liN  Player: jirow Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-17.22:10:30.ttyrec Time: (1768687830) Sat Jan 17 22:10:30 2026 liE [?1051l[?1052l[?1060l[?1061hliFV)0[?7h[?25l[?1clirHliKliRTWelcome, jirow. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelplidlihlilWelcome, jirow the Oni. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpF li F li= F li jirow the FirebugOniHealth: 16/16 ========================Magic: 3/3========================AC: 3Str: 11EV: 8Int: 16SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireF li 6##+####...####.....###.!.....#+...@!..+#.......###.....####...####+##F li F liP Welcome, jirow the Oni Fire Elementalist.It is said that the Orb of Zot exists deep within this dungeon.F li F li{$ %Press ? for a list of commands and other information.  Found a sedimented orange potion and a fuming sapphire potion.F lik) F li+ [ _Found a staircase leading out of the dungeon.J liJ li_Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview J liaspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.J li4Attributes and Stats ^: Quickstart GuideD.J liTExploring the Dungeon J li:: Browse character notesE.Experience and Skills #: Browse character dumpJ liF.Monsters ~: Macros helpJ liBG.Items &: Options helpJ li`9H.J li}aSpellcasting %: Table of aptitudesJ li9I.J li^Targeting /: Lookup descriptionJ liGJ.Religion J liyQ: FAQK.J li _Mutations V: Version informationJ li'9L.J liPLicence, Contact, History !: Display diagnosticsM.J liomMacros, Options, Performance Home: This screenJ liKN.PhilosophyJ liZ1.List of Character SpeciesJ li^2.List of Character BackgroundsJ liO3.List of SkillsJ liZ4.List of Keys and CommandsJ li5.Inscriptions6.Dungeon sprint modesN li N liT N li jirow the FirebugOniHealth: 16/16 ========================Magic: 3/3========================##+##AC: 3Str: 11##...##EV: 8Int: 16##.....##SH: 0Dex: 9#.!.....#XL:  1 Next:  0% Place: Dungeon:1+...@!..+Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##.....##Cast: Foxfire##...####+##Welcome, jirow the Oni Fire Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found a sedimented orange potion and a fuming sapphire potion. _Found a staircase leading out of the dungeon.O liDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplO liay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesU liMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ U li04-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations U li5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsU li`0O/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andr lix r li r lix jirow the FirebugOniHealth: 16/16 ========================Magic: 3/3========================##+##AC: 3r liΨ AStr: 11##...##EV: 8Int: 16##.....##SH: 0Dex: 9r li '#.!.....#XL:  1 Next:  0% Place: Dungeon:1+...@!..+r li. #Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##.....##r li Cast: Foxfire##...####+##Welcome, jirow the Oni Fire Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  r li۩ Found a sedimented orange potion and a fuming sapphire potion. _Found a staircase leading out of the dungeon.r liү r li r li, r li7 y liyy liy li!!y li"K _You are already empty-handed.z li z lil ZInventory: 2/52 slots z li Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !) z li @ b - a potion of magic| li)| li;| lijirow the FirebugOniHealth: 16/16 ========================Magic: 3/3========================##+##AC: 3Str: 11##...##EV: 8Int: 16##.....##SH: 0Dex: 9#.!.....#XL:  1 Next:  0% Place: Dungeon:1+...@!..+| liNoise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##.....##Cast: Foxfire##...##| li##+##Welcome, jirow the Oni Fire Elementalist.It is said that the Orb of Zot exists deep within this dungeon.| lipPress ? for a list of commands and other information.  Found a sedimented orange potion and a fuming sapphire potion. _Found a staircase leading out of the dungeon. | liH>_You are already empty-handed.| li| li| li| li } liu z##+## ##...## ##.....## #.!.....# +...<@..+ #.# ##.....## } liv } liww 21.0 (1 _} lia| } li } li +2.0 (2} li } liϏ ^ _c - a sedimented orange potion~ li ##+ ## ###~ li #.!.@...# +...<...+ ..#.....##...####+##~ li~ li+3.0 (1~ li~ liT~ li % ##+## ##...## ##.....## #.!@....# +...<...+ #.#  ##.....##  ##...##  ##+##~ lil ~ li &4~ li$ ~ li` ~ liv  ##+## ##...## ##.....## #.@.....# +...<...+ #.#  ##.....##  ##...## ##+##~ li} ~ li/~ &5~ li* ~ li ~ li +6.0 (2~ liڍ ~ li \ _d - a fuming sapphire potion li 3 liy lif liíX liۮ, li li7 _You open the door. li3 liY li@  There is an open door here. liv li` _ liƺ liN lih, li liξ li, li li liB li liH lis li li li li li liI li', li^ lim li.........................##...........#............#.. ##+##..........#..##...##.........#..##.....##.........#..#.......#.#..'...<...+16.0 (10.0)#...#.#..#.......#.....###.#..##.....##.... #..#..##...##..# #..#...##+##>...#....#....##.......... #### li&........ liB7.0 (11 li li; _Found a stone staircase leading down. li3 li li li liI li} li, li liN li, li liR li}, li9 li li, li li li, li li( li., li li lij li li liY li, li li li, li[ li li, lin li liS li li^ li[ li, liy li li, li li li, li li li*, li li li , li>  lib  li , liO li& li, li[ li li, liA liA li, liM liB liA _You now have 11 gold pieces. li\0 liw3......#.. ##+## ......#..##...## .#. .....#..##.....##..# .....#..#.......#..# ##...#..'...<...+..# ...#.#..#.......#..# .###.#..##.....##..# .###..#..##...##..# ...#..#...##+##.@.# 47.0 (30  li4##.#...#.........#(..# .#.#....##.....##....# .#........#####......# .#...................# .#.#################... ...# ##. ...#  li4/...# liW: li:,8.0 (31 li8? liw@% _Found 4 stones. liEi  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li3P  Okay, then. li[4 li;D _ lidt  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lia P  Okay, then. lia  lig  limi . _ li[_ lib liP _ liB li@onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  li/ Casting: Foxfire (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You see here 4 stones. liN li65 _ li li lix li% li1, li. li lig#..#.......#..#.# #..##.....##..#.#.# .#..##...##..#..#.# .##...##+##...#..#.##. ..#.........#(..#... ...##.....##....#b.  li.....#####......#.# ................# ###############. ###.#  .#  .# .# .# b   bat (asleep) .. ##  li254.0 (6.0) li.+5.0 (7 li liV _A bat comes into view. li  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li&Xvv, ally target) li; j2--------=6.0 (1 li liW/ _You conjure some foxfire! liGO..###..#.#.# . li##..#..#.# .# #...##+##...#..#.##. ......#(..#...  li#.....##....#b. .#####......#.#  li.........v#.# ##############..v#  li ###@#  #.#  li##.# #.## li>o.##..  liY6###  li li' lis li li liB li vb§#v§§b    The foxfire hits the bat. lig lip  The bat is heavily wounded.The foxfire hits the bat. liuI.. li6 li..§#§§§ liy61-7 lil§#§§ liG _You kill the bat! li3 lid li, li`X liT-------- li& li, lil li/, li lir, li li, lin li li liz li], li li, li lij3======== li li4 _Magic restored. li 3 li  li%  li% , li  liD  li  li1 li li li li9======== li0 liW li@, li liC li@, liz li liP, liJ liS li, li li li , liw  li! li", liY# li+% li&, li& li$( li8. li/, li/ liB2 li 3, li3 li4 li 6, lie6 li7 li8 li8 li)9 lic: lib;, li; li = li>, li}> li? li@, li"A li'B li , li li li, li  li li', lio li  li , liA  li  li , lio lig li, li li li li liF li li, li; li li&, lik lin li, li-  lii! li{", li# lif% li' li' li( li* li/,, lit- li22 li4, li5 li7 li8, li|9 li: lij< li< lil= li> lin@, lifDB liD li`E liG liAH, li)I liJ liK, liM liN liZP, liDQ liR li?T, liT liV liW, liGX liY liZ, li2[ li\ li~], li^ li^ li_, lix` lia lib, lic li`d liVe, lie lig lih, lih lij lik, lil lim li]o, liOp lir lit, liu liv liy, liTy li { li{, li| li} li, li li li li; li li li/, li liX li3 liƋ, li. liR liV\ li########.......@###.#-127.0 (70.0)  liy...(.....#.....#  liɖz..## ##... #.#####  li.#.. ..#. #.#...# #.. ##+##... #.#.#.#  li]2#..##...##..#. #.....# ..##.....##..# ###.##### ..#.......#..#.###.....#  lip..'...<...+..#.#.....#.# li liA,8.0 (71 li_ liǥ% _Found 5 stones. li liE liz li li, liD li li, li.  li li@, li  lig li, li li liM, liQ li. li, li li! liT#, liD$ li';  You see here 5 stones. liZ*5 _ li, li70 li82, li2 li"5 li6, li7 li9 li;B li< li>, lia> li @ liA, liB li2-------- li2=7.0) li li/ _You conjure some foxfire! lio X li  lit  li  li ~ vv§§§§§The foxfire hits the dart slug. li  li(  li1 v§§§§§§-8 liЮ {§§§§§§ liu 7 _The dart slug is lightly wounded. lib § The foxfire hits the dart slug. liPi, lis.w......- lis9 liz li}d _The dart slug is moderately wounded. liP0  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li vv(ally target)  You conjure some foxfire! lit ````The dart slug launches a dart at you. li liZ...@1----------------=50 li~b lidp _The slug dart misses you. The slug dart hits your foxfire. liؽW##.#...... ...... ##..=... .. ......###. ... ......v.#################...w....v.........................@....#####(.....##...##.....##....#..#.........#...###...##+####. liU#..##...##..#..#..#..##..#.#..#....#.#.##...#..'...<...+..#.# #####...#.#..#.......#..#.# liE liB li} §v§v§§The foxfire hits the dart slug. li0LB liR §The dart slug is moderately wounded.The foxfire hits the dart slug but does no damage. li liv li§.w§§§§ li.-1 liI§§§ li,d _The dart slug is moderately wounded. li y  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li w.....vv(ally target) li 0----------------=2Foxfire li  li / _You conjure some foxfire! li7##.#. ..... ...... ## ..=... .. ......###. .. .#....w....v..#####(.....#.#.v.##.....##....#..#.........#...#.#. li#...##+##...#..#.#.#..##...##..#..#..#..##.....##..#.#.#..#.#..#.#.##...#..'...<...+..#.#.#####...#.#..#.#..#.#. li li$, lio li li lii, liz, li vv§§§§w§§§§The foxfire hits the dart slug. li li] .The dart slug is heavily wounded.The foxfire hits the dart slug. lir4..§§§§w§§§§-3§§§§§§ _The dart slug is heavily wounded. li  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li}{ li } Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 10% 1 Select a spell to cast[!]/[I] toggle spell headers li]  li  li= H##.#.jirow the Firebug.....Oni...... ##Health: 16/16 ========================..=... ..Magic: 0/3------------------------......###.AC: 3Str: 11.........EV: 8 li׮ IInt: 16........################## SH: 0Dex: 9......§§§§................ XL:  1 Next: 10% Place: Dungeon:1......w§§.@...#####(.....#. Noise: ---------  Time: 153.0 (0.0)#...........§§.##.....##....#. -) Nothing wielded..............#.........#...#. Cast: Foxfire li4 #............#...##+##...#..#.#............#..##...##..#..#.............#..##.....##..#.## w   dart slug............#..#.......#..#.##.......##...#..'...<...+..#.#. li #####...#.#..#.......#..#.#.The foxfire hits the dart slug.  The dart slug is heavily wounded.The foxfire hits the dart slug. _The dart slug is heavily wounded.Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li ##.#.jirow the Firebug.....Oni...... ##Health: 16/16 ========================..=... ..Magic: 0/3------------------------......###.AC: 3Str: 11.........EV: 8Int: 16........################## SH: 0Dex: 9......§§§§................ XL:  1 Next: 10% Place: Dungeon:1......w§§.@...#####(.....#. Noise: ---------  Time: 153.0 (0.0)#...........§§.##.....##....#. -) Nothing wielded liW ..............#.........#...#. Cast: Foxfire#............#...##+##...#..#.#............#..##...##..#..#.............#..##.....##..#.## w   dart slug............#..#.......#..#.##.......##...#..'...<...+..#.#.#####...#.#..#.......#..#.#.The foxfire hits the dart slug.  The dart slug is heavily wounded.The foxfire hits the dart slug. _The dart slug is heavily wounded.Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  liX §§§§§§ li 6§§Okay, then. li  li `§§§§§§§ li . _ li *##.#. ..... ...... ##..=... .......###...........###################§§§§@...............# w§§.....#####(.....#.#§§.##.....##....#.#..........#...#.##.#...##+##...#..#.#####..#..#...#..###..#.#.....#..#.......#..#.###.......##...#..'...<...+..#.#. lih 3........ li 24.0 (1 _ li2  lij  li##.#. ..... ...... ##  lig..=... .. ......###. ......... .# liz .#......w. li2#####(.....#.#. li%##.....##....#.#.#.........#...#.#.#.#...##+##...#..#.#.#.#..##...##..#..#. lif.#..##.....##..#.###..#..#.#..#.###..##...#..'...<...+..#.#. li li li*&5 li liF liQ##.#. ..... ...... ## ..=... .. ......###. ......... .# .#......w.#####(.....#. #.##.....##....#.# .#.........#...#.#. #.#...##+##...#..#.#.# #.#..##...##..#..#. .#..##.....##..#.###.# ..#..#.#..#.###. .##...#..'...<...+..#.#. liY liz_ ``````The dart slug launches a dart at you. li<......5--=6 li li- _The slug dart hits you. liKF liF libL liO` _A dart slug is nearby! li) ##.#. ..... ...... ## ..=... .. ......###. . .# .###.......w.#####(.....#. .##.....##....#.##.........#...#.#. .#...##+##...#..#.#.#. ..#..##...##..#..#.....  li; .#..##.....##..#.###.## ..#..#.#..#.###... ##...#..'...<...+..#.#.....  lia  lik w.w   dart slug li# 5-7 _ li  li  liA##.#. ..... ...... ## ..=... .. ......###. . .# ......w.###.#.#####(.....#.....###.....##....#.##.#...#.#...#.#...##+##...#..#.#.#.#..#..##...##..#..#.....# .#..##.....##..#.###.### #..#.#..#.###.... ##...#..'...<...+..#.#.....# 1========-8Foxfire liwv  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li0.w.....v@vw   dart slug li0--------=9Foxfire liV liw/ _You conjure some foxfire! li;  liB ##.#.  .....  ...... ##  ..=... ..  ......###.  .  .#  .w.....v.@.###.# .#####(.....#.....# ##.....##....#.##### .#.#..#..##...##..#..#.....# #..##.....##..#.###.#### li#C  #..#.#..#.###..... ##...#..'...<...+..#.#.....#.  liD  li1E  liE  liG  lihG  liS  Your foxfire dissipates!The foxfire hits the dart slug. liX l.....§§v§§ li  li! ....§§.§§ li 6==--------4-60 li c§§§ li M _You kill the dart slug! li1u== lion li li , li li", liʝ li, li li, li liҥ liZ1======== li( liI, li li, li li, li2, li@======== li li, li li, li liý, li˾ li, li lid, li liA, li li , li lib2======== li, li_ li|, liB lip lik li9======== li li, li` lio, lil li}, liI li`, liV li., li: li, liz liR, li li li  li# li ..-..Foxfire _You start resting. li. 095.0 (35.0) li c3========6.0 (36 li li% _Magic restored. li I li  li]  li  li= , li , li  liC  li@  lix  liˮ  li  li4  li @======== li'  li  lim , li,  li̻  li , liȿ  li  li , li*  li  li , li  li  li&  $. .## .##.. .##.#.g ....... ....... #### ...=... ..?.. .......###..#  #  .........############### ........................ li ..............#####(.... #..............##.....##... ..............#.........#.. g   hobgoblin (asleep) #............#...##+##...#. #............#..##...##..#. ............#..##.....##..# li+ 204.0 (8.0)  A hobgoblin comes into view.5.0 (9 _Found 10 gold pieces. lin6 $. .##.. .##..# ##.##.#.g# ..#.#.#. ####.=.... ..?...###..#.#..### liao..........#####( #.##.....## .#...# #.#...##+##...# #.#..##...##..# .#..##.....##.. li#r lin{\.gg li|+6.0 (1 li li li  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lio lix}.gvv(ally target) li=ye2--------=7 li8 li/ _You conjure some foxfire! li}$. .##... .##..# ##.##.#..# . ......#.#g#. ####=.... ..?....vv###..# ......# ##############................#####(#.##.....##.#.........###...##+##...#.##...##.#..##.....##......... li, liB vv§§ The foxfire hits the hobgoblin. lij  li= . The hobgoblin is heavily wounded.The foxfire hits the hobgoblin. lid, li.g.§§-8 liRO§§ liy] _The hobgoblin is almost dead. li?  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lin..vv(ally target) li}1----------------=9 li li/ _You conjure some foxfire! li(u .. .##..# ####.#..# . ......#.# ####=..g. ..?......###..# vv....# ....##############..............#####(#.##.....##.#.........###...##+##...#..##...##.#..##.....##...#.......##'...<...+  The foxfire hits the hobgoblin..vv§§ li@ , li)  liV  li  li' §§§§§v li 1/4----------6-10 li i§§§§ li. M _You kill the hobgoblin! liI li li li liq li  You start resting. li li/ li_ li| li>B liN-- lic liS, li liq, liQ li, li lin2====== lio li, li li5, li&  li , li  li T====== liD li, li li, liu li, li li liT liv liN!, liA# li%, li' li) li /3====== li/ li1 li 2 li3 liJ6, li7 li: liJ:>====== li< li> li> liE@ li^E, liF liH, liJ liL, liuS liX ......- _Your foxfire dissipates. li)j39.0 (29.0)4======40.0 (30 lin% _Magic restored. liX  $. .##. #.. .##..# ###..##.#..# ..#.# .....#. ####=.... ..?..###..#...# #############...... ...#####( #..##.....# ..#...... #.#...##+##... #..#..## .#..### ......#..#.......# li$a  lia 11.0 (1.0) lim  li>p  liM.# $. .##.  .##..# ###..##.#..# .# ....#.# ####=..... ..?..###..#..# #############......................#####(..............#. li li&2 li li liW #. .# .#..# $. .##.  #.. .##..# ###..##.#..# .#.#.# #.........#.#.####+.....=........?..####..##...# ##############...... #...#####( #..##.....# ..#...... #.#...##+ #..#..##3 liL# .# ####. .# .#..# $. .##.  #.. .##..# ###.#..##.#..# . #.#.#  #.........#.#.#### + li......?.. ####..# #...#  ############ #...... #...#####( # li..##.....# ..#...... #.#...##+ li* li(====== li4 li li li+5.0 (2 li liK1 _e - a +4 ring of protection li  liLInventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)e - a +4 ring of protection  liPotions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion lid. e - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4).  li. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________  li. “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881.  li/ K(p)ut on, (d)rop, (=)adjust, or (i)nscribe. li liv li˺jirow the Firebug## .# ##Oni##. .# .#Health: 16/16 ========================..# $. .##.Magic: 4/4========================. #.. .##..# ## li(AC: 7Str: 11#.#..##.#..# .EV: 8Int: 16#.........#.#SH: 0Dex: 9#.........#.#.####XL:  1 Next: 60% Place: Dungeon:1+.....@........?.. lixNoise: ---------  Time: 245.0 (0.0)#.........###..#-) Nothing wielded#.............#Cast: Foxfire#...........############......................#................#####( liֻJ #..............##.....# ..............#........ #............#...##+##.  liThe foxfire hits the hobgoblin. _You kill the hobgoblin!You start resting. _Your foxfire dissipates. _Magic restored.  li@_e - a +4 ring of protection liA5 (0.5 liP liv8 _e - a +4 ring of protection (worn); li; li  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +3   f + Spellcasting 2.5  23%  +1  ; lia         b + Unarmed Combat   0.0    -1   g + Conjurations 0.8   6%  -1      h + Fire Magic2.8  52%  -1      ; liJ     c + Armour   0.0    -1      d + Dodging1.8  12%  -1  ; li{    e + Stealth; li1.4   7%  -2      ; li        ; li3_    ; lic!            ; li                                 ; liN s                ; lit The percentage of incoming experience used to train each skill is in brown.  ; li The species aptitude is in white.  [?] Help[=] set a skill target  ; li [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO li  f * Spellcasting   2.5  36543 9R li%  a * Fighting   0.0  16%143676T liY T lin_ T lif jirow the Firebug## .# ##T libf 5Oni##. .# .#Health: 16/16 ========================..# $. .##.Magic: 4/4========================. #.. .##..# ##AC: 7T lif Str: 11#.#..##.#..# .EV: 8Int: 16T lif #.........#.#SH: 0Dex: 9#.........#.#.####XL:  1 Next: 60% Place: Dungeon:1+.....@........?..Noise: ---------  Time: 245.5 (0.0)T li5g (#.........###..#-) Nothing wielded#.............#Cast: Foxfire#...........############......................#................#####( T lig {#..............##.....# ..............#........ #............#...##+##.  _You kill the hobgoblin!You start resting. T lig _Your foxfire dissipates. _Magic restored. _e - a +4 ring of protection _e - a +4 ring of protection (worn)T lim T lin T lis T liu V li3 3V li5 V li8 V li? XV liB ,V liC V liD V li:_  ## ##.  . ##..  .##g#. #. ##..).# .... ## ..##.#..##.##. #.##..#.## ..##$...##.. . #..#@##..# ## #.#..##.#..# .  #.........#.#  #.........#.#.#### +..............?.. #.........###..# g   hobgoblin (asleep) #.............# #.....########## #..........V lic 8.5 (3  A hobgoblin comes into view.9.5 (4V liAj V limm % _Found a dagger.X liu   Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y lix^vv3Y liD------=50.5 (1Y li6Y li/ _You conjure some foxfire!Z lik9## ##.. ##.. .##g#. #.##..).# ....## ..##.#..##. ##. #.##..#.## ..##vv..##.. . #..#.##..# ###.#..##@#..# . #.........#.# #.........#.#.####+..............?..#.........###..##.............##...........########### #................ #.#####( §§§-1Z li?T§§Z liA[ lia3[ lic[ lid[ li`e[ lie[ li?f[ lif[ lii,[ lim[ lin[ li7vW _You start resting.[ lix[ lix3[ lizR------[ liP|[ li~,[ liY[ li߀[ li%[ liQ[ li,[ liDŽ[ li[ li[ li[ li,[ liΊ[ li# $..- _Your foxfire dissipates.[ lid+9.5 (8[ li_4======60.5 (9[ li۠[ li2% _Magic restored.[ li . ##.. .##g#. #.#.##..).# ....### ..##.#..##.###. #.##..#.## ..##$.§.##.. . #..#.##..# ##[ li #.#..##.#..# . #......@..#.# #.#.#.####+.....?.. #.###..##....##.#############.[ liO ...........#.#####(#.[ li .##.....##[ liͨ [ li +1.5 (1[ liI [ lio \ li9## ##. . ##..  .##g#. #.#. ##..).# ....# ## ..##.#..##.###. #.##..#.## ..##$.§.##..  . #..#.##..# ###.#..##@#..# . #.#.#  ##.#.#### +......?.. ####..# #...#  ############ #...... #...#####(\ li\ li&2\ li\ li\ li d## ##. . ##..  .##g#. #.#. ##..).# ....# ## ..##.#..##.#\ li ##. #.##..#.## ..##$...##..  . #..#@##..# ###.#..##.#..# . #.........#.#  #.........#.#.#### +..............?.. #.........###..#g   hobgoblin (asleep) #.............# #.....########## #......\ li\ li*&3\ li\ lit \ li  .### ##.. . ##..#  .##g#.. #.#. ##..).# ....# ## ..##.#..##.###. #.##..#.## ..##@...##..  . #..#.##..# ###..##.#..# . #.........#.# #.........#.#.#### +..............?.. #.........###..# #.............# ##########======4 _You see here 10 gold pieces.^ li/<5^ li7^ li<> _You now have 21 gold pieces (gained 10).^ li| !.### ##.. . ##..# .##g#.. #.#.##..).# ....# ## ..##.#..##.# ##. #.##..#.## ..##....##.. . #..#@##..# ###.#..##.#..# . ........#.# #.........#.#.####+..............?..#.........###..# #.............##...........###########..........^ li7 ^.gg^ li 0===6^ li ^ liI + _The hobgoblin shouts!_ li## ##.. . ##..# .##.#.. #.#.##..)g# ....# ## ..##.#..##.# ##. #.##..#.## ..##....##.. . #..#.##..# ###.#..##@#..# . _ li#.........#.# #.........#.#.####+..............?..#.........###..##.............##...........########### #................ #.#####( _ li)c---7_ li\. ##..# .##.#.. #.#.##..)g# ....# ## ..##.#..##.# ##. #.##..#.## ..##....##.. _ li. #..#.##..# ###.#..##.#..# . #......@..#.# #.#.#.####+.....?.. #.###..##....##.#############............#.#####(#.##.....##_ lid_ liB---8_ li_ li; L.##.#.. #.#._ li ##..).# ....# ## ..##.#..##.# ##. #.##g.#.## ..##....##.. . #..#.##..# ##_ li #.#..##.#..# . ........#.# #._ li۩ |#.#.####+.....?.. _ li #.###..# #._ li p...###.###_ li: ###########............. g   hobgoblin_ liZ I#.#####(_ li| ^#.##.....##._ li _..#.........#_ li _ li F.g_ li &9_ li( _ liY ` liw##..).# ....### ..##.#..##. #.##..#.##  ..##...g##.. . #..#.##..# ###.#..##.#..# .  #.........#.#.#.####+.....?..####..# ....##.#############.................#####(.##.....##.#.........###...##+##...` li;` liF.g` li#'70` li` li` li_%## ..##.#..##. #.##..#.##  ..##....##.. . #..#.##g.# ##` li%K#.#..##.#..# .  #.........#.#.#.####+.....?..####..# ....###############................#####(##.....##` li(&.#.........###...##+##...##...##` liC/` li60.g` li7` li7&1` li>` li@` li # . #.##..#.##  ..##....##.. . #..#.##..# ###.#..##.#g.# .  #.........#.#.#.####+.....?..####..# ....##############................#####(##.....##.#.........###...##+##....##...##.#..##.....##` liw* F.g` li&+ &2` li3 ` li: ` li} ..##....##.. . #..#.##..# ###.#..##.#..# .  #.......g.#.#..#.#.####+.....?..#` li6'###..# ....###############.............#####(##.....##.#.........###...##+##.....##...##.#..##.....##.......` li` liF.g` li–&3` li` liڠa li"  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b li"b liE.gvv(ally target)3------=4b lib li+/ _You conjure some foxfire!b li . #..#.##..# ###.#..##.#..# .  #.........#.##.####+g......?..#..###..# v....##v....#############.@................#####(##.....##.#.........###...##+##.....##...##.#..##.....##.#.......##'...<...+b li ,b liI b li vv§§§ The foxfire hits the hobgoblin.b li* b li7 . The hobgoblin is moderately wounded.The foxfire hits the hobgoblin.b li ,b li .g.§§§b li .-5b li b§§§b li b _The hobgoblin is severely wounded.c liJ  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d li d li.g..vv(ally target)d li!y2------------=6d lid li / _You conjure some foxfire!d liK d li #.#..##.#..# .  #.........#.#.#.####+d li v.....?..####..# g.....##v...#############.................d liA #####(.##.....##.#.........###...##+##...d li D..##...##.#..##.....##.#.......##...#..'...<...+d li U #####...#.#..#.......#d liY  Your foxfire dissipates!The foxfire hits the hobgoblin.d li%U .g-7d li\ d li[_  d li_ O_The hobgoblin is almost dead.e liÄ  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f lif li;.vgv(ally target)1------------=8f li`f li/ _You conjure some foxfire!g liZY........#.# #.#.#.####+.....?.. #.###..# #....## #.###############......vg.................#..v#####(#......##.....##..#.........##...##+###.#..##...##..#..#..##...#..#..g li)..##...#..'...<...+. #####...#.#..#.......#.#.....###.#..###.g liD  The foxfire hits the hobgoblin.g li[.g li |,g li|g li}g liT~g li*g lik§§§.§....vg li5U------8-9g liN§§g li M _You kill the hobgoblin!i li"i lizi lii lii lii li`i liDi lidW  You start resting.i li!i li,i lipi lii lii liBi lii liSi li@i lii li#2i li5======i lisi li,i lii liKi liri lii liL,i lii lii li>======i li6i lii lii lii li!,i liei li{,i lii liC,i lii li@,i lii liQ,i li i lii liBK3======i lii li!,i lii li,i lii liG,i lii li2i liu>======i liXi li,i lii li,i liri lii lii li\i lii lii liCi liG ,i li3 i li ,i liM i lid .....- _Your foxfire dissipates.i li1305.5 (26.0)i li_4======6.5 (27i li#; _Magic restored.i li L M#.#..##.#..# . ##.#.####+i liL .....?..###....## ##############........#####(.#.##.....##...#.........#.#............#...##+##...#..## i lijM ;#.#####...#.#..#.i li)\ ]7.5 (1.0)i li] i li M. #..#.##..# ###.#..##.#..# . ##.#.####+.....?..###..#i li9 ..## ##############........#####(.#.##.....##...............#.........#......##...#..'i liiY8j li$.##....##.. . #..#.##..# ###.#..##.#..# . #.#.# #.#.#.#### +......?..#.###..# #..## #.################.......#..#####(..##.....##...........#..#.#...##+##...#.#.##...##..#.#..##.....##..#.....#..#.......#..#j liůj li'&9j lij lij liы ##. #.##..#.##.##....##.. . #..#.##..# ###.#..##.#..# . #.........#.# #...#.#.####+.......?..#.###..# #..## #.#################............#....#####(..###.....##...........#..#.#...##+##...#.#j liP s.##...##..#...#..###..#.j lib j li H======10j li] j lil j liI/##. #.##..#.## ..##....##.. ##. #..#.##..# ##..#.#..##.#..# .#.#.........#.#..#.........#.#.####.+........?.. #.###..# #.j li/l## #.#####...#......#####(.....##....##.....##....#...#..#...##..#...##+##...#..##..#..##...##..#..#.#..##.....##..#.#j li56j li6&1j li;j li<k li##. #.##..#.## ..##....##.. ## . #..#.##..# ##.. #.#..##.#..# .#. #.#.#.. #.........#.#.####.. +..............?.. #.k li###..# #.## #.#####...#........#####(.....#.#.......##.....##....#........#.#...#.#............#...##+##...#..#.k liH\#............#..##...##..#..#..#..##.....##..#.#k lik li&2k liãk liwk li)t## ..##.#..##.###. #.##..#.## .##....##.. ##  . #..#.##..#.##..#.#..##.#..# .#. #.........#.#.. ##.k lim*V..#.#.####..#+.....?...##.........###.@# #..###.####################.............##..#####(.....#.#k li*#.....##....#.#........#...#.##.#...##+##...#..#.####..#..#..k li0k li}1&3k li~4k li5k li8  ##..).# ....# ## ..##.#..##.# ##. #.##..#.## .##....##.. ## . #..#.##..#.##. #.#..##.#..# .#.  #.k li ..#.#.. #  #.#.#.####+........@...##.###..######.......##  #.###################  #.............###..#####(.....#...##.....##....#.#........#...#.#.#.#...##+##...#..#.#k li k li &4k lii k liV r  f - a scroll labelled OZIOZX KINLIUk li +5.5 (2k lif k liҨ W _You see here a +0 leather armour.n li3n lin lin li,n lin lin li,n lin li:n liC,n lin liڨn li˪,n lin li˯n lia,n lin liɵn lic,n li}n liJn li,n lijn li~n li .#  ## ##.. ## ##.  . ##..# . ##g. .  .##.#.. #.#..##.#. ..  ##..).# ....##....# ... n lia ..##.#..##.#..##.#.. . #.##..#.## #=##..# .##....##.. ##....### #..#.##..#.##..#@##..# #..##.#..# .#. ##.#..# ..#.#.. ##.# ..n li#.#.####..# .......[...## ..###..#####n li,"g   hobgoblin (asleep) ......## .################### .................###.n li,22.5 (7n li,+3.5 (8n lin li\ _A hobgoblin comes into view.o liv .# ..## ##.. ## ##. . ##..# . ##g.. . .##.#.. #.#..##.#.. ..##..).# ....##....# ... # ..##.#..##.#..##.#... #. #.##..#.## #=##..# ..##....##.. ##@...###  #..#.##..#.##..#.##..##..##.#..# .#..##.#..# #o liS .#.#..# ##.# ##.#.####..# +......[...## ####..##### #...## ####################o liGo li܉+4.5 (1o lio li;o li / .# .## ##.. ## ##..  ##..# . ##g... .##.#.. #.#..##.#.. .  ##..).# ....##....# ... #o li( f ..##.#..##.#..##.#... #. #.##..#.## #@##..# ..##....##.. ##....###  #..#.##..#.##..#.##..# .#..##.#..# .#..##.#..##..# ##.# ##.#.####.. o li +.....[...#####..#####..##o liq o li &5o liV o liC o li +6.5 (2o li o li  o li! #_g - a ring of magical powerq liU 4q li q li N _There are no items here.s liPut on which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)g - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t li t li jirow the FirebugOni.#..Health: 16/16 ========================## ##.. ## ##..t li% KMagic: 4/4========================. ##..# . ##g....AC: 7Str: 11t liA .##.#.. #.#..##.#.. ..EV: 8t li Int: 16##..).# ....##....# ...SH: 0Dex: 9 # ..##.#..##.#..##.#...XL:  1 Next: 80% Place: Dungeon:1 t li6 #. #.##..#.## #@##..#Noise: ---------  Time: 326.5 (0.0) ..##....##.. ##....###-) Nothing wielded  #..#.##..#.##..#.##..#Cast: Foxfire .#..##.#..# .#..##.#..# t li #.........#.#..# ##.# #.........#.#.####..# +..............[...## #.........###..##### #.............## t li j_Magic restored.  f - a scroll labelled OZIOZX KINLIU t li ^_You see here a +0 leather armour. t li _A hobgoblin comes into view. _g - a ring of magical power _There are no items here.t li K  You feel your magic capacity increase.t li ^4/13-----------------t liH &7.0 (0.5t liS t li 8 _g - a ring of magical power (worn)w li$ G .#w liF% ...## ##.. ## ##. . ##..# . ##g....##.#.. #.#..##.#.. .##..).# ....##....# .. # ..##.#..##.#..##.#... . #.##..#.## #.##..# w lij% ..##....##.. ##@...###  #..#.##..#.##..#.##..# w li% .#..##.#..# .#..##.#..###w li% g   hobgoblin (asleep) #...........###################w li% w lic* w li0 _.ggw li1 6==8.0 (1.0w li9 w li: + _The hobgoblin shouts!x liq.#..## ##.. ## ##.. . ##..# . ##.....##.#.. #.#..##.#g. ..  ##..).# ....##....# ... ..##.#..##.#..##.#... . #.##..#.## #.##..# .##....##.. ##....### #..#.##..#.##..#@##..# #..##.#..# .#..##.#..# ........#.#..# ##.# .#.#.####..# .....[...## .###..##### ....## .################### ..................###..g--9y li## ##.. ## ##..  . ##..# . ##.....##.#.. #.#..##.#.. .. ##..).# ....##...g# ...  ..##.#..##.#..##.#...  #.##..#.## #.##..# ##....##.. ##....### ..#.##..#.##..#.##..# ..##.#..# .#..##@#..# ........#.#..# ##.# #.#.####..# ....[...#####..#####...#####################.................###.# #####(.....#.....# y liX--30y liy liz li=1. ##..# . ##... .##.#.. #.#..##.#.. .. #..).# ....##...g# ... ..##.#..##.#..##.#... #.##..#.## #.##..# #....##.. ##....### .#.##..#.##..#.##..# ##.#..# .#..##.#..# .....#.#..# ##@# #.#.####..# ....[...## ###..#####...#####################.................###.######(.....#.....###.....##....#.#####z li9z li:P-----------------1z liRz li Sz limf .##.#.. #.#..##.#.. .. ##..).# ....##...g# ...  ..##.#..##.#..##.#  #.##..#.## #.##..# #....##.. ##....### ..#.##..#.##..#.##..#.##.#..# .#..##.#..# ........#.#..# ##.# .#.#.####@.#......[...#####..###.....#####################...................###.# #####(.....#.....# ##.....##....#.##### .........#...#.#...# z lin<2z li=vz li1xz li4[ ##..).# ....##...g# ...  ..##.#..##.#..##.# . #.##..#.## #.##..# .##....##.. ##....###..#.##..#.##..#.##..# #..##.#..# .#..##.#..#.......#.#..# ##.# .#.#.####..#......[.@.#####..###.....## .###################...................###.z li[ #####(.....#.....##.....##....#.###.........#...#.#...##+##...#..#.#.#.z liad z lid &3z lij z li|l { liu ##..).# ....##...g# ... # ..##.#..##.#..##.#... #. #.##..#.## #.##..# ..##....##.. ##....### { li8: #..#.##..#.##..#.##..# .#..##.#..# .#..##.#..# #.#.#..# ##.# #.#.#.####..# +.[@..## #{ liv.###..##### #.....## #..## #{ liY...### #.{ li.#####(.....# #.##.....##....#..#.#...#.# #.#...##+##...#..#.#.#{ li{ liS[5==4{ li~{ li{ lig ##..).# ....##...g# ... ## ..##.#..##.#..##.#... ##. #.##..#.## #.##..#  ..##....##.. ##....### . #..#.##..#.##..#.##..# #.#..##.#..# .#..##.#..#  #.#.#..# ##.#  #.#.#.####..#  +.@...##  #.###..#####  #.....## { li #.###  #..  #..#####(.....#  #.......##.....##....#.  .#{ lii.#...#.#  #.#...##+##...#..#.#.{ li <5{ li%{ lib)w _You see here a +0 leather armour.{ li W ##..).# ....##...g# ...  ## ..##.#..##.#..##.#...  ##. #.##..#.## #.##..# ..##....##.. ##....###  . #..#.##..#.##..#.##..#  #.#..##.#..# .#..##.#..# #.#.#..# ##.# #.#.#.####..# +{ li [...## #.###..##### #.....## #.....### #{ li7 ... #........#####(.....#{ liY  #.......##.....##....#. { li| .......#.#...#.# #.#...##+##...#..#.#{ li { li5 -6 _{ liV { li | lin ##..).# ....##...g# ... ## ..##.#..##.#..##.#...| li ##. #.##..#.## #.##..# ..##....##.. ##....### . #..#.##..#.##..#.##..# #.#..##.#..# .#..##.#..#| li #.........#.#..# ##.# #| li.#.#.####..# +| li.[...## #| liF.###..##### #.............## #| liq....### #............| liy #................#####(.....#| li #..............##.....##....#. ........#| lig.#...#. #.#...##+##...#..#.| liX| li&7| liK| li| liU ##..).# ....##...g# ... ## 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..##.#..##.#..##.#... ##. #.##..#.## #.##..# ..##....##.. ##....### . #..#.##..#.##..#.##..# #.#..##.#..##.#..##.#..# #| li<.#.#..# ##.# #.#.#.####..# +.[.g.## #.###..##### #| li!.....## #... #.... #........#####(  #......##.....##..  .....#..#.  #.#...##+##...# | liصg.g   hobgoblin| li | liy&1| li| li} liɇ ##..).# ....##...g# ... ## ..##.#..##.#..##.#... ##. #.##..#.## #.##..# ..##....##.. ##....### . #..#.##..#.##..#.##..# #.#..##.#..##.#..##.#..# #.#.#..# ##.# #.#.#.####..# +.[g..## #.###..##### #....## #.# #.. #....#####(  #.##.....##.  .#.[3} liX2G.#  #.#...##+##... } lig.g   hobgoblin} li} liK]6==2} li} li} li|## ..##.#..##.#..##.# ##. #.##..#.## #.##..#  ..##....##.. ##....### #..#.##..#.##..#.##..#} li!r #.#..##.#..##.#..##.#..# #.........#.#..# ##.#  #.#.#.####..# +......g...## ####..### #.....##  #.############ #............. #....#####( #.##.....##  .........  ###+##..  #.#..##...##. } liYg[g   hobgoblin3} li} li 9 ##. #.##..#.## #.##..#  ..##....##.. ##....### #..#.##..#.##..#.##..# #.#..##.#..##.#..##.#..# #.........#.#..# ##.#  #.#.#.####..# +} li" .....g[...## ####..### #.....##  ############ #............ ######( ###.....#} liC t......... ##} lim i##+##.  #} li .#..##...##  } li Q..# } liL } li g.g   hobgoblin} li &4} li } li } li N ..##....##.. ##....##.##..#.##..#.##..#.##.. #.#..##.#..##.#..##.#.. #.........#.#..# ##.#  #.#.#.####..# +....g.[...## ####..### #.....##  ########### #........... ###### ###.............#####+##  #.#..##...#  ..  .#... } li g.g   hobgoblin} li &5} liY } li! ~ li##..#.##..#.##..#.##. #.#..##.#..##.#..##.# #.........#.#..# ##.# #.#.#.####..# +...g..[...## ####..### #.....##  #~ li,T######### #.......... ##### ###......#####+#~ liW #.#..##...  .~ li #.#.. ~ liJ ##...#..'...<~ liD ~ li2~ li>g.g   hobgoblin~ liI$==~ lil6~ li~ li~ liZ) #.#..##.#..##.#..##.# #.........#.#..# # #~ li):.#.#.####.. +..g...[. ####..### #.....## ~ li)o ######### #.........~ li)h #### #~ li*`##......####~ li%*[##+ #.#..##..~ liL*^  #.#..~ li++A  ##...#..'...<  #####...#.#..#.... ~ liR/~ li3g.g   hobgoblin~ li4~ li 5&7~ li:~ li<~ liY   #.........#.#..#  #.........# +.........g....[ #.........# #.............##  #.......... #.......... #..@....... #.......... ............. ####.......... #.......... ........... #........... ........##..<~ liG  #.........#.#..#  #.........# +.........g....[ #.........# #.............##  #.......... #.......... #..@.......~ li #.......... ............. ####.......... #.......... ~ liQ........... #........... ~ lir........##..<~ li~ li~ li+~ li` _A hobgoblin is nearby! liQ li8g. li-8 _ li] liH li(  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li lig.vv(ally target) li\5--= li 9 lih li/ _You conjure some foxfire! li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liZ, lifZ, liZB liZ li` lif v.§g§v§§§§ You conjure some foxfire! The foxfire hits the hobgoblin. li li  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin. liyw.† lip..§§.§§§v§v liq lixl#.#..##.#..##.#..##.# jirow the Firebug#.........#.#..# ##. Oni#.........#.#.####.. Health: 16/16 ========================+..............[...# Magic: 5/13=========---------------#.....§†..###..##### AC: 7Str: 11#....§........##EV: 8Int: 16#...§§......######## SH: 0 li~yxDex: 9#..§v............... XL:  1 Next: 100% Place: Dungeon:1#.§@.............### Noise: =--------  Time: 350.0 (1.0)#.v............##... -) Nothing wielded................#..... Cast: Foxfire####............#...##+#............#..##..............#..##...  liz#............#..#.... ........##...#..'...< #####...#.#..#....  _You conjure some foxfire!  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hobgoblin.  li-zqThe hobgoblin is heavily wounded.The foxfire hits the hobgoblin. li{ _You kill the hobgoblin!You have reached level 2! li]/  --more-- liA ^24/244-2 liB 0%  li{H §§§§§ liJ 4 _ li Read which item? Scrolls  f - a scroll labelled OZIOZX KINLIU [!] read|quaff[?] describe selected li;  lij#.#..##.#..##.#..##.# jirow the Firebug#.........#.#..# ##. Oni#.........#.#.####.. Health: 24/24 ========================+..............[...# Magic: 5/14========----------------#.....§†..###..##### AC: 7 liStr: 11#....§........##EV: 8Int: 16#...§§......######## SH: 0Dex: 9#..§v............... XL:  2 Next:  0% Place: Dungeon:1 lin#.§@.............### Noise: =--------  Time: 350.0 (0.0)#.v............##... -) Nothing wielded................#..... Cast: Foxfire####............#...##+#............#..##..............#..##... #............#..#....  li........##...#..'...< #####...#.#..#.... li{ Confirm with . or Enter, or press ? or * to list all spells. liYou conjure some foxfire! The foxfire hits the hobgoblin.  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.  lil_You kill the hobgoblin! _You have reached level 2! li9 §§§§§Okay, then. li liH§§§§ li2§ li. _ li3 liq li li liN li li\ li li li^ li li li , li! li-# li% li& lio( liI* li+ li4W _You start resting. li'6 li,8 lig8 li9 li; liFX liyG liG liH liJ, liK liM, liN liP liP#6 liP1== liQ liS liS liT liV, liW liY, liZ lia\ li\:== li] lir_ li_ li` li*b, liPc lild lidM7== lie lif, lif lig, lih li4i, lii lij lik:== lik lil lil li.m lin, lip liq;8 liq(= lir lit, liu liw, lix li4zB li*{ liR{9= li{ li| li| li} li~, li lic liN9== li li, li lim, li lĭ, li, liP== li li li li li, li liY li| lih li@ lip)10/14 li)== liu li: lic liG li liB li+ lig, liG li$ li\:== li liT, liQ li, liR li\ liD1= li liI lit li\ lip, lit li5, li< li li9= li liƳ li li li li liA li li3L2== liA liE, liN li+, li li, li li li:== li li, li li, li liL li liE3== li lie, liX li6 lig li| liW li~ liP li# li_:== lik li, li li, li liW .......- liK. _Your foxfire dissipates. x2 li1413.0 (63.0) liC lik\4==-4.0 (64 li[ li% _Magic restored. liI liL li] li lin lib li7, li li liP== lik liB li, li7 li li, li6 li li?, li liZ li, liQ li li, li li li, li li li!, li li li, lin li1 li li li< liU li li  liR li7 _You open the door. li5  liP  li  li  @  There is an open door here. li  li/  _ li  li  li" , lif  li&  li , li  li  li  li  liq  li  lii , li  li  li  li  li  liE  li   li&  li  li  li  li1  li  liK  li  li  liH  li  li , li&  li)  li , liq  li)  li , li_  li  li! , li"  li"  li#  li#  li#  li%  liX& , li&  li'  liJ( , li(  li*  li+/ @ liT/ .[ .# .#.#### #.. ....r.. ##..# #.....##.#..#  liu/ T# #.. ##@...# . #.#.. #..##.#..#  li/ ^#......#.##..#.# .# ###...##....##.. ##.. # li/ ........#.##..# ##..# li/ 7.###....##.#..##.#.. #.#. r   rat (asleep)#..##....##..).# ....##..#..##.#..##.#..##.##.###...#.##..#.##..#.## li4 45.0 (31  A rat comes into view.Found a ring mail. li8 P.rr li*8  li8 K====6.0 (32 li<  liZ> - _The rat squeaks loudly. li  .[.#.#.#### #......... ##..#  #...r.##.#..## #.. ##....# ..#.. #.@##.#..# li* ......#.##..#.###...##....##.. ##.. #........#.##..# ##..####....##.#..##.#.. #.#.#..##....## .##.#.. liV  .##........##....##....##.. #  li  li li{.rr   rat li0 li"B----7.0 (1 liV.0) liR li lii8 liYij.[ .#  .#.#### #..  ....... ##..#  liyi##.#..#  lii) # #.. ##....# .  lii4#.#.. #.@##.#..#  lii% #......#.##..#.# .#  lii$ ###...##....##.. ##..  li j% ........#.##..# ##..#  li(j' .###....##.#..##.#..  liCj#..##....##..).#  li]j#.#..# liyj #.. lij5    li .[ .#  .#.#### #..  ....... ##..#  ##.#..#  li # #.. ##....# .  #.#.. #.@##.#..#  #......#.##..#.# .#  li/###...##....##.. ##..  liM........#.##..#  li.###....##.#..##.#..  li#..##....##..).#   lip#.#..# li=#.. li    li  li= ;---- li0 liZ _A rat is nearby! li liF.r li-8 _ li" liU$ li w  You completely miss the rat. You headbutt the rat. liE  liF w†w   dart slug (wandering)  You kill the rat! li= 64=9 li  li \ _A dart slug comes into view. li) !.[.##.#### #.......w ##..#  lio  #.....##.#..## #.. ##†...# ..#.. #..##.#..#.....#@##..#.# li ##...##....##.. ##.. #........#.##..# ##..#  li ^###....##.#..##.#.. #.#. #..##....##..).# ....# li ..#..##.#..##.#..###.###...#.##..#.##..#.## ......##....##....##.. # ###....#.##..#.##..#.##. li  li[ f. li %- li 50 li  li  liO liua.[.# li.#.#### #.. .....S. ##..# #.....##.#..# . liҕy# #.. ##†...# ... liu#.#.. #..##.#..## li#......#.##..#.# .# liE###...##.@..##.. ##.. ##........#.##..# ##..# . lie.###....##.#..##.#.. #.#.. li #..##....##..).# ....## li|#..#..##.#..##.#..##.#. li#.###...#.##..#.##..#.## # S   ball python (constriction, wandering)......##....##....##.. #####....#.##..#.##..#.##.. #....##.#..##.#..##.#.. li  li li liwSw   dart slug (wandering) li2S   ball python (constriction, wandering) liݣ@-1 li li֭H _A ball python comes into view. li li  .[ .# .#.#### #.. .....wS ##..# #.....##.#..# . # #.. ##†...# ... #.#.. #..##.#..## #......#.##..#.# .# ###...##@...##.. ##..  .#.##..# ##..#  .###....##.#..##.#.. #.# #..##....##..).# .... #..#..##.#..##.#..##.# #.###...#.##..#.##..#.## S   ball python (constriction, wandering) ......##....##....##..  # li ##....#.##..#.##..#.## #....##.#..##.#..##.# liO , liJ g.SS) li &2 li  liĿ 5 _The ball python hisses angrily. liQ.[.# li .#.#### #.. .....w. ##..# #.....##.#..# . liw# #.. ##S...# ... #.#.. #..##.#..## li( #......#.##..#.# .# ###...##....##.. ##.. B......@#.##..# ##..#  liM .###....##.#..##.#.. #.# #..##....##..).# ... liw #..#..##.#..##.#..##.#.###...#.##..#.##..#.# li# ......##....##....##..B   giant cockroach (wandering) ###....#.##..#.##..#.## S   ball python (constriction) #....##.#..##.#..##.######'#####......... li, li%s †. lij^A giant cockroach comes into view. li=&3 li& lik< _The giant cockroach moves out of view. lim  .[ .# .#.#### #.. .....w. ##..# litn  #.....##.#..# . # #...##†...# ... #.#...#..##.#..## #......#.##..#.# .# lin B###...##....##.. ##...#.##..# ##..#.###....##.#..##.#.. #. #..##....##..).#  #..#..##.#..##.#..## #.###...#.##.. lio #.##..#.## ......##....##....##.. B   giant cockroach (wandering) ###....#.##..#.##..#.# liAo #....##.#..##.#..##. #####'#####.#.# liy t.BB liz &4 li'  lic  li .#.#### #.. .....w. ##..## #.....##.#..# .#.#...##†...# ... #.#...#..##.#..## #......#.##..#.# .##.###...##....##.. ##..#.B.......#.##..# ##..# ..###.@..##.#..##.#.. # #..##....##..).# . #..#..##.#..##.#..##.###...#.##..#.##..#. li ......##....##....##.. ###....#.##..#.##..#. w   dart slug (wandering) #....##.#..##.#..## B   giant cockroach#####'#####......... #.....#####.#. li lim liS.BS   ball python (constriction)5 li li liI!....w. ##..# # #.....##.#..# ..#...##†...# ..#..##.#..###......#.##..#.# .##.###...##S...##.. ##..#..B......#.##..# ##..#  ..###....##.#..##.#.. # #.@##....##..).# ....##.#..##.#..##.###...#.##..#.##..# ......##....##....##.. ###....#.##..#.##..# #.#..##.#..## S   ball python (constriction)#####'#####.........#......##......+. li!.w...B...Sw   dart slug li!B   giant cockroachS   ball python (constriction) li"&6 li&) li^+ li z # #...w.##.#..# ..#...##†...# ..#..##.#..##......#.##..#.# .##.###...##....##.. ##.....B...S#.##..# ##..#  ..###....##.#..##.#.. # li  #..##....##..).# ....##.#..##.#..##.###...#.##..#.##..# ......##....##....##.. ###....#.##..#.##..# #.#..##.#..###...# #...####......†..## li6  li  li  li@ .w.....B.S lin >w   dart slugB   giant cockroachS   ball python (constriction) li &7 liZ  liy  li2 .#..w##†...# ..#.#...#..##.#..## limX......#.##..#.# .##.###...##....##.. ##..........#.##..# ##..#  liO ..###B.S.##.#..##.#.. # #..##....##..).# .. li..##.#..##.#..##.###.@.#.##..#.##..#........##....##....##.. liv.#.Cast: Foxfire liE.#... li]#.####.# #........... li> lif li lip4...B li&S li^&8 li li liR .#..##.#..##......#.##..#.# .##.###...##....##.. ##..........#.##..# ##..#  ..###....##.#..##.#.. # liR #B.##....##..).# ...S#..##.#..##.#..#.#.###...#.##..#.##..#.......@##....##....##.. liR#.###....#.##..#.##..# #....##.#..##.#..#######'#####.........#......#####......+ liSX. #...#### li,S#†..## liCS.####.# ......#......### liT liU liAp.B.S9 liE F.....#.##..#.# .##.###...##....##.. ##..........#.##..# ##..#  ..###....##.#..##.#.. # #..##....##..).# ..B.#..##.#..##.#..#.#.###.S.#.##..#.##..#.......##....##....##...#.###.@..#.##..#.##..#  liE #.#..##.#..#######'#####.........#......#####......+. #...####†..##.####.# ......#......###... liG  lifG  liH O  The ball python attacks as it pursues you! liM ]..BS liN /=60 liqS  li!U C _The ball python bites you but does no damage. liQ#.###...##....##.. ##..........#.##..# ##..#  ..###....##.#..##.#.. # #..##....##..).# ....##.#..##.#..#.#.###...#.##..#.##..#......BS##....##....##...#.###....#.##..#.##..# #.#..##.#..#######'#####.........#......#####......+. #...####†..## li.####.# ......#......###...### li liO  The ball python attacks as it pursues you! li..BS1 li liC _The ball python bites you but does no damage. liM #.#..##.....#####.#.#.##.##...B.@+.[# #..S####......†..###..##.####.# #.#.#......####. lilM /#.##....###....##. liM X## #....##.##.#.# liN (.#. liyO  liO  liCV FSB. liCW I---8 li/]  li^  lia#.##............'........................... li  li\3-=9 lio liG _You open the door. The giant cockroach bites you. li k#..##....##..).# ....##.#..#..##.#..##.#..##.#..#.###...#.##..#.##..#.## #..##....##....##.. ##..#.###....#.##..#.##..#.##..##....##.#..##.#..##.#..######'#####..#.#..# #.....#####.#.#.##.##...SB.@. li- [.# #...####......†..###..##.####.# #..## .#......####...#. liz 3##.......###....##.....## #....##......##.............#.#.#. li  liV S  The giant cockroach attacks as it pursues you! liM R.SB li9 V4==70 li  li _The giant cockroach bites you but does no damage. _There is an open door here. liP  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lirP  Okay, then. li li li. _ li|a#..##....##..).# ....##.#..#..##.#..##.#..##.#..#.#.###...#.##..#.##..#.## #.#.##....##....##.. ##..#.###....#.##..#.##..#.##..#.#....##.#..##.#..##.#..######'#####.#.#..# ##.....#####.#.#.##.##....SB'[.# #...####......†..###..##.####.# #.## .#......####.#.##....###....##.### #....##.##.#.......#.#.#...# li{  li S  The giant cockroach attacks as it pursues you! liR.SB li0_2--1 liI li4 _The giant cockroach bites you. li  Casting: Foxfire (safe; 9% risk of failure)  li\Confirm with . or Enter, or press ? or * to list all spells. liWvv(ally target) li 19----3--2 li"Q _You conjure some foxfire! The giant cockroach bites you. x2 li@#..#..##.#..##.#..##.#..##.#.###...#.##..#.##..#.## #.#........##....##....##.. ##....#.###....#.##..#.##..#.##..#.# #....##.#..##.#..##.#..######'#####.........#.#..# #.....#####.#.#.####.#.##.....SB.v....[...# #...####v@....†..###..#####.####.# #.............## .#......####.#######....##..........###....##.#### #....##.##.. #.......#...########...## #.#..##. liF  li7FW The foxfire hits the giant cockroach but does no damage. liy, li  The giant cockroach is severely wounded.The foxfire hits the giant cockroach. liN†v§.S   ball python (constriction) liU, li#W li^.†.§S libX --12 li=cU-3 _You kill the giant cockroach! li9i likk _Your Fire Magic skill increases to level 3! liI  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li v.v, ally target)You conjure some foxfire! li T2--= li 4 li5  liz C _The ball python bites you but does no damage. li3A .#.###...#.##..#.##..#.## #.##.........##....##....##.. ##.....#.###....#.##..#.##..#.##..#.## #....##.#..##.#..##.#..######'#####.........#.#..# #.....#####.#.#.####..#.##......†v.v liBx....[...## #...####S.....†..###..######.####.# #..@..........## .#......####.########....##...........###....##.##### #....##.##... #.......#...########...##+ li.Bq#.#..##....#..##.. liC li6J §v The foxfire hits the ball python. li li  The ball python is moderately wounded.The foxfire hits the ball python. lia.. liRR liW\..§.. li[y20=----6-5 lih^ li|`O _You kill the ball python! li2.#.###...#.##..#.##..#.## #.##. .##....##....##.. ##....# .#.###....#.##..#.##..#.##..#.##.#....##.#..##.#..##.#..##.#.#####'#####.#.#..# ##.##.....#####.#.#.####..##.##......†..§.[...## #...####......†..###..##### #.####.# #.##  .#......####.#.##.  li...###....##.### #....##.##.#......#.#######.#...##+##.#..##..#..##. li'`.-6 li- li. li7G3 limH liO3== liHP liR liTO= liV lid^ww   dart slug lid  ....##....##.. .##..#.##..# .#..##.#..#  #.........#.#..#  ####.........#.  ..†..............[  # #......†..##   #...@.........## 9.0 (3  #...........   liUe#...........  #...........  ## #........... ............ #######........... #........... li{eS _You start resting. liM ....##....##.. .##..#.##..# .#..##.#..#  #.........#.#..#  ####.........#.  ..†..............[  # #......†..##   #...@.........##   li#...........  #...........  #...........  lih ## #...........  liBa............ #######........... lid@#........... lig li li` _A dart slug is nearby! lim  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li lie.wv.v(ally target) li li.1= li/2-- li)= li:80.0 (1 li liM / _You conjure some foxfire! liHM  #..#..##.#..##.#..##.#..##.# #.###...#.##..#.##..#.## #.## .......##....##....##.. ##....## #.###....#.##..#.##..#.##..#.##. #....##.#..##.#..##.#..##.#..#####'#####.#.#..# ##.#  #.....#####.#.#.####..#  #.##....w.†. liM u.......[...# #...####....@.†..###..######.####.# #.......## .# li8N ####..v.v########## ..........##..... ...###....##..##### ## #....####....... libN q....#######.#...##+#### liN  liVP  liQ  lieR  liR  liFS  liS , liS  li] v§v§§§§ The foxfire hits the dart slug. li , li_ H.v§ li G§§§§ liu .-1 lic p§§§§§ li a _The dart slug is heavily wounded. li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li8 lis9'  li9,v§§ li9(§§§§ li9hYou conjure some foxfire!  The foxfire hits the dart slug but does no damage. liŸ li% li.w†...v.v... liB1---- li-'=2 li_ lixa _The dart slug is heavily wounded. liC e#..##....##..).# ....##...g#  #..#..##.#..##.#..##.#..##.#.. .###...#.##..#.##..#.## #.##..# ......##....##....##.. ##....### .###....#.##..#.##..#.##..#.##..# liLD  #....##.#..##.#..##.#..##.#..# #####'#####.#.#..# ##.# #.....#####.#.#.####..# #.##.....w†........[...  lixD :# #...####......†..###..##### #.####.# #...v.v liD .## #####.###########......##. liD j..... ..###....##..#####(  liD _# #....###.....# liD L#............#######. liE '#...##+##. li G , liG  liG  li3H  liUH  liH  liH  lieI  liI  liP vw.v§§§...§§§§.§The foxfire hits the dart slug. li , li .wv§§§§...§§§§.§ liZ .-3 li §§§...§§§§ li a _The dart slug is heavily wounded. liG  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liF §§§§§§§.§  liFOYou conjure some foxfire! The foxfire hits the dart slug. li li.....@v......v..... liKR2== lirX0---= li 4 liM lib _The dart slug is severely wounded. li #..#..##.#..##.#..##.#..##.#.. ###...#.##..#.##..#.## #.##..# ....##....##....##.. ##....## ###....#.##..#.##..#.##..#.##..#  #....##.#..##.#..##.#..##.#..# ####'#####.........#.#..# ##.# .....#####.#.#.####..# .##......w......v.......[...##  #...####...###..##### .####.# #.......## ......####.############ ..##............ .###....##.#####(  #....##.##.....##  #.......#.........######[40 li\ m##...##+## #.#..##... li  li  li v§§§§§ li4 .-5 li §§§§§ liC _Your foxfire dissipates! _You see here a hobgoblin corpse. li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lih li3 v§§§§§§ You conjure some foxfire! The foxfire hits the dart slug. li li .§§§§v§vThe dart slug is almost dead. lic ```§§```The dart slug launches a dart at you. li.§...v.... liH-=6 li;§ liu@ _The slug dart hits you but does no damage. li #..#..##.#..##.#..##.#..##.#... ...#.##..#.##..#.## #.##..# ##....##....##.. ##....### ....#.##..#.##..#.##..#.##..#  #....##.#..##.#..##.#..##.#..# '#####.#.#..# ##.# #####. li #.#.####..# ##......w.§...v.[...##  #...####......†@.###..##### ####.# #.v.....## ####.######. li@ .. ###....##.#####(.#....##.##.....##. lia m #.#.# li 4 # li .#...##+##... #.#..##...##..  liT  li  li , li  li&  li@ , li-  lig  li  liT †...§v§w.v§§§§§w   dart slug (ally target) li .-7 li §§§§§ li  li 3  #.##..#.##  .##....##..  #..#.##..#  #..##.#..# .........#.#..# ##.# .........#.#.####..# †...§v§........[...##  .v§§§†@.#  li #......§§.....## ...........###............................(  ..............#  .............#.   li 6............#. lik   #.##..#.##  .##....##..  #..#.##..#  #..##.#..# .........#.#..# ##.# .........#.#.####..# †...§v§........[...##  .v§§§†@.#  #......§§.....## ...........### li_l %............................(  ..............#  .............#.  ............#. li`s §v§§§ lis 8- liPz x§v§§§ liw} ` _A dart slug is nearby! li#..#..##.#..##.#..##.#..##.#... ...#.##..#.##..#.## #.##..# ##....##....##.. ##....### ....#.##..#.##..#.##..#.##..# #....##.#..##.#..##.#..##.#..# '#####.#.#..# ##.# #####.#.#.####..# ......†...§v§.[...## #...####w.v§§§†.@###..##### .# #......§§.....## ####.######......##...#####(.#....##.##.....##.. #.#.#. #.#...##+##...#[39 li;49m #.#..##...##..#  li  li8 li li li liζ...§§...§§§..... liFq3==8 li5H§§§§ liN _Your foxfire dissipates. li_ li li li", li liK.w.9 li0r..w   dart slug liN  liξ li li ` _A dart slug is nearby! lir   Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li liMv.w liHv(ally target) liaZ9/14 --= li 90 li li0/ _You conjure some foxfire! li...#.##..#.##..#.## #.##..# ..##....##....##.. ##....##.#.##..#.##..#.##..#.##..# ....##.#..##.#..##.#..##.#..# '#####.........#.#..# ##.# ..#####.#.#.####..#  li%...†.v....[...## ...####..w...†..###..##### #.# #§......v.@...## ...####.....###############.##............... #....##...#####(....##. liI##.....## #.......#......... ########...##+## lik #.#..##...##..#...#..##.. li, liV, liy v§§§§The foxfire hits the dart slug. licp likz .§§§§  The dart slug is almost dead. li ``````The dart slug launches a dart at you. li.§.§§§.2- li1 li ?§§§ li- _The slug dart hits you. liU1 ##....##....##.. ##....###..#.##..#.##..#.##..#.##..#.#..##.#..##.#..##. #'#####.........#.#..# ##.# ..####.....†v....[...#####..w.§.†..###..##### ##.# #§....§§§.....## ...####.........@.###############................. #...#####(##.....##..#.........#. liJV w   dart slug#.........#..###............#..#.......#..# liv]*..... li^53= li3^'-2 lib li d liI  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li_  litg .wvv(ally target) lih I--=3 lio  li1r / _You conjure some foxfire! libg.#.##..#.##..#.##..#.##..# ##.#..##.#..##.#..##.#..# '#####.........#.#..# ##.# .#####.#.#.####..# ...†.v....[...## ####...w..†..###..##### #.# #§........v...## ..####...################.##.v.@................##..#####( ....##.##.....## .......#......... #######...##+## #.#..##...##..#...#..##..#. liЎ#..#....#...##...#..'...<...+..#. li  li9, li li liD  The foxfire hits the dart slug. liv†v§§.§§§§§§ li li/ li%.v§§§.§§§§§§ liY"733-4 li8)§§§.§§§§§ liT0M _You kill the dart slug! li~ li _Your foxfire dissipates.4== li8 _HP restored. li= li$ li] liq li( lip li liT li liY#= liyK10/14== li li, liV li, li liq, liC li{ li:== li li, li\ li, lia li liD1= li li, li li, li li, li liO= li li , li li{B liL2== li li li@, li li , li! liz, li li li:== li li li li lic, li[ li liL3== li li, li li, li li, li liP== liE li{, li@ liv li liP lib4== li li4 _Magic restored. liw li li liv li&, li li lih X li  li  li) 3== lie  li8 li li li li li, li li li, liD li li, li( li" li , li  li! li#, li$ li' li(, li) li* li,, li- li#. lif/, li!0 li0 li1, li 2 li14 li4 li4 liq5 li6 li8, li9 liO= liO .S .##. #.#  #....# .. #  ##..# #.. .# . ##.. ##.#..# .#..##.#. ##.#.. †...# ... ##....##....###.#..## #..##.#..##.#. ##..#.##. #.##.@#.##..#.. -.##....##....##.. #.##..# ##..#.##..# ##..... ##.#..##.#..##.#..##.#.. .. ....##..).##....##....# ... .##.#..##.#..##.#..##.#... S   ball python (constriction, asleep) .##..#.##..#.##..#.##..#  liP~[34m....##....##....##....### #.##..#.##..#.##..#.##..#544.0 (50.0)5.0 (51 _A ball python comes into view. li  .S .##. #.#  #....# .. #  ##..# #.. .# . ##.. #.#..# .#..##.#. ##.#.....# ... ##....##....# ##.#..## #..##.#@.##.#.  lit ##..#.##. #.##..#.##..#.. ...##....##....##....##.. .##..# ##..#.##..#.##..... #.#..##.#..##.#..##.#.......##..).##....##....# .  li ##.#..##.#..##.#..##.#... ##..#.##..#.##..#.##..# ...##....##....##....### li  li  "6.0 ( li" 1.0) li  li5  li#M ...S##.##. #.##.#....# .. .## lilM# ##..# #.. .# .. ##... .#..# .#..##.#..##.#. liM+# ... ##....##....# .#..## #..##.#.@##.#.  liM..#.##. #.##..#.##..#..  liM##....##....##....##.. ##..# ##..#.##..#.##.....  liN.#..##.#..##.#..##.#..... li(N##..).##....##....# ... li\N.#..##.#..##.#..##.#.....#.##..#.##..#.## lizNM..#  liiX liX&7 li] li^ li/[ P..  .S## .##. #.##.   #....# ....## # #..# #.. .##.. ##..  li[ Q#..# .#..##.#..##.#..... .# ... ##....##.@..# .#..## #..##.#..##.#. .##. #.##..#.##..#..  li[ ;.##....##....##....##.. #..# ##..#.##..#.##..... #..##.#..##.#..##.#..... S   ball python (constriction, asleep)  li\ .##..).##....##....##... .#..##.#..##.#..##.#....##..#.##..#.##.. li1\ !# li=_  li_c 0. li d &8 lig  liyi 5 _The ball python hisses angrily. li. .##. ##.. ..## ..#.##. #.##. #.#  #....# ....##.. #. ..# #.. .##..#.##..... .# .#..##.#..##@#..... # ... ##....##....# #..## #..##.#..##.#. .##. #.##..#.##..#..#....##....##....##.. ..# ##..#.##..#.##......##.#..##.#..##.#..... ##..).##....##....##... #..##.#..##.#..##.#... lii li &9 liP  li  lit## ### . ##.. # .##.#. .. .. ##....# ... ..## ..##.#..  .##. #.##. #.##..#  #....# ....##....# #. #..# #.. .##..#@##..... #..# .#..##.#..##.#..... .# ... ##....##....#.## #..##.#..##.#. ..#.##. #.##..#.##..#.. .##....##....##....## #..# ##..#.##..#.##..... #..##.#..##.#..##.#..... .##..).##....##....##... liL li'50 li liZ liQL#. # .## . ### .. .##.. ## .##.#.  ##....# ...# ..## #..##.#....##. #.##. #.##..#  #....# ....##..@.# #. ..# #.. .##..#.##.......# .#..##.#..##.#.....# # ... ##....##....# #### #..## #..##.#..##.#..##. #.##..#.##..#..#....##....##....##.. ..# ##..#.##..#.##......##.#..##.#..##.#.....SS   ball python (constriction) liO&1 liUR li T li^o ..# #. .# ..##.. ### #.. .##.. ### ..##.#. .... ##....# ...## ..## #S.##.#......  .##. #.##. #.##@.# #....# ....##....## #. # #.. .##..#.##...... .# .#..##.#..##.#.....#  ... ##....##....###### ..## #..##.#..##.#. .##. #.##..#.##..#.. #....##....##....##..# ##..#.##..#.# lisH.S lit&2 lix li?z li/ ..# #. #.# ..##.. ### #.. .##.. ###..##.#. .. li 0 .. ##....##...##...## #..##.#. .##. #.##. #S##.@# ....# ....##....## #.  li00 # #.. .##..#.##...... # .#..##.#..##.#.. liU0 ...# ... ##....##....###### liu0 j## #..##.#..##.#.  li0  liQ2  li7 H.S liw8 &3 li<  li>  li ..# #. #.# ..##.. ### #.. .##..####### #..##.#. ......# ##....##...##.#  lir6 ..## #..##.#@......# ##. #.##. #.##..#.#.#..# ...# ....##.S..##.#.  #.. .##..#.##....  .#..##.#..##.#.....# li. ##....##....###### ## #..##.#..##.#. ##. #.##..#.##.. liؕ_#.. ...##....##....##.. li7 liu li6@S. li7&4 liH li li[| .....###. #.##...##.. .### #.. .##..# #..##.#........# .. ##....##...##.# ..## #..##.#.# . #.##. #.##S.#.#.#..# # ....##....##.#.##.. .##..#.##...... .#..##.#..##.#.....# ##....##....######  li F.S liC &5 li  li  li_..  ..##  liϮ#. #.##. ..##....### #.. .##..#######  #..##.#........#  ##....##.@.##.#  ..## #..##.#.......#  li, #.##. #.##.S#.#.#..# .# ....##....##.#.# .#  lij#.. .##..#.##...... # #..##.#..##.#.....#.  ##....##....######.  liv #..##.#..##.#. . #.##..#.##..#.. li| li>S.#. li|&6 li li8 li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lib  li:i vS..v, ally target) lii T3--= liDj 7 lio  lir / _You conjure some foxfire! li .  ..## #. #.##.  li7 ..##....### #.. .##..#######  #..##.#...v@...#  ##....##S..##.#  li^ ..## #..##.#..v....#  li | #.##. #.##..#.#.#..# ....##....##.#.#..#  li .. .##..#.##...... .#  lidž ..##.#..##.#.....#..# ##....##....######. #  li [#..##.#..##.#. . li p  The foxfire hits the ball python. li  li  The ball python is severely wounded.The foxfire hits the ball python. li J.. liv  li 4... li H--7- li 8 li\  li O _You kill the ball python! liI li, li@n liU liv li li? lil liL liy, li li liY64== lin li li? li li li li: lil=....###. #.##...##....###. .##..########..##.#........#.. ##....##...##.# ..### -65.0 (7 #.##. #.##..#.#.#..# ..##....##.#.#..# . .##..#.##......>.# .##.#..##.#.....#..# #....##....###### li).#. ..#.##..#.##..#.. ..#..##....##.. li6.0 (8 _Found a stone staircase leading down. liZ 3 liΊ  li" n li == li R  There is a stone staircase leading down here. li͖ 5 _ li  li  li< , liə  li  li , lik  li  lia , li3  li  li , li  li( ## #..##.#.......# ##. #.##..#.#.#..# ...##....##.#.#..# .##..#.##......>.# #.#..##.#.....#..# ...##....######..# ##.#..##.#.......# ##..#.##..#...#..# .##....##...+.@# .##..#.##.....#..# #.#..##.#.....#..# ..##...#.#  li 5##.#..##.#... ....#..#.##..# #####.##....### .##..#.##..##..##.#..# li R745.0 (9 liY  liF a _h - a scroll labelled PETROKHLOXO liML_ li%QX li9R, liR liS liT li/U liYU liV liV, li W liX liY liY liZ li[ li], li] li^ li_, li` lia lic, lic like lif, lig lih liao:.#.##..#...#..#  ...##...+..#  #.##.....#..#  ..##.#.....#..#  lio1 ##....##...#..### #..##.#.......... .#.##..##.###### ..###...... #.##..#.##### lio ..##.#..# #.....#  li pj.####.# ......r#  li>p####..# ####..### .[...## #..#  libp.##### #...  r   quokka (asleep)  lip## ##.. ###################. ................###.# lip  lir'84 liwr.r5.0 (10.0) liz li1|Y _A quokka comes into view. liNhk.#.##..#...#..# .##....##...+..# lih #..#.##.....#..# #..##.#.....#..# .##....##...#..#### lih} .#..##.#..........#  lih.#.##..##.######.# .##....### lii..# #..#.##..#.#####@.#  li&i#..##.#..# #...r.#  liDi.####.# .......#  li`i.####..# ####..### lii.[...## #..#.##### lii_ #... .## lii ##...###.# liUj0.###.# liEk lil lipFr. liRq16.0) liw li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li$B  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen. liB]3--=7 liC.Contam  liG liJ> _The quokka bites you but does no damage. li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liY  vv(ally target)  You conjure some foxfire!2----8 li > _The quokka bites you but does no damage. li  You closely miss the quokka. Your headbutt misses the quokka.The foxfire hits the quokka. li= li`B(  liB|. The quokka is lightly wounded.  The foxfire hits the quokka. li liz ..  The quokka is moderately wounded. li80---- liC9 li li4+ _The quokka bites you. lit`  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. livv(ally target)1---- li90 li lin _You conjure some foxfire! The quokka closely misses you. li܆r  You miss the quokka. You headbutt the quokka. li li lij li li lij liՉ li%v§§§§.§v§ lib2/26----451 li§§§§.§§ li4 _You kill the quokka! li li li lil lim liĥ li li+ li lig li liB li li li li liI li53= li/2== li li li] _Your foxfire dissipates. lih li]  Your foxfire dissipates. li( li liPZ _Your magical contamination has completely faded away. li li$ li} li liA li liB#4 licb==== li lio li li li} li li liL3== liF lis li li89= li lit li liD5= li= li, li2 liq li:== liH li, li` li0~6== li li:x4== li li, li= li##....##...+..#  ..#.##.....#..#  ..##.#.....#..#  ##....##...#..#### li9 #..##.#..........#  ##..##.######.#  ##....###........#  . li .#.##..#.#####.†##.# ..##.#..# #.@...# liB -6087.0)  li8o.####.# ...........#   liZ ####..# #######..###  .[...## #..#  li .##### #...  ##  li,##   ###################.#   ................###.#   #####(.....#.....#    li8- li liT _Key pressed, stopping explore. li^ I li6  li  liA $ _ li , li  liw 2= lih  li  li  liq  li == li$  li!  li$  liV'  li'  li(  li--  li. , lij/  li0  li2 , li2  li:5  li6 , li)7  li8  li : , li:  li;  li< , li=  liKA  liKB , liB  liwD  liE , liQF  li H  liI , li J  liK  liEM , liM  liSO  liZP , liP  liR  liS  liS  li]T  liU  liU , liBV  lilW  liW , li7X  liY  liZ , liZ  li[  li\ B li]  li^  li^  li#_  li~`  lia , li=b  li$d  li=e , lie  li=g  liAh , lih  lij  lik , liYl  lin  li o , lio  lip  liq , liFr  li/s  lis , lit  lidu  liu B li4y X liy  liz  liz  li-{  li|  li}  li~  li~  li  li' , li  li  li}  lix  li* , li  li  lib , li3 , lib X li{  liە  li-  li X li*  li  li  li  li  li  li>  li  li  li  li3  li  li  liȥ  li  liS  liƧ  li B li  li  liB  li  li  li  lix , li  lix  li  li  liy  li , li3  li  li"  liV  li  li  li , li_  lid  li-  liQ  liټ  liV  li!  liS  li  li  li , li  liX , li  li  li  li  li:  li  li  li  li  li  li  li^  li  li  liC  lis  li  li7  liM  li  li  li  li  li  li  li  li  liA , li  liZ B li  li7  li|  lip , li  li3  li , li  li  li , li  li'  li. , li  li  li  li  li  li b  You see here a quokka corpse. li  lib  _ li  li&  li(  li)  li *  lix*  li,  li. , liZ.  li0  li1  li1  lin2  li4  li6  liK6  li7  li9  li; , li<  li>  li[@ , liA  liC  liD , liE  liG  li%I  liLI  li J  li+L  liIQ n liQ  liR  liS  li U  li.U  liU  liiW  liX  liX  liY  li[  li \  li/\  li\  li]  li_  li:_  li_  li4a  lib , liuc  lie  limf , lif  li#h  li0i  li`i  li#j  lil  li#n  lin  li o  lip  lir , lis  livv  li&x , lix  liz  liX| , li}  li>  li  lí  li˂  li  li%  li^  li  li  li  li  liÊ  li  li  liَ  lia  li  li , li=  li  li@ , li  li-  li} , lif  li  li , lib  li>  li , li  li  li , li  li  li , li7  liz  li  liM  li  li  li , li  li  li  liޱ  li{  li  li , li  liֶ  liԷ , lio  lin  li , li%  li  liþ , lim  li  li , li  li  lik  li  li  li  li , lit  li  li , li  li  liq B li  li , li{  li  li , li  lim  li , li  li  li ) li[ @ li| ## ## ##########  li #.. .##..#.##..#  li 2 #..##.#@.##.#..#  ##....##....###  li #..##.#..##.#.#  liK ..#.##..#.##..## liw M#....##....### #..#.##..#.##..####### g   hobgoblin (asleep) li ~ #..##.#..##.#........# li g##....##....##...##.# #..##.#..##.#.......### li : 727.0 (119.0)  li FA hobgoblin comes into view. li ugg. lim  li &8.0 (120 lim  li + _The hobgoblin shouts! liZ }## ## ########## #..#.##..#.##..# #..##.#..##.#..# ##...@##....### #..##.#..##.#.##..#.##..#.##..## #....##....####..#.##..#.##..####### #g.##.#..##.#........#..##....##....##...##.##.#..##.#..##.#.......##.##..#.##..#.##..#.#.#..#. li[  li;^  liLd lg.l   frilled lizard (wandering) lid 19.0) lij  lil a _A frilled lizard comes into view. licm## ## ###########..#.##..#.##..#..##.#..##. ##....##....###..##@#..##.#.#l.#.##..#.##..#. #....##....# #.g#.##..#.##..########..##.#..##.#..........##....##....##...###.#..##.#..##.#.......##.##..#.##..#.##..#.#.#..#. # #....##....##....# lin liFo lita. #g. li)u'30 liy li{ li## ## ###########..#.##..#.##..# #..##.#..##.#..# #....##....### #..##.#..##.#.# #..#.##.@#.##..## . #g...##....### #..#.##..#.##..########..##.#..##.#........ lik|#..##....##....##...##.##.#..##.#..##.#.......###.##..#.##..#.##..#.#.#..#..#....##....##....##.#.#..#.#  ##..# #..#.##..#.##......>.#.# lio li li.gll   frilled lizard (wandering) li!&1 li li li0 l## ## ########## #..#.##..#.##..# #..##.#..##.#..# ##....##....###  #..##.#@.##.#.#  li #..#.##..#.##..## . #.g..##....### #l.#.##..#.##..####### li #..##.#..##.#........#..##....##....##...##.#  #.#..##.#..##.#.......####.##..#.##..#.##..#.#.#..#... #....##....##....##.#.#..#.# li  li  li. .g.ll li &2 li0  liǟ 8 _The frilled lizard hisses angrily. lixb## ## ###########..#.##..#.##..# #..##.#..##.#..# #....##....### #..##.#..##.#.# #..#.##..#@##..## . #..g.##....### #.l#.##..#.##..########..##.#..##.#........#..##....##....##...##.##.#..##.#..##.#.......##### .##..#.##..#.##..#.#.#..#....#....##....##....##.#.#..#.###  ##..# #..#.##..#.##......>.#.#..  li liq&3 liG li li a## ## ###########..#.##..#.##..# #..##.#..##.#..# #....##....### #..##.#..##.#.# #..#.##..#.##..## . #..g.##.@..### #.l#.##..#.##..########..##.#..##.#........# ..##....##....##...##.##.#..##.#..##.#.......###### li .##..#.##..#.##..#.#.#..#.....#....##....##....##.#.#..#.### #..# #..#.##..#.##......>.#.#... #..# .#..##.#..##.#.....#..#.#.## liI  li &4 li  li  liq ## ## ##########..#.##..#.##..##.#..##.#.. ##....##....###..##.#..##.#.#..#.##..#.##..##. #..g.##....## #.l#.##..#@##..#######.##.#..##.#..........##...Cast: Foxfire##.#.. .# ....##....##....######..#.#.# li likgg   hobgoblin liN&5 li li li#W## ## ###########..#.##..#.##..# #..##.#..##.#..# #....##....### #..##.#g.##.#.# #..#.##..#.##..## . #..g.##....### #.l#.##..#.##..########..##.#..##@#........# ..##....##....##...##.# #.#..##.#..##.#.......#######.##..#.##..#.##..#.#.#..#.....#....##....##....##.#.#..#.###.# ..# #..#.##..#.##......>.#.#...# ..# .#..##.#..##.#.....#..#.#.### # ....##....##....######..#.#.# #..##.#..##.#..##.#.......#.#.### li li#J.g li<$&6 li1( li* li| = ..#.##..#.##..#.#..##. ##....##....##..##.#..##.#.#..#.##..#g##..#. #..g.##....### #.l#.##..#.##..#######.##.#..##.#..........##....##..@.##...###.#..##.#..##.#.......##########Cast: Foxfire#.g   hobgoblin##. .#.##. #.##..#.##..#...#..#.#.... liI  li F.g li &7 li  li`  li#..##.#..##.#..# #....##....### #..##.#..##.#.# #..#.##..#.##..## . #..g.##.g..###  li #.l#.##..#.##..########..##.#..##.#........# ..##....##....##...##.# #.#..##.#..##@#.......#######.##..#.##..#.##..#.#.#..#.....# #....##....##....##.#.#..#.###.#  li0.# #..#.##..#.##......>.#.#...# liN# .#..##.#..##.#.....#..#.#.###  lir ....##....##....######..#.#.# ..##.#..##.#..##.#.......#.#.#### li##. #.##..#.##..#...#..#.#.... #....##....##....##...+..#.####.# liZ liזll   frilled lizard li&8 liƚ li> li #....##....### #..##.#l.##.#.# #..#.##..#.##..## . #..g.##.g..### #.l#.##..#.##..########..##.#..##.#........#  li !..##....##....##...##.# #.#..##.#..##.#.......####### .##..#.##..#.##.@#.#.#..#.....# ....##....##....##.#.#..#.###.#  liG < #..#.##..#.##......>.#.#...# # .#..##.#..##.#.....#..#.#.### lii v...##....##....######..#.#.# .##.#..##.#..##.#.......#.#.#### . li ##. #.##..#.##..#...#..#.#....# ....##....##....##...+..#.####.# ##..#.##..#.##.....#..#......# li  lie  li 1.l li D.g li &9 li  li  liSH#..##.#..##.#..# ##....##....###  #..##.#..##.#.#  #..#.##..#l##..##  . #..g.##....###  liT'#.l#.##..#g##..####### #..##.#..##.#........#  ..##....##....##...##.#  li'T #.#..##.#..##.#@......#######  li.#.#...#  liuTf .#..##.#..##.#.....#..#.#.# liT ## . liTN..##....##....######..#.#.#  liT##.#..##.#..##.#.......#.#.#### ##. #.##..#.##..#...#..#.#... liTH.# ...##....##....##...+..#.#### liT".# liZ li=['40 li] li?_ li5T#..##.#..##.#..# ##....##....### #..##.#..##.#.# #..#.##..#l##..## . #..g.##....###  #.l#.##..#g##..#  #..##.#..##.#........# ..##....##....##...##.# #.#..##.#..##.#.####### ..#.##..#.##..#.#.#..#.....#  li##....##....##.#.#..#.###.#  #..#.##..#.##.. .#..##.#..##.#.....##....##....######  li li:&1 li li li1 #..#.##..#.##..# #..##.#..##.#..#  ##....##....###  #..##.#..##.#.# .#.##..#.##..##  #..g.##....### #.l#.##..#g##..####### #..##.#..##.#........# .##....##....##.@.##.# .#..##.#..##.#.......####### .##..#.##..#.#.#..#.....# .##....##....##.#.#..#.###.# #..#.##..#.##......>.#.#...# #..##.#..##.#.....#..#.#.### .##....##....######..#.#.# .#..##.#..##.#.......#.#.#### #.##..#.##..#...#..#.#....#[ lic 39;49m liS  li &2 li  lio  liY..#.##..#.##..# ..##.#..##.#..# ##....##....### #..##.#..##.#.# #.##..#.##..##  #..g.##....### .l#.##..#g##..# ..##.#..##.#.# ##....##....##..@##.# #..##.#..##.#.####### #.##..#.##..#.#.#..#.....# ##....##....##.#.#. ..#.##..#.##......>. ..##.#..##.#.....#..# ##....##....######..#.#.# #..##.#..##.#.  li`mgg   hobgoblin liP`&3 lic lid lin  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  liz g..vv.(ally target) liB ]3--=4 li-  liH / _You conjure some foxfire! li; ## ########## #.##..#.##..# .##.#..##.#..# ..##....### .##.#..##.#.#  liD#.##..#.##..## #..g.##....### l#.##..#g##..####### .##.#..##.#.....@..#  li ..##...l##...##.#  li% .##.#..##.#g..vv..#######  li: .##..#.##..#.#.#..#.....#  liM #....##....##.#.#..#.### li] ".# li~ #.##..#.##......>.#.#...#  li .##.#..##.#.....#..#.#.###l   frilled lizard..##....######..#.#.# ..##.#..##.#.......#.#.#### li6  li  li9v§§ liً lim li linl.##g..§§ li.-5 li47§ liԖH _The foxfire hits the hobgoblin but does no damage. liYL## # #.##..#.##..# ##.#..##.#..# ....##....### ##.#..##.#.# .##..#.##..## ..g.##....### #.##..#g##..# ##.#..##.#l.# ....##....##g..##.# ##.#..##.#..§§v..####### .##..#.##..#.#.#..# ....##....##.#.#..# #.##..#.##......>.#.#...# ##.#..##.#.....#..#.#.### ....##....######..#.#.#  li6Z li]v.l..g.. liu^@-6 lia lic liZ .##..#.##..# ..##.#..# ...##....### ##.#..##.#.# ##..#.##..## g.##....### ##..#g##..#######..##.#.l..g...# ...##....##...##@# ##.#..##.#.......####### ##..#.##..#.#.#..#.....# ..##....##.#.#..#.###.###..#.##......>.#.#...#..##.#.....#..#.#.### ...##....######..#.#.# ##.#..##.#.......#.#.#### ##..#.##..#...#..#.#....# li;[  li[  li` .l..g#7 liHe  lie  li #.#..##. ...##....## ##.#..##.#..#.##..# .g.##....# .##..#g##..####### #.#..##.#..l..g.. ...##....##...## ##.#..##.#......@#######.#.##..#.#.#..#..... ...##....##.#.#..#.### .##..#.##......>.#.#.. #.#..##.#.....#..#.#.####..# ...##....##...+..#.####.# lim li li$....glg   hobgoblinl   frilled lizard liA--8 li. li  li+...##....## ##.#..##.#..#.##..# .g.##....###..#g##..#######  lidi#.#..##.#......g. ...##....##.l.## ##.#..##.#.......#######.#.##..#.#.#.@#.....  liQ...##....##.#.#..#.### . li##..#.##......>.#.#.. #.#..##.#.....#..#.#.##  liN...##....###### ##.#..##.#.....###.#.##..#...#... ...##....##...+..#.#### .##..#.##.....#..#..... li li liOW..l##g li&9 li  li  li##.#..##.#..#.##..# .g.##....###..#g##..#######  li#.#..##.#........ ...##....##..l##g ##.#..##.#.......####### liY.#.##..#.#.#..#..... ...##....#### .##..#.##......>.#.#..  lil#.#..##.#.....#..#.#.## ...##....##### li #  liI##.#..##.#.....#### liD.#.##..#...#...  liH...##....##...+..#.#### . liƁ##..#.##.....#..#..... #.#..##. liׁ####..##### li li li li5.##.l.g liD64== li 50 li liv liE.##..#.##..## ..g.##....### #.##..#g##..####### ##.#..##.#........# ....##....##...##.###.#..##.#....l.g#######  liW.##..#.##..#.#.#..#.....# ....##....##.#.#..#.###.# #.##..#.##......@.#.#...#  li ##.#..##.#.....#..#.#.### ....##....######..#.#.#  li!S##.#..##.#.......#.#.####  li5T.##..#.##..#...#..#.#....#  liGJ....##....##...+..#.####.#  lie#.##..#.##.....#..#......# ##.#..##.#.....#..#####. li G.##### ....##....##...#..#####......# li  li  liAV...lg li&1 li liKc _There is a stone staircase leading down here. lic .g.##....# #.##..#g##..########.#..##.#........ ....##....##...####.#..##.#.......#######.#.##..#.#.#lg#..... ....##....##.#.#..#.### #.##..#.##......>.#.#.. ##.#..##.#.....### ....##....##### ##.#..##.#.....###.#.##..#...#... ....##....##...+..#.#### #.##..#.##.....#..#..... ##.#..##.#.....#..#####..##### ....##....##..... .##.#..##.#..........##.#### li۬  li  lix T..lg li -2 _ lir  liö  li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li , li8 vl(ally target) (ally target)You conjure some foxfire! The foxfire hits the frilled lizard. li{, li!..lgv liu]3--=3 li| _The frilled lizard is heavily wounded. li"W ##..#g##..#######..##.#........# ...##....##...##.# ##.#..##.#.......####### ##..#.##..#.#.#..#.....# ..##....##.#.#..#.###.# ##..#.##......lg#.#...# ..##.#.....#..#.#.### ...##....######v@#.#.#  liqW ##.#..##.#.......#.#.#### ##..#.##..#...#..#.#....# ..##....##...+..#.####.###..#.##.....#..#......#..##.#.....#..#####..##### ...##....##...#..#####......#  liW ##.#..##.#..........##.####.# ##..#.##..##.###### liX  li&\ 4v§ liH  li  li ..g§The foxfire hits the hobgoblin but does no damage.  The hobgoblin attacks as it pursues you! li #5 li 1-4 liz ;§ li - _The hobgoblin hits you. li?  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lis, liNc  You conjure some foxfire! The foxfire hits the frilled lizard. lijv†(ally target) lis liy >.v liGzDYou kill the frilled lizard! li}&  li}O2/15-----505  li}I_The hobgoblin barely misses you. li li  li liх__Your Spellcasting skill increases to level 3! li##.#..##.#........# ....##....##...##.###.#..##.#.......####### .##..#.##..#.#.#..#.....# ....##....##.#.#..#.###.# #.##..#.##......>.#.#...#  liQ##.#..##.#.....#†g#.#.### ....##....######..#.#.# ##.#..##.#.....@v#.#.#### .##..#.##..#...#..#.#....#  li....##....##...+..#.####.# #.##..#.##.....#..#......#  li+##.#..##.#.....#..#####..##### ....##....##...#..#####......# .##.#..##.#..........##.### li>|#.# .##..#.##..##.######.##.####.# ....##....###........##.#....# li li%t v§The foxfire hits the hobgoblin. li, li.g.§ liS6=- li 6 liW;§ li7 _The hobgoblin is lightly wounded. li|  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liG9 vv(ally target)  You conjure some foxfire!1----- li9'=7 liGV _The hobgoblin hits you but does no damage. li̘ ...##....##...##.# ##.#..##.#.......####### ##..#.##..#.#.#..#.....# ..##....##.#.#..#.###.# ##..#.##......>.#.#...# ..##.#.....#†.#.#.### ...##....######g.#.#.# ##.#..##.#......v#.#.#### ##..#.##..#...#v@#.#....# ..##....##...+..#.####.# ##..#.##.....#..#......# ..##.#.....#..#####..##### ...##....##...#..#####......# ##.#..##.#..........##.####.# ##..#.##..##.######..##....###........##.#....###..#.##..#.#####.†##.#.#### v§ The foxfire hits the hobgoblin. li0  li  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin. li T†. li e..§ li 68-8 li ;§ li[ M _You kill the hobgoblin! li3 li li5 li!2=== liU li, lic li, li liK li:== li li li lis li, li liSK3= li liG lid, li li, li& li, li3 li1O= li lit, li li, lix li liK li li] liL4== li0 li, li li, li lil, li liR lir:== li lih li li li, liK li li liL5== lii liY li, liV, li, lig li lip, lis li li: li:== li* li  li( , li  lie li, li li! lis, lih li li, li liX li, li liX  li?", li%# li$ li#&, li& li( li*, li.+ li- li. li. li/ li2 li9 #..#.##..#g##..####### #..##.#..##.#........# ..##....##....##...##.# #.#..##.#..##.#.......## li9,.##..#.##..#.##..#.#.#..#. # #....##l...##....##.#.#..#. . li9 ##..# #..#.##..#.##......>.#.  li:d.##.#..# .#..##.#..##.#.....#†.#. #†...# ....##...@##....######†.#. li2:- liS:E##.#..##.#..##.#..##.#.......#. #.##..#.##..#.##..#.##..#...#..#. lip:f...##....##....##....##...+..#. . li:e#.##..# ##..#.##..#.##..#.  li:.##.#..##.#..##.#..##.#.....#..## l   frilled lizard (wandering) # li:....##..).##....##....##...#..####.#..##.#..##.# li:J..... #.##..#.##..#.##..#.##..##.###### li&> 94.0 (36.0)  A frilled lizard comes into view. li6E.ll5.0 (37 li^K liMs _The frilled lizard unfolds its giant frill. li .#.#..##.#..........##....##....##...###.#..##.#..##.#.......##.##..#.##..#.##..#.#.#..#. # #....##....##....# . ##..# #..#l##..#.##......>##.#..# .#..##.#..##.#† #†...# ....##....##....######† ..##.#..##.#..##@#..##.#...... 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#.##..#.##..#.##..#.##..#...#...##....##...@##....##...+ .#.##..# ##..#.##..#.##.....##.#..##.#..##.#..##.# #....##..).##....##....## ..##.#..##.#..##.#..##.#......... #.##..#.##..#.##..#.##..##.######...##....##....##....###....... .#.##..#.##..#.##..#.##..#.######.#..##.#..##.#..##.#..## li F.l lip &8 lib  li  li (.##..#.##..#.##..#.#.#..#..#....##....##....##.#.#..#.#  ##..# #..#.##..#.##......>.#.# ##.#..# .#..##.#..##.#.....#†.#.# †...# ....##....##....######†.#.# .##.#..##.#..##l#..##.#.......#.# .##..#.##..#.##..#.##..#...#..#.# ....##....##....##....##...+..#.###..# ##..#.##@.#.##.....#..#. ##.#..##.#..##.#..##.#.....#..### ....##..).##....##....##...#..# .##.#..##.#..##.#..##.#.......... .##..#.##..#.##..#.##..##.######  lio(....##....##....##....###........##..#.##..#.##..#.##..#.#####.† ##.#..##.#..##.#..##.#..#######. ###.........#.#..##....... li) li&0f. li0&9 li6 li8 li #....##....##....####..# #..#.##..#.##......> ##.#..# .#..##.#..##.#.....#† †...# ....##....##....######† .##.#..##.#..##.#..##.#.......#.##..#.##..#.##..#...# ....##....##....##....##...+ #.##..# ##..#.##..#.##.....#..#.. ##.#..##.#..##.#@.##.## ....##..).##....##....###..##.#..##.#Cast: Foxfire..#.##...###... ###.........#.#.####..##########.  li  liVll   frilled lizard li(800 li li li . ##..# #..#.##..#.##......>.#. .##.#..# .#..##.#..##.#.....#†.#. #†...# ....##....##....######†.#. ..##.#..##.#..##.#..##.#.......#. #.##..#.##..#.##..#.##..#...#..#. #....##....##...l##....##...+..#. .#.##..# ##..#.##..#.##.....#..#. .##.#..##.#..##.#..##.#.....#..## #....##..).##...@##....##...#..##.#..##.#..##.#..##.#......... #.##..#.##..#.##..#.##..##.###### #....##....##....##....###...... .#.##..#.##..#.##..#.##..#.##### .##.#..##.#..##.#..##.#..#######.##.........#.#..####.#......... #.#.#.####..##########  ...†......[...## # lic @ li .ll   frilled lizard li &1 li  liu  lip##.#..# .#..##.#..##.#† #†...# ....##....##....######† ..##.#..##.#..##.#..##.#...... #.##..#.##..#.##..#.##..#...#...##....##....##....##...+ .#.##..# ##..#.##l.#.##.....##.#..##.#..##.#..##.#  li&#....##..).##....##....## ..##.#..##.#..##@#..##.#......... #.##..#.##..#.##..#.##..##.######...##....##....##....###....... .#.##..#.##..#.##..#.##..#.######.#..##.#..##.#..##.#..## ####.........#.#..####.#........ liW...#.#.####..########## ...†..............[...## ####....†.†..###..#####  lim li`J.l li&2 li li lik #†...# ....##....##....######† ..##.#..##.#..##.#..##.#...... #.##..#.##..#.##..#.##..#...#...##....##....##....##...+ .#.##..# ##..#.##..#.##.....##.#..##.#..##.#l.##.#.# #....##..).##....##....## ..##.#..##.#..##.#..##.#......... #.##..#.##..#.##@.#.##..##.######-) Nothing wielded# liCast: Foxfire. ####.........#.#..####.#...........####..########## ...†..............[...## ####....†.†..###..#####  #§............##  li liBJ.l li&3 li li% li+mn..##.#..##.#..##.#..##.#...... #.##..#.##..#.##..#.##..#...#...##....##....##....##...+ .#.##..# ##..#.##..#.##.....##.#..##.#..##.#..##.# #....##..).##...l##....## ..##.#..##.#..##.#..##.#......... #.##..#.##..#.##..#.##..##.######...##....##...@##....###....... .#.##..#.##..#.##..#.##..#.##### lim-#.#..##.#..##.#..##.#..## ####.........#.#..####.#........####..########## ...†.....[...## ####....†.†..###..#####  #§............## ###.################# lin liuF.l liu&4 liz li| li$D 4 litH  liH  li>#..##.#..##.#..##.#..##.#.# .#.##..#.##..#.##..#.##..#...#..# ##....##....##....##....##...+..# ..#.##..# ##..#.##..#.##.....#..# ..##.#..##.#..##.#..##.#.....#.. ##....##..).##....##....##...#.. #..##.#..##.#..##l#..##.# .#.##..#.##..#.##..#.##..##. ##....##....##..@.##....### ..#.##..#.##..#.##..#.##..#.##### ..##.#..##.#..##.#..##.#..##.#.#..####.##.#.#.####...†.[...## .####....†.†..###..##### .# #§.## .####. li? liJ.l li&5 li  li  li<..#.##..#.##..#.##..#.##..#...#..#....##....##....##....##...+.. ...#.##..# ##..#.##..#.##.....#...##.#..##.#..##.#..##.#.....#.. .##....##..).##....##....##...#.. .#..##.#..##.#..##.#..##.#....... ..#.##..#.##..#.##l.#.##..##.#####....##....##....##....###.....  liJ...#.##..#.##..#@##..#.##..#.####.##.#..##.#..##.#..##.#..# '#####.........#.#..####.#....... .#####.#.#.####..######## .....†......[...## liD####....†.†..###..### #.# #§............##.#################### ....##................. li li .lThe frilled lizard attacks as it pursues you! li\5-=6 liK li3 _The frilled lizard bites you. liC ##....##....##....##....##...+..# ..#.##..# ##..#.##..#.##.....#..###.#..##.#..##.#..##.#.....#..# ##....##..).##....##....##...#..# #..##.#..##.#..##.#..##.#......##..#.##..#.##..#.##..##.##### ##....##....##..l.##....###...... ..#.##..#.##..#.##..#.##..#.#######.#..##.#..##@#..##.#..###  liKD #####.........#.#..##...... #####.#.#.####..######### ....†......[...######....†.†..###..###### #§............##   litD .####...........################# .##............................ liD  ##.#####(.....#  liD  liE  liN .ll   frilled lizard  liN ...##................#####(.....#The frilled lizard attacks as it pursues you! lipO &7 liV  li(X F _The frilled lizard bites you but does no damage. lis...#.##..# ##..#.##..#.##.....#...##.#..##.#..##.#..##.#.....#.. .##....##..).##....##....##...#.. .#..##.#..##.#..##.#..##.#.......  li...#.##..#.##..#.##..#.##..##.#####....##....##....##....###..... ...#.##..#.##..#l##..#.##..#.####.##.#..##.#..##.#..##.#..# '#####.........#@#..####.#....... .##### li|.#.#.####..######## .....†......[...## ####....†.†..###..### #.# #§...........#.#### liI################ ....##.................... .#######( .####.....##....  li li/.ll   frilled lizard li.-8 li liR lic#.#..##.#..##.#..##. .##....##..).##....##....##..##.#..##.#..##.#..##.#..... ..#.##..#.##..#.##..#.##..##.#### .##....##....##....##....###..... ...#.##..#.##..#.##..#.##..#.#####.#..##.#..##l#..##.#..##  liU'#####.........#.#..####.#....... .####..######## .....†..............[...## ####......÷..###..##### #.# #§............## ..####...........###############..##................................#####(.##.....##.. li3(#.........# li li.l-9 liB li li6"##....##..).##....##....##...# ..#..##.#..##.#..##.#..##.#.... ...#.##..#.##..#.##..#.##..##.### liuI#....##....##....##....###.... ....#.##..#.##..#.##..#.##..#.###.##.#..##.#..##.#..##.#..#  li#'#####.........#l#..####.#...... ..#####.........#.#.####..####### . li1[.....†.........@....[...## ####÷..###..### ##.# #§............## ...####...###############...##................... #....##..#####( #....##........##.....## #............#.........# #########+##...# liJ.l liU6=10 li li li #..##....##..).##....##....##...# #..#..##.#..##.#..##.#..##.#  liT#...#.##..#.##..#.##..#.##..##..##....##....##....##....### #....#.##..#.##..#.##..#.##..#. #....##.#..##.#..##.#..##.#.. ##'##### lim].#.#..####.#.##### lin.#l#.####..  lih#......†.[...##  li#...####......÷..###..######.# #§ li......## li  .#### li5....## li-!.... li=#....## liM>........#####(  lige #....##......##.....##  lix* # liB.....#. li-.#   li(#.#...##+##...# li liz li li1 li  li < #..#..##.#..##.#..##.#..##.#.... ##...#.##..#.##..#.##..#.##..##.# ....##....##....##....##....###.. ##....#.##..#.##..#.##..#.##..#.#  #....##.#..##.#..##.#..##.#..# # li= W##'#####.........#.#..####.#.... ....#####.#l#.####..##### ##......†......[...##  lid #...####÷@.###..### ####.# #.............##  li .....####..#############...##.............. ###....##.....#####(  #....##..##.....## #..... li l#.........# ####### li P##+##.. #.#..##...##.. li#  li  liV L.l li &2 li  li  limc###...#.##..#.##..#.##..#.##..## .....##....##....##....##....###. ###....#.##..#.##..#.##..#.##..#  #....##.#..##.#..##.#..##.#..# ####'#####.........#.#..####.#... .....#####.#.#.####..#### .##......'.l....[...##  #...#### li̪÷..###..### .####.# #......@......## ......################...##............. .###....##....#####(  #....## liX##.....## #............. lim #########+##.. li?#.#..##...## ..## li' liL.l li޴&3 liR li li 5......##....##....##....##....### .###....#.##..#.##..#.##..#.##..#  #....##.#..##.#..##.#..##.#..# #####'#####.........#.#..####.#.. #.....#####.#.#.### #.##......'......[...## # #...####÷.l###..### #.####.# #.............## #......###############...##............###....#######( # #....####.....# #............. #########+## #.#..##...## ...##.#.... liN L.l li B=4 li6  li(  li  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li9 li<.v@lv(ally target) lia=T4--= li= 5 liE libG  liG!_You conjure some foxfire! li  li"Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li! c  You conjure some foxfire! The foxfire hits the frilled lizard. li& yv§@. li#  li , liΧ  li+ v.v§§§@..v li 3----626 _You kill the frilled lizard! li  li 9§ li( m _Your Conjurations skill increases to level 1! li li li li lil 4 lii $ _ li_  li1  li  li  li  li  li  li  li  liX  li'  li(  li* , li4,  li8 _Your foxfire dissipates. x2 li8  li; ] _Your foxfire dissipates. li; 8-- li=  li5>  lia> #4 li> )== li?  lip@ , li@  li|B , liC  liE  liE  liF  liH  liKH $== limH  liI  liuK  liK  liL  liN  liN  liO  liQ  liQ E5== li S  liZ  lix[ , li\  li1_  li/a , lib  ligd  li/f , li"g  lii  li4k  lil P== liLn  lit  lix B lḯ  liy  li  lid  li  liI  liT  li  li  liu  li  li/  liq  li  li  li , li  liQ  li , li  lid  lib  li  li&  lik  li , liN  li  li  liȠ  liO  li  li , lil  li  li , liw  liF  li , li  lig  li , li  li  lic ? #...#.####.# #.... #...#......####.... #............##.... li #. ...###....##.... #( ##..##....##.... li  #. #..##.......... li3 #. #...#######.... #.###.#......##.... #.@...######.......-50.0 (34.0) lij ####### ### #...... li w#.#.## ....# ####.#.. li V ..... liݷ c #..># li 4 ###. lit  li F-1.0 (35 li  liQ ) _Found 4 boomerangs. li"  li X liJ  lic  li  li  li li liL li?  You see here 4 boomerangs. liw5 _ li li li li li li  liE  li]  lip  lij  li, li" liA li , li li li li liY li li ..###....##.#..# .>. #..##....## ..# #..#..##.# #.#.###...#.##..#. .........##....## #.#.###....#.##..# #.. #....##.#..# liS#.######'#####..#.....#####.62.0 (11...#.##......'#...#.##...#####...#.####.# #.... lihm#...#......####.. li|]#............##.... li #.....###....##....  li#(###..##....##.... #.# #..##..........  li li% li=&,3.0 (12 li+ li-; _Found a stone staircase leading down. ligN3 li^P li S liT liU liXX liIY li'] li^, li_ lib lih[ #.#...#..##.#..#. .#......#.##..#.#.###...##....###.#.........#.##..# li)ie#.#..###....##.#..### #.>..# #..##....##..#.. ..#.# #..#..##.#.......##.#.###...#.##..# lii.......@.......##....##.r...##.#.###....#.##..#... #...# #....##.#..# lii. ##.######'#####...#.....##...#.##......'r   rat (asleep)#...#.##...##...#.####.#  li0jH...#......####.... lir16.0 (3.0) li`r+7.0 (4 liVw liyV _A rat comes into view. li  #.#...#..##.# #. .#......#.##..# #.#.###...##....## #.#.........#.##.. #.#..###....##.#.. ## #.>..# #..##....##.#.. ..#.# #..#..##.#.##.#.###...#.##..#.##....## li .r...##.#.###....#.##.... #...# #....##.#..... ##.######'#####... #...#.....#####.. #...#.##......'$ #...#.##...#### #...#.####.# # #...#......#### li3  liB 9  Found 8 gold pieces. li{ <  The rat squeaks loudly. lie .rgg   hobgoblin (wandering)r   rat li= 5===8.0 (1 lik  li \ _A hobgoblin comes into view. li} #.#...#..##.# #. .#......#.##.. li= #.#.###...##.... #.#...#.## #.#..###....##.#. #####.>..# #..##.... li.#... ..#.# #..#..##.#.##.#.###...#.##...##....J...r..##.#.###....#.##.g..... #...# #....##.#...##.######'##### liE....#...#.....#####.....#...#.##......'J   endoplasm li.$.....#...#.##...####g   hobgoblin (wandering).......#...#.####.# #r   rat #...#......#### li li li lir.Jg...---9 li li] _An endoplasm comes into view. liVv #.#...#..##.#.#. .#......#.##..##.#.###...##....##.#...#.##.#.#..###....##.#.. #####.>..# #..##....# liv ...#... ..#.# #..#..##.#..##.#.###...#.##..#.....r.##....# liv ^.Jg....##.#.###....#.##........ #...# #....##.#. liv .......##.######'#####........#...#.....#####. li w .......#...#.##......'..$.....#...#.##...####. li9w .......#...#.####.# #.#...#......####. li:y  liy  li|z  liq rJ...r..g li C---70 li  li  liͩm#.#...#..##.#.#. .#......#.##..#.#.#.###...##....##.#.#.........#.##..##.#..###....##.#..#. #####.>..# #..##....##. lil...#... ..#.# #..#..##.#..##.#.###...#.##..#...J...r.##....##....g...##.#.###....#.##..#....... #...# #....##.#..#.......##.######'#####........#...#.....#####........#...#.##......'..$.....#...#.##...####..#...#.####.# #.#...#......####. liB liö.Jg..r.g li/==1 li li+ _The hobgoblin shouts! lil#.#...#..##.#..##. .#......#.##..#.##.#.###...##....##.#.#.#.##..# #.#..###....##.#..#. #####.>..# #..##....##. li4...#...#..#.# #..#..##.#..#.##.#.###...#.##..#.#...Jg..r.##....##..##.#.###....#.##..#. li#....... #...# #....##.#..#.......##.######'#####.. lit#...#.....#####..#...#.##......'. li`.$.....#...#.##...####..#...#.####.# #.#...#......####. li li6 liO lid.Jg..r li,&-- liQ 2 li! li li M#.#...#..##.#..##.#.#......#.##..#.##.#.###...##....##.#.#.........#.##..# ##.#..###....##.#..##.. #####.>..# #..##....##..)...#...#..#.# #..#..##.#..#.##.#.###...#.##..#.#....Jg..r.##....##.. liM##.#.###....#.##..#.#....... #...# #....##.#..##..##.######'#####..#...#.....#####..#...#.##......'..$.....#...#.##...####..#...#.####.# #.#...#......####. liVX.g liWA--3 li] li_ li #.#...#..##.#..##.#.#.#......#.##..#.##.#.#.###...##....##.#.#.........#.##..# ##.#..###....##.#..##.#. #####.>..# #..##....##..)....#...#..#.# #..#..##.#..##..##.#.###...#.##..#.##.....J.g.r.##....##..##.#.###....#.##..#.#. #...# #....##.#..##.#.##.######'#####..#...#.....#####..#...#.##......'.g   hobgoblin.$.....#...#.##...####......÷ r   rat.#...#.####.# #.#...#......####. li , li+ {.J.g..rJ   endoplasmg   hobgoblinr   rat li &4 li  liҠ  li #.#...#..##.#..##.##.#.#......#.##..#.##.#.#.###...##....##....##.#...#.##..# ##.#.#..###....##.#..##.#. li^ . #####.>..# #..##....##..).#...#...#..#.# #..#..##.#..##.#. li ##.#.###...#.##..#.##. li .....J.g..r..@...##....##....#. li ##.#.###....#.##..#.##.. li  #...# #....##.#..##.#..##.######'#####. li . li, s#...#.....#####..#...#.##......'. liY 8g   hobgoblin.$.....#...#.##...####......÷. r   rat li .#...#.####.# #.#...#......####. li9  li  liU  li g.J.g..r li J   endoplasmg   hobgoblinr   rat li  li 5 li  li  li5#.#...#..##.#..##.#.#.#.#......#.##..#.##..##.#.###...##....##....##.#.........#.##..# ##.#.#..###....##.#..##.#.. #####.>..# #..##....##..).#...#...#..#.# #..#..##.#..##.#..##.#.###...#.##..#.##..#......J.g..r..@..##....##....#.##.#.###....#.##..#.##.. #...# #....##.#..##.#..##.######'#####..#...#.....#####..#...#.##......'.g   hobgoblin.$.....#...#.##...####......÷.. r   rat.#...#.####.# #.[40 lik6 m#...#......####..J.gJ   endoplasmg   hobgoblinr   rat6 li#.#...#..##.#..##.#.#.#.#......#.##..#.##..#.#.#.###...##....##....##.#.#.........#.##..# ##..##.#..###....##.#..##.#..#. #####.>..# #..##....##..).##....#...#..#.# #..#..##.#..##.#..##.#.###...#.##..#.##..#..J.g.r...@.##....##....##..##.#.###....#.##..#.##..#. #...# #....##.#..##.#..#.##.######'#####.#.#...#.....#####.#.#...#.##......'.g   hobgoblin  .$.....#...#.##...####......÷..# r   rat.#...#.####.# #. liF#...#......####. li, li liz.J.g.rJ   endoplasmg   hobgoblinr   rat li[&7 li9 li liA  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li%7 , liK?  liG v.J.g.rv(ally target) lihH #4 liH :--=8 liM  liZO / _You conjure some foxfire! li 4#.#...#..##.#..##.#..##.#.#......#.##..#.##..#.##.#.###...##....##....##.#.#.........#.##..# ##..#. li #.#..###....##.#..##.#..# . #####.>..# #..##....##..).##. ...#...#..#.# #..#..##.#..##.#..# .##.#.###.v.#.##..#.##..#.# .J.g.r..@##....##....##. .##.#.###.v..#.##..#.##..#. . li  #...# #....##.#..##.#..# .##.######'#####.#. .#...#.....#####.#. .#...#.##......'. .$.....#...#.##...####......÷..# .#...#.####.# #.#...#......####. li  li3  li{  li  lib' >  The foxfire hits the rat. li=- n§†vv§§ liL , li  li  lin  li .J.gv§§(ally target)  You kill the rat!The foxfire hits the hobgoblin. li4  li< §.J.g†§§§§ liA 66-9 lirK l§§§ li~N 7 _The hobgoblin is lightly wounded. li(  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liUQ liQ liWvv.J.g....(ally target) libXj3----=80 li^ lir`/ _You conjure some foxfire! lik#.#.#......#.##..#.##..#.##.#.###...##....##....##...#.#.........#.##..# ##..#.##.#..###....##.#..##.#..######.>..# #..##....##..).##... ..#...#..#.# #..#..##.#..##.#..##...##.#.###vv.#.##..#.##..#.# li:...J.g...##....##....##...##.#.###..@.#.##..#.##..#.# #...# #....##.#..##.#..###.######'#####.........#.#...#.....#####.#.##...#.##......'.. $.....#...#.##...####......÷..### ......#...#.####.# #...... li V#...#......####.##......##. li li li §§vv The foxfire hits the hobgoblin. li҂ li0 li$ §The hobgoblin is moderately wounded.The foxfire hits the hobgoblin but does no damage. li, lin li§§.J†g§ liM.-1 liIU§§ liw!d _The hobgoblin is moderately wounded. li?##...##....##....##...........#.##..# ##..#.####....##.#..##.#..##. li#####.>..# #..##....##..).##.. ..#...#..#..##.#..##.#..## liɛ....##.#.###§§.#.##..#.##..#.....J†g§.##....##....##...##.#.###....#.##..#.##..#.# #...# #.#..##.#..##. li##.######'#####.........#.#...#.....#####......'...  li̜6$####÷..### .##.# ...... .....####....### li li4 liV...J..g li@-2 li li liK #.#.........#.##..# ##..# #.#..###....##.#..##.#..# . #####.>..# #..##....##..).##. ...#...#..#.# #..#..##.#..##.#..#.....##.#.###...#.##..#.##..#........J...##....##....##..##.#.###g...#.##..#.##..#. #...# #....##.#..##.#..#.##.######@#####..........#...#.....##### liKV.#..#...#.##......'... .$.....#...#.##...####÷..## .......#...#.####.# #........... #...#......####g   hobgoblin #... liK...##. #.....###....## #(###..##....## li|M liM liU†J.gJ   endoplasmg   hobgoblin li|W&3 li\ liO^  lik^C_There is an open door here. li8oJ lio li&)e###....##.#..##.#..## . #####.>..# #..##....##..).##.. ...#...#..#..##.#..##.#..#....##.#.###...#.##..#.##..#......†J..##....##....##..##.#.###....#.##..#.##..# #...# #.g..##.#..##.#..####.######'#####.........#....#....##......'... .$#.##...####......÷..## ..##.# ..... .....###...###(###..##.....# .. li)R.J.g li +64== li9+&4 _ li/ li1 li    li Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liN lieL .Jvv(ally target)  You conjure some foxfire!3--=5 _The hobgoblin hits you but does no damage. li1#####.>..# #..##....##..).##... ..#...#..#.# #..#..##.#..##.#..##...##.#.###...#.##..#.##..#.#.....†...##....##....##...##.#.###....#.##..#.##..#.# #...# #.J..##.#..##.#..###.######g#####.........#.#...#...v.#####...#.##...#.##v.@...'.... $.....#...#.##...####......÷..### ......#...#.####.# #............ #...#......####.##............##.#.....###....##.#(###..##....##.#.# #..##.......#.# #...####### liSKn  The foxfire hits the hobgoblin. lih, li .v§The hobgoblin is severely wounded.The foxfire hits the hobgoblin but does no damage. li g .'.g§g   hobgoblin  The hobgoblin is severely wounded.The hobgoblin attacks as it pursues you!3---6§ liXv- _The hobgoblin hits you. liG  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lih lir& J..@vvJ   endoplasmg   hobgoblin (ally target)  You conjure some foxfire! lis`2---7 liz li|@ _The hobgoblin hits you but does no damage. liSN ..#...#..#..##.#..##.#..##....##.#.###...#.##..#.##..#......†...##....##....##...##.#.###....#.##..#.##..#.# #...# #....##.#..##.#..##.##.######J#####.........#.#...#....g#####...#.##...v..'... $v@####......÷..### .##.# #............ .....### liN )#..........###(###..##.....# ....#########.#...... li~P  liP  li Z D  The foxfire hits the hobgoblin. li_ U.vv§§ li , li v.§ (ally target)  You kill the hobgoblin!The foxfire hits the endoplasm. lih  liNq p  The endoplasm is heavily wounded. liDy 'J.§§§ liM} Q-75-8 liփ O§§ li ^ _The endoplasm jiggles. lie  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li, li  vJ§§ (ally target)  You conjure some foxfire! The foxfire hits the endoplasm. liH liQ+.J. liFR3v liRA4=-- liSV1--=9 liM^x _The endoplasm is severely wounded. li| ....##.#.###...#.##..#.##..#......†...##....##....##...##.#.###....#.##..#.##..#.# #...# #....##.#..##.#..##.##.######'#####.........#.#...#.....###.##..J...'...... $v.####......÷..### .###@# ...... #...#......####..............###....(###..##....#.# ...#########.#......#....######...# li D  The foxfire hits the endoplasm. li8 [. liq li-.. livMagician--83-90 li liS!M _You kill the endoplasm! li:3 li; li4= li@2== liA liAh5== lisB liC, liD liE liE:== liMF liG liG liRH liI liI#6 li#JE== liJ liULa3= liM li9N liN lisO liP, li{Q liSO= liaS liT liT9= liU liV, lirW liX, li;Y liZ, li1[ liD\ li\L4== li[] li^, liZ_ li`, lia livb, lib liDdP== lid li f, lif lih, lih lijb5== li3k liQs lit, lit li>w lix, liy li{ li|, li| li~ li li3== li{ liу@  There is an open door here. li li _ li6 li[ li, li li li, li  li2 li liB li li_  You see here a rat corpse. li li _ liK li li, li\ li li, li lip li, li. li liT, li lig li, li liBn li, li. li liӲ, lioX liU li li, li# li li li li8 li li, li liq li li liL _You now have 29 gold pieces (gained 8). li)3 liU li^ li, liy li+ li, lic li, li li li li, li liw li li liZ liN lib  #...........#...#.##.   #...........#...#.##   #...........#...#.##   ###...........#...#...   #.............#........  li  #.##...#########   # +...# #(###..##   #...# #.# #..   #..@# #.# #...#-   #.....# #.###.#..  lii"  #....## #.....###   #....# #######   #.....   .......r   rat (asleep)  li  #.......   #.....r..   li1941.0 (51.0) liarr. li,2.0 (52 liD liv  liH_A rat comes into view. li? liL@ li0  Casting: Foxfire (safe; 9% risk of failure)   li0\Confirm with . or Enter, or press ? or * to list all spells. li.A liFvvr.(ally target) li&Gh3----=5 li^L liN/ _You conjure some foxfire! liJb...... .####......#...............##...########.....## +...(###v#  #...####.#....## #.....##r..# ########.....  ##......... liL liL liYM liM liR §§§vv The foxfire hits the rat. li0, li  The rat is severely wounded.The foxfire hits the rat. li L§.! li! liF{§§§§..! li*"P--7-6! li'W§§§! li)G _You kill the rat!" li " lir " li " lih " li n" li " li #4" li 4==" li " li $ " li 6_Your magical contamination has completely faded away." li  " li " li " li* " li " li " li6 " li " li " li0 :==" li " li, " lib " li " li " liI " li " li'! " liR! " li{! E5==" li!" " li'$ " liY% " li' ," li' " li( " li) " li) " li++ " lig, " li, " liL- " li50 " li1 " li1 $==" li 2 " li2 " li 8 X" li8 " li9 ," li": " lif; " lij< ," li2= " liT@ " liB " liB " liC " liyE " liF ," liIG " liHI " liOJ " liJ " liL " liL " liSM ," liM " liO " liU R #...# #.# #..##.... #...##### #.# #...#######. " liIU #.....#.# #.###.#......##. #....##.# #.....######.... #....##.# ####### ### " liuU #.......###### # #.............# #.#. #.............###.. ...." liU Q #..........@....... ####.-67.0 (21.0) #..................  ###########.^......  #........  #........ #........ #........" li#V _ #....[... " liZ " liT[ ,8.0 (22" li_ " li` L _Found a pair of boots.% li/ % li3 ,% li)4 % li 7 ,% li`8 % li ; % li[= ,% li> % liyA % liC % liD % li`E % liG % liJ ,% liK % liN % li Q ,% lieR % liT % liV ,% liTX % libZ % li#\ % liQ\ % li^ % li` % lib ,% lic % liaj ##### #.# #...#######.... ..#.# #.###.#......##.......... .##.# #.....######....... % lij .##.# ####### ###........ ....###### #........##. .........# #########.#.#####...# % lij .........###...........#.....## .................#####.#.....### ......% lij c...@# .....##... ######.^% lik ##.# #..># ###.#% li1k M........##.# ###. ..#.#...........# # #.#...% lik %#.........### #.#...#.........# #.#.#.###....[....# #.....#.......... #.....##.......#% lil % li;q -78.0 (10% liq ,9.0 (11% li/v % liIx < _i - 3 puce potions% liux & li & liM & li8! & liZ% & liY' & li+ B& li, ,& li- & li/ & li1 ,& li2 & li4 & li6 & li6 & li7 & liW< & li> ,& li? & li@ & liB & li=B & liEC & liD & lieF & liF & liG & liKJ & liK & liK & liL & liP & liAR ,& liQS & liHU & liV ,& liW & liY & li1[ & lih[ & li_\ & li] & li^ & li^ & lit_ & lic` & liea & li}a & lia & lib & lic ,& liCd & lid & li8e ,& lie & lif & li'g & liLg & liog & liWh & li%i ,& li~i & lij & lijk & lik & lik & li>m & lin ,& liko & liq & lir & lis & lis & lit & liv ,& liv & liw & lix ,& liWy & lidz & liA{ & lil{ & li{ & li| & liF} ,& li} & li"~ & li~ & li~ & li~ & lin & li & li & li5 & liw & li ,& liY & li & li~ ,& li & li & li ,& lim & li & li ,& li҆ & li & li݉ ,& li7 & li & li ,& li & li & li ,& liώ & liu & li ,& liX & li & lix & li & liÑ & li\ & liے & li & li# & li & li7 ,& li & li) & li & li5 & lia & li4 & li & li# & li & li & liǚ & li & lim & liR & li f #.....####.#.# & li$ H #.....##.#.#  #.......##.#.#  ###.....# ## #.#.# & liI n .........# #.#.# ############### .# #...# ..............# l# ###. & lil #############.###.# ### #...@.# & li #######  l   frilled lizard (asleep) & liŠ ,& li 21019.0 (40.0)& li -20.0 (41& li & li a _A frilled lizard comes into view.( li#.#.#.#################...#...#.....# ###.#.#. #.....# #.#.#.#.......#  #.#.#.###.....# ### #.#.#.  ........ ..# #.#.#. ( li8############## #.# #...# .............# #l# ###... ############.###@# #####.....# ####### ( li llThe frilled lizard hisses angrily.( li:===1.0 (1.0) ( li( li!F _The frilled lizard bites you but does no damage.( liLp  You hit the frilled lizard.  The frilled lizard is heavily wounded.( lip /--2( lit ( liv F _The frilled lizard bites you but does no damage.) li  You barely miss the frilled lizard.Your headbutt misses the frilled lizard.The frilled lizard is heavily wounded.) liA--3) li) liF _The frilled lizard bites you but does no damage.) li@  You hit the frilled lizard.) ligC† ) li/914) li) liqR _You kill the frilled lizard!) li# < #.#...................#.#####.#.#################...#..## #..  ###.....# ###  ........ .# ############## #....# .............# ###... ############.#######) li($ [#.....#######) li( ) li( .-5) li, ) li|/ { _You see here a frilled lizard corpse.) li{ M######. #.#...................#.#####.#.#################...#..## #..  ###.....########  ..............# #############...# .............# #†###... ############.########.....##) liu ) li5 !-) liz &6 _) li ) li * lit 3* li * li * liR X* li ,* li * li8 * li ,* li * liB * li ,* li * liK * li ,* li * li' * liu ,* liC ,* li ,* li * li * li ,* li * li * li * li * li * li4 * liԢ ,* li * li! * li~ ,* li. * li * li ,* li * liQ * li * liڬ * liA * li( * li ,* li( * li * li * li * li ,* li * liƶ * li B* li۷ * li0 ,* li * li * li* B* liڻ * liF ,* li * li" * li * li * liŽ * li * lie ,* li * li4 * liC * li * li, ,* lih * liI * li ,* li * li * li ,* liZ * li * lia * li * li * li * li * li * li * li * li * liH * li * liW * li ,* li * li3 * li * li5 * li * li * li ,* li * li * li ,* li * li@ * li ,* li * li * lid B* li * li ,* li * li * li! ,* lii * lie * li * li * lib * li * li * li+ * li * lii X* li * li ,* li * li * liN" ,* li@# * liB& * li' ,* li( * li , * li- ,* li. * li2 * liw4 ,* liw5 * liW7 * li: ,* li; * lio@ * liA ,* liB * liJ * li'L ,* li]M * liP * lixR ,* liS * lib * liRh * li4i ,* lij * liWl * liq ,* lir * lit * liuv ,* liv * lix * lijz ,* liA| * li * lif ,* liȆ * liԈ * liQ ,* li * li * li * li: * li * li B* li * li ,* li% * li* * li ,* liܝ * li} 7 _You open the door.* li I* li * li * li2 * li * liƯ * liZ ,* lic ,* liK ,* liV * li} * li ,* li * li * li ,* li * li * li ,* li * li * liy ,* li * liO * li * li@ * li * li^ * li * lib X* li$ * lix ,* liS * li8 * lin ,* li; * liE * li ,* li * li * liS ,* li * lil * li ,* li * li * li ,* li * lig * li ,* li * li ,* li+ * li * li  * lim ,* li * li * li ,* li * li * li ,* liA * li * li ,* liS * li * liy ,* li * li * li| ,* li * li X* li * li  ,* li * li * liN! ,* liM" * li# 7 _You open the door.* li$ 3* li% * li) @  There is an open door here.* liK+ K _* li, * liL/ B* li0 * li\1 ,* li2 * li4 * li_5 B* li6 * li7 ,* li8 * li< * liX= ,* li= * lim? * li@ * lif@ * liA * liE * liF ,* licK ,* lioL * liL * liM * liO * liDQ ,* libR * li\T * li V ,* liV * liX * liY ,* liY * li\ * liG] ,* li^ * li|` * lia ,* liFb * lic * lid ,* lime * lih * lii * lii * liKj * li[k * lil ,* lim * lio * lip ,* li_q * lit * liBu ,* liu * lix * liy * liz * liz * li{ * liB| ,* li| * li} * li~ * li~ * lie * li * li ,* lit * li( * li- ,* li * li * liچ ,* lif * li * li_ ,* lỉ * li * lin ,* liΌ * lim * li ,* lin * li * li * li= * liÑ * li * liѓ * li * lib * li * li1 * liY * li * li * li ,* li™ * li * liG ,* liÜ * liʝ * li7 * li\ * li * liʢ * liP ,* liǣ * liФ * li ,* liU * li9 * liŧ ,* li( * li * li ,* li * li * lin * li * liϫ * li * li` ,* liȭ * li׮ * li ,* li * li. * li ,* li * lie * li ,* li * lir * li< ,* li * li; ,* li~ * li * li * li ,* li= * li3 * li ,* li * li * li ,* li * lih * liJ ,* li * li * li ,* li * li * li ,* li * li * li_ ,* li * li * li< * lib * li * li * li1 ,* li * liA * li ,* liB * li * lij * li * li * lik * liP * lit * li * liw * li{ ,* li * liM * li ,* li * li * li * li * li * li * li * li0 * li5 * liU * li * li * li * li * li * li1 * li0 * li * lih * li * li * li * liI * li* li:,* li* li* li,* li* li'* li,* liL* liV* li,* li* li * liP ,* li * li * li ,* li * lip* li,* li(* liOa  You see here a +0 ring mail.* li@* li _* li* li* li* liG* li* li* li>,* li* li7* li\ ,* lir!* li"* li#,* li$* liz/* li1,* li&3* li 6* li68,* li8* lih:* li;,* li<* li=* li>,* li?* liq@* liA* li/A* liA* li>B* liB,* li@C* li]E,* liE* li\  ###  #..  #..    ###  #################.  * li\#...........##...#  #...........##..##  #...........##...  #@..........##...2080.0)  #...........##..##  * li)]#...........##..#.   ######....#.[.##.#  * liX] #....#.#.####  #....'.......   * li]#....#.#.....   #....#.#...##   * li]N##+#.#.#...#.  * li]G_You now have 40 gold pieces (gained 11).* li.^* li_b* li@gE _Done exploring., li 3, li , li2 ..........0.0).......##..#.[.##...'..... _Done exploring.. liޮ . li& Level 1 of the Dungeon<>>>(Press ? for help)#############################..#.##..#.##..#.##..#.##..##..##.#..##.#..##.#..##.#..####....##....##....##....####################..##.#..##.#..##.#..##.#.##...........##...#.##..#.##..#.##..#.##..###...........##..##....##....##....##....####...........##....#.##..#.##..#.##..#g##..########@..........##....##.#..##.#..##.#..##.#........##...........##..##....##....##....##....##...##.##...........##..#..##.#..##.#..##.#..##.#.......#############....#.[.##.#.##..#.##..#.##..#.##..#.#.#..#.....##....#.#.####....##....##....##....##.#.#..#.###.##....'.......#.##..#.##..#.##..#.##......>.#.#...##....#.#.....##.#..##.#..##.#..##.#.....#†.#.#.####....#.#...##÷...##....##....##....######†.#.#.###+#.#.#...#..##.#..##.#..##.#..##.#.......#.#.#####.#.#......#.##..#.##..#.##..#.##..#...#..#.#....####### #.#.###...##....##....##....##....##...+..#.####.##....# #.#.........#.##..#.##..#.##..#.##.....#..#......##....# #.#..###....##.#..##.#..##.#..##.#.....#..#####..######....#####.>..# #..##....##..).##....##....##...#..#####......#####....#...#..#.# #..#..##.#..##.#..##.#..##.#..........##.####.#0 liL@.2 li2 liD ### jirow the Magician  #.. Oni  #.. Health: 26/26 ========================  ### Magic: 15/15 ========================  #################. AC: 7Str: 11  2 li#...........##...# EV: 8Int: 16  #...........##..## SH: 0Dex: 9  #...........##.... XL:  2 Next: 91% Place: Dungeon:1  #@..........##.... Noise: ---------  Time: 1206.0 (0.0)  #...........##..## -) Nothing wielded  #...........##..#. Cast: Foxfire  2 li######....#.[.##.#  #....#.#.####  #....'.......   #....#.#.....   #....#.#...##   ##+#.#.#...#.  _You open the door. _There is an open door here. _You see here a +0 ring mail. _You now have 40 gold pieces (gained 11). _Done exploring. _Done exploring.2 lih2 li2 li3 lim3 li3 li3 liM _You can't go down here!4 lio  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 liXn  Okay, then.6 li8Y6 li[. _7 li< #.. #..# ### #################.. #...........##... #.##..##. #.##.... #.##....# #.##..## #.##..#.. ######....#.[.## #....#.#.####. #....'....... #....#.#.....# #....#.#...##÷ ##+#.#.#...#.. #.#.#...7 li7 li27.0 (1 _7 lin:7 li(= #..####..#################..##...........##...#.##.##..##.#.##....#.##....##.##..##..#.##..#..#######....#.[.##.#.# #....#.#.####.#....'.......#....#.#.....##....#.#...##÷.##+#.#.#...#..#.#.#......#.####### #.#.###...##.7 liyB 7 liB &87 liG 7 li6I 8 liBi#..##.###.#..##.##...#.##.##..##.#.##....#.##.##....##.#.##..##.#.##..#..#######....#.[.##.#.##....#.#.####.#....'.#.##....#.#.....##.#....#.#...##÷.##+#.#.#...#..##.#.#......#.####### #.#.###...##.8 lil8 lim8 li0n98 li\t8 liv8 li#..##.####.#..##.#.##...#.##.#.##..##.#.##....#.##.##....##.##.##..##.8 li?#.##..#..##.######....#.[.##.#.##.#....#.#.####.#....'.#.##....#.#.....##.##....#.#...##÷.##+#.#.#...#..##.8 li#.#.#......#.##.###### #.#.###...##.8 li8 lie'108 li`8 li|8 liJR ###...#################..##.##...........##...#.##.#.##..##....##.##....#.###.##....##.#.#.##..##...#.##..#..##.#######@...#.[.##.#.##. #....#.#.####....##....'.......#.###....#.#.....##.#.#....#.#...##÷..##+#.#.#...#..##.#.#.#......#.##.###### #.#.###...##....##....# #.#.........#.##8 li V 8 liW &18 liT\ 8 li$^ 8 liC#################..##.#.#...........##...#.##.#.##..##....###.##....#.##..#.##....##.#.#.##..##....###...##..#..##.#.######....#.[.##.#.##. #.@..#.#.####....###....'.......#.##..8 li#....#.#.....##.#.#....#.#...##÷...####+#.#.#...#..##.#.#.#.#......#.##.###### #.#.###...##....###....# #.#.........#.##..#....# #.#..###....##.#.8 li| 8 liZ &28 li 8 li9 li03"#...........##...#.##.#.##..##....##.#.##....#.##..#.##....##.#..##..##..##....###....##..#..##.#..######....#.[.##.#.##. #....#.#.####....##.#..@.'.......#.##..#....#.#.....##.#..##....#.#...##÷...####+#.#.#...#..##.#..#.#.#......#.##.###### #.#.###...##....##.#....# #.#.........#.##..#....# #.#..###....##.#..##....#####.>..# #..##....##9 li99 li9&39 liV=9 li>9 li*#.##..##....##.#.##....#.##..#..##....##.#..##...##..##....##..#.9 li+.##..#..##.#..#######....#.[.##.#.##..#.# #....#.#.####....##.#....'.......#.##..#...@#.#.....##.#..##....#.#...##÷...##..##+#.#.#...#..##.#..##.#.#......#.##..#.####### #.#.###...##....##.9 lih+#....# #.#.........#.##..#....# #.#..###....##.#..##....#####.>..# #..##....##..####....#...#..#.# #..#..##.#..#9 li5<49 li99 li>[9 liA: liLevel 1 of the Dungeon<>>>(Press ? for help)###....##....##....##....####################..##.#..##.#..##.#..##.#.##...........##...#.##..#.##..#.##..#.##..###...........##..##....##....##....##....####...........##....#.##..#.##..#.##..#g##..########...........##....##.#..##.#..##.#..##.#........##...........##..##....##....##....##....##...##.##...........##..#..##.#..##.#..##.#..##.#.......#######: lit######....#.[.##.#.##..#.##..#.##..#.##..#.#.#..#.....##....#.#.####....##....##....##....##.#.#..#.###.##....'.......#.##..#.##..#.##..#.##......>.#.#...##...@#.#.....##.#..##.#..##.#..##.#.....#†.#.#.####....#.#...##÷...##....##....##....######†.#.#.###+#.#.#...#..##.#..##.#..##.#..##.#.......#.#.#####.#.#......#.##..#.##..#.##..#.##..#...#..#.#....####### #.#.###...##....##....##....##....##...+..#.####.##....# #.#.........#.##..#.##..#.##..#.##.....#..#......##....# #.#..###....##.#..##.#..##.#..##.#.....#..#####..######....#####.>..# #..##....##..).##....##....##...#..#####......#####....#...#..#.# #..#..##.#..##.#..##.#..##.#..........##.####.##...........##.#.###...#.##..#.##..#.##..#.##..##.######.##.####.##.................÷...##....##....##....##....###........##.#....##...........##.#.###....#.##..#.##..#.##..#.##..#.#####.†##.#.####; lim M@.; li. ;..< liUD;..< lii;..< li;..< li!<.#< li ;#>< li&< li67#...........##..##....##.. jirow the Magician#...........##....#.##..#. Oni#...........##....##.#..## Health: 26/26 ========================#...........##..##....##.. Magic: 15/15 ========================< li7#...........##..#..##.#..# AC: 7Str: 11######....#.[.##.#.##..#.# EV: 8Int: 16#....#.#.####....##.. SH: 0Dex: 9#....'.......#.##..#. XL:  2 Next: 91% Place: Dungeon:1#...@#.#.....##.#..## Noise: ---------  Time: 1214.0 (0.0)#....#.#...##÷...##.. -) Nothing wielded##+#.#.#...#..##.#..# Cast: Foxfire#.#.#......#.##..#.#< li38l###### #.#.###...##....##..#....# #.#.........#.##..#. #....# #.#..###....##.#..## #....#####.>..# #..##....##.. ####....#...#..#.# #..#..##.#..#  _Done exploring. _Done exploring. _You can't go down here!  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.< li8< liX9< liP?< li>@< liz@< liDn< li\E< liG< liVG< liH< liFI< li$K,< liK< li4M< liN< li>N< li)O< ligP< li_Q< liQ< liAR< liS< liVB< li] #....'.......#.##..# #....#.#.....##.#..# < li|]#....#.#...##÷...##. ##+#.#.#...#..##. #.#.#......#.##..#.< li ^###### #.#.###...##....##.#....# #.#.........#.##..##....# #.#..###....##.#..##....#####.@..# #..##....##.21.0 (7####....#...#..#.# #..#..##.< li>^#...........##.#.###...#.##..#.#.................÷...##....##.< lig^Z#...........##.#.###....#.##..#< li^#...........##...# #....##.#..##...........##.######'#####....< li^#...........#...#.....#####.. #...........#...#.##......'....< lia_< lid< lifc _There is a stone staircase leading down here.? li`? li? li?"t2.0 (1 _? li؉   ##   ..  # #.  #.###.   .....   ...   #.####  2    #...........#   ..##.#.##.#.#   # #. .# #   .. #   .##   .   #   ? li`? li? li+8 (1.8? lib? li3} _You climb downwards. _There is a stone staircase leading up here.A liX##  ..# # #.#  #.###.##  ......  .... . # #.#### #...#.#.<..#.# #.....@.....# ...##.#.##.#.#  # #.# .# #  ..# # .###   .  #A li.  A liA liP330 _A liA li B li5  ## #. ..# B li  #. #.#  #.###.###  ....... . ..... .. #.#.####  #...#.#.<..#.#  #B li r.# .##.#.##.#.# . #.#.# .# # ....# # ##.###B liF  #.  #. ..  B li" B li5# &4B li& B li* D liC#. ..#  #. #.# ###.###.### . ......... #.# . .... #...#.#.#.####  #...#.#.<..#.#  #...........# ....##@#.##.#.#  . #.#.# .# #  ....# # ##.###   #.#   #.#  ...  #.#  D liLD li_N&5D liSD liNVD li$ F #D li ###.###.###. ......... #.# . ..... #...#.#.#.#### #...#.#.<..#.# #...........D li I....##.#.##.#.D li  #@#.# .# D li .....>....# # D li V..#####.### D li -..# D li D D liJ D li &6D li D li ; _Found a stone staircase leading down.D li###.###.### .. ......... D li` #.# . ....  #...#.#.#.#### D li c # #...#.#.<..#.# #.##...........# D lif#....##.#.##.#.# ##.#...#.#.# .# # ......>@...# # #####.###  D li #.#   #.#D li  ...  #.# D liΊk ..#  .#D li%  D liD li&7D liTD liE liPI ###.###.###  ............  #.#.. .....  #...#.#.#.####  # #...#.#.<..#.#  #.##.....#  #....##.#.##.#.# .##.#...#.#.# .# # .@....# # .#####.### . #.#  #.#  ...  #.#  ..#  .#  E liUE liU&8E liWXE liLZc _There is a stone staircase leading down here.E li}!  ###.###.###  ............ E li! #.#........  #...#.#.#.####E li!   #.#...#.#.<..#.#  #.##..E li0" .#  #....##.#.##.#.# #.##.#...#.#.# .# # #>....# # .#####.### E liQ" .# #.#  #.#E lir" / ...E li" ^ #.# ..#E li" 6 .# E li' E li( -9 _E lik, E lif. F li ###.###.### ............ #.#........ #...#.#.#.#### #.#...#.#.<..#.# #.##...# #....##.#.##.#.#F li' #.##.#...#.#.# .# # #.>....# ##.....#####.###F lit#..## #.#.F li #.# F li/2 ... F liG2 #.# F liX2 ..# F lig@ .#F li6F li'30F liF liF li ###.###.### ............ #.#........ #...#.#.#.#### #.#...#.#.<..#.# #.##....# #....##.#.##.#.# #.##.#...#.#.# .# # #F liQ.>....# # #.....#####.### #..### #.##.. #.#. ...  #.#  ..# F liH .#F li͋F liȌ&1F li˗F li  ###.###.### ............ #.#........ #...#.#.#.#### #.#...#.#.<..#.# #.##....# #....##.#.##.#.# #.##.#...#.#.# .# # #.>....# # #.....#####.### #..#### #.#  #.. #.#.. ..... #.#. ..#  .#F lid F li &2F li! F li# G liB ###.###.### .... #.#. #...#.#.#.#### #.#...#.#.<..#.# #.##.## #....##.#.##.#.# #.##.#...#.#.# .# # #.>....# # #.....#####.### #..#### #.# #...G li #.# .... ...... #.#... ..#.... .#G liTG li&3G liG liG li ............... #.#.. #...#.#.#.####.. #.#...#.#.<..#.##. #.##...........##. #....##.#.##.#.# #.##.#...#.#.# .# ##.......>....# # #####.###  #..#### #.# . #.#..... ...G li ......# #.#. ..#(..... G li4 7 .#..G li G li &4G li G liV % _Found 5 stones.H lix... #.# ...#...#.#.#.#### ...#.#...#.#.<..#. #.##.##........... #.##....##.#.##.#. #.##.#...#.#.# .# #.......>....# # H lil #####.###  #.@#### #.# ...# #.#........... ..........##..### #.#. .... ..#(..... ...## .#....... ..#. ...H liH li&5H li H li H li ...#...#.#.#.#### ...#.#...#.#.<..# #.##.##......... #.##....##.#.##.# #.##.#...#.#.# .##.......>....# # #.....#####.### #..#### #.# ...# #.#............... .....##..### #.#∩.. ..... ..#(...... ...## .#.......## ...# ...#....H liH liH li6H li2 H li< _Found Nuiwk's Antique Armour Boutique.I li|| ...#.#...#.#.<.. #.##.##.......... #.##....##.#.##.. #.##.#...#.#.# .#.. ##.......>....# #... #.....#####.### #... ##..#### #.# .#....#.....### #.#.......@........ ...##..### #.#∩........ ..#...(..........## .#.##....# ....#.... ..#.#...< .#I li8<I lix&7I li1I li]9 _Found a stone staircase leading up.I li #.##.##.............##.#.##.##.#...#.#.# I li=7#..## ##.......>....# .. #.....#####.## #....##..#### #.# .#....#.....###I li^............... ...##..### #.#I li}∩....... ...(I lie...## ..I li1............I liI li&8I li(I liJ li{b .....##.#.####.#...#.#.# #..## ##.......>....# ... #.....#####.## #....##..#### #.# ......###............... ...##..### #.#∩....... ...(## ......##...# .. .#...#. #...##.J liV<9J liJ li}K liN ..# #.##.#...#.#.#  #..##. ##.......>....#  #..... #.....#####.###. #....##..#### #.# ..#....#.....### #.#!................ ...##..### #.#∩........ ..#...(## .#.##...# .# ....#..... ..#.#...<.. .#..........K li$#..#. #...##..##.... ..... ..#K li%K li&'40K lip)K li'+ K li;+G_Found a clear potion.L li.{ ..# #.##.#...#.#.# #..##..##.......>....#. #......#.....#####.###. #....##..#### #.#.#....#.....### #.#.!...... ...#.##..### #.#.∩. ..##....(.## .##.##...#.# ....#......#..... ..##......#...<....#..#..#..#...##..# #.......... ..#L liL li&1L liL liHL li _ ..# #.##.#...#.#... #..##..##.......>......#......#.....#####.#..##....##..#### #.#L li( J...#....#.....### #.#.!...... ...#.##..### #.#.∩. ..# #....(.## .# #.##...#.# ....#......#........#L lit ; #......#...<..#..J   endoplasm (asleep)#..#..#...##.# #.......... ..#L li <2L li* L li  L li O_An endoplasm comes into view.M li ..# #.##.#...#.##.. #..##..##.>.#......#.....#####.#..##....##..#### #.#.J...#....#.....### #.#.!. ....##.##..### #.#.∩. ..# #.....## .# #.##...#.# .....##......#...# #......#...<...# ...###..#..#...##..# #.......... ..# liT-7m3M liPM liL _You see here 5 stones.N liv ...# ..# #..#.##.#...#.##.. #..##..##.......>.......#......#.....######..##..#### J...#....#.....### #.#..!....... ...##...##..### #.....∩N liF.. ..##....(..........## .# ##...#......# .....#. ##...<....# ..................###..#..#...###.......... ..#N liHN liD:.JJN li&4N lirN li^ _The endoplasm quivers.O li-#. ..# #..#.##.#...#.#.#.. #..##..##.......>........#......#.....#####.####..##....##..#### #.# O lisS..J..#....#.....### #.# ...!................ ... .##..##..### #.# .....∩O li...... ..# .##....(## .# O li #..........##...# ....# .... O li*.###........# #......#...<..#........... O lifU.###..#..#...##..# #.......... ..# O li~O li*.JO li&5O liO liO li4 #. ..#  #.. #..##..##.......> ....#......#.... ##..##....##..#### #.#  .....#....#.....### #.#  ...J................ ...  .##..........##..### #.#  .....∩.............. ..#  .##....(@.........## .#  #..........##...#  .............# ....  .##......#........#  #......#...<....# O li$5 .................  .###..#..#...##..#  #.......... ..# O li*  #. ..#  #.. #..##..##.......> ....#......#.... ##..##....##..#### #.#  .....#....#.....### #.#  ...J................ ...  .##..........##..### #.#  .....∩.............. ..#  .##....(@.........## .#  O li Z#..........##...#  .............# ....  .##......#...... #......#...<.. .................  .###..#..#...##. #..........  O li 4O li1 O li a _An endoplasm is nearby!P li6  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P liBP li!Jvv(ally target)4--=6P liP li/ _You conjure some foxfire!Q liH#. ..# #..#.##.#...#.#.##.. #..##..##.......>....#....#......#.....#####.###..##....##..#### #.# .....#....#.....### #.# ...!...... ... .##.J.##..### #.# .....∩.v. ..# .##....(.## .# #.....v....##...# .# .... .##......#........#Q liH#......#...<....#.. .###..#..#...##..##.......... ..#Q liJQ liJQ liKQ li LQ lisQ v§v§§§ The foxfire hits the endoplasm.Q li,Q li § The endoplasm is heavily wounded.The foxfire hits the endoplasm.Q liT,Q li\..§J§§§§Q li^.-7Q lie§§§ _The endoplasm is severely wounded.R li .. #.##....##.#.##. ..# ##..#.##.#...#.#.# #.. #..##..##.......>....# ....#......#.....#####.#####..##....##..#### #.# .....#....#.....### #.# ...!.......... ... .##...§......##..### #.# .....J§§.. ..# .##....§..........## .# #.....§....##...# .......# .. li[7m..##......#........###...<....#.................###..#..#...##..##.......... ..#.∩J.(..-8R li}R li/  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S li^S liZev.J.v(ally target)S lie#3S lieF----=9S lilS lio/ _You conjure some foxfire!T li .. #.##....##.#.##.#. ..# ##..#.##.#...#.#.# .#.. #..##..##.......>....# ....#......#.....#####.### ##..##....##..#### #.# .....#....#.....### #.# ...!...... ... .##.v.##..### #.# .....∩.J.v. ..# .##....(.## .# #.##...# .# .....##......#........##. li|9;49m.....#...<....# ......###..#..#...##..# T lidD  The foxfire hits the endoplasm.T liP§§.vvT li-T liQ.T li/T li0T li6§.§§v§§T li7T liD..#.##....##.#.##. jirow the Magician#. ..# ##..#.##.#...#.#.# . Oni#.. #..##..##.......>....#Health: 26/26 ========================....#......#.....#####.###Magic: 13/15 ====================----##..##....##..#### #.#AC: 7Str: 11.....#....#.....### #.#EV: 8Int: 16...!................ ...SH: 0Dex: 9.##.....§.§§.##..### #.#XL:  2 Next: 100% Place:  ligEmDungeon:2.....∩.v§§.@........ ..#Noise: ---------  Time: 1250.8 (1.0).##....(..........## .#-) Nothing wielded#..........##...#Cast: Foxfire.............# .....##......#........##......#...<....#..................###..#..#...##..##.......... ..#The foxfire hits the endoplasm. _The endoplasm is severely wounded.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the endoplasm. - _You kill the endoplasm!You have reached level 3!T liG/  --more--V liۍ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^ li_ o32/326-43 0% ^ lid N§§§^ lie U _You feel stronger. x3` liN@ #.##.##.......` li` #.. #.##....##.#.## # ##..#.##.#...#.#.#` li #.. #..##..##.......>....#` liH ....#......#.....#####.### ##..##....##..#### #.#` li .....#....#.....### #.#` li$ ...!................ ...` liB .##.....§.@§.##..### #.#` li .....∩.v§§... ..#.##....(..........## .# #.##...# .......# .....##......#....#` li #......#...<....#` li ..................###..#..#...##..#` liw` li` li` li` li` li§§§..@.§..` li4&1` li[§§§` li%N _Your foxfire dissipates.` liC~ #.##.## #.. ..#.##....##.#. #. #..# ##..#.##.#...#.#.#` li+ #.. #..##..##.......>....# ....#......#.....#####.### ##..##....##..#### #.# .....#....#§....### #.#` li ...!.....§§. ... .##.##..### #.# .....∩.§` li. ..# .##....(.## .# #` li.##.# .# .` li8.. .##......#........# #......` li#...<....# .........  .###..#..#...##..#` li%4.....` liJ&64==` lia&2` li*` li7,a lit!  #.##.## #.. ..#.##....##.#. #. #..# ##..#.##.#...#.#. #.. #..##..##.......>.... ....#......#.....#####. ##..##....##..#### #.# .....#....#.....### #.# ...!. ... .##a li! .##..### #.# .....∩. ..# .##....(.## .# #.##a li! k..# .# ....a li!"  .##......#........# #......#...<.a liC" S...# ..a li^" ... a liw" P .###..#..#...##..#a li* a li!+ 3a li0 a li2 b liN #.##.## #.. ..#.##....##.# #. #..# ##..#.##.#...#.# #.. #..##..##.......> ....#......#.....#####. ##..##....##..#### #.# .....#....#.....### #.# ...!. ... .##.##..### #.# .....∩. ..# .##....(.## .# #.##...#  ..# .... .##......#........# #......# liN;49m...<...# ....  .###..#..#...##..#b liJSb liSb liS4b liF[b li;]b liQ #.##.##.. #.. ..#.##....##. #. #..####..#.##.#...#.b li .#.. #..##..##.> ....#......#.....#####.#..##....##..#### #..#....#.....### #.#...!.  .##b liV.##..### #.#.....∩. ..#.##....(.## . #b li.#...#  ..# .... .##......#....#b li"# #......#...<....# ......  .###..#..#...##..#b lib li&5b li~ b li b liO = #.##.## ...#.. ..#.##....##. #..#..####..#.##.#...# .#..##..##..##.> ....#......#.....#####.###..##....##..#### #<......#....#.....### # #...!.  .##.##..### # #.....∩b li0P B.  #.##....(.##  #.##...# ...# .... .##......#.....# # #......#...<....# ........  .###..#..#...##..#b liW 7<b liW C==6b liV^ b liz` 9 _Found a stone staircase leading up.c li|F ...#.#.. #.##.##..# ...#.. ..#.##.#. #..#..####..#.##.#..#..##..##..##.......> ....#......#.....###..###..##....##..#### .<......#....#.....### #...!........ c li #.##..##..###  #.....∩....#.##....(..........### #.##...# .......# .... .##......#........## ##...<....# .................c li8 c li &7c ligc lic li ...#.# .#.. #.##.##c li_ # ...#.. ..#.##.... #. #..#..####..#.##.# .#..##..##..##.. ....#......#......###..##....##..#####.<......#....#.....###c li3 #.... #.##.##..### #.....∩.c li #.##....(.## # #..##...# ..c liה..# .... .##......#.# # #......#.c liq..<....#  .c li|<8c liמc li>c li5Y5=9.8 (2c lic li+R _j - a clear potiond li/  _There are no items here.e li\CX.#..#.##.## ...#.. ..#.##....##. #..#..####..#.##.# .#..##..##..##.......>.. ....#......#.....####...###..##....##..#### #.<......#....#..... #..............#.####..### e liDK#.....∩...... #.##....(## # #..........##...#....# .....###........## #......#...<....# ...e lihDo.........###..#..#...##..#e liKe liL*60.8 (1 e li)M _e liRe liSe liM# ...#.. ..#.##....###. #..#..####..#.##.# .#..##..##..##.......>.. ....#......#.....#####...###..##....##..#### e li8#.<......#....#.....### # #.............. .#.####..### ##.......... .#.##....(## # #..........##...# ....e li-# .....###........## #......#...<....# ............###..#..#...##..# #.......... ..#e lie liY&1e li"e lis _There is an entrance to Nuiwk's Antique Armour Boutique here.f li f li kWelcome to Nuiwk's Antique Armour Boutique! What would you like to do?  a -  156 gold a chain mail  b -  52 gold a leather armour  c -  195 gold a pair of glowing gloves f liW  d -  546 gold a runed plate armour  e -  546 gold a runed plate armour  f -  234 gold a pitted ring mailg -  23 gold a robe  h -  101 gold a runed robe You have 40 gold pieces. f li} Z[Esc] exitf li [!] buy|examine items[a-h] mark item for purchase f li [/] sort (type)[A-H] put item on shopping listp liłp li#p liG# ...#.. ..#.##....## jirow the Magician#. #..#..####..#.##.#...# Oni.#..##..##..##.......>. Health: 32/32 ========================.. ....#......#.....##### Magic: 15/16 ======================--...###..##....##..#### # AC: 7p liStr: 14#.<......#....#.....### # EV: 8Int: 16#.................... . SH: 0Dex: 9#.##..........##..### # XL:  3 Next:  0% Place: Dungeon:2#.....@.............. . Noise: ---------  Time: 1261.8 (0.0)#.##....(..........##-) Nothing wielded# #..........##...#Cast: Foxfire.............# ....p li˒.##......#........## #......#...<....#..................###..#..#...##..#p li #.......... ..# _You feel stronger. x3 _Your foxfire dissipates. _Found a stone staircase leading up. _j - a clear potion p liC_There are no items here. _There is an entrance to Nuiwk's Antique Armour Boutique here.p lip liTp li1p lijq li q li q lix q li_ q li | _q li! ,q li " q li# q li$ L6==q li$ q liN( 4 _Magic restored.q li* 3q li%+ q li, q li/. ,q li. q li&0 q lil1 ,q li2 q li4 q li7 f==q lih; q liJ= q liu= q li> q li5? q lio@ ,q liA q liA q liC ,q liGa ,q li(c ,q lic q lig q lij ,q lifk q liNm q lip ,q li$q q lis q liv ,q liw q li} Z #.<......#....#....q li=~  ..#............... ..#.##...##q lij~  #.#.....∩......... q li~ H#.#.##....(....... # #.#.##..........#q li~ ###$###........# #.......#.##......#..... #.#..@#.##......#...< #.........q li < ##..#.###..#..#...## #..#.# #..........q liK % #..#.# ..#.... #..... .......q li ...... ##.#..###q li $..#q li4 076.8 (15.0)q li߅ ,7.8 (16q li q li a _k - a scroll labelled EHUIN AHUITr liw  #.<......#....# ..# ..#.##. #.#.....∩ #.#.##....( # #.#.##. ###$###......# #.#.##......# #.#.@.#.##......#...< #.... ##..#.###..#..#... #..#.# #. #..#.# ..#....  #..... .  ...... ##.#..##  #.#..#r li| 98r li^} .0) r li r liO s liW ...###..##....###.<#....# ..#... ..#.##.. #.#.....∩. #.#.##....(..... # #.#.##.. ###$###...........#....@..#.##......#...#.#.#...#.##......## #.................#..#.###..#..# #..#.# #......... #..#.# #.... #..... ....... ......#.#..##s li[s li2\&9s li^s li`s liH ...###..##....###. #.<......#....##. ..##. ..#.###. #.#.....∩#. #.#.##....( #. #.#.## ###$### #.#.##......# #.#.#...#.##......#s li̤ #.#.......#.##..#.###..#..##. #..#.# #.b #..#.# ..#.... b   bat (asleep)#. #..... ... ......  ##.#..##s lis li'80s liTs li}V _A bat comes into view.s li  .. ....#...... ......###..##....# #.##.<#....# #.# ..#.. #.. ..#.##.. #.# #.#.....∩. #.# #.#.##....( #.# #.#.## ###@###..... #.......#.##......##.#.#...#.###...#.#.............##. #.##..#.###..#..##? #.##..#.# #........ .b##..#.# #....## #.##... .......s li F.. ......s li s li\ &1s li s li- d _Found a scroll labelled EHUIN AHUIT. s lib C_You see here 8 gold pieces.u lik u li &2u li u li = _You now have 48 gold pieces (gained 8).v li ......###..##....##.##.<...... ..#............ ..#.### #.#.....∩##....(##.....###.###.....#..@....#.####.#...#.#........##. #.##..#.###..#..# #? #.##..#.# #....... .b##..#.# ..### #.##..... ... ... ##.#..##v liv li&&3v liv liyw li}+  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w lighvv, ally target)w lig#5w lig:--=4w liow lio/ _You conjure some foxfire!x li......###..##....##.##.<......#....#.#.# ..#.#.. ..#.##.#.# #.#.....∩.#.# #.#.##....(.#.# #.#.##.###.###.x lioB#.v.@...#.##......#.#.#v#...#.##......#....#.#..##. #.##..#.###..#..#.#? #.##..#.# #.. .b##..#.# ..#.... ## #.##...........x li؀5. x lix lix lix lix liux liӃx li §§§vvb  The foxfire hits the bat.x li ,x li  The bat is moderately wounded.The foxfire hits the bat.x liN§†x lix li}§§§§.x li$-2-x liO 5x li?§§§§x li^G _You kill the bat!y li 3y li] y li y liX Xy liQ y li y li? 8--y li y li y li y lit y li b6==y li_ y lie y li y li< y liM y li y li,y liVy li#y liMy liU,y liy liy liy li$:==y liy liy lik,y lify liy liy liy liy li,y liy liD | _k - 2 scrolls labelled EHUIN AHUIT (gained 1)y li!y liX!y li!y li #y li$y li$y liH%y li&y li:),y li)y liq+y li;-,y li .y li1y li]1,y li1y li3y liR4y lit4y li4y li5y li?7y lil7y li7y li`9y li;,y li<y li=y li>y li?y li?y liAy liC,y limDy lidFy liH,y liIy lic#.####..#.##..#.###..#..#...##.#.####..#.##..#.# #.......... #........†##..#.###..#.... ######..#.##...... ....... #........... .. #..#.##.#..###... #..#.##.#..#....) #..#.##.#........ #.##.....@...# -308.8 (23.0)#.#####.#.##?# #. ...#.### #####.. #### 9.8 (24 _Found a hand axe.{ liD#.####..#.##..#.###..#..#...##.#.####..#.##..#.# #. .#........†##..#.###..#....  ######..#.##...... ....... #........... .#..#.##.#..###.#..#.##.#..#....).#..#.##.#.{ lif#.##......@..# #.#####.#.##?# #. ...#.# ### #####..####{ li{ li 110.8 (1.0) { lin{ li7{ lik#.####..#.##..#.###..#..#...##..# #.####..#.##..#.# #.......... ..# #.†##..#.###..#.... ######..#.##...... ....... #..... ..{ likl#..#.##.#..###.#..#.##.#..#....).#..#.##.#.#.##.# #.#####.#.##?# #. ...#.# .# ## #####.. ..####.##.#{ lilh.#.#{ lit{ liWu&1{ li|{ li8~| liW:.####..#.##..#.# #.......... ..# ........†##..#.###..#.... ####..#.##...... .......  #........... ..... #..#.##.#..###..... #..#.##.#..#....).. #..#.##.#.......... #.##.........# #.#####.#.##@# #. ...#.##.# | liW## #####.....  ####.## #.##.##.####| li`| li`&2| li4f| lim| lin+3.8 (2| lis| li[uc _l - a scroll labelled ECEDDUTW LURA} li=I} li@} lilC} liC} liF,} liH,} liI} liK} liL} liL} liM} liQ} liS} liS} liU} liU} liW,} li(X} liZ} li^} li"_} li_} lia} liqd,} liJe} li\g} li:i,} liQj} lim} liJo,} liYp} lies} lit,} liu} li*v} lix} li@x} liFy} lib}} lia3................ ##..#.###..#..#...##..# .##..#.# #.............# †##..#.###..#........ .r .##................##.# ...................... .##.#..###.........# .##.#..#....)......# .##.#...........@## } li.........#####.#. ###.#.##.# #.#.#...#.##.# #.# #####..... ..####.## ###..r   rat (asleep)#.##.#.#.# ###} li024.8 (11.0)} li8,5.8 (12} liH} liV _A rat comes into view.~ liUm#.#...#.###...<....# #.#...................... #.##..#.###..#..#...##..# ~ li2#.##..#.# #......# .†##..#.###..#........ .r #.####.#............... #.##.#..###...# #.##.#..#....)..@...# ~ li#.##.#............###.........#####.#.# ~ li֎####.#.##.# #.#.#  ...#.##.# #.~ li#.######..... ..#.#~ li####.## ###.. #.# #.#~ li"k #.# .#~ li~ li>#6~ liX .0) ~ li(~ liǜ li8.#.#...#.##......#...<....# .#.#................  li.#.##..#.###..#..#...##..# .#.##..#.# #..# ..†##..#.###..#. .r .#.## lim.##.#. .#.##.#..### li.# .#.##.#..#....).@....# .#.##.#.### li#.#####.#.# li#.#.##.# #.#.# ...#.##.# #.# li<.# #####..... ..#.# ####.## ###.. liV #.# #.#  #.# #.# li li&7 li  li1 lie#.#.#...#.##......#...<....# ..#.#........ ..#.##..#.###..#..#...##..# ..#.##..#.# #.#.†##..#.###..#. .r ..#.##.##.#. ..#.##.#..### lihA.#.#.##.#..#....)@.....#.#.##.#.### .##.#####.#.# .#####.#.##.# #.#.# . ...#.##.# #.#.# # #####..... ..#.# ####.## ###..  #.# #.#  #.# #.# li li&8 li liX liC3#.#.#...#.##......#...<....#.#.#.......... #..#.##..#.###..#..#...##..# #..#.##..#.# #....#.†##..#.###..# li#. .r #..#.##.##.# #... #..#.##.#..###.# #..#.##.#..#.....# #..#.##.#.### #.##.#####.#.# #.#####.#.##.# #.#.# #. ...#.##.# # li2.#.# ## #####..... ..#.# ####.## ###..  #.# #.#  lii #.# #.# li[ li&9 li li Q _You see here a +0 hand axe. li=30 li liK' _m - a +0 hand axe liů li_cWield which item (- for none)?  li - - Unarmed (current attack) Hand Weapons (go to first with )) li/m - a +0 hand axe li[?] describe selected [!] equip|wield|wear|put on liձy[tab] equip|unequip li*  lid.  li43 '##.#.#...#.##......#...<....#jirow the Magician ...#.#......................Oni  li3 #..#.##..#.###..#..#...##..#Health: 32/32 ======================== #..#.##..#.# #.............#Magic: 16/16 ======================== ....†##..#.###..#........ .rAC: 7Str: 14 #..#.##................##.#EV: 8Int: 16  liS4 #..........................SH: 0Dex: 9 #..#.##.#..###.........#XL:  3 Next:  2% Place: Dungeon:2 #..#.##.#..#....@......#Noise: ---------  Time: 1330.8 (0.0) #..#.##.#............###-) Nothing wielded #.##.........#####.#.#Cast: Foxfire #.#####.#.##.# #.#.# #. ...#.##.# #.#.# ## #####..... ..#.#####.## ###..#.# #.##.# #.# _k - 2 scrolls labelled EHUIN AHUIT (gained 1) _Found a hand axe. _l - a scroll labelled ECEDDUTW LURA _A rat comes into view. _You see here a +0 hand axe. _m - a +0 hand axe li9  lin9 f1.3 (0.5m) +0 hand axe li9  li=  lil? 0 _m - a +0 hand axe (weapon) liV.#.#...#.##......#...<....# #.#.......... ..#.##..#.###..#..#...##..# ..#.##..#.# #....# †##..#.###..#. .r ..#.##.##.#  lił]... ..#.##.#..###.# ..#.##.#..#.# ..#.##.#.### .##. liCU#####.#.# .#####.#.## . ...#.##.# #.#.# #####..... ..#.#####.## ###..  li li lir-2.3 (1.0 li li.......#.##......#........# #.#...#.##......#...<....# .#.#...................... #.##..#.###..#..#...##..# #.##..#.# #.....# †##..#.###..#...r .#.####.# ........... liS... .#.##.#..#### #.##.#..#.# .##.#............### ##.........#####.#.# #####.#.##.# #.#.#  ...#.##.# #.#.######..... ..#.# lil####.## ###..  li# lil$&3 li' li) li,#.###.........# .... .....#.##......#........# #.#...#.##......#...<....# #.#...................... #.##..#.###..#..#...##..# #.##..#.# #....# †##..#.###..#...r #.####.# .............. #.##.#..######. #.##.#..#.#  li51.##.#............###.........#####.#.# ####.#.##.# #.#.#...#.##.# #.#.#  #####..... ..#.#####.## ###.. li2<4 li7 li9 liO r.# #.#.####...# ###...............##.... .....#.##......#........# .#...#.###...<....# .#...................... .##..#.###..#..#...##..# ##..#.# #....# †##..#.###..#...r####.#  li/P ..............# .##.#..######.# .##.#..#.# .##.#............### .........#####.#.# r   rat (asleep) ###.#.##.# #.#.#  ...#.##.# #.#.# #####..... ..#.# liR  lik r.r5 li&%# #.#.##....(....## .# # #.#.##..........##...# ###...............##.... ...#.##......#........# #...#.##......#...<....# #....................... ##..#.###..#..#...##..# ##..#.# #....## ##..#.###..#..r.. ####.##............# ##.#..######.# ##.#..#.# ##.#............### ........#####.#.# ##.#.##.# #.#.# ...#.##.#[ li?&m #.#.#r.6 li]) liq* li3a% #.#.##....(.## .#  #.#.##..........##...# . lia.......##.... #.##......#........# ...#.##......#...<....# ...........#.###..#..#...##..#  liAb..#.# #.#..#.###..#.r..##.#...# .#..###.###.#.#..#... li{b.#.### ##  lib lid lii3r. lij&7 lim li....##.#. li0  #####.####.#.#    .#### #.# #.#.#    liR .######.####.#.#    li  li4 F-3.9 (33 li  li- % _Found 5 stones. liy3 liE li  lic , lih, li lih li- li, liu, li= li li, li- li li!, li" li$ li* liu* li+ liw- li/, li0 liC2 liL4 li4 li>5 li7 li9, liP: li; lid= li= li/> li? li_A, li-B liD liE li;E liJF liG liH liI liI liK liL li6M liM liN li Q, liQ li0T li(V, li}V liX liY, li@Z li\ liv^, li_ li` lib, li#c lid lik ###  #.#  #.#  .######## #.#  ...>....# #.#   lil #.# 92.9 (19 #.########.#  #..........#  #.########.#  #.....# #.#  #.###.# #.#  ###.###.####.#  ...............##  liEl... #.#.........(...#  liq liq,3.9 (20 liu li2x; _Found a stone staircase leading down. li 3 li|  lip  liF  li  li X li( n lip  li  li t### #.# ### #.# ....######## #.# ......>....# #.#  ###..#..##.# #.#  # #..##.########.# .##..........# 9.9 (6.0)...(.....##.########.# ###..##.###.....# #.# .... ..# #.###.# #.#..) ..###.###.####.#.. #...............##. ....#.#.........(...# ...#...#.#.#.####.## ...#.#...#.#.<..#.# liw  li# -400.9 (7 li!  li 7 _Found 7 stones and a short sword. li% 3 li  li  li  liY  li , li , li  li  liy , li  liV  liW  li  lim  li  li W#.##### #.. ....######## #... ......>....# #..#. ###..#..##.# #. li3 f.... #..#..##.########......##..#..##................(.....##.########.#..###.@##.###.....# #.S.........# #.###.# #......).....###.###.####.....#............... li ..#....#.#.........(....##...#...#.#.#.####. S   ball python (constriction, asleep).. #...#.#...#.#.<..#..#.. .# ##.##.##........... # ...#.. ..#.##....##.#.##.#. li$ { 4.9 (4  A ball python comes into view. liS. .The ball python hisses angrily. li. +5.9 (5 li35  li7 8 _The ball python moves out of view. lie I li  liG  # # #####  # ....######## #.. ......>....# # li <#. ###..#..##.# ##.... #..#..##.#########.....##..#..##........#......@.....##.##########.S###..##.###.....# # ...........# #.###.# # .....).....###.###.#### .... li D..... ....#....#.#.........(. S   ball python (constriction) ....##...#...#.#.#.#### li 4... #...#.#...#.#.<..#  .#.. .# ##.##.##.......... liu &0 li!  li1( AS. li#* +6.9 (1 li.  li1 L _You see here 7 stones. liy7}.S7 _ li9 liI; lic =  You hit the ball python. liGo i. liq =6=9.2 (1.3 liv  liy O _You kill the ball python! liԃ3 li lik li liP liK liȐ liԗ(#..  #..######## ##.........########  li,...r......>....# ..#..###..#..##.#  #....###..#..##. #.....##..#..## #....@.(.....##.- liu ##..###..##.###.....# #............# #.###.# #(.....).....###.###............#..... ....#....#.# li.. r   rat (asleep). ....##...#...## li ... #...#.#...#.#.<. .#.. .# ##.##.## liˠu 100  A rat comes into view. licE-1.2 (2 li< li- _Found 4 poisoned darts. liB.. #..  #..######## ##.........#######..r......>.......#..###..#  li6C###..#..##.########..#..##.............(.....##.###### ##..###..##.###....#............# # #(.....).....###.###.##.........#....#....#....#.#..........##....##...#...#.#.#.## ... #...#.#...#.#.< liF li Kd.rr lixKJ====2.2 (1 liO liR- _The rat squeaks loudly. lig ###  #..  #..######## ###.........########...........>....#.....#.r###..#..##.#  ##..#..##.##### #.....##..#..##...... #......(.....##.##### ##..###..##.###.....# #............# #.###. #(.....).....###.###.# ...........#.. ..#....#....#.#.........##....##...#...#.#.#.# lil li]m1-=---3 lir li>u( _The rat bites you. li2=---4.5 (1.3 li' li _You hit the rat but do no damage. The rat closely misses you. li, 5  You hit the rat. li >† li ) li_ 085.8 liC  li G _You kill the rat! liVU 3 liSW  liZ  li` B li]c  lif , lih  lij  lio O= li/q  li^s  liau , liu  li&x  liy , liz  li'{  li4| , liv|  li~  liY  liu  li  li4  li , liJ  liÅ  lie , li  li  lii , liֈ  li  li , liV  li  li| , li  li  li , li  li  liW , li  li  liC  li  li  li;  li~ @ li  ######## ###......# [........# ...  +@.# #... - liئ 30.8 (15.0) li #..# #..  #..###..  li v #...##.# li #...##.# liS z #.#.##.# li #......# #.####.# li @#..... li>  li !- liЭ %1.8 (16 li  lio M _Found a leather armour. lio liAp lis litH _No target in view! li3 li~ li li< li$ _ li5n liF  li , li  li7 _You open the door. liJ3 li li@  There is an open door here. li liP _ li liZ liU li li liw7 _You open the door. li3 li3 li= @  There is an open door here. liddoor here. _You open the door. _There is an open door here. _You open the door. li? li? liU@ liBYou open the door. _There is an open door here. _You open the door. _There is an open liCHdoor here. _You open the door.  There is an open door here. liC licD _ liD liE liF liF liG liH li`N#.##.#.#...##.##.##.#.#.#.##.##....#.#......#.+####'.#.####.##........#......# liNy+########'.###..# ..........# #..########...#..##.#####.........#.......@................49.8 (18.........##.....#.†###...#######.####.#....###.. #.# #.#.....##.. liN #.# ..#......(.. #.# #####..###..#  #.. #.......... liN?  )# #(.....)...  ...........# liOE  liS liS-50.8 (19 liY li[ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a falchion. li 3 lit  li  lik  li , lii  li , li  li   li] , liI  li  li , li  li  li  li   li  li  li#  li#  li^%  liT(  lif* , lig+  li,  li.  li/  li0  li3  li5 , liK7  liL: , li;  li? | _k - 5 scrolls labelled EHUIN AHUIT (gained 3) liTB  liB  liD  li_G  liI  li$J  liK  liM  liuP , liQ  liT  li+W , liX  liZ  li] , li_  liWk 0.........##.....#.†###..#...#######.####.#....###..#.. #.####.#.....##..#.. #.#....#......(..... #.#.#####..###..##.# #.....#............######)#.###(.....)..... lik ...........#...#####.#@#..#....#....#.# #.#...##....##... #.#...# ... #...#.#..#..## .# ##.##.##.....#.. ..#.###. #..#...## lil .#..##..##..##.. ....#......#.....#......###..##....##..### liq -65.8 (15 limr ,6.8 (16 liv  lisx X _n - a smoky green potion li3 li< li: li, li li li  liJ li li  li-, li li9 li, li li li li\ li li li? liy li li~ li, li| liN li, li; li lir, li  li li, liU lil _i - 4 puce potions (gained 1) lim3 li4  li  lis , li3  lib li, li li  li, li( li , liH lid li!, li_! li{# lik$, liA% li& liN(, li( lia- li., li/ li1 li2, li&3 li4 li 6 li96 li6 li7 li69, li9 li= liZ>, li? lir@ liA, liuB liC liE, li^F liG lilI, li2J lixN liUO, liO li|Q liFR, liR liS lilT, liT liU liJV li{V liV liW liY, liKZ li[ li], li^ li^ li_, liH` lia lic, lic lid lif li3f lif li#h lii lii li]j li l li m lim, lifp7 _You open the door. lir lir lis liUt li7v li`v li(w litz@  There is an open door here. li,| li| _ li} li  li li li li( li, liυ liQ| #.# # ...  #.# #### ####.# ~~~ ~~#.### ###.##~#... #.. #$#.#~#.# ## #.#..'.#  #@#~#.# # #.##~#.########### li׍~~~ ~~#.............##########.......###. #.......# # #.......# #. #.......# # #.......# #. #.......# #. liZ511.8 (452.8 (46 li4 liVb _o - a scroll labelled HARCHE UGAHA liP li li li@ li liF liX li li, li liM _You now have 62 gold pieces (gained 14). liE liy li liD li li li8 lir #.#  ... li  #.# #########.#  #~~~~~~~#.###  #~##.##~#...  li@ #~#.#.#~#.#+@.#.#..'.#  #~#.#.#~#.#  liBF #~##.##~#.######## #~~~~~~~#........###########...... #...... li #...... #...... #...... li+###....%###........'7.8 (5.0)####..## li8% lizL======8.8 (6 li liz _As you open the door, it creaks loudly! _Found a maw talisman. li#. #.##. ...#. #.# li_##.#########.# +###..#~~~~~~~#.### .....#~##.##~#...#%###..#~#.#.#~#.##......@..#.#..'.##..#~#.#.#~#.# ##.#~##.##~#.#.#~~~~~~~# li..############. ##. # li|#. # # li li:w%w   ribbon worm (wandering) liܧL------9.8 (1 lir li _A ribbon worm comes into view. _There is an open door here. li #.. #.# #.. li3 ... #.. #.# ##w#########.# +###..#~~~~~~~#.### .....#~##.##~#... li, #%###..#~#.#.#~#.# #'..#.#..'.# #####..#~#.#.#~#.# ##.#~##.##~#. #.#~~~~~~~# ..#### #.. # #.. # #.. # # li li! P.w liw D------20  li  _ liX8% li li;(  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lir.w%###vvwally target)5--=1 _You conjure some foxfire! liG#..#.#...#.###.########+###..#~~~~~~~#.### ....w#~##.##~#... #%###vv#~#.#.#~#.# ......'..#.#..' liG#####.@#~#.#.#~# ##.#~##.##~#.###### #.#~~~~~~~#.........############.. . liNF  The foxfire hits the ribbon worm. li lig %###v. The ribbon worm is lightly wounded.  The foxfire hits the ribbon worm. liuU li\R%###.. liK].-2 lib8% lidf _The ribbon worm is moderately wounded. li?  liCasting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li "}.wvv(ally target) lix" li"a4---=3 lil(8% li6*/ _You conjure some foxfire! li)...#.###.########+###..#~~~~~~~#.### .....#~##.##~#... #%###.w#~#.#.#~#.# #....vv'..#.#..'#####..#~#.#.#~# ##@#~##.##~#.###### #.#~~~~~~~#.........########### li.#.. #.# #..#..+ li3o %The foxfire hits the ribbon worm. liC li݈ %.The ribbon worm is moderately wounded.The foxfire hits the ribbon worm. liN li li c..w li> .-4 li lic _The ribbon worm is heavily wounded. liQ\ #.###.########+###..#~~~~~~~#.### .....#~##.##~#... #%###..#~#.#.#~#.# .....w'..#.#..' li?] ####..#~#.#.#~# ##.#~##.##~#.###### #@#~~~~~~~#.......#...############.#.. #.#..# #..# #.....+# li_  lie m%.w lif @-5 lil 8% lim  li##.########+###..#~~~~~~~#.### .....#~##.##~#... #%###..#~#.#.#~#.# ......'..#.#..'####.w#~#.#.#~# ##.#~##.##~#.#########.#~~~~~~~#.......#..@############..# .#..##  #........ lihv.+#.....###+## li  li%P.w li&&6 li) li+ liZ +###..#~~~~~~~#.### .....#~##.##~#... #%###..#~#.#.#~#.# ......'..#.#..'####..#~#.#.#~# ##w#~##.##~#.###### lib v###.#~~~~~~~#..........############.#@.# #.#  #.........+#...... ##+###+# ###+## #... liK" li%'m%.w li(T5=7 li+8% li- lii  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li8w  You miscast Foxfire.  You are very lightly contaminated with residual magic. li4-8Contam  li1 liD0 _Nothing appears to happen. lisX  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li %(catching breath)  You miscast Foxfire. Nothing appears to happen. li `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. liN; @%. lic< 3--- 4 9Held  liA 7% li D . _You are caught in a web! li! liG.w 8 30% li* _The web tears apart. li>  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lie+ vv , ally ta…)You conjure some foxfire! li`.g2---=1 li1 li64  li45_The ribbon worm bites you but does no damage. li\.....#~##.##~#... #%###..#~#.#.#~#.# #......'..#.#..'.# #####..#~#.#.#~#.#  ##.#~##.##~#.##########.#~~~~~~~#........#.vw############.#..# #.#.#v@# #.# #..# #. #... #. lih]..#...+.#.##.#.##+###+# ###+###..#....#.### lic % The foxfire hits the ribbon worm. li, liD .v§The ribbon worm is moderately wounded.The foxfire hits the ribbon worm. lih li>i li0p%...w§ li%q--2 liv8§ li)yc _The ribbon worm is heavily wounded. liȒ  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li* Vvv(ally target) liا G-=3 li` 7% li / _You conjure some foxfire! li#%###..#~#.#.#~#.# ......'..#.#..'####..#~#.#.#~# ##.#~##.##~#.##########.#~~~~~~~#........#...###########.#.w# v.  #.......#.........##.........+ +#.#.......# # li5#+###+## ###+###..#....## ### li li %v§The foxfire hits the ribbon worm. li  liH . The ribbon worm is heavily wounded.The foxfire hits the ribbon worm. li% li %..§catching breath)  The ribbon worm is severely wounded. li `§The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. li%X.§ li<&s 4 -4Held  li 18§ liB4j _You are caught in a web! _There is a web here. liQ  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liL  liR .w.  liS h1---5 liW  liY E _You miscast Foxfire. Nothing appears to happen. liS (catching breath)  The web tears apart. li  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. liv8% liw%6 li}7% li. _You are caught in a web! lib %The web tears apart. li? 8 =7 li liC _The ribbon worm bites you but does no damage. liO #......'..#.#..'.# #####..#~#.#.#~#.#  ##.#~##.##~#.###########.#~~~~~~~#.........#...############.#..# #.#.#.w# #.# #..###+## #. #..@....# #.#....# #.##. liP + +.#.## #......##.##+###+## ###+####..#.....## #.#### #.##..... li_W  liyX --8 li-]  liM_  li~  li~Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lis  liJ .wvv, ally ta…) li a0---= li% 9 liA  lif / _You conjure some foxfire! li8( #......'..#.#..'.# #####..#~#.#.#~#.# ##.#~##.##~#.####.#~#.#...##.##.#..# #.##.#..# #.## #.w###+## #.##.v.@...# #.##......v...# #.###.+ +.##.#.# #......##.##+###+## ###+#.. #.## #.####.#.####.#. li(  li- v v§The foxfire hits the ribbon worm. li[  . The ribbon worm is heavily wounded.The foxfire hits the ribbon worm. li7  li8  liqC  liJD . liD .w liE § liOE ") liG  li H 1 liH = liBI - liI 40 liQ  liQ § li]R  liV   liV  likW @_The ribbon worm is severely wounded. liW  li  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li!  li v.vally target)0-=1 liB  li֡ s _You conjure some foxfire! The ribbon worm closely misses you. lig#......'..#.#..'.# #####..#~#.#.#~#.# ##.#~##.##~#.####.#~#.#...# li/h.##.#..# #.# #.#..# #.# # #..###+## #.#  lihu#..w.@..# #.# #.....v.v..# #.# ##.+ +.##.#.# #......##. lih:#.##+###+## ###+#####... #.## #.####.#.####.#. li/pp  The foxfire hits the ribbon worm. liZ, liK  The ribbon worm is almost dead.The foxfire hits the ribbon worm. likl†v..§ li1 liy= liB[...§ liEP-16-2 li|J li?PO _You kill the ribbon worm! li 3 lim  li" , li)  li9+  li+  li,  liZ. c1= li.  li1 > li)2  liZ4 Z _Your magical contamination has completely faded away. li4  li25  liX7 , li 8  li9  li&: 9= li:  li`< , li<  li> ;2 li ? )== li?  lirA , liB  liD , liE  liF , li-G  liY ===3= liYZ 9= liZ  liF\ , li&]  lix^ , li2_  lia b4== lib  lic , li"d  lif B li(i , lii  lik P== lip X liDr a5= lis  liA =6== _You open the door.== _You open the door. liX , liۧ  liŨ  li7 7 _You open the door. liA  li  li3  liQ @  There is an open door here. li$  li!  _ li  lis  li  liE  lii  li  li , li  li  li  li  li  li$  li , li  li  li , li  li  li , li  li  li , li  li  liM , li  li  li , li  liR , li7 , li]  li< , li  li  li , lip  li  liz , li:  lii  li , li  lim  li B li  li n li  li  li  li , liT  li  li; B li^  li& , liv  li  lix B li  li* , li  li X liF  li{  li  liq  li  li  li  li  liM!  li!  li#  li% B li&  li(  li(  liX)  li*  li0,  lio,  li,  li/.  lix0 , li1  li2  li4 , liV5  li6  li&9 , li~:  li2=  li=  li>  liA , liA  liB  liB  liF X liH  liJ  lirK , liji  lil  li}l  lil  liXo  lip  liq  liq  lis  li|u , liv  li8y  li ] _You open the door.  There is an open door here. _ li  li  li , li  li2 X li߽ , lib  li  li  li  li  li& B li*  li , li  li  liQ B li  lik  li  li  li     #.. #.# #.. ... #.. #.# lif  #### ##.#########.#  +###..#~~~~~~~#.# ...@.....#~##.##~#..-  ##.##%###..#~#.#.#~#.#  #.##......'..#.#..'.  #.######..#~#.#.#~#.#  #.# ##.#~##.##~#.#  #.# ###.#~~~~~~~#  #.# #...########### #.# #.#..# #.# # #.### #.#..# #.# # li U###'65008.0) liJ 9% lis M======19 liZ  li _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! liS #..#.#...#.######## ##.########..##'###..#~~~~~~~........#~##.##~#..##.##@###..#~#.#.#~#.# #.##......'..#.#..'.######..#~#.#.#~#.#.... #...# #.#..###'## #  li liQ------2.0) li liR _You see here a maw talisman. liA[------3 lioG liI( _p - a maw talisman li liInventory: 16/52 slots Hand Weapons (go to first with ))  m - a +0 hand axe (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn) Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  k - 5 scrolls labelled EHUIN AHUIT  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA  liXPotions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 puce potions  j - a clear potion  n - a smoky green potion Talismans (go to first with %)p - a maw talisman lifF  i - 4 puce potions lilNs  i - 4 puce potions  j - a clear potion liV |  j - a clear potion  n - a smoky green potion li t  n - a smoky green potion  p - a maw talisman li  li"p - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% -1.5 (-75%) 10 Max 14 +0% -1.5 (-75%) 18 Cur 0 -80% -1.5 (-75%) 0 Bite chance: 75% ____________________________________________________________  liQYour skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 5.1 XLs.  liIf you transformed using this talisman: e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~ li ~ liۯInventory: 16/52 slots Hand Weapons (go to first with ))  m - a +0 hand axe (weapon) Armour (go to first with [)  a - a +0 robe (worn) ~ li Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn) Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  k - 5 scrolls labelled EHUIN AHUIT  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion ~ liְ d - a fuming sapphire potion  i - 4 puce potions  j - a clear potion ~ li n - a smoky green potion Talismans (go to first with %) ~ li9 p - a maw talisman  li~ li li jirow the Magician Oni #..#.# Health: 32/32 ======================== #..... Magic: 16/16 ======================== #..#.# AC: 7Str: 14  li####### ##.#########.# EV: 8Int: 16 #..##'###..#~~~~~~~#.# SH: 0Dex: 9 #..........#~##.##~#.. XL:  3 Next: 16% Place: Dungeon:2 ##.##@###..#~#.#.#~#.# Noise: ---------  Time: 1653.8 (0.0)  li#.##......'..#.#..'.# m) +0 hand axe #.######..#~#.#.#~#.# Cast: Foxfire #.# ##.#~##.##~#.# #.# ###.#~~~~~~~#.. #.# #...###########  #.# #.#..# #.# #   liJ&#.### #.#..# #.# #  #...# #.#..###'## #  _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! _You see here a maw talisman. _p - a maw talisman li4 li lit li X li[  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.8  15%  +3   g * Spellcasting   3.2  40%  +1          b + Axes0.0   3%   0   h + Conjurations 1.0  16%  -1   liU\mc + Unarmed Combat 0.0   2%  -1   i + Fire Magic3.0  16%  -1               j + Shapeshifting   0.0    -1   li\, d + Armour   0.0    -1      e + Dodging1.9   6%  -1      f + Stealth1.4   2%  -2   li]                                                                 liV^    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets li 433422 j * Shapeshifting   0.0  15%53 li"  li '  li ,  jirow the Magician  liP, Oni #..#.# Health: 32/32 ======================== liu, #.. li, ... Magic: 16/16 ======================== #.. li, :#.# AC: 7Str: 14 ####### ##.#########.# EV: 8 li- AInt: 16  li6- #..##'###..#~~~~~~~#.# SH: 0Dex: 9 li- #..........#~##.##~#.. XL:  3 Next: 16% Place: Dungeon:2 li- ##.##@###..#~#.#.#~#.# Noise: ---------  Time: 1653.8 (0.0) li-  #.##......'..#.#..'.# m) +0 hand axe li .   li9. #.######..#~#.#.#~#.# Cast: Foxfire  liZ. Z#.# ##.#~##.##~#.#  li. {#.# ###.#~~~~~~~#.. #.# #...########### li. 8   li. #.# #.#..# #.# #  li/ #.### #.#..# #.# #  liA/ #...# #.#..###'## #  _There is an open door here. _You open the door.  lih/ P_There is an open door here. _As you open the door, it creaks loudly!  li/ V_You see here a maw talisman. _p - a maw talisman li6 4 li:  li _ liI  li~ B li , liC  li  lin , li  li  li , li  li  li  #........ #........  lia  #.......J  #........  li #........ #.#  #........ ...  li a #.. #.#  li0 ####### ######.#  #..##'###..#~~~~~~~#.###  #..........#~##.##~#...  ##.##.###..#~#.#.#~#.# liR d #.##......'..#.#..'.# liq  li #.######..#~#.#.#~#.# J   endoplasm (asleep) li #.# ##.#~##.##~#.###### li  #.# ###.#~~~~~~~#....... li  li e#.# #...###########..... li~( +7.8 (4 li) +8.8 (5 li.  liS1 r _You open the door. _There is an open door here. _As you open the door, it creaks loudly!  li{1 _You see here a maw talisman. _p - a maw talisman _An endoplasm comes into view. li1  li $##.########.##..#.J#. #.#.# #.h...  #.@......##.# ####### ##.#########.# #..##'###..#~~~~~~~#.####..........#~##.##~#...##.##.###..#~#.#.#~#.##.##......'..#.#..'.# h   Natasha (asleep)#.######..#~#.#.#~#.# J   endoplasm (asleep)#.# ##.#~##.##~#.########.# ###.#~~~~~~~#... li  liO +9.8 (1 li  lik s _Natasha, Servant of Life and Death comes into view. li  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li1hvv, ally target) li^5--=60 li> lim / _You conjure some foxfire! li*##.# #.##.##. li+J.##.#.#.# #v.h... #v.##.# # liB, ##.##.# #..##'###..#~#.### #..........##.##.###..#.##......'..#.#..'.# #.######..#~#.#.#~#.#  lit,#.# ##.#~##.##~#.##.# ###.#~#. li, li}3<  Natasha hisses angrily. lie4, li4 li5, li6, li 7 li7 li8 li8 li@J.vv§§§§§......§§@....hhJ liZA.-1 liUL§§ lib^ _The endoplasm quivers. li^6  li6Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li> §§§§ You conjure some foxfire! The foxfire hits the endoplasm. li  li  li= v§.§§§§§ The endoplasm is moderately wounded.The foxfire hits the endoplasm. li, li li>..§J...v..v@...h. lih4---=2 li li͠b _The endoplasm is severely wounded. li2 ##.#######  #........##  #.........#  #.........#  #....§J....  #.........#.#  #.v..........  #.v@...h.##.#   ##.#########.#  #. lis3  ..  ##      #.#  #.#  lit  ##.#######  #........##  #.........#  #.........#  #....§J....  #.........#.#  #.v..........  li#.v@...h.##.#   ##.#########.#  #.  ..  ##   li   #.#  #.#  li<X§ li1 lid _There are monsters nearby! li li ##.# #.## #.# #.# #....§J.... #.#.# #.v. #.@....h.##.# # ##. lir##.# #..##'###..#~#.### #..........#~##.##~#... ##.##.###..#~#.#.#~#.# #.##......'..#.#..'.# #.######..#~#.#.#~#.# #.# ##.#~##.##~#. #.# ###.#~# li<B liɐ  Your foxfire dissipates!The foxfire hits the endoplasm. li7Xv.§§§ lir, li# §.§§§ liZ#hh.  You kill the endoplasm! li( §§§§Natasha stares at you and mumbles some strange words. liO.§ liQ-20-3 li>V§§ li2 _You resist with some effort. liJ  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li9L ligR.v.v@..h.(ally target) liR]3--=4 liX li8[/ _You conjure some foxfire! li{##.####### #........## #..# #.# #.. ##.# #.v.... #v...h...##.# li ####### ##@#########.# #..##'###..#~~~~~~~#.### #..........#~##.##~#... ##.##.###..#~#.#.#~#.# #.##......'..#.#.. li>'.# #.######..#~#.#.#~#.# #.# ##.#~##.##~# liɱ.###### #.# ###.#~~~~~~~#....... #.# #...########### lir, li li li li< §§v li%P§§§v The foxfire hits Natasha. li;  li$D . Natasha is moderately wounded.The foxfire hits Natasha. liI  li  liX §§.§§§h. li .-5 li T§§ li@ \ _Natasha is severely wounded. li  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li#..v.h.v(ally target) liI--=6 li li/ _You conjure some foxfire! li ? ........##..............#.#.........v.h.....##.######## ##.#######..##'###v@#~~~~~~~#.###........#~##.##~#... #.##.###..#~#.#.#~#.#  #.##......'..#.#..'####..#~#.#.#~#..# #.# #.#..# #.# #.....  li3  lik  li  li  liC  lio  li  li  liU C v§h. li §§h   Natasha (ally target) li  li #.# #.#..# #.# #.....The foxfire hits Natasha but does no damage. lieZ li`k  Natasha is severely wounded. lic@§§§ licXh§ lid.-7 lii6§§ li2i2§ liGlW _Natasha growls. lio  liCasting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li} §§§vv(ally target)You conjure some foxfire! liͅ S§* li[ §§§§Natasha casts a spell at you. li X....@ li 2-=8Slow  li  li \ _You feel yourself slow down. lil_ li:j  #..#   #.#   #..   ##.#   #....   ###.#  ####### ##h#########.#   #..##'###..#~~~~~~~#.###   #........@v#~##.##~#...   ##.##.###..#~#.#.#~#.#   #.##......'..#.#..'.#   #.######..#~#.#.#~#.#   #.# ##.#~##.##~#.#####   #.# ###.#~~~~~~~#......   #.# #...###########   #.# #.#..# #.# #   #.### #.#..# #.# # lij lin v§Your foxfire dissipates!The foxfire hits Natasha. li{, li> .h.§Natasha is severely wounded. li^29---70.3 (1.5 li li( _Natasha claws you. liǨ  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li3ux.vv(ally target) liuc1---1.8 liz li'}j _You conjure some foxfire! Natasha barely misses you. lim9  #.#   #.........#   #..........   #.........#.#   #.....   #........##.#    liInZ# ##.##.#   #..##'###h.#~#.###   #.#~##.##~#...   ##.##.###vv#~#.#.#~#.#   lin #.##......'..#.#..'.#   #.######..#~#.#.#~#.#   lin #.# ##.#~##.##~#.   #.# ###.#~~~~~~~#   #.# #...####   liou #.# #.#..# #.# #   #.### #.#..# #.# # lip, li)v vv§§The foxfire hits Natasha but does no damage. liD li . Natasha is severely wounded.The foxfire hits Natasha. liy li/ .. liNk§§Natasha is almost dead. liV*§ li.X §Natasha casts a spell at you. li @§You feel as though you will be slow longer. liQX2==3.3 li- liP _Natasha barely misses you. li&  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liv@v..(ally target) liu5------1-- li 4.8 li liZB _You conjure some foxfire! Natasha claws you. li&= liB  #.#  #.........#  #..........  #.........#.#  #.... li/C.  #........##.#  ####### ##.# liTC#.#  #..##'###h.# lirC~#.### liCg  #......@.v.#~##.##~#...  ##.##.###..#~#.#.#~#.# liCw  #.##......'..#.#..'.# liC  liD #.######..#~#.#.#~#.#  li&Dv #.# ##.#~##.##~#.  liCDZ #.# ###.#~# li^DY  #.# #... li|D#  liD #.# #.#..# #.# # liD  #.### #.#..# #.# # liL~  Your foxfire dissipates!The foxfire hits Natasha. li[, li .h.Natasha is almost dead.Natasha attacks as she pursues you! Natasha claws you but does no damage. li'6.3 li liP _Natasha barely misses you. liĭ  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. livYv(ally target) liXwc0---7.8 li{ liI~U _You conjure some foxfire! Natasha claws you but does no damage. li`  li   #.#  #.#  #..........  #.........#.#  #....  #........##.#  ####### ##.# lin !#.#  #..##'###..#~#.  #.....@.h..#~##.##~#...  ##.##.###..#~#.#.#~#.#  li  #.##......'..#.#..'.#  #.######..#~#.#.#~#.# liʠ  #.# ##.#~##.##~#.  #.# ###.#~# li   #.# #... li #  #.# #.#..# #.# # liH  #.### #.#..# #.# # liª ]  Your foxfire dissipates! li :* li}l  Natasha casts a spell at you. li liD@h. lii6=---9.3 li li k _You feel as though you will be slow longer. li   #.#  #..  # liP #.#  #....  ###.# li  ####### ##.#########.#  #..##'###..#~~~~~~~#.#  #......h...#~##.##~#.. li  ##.##@###..#~#.#.#~#.#  #.##......'..#.#..'.# li   li  #.######..#~#.#.#~#.#  li w #.# ##.#~##.##~#.#  li c #.# ###.#~~~~~~~#..  li6 ] #.# #...########### liG   li[  #.# #.#..# #.# #  lix  #.### #.#..# #.# # li  #...# #.#..###'## # li  li  li[ 7h. li* `1==80.8 li   li K_Natasha closely misses you. li^  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lic vv(ally target)You conjure some foxfire!  liKNatasha mewls in sadness. lil  Natasha casts a spell at you. li21----0-2.3 liL li?. _The magic dart hits you. liT #.  li #.#.# #...  #. li-##.#  ####### ##.#########.#  liQl #..##'###..#~~~~~~~#.# liwT #....vh....#~##.##~#... ##.##.###..#~#.#.#~#.#  li .##v@....'..#.#..'.#  li j #.######..#~#.#.#~#.#  #.# ##.#~##.##~#.# #.# ###.#~~~~~~~#...  li& #.# #...########### #.# #.#..# #.# #. liI &  lik #.### #.#..# #.# #.   li #...# #.#..###'## #.  li  #...# #.#..†....# #. li D  li# li$ li&, liC' li( li) li) li#* li* li01k§vv.§§ li2r2=----3.8 li8K§§ li9 li  #.  #.#.#  #.  #.##.#  ####### ##.#.#  #..##'###..#~#.# #..§vv.....#~##.##~#...  ##.##§###..#~#.#.#~#.#  #.##§.@...'..#.#..'.#  #.######..#~#.#.#~#.#  #.# ##.#~##.##~#.# #.# ###.#~#. #.# #...#. #.# #.#..# #.# #. #.### #.#..# #.# #. #...# #.#..###'## #. #...# #.#..[3 li 1m†....# #. lie  li 1..§..hh   Natasha-5.3 li  li N _Your foxfire dissipates. lif #.  #...#.#  #...  #..##.#  ####### ##.#.#  #..##'###..#~#.###  #....§.....#~##.##~#...  ##.##.###..#~#.#.#~#.#  #.##.h.@..'..#.#..'.#  #.######..#~#.#.#~#.#  #.# ##.#~##.##~#.# #.# ###.#~#. #.# #...#. #.# #.#..# #.# #. #.### #.#..# #.# #. #...# #.#..###'## li #. #...# #.#..†....# #. li! li& *Natasha stares at you and mumbles some strange words. li &. li0-1==6.8 li li̴. _The magic dart hits you. li- #.#.#   #......  #........##.#  ####### ##.#########.#  #..##'###..#~~~~~~~#.###  li #....§.....#~##.##~#...  ##.##.###..#~#.#.#~#.#  .##.h....'..#.#..'.#  #.######@.#~#.#.#~#.#  #.# ##.#~##.##~#.#####  li¯b #.# ###.#~~~~~~~#......   #.# #...###########   #.# #.#..# #.# #.   #.### #.#..# #.# #.   #...# #.#..###'## #.   #...# #.#..†....# #.   #...##..........#####. li˻ liv **Natasha casts a spell at you. liaB liKH.h. liaL'8.3 likS liUA _The magic dart hits you but does no damage. li#  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liW* li72.hvv(ally target) li2W0-9.8 li9 li<U _You conjure some foxfire! Natasha claws you but does no damage. li~!  #.  #...#.#  #......  #........##.#  ####### ##.#########.#  #..##'###..#~~~~~~~#.### #....§.....#~##.##~#... ##.##.###..#~#.#.#~#.#  #.##...hv@'..#.#..'.#  #.######..#~#.#.#~#.#  #.# ##v#~##.##~#.###### #.# ###.#~~~~~~~#... #.# #...###########. #.# #.#..# #.# #. #.### #.# li" ..# #.# #. #...# #.#..###'## #. #...# #.#..†....# #. li ) w  The foxfire hits Natasha.  You kill Natasha! li, [. liҩ , liL  li  li  li  li  lii  li v§§§§§.§§ li 1/33-7--9 li 91-91.3 _Natasha growls in agony!Your Fighting skill increases to level 1! li t§§§§§ li! h _Your Dodging skill increases to level 2! li3 li liY li liqW  You start resting. li li2=1= lia3= li li8, li li li9= liz li1 li~24=2= li li, li li li liW li5== liL li3=== li= liO liU6= li+ li li lie li li7 li li97 liE=== li! li liK4= lip li#, li li~8== li7 li , li li) lilR9== lib5=== li2 li, li li , li liy liV30= lir li lii6=== li liQ, li liw a1= li  li@ , li  lig2== liy2= li li< ......-.. _Your foxfire dissipates. liX1731.8 (40.5) li \7==3.3 (42.0 li" li|$% _Magic restored. lia liRb lic lie li8f lii, li'jh3== lik li"p1 _HP restored. lir3 lis liu liox lix:== liqy liN{ lio~, li liÀ li܂ li2= li lic li8, liՇ liP liZ, li li liR, liُ lik lij, li5 li liܪ_ _You feel yourself speed up. li li liЬ liͭ li liU, li" li[ li, li; li li, li` li  li li li? li , li li> li, li li li liI li li li  li, liN li li, li\ li/ li, li@ li li& X li  li  li  li  li, , lib  li1  liN , li0  li  li~  li  li  liT# , li#  liH&  li6( , li(  li\+  li- , lic.  li0  li2  li2  liN3  liM5  li/7  liT7  li7  li:  li; , li<  li_? @  There is an open door here. liA  livB  _ li&C  liD  liF , liOG  liH  liJ , liOK  li M  li8N , liN  liO  liP , liP  liQ  liR , li0S  liT  liT  liT  li1U  liQV  liW  liW  likY  liC\ %  lit\ There is an open door here. li]  li]  _ liR^  liI_  li<`  li[`  li`  lia  lib , li&c  lic  liSe B lif  lih  li)h  lii  lij  li.l  li^l  lil  lio  lip  lip  liRq  lir  lit  lit  liUu  liv  lix B li5{  li| , li|  li:}  li~  li~  li  liL  li?  lim  li  lio  li , li  li:  li2 , li  liD  li&  liE  li~  li  li , lih  li  li/ , li  li  li , li  lic  li B li(  li2 , liޟ  li  li0 , li  li  li  #.##.#.#.#.##.##. #....#.#......##. .+####'.#.####.##.#. li, .#......# ## #.+########'.###..# liK  ...###............# #..# ..........#..##.#####... liu  [....................... #@........##.....# li %808.3 (75  li y###### #######.#######.####.#..  li˯ .....## #.......# #.####.#..  li =......# #.#####.# #.#....# ......####.# #.# #.#.#####  li ........##.# #.# #.....#  liX c......#.##.# #.# #####)#.###( ...........# #.. .........  li .....##.#### ### #####.#.#..# li]  li̸ ,9.3 (76 li  lij M _Found a pair of gloves. li'V3 liV liY lib\ li\ li`, lie lie liUf lifh lii lii lik lioX lio li#q liPq liq li3s li t, lit liv li+y, liy liz li{, lir| liL~ li, li li lis, li li liA, li li& li, li li li, li) li li, li li̜ li, li  li li, li* li2 li', liӪ li liг" li ...###.#.♣♣ +#>........♣♣ #............ .+ li. ........  #.....# .#  liP .....# #.# # lit#...# #.# # li#.@# #.#.+26.3 (17 li*. #..##  ##..#...######### #.+## liڴ#...............###.. ##.................... li#..########..[....... li,Z##. ##########. ##.####### #######.## #........## #.......# liB7.3 (18 li li; _Found a stone staircase leading down. liQ li{X li, li li li lic, li li li|, li li liWB lii liB li li, li[ li liL liu li lij li, liP li li, lia li li&, li li li, li li, li, li7 li{ li, li li li, li(  li2  li , liM  li li li* li li li li li li li, li li" li li li^ li li~, li li  liI" lip" li# liX$ li(&, liy& li>' liG(, li( li) li + li<+ li~+ lic, liX-, li- li / li0 li@0 li0 li3 liB;o#.......#  #.♣♣♣♣..# #### #.♣ ♣♣.##  li; #.♣ ♣..# : ###.♣ ♣..#  #...♣ ♣..# #..###.#.♣♣♣♣♣..#####>........♣♣.........#...@........########57.3 (30 #..........###  li<#.....##.....## .............# #......#..#...# # liT<..### #..#..## # ) #...#..## #  li< ##..#...##   #.........### li<E  liC liFD,8.3 (31 liH liI% _Found a hammer. livj ##########.. #.......# #.. #.♣♣♣♣..####.. #.♣ ♣♣.##... #.♣ ♣..#..:. ###.♣ ♣..# #.. #...♣ ♣..#  #..###.#.♣♣♣♣♣..#### #>.♣♣........ #.....####### #..........### #.....##.....## .............#.....#..#...##..#####..#..##.)) #...#..# ##..#...######### liV li09.3 (1.0) li li% _Found a hammer. li     ...# #########   #..# #.......#  # #..# #.♣♣♣♣..  #.####..# #.♣ ♣♣.##  ......# #.♣ ♣..#   li ^..:.# ###.♣ ♣..#   #..# #...♣ ♣..#   #.@###.#.♣♣♣♣♣..###   #>♣♣.......   li  #...######   #......... liC .###   #.....##.....##   lis  .............#   .......#..#...#   li  #..#####..#..##  .)) #...#..## liu =60 liQ  liM  lic   #..#   ...# #########   li֎ #..# #.......#   # #..# #.♣♣♣♣..  ##.####..# #.♣ ♣♣.##   li.........# #.♣ ♣..#   li&#......:.# ###.♣ ♣..#   liQ #@.# #...♣ ♣..#   li|w #..###.#.♣♣♣♣♣..##   liď #>........♣♣......   #... li[...#####   #... li..###   lib #.....##.##  li9m  ............ li`.#   li| .......#..#...#  li1  #..#### li%#..#..## liB li&1 li li\ liM### .####### .... # ♣♣♣..# ##.####♣♣.#...# #......@.# ####.#####..# #...♣ ♣..# ..###.#.♣♣♣♣♣..##  #>........♣♣.................#..#.. li<2 li li]  You pick up the Book of Fulmination and begin reading... li+3.3 (2 li  li p  You add the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your _library. li CTRL li9  li  li  liU F _Unknown command. li li Spells (Memorise)TypeFailure Level  a - ScorchFire8% 2b - Inner FlameHexes/Fire li28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame Wave liConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome Fusillade li,Conjuration/Alchemy 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit li:s li\ jirow the Magician  ####Oni  #..#Health: 33/33 ========================  ...# #########Magic: 17/17 ========================  #..# #.......#AC: 7Str: 14  # #..# #.♣♣♣♣..#EV: 9Int: 16  ##.####..# #.♣ ♣♣.## SH: 0Dex: 9  .........# #.♣ ♣..# XL:  3 Next: 91% Place: Dungeon:2  #......@.# ###.♣ ♣..# Noise: ---------  Time: 1863.3 (0.0)  #.#####.. liU# #...♣ ♣..# m) +0 hand axe  #..###.#.♣♣♣♣♣..## Cast: Foxfire  #>........♣♣......  #............#####  #..........###  #.....##.....##  .............#  .......#..#...# _Found a hammer. _Found a hammer.  You pick up the Book of Fulmination and begin reading...  You add the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your _library. _Unknown command. li li!Memorise Inner Flame, consuming 3 spell levels and leaving 5?  liIY - Yes  N - No li liϸ jirow the Magician  ####Oni   li%|#..#Health: 33/33 ========================  ...# #########Magic: 17/17 ========================   liJ#..# #.......#AC: 7Str: 14  lih # #..# #.♣♣♣♣..# lijEV: 9Int: 16   li##.####..# #.♣ ♣♣.## SH: 0 li<Dex: 9   li..........# #.♣ ♣..# XL:  3 Next: 91% Place: Dungeon:2   li~O#......@.# ###.♣ ♣..# Noise: ---------  Time: 1863.3 (0.0)   li#.#####..# #...♣ ♣..# m) +0 hand axe  #..###.#.♣♣♣♣♣..## Cast: Foxfire  liӺv #>........♣♣......  liV #............#####   li7#..........###  #.....##.....##  .............#   liTk.......#..#...#You pick up the Book of Fulmination and begin reading...  lipPYou add the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your  li_library.  lic_Unknown command.This spell is quite dangerous to cast! liŻ3Okay, then. lie li li. _ li;!d Spells (Memorise)TypeFailure Level  a - ScorchFire8% 2b - Inner FlameHexes/Fire28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit li(LDescrib  a - ScorchFire8% 2  b - Inner FlameHexes/Fire28% 3Memorise|Describe liR Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 28%  liVPower: 7% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 15 fire damage. li" Spells (Describe)TypeFailure Levela - ScorchFire8%2  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation 28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit li(B li li  jirow the Magician  ####Oni  li(  #..#Health: 33/33 ========================  ...# ######### liM Magic: 17/17 ========================  #..# #.......#AC: 7 liq ?Str: 14   li # #..# #.♣♣♣♣..#EV: 9Int: 16   li ##.####..# #.♣ ♣♣.## SH: 0Dex: 9  li . .........# #.♣ ♣..# XL:  3 Next: 91% Place: Dungeon:2  li   li" O#......@.# ###.♣ ♣..# Noise: ---------  Time: 1863.3 (0.0)   liD #.#####..# #...♣ ♣..# m) +0 hand axe   lig #..###.#.♣♣♣♣♣..## Cast: Foxfire  #>........♣♣......   li #............#####  #..........###   li #.....##.....##  .............#   liAj.......#..#...#You pick up the Book of Fulmination and begin reading...  You add the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your _library. _Unknown command.This spell is quite dangerous to cast! _Okay, then. liCadd the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your _library. _Unknown command.  This spell is quite dangerous to cast! _Okay, then.   li3 li lij. _ li li Spells (Memorise)TypeFailure Level  a - ScorchFire8% 2b - Inner FlameHexes/Fire28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome Fusillade liConjuration/Alchemy 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit li DescribMemorise|Describe liZ Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3 liZSchools: Fire/TranslocationFail: 28%  Power: 14% Damage: 2d11 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 15 fire damage. li*  Spells (Describe)TypeFailure Levela - ScorchFire8%2  b - Inner FlameHexes/Fire li\+ 728% 3  c - Volatile Blastmotes Fire/Translocation 28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8  li+ 0 li+ O8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help liW, <[Esc] exit li Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4 Schools: Conjuration/Fire Fail: 58%  Power: 9% Damage: 2d6 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 26 irresistible or fire damage. You aren't experienced enough to cast this spell.! li Spells (Describe)TypeFailure Levela - ScorchFire8%2  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation 28% 3  d - Flame Wave! li Conjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit% liR  Iskenderun's Mystic Blast Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance. Level: 4 Schools: Conjuration/Translocation Fail: 80%  Power: 4% Damage: 2d3 (+2d1 / collision) (max 2d19 (+2d11 / collision))  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 31 irresistible damage. You aren't experienced enough to cast this spell./ lik Spells (Describe)TypeFailure Levela - ScorchFire8%2  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation 28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8 / li8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 li c Fulsome Fusillade A magnum opus of reckless chemistry, this spell conjures up a surfeit of volatile reagents to rain down upon your enemies. For the next several turns, upto 3 random enemies in sight will be struck by an exploding beaker that inflictseither fire, cold, electric, or poison damage. If any of these explosions overlap each other, the resulting reaction will inflict even greater irresistible damage and sometimes apply a random deleterious status on whoever is caught in the blast. This spell costs a small amount of the caster's magical energy each turn to maintain, and while it will never aim an explosion where it could hurt the caster, the caster's allies (and anything else in the general vicinity) are not so fortunate. Level: 8Schools: Conjuration/AlchemyFail: 100%  Power: 2% Damage: (3-5)d5 (max (3-5)d30)  Range: 7  Noise: Loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 96 irresistible damage. L liE! Spells (Describe)TypeFailure Levela - ScorchFire8%2  b - Inner FlameHexes/Fire28% 3 L li>F c - Volatile Blastmotes Fire/Translocation 28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8 L lifF L liF L liFL liF8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti li  Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: Fire Fail: 8%  Power: 24% Damage: 2d6 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.t li`W Spells (Describe)TypeFailure Level  a - ScorchFire8% 2  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation28% 3  d - Flame WaveConjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu lir;Hide) Describe|Hidev liJpShow v liK@Hide|Showv liehMemorise)a - ScorchFire8%2  b - Inner FlameHexes/Fire28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame Wavev li8f,Conjuration/Fire 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  f - Fulsome FusilladeConjuration/Alchemy 100% 8Memorisev libfShowx li]x licx lij jirow the Magician  ####Oni  #..#Health: 33/33 ========================  ...# #########Magic: 17/17 ========================  #..# #.......#AC: 7x liksStr: 14  # #..# #.♣♣♣♣..#EV: 9Int: 16  ##.####..# #.♣ ♣♣.## SH: 0Dex: 9  .........# #.♣ ♣..# XL:  3 Next: 91% Place: Dungeon:2 x lik$ #......@.# ###.♣ ♣..# Noise: ---------  Time: 1863.3 (0.0)  #.#####..# #...♣ ♣..# m) +0 hand axe  #..###.#.♣♣♣♣♣..## Cast: Foxfire  x li+l#>........♣♣......  #............#####  #..........###  #.....##.....##  .............#  .......#..#...#x lil%You add the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your _library. _Unknown command.This spell is quite dangerous to cast! _Okay, then. _Okay, then.x lilx litvx lix$x liNx}Memorise Scorch, consuming 2 spell levels and leaving 6? Y - Yes x lirx' N - Noy li< y li:"  jirow the Magician  ####Oni  #..#Health: 33/33 ========================  ...# #########y li" 5Magic: 17/17 ========================  #..# #.......#AC: 7Str: 14  # #..# #.♣♣♣♣..#EV: 9Int: 16  y li" ##.####..# #.♣ ♣♣.## SH: 0Dex: 9 y li# ? .........# #.♣ ♣..# XL:  3 Next: 91% Place: Dungeon:2  y liW# O#......@.# ###.♣ ♣..# Noise: ---------  Time: 1863.3 (0.0)  y li~# #.#####..# #...♣ ♣..# m) +0 hand axe  y li$ #..###.#.♣♣♣♣♣..## Cast: Foxfire  #>........♣♣......  #............#####  #..........###  #.....##.....## y liG$ ~ .............#  .......#..#...#y li$ ;You add the spells Iskenderun's Mystic Blast and Fulsome Fusillade to your _library. _Unknown command.This spell is quite dangerous to cast! _Okay, then. _Okay, then.y li & 24.3 (1 _y li* y liK1 y li1 y liJ5 :5.3 (2y li#; y lip; +6.3 (3y lie? y liA _library. _Unknown command.  This spell is quite dangerous to cast! _Okay, then. y liB _You start memorising the spell. You continue memorising. x2y liB y liF y liH c _You finish memorising. Spell assigned to 'b'.| li=3| li3>| liB| liD| li^HP _| liJ,| li%K| liYM| li!O,| liO| li)Q| liU| liV| liX,| li;Y| li[| li],| li-^| li_| li2a,| lia| lib| li>d,| lie| lip| li;q| li3r| li5tB| liu| liwB| liy| liz,| li {| li }| liO,| liڀ,| liZB| li7| li,| li3| li| li7Z  ### ####  ####.####..#  #..........# #####  #.##.####..# #....  #.##.# #..# #.♣♣♣  #.##.####..# #.♣   #..........# #.♣   #.#@.......# ###.♣   #.#.#####..# #...♣ | li   #.#.# #..###.#.♣♣♣  #.#.# #>........♣♣  #.#.# #.....  #.#.# #..........# S   adder (asleep)| li  #.#.##.....##.....##  S...............# | liV .......#..#...#| li\84.3 (18.0)5.3 (19| liT| liTY _An adder comes into view. li  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liˏ[vv, ally target) lig6--=6.0)  li# li/ _You conjure some foxfire! li^   ### ####  ####.####..#  #..........# # #.##.####..# #. #.##.# #..# #.♣ #.##.####..# #.♣ ♣ #.vv.......# #.♣  #.#..# ###.♣  #.#.#####..# #...♣  #.#.# #..###.#.♣ #.#.# #>.♣♣. #.#.# #. #.#.# #.# #.#.# li_ [39;49m S.. §§§§§vv-7 li`  li` Z§§§§ li|e  li\  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lih>  You conjure some foxfire! li li lif li/ §§§§vS livThe adder hisses angrily.  The foxfire hits the adder. liK!X li& §§§§§  li:'oSvThe adder is lightly wounded.  The foxfire hits the adder. liM lim...v.@v...§§S.5---=8 livV§§ li  li$W_The adder is heavily wounded. lip5     ### ####  ####.####..#  lip  #..........# #####  #.##.####..# #....  #.##.# #..# #.♣♣  #.##.####..# #.♣  #..@.v.....# #.♣  #.#..v.....# ###.♣ lip  #.#.#####..# #...♣  lipX  #.#.# #..###.#.♣♣♣  #.#.# #>♣♣ li&q#  #.#§# #..  #.#§# #..........# limq  #.#S##.....##.....## .........# liJs, lit li........♣♣ liث & #.#.# #...........  #.#†# #..........# li5  #.#.##.....##.....## ................# _The adder is heavily wounded.Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liY You conjure some foxfire! The foxfire hits the adder.  The adder is severely wounded.The foxfire hits the adder. li~ _You kill the adder!You have reached level 4! li /  --more-- liѺs41/418---4 9%  li  li4 _ liY3 li: li li# li li liH li li li| li li li  li x5== li! li" li# li$ li% lii& lib' li0W _You start resting. liO7 liJ83 li8 li;, li; li~=, li> li? li?:== liK@ liA liA li@B liC liCK6= liSD liE liE liQF liG, li|H liI, liJ liK liL9= liL liM, liN liP, livP liQ liRK7= liR liT, liT liU liU li4V liW liW liIX liY lipZ9= liZ liy\ li\ li] lic .-. _Your foxfire dissipates. x2 lii19099.0) lii68== li;j.-10.3 (20 lin liq% _Magic restored. li' 3 lic(  liD+  li-  li-  li1 , liX2  li2  li3  liZ4  lig6  li6  li 7  li#9  liT; P== liX<  li=>  liF #.##.####..# #....#.##.# #..# #.♣♣♣#.##.####..# #.♣........#.♣#...###.♣ #.###...♣ #.#.# ##.#.#.# #>........♣♣#.#@# #...........4.3 (4.0)#.#†# #..........##.#.##.....##.....## ................# ##.......#..#...# #..#####..#..##  .)) #...#..##  .) ##..#  #.. liG E  liRO  liO +5.3 (5 liV  liNX % _Found a hammer. lio lib  You see here an adder corpse. li liQ _ li li li, li li li, li1 li liq, li lis li, liu li li, li. li li, li li li, li lim li, li liq  li, li li li^ li li< li li, li$ liN" li#, li$ li& li), li++ li- liy0, li1 liA5 li@ ####.#.##.....##.....##  #....................#  ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...###### liA ♣♣...♣ #............. ♣♣.♣♣ ##.... ♣♣@♣ #..########..[31.3 (16.0) ♣.♣♣ ##. ### ♣. ##.#######   limA|.♣ ### # #+ #.........# # .. #.........#### #. #...........## liA #) #.........# #.... liJB2.3 (17 lifQ li@SE _Found a hammer. Found a runed translucent door. liD| 4 li؈  li  li  #....................  ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...#####  ♣♣...♣ #............  ♣♣.♣♣ ##  li ♣♣.♣ #..########  ♣@♣♣ ##. ###  ♣.♣ ##.#######   .♣♣ #........##  #+ #..#  .. #.## #.. #...# j   Crazy Yiuf (asleep)  #)j ##.#  ### # li....  ###.# liCrazy Yiuf (asleep)3.0) liP li liJ###.###..# #####..##### #.)).# #.♣..).♣ ##..#...#####♣...♣ #............ ♣♣.♣♣ ## li-K ♣♣.♣ #..########♣.♣♣ ##. ###♣ ##.####### ♣.♣♣ #........###+ ...####..)j###... ##.######## ##.####### liS liT&4 liZ li\ liI   #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...####  ♣♣...♣ #...........  ♣♣.♣♣ ##  ♣♣.♣ #..########  ♣.♣♣ ##. ## ♣.♣ ##.#######  ♣@♣♣ #........##  #+# #..#  ... #.## #...# #...  #)j⌠# ##.  ##### #...  ### ####### ##.#########.  #..##'###..#~~~~~~~#. li  li &5 li  li>  li li}Level 2 of the Dungeon <<<>>>∩(Press ? for help)  ####.#.##.....##.....## .# #.##.#.#...##.#   #....................##.# #.##.#.#.#.##.#   ####.##.......#..#...##.# #....#.#......#   #####..#####..#..###.#.+####'.#.####.#  #.)).# #...#..###.#........#......####  ♣..).♣ ##..#...######### #.+########'.###..##.#  ♣♣...♣ #...............###............# #..#########.#   li♣♣.♣♣ ##.....................#..##.#####.........#########.#  ♣♣.♣ #..########..[...............................>....##.#  ♣.♣♣ ##. ##########.........##.....#.†###..#..##.##.#  ♣♣.♣ ##.####### #######.#######.####.#....###..#..##.########.#  ♣@♣♣ #........## #.......# #.####.#.....##..#..##..........#   #+#  #.........# #.#####.# #.#....#......(.....##.########.#  liE  ...  #.........####.# #.# #.#.#####..###..##.###.....# #.#  #...# #...........##.# #.# #.....#............# #.###.# #.#  #)j⌠# #.........#.##.# #.# #####)#.###(.....).....###.###.####.#  ##### #..............# #.. ....................#...............##  #........##.#### ### #####.#.#..#....#....#.#.........(...#  ####### ##.#########.##.#...##....##...#...#.#.#.####.##  #..##'###..#~~~~~~~#.####### #######.#...# ... #...#.#...#.#.<..#.#  #....§.....#~##.##~#.......# #.......#..## .# ##.##.##...........#  ##.##.###..#~#.#.#~#.####### ######.....#..   ..#.##....##.#.##.#.#  #.##......'..#.#..'.##..#..#..####..#.##.#...#.#.##.#.# li M@+ liFE+. li li&  #####..#####..#..##jirow the Magician #.)).# #...#..##Oni ♣..).♣ ##..#...#### Health: 41/41 ======================== ♣♣...♣ #........... Magic: 18/18 ======================== ♣♣.♣♣ ##.......... AC: 7 liEStr: 14 ♣♣.♣ #..########. EV: 9Int: 16 ♣.♣♣ ##.## SH: 0Dex: 9 ♣♣.♣ ##.#######XL:  4 Next:  9% Place: Dungeon:2 ♣@♣♣ #........## Noise: ---------  Time: 1935.3 (0.0)  li#+# #.........# m) +0 hand axe ... #.........## Cast: Foxfire #...# #........... #)j⌠# #.........#. ##### #........... j   Crazy Yiuf (asleep) #........##. ####### ##.#########. #..##'###..#~~~~~~~#. _You start resting. _Your foxfire dissipates. x2 _Magic restored. _Found a hammer. _You see here an adder corpse. _Found a hammer. Found a runed translucent door. li li lig li   #####..#####..#..##jirow the Magician #.)).# #...#..##Oni ♣..).♣ ##..#...#### Health: 41/41 ======================== ♣♣...♣ #........... Magic: 18/18 ======================== ♣♣.♣♣ ##.......... AC: 7Str: 14  lik ♣♣.♣ #..########. EV: 9Int: 16 ♣.♣♣ ##.## SH: 0Dex: 9  li ♣♣.♣ ##.#######XL:  4 Next:  9% Place: Dungeon:2  liO <♣@♣♣ #........## Noise: ---------  Time: 1935.3 (0.0) #+# #.........# m) +0 hand axe ... #.........## Cast: Foxfire #...# #........... #)j⌠# #.........#. li ##### #........... j   Crazy Yiuf (asleep) #........##. ####### ##.#########. #..##'###..#~~~~~~~#. _Magic restored. _Found a hammer. _You see here an adder corpse.  li _Found a hammer. Found a runed translucent door.  Press: ? - help, v - describe, . - travelThe floor. li&b@+A runed translucent door. liM`+.The floor. li?.. li{/.jYou see here an adder corpse.Found a runed translucent door.  Press: ? - help, v - describe, . - travel  Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (asleep, fire blocked by a runed translucent door) liZv j⌠A garden patch. liV j⌠Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (asleep, fire blocked by a runed translucent door)  The floor. li(4v j⌠A garden patch. liSq[.⌠The floor. li E  #####..#####..#..##jirow the Magician #.)).# #...#..##Oni ♣..).♣ ##..#...#### Health: 41/41 ======================== ♣♣...♣ #........... Magic: 18/18 ======================== liF ♣♣.♣♣ ##.......... AC: 7Str: 14 ♣♣.♣ #..########. EV: 9Int: 16 ♣.♣♣ ##.## SH: 0Dex: 9 liG♣♣.♣ ##.#######XL:  4 Next:  9% Place: Dungeon:2 ♣@♣♣ #........## Noise: ---------  Time: 1935.3 (0.0) #+# #.........# m) +0 hand axe ... #.........## Cast: Foxfire #...# #........... #)j⌠# #.........#. ##### #........... j   Crazy Yiuf (asleep) #........##. ####### ##.#########. #..##'###..#~~~~~~~#. _You see here an adder corpse. _Found a hammer. Found a runed translucent door.  Press: ? - help, v - describe, . - travelThe floor. liH liP liR. _ li)}2' li;w6.3 (1 _You open the door. li  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liA>  You conjure some foxfire! liTHvvj.jlly target) liH]7--=7 liO liCQt _Crazy Yiuf laughs, "Castle noodlescoop sow!" li  li3) ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...##### ♣♣...♣ #..  li*♣♣.♣♣ ##.......... ♣♣.♣ #..########.. .♣♣ ##. ### ♣♣@♣ ##.#######  ♣.♣♣ #.##  #v# #.#  ... #.### #.j.# #. li*.# #).⌠# #.#.# ##### #...  #........##.# ####### ##.#########.# li, li3 §v Your foxfire dissipates!The foxfire hits Crazy Yiuf. li, lib§.. lio) li.-8 li" lia _Crazy Yiuf is moderately wounded. li( dM..........####.##........#####..######.)).# #...#..## ..).♣ ##..#...#####♣♣...♣ #.♣♣.♣♣ ##.........♣♣.♣ #..########.. ♣@♣♣ ##. ###♣♣.♣ ##.####### ♣.♣♣# #§# #.........# li  li jj   Crazy Yiuf li{ @-9 liU  liK  li` ####.#.##.....##.....# #....................#  ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...###### ♣♣...♣ #..  lib♣♣.♣♣ ##.......... ♣♣@♣ #..########..[ ♣.♣♣ ##. #### ♣♣.♣ ##.####### # ♣.♣♣ #.## # #j# #.#  ... #.### #...# #..# #).⌠# #.#.##  liDb\##### #..... lie li nHj' lin'40 liw lix li   #.#†#####..........###  ####.#.##.....##.....##  #....................#  ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##   ♣..).♣ ##..#...##### ♣...♣  ♣@♣♣ ##...........  ♣♣.♣ #..########..  ♣.♣♣ ##. ##  ♣♣.♣ ##.#######  ♣j♣♣ ##  #'# #.#   ... ####   #...# #...#[39;4 li! 9m   #).⌠# ##.#  li_)  li) A--1 li0  li 2  lihM.# ..## #.#†#####..........######.#.##.....###..........####.##........#####..######.)).# #...#..## ♣..).♣ ##..#...#####♣♣.@.♣ #.♣♣.♣♣ ##.........♣♣.♣ #..########.. ♣.♣♣ ##.### lin linU8==2 lis lit liqC M>♣♣....# #..## #.#†#####..........######.#.##.....### li6D ..........####.##........#####..######.)).# #...#..## ♣.#..#...#####♣♣...♣ #.♣♣.♣♣ ##......... ♣♣.♣ #..########.. liD +♣ liI  liO jj   Crazy Yiuf lizP &3 li,W  liZ O _You see here a +0 hammer. lia D..###.#.♣♣♣♣♣#.# #>........♣♣....# #.....## #.#†#####..........######.#.##.....###.................####.##........#####..######.)@.# #...#..## ..).♣ ##..#...#####♣♣...♣ #.♣♣.♣♣ ##.........♣♣j♣ #..########.. ♣.♣♣ ##. ###♣.♣ ##.#######♣j♣♣##'# li{b !# lif  liHm dj.  limn -4 _ liv  liy O _You see here a +0 hammer. li&^  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li6  li8  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 7% 1 b - ScorchFire8%2 Select a spell to cast[!]/[I] toggle spell headers li" li) li|17 li1 #.#.# #..###.#.♣♣♣♣♣. jirow the Magician  #.#.# #>........♣♣... Oni  #.#.# #............## Health: 41/41 ======================== li27 #.#†#####..........### Magic: 18/18 ======================== li2 ####.#.##.....##.....##AC: 7Str: 14  #....................#EV: 9Int: 16  ####.##.......#..#...#SH: 0Dex: 9 li2 #####..#####..#..##XL:  4 Next:  9% Place: Dungeon:2 #.)@.# #...#..## li$3iNoise: ---------  Time: 1944.3 (0.0) ♣..).♣ ##..#...##### m) +0 hand axe  lip3R♣♣...♣ #............ Cast: Foxfire ♣♣j♣♣ ##...........  li&8♣♣.♣ #..########.. ♣.♣♣ ##.### j   Crazy Yiuf ♣♣.♣ ##.####### ♣j♣♣ #........## #'# #.........#The foxfire hits Crazy Yiuf. _Crazy Yiuf is moderately wounded. _You see here a +0 hammer. _You see here a +0 hammer.  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li>}  #.#.# #..###.#.♣♣♣♣♣. jirow the Magician  #.#.# #>........♣♣... Oni  #.#.# #............## Health: 41/41 ========================  #.#†#####..........### Magic: 18/18 ========================  ####.#.##.....##.....##AC: 7Str: 14  #....................#EV: 9Int: 16  ####.##.......#..#...# liF?cSH: 0Dex: 9  #####..#####..#..##XL:  4 Next:  9% Place: Dungeon:2 #.)@.# #...#..##Noise: ---------  Time: 1944.3 (0.0) ♣..).♣ ##..#...##### m) +0 hand axe  li?♣♣...♣ #............ Cast: Foxfire ♣♣j♣♣ ##........... ♣♣.♣ #..########..  li@♣.♣♣ ##.### j   Crazy Yiuf ♣♣.♣ ##.####### ♣j♣♣ #........## #'# #.........# lid@The foxfire hits Crazy Yiuf. _Crazy Yiuf is moderately wounded. _You see here a +0 hammer. _You see here a +0 hammer.  li@Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liG * (combustible)Flames lash Crazy Yiuf.  Crazy Yiuf is heavily wounded. li li!j li. li"z6---====5.3 (1 li-% li&  li&0_Crazy Yiuf's fire resistance burns away. li{  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li~  lir  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire li 7%1  b + ScorchFire8% 2 Select a spell to cast[!]/[I] toggle spell headers li li li  #.#.# #..###.#.♣♣♣♣♣. jirow the Magician  #.#.# #>........♣♣... Oni  #.#.# #............## Health: 41/41 ========================  #.#†#####..........### Magic: 16/18 =====================---  ####.#.##.....##.....##AC: 7Str: 14  #....................#EV: 9Int: 16  ####.##.......#..#...#SH: 0Dex: 9  #####..#####..#..##XL:  4 Next:  9% Place: Dungeon:2  li#.)@.# #...#..##Noise: ====-----  Time: 1945.3 (0.0) ♣..).♣ ##..#...##### m) +0 hand axe ♣♣.j.♣ #............ Cast: Foxfire ♣♣.♣♣ ##........... ♣♣.♣ #..########.. ♣.♣♣ ##.### j   Crazy Yiuf (combustible) ♣♣.♣ ##.####### ♣j♣♣ #........## #'# #.........#Confirm with . or Enter, or press ? or * to list all spells.Flames lash Crazy Yiuf.  Crazy Yiuf is heavily wounded. _Crazy Yiuf's fire resistance burns away.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  #.#.# #..###.#.♣♣♣♣♣. jirow the Magician  #.#.# #>........♣♣... Oni  #.#.# #............## Health: 41/41 ========================  #.#†#####..........### Magic: 16/18 =====================---  ####.#.##.....##.....##AC: 7Str: 14  #....................#EV: 9Int: 16 li ####.##.......#..#...#SH: 0Dex: 9  #####..#####..#..##XL:  4 Next:  9% Place: Dungeon:2 #.)@.# #...#..##Noise: ====-----  Time: 1945.3 (0.0) ♣..).♣ ##..#...##### m) +0 hand axe ♣♣.j.♣ #............ Cast: Foxfire ♣♣.♣♣ ##........... ♣♣.♣ #..########.. ♣.♣♣ ##.### j   Crazy Yiuf (combustible) ♣♣.♣ ##.####### ♣j♣♣ #........## #'# #.........#Confirm with . or Enter, or press ? or * to list all spells. liFlames lash Crazy Yiuf.  Crazy Yiuf is heavily wounded. _Crazy Yiuf's fire resistance burns away.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lic livvj., ally target) liq5-=---6.3 (1 liH li/ _You conjure some foxfire! li8  #.#.#####..# #...♣ ♣  #.#.# #..###.#.♣♣♣♣♣  #.#.# #>........♣♣..  #.#.# #............#  #.#†#####..........###  ####.#.##.....##.....##  #....................#  ####.##.......#..#...#  #####@v#####..#..##  liOX #.))v# #...#..##   ♣..j.♣ ##..#...#### ♣...♣  ♣♣.♣♣ ##........  ♣♣.♣ #..########.  ♣.♣♣ ##. ##  ♣♣.♣ ##.#####  ♣j♣♣ ### li*A  The foxfire hits Crazy Yiuf. lil §v.Crazy Yiuf is heavily wounded.The foxfire hits Crazy Yiuf but does no damage. li liK li§j).)) liQ----7 li;§ li^ _Crazy Yiuf is heavily wounded. li  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liA0 vv, ally target)You conjure some foxfire!  Crazy Yiuf screams, "Holy! Rifle song ingot." lis1 h4---=8 li'8  liH: S _Crazy Yiuf barely misses you. li|` #.#........# ###.♣ ♣. #.#.#####..# #...♣ ♣. #.#.# #..###.#.♣♣♣♣♣ #.#.# #>♣♣... #.#.# #.. #.#†#####.....# ####.#.##.....##.....# #....................#  ####.##.v@....#..#...#  #####.v#####..#..##  #.j).# #...#..##   li}}@♣..).♣ ##..#...##### ♣♣...♣ #.. ♣♣.♣♣ ##.......... ♣♣.♣ #..########.. .♣♣ ##. ### ♣♣.♣ ##.####### li~ li §v Crazy Yiuf is no longer more vulnerable to fire.  The foxfire hits Crazy Yiuf. li lij .Crazy Yiuf is severely wounded.The foxfire hits Crazy Yiuf but does no damage. li] lin  Crazy Yiuf is severely wounded. liPa *.j) liCrazy Yiuf says, "Adder! Holy lumber knee."Crazy Yiuf attacks as he pursues you! lifY  Crazy Yiuf hits you with a +4 quarterstaff of chaos. li§@.j39--9Resist  li:§ liS _You feel protected. li]  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li^I n v.v liI v.(ally target)You conjure some foxfire! lioJ #6 liJ F-----50 liT  li`W J _Crazy Yiuf hits you with a +4 quarterstaff of chaos. li+. .......# #######..# #...♣ ..###.#.♣♣♣♣♣>.♣♣...#.# #...## #.#†#####..........######.#.##.....### liٕ.......v@v.......####.##.......#..#...#####.j######.)).# #...#..## ..).♣ ##..#...#####♣♣...♣ #.♣♣.♣♣ ##.........♣♣.♣ #..########.. ♣.♣♣ ##. ### li, li §@§vv The foxfire hits Crazy Yiuf. li\ li": . li8#gCrazy Yiuf is almost dead.The foxfire hits Crazy Yiuf. li._ liv` lij§@§j..The foxfire hits Crazy Yiuf.  Crazy Yiuf is almost dead.  The foxfire hits Crazy Yiuf.  Crazy Yiuf is almost dead.  li*k`Crazy Yiuf attacks as he pursues you!  Crazy Yiuf hits you with a +4 quarterstaff of chaos! liJlP: 27/39 (41)------1Drain liwv lixQ _You feel drained. li  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li{vv.@.(ally target) liJpP: 13/18 -2 li| li  lih_You conjure some foxfire! Crazy Yiuf closely misses you. liJ #.# #.♣ ♣. #.#.# ###.♣ ♣. #.#.#####..# #...♣ ♣. #.#.# #..###.#.♣♣♣♣♣. li@% #.#.# #>..♣♣. #.#.# #..# #.#†#####.###  ####.#.##vv...##.....##  #.#  ####.##..j....#..#...#  #####..#####..#..##   li#.)).# #...#..##  ♣..).♣ ##..#...# ♣♣...♣ #. ♣♣.♣♣ ##. li< ♣♣.♣ #..#..[ ♣.♣♣ ##. # li  lil  liOv §§vvThe foxfire hits Crazy Yiuf. li  Crazy Yiuf is almost dead.The foxfire hits Crazy Yiuf. li`.) lil li&  li- X§§.. li3 &  li94 ealth: 28/41 -----agic: 13/18-53 _You kill Crazy Yiuf! liA 8§ liC i _Your life force feels restored. liE 3 li  li  li , li , li  li  li 99 li  li a4= li  li , liZ  li , li  lik li830= li li li li9= li li , li  li2 liL5== li liR lij1== li  li , li li , li" li% li!&:== li!( li, li,U2= li$0 li3 li94K6= li5 li8, li9 li<, liN> liA liB53= li+B liC lipF liF9= liLB liM lipP liPK7= liQ li'U lihUU4= lidW li|Z, li\ li^ li _ li` liBc lixc9= lid lif li2gK5= li!h lii liWj lik liwrq ..- _You start resting. li z081.3 (28.0) liz liz[8==-2.3 (29 li lil% _Magic restored. li\ A  #.#.# ###.♣ ♣  #.#.#####..# #...♣ ♣  #.#.# #..###.#.♣♣♣♣♣  #.#.# #>........♣♣.  #.#.# #....##  #.#†########  li   ####.#.##.....##   #....................  ####.###..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...##### li   ♣♣...♣ #............  liL  ♣♣.♣♣ ##  ♣♣.♣ #..########..  lih  ♣.♣♣ ##. ###  li S♣.♣ ##.####### liZ lit6==3.3 (1.0) li li!  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak li lilPick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 quarterstaff of chaos Armour (select all with [) lipb - a +0 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] liV>  a + a +4 quarterstaff of chaos lif[Enter] accept (1 chosen) liz  a + a +4 quarterstaff of chaos  b + a +0 cloak2 lip liHq liLy&  #.#........# ###.♣ ♣. jirow the Magician  #.#.#####..# #...♣ ♣. Oni  #.#.# #..###.#.♣♣♣♣♣. Health: 36/41 =====================---  #.#.# #>........♣♣... Magic: 18/18 ========================  #.#.# #............## AC: 7Str: 14 li0z #.#†#####..........### EV: 9Int: 16  ####.#.##.....##.....##SH: 0Dex: 9  #....................#XL:  4 Next: 59% Place: Dungeon:2  ####.##..@....#..#...#Noise: ---------  Time: 1983.3 (0.0)  #####..#####..#..##m) +0 hand axe #.)).# #...#..## lizCast: Foxfire ♣..).♣ ##..#...##### Resist  ♣♣...♣ #............ ♣♣.♣♣ ##........... liz♣♣.♣ #..########.. ♣.♣♣ ##.### li3{ ♣♣.♣ ##.####### _You kill Crazy Yiuf! _Your life force feels restored. _You start resting. _Magic restored.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak li liT*4.3 (1 liq li<d _q - a +4 quarterstaff of chaos; r - a +0 cloak li  li eWear which item? Armour (go to first with [)  a - a +0 robe (worn)r - a +0 cloak[?] describe selected  li [!] equip|wield|wear|put on[tab] equip|unequip li li li  #.#........# ###.♣ ♣. jirow the Magician  #.#.#####..# #...♣ ♣. Oni liG  #.#.# #..###.#.♣♣♣♣♣. Health: 36/41 =====================---  #.#.# #>........♣♣... Magic: 18/18 ========================  #.#.# #............## AC: 7Str: 14 li  #.#†#####..........### EV: 9Int: 16 liӦ  ####.#.##.....##.....##SH: 0 liDex: 9  #....................# li*XL:  4 Next: 59% Place: Dungeon:2  ####.##..@....#..#...# liCNoise: ---------  Time: 1984.3 (0.0)  #####..#####..#..## li,m) +0 hand axe #.)).# #...#..##Cast: Foxfire ♣..).♣ ##..#...##### Resist  ♣♣...♣ #............ lik' ♣♣.♣♣ ##........... ♣♣.♣ #..########.. ♣.♣♣ ##.### ♣♣.♣ ##.####### _Your life force feels restored. _You start resting. _Magic restored.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak _q - a +4 quarterstaff of chaos; r - a +0 cloak li li liҵ li liq*5.3 (1 li li liH*6.3 (2 li li li>277.3 (3 li] li+ li*8.3 (4 li liX li*9.3 (5 li li 8 _You start putting on your armour. You continue putting on your +0 cloak. x5 li4 li liTZ _You finish putting on your +0 cloak. liv li Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  li! m - a +0 hand axe (weapon)  q - a +4 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip liظ  li  li   #.#........# ###.♣ ♣. jirow the Magician  #.#.#####..# #...♣ ♣. Oni liM W  #.#.# #..###.#.♣♣♣♣♣. Health: 37/41 =====================---  #.#.# #>........♣♣... Magic: 18/18 ======================== li @ #.#.# #............## AC: 8Str: 14  #.#†#####..........### EV: 9Int: 16  ####.#.##.....##.....##SH: 0Dex: 9  #....................#XL:  4 Next: 59% Place: Dungeon:2 li  ####.##..@....#..#...#Noise: ---------  Time: 1989.3 (0.0)  #####..#####..#..##m) +0 hand axe #.)).# #...#..##Cast: Foxfire li  ♣..).♣ ##..#...##### Resist  ♣♣...♣ #............ ♣♣.♣♣ ##........... ♣♣.♣ #..########.. ♣.♣♣ ##.### ♣♣.♣ ##.####### _Magic restored.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak _q - a +4 quarterstaff of chaos; r - a +0 cloak  li; _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. li  You unwield your +0 hand axe.  Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours. li 90.3 (1q) +4 quarterstaff (chaos) lid  li = _q - a +4 quarterstaff of chaos (weapon) lig: #####..# #.. #..###.#.♣♣♣♣>........♣♣..#....###.#†#####..........### ####.#.##.....##.....## ............... ###.###..# #####.@#####..#..# #.)).# #.♣..).♣ ##..#...#####Resist  ♣j♣♣ #........## li liS8=1 li liF likx   #..###.#.♣♣♣♣>........♣♣..#............###.#†#####..........### ####.#.##.....##.....## ....................# ###.##.......#..# #####..#####..#..# #.)@.# #.♣..).♣ ##..#...#####♣...♣ #............ ♣♣.♣♣ ## #'# #.........# li{  li} %2 li  liĆ O _You see here a +0 hammer. li/ >........♣♣..#.# #............##†#####...### ####.#.##.....##.....## ............... ###.##.......#..# #####..##### #.)).# #.♣..@.♣ ##..#...#####♣...♣ #............ ♣♣.♣♣ ##Resist  ... #.........###  liH liLJ,3 _ liT liVO _You see here a +0 hammer. li: ....##†######## ####.#.##.....##.....## ............... ###.###..# #####..##### #.)).# #.♣..).♣ ##..#...#####♣♣............ ♣♣.♣♣ ##Cast: Foxfire♣Resist  #...# #...........# 4 _ li †####### ####.#.##.....##.....## ............... ###.###..# #####..##### lik #.)).# #.♣..).♣ ##..#...#####♣♣...♣ #............ ♣♣@♣♣ ## ♣♣.♣ #..########Cast: FoxfireResist  #).⌠# #.........#.#  lih li]9=5 li li lix ####.#.##.....##.....##  #....................#  ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...###### ♣♣...♣ #............. ♣.♣♣ # ♣@♣ #..########..[ ♣.♣♣ ##. #### ♣♣.♣ ##.#######  ♣.♣♣ #........## # #'# #. # ... #.#### #...# #.. #).⌠# #.#.# ##### [34 lix0m#.... li=~ li~%6 liU li[ li  #....................  ####.##.......#..#...#  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...#####  ♣♣...♣ #............  ♣♣.♣♣ ##  ♣♣.♣ #..########  ♣@♣♣ ##. ### ♣♣.♣ ##.#######   ♣.♣♣ #........##   #'# #..#   ... #.## #...# #...  #).⌠# ##.  ##### #....  ###.# liy li͑%7 liK li liH  ###.###..# #####..##### #.)).# #.♣..).♣ ##..#...#####♣...♣ #............ ♣♣.♣♣ ## ♣♣.♣ #..########♣.♣♣ ##. ###♣♣@♣ ##.####### ♣.♣♣ #........###'# ....## ####### ##.#########.# 8 liM  livO  li'0  #####..#####..#..##  #.)).# #...#..##  ♣..).♣ ##..#...####  ♣♣...♣ #...........  ♣♣.♣♣ ##  li ♣♣.♣ #..########  ♣.♣♣ ##. ## ♣.♣ ##.#######   ♣@♣♣ #........##  #'# # liȲM..#  ... #.## liC #...# #... li!  #).⌠# ##.  ##### # liBA...  # lib##  li}####### ##.#########.  #..##'###..#~~~~~~~#. li" liT40=9 li li li  #.)).# #.♣..).♣ ##..#...####♣...♣ #........... ♣♣.♣♣ ## ♣♣.♣ #..########.♣♣ ##. ##♣♣.♣ ##.####### ♣.♣♣ #........## li+#@# .#...###...#..).⌠#  liZ#....§.....#~##.##~#.  liN liP2000Resist  lim li _You start to feel less resistant. _There is an open translucent door here. li0&   ♣..).♣ ##..#...###  ♣♣...♣ #..........  ♣♣.♣♣ ##  ♣♣.♣ #..########  ♣.♣♣ ##. # ♣.♣ ##.#######   ♣.♣♣ #........## ##'## #..# ..# #.#  #...# #..  #).⌠# ##  ##### #.  ### ####### ##.#########  #..##'###..#~~~~~~~#  #....§.....#~##.##~#  ##.##.###..#~#.#.#~# li)-  li!. ,1 _ liE4  liE6  li<@? ♣...♣ #.......... ♣♣.♣♣ ## ♣♣.♣ #..########.♣♣ ##. ♣♣.♣ ##.####### .♣♣ #........####'##.....).⌠####.Resist  #.##......'..#.#..'  liH;2 liM li^O li.v  ♣♣.♣♣ ## liX.^ ♣♣.♣ #..########.♣♣ ##. ♣♣.♣ ##.####### .♣♣ #........####'##.....⌠ liv.`####.  li.R##Resist  li.\#.######..#~#.#.#~#  li~e1==3 _You see here a +0 hammer. li2I lii< liB: _ liC liH liJ liJ liK liO liR li S( li T liLZ _Your resistance to elements expires.There is an open translucent door here. li] liW^@= _ lij` liid lig, lih lil li}n, liPp lit liw, lix li| lin~, li li} li, li li lin, li li>  You see here a +0 hammer. li li _ li: li>  You see here a +0 hammer. liq li͟ _ liY li li,, li li li, li li li li0 liZ li li, li li li, lin liJ li , li li[ li  li7 lis li li} li lia li li, li liZ li , li li li liZ lit liH lig, li lir li, li' li li , lio  li  liw  li  li, liK li li li liI li[, li lix li, li li liL lif li li li!, li! lid# li`%, li2& li,( li) li) li* lin, liQ., li. li1 li2, li2 li=47 _You open the door. li5 li5 lin6 li~@@  There is an open door here. liB liB _ li)D li G li>I, liDK liN li3Q, liaR li~U liX, liY li[ li^ li=^ li$_ lia lic lic lid liYg lici, lij lil lin lin lio liq lis lis lit livx@  There is an open door here. liz liz _ liJ{ liM| li}, liE~ li li2, liʁ li li? lio li li lio, li li̊ lih, li li$ li, lih li li liK li li; li li liؗ li li, li" lir li, li li  li li liE li li li: li li li;, li li̻ li|, li li li li liv li liB li liN liu li li li li li li^ li, li li li li li li lii, liJ liG li- liP liO li li, liy li li li li  li li1B li: li?  li{  li  li li , li li li, lik li li!, lik$ li' li*, li, li@5 li?6 li6 liY7 li: li< li<< liF= liA liB liC liD liE liG, li7H liI liK, li L li@M liN, liR, li;T, lidU li_ lia lia lif, lih lii liEj liqn lip, li r li&v liw liw liy li~ li, li li lidž li li liό li, li li lik, li li liT, li li li li li liz lie, li liF lil, li. liޯ li2, li li li8g #..#..#..####..#.##.#...#.#  #####..#..##..##..##.......>....  lisQ##..........#......#.....#####.# .......###..##....##..#### #.  li##.##.<......#....#.....######  #.##..#................ li.  #.....#.##..........##..#####.#  li #.###.#.....∩.......... li#  #.# #.#.##....(@.........####.#  li5 #.# #.#.##..........##...####.# ##.###...............# li< .......#.##......#........####.# .#.#...#.##......#...<....####.# .#.#...........................# h   Natasha (wandering)  li.#.##..#.###..#..#...##..#####.# .#.##..#.# #........h....###  li!k..†##..#.###..#..............# li1100.3 (97.0) liH.h li,1.3 (98 li lis _Natasha, Servant of Life and Death comes into view. li  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li >  You conjure some foxfire! li vvhally target)h. liǛ Z7--=2.3 (1 li .0) li]  li( - _Natasha hisses angrily. li ######.....#..####..#.##....##.# #..#..#..####..#.##.#...#.#  #####..#..##..##..##.......>... ###..........#......#.....#####.# ........###..##....##..#### #. ###.##.<......#....#.....######.# # #.##..#.................. # #.....#.##..........##..#####.# # #.###.#.....∩.@.v......# # #.# #.#.##....(.v........####.# # #.# #.#.##.##...####.# ###.###.........##........# #.......#.##......#.....[40 liP m...####.# #.#.#...#.###...<....####.# ..#.#...........................# ..#.##..#.###..#..#..h##..#####.##.##..#.# #..### li L §§§§§ li z§§§§vv h.The foxfire hits Natasha. liWC  liK !§ li?K §§§§§§ liWK H§§v. liiK /h. liL .-3 liQ f§§§§ liS ^ _Natasha is moderately wounded. li>  Casting: Foxfire (safe; 6% risk of failure)  liS> \Confirm with . or Enter, or press ? or * to list all spells. li §§§§§§§§You conjure some foxfire!  The foxfire hits Natasha but does no damage. li>b li{c&  lic~Natasha is moderately wounded.Natasha howls an incantation. lihd lijvv@........h... li/kh6---=4 ligr li5u] _You feel disoriented. lit #.......#..##..##..##.##.##....######.....#..####..#.##....##. li #..#..#..####..#.##.#...#  #####..#..##..##..##.......>..  li*####..........#......#.....#####. .........###..##....##..#### #.  li#.###.##.<#....#.....###### .# #.##..#.......................  li.# #.....#.##...@v.....##..#####. .# #.###.#.....∩v...... .# #.# #.#.##....(..........####. .# #.# #.#.##.##...####. .###.###.........##........ ##.......#.##......#.h......####. ##.#.#...#.###...<....####..#.#........................... #..#.##..#.###..#..#...##..#####. liD, li[n li li), li §§§§§§§§hvvThe foxfire hits Natasha. li! li=' . Natasha is heavily wounded.The foxfire hits Natasha. li li/$§§§§§§§§h.. lix.-5 li§§§§§§§ liW _Natasha is almost dead. liGW  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liv.v.(....(ally target) lin^5--= li 6 li li6/ _You conjure some foxfire! liΑ# #.#..##..##..##.##.## # ######.....#..####..#.##....## #..#..#..####..#.##.#...# #####..#..##..##..##.>#..........#......#.....#####.###..##....##..#### # ..###.##.<......#....#.....###### ..# #.##..#......v.# #.....#.##.##..##### ..# #.###.#.....∩v.# #.# #.#.##....(.#### ..# #.# #.#.##.##...#### ..###.###.....h..## .##.#.##......#.#####.#.#...#.##[ li39;49m......#...<....####.#.#........ ##..#.##..#.###..#..#...##..##### liڒ li, liP li liVw  The foxfire hits Natasha.  You kill Natasha! li͟§§§.§§.v§v† li li@ li li%2§§§.§§.§§.§.v lix' li/# #.......#..##..##..##.##.##... jirow the Magician # ######.....#..####..#.##....## Oni#..#..#..####..#.##.#...# Health: 41/41 ======================== li20#####..#..##..##..##.......>. Magic: 16/18 =====================--- #####..........#......#.....##### AC: 8Str: 14 ..........###..##....##..#### # EV: 9Int: 16  li0..###.##.<......#....#.....###### SH: 0Dex: 9 ..# #.##..#......§............... XL:  4 Next: 101% Place: Dungeon:2 ..# #.....#.##..@.§.....##..##### Noise: ---------  Time: 2107.3 (1.0)  li0*..# #.###.#.....∩§.§............. q) +4 quarterstaff (chaos)  li1..# #.# #.#.##....§.§........#### Cast: Foxfire ..# #.# #.#.##.....§.§..##...#### ..###.###............v..##.......  li1_.##.......#.##......#........####  ###.#.#...#.##......#...<....####  ....#.#..........................  ##..#.##..#.###..#..#...##..#####  _Natasha is almost dead. li1\Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits Natasha.  You kill Natasha! li`3 - _Natasha yowls pathetically as she dies!You have reached level 5! lib/  --more-- li/ f8/489-5 0%  li6 §§§.§ li9 4 _ lig 3 lipi  lij  lik  liYk  lik  lis  liuu  lix , liz z _Your foxfire dissipates. li[|  li~ , li? - li 97 liS (= li  li , li  li , li  li , li  lig O= li  lia , li  li a8= li;  li$ , lis  li , lix  li , lic  li O= li  li , liQ  li , liҵ  li  lir L9== li  li  li1 , li  li|  li , lia  li ;  You see here 5 stones. li  li  _ li  li  li :== li  li  li  li , li  li  li , li$  li  li , li  li  li , li_  li  li , li  li  li , li^  li<  li .#....####.# ...........†..##........# #.##......#........####.# #.##......#...<....####.# ........................#  li ##.###..#..#...##..#####.# #.# #.............##### #.###..#..............# ............##@###### ................###.........###.#...........# .#..........### .# li ...#####.#.# .#S   adder (asleep)  li L.##.# #.#.# S###.# #.#.# .# .....  li \36.3 (29.0)7.3 (30 li  li Y _An adder comes into view. li<  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li7vv, ally target)8--=8.3 (1.0) liF li/ _You conjure some foxfire! li.##....(..........####.# ##...##...####.# ....†..##........# .##......#........####.# ###...<....####.# .......................# .###..#..#...##..#####.# .# #......##### ###..#.......v.@....# ##.######............v..# ###.........###.##.# .#.......### .#..#####.#.# .# ##.# #.#.# S# ##.# #.#.# .# li li liM liX li§v§§§§-9 liQ§§ li liSg#.##....(.####.# #.##....##...####.#.†..##........# #.##......#........####.# #.##......#...<....####.#............# #.###..#..#...##..#####.# #.# #.##### #.###..#.§@.....#.##v######.....§§v# ..###.........###§#.#.....# .#...### .#S   adder (asleep).#####.#.# .# .##.# #.#.# S# .##.# #.#.# .# li*hB libh lih lii lin lio lis# §§§§§§§vSlly target)SvThe adder hisses angrily. li li §.The foxfire hits the adder but does no damage.  The foxfire hits the adder. li] lie4..... li.§§S. libA-40 liV§§ li%3 _The adder is lightly wounded.liA4  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili vv.S(ally target).li h7---=1liE _You conjure some foxfire!livj.#.....∩.......# .#.##....(..........####.# .#.##....##...####.# ......†..##........# .#.##......#........####.# .#.###...<....####.# .........................# .#.###..#..#...##..#####.# .#.# #..liګ.@..##### .#.###..#.......v......#...##v######.................# #..###.........###.# #..#...........# .# #............### S#....#####.#.# .# #.##.# #.#.# .#liZliliǭlili%li^liliʵ §§§§vv The foxfire hits the adder.li8,li1B S.The adder is moderately wounded.The foxfire hits the adder.lidli§§§§§S.li`.-2li}§§§§li] _The adder is heavily wounded.li  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliI li liҖ vv...S..(ally target)li H-=3li li' / _You conjure some foxfire!li ##.##....##..#####.######## #.....∩.................# #.##....(..........####.# #.##..........##...####.# ..........†..##........# #.##......#........####.# #.##liE k#...<....####.# .......................# #.###..#..#...##@.#####.# #.# #.........v...##### #.###..#v.......# ##.###### .......S.# ..###.###.# ..#..# .#.......### .# lix 3....####li ,lic li liU @  The foxfire hits the adder.lik q§§vv†li' liK( li( li) li0 z§§§v§li6 9/49 9-4 _You kill the adder!lim= M§§§§li3@ i _Your Fighting skill increases to level 2!li<8§liC=8-liU§§§linF _Unknown command.li  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.0  14%  +3   h * Spellcasting   3.9  34%  +1          b + Axes0.2   4%   0   i + Conjurations 1.7  12%  -1   c + Staves   0.0     0   j + Fire Magic3.2  14%  -1  d + Unarmed Combat 0.0   2%  -1  [6;61lizH         k * Shapeshifting   0.7  13%  -1           e + Armour   0.0    -1      f + Dodging2.0   4%  -1      g + Stealth1.4   3%  -2                           [li34m                                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets li^  a - Fighting   2.0   84676 li  a + Fighting 2.0   1%3li2[li0\liFn#.##..........##..#####.######## jirow the Magician #.....∩.................#Oni #.##....(..........####.#Health: 49/49 ======================== #.##..........##...####.#Magic: 17/19 =====================--- ...........†..##........#AC: 8Str: 14 #.##......#........####.#EV: 9Int: 16 #.##......#...<....####.#SH: 0Dex: 9 ........................#XL:  5 Next:  9% Place: Dungeon:2 #.###..#..#...##@.#####.#Noise: ---------  Time: 2144.3 (0.0) #.# #.........§...#[34lio m####q) +4 quarterstaff (chaos) #.###..#......§§......#Cast: Foxfire ..............##v###### ................§.# ..###.........###.# ..#...........# .# ............### .# ....#####.#.# .#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the adder. _You kill the adder! _Your Fighting skill increases to level 2! _Unknown command.§§liwS§§li'y!li~3!liF!liM,!li'!liҌCh...§.v§§§h   Natasha (wandering)!lie!li.v§...†ally target)!li|+5.3 (1!liȝS§§!lis _Natasha, Servant of Life and Death comes into view.$li "....∩..........# ##....(.####......##...## ...........†..##....... #.##......#........####.#...<....## .................. #.###..#..#...##..#####.$lit  #.....h....v ##..#........§.....# ........##.######...†.####..###.....# .#...### .######.#.# ##.# $li $li $li §§§Your foxfire dissipates.$li+ §Natasha stares at you and mumbles some strange words.$li B§.$lit &6$li ;§$li 2 _You resist with some effort.&li  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'liW 'liҌ v.h....@v(ally target)'li \6-=7'liI 'li~ / _You conjure some foxfire!(lij .##....(####.# .##..........##...####.# ....†..##........# ###........####.# .##......#...<....####.# .................# ###..#..#...##.v#####.# .# #......h.....v##### .###..#.........@....# .............##.###### .....†.# ###.........###.##...# .#.### .# (lij #####.#.# .# ##.# #.#.# .# (lil (lim B(liDm (li~m ,(lin (li_n (liXp (liv §§..v§§§§hvThe foxfire hits Natasha.(li (lir §§...§§§§hv(liH.-8(li§§§§§(li 1 _Natasha is lightly wounded.*li;q  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*li8_ ^ §§§§*li_ bYou conjure some foxfire!  The foxfire hits Natasha but does no damage.*li8 *li *li *li4 ........h.vv*li H-=9*li *li 1 _Natasha is lightly wounded.,lij;....∩......(.......##....##...#### ....†..##...............####...<....#### ......................##..#..#...##..#####.# #......@##### .###..#h.v........##v######..............†##...####............### ...####,li vv§ The foxfire hits Natasha.,liF(,,liz2 §Natasha is moderately wounded.The foxfire hits Natasha but does no damage.,lizh..§§-50,li§,li§,li],lid ,li&,li:_Natasha is moderately wounded.,li.liC   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./li[ /li0  Your spells (cast)TypeFailure Level /lic  a + FoxfireConjuration/Fire 6% 1 b - ScorchFire7%/li 2 Select a spell to cast[!]/[I] toggle spell headers0li7 0li 0li; .....∩.................#jirow the Magician .##....(..........####.#Oni .##..........##...####.#Health: 49/49 ======================== ..........†..##........#Magic: 16/19 ====================---- .##......#........####.#AC: 8Str: 14 .##......#...<....####.#EV: 9Int: 16 .......................#SH: 0Dex: 9 .###..#..#...##..#####.#XL:  5 Next:  9% Place: Dungeon:2 .# #..........h.@#####Noise: ---------  Time: 2150.3 (0.0) .###..#........§.....#q0liǠ ) +4 quarterstaff (chaos) .............##§######Cast: Foxfire ...............†.# .###.........###.# .#...........# .#h   Natasha ...........### .# ...#####.#.# .# ##.# #.#.# .#The foxfire hits Natasha.  Natasha is moderately wounded.The foxfire hits Natasha but does no damage. _Natasha is moderately wounded.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0liɪ .....∩.................#jirow the Magician .##....(..........####.#Oni .##..........##...####.#Health: 49/49 ======================== ..........†..##........#Magic: 16/19 ====================---- .##......#........####.#AC: 8Str: 14 .##......#...<....####.#EV: 9Int: 16 .......................#SH: 0Dex: 9 .###..#..#...##..#####.#XL:  5 Next:  9% Place: Dungeon:2 .# #..........h.@#####Noise: ---------  Time: 2150.3 (0.0) .###..#........§.....#q0liƫ ) +4 quarterstaff (chaos) .............##§######Cast: Foxfire ...............†.# .###.........###.# .#...........# .#h   Natasha ...........### .# ...#####.#.# .# ##.# #.#.# .#The foxfire hits Natasha.  Natasha is moderately wounded.The foxfire hits Natasha but does no damage. _Natasha is moderately wounded.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0li: *§§ (combustible)0lix rFlames lash Natasha.  Natasha is almost dead.0liօ0liU.h..0li^V4---====0li$1.3 (10liX0li; _Natasha's fire resistance burns away.3li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3li<4liy 4liz  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire6%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headers5liZ 5li 5li .....∩.................#jirow the Magician .##....(..........####.#Oni .##..........##...####.#Health: 49/49 ======================== ..........†..##........#Magic: 14/19 =================------- .##......#........####.#AC: 8Str: 14 .##......#...<....####.#EV: 9Int: 16 5li .......................#SH: 0Dex: 9 .###..#..#...##..#####.#XL:  5 Next:  9% Place: Dungeon:2 .# #...........h@#####Noise: ====-----  Time: 2151.3 (0.0) 5li6 .###..#..............#q) +4 quarterstaff (chaos) .............##.######Cast: Foxfire ...............†.# 5liZ .###.........###.# .#...........# .#5liz h   Natasha (combustible) ...........### .# 5li ...#####.#.# .# ##.# #.#.# .#Confirm with . or Enter, or press ? or * to list all spells.5li bFlames lash Natasha.  Natasha is almost dead. 5li _Natasha's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  5li \Confirm with . or Enter, or press ? or * to list all spells.5lim 5li .....∩.................#jirow the Magician .##....(..........####.#Oni .##..........##...####.#Health: 49/49 ======================== ..........†..##........#5liD Magic: 14/19 =================------- .##......#........####.#AC: 8Str: 14 .##......#...<....####.#EV: 9Int: 16 5lif .......................#SH: 0Dex: 9 5li }.###..#..#...##..#####.#5li XL:  5 Next:  9% Place: Dungeon:2 .# #...........h@#####Noise: ====-----  Time: 2151.3 (0.0) 5li .###..#..............#q) +4 quarterstaff (chaos) 5li .............##.######Cast: Foxfire 5li6 ...............†.# .###.........###.# 5liS .#...........# .#h   Natasha (combustible) 5lio ...........### .# ...#####.#.# .# 5li Y##.# #.#.# .#5li MConfirm with . or Enter, or press ? or * to list all spells.5li bFlames lash Natasha.  Natasha is almost dead. 5li _Natasha's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  5li/ \Confirm with . or Enter, or press ? or * to list all spells.5li Z 5vv5li , ally target)5   cerulean imp (polearm, summoned)  You conjure some foxfire!5li 73-5li Y==--2.3 (15li* 5li  5li# U_Natasha mumbles some strange words.8li,##...##..#####.######## .....∩..........(.......##...##...#### ...8li.†..##.......#....###...<....####.#..............5.......###..#..#...##v8li.# #...h.##### .###..#8li..v.....#.##.###### .8lia........†8li5a##.........####8liW`............### ...####8liQ  The foxfire hits Natasha but does no damage.8li`8li\kNatasha mumbles some strange words.  The foxfire hits Natasha but does no damage.  Natasha is almost dead.  The foxfire hits Natasha! Natasha is burned terribly!  You kill Natasha!  You feel Natasha's spirit has finally been put to rest.8lik8liqp§†.8li|8li4§..8li} -31---3 8liX_The cerulean imp disappears in a puff of smoke!8li 8li}m _Your Conjurations skill increases to level 2!@li3@lie@li@li: _@li@li%4@li(=@liU@li,@li@li[@li@li'@li,@li@li@li9=@li@li+,@li@li,@li~@lib@liK5=@lih@li,@li@liR,@li@li,@liY@li @liN2=@li@li ,@li' 6==@li ,@li @lia f==@li,@lia@li@li[7==@liĈ&8==@lie9==  You see here the felid corpse of Natasha. _==@li@li B@liX@li@li,@li6@li@liE@lign@liB@liC@liB@li @li ,@lih @li+@li,@li.@li@li,@lie@li@li\,@li@liZ@li,@lit@li@liv,@li @lig@li!,@li!@li#@liU$,@li%@li^&@li(,@li(@li)@li!+@liT+@li,@lil-@li5/,@li/@li,U@liW@libW@liX@li@liī@li6B@liܷ,@li5,@li5@li@liQ@li|@li@li@li,@li,@li,@li|@liO@liw,@lie@li@li,@liV@li@li,@li@li@li)@li,@li@liz,@li4@li@li@li@li@li@liB,@li@li-(.####.#  ..##...####.#  ....†..##........#  ...#........####.#  #...<....####.#  .................#  #..#...##..#####.#  .......†.#####.####  #..............#@...#  --252.3 (9@li- 9.0) .......##.###########  .........†.#  ###.#  # #.#  .....### #.#    ##.#.# #.#  @li-   #.#.# #.#    ##.#.# #.#  @lit.E @li.8-@lid4@lir6E _Done exploring.BliZBli,[Bliu[Blil..............##..#####........†...0.0) ........#.# #..#.# #..#.# #.Bli,BliyE _Done exploring.DliNPDliZLevel 2 of the Dungeon <<<>>>∩(Press ? for help) #.# #.#..# #.# #.......# #.##..#..............................#  #.### #.#..# #.# #.......# #.....#.##..........##..#####.########  Dli=[i#...# #.#..###'## #.......# #.###.#.....∩.................#  #...###.#.......# #.......# #.# #.#.##....(..........####.#  #...##..........#####.......# #.# #.#.##..........##...####.#  #...###.........'...+.......###.###............†..##........# Dliv[ #...# #.#.......#####......##.......#.##......#........####.#  #...###.##+###'## ###+#####.#.#...#.##......#...<....####.#  Dli[#...'...........# #.......#.#...........................#  #...###.######..# #.####..#.##..#.###..#..#...##..#####.# Dli[ #...# #.#### #..# #.####..#.##..#.# #...........†.#####.#### Dli\J ##### #....# #..# #........†##..#.###..#..............#@...#  #.##.###..# ######..#.##................##.########### Dli.\ ########.##......####### #........................†.#  #......................# #..#.##.#..###.........###.# DliW\ ########.######..####### #..#.##.#..#...........# #.#  #.........#Dli\#..#.##.#............### #.#  #.######..######.##.........#####.#.# #.#  #.#...........##.#####.#.##.# #.#.# #.#  #.#######.######.......#.##.#####.#.# #.#  #.# #.##########..........#.#####.#  Dli\#.#######.#####.#######.......#  #.........##.# #.#######Eli#....§.....#~##.##~#.......# #.......#..##..##..##.##.####.##.###..#~#.#.#~#.####### ######.....#..####..#.##....##.#.##.#.##......'..#.#..'.# #..#..#..####..#.##.#...#.#.##.#.#######..#~#.#.#~#.# #####..#..##..##..##.......>Elii....##.#.## ##.#~##.##~#.###########..........##.....#####.####.#.## ###.#~~~~~~~#..........###..##....##..#### #.# #.#.## #...######.###.##.<......#....#.....######.####.#.## #.#..# #.# #.......# #.##..#........................#### #.#..# #.# #.......# #.....#.##Eli##..#####.######## #.#..###'## #.......# #.###.#.....∩................##.#.....Eli#.......# #.# #.#.##....(...#Eli1[...##..........#####.......# #.# #.#.##....##...####.##...###.........'...+.......###.###†..##........# #...# #.#.Elig,......###.###........####.#Elii #...###.##+###'## ###+#####.#.#...#.##......#...<....####.# #...'...........# #.......#.#................##...###.#######.###.#.###..#..#...##..#####.##...#Elij #..# #.####..#.##..#.# #...........†#####.######### #....# #..# #........†##..#.###..#.........Eli$.....#@...#.###..# ######..#.##................##.###########Eli]########.##......####### #..............†#......................# #..#.##.#..###.........###Eli########.######..####### #..#.##.#..#...........# #.FliFli'.(..........####.#  jirow the Magician .......##...####.#  Oni ....†..##........#  Health: 49/49 ======================== ...#........####.#  Magic: 19/19 ======================== ...#...<....####.#  AC: 8Str: 14 .................#  EV: 9Int: 16 #..#...##..#####.#  SH: 0Dex: 9 .........†.#####.####  XL:  5 Next: 31% Place: Dungeon:2 #..............#@...#  Noise: ---------  Time: 2252.3 (0.0) .......##.###########  q) li );1m+4 quarterstaff (chaos) .........†.#  Cast: Foxfire .......###.# .......# #.# .....### #.#   ##.#.# #.#  #.#.# #.#   ##.#.# #.#  You feel Natasha's spirit has finally been put to rest. _The cerulean imp disappears in a puff of smoke! _Your Conjurations skill increases to level 2! _You see here the felid corpse of Natasha. _Done exploring. _Done exploring.Fli[)Fli~*Fli4Fli6Fli';P _Fli;,Fli1<Fli>Fli)@,Fli@FliBFliD,FliEFliTGFliH,FliHFliJKFliLBFliXFli Z,FliZFli!\Fli~]Fli]Fli^Fli{_Fli`Fli`FliaFlitbFlicFlidFli^dFli$gFlih,FlijFliQlFlim,FlinFliqFli#(.....).....###.###.####.# ...#...............## #....#....#.#.........(...# ##....##...#...#.#.#.####.## #......#...#.#...#.#.<..#.# #..##..##.##.##...........# ..####..#.##....##.#.##.#.# ####..#.##.#...#.#.##.#.# ##..##.......@....##.#.# 68.3 (16.0) #.....#####.####.#.# ##....##..#### #.# #.#.# #....#.....######.####.#.# ...................# ....##..#####.######## .∩.................#Fli ...(..........####.# .........##...####.#  _The cerulean imp disappears in a puff of smoke! _Your Conjurations skill increases to level 2! _You see here the felid corpse of Natasha. _Done exploring. __There is a stone staircase leading down here.Hlip &Inventory: 18/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn) Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  k - 5 scrolls labelled EHUIN AHUIT  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 puce potions  j - a clear potion  n - a smoky green potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Kli8=  m - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)e4 ring of protection (worn)  g - a ring of magical power (worn) Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXOk - 5s labelled EHUIN AHUITlECEDDUTW LURA  o - a labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 puce potionsj - a clearn - a smoky green potion Talismans (go to first with %)  p - a maw talismanbotKli  c - a sedimented orange potion  d - a fuming sapphire potionKli  d - a fuming sapphire potion  i - 4 puce potionsKli v  i - 4 puce potions  j - a clear potionLlih|  j - a clear potion  n - a smoky green potionLli@|  n - a smoky green potion  p - a maw talismanOli6 k - 5 scrolls labelled EHUIN AHUIT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul Oli7 Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Pli8Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (select first with !)  c - a sedimented orange potion  d - a fuming sapphire potion Pli9 i - 4 puce potions  j - a clear potion  n - a smoky green potion [?] describe selectedSliSliĖ#(.....).....###.###.####.#   jirow the Magician ..........#...............##   Oni .#....#....#.#.........(...#   Health: 49/49 ======================== ##....##...#...#.#.#.####.##   Magic: 19/19 ======================== SliI#......#...#.#...#.#.<..#.#   AC: 8Str: 14 #..##..##.##.##...........#   EV: 9Int: 16 ..####..#.##....##.#.##.#.#   SH: 0Dex: 9 Sli..####..#.##.#...#.#.##.#.#   XL:  5 Next: 31% Place: Dungeon:2 #..##..##.......@....##.#.#   Noise: ---------  Time: 2268.3 (0.0) Sli&#......#.....#####.####.#.#   q) +4 quarterstaff (chaos) ##....##..#### #.# #.#.#   Cast: Foxfire .#....#.....######.####.#.#  ..........................#  .........##..#####.########    .∩.................#   ...(..........####.#SliL_   .........##...####.# Slil-  Sli_You see here the felid corpse of Natasha. _Done exploring. _Done exploring. Sli_There is a stone staircase leading down here.  As you read the scroll labelled EHUIN AHUIT, it crumbles to dust.  SliIt is a scroll of identify.SliSliՠSli#(.....).....###.###.####.#   jirow the Magician ..........#...............##   Oni Sli.#....#....#.#.........(...#   Health: 49/49 ======================== ##....##...#...#.#.#.####.##   Magic: 19/19 ======================== Sli0#......#...#.#...#.#.<..#.#   AC: 8Str: 14 #..##..##.##.##...........#   EV: 9Sli[,Int: 16 Sliw..####..#.##....##.#.##.#.#   SH: 0SliũDex: 9 ..####..#.##.#...#.#.##.#.#   XL:  5 Next: 31% Place: Dungeon:2 Sli -#..##..##.......@....##.#.#   Noise: ---------  Time: 2268.3 (0.0) Sliy#......#.....#####.####.#.#   q) +4 quarterstaff (chaos) ##....##..#### #.# #.#.#   Cast: Foxfire .#....#.....######.####.#.#  ..........................#  .........##..#####.########  Sli  .∩.................# Sli-  SliE...(..........####.# Sliժ^  .........##...####.# Sli-  Sli_You see here the felid corpse of Natasha. _Done exploring. Sli_Done exploring. Sli5U_There is a stone staircase leading down here.  SliLcAs you read the scroll labelled EHUIN AHUIT, it crumbles to dust.  It is a scroll of identify.SliQSli׿+9.3 (1SliSliu _Done exploring. __There is a stoSline staircase leading down here.  As you read the scroll labelled EHUIN AHUIT, it crumbles to dust.  It is a scroll of identify. Sli L_i - 4 potions of curingVlia~VliCInventory: 18/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=) VliTk e - a +4 ring of protection (worn)  g - a ring of magical power (worn) Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXOk - 4 scrolls of identify  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic Vli c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 potions of curing  j - a clear potion  n - a smoky green potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Xli1   m - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)e4 ring of protection (worn)  g - a ring of magical power (worn) Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  k - 4 scrolls of identifylXli@ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 potions of curing  j - a clear potion  n - a smoky green potion XliuTalismans (go to first with %)  p - a maw talismanbotYlia|  j - a clear potion  n - a smoky green potionYli |  n - a smoky green potion  p - a maw talisman\liVA  i - 4 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uiver, (d)rop, (=)adjust, or (i)nscribe.bli<Inventory: 18/52 slots  m - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn) bli/Scrolls (go to first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  k - 4 scrolls of identify  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (go to first with !) bli b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 potions of curing  j - a clear potion  n - a smoky green potion Talismans (go to first with %)p - a maw talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]fli k - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} fli? Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerningfli  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hliHnIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled OZIOZX KINLIU  h - a scroll labelled PETROKHLOXO  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (select first with !)  c - a sedimented orange potion  d - a fuming sapphire potion  j - a clear potion  n - a smoky green potion [?] describe selectedjlip #(.....).....###.###.####.#   jirow the Magician ..........#...............##   Oni .#....#....#.#.........(...#   Health: 49/49 ======================== ##....##...#...#.#.#.####.##   Magic: 19/19 ======================== #......#...#.#...#.#.<..#.#   AC: 8Str: 14 #..##..##.##.##...........#   EV: 9Int: 16 ..####..#.##....##.#.##.#.#   SH: 0Dex: 9 ..####..#.##.#...#.#.##.#.#   XL:  5jliLr j Next: 31% Place: Dungeon:2 #..##..##.......@....##.#.#   Noise: ---------  Time: 2269.3 (0.0) #......#.....#####.####.#.#   q) +4 quarterstaff (chaos) ##....##..#### #.# #.#.#   Cast: Foxfire .#....#.....######.####.#.#  ..........................#  .........##..#####.########    .∩.................#   ...(..........####.#   .........##...####.#   _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled EHUIN AHUIT, it crumbles to dust.  It is a scroll of identify. _i - 4 potions of curingjlix jliP #(.....).....###.###.####.#   jirow the Magician ..........#...............##   Oni .#....#....#.#.........(...#   Health: 49/49 ======================== ##....##...#...#.#.#.####.##   Magic: 19/19 ======================== jli؀ #......#...#.#...#.#.<..#.#   AC: 8Str: 14 #..##..##.##.##...........#   EV: 9Int: 16 ..####..#.##....##.#.##.#.#   SH: 0Dex: 9 ..####..#.##.#...#.#.##.#.#   XL:  5 Next: 31% Place: Dungeon:2 jli i#..##..##.......@....##.#.#   Noise: ---------  Time: 2269.3 (0.0) #......#.....#####.####.#.#   q) +4 quarterstaff (chaos) ##....##..#### #.# #.#.#   Cast: Foxfire .#....#.....######.####.#.#  ..........................#  .........##..#####.########    jlib .∩.................#   ...(..........####.#   .........##...####.#   _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled EHUIN AHUIT, it crumbles to dust.  It is a scroll of identify. _i - 4 potions of curingAs you read the scroll of identify, it crumbles to dust.jliw jli2 ,70.3 (1jli jli  _There is a stone staircase leading down here.  As you read the scroll labelled EHUIN AHUIT, it crumbles to dust.  It is a scroll of identify. _i - 4 potions of curing jli h As you read the scroll of identify, it crumbles to dust. _f - a scroll of enchant armourlli7Jlli @<1lliFmli1 ## #. # #. .$B.##.###3 .# ...<##.#......#  # #. ##.##..  #. .. .. ## ##mliB   giant cockroach (asleep) mliOmli:pB<Bmli>-2.0 (1.7mliEmliuJ _You climb downwards.  Found 13 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading up here.oli>  ### #..## #.#.$B.##.###<.#.<##.#......#olid## #.###.##.. #.. .. ... ## ####olioliH.BoliK330 _oli oli plil  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qliqli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFire7%qli?2 Select a spell to cast[!]/[I] toggle spell headersrlirlicrli3jirow the MagicianOniHealth: 49/49 ========================Magic: 19/19 ========================###AC: 8Str: 14#..EV: 9Int: 16rliܨ### #.#SH: 0Dex: 9..$..##.###XL:  5 Next: 31% Place: Dungeon:3....B..@<.#Noise: ---------  Time: 2273.0 (0.0)....<##.#......#q) +4 quarterstaff (chaos)### #.###.##..Cast: FoxfirerliMb#.. ..... ######B   giant cockroach _f - a scroll of enchant armour _You climb downwards.  Found 13 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rliĩrlidjirow the MagicianOniHealth: 49/49 ========================Magic: 19/19 ========================###AC: 8Str: 14#..EV: 9rli۱Int: 16### #.#SH: 0Dex: 9..$..##.###XL:  5 Next: 31% Place: Dungeon:3....B..@<.#Noise: ---------  Time: 2273.0 (0.0)....<##.#......#rliq) +4 quarterstaff (chaos)### #.###.##..Cast: Foxfire#.. ..... ##rlik####B   giant cockroach _f - a scroll of enchant armour _You climb downwards.  Found 13 gold pieces. Found a stone staircase leading up. rli_There is a stone staircase leading up here.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rliֲrli&E  Flames lash the giant cockroach.rliC*rli:†rli7---2====4.0 (1rlifrli7S _You kill the giant cockroach!sli sli7 sli sli Bsli ,sli sli ,sliJ sliYO---slislioa8=sli0sli\,slipslislie----SS   adder (wandering)sli?,80.0 (6sliH----1.0 (7sliisliY _An adder comes into view.uli uli uli~ uli vlik### #.. ### #.# ..$..##.### ....†...@.# ....<##.#.....S# ### #.###.##.. #.. ..... ###### vli<,vliP'zS..Svli(+2.0 (1vli[-vliY2 _The adder hisses angrily. _There is a stone staircase leading up here.yliS.=3 _zli8  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zliRzlihW Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headers|liT|li|liRjirow the MagicianOniHealth: 49/49 ========================Magic: 18/19 ======================--###AC: 8Str: 14|li#..EV: 9Int: 16### #.#SH: 0Dex: 9..$..##.###XL:  5 Next: 32% Place: Dungeon:3....†...@.#|lirRNoise: ---------  Time: 2283.0 (0.0)....<##.#..S...#q) +4 quarterstaff (chaos)### #.###.##..Cast: Foxfire#.. ..... ######S   adder |li_You kill the giant cockroach! _An adder comes into view. _The adder hisses angrily. _There is a stone staircase leading up here.  |liCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|liS|lijirow the MagicianOniHealth: 49/49 ========================Magic: 18/19 ======================--###AC: 8Str: 14#..EV: 9Int: 16### #.#|liPSH: 0Dex: 9..$..##.###XL:  5 Next: 32% Place: Dungeon:3....†...@.#Noise: ---------  Time: 2283.0 (0.0)....<##.#..S...#q) +4 quarterstaff (chaos)### #.###.##..Cast: Foxfire#.. ..|liu... ######S   adder _You kill the giant cockroach! |li_An adder comes into view. _The adder hisses angrily. _There is a stone staircase leading up here.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|li * (combustible)  Flames lash the adder.  The adder is heavily wounded.|li|li۫<S.|liy6--====4.0 (1|li|li= _The adder's fire resistance burns away.}liL  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~linY  Flames lash the adder. The adder is burned terribly!~li!D*~li['.~liGc 5----405 _You kill the adder!~lie~liWhn _Your Shapeshifting skill increases to level 1!lili3li,liZli:liN--liLli,lili(b6==lili,liHli,lili5,lilili:==liliQ,lili,li li li4 K7=li liY ,lili,lilijlili%lili9=lisli,lielibliD8=li,li,lilililiRli,liP li!li!9=li"li#,li|$li@+ ---- _You start resting.li01309.0 (24.0)liO0g9==----10.0 (25li3lin4% _Magic restored.li 3liܕliAli+litliĞlili}liliܡP==liQlik  You see here a giant cockroach corpse.lidli _li˧lili,liSli{Bli/M _You now have 75 gold pieces (gained 13).li3li!liliԴlililicliulili@liliݽBli,liliFliz#K)##..#......#.# #.###li #..###.... #..##...## ##.@....... #...##...##### #...# #.###..###...###.###.##..........##.####.........†...<.#K   kobold (missile, wandering)#.........<##.#......####...###.###.###.##..#...# #.# #.. ..li 23.0 (13  A kobold comes into view. It is wielding a +0 short sword.liXL.Kli,4.0 (14lili[ _Found a glowing long sword.liT  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFireli7% 2 Select a spell to cast[!]/[I] toggle spell headersli"lili)jirow the Magician#.)#Oni#K.#Health: 49/49 ========================....Magic: 19/19 ========================#..#AC: 8Str: 14#..# #.###EV: 9Int: 16#..###....SH: 0Dex: 9li-#..##...##XL:  5 Next: 40% Place: Dungeon:3##.@.......Noise: ---------  Time: 2324.0 (0.0)#...##...#####q) +4 quarterstaff (chaos)#...# #.###..Cast: Foxfire###...###.###.##..........##.####.........†...<.#K   kobold (missile, wandering)#.........<##.#......####...###.###.###.##..#...# #.# #.. .. _You see here a giant cockroach corpse. _You now have 75 gold pieces (gained 13).  A kobold comes into view. It is wielding a +0 short sword. _Found a glowing long sword.  liCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liyjirow the Magician#.)#Oni#K.#Health: 49/49 ========================....li1Magic: 19/19 ========================#..#AC: 8Str: 14#..# #.###EV: 9Int: 16#..###....SH: 0li'Dex: 9#..##...##XL:  5 Next: 40% Place: Dungeon:3##.@.......Noise: ---------  Time: 2324.0 (0.0)#...##...#####q) +4 quarterstaff (chaos)li^f#...# #.###..Cast: Foxfire###...###.###.##..........##.###li`#.........†...<.#K   kobold (missile, wandering)#.........<##.#......####...###.###.###.##..#...# #.# #.. .. _You see here a giant cockroach corpse. li_You now have 75 gold pieces (gained 13).  A kobold comes into view. It is wielding a +0 short sword. _Found a glowing long sword.  li-Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li>  You conjure some foxfire!li Khvvh   jackalli6K   kobold (missile, ally target)The kobold shouts!  A jackal comes into view.liO(((((li]D.....li^\8--==5.0 (1lidlihW _The kobold throws a stone. The stone hits you but does no damage.li #.)# #K.# h... #..# #..# #.### #..###.... #..##...###..v......li  #.@v##...##### #...# #.###..###...###.###.# #..........##.### #.........†...<.# #.........<##.#...... ###...###.###.###.##. #...# #.# #.. .......# #.. .... ##liE liћ li liD li~ li li li3 li li li A  The foxfire hits the jackal.liW v†v§§§§§§.§§K   kobold (missile, ally target)liL& liZ' li ( li/ ..Kv§§§§§§§.§§lia3 72--6liW9 §§§§§.§§li< J _You kill the jackal!li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liq[  You conjure some foxfire! The foxfire hits the kobold.li$§§§§§.§§li.Zlib†.......v.v@.li%f7---=-7liklimJ _You kill the kobold!li #..# .$.. #†.# #..# #.####..###.... #..##...## ##.v....... #v..##...######..@# #.###.. ###...###.###.# #..........##.####..†...<.##.<##.#......####...###.###.###.##.. #...# #.# #.. .......# #.. .... ###.##### #########[0;10li #;1mv§v§§§§§§§§§-8li V§§§li-3li(.li7/li/liP0li0li1li1li^2li2li;W  You start resting.lieCliDlicI8=litJliwL,li'MliPBliR,ligSlieUO=liUVliX,liYli[,liS\liBc` $†.lic:.........- licZ_Your foxfire dissipates. x2lij,36.0 (8lijZ9==7.0 (9lioli;r% _Magic restored.li 5M)#..#.$..†.#  #.#####.... #..##...###......... #...#####li5 #...# .###...###.###.# #..........##.###..#..#....# #..li=li=+8.0 (1liBliDliD {M)#..#.$..†.#  #.#####.... #..##...####.@....... #...#####li  #...# #.###..###...###.###.#.#.#...#liߞ li[ &9li li 'S #..#li'K #.)# #..## .$.. #†.#  #..# #.### #..###.... #@.##...## ##.........  #...##...#####li( #...# #.###.. ###...###.###.# #..........##.### #.........†...<.# #.........<##.#...... ###...###.###.###.##.lij(D lih1=40li6liN8li n#..# #..# #.)# ##..##.$.. #†.# #..# #.### #.@###.... #..##...## ##......... #...##...##### #...# #.###..###...###.###.# #..........##.### #.........†...<.# #.........<##.#......#==1liWM.. #.)# ###..##..$..†.#  #.####.... #..##...####.........#......liwY<2litli` .... #... #..# #..# #.)#####..###.#.#....$....... #@.#  #..# #.### #..###.... #..##...## ##......... #...##...##### #...# #.###.. ###...###.###.# #..##.###li<3liU _You see here a jackal corpse.li M###...... #.)# ####..###.##....@.......#.###†.###.##  #.####..###....#...#li liU -4 _li li  li  You now have 84 gold pieces (gained 9).  Things that are here:5.0 (2li li 0 _a +0 short sword; 3 stonesli{ a#. .###..... #... #..# #..#  #.)# #####.@###.#. #....)........#.###†.###.### #..# #.####..###....#..##...####.........#...##...##### #...# #.###..lij li hh   jackal (wandering)li +6.0 (1li o _A jackal comes into view.li:.##. .#.###...... #.@# #####..###.#. #....)........#h###†.## #.####.... #..##...###.........#...#####liliQhh   jackal (wandering)7li)li _You see here a +0 long sword of electrocution.liuli1.liW&8li0liZ _s - a +0 long sword of electrocutionli#e #. .#. #.###. .... #######.@###.#.li%#.h..)........#.###†.###.###h   jackal (wandering)...##...# #.###..li'li.N.hli.&9li5li77liliXWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe li* s - a +0 long sword of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip li?%li+li3Y#. .#jirow the Magician#. .Oni#.###.Health: 49/49 ========================....Magic: 19/19 ========================#...li39AC: 8Str: 14#..#EV: 9Int: 16#..#SH: 0li$4]Dex: 9#..#XL:  5 Next: 42% Place: Dungeon:3#####.@###.#.Noise: ---------  Time: 2349.0 (0.0)#....)........q) +4 quarterstaff (chaos)#h###†.###.###Cast: Foxfire#..# #.###li4(#..###....#..##...##h   jackal (wandering)##.........#...##...######...# #.###..You now have 84 gold pieces (gained 9).  Things that are here: _a +0 short sword; 3 stones li4_A jackal comes into view. _You see here a +0 long sword of electrocution. _s - a +0 long sword of electrocutionli;P  Okay, then.li=liAli  You conjure some foxfire!lilivh.v.hally target)liHe8--===50.0 (1lilit8 _The jackal barks! You hear a bark!liy #. . #.###. .... #... #..# #..# #..# #####v.###.#.###..h.v.@......S#.###†.###.#### #..# #.### #..###....#..##...####......... #...##...#####S   ball python (constriction, asleep)#...# #.###..li+ 9###...###.###.#li li% lif §vv A ball python comes into view.The foxfire hits the jackal.liCliDliBL § The jackal is heavily wounded.The foxfire hits the jackal.li,li§.h§liV'---li 1li_L§§li_ _The jackal is severely wounded.li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8liQ: Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFireli:7%2 Select a spell to cast[!]/[I] toggle spell headersliq li lic li #. .jirow the Magician#.###.Oni....Health: 49/49 ========================#...Magic: 18/19 ======================--#..#AC: 8Str: 14#..#EV: 9Int: 16#..#SH: 0Dex: 9#####§.###.#.##XL:  5 Next: 42% Place: Dungeon:3#...h§.@......SNoise: ---------  Time: 2351.0 (0.0)#.###†.###.####q) +4 quarterstaff (chaos)liW #..# #.###Cast: Foxfire#..###....#..##...####.........h   jackal#...##...#####S   ball python (constriction, asleep)#...# #.###..###...###.###.#The foxfire hits the jackal.  The jackal is heavily wounded.The foxfire hits the jackal. _The jackal is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li #. .jirow the Magician#.###.Oni....Health: 49/49 ========================#...Magic: 18/19 ======================--#..#AC: 8Str: 14#..#EV: 9Int: 16#..#SH: 0Dex: 9li" K#####§.###.#.##XL:  5 Next: 42% Place: Dungeon:3#...h§.@......SNoise: ---------  Time: 2351.0 (0.0)#.###†.###.####q) +4 quarterstaff (chaos)#..# #.###lir .Cast: Foxfire#..###....#..##...####.........h   jackal#...##...#####S   ball python (constriction, asleep)#...# #.###..###...###.###.#The foxfire hits the jackal.  The jackal is heavily wounded.The foxfire hits the jackal. _The jackal is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li <  Flames lash the jackal.li *§S   ball python (constriction, asleep)li N..)li 6--4====2.0 (1li li J _You kill the jackal!li < #. . #.###. .... #... #..# #..# #..# #####..###.#.## #....).S #.###†.###.#### #..# #.### #..###.... #..##...## ##......... #...##...##### #...# #.###..  ###...###.###.#li li E----3li~ li liE#. . #.###. .... #... #..# #..# #..# #####..###.#.## #....).S #.###†.###.#### #..# #.### #..##..###......... S   ball python (constriction, asleep)#...##...# lilisC----4lilili3 #. . #.###. .... #... #..# #..# #..# ######..###.#.##....).S.li #.###†.###.##..# #.### #..#..##... #...#... li liR #7li 2=-5li4 li li}-;#. . #.###. .... #... #..# #..# li-o#..# ## #####..###.#.###.#....).S.li- #.###†.###.#####.#..# #.### li.#..###....#..##...##li=.##......... #...##...#####lic.#...# #.###.. li87li7&6li=li#@li ^#. . #.###. .... #... #..# #..# #..# ### ######..###.#.###.#....).S.#.###†.###.#####.#..# #.### #..###....#..##...####......... #...##...######...### li li &7liM liN lioI  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lidZ li[  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFireli[ 7% 2 Select a spell to cast[!]/[I] toggle spell headersliTlicli#. .jirow the Magician#.###.Oni....Health: 49/49 ========================#...Magic: 17/19 =====================---#..#AC: 8Str: 14#..#EV: 9Int: 16#..# ### #SH: 0Dex: 9#####..###.#.###..XL:  5 Next: 44% Place: Dungeon:3#....)....@...S...Noise: ---------  Time: 2357.0 (0.0)li#.###†.###.#####..q) +4 quarterstaff (chaos)#..# #.###Cast: Foxfire#..###....#..##...####.........S   ball python (constriction, asleep)#...##...######...###.###..###...###.###.#Casting: Foxfire (safe; 5% risk of failure)  lifConfirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal. _You kill the jackal!Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0#. .jirow the Magician#.###.Oni....Health: 49/49 ========================#...Magic: 17/19 =====================---#..#AC: 8Str: 14#..#EV: 9Int: 16#..# ### #SH: 0Dex: 9#####..###.#.###..XL:  5 Next: 44% Place: Dungeon:3li#....)....@...S...Noise: ---------  Time: 2357.0 (0.0)#.###†.###.#####..q) +4 quarterstaff (chaos)#..# #.###Cast: Foxfire#..###....#..##...####.........S   ball python (constriction, asleep)#...##...#####li%_#...###.###..###...###.###.#Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal. _You kill the jackal!Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li>  You conjure some foxfire!li vS.vSlly target)li a6-=8.0 (1li4li5 _The ball python hisses angrily.liu 3 #. . #.###. .... #... #..# #..#li  #..# ### # #####..###v#.###.. #....).S.... #.###†.###v#####..li=  #..# #.### #..###.... #..##...## ##......... #...##...##### #...##li #.###..  ###...###.###.#li li9 li liQ li? F  The foxfire hits the ball python.li X§§vv.§li;,lili li$§§§v§§li'.-9lif-§§§v§§li0O _You kill the ball python!lip* Ili+ li+ li, li, liF  _Your foxfire dissipates.7=liL =liL liN liN 58=li O liO liQ ,liR liT ,lizU liV ,liwW liY liCY #=liYY li3Z liL\ li\ li] liFd 9==liQe liBj Xli$l ,lil lim lin ,lio lir lihs lis :==liKt liu litw ,liw liFy liu{ ,li+| li} lif ,li- li liT ,li li li0 ,liЉ li lih ,li li li li. liː liv li ,li lir li~ ,li li li li li liO li7 liv li li li ,liӟ li li ,li liޤ li9 ,li̧ li liܩ ,lip lim li ,li liy liu li liͱ li li li< liδ li liG li^ li liL li ,li li liq li li liؾ li ,liP li li li# li liU li^ ,li li4 li li li: liQ li ,li= li li ##########.........#########. .#liY ##...## . #.# ##.##..## . #.# #.###.#.#######. #.# #.##....@....... li -#.# #..............S #.# ##..#...########.#.# #........#  li ###.# #..##..#.# ##.#.###..##..#.# S   ball python (constriction, asleep) ..............#..liG  ##.#####..##.##.##  #.### #..##...li 1404.0 (45.0)li ,5.0 (46liJ li ^ _A ball python comes into view.liW  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  b - ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headersliuli+li`jirow the MagicianOni##########Health: 49/49 ========================.........#Magic: 19/19 ========================########.#AC: 8Str: 14 .###...##EV: 9Int: 16 . #.# ##.##..##likSH: 0Dex: 9 . #.# #.###.#.#######.XL:  5 Next: 44% Place: Dungeon:3#.# #.##....@.......Noise: ---------  Time: 2405.0 (0.0)#.# #..............Sq) +4 quarterstaff (chaos)liC#.# ##..#...########.Cast: Foxfire#.# #........####.# #..##..#.# li##.#.###..##..#.#S   ball python (constriction, asleep) ..............#.. ##.#####..##.##.##li#.### #..##...The foxfire hits the ball python. _You kill the ball python! _Your foxfire dissipates. li4_A ball python comes into view.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliVjirow the MagicianOni##########Health: 49/49 ========================.........#Magic: 19/19 ========================########.#AC: 8Str: 14 .###...##EV: 9Int: 16 . #.# ##.##..##SH: 0Dex: 9 . #.# #.###.#.#######.XL:  5 Next: 44% Place: Dungeon:3li%#.# #.##....@.......Noise: ---------  Time: 2405.0 (0.0)#.# #..............Sq) +4 quarterstaff (chaos)#.# ##..#...########.Cast: Foxfire#.# #........####.# #..##..#.# ##.#.###..##..#.#S   ball python (constriction, asleep) ..............#.. ##.#####..##.##.###.### #..##...The foxfire hits the ball python. _You kill the ball python! _Your foxfire dissipates. _A ball python comes into view.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^vv, al…)lisb8--=6.0 (1lisli/ _You conjure some foxfire!li"########## .........# ########.#.# ##...##  . #.# ##.##..## #. #.# #.###.#.#######. #.# #.##............ . #.# #......@vv.....S # #.# ##..#...########. # #.# #........# # ###.# #..###.# ###.#.###..##..#.# ...............#.. ###.#####..##.##.## # #.### #..##... ###.... ....# .lilic{§§§v§§§vli.-7li§§§v§§lili########## .........#  ########.# .# ##...## . #.# ##.##..## #.# #.###.#.#######.  #.# #.##....@§......  #.# #.......§v§§§v.S  #.# ##..#...########.  #.# #........#  ###.# #..#lim ##.#.###..##..#.# S   ball python (constriction, asleep) ..............#..#.#####..##.##.##  #.### #..##...liYlili li §§v§§vS  lly target)The foxfire hits the ball python.lioZ  The ball python is heavily wounded.The foxfire hits the ball python.§§§v..li/li3`......§..li88i 20---5li8q-8 _You kill the ball python!li;li=m _Your Spellcasting skill increases to level 4!li 3li lili _9=li@liV,li!=li7#Bli$li%M20==li%lir'li),li)li?+li,li2-li-liZ/li1,liA2li3liq5li5:==lii6li7li9,li:liT<li >,li>li@liSAliAliAliCliAFlipFliFliHliIliIlilJli/Lli0NlikNliNliAPli R,lixRliSliaUliUliUli4WliXliXli=Yliuliw,li0xliyli{,liu|lilililiǁli؂lili%#..###.........####.#########..##...####...## #.###...............###.##...##...#####.......##...###.###.....####.# ##...###.###.###.# #.# .li.........##.###.# #.. .........†...<.#.####### .........<##.## ##...###.###.###.##...  #...# #.# #.. .... ...h .....# #.. ......### ### .##### ########### .liRh   jackal (wandering) li039.0 (31.0)lifli9hh.h 2 jackals (wandering)li-40.0 (32li4li\ _A jackal comes into view. x2li54  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liEliFo Your spells (cast)TypelidGFailure Level  a + FoxfireConjuration/Fire 5% 1  b - ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headersliPSq #..###.........####.########liS$jirow the Magician#..##...####...## #.#Oni##...............###.#Health: 49/49 ========================#...##...#####.......#Magic: 20/20 ========================#...###.###.....####.#AC: 8Str: 14 liUa##...###.###.###.# #.#EV: 9Int: 16 ..........##.###.# #..SH: 0Dex: 9 .........†...<.#.#######XL:  5 Next: 45% Place: Dungeon:3 .........<##.#..@...#Noise: ---------  Time: 2440.0 (0.0) ##...###.###.###.##....hliU^q) +4 quarterstaff (chaos)#...# #.# #.. .... ..h.Cast: Foxfire li Vh.....# #.. ......### ### .##### ########### .hh 2 jackals (wandering)liuVThe foxfire hits the ball python. _You kill the ball python! _Your Spellcasting skill increases to level 4! _A jackal comes into view. x2  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liVli]" #..###.........####.########jirow the Magician#..##...####...## #.#li^:Oni##...............###.#Health: 49/49 ========================#...##...#####.......#Magic: 20/20 ========================#...###.###.....####.#AC: 8Str: 14 ##...###.###.###.# #.#EV: 9Int: 16 li^..........##.###.# #..SH: 0Dex: 9 li^.........†...<.#.#######XL:  5 Next: 45% Place: Dungeon:3 li _l.........<##.#..@...#Noise: ---------  Time: 2440.0 (0.0) ##...###.###.###.##....hli3_+q) +4 quarterstaff (chaos)#...# #.# #.. .... ..h.lif_NCast: Foxfire .....# #.. ......### ### .##### ########### .li_hh 2 jackals (wandering)The foxfire hits the ball python. li_~_You kill the ball python! _Your Spellcasting skill increases to level 4! li_*_A jackal comes into view. x2  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li`lif>  You conjure some foxfire!liTgli'nvvhh..hh1 ally target)lind19--==1.0 (1liuliw* _The jackal barks! x2lip&F #..###.####.#li& #..##...####...## #.# ##....###.# #...##...#####.......# #...###.###.....####.##...###.###.###.# #.# #.##.###.# #.. #li'.†...<.#v####### #.<##.#.@.v..##...###.###.###.##..hh. #...# #.# #.. .... .... li?(+ .....# #.. ......### ### #.##### ########### #.li)li)li*,lij,Bli}17 §li1F§§§vvThe foxfire hits the jackal.liUliӲli liylili  The jackal is moderately wounded.The foxfire hits the jackal.li§vh.   jackalliBliH§§§§§.h.li4LR--6--2liR}§§§§§liTJ _You kill the jackal!lizU#..###.####.# #..##...####...## #.#  ##....###.#  #...##...#####.......#  #...###.###.....####.# ...###.###.###.# #.# .##.###.# #.. .liɭj†...<.#§####### .<##.#..@§§.# li...###.###.###.##§.h..  #...# #.# #.. .... .... .....# #.. ......### ### .##### ########### . lilili...h...--3liklilia  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Your spells (cast)TypeFailure Level li) a + FoxfireConjuration/Fire 5% 1 b - ScorchFire7%2 Select a spell to castliL[!]/[I] toggle spell headersliW li& li4  #..###.........####.########jirow the Magician#..##...####...## #.#Oni##...............###.#Health: 49/49 ========================#...##...#####.......#Magic: 19/20 ======================--#...###.###.....####.#AC: 8Str: 14 ##...###.###.###.# #.#EV: 9Int: 16 ..........##.###.# #..SH: 0Dex: 9 .........†...<.#.#######XL:  5 Next: 46% Place: Dungeon:3 .........<##.#..@..h#Noise: ---------  Time: 2443.0 (0.0) ##...###.###.###.##.....q) +4 quarterstaff (chaos)li5 #...# #.# #.. .... ....Cast: Foxfire .....# #.. ......### ### .##### ########### .h   jackalThe foxfire hits the jackal.  The jackal is moderately wounded.The foxfire hits the jackal. _You kill the jackal!Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li9  #..###.........####.########jirow the Magician#..##...####...## #.#Oni##...............###.#Health: 49/49 ========================liv: -#...##...#####.......#Magic: 19/20 ======================--#...###.###.....####.#AC: 8Str: 14 ##...###.###.###.# #.#EV: 9Int: 16 ..........##.###.# #..SH: 0liB; Dex: 9 .........†...<.#.#######XL:  5 Next: 46% Place: Dungeon:3 .........<##.#..@..h#Noise: ---------  Time: 2443.0 (0.0) ##...###.###.###.##.....q) +4 quarterstaff (chaos)#...# #.# #.. .... ....Cast: Foxfire .....# #.. ......### ### .##### ########### .li; h   jackalThe foxfire hits the jackal.  The jackal is moderately wounded.The foxfire hits the jackal. li; _You kill the jackal!Casting: Foxfire (safe; 5% risk of failure)  li; \Confirm with . or Enter, or press ? or * to list all spells.li]B * (combustible)Flames lash the jackal.  The jackal is almost dead.liT li 9h.lii y7--====4.0 (1li$ li5& > _The jackal's fire resistance burns away.liE  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFireli 7% 2 Select a spell to cast[!]/[I] toggle spell headerslililid #..###.........####.########jirow the Magician#..##...####...## #.#Oni##...............###.#Health: 49/49 ========================#...##...#####.......#Magic: 17/20 ====================----#...###.###.....####.#AC: 8liGStr: 14 ##...###.###.###.# #.#EV: 9Int: 16 ..........##.###.# #..SH: 0Dex: 9 .........†...<.#.#######XL:  5 Next: 46% Place: Dungeon:3 .........<##.#..@.h.#Noise: ====-----  Time: 2444.0 (0.0) ##...###.###.###.##.....q) +4 quarterstaff (chaos)#...# #.# #.. .... ....liCast: Foxfire .....# #.. ......### ### .##### ########### .h   jackal (combustible)Confirm with . or Enter, or press ? or * to list all spells.liʯ4Flames lash the jackal.  liUThe jackal is almost dead. _The jackal's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili #..###.........####.########jirow the Magician#..##...####...## #.#Oni##...............###.#Health: 49/49 ========================#...##...#####.......#Magic: 17/20 ====================----#...###.###.....####.#li׷!AC: 8Str: 14 ##...###.###.###.# #.#EV: 9Int: 16 ..........##.###.# #..SH: 0li.Dex: 9 .........†...<.#.#######XL:  5 Next: 46% Place: Dungeon:3 .........<##.#..@.h.#Noise: ====-----  Time: 2444.0 (0.0) ##...###.###.###.##.....liP q) +4 quarterstaff (chaos)#...# #.# #.. .... ....liCast: Foxfire .....# #.. ......### ### li.##### ########### .h   jackal (combustible)li˸Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal.  lizThe jackal is almost dead. _The jackal's fire resistance burns away.  liCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li[  Flames lash the jackal. The jackal is burned terribly!liC*li:†lib5--85.0 (1liliZJ _You kill the jackal!lis 6=-li~w nliw limy ,liy liC{ li{ 2=li{ liM} li} K7=li~ lit ,li li0 li li lio ,li li e=lic ,li liE li D8=li liH ,li֋ li ,li li[ ,liя li liF #=lil li li) liM liC li& liR #9li} (=li li9 li^ li li] ,lin lip ,li liۜ li #=li6 li5 li ,lic li ---- _You start resting.lia 068.0 (23.0)li $20li C==----9.0 (24li li< % _Magic restored.li)S 3liS li>U liZ lioZ li\ li!^ ,li^ lia li*c livc :==lic liNe lif lif liXg lih lii lii li?j lik lil lil li+m li3n lio lio li!p liq liCr lior lis lis lit li&u liu liv liFx ,lix lisz li{{ ,li{ li:} lim~ ,li~ li li ,li liς li li߃ li0 liF li2 liQ ,li li ,liÉ li\ lir li li li li ,li liO lis ,li1 liN li ,liC liW li liӚ liE li lie li li@ li li .....#.. .##.##.#######._.#  ..#  ..####.####  ..## #.# #$#  ...###.# #.#  # #.#  ####.# #.#  #.# #.# #######@#  92.0 (23.# #.. ........#  #.##############.#  ...†.###########.####.#  #.##..................# .................######   ..################   ###    li 8_liM ,3.0 (24li li E _Found a whip. Found a burning altar of Makhleb.liM##..#.####### .....#............##.#######._.##..............##.########..## $###.... ..####.# # #######. #.. ........ #.##############.# ....##.............  ....li2_liQ04.0 (1.0) li&8_li&li\ +M ##..#.#######......#............##.#######._.##..............##.########..## $###.... ..####.# # ####### #.# #.. ........# ####liɛ liƤ X_5li li licjM......# #..####..#.#######......#............##.#######._.##..............##.########..## $###.... lid..####.# #.# #.# #######.# ..#li7klik&6lip8_lirli-8 M#...########. ......  #..####..#.#######..li8 y....#............##.#######._.##..............##.########..## ###.... li8 ..####.##.# ...li@ 2_liA &7lidG liO liSO +8.0 (2liT li3W ? _You now have 103 gold pieces (gained 19).li#............... #..#...########..# .# .......# #..# .# .##..#.# #..##.# ##..#.#######..... .....#............ .##.##.#######._.# ..............# .####.########@.#  #.##.# ###.# #.# #.......# #.# ...####.# #.##.# #.# #######.##.# #.. ........##.####.# ....†.###########.####.#[4li-0m9.0 (1li"_lilili M##..............# #..#...########..# .# #..... .# .# #..##.#...##..#.#######...........#.............##.#######._.##............@.##.########.## ## ....###.##.#.#500_li4%M#.#.#########..............# #..#...########..# .# ..... .# .# #..##.#...##..#.#######.............#.............###.#######.@.##..............##.########. ...## #.#li%^##.#.#li0li0&1li5li=;  There is a burning altar of Makhleb here.  Things that are here: _a +0 whip; a +0 robeli$a..##  .###.#.#######..  .##....#  ................#  #...########..# .# #  .....# #..# .# .## .##..#.# #..##.#...#li3 .##..#.#######.......... ...#..........@..# .##.##.#######._.### .##..............#  ####.########..#  ## #.# ##.#  ...###.# #.# li  ....# #.#    li%..####.# #.#    #.# #.# #######.#  liD lio!2_li-"-2 _li$9_li>&li3lili li,li,lilililili,lilili,liliYli ,lilili,li!li li ,lilinliR,lili=li ,lislili,litli<li"   #.>#  ...#  #..#  #..#  ######.. ######..#  .li#.......##.......#  ........##.##.##.#  ######..##.##.##@#  10.0) #..##.##.##.#   #..##.#...#. ######.......... .........#...## ######._.####.##  ..# #.#  #######..# #.# li$  ##.# #.#  li)li8*,3.0 (11lig.liG1; _Found a stone staircase leading down.lililililiwliL,li  #.K#  #..#  #..#  #.>#  ...# li^ #..# ##..# #.. ######@.# li.........##.......# li:.........##.##.##.# #..##.##.##.# li_# #..##.##.##.#  #..##.#...#.# liK   kobold (asleep) #######...........#  li............#...###  #######._.####.## li lik15.0 (2.0)li+6.0 (3li8_libs _A kobold comes into view. It is wielding a +0 whip.li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li clid Your spells (cast)TypeFailure Level a - Foxfireli$e_Conjuration/Fire5%1  b + ScorchFirelie7% 2 Select a spell to cast[!]/[I] toggle spell headersli{ li( li?   jirow the Magician#.K#  Oni#..#  Health: 49/49 ========================liy #..#  Magic: 20/20 ========================#.>#  AC: 8Str: 14...#  EV: 9Int: 16#..#  SH: 0li Dex: 9 ##..#  XL:  5 Next: 48% Place: Dungeon:3 #######.. ######@.#  Noise: ---------  Time: 2516.0 (0.0) .........##.......#  q) +4 quarterstaff (chaos) .........##.##.##.#  Cast: Foxfire #######..##.##.##.# # #..##.##.##.# li # #..##.#...#.#  K   kobold (asleep) #######...........# ............#...### #######._.####.##li  Things that are here: _a +0 whip; a +0 robe _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 whip.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li   jirow the Magician#.K#  Oni#..#  Health: 49/49 ========================#..#li? w  Magic: 20/20 ========================#.>#  AC: 8Str: 14lif ...#  EV: 9Int: 16#..#li   SH: 0Dex: 9 #li i#..#  XL:  5 Next: 48% Place: Dungeon:3 #######.. ######@.#  Noise: ---------  Time: 2516.0 (0.0) .........##.......#  q) +4 quarterstaff (chaos) .........##.##.##.#li }  Cast: Foxfire #######..##.##.##.# # #..##.##.##.# # #..##.#...#.#  K   kobold (asleep) #######...........#li U ............#...### #######._.####.## Things that are here: _a +0 whip; a +0 robe _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 whip.li Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lio hvv, ally target)li c19--=7.0 (1li! liӟ / _You conjure some foxfire!li3 Xli ,li li ,liJ li <vv§liF z§§§§§li3 .-8lik §§§§_liD §§§§K  The foxfire hits the kobold.  The kobold is moderately wounded.lio,lix[  The kobold shouts!  The foxfire hits the kobold.li})v§§§§§§liBli.§.>...._li+/==9li* ;§li5 J _You kill the kobold!li? M.).§.##.>.#######.. ######.#....... .........##.##.##.#liH@ m .##liRF .li)G 0--20liK liL li4AM...li~) #..#######.>.......#######.. ###### .........##.......# lii.#. #.#lili\J----1liolili: M....) #..#######.>....... ###### ##..#  Cast: Foxfire.#liA liB V20==2liF liYH li N .###.  ....  ...#  #..#  #.)#  #..#   #..#  #######.@#  .........#   #######..#   #..#  liT *######.. ######..#  ##.......#  ........##.##.##.#  ######..##.##.##.#   #..##.##.##.#  li li &3li lio c _There is a stone staircase leading down here.liNM.. .###........)#######.>.......#######..# #.#liSliVT-4 _lij[liQ]li93M.##. ..... ..###.......li3E.) #..#######.>.........# ###.#lij9liL:&5lib=li?li z 5Mliz 6.. ♣..##. ...... .#...####......... #..li{ #######.># ...#li li C==6li li +  Things that are here: li݉ b_a +0 whip; a kobold corpseli8 liƒ liJ li lip  # .# li #.. # ♣.# ...##. .. . .# ...###.# ##.##.....# li #...[....#  #@.# 0 #.)#  #..#  #..# li  #######.>#  .........# #######..# #..# #######.. ######..# li liZ +7.0 (1li li׫ H _Found a ring mail.li3lililinlililili6,liclili!,li"li<&li',liC)li>+lia-,li|.li40liU2,lic3li7li9,li;li=li?,li@lili6,lili li,li li>li,liqlili ,li li li/ ,lij li liI ,li liEli,li3liliZ,lilieli,li0lili\,lili7li,lililili<li`liHli},lilili,li#lili&,lililiClinlili9!li="li["li"li*$lia%,li%liA'li+li-li.,li%/li0li1,li2li2liF3,li3li4li5li5li6li6li7,li8li8li89liY9li9li:liX<,li<li>lim@,li@liYBliHz ###  ..#  #.#  #.#  #.#  ##.# liAI #.##############.## #..@............#.###..########....###.##.. ##.##.#.##.... #.###.## ..l.. #.# #.#liI ....... #.# #.# l   frilled lizard (asleep).....## #.###.# ..... #.##..# #.##.###limQ\64.0 (37.0)5.0 (38liRli?Ua _A frilled lizard comes into view.lia####. ..#li#. #.##) #.##. #.##. #.# #.##############.## #...............#.#li_7 #.@########....###. #..# ##.##.#...... #.###.#..l..## #.# #........# #.# #.##.....### #.###.##.....  #.##..##..... #.##.liQ### ..##...#li@li06.0 (1.0) li? _Found a long sword.li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFire7%2 Select a spell to cast[!]/[I] toggle spell headersliJ li liX )### jirow the Magician#...# Oni#.#.# Health: 49/49 ========================#)#.# Magic: 20/20 ========================#.#.# AC: 8Str: 14#.#.# EV: 9Int: 16#.##############.## SH: 0Dex: 9#...............#.# XL:  5 Next: 48% Place: Dungeon:3#.@########....###. Noise: ---------  Time: 2566.0 (0.0)#..###.##.#.# q) +4 quarterstaff (chaos).....li #.###.## Cast: Foxfire#..l..###.# #.#.......##.# #.##.....####.###.# l   frilled lizard (asleep)#.....#.##..##.....#.##.###..##...# _a +0 whip; a kobold corpse _Found a ring mail. _A frilled lizard comes into view. _Found a long sword.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ### jirow the Magician#...# Oni#.#.# Health: 49/49 ========================#)#.# Magic: 20/20 ========================#.#.# AC: 8Str: 14#.#.# EV: 9Int: 16#.##############.## SH: 0Dex: 9li #...............#.# XL:  5 Next: 48% Place: Dungeon:3#.@########....###. Noise: ---------  Time: 2566.0 (0.0)#..###.##.#.# q) +4 quarterstaff (chaos).....#.###.## Cast: Foxfire#..l..###.# #.#.......##.# #.##.....####.###.# l   frilled lizard (asleep)#.....#.##..##.....#.##.###..##...# _a +0 whip; a kobold corpse _Found a ring mail. li I_A frilled lizard comes into view. _Found a long sword.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li D  Flames lash the frilled lizard.li f*li̺ ;†li 18---9====7.0 (1li lih R _You kill the frilled lizard!liNIliP,liTXliX,li[li]O---li^liL`li`K9=lialidc,liMdli&f,liglih,liilikO=lillin,lioliwqliqM20==lirli?uli@|  ..# ### #.b ..# #.# #.# #)# #.# #.# #.# #.# #. #.#############li| #@..............---- #..########....## #..##.##.#. ..... #.###.# #..†..#li|# #.# #.# .......#li| #.# #.# b   bat (asleep) #.....### #.###.# #.....li!}s #.##..##..... #.##.##li?}!li078.0 (11.0)lililis-.bli1bliI----9.0 (12liΉliKV _A bat comes into view.lip  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li( li*  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headerslilijirow the Magician..#### Oni#....# Health: 49/49 ========================#.##.# Magic: 20/20 ========================#)##.# AC: 8Str: 14#b##.# EV: 9Int: 16#.##.# SH: 0Dex: 9#.##############.# XL:  5 Next: 49% Place: Dungeon:3#@..............#. Noise: ---------  Time: 2579.0 (0.0)#..########....### q) +4 quarterstaff (chaos)#..###.##.#. Cast: Foxfire.....#.###.##..†[4li0m..###.# #.#.......##.# #.# b   bat#.....####.###.##.....#.##..##.....#.##.##Confirm with . or Enter, or press ? or * to list all spells.Flames lash the frilled lizard. _You kill the frilled lizard! _A bat comes into view.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lir jirow the Magician..#### Oni#....# Health: 49/49 ========================#.##.# Magic: 20/20 ========================#)##.# AC: 8Str: 14#b##.# EV: 9Int: 16#.##.# SH: 0Dex: 9#.##############.# XL:  5 Next: 49% Place: Dungeon:3#@..............#. Noise: ---------  Time: 2579.0 (0.0)#..########....### q) +4 quarterstaff (chaos)#..###.##.#. Cast: Foxfire.....#.###.##..†..li ~###.# #.#.......##.# #.# b   bat#.....####.###.##.....#.##..##.....#.##.##Confirm with . or Enter, or press ? or * to list all spells.Flames lash the frilled lizard. _You kill the frilled lizard! _A bat comes into view.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li9  Flames lash the bat.li4*li1li+.18---50====80.0 (1lili{G _You kill the bat!lik3lilli/p,litBlitliv,liwlimyO---lizli}liH}D9=li~lic,liQli,lili,liliO=lili,liliM20==li7lilili[,liQlilię,lišlili,lililiMliy:==li-li{lili¤liBlililiŧliڨlili,lilililililili ,liliWli,li liclili,lililiKliliM _You now have 107 gold pieces (gained 4).lililiZliliclililiqlililiHli/li,lili-liYliwli lilililililililili:li,liIlilililiOlilililiilili,limlinli,li7li>liglililililiOlilili,liQli li4,lililiw ,li liM li li li1 li li li liY li li ,li^ lir li> ,li li liN ,li lir li liU li5 li liV #.####.# >..# #.# #.# #.##.#.# #....li ### #.###..#.##.###.##.....#.##$###.#.##.##.####...@...###.#.##.# ----626.0 (46.0)li #......## ##..##.# #.##..## ##....# # #.#. #.....#li #.##. #.#.##..... #.# #.#.##.#######li  #.. ... ..#li  ### ##...... li 1# #####li2 !li % liZ% $----li% %7.0 (47li) li8+ ; _Found a stone staircase leading down.liJ li  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fireli #26% 3b - Volatile BlastmotesFire/Translocation26% 3  c - Flame WaveConjuration/Fire47% 4  liQ d - Iskenderun's Mystic BlastConjuration/Translocation 71% 4  e - Fulsome FusilladeConjuration/Alchemy 100% 8 9 spell levels left li ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli)lili#.#jirow the Magician####.#Oni#.>..# #.#Health: 49/49 ========================#.##.# #.### Magic: 20/20 ========================#.##.# #.... AC: 8Str: 14li #.# ### #.###..#. EV: 9Int: 16#.# ##.###.##..... SH: 0Dex: 9#.##$###.#.##.##.#### XL:  5 Next: 50% Place: Dungeon:3#...@...###.#.##.#Noise: ---------  Time: 2627.0 (0.0)#......## ##..##.#q) +4 quarterstaff (chaos)li8#.##..## ##....#Cast: Foxfire# #.#. #.....##.##. #.#.##.....#.# #.#.##.########.. ... ..#### ##......# #####Casting: Scorch (safe; 7% risk of failure)  li Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bat. _You kill the bat! _You now have 107 gold pieces (gained 4). _Found a stone staircase leading down.liVP  Okay, then.lili:li . _li 3li li! li* li $ _li Xli M _You now have 111 gold pieces (gained 4).li, 3li liW li li liQ li li ,li li3 li ,li8 li! li" li # liV# li$ li% ,li & liV' li' ,li( liC* liG+ Bli, li- ,liX- li_. li. ,li. liQ0 li1 ,li2 lin4 li6 Bli7 li8 li9 lii9 li: li; li< li = li= li C liD liF ,liF liI li&J liUJ liJ lipL liM ,liKN lisO liP ,liBQ liS li@U ,liU lieV lieW ,liW liX li}Y ,liZ liP[ li\ li\ liE] li_ li` li+a lia liQc lid ,lize li4f lif lig lig lih li#j liFj lij lijk li)l liIl lixl lim lio ,lio lir lizs lis li t liu libv ,liv liZw liw ,liLx liz li{ ,li?| li} li li s#.# #................# #.li! ### #.###..#.###..†..###.# #.li~ e##.###.##.............# #. liے z##.#.##.##.#####.....### #. li9 ..###.#.##.# #.....# #. li .## ##..##.# #.....# liє ## ##....# #...... li: .## ##.....#####..##..# li #.###.#.##......@.# # liޕ 63.0 (3li1 6.0) li8 ##.#.##.#########.# #. # liD ........#### .# ###.. # ###......... .> ..###.######## ### #.# #..... #.# ###.## #.# #...[ #.# ##.## 4.0 (37 _Found a stone staircase leading down.li3li$lililiuli) nli lii+##.###.##..# #.# #.#.##.##.#####.....### #.# .###.#.##.# #.....# #.# ##..##.# #.....# #.# # ##....# #...... ..# ## ##.....#####..##..# .###.#.##........# # #.#.##.#########.# #. ## lik.......#### #@# ###.. #..........r.....>...... .....##.  #.##################... #......  #.##......#.####.###.# lifd[. r   quokka (asleep)#.# .###  #.#   ..#li16.0 (2.0)lili:..rrli+7.0 (3lili!Y _A quokka comes into view.li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFireli2 7% 2 Select a spell to cast[!]/[I] toggle spell headersli$lili(##.###.##.............##.# jirow the Magician #.#.##.##.#####.....####.# Oni li`.###.#.##.# #.....##.# Health: 49/49 ======================== ## ##..##.# #.....##.# Magic: 20/20 ======================== # ##....# #........# AC: 8Str: 14 ## ##.....#####..##..#EV: 9liInt: 16 .###.#.##........##SH: 0Dex: 9 #.#.##.#########.##. ## XL:  5 Next: 50% Place: Dungeon:3 li.......#### #@####.. #. Noise: ---------  Time: 2667.0 (0.0) lig##...........r...>...... .....##. q) +4 quarterstaff (chaos)#.##################... #...... Cast: Foxfire  #.##......#.####.##.#.##...[. r   quokka#.###.####.##liӭ..# _Okay, then. _You now have 111 gold pieces (gained 4). _Found a stone staircase leading down. _A quokka comes into view.li%Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li(##.###.##.............##.# jirow the Magician #.#.##.##.#####.....####.# Oni .###.#.##.# #.....##.# Health: 49/49 ======================== ## ##..##.# #.....##.# Magic: 20/20 ======================== # ##....# #........# AC: 8Str: 14 li## ##.....#####..##..#EV: 9Int: 16 .###.#.##........##SH: 0Dex: 9 #.#.##.#########.##. ## XL:  5 Next: 50% Place: Dungeon:3 .......#### #@####.. #. Noise: ---------  Time: 2667.0 (0.0) ##...........r...>...... .....##. q) +4 quarterstaff (chaos)#.##################... #...... Cast: Foxfire  #.##......#.####.##.#.#li^a#...[. r   quokka#.###.####.##..# _Okay, then. _You now have 111 gold pieces (gained 4). lia_Found a stone staircase leading down. _A quokka comes into view.liCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liJ * (combustible)Flames lash the quokka.  liIThe quokka is severely wounded.lilli֎Z.rli{18---====8.0 (1lilid> _The quokka's fire resistance burns away.li _  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liʻ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headersliR li Y3##.###.##.............##.# jirow the Magician #.#.##.##.#####.....####.# Oni .###.#.##.# #.....##.# Health: 49/49 ======================== ## ##..##.# #.....##.# Magic: 18/20 =====================--- # ##....# #........# AC: 8Str: 14 ## ##.....#####..##..#EV: 9Int: 16 .###.#.##........#liY#SH: 0Dex: 9 #.#.##.#########.##. ## XL:  5 Next: 50% Place: Dungeon:3 .......#### #@####.. #. Noise: ====-----  Time: 2668.0 (0.0) ##............r..>...... .....##. q) +4 quarterstaff (chaos)#.##################... #...... Cast: Foxfire  #.##......#.####.##.#.##...[. r   quokka (combustible)#.###.####.##..#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the quokka.  The quokka is severely wounded. _The quokka's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZlib##.###.##.............##.# jirow the Magician #.#.##.##.#####.....####.# Oni .###.#.##.# #.....##.# Health: 49/49 ======================== ## ##..##.# #.....##.# Magic: 18/20 =====================--- # ##....# #........# AC: 8Str: 14 ## ##.....#####..##..#EV: 9Int: 16 .###.#.##........##SH: 0Dex: 9 #.#.##.#########.#li+d#. ## XL:  5 Next: 50% Place: Dungeon:3 .......#### #@####.. #. Noise: ====-----  Time: 2668.0 (0.0) ##............r..>...... .....##. q) +4 quarterstaff (chaos)#.##################... #...... Cast: Foxfire  #.##......#.####.##.#.##...[. r   quokka (combustible)#.###.####.##..#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the quokka.  The quokka is severely wounded. _The quokka's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liLi[  Flames lash the quokka. The quokka is burned terribly!lislD*li='.li@b6--19.0 (1liEli2HJ _You kill the quokka!lizJ 3liK liL liL liP 7=-liQ ,li*R lipS liS liT liT ,liYU liU li/V 9=lirV li&W ,lijW liX liDX K8=liX liY liGY lioY liXZ liZ liZ li[ li[ li[ li\ li\ 9=li] li] li] li] li^ li^ K9=liX_ li` li` li]a li b li6b lijb li-c ,lizc li d liFd 9=lid lie ,liof lig lig M20==lig lii lii lii liSj lik lim li4m lim liq R  There is a stone staircase leading down here.lir liMs  _lis li{v liv liw 3==liJw li?x li<} _.#####.....### #.## .#.##.# #.....# #.##. #..##.# #.....## ##.##.#li} ....# #......... ..##... #.....#####..##..#.# #.#. .#....# ...<# # #... li} ##.#########.# #.#.## #. ###.♣♣ li ~ :...#########.###....####.. #...♣♣......>..@.........##....----94.0 (25.0)li~ ###############...###......# #.## #......### .# ###.## # #...[....# ##.####..#li~   # #.)  li~ t#..#  ###########..#li E liS li I----5.0 (26li li 9 _Found a stone staircase leading up.li[ li\ 3liv^ lit_ li;c lic lisd ,lid lie li=f ,lif lirg li#i liUi lii lik lil ,li# #.# #.# #.#####.....### .# #.###.# .# #.....# .# #.##..# li #.# #.....#####.#####.##.### # #.......li ?##...# 724.0 (29 li ..#####..##..#.#####..## #.#.## li #........##...<# # #....# lit ########.###.#.## #. ###.♣♣.# ########.###....####.. #...♣♣.# .........>............##......# li #############...###......###.####.## #......###.# liA p#.# ###.##.....#liU li ,5.0 (30li liV  li 3_Found an escape hatch in the floor.liQ3lililiYli¬li-Bliǰlilili},lili}li˹,li1lili@,liliPli|,li~lili=,liBlivli,liliCli,lililililiQliliM,lilili(,liliwli$,lixliplili:lialililili.li.li6,lililili2lilililiAlili!li[lililili4,lilililiRlilililililililili@lili,lirli%li%lialilili li liB liw li        liP    ..# #########  li$. ...<....#  #.# #@#  51.0 (26 li#)# #.#  # #.#  #.# #.#  #.li########.##  #.......#.##    #......###.#    #..##### ##.##.#.##    .......# #.###.##   lili,2.0 (27linli; _Found an escape hatch in the ceiling.liJlilililixlililili>liliKlili li0 li liU!liz!li!li=$R  There is an escape hatch in the ceiling here.li&5 _li&li'liH),li)li,li.,li.li0li2,li3lip5li?7,li8liI:li;li <li<li>li?,li@li@BliEBliW`liYliZ,liv[liF]li^,li_lip`li[ali|aliali/fliyg,liqhli#jlik,lixllimli$vlivli x,liRxliyliTzlizli${liw|li}li}li}li~li,lililih,liliTlik,lilili,li0lili,li׊lihlid,liÍliˏli ,liVliݒliliBliliŕliߖlia,liliӘ,li liΙli,liElili,liOliXliա,liWliqlililiSlilij,li limli,liSliˮlili,liliӱliliGliliOlil,li%liliw,lili liFlirliݼliliVliliKlili,,lililie,lili6li#liclililiclilili\lilili,lilili/#.##.###.#.##.#########.###.##..........#########.###.#######...............>.li$#.#################.# #.#  #.  li:#.    ........ liyg ######..# ##########  #..# .........# ...# ########.#li #.###.# ##...## K   kobold (wandering) #. #.# #.# ##.##..##li) #.###K# #.# #.###.#.# .... #.# #.##.....liR.808.0 (56liy . li?nA kobold comes into view. It is wielding a +0 short sword.li,9.0 (57li]li3 _The kobold moves out of view.li6liI7li7li:lil? ........#####...............>. li?#.################.#...######.......######li?Q##########Cast: Foxfireli@pK   kobold (wandering)li @VK.#li;@#... #.# #........liB,0.0)liG}. li$K,10.0 (1liP li8I li liG li, li liB liC li, liN n li-  li~  li  li  li  li #.#  #.#  #.#  #.#.#######.#.........#######..# ######## ####..# ........ #@....# ######## lij #.###.# ##.. #.# #.# #.# ##.## #.###.# #.# ### #.....# #.# #.##. li5 ##...## #.# #.... K   kobold (wandering) #..# #.# ##..#. #.K# #.#  #..# ###.# #..##.5.0 (5 lit}.  li+6.0 (6 liH li lit 3 lit  liPx  li|~  .######........# ######..# ######## ####..# .............# ###########.# ##.. #.# #.# ##.###.#.K   kobold (wandering)#.K# ###.# #..##.#####..###.#.## li &0 li }.  li A7.0 (1 liZ  liI li li .######....... ######..# ######## ####..# .............# ###########.# ##.. li! #.# #.# ##.###.#.....## liK   kobold (wandering).K# li ! li%Q#....)............... li&0 li}.  liM+8.0 (1 liV liliLliliDlili$ .######....... ############## ###lik#...........###########.# ##.. #.# #.# ##.###.#li....#.#...##..li#K   kobold (wandering)liݿV.KliS#.###†.###.#####..##.lic&0li(_. lili+9.0 (1lili"li3lilililiBli ,lilili,lilieli#liHli*liXlili li li liK liliCliWli lili8lililililiVli"li",lililirlililiMliIli}liI li!liy#,li$li(li)li)li*li-li0Xli1,liy2li3liv5,li5li07liw8,li9li:li;,li;li<li^=,li=li>liS@,li@liAliGC,liqCli DliDliDli3EliFliGliGliGliHliI,lizJli3Lli Mli*MliMliNli;P,liQliRli=TlilTli6UliVli0WliOWliWli]XliXli3Y,liYliZZlixZliZli/[li[li[li\li\liA]lip]li]lit^li_li%_li^_li_li`li`li`lixalibli#bli\bli5clic,li/dlidliwe,lielifli*gliPglinglihlih,lihliili[jlixjlijliGkliol,lillimlin,linliolip,lirqlirli t,litliulidv,livliwli}o #......# #.##..##li=}4 #.##.#.#li[}E# #.##.##.liw}#r #.##.###.### #.##....li}Y..# #.######li}A.#li} li}q.#.#li}3#.#########li~!li8~B#.........#.######liV~#########.#....... r   rat (asleep) liu~n#.# ###### li~n#.# #### li~i#.# #...lia- 65.0 (4liK6.0)  A rat comes into view.lig.rrlil6===6.0 (47lili- _The rat squeaks loudly.li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.likli6m Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1 lin b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headersli li liM #......# jirow the Magician#.##..## Oni#.##.#.# Health: 49/49 ========================##.##.##. Magic: 20/20 ========================#.#.##.### AC: 8Str: 14r####.##.... EV: 9Int: 16..##.###### SH: 0Dex: 9#.#XL:  5 Next: 51% Place: Dungeon:3#@#Noise: ===------  Time: 2866.0 (0.0)#.#q) +4 quarterstaff (chaos)#.#Cast: Foxfire#.##########.........#.###############.#....... r   rat#.# #######.# #####.#li  #...A kobold comes into view. It is wielding a +0 short sword. _The kobold moves out of view.  A rat comes into view. _The rat squeaks loudly.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#......# jirow the Magician#.##..## Oni#.##.#.# Health: 49/49 ========================##.##.##. Magic: 20/20 ========================#.#.##.### AC: 8Str: 14r####.##.... EV: 9Int: 16..##.###### SH: 0Dex: 9#.#XL:  5 Next: 51% Place: Dungeon:3#@#Noise: ===------  Time: 2866.0 (0.0)#.#q) +4 quarterstaff (chaos)#.#[liX 11;38HCast: Foxfire#.##########.........#.###############.#....... r   rat#.# #######.# #####.# #...A kobold comes into view. It is wielding a +0 short sword. _The kobold moves out of view.  A rat comes into view. _The rat squeaks loudly.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li 9  Flames lash the rat.li e*li &.li۳ {18---====7.0 (1li li G _You kill the rat!li5  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li(u P  Okay, then.liIv li|y li{ . _liPw liw lix lix li{ _li| O---li| li } li} a9=li} liW~ ,li~ li li/ li li liȀ li& lin O=li܂ li li liq li_ li li F20==li lić li liߍ LM.......#li Q .# li! .#. ####.##liC w....#(.#.######----lic 178.0 (11.0).li l#.#..........li 6 .liŽ &..li li I----9.0 (12li` ; _Found 6 stones.li3lili&liliBli,lilizliyli:==lidli;  You see here 6 stones.li liB _lililililili]li,lilijlililililiC,lilili-,liIli[lilililili%,lililio,lilililililiSlilililijli$,lizliliLlinli%li/li,lili%li ',li'li.li/li/li0li4li4,lir5li4;li<,li=lio@liJA,liAliFliwH,liIliNliQOliqOliPli#TlifU,liVli\li]li]lid^limblic,lihdli~ilijlijliklimliXn,linliqlirlirligsliwliy,liizli~li,lili liXli{li.liPli'liNliliYliMlinli8lililililili,liAlili,lilili,li"liwlij,lili5liu,li!lili ,liXli{lií,lili4lip,li0lili9,liliali|,lili,li,lili@lili:lililili7linlililili lili",likli`liY,lilili,lililili8lililin,lililin,lilili`,lilili li0lililili?lilili,liRli"li lili!liwd  You see here a jackal skeleton.lilio _liElidli.lioliqli. li ,li li lili+lilielibliligli=liK,liklili,liLliliH ,li li4"li#,lik$li%li$'liD'li'li)li*,li[+li,li-,li.li/li31,li1li3li4,li4li6li7,li^8liJ:li};,li;li<li=li=li>li>li?li?li@liAliI#..........##.####.............<#.........<##.#..###...###.###.## ###...# #.###... #.....# #........ #.##### #########[.######.# .......@.#958.0 (79########## liYNliN,9.0 (80li}RliUM _Found a leather armour.li_liliXBli`lili li6 li li li, li lililiLli'li,liglili!,lililililili li,li_lig"f  You see here a +0 leather armour.li'3 #...###... . #b. ###...###...# .##.. #.......li(#..#.#..# ## #.........#..#.#..# " #.....#..#.#..#.# .###...####...#...#.#..####...# #.#...#...#....##.....# #. #..@## #.##### ## ...#..[.######.##..............#################  b   bat (asleep)li.267.0)li.+8.0 (9lis3li?5V _A bat comes into view.!li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lih "lij  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headers#li5#li#lix#lig#...###. jirow the Magician.. . #b. ###...###. Oni..# .##.. #......... Health: 49/49 ========================#..#.#..# ## #......... Magic: 20/20 ========================#..#.#..# " #......... AC: 8Str: 14#..#.#..#.# .###...###. EV: 9Int: 16#...#...#.#..####...# #. SH: 0Dex: 9#li#...#...#....##.....# #. XL:  5 Next: 51% Place: Dungeon:3#..@## #.##### ## Noise: ---------  Time: 2968.0 (0.0)...#..[.######.#q) +4 quarterstaff (chaos)#..............#Cast: Foxfire################b   bat (asleep) _You see here a jackal skeleton. _Found a leather armour.  You see here a +0 leather armour. _A bat comes into view.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li#li~#...###. jirow the Magician.. . #b. ###...###. Oni..# .##.. #......... Health: 49/49 ========================#..#.#..# ## #......... Magic: 20/20 ========================#..#.#..# " #......... AC: 8Str: 14#..#.#..#.# .###...###. EV: 9Int: 16#...#...#.#..####...# #. SH: 0Dex: 9#...#...#....#[3#li4m#.....# #. XL:  5 Next: 51% Place: Dungeon:3#..@## #.##### ## Noise: ---------  Time: 2968.0 (0.0)...#..[.######.#q) +4 quarterstaff (chaos)#..............#Cast: Foxfire################b   bat (asleep) _You see here a jackal skeleton. _Found a leather armour.  You see here a +0 leather armour. _A bat comes into view.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li},#li#li|.bvvblly t#li>$arget)#liU19--=#li(9.0 (1#li#li/ _You conjure some foxfire!$liBS .. . #.. ##..# .##........#..#.#..# ###..#.#.b# " #..#.#..#.# .###...###.#...#.#..## #...#.v.#....##.. #...## #.##### ##...#.v@.######.# #.............############### $liS $liS $liS $li[T ,$liY vb§§v§§ The foxfire hits the bat.$li ,$li  The bat is severely wounded.The foxfire hits the bat.$lis M..v§$li !$lir $liy ..§§§§§$lif} R--2-70$li s§§§§$liޅ _You kill the bat! _You see here a +0 leather armour.&liM3&liO&liai _20==&lij&li#n&li'q,&lis&lixv&liy,&liz&li;}&liP==&li&li&li] #.. ... ...#... ### ..# .##.. # ##..#.#..#### # #..#.#..#S" #.... # #..#.#..#.# .###....#!#...#...#.#..####......#...#...#....##.....&li^b ##..@#...## #.####- #....#..[.######.# ###..............################# S   adder (asleep)&li#+8.0 (8&li .An adder comes into view.&li+9.0 (9&li>&liש2 _The adder moves out of view.(li~" ... ...#... ## ..# .##.. #..##..#.#..#### #..#.#..#." # #..#.#..#.# .###..#!#...#...#.#..#....#...#...#....##.. ##...#...## #.#####.[.######.# ##............. ############### (li,+ B80.0 (1(lip1 (li2 )li# .##.. #...##..#.#..#### #.#..#.#..#." #.# #..#.#..#.# .###...#..#!#...#...#.#..####...#....#...#...#S...##.....# ##...#...## #.######....#..[.######.# ###..@...........#  ################ S   adder)li")lix&1)li)li)li{l... ...#.###...##..##.##.. #.##..#.#..#### #. #..#.#..#." #....... # #..#.#..#.# .###...#)li7|4..#!#...#...#.#..####...# ....#...#...#S...##.....# ##...#...## #.######....#@.[.######.# ###..............# ################ )li)li&2)li)li*liT... ...#... ###...## ..##.##.. ###..#.#..#### w#..#.#..#." #....... # #..#.#..#.# .##!#...#...#.#..####....#...#...#S...##.....#.## #.#####....#..[.#########..............################ w   dart slug (asleep)*lia*li*b&3*lij*liSn\ _A dart slug comes into view.*lied #...##... #.. #...#... ...#... ###...###..##.##.. #.###..#.#..#### #.*lid w#..#.#..#." #........ # #..#.#..#.# .###...###..#!#...#...#.#..####...# #....#...#.@.#S...##.....# ###...#...##..###.##### ##....#..[.######.# ###..............*liDe v################# *lim *lim &4*lis *li^v +li`JP#.... . #.... #. #.. ... ...#... ###...### #..##.##.. ###..#.#..#### w#..#.#..#." #........ # #..#.#..#.# .#+liJE#!#...#.@.#.#..####....#...#...#S...##.....#...#...##..###.##### #....#..[.#########..............################ +liPM+liTi.+lidU&5+li6\+li@_+liM####### #..##. ### ##.... . #..#... #. #... ... ...#... ###...### #..##.##.. ###..#.#..####.. w#..#.#..#."#..#........ # #..#.#@.#.# .##!#...#...#.#..####....#...#...#....##.....##...#...##..###.##### #..w   dart slug (asleep)#### +li +li&6+li+li+liV #.....# #..# ####### #..##.. ## ##..... . # #...##.... #. ## #...###.... ...#.###...###..##.##.. #.###..#.#..####..#.w#..#.#.@#."#..#......... # #..#.#..#.##..###...###...#!#...#...#.#..####...# #.....#...#...#....##.....# #.##...#...##..###.##### ###....#..[.######.##+li ##..............#################+li& <7+li +li ,liM### :.....# ## ####### #..##..#. ###.... . .. #..##. #. .##....# ... ...#.... ###...### #..##.##..# ####..#.#.@####..#,liH ^ w#..#.#..#."#..#........ # #..#.#..#.##..##..#!#...#...#S#..####...# #.#....#....S   adder.###,li %########,li:,,ligS.8,li',li)< _Found the Precepts of the Tsukumogami.,li#.# #.###÷.###.# #.###.# #..# #.#: #.....# #..#. ## ####### #..##..#. ### ##..... #.... ##..## #...##....##...##....## #...###.#,lic...#...#......####...###.#..##.##.@# #.###..#.#..####..#.w#..#.#..#S"#..#.........< # #..#.#..#.##..###...###.#,li..#!#...#...#.#..####...# #.#....#...#...#....##.....# #..##...#...##..###.#,li#### ####....#..[.######,li^.####..............#,li7 <9,li ,li -li #.###.# #..# #.: #.....# #..###.. ## ####### #.. ..#. ### ##... #.... ##..## #...##..##...##....## #...### ...#...#......####...###. #..##.##..# #.........##..#.#.@####..# w#..#.#..#S"#..## #..#.#..#.##..###...###...#!#...#...#.#..####...# #. ....#...#...#[34-liPm....##.....# #. ##...#...##..###.##### ## S   adder #....#..[.######.# ###..............# ################-liؾ=90-li&-li.liu#.# #.###÷.###.# #.###.# #..# #.# : #.....# #..#. ## ####### #..##..#. ### ##..... #.... ##..## #...##....##...##....## #...###.#...#...#......####...###.#..##.##.@# #.###..#.#..####..#.w#..#.#..#S"#..#.........< # #..#.#..#.##..###...###.#..#!#...#...#.#..####...# #.#....#...#...#....##.....# #..##.[40.liE7m..#...##..###.##### ####....#..[.######.####..............#.li8.li&1.li.li.li#.# #....).......#.# #.###÷.###.# #.###.# #..# #.## : #.....# #..#. ## ####### #..##...#..#. #### ##..... #.... ##..## #...##....##...##....## #...###.#...#...#..@...####...###.##..##.##..##..##.####..#.#..####..#..w#..#.#..#S"#..#.........< # #..#.#..#.##..###...###.#..#!#...#...#.#..####...# #.##.lia....#...#...#....##.....# #...##...#...##..###.##### #####....#..[.######.#.li.lis&2.li9.li.li H#.# #....).#.# #.###÷.###.##.###.# #..# #.#: #.....# #..###.. ## # #..##...#..#. #### ##.#.... ##..## #...##...#..##...##....## #...###.#.li] ...#...#...@..####...###.##..##.##..##..##.####..#.#..####..#..li w#..#.#..#S"#..#.<#.li # #..#.#..#.##..###...###.#.li @..#!#...#...#.#..####...# #.#....#...#...#....##.....# #.##...#...##..###.##### # .liW .li &3.liB.li/li T#.# #....).#.# #.###÷.###.##.###.# #..# #.#: #.....# #..###.. ## # #..##...#..#. #### ##.#.... ##..## #...##...#..##...##....## #...###.###./li| ...#...#....@.####...###.###.#..##.##..##..##.##.###..#.#..####..#.w#..#.#..#S"#..#.<##.# #..#.#..#.##..###...###.###...#!#...#...#.#..####...# #.###.....#...#...#....##.....# #.##...#...##..###.##### # /li /li &4/li /li 0liI;#.# #.###÷.###.######.###.# #..# #.#: #.....# #..###....... ## ####### #..##...####..#. #### ##...........#.... ##..## #...##...####..##...##..#...###.###.....#...#......####...###.###.##..##.##..##.@##..........##.####..#.#..####..#.0liYJ$..<w#..#.#..#S"#..#.<##.## #..#.#..#.##..###...###.###.# ..#!#...#...#.#..####...# #.###. ....#...#...#....##.....# #..... ##...#...##..###.##### ########....#..[.######.####.............0liJ".#0liT<50lia0li]b1liya#.###.# #..# #.#####.: #.....# #..###........ ## ####### #..##...####1li..#. #### ##............#.... ##..## #...##...#####..##...##..#...###.###......#...#......####...###.###.###..##.##..##..##..........##.####..#.#..####.@#...<.w#..#.#..#S"#..#.1liβ<##.#.# #..#.#..#.##..###...###.###.# .#!#...#...#.#..####...# #.###....#...#...#....##.....# #.....  ##...#...##..###.##### ######## S   adder#....#..[.######.####..............# ################1li#1litQ.S1li&61lik1li1li . :...##....... ## ######...####.#. #### ##...........1li #.... ##..## #...##...#####..##...##....###.###....#...#......######..##.##..##..##..........###..#.#..####.....<. w..#.S#<##.## 1li p#.##..###...###.###.## 1li B.#!#...#...#.#..# ...#S   adder1liy <71li( 1li͘ 2li3. ## ####### #..##...#### ..#. #### ##.......... #.... ##..## #...##...####..##...##....## #...###.###.. ...#...#......####...###.###.# #..##.##..##..##..........##.##..#.#..####..#....< w#..#.#..#.S#..#<##.#2li# #..#.#..#.##@.###...###.###.# ..#!#...#...#.#..####...# #.###.. ....#...#...#....##.....# #...  ##...#...##..###.##### ####### #....#..[.######.2li~# ###..............# ################ 2li 2li(2li~"82li2li K .#. #### ##...........#.... ##..## #...##...####..##...##....###.###...#...#......#####..##.##..##..##..........###..#.#..####.....< w#..#.#..#."#<##.## #..#.#..#.##..###...###.# 2li ..#!#...#...#.#.@## ...#...#...#....##........Cast: Foxfire.  2li} 2li SS   adder 2li) &92li 2li{ 4li^m  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5li5liF% 5li]_Your spells (cast)TypeFailure Level 5liq* a + Foxfire5liWConjuration/Fire 5% 1 b - Scorch5liFire7%5li2 Select a spell to cast[!]/[I] toggle spell headers6li6li6li..#. #### ##........... jirow the Magician#.... ##..## #...##...#### Oni6lig..##...##....## #...###.###.. Health: 49/49 ========================...#...#......####...###.###.# Magic: 20/20 ========================#..##.##..##..##..........##.# AC: 86li-Str: 146li###..#.#..####..#.............< EV: 9Int: 166li"w#..#.#..#."#..#.........<##.# SH: 0Dex: 96liZ# #..#.#..#.##..###...###.###.# XL:  5 Next: 52% Place: Dungeon:3 6liV..#!#...#...#.#.@####...# #.###.. Noise: ---------  Time: 2999.0 (0.0) ....#...#...#.S..##.....# #...... q) +4 quarterstaff (chaos)##...#...##..###.##### ####### Cast: Foxfire6li#....#..[.######.####..............#6lis################S   adder6liHAn adder comes into view. 6li4p_The adder moves out of view. _A dart slug comes into view. 6liS_Found the Precepts of the Tsukumogami.  Casting: Foxfire (safe; 5% risk of failure)  6liq\Confirm with . or Enter, or press ? or * to list all spells.6li6li..#. #### ##........... jirow the Magician#.... ##..## #...##...#### Oni6lig..##...##....## #...###.###.. Health: 49/49 ========================...#...#......####...###.###.# Magic: 20/20 ========================#..##.##..##..##..........##.# AC: 86liStr: 14###..#.#..####..#.............< EV: 9Int: 16w#..#.#..#."#..#.........<##.# SH: 06liKJDex: 9# #..#.#..#.##..###...###.###.# XL:  5 Next: 52% Place: Dungeon:3 6liG..#!#...#...#.#.@####...# #.###.. Noise: ---------  Time: 2999.0 (0.0) 6liz....#...#...#.S..##.....# #...... q) +4 quarterstaff (chaos)##...#...##..###.##### ####### Cast: Foxfire#....#..[.######.#6li###..............#################S   adder6liHAn adder comes into view. 6li/p_The adder moves out of view. _A dart slug comes into view. 6liMD_Found the Precepts of the Tsukumogami.  6limCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6li6liKu * (combustible)  6li`Flames lash the adder.  The adder is almost dead.6li6liBS.6liM818---6liiF====3000.0 (16liP6li= _The adder's fire resistance burns away.8li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li:Y  Flames lash the adder. The adder is burned terribly!9li@e*9lic&.9liwk6-----6019li!_ _You kill the adder!:liU ..#. #### ## #.... ##..## #...##... ..##...##....## #...###.### ...#...#......####...###.###. #..##.##..##..##.##. ###..#.#..####..#. w#..#.#..#."#..#.<##.:li- # #..#.#..#.##..###...###.###.  ..#!#...#...#.#@.####...# #.###  ....#...#...#....##.....# #:liR ##...#...##..###.#####  #....#..[.######.#  ###.# #:li*:liE----2:li:li{:lij&  #.... ##..## #...##...##..##...##....## #...### ...#...#......####...###.### #..##.##..##..##..........##:li& ##..#.#..####..#.. w#..#.#..#."#..#<### #..#.#..#.##..###...###.###:li& ..#!#...#...#.#...# #.### ....#...#...#.@..##.....# #...:li&  ##...#...##..###.##### ##### #....#..[.######.#  ###..............# ################:li' M:li, :liB- C----3:li61 :li6 ;li ..#. #### ##........ #.... ## #...##... ..##...## #...###. ...#...#......####...### #..##.##..##..######..#.#..####..#...;li w#..#.#..#."#..#.........< # #..#.#..#.##..###...###. ..#!#...#...#@#..####...# #.##....#...#...#....##.....# #...;li ##...#...##..###.##### #### #....#..[.######.####..............#################;li;li8&4;li;li;li M ## ####### #..##...#..#. #### ##........ #.... ##..## ...##...##....## ...#...#......####...###.# #..##.##..##..######..#.#..####..#.. w#..#.#..#."#..#.........< # #..#.#..#@##..##!#...#...#.#..######....#...#...#....##.....# #...##...#...##..###.##### #####...## ;li! ;lig" 67=-;li" 5;li!' ;liO( ;liO : #.....# #..###..... ## ### #..##...##..#. #### ##......... #.... ##..## #...##....##...##....## #...###.#...#...#......####...###.##..##.##..##..##.#####..#.#..####..#...w#..#.#..#.@#..#.........< # #..#.#..#.##..###...###.#;liYP..#!#...#...#.#..####...# #.###....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............#################;li1Y;liY&6;li^;li?c;lic+7.0 (2;lief;liKh3 _t - an amulet of regeneration=liЄ4=li6=liN _There are no items here.?lit?lieInventory: 20/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe  s - a +0 long sword of electrocution ?li݌Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=) ?li e - a +4 ring of protection (worn)  g - a ring of magical power (worn)t - an amulet of regeneration ?li-Scrolls (go to first with ?)f - a scroll of enchant armour  h - a scroll labelled PETROKHLOXO?liOsk - 3 scrolls of identify  l - a scroll labelled ECEDDUTW LURA ?liq o - a scroll labelled HARCHE UGAHA Potions (go to first with !) ?li b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion ?li( i - 4 potions of curing ?liލ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@livd@lii@liCn: #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 17/20 ====================----..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: --@lin-------  Time: 3007.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............#################Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly! _You kill the adder! _t - an amulet of regeneration _There are no items here.@liNr@lir@liu@livAliAliWear which item? Armour (go to first with [)  a - a +0 robe (worn) Ali( r - a +0 cloak (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Clih Cli Cli : #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 17/20 ====================----..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Cli@ +Int: 16#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3Cli w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3007.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: FoxfireCli ....#...#...#....##.....# #....##...#...##..###.##### #####Cli |#....#..[.######.####..............#Cli: +################Clin Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cli tFlames lash the adder. The adder is burned terribly! _You kill the adder! Cli s_t - an amulet of regeneration _There are no items here.Cli n  Okay, then.Cli Cli+ . _DliPut on which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)t - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Eliq Elix Eli 1: #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 17/20 ====================----..##...##....## #...###.### AC: 8Str: 14EliJ 1...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3007.0 (0.0)Eli n# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............#################Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly! _You kill the adder! _t - an amulet of regeneration _There are no items here. _Okay, then.Eli Eli _Eli& Eli$ P  You start putting on your amulet.EliE Eli +8.0 (1Eli Eli Eli Eli5 $9.0 (2Eli` Eli EliG #8Eli =Eli %10.0 (3Eliܳ EliK Eliʺ +1.0 (4Eli EliY Eli +2.0 (5Eli Eli  _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  t - an amulet of regeneration (worn)Elil EliR  Elii Eli| f_The amulet throbs as it attunes itself to your uninjured body.Lli Lli wRead which item? Scrolls  f - a scroll of enchant armour  h - a scroll labelled PETROKHLOXOk - 3 scrolls of identify  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA LliI [!] read|quaff|evoke[?] describe selectedOliN Olig: #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: --Olig-------  Time: 3012.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............################# _Okay, then.You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  t - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.OliBhOli(jIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled PETROKHLOXO  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA Potions (select first with !)  c - a sedimented orange potion  d - a fuming sapphire potion  j - a clear potion  n - a smoky green potion[?] describe selectedPli- Pli# Pli : #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================Pli7 D#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3Plil w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3012.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)Pli _..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............################# _Okay, then.You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  t - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.Pli;5  As you read the scroll of identify, it crumbles to dust.3.0 (1 _h - a scroll of amnesiaRliRliURead which item? Scrolls  f - a scroll of enchant armourh - a scroll of amnesia  Rliak - 2 scrolls of identify  l - a scroll labelled ECEDDUTW LURA  o - a scroll labelled HARCHE UGAHA [!] read|quaff|evoke[?] describe selectedTliTlix: #.....# #..###.... jirow the Magician. ## ####### #..##...## OniTli..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9TliInt: 16#..##.##..##..##..........## SH: 0Tli;Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3013.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)Tli;..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............#Tlie################ _You continue putting on your amulet of regeneration. x5  TlicYou finish putting on your amulet of regeneration.  t - an amulet of regeneration (worn) Tli_The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. Tli_h - a scroll of amnesiaTli_Tlid Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled ECEDDUTW LURA Tli o - a scroll labelled HARCHE UGAHA Potions (select first with !)  c - a sedimented orange potion  d - a fuming sapphire potion Tli9 j - a clear potion  n - a smoky green potionTli][?] describe selectedUli UliE: #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0Dex: 9Uli8H###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3013.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............################# _You continue putting on your amulet of regeneration. x5  UlitYou finish putting on your amulet of regeneration.  t - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesiaUli)  As you read the scroll of identify, it crumbles to dust.4.0 (1Uli0Uli#50 _l - a scroll of revelationVliC VliR eInventory: 20/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe  s - a +0 long sword of electrocution Vli Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn) Scrolls (go to first with ?)f - a scroll of enchant armour  h - a scroll of amnesia  k - a scroll of identify  l - a scroll of revelation  o - a scroll labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion Vli<  i - 4 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Yli(l - a scroll of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ali Inventory: 20/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  m - a +0 hand axe  s - a +0 long sword of electrocution Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn) Scrolls (go to first with ?)  f - a scroll of enchant armour  h - a scroll of amnesia  k - a scroll of identify  l - a scroll of revelation  o - a scroll labelled HARCHE UGAHA Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [ali!nEsc] exit[top]bli" : #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: bli ---------  Time: 3014.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.####..............#################t - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - a scroll of revelationbli bliR bli[ blil cli%cliRead which item? Scrolls  f - a scroll of enchant armourh - a scroll of amnesia  k - a scroll of identify  l - a scroll of revelation  o - a scroll labelled HARCHE UGAHA [!] read|quaff|evokecliNG[?] describe selectedeli~jelipeliu: #.....# #..###.... jirow the Magicianeli@v. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16elipv#..##.##..##..##..........## SH: 0Dex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3elivw#..#.#..#.@#..#.........<## Noise: ---------  Time: 3014.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....elivT##...#...##..###.##### ######....#..[.######.####..............#################t - an amulet of regeneration (worn) eliv_The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - a scroll of revelationeliWxeliyqIdentify which item? (\ to view known items) eliyVScrolls (select first with ?)  o - a scroll labelled HARCHE UGAHA Potions (select first with !)  c - a sedimented orange potion  d - a fuming sapphire potion eliz j - a clear potion  n - a smoky green potion[?] describe selectedelinelieli9: #.....# #..###.... jirow the Magician. ## ####### #..##...## Onieli|..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---eli..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9eliſInt: 16#..##.##..##..##..........## SH: 0eli,Dex: 9eli =###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3eli7w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3014.0 (0.0)eliY9# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)eli..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....eli##...#...##..###.##### ######....#..[.######.####..............#################eli\t - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - a scroll of revelationeliJr _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - a scroll of revelation  As you read the scroll of identify, it crumbles to dust.eli+5.0 (1elieliP _o - a scroll of immolationiliO_ilivceInventory: 19/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe  s - a +0 long sword of electrocution ilicyArmour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn) ilic t - an amulet of regeneration (worn) Scrolls (go to first with ?)ili dYf - a scroll of enchant armour  h - a scroll of amnesia  ili.dl - a scroll of revelation  o - a scroll of immolation Potions (go to first with !) iliOd b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion iliqdK i - 4 potions of curing  j - a clear potion ilid[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lli{ o - a scroll of immolation. A scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.uliZ'Inventory: 19/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  m - a +0 hand axe uli" s - a +0 long sword of electrocution Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn) Scrolls (go to first with ?)  f - a scroll of enchant armour  h - a scroll of amnesia  l - a scroll of revelation  o - a scroll of immolation Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion  d - a fuming sapphire potion  i - 4 potions of curing  j - a clear potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vlivlivli`: #.....# #..###.... jirow the Magician. ## ####### #..##...## Oni..#. #### ##......... Health: 49/49 ========================#.... ##..## #...##...## Magic: 18/20 =====================---..##...##....## #...###.### AC: 8Str: 14...#...#......####...###.### EV: 9Int: 16#..##.##..##..##..........## SH: 0vliDex: 9###..#.#..####..#............ XL:  5 Next: 60% Place: Dungeon:3w#..#.#..#.@#..#.........<## Noise: ---------  Time: 3015.0 (0.0)# #..#.#..#.##..###...###.### q) +4 quarterstaff (chaos)..#!#...#...#.#..####...# #.### Cast: Foxfire....#...#...#....##.....# #....##...#...##..###.##### ######....#..[.######.#vli,7###..............#################As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - a scroll of revelation  vliZyAs you read the scroll of identify, it crumbles to dust. _o - a scroll of immolationvlivliCvlivliVvli5AIwli9=wli,wliwli,wliwli| wli 9=wlid wli ,wli wli)c20==wli+wliNwlieBwli&wli(wli)wliO,wli.wliN/wli/==wli/wli)1wlid3wli5wli+6wli}7wli9wli@BwliBwli2D,wli EwliGwliQH,wliIwliJwli_L,wliMMwliNwlipP,wliGQwliSwliT,wliVwliXwliC[,wli]wliN`wliKi : #.....# #..### . ## ####### #..##. ..#. #### ## #.... ##..## #...##. ..##...##....## #.. #......####.. #..##.##..##..##wlii... ###..#.#..####..# w#..#.#@.#..#..#........wlii #.#..#.#..#.##..###.. ..#!#...#...#.#..####...# wlijR ....#...#...#....##.....# # ##...#...##..###.#####  #....#..[.######.#wlijHw   dart slug (asleep) ###..............# ################wlit034.0 (19.0)wliot,5.0 (20wli{wli}xli . ## ######...#. #### ##....#.... ##..## #...##..##...##....###.#...#......####..##.##..##..##........###..#.#..####.. w#..#.#..#..#.#.#..#.#@.#.##..###...###..#!#...#...#.#..# ..#...#...#....##.. ##...#...##..###.####....#..[.#######............. #######xli 8######## xli% xli& 06.0 (1.0) xli, xli. yli .#. #### ##....#.... ##..## #...##..##...##....###...#...#......####..##.##..##..##........###..#.#..####.. w#..#.#..#..#..#.#..#.#..#.##..###...###yli..#!#...#.@.#.#..# ..#...#...#....##.. ##...#...##..###.#####....#..[.#######.............####  yli<7yli, yli!yliTc  #.... ##..## #...##..##...##....###..#...#......####..##.##..##..##........ylic ###..#.#..####.. w#..#.#..#..#.#..#.#..#.##..###...###ylic ..#!#...#...#.#..# ylic ..#...#.@.#....##..ylid g ##...#...##..###.####....#..[.######.# ##yli7d ,.#ylid t  ylio <8ylir yliiv yli ..##...##....###...#...#......####..##.##..##..##........###..#.#..####.. w#..#.#..#..yli2#.#..#.#..#.##..###...###..#!#...#...#.#..# yliW..#...#...#....##..yli} ##...#.@.##..###.#####....#..[.######.# yli\###.............## yliw   dart slug (asleep)yli(yli yliyli@&9yli!ylimzli.#...#......####..##.##..##..##........zli3###..#.#..####..zliO w#..#.#..#..zlig#.#..#.#..#.##..###...###zli..#!#...#...#.#..#zli zli..#...#...#....##..zliy ##...#...##..###.####.zlib[.######.# zli##............. ############### zli6zli4zliGzlizli 40zli<zli!zli #..##.##..##..##.......##..#.#..####..# w#..#.#..#..#..##.#..#.#..#.##..###...##..#!#...#...#.#..####...#  ....#...#...#....##.....# zliC ##...#...##..###.#####  #....#..[.######.#  ###...@..........# ################zli zli!zliD"zlid"1zli}'zli({lit #..##.##..##..## ###..#.#..####..# w#..#.#..#..#..#{li r #.#..#.#..#.##..###... ..#!#...#...#.#..####...# ....#...#...#....##.....#{li,a ##...#...##..###.##### #....#..[.######.# ###{liL[.# #{li${li$&2{li({li)|liq ...#...#......#### #..##.##..##..#####..#.#..####..# w#..#.#..#..#..#..... #.#..#.#..#.##..###...|li ..#!#...#...#.#..####.......#...#...#....##..... ##...#...##..###.#### #...@#..[.######.####..............################# |li|liU&3|li|li{|li ..##...## # ...#...#......#### #..##.##..##..#####..#.#..####..# w#..#.#..#..#..#. #.#..#.#..#.##..###|li/#..#!#...#...#.#..#####....#...#...#....##.... ##.@.#...##..###.### #....#..[.######.####..............#################|li|lio&4|li|li}liň}li }li!}li}li}libB}liK}lis}li}}li}li . ## ####### ### ..#. #### ## .##.... ##..## # ..##...##....## # ...#...#......#### #..##.##...###..#.#..####..#.#?w#..#.#..#..#..#. #.#@.#.#..#.##..###.}li#..#!#...#...#.#..####.#....#...#...#....##...##..##...#...##..###.#### #....#..[.######.####..............# w   dart slug (asleep) ################ }liV6.0 (27.0 (3}li}lii6 _h - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _o - a scroll of immolation _Found a scroll of enchant armour.}li]  . ##   ## ..#. ####  .##....   ..##  ...# #..##.##.. #..####..#.#..# #..#?w#..#.#..# . #.#@.# #..#!#...# #....#...#.. ##..##...#...# ## #....#..[.}li] Y  ###.......  ######## }li] }li#  . ##   ## ..#. ####  .##....   ..##  ...# #..##.##.. #..####..#.#..# #..#?w#..#.#..# . #.#@.# #..#!#...# #....#...#..}li# , ##..##...#...# ## #....#..[. ###.......  ######## }li4}liU }li} ` _A dart slug is nearby!~li\ 4~li^ ~li lig4lili`li : #..... . ## ####### ### ..#. #### ###..##.... ##..## ...##...##....## ...#...#......#### #..##.##..##..#####..#.#..####..#?w#@.#.#..#..#..#..#..##.#..#.#..#.##..#!#...#...#.#..####....#...#...#....##...##..##...#...##..###.#### #....#..[.#########..............################lijR8.0 (1 _liliA  #.### : ) #..... . ### ####### ## ..#.# #### ####..##.... ##..## #....##...##....## ....#...#......#### #..##.##..##..##..####@.#.#..####?w#..#.#..#..#..#..#..##.#..#.#..#.##..#!#...#...#.#..####....#...#...#....##...##..##...#...##..#lioB B##.#### #....#..[.#########..............################liH KwwlijI &9liO li R ) _Found a long sword.liS-\ #.# #.# #.###.#  : ) #.....#  . ### . #######  ### ..#.#..#### # ##..##.....## ###....##...## ##......#...#......#### #@.##.##..##..## #..####..#.#..####..# #..#?w#..#.#..#..#..#.##.#..#.#..#.##..### #..#!#...#...#.#..#### #....#...#...#....##..li2 ##..##...#...##..###.# ## #....#..[.######.# ###..............# li6li6'50li>li5?li li+ li li li[ #.# #.. #.# #.# #.###.# : ) #.....# . ### . ###### ####..#.#..####  ##..##.....##  ##....##...## liH>#...@..#...#......### #?.##..##.##..##..## #..####..#.#..####..# #..#?w#..#.#..#..#..#.#..##.#..#.#..#.##..li #..#!#...#...#.#..### #....#...#...#....##...##...#...##..###.## #....#..[.######.lili.&1li0liZf _Found a scroll labelled TUZ QAGUABECY.li  #.# # #.# #. #.###. : ) #..... . ### .  ####..#.#..#### ##..##.....##..## ##....##...##....## #..@...#...#...... #?.##..##.##..##..## #..####..#.#..####..# #..#?w#..#.#..#..#..# #..##.#..#.#..#.##..##..#!#...#...#.#.. #....#...#...#....## ##..##...#...##..### ## #....#..[.######li li &2li li li/z  #.# #   #.# #   #.###   : ) #   . ### .   ####..#.#..####   ##..##.....##..##   ##....##...##....##   #.@....#...#......   #?.##..##.##..##..   #..####..#.#..####..   #..#?w#..#.#..#..#..   #..##.#..#.#..#.##..   ##..#!#...#...#.#..   #....#...#...#....   ##..##...#...##..   ## #....#..[.li}li@~&3li܄liilig N  #.#   #.#  : ) #...  . ### . ####  ####..#.#..####  ..##.....##..##  ..##...#   #......#...#......   #@.##..##.##..##..  ..####..#.#..####.   #..#?w#..#.#..#..#   #..##.#..#.#..#.##   ##..#!#...#...#.  li | #....#...#...#....   ##..##...#...##   ####....#..[.##   ###...........li li &4li` li A5.0 (2lig li c _k - a scroll labelled TUZ QAGUABECYli= #: ) #.... ### . ########..#.#..#### ##..##.....##..####....##...##..........#...#......##..##..##.##..###.@####..#.#..#####?w#..#.#..#..##.#..###.w   dart slug  ############liIli~I$6.0 (1liXQliiSli  : ) #.. . ### . ### ####..#.#.. ..##.....##..# ..##..  #......#...#..... #..##..##.##..##  #..####..#.#..####  #@.#?w#..#.#..#..#  #..##.#..#.#..#.##  ##..#!#...#...#.  #....#...#...#.  ##..##...#...##  ####....#..[.##  ###..........  ########### li" li( 4w.li") &7li/ li1 lid . ### . #### ####..#.#..####  ##..##.....##.. ##....##...##.. #......#...#.. ##..##..##.##..## #..####..#.#..## #..#w.#..#.#..#..#. #.@##.#..#.#..#.##. ##..#!#...#...#.#.. ....#...#...#... ##..##...#...##..# li@##....#..[.####  ###...........  ############ lili<8liEliǧ ####..#.#..####  ##..##.....##..   ##...##..   #......#...#..   ##..##..##.##..##..#   #..####..#.#..##   #..#w.#..#.#..#..#.   #..##.#..#.#..#.##.   ##.@#!#...#...#.#..#   ....#...#...#....#   liG##..##...#...##..##   ##....#..[.####    ###............    #############     lili6&9liDliOli V ##..##.....##..##li޿ ##....##...##....##......#...#......##..##..##.##..##..####..#.#..####..w.li f..##.#..#.#..#.#liT T##..#!#...#...#.#..# #.@..#...#...#..li L#..##...#...##..# ####....#..[.###  li' li '60li li` li.:  ##..##.. #......#...#..lik: I ##..##..##.##..##..# #..####..#.#..## li: #..#w.#..#.#..#..#..# li: #..##.#..#.#..#.##..# li: ##..#!#...#...#.#..## li: #....#...#...#....# li ; ##.@##...#...##..## ####....#..[.####li&; X ###............. liF; ?############## lie; 7liB liC &1liH li:J liy##..## ##....##...##....## #......#...#......###..##..##.##..##..##.#..####..#.#..####..#.#..#w.#..#.#..#..#..#.li#..##.#..#.#..#.###..#!#...#...#.#..##...@#...#...#....##.##..##...#...##..###.####....#..[.######liW###..............###############w   dart slug lilid ``The dart slug launches a dart at you.likV.!li#6li&:--=2liC _The slug dart hits you.liz  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li4liD6 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Firelir6>5%1  b + ScorchFireli67% 2 Select a spell to cast[!]/[I] toggle spell headersli&* liz/ li%5 ##..##.....##..##jirow the Magician##....##...##....##Oni#......#...#......### Health: 46/49 ======================--##..##..##.##..##..##. Magic: 20/20 ========================#..####..#.#..####..#. AC: 8Str: 14lii5 #..#w.#..#.#..#..#..#. EV: 9Int: 16#..##.#..#.#..#.##..## SH: 0Dex: 9##..#!#...#...#.#..### XL:  5 Next: 60% Place: Dungeon:3li5 M#...@#...#...#....##. Noise: =--------  Time: 3062.0 (0.0)li>6 \##..##...#...##..###. q) +4 quarterstaff (chaos)####....#..[.######. Cast: Foxfire###..............###############w   dart slug _Found a scroll labelled TUZ QAGUABECY. _k - a scroll labelled TUZ QAGUABECYThe dart slug launches a dart at you. liu6 _The slug dart hits you.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li6 lip< }##..##.....##..##jirow the Magician##....##...##....##Oni#......#...#......### Health: 46/49 ======================--li< ##..##..##.##..##..##. Magic: 20/20 ========================#..####..#.#..####..#. AC: 8Str: 14#..#w.#..#.#..#..#..#. EV: 9li = Int: 16#..##.#..#.#..#.##..## SH: 0Dex: 9##..#!#...#...#.#..### XL:  5 Next: 60% Place: Dungeon:3li= #...@#...#...#....##. Noise: =--------  Time: 3062.0 (0.0)##..##...#...##..###. q) +4 quarterstaff (chaos)####....#..[.######. Cast: Foxfire###..............###############w   dart slug _Found a scroll labelled TUZ QAGUABECY. _k - a scroll labelled TUZ QAGUABECYThe dart slug launches a dart at you. _The slug dart hits you.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liB * (combustible)  Flames lash the dart slug.  The dart slug is almost dead.li 8wli 7=18---====3.0 (1li liq A _The dart slug's fire resistance burns away.li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijlil Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFirelil7% 2 Select a spell to cast[!]/[I] toggle spell headerslilili##..##.....##..##jirow the Magician##....##...##....##Oni#......#...#......### Health: 47/49 =======================-##..##..##.##..##..##. Magic: 18/20 =====================---#..####..#.#..####..#. AC: 8Str: 14#..#w.#..#.#..#..#..#. EV: 9Int: 16#..##.#..#.#..#.##..## SH: 0Dex: 9##..#!#...#...#.#..### XL:  5 Next: 60% Place: Dungeon:3#...@#...#...#....##. Noise: ====-----  Time:[3li77m 3063.0 (0.0)##..##...#...##..###. q) +4 quarterstaff (chaos)####....#..[.######. Cast: Foxfire###..............###############w   dart slug (combustible)Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.  The dart slug is almost dead. _The dart slug's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li }##..##.....##..##jirow the Magician##....##...##....##Oni#......#...#......### Health: 47/49 =======================-liD##..##..##.##..##..##. Magic: 18/20 =====================---#..####..#.#..####..#. AC: 8Str: 14lima#..#w.#..#.#..#..#..#. EV: 9Int: 16#..##.#..#.#..#.##..## SH: 0Dex: 9li##..#!#...#...#.#..### XL:  5 Next: 60% Place: Dungeon:3#...@#...#...#....##. Noise: ====-----  Time: 3063.0 (0.0)##..##...#...##..###. q) +4 quarterstaff (chaos)liL0####....#..[.######. Cast: Foxfire###..............###############w   dart slug (combustible)Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.  li[The dart slug is almost dead. _The dart slug's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li<a  Flames lash the dart slug. The dart slug is burned terribly!lilim-*li1li@ &?li h86--24.0 (1li li M _You kill the dart slug!liWzM ####..#.#..####  ##..##.....##..## #....##...##....##  #......#...#......#####..##..##.##..##..##..####..#.#..####..#?.#..#.#..#..#..#...##.#..#.#..#.##..##..#@#...#...#.#..###....#...#...#....liMXf##..##...#...##..####....#..[.######..## li^liz_s9=----5libli/llilH----6.0 (2liolirh _d - 2 fuming sapphire potions (gained 1)liiM . ### . ####### ####..#.#..####  ##..##.....##..## #....##...##....## liH #......#...#......#####..##..##.##..##..##..####..#.#..###li#..#?.#..#.#..#..#..#...##@#..#.#..#.##..##..#.#...#...#.#..###li#....#...#...#....##..##...#...##..###..#li9..## li$ liliu+7.0 (1li"li]li)>  : ) #..... . ### . ###### ####..#.#..## ##..##.....## ##....##...##  #......#...#......## ##..##..##.##..##..## #..####..#.#..####..# #..#@.#..#.#..#..#.. #..##.#..#.#..#.##..##..#.#...#...#.#..## #....#...#...#....####..##...#...##..#######....#..[.#########.............##############liD li E U7=-8liH liXO liO G=9.0 (2liT liV @ _f - 2 scrolls of enchant armour (gained 1)liN liR 4=8=liES ,livS licT ,liT liU ,liYV liW liW 9=lifX liY ,lieZ li[ li[ K9=liv\ li] ,li^ li_ ,li` li`a ,lia liLc lic 2=lic li?e ,lie li%g liYg F20==lig li}k lil ,liNm lio lip ,lijr li| ==li} Bli( li ,li li li Bli5 lig li liI li( li‹ ,li lis li ,li li liD ,liR liP li ,li liޝ li liԪ nli liޭ ,li li li ,liw li lii ,li li li ,li\ li. li5 ,lij li li d#.# #####..###l# #.# #....)...# .. ##.# #.###÷.##li% 2#..#. . ..#.###.# #..##.. :#) ..#.....# #..###..#####..####### #liA ####..#.#..#### ##....liY s##..##.....##..## #...#li ##....##..@##....## #...#li ^#......#...#......####...###..##..##.##..##..##.......li #..####..#.#..####..#.......li. t#..#..#..#.#..#..#..#.......#..##.#..#.#..#.##..###...l   frilled lizard (asleep)##..#.#...#...#.#..####...#liS #....#...#...#....##.....#liw B##..##...#...##..###.#####li 1106.0 (37.0)lij ,7.0 (38li li a _A frilled lizard comes into view.li7 #.# #.. ## ## #.# #####..# #l# #. #.# #....).. # .. .. ##.# #.###÷.# #..#. . ..#.###.# #.. #.. :#) ..#.....# #.. #..#####..####### #..# ####..#.#..#### ##... ##..## #... ##....##...##....## #... #......#...#......####...# ##..##..##.##liyx[37m..##..## #..####..#.#..####..# #..#..#..#.#..#..#..#...... #..##.#..#.#..#.##.li.###...##..#.#...#...#.#..####...#liX #....#...#...#....##.....#li&liL'08.0 (1.0) li,li#.li"A #.# #.. ## ## #.# #####..lieA) #l# #.# #.# #....) ## .. .. ##.# #.###÷. #..#. .#..#.###.# #..liA #.. :#) ..#.....# #.. #..#####..####### #..liA ####..#.#..#### ##liAI ##..##.@...##..## #... ##....##...##....## #...liA #......#...#......####...li BL ##..##..##.##..##..## #..####..#.#..####..#li@B #..#..#..#.#..#..#..#li_B #..##.#..#.#..#.##..###... liB ##..#.#...#...#.#..####... liB~ #....#...#...#....##..... lilJliJ&9liPliQli  #.# # ## ## #.# #######l# #.# #.# #....) ##... .. ##.# #.###÷ #..#. .#..#.###.# # #.. :#) ..#.....# # #..#####..# # ####..#.#..#### ## ##..##@....##..## # ##....##...##....## # #......#...#......#### ##..##..##.##..##..## #..####..#.#..####..# #..#..#..#li] W.#..#..#..# #..##.#..#.#..#.##..### ##..#.#...#...#.#..#### #....#...#...#....##li liG lij 10li li li* #.## # #.# # ## ## #.# ##### ##l# #.# #.# #.... ##... .. ##.# #.### #..#. .#..#.###.# # #..#:#) ..#.....# # #..#####..####### # ####@.#.#..#### ## ##..## # ##....##...##....## # #......#...#......#### ##..##..##.##..##..## #..####..#.#..####..#l li  frilled lizard (asleep) #..#..#..#.#..#..#..#... #..##.#..#.#..#.##..###.#..#.#...#...#.#..####.liS.lllili&1li_li8 _The frilled lizard hisses angrily.li .l2li# liA  liCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li}  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headersli#.## # jirow the Magician#.# # Oni## ## #.# ##### Health: 49/49 ========================##.# #.# #.# #.... Magic: 20/20 ========================##... .. ##.# #.### AC: 8Str: 14#.l#. .#..#.###.# # EV: 9Int: 16#..#:#) ..#.....# # SH: 0Dex: 9#..#####..####### # XL:  5 Next: 62% Place: Dungeon:3####@.#.#..#### li{ ## Noise: ---------  Time: 3112.0 (0.0)##..##.....##..## #. q) +4 quarterstaff (chaos)##....##...##....## #. Cast: Foxfire#......#...#......####.##..##..##.##..##..##...#..####..#.#..####..#... l   frilled lizard#..#..#..#.#..#..#..#...#..##.#..#.#..#.##..###.##..#.#...#...#.#..####. _d - 2 fuming sapphire potions (gained 1) _f - 2 scrolls of enchant armour (gained 1) _A frilled lizard comes into view. _The frilled lizard hisses angrily.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.## # jirow the Magician#.# # Oni## ##[li39;49m #.# ##### Health: 49/49 ========================##.# #.# #.# #.... Magic: 20/20 ========================##... .. ##.# #.### AC: 8Str: 14#.l#. .#..#.###.# # EV: 9Int: 16#..#:#) ..#.....# # SH: 0Dex: 9#..#####..####### # XL:  5 Next: 62% Place: Dungeon:3####@.#.#..#### ## Noise: ---------  Time: 3112.0 (0.0)##..##.....##..## #. q) +4 quarterstaff (chaos)[16litX##....##...##....## #. Cast: Foxfire#......#...#......####.##..##..##.##..##..##...#..####..#.#..####..#... l   frilled lizard#..#..#..#.#..#..#..#...#..##.#..#.#..#.##..###.##..#.#...#...#.#..####. _d - 2 fuming sapphire potions (gained 1) _f - 2 scrolls of enchant armour (gained 1) _A frilled lizard comes into view. _The frilled lizard hisses angrily.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the frilled lizard.*li:†li18---3====3.0 (1liwliFR _You kill the frilled lizard!liM.# #.#  ### ##### ##.# #.# ...#... .. ##.# #.##lis9†#. .#..#.###:#) ..#..... #.@#####..#######  ####..#.#..#### ## ##..##.....##..## ##....##...##....## #..# .#.lili{E----4li~liliu- M#.# #.# #.#  ### ##### ##.# #.# ...#... .. ##.# #.##†#. .#..#.###:#) ..#..... #..#####..#######  ####..#.#..#### ####..##.....##..## #..##. ..#.#li@ v----5liuM .#.# #.# #.#  ### ##### ##.###.# ...#...#.. ##.# #.##. .#..#.###:#) ..#..... #..#####..####### ####..#.#..#### ##.. ..##.#li}li~&6li*li{ _You see here a frilled lizard corpse.li V#.# #.#.# #..##.# ##.#..# #.#.## #. #.# #.# ## #.# ########.# #.# #....)li !##.@.#.. ##.# #.###÷#.†#.#.#..#.###.# #.#..#:#) ..#.....# #. #..####### #.##..#.#..#### ###.....##..## #.##....##...##....## #.li ......#...#......######..##..##.##..##..##.li( li) I---7 _li0 li1 li(#.# #...##.# ##..# #.#.## #.#.# #.### ## #.# #####.##.###.# #.# #....)##...#.. ##.# #.###÷.li)#.†#@#.#..#.###.# #..#..#:#) ..#.....# #.#..#####..####### #.####..#.#..#### ##.##..##.....##..## #..##....##...##..#.#......#...#..##.##..##..##.##..##..##...li?)3#..####..#.#..####..#.li90li0T9=8liC:li;li(} U ##..# # ### ## #.# ######.###.....)##...#.. ####÷.†#.#.#..#.###.# #..#@#) ..#....####..######Cast: Foxfire.#..#..#..#..#.#..#..#..#..... 9liȁ li  li _ You pick up the Precepts of the Tsukumogami and begin reading...lil ,20.0 (2li liv  li  li {You add the spells Kinetic Grapnel, Call Canine Familiar, Forge Monarch Bomb _and Summon Hydra to your library.li}0 li1  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft17% 1b - Inner FlameHexes/Fire26% 3  c - Volatile BlastmotesFire/Translocationliu2 26% 3  d - Call Canine FamiliarSummoning45% 3  e - Flame WaveConjuration/Fire47% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 71% 4  g - Forge Monarch BombFire/Forgecraft 100% 6  h - Summon HydraSummoningli2 G100% 7  i - Fulsome Fusilladeli2 kConjuration/Alchemy 100% 8 9 spell levels left li2 ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli\MVDescrib  a - Kinetic GrapnelForgecraft17% 1  f - Iskenderun's Mystic Blast Conjuration/Translocation 71% 4Memorise|Describeliff Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1 School: Forgecraft Fail: 17%  Power: 12%Damage: 1d4 (max 1d8) Accuracy: +++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.liXS Spells (Describe)li YkTypeFailure Level  a - Kinetic GrapnelForgecraftli/YW17% 1  b - Inner FlameHexes/FireliIY<26% 3 lifY c - Volatile Blastmotes Fire/Translocation 26% 3  d - Call Canine Familiar SummoningliYW45% 3  e - Flame WaveliYConjuration/Fire 47% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 71% 4 liY- g - Forge Monarch BombliZZFire/Forgecraft 100% 6  h - Summon Hydrali/ZSummoningliHZG100% 7  i - Fulsome FusilladelicZ>Conjuration/Alchemy 100% 8 li|Z&liZliZliZliZ-9 spell levels left li([^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli+ Forge Monarch Bomb Constructs a flying incendiary factory, packed to the brim with cluster bombletswhich it can deploy both in melee and launch at range. While the monarch's bomblets have no attack of their own, they will pursue the caster's enemies until given the signal to explode. Recasting this spell while anything it has created is still active will detonatethe monarch bomb and all bomblets, dealing a combination of fire and physical damage to everything adjacent to them besides the caster themselves. Level: 6Schools: Fire/ForgecraftFail: 100%  Power: 4% Damage: 4d6 (max 4d30)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 71 fire damage. You aren't experienced enough to cast this spell.li 4 Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft17%1  b - Inner FlameHexes/Fire26% 3 li ] c - Volatile Blastmotes Fire/Translocation 26% 3  d - Call Canine Familiar Summoning45% 3  e - Flame WaveConjuration/Fire47% 4  li\ Ff - Iskenderun's Mystic BlastConjuration/Translocation 71% 4  g - Forge Monarch BombFire/Forgecraft 100% 6  h - Summon HydraSummoningli| j100% 7  i - Fulsome Fusilladeli dConjuration/Alchemy 100% 8 li li} 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli+ Summon Hydra Summons a many-headed hydra to fight alongside the caster for a short time. lidSpell power determines the number of heads. Level: 7 School: Summoning Fail: 100% Power: 1% Range: N/A lilNoise: A bit loud Miscasting this spell causes magic contamination and also summons a nameless lihorror. You can sustain at most two creatures summoned by this spell. You aren't experienced enough to cast this spell.liC Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft17%1  b - Inner FlameHexes/Fire26% 3  c - Volatile Blastmotes Fire/Translocation26% 3  d - Call Canine FamiliarSummoningli45% 3  e - Flame WaveConjuration/Fire47% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 71% 4  g - Forge Monarch BombFire/Forgecraft 100% 6  h - Summon HydraSummoning100% 7 li i - Fulsome FusilladeConjuration/Alchemy 100% 8 li=9 spell levels left li^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli li##.# ##.. jirow the Magician#..# #.. Oni#.## #.. Health: 49/49 ========================#.# #.. Magic: 19/20 ======================--### ## #.# #####.. AC: 8Str: 14##.###.# #.# #....). EV: 9li3Int: 16##...#.. ##.# #.###÷. SH: 0Dex: 9#.†#.#.#..#.###.# #.. XL:  5 Next: 63% Place: Dungeon:3#..#@#) ..#.....# #.. Noise: ---------  Time: 3120.0 (0.0)#..#####..####### #.. q) +4 quarterstaff (chaos)####..#.#..#### ##.. Cast: Foxfireli'>##..##.....##..## #...##....##...##....## #...#......#...#......####... ##..##..##.##..##..##..... #..####..#.#..####..#..... #..#..#..#.#..#..#..#..... Flames lash the frilled lizard. _You kill the frilled lizard! _You see here a frilled lizard corpse.  You pick up the Precepts of the Tsukumogami and begin reading...  You add the spells Kinetic Grapnel, Call Canine Familiar, Forge Monarch Bomb _and Summon Hydra to your library.liY  ####..#.#..#### ##Cast: Foxfire ##..##.....##..## #....##...##....##  #......#...#......#####..##..##.##..##..####..#.#..### #..#..#..#.#..#..#..#.....li w Okay, then.lilih. _liyli|% li| Skill  Level Train  Apt Skill  Level Train  Apt li$}* a + Fighting   2.0    +3   i * Spellcasting   4.1  53%  +1      liE}_    lie} b + Axes   0.2     0   j + Conjurations 2.2   5%  -1  li} c + Staves   0.0     0   k + Fire Magicli}3.2  23%  -1  li} d + Unarmed Combat   0.0    -1  li}        li}  l * Shapeshifting   1.1  15%  -1  li~, e + Long Blades   0.0    -1      li.~j    liL~T    li]~ f + Armour   0.0    -1  li~V    g + Dodging2.0   1%  -1      h + Stealth1.6   3%  -2  li~a    li~_    li~a    li _    li$a    li:_    liSa    lis_    lia    li        li_    li liT    liThe percentage of incoming experience used to train each skill is in brown.  li ZThe species aptitude is in white.  li:[?] Helpli0G[=] set a skill target  lig[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsliq lii li ##.# ##.. jirow the Magician#..# #.. Oni#.## #.. Health: 49/49 ========================li #.# #.. Magic: 19/20 ======================--### ## #.# #####.. AC: 8li Str: 14##.###.# #.# #....). EV: 9lia LInt: 16##...#.. ##.# #.###÷. SH: 0Dex: 9li{ "#.†#.#.#..#.###.# #.. XL:  5 Next: 63% Place: Dungeon:3li #..#@#) ..#.....# #.. Noise: ---------  Time: 3120.0 (0.0)#..#####..####### #.. q) +4 quarterstaff (chaos)li +####..#.#..#### ##.. Cast: Foxfire##..##.....##..## #...li ##....##...##....## #...#......#...#......####...li  ##..##..##.##..##..##..... li* #..####..#.#..####..#..... li< #..#..#..#.#..#..#..#.....liM p  _You kill the frilled lizard! lis c_You see here a frilled lizard corpse.  li You pick up the Precepts of the Tsukumogami and begin reading...  You add the spells Kinetic Grapnel, Call Canine Familiar, Forge Monarch Bomb li H_and Summon Hydra to your library. _Okay, then.li liK li li lix li 3liH  _li- c20==li= li li li lil li lib ,li{ liD liH lid li liC j  You see here a frilled lizard corpse.li li A== _lih nli lis ,li8 lii li2 ,li li li li} li! li li( li li li ,li liJ li ,li li liJ ,li li| li ,li! li li ,li li li ,li li/ liV li{ li li li! li" li& liX, li. ,li/ li3 liz5 li5 li6 liA Xli8B liC ,liD liH lioJ ,licK li+O liP liP liQ liU liLV liyV liW liZ liQ\ ,li:] li_ li;` ,li` liJb lib ,li^c lie li[f ,lif lih liPi ,lii liIk lik ,lil li,n li=s ..##...##....## #...###.###... ...#...#......####...###.###.### lies #..##.##..##..##..........##.### ##..#.#..####..#.............<.# lis .#..#.#..#..#..#.........<##.#. .#..#.#..#.##..###..K###.###.### lis .#...#...#.#..####...# #.###.... lis .#...#...#....##.....# #....... ##...#...##..###@##### ########## #....#..[.######.# ###..............#lit S################  li4t mK   kobold (wandering) liEt . liWt . ligt !liu 055.0 (35.0)li/y M.Klipy ,6.0 (36lig| li@~ !li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li^"li[ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headers#li7 #liO; t..##...##....## #...###.###..... jirow the Magician ...#...#......####...###.###.###. Oni #li; #..##.##..##..##..........##.###. Health: 49/49 ======================== ##..#.#..####..#.............<.#. Magic: 20/20 ======================== .#..#.#..#..#..#.........<##.#... AC: 8Str: 14 .#..#.#..#.##..###...###.###.###. EV: 9Int: 16 #li; .#...#...#.#..####.K.# #.###..... SH: 0Dex: 9 .#...#...#....##.....# #......... XL:  5 Next: 63% Place: Dungeon:3 ##...#...##..###@##### ########## Noise: ---------  Time: 3156.0 (0.0) #....#..[.######.##liB< aq) +4 quarterstaff (chaos) ###..............#Cast: Foxfire################K   kobold (wandering)You add the spells Kinetic Grapnel, Call Canine Familiar, Forge Monarch Bomb _and Summon Hydra to your library. _Okay, then. _You see here a frilled lizard corpse.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li< #li@ P..##...##....## #...###.###..... jirow the Magician ...#...#......####...###.###.###. Oni #..##.##..##..##..........##.###. Health: 49/49 ======================== ##..#.#..####..#.............<.#. Magic: 20/20 ======================== #li@ .#..#.#..#..#..#.........<##.#... AC: 8Str: 14 .#..#.#..#.##..###...###.###.###. EV: 9Int: 16 .#...#...#.#..####.K.# #.###..... SH: 0Dex: 9 #liA I.#...#...#....##.....# #......... XL:  5 Next: 63% Place: Dungeon:3 ##...#...##..###@##### ########## Noise: ---------  Time: 3156.0 (0.0) #li2A #....#..[.######.#q) +4 quarterstaff (chaos) ###..............##limA FCast: Foxfire################K   kobold (wandering)You add the spells Kinetic Grapnel, Call Canine Familiar, Forge Monarch Bomb #liA _and Summon Hydra to your library. _Okay, then. _You see here a frilled lizard corpse.  #liA Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#lijI <  Flames lash the kobold.#liyM e*#li 8)#liw# u18---4====#li# $7.0 (1#li4) #li-+ J _You kill the kobold!%li;3%li2%li1,%liX%lit,%liz%liL%liM9=--%li%li,%lid%li,%liD%li%li%li %liק%li19=%li20==%li%li%li,%li%li%li,%li%lio%li,%li%li%li%li$==%li%li%li%li%li%li%li%liW,%li%li%li%li%li%li%liC,%li%li%lia%li%li%li%li,%li%li%li,%li%li %liy,%li%li%li,%li%li%li%liJ%li%li%li2,%li%li %li" %li] %li %li+ %liG,%li%li%li`,%li%li %li=,%li%li%li ,%li~%li%li,%li>%li%liZ%li%li%lii%li",%li ,%li"B%li'%li),%li)%li\+%li;,%li,%li~-%li.%li/,%li>0%liv1%liz2%li2%li3%li4%li5%li@5%li5%li7%li|8,%li8%li:%li ;%li9;%li;%li<%li=%li=%liO>%li@%li!A%liYA%liA%lizC%li"D%liND%liTE%liE%liF%li-G%li H%li I%li7J,%liJ%liiL%liQ%liQ%liR%liS%liS%liT%liU%liGV%liV%liB`%lia%li,a%lia%lie%lif%li5f%lif%li5j%lisk,%lik%lin%lio%lip%lip%liys%lit%lit%liu%liYx%li?y%lijy%liy%li|%li}%li~%lip~%li9%li%li6%li%liX%li7%liچ,%li%li`,%li؊%li%liڍ%li%li_%li%li%li%li%liL%li/,%li%li%lid,%liʚ%li%li؝,%lia%li%liK%li{%li=%li%lib%li%li(%li%li=%li%liR%li%li,%li6%liʮ%li/,%liɰ%li%liG,%li%li%li%li%li>%li%li %liE%liĺ%li%li%liƽ%liJ%li%li,%li%li%li%li'%li%li%li%li %lio%lin%lim%li%li%li%liu,%liP%li%liL,%li%li>%li,%li7%li%liC%li|%li'%li%lip,%li5%lib%li,%li%liJ%li,%li%li%li[,%li%li%li,%li%lis%li,%liK%li@%li,%li%li%li,%li %li %li ,%li %li%liC%liv%li0%li%li,%li%lis%liC,%li1%lic%li,%li %liL %li)OX%liSn%liTB%liZV%lidW,%liCX%li qn%liq,%liq%li$u%li%v,%liv%li6y%liz%liz%liz%li~%li-,%li%lie%lia,%li%li/%li̅,%li %li%li,%li%li[%li[,%liٌ%li>%li,%liҐ%li%li,%li%lia%liŕ,%li&%liN%li,%li%liX%liD,%li%li%lil,%li%li%li,%liI%lif%li,%li%li>%li9,%liť%lit%li,%li%li%li],%li%li%li,%li¯%liݰ%li,%liw%lió%li,%liv%li϶%liV,%li%li%li*,%li%li%li,%li%li7%li:,%li%li%liTB%li%li,%li%li%liU #######  ##.....########  #.............###### #.#.#########...... ###.#.# ..... #.###### #...#.#...... #)#  #.###.#...... #.#  #.# #.^..._.. #.#  #.# #@# #.----2940.0)  ##########.# #.......  #.>........# #.#..##### ###..# #.#########..##### .##.##.# #................# #.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............#%li5[m #># .##.###.#.##.##.#####.....### #.# .......###.#.##.# #.....# #.#%liq%liI----81%liI%li8 _Found a broken altar of Ashenzari.(lihT3(liT(lia(lilM ####### #.....######## ............###### #.#.#########.......##.#.# ..######..#.#.)##.#....^..._.. #.#  .w.... #.###############.# #.# ..... #.......#.>........# #.# .=.. #..#####.#######.w   ribbon worm (asleep)...###(liu| 0.0)  A ribbon worm comes into view.(liqv+9.0 (1(li|(li~U _Found a diamond ring.*li  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+li+li, Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire+li7% 2 Select a spell to cast[!]/[I] toggle spell headers+li: +li? +liE jirow the Magician#######Oni##.....########Health: 49/49 ========================#.............###### Magic: 20/20 ========================#.#.#########....... AC: 8Str: 14###.#.# ..... #.###### EV: 9Int: 16#...#.#...... #)#SH: 0Dex: 9#.###.#...... #.#XL:  5 Next: 64% Place: Dungeon:3#.# #@^..._.. #.#Noise: ---------  Time: 3299.0 (0.0)#.# #.#.w.... #.###### q) +4 quarterstaff+lipF  (chaos)##########.# #.# ..... #....... Cast: Foxfire#.>........# #.# .=.. #..##### ###.########.# #.#########..##### .##.##.# #................# w   ribbon worm (asleep) #.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............# #># .##.###.#.##.##.#####.....### #.# _You kill the kobold! _Found a broken altar of Ashenzari.  A ribbon worm comes into view. _Found a diamond ring.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+li`J \jirow the Magician#######Oni##.....########Health: 49/49 ========================+liJ #.............###### Magic: 20/20 ========================#.#.#########....... AC: 8Str: 14###.#.# ..... #.###### EV: 9Int: 16#...#.#...... #)#SH: 0Dex: 9+liK #.###.#...... #.#XL:  5 Next: 64% Place: Dungeon:3+li........# #.# .=.. #..##### ###.########.# #.#########..##### +liK .##.##.# #................# w   ribbon worm (asleep) +liK #.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............# #># .##.###.#.##.##.#####.....### #.# +liK _You kill the kobold! _Found a broken altar of Ashenzari.  A ribbon worm comes into view. _Found a diamond ring.  Casting: Scorch (safe; 7% risk of failure)  +liK \Confirm with . or Enter, or press ? or * to list all spells.+liQ *w  combustible)  Flames lash the ribbon worm.  +liYQ PThe ribbon worm is moderately wounded.+li* watching breath, combust…)The ribbon worm's fire resistance burns away.+liW0 ```The ribbon worm expels a string of sticky webbing.+liX S@^.+li۷ }18---====300.0 (1+li= +li| W _The stream of webbing misses you.-li|  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-liI1 -li2  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire-li2 T5%1  b + ScorchFire7% 2 -li3 Select a spell to cast[!]/[I] toggle spell headers.li .livjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............###### Magic: 18/20 =====================---#.#.#########....... AC: 8Str: 14###.#.# ..... #.###### EV: 9Int: 16#...#.#...... #)#SH: 0Dex: 9#.###.#...... #.#XL:  5 Next: 64% Place: Dungeon:3#.# #@^..._.. #.#Noise: ====-----  Time: 3300.0 (0.0)#.# #.#.w.... #.###### q) [0;10;.li1m+4 quarterstaff (chaos)##########.# #.# ..... #....... Cast: Foxfire#.>........# #.# .=.. #..##### ###.########.# #.#########..##### .##.##.# #................# w   ribbon worm (catching breath, combust…)#.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............# #># .##.###.#.##.##.#####.....### #.#The ribbon worm is moderately wounded.The ribbon worm's fire resistance burns away.  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..lijirow the Magician#######Oni##.....########Health: 49/49 ========================#.............###### Magic: 18/20 =====================---#.#.#########....... AC: 8Str: 14###.#.# ..... #.###### EV: 9.li_Int: 16#...#.#...... #)#SH: 0Dex: 9#.###.#...... #.#XL:  5 Next: 64% Place: Dungeon:3#.# #@^..._.. #.#Noise: ====-----  Time: 3300.0 (0.0).li#.# #.#.w.... #.###### q) +4 quarterstaff (chaos)##########.# #.# ..... #....... Cast: Foxfire.liP#.>........# #.# .=.. #..##### ###.########.# #.#########..##### .##.##.# #................# w   ribbon worm (catching breath, combust…)#.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............# #># .##.###.#.##.##.#####.....### #.#.lit The ribbon worm is moderately wounded.The ribbon worm's fire resistance burns away.  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you..liCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..li * Flames lash the ribbon worm. The ribbon worm is burned terribly!.liE.li̷.lirw.li..li .li!.li).li6.liĺ--.li$1.0 (1.li.li@ .li.li@_The ribbon worm is severely wounded..liA/li}  /liԢCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./li($ /li% L Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast/li$& [!]/[I] toggle spell headers0liw 0li}ejirow the Magician#######Oni##.....########Health: 49/49 ========================#.............###### Magic: 16/20 ===================-----#.#.#########....... AC: 8Str: 14###.#.# ..... #.###### EV: 9Int: 16#...#.#...... #)#SH: 0Dex: 9#.###.#...... #.#0li~XL:  5 Next: 64% Place: Dungeon:3#.# #@^w.._.. #.#Noise: ====-----  Time: 3301.0 (0.0)#.# #.#...... #.###### q) +4 quarterstaff (chaos)##########.# #.# ..... #....... Cast: Foxfire#.>........# #.# .=.. #..##### ###.########.# #.#########..##### .##.##.# #................# w   ribbon worm (catching breath, combust…)#.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............# #># .##.###.#.##.##.#####.....### #.#Casting: Scorch (safe; 7% risk of failure) 0li Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _The ribbon worm is severely wounded.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0li^0li:jirow the Magician#######Oni##.....########Health: 49/49 ========================#.............###### Magic: 16/20 ===================-----#.#.#########....... AC: 8Str: 14###.#.# ..... #.###### EV: 9Int: 16#...#.#...... #)#SH: 0Dex: 9#.###.#...... #.#XL:  5 Next: 64% Place: Dungeon:3#.# #@^w.._.. #.#Noise: ====-----  Time: 3301.0 (0.0)#.# #.#...... #.###### q) +4 quarterstaff (ch0li12aos)##########.# #.# ..... #....... Cast: Foxfire#.>........# #.# .=.. #..##### ###.########.# #.#########..##### .##.##.# #................# w   ribbon worm (catching breath, combust…)#.#.# ### #.###..#.###..†..###.# .##.# ##.###.##.............# #># .##.###.#.##.##.#####.....### #.#Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _The ribbon worm is severely wounded.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0li  * Flames lash the ribbon worm. The ribbon worm is burned terribly!0li]0li(^n  The ribbon worm is almost dead.0liEe}§.0lie]4---2.0 (10lil0limO _The teleport trap disappears. The ribbon worm disappears!2lin####### ##.....# #.....##.#.#########.###.#.#.......#.##...#.#.......#)# #.###.#.#.# #.# #.@..._...#.# #.# #.#.#.##.# #.#.......#.#.>.# #.#...=...#..#.#.# #.######## ##.# #.# #...# .#.# ### #.###..#.###..†..###.# ##.# ##.###.##....# #># 2lioi[34m##.###.#.##.##.#####.....### #.#2li>q2liVrE----32liw2liCy3li#########.....#########.............#########.#.#########.........###.#.#.......#.#########...#.#.#)# #.###.#.#.# #.# #.§..._...#.# #.# #.#@......#.######## ##########.# #.#.#......... #.>........# #.#...=...#..####### #.########.# #.#########..#####.# #.# #................#.# ### #.###..#.###..†..###.# #.# ##.###.##.............# #>#.###.#.##.##.#####.....### #.# .....###.#.##.# #.....# #.#3li.3li9C----43li\3li3lic##.....#########.............##########.#.#########..........###.#.#.......#.##########...#.#.#)# #.###.#.#.# #.# #....._...#.# #.# #.#.......#.######### #########.# #.#.#.......... 3licC.>........# #.#...=...#..######## .########.# #.#########..##### .# #.# #................# .# ### #.###..#.###..†..###.# .# ##.###.##.............# #># .###.#.##.##.#####.....### #.# ....###.#.##.# #.....# #.### ##..##.# #.....#####.#### 3lij3li0k95==-3liKk53linp3liq4liw#.............###########.#.#########...........###.#.#.......#.###########...#.#.#)# 4li-#.###.#.#.# #.# #....._...#.# #.# #.#.......#.########## ########.# #.#.#........... 4li#>........# #.#..@=...#..######## 4liK########.# #.#########..##### # #.# #................# 4lio# ### #.###..#.###..†..###.# # # ##.###.##.............# #>#4li # ###.#.##.##.#####.....### #.# # .4li..###.#.##.# #.....# #.# ### ##..##.# #.....#####.##### .4li}## ##....# #................4li4li&64li4li4li #.##.#.#.<###.#.#.#.##...#.#.#)# #.###.#.#.# #.# #....._...#.# #.# #.#.#.#.# #.#.#. .# #.#...@...#..#..# #.#..##### ##. #.# #.# #.  ### #.###..#.###..†..###.# #.  ##.###.##.# #># #..#.##.##.#####.....### #.# #.###.#.##.# #.....# #.# #. .## ##..##.# #.....#####.#####. ## ##....# #.4li 4li &74li@ 4liΝ 4li +8.0 (24liբ 4lid 1 _u - a ring of see invisible5li: M#.....######## ............########### #.#.#########...........<##.#.###########..#.)##.#....#....._  ########### #######........ ..............###. ###############..##### ##.# #................# #.5liA 5liMB $==5lisB $9.0 (15liG 5liO 6liY M ####### #.....######## 6liB ............########### #.#.#########...........<##.#.###########..#.)##.#....#....._  ########### #######6li ........ ..............###. #######.# #.#########..##### ##.6li# 6liV '106li) 6li+ 7liKG37liH7li]J7li0N6=7liRO7liQ,7liR7li^T,7ligU7li&W7libW9=7liEX7liZ,7liZ7li\7li\K7=7li0^7li_7li`7li4a7lic,7lid7liTg,7liCh7lij7lij9=7lil7lim,7lin7lip7lipD8=7liq7li(t,7liu7liv7liw7lix7lijz,7liP{7li}7li}9=7li~7li`,7li@7li7liÃD9=7li7li,7lia7li,7liċ7li ,7li27li7liܑ2=7li7liƕ,7li20==7liD35.0 (25.0) 7li7liE _Done exploring.8liH 38li~ 8li0 A0.0) 8li 8li E _Done exploring.:liz:li2Level 3 of the Dungeon <<<<>>>>__(Press ? for help)#########.....#########.............#################.#.#########...........<....####.#.#.......#.##############.##...#.#.......#)##.##.###.#.......#.##.##.# #....._...#.##.##.# #.#...@...#.##############.##:li ##########.# #.#.......#...............#.## #.>........# #.#.......#..########....###.# ####.########.# #.#########..##### ##.##.#.## ########.##.##.# #................# #.###.## #...^...#.#.# ### #.###..#.###..†..###.# #.# #.###### #.######.##.# ##.###.##.............# #># #.# #.##...###.# #.##.###.#.##.##.#####.....### #.# #.###.##.......# #.......###.#.##.# #.....# #.# #.##..#:li!#...##### #......## ##..##.# #.....#####.#####.##.### ##.###.##..## ##....# #.................##...# #.##.##.#.## ##.....#####..##..#.#####..####.#.##:liLH #.##.##.##.###.#.##........##...<# #..# #....# #.##.##.###.#.##.#########.###.#.## #..####.♣♣.#:lit #.####.##..........#########.###....####..##...♣♣.# ;li|1###.#.#.......#.##############.##...#.#.......#)#.##.###.##.# #.#.# #....._...#.# #.# @###########.# ...............#.###.>........# .########....###.#####.################..##### ##.##.#.##########.##.#...............# #.#...^...#.#.# ### #.###..#.###..†..###.# #.# #.# ##### #.######.##.# ##.###.##......# #># #.# #.# #...###.# #..#.##.##.#####.....### #.# #.###.# #.......# #.......###.#.##.# #.....# #..# #...##### #......## ##..##.# #.....#####.#####.##.###.## #.##..## ##....# #..........##...#[17;14;li2H #.# .## ##....##..#.#####..####.#.## #.# ##.##.......##...<# #..# #....# #.# ##.###.#.##.#########.###.#.## #..####.♣♣.# #.###........#########.###....####..##...♣♣.#(..######...............>............##......##.# #.##################...###......###.# #.# #.###.## #......###.#  #. #.##.# ###..# <li<li3#######jirow the Magician##.....########Oni#.............########### Health: 49/49 ========================#.#.#########...........< Magic: 20/20 ========================###.#.#.......#.########### AC: 8Str: 14#...#.#.......#)#EV: 9Int: 16#.###.#.......#.#SH: 0Dex: 9#.# #....._...#.#XL:  5 Next: 64% Place: Dungeon:3#.# #.#...@...#.########### Noise: ---------  Time: 3335.0 (0.0) #######.# #.#.......#............ q) +4 quarterstaff (chaos) ........# <li4#.#.......#..########.. Cast: Foxfire #######.# #.#########..##### ##.#.# #................# #.### #.###..#.###..†..###.# #. ##.###.##.............# #># #.  ##.#.##.##.#####.....### #.# #.  ..###.#.##.# #.....# #.# #. Flames lash the ribbon worm. The ribbon worm is burned terribly!  The ribbon worm is almost dead. _The teleport trap disappears. The ribbon worm disappears! _u - a ring of see invisible _Done exploring. _Done exploring.<li5<li@<liF #######  ##.....########  #.............########## #.#.#########........... ###.#.#.#.########## #...#.#.#)# #.###.#.......#.# #.# #....@_...#.#  #.# #w#.......#.########## ########.# #.#.#......... <liG>........# #.#.......#..###### ########.# #.#########..##### ## # #.# #................# # w   ribbon worm # ### #.###..#.###..†..###.# # ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #<liH<liOBw.<liU26.0 (1 _<li\<li<^=li _The teleport trap disappears. The ribbon worm disappears! _u - a ring of see invisible _Done exploring. _Done exploring.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=lir Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headers>li7>li>>liFjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 20/20 ========================#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#SH: 0>liGDex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #.w..@_...#.#Noise: ---------  Time: 3336.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#........... Cast: Foxfire >........# #.#.......#..########. ########.# #.#########..##### ## ##.# #................# # w   ribbon worm # ### #.###..#.###..†..###.# # # ##.###.##.............# #># # ###.#.##.##.#####.....### #.# # >liOH_The teleport trap disappears. The ribbon worm disappears! _u - a ring of see invisible _Done exploring. _Done exploring.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>liH>liTjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 20/20 ========================#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #.w..@_...#.#Noise: ---------  Time: 3336.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#...........>li?\[37m Cast: Foxfire >........# #.#.......#..########. ########.# #.#########..##### ## ##.# #................# # w   ribbon worm # ### #.###..#.###..†..###.# # # ##.###.##.............# #># # ###.#.##.##.#####.....### #.# # _The teleport trap disappears. The ribbon worm disappears! _u - a ring of see invisible _Done exploring. _Done exploring.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Scorch.  You are very lightly contaminated with residual magic.>libb.w18---7.0 (1Contam >lif>li i0 _Nothing appears to happen.?li8J  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li< ?li-  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1 ?li  b + ScorchFire7% 2 Select a spell to cast[!]/[I] toggle spell headers@li@li@lijirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 18/20 =====================---#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..w.@_...#.#Noise: ---------  Time: 3337.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#...........@li[37m Cast: Foxfire >........# #.#.......#..########. Contam ########.# #.#########..##### ## ##.# #................# # w   ribbon worm # ### #.###..#.###..†..###.# # # ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@liԓ@li"jirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 18/20 =====================---#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9@li Int: 16#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..w.@_...#.#@liVNoise: ---------  Time: 3337.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) @li########.# #.#.......#........... Cast: Foxfire >........# #.#.......#..########. Contam @liǘ########.# #.#########..##### ## ##.# #................# # w   ribbon worm # ### #.###..#.###..†..###.# # @liK# ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li * (combustible)  Flames lash the ribbon worm.  The ribbon worm is moderately wounded.@li3vw6--====8.0 (1@liz@li{C _The ribbon worm's fire resistance burns away.Alio  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BlieBli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchBliwFire7% 2 Select a spell to cast[!]/[I] toggle spell headersCli:Cli@CliUGjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 16/20 ===================-----#.#.#########........... AC: 8Str: 14Cli H###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..w.@_...#.#Noise: ====-----  Time: 3338.0 (0.0)CliH#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#........... Cast: Foxfire >........# #.#.......#..########. Contam ########.# #.#########..##### ## ##.# #................# # w   ribbon worm (combustible) # ### #.###..#.###..†..###.# # # ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CliLCliMOjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 16/20 ===================-----#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9Int: 16CliN#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..w.@_...#.#Noise: ====-----  Time: 3338.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#........... Cast: Foxfire >........# #.#.......#..########. Contam ########.# #.#########..##### ## ##.# #................# # w   ribbon worm (combustible) # ### #.###..#.###..†..###.# # #Cli`O ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ClirT * Flames lash the ribbon worm. The ribbon worm is burned terribly!Cli"Cliu'Q.wCli(\4---9.0 (1CliK,Cli._ _The ribbon worm is almost dead.DliM  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dli Dlix  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFireDliķ 7% 2 Select a spell to cast[!]/[I] toggle spell headersEliŘEliElijirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 14/20 ================--------#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#Eli8SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #...w@_...#.#EliuNoise: ====-----  Time: 3339.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) Eli#########.# #.#.......#........... Cast: Foxfire >........# #.#.......#..########. Contam ########.# #.#########..##### ## Eli##.# #................# # w   ribbon worm (combustible) # ### #.###..#.###..†..###.# # Eli(# ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #Casting: Scorch (safe; 7% risk of failure)  ElidConfirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _The ribbon worm is almost dead.EliCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EliEliVjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 14/20 ================--------#.#.#########........... AC: 8Eli~Str: 14###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#XL:  5 Next: 64% Place: Dungeon:3#.# #...w@_...#.#ElizNoise: ====-----  Time: 3339.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#........... Cast: Foxfire EliT5>........# #.#.......#..########. Contam ########.# #.#########..##### ## ##.# #................# # w   ribbon worm (combustible) Eli# ### #.###..#.###..†..###.# # # ##.###.##.............# #># # ###.#.##.##.#####.....### #.# #Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! Eli_The ribbon worm is almost dead.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eli{e  Flames lash the ribbon worm. The ribbon worm is burned terribly!Eli"e*Eli<†Elisd2--640.0 (1EliEliMO _You kill the ribbon worm!Gli=GliGJLevel 3 of the Dungeon <<<<>>>>__(Press ? for help)#########.....#########.............#################.#.#########...........<....####.#.#.......#.##############.##...#.#.......#)##.#GliG#.###.#.......#.##.##.# #...†@_...#.##.##.# #.#.......#.##############.## ##########.# #.#.......#...............#.## #.>........# #.#.......#..########....###.# ####.########.# #.#########..##### ##.##.#.## GliG########.##.##.# #................# #.###.## #...^...#.#.# ### #.###..#.###..†..###.# #.# #.#GliXH-##### #.######.##.# ##.###.##.............# #># #.# #.##...###.# #.##.###.#.##.##.#####.....### #.# #.###.##.......# #.......###.#.##.# #.....# #.# #.##..##...##### #......## ##..##.# #.....#####.#####.##.### GliH=##.###.##..## ##....# #.................##...# #.##.##.#.## ##.....#####..##..#.#####..####.#.## #.#GliH=#.##.##.###.#.##........##...<# #..# #....# #.##.##.###.#.##.#########.###.#.## #..####.♣♣.# GliH#.####.##..........#########.###....####..##...♣♣.# Gliƥf###.#.#.......#.##############.##...#.#.......#)#.##.###.##.# #.#.# #...†@_...#.# #.# .###########.# ...............#.###.>........# Gliv.########....###.#####.################..##### ##.##.#.##########.##.#...............# #.#...^...#.#.# ### #.###..#.###..†..###.# #.# #.# ##### #.######.##.# ##.###.##......# #># #.# #.# #...###.# #..#.##.##.#####.....### #.# #.###.# #.......# #.......###.#.##.# #.....# #..# #...##### #......## ##..##.# #.....#####.#####.##.###.## #.##..## ##....# #Gli..........##...# #.# .## ##....##..#.#####..####.#.## #.# ##.##GliҦM.......##...<# #..# #....# #.# ##.###.#.##.#########.###.#.## #..####.♣♣.# #.###Gli........#########.###....####..##...♣♣.#(..######...............>............##......##.#Gli6 #.##################...###......###.# #.# #.###.## #......###.#  #. #.##.# ###..# Hli'Hlihjirow the Magician#######Oni##.....########Health: 49/49 ========================#.............########## Magic: 12/20 ==============----------#.#.#########........... AC: 8Str: 14###.#.#.......#.########## EV: 9Int: 16#...#.#.......#)#SH: 0Dex: 9#.###.#.......#.#HliXL:  5 Next: 66% Place: Dungeon:3#.# #...†@_...#.#Noise: ====-----  Time: 3340.0 (0.0)#.# #.#.......#.########## q) +4 quarterstaff (chaos) ########.# #.#.......#........... Cast: Foxfire >........# #.#.......#..########. Contam ########.# #.#########..##### ## ##.# #................# #  # ### #.###..#.###..†..###.# #  # ##.###.##.............# #># #  ###.#.##.##.#####.....### #.# # Flames lash the ribbon worm. The ribbon worm is burned terHliribly! _The ribbon worm is almost dead.Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm!HliHliPHliHliHli y3=Hli _The ribbon worm is almost dead.  Casting: Scorch (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! Hli$_You kill the ribbon worm!  You see here a ribbon worm corpse.Hlia Hli  _Hli Hli Hli{Hli(Hli;HliZ _Your magical contamination has completely faded away.Hli]3HliHliHli HliO9=HliHliHli,HliHliHli%!c4=Hli#Hli%Hli ',Hlid'Hli)Hli*,Hli+Hli-Hli-Hli?.Hli/Hli0Hli~2O=Hli3Hli4Hli9XHli:d5==Hli;Hli-=Hli>,Hlic?HliAHlikB,HliCHliDHliF,HliFHli&HHli M|==HliM,Hli"NHlinOHliPHliPD6=Hli$QHliRHliS,HliTHli[.#.##.##.#####.....### #.# #.## ###.#.##.# #.....# #.# #.## # ##..##.# #.....#####.#####.####....# #.......... # ##.....#####..##..#.#####..#### ###.#.##........##...<# #..# .#.##.#########.###.#.## #..#### Hli]`......#########.###....####..##.. #...............@............##..----620.0) #.##################...###...... #.###.## ## #.##.# ###.##. #.##.# #...[.. #.##.# ##.### #.#Hlie]#.#### ### ..##....# ..# ############ ####.# Hli];----HlidHli#gc _There is a stone staircase leading down here.KliQ54Kli>Kli?KliC81.0 (1.0) _KliDKliA ... #..###.  ...##..... ..........Klig ......... ......... #......## #.......#4 #...@# ###...# #.....  ...##... ...o. .....KliF ...##w .... w   dart slug (asleep) ...# . ### o   orc (asleep) .... #. KliJ:=Kli owwoYou climb downwards.Kli5===8 (1.8Kli&Kli{ _The orc shouts! You hear a bark! _There is a stone staircase leading up here.Pli  PliCasting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pli Pli  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%PliG }1  b + ScorchFire7% 2 Plin Select a spell to cast[!]/[I] toggle spell headersSli%Sli+SliO3)jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 16/20 ===================-----.........AC: 8Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#.......#XL:  5 Next: 66% Place: Dungeon:4#...@#Noise: ===------  Time: 3361.8 (0.0)Sli54c###...#q) +4 quarterstaff (chaos)#.....Cast: Foxfire...##......o. ........##w ....w   dart slug...# . ###o   orc.... #. _There is a stone staircase leading down here.  You climb downwards. _The orc shouts! You hear a bark! _There is a stone staircase leading up here.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sli4Sli <jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 16/20 ===================-----.........AC: 8Str: 14.........Sli<EV: 9Int: 16#......##SH: 0Dex: 9#.......#XL:  5 Next: 66% Place: Dungeon:4#...@#Noise: ===------  Time: 3361.8 (0.0)###...#q) +4 quarterstaff (chaos)#.....Cast: Foxfire...##......o. .....Sli=<...##w ....w   dart slug...# . ###o   orc.... #. _There is a stone staircase leading down here.  You climb downwards. _The orc shouts! You hear a bark! _There is a stone staircase leading up here.  Slim=Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SliASliAGvvo.(ally target)SliHb5---2.8 (1SliMSliP/ _You conjure some foxfire!Tli  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uli~{Uli| Your spells (cast)TypeFailure Level Uli[}8 a + FoxfireConjuration/Fire 5% 1 b - ScorchFire7%2 Select a spell to cast[!]/[I] toggle spell headersUlie Ulil Ulit jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 15/20 ==================------.........AC: 8UliXu Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#......v#XL:  5 Next: 66% Place: Dungeon:4#..v@#Noise: =--------  Time: 3362.8 (0.0)###...#q) +4 quarterstaff (chaos)#.....Cast: Foxfire..o##...Uliu O..... ........##w ....w   dart slug...# . ###o   orc (ally target)Uliu .... #. _There is a stone staircase leading up here.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Uli6v Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uliv Uli~ jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 15/20 ==================------.........AC: 8Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#......v#XL:  5 Next: 66% Place: Dungeon:4#..v@#Noise: =--------  Time: 3362.8 (0.0)###...#q) +4 quarterstaff (chaos)#.....Cast: Foxfire..o##........ ........##w ....w   dart slug...# . ###o   orc (ally target).... li 0m#. _There is a stone staircase leading up here.  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc.*Uli^ BUli ` ,Uli` Uli` Ulia Ulia Ulih j §§§§v§wv.Uli i (ally target)  You kill the orc!The foxfire hits the dart slug.Uli Uli §§§§v§§Uli 1w..Uli %3Uli u---7====3.8 (1Uli q§§§§Uli 7 _The dart slug is lightly wounded.Wliڂ  WliSCasting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wli_;  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersXlicjirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 13/20 ===============---------.........AC: 8Str: 14.........EV: 9Int: 16#.....§##SH: 0Dex: 9#.....§§#XL:  5 Next: 67% Place: Dungeon:4#..§@#Noise: ====-----  Time: 3363.8 (0.0)###.v.#q) +4 quarterstaff (chaos)#..§..Cast: Foxfire..§##......w. ........##. ....w   dart slug (ally target)...# . Xlid###.... #.  Flames lash the orc.  You kill the orc!The foxfire hits the dart slug. _The dart slug is lightly wounded.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 13/20 ===============---------.........AC: 8Str: 14.........EV: 9Int: 16#.....§##SH: 0Dex: 9#.....§§#XL:  5 Next: 67% Place: Dungeon:4#..§@#Noise: ====-----  Time: 3363.8 (0.0)###.v.#q) +4 quarterstaff (chaos)#..XliIeT§..Cast: Foxfire..§##......w. ........##. ....w   dart slug (ally target)...# . ###.... #.  Flames lash the orc.  You kill the orc!The foxfire hits the dart slug. _The dart slug is lightly wounded.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xli-§§§§Xli/4&§§Xli4M§§Xli$8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Zli  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[li?_[li@a  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFire[lia6% 2 Select a spell to cast[!]/[I] toggle spell headers[liO [liRW pjirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 13/20 ===============---------.........AC: 8Str: 14.........EV: 9Int: 16#.....§##[li)X SH: 0Dex: 9#.....§§#XL:  5 Next: 67% Place: Dungeon:4#..§@#Noise: ====-----  Time: 3363.8 (0.0)###.v.#q) +4 quarterstaff (chaos)#..§..Cast: Foxfire..§##......w. ........##. ....w   dart slug (ally target)...# . ###.... #. _The dart slug is lightly wounded.  [liX LCasting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[liY [liRa Sjirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 13/20 ===============---------.........[lia AC: 8Str: 14.........EV: 9Int: 16#.....§##SH: 0Dex: 9#.....[40m§§#XL:  5 Next: 67% Place: Dungeon:4#..§@#Noise: ====-----  Time: 3363.8 (0.0)###.v.#[lifb uq) +4 quarterstaff (chaos)#..§..Cast: Foxfire..§##......w. ........##. ....w   dart slug (ally target)...# . ###.... #. _The dart slug is lightly wounded.  [lib Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [lib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  [lib Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[lif [li-g [lim  §§§§§§v You conjure some foxfire! The foxfire hits the dart slug.[li [lio [liL K.v...v.§.w.=---4.8 (1[li 9§[ligb _The dart slug is severely wounded.\li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]li")]li) Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFire6%2 Select a spell to cast[!]/[I] toggle spell headers]lid ]lip ]liq jirow the Magician... #..###.Oni]liu ...##.....Health: 49/49 ========================..........Magic: 13/20 ===============---------.........AC: 8Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#....v..#XL:  5 Next: 67% Place: Dungeon:4#...@#Noise: =--------  Time: 3364.8 (0.0)###v..#q) +4 quarterstaff (chaos)#.§...Cast: Foxfire..w##........ ........##. ....w   dart slug (ally target)...# . ###.... #.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the dart slug. _[0;10;]li:v 1mThe dart slug is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]liz jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 13/20 ===============---------.........AC: 8Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#....v..#]li_{ XL:  5 Next: 67% Place: Dungeon:4#...@#Noise: =--------  Time: 3364.8 (0.0)###v..#q) +4 quarterstaff (chaos)#.§...Cast: Foxfire..w##........ ........##. ....w   dart slug (ally target)...# . ###.... #.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the dart slug. _The dart slug is severely wounded.]li| Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]li ?  Flames lash the dart slug.]li `§*]li2\ ,]li\ ,]li^ B]liF` ]liEa ]lia ]liQh c §v§§.§vhh   houndYou kill the dart slug!]lik 1--70====5.8 (1]lir a§§§]liqu X _A hound comes into view.`li! j ... #..###.  ...##..... .......... ......... ......... #......## #....§..# #..v@# ###§§.# #..§..  ..v##... `li  ....h .....  ...##. ....  ...# . ###  .... #.`liѠ ... #..###.  ...##..... .......... ......... ......... #......## #....§..# #..v@# ###§§.# #..§..  ..v##... ....h ..... `li...##. ....  ...# . ### .... #. `li:§`li%`li<§`li֯\ _A hound is nearby!aliPQ O ... #..###.  ...##..... .......... ......... ......... #......## #....§..# #..v@# ###§§.# #..§..  aliQ ..v##...  ....h .....  ...##. ....  ...# . ###  .... #.ali  ... #..###.  ...##..... .......... ......... ......... #......## #....§..# #..v@# ###§§.# #..§..  ..v##... aliM ....h ..... ...##. ....  ...# . ### .... #. alib 8§§ali §aliE ali B§§§ali \ _A hound is nearby!blis §§§ (ally target)The foxfire hits the hound.bli( Bbli( bli. q §§§§blis/ tvThe hound is moderately wounded.The foxfire hits the hound.bli ,bli ....§.h.bliB E----6bli § _The hound is heavily wounded.cli  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  b + ScorchFiredliȐ6% 2 Select a spell to cast[!]/[I] toggle spell headersdli dli jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 11/20 =============-----------.........AC: 8Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#.......#XL:  5 Next: 70% Place: Dungeon:4#...@#Noise: ---------  Time: 3366.8 (0.0)###...#q) +4 quarterstaff (chaos)#.§...Cast: Foxfire..h##........ ........##. ....h   hound...# . ###.... #.  The foxfire hits the hound.  The hound is moderately wounded.li Q39;49mThe foxfire hits the hound. _The hound is heavily wounded.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dli jirow the Magician... #..###.Oni...##.....Health: 49/49 ========================..........Magic: 11/20 =============-----------.........AC: 8Str: 14.........EV: 9Int: 16#......##SH: 0Dex: 9#.......#XL:  5 Next: 70% Place: Dungeon:4#...@#Noise: ---------  Time: 3366.8 (0.0)###...#q) +4 quarterstaff (chaos)#.§...dli eCast: Foxfire..h##........ ........##. ....h   hound...# . ###.... #.  The foxfire hits the hound.  The hound is moderately wounded.The foxfire hits the hound. _The hound is heavily wounded.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dli * (combustible)Flames lash the hound.  The hound is almost dead.dli,dliUih.)dli9/20 ---====7.8 (1dlidliz= _The hound's fire resistance burns away.fli  You closely miss the hound.The hound is almost dead.fliO b=---9.1 (1.3flil fliN z _The hound barely misses you. The hound bites you but does no damage.gli   You closely miss the hound. Your headbutt misses the hound.The hound is almost dead.gli!7-10/20==----70.4glic'gliC*R _The hound bites you. The hound bites you but does no damage.hli You miss the hound.The hound is almost dead.The hound is no longer more vulnerable to fire.hli V8-1.7hli hli * _The hound bites you.ili$#  You miss the hound. Your headbutt misses the hound.The hound is almost dead.9=3.0iliilinz _The hound barely misses you. The hound bites you but does no damage.ili& 7  You hit the hound.ili2.ilisN==974.3iliiliI _You kill the hound!klit 3kli5u kliw ,kliz ,kli{ N11=kli"| kli1~ kliq~ 9=kli] kli- ,kli kli ,kli kli kli 9=kli kli ,kli kli ;2kli (=kli܎ kliQ ,kliZ kli kliД kli kli֗ ,kli kli kli #=kli͚ kli kli\ ,kli$ kli* c3=kli kliq ,kli` kli ,kliʨ kli ,kli kli kliH 2=kli kli ,kli^ kli M4=kli kli1 kli ,kli kli̺ ,kli kli ,kli kli9 O=kliL kli kli kliY kliD N5==kliT ,kli, ,kli* kli klia kli( kli kli) kli kli kli :==kli kli6 ,klip kli kli* K6=kli% kli ,klir kliH ,kli] kli ,kli kli 9=kli? kli kli> ,kli kli kli K7=kli kli ,kli" kli ,klil kli ,kli kli_ 9=kli kli kli? ,klim kli\ kli K8=kli kli ,kli kli ,kli kli kli kli kli+ klir 9=klij kli ,kli kli kli K9=kli kli ,kli kli ,kli kli# ,klik$ klib& O=kli`' kli. - - kli. ;_You start resting.kli4 1428.3 (54.0)kliv5 ?20==-kli5 %9.3 (55kli: kli,< % _Magic restored.mli83mlimlimlismlimli!mlimli ,mli4mlitmlimli@mlicmliгmlinmliζ:==mlimli0mliʼ,mlimlimlimli,mliOmlimlizmlimlimlimli,mlimlimli(,mlimlimliR,mlimlimli,mlimlicmli,mliImliQmli,mlimlimli!Z ..g....... ............. #.......##..####......##mlixg..##....#........###...........#.. #..........#... #..###..  mli...##......#....#  ...........##..## ..mli...........##...#.........................mli=#......##..#.###.##. g   hobgoblin (asleep)#.......#...####.#  ...#...<###........... ###...##.........mli-42.3 (13mli<,3.3 (14mlimli mliN_A hobgoblin comes into view.oliZM .........g ...... #.  #..##### ..##....###  #.# .. #...........# ... #..###......#..#### ...##......#....##..# .##..## #... ...##...#......# ........................  #......##..#.###.##...##.......#...####.# ..# ...#...<#oli!V oliV 04.0) oli[] olii_ qli  qliSCasting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qliqliB Your spells (cast)TypeFailure Level qlia - FoxfireConjuration/Fire5%1  b + ScorchFire6% 2 qliԄSelect a spell to cast[!]/[I] toggle spell headersqli qli qli' ijirow the Magician.............Oni...g........Health: 49/49 ========================..........Magic: 20/20 ========================... #.......#AC: 8qli WStr: 14#..####......##EV: 9Int: 16..##....#........##SH: 0Dex: 9#.................#XL:  5 Next: 97% Place: Dungeon:4 .. #...........@.....#Noise: ---------  Time: 3444.3 (0.0) qlie Z... #..###......#..####q) +4 quarterstaff (chaos) ...##......#....##..#Cast: Foxfire ...........##..## #... ...........##...#......# ........................g   hobgoblin (asleep)qliȝ #......##..#.###.##...##.......#...####.# ..# ...#...<###......... _You kill the hound! _You start resting. _Magic restored. _A hobgoblin comes into view.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qli jirow the Magician.............Oni...g........Health: 49/49 ========================..........Magic: 20/20 ========================qli ... #.......#AC: 8Str: 14#..####......##EV: 9Int: 16..##....#........##SH: 0Dex: 9#.................#XL:  5 Next: 97% Place: Dungeon:4 qliS .. #...........@.....#Noise: ---------  Time: 3444.3 (0.0) ... #..###......#..####qli q) +4 quarterstaff (chaos) ...##......#....##..#Cast: Foxfire ...........##..## #... qli̥ <...........##...#......# ........................g   hobgoblin (asleep)qli '#......##..#.###.##...##.......#...####.# ..# ...#...<###......... qli _You kill the hound! _You start resting. _Magic restored. _A hobgoblin comes into view.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qli >  You conjure some foxfire!qlif .gv.vglly target)qliD d19--==5.3 (1qli qliz + _The hobgoblin shouts!sliG  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slisliT Your spells (cast)TypeFailure Level sli a + FoxfireConjuration/Fire 5% 1  b - ScorchFire6% 2 sliSelect a spell to cast[!]/[I] toggle spell headerssli sli; jirow the Magician.............Oni............Health: 49/49 ========================..g.......Magic: 19/20 ======================--... #.......#AC: 8Str: 14sli\ '#..####......##EV: 9Int: 16..##....#........##SH: 0Dex: 9#..........v.v....#XL:  5 Next: 97% Place: Dungeon:4 .. #...........@.....#Noise: ==-------  Time: 3445.3 (0.0) ... #..###......#..####sli q) +4 quarterstaff (chaos) ...##......#....##..#Cast: Foxfire ...........##..## #... sli j...........##...#......# ........................g   hobgoblin (ally target)#......##..#.###.##...##.......#...####.# ..# ...#...<###.........Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! sli@ _The hobgoblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slih sli sli jirow the Magician.............Oni............Health: 49/49 ========================..g.......Magic: 19/20 ======================--... #.......#AC: 8Str: 14#..####......##EV: 9Int: 16..##....#........##SH: 0Dex: 9#..........v.v....#XL:  5 Next: 97% Place: Dungeon:4 .. #...........@.....#Noise: ==-------  Time: 3445.3 (0.0) ... #..###......#..####q) +4 quarterstaff (chaos) ...##......#....##..#Cast: Foxfire ...........##..#li3 m# #... ...........##...#......# ........................g   hobgoblin (ally target)#......##..#.###.##...##.......#...####.# ..# ...#...<###.........Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The hobgoblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sli sli sli sliY sli sli sli vv§§§.§§.§You conjure some foxfire! The foxfire hits the hobgoblin.sliA_ . The hobgoblin is lightly wounded.  The foxfire hits the hobgoblin.sli,sli]#.g.§§§.§§.§vvsli58-sli0,-6.3 (1sliXp§§§§sli8d _The hobgoblin is moderately wounded.vliPe  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vlil* ,vli + ,vli\+ vli+ vli, vli(4 vv§§§§.§§@.§§vli4 hYou conjure some foxfire!  The foxfire hits the hobgoblin but does no damage.vli vli vli s  The hobgoblin is moderately wounded.vli  w.gw   ribbon wormg   hobgoblin (ally target)A ribbon worm comes into view.The foxfire hits the hobgoblin but does no damage.vliIvliQw.g..§..v.§@v§vliR§7---7vliZ;§vli]d _The hobgoblin is moderately wounded.xli  xliCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xli xli xli vv§@§§You conjure some foxfire! The foxfire hits the hobgoblin.xli< ,xliG  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.xli8N †§§§§xli .w..§vv@§..xli7 g6--88xli 9§xli M _You kill the hobgoblin!zli  zli^Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{li3 .vwv§§.§§.§§§§§(ally target)  You conjure some foxfire! The foxfire hits the ribbon worm.{liD .§§ The ribbon worm is lightly wounded.  The foxfire hits the ribbon worm.{li..w.§§.§§.§§v§§@v5--9§§§v§ _The ribbon worm is moderately wounded.{liI  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{liI |li|liX|li(|li{|liz vv§§§§§§|li§§§@§You conjure some foxfire! The foxfire hits the ribbon worm.|lit|li §§§ The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.|li|lif+..†§..§.v§..@§v|li:-50|liS§§|lid _The ribbon worm is severely wounded.}li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}li}li3e v§v§§§}li§@§§ You conjure some foxfire! The foxfire hits the ribbon worm.~li7,~li7~li<9~liBL r.wv~liB4§§§r   quokkaThe ribbon worm is almost dead.A quokka comes into view.The foxfire hits the ribbon worm but does no damage.~li~linr.w.§.§.§@v§#v4--1~li<§~li_ _The ribbon worm is almost dead.li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  You conjure some foxfire! The foxfire hits the ribbon worm.lih.v§v§§@§§#§r   quokkaliH li liw liU li.r.v§.§li2v§v.@§.#§(ally target)li/li|ljirow the Magician.............Onir...........Health: 49/49 ========================..........liMagic: 13/20 ===============---------... #.......#AC: 8Str: 14#..####.v§...##EV: 9Int: 16..##....#...§....##li%SH: 0Dex: 9#..........v§v....#liUXL:  5 Next: 101% Place: Dungeon:4 .. #...........@§....#li~2Noise: =--------  Time: 3452.3 (1.0) ... #..###......#§.####liq) +4 quarterstaff (chaos) ...##......#....##..#Cast: Foxfire li...........##..## #... li...........##...#......# ........................li-r   quokka (ally target)#......##..#.###.##...#liT#.......#...####.# ..# ...#...<###.........liGA quokka comes into view.The foxfire hits the ribbon worm but does no damage. _The ribbon worm is almost dead.Casting: Foxfire (safe; 5% risk of failure)  li Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ribbon worm.li!P _You kill the ribbon worm!li!@You have reached level 6!liqS/  --more--liِ |57/571--56 0% li ]§§§li R _You feel stronger.li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 t v§vv§§§§§§ You conjure some foxfire! The foxfire hits the quokka.li,liߞlililiBlili&  liflThe quokka is severely wounded.The foxfire hits the quokka.livliӯ†v§§§§li.li`1li8.v§§§§§.§.§.§.v#vli;i2--13liC§§§§§liRJ _You kill the quokka!liK3li0lili~lili2lili>li}li2lili-lililiW  You start resting.liAlilimliliIliliililililizBli4lilililili c3=liv liO ,liVli-,liliBlilih2=li.lililili!li"N4==li#li&,li'li*,liW*lii,,li4==li95=li+;li<,li>li@li7I .....†....-.#.J   endoplasm (wandering)J _Your foxfire dissipates. x3liO0707.0)liOF-1.3 (18liCUliX] _An endoplasm comes into view.li  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liaE li:L v@vJally target)J.liL h4-=2.0) liR liET / _You conjure some foxfire!li ..... †..... #....... #..####.†....## ..##....##  .@. #..........v.v.... #..###......#..######......#....##..#..##..## ###...#......# ..................##.J#.###.##.  #.......#...####.# ..#li li ,liN li li ,liG! li! li' T §§§§§v§li%( t§v J.The foxfire hits the endoplasm.liӨ ,li §§§§§§§v§.J.li] .-3liQ §§§§§§liV ] _The endoplasm is almost dead.liܬ   lid Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liD|  You conjure some foxfire! The foxfire hits the endoplasm.§§§§§§v.lilili2v.v....§...li?-=li 4li1$§lieliM _You kill the endoplasm!li~ li~ Bli~ li׀ ,li; Xli li@ li li li@ li li ,liO lib ] _Your foxfire dissipates.li li liB li z _Your foxfire dissipates.li li ,liR li ;5lị (=li liR ,li li ,li li li li li O=li֬ li ,li li a6=li liJ ,li޴ liʵ ,li^ liO ,li liɸ li 9=liɹ li li. K7=liE li ,li li ,li liW ,liB li liB 9=liE li li li! li liP D8=liL li li li li ,li li ,li liu li 9=li li{ li li li li D9=li li ,li# li\ ,li li ,li, li li> 9=li li ,li2 liG lio li E20=li li ,li li ,li' li! ,li li O=li* li+ ,li li 91li' )==li li 4 _Magic restored.lix 3li li# li ,liD li li Blilinli:==li8lili,lilili&,lili li ,li li li,li]liliB,lilili,li6lililiRlili/li",lililig!,liZ"li$li)&lia&liB'li-.........# ...#..#### ###  ...##..#.###.#  ..####....##.###  ...#......#....##  ................###  li-.###.##...##..##..##  ####.#....###......#  ........... ###.@.##  -.......... #...#  ≈≈≈≈≈≈≈..........##  ≈≈≈≈≈≈≈...##.....#  ≈≈..##.....##  ≈≈ #....#.#    li.###..≈≈ .....###    ..≈ .....      li11529.3 (55.0)li2G-30.3 (56liM5li\8b _v - a scroll labelled PAGESU PYSIUliBz liz 3liV} li~ lix nlio li9 li liņ liR li0 li ,li liގ li li li Bli li ,li li( li ,li liد li ,liv li li Bli li ,li li Xli li= q #.......≈≈≈≈≈≈≈..........##  ..)##...≈≈≈≈≈≈≈...##.....#  ..............≈≈..##.....##  ...##..........≈≈..#....#.#  ...# #....####..≈≈.......###  .... ##.... #..≈≈........#  ##.._ #..≈≈.......##  ......#......#....#  li! ~.......@........### 46.3 (1 #......###....###  #...... ######  #..#.## ## #. # li B7.3 (17liM li 9 _Found a bloodstained altar of Trog.liX3li0liliE,liq,li6,lililiF,lilili,liliI li ,li li8 li,liliDlililisli,lili!li#,liJ$li&li',li2li2,li3lit6li~7,li7li:li;liK<li<li>li??,liF@liiAliB,liACliGli*I,li\JliKli'MliMli. #.(.## . #..#### liV ...#.....####....#.............. ##..................#....................##............. .....lii\ li]] ,5.3 (12lib lid ; _Found a stone staircase leading down.liCw Iliy li| li| li ,li ,li li li ,li( li@ li~ ,li li/ lig liۙ liӚ liO li ,li li li ,liD li li Bli li: ,liT li Xli# li ,li; li Bli lin liD ,li3 li li ,li li6 li_ >......# .##..## ..##....#... ....... .... ######.# ##...#.@# 69.3 (14##......## ##....#### ##.......#####..##...###..>....#.(.## ##.#..#### ##...#...#.....#####..........li] ".li, lis -70.3 (15li liP ; _Found a stone staircase leading down.lia li li9 li li ,li ,liq f### #.##  >... . ...# ..li ### ##..## .......##....#...#.!r...........# #.@....... ######.##..... ##...#..# #..##......##liS ##....####.....r   quokka (asleep).###...li | 1.0)  A quokka comes into view.li` 1.li +2.3 (2li li y _Found 2 fizzy pink potions. The quokka moves out of view.li53li27li9li@U .. ### .. #.##.  >... . ...# ..### ##..## .......##....#...##.!...###.#r.#......... ######.##..... ##...#..# ##.. ##......## ##....#### liBr   quokka ##.......#####.. ##...###..>...... #.(......0liIJr.li)K+3.3 (1liIPliRli8  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilio Your spells (cast)TypeliFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire6%2 Select a spell to castli4[!]/[I] toggle spell headersli li jirow the Magician..Oni### ..Health: 57/57 ========================#.##.Magic: 21/21 ========================>... .AC: 8Str: 15...# ..EV: 9Int: 16.### ##..## ...SH: 0Dex: 9.....##....#...#XL:  6 Next:  1% Place: Dungeon:4#.!..r.@.......#Noise: ---------  Time: 3673.3 (0.0)##.#..#.........q) +4 quarterstaff (chaos)######.##.....Cast: Foxfire[40li` m##...#..# ##..##......####....####r   quokka##.......#####..##...###..>......#.(.## ##........ _Found a stone staircase leading down. _Found a stone staircase leading down.  A quokka comes into view. _Found 2 fizzy pink potions. The quokka moves out of view.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li$ <jirow the Magician..Oni### ..Health: 57/57 ========================#.##.Magic: 21/21 ========================>... .AC: 8Str: 15...# ..EV: 9Int: 16.### ##..## ...SH: 0Dex: 9.....##....#...#XL:  6 Next:  1% Place: Dungeon:4#.!..r.@.......#Noise: ---------  Time: 3673.3 (0.0)##.#..#.........q) +4 quarterstaff (chaos)li% ######.##.....Cast: Foxfire##...#..# ##..##......####....####r   quokka##.......#####..##...###..>......#.(.## ##........ _Found a stone staircase leading down. _Found a stone staircase leading down.  A quokka comes into view. _Found 2 fizzy pink potions. The quokka moves out of view.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 * (combustible)Flames lash the quokka.  The quokka is heavily wounded.li% li  .rThe quokka's fire resistance burns away.li W19---====liO $4.3 (1li* li S _The quokka barely misses you.li[  You closely miss the quokka. You headbutt the quokka.  The quokka is almost dead.li[ 6-=---5.6 (1.3li|a lic + _The quokka bites you.li li'2 You hit the quokka.liO†li[{7=---2---li!6.9lili2J _You kill the quokka!li"3liy$li&lic'liA+x20=li+li-li.li.li0li09=li1li`2,li3li"5O=li5li7,liJ9li;b1==liS<li?li@li@liAliFb  You see here a quokka corpse.liO .. ### ... #.##.. >...# .) ...# ....#### ##..## ... #.....##....#...# #.!..@†........#-85.9 (9.0liKP ##.#..#.. ######.##..... ##...#..# ##.. ##......##  ##....####  ##.......#####..  ##...###..>......  #.(.## ##liP ..liUV]-6.9 (10.0) li\li^# _Found a club.lit 3liw lig~ Xli ==lit Bli F .. ### ...#### #.##..##... >...# ....).. ...# .. .....#######..## ... #.....##....#...# #.@...†........# ##.#..#... #######.##..... ##...#..# ##..  ##......##  ##....####  ##.......#####..  ##...###..>......  #.(.## ##........li> ]9.9 (3.0)90.9 (4li6 li B _w - 2 fizzy pink potionsli liU 3liV li>Y lig^ Xli_ lil_ li ` liNb lic lid lid lizf lig ,liQi li@k lil lil lim li)o lip lip liq li@s lit ,lipu li0x liy ,li@z li{ li&} lig} li~ li\ li ,li liɆ li ,liG li liЗ 7  There is a stone staircase leading down here. _li li) li li li li4 li li li ,li li# Blḭ li li= Xlii ,li ,li #............######........# #######.##.##.....### #. ..##.....>...#......#... ).......#...###........# ...#######..###.....#.# .#.....##....#...#### ###.....†........####... ##.#..#.......@.....# 712.9 (22.0)#######.##........... ##...#..#####..####.. ##......## ..##  ##....#### ..# ##.......#####...# #...###..>........ .(.## ##........<. .li .#### ##...#...3.9 (23li li ; _Found an escape hatch in the ceiling.lil li^ 3lil li, ,li ,li  ,li lil li ,li li li ,lin! li# li- ....#######..###.....#.## ..#.....##....#...#### .......†........####...  ##.#..#.............#.  #######.##........... li. Z ##...#..#####..####..  ##......## #..##  ##....#### ##..#  ##.......#####.@.# ##...###..>..?l #.(.## ##........<.... #..#### ##...#.....##.## #.....####.......... #..............l   iguana (asleep)li. .................#....................# ... #.............#......###...lio3 } 7.9 (4.0)  An iguana comes into view.li: l.lli; 3=8.9 (5liTB liD 0 _The iguana hisses angrily.li5-#.....##....#...#### .. #####.....†........####...  ##.#..#.......#. #######.##........... ##...#..#####..####.....## #..## #### ##..#li....#####...##...###..>....@...l....  #.(.## ##.<......  #..#### ##...#.....##.##  #.....####..........# #  #...........#.#..# ... ###......###...  #######.......liS1li:Hl?liV;3-9.9 (1liClijDlil  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersli'li/li8...#.....##....#...#### ..jirow the Magician #####.....†........####...Oni##.#..#.............#.Health: 57/57 ========================#######.##...........Magic: 21/21 ========================##...#..#####..####..AC: 8Str: 15##......## #..##EV: 9Int: 16##....#### ##..#SH: 0Dex: 9li9##.......#####...##...XL:  6 Next:  2% Place: Dungeon:4  ##...###..>....@..l?....Noise: ---------  Time: 3719.9 (0.0)  #.(.## ##........<......q) +4 quarterstaff (chaos)#..#### ##...#.....##.##Cast: Foxfire  #.....####..........# ##..................... ##....................#.l   iguana #.....................# ... ##.............#......###...##.........#####.......... _There is a stone staircase leading down here. _Found an escape hatch in the ceiling.  li:KAn iguana comes into view. _The iguana hisses angrily.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liD...#.....##....#...#### ..jirow the Magician #####.....†........####...Oni##.#..#.............#.Health: 57/57 ========================#######.##...........Magic: 21/21 ========================##...#..#####..####..AC: 8Str: 15##......## #..##EV: 9Int: 16##....#### ##..#li9ESH: 0Dex: 9##.......#####...##...XL:  6 Next:  2% Place: Dungeon:4  ##...###..>....@..l?....Noise: ---------  Time: 3719.9 (0.0)  #.(.## ##........<......q) +4 quarterstaff (chaos)#..#### ##...#.....##.##Cast: Foxfire  #.....####..........# ##..................... ##....................#.l   iguana #.....................# ... ##.............#......###...##.........#####.......... _There is a stone staircase leading down here. liFt_Found an escape hatch in the ceiling.  An iguana comes into view. _The iguana hisses angrily.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liSM * (combustible)Flames lash the iguana.  The iguana is heavily wounded.lili$ql.19---li%D====20.9 (1li -lil/> _The iguana's fire resistance burns away.li  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersli li li ...#.....##....#...#### ..jirow the Magician #####.....†........####...Oni##.#..#.............#.Health: 57/57 ========================liY #######.##...........Magic: 19/21 =====================---##...#..#####..####..AC: 8Str: 15##......## #..##EV: 9Int: 16##....#### ##..#SH: 0Dex: 9##.......#####...##...XL:  6 Next:  2% Place: Dungeon:4  ##...###..>....@.l.?....Noise: ====-----  Time: 3720.9 (0.0)  #.(.## ##........<......q) +4 quarterstaff (chaos)#..#### ##...#.....##.##Cast: Foxfire  #.....####..........# ##.......[37li +m.............. ##....................#.l   iguana (combustible) #.....................# ... ##.............#......###...##.........#####..........Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana.  The iguana is heavily wounded. _The iguana's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liv li ...#.....##....#...#### ..jirow the Magician #####.....†........####...Oni##.#..#.............#.Health: 57/57 ========================#######.##...........Magic: 19/21 =====================---##...#..#####..####..AC: 8Str: 15##......## #..##EV: 9Int: 16##....#### ##..#SH: 0Dex: 9##.......#####...##...XL:  6 Next:  2% Place: Dungeon:4  ##...###..>....@.l.?....Noise: ====-----  Time: 3720.9 (0.0)  #.(.## ##........<[37li~ 'm......q) +4 quarterstaff (chaos)#..#### ##...#.....##.##Cast: Foxfire  #.....####..........# ##..................... ##....................#.l   iguana (combustible) #.....................# ... ##.............#......###...##.........#####..........Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana.  The iguana is heavily wounded. _The iguana's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li * Flames lash the iguana. The iguana is burned terribly!li" li l.7--1.9 (1lili_ _The iguana is severely wounded.li p  You hit the iguana but do no damage.The iguana is severely wounded.=---3.2 (1.3 _The iguana closely misses you.li9  You sock the iguana!li C.li92---14---4.5li5AliCJ _You kill the iguana!liE li 3liO li# 8=li( li, li- li/ li2 liy3 lig5 liU =9=liNX liY O=li^ lib_ ,li&a li d lid L20=li_f li8i ,lij lim ,li?o lir ,lit li{w lix 9=li~y li| li| K1=liH~ liC ,liO liL ,li% liϑ =li͒ liW 2==== _k - 2 scrolls labelled TUZ QAGUABECY (gained 1)li Ili nli li liP †........####....# ..#.............#.. . li ####.##....#.. . ..#..#####..####... .. ....## #..#####.##..... .#### ##..##..........> ...#####...##...###..... #..>................. li ##........<.....@....... -57.5 (33.0)#...#.....##.##....... ###..........#.# ......# li/ ................ .....#. .......#.......# .......##....### .#......###liO  ....#####............# ...## ##.........## ... liQe -8.5 (34 _Found a stone staircase leading down.li_lih†.####....# #.#.. ......##.#.....#..#####..####... ....[## #..#####.##... #### ##..##..........>.#####...##...###. ..>.............<.0.0) ##...#.....##.##..#.##......#......#.#.......# ..##....####......###....#####......### ##.## ...li9.5 (1 _Found a leather armour.li3lia!#....#...#### .. †.####....#.......#..... ##.##...........#....... #..#####..####........[ ..## #..#####.##...... ### ##..##..........>#####...##...### .>....... ........<..........#.....##.##... ##.####.......#..#.......# .:.. r   quokka (asleep)......##....### r...#......####...#liAE 0  A quokka comes into view.60.5 (1liQjI _Found a book of Metalworking.li  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 li† o Your spells (cast)TypeliZ Failure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersliF li#....#...#### ..jirow the Magician †........####....#......Oni #.............#.........Health: 57/57 ======================== ##.##...........#.......Magic: 22/22 ======================== #..#####..####........[.AC: 8Str: 15 ..## #..#####.##.......EV: 9Int: 16 ### ##..##..........>..SH: 0Dex: 9 .#####...##...###.......XL:  6 Next: 14% Place: Dungeon:4 .>..............@.......Noise: ---------  Time: 3760.5 (0.0) ........<...............q) +4 quarterstaff (chaos) #...#.....##.##[lim.........Cast: Foxfire #..........#.##......### ....................#.. ............#.......# .:.. r   quokka (asleep) ............##....### r. .....#......###.... ..#####............# _Found a stone staircase leading down. _Found a leather armour.  A quokka comes into view. _Found a book of Metalworking.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liʜ#....#...#### ..jirow the Magician †........####....#......Oni #.............#.........Health: 57/57 ======================== ##.##...........#.......Magic: 22/22 ======================== #..#####..####........[.AC: 8Str: 15 ..## #..#####.##.......EV: 9Int: 16 ### ##..##..........>..liASH: 0Dex: 9 .#####...##...###.......XL:  6 Next: 14% Place: Dungeon:4 .>..............@.......Noise: ---------  Time: 3760.5 (0.0) ........<...............liq) +4 quarterstaff (chaos) #...#.....##.##.........Cast: Foxfire #..........#.##......### ....................#.. ............#.......# .:.. r   quokka (asleep) li............##....### r. .....#......###.... ..#####............# _Found a stone staircase leading down. _Found a leather armour.  A quokka comes into view. _Found a book of Metalworking.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lizhvv, ally target)lizb1--=1.5 (1liliW/ _You conjure some foxfire!liu liu ....#...#### .. .####....#......# .#....##.#. ..#####..####........[.## #..#####.##. ##..##..........>. #####...##...###. >.liBv Ov.<.v. ...#.....##.##. .#.##......# liv #.##.: .liv ##....### .r#.#......###.... ... liBy liy li9z liz liI{ li{ li| li5} li} li~~ li` *§§liՇ Z§§§§§§vvliQ %-li 2li §§§§§§li= .....#......#.....#.... #.##..# ..#####..####........[## #..#####.##...... ## ##..##..........>###...##...###..... >.............§§ .<.§@§#.....##.##...§§.......#.##....§v####.........#v.#.#.:#...##....### .r# ####.... .. #####............# ## ##.## ...li li> li + §§§§§vvr  The foxfire hits the quokka.lis ,li | y §§§li| §§ The quokka is moderately wounded.The foxfire hits the quokka.li liu li ...@.....§r.-3li <§li', _ _The quokka is severely wounded.li  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili= Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersli lig li ........####....#......#jirow the Magician .............#..........Oni #.##...........#........Health: 57/57 ======================== ..#####..####........[..Magic: 21/22 ======================-- .## #..#####.##........AC: 8Str: 15 ## ##..##..........>...EV: 9Int: 16 #####...##...###........SH: 0Dex: 9 >.......................XL:  6 Next: 14% Place: Dungeon:4 .......<........@.......Noise: ---------  Time: 3763.5 (0.0) ...#.....##.##..........q) +4 quarterstaff (chaos) ..........#.##......####Cast: li\ [39;49mFoxfire ...................#§. ...........#.......##r:#... ...........##....### ..#.. r   quokka ....#......###.... ... .#####............# ## ##.........##...The foxfire hits the quokka.  The quokka is moderately wounded.The foxfire hits the quokka. _The quokka is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li t........####....#......#jirow the Magician .............#..........Oni #.##...........#........Health: 57/57 ======================== ..#####..####........[..Magic: 21/22 ======================-- .## #..#####.##........AC: 8Str: 15 ## ##..##..........>...EV: 9Int: 16 #####...##...###........SH: 0Dex: 9 >.......................li XL:  6 Next: 14% Place: Dungeon:4 .......<........@.......Noise: ---------  Time: 3763.5 (0.0) ...#.....##.##..........q) +4 quarterstaff (chaos) ..........#.##......####Cast: Foxfire ...................#§. ...........#.......##r:#... ...........##....### ..#.. r   quokka ....#......###.... ... .#####............# ## ##.........##...The foxfire hits the quokka.  The quokka is moderately wounded.The foxfire hits the quokka. _The quokka is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF lim vvr.(ally target)li a0-=4.5 (1liP E _You conjure some foxfire!liZ†.####....#......# #.#... ##.##.#. #..#####..####........[.. ..## #..#####.##.# ##..##..........>... .#####...##...###. .>li,;.v.......<. #...#.....##.##..v. #.#.##......####........#r...#.##.:# .##....### ..# .#......###.... .. ..#####......# .## ##.## ...li,liQli,li%li- §§§.§v§.v§The foxfire hits the quokka but does no damage.lix,liy,li  The quokka is severely wounded.The foxfire hits the quokka.liH§†vli li§§§.§§§§#.lid1=5-5li §§.§§§li$J _You kill the quokka!lih 3litk lio ,li>p liRr ,liu liox lix liz li} liJ~ 9=li li ,li] li li E2==liΈ li li؎ ,li li liE ,liߖ li li li. li li li lig :==liD li b  You see here a quokka corpse.li li\  _li[ Xlia li li ,li li  ..#####.##........... ..##>......##. ..##...###...##... ........................ li .<....................#. ...##.##.......... ...#.##.....†#### .....#.......... #.......##.@##.... .........- li, .....##....###...# . ........ .....###..........# ..........##...... †.....liY #### ####..##... #... ## ... #..####.†...  li #......... #..##....#...... ...# #..............  .....# .. #.............. li UYou pick up a book of Metalworking and begin reading...li 0783.0)li ,9.5 (14li li  You add the spells Nazja's Percussive Tempering, Alistair's Walking Alembic and_Forge Phalanx Beetle to your library.lir$ li((  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft16% 1b - Inner FlameHexes/Fireli( 24% 3  c - Volatile BlastmotesFire/Translocation24% 3  d - HailstormConjuration/Ice30% 3  e - Call Canine FamiliarSummoning43% 3  f - Summon Ice BeastIce/Summoning43% 3  li * g - Flame WaveConjuration/Fire43% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 69% 4  i - FireballConjuration/Fire80% 5  j - Cause FearHexes83% 4  k - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  l - Nazja's Percussive Tempering Forgecraft99% 5  m - Forge Monarch BombFire/Forgecraft100% 6  n - Forge Phalanx BeetleForgecraft100% 6  o - Permafrost EruptionIce/Earth100% 6  p - Summon HydraSummoningli+ j100% 7  q - Fulsome FusilladeConjuration/Alchemy 100% 8  r - Dragon's CallSummoning100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit liX0  a - Kinetic GrapnelForgecraft16% 1  o - Permafrost Eruption Ice/Earth100% 6 lig   o - Permafrost Eruption Ice/Earth100% 6  p - Summon HydraSummoning100% 7 liȶ   p - Summon HydraSummoning100% 7  q - Fulsome FusilladeConjuration/Alchemy 100% 8lis  q - Fulsome FusilladeConjuration/Alchemy 100% 8  r - Dragon's CallSummoning100% 9liU.  d - HailstormConjuration/Ice 30% 3  r - Dragon's CallSummoning100% 9li   c - Volatile Blastmotes Fire/Translocation 24% 3  d - HailstormConjuration/Ice 30% 3liy  b - Inner FlameHexes/Fire24% 3  c - Volatile Blastmotes Fire/Translocation 24% 3lililiw"..#####.##...........jirow the Magician ..##..........>......##.liw# Oni ..##...###.........##...Health: 57/57 ======================== ........................Magic: 22/22 ======================== .<....................#.AC: 8Str: 15 ...##.##................EV: 9Int: 16 ....#.##.....†####......SH: 0Dex: 9 .............#..........XL:  6 Next: 15% Place: Dungeon:4 li#P.....#.......##.@##.... ......... Noise: ---------  Time: 3779.5 (0.0) .....##....###...# . ........ q) +4 quarterstaff (chaos) .....###..........#....... Cast: Foxfire ............##......†..... liH$........#### ####..##... #..... #........#... #..####.†...  #.........#..##....#......  li$@.....##..............  .....#.. #.............. The foxfire hits the quokka. _You kill the quokka! li%_You see here a quokka corpse.  You pick up a book of Metalworking and begin reading...  You add the spells Nazja's Percussive Tempering, Alistair's Walking Alembic and_Forge Phalanx Beetle to your library.liN,P  Okay, then.li0-li.1li53. _li:DIliFliaHli;I$ _liNXli.OliPliQ,li^RliVlikW,li)XliZZli\,li]libli&dlidliFeliglio.##.##.........#.##.....†####...................#............#.......##..##.............. .....##....###...##................###..........#......................##............ †.....lip#### ####..##..... #..... #........# #@...##..####.†85.5 (6 #......... #....#..##....# .>##.......# .........#......... ###..## .........#..###......# # ##..# ........##......#....##  ###..# ................##..####  #...### ................##...#  ##....##... .....lipxA6.5 (7li~li9 _Found an escape hatch in the floor.li4Ili!6li(7li7li;,li7<,li<li*BlixC,liNDliAFliG,ligHliIliK,liLliQli*S,liSliMVli@X,liXliF\P  There is an escape hatch in the floor here.lim]li^ _li^liQelif,liNgliilik,lillinlip,liqlizli{li.},liliBlilili liwli~li,liliSP  There is an escape hatch in the floor here.liS5 _liHlizliBliEli,lililiT,liLli'nli,livli~li,lililiO,li>lili%,lilixli,lilili6,lilili6,lilili,li^li li+,liliJliliDliv,li/lililili~liOliRlili+lili,li9lioli,likliVliglilililili:lili,lilili,liilili,!,li"li\-liw.,liY/li3li5,li6li<@  You see here a +0 hand axe.li>li"? _li@liDliSN,li"QliTliVliVliWlik]P  There is a stone staircase leading up here.liT_li_ _lifalieli/h,lijlimliNo,liqli+vBlinwliyli{,li|li\liBliliBliܑli`lililliϖliliwlilišnli,lilili,liϨliliñ,lilizliA,liyliili,liwlili,lilili,li^liGli!,li1li li9,lili!li,li`lilililiZlili,liyliXliFli$,lilili  ######. ###..###... #....## #####....##.##.##.....# ........@##. 8593.0)...........# ................... ##..............<...........#. .#...........# # .........#÷...# ..##.....###### ...##..####.÷....##li li? -60.5 (74li} li  li: 3_Found a stone staircase leading up.liZy3li}liliXliliؔ,lilili,lilili)lilililiӫli?liάli~li,lilielili?lilioli),liliTli޿,lilili#lili-liali,lililip,liSli7li,lili?li,lilinli0,lilili,lilili,lilili,li&li5liW,lilili,lili`nliBlili,lililiF,li li.li,li+lili#,lililik,lili#li%,li'lit*li-,li2,li5,li 7li9li.E#..#...#. ............# .....# )... .....#### #..... ....####..#... #$. ....#.## #........# #.?. #......## #.....#.## #...##.......##### .. #......#....####....#....@.##.#93.5 (33 li?F<.#............########.....#..#####........[....# #..#####.##..#...# ## #..##....>......##..## ###. ##...#####....# #... ................######.. <....................#.##.##... liPliP,4.5 (34liXlix[% _Found a dagger.li3lililili<lili\liy,lililiXli,li\li,liNli~ _k - 3 scrolls labelled TUZ QAGUABECY (gained 1)li#3lili,liliRN _You now have 152 gold pieces (gained 10).liN3lililiP,lilim li* ,liIlilip,liliPli,li8lili,liUliuli,lilili,liT li%li',liB(li`*li+,li-li/li0,liA1li82li 3,li3li4lil5,li5li7li7,lic8lil9li4:,li:li;liv=,li>>>^_(Press ? for help)#####..####...#####....#########.######.#........#..#######..#..#...#....#...#..###...............##......#######........#..)...#.....###########.##.##.....#####..........#######...##.....>...#......#...##.....@..#.####...).......#...###........###....#......###.......#######..###.....#.####...##.......####...#.....##....#...####....#......#....########.....†........####....#......##.#####.#..#.............#............##############.##...........#.............#..###...#..#####..####........[..........# li ##......## #..#####.##............#...# ######....#### ##..##..........>......##..## ###..###.......#####...##...###.........##....# #....####...###..>.............................######....##.(.## ##........<....................#.##.##.....#####..#### ##...#.....##.##..........................##.#####!limO@>"li,"li#..##jirow the Magician #...####Oni ....#########.#Health: 57/57 ======================== #.#........#..#####Magic: 22/22 ======================== ..#...#....#...#..##AC: 8Str: 15 ...........##......#EV: 9Int: 16 .....#..)...#.....##SH: 0Dex: 9 ...#####..........####XL:  6 Next: 15% Place: Dungeon:4 .....#...##.....@..#.##Noise: ---------  Time: 3934.5 (0.0) ........###....#......##q) +4 quarterstaff (chaos) .....#.####...##.......#Cast: Foxfire ..####....#..[34"li0`m....#....## ..####....#......##.### .......#............####### .........#.............#..# #..####........[..........# ..#####.##............#...# ###  _Found a stone staircase leading up. _Found a dagger. _k - 3 scrolls labelled TUZ QAGUABECY (gained 1) _You now have 152 gold pieces (gained 10). _Done exploring. _Done exploring."li"li "liaP _"liB"li"lii"li "li@!"li@#"liT("li+,"li@0,"li3X"lih5,"liU6"liv8"li:,"li;"li>"liA,"liB"liE"li#I,"ligM"liVZ#........###....#......## ##.....#.####...##.......# #....#......#....## ....####....#......##.###.......#............#######.#.............#..# ###..####........[..........#  #..#####.##............#...# # ##..##.........##..## ###43.5 (9 #...##...###.........##....# #................######..<....................#.##.##.....##.##.......................#.##.....†####...................#................. .......#.......##..##.................##....###...##............[1"li1[11;76H"lid\"li^c _There is a stone staircase leading down here.$lib$liInventory: 23/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe  s - a +0 long sword of electrocution Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) $liDJewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 3 scrolls labelled TUZ QAGUABECYl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU Potions (go to first with !)  b - a potion of magic  c - a sedimented orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&li &li &li `##........###....#......##jirow the Magician ##.....#.####...##.......#Oni #...####....#......#....##Health: 57/57 ======================== ....####....#......##.###Magic: 22/22 ======================== .........#............#######AC: 8&li Str: 15 ...........#.............#..#EV: 9Int: 16 ###..####........[..........#SH: 0Dex: 9  #..#####.##............#...# # XL:  6 Next: 15% Place: Dungeon:4 ##..##..........@......##..## ### Noise: ---------  Time: 3943.5 (0.0) #...##...###.........##....# #.. q) +4 quarterstaff (chaos) ..........................######. Cast: Foxfire ...<....................#.##.##.. .....##.##....................... ......#.##.....†####.............  ...............#.................  ......&lië ,.#.......##..##............  .......##....###...##............  _Found a dagger. _k - 3 scrolls labelled TUZ QAGUABECY (gained 1) _You now have 152 gold pieces (gained 10). _Done exploring. _Done exploring. _There is a stone staircase leading down here.&li &liڳ &li &li 'liF^Read which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - 3 scrolls labelled TUZ QAGUABECYl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU [!] read|quaff|evoke[?] describe selected-li! -li -li D##........###....#......##jirow the Magician ##.....#.####...##.......#Oni #...####....#......#....##Health: 57/57 ======================== ....####....#......##.###Magic: 22/22 ======================== .........#............#######AC: 8Str: 15 ...........#.............#..#EV: 9Int: 16 ###..####........[..........#SH: 0Dex: 9  -li #..#####.##............#...# # XL:  6 Next: 15% Place: Dungeon:4 ##..##..........@......##..## ### Noise: ---------  Time: 3943.5 (0.0) #...##...###.........##....# #.. q) +4 quarterstaff (chaos) ..........................######. Cast: Foxfire ...<....................#.##.##.. .....##.##....................... ......#.##.....†####.............  ...............#.................  .......#.......##..##............  .......##....###...##............  _Found a dagger. _k - 3 scrolls labelled TUZ QAGUABECY (gained 1) _You now have 152 gold pieces (gained 10). _Done exploring. _Done exploring. -li H[40m_There is a stone staircase leading down here.-li8 P  Okay, then.-li -li -li . _.li`.li6dsRead which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - 3 scrolls labelled TUZ QAGUABECYl - a scroll of revelation  o - a scroll of immolation .li......##................ ...# ##.........#................ 2li #..## #.........#..###......#..## ##..# #........##......#....##..# ##..# #.....##..####.. ...####........##...#.... #....##.............. #....#.......###..#.###.##. ...#.........#...####.#...........#...<###......... #.######...##................## ##.......≈≈≈≈≈≈≈ #............####..)##...≈≈≈≈≈≈≈ 2li N##...#.#.......#.......≈≈ ##...####..#......##....≈≈ #...#####..##....###....####..≈≈ _You start waiting.2li" 2li 2liZ 58.5 (42li 2lii @ _Your surroundings suddenly seem different.4liQLevel 4 of the Dungeon <<<<>>>>^_(Press ? for help)##.........#####............##............#÷..........#4li###......## ##.........#########..##.....##.......#####.#....####..#........#######....##..####.÷....####..(...##...#.........#.#....#..##....#........#####.....##.......###..>......##.................###..............# ##.........#.................##......#...###..## #.........#..###......#..#### #####.....##.## ##..# #........##......#....##..#.###.###...##### ###..# #................##..####....##.#####.## #...####................##...#......#....#######....##..................................### ##....#.......#..@...##..#.###.##...##..##..## #...#.........#.......#...####.#....###......# #...#...........#...<###.............####...## ##.##..........####...##...............##...# #.............## ##.......≈≈≈≈≈≈≈..........## ##............####..)##...≈≈≈≈≈≈≈...##.....###...#.#.......#..............≈≈..##.....####...####..#......##..........≈≈..#....#.##...#####..##....###....####..≈≈.......#####..###.#.##.....####......#..≈≈........#4liH#<..#......##.#....####.._.#..≈≈.......####.....###..........#......#......#....#4li\>@5li>5li........#.#....#..##....#........ jirow the Magician ...###..>......##................ Oni ...# ##.........#................ Health: 57/57 ======================== #..## #.........#..###......#..## Magic: 22/22 ======================== ##..# #........##......#....##..# AC: 8Str: 15 ##..# #................##..####.. EV: 9Int: 16 ...####................##...#.... SH: 0Dex: 9 #....##.......................... XL:  6 Next: 15% Place: Dungeon:4 #....#.......#..@...##..#.###.##. Noise:5liE ---------  Time: 3948.5 (0.0) ...#.........#.......#...####.#.. q) +4 quarterstaff (chaos) ...#...........#...<###.......... Cast: Foxfire #.##..........####...##.......... .............## ##.......≈≈≈≈≈≈≈. #............####..)##...≈≈≈≈≈≈≈.  ##...#.#.......#..............≈≈.  ##...####..#......##..........≈≈.  #...#####..##....###....####..≈≈.  _There is a stone staircase leading down here. _Okay, then.As you read the scroll labelled TUZ QAGUABECY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You start waiting. _Your surroundings suddenly seem different.5liD5li"5li(X5li]+,5li+5liV.5li05lif05li=15lid35li55liI55li65lim85li9,5li1:5li<;5li<,5li<5li>5li?,5li@5liB5linB,5liB5liH"...........#.............#.......##..##........##....###...## ....#......###..........#........ .#####.....##.......... ##..5liI#########..##.....# ####..#######....##..### .##...#.#....#..##....# ..##.......###..@......##.......56.5 (8.# ##.........#......#...###..## #.........#..### ..##.## ##..# #........### .##### ###..# #................## #5liaI# #...####................## # ##....##........... ##....#.......#......##..# #...#.........#.......#..5liI5liL5liNa _There is an escape hatch in the floor here.6li 3`6li627.5 (1 _6li76li\ ... . ..@ .. ... .#. #.# .... #.# #..##.# ##....#5 #....@# #.....# #.....# #.....# #.....# #.....#@   Sigmund (polearm, asleep) #.....# #.....# 6lil-8.2 (1.76li6liK _You slide downwards. The hatch slams shut behind you.;lio.....@.. ...#.. #.#....# #..##....#####;lix;liwy,90;li|;li=li  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>li>1>li2 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headers?li<?li?li...jirow the Magician.. ..@Oni... ...Health: 57/57 ========================.#.. #.#Magic: 22/22 ========================....# #.#AC: 8Str: 15#..##.#EV: 9Int: 16##....#SH: 0Dex: 9#.....#XL:  6 Next: 15% Place: Dungeon:5#....@#Noise: ---------  Time: 3959.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....#?li\#.....##.....#@   Sigmund (polearm, asleep)#.....######## _You start waiting. _Your surroundings suddenly seem different. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li{...jirow the Magician.. ..@Oni... ...Health: 57/57 ========================.#.. #.#Magic: 22/22 ========================....# #.#AC: 8Str: 15#..##.#EV: 9Int: 16##....#SH: 0Dex: 9#.....#XL:  6 Next: 15% Place: Dungeon:5#....@#Noise: ---------  Time: 3959.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....##.....##.....#@   Sigmund (polearm, asleep)#.....######## _You start wa?liiting. _Your surroundings suddenly seem different. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li>  You conjure some foxfire!?li.@vv@lly target)?lid1--==60.2 (1?li; _Sigmund shouts!BliŢ ..... ..@#.. #.#....# #..##.......v.v.##### Bli Bli4 Bliդ Bli ,Bli) ,Bli Bli Bli_ Blik i v@§v§§§§Bli /The foxfire hits Sigmund.Bli/ Bli0 Bli8 .@v§§§§§Blii9 /--1Bli"? [§§§BliB 1 _Sigmund is lightly wounded.Dliĵ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dli  Your spells (cast)TypeFailure Level  a + FoxfireDli JConjuration/Fire 4% 1  b - ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersEliEli|Eli.. ...jirow the Magician... ...Oni.#.. #@#Health: 57/57 ========================....# #v#Magic: 21/22 ======================--#..##§#AC: 8Str: 15##...§#EV: 9Int: 16#....§#SH: 0Dex: 9#...§.#XL:  6 Next: 15% Place: Dungeon:5#...§@#Noise: ---------  Time: 3961.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....##.....##.....#@li7m   Sigmund (polearm, ally target)#######You conjure some foxfire! _Sigmund shouts!  The foxfire hits Sigmund. _Sigmund is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EliĔ.. ...jirow the Magician... ...Oni.#.. #@#Health: 57/57 ========================....# #v#Magic: 21/22 ======================--Eliޕ#..##§#AC: 8Str: 15##...§#EV: 9Int: 16#....§#SH: 0Dex: 9#...§.#XL:  6 Next: 15% Place: Dungeon:5#...§@#Noise: ---------  Time: 3961.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....##.....##.....#Eli@   Sigmund (polearm, ally target)#######You conjure some foxfire! _Sigmund shouts!  The foxfire hits Sigmund. _Sigmund is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eliy §§You conjure some foxfire! The foxfire hits Sigmund.Eli)!Eli!5.....vv0-=2.2 (1Elig8Eli(; Eli <#_Sigmund is lightly wounded.FliٛQ ... ... .#.. #@# ....# #.# #..##.# ##....# #.....# #.....# #...v.# #...@v# #.....# #.....#  #.....#  #.....# ####### Fliܝ,FliXFli,FliFlieFli .@v§v§§§§§§§The foxfire hits Sigmund but does no damage.Fli) FliN1 .@.§v§§§§§§§FliY2 .-3Fli7 `§§§§Fli\; 1 _Sigmund is lightly wounded.Gliv|  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HliҮ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersHliHliHli... ...jirow the Magician.#.. #.#Oni....# #@#Health: 57/57 ========================#..##.#Magic: 20/22 =====================---##..§v#AC: 8Str: 15#...§§#EV: 9Int: 16#...§§#SH: 0Dex: 9Hli<#...§§#XL:  6 Next: 15% Place: Dungeon:5#...@§#Noise: ---------  Time: 3963.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....##.....########@   Sigmund (polearm, ally target)You conjure some foxfire! The foxfire hits Sigmund. _Sigmund is lightly wounded.  The foxfire hits Sigmund but does no damage. _Sigmund is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hli... ...jirow the Magician.#.. #.#Oni....# #@#Health: 57/57 ========================#..##.#Magic: 20/22 =====================---##..§v#AC: 8Str: 15#...§§#EV: 9Int: 16#...§§#SH: 0Dex: 9#...§§#XL:  6 Next: 15% Place: Dungeon:5#...@§#Noise: ---------  Time: 3963.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....##.....########lim@   Sigmund (polearm, ally target)You conjure some foxfire! The foxfire hits Sigmund. _Sigmund is lightly wounded.  The foxfire hits Sigmund but does no damage. _Sigmund is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HliHli v§§§§§You conjure some foxfire! The foxfire hits Sigmund.Hliq Hliw @  Sigmund is lightly wounded.HliZ| .@.......vv@.Hli} 3=4.2 (1Hlik Hli x _Sigmund says, "You will soon forget everything."Ili^ .#.. #.# ....# #.# #..##@# ##....# #.....# #.....# #....v# #..v..# #..@..# #.....# #.....#  #.....# #######Ili_Ili`BIliaBIlih vv§§§§§§§ The foxfire hits Sigmund.IliF,Ili' Ili[.@Sigmund is moderately wounded.The foxfire hits Sigmund.IliwIliV}..@§§§§§§§)Ili~.-5Ili§§§ _Sigmund is heavily wounded.JliA  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JliiLJliM Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire6% 2 Select a spell to cast[!]/[I] toggle spell headersKliR; KliA KliI .#.. #.#jirow the Magician....# #.#Oni#..##.#Health: 57/57 ========================##...@#Magic: 20/22 =====================---#...§§#AC: 8Str: 15#...§§#EV: 9Int: 16KliJ #...§§#SH: 0Dex: 9#..§..#XL:  6 Next: 15% Place: Dungeon:5#..@..#Noise: ---------  Time: 3965.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....########@   Sigmund (polearm)The foxfire hits Sigmund.  Sigmund is moderately wounded.The foxfire hits Sigmund. _Sigmund is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KliK KliR l.#.. #.#jirow the Magician....# #.#Oni#..##.#Health: 57/57 ========================##...@#Magic: 20/22 =====================---#...§§#AC: 8Str: 15KliSS #...§§#EV: 9Int: 16#...§§#SH: 0Dex: 9#..§..#XL:  6 Next: 15% Place: Dungeon:5#..@..#Noise: ---------  Time: 3965.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#.....########@   Sigmund (polearm)The foxfire hits Sigmund.  KliFT Sigmund is moderately wounded.The foxfire hits Sigmund. _Sigmund is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Klia .......v.v, ally target)Klib b19-=6.2 (1Kli2h Klij / _You conjure some foxfire!Lli,...# #..####...@.....v@v...##### Lli= .@Llivv§§§§§.§§@§The foxfire hits Sigmund.Lli1Lli . Sigmund is heavily wounded.The foxfire hits Sigmund.Lli Lli  J.@..§§§§§.§§@§)Lli .-7Lli §§§§§.§§@§LliE! \ _Sigmund is severely wounded.MliU;  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MliMli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFireMli6% 2 Select a spell to cast[!]/[I] toggle spell headersNliWNliNliQ....# #.#jirow the Magician#..##.#Oni##....#Health: 57/57 ========================#....@#Magic: 19/22 ====================----#.....#AC: 8Str: 15Nli#...§§#EV: 9Int: 16#...§§#SH: 0Dex: 9#..§.§#XL:  6 Next: 15% Place: Dungeon:5#.§@§.#Noise: ---------  Time: 3967.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: FoxfireNlimo#######@   Sigmund (polearm)The foxfire hits Sigmund.  Sigmund is heavily wounded.The foxfire hits Sigmund. _Sigmund is severely wounded.NliӣCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nli+NliU....# #.#jirow the Magician#..##.#Oni##....#Nli˫pHealth: 57/57 ========================#....@#Magic: 19/22 ====================----#.....#AC: 8Str: 15#...§§#EV: 9Int: 16#...§§#SH: 0Dex: 9#..§.§#NliXL:  6 Next: 15% Place: Dungeon:5#.§@§.#Noise: ---------  Time: 3967.2 (0.0)#.....#q) +4 quarterstaff (chaos)#.....#Cast: Foxfire#######@   Sigmund (polearm)The foxfire hits Sigmund.  Sigmund is heavily wounded.The foxfire hits Sigmund. _Sigmund is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NliNNli.@....v...@.Nli[Sv, ally target)Nlia8-=8.2 (1Nli@Nli/ _You conjure some foxfire!Oli  #..##.# ##....# #.....# #...@.# #.....# #.....#Oli|  #..v..# #.....# #.@.v.# #.....# ####### Oli ,Olio ,Oli M v§§v§Oli 8§The foxfire hits Sigmund.Oli nOli v@§ Sigmund is severely wounded.The foxfire hits Sigmund.Oli .@§§§§§)-9Olif L§§Oli! W _Sigmund is almost dead.Pli>  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PliO? Pli...v....v, ally target)-=70Pli.Pli/ _You conjure some foxfire!Tlih##....# #.....# #.....# #...@.# #.....# #.....# #v....# #.....# #v.@..# #######   The foxfire hits Sigmund.)v§.v§.§§§ Tli8Tli]TliTliv.§§.§§.§§§Tli 3-94-1 _You kill Sigmund!§.§§.§§§ _Your Spellcasting skill increases to level 5!WliIWliWli\Wli,WliW  You start resting.Wli_Wli3WliWli,Wli,WlidWlika9=Wli}WliE,WliWli,WliqWli,WliWliO=WliWli,Wli2WliWliL20=Wli5WliBWliWli;WliWliW,WliWliWliT9=WliWliQ,WliWli9a1=WliWli,Wli>Wli ,Wli WliWli8WliWliKO=WliWlia2=WlixWli,WliRWli ,Wli!Wli7%,Wli%Wli)O=Wli+Wli1BWli5g ).......WliS6w..- _Your foxfire dissipates.Wli=097.2 (26.0)Wlij>[3==8.2 (27Wli CWliME% _Magic restored.XliI3XlijXliRXli,Xli ,Xli,XliXliXliC,XlioXlisXlihXli:==XliXliXli,XliXliyXli?,XliBXliLXli,Xli+Xli8XliaXli XliXliXli% ,Xlin,Xli,XliXliXliXlisXlixXliXli~#,Xli$Xli<'Xlie..........................................................................................#...Xli/g.......#...##.#.......@..###.#..$....##..##.###..... ##....###.... #.....##.h.. #.....##.... #...).#h   hound (asleep)#.... #.....###### #.....##.....#Xli1/4010.2 (12Xli2Xlis> Mh.M   Menkaure (wandering)h   houndA hound comes into view.Xlin?,1.2 (13XliFXli3Ji _Menkaure, Prince of Dust comes into view.]li6 ............M......................................#...<.#...##.#....###.##..$...@##..##.####.....###....#]li7  ##..h.##.....# #....##.....# #....##...).# #....##.....#h   hound #######.....# #.....# #.....#]li9 ]li: ]li@F s.M<h.M   Menkaure (wandering)h   hound]liG 8=2.0) ]liO ]liS a _Found a stone staircase leading up. The hound bites you but does no damage.^li^li^li^li_li1 M..........._li 3 ....#...<#...##.#.....###.# #..$....##..##.# ###...@h###....# ##....##.....# #....##.....# #....##...).# #....##.....# #######.....#h   hound #.....#  #.....#  #.....#_li: _lio; &3_liA _li9D = _The hound bites you but does no damage.aliZ..... ........ ........ ....#... .<#...##.# .....###.# #..$....##..##.# ###....h###....#  ##.....# ....##.....# #....##...).# #....##.....###### #.....# aliF#######aliali&4alidaliz _The hound barely misses you. The hound bites you but does no damage.alix  You sock the hound! You burn the hound.  The hound is severely wounded.aliy 5=5.5 (1.3ali~ aliȁ _The hound barely misses you. The hound closely misses you.cli]`  You barely miss the hound.The hound is severely wounded.4---6.8cliZfclihR _The hound bites you but does no damage. The hound bites you.clidc 2  You barely miss the hound.You headbutt the hound, but do no damage.The hound is severely wounded.5=--8.1cliPh clij _The hound closely misses you. The hound completely misses you.dlimb  You miss the hound.The hound is severely wounded.dlids7==9.4dlimdliqS _The hound closely misses you.dliw   You sock the hound!M†M   Menkaure (wandering)..................jirow the Magician.................Oni.................Health: 57/57 ========================.........M...#...Magic: 23/23 ========================.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$....##..##.#SH: 0Dex: 9###....†###....#XL:  6 Next: 108% Place: Dungeon:5##...@##.....#Noise: =--------  Time: 4020.7 (1.3)#....##.....#q) +4 quarterstaff (cdliz haos)#....##...).#Cast: Foxfire#....##.....########.....##.....#M   Menkaure (wandering)#.....##.....######## _The hound closely misses you. The hound completely misses you.You miss the hound.The hound is severely wounded. _The hound closely misses you.You sock the hound! _You kill the hound!  The hound is severely wounded. _The hound closely misses you.  You sock the hound! _You kill the hound!Your Stealth skill increases to level 2!You have reached level 7!dliY /  --more--fli F65/654/247 4% fli QMenkaure (wandering)fli 4 _hliSO  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hli+R hli`T  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headersiliiliiliߡ..................jirow the Magician.................Oni.................Health: 65/65 ========================.........M...#...Magic: 24/24 ========================.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$....##..##.#iliSH: 0Dex: 9###....†###....#XL:  7 Next:  4% Place: Dungeon:5##...@##.....#Noise: =--------  Time: 4020.7 (0.0)#....##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....##.....########.....##.....#M   Menkaure (wandering)#.....##.....########You sock the hound! ilin_You kill the hound!Your Stealth skill increases to level 2! _You have reached level 7!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ili1iliNK..................jirow the Magician.................Oni.................Health: 65/65 ========================.........M...#...Magic: 24/24 ========================ili\.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$....##..##.#SH: 0Dex: 9###....†###....#XL:  7 Next:  4% Place: Dungeon:5##...@##.....#Noise: =--------  Time: 4020.7 (0.0)#....##.....#iliq) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....##.....########.....##.....#M   Menkaure (wandering)#.....##.....########You sock the hound! _You kill the hound!Your Stealth skill increases to level 2! _You have reached level 7!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ilieMvvMally target)ilieY3-1.7 (1iliili/ _You conjure some foxfire!kliO8  Casting: Foxfire (safe; 4% risk of failure)  kli-9 \Confirm with . or Enter, or press ? or * to list all spells.llip Your spells (cast)TypeFailure Level lliqt a + FoxfireConjuration/Fire 4% 1  b - ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headerslli7Z llip^ o..................jirow the Magician.................Oni.................Health: 65/65 ========================.........M...#...Magic: 23/24 =======================-.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$....##..##.#SH: 0Dex: 9lli` Z###...vv###....#XL:  7 Next:  4% Place: Dungeon:5##...@##.....#Noise: =--------  Time: 4021.7 (0.0)#....##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....##.....########.....##.....#M   Menkaure (ally target)#.....##.....######## _You have reached level 7!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.llie ~..................jirow the Magicianllif .................Oni.................Health: 65/65 ========================.........M...#...Magic: 23/24 =======================-.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$....##..##.#SH: 0Dex: 9lli:g ^###...vv###....#XL:  7 Next:  4% Place: Dungeon:5##...@##.....#Noise: =--------  Time: 4021.7 (0.0)#....##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....##.....#llig #######.....##.....#M   Menkaure (ally target)#.....##.....######## _You have reached level 7!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.llil lli>m ,llin llin llio llihw K v§v§§llix x§§You conjure some foxfire! The foxfire hits Menkaure.  Menkaure is burned terribly!lli ,lli v§§§§§§vvMenkaure is lightly damaged.lli 2*§lli d§§§llia  §§§§§fast, ally target)Menkaure mumbles some strange words.lli` §§§§ Menkaure seems to speed up. The foxfire hits Menkaure!  Menkaure is burned terribly!lli lli M.§§§§§2-=2.7 (1lli§§§§§ _Menkaure is heavily damaged.oli\" . ........ ........ .M...#... .<.#...##.# .§§..###.# #..$..§§##..##.# ###...§§###....#oli  ##..@.##.....# #..vv##.....# #....##...).#  #....##.....#  #######.....# #.....#  #.....#  #.....#  #olioli.oliѦoli: .M§v§v§§§§§The foxfire hits Menkaure but does no damage.oli#.,oli5.Mv....†§§§oli7/--3oli=M§§oliA\ _Menkaure is heavily damaged.pli$Y  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.plieS plioT  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headersqliGKqliaQqliY...................jirow the Magician.................Oni.................qliYgHealth: 65/65 ========================.............#...Magic: 22/24 ======================--.<......M#...##.#AC: 8Str: 15........v...###.#EV: 9Int: 16#..$....##..##.#SH: 0Dex: 9qli+Z*###....†###....#XL:  7 Next:  4% Place: Dungeon:5##..@§##.....#Noise: ---------  Time: 4023.7 (0.0)#..§§##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....##.....########.....##.....#M   Menkaure (fast, ally target)qliZ#.....##.....########Menkaure is burned terribly! _Menkaure is heavily damaged.The foxfire hits Menkaure but does no damage. _Menkaure is heavily damaged.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qli[qlic..................jirow the Magician.................Oni.................Health: 65/65 ========================.............#...Magic: 22/24 ======================--.<......M#...##.#AC: 8Str: 15........v...###.#EV: 9Int: 16#..$....##..##.#SH: 0Dex: 9###....†###....#XL:  7 Next:  4% Place: Dungeon:5##..@§##.....#Noise: ---------  Time: 4023.7 (0.0)#..§§##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....qlid##.....########.....##.....#M   Menkaure (fast, ally target)#.....##.....########Menkaure is burned terribly! _Menkaure is heavily damaged.The foxfire hits Menkaure but does no damage. _Menkaure is heavily damaged.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qlin §§ You conjure some foxfire! The foxfire hits Menkaure.  Menkaure is burned terribly!qliBqli..Mv..v1-=4.7 (1qli0] _Menkaure is severely damaged.rli  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rli1 rliE  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire4%rli 2 Select a spell to cast[!]/[I] toggle spell headerssli5&sli]-sli2..................jirow the Magician.................Oni.................Health: 65/65 ========================.............#...Magic: 21/24 =====================---.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$..M.##..##.#SH: 0Dex: 9###....v###....#XL:  7 Next:  4% Place: Dungeon:5##..@.##.....#Noise: =--------  Time: 4024.7 (0.0)#...v##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....#li30m#.....########.....##.....#M   Menkaure (fast, ally target)#.....##.....########Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Menkaure.  Menkaure is burned terribly! _Menkaure is severely damaged.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sli5..................jirow the Magician.................Oni.................Health: 65/65 ========================.............#...Magic: 21/24 =====================---.<.......#...##.#AC: 8Str: 15............###.#EV: 9Int: 16#..$..M.##..##.#SH: 0Dex: 9slik6L###....v###....#XL:  7 Next:  4% Place: Dungeon:5##..@.##.....#Noise: =--------  Time: 4024.7 (0.0)#...v##.....#q) +4 quarterstaff (chaos)#....##...).#Cast: Foxfire#....##.....########.....##.....#M   Menkaure (fast, ally target)#.....##.....########Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Menkaure.  Menkaure is burned terribly! _Menkaure is severely damaged.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sli6sli=W  Flames lash Menkaure. Menkaure is burned terribly!sli@C*sli,sli}Bsli\slisliEslisli^§v§§v§§§§§§sli | 0-33====sliF!`5.7 (1 _You destroy Menkaure!sliW&M§§§sli&u§§§§sli)n _Your Shapeshifting skill increases to level 2!vli?3vlivlivliSvlivlipvli,vlihvlivli%W  You start resting.vlivli"vlivli~ vli vli  ,vlia vli~ vli  vli vli_ M-vli vli vli D1=vli$ vli# ,vli$ vli& ,vli' vli* ,vli+ vli}0 vli91 2=vli1 vli6 a2=vli7 vlil; ,vlim> vli{A ,vliB vliG ,vliH vliKJ vliJ 9=vliK vlinO ,vli|P vli T vliT D3=vliU vliY vli?Z vli [ vli^ ,vlija vlic ,vlic vlig vli~h 9=vlini vliq ........†.----. vlir D_Your foxfire dissipates. x2vliz 045.7 (20.0)vlin{ 54=vli{ 0----6.7 (21vli vli % _Magic restored.wli 3wli wliE wliȓ wliw ,wliE ,wliȘ wlil wli wli wli wli0 wli O=wlic wliy N _You now have 162 gold pieces (gained 10).wli: 3wli wli wli ,wli wli wli wli} wliܻ wli wli >.. ##..........# ................M...wliS ,............ #... #................. ...#................. #.#.............#.....###...<.......#...##.#..$....@...........###.#53.7 (7.0)#########.......##..##.#wli _ ###....†###....# ##....##.....# #....##.....# #....##...).#  #....##.....#  #######.....#wli   #.....# wlie wli +4.7 (8wli4 wli% A _Found a staircase to the Ecumenical Temple.zli >..###. ...#....M .......zli' #....# ...# #.#.#.###...<.#...##..$...@....###.#.......##..##. ###....†###.... ##....##..... #....##..... #....##...). #....##..... #..... #.....zli zlis +5.7 (1zlizli{li >..###... ...#......M ........ #....#. ...#. #.#.##...###...<.#...##.$.####.##..## ###....†### ##....## #....## #....##...) #....## # #{li {li!&6{liM${li%{liT  >..###...... ...#........ .......... #....#... ...#.#.. #.#.##...###...<.#...{lie .$.#.##.. ###....†### ##....## #....## #....##... #....## # #{li {lid &7{liȍ {liC |li >..### ...#....... ............ #....#..... ...#.|li #..# #.#.#...###...<.#....$.#.##.. ###....†### ##....## #....## #....## #....## # #|li <8|lib|li!|li;WA >..###. ...#.. .. ##....#.... #. ...#.. #..#. #.#.###...###...<.#...#.##|liX ###....†### ##....## #....## #....## #....## # #|lib|li;c&9|lig|liqp|linq,60.7 (2|liu|liw? _You now have 183 gold pieces (gained 21).}liv .# ...  >..###... ...#.....>.. ........ ##....#...... #.....#..}liB #..#..##.#... .###..@###...<#...............s.#############.......#†###....## #....## s   scorpion (asleep) #....## #....#########}li j  A scorpion comes into view.}lif.ss}li+1.7 (1}li}lit ; _Found a stone staircase leading down.~lipI.....  ...# .... . >..###.. ...#......>.. ............ ##....#.~liJ0.... #.....#. #..#.@##.#.....###...###...<.#...................s#############.......##.###....†###....##.#....##.#....##.#....##.~liPL~liVBs.~liW&2~li]~li`~li M...###.. .......  .....# ....  .>..###.. ...#......>.. .............. ##~li .... #.@...# #..#..##.#... .###...###...<#..s.......................~li\ ~li' 8.s~li' s   scorpion~li( &3~liY/ ~liQ0 li  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liY! Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headersliF lif li  jirow the Magician...###.. ..Oni....... ...Health: 65/65 ========================.....# ....Magic: 24/24 ========================. .>..###............. AC: 8Str: 15.. ...#............... EV: 9Int: 16>.. ................... SH: 0Dex: 9.... ##....#............ XL:  7 Next: 33% Place: Dungeon:5.... #.@...#............ Noise: ---------  Time: 4063.7 (0.0)#..#..##.#............ q) +4 quarterstaff (chaos).###...###...<.......#.. Cast: Foxfire...sli` 7[37m.......................#############.......##.###....†### s   scorpion##....##.#....##.#....##. _Found a staircase to the Ecumenical Temple. _You now have 183 gold pieces (gained 21).  A scorpion comes into view. _Found a stone staircase leading down.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li2 jirow the Magician...###.. ..li Oni....... ...Health: 65/65 ========================.....# ....Magic: 24/24 ========================. .>..###............. AC: 8Str: 15.. ...#............... EV: 9Int: 16li >.. ................... SH: 0Dex: 9.... ##....#............ XL:  7 Next: 33% Place: Dungeon:5.... #.@...#............ Noise: ---------  Time: 4063.7 (0.0)#..#..##.#............ q) +4 quarterstaff (chaos).###...###...<.......#.. Cast: Foxfire...s.......................#############.......##.###....†### s   scorpion##....##.#....##.#....##. _Found a staircase to the Ecumenical Temple. _You now have 183 gold pieces (gained 21).  A scorpion comes into view. _Found a stone staircase leading down.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li w  You miscast Foxfire.  You are very lightly contaminated with residual magic.li li& S..sli' 3-4.7 (1Contam li- lib0 0 _Nothing appears to happen.lib  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lip lir  Your spells (cast)TypeFailure Level lis 8 a + FoxfireConjuration/Fire 3% 1 b - ScorchFire4%2 Select a spell to cast[!]/[I] toggle spell headersli'li.li2jirow the Magician...###.. ..Oni....... ...li2Health: 65/65 ========================.....# ....Magic: 23/24 =======================-. .>..###............. AC: 8Str: 15.. ...#............... EV: 9Int: 16>.. ................... SH: 0Dex: 9li3.... ##....#............ XL:  7 Next: 33% Place: Dungeon:5.... #.@...#............ Noise: ---------  Time: 4064.7 (0.0)#..#..##.#............ q) +4 quarterstaff (chaos).###...###...<.......#.. Cast: Foxfire.....s................... Contam ..#############.......##.###....†### s   scorpion##....##.#....##.#....##.Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li4li;jirow the Magician...###.. ..Oni....... ...Health: 65/65 ========================.....# ....Magic: 23/24 =======================-li<. .>..###............. AC: 8Str: 15.. ...#............... EV: 9Int: 16>.. ................... SH: 0Dex: 9.... ##....#............ XL:  7 Next: 33% Place: Dungeon:5.... #.@...#............ Noise: ---------  Time: 4064.7 (0.0)#..#..##.#............ q) +4 quarterstaff (chaos).###...###...<.......#.. Cast: Foxfire.....s................... Contam ..#############.......##.###....†### s   scorpion##....##.#....##.lip=#....##.Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liBliyIvvs.(ally target)lieJS2-=liK 5.7 (1liOli2T/ _You conjure some foxfire!li=@... .. ....###.. ........  #.....# ..... . #..>..###...#.....#>.................... ##.@..#..... #.....#. #..#vv##.#....li###.s.###...<#..................#..#############.......##..###....†###....##.#....##.liC  The foxfire hits the scorpion.li,li$ .§v The scorpion is lightly wounded.  The foxfire hits the scorpion.liblisflils§..lim--6liPs;§lizvc _The scorpion is moderately wounded.liG  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li/elif Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire4%2 Select a spell to cast[!]/[I] toggle spell headerslia lif li^k jirow the Magician... .. ...Oni...###.. ...Health: 65/65 ========================........ ....Magic: 22/24 ======================--#.....# .....AC: 8Str: 15. #..>..###.............. EV: 9Int: 16liNl ...#.....#................ SH: 0Dex: 9>......................... XL:  7 Next: 33% Place: Dungeon:5.... ##.@..#............. Noise: ---------  Time: 4066.7 (0.0).... #.....#............. q) +4 quarterstaff (chaos)#..#s§##.#............. Cast: Foxfire.###...###...<.......#... Contam .........................#..#############.......##.. s   scorpion###....†###.##....##..#....##..The foxfire hits the scorpion.  The scorpion is lightly wounded.  The foxfire hits the scorpion. _The scorpion is moderately wounded.Casting: Foxfire[36li:m m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liq jirow the Magician... .. ...Oni...###.. ...Health: 65/65 ========================........ ....Magic: 22/24 ======================--#.....# .....AC: 8Str: 15. #..>..###.............. EV: 9Int: 16liq |...#.....#................ SH: 0Dex: 9>......................... XL:  7 Next: 33% Place: Dungeon:5.... ##.@..#............. Noise: ---------  Time: 4066.7 (0.0).... #.....#............. q) +4 quarterstaff (chaos)#..#s§##.#............. Cast: Foxfire.###...###...<.......#... Contam .........................#li>r ..#############.......##.. s   scorpion###....†###.##....##..#....##..The foxfire hits the scorpion.  The scorpion is lightly wounded.  The foxfire hits the scorpion. _The scorpion is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liv  *§ (combustible)Flames lash the scorpion.  The scorpion is severely wounded.ligC liK Ds..liL x0--====7.7 (1liR liU @ _The scorpion's fire resistance burns away.li\  li~Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liYj_  Flames lash the scorpion. The scorpion is burned terribly!liof*li@ [  You kill the scorpion!li#E <  You hear an angry hiss.liM S†S   adderli4V i19---478li4` o _An adder comes into view.li7  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liIliK Your spells (cast)TypeFailure Level a - FoxfireliYLOConjuration/Fire3%1  b + ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headersli{3 li1= +li[> 2jirow the Magicianli?? ,... .. ...li? Onili@ L...###.. ...li-A eHealth: 65/65 ========================liA v.S...... ....linB wMagic: 19/24 ===================-----li;C K#.....# .....liC -AC: 8liD -Str: 15liOE . #..>..###.............. EV: 9liE -Int: 16liF ...#.....#................ SH: 0li(G ,Dex: 9liG >......................... XL:  7 Next: 47% Place: Dungeon:5liH .... ##.@..#............. Noise: ====-----  Time: 4068.7 (0.0).... #.†...#............. q) +4 quarterstaff (chaos)#..#..##.#............. Cast: Foxfireli#J .###...###...<.......#... Contam .........................#..#############.......##.. S   adder###....†###.##....##..#....##..Flames lash the scorpion. The scorpion is burned terribly!  You kill the scorpion!You hear an angry hiss. liiK _An adder comes into view.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liT +liU 2jirow the MagicianlikV ,... .. ...li W OniliW L...###.. ...liSX eHealth: 65/65 ========================liX v.S...... ....liY wMagic: 19/24 ===================-----li3Z K#.....# .....liZ -AC: 8lij[ -Str: 15li\ . #..>..###.............. EV: 9li\ -Int: 16li[] ...#.....#................ SH: 0li] ,Dex: 9li^ >......................... XL:  7 Next: 47% Place: Dungeon:5li^_ C.... ##.@..#............. Noise: ====-----  Time: 4068.7 (0.0)lis` p.... #.†...#............. q) +4 quarterstaff (chaos)#..#..##.#............. Cast: Foxfire.###...###...<.......#... Contam .........................#..#############.......##.. S   adderlia /###....†###.##....##..#....##..Flames lash the scorpion. The scorpion is burned terribly!  You kill the scorpion!You hear an angry hiss. _An adder comes into view.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li%c lir %.Svv(ally target)8-=---9.7 (1lix li;{  li{ )_You conjure some foxfire!liliBli1,li vv§§§§§§ The foxfire hits the adder!liVhliZs  The adder is severely wounded.The foxfire hits the adder.liKxv†.liMliW> ..§liB§§§§§You kill the adder!lib 50----70 _Your magical contamination has completely faded away.lio 5§§§li9`§§§lizk _Your Fire Magic skill increases to level 4!li ..#. . ... ...###.. ...liR........ .... #†....# .....  . #..§..### ...#..§§.# >......§@...........###§...#....... #.†...# #..#..##.#.. .###...###...<#.. .........................#############.......#†####....##liH>....liG-1 _lili׺li s. .... ..#.# . ....# ........###... ........... .... #†....# .....  . #..>..###... ...#...@.#..... >...............###....#....... #.†...##.##..#..##.#.. ..###...###...<# ..................#############.......#li H†##li> li* &2li li li BM. . ... ..... ..#.# # . ....#.....#.....###....?............... .... #†....# .....  . #..@..### ...#.....#....li! >...............###....#...... #.†...#..........#.##..#..##.# ..###...###...<.#... ..###.li'(liI)@-3li.liN1 _Found a scroll labelled VUG UXTAOVIL. _There is a staircase to the Ecumenical Temple here.li4li{lili{[9=4 _lijli9 ♣♣...#_..._#...♣♣♣..##.....##..♣♣∩.+...ß...#.∩♣♣..##.....##..♣li}♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣....###...♣♣..♣♣♣♣..♣♣♣........♣♣♣♣..♣♣Temple♣..♣♣ ♣♣...@...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣♣_.♣♣ ♣♣._♣♣♣♣♣ ♣♣♣♣ li? You climb downwards. Welcome to the Ecumenical Temple!li‰:=li_...____li9-5.4 (1.7lip___li _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.li+ D♣♣....###.###.♣♣...#_..._#...♣♣..##.....##..♣ ♣∩.+...ß...#.∩♣ ..##.....##..♣ ..#_..._#...♣♣ ...###.###....♣♣ ♣....###...♣♣..♣♣ ♣♣..♣♣♣..li+ q♣♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣_.♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣♣♣.♣♣..♣♣♣_.♣♣._♣♣♣♣♣♣♣♣♣li/ :_lir0 ,60li2 Y__li4 F _Found a glowing golden altar of the Shining One.li ♣♣....###.###....♣♣ ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣∩.+...ß...#.∩♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣....###...♣♣..♣♣ ♣♣..♣♣♣.♣♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ liQ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣. liX_...___li&7li Z___lili♣♣....###.###....♣♣ ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣∩.+...ß...#.∩♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣....###...♣♣..♣♣ ♣♣..♣♣♣.♣♣♣♣..♣♣ ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣♣♣..♣♣ ♣♣..♣♣♣_.♣♣ ♣♣._♣ lisliF _...____li &8lir_...__liUli♣♣..♣♣...###....♣♣♣....###.###....♣♣♣...#_..._#...♣♣♣..##.....##..♣ li♣∩.+...ß...#.∩♣ ..##.....##..♣ #_..._#...♣♣ ..###.###....♣♣ ....###..@♣♣..♣♣  ♣♣..♣♣♣........♣♣♣♣..♣♣  ♣...<...♣♣ ♣♣..♣  ♣_.♣♣♣♣♣..♣♣ ♣♣_♣  ♣♣♣♣♣..♣♣ ♣♣♣♣♣.♣♣..♣♣♣_.♣♣._♣♣♣♣♣♣♣♣♣liO_...____li<620=li9libJ__liwlii ♣♣..♣♣♣♣........♣♣♣♣..♣♣...###....♣..♣♣....###.###....♣lij ♣♣...#_..._#...♣♣♣..##.....##..♣ ♣∩.+...ß...#.∩♣ ..##.....##..♣ #_..._#...♣♣ ..###.###.@..♣♣ ....###...♣♣..♣♣ ♣♣..♣♣♣........♣♣♣♣..♣♣ ♣...<...♣♣ ♣♣..♣ ♣_♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣♣♣..♣♣ ♣♣♣♣♣.♣♣..♣♣♣_.♣♣._♣♣♣♣♣lik )♣♣♣♣liGp _...____li.q '80liQu o___lix 7 _Found a radiant altar of Vehumet.lib ..♣♣♣♣.♣♣♣..♣♣ ♣♣..♣♣...###....♣..♣♣  ♣♣....###.###....♣♣ ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣∩.+...ß...#.∩♣ ♣..##.....##..♣ li ♣♣...#_..._#...♣♣  ♣♣....###.###..@.♣♣ ♣♣..♣....###...♣♣..♣♣ ..♣♣♣.♣♣♣♣..♣♣ ..♣♣ ♣♣...<...♣♣ ♣♣..♣ _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ liS __li&1liUw_ ___lilib..♣♣♣♣.♣♣♣..♣♣ ..♣♣...###....♣..♣♣ ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣ ♣..##.....##..♣ li d|♣∩.+...ß...#.∩♣ ♣..##.....##..♣  ♣♣...#_..._#...♣♣ ♣♣....###.###...@♣♣ ..♣....###...♣♣..♣♣ ..♣♣♣..♣♣♣♣..♣♣ ♣♣ ♣♣...<.. ♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ lifN_..._lig&2liio___lijliC...###....♣..♣♣ ..###.###....♣♣ #_..._#...♣♣ ..##.....##..♣  ♣∩.+...ß...#.∩♣  ♣..##.....##..♣ ♣♣...#_..._#...♣ ♣....###.###....♣ ..♣....###...♣♣ .♣♣♣........♣♣ ♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣ ♣♣..♣♣♣♣♣_♣  ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣ _♣ ♣♣♣♣ ♣♣ __=3_...__li1 ..###.###....♣♣ #_..._#...♣♣ ..##.....##..♣ ♣∩.+...ß...#.∩♣ ♣..##.....##..♣ ♣...#_..._#...♣ ....###.###....♣ .♣....###...♣♣ ♣♣♣........♣♣ ♣ ♣♣...<...♣♣ ♣♣..♣  ♣♣..♣♣♣♣♣_♣ ♣..♣♣ ♣ ♣..♣♣  _.♣♣ _♣♣♣ ♣♣ li4 9_li5 51=li86 4li8 Q__li> li?#_..._#...♣♣ ..##.....##..♣ ∩.+...ß...#.∩♣ ..##.....##..♣ ...#_..._#...♣ ...###.###....♣ ♣....###...♣♣ ♣♣........♣♣  ♣♣...<...♣♣ ♣♣.@♣ ♣..♣♣♣♣♣lim_♣ ♣..♣♣ ♣♣♣ ..♣♣  .♣♣ _♣ ♣♣ ♣♣ li6_li&5lilV_..._li2  ##.....##..♣ ∩.+...ß...#.∩ ..##.....##...#_..._#...♣♣##.###....♣♣ ♣....###...♣♣..♣♣♣........♣♣♣♣..♣♣  ♣♣...<...♣♣ ♣♣.. ♣♣..♣♣♣♣♣..♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣ ..♣♣ ♣♣..♣♣ li- li &6liի li~ _ _There is a radiant altar of Vehumet here.li N  You kneel at the altar of Vehumet.li /  --more--li& Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionlilili..##.....##..♣jirow the Magician ∩.+...ß...#.∩♣Oni ..##.....##..♣Health: 65/65 ======================== ...#_..._#...♣♣Magic: 21/24 =====================--- ...###.###....♣♣AC: 8Str: 15 ♣....###...♣♣..♣♣EV: 9Int: 16 ♣♣........♣♣♣♣..♣♣SH: 0Dex: 9  li♣♣...<...♣♣ ♣♣..♣XL:  7 Next: 50% Place: Temple ♣♣..♣♣♣♣♣..♣♣ ♣♣@♣Noise: ---------  Time: 4086.4 (0.0) ♣..♣♣ ♣♣..♣♣ ♣♣♣q) +4 quarterstaff (chaos) ..♣♣ ♣♣..♣♣Cast: Foxfire .♣♣♣♣._♣ ♣♣li.|♣♣♣♣ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a glowing golden altar of the Shining One. _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.liyk  Vehumet welcomes you!liʮ/  --more--li1 li y  of Vehumet ......7.4 (1 _li lic li>liGThe Ecumenical Temple <∩∩∩____________(Press ? for help) ♣♣♣♣♣♣♣♣  ♣_.♣♣♣♣._♣  ♣♣..♣♣ ♣♣..♣♣  ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  ♣..♣♣ ♣♣...∩...♣♣ ♣♣..♣  liw}♣♣..♣♣♣♣........♣♣♣..♣♣  ♣♣..♣♣...###....♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣  ♣∩.+...ß...#.∩♣  ♣..##.....##..♣  ♣♣...#_..._#...♣♣  ♣♣....###.###....♣♣  ♣♣..♣....###...♣♣..♣♣  ♣♣..♣♣♣........♣♣♣♣..♣♣  ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣@♣  ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣♣♣._♣  ♣♣♣♣♣♣♣♣li z_<@liv li r..##.....##..♣jirow the Magician ∩.+...ß...#.∩♣Oni of Vehumet ...... ..##.....##..♣lis Health: 65/65 ======================== ...#_..._#...♣♣Magic: 21/24 =====================--- ...###.###....♣♣AC: 8Str: 15 ♣....###...♣♣..♣♣EV: 9Int: 16 ♣♣........♣♣♣♣..♣♣li ]SH: 0Dex: 9  ♣♣...<...♣♣ ♣♣..♣XL:  7 Next: 50% Place: Temple liɀ ♣♣..♣♣♣♣♣..♣♣ ♣♣@♣Noise: ---------  Time: 4087.4 (0.0) ♣..♣♣ ♣♣..♣♣ ♣♣♣li q) +4 quarterstaff (chaos) ..♣♣ ♣♣..♣♣Cast: Foxfire .♣♣li W♣♣._♣ ♣♣♣♣♣♣ li4 _There is a staircase back to the Dungeon here. _Found a glowing golden altar of the Shining One. _Found a radiant altar of Vehumet. liU _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!lix li؂ li' liJ li li li li8 K2=li li li li[ li liɐ liۑ ,li[ lig liu ,li liޕ li li O=li$ liA lif 53=li li liu li liĝ liA lib li ,lia liG  ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣∩.+...ß...#.∩♣ ♣..##.....##..♣ li p♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ li Y♣♣..♣....###...♣♣..♣♣ ♣♣..♣♣♣........♣♣♣♣..♣♣ liͧ ♣..♣♣ ♣♣...@...♣♣ ♣♣..♣910.0)li 6 ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ li ♣♣♣ ♣♣.♣♣..♣♣ ♣♣♣ li< m♣♣..♣♣ ♣♣..♣♣ li\ ♣_.♣♣ ♣♣._♣♣♣♣♣♣♣♣♣li li 9_li d _There is a staircase back to the Dungeon here.li____liK__liIc_...__liV8.0) ___liyhX..... . .. ..... .... ...... ..#.# # ...... ....#..... #.....###....?.... ........... .... #†....# ..... Dungeon:5 . #..@..###........... ...#.....#............. >...................... ......###....#.......... ...... #.†...#.......... ##.##..#..##.#.......... ...###...###...<.......# ........................ ..#############.......# lih:=lisrliR-9.9 (2.5lili _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.liEliEli9GliQMliYPa4=liTS4 _Magic restored.li W3liIXli+[lib$ .......W #......... ........ ..... ...... . ...... #..#.# #.. ...... ....#..... lic#.....###....?.... #.......@........ ..#†....#....... . #..>..###....lic-...#.....#......>.....................###....#..W   phantom (dormant)...... #.†...#.....##.##..#..##.#......###...###...<.......#..liAn.1010lin+2.9 (3li6tliIvZ _A phantom comes into view.li@  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li-li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headerslili*liFjirow the Magician.......W..Oni of Vehumet ......#........Health: 65/65 ========================..... ........Magic: 24/24 ========================..... ...... .AC: 8Str: 15...... #..#.# #..EV: 9liInt: 16...... ....#.....SH: 0Dex: 9#.....###....?....XL:  7 Next: 50% Place: Dungeon:5liP#.......@........Noise: ---------  Time: 4102.9 (0.0)..#†....#.......liq) +4 quarterstaff (chaos). #..>..###............. Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (dormant)li5...... #.†...#............##.##..#..##.#............li]...###...###...<.......#.. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. li~L_Magic restored. _A phantom comes into view.liCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liKlijirow the Magician.......W..Oni of Vehumet ......#........Health: 65/65 ========================..... ........Magic: 24/24 ========================..... ...... .AC: 8li>Str: 15...... #..#.# #..EV: 9Int: 16...... ....#.....SH: 0licDex: 9#.....###....?....lijXL:  7 Next: 50% Place: Dungeon:5#.......@........Noise: ---------  Time: 4102.9 (0.0)li..#†....#.......q) +4 quarterstaff (chaos)li. #..>..###............. Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (dormant)...... #.†...#............##.##..#..##.#............li۴ ...###...###...<.......#.. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Magic restored. _A phantom comes into view.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliQ.Wvli$vWli>ally target)li53-li,=3.9 (1liliz/ _You conjure some foxfire!lic   lic Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li! Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFirelii4% 2 Select a spell to cast[!]/[I] toggle spell headersli\liYdlinjirow the Magician..........Oni of Vehumet ......#......W.Health: 65/65 ========================..... ........Magic: 23/24 =======================-..... ...... .AC: 8Str: 15...... #..#.# #..EV: 9Int: 16...... ....#.....SH: 0Dex: 9#.....###....?....XL:  7 Next: 50% Place: Dungeon:5#.......@v.......Noise: =--------  Time: 4103.9 (0.0)..#†...v#.......q) +4 quarterstaff (chaos). #..>..###.............[40liowm Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (ally target)...... #.†...#............##.##..#..##.#...............###...###...<.......#.. _A phantom comes into view.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lipli|jirow the Magician..........Oni of Vehumet ......#......W.Health: 65/65 ========================..... ........Magic: 23/24 =======================-..... ...... .AC: 8Str: 15...... #..#.# #..EV: 9Int: 16...... ....#.....SH: 0Dex: 9#.....###....?....XL:  7 Next: 50% Place: Dungeon:5#.......@v.......Noise: =--------  Time: 4103.9 (0.0)..#†...v#.......q) +4 quarterstaff (chaos). #..>..###.............[40liR}wm Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (ally target)...... #.†...#............##.##..#..##.#...............###...###...<.......#.. _A phantom comes into view.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liuliliĀlili#liBliE vW§li}o§§§v@§§You conjure some foxfire!lili.§§§v§v@§li Gv§liY2-4.9 (1lio&h§§§liT( li3+@_The foxfire hits the phantom but does no damage.li!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li yli/z Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFirelidz4% 2 Select a spell to cast[!]/[I] toggle spell headersliliqli jirow the Magician..........Oni of Vehumet ......#........li:Health: 65/65 ========================..... .......WMagic: 22/24 ======================--..... .....§ .AC: 8li`Str: 15...... #..#§# #..EV: 9Int: 16...... ..§.#.....liSH: 0Dex: 9#.....###v§..?....XL:  7 Next: 50% Place: Dungeon:5li#......v@§.......Noise: =--------  Time: 4104.9 (0.0)..#†..v§#.......q) +4 quarterstaff (chaos)li. #..>..###............. Cast: Foxfire...#.....#...............>........................li......###....#............ W   phantom (ally target)liC_...... #.†...#............##.##..#..##.#...............###...###...<.......#..Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The foxfire hits the phantom but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilibpjirow the Magician..........Oni of Vehumet ......#........Health: 65/65 ========================liC..... .......WMagic: 22/24 ======================--..... .....§ .AC: 8li-Str: 15li...... #..#§# #..EV: 9Int: 16li...... ..§.#.....SH: 0liDex: 9#.....###v§..?....li@XL:  7 Next: 50% Place: Dungeon:5#......v@§.......li[!Noise: =--------  Time: 4104.9 (0.0)..#†..v§#.......liuDq) +4 quarterstaff (chaos)liC. #..>..###............. Cast: Foxfire...#.....#...............liJ>..............................###....#............ W   phantom (ally target)...... #.†...#............##.##..#..##.#...............###...###...<.......#..Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! li_The foxfire hits the phantom but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilililiWlitlililili9lijli vvv§§§@§§§liMYou conjure some foxfire! The foxfire hits the phantom.li9mli%nlihpliqyv..v§v§@v§.liy51-liy$5.9 (1li8L§§li5 _The phantom is lightly damaged.li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liV li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headersliXliflijirow the Magician..........Oni of Vehumet ......#........Health: 65/65 ========================..... .......WMagic: 21/24 =====================---..... .....v .AC: 8Str: 15li ...... #..#.# #..EV: 9Int: 16...... ...v#.....SH: 0Dex: 9#.....###§v..?....XL:  7 Next: 50% Place: Dungeon:5#......§@v.......Noise: =--------  Time: 4105.9 (0.0)..#†..§.#.......lij)q) +4 quarterstaff (chaos). #..>..###............. Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (ally target)...... #.†...#............##.##..#..##.#...............###...###...<.......#..liCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the phantom. _The phantom is lightly damaged.  Casting: Foxfire (safe; 3% risk of failure)  li\Confirm with . or Enter, or press ? or * to list all spells.lilicjirow the Magician..........Oni of Vehumet ......#........Health: 65/65 ========================..... .......WMagic: 21/24 =====================---..... .....v .AC: 8liAStr: 15...... #..#.# #..EV: 9Int: 16...... ...v#.....SH: 0Dex: 9#.....###§v..?....XL:  7 Next: 50% Place: Dungeon:5lix#......§@v.......Noise: =--------  Time: 4105.9 (0.0)..#†..§.#.......q) +4 quarterstaff (chaos). #..>..###............. Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (ally target)li$I...... #.†...#............##.##..#..##.#...............###...###...<.......#..liu#Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the phantom. _The phantom is lightly damaged.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li §§ You conjure some foxfire! The foxfire hits the phantom.lilliJm,limmlimlimlimlieu vvv§§@§The phantom is moderately damaged.The foxfire hits the phantom.liili,li §§§The phantom is moderately damaged.The foxfire hits the phantom.lit,li~ §§§ The phantom is moderately damaged. heaviliIli9li.W§§v§.@§vliQ Y0-6.9 (1lilm§§§§li{` _The phantom is severely damaged.liW  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liKX liKli0M Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFireliM4% 2 Select a spell to cast[!]/[I] toggle spell headersliR li8sjirow the Magician..........Oni of Vehumet ......#........Health: 65/65 ========================..... ........Magic: 20/24 ====================----..... .....W .AC: 8Str: 15...... #..#§# #..EV: 9Int: 16...... ...§#.....SH: 0Dex: 9#.....###v§..?....XL:  7 Next: 50% Place: Dungeon:5#.......@§.......Noise: =--------  Time: 4106.9 (0.0)..#†..v.#.......q) +4 quarterstaff (chaos). #..>..##[3li7m#............. Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (ally target)...... #.†...#............##.##..#..##.#...............###...###...<.......#..The foxfire hits the phantom.  The phantom is heavily damaged.The foxfire hits the phantom. _The phantom is severely damaged.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Magician..........Oni of Vehumet ......#........Health: 65/65 ========================..... ........Magic: 20/24 ====================----..... .....W .AC: 8Str:[39;4liG9m 15...... #..#§# #..EV: 9Int: 16...... ...§#.....SH: 0Dex: 9#.....###v§..?....XL:  7 Next: 50% Place: Dungeon:5#.......@§.......Noise: =--------  Time: 4106.9 (0.0)..#†..v.#.......q) +4 quarterstaff (chaos). #..>..###............. Cast: Foxfire...#.....#...............>..............................###....#............ W   phantom (ally target)...... #.†li....#............##.##..#..##.#...............###...###...<.......#..The foxfire hits the phantom.  The phantom is heavily damaged.The foxfire hits the phantom. _The phantom is severely damaged.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§§.@§v You conjure some foxfire! The foxfire hits the phantom.li,licliE+.W§.§.§v@v§vli+7.9 (1li'g§§§li` _The phantom is almost destroyed.li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liblindo Your spells (cast)TypelidFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire4%2 Select a spell to castlie[!]/[I] toggle spell headersli..###............. Cast: Foxfire...#.....#...............li_XY>..............................###....#............ W   phantom (ally target)liXI...... #.†...#............##.##..#..##.#...............###...###...<.......#..liXCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liXYou conjure some foxfire! The foxfire hits the phantom. _The phantom is almost destroyed.Casting: Foxfire (safe; 3% risk of failure)  liY\Confirm with . or Enter, or press ? or * to list all spells.liaYlib#jirow the Magician..........Oni of Vehumet ......#........Health: 65/65 ========================..... ........Magic: 20/24 ====================----liSb..... ...... .AC: 8Str: 15...... #..#W# #..EV: 9Int: 16...... ..§.#.....li{bSH: 0Dex: 9#.....###§...?....lib%XL:  7 Next: 50% Place: Dungeon:5#.....§v@v.......lib]Noise: =--------  Time: 4107.9 (0.0)..#†..§v#.......q) +4 quarterstaff (chaos)libC. #..>..###............. Cast: Foxfire...#.....#...............licY>..............................###....#............ W   phantom (ally target)liCcI...... #.†...#............##.##..#..##.#...............###...###...<.......#..lilcCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.licYou conjure some foxfire! The foxfire hits the phantom. _The phantom is almost destroyed.licCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liog,lihliGhli3n §v§.v§§You conjure some foxfire! The foxfire hits the phantom.li,li  The phantom is almost destroyed.The foxfire hits the phantom.  You destroy the phantom!li.§§.§liw liay li ...v.§.§@§vv§li 19/25--688.9 (1 _Vehumet accepts your kill.li% ;§li m _Your Spellcasting skill increases to level 6!li+.......... ##........ ..... ........ ...... ...... ....... #..#.# #....... #....#..... #.....###v.§.?.... #......§.@. ..#†.vv§#. . #..>..###....#.....#....>...............###....#.......... #.†...#....##.##..#..##.#....###...###...<.#.li5liliL li liU li liV li li3 li lip li(liBlizv§§§§§...§§.§§v§§§§..vli85-9 _li##s§§§§§liX#*§§§li~#H§§li%li............###....v...#. #...........§.... ...... .....§. . ....... #..#§#.#....... #..§.#.#.....###§...?.#...#†.§§.#.. #.§§..###....#v§§..#....>..§§..v.............###....#...liU:...... #.†...#....##.##..#..##.#.....#...###...###...<.#...#lilitli,liXli)liH+li2§.§..#§..#§§###.§§...§.>li2*.....li3A-10li7§§§§§§§li%:Q _Your foxfire dissipates. x2li "..........###....§...#..#......§.......... .......§......... #..#.#§#....... #....#§.#....§###....?.#...§...#§....#.. #§.>..###....#.....#...Mli">......v............###....#....... #.†...#..##.##..#..##.#..#....###...###...<.#...#li*7....liX*H..†.liY+&1li?1li>9liIJ  ...... # .............  ###........#..###....................#..... ................ #..#.#.#...... #....#..#.....####..........lia .#†....#... . #..>..###.....#.....#...M>......v............###....#....... #.†...#.li K.##.##..#..##.#......#..li li] $20li 2=-2liA li 3.9 (2 _x - a scroll labelled VUG UXTAOVILlili1lilili=,li,liǧliali9=lilia1=lili,lili,li8li,lili(O=lili,liwlili#2li(=li liBli@BliN,lili$liW9=lili_w3=li,li lililili>libliLliWli9=liliIa4=livliili. OO   ogre (wandering)li/30.0)li,4.9 (21lili!x _An ogre comes into view. It is wielding a +0 giant club.lia  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liY7  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersli3 liY8 li= 0jirow the Magician...... #..Oni of Vehumet ...................li= Health: 65/65 ========================###........#..###Magic: 24/25 =======================-....................#AC: 8Str: 15li> 7..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#........XL:  7 Next: 68% Place: Dungeon:5#.....###....@.......Noise: ---------  Time: 4134.9 (0.0)#...................q) +4 quarterstaff (chaos)..#†....#..........li> ZCast: Foxfire. #..>..###....................#.....#.........O.......M.li? n>......v..................... O   ogre (wandering)......###....#................liJ? %...... #.†...#................##.##..#..##.#.............#.. _Your Spellcasting skill increases to level 6! liw? _Your foxfire dissipates. x2 _x - a scroll labelled VUG UXTAOVIL _An ogre comes into view. It is wielding a +0 giant club.li? Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liE jirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 24/25 =======================-....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#........XL:  7 Next: 68% Place: Dungeon:5#.....###....@.......Noise: ---------  Time: 4134.9 (0.0)#...................q) +4 quarterstaff (chaos)..#†....#..........Cast: Foxfire. #..>litF A..###....................#.....#.........O.......M.>......v..................... O   ogre (wandering)......###....#...................... #.†...#................##.##..#..##.#.............#.. _Your Spellcasting skill increases to level 6! _Your foxfire dissipates. x2 _x - a scroll labelled VUG UXTAOVIL _An ogre comes into view. It is wielding a +0 giant club.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liK liQ vvO.Oally target)3-=5.9 (1li>f E _You conjure some foxfire!li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie`lib Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 liCc b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersli> liG liO jirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 23/25 ======================--....................#AC: 8Str: 15..... ...............EV: 9liLP Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#........XL:  7 Next: 68% Place: Dungeon:5#.....###....@.......Noise: =--------  Time: 4135.9 (0.0)liiP #..........vv.......q) +4 quarterstaff (chaos)liP Y..#†....#..........liP 4Cast: FoxfireliP . #..>..###......O..........liP d...#.....#.................M.liP p>......v..................... O   ogre (ally target)......###....#................liQ ...... #.†...#................##.##..#..##.#.............#.. liQ j_An ogre comes into view. It is wielding a +0 giant club.li3Q Casting: Foxfire (safe; 3% risk of failure)  liGQ Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  liuQ Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ liR liZ jjirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 23/25 ======================--li[ ?....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0liA[ Dex: 9...... #....#........XL:  7 Next: 68% Place: Dungeon:5lie[ W#.....###....@.......Noise: =--------  Time: 4135.9 (0.0)#..........vv.......li[ q) +4 quarterstaff (chaos)..#†....#..........Cast: Foxfireli[ <. #..>..###......O.............#.....#.................M.li[ p>......v..................... O   ogre (ally target)......###....#................li[ ...... #.†...#................##.##..#..##.#.............#.. li#\ >_An ogre comes into view. It is wielding a +0 giant club.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liF\ _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  lik\ \Confirm with . or Enter, or press ? or * to list all spells.lih` li` lia lia lia li9b lib lib lic lise lie lie libj §§§§§§§vOv§§You conjure some foxfire! The foxfire hits the ogre.liV li v§§v§§§§§vO.§§lic 52-li $6.9 (1li §§§§§§liL 2 _The ogre is lightly wounded.li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liFX Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headerslili֊liM0jirow the Magician...... #..Oni of Vehumet ...................li:Health: 65/65 ========================###........#..###Magic: 22/25 =====================---li....................#AC: 8liStr: 15..... ...............EV: 9liא-Int: 16li...... #..#.#.#......SH: 0liDex: 9...... #....#........li+XL:  7 Next: 68% Place: Dungeon:5li@x#.....###...v@.......liXNoise: =--------  Time: 4136.9 (0.0)lin|#..........§§v......liDq) +4 quarterstaff (chaos)li..#†....#..§§......Cast: Foxfireli. #..>..###.§§§vO..............#.....#....§§...........M.li>......v..................... O   ogre (ally target)liKw......###....#................lib...... #.†...#................liƒ##.##..#..##.#.............#..Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.litYou conjure some foxfire! The foxfire hits the ogre. _The ogre is lightly wounded.  liCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liqlid0jirow the Magician...... #..Oni of Vehumet ...................libHealth: 65/65 ========================###........#..###Magic: 22/25 =====================---....................#AC: 8Str: 15..... ...............liΘEV: 9Int: 16...... #..#.#.#......SH: 0liDex: 9...... #....#........liXL:  7 Next: 68% Place: Dungeon:5#.....###...v@.......li8UNoise: =--------  Time: 4136.9 (0.0)#..........§§v......q) +4 quarterstaff (chaos)lid..#†....#..§§......Cast: Foxfire. #..>..###.§§§vO...........lid...#.....#....§§...........M.>......v..................... O   ogre (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..Casting: Foxfire (safe; 3% risk of failure)  liٙAConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ogre. _The ogre is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  liT\Confirm with . or Enter, or press ? or * to list all spells.liڟq §§§§liJYou conjure some foxfire! The foxfire hits the ogre.li&,lililili@li|li& §§§§§v§§§v§li&m The ogre is lightly wounded.  The foxfire hits the ogre.liBli"vliq§@v..§lik..§...vli ..lilḭ.1-li$7.9 (1li>§§li_ _The ogre is moderately wounded.li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li@linj Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFireli3% 2 Select a spell to cast[!]/[I] toggle spell headersli*R liW jirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 21/25 ====================----....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#v.......XL:  7 Next: 68% Place: Dungeon:5#.....###...§@v......Noise: =--------  Time: 4137.9 (0.0)li X O#............§......q) +4 quarterstaff (chaos)..#†....#....§.....Cast: Foxfireli0X X. #..>..###....vO..............#.....#.................M.liJX p>......v..................... O   ogre (ally target)......###....#................libX #...... #.†...#................##.##..#..##.#.............#..You conjure some foxfire! The foxfire hits the ogre.  liX ~The ogre is lightly wounded.  The foxfire hits the ogre. _The ogre is moderately wounded.liX Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX lit_ jirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 21/25 ====================----....................#AC: 8Str: 15..... ...............EV: 9li` Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#v.......XL:  7 Next: 68% Place: Dungeon:5#.....###...§@v......Noise: =--------  Time: 4137.9 (0.0)#............§......q) +4 quarterstaff (chaos)..#†....#....§.....Cast: Foxfire. #..>..###....vO..............#.....#.................M.li8` >......v..................... O   ogre (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..You conjure some foxfire! The foxfire hits the ogre.  The ogre is lightly wounded.  lig` ?The foxfire hits the ogre. _The ogre is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lioc liaj §@§§v§You conjure some foxfire! The foxfire hits the ogre.li) Xli ,li7 §§§vvThe ogre is heavily wounded.The foxfire hits the ogre.ligj,li kliq B§§§ B   bombardier beetle (distracted)The ogre is heavily wounded.A bombardier beetle comes into view.The foxfire hits the ogre.lililikB§v.@§v..§.§O..li+8.9 (1liZ§§§li liO_The ogre is severely wounded.li/  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliՏ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFireli!3% 2 Select a spell to cast[!]/[I] toggle spell headerslijirow the Magician..B... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 21/25 ====================----....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#§v......li^XL:  7 Next: 68% Place: Dungeon:5#.....###....@§......Noise: =--------  Time: 4138.9 (0.0)#..........v..§.....q) +4 quarterstaff (chaos)..#†....#.....§O...Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... O   ogre (ally target)......###....#................ B   bombardier beetle (distracted)...... #.†...#................##.##..#..##.#.............#..The ogre is heavily wounded.A bombardier beetle comes into view.The foxfire hits the ogre. _The ogre is severely wounded.liNCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li]jirow the Magicianlid..B... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 21/25 ====================----....................#AC: 8Str: 15li!..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#§v......XL:  7 Next: 68% Place: Dungeon:5#.....###....@§......Noise: =--------  Time: 4138.9 (0.0)#..........v..§.....q) +4 quarterstaff (chaos)..#†....#.....§O...Cast: FoxfireliK. #..>..###....................#.....#.................M.>......v..................... O   ogre (ally target)......###....#................ B   bombardier beetle (distracted)...... #.†...#................##.##..#..##.#.............#..The ogre is heavily wounded.A bombardier beetle comes into view.The foxfire hits the ogre. liv_The ogre is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili"lilifli& li§§§§..§v§v.§ liJYou conjure some foxfire! The foxfire hits the ogre.liy[ li[ li\ li] li[^ lif §.§§Ovunaware)The ogre is almost dead.The foxfire hits the ogre but does no damage.li li7 .§v§§v...§§§O.li. Y0-9.9 (1li W§§li X _The ogre is almost dead.li  li  liQ Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li6li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headerslililijirow the Magician..B... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 20/25 ===================-----....................#AC: 8Str: 15..... ...............EV: 9licInt: 16...... #..#.#.#......SH: 0Dex: 9...... #....#.§......XL:  7 Next: 68% Place: Dungeon:5#.....###....@v§.....Noise: =--------  Time: 4139.9 (0.0)#..........§v.......q) +4 quarterstaff (chaos)..#†....#..§§§O....Cast: Foxfireli&. #..>..###....................#.....#.................M.>......v..................... O   ogre (ally target)......###....#................ B   bombardier beetle (unaware)lix...... #.†...#................##.##..#..##.#.............#..You conjure some foxfire! The foxfire hits the ogre.  The ogre is almost dead.The foxfire hits the ogre but does no damage. _The ogre is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili jirow the Magician..B... #..Oni of Vehumet ...................Health: 65/65 ========================###........#..###Magic: 20/25 ===================-----....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#.§......XL:  7 Next: 68% Place: Dungeon:5#.....###....@v§.....Noise: =--------  Time: 4139.9 (0.0)#..........§v.......q) +4 quarterstaff (chaos)..#li [40m†....#..§§§O....Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... O   ogre (ally target)......###....#................ B   bombardier beetle (unaware)...... #.†...#................##.##..#..##.#.............#..You conjure some foxfire! The foxfire hits the ogre.  The ogre is almost dead.The foxfire hits the ogre but does no damage. _The ogre is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,liW §§§§.v§v§BYou conjure some foxfire! The foxfire hits the ogre.li,liԛCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ogre.  The ogre is almost dead.  The foxfire hits the ogre.  You kill the ogre!lil9§§..§§v)B   bombardier beetleli#,li-.Bv§..§v....liY1c19-840.9 (1li/8B§§li]:Z _Vehumet accepts your kill.lig  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFireliX 3% 2 Select a spell to cast[!]/[I] toggle spell headerslilili3jirow the Magician...... #..Oni of Vehumet .............B.....Health: 65/65 ========================###........#..###Magic: 19/25 ==================------....................#AC: 8liRStr: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#.v......liXL:  7 Next: 88% Place: Dungeon:5#.....###....@§......Noise: =--------  Time: 4140.9 (0.0)#...........§v......q) +4 quarterstaff (chaos)..#†....#.....)....Cast: Foxfireli. #..>..###....................#.....#.................M.>......v..................... B   bombardier beetleli|......###....#...................... #.†...#................##.##..#..##.#.............#..The ogre is almost dead.li6The foxfire hits the ogre.  You kill the ogre! _Vehumet accepts your kill.li_Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliz 3jirow the Magician...... #..Oni of Vehumet .............B.....Health: 65/65 ========================###........#..###Magic: 19/25 ==================------....................#AC: 8li RStr: 15..... ...............EV: 9Int: 16...... #..#.#.#......SH: 0Dex: 9...... #....#.v......liv XL:  7 Next: 88% Place: Dungeon:5#.....###....@§......Noise: =--------  Time: 4140.9 (0.0)#...........§v......q) +4 quarterstaff (chaos)..#†....#.....)....Cast: Foxfire. #..>..###.................li f...#.....#.................M.>......v..................... B   bombardier beetleli |......###....#...................... #.†...#................##.##..#..##.#.............#..The ogre is almost dead.li'YThe foxfire hits the ogre.  You kill the ogre! liM_Vehumet accepts your kill.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lipliBli,li liJli~lili^ vv§§§§§(ally target)You conjure some foxfire! The foxfire hits the bombardier beetle.lizVliqc.v§§v§v@..§lidY8-1.9 (1lilB§§lio? _The bombardier beetle is lightly wounded.liu li! Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lioj Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersli li li kjirow the Magician...... #..Oni of Vehumet .............B.....Health: 65/65 ========================###........#..###Magic: 18/25 =================-------.............v......#AC: 8Str: 15..... .......§.......EV: 9Int: 16...... #..#.#§#......SH: 0Dex: 9...... #....#v§......XL:  7 Next: 88% Place: Dungeon:5#.....###...v@.......Noise: =--------  Time: 4141.9 (0.0)li #............§......q) +4 quarterstaff (chaos)..#†....#.....)....Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... B   bombardier beetle (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^ li$ jirow the Magician...... #..Oni of Vehumet .............B.....Health: 65/65 ========================###........#..###Magic: 18/25 =================-------.............v......#AC: 8Str: 15..... .......§.......EV: 9Int: 16...... #..#.#§#......SH: 0Dex: 9...... #....#v§......XL:  7 Next: 88% Place: Dungeon:5#.....###...v@.......liz% Noise: =--------  Time: 4141.9 (0.0)#............§......q) +4 quarterstaff (chaos)..#†....#.....)....Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... B   bombardier beetle (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle. li& _The bombardier beetle is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li) ,liA* ,li01  v§§v§#§§§§You conjure some foxfire! The foxfire hits the bombardier beetle.liW ,li% Blid liW ,li  vB§§#§§§ The bombardier beetle is lightly wounded.  The foxfire hits the bombardier beetle.li;li!=liB.B...v#§v§@v.liC[7-2.9 (1liH;§liJl _The bombardier beetle is moderately wounded.li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersliۀliSlijirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###......B.#..###Magic: 17/25 ================--------....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#§#.#......SH: 0Dex: 9...... #...v#§v......XL:  7 Next: 88% Place: Dungeon:5li#.....###...§@v......Noise: =--------  Time: 4142.9 (0.0)#...................q) +4 quarterstaff (chaos)..#†....#.....)....Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... B   bombardier beetle (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..You conjure some foxfire! The foxfire hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.liZCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li:jirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###......B.#..###Magic: 17/25 ================--------....................#AC: 8Str: 15..... ...............EV: 9Int: 16...... #..#§#.#......SH: 0Dex: 9...... #...v#§v......XL:  7 Next: 88% Place: Dungeon:5#.....###...§@v......Noise: =--------  Time: 4142.9 (0.0)#...................q) +4 quarterstaff (chaos)..#†[li40m....#.....)....Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... B   bombardier beetle (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..You conjure some foxfire! The foxfire hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liԣ,lilipliliĤ,li.liZliliy vv§v#§§§@§ You conjure some foxfire! The foxfire hits the bombardier beetle.liC-li/li6y  The bombardier beetle is severely wounded.liJ>v§§.#.§v@§vli>[6-3.9 (1liD§§§§livEN _Your foxfire dissipates.liQF  liFCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liqli"s Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFirelis3% 2 Select a spell to cast[!]/[I] toggle spell headerslinrjirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###......B.#..###Magic: 16/25 ===============---------.............v......#AC: 8Str: 15..... .......§.......EV: 9Int: 16...... #..#§#§#......SH: 0Dex: 9...... #....#.§......XL:  7 Next: 88% Place: Dungeon:5#.....###...v@§......Noise: =--------  Time: 4143.9 (0.0)#..........v........q) +4 quarterstaff lisD(chaos)..#†....#.....)....Cast: Foxfire. #..>..###....................#.....#.................M.>......v..................... B   bombardier beetle (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle.  The bombardier beetle is severely wounded. _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li}{jirow the Magician...... #..Oni of Vehumet ...................Health: 65/65 ========================###......B.#..###Magic: 16/25 ===============---------.............v......#AC: 8Str: 15..... .......§.......li{EV: 9Int: 16...... #..#§#§#......SH: 0Dex: 9...... #....#.§......XL:  7 Next: 88% Place: Dungeon:5#.....###...v@§......li!|Noise: =--------  Time: 4143.9 (0.0)#..........v........q) +4 quarterstaff (chaos)..#†....#.....)....li:|4Cast: FoxfireliR|. #..>..###....................#.....#.................M.li|Y>......v..................... B   bombardier beetle (ally target)......###....#...................... #.†...#................##.##..#..##.#.............#..li|Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle.  li|DThe bombardier beetle is severely wounded. li|_Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  li}\Confirm with . or Enter, or press ? or * to list all spells.li{ §§ You conjure some foxfire! The foxfire hits the bombardier beetle.li[li/ Blip ,li li@ li li  The bombardier beetle is almost dead.The foxfire hits the bombardier beetle.  You kill the bombardier beetle!li4†v§§v#§§§§@§§lili>liJ...§#§.§§@.§vvli4964.9 (1liT§§liZ _Vehumet accepts your kill.lik#3li(&li(li(li(lit)li)li*li5,li/,liw2,liGliNW _You start resting.liuQli TlikTliUlialibliiclidlizg,lirhlikliJkM7=li(lli#nliZnlioliqliqli`rlivu,lixvliyli:y9=lizlim|c8=liE}li,lialili,liliщliliՊlili+9=lili*Blili~D9=liјliL,lizliբ,lili,liliO=liܭlib20=liѳlit,li%li9,liliqBliWO=lilika1=liliT,lili4,lili,lilili$2=lilia2=lililililili4lili,lili O=lili,li%lia3=lili,liliFlilililililicli`H=liliD4=li6li ,liW li ,lili,li'liLli9=lili!k .#...-... lib!D_Your foxfire dissipates. x2li_090.9 (46.0)5=-1.9 (47 _Magic restored.liw...... #............... ###......†.#..###......................... .................#..#§#.#...... #....#...#.....###..........#†....#.....). #..>..###.....................#.....#...M>......v...........###....#...... #.†...#.##.##..#..##.#.#...###...###...<#...##.#lizli02.9 (1.0) liVliliNO %...... #.. ............. ###......†.#..###  .............##.  ..... ..........  ...... #..#§#.#.  ...... #....#.  #.....###.#...#†....#.....).. #..>..###....#.....#..M.>......v...  ......###....#.  ...... #.†...#.  ##.##..#..##.#.#...  ...###...###...<.#...##.#liKW li X 3li*^ li>` li8T....... ###liūG†.#..### .. ....................##.. ..... .. .#..#§#.# ...... #....#... #.....###.....liA.....#†....#  . #..>..###................#.....#...liiM...  >......v...... ......###....# ...... #.†...#.li ##.##..#..##.#.#... li...###...###...<#...##.# .................li'..###.#li`li&4lili  Things that are here: _a +0 giant club; an ogre corpseli3lili liI  # .......  ###......†.#..### .liK......## ..........# #..#§#.## ..... #....# .....### #..........(0.#†....#.....)lig . #..>..###... ...#.....#M... >......v......###....#. ..... #.†...#.liV... #.##..#..##.#......#...###...###...<li3#...##.#liliG=5.9 (1liliy$ _Found a stone.li Ili5 li li? li ,li li6 li li li ,li% li li ,li li li  ....#  #.. ...o.......## .... ..  .......#......... . #......†.#..###...##.....# ..@.#  #..#§#.#.........#.#  #....#......... ###........... ......(#.....)..:..$ li o   Blorkula the Orcula (wand, dormant)>..###........ ....#..........v................li 9.9 (4  Blorkula the Orcula comes into view. He is wielding a +0 hand axe and carryinga wand of flame.Found 9 gold pieces.li t.oo)li 6==200.9 (5li" li+ F _Blorkula the Orcula shouts! You hear a shout! x2lia  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liPli S Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersli li jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ...o........Magic: 25/25 ========================.......#............AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##.....#XL:  7 Next: 96% Place: Dungeon:5 ................@.#Noise: ==-------  Time: 4200.9 (0.0)  #..#§#.#.........#.#q) +4 quarterstaff (chaos)li #....#...............Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$o   Blorkula the Orcula (wand) .>..###................... ....#..................... ..v.......................Blorkula the Orcula comes into view. He is wielding a +0 hand axe and carryinga wand of flame.Found 9 gold pieces. _Blorkula the Orcula shouts! You hear a shout! x2  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ...o........Magic: 25/25 ========================.......#............AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##.....#XL:  7 Next: 96% Place: Dungeon:5 ................@.#Noise: ==-------  Time: 4200.9 (0.0)  #..#§#.#.........#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... .........lid1 [m.........(..... ....#.....).........:..$o   Blorkula the Orcula (wand) .>..###................... ....#..................... ..v.......................Blorkula the Orcula comes into view. He is wielding a +0 hand axe and carryinga wand of flame.Found 9 gold pieces. _Blorkula the Orcula shouts! You hear a shout! x2  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li<2 liJ; .ovv, ally target)liI< a4--1.9 (1li.E liG / _You conjure some foxfire!liz  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersli* li2 li> ejirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 24/25 =======================-.......#....o.......AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 li@ ..............##.v...#XL:  7 Next: 96% Place: Dungeon:5 ................@.#Noise: =--------  Time: 4201.9 (0.0)  #..#§#.#......v..#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$o   Blorkula the Orcula (wand, ally target).>..###................... ....#..................... ..v....................... _Blorkula the Orcula shouts! You hear a shout! x2  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm li@ Nwith . or Enter, or press ? or * to list all spells.liL jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 24/25 =======================-.......#....o.......AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##.v...#XL:  7 Next: 96% Place: Dungeon:5 ................@.#liBN Noise: =--------  Time: 4201.9 (0.0)  #..#§#.#......v..#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$o   Blorkula the Orcula (wand, ally target).>..###................... ....#..................... ..v....................... _Blorkula the Orcula shouts! You hear a shout! x2  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li"R li S ,liZ i v§§v§liP[ UYou conjure some foxfire! The foxfire hits Blorkula the Orcula.li ,li .o§v§v§.vli 53-li $2.9 (1lic li/ = _Blorkula the Orcula is lightly damaged.li6j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.liW^livbliUmejirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 23/25 ======================--.......#............AC: 8Str: 15 ............. ..o.......EV: 9Int: 16 #......†.#..###.§.......SH: 0limDex: 9 ..............##v§...#XL:  7 Next: 96% Place: Dungeon:5 ...............v@.#Noise: =--------  Time: 4202.9 (0.0)  #..#§#.#......§.v#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire liRnU###.................... ..................(..... ....#.....).........:..$o   Blorkula the Orcula (wand, ally target).>..###................... lin....#..................... ..v.......................Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  lioPCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Blorkula the Orcula. _Blorkula the Orcula is lightly damaged.liyd §Okay, then.li]zli؀S§§liP. _li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilalic Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%lic2 Select a spell to cast[!]/[I] toggle spell headerslii lir lid jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 23/25 ======================--.......#............AC: 8Str: 15 ............. ..o.......EV: 9Int: 16 #......†.#..###.§.......SH: 0Dex: 9 ..............##v§...#XL:  7 Next: 96% Place: Dungeon:5 ...............v@.#Noise: =--------  Time: 4202.9 (0.0)  #..#§#.#......§.v#.#q) +4 quarterstaff (chaos)#....#...............Cast: lir Foxfire ###.................... ..................(..... ....#.....).........:..$o   Blorkula the Orcula (wand, ally target).>..###................... ....#..................... ..v.......................Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Blorkula the Orcula. _Blorkula the Orcula is lightly damaged. _Okay, then.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liގ |jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 23/25 ======================--.......#............AC: 8Str: 15 ............. ..o.......EV: 9Int: 16 liԏ #......†.#..###.§.......SH: 0Dex: 9 ..............##v§...#XL:  7 Next: 96% Place: Dungeon:5 ...............v@.#Noise: =--------  Time: 4202.9 (0.0)  #..#§#.#......§.v#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$o   Blorkula the Orcula (wand, ally target)liQ L.>..###................... ....#..................... ..v.......................Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Blorkula the Orcula. _Blorkula the Orcula is lightly damaged. _Okay, then.Casting: Foxfire (safe; 3% risk of failure)  li \Confirm with . or Enter, or press ? or * to list all spells.li C *§§§ combustibl…Flames lash Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.lin V  Blorkula the Orcula's fire resistance burns away.li2o ,lio li>w 7 vliw vv§@§§.§You hear a shout! x2  The foxfire hits Blorkula the Orcula but does no damage.li li= ,liE 8 vli} §§Blorkula the Orcula is moderately damaged.The foxfire hits Blorkula the Orcula. Blorkula the Orcula is burned terribly!liyli҆ §Blorkula the Orcula is heavily damaged.The foxfire hits Blorkula the Orcula but does no damage.lik,li\ .o.§.§@§..§eli61--liC====3.9 (1lil§§@§liHg _Blorkula the Orcula is heavily damaged.li'  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li% *§§ Flames lash Blorkula the Orcula. Blorkula the Orcula is burned terribly!li d o§§@§§Blorkula the Orcula is severely damaged.*§§@§li fast, comb…Blorkula the Orcula gestures wildly while chanting.liukno..@..lilC19----linl4livliy< _Blorkula the Orcula seems to speed up.li  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liH * Flames lash Blorkula the Orcula. Blorkula the Orcula is burned terribly!lipiliuL.oliv`8---5li~li-h _Blorkula the Orcula is almost destroyed.li<  liCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  Flames lash Blorkula the Orcula. Blorkula the Orcula is burned terribly!*bbbb 4 vampire bats (wandering)lii bb.bb6---6  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!lihM  liMCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFireli 3% 2 Select a spell to cast[!]/[I] toggle spell headersliUlih`liƁjirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 16/25 ===============---------.......#............AC: 8Str: 15 ............. ...b......EV: 9Int: 16 #......†.#..###...b.....SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ...............b@.#Noise: ====-----  Time: 4206.9 (0.0)  #..#§#.#.........#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###......[li937m.............. ..................(..... ....#.....).........:..$bbbb 4 vampire bats .>..###................... ....#..................... ..v.......................Confirm with . or Enter, or press ? or * to list all spells.Flames lash Blorkula the Orcula. Blorkula the Orcula is burned terribly!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 65/65 ========================.... ............Magic: 16/25 ===============---------.......#............AC: 8Str: 15 ............. ...b......EV: 9Int:liDC 16 #......†.#..###...b.....SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ...............b@.#Noise: ====-----  Time: 4206.9 (0.0)  #..#§#.#.........#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$bbbb 4 vampire bats .>..###................... ....#..................... ..v.......................Confirm with . or Enter, or press ? or * to list all spells.liFlames lash Blorkula the Orcula. Blorkula the Orcula is burned terribly!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  You conjure some foxfire!  The vampire bat bites you but does no damage.  The vampire bat bites you.li;,li8 .bb.bv(2 ally target)The vampire bat draws vitality from your injuries!li!lif% li& li'4The foxfire hits the vampire bat but does no damage.liIo....b##bb.@bv1o   orc2--5-=---7.9 (1liVliOd li1elieO_An orc comes into view. It is wielding a +0 dagger.liflin  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.livli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headersli| li li ]jirow the Magicianli ....o.......#Oni of Vehumet ......#.. ...........##Health: 62/65 ======================--.... ............Magic: 15/25 ==============----------li# .......#............AC: 8Str: 15 liA ............. ..........EV: 9Int: 16 li_ #......†.#..###.........SH: 0liz Dex: 9 .............b##bb...#li }XL:  7 Next: 96% Place: Dungeon:5 li 1................@b#Noise: =--------  Time: 4207.9 (0.0)  #..#§#.#.......v.#.#q) +4 quarterstaff (chaos)#....#...............liI Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$bbbb 4 vampire bats (1 ally target) lik .>..###...................o   orc li a....#..................... ..v.......................li 7The vampire bat bites you.  liv The vampire bat draws vitality from your injuries!  The foxfire hits the vampire bat but does no damage. _An orc comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liբ jirow the Magician....o.......#li% Oni of Vehumet ......#.. ...........##Health: 62/65 ======================--.... ............Magic: 15/25 ==============----------.......#............lik AC: 8Str: 15 ............. ..........EV: 9Int: 16 li #......†.#..###.........SH: 0li Dex: 9 .............b##bb...#liã }XL:  7 Next: 96% Place: Dungeon:5 li ................@b#Noise: =--------  Time: 4207.9 (0.0)  li #..#§#.#.......v.#.#li q) +4 quarterstaff (chaos)#....#...............lic Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$li~ bbbb 4 vampire bats (1 ally target) .>..###...................li do   orc li a....#..................... ..v.......................liͤ pThe vampire bat bites you.  The vampire bat draws vitality from your injuries!  li :The foxfire hits the vampire bat but does no damage. li O_An orc comes into view. It is wielding a +0 dagger.li Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li 3You conjure some foxfire! The foxfire hits the vampire bat.li'*li1u  The vampire bat is moderately damaged.lir2U  The vampire bat bites you but does no damage. x3li$3g  The vampire bat barely misses you.li3li4R  The vampire bat bites you but does no damage.li+5li5li>:  A bombardier beetle comes into view.An orc comes into view. It is wielding a +0 hand axe.li:li=Bo.Bo.##b.bbb@.v.vB   bombardier beetlebbbb 4 vampire bats (2 ally target)liBaoo 2 orcs (1 missile)liBS3=4liC6-8.9 (1liIli9NX _The vampire bat barely misses you. lio]  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liC  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headers li li@ li"jirow the Magician...o.B......#Oni of Vehumet ......#.. ...o.......##Health: 63/65 =======================-.... ............Magic: 14/25 =============-----------.......#............AC: 8Str: 15  li[............. ..........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##b.bb.#XL:  7 Next: 96% Place: Dungeon:5 ...............b@.#Noise: =--------  Time: 4208.9 (0.0)  #..#§#.#......v.v#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###....................  li5..................(..... ....#.....).........:..$B   bombardier beetle .>..###...................bbbb 4 vampire bats (2 ally target)  li.....#.....................oo 2 orcs (1 missile) ..v.......................The vampire bat bites you but does no damage.  A bombardier beetle comes into view.An orc comes into view. It is wielding a +0 hand axe. _The vampire bat barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li;)jirow the Magician...o.B......#Oni of Vehumet ......#.. ...o.......##Health: 63/65 =======================-.... ............Magic: 14/25 =============-----------.......#............AC: 8Str: 15 ............. ..........EV: 9 li*Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##b.bb.#XL:  7 Next: 96% Place: Dungeon:5 ...............b@.#Noise: =--------  Time: 4208.9 (0.0)  #..#§#.#......v.v#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$B   bombardier beetle .>..###...................bbbb 4 vampire bats (2 ally target) ....#.....................oo 2 orcs (1 missile) ..v....................... li,The vampire bat bites you but does no damage.  A bombardier beetle comes into view.An orc comes into view. It is wielding a +0 hand axe. _The vampire bat barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li27 3You conjure some foxfire! The foxfire hits the vampire bat. li liH  The vampire bat is lightly damaged. lix, liJ v.b. 3 vampire bats (2The vampire bat closely misses you. The vampire bat barely misses you.The foxfire hits the vampire bat. liN liX .The vampire bat is moderately damaged.The foxfire hits the vampire bat. liX liz vb.b.. li}1The vampire bat is heavily damaged.The foxfire hits the vampire bat. lid, lid liMe lig li-ju  The vampire bat is moderately damaged. lix.o.ob.b.. li!y.@b...bb 4 vampire bats liz=43- li3z$9.9 (1 li liC _The vampire bat bites you but does no damage. li|  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li' Your spells (cast)TypeFailure Level  li8 a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headers liF li< lijirow the Magician.....B......# liOni of Vehumet ......#.. ..o........##Health: 64/65 =======================-.... ..o.........Magic: 13/25 ============------------.......#............AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###..b......SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ................@b#Noise: =--------  Time: 4209.9 (0.0)  #..#§#.#.........#.# liq) +4 quarterstaff (chaos)#....#.......b.......Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$B   bombardier beetle .>..###...................bbbb 4 vampire bats ....#..................... li-Woo 2 orcs (1 missile) ..v.......................The vampire bat is heavily damaged.The foxfire hits the vampire bat.  The vampire bat is moderately damaged. _The vampire bat bites you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liw lijirow the Magician.....B......#Oni of Vehumet ......#.. ..o........##Health: 64/65 =======================-.... ..o.........Magic: 13/25 ============------------.......#............ li3AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###..b......SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5  li................@b#Noise: =--------  Time: 4209.9 (0.0)  #..#§#.#.........#.#q) +4 quarterstaff (chaos)#....#.......b.......Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$B   bombardier beetle  li.>..###...................bbbb 4 vampire bats ....#..................... lioo 2 orcs (1 missile) ..v.......................The vampire bat is heavily damaged.The foxfire hits the vampire bat.  li The vampire bat is moderately damaged. _The vampire bat bites you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  li\Confirm with . or Enter, or press ? or * to list all spells. li li8 li bv(2 ally target)You conjure some foxfire! The vampire bat closely misses you. li7The foxfire hits the vampire bat. li o  lio  lir &  lir The vampire bat is heavily damaged.The vampire bat closely misses you. liUs  lit  liv  liw  liw  li  ...Bo.o.b@.b.v. 3 vampire bats (1The vampire bat bites you but does no damage. x2 liL 5=12-10.9 (1 liϏ  li Q _The vampire bat misses you. li%/  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headersli li li jirow the Magician............#Oni of Vehumet ......#.. ....B......##Health: 65/65 ========================.... .o..........li Magic: 12/25 ===========-------------.......#..o.........AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ...............b@.#Noise: =--------  Time: 4210.9 (0.0)  li X#..#§#.#......b.v#.#q) +4 quarterstaff (chaos)#....#...............Cast: Foxfire ###.................... ..................(..... liC `....#.....).........:..$B   bombardier beetle .>..###...................lio bbb 3 vampire bats (1 ally target) ....#.....................oo 2 orcs (1 missile) li ..v.......................The vampire bat is heavily damaged.The vampire bat closely misses you.The vampire bat bites you but does no damage. x2 li _The vampire bat misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li` li 4jirow the Magician............#Oni of Vehumet ......#.. ....B......##li KHealth: 65/65 ========================.... .o..........Magic: 12/25 ===========-------------.......#..o.........AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###.........li SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ...............b@.#li Noise: =--------  Time: 4210.9 (0.0)  #..#§#.#......b.v#.#q) +4 quarterstaff (chaos)#....#...............li] Cast: Foxfire ###.................... ..................(..... ....#.....).........:..$li B   bombardier beetle .>..###...................bbb 3 vampire bats (1 ally target) ....#.....................oo 2 orcs (1 missile) li ..v.......................The vampire bat is heavily damaged.The vampire bat closely misses you.The vampire bat bites you but does no damage. x2 _The vampire bat misses you.li Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li lic §vYou conjure some foxfire! The foxfire hits the vampire bat.lide   The vampire bat is heavily damaged.lig  The vampire bat bites you but does no damage.  The vampire bat closely misses you.li^h lih liQr  vb.bb 4 vampire bats (2 ally target)The vampire bat bites you but does no damage.  The foxfire hits the vampire bat.li~ li  The vampire bat is severely damaged.The vampire bat bites you.li{ li li li li* lie li r....Bo.ob...@b.vbb.1li Z0--1.9 (1li li H _The vampire bat draws vitality from your injuries!li_Xli,ZRead which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - 2 scrolls of teleportationl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU li~Z x - a scroll labelled VUG UXTAOVIL [!] read|quaff|evoke[?] describe selectedlij li}r li_ jirow the Magician............#Oni of Vehumet ......#.. ...........##Health: 60/65 ======================--.... ....B.......Magic: 12/25 ===========-------------.......#.o..........AC: 8Str: 15 ............. o.........EV: 9Int: 16 #......†.#..###.........SH: 0Dex: 9 ..............##b....#XL:  7 Next: 96% Place: Dungeon:5 ................@b#Noise: =--------  Time: 4211.9 (0.0)  #..#§#.#.......vb#.#q) +4 quarterstaff (chaos)#....#........b......[33li mCast: Foxfire ###.................... ..................(..... ....#.....).........:..$B   bombardier beetle .>..###...................bbbb 4 vampire bats (1 ally target) ....#.....................oo 2 orcs (1 missile) ..v.......................The vampire bat closely misses you.The vampire bat bites you but does no damage.  The foxfire hits the vampire bat.  The vampire bat is severely damaged.The vampire bat bites you. _The vampire bat draws vitality from your injuries!li[  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The foxfire hits the vampire bat.li li As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The foxfire hits the vampire bat.  The vampire bat is heavily damaged.  The vampire bat barely misses you.  The vampire bat bites you but does no damageli (.  The vampire bat bites you.li li liy li W  The vampire bat draws vitality from your injuries!li li  li li# li  li  The vampire bat barely misses you.An orc priest comes into view. It is wielding a +0 hand axe.li) o..o.b...bo   orc priest (wandering)bbbb 4 vampire batso   orcli* z59-2.9 (1Tele liS+ li6 li= Y _The vampire bat closely misses you.li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li[XliY Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headersliliali'jirow the Magician..o.........#Oni of Vehumet ......#.. ...........##Health: 59/65 =====================---.... ....B.......Magic: 12/25 ===========-------------.......#............AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###o........SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ................@b#Noise: =--------  Time: 4212.9 (0.0)  #..#§#.#........b#.#q) +4 quarterstaff (chaos)#....#..........b....Cast: li)EFoxfire ###....................Tele ..................(..... ....#.....).........:..$B   bombardier beetle .>..###...................o   orc priest (wandering) ....#.....................bbbb 4 vampire bats ..v.......................o   orcThe vampire bat draws vitality from your injuries!  The vampire bat barely misses you.An orc priest comes into view. It is wielding a +0 hand axe. _The vampire bat closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li5jirow the Magician..o.........#Oni of Vehumet ......#.. ...........##Health: 59/65 =====================---.... ....B.......Magic: 12/25 ===========-------------.......#............AC: 8Str: 15 ............. ..........EV: 9Int: 16 #......†.#..###o........SH: 0Dex: 9 ..............##.b...#XL:  7 Next: 96% Place: Dungeon:5 ................@b#Noise: =--------  Time: 4212.9 (0.0)  #..#§#.#........b#.#q) +4 quarterstaff (chaos)#....#..........b....Cast: li7AFoxfire ###....................Tele ..................(..... ....#.....).........:..$B   bombardier beetle .>..###...................o   orc priest (wandering) ....#.....................bbbb 4 vampire bats ..v.......................o   orcThe vampire bat draws vitality from your injuries!  The vampire bat barely misses you.An orc priest comes into view. It is wielding a +0 hand axe. _The vampire bat closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lieACasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The orc priest shouts! You hear a shout!li>Cg  The vampire bat barely misses you.li&Dli+T  ob.b.oThe vampire bat bites you but does no damage. x3li] ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.lililiBli,li.oo........bo..b..b.bo 2 orcs (1 missile)li60=1-==3.9 (1Fire Contam lilim _You are covered in liquid fire! Move or burn!liFN{............##.. .o.........## .... ....B..............#.o................ ... ##†.#..###....b.... .........##o....#  ....b#  #..#§#.#......@..#.# . #....#........b.b..... .###...liN........... ....(..... †....#.....)...:..$>..###.......... .....#..bbbb 4 vampire batsv..o   orc .###....#li!QP  You shake off some of the fire as you move.liQi  The liquid fire burns you!li{S  The vampire bat bites you but does no damage.  The vampire bat attacks as it pursues you!  The vampire bat bites you.liTli8TliW  The vampire bat attacks as it pursues you!  The vampire bat bites you.  The vampire bat draws vitality from your injuries!.draws vitality from your injuries!liEXliYbites you.draws vitality from your injuries!bites you.draws vitality from your injuries!bites you.draws vitality from your injuries!lia..ob.b.b.bli\ba48-------4lihli kdraws vitality from your injuries!bites you.draws vitality from your injuries!bites you.draws vitality from your injuries! _bites you but does no damage.liw#.. .o.## .... ....B..............#.o........... ... ###†.#..###.. ..lix?........##.....#  ..ob.# .. #..#§#.#.......b.#.##. #....#..b...... ..###.....b..... ......(..... #†....#.....)liy...:..$ #..>..###.......... #.....#..lixybbbb 4 vampire batsv..o   orc###....#. #.†...#.li|~P  You shake off some of the fire as you move.liclimli   The liquid fire burns you!The vampire bat closely misses you.  The vampire bat bites you but does no damage. x2  The orc attacks as it pursues you! The orc closely misses you.liSo..o..bbb..liCgo 2 orcs (1 missile)li0`7-------5liliNC _The vampire bat bites you but does no damage.liL .... ....B..............#.o.......... ....###†.#.o###.. ...........##.....#  liOM.....# .. #..#§#.#.....o...#.##. #....#........bb.......###............(..... .#†....#.....)...:..$ liM #..>..###.......... .#.....#...... .....v..###....#. #.†...#.... ##..#..##.##...li]lib% lic #. #  . . lidx> ..  ##### ..  #.@.# ##  #... ..  #.. ..  # .  #  ##lidO  ##...##...#  ##### ####   li3eHYou shake off the liquid fire.lijlitz82=-6li~li@ _Your surroundings suddenly seem different.li  # .>..##### ###...##...####..@.........#.  liBlie9=-7li lili6 C . . . > #... ##### #.#. ##...##...### ##.......... #... #. #.  ## ##...## ### ####liL7   liD li_E ^50=8liHJ lisL li3 Ilib &1li| ` 9  You start resting.li? (li lik K _Your magical contamination has completely faded away.li 3li li li v3==liN( 4=13=li- w5=li2 li2 U6=li3 li; li< D7=li< liB li7C g8==liD liK i94=liN li$S b60=liS liY k1=li'Z lia Q2lig g4==liVg lig lin _ _You start resting.liw 030.9 (11.0)lix R5==lix %1.9 (12li} li. " _HP restored.li _li c5=li ,li li5 ,li2 li`" e=li& O=li' li, li, M6=li- li5 ,li|6 li; ,li~@ li.B ,liB liK O=liU 7=li'] BliCv =li} y8=liʂ Bli_ Bli li( li0 li li 9=li li ,li li͛ li K9=li li ,li li Bli ,lif li li" 9=li li lik L20=li0 liV ,li liH ,li li ,li liI li 9=li< lie li K1=lic li^ ,li li ,li li ,li li li 9=li lie ,li5 lit li D2=li` lit ,li^ li ,liY lib ,li li O=li li]! a3=li8" li) Bli. ,li@/ li=5 ,li5 li= O=li3> liC a4=liD liK ,li,L liMR ,liS li\a =lib liLi _ _You start resting.lis ,83.9 (5li*t 55=liQt %4.9 (53li(| ; _Magic restored.!liw3!lix!liz!li,!li,!liۉ,!li֊!li!li,!li!liϕ!li?!liz9=!li,!li ,!liQ!liW!li,!liԮ!li!liB,!li[!li!liܿ,!liJ!li!li,!li!li\ #.#>......v. #.#.......###.. ########.# ........ #.†  ##...##...######.###.##..#..# !li ##..........#.........###...##  #..........................  #.....................########  #.............  ##..........#  ##...##...##  ###########!liO #. !liO#........ ######### !li&!li3 !li_93.9 (9.0)4.9 (10.0) !li!li;c _y - a scroll labelled ORGHER PAOSEK#li.7#li: Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft13% 1b - Inner FlameHexes/Fire16% 3  c - Volatile BlastmotesFire/Translocation#li:16% 3  d - HailstormConjuration/Ice22% 3  e - Flame WaveConjuration/Fire32% 4  f - Call Canine FamiliarSummoning36% 3  g - Summon Ice BeastIce/Summoning#li^;36% 3  h - Iskenderun's Mystic BlastConjuration/Translocation 58% 4  i - FireballConjuration/Fire65% 5  j - Cause FearHexes78% 4  k - Alistair's Walking AlembicAlchemy/Forgecraft#li;98% 5  l - Nazja's Percussive Tempering Forgecraft98% 5  m - Forge Monarch BombFire/Forgecraft100% 6  n - Forge Phalanx BeetleForgecraft100% 6  o - Permafrost EruptionIce/Earth100% 6  p - Summon HydraSummoning#li8<100% 7  q - Fulsome FusilladeConjuration/Alchemy 100% 8  r - Dragon's CallSummoning100% 9 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.li[.li.lis #.#>......v.. jirow the Magician#.#.......###.. Oni of Vehumet ......########.# ........ #.†. Health: 65/65 ========================.li ##...##...######.###.##..#..# Magic: 25/25 ========================##..........#.........###...## AC: 8Str: 15#............................. EV: 9Int: 16.li 7#.....................######## SH: 0Dex: 9#.....................li XL:  7 Next: 96% Place: Dungeon:5##..........#@........lip Noise: ---------  Time: 4294.9 (0.0)##...##...##........q) +4 quarterstaff (chaos)###########........Cast: Foxfire#........#.........li ######### _Your magical contamination has completely faded away. _You start resting. _HP restored. _You start resting. _Magic restored. .li N_y - a scroll labelled ORGHER PAOSEK.lip.li4Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 13? Y - Yes  N - No0li0li|#.#>......v.. jirow the Magician#.#.......###.. Oni of Vehumet ......########.# ........ #.†. Health: 65/65 ========================##...##...######.###.##..#..# Magic: 25/25 ========================##..........#.........###...## AC: 80li"Str: 15#............................. EV: 9Int: 16#.....................######## SH: 0Dex: 9#....................XL:  7 Next: 96% Place: Dungeon:5##..........#@.......0liNoise: ---------  Time: 4294.9 (0.0)##...##...##........0liq) +4 quarterstaff (chaos)###########........Cast: Foxfire0lib#........#........0li######### _Your magical contamination has completely faded away. _You start resting. 0li>L_HP restored. _You start resting. 0li]z_Magic restored. _y - a scroll labelled ORGHER PAOSEK0li)+5.9 (10li0lio _This spell is dangerous to cast!0li#+6.9 (20liu$0li,A7.9 (30li00li70li7+8.9 (40lim:0li=<$ 0lie<_You start memorising the spell. You continue memorising. x30li<0liaA0liDc _You finish memorising. Spell assigned to 'c'.2liM2li: Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft13% 1b - Inner FlameHexes/Fire16% 3  c - HailstormConjuration/Ice22% 3  d - Flame WaveConjuration/Fire32% 4  e - Call Canine FamiliarSummoning36% 3  f - Summon Ice BeastIce/Summoning36% 3  g - Iskenderun's Mystic BlastConjuration/Translocation 58% 4  h - FireballConjuration/Fire65% 5  i - Cause FearHexes2li78% 4  j - Alistair's Walking AlembicAlchemy/Forgecraft98% 5  k - Nazja's Percussive Tempering Forgecraft98% 5  l - Forge Monarch BombFire/Forgecraft100% 6  m - Forge Phalanx BeetleForgecraft100% 6  n - Permafrost EruptionIce/Earth100% 6  o - Summon HydraSummoning100% 7  p - Fulsome FusilladeConjuration/Alchemy 100% 8  q - Dragon's CallSummoning100% 9 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9li] 9lixc#.#>......v.. jirow the Magician#.#.......###.. Oni of Vehumet ......########.# ........ #.†. Health: 65/65 ========================9lic##...##...######.###.##..#..# Magic: 25/25 ========================##..........#.........###...## AC: 8Str: 15#............................. EV: 9Int: 169li d#.....................######## SH: 0Dex: 99li3d#....................XL:  7 Next: 96% Place: Dungeon:59lid=##..........#@.......Noise: ---------  Time: 4298.9 (0.0)##...##...##........q) +4 quarterstaff (chaos)###########........Cast: Foxfire#........#........9lidR######### _You start resting. 9li ej_Magic restored. _y - a scroll labelled ORGHER PAOSEK 9li-eQ_This spell is dangerous to cast! 9liDe_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.9lip9liqMemorise Flame Wave, consuming 4 spell levels and leaving 9? Y - Yes 9li!r' N - No;li;lir#.#>......v.. jirow the Magician#.#.......###.. Oni of Vehumet ......;li7########.# ........ #.†. Health: 65/65 ========================##...##...######.###.##..#..# Magic: 25/25 ========================##..........#.........###...## AC: 8Str: 15;li'#............................. EV: 9Int: 16;liK7#.....................######## SH: 0Dex: 9#....................;lipXL:  7 Next: 96% Place: Dungeon:5##..........#@.......;liNoise: ---------  Time: 4298.9 (0.0)##...##...##........;liq) +4 quarterstaff (chaos)###########........Cast: Foxfire;liYo#........#........######### _You start resting. _Magic restored. _y - a scroll labelled ORGHER PAOSEK _This spell is dangerous to cast! ;li_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.;li++9.9 (1;lij;liku _This spell is quite dangerous to cast!;li-300.9 (2;lil;li;li+1.9 (3;liq;li;li!+2.9 (4;li;li;li2+3.9 (5;li;li _You start memorising the spell. You continue memorising. x4;li&;li@;lic _You finish memorising. Spell assigned to 'd'.<li_<lil<li[P _<liV B<li<li,<li<li<li B<liE#<li))<liA,,<liN-<li.<li<li #.....###.... #........... ... .#†....#... ... .###..>..###.. ... ##...#.....#.... #.# ..>v #.# ##o###....#.########.# ##.†...#. ##...##...######@###.##..#..##.#.8 #..........#.........###...###... ......................... .....................############ .....................# #..........#.........# o   orc (wandering) ##...##...##.........############.........#<li[I#.........#<li<li[ _An orc is nearby!Bli  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bli4g Blii  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 Bli7i  b - ScorchFire3% 2 c - Volatile BlastmotesFire/TranslocationBli`i ]16%3  d - Flame WaveBlii Conjuration/Fire 32% 4 Select a spell to castBlii [!]/[I] toggle spell headersDliCDliKDli.S#.....###...... jirow the Magician#............. Oni of Vehumet ...........#†....#.... Health: 65/65 ========================....###..>..###.. Magic: 25/25 ========================...##...#.....#.... AC: 8Str: 15Dli:TM#.#..>......v...... EV: 9Int: 16#.# ##......o###....#. SH: 0Dex: 9  ########.# #........ #.†...#. XL:  7 Next: 96% Place: Dungeon:5 ##...##...######@###.##..#..##.#. Noise: ---------  Time: 4308.9 (0.0) #..........#.........###...###... q) +4 quarterstaff (chaos) ................................. Cast: Foxfire .....................############ .....................# #..........#.........#o   orc (wandering) DliT##...##...##.........############.........##.........# _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _An orc is nearby!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DliGUDli\#.....###...... jirow the Magician#............. Oni of Vehumet ...........#†....#.... Health: 65/65 ========================....###..>..###.. Magic: 25/25 ========================...##...#.....#.... AC: 8Str: 15#.#DliE]..>......v...... EV: 9Int: 16#.# ##......o###....#. SH: 0Dex: 9  ########.# #........ #.†...#. XL:  7 Next: 96% Place: Dungeon:5 ##...##...######@###.##..#..##.#. Noise: ---------  Time: 4308.9 (0.0) Dlix]#..........#.........###...###... q) +4 quarterstaff (chaos) ................................. Cast: Foxfire Dli].....................############ .....................# #..........#.........#o   orc (wandering) Dli]##...##...##.........############.........##.........# Dli"^#_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. DliR^_An orc is nearby!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dlie  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Dlilz.ooDlim2---==9.9 (1Contam DlisDliu7 _The orc shouts! You hear a shout!Fliz.R  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FliPFlij Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ScorchFire3% 2  c + Volatile Blastmotes Fire/Translocation 16% 3  d - Flame WaveConjuration/Fire 32% 4 Select a spell to cast[!]/[I] toggle spell headersGliGliGli#.....###...... jirow the Magician#............. Oni of Vehumet ...........#†....#.... Health: 65/65 ========================....###..>..###.. Magic: 22/25 =====================---...##...#.....#.... AC: 8Str: 15#.#..>......v...... EV: 9Int: 16#.# ##.......###....#. SH: 0Dex: 9  ########.# #......o. #.†...#. XL:  7 Next: 96% Place: Dungeon:5 ##...##...######@###.##..#..##.#. Noise: ==-------  Time: 4309.9 (0.0) #..........#Gli,[39;49m.........###...###... q) +4 quarterstaff (chaos) ................................. Cast: Foxfire .....................############ Contam .....................# #..........#.........#o   orc ##...##...##.........############.........##.........#You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The orc shouts! You hear a shout!  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gli#.....###...... jirow the Magician#............. Oni of Vehumet ...........#†....#.... Health: 65/65 ========================....###..>..###.. Magic: 22/25 =====================---...##...#.....#.... AC: 8Str: 15#.#..>......v...... EV: 9Int: 16#.# ##.......###....#. SH: 0Dex: 9  ########.# #......o. #.†...#. XL:  7 Next: 96% Place: Dungeon:5 ##...##...######@###.##..#..##.#. Noise: ==-------  Time: 4309.9 (0.0) #..........#Gli+([39;49m.........###...###... q) +4 quarterstaff (chaos) ................................. Cast: Foxfire .....................############ Contam .....................# #..........#.........#o   orc ##...##...##.........############.........##.........#You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The orc shouts! You hear a shout!  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GliLGlil#;o.Gli$\19---10.9 (1Gli(Gli*O _A cloud of volatile blastmotes flares up around you! Run!Jli]jV  #.......... ..#†....#... .###..>..#####...#.....#..#.#Jlij7..>......v..##.......###....########.....o.. #.† ##...##...######§###.##..#..## #..........#....@....###...###.. ............................############. ##..#.........#Jlik2#.........#Jli=nJlit.§###oo   orcJliu.--1Jliz8§Jli|Kli... ..#†....####..>..### ...##...#.....#. #.# ..>......v.Kli #.# ##.......###....#########.# #. #.†...#...##...######§###o##..#..##.#.......#.........###...###....Kli]......... ############ #.# ###.#  ##...####.#  ###########KliqX.# #KliZ.#  #Kli].# ###########KliKliKli§###.oKliC@--2Kli8§KliKli  ... ..#†....# ... .###..>..### ... ##...#.....# #.# ..>......vKli5 I #.# ##.......###.... #.# #........ #.†...KliO  ##...##...######§###.##..#..##.  ##Klid .#.o.###...### Klix R #  #Kli 1.  #Kli S.#  ##Kli S.#.#Kli܁  ##...##...##.# Kli Z####.# Kli Z #.# Kli Z #.# Kli' 1 #Kli7 KliŎ 8§Kliɏ %3Kli :§Kli֝ Lli<^  ... ..#†....# ... .###..>.. ... ##...#.....# #.# ..>......vLli^ > #.# ##.......### ########.# #........ #.† ##...##...######§###.##..#..## ##.#.o.###...### # #.  #.# ##.#.# ##...##...##LliL_ .# ####.# #.# #.#  #Llica Llid LliEv 7§###oo.o 2 orcs (1 missile, 1 wandering)20=--4Lliu{ &§Lli[} Mli9 t ... ..#†....# ... .###..>.. ... ##...#.....# #.# ..>......v #.# ##.......### ########.# #........ #.† ##...##...######§###o##..#.. ##.#......o..###... # #. #.# ##.#.# ##...##...##.# ###########.#   orc #.# #.#  #Mli> z§o.5MliVF a _Your magical contamination has completely faded away.Pli9   Pli{ BCasting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qli5Qliʣ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ScorchQliFire3% 2  c + Volatile Blastmotes Fire/Translocation 16% 3  d - Flame WaveQli Conjuration/Fire 32% 4 Select a spell to castQli [!]/[I] toggle spell headersRli4 Rli Rli& l.....#†....# jirow the Magician....###..>..# Oni of Vehumet .........Rlie ##...#.....# Health: 65/65 ========================#.#Rli| g..>......v.. Magic: 20/25 ===================-----#.# ##.......###.. AC: 8Rli cStr: 15########.# #........ #.†. EV: 9Int: 16Rli ##...##...######§###o##..#..# SH: 0Dex: 9RliA 4##..........#.....o...###...## XL:  7 Next: 96% Place: Dungeon:5Rlid #............@................ Noise: ---------  Time: 4315.9 (0.0)Rli #.....................######## q) +4 quarterstaff (chaos)#.....................#Rli 4Cast: FoxfireRli ##..........#.........###...##...##.........#Rli [###########.........#Rli fo   orcRli' z#.........##.........#RliE ###########Rlif Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Rli Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run! Rli =_Your magical contamination has completely faded away.  Rli Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Rli \Confirm with . or Enter, or press ? or * to list all spells.Rli RliY R.....#†....# jirow the Magician....###..>..# Oni of Vehumet ......Rli ...##...#.....# Health: 65/65 ========================#.#..>......v.. Magic: 20/25 ===================-----Rli #.# ##.......###.. AC: 8Str: 15Rli+ ########.# #........ #.†. EV: 9Int: 16##...##...######§###o##..#..# SH: 0RliJ ,Dex: 9Rlij 4##..........#.....o...###...## XL:  7 Next: 96% Place: Dungeon:5Rli #............@................ Noise: ---------  Time: 4315.9 (0.0)Rli #.....................######## q) +4 quarterstaff (chaos)#.....................#Rli 4Cast: FoxfireRli ##..........#.........###...##...##.........#Rli [###########.........#Rli4 o   orc#.........#RliV O#.........############Rli Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Rli Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run! Rli =_Your magical contamination has completely faded away.  Rli Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Rli \Confirm with . or Enter, or press ? or * to list all spells.Rli Rli .v..ov(ally target)Rli T19-=Rli 6.9 (1RliR '§Rli / _You conjure some foxfire!Tli\ ... ..#†.... ... .###..>.. ... ##...#..... #.# ..>......v #.# ##.......### ########.# #........ #.† ##...##...######§###o##..#.. ##.#.###... #.v..o #.v. #.# ##.#..# ##...##...##..# ###########.# #..# #..#  # liX]l4m§§§v§§§vThe foxfire hits the orc.TliTli §. The orc is lightly wounded.  The foxfire hits the orc.Tli(n,Tliu§§§o.§§§.Tliv.-7TliH}G§§Tli"W _The orc is almost dead.Uli  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uli4 Uli5  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveUli6 3Conjuration/Fire32%Uli6 ;4 Select a spell to castUli6 [!]/[I] toggle spell headersUliUliUli.....#†.... jirow the Magician....###..>.. Oni of Vehumet .........##...#..... Health: 65/65 ========================#.#..>......v. Magic: 19/25 ==================------Uli'W#.# ##.......###. AC: 8Str: 15########.# #........ #.† EV: 9Int: 16##...##...######§###o##..#.. SH: 0Dex: 9##..........#.........###...# XL:  7 Next: 96% Place: Dungeon:5#...........@.§§o............ Noise: ---------  Time: 4317.9 (0.0)#............§§§......####### q) +4 quarterstaff (chaos)#.....................#UliY#Cast: Foxfire##..........#.........###...##...##.........#Uli###########.........#o   orc#.........##.........#UliH###########The foxfire hits the orc.  UlitThe orc is lightly wounded.  The foxfire hits the orc. _The orc is almost dead.UliCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UliUli.....#†.... jirow the Magician....###..>.. Oni of Vehumet .........##...#..... Health: 65/65 ========================#.#UliZr..>......v. Magic: 19/25 ==================------#.# ##.......###. AC: 8Str: 15########.# #........ #.† EV: 9UliBInt: 16##...##...######§###o##..#.. SH: 0Dex: 9##..........#.........###...# XL:  7 Next: 96% Place: Dungeon:5Uli6#...........@.§§o............ Noise: ---------  Time: 4317.9 (0.0)Uli?#............§§§......####### q) +4 quarterstaff (chaos)#.....................#Uli)Cast: Foxfire##..........#.........#UliX>##...##...##.........############.........#o   orcUli#.........##.........############The foxfire hits the orc.  UlitThe orc is lightly wounded.  The foxfire hits the orc. _The orc is almost dead.UliCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UliUlirUliA§vv.o....(ally target)Uli#8Uli>-=8.9 (1Uli9§Uli/ _You conjure some foxfire!VliykE###..> ...##...#.. #.# ..>......v #.# ##.......###########.# #........ ...##...######§###o##..#.......v#.........###. ...v.o............ #...######VliRlI #.#  ###.# ##...##...##...# ###########....# #..# #.....# ########### VlinBVliww  The foxfire hits the orc.  You kill the orc!Vli|j§§§vv)VliVlibVliVlie VliI §#.v§§§§Vli d9=7-9Vli h§§§§Vli Z _Vehumet accepts your kill.WliRQ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire 30% 4 Select a spell to cast[!]/[I] toggle spell headersXli XliXliH....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 19/25 ==================------Xli########.# #........ #. AC: 8Str: 15##...##...######§###o##..#. EV: 9Int: 16##.........§#.v.......###... SH: 0Dex: 9#...........§§§§............ XL:  7 Next: 97% Place: Dungeon:5#..........@..........###### Noise: ---------  Time: 4319.9 (0.0)#.....................#Xlipq) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire##...##...##.........#Xliu###########.........##.........##.........#Xliq########### _You conjure some foxfire!  The foxfire hits the orc.  You kill the orc! _Vehumet accepts your kill.Casting: Foxfire (safe; 3% risk of failure)  Xli\Confirm with . or Enter, or press ? or * to list all spells.Xli3 XliD&....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================XliK#.# ##.......### Magic: 19/25 ==================------########.# #........ #. AC: 8Str: 15##...##...######§###o##..#. EV: 9Int: 16##.........§#.v.......###... SH: 0Dex: 9XliY#...........§§§§............ XL:  7 Next: 97% Place: Dungeon:5#..........@..........###### Noise: ---------  Time: 4319.9 (0.0)#.....................#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire##...##...##.........############.........#Xli #.........##.........############ _You conjure some foxfire!  The foxfire hits the orc.  Xli1QYou kill the orc! _Vehumet accepts your kill.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XliXli,XliXliXliN>  You conjure some foxfire!Xli%§.#.§...o...)§§§vvo   orc (missile, unaware)Xli.'b8-=20.9 (1Xli*.m§§§§§Xli 1N _Your foxfire dissipates.Zli(.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zlic Zli  Your spells (cast)TypeFailure Level Zli3 j a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveZlic Conjuration/Fire 30% 4 Select a spell to cast[!]/[I] toggle spell headers[li][li1[li?...[liN.###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================[lik#.# ##.......### Magic: 18/25 =================-------[li,########.# #........ #. AC: 8Str: 15[li##...##...######§###o##..#. EV: 9[li֯-Int: 16[li##..........#.§...o...###... SH: 0Dex: 9[li2*#..............)............ XL:  7 Next: 97% Place: Dungeon:5#..........@§§§.......###### Noise: =--------  Time: 4320.9 (0.0)[liN#..........vv.........#q) +4 quarterstaff (chaos)[lii##..........#.........#Cast: Foxfire[li##...##...##.........#[li###########.........##.........#[liyo   orc (missile, unaware)[lḭY#.........############[liCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[liD;You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[li[li*?...[li_.###..>. jirow the Magician...##...#.... Oni of Vehumet ......[li#.#..>......v Health: 65/65 ========================[liĺ!#.# ##.......### Magic: 18/25 =================-------########.# #........ #. AC: 8Str: 15[li##...##...######§###o##..#. EV: 9[liInt: 16##..........#.§...o...###... SH: 0[li]4Dex: 9#..............)............ XL:  7 Next: 97% Place: Dungeon:5[li#..........@§§§.......###### Noise: =--------  Time: 4320.9 (0.0)#..........vv.........#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire[liһ##...##...##.........############.........##.........#[li.o   orc (missile, unaware)#.........############Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[liZ_You conjure some foxfire! _Your foxfire dissipates.[liCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[li [li8 You conjure some foxfire![li&[lin[li[li[liC[li}[li[li[li[liz §§....[li]vo§§§§v§§§§§o[liJally target)The orc shouts![liP[li. jirow the Magician...##...#.... Oni of Vehumet ......#.#]li|h..>......v Health: 65/65 ========================#.# ##.......### Magic: 17/25 ================--------]lih$########.# #........ #. AC: 8Str: 15##...##...######§###o##..#. EV: 9Int: 16]lii##..........#.........###... SH: 0Dex: 9#...........v..).o.......... XL:  7 Next: 97% Place: Dungeon:5#..........@...§v.....###### Noise: ==-------  Time: 4321.9 (0.0)]li$i#.........v§§§§§......#q) +4 quarterstaff (chaos)]liBi,##..........#.........#Cast: Foxfire##...##...##.........#]li`iH###########.........##.........#o   orc (missile, ally target)#.........#]lii###########Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  ]lii%The orc shouts! _The foxfire hits the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]lij]lip....###..>. jirow the Magician]liqm...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================]liFq#.# ##.......### Magic: 17/25 ================--------]ligq,########.# #........ #. AC: 8Str: 15]liq##...##...######§###o##..#. EV: 9Int: 16]liq5##..........#.........###... SH: 0Dex: 9#...........v..).o.......... XL:  7 Next: 97% Place: Dungeon:5]lirJ#..........@...§v.....###### Noise: ==-------  Time: 4321.9 (0.0)]li=rg#.........v§§§§§......#q) +4 quarterstaff (chaos)##..........#.........#]liirCast: Foxfire##...##...##.........#]lir###########.........##.........#o   orc (missile, ally target)]lir#.........############Confirm with . or Enter, or press ? or * to list all spells.]lirKYou conjure some foxfire!  The orc shouts! ]liEs_The foxfire hits the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]liv]liXv]linz §§v§§v§§§§ You conjure some foxfire! The foxfire hits the orc.]liP,]li,]li$]li]li]li<]li]li   The orc is severely wounded.The foxfire hits the orc.  You kill the orc!]li§§§§)vv§.§§§§§]liR]liߐ]lii  Vehumet accepts your kill.]li>K§ov§§§v).v@..§..§.....]liߜo   orc (polearm, ally target)]li c6--2.9 (1]li)[§§]liIt _An orc comes into view. It is wielding a +0 trident.^li!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._li@y_liz Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation_liA{16%3  d - Flame WaveConjuration/Fire 30% 4 Select a spell to cast_lin{[!]/[I] toggle spell headers_lib _li8i _lin &....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================_lin #.# ##.......### Magic: 16/25 ===============---------########.# #........ #. AC: 8_lin Str: 15##...##...######§###o##..#. EV: 9_lio Int: 16##..........#.....o...###... SH: 0_li. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================_liu !#.# ##.......### Magic: 16/25 ===============---------########.# #........ #. AC: 8Str: 15_liv ##...##...######§###o##..#. EV: 9Int: 16_li1v ##..........#.....o...###... SH: 0Dex: 9_liv #..........v§§§v)........... XL:  7 Next: 97% Place: Dungeon:5#.........v@..§.......###### Noise: =--------  Time: 4322.9 (0.0)#.........§...........#_liv q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire_liv ##...##...##.........############.........##.........#_liw o   orc (polearm, ally target)#.........#_liw \###########The foxfire hits the orc.  _li1w "You kill the orc!_liDw 4Vehumet accepts your kill. _liWw f_An orc comes into view. It is wielding a +0 trident._lijw Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._li}w _li&| _liq| _li%} _li^} _li\~ _liM  §§#...§vv§§§§§vYou conjure some foxfire!_li3 n_lib _li _li Q  The foxfire hits the orc but does no damage._liW _li §#...§.§v..))o§@v..§vv§o 2 orcs (1 polearm, 1 ally target)_liB [5-3.9 (1_li1 §§#...§§§_li# _An orc comes into view. It is wielding a +1 flail of holy wrath.bli+6  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bli bli;  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire 30% 4 Select a spell to cast[!]/[I] toggle spell headerscliL[cliX`clij....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 15/25 ==============----------########.# #........ #. AC: 8Str: 15##...##...######§###o##..#. EV: 9Int: 16##.........§#...§.o...###... SH: 0Dex: 9#..........§v..))o.......... XL:  7 Next: 97% Place: Dungeon:5#........cliRk*.§@v.........###### Noise: =--------  Time: 4323.9 (0.0)#........§v...........#q) +4 quarterstaff (chaos)##......v...#.........#Cast: Foxfire##...##§..##.........############.........##.........#oo 2 orcs (1 polearm, 1 ally target)clikj#.........############Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits the orc but does no damage. _An orc comes into view. It is wielding a +1 flail of holy wrath.cli&lCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cliu5....###..>. jirow the Magician...##...#.... Oni of Vehumet ......cli@v#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 15/25 ==============----------########.# #........ #. AC: 8clievStr: 15##...##...######§###o##..#. EV: 9cliv-Int: 16cliv=##.........§#...§.o...###... SH: 0Dex: 9cliv[#..........§v..))o.......... XL:  7 Next: 97% Place: Dungeon:5clivF#.........§@v.........###### Noise: =--------  Time: 4323.9 (0.0)cliw#........§v...........#q) +4 quarterstaff (chaos)cli0w##......v...#.........#Cast: FoxfirecliQw##...##§..##.........############.........#clisw#.........#oo 2 orcs (1 polearm, 1 ally target)#.........#cliws###########Confirm with . or Enter, or press ? or * to list all spells.cliwhYou conjure some foxfire!  The foxfire hits the orc but does no damage. cliw@_An orc comes into view. It is wielding a +1 flail of holy wrath.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cliN|,cli|cliL}cli},cli}cli~cli~cli~cliEclicliSclivcliˀclicliFclicliclicliҊJ o§cliPv§#...§o.§.§§§v§vv§.§@§§§§o§§§§cli4§§o   orc priestclijYoo 2 orcs (1 polearm, 1 ally target)cliIYou conjure some foxfire! The foxfire hits the orc.cli cli clid@  The orc is lightly wounded.cliclio§§v#....o.§vv§§§§§.§..@§§§vocliq§.§§..cli+4.9 (1clim(§§vv§§§§§§..@§§§§§cli.N _Your foxfire dissipates.dli 2  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.elieli Your spells (cast)TypeFailure Level  a + Foxfireeli:Conjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire 30% 4 elieSelect a spell to cast[!]/[I] toggle spell headerseli eli> ....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 15/25 ==============----------eli ########.# #.o...... #. AC: 8Str: 15##...##...######§###o##..#. EV: 9Int: 16##........§v#....o....###... SH: 0Dex: 9#........§vv§§§§§........... XL:  7 Next: 97% Place: Dungeon:5eli Y#.......§..@§§§vo.....###### Noise: =--------  Time: 4324.9 (0.0)#.......§.§§..........#q) +4 quarterstaff (chaos)eli8 ##..........#.........#Cast: FoxfireeliV ##...##...##.........############.........#elir #.........#o   orc priesteli #.........#oo 2 orcs (1 polearm, 1 ally target)###########eli Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.  eli KThe orc is lightly wounded. _Your foxfire dissipates.eli Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eli eli ....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 15/25 ==============----------########.# #.o...... #. AC: 8elii Str: 15##...##...######§###o##..#. EV: 9Int: 16##........§v#....o....###... SH: 0Dex: 9#........§vv§§§§§........... XL:  7 Next: 97% Place: Dungeon:5#.......§..@§§§vo.....###### Noise: =--------  Time: 4324.9 (0.0)#.......§.§§..........#eli q) +4 quarterstaff (chaos)##..........#.........#eli Cast: Foxfire##...##...##.........############.........#eli #.........#o   orc priest#.........#eli oo 2 orcs (1 polearm, 1 ally target)###########Confirm with . or Enter, or press ? or * to list all spells.eli4 qYou conjure some foxfire! The foxfire hits the orc.  The orc is lightly wounded. eliU _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  eliv \Confirm with . or Enter, or press ? or * to list all spells.eli >  You conjure some foxfire!eli eli ' eli D§§§eli §v§v§§§§§..@§§§eli9 §.§§Your foxfire dissipates.The foxfire hits the orc but does no damage.eliy ,eli;z ,elicz eliz eliz eli} eliX W  The orc is lightly wounded.  The cloud of blastmotes explodes!  The concussive blast engulfs the orc priest.  The orc priest is moderately wounded.The concussive blast engulfs the orc!!  You kill the orc!eli ##§§#...###eliƋ §§§§§§§§§..@§v§v§.§eliދ n    orc (polearm,eli fli §§§§§§Vehumet accepts your kill.The foxfire hits the orc but does no damage.fli$fli%flid..o.§#....).fli.$.§§...))..v@..v.....vflik1U4-8fli1E======5.9 (1fli<;§flir>1 _The orc is lightly wounded.gli{_  Casting: Foxfire (safe; 3% risk of failure)  gli_ \Confirm with . or Enter, or press ? or * to list all spells.hliBhlioD_ Your spells (cast)hliD%TypeFailure Level hliDY a + FoxfireConjuration/Fire 3% 1 hliD1 b - ScorchFirehliDj3% 2 c - Volatile BlastmoteshliDFire/TranslocationhliD816%3 hli E% d - Flame Wavehli\E Conjuration/Fire 30% 4 Select a spell to cast[!]/[I] toggle spell headershlio hli hliS &....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================hli .#.# ##.......### Magic: 14/25 =============-----------########.# #........ #. AC: 8Str: 15##...##...######o###o##..#. EV: 9Int: 16##.........§#....)....###... SH: 0Dex: 9hli+ H#.........§§...))........... XL:  7 Next: 98% Place: Dungeon:5hli B#.........v@..v.o.....###### Noise: ======---  Time: 4325.9 (0.0)#...........v.........#q) +4 quarterstaff (chaos)hli ##..........#.........#Cast: Foxfirehli$ ##...##...##.........############.........#hli^ #.........#o   orc priest#.........#hli o   orc (polearm, ally target)###########You kill the orc!Vehumet accepts your kill.hli kThe foxfire hits the orc but does no damage. _The orc is lightly wounded.  hli/ Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hli hli ....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 14/25 =============-----------########.# #........ #. AC: 8Str: 15##...##...######o###o##..#. EV: 9hli" Int: 16##.........§#....)....###... SH: 0Dex: 9#.........§§...))........... XL:  7 Next: 98% Place: Dungeon:5#.........v@..v.o.....###### Noise: ======---  Time: 4325.9 (0.0)hliP #...........v.........#q) +4 quarterstaff (chaos)hlir ##..........#.........#Cast: Foxfirehli ##...##...##.........############.........##.........#hli o   orc priest#.........#hli o   orc (polearm, ally target)###########You kill the orc!hli 5Vehumet accepts your kill.hli kThe foxfire hits the orc but does no damage. _The orc is lightly wounded.  hli; Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hli ,hli( hli & hli §v§@.v§v§ You conjure some foxfire! The foxfire hits the orc.hliC Xhli hli §§§§ The orc is heavily wounded.The foxfire hits the orc.hliH ,hlic hliLA §§§§@v§vo.v§The orc is severely wounded.hli.§§§@v§v*§hli?( §§§§§@v§§ The orc priest calls upon Beogh to heal the orc.iliD §§§§§The orc's wounds heal themselves!iliili...§@v§§o§ilipili73-ili[=-----6.9 (1ili§§@v§§iliB _The foxfire hits the orc but does no damage.kli;  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kli kli\  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3 kli % d - Flame Wavekli Conjuration/Fire 30% 4 Select a spell to cast[!]/[I] toggle spell headersllinllilli1%....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 13/25 ============------------lli%O########.# #........ #. AC: 8Str: 15##...##...######o###o##..#. EV: 9Int: 16##..........#....)....###... SH: 0Dex: 9#...........§..))........... XL:  7 Next: 98% Place: Dungeon:5lli&#.........§@v§§o......###### Noise: =--------  Time: 4326.9 (0.0)#..........v§.........#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfirelli_&##...##...##.........############.........##.........#o   orc priest#.........#lli&o   orc (polearm, ally target)###########The orc is severely wounded.The orc priest calls upon Beogh to heal the orc.lli&MThe orc's wounds heal themselves! _The foxfire hits the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lliA'lli/5....###..>. jirow the Magician...##...#.... Oni of Vehumet ......lli0 #.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 13/25 ============------------########.# #........ #. AC: 8Str: 15##...##...######o###o##..#. EV: 9Int: 16lliF0##..........#....)....###... SH: 0Dex: 9llip0=#...........§..))........... XL:  7 Next: 98% Place: Dungeon:5lli0#.........§@v§§o......###### Noise: =--------  Time: 4326.9 (0.0)#..........v§.........#lli[1q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire##...##...##.........############.........##.........#o   orc priest#.........#o   orc (polearm, ally target)###########The orc is severely wounded.The orc priest calls upon Beogh to heal the orc.lli1The orc's wounds heal themselves! _The foxfire hits the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  lli1\Confirm with . or Enter, or press ? or * to list all spells.lli|4lli4lli4lli5lliU5lli9 §§v§§§v You conjure some foxfire! The foxfire hits the orc.lliulli §§The orc is heavily wounded.The foxfire hits the orc but does no damage.lliSAlliBlliClliMJ.ov.v@§.o.§.§.lliGNb12-7.9 (1lliiVlli]Y[ _The orc is heavily wounded.mliT  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mlidmli-< Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesmliUFire/Translocation16%3  d - Flame WaveConjuration/Fire30%4 Select a spell to cast[!]/[I] toggle spell headersmli&mli.mli;....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 12/25 ===========-------------########.# #........ #. AC: 8Str: 15##...##...######.###o##..#. EV: 9Int: 16##..........#...o)....###... SH: 0Dex: 9#..........v...))........... XL:  7 Next: 98% Place: Dungeon:5mli=U#.........v@§.o.......###### Noise: =--------  Time: 4327.9 (0.0)#..........§.§........#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire##...##...##.........############.........##.........#o   orc priest#.........#o   orc (polearm, ally target)###########You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded.The foxfire hits the orc but does no damage. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mli1HmliX....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 12/25 ===========-------------########.# #........ #. AC: 8Str: 15##...##...######.###o##..#. EV: 9Int: 16##..........#...o)....###... SH: 0Dex: 9#..........v...))........... XL:  7 Next: 98% Place: Dungeon:5#.........v@§mli*Y[39;49m.o.......###### Noise: =--------  Time: 4327.9 (0.0)#..........§.§........#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire##...##...##.........############.........##.........#o   orc priest#.........#o   orc (polearm, ally target)###########You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded.The foxfire hits the orc but does no damage. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mli^r  Flames lash the orc.  You kill the orc!mli"ch§.*mli"4Bmli4,mli5mli-5mli?6mli7mli8mli(? §vov§§§§@§§.§(ally target)mli?aVehumet accepts your kill.The foxfire hits the orc priest.nli}nli$ .§§.§ The orc priest is heavily wounded.The foxfire hits the orc priest.nlinli7§§o.§§§§@..)...nli0--====8.9 (1nli!l§§§§nli'%M _The orc priest is severely wounded.nli[%oli  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oliA oli4  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%oli K1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire30%oli 4 Select a spell to cast[!]/[I] toggle spell headerspli pliQ/....###..>. jirow the Magician...##...#.... Oni of Vehumet ......#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 10/25 =========---------------pli########.# #........ #. AC: 8Str: 15##...##...######.###o##..#. EV: 9Int: 16##..........#§§o.)....###... SH: 0Dex: 9#..........§§§.))........... XL:  7 Next: 98% Place: Dungeon:5pliՒ#.........§@..).......###### Noise: ====-----  Time: 4328.9 (0.0)#.....................#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfirepli##...##...##.........############.........##.........#o   orc priestpli)#.........############The foxfire hits the orc priest.  The orc priest is heavily wounded.plibThe foxfire hits the orc priest. _The orc priest is severely wounded.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pliy5....###..>. jirow the Magician...##...#.... Oni of Vehumet ......pli՜#.#..>......v Health: 65/65 ========================#.# ##.......### Magic: 10/25 =========---------------pliN.########.# #........ #. AC: 8Str: 15##...##...######.###o##..#. EV: 9Int: 16##..........#§§o.)....###... SH: 0pligDex: 9#..........§§§.))........... XL:  7 Next: 98% Place: Dungeon:5#.........§@..).......###### Noise: ====-----  Time: 4328.9 (0.0)#.....................#q) +4 quarterstaff (chaos)##..........#.........#Cast: Foxfire##...##...##.........############.........##.........#o   orc priest#.........############The foxfire hits the orc priest.  The orc priest is heavily wounded.The foxfire hits the orc priest. pli"_The orc priest is severely wounded.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pliq0.....plivv(ally target)=---9.9 (1plipli/ _You conjure some foxfire!qli`  ... ..#†.   ... .###..>   ... ##...#...   #.# ..>......   #.# ##.##   ########.# #........ #   ##...##...######.###o##..#   ##qlia#..o.)....###   #.@....))..........   #).#####   v.#  .......#....#  ...##...##....#  ###########..# qliPa  #......#   #.........#  ###########qlibqlic,qli4cqliXc,qlicqliji §v§§§v§.§§The foxfire hits the orc priest but does no damage.qliqliqliB  The orc priest is severely wounded.The foxfire hits the orc priest.  You kill the orc priest!qliN).qliqliqli§).§§§.§.§§qli qli_ .....#†.. jirow the Magician  ....###..> Oni of Vehumet ...... qliG ...##...#... Health: 65/65 ========================  #.#qli..>...... Magic: 10/25 =========---------------  #.# ##.......## AC: 8Str: 15  ########.# #........ # EV: 9Int: 16 qli ##...##...######.###o##..# SH: 0Dex: 9 qli]  ##..........#§)..)....###.. XL:  7 Next: 105% Place: Dungeon:5 qliX  #.........@§§§.)).......... Noise: ---------  Time: 4330.9 (1.0) qliĢ  #.........§.§.).......##### q) +4 quarterstaff (chaos)   #..........§..........#Cast: Foxfire   ##..........#.........#  ##...##...##.........#  qli###########.........#  #.........#  #.........#  ###########qli9Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  qliiThe foxfire hits the orc priest but does no damage.  The orc priest is severely wounded.The foxfire hits the orc priest.  qli8You kill the orc priest!qli8 - qliM_Vehumet accepts your kill.You have reached level 8!qliŭ/  --more--rliձ 572/7268rliL 2% rli[ O§§§rliԺ U§.§rli< 4 _tli2BItliD,tlikHtliK,tliMtli~f1=tliJi,tliZktlin,tliptli3vO=tlixtli}tli~S2=tliÀtli,tli[tliӉ,tlitli`,tliCtlitli2=tlitlitli<L3=tlitli,tlitli˨,tliͪtli,tlitlitli)9=tlitli<14tlitliUBtlitli*tliJtli,tligtli%tliH,tli3tlitliM5=tlitlitlitlitli,tlitli[tlitli| tli|tli9=tlitlitli M6=tlitli,tli0!tli&,tli(tli,,tli.tli2tli39=tli4tli9tli9M7=tliZ>tliB,tliDtliIHtli{HtliqJtli[ =8=tli&eXtli!j,tli{jtlio,tlirtli*wtliow9=tli ztlitli'M9=tli<tlitlitlitliWtlitlitli,tlitli̠tli2=tlitlitli"E20=tli̩tli~,tli^tli,tlitli,tli8tlitli9=tlitlitliD1=tlitlitliO=tliitli92tli(=tlitli,tli tli,tlitli,tlitli0tli2=tli$ tlir tli D3=tliftli,tli"tli,tlitliv!,tli #tli(tli(9=tli(-tlio0tli0D4=tli3tli8,tli:tli"?,tliJo=5== ........ _You start resting.408.9 (78.0)6=9.9 (79tli; _Magic restored.uliuliulin#,uli9'uli'ulik+uliC.ulio2uli2uli3uliv5uli18,uli9uli:uli=O=uli?uli'C&  uligCThings that are here:  a +0 hand axe; a +0 leather armour; an orc corpseuliFuliF _uli.Huli.JuliLuliLuliNuliV #.......... ... ..#†....#... ... .###..>..### ... ##...#.....# uli%W[#.# ..>......v..... #.# ##.......###....  ########.# #........ #.†.  ##...##...######.###.##..#..##.# ##..........#.).@)....###...### #..............))....uliQW..... #......)########### #...........# uliyW##..........#.........#  ##...##...##.........#  ###########.........# uliW#.........# #.........#uli]A#.... ..#†....#.... .###..>..###.... ##...#.....#.uli?^#.# ..>......v.#.# ##.......###....#.#.# #........ #.†...#. ##...##...######.###.##..#..##.#. #.#.)..@....###...###. ......)). uli^(.).# .. ##...##..  # ulig215.9 (6.0)uli{g+6.9 (7ulikulin  ulinThings that are here: _a +1 flail of holy wrath; a +0 ring mailwli73wli;wliGwlioNwliR: _wliTwliZ,wliL\wli_wli!d,wliKewliiwlin,wlipwliRtwliw,wliywlizwlin~,wliwliwli,wliwliwliwliKwliwli,wliwliy _c - 2 sedimented orange potions (gained 1)wli .<.. . ...# ###.. ... ....... ..# .....  .. ...... #..# # #. ...... #.. ###.#.#######.....###. #.....@....25.9 (9 #........#†....# #..........#..###..>.. #.##...#.....# ###.#######..>......v.. #.# ##.......###..  wli##.# #.........#.†. ##...##...######.###.##..#..# ##..........#.)..)....###...## wliwliA-6.9 (10.0) wlipwli9 _Found a stone staircase leading up.xlis- Ixli3 xli6 ,xli: ,xliA )... <.. # ###. .....## .... ..## ...... # # #..# ......  ###.#@########7.0) #..........###........ #xli2B t........#†.... #..#..###..>.. #..........##...#...###.#######..>......v #.# #### ########.# #.........#.† ##...##...######.###.##..#..xliAM xliN +8.9 (2xliT xliV # _Found a mace.zlibF3zliMzli}li>}li?}li)B}liF}li7F}liF}liAJ}li9N,}li!O}liQ}li^S,}liS}li>U}liOW}linW}liW}lisY}li],}li;_}lia}lid,}li%f}lih}lidl,}lim}li^p}li!t,}liQu}liw}li/|,}li|}li1~}liv,}li9}li}li,}li}li@}liH,}li}li}li&,}li}li}liݕ,}li.}li}li,}li_}li}li̤}li}lik}liu}li}li,}li&}li}lid@}li|I ##§§## #W§§§## ... . .. ####### ....#...... ######.._..##. ....#. #.. .o. ............#.##.#.. .... .. .)..........#.##... .......#.o ..<..#.._...#.##.. ............. .....########.#..###o.....†.#.o## ......#R§§§#...........60.9 (24.0) ......##§§##................... .......####.........#..#§#.#.... ####.#..##..........#....#  ###.#.#######.....###......... }liI #..........###............ o   Blorkula the Orcula (wand, wandering,…) #...............#÷....#.....)...  #..........#..###..>....  #..........##...#.....#...}li8J}liR7_}li*Uh _Blorkula the Orcula is nearby!li[  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8, Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire30%4 Select a spell to cast[!]/[I] toggle spell headerslil lili 2##§§##jirow the Magician#W§§§## ... . ..Oni of Vehumet ......####### ....#...... Health: 72/72 ======================== ######.._..##. ....#. #.. .o. Magic: 26/26 ======================== ............#.##.#...... .. AC: 8Str: 15 .)..........#.##... .......#.o EV: 9Int: 16 ..<..#.._...#.##.. ............. SH: 0Dex: 9 lin".....########.#..###o.....†.#.o## XL:  8 Next:  2% Place: Dungeon:5 ......#R§§§#....@................ Noise: ---------  Time: 4460.9 (0.0) ......##§§##..................... q) +4 quarterstaff (chaos) .......####.........#..#§#.#..... Cast: Foxfire ####.#..##..........#....#.......###.#.#######.....###...........#..........###.................. o   Blorkula the Orcula (wand, wandering,…)#...............#÷....#.....)...#..........#..###..>..###.......#..........##...#.....#......... _Found a mace. _Found a shadowy altar of Dithmenos. _Found a hazy altar of Hepliaklqali#5na. _Blorkula the Orcula is nearby!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,##§§##jirow the Magician#W§§§## ... . ..Oni of Vehumet ......####### ....#...... Health: 72/72 ======================== ######.._..##. ....#. #.. .o. Magic: 26/26 ======================== ............#.##.#...... .. AC: 8Str: 15 li7-.)..........#.##... .......#.o EV: 9Int: 16 ..<..#.._...#.##.. ............. SH: 0Dex: 9 .....########.#..###o.....†.#.o## XL:  8 Next:  2% Place: Dungeon:5 ......#R§§§#....@................ Noise: ---------  Time: 4460.9 (0.0) li-)......##§§##..................... q) +4 quarterstaff (chaos) .......####.........#..#§#.#..... Cast: Foxfire ####.#..##..........#....#.......###.#.#######.....###...........#..........###.................. o   Blorkula the Orcula (wand, wandering,…)#...............#÷....#.....)...#..........#..###..>..###.......#..........##...#.....#......... _Found a mace. li,.|_Found a shadowy altar of Dithmenos. _Found a hazy altar of Hepliaklqana. _Blorkula the Orcula is nearby!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li? _oocatching bA cloud of volatile blastmotes flares up around you! Run!  Blorkula the Orcula shouts!li ***Blorkula the Orcula points at you and mumbles some strange words.The sting hits you!li A_...li60==----3---===1.9 (1Pois liLliQ _You are poisoned.liE ##§§## #W§§§## ..... .. # ....#... #.._..##. ....#... #.. .o #............#.##.#..... .... #.)....#.##..... .#. #..<..#.._...#.##.......liF. #.....########.#..###o.....†.#.o #......#R§§§#...@§ #......##§§##... #.......####.........#..#§#.##.#..##....#....# ###.#.#######.....### #..........###.....  #...............#÷....#.....) #.#..###..>..### #.##...#.....#liJlieRd_.oliSl58--------2liY7_li\S _You feel very sick.liN ##§§## #W§§§## ..... .. ### ....#...  #.._..##. ....#... #.. .  #.#.##.#..... ....  #.).#.##...... .#  #..<..#.._...#.##....  #.....########.#..###......†.#.o liؑ #......#R§§§#..@.§..o  #......##§§##  #.####.#..#§#.#  #####.#..##.#....# ###.#.#######.....### #.###...... #....#÷....#.....) #.#..###..>..### #.##...#.....#li _§You feel very sick.li _****Blorkula the Orcula points at you and mumbles some strange words.li,)__########liv .........  The puff of flame hits you. The cloud of blastmotes explodes!li4=--=======3li7_li* _You hear a shout! x2liT  li@UBCasting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li3E liJG 7 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ScorchFire3% 2 liG  c + Volatile Blastmotes Fire/Translocation 16% 3  d - Flame WaveConjuration/Fire 30% 4 Select a spell to cast[!]/[I] toggle spell headersli0li3li<2##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 54/72 ==================------li|<U#######.._..##. ....#... #.. . Magic: 23/26 =====================---#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0li=Dex: 9  #.....########.#..###......†.#.o XL:  8 Next:  2% Place: Dungeon:5  #......#R§§§#..@....o........... Noise: =======--  Time: 4463.9 (0.0)  #......##§§##................... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  liL=E#####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ o   Blorkula the Orcula (wand, catching b…)#...............#÷....#.....).li=#..........#..###..>..###.....#..........##...#.....#.......You feel very sick.Blorkula the Orcula points at you and mumbles some strange words.The puff of flame hits you. The cloud of blastmotes explodes! _You hear a shout! x2  li=BCasting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li;>li F##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......libFq######### ....#..... Health: 54/72 ==================------#######.._..##. ....#... #.. . Magic: 23/26 =====================---#............#.##.#..... .... AC: 8Str: 15  liFs#.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#..###......†.#.o XL:  8 Next:  2% Place: Dungeon:5  li#G{#......#R§§§#..@....o........... Noise: =======--  Time: 4463.9 (0.0)  #......##§§##................... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  litG#####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ o   Blorkula the Orcula (wand, catching b…)#...............#÷....#.....).#..........#..###..>..###.....liG#..........##...#.....#.......You feel very sick.Blorkula the Orcula points at you and mumbles some strange words.The puff of flame hits you. The cloud of blastmotes explodes! _You hear a shout! x2  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  liH\Confirm with . or Enter, or press ? or * to list all spells.liwMliU_vo.vliV3=-2-=------4.9 (1lio]7_li_> _You conjure some foxfire! You feel sick.liV  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 li  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fireli230%lil4 Select a spell to cast[!]/[I] toggle spell headersli li lit 2##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 53/72 =================-------liK #######.._..##. ....#... #.. . Magic: 22/26 ====================----#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#v.###......†.#.o XL:  8 Next:  2% Place: Dungeon:5  #......#R§§§#..@...o............ Noise: =--------  Time: 4464.9 (0.0)  #......##§§##..v................ q) +4 quarterstaff (chaos)li r#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ o   Blorkula the Orcula (wand, catching b…)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... li _You hear a shout! x2  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! You feel sick.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ~##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 53/72 =================-------#######.._..##. ....#... #.. . Magic: 22/26 ====================----#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  lit #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#v.###......†.#.o XL:  8 Next:  2% Place: Dungeon:5  #......#R§§§#..@...o............ Noise: =--------  Time: 4464.9 (0.0)  #......##§§##..v................ q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ o   Blorkula the Orcula (wand, catching b…)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.li ....#....... _You hear a shout! x2  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! You feel sick.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lir$ ,li$ li=% li% li1 _§§§vv§You conjure some foxfire! You feel sick. The foxfire hits Blorkula the Orcula.li ,li ,li _§ov Blorkula the Orcula is lightly damaged.  The foxfire hits Blorkula the Orcula.li; liI §§v@§§o.§v5.9 (1liXZ §§§§ _Blorkula the Orcula is moderately damaged.liJ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.li&q Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation16%li 3  d - Flame WaveConjuration/Fire30%4 Select a spell to cast[!]/[I] toggle spell headersli  li##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 53/72 =================-------#######.._..##. ....#... #.. . Magic: 22/26 ====================----#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#§§###......†.#.o XL:  8 Next:  2% Place: li3Dungeon:5  #......#R§§§#.v@§§o............. Noise: =--------  Time: 4465.9 (0.0)  #......##§§##..§v............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ o   Blorkula the Orcula (wand, catching b…)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......You conjure some foxfire! You feel sick. The foxfire hits Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.  The foxfire hits Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 53/72 =================-------#######.._..##. ....#... #.. . Magic: 22/26 ====================----#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9liyInt: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#§§###......†.#.o XL:  8 Next:  2% Place: Dungeon:5  #......#R§§§#.v@§§o............. Noise: =--------  Time: 4465.9 (0.0)  #......##§§##..§v............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  liw#####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ o   Blorkula the Orcula (wand, catching b…)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......You conjure some foxfire! You feel sick. The foxfire hits Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.  The foxfire hits Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  §§§* Flames lash Blorkula the Orcula.  Blorkula the Orcula is severely damaged.lil  Blorkula the Orcula's fire resistance burns away.lia) _§§@§vv§ You feel sick. The foxfire hits Blorkula the Orcula!  Blorkula the Orcula is burned terribly!li,li liqlBlorkula the Orcula is almost destroyed.  The foxfire hits Blorkula the Orcula! Blorkula the Orcula is burned terribly!  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!  liGVehumet accepts your kill.li_§§§liJli_..§@..).§lic 2=0/27---2====6.9 (1 _A faint prismatic mist rises from Blorkula's broken form and then dissipates.liN§§liBn _Your Shapeshifting skill increases to level 3!li li li liBlililiV,lilili% .J----.J   jelly (wandering)li&{ _You start resting. You feel sick. x3li/E_8.9 (2li0G----9.9 (3li7li9B _A jelly comes into view.li:liK  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lillim Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocationliumg16%3  d - Flame WaveConjuration/Fire 28% 4 Select a spell to cast[!]/[I] toggle spell headersliő##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 52/72 =================-------#######.._..##. ....#... #.. . Magic: 20/27 =================-------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#..###......†.#.o XL:  8 Next: 22% Place: Dungeon:5  #lik......#R§§§#..@..)...J......... Noise: ---------  Time: 4469.9 (0.0)  #......##§§##................... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ J   jelly (wandering)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... _A faint prismatic mist rises from Blorkula's broken form and then dissipates. _Your Shapeshifting skill increases to level 3! _You start resting. You feel sick. x3 _A jelly comes into view.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lin##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 52/72 =================-------#######.._..##. ....#... #.. . Magic: 20/27 =================-------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#..###......†.#.o XL:  8 Next: 22% Place: Dungeon:5  #......#R§§li§#..@..)...J......... Noise: ---------  Time: 4469.9 (0.0)  #......##§§##................... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#..... Pois ###.#.#######.....###.........#..........###................ J   jelly (wandering)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... _A faint prismatic mist rises from Blorkula's broken form and then dissipates. _Your Shapeshifting skill increases to level 3! _You start resting. You feel sick. x3 _A jelly comes into view.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li liܟ You conjure some foxfire!  The jelly quivers.You feel sick.li֧vJ.vJally target)lili>=70.9 (1li7_liί[ _You are no longer poisoned.liXg  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lig liKliLD Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire3% 2 liHM4c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire 28% 4 Select a spell to castlilM[!]/[I] toggle spell headersliJliuPliU##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 52/72 =================-------#######.._..##. ....#... #.. . Magic: 20/27 =================-------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  liV#..<..#.._...#.##............... SH: 0Dex: 9  #.....########v#..###......†.#.o XL:  8 Next: 22% Place: Dungeon:5  #......#R§§§#..@..)..J.......... Noise: =--------  Time: 4470.9 (0.0)  #......##§§##.v................. q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ J   jelly (ally target)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......[39;liW49mYou conjure some foxfire!  The jelly quivers.You feel sick. _You are no longer poisoned.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liR]##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 52/72 =================-------#######.._..##. ....#... #.. . Magic: 20/27 =================-------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  li ^#.....########v#..###......†.#.o XL:  8 Next: 22% Place: Dungeon:5  #......#R§§§#..@..)..J.......... Noise: =--------  Time: 4470.9 (0.0)  #......##§§##.v................. q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ J   jelly (ally target)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......You conjure some foxfire!  The jelly quivers.You feel sick. _You are no longer poisoned.Casting: Foxfire liT^[37m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liW`li`li`lialiPalialiali;bliblidli=l§§@v.§vJ.§§v§§vlil4=19-1.9 (1liLs_§@v.§§§v§liu/ _You conjure some foxfire!li  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 liF  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3 lir  d - Flame WaveConjuration/Fire 28% 4 Select a spell to castli [!]/[I] toggle spell headersli-lilit##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 54/72 ==================------#######.._..##. ....#... #.. . Magic: 19/27 ================--------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  lis:#..<..#.._...#.##............... SH: 0Dex: 9  #.....########§#..###......†.#.o XL:  8 Next: 22% Place: Dungeon:5  #......#R§§§#.§@v.§vJ........... Noise: =--------  Time: 4471.9 (0.0)  #......##§§##.§§v§.............. q) +4 quarterstaff (chaos)#.......####....§v...#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....liP###.#.#######.....###.........#..........###................ J   jelly (ally target)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... _You are no longer poisoned.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liclim##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 54/72 ==================------#######.._..##. ....#... #.. . Magic: 19/27 ================--------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  li#.....########§#..###......†.#.o XL:  8 Next: 22% Place: Dungeon:5  #......#R§§§#.§@v.§vJ........... Noise: =--------  Time: 4471.9 (0.0)  #......##§§##.§§v§.............. q) +4 quarterstaff (chaos)#.......####....§v...#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ J   jelly (ally target)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... _You are no longer poisoned.Casting: Foxfire (safe; 3% risk of failure) [2lib0d Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,li> _§§@v.§§§§vv§§You conjure some foxfire! The foxfire hits the jelly.li6liBli?liE §§§vv§§§§§ The jelly is lightly wounded.  The foxfire hits the jelly.lic li ,li _§@§§§§§§§v§The jelly is heavily wounded.The foxfire hits the jelly.lili]The foxfire hits the jelly.  The jelly is heavily wounded.foxfire hits the jelly.  The jelly is heavily wounded.The foxfire hits the jelly!  You kill the jelly!li=§§@§§§..§§§li%_.#v.@§§)..v.§.§..§li(H 5862.9 (1 li)M_Vehumet accepts your kill.li-p§§.§liU2m _Your Conjurations skill increases to level 3!liIli7lililiflilidlixlili;6lilili9li#liliYliGlimlilieW _You start resting.lia7=lilili]lilili"J 8=K9..-...§§§§§§§§§§K   Pikel (wand, wandering)  #..........##...#.....#....... _Your foxfire dissipates. x2li)_§4.9 (2§...§......li*E-5.9 (3li/I_§li4  Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming _and carrying a wand of mindburst.li  liCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liHH li2J o Your spells (cast)TypeliJ Failure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire 26% 4 Select a spell to cast[!]/[I] toggle spell headersliliŵli##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 58/72 ===================-----#######.._..##. ....#K.. #.. . Magic: 19/27 ================--------li 9#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#..###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  #......#R§§§#..@.§)............. Noise: ---------  Time: 4475.9 (0.0)  #......##§§##.....§............. q) +4 quarterstaff (chaos)#.......####.......§.#..#§#.#... Cast: Foxfire  li#####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, wandering)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... _You start resting. _Your foxfire dissipates. x2  Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming _and carrying a wand of mindburst.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili(##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 58/72 ===================-----li#######.._..##. ....#K.. #.. . Magic: 19/27 ================--------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#..###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  li}#......#R§§§#..@.§)............. Noise: ---------  Time: 4475.9 (0.0)  #......##§§##.....§............. q) +4 quarterstaff (chaos)#.......####.......§.#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, wandering)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#....... _You start resting. _Your foxfire dissipates. x2  liPikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming _and carrying a wand of mindburst.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li _Kvv§Kally target)You conjure some foxfire!  li Pikel shouts!li?x*.§§liu_§§§li'>_.#@..#.vv.....li?38-------8====6.9 (1li]CliE> _Pikel zaps a wand. Your mind is blasted!li  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liJli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFireli3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire 26% 4 Select a spell to cast[!]/[I] toggle spell headersliliL li ##§§##jirow the Magician#W§§§## ..... ..li3 \Oni of Vehumet ......######### ....#..... Health: 38/72 ============------------li #######.._..##. ....#K.. #.. . Magic: 18/27 ================--------#............#.##.#..... .... AC: 8Str: 15  #.)..........#.##...... .......# EV:[39;49m 9Int: 16  liu S#..<..#.._...#.##............... SH: 0Dex: 9  #.....########.#..###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  #......#R§§§#..@..)............. Noise: ====-----  Time: 4476.9 (0.0)  #......##§§##.vv................ q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....).li :#..........#..###..>..###.....#..........##...#.....#.......Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Pikel shouts! _Pikel zaps a wand. Your mind is blasted!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#...li  .. Health: 38/72 ============------------#######.._..##. ....#K.. #.. . Magic: 18/27 ================--------#............#.##.#..... .... AC: 8liV VStr: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  li #.....########.#..###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  #......#R§§§#..@..)............. Noise: ====-----  Time: 4476.9 (0.0)  li #......##§§##.vv................ q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....li2 ,###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)lia #...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......li Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Pikel shouts! li _Pikel zaps a wand. Your mind is blasted!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li< ,li li li li li li lic li li >  You conjure some foxfire!li lif! c vK§§v§§li! q§§Pikel cracks his whip.The foxfire hits Pikel.li@ lim .K§§vv§§§§v9=7-=---7.9 (1li §§§§§li / _Pikel is lightly wounded.li  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili) Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocationlig16%3  d - Flame WaveConjuration/Fire 26% 4 Select a spell to cast[!]/[I] toggle spell headerslir li* li]5 ##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 39/72 =============-----------#######.._..##. ....#... #.. . Magic: 17/27 ===============---------liv6 #............#.##.#.K... .... AC: 8Str: 15  #.)..........#.##..§... .......# EV: 9Int: 16  #..<..#.._...#.##.§v............ SH: 0Dex: 9  #.....########.#v§###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  #......#R§§§#..@§.)............. Noise: =--------  Time: 4477.9 (0.0)  #......##§§##.§§v............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  [li7 $34m#####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......You conjure some foxfire!  Pikel cracks his whip.The foxfire hits Pikel. _Pikel is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li38 liB ##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 39/72 =============-----------#######.._..##. ....#... #.. . Magic: 17/27 ===============---------#............#.##.#.K... .... AC: 8Str: 15  #.)..........#.##..§... .......# EV: 9Int: 16  #..<..#.._...#.##.§v............ SH: 0liD Dex: 9  #.....########.#v§###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  #......#R§§§#..@§.)............. Noise: =--------  Time: 4477.9 (0.0)  #......##§§##.§§v............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....).#..........#..###..>..###.....#..........##...#.....#.......You conjure some foxfire!  Pikel cracks his whip.The foxfire hits Pikel. _Pikel is lightly wounded.  liD Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li}J likK ,liS _vv§§§vliET §§§You conjure some foxfire! The foxfire hits Pikel.li ,li ,li li; li v§v.§§§§Pikel is lightly wounded.  The foxfire hits Pikel.li_lih .§§ Pikel is lightly wounded.  The foxfire hits Pikel.li^li)lin. _5.§..§.§v#§..v.§5   lemure (wandering)Pikel is moderately wounded.li v406-8.9 (1li_§.§§§liY _A lemure comes into view.liJ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.likEliG Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveliG Conjuration/Fire 26% 4 Select a spell to cast[!]/[I] toggle spell headersliflimli<##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#..... Health: 40/72 =============-----------li-#######.._..##. ....#.5. #.. . Magic: 16/27 ==============----------#............#.##.#.K... .... AC: 8Str: 15  #.)..........#.##.§.... .......# EV: 9Int: 16  #..<..#.._...#.##§.§............ SH: 0Dex: 9  #.....########v#§.###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  li#......#R§§§#..@..)............. Noise: =--------  Time: 4478.9 (0.0)  #......##§§##.v.§............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....). 5   lemure (wandering)#..........#..###..>..###.....#..........##...#.....#.......Pikel is lightly wounded.  The foxfire hits Pikel.  Pikel is moderately wounded. _A lemure comes into view.liCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li/##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#...li.. Health: 40/72 =============-----------#######.._..##. ....#.5. #.. . Magic: 16/27 ==============----------#............#.##.#.K... .... AC: 8Str: 15  #.)..........#.##.§.... .......# EV: 9Int: 16  #..<..#.._...#.##§.§............ SH: 0Dex: 9  li #.....########v#§.###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  liEE#......#R§§§#..@..)............. Noise: =--------  Time: 4478.9 (0.0)  #......##§§##.v.§............... q) +4 quarterstaff (chaos)lixk#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........li#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....). 5   lemure (wandering)li#..........#..###..>..###.....#..........##...#.....#.......Pikel is lightly wounded.  liThe foxfire hits Pikel.  Pikel is moderately wounded. _A lemure comes into view.likCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li>  You conjure some foxfire!linlilililicliI  The lemure shouts! You hear a shout!lilili55.K.....§#.v@vli§vv55 2 lemuresli}15-=9.9 (1liOU§§lioY _A lemure comes into view.li  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li-u Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire26%4 Select a spell to cast[!]/[I] toggle spell headersliR)liR1li<##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#.5... Health: 41/72 =============-----------#######.._..##. ....#5.. #.. . Magic: 15/27 =============-----------#............#.##.#K.... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  #.....########§#..###......†.#.o XL: [4li=0m 8 Next: 26% Place: Dungeon:5  #......#R§§§#.v@v.)............. Noise: ==-------  Time: 4479.9 (0.0)  #......##§§##.§vv............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....). 55 2 lemures#..........#..###..>..###.....#..........##...#.....#.......Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The lemure shouts! You hear a shout! _A lemure comes into view.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . li>Gor Enter, or press ? or * to list all spells.li4F##§§##jirow the Magician#W§§§## ..... ..Oni of Vehumet ......######### ....#.5... Health: 41/72 =============-----------#######.._..##. ....#5.. #.. . Magic: 15/27 =============-----------#............#.##.#K.... .... AC: 8Str: 15  #.)..........#.##...... .......# EV: 9Int: 16  #..<..#.._...#.##............... SH: 0Dex: 9  liG#.....########§#..###......†.#.o XL:  8 Next: 26% Place: Dungeon:5  #......#R§§§#.v@v.)............. Noise: ==-------  Time: 4479.9 (0.0)  #......##§§##.§vv............... q) +4 quarterstaff (chaos)#.......####.........#..#§#.#... Cast: Foxfire  #####.#..##..........#....#.....###.#.#######.....###.........#..........###................ K   Pikel (wand, ally target)#...............#÷....#.....). 55 2 lemures#..........#..###..>..###.....#..........##...#.....#.......Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfliHNire!  The lemure shouts! You hear a shout! _A lemure comes into view.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lirMBliNlilNliNliO,lilO,liOliUt vvv§@v§§§liV`You conjure some foxfire!  The foxfire hits Pikel but does no damage.liH,li §§Pikel is moderately wounded.The foxfire hits Pikel but does no damage.lililililili! lin,...5K.vv#vv.@§§.§§   lemureli-j3=-80.9 (1lim8t_§§§li;\ _Pikel is moderately wounded.liW#W§..... ..######### ....#5.. ... #######.._..##. ....#... #.. .o #............#.##.#.5... .. #.)#.##.K.... .......#. liY#..<..#.._...#.##.v....... #.....########v#vv###......†.#.o# #.R§§§#...§§)........ #......##§§##..§@... #.##.........#..#§#.# #####.#..##....#....#... ###.#.#######.....###.....#..........#...#.....#÷....#.....)#.#..###..>..###.....5 2 lemures#.##...#.....#...###.#######..>..........li [,lim[li7c v§#§vv§The foxfire hits Pikel.li  Pikel is moderately wounded. _§vv§§§§§Your foxfire dissipates.The foxfire hits Pikel.li*tliOuli v§§§§§Pikel is moderately wounded.The foxfire hits Pikel.li,,li,li.5..§K§#§.§...)   lemureli}4=--1liU§§§li\ _Pikel is moderately wounded.li  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire26%li4 Select a spell to cast[!]/[I] toggle spell headersliM liU li_ #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... liu` #######.._..##. ....#5.. #.. .o Health: 44/72 ==============---------- #............#.##.#..... .... . Magic: 15/27 =============----------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##§K.............. EV: 9Int: 16 #.....########§#§.###......†.#.o# SH: 0Dex: 9 #......#R§§§#..§..).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@[lina <40m................ Noise: ---------  Time: 4481.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand)#..........#..###..>..###...... 5   lemure#..........##...#.....#........###.#######..>.................The foxfire hits Pikel.  Pikel is moderately wounded.The foxfire hits Pikel. _Pikel is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lia lil q#W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#5.. #.. .o Health: 44/72 ==============---------- #............#.##.#..... .... . Magic: 15/27 =============----------- #.)..........#.##...... .......#. AC: 8Str: 15 lin #..<..#.._...#.##§K.............. EV: 9Int: 16 #.....########§#§.###......†.#.o# SH: 0Dex: 9 #......#R§§§#..§..).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@................ Noise: ---------  Time: 4481.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand)#..........#.[litn h39;49m.###..>..###...... 5   lemure#..........##...#.....#........###.#######..>.................The foxfire hits Pikel.  Pikel is moderately wounded.The foxfire hits Pikel. _Pikel is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liv  _§*§§, combustible)Flames lash Pikel.  Pikel is heavily wounded.liKliEMliMliX? 5...#.K.5 2 lemuresPikel's fire resistance burns away.liTY5=13--====liY$2.9 (1li-a8_li..###...... 55 2 lemures#..........##...#.....#........###.#######..>.................Flames lash Pikel.  Pikel is heavily wounded.Pikel's fire resistance burns away. _A lemure comes into view.li Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#5.. #.. .o Health: 45/72 ===============--------- #............#.##.#.5... .... . Magic: 13/27 ===========------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##................ EV: 9Int: 16 #.....########.#.K###......†.#.o# SH: 0Dex: 9 #.li .....#R§§§#.....).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@................ Noise: ====-----  Time: 4482.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 55 2 lemures#..........##...#.....#........###.#######..>.................Flames lash Pikel.  Pikel is heavily wounded.Pikel's fire resistance burns away. _A lemure comes into view.Casting: ScorchliP [0;10m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie z *Flames lash Pikel. Pikel is burned terribly!lit{{ KPikel is heavily wounded.lio:*li28_liqli,li2.5@.lit0--1--li$3.9 (1li 8_lir> _Pikel zaps a wand. Your mind is blasted!li5(  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.livli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire26%4 Select a spell to cast[!]/[I] toggle spell headerslilili #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 40/72 =============----------- li)#............#.##.#.5... .... . Magic: 11/27 =========--------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9Int: 16 #.....########.#.K###......†.#.o# SH: 0Dex: 9 lih:#......#R§§§#.....).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@................ Noise: ====-----  Time: 4483.9 (0.0) li>#.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................li̲#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 55 2 lemuresli`#..........##...#.....#........###.#######..>.................Confirm with . or Enter, or press ? or * to list all spells.Flames lash Pikel. Pikel is burned terribly!  Pikel is heavily wounded. _Pikel zaps a wand. Your mind is blasted!  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liγli=#W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... li#######.._..##. ....#... #.. .o Health: 40/72 =============----------- #............#.##.#.5... .... . Magic: 11/27 =========--------------- liڻF#.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9li0Int: 16 #.....########.#.K###......†.#.o# SH: 0li'+Dex: 9 liI#......#R§§§#.....).............. XL:  8 Next: 26% Place: Dungeon:5 lik+#......##§§##...@................ Noise: ====-----  Time: 4483.9 (0.0) li#.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfireli###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 55 2 lemures#..........##...#.....#........li###.#######..>.................Confirm with . or Enter, or press ? or * to list all spells.Flames lash Pikel. Pikel is burned terribly!  li@yPikel is heavily wounded. _Pikel zaps a wand. Your mind is blasted!  li`Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li6 * Flames lash Pikel. Pikel is burned terribly!lind  Pikel is almost dead.lijlili_..5K   lemureliS19/27 -li$4.9 (1li#8_li' _You hear a shout!liq  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liXli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire26%4 Select a spell to cast[!]/[I] toggle spell headerslidP liWY liSc #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 41/72 =============----------- lied #............#.##.#..... .... . Magic: 9/27========---------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##................ EV: 9Int: 16 #.....########.#.5###......†.#.o# SH: 0Dex: 9 #......#R§§§#...K.).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@................ Noise: ====-----  Time: 4484.9 (0.0) #.......####.........#..#§#.#.... q) lid e+4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)lid #..........#..###..>..###...... 5   lemure#..........##...#.....#........###.#######..>.................li*e Confirm with . or Enter, or press ? or * to list all spells.Flames lash Pikel. Pikel is burned terribly!  Pikel is almost dead. _You hear a shout!  lie Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie lip #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 41/72 =============----------- liq #............#.##.#..... .... . Magic: 9/27========---------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##................ EV: 9Int: 16 #.....########.#.5###......†.#.o# SH: 0Dex: 9 #......#R§§§#...K.).............. XL:  8 Next: 26% Place: Dungeon:5 lir i#......##§§##...@................ Noise: ====-----  Time: 4484.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................licr h#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 5   lemure#..........##...#.....#........lis ####.#######..>.................Confirm with . or Enter, or press ? or * to list all spells.Flames lash Pikel. Pikel is burned terribly!  Pikel is almost dead. _You hear a shout!  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lis| *(combustible)Flames lash the lemure.  The lemure is lightly wounded.lisM liP  The lemure's fire resistance burns away.  A bombardier beetle comes into view.liQ liB\ e5.###..B55 2 lemures (1 combustible)B   bombardier beetleli8] s2=8-li] $5.9 (1lif li8j N _Pikel barely misses you.li  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ _*Flames lash the lemure.  The lemure is moderately wounded.li"~  The lemure's fire resistance burns away.  Pikel hits you with a +2 whip of flaming!li^$5  Pikel burns you.li$,lim0+ 555###...B55 4 lemures (2 combustible)A lemure comes into view.li!133---6---6li98_li=L _The lemure misses you.li-0  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liy0lig2 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%li!31  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fire26%4 Select a spell to cast[!]/[I] toggle spell headersliv li li #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 33/72 ===========------------- #............#.##.#..... .... . Magic: 6/27=====------------------- #.)..........#.##..5... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9Int: 16 #.....########.#.5###......†.#.o# SH: 0Dex:[li m 9 #......#R§§§#...K5)...B.......... XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@................ Noise: ====-----  Time: 4486.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 5555 4 lemures (2 combustible)#..........##...#.....#........ B   bombardier beetle###.#######..[39;49li m>.................Pikel hits you with a +2 whip of flaming!  Pikel burns you.  A lemure comes into view. _The lemure misses you.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 33/72 ===========------------- #............#.##.#..... .... . Magic: 6/27li =====------------------- #.)..........#.##..5... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9Int: 16 #.....########.#.5###......†.#.o# SH: 0li1 Dex: 9 #......#R§§§#...K5)...B.......... XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@................ Noise: ====-----  Time: 4486.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........lij 5#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 5555 4 lemures (2 combustible)li #..........##...#.....#........ B   bombardier beetle###.#######..>.................Pikel hits you with a +2 whip of flaming!  Pikel burns you.  li A lemure comes into view. _The lemure misses you.Casting: Scorch (safe; 3% risk of failure)  li \Confirm with . or Enter, or press ? or * to list all spells.li _*Flames lash the lemure. The lemure is burned terribly!liv _5The lemure is heavily wounded.li J_*li " li  ..... ..   ....#... _..##. ....#... #.. .#..... .... )#.##..5... <..#.._...#.##.5.....##.#.5###......†li I#...K5)...B....*.......#.........#..#..........#  #####.....##  ##......  ...#÷...liȷ H)  .###..>..  li `...#.....  >li   ..... ..   ....#...  ....#... #.. .#..... .... )#.##..5... li <..#.._...#.##.5.....##.#.5###......†#...K5)...B....*.......#.........#..#..........#  #####.....##  ##......  ...#÷...)  .###..>..  ...#..... li E >liZ M  Pikel zaps a wand. Your mind is blasted!li li ,li li=3 ..5#...K..@5 3li4 m20-----4--7.9 (1liC> liA V _* * * LOW HITPOINT WARNING * * *lili lRead which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation  o - a scroll of immolation li l v - a scroll labelled PAGESU PYSIU  x - a scroll labelled VUG UXTAOVIL  y - a scroll labelled ORGHER PAOSEK [!] read|quaff|evoke[?] describe selectedli, li9 li-C #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 20/72 ======------------------ #............#.##.#..... .... . Magic: 4/27===--------------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##................ EV: 9Int: 16 #.....########.#55###......†.#.o# SH: 0Dex: 9 #......#R§§§#...liD K.)...B.......... XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@5............... Noise: ====-----  Time: 4487.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 555 3 lemures (2 combustible)#..........##...#.....#........ B   bombardier beetle###.#######..>.................liD [36mCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the lemure. The lemure is burned terribly!  The lemure is heavily wounded.Pikel zaps a wand. Your mind is blasted! _* * * LOW HITPOINT WARNING * * *liM P  Okay, then.liM li[V 8_liX . _li\Drink which item? Potions  b - a potion of magic  c - 2 sedimented orange potions  d - 2 fuming sapphire potions  i - 5 potions of curing  j - a clear potion  n - a smoky green potion  w - 2 fizzy pink potions [!] read|quaff|evoke[?] describe selectedli li li *#W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 20/72 ======------------------ #............#.##.#..... .... . Magic: 4/27===--------------------- #.)..........#.##...... .......#. AC: 8li Str: 15 #..<..#.._...#.##................ EV: 9Int: 16 #.....########.#55###......†.#.o# SH: 0Dex: 9 #......#R§§§#...K.)...B.......... XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@5............... Noise: ====-----  Time: 4487.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................li. #...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 555 3 lemures (2 combustible)#..........##...#.....#........ B   bombardier beetleli ###.#######..>.................Confirm with . or Enter, or press ? or * to list all spells.Flames lash the lemure. The lemure is burned terribly!  The lemure is heavily wounded.Pikel zaps a wand. Your mind is blasted! _* * * LOW HITPOINT WARNING * * * _Okay, then.li  _Okay, then.  You take a swig of the potion and twirl your +4 quarterstaff of chaos.  You sock the lemure! You freeze the lemure.  The lemure is severely wounded.  You hit Pikel but do no damage. Your headbutt misses Pikel.  Pikel is almost dead.li W.Bli3& _You savour every drop. You feel better. Pikel zaps a wand.li li ,liM _5.55 4 lemures (2 combustible)li c32====8.9 (1li lib U _You struggle to resist. The lemure hits you but does no damage.liX  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijlikliNtli[wP _You don't know that spell.li@+  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li-li/_ Your spells (cast)li/TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFireliP03% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Flame WaveConjuration/Fireli0W26%4 Select a spell to castliD1[!]/[I] toggle spell headerslili.lil #W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 32/72 ==========-------------- li-#............#.##.#..... .... . Magic: 4/27===--------------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9Int: 16 #.....########.#5.###......†.#.o# SH: 0Dex: 9 #......#R§§§#...K5).............. XL:  8 Next: 26% Place: Dungeon:5 li#......##§§##...@5...B........... Noise: ====-----  Time: 4488.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 5555 4 lemures (2 combustible)#..........##...#.....#........ B   bombardier beetlelit###.#######..>................. _You struggle to resist. The lemure hits you but does no damage.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lisli%#W§§§## ..... ..jirow the Magician######### ....#...... Oni of Vehumet ...... li&#######.._..##. ....#... #.. .o Health: 32/72 ==========-------------- #............#.##.#..... .... . Magic: 4/27===--------------------- #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9Int: 16 #.....########.#5.###......†.#.o# SH: 0Dex: 9 #......#R§§§#...K5).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...[3li'0m@5...B........... Noise: ====-----  Time: 4488.9 (0.0) #.......####.........#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire###.#.#######.....###..........#..........###.................#...............#÷....#.....).. K   Pikel (wand, combustible)#..........#..###..>..###...... 5555 4 lemures (2 combustible)#..........##...#.....#........ B   bombardier beetle###.#######..>................. _You struggle to resist. The lemure hits you but does no damage.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _[liN(40mYou don't know that spell.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF #W§§§## ..... ..  jirow the Magician ######### ....#... ... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 32/72 ==========-------------- liH#............#.##.#..... .... . Magic: 0/27------------------------ #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#*##*5.............. EV: 9Int: 16 #.....########*#5*###......†.#.o# SH: 0Dex: 9 #......#R§§§#***K5**............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##***@5**.B........... Noise: ====-----  Time: 4488.9 (0.0) #.......####.*******.#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..*******.#....#...... Cast: Foxfire  ###.#.#######*****###..........  #..........###.................  #...............#÷....#.....).. K   Pikel (wand, combustible) [liH+40m #..........#..###..>..###...... 5555 4 lemures (2 combustible)  #..........##...#.....#........ B   bombardier beetle  ###.#######..>.................Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activateli* #W§§§## ..... ..  jirow the Magician ######### ....#... ... Oni of Vehumet ...... #######.._..##. ....#... #.. .o Health: 32/72 ==========-------------- #............#.##.#..... .... . Magic: 0/27------------------------ #.)..........#.##...... .......#. AC: 8Str: 15 #..<..#.._...#.##.5.............. EV: 9Int: 16 #.....########.#5.###......†.#.o# SH: 0Dex: 9 #......#R§§§#...K5).............. XL:  8 Next: 26% Place: Dungeon:5 #......##§§##...@5...B........... Noise: ====-----  Time: 4488.9 (0.0) #.......####.....[39;liQ+49m....#..#§#.#.... q) +4 quarterstaff (chaos) #####.#..##..........#....#...... Cast: Foxfire  ###.#.#######.....###..........  #..........###.................  #...............#÷....#.....).. K   Pikel (wand, combustible)  #..........#..###..>..###...... 5555 4 lemures (2 combustible)  #..........##...#.....#........ B   bombardier beetle  ###.#######..>.................Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the lemure!  The lemure is burned terribly!  The lemure is almost dead.The flame wave engulfs Pikel! Pikel is burned terribly!  You kill Pikel!li1  ..... ..   ....#...  ....#... #.. li2.#..... .... )#.##...... <..#.._.##......†#..###).....#..#@#...B..#...###...#..li3#...#  #####  ##......  ...#÷...)5555 4 lemures (2 combustible)  .###..>..liY3B   bombardier beetle  ...#.....  li3>The lemure is burned terribly!  The lemure is almost dead.flame wave engulfs Pikel! Pikel is burned terribly!  li3You kill Pikel!  Vehumet accepts your kill.  The flame wave engulfs the lemure. The lemure is burned terribly!lib  The lemure is severely wounded.(Press . to intensify the flame waves.)  With Pikel's spell broken, his former minions thank you for their freedom.li`li...#....#.§§.§§.)§.@§...B   bombardier beetle 3=882==9.9 (1FoxfireWave _The lemure departs this earthly plane. x4li lim _Your Spellcasting skill increases to level 7!li ##  #W§§§## ..... ..  ######### ....#... ..  #######.._..##. ....#... #  #..#.##.#..... ....  #.)..........#.##.§.... #  #..<..#.._...#.##§.§............  ########.#§§###†.#.o  #......#R§§§#..@)§)..  #§§##....§...B......  #.......####.........#..#§#.######.#..##..........#....# ###.#.######## ####.li............. #......#÷....#.....) #.#..###..>..### #..........##...#.....#li._.......###..§§).B..li\]§§.......#.#li=54=liv1------90Foxfirelili;: _You stop channelling waves of flame.li# ##.#  #W§§§## ...... ..  #########.....#...  #######.._..##......#... # #..#.##.#..... .... #.)..........#.##  #..<..#.._...#.##§.§..... ########@#§§###†.# #......#R§§§#...§§).B #§§##...§§.......... #.......####.........#..#§#.#li$#####.#..##..........#....# ###.#.######## ####.............. #......#÷....#.....) #.#..###..>..###li+}_)§§......#.##liQ,a5------1li28_li4li M ..#§§## .# W§§§## ......   ######### .######.._..##......##.. .#..... )..........#.##.§.... <..#.._...#@##§.§....########.#§§###†.#R§§§#...)§§.B.#......##§§##...§§................#..####...#÷..li G_§.li. \6=2li0 lid lin#M. .. .##§§## .##. W§§§## ......   #########.. .######.._..##......##.. .#..... )..........#@##.§.... <..#.._...#.##§.§....########.#§§###†.##......#R§§§#..§)§§.B..........#..... ........ .. #..... liv%.liwT7=3li{8_li"}liM#.. . . . .. .#..#§§## .##.... W§§§## .......  #########.....# .######.._..##......#li2#.. .#..... )..........#.##.§.... <..#.._...#.##§.§....#.....########.#§§###......†.#......####...lili/#8li4li)8_li_li -... . .# ##..# .#....#... . .# ..#.. .###§§## ...##..... #W§§§## ..........  li  #########.....#... ..#######.._..##.@....#... #..  #...#.##.#..... ....  #.)..........#.##...... ##..<..#.._...#.##§.......#.....########.#§§###......†.#.oli ;#......#R§§§#...)§§.B..  #......##§§##....§............#.......####.........#..#§#.######.#..##.........#lig 9=2=5li 8_lib li5 ... .. .# ###....# .#.. #.......#... ....##...#.. .#...###§§##....##.#W§§§##.. #li- ##.....#... . #.._..##..@...#... #.. .o #.#.##.#..... .... . #.).#.##........#. #..<..#.._...#.##....... #.....#.#§.###......†.#.o# li #......#R§§§#...)B).B..B   bombardier beetle #......##§§##........... #.####.........#..#§#.#.... #####.#..##.#....#.li li _****The bombardier beetle sprays incendiary fluid at you.li 1The burning spray hits you.li< V_....li> 41====6Fire li5F liEI m _You are covered in liquid fire! Move or burn!liBP ... .. .# ###. ...# .#.. #.... ....#... ....## #...#.. .#...# ##§§##....##......liC #W§§§##.. ###.....#...  #.._..##.@....#... #.. .  #.#.##.#..... ....  #.).#.##......#  #..<..#.._...#.##......  #.....#.#§.###......†.#.o  #......#R§§§#...)B).B.liJD  #......##§§##..........   #.####.........#..#§#.#...   #####.#..##.#....# liNP  You shake off some of the fire as you move.liNf38----7li`U7_liWZ _The liquid fire burns you!li ... .. .# ###. ...# .#.. #.... ....#... ....## #...#.. .#...###§§##....##...... #W§§§##..... #########.....#....#######.._..##......#... #..  #............#@##.#..... ... #.).#.##.............. #..<..#.._...#.##...... #.....########.#§.###†.# #......#R§§§#...)B).B.......... #......##§§##......... #.......####.........#..#§#.# #####.#..##......liN #[34m....#....#. ###.#.#########..._9=---8liD% li7 ^ _You shake off the liquid fire.li? # .#.. #....#... ....## #...#.. .#...##§§##....##......W§§§##.........########.....#.lig8.#######.._..##......##.. ............#.##.#......)..........<..#.._...#Cast: Foxfire.....####...#..........###............... liԎlig640=li1=9li̕8_li:li  .#... ....## #...#.. .#...##§§##....##......W§§§##......########.....#.#######.._..##...#.. ............#.##.#......)..........<..#.._...#...########.#§.###†.#Cast: Foxfire#...............#.....#...............#÷....#.....)lid liz <13li 3=500li lih liz4 liZ8 #...#.. .#...##§§##....##......W§§§##.....########.....#.#######.._..##.#.. ............#.##.#......)..........<..#.._...#lim...########@#§.###†.#.#R§§§#...).)...........#§§##.........li...#..#### liȋ. ..#÷.. #..........#..###..>..###....liD liޭ2=1_li8g ##§§##....##......W§§§##.....########.....#.#######.._..##......#... #.. ............#.##.#..... ....).........li9.<..#.._...#.##.......########.#..###......†.#.#R§§§#.@.).)...........#§§##.......####.........#..#§#.#####..lir9k#..........##...#.....#...... liA7_liBT3=2litJliHLli? #W§....... #########.....#... ..#######.._..##......#... #..#............#.##.#..... ..#.)#.##B.............##..<..#.._...#.##......#.....########.#..###......†.#.o#.R§§§#...).)......#......##§§##..@....  #.##.........#..#§#.######.#..##..........#....#... ###.#.#######.....###.....#..........#...#.....#÷....#.....). B   bombardier beetle#.#..###..>.li_A [40m.###.....#.##...#.....#.......###.#######..>..........liE x.B4liE 3liM 8_liO lil ####...... #W§§§##...........  #########.....#...  #######.._..##......#... # #.li3me.#.##.#..... .... #.)..........#.##.....  #..<..#.._...#.##B............. ########.#..###†.# #......#R§§§#.@.).)li^m #§§##...............lim #.......####.........#..#§#.######.#..##..........#....#lim ###.#.######## #liml###.............. #lim......#÷....#.....) #.#..###..>..###li nU #..........##...#.....#limy7_lizx5==4li8_liRlie M #...#.. .#...##§§##....##W§§§##........  #########.....#... .######.._..##......#... #.. .li& M#..... )..........#.##....<..#.._...#.##B............########@#..###......†.#R§§§#...).)##§§##................#.......####.........#..#§#.#..####.. li$ li & 7=4=5li. li/ lizM....#... ....# #...#.. .#...##§§##....##W§§§##........  #########li .######.._..##......##.. .#..... )..........#.##.li<..#.._...#@##B......li########.#..###......†.#R§§§#...).)...li1#......##§§##.....................#..##liO_##.lirY..#÷..lili_BB   bombardier beetleli4=8=liY6lilili"# .#.. #........#... ....# #...#.. .#...##§§##....##.W§§§##........  #########.. .liq######.._..##......##.. .#..... )..........#@##.<..#.._...#.##B......liq########.#..###†.#liR§§§#..B).)##§§##................liU.......####.........#..#§#.###li.##..........#....###.#.#######.....######...............lililiT9=7lilili; .. .# #### .#.. #........#... ....# #...#.. .#...##§§##....##....W§§§##.........  #########.....# .######.._..##......##.. .#..... )..........#.##.<..#.._...#.##B......########.#..###†.#R§§§#..B).)##§§##.......................####.....#§#.###.##..........#....###.#.#######.....###lili<B.li3$50liR8lili6li ... .. .# ###. ...# .#.. #.... ....#... ....##  #...#.. .#...# lig ##§§##....## #W§§§##...........   li :#########.....#... ..#######.._..##.@....#... #..  #...li o#.##.#..... ....  #.)..........#.##......li #li #..<..#.._...#.##B.......li7 #.....########B#..###......†.#.oliV #......#R§§§#...).)....  #......##§§##.................li |#.......####.........#..#§#.######.#..##.........#li: liN 1=5==9lib li liu... .. .# ###. ...# .#.. #.... ....#... ....## #...#.. .#...# ##§§##....##...... #W§§§##.. ###.....#... . #.._..##..@...#... #.. .o #.#.##.#..... .... . #.).#.##......#. #..<..#.._...#.##....... #.....#B#..###......†.#.o# #......#R§§§#...).).... #......##§§##...........  #.####.........#..#§#.#....  #####.#..##.#....#. [9;1li7HlibliB52=li 10lilisF... .. .# ###....#..#...#.... ....#... ....## #...#.. .#...# ##§§##....##...... #W§§§##........... liї #########.....#... .... ######.._..##......#... #.. .o ............#.##@#..... .... .. .)#.##..............#.o liD..<..#.._...#.##...... .....########B#..###......†.#.o## .R§§§#...).)......... ......##§§##....... lil.##.........#..#§#.# ####.#..##..........#....#... liX ###.#.#######.....###.....lili%3li 1lili/lij  #..#...#......#... ....## #...#.. .#...###§§##....##......W§§§##............########.....#.... .... li̎ &######.._..##......#.... #.. .o ............#.##.#...... .... . .).............#.o ..<..#.._.. Cast: Foxfire.li ..........#..#li Q..####.....#  li# n#..........###.................. li, 6_li 54=li 2liu li liX .#... ....## #...#.. .#...###§§##....##.......W§§§##............########.....#....... li'$######.._..##......#.... #.. .o ............#.##.#...... . .).............#.o ..<..#.._.. ...########B#..###li†.#.o##...Cast: Foxfire#............#..#..###li##.....  #...............#÷....#.....)...liD li)lip6==3li7_li liK\  #...#.. .#...##§§##....##.......W§§§##...........########.....#...... ######.._..##......#.... #.. .o ............#.##.#...... . .) li#].............#.o ..<..#.._...#.#..  liJ]...########B#.@###......†.#.o## lih].#R§§§#...).)......... li]o#§§##...........#..# li]+.. li]...#÷..  #..........#..###..>..###.......  li] lim6_ liun#7 lin6=6= lin4 li*z7_ li linE##§§##....##.......#W§........ #########.....#.... ..... #####.._..##......#.... #.. .o ...........#.##.#...... .... .. )#.##..............#.o .<..#.._...#.##....... ...########.#..###†.#.o###R§§§#...).@...............##§§##.......##.........#..#.#.#.....o ###.#..##..........#....#....#.#######.....###.....b #..........#... #.....#÷....#.....) #.#..###..>..###..... #.##...#.....#... li liF^8=5 li7_ liZ  z - a wand of flame (24)  Things that are here: li#_BB   bombardier beetle li396.9 (2 li~ liu _a +0 hand axe; a +0 robe; the orc corpse of Blorkula the Orcula li& ##§§##....##. #W§§§##...... #.....#.... . ..._..##..B...#......#.. .o.#.##.#............ . .#.##..............#.o. <..#.._...#.##....... .########.#..###......†.#.o###.#R§§§#...).)###§§##....####.........#..#.#.#.....o..#..##.#....#.b.#.#.....###...b .###........... . li ...#÷....#.....).....  .#..###..>..###.  .##...#.....#.  li _60=7.9 (1_ liix##§§##....##. #W§§§##........#.....#....... ..._..##..B...#......#.. .o.#.##.#...... ....B#.##.......#.o. ..#.._...#.##...... .#.#..###..#.o###.#R§§§#...).).##.##§§##.... lii####.........#..#.#.#.....o. #.#..##.#....#.b #.#.#.....###..bb.###.............#÷....#.....).#..###..>..###.##...#.....#. lit lit#1 litM==8 li|7_ li} li U#W§....#########.....#. ........ ##.._..##..B...#......#.. .o ........#.##.#...... ....B#.##.....#.o.... .#.._...#.##...... . .########.#..###.#.o###R§§§#...).).......##§§##.........##.........#..#.#.#.....o .#..##..........#....#........bb .#.#######.....###...........bb.. ..................#÷....#.....)#..###..>..###.....##...#.....#...#######..>.......... li` li..###..... li$ ##...#.....#... #######..>..........  li$ S# ##.......###....# liN1 6_ li1 53= li1 20 liW; 7_ li=  li9 .._..##..B#.. .o .......#.##.#...... ....B...#.o... #.._... #######.#..####.o### .#R§§§#...).)........###§§##.........................# ..####.........#..#.#.#.....o #..##...#........bb..#######.....###...........bb.Cast: Foxfire.... # #.........#.†...#........... 5=1liz......#.##.#...... ....B#.##.....#.o...._...#.##................ . #######.#..####.o### #R§§§#...).)............... li##§§##...........# ##..#..#.#.#.....o...#...li#....#........bb... .#######.....###@..........bb.. li......###...........(....#÷....#.....)li.li8#..###..>..###.....##...#.....#... liS######..>..........  ##.......###....# li #.........#.....#. #####.###.##..#..##.#.liSj6=2lisli^lil .#.o..._.... #######.#..###........#.o### #R§§§#...).)........## ##§§##.........................# .####.#..#.#.#.....o...#. ..##..........#....#........bb.. .#######.....###....bb. ......###...........(.....#÷....#.....).#..###..>..###.......##..#..## #.)..)....###...###...<.......#.. liyBB   bombardier beetlelizp7==3li<lili#.._...#.##...B... ########.#..###..#.o### .#R§§§#...).)...............## .##§§##...............# ..####.........#..#.#.#.....o...# #........#....#........bb. #.#######.....###.........###...........(......#÷..@.#.....).#..###..>..###....##...#.....#..... #######..>.............. # ##.......###....#.. # ..#.....# li######.###.##..#..##.#  .#.)..)....###...###...<#.  ....)).................... liliw_884liliļli1.########.#..####.o### ..#R§§§#...).)...............## ..##§§##.............. ...####.........#..#.#.#.....o... .#........#....#........bb. .#.#######.....###... ........###.........................#÷....#.....).#..###..@..###....##...#.....#. .#######..>........... .# ##.......###....# .# ..#.....# .######.###.##..#..##.# ..#.)..)....###...###...<# .....))..................).##############li<li&=#9liJ=1=5li#FlidIi _There is a staircase to the Ecumenical Temple here.li ..#R§§§#...).).......##.##§§##...............####.........#..#.#.#.....o #.#..##..........#....#........bb #.#.#######.....###...........###.........................#÷....#.....)#..###..>..###....##...#.@...#. li3 #.#######..>............ #.# ##.......###....# #.# ..#.....#.######.###.##..#..##.#liW ;..#.)..)....###...###...<....)).................li \.).#############li ..# ###....†liI li f70=6 _liX li li ).##§§##.........####.........#..#.#.#.....o ##.#..##..........#....#........b ##.#.#######.....###... ..........###...................#÷....#.....)#..###..>..###....##...#.....#.. ##.#######..>...@.......  #.# ##.......###....# ##.# ..#.....# ...######.###.##..#..##.#li~)E..#.)..)....###...###...<....)).................).#############.........# ####.# ##...li55li5.17li=li?li{..###..#.#.#.....o ###.#.......#....#.......#.#.#######.....###.............###........ #.......#÷....#.....) #..#..###..>..###... #..##...#.....#. li˅###.#######..>........  #.# ##.....@.###....# ###.# ..#.....# #...######.###.##..#..##.#li"..#.)..)....###...###...<....)).................li).......#############.........# ####li...# ## #...##.# #liliQQ2=9li9=8li9lili< ####.#...#....#.......  ###.#.#######.....###...  #..........###.......  #.......#÷....#.....) li)=  #...#..###..>..###...  #...##...#.....#.  ###.#######..>......... liO=  #.# ##.......###....# ####.# ..#.....#lir= ...######.###.##..#..##.# li= v......#.)..)....###...###...<....)).................).......#############li= d...# ####li= W...# ## li= b##...##...# # #li> W######.# #lihT R9liV liT" ###.#.#########... #..........###......  #.........#÷....#.....) #....#..###..>..###... #....##...#.....#. ###.#######..>........liV #.# ##.......###....# #####.# ..#.....# .##...######.###@##..#..##.# .......#.)..)....###...###...<....)).................).......#############.li.# ####.# ## .##...##.# #######.# # #.# #lijliD'30li^liU #..........###...... #...............#÷....#.....) #..........#..###..>..###... #....##...#.....#.li[ ###.#######..>........ #.# ##.......###....# ######.# #.........#.....# liѝ0..##...######.###.##..#..##.# ........#.)..)..@.###...###...<li....)).................).#############li(..# ####.#liL: ###...##lir.# #########.#liZ #.#li6 #.#lili&1liɲliliR O #......#÷....#.....) ##..###..>..###... #.##...#.....#. ###.#######..>........ #.# ##.......###....# #######.# #.........#.....# ...##...######.###.##..#..##.#.......#.)..)....###...###...<....))..@..............).#############..# ###.###...##.# ##########.# #.# #.# ###########li^ li^ 5==li^ 2lig lii li ##..###..>..###... #.##...#.....#. ###.#######..>........ #.# ##.......###....# ########.# #...#.....# #...##...######.###.##..#..##.#.......#.)..)....###...###...<....)).................).#############..# #li)#.# #...##...##.# ###########.# #li#.#  #.# #########liI(## lili=10/28li,1=3li?li li #.#..###..>..### #.##...#.....# ###.#..>... #.# ##.......###....#  #.# #.........#.....# #li0#...##...######.###.##..#..##.# #.#.)..)....###...###....)).).#.# #.#.# ##...##...##.#  ##liY.#  #.# li~b #.# liG #li?li&4li*li li #.#..###..>..### #.##...#.....# ###.#..>... #.# ##.......###....# li#.# #.........#.....#  ##...##...######.###.##..#..##.# ##.#.)..)....###...### #liPk.)) #.)lid.# #.#lie#.#.# li؎ ##...##...##.# lin ##.# li(R #.# liOZ #.# liO #liƛli<5liֱli;7 #.#..###..>..### #.##...#.....# ###.#..>li #.# ##.......###.... ##.# #.........#..... ##...##...######.###.##..#..##.  ##.#.)..)....###...###  #.))  #.).#  #liډ.#  ##.#.# ##...##...##li.# #####.# li# #.#  #.# liGO #li?li&6liRlilib #.#..###..>.. #.##...#.....# ###.#..>. #.# ##.......### ##.# #.........# ##...##...######.###.##..#..##lib ##.#.)..)....###...### #.)) #..  #.# ##lic.#.# ##...##...##.#li>c #####.# #.#li_c #.# #li{nli*o#=liOo7livli}  Things that are here: _a +0 trident; a +0 scale mail; an orc corpselik [ #.#..###..>.. #.##...#.....# ###.#..> #.# ##.......### ########.# #.........# ##...##...######.###.##..#.. ##.#.)..)....###... #.)) #). #.# ##.#.# ##...##...##.# ###########.# #.# #.# ##lia v1=8 _li lip li  #.#..###..>.. #.##...#.....liK ###.#..> #.# ##.......###liik ########.# #.........# ##...##...######.###.##..#..li ##.#.)..)....###... #li\.)) #liЩc.). #li.# ##.#.# ##...##...##li0..# ###########..# #liR=..# #..#limG ####lili&9lili9lis #......#÷. #....#..###..> #..........##...####.#######..>...... #.# ##.## ########.# #.........# ##...##...######.###.##..#. ###.)..)....### #..))........... #)liE.###### ..#.......#...#...##...##...############...# #....# #.........############lili<'40liXliQliΜ P  ####...   #...............#÷.   #..........#..###..>   #..........##...#  ###.#######..>......   #.# ###   ########.# #.........# lix   ##...##...######.###.##..#   ###.)..)....###   #..))..........   #).#####   .....#  .......#....#  ...##...##....#  liΝ ###########.....#   #.....#   #.........#li <1liY liM li@JliJliLliOli7SO=li UliUS2=liXli],liP`lic,li[elii,liklifoO=lipliywi3=lijzli},li;liق,liklilililiˌt4==lili\,lili@ligliDli,liHliRlicO=li#liBB   bombardier beetleli9  #....÷ #....> #.... ###.#> #.#  ########.#  ##...##...## ##........@.#.)..)565.0) #..............)) #.............)... #.....................#  ##..........#.........#  ##...##...##.........#  ###########.........#  #.........#  liXS _You start resting.liSm  #....÷ #....> #.... ###.#>#.#  ########.#  ##...##...## ##........@.#.)..) #..............)) #.............)... #................. ##..........#..... ##...##...##.........#  ###########.....#.....li]li`h _A bombardier beetle is nearby!li' I  Casting: Flame Wave (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%3 liǴs d + Flame WaveConjuration/Fire 22% 4 liSelect a spell to cast[!]/[I] toggle spell headersli.' liG4 liP> # #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 14/28 ============------------  li> ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0Dex: 9  li> ##...##...######.###.##..# XL:  8 Next: 82% Place: Dungeon:5 li? M  ##........@.#.)..)....###.. Noise: ---------  Time: 4556.9 (0.0)   #..............))B......... q) +4 quarterstaff (chaos) li5? M  #.............).......##### Cast: Foxfire   #.....................# li[?   ##..........#.........#  ##...##...##.........#li? B   bombardier beetle  ###########.........#  #.........#  #.........#Things that are here: _a +0 trident; a +0 scale mail; an orc corpse li? s_You start resting. _A bombardier beetle is nearby!li@ ACasting: Flame Wave (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li@ li-J e #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  liJ #..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 14/28 ============------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0Dex: 9  ##...##...######.###.##..# XL:  8 Next: 82% Place: Dungeon:5 liJ U  ##........@.#.)..)....###.. Noise: ---------  Time: 4556.9 (0.0) liJ   #..............))B......... q) +4 quarterstaff (chaos)   #.............).......##### Cast: Foxfire liK   #.....................#   ##..........#.........#  liK ##...##...##.........#B   bombardier beetle  ###########.........#  #.........#  #.........#Things that are here: liK _a +0 trident; a +0 scale mail; an orc corpse _You start resting. liK e_A bombardier beetle is nearby!Casting: Flame Wave (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liK liY _vv(ally target)li Z 3=7.9 (1linb lind / _You conjure some foxfire!li   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili]x Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire2% 2 c - Volatile BlastmoteslivFire/Translocation12%3  d - Flame Waveliã Conjuration/Fire 22% 4 Select a spell to cast[!]/[I] toggle spell headersli! liQ liT  #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 14/28 ============------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0Dex: 9  ##...##.v.######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##........@.#.)..)....###.. Noise: [39;li3 49m=--------  Time: 4557.9 (0.0)   #.........v....))B......... q) +4 quarterstaff (chaos)   #.............).......##### Cast: Foxfire   #.....................#   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  ###########.........#  #.........#  #.........# _A bombardier beetle is nearby!Casting: Flame Wave (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li liٞ e #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  li~ {#..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 14/28 ============------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0Dex: 9  li~ V##...##.v.######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##........@.#.)..)....###.. Noise: =--------  Time: 4557.9 (0.0)   #.........v....))B......... q) +4 quarterstaff (chaos)   #.............).......##### Cast: Foxfire   #.....................#   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  ###########.........#  #.........#  liB #.........# _A bombardier beetle is nearby!Casting: Flame Wave (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li lig liݦ li' ,lip ,li Bliư §§v@§§v§§§vB.lis a3-8.9 (1liǹ §§§§v§§§lin / _You conjure some foxfire! li _You conjure some foxfire!asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li!li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%!liA3  d - Flame Wave!li5 Conjuration/Fire 22% 4 Select a spell to cast[!]/[I] toggle spell headers!liZ!liz!liÔ# #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 13/28 ===========-------------  !li###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0!liI:Dex: 9  !li##...##.§§######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##.......v@§#.)..)....###.. Noise: =--------  Time: 4558.9 (0.0)   #.........§v§§§vB.......... q) +4 quarterstaff (chaos) !liDe  #.............).......##### Cast: Foxfire   #.....................#   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  ###########.........#  #.........#  #.........# _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  !lis\Confirm with . or Enter, or press ? or * to list all spells.!li!li #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 13/28 ===========-------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  !liԜ########.# #.........# SH: 0Dex: 9  ##...##.§§######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##.......v@§#.)..)....###.. Noise: =--------  Time: 4558.9 (0.0)   #.........§v§§§vB.......... q) +4 quarterstaff (chaos) !li9  #.............).......##### Cast: Foxfire   #.....................#   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  ###########.........#  #.........#  #.........# _You conjure some foxfire!  !li]Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  !li~\Confirm with . or Enter, or press ? or * to list all spells.!liI§§§§  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle.!li#,!li$B!li=$!liv$!li$!li$!li!+ §@§§§§v§v The bombardier beetle is lightly wounded.  The foxfire hits the bombardier beetle.!li!li\!li^v.§@.v.§..v)2-9.9 (1§§!li1l _The bombardier beetle is moderately wounded."li|T  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lij "li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation"liT 12%3  d - Flame WaveConjuration/Fire 22% 4 Select a spell to cast"liw [!]/[I] toggle spell headers#li#liM#litD #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #li߼#..........##...#... Magic: 12/28 ==========--------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  #li########.# #.........# SH: 0Dex: 9  ##...##.v.######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##.......§@.#.)..)....###.. Noise: =--------  Time: 4559.9 (0.0)   #........v.§..v)B.......... q) +4 quarterstaff (chaos)   #.............).......##### Cast: Foxfire   #.....................#   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  #[3#li3m##########.........#  #.........#  #.........#You conjure some foxfire! The foxfire hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#liD #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #lib#..........##...#... Magic: 12/28 ==========--------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16 #li ########.# #.........# SH: 0Dex: 9 #li ##...##.v.######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##.......§@.#.)..)....###.. Noise: =--------  Time: 4559.9 (0.0) #li>M  #........v.§..v)B.......... q) +4 quarterstaff (chaos)   #.............).......##### Cast: Foxfire #li  #.....................#   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  #liF###########.........#  #.........#  #.........#You conjure some foxfire! The foxfire hits the bombardier beetle.  The bombardier beetle is lightly wounded.  #liuThe foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.#li&Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li#li#liS#li: §v§§v§..§vYou conjure some foxfire! The foxfire hits the bombardier beetle.#li SB#liSX#liT#liU,#lif^F§§v@§§§v§§vB)§§§v#li^a1-60.9 (1#lieV§§§§§#liOhl _The bombardier beetle is moderately wounded.$liU  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%li%lio Your spells (cast)Type%liFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%3  d - Flame Wave%li# Conjuration/Fire 22% 4 Select a spell to cast[!]/[I] toggle spell headers%li6 %li7 %liA # #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  #..........##...#... Magic: 11/28 =========---------------  %liA ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0Dex: 9  %liA ##...##.§§######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##.......v@§#.)..)....###.. Noise: =--------  Time: 4560.9 (0.0) %liB L  #........§§v§§vB).......... q) +4 quarterstaff (chaos) %liBB   #..........§§§v.......##### Cast: Foxfire   #.....................# %liB   ##..........#.........#  ##...##...##.........#B   bombardier beetle (ally target)  %li5C ###########.........#  #.........#  #.........#Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%liC %liL D #..........###...... jirow the Magician  #...............#÷.. Oni of Vehumet ......  #..........#..###..> Health: 72/72 ========================  %liM #..........##...#... Magic: 11/28 =========---------------  ###.#######..>...... AC: 8Str: 15  #.# ##.......## EV: 9Int: 16  ########.# #.........# SH: 0Dex: 9  %lirM ##...##.§§######.###.##..# XL:  8 Next: 82% Place: Dungeon:5   ##.......v@§#.)..)....###.. Noise: =--------  Time: 4560.9 (0.0) %liM L  #........§§v§§vB).......... q) +4 quarterstaff (chaos) %liM   #..........§§§v.......##### Cast: Foxfire   #.....................#   ##..........#.........#  %lifN W##...##...##.........#B   bombardier beetle (ally target)  ###########.........#  #.........#  #.........#Casting: Foxfire (safe; 2% risk of failure)  %liN Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.%liN Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%liQ %li)X  v§§v§§§§§You conjure some foxfire! The foxfire hits the bombardier beetle.%li ,%li ; §§§v§§) The bombardier beetle is heavily wounded.The foxfire hits the bombardier beetle.%li` %lip   The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.  You kill the bombardier beetle!§§§§§§§vv)§§%li ,%li ..§@.vv§..v...%li  i0-61.9 (1%li W§§%li  Z _Vehumet accepts your kill.'li'liҊ'liČ'li̍'liF'li'li!,'lij'li'li̐'li-'lil'li'liב'li'liA'liW  You start resting.'li'lii1='li/'li'liP'liI'li'li'li'lim'li'li'li'li'li'li'liO='li'li-i2='li'li,'li'li,'li1'liB'lii'li^3=='li'liB,'liS'liB'liS,'liE'liO='li'lii4='li*'lix ,'li''li,'li'li,'li'liO='li'li!<15'li"'li$'li$'li%'li','li('li-,'li.'liT1,'li|2'li4c6='li5'li8,'liw:'liH=,'li>'li@,'liA'li@D7=='liZE'liwG,'liK'liM,'liO'liP,'liQ'liSO='liT'liVc8='liDX'li%`'lib,'lid'li$f'liSf9='liag'li;kc9='li m'lip,'li3q'lis,'lit'liu,'li)w'lix'liy9='li<|'li~d20='li'li,'li'li,'lit'lis,'li'li'li?j1=='liT'li,'liΐ'liɒ,'liГ'li,'li'liO='liɜ'liߞ'li%2'li1'li,'li'li ,'li7'li,'lin'li,'li'li'liŰK3='li'li,'li('liѶ,'li'lin,'lio'liXO='li'lija4='li'li'li'lis'lit,'lie'li,'li'li'lih5=='li/'li,'li'li,'lie'li,,'li'liO='li&'liFa6='liT'li,'li'liu,'li 'li'li'liV'li*O='lii'lil 97'li (='li 'li ,'li} 'li ,'li 'lir ,'li 'liJ O='li;" 'li* .@.#§-...... _Your foxfire dissipates. x2'li1 1642.9 (81.0)'li;2 b8=-3.9 (82'li9 'lib< % _Magic restored.(liȀ 3(liy (li^ (lip ,(li (liќ (li ,(liE (li (liޯ ,(li (li (liջ O=(li (li  Things that are here:  a +0 hand axe; a +0 leather armour; an orc skeleton(li (li  _(li` (li2 (li (li( (liu (lik (li ,(li (li1 (li ,(li (li (li ,(li (liV (li ,(li: (li R  There is a stone staircase leading down here.(li 5 _(li (liV (li ,(li! (liC$ (li' ,(li* (li- (li 1 ,(lip2 (lic9 (liH> ,(li? (liD (li(H (liWH (liI (li/M (liP ,(liS (liT (liV ,(liX (li!b  #W§§§##.....  #########.....#....... . #######.._..##..B...#......#.. .o #............#.##.#............ (lib #.)..........#.##..............# #..<..#.._...#.##...B..... #.....########.#..###........#.o #......#R§§§#...).).............. #......##§§##...@.............. (lib #.......####.........#..#.#.# (lib #####.#..##..........#....#......  ###.#.#######.....###.......... (li.c  #..........###.................  #...............#÷....#.....)..(li\c    #..........#..###..>..###......  (lic  #..........##...#.....#........   ###.#######..>........(lic E (lij b78 M#§§##....## W§§§##...........  #########.....#....... ... #######.._..##..B...#......#.. .o.#.##.#.....(liQk  )..........#.##.......#<..#.._...#.##...B............########.#..####.o#R§§§#...@.)(liyk ##§§##................ #.......####.........#..#.#.# (lik #####.#..##..........#....#....... ..(lik ;...#.....(lit -61.9 (18(liDu ,2.9 (19(li!| (li _A - a wand of mindburst (12)  Things that are here:(liU ,3.9 (20(li{ (li U _a +2 whip of flaming; a +0 robe+lizP+liRfPick up what? 27/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 whip of flaming Armour (select all with [)+liQSb - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],li_  a + a +2 whip of flaming[Enter] accept (1 chosen),liH,li,li%4##§§##....##.......jirow the Magician#W§§§##...............Oni of Vehumet ......#########.....#....... ... Health: 72/72 ======================== ,li#######.._..##..B...#......#.. .o Magic: 28/28 ======================== #............#.##.#............ . AC: 8Str: 15 #.)..........#.##..............#. EV: 9Int: 16 ,li2A#..<..#.._...#.##...B............ SH: 0Dex: 9 #.....########.#..###........#.o# XL:  8 Next: 86% Place: Dungeon:5 ,lib#......#R§§§#...@.).............. Noise: ---------  Time: 4663.9 (0.0) #......##§§##.................... q) +4 quarterstaff (chaos) ,li\#.......####.........#..#.#.#.... Cast: Foxfire #####.#..##..........#....#......,li###.#.#######.....###..........#..........###................. #...............#÷....#.....).. #..........#..###..>..###...... #..........##...#.....#........ Things that are here: _a +0 hand axe; a +0 leather armour; an orc skeleton _There is a stone staircase leading down here.  A - a wand of mindburst (12)  Things that are here: _a +2 whip of flaming; a +0 robe,lidA4.9 (1,li,liN _B - a +2 whip of flaming-li)3-li-li-liB-liu-li,-li-li-li ,-liQ -li -li@ ,-li -liw -li ,-li -li -li ,-li -li- -li ,-liA -li -li! ,-li" -li$ -li%' ,-li' -li( -liA+ ,-li+ -li- -li1 ,-li3 -li6 -li7 -li$8 -li8 -liC< -li> ,-li@ -liB -liD -liD -liE -liJL -liR  .# ##  ..# ###.-liS u ..... #.. ....#.#.## .......@.## .# 784.0) ..........# ...  ........#.######..  .....#..#...#..... <.....#........##.# -liST ####...#....#...#.##  ##§§##....##.........  #W§§§##...............  #########.....#....... -li[ -li[ ,9.9 (15-lif -lif 9 _Found a stone staircase leading up./li3/li,/liN/liAB/li/li?/li/lin/li/li/liE/li/lie,/li/li(/li/li/lit/liO/liT/li}/liS/liC/li,/li$/li/liI,/li/liu/li,/li/lil/li!/li\/li/li ################..............!..# ###...##..# ###...#..# /li..... #...####@#  ....#.#.### #....# .........## ####.# /li..........# ............#.######.. .../litH.....#..#...#..... ..<.....#........##.# .####...#....#...#.##  ##§§##....##.........  You pick up a book of Party Tricks and begin reading.../liq-90.9 (11/li,1.9 (12/li/lir  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.0li- ################.. ..........@...!...3.9 (2.0)# ####...######.> ..# ###...#..# ..... #...####.#....#.#.### #....#.........## ####.#.......0lipA4.9 (30liX0li; _Found a stone staircase leading down.3li/I3li%33li63liD73li~:3li;3li>,3li?3liD,3liD3liE3li"H3li8L,3li?M3liR,3liuS3liWq _i - 5 potions of curing (gained 1)3li[33li\3li^3lib,3lib3li=g3li3i,3li5j3lil3lio,3lip3lis3li\u,3liv3li\y3liI|,3li}3li3liS,3lim3li3li,3li3li{3lic,3li3liۗ3liޚ,3liǛ3lix3liY,3lix3li3li6,3li/3lid3lis,3li3li~3li,3liT3li<3liC,3li3lir3lim,3li3li;3li,3lik3li3li,3li<3li3li,3li3liY3li######.............. ..#...............# 3li .....##.##........# ..#...#.###.......# #................####### 3li........................ ...#.....................# 3li>...#......#............S.## .#....3liX-....... 3lioa..............#............ 3li................#.......... 3li.###........#..###......... 3li.)...............##.....# ..3li...........#.#3li eS   adder (wandering) 3li6....#..#.#.#.....o...#.## ....#....#........bb.3liM..... ...###...........bb.......3li1718.9 (24.0)3li3li5zS..S3li,9.9 (253li3liY _An adder comes into view.6li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7liN7lidP Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire7liP2% 2 c - Volatile BlastmotesFire/Translocation12%3  d - Flame WaveConjuration/Fire 21% 4 Select a spell to cast[!]/[I] toggle spell headers7li}H7liP7liZ######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 28/28 ======================== #................#######AC: 8Str: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#..........S...##7liZXL:  8 Next: 86% Place: Dungeon:5 .#..............@..........Noise: ---------  Time: 4719.9 (0.0) ..............#............q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###......... 7liZ`.)...............##.....# .....................#.#S   adder 7li[`....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... _library. 7li*[_Found a stone staircase leading down. _i - 5 potions of curing (gained 1) _An adder comes into view.7li[Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7li[7li&e;######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 28/28 ======================== #................#######AC: 8Str: 15 ........................EV: 9Int: 16 7lieW...#.....................#SH: 0Dex: 9 ...#......#..........S...##XL:  8 Next: 86% Place: Dungeon:5 .#..............@..........Noise: ---------  Time: 4719.9 (0.0) ..............#............7lie q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire 7lie&.###........#..###......... .)...............##.....# 7lif.....................#.#S   adder ....#..#.#.#.....o...#.## 7liYfc....#....#........bb...... ...###...........bb....... _library. _Found a stone staircase leading down. _i - 5 potions of curing (gained 1) _An adder comes into view.7lifCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7liRk7limv....v@...S(ally target)7-=20.9 (1 _You conjure some foxfire!8li"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8li"8li Your spells (cast)TypeFailure Level  a + Foxfire8li5Conjuration/Fire 1% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%8lioe3  d - Flame WaveConjuration/Fire21%8li4 Select a spell to cast[!]/[I] toggle spell headers8liݴ 8li ######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 27/28 =======================- #................#######AC: 8Str: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......v.......##XL:  8 Next: 86% Place: Dungeon:5 .#.............v@...S......Noise: =--------  Time: 4720.9 (0.0) ..............#............q) 8lit [0;10;1m+4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###......... .)...............##.....# .....................#.#S   adder (ally target) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... _An adder comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##..8li& ......#Health: 72/72 ======================== ..#...#.###.......#Magic: 27/28 =======================- #................#######AC: 8Str: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......v.......##XL:  8 Next: 86% Place: Dungeon:5 .#.............v@...S......Noise: =--------  Time: 4720.9 (0.0) ..............#............q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###[398li ;49m......... .)...............##.....# .....................#.#S   adder (ally target) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... _An adder comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§@v§v§8li ] You conjure some foxfire! The foxfire hits the adder.8li/ 8liۮ ,8li 8liC 8li §§Sv The adder is heavily wounded.The foxfire hits the adder.8li8 8liO 0§§@§§S.v§v6-1.9 (18liKS §§@§§§8liqW ^ _The adder is severely wounded.9li ~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:lig:liuiq Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation12%:liie3  d - Flame WaveConjuration/Fire21%:li j;4 Select a spell to cast:li.j[!]/[I] toggle spell headers:li:li:liW######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 26/28 ======================-- #................#######AC: 8:liStr: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......§.......##XL:  8 Next: 86% Place: Dungeon:5 :ligD.#.............§@§§S.......Noise: =--------  Time: 4721.9 (0.0) ..............#v§v.........q) +4 quarterstaff (chaos) :li................#..........Cast: Foxfire .###........#..###......... .)...............##.....# :li%.....................#.#S   adder (ally target) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb.......You conjure some foxfire! The foxfire hits the adder.  The adder is heavily wounded.:lib?The foxfire hits the adder. _The adder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li:li:li:4######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 26/28 ======================-- #................#######:liwAC: 8Str: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......§.......##:li(XL:  8 Next: 86% Place: Dungeon:5 .#.............§@§§S.......:limNoise: =--------  Time: 4721.9 (0.0) ..............#v§v.........q) +4 quarterstaff (chaos) :li<................#..........Cast: Foxfire :lic&.###........#..###......... .)...............##.....# :li .....................#.#S   adder (ally target) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb.......You conjure some foxfire! The foxfire hits the adder.  The adder is heavily wounded.The foxfire hits the adder. _The adder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li'v  Flames lash the adder.  You kill the adder!:li4§§@§§*§:li( ,:li :li :liW :li :li' :li :lia :li 8..@..§§§.§...§§...vv:liE 4--7====2.9 (1:li §§.§...§§:li^' Z _Vehumet accepts your kill.;liP' 3;li) ;lia* ;li* ;liK+ ;li+ ;li2, ;li, ;li- ;li. ;li5 ;li&6 ;li8 ;li; ,;liB ] _Your foxfire dissipates.;liD ;li=E L5=-;liE ;liH  ;liI W_Your foxfire dissipates.;liJ ;liJ ;liL ;li^M ;li;li9..;liW......†.;liR----5.9 (3.......;li51......B;liB   bombardier beetle (wandering);li ;----;li;liE ;lisb_A bombardier beetle is nearby!=li3l  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>liO>li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%3  d - Flame WaveConjuration/Fire>liL21%>li/4 Select a spell to cast[!]/[I] toggle spell headers>li >lii >li_ q######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 25/28 =====================--- #................#######AC: 8Str: 15 ........................EV: 9>li Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#..............##XL:  8 Next: 87% Place: Dungeon:5 .#..............@..†.......Noise: ---------  Time: 4725.9 (0.0) ..............#............q) +4 quarterstaff (chaos) ................#..........>li Cast: Foxfire .###........#..###......... .)...............##B....# .....................#.#B   bombardier beetle (wandering) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... _Vehumet accepts your kill. _Your foxfire dissipates. _Your foxfire dissipates. _A bombardier beetle is nearby!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>li >liL! ######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 25/28 =====================--- #................#######AC: 8Str: 15 >li" ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#..............##XL:  8 Next: 87% Place: Dungeon:5 .#..............@..†.......Noise: ---------  Time: 4725.9 (0.0) ..............#............q) +4 quarterstaff (chaos) ................#..........>liZ" Cast: Foxfire .###........#..###......... .)...............##B....# .....................#.#>li" UB   bombardier beetle (wandering) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... _Vehumet accepts your kill. _Your foxfire dissipates. _Your foxfire dissipates. _A bombardier beetle is nearby!Casting: Scorch (safe; 2% risk of failure)  >li# \Confirm with . or Enter, or press ? or * to list all spells.>li& >li- vvB.Bally target)>li. 54->li. ,=6.9 (1>li3 >li6 / _You conjure some foxfire!?liR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li@liq Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation12%@li 3  d - Flame WaveConjuration/Fire21%4 Select a spell to cast[!]/[I] toggle spell headers@liR7 @li = @limF D######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 24/28 ====================---- #................#######AC: 8Str: 15 ........................@li2G EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......v.......##XL:  8 Next: 87% Place: Dungeon:5 .#.............v@..†.......Noise: =--------  Time: 4726.9 (0.0) ..............#............q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###B........ @liG .)...............##.....# .....................#.#B   bombardier beetle (ally target) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... @liG _A bombardier beetle is nearby!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @liH _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li}H @liR ######..............jirow the Magician ..#...............#Oni of Vehumet ...... .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 24/28 ====================---- #................#######@lixR AC: 8Str: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......v.......##XL:  8 Next: 87% Place: Dungeon:5 @liS .#.............v@..†.......Noise: =--------  Time: 4726.9 (0.0) ..............#............q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###B........ .)...............##.....# .....................#.#B   bombardier beetle (ally target) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb....... _A bombardier beetle is nearby!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% ri@liT qsk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li[  * combustible, ally …)Flames lash the bombardier beetle.  The bombardier beetle is moderately wounded.@liR5 n@li0= §§@§§.§vv @li= The bombardier beetle's fire resistance burns away.  The foxfire hits the bombardier beetle.  The bombardier beetle is burned terribly!@li @liC .The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle but does no damage.@liD @liL §§@§§.§..B)@liM y2--====7.9 (1@liU q§§.§@li*W j _The bombardier beetle is severely wounded.Ali?  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bli3Bli Your spells (cast)TypeFailure Level Bliba - FoxfireConjuration/Fire1%1  b + ScorchFire2% 2 c - Volatile BlastmotesBli~Fire/Translocation12%3  d - Flame WaveConjuration/FireBli921%4 BliSelect a spell to cast[!]/[I] toggle spell headersBliE} Blie Bli ######..............jirow the Magician ..#...............#Oni of Vehumet ...... Blir ~.....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 22/28 ==================------ #................#######AC: 8Str: 15 ........................EV: 9Bli Int: 16 ...#.....................#SH: 0Dex: 9 BliV ...#......#......§.......##XL:  8 Next: 87% Place: Dungeon:5 .#.............§@§.†.......Noise: ====-----  Time: 4727.9 (0.0) ..............#.§.§........q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###B........ Bli .)...............##.....# .....................#.#B   bombardier beetle (combustible) ....#..#.#.#.....o...#.## ....#....#........bb...... ...###...........bb.......The bombardier beetle is burned terribly!  The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded.Bli. Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bli% ######..............jirow the Magician ..#...............#Oni of Vehumet ...... Bliz .....##.##........#Health: 72/72 ======================== ..#...#.###.......#Magic: 22/28 ==================------ #................#######AC: 8Bli% Str: 15 ........................EV: 9Int: 16 ...#.....................#SH: 0Dex: 9 ...#......#......§.......##XL:  8 Next: 87% Place: Dungeon:5 .#.............§@§.†.......Noise: ====-----  Time: 4727.9 (0.0) Bli˚ ..............#.§.§........q) +4 quarterstaff (chaos) ................#..........Cast: Foxfire .###........#..###B........ .)...............##.....# .....................#.#B   bombardier beetle (combustible) ....#..#.#.#.....o...#.## Bli/ ....#....#........bb...... ...###...........bb.......The bombardier beetle is burned terribly!  The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded.Bliћ Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bli  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!  You kill the bombardier beetle!BliC §§@§§*Bli( a..@.....Bli <1918.9 (1Bli Bli Z _Vehumet accepts your kill.Dli03DliHDli6Dlimr;2DliӀDliEBDlinDli$DliUBDlia3=Dli,DliDliRDli@DliDli&9=DliDliDliDliVD4=Dli,Dli/,DliDli,Dli?Dli7,Dli;DlijDliEDliw5==Dli,Dliv=6=Dli,DliDli$,Dliw$Dli',Dli0+,Dli+9=Dli"-Dli8w7=DliDnDliEDlimN=DliOa8=DliRDlibWDliwZ,Dli[DlieXDlihiDliBDli`DliDli9=DlicDliDli@,DliODliDliͮ,DliհDliADliDliHDliODliDli,DlidDlisDli,DliDliDli,Dli%Dlib .........#......#..###...............##.....###............#.## ##.#.#.#####.#.#Dlid... .....(.. #.....)$.... ---- ###. #..... ...DliW:..........#...............#.................... ##.#.............#..... ##...<.......#...##.####...###.#  You pick up a book of the Spheres and begin reading...Dli072.9 (44.0)DliI----3.9 (45Dli Dli  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Conjure Ball Lightning and Orb of Destruction to your library.Elil 3EliEliEli!nEli+4Eli5,Eli9Eli@M _You now have 192 gold pieces (gained 9).EliD3EliEElimq&Elis,Eli-tEli~Eli-Eli^EliEli@ElinEli8XEliƤ,EliEliEli,ElicEli[Eli,,EliEliEliO,EliEliEli[EliG,Eli9Eli,EliuEli Eli#,Eli/,Eli,EliKEliEliG,EliEli#Eli\ #### .....((  .....  ..... .... .$. .. ... # #.# # #.# ....#. #@## 99.9 (26 ....... #..## . ##..#  ##.#.# #.#.# #.# ....# #.Eli1# ...######### #.## #.#EliEli5.800.9 (27EliElid: _Found 4 poisoned darts and 2 stones.Fli&B 3FliC FliRL Flib Flih BFlim ,Flio Fliw N _You now have 203 gold pieces (gained 11).FliKz 3FliM| Fli~ Fli؀ ,Fli Fli Fli Fli` Fli Fli* FliY ,Fliб Fli Fli ,Fli Fli nFli FliX Fli Fli Fli Fli Fliq Fli Flib Fli# Fli Flij Fli BFli Fli XFlib XFli BFli; Fli7 BFli FliW ZFli Fli+ `Flij Flii XFli Fli ,Fli ,Fli XFli Fli  ###  ....  .....  ......################## .......@................52.9 (52 ......##########...##### ..... ..# ###...#..# .... ..... #...####.#### ..> ....#.#.### #....# ## .........## ####.#  ..........# #...  ........#.######...  .....#..#...#...... Fli 3.9 (53 _Found a stone staircase leading down.Gli>Q 3GliQ GliT Gli+c Gli/x Gli ,Gli֎ BGliK Gli ,Gli GliU Gli ,Glit Gli Gli ,Gli Gli4 Gli ,GliE Glic Gli ,Gli GliJ Gli BGli? Gli|M XGli XGliN Gliy Gli GliM ,Gli Glic nGli BGli\ Glif Glim BGliz XGli6 Gli& BGli Gli Gli ,Gli\ nGlijx BGli1z Gli Gli BGli GliL ,Gli Gliy Gli Gliu GliҘ Gli3 Gli ,Gli1 Gliv Gli} ,Gli Gli Gli Gli Gli Gli XGliIGliɈ.................# #............##..## ##.....####.......# ....#.## #.#.....# ....#.#####.#.....# ..................# ..................# ....(..........#..# ...............#@.# ...............#..# ...............#..# ...............#..# ...............#..# ..............##...h   black bear (asleep) .......#.....##liH0m##.. ...#...##.#### .h# ......###.#Gli9067.9 (54 _A black bear comes into view.Jli^  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jli~Jli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%3  d - Flame WaveJli Conjuration/Fire 21% 4 Select a spell to cast[!]/[I] toggle spell headersJliS: .................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 28/28 ======================== ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#..#XL:  8 Next: 91% Place: Dungeon:5 ...............#@.#Noise: ---------  Time: 4907.9 (0.0) ...............#..#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##...li; mh   black bear (asleep) .......#.....####.. ...#...##.#### .h# ......###.# _Found 4 poisoned darts and 2 stones. _You now have 203 gold pieces (gained 11). _Found a stone staircase leading down. _A black bear comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 28/28 ======================== ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#..#XL:  8 Next: 91% Place: li< 7mDungeon:5 ...............#@.#Noise: ---------  Time: 4907.9 (0.0) ...............#..#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##...h   black bear (asleep) .......#.....####.. ...#...##.#### .h# ......###.# _Found 4 poisoned darts and 2 stones. _You now have 203 gold pieces (gained 11). _Found a stone staircase leading down. _A black bear comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JliB avv, ally target)Jli/D a7-=8.9 (1JliM Jli@Q / _You conjure some foxfire!Kligc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kli= KliC  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/TranslocationKli g12%3  d - Flame WaveConjuration/Fire 21% 4 Select a spell to cast[!]/[I] toggle spell headersLliZLli^Llil.................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 27/28 =======================- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#..#XL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: =--------  Time: 4908.9 (0.0) ...............#.v#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............#lilm#...h   black bear (asleep, ally target) .......#.....####.. ...#...##.#### .h# ......###.# _A black bear comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lliu.................#jirow the Magician #............##..##LliOwOni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 27/28 =======================- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#..#XL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: =--------  Time: 4908.9 (0.0) ...............#.v#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##...h   black bear (asleep, ally target) .......#.....####Lli|[40m.. ...#...##.#### .h# ......###.# _A black bear comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LliWnLliXBLliPv§v§§§§vv6-9.9 (1Lli§§§§§ _You conjure some foxfire!MliZ _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MliDMliF Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%MliGK3  d - Flame WaveConjuration/Fire 21% 4 Select a spell to cast[!]/[I] toggle spell headersMliy Mli ,.................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Mli= Magic: 26/28 ======================-- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#v.#XL:  8 Next: 91% Place: Dungeon:5 Mli ...............#@§#Noise: =--------  Time: 4909.9 (0.0) ...............#v§#q) +4 quarterstaff (chaos) Mli ...............#.§#Cast: Foxfire Mli -...............#.§# ...............#.§# ..............##..vMli h   black bear (asleep, ally target) .......#.....####.v MliB ...#...##.#### .h# ......###.# _You conjure some foxfire!  Mli Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  MliŃ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mli Mli .................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== Mli u....#.## #.#.....#Magic: 26/28 ======================-- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#v.#XL:  8 Next: 91% Place: Dungeon:5 ...............#@§#Noise: =--------  Time: 4909.9 (0.0) Mli ...............#v§#q) +4 quarterstaff (chaos) ...............#.§#Cast: Foxfire ...............#.§# ...............#.§# ..............##..vh   black bear (asleep, ally target) .......#.....####.v ...#...##.#### .h# ......###.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MliU '§§§§h  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!Mli" >asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits the black bear but does no damage.Mli ,Mliu ,Mli$ §§§v§vThe black bear growls angrily.  The foxfire hits the black bear.MliF MliK ,Mli ,Mli vv§.....hv.5-=10.9 (1Mliĸ Mliټ 8 _The black bear is lightly wounded.Nli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OliOliȳ Your spells (cast)TypeFailure Level Oli  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/TranslocationOliU]12%3  d - Flame WaveOli Conjuration/Fire 21% 4 Select a spell to cast[!]/[I] toggle spell headersOli_ Oli .................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 25/28 =====================--- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#vv#XL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: ==-------  Time: 4910.9 (0.0) ...............#§.#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##lih 40m...h   black bear (ally target) .......#.....####hv ...#...##.#### ..# ......###.#The foxfire hits the black bear but does no damage.  The black bear growls angrily.  The foxfire hits the black bear. _The black bear is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oli> .................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 25/28 =====================--- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#Oli SH: 0Dex: 9 ....(..........#vv#XL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: ==-------  Time: 4910.9 (0.0) ...............#§.#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##...Oli0 h   black bear (ally target) .......#.....####hv ...#...##.#### ..# ......###.#The foxfire hits the black bear but does no damage.  The black bear growls angrily.  The foxfire hits the black bear. _The black bear is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oli] § You conjure some foxfire! The foxfire hits the black bear.Oli6 Oli7 OliK vvh..-1.9 (1 _The black bear is moderately wounded.Pli<  PliCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PliNPliՐ Your spells (cast)TypeFailure Level Pli`) a + FoxfireConjuration/Fire 1% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%PliőK3  d - Flame WaveConjuration/Fire 21% 4 Select a spell to cast[!]/[I] toggle spell headersQli=?QliEQliM.................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== Qli%N....#.## #.#.....#Magic: 25/28 =====================--- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 QliN....(..........#vv#XL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: =--------  Time: 4911.9 (0.0) ...............#vv#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##.h.Qli>Oh   black bear (ally target) .......#.....####.. ...#...##.#### ..# ......###.#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QlixOeYou conjure some foxfire! The foxfire hits the black bear. _The black bear is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qli!PQliX.................#jirow the Magician #............##..##Oni of Vehumet ...... QlisY##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 25/28 =====================--- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#vv#Qli[XL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: =--------  Time: 4911.9 (0.0) ...............#vv#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##.h.h   black bear (ally target) .......#.....####.. ...#...##.#### ..# ......###.#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the black bear. _The black bear is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qli[Qlic.................#jirow the Magician #............##..##Oni of Vehumet ...... ##.....####.......#Health: 72/72 ======================== ....#.## #.#.....#Magic: 25/28 =====================--- ....#.#####.#.....#AC: 8Str: 15 ..................#EV: 9Int: 16 ..................#SH: 0Dex: 9 ....(..........#vv#Qli5eXL:  8 Next: 91% Place: Dungeon:5 ...............#@v#Noise: =--------  Time: 4911.9 (0.0) ...............#vv#q) +4 quarterstaff (chaos) ...............#..#Cast: Foxfire ...............#..# ...............#..# ..............##.h.h   black bear (ally target) .......#.....####.. ...#...##.#### ..# ......###.#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the black bear. _The black bear is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QlikQlilQliqQliuc _There is not enough space to conjure foxfire!Rliް Rli  ........# ............##..# ##.....####.. #.##.#####.#. ..............................(Rli/ ^.vv.#..#.......##.h....#.....#####...##.#### ..#RliO Rli Rliɹ Rli Rli BRli8 Rlig Rli Rli Rli RliF Z §§§§§§vRli r§vvvYour foxfire dissipates!The foxfire hits the black bear.RliD ,RliL A §vRliM ~.The black bear is moderately wounded.The foxfire hits the black bear.Rli ,Rli5 Rli* X §hv Rli .The black bear is heavily wounded.The foxfire hits the black bear.Rli>T RliZ ( Rli[[ §The black bear is severely wounded.The foxfire hits the black bear but does no damage.Rli Rli; §§§§§§§§§.Rli >.Rli %-RliN 2.9 (1Rlia `§§§§§Rli P§§§Rli c _The black bear is severely wounded.Sli+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tli6TliX8 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFireTli8j2% 2 c - Volatile BlastmotesFire/Translocation12%3  d - Flame WaveConjuration/Fire 21% 4 Select a spell to castTli39[!]/[I] toggle spell headersTli]t Tliz TliЃ .................#jirow the Magician .................#Oni of Vehumet ...... #............##..##Health: 72/72 ======================== ##.....####.......#Magic: 25/28 =====================--- ....#.## #.#.....#AC: 8Str: 15 ....#.#####.#.....#EV: 9Tli PInt: 16 ..................#SH: 0Dex: 9 ..................#XL:  8 Next: 91% Place: Dungeon:5 ....(..........#@§#Noise: ---------  Time: 4912.9 (0.0) ...............#§§#q) +4 quarterstaff (chaos) ...............#§§#Cast: Foxfire ...............#§§# ...............#§§# Tli (...............#h.#h   black bear ..............##... .......#.....####.. ...#...##.#### ..#The foxfire hits the black bear.  The black bear is severely wounded.The foxfire hits the black bear but does no damage. _The black bear is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  TliN \Confirm with . or Enter, or press ? or * to list all spells.Tli Tli .................#jirow the Magician .................#Oni of Vehumet ...... #............##..##Health: 72/72 ======================== ##.....####.......#Magic: 25/28 =====================--- ....#.## #.#.....#AC: 8Str: 15 ....#.#####.#.....#EV: 9Int: 16 ..................#SH: 0Dex: 9 ..................#XL:  8 Next: 91% Place: Dungeon:5 ....(..........#@§#Noise: ---------  Time: 4912.9 (0.0) ...............#§§#q) +4 quarterstaff (chaos) ...............#§§#Cast: Foxfire ...............#§§# ...............#§§liœ 3m# ...............#h.#h   black bear ..............##... .......#.....####.. ...#...##.#### ..#The foxfire hits the black bear.  The black bear is severely wounded.The foxfire hits the black bear but does no damage. _The black bear is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tli: TliD v.v....h.Tli H.(ally target)TliZ Tli L4-=Tliʡ 3.9 (1Tli TliM / _You conjure some foxfire!Uli8:†.#.....#............##..####.....####.......#.#.## #.#.....##.#####.#.....#.#............@..#(..........#.v#.......#.v#.......#..#.......#UliX:f..#.......#h.#.......#..#........##........#.....####..Uli;Uli;Uli;,UliU<UliC §§§§§vv The foxfire hits the black bear.UliUli  The black bear is almost dead.The foxfire hits the black bear.  You kill the black bear!Ulise...#UliVUUlio]§§§§§...Uli}`Ulimp...†..............#Uli-njirow the Thaumaturge ..................#Oni of Vehumet ...... #.................#Health: 72/72 ======================== ##............##..##Magic: 24/29 ===================----- .##.....####.......#Uli_nAC: 8Str: 15 .....#.## #.#.....#EV: 9Int: 16 Ulin.....#.#####.#.....#SH: 0Dex: 9 Ulin'...................#XL:  8 Next: 102% Place: Dungeon:5 ................@..#UlinNoise: ---------  Time: 4914.9 (1.0) .....(..........#.§#q) +4 quarterstaff (chaos) ................#§§#UlijoCast: Foxfire ................#§§# ................#..# ................#..# ................#..# ...............##... ........#.....####..The foxfire hits the black bear.  The black bear is almost dead.The foxfire hits the black bear.  UlipYou kill the black bear! _Vehumet accepts your kill.Your Spellcasting skill increases to level 8!Ulip-You kill the black bear! _Vehumet accepts your kill.  UliWqYour Spellcasting skill increases to level 8!  Your Fire Magic skill increases to level 5! have reached level 9!Uli?{/  --more--Wli  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Yliv9/7930-689 1% Yli`V§§§Yli _You feel clever. x2; You feel stronger.\li,,.#######.##†.....# ......# ...... #.......##..####.....####.......#.#.## #.#.....##.#####.#.....#.#\li,M.....#(.#.§#.#§§#.#§§#.#..#.#..#..#..#........##...\li>:6....\li.;-5 _\liA\liC^li?^li Spells (Memorise)TypeFailure Level  a - Apportation^liimTranslocation 9% 1b - Kinetic GrapnelForgecraft10%1  c - Inner FlameHexes/Fire11% 3  d - JinxbiteHexes14%2  e - HailstormConjuration/Ice14% 3  ^lif - Call Canine FamiliarSummoning28% 3  g - Summon Ice BeastIce/Summoning^li\28% 3  h - Iskenderun's Mystic Blast^liConjuration/Translocation 41% 4  i - Brom's Barrelling BoulderConjuration/Earth^liE43% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 43% 4  ^livgk - FireballConjuration/Fire43% 5  ^lil - Cause FearHexes67% 4  m - Alistair's Intoxication^licAlchemy95% 5  n - Alistair's Walking Alembic^li Alchemy/Forgecraft95% 5  o - Nazja's Percussive Tempering Forgecraft^li995% 5  p - Forge Monarch BombFire/Forgecraft99% 6  ^lijq - Conjure Ball LightningConjuration/Air100% 6  r - Forge Phalanx Beetle^lisForgecraft100% 6  s - Permafrost EruptionIce/Earth^li100% 6  t - Orb of DestructionConjuration100% 7  ^liu - Summon HydraSummoning100% 7 14 spell levels left ^li@^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkliGwiDescrib  a - ApportationTranslocation 9% 1  i - Brom's Barrelling Boulder Conjuration/Earth 43% 4Memorise|DescribeoliIskenderun's Battlesphere Conjures a small globe of destructive energy. Each time its creator casts a offensive spell, the battlesphere will also fire an unerring volley of energy atthe most injured nearby foe it can reach. The battlesphere's creator can freely fire through its position without harming it. oliLevel: 4 Schools: Conjuration/Forgecraft Fail: 43%  Power: 13% Damage: 2d8 (max 2d18)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 23 irresistible damage. Your battlesphere fires when you cast Foxfire, Scorch, Volatile Blastmotes or Flame Wave. Vehumet supports the use of this spell. _________________ “Maxim 4: Close air support covereth a multitude of sins.”  -Howard Tayler, _The Seventy Maxims of Maximally Effective Mercenaries_,uliH Spells (Describe)TypeFailure Levela - ApportationTranslocation9%1  b - Kinetic GrapnelForgecraft10% 1  c - Inner FlameHexes/Fire11% 3  d - JinxbiteHexes14%2  e - HailstormConjuration/Ice14% 3  f - Call Canine Familiar Summoning28% 3  g - Summon Ice BeastIce/Summoning28% 3  h - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  i - Brom's Barrelling Boulder Conjuration/Earth 43% 4  j - Iskenderun's Battlesphere Conjuration/Forgecraft 43% 4k - FireballConjuration/Fireuli643% 5  l - Cause Fear Hexes67% 4  m - Alistair's IntoxicationAlchemy95% 5  n - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  o - Nazja's Percussive Tempering Forgecraft95% 5  p - Forge Monarch BombFire/Forgecraft99% 6  q - Conjure Ball Lightning Conjuration/Air 100% 6  r - Forge Phalanx BeetleForgecraft100% 6  s - Permafrost Eruption Ice/Earth100% 6  t - Orb of DestructionConjuration100% 7  u - Summon HydraSummoninguli100% 7 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitzlilM j - Iskenderun's Battlesphere Conjuration/Forgecraft 43% 4  p - Forge Monarch BombFire/Forgecraft 99% 6v - Fulsome FusilladezliConjuration/Alchemy100% 8  w - Dragon's CallSummoning100% 9~liD^ Alistair's Walking Alembic Constructs a mobile and combat-capable alchemical manufactory. It uses the ~li^friction of melee combat to brew a variety of useful potions, venting clouds of their toxic byproducts at whatever it punches. When it has built up enough heat to complete its synthesis, it will automatically dispense the finished potions to nearby allies before falling apart. Level: 5 Schools: Alchemy/Forgecraft Fail: 95% Power: 7% Range: N/A Noise: A bit loud ~li$_&Miscasting this spell causes magic contamination and also either poisons you or corrodes you. You can sustain at most one creature summoned by this spell. _________________ Despite its unwieldy appearance, it is widely considered Alistair's most popularwork; countless variations of this spell can be found in surface libraries, customised to prepare everything from floor polish to vegetable soup. In the depths of the dungeon, however, most mages favor the combat utility of the ~liG_1classic iteration. liq Spells (Describe)TypeFailure Levelc - Inner FlameHexes/Fire11% 3  d - JinxbiteHexes14% 2  e - HailstormConjuration/Ice 14% 3  f - Call Canine Familiar Summoning28% 3  g - Summon Ice BeastIce/Summoning 28% 3 li7s h - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  i - Brom's Barrelling BoulderConjuration/Earth43% 4  j - Iskenderun's Battlesphere Conjuration/Forgecraft 43% 4  k - FireballConjuration/Fire43% 5  l - Cause FearHexes67% 4  m - Alistair's IntoxicationAlchemy95% 5  n - Alistair's Walking Alembic Alchemy/Forgecraft 95% 5  o - Nazja's Percussive Tempering Forgecraft95% 5  p - Forge Monarch BombFire/Forgecraft99% 6  q - Conjure Ball Lightning Conjuration/Air 100% 6  r - Forge Phalanx BeetleForgecraft100% 6  s - Permafrost EruptionIce/Earth100% 6  t - Orb of DestructionConjuration100% 7  u - Summon HydraSummoning100% 7  v - Fulsome FusilladeConjuration/Alchemy 100% 8  w - Dragon's CallSummoning100% 9 lis14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli = Nazja's Percussive Tempering Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any construct that was created by the caster's own Forgecraft spells. This process results in a flurry of sparks, slag, and concussive li wshockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off. Level: 5 School: Forgecraft Fail: 95%  Power: 3% Damage: 4d4 (max 4d20)  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also corrodes you. Vehumet supports the use of this spell. _________________ Scholars long considered the hammer mere theatrics to mask the complex structural enhancement magics which must underpin this spell, and yet every attempt to remove it from the incantation has caused the spell to lose its effectiveness. The implications of this remain hotly debated. li Spells (Describe)TypeFailure Levelc - Inner FlameHexes/Fire11% 3  d - JinxbiteHexesli14% 2  e - HailstormConjuration/Ice 14% 3  f - Call Canine Familiar Summoning28% 3  g - Summon Ice BeastIce/Summoning 28% 3  h - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  i - Brom's Barrelling BoulderConjuration/Earth43% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 43% 4 li k - FireballConjuration/Fire43% 5  l - Cause FearHexes67% 4  m - Alistair's Intoxicationli8}Alchemy95% 5  n - Alistair's Walking AlembicAlchemy/Forgecraftlig95% 5  o - Nazja's Percussive Tempering Forgecraft95% 5p - Forge Monarch BombliFire/Forgecraft99% 6  q - Conjure Ball Lightning Conjuration/Air 100% 6 liɀ r - Forge Phalanx Beetle Forgecraft100% 6  s - Permafrost EruptionIce/Earthli100% 6  t - Orb of DestructionConjuration100% 7 li& u - Summon HydraSummoning100% 7  v - Fulsome FusilladeliSConjuration/Alchemy 100% 8  w - Dragon's CallSummoning100% 9 liS14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpli<[Esc] exitli+lizliTr..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#Health: 79/79 ======================== .#.................#liVMagic: 24/30 ===================----- ###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 lik................@...#Noise: ---------  Time: 4915.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# li .................#§.# .................#..# .................#..# .................#..# ................##...licYour Spellcasting skill increases to level 8!Your Fire Magic skill increases to level 5!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger.li͐Fire Magic skill increases to level 5! have reached level 9!r experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  _You feel clever. x2; You feel stronger.  Okay, then.li<liBli. _liY[ li_ ) Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 9% 1b - Kinetic GrapnelForgecraft10%1  li!` c - Inner FlameHexes/Fire11% 3  d - JinxbiteHexes14%2  e - HailstormConjuration/Ice14% 3  f - Call Canine Familiarli` Summoning28% 3  g - Summon Ice BeastIce/Summoning28% 3  h - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  i - Brom's Barrelling BoulderConjuration/Earth43% 4  li#a nj - Iskenderun's BattlesphereConjuration/Forgecraft 43% 4  k - FireballConjuration/Fire43% 5  l - Cause FearHexes67% 4  m - Alistair's IntoxicationAlchemyliUa 95% 5  n - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  lia o - Nazja's Percussive Tempering Forgecraft95% 5  p - Forge Monarch BombFire/Forgecraftlia j99% 6  q - Conjure Ball LightningConjuration/Airlia 100% 6  r - Forge Phalanx BeetleForgecraft100% 6  s - Permafrost Eruptionli b sIce/Earth100% 6  t - Orb of DestructionConjurationliIb 100% 7  u - Summon HydraSummoning100% 7 14 spell levels left lib ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitliMliSliY..........#######.##jirow the Thaumaturge ....†..............#liWZaOni of Vehumet ...... ...................#Health: 79/79 ======================== .#.................#li}ZMagic: 24/30 ===================----- ###............##..##liZAC: 8Str: 16 ..##.....####.......#liZOEV: 9Int: 18 liZ......#.## #.#.....#SH: 0Dex: 9 li[p......#.#####.#.....#li [XL:  9 Next:  1% Place: Dungeon:5 ................@...#li[=Noise: ---------  Time: 4915.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# .................#§.# .................#..# .................#..# li[.................#..# ................##...Your Fire Magic skill increases to level 5!You have reached level 9!li[(Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger. _Okay, then.lidlinfMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 10? Y - Yes lif' N - Noliؐli\..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#Health: 79/79 ======================== .#.................#Magic: 24/30 ===================----- ###............##..##AC: 8liStr: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 ................@...#Noise: ---------  Time: 4915.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# .................#§.# .................#..# .................#..# .................#..# ................##...Your Fire Magic skill increases to level 5!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger. _Okay, then.liY5=6.9 (1li"lio _This spell is dangerous to cast!li+7.9 (2lilili+8.9 (3liĺliȾli++9.9 (4li'lili)F=20.9 (5lizli _You start memorising the spell. You continue memorising. x4liGlizli8c _You finish memorising. Spell assigned to 'e'.liR liK  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 9% 1b - Kinetic GrapnelForgecraft10%1  c - Inner FlameHexes/Fire11% 3  d - JinxbiteHexes14%2  e - HailstormConjuration/Ice14% 3  f - Call Canine FamiliarSummoning28% 3  g - Summon Ice BeastIce/Summoning28% 3  h - Brom's Barrelling BoulderConjuration/Earth43% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 43% 4  j - FireballConjuration/Fire43% 5  k - Cause FearHexes67% 4  l - Alistair's IntoxicationAlchemy95% 5  m - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  n - Nazja's Percussive Tempering Forgecraft95% 5  o - Forge Monarch BombFire/Forgecraft99% 6  p - Conjure Ball LightningConjuration/Air100% 6  q - Forge Phalanx BeetleForgecraft100% 6  r - Permafrost EruptionIce/Earth100% 6  s - Orb of DestructionConjuration100% 7  t - Summon HydraSummoningli8 100% 7  u - Fulsome FusilladeConjuration/Alchemy100% 8 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitliݙlili..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#Health: 79/79 ======================== .#.................#Magic: 25/30 ====================---- li9###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 ................@...#Noise: ---------  Time: 4920.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire liި.................#..# .................#§.# .................#..# .................#..# .................#..# ................##...Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger. _Okay, then. lim7_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.libli$Memorise Iskenderun's Battlesphere, consuming 4 spell levels and leaving 6? Y - Yes  N - Noli$ liM "..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#Health: 79/79 ======================== .#.................#Magic: 25/30 ====================---- ###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 ................@...#Noise: ---------  Time: 4920.9 (0.0) ....................#q) +4 quarterstaff (chaos) lii ......(..........#..#Cast: Foxfire .................#..# .................#§.# .................#..# .................#..# .................#..# ................##...Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.li 361.9 (1liA liZ o _This spell is dangerous to cast!li> +2.9 (2li li A3.9 (3li li| li +4.9 (4li li lij Y7=5.9 (5li li _You start memorising the spell. You continue memorising. x4li li li c _You finish memorising. Spell assigned to 'f'.li( lis ? Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 9% 1b - Kinetic GrapnelForgecraft10%1  c - Inner Flameli$ Hexes/Fire11% 3  d - JinxbiteHexes14%2  e - HailstormConjuration/Ice14% 3  f - Call Canine FamiliarSummoning28% 3  g - Summon Ice BeastIce/Summoning28% 3  h - Brom's Barrelling BoulderConjuration/Earthliw 43% 4  i - FireballConjuration/Fire43% 5  j - Cause FearHexes67% 4  liʻ 8k - Alistair's IntoxicationAlchemy95% 5  l - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  m - Nazja's Percussive Tempering Forgecraft95% 5  li n - Forge Monarch BombFire/Forgecraft99% 6  o - Conjure Ball LightningConjuration/Air100% 6  p - Forge Phalanx Beetleli= Forgecraft100% 6  q - Permafrost EruptionIce/Earth100% 6 lis  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoningli 100% 7  t - Fulsome FusilladeConjuration/Alchemy 100% 8  u - Dragon's CallSummoningliܼ 100% 9 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli liW li ..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#Health: 79/79 ======================== .#.................#Magic: 27/30 =====================--- li! ###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 ................@...#Noise: ---------  Time: 4925.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# .................#§.# .................#..# .................#..# .................#..# ................##... li1" ^_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'f'.liF, li,. Memorise Fireball, consuming 5 spell levels and leaving 1? Y - Yes  N - NoliXliI..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#Health: 79/79 ======================== li.#.................#Magic: 27/30 =====================--- ###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 ................@...#Noise: ---------  Time: 4925.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# .................#§.# .................#..# .................#..# .................#..# ................##... _This liYspell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'f'.6.9 (1li4 li0&u _This spell is quite dangerous to cast!li&+7.9 (2li-li1liA2+8.9 (3li6li;MW9.9 (4liQPliQZ8=30.9 (5liYli-\li\+1.9 (6li`ali`c$ lic_You start memorising the spell. You continue memorising. x5lidlihlijc _You finish memorising. Spell assigned to 'g'.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li6 li` C Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fire 17% 4 li 2 e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire 43% 5 Select a spell to cast[!]/[I] toggle spell headersli<lili?..........#######.##jirow the Thaumaturge ....†..............#Oni of Vehumet ...... li]...................#Health: 79/79 ======================== .#.................#Magic: 28/30 ======================-- ###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9liInt: 18 ......#.## #.#.....#li>SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 ................@...#Noise: ---------  Time: 4931.9 (0.0) ....................#q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# li>.................#§.# .................#..# .................#..# .................#..# ................##... _You finish memorising. Spell assigned to 'f'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li I..........#######.##liC cjirow the Thaumaturge ....†..............#Oni of Vehumet ...... ...................#li 1Health: 79/79 ======================== .#.................#Magic: 28/30 ======================-- li ###............##..##AC: 8Str: 16 ..##.....####.......#EV: 9Int: 18 ......#.## #.#.....#li ;SH: 0Dex: 9 ......#.#####.#.....#XL:  9 Next:  1% Place: Dungeon:5 liF !................@...#Noise: ---------  Time: 4931.9 (0.0) ....................#li q) +4 quarterstaff (chaos) ......(..........#..#Cast: Foxfire .................#..# .................#§.# li |.................#..# .................#..# .................#..# ................##... _You finish memorising. Spell assigned to 'f'. liw _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liP  Okay, then.liglili. _li3lili9liZ$ _licXlilia9=lis=30=lilipXli5,lili li!O=lia"li#li$,liw%liG'li(,lip)li+liL,,li,liE.li/,li0li"2li4,li4li7li_JlioZ...#..# .........#..# ..#..# ..#..## ...##...# ...#.....####..# lip#...##.#### #..# ###.# ####..########..##.# #..#52.9 (21.0) †###....# #..###.....# #..........###.....# #..........###...).# #..........###.....# #..........# ###.....# #..........#  #.....# ############  #.....#liqliwli6zE _Done exploring.liX3liXli[vp.........0.0) li,wli{lih}E _Done exploring.liliLevel 5 of the Dungeon <<<>>>>__(Press ? for help) #####.#..##..........#....#.........................#  ###.#.#######.....###.............................#  #..........###......................(..........#..#  #...............#÷....#.....)..................#..#  #..........#..###..>..###......................#..#  #..........##...#.....#........................#..#  ###.#######..>.................................#..#  #.# ##.......###....#.....................#..##  ########.# #.........#.....#....................##...#  ##...##...######.###.##..#..##.#.............#.....####..#   ##..........#.)..)....###...###...<.......#...##.#### #..#   #..............))............................###.# ####..######   #.............).......#############.......##..##.# #....@.....#   #.....................####....†###....# #..........#   ##..........#.........###....##.....#[lim #..........#  ##...##...##.........##....##.....# #..........#  ###########.........##....##...).# #..........#  #.........##....##.....# #..........#  #.........########.....# #..........#  ############.....# ############  #.....#  #.....#  #######li#........##### ##.......############li;Y#..# ##......# ##..##........##########...######.>......##.# #..##...######...#..# ##.# ###.###.#####......####.######..# #...# #liP.##....>......#.#.### #....###.####.#####.##########.........## ####.##.##..## #............# #.....###..# ##.........#.######.........# .# ##.....#..#...#...............#.........# #.# #<.....###.###.........# #.#liZ #####...#....#...#.###.......#.........# #.# ##§§##....##................############ #.# #W§§§##.............................# #.# #########.....#.....................# #.#li .._..##......#......#..............#######.###............#.##.#.................†....liU#.)..........#.##..............#.........#..<..#.._...#.##................#.................##.....########.#..###........#..###.......##..##liK#......#R§§§#...[.)...............##.....####.......##......##§§##.........................#.## #.#.....#liQ liF .............#..#jirow the Thaumaturge .............#..#Oni of Vehumet ...... .............#..#Health: 79/79 ======================== .............#..##Magic: 30/30 ======================== ............##...#AC: 8Str: 16 .....#.....####..#EV: 9Int: 18 .#...##.#### #..#SH: 0Dex: 9 ....###.# ####..######XL:  9 Next:  1% Place: Dungeon:5 .##..##.# #....@.....#Noise: ---------  Time: 4952.9 (0.0) †###....# #..........#li `q) +4 quarterstaff (chaos) .##.....# #..........#Cast: Foxfire .##.....# #..........# .##...).# #..........# .##.....# #..........# ###.....# #..........##.....# #############.....# _You finish memorising. Spell assigned to 'g'.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. li:. T_Done exploring.li/ liWC liE lilF $ _li&J li[ li] ,li[^ lif lih ,lii li#r liSt ,lit li.} li~ li& li liچ li li~ ,li li ,li li li Bli li lid li li. li ,li li Xli li ,li li li3 ,li liRliJlili li li ,li lilij,liylikli,lilikli!,li"li'liB),li)li_,li.,li /li+0lif1,li1li3li5,li6li8li9,li:li=li?,li@li=DliG,liGliJli_M,li/NliPliVS,li3Tlizli},li~lili"XliŊ,li,liliɐ,li liڔli-,li%liPli:,liTlidliĢ,liolililihliliWli,liۭli˯li,lifliXliP ##li ###########. #........#### #. ###############........#..# #.......................# ##. li######...######.##.# #..90.9 (38.0) ##..# #........##.# ###.#...####.#####........#..# #...#.### #....##........#.####.### ....## ####.##.................. .....# #......................li&  ...#.######......................  #..#...#...............#.........li  .#........##.##........#......... liӿliwliR  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. __There is a stoli&ne staircase leading down here.liB liC li\H liM liP 81.9 (1.0) _liR li....#....#.... #+## ...#  #...##...#  #........#  li## 6 #....@...#  #........#  #...####.#  #... # #.. #.. #. #. lili$li|-2.6 (1.7liMli} _You climb downwards. _There is a stone staircase leading up here.li ####### .....# .....# ..... #+## #...# #...##...# #.# #.# #....<...# #........# #...####.##..##.. ..#....#. ...#.30 _li$I#######......# .....# ..... #+## #...# #...##...# #........# #.# #....<.@.# #........# #...####.# #... .##.. ..#.. .#. ....#. ##+# lik+liE,&4li0li43li......# ......# ..... #+## #...# li#...##...# #........# #.# #....<...# #.......@# #...####.# #... #.# #.. ...li#.. ....#. ......#. ####+# liY5li ..... #+## #...#...#..<....####...  ........ .........####+## ......lili li\6li!lixli} 8 ..... #+## #...#...#.............<.........#### ...........#...........#...........#.5...####+## ..... 5   white imp (asleep).....li <7liυ li \ _A white imp comes into view.li#+## #...#...#.....<...####...####.####.......@...#5...####+# ..... . li25.5==8lia^ _The white imp shouts, "Slither home, thou skyhacking flap-mouthed nert!"liy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li- li D Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 li c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fire 17% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire43%5 Select a spell to cast[!]/[I] toggle spell headerslin liI#+## #...#jirow the Thaumaturge#...##...#Oni of Vehumet ......#........#Health: 79/79 ========================#........#Magic: 30/30 ========================#....<...#AC: 8Str: 16#........#EV: 9Int: 18li##...####.#SH: 0Dex: 9#...####.####XL:  9 Next:  1% Place: Dungeon:6#.......@...#Noise: ==-------  Time: 4998.6 (0.0)#...........#q) +4 quarterstaff (chaos)#..5........#Cast: Foxfire#.....####+##.........5   white imp....... _You climb downwards. _There is a stone staircase leading up here. _A white imp comes into view. liB_The white imp shouts, "Slither home, thou skyhacking flap-mouthed nert!"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li`li#+## #...#jirow the Thaumaturge#...##...#Oni of Vehumet ......#........#Health: 79/79 ========================#........#Magic: 30/30 ========================#....<...#AC: 8Str: 16#........#EV: 9Int: 18liTe#...####.#SH: 0Dex: 9#...####.####XL:  9 Next:  1% Place: Dungeon:6#.......@...#Noise: ==-------  Time: 4998.6 (0.0)#...........#q) +4 quarterstaff (chaos)#..5........#Cast: Foxfire#.....####+##.........5   white imp....... _You climb downwards. _There is a stone staircase leading up here. _A white imp comes into view. _The white imp shouts, "Slither home, thou skyhacking flap-mouthed nert!"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili9vv.5(ally target)29--9.6 (1 _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li2li Your spells (cast)TypeFailure Level  a + Foxfireli|Conjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fire17%4 liV e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire43%liX5 Select a spell to cast[!]/[I] toggle spell headersliIliliB#+## #...#jirow the Thaumaturge#...##...#Oni of Vehumet ......li#........#Health: 79/79 ========================#........#Magic: 29/30 =======================-#....<...#AC: 8Str: 16#........#EV: 9Int: 18#...####.#SH: 0liDex: 9#...####v####XL:  9 Next:  1% Place: Dungeon:6#......v@...#Noise: =--------  Time: 4999.6 (0.0)lid#...........#q) +4 quarterstaff (chaos)#...5.......#Cast: Foxfire#.....####+##.....li....5   white imp (ally target)....... _The white imp shouts, "Slither home, thou skyhacking flap-mouthed nert!"  Casting: Foxfire (safe; 1% risk of failure)  li/_Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili#+## #...#jirow the Thaumaturge#...##...#Oni of Vehumet ......#........#Health: 79/79 ========================#........#Magic: 29/30 =======================-#....<...#AC: 8Str: 16#........#EV: 9Int: 18#...####.#SH: 0Dex: 9#...####v####XL:  9 Next:  1% Place: Dungeon:6#......v@...#Noise: =--------  Time: 4999.6 (0.0)#...........#q) +4 quarterstaff (chaos)#...5.......#Cast: Foxfire#.....####+##.........5   whitlie imp (ally target)....... _The white imp shouts, "Slither home, thou skyhacking flap-mouthed nert!"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,lili §§vvYou conjure some foxfire! The foxfire hits the white imp.lip\,lic § The white imp is lightly wounded.  The foxfire hits the white imp.lilili§§@v§.v.5li\8-5000.6 (1liV§§lid _The white imp is moderately wounded.lii .....+## .##....<.....limR...####.# ...####@####.§.v.§.v5......#.....####+##......lili,lijliλ §§v§v§ The foxfire hits the white imp. The white imp is burned terribly!li8li)9liC  The white imp is almost dead.The foxfire hits the white imp! The white imp is burned terribly!  You kill the white imp!liGN§.lili.§§.§§..§li|H--1li:w§§§§liZ _Vehumet accepts your kill.liS 9=liW nli[ Blic\ li\ 2=li;] li_ li` L30=lia lidd 4 _Magic restored.lid 3lie liDg lii lii liij li1l lin ,lio lio liq li3r 9=lir lit liv liHw liw liy li{ li2| li| li~ liZ ,li li nli ,li liʌ li ,li li " #........# #...####.# #...####.#### lis @#...........# #...........# #...........# #.....####+## #.....##....#liԕ  +@..........#- #...........# #...........+li x ############# li li Y.....................li ......'176.0)..$..................li lit M======8.6 (17lii lic _As you open the door, it creaks loudly! You hear an angry hiss. _Found 16 gold pieces.li3lilili5 #.#.......#...####.#......#...####.####.....#...........#....#...........#...#.....#.l#.....####+##.#.....##....#.@.....#.$...#.#..#.+...######.........l   iguana (wandering).............liy,0.0)liW.lli8L------9.6 (1lili _An iguana comes into view. _There is an open door here.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX lir  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fire17%li 4  e - Iskenderun's Mystic BlastConjuration/Translocation 41%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire43%5 Select a spell to cast[!]/[I] toggle spell headersliv li lio #........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 79/79 ========================.......#...........#Magic: 30/30 ========================.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: ---------  Time: 5019.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############..............lli A   iguana.............. _As you open the door, it creaks loudly! You hear an angry hiss. _Found 16 gold pieces. _An iguana comes into view. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li N#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 79/79 ========================.......#...........#Magic: 30/30 ========================.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: ---------  Time: 5019.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+li Cast: Foxfire.......#############..............l   iguana.............. _As you open the door, it creaks loudly! You hear an angry hiss. _Found 16 gold pieces. _An iguana comes into view. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  #........#  jirow the Thaumaturge .......#...####.#  Oni of Vehumet ...... .......#...####.####  Health: 79/79 ======================== .......#...........#  Magic: 26/30 ====================---- .......#...........#  AC: 8Str: 16li  ....***#***........#  EV: 9Int: 18 ....***#***..####+##  SH: 0Dex: 9 ....**l#***..##....#  XL:  9 Next:  1% Place: Dungeon:6 ....***@***........#  Noise: ---------  Time: 5019.6 (0.0) ...$***#***........#  q) +4 quarterstaff (chaos) liQ (....***#***........+  Cast: Foxfire ....***#############  ....... ....... l   iguana ....... ....... _An iguana comes into view. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *Casting: Flame Wave (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateli]r#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 79/79 ========================.......#...........#Magic: 26/30 ====================----.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: ---------  Time: 5019.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############..............[14;li838Hl   iguana..............  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Flame Wave.  You are very lightly contaminated with residual magic.  Nothing appears to happen.=20.6 (1Contam asting: Flame Wave (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Flame Wave.are very lightly contaminated with residual magic.  Nothing appears to happen. _The iguana bites you but does no damage.liX I  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level li}a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation10%li3  d + Flame WaveConjuration/Fire 17% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 41%liF4  f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire43%5 Select a spell to castli[!]/[I] toggle spell headersli.liYlia#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 79/79 ========================.......#...........#Magic: 26/30 ====================----.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18li*{.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: =--------  Time: 5020.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############Contam ..............l   iguanalix..............  You miscast Flame Wave.  You are very lightly contaminated with residual magic.  liPNothing appears to happen. _The iguana bites you but does no damage.  liO9Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 79/79 ========================lib.......#...........#Magic: 26/30 ====================----.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6li .......@...........#Noise: =--------  Time: 5020.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############Contam ..............l   iguana..............  liRYou miscast Flame Wave.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The iguana bites you but does no damage.  li9Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lio' #........#  jirow the Thaumaturge .......#...####.#  Oni of Vehumet ...... .......#...####.####  Health: 79/79 ======================== .......#...........#  Magic: 22/30 =================------- .......#...........#  AC: 8Str: 16 lij....***#***........#  EV: 9Int: 18 ....***#***..####+##  SH: 0Dex: 9 ....**l#***..##....#  XL:  9 Next:  1% Place: Dungeon:6 ....***@***........#  Noise: =--------  Time: 5020.6 (0.0) ...$***#***........#  q) +4 quarterstaff (chaos) ....***#***........+  Cast: Foxfire ....***#############  Contam li$r ....... ....... l   iguana ....... .......Nothing appears to happen. _The iguana bites you but does no damage.  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lit*Casting: Flame Wave (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateli#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 79/79 ========================.......#...........#Magic: 22/30 =================-------.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......###....##....#XL:  9 Next:  1% Place: Dungeon:6......#@#..........#Noise: =--------  Time: 5020.6 (0.0)...$..###..........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......########lis #####Contam ..............l   iguana.............. _The iguana bites you but does no damage.  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the iguana!liaCl#.lib.@..#.  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the iguana!  The iguana is heavily wounded.  (Press . to intensify the flame waves.)liec======1.6 (1Wave lijlimS _The iguana barely misses you.liUI  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liUbm  Okay, then.lisD _liw6 : ############@############ A wave of flame ripples out! The flame wave engulfs the iguana.liTR ..#...l#....@....#....#..  The iguana is almost dead.liU1-=======2+ li[li]> _The iguana bites you but does no damage.liB ^ ########################@####################A wave of flame ripples out! The flame wave engulfs the iguana.li ...#......#.....l#......@......#......#......  The iguana is almost dead.Your wave of flame reaches its maximum intensity and dissipates.lir1----3lili + _The iguana bites you!liliZ M.......s   scorpionsA scorpion comes into view.li>2---=------4lifliS _The iguana barely misses you.li+ I  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li`li, Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation10%3  d + Flame WaveConjuration/Fire 17% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 41%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire43%lid5 Select a spell to cast[!]/[I] toggle spell headersli li7 li #........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 72/79 =====================---.......#...........#Magic: 21/30 ================--------li .......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: =--------  Time: 5024.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############Contam ..............li :s   scorpion.......l   iguana...s...  Your wave of flame reaches its maximum intensity and dissipates. _The iguana bites you!  A scorpion comes into view. _The iguana barely misses you.Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li4 li r#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####li Health: 72/79 =====================---.......#...........#Magic: 21/30 ================--------.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: =--------  Time: 5024.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+liU Cast: Foxfire.......#############Contam ..............s   scorpion.......l   iguana...s...  Your wave of flame reaches its maximum intensity and dissipates. _The iguana bites you!  A scorpion comes into view. _The iguana barely misses you.Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li 8*li, lip ls.  Flames lash the iguana but do no damage.li 3=19-====li #5.6 (1liֳ liu T _The iguana closely misses you.liu  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li[ li\ o Your spells (cast)Typelid] Failure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fire17%4  li^ e - Iskenderun's Mystic BlastConjuration/Translocation 41%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire43%5 Select a spell to cast[!]/[I] toggle spell headerslilili#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 73/79 ======================--.......#...........#Magic: 19/30 ===============---------.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#li+Noise: ====-----  Time: 5025.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############Contam ..............s   scorpion....s..l   iguana.......  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana but do no damage. _The iguana closely misses you.lifCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliS#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 73/79 ======================--.......#...........#Magic: 19/30 ===============---------.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......l#.....##....#XL:  9 Next:  1% Place: Dungeon:6.......@...........#Noise: ====-----  Time: 5025.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+liYCast: Foxfire.......#############Contam ..............s   scorpion....s..l   iguana.......  Casting: Flame Wave (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana but do no damage. _The iguana closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lix  Flames lash the iguana.  You kill the iguana!liC*lili׸_†s.lii47--36.6 (1liliZ _Vehumet accepts your kill. li-  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li6d lie Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1% li^f1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire41% lif5 Select a spell to cast[!]/[I] toggle spell headersli~ liҵ li #........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 74/79 ======================--.......#...........#Magic: 17/30 =============-----------.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......†#.....##....#XL:  9 Next:  3% Place: Dungeon:6.......@...........#li^ Noise: ====-----  Time: 5026.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############Contam ............s.s   scorpion..............  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana.  You kill the iguana! _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li q#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 74/79 ======================--.......#...........#Magic: 17/30 =============-----------.......#...........#AC: 8Str: 16li w.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9......†#.....##....#XL:  9 Next:  3% Place: Dungeon:6.......@...........#Noise: ====-----  Time: 5026.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.......#############Contam ............s.s   scorpion..............  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana.  You kill the iguana! _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li liR li q *s.lin *   battlesphere (minion)You conjure a globe of magical energy.li 513---===-7.6 (1li L**li K _Your magical contamination has completely faded away.li X  Casting: Iskenderun's Battlesphere (dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li|li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation10%3  d - Flame WavelitoConjuration/Fire16%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 43% 4 g - FireballConjuration/Fire41%5 Select a spell to cast[!]/[I] toggle spell headersli li li #........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 75/79 ======================--.......#...........#Magic: 13/30 ==========--------------.......#...........#AC: 8Str: 16li .......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9.....*†#.....##....#XL:  9 Next:  3% Place: Dungeon:6.......@...........#Noise: ===------  Time: 5027.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.....s.#############.......li= .......s   scorpion.......*   battlesphere (minion).......  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li You conjure a globe of magical energy. _Your magical contamination has completely faded away.  Casting: Iskenderun's Battlesphere (dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie li #........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 75/79 ======================--.......#...........#Magic: 13/30 ==========--------------li 2.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9.....*†#.....##....#XL:  9 Next:  3% Place: Dungeon:6.......@...........#liq Noise: ===------  Time: 5027.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos).......#...........+Cast: Foxfire.....s.#############..............s   scorpion.......li *   battlesphere (minion).......  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _Your magical contamination has completely faded away.  li+ HCasting: Iskenderun's Battlesphere (dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li@ **(combustible)*li VFlames lash the scorpion.  The scorpion is lightly wounded.liiE **** , ally target)*The scorpion's fire resistance burns away.  Your battlesphere fires at the scorpion!  The barrage of energy hits the scorpion.li#li$lip%li%lid-*...s.li.6=2-====8.6 (1li5U**li9c _The scorpion is moderately wounded.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li!li# Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation10%3  d - Flame WaveConjuration/Fireli5$$16%4  e - Iskenderun's Mystic BlastConjuration/Translocation 41%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 43%4  g - FireballConjuration/Fire41%5 Select a spell to cast[!]/[I] toggle spell headerslim liQ li׳ %#........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 76/79 =======================-.......#...........#Magic: 12/30 =========---------------.......#...........#AC: 8Str: 16.......#...........#EV: 9Int: 18li n.......#.....####+##SH: 0Dex: 9.....*†#.....##....#XL:  9 Next:  3% Place: Dungeon:6.......@...........#Noise: ====-----  Time: 5028.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos)......s#...........+Cast: Foxfire.......#############..............s   scorpion (combustible, ally target).......*   battlesphere (minion).......  The scorpion's fire resistance burns away.  Your battlesphere fires at the scorpion!  The barrage of energy hits the scorpion. _The scorpion is moderately wounded.li Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liW #........#jirow the Thaumaturge.......#...####.#Oni of Vehumet .............#...####.####Health: 76/79 =======================-.......#...........#Magic: 12/30 =========---------------.......#...........#AC: 8Str: 16li .......#...........#EV: 9Int: 18.......#.....####+##SH: 0Dex: 9.....*†#.....##....#XL:  9 Next:  3% Place: Dungeon:6.......@...........#Noise: ====-----  Time: 5028.6 (0.0)...$...#...........#q) +4 quarterstaff (chaos)......s#...........+Cast: Foxfire.......#############..............li s   scorpion (combustible, ally target).......*   battlesphere (minion).......  The scorpion's fire resistance burns away.  Your battlesphere fires at the scorpion!  The barrage of energy hits the scorpion. _The scorpion is moderately wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lis li ** *Flames lash the scorpion. The scorpion is burned terribly!li Confirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion. The scorpion is burned terribly!  The scorpion is severely wounded.!  You kill the scorpion! ****.......li li$ ..*..*li( 70-79.6 (1li / K**li2 Z _Vehumet accepts your kill.li3lilijli0;8lipliK9=liAliN _HP restored.lilii1-liliP,lili4li9=lili,li liliS2=lizlii,lili,lili,lisliwO=lililiS3=liUlilililib Bli ,liF lit4==liliBli1,lili,li7li!O=li"li%i5=lix'li*,liU+li-,li8/li1,li 3li5n16=li/7li:,li4;li>,li,?liB,liTCliWF,li:GliIlipIM7=liJliPM,liNlisQ,lieRliU,liVliXliYj8==liYli9[,li_\li],liP^liclidliSeli1fliQiX _Your battlesphere wavers and loses cohesion.lii2=lijli(llilM9=limlip,liVqlis,liuliiw,lixliz20==li{li~,lili,liliՆ,lili5liT9=lili ;1li6lio,liwli,lilia,liliїlili-li@c2=lili,lilin,liliI,liڠlili(j3==lili,lilili5liƧli,limlili09=liliAli4=lili7liliB,li8li95liE==lili,lili+,liTli,lieliO=li li#;6li7==8=liX7?9===30=li:liWe=liX,liNYliy]N _You now have 219 gold pieces (gained 16).li_3li`liolipli0ynliylik{,li{|lio~liπ,liliƃlililililiv,liyli3li>lilliUliliCliqlioliTli,lixliVli,lililililili,lili\$ li{Y_x - 2 scrolls labelled VUG UXTAOVIL (gained 1)lililiUlili,liliClililiٸlic7 _You open the door.lifV#. #...##.#......†#..li##+###. #...##.#.......'..li$.......##...##.#.......#..........#.......#..lic................###..li>.......li@(.......................................................#+####@#...............----liW14213.0).. +...>..######.......... #....... +.......### #........ #.......# #......... #...............?..!...#lilifI----34lilip~ _Found a stone staircase leading down. _There is an open door here.li liڞ liˠ liդ li li P _li ,li lii liѲ li li li li¹ ,liZ li li ,lie li lix li li* liF ..................... ..................... ...#+####'#................. lio .. +...>..######............ #...........+.......### #.....#.......# li P#.##.li ...#............@#li .........!...###......####+#li #............li @.... li 19.6 (6.0)liz ,50.6 (7li6 li . _C - a scroll of identifylililililinlili',lililililililili .... ...#+####'#... .. +...>..######... #...........+### #...........#.......# #...........#  #...........# .....# ...# ##......####+# #......  ...... ..... ...3.6 (34.6 (4 _D - a sapphire potionlilililili lilliD ,li ,li8 lili_lililili)liYliilili.liVlifli!li#li$li%li&lih),li*li+,li-li.li.liS1liW2,li!3li5,li6li:N _You now have 229 gold pieces (gained 10).liG<3li<li?li@,liAliiCliHE,li9Fli JliL,liMliQliRli9Sli TliVli{Y,lilZli]li^,li4`liblidlidliflihlijlijliklinlip,lirlivlix,liyliA|li~,lilililĩlililï,lilǐlilililiylili(li liyli,liUliliؠ,liѡlilihlilililiYli~liܬlili,lili-lic,lilili,lili4  #.....#.  #.....#........  #.....#...........  #.....#.......##.......  #.....#.......##......#  #.....#.......#........  #.....#.......##.......  #.............######### lin #...≈≈@≈≈......#  #...≈#+#≈......#  #...§ #≈......#  #... #≈.....##li]  #..§ .≈≈######  #.§ ..###  #. .#li"lim87.6 (33.0)'#∩##+#liliuM======8.6 (34lili _As you open the door, it creaks loudly! _Found Qisam's Magic Scroll Emporium.li ..##...##......#.#........#.##......li.#########≈≈.≈≈......# #...≈#@#≈.....#...§#∩#≈.....#... #+#≈.....##.###li)#li`6§liY------9.6 (1.0) _li]liQ _There is an open door here.liV  .###..##....#..#.....#.......###.............##########...§≈.≈≈......# #...≈#'#≈.....§ #+#§ .≈≈###### ------90 _liZ li=] q _There is an entrance to Qisam's Magic Scroll Emporium here.lieli2 Welcome to Qisam's Magic Scroll Emporium! What would you like to do?  a -  104 gold a scroll of brand weapon (unknown)b -  104 gold a scroll of butterflies (unknown)  c -  82 gold a scroll of enchant armour  d -  22 gold a scroll of identify  li}`e -  22 gold a scroll of identify  f -  22 gold a scroll of identify  g -  11 gold a scroll of noise (unknown)h -  82 gold a scroll of revelation  lii -  104 gold a scroll of silence (unknown) You have 229 gold pieces. li[Esc] exit[!] buy|examine itemsliR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list%liQs  a -  104 gold a scroll of brand weapon (unknown)  d +  22 gold a scroll of identify After the purchase, you will have 207 gold pieces.[Enter] buy marked items&li   d +  22 gold a scroll of identify  e +  22 gold a scroll of identify185'liiZ  e +  22 gold a scroll of identify  f +  22 gold a scroll of identify63*li:  f +  22 gold a scroll of identify  g +  11 gold a scroll of noise (unknown)52/li X Purchase items for 77 gold? (y/N)1li/y-  8revelation  e -  104 gold a scroll of silence (unknown) eE2lie2li 2li#  #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ======================== 2lib #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 92liInt: 18  #...§≈.≈≈......#2lihSH: 0Dex: 9 2li #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:62liu  #...§#@#≈......#2liVjNoise: ---------  Time: 5190.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..###2li~i  #. .#2li 2lit_You now have 229 gold pieces (gained 10). _As you open the door, it creaks loudly! 2li_Found Qisam's Magic Scroll Emporium. _There is an open door here. _There is an entrance to Qisam's Magic Scroll Emporium here.  C - 2 scrolls of identify (gained 1); C - 3 scrolls of identify (gained 1)2liAs you open the door, it creaks loudly! _Found Qisam's Magic Scroll Emporium. _There is an open door here. _entrance to Qisam's Magic Scroll Emporium here.  C - 2 scrolls of identify (gained 1); C - 3 scrolls of identify (gained 1)4E - a scroll of noise2li2li"2li%n _Thank you for shopping at Qisam's Magic Scroll Emporium!3li(3lisRead which item? Scrolls 3li f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation 3li.f o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU 3liHU x - 2 scrolls labelled VUG UXTAOVIL  y - a scroll labelled ORGHER PAOSEK3lid5C - 4 scrolls of identify 3li|& E - a scroll of noise 3li[!] read|quaff|evoke[?] describe selected6li:   #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ========================  #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 9Int: 18  #...§≈.≈≈......#SH: 0Dex: 9  #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:6  #...§#@#≈......6li #Noise: ---------  Time: 5190.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..###  #. .# _Found Qisam's Magic Scroll Emporium. _There is an open door here. _There is an entrance to Qisam's Magic Scroll Emporium here.  C - 2 scrolls of identify (gained 1); C - 3 scrolls of identify (gained 1)  C - 4 scrolls of identify (gained 1); E - a scroll of noise _Thank you for shopping at Qisam's Magic Scroll Emporium!Identify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled PAGESU PYSIU  x - 2 scrolls labelled VUG UXTAOVIL  y - a scroll labelled ORGHER PAOSEK Potions (select first with !)  c - 2 sedimented orange potions  d - 2 fuming sapphire potions  j - a clear potion  n - a smoky green potion  w - 2 fizzy pink potions  D - a sapphire potion[?] describe selected8li 8li8li?  #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ========================  #.....#.......#........ Magic: 30/30 ========================8li  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 9Int: 18  #...§≈.≈≈......#SH: 0Dex: 9  #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:6 8li #...§#@#≈......#Noise: ---------  Time: 5190.6 (0.0)8li=  #... #+#≈.....##q) +4 quarterstaff (chaos)8lie  #..§ .≈≈######Cast: Foxfire 8li #.§ ..###  #. .#8li8lim _Found Qisam's Magic Scroll Emporium. _There is an open door here. 8li_There is an entrance to Qisam's Magic Scroll Emporium here.  C - 2 scrolls of identify (gained 1); C - 3 scrolls of identify (gained 1)  8li#C - 4 scrolls of identify (gained 1); E - a scroll of noise _Thank you for shopping at Qisam's Magic Scroll Emporium!8li*]  As you read the scroll of identify, it crumbles to dust.8li*+1.6 (18li/8li2U _x - 2 scrolls of fear;li3 ?Read which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEKC - 3 scrolls of identify  E - a scroll of noise [!] read|quaff|evoke[?] describe selected?liz ?li ?li   #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ========================  #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 9Int: 18  #...§≈.≈≈......#SH: 0Dex: 9  #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:6  #...§#@#≈......#[33?liK mNoise: ---------  Time: 5191.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..###  #. .# _There is an entrance to Qisam's Magic Scroll Emporium here.  C - 2 scrolls of identify (gained 1); C - 3 scrolls of identify (gained 1)  ?lit C - 4 scrolls of identify (gained 1); E - a scroll of noise _Thank you for shopping at Qisam's Magic Scroll Emporium!  ?li >As you read the scroll of identify, it crumbles to dust. ?li @_x - 2 scrolls of fear?li( ?li Identify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled PAGESU PYSIU  y - a scroll labelled ORGHER PAOSEK Potions (select first with !) ?li  c - 2 sedimented orange potions  d - 2 fuming sapphire potions  j - a clear potion  n - a smoky green potion ?li w - 2 fizzy pink potions  D - a sapphire potion[?] describe selectedAliAliAli  #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ========================  #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8AliStr: 16  #.............######### EV: 9Ali6Int: 18  #...§≈.≈≈......#AliUhSH: 0Dex: 9 Alios #...≈#'#≈......#AliXL:  9 Next:  7% Place: Dungeon:6 Ali #...§#@#≈......#Noise: ---------  Time: 5191.6 (0.0)Ali  #... #+#≈.....##Aliq) +4 quarterstaff (chaos)  #..§ .≈≈######AliCCast: Foxfire Ali #.§ ..###  #. .#Ali<AliWc _There is an entrance to Qisam's Magic Scroll Emporium here.  AlitQC - 2 scrolls of identify (gained 1); C - 3 scrolls of identify (gained 1)  AliC - 4 scrolls of identify (gained 1); E - a scroll of noise _Thank you for shopping at Qisam's Magic Scroll Emporium!  Ali~As you read the scroll of identify, it crumbles to dust. _x - 2 scrolls of fearAli §As you read the scroll of identify, it crumbles to dust.AliE+2.6 (1AliAli$, _c - 2 potions of mightClik{CliH;Read which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEKC - 2 scrolls of identify  E - a scroll of noise [!] read|quaff|evoke[?] describe selectedEliEliEliP  #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ========================  #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 9Int: 18  #...§≈.§≈......#SH: 0Dex: 9  #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:6  #...§#@#≈......#NoiseElixs: ---------  Time: 5192.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..###  #. .#C - 4 scrolls of identify (gained 1); E - a scroll of noise _Thank you for shopping at Qisam's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _x - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of mightEliElisIIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled PAGESU PYSIU  y - a scroll labelled ORGHER PAOSEK ElipPotions (select first with !)  d - 2 fuming sapphire potions  j - a clear potion  n - a smoky green potion  w - 2 fizzy pink potions  D - a sapphire potion[?] describe selectedFli. Fli 4 Fli9   #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ======================== Fli :  #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 9FliQ: Int: 18  #...§≈.§≈......#SH: 0Dex: 9  #...≈#'#≈......#Fli: XL:  9 Next:  7% Place: Dungeon:6  #...§#@#≈......#Fli; oNoise: ---------  Time: 5192.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..### Fli;  #. .#C - 4 scrolls of identify (gained 1); E - a scroll of noise _Thank you for shopping at Qisam's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _x - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of mightFli&I ]  As you read the scroll of identify, it crumbles to dust.FliI +3.6 (1FliM Fli\P O _d - 2 potions of mutationHli`HlirBRead which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation Hli o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEKC - a scroll of identify  E - a scroll of noise [!] read|quaff|evoke[?] describe selectedHlipIHli@NHli`S  #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......HliS'  #.....#.......##......# Health: 79/79 ======================== HliS #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Hli8TStr: 16  #.............######### EV: 9Int: 18  #...§≈.§≈......#SH: 0Dex: 9HliyT  #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:6  #...§#@#≈......#HliHU;Noise: ---------  Time: 5193.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..###  #. .#As you read the scroll of identify, it crumbles to dust. HliU_x - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of might  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of mutationHliXHli[Identify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled PAGESU PYSIU  y - a scroll labelled ORGHER PAOSEK Potions (select first with !)  j - a clear potion  n - a smoky green potion  w - 2 fizzy pink potions Hli\{ D - a sapphire potion[?] describe selectedJliJli Jli  #.....#................ jirow the Thaumaturge  #.....#.......##....... Oni of Vehumet ......  #.....#.......##......# Health: 79/79 ========================  #.....#.......#........ Magic: 30/30 ========================  #.....#.......##....... AC: 8Str: 16  #.............######### EV: 9Int: 18  #...§≈.§≈......#SH: 0Dex: 9  #...≈#'#≈......#XL:  9 Next:  7% Place: Dungeon:6  #...§#@#≈......#NoiseJligG: ---------  Time: 5193.6 (0.0)  #... #+#≈.....##q) +4 quarterstaff (chaos)  #..§ .≈≈######Cast: Foxfire  #.§ ..###  #. .#As you read the scroll of identify, it crumbles to dust. _x - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of might  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of mutationJli]  As you read the scroll of identify, it crumbles to dust.Jlif+4.6 (1JliJliT _w - 2 potions of lignificationLli_LliobRead which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia Llib k - a scroll of teleportationl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU LlibZ x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK Llib E - a scroll of noise [!] read|quaff|evokeLliJcG[?] describe selectedMli@ MliB 7 MliB  #.....#................ jirow the Thaumaturge MliC  #.....#.......##....... Oni of Vehumet ...... Mli#Uliy$ _Uli$Uli'Uli),Uli(*UliI-Uli0BUli42Uli4UliD5Uli5Ulim8Uli9,Uli:Uli|=Uliz?,UliA@UliBUliDUliDUliEUliGUliKBUliM@  There is an open door here.UliOUliP _UliPUli#T`  There is an entrance to Qisam's Magic Scroll Emporium here.Uli=VUliV _Uli_WUli[@  There is an open door here.Uli]UliA^ _UliB_UliaUliOd,UliteUliiUli!Uli#  #+#######  #)....#........  #.....#.........  #.....#.......##  #.....#.......##  #.....#...............  #.....#.........  #.....#.........  #....@#.#......211.6 (17.0)  #.....#.......##......  #.....#.......#.......  #.....#.......##......  #...§§§.......########  #...§≈§≈≈......#  #...§#§#≈......#  #...≈#∩#≈......#  #..§§#'#≈.....##UliQ§§§#§Ulis,2.6 (18Uli×Uliߙ% _Found a dagger.Vli1Vlis1Vli2VliJVli_PnVlikSBVli_UVliWVliWVliXVliZVli\,Vlig^Vli`Vlic,VlidVli_gVliiVliiVlikVliQpVli]rVlirVlisVli]vVli|xVlixVli{VliH}Vli,VliVliVliVliVli;VliVliLVli~VliVli Vli41_You open the door.VliÔVli(VliEVli%  VliThere is an open door here.VliVli_ _Vli.VliVliMVliuVliVliVliVliZVliVliPVliVliϧVlipVliVliЪVliVliyVliԬVli4VlisVliݮVliVliű,VliGVliɵBVliN _You now have 165 gold pieces (gained 13).VliVVliVliVli7VliVliVlirVliiVli,VlilVlikVli,VliQVli Vli,VliVli|VliVli2VliVliVliE,VliZVli+@  There is an open door here.VliZVli\ _VlinVliVliVliVliwVliVliVliVliVliVliVlicVli VliVliVliVlizVliVliX,VliVlilVlicVliVlimVliVli,VliqVliVli ,VliVli8Vli Vli9Vli/VliBVli N _You now have 177 gold pieces (gained 12).Vli#3Vlie$Vli&Vli'Vli(Vli(Vli*Vli,,Vli.,Vli0,Vli1VliG3Vli8  #......5#  Vli8..#  ..#  +.......#  Vli8..#  ..+  ..#  Vli9\  #.  Vli?9 #.# #  ##.### Vlig9M..# #...##.Vli9V #####.....# #. #...##. 5   ufetubus (asleep)Vli9 #...#.....# #. #...##.Vli9# #...#.....###+###. #...##. #...#........Vli:$...##.Vli?{ 57.6 (45  An ufetubus comes into view.Vli8@VliB9  The ufetubus shouts!VliH5555 2 ufetubi (1 wandering)VliI5==8.6 (46VliNVliQ\ _An ufetubus comes into view.Xli Y   #......5#  #.#  #......5#  +.#  #.#  #.+  #.#  #...@.#  #.....# #.  #.....# #.# #  #.....# ##.###  #.....#XliW  #...##  #####.....# #. #...##  #...#.....# #. #...##  #...#.....###+###. #...##  #...#...##...##Xli Xli Xli p5..5Xli 9--9.6 (1.0) Xli Xli* YliX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZligZliPj  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFireZlij%1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire16%4 Zlij e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%Zlikc4  g - FireballConjuration/Fire41%Zli4k;5 Select a spell to castZliUk[!]/[I] toggle spell headersZli Zlirk jirow the Thaumaturge Zli] #.....5.#Oni of Vehumet ......  #.......#Health: 79/79 ======================== ZliКV #.......#ZliuMagic: 30/30 ========================  Zli+......5#AC: 8Str: 16  Zli]#.......#EV: 9Zli.@Int: 18  ZliN#.......+SH: 0Dex: 9  Zlio#.......#XL:  9 Next:  7% Place: Dungeon:6  Zli#...@.#Noise: ---------  Time: 5259.6 (0.0) Zli_ #.....##.Zli q) +4 quarterstaff (chaos)  #.....##.# # Cast: Foxfire  #.....###.###  #.....#Zli.=#...##   #####.....# #. #...## 55 2 ufetubi (1 wandering) ZliN  #...#.....# #. #...## Zlib  #...#.....###+###. #...##   #...#.............##...## ZliuG_You now have 177 gold pieces (gained 12).  ZligAn ufetubus comes into view.The ufetubus shouts! Zli8_An ufetubus comes into view.ZliCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZliœZlibZli jirow the Thaumaturge  #.....5.#Zli=Oni of Vehumet ......  #.......#Health: 79/79 ========================  #.......#Magic: 30/30 ========================  ZliZo+......5#AC: 8Zlip@Str: 16  Zli]#.......#EV: 9Zli,Int: 18 ZliD #.......+Zli-SH: 0Zliӥ?Dex: 9  Zli:#.......#ZliXL:  9 Next:  7% Place: Dungeon:6  ZliX#...@.#Zli-Noise: ---------  Time: 5259.6 (0.0)  #.....#Zli@#.ZliiCq) +4 quarterstaff (chaos) Zli~V #.....#Zli#.# # Cast: Foxfire  Zli9#.....#ZliǦZ##.###  #.....#Zli =#...##   #####.....# #. #...## 55 2 ufetubi (1 wandering) Zli  #...#.....# #. #...## Zli1  #...#.....###+###. #...## ZliDG  #...#.............##...## ZliVG_You now have 177 gold pieces (gained 12).  Zlii7An ufetubus comes into view.Zli}0The ufetubus shouts! Zli8_An ufetubus comes into view.ZliCasting: Scorch (safe; 1% risk of failure)  Zliç\Confirm with . or Enter, or press ? or * to list all spells.Zli>  You conjure some foxfire!Zli4ZliZliZliд^.5.ZliI5vv5Zli<ally target)Zliʵ$29Zli@-==60.6 (1ZliQZli* _The ufetubus shouts!\lih;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\li%  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire16%4  e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire41%5 Select a spell to cast[!]/[I] toggle spell headers]li* ]liq0 jirow the Thaumaturge  #.......#Oni of Vehumet ......  #.......#Health: 79/79 ========================  #....5..#]liq1Magic: 29/30 =======================-  +.......#AC: 8Str: 16  #.......#EV: 9Int: 18  #....5..+SH: 0Dex: 9  #..v....#XL:  9 Next:  7% Place: Dungeon:6  #...@.#Noise: ==-------  Time: 5260.6 (0.0)  #..v..##.]liP2Rq) +4 quarterstaff (chaos)  #.....##.# # Cast: Foxfire  #.....###.###  #.....##...##   #####.....# #. #...## 55 2 ufetubi (1 ally target)   #...#.....# #. #...##   #...#.....###+###. #...##   #...#.............##...##Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]li2-You conjure some foxfire! _The ufetubus shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]li3]li!;& jirow the Thaumaturge  #.......#Oni of Vehumet ......  #.......#Health: 79/79 ========================  #....5..#Magic: 29/30 =======================-  +.......#AC: 8Str: 16  ]li;O#.......#EV: 9Int: 18  #....5..+SH: 0Dex: 9  #..v....#XL:  9 Next:  7% Place: Dungeon:6  #...@.#Noise: ==-------  Time: 5260.6 (0.0)  ]li<1#..v..##.q) +4 quarterstaff (chaos)  #.....##.# # Cast: Foxfire  #.....###.###  #.....#]liR<5#...##   #####.....# #. #...## 55 2 ufetubi (1 ally target) ]li<L  #...#.....# #. #...##   #...#.....###+###. #...## ]li<  #...#.............##...##Casting: Scorch (safe; 1% risk of failure)  ]li<Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The ufetubus shouts!  ]li<Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]lilF  Flames lash the ufetubus. The ufetubus is burned terribly!  You kill the ufetubus!]li}J*   ufetubus]li,]li&]liN]li]li]lil" v§v§§§§ (ally target)Vehumet accepts your kill.The foxfire hits the ufetubus! The ufetubus is burned terribly!]li,]li]li1  The ufetubus is severely wounded.The foxfire hits the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!]liq...v§]li .]li4...§§.§§§§]li9y7--====1.6 (1]li;?q§§§§]liAZ _Vehumet accepts your kill._litO _liO _liP _liTR _liR _liU 8=-_licV _liV _li W _liX ,_liY _li[ _li[ #=_li[ _li{\ _li0^ _lib^ D9=_li_ _li` ,_liBa _lib _lib _lic _li%e _liLe _lie _lig O=_liZg _livh b30=_lih _li j _li'l ,_lil _lio _li7r ,_lir _liYt _liu ,_liu _lix _li%~  #.......#  #.......+ _li`~  #.......#  #.......# # _li~ #.......# S# +.......# ..+ _li~ #.......#...# #......@'...#_li~ ---- #.......#...#_li~ $  _li #.....### ..# . _li2 #.....# .# #. #. _liT #.....# # #.# #.#. #.....# _li #.###.#. S   adder (asleep) #.....# ..##.#. #####.....# #. #...##.#. _li #...#.....# #. #...##.#._li 765.0)  You open the door.=----7.6 (16_li) _li} Y _An adder comes into view.aliNdx#.#<..##.+...+#.#...##.#...# #.#..S# +.#...+ #.#...# #.......@...# #.......#...# #.....###...# .alid#.....# ...# #. #.#.....# ...# #.# #.#.#.....# ...+ ##.###.#.#.....# ...# #...##.#.#####.....# ...#. #...##.#.#...#.....# #. #...##.#.alim7<alio08.0) alisaliw| _Found a stone staircase leading up. _There is an open door here.bli #.......#<..##.......+...+ #.......#...# #.......#...# #.......#..S# +.#...+ #.#...# #.'...# #.......#@..# #.....###...# ...#.....# ....# #. #.#.....#.....# #.# #.#.#.....#.....+ ##.###.#.#.....#.....# #...##.#.#####.....#.....#. #...##.#.#...#.....#.....#. #...##.#.#...#.....###+###. #...##.#..SS=9 _The adder hisses angrily.cli=9  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cli$f clii  Your spells (cast)TypeFailure Level a - Foxfirecli\i Conjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile Blastmotesclii QFire/Translocation9%3  clii dd - Flame WaveConjuration/Fire16%4 clij  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%cli0j G4  g - FireballConjuration/Firecli\j 41%clij ;5 Select a spell to castclij [!]/[I] toggle spell headersdli@dlihdli#.......#<..#jirow the Thaumaturge#.......+...+Oni of Vehumet ......#.......#...#dlihHealth: 79/79 ========================#.......#...#Magic: 30/30 ========================#.......#...#AC: 8Str: 16dliύ+.......#.S.+EV: 9Int: 18#.......#...#SH: 0Dex: 9#.......'...#XL:  9 Next:  7% Place: Dungeon:6#.......#@..#dliNoise: =--------  Time: 5279.6 (0.0)#.....###...#dlik... q) +4 quarterstaff (chaos)dli/e#.....# ....# #. #... Cast: Foxfire#.....#.....# #.# #.#...dliNK#.....#.....+ ##.###.#...dlim[#.....#.....# #...##.#... S   adder#####.....#.....#. #...##.#...dli#...#.....#.....#. #...##.#...#...#.....###+###. #...##.#... dli_An adder comes into view. _Found a stone staircase leading up. dliǎc_There is an open door here. _The adder hisses angrily.  dliCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dlidlidli#.......#<..#jirow the Thaumaturge#.......+...+Oni of Vehumet ......dliЖ:#.......#...#Health: 79/79 ========================#.......#...#dliMagic: 30/30 ========================#.......#...#AC: 8Str: 16dli+.......#.S.+EV: 9dliiInt: 18#.......#...#SH: 0Dex: 9#.......'...#XL:  9 Next:  7% Place: Dungeon:6#.......#@..#dliNoise: =--------  Time: 5279.6 (0.0)#.....###...#dlik... q) +4 quarterstaff (chaos)dli2#.....# ....# #. #... Cast: Foxfire#.....#.....# #.# #.#...#.....#.....+ ##.###.#...#.....#.....# #...##.#... S   adder#####.....#.....#. #...##.#...#...#.....#.....#. #...##.#...#...#.....###+###. #...##.#... dli_An adder comes into view. _Found a stone staircase leading up. _There is an open door here. _The adder hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dli(C  Flames lash the adder.  dli3You kill the adder!dlie*dli}&.dlit28--8====dli%80.6 (1dlifdliߊZ _Vehumet accepts your kill.elib 3eliB eli ,eli Beli> eliT" eli" L9=-eli# eli% ,eliD& eli( ,eli) elid* eli* eli]+ eli, eliU- 9=eli2. elih0 eli0 E30=eliI1 eli3 eli5 eliV5 eli5 eliZ9 eli: ,eli; eli]= eli> ,eli? eliB eliOC eliC #=eliC eliSD eliF 7 _You open the door.eliH 3eliI eliJ eliL ,eliOM eliS @  There is an open door here.eli,U eliU  _eliV eli;X eliY eliY eliqZ eliX\ eli|] eli%^ eli`^ eliW` elia elia elib eliNd eliAg eli~ eli ,elià eliP eli eli5 eliQ eliˉ ,eli~ eliQ eliG ,eli= eliِ eli ,eli[ eli 7 _You open the door.eli 3eli eli( @  There is an open door here.eli eli  _eli eli( eli eli elit eli eli֦ eli eli} eli eli eli" eli eli j _You open the door.eliD eli You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.eli~ eliߵ  _eliq eliǹ eli* ,eli eli eliK ,eli eli eliS eliu elib eli_ Xeli eliT eli| elid eli7 eli& ,eli9 eli eli ,eli@ eli There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.elid 3eli; eli You open the door. _There is an open door here. _You open the door. _There is an open eli Hdoor here. _You open the door.  There is an open door here.eli eliz  _eli eliq eli eli eliL elii PThere is an open door here. _You open the dooreli k. _There is an open door here. _You open the door. _There is an open door here. _eli You open the door.eliW eli eli elih Beli$ eli eliz ,eli eli You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the dooreli1 &.  There is an open door here.eli eli>  _eli eli  elic ,eliw eli eli ,eli eli# eli$ eli% eli& eli* eli, ,eli- eli6 neli8 ,eli+9 eliX< eli= eli= eliv> eliA eliB ,eliMC eli'F eliG eliG eliH eliK eliXM ,eliN eli>Q eligR eliR eliYS eliU eliX ,eli$Y eli[ eli^ ,elia_ elia elic ,elid elim eliy elik} Belix~ elio ,elif eli elii ,eli eliڔ eli ,eli eli elif eli eli eli eli Beli elih ,elin eli eli3 ,eli eliN eli ,eliи eli$ eli ,eliV eli eli ,eli eli eli ,eli eli eliU ,elij elij eli ,eli eli eli ,elio eli eli ,eli elic eli ,elio eli eli ,eli eli eli ,eli eli eli ,eli eli eli eli eli eli eli ,eli eli eli@ ,eli eli >..######............ ........+.......#### ........#.......#... ........#.......#Y. ........#.......#.. ........#.......#.# ........#.......#.# ...####+#.......#'♣♣ ...##...#.......@..♣---- ........#...........♣ ........#......≈~≈...♣ ........#.....≈≈~≈≈..... ........#.....~~♣~~..... ...##...#.....≈≈~≈≈..... Y   ice beast (asleep) ....#######....liG" 40m≈~≈...♣.. ....# #.........♣♣♣. #####367.6 (87.0) _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door..YYeli" I----8.6 (88eli) eli=7 ] _An ice beast comes into view.hli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlib hli  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%hliT .1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Firehliy 816%4 hli  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%hli G4  g - FireballConjuration/Firehli 41%5 Select a spell to cast[!]/[I] toggle spell headersllik" lli(>..######............jirow the Thaumaturge ........+.......####Oni of Vehumet ...... ........#.......#...Health: 79/79 ======================== ........#.......#..Magic: 30/30 ======================== lli(........#.......#Y.AC: 8Str: 16 ........#.......#.#EV: 9Int: 18 ........#.......#.#SH: 0Dex: 9 ...####+#.......#'♣♣XL:  9 Next:  8% Place: Dungeon:6 ...##...#.......@..♣Noise: ---------  Time: 5368.6 (0.0) ........#...........♣q) +4 quarterstaff (chaos) ........#......≈~≈...♣Cast: Foxfire ........#.....≈≈~≈≈..... ........#.....~~♣~~..... ...##...#.....≈≈~≈≈.....Y   ice beast lli4)....#######....≈~≈...♣.. ....# #.........♣♣♣. ##### _You open the door. _There is an open door here.  You open the door. _An ice beast comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lli)llid.>..######............jirow the Thaumaturge ........+.......####Oni of Vehumet ...... ........#.......#...Health: 79/79 ======================== ........#.......#..Magic: 30/30 ======================== ........#.......#Y.AC: 8Str: 16 ........#.......#.#EV: 9Int: 18 ........#.......#.#SH: 0Dex: 9 lli/...####+#.......#'♣♣XL:  9 Next:  8% Place: Dungeon:6 ...##...#.......@..♣Noise: ---------  Time: 5368.6 (0.0) ........#...........♣q) +4 quarterstaff (chaos) ........#......≈~≈...♣Cast: Foxfire ........#.....≈≈~≈≈..... ........#.....~~♣~~..... ...##...#.....≈≈~≈≈.....Y   ice beast ....#######....≈~≈...♣.. ....# #.........♣♣♣. ##### _You open the door. _There is an open door here.  You open the door. _An ice beast comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enterlli@/;, or press ? or * to list all spells.lli[9lliM:The spell is quite dangerous to miscast (41% risk of failure)! Continue anyway?  Y - Yes  N - NoolioliJ#>..######............  jirow the Thaumaturge ........+.......####  Oni of Vehumet ...... ........#.......#...  Health: 79/79 ======================== ........#.......#** Magic: 25/30 ====================---- oli#_........#.......#Y* AC: 8Str: 16 ........#.......#*# EV: 9Int: 18 ........#.......#*# SH: 0Dex: 9 ...####+#.......#*♣♣  XL:  9 Next:  8% Place: Dungeon:6 oli/$!...##...#.......@..♣  Noise: ---------  Time: 5368.6 (0.0) oliT$........#...........♣  q) +4 quarterstaff (chaos) ........#......≈~≈...♣  Cast: Foxfire olix$........#.....≈≈~≈≈..... oli$}........#.....~~♣~~..... oli$c...##...#.....≈≈~≈≈.....  Y   ice beast ....#######....≈~≈...♣.. ....# #.........♣♣♣. oli$_##### _An ice beast comes into view.oli%Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oli5%Aiming: Fireball (quite dangerous; 41% risk of failure)  Press: ? - help, Shift-Dir - straight lineoliX%.Aim: an ice beastpli.D>..######............  jirow the Thaumaturge ........+.......####  Oni of Vehumet ...... ........#.......#...  Health: 79/79 ======================== ........#.......#.. Magic: 25/30 ====================---- ........#.......#Y.pli AC: 8Str: 16 ........#.......#.# EV: 9Int: 18 ........#.......#.# SH: 0Dex: 9 ...####+#.......#'♣♣  XL:  9 Next:  8% Place: Dungeon:6 pli&...##...#.......@..♣  Noise: ---------  Time: 5368.6 (0.0) ........#...........♣  q) +4 quarterstaff (chaos) plil........#......≈~≈...♣  Cast: Foxfire pli........#.....≈≈~≈≈..... ........#.....~~♣~~..... ...##...#.....≈≈~≈≈.....  Y   ice beast pli ....#######....≈~≈...♣.. ....# #.........♣♣♣. #####Confirm with . or Enter, or press ? or * to list all spells.pliMAiming: Fireball (quite dangerous; 41% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast  You miscast Fireball.  You are very lightly contaminated with residual magic.pli >. .......#### .......#... ........pli ]Y#.... .. .. .. ............ ##....≈~≈...♣.. #.........♣♣♣.pli 66----9.6 (1Contam pliYpli  Aiming: Fireball (quite dangerous; 41% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast  You miscast Fireball.pligare very lightly contaminated with residual magic. _blasted with searing flames!qliY M  Casting: Fireball (quite dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slir Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire16%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g + FireballConjuration/Fire 41% 5 Select a spell to cast[!]/[I] toggle spell headerssli(sli@>..######............jirow the Thaumaturge ........+.......####Oni of Vehumet ...... ........#.......#...Health: 66/79 ====================---- ........#.......#..Magic: 25/30 ====================---- ........#.......#..AC: 8Str: 16 ........#.......#Y#EV: 9Int: 18 ........#.......#.#SH: 0Dex: 9 ...####+#.......#'♣♣XL:  9 Next:  8% Place: Dungeon:6 ...##...#.......@..♣Noise: ---------  Time: 5369.6 (0.0) ........#...........♣q) liE10;1m+4 quarterstaff (chaos) ........#......≈~≈...♣Cast: Foxfire ........#.....≈≈~≈≈.....Contam ........#.....~~♣~~..... ...##...#.....≈≈~≈≈.....Y   ice beast ....#######....≈~≈...♣.. ....# #.........♣♣♣. #####Aim: an ice beast  You miscast Fireball.  You are very lightly contaminated with residual magic. _You are blasted with searing flames!  Casting: Fireball (quite dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli>..######............jirow the Thaumaturge ........+.......####Oni of Vehumet ...... ........#.......#...Health: 66/79 ====================---- ........#.......#..Magic: 25/30 ====================---- ........#.......#..AC: 8Str: 16 ........#.......#Y#EV: 9Int: 18 ........#.......#.#SH: 0Dex: 9 ...####+#.......#'♣♣XL:  9 Next:  8% Place: Dungeon:6 ...##...#.......@..♣Noise: ---------  Time: 5369.6 (0.0) ........#...........♣q) liI =m+4 quarterstaff (chaos) ........#......≈~≈...♣Cast: Foxfire ........#.....≈≈~≈≈.....Contam ........#.....~~♣~~..... ...##...#.....≈≈~≈≈.....Y   ice beast ....#######....≈~≈...♣.. ....# #.........♣♣♣. #####Aim: an ice beast  You miscast Fireball.  You are very lightly contaminated with residual magic. _You are blasted with searing flames!  Casting: Fireball (quite dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli * (combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.tlitli.Y83--====70.6 (1tliA _The ice beast's fire resistance burns away.uliu  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vli=} *Flames lash the ice beast. The ice beast melts!vlivli"V.YvlivliDa91----1vli;vlia _The ice beast is heavily wounded.vliGS  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wli[ * Flames lash the ice beast. The ice beast melts!wli3b YThe ice beast is almost dead.2--0--2 _The ice beast hits you. The ice beast freezes you.xlin  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xlie} *Flames lash the ice beast. The ice beast melts!xliYk% YThe ice beast is almost dead.3=-18--3xlivW _The ice beast closely misses you.yli"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yli  Flames lash the ice beast. The ice beast melts!  You kill the ice beast!yliaC*yli&'yli 4=6----134yliqyliOZ _Vehumet accepts your kill.{liڷ3{liĹ{li{liQ5{li6K6={li<{li8=7=-{liC{li;9{li{liQb70={lib{lik1={li-{li28==3={lim{li{li#4{li2={li{lik;5{li{lig7=={liP{li {li}...8=.9=.....----{lij 862.0) _You start resting.{liE----{li^{lidK _Your magical contamination has completely faded away.|li]3|li̤|li|li,0.0)|liY9=7.6 (1|li|li%U _You start resting. HP restored.}lic^=20=}li=c ==1}lizm2=}liLrB}li*s}li]u,}liSv}lix,}liy}lij|O=}li}}liHa3=}lif}li,}li}liL}li,}liǒ}li-}li}li&}li9=}li}li }liK4=}li}li}li=}li }li8}li}li5==}li}liY}lia}li,}lidz}li}liL}li}liO=}li`}lic}liڽ%6}lih}li}li}li}li}liW}li/}liE}li}li}li}liK7=}li}li,}li&}li n}lip}liO=}li}liT98}li(=}li}li9===}li_ _You start resting.}li1435.6 (48.0)}liI630=}lix%6.6 (49}li }li % _Magic restored.~li&@~li@~liB~li~H~liR,~liV~liX~li\,~li\~liCn~li.....#.......#... #.......#.. #.......#.. #.......#.# #.......#.# ####+#.......#'♣♣ ##...#..........♣♣ ..#...........♣♣ ..#......≈~≈.@.♣ 9.6 (3.0)#.....≈≈~≈≈.....≈≈~#.....~~♣~~.....~~_ ##...#.....≈≈~≈≈.....≈≈~#######....≈~≈...♣...≈~# #.........♣♣♣ ## #..../...♣♣~li8[39;49m ♣⌠ ....##♣ ♣♣ =40.6 (4~liS _Found a white marble altar of Elyvilon.litF3liHliLliNliSBlitli.liElilioli߲li,liglili,lidli:lilijliQ _z - a wand of flame (35) (gained 11 charges)li3litlili$......#......≈~≈...♣...≈~......#.....≈≈~≈≈.....≈≈~lij......#.....~~♣~~.....~~_.##...#.....≈≈~≈≈.....≈≈~..#######....≈~≈...♣...≈~ .......# #.........♣♣♣....li###### #........♣♣ ♣⌠.. #.....##♣♣ ♣♣. #..@....# ............#  .............#  ............... ...$............ .....#####......j   gnoll (asleep) ##### ...... li6..j.li+9.6 (9li.50.6 (10.0) lili r _A gnoll comes into view. It is wielding a +0 whip.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocationli=9%3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - Fireballli Conjuration/Fire 41% 5 Select a spell to cast[!]/[I] toggle spell headerslililiw...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... li...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 30/30 ======================== .......#######....≈~≈...♣...≈~AC: 8Str: 16 lim .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#..@....#Noise: ---------  Time: 5450.6 (0.0)li............#q) +4 quarterstaff (chaos).............#Cast: Foxfire..................$............liI.....#####......j   gnoll (asleep)##### ........j.. li@_Magic restored. _Found a white marble altar of Elyvilon. _z - a wand of flame (35) (gained 11 charges) _A gnoll comes into view. It is wielding a +0 whip.lifCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliw...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... liW...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 30/30 ======================== .......#######....≈~≈...♣...≈~liAC: 8Str: 16 .......# #.........♣♣♣....li]EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#..@....#Noise: ---------  Time: 5450.6 (0.0)li............#q) +4 quarterstaff (chaos).............#Cast: FoxfireliE..................$.................#####......li5j   gnoll (asleep)##### ........j.. _Magic restored. _Found a white marble altar of Elyvilon. li_z - a wand of flame (35) (gained 11 charges) _A gnoll comes into view. It is wielding a +0 whip.liCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li> >  You conjure some foxfire!lin vvjlly target)j.li; c29-==1.6 (1li li 9 _The gnoll shouts! You hear a shout!liƣ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li}M Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire41%5 Select a spell to cast[!]/[I] toggle spell headersliliwli...........#......≈~≈...♣...≈~jirow the Thaumaturge li/ ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 29/30 =======================- .......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9liV#..v..##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#..@....#Noise: ==-------  Time: 5451.6 (0.0)......v.....#q) +4 quarterstaff (chaos).............#Cast: Foxfire..................$.................#####......j   gnoll (ally target)##### .j.........  liCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The gnoll shouts! You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li+liw...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... lie...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 29/30 =======================- .......#######....≈~≈...♣...≈~AC: 8liCStr: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9liC#..v..##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#..@....#liNoise: ==-------  Time: 5451.6 (0.0)......v.....#q) +4 quarterstaff (chaos)li.............#Cast: Foxfire..................$.................#####......j   gnoll (ally target)##### .j.........  Casting: Scorch (safe; 1% risk of failure)  li,Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The gnoll shouts! You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili~liZli&lilili|liliPli>  You conjure some foxfire!liliOm §§§.§li§§v§jj   gnoll sergeant (polearm)vj   gnoll (ally target)jA gnoll sergeant comes into view. It is wielding a +0 spear.li*1The foxfire hits the gnoll.liliHlii%  liJThe gnoll is moderately wounded.li8v§v§§.§§§§vj.j 2 gnolls (1 ally target)jj8--2.6 (1liM§§liRs _A gnoll comes into view. It is wielding a +0 flail.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%liB3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%lic4  g - FireballConjuration/Fire41%li;5 Select a spell to castli [!]/[I] toggle spell headersli"li+lia4...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 28/30 ======================-- li6.......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.v§v.##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#..@§...#Noise: =--------  Time: 5452.6 (0.0)......§.§...#q) +4 quarterstaff (chaos).......§§....#Cast: Foxfire........§.........$.....v...........#####j.....j  [4li7(0m gnoll sergeant (polearm)##### ......jj 2 gnolls (1 ally target)..jj.  A gnoll sergeant comes into view. It is wielding a +0 spear.The foxfire hits the gnoll.  The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 flail.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li@...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 28/30 ======================-- .......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 liB######## #........♣♣ ♣⌠..SH: 0Dex: 9#.v§v.##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#..@§...#Noise: =--------  Time: 5452.6 (0.0)......§.§...#q) +4 quarterstaff (chaos).......§§....#Cast: Foxfire........§.........$.....v...........#####j.....j   gnoll sergeant (polearm)##### ......jj 2 gnolls (1 ally target)..jj.  A gnoll sergeant comes into view. It is wielding a +0 spear.The foxfire hits the gnoll.  The gnoll is moderately wounded. _A gnoll comes into vliC iew. It is wielding a +0 flail.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liL §§§You conjure some foxfire! The foxfire hits the gnoll.liBlililili,liVli lilili3liC§.§§@v§..v§...§..§vjj..li357-lif$3.6 (1li§.§§§§§li6` _The gnoll is moderately wounded.lin  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li9 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame Waveli \Conjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire41%5 Select a spell to cast[!]/[I] toggle spell headersli2liOlio...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 27/30 =====================--- .......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9li*Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.§.§.##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#.§@v§..#liNoise: =--------  Time: 5453.6 (0.0)........v§..#q) +4 quarterstaff (chaos)..........§..#Cast: Foxfire..........§.......$.....vv..........#####j.....j   gnoll sergeant (polearm)##### .jj...jj 2 gnolls (1 ally target).....  liD>Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the gnoll. _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili_w...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... li0...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 27/30 =====================--- li,.......#######....≈~≈...♣...≈~AC: 8Str: 16 liS.......# #.........♣♣♣....EV: 9li;Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9li!#.§.§.##♣♣ ♣♣.XL:  9 Next: 13% Place: Dungeon:6#.§@v§..#Noise: =--------  Time: 5453.6 (0.0)........v§..#q) +4 quarterstaff (chaos)lix:..........§..#Cast: Foxfire..........§.......$.....vv.....li.....#####j.....j   gnoll sergeant (polearm)##### .jj...jj 2 gnolls (1 ally target)li.....  Casting: Foxfire (safe; 1% risk of failure)  li)Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the gnoll. li~ _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liw  You miscast Foxfire.  You are very lightly contaminated with residual magic.liVli# §§§vv.§§Nothing appears to happen. The foxfire hits the gnoll!li1  The gnoll is almost dead.The foxfire hits the gnoll.  You kill the gnoll!li6§.§§@§§§.)   gnollli- §@§§§§§§§.§§.vvj, ally target).Vehumet accepts your kill.li li&li§§@§§§.j.li9li%....@§.§.§§.§..§..)jj)..lip*i4-4.6 (1Contam li3B§§li{6P _The foxfire hits the gnoll sergeant but does no damage. x2li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliI Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersli liliN...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== li......##...#.....≈≈~≈≈.....≈≈~Magic: 27/30 =====================--- .......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 li?######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@§...#Noise: ---------  Time: 5454.6 (0.0)........§...#q) +4 quarterstaff (chaos)........§§...#Cast: Foxfire........§......Contam ...$.....§...........#####)jj...j   gnoll sergeant (polearm)##### ......j   gnoll.....  The foxfire hits the gnoll.  You kill the gnoll!Vehumet accepts your kill. _The foxfire hits the gnoll sergeant but does no damage. x2  Casting: Foxfire [4li 0m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8*...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 27/30 =====================--- .......#######....≈~≈...♣...≈~AC: 8Str: 16 li*!.......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@§...#Noise: ---------  Time: 5454.6 (0.0)li+........§...#q) +4 quarterstaff (chaos)........§§...#Cast: Foxfire........§......Contam ...$.....§...........#####)jj...j   gnoll sergeant (polearm)lis+##### ......j   gnoll.....  The foxfire hits the gnoll.  You kill the gnoll!Vehumet accepts your kill. _The foxfire hits the gnoll sergeant but does no damage. x2  li+Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lij:lit;The spell is quite dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes  N - Noli li ...........#......≈~≈...♣...≈~  jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~  Oni of Vehumet ...... ...........#.....~~♣~~.....~~_  Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~  Magic: 22/30 =================------- .......#######....≈~≈...♣...≈~  AC: 8li Str: 16 .......# #.........♣♣♣....  EV: 9Int: 18 ######## #........♣♣ ♣⌠..  SH: 0Dex: 9 #.....##♣♣ ♣♣.  XL:  9 Next: 14% Place: Dungeon:6 #..@§...#  Noise: ---------  Time: 5454.6 (0.0) ........*...#  q) +4 quarterstaff (chaos) ........§*...#  Cast: Foxfire ........§*.....  Contam  li ...$.....§***...  .....#####*jj...  j   gnoll sergeant (polearm) ##### ***...  j   gnoll ..... Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 38% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shieldliQ,...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 22/30 =================------- .......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6li'-D#..@§...#Noise: ---------  Time: 5454.6 (0.0)........*...#q) +4 quarterstaff (chaos)........§*...#Cast: Foxfire........§*.....Contam ...$.....§###........########...j   gnoll sergeant (polearm)##### ###...j   gnoll.....  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield  The fireball explodes!  li-The fireball engulfs the gnoll sergeant!  The gnoll sergeant is heavily wounded.The fireball engulfs the gnoll.lio§§§li Bli G.......jj.).....j 2 gnollsja +0 kite shield  The fireball explodes!ngulfs the gnoll sergeant!  The gnoll sergeant is heavily wounded.  The fireball engulfs the gnoll.  The gnoll is moderately wounded.lix K======5.6 (1li( li% r _A gnoll comes into view. It is wielding a +0 whip.liIM  Casting: Fireball (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,g lii  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Scorchlii aFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire16%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g + Fireballlii Conjuration/Fire 38% 5 Select a spell to cast[!]/[I] toggle spell headersli liٛw...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... li...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 22/30 =================------- .......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9liQInt: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@....#Noise: ======---  Time: 5455.6 (0.0)............#q) +4 quarterstaff (chaos)li.............#Cast: Foxfire...............Contam ...$......jj.........#####).....j   gnoll sergeant (polearm)li##### ......jj 2 gnollsliw.j...  The gnoll sergeant is heavily wounded.li=vThe fireball engulfs the gnoll.  The gnoll is moderately wounded. lied_A gnoll comes into view. It is wielding a +0 whip.li՞ECasting: Fireball (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliw...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... li,0...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 22/30 =================------- liޭ.......#######....≈~≈...♣...≈~AC: 8Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9li#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@....#Noise: ======---  Time: 5455.6 (0.0)............#q) +4 quarterstaff (chaos).............#Cast: Foxfire...............Contam ...$......jj.........#####).....j   gnoll sergeant (polearm)##### ......jj 2 gnollsli3.j...  The gnoll sergeant is heavily wounded.The fireball engulfs the gnoll.  The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 whip.Casting: Fireball (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lips  You miscast Iskenderun's Battlesphere. You feel yourself deconstruct slightly.lilili=jj..j.likx18--- 0 ------li<6.6 (1-4 quarterstaff (chaos)Corr (-8) Contam lialiX _Wild magic corrodes you!li li XUnequip which item? li; Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon) Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=) liu  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)[?] describe selected li [!] unequip|take off|remove[tab] equip|unequipli li1lili}...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== lis......##...#.....≈≈~≈≈.....≈≈~Magic: 18/30 ==============---------- .......#######....≈~≈...♣...≈~AC:  0  Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@....#Noise: ---------  Time: 5456.6 (0.0)............#q) -4 quarterstaff (chaos).............#Cast: Foxfire.........jj....Corr (-8) Contam ...$.................#####)[3li27m.....j   gnoll sergeant (polearm)##### .j....jj 2 gnolls.....  The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 whip.Casting: Fireball (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere. You feel yourself deconstruct slightly. _Wild magic corrodes you!li %  li4 +Okay, then.li li9li. _liX  Casting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%li h1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocationli= 89%3  liY ,d - Flame WaveConjuration/Fireliu 816%4 li  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 li  f + Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4 g - FireballConjuration/Fireli 38%li ;5 Select a spell to castli [!]/[I] toggle spell headersli li...........#......≈~≈...♣...≈~jirow the Thaumaturge li@...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_liakHealth: 79/79 ======================== li}......##...#.....≈≈~≈≈.....≈≈~Magic: 18/30 ==============---------- li.......#######....≈~≈...♣...≈~li~AC:  0  Str: 16 li.......# #.........♣♣♣....EV: 9liInt: 18 ######## #........♣♣ ♣⌠..liZSH: 0Dex: 9li7#.....##♣♣ ♣♣.liSXL:  9 Next: 14% Place: Dungeon:6#..@....#lirNoise: ---------  Time: 5456.6 (0.0)............#q) -4 quarterstaff (chaos).............#Cast: Foxfire.........jj....liCorr (-8) Contam ...$.................#####).....j   gnoll sergeant (polearm)##### .j....jj 2 gnolls.....  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere. You feel yourself deconstruct slightly. li[_Wild magic corrodes you! _Okay, then.Casting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilif!I...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~li!Oni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~Magic: 18/30 ==============---------- .......#######....≈~≈...♣...≈~li%"~AC:  0  Str: 16 li".......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9li"#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@....#Noise: ---------  Time: 5456.6 (0.0)li"............#q) -4 quarterstaff (chaos).............#Cast: Foxfireli#.........jj....Corr (-8) Contam ...$............lit#.....#####).....j   gnoll sergeant (polearm)##### .j....jj 2 gnolls.....  Confirm with . or Enter, or press ? or * to list all spells.li#You miscast Iskenderun's Battlesphere. You feel yourself deconstruct slightly. _Wild magic corrodes you! _Okay, then.li#(Casting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li$lis&li&li'li.jj..j.li/c14---7.6 (1li7li9W _You miscast Iskenderun's Battlesphere. Nothing appears to happen.lib  Casting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  li \Confirm with . or Enter, or press ? or * to list all spells.li. Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire16%li-4  e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4 g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersliliali3I...........#......≈~≈...♣...≈~jirow the Thaumaturge ...........#.....≈≈~≈≈.....≈≈~liOni of Vehumet ...... ...........#.....~~♣~~.....~~_Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~liMagic: 14/30 ===========------------- .......#######....≈~≈...♣...≈~liRAC:  0  Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9li#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@....#liNoise: ---------  Time: 5457.6 (0.0)............#q) -4 quarterstaff (chaos)li........jj...#Cast: Foxfire...............Corr (-8) Contam li+...$.................#####)j....j   gnoll sergeant (polearm)##### ......jj 2 gnollsli^..... _Okay, then.Casting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  liConfirm with . or Enter, or press ? or * to list all spells. _You miscast Iskenderun's Battlesphere. Nothing appears to happen.  liHCasting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liSli...........#......≈~≈...♣...≈~jirow the Thaumaturge li...........#.....≈≈~≈≈.....≈≈~Oni of Vehumet ...... ...........#.....~~♣~~.....~~_li= Health: 79/79 ======================== ......##...#.....≈≈~≈≈.....≈≈~litMagic: 14/30 ===========------------- li@.......#######....≈~≈...♣...≈~AC:  0  Str: 16 .......# #.........♣♣♣....EV: 9Int: 18 ######## #........♣♣ ♣⌠..SH: 0Dex: 9#.....##♣♣ ♣♣.XL:  9 Next: 14% Place: Dungeon:6#..@....#Noise: ---------  Time: 5457.6 (0.0)............#q) -4 quarterstaff (chaos)........jj...#ligCast: Foxfire...............Corr (-8) Contam ...$............liy.....#####)j....j   gnoll sergeant (polearm)##### ......jj 2 gnollsli..... _Okay, then.Casting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Iskenderun's Battlesphere. Nothing appears to happen.  liHCasting: Iskenderun's Battlesphere (dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilili j..j.  li9A cloud of volatile blastmotes flares up around you! Run!li-Q8-1li\H---==8.6 (1li$li'L _The gnoll sergeant hits you from afar with a +0 spear.lib.#...........♣♣♣.....#......≈~≈...♣...≈~.#.....≈≈~≈≈.....≈≈~ #...........#.....~~♣~~.....~~_ #...#.....≈≈~≈≈.....≈≈~.#######....≈~≈...♣...≈~ #.......# #.........♣♣♣.... ######### #........♣♣ ♣⌠.. # #.@...##♣♣ ♣♣. # #..§....# # ........j # .j....#..$.......j..........#####).....###### ........... #########j.[22;lid2HThe cloud of blastmotes explodes! The concussive blast engulfs the gnoll.  The gnoll is severely wounded.licli<####...# ♣⌠...#...........♣♣♣.....#......≈~≈...♣...≈~ ..#.....≈≈~≈≈.....≈≈~ ##...........#.....~~♣~~.....~~_ ##li ...#.....≈≈~≈≈.....≈≈~.#######....≈~≈...♣...≈~.......# #..♣♣♣.... ########## #@.......♣♣ ♣⌠.. .# #.....##♣♣ ♣♣. .# #..j....# .# ........j ## .............# # ....jli/ ....$............ ......#####)...###### ......liĴ61------2=--=======li9lili[ _The concussive blast engulfs you!! You are knocked back by the blast.li"##+#'♣♣ ♣♣ ####♣♣ ♣⌠#.....♣♣♣....#......≈~≈...♣... ..#.....≈≈~≈≈.....≈≈~.....#.....~~♣~~.....~~_###...#.....≈≈~≈≈.....≈ #.######....≈~≈...♣...≈~........♣♣♣.. ##########...♣♣ ♣⌠....##♣♣ ♣♣. #..j. .j...## .......# #.j.... .$.............#####)li$li9&,li0j.j..j.2------------60li4liq6li4GQ  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li lip  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 9% 3 d - Flame WaveConjuration/Fire16%4  e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 41%li 4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headerslixli+li##......####+#.......#'♣♣ ♣♣. jirow the Thaumaturge li##......##...#..........♣♣ ♣⌠.. Oni of Vehumet ...... .............#...........♣♣♣.... Health: 62/79 ==================------ .............#......≈~≈...♣...≈~ Magic: 12/30 =========--------------- .............#.....≈≈~≈≈.....≈≈~ AC:  0  Str: 16 li<##...........#.....~~♣~~.....~~_ EV: 9Int: 18 ##......##...#.....≈≈~≈≈.....≈≈~ SH: 0Dex: 9 #........#######....≈~≈...♣...≈~ XL:  9 Next: 14% Place: Dungeon:6 ##.......# #@........♣♣♣.... Noise: ---------  Time: 5460.6 (0.0) ########## #........♣♣ ♣⌠.. q) -4 quarterstaff (chaos) .##.j...##♣♣ ♣♣. Cast: Foxfire .##...j...#Corr (-8) Contam .#............# ##..........j..#j   gnoll sergeant (polearm) #......li`..........jj 2 gnolls....$..................#####)..... _The gnoll sergeant hits you from afar with a +0 spear.  The cloud of blastmotes explodes! The concussive blast engulfs the gnoll.  The gnoll is severely wounded. _The concussive blast engulfs you!! You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li##......####+#.......#'♣♣ ♣♣. jirow the Thaumaturge ##......##...#..........♣♣ ♣⌠.. Oni of Vehumet ...... li^.............#...........♣♣♣.... Health: 62/79 ==================------ .............#......≈~≈...♣...≈~ Magic: 12/30 =========--------------- .............#.....≈≈~≈≈.....≈≈~ AC:  0  Str: 16 ##...........#.....~~♣~~.....~~_ EV: 9Int: 18 li##......##...#.....≈≈~≈≈.....≈≈~ SH: 0Dex: 9 #........#######....≈~≈...♣...≈~ XL:  9 Next: 14% Place: Dungeon:6 li)G##.......# #@........♣♣♣.... Noise: ---------  Time: 5460.6 (0.0) ########## #........♣♣ ♣⌠.. q) -4 quarterstaff (chaos) .##.j...##♣♣ ♣♣. Cast: Foxfire .##...j...#Corr (-8) Contam .#............# ##..........j..#liM j   gnoll sergeant (polearm) #................jj 2 gnolls....$..................#####)..... _The gnoll sergeant hits you from afar with a +0 spear.  The cloud of blastmotes explodes! The concussive blast engulfs the gnoll.  The gnoll is severely wounded. _The concussive blast engulfs you!! You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF,li["jliF.j.liF53=lij8/30 ---1.6 (1lili,W _You miscast Iskenderun's Mystic Blast. Nothing appears to happen.li}........# ##+#'♣♣ ♣♣ ####♣♣ ♣⌠.....♣♣♣.....≈~≈...♣... ..li+J#.....≈≈~≈≈.....≈≈~.....#.....~~♣~~.....~~_###...#.....≈≈~≈≈.....≈ #.######@...≈~≈...♣...≈~.........♣♣♣.. ##########lij.......♣♣ ♣⌠.j..##♣♣ ♣♣. ## ...# # lij..# #...$.......lili',limlij.j..j.li?5=li2li) li li' ........# ##+#'♣♣ ♣♣ ####♣♣ ♣⌠.....♣♣♣.....≈~≈...♣... ..≈≈~≈≈.....≈≈~..~~♣~~.....~~_###...#..@..≈≈~≈≈.....≈ #.######....≈~≈...♣...≈~.......j..♣♣♣.. ##########li(j......♣♣ ♣⌠..##♣♣ ♣♣. #....j..# .# # # #li=+li+liD,liI3_jjj.liX46=9=--3li;li=li##..# ........# ##+#'♣♣ ♣♣ ####♣♣ ♣⌠.....♣♣♣.....≈~≈...♣... ..≈≈~≈≈.....≈≈~lidj..~~♣~~.....~~_###...#.....≈≈~≈≈.....≈ #.######....≈~≈...♣...≈~.......j..♣♣♣.. ##########j......♣♣ ♣⌠.j##♣♣ ♣♣. #.# .# #li͉li@j.li]7=4li+liliX  Casting: Iskenderun's Mystic Blast (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liuh  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire16%4  e + Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersli|li`li<##...........#.......#..jirow the Thaumaturge .............#.......#.#Oni of Vehumet ...... .............#.......#.#Health: 67/79 ====================---- ##......####+#.......#'♣♣ ♣♣. Magic: 9/30=======----------------- ##......##...#..........♣♣ ♣⌠.. AC:  0  Str: 16 .............#...........♣♣♣.... EV: 9Int: 18 .............#......≈~≈...♣...≈~ SH: 0Dex: 9 lig.............#.....≈≈~≈≈.....≈≈~ XL:  9 Next: 14% Place: Dungeon:6 ##...........#..@..~~♣~~.....~~_ Noise: ---------  Time: 5464.6 (0.0) ##......##...#.....≈≈~≈≈.....≈≈~ q) -4 quarterstaff (chaos) #........#######....≈~≈...♣...≈~ Cast: Foxfire ##.......# #jj.......♣♣♣.... Corr (-8) Contam ########## #........♣♣ ♣⌠.. .#li#....j##♣♣ ♣♣. j   gnoll sergeant (polearm) .##.......#jj 2 gnolls .#liT............# ##.............# _The concussive blast engulfs you!! You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Iskenderun's Mystic Blast. Nothing appears to happen.  Casting: Iskenderun's Mystic Blast (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li7li##...........#.......#..jirow the Thaumaturge .............#.......#.#Oni of Vehumet ...... .............#.......#.#Health: 67/79 ====================---- ##......####+#.......#'♣♣ ♣♣. Magic: 9/30=======----------------- ##......##...#..........♣♣ ♣⌠.. AC:  0  Str: 16 .............#...........♣♣♣.... EV: 9Int: 18 lij.............#......≈~≈...♣...≈~ SH: 0Dex: 9 .............#.....≈≈~≈≈.....≈≈~ XL:  9 Next: 14% Place: Dungeon:6 ##...........#..@..~~♣~~.....~~_ Noise: ---------  Time: 5464.6 (0.0) ##......##...#.....≈≈~≈≈.....≈≈~ q) -4 quarterstaff (chaos) #........#######....≈~≈...♣...≈~ Cast: Foxfire ##.......# #jj.......♣♣♣.... Corr (-8) Contam ########## #........♣♣ ♣⌠.. .#lig#....j##♣♣ ♣♣. j   gnoll sergeant (polearm) .##.......#jj 2 gnolls .#............# ##.............# _The concussive blast engulfs you!! You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  liConfirm with . or Enter, or press ? or * to list all spells. _You miscast Iskenderun's Mystic Blast. Nothing appears to happen.  Casting: Iskenderun's Mystic Blast (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liRlililijj...j.liv86---==5.6 (1li8liO _A cloud of volatile blastmotes flares up around you! Run!liG.##.# ........# ##+liH#'♣♣ ♣♣ ####♣♣ ♣⌠.....♣♣♣.....≈~≈...♣... ..≈≈~≈≈.....≈≈~..§..~~♣~~.....~~_###...#.....≈≈~≈≈.....≈ #.liI/######jj..≈~≈...♣...≈~.............♣♣♣.. ##########j....♣♣ ♣⌠.##♣♣ ♣♣. #. .li:Lli%MliR,liU§jj..j.li7W69--6li/_li`li@@. .##.# ........# ##+#'♣♣ ♣♣ ####♣♣ ♣⌠li .....♣♣♣.....≈~≈...♣... .....≈≈~≈≈.....≈≈~..lia §..~~♣~~.....~~_###...#..jj.≈≈~≈≈.....≈ #.######..j.≈~≈...♣...≈~........♣♣♣.. ##########...♣♣ ♣⌠.##♣♣ ♣♣. #liliT  The cloud of blastmotes explodes! The concussive blast engulfs the gnoll!  You kill the gnoll!li #########   gnoll  Vehumet accepts your kill.The concussive blast engulfs the gnoll sergeant.li`W,ligc....j....j.70=5=======7livililf _The gnoll sergeant is heavily wounded.lif Q  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 9% 3 d - Flame WaveConjuration/Fire16%4  liF e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersli liA.#...........#.......#...jirow the Thaumaturge .#...........#.......#..Oni of Vehumet ...... ##...........#.......#..Health: 70/79 =====================--- .............#.......#.#liTMagic: 6/30====-------------------- .............#.......#.#AC:  0  Str: 16 ##......####+#.......#'♣♣ ♣♣. EV: 9Int: 18 ##......##...#..........♣♣ ♣⌠.. SH: 0Dex: 9 .............#...........♣♣♣.... XL:  9 Next: 15% Place: Dungeon:6 li.............#..@...≈~≈...♣...≈~ Noise: =======--  Time: 5467.6 (0.0) .............#.....≈≈~≈≈.....≈≈~ q) -4 quarterstaff (chaos) li`##...........#..j..~~♣~~.....~~_ Cast: Foxfire ##......##...#....j≈≈~≈≈.....≈≈~ Corr (-8) Contam #........#######....≈~≈...♣...≈~ li##.......# #.........♣♣♣.... j   gnoll sergeant (polearm) ########## #........♣♣ ♣⌠.. j   gnoll .##.....##♣♣ ♣♣. .##.......#You kill the gnoll!liVehumet accepts your kill.The concussive blast engulfs the gnoll sergeant. _The gnoll sergeant is heavily wounded.li"ICasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili A.#...........#.......#...jirow the Thaumaturge .#...........#.......#..Oni of Vehumet ...... ##...........#.......#..Health: 70/79 =====================--- .............#.......#.#li XMagic: 6/30====-------------------- .............#.......#.#AC:  0  Str: 16 ##......####+#.......#'♣♣ ♣♣. EV: 9Int: 18 ##......##...#..........♣♣ ♣⌠.. SH: 0Dex: 9 li .............#...........♣♣♣.... XL:  9 Next: 15% Place: Dungeon:6 .............#..@...≈~≈...♣...≈~ Noise: =======--  Time: 5467.6 (0.0) .............#.....≈≈~≈≈.....≈≈~ q) -4 quarterstaff (chaos) li ##...........#..j..~~♣~~.....~~_ Cast: Foxfire ##......##...#....j≈≈~≈≈.....≈≈~ Corr (-8) Contam #........#######....≈~≈...♣...≈~ ##.......# #.........♣♣♣.... j   gnoll sergeant (polearm) ########## #........♣♣ ♣⌠.. j   gnoll .##.....##♣♣ ♣♣. li .##.......#You kill the gnoll!Vehumet accepts your kill.The concussive blast engulfs the gnoll sergeant. _The gnoll sergeant is heavily wounded.li7 ICasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lix  You miscast Volatile Blastmotes.  You are lightly contaminated with residual magic.  Nothing appears to happen.li14- 8 -------8.6 (1liFZ+4 quarterstaff (chaos)lili"[ _You are no longer corroded.lim +###. .##.# ........# ##+liTn #'♣♣ ♣♣ ####♣♣ ♣⌠.....♣♣♣.....≈~≈...♣... .....≈≈~≈≈.....≈≈~..j..~~♣~~.....~~_###...#....j≈≈~≈≈.....≈ #.lin `######....≈~≈...♣...≈~........♣♣♣.. ##########...♣♣ ♣⌠.##♣♣ ♣♣.lip li2q liy mj)j.liJz [2-------9liO li lio+...>..######.....+###. .##. .......liE.# ##+#'♣♣ ♣♣ ####♣♣ ♣⌠.....♣♣♣........≈~≈...♣... ..j..≈≈~≈≈.....≈≈~..lix")j.~~♣~~.....~~_###...#.....≈≈~≈≈.....≈ #.li######....≈~≈...♣...≈~........♣♣♣.. ##########liO...♣♣ ♣⌠.liliR  The gnoll sergeant attacks as it pursues you!limrj.j.li=\4==70lizliC E _The gnoll sergeant hits you but does no damage.liQ  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li5 li  Your spells (cast)TypeFailure Level li[ &a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 9% 3 d - Flame Waveli Conjuration/Fire16%4  e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f - Iskenderun's Battlesphereli[ Conjuration/Forgecraft 41%4  g - FireballConjuration/Fire 38% 5 Select a spell to cast[!]/[I] toggle spell headersli|6li=liG.+...>..######............jirow the Thaumaturge .#...........+.......####Oni of Vehumet ...... .#...........#.......#...liHFHealth: 74/79 ======================-- .#...........#.......#..Magic: 4/30===--------------------- liH##...........#.......#..AC: 8Str: 16 liH@.............#.......#.#EV: 9Int: 18 .............#.......#.#SH: 0li6IsDex: 9 ##......####+#.......#'♣♣ ♣♣. XL:  9 Next: 15% Place: Dungeon:6 lilIK##......##...#..@.......♣♣ ♣⌠.. Noise: =--------  Time: 5470.6 (0.0) liI.............#...........♣♣♣.... q) +4 quarterstaff (chaos) .............#..j...≈~≈...♣...≈~ Cast: Foxfire liIl.............#...j.≈≈~≈≈.....≈≈~ Contam ##...........#..)..~~♣~~.....~~_ ##......##...#.....≈≈~≈≈.....≈≈~ j   gnoll sergeant (polearm) liSJ'#........#######....≈~≈...♣...≈~ j   gnoll ##.......# #.........♣♣♣.... ########## #........♣♣ ♣⌠..Nothing appears to happen. liJ_You are no longer corroded.The gnoll sergeant attacks as it pursues you! _The gnoll sergeant hits you but does no damage.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liGKliS.+...>..######............jirow the Thaumaturge .#...........+.......####Oni of Vehumet ...... .#...........#.......#...Health: 74/79 ======================-- .#...........#.......#..Magic: 4/30===--------------------- liSh##...........#.......#..AC: 8Str: 16 .............#.......#.#EV: 9Int: 18 .............#.......#.#SH: 0Dex: 9 ##......####+#.......#'♣♣ ♣♣. XL:  9 Next: 15% Place: Dungeon:6 ##......##...#..@.......♣♣ ♣⌠.. Noise: =--------  Time: 5470.6 (0.0) .............#...........♣♣♣.... q) +4 quarterstaff (chaos) .............#..j...≈~≈...♣...≈~ Cast: Foxfire liS].............#...j.≈≈~≈≈.....≈≈~ Contam ##...........#..)..~~♣~~.....~~_ ##......##...#.....≈≈~≈≈.....≈≈~ j   gnoll sergeant (polearm) #........#######....≈~≈...♣...≈~ j   gnoll ##.......# #.........♣♣♣.... ########## #........♣♣ ♣⌠..liT.Nothing appears to happen. _You are no longer corroded.The gnoll sergeant attacks as it pursues you! _The gnoll sergeant hits you but does no damage.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX9*li)u  Flames lash the gnoll sergeant but do no damage.li74Ujj.li4=1-2li5U--====1.6 (1li<li[?L _The gnoll sergeant hits you from afar with a +0 spear.liR,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#KliPL Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchliL0Fire1% 2  c - Volatile Blastmotes Fire/Translocation 9% 3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  f - Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4  g - FireballConjuration/Fire 38% 5 Select a spell to cast[!]/[I] toggle spell headerslixali&ilinr.+...>..######............jirow the Thaumaturge .#...........+.......####Oni of Vehumet ...... .#...........#.......#...lis]Health: 71/79 =====================--- .#...........#.......#..Magic: 2/30=----------------------- ##...........#.......#..AC: 8Str: 16 .............#.......#.#EV: 9Int: 18 .............#.......#.#SH: 0Dex: 9 lis##......####+#.......#'♣♣ ♣♣. XL:  9 Next: 15% Place: Dungeon:6 ##......##...#..@.......♣♣ ♣⌠.. Noise: ====-----  Time: 5471.6 (0.0) .............#...........♣♣♣.... q) +4 quarterstaff (chaos) .............#..jj..≈~≈...♣...≈~ Cast: Foxfire .............#.....≈≈~≈≈.....≈≈~ Contam lis##...........#..)..~~♣~~.....~~_ ##......##...#.....≈≈~≈≈.....≈≈~ j   gnoll sergeant (polearm) lit#........#######....≈~≈...♣...≈~ j   gnoll ##.......# #.........♣♣♣.... ########## #........♣♣ ♣⌠..liUtrCasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll sergeant but do no damage. lit/_The gnoll sergeant hits you from afar with a +0 spear.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li1ulie.+...>..######............jirow the Thaumaturge .#...........+.......####Oni of Vehumet ...... .#...........#.......#...Health: 71/79 =====================--- .#...........#.......#..Magic: 2/30lie=----------------------- ##...........#.......#..AC: 8Str: 16 .............#.......#.#EV: 9Int: 18 .............#.......#.#SH: 0Dex: 9 ##......####+#.......#'♣♣ ♣♣. XL:  9 Next: 15% Place: Dungeon:6 ##......##...#..@.......♣♣ ♣⌠.. Noise: ====-----  Time: 5471.6 (0.0) .............#...........♣♣♣.... q) +4 quarterstaff (chaos) liŀ\.............#..jj..≈~≈...♣...≈~ Cast: Foxfire .............#.....≈≈~≈≈.....≈≈~ Contam ##...........#..)..~~♣~~.....~~_ ##......##...#.....≈≈~≈≈.....≈≈~ j   gnoll sergeant (polearm) li)##........#######....≈~≈...♣...≈~ j   gnoll ##.......# #.........♣♣♣.... ########## #........♣♣ ♣⌠..Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lisoFlames lash the gnoll sergeant but do no damage. _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li * (combustible)  Flames lash the gnoll.  The gnoll is severely wounded.lih j.  The gnoll's fire resistance burns away.li%j69-0-2.6 (1Foxfirelipli]rL _The gnoll sergeant hits you from afar with a +0 spear.li  You barely miss the gnoll. Your headbutt misses the gnoll.The gnoll is severely wounded.liF_ j.  lilThe gnoll sergeant hits you but does no damage.  The gnoll sergeant hits you from afar with a +0 spear.li\d4--1-lil=---3.9 (1.3Foxfireli)liiR _The gnoll barely misses you.lir  You hit the gnoll.  You kill the gnoll!li )  Vehumet accepts your kill.lii6=---5.2li liQ E _The gnoll sergeant hits you but does no damage.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liK li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2  c - Volatile Blastmotes Fire/Translocation 9% 3  d - Flame Waveli lConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  f - Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4  g - FireballConjuration/Fire 38% 5 Select a spell to cast[!]/[I] toggle spell headersli li liː .+...>..######............jirow the Thaumaturge .#...........+.......####Oni of Vehumet ...... .#...........#.......#...li- Health: 66/79 ====================---- .#...........#.......#..Magic: 1/30------------------------ ##...........#.......#..AC: 8Str: 16 .............#.......#.#EV: 9Int: 18 .............#.......#.#SH: 0Dex: 9 ##......####+#.......#'♣♣ ♣♣. XL:  9 Next: 15% Place: Dungeon:6 ##......##...#.)@.......♣♣ ♣⌠.. Noise: =--------  Time: 5475.2 (0.0) .............#...........♣♣♣.... q) +4 quarterstaff (chaos) .............#..j...≈~≈...♣...≈~ Cast: Foxfire .............#.....≈≈~≈≈.....li ≈~ Contam ##...........#..)..~~♣~~.....~~_ ##......##...#.....≈≈~≈≈.....≈≈~ j   gnoll sergeant (polearm) #........#######....≈~≈...♣...≈~ ##.......# #.........♣♣♣.... ########## #........♣♣ ♣⌠..You hit the gnoll.  You kill the gnoll!Vehumet accepts your kill. _The gnoll sergeant hits you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX .+...>..######............jirow the Thaumaturge .#...........+.......####Oni of Vehumet ...... .#...........#.......#...Health: 66/79 ====================---- .#...........#.......#..Magic: 1/30------------------------ ##...........#.......#..AC: 8Str: 16 .............#.......#.#EV: 9li dInt: 18 .............#.......#.#SH: 0Dex: 9 ##......####+#.......#'♣♣ ♣♣. XL:  9 Next: 15% Place: Dungeon:6 ##......##...#.)@.......♣♣ ♣⌠.. Noise: =--------  Time: 5475.2 (0.0) .............#...........♣♣♣.... q) +4 quarterstaff (chaos) .............#..j...≈~≈...♣...≈~ Cast: Foxfire .............#.....≈≈~≈≈.....≈≈~ Contam ##...........#..)..~~♣~~.....~~_ liG ##......##...#.....≈≈~≈≈.....≈≈~ j   gnoll sergeant (polearm) #........#######....≈~≈...♣...≈~ ##.......# #.........♣♣♣.... ########## #........♣♣ ♣⌠..You hit the gnoll.  liw You kill the gnoll!Vehumet accepts your kill. _The gnoll sergeant hits you but does no damage.  li Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li . vv, ally target)You conjure some foxfire!3-06.2 (1Foxfireli li+ L _The gnoll sergeant hits you from afar with a +0 spear.li #+####'#..... .+...>..######.....+###. .##. .......#...# ##+#.v@....#'♣♣ ♣♣ ####...#.)..♣♣ ♣⌠.v.......♣♣♣....j...≈~≈...♣... .....≈≈~≈≈.....≈≈~..)..~~♣~~.....~~_###...#.....≈≈~≈≈.....≈ #.######....≈~≈...♣...≈~........♣♣♣..li §vThe foxfire hits the gnoll sergeant but does no damage.li ,li §v.The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant.li liS li!  §§j..)The gnoll sergeant is heavily wounded.The gnoll sergeant attacks as it pursues you!liq# w4-17Foxfireli+ S§§li. \ _The gnoll sergeant closely misses you.li4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili: Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c - Volatile Blastmotes Fire/Translocation 9% 3  d - Flame WaveConjuration/Fire 16% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  f - Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4  g - Fireballli Conjuration/Fire 38% 5 Select a spell to cast[!]/[I] toggle spell headersli li li, .#+####'#.................jirow the Thaumaturge .+...>..######............Oni of Vehumet ...... .#...........+.......####Health: 64/79 ===================----- .#...........#.......#...Magic: 1/30------------------------ .#...........#.......#..AC: 8Str: 16 ##...........#.......#..EV: 9Int: 18 .............#.......#.#SH: 0Dex: 9 .............#.......#.#XL:  9 Next: 15% Place: Dungeon:6 ##......####+#.§@....#'♣♣ ♣♣. Noise: =--------  Time: 5477.2 (0.0) ##......##...#.)§.......♣♣ ♣⌠.. li tq) +4 quarterstaff (chaos) .............#..j........♣♣♣.... Cast: Foxfire .............#......≈~≈...♣...≈~ Contam .............#.....≈≈~≈≈.....≈≈~ ##...........#..)..~~♣~~.....~~_ j   gnoll sergeant (polearm) ##......##...#.....≈≈~≈≈.....≈≈~ #........#######....≈~≈...♣...≈~ ##.......# #.........♣♣♣....The foxfire hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.The gnoll sergeant attacks as it pursues you! _The gnoll sergeant closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liA liS .#+####'#.................jirow the Thaumaturge .+...>..######............Oni of Vehumet ...... .#...........+.......####Health: 64/79 ===================----- .#...........#.......#...Magic: 1/30------------------------ .#...........#.......#..AC: 8Str: 16 ##...........#.......#..EV: 9Int: 18 .............#.......#.#SH: 0Dex: 9 .............#.......#.#XL:  9 Next: 15% Place: Dungeon:6 ##......####+#.§@....#'♣♣ ♣♣. Noise: =--------  Time: 5477.2 (0.0) ##......##...#.)§.......♣♣ ♣⌠.. lir tq) +4 quarterstaff (chaos) .............#..j........♣♣♣.... Cast: Foxfire .............#......≈~≈...♣...≈~ Contam .............#.....≈≈~≈≈.....≈≈~ ##...........#..)..~~♣~~.....~~_ j   gnoll sergeant (polearm) ##......##...#.....≈≈~≈≈.....≈≈~ #........#######....≈~≈...♣...≈~ ##.......# #.........♣♣♣....The foxfire hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.The gnoll sergeant attacks as it pursues you! _The gnoll sergeant closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lij vv., ally target)You conjure some foxfire!li_ 308.2 (1Foxfireli liY L _The gnoll sergeant hits you from afar with a +0 spear.li $........ .#+####'#......+...>..######.....+###. .##.li . .......#..@v...#.# ##+#.v.....#'♣♣ ♣♣ ####...#.).♣♣ ♣⌠j........♣♣♣.....≈~≈...♣... .....≈≈~≈≈.....≈≈~..)..~~♣~~.....~~_#li ##...#.....≈≈~≈≈.....≈ #.######....≈~≈...♣...≈~li li  ,li" O §§§vvli" L The foxfire hits the gnoll sergeant.liB liͧ . The gnoll sergeant is severely wounded.The foxfire hits the gnoll sergeant.li% lig& li 0 < §§§)j.)The gnoll sergeant is almost dead.The gnoll sergeant attacks as it pursues you!li0 -49li5 X§§§li8 [ _The gnoll sergeant barely misses you.lixM K#+####'# .+...>..######. .#...........+#### #... #..#§ ######+#.§@....#'♣♣ ♣♣....#.)j.......♣♣ ♣⌠. .......#....♣♣♣..≈~≈...♣...≈~≈≈~≈≈.....≈ ##)..~~♣~~.....~~_##...≈≈~≈≈.....≈≈~ #..#######....≈~≈...♣... ## #.........♣♣♣....liT %..liU .580li\ li_ [ _The gnoll sergeant barely misses you.li|  You hit the gnoll sergeant.  You kill the gnoll sergeant!liD)li+b7=91.4 (1.2lirliZ _Vehumet accepts your kill.liA 3liO li  li 8=1li ;9li liu li L70=li  liP 91li 2=li2 li` li ^22=li $ li' K4=li' li?+ lii/ 95li/ 2=li42 li5 li16 K6=lif8 lio; li; g7==li= li@ L83liZA (=liYC liJ y -Foxfire _You start resting.liQ /90.0)lipQ k9=-2.4 (11li] li` " _HP restored.li3li!li%,li)li<+,li-li0|4==li2lim5O=liI7li}:,liy<li>,li@liCliTD9=liElioO5=liQliS,lixUliX,liaZli]O=lib,lic76liUflii,lilliq,liuli||li h 508.4 (16 _You start resting.li(liliK _Your magical contamination has completely faded away.li 3li li$ _7=li li0 ,li li ,li li ,li li> &=8=linli'9===10/30=liR*li:0,li!1li 5,li>8li<li<K1=liU>libA,lieCliFlixGliIliL,liNliR,liTliVi2=liZli^,li^li`,liali3w3==li?x9=liyli}4=li$,lili<,lijli',li lit5==lili,liƏlik,liKliV,liklili,9=limlili&16lili,lili_,li|li=,li'li,li lic7=lili[,lili,lili,lilimlij8==lili,lili,lili,libliO=lilic9=lili,lili,li[liBli li k20==li li,lili,lilif,liili"li|#9=li5%li,12=liBli>b=3=[37m4==lid=5=6=7==8=9==lilie=lihlic_ _You start resting.li;2613.4 (105.0)liR30=4li8 6li1li3% _Magic restored.li"!3li#li!/li%3li3liM7li<Z  Items here: ) [[ †.li?lie@ _li@Bli8Eli"H,liIliLli}Oli P9=liQliTliW,liXliw]=  You see here a +0 flail.lia5 _libliEfliGi,likliFqliq,lisli$xli{,li}lili,liKlilie _You now have 188 gold pieces (gained 11).liP....#######....≈~≈...♣...≈~ .....# #.........♣♣♣.... ###### #........♣♣ ♣⌠.. #.....##♣♣ ♣♣.  ########.......#  #..............##  #.........####  #............  #...........@....... 35.4 (21.0)  #.......#####)  #########   ....... ....... ....... ....... ...0... 6.4 (22liA _Found 2 flux baubles.li83liUli`  Things that are here:  a +0 whip; a gnoll corpse _liblif,libglisliNu,liHwlili0,liӅli`li5,li@li֒li,lilli"li,liΞli!li9,lili٭liг,liliʶli,liliCliv,lilili,lieli0li,li li\li,liliTXli li,lilililivlili[li,lilili4,liIliliylililiXlilia,li)li li),lili li ,li lili,liliIliW,li-lili{,li{li/,lili#N _You now have 202 gold pieces (gained 14).li&3li'li)li+,li,li4.li}0,lii1li)4li5,li 7li9liA[(.# ..l.# .# ...# liA.# ♣♣♣ ...# '♣♣ ♣♣♣.♣♣♣ ♣...### ..♣♣ ♣♣⌠...⌠♣♣ ♣♣...... ...♣♣♣.......♣♣♣# ≈...♣...≈~≈...♣.@.≈~≈ ≈≈.....≈≈~≈≈.....≈≈~≈≈ ~~.....~~_~~.....~~♣~~ li:B≈≈.....≈≈~≈≈.....≈≈~≈≈ ≈...♣...≈~≈...♣...≈~≈.. ...♣♣♣.......♣♣♣.l   iguana (asleep) ..♣♣ ♣♣⌠...⌠♣♣ ♣♣ #♣♣ ♣♣♣.♣♣♣ ♣... .#♣♣♣liB"....liMy 70.4 (34  An iguana comes into view.liM,1.4 (35liTliWU _Found a throwing net.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.litBlidD Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%liE3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersliLliRlieX...jirow the Thaumaturge ..(.#Oni of Vehumet ...... ..l.#Health: 79/79 ======================== .#...#li.Y Magic: 30/30 ======================== .#♣♣♣...#AC: 8Str: 16 '♣♣ ♣♣♣.♣♣♣ ♣...###EV: 9Int: 18 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣......#SH: 0Dex: 9 ...♣♣♣.......♣♣♣.......#XL:  9 Next: 19% Place: Dungeon:6 ≈...♣...≈~≈...♣.@.≈~≈...Noise: ---------  Time: 5671.4 (0.0) liY≈≈.....≈≈~≈≈.....≈≈~≈≈..q) +4 quarterstaff (chaos) ~~.....~~_~~.....~~♣~~..Cast: Foxfire ≈≈.....≈≈~≈≈.....≈≈~≈≈.. ≈...♣...≈~≈...♣...≈~≈... liEZ2...♣♣♣.......♣♣♣........l   iguana (asleep) ..♣♣ ♣♣⌠...⌠♣♣ ♣♣....... #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣.... _a +0 whip; a gnoll corpse _You now have 202 gold pieces (gained 14).  An iguana comes into view. liZ9_Found a throwing net.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZliw`U...jirow the Thaumaturge ..(.#Oni of Vehumet ...... ..l.#Health: 79/79 ======================== .#...#Magic: 30/30 ======================== .#♣♣♣li:a...#AC: 8Str: 16 '♣♣ ♣♣♣.♣♣♣ ♣...###EV: 9Int: 18 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣......#SH: 0Dex: 9 ...♣♣♣.......♣♣♣.......#XL:  9 Next: 19% Place: Dungeon:6 ≈...♣...≈~≈...♣.@.≈~≈...Noise: ---------  Time: 5671.4 (0.0) ≈≈.....≈≈~≈≈.....≈≈~≈≈..q) +4 quarterstaff (chaos) ~~.....~~_~~.....~~♣~~..Cast: Foxfire ≈≈.....≈≈~≈≈.....≈≈~≈≈.. ≈...♣...≈~≈...♣...[4lia0m≈~≈... ...♣♣♣.......♣♣♣........l   iguana (asleep) ..♣♣ ♣♣⌠...⌠♣♣ ♣♣....... #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣lia.... _a +0 whip; a gnoll corpse _You now have 202 gold pieces (gained 14).  An iguana comes into view. lib_Found a throwing net.  Casting: Foxfire (safe; 1% risk of failure)  lifb\Confirm with . or Enter, or press ? or * to list all spells.liflim.lvvllly target)linb29-=2.4 (1litliew/ _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.licli Your spells (cast)TypeFailure Level lii a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveliƟConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereliConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%li.5 Select a spell to cast[!]/[I] toggle spell headersli li li -...jirow the Thaumaturge ..(.#Oni of Vehumet ...... ....#liZ IHealth: 79/79 ======================== .#.l.#Magic: 29/30 =======================- .#♣♣♣...#AC: 8Str: 16 '♣♣ ♣♣♣.♣♣♣ ♣...###EV: 9Int: 18 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣......#li RSH: 0Dex: 9 ...♣♣♣.......♣♣♣.......#XL:  9 Next: 19% Place: Dungeon:6 li ≈...♣...≈~≈...♣v@.≈~≈...Noise: =--------  Time: 5672.4 (0.0) ≈≈.....≈≈~≈≈.....v≈~≈≈..q) +4 quarterstaff (chaos) liR w~~.....~~_~~.....~~♣~~..Cast: Foxfire ≈≈.....≈≈~≈≈.....≈≈~≈≈.. ≈...♣...≈~≈...♣...≈~≈... ...♣♣♣.......♣♣♣........l   iguana (ally target) ..♣♣ ♣♣⌠...⌠♣♣ ♣♣....... #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣.... _Found a throwing net.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZ ...jirow the Thaumaturge ..li (.#Oni of Vehumet ...... ....#Health: 79/79 ======================== .#.l.#Magic: 29/30 =======================- li .#♣♣♣...#AC: 8Str: 16 li+ '♣♣ ♣♣♣.♣♣♣ ♣...###EV: 9Int: 18 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣......#lia SH: 0Dex: 9 ...♣♣♣.......♣♣♣.......#li XL:  9 Next: 19% Place: Dungeon:6 ≈...♣...≈~≈...♣v@.≈~≈...Noise: =--------  Time: 5672.4 (0.0) ≈≈.....≈≈~≈≈.....v≈~≈≈..q) +4 quarterstaff (chaos) ~~.....~~_~~.....~~♣~~..Cast: Foxfire ≈≈.....≈≈~≈≈.....≈≈~≈≈.. lir b≈...♣...≈~≈...♣...≈~≈... ...♣♣♣.......♣♣♣........l   iguana (ally target) ..♣♣ ♣♣⌠...⌠♣♣ ♣♣....... #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣.... _Found a throwing net.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  li \Confirm with . or Enter, or press ? or * to list all spells.li6 li li li0 li liL Q .lv§§li A§§You conjure some foxfire!lis lijw ..§v..§lix >v§§lirx lix R8-3.4 (1li J§§§liԂ E _The foxfire hits the iguana but does no damage.li  (.#..#.♣♣♣l '♣♣ ♣♣♣.♣♣♣ ♣...### ..♣♣ ♣♣⌠...⌠♣♣ ♣♣..§....♣♣♣.......♣♣♣v..§ li, |≈...♣...≈~≈...♣v.v§~≈...≈.....≈≈~≈≈....@§≈~≈≈ ~~.....~~_~~.....~~♣~~ ≈≈.....≈≈~≈≈.....≈≈~≈≈....♣...≈~≈...♣...≈~≈. ...♣♣♣.......♣♣♣....... ..♣♣ ♣♣⌠...⌠♣♣ ♣♣ #♣♣ ♣♣♣.♣♣♣ ♣ .# ♣♣♣ #li' ,li li li* li ,li vvv§§.§§§§li D The foxfire hits the iguana.lir lis liSt li{ ] §§ li5| nThe iguana is moderately wounded.The foxfire hits the iguana!li li li 7 .liH l§§§The iguana is severely wounded.The foxfire hits the iguana but does no damage.li li .§§.§.§.§§§≈li ,≈li .-4li# §§§§§§li _ _The iguana is severely wounded.lis  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liS li?" Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 li#f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersliRRliXli^aW..(.#jirow the Thaumaturge .....#Oni of Vehumet ...... .#...#Health: 79/79 ======================== .#♣♣♣...#Magic: 28/30 ======================-- li4bK'♣♣ ♣♣♣.♣♣♣ ♣l..###AC: 8Str: 16 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣§§....#EV: 9Int: 18 ...♣♣♣.......♣♣♣§.§....#SH: 0Dex: 9 ≈...♣...≈~≈...♣§§§≈~≈...XL:  9 Next: 19% Place: Dungeon:6 ≈≈.....≈≈~≈≈....@≈≈~≈≈..Noise: ---------  Time: 5674.4 (0.0) ~~.....~~_~~.....~~♣~~..libZq) +4 quarterstaff (chaos) ≈≈.....≈≈~≈≈.....≈≈~≈≈..Cast: Foxfire ≈...♣...≈~≈...♣...≈~≈... ...♣♣♣.......♣♣♣........ ..♣♣ ♣♣⌠...⌠♣♣ ♣♣.......l   iguana livc#♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣...... .##The foxfire hits the iguana!  The iguana is severely wounded.The foxfire hits the iguana but does no damage. _The iguana is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liclik..(.#jirow the Thaumaturge .....#Oni of Vehumet ...... .#...#Health: 79/79 ======================== .#li6m♣♣♣...#Magic: 28/30 ======================-- '♣♣ ♣♣♣.♣♣♣ ♣l..###AC: 8Str: 16 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣§§....#EV: 9Int: 18 ...♣♣♣.......♣♣♣§.§....#SH: 0Dex: 9 ≈...♣...≈~≈...♣§§§≈~≈...XL:  9 Next: 19% Place: Dungeon:6 ≈≈.....≈≈~≈≈....@≈≈~≈≈..Noise: ---------  Time: 5674.4 (0.0) ~~.....~~_~~.....~~♣~~..q) +4 quarterstaff (chaos) ≈≈.....≈≈~≈≈.....≈≈~≈≈..Cast: [li@nH39;49mFoxfire ≈...♣...≈~≈...♣...≈~≈... ...♣♣♣.......♣♣♣........ ..♣♣ ♣♣⌠...⌠♣♣ ♣♣.......l   iguana #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣...... .##The foxfire hits the iguana!  The iguana is severely wounded.The foxfire hits the iguana but does no damage. _The iguana is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lisqlix.l......vv(ally target)liy3=5.4 (1lili/ _You conjure some foxfire!li  liCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#li % Your spells (cast)TypeFailure Level  a + Foxfireli%TConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire38%5 Select a spell to cast[!]/[I] toggle spell headersli  li) liE ..(.#jirow the Thaumaturge ..li I...#Oni of Vehumet ...... .#...#Health: 79/79 ======================== .#♣♣♣...#li UMagic: 28/30 ======================-- '♣♣ ♣♣♣.♣♣♣ ♣...###AC: 8Str: 16 liL ..♣♣ ♣♣⌠...⌠♣♣ ♣♣l.....#EV: 9Int: 18 ...♣♣♣.......♣♣♣.......#SH: 0Dex: 9 li ≈...♣...≈~≈...♣..v≈~≈...XL:  9 Next: 19% Place: Dungeon:6 ≈≈.....≈≈~≈≈....@v≈~≈≈..li Noise: =--------  Time: 5675.4 (0.0) ~~.....~~_~~.....~~♣~~..q) +4 quarterstaff (chaos) ≈≈.....≈≈~≈≈.....≈≈~≈≈..li [Cast: Foxfire ≈...♣...≈~≈...♣...≈~≈... ...♣♣♣.......♣♣♣........ liY ..♣♣ ♣♣⌠...⌠♣♣ ♣♣.......l   iguana (ally target) #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣...... li .## _The iguana is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  li% \Confirm with . or Enter, or press ? or * to list all spells.li liS! U..(.#li! jirow the Thaumaturge .....#Oni of Vehumet ...... .#...#Health: 79/79 ======================== .#♣♣♣...#Magic: 28/30 ======================-- '♣♣ ♣♣♣.♣♣♣ ♣...###AC: 8li%" Str: 16 ..♣♣ ♣♣⌠...⌠♣♣ ♣♣l.....#EV: 9Int: 18 ...♣♣♣.......♣♣♣.......#SH: 0lic" BDex: 9 ≈...♣...≈~≈...♣..v≈~≈...XL:  9 Next: 19% Place: Dungeon:6 ≈≈.....≈≈~≈≈....@v≈~≈≈..lix( Noise: =--------  Time: 5675.4 (0.0) ~~.....~~_~~.....~~♣~~..q) +4 quarterstaff (chaos) ≈≈.....≈≈~≈≈.....≈≈~≈≈..Cast: Foxfire ≈...♣...≈~≈...♣...≈~≈... ...♣♣♣.......♣♣♣........ ..♣♣ ♣♣⌠...⌠♣♣ ♣♣.......l   iguana (ally target) #♣♣ ♣♣♣.♣♣♣ ♣...... .#♣♣♣...... .## _The iguana is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li+) '[39;49mli@.  li8 vv§§§ You conjure some foxfire! The foxfire hits the iguana.li li  The iguana is almost dead.The foxfire hits the iguana.  You kill the iguana!li K†.liFliN..v§§§vliRT7-20liBS6.4 (1liY9§li\Z _Vehumet accepts your kill.li3li liclilimlili~lili>liliOlililij li ,lilili.lilililijlili&li(,li#*li-` _Your foxfire dissipates. x2li.li/li1li1K8=li2li5,li6li9,li :li<,li>=li>li ?a9==li?liA,liBliD,liEliKH,li%KliKli_L9=li8MliOli,PE30=liRQliTliV,liVli_XlialihXlip   ##+##S.  liq#.....#  #.....#  ...(.#  ....#  #...#  lir♣♣♣ #...#  ♣♣♣.♣♣♣ ♣♣.@.### - ♣ ♣♣⌠...⌠♣♣ ♣♣†.....# ♣♣♣.......♣♣♣.......#. lirr.♣...≈~≈...♣...≈~≈.......≈≈~≈≈.....≈≈~≈≈..~~_~~.....~~♣~~S   water moccasin (asleep) lir*....≈≈~≈≈.....≈≈~≈≈..#♣...≈~≈...♣...≈~≈...# ♣♣li s:♣.......♣♣♣........#liwm 926.0)  A water moccasin comes into view.li|xlixlit.SSlib=-3.4 (17li؈liȊ8 _The water moccasin hisses angrily.liĐ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili'+ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%li4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersliJ? liD.jirow the Thaumaturge .##+##..Oni of Vehumet ......#.....#Health: 79/79 ========================#....S#Magic: 30/30 ========================...(.#AC: 8Str: 16....#EV: 9lieEInt: 18#...#SH: 0Dex: 9♣♣♣#...#XL:  9 Next: 20% Place: Dungeon:6♣♣♣.♣♣♣ ♣♣.@.###Noise: ---------  Time: 5693.4 (0.0) ♣ ♣♣⌠...⌠♣♣ ♣♣†.....#q) +4 quarterstaff (chaos) liF♣♣♣.......♣♣♣.......#.Cast: Foxfire .♣...≈~≈...♣...≈~≈...... ....≈≈~≈≈.....≈≈~≈≈..... ....~~_~~.....~~♣~~.....S   water moccasin ....≈≈~≈≈.....≈≈~≈≈..#.. .♣...≈~≈...♣...≈~≈...#.. ♣♣♣.......♣♣♣........# _Vehumet accepts your kill. _Your foxfire dissipates. x2  A water moccasin comes into view. _The water moccasin hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  liG`Confirm with . or Enter, or press ? or * to list all spells.liP.jirow the Thaumaturge .##+##..Oni of Vehumet ......#.....#Health: 79/79 ========================#....S#Magic: 30/30 ========================...(.#licQ8AC: 8Str: 16....#EV: 9Int: 18#...#SH: 0Dex: 9♣♣♣#...#XL:  9 Next: 20% Place: Dungeon:6♣♣♣.♣♣♣ ♣♣.@.###Noise: ---------  Time: 5693.4 (0.0) liQ♣ ♣♣⌠...⌠♣♣ ♣♣†.....#q) +4 quarterstaff (chaos) ♣♣♣.......♣♣♣.......#.Cast: Foxfire .♣...≈~≈...♣...≈~≈...... ....≈≈~≈≈.....≈≈~≈≈..... ....~~_~~.....~~♣~~.....li|R S   water moccasin ....≈≈~≈≈.....≈≈~≈≈..#.. .♣...≈~≈...♣...≈~≈...#.. ♣♣♣.......♣♣♣........# _Vehumet accepts your kill. _Your foxfire dissipates. x2  A water moccasin comes into view. _The water moccasin hisses angrily.  li3SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li7Wli_.Svv(ally target)li`b29-=4.4 (1li?hlik/ _You conjure some foxfire!liP  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li7B Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersli2.jirow the Thaumaturge .##+##..Oni of Vehumet ......#.....#Health: 79/79 ========================#.....#Magic: 29/30 =======================-...(S#AC: 8Str: 16....#EV: 9Int: 18#...#SH: 0Dex: 9♣♣♣#...#XL:  9 Next: 20% Place: Dungeon:6♣♣♣.♣♣♣ ♣♣.@.###Noise: =--------  Time: 5694.4 (0.0) ♣ ♣♣⌠...⌠♣♣ ♣♣†vv...#q) +4 quarterstaff (chaos) ♣♣♣.......♣♣♣.......#.Cast: Foxfire .♣...≈~≈...♣...≈li3~≈...... ....≈≈~≈≈.....≈≈~≈≈..... ....~~_~~.....~~♣~~.....S   water moccasin (ally target) ....≈≈~≈≈.....≈≈~≈≈..#.. .♣...≈~≈...♣...≈~≈...#.. ♣♣♣.......♣♣♣........# _The water moccasin hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..jirow the Thaumaturge .##+##..Oni of Vehumet ......#.....#Health: 79/79 ========================#.....#Magic: 29/30 =======================-...(S#[5;3li758HAC: 8Str: 16....#EV: 9Int: 18#...#SH: 0Dex: 9♣♣♣#...#XL:  9 Next: 20% Place: Dungeon:6♣♣♣.♣♣♣ ♣♣.@.###Noise: =--------  Time: 5694.4 (0.0) ♣ ♣♣⌠...⌠♣♣ ♣♣†vv...#q) +4 quarterstaff (chaos) ♣♣♣.......♣♣♣.......#.Cast: Foxfire .♣...≈~≈...♣...≈~≈...... ....≈≈~≈≈.....≈≈~≈≈..... ....~~_~~.....~~♣~~.....S   water moccasin (ally target) ....≈≈~≈≈.....≈≈~≈≈..#.. .♣...liE6~≈...♣...≈~≈...#.. ♣♣♣.......♣♣♣........# _The water moccasin hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liR9XliC@ .Sv§§§@v§§ You conjure some foxfire! The foxfire hits the water moccasin.lili0.S.§§vv§@v§§8-5.4 (1§§§ _The water moccasin is moderately wounded.liOe .##+##.. # #.....# . #.....# ...(.# ..S.# #.§.#lif y♣♣♣ #§vv# ♣ ♣♣♣.♣♣♣ ♣♣§.v### ♣♣ ♣♣⌠...⌠♣♣ ♣♣†@§...# .♣♣♣.......♣♣♣.......#. ..♣...≈~≈...♣...≈~≈...... .....≈≈~≈≈.....≈≈~≈≈......~~_~~.....~~♣~~......≈≈~≈≈.....≈≈~≈≈..#..♣...≈~≈...♣...≈~≈...#..♣♣.......♣♣♣........# ♣♣⌠...⌠♣♣ ♣♣.#lih ,lii ,lis vvv§§§The foxfire hits the water moccasin.lij li §§§The water moccasin is moderately wounded.The foxfire hits the water moccasin.liy ,li li  .Sv.§§§ The water moccasin is heavily wounded.The foxfire hits the water moccasin!li li li....S§§.§§. li.-6li=%O§§§li(b _The water moccasin is almost dead.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili U Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocationli9%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 41%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersli li li `..##+##..jirow the Thaumaturge ##.....#Oni of Vehumet ...... .#.....#Health: 79/79 ========================...(.#Magic: 28/30 ======================--....#AC: 8Str: 16#...#EV: 9Int: 18li ♣♣♣#S§§#SH: 0Dex: 9 ♣ ♣♣♣.♣♣♣ ♣♣.§§###XL:  9 Next: 20% Place: Dungeon:6 ♣♣ ♣♣⌠...⌠♣♣ ♣♣†@....#Noise: ---------  Time: 5696.4 (0.0) .♣♣♣.......♣♣♣.......#.q) +4 quarterstaff (chaos) ..♣...≈~≈...♣...≈~≈......Cast: Foxfire .....≈≈~≈≈.....≈≈~≈≈..... .....~~_~~.....~~♣~~..... li .....≈≈~≈≈.....≈≈~≈≈..#..S   water moccasin ..♣...≈~≈...♣...≈~≈...#.. .♣♣♣.......♣♣♣........# ♣♣ ♣♣⌠...⌠♣♣ ♣♣.......#The foxfire hits the water moccasin.  The water moccasin is heavily wounded.The foxfire hits the water moccasin! li &_The water moccasin is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liI ..##+##..jirow the Thaumaturge ##.....#Oni of Vehumet ...... .#.....#Health: 79/79 ========================...(.#Magic: 28/30 ======================--....#AC: 8Str: 16#...#EV: 9Int: 18♣♣♣#S§§#SH: 0Dex: 9 ♣ ♣♣♣.♣♣♣ ♣♣.§§###XL:  9 Next: 20% Place: Dungeon:6 ♣♣ ♣♣⌠...⌠♣♣ ♣♣†@....#Noise: ---------  Time: 5696.4 (0.0) .♣♣♣.......♣♣♣.......#.q) +4 quarterstaff (chaos) ..♣...≈~≈...♣...≈~≈......Cast: Foli xfire .....≈≈~≈≈.....≈≈~≈≈..... .....~~_~~.....~~♣~~..... .....≈≈~≈≈.....≈≈~≈≈..#..S   water moccasin ..♣...≈~≈...♣...≈~≈...#.. .♣♣♣.......♣♣♣........# ♣♣ ♣♣⌠...⌠♣♣ ♣♣.......#The foxfire hits the water moccasin.  The water moccasin is heavily wounded.The foxfire hits the water moccasin! _The water moccasin is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li / *§§§ (combustible)Flames lash the water moccasin.  The water moccasin is almost dead.li li R...S..li x7-====7.4 (1li lim F _The water moccasin's fire resistance burns away.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliI Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1 li  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic BlastConjuration/Translocation 38%4  f - Iskenderun's BattlesphereliTConjuration/Forgecraft 41%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersli` li ..##+##..jirow the Thaumaturge ##.....#Oni of Vehumet ...... .#.....#Health: 79/79 ========================...(.#Magic: 27/30 =====================---....#AC: 8Str: 16#...#EV: 9Int: 18♣♣♣#...#SH: 0Dex: 9 ♣ ♣♣♣.♣♣♣ ♣♣S..###XL:  9 Next: 20% Place: Dungeon:6 ♣♣ ♣♣⌠...⌠♣♣ ♣♣†@....#Noise: ====-----  Time: 5697.4 (0.0) .♣♣♣.......♣♣♣.......#.q) +4 quarterstaff (chaos) ..♣...≈~≈...♣...≈~≈......Cast: Foxfliire .....≈≈~≈≈.....≈≈~≈≈..... .....~~_~~.....~~♣~~..... .....≈≈~≈≈.....≈≈~≈≈..#..S   water moccasin (combustible) ..♣...≈~≈...♣...≈~≈...#.. .♣♣♣.......♣♣♣........# ♣♣ ♣♣⌠...⌠♣♣ ♣♣.......#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin.  The water moccasin is almost dead. _The water moccasin's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li(..##+##..jirow the Thaumaturge ##.....#Oni of Vehumet ...... .#.....#Health: 79/79 ========================...(.#Magic: 27/30 =====================---....#AC: 8Str: 16#...#EV: 9Int: 18♣♣♣#...#SH: 0Dex: 9 ♣ ♣♣♣.♣♣♣ ♣♣S..###XL:  9 Next: 20% Place: Dungeon:6 ♣♣ ♣♣⌠...⌠♣♣ ♣♣†@....#Noise: ====-----  Time: 5697.4 (0.0) .♣♣♣.......♣♣♣.......#.q) +4 quarterstaff (chaos) ..♣...≈~≈...♣...≈~≈......Cast: Foxfliire .....≈≈~≈≈.....≈≈~≈≈..... .....~~_~~.....~~♣~~..... .....≈≈~≈≈.....≈≈~≈≈..#..S   water moccasin (combustible) ..♣...≈~≈...♣...≈~≈...#.. .♣♣♣.......♣♣♣........# ♣♣ ♣♣⌠...⌠♣♣ ♣♣.......#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin.  The water moccasin is almost dead. _The water moccasin's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li7  Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!liC*li:†lih 5-78.4 (1 li<M_Vehumet accepts your kill.licliHn _Your Shapeshifting skill increases to level 4!li5^3li_li`li a$ _li5fXli5g,lihlijli2kK6-livllin,liPplior,lisli&v,liwliylizK7=li{lih~,liliw,li;liք,li;li@liˆ9=li(liVlinjK8=liƍliƐBlim,lilit,lili%li2=li9=li,lili,li;li ,lili30==liĪlili,lililililiYlilili\li=liCliIlilili1liliZ _C - a throwing netli.....# .......+ ......... li;######## ......... #.......##......[#....# #.......# ##+##.......# #....@# ----727.4 (29.0)li #.....#  #.....#  ##....# ##...#  ♣♣♣ #...#  ♣♣♣.♣♣♣ ♣♣†..###  ♣♣⌠...⌠♣♣ ♣♣†.....#.......♣♣♣.......#.li+_----8.4 (30liliH _Found a ring mail.li& 3li1 liM li! lim" li& ,li' ,li( li, li/ ,li0 li4 li6 ,li7 li9 li&; ,li< li4> liz@ ,liA li@C liD ,liE liF liH ,liH li J liK ,li(L liN liVP ,liQ li`R liS ,li]T liV li W li[W liY M _You now have 205 gold pieces (gained 3).liZ 3li[ lia 3<...# #  .#  ###.#### .......# .. .......#..... .......#..... .####+##.....##+######### .##....#........@........ .......#................. .......#................. .......+................. ########.................lib  ...###+#.......## . #......[# #.......# #.......#lih #+##..#..+..#..#..'41.4 (13lin liMp M======2.4 (14lir liBt = _As you open the door, it creaks loudly!li8 3li: li&> li@ liSA liD ,lihG ,li-I lixM @  There is an open door here.liPO liO  _liP liQ litS liS li#T liV li^W li"X ,li[ 7 _You open the door.liV] 3liG^ li$c @  There is an open door here.liFe lie  _lipf li_h lin  ......# ..... +## #...#######...##...#.....< #..#.... #..#.... #....<...#...... li[o ]#........#......###+### ... #...####.##...# ....------9.4 (7.0) #...####.####.....#...##.... #.....#.....'......... #.....#.....#......... #lip ...........#.....#..... #.....####+##.....##'######### #.....##....#................. '...........#................. #...........#...........lilx lix K------50.4 (8li} li 9 _Found a stone staircase leading up.lil 3lim lio lip ,lit ,liv BliSw lix ,liy liy liz ,liT{ li} @  There is an open door here.li  _li 7 _You open the door.li li ,li @  There is an open door here.li9 lič  _lii liD li T####### li& z ......#  ......#  ..... # #...######## ..##...#.....<# ♣♣ .li{ #......#♣♣F♣ .......#......#♣@♣♣ ...<...#......#♣♣.♣ .. .li˖ #......###'### ... ..####.#........#...# .... ..####.####.....#...##.... li ..........#.....'......... F   bullfrog (asleep) ..........#.....#......... .#.....#......li s... ....####+##.....##'#########li +9.4 (9lim .60.4 (10.0) li li [ _A bullfrog comes into view.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation8%lim3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic BlastConjuration/Translocation 36%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headerslif li jirow the Thaumaturge#######Oni of Vehumet ............#Health: 79/79 ========================......#Magic: 30/30 ========================.....AC: 8Str: 16 ## #...########EV: 9Int: 18 ..##...#.....<# ♣♣SH: 0Dex: 9 .......#......#♣♣F♣XL:  9 Next: 27% Place: Dungeon:6 .......#......#♣@♣♣Noise: ---------  Time: 5760.4 (0.0) ...<...#......#♣♣.♣ ..q) +4 quarterstaff (chaos) .......#......###'### ...Cast: Foxfire ..####.#........#...# .... ..####.####.....#...##.... ..........#.....'.........F[37li m   bullfrog (asleep) ..........#.....#......... ..........#.....#......... ....####+##.....##'######### _There is an open door here. _You open the door. _There is an open door here. _A bullfrog comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Thaumaturge#######Oni of Vehumet ............#Health: 79/79 ========================......#Magic: 30/30 ========================.....AC: 8liS Str: 16 ## #...########EV: 9Int: 18 ..##...#.....<# ♣♣SH: 0Dex: 9 .......#......#♣♣F♣XL:  9 Next: 27% Place: Dungeon:6 .......#......#♣@♣♣Noise: ---------  Time: 5760.4 (0.0) ...<...#......#♣♣.♣ ..q) +4 quarterstaff (chaos) .......#......###'### ...Cast: Foxfire ..####.#........#...# .... ..####.####.....#...##.... ..........#.....'.........F   bullfrog (asleep) ..........#.....#......... ..........#.....#......... ....####+##.....##'######### _There is an open door here. _You open the door. _There is an open door here. _A bullfrog comes into view.Casting: Scorch[li6 40m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liD 4 *F  combustible)Flames lash the bullfrog.  The bullfrog croaks.  The bullfrog is moderately wounded.li x FThe bullfrog's fire resistance burns away.lik z28--====1.4 (1li li. B _The bullfrog hits you but does no damage. x2li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li?% * Flames lash the bullfrog. The bullfrog is burned terribly!li  FThe bullfrog is severely wounded.6-6----2liYli, _The bullfrog hits you.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!liC*liq:†liH 7-4/31----313 _Vehumet accepts your kill.liliXm _Your Spellcasting skill increases to level 9!li 3li liS li K9=li  _HP restored.5=-li# Bli li liI li O=li li 96li4 [==li Blis ,li li ,liW li\ e=li li, %7lix li ,liT li li a8=li' li li= li li ,li li ,li li O=li` li a9=li| li ,li li ,liU li li ,liilib30==li2lif,li)lic,lili@,lililiO=li li] K1=li li[ liI ,lilid  You see here a bullfrog corpse.lili3 _lili li(,lili7 _You open the door.liPO=lili&@  There is an open door here.liliB5 _li li!,li"li#li$,li %li&li(,li(li)li*,li}+li/li0li>1,liu3li4,li5li6li7liH8li8li9li:liI;li;lio>@  There is an open door here.li?lis@ _liqAliBliCliDliNDliGd  You see here a bullfrog corpse.liHliI _lifIliJli.K,lisKli@LliL,liMliN@  There is an open door here.liPliP _liAQliiSliT,liUliCXliM_...#########'###.# ...#.....<#♣.♣♣### ...#......#♣♣†♣. ...#......#♣.♣♣.. ...#......#♣♣.♣ .... ...#......###'### ..... ##.#........#...# ....%. li_,##.####.....#...##......#.....'...@.......----812.4 (49.0)...#.....#........... #.....#........... ####+##.....##'######### ##....#.................#.................#.............li`....+................. #######.................lidliJeI----3.4 (50liilik0 _Found an inkwell talisman.li#'###.# #.....<#♣.♣♣###......##......#♣♣†♣ ......#......#♣.♣♣ .....#......#♣♣.♣ ......#li#......###'### ......#.#.#...# ....%.#.####.....#...##......##.....'.#.....#.#.....#.+##.....##'#....#......#........#.......+....... licli04.4 (1.0) li|liNliސ#'###.# #.....<#♣.♣♣###......##......#♣♣†♣ +..#......#♣.♣♣ #..#......#♣♣.♣ .......# #......###'###.......# .#.#...##....%.# liב.####.....#...##......##.....'.#.....#.#.....#.+##.....##'# ....#........#.......#......+...... li<5lililliUa#'###.#  #.....<#♣.♣♣###......##. #......#♣♣†♣ +. #......#♣.♣♣ #.  #......#♣♣.♣ #.#  #......###'###.#  #.#...##....%.#  ####.....#...##......##. #.....'. #.....#. #.....#.li #+##.....##'# #........  #.......   #......   +.   .   li[li&6liLlili  #.....#  ########'###.######## . .....<#♣.♣♣##### li ......#♣♣†♣ +. ......#♣.♣♣ #.. ......#♣♣.♣ #.#  ......###'###.......#  ........#...##....%.#  ###.....#...####.  #.....'. #.....#. ..#.....#............... +##.....##'############# #.  #.  #.  ..+.  liG <7liw li #.....#   #.....#  #######'###.######## . <#♣.♣♣#####... #♣♣†♣ +. #♣.♣♣ #.. li #♣♣.♣ #.#  ###'###.......#  .......#...##...@%.#  ##.....#...####.  .#.....'..  .#.....#. .#.....#................ ##.....##'############## .#. liS .#.  .#.  li=li/&8liililiR#.....#  #.....# ..  '###.# ...  <#♣.♣♣###......##...  #♣♣†♣ +..  #♣.♣♣ #..  #♣♣.♣ #.#  ###'###.#  #...##....@.#  #.....#...##......##.  #.....'...  #.....#..  #.....#. #.....##'# #.  #.  #.  liR9liW _You see here an inkwell talisman.li<li='20liCliE- _F - an inkwell talismanliC3liDliGli*M#.....#  #.....# oo   #.....# ..  #####'###.######## ...  <#♣.♣♣#####... liMx#♣♣†♣ +. #♣.♣♣ #.. #♣♣.♣ #.#  ###'###......@#  .....#...##......#  .....#...####. lidNd .....'....  .....#.....  .....#.................  oo 2 orcs (1 polearm, asleep) .....##'###############  .   .  li W 0  2 orcs come into view.An orc is wielding a +0 trident of protection.liWliU_ ..oo   orc (polearm)The orc shouts! You hear a bark!liQ`5===1.4 (1li#fli o0 _The orc moves out of view. lit  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lis liAu Your spells (cast)TypeFailure Level  liva - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation8%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38% liw4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headers liŮ  li  #.....#  jirow the Thaumaturge#.....#..   Oni of Vehumet ......#.....#o.  Health: 79/79 ========================  li #####'###.######## ...  Magic: 31/31 ======================== ..<#♣.♣♣###......##...  AC: 8Str: 16 ...#♣♣†♣ +..........  EV: 9Int: 18 ...#♣.♣♣ #.........  SH: 0Dex: 9 ...#♣♣.♣ #.......#  XL:  9 Next: 31% Place: Dungeon:6 ...###'###......@#  Noise: ===------  Time: 5821.4 (0.0) .....#...##......#  q) +4 quarterstaff (chaos) .....#...##......##.  Cast: Foxfire .....'...............  li v.....#................ .....#.................   o   orc (polearm) .....##'###############  ................. ................. 2 orcs come into view.An orc is wielding a +0 trident of protection.The orc shouts! You hear a bark! _The orc moves out of view.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  #.....#  jirow the Thaumaturge#.....#..   Oni of Vehumet ......#.....#o.  Health: 79/79 ======================== #####'###.######## ...  Magic: 31/31 ======================== ..<#♣.♣♣###......##...  AC: 8Str: 16 ...#♣♣†♣ +..........  EV: 9Int: 18 ...#♣.♣♣ #.........  SH: 0Dex: 9 ...#♣♣.♣ #.......#  XL:  9 Next: 31% Place: Dungeon:6 ...###'###......@#  Noise: ===------  Time: 5821.4 (0.0) .....#...##[ li 40m......#  q) +4 quarterstaff (chaos) .....#...##......##.  Cast: Foxfire .....'............... .....#................ .....#.................   o   orc (polearm) .....##'###############  ................. ................. 2 orcs come into view.An orc is wielding a +0 trident of protection.The orc shouts! You hear a bark! _The orc moves out of view.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li  li | .oovvo   orc wizardo   orc (polearm, ally target)You conjure some foxfire! li b0---2.4 (1 li  li z _An orc wizard comes into view. It is wielding a +0 dagger. li #.....#  #.....# ..  #.....# liڽ .o. #'###.# o.o. .<#♣.♣♣###......##.h.. .#♣♣†♣ +... .#♣.♣♣ #.. .#♣♣.♣ #......v# .###'###.# .#...##....v.#  li#.....#...##......##. #.....'.... #.....#..... #.....#..... h   hound (wandering) #.....##'##### o   orc wizard  lil#. oo 2 orcs (1 polearm, 1 ally target) #.  lig  A hound comes into view. li li li liW li liJ liyQ .§vhv§ liu§§   The hound barks!  The foxfire hits the hound. liM liaN, liN li O liTO liUV ..o.oovh. liUu§The hound is moderately wounded.The foxfire hits the hound. li li&..o.oo§h.§§§§) lid/==3 liT§§ li] _The hound is heavily wounded. lij  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lih  liv  Your spells (cast)TypeFailure Level  a + Foxfire li Conjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation8%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36% liU 5 Select a spell to cast[!]/[I] toggle spell headerslihm lit li| &#.....#  jirow the Thaumaturge#.....#..   Oni of Vehumet ......liX} #.....#...   Health: 79/79 ======================== ######'###.######## .o..   Magic: 30/31 =======================- ...<#♣.♣♣###......##oo..   AC: 8Str: 16 li} ....#♣♣†♣ +.......§h..  EV: 9Int: 18 ....#♣.♣♣ #......§..  SH: 0Dex: 9 li} ....#♣♣.♣ #......§#  XL:  9 Next: 31% Place: Dungeon:6 ....###'###.....@§#liP~ U  Noise: ===------  Time: 5823.4 (0.0) ......#...##....§.#  q) +4 quarterstaff (chaos) #.....#...##......##.  Cast: Foxfire li~ i#.....'............... #.....#................ #.....#.................   h   hound liO N#.....##'###############   o   orc wizard #.................  oo 2 orcs (1 polearm) #................. The foxfire hits the hound.  The hound is moderately wounded.The foxfire hits the hound. _The hound is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li #.....#  jirow the Thaumaturge#.....#..   Oni of Vehumet ......#.....#...   Health: 79/79 ======================== li ######'###.######## .o..   Magic: 30/31 =======================- ...<#♣.♣♣###......##oo..   AC: 8Str: 16 ....#♣♣†♣ +.......§h..  EV: 9Int: 18 ....#♣.♣♣ #......§..  SH: 0Dex: 9 ....#♣♣.♣ #......§#  XL:  9 Next: 31% Place: Dungeon:6 ....###'###.....@§#liJ   Noise: ===------  Time: 5823.4 (0.0) ......#...##....§.#  q) +4 quarterstaff (chaos) #.....#...##......##.  Cast: Foxfire #.....'............... #.....#................ li [#.....#.................   h   hound #.....##'###############   o   orc wizard #.................  oo 2 orcs (1 polearm) #................. li The foxfire hits the hound.  The hound is moderately wounded.The foxfire hits the hound. _The hound is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li The spell is quite dangerous to miscast (36% risk of failure)! Continue anyway?  Y - Yes liP ' N - Nolicli} #.....# jirow the Thaumaturge #.....# ..  Oni of Vehumet ...... #.....# ...  Health: 79/79 ======================== ######'###.######## .o..  Magic: 25/31 ===================----- ...<#♣.♣♣###......##oo..  AC: 8Str: 16 li1~....#♣♣†♣ +.......*h*.  EV: 9Int: 18 ....#♣.♣♣ #......§**  SH: 0Dex: 9 ....#♣♣.♣ #......*# XL:  9 Next: 31% Place: Dungeon:6 ....###'###.....@§# Noise: ===------  Time: 5823.4 (0.0) ......#...##....§.# q) +4 quarterstaff (chaos) #.....#...##......##.  Cast: Foxfire #.....'............... #.....#................ #.....#.................  h   hound #.....##'###############  o   orc wizard #.................li%$ oo 2 orcs (1 polearm) #................. _The hound is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded)li} o§h**li + #.....# jirow the Thaumaturge #.....# ..  Oni of Vehumet ...... li˙ #.....# ...  Health: 79/79 ======================== ######'###.######## .o..  Magic: 25/31 ===================----- ...<#♣.♣♣###......##oo..  AC: 8Str: 16 ....#♣♣†♣ +.......§h..  EV: 9Int: 18 ....#♣.♣♣ #......§..  SH: 0Dex: 9 ....#♣♣.♣ #......§# XL:  9 Next: 31% Place: Dungeon:6 ....###'###.....@§# Noise: ===------  Time: 5823.4 (0.0) ......#...##....§.# q) +4 quarterstaff (chaos) #.....#...##......##.  Cast: li Foxfire #.....'............... #.....#................ #.....#.................  h   hound #.....##'###############  o   orc wizard #................. oo 2 orcs (1 polearm) #.................Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic.li ,li ;  liJ D ..   ...  .... <#o... †♣ +..oo  #.h.  #.# #.# ##......#  .. .. .. ###############   liާ 65--------4.4 (1Contam li li onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  You miscast Fireball.are very lightly contaminated with residual magic. _Sparks fly from your hands!li1  li2=Casting: Fireball (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lit liv  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fireliw 1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation8%3  d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic BlastConjuration/Translocation 36%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g + Fireballlix Conjuration/Fire 36% 5 Select a spell to cast[!]/[I] toggle spell headersliR0li7li>#.....#  jirow the Thaumaturge#.....#..   Oni of Vehumet ......#.....#...   Health: 65/79 ===================----- li?######'###.######## ....   Magic: 25/31 ===================----- ...<#♣.♣♣###......##o...   AC: 8Str: 16 ....#♣♣†♣ +.........oo  EV: 9Int: 18 ....#♣.♣♣ #.......h.  SH: 0Dex: 9 ....#♣♣.♣ #.......#  XL:  9 Next: 31% Place: Dungeon:6 ....###'###.....@.#  Noise: ---------  Time: 5824.4 (0.0) ......#...##......#  q) +4 quarterstaff (chaos) #.....#...##......##.  Cast: Foxfire #.....'...............  Contam #.....#..[3li@9;49m.............. #.....#.................   h   hound #.....##'###############   o   orc wizard #.................  oo 2 orcs (1 polearm) #................. Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic. _Sparks fly from your hands!  Casting: Fireball (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liI#.....#  jirow the Thaumaturge#.....#..   Oni of Vehumet ......#.....#...   Health: 65/79 ===================----- liJE######'###.######## ....   Magic: 25/31 ===================----- ...<#♣.♣♣###......##o...   AC: 8Str: 16 ....#♣♣†♣ +.........oo  EV: 9Int: 18 ....#♣.♣♣ #.......h.  SH: 0Dex: 9 ....#♣♣.♣ #.......#liO  XL:  9 Next: 31% Place: Dungeon:6 ....###'###.....@.#  Noise: ---------  Time: 5824.4 (0.0) ......#...##......#  q) +4 quarterstaff (chaos) #.....#...##......##.  Cast: Foxfire #.....'...............  Contam #.....#................ #.....#.................   h   hound #.....##'###############   o   orc wizard #.................  oo 2 orcs (1 polearm) #................. Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic. _Sparks fly from your hands!  Casting: Fireball (quite dangerous; 36% risk of failure)  [liP40mConfirm with . or Enter, or press ? or * to list all spells.li-X- .liXo...oh   orc (You miscast Volatile Blastmotes. Nothing appears to happen.liYQ7=3liY>--=5.4 (1lialid= _The hound bites you but does no damage.liC #.....#..  #.....#. #######'###.######## .... ....<#♣.♣♣###......##.... ..#♣♣†♣ +..o.. li.#♣.♣♣ #.o  .#♣♣.♣ #h# .###'###.......# ...#...##...@..# ##.....#...##......##. .#.....'......... .#.....#..... .#.....#..... #.....##'############### .#................. .#. .#. lilidlili>.oo.h8=-6li liHlie lifK Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liYW li~Y  Your spells (cast)TypeFailure Level a - FoxfireConjuration/FirelibZ g1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 8% 3 d - Flame WaveConjuration/Fire14%4  e - Iskenderun's Mystic BlastConjuration/Translocation 36%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36%li[ 5 Select a spell to cast[!]/[I] toggle spell headersli.lilik#.....#..   jirow the Thaumaturge#.....#...   Oni of Vehumet ...... li#######'###.######## ....   Health: 68/79 ====================---- ....<#♣.♣♣###......##....   Magic: 23/31 =================------- .....#♣♣†♣ +...........  AC: 8Str: 16 .....#♣.♣♣ #.......oo  EV: 9Int: 18 .....#♣♣.♣ #.......#  SH: 0Dex: 9 .....###'###.....h.#  XL:  9 Next: 31% Place: Dungeon:6 .......#...##...@..#li  Noise: ---------  Time: 5826.4 (0.0) ##.....#...##......##.  q) +4 quarterstaff (chaos) .#.....'...............  Cast: Foxfire .#.....#................  Contam .#.....#.................  ##.....##'###############   h   hound .#.................  o   orc wizard .#.................  o   orc (polearm) .#................. Casting: Fireball (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes. Nothing appears to happen. _The hound bites you but does no damage.  li*ECasting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li/#.....#..   jirow the Thaumaturge#.....#...   Oni of Vehumet ...... #######'###.######## ....   Health: 68/79 ====================---- ....<#♣.♣♣###......##....   Magic: 23/31 =================------- .....#♣♣†♣ +...........  AC: 8Str: 16 .....#♣.♣♣ #.......oo  EV: 9Int: 18 .....#♣♣.♣ #.......#  SH: 0Dex: 9 .....###'###.....h.#  XL:  9 Next: 31% Place: Dungeon:6 .......#...##...@..#[9;31lii1H  Noise: ---------  Time: 5826.4 (0.0) ##.....#...##......##.  q) +4 quarterstaff (chaos) .#.....'...............  Cast: Foxfire .#.....#................  Contam .#.....#.................  ##.....##'###############   h   hound .#.................  o   orc wizard .#.................  o   orc (polearm) .#................. Casting: Fireball (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes. Nothing appears to happen. _The hound bites you but does no damage.  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list aliX2ll spells.onfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the hound!  The hound is almost dead.  is knocked back by the mystic blast.  The hound collides with the orc.  The orc is heavily wounded.li8oo  919---=====7.4 (1li=li@Y _The hound is almost dead.#liX  Casting: Iskenderun's Mystic Blast (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li c Your spells (cast)#li TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation8%3  d - Flame WaveConjuration/Fire14%4  e + Iskenderun's Mystic Blast Conjuration/Translocation 36% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headers%liWd%lik%lij#.....#..   jirow the Thaumaturge#.....#...   Oni of Vehumet ...... #######'###.######## ....   Health: 69/79 ====================---- ....<#♣.♣♣###......##....   Magic: 19/31 ==============---------- .....#♣♣†♣ +...........  AC: 8Str: 16 .....#♣.♣♣ #.......oo  EV: 9Int: 18 .....#♣♣.♣ #.......#  SH: 0Dex: 9 .....###'###.....h.#  XL:  9 Next: 31% Place: Dungeon:6 .......#...##...@..#[9;31%liYH  Noise: =====----  Time: 5827.4 (0.0) ##.....#...##......##.  q) +4 quarterstaff (chaos) .#.....'...............  Cast: Foxfire .#.....#................  Contam .#.....#.................  ##.....##'###############   h   hound .#.................  o   orc wizard .#.................  o   orc (polearm) .#................. The hound is knocked back by the mystic blast.  The hound collides with the orc.  The orc is heavily wounded. _The hound is almost dead.Casting: Iskenderun's Mystic Blast (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.....#..  [39;%lit49m jirow the Thaumaturge#.....#...   Oni of Vehumet ...... #######'###.######## ....   Health: 69/79 ====================---- ....<#♣.♣♣###......##....   Magic: 19/31 ==============---------- .....#♣♣†♣ +...........  AC: 8Str: 16 .....#♣.♣♣ #.......oo  EV: 9Int: 18 .....#♣♣.♣ #.......#  SH: 0Dex: 9 .....###'###.....h.#  XL:  9 Next: 31% Place: Dungeon:6 .......#...##...@..#  Noise: =====---- %li Time: 5827.4 (0.0) ##.....#...##......##.  q) +4 quarterstaff (chaos) .#.....'...............  Cast: Foxfire .#.....#................  Contam .#.....#.................  ##.....##'###############   h   hound .#.................  o   orc wizard .#.................  o   orc (polearm) .#................. The hound is knocked back by the mystic blast.  The hound collides with the orc.  The orc is heavily wounded. _The hound is almost dead.Casting: Iskenderun's Mystic Blast (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%liɝ\ vv(ally target)  orcYou conjure some foxfire! The hound bites you but does no damage.70=8-=----8.4 (1 _The hound completely misses you.&li]. &lib5#######'###.######## ... ....<#♣.♣♣###......##....#♣♣†♣ +..... &lic.♣♣ #oo ♣.# ##'##h..#...##..v.. ###. .'................#..&liyd. ##'############### ............. +&lif&li'g&lis{  The foxfire hits the hound.  You kill the hound!&liIyv†§v§o   orc wizard&liB&li9 v&li.§§ (ally target)  Vehumet accepts your kill.The foxfire hits the orc wizard.&li,&li.o.§§§§&li1=3-----9&liY{§§§§&lib _The orc wizard is heavily wounded.'liZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(lio(li, E==9li. 9lio1 ,9li13 9li6 ,9li8 9li9 ,9li; 9li > 9li> 2=9li? 9liH _ _You start resting.9liP 911.3 (65.0)1=2.3 (669liX 9li{Z % _Magic restored.;li^I;li_;lipe,;liXf;liyh;lik,;lim;liu #.....# ..   #.....# ...  ######'###.########  <#♣.♣♣###......##....  #♣♣†♣ +..... #♣.♣♣ #.........  ;livb#♣♣.♣ #......)#  ....###'###.....†)#  ....#...###  #.....#...##..)...##..  #.....'................  #.....#................  #.....#.................  #.....##'###############  #..  #..  #..  ;li~#.....#   #.....#    #.....# ...  #####'###.######## ....  <#♣.♣♣###;lid##....  #♣♣†♣ +.. #♣.♣♣ #... #♣♣.♣ #......)#  ###'###.....†@#  .....#...##......#  .....#...##..)...##..  .....'.;liI.........  .....#.....  .....#.................  .....##'###############  .  .  ;li14.3 (2.0);li+5.3 (3;lix;li  Things that are here: _a +0 trident of protection; an orc corpse<li5PR= _  Things that are here:  a +0 dagger; a +0 robe; an orc corpse<ligU5 _<liX<liTsB<liv<liy<liR|,<lihX<li:,<li?B<li/<lia<li,<li<li<lixB<li_<li<li`<lih<liq<li,<li<liV<li,<li<li!<li<li]<li<li<liL,<li <liH<li,<liF<li2<li,<liY<li<li,<li<li<li,<li<li<li,<lit<li7 _You open the door.<lih3<li<li<li ,<li <li8 <li,<li<li<li<lit<li<li<li,<li<liT<li,<li"<li%<li(,<li)<li,<li^.,<li.<li1<li+2,<li)3<liM5@  There is an open door here.<li6<liU7 _<li7<li 9<li$;,<li=<<liE=<liM>,<li><li_@<liYA,<liB<liC<liD,<liiE<liF<liG,<liH<liI<liJ,<liK<liL<liM,<liQN<li7O<li.P,<liP<li`R,<liR<li[Xs _n - 2 smoky green potions (gained 1)<li7Z3<liZ<li[<li\,<li,]<li^<li^,<li_<li_<liy`,<li`<li>b<lic,<liOd<lil7 _You open the door.<lim3<liz,<liz<li<li,<li<li<li,<li<li <li‹,<li<li<li-,<li<li<li-,<li<li\<liT,<liҚ<li<liҜ,<lis<lix<li=,<li<li<li<li,<li'<li,<liԥ<liz<li¨,<lik<li<liI,<li;<li<li###+##.....##'################ #....#.................. .....#.................. .....#.................. ...+............ <li6######.................. ......###+#.......## ......#...#......[# ......'...#..@....# .....#...#.......# ....##+##.......# ##########.....#####...o #.....# .... #.....# .. o   orc (missile, asleep) <li7##....# . ##...#  ♣♣♣ #...#<li 77.3 (62.0)oo)An orc comes into view. It is wielding a +0 whip.The orc shouts!<liM(((((((<liHI M@......<libJ 5==8.3 (63<liHO <li6V s _The orc throws a boomerang. The boomerang closely misses you.>li5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li??liA Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + Scorch?li~BrFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - Fireball?liB Conjuration/Fire 36% 5 Select a spell to cast[!]/[I] toggle spell headers?li?li?li|###+##.....##'################jirow the Thaumaturge #....#..................Oni of Vehumet ...... .....#..................Health: 79/79 ======================== .....#..................Magic: 31/31 ======================== .....+..................AC: 8Str: 16 ######..................EV: 9Int: 18 .........###+#.......##SH: 0Dex: 9 .........#...#......[#XL:  9 Next: 35% Place: Dungeon:6 .........'...#..@....#?li?Noise: ==-------  Time: 5978.3 (0.0) .........#...#.......#q) +4 quarterstaff (chaos) .........##+##.......#Cast: Foxfire ##########.....#####...o#.....# ....#.....#..o   orc (missile)##....#.##...#♣♣♣#...# _You open the door.  An orc comes into view. It is wielding a +0 whip.The orc shouts! _The orc throws a boomerang. The boomerang closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li?li ^###+##.....##'################jirow the Thaumaturge #....#..................Oni of Vehumet ...... .....#..................Health: 79/79 ======================== .....#..................?li!uMagic: 31/31 ======================== .....+..................AC: 8Str: 16 ######..................EV: 9Int: 18 .........###+#.......##SH: 0Dex: 9 .........#...#......[#XL:  9 Next: 35% Place: Dungeon:6 .........'...#..@....#Noise: ==-------  Time: 5978.3 (0.0) .........#...#.......#q) +4 quarterstaff (chaos) ?li".........##+##.......#Cast: Foxfire ##########.....#####...o#.....# ....#.....#..o   orc (missile)##....#.##...#♣♣♣#...# _You open the door.  An orc comes into view. It is wielding a +0 whip.The orc shouts! _The orc throws a boomerang. The boomerang closely misses you.?liX#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li (?li/vvo., ally target)?li0S0--?lil19.3 (1?li7?li:/ _You conjure some foxfire!@liJ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@liXK@liQM[ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - Fireball@liCNConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headers@liJ @li @liY ^###+##.....##'################jirow the Thaumaturge #....#..................Oni of Vehumet ...... .....#..................Health: 79/79 ======================== .....#..................@liM Magic: 30/31 =======================- .....+..................AC: 8Str: 16 ######..................EV: 9Int: 18 .........###+#.......##SH: 0Dex: 9 .........#...#...v..[#XL:  9 Next: 35% Place: Dungeon:6 .........'...#..@....#Noise: =--------  Time: 5979.3 (0.0) .........#...#..v....#@li( q) +4 quarterstaff (chaos) .........##+##.......#Cast: Foxfire ##########.....#####..o.#.....# ....#.....#..o   orc (missile, ally target)##....#.##...#♣♣♣#...# _The orc throws a boomerang. The boomerang closely misses you.Casting: Scorch (safe; 1% risk of failure)  @li( cConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li2 ###+##.....##'################jirow the Thaumaturge #....#..................Oni of Vehumet ...... .....#..................Health: 79/79 ======================== .....#..................Magic: 30/31 =======================- @li .....+..................AC: 8Str: 16 ######..................EV: 9Int: 18 .........###+#.......##SH: 0Dex: 9 .........#...#...v..[#XL:  9 Next: 35% Place: Dungeon:6 .........'...#..@....#@lil Noise: =--------  Time: 5979.3 (0.0) .........#...#..v....#q) +4 quarterstaff (chaos) .........##+##.......#Cast: Foxfire ##########.....#####..o.#.....# ....@li x#.....#..o   orc (missile, ally target)##....#.##...#♣♣♣#...# @li C_The orc throws a boomerang. The boomerang closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li @li @liF @li @li @li( @li @lib @li_ @li @liA §§§..§§§§§vov You conjure some foxfire! The foxfire hits the orc.@li] @liIb . The orc is heavily wounded.The foxfire hits the orc.@li @li §v@v§§..§§§§§.o.@li [29-80.3 (1@li d§§§§§§@lie \ _The orc is severely wounded.Ali  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bli|BliT Your spells (cast)TypeFailure Level  a + FoxfireBliConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersBli'Bli/Bli8###+##.....##'################jirow the Thaumaturge #....#..................Oni of Vehumet ...... .....#..................Health: 79/79 ======================== Bli9.....#..................Magic: 29/31 ======================-- .....+..................AC: 8Str: 16 ######..................EV: 9Int: 18 .........###+#.......##SH: 0Dex: 9 .........#...#...§..[#XL:  9 Next: 35% Place: Dungeon:6 .........'...#.v@v§..#Noise: =--------  Time: 5980.3 (0.0) .........#...#..§..§.#q) +4 quarterstaff (chaos) .........##+##...§§§§#Cast: Foxfire ##########.....#####.o..#.....Bliv:[34m# ....#.....#..o   orc (missile, ally target)##....#.##...#♣♣♣#...#You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded.The foxfire hits the orc. _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bli;Bli7D###+##.....##'################jirow the Thaumaturge #....#..................Oni of Vehumet ...... .....#..................Health: 79/79 ======================== BliNE.....#..................Magic: 29/31 ======================-- .....+..................AC: 8Str: 16 ######..................EV: 9Int: 18 .........###+#.......##SH: 0Dex: 9 .........#...#...§..[#XL:  9 Next: 35% Place: Dungeon:6 .........'...#.v@v§..#Noise: =--------  Time: 5980.3 (0.0) .........#...#..§..§.#q) +4 quarterstaff (chaos) .........##+##...§§§§#Cast: Foxfire ##########.....#####.o..Bli4F#.....# ....#.....#..o   orc (missile, ally target)##....#.##...#♣♣♣#...#You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded.The foxfire hits the orc. _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BliIBliJJBBliKBBli8S  You conjure some foxfire! The foxfire hits the orc.  You kill the orc!BliX§§@§§§..§§§vv)Bli,BliDv..§@§..v......vBliY8-1.3 (1BliRZ§@§BliwZ _Vehumet accepts your kill.Cli)u....#.....#.................# #+##.....##'#################.......#......#...... ....+......... Cli#+#####..................###+#.......##...#...#.v.@..[# ....'...#.§.§...# #...#...v...# ........##+##.......# #########.....#####v)..#.....# ....#.....# ...##....# .... ##...#Cli.XCli/Cli0Cli0Cli0Cli61Cli2Cli{2Cli3CliE§§@..vv.§..§§§§§§§§§§9=-2CliK%§§CliL§§§§§§§§§CliN8 _Your foxfire dissipates.CliPODlirIDli,DliBDliX,DliDlimDli _Your foxfire dissipates. x2DliBDli e=Dli Dli_b30=DliPDli3,DliDli"=Dli%Dli-w1=DliY1Dli3,Dli4Dli5Dlin8,Dli9DliR;Dli<,Dli=Dli>DliCO=Dli'EDliqKDlimM,DliNDliQ7 _You open the door.DliSTDli(UDliUDliZ@  There is an open door here.DliS]Dli] _Dli6_DliaDliYd,DliOqDliFrDli uDlifv,DliwDliyDli{Dlip|Dli}Dli~Dli,DliDli _You now have 219 gold pieces (gained 14). _You open the door.  There is an open door here. _ ##.....#  ♣♣ ♣♣†..###.#.....######  ⌠♣♣ ♣♣†.....#####........#  ♣♣♣#...#........#  ♣...≈~≈......#........#  ≈.....≈≈~≈≈.....'........#  ~.....~~♣~~.....#........#  ≈.....≈≈~≈≈..#..########li2m##  ♣...≈~≈...#..@../....  -♣♣♣........#..........  ⌠♣♣ ♣♣.......#.........F  ♣♣ ♣♣......#..........   ......#..........   #.........[   F   Prince Ribbit (asleep) #...#######   #...#    Dli 6014.3 (32.0)  Prince Ribbit comes into view.DliC%5.3 (33DliDli|$ _Found a cloak.HlipB  Casting: Foxfire (safe; 1% risk of failure)  HliC\Confirm with . or Enter, or press ? or * to list all spells.HliKHli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 Hli# b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire 36% 5 Select a spell to cast[!]/[I] toggle spell headersJlicJlijJliYv#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... ⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== Jli_w..♣♣♣.......#...#........#   Magic: 31/31 ======================== ...♣...≈~≈......#........#   AC: 8Str: 16 ≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 ≈.....≈≈~≈≈..#..##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#..@../....   Noise: ---------  Time: 6015.3 (0.0) ..♣♣♣........#..........   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#.........F  Jlixt[37m Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  #.........[   F   Prince Ribbit (asleep)#...#######  #...#  _You open the door. _There is an open door here.  Prince Ribbit comes into view. _Found a cloak.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JliyJlir2#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... ⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 31/31 ======================== ...♣...≈~≈......#........#   AC: 8Str: 16 Jliv≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 ≈.....≈≈~≈≈..#..##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#..@../....   Noise: ---------  Time: 6015.3 (0.0) ..♣♣♣........#..........   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#.........F   Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  #.........[   F   Prince Ribbit (asleep)#Jli@...#######  #...#  _You open the door. _There is an open door here.  Prince Ribbit comes into view. _Found a cloak.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JliK  You conjure a globe of magical energy.JliZJli *F..F*   battlesphere (minion)Jlig27----===6.3 (1JliIM**Jli+ _Prince Ribbit croaks.Kli  KliHCasting: Iskenderun's Battlesphere (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Klin s Your spells (cast)TypeKliq Failure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire 14% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 38% 4 g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersLli&SLliZLlic:#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... ⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 27/31 ====================---- Lli\e...♣...≈~≈......#........#   AC: 8Str: 16 ≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 ≈.....≈≈~≈≈..#..##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#.*@../....   Noise: ===------  Time: 6016.3 (0.0) ..♣♣♣........#..........   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#.......F..   Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  li6g14;14H#.........[   F   Prince Ribbit#...#######   *   battlesphere (minion)#...#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _Prince Ribbit croaks.  Casting: Iskenderun's Battlesphere (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LliSo#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... Llip⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 27/31 ====================---- ...♣...≈~≈......#........#   AC: 8Str: 16 ≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 ≈.....≈≈~≈≈..#..##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#.*@../....   Noise: ===------  Time: 6016.3 (0.0) ..♣♣♣.......Lliq2.#..........   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#.......F..   Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  #.........[   F   Prince Ribbit#...#######   *   battlesphere (minion)#...#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _Prince Ribbit croaks.  Casting: Iskenderun's Battlesphere (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LlitLliH| .****** (ally target)Lli\}You conjure some foxfire!  Your battlesphere fires at Prince Ribbit!  The barrage of energy hits Prince Ribbit!LliLli.vv...F*......*6Lli--7.3 (1Lli L**LliDd _Prince Ribbit is moderately wounded.Mli   Mli+ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nli@NliC Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/FireNliDI14%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersNli!Nli NliX:#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... ⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 26/31 ====================---- Nlivn...♣...≈~≈......#........#   AC: 8Str: 16 ≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 ≈.....≈≈~≈≈..#..##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#..@../....   Noise: =--------  Time: 6017.3 (0.0) ..♣♣♣........#.vv...F...   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#.*........   Cast: Foxfire Nlin♣♣ ♣♣......#..........  ......#..........  #.........[   F   Prince Ribbit (ally target)#...#######   *   battlesphere (minion)#...#  You conjure some foxfire!  Your battlesphere fires at Prince Ribbit!  The barrage of energy hits Prince Ribbit! _Prince Ribbit is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Nli`Confirm with . or Enter, or press ? or * to list all spells.Nli"#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... Nli|#(⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 26/31 ====================---- ...♣...≈~≈......#........#   AC: 8Str: 16 ≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Nli0$Dex: 9 ≈.....≈≈~≈≈..#..##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#..@../....   Noise: =--------  Time: 6017.3 (0.0) ..♣♣♣........#.vv...F...   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#.*........   Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  Nli$#.........[   F   Prince Ribbit (ally target)#...#######   *   battlesphere (minion)#...#  You conjure some foxfire!  Nli$Your battlesphere fires at Prince Ribbit!  The barrage of energy hits Prince Ribbit! _Prince Ribbit is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nli/****** _Prince Ribbit is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Nli0 You conjure some foxfire!  Your battlesphere fires at Prince Ribbit!  The barrage of energy hits Prince Ribbit.Nli,NliYBNli/Nli ,NliNli §§.**v.*Prince Ribbit is heavily wounded.The foxfire hits Prince Ribbit.Nli*<,Nli]D *.**. *Prince Ribbit is heavily wounded.The foxfire hits Prince Ribbit.NliNliNliv§§v§F..*§Nli#Y5-8.3 (1Nliz`§§§*Nli(b _Prince Ribbit is severely wounded.Oli %  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PliTPli@ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire14%Pli -4  e - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 38%4  g - FireballConjuration/Fire36%5 Select a spell to cast[!]/[I] toggle spell headersPliPliCPlil#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... ⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 25/31 ===================----- ...♣...≈~≈......#........#   AC: 8Str: 16 ≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 Pli≈.....≈≈~≈≈..#.v##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#..@../....   Noise: =--------  Time: 6018.3 (0.0) ..♣♣♣........#.§§v§F....   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#..*§......   Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  #.........[   F   Prince Ribbit (ally target)#...#######   *   battlesphere (minion)#...#  TPlihe foxfire hits Prince Ribbit.  Prince Ribbit is heavily wounded.The foxfire hits Prince Ribbit. _Prince Ribbit is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Plif&2#...#...#.....#  jirow the Thaumaturge ♣♣ ♣♣†..###.#.....######   Oni of Vehumet ...... ⌠♣♣ ♣♣†.....#####........#   Health: 79/79 ======================== ..♣♣♣.......#...#........#   Magic: 25/31 ===================----- ...♣...≈~≈......#........#   AC: 8Str: 16 Pli'≈.....≈≈~≈≈.....'........#   EV: 9Int: 18 ~.....~~♣~~.....#........#   SH: 0Dex: 9 ≈.....≈≈~≈≈..#.v##########   XL:  9 Next: 35% Place: Dungeon:6 ...♣...≈~≈...#..@../....   Noise: =--------  Time: 6018.3 (0.0) ..♣♣♣........#.§§v§F....   q) +4 quarterstaff (chaos) ⌠♣♣ ♣♣.......#..*§......   Cast: Foxfire ♣♣ ♣♣......#..........  ......#..........  #.........[   li(0mF   Prince Ribbit (ally target)#...#######   *   battlesphere (minion)#...#  The foxfire hits Prince Ribbit.  Prince Ribbit is heavily wounded.The foxfire hits Prince Ribbit. _Prince Ribbit is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PliA0S §v§*§ combustible, ally targ…)*Flames lash Prince Ribbit.  Prince Ribbit is almost dead.QlixPrince Ribbit is almost dead.  Prince Ribbit's fire resistance burns away.  Your battlesphere fires at Prince Ribbit!  The barrage of energy hits Prince Ribbit!  You kill Prince Ribbit!  Vehumet accepts your kill.Qli***   battlesphere (minion)QliR,QlinTnQliU,QliVQligWQli_§§@.v§*.§.§§§.Qli_X§v*Qlid 4-46====9.3 (1 _Prince Ribbit returns to his original shape as he dies.Qlil$§@.v§*.§.§§§*Qlipo _Your Translocations skill increases to level 1!SliJ 3SliӞ Sli Sli Sli Sli֢ Sli\ Sli) Sli Sli8 SliS W  You start resting.Sli Slix 3Sli Sli7 ,Slie Sli ,Sli- Sli Sli< 7-SliL Sli Slig K5=Sli Sli ,Sli SliP ,Slir Sli ,SliU Sli Sli h6==Sli Sli> Sli Slia Sli ,Sli Sli} ,Sli Sli e=Slik ;7SliK Sli ,Sli[ Sli ,Slip SliV# ,Sli% Sli( a8=SliK* Sli]- ,Sli/ Sli1 ,Sli3 Sli6 ,Slin8 Sli:; Sli< 9=Sli< Sli? a9=SliBA SliD ,SlidF SliI ,SliK SliO ,SliP SliS SliT i30==SliU SliDY ,Sli^ BSli` Slib ,Slid Slih Slii 9=Slij Sliv  .....#...'....@../----*...†....* _Your foxfire dissipates. x2Sli~ c50.3 (31.0)*Sli| e1=----1.3 (32Sli1 V**Sli % _Magic restored.UliUliUliDUli,UliUlipUliUliUliZUli!UliUli0UliUUliUliUliUliUliJUli%  Ulij#...#...#.....#   ♣♣†..###.#.....######   ♣♣†.....#####........#  ♣♣.......#...#........#  ♣...≈~≈......#........#  ...≈≈~≈≈.....'........#  ...~~♣~~.....#........#  ...≈≈~≈≈..#..####  ♣...≈~≈...#...☼.@....#  ♣♣........#.....†....#   ♣♣.......#...#   ♣♣......#...#  ......#...#  UliV2#...[#  #...########   #...#      _Your battlesphere wavers and loses cohesion.Uli%M○4.0)Uliz&G=5.3 (4Ulig,Uliz50 _G - a wand of charming (3)Xlix♣♣†..###.#.....######  ♣♣†.....#####........#  ♣.......#...#.#  ...≈~≈......#.#  ..≈≈~≈'.#  XliE~~♣~~.....#.#  ≈≈~≈≈..#..##########  ~≈...#...○......#  .....#.....†@...#  #..........#  #.#   ......#.#   #.[#  #...########  #...#  ...   Xli8○Xliɯ+6.3 (1XliȲ<○XliSXli0♣†.....#####........#  .......#...#.#  ..≈~≈......#.#  .≈≈~≈'.#  .~~♣~~.....#.#  .≈≈~≈≈..#..##########  Xli1&~≈...#...○......#  .....#.....†....#  #.......@..#  #.#   ......#.#   #.[#  #...########  #...#  ...     Xli78°Xli8&7Xli;>Xli?Xlit......#...#.#  .≈~≈......#.#  ≈≈~≈'.Xli>#  ~~♣~~.....#.#  ≈≈~≈≈..#..##########  ~≈...#...°......#  .....#.....†....#  #..........#  #.#   ......#.#   #.[#  #...########  #...#  ...   Xli16   Xli%.Xli&8XliXliXlitg ≈~≈... ≈≈~≈≈.....' ~~♣~~.....# ≈≈~≈≈..#..######### .≈~≈...#..........# ...†. ♣  [Xlii#######.  XlipXlip&9XlivXliQxYlilDE≈~≈'.#  ~♣~~.....#.#  ≈~≈≈..#..##########  ~≈...#..........#  ......#.....†....#  #..........#  #.#  ......#.YliDO#   #.#  #...########  #...#  ... YliD>   YliD  Yli E%  YliVYliV'60Yli[Ylik^N _You see here a +0 cloak.\liC3\liD\liI\liK\liPP _\liS,\li)U\liX\li[,\li8\\li^\lia,\liDb\li)e\lig,\liri\li#l\li?o,\liVq\libt\liv,\lix\li1z\li|,\li~\li\li,\li\li\li\li=\li\liX\lißn\li ......#..........#  #.........[#  \li7#...########  ##...##  \liU}#.....#  \liq}#.....#  \li}#.....#  \liq#....##  \liç<#  \liڧ+...........  \lih#.......5...  \li p#........... ############ \li&  \li?p5   white imp (asleep) \liW4  \liq/ \li \li/ \liA~ 722.0)  A white imp comes into view.\li5.5===3.3 (13\li\li<e _The white imp shouts, "Get thee hence, thou qualling common-kissing simpleton!"^li$  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^liN ^li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire^li0 1%1  b + ScorchFire1% 2 c - Volatile Blastmotes^li^ 4Fire/Translocation7%^li e3  d - Flame WaveConjuration/Fire13%^li 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's Battlesphere^liϪ }Conjuration/Forgecraft 36%4  g - FireballConjuration/Fire^li: 34%5 Select a spell to cast[!]/[I] toggle spell headers_lia......#..........#   jirow the Thaumaturge#.........[#   Oni of Vehumet ......#...########   Health: 79/79 ========================##...##  Magic: 31/31 ========================#.....#  AC: 8Str: 16#.....#  EV: 9Int: 18#.....#  SH: 0Dex: 9#....##  XL:  9 Next: 46% Place: Dungeon:6#...@#  Noise: ===------  Time: 6073.3 (0.0)+......[_li37m5....   q) +4 quarterstaff (chaos)#...........   Cast: Foxfire#...........  ############    5   white imp   _G - a wand of charming (3) _You see here a +0 cloak.  A white imp comes into view. _The white imp shouts, "Get thee hence, thou qualling common-kissing simpleton!"Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.......#..........#   jirow the Thaumaturge#.........[#   Oni of Vehumet ......#...########   Health: 79/79 ========================##...##  Magic: 31/31 ========================#.....#[34_li`m  AC: 8Str: 16#.....#  EV: 9Int: 18#.....#  SH: 0Dex: 9#....##  XL:  9 Next: 46% Place: Dungeon:6#...@#  Noise: ===------  Time: 6073.3 (0.0)+......5....   q) +4 quarterstaff (chaos)#...........   Cast: Foxfire#...........  ############    5   white imp   _G - a wand of charming (3) _You see here a +0 cloak.  A white imp comes into view. _The white imp shouts, "Get thee hence, thou qualling common-kissing simpleton!"Casting: Scorch (safe; _li1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the white imp. The white imp is burned terribly!  You kill the white imp!  Vehumet accepts your kill.  You can now gain magical power from killing.Vehumet offers you knowledge of Magic Dart.  --more--aliXaligf*ali3'.ali7x 29--7====ali(8+4.3 (1 _ali=ali?cli)clib Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - ApportationTranslocation5%1  c - Kinetic GrapnelForgecraftcli9%1  d - Inner FlameHexes/Fire9% 3  e - HailstormConjuration/IcecliGa12% 3  f - JinxbiteHexes13%climp2  g - Call Canine FamiliarSummoning26% 3  cliih - Summon Ice BeastIce/Summoning26% 3 cli i - Brom's Barrelling Boulder Conjuration/Earth 38% 4  j - Cause Fearcli Hexes63% 4  k - Nazja's Percussive Tempering Forgecraft92% 5  l - Alistair's Intoxication Alchemy93% 5  m - Alistair's Walking Alembic Alchemy/Forgecraft 93% 5  n - Conjure Ball Lightning Conjuration/Air 99% 6 cliE o - Forge Monarch BombFire/Forgecraft 99% 6  p - Forge Phalanx Beetle Forgecraftclig100% 6  q - Permafrost Eruption Ice/Earth100% 6 cli` r - Orb of DestructionConjuration100% 7 cli{ s - Summon HydraSummoning100% 7  t - Fulsome Fusilladecli]Conjuration/Alchemy 100% 8  u - Dragon's Callcli:Summoning100% 9 cli-3 spell levels left cli4^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitelim eli  ......#..........#   jirow the Thaumaturge#.........[#   Oni of Vehumet *.....#...########   Health: 79/79 ========================##...##  Magic: 29/31 ======================--#.....#  AC: 8Str: 16#.....#  EV: 9Int: 18#.....#  SH: 0Dex: 9eliR #....##  XL:  9 Next: 47% Place: Dungeon:6#...@#  Noise: ====-----  Time: 6074.3 (0.0)+...........   q) +4 quarterstaff (chaos)#...........   Cast: Foxfireeli #...........  ############          Confirm with . or Enter, or press ? or * to list all spells.eli Flames lash the white imp. The white imp is burned terribly!  You kill the white imp!Vehumet accepts your kill.You can now gain magical power from killing. eli( l_Vehumet offers you knowledge of Magic Dart.eli! eli Memorise Magic Dart, consuming 1 spell level and leaving 2? Y - Yes  N - NogliUgli......#..........#   jirow the Thaumaturge#.........[#   Oni of Vehumet *.....#...########   Health: 79/79 ========================##...##  Magic: 29/31 ======================--#.....#  AC: 8Str: 16#.....#gli  EV: 9Int: 18#.....#  SH: 0Dex: 9#....##  XL:  9 Next: 47% Place: Dungeon:6#...@#gli  Noise: ====-----  Time: 6074.3 (0.0)+...........   q) +4 quarterstaff (chaos)#...........   Cast: Foxfiregliv#...........  ############          Confirm with . or Enter, or press ? or * to list all spells.gliTFlames lash the white imp. The white imp is burned terribly!  You kill the white imp!Vehumet accepts your kill.You can now gain magical power from killing. _Vehumet offers you knowledge of Magic Dart.gliJ----5.3 (1gli%gli-z  Vehumet grants you knowledge of Magic Dart.glia2H----6.3 (2gliP7# _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Magic Dart to your library.gli<glil>L _Spell assigned to 'h'.ili63ili8ili<iliO@30= _ili}AiliD,iliAEiliUG,iliKHiliJili K9=iliLili)NililNK1=ili|OiliQili S,iliSiliJUili[ #.[#  #...########  ##...## #  #.....# .#  #.....# ..#  #.....# >..#  #....## ....#  #....##.....#  +....@......#  ili[83.3 (7#.#  #.#  #############        ili__ili_+4.3 (8ilibilid; _Found a stone staircase leading down.jli.3jlijlijlijli+,jlijlie=jlijli,jlijliVjli,jlijlimjli,jli jliY jli ,jlie jlijli #.........[# # #...######## #. ##...####...# #o. #.....#.....# #... #.....#.....# #jli.... #.....#..>..# #..... #....##.....# #......#....##.....# #......'@..........# #......#....# #jli/..... #....# #.... #### ####    o   orc (asleep)     jli, jli$q 90.3 (6  You open the door.1.3 (7jli=,jlie9x _An orc comes into view. It is wielding a +0 short sword.kliZP [# ##...# # . ##...## # o. #.....# # ... #.....# # .... #.....#..>..# # ..... #....# # ......#....##.....# #kli ......'@..........# # ......#...........# # ..... #...........# # .... ############# # ###kli*klik [# #...#  . ##...##  o. #.....#  ... #.....#  .... #.....#..>..#  ..... #....#  ......#....##.....# kli ......'@..........#  ......#...........#  ..... #...........#  .... #############  ###kli4klikli[ _An orc is nearby!kli f  #.[# ##...... #...## .#......##...####...# .#.o.o...#.....#.....# .#klif Y....#.....#.....# .#o....B>#.....#..>..# .#..#....##.....# .#.#....##.....# .#.@...........# .#.#.# .#..#.# .#...###klif #### B   bombardier beetle (asleep) o   orc wizard (asleep) kli g poo 2 orcs (asleep) kliop  A bombardier beetle, an orc wizard and an orc come into view.kli>v .oBBo1 asleep)kliv +2.3 (1kliE} kli~ ~ _Found a stone staircase leading down. _There is an open door here.oli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oli}?oliA Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFireoli,B1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire13%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereoliXB Conjuration/Forgecraft 36%4  g - FireballConjuration/Fire34%5  h - Magic DartConjuration1%1 Select a spell to castolirB[!]/[I] toggle spell headersqli:qliqli8#.........[#jirow the Thaumaturge ###...... #...########Oni of Vehumet *..... .#.......##...####...#Health: 79/79 ======================== .#..oo...#.....#.....#Magic: 31/31 ======================== .#.......#.....#.....#AC: 8Str: 16 .#o....B>#.....#..>..#EV: 9Int: 18 .#.......#....##.....#SH: 0Dex: 9 .#.......#....##.....#qliHXL:  9 Next: 47% Place: Dungeon:6 .#.......@...........#Noise: ---------  Time: 6092.3 (0.0) .#.......#...........#q) +4 quarterstaff (chaos) .#.......#...........#Cast: Foxfire .#.......############# #########qliB   bombardier beetleo   orc wizard (asleep)oo 2 orcs (1 asleep) _An orc is nearby!A bombardier beetle, an orc wizard and an orc come into view. _Found a stone staircase leading down. qli_There is an open door here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qliNqli#.........[#jirow the Thaumaturge ###...... #...########Oni of Vehumet *..... .#.......##...####...#qliHealth: 79/79 ======================== .#..oo...#.....#.....#Magic: 31/31 ======================== .#qli@i.......#.....#.....#AC: 8Str: 16 .#o....B>#.....#..>..#EV: 9Int: 18 .#.......#....##.....#qlidXSH: 0Dex: 9 qli.#.......#....##.....#XL:  9 Next: 47% Place: Dungeon:6 qlil.#.......@...........#qliNoise: ---------  Time: 6092.3 (0.0) .#.......#...........#q) +4 quarterstaff (chaos) .#.......#...........#qli-xCast: Foxfire .#.......############# #########B   bombardier beetleo   orc wizard (asleep)qlicoo 2 orcs (1 asleep) _An orc is nearby!A bombardier beetle, an orc wizard and an orc come into view. _Found a stone staircase leading down. qli_There is an open door here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qliqliqli.o.Booqli<e28---==3.3 (1qliqliYO _A cloud of volatile blastmotes flares up around you! Run!sliaj♣♣♣......#.#   #.........[#  # #...... #...########  # .......##...####...#  # sliU...o...#.....#.....#  # ...o...#.....#.....#  # o.....>#.....#..>..#  # ......B#....##.....#  # .......#@...##.....#  # sliO.§.#  # .#.#  # .sli#...........#  # .......#############  sli܁Y########   slio     sli3§sli/--4slislitliH.♣♣♣ ♣♣......#.#  ♣♣......#.#   #.........[#   # #...########   .......##...####...#   tlil...o...#.....#.....#   ...o...#.....#.....#   o.....>#.....#..>..#   ......B#.@..##.....#   .......#....##.....#   tli.......§.....#   .......#.tliYR#   tli[.#...........#   .......#############  #######   tlik{§--5tliS%§tliuli=M.⌠♣♣ ♣♣. .♣♣♣ ♣♣. ♣♣......#.......... #.........[# #...#######....##...####...o....o.....>#.@...#..>B#uliG.#....##........§...........#  ....... ..####uliulil ######B   bombardier beetle    The cloud of blastmotes explodes!  The concussive blast engulfs the bombardier beetle.uli' .B..#.  The bombardier beetle is lightly wounded.uliF=======6uli @ _You hear a shout! x2vli:Q  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vli0 vli @ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 7% 3 d - Flame WaveConjuration/Fire13%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  g - FireballConjuration/Fire34%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerswli{wliwliӊ..⌠♣♣ ♣♣.......#..........#   jirow the Thaumaturge .♣♣♣ ♣♣......#..........#   Oni of Vehumet *..... ♣♣......#..........#   Health: 79/79 ========================#.........[#   Magic: 28/31 =====================---#...... #...########   AC: 8Str: 16.......##...####...#   EV: 9wlicInt: 18...o...#.....#.....#   SH: 0Dex: 9...o...#.....#.....#   XL:  9 Next: 47% Place: Dungeon:6o.....>#.@...#..>..#   Noise: =======--  Time: 6096.3 (0.0)......B#....##.....#   q) +4 quarterstaff (chaos).......#....##.....#   Cast: Foxfire.......B...........#  .......#...........#  wli .......#...........#   B   bombardier beetle.......#############  #######  wli:The cloud of blastmotes explodes!  The concussive blast engulfs the bombardier beetle.  The bombardier beetle is lightly wounded. _You hear a shout! x2  wliACasting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wliwliL..⌠♣♣ ♣♣.......#..........#   jirow the Thaumaturge .♣♣♣ ♣♣......#..........#   Oni of Vehumet *..... ♣♣......#..........#   Health: 79/79 ========================#.........[#   Magic: 28/31 =====================---#...... #...########   AC: 8Str: 16wli.......##...####...#   EV: 9Int: 18...o...#.....#.....#   SH: 0Dex: 9...o...#.....#.....#   XL:  9 Next: 47% Place: Dungeon:6wli7o.....>#.@...#..>..#   Noise: =======--  Time: 6096.3 (0.0)......B#....##.....#   q) +4 quarterstaff (chaos).......#....##.....#   Cast: Foxfire.......B...........#  wli~{.......#...........#  .......#...........#   B   bombardier beetlewliw.......#############  #######  The cloud of blastmotes explodes!  The concussive blast engulfs the bombardier beetle.  The bombardier beetle is lightly wounded. _You hear a shout! x2  wli;ACasting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wlib * (combustible)  Flames lash the bombardier beetle.  The bombardier beetle is severely wounded.wli,zB7-====---7.3 (1wlidwliI _The bombardier beetle's fire resistance burns away.xli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xli3 xli7 G Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation7%3  d - Flame WaveConjuration/Fire13%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  g - FireballConjuration/Fire34%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersyliylidyliw..⌠♣♣ ♣♣.......#..........#   jirow the Thaumaturge .♣♣♣ ♣♣......#..........#   Oni of Vehumet *..... ♣♣......#..........#   Health: 79/79 ========================#.........[#   Magic: 27/31 ====================----yli#...... #...########   AC: 8Str: 16.......##...####...#   EV: 9Int: 18...o...#.....#.....#   SH: 0Dex: 9yli ...o...#.....#.....#   XL:  9 Next: 47% Place: Dungeon:6ylio.....>#.@...#..>..#   Noise: ====-----  Time: 6097.3 (0.0)......B#....##.....#   q) +4 quarterstaff (chaos).......#....##.....#   Cast: Foxfire.......B...........#  yli+.......#...........#  .......#...........#   B   bombardier beetle (combustible).......#############  #######yli_  Confirm with . or Enter, or press ? or * to list all spells.yli6Flames lash the bombardier beetle.  The bombardier beetle is severely wounded. _The bombardier beetle's fire resistance burns away.  yliWCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yli yliX..⌠♣♣ ♣♣.......#..........#   jirow the Thaumaturge .♣♣♣ ♣♣......#..........#   Oni of Vehumet *..... ♣♣......#..........#   Health: 79/79 ========================#.........[#   Magic: 27/31 ====================----#...... #...########   AC: 8Str: 16.......##...####...#   EV: 9Int: 18...o...#.....#.....#   SH: 0Dex: 9...o...#.....#.....#   XL:  9 Next: 47% Place: Dungeon:6o.....ylii>#.@...#..>..#   Noise: ====-----  Time: 6097.3 (0.0)......B#....##.....#   q) +4 quarterstaff (chaos).......#....##.....#   Cast: Foxfire.......B...........#  .......#...........#  .......#...........#   B   bombardier beetle (combustible).......#############  #######  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bombardier beetle.  yliSZThe bombardier beetle is severely wounded. _The bombardier beetle's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yliyyli _The bombardier beetle's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!  You kill the bombardier beetle!ylif*yliXyli@oo   orcylia5-98.3 (1yliyli+Z _Vehumet accepts your kill.{li5{lio'.----9{liۯ{li%,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|li@ *(combustible)Flames lash the orc.  The orc is lightly wounded.|li|liϏCo.|lie`3---====|li!100|li|li; _The orc's fire resistance burns away.}li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}li  Flames lash the orc. The orc is burned terribly!  You kill the orc!}lif*}li9)}liU2--1}li6}liZ _Vehumet accepts your kill.lilili\Xliulili"lili7li----3.3 (2oo   orc wizardli;----liIlib _An orc wizard is nearby!liX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li;N * li(combustible)  Flames lash the orc wizard.  The orc wizard is moderately wounded.liX,lib"ooo   orc0--====4.3 (1liiliclB _The orc wizard's fire resistance burns away.liU(  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li * Flames lash the orc wizard. The orc wizard is burned terribly!li:,li]oo'lid18----5lilif^ _The orc wizard is almost dead.li\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liG  Flames lash the orc wizard. The orc wizard is burned terribly!  You kill the orc wizard!li*o   orcli(Yo.liS+`7--506lik0li(2Z _Vehumet accepts your kill.li}  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lir  Flames lash the orc.  You kill the orc!liɽf*li9)litf15--17liliCZ _Vehumet accepts your kill.liliklili,li lilililie16=-lili(,li li ,li li,lijli?O=lisliVliM7=li li,lili!,li"li$,li1&li)liP)P8=li +li-li-li:/li6nli6li9,li;li.=liu=79=li=liQLliM20==liNliQ,liRliV,liWli[,li\li'_O=lip`lisclic71=liclielici,liHklimlinliolir,li~x2==li{,li|lie,liRli˃,li~licli؈2=li.lili%3li~liF,liƒli,lieli,lilliٛ,lilili'D4=lili٢,liliJ,liͨli%,liliHlih5==lili|,liƴliƷliliTli,lililiE9=liliK6=liTlili,lili,lilli,liAli97li2=lilis,lili,liPli,li]li+,lizliliK8=lilix,lili,lilli,lisli lib h9==li li- ,lilin,liliulililiO=lilib30=li7!li",li$lie&,li'li#*lia*li,li/1==li8li;,li<li@liA,liYClibHliJ,liKli"O@  There is an open door here.liPV= _li4RliXliZ,li[lif]liaXlid,lidliRkliGm,linlili2,lili lij,liliuli,li%lili.,lilili,li˳li li,li<lili,lili"li,lili~li,lili`Bli^liWlili/liVlili,lilili,lilililij,lili,li;lilis,lili;li,livli li ,li li( lio ,li li li,lilililili-lipli`,lililiG,li!lili1,lilili!,li^#li%li0(,li+*li-@  There is an open door here.li/li 0 _li92lid4li6,lil9liM;li >,li ?li@liB,liDliRHliI,liJli,LliM,liVNli]TlisU,liVliWli_Y,liYli][li{],li]lik_li`,li alicblic,lidlielif,liogliLilij,lijli7 _You open the door.liFIlilio,liliXli,li|li͔lilililili,li_lisli,lilili,liliYli,liڬliүli~Bli8li,liPli"@  There is an open door here.lili5 _lilili,liKliAliUliliolili,lililij,li4li5li.,lilili^,lililiI,lilili3,li>li li ,lilili,lij,lili0liuliliBli\!liNCli#Eli"FBliZNliiOliQli-T,liTlikWliY,liZliO]li)_,li_libliad,liWeliglii,liOjliklim,limlixplir,lislitliiv,liVwliyli>z,lizliy|li~,li li.li,lilili,liIliGli),liÐliPliw,liwliliޚ,lilili,liliwlit,lisli̵li,liliWliliRlililiu,liqlivli,lilili,lililili lilili,lilili7,lililiB,lilive  You see here an iguana skeleton.lip5 _lili@  There is an open door here.li15 _li{li0li,liliYli,lili li,li li}lij,lili li[ ,liG liliBliWli:,lilili',lilili+,liliS li"Bli#li$li%li%li'li{)Bli+7 _You open the door.lip-3li.li3@  There is an open door here.li4liH5 _li6li7li9,lij9liZSli TBli[li\li\lim]liZfligligliilizpliqliqlihrliwli>>_∩(Press ? for help)#...#.......#...#.#######.#.......#........#......###'###.....†)##....##...#.....###...#.# #.# #.#.......#...####.#........#...##......##....##...#.....#.....#.# #.# #.#.......#...####.####.....#...##..)...##....##...#.....#.....#.# #.# #.#.......#...........#.....'.................##...#.....#.....'.###.###.#.......#...........#.....#.................##...#.....#.....#.##...##.#.......#...........#.....#.................######.....#.....#.##...##.#.......#.....####'##.....##'##################...#.....#.....#.##...##.#......÷#.....##....#........................#li D #...#.....###+###.##...##.#.......'...........#........................##...#.............##...##.#.......#...........#........................##...#.....................#.......#...........'........................##...#.............................#############.................@......##...#.............................................###+#.......###########...#.............................................#...#......[#liWD####'#.............................................'...#.......##..............#+####'#............................#...#.......#lizD#..............+...>..######.......................##+##.......######..............#...........+.......#################.....#####.)...#liDt#..............#...........#.......#.........#.....#.....#...'.....##..............#...........#.......#.........'.....#.....#...#.....##.....##+#######...........#.......#..###############....#...#.....##)....#....................#.......#.####...#...#.....##.....#....................#.......#.#♣♣♣li E-#...#...#.....#li"#)....#.............## ##...#...#.....##.....#...................# ♣♣♣ #...#...#.....##.....#.......##......####+li'♣♣ ♣♣♣.♣♣♣ ♣♣÷..###.#.....#######.....#.......##......##...#.)).......♣♣ ♣♣⌠...⌠♣♣ ♣♣÷.....#####.##.....#.......................♣♣♣.......♣♣♣.......#...#.##.....#...................li≈~≈...♣...≈~≈...♣...≈~≈#.##.....#...................≈≈~≈≈.....≈≈~≈≈.....≈≈~≈≈.....'........li#.....#.......##...........#..)..~~♣~~.....~~_~~.....~~♣~~.....##.....#.......##......##..liD≈≈~≈≈.....≈≈~≈≈.....≈≈~≈≈..#..##########.....##........#######....≈~≈...♣...≈~≈...♣...≈~≈...#lio#.....#### #.........♣♣♣.......♣♣♣lif#.....†....##.....li########## #........♣♣ ♣♣⌠...⌠♣♣ ♣♣#....liP#...≈≈.≈≈# #.....##♣♣ ♣♣♣.♣♣♣ ♣♣......#..........##...≈#§#≈li1# ######### ♣♣♣ #......#..........#lib..§≈#∩#≈# ### ##......#..li.......[#§§#'#≈.....## ####### ###.......#...########li§≈.≈≈###### #.....# #........##...####...#### #.....lit.........# #........#.....#.....####.......#####)# #........#.....#.....########### #.# #.......>#.....#..>..##.........# #........#.)..##.....#.....##.........# #........#....##.....##.........# #........'...........#lili....'.................#   jirow the Thaumaturge ....#.................#   Oni of Vehumet *..... ....#.................#   Health: 79/79 ======================== ....##'#################   Magic: 31/31 ======================== .......................#   AC: 8Str: 16 .......................#   EV: 9Int: 18 .......................#   SH: 0Dex: 9 .......................#   XL:  9 Next: 51% Place: Dungeon:6 li.................@......#   Noise: ---------  Time: 6340.3 (0.0) ..###+#.......##########   q) +4 quarterstaff (chaos) ..#...#......[#  Cast: Foxfire ..'...#.......# ..#...#.......# ..##+##.......#####   ###.....#####.)...#   ..#.....#...'.....# li[{  ..#.....#...#.....#   li_You open the door. _There is an open door here. _You open the door. _There is an open door here. li_Done exploring. _Done exploring.lililili: _li+lililiUli^lili%lilili,lilirli,,liUli)li,lilili,liIliTli,liliDlilililili,li lidli,li'li8lilili_li#li%,li-&li)li*li*liz+li0li13liq3li4liE9li;,li/=liwFliH,lieIli;MliP,lidQliTli W,liWli.[liaBli]blimd,lielihlij,lillinliip,lipliVrlis,lisliulizXli},li2~liMli,lilili,lililiG,lilili,lilili",lixlili~lilili`♣⌠...⌠♣♣ ♣♣.......#..........# ♣♣♣.♣♣♣ ♣♣......#..........#  ♣♣♣ #......#..........#  ##......#.........[# ### ###.......#...######## # #.##...####...# # #.#.....#.....# # #.#.....#.....# liŧ# ##.....#..>..# 72.3 (32.0) #........#.)..##.....#  #........#....##.....# # #........'...........# #........#...........# #........#...........# ..# #........############# ### ########## li li"li^li _There is an open door here. _You open the door. _There is an open door here. _Done exploring. __There is a stone staircase leading down here.li;li0C#Level 6 of the Dungeon <<<>>>_∩(Press ? for help)liC#.....#....................#...........♣♣♣.......♣♣♣.......#...#........##.....#....................#......≈~≈...♣...≈~≈...♣...≈~≈......#........##.....#....................#.....≈≈~≈≈.....≈≈~≈≈.....≈≈~≈≈.....'........##.....#.......##...........#..)..~~♣~~.....~~_~~.....~~♣~~.....#........##.....#.......##......##...#.....≈≈~≈≈.....≈≈~≈≈.....≈≈~≈≈..#..##########li..##.....##.........# #........#.)..##.....##.....##.........# #........#....##.....##.....##.........# #........'...........##.....#liE#.........# #........#...........##.....##...0.....# #........#...........##.....##.........# #........############################### ##########liv0@>liu 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#...#.............................................#...#......[#####'#.............................................'...#.......##..............#+####'#............................#...#.......##..............+...>..######.......................##+##.......######..............#...........+.......#################.....#####.)...##..............#...........#.......#.........#.....#.....#...'.....##..............#...........#.......#.........'.....#.....#...#.....##.....##+#######...........#.......#..###############....#...#.....#lii li ♣⌠...⌠♣♣ ♣♣.......#..........#jirow the Thaumaturge ♣♣♣.♣♣♣ ♣♣......#..........#Oni of Vehumet *.....♣♣♣#......#..........#Health: 79/79 ========================li ##......#.........[#Magic: 31/31 ======================== ### ###.......#...########AC: 8Str: 16 ..# #........##...####...#EV: 9li8 Int: 18 ..# #........#.....#.....#liP XSH: 0Dex: 9 lif ..# #........#.....#.....#li{ XL:  9 Next: 51% Place: Dungeon:6 li ..# #.......@#.....#..>..#li ~Noise: ---------  Time: 6372.3 (0.0) li ..# #........#.)..##.....#li˖ Cq) +4 quarterstaff (chaos) li ..# #........#....##.....#Cast: Foxfire li n..# #........'...........# li n..# #........#...........# li- ..# #........#...........# ..# #........############# liB B### ########## li _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.li li li li li~ $ _lit lin li ,li" liQ li ,li li li ,lih li, lia ,li li li Bli liF ,li. li li2 ,li li) li^+ ,liS, li6 li7 ,li8 li)B liC ,liD liTN li!P ,li Q li Z li[ li[ liy\ lie liHg ,liyh li?p liq liq lir liz liW} Bli* li ,li_ li/ liѐ ,lȋ liØ lib ,lie li Bliפ li li ,li li lii li liK li0 li liս liR li li ,li liD li li li{ li li ,li li liM ,li li li ,li li li ,li5 li li li li li li li li> ,li li li6 li li li li9 li" li:$ ,liP% li?( 7 _You open the door.li5 Ili9 @  There is an open door here.li; li;  _li< li> li? ,li@ likB litD liD liE liBH liI ,li=J liK liP li Q li+R li!S ,liS lirT liU ,liV li&] ..#.....###+###.##...##.#.......' ..#.............##...##.#.......# ..#.....................#.......# ..#.............................# ..#............................................................ #'#........................................#+####'#.......................+...@..######........415.3 (43.0)..........#...........'.......#..........#...........#.......#..........#...........#.......#.##+#######...........#.......#.#....................#.......# .#..............#.......#  ...#.......##......####+#.......#  ...#.......##......##...#.))..... liq] lihb lic c _There is a stone staircase leading down here.li'liϥInventory: 33/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe  s - a +0 long sword of electrocution  B - a +2 whip of flaming liGsMissiles (go to first with ()  C - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible lizWands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) liScrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia li[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li9E C - a throwing net. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 liPThis projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.5 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!” liV -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.li li^ liV ..#.....###+###.##...##.#.......' jirow the Thaumaturge ..#.............##...##.#.......# Oni of Vehumet *..... ..#.....................#.......# Health: 79/79 ======================== ..#.............................# Magic: 31/31 ======================== ..#.............................. AC: 8Str: 16 ..#.............................. EV: 9Int: 18 #'#.............................. SH: 0Dex: 9 ............#+####'#............. XL:  9 Next: 51% Place: Dungeon:6 ............+...@..######........ Noise: ---------  Time: 6415.3 (0.0) ............#...........'.......# q) +4 quarterstaff (chaos) ............#[li; m...........#.......# Cast: Foxfire ............#...........#.......# ...##+#######...........#.......# ...#....................#.......#  ...#....................#.......#  ...#.......##......####+#.......#  ...#.......##......##...#.)).....  _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is a stone staircase leading down here.li| li $6.3 (1li li _There is a stone staircase leading down here. _You open the door. _There is an open door here. _ stone staircase leading down here. _You drop a throwing net.li li, -Inventory: 32/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)m - a +0 hand axe  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) li Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li m - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. lig Your skill: 0.2; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 2.4 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 7 x 115% (Str) x 103% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.li$ li li ;..#.....###+###.##...##.#.......' jirow the Thaumaturge ..#.............##...##.#.......# Oni of Vehumet *..... ..#.....................#.......# Health: 79/79 ======================== ..#.............................# Magic: 31/31 ======================== ..#.............................. AC: 8Str: 16 ..#.............................. EV: 9Int: 18 li{! #'#.............................. SH: 0Dex: 9 ............#+####'#............. XL:  9 Next: 51% Place: Dungeon:6 ............+...@..######........ Noise: ---------  Time: 6416.3 (0.0) ............#...........'.......# q) +4 quarterstaff (chaos) ............#...........#.......# Cast: Foxfire ............#...........#.......# ...##+#######...........#.......# ...#....................#.......#  ...#....................#.......#  ...#.......##......####+#.......#li!   ...#.......##......##...#.)).....  _Done exploring. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _You drop a throwing net.li) li* +7.3 (1li/ li2  _There is a stone staircase leading down here. _You open the door. _There is an open door here. _ stone staircase leading down here. _You drop a throwing net.+0 hand axe.lili;[Inventory: 31/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation  o - a scroll of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]libn  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery"=)e4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible li,0Wands (go to first with /)  z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportation  l - a of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK18%li3d  f - 2 scrolls of enchant armour  h - a scroll of amnesia  E - a scroll of noise25li -  h - a scroll of amnesia  k - a scroll of teleportation Potions (go to first with !)31li  k - a scroll of teleportation  l - a scroll of revelation  b - a potion of magic7li  l - a scroll of revelation  o - a scroll of immolationc - 2 potions of might43lijh  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU  d - 2 potions of mutation  i - 5 potions of curing56li lix   v - a scroll labelled PAGESU PYSIU  x - 2 scrolls of fear  j - a clear potion62li   x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  n - 2 smoky green potions8li   y - a scroll labelled ORGHER PAOSEK  E - a scroll of noise  w - 2 potions of lignification75livLU E - a scroll of noise  b - a potion of magic  D - a sapphire potion Talismans (go to first with %)87lixT  b - a potion of magic  c - 2 potions of mightp - a maw talisman93li  c - 2 potions of might  d - 2 potions of mutationF - an inkwell talismanbotli[  d - 2 potions of mutation  i - 5 potions of curingliA{  i - 5 potions of curing  j - a clear potionli }  j - a clear potion  n - 2 smoky green potionslid1  n - 2 smoky green potions  w - 2 potions of lignificationli {  w - 2 potions of lignification  D - a sapphire potionliy  D - a sapphire potion  p - a maw talismanliu  p - a maw talisman  F - an inkwell talismanliF - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. li'(Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 liMax 7 +9 +4.00 Cur 4 +6 +2.50 Class: Nonliving Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.li@ Inventory: 31/52 slots Scrolls (go to first with ?)  f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - a scroll of teleportation  l - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU li@ n x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noise Potions (go to first with !)  b - a potion of magic li@ c c - 2 potions of might  d - 2 potions of mutation li A K i - 5 potions of curing li&A z j - a clear potion  n - 2 smoky green potions liAA  w - 2 potions of lignification  D - a sapphire potion li[A aTalismans (go to first with %) liuA Z p - a maw talisman  F - an inkwell talisman liA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]li4T liA[ liCc Q..#.....###+###.##...##.#.......' jirow the Thaumaturge ..#.............##...##.#.......# Oni of Vehumet *..... ..#.....................#.......# Health: 79/79 ======================== ..#.............................# Magic: 31/31 ======================== ..#.............................. AC: 8lic Str: 16 ..#.............................. EV: 9Int: 18 #'#.............................. SH: 0Dex: 9 lic ............#+####'#............. XL:  9 Next: 51% Place: Dungeon:6 ............+...@..######........ Noise: ---------  Time: 6417.3 (0.0) ............#...........'.......# q) +4 quarterstaff (chaos) ............#...........#.......# Cast: Foxfire lid ............#...........#.......# ...##+#######...........#.......# li%d ...#....................#.......#  ...#....................#.......#liFd   ...#.......##......####+#.......#limd   ...#.......##......##...#.)).....  lie _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _You drop a throwing net. _You drop a +0 hand axe.li_k lik li.#.#   #..##...#.#   #.........#  7 #@#   #.......#   #...#######   ......   ...##   ##       li9liXV-9.0 (1.7liWlix[  You climb downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a stone stairli[kcase leading down. _There is a stone staircase leading up here.li֌Read which item? Scrolls  f - 2 scrolls of enchant armourh - a scroll of amnesia  k - a scroll of teleportationl - a scroll of revelation  o - a scroll of immolation  v - a scroll labelled PAGESU PYSIU  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noise [!] read|quaff|evoke[?] describe selectedli"li/li  jirow the Thaumaturge##.  Oni of Vehumet *.....# ..  Health: 79/79 ========================#. #.###  Magic: 31/31 ========================.##.#.. #  AC: 8Str: 16...>.#.#  EV: 9Int: 18#..##...#.#  SH: 0Dex: 9lio #.........#  XL:  9 Next: 51% Place: Dungeon:7#@#  Noise: ---------  Time: 6419.0 (0.0)#.......#   q) +4 quarterstaff (chaos)#...#######   Cast: Foxfire...... ...## ##        You climb downwards.  You hear the hiss of flowing sand.li There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a stone staircase leading down. _There is a stone staircase leading up here.li2 *,*,**,,,,,,**,* *,*,**,*,...##.######### ,,,,,*,*,#...........### ,,,,,*,*,#..##.#####.### ,,,,,,,,,#..#.### ,,,,,,,,,....### *,*,,,,,,.### *,******,.### *,******,#.###.#@###.### *,,,,,,,,#...## *********#### lig3K,,,,,,,,,######### ********,...##.######### * ***,,,#####.######### * *,,,**#####......#### ****,****##########?#### ,,,,,,,,,,,,,,,,,,,,*As you read the scroll of revelation, it crumbles to dust.li<4,20.0 (1li_:li^> _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _Found a scroll labelled PAGESU PYSIU.liy li Level 7 of the Dungeon <<<<>>>>∩(Press ? for help)*,,,,,,,,,,,,* *,**,*******************,***,**********,**,,,,**,*,,,,,,,,,,,**,*li *,,,,**,*,*,**,,,,,,**,**,,,,************ *,*,*,**,*,...##.######### **,,,,****li 6*,,,,,,,,,* *,,,,,,*,*,#...........### ***,,,,,,,,**,,,,,,,,,* *,,,,,,*,*,#..##.#####.### **,,,**+**,,***********,,,,,,,,,****,,,,,,,,,,#..##.#...#.###li&  *,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,......>.#.#.###liD  *,,,,+,∩,*,**********,>,,,,,,,,,****,*,*,,,,,,#..##...#.#.### lia *,,,,*,,,*,**********,,,,,,,,,,,* *,*,******,#.........#.### *,,,,**+**,,,,,,,,,,+,,,,,,,,,,,* *,*,******,#.###.#@###.###liv  *,,,,,,,,,,,*********,,,,,******* *,*,,,,,,,,#...#.......###li h *,,,,,,,,*********,**********,*********###...#########li ? *,,,***,,*li R*,,,,,,,,,,,,,,,,,,,,,......######### li [*,,,* *,******************,********,...##.#########li > *,,,***,*li v*,,,,,,,,,,,,,,*,* ***,,,#####.######### li ?*****,,>*li  v********,,****,*,* *,,,**#####......#### li) ***,***,,,~,~,,,,,*,*,****,****##########?#### *,,***li< V*,ß,~~~,,,,,,,*,,,,,,,,,,,,,,,,,,,,,* liM 5**,,,**ß_ß,,,,,,,,,,*****,*****************li] > ***,**liz .*,ß,~~~,,,,,,,**,,,,,**,,***li "*,,,~,~,,,,,,,**,,,,,*li lij#X>@li k[*,,,,,,,,*********,**********,*********###...#########*,,,***,,,,,,,,,,,,,,,,,,,,,,,......#########*,,,* *,*****************,********,...##.#########*,,,***,* *,,,,,,,,,,,,,,*,* ***,,,#####.#########*****,,>* **,,****,*,* *,,,**#####...... ***,** *,,,~,~,,,,,*,*,****,****##########?# *,,*** *,ß,~~~,,,,,,,,,,,,,,,,,,,,,,* liWk **,,,* *ß_ß,,,*****,*****************  ***,** *,ß,~~~**,,,,,* liqk*,,*** *,,,~,~,,,,,,,**,,,,,* **,,,*** *********,,,,,,,,,,,,*liks ***,,,* **,*,,,,,,,,,*likv ***,**** *,*,,,,,,,,,* liko*,,,,****** *,*,,,,,,,,,* liki****,,,,,,* *,**lik ******,lik4,,,,,,,,,,,* lilA**,,,*******lil li;l**,******,***** ********,******,* liXlf*,,,,,,<,,,,,,,>*liulH *,,,,,,,,******** lil*,,,,,,,,********  ********,,,,,,,,* li4 ***,,,,,,,,**,,,,,,,,,* *,,,,,,*,*,#..##.#####.### **,,,**+**,,***********,,,,,,,,,****,,,,,,,,,,#..##.#...#.### *,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,......>.#.#.### *,,,,+,∩,*,**********,>,,,,,,,,,****,*,*,,,,,,#..##...#.#.### *,,,,*,,,*,**********,,,,,,,,,,,* *,*,******,#.........#.### *,,,,**+**,,,,,,,,,,+,,,,,,,,,,,* *,*,******,#.###.#@###.### *,,,,,,,,,,,*********,,,,,******* *,*,,,,,,,,#...#.......### lixli+n*,*,**,,,,,,**,*  jirow the Thaumaturge *,*,**,*,...##.#########   Oni of Vehumet *..... ,,,,,*,*,#...........###   Health: 79/79 ======================== li,,,,,,*,*,#..##.#####.###   Magic: 31/31 ======================== ,,,,,,,,,#..##.#...#.###   AC: 8Str: 16 ,,,,,,,,,......>.#.#.###   EV: 9li8,HInt: 18 *,*,,,,,,#..##...#.#.###   SH: 0liP,+Dex: 9 lif,6*,******,#.........#.###   XL:  9 Next: 51% Place: Dungeon:7 li,a*,******,#.###.#@###.###   Noise: ---------  Time: 6420.0 (0.0) li,*,,,,,,,,#...#.......###   q) +4 quarterstaff (chaos) li,*********###...#########   Cast: Foxfire li-,,,,,,,,,......#########  ********,...##.#########  li-* ***,,,#####.#########  li3--  liE-* *,,,**#####......####    li`-q****,****##########?####  liu-n  ,,,,,,,,,,,,,,,,,,,,*  li--  li-Z_portal is buried!  Found a stone staircase leading down. li-_There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust. li-_You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _Found a scroll labelled PAGESU PYSIU.li.liu4li6li,*,,,,,**,* ,*,*,**,,....##. *,*,**,*(...##.######### ,*,*.#...........### liwa*,*.#..##.#####.### #..##.#...#.### ,,,.......>.#.#.### li,*,*,,,,,.#..##...#.#.### ,*,******.#.....@...#.### li,*,******.#.###.#<###.### li,*,,,,,,,.#...#.......### ********####...# li,,,,,,,,,.......# ,********....##.# li4,* ***,,.#####.######### liX,* *,,,......#### ****,****##########?#### li....##.########...##.########.#...........##.#..##.#####.##.#.#.##.....#.##..##..##..##.#...#.......######...########.......########....##.########.#####.##############......###liC+1.0 (1lili  Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _Found a scroll labelled PAGESU PYSIU. _8 stones.lim>*,*,**,* *,*,*,**,,....##.## *,*,*,**,*(...##.## *,,,,,,*,*.#...........### *,,,,,,*,*.#..##.#####.### *..#..##.#...#.### ........>.#.#.### *,*,*,,,,,.#..##...#.#.### *,*,******.#.#.### *,*,******.#.###.#<###.### *,*lim7,.#...#.......### *,*####...######### ,.......## *,*....##.## *,* ***,,.#####.#lin# *,* *,,,*######......#### *,****,****#?#### li w<2li'|li ~li+?? *,*,**,*  *,*,*,**,,....##.##  *,*,*,**,*(...##.##  *,,,,,,*,*.#...........###  *,,,,,,*.#.#..##.#####.### *..#..##.#...#.### ,........>.#.#.### *,*,*,,,,,.#..##...#.#.###  *,*,******.#.#.###  *,*,******.#.###.#<###.###  *,*,.#...#.......### *,*####...######### li*@A,.......## *,*....##.## ,*,* ***,,.#####.## ,*,* *,,,*######......#### ,*,****,****#?#### liHliFI&3liOli Qli/  *,*,**,*  *,*,*,**,,....##.#  *,*,*,**,*(...##.#  *,,,,,,#,*.#...........###  *,,,,,,#.#.#..##.#####.### *.#..##.#...#.### ,........>.#.#.### *,*,*,,,,,.#..##...#.#.###  *,*,******.#.#.###  *,*,******.#.###.#<###.###  *,*,.#...#.......### *,*####...######### ,.......# *,*....##.# ,*,* ***,,.#####.# *,*,* *,,,*######......#### *,*,****,****#?#### li/7 li7 &4lik= li!? li41****,***,**********,*  *,*,,,,,,,....#*,*  *,*,*,**,,....##. * *,*,*,**,*(...##.######### * *,,,,,,#,*.#...........###  *#.#.#..##.#####.### li1****,,,,,.....#..##.#...#.### ,,,,,,,,,...........>.#.#.### ****,*,*,,,,,.#.@##...#.#.### * *,*,******.#.........#.### * *,*,******.#.###.#<###.###  *,*,,,,,,,.#...#.......### ****,********####...######### ,,,,,,,,,,,,,.......# ****,********....##.# liP2,,,*,* ***,,.#####.######### *,*,* *,,,......#### li:li;&5liBliClirNr,,,,,,* *,* *,* *****,***,****#####*,*  *,*,,,,,,,....#*,*  *,*,*,**,,....##. * *,*,*,**,*(...##.######### ,* *,,,,,,#,*.#...........### ,* *#.#.#..##.#####.### ****#..##.#...#.### liN,,,,,,,,,.......@....>.#.#.### ,****,*,*......#..##...#.#.### ,* *,*,*#####.#.........#.### ,* *,*,******.#.###.#<###.###  *,*,,,,,,,.#...#.......### liNa*****,********####...######### ,,,,,,,,,,,,,,.......# *****,********....##.# ,,,,*,* ***,,.#####.######### liTliT&6liYliI\li-Z,* *,* *,* *,***,***######*,*  *,*.....#*,*  *,*,*,**,.....##.## * *,*,*,**,#(...##.# li$[E,* *,,,.,,#,#.#.....### ,* *,,,...#.#.#..##.#####.### ,****.#..##.#...#.### .>.#.#.### ,****,*,#......#..##...#.#.### ,* *,*,######.#.........#.### ,* *,*,*****#.#.###.#<###.###lir[H* *,*..#...#.......###*,#####...##,.li[#*,*....##.#,*,* ***,,.#####.li[!#licliDd&7lihli0jliţ e,* *,* *,**,***,***######*,* *,*,,,,,,.....#*,* *,*,*,**,.....##.##li7 * *,*.*,*#,#(...##.#,* *,,...,#.#.#.....###,* *,,....#.#.#..##.#####.###,****.#..##.#...#.###lio .>.#.#.###,****,*.#......#..##...#.#.###,* *,*,######.#.........#.###,* *,*,*****#.#.li ###.#<###.###* *,*,,,,,,..#...#......###*,*#####...## li ,.li "# *,*....##.li/ d# ,,,,,,*,* ***,,.#####.#li- li &8liX li lili ,* *,* *,**,***,*########*,* *,*,,,,.......#*,*li9_ *,#,*,*#......##.#* *,#.#,*#.#(...##.liq#,* *,....,#.#.#....###li,* *,.....#.#.#..##.#####.###,****li.#..##.#...#.###.>.#.#.###li,****,#.#......#..##...#.#.###lia,* *,*,######.#.........#.###,* *,*,*****#.#.###.li#<###.###* *,*,,,,,,..#...#.......###lil*,*#####...# ,.#li5 *,liz*....##.# ,*,* ***,,.#####.#liD lili&9li,liliV*********** *,* *,* ,,,,,,,,,,* *,* *,* *********,***,*########*,* *,*,,,,.......#*,*  *,#,*,*#......##. ****** *.#.#,*#.#(...##.#####,* *.....,#.#.#...........,* *#.#.#..##.#####.li`Wk****#..##.#...#.,,,,,..........>.#.#.,****.#.#......#..##...#.#.,* *,*,######.#.........#. ,,,,,* *,*,*****#.#.###.#<###. *,*,,,,,,..#...#....... *********,*******#####... ,,,,,,,,,,,,,,,,,,....... *********,********....##.lifZ30li* *,* *,*,* *,* *,**,*##,*########*,* *,*,..,.......#*,* #,#,#.*#......##.liV* #.#.#.##.#(...##.,* #......#.#.#.,* #......#.#.#..##.#####.,***#.#..##.#...#.li.>.#.#.,***#.#.#......#..##...#.#.,* *,#,######.#...#.,* *,*,*****#.#.###.#<###.* *,*,,,,,,..#...#.*,*#####...,.*,*....##.liīliW&1lililiIF T,,,,,,,,,,,,* *,* *,* ***********,*##.*########*,* *,#,..,.......#*,* #,#.#.*#......##.###### ******** #.#.#.##.#(...##. ,,,,,,,* #......#.#.#...........,* #......#.#.#..##.#####.,**##..........#..##.#...#.,,,........>.#.#.**##.#.##..##...#.#.,* *,#,######.#.........#.,* *,*,*****#.#.###.#<###. ,******* *,*,,,,,,..#...#....... ,****,*******#####...##### ,,,,,,,,,,,,,,,,,,,,....... ***********,********....##. ,,,,,,,,,,*,* ***,,.#####.2li]J liL li&*,* *,* *,**,###.##*,* #,#o....#*,* #.#.#.##......##.* #.#.#.##.#(...##.li,* #......#.#.#,* #......#.#.#..##.#####,*###.#..##.#...#.>.#.#,*###.#.#......#..##...#.#,* *,#,######.#.#,* *,*,*****#.#.###.#<### ,,* *,*,,,,,,..#...# *,*,*#####...li^@o   orc (asleep) *,.*,*....##.,*,* ***,,.#####.li  An orc comes into view. It is wielding a +1 mace of holy wrath.liy.ooli{/==3liqliS% _The orc shouts!liB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liW( li)  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%li) {1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4 li%* e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 36%liN* 4  g - FireballConjuration/Fire34%5  h - Magic DartConjurationliz* 1%li* 1 Select a spell to cast[!]/[I] toggle spell headersli| li liů *,,,,,,,,,,,,* *,**,*jirow the Thaumaturge ************,###.#########*,*Oni of Vehumet *.....#,#...........#*,*Health: 79/79 ========================#.#o#.##......##.##### Magic: 31/31 ======================== liH g********* #.#.#.##.#(...##.##### AC: 8Str: 16 ,,,,,,,,* #......#.#.#.......... EV: 9Int: 18 ,,,,,,,,* #......#.#.#..##.##### SH: 0Dex: 9 li~ ],,,,,,,,*###..........#..##.#...# XL:  9 Next: 51% Place: Dungeon:7 ,,,,,,,,,.......@...........>.#.# Noise: ==-------  Time: 6433.0 (0.0) li ,,,,,,,,*###.#.#......#..##...#.# q) +4 quarterstaff (chaos) ,,,,,,,,* *,#,######.#.........# Cast: Foxfire liR ,,,,,,,,* *,*,*****#.#.###.#<### ,,******* *,*,,,,,,..#...#...... *,**********,*******#####...##### o   orc *,,,,,,,,,,,,,,,,,,,,.......##### ************,********....##.##### ,,,,,,,,,,,*,* ***,,.#####.##### _Found a scroll labelled PAGESU PYSIU. _Found 8 stones.  An orc comes into view. It is wielding a +1 mace of holy wrath. li _The orc shouts!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li *,,,,,,,,,,,,* *,**,*jirow the Thaumaturge ************,###.#########*,*Oni of Vehumet *.....#,#...........#*,*Health: 79/79 ========================#.#o#.##......##.##### Magic: 31/31 ======================== ********* #.#.#.##.#(...##.##### AC: 8Str: 16 ,,,,,,,,* #......#.#.#.......... EV: 9Int: 18 ,,,,,,,,* #......#.#.#..##.##### SH: 0Dex: 9 ,,,,,,,,*###..........#..##.#...# XL:  9 Next: 51% Place: Dungeon:7 ,,,,,,,,,.......@...........[0;10li ;1m>.#.# Noise: ==-------  Time: 6433.0 (0.0) ,,,,,,,,*###.#.#......#..##...#.# q) +4 quarterstaff (chaos) ,,,,,,,,* *,#,######.#.........# Cast: Foxfire ,,,,,,,,* *,*,*****#.#.###.#<### ,,******* *,*,,,,,,..#...#...... *,**********,*******#####...##### o   orc *,,,,,,,,,,,,,,,,,,,,.......##### ************,********....##.##### ,,,,,,,,,,,*,* ***,,.#####.##### _Found a scroll labelled PAGESU PYSIU. _Found 8 stones.  An orc comes into view. It is wielding a +1 mace of holy wrath. _The orc shouts!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li .ovv(ally target)liR a0--4.0 (1lie li0 / _You conjure some foxfire!li?   li? Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.licFw Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  g - FireballConjuration/Fire34%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliu}lili*,,,,,,,,,,,,* *,**,*jirow the Thaumaturge ************,###.#########*,*Oni of Vehumet *.....#,#...........#*,*li?Health: 79/79 ========================#.#.#.##......##.##### Magic: 30/31 =======================- ********* #.#o#.##.#(...##.##### AC: 8Str: 16 ,,,,,,,,* #......#.#.#.......... EV: 9Int: 18 li),,,,,,,,* #......#.#.#..##.##### SH: 0Dex: 9 ,,,,,,,,*###..........#..##.#...# XL:  9 Next: 51% Place: Dungeon:7 ,,,,,,,,,......v@...........>.#.# Noise: =--------  Time: 6434.0 (0.0) ,,,,,,,,*###.#.#.v....#..##...#.# q) +4 quarterstaff (chaos) ,,,,,,,,* *,#,######.#.........# Cast: Foxfire ,,,,,,,,* *,*,*****#.#.###.#<### libB,,******* *,*,,,,,,..#...#...... *,**********,*******#####...##### o   orc (ally target) *,,,,,,,,,,,,,,,,,,,,.......##### ************,********....##.##### li,,,,,,,,,,,*,* ***,,.#####.##### _The orc shouts!  Casting: Scorch (safe; 1% risk of failure)  liConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  liڊCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili{liP#*,,,,,,,,,,,,* *,**,*jirow the Thaumaturge ************,###.#########*,*Oni of Vehumet *.....#,#...........#*,*Health: 79/79 ========================#.#.#.##......##.##### Magic: 30/31 =======================- li********* #.#o#.##.#(...##.##### AC: 8Str: 16 ,,,,,,,,* #......#.#.#.......... EV: 9Int: 18 ,,,,,,,,* #......#.#.#..##.##### SH: 0Dex: 9 ,,,,,,,,*###..........#..##.#...# XL:  9 Next: 51% Place: Dungeon:7 ,,,,,,,,,......v@...........>.#.# Noise: =--------  Time: 6434.0 (0.0) ,,,,,,,,*###.#.#.v....#..##...#.# q) +4 quarterstaff (chaos) ,,,,,,,,* *,#,######.#.........# Cast: Foxfire [4li 0m,,,,,,,,* *,*,*****#.#.###.#<### ,,******* *,*,,,,,,..#...#...... *,**********,*******#####...##### o   orc (ally target) *,,,,,,,,,,,,,,,,,,,,.......##### ************,********....##.##### ,,,,,,,,,,,*,* ***,,.#####.##### _The orc shouts!  li$Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li:7_You conjure some foxfire!  liiCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lililili@lililiLlili| vv§§§§ You conjure some foxfire! The foxfire hits the orc.li li li~! onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded.The foxfire hits the orc!  You kill the orc!  Vehumet accepts your kill.li% u.)li li= .§§v§@v§§li +5.0 (1liZ §§§§li 4 _You feel your power returning.li-W *,* *,*liM. *,*  *,###.##*,* #,#.....#*,* #.#.#.##......##.liw.L* #.#.#.##.#(...##.,* #..)...#.#.#li.,* #..§...#.#.#..##.li.,####...§v.....#..##.#....@.vli..>.#.,####.#.#§§....#..##...#.li.,* *,#.######.#.li/,* *,#.*****#.#.###.#<,li./n* *,#.,,,,,..#...# **,liK/[*,##*****#####...  *,lii/ .*,*....##.li/O,*,* ***,,.#####.liE1li1li2li 3li3li4li5li56li%;,li? §#v§§§.§v.§§§..li@.-6liF;§§§§§liPG4§liiIli|2  *,* *,* *,* #.###.###*,* #.#.....#*,* #.#.#.##......##.* #.#§#v##.#(...##. *,* #..§§..#.#.# *,* #.§.§..#.#.#..##. *.####..v.§.....#..##.#.§§.>.# >.####.#.#......#..##...#,* #,#.######.#,* *,#.#****#.#.###.#<,* *,#..,,,,..#...#*,*,###[3li05 4m****#####... *,.*,*....##.,*,* ***,,.#####.li> liC .#§)..§....§§...§li1D d§§§@....§lieD @-7li\K §§§§§@....§liM Q _Your foxfire dissipates. x2li  *,* *,* *,* *#.###.###*,* #.#.....#*,* #.#.#.##......##.  * #.#.#§##.#(...##.  *,* #..)..§#.#.#  *,* #.....§#.#.#..##. **.####..§...§...#..##.#.§§@.....§.>. ,>.####.#.#......#..##...,* #.#.######.#,* #.#.#****#.#.###.#li< [40m<,* #.#..,,,,..#...#*,#.###****#####...h   howler monkey (asleep) *..,.###h*....##.##,*,* ***,,.#####.##liG...........1=8li`li` _A howler monkey comes into view.lia / *li ,* *,* *,* *#.###.###*,*li  #.#.....#*,* #.#.#.##......##. * #.#.#.##.#(...##.li2  *,* #..)...#.#.# *lió =,* #......#.#.#..##.*.####.#..##.#.> *,>.####.#.#......#..## *,* #.#.######.# li +,* #.#.#****#.#.###.# *,,,,,* #.#..,,,,..#...#*,liD *#.###****#####... *,...,li .*#h#*....##. *,*,* ***,,.#####.liپ li &9lil li liw-m *,* *,* *, *#.###.##*, #.#....#*, #.#.#.##......##. * #.#.#.##.#(...##. *,* #..)...#.#.# *,,,,,.,,,* #......#.#.#..##.*.####.#..##.. **,>.####.#.#......#..## **li-.,,,* #.#.######.# ,+,* #.#.#****#.#.###. **,,,,,* #.#..,,,,..#...#  *****,*#.###****#####... *,...,.  *#h#*....##.  *,*,* ***,,.#####.li1,li8hwandering)hhli80==40li=li @ _The howler monkey howls! _A howler monkey comes into view.li : *,* *,* * *#.###.#* #.#..#* #.#.#.##......## * #.#.#.##.#(...## *,,,,.,,,,* #..)...#.#.# *,,,,...,,* #......#.#.#..##*.####.#..##*,>.####.#.#......#..##*li ?..,,* #.#.######.# ,,+.,,,,* #.#.#****#.#.###*,,,,,* #.#..,,,,..#...# *****,*#.###****#####..  *,...,  *#h#*....##  *,*h* ***,,.##### liR li /--1li li( _Found 2 scrolls of teleportation. The howler monkey moves out of view.li  *,* *,*  *#.###.# #.#.# #.#.#.##...... ****###**** #.#.#.##.#(... *,,,....,,* #..)...#.#.# *,,,$....,* #......#.#.#..*.####.#..*,>.####.#.#......#..*,,,,,.?..F,* #.#.######.#,+...,,* #.#.#****#.#.liu$*,,,,,###**** #.#..,,,,..#... *****,*#.###****#####. F   bullfrog (asleep) *,..., *#h#*....# *,*h* ***,,.####liLj  A bullfrog comes into view.li >=--li02liOli+ _Found 12 gold pieces.liL   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li1 li2  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - Scorchli93 kFire1%2  c - Volatile BlastmotesFire/Translocation6%li`3 I3  d - Flame WaveConjuration/Fireli3 812%4 li3 # e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  g - Fireballli3 ~Conjuration/Fire34%5  h - Magic DartConjuration1%li4 1 Select a spell to cast[!]/[I] toggle spell headerslizQ liV li^ d*,,,,,,,,,,,,* *,*jirow the Thaumaturge***********#.###.######### Oni of Vehumet *.....#.#...........# Health: 79/79 ========================#.#.#.##......# Magic: 31/31 ========================****###**** #.#.#.##.#(...# AC: 8Str: 16*,,,....,,* #..)...#.#.#... EV: 9Int: 18*,,,$....,* #......#.#.#..# SH: 0Dex: 9 ******,,,......####..........#..# XL:  9 Next: 51% Place: Dungeon:7 li-_ ,,,,,,,,,.......@................ Noise: ---------  Time: 6442.0 (0.0) ****,>,,,......####.#.#......#..# q) +4 quarterstaff (chaos) ****,,,,,.?..F,* #.#.######.#... Cast: Foxfire ,,,+,,,,,....,,* #.#.#****#.#.## ****,,,,,###**** #.#..,,,,..#...*****,*********#.###****#####. F   bullfrog (asleep)*,,,,,,,,,,...,,,,,,,.....***************#h#*******....#li_ Q*,,,,,,,,,,,,,,*h* ***,,.#### _A howler monkey comes into view. _Found 2 scrolls of teleportation. The howler monkey moves out of view.  A bullfrog comes into view. _Found 12 gold pieces.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li_ li[e *,,,,,,,,,,,,* *,*jirow the Thaumaturge***********#.###.######### Oni of Vehumet *.....#.#...........# Health: 79/79 ========================#.#.#.##......# Magic: 31/31 ========================****###**** #.#.#.##.#(...# AC: 8Str: 16*,,,....,,* #..)...#.#.#... EV: 9Int: 18*,,,$....,* #......#.#.#..# SH: 0Dex: 9 ******,,,......####..........#..# XL:  9 Next: 51% Place: Dungeon:7 ,,,,,,,,,.......@................ Noise: ---------  Time: 6442.0 (0.0) ****,>,,,......####.#.#lie ......#..# q) +4 quarterstaff (chaos) ****,,,,,.?..F,* #.#.######.#... Cast: Foxfire ,,,+,,,,,....,,* #.#.#****#.#.## ****,,,,,###**** #.#..,,,,..#...*****,*********#.###****#####. F   bullfrog (asleep)*,,,,,,,,,,...,,,,,,,.....***************#h#*******....#*,,,,,,,,,,,,,,*h* ***,,.#### _A howler monkey comes into view. _Found 2 scrolls of teleportation. The howler monkey moves out of view.  A bullfrog comes into view. _Found 12 gold pieces.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li3k *Fcombustible)Flames lash the bullfrog.  The bullfrog croaks.  The bullfrog is lightly wounded.li8,li>eF.29liv?V--====3.0 (1liDliN liO2_The bullfrog's fire resistance burns away.li-  li-Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li * Flames lash the bullfrog. The bullfrog is burned terribly!li3z FThe bullfrog is severely wounded.liz a7----4li lid ? _The bullfrog hits you but does no damage.lix;  li;Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lif  li-i * Flames lash the bullfrog. The bullfrog is burned terribly!li#D FThe bullfrog is almost dead.The bullfrog hits you!liD 2---5---5liS U _The bullfrog hits you but does no damage.liB|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li5   Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!*li K†3=--4--56 _Vehumet accepts your kill.li / *li I,* *,* *#.###. #.#. #.#.#.##...... ####* #.#.#.##.#(...li  *...* #..)...#.#.#li2  *,,.$.....* #......#.#.#..*.####.#..liS .*,>.####.#.#......#..liq *,,,,..?....* #.#.######.#,+li ...* #.#.#****#.#.*,,,,.######* #.#..,,,,..#li o *****,*#.###****##### *li 0,..., li I*#h#*.... *li I,*h* ***,,.lii li hh   howler monkeyli li #4li P=----7li li1 u _You see here a bullfrog corpse.liC ***********#.###.####### #.#.......... #.#.#.##**######### #.#.#.##.#( *,........# #..)...#.#.# *,..$.....# #......#.#.# ********,........####..........# ,,,,,,,.†... ******,>####h#.##*,,,...?....# #.#.######.# ,,,,,+,,,........# #.#.#****#.# ******,,,..####### #.#..,,,,..#. ****#,*********#.###****#### *,,,,,,,,,,...,,,,,,,... ***************#h#*******...  *,,,,,,,,,,,,,,*h* ***,,.##  ********,,****,*,* *,,,*### lish.h   howler monkeylii`5----8 _lili  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ+li- Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 liH.f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%lif.%1 Select a spell to castli~.[!]/[I] toggle spell headersli <***********#.###.####### jirow the Thaumaturge#.#.......... Oni of Vehumet *.....#.#.#.##..... Health: 75/79 ======================--**######### #.#.#.##.#(.. Magic: 24/31 ==================------*,........# #..)...#.#.#. AC: 8Str: 16*,..$.....# #......#.#.#. EV: 9Int: 18 ********,........####..........#. SH: 0Dex: 9 ,,,,,,,,,........†..h............ XL:  9 Next: 55% Place: Dungeon:7 ******,>,.......@####.#.#......#. Noise: ---------  Time: 6448.0 (0.0) ******,,,...?[4liC0m....# #.#.######.#. q) +4 quarterstaff (chaos) ,,,,,+,,,........# #.#.#****#.#. Cast: Foxfire ******,,,..####### #.#..,,,,..#.****#,*********#.###****####*,,,,,,,,,,...,,,,,,,... h   howler monkey***************#h#*******...*,,,,,,,,,,,,,,*h* ***,,.##********,,****,*,* *,,,*###Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog! _Vehumet accepts your kill. _You see here a bullfrog corpse.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.***********#.###.####### jirow the Thaumaturge#.#.......... Oni of Vehumet *.....#.#.#.##..... Health: 75/79 ======================--**######### #.#.#.##.#(.. Magic: 24/31 ==================------*,[37liEm........# #..)...#.#.#. AC: 8Str: 16*,..$.....# #......#.#.#. EV: 9Int: 18 ********,........####..........#. SH: 0Dex: 9 ,,,,,,,,,........†..h............ XL:  9 Next: 55% Place: Dungeon:7 ******,>,.......@####.#.#......#. Noise: ---------  Time: 6448.0 (0.0) ******,,,...?....# #.#.######.#. q) +4 quarterstaff (chaos) ,,,,,+,,,........# #.#.#****#.#. Cast: Foxfire ******,,,..####### #.#..,,,,..#.****#,*********#.###****####*,,,,,,,,,,...,,,,,,,... h   howler monkey***************#h#***liF****...*,,,,,,,,,,,,,,*h* ***,,.##********,,****,*,* *,,,*###Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog! _Vehumet accepts your kill. _You see here a bullfrog corpse.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liR ***********#.###.####### jirow the Thaumaturge #.#.......... Oni of Vehumet *..... #.#.#.##..... Health: 75/79 ======================-- **######### #.#.#.##.#(.. Magic: 23/31 =================------- *,........# #..)...#.#.#. AC: 8Str: 16 *,..$.....# #......#.#.#. EV: 9Int: 18 ********,........####..........#. SH: 0Dex: 9 liS,,,,,,,,,........***h............ XL:  9 Next: 55% Place: Dungeon:7 ******,>,.......@####.#.#......#. Noise: ---------  Time: 6448.0 (0.0) ******,,,...?....# #.#.######.#. q) +4 quarterstaff (chaos) ,,,,,+,,,........# #.#.#****#.#. Cast: Foxfire ******,,,..####### #.#..,,,,..#. ****#,*********#.###****#### *,,,,,,,,,,...,,,,,,,... h   howler monkey ***************#h#*******...liTj *,,,,,,,,,,,,,,*h* ***,,.## ********,,****,*,* *,,,*### _You see here a bullfrog corpse.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)liJ+liL***********#.###.####### jirow the Thaumaturge#.#.......... Oni of Vehumet *.....liM#.#.#.##..... Health: 75/79 ======================--**######### #.#.#.##.#(.. Magic: 23/31 =================-------liTM*,........# #..)...#.#.#. AC: 8lioQStr: 16*,..$.....# #......#.#.#. EV: 9Int: 18 ********,........####..........#. SH: 0Dex: 9 ,,,,,,,,,........***h............ XL:  9 Next: 55% Place: Dungeon:7 ******,>,.......@####.#.#......#. Noise: ---------  Time: 6448.0 (0.0) ******,,,...?....# #.#.######.#. q) +4 quarterstaff (chaos) ,,,,,+,,,........# #.#.#****#.#. Cast: Foxfire ******,,,..####### #.#..,,,,..#.****#,*********#.###****####*,,,,,,,,,,...,,,,,,,... h   howler monkey***************#h#*******...*,,,,,,,,,,,,,,*h* ***,,.##********,,****,*,* *,,,*###Casting: [liVR37mScorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey.lili|liM†h..6==9.0 (1lilionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (100% to hit)  The magic dart hits the howler monkey. _The howler monkey is lightly wounded.lij  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliU liY  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%li`Y 2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%liY 4  e - Iskenderun's Mystic BlastConjuration/Translocation 32%4  f - Iskenderun's BattlesphereliY Conjuration/Forgecraft 36%4  g - FireballConjuration/Fire32%5  h + Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersli liھ liC +lix ***********#.###.####### jirow the Thaumaturge#.#.......... Oni of Vehumet *.....li #.#.#.##..... Health: 76/79 =======================-li **######### #.#.#.##.#(.. Magic: 23/31 =================-------*,........# #..)...#.#.#. AC: 8Str: 16li *,..$.....# #......#.#.#. EV: 9Int: 18 ********,........####..........#. SH: 0li- +Dex: 9 liY C,,,,,,,,,........†h.............. XL:  9 Next: 55% Place: Dungeon:7 ******,>,.......@####.#.#......#. Noise: =--------  Time: 6449.0 (0.0) li \******,,,...?....# #.#.######.#. q) +4 quarterstaff (chaos) ,,,,,+,,,........# #.#.#****#.#. Cast: Foxfire ******,,,..####### #.#..,,,,..#.****#,*********#.###****####li G*,,,,,,,,,,...,,,,,,,... h   howler monkey***************#h#*******...*,,,,,,,,,,,,,,*h* ***,,.##********,,****,*,* *,,,*###li VPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey. _The howler monkey is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  li \Confirm with . or Enter, or press ? or * to list all spells.li li \***********#.###.####### jirow the Thaumaturge#.#.......... Oni of Vehumet *.....#.#.#.##..... Health: 76/79 =======================-**######### #.#.#.##.#(.. Magic: 23/31 =================-------*,........# #..)...#.#.#. AC: 8Str: 16*,..$.....# #......#.#.#. EV: 9Int: 18 ********,........####..........#. SH: 0Dex: 9 li, ,,,,,,,,,........†h.............. XL:  9 Next: 55% Place: Dungeon:7 ******,>,.......@####.#.#......#. Noise: =--------  Time: 6449.0 (0.0) ******,,,...?....# #.#.######.#. q) +4 quarterstaff (chaos) ,,,,,+,,,........# #.#.#****#.#. Cast: Foxfire ******,,,..####### #.#..,,,,..#.****#,*********#.###****####li} G*,,,,,,,,,,...,,,,,,,... h   howler monkey***************#h#*******...*,,,,,,,,,,,,,,*h* ***,,.##********,,****,*,* *,,,*###li Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey. li _The howler monkey is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  li% \Confirm with . or Enter, or press ? or * to list all spells.lib * (combustible)  Flames lash the howler monkey.  The howler monkey is moderately wounded.li liT  The howler monkey's fire resistance burns away.li;h.li+71liٮV-====50.0 (1lilib) _You hear a howl! x2li   li Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  * Flames lash the howler monkey. The howler monkey is burned terribly!li hatching breath, combu…)The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!liEli`[80--=========liy1lilim  You hear a shout! x2; You hear an angry hiss. You hear a shout! You hear a _howl!li1  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  Flames lash the howler monkey. The howler monkey is burned terribly!  You kill the howler monkey!Vehumet accepts your kill.li} e*li_ †9=19--7====-----2li lig 4 _You feel your power returning.li  *#.###. #.# #.#.#.## # #.#.#.##.#( *.# #..)...#.#.# *...$.....# #......#.#.#*.####.#.†*,>.####.#.#......#*,,....?....# #.#.######.#,+.# #.#.#****#.#*,,...# #.#..,,,,..# ***##,*#.###**** *,..., *#h#* *,*h* ***,,. *,,****,*,* *,,,*---------3li #.#........ #.#.#.############# #.#.#.##.#( #.........# #..)...#.# #...$.....# #......#.#. *********#.........####.......... ,,,,,,,,,.†..... ********,>lir.####.#.#*,.....?.@..# #.#.######. ,,,,,,,+,..........# #.#.#****#. ********,....####### #.#..,,,,.. **###,*********#.###****# *,,,,,,,,,,...,,,,,,,.***************#h#******* *,,,,,,,,,,,,,,*h* ***,, ********,,****,*,* *,,,* *,,,~,~,,,,,*,*,****,****liliAC----4li O _Found an escape hatch in the floor.li l #.# #.#.#.## # #.#.#.##.# * #.# #..)...#.# * #...$.....# #......#.##.####.†..h*.>.####.#.#*......?@...# #.#.######,+.# #.#.#****#*.....# #.#..,,,, *li(  *####,*#.###**** *,..., *#h#* h   howler monkey (wandering) *,*h* ***,, liS *,,****,*,* *,,,* *,,,~,~,,,,,*,*,****,***liȨ li? Eh.li´ /==5li li . _The howler monkey howls!li@ #.# #.#.#.## # #.#.#.##. ** #.# #..)...#. ,* #...$.....# #......#. ,#liA:.####.†.h#.>.####.#.##......@....# #.#.,+.# #.#.#**** ,#.....# #.#..,,,, ** #####.*#.###**** #,... *#h# *,*h* *** *,,****,*,* *,,, *,,,~,~,,,,,*,*,****,liCliL:h.liLs=20=--li0M 6liSliAX _You see here 2 scrolls of teleportation. li_D li|J{h.--7 li8O liQi _k - 3 scrolls of teleportation (gained 2) li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li6 lix8o Your spells (cast)Type li8\Failure Level a - FoxfireConjuration/Fire1% li8A1  b + ScorchFire li81% 2 c - Volatile BlastmotesFire/Translocation6% li93  d - Flame WaveConjuration/Fire 12% 4  li#9{ e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4  liB9f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  lia9Fg - FireballConjuration/Fire32% li9K5  h - Magic DartConjuration1% li9%1 Select a spell to cast li9[!]/[I] toggle spell headers li=  li  li #.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *.....########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 20/31 ===============--------- ,*#...$.....# #......#. AC: 8Str: 16 ,********###.........####........ EV: 9Int: 18 ,,,,,,,,,............h........... SH: 0Dex: 9 *********#.>.........####.#.#.... XL:  9 Next: 57% Place: Dungeon:7 *********#......@....# #.#.##### Noise: ---------  Time: 6457.0 (0.0) ,,,,,,,,, li L+...........# #.#.#**** q) +4 quarterstaff (chaos) ,********#.....####### #.#..,,,, Cast: Foxfire **#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** h   howler monkey*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,** _Found an escape hatch in the floor. _The howler monkey howls! _You see here 2 scrolls of teleportation. _k - 3 scrolls of teleportation (gained 2)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lin #.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *.....########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 20/31 ===============--------- ,* li #...$.....# #......#. AC: 8Str: 16 ,********###.........####........ EV: 9Int: 18 ,,,,,,,,,............h........... SH: 0Dex: 9 *********#.>.........####.#.#.... XL:  9 Next: 57% Place: Dungeon:7 *********#......@....# #.#.##### Noise: ---------  Time: 6457.0 (0.0) ,,,,,,,,,+...........# #.#.#**** q) +4 quarterstaff (chaos)  liU U,********#.....####### #.#..,,,, Cast: Foxfire **#####.*********#.###****#,,,,,,,,,,...,,,,,, li |***************#h#****** h   howler monkey*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,** _Found an escape hatch in the floor.  li r_The howler monkey howls! _You see here 2 scrolls of teleportation. _k - 3 scrolls of teleportation (gained 2)  Casting: Scorch (safe; 1% risk of failure)  li \Confirm with . or Enter, or press ? or * to list all spells. li  liR h†vv(ally target) liʲ V19-= li 8.0 (1 li  li / _You conjure some foxfire! li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li9 li< Your spells (cast)TypeFailure Level  a + Foxfire liY<Conjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6% li<I3  d - Flame WaveConjuration/Fire li<812%4  li< e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 36% li<c4  g - FireballConjuration/Fire32% li=K5  h - Magic DartConjuration1% li=1 Select a spell to cast[!]/[I] toggle spell headers li li  li#.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *..... li2########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 19/31 ==============---------- ,*#...$.....# #......#. AC: 8Str: 16 ,********###.........####........ EV: 9Int: 18  lid,,,,,,,,,...........h†........... SH: 0Dex: 9 *********#.>...v.....####.#.#.... XL:  9 Next: 57% Place: Dungeon:7 *********#......@v...# #.#.##### Noise: =--------  Time: 6458.0 (0.0) ,,,,,,,,,+...........# #.#.#**** q) +4 quarterstaff (chaos)  li,********#.....####### #.#..,,,, Cast: Foxfire ** li&#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** h   howler monkey (ally target)*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,, li<p*,,,~,~,,,,,*,*,****,** _k - 3 scrolls of teleportation (gained 2)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li'#.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *.....########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 19/31 ==============---------- ,*#...$.....# #......#. AC: 8Str: 16 ,********###.........####........ EV: 9Int: 18 ,,,,,,,,,...........h†........... SH: 0Dex: 9 *********#.>...v.....####.#.#.... XL:  9 Next: 57% Place: Dungeon:7 *********#......@v...# #.#.##### Noise: =-------- [ li(39;49m Time: 6458.0 (0.0) ,,,,,,,,,+...........# #.#.#**** q) +4 quarterstaff (chaos) ,********#.....####### #.#..,,,, Cast: Foxfire **#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** h   howler monkey (ally target)*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,** _k - 3 scrolls of teleportation (gained 2)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li* li* li + li+ li4, li4 vv§§§§§You conjure some foxfire! li) li liO h. The foxfire hits the howler monkey but does no damage.  The foxfire hits the howler monkey! lib<B liL ...†.h§§§hv@§vh 2 howler monkeys (1 ally target)  The howler monkey is heavily wounded.8-9.0 (1 lirNA§§§ liCQ` _A howler monkey comes into view. li+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li? Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic BlastConjuration/Translocation 32%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 36%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliliQli#.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *.....########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 18/31 =============----------- ,*#...$.....# #......#. AC: 8li>Str: 16 ,********###.........####........ EV: 9Int: 18 ,,,,,,,,,............†.h......... SH: 0Dex: 9 li}*********#.>...§§§h..####.#.#.... XL:  9 Next: 57% Place: Dungeon:7 li™7*********#.....v@§...# #.#.##### Noise: =--------  Time: 6459.0 (0.0) ,,,,,,,,,+......v....# #.#.#**** q) +4 quarterstaff (chaos) ,********#.....####### #.#..,,,, Cast: Foxfire **li#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** hh 2 howler monkeys (1 ally target)li*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,**lizThe foxfire hits the howler monkey but does no damage.  The foxfire hits the howler monkey!  The howler monkey is heavily wounded. _A howler monkey comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili#.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *.....########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 18/31 =============----------- ,*#...$.....# #......#. AC: 8Str: 16 ,********###.........####........ EV: 9Int: 18 ,,,,,,,,,............†.h......... SH: 0Dex: 9 *********#.>...§§§h..####.#.#.... XL:  9 Next: 57% Place: Dungeon:7 *********#.....v@§...# #.#.##### Noise: =[3liv4m--------  Time: 6459.0 (0.0) ,,,,,,,,,+......v....# #.#.#**** q) +4 quarterstaff (chaos) ,********#.....####### #.#..,,,, Cast: Foxfire **#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** hh 2 howler monkeys (1 ally target)*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,**The foxfire hits the howler monkey but does no damage.  The foxfire hits the howler monkey!  The howler monkey is heavily wounded. _A howler monkey comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liC$ §§§*§combustible, 1 al…)Flames lash the howler monkey.  The howler monkey is almost dead.li<}Bli  The howler monkey's fire resistance burns away.  The foxfire hits the howler monkey. The howler monkey is burned terribly!  You kill the howler monkey!li-§§v§@v§   howler monkeylili,li i  Vehumet accepts your kill.lih §§v...†§@.§(ally target)  The howler monkey hoots and howls with incredible vigour!lik79========60.0 (1li%q§§§§lij'* _You hear a shout! x3li-  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li;; Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 li<f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 32% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliXc lik lis #.#...... jirow the Thaumaturge#.#.#.##. Oni of Vehumet *.....########### #.#.#.##. Health: 79/79 ======================== **#.........# #..)...#. Magic: 17/31 =============----------- ,*#...$.....# #......#. AC: 8Str: 16 ,********###.........####........ EV: 9Int: 18 lit ,,,,,,,,,.........§§v†.h......... SH: 0Dex: 9 *********#.>......†..####.#.#.... XL:  9 Next: 59% Place: Dungeon:7 *********#.....§@....# #.#.##### Noise: ========-  Time: 6460.0 (0.0) ,,,,,,,,,+......§....# #.#.#**** q) +4 quarterstaff (chaos) ,********#.....####### #.#..,,,, Cast: Foxfire **#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** h   howler monkey (ally target)*,,,,,,,,,,,,,,*h* ***,liu ********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,**You kill the howler monkey!Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour! _You hear a shout! x3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li......†..####.#.#.... XL:  9 Next: 59% Place: Dungeon:7 *********#.....§@....# #.#.##### Noise: ========-  Time: 6460.0 (0.0) ,,,,,,,,,+......§....# #.#.#**** q) +4 quarterstaff (chaos) li W,********#.....####### #.#..,,,, Cast: Foxfire **#####.*********#.###****#,,,,,,,,,,...,,,,,,***************#h#****** h   howler monkey (ally target)*,,,,,,,,,,,,,,*h* ***,********,,****,*,* *,,,*,,,~,~,,,,,*,*,****,**You kill the howler monkey!Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour! _You hear a shout! x3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liڇ ,li §§§v§ You conjure some foxfire! The foxfire hits the howler monkey!li4 li li ..§§h.v.v.liO 6-=-------1.0 (1li G§§li$ e _The howler monkey is heavily wounded.liH***********#.###.## #.#.... #.#.#.## ########### #.#.#.## *** #.........# #..)...# ,,* #...$.....# ##*******####..#### ,,,,,,,,,............§§h..... ,*#.>...@.v†..####.#.#... ,*********#...........# #.#.#### ,,,,,,,,,,+.....v.....# #.#.#*** ,,********#.....####### #.#..,,, ***#####.*********#.###*** #.,,,,,,,,,...,,,,, ****##*********#h#***** *,,,,,,,,,,,,,,*h* **********,,****,*,* *,,liwJliKliP §v§§§v§§§§§ The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey.lislit .†§§§vli§§§§§The howler monkey is severely wounded.liG========2li1§§§§li [§§§§li' _You hear a shout!liQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li? Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 32% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliǺ li lil t***********#.###.## jirow the Thaumaturge#.#..... Oni of Vehumet *.....#.#.#.## Health: 79/79 ========================########### #.#.#.## Magic: 16/31 ============------------ ***li #.........# #..)...# AC: 8Str: 16 ,,*#...$.....# #......# EV: 9Int: 18 ,,*******####.........####....... SH: 0Dex: 9 liI ,,,,,,,,,.............†h......... XL:  9 Next: 59% Place: Dungeon:7 ,*********#.>...@.§§§v####.#.#... Noise: ========-  Time: 6462.0 (0.0) ,*********#.........§.# #.#.#### q) +4 quarterstaff (chaos) ,,,,,,,,,,+.....§§§§..# #.#.#*** Cast: Foxfire ,,********#.....####### #.#..,,, ***#####.*********#.###***#.,,,,,,,,,...,,,,, h   howler monkey (ally target)****##*********#h#******,,,,,,,,,,,,,,*h* ***********,,****,*,* *,,The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey.  The howler monkey is severely wounded. _You hear a shout! liF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li O***********#.###.## jirow the Thaumaturge#.#..... Oni of Vehumet *.....#.#.#.## Health: 79/79 ========================########### #.#.#.## Magic: 16/31 ============------------ ***#.........# #..)...# AC: 8Str: 16 ,,*#...$.....# #......# EV: 9Int: 18 ,,*******####.........####....... SH: 0Dex: 9 ,,,,,,,,,.............†h......... XL:  9 Next: 59% Place: Dungeon:7 li ,*********#.>...@.§§§v####.#.#... Noise: ========-  Time: 6462.0 (0.0) ,*********#.........§.# #.#.#### q) +4 quarterstaff (chaos) ,,,,,,,,,,+.....§§§§..# #.#.#*** Cast: Foxfire ,,********#.....####### #.#..,,, ***#####.*********#.###***#.,,,,,,,,,...,,,,, h   howler monkey (ally target)****##*********#h#******,,,,,,,,,,,,,,*h* ***********,,****,*,* *,,The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey.  The howler monkey is severely wounded. _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li - v§§§§§§§ You conjure some foxfire! The foxfire hits the howler monkey.li^ lil  †v@..†.§v.......catching breath, ally …)The howler monkey is almost dead.15-3.0 (1lio li q y _The howler monkey hoots and howls with incredible vigour!li7 *,,,,,,,,,,,,* *,* ************#.###.# * #.#.... *#.#.#. *  ########### #.#.# **** #.........# #..)...,* #...$.....# # *,,******#####.#### *,,,,,,,,.......@......†h..... *,###.>..v...†.§####.#.#.. *,*********#v....# #.#.### *,,,,,,,,,,+...........# #.#.#** ,,,********#.....####### #.#..,, ****#####.#********#.###** * #..,,,,,,,,...,,,,  * ****###********#h#****  *,,,,,,,,,,,,,,*h* ** li^LQ§§§§vh†.§.§v§..§h   howler monkey (catching breath, ally …)--------4§§.§v§§liW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li* Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersliA6 li.> li`G C*,,,,,,,,,,,,* *,* jirow the Thaumaturge ************#.###.# Oni of Vehumet *..... *#.#.... Health: 79/79 ======================== *#.#.#.# Magic: 15/31 ===========------------- *########### #.#.#.# AC: 8Str: 16 liG ****#.........# #..)... EV: 9Int: 18 ,,,*#...$.....# #...... SH: 0Dex: 9 *,,******#####.........####...... XL:  9 Next: 59% Place: Dungeon:7 liNH *,,,,,,,,.......@§§§§vh†......... Noise: ---------  Time: 6464.0 (0.0) *,*******###.>..§.§v§..####.#.#.. q) +4 quarterstaff (chaos) *,*********#......§....# #.#.### Cast: Foxfire liH "*,,,,,,,,,,+...........# #.#.#** ,,,********#.....####### #.#..,, ****#####.#********#.###** h   howler monkey (catching breath, ally …)*#..,,,,,,,,...,,,, li3I *****###********#h#*****,,,,,,,,,,,,,,*h* **Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the howler monkey.  The howler monkey is almost dead. _The howler monkey hoots and howls with incredible vigour!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liI liR *,,,,,,,,,,,,* *,* jirow the Thaumaturge ************#.###.# Oni of Vehumet *..... *#.#.... Health: 79/79 ======================== *#.#.#.# Magic: 15/31 ===========------------- *liS ########### #.#.#.# AC: 8Str: 16 ****#.........# #..)... EV: 9Int: 18 ,,,*#...$.....# #...... SH: 0Dex: 9 *,,******#####.........####...... XL:  9 Next: 59% Place: Dungeon:7 *,,,,,,,,.......@§§§§vh†......... Noise: ---------  Time: 6464.0 (0.0) liS *,*******###.>..§.§v§..####.#.#.. q) +4 quarterstaff (chaos) *,*********#......§....# #.#.### Cast: Foxfire *,,,,,,,,,,+...........# #.#.#** liET ,,,********#.....####### #.#..,, ****#####.#********#.###** h   howler monkey (catching breath, ally …)*#..,,,,,,,,...,,,, *****###********#h#****liT n*,,,,,,,,,,,,,,*h* **Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the howler monkey.  The howler monkey is almost dead. _The howler monkey hoots and howls with incredible vigour!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX liF_  §§§v§.§§§You conjure some foxfire! The foxfire hits the howler monkey.li ,li' Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The foxfire hits the howler monkey.  You kill the howler monkey!li !§§§§v†§.§§liu li .....vv..†.62=5.0 (1li li~ Z _Vehumet accepts your kill.li3  *,* *, ** *#.###. ,* #.# ,* #.#.#. ,* # #.#.#. ,**** #.# #..),* #...$.....# # **,,li4 #.#### ,*.†† ,*,#.>..vv..†..####.#.# ,*,*#.# #.#. **,+.# #.#.#,*#.....# #.#.. ,**** #####.#li95 *#.### ,* #..,... ** ****###*#h# * *,*h* li+7 li7 lif8 li8 liR9 li: li: li: li{< li< liG v§§v§§§§liRH .-6liIO W§§liLQ lin % *,* ** *#.### ,,* #.# ,,* #.#.# ,,* li' # #.#.# ,,**** #.# #..),* #...$.....# # +**,,#.#### ,,*.v§§v†† ∩,*,#.>..§§§§†..####.#.# ,,*,lit *#.# #.#. +**,+.# #.#.#,*#.....# #.#.. ,li ,**** #####.#*#.###,*liџ n #..,...,, li ],** ****####*#h#**li!  ,* *,*h*li li̢ li liޣ li. li liA liC liޮ li lip §§§§§..§§....li !-liH 7li3 ~§§§..§lix Q _Your foxfire dissipates. x2li *,* * *#.,* #.#,* #.#.,* ## #.#.,**** #.# #..),* #§§§$.....# # *+**,,#...§.....####,*.§..§§† ,∩,*,#.>......†..####.#.,*,*#.# #.#. *+**,+.# #.#.,*#.....# #.#,**** #####.#*#. *,,* #..,... *,** ****####*#h# *,* *,*h*liNU.....8liblili *,** *#.,* #.#,* #.#,* ##### #.#,**** #...# #..,* #...$.....# # **+**,,#.#### *,,,*.§§† +,∩,*,#.>......†..####.# *,,,*,*#.# #.# **+**,+.# #.#,*#.....# #.#,**** #####.#*#.#  **,,* #..,...   *,**li/ ****####*#h#  **,* *,*h* li'li(816=li(9li .li1v _You hear the slow hiss of an avalanche of sand nearby.ligk  *,* *#. *,,,,* #. *,,,,* #. *,,,,*li4l  ########### #. *,,,,**** #.........# #,* #...$.....# # ,**+**,,#.#### ,*,,,*.§§† ,+,∩,*,#.>......†..####. ,*,,,*,*#.# #. ,**+**,+lisl U.# #.,*#.....lil # #.,**** #####.#lil *#.*,,* #..., * *,**lil W ****####*#h*,*li(m J *,*hli5x lix '70li~ li li' *  ****** *#  *,,,,* #  *,,,,* #  *,,,,* # # **,,,,**** #.........# # *,*liO #...$.....# # ,,**+**,,#.#### ,,*,,,*.§§†,+,∩,*,#.>......†..#### ,,*,,,*,*#..# # ,,**+**,+...# #,*#.....# #,****li{ #####.#*# ,***,,* #..., ,* *,** ****####*# ,***,* *,*lilli6&1li+lifliAw * ****** * *,,,,*  *,,,,*  *,,,,* #  **,,,,**** #.# *,* #...$.....# ,**+**,.#.,*,,,*.§§†,+,∩,*,#.>......†..,*,,,*,*#...# ,**+**,+.....#,*#.....#,**** #####.#* ,,***,,* #..., ,,* *,** ****####* ,,***,* *,lib<2lilili u: * ******  *,,,,* *,,,,* *,,,,* # **,,,,**** #.#*,* #...$.....# *,,,**+**..#.,*,,,*.§§†,+,∩,*.#.>......†..,*,,,*,liuv*#....#,**+**,+.....# ,*#.....#,**** #####.#,***,,* #...,* *,** ****####,***,* *liXX=3liۇlili;5 * ******  *,,,,* *,,,,* *,,,,* # **,,,,**** #.#  ***,* #...$.....# **,,,**+*#..#. *,,,,*,,,#.§§† *,,,,+,∩,#.li <#.>......†.. *,,,,*,,,*,*#....# *,,,,**+**,+.# *,*#.....# *,**** #####.# *,,,***,,* #... *,,,* *,** ****#### *,,,***,* *liliV7=4li lilic < * ******  *,,,,* *,,,,* *,,,,*  **,,,,**** #. ***,* #...$.....  **,,,**+*#..#.  *,,,,*,,,#.§§  *,,,,+,∩,#.#.>......†..  *,,,,*,,,*,*#.  *,,,,**+**,+.  *,*#.....  *,**** #####.#  *,,,***,,* #...  *,,,* *,** ****####  *,,,***,* *li li &5liě li li)n  * ******  *,,,,* *,,,,* *,,,,* lin_ **,,.,**** # ***,,,...,,* #...$ **,,,**+*#..# *,,,,*,,,#. *,,,,+,∩,#.lioC#.>......† *,,,,*,,,*,*# *,,,,**+**,+ *,*#..... *,****liKo #####.# *,,,***,,* #...lixo *,,,* *,** ****#### *,,,***,*lio? *lixliy&6lililiV  * ******  *,,,,* *,.,,* *,..,*  **,...#*** # ***,,,....,* #...$ **,,,**+*#..#li j *,,,,*,,,#. *,,,,+,∩,#.#.>......† *,,,,*,,,*,*# *,,,,**+**,+ *,*#..... *,**** #####.# *,,,***,,* #... *,,,* *,** ****#### *,,,***,*li{ ? *lij li &7li li "li ? H * ******  *.,,,* *..,,* *...,*  **....###* # ***,,,.....* #...$ **,,,**+*#..# *,,,,*,,,# *,,,,+,∩,#.#.>...... *,,,,*,,,#,"li @ 6*# *,,,,**+**,+ *,*#..... *,**** #####.# *,,,***,,* #... *,,,* *,** ****#### *,,,***,* *"li.I "liI `8=8"liM "liO #lidP *,** *,,, #********* #.,,,* #..,,*  #...,*  ###### *#....#### #... ***........# #...$ **,,,**+*#.@########### *,,,,*,,,#............ *,,,,+,∩,#.##########.> *,,,,*,,,#.*********# *,,,,**+*#.,,,,,,,,,+....... *,..,********#.....## *,,,,,,,,##**#####.#* *,,,***,,* #... *,,,* *,** ****#####li#Y9#lia  *, *,* *,, #******** #.,,,* #..,,*  #...,*  ##### ##....#### #... **#......@.# #...$ **,.$##+##..########### *,,,,*,,,#............ *,,,,+,∩,#.##########.> *,,,,*,,,#.#********# *,,,,**+*#..,,,,,,,,+...... *,...********#.....# *,,,,,,,,###*#####.# *,,,***,,* #..80#li+ #li@ + _Found 11 gold pieces.$li{ *, *, *$li} #####*  #....* #....* #....*  ##....#### # **#.# #... **..$##+##..## *,,,,*,,,#..... *,,,,+,∩,#.##########.> *,,,,*,,,#.#*# *,,,,**+*#..,+ *,...*#..... *,###* #####. *,,,***,,* #$li$li&1$li$li$li& * * * ######  #....# #....# #....#  ##....#### # **#.# # *#..$##+##..## *.,,,*,,,#..... *,,,,+,∩,#.##########.> *,,,,*,,,#.#*# *,,,,**+*#..,+ *,...*# *,###* ##### *,,,***,,* #$li>*$li-&2$li0$li2%lic'#..+.∩#..##+%li9k%likV9=3%li'o%liqo _You open the door. _Found a sand-covered staircase.&liV(######  #....#  #....# #....####....#### #.**#........# ##..$##@##..########### *.,,,#...#............ *,,,,+.∩.#.##########.> *,,,,#..)#.#********#. *,,,,##+##..,,,,,,,,+ *,,,,,,,,...********# *,###* #### *,,,***,,* &liWj  *,,,* *,******&li\_&li_&4&lie&lij% _Found a dagger. &liHjC_There is an open door here.'li  ######....####....####.**#........#*#..$##'##..##########.,,,#.@.#.............,,,,+.∩.#.##########.>#..)#.#********#..*,,,***,**,,, 'li 'li -5 _'li 'li (lip  ######....######....####.**#........*#..$##'##..##########.,,,#...#.............,,,,+.@.#.##########.>(li Q#..)#.#********#..Cast: Foxfire*****,,>***** (li ( (li( &6(li. (li:1 ] _There is a sand-covered staircase here.)li@ )liEA )liE )liL )liQ {20==7 _)livR )li%W )li U ############### an Ossuary.......@∩...... ............... .##############  The world spins around you as you enter the gateway.)li. :=)li  )liYN +7 (1.7)liR )liT _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here./li)/lin/liҋ/li@/lit/liM1=/li/liy,/li/liB,/liz/li,/liՕ/lis{=/liM2=/li/liB/liq/li/li/liB/lio/liW3=/li؛/li,/liڜ/liw,/li/lib/li/liܟ/li,/li4=/li/li,/li٥/lit/lih5==/liܦ/lis/li/liǧ/lif/li|/li/liR/lih/liթ/liZO=/li/liaa6=/li/li/li۬/li</liӮ,/li:/li/liʰ/li)/lix/li9=/lia/li/li*%7/li/li:,/li޷/liB,/li/liH,/li/li/li=#8/liX(=/li/li,/li(/li,/li/liz,/li/li/li9=/lig/lif/liK9=/li/lir,/li/li*/liL/li/li/li/li]/li/lii30==/li2/li,/li^/li,/liV/li,/li?/li/li9=/li@/li_ _You start resting./li1536.7 (49.0)/lir/liS1=7.7 (50/li4/li% _Magic restored.0li0liy0li0li0li%0liZ!,0li!Y  There is a gate leading back out of this place here.0li#0li($ _0li$0li&0li(,0li(0li1*0li+O=0li,0lif-0li3A##### 0li3.......∩∩...@.....# .....0liO4{# .#####...# ..#Z##Z   hound zombie (dormant)0li<241.7 (4.0)0li6=+2.7 (50li]A0liC_ _A hound zombie comes into view.5li@ 5liD  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 5% 1b - Kinetic GrapnelForgecraft6%1  c - Inner FlameHexes/Fire8% 3  d - HailstormConjuration/Ice12% 3  e - JinxbiteHexes13%5ligE 2  f - Call Canine FamiliarSummoning26% 3  g - Summon Ice BeastIce/Summoning26% 3  h - Brom's Barrelling Boulder Conjuration/Earth 36% 4  i - Cause FearHexes63% 4  j - Nazja's Percussive Tempering Forgecraft86% 5  k - Alistair's Walking Alembic Alchemy/Forgecraft 89% 5  l - Alistair's Intoxication Alchemy93% 5 5liE  m - Forge Monarch BombFire/Forgecraft 97% 6  n - Conjure Ball Lightning Conjuration/Air 99% 6  o - Forge Phalanx Beetle Forgecraft100% 6  p - Permafrost Eruption Ice/Earth100% 6  q - Orb of DestructionConjuration100% 7 5li$F ? r - Summon HydraSummoning100% 7  s - Fulsome FusilladeConjuration/Alchemy 100% 8  t - Dragon's CallSummoning100% 9 3 spell levels left 5liUF ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7li 7li 7liT jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################7li ?XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos)7li .##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant)  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You start resting. _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view.7li P  Okay, then.7liA 7li 7li . _8li6 CTRL9li/R # [?25h[?0c 9liVR >[?1051l[?1052l[?1060l[?1061l[?25h[?0c 9lizR [?25l[?1c9li=T ]R[?7hjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant) _There is an empty arch of ancient stone here. _You start resting. _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view. _Okay, then. CTRL[?1051l[?1052l[?1060l[?1061h[9liT 40m9li\ jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant) _There is an empty arch of ancient stone here. _You start resting. _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view. _Okay, then.9li[_ 9li_ 9liAb 9liSc :lih CTRL<lik [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7hjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant) _There is an empty arch of ancient stone here. _You start resting. _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view. [4<lir0m_Okay, then. CTRL[?1051l[?1052l[?1060l[?1061hjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant) _There is an empty arch of ancient stone here. _You start resting. _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view. <liy_Okay, then.=liL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>li>liʎ~ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersGliGli}#Gli(jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant) _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GliC,jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6542.7 (0.0)..................#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#Z##Z   hound zombie (dormant) _Magic restored. _There is a gate leading back out of this place here. _A hound zombie comes into view. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GliP0Gli4ivv.Gli4a0-=3.7 (1Gli7Gli:/ _You conjure some foxfire!HliO ###################.......∩∩....v....# ....v.@....# .##############...#  ..# ## Hli:U q§§§§@§vZv§Z   hound zombie (ally target)-4Hli[ §§§§@§Hli\ Ilin ? ################### ∩∩...@§§...# ...........§§.§v..#.##############Z..#v.#§## §§§.§ The foxfire hits the hound zombie.Ili 2 §§§§.§.The hound zombie is moderately damaged.The foxfire hits the hound zombie.Ilij Ilik Ilir .....Z....Ilis @-5Ilix Ili%{ d _The hound zombie is heavily damaged.Jlig  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JliXJli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersKli7 Kli=jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 30/31 =======================-AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6545.7 (0.0)..............Z...#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   hound zombie  The foxfire hits the hound zombie.  The hound zombie is moderately damaged.The foxfire hits the hound zombie. _The hound zombie is heavily damaged.Casting: Foxfire (safe; 1% Kli>wrisk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KliDjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 30/31 =======================-AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6545.7 (0.0)..............Z...#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   hound zombie  The foxfire hits the hound zombie.  The hound zombie is moderately damaged.The foxfire hits the hound zombie. _The hound zombie is heavily damaged.Casting: Foxfire (safe; 1% Kli_Esrisk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KliGKliMZvv.(ally target)=6.7 (1KliRKli7U/ _You conjure some foxfire!Lli d  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lliu) LliR,  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersLli5LliLli jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 30/31 =======================-AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@Z....#Noise: =--------  Time: 6546.7 (0.0)............vv....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   hound zombie (ally target) _The hound zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxLlifire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lli?jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 30/31 =======================-AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@Z....#Noise: =--------  Time: 6546.7 (0.0)............vv....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   hound zombie (ally target) _The hound zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxLlifire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lli  *combustible, ally target)Flames lash the hound zombie.  The hound zombie is heavily damaged.Mli  The hound zombie's fire resistance burns away.  The foxfire hits the hound zombie! The hound zombie is burned terribly!Mlie'Mli6The hound zombie's fire resistance burns away.  The foxfire hits the hound zombie! The hound zombie is burned terribly!  The hound zombie is almost destroyed.The foxfire hits the hound zombie! The hound zombie is burned terribly!  You destroy the hound zombie!  Vehumet accepts your kill.Mli)8D.MliMli K...Mli*y29-====7.7 (1MliMli4 _You feel your power returning.NlimMNliMNliNNli\ONliT}ZZ   hound zombie (wandering)Nli+[&0Nli^J----8.7 (1Nli`Nlilb_ _A hound zombie comes into view.Pli#  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pli_ Plid w Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersQlijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 29/31 ======================--AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6548.7 (0.0)..................#q) +4 quarterstaff (chaos).##############.Z.#Cast: Foxfire..#.##Z   hound zombie (wandering)  You destroy the hound zombie!Vehumet accepts your kill. _You feel your power returning. _A hound zombie comes into view.Casting: Scorch (safQli}e; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qlijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 29/31 ======================--AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6548.7 (0.0)..................#q) +4 quarterstaff (chaos).##############.Z.#Cast: Foxfire..#.##Z   hound zombie (wandering)  You destroy the hound zombie!Vehumet accepts your kill. _You feel your power returning. _A hound zombie comes into view.Casting: Scorch (safe; 1% risk oQlimf failure)  Confirm with . or Enter, or press ? or * to list all spells.Qli Qli&vv...Z.Zally target)Qli'a8-=9.7 (1Qli,Qli// _You conjure some foxfire!Rli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RlirRliv7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersRli7tRli{Rli jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 28/31 =====================---AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@v....#Noise: =--------  Time: 6549.7 (0.0)...........v...Z..#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   hound zombie (ally target) _A hound zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rli_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rlijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 28/31 =====================---AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@v....#Noise: =--------  Time: 6549.7 (0.0)...........v...Z..#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   hound zombie (ally target) _A hound zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rliz_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rli" * combustible, ally target)Flames lash the hound zombie.  The hound zombie is moderately damaged.Sliv ,Sli) §§v.vThe hound zombie's fire resistance burns away.  The foxfire hits the hound zombie.Sli¨BSlid §§The hound zombie is moderately damaged.The foxfire hits the hound zombie. The hound zombie is burned terribly!Sli.Sli(/,Sli9\ §Z§§§..ZZ 2 hound zombies (1 combustible)  The hound zombie is heavily damaged.Sli9y6-====50.7 (1Sli?C§§Sli,B_ _A hound zombie comes into view.Tlib  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uli*0 *  Flames lash the hound zombie.  The hound zombie is moderately damaged.Uliy,Uli UliS  The hound zombie's fire resistance burns away.Uli  Z...ZZZ   orc zombieAn orc zombie comes into view.UliT _5--1UliUliY _The hound zombie barely misses you.Xli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xli:Xli," Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersZlijf Zli}hjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 25/31 ===================-----AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@Z....#Noise: ====-----  Time: 6551.7 (0.0).............Z....#q) +4 quarterstaff (chaos).##############Z..#Cast: Foxfire..#.##ZZ 2 hound zombies (combustible)Z   orc zombieThe hound zombie is moderately damaged.The hound zombie's fire resistance burns away.  An orc zombie comes into view. Zlih_The hound zombie barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zliojirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 25/31 ===================-----AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 62% Place: an Ossuary.......∩∩...@Z....#Noise: ====-----  Time: 6551.7 (0.0).............Z....#q) +4 quarterstaff (chaos).##############Z..#Cast: Foxfire..#.##ZZ 2 hound zombies (combustible)Z   orc zombieThe hound zombie is moderately damaged.The hound zombie's fire resistance burns away.  An orc zombie comes into view. Zli7p_The hound zombie barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZliD  jirow the Thaumaturge  Oni of Vehumet *.....  Health: 79/79 ========================  Magic: 21/31 ================--------  AC: 8Str: 16  EV: 9Int: 18  SH: 0Dex: 9  ###################  XL:  9 Next: 62% Place: an Ossuary  .......∩∩***@Z**..#  Noise: ====-----  Time: 6551.7 (0.0)  .........****Z**..#  q) +4 quarterstaff (chaos)  .##############Z..#  Cast: Foxfire ..#  .#  #  ZZ 2 hound zombies (combustible)liƃ4m  Z   orc zombieAn orc zombie comes into view. _The hound zombie barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate[li  jirow the Thaumaturge  Oni of Vehumet *.....  Health: 79/79 ========================  Magic: 21/31 ================--------  AC: 8Str: 16  EV: 9Int: 18  SH: 0Dex: 9  ###################  XL:  9 Next: 62% Place: an Ossuary  .......∩∩...@Z....#  Noise: ====-----  Time: 6551.7 (0.0)  .............Z....#  q) +4 quarterstaff (chaos)  .##############Z..#  Cast: Foxfire ..#  .#  #  ZZ 2 [li_hound zombies (combustible)  Z   orc zombieCasting: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the hound zombie!  The hound zombie is burned terribly!  You destroy the hound zombie![li56  ############  .......∩∩..#@#....#  ...........###....#  .########..#  ..# .# #Z   hound zombie  The flame wave engulfs the hound zombie!  The hound zombie is burned terribly!  You destroy the hound zombie!Vehumet accepts your kill.flame wave engulfs the hound zombie!  The hound zombie is burned terribly![li   The hound zombie is almost destroyed.(Press . to intensify the flame waves.)[lib.@...ZZ.[li3==2.7 (1Wave [li[liY _The hound zombie barely misses you.]li(Press . to intensify the flame waves.) _The hound zombie barely misses you.  A wave of flame ripples out!  The flame wave engulfs the hound zombie!  The hound zombie is burned terribly!  You destroy the hound zombie!]liyThe hound zombie is burned terribly!  You destroy the hound zombie!  Vehumet accepts your kill. orc  You destroy the orc zombie!  Vehumet accepts your kill.]li#q##@####### ]liF ..@.......ZZ   adder zombieYou feel your power returning.]li=======3+ ]li]li. ` _An adder zombie comes into view._li ###@########### A wave of flame ripples out!  The flame wave engulfs the adder zombie._liv  The adder zombie is moderately damaged._li...@........Z.._li`0-4_liu"_li$V _Your wave of flame reaches its maximum intensity and dissipates.aliS I  Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bliDbli@H Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d + Flame WaveConjuration/Fire 12% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersbli bli bli jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 20/31 ===============---------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩...@.....#Noise: =======--  Time: 6554.7 (0.0)..............Z...#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombieA wave of flame ripples out!  The flame wave engulfs the adder zombie.  The adder zombie is moderately damaged. _Your wave of flame reaches its maximum intensity and dissipates.  Casting: Flame Waveli3 ;10m (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bli jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 20/31 ===============---------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩...@.....#Noise: =======--  Time: 6554.7 (0.0)..............Z...#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombieA wave of flame ripples out!  The flame wave engulfs the adder zombie.  The adder zombie is moderately damaged. _Your wave of flame reaches its maximum intensity and dissipates.  Casting: Flame Waveli ;10m (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bliU * (combustible)Flames lash the adder zombie.  The adder zombie is severely damaged.bliˆ bli Z.19-====---5.7 (1bli D _The adder zombie's fire resistance burns away.dlil  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dliL  Flames lash the adder zombie. The adder zombie is burned terribly!  You destroy the adder zombie!Vehumet accepts your kill.dliO C*dlie% B.dli( k8-----6dli- dli/ 4 _You feel your power returning.eli[ eli eli' eliheliP,elielieliM9=elieli ,eli elik elil ----ZZ   adder zombie (wandering) _You start resting.eli,61.7 (5elikH----2.7 (6eliMeli1` _An adder zombie comes into view.gli2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.glid glig  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 32% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headershliD^ hli`jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 19/31 ==============----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6562.7 (0.0).....Z............#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombie (wandering)Vehumet accepts your kill. _You feel your power returning. _You start resting. _An adder zombie comes into view.Casting: Scorch (safe; 1% risk of failure) hliYaf Confirm with . or Enter, or press ? or * to list all spells.hlikljirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 19/31 ==============----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6562.7 (0.0).....Z............#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombie (wandering)Vehumet accepts your kill. _You feel your power returning. _You start resting. _An adder zombie comes into view.Casting: Scorch (safe; 1% risk of failure) hlimmb Confirm with . or Enter, or press ? or * to list all spells.hliohliRuZ.vvZally target)hliuc8-=3.7 (1hlirzhli}/ _You conjure some foxfire!jli jli @ Z.Zvv§§@§§§ Z   hound zombie  A hound zombie comes into view.The foxfire hits the adder zombie!jli jli" Z.Z∩v§§@§§§jli*$ ^9=-4jli"* §§@§§§jli- d _The adder zombie is heavily damaged.lli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersllijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 19/31 ==============----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.....Z.Z∩v§§@§....#Noise: ---------  Time: 6564.7 (0.0)............§§....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombie (ally target)Z   hound zombie _You conjure some foxfire!  A hound zombie comes into view.The foxfire hits the adder zombie! _The adder zombie is heavillily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 19/31 ==============----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.....Z.Z∩v§§@§....#Noise: ---------  Time: 6564.7 (0.0)............§§....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombie (ally target)Z  li=m hound zombie _You conjure some foxfire!  A hound zombie comes into view.The foxfire hits the adder zombie! _The adder zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§@§§You conjure some foxfire! The foxfire hits the adder zombie.lliw@.Z∩Z...@.vv.8-=5.7 (1 _The adder zombie is heavily damaged.nliè  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oli[oli\\s Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersoliolijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 18/31 =============-----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary......Z∩Z...@.....#Noise: =--------  Time: 6565.7 (0.0)...........vv.....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   adder zombie (ally target)Z   hound zombie  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.limYou conjure some foxfire! The foxfire hits the adder zombie. _The adder zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 18/31 =============-----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary......Z∩Z...@.....#Noise: =--------  Time: 6565.7 (0.0)...........vv.....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##ZliL0m   adder zombie (ally target)Z   hound zombie  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder zombie. _The adder zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oli  You conjure some foxfire! The foxfire hits the adder zombie!  You destroy the adder zombie!olis~∩vv§§§  hound zombie oli&Zoli[oliE[oli\olih .Zv§§(ally target)  Vehumet accepts your kill.The foxfire hits the hound zombie.olitoli$.Z∩§§§@v§§voli376.7 (1oliiY§§§§oli: _The hound zombie is lightly damaged.qliP§§§§qlioqli9P§§§§qli,N _There are no items here.rli~ rliJ rli/ ,rli ∩vZv§@§§§§ (ally target)  The foxfire hits the hound zombie!rlig_ rlie ∩§ The hound zombie is heavily damaged.The foxfire hits the hound zombie!rli| rli! rli  Z..@§..§Z  jackal zombieZ   hound zombie  The hound zombie is severely damaged.-7rli U§§rli ` _A jackal zombie comes into view.slid@  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli1tlip47 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerstlil tlir tliw jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 17/31 =============-----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩Z..@§....#Noise: ---------  Time: 6567.7 (0.0).............§....#q) +4 quarterstaff (chaos).##############Z..#Cast: Foxfire..#.##Z   jackal zombieZ   hound zombie  The hound zombie is heavily damaged.The foxfire hits the hound zombie!  The hound zombie is severely damaged. _A jackaltlix  zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli| jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 17/31 =============-----------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩Z..@§....#Noise: ---------  Time: 6567.7 (0.0).............§....#q) +4 quarterstaff (chaos).##############Z..#Cast: Foxfire..#.##Z   jackal zombieZ   hound zombie  The hound zombie is heavily damaged.The foxfire hits the hound zombie!  The hound zombie is severely damaged. _tlig} A jackal zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli& tli` v@.v..Z.(ally target)tliم c6-=8.7 (1tli tli / _You conjure some foxfire!vlirj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wliuwliw Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerswlig wli wli)# jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 16/31 ============------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩Z.v@.....#Noise: =--------  Time: 6568.7 (0.0)...........v..Z...#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   jackal zombieZ   hound zombie (ally target) _A jackal zombie comes into view.Casting: Foxfire (safe; 1wli# |% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wli+ jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 16/31 ============------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 63% Place: an Ossuary.......∩∩Z.v@.....#Noise: =--------  Time: 6568.7 (0.0)...........v..Z...#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   jackal zombieZ   hound zombie (ally target) _A jackal zombie comes into view.Casting: Foxfire (safe; 1wliN, x% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wliI3  Flames lash the hound zombie.  You destroy the hound zombie!wli6 A* wli wlij Bwli5 §§vv(ally target)Vehumet accepts your kill.The foxfire hits the jackal zombie.wli ,wli § The jackal zombie is lightly damaged.  The foxfire hits the jackal zombie.wli` wli wli$ ..§@Z§§..wli 15-4====9.7 (1wli" W§§§wli$ e _The jackal zombie is heavily damaged.yli(  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yliX  Flames lash the jackal zombie.  You destroy the jackal zombie!yli\d§@*yliv0|.@...yli4h3--70yli9yli;Z _Vehumet accepts your kill.{li {li{li( 4-----ZZ   elf zombie (wandering) _You start resting.{li"~3.7 (3----4.7 (4{li {li^ _An elf zombie comes into view.|liI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}li}lix Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 32% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headers}li0 }li jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 14/31 ==========--------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6574.7 (0.0).....Z............#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie  You destroy the jackal zombie! _Vehumet accepts your kill. _You start resting. _An elf zombie comes into view.Casting: Scorch (saf}li }e; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}liW jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 14/31 ==========--------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩∩...@.....#Noise: ---------  Time: 6574.7 (0.0).....Z............#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie  You destroy the jackal zombie! _Vehumet accepts your kill. _You start resting. _An elf zombie comes into view.Casting: Scorch (saf}li ye; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}li> }li Z∩∩..v.v(ally target)}li[ O3=5.7 (1}li }li / _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liD liG  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 32% 5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersli*li2li9jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 13/31 ==========--------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary......Z∩∩..v@.....#Noise: =--------  Time: 6575.7 (0.0).............v....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target) _An elf zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [li9 37m_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li6?jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 13/31 ==========--------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary......Z∩∩..v@.....#Noise: =--------  Time: 6575.7 (0.0).............v....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target) _An elf zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [li?37m_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liMAliB,liJBli}BliBliBliiClixE,liJ vZ§v§§§§You conjure some foxfire! The foxfire hits the elf zombie!lilili.Zv§§§@vv§§li_2-6.7 (1liC§§li8 _The elf zombie is lightly damaged.liY  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li9li= Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersli3+ lig3jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 12/31 =========---------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......Zv§§§@v....#Noise: =--------  Time: 6576.7 (0.0)...........v§§....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjli3Bure some foxfire! The foxfire hits the elf zombie! _The elf zombie is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li<jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 12/31 =========---------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......Zv§§§@v....#Noise: =--------  Time: 6576.7 (0.0)...........v§§....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjli(=>ure some foxfire! The foxfire hits the elf zombie! _The elf zombie is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liD §§§§§ You conjure some foxfire! The foxfire hits the elf zombie.li=Xli# v§§§§§§The elf zombie is moderately damaged.The foxfire hits the elf zombie.li5HliPw∩...§vvliP^1-7.7 (1liU:§li#Xe _The elf zombie is moderately damaged.li   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8li=~ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli"/lin5li<jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 11/31 ========----------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......Z∩...@v....#Noise: =--------  Time: 6577.7 (0.0)...........§vv....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  You conjure some foxfire! The foxfire hits the elf zombie.  The elf zombie is moderately damaged.The foxfire hits the elf zombie. _The elf zombie is moderately damaged.Casting: lih>[40mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liDjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 11/31 ========----------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......Z∩...@v....#Noise: =--------  Time: 6577.7 (0.0)...........§vv....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  You conjure some foxfire! The foxfire hits the elf zombie.  The elf zombie is moderately damaged.The foxfire hits the elf zombie. _The elf zombie is moderately damaged.Casting: [0;10li~E;1mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liuNAvvliN+8.7 (1liSliQV/ _You conjure some foxfire!li*LliL,liLliLliMliMliMli NliNliNliNliOliU vv§§@§v§v§v§The foxfire hits the elf zombie.lilik ∩The elf zombie is moderately damaged.The foxfire hits the elf zombie!li_ nlie vZ§§v.§v§§The elf zombie is heavily damaged.The foxfire hits the elf zombie.li li li li ∩Zvv§@§.§§§§§-9§§§§§ _The elf zombie is heavily damaged.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersliv li li jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 11/31 ========----------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩Zvv§@§....#Noise: ---------  Time: 6579.7 (0.0).........§§§§§....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  The foxfire hits the elf zombie!  The elf zombie is heavily damaged.The foxfire hits the elf zombie. _The elf zombie is heavily damaged.Casting: liu Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 11/31 ========----------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩Zvv§@§....#Noise: ---------  Time: 6579.7 (0.0).........§§§§§....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  The foxfire hits the elf zombie!  The elf zombie is heavily damaged.The foxfire hits the elf zombie. _The elf zombie is heavily damaged.Casting: [0;10;1li mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liM# § You conjure some foxfire! The foxfire hits the elf zombie!li] li lij . v§§@§§§§§The elf zombie is severely damaged.The foxfire hits the elf zombie.li(liA0..v@...v..0-=80.7 (1li!5li8c _The elf zombie is severely damaged.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 12% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 32% 5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersliىlilijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 10/31 =======-----------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩Z..v@.....#Noise: =--------  Time: 6580.7 (0.0)...........v......#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  You conjure some foxfire! The foxfire hits the elf zombie!  The elf zombie is severely damaged.The foxfire hits the elf zombie. _The elf zombie is severely damaged.Casting: [li40mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 10/31 =======-----------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩Z..v@.....#Noise: =--------  Time: 6580.7 (0.0)...........v......#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  You conjure some foxfire! The foxfire hits the elf zombie!  The elf zombie is severely damaged.The foxfire hits the elf zombie. _The elf zombie is severely damaged.Casting: [li'40mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liáBlili v§§v§§You conjure some foxfire! The foxfire hits the elf zombie.li#li + . The elf zombie is severely damaged.The foxfire hits the elf zombie!lilij∩Z§§@v.§§v9/31 -1.7 (1§§§§ _The elf zombie is almost destroyed.li*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire12%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire32%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerslililiE jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 9/31======------------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩∩Z§§@v....#Noise: =--------  Time: 6581.7 (0.0)..........§§v.....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  You conjure some foxfire! The foxfire hits the elf zombie.  The elf zombie is severely damaged.The foxfire hits the elf zombie! _The elf zombie is almost destroyed.Casting: [4li 0mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 9/31======------------------AC: 8Str: 16EV: 9Int: 18SH: 0Dex: 9###################XL:  9 Next: 64% Place: an Ossuary.......∩∩Z§§@v....#Noise: =--------  Time: 6581.7 (0.0)..........§§v.....#q) +4 quarterstaff (chaos).##############...#Cast: Foxfire..#.##Z   elf zombie (ally target)  You conjure some foxfire! The foxfire hits the elf zombie.  The elf zombie is severely damaged.The foxfire hits the elf zombie! _The elf zombie is almost destroyed.Castingli: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liXli#  You conjure some foxfire! The foxfire hits the elf zombie!  You destroy the elf zombie!Vehumet accepts your kill.li'e.vv@§§li#Xlig§v.@§.v§vli7362.7 (1li9§li4 _You feel your power returning.li 3li li li li liq li li8 li li liN li li# li liQ li W  You start resting.li# A10/31=li, ,li#0 Bli7 li0< Bli< li$= li= li@ t1==li[A li)C liuC liC liHF ,liF liH li I licI liL O=li)M liHQ 2=liU BliEV ,liV li2Y ,liY li[ li>\ ^3==li\ li'_ ,li_ lia ,li6b lie ,lie lih liWh 9=lih lik O4li)l lin ,lio lip lip lip lis ,lis liu liu S5=li?v li_x ,li8y li{ ,li{ li} ,li~ li: O=li liy li N16=li li+ ,li li9 ,liʉ li ,li liގ 7==lif lin ,li li= ,li lig ,li\ li{ li O=li ;8li li ,li^ liw ,li li ,li li li liz liޯ c9=li li ,li lik ,li li ,lib li 20==li liV liϾ li2 li ,li liU ,li liH O=li li c1=lic li ,li li ,li; li ,li li 2==li liV ,li liO li li liD ,li li6 li| 9=li li ;3liP li; ,li li ,li li ,liz li a4=li li ,lin li ,li li li8 li li li0 9=li li- a5=li li ,li li ,lij li ,li li5 ~6==li li. ,li li ,li lid =li Q7li" ,lih# lio% ,li7( li( ,li~) li+ li - a8=li/ ,li0 li1 li2 ,li5 ,li86 li9 O=li:: li< a9=lih= li? ,li@@ liC BlivF ,liF lifO =30=liO li3P liS liPZ nliw^  ...@.-... _Your foxfire dissipates. x3li 677.7 (95.0)1==-8.7 (96li li % _Magic restored.liN3li$liliѿXli&###################.......∩∩.........# .......@...# .##############...#  ...# ...#...#...# Z   hound zombie (wandering)...#..Z#li19.7 (1.0)li8ZZ.li,80.7 (2li"liq_ _A hound zombie comes into view.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li[m Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerslie.li40li7jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18###################SH: 0Dex: 9.......∩∩.........#XL:  9 Next: 66% Place: an Ossuary..............@...#Noise: ---------  Time: 6680.7 (0.0).##############...#q) +4 quarterstaff (chaos)...#Cast: Foxfire...#...#...#Z   hound zombie..Z#...#You start resting. _Your foxfire dissipates. x3 _Magic restored. _A hound zombie coli8mes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li?jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 31/31 ========================AC: 8Str: 16EV: 9Int: 18###################SH: 0Dex: 9.......∩∩.........#XL:  9 Next: 66% Place: an Ossuary..............@...#Noise: ---------  Time: 6680.7 (0.0).##############...#q) +4 quarterstaff (chaos)...#Cast: Foxfire...#...#...#Z   hound zombie..Z#...#You start resting. _Your foxfire dissipates. x3 _Magic restored. _A hound zombie colii@mes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.CliEliJvvZ(ally target).liKa0-=1.7 (1li^PliS/ _You conjure some foxfire!li   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.litli7uliguliuliBvlivlis §§§@v§§v You conjure some foxfire! The foxfire hits the hound zombie!lir,lili&liN  §§v§@§v§vZ.li`29--2liK§§lidg _The hound zombie is moderately damaged.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersliPliVliU^jirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 29/31 ======================--AC: 8Str: 16EV: 9Int: 18###################SH: 0Dex: 9.......∩∩....§§v..#XL:  9 Next: 66% Place: an Ossuary.............§@§..#Noise: =--------  Time: 6682.7 (0.0).##############v§.#q) +4 quarterstaff (chaos)v..#Cast: FoxfireZ..#...#...#Z   hound zombie (ally target)...#...#Casting: Foxfli _ire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hound zombie! _The hound zombie is moderately damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.licjirow the ThaumaturgeOni of Vehumet *.....Health: 79/79 ========================Magic: 29/31 ======================--AC: 8Str: 16EV: 9Int: 18###################SH: 0Dex: 9.......∩∩....§§v..#XL:  9 Next: 66% Place: an Ossuary.............§@§..#Noise: =--------  Time: 6682.7 (0.0).##############v§.#q) +4 quarterstaff (chaos)v..#Cast: FoxfireZ..#...#...#Z   hound zombie (ally target)...#...#Casting: Foxfire[li*d40m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hound zombie! _The hound zombie is moderately damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQiR §§@§§*combustible, ally target)Flames lash the hound zombie.  The hound zombie is heavily damaged.liI §§§ The hound zombie's fire resistance burns away.  The foxfire hits the hound zombie. The hound zombie is burned terribly!li`Xli §§§§@§vvThe hound zombie is severely damaged.The foxfire hits the hound zombie.lioE,liN0 §§§§§ The hound zombie is severely damaged.The foxfire hits the hound zombie. The hound zombie is burned terribly!liJ,li)..§.@.§.Z.)liBy7--====3.7 (1liA§§lipe _The hound zombie is almost destroyed.liS  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liO~  Flames lash the hound zombie. The hound zombie is burned terribly!  You destroy the hound zombie!Vehumet accepts your kill.liq§§*liXP...li\U6--4lilalic4 _You feel your power returning.li/ 3lix0 li2 li6 }7li9 ,li9 li; ,li; li= a8=liS> li? ,liO@ liB ,liD liD ,li=E liF li7G 9=liG liJ a9=liJ li"M ,liM li$P ,liP liR ,lisS li:U 30==li V liW ,lioX li q &=1=lir Bli>s liu O=lidv lifx liy ,li9z li{ li} ,liM~ lik li ,lis li liR ,li li li! ,li liL li= Bli li Bli li ,li li5 li li li li| lih }#...##...##...##...##...##...# #...#  #...#  #@..# ---- ..........# .ß..Z.....# ..........#..........############ Z   hound zombie (dormant) li 1716.7 (32.0)liy li9 Z.Zli޹ I----7.7 (33li޾ li _ _A hound zombie comes into view.li*  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li :li=" Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 31/31 ========================#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9#...#XL:  9 Next: 66% Place: an Ossuary#@..#Noise: ---------  Time: 6717.7 (0.0)......Z...#q) +4 quarterstaff (chaos).ß........#Cast: Foxfire..........#..........############Z li+[42m  hound zombie  You destroy the hound zombie!Vehumet accepts your kill. _You feel your power returning. _A hound zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZ#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 31/31 ========================#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9#...#XL:  9 Next: 66% Place: an Ossuary#@..#Noise: ---------  Time: 6717.7 (0.0)......Z...#q) +4 quarterstaff (chaos).ß........#Cast: Foxfire..........#..........############Z  [3li9;49m hound zombie  You destroy the hound zombie!Vehumet accepts your kill. _You feel your power returning. _A hound zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...#  jirow the Thaumaturge #...#  Oni of Vehumet *..... #...#  Health: 79/79 ======================== #...#  Magic: 27/31 ====================---- #...#  AC: 8Str: 16 #***#  EV: 9Int: 18 #***#  SH: 0Dex: 9 #***#  XL:  9 Next: 66% Place: an Ossuary #@**#  Noise: ---------  Time: 6717.7 (0.0) ....**Z***#  q) +4 quarterstaff (chaos)[40liEHm .ß..******#  Cast: Foxfire ....******#  ..........#  ###########  Z   hound zombie _You feel your power returning. _A hound zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateliM#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9###.#XL:  9 Next: 66% Place: an Ossuary#@#.#Noise: ---------  Time: 6717.7 (0.0)......###.#q) +4 quarterstaff (chaos).ß........#Cast: Foxfire..........#..........############ZliM[37m   hound zombie  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the hound zombie.li2e...Z..Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the hound zombie.  The hound zombie is lightly damaged.  (Press . to intensify the flame waves.)liɸ6-======8.7 (1Wave liG _The hound zombie bites you.li_ ################## A wave of flame ripples out!  The flame wave engulfs the hound zombie!lis B .........Z........The hound zombie is severely damaged.7-6=======9+  _The hound zombie bites you but does no damage.liThe hound zombie is severely damaged. but does no damage.  You destroy the hound zombie!  Vehumet accepts your kill.#############################lif , .............................You feel your power returning.li A8720li liP V _Your wave of flame reaches its maximum intensity and dissipates.lit&3li'li@-li0i9=7li@4N _HP restored.li5lig8,li9li)=lig=liT>liBO=liCliIliTe....8=....-------ZZ   kobold zombie (wandering)li^+5.7 (5li\_K-------6.7 (6liglil` _A kobold zombie comes into view.li=t#...# #...# #...# #...# #...# #...# #...# ######...# ........@.# Zß# ...# .########### Z.Z   kobold zombie (wandering)7.7 (1livli|liI  Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliE Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d + Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerslilili#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 28/31 =====================---#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6727.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   kobold zombie (wandering)[limYou feel your power returning. _Your wave of flame reaches its maximum intensity and dissipates. _HP restored. _A kobold zombie comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 28/31 =====================---#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6727.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   kobold zombie (wandering)[limYou feel your power returning. _Your wave of flame reaches its maximum intensity and dissipates. _HP restored. _A kobold zombie comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZvvZally target)li}a7-=8.7 (1lili/ _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liblie Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli li( liV #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.Z......@v#Noise: =--------  Time: 6728.7 (0.0).ß.......v#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   kobold zombieli  (ally target) _A kobold zombie comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.Z......@v#Noise: =--------  Time: 6728.7 (0.0).ß.......v#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   kobold zombieli  (ally target) _A kobold zombie comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li" ,li ,li ,li li liA li li v.Z.vv.v@§§§§§§li 369.7 (1li q§§§§§§li / _You conjure some foxfire!li  _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headerslilili\#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 26/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.v.#XL:  9 Next: 67% Place: an Ossuary..Z.vv.v@§#Noise: =--------  Time: 6729.7 (0.0).ß...§§§§§#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........li'############Z   kobold zombie (ally target) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 26/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.v.#XL:  9 Next: 67% Place: an Ossuary..Z.vv.v@§#Noise: =--------  Time: 6729.7 (0.0).ß...§§§§§#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........#[li34m###########Z   kobold zombie (ally target) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili,liClid  e! The foxfire hits the kobold zombie!  You destroy the kobold zombie!  Vehumet accepts your kill.li"v§.vv§v§§§§§§ li li6Bli,lili|lilidli8liWliשli§§§v§v§§§@vv......vli4730.7 (1li׻^§§§§§li4 _You feel your power returning.lilliymlimliyW  You start resting.li|zlizli{li|li}lim}li}liR~li~lilioli׀li(liylili1li,livliliBlilililili>liKliJli,lilipli*liѹlilililitli ..Z......@.-......§§Z   adder zombie (wandering) _Your foxfire dissipates. x5li g3.7 (3..liE-4.7 (4liCli` _An adder zombie comes into view.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lix liT  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli+li 1li7#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6734.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   adder zombie (wandering) li98_You feel your power returning.  You start resting. _Your foxfire dissipates. x5 _An adder zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li?#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6734.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   adder zombie (wandering) li@_You feel your power returning.  You start resting. _Your foxfire dissipates. x5 _An adder zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liEliMv.ZvZally target)liM3=5.7 (1liRliU/ _You conjure some foxfire!li *,li*,li=+,li+li+li|,lil-li 0,liJ7§§Z.Zv§§§v§§§§§Z   hound zombieli:8.-6li>§§§§§§§li@_ _A hound zombie comes into view.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijli4 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersli# li2 li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.§§#XL:  9 Next: 67% Place: an Ossuary.Z.Zv§§§@.#Noise: ---------  Time: 6736.7 (0.0).ß..v§§§§§#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........#li_ ###########Z   adder zombie (ally target)Z   hound zombie  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A hound zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 27/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.§§#XL:  9 Next: 67% Place: an Ossuary.Z.Zv§§§@.#Noise: ---------  Time: 6736.7 (0.0).ß..v§§§§§#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........#[0;10li< &m###########Z   adder zombie (ally target)Z   hound zombie  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A hound zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lil  §§§§§§§§§§ You conjure some foxfire! The foxfire hits the adder zombie!liC liK x §§.§§§§§§§§The adder zombie is moderately damaged.The foxfire hits the adder zombie.li' ,li li liS liF v...Z.Z.......vli4 ;6=7.7 (1liM lik d _The adder zombie is heavily damaged.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilis7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli0li.liñ#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 26/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.v.#XL:  9 Next: 67% Place: an Ossuary...Z.Z..@.#Noise: =--------  Time: 6737.7 (0.0).ß.......v#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........##[40lim##########Z   adder zombie (ally target)Z   hound zombie  You conjure some foxfire! The foxfire hits the adder zombie!  The adder zombie is moderately damaged.The foxfire hits the adder zombie. _The adder zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 26/31 ====================----#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.v.#XL:  9 Next: 67% Place: an Ossuary...Z.Z..@.#Noise: =--------  Time: 6737.7 (0.0).ß.......v#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........##[40liHm##########Z   adder zombie (ally target)Z   hound zombie  You conjure some foxfire! The foxfire hits the adder zombie!  The adder zombie is moderately damaged.The foxfire hits the adder zombie. _The adder zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liǽ *combustible, ally target)Flames lash the adder zombie.  The adder zombie is heavily damaged.li_Xli  The adder zombie's fire resistance burns away.  The foxfire hits the adder zombie! The adder zombie is burned terribly!  You destroy the adder zombie!lip §vv§§linli'&9 .Z*§§ZZ 2 hound zombies (1 ally target)  Vehumet accepts your kill.A hound zombie comes into view.The foxfire hits the hound zombie.lilio§.Z.§§§§Zliuy4--====8.7 (1liIV§§§liRg _The hound zombie is moderately damaged.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliw Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli+ liȶ #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 24/31 ==================------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.§.#XL:  9 Next: 67% Place: an Ossuary....Z.§§@.#Noise: ====-----  Time: 6738.7 (0.0).ß......§§#q) +4 quarterstaff (chaos).Z........#Cast: Foxfire..........#li% 7###########ZZ 2 hound zombies  Vehumet accepts your kill.A hound zombie comes into view.The foxfire hits the hound zombie. _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 24/31 ==================------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######.§.#XL:  9 Next: 67% Place: an Ossuary....Z.§§@.#Noise: ====-----  Time: 6738.7 (0.0).ß......§§#q) +4 quarterstaff (chaos).Z........#Cast: Foxfire..........#[13li =;9H###########ZZ 2 hound zombies  Vehumet accepts your kill.A hound zombie comes into view.The foxfire hits the hound zombie. _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lik li li ..Z.vv..Z(1 ally target)li 3-=---9.7 (1li li / _You conjure some foxfire!liF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liAli7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerslisliRli#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 23/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.....Z.v@.#Noise: =--------  Time: 6739.7 (0.0).ß......v.#q) +4 quarterstaff (chaos)..Z.......#Cast: Foxfire..........##[40liTm##########ZZ 2 hound zombies (1 ally target) _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 23/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.....Z.v@.#Noise: =--------  Time: 6739.7 (0.0).ß......v.#q) +4 quarterstaff (chaos)..Z.......#Cast: Foxfire..........##[40liBm##########ZZ 2 hound zombies (1 ally target) _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *combustible, 1 all…)Flames lash the hound zombie.  The hound zombie is almost destroyed.liTFlames lash the hound zombie.  The hound zombie is almost destroyed.The hound zombie's fire resistance burns away.  The foxfire hits the hound zombie! The hound zombie is burned terribly!  You destroy the hound zombie!Vehumet accepts your kill.v§v§§   hound zombieliNXli;W .§§.Zv (ally target)  You feel your power returning. The foxfire hits the hound zombie!likliZ..§§§§§.Z.liK====40.7 (1li@e§§§§li4g _The hound zombie is moderately damaged.liB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerslit>li>lidH#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 23/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.......§@.#Noise: ====-----  Time: 6740.7 (0.0).ß...§§§§.#q) +4 quarterstaff (chaos)...Z......#Cast: Foxfire..........##liH_[40m##########Z   hound zombie  You destroy the hound zombie!Vehumet accepts your kill.You feel your power returning. The foxfire hits the hound zombie! _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZ#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 23/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 67% Place: an Ossuary.......§@.#Noise: ====-----  Time: 6740.7 (0.0).ß...§§§§.#q) +4 quarterstaff (chaos)...Z......#Cast: Foxfire..........##li`[40m##########Z   hound zombie  You destroy the hound zombie!Vehumet accepts your kill.You feel your power returning. The foxfire hits the hound zombie! _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liIbvZ....v..(ally target)lixch2=---1.7 (1lihlil/ _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli li li' #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 22/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v..#XL:  9 Next: 67% Place: an Ossuary.....Z..@.#Noise: =--------  Time: 6741.7 (0.0).ß.....v..#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z[39li~ ~;49m   hound zombie (ally target) _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liA #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 22/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v..#XL:  9 Next: 67% Place: an Ossuary.....Z..@.#Noise: =--------  Time: 6741.7 (0.0).ß.....v..#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z[39li z;49m   hound zombie (ally target) _The hound zombie is moderately damaged.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *combustible, ally target)Flames lash the hound zombie.  The hound zombie is moderately damaged.li  §vv§ The hound zombie's fire resistance burns away.  The foxfire hits the hound zombie! The hound zombie is burned terribly!li)] ,li@i The hound zombie's fire resistance burns away.  The foxfire hits the hound zombie! The hound zombie is burned terribly!  The hound zombie is severely damaged.The foxfire hits the hound zombie! The hound zombie is burned terribly!  You destroy the hound zombie!  Vehumet accepts your kill.li*m B§ li liD |[39;49m§..§§liZ 1-8====2.7 (1li U§§li4 _You feel your power returning.liM8 r2=liZ= liV 4 .Z......----.Z   kobold zombie (wandering) _You start resting.6.7 (4----7.7 (5li` v _A kobold zombie comes into view.liz  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliC Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliIF lix #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 22/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6747.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   kobold zombie[31li~ mVehumet accepts your kill. _You feel your power returning. _You start resting. _A kobold zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 22/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6747.7 (0.0).ß........#[33li vmq) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   kobold zombieVehumet accepts your kill. _You feel your power returning. _You start resting. _A kobold zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li gvv(ally target)li9 c1-=8.7 (1li E _You conjure some foxfire!li}  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^li/ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli= li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 21/31 ================--------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v..#XL:  9 Next: 68% Place: an Ossuary.Z......@.#Noise: =--------  Time: 6748.7 (0.0).ß......v.#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z  [39;4liJ w9m kobold zombie (ally target) _A kobold zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 21/31 ================--------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v..#XL:  9 Next: 68% Place: an Ossuary.Z......@.#Noise: =--------  Time: 6748.7 (0.0).ß......v.#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z  [39;4lib s9m kobold zombie (ally target) _A kobold zombie comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie Bli ,li$ li ,li liJ §.Zvv§§§§§ You conjure some foxfire! The foxfire hits the kobold zombie!li,li7§vv.Zv§§§§§§9.7 (1li§§§§lif _The kobold zombie is almost destroyed.li}  The foxfire hits the kobold zombie.  You destroy the kobold zombie!li'.v§§§§§§ litli5li.§§.v...§v....lii/-50lili1Z _Vehumet accepts your kill.lifli?li linliDBli7  You start resting.2= ..Z......-.Z   elf zombie (wandering) _Your foxfire dissipates.4.7 (45.7 (5 _An elf zombie comes into view.liF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliX#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 22/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6755.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   elf zombie (wandering) _[0;10li~Y;1mVehumet accepts your kill.You start resting. _Your foxfire dissipates. _An elf zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 22/31 =================-------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6755.7 (0.0).ß........#liY[10;38Hq) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   elf zombie (wandering) _Vehumet accepts your kill.You start resting. _Your foxfire dissipates. _An elf zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lif^liuc.ZvvZally target)licc1-=6.7 (1lihlij/ _You conjure some foxfire!liY  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li|li_~ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli$ liU li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 21/31 ================--------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary..Z.....@v#Noise: =--------  Time: 6756.7 (0.0).ß.....v..#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z [3lip b0m  elf zombie (ally target) _An elf zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 21/31 ================--------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary..Z.....@v#Noise: =--------  Time: 6756.7 (0.0).ß.....v..#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z [3li ^0m  elf zombie (ally target) _An elf zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li Bli li3 li` li liO §§v§v§.@§§You conjure some foxfire! The foxfire hits the elf zombie.liMO ,liO li#W §§.Zv§§v@§§.vliW [0-7.7 (1li|] §§§§v@§li_ 8 _The elf zombie is lightly damaged.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li §§§v@§§You conjure some foxfire! The foxfire hits the elf zombie.liT',li'Bli(li0(liR(li. §vv§§@§§§§§The elf zombie is lightly damaged.  The foxfire hits the elf zombie!liliOliv.vv..§@.§.§§li@-8liݷV§§li 8 _The elf zombie is lightly damaged.ligo  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li! §v§§You conjure some foxfire! The foxfire hits the elf zombie.liX Bli Blir ! §v§§v@§§.§§ The elf zombie is lightly damaged.  The foxfire hits the elf zombie.li8* ,li* li+ li4 t  The elf zombie is moderately damaged.li5 M§v§Z..Zv§.@§.v..Z   adder zombieli6 W19-9lir< c§v§§liI> ` _An adder zombie comes into view.li'w  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li| ,li §§§vv@§§You conjure some foxfire! The foxfire hits the elf zombie!li C §§§vv§The elf zombie is moderately damaged.The foxfire hits the elf zombie.li5 ,li  §§§§§@§The elf zombie is moderately damaged.The foxfire hits the elf zombie.liN. qv§..Z..Z.§@.§vli60 b8--60li4 ;§li7 b _The elf zombie is heavily damaged.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li:liH>7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliQ#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v§.#XL:  9 Next: 68% Place: an Ossuary..Z..Z.§@.#Noise: =--------  Time: 6760.7 (0.0).ß.....§v.#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........#li["###########Z   adder zombieZ   elf zombie (ally target)  The foxfire hits the elf zombie.  The elf zombie is moderately damaged.The foxfire hits the elf zombie. _The elf zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li&#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v§.#XL:  9 Next: 68% Place: an Ossuary..Z..Z.§@.#Noise: =--------  Time: 6760.7 (0.0).ß.....§v.#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........li'############Z   adder zombieZ   elf zombie (ally target)  The foxfire hits the elf zombie.  The elf zombie is moderately damaged.The foxfire hits the elf zombie. _The elf zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liL, §*.§combustible, ally target)  Flames lash the elf zombie.  The elf zombie is heavily damaged.li,li+ §vv§The elf zombie's fire resistance burns away.  The foxfire hits the elf zombie. The elf zombie is burned terribly!liً ,liՍ + §§§ The elf zombie is heavily damaged.The foxfire hits the elf zombie. The elf zombie is burned terribly!li li  lij lij §..Z..Z..§)li z6-====1.7 (1li li!* c _The elf zombie is severely damaged.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li} §*§ Flames lash the elf zombie. The elf zombie is burned terribly!lifLliLliS..Z..Z.liSh15--2liYli[c _The elf zombie is almost destroyed.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili" Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 32%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersliܻ li li. #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 15/31 ===========-------------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary....Z..Z@.#Noise: ====-----  Time: 6762.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z[39;4li 9m   adder zombieZ   elf zombie (combustible)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie. The elf zombie is burned terribly! _The elf zombie is almost destroyed.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 15/31 ===========-------------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 68% Place: an Ossuary....Z..Z@.#Noise: ====-----  Time: 6762.7 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z[39;4lil 9m   adder zombieZ   elf zombie (combustible)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie. The elf zombie is burned terribly! _The elf zombie is almost destroyed.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  #...# jirow the Thaumaturge #...# Oni of Vehumet *..... #...# Health: 79/79 ======================== #...# Magic: 11/31 ========---------------- #...# AC: 8Str: 16 #***# EV: 9Int: 18 #***# SH: 0Dex: 9 ######***# XL:  9 Next: 68% Place: an Ossuary ....Z**Z@*# Noise: ====-----  Time: 6762.7 (0.0) .ß...*****# q) +4 quarterstaff (chaos) .....*****li [33m# Cast: Foxfire .....*****# ###########  Z   adder zombie  Z   elf zombie (combustible)Flames lash the elf zombie. The elf zombie is burned terribly! _The elf zombie is almost destroyed.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateli #...# jirow the Thaumaturge #...# Oni of Vehumet *..... #...# Health: 79/79 ======================== #...# Magic: 11/31 ========---------------- #...# AC: 8Str: 16 #...# EV: 9Int: 18 #...# SH: 0Dex: 9 ######...# XL:  9 Next: 68% Place: an Ossuary ....Z..Z@.# Noise: ====-----  Time: 6762.7 (0.0) .ß........# q) +4 quarterstaff (chaos)liHr ..........# Cast: Foxfire ..........# ###########  Z   adder zombie  Z   elf zombie (combustible)Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elf zombie!  The elf zombie is burned terribly!  You destroy the elf zombie!li #...# #...# #...# #...# #...# #...# #...# ########## ....Z..#@## .ß.....#### ..... ..... ########### li* Jasting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the elf zombie!  The elf zombie is burned terribly!  You destroy the elf zombie!  Vehumet accepts your kill.li2 ....Z..@....li26 70==3.7 (1Wave li^; li= o _(Press . to intensify the flame waves.)li3> #...# #...# #...# #...# #...# #...# #...# ######...# .....Z..@.# .ß........# ..........# ..........# ###########li  #...# #...# #...# #...# #...# #...# #...# ######...# .....Z..@.# .ß........# ..........# ..........# ########### li3li9lid _An adder zombie is nearby!li? w########@#########li5li.......Z.@.........liB0-=======4+ liXli֨2 _A wave of flame ripples out!li  ############@################ A wave of flame ripples out!  The flame wave engulfs the adder zombie!li %  The adder zombie is heavily damaged............Z@................9/31 --5 _Your wave of flame reaches its maximum intensity and dissipates.li  You sock the adder zombie!  You destroy the adder zombie!li K. li [==-----6.9 (1.2lip _Vehumet accepts your kill.liIlilie10/31=liXli,lilliv,li&liVt1==lili,lili,liGlili!liliO=liliMi2=lilililili,lili,li#li^t3==liliA,lili,li@li}lililili[9=lili;lip94lili"liTlilijliliP li li liy liliS5=li_liulililililili,liZliali9=liPli#!lic!N16=li!li$liH%li%li(,li(li +,li+li-li[-j7==li-li!4,li4li7,lix8liA:li? -------ZZ   adder zombie (wandering) _You start resting.liD1800.9 (34.0)li;EG--1.9 (35liIliL` _An adder zombie comes into view.liC I  Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d + Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 17/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 70% Place: an Ossuary........@.#Noise: ---------  Time: 6801.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire.Z........############Z   adder zombie (wandering)[3liE1mYou destroy the adder zombie! _Vehumet accepts your kill. _You start resting. _An adder zombie comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li͑#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 17/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 70% Place: an Ossuary........@.#Noise: ---------  Time: 6801.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire.Z........############Z   adder zombie (wandering)[3li%A1mYou destroy the adder zombie! _Vehumet accepts your kill. _You start resting. _An adder zombie comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liwlivvZ.Zally target)lic6-=2.9 (1li,li/ _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li* lit* li* li+ ,liZ+ li+ ,li, li}3 # §§§Z.§.§.vv§§ You conjure some foxfire! The foxfire hits the adder zombie!liw li § The adder zombie is moderately damaged.The foxfire hits the adder zombie.lia; liD 6§§§v@vZ.§.§..§§§li\E @-3li'L §§§§§li;O e _The adder zombie is severely damaged.li"2li\2li2li2li&3,li=  The foxfire hits the adder zombie!  You destroy the adder zombie!Vehumet accepts your kill.liB§§§§@§.v§v§§§§§ liliLlili...§@§.v.§.§...liM^7=-4liC§@§§.§ _You feel your power returning.li 3li: li li) li` li li W  You start resting.li liA 8=li li ,liF li` ,li li ,liʮ li ,li li liM M9=liմ liܶ ,liw li ,lib li ,li lig li 9=liӾ liB li N20=li liC li li= j1==liu li ,liS liq li li li liE t .@.-.....ZZ   centaur zombie (wandering) _Your foxfire dissipates.lik 0239.0)li ,4.9 (20liV li a _A centaur zombie comes into view.liI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li!  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 21/31 ================--------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 70% Place: an Ossuary........@.#Noise: ---------  Time: 6824.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire.Z........############Z   centaur zombie (wandering) _You feel your li"power returning.  You start resting. _Your foxfire dissipates. _A centaur zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 21/31 ================--------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 70% Place: an Ossuary........@.#Noise: ---------  Time: 6824.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire.Z........############Z   centaur zombie (wandering) _You feel your liYpower returning.  You start resting. _Your foxfire dissipates. _A centaur zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijlivvZ.Zally target)lic0-=5.9 (1li!li!$/ _You conjure some foxfire!li\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li;=li=,li=li >li>li>li>li?liAliF §§§§§@§Zv§.v You conjure some foxfire! The foxfire hits the centaur zombie!li5U§§v§§§@§Zv§..v..-6li§§§§@§lii _The centaur zombie is moderately damaged.li{W  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li §§You conjure some foxfire! The foxfire hits the centaur zombie.liBli~Bliɀli,liZ §§§v§§@§.Zv§§§The centaur zombie is moderately damaged.The foxfire hits the centaur zombie.li Bli  §Z§§@§v§ The centaur zombie is heavily damaged.The foxfire hits the centaur zombie!li li v.§Z..@....§§§vli W19-7li <§liN g _The centaur zombie is severely damaged.li*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li]lik7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli li #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 19/31 ==============----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v.§#XL:  9 Next: 70% Place: an Ossuary.....Z..@.#Noise: =--------  Time: 6827.9 (0.0).ß....§§§v#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z[lih 1m   centaur zombie (ally target)  The foxfire hits the centaur zombie.  The centaur zombie is heavily damaged.The foxfire hits the centaur zombie! _The centaur zombie is severely damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li_ #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 19/31 ==============----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######v.§#XL:  9 Next: 70% Place: an Ossuary.....Z..@.#Noise: =--------  Time: 6827.9 (0.0).ß....§§§v#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z[4liR 0m   centaur zombie (ally target)  The foxfire hits the centaur zombie.  The centaur zombie is heavily damaged.The foxfire hits the centaur zombie! _The centaur zombie is severely damaged.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li + *§§§ combustible, ally tar…)Flames lash the centaur zombie.  The centaur zombie is almost destroyed.liܟ lil lip li̯  The centaur zombie's fire resistance burns away.  The foxfire hits the centaur zombie! The centaur zombie is burned terribly!  You destroy the centaur zombie!liD §.§vv§§§§ li5,li6li7li>§..§§§v...§liB7-1====8.9 (1liG§§§§livIZ _Vehumet accepts your kill.liIliliLlililiW  You start resting.liliYIliy8-lilili_liQ .M......----.....M   mummy (wandering) _Your foxfire dissipates.li 731.9 (3liC H----2.9 (4li`liX _A mummy comes into view.liK  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liwNliQ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersli]#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 71% Place: an Ossuary.M......@.#Noise: ---------  Time: 6832.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############M   mummy _Vehumet aliB`ccepts your kill.You start resting. _Your foxfire dissipates. _A mummy comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 71% Place: an Ossuary.M......@.#Noise: ---------  Time: 6832.9 (0.0).ß........#[3lip)3mq) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############M   mummy _Vehumet accepts your kill.You start resting. _Your foxfire dissipates. _A mummy comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv(ally target)7=3.9 (1 _You conjure some foxfire!liX  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li;_ §.Mv§§§§vYou conjure some foxfire!lili§.M.§§§§v...v.vlijV6-4liPe§§§liD _The foxfire hits the mummy but does no damage. lib  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li §§§§ You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly! liT liJU, li{U liU liU liU liV li7W li#X li^g §vv§§§..§§§§§ The mummy is heavily damaged.The foxfire hits the mummy. The mummy is burned terribly! li liTvv.v.....§§§§§ li @-5 li \§§§ lit^ _The mummy is severely damaged. li X li% §§v§v§v§§§§ The foxfire hits the mummy. The mummy is burned terribly! li  liy , li^  The mummy is almost destroyed.The foxfire hits the mummy! The mummy is burned terribly!  You destroy the mummy! li v.v§§§§§§§  li §§.v§§§§..... li 62-6 li d§§§§ li Z _Vehumet accepts your kill. lia li~c  You start resting. lif, lieg, lii liWiM7= lirj liTl, lil li}qB lis, liK=8 ..Z......-Z   jackal zombie (wandering) _Your foxfire dissipates. li8W44.9 (85.9 (9 liv _A jackal zombie comes into view.liz  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   1%  +3   k * Spellcasting   9.9  53%  +1           b + Maces & Flails   0.3     0   l + Conjurations 3.8   9%  -1   c + Axes   0.2     0   m + Forgecraft   0.7    -1   d + Polearms   0.3     0  [li{34m n + Translocations   1.0    -1   e + Staves   0.7     0   o + Fire Magic5.9  23%  -1   f + Unarmed Combat   0.0    -1           p + Evocations   0.0    -2   g + Long Blades   0.0    -1   q * Shapeshifting   4.2  14%  -1           h + Armour   0.0    -1  [12;6li|1H     i + Dodging   2.6    -1       j + Stealth   2.2    -2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|[4liO}z0mall skills [_] enhanced|base level  [!] training|cost|targets)liD% )li+ )liN #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 72% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6845.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   jackal zombie (wandering)[)liP mThe foxfire hits the mummy! The mummy is burned terribly!  You destroy the mummy! _Vehumet accepts your kill.You start resting. _Your foxfire dissipates. _A jackal zombie comes into view.+liV+lio[Unequip which item? Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon) Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip+li; ,lie5 ,li; ,li@C #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 72% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6845.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   jackal zombie (wandering)[,li D mThe foxfire hits the mummy! The mummy is burned terribly!  You destroy the mummy! _Vehumet accepts your kill.You start resting. _Your foxfire dissipates. _A jackal zombie comes into view.,li>I P  Okay, then.,liI ,lin D _.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..li2.li5 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 30% 5 h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headers/li/li/li#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 72% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6845.9 (0.0).ß........#q) +4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   jackal zombie (wandering)Yo/liu start resting. _Your foxfire dissipates. _A jackal zombie comes into view. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================#...#Magic: 18/31 =============-----------#...#AC: 8Str: 16#...#EV: 9Int: 18#...#SH: 0Dex: 9######...#XL:  9 Next: 72% Place: an Ossuary.Z......@.#Noise: ---------  Time: 6845.9 (0.0).ß........#q) /li+4 quarterstaff (chaos)..........#Cast: Foxfire..........############Z   jackal zombie (wandering)You start resting. _Your foxfire dissipates. _A jackal zombie comes into view. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v..Z...vZally target)7=6.9 (1 _You conjure some foxfire!0li.@  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0liQ ,0liD X0li  You conjure some foxfire! The foxfire hits the jackal zombie!  You destroy the jackal zombie!Vehumet accepts your kill.0liq §§.§.v§v§ 0li9l B0lir §§v§.v§§§v0liu &70li'{ j§§§§§0liG} 4 _You feel your power returning.2li2lil2liP2li2lib2li:2li2li2liL2li߿2li+2li2li2liL2liW  You start resting.2li2li2li2lig82lih2li;n2li2li2li2li2li2li 2liA,2li2li,2liL2li;9=2li,2li!2li,2li2li/2li ....Z......-.Z   orc zombie (wandering) _Your foxfire dissipates. x32li/,55.9 (82liE-6.9 (92li+2li^ _An orc zombie comes into view.3li\]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4liL@ v.ZvZally target)==7.9 (14liB 4liE / _You conjure some foxfire!5li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5liѳ  §§.Zvv§.@§ You conjure some foxfire! The foxfire hits the orc zombie.5li}< m§§v.Z.v§.@§v8-85li@@ §§§ _The orc zombie is moderately damaged.8liu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8li@8li2A,8likN  You conjure some foxfire! The foxfire hits the orc zombie!  You destroy the orc zombie!8liTv§.v§§v@§§ 8li8li8liX8li8li8li8li-..§vv..§@.v§v8liV7-98liL§§8liZ _Vehumet accepts your kill.:li53:liL7:lid9,:li9,:li3::lir::li;,:li};:li;:li><:li<:li=:lip=:li=:li8>:liFm  You start resting.:liG:liMN:liO:liP:liSB:liU:liV:lirW:liX:liY:liZ:lic:lii:lij:lij:lixk:lim;8:lin:lip,:lieq:li9s,:lit:liv,:liKw:li-y,:liy:li{c9=:li2|:liB},:li:li20==:li:liSB:liɅ,:liD:li,:li :li':lif9=:li:li_c1=:li:li,:li:li:liސ:li[:liϓ:liv ......-...ZZ   adder zombie (wandering) _Your foxfire dissipates. x4:liW0789.0):li'F-9.9 (20:li:li@` _An adder zombie comes into view.;liz=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;li;livv.ZZally target);liU==80.9 (1.0) ;liA;li/ _You conjure some foxfire!=li0,=liB=li0,=lio=li=li ,=li+(W§§§v§§..§.Zv§§§§=li(.-1=li.§§..§§§§=li/=liliz1>li@2>liY9...Z...........>li>@-2>liD>li Ge _The adder zombie is almost destroyed.>liVx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?li/?li^Z....vv(ally target)?li^0-=3?li?li/ _You conjure some foxfire!?li ,?li# ,?liM ?li  The foxfire hits the adder zombie.  You destroy the adder zombie!?lif n§.vv@§§§ ?liD ?liTE ?lizF ?liO §v§§@§§§?liSQ H--4?liY §§@§§§ _Vehumet accepts your kill.AlitsIAliVtAlitAliuAliZuAli-W  You start resting.Ali/c1=AliXAliS,AliAlir,Alit2==Ali&Ali,AliVAli,AliЕAliO=AliAli);3AliAli,AlihAliؠBAlii4=AliAli*Alin9=AliAlia5=AliAli AliMAliҴAliBAliv,AlilAli ~6==AliռAlif,AliAliu,AlibAli,AliAli=7AliAli,AliNAli,AliAlic,AliAli`BAli6AlixK8=AliAliAliAliHAliAli$AliAli,AliAli{Alih9==AliZAliAli6AliAliBAliyAliAliHAliAli 9=AliAlib30=AliAli,AliGAli,AliRAliAli-AliAli, ....@.-.. _Your foxfire dissipates.Ali1929.9 (45.0)Aligx1==30.9 (46AliAlib% _Magic restored.BlidBli1eBlieBlihBlinXBliko,Bli4pBlitqBli(sBli`sBlitBlitBli%wBliiw9=Bli+xBliJyBliA{,Bli{Bli|Bli~BlipI  The human zombie sets off the alarm!Bli #...# #...# #...# #...# #...## #...##Z #...#..######...# .......# ...ß..ß........# ......# ......# ######Z   human zombie (wandering) Z5.9 (5.0)Z  The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.==========6.9 (6Mark  _A human zombie comes into view.Dliyr P#...# #...# #...# #...# ##...# #Z#...# ####..######...# ...............# ...ß..ß.@......# ........# .# ################ Dli@ . --------- 7.9 (1Dli0 Eli{ =#...# #...# #...# #...# # #...# #. #...# ####..######...# .# ...ß..ß.# .# .# # Eli} Elii} G---------8Eliс Eli Fli z.#.##..#...####..######.............ß..ß....###############Fli Fli oZZ   human zombieFli %9FliD Fli Gli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Iliu)Ili"1.Zvv(ally target)Ili1\0-=40Ili7Ili8:/ _You conjure some foxfire!Jli\?  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JliLJli7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation6%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersKlij Klip Kli*y #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 30/31 =======================-#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18......Z........#SH: 0Dex: 9...ß..ß........#XL:  9 Next: 72% Place: an Ossuary.........@.....#Noise: =--------  Time: 6940.9 (0.0).........vv....#q) +4 quarterstaff (chaos)liy *10m################Cast: FoxfireMark Z   human zombie (ally target) _A human zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KliJ #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 30/31 =======================-#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18......Z........#SH: 0Dex: 9...ß..ß........#XL:  9 Next: 72% Place: an Ossuary.........@.....#Noise: =--------  Time: 6940.9 (0.0).........vv....#q) +4 quarterstaff (chaos)liG &10m################Cast: FoxfireMark Z   human zombie (ally target) _A human zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kli *combustible, ally target)Flames lash the human zombie.  The human zombie is lightly damaged.KliV XKli.^ vv§§The human zombie's fire resistance burns away.  The foxfire hits the human zombie. The human zombie is burned terribly!Kli ,Kli § The human zombie is lightly damaged.  The foxfire hits the human zombie. The human zombie is burned terribly!Kli/ .Z§§§)28--====1.9 (1§§ _The human zombie is moderately damaged.Lli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mli *§§§Flames lash the human zombie. The human zombie is burned terribly!MlikMli.Z..6---2Mli[MliҲd _The human zombie is heavily damaged.Nlin  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NliC * Flames lash the human zombie. The human zombie is burned terribly!Nli NliI t  The human zombie is severely damaged.Nli MZZZ   hound zombie4---3Nli? Nli4J _ _A hound zombie comes into view.PliN* Pli7fast, combustible)Plikv  You sock the human zombie! The human zombie seems to speed up.  The human zombie is almost destroyed.Plixh  The human zombie barely misses you.Plizo  A jackal zombie comes into view.Pliv MZZ.ZZZ   jackal zombie  kobold zombieZ   human zombie (fast, combustible)  The human zombie hits you.6-5=-==--5.2 (1.3PliPli` _A kobold zombie comes into view.Plih  You sock the human zombie! You burn the human zombie terribly!  You destroy the human zombie!Plitj Pli,k Plik Plim i  Vehumet accepts your kill.Plio m  An orc zombie comes into view.Pliw Z.Z.  orc zombiePli(| 7-4--6.5 _The hound zombie barely misses you.Pli Pli k _Your Fire Magic skill increases to level 6!Tli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vli-  Flames lash the kobold zombie.  You destroy the kobold zombie!Vli1 Z*orc Vli, ,Vli ..ZZ.Vehumet accepts your kill.Vli 9=3--5====70Vli Vli D _The hound zombie bites you but does no damage.Xli;  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xliz * (combustible)  Flames lash the hound zombie.  The hound zombie is heavily damaged.XliTK S  The hound zombie's fire resistance burns away.Xli"L XliU a.ZZXliU a1---8Xli([ Xli] G _The hound zombie bites you but does no damage. x2Zli8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zli  Flames lash the jackal zombie.  You destroy the jackal zombie!Zli ] *Zli\ i  Vehumet accepts your kill.Zlis U.ZZliv `0--9Zli Zlis Y _The hound zombie barely misses you.\li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\liZ  Flames lash the hound zombie. The hound zombie is burned terribly!  You destroy the hound zombie!\li!] *\lic.Z.18---50 _Vehumet accepts your kill.]liN  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^li  Flames lash the orc zombie.  You destroy the orc zombie!Vehumet accepts your kill.^li;A* ^lizB.^lir=7--1^li^li˽4 _You feel your power returning._li 3_li _li> }8_li" _li _li'  Z----Z   kobold zombie _You start resting._lig +3.5 (2_li oMMM   mummy_li G----4.5 (3_li _lid! _A kobold zombie comes into view. A mummy comes into view.gli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gliZgli]w Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headershlioqhlixhlin#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 18/31 =============-----------#Z#...#AC: 8Str: 16####.M######...#EV: 9Int: 18...............#SH: 0Dex: 9...ß..ß........#XL:  9 Next: 75% Place: an Ossuary.........@.....#Noise: ---------  Time: 6954.5 (0.0)...............#q) +4 quarterstaff (chaos)################Cast: Foxfireli;10;1mMark M   mummyZ   kobold zombieVehumet accepts your kill. _You feel your power returning. _You start resting. _A kobold zombie comes into view. A mummy comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hliShliH#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 18/31 =============-----------#Z#...#AC: 8Str: 16####.M######...#EV: 9Int: 18...............#SH: 0Dex: 9...ß..ß........#XL:  9 Next: 75% Place: an Ossuary.........@.....#Noise: ---------  Time: 6954.5 (0.0)...............#q) +4 quarterstaff (chaos)################Cast: Foxfireliԉ;10;1mMark M   mummyZ   kobold zombieVehumet accepts your kill. _You feel your power returning. _You start resting. _A kobold zombie comes into view. A mummy comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlichli*.vv(ally target) 7=5.5 (1hliǙhli,/ _You conjure some foxfire!ili#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jli`gBjli}lx vv§§§You conjure some foxfire!jlijlijli §The foxfire hits the mummy but does no damage.  The foxfire hits the mummy. The mummy is burned terribly!jliqjlirjlisjli| Z.M§§§§vvZ   gnoll zombieThe mummy is lightly damaged.jlio}U6-6jli:§jliʅ_ _A gnoll zombie comes into view.kli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.llilli7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire30%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headerslliB llia lli #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 16/31 ============------------#Z#...#AC: 8Str: 16####..######...#EV: 9Int: 18......M§.......#SH: 0Dex: 9...ß..ß§§......#XL:  9 Next: 75% Place: an Ossuary........§@.....#Noise: =--------  Time: 6956.5 (0.0)........vv.....#q) +4 quarterstaff (chaos)li: .X################Cast: FoxfireMark M   mummy (ally target)Z   gnoll zombieThe foxfire hits the mummy but does no damage.  The foxfire hits the mummy. The mummy is burned terribly!  The mummy is lightly damaged. _A gnoll zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lli #...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 16/31 ============------------#Z#...#AC: 8Str: 16####..######...#EV: 9Int: 18......M§.......#SH: 0Dex: 9...ß..ß§§......#XL:  9 Next: 75% Place: an Ossuary........§@.....#Noise: =--------  Time: 6956.5 (0.0)........vv.....#q) +4 quarterstaff (lli% 4chaos)################Cast: FoxfireMark M   mummy (ally target)Z   gnoll zombieThe foxfire hits the mummy but does no damage.  The foxfire hits the mummy. The mummy is burned terribly!  The mummy is lightly damaged. _A gnoll zombie comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lliЫ ) *§§ combustible, ally target)  Flames lash the mummy. The mummy is burned terribly!  The mummy is heavily damaged.lli| Xlli vv§§§§The mummy's fire resistance burns away. The foxfire hits the mummy.lliLllilli  v§§ The mummy is heavily damaged.The foxfire hits the mummy! The mummy is burned terribly!lli.lliblli8ZM...§.§§)Z   kobold zombielli14--====7.5 (1lli4S§§lli]^ _The mummy is almost destroyed.nlimn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nlip7  Flames lash the mummy. The mummy is burned terribly!  You destroy the mummy!Vehumet accepts your kill.nli<  *§§nli ,nli C  You feel your power returning.nli .Z...Z 2 kobold zombies nli8 H--68nlin# nli% ` _A kobold zombie comes into view.oliI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oli  You miscast Scorch.  You are very lightly contaminated with residual magic.oli oli Q.Z.Z   gnoll zombieZ   kobold zombieoli 2-----9Contam oli1 oli 0 _Nothing appears to happen.qli/  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qliR  Flames lash the kobold zombie.  You destroy the kobold zombie!Vehumet accepts your kill.qliV A* qli& ,qli- Z.Z   kobold zombieqliR1 1--====60qli6 qli9 4 _You feel your power returning.rliM  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slil: * (combustible)Flames lash the gnoll zombie.  The gnoll zombie is heavily damaged.sli slig slix.Z.Zsliv9/31 ---1slislik=D _The gnoll zombie's fire resistance burns away.sli 7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli{t  Flames lash the gnoll zombie. The gnoll zombie is burned terribly!  You destroy the gnoll zombie!tliIw] *tliT.8--2 _Vehumet accepts your kill.vliJ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vlivli w Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1 Select a spell to cast[!]/[I] toggle spell headersvli vlivli#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 8/31======------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18.....Z.........#SH: 0Dex: 9...ß..ß........#XL:  9 Next: 76% Place: an Ossuary.........@.....#Noise: ====-----  Time: 6962.5 (0.0)...............#q) +4 quarterstaff (chaos)liNm################Cast: FoxfireMark Contam Z   kobold zombieConfirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll zombie. The gnoll zombie is burned terribly!  You destroy the gnoll zombie! _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vli;"#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 8/31======------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18.....Z.........#SH: 0Dex: 9...ß..ß........#XL:  9 Next: 76% Place: an Ossuary.........@.....#Noise: ====-----  Time: 6962.5 (0.0)...............#q) +4 quarterstaff (chaos)li"m################Cast: FoxfireMark Contam Z   kobold zombieConfirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll zombie. The gnoll zombie is burned terribly!  You destroy the gnoll zombie! _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vliE&vli+.Zvv(ally target)vli+7-=---3.5 (1vli0vli92/ _You conjure some foxfire!wli=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xli81xli3 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headersyli,yli-yli5#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 7/31=====-------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18......Z........#SH: 0Dex: 9...ß..ß.v......#XL:  9 Next: 76% Place: an Ossuary.........@.....#Noise: =--------  Time: 6963.5 (0.0)..........v....#q) +4yli+6~ quarterstaff (chaos)################Cast: FoxfireMark Contam Z   kobold zombie (ally target) _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ylim>#...#jirow the Thaumaturge#...#Oni of Vehumet *.....#...#Health: 79/79 ========================##...#Magic: 7/31=====-------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18......Z........#SH: 0Dex: 9...ß..ß.v......#XL:  9 Next: 76% Place: an Ossuary.........@.....#Noise: =--------  Time: 6963.5 (0.0)..........v....#q) +4yli>z quarterstaff (chaos)################Cast: FoxfireMark Contam Z   kobold zombie (ally target) _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yliD * combustible, ally targ…)Flames lash the kobold zombie.  The kobold zombie is almost destroyed.yli_,yli'*5--The kobold zombie is almost destroyed.  The kobold zombie's fire resistance burns away.  The foxfire hits the kobold zombie. The kobold zombie is burned terribly!  You destroy the kobold zombie!  Vehumet accepts your kill.  Vehumet offers you knowledge of Frozen Ramparts.yli #/  --more--{li{liOv§v§ |li8X|liX:|liCv§.§§§§§|liyF} --====4.5 (1 _|li)L§§§§§|liM}li}li Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce24% 3b - ApportationTranslocation5%1  c - Kinetic GrapnelForgecraft6%1  d - Inner FlameHexes/Fire7% 3  e - HailstormConjuration/Ice11% 3  f - JinxbiteHexes12%2  g - Call Canine FamiliarSummoning24% 3  h - Summon Ice BeastIce/Summoning24% 3  i - Brom's Barrelling Boulder Conjuration/Earth 36% 4  j - Cause FearHexes63% 4  k - Nazja's Percussive Tempering Forgecraft85% 5  l - Alistair's Walking Alembic Alchemy/Forgecraft 88% 5  m - Alistair's Intoxication Alchemy92% 5  n - Forge Monarch BombFire/Forgecraft 96% 6  o - Conjure Ball Lightning Conjuration/Air 99% 6  p - Forge Phalanx Beetle Forgecraft100% 6  q - Permafrost Eruption Ice/Earth100% 6  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoning100% 7  t - Fulsome FusilladeConjuration/Alchemy 100% 8  u - Dragon's Call[22;}li38HSummoning100% 9 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitliDescribMemorise|DescribeliFrozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3 School: IceFail: 24%  Power: 16% Damage: 1d3 (max 1d16)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 14 cold damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ ”And as you cross the circle line  Well, the ice wall creaks behindliG  Spells (Describe)TypeFailure Level  a - Frozen RampartsIce24% 3  b - ApportationTranslocation 5% 1  c - Kinetic GrapnelForgecraft6% 1  d - Inner FlameHexes/Fire7% 3  e - HailstormConjuration/Ice11% 3  f - JinxbiteHexes12% 2  g - Call Canine FamiliarSummoning24% 3  h - Summon Ice Beast  Ice/Summoning24% 3  i - Brom's Barrelling Boulder Conjuration/Earth 36% 4  j - Cause FearHexes63% 4  k - Nazja's Percussive Tempering Forgecraft85% 5  l - Alistair's Walking Alembic Alchemy/Forgecraft 88% 5  m - Alistair's Intoxication Alchemy92% 5  n - Forge Monarch BombFire/Forgecraft 96% 6  o - Conjure Ball Lightning Conjuration/Air 99% 6  p - Forge Phalanx Beetle Forgecraft100% 6  q - Permafrost Eruption Ice/Earth100% 6  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoning100% 7  t - Fli5H Bulsome FusilladeConjuration/Alchemy 100% 8  u - Dragon's CallSummoning100% 9 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitliϾ#...#jirow the Thaumaturge#...#Oni of Vehumet **....#...#Health: 79/79 ========================##...#Magic: 5/31===---------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18.....v§........#SH: 0Dex: 9...ß..ß§§......#XL:  9 Next: 76% Place: an Ossuary........§@.....#Noise: ====-----  Time: 6964.5 (0.0).........§§..li..#q) +4 quarterstaff (chaos)################Cast: FoxfireMark Contam The kobold zombie is almost destroyed.The kobold zombie's fire resistance burns away.  The foxfire hits the kobold zombie. The kobold zombie is burned terribly!  You destroy the kobold zombie!Vehumet accepts your kill. _Vehumet offers you knowledge of Frozen Ramparts.li)§§§§§The kobold zombie's fire resistance burns away.foxfire hits the kobold zombie. The kobold zombie is burned terribly!  You destroy the kobold zombie!  Vehumet accepts your kill. _offers you knowledge of Frozen Ramparts.  Okay, then.li3Z§§§li. _lilig Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce24% 3b - ApportationTranslocation5%1  c - Kinetic GrapnelForgecraft6%1  d - Inner FlameHexes/Fire7% 3  e - HailstormConjuration/Ice11% 3  f - JinxbiteHexes12%2  g - Call Canine FamiliarSummoning24% 3  h - Summon Ice BeastIce/Summoning24% 3  i - Brom's Barrelling Boulder Conjuration/Earth 36% 4  j - Cause FearHexes63% 4  k - Nazja's Percussive Tempering Forgecraft85% 5  l - Alistair's Walking Alembic Alchemy/Forgecraft 88% 5  m - Alistair's Intoxication Alchemy92% 5  n - Forge Monarch BombFire/Forgecraft 96% 6  o - Conjure Ball Lightning Conjuration/Air 99% 6  p - Forge Phalanx Beetle Forgecraft100% 6  q - Permafrost Eruption Ice/Earth100% 6  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoning100% 7  t - Fulsome FusilladeConjuration/Alchemy 100% 8  u - Dragon's Call[22;li38HSummoning100% 9 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli5E licH liP #...#jirow the Thaumaturge#...#Oni of Vehumet **....#...#Health: 79/79 ========================##...#Magic: 5/31===---------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18.....v§........#SH: 0Dex: 9...ß..ß§§......#XL:  9 Next: 76% Place: an Ossuary........§@.....#Noise: ====-----  Time: 6964.5 (0.0).........§§....#liQ [0;10mq) +4 quarterstaff (chaos)################Cast: FoxfireMark Contam The kobold zombie's fire resistance burns away.  The foxfire hits the kobold zombie. The kobold zombie is burned terribly!  You destroy the kobold zombie!Vehumet accepts your kill. _Vehumet offers you knowledge of Frozen Ramparts. _Okay, then.liZ li{\ Memorise Frozen Ramparts, consuming 3 spell levels and leaving 0? Y - Yes  N - Noli li{# #...#jirow the Thaumaturge#...#Oni of Vehumet **....#...#Health: 79/79 ========================##...#Magic: 5/31===---------------------#.#...#AC: 8Str: 16####..######...#EV: 9Int: 18.....v§........#SH: 0Dex: 9...ß..ß§§......#XL:  9 Next: 76% Place: an Ossuary........§@.....#Noise: ====-----  Time: 6964.5 (0.0).........§§....#li$ [33mq) +4 quarterstaff (chaos)################Cast: FoxfireMark Contam The kobold zombie's fire resistance burns away.  The foxfire hits the kobold zombie. The kobold zombie is burned terribly!  You destroy the kobold zombie!Vehumet accepts your kill. _Vehumet offers you knowledge of Frozen Ramparts. _Okay, then.lit% li% li|0 o  This spell is dangerous to cast!li< §......Your foxfire dissipates.----5.5 (1liJ@ 8§liG . _Your magical contamination has completely faded away.  Vehumet grants you knowledge of Frozen Ramparts.liL ]----6.5 (2li R liS V6=7.5 (3liHV liZ liQ[ *8.5 (4li^ lia  _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Frozen Ramparts to your library.lie lif L _Spell assigned to 'i'.li:#...# #...# #...#  #...# # #...#  #. #...# ####..######...# ........# ...ß..ß# .# ...............# ################liliL19.5 (1 _lilibli#...# #...# #...# #...#  #...# # #...#  #. #...# ####..######...# ........# ...ß..ß# .# ...............# ################lili&70liliRli#...# #...# #...# #...# #...#  #...# # #...#  #. #...# ####..######@..# ........# ...ß..ß# .# ...............#################liɰli1n7==1lisli lili4lilin,li3Xlili 3.5 (2 _You start resting.4.5 (3li"liS h _The sentinel's mark upon you fades away.li0 Ili>2 li6 =8=lin8 li8 li99 li; ,li9< li$= ,li= li> li> 9=liM ligM S1=liM liN liN li.O litP Bli]Q ,liQ liR liS ^2==liS liT ,liMU liXV ,liV liW ,liW liY O=lisY liJ[ i3=li[ lig] ,li] liB` Blib ,libc lid li;d K4=lid lie ,lie lif ,liQg li>h ,lih li[i lii lii liok i5=lik liam ,li n lin ,lio lizq ,lir lirt lit k16==lihv liw ,li'x lizz ,li}{ liT} ,li} lij~ li~ 9=li0 li liɀ M7=lib li ,li li ,li li0 ,li li li< W8=li li׏ ,lir li ,li6 liI ,li> liݗ ,li liT li M9=li liܜ ,li lic ,li2 liz ,li# li٤ liF 9=li liC d20=li li Bli ,li li ,li li{ 1==li` li* lie li li li li# li% liL liȺ {=liE li{ M2=li1 li޾ li li li Bli> Bli liB W3=li li( ,li li ,li li li$ li li ,liZ 4=li li li ,li+ li% ,li li li h5==liH liw li e=li li> a6=li li ,li lib Bli ,li" li li3 U7=li li liL Bli} li K8=li liz ,li3 li ,liE li  Xli h9==lim li ,li6 li' ,li li ,li li e=lij 30=li# Bli% O=li& li+ _ _You start resting.li0 37080.5 (106.0)li1 Z1=17li5 li7 % _Magic restored.li.g 3lig lii lil ,likq Xliq lis liu liu liv liw liy liz 9=liz li| lia~ li~ li lis liF ,li liD li| ,li liˆ li8 ,li li li  #...#...∩.# #...#.....# #...#....# #...#....## #...#.... #...# #..# #...# #.^# #...# #@^# #...#9.5 (8.0) ######..######...# .................# .....ß..ß........# ...........# .................###################li li ,90.5 (9li li6 B _Found a gate leading back out of this place.liIlililiUlili;lili,li0lili,licliNli=,lililip,li$liLli,lilili,lili}li ,li li li Bliw liL ,li lilililiZlili,lili\li3lipliliJli[lili%lili,liE li!li#,liG$li &li0(,li(li+li2###################.......∩∩.........#..................#.##############...#ZZ#...# #...#Z#...#### #...#####'....... #...##...@.∩.# #...# #.......# #...# #.......# #...# #.......####.#...# #............#...# #.####..####.#...#Z   adder zombie (wandering) #.#..#.^# #...#Z   hound zombie (wandering)#....#.^# #...#Z   gnoll zombli3Iie (wandering)######..######...#li: Z108.5 (18.0)ZYou open the door.9.5 (19li >li? _A hound zombie, an adder zombie and a gnoll zombie come into view.li&##################∩∩...............##############ZZZ#...# ZZZ#...########@.........∩.####......# .......####...........ZZZZZ 6s (5 wandering).####..####..#..#.....#.^# liV7 ZZZZZ3A human zombie, an elf zombie and a jackal zombie come into view.li89=10.0) li?liC _The gnoll zombie hits you but does no damage. _There is an open door here.liA'`*ZZZZZlilin8ZliC~W  You hit the gnoll zombie. The gnoll zombie blinks!lijv  The gnoll zombie is moderately damaged.lie.ZZZZli-1.8 (1.3liliY _The hound zombie barely misses you.li  You hit the hound zombie. The acid corrodes the hound zombie!  The hound zombie is lightly damaged.li! Z.(1 corroded)The hound zombie bites you but does no damage.li#[7-3.0 (1.2liQ)li-1 _The hound zombie bites you.li:  You sock the hound zombie!  The hound zombie is heavily damaged.liCB @Z∩liC ^8-=4.2liHI liK D _The hound zombie bites you but does no damage.li1 ,  You hit the hound zombie.  The hound zombie is heavily damaged.The hound zombie bites you but does no damage.9=-5.5 (1.3liͅ li1 _The hound zombie closely misses you. The gnoll zombie barely misses you.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic BlastConjuration/Translocation 30%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headerslitli{li؅jirow the ThaumaturgeOni of Vehumet **....###################Health: 79/79 ========================.......∩∩.........#Magic: 31/31 ========================..................#AC: 8Str: 16.##############...#EV: 9Int: 18#.ZZ#...# #...#SH: 0Dex: 9#ZZZ#...#### #...#XL:  9 Next: 76% Place: an Ossuary####@Z...... #...#Noise: =--------  Time: 7115.5 (0.0)#.....∩.#### #...#q) +4 quarterstaff (chaos)#.......# #...#Cast: Foxfire#.......# #...##.......liT[m####.#...##............#...#ZZZZZZ 6 zombies (1 corroded)#.####..####.#...##.#..#.^# #...##....#.^# #...#You hit the hound zombie.  The hound zombie is heavily damaged.The hound zombie bites you but does no damage. _The hound zombie closely misses you. The gnoll zombie barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li3jirow the ThaumaturgeOni of Vehumet **....###################Health: 79/79 ========================.......∩∩.........#Magic: 31/31 ========================..................#AC: 8Str: 16.##############...#EV: 9Int: 18#.ZZ#...# #...#SH: 0Dex: 9#ZZZ#...#### #...#XL:  9 Next: 76% Place: an Ossuary####@Z...... #...#Noise: =--------  Time: 7115.5 (0.0)#.....∩.#### #...#q) +4 quarterstaff (chaos)#.......# #...#Cast: Foxfire#.......# #...##.......li5[m####.#...##............#...#ZZZZZZ 6 zombies (1 corroded)#.####..####.#...##.#..#.^# #...##....#.^# #...#You hit the hound zombie.  The hound zombie is heavily damaged.The hound zombie bites you but does no damage. _The hound zombie closely misses you. The gnoll zombie barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  jirow the Thaumaturge  Oni of Vehumet **.... ###################  Health: 79/79 ======================== .......∩∩.........#  Magic: 27/31 ====================---- ..................#  AC: 8Str: 16 .##############...#  EV: 9Int: 18 #*ZZ#***# #...#  SH: 0Dex: 9 #ZZZ#***#### #...#  XL:  9 Next: 76% Place: an Ossuary ####@Z**.... #...#  Noise: =--------  Time: 7115.5 (0.0) #*******#### #...#  q) +4 quarterstaff (chaos) #*******# #...#  Cast: FoxliLfire #*******# #...#  #.......####.#...#  #............#...#  ZZZZZZ 6 zombies (1 corroded) #.####..####.#...#  #.#..#.^# #...#  #....#.^# #...# The hound zombie bites you but does no damage. _The hound zombie closely misses you. The gnoll zombie barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateli[  jirow the Thaumaturge  Oni of Vehumet **.... ###################  Health: 79/79 ======================== .......∩∩.........#  Magic: 27/31 ====================---- ..................#  AC: 8Str: 16 .##############...#  EV: 9Int: 18 #.ZZ#...# #...#  SH: 0Dex: 9 #ZZZ#...#### #...#  XL:  9 Next: 76% Place: an Ossuary ####@Z...... #...#  Noise: =--------  Time: 7115.5 (0.0) #.....∩.#### #...#  q) +4 quarterstaff (chaos) #[0;1li[0;1m.......# #...#  Cast: Foxfire #.......# #...#  #.......####.#...#  #............#...#  ZZZZZZ 6 zombies (1 corroded) #.####..####.#...#  #.#..#.^# #...#  #....#.^# #...# Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the hound zombie!  You destroy the hound zombie!Vehumet accepts your kill.liexThe flame wave engulfs the hound zombie!  You destroy the hound zombie!  Vehumet accepts your kill.  You feel your power returning.  The flame wave engulfs the gnoll zombie!  You destroy the gnoll zombie!liel^   ∩∩    .##  ## #...#  #ZZ###..#### #...#  ####@#...... #...#  #..###∩.#### #...#  ## #...#  ##  #.......# #........ Z   adder #.####..## Z   jackal zombie #.#..#.^# #...# Z   elf zombie ^# #...# Z   human zombieli  Vehumet accepts your kill.li.Z#.....li18=7======6.5 (1Wave li _(Press . to intensify the flame waves.)liq  You sock the adder zombie! Your headbutt misses the adder zombie.The adder zombie is severely damaged.You stop channelling waves of flame.lix V Z. The adder zombie bites you but does no damage.8-==----7.7 (1.2li  li߄ 1 _The adder zombie bites you.li_  You closely miss the adder zombie. Your headbutt misses the adder zombie.The adder zombie is severely damaged.lif` 9=-----8.9li8f lih D _The adder zombie bites you but does no damage.li)  You hit the adder zombie.  The adder zombie is almost destroyed.li9==-20.2 (1.3liJliD _The adder zombie bites you but does no damage.li7  You completely miss the adder zombie. Your headbutt misses the adder zombie.The adder zombie is almost destroyed.1.4 (1.2liδ] _The adder zombie bites you but does no damage. x2li  You closely miss the adder zombie. Your headbutt misses the adder zombie.The adder zombie is almost destroyed.2.7 (1.3li liKD _The adder zombie bites you but does no damage.liQf  You hit the adder zombie. You burn the adder zombie.  You destroy the adder zombie!Vehumet accepts your kill.lig lig liDo .  jackal zombieelf zombiehuman zombieliXs =31===4.0liy li{ 4 _You feel your power returning.li~Q* lis (vitrified)You hit the jackal zombie.liB ZThe jackal zombie becomes as fragile as glass!  The jackal zombie is moderately damaged.li -5.2 (1.2li$ li' _The jackal zombie closely misses you. The jackal zombie barely misses you.lig  You thump the jackal zombie!  You destroy the jackal zombie!liAili jlins .  elf zombiehuman zombie  Vehumet accepts your kill.lix-6.5 (1.3li liSY _The human zombie barely misses you.li53*liP (strong)  You sock the human zombie!li4M  The human zombie seems to grow stronger.li< Z.ZThe human zombie is lightly damaged.liX=c6-=7.7 (1.2li6CliE0 _The human zombie hits you.lid Y  You hit the human zombie. You burn the human zombie.lil .Z The human zombie is moderately damaged.li,n 8-==-9.0 (1.3liUt lizv C _The human zombie hits you but does no damage.li6   You hit the human zombie. Your headbutt misses the human zombie. Z.The human zombie is moderately damaged.6-30.2 (1.2 _The human zombie hits you.lil  You hit the human zombie. Your headbutt misses the human zombie.lir.Z71.4liez _The human zombie is heavily damaged.li  You sock the human zombie! You burn the human zombie.  The human zombie is severely damaged.liGvZ. li[3-2.7 (1.3lilit _The human zombie barely misses you. The human zombie hits you.li  You sock the human zombie! Your headbutt misses the human zombie.li3 .Z The human zombie is almost destroyed.0--=3.9 (1.2li liI0 _The human zombie hits you.liP  You hit the human zombie. You headbutt the human zombie.  You destroy the human zombie!liR li!Y M.li] k2-9-5.2 (1.3li0c li.e Z _Vehumet accepts your kill.liO  You sock the elf zombie! You burn the elf zombie.  The elf zombie is lightly damaged.li^3==6.5lijliP _The elf zombie misses you.li Z  You thump the elf zombie! The elf zombie convulses!  You headbutt the elf zombie.  The elf zombie is severely damaged.5=7.8li li A _The elf zombie hits you but does no damage.li  You hit the elf zombie. You burn the elf zombie.  The elf zombie is severely damaged.li ^2--9.1li li. . _The elf zombie hits you.li B  You hit the elf zombie. You burn the elf zombie.  The elf zombie is almost destroyed.3=-40.3 (1.2li#liA _The elf zombie hits you but does no damage.li  You closely miss the elf zombie. Your headbutt misses the elf zombie.The elf zombie is almost destroyed.li[ e5=1.6 (1.3li< li» W _The elf zombie barely misses you.li]  You closely miss the elf zombie.The elf zombie is almost destroyed.2.9liblik. _The elf zombie hits you.liw  You closely miss the elf zombie.The elf zombie is almost destroyed.7=4.2liliA _The elf zombie hits you but does no damage.liXb  You completely miss the elf zombie. Your headbutt misses the elf zombie.The elf zombie is almost destroyed.8=5.5li\A _The elf zombie hits you but does no damage.liZ  You hit the elf zombie. The elf zombie convulses. You headbutt the elf zombie.  The elf zombie is almost destroyed.4-6.8lili. _The elf zombie hits you.li-  You hit the elf zombie. You burn the elf zombie.  You destroy the elf zombie!liM.lio 5-2-818.1 _Vehumet accepts your kill.li%lin _Your Spellcasting skill increases to level 10!liliÔ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   7%  +3   k * Spellcasting  10.0  33%  +1           b + Maces & Flails   0.3     0   l + Conjurations 3.8   1%  -1   c + Axes   0.2     0   m + Forgecraft   0.7    -1   d + Polearms   0.3     0  li [40m n + Translocations   1.0    -1 liZ e + Staves0.7  23%   0   o + Fire Magic6.1  15%  -1   f + Unarmed Combat   0.0    -1   p + Ice Magic   0.0    -1           g + Long Blades   0.0    -1   q + Evocations   0.0    -2       r * Shapeshifting   4.2  16%  -1   h + Armour   0.0    -1      [li13;3Hi + Dodging2.6   5%  -1 [lic33m      j + Stealth   2.2    -2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] liutraining|cost|targetsliF  a * Fighting   2.2  15292054lif6 li< liC jirow the ThaumaturgeOni of Vehumet **....###################Health: 75/79 ======================--.......∩∩.........#Magic: 31/32 =======================-..................#AC: 8Str: 16.##############...#EV: 9Int: 18#...#...# #...#SH: 0Dex: 9#...#...#### #...#XL:  9 Next: 81% Place: an Ossuary####@....... #...#Noise: =--------  Time: 7148.1 (0.0)#.....∩.#### #...#q) +4 quarterstaff (chaos)#.......# #...#Cast: Foxfire#.......# #...##.......liD ####.#...##............#...##.####..####.#...##.#..#.^# #...##....#.^# #...#The elf zombie is almost destroyed. _The elf zombie hits you.  You hit the elf zombie. You burn the elf zombie.  You destroy the elf zombie! _Vehumet accepts your kill. _Your Spellcasting skill increases to level 10!liH li I liM liN liN3lililiSh6= _ligliU7=lililiK9=li_li| _HP restored.2=lilili,lililiF,lililili?9=lililili9=liwliliBliBlixliliBlili),liliDli7################### .......∩∩# ..................# .##############...# #...#...#(...#...# #...#...####@#...# -60.1 (12.0)####'........#...# #.....∩.######...# #.......##.......# #...##.......#####...........#.####..####.#...##.#li\-1.1 (13liliG) _Found 2 boomerangs.li _liq Xli li li ,li; liE liO ,lif li) li ,li5 liX li ,li li li ,li li li ,li li Bli li li ,li li! li2 lib li> li+ li Bli  li ,li li li ,li li# li;& ,li}' li) li, ,li. li;: ###################.......∩∩.........#..................# ....# #...#...#(...#...# #...#...####.#...# ####'........#...# #.....∩.######...# #.......#?!@.#...# #.......#!!#.#...# #.......####.#...# #......#...# #.####..####.#...# #.#..#.^# #.#...# #....#.^# ..#...# ######..######...# .................#li^ 78.1 (179.1 (18 _l - 2 white potionsli3lilili,lili,lilip _D - 2 sapphire potions (gained 1)lix3li:liW _i - 7 potions of curing (gained 2)lie,lielim _j - 3 clear potions (gained 2)li3lili,lilix _k - 5 scrolls of teleportation (gained 2)li`3lilili" ,li li li ,li lili,lilihliBlili,lilidli,liIlili,liMli#liS$,li$li|&li(,li_(li +li!,,li-li/li:1,liu2li3li5,li7li8li:,li;li=liv?,li?liAli C,liCliEliF,lieGlidOnli P,liPliqRliS,liTli VliW,li>XliYli^[,lic\li]lixbXlibli;clicligli$h,lihlijlik,liflliSnliHo,li&pli)qliGr,lirli/tliu,li&wliwlix,liyliKzliz,li{li|lia~,li~lilin,li΀liɊ #################### #.........∩∩........ #................... #...##############.. #...#...#...#(...#.. #...#...#...####.#.. #...####'........#.. #..@#.....∩.######..220.1 (41 #...#.......#....#.. #...#.......#..#.#.. #...#.......####.#.. #...#............#.. #...#.####..####.#..  #..li_.#.#..#.^#..#.#..  #...#....#.^#....#..  #...######..######.. lifliE _Done exploring.liyc lir An ossuary∩∩∩(Press ? for help)#######################.........∩∩.........##....................##...##############...##...#...#...#(...#...##...#...#...####.#...##...####'........#...##..@#.....∩.######...##...#.......#....#...##...#.......#..#.#...##...#.......####.#...##...#............#...##...#.####..####.#...##...#.#..#.^#..#.#...##...#....#.^#....#...##...######..######...##....................##........ß..ß........##....................##....................#######################lirliy&li:L∩@li $lili1jirow the Thaumaturge#################### Oni of Vehumet **....#.........∩∩........ Health: 79/79 ========================#................... Magic: 32/32 ========================#...##############.. AC: 8Str: 16#...#...#...#(...#.. EV: 9Int: 18#...#...#...####.#.. SH: 0Dex: 9#...####'........#.. XL:  9 Next: 81% Place: an Ossuary#..@#.....∩.######.. Noise: ---------  Time: 7220.1 (0.0)#...#.......#....#.. q) +4 quarterstaff (chaos)#li...#.......#..#.#.. Cast: Foxfire#...#.......####.#..#...#............#..#...#.####..####.#.. #...#.#..#.^#..#.#.. #...#....#.^#....#.. #...######..######..  _l - 2 white potions _D - 2 sapphire potions (gained 1) _i - 7 potions of curing (gained 2) _j - 3 clear potions (gained 2) _k - 5 scrolls of teleportation (gained 2) _Done exploring.lili` lipP ####################.........∩∩..........##############...#...#(...######'............∩.#####..#.......#.###.........####.#....^#..#...^#....#...######.#................... 1.1 (1 _li  .........∩∩..........##############...#...#(...######'............∩.#####..#....###....#....#........ß..ß....... liH li C2li  ..##############...#...#(...######'............∩.#####..#....###....####..#####....#................... li li@ &3li li+ liH ##############...#...#(...######'............∩.#####..#....###....####..####..#.^#..#....#................... 4li/ ...#...#(...######'............∩.#####..#....###....####..####..#.^#....#.....#################### liv=<5li?li?liCC ######'............∩.#####..#....###....####..####..#.^#....#####..#####.#######liIliJ&6liMli^Oli{ ###'............∩.#####..#....###....####..####..#.^#....#####..#####..................##li͌li4&7liБlili' .....∩.#####..#....###....####..####..#.^#....#####..#####..................ß..ß.......##lili;&8lililir #...#.......#....#.#...#.#..#.#.#...#.####.#.#...#.....#.#...#.####..####.#.#...#.#..#.^#..#.#.#...#....#.^#....#.#...######..######.#...@..............#.ß..ß#.....#.##################### liͼ li@ &9li liq liN#...#.#....#...##...#.#..#.#...##...#.####.#...##...#.#...##...#.####..####.#...##...#.#..#.^#..#.#...##...#....#.^#....#...##...######..######...##.##.ß..ß.##.##.##liTli U'30liYliC[liQ#...#.#....#...# #...#.#..#.#...# #...#.####.#...# #...#.#...# #...#.####..####.#...# #...#.#..#.^#..#.#...# #...#....#.^#....#...# #...######..######...# #.# #.ß..ß.# #.# #.#lilim&1liliEli#...#.#....#...# #...#.#..#.#...# #...#.####.#...# #...#.#...# #...#.####..####.#...# #...#.#..#.^#..#.#...# #...#....#.^#....#...# #...######..######...# #.# #.ß..ß.# #.# #.#lili@&2lili liO #...#.#....#...# #...#.#..#.#...# #...#.####.#...# #...#.#...# #...#.####..####.#...# #...#.#..#.^#..#.#...# #...#....#.^#....#...# #...######..######...# #.# #.ß..ß.# #.# #.#liS liS &3liiX liY li S ?#...#.#....#...# #...#.......#..#.#...# #...#.......####.#...# #...#............#...# #...#.####..####.#...# #...#.#..#.^#..#.#...# #...#....#.^#....#...# #...######..######...# #.# #.ß..ß.# #.# #.....#######liCe Y4liq#...#.....∩.######...# #...#.......#....#...# #...#.......#..#.#...# #...#.......####.#...# #...#............#...# #...#.####..####.#...# #...#.#..#.^#..#.#...# #...#....#.^#....#...# #...######@.######...# #.....# #.ß..ß# #....##....................#######################lili&5li<lisli%M###'...........∩.#####......#..####..........###..#####....#@^#.....######..######...............#........ß..ß........#.......##li<6lililiLM...#...########'.............∩.#####........#......####..........###..#####....#.^#....######..#######....................#.ß..ß...........###liQliQ&7liWliQXli~ |M(..#...#...########'........#.....∩.######...#.......#..#.......####.##............####@.#####....#.^#....#...######..######...#........##########8liM############.(..#...#...#######'........∩.#####...#.######.....@......##.####..####.####...#....#.^#....#...#........li+Y9liM..............############.(..#...#...#######'........∩.#####...#.#####.#..........#.####..####.##...#.#..#.^#..#.#...#.....liUli'40liXliliM∩∩..............############.(..#...#...#######'........∩.#####...####.#...........##...#.####..####.#...##..li&1lili[li94 9M####################∩∩..............#############..(..#...#...#######'........∩.#####...#####...#............#...##....li> <2liD li^E liM####################∩∩..............##############...#...#(..#...#...####.####'........#####...#...#.......####.#...#.##..#liZli&3li7lij _There is a gate leading back out of this place here.li4li1 li-li-4 _lili,###### #....#  #....#  #....# ## ##....#### #. **#........# #. *#..$##'##..###########. *.,,,#...#..............Dungeon:7 *,,,,+.@.#.##########.>. *,,,,#..)#.#********#... *,,,,##+##..,,,,,,,,+... *,,,,,,,,...********#... *,,,,,,,,###* #### *,,,***,,* *,,,* *,** ****  *,,,***,* *,,,  *****,,[3li-9;49m>* **** li.li6liF+8 (1.7lili} _Welcome back to the Dungeon! _There is a collapsed entrance here.li  _li4 7 _You open the door.li   There is an open door here.li li  _li ,liB ,liڧ li  _You now have 230 gold pieces (gained 11).liLL ....########........####...##'##..############....#...#.............#....'...#.##########.>#....#..)#.###******#. #....##+##....,,,,,,+. #...........#*******# #.....@..#### ###55.8 (11.0) #...###..#  #...* *.## *** #...***.# *,, ####*,,>#  ***[liO 37m ***.#**, *..*** *, *#.,,* *ß ***,** *,li[x B6.8 (12liӀ Q _Found a stone staircase leading down.liz^_liWeBli+oliYyBliyli,liDliliŒ,liFliɑlihBli  There is a stone staircase leading down here. _liɭXli,li̱lili,lilililiPlili.BlicliliBliXlili}Blili0liInliqJliKli|PBliRli+[Xlih_,li_lijalid,liglimBlililiC##.##*,ß,~~~,,,,,,,**,,,,#..### *,,,~,~,,,,,,,**,,,,##...### *********,,,,,,,,,,,###...# **,*,,,,,,,,###.#### *,*,,,,,,,,#....###### *,*,,,,,,,,####......# *,*,,,,,,,,######.#######.,,,,,,,,, #.@.......*,,,*****90.8 (34 ##.######.************#.#*****,* *,,,,,,<..,,,,,>**,,,,,,..##*******,,,,,...#*************##..,,,,,,*##.,,,,,,**,,,,,,,*lili hh   howler monkey (wandering)  Found an escape hatch in the ceiling.li/,1.8 (35lili` _A howler monkey comes into view.li} I  Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d + Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersli li'lip0##.##*,ß,~~~,,,,,,,**,,,, jirow the Thaumaturge#..###*,,,~,~,,,,,,,**,,,, Oni of Vehumet **....##...### *********,,,,,,,,,,, Health: 79/79 ========================###...#**,*,,,,,,,, Magic: 32/32 ========================###.####*,*,,,,,,,, AC: 8Str: 16#....###### *,*,,,,,,,, EV: 9Int: 18####......# *,*,,,,,,,, SH: 0Dex: 9######.#######.,,,,,,,,, XL:  9 Next: 81% Place: Dungeon:7#.@......h*,,,***** Noise: ---------  Time: 7291.8 (0.0)##.######.*****q) +4 quarterstaff (chaos)li0[40m*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,,..##*******,,,,,...#*******h   howler monkey (wandering)******##..,,,,,,*##.,,,,,,**,,,,,,,* _Found a stone staircase leading down. _There is a stone staircase leading down here.  Found an escape hatch in the ceiling. _A howler monkey comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liY1lig9##.##*,ß,~~~,,,,,,,**,,,, jirow the Thaumaturge#..###*,,,~,~,,,,,,,**,,,, Oni of Vehumet **....##...### *********,,,,,,,,,,, Health: 79/79 ========================###...#**,*,,,,,,,, Magic: 32/32 ========================###.####*,*,,,,,,,, AC: 8Str: 16#....###### *,*,,,,,,,, EV: 9Int: 18####......# *,*,,,,,,,, SH: 0Dex: 9######.#######.,,,,,,,,, XL:  9 Next: 81% Place: Dungeon:7#.@......h*,,,***** Noise: ---------  Time: 7291.8 (0.0)##.######.*****q) +4 quarterstaff (chaos)li9[40m*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,,..##*******,,,,,...#*******h   howler monkey (wandering)******##..,,,,,,*##.,,,,,,**,,,,,,,* _Found a stone staircase leading down. _There is a stone staircase leading down here.  Found an escape hatch in the ceiling. _A howler monkey comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liT##.##*,ß,~~~,,,,,,,**,,,, jirow the Thaumaturge#..###*,,,~,~,,,,,,,**,,,, Oni of Vehumet **....##...### *********,,,,,,,,,,, Health: 79/79 ========================###...#**,*,,,,,,,, Magic: 29/32 =====================---###.####*,*,,,,,,,, AC: 8Str: 16#....###### *,*,,,,,,,, EV: 9Int: 18####...***# *,*,,,,,,,, SH: 0Dex: 9#####*****####.,,,,,,,,, XL:  9 Next: 81% Place: Dungeon:7**@***...h*,,,***** Noise: ---------  Time: 7291.8 (0.0)*****####liU.*****q) +4 quarterstaff (chaos)***************,*Cast: Foxfire*,,,,,,***,,,,,>**,,,,,,..##*******,,,,,...#*******h   howler monkey (wandering)******##..,,,,,,*##.,,,,,,**,,,,,,,*Found an escape hatch in the ceiling. _A howler monkey comes into view.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateli5@*liu 5**li45**li *# _A howler monkey comes into view.lame Wave (dangerous; 11  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall.liElizN##.##*,ß,~~~,,,,,,,**,,,, jirow the Thaumaturge#..###*,,,~,~,,,,,,,**,,,, Oni of Vehumet **....##...### *********,,,,,,,,,,, Health: 79/79 ========================###...#**,*,,,,,,,, Magic: 32/32 ========================###.####*,*,,,,,,,, AC: 8Str: 16#....###### *,*,,,,,,,, EV: 9Int: 18####......# *,*,,,,,,,, SH: 0Dex: 9######.#######.,,,,,,,,, XL:  9 Next: 81% Place: Dungeon:7#.@......h*,,,***** Noise: ---------  Time: 7291.8 (0.0)##.######.*****q) +4 quarterstaff (chaos)liN"[40m*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,,..##*******,,,,,...#*******h   howler monkey (wandering)******##..,,,,,,*##.,,,,,,**,,,,,,,*Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall.  Okay, then.liTliTliYli\. _li!;.## *,ß,~~~,**, #..### *,,,~,~,**, ##...### *,###...# **,*,###.#### *,*,#....###### *,*,####......# *,*,######.#.#..h#,,,*##.######.#**** *#.#*****,* *,,,,,,<..*,,,,,...#*,,,,....#* ****####..##. lio#li&li+..liX,22.8 (1 _li0li2li0.## *,ß,~~~,**,,,,,* ..### *,,,~,~,**,,,,,* #...### *,* ###...# **,*,*###.#### *,*,*#....###### *,*,*####......# *,*,*######.#.*#.#,,,*##.######.#**** *#.#*****,* *,,,,,,<.*,,,,,...*,,,,....****####.## li,3liV=oo   orc (missile, wandering)3liBliSMonfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall. _An orc comes into view. It is wielding a +0 club.liЮN  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li5[ lie^  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce24% 3 Select a spell to cast[!]/[I] toggle spell headers li   liܳ.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 32/32 ========================###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@.....#,,,******* Noise: ---------  Time: 7293.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfi liVre*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******o   orc (missile, wandering)****####..,,,,,,*##.,,,,,,**,,,,,,,*Press: ? - help, Dir - look around, f - activateA rock wall. _Okay, then. _An orc comes into view. It is wielding a +0 club.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 32/32 ========================###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@.....#,,,******* Noise: ---------  Time: 7293.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfi li.re*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******o   orc (missile, wandering)****####..,,,,,,*##.,,,,,,**,,,,,,,*Press: ? - help, Dir - look around, f - activateA rock wall. _Okay, then. _An orc comes into view. It is wielding a +0 club.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 29/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######******##.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#***@***..#,,,******* Noise: ---------  Time: 7293.8 (0.0)##*****##.#****q) +4 quarterstaff (chaos)*******#.#*****,*[3 liu3mCast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******o   orc (missile, wandering)****####..,,,,,,*##.,,,,,,**,,,,,,,* _Okay, then. _An orc comes into view. It is wielding a +0 club.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate li.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 29/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@.....#,,,******* Noise: ---------  Time: 7293.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfi liCre*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******o   orc (missile, wandering)****####..,,,,,,*##.,,,,,,**,,,,,,,* _An orc comes into view. It is wielding a +0 club.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. li(.#######.....@....o.####o) liQ)n==4.8 (1Ramparts  li|.######### li#2  Casting: Frozen Ramparts (dangerous; 24% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The orc shouts! You hear a shout! liC N  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire 11% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce24% 3 Select a spell to cast[!]/[I] toggle spell headerslilili.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 29/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@....o#,,,******* Noise: ==-------  Time: 7294.8 (0.0)##.######.#****q) [0;1li0;1m+4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******o   orc (missile)****####..,,,,,,*##.,,,,,,**,,,,,,,*Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The orc shouts! You hear a shout!  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lix.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 29/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@....o#,,,******* Noise: ==-------  Time: 7294.8 (0.0)##.######.#****q) li{[0;10;1m+4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******o   orc (missile)****####..,,,,,,*##.,,,,,,**,,,,,,,*Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The orc shouts! You hear a shout!  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 28/32 =====================---  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@****o#,,,******* Noise: ==-------  Time: 7294.8 (0.0) ##.######.#****  q) +4 quarliterstaff (chaos) *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc (missile) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* _The orc shouts! You hear a shout!  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (100% to hit)li* .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 28/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@****o#,,,******* Noise: ==-------  Time: 7294.8 (0.0)##.######.#****q) [li p40m+4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******o   orc (missile)****####..,,,,,,*##.,,,,,,**,,,,,,,*Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (100% to hit)  The magic dart hits the orc.li;liC#...o.###-5.8 (1li&H########liJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and quivering boomerangs (100% to hit)  The magic dart hits the orc. _The orc is moderately wounded.liE  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 27/32 ====================----  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@***o.#,,,******* Noise: =--------  Time: 7295.8 (0.0) ##.######.#**** [37lim q) +4 quarterstaff (chaos) *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc (missile) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (moderately wounded,  100% to hit)liE.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 27/32 ====================----###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@***o.#,,,******* Noise: =--------  Time: 7295.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)[34lim*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******o   orc (missile)****####..,,,,,,*##.,,,,,,**,,,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (moderately wounded,  100% to hit)  The magic dart hits the orc.lifli"n#####..o.####lin*6.8 (1li^sv########li7vMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and quivering boomerangs (moderately wounded,  100% to hit)  The magic dart hits the orc. _The orc is heavily wounded.liֽ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li?3.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 26/32 ===================-----  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@**o..#,,,******* Noise: =--------  Time: 7296.8 (0.0) ##.######.#****  q) [3li32m+4 quarterstaff (chaos) *******#.#*****,*  Cast: Foxfire[12li3;6H *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc (missile) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 100%to hit)li] .## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 26/32 ===================-----  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######...,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@..o..#,,,******* Noise: =--------  Time: 7296.8 (0.0) ##.######.#****  q) +4 quarterstaff (chaos)liF  *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc (missile) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 100%to hit)  The magic dart hits the orc.  You kill the orc!li            ### #...@**) ##.##    <>*      li liR ######.o..####o   orcPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 100%to hit)  The magic dart hits the orc.  You kill the orc!  Vehumet accepts your kill.li *7.8 (1li #########liZ x _An orc comes into view. It is wielding a +0 short sword.liK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 25/32 ==================------  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######*o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@****.#,,,******* Noise: =--------  Time: 7297.8 (0.0) ##.######.#****  li([40mq) +4 quarterstaff (chaos) *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* _An orc comes into view. It is wielding a +0 short sword.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)li7R .## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 25/32 ==================------  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@..)..#,,,******* Noise: =--------  Time: 7297.8 (0.0) ##.######.#**** liR  q) +4 quarterstaff (chaos) *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)  The magic dart hits the orc.  You kill the orc!Vehumet accepts your kill.liV U           ######*) #...@**** ##.####    <>*      li; "#######...).####lii Y7==8.8 (1li B##li' Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)  The magic dart hits the orc.  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.li 3lia li li liִ li? li li li .#####...@..-.####li 300.8 (2 _You start resting.-1.8 (3li li 4 _The frozen ramparts melt away.li]3lililiI'8===ll   iguana (wandering)li.&0li4+2.8 (1li4li7Z _An iguana comes into view.li,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 27/32 ====================----  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######*l.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@****.#,,,******* Noise: ---------  Time: 7302.8 (0.0) ##.######.#****  q) +4 quarterstaff (chaos) *******#.#*****,*  [33 li#mCast: Foxfire *,,,,,,<..,,,,,>*  *,,,,,...##******  *,,,,....#*******  l   iguana (wandering) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* _An iguana comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 100% to hit) li .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 27/32 ====================----###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######*l.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@****.#,,,******* Noise: ---------  Time: 7302.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: [39;49 li0mFoxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*##.,,,,,,**,,,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded. li04 li6Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded.hisses angrily. li@.)o..).lo   orc (polearm) li|@3=3.8 (1!li!lit _An orc comes into view. It is wielding a +0 trident.!li  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 26/32 ===================-----  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######.)o,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@****l#,,,******* Noise: =--------  Time: 7303.8 (0.0) ##.######.#****  q) +4 quarterstaff (chaos) *******#.#*****,* "liS Cast: Foxfire *,,,,,,<..,,,,,>*  *,,,,,...##******  *,,,,....#*******  l   iguana ****####..,,,,,,*  o   orc (polearm) ##.,,,,,,*  *,,,,,,,* _An orc comes into view. It is wielding a +0 trident.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)"li@.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 26/32 ===================-----###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.)o,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@****l#,,,******* Noise: =--------  Time: 7303.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#.#*****,*[40"ligAmCast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana."li,"li'qo...)l."li!+4.8 (1"li#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.#li  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$li) Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h + Magic DartConjuration1% 1 i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headers&li&liy&liy .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 26/32 ===================-----###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@..)l.#,,,******* Noise: =--------  Time: 7304.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#&li [40m.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&liW &li.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 26/32 ===================-----###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@..)l.#,,,******* Noise: =--------  Time: 7304.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#&liV[40m.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##***&li****,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&li/.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 23/32 =================-------###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######******##.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#***@***l.#,,,******* Noise: =--------  Time: 7304.8 (0.0)##*****##.#****q) +4 quarterstaff (chaos)*******[40&li0am#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*The magic dart hits the iguana. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate'li[.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 23/32 =================-------###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.o.,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@..)l.#,,,******* Noise: =--------  Time: 7304.8 (0.0)##.######.#****q) +4 quarterstaff (chaos)*******#'li\h[40m.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*The magic dart hits the iguana. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate'lie.#######.)...@..l.o.####'li2fm=5.8 (1Ramparts 'li/l#########'li.op _The iguana is moderately wounded.Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.)liN  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*liW*li5 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce24% 3 Select a spell to cast[!]/[I] toggle spell headers0li% 0li( 0liy2 .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 23/32 =================-------###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.).,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@..l.o#,,,******* Noise: ==-------  Time: 7305.8 (0.0)##.######0li03 .#****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0liF .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 23/32 =================-------###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.).,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7#...@..l.o#,,,******* Noise: ==-------  Time: 7305.8 (0.0)##.######.[0liG 40m#****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******l   iguana****####..,,,,,,*o   orc (polearm)##.,,,,,,**,,,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0liH 0li@J The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - No2liqY2li.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 18/32 =============-----------  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######.).,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@**l*o#,,,******* Noise: ==-------  Time: 7305.8 (0.0) ##.######.#****  q) +4 quarterstaff (chaos)[162liʃX *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  l   iguana ****####..,,,,,,*  o   orc (polearm) ##.,,,,,,*  *,,,,,,,* _The walls around you are covered in ice.  Casting: Frozen Ramparts (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded)3li.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 18/32 =============-----------  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######.).,,,,,,,,* XL:  9 Next: 81% Place: Dungeon:7 #...@..l.o#,,,******* Noise: ==-------  Time: 7305.8 (0.0) ##.######.#****  q) +4 quarterstaff (chaos)3li *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  l   iguana ****####..,,,,,,*  o   orc (polearm) ##.,,,,,,*  *,,,,,,,* Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded)  The fireball explodes! The fireball engulfs the iguana!  You kill the iguana!Vehumet accepts your kill.3li           #######.). #...@*###o# ##.######.#****    <>*   o   orc (polearm)   3li #########3liJ Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded)  The fireball explodes! The fireball engulfs the iguana!  You kill the iguana!  Vehumet accepts your kill.You feel your power returning.3li #####..)o.####3li 20==3=======6.8 (1 _You hear a shout! x2; You hear a howl!3li |#####3li8 g _Your Staves skill increases to level 1!5li M  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7lisj # Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g + FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24% 3 Select a spell to cast[!]/[I] toggle spell headers:li :li :li .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 20/32 ===============---------###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.).,,,,,,,,* XL:  9 Next: 83% Place: Dungeon:7#...@..)o.#,,,******* Noise: =======--  Time: 7306.8 (0.0)##.######.#****[:li S10;38Hq) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******o   orc (polearm)****####..,,,,,,*##.,,,,,,**,,,,,,,*Vehumet accepts your kill.You feel your power returning. _You hear a shout! x2; You hear a howl! _Your Staves skill increases to level 1!Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liC .##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 20/32 ===============---------###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.).,,,,,,,,* XL:  9 Next: 83% Place: Dungeon:7#...@..)o.#,,,******* Noise: =======--  Time: 7306.8 (0.0)##.######.#[4:li W0m****q) +4 quarterstaff (chaos)*******#.#*****,*Cast: Foxfire*,,,,,,<..,,,,,>*Ramparts *,,,,,...##*******,,,,....#*******o   orc (polearm)****####..,,,,,,*##.,,,,,,**,,,,,,,*Vehumet accepts your kill.You feel your power returning. _You hear a shout! x2; You hear a howl! _Your Staves skill increases to level 1!Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li .## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 19/32 ==============----------  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######.).,,,,,,,,* XL:  9 Next: 83% Place: Dungeon:7 #...@***o.#,,,******* Noise: =======--  Time: 7306.8 (0.0) ##.######.#****  q) +4 quarterstaff (chaos):li7! *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>* [:li! 40m Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc (polearm) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* _Your Staves skill increases to level 1!Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (100% to hit);li8;.## *,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..### *,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...# **,*,,,,,,,,,* Magic: 19/32 ==============----------  ###.#### *,*,,,,,,,,,* AC: 8Str: 16  #....###### *,*,,,,,,,,,* EV: 9Int: 18  ####......# *,*,,,,,,,,,* SH: 0Dex: 9 ######.#######.).,,,,,,,,* XL:  9 Next: 83% Place: Dungeon:7 #...@..)o.#,,,******* Noise: =======--  Time: 7306.8 (0.0) ##.######.#****;li"<=  q) +4 quarterstaff (chaos) *******#.#*****,*  Cast: Foxfire *,,,,,,<..,,,,,>*  Ramparts  *,,,,,...##******  *,,,,....#*******  o   orc (polearm) ****####..,,,,,,*  ##.,,,,,,*  *,,,,,,,* Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (100% to hit)  The magic dart hits the orc!  You kill the orc!Vehumet accepts your kill.;liA           ### #...@***) ##.####    <>*      ;liO#####..)##;li20==------7.8 (1;liD^####;li  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident (100% to hit)  The magic dart hits the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.=li=li.#####...@..-------.####=lie 9.8 (2 _You start resting.=li+P-10.8 (3=li=lis4 _The frozen ramparts melt away.>li 3>li >li1 >liB m1=>li B>li ,>li >li ,>li >li c2=>liu >liu ,>li >li ,>lid >lit ,>li >li" O=>li# >li' c3=>lib) >li- ,>li. >li1 ,>li4 >lie6 ,>li7 >li; 4==>liA >li@E ,>liF >liI ,>liK >liP ,>liAR >li[ >li9\ U5=>li] >lia ,>lic >lij ,>lil >likp ,>liq >linv ,>li5x >li} a6=>li >li ,>li >li ,>li B>liܑ >li ~7==>li >li >liR >li >li[ >li >li3 >liӬ >li >liX >lip ~8==>liDz >li ,>li >li" >li~ >li >liV ,>li >li >li oo   orc (wandering) _You start resting.>li 0444.0)>li? H=5.8 (35>li >li u _An orc comes into view. It is wielding a +0 hand axe.@liw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li@li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire11%4  e - Iskenderun's Mystic BlastConjuration/Translocation 28%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h + Magic DartConjuration1% 1 i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersAliAli{Ali.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 28/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.).,,,,,,,,* XL:  9 Next: 83% Place: Dungeon:7#...@..)).#,,,******* Noise: ---------  Time: 7345.8 (0.0)##o######.#****q) +4 quarterstaff (chaos)*******#.#*****,*AliXCast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******o   orc (wandering)****####..,,,,,,*##.,,,,,,**,,,,,,,* _You start resting. _The frozen ramparts melt away. _You start resting. _An orc comes into view. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AliȨ.##*,ß,~~~,,,,,,,**,,,,,* jirow the Thaumaturge ..###*,,,~,~,,,,,,,**,,,,,* Oni of Vehumet **.... #...### *********,,,,,,,,,,,,* Health: 79/79 ======================== ###...#**,*,,,,,,,,,* Magic: 28/32 =====================---###.####*,*,,,,,,,,,* AC: 8Str: 16#....###### *,*,,,,,,,,,* EV: 9Int: 18####......# *,*,,,,,,,,,* SH: 0Dex: 9######.#######.).,,,,,,,,* XL:  9 Next: 83% Place: Dungeon:7#...@..)).#,,,******* Noise: ---------  Time: 7345.8 (0.0)##o######.#****q) +4 quarterstaff (chaos)*******#.#*****,*AliTCast: Foxfire*,,,,,,<..,,,,,>**,,,,,...##*******,,,,....#*******o   orc (wandering)****####..,,,,,,*##.,,,,,,**,,,,,,,* _You start resting. _The frozen ramparts melt away. _You start resting. _An orc comes into view. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ali[  *o  combustible)Flames lash the orc.  The orc is severely wounded.AliIJ  The orc's fire resistance burns away.Ali0Bo.Aliڋx7-====6.8 (1AliVAli& _You hear a howl!Blih  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cli/  Flames lash the orc. The orc is burned terribly!  You kill the orc!Cli4C*Cli{Clii  Vehumet accepts your kill.Clishh   howler monkeyCli'`5---7ClidCli` _A howler monkey comes into view.DliG  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Elif * (combustible)  Flames lash the howler monkey.  The howler monkey is almost dead.EliY+  hatching breath, combu…)The howler monkey's fire resistance burns away.  The howler monkey hoots and howls with incredible vigour!3---=========8EliL @ _You hear a shout! x2Fli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fli  Flames lash the howler monkey. The howler monkey is burned terribly!  You kill the howler monkey!Vehumet accepts your kill.Fli C*Fli| 8)Fli 2--5====-----9Fli Fli 4 _You feel your power returning.Hlihz3Hliy3=HliLJHli,HliaHli,HlioHlil,HliHlinHliʛj4==HliHlim,Hli<Hli@,HliݩHli,HliHliHli9=HliHlicHli%5Hli0HliԿ,HliHli,HlihHliF,Hli Hli`a6=Hlip7==Hli,HliHli ,Hli Hli Hli Hli Hli|O=HliDHlia8=HliHli,Hli)HlitHliHli!Hli$,Hli%Hli)HliW)U9=Hli*Hli-,Hli@/Hli34,Hli7Hli:,Hli<Hli@Hlia@L30=HliAHliE,HliCFHlibI,HliJHliyR,HliUHliWHlijW9=HliXHli[a1=Hli]Hli&a,HlibHli)f,HligHlij,HlikHlio~2==Hli[qHliv4 _Magic restored.Hlixz3Hli|Hliˀ@  You see here a +0 hand axe.HliHli _Hli_HlibHli ##...### *********,,,,,,,,,,,  ###...# **,*,,,,,,,,  ###.#### *,*, #....###### *,*, ####......# *,*, ######.#######.)., #..)...)).#,,,**** ##.######.#**** *******#@#*****,* ---------91.8 (42.0)*......<.......>*  *........#######* *........#******* *#######..,,,,,,* ##.,,,,,,* *.,,,,,,* *..,,,,,* *******  *,,,,,,,***,,,,,, HliHli_----2.8 (43HlitHli8; _Found a stone staircase leading down.Jliz3JliX}JliJliqO=JliJli5JlirJliȕJliJliYJliBJliΪJli`N #....###### *,* ####......#  ######.#######.). #..)...)).#,,,***** ##.######.#**** *#######.# *......<.......># *.......## .......*5.8 (3.0)#######....)... ##....... *....... *.......* ******* *.......***,,,,,,###....,,,,,,,,, *....,,,,,,,,, *,,,,,,,Jli4Jli+6.8 (4JliAJli;' _Found a hand axe.KliJ3KliKliGKli,Kli,KliX ,KliKliKli,Kli'Kli Kli$Kli%,Kli[&Kli7'KliKlie #..)...)).#,,,*******  ##.######.#**** *#######.######.# *......<.......># *........######## *........######## *#######....)...#  ##.......#  #..@....# 400 #.......# ********#.......#**,,,,,,*####h,,,,,,*,,,,,,*,,,,,,* h   howler monkey (wandering).####,,^,,,**.#*******,KliKlid _A howler monkey is nearby!Lli^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MlimMlip  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire 10% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersMli Mli MliV #..)...)).#,,,******* jirow the Thaumaturge##.######.#****Oni of Vehumet **....*#######.######.#Health: 79/79 ========================*......<.......>#Magic: 32/32 ========================*........########AC: 8Str: 16*........########EV: 9Int: 18*#######....)...#SH: 0Dex: 9##.......#XL:  9 Next: 85% Place: Dungeon:7#..@....#Noise: ---------  Time: 7400.8 (0.0)#.......# ********q) +4 quarterstaff (chaos)#.......#**,,,,,,*Cast: Foxfire####......h,,,,,,**Mli, /.......,,,,,,**.......,,,,,,*h   howler monkey (wandering)*##.####,,^,,,**.#***,,,,,,****,,,,,,,,,,,,,, _You see here a +0 hand axe. _Found a stone staircase leading down. _Found a hand axe. _A howler monkey is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mli #..)...)).#,,,******* jirow the Thaumaturge##.######.#****Oni of Vehumet **....*#######.######.#Health: 79/79 ========================*......<.......>#Magic: 32/32 ========================*........########AC: 8Str: 16*........########EV: 9Int: 18*#######....)...#SH: 0Dex: 9##.......#XL:  9 Next: 85% Place: Dungeon:7#..@....#Noise: ---------  Time: 7400.8 (0.0)#.......# ********q) +4 quarterstaff (chaos)#.......#**,,,,,,*Cast: Foxfire####......h,,,,,,**Mli +.......,,,,,,**.......,,,,,,*h   howler monkey (wandering)*##.####,,^,,,**.#***,,,,,,****,,,,,,,,,,,,,, _You see here a +0 hand axe. _Found a stone staircase leading down. _Found a hand axe. _A howler monkey is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mli Mli: vvh.hally target)Mli! a1-=1.8 (1Mli* Mli, / _You conjure some foxfire!Oli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oli9 §§§vvh.You conjure some foxfire! The foxfire hits the howler monkey.Oli:Oli:OlijO h§v. The howler monkey is lightly wounded.  The foxfire hits the howler monkey.OliXvv§§§.h§...0--2§§§ _The howler monkey is heavily wounded.Pliw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PliBPlilnPli  §§.§§§§§.v§§v catching breath, ally …)You conjure some foxfire!  The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey!Qli^HQli!W  The howler monkey is severely wounded.The foxfire hits the howler monkey!  You kill the howler monkey!Qli]§..§Qli.Qlih§§v§v@.§§....§....Qli29--8========3Qli{§§v§§QliZ _Vehumet accepts your kill.RliRli>RliRli"RliRliRlixRliRli,RliRliRli RlibRli x30=Rli#Rli|$Rli%Rli&Rli1(RliY,,Rli*-Rlie5Rli<Rlir=Rli=Rli>RliB} _Your foxfire dissipates. x2RliCRli'F,Rli*GRliIRli J9=RliJRli'MRlicMK1=RlixNRliPRliPRliQRliT,RliURli\[,Rli;\Rli^~2==Rli_Rli,cRli eRli?eRlieRligRlii,RliJkRlilRliJo,RliJpRli*sRliuO=RlivRlixRliz,Rli{Rli)~Rli,RliRliRliM,RliƆRliqRliK,RliRliߌRli,Rli+RliRli8RliRli“RliRliD,Rli Rli&Rli,RliURliRli,RliRliRli,RliRliݩRliƬRli',RliMRli ,RliӱRli>Rli,RliyRliRli',RliƺRliBRli,Rli,Rli?XRlidRliBRliRliRlikRli RliRlip,RliRliRlibRliRliRliRli,Rli RliRliBRliRli,RliDRliRliRliMRliRli)RliXRli[Rli,RliRli,Rli-RliRliBRliRlip,RliRliRliG,RliRliRli,Rli"RliRli,Rli=RliRli,Rli6RliRli,RliRRlieRlif,RliRliRli,Rli*RliBRli,RliRliRli,RliRli Rli ,Rli! Rli Rli ,RliRli3Rli,RlifRlixRliRliRli&RliRli,RlicRliRli2,RliwRli RliRli^RliRliRli,Rli* RliL!Rli",Rli@#Rlim$Rli1&,Rli&Rli'Rli)BRli*Rli-BRli .Rli/,Rli/RliE1Rli2,Rli3Rlid4Rli6,Rliw6Rli7Rli9BRli%;Rli<,RliT=Rli?RliI*,* #.# #.# *,* #.# #.# *,* #.# #.# *,* #.# #.# *,* #.# #.# *,#######.###########.# *,....................#**#######.############# #@#<,,,,,,,,*--------72.8 (69.0) #...[....,,,*  #.#######**,*  ### *** Rli#QRliQM--------3.8 (70RliqWRliYM _Found a leather armour.Sli3Sli SliSliB....#######.###########.....................*#######.############ #.#<.....,,,* ..[....0.0)#######**## ** SliSli+4.8 (1SliSlix9 _Found a stone staircase leading up.Tliz Tli] Tli XTli ,Tlik TliZ f  You see here a +0 leather armour.Tli Tli  _Tli Tli TliC Tli Tli: Tli Tlic ,Tli# Tliȩ Tli BTli Tli ,Tli Tliz Tliٶ ,Tli TliC TliԺ ,TliN Tli Tli& ,Tli Tli Tli Tli Tli Tli Tli BTli Tli, ,Tli Tlil Tlii Tli Tlia Tli& Tli ,Tli Tli Tli ,Tli Tli f  You see here a +0 leather armour.Tli( Tli  _TliH Tli Tli ,TliK Tli Tli ,Tli TliA Tli Tli Tli Tli2 TliP ,TliC Tli" Tli ,Tli Tli Tli- ,TliC TliY Tli4 ,Tli Tli| Tli Tli Tli Tli Tli% ,Tli Tli Tli ,TliE Tli TliU ,Tli Tli  Tli  ,Tli. Tli Tli TliA ,Tli#" Tli`# ,Tli# Tlic% Tlic' ,Tli' Tli( TliS* Tli* Tli + TliD, Tli- Tli$. Tli. Tli/ Tli1 ,Tliu2 Tli3 Tliz5 ,Tli6 Tli<7 Tli$: BTliZ; Tli= Tli\= Tli= TliG TliI TliNI TliI TliP TliKR ,TliR TliY Tlic[ ,Tli[ Tlib Tlif BTliol Tlio BTliSu Tliw ,Tlix Tli~ TliĀ ,Tli Tli Tliv ,Tli Tli Tli, ,Tliu TliԠ Tli= ,Tliţ Tli TliQ ,TliE Tli) Tli ,Tli Tli TliN ,Tli Tlib Tli Tli Tli Tli% Tli ,Tliz Tli Tli ,Tli Tli Tli ,Tlin Tlij TliL ,TliC Tli Tlig ,Tli Tli Tli Tli ,Tli BTlia Tli. Tli ,Tli}! Tli' Tli) Tli+ ,Tli. TliF1 Tli1 ,Tli6 Tli9 ,Tli9 TliN> Tli@ ,Tli!A TliKF Tli6I ,TliI TliO TliwQ ,TliQ Tli(W TliY ,TliY Tlik Tlin Tlin ,TliDs Tliu ,Tlijv Tliz Tli>} ,Tli} Tliׁ Tli ,Tliy Tli Tli BTliu Tliq ,Tliܶ Tli Tlis JTli Tli XTli ,Tli TliN Tli ,TliR Tli Tli BTli Tli ,TliN Tli Tli TliS Tli Tli. Tli( ,Tli Tli Tli ,Tli@ Tli Tli ,Tli Tli TliI ,Tli Tli Tli ,Tli TliU Tli ,Tli Tli" Tli% ,Tlik& Tlib) TliG, Tli5- Tli{- Tli/ Tlik3 ,Tli"5 Tli7 Tlir: ,Tli}; Tli>> Tli@ Tli@ TliA TliD TliSG ,TliH Tli?K TliM ,TliN TliQ TliYT ,Tli V TliX Tliu\ ,TliG` Tli=e Tlii ,Tlik Tlito Tlis ,Tliv Tliw Tliz ,Tli^ Tli TliŬ `Tlim XTlii XTli nTli BTli XTli XTli *,,,~,~,,,,,,,**,,,,,* ## *********...,,...,,,,* .# *#.#,..o,,,,,* .#### ,..,,,,,,* ....###### #.#..,,,,,,,* ###......# #?#.,,,,,,,,* ######.#######.).,,,,,,,,* #..)...)).#,,,******##.######@#****  ########.######.#  #......<.......>  #........#########........########  ########....)...#o   orc wizard (wandering) ##.......# #.......# #.......# ########Tliy Tli 258814.0)Tli% =o.Tli ,95Tli= Tli z _An orc wizard comes into view. It is wielding a +0 dagger.Yli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZliZli  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire 10% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headers^liQ^li^li!*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,o..,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 79/79 ======================== .#####.#,..,,,,,,*Magic: 32/32 ======================== ....###### #.#..,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: ---------  Time: 7589.8 (0.0)  ########.######.#q) +4 quarterstaff (chaos)[1^lil1;2H#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard (wandering)##.......##.......##.......# ######## _Found a stone staircase leading up. _You see here a +0 leather armour. _You see here a +0 leather armour. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^li**,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,o..,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 79/79 ======================== .#####.#,..,,,,,,*Magic: 32/32 ======================== ....###### #.#..,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: ---------  Time: 7589.8 (0.0)  ########.######.#q) +4 quarterstaff (chaos)[1^lis+h1;2H#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard (wandering)##.......##.......##.......# ######## _Found a stone staircase leading up. _You see here a +0 leather armour. _You see here a +0 leather armour. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^liYg *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,o..,,,,*  Oni of Vehumet **.... .# *#.#,.*.,,,,,*  Health: 79/79 ======================== .#### #.#,*.,,,,,,*  Magic: 31/32 =======================- ....###### #.#*.,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 88% Place: Dungeon:7 ##.######@#^lij}****  Noise: ---------  Time: 7589.8 (0.0)  ########.######.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# o   orc wizard (wandering) ##.......# #.......# #.......# ######## Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)^li*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,o..,,,,*Oni of Vehumet **.... .#*#.#,.*.,,,,,*Health: 79/79 ======================== .#####.#,*.,,,,,,*Magic: 31/32 =======================- ....###### #.#*.,,,,,,,*AC: 8Str: 16 ###......# #?#*,,,,,,,,*EV: 9Int: 18######.#######.*.,,,,,,,,*SH: 0Dex: 9#..)...))*#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: ---------  Time: 7589.8 (0.0)  [^lii40m########.######.#q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard##.......##.......##.......# ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded._li4+_li%8.o...)._li85==90.8 (1_liA_liD  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard shouts! You hear a shout!`liL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`li@Q *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,.o.,,,,,*  Health: 79/79 ======================== .#### #.#,*.,,,,,,*  Magic: 30/32 ======================-- ....###### #.#*.,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 88% Place: Dungeon:7 ##.######@#**** `li7S Noise: ==-------  Time: 7590.8 (0.0)  ########.######.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# o   orc wizard ##.......# #.......# #.......# ######## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)ali*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,.o.,,,,,*Health: 79/79 ======================== .#####.#,*.,,,,,,*Magic: 30/32 ======================-- ....###### #.#*.,,,,,,,*AC: 8Str: 16 ###......# #?#*,,,,,,,,*EV: 9Int: 18######.#######.*.,,,,,,,,*SH: 0Dex: 9#..)...))*#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: ==-------  Time: 7590.8 (0.0)  ali########.######.#q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard##.......##.......##.......# ########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard but does no damage.ali%aliK,..o..).ali-3-1.8 (1ali6ali90  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard but does no damage. _The orc wizard is moderately wounded.ali  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ali  *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,...,,,,,*  Health: 79/79 ======================== .#### #.#,.o,,,,,,*  Magic: 29/32 =====================--- ....###### #.#.*,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 88% Place: Dungeon:7 ##.######@#****  li s0mNoise: =--------  Time: 7591.8 (0.0)  ########.######.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# o   orc wizard ##.......# #.......# #.......# ######## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)bli*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 79/79 ======================== .#####.#,.o,,,,,,*Magic: 29/32 =====================--- ....###### #.#.*,,,,,,,*AC: 8Str: 16 ###......# #?#*,,,,,,,,*EV: 9Int: 18######.#######.*.,,,,,,,,*SH: 0Dex: 9#..)...))*#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: =--------  Time: 7591.8 (0.0)  ########.######lijsm.#q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard##.......##.......##.......# ########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard.bliEbliHAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is heavily wounded.bli ro.o.).o 2 orc wizards2.8 (1 _An orc wizard comes into view. It is wielding a +0 dagger.cliY  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cliU *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,o..,,,,*  Oni of Vehumet **.... .# *#.#,...,,,,,*  Health: 79/79 ======================== .#### #.#,..,,,,,,*  Magic: 28/32 =====================--- ....###### #.#.o,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 88% Place: Dungeon:7 ##.######@#****  Noise: liO740m=--------  Time: 7592.8 (0.0)  ########.######.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# oo 2 orc wizards ##.......# #.......# #.......# ######## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)dlix*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,o..,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 79/79 ======================== .#####.#,..,,,,,,*Magic: 28/32 =====================--- ....###### #.#.o,,,,,,,*AC: 8Str: 16 ###......# #?#*,,,,,,,,*EV: 9Int: 18######.#######.*.,,,,,,,,*SH: 0Dex: 9#..)...))*#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: =--------  Time: 7592.8 (0.0)  ########.######.#dliLAq) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#oo 2 orc wizards##.......##.......##.......# ########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.dli:dli'.o.).  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is severely wounded.dli@/ ***The orc wizard casts a spell at you.dliK.).2---93.8 (1dlidlik. _The magic dart hits you!eli  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fliX Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h + Magic DartConjuration1% 1 i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headershli hli> hli *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,.o.,,,,,*Health: 72/79 =====================--- .#####.#,..,,,,,,*Magic: 29/32 =====================--- ....###### #.#.o,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: =--------  Time: 7593.8 (0.0)  ########.######.#hli 7q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#oo 2 orc wizards##.......##.......##.......# ########The magic dart hits the orc wizard.  The orc wizard is severely wounded.The orc wizard casts a spell at you. _The magic dart hits you!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hli *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,.o.,,,,,*Health: 72/79 =====================--- .#####.#,..,,,,,,*Magic: 29/32 =====================--- ....###### #.#.o,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 88% Place: Dungeon:7##.######@#****Noise: =--------  Time: 7593.8 (0.0)  ########.######.#hli 3q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#oo 2 orc wizards##.......##.......##.......# ########The magic dart hits the orc wizard.  The orc wizard is severely wounded.The orc wizard casts a spell at you. _The magic dart hits you!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlihliWThe spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - Nojlijli- *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,.o.,,,,,*  Health: 72/79 =====================--- .#### #.#,**,,,,,,*  Magic: 24/32 ==================------ ....###### #.#*o,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 88% Place: Dungeon:7 ##.######@#****  Noise: =--------  Time: 7593.8 (0.0)  ########.######jli .# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# oo 2 orc wizards ##.......# #.......# #.......# ######## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded)jli *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,.o.,,,,,*  Health: 72/79 =====================--- .#### #.#,..,,,,,,*  Magic: 24/32 ==================------ ....###### #.#.o,,,,,,,*  AC: 8Str: 16 ###......# #?#.,,,,,,,,*  EV: 9Int: 18  ######.#######.).,,,,,,,,*  SH: 0Dex: 9 #..)...)).#,,,*******  XL:  9 Next: 88% Place: Dungeon:7 ##.######@#****  Noise: =--------  Time: 7593.8 (0.0)  ########.######.#liL9;49m q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# oo 2 orc wizards ##.......# #.......# #.......# ######## Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded)  The fireball explodes! The fireball engulfs the orc wizard!  You kill the orc wizard!Vehumet accepts your kill.   ...,,...,,,,*  *#.#,.o.  #.#,##  #.###  #?##  ##*  #..)...))*      <.......>#  .  jli][9G..  ...)...#o   orc wizard ##.... #..... ..# kliu.kli!kli..o.$.).kli3=59======4.8 (1kli  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded)  The fireball explodes! The fireball engulfs the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill. _You feel your power returning.mli} M  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nli6nli;9 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire 10% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g + FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersnli@ nlil *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 73/79 ======================-- .#####.#,.o,,,,,,*Magic: 25/32 ==================------ ....###### #.#.$,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ======---  Time: 7594.8 (0.0)  ########.######.#q) lim 2m+4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard##.......##.......##.......# ########The fireball explodes! The fireball engulfs the orc wizard!  You kill the orc wizard!Vehumet accepts your kill. _You feel your power returning.  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nli| *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 73/79 ======================-- .#####.#,.o,,,,,,*Magic: 25/32 ==================------ ....###### #.#.$,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ======---  Time: 7594.8 (0.0)  ########.######.#q) li0} 2m+4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........#########........################....)...#o   orc wizard##.......##.......##.......# ########The fireball explodes! The fireball engulfs the orc wizard!  You kill the orc wizard!Vehumet accepts your kill. _You feel your power returning.  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nliW nli The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - Nooliaoli֍ *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,***,,,,,*  Health: 73/79 ======================-- .#### #.#,*o,,,,,,*  Magic: 20/32 ===============--------- ....###### #.#.*,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 89% Place: Dungeon:7 ##.######@#****  Noise: ======---  Time: 7594.8 (0.0) oli ########.######.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# o   orc wizard ##.......# #.......# #.......# ######## _You feel your power returning.  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robepli *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,...,,,,,*  Health: 73/79 ======================-- .#### #.#,.o,,,,,,*  Magic: 20/32 ===============--------- ....###### #.#.$,,,,,,,*  AC: 8Str: 16 ###......# #?#.,,,,,,,,*  EV: 9Int: 18  ######.#######.).,,,,,,,,*  SH: 0Dex: 9 #..)...)).#,,,*******  XL:  9 Next: 89% Place: Dungeon:7 ##.######@#****  Noise: ======---  Time: 7594.8 (0.0)  ########.######.#lifm q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........########  #........########  ########....)...# o   orc wizard ##.......# #.......# #.......# ######## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You miscast Fireball.  You are very lightly contaminated with residual magic.plihpli`    ...,,...,,,,*  *#.#,o..  #.#,..  #.#.o    ##  #..)      <.......>#  .  ..  ...)...# ##.......#o   orc (wandering) #..... ..#   Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You miscast Fireball.are very lightly contaminated with residual magic.  Nothing appears to happen.pliK 4------5.8 (1Contam pli` pli q _An orc comes into view. It is wielding a +0 club.qliM  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qliϓ qli  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g + FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headerssli sli< sliu *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,o..,,,,,*Health: 74/79 ======================-- .#####.#,..,,,,,,*Magic: 20/32 ===============--------- ....###### #.#.o,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ---------  Time: 7595.8 (0.0)  ########.######.#q) +4 quarterssli taff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc wizard##.......#o   orc (wandering)#.......##.......# ########You miscast Fireball.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _An orc comes into view. It is wielding a +0 club.Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slij *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,o..,,,,,*Health: 74/79 ======================-- .#####.#,..,,,,,,*Magic: 20/32 ===============--------- ....###### #.#.o,,,,,,,*AC: 8Str: 16 ###......# #?#.,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ---------  Time: 7595.8 (0.0)  ########.######.#q) +4 quarterssli taff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc wizard##.......#o   orc (wandering)#.......##.......# ########You miscast Fireball.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _An orc comes into view. It is wielding a +0 club.Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sli sli: The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - Noulivuli *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,o..,,,,,*  Health: 74/79 ======================-- .#### #.#,**,,,,,,*  Magic: 15/32 ===========------------- ....###### #.#*o,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 89% Place: Dungeon:7 ##.######@#****  Noise: ---------  Time: 7595.8 (0.0)  ########.#####uli\#.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........######## Contam  #........########  ########....)...# o   orc wizard ##.......# o   orc (wandering) #.......# #.......# ######## _An orc comes into view. It is wielding a +0 club.Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robeuli܋ o**ovli *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,##.,,,,,*Health: 74/79 ======================-- .#####.#,##,,,,,,*Magic: 15/32 ===========------------- ....###### #.###,,,,,,,*AC: 8Str: 16 ###......# #?#*,,,,,,,,*EV: 9Int: 18######.#######.*.,,,,,,,,*SH: 0Dex: 9#..)...))*#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ---------  Time: 7595.8 (0.0)  ########.######.#q) +4 quarterstaff (chaos)#.....vli .<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc wizard##.......#o   orc#.......##.......# ########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe fireball explodes!  The fireball engulfs the orc but does no damage.  The fireball engulfs the orc wizard!vlic vli Aiming: Fireball (quite dangerous; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line  The fireball explodes!ngulfs the orc but does no damage.wizard!  The orc wizard is almost dead.vli vli ..o..$o).5======6.8 (1vlivli ' _You hear a shout!yliM  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zlil Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g + FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headers{li {li*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 75/79 ======================-- .#####.#,o.,,,,,,*Magic: 15/32 ===========------------- ....###### #.#.$,,,,,,,*AC: 8Str: 16 ###......# #?#o,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ======---  Time: 7596.8 (0.0)  ########.######.#[10;3{liæ 8Hq) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc wizard##.......#o   orc#.......##.......# ########The fireball engulfs the orc but does no damage.  The fireball engulfs the orc wizard!  The orc wizard is almost dead. _You hear a shout!  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{lid*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 75/79 ======================-- .#####.#,o.,,,,,,*Magic: 15/32 ===========------------- ....###### #.#.$,,,,,,,*AC: 8Str: 16 ###......# #?#o,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 89% Place: Dungeon:7##.######@#****Noise: ======---  Time: 7596.8 (0.0)  ########.######.#[10;3{li8Hq) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc wizard##.......#o   orc#.......##.......# ########The fireball engulfs the orc but does no damage.  The fireball engulfs the orc wizard!  The orc wizard is almost dead. _You hear a shout!  Casting: Fireball (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{liG  Flames lash the orc wizard.  You kill the orc wizard!{liM*o   orc{liʑ{lio.o){li|6=3--91--7.8 (1{lir{liPZ _Vehumet accepts your kill.}liP  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}li}liC Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headers~liU ~li *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 76/79 =======================- .#####.#,..,,,,,,*Magic: 13/32 =========--------------- ....###### #.#o$,,,,,,,*AC: 8Str: 16 ###......# #?#),,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 91% Place: Dungeon:7##.######@#****Noise: ====-----  Time: 7597.8 (0.0)  ########.######.#q) [0;1~li 0;1m+4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc##.......##.......##.......# ########Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard.  You kill the orc wizard! _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 76/79 =======================- .#####.#,..,,,,,,*Magic: 13/32 =========--------------- ....###### #.[~li 40m#o$,,,,,,,*AC: 8Str: 16 ###......# #?#),,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 91% Place: Dungeon:7##.######@#****Noise: ====-----  Time: 7597.8 (0.0)  ########.######.#q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc##.......##.......##.......# ########Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard.  You kill the orc wizard! _Vehumet accepts your kill.[22;~lig2HCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~liq+ *,,,~,~,,,,,,,**,,,,,*  jirow the Thaumaturge ## *********...,,...,,,,*  Oni of Vehumet **.... .# *#.#,...,,,,,*  Health: 76/79 =======================- .#### #.#,..,,,,,,*  Magic: 12/32 =========--------------- ....###### #.#o$,,,,,,,*  AC: 8Str: 16 ###......# #?#*,,,,,,,,*  EV: 9Int: 18  ######.#######.*.,,,,,,,,*  SH: 0Dex: 9 #..)...))*#,,,*******  XL:  9 Next: 91% Place: Dungeon:7 ##.######@#****  Noise: =~li[,===-----  Time: 7597.8 (0.0)  ########.######.# q) +4 quarterstaff (chaos)  #......<.......># Cast: Foxfire  #........######## Contam  #........########  ########....)...# o   orc ##.......# #.......# #.......# ######## _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit)li *,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 76/79 =======================- .#####.#,..,,,,,,*Magic: 12/32 =========--------------- ....###### #.#o$,,,,,,,*AC: 8Str: 16 ###......# #?#*,,,,,,,,*EV: 9Int: 18######.#######.*.,,,,,,,,*SH: 0Dex: 9#..)...))*#,,,*******XL:  9 Next: 91% Place: Dungeon:7##.######@#****Noise: ====-----  Time: 7597.8 (0.0)  ########.######li .#q) +4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc##.......##.......##.......# ######## _Vehumet accepts your kill.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit)li li% v.o).li& 73=---8.8 (1li 5 li7 I  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) _The magic dart hits the orc but does no damage.li  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liflij Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h + Magic DartConjuration1% 1 i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersli^li`liqm*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 77/79 =======================- .#####.#,..,,,,,,*Magic: 13/32 =========--------------- ....###### #.#.$,,,,,,,*AC: 8Str: 16 ###......# #?#o,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 91% Place: Dungeon:7##.######@#****Noise: =--------  Time: 7598.8 (0.0)  ########.######.#q) [0lijn;10;1m+4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc##.......##.......##.......# ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) _The magic dart hits the orc but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lix*,,,~,~,,,,,,,**,,,,,*jirow the Thaumaturge ## *********...,,...,,,,*Oni of Vehumet **.... .#*#.#,...,,,,,*Health: 77/79 =======================- .#####.#,..,,,,,,*Magic: 13/32 =========--------------- ....###### #.#.$,,,,,,,*AC: 8Str: 16 ###......# #?#o,,,,,,,,*EV: 9Int: 18######.#######.).,,,,,,,,*SH: 0Dex: 9#..)...)).#,,,*******XL:  9 Next: 91% Place: Dungeon:7##.######@#****Noise: =--------  Time: 7598.8 (0.0)  ########.######.#q) [0lijy;10;1m+4 quarterstaff (chaos)#......<.......>#Cast: Foxfire  #........########Contam #........################....)...#o   orc##.......##.......##.......# ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) _The magic dart hits the orc but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *  orc (combustible)Flames lash the orc.  The orc is heavily wounded.licTli,_)o9=1-====9.8 (1li!jlim; _The orc's fire resistance burns away.li+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li+<  Flames lash the orc. The orc is burned terribly!  You kill the orc!linCC*li*)9/32 ---600li0li3Z _Vehumet accepts your kill.li& 3li( li, li0 ,li?5 li5 q10/32=-li6 li< Z _Your magical contamination has completely faded away.li< 9=li> liC ,liE liH ,li4K linQ O=liR li W i1=liX li] ,li` lif ,li)i lin ,liq li{ 2==li ,li li ,liÉ liY ,lip li li/ K3=li liҜ liy lir li0 ,lii li ,li li4 ,li{ liB i4=liy liX ,li li ,li Bli li| t5==li$ li nli li ,li li li  ^6==li; liP ,li li ,li li li li~& li4 e=li@5 li5 &17li9 liA ,liD liI ,liM liVR ,li\ lia^ li^ M8=liVb lif ,li,i lip ,li} liW li liۛ liX 9==li3 li ,lik li ,li| liƽ ,li li O=li li d20=lid li_ ,li li[ ,lic li{ ,lio lia li W1=li li ,li' li ,li3 li li li lio c2=liB li ,li li! ,li$ li( ,li+ li / li/ 9=lin1 li6 c3=li; li> ,li@ liE ,lilH liL ,liS liW libX j4==li\ li_ ,li?a lie ,lih liVn ,licq liu liv U5=liz li% ,li li ,lie li ,li li ,li/ liХ liJ K6=li liB ,lia li ,li; liG ,liպ li liy h7==li li ,li li ,li li. ,li li ~8==li$ li ,li li li li liz ,li li li] 9=li1 li% li %9liC li ,li6 30=liV p1==li` Bli e=liӟ a2=li\ li li ,li li li li liз li޺ liy li li2 li ß,~~,,,,,,,,,,,, *ß_ß,,,,.....,*****,******* *,ß,~~~,,...,,** *,,,~,~,,...,,##.. ## *********...,,.... .# *#.#,..... .#### #.#,..... ....###### #.#.$....,,, ###......# #@#).....,,,*---- .#)......,,,* #..)...)).#...###****##.######.#############.######.##......<.......>#.#####.....701.8 (101.0)=----22li li z _m - a scroll labelled ACYFFI UXO; C - a scroll of identifyli3li,li li_  Items here: )) [ ÷ †. _  Things that are here:  a +0 dagger; a +0 robe _liak  You now have 251 gold pieces (gained 21).  Things that are here:lialiXelinj _a +0 dagger; a +0 robe; an orc corpseliTr3litli|li,lili0lin,li,li0,lilili=,li liߣli,liGliEli%,liCliliٷli>lilili,liHlili8,lilili,liFliliBlili,lili lih,liJliliR,lialimli,li/li^li,li"lili,liliX li1 li,liGlili,lilili`liT!li',li(li,,li-li3 _v - 2 scrolls labelled PAGESU PYSIU (gained 1)liD4li5li6,liY7li8li :,li;li?XliB,liCli9OI _C - 2 scrolls of identify (gained 1)liQ3liyli}lili\li}liBliliʟBli͢liliP,lili,lililiaBliӳliI,lilili,lili1Blililif,li1liXlili,lilili,livliuli,lilili,lililli,lilili,liVliliX,lilizlialililiNli li liJ li li!,li.liliL,liliD(*,,,,,,,,,,,,,,,,* *,*  *,*************#.# *,*  *,************ #.# *,**,,,,,,,,,,,,* #.# *,*  *****#.###.#########*,* #.#...........#*,* #.#.#.##......##.#### #####.#.#.##.#(...##.#### ...#..)@..#.#.#......... ...$.....# #......#.#.#..##.#### .........####..........#..##.#... .......§§†...................>.#. ......†..####.#.#......#..##...#. ...# #.#.######.#.........li([37m  ..# #.#.#****#.#.###.#<##  ...####### #.#..,,,,..#...#.....  ##.#********#.############...#### li0 *,* *,* *,*#.# *,* *,* #.# *,* *,* #.# *,* *#.###.##*,* #.#....#*,* #.#.#.##......##.# #.#.#.##.#(...##. #.# #..@...#.#.# #...$.....# #......#.#.#..##. #.####..........#..##.#.§§†........>.# >......†..####.#.#......#..##...#.# #.#.######.#..# #.#.#****#.#.###.#<.li1[11G# #.#..,,,,..#...##.#*#.#...li:_63.8 (61.0)4.8 (62li@li/E  Things that are here: _a +1 mace of holy wrath; an orc skeletonli3lililih li $ _lilili,lilili,li1lik"liK$,lig%li(li*,li.,li1Bli 7  Things that are here:  a howler monkey skeleton; a bullfrog skeletonliW9li9 _li;li =li?,li@liqBliDli2Eli2GliUIliKliLliLliNliQ,li5Rli4TliV,liVliPY,liYli\N _You now have 263 gold pieces (gained 12).li]3li,^liM_liE`,li`lialibli cli`clidlifli+gliUhlijli_k,liMqnlir7 _You open the door.liu3liuli:z@  There is an open door here.li|li| _li@}liOli/,lilialiQ,lililiyliliWlil,lililiАliBli#li$,lixliWli,li]li li,li#lilir,liili liD,li̩li;li,liYlili ,lili'liźlili,lilili,lilili,limliyliz,lihliliS,lilizli,li#liM%liM-Xlim2li5,li7li:li=,li?liAliD,liFliUHliJ,li]Lli_liblid,limlio,li}pli7rli}t,liuli#wli},liolialielilililililiFlili BliޤliNliŦli,li4Blilililit,liǷli-,lili)lili:,liliYli,li li liBlili)lilielili,lilili,lizli2li,liliv### #.##########******  #...@.......,,,,,*  #.##########***#.#  #.############ #.#  #............# #.# ############.###.### #.# #.#.#.##.. ########### #.#.#.##.# # #.........# #..)...#.li.840.8 (76li;,1.8 (77li]li8 _H - a ring of protection from firelirlinlili#li%li&,li&lic*li,,li.liM2li 5,li6li\:li[<li=,li@liC,li]EliTHliJliKliRBli.SlitTlid[li]ligli>oXlir;  You see here 8 stones.litliu _livlixli{,li |libli,li.liliZ,linlililiEli/lilili,liWlil *** ####### #<# ......# #.# #####.# #.# ### #.##.# ..# #.##.# #.###.##########.# #.#...........##.#  #.#.#.##......##@########  67.8 (26 #.#.#.##.#(...##.#########  #..)...#.#.#...........###  #......#.#.#..##.#####.###  #..........#..##.#...#.###  .................>.#.#.###  #.#.#......#..##...#.#.###  #.#.######.#.........#.###[37liZm  #.#.######.#.###.#<###.###  liB8.8 (27lili9 _Found a stone staircase leading up.lij _li"liv#li&li1li3,li4li:li<,li<li^li c,li^dliilil,li0mliauXlizliJ},lilili=,lililiH,liflili,lilihlix,liFliliŭBlilililiNli&lililiDlili4,lilililidlililiYlili&lili9,lili{li,lilili),lili-li,lilili,lilili,lilili#,lilili;,liYlikli,liHlili< ,li%lili,lili-li liH!liN#liK'li3****############.########....#  *,,,,,,...,,,..#.# ###...####  ******##..####.#.# #...######  *,,,~g≈.....#.#.####.########  *,ß,~≈≈.......#..............  *ß_ß,.........#####.#########  *,ß,~≈≈.......##.....#  *,,,~g≈.......##.....#  ********#...@........#  ##.#.........# ## #.#.........# ..###### #.#.).......## #.#)........#[li437m ######.#######.).........# gg 2 goblins (polearms, wandering) #..)...)).#...##### ##.######.###########.######.#liG g97.8 (29g 1 wandering)2 goblins come into view.==8.8 (30li}dlis( _The goblin shouts!li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lik P  Okay, then.li) liƷ li . _li; #........................ ****############.########.... *,,,,,,...,,,..#.# ###...****###..####.#.# #... *,,,≈g≈.....#.#.####.####### *,ß,≈≈≈.#............. *ß_ß...#####.######## *,ß,≈≈≈.##.....# *,,,≈g≈....@..##.....# # ****#####...# # #.#.# #### #.#...# ...###### #.#.)..#......# #.#).#######.#######.).........# #..)...)).#...#######[17ligT;6H ##.######.#####lizW--9.8 (1.0) _liliD#####.##########.########### #................... ****############.########... *,,,,,,...,,,..#.# ###...***####..####.#.# #... *,,.≈g≈.....#.#.####.###### *,ß.≈≈≈.#............ *ß_ß...#####.####### *,ß.≈≈≈.##.....# *,,.≈g≈.##.....# ## ***######...# .# #.#...# .#### #.#....# ....###### #.#.).# ###......# #.#)...#######.#######.).........# #..)[li^O40m...)).#...#######liZgg)li2===900li li ( _The goblin shouts!li#######..... #.#........#####.##########.########## #................... ****############.########.. *,,,,,,...,,,..#.# ###...**#####..####.#.# #... *,..≈g≈.....#.#.####.##### *,ß.≈≈≈.#........... *ß_ß...#####.###### *,ß.≈≈≈.##.....# # *,..≈g≈.##.....# ### **#######......# ..# #.#....# #.#### #.#..# #....###### #.#.)....# ####......# #.#)....#######.#######.).........#lili0---1lilit5 _Found an iron altar of Okawaru.lii#.....# #.#. #####.#. # ****############.# *,,,,,,....,,..#.# ###... #..####.#.# #... *...≈g≈.....#.#.####. *[ß.≈≈≈.# *ß_ß.#####. *?ß.≈≈≈.##.....# ## *...≈g≈.##.....# .### ###.....#.# ##.#.....# ##.#### #.#.#  #....###### #.#.).....#  ####......# #.#)......#  ######.#.).#[9;17liHli`liBB---2lili _Found a scroll labelled PAGESU PYSIU and a pair of boots.li #.....# #.# # #####.#. # ****############.# *,,,,,,....,,..#.# ### #..####.#.# #... #...≈g≈.....#.#.####. #[ß.≈≈≈.# #ß_ß.#####. # #?ß.≈≈≈.##.....## #...≈g≈.##.....# ..### ###......# #...# ##.#......##.#### #.#..# #....###### #.#.)......# ####......# #.#)........#  ######.#.).#lix liY \6-=3li̮ li G _The goblin hits you from afar with a +0 spear. x2li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lio lixr  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic BlastConjuration/Translocation 28%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersliݖlili#########.....####### #.#....... jirow the Thaumaturge ######.##########.######## Oni of Vehumet **....#.................... Health: 76/79 =======================-****############.######## Magic: 32/32 ========================*,,,,,,....,,..#.# ###.. AC: 8Str: 16*#######..####.#.# #...# EV: 9Int: 18#...≈g≈.....#.#.####.### SH: 0Dex: 9#[ß.≈≈≈.......#......... XL:  9 Next: 91% Place: Dungeon:7#ß_ß...@......#####.#### Noise: =--------  Time: 7903.8 (0.0) ##liJ[0;10;1m?ß.≈≈≈.......##.....#q) +4 quarterstaff (chaos) ####...≈g≈.......##.....#Cast: Foxfire ..### #########............# #...###.#.........# ###.#####.#.........#gg 2 goblins (polearms)#....###### #.#.).......#####......# #.#)........#######.#######.).........# _The goblin shouts! _Found an iron altar of Okawaru. _Found a scroll labelled PAGESU PYSIU and a pair of boots. _The goblin hits you from afar with a +0 spear. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#########.....####### #.#....... jirow the Thaumaturge ######.##########.######## Oni of Vehumet **....#.................... Health: 76/79 =======================-****############.######## Magic: 32/32 ========================*,,,,,,....,,..#.# ###.. AC: 8Str: 16*#######..####.#.# #...# EV: 9Int: 18#...≈g≈.....#.#.####.### SH: 0Dex: 9#[ß.≈≈≈.......#......... XL:  9 Next: 91% Place: Dungeon:7#ß_ß...@......#####.#### Noise: =--------  Time: 7903.8 (0.0) ##li9F[0;10;1m?ß.≈≈≈.......##.....#q) +4 quarterstaff (chaos) ####...≈g≈.......##.....#Cast: Foxfire ..### #########............# #...###.#.........# ###.#####.#.........#gg 2 goblins (polearms)#....###### #.#.).......#####......# #.#)........#######.#######.).........# _The goblin shouts! _Found an iron altar of Okawaru. _Found a scroll labelled PAGESU PYSIU and a pair of boots. _The goblin hits you from afar with a +0 spear. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  Flames lash the goblin.  You kill the goblin!Vehumet accepts your kill.li*   goblin (polearm)lib9)lif~71-====4.8 (1liqlisr _You feel your power returning. The goblin barely misses you.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li5'_You feel your power returning. The goblin barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the goblin.  You kill the goblin!  Vehumet accepts your kill.liC*li8)lie80--5li4li4 _You feel your power returning.li\.#.....# #.# ## #####.#. # ****############. *,,,,,,....,,..#.# ### *#..####.#.# #... #...≈)≈.....#.#.####. # #[ß.≈≈≈.# # #ß_ß.#####. ## #?ß.≈≈≈.##.....# .### #...≈)≈.##.....#.### ###.# ##...# ##.#.#  ###.#### #.#..# #....###### #.#.).#  ####......# #.#).#  ######.#.).#liVgliQhs9=----6liplirli> .#.....# #.## #####.#. # ****############. *,,,,,,.....,..#.# ### *#..####.#.# # #...≈)≈.....#.#.####. ## #[ß.≈≈≈.# .# #ß_ß.#####. .## #?ß.≈≈≈.##.....# ..### #...≈)≈.##.....# #...### ###.##...# ##.#.# ###.#### #.#..#  #....###### #.#.).#  ####......# #.#).#  ######.#.).# liӘ li _1=----7li li0 li_1.#.....# #.## #####.#. # # # ****############. *,,,,,,.....,..#.#  *#..####.#.# # # #...≈)≈.....#.#.####.# #[ß.≈≈≈.# ..# #ß_ß.#####. #.## #?ß.≈≈≈.##..... #..### #...≈)≈.##..... ##...### ###.  ###...# ##.#. ###.#### #.#. #....###### #.#.). ####......# #.#). ######.#.).lik<8li2xli #### #####.####.#### .#  #................ ##****############.#### *,,,,,,.....,..#.# # *#######..####.#.# ## #...≈)≈.....#.#.#### .### #[ß.≈≈≈.......#.... ...# #ß_ß...##### ##.## #?ß@≈≈≈.##....  #..### #...≈)≈.##  ##...### #########......  ###...# ##.# ###.#### #.# #....###### #.#.) ####......# #.# ######.#######.) #..)...)).#...#####li$ <9li, li/ li!.#  #...............#****############.### . *,,,,,,.....,..#.# ># *#######..####.#.# .## #...≈)≈.....#.#.## ..### #[ß.≈≈≈.......#.... #...# #ß_ß...##### ###.## #?ß.≈≈≈.##..  #..### #.@.≈)≈.## ##...### #########...... ###...# ##.# ###.#### #.# #....###### #.#.) ####......# #.# ######.#######.) #..)...)).#...#### ##.######.#####liSY=10lili'U.#########.##########.## #..# #.............. #.## ****############.## #.# *,,,,,,.....,..#.# .>*#######..####.#.# #.##  #...≈)≈.....#.#.##### #[ß.≈≈≈.#...... #ß_ß...#######.##  #@ß.≈≈≈.## #..### #...≈)≈.##...### #########..###...# #.####.#### #.#. #....###### #.#.) ####......# #.#) ######.#######.)......  #..)...)).#...### liXliWB=1liqliliY2=2.8 (2liB%lib'n _v - 3 scrolls labelled PAGESU PYSIU (gained 1)liz'..#########.....# #.#.. ..#########.##########.### ..#  #............... .#****############.### .# *,,,,,,.....,..#.# ># *#######..####.#.# .## #...≈)≈.....#.#.### ..### #[ß.≈≈≈#.... #...# #ß@ß....##### ###.## #.ß.≈≈≈.##.#..### #...≈)≈.......####...### #########....###...# ##.#.###.#### #.#...#....###### #.#.####......# #.#)######.#######.).......li)+3.8 (1li/li3] _There is an iron altar of Okawaru here.li#+##..........'...........# #.#....#########..... #.#..#########.##########.## #..# #.............. #.## ****############.## #.# *,,,,,,.....,..#.# .>*#######..####.#.# #.##  #...≈)≈.....#.#.##### #@ß.≈≈≈.#...... #ß_ß...#######.##  #.ß.≈≈≈.## #..### #...≈)≈.##...### #########..###...# #.####.#### #.#. #....###### #.#.)####......# #.#)lili-4 _li:li v _You see here a +0 pair of boots.liD .)#.##########.# #.#.# +##..........'...........# #.#.#..#########.....# #.#.. ..#########.##########.### ..#  #............... .#****############.### .# *,,,,,,.....,..#.# ># *#######..####.#.# .## #.@.≈)≈.....#.#.### ..### #[ß.≈≈≈#.... #...# #ß_ß....##### ###.## #.ß.≈≈≈.##.#..### #...≈)≈.......####...### #########....###...# ##.#.###.#### #.#...#....###### #.#.lilM liN -5 _li/V liX liq##..........'.# #.#.# ....#########.....####### #.#... .#### #####.###.#### .#  #................ ## ****############.#### # *,,,,,,.....,..#.# # *#######..####.#.# # ##...≈)≈.....#.#.######[ß@≈≈≈.......#......# #ß_ß....##### ##.##.ß.≈≈≈##....  #..####...≈)≈.##.##...### #########..#...# ##.# ###.####.#. #....###### #.#.)####......# #.#)..li:&li+'B=6li-li li li ,li0 li liq ,li li li ,li li, li ,li li liz ,liλ li{ liW ,li* liP li ,li2 li- li ,li li li ,lio li" li ,liG li li ,li[ li li li[ li liu li ,liTli  Things that are here:  a +0 trident; an orc skeletonliw li  _liC liZ  Items here: ( ) ÷÷.li5 _lililiI,lilili ,li\!li#li%,li'li+@  You see here a +0 hand axe.li},li- _li-li1li4,li5lih7li09li9li:liO<lid=li=li>li@liFBliBliCliNliISliUlilW,li=Xli[li6]li]li^li:`lia,liblidlidliMe,ligli(hlih,liYjliSk,likli8mliQnlinlinlikplizq,liqlisliNt,litli>vliwliwli#xliylizlizli{li}li[~li~li*li R  There is a stone staircase leading down here.li΁li _liliTliliYlilili,li8liRli|,lili liЋ,lihlihli,lilili,liliw ##....####  ###........#  ##...##'##..######## #....#...#......... #....'...#.######### #....#..)#.####### #....##+##.......... #....######## #..@... 69.8 (48.0) #...###..#  #...# #.##  #...###.# #####..># ###.## #..### ##...# ###.##li`liE _Done exploring.li(6liBLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)#....##.#...........##.##....##.#.#.##......##.######## #....############ #.#.#.##.#(...##.######### ##....#####.........# #..)...#.#.#...........### ###........##.........# #......#.#.#..##.#####.### ##...##'##..###########.........####..........#..##.#...#.### #....#...#.....................÷÷...................>.#.#.### #....'...#.##########.>......÷..####.#.#......#..##...#.#.### #....#..)#.##########...........# #.#.######.#.........#.### #....##+##..........'...........# #.#.######.#.###.#<###.### #...........#########.....####### #.#........#...#.......### #..@.....#########.##########.############...######### #...###..##...........................######### [3liC4m#...# #.##################.########....##.######### #...###.##..............#.# ###...#####.######### #####..>#########..####.#.# #...#######......#### ###.###...≈)≈.....#.#.####.##############.#### #..####[ß.≈≈≈.......#.....................# ##...##ß_ß..........#####.################# ###.###.ß.≈≈≈.......##.....##..####...≈)≈.......##.....###...### #########............####...###.#.........#li3@>lili4$##....####jirow the Thaumaturge###........#Oni of Vehumet **....##...##'##..######## Health: 79/79 ========================#....#...#.......... Magic: 32/32 ========================#....'...#.######### AC: 8Str: 16#....#..)#.######### EV: 9Int: 18#....##+##.......... SH: 0Dex: 9#...........######## XL:  9 Next: 91% Place: Dungeon:7#..@.....####Noise: ---------  Time: 7969.8 (0.0)#...###..#q) +4 quarterstaff (chaos)li&)[40m#...# #.##Cast: Foxfire#...###.######..>####.###..#####...####.##Things that are here: _a +0 trident; an orc skeleton _Items here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here. _Done exploring.li&li))li)$ _li.,lie/,li0li7li[;Bli8<li=,lie>li?liABli4CliD,lihEliFli^,li`li=n#....'...#.##########.>.#....#..)#.##########...#....##+##..........'...#...........##########........#### #...###..##...# #.## #####...###.# #...#####..@# ####76.8 (7##.## #.. #..### #[ß ##...# #ß_ ###.##.ß #..####..##...### ####...# ###.####lioliCwlizc _There is a stone staircase leading down here.lit_liTInventory: 34/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible  H - a ring of protection from fire Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lifP  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)e4 ring of protection (worn)  g - a ring of magical power (worn)t - an amulet of regeneration (worn)  u - a ring of see invisible  H - a ring of protection from fire Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolationv - 3s labelled PAGESU PYSIU10%li4  G - a wand of charming (3)  f - 2 scrolls of enchant armour  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK21li# bG - a wand of charming (3). A magical device which causes a creature to become fiercely, but briefly, loyal to the user. Noise: A bit loud You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “But it isn't charm as veneer, as facilitating ooze or unguent,  but charm that identifies and goes out to meet itself in others  wherever it may be met with.”  -Michael Hofmann, “Hell, he'll be frozen stiff!”, London Review of Books, 2022. “He held up his hand, and they all stopped, and I thought he seemed to be  saying, ‘All these lives will I give you, ay, and many more and greater,  through countless ages, if you will fall down and worship me!’ And then a red e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.liInventory: 34/52 slots Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible  H - a ring of protection from fire Wands (go to first with /)  z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)  f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls labelled PAGESU PYSIU  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[21%]li4  G - a wand of charming (3)  h - a scroll of amnesiaC - 2 scrolls of identify6li̕   h - a scroll of amnesia  k - 5 scrolls of teleportation  E - a scroll of noise31li&@  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO Potions (go to first with !)6lillA m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  b - a potion of magicc - 2 potions of might47liy  o - a scroll of immolation  v - 3 scrolls labelled PAGESU PYSIU  d - 2 potions of mutation52li  v - 3 scrolls labelled PAGESU PYSIU  x - 2 scrolls of fear  i - 7 potions of curing7li  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  j - 3 clear potions63li   y - a scroll labelled ORGHER PAOSEK  C - 2 scrolls of identify  l - 2 white potions8li   C - 2 scrolls of identify  E - a scroll of noise  n - 2 smoky green potions73li $ E - a scroll of noise  b - a potion of magic  w - 2 potions of lignification  D - 2 sapphire potions84liH-  b - a potion of magic  c - 2 potions of might Talismans (go to first with %)9li   c - 2 potions of might  d - 2 potions of mutationp - a maw talisman94lie  d - 2 potions of mutation  i - 7 potions of curingF - an inkwell talismanbotli%E C - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.liNIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled ACYFFI UXO  v - 3 scrolls labelled PAGESU PYSIU  y - a scroll labelled ORGHER PAOSEK Potions (select first with !)  j - 3 clear potions  l - 2 white potions  n - 2 smoky green potions  D - 2 sapphire potions [?] describe selectedli3 li5: #....'...#.##########.>. jirow the Thaumaturge#....#..)#.##########... Oni of Vehumet **....#....##+##..........'... Health: 79/79 ========================#...........#########... Magic: 32/32 ========================#........######## AC: 8Str: 16#...###..#EV: 9Int: 18#...# #.###### SH: 0Dex: 9#...###.##... XL:  9 Next: 91% Place: Dungeon:7#####..@##### Noise: ---------  Time: 7976.8 (0.0)###.###.. q) +4 quarterstaff (chaos)#[4li: ,0m..####[ß Cast: Foxfire##...##ß_###.###.ß#..####..##...### ######...####.#### _a +0 trident; an orc skeleton _Items here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here.li: liB@ liF #....'...#.##########.>. jirow the Thaumaturge#....#..)#.##########... Oni of Vehumet **....#....##+##..........'... Health: 79/79 ========================#...........#########... Magic: 32/32 ========================#........######## AC: 8Str: 16#...###..#EV: 9Int: 18#...# #.###### SH: 0Dex: 9#...###.##... XL:  9 Next: 91% Place: Dungeon:7#####..@##### Noise: ---------  Time: 7976.8 (0.0)###.###.. q) +4 quarterstaff (chaos)#[4liKG '0m..####[ß Cast: Foxfire##...##ß_###.###.ß#..####..##...### ######...####.#### _Items here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.li>N A7.8 (1lixQ liS Q _You see here a +0 hand axe. _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of fogli+liTInventory: 34/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible  H - a ring of protection from fire Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)e4 ring of protection (worn)  g - a ring of magical power (worn)t - an amulet of regeneration (worn)  u - a ring of see invisible  H - a ring of protection from fire Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls of fog10%li  G - a wand of charming (3)  f - 2 scrolls of enchant armour  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK21lic   f - 2 scrolls of enchant armour  h - a scroll of amnesiaC - a scroll of identify6li:  h - a scroll of amnesia  k - 5 scrolls of teleportation  E - a scroll of noise31litn@  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO Potions (go to first with !)6li:A m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  b - a potion of magicc - 2 potions of might47li4  o - a scroll of immolation  v - 3 scrolls of fog  d - 2 potions of mutation52li!U   v - 3 scrolls of fog  x - 2 scrolls of fear  i - 7 potions of curing7lix   x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  j - 3 clear potions63li&   y - a scroll labelled ORGHER PAOSEK  C - a scroll of identify  l - 2 white potions8li˪  C - a scroll of identify  E - a scroll of noise  n - 2 smoky green potions73li)T$ E - a scroll of noise  b - a potion of magic  w - 2 potions of lignification  D - 2 sapphire potions84lix-  b - a potion of magic  c - 2 potions of might Talismans (go to first with %)9liE  c - 2 potions of might  d - 2 potions of mutationp - a maw talisman94li΢  d - 2 potions of mutation  i - 7 potions of curingF - an inkwell talismanbotli|  i - 7 potions of curing  j - 3 clear potionsliSx  j - 3 clear potions  l - 2 white potionsli) ~  l - 2 white potions  n - 2 smoky green potionsli  n - 2 smoky green potions  w - 2 potions of lignificationli|  w - 2 potions of lignification  D - 2 sapphire potionsli?v  C - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.li($Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled ACYFFI UXO  y - a scroll labelled ORGHER PAOSEK Potions (select first with !)  j - 3 clear potions  l - 2 white potions  n - 2 smoky green potions  D - 2 sapphire potions [?] describe selectedliVX#....'...#.##########.>. jirow the Thaumaturge#....#..)#.##########... Oni of Vehumet **....#....##+##..........'... Health: 79/79 ========================#...........#########... Magic: 32/32 ========================#........######## AC: 8Str: 16#...###..#EV: 9Int: 18#...# #.###### SH: 0Dex: 9#...###.##... XL:  9 Next: 91% Place: Dungeon:7#####..@##### Noise: ---------  Time: 7977.8 (0.0)###.###.. q) +4 quarterstaff (chaos)#[37liX<m..####[ß Cast: Foxfire##...##ß_###.###.ß#..####..##...### ######...####.#### _You see here a +0 hand axe. _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of foglin]lisj#....'...#.##########.>. jirow the Thaumaturge#....#..)#.##########... Oni of Vehumet **....#....##+##..........'... Health: 79/79 ========================#...........#########... Magic: 32/32 ========================#........######## AC: 8Str: 16#...###..#EV: 9Int: 18#...# #.###### SH: 0Dex: 9#...###.##... XL:  9 Next: 91% Place: Dungeon:7#####..@##### Noise: ---------  Time: 7977.8 (0.0)###.###.. q) +4 quarterstaff (chaos)#[4lijM0m..####[ß Cast: Foxfire##...##ß_###.###.ß#..####..##...### ######...####.#### _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust.li!yliyy+8.8 (1liFlib _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of enlightenmentli)zliTInventory: 33/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible  H - a ring of protection from fire Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li9  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible  H - a ring of protection from fire Wands /)  z - a wand of flame (35)  A - a wand of mindburst (12)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls of fog  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noise Potions (go to first with !)33%liò k - 5 scrolls of teleportation  x - 2 scrolls of fear  b - a potion of magicc - 2 potions of might  d - 2 potions of mutation  i - 7 potions of curingj - 3 potions of enlightenment61lit  x - 2 scrolls of fear  c - 2 potions of might  l - 2 white potions  n - 2 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions Talismans (go to first with %)88li5  c - 2 potions of might  l - 2 white potionsp - a maw talisman  F - an inkwell talismanbotli-{  l - 2 white potions  D - 2 sapphire potionsli8x j - 3 potions of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.li !Inventory: 33/52 slots  f - 2 scrolls of enchant armour  h - a scroll of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls of fog  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noise Potions (go to first with !)  b - a potion of magic  c - 2 potions of might  d - 2 potions of mutation  i - 7 potions of curing  j - 3 potions of enlightenment  l - 2 white potions  n - 2 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions Talismans (go to first with %)p - a maw talisman  F - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]li0lilih#....'...#.##########.>. jirow the Thaumaturge#....#..)#.##########... Oni of Vehumet **....#....##+##..........'... Health: 79/79 ========================#...........#########... Magic: 32/32 ========================#........######## AC: 8Str: 16#...###..#EV: 9Int: 18#...# #.###### SH: 0Dex: 9#...###.##... XL:  9 Next: 91% Place: Dungeon:7#####..@##### Noise: ---------  Time: 7978.8 (0.0)###.###.. q) +4 quarterstaff (chaos)#[4li)>0m..####[ß Cast: Foxfire##...##ß_###.###.ß#..####..##...### ######...####.#### _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _j - 3 potions of enlightenmentli%lipli)lili09li9lio?lipFliJ+9.8 (1liMli# l ######  ###.....#. 8 #.@.......  #......... #......... ##...####.##### li6$ lif* li .80.6 (1.8liP li #  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of fog _j - 3 potions of enlightenment _You climb downwards. _There is a stone staircase leading up here.li 3li li li liI P _li# liO li߰ li liD ,li li li ,li li lir ,li! liM li ,liI li li@ ,li? li li ,li# li li- ,li liZ li ,li{ li+ liF ,li li{ li ,li~ li li ,liW li li ,li8 li li ,li li^ li Bli&  _You now have 274 gold pieces (gained 11).li& li'- XliG. ,li / li5  ################### ..#..#..#.#..#.##.## ............#......# ............+......# ............#......# ###...###..###..@### ##### #..# ###+# ...# ....#....#li; J8005.6 (25.0)'..#...#....#.....+#.....##.....#liA liB M======6.6 (26li5G liJ = _As you open the door, it creaks loudly!liEIliGliO ################### ..#..#..#.#..#.##.##..........#...... ............+......##......# ###...###..###...###  ##### #..# ###@# 0.0) ...#.........#>..#.. #.....+#.....#+lidWliWL------7.6 (1li\lif_~ _Found a stone staircase leading down. _There is an open door here.liliUliliblili _liliXliTBli7 _You open the door.li>Ililil,lili@  There is an open door here.liliU _liTliliy,li^lilili,li$li li ,li li li,lilili{,lili,liN lit#N _You now have 288 gold pieces (gained 14).li&3li(lij/.#.#..#.##.## .....#......# .....+......#  ...#......#  ##..###...### ######  #..#####'########.....#  ...#.....#............# ....#>....#............# ....#.....#.....@......# ------#.....'............+ #.....#............# #.....#............# +.....#............# ##..####....##....##  ##+# ###+#  .......  ........  liv7\214.0)2.6 (15li@liHD/ _C - a wand of digging (7)liD3liEliGliMXliO,liHPliYSliV,liVli XliZ,lic[li]li!_,li_lialid,lidliglii,lijliFm7 _You open the door.li0o3lioli"s@  There is an open door here.li#tlit _litli5vliqw,liwlixli[z,li{li|li,lili####'########.....#....#  .........#....#  >....#............#....#  .........#....#  .....'............'....#  .....#............#....#  .....#............#....#  .#............#....#  #..####....##...@#######  ##+ #....#####+#   .......  ........           li*R34.6 (12'....................$[..#......|...#.....##....lilliM======5.6 (13li/li< _As you open the door, it creaks loudly! _Found 14 gold pieces, a scale mail and a twisted runed staff.li 3li li li li : _li @  There is an open door here.li li  _li liv lif ,li li li ,li li li ,li liY ,li li ....#............#....#  #............#....#  ....#............#....#  ####....##....#######  #+ #....#####'##....#   ........#   ......#   ....#   ........@[....#  ------ ..#......|....#   # #.....##....#   ##....# ....#  #.....# ##+##  #.....  #.....  ##....  li $[17d li \ #.#....#  #.....#....#  .####....##....#######  + #....#####'##....#   .................#  ..#   ......#  ..[....#  ..#....#  # #.....##....#   ##....# ....#  #.....# ##+##  #.....  #.....  ##....     _You now have 302 gold pieces (gained 14).li4 241.6 (6.0)lie J------2.6 (7li4 li% s _You see here a staff of fire.liwli*xliAyli ~liali9: _lilili:lialilililili li|,liqli7 _You open the door.libIli@  There is an open door here.liɳK _liõliܷ,lili_li,lilili,li]lilililililivlili2lililiElilili',lililiXli`lili lilililiN _You now have 317 gold pieces (gained 15).lilililililiOli lili[,liliUli ,li li 7 _You open the door.li3liliu  There is an open door here. _lilili,li>li> li"li#li~#li`%li',liL(li+@  There is an open door here.li-li- _li.lia0li2li2liB3li4li6li%7li7liX=li>li?li?liBlilD,liDlicFliG,liWHliPnliR,liXRliTliyVliVli-WliGZlil\,li]li_li`bBlibliGd,lidli2flifliflizglihlii,li jliallim,linli;rli;t,liLuliwli|,li ~lili*,liālilitlili=li@  There is an open door here.liKliҊ _liIli{li>,lili+li,liVlib  You see here a staff of fire.liޚ5 _lilirli,liuliHli,liliܪlik #.....#....#....#  #.....#............#....#  +.....#............#....#  ##..####....##....####### ##+ #....#####'##....#  ..........# ..........#  ..........#  .[....# 92.6 (50.0) [...#......|....#  # #.....##....#  ##....##....#  #.....####'##  #......#....#  #......#....# ##....##....# #######.[3liݱ@4m...# li)B3.6 (51lili߽M _Found a leather armour.liBL3liQliXli],liali bliBf,li>hlijlio,liplirliu,livliV{li[},li~li#li,lililiy #.....'............'....# #.....#............#....# #.....#............#....# +.....#............#....# ##..####....##....####### ##+####....#####'##....# ♣.......#♣.......#?...............#9.6 (6.0)_..##.............[....# #..[...#......|....#######.....##....# ##....##....# #.....####'## #......#....# #......#....# ##....##....#lili/-100.6 (7liqliBC _Found an ancient bone altar of Kikubaaqudgha.li,3li( lili,lililli,liPliz!li$,lib&li(li+li,li-liM/li2,li:4liU;li>,li ?liJ# #.....'...... #.....#............ #.....#............ +.....#...... ##..####....##.... ##+####....#####' ♣♣♣♣. ♣..♣. ♣..@....... ♣._..##.............♣....##..[...#......♣..♣.#########.♣♣♣♣.. ...# #........# #........## #......liP+6.6 (6li(Q+7.6 (7liVliX. _I - a scroll of identifyliYOIliRli`TliTli[Xli[li]li`,liali#clif,ligliklim,limliplitr,liutliuliRx,li$ylizli|,li+}li~li7Bliliچlilililiދli liliώlili$lilili Xlii,lilili[,liٞli]lil,lili7Xlili,liWlili,lililiBli ......♣._..##... #....♣....##..[...##....♣..♣.#####.........♣♣♣♣..#  ..............# ..............# ##+###....##...## ##...##....###### #..# 27.6 (20.0)#....##....## #.....###### #....####### lilili`T _Key pressed, stopping explore.li_li`: _lik,li},lilip7 _You open the door.li#.♣..♣.... ..........♣........... ..........♣._..##..#.. #...##....♣....##...#..##...##....♣..♣.####...............♣♣♣♣..#.....................#...5.................# ##@###....##...## ##...##....###### #...........# #....##....## #.....#######.....#5   white imp (asleep)#######li19.0)li_m.55li,30.6 (3liMli _A white imp comes into view. _There is an open door here.liF  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lifli\ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersliuliyliX.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 32/32 ========================.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9....5................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8130.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#...........li[#Cast: Foxfire#....##....###.....#######.....#5   white imp####### _Key pressed, stopping explore. _You open the door. _A white imp comes into view. _There is an open door here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 32/32 ========================.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9....5................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8130.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#...........liCW#Cast: Foxfire#....##....###.....#######.....#5   white imp####### _Key pressed, stopping explore. _You open the door. _A white imp comes into view. _There is an open door here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8*li[Yli\Y.5li]y0--====1.6 (1liali(fa _Flames lash the white imp but do no damage.li%  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  Flames lash the white imp. The white imp is burned terribly!  You kill the white imp!Vehumet accepts your kill.liݿ C*li( li6 z.....z   wight (polearm)You feel your power returning.li# a29---2li liq  _A wight comes into view. It is wielding a +1 spear of freezing.li\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liq& li)  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire 10% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire 28% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersliliwliԤ.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 29/32 =====================---.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9z....................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ====-----  Time: 8132.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#....[39;49lim.......#Cast: Foxfire#....##....###.....#######.....#z   wight (polearm)#######You kill the white imp!Vehumet accepts your kill.You feel your power returning. _A wight comes into view. It is wielding a +1 spear of freezing.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lig.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 29/32 =====================---.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9z....................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ====-----  Time: 8132.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#....[39;49liȬm.......#Cast: Foxfire#....##....###.....#######.....#z   wight (polearm)#######You kill the white imp!Vehumet accepts your kill.You feel your power returning. _A wight comes into view. It is wielding a +1 spear of freezing.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.liOlin .z.zz 2 wights (1 polearm)Nothing appears to happen.li5-------3.6 (1Contam lili+v _A wight comes into view. It is wielding a +0 scimitar.li'X  Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liDlibH Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 30% 4 g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headerslilihli.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 25/32 ==================------.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9.z.z.................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8133.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#....[3liY9;49m.......#Cast: Foxfire#....##....##Contam #.....#######.....#zz 2 wights (1 polearm)#######You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _A wight comes into view. It is wielding a +0 scimitar.Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 25/32 ==================------.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9.z.z.................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8133.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#....[3li9;49m.......#Cast: Foxfire#....##....##Contam #.....#######.....#zz 2 wights (1 polearm)#######You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _A wight comes into view. It is wielding a +0 scimitar.Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilili9*.z.z*   battlesphere (minion)lie2--===4.6 (1limJ**li,< _You conjure a globe of magical energy.liNX  Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 30% 4 g - FireballConjuration/Fire28%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headers li li li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 22/32 ================--------.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18........*............#SH: 0Dex: 9..z.z................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ===------  Time: 8134.6 (0.0)##...##....######q) +4 quarterstaff (chaos) li#...........#Cast: Foxfire#....##....##Contam #.....#######.....#zz 2 wights (1 polearm)#######*   battlesphere (minion) _A wight comes into view. It is wielding a +0 scimitar.Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 22/32 ================--------.#..##...##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18........*............#SH: 0Dex: 9..z.z................#XL:  9 Next: 91% Place: Dungeon:8##@###....##...##Noise: ===------  Time: 8134.6 (0.0)##...##....######q) +4 quarterstaff (chaos)[11;1 li>4H#...........#Cast: Foxfire#....##....##Contam #.....#######.....#zz 2 wights (1 polearm)#######*   battlesphere (minion) _A wight comes into view. It is wielding a +0 scimitar.Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li **, 1 combustible)*Flames lash the wight.  The wight is moderately damaged. li2  ****, 1…)The wight's fire resistance burns away. Your battlesphere fires at the wight!  The barrage of energy hits the wight! liC liC li F liHm  The wight is almost destroyed. liI li2J liK li0W\ *...z.zz 3 wights (1 combustible, 1 ally targ*A wight comes into view. It is wielding a +4 mace. liWy0-====5.6 (1 li^T** lils _A wight comes into view. It is wielding a +0 flail. liZ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  Flames lash the wight. The wight is burned terribly!  You destroy the wight! li' * 2 wights* lizs  *****(1 ally target)Vehumet accepts your kill.Your battlesphere fires at the wight! The barrage of energy hits the wight. li , li]  liA  li  li  li o  The wight is moderately damaged. li *..z...T..zz$T   trollzzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion) li j18---56 li @** liv X _A troll comes into view.li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 18/32 =============-----------.#..##.*.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18...z.................#SH: 0Dex: 9T..zz$...............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ====-----  Time: 8136.6 (0.0)##...##....######[liS40mq) +4 quarterstaff (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion)Vehumet accepts your kill.Your battlesphere fires at the wight! The barrage of energy hits the wight.  The wight is moderately damaged. _A troll comes into view.Press: ? - help, v - describe, . - travelAn open door.lir{*.@*The floor.li*$.*Your battlesphere fires at the wight! The barrage of energy hits the wight.  The wight is moderately damaged. _A troll comes into view.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  16 gold pieces; a +0 scimitar; a +0 robe.li2; Y *z$*  Here: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target)li *zz*1 spear of freezing and wearing a +0 robe  The floor.lil .z*li@*..*li T.*Here: a trollli6 .......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 18/32 =============-----------.#..##.*.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18...z.................#SH: 0Dex: 9T..zz$...............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ====-----  Time: 8136.6 (0.0)##...##....######q) [0;10li 7 ;1m+4 quarterstaff (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion)The wight is moderately damaged. _A troll comes into view.Press: ? - help, v - describe, . - travelHere: a troll  The floor.li7 li? T**li9B . _li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li)  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g - FireballConjuration/Fire26%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersli@li߾li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 18/32 =============-----------.#..##.*.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18...z.................#SH: 0Dex: 9T..zz$...............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ====-----  Time: 8136.6 (0.0)##...##....######q) [0;10li;1m+4 quarterstaff (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion) _A troll comes into view.Press: ? - help, v - describe, . - travelHere: a troll _The floor.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 18/32 =============-----------.#..##.*.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18...z.................#SH: 0Dex: 9T..zz$...............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ====-----  Time: 8136.6 (0.0)##...##....######q) li5[40m+4 quarterstaff (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion) _A troll comes into view.Press: ? - help, v - describe, . - travelHere: a troll _The floor.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliThe spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - Noli li#  .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 79/79 ======================== #.. #...##....♣....##.. Magic: 13/32 =========--------------- .#..##.*.##....♣..♣.#### AC: 8Str: 16 ...............♣♣♣♣..#  EV: 9Int: 18 ...z**...............#  SH: 0Dex: 9 T..zz**..............#  XL:  9 Next: 95% Place: Dungeon:8 ##@###....##...##  Noise: ====-----  Time:liQ$ d 8136.6 (0.0) ##...##....######  q) +4 quarterstaff (chaos) #...........#  Cast: Foxfire #....##....##  Contam  #.....######  #.....#  T   troll #######  zzz 3 wights (1 polearm, 1 ally target)  *   battlesphere (minion)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target)liq .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 79/79 ======================== #.. #...##....♣....##.. Magic: 13/32 =========--------------- .#..##.*.##....♣..♣.#### AC: 8Str: 16 ...............♣♣♣♣..#  EV: 9Int: 18 ...z.................#  SH: 0Dex: 9 T..zz$...............#  XL:  9 Next: 95% Place: Dungeon:8 ##@###....##...##  Noise: ====-----  Time: 8136.6 (0.0) #[4liVrA0m#...##....######  q) +4 quarterstaff (chaos) #...........#  Cast: Foxfire #....##....##  Contam  #.....######  #.....#  T   troll #######  zzz 3 wights (1 polearm, 1 ally target)  *   battlesphere (minion)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target)lirliQslislislitli{. .. .......... ... .......... #.. .. .#..##*..##.... ....  ....z..  .T..zz..          #   #######  li|I----7.6 (1li:*liionfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) _You miscast Fireball. Nothing appears to happen.liEM  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili{ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic BlastConjuration/Translocation 28%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g + FireballConjuration/Fire 26% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headersliliѾli.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 13/32 =========---------------.#..##*..##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18....z................#SH: 0Dex: 9.T..zz...............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8137.6 (0.0)##...##....######q) +4 quarterstaff (chaos)[1liBN6X#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) _You miscast Fireball. Nothing appears to happen.  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 13/32 =========---------------.#..##*..##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18....z................#SH: 0Dex: 9.T..zz...............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8137.6 (0.0)##...##....######q) +4 quarterstaff (chaos)liD#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) _You miscast Fireball. Nothing appears to happen.  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liwliThe spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - Noli li  .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 79/79 ======================== #.. #...##....♣....##.. Magic: 8/32======------------------ .#..##*..##....♣..♣.#### AC: 8Str: 16 ...............♣♣♣♣..#  EV: 9Int: 18 ....z**..............#  SH: 0Dex: 9 .T..zz*..............#  XL:  9 Next: 95% Place: Dungeon:8 ##@###....##...##  Noise: ---------  Time: 8137.6 (0.0) ##.li ..##....######  q) +4 quarterstaff (chaos) #...........#  Cast: Foxfire #....##....##  Contam  #.....######  #.....#  T   troll #######  zzz 3 wights (1 polearm, 1 ally target)  *   battlesphere (minion)Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) li  .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 79/79 ======================== #.. #...##....♣....##.. Magic: 8/32======------------------ .#..##*..##....♣..♣.#### AC: 8Str: 16 ...............♣♣♣♣..#  EV: 9Int: 18 ....z................#  SH: 0Dex: 9 .T..zz...............#  XL:  9 Next: 95% Place: Dungeon:8 ##@###....##...##  Noise: ---------  Time: 8137.6 (0.0) ##...# li F#....######  q) +4 quarterstaff (chaos) #...........#  Cast: Foxfire #....##....##  Contam  #.....######  #.....#  T   troll #######  zzz 3 wights (1 polearm, 1 ally target)  *   battlesphere (minion)Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) li  li7  li4 B li  lij Q .. .......... ... .......... #.. .. .#..##... ..*.....  .....z..  ..T..zz..          #   #######  *  li F98.6 (1 li L** lixConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) _You miscast Fireball. Nothing appears to happen."liM  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#liZ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation5%3  d - Flame WaveConjuration/Fire10%4  e - Iskenderun's Mystic BlastConjuration/Translocation 28%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 30%4  g + FireballConjuration/Fire 26% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce24%3 Select a spell to cast[!]/[I] toggle spell headers$li $li $li? .......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 9/32======------------------.#..##...##....♣..♣.#### AC: 8Str: 16.........*.....♣♣♣♣..#EV: 9Int: 18.....z...............#SH: 0Dex: 9..T..zz..............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8138.6 (0.0)##...##....######q) +4 qu$li@ arterstaff (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) _You miscast Fireball. Nothing appears to happen.  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....[34$likA m♣....##.. Magic: 9/32======------------------.#..##...##....♣..♣.#### AC: 8Str: 16.........*.....♣♣♣♣..#EV: 9Int: 18.....z...............#SH: 0Dex: 9..T..zz..............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8138.6 (0.0)##...##....######q) +4 quarterstaff (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)[16;38$liA H*   battlesphere (minion)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged,  ally target) _You miscast Fireball. Nothing appears to happen.  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$li  .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 79/79 ======================== #.. #...##....♣....##.. Magic: 5/32===--------------------- .#..##...##....♣..♣.#### AC: 8Str: 16 ....*******....♣♣♣♣..#  EV: 9Int: 18 ....*z*****..........#  SH: 0Dex: 9 ..T.*zz****..........#  XL:  9 Next: 95% Place: Dungeon:8 ##@###....##...##  Noise: ---------  Time: 8138.6 (0.0) ##***##....######  q) +4 quarterstaff (chaos) #******.....#  Cast: [37$li gmFoxfire #****##....##  Contam  #.....######  #.....#  T   troll #######  zzz 3 wights (1 polearm, 1 ally target)  *   battlesphere (minion)ally target) _You miscast Fireball. Nothing appears to happen.  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate%li.......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 79/79 ========================#.. #...##....♣....##.. Magic: 5/32===---------------------.#..##...##....♣..♣.#### AC: 8Str: 16.........*.....♣♣♣♣..#EV: 9Int: 18.....z...............#SH: 0Dex: 9..T..z###............#XL:  9 Next: 95% Place: Dungeon:8##@###....##...##Noise: ---------  Time: 8138.6 (0.0)#######....######q) +4 quarterstaff (chaos)#%li...........#Cast: Foxfire#....##....##Contam #.....#######.....#T   troll#######zzz 3 wights (1 polearm, 1 ally target)*   battlesphere (minion) _You miscast Fireball. Nothing appears to happen.  Casting: Fireball (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wight!%lid   Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wight!  The wight is almost destroyed.  Your battlesphere fires at the wight! The barrage of energy hits the wight.  You destroy the wight!  Vehumet accepts your kill.%lil ** 2 wights (1 polearm)%li C  You feel your power returning.%li  ****....** (ally target)*(Press . to intensify the flame waves.)  Your battlesphere fires at the troll! The barrage of energy hits the troll!%li  The troll is moderately wounded.You hear a howl!%li *..............T.zz.....%li 6=8======9.6 (1Wave %li L**%liL V _The wight completely misses you.'li @ *##################A wave of flame ripples out! The flame wave engulfs the wight!  The wight is moderately damaged.The flame wave engulfs the wight.'li! **** *The wight is lightly damaged.  Your battlesphere fires at the troll! The barrage of energy hits the troll!'li  The troll is severely wounded.'liF   You hear a howl!  A wight comes into view. It is wielding a +0 great sword.The wight hits you from afar with a +1 spear of freezing..*........z.Tzz........... z 3 wights (1 polearm)P: 69/78 (79)---P: 5/32 -=======40+ Drain'li T**'li _You feel drained. The wight freezes you. The wight hits you with a +0 flail.)liT n*################################## * _You feel drained. The wight freezes you. The wight hits you with a +0 flail.  A wave of flame ripples out! The flame wave engulfs the wight!  The wight is severely damaged.The flame wave engulfs the wight!  The wight is heavily damaged.  The flame wave engulfs the troll!)liz  The troll is almost dead.Your battlesphere fires at the troll! The barrage of energy hits the troll!  You kill the troll!)li )***zzz 3 wights (1 polearm)*   battlesphere (minion) )li? i  Vehumet accepts your kill.)liJ  Your battlesphere expends the last of its energy and dissipates.  Your wave of flame reaches its maximum intensity and dissipates.)liZ  ○...............z.zz.................  You hear a bark! You hear a howl! x3; You hear a shout! x2  The wight hits you from afar with a +1 spear of freezing.)li] )lif .......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 63/80 ==================------#.. #...##....♣....##.. Magic: 4/32===---------------------.#..##.○.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9...z.zz..............#XL:  9 Next: 111% Place: Dungeon:8##@###....##...##Noise: =======--  Time: 8141.6 (1.0)##...##....######q) +4 quarterstaff)lig  (chaos)#...........#Cast: Foxfire#....##....##Contam #.....#######.....#zzz 3 wights (1 polearm)#######Vehumet accepts your kill.Your battlesphere expends the last of its energy and dissipates.  Your wave of flame reaches its maximum intensity and dissipates.  You hear a bark! You hear a howl! x3; You hear a shout! x2  The wight hits you from afar with a +1 spear of freezing. _The wight freezes you. The wight hits you but does no damage.)lih   Your wave of flame reaches its maximum intensity and dissipates.  You hear a bark! You hear a howl! x3; You hear a shout! x2  hits you from afar with a +1 spear of freezing. _The wight freezes you. The wight hits you but does no damage.  Your life force feels restored.You have reached level 10!)lir /  --more--,li9/88---3-10 5% ,li~X○3 wights (1 polearm),li4 _-li"/ I  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..lin Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d + Flame WaveConjuration/Fire 10% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 28%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 28%4  g - FireballConjuration/Fire 26% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce22%3 Select a spell to cast[!]/[I] toggle spell headers/li@ /liG /liS .......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 69/88 ==================------#.. #...##....♣....##.. Magic: 4/33==----------------------.#..##.○.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9...z.zz..............#XL: 10 Next:  5% Place: Dungeon:8##@###....##...##Noise: =======--  Time: 8141.6 (0.0)##...##....######q) +4 quarterstaff (chaos)[11;14/liZT =H#...........#Cast: Foxfire#....##....##Contam #.....#######.....#zzz 3 wights (1 polearm)#######The wight hits you from afar with a +1 spear of freezing. _The wight freezes you. The wight hits you but does no damage.  Your life force feels restored. _You have reached level 10!Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./li%Z .......♣..♣..... jirow the Thaumaturge.. ..........♣........ Oni of Vehumet **....... ..........♣._..##.. Health: 69/88 ==================------#.. #...##....♣....##.. Magic: 4/33==----------------------.#..##.○.##....♣..♣.#### AC: 8Str: 16...............♣♣♣♣..#EV: 9Int: 18.....................#SH: 0Dex: 9...z.zz..............#XL: 10 Next:  5% Place: Dungeon:8##@###....##...##Noise: =======--  Time: 8141.6 (0.0)##...##....######q) +4 quarterstaff (chaos)[/liZ C16X#...........#Cast: Foxfire#....##....##Contam #.....#######.....#zzz 3 wights (1 polearm)#######The wight hits you from afar with a +1 spear of freezing. _The wight freezes you. The wight hits you but does no damage.  Your life force feels restored. _You have reached level 10!Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./lit  .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 69/88 ==================------ #.. #...##....♣....##.. Magic: 0/33------------------------ .#..##.○.##....♣..♣.#### AC: 8Str: 16 ....*******....♣♣♣♣..#  EV: 9Int: 18 ....*******..........#  SH: 0Dex: 9 ...z*zz****..........#  XL: 10 Next:  5% Place: Dungeon:8 ##@###....##...##  Noise: =======--  Time: 8141.6 (0.0) ##***##....######  q) +4 quarterstaff (chaos) #******.....#  Cast: Foxfire #****/liu ##....##  Contam  #.....######  #.....#  zzz 3 wights (1 polearm) ####### Your life force feels restored. _You have reached level 10!Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate0li  .......♣..♣..... jirow the Thaumaturge .. ..........♣........ Oni of Vehumet **.... ... ..........♣._..##.. Health: 69/88 ==================------ #.. #...##....♣....##.. Magic: 0/33------------------------ .#..##.○.##....♣..♣.#### AC: 8Str: 16 ...............♣♣♣♣..#  EV: 9Int: 18 .....................#  SH: 0Dex: 9 ...z.zz..............#  XL: 10 Next:  5% Place: Dungeon:8 ##@###....##...##  Noise: =======--  Time: 8141.6 (0.0) ##...##....######  q) +4 quarterstaff (chaos) #...........#  Cast: [0li mFoxfire #....##....##  Contam  #.....######  #.....#  zzz 3 wights (1 polearm) ####### Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wight!  You destroy the wight!Vehumet accepts your kill.0li2  .. .......... ... .......... #.. #...##.... .#..##.○.##.... ........  ........  ...z.z###......  ##@  #####    ....##  #.....#### #.....#  2 ####### 1li6asting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wight!  You destroy the wight!  Vehumet accepts your kill.You feel your power returning.1liU °.zz).....  (Press . to intensify the flame waves.)  The wight hits you from afar with a +1 spear of freezing.1li5-17======-2.6 (1Wave 1li1lif, _The wight freezes you.2li °##################A wave of flame ripples out! The flame wave engulfs the wight.2liS 2li` q .z.....z)...........  The wight is heavily damaged.The wight hits you from afar with a +1 spear of freezing.2lia P: 64/86 (88)-P: 1/33 =======3+ Drain2li#l ~ _You feel drained. The wight freezes you.3li,  _You feel drained. The wight freezes you.  A wave of flame ripples out! The flame wave engulfs the wight!  The wight is almost destroyed.  The flame wave engulfs the wight!  You destroy the wight!  Vehumet accepts your kill.3li2 ##################################   wight3li  You feel your power returning.  Your wave of flame reaches its maximum intensity and dissipates.3li...............$z.................3li؞H5/8794Drain3li3li7 _You hear a howl! You hear a bark!6li3  You closely miss the wight. Your headbutt misses the wight.The wight is almost destroyed.6li> hh   howler monkeyz   wight  The wight closely misses you.6li?7==------5.8 (1.26liE6li?I` _A howler monkey comes into view.8li:66 (catching breath) _A howler monkey comes into view.  The howler monkey hoots and howls with incredible vigour!The wight barely misses you.8li68=========7.08li*=8li$@8 _You hear a howl! You hear a shout!9liu  You hit the wight.  You destroy the wight!Vehumet accepts your kill.9lii,9li9lihh.$)h 2 howler monkeys (1 catching breath)9livD ealth: 70/88 =agic: 3/33==10=-------8.3 (1.3 _You feel your power returning.9li9li  Your life force feels restored. _A howler monkey comes into view.=liO.. ....♣....... ..........♣._..###.. #...##....♣....##..[.#..##...##....♣..♣.#####...............♣♣♣♣..# .....................# ..hh.$)..............#  ##'###....##...## ##..@##....###### #...........# #....##....## #.....###### #.....######## =li0=liJ1=--------90=li=li: _The howler monkey moves out of view.>li... .♣._..###.. #...##....♣....##..[.#..##...##....♣..♣.######...............♣♣♣♣..# .....................# ..hh.$)..............#  ##'###....##...## ##...##....###### #....@......# #....##....## #.....###### #.....# ####### >li7h..hhh 2 howler monkeys>liV2-50>li >li?>li&... .♣._..##.#.. #...##....♣....##..[..#..##...##....♣..♣.#...............♣♣♣♣..# ....h..........# ..h..h).......# ##'###....##...## ##...##....###### #.# #....##....## #.....###### #.....# #######>li>li.$h   howler monkey>li-31>li9>li?li] ... .♣._..##.#.. #...##....♣....##..[..#..##...##....♣..♣.#...............♣♣♣♣..# ............# ..h..$h..............# ##'###....##...## ##...##....###### #.# #....##....## #.....###### #.....# ####### ?lih?lih4=4==2?lin?li^q?liD_.. .♣.......... ..........♣._..##....#.. #...##....♣....##..[....#..##...##....♣..♣.#########...............♣♣♣♣..# #..............# #..h..$h..............# ###'###....##...###...##.@..########...........# #....##....#.....#######.....######### ?lii?lij]5=3?liEq?lir@li- ♣..♣.. ..........♣.......... ..........♣._..##........#.. #...##....♣....##..[...#..#..##...##....♣..♣.#########.........♣♣♣♣..# #............# #...h..$)h.............# #.'###..@.##...#.##...##....#########...........# ##....##....#.....#######.....# h   howler monkey####### @li+@li@liq.hhh 2 howler monkeys@li-64@li@lix@li .♣♣♣♣. .......♣..♣.. ..........♣.......... ..........♣._..##........#.. #...##....♣....##..[...#..#..##...##....♣..♣.#########...♣♣♣♣..# #..........# #...h..$).h.....@......# #.'###....##...###..##...##....########.#....h......# ###....##....###.....#######.....######## @liG @liX .h(1 catching breath)  The howler monkey hoots and howls with incredible vigour!@li l8=========5@liR @li [ _You hear a bark! You hear a shout! You hear a bark! You hear a shout!Bli ##+####....####.♣♣♣♣. .......♣..♣.. ..........♣.......... ..........♣._..##........#.. #...##....♣....##..[...#..#..##...##....♣..♣.#########...♣♣♣♣..# #...........# #...h..$)..h...........# #.'###....##...#..##...##....########..#....h......# ####....##....###.....#######.....########Bli*BliBlid.h.hBli9=5=--------6Bli'BliBlizH  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CliScCli1e Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d + Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 28%4  g - FireballConjuration/Fire24%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 [24dSelect a spell to cast[!]/[I] toggle spell headersDlic DliMm##+####....#### jirow the Thaumaturge.......♣♣♣♣............. Oni of Vehumet **...........♣..♣............. Health: 79/88 =====================---.. ..........♣................ Magic: 5/33===---------------------... ..........♣._..##.......... AC: 8Str: 16#.. #...##....♣....##..[...#... EV: 9Int: 18  .#..##...##....♣..♣.#########... SH: 0Dex: 9  ...............♣♣♣♣..###.. XL: 10 Next: 10% Place: Dungeon:8  ...............@.....##... Noise: ---------  Time: 8156.3 (0.0)  ..h..$).lim7m..h..........##... q) +4 quarterstaff (chaos)##'###....##...###... Cast: Foxfire##...##....########.. Contam #.....h.....#####....##....##hh 2 howler monkeys#.....#######.....######## _A howler monkey comes into view. _The howler monkey moves out of view.  The howler monkey hoots and howls with incredible vigour! _You hear a bark! You hear a shout! You hear a bark! You hear a shout!  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dliw##+####....#### jirow the Thaumaturge.......♣♣♣♣............. Oni of Vehumet **...........♣..♣............. Health: 79/88 =====================---.. ..........♣................ Magic: 5/33===---------------------... ..........♣._..##.......... AC: 8Str: 16#.. #...##....♣....##..[...#... EV: 9Int: 18  .#..##...##....♣..♣.#########... SH: 0Dex: 9  ...............♣♣♣♣..###.. XL: 10 Next: 10% Place: Dungeon:8  ...............@.....##... Noise: ---------  Time: 8156.3 (0.0)  ..h..$).litx7m..h..........##... q) +4 quarterstaff (chaos)##'###....##...###... Cast: Foxfire##...##....########.. Contam #.....h.....#####....##....##hh 2 howler monkeys#.....#######.....######## _A howler monkey comes into view. _The howler monkey moves out of view.  The howler monkey hoots and howls with incredible vigour! _You hear a bark! You hear a shout! You hear a bark! You hear a shout!  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dli~,Dli",Dlivh.....vh.(1 ally target)Dlirt804-=7.3 (1DliDli^/ _You conjure some foxfire!Eli(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fli*Fli. Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire9%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 28%4  g - FireballConjuration/Fire 24% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersFli@ FliK##+####....#### jirow the Thaumaturge.......♣♣♣♣............. Oni of Vehumet **...........♣..♣............. Health: 80/88 =====================---.. ..........♣................ Magic: 4/33==----------------------... ..........♣._..##.......... AC: 8Str: 16#.. #...##....♣....##..[...#... EV: 9Int: 18  .#..##...##....♣..♣.#########... SH: 0Dex: 9  ..............v♣♣♣♣..###.. XL: 10 Next: 10% Place: Dungeon:8  ............h..@.....##... Noise: =--------  Time:FliLy[37m 8157.3 (0.0)  ..h..$)........v.....##... q) +4 quarterstaff (chaos)##'###....##...###... Cast: Foxfire##...##.h..########.. Contam #...........#####....##....##hh 2 howler monkeys (1 ally target)#.....#######.....######## _You hear a bark! You hear a shout! You hear a bark! You hear a shout!  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FliV##+####....#### jirow the Thaumaturge.......♣♣♣♣............. Oni of Vehumet **...........♣..♣............. Health: 80/88 =====================---.. ..........♣................ Magic: 4/33==----------------------... ..........♣._..##.......... AC: 8Str: 16#.. #...##....♣....##..[...#... EV: 9Int: 18  .#..##...##....♣..♣.#########... SH: 0Dex: 9  ..............v♣♣♣♣..###.. XL: 10 Next: 10% Place: Dungeon:8  ............h..@.....##... Noise: =--------  Time:FliWu[37m 8157.3 (0.0)  ..h..$)........v.....##... q) +4 quarterstaff (chaos)##'###....##...###... Cast: Foxfire##...##.h..########.. Contam #...........#####....##....##hh 2 howler monkeys (1 ally target)#.....#######.....######## _You hear a bark! You hear a shout! You hear a bark! You hear a shout!  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fli_ *combustible, 1 al…)Flames lash the howler monkey.  The howler monkey is heavily wounded.Fli.BFli9 §v§v.§The howler monkey's fire resistance burns away.  The foxfire hits the howler monkey! The howler monkey is burned terribly!Gli4~Gli  The howler monkey is almost dead.The foxfire hits the howler monkey! The howler monkey is burned terribly!  You kill the howler monkey!Glis.   howler monkeyGli GlilGli§†.§..§h.Gli1=2-1====8.3 (1Gli!:§Gli$Z _Vehumet accepts your kill.HliI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hli  §§* (combustible)  Flames lash the howler monkey.  The howler monkey is severely wounded.Hli  ...hatching breath, combu…)The howler monkey's fire resistance burns away.  The howler monkey hoots and howls with incredible vigour!2=0--=========9FoxfireHliW Hli H _You hear a howl! You hear a bark! You hear a howl!KliKliƬ>h..KliQ31----------60FoxfireKliZKliKli   You sock the howler monkey!  You kill the howler monkey!Kliq2.Klib5=3=--------1.5 (1.2KliKliZ _Vehumet accepts your kill.Lli3LliBLliV6=Llif 20  You start resting.Lli0-LliLli|K _Your magical contamination has completely faded away.Oli3OlibOliOliL;7Oli - _You start resting.Oli&3OliI}8=2=4.5 (2OliUOliC" _HP restored.PlisPlitPli2tPlixBPli|BPli~Pli~PliPli/Plig hh   hound (wandering) _You start resting.Plǐ+7.5 (3Pli.h==8.5 (4PlimPliX _A hound comes into view.Rlic  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tli?n  Okay, then.TliCTliuE. _Uli; .hh3===9.5 (1UliSA UlipD 7 _The hound barks! You hear a howl!Vli?VliPVli>h.Vli0--70VliVliVli 8 Vli? >†hVli? A--1Vli~G VliQI WliaWli&r.h=2WliWliN= _The hound bites you but does no damage.Wli (8  You sock the hound!Wli,l  The hound is heavily wounded.Wli:1f  A wolf comes into view.Wli9hh   wolfh   houndWli9k4==3.8 (1.3WliAWliCK _The hound misses you.WliA  You miss the hound.The hound is heavily wounded.WliWWli,..hWli}5-5.0 (1.2WlirWlirs _The hound bites you but does no damage. The hound misses you.Xli  You closely miss the hound.The hound is heavily wounded.XliTXliE†hXlii3---6.2XliXliR _The hound bites you. The hound bites you but does no damage.Yli"6##+####....#.......♣♣♣♣........♣..♣. .. ..........♣. ... ..........♣._..##.#.. #...##....♣....##..[...#. .#..##...##....♣..♣.##. .♣♣♣♣..# ##. .†.h.@....# #. ..h..$).h......# #.##'###....##...## #.##...##....###### ##.#...........# ##....##....## #.....###### Yli(7YliU7Yli>L.h.hYli/@m5=--70YliGYliJYli>8##+####....#####'.♣♣♣♣........♣..♣. . ..........♣. ..........♣._..##. #.. #...##....♣....##..[...#. #..##...##....♣..♣.###.♣♣♣♣..# ##.†..h.@...# #. .h..$).h.....# #.##'###....##...## #.##...##....###### ##.#....# ##....##....## #.....###### Yli?Yli@Yli&K6 .h.hThe wolf attacks as it pursues you! The wolf closely misses you.The hound attacks as it pursues you! The hound bites you but does no damage.YliKv4-5==8Yli PYli#RQ _The wolf bites you. The hound bites you but does no damage.[li ##+####....#####'#.♣♣♣♣...♣..♣..  .♣..... .♣._..##. .. #...##....♣....##..[...#. ..##...##....♣..♣.###.....#♣♣♣♣..# ##....#†...h.@..# #.....# h..$).h....# #.##'###....##...## #.##...##....###### ##....##.....# ##....##....## ##.....###### ##.....# ## #[li[li6[li( .h.hThe hound attacks as it pursues you! The hound barely misses you.5=9[liF0[li4R _The wolf closely misses you.[li d##..####....##....# ##+####....#####'##.♣♣♣♣... ♣..♣...  .♣.......  ..........♣._..##.............[ #...##....♣....##..[...#......|##...##....♣..♣.#########.....#...♣♣♣♣@.# ##....# .........†....h...# #.....## ..$)..........h...# #......#'###....##...#..##...##....########....#...........# #######....##....#.#.....#######.#.....# #.[lie[li^e[lie[linBhh.[liXvg6=-80[liy[li{[li +.....#............##..##.... ##+####....#####'##♣♣♣♣... ♣..♣♣.......  ..........♣._.....[ ♣....##..[....|##...##....♣..♣@#########....♣♣♣♣#.......†....hh# ..$)..............  ##'###....##...##......#...##....########...........#########....#######[li [li4 [li h..hh   hound[li V7-1[lib [li \li9v #+.....#............##..##.... ##+####....#####'##♣♣♣♣.... ♣.........  ......_.....[ ♣...@##..[....|##...##....♣..♣.#########....♣♣♣♣h.##.......†......# ..$)...........h..  ##'##...##......#...##....########...........#########....##\liOw \li Yhh.\li 8=6===2\li \liS < _The wolf bites you but does no damage.]li1*  (very poisoned)You sock the wolf! The wolf is poisoned.  The wolf is heavily wounded.The hound stops to sniff the ground.]li5=3.4 (1.2]liz]li _The wolf closely misses you. The wolf barely misses you.]li  You hit the wolf. You burn the wolf. Your headbutt misses the wolf.The wolf is severely wounded.]liG_h. ]liɠ0-4.6]li$]li;R _The wolf closely misses you.^liz *  You closely miss the wolf. Your headbutt misses the wolf. h.  The wolf is severely wounded.0----5.8 _The wolf bites you. The hound bites you but does no damage. The wolf bites you._li]: You closely miss the wolf. Your headbutt misses the wolf.The wolf is severely wounded. _The wolf bites you. The hound bites you but does no damage. The wolf bites you.You hit the wolf. You burn the wolf. Your headbutt misses the wolf.almost dead. 77---7==7.0_liC_liF _The hound barely misses you. The wolf barely misses you.`liThe hound bites you but does no damage. The wolf bites you. _The hound barely misses you. The wolf barely misses you.  You closely miss the wolf.  You kill the wolf!  Vehumet accepts your kill.`li .h   hound  You feel your power returning. The hound barely misses you.`li{88=58.2`li`li= _The hound bites you but does no damage.ali  You sock the hound!  The hound is almost dead.ali8 89=9.4ali ali { _The hound bites you but does no damage. The hound closely misses you.bli%o   You hit the hound.  You kill the hound!†81=9=6-90.6bli>s p _Vehumet accepts your kill.dliT3dli dlidlik2=dlildli޴%3dlidliS;4dliDdli8dlig5==dliYdli3dli7=10/33=dlidli' -- _You start resting.dli>-5.6 (5.0dlik8=-6.6 (6dlidli" _HP restored.eli%eli:&eli'eliN,eli,eli0eli3,eliy4eli8t1==eli9eliZ?eli?9=eli@eli`F,eliWGeliM,eliNeliTa2=eliUelianelibeliheli9ieliielim,elineliselibtS3=eliueliy,eliyeli~eli~elieli}4==eli,eli(eliBelia5=eliQeli߬,eliLeli\elielieli,elielil,eliZelieliS6=elieli,elieli,elieli,elireli17==elielielieli eli$,elieli2Beli8==elieli,elieli eli eli elielielieliCe=eliDeliD%9eliFeliK,eliMeliReliReliKTeli],eli[_elicd20=elieelii,elijeli9pelipeliqelifv,elisweli+e=elic1=eli eli1,elieli,elieli,elieliweliӝj2==eliߞelieli?elieli5elipeliΪeli3=eli,eli~elieliM4=elielielielieliB,elieli ,eliQ eli 5==eli eli ,eli eli ,eli eli! ,eli" eli( k6=eli%) eli+ ,eli, eli2 ,eli2 eli7 ,eli7 eli: ,eli; eli?? a7=eli@ elib 8==eliTd ,elin 9==elin eliu ,eliv eliz ,eli{ eli{ ,eli eli; eli 9=eli eli? eli &30eli eli ,eli eli( ,eli, eliܥ ,eli eliݫ a1=eli3 eli9 ,eli` eli ,eli eli ,eli eli elid h2==eli elid ,elig eli@ ,eli eli ,eli. e= _You start resting.294.6 (98.0)3=5.6 (99eli eli % _Magic restored.gli"gli  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.6  13%  +3   k * Spellcasting  10.7  45%  +1           b + Maces & Flails   1.0     0   l + Conjurations 3.9   6%  -1   c + Axes   0.2     0   m + Forgecraft0.7   1%  -1   d + Polearms   1.0    li);1m 0   n + Translocations   1.0   li|m -1   e + Staves   1.8     0   o + Fire Magic6.6  13%  -1   f + Unarmed Combat   0.0    -1   p + Ice Magic0.1   3%  -1           g + Long Blades   0.0    -1   q + Evocations   0.0    -2       r * Shapeshifting   4.4  12%  -1   h + Armour   0.0    -1  li9m    i + Dodging2.7   5% li49m -1      j + Stealth2.2   2%  -2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base levelgli  [!] training|cost|targetszlizli&zli>#.....#............# jirow the Thaumaturge+.....#............# Oni of Vehumet **....##..####....##....## Health: 88/88 ========================##+####....#####'## Magic: 33/33 ========================.......♣♣♣♣................. AC: 8Str: 16.......♣..♣................. EV: 9Int: 18..........♣.................... SH: 0Dex: 9..........♣._..##.............[ XL: 10 Next: 16% Place: Dungeon:8 . #...##....♣...@##..[...#......| Noise: ---------  Time: 8295.6 (0.0) .##...##....♣..♣zli[33m†#########.....## q) +4 quarterstaff (chaos) ............♣♣♣♣..###....## Cast: Foxfire .........†........##.....## ..$)..............##......###'###....##...###......# ##...##....########....## #...........######## #....##....###. You kill the hound! _Vehumet accepts your kill. _You start resting. _HP restored. _You start resting. _Magic restored.zli>4zlizliL{liN{liNO{li&P{liT{liZ{li[{li]{li_a  You see here a hound corpse.{lid{lid _{lie{lih{li0n,{lio{li.q{liv{lililik ...####..# ##+#### .......♣♣♣♣ .............♣..♣ .. ............♣ ... ...........♣._..## #.. #...##....♣....##..[ .#..##...##..).♣..♣† .)♣♣♣♣..# .†........# .....$).#.####'###....##...## ##...##....###### #...........# #....##....## #.....###### #.....# liA #liUliB=1liliM A.............♣♣♣♣.... .......♣..♣.. ............♣.. ... ...........♣._..## #.. #...##....♣....##.#..##...##..).♣..♣†#### ..............)♣♣♣♣..#  †........# .....$)@.............# ...####'###....##...## ##...##....#### #...........# #....##....## #.....##### #..... ####### liL <2li+ lig liq .♣♣♣♣................♣..♣.. ............♣ ... ...........♣._..##. #.. #...##....♣....##.#..##...##..).♣..♣†.)♣♣♣♣..#.†..#.$.#.####'###....##...##. ##...##....###### #...........# #....##....## #.....#### #.....# #######li<3lilij _Items here: ))) [[[.li[ li1` wPick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 great sword  c - a +4 mace Armour (select all with [)d - a +0 robe  e - a +0 robe  f - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]li/u  c + a +4 mace[Enter] accept (1 chosen)li<li0 li].............♣♣♣♣.... jirow the Thaumaturge................♣..♣.... Oni of Vehumet **....... ............♣....... Health: 88/88 ========================... ...........♣._..##. Magic: 33/33 ========================. #.. #...##....♣....##. AC: 8Str: 16..#..##...##..).♣..♣†### EV: 9Int: 18...............)♣♣♣♣..# SH: 0Dex: 9.............†........# XL: 10 Next: 16% Place: Dungeon:8......$@..............# Noise: ---------  Time: 8333.1 (0.0)....####li'###....##...## q) +4 quarterstaff (chaos). ##...##....######Cast: Foxfire#...........##....##....###.....#######.....########The orc is heavily wounded. _The orc hits you with a +0 club. The orc hits you but does no damage.  You sock the orc! You burn the orc.  You kill the orc! _Vehumet accepts your kill. _Items here: ))) [[[.liliQ+4.1 (1li"li-$C _J - a +4 maceli I .♣♣♣♣ ................♣..♣ ................♣. ...............♣._..##. #.. #...##....♣....##.#..##...##..).♣..♣†.)♣♣♣♣..#.†.#~......@).#.####'###....##...##.. ##...##....######. #...........# #....##....## #.....###### #.....# #######li liv &5li li N  You now have 333 gold pieces (gained 16).lir +6.1 (2li li l _Items here: )) [[.liN\ .♣♣♣♣ ................♣..♣. ................♣. ...............♣._... #.. #...##....♣.....#..##...##..).♣..♣†.)♣♣♣♣..~.†.~))..####'###....##...h.... ##...##....######... #...........#~~. #....##....##≈~ #.....######h   wolf (wandering)~ #.....#  #li*likJh~liէ+7.1 (1lilibW _A wolf comes into view.li<.♣♣♣♣.................♣..♣.. ................♣... ...............♣._..#... #.. #...##....♣....#....#..##...##..).♣..♣†#.)♣♣♣♣..#~.†.#~~.).#.h....####'###....##...#~.... ##...##....###### .... #......~~. #....##....##≈~ #.....###### ~ li7@li"AliG..hh==8li`MliQ _The wolf howls! _Items here: )) [[.liZlip]ZPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 scimitar  b - a +1 spear of freezing Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]li(  b + a +1 spear of freezing[Enter] accept (1 chosen)li li .............♣♣♣♣... jirow the Thaumaturge................♣..♣... Oni of Vehumet **..... ................♣...... Health: 88/88 ========================.. ...............♣._..## Magic: 33/33 ========================... #.. #...##....♣....## AC: 8Str: 16....#..##...##..).♣..♣†## EV: 9Int: 18.................)♣♣♣♣..# SH: 0Dex: 9~..............†........# XL: 10 Next: 16% Place: Dungeon:8~~......@)liy ..............# Noise: ==-------  Time: 8338.1 (0.0)...h..####'###....##...## q) +4 quarterstaff (chaos)~.... ##...##....###### Cast: Foxfire.... #...........#~~. #....##....##≈~ #.....######h   wolf~#.....######## _J - a +4 maceYou now have 333 gold pieces (gained 16). _Items here: )) [[. _A wolf comes into view. _The wolf howls! _Items here: )) [[.li liA .h.li 4--9.1 (1li li P _K - a +1 spear of freezinglig .♣♣♣♣ ................♣..♣ . ................♣ .. ...............♣._.. ... #.. #...##....♣.... ....#..##...##..).♣..♣† .)♣♣♣♣.. ~.†. ~~..h..@[). ......####'###....##... ~.... ##...##....###### .... #...........# ~~. #....##....## ≈~ #.....###### ~ #.....#  #li8hliilikli1u..hSS   electric eel (wandering)liuB--40li0|liF` _An electric eel comes into view.li"5 S S  You sock the wolf! The wolf convulses! Your headbutt misses the wolf.The wolf is almost dead.lie4--==1.3 (1.2li"liN^ _The wolf bites you. The wolf misses you.lip  You barely miss the wolf. Your headbutt misses the wolf.The wolf is almost dead.li _1---2.5li li e _The wolf bites you. The wolf barely misses you.li^The wolf is almost dead. _The wolf bites you. The wolf barely misses you.  You hit the wolf but do no damage. The wolf is poisoned.headbutt the wolf, but do no damage.  You kill the wolf!lih †S   electric eel  Vehumet accepts your kill.lin *******The electric eel shoots out a bolt of lightning at you!liClix S~....†@.....SS 2 electric eels (1 wandering)  The bolt of electricity hits you!  An electric eel comes into view.liN *******The electric eel shoots out a bolt of lightning at you!li} li ~S....†@.....li׍ u61------9==3.7li li/ 7 _The bolt of electricity hits you!li~  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liJ li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 28%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli[libliZ$.............♣♣♣♣.. jirow the Thaumaturge................♣..♣.. Oni of Vehumet **..... ................♣..... Health: 61/88 ================--------.. ...............♣._..# Magic: 33/33 ========================... #.. #...##....♣....# AC: 8Str: 16....#..##...##..).♣..♣†# EV: 9Int: 18.................)♣♣♣♣.. SH: 0Dex: 9~..............†........ XL: 10 Next: 19% Place: Dungeon:8~S....†@[).............. Noise: [39;li$49m===------  Time: 8343.7 (0.0)......####'###....##...# q) +4 quarterstaff (chaos)S.... ##...##....###### Cast: Foxfire.... #...........#~~. #....##....##≈~ #.....######SS 2 electric eels (1 wandering)~#.....########The bolt of electricity hits you!  An electric eel comes into view.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li/.............♣♣♣♣.. jirow the Thaumaturge................♣..♣.. Oni of Vehumet **..... ................♣..... Health: 61/88 ================--------.. ...............♣._..# Magic: 33/33 ========================... #.. #...##....♣....# AC: 8Str: 16....#..##...##..).♣..♣†# EV: 9Int: 18.................)♣♣♣♣.. SH: 0Dex: 9~..............†........ XL: 10 Next: 19% Place: Dungeon:8~S....†@[).............. Noise: [39;li049m===------  Time: 8343.7 (0.0)......####'###....##...# q) +4 quarterstaff (chaos)S.... ##...##....###### Cast: Foxfire.... #...........#~~. #....##....##≈~ #.....######SS 2 electric eels (1 wandering)~#.....########The bolt of electricity hits you!  An electric eel comes into view.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQ .............♣♣♣♣.. jirow the Thaumaturge ................♣..♣.. Oni of Vehumet **.... . ................♣..... Health: 61/88 ================-------- .. ...............♣._..# Magic: 28/33 ====================---- ... #.. #...##....♣....# AC: 8Str: 16 ....#..##...##..).♣..♣†# EV: 9Int: 18 .................)♣♣♣♣.. SH: 0Dex: 9 ~***...........†........ XL: 10 Next: 19% Place: Dungeon:8 ~S*****@[).............. Noise: ===------  Time: 8343.7 (0.0)[10liQ;9H .***..####'###....##...# q) +4 quarterstaff (chaos) S.... ##...##....###### Cast: Foxfire .... #...........#  ~~. #....##....##  ≈~ #.....######  SS 2 electric eels (1 wandering) ~ #.....#  ####### The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineli  ...***** _The bolt of electricity hits you!  Casting: Scorch (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineOut of range.liO *****...liƁ  .............♣♣♣♣.. jirow the Thaumaturge ................♣..♣.. Oni of Vehumet **.... . ................♣..... Health: 61/88 ================-------- .. ...............♣._..# Magic: 28/33 ====================---- ... #.. #...##....♣....# AC: 8Str: 16 ....#..##...##..).♣..♣†# EV: 9Int: 18 .................)♣♣♣♣.. SH: 0Dex: 9 ~..............†........ XL: 10 Next: 19% Place: Dungeon:8 ~S....†@[).............. Noise: ===------  Time: 8343.7 (0.0) ..[li [37m....####'###....##...# q) +4 quarterstaff (chaos) S.... ##...##....###### Cast: Foxfire .... #...........#  ~~. #....##....##  ≈~ #.....######  SS 2 electric eels (1 wandering) ~ #.....#  ####### Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe fireball explodes! The fireball engulfs the electric eel!  You kill the electric eel!li i ............. . ............. .. . ... #..  ..#..).♣..♣† ......) ~###..† ~###***.. .####. S....  ....  ~~.  ≈~  S   electric eel ~   lig lim ...§....†...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  The fireball explodes! The fireball engulfs the electric eel!  You kill the electric eel!Vehumet accepts your kill.liw *******The electric eel shoots out a bolt of lightning at you!li^†@.....li58-20======4.7 (1liUli7 _The bolt of electricity hits you.liP ...####..# ##+##..........♣♣♣♣..........♣..♣. ........♣........ ...............♣._..#... #.. #...##....♣....#....#..##...##..).♣..♣†##...)♣♣♣♣..#~.......@......†#~§....†.[).................####'###....##...S##...##....######.... #...........#~~. #....##....##≈#.....######~#.....########li*9=------5li7V ##..##'##.. ...####..# ##+#..............♣♣♣♣ ..................♣..♣ . ................♣..... .. ...............♣._.. ... #.. #...##....♣.... ....#..##...##..).♣..♣† ...)♣♣♣♣.. ~........†. ~§....†.[).............. ......####'###....##...# S..... ##...##....###### ...... #...........#S   electric eel ~~... #....##....## ≈~... #.....######~liWJ #.....#lib8~lict60=------6li}klinliG  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.[li] Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 28%4  g + FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli3lilij##..# jirow the Thaumaturge##'##.. ...####..# ##+# Oni of Vehumet **......................♣♣♣♣.. Health: 60/88 ================--------..................♣..♣.. Magic: 28/33 ====================----. ................♣..... AC: 8Str: 16.. ...............♣._..# EV: 9Int: 18... #.. #...##....♣....# SH: 0Dex: 9....#..##...##..).♣..♣†# XL: 10 Next: 20% Place: Dungeon:8.......@.........)♣♣♣♣.. Noise: ---------liHl[40m  Time: 8346.7 (0.0)~..............†........ q) +4 quarterstaff (chaos)~~....†.[).............. Cast: Foxfire......####'###....##...#S..... ##...##....######...... #...........#S   electric eel~~... #....##....##≈~... #.....######~#.....#You kill the electric eel!Vehumet accepts your kill.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li##..# jirow the Thaumaturge##'##.. ...####..# ##+# Oni of Vehumet **......................♣♣♣♣.. Health: 60/88 ================--------..................♣..♣.. Magic: 28/33 ====================----. ................♣..... AC: 8Str: 16.. ...............♣._..# EV: 9Int: 18... #.. #...##....♣....# SH: 0Dex: 9....#..##...##..).♣..♣†# XL: 10 Next: 20% Place: Dungeon:8.......@.........)♣♣♣♣.. Noise: ---------lih[40m  Time: 8346.7 (0.0)~..............†........ q) +4 quarterstaff (chaos)~~....†.[).............. Cast: Foxfire......####'###....##...#S..... ##...##....######...... #...........#S   electric eel~~... #....##....##≈~... #.....######~#.....#You kill the electric eel!Vehumet accepts your kill.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Wvv(ally target)li0 O1=7.7 (1li li / _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li[)li)liY*li+li+li`,li,li-li>t §§§.v@§§..§§vv.v§You conjure some foxfire!lilGb §§§.v***§**§**The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire!lilirliF§§§.v@§.§§§.§v.vlis47----7-==8li'§§§.v@§§..§§§.§§lig7 _The bolt of electricity hits you!liR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liTxlid §§§.v@§§§§§§vYou conjure some foxfire!lilililililipli~ §§§.§§§§§§.v§v§.v§The foxfire hits the electric eel but does no damage.  The foxfire hits the electric eel.li+lili7lililiޑI  The electric eel is lightly wounded.li0lih....§@...§vv§.§..§§.§v§§v§ liP8=---6----9li§§§..§§§v§§§liJP _The electric eel is engulfed in a cloud of scalding steam.li:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili(liliCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the electric eel.  You kill the electric eel!  Vehumet accepts your kill.  You feel your power returning.li0§§v§§§.v§§§§§§§vvliuliu,livliwliwlijxlixli;yliyyli_zlizli7  You hear a splash.liv§..v§.§§v..§†.§....§v.§li9=-1--50li{m§§§§lieN _Your foxfire dissipates.li^3lialidXlielidfli gliglihlihlikj,likliklisW  You start resting.licwliwli{507=li,lili˂li'liYlilidliҌlili2=liK3=lili O4lili5==lilili y6=8=liàliJli97li]liϦO8lilij60=lili li_1=9==lilili92lilid63=li¸liliW4=lilis530=liliRliK6=lililiU8=lili;9lilib70=libliSli1=1=liDlih;2li8li;3lilili;K4=lilili 6=2==liliDliK7=li7li li 8=.h....-.......†...h   hound (wandering) _Your foxfire dissipates. x4li074.7 (24.0)liVF-5.7 (25liliX _A hound comes into view.liQ,##'##.. ...####..# ##+#..................♣♣♣♣.....................♣..♣.. ................♣...... ...............♣._..##... #.. #...##....♣....#....#..##...##h.).♣..♣†#.................)♣♣♣♣..~÷........#~~....†.[).#......####'###....##...##†..... ##...##....######...... #...........#~~... #....##....## ≈~... #.....######~ #.....#[li-Um #######liI.li97K.hli7896.7 (1.0) liAli"Cli ..................♣♣♣♣......................♣..♣.. ................♣...... ...............♣._..##... #.. #...##....♣....##.....#..##...##..).♣..♣†#..............h..)♣♣♣♣..# ~÷........# ~~....†.[.# ......####'###....##...## †..... ##...##....###### ...... #...........#~~... #....##....##≈~... #.....###### ~ #.....# #######[39;li™ 49m liG li li I.hliT x803==7li liճ i _Items here: )) [[[.li;.♣♣♣♣...................♣..♣.. ................♣... ...............♣._..##.... #.. #...##....♣....##.....#..##...##..).♣..♣†#.)♣♣♣♣..# ~.÷..# ~~....†.[)@...h.# ......####'###....##...## †..... ##...##....###### ...... #......~~... #....##....##≈~... #.....###### ~ #.....########[39;4lia9mlilivh.hli^1====8lili& _The hound barks!lio,liJz4h..lizh2=---9lili)liNli9PY4=--80liWliZS _The hound closely misses you.li  You sock the hound! You headbutt the hound!  The hound is almost dead.liɅ t5==1.9 (1.2li li @ _The hound bites you but does no damage. x2lia  You sock the hound! You burn the hound.  You kill the hound!lioC.li3th6=23.1livliZ _Vehumet accepts your kill.lililili$$Q7lif&li&K8=li(li'31 _HP restored.li053liP6liI8li9,liq:li;li<li=li=liE?liF ## ##'##..##...####..# ##+ .........♣♣♣♣ ..........♣..♣ . ................♣.. ... ...............♣._.. .... #..##...##....♣.... .....#..##...##..).♣..♣† .......@..)♣♣♣♣.-8.1 (5.0 ~~..............÷....... ~~~....†.[)............. .......####'###....##... ~†..... ##...##....##### ....... #...........# ~~~.... #....##....##≈≈~...< liNGC[40m#.....######~#.....#liMliMa=-9.1 (6liSliV9 _Found a stone staircase leading up.li{ 3li li li lie  + .. #..# ...# ##. ##'##..##...####..# ## ..........♣♣♣♣ ............♣..♣ .....♣. ... ...............♣._ .... #..##...##....♣... .....#@.##...##..).♣..♣............)♣♣♣♣≈..........÷≈~~~....†.[)................####'###....##..~~†.....###...##....#### h   wolf (wandering)h........#...........#~~~~.....#....##≈≈~...< #.....######li [37mliA &0liS ,90.1 (1liu li W _A wolf comes into view.lit( .. #..# ...#  ##'##..##...#  ............. ............. . ......... ... ...... .... #..# .....#@.#) ~..................) ≈~~..............÷ ≈~~~....†.[)... ~.......####'## ~~†.....###...# h........#.....  ~~~~.....  <  liu .. #..# ...#  ##'##..##...#  ............. ............. . ......... ... ...... .... #..# .....#@.#) ~..................) ≈~~..............÷ ≈~~~....†.[)... ~.......####'## ~~†.....###...# h........#..... ~~~~..... < lic~li~li#li<[ _A wolf is nearby!liy .. #..# ...#####'##..##...####..# ### ..................♣♣♣♣#.........#.. ............#... ........_..... #..##...##.......#..##...##..).♣..♣~......@...........)♣♣♣≈~~......÷......~....†.[)......~.......####'###....##~†##...##h........#...........# ~~~~##....#≈≈≈~...<>#.....###### ~ #  Found a stone staircase leading down.liD jh.hli /==1li3 li % _The wolf howls!li##'##..##...####..# ###...................♣♣♣♣....................................._......#..##...##..#..##...##..).♣..♣~..................)♣♣♣≈~~÷......~....†.[)......~.......####'###....##h†##...###.........#...........#~~~~##....#≈≈≈~...<>#.....######~...#.### ######lililiOh~li/--2liliali #...................♣♣♣ #............♣.. #...........♣...#.............♣._.......#..##...##....♣..#..##...##..).♣~~..................)♣♣≈~~÷.....≈~~h..@.†.[)............####'###....##~~†.....###...##....###..........#...........#~~~~~.....#....##....##≈≈≈~...<>#.....#####.##.....#.~~.... .######## lili.~h.liA--3lililiRli'.hli.=4liӯli*< _The wolf bites you but does no damage.liD* liD(resistant)li1 h  You sock the wolf! The wolf suddenly seems more resistant.  You headbutt the wolf.  The wolf is moderately wounded.li2[6-5.3 (1.2li1:li<e _The wolf bites you. The wolf barely misses you.liA  You hit the wolf. You freeze the wolf.  The wolf is heavily wounded.liBV7-6.5liRliWe _The wolf barely misses you. The wolf bites you.li{  You hit the wolf but do no damage.The wolf is heavily wounded.liP  The wolf bites you but does no damage.  An electric eel comes into view.liSS   electric eel (wandering)liV1-7.7lili?) _The wolf bites you!lihS S  An electric eel comes into view. _The wolf bites you!  You hit the wolf. You feel better.  You headbutt the wolf, but do no damage.The wolf is severely wounded.  The wolf completely misses you. The wolf bites you.lig *******The electric eel shoots out a bolt of lightning at you!liL j.@.....li k79--==8.9li) li, 7 _The bolt of electricity hits you!li*#.♣#............♣..♣#...................♣..#.............♣._..#..##...##....♣..#..##...##..).♣..♣~~.)♣~≈~~.÷.≈≈~~~.h.@†.[)...≈~.####'###....##.~~~†.....###...##....#.~S~~~.....#~≈≈≈~...<>#.....###### ≈≈≈~...#.##.....# .~~....#liIli.hliK *******The electric eel shoots out a bolt of lightning at you!li5@......1---90liBa _The bolt of electricity hits you! The wolf bites you.li&` #.♣♣♣♣.#...................♣..♣.#...................♣..#.............♣._..#..##...##....♣..#..##...##..).♣..♣†~~.)♣♣♣♣.~≈~~.÷.≈≈~~~..h.@.[)...≈~.####'###....##.~~~†.....###...##....#..~S~~~.....~≈≈≈~...<>#.....###### ≈≈≈~...#.##.....#.~~....#.#lipa lib liQv .h~SS   electric eel  The wolf stops to sniff the ground.li2w l66-----400liq li _The wolf bites you! _You see here a wolf corpse.liX[#.♣♣♣♣.#.............♣..♣.#.............♣..#...................♣._..#.......#..##...##....♣....#.#..##...##..).♣..♣†#~~.)♣♣♣♣.~≈~~.÷.≈≈~~~...h†@[)...≈~.####'###....##...#~~~†.....###...##....#...~~S~~....~≈≈≈~...<>#.....###### ≈≈≈~...#.##.....#.~~....#.liXli\licn.h~SS   electric eel7----1 _li[oliqliӇ  You completely miss the wolf.The wolf is severely wounded.liN~SliR5=3.1 (1.2li'lie _The wolf bites you. The wolf barely misses you.liq  You sock the wolf!  You kill the wolf!li  †S   electric eel  Vehumet accepts your kill.liR *******The electric eel shoots out a bolt of lightning at you!lim.†@....liÙ55/89----5==4.3lili7 _The bolt of electricity hits you!li ##'##..##...####..# ##+###............♣♣♣♣.#............♣..♣#...........♣.......#...................♣._..#.......#..##...##....♣....#.......#..##...##..).♣..♣†##~~....)♣♣♣♣..#~≈~~.......@......÷#≈≈~~~....†.[)...........≈~.......####'###....##...~~~†.....###...##....######..........#...........#~~~~S.....#....##....~<>#.....######≈≈≈~...#.##.....#.~~....#.########6[liq3;70H=------50lili  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li~S liV  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersliXli'li3##'##..##...####..# ##+## jirow the Thaumaturge#...................♣♣♣♣... Oni of Vehumet **....#...................♣..♣... Health: 56/89 ===============---------#...................♣...... Magic: 33/33 ========================.#...................♣._..## AC: 8Str: 16.......#..##...##....♣....## EV: 9Int: 18.......#..##...##..).♣..♣†## SH: 0Dex: 9~~..................)♣♣♣♣..# XL: 10 Next: 25% Place: Dungeon:8~≈~~.......@..li4#....÷........# Noise: ---------  Time: 8405.3 (0.0)≈≈~~~....†.[)..............# q) +4 quarterstaff (chaos)≈~.......####'###....##...## Cast: Foxfire~~~†.....###...##....######..........#...........#~~~~S.....#....##....##S   electric eel~≈≈≈~...<>#.....######≈≈≈~...#.##.....#.~~....#.########You kill the wolf!Vehumet accepts your kill.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li<##'##..##...####..# ##+## jirow the Thaumaturge#...................♣♣♣♣... Oni of Vehumet **....#...................♣..♣... Health: 56/89 ===============---------#...................♣...... Magic: 33/33 ========================.#...................♣._..## AC: 8Str: 16.......#..##...##....♣....## EV: 9Int: 18.......#..##...##..).♣..♣†## SH: 0Dex: 9~~..................)♣♣♣♣..# XL: 10 Next: 25% Place: Dungeon:8~≈~~.......@..li>=....÷........# Noise: ---------  Time: 8405.3 (0.0)[40li=dm≈≈~~~....†.[)..............# q) +4 quarterstaff (chaos)≈~.......####'###....##...## Cast: Foxfire~~~†.....###...##....######..........#...........#~~~~S.....#....##....##S   electric eel~≈≈≈~...<>#.....######≈≈≈~...#.##.....#.~~....#.########You kill the wolf!Vehumet accepts your kill.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lixv[v(ally target)li5 {72-=6.3 (1lili=/ _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li( ,li) li) li7 v§§v§§vYou conjure some foxfire!li @ *******The electric eel shoots out a bolt of lightning at you!li! li @§§§.§.§vli 4-1--==7li n§§§li 7 _The bolt of electricity hits you.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li §§§§§ You conjure some foxfire! The foxfire hits the electric eel.li~,lili&liliplirlili\lilidlili% v§vv§§@§§v§§§v§. The electric eel is moderately wounded.The electric eel is engulfed in a cloud of scalding steam.li-_ §*§§**§§****§The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire!li,litli§§§@§vv†.§§§.v...liy-0--8li§§§§@§§§li7 _The bolt of electricity hits you.li$   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liѪ li BliO li li li ,liʳ  You conjure some foxfire! The foxfire hits the electric eel!  You kill the electric eel!li v§§§§§@§§v§§vvv§liN§.§...@v§.†.[v§vv§§v§529-6--9liUY§§§§ _Vehumet accepts your kill.liF li\ ##'##..##...####..# ##+##.............♣♣♣♣.#...................♣..♣.#...................♣..#...................♣._..##........#..##...##....♣....##..#..##...##..).♣..♣†#~~.§.§.)♣♣♣♣..# ~≈~~......÷.# ≈≈~~~..§.†.[v...# ≈~....§v.####'###....##...## ~~~†.v§..###...##.......§v....#......~~~~§.....#....##....##~≈≈≈~...<>#.....######li ≈≈≈~...#.##.....# li ]  Your foxfire dissipates!liliililiRli:liWlilixlililili',li0"...§..§§§§§.v§...li16=30---10li8§§§§§§liR;Q _Your foxfire dissipates. x2lieJ#...................♣♣♣♣.....#......♣..♣.#...........♣.....#...........♣._..##.......#..##...##....♣....##........#..##...##..).♣..♣†####~~............)♣♣♣♣..# ~≈~~....§÷........# ≈≈~§§§§@......# ≈~...§.v§####'###....##...## ~~~†.....###...##....###### ....§.....#...........#~~~~§.....#....##....##~≈≈≈~...<>#.....######≈≈≈~...#.##.....#.~~....#.######## [9;liK17Hli8LliLliGUli4_.†.[)..§li_n7=-1lihlimkN _Your foxfire dissipates.li! ) .................♣.........♣._..##......#..##...##....♣...#..##...##..).♣..♣†####~~..................)♣♣♣♣..# ≈~~÷......≈≈~~~....†.[)........~...§...####@###....##...#~~~†...§.###...##....###### #......Cast: Foxfire..###li- X82li7 li: Q _There is an open door here.liI83li,:liLBe9liD60=1=liGliMa2=liPliJTliT93liXVliYli5ZN64=li[li_5==li5`li%cg62=lieligha7=li+klimk8=liolir<70litli~ 1= _You start resting.lig/20.0)liw3==3.3 (11liGli% _Magic restored.liIlilikU2=liWligli%3li lili8%4lililig5==lilik6=lililiK8=li liliU9=lilic <80li li li %1lililiK2=lililiU3=lirli6lib%4lilia6=liw"liC'li'U7=li*liH-;8li.li+6_ _You start resting.liz>-38.3 (15li>Z9=9.3 (16li'Jli(M" _HP restored.liU3liWlifalic,ligliJiX  Items here: )) [[[.li.klik _li mliplirrlirlisliulixO=li}zli7liТliƤlililizlilililigBlili,lililiY,lililiBliliw,li li lili7liclili,li!lili,li=!li#li&li6&li['li*lii-,li.li02lim5,li<7li:li=,li?liJ##############..#####'######## #..........#.....# #..........#>....#...... #..........#.....#...... #..........#.....'........... ##.....#............ ##.....#............ #..........'.....#........ .. #..##...####.####....##. #'##..##...####..# ##+####....### .................♣♣♣♣............ .................♣..♣............ .................♣............... .................♣._..##.........  ...#..##...##....♣....##..[...#..  ...#..##...##..).♣..♣[0;10liDK;1m†#########..  ................)♣♣♣♣..###. liu57.3 (188.3 (19 _L - a scroll labelled BISIRR WUJUVUIliIliDnliHJBli*NBliOliRli Uli:UlimZli^liYa,libli4eli[h,liilimlipliqlirliuli8x,liyli{li}li"~li~lielilili-lili,li~lilis,liwliƐliג,lili–li֘lili.lili,li,li?,lili'H _h - 2 scrolls of amnesia (gained 1)li 3lililiS,li'liPli_,li5liklili5lililiH,li\lili`,lilili6,lilili ... #........... #.. #####...####...# #..###..############# #.............# #.............# #.............# #.............# #.............# #...@.........#.....81.3 (23 #.............#...... #...##...##..##...### #... ###'##..##...### .....#................ #.....#....... #.....#.............. +...>.#.............. .......#..##...lili,2.3 (24lilli9 _Found an escape hatch in the floor.liJIliVliP,li̾BliAlili4,lilili,lilili,lirlili #...# #.............#. #.............#. #...##...##..## ###...####'##..## #.....#..... #.....#..... #.....#..... +@..>.#.....8.3 (6.0).....(~...#..##~..~..............#..##.~..~~~.≈~..~~...........~~~~~≈~~≈~~~≈~~..........~≈~~.≈~~~~≈≈~~~....†.[)~~~..~...~~≈~.####.≈~≈...~~[4li~0m.~~~~†.....### ....§.....#.lili+9.3 (7liRliK% _Found 7 stones.li3lilililid,lii7 _You open the door.liʼ3lili@  There is an open door here.liXli _lili!liT,lilili,lili,,li&liAI _I - 2 scrolls of identify (gained 1)li3liF,li,lili/  #.<........#............#......$...#................. #................ #....# #...##...##..#####'###...####'##..##...@#.....#97.3 (8 #....#.....#........ #....#.....#........ #....'...>.#.......(~...........#..#~.~..~..............#..#...~..~~~.≈~..~~............~~~~~≈~~≈~~~≈~~.......~~.~≈~~.≈~~~~≈≈~~~....† _You open the door.liI[ _Found an escape hatch in the ceiling.li IlililiΦ: _li@  There is an open door here.liw #..###..#####.o.o....[..#...#..<........#...........##......$...##..........#............#..........#............ #.@.# #...##...## ####'###...####'## #....#.....# #....#.....# #....#.....#........ #....'...>.#........ oo 2 orcs (asleep) .......(~.....#.. ~.~..~..............#.. ...~..~~~.≈~..~~........lis 8.3 (1  2 orcs come into view.li+9.3 (2li li# _Found a robe.liH #####...o.#.##...###..###..#####o.o....[.<..$#......@...#..........#..###...###...##...###'###...####'###....o 3 orcs (1 missile, asleep) #....'...>.#.............(~ ~.~..~..............#lieli?-500.3 (1li&li'q _An orc comes into view. It is wielding a +0 club.li/}... #..(.. #...# #.. #####...o.#.##...###..###..#####o.o....[.<..$........#..........#..###...###...##...# ####'###...####'###.... #....'...>.#.............(~lij7li7&1li;@liB$ _Found a stone.li  o. #.... ... #..(.. #...# #.. #####...o.#.##...###..###..#####o.o....[.<..........#............###...###...##...#. ####'###...####'##.o 4 orcs (1 missile, asleep)#.... #....'...>.#......lia' li( &2li40 li 5 _An orc comes into view. It is wielding a +0 whip. _You see here 10 gold pieces.liqli)&3li*U _You now have 343 gold pieces (gained 10).li?e  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire9%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli#  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 li>   b - ScorchFire1% 2  c - Volatile Blastmotes Fire/Translocation 4% 3 li) li-#.... jirow the Thaumaturgeo. #.... ... #.... Oni of Vehumet **.....(.. #...# #.. #####... Health: 89/89 ========================o.#.##...###..###..##### Magic: 33/33 ========================.o.o....[..#............ AC: 8Str: 16...........#............ EV: 9Int: 18..<........#............ SH: 0Dex: 9...........#............ XL: 10 Next: 26% Place: Dungeon:8#......@...#............ Noise: ---------  Time: 8503.3 (0.0)[40liW.m#..........#............ q) +4 quarterstaff (chaos)#..........#............ Cast: Foxfire#..###...###...##...##..#. ####'###...####'##... #....#.....#........ oooo 4 orcs (1 missile, asleep)#....#.....#........#....#.....#........#....'...>.#........ _Found a stone. _An orc comes into view. It is wielding a +0 whip. _You see here 10 gold pieces. _You now have 343 gold pieces (gained 10).  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li<#.... jirow the Thaumaturgeo. #.... ... #.... Oni of Vehumet **.....(.. #...# #.. #####... Health: 89/89 ========================o.#.##...###..###..##### Magic: 33/33 ========================.o.o....[..#............ AC: 8Str: 16...........#............ EV: 9Int: 18..<........#............ SH: 0Dex: 9...........#............ XL: 10 Next: 26% Place: Dungeon:8#......@...#............ Noise: ---------  Time: 8503.3 (0.0)[40li=m#..........#............ q) +4 quarterstaff (chaos)#..........#............ Cast: Foxfire#..###...###...##...##..#. ####'###...####'##... #....#.....#........ oooo 4 orcs (1 missile, asleep)#....#.....#........#....#.....#........#....'...>.#........ _Found a stone. _An orc comes into view. It is wielding a +0 whip. _You see here 10 gold pieces. _You now have 343 gold pieces (gained 10).  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liAl #.... jirow the Thaumaturge o. #.... ... #.... Oni of Vehumet **.... .(.. #...# #.. #####... Health: 89/89 ======================== o.#*##...###..###..##### Magic: 28/33 ====================---- .o*o*...[..#............ AC: 8Str: 16 ..***......#............ EV: 9Int: 18 ..<..*.....#............ SH: 0Dex: 9 ......*....#............ XL: 10 Next: 26% Place: Dungeon:8 #......@...#............ Noise: ---------  lil[33mTime: 8503.3 (0.0) #..........#............ q) +4 quarterstaff (chaos) #..........#............ Cast: Foxfire #..###...###...##...##.. #. ####'###...####'##.. . #....#.....#........ oooo 4 orcs (1 missile, asleep) #....#.....#........ #....#.....#........ #....'...>.#........ _You now have 343 gold pieces (gained 10).  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep)li *o*o.***.*li&  #.... jirow the Thaumaturge o. #.... ... #.... Oni of Vehumet **.... .(.. #...# #.. #####... Health: 89/89 ======================== o.#.##...###..###..##### Magic: 28/33 ====================---- .o.o....[..#............ AC: 8Str: 16 ...........#............ EV: 9Int: 18 ..<........#............ SH: 0Dex: 9 ...........#............ XL: 10 Next: 26% Place: Dungeon:8 #......@...#............ Noise: ---------  Time: 8503.3 (0.0) #..........#.li9' "........... q) +4 quarterstaff (chaos) #..........#............ Cast: Foxfire #..###...###...##...##.. #. ####'###...####'##.. . #....#.....#........ oooo 4 orcs (1 missile, asleep) #....#.....#........ #....#.....#........ #....'...>.#........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic.  Flames sear your flesh!li/  .. #.... ...  .(.. #...# #..  .. .oo. ..o .. .. #. #. #. #. #.  . ooo 3 orcs (1 missile, 2 wandering) #....# #....# >li0 2--==4.3 (1Contam li8 li;   Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  You miscast Fireball.are very lightly contaminated with residual magic.  Flames sear your flesh! _The orc shouts!li G  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g + FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli li li #.... jirow the Thaumaturge.. #.... ... #.... Oni of Vehumet **.....(.. #...# #.. #####... Health: 82/89 ======================--..#.##...###..###..##### Magic: 28/33 ====================----.oo.....[..#............ AC: 8Str: 16..o........#............ EV: 9Int: 18..<........#............ SH: 0Dex: 9...........#............ XL: 10 Next: 26% Place: Dungeon:8#......@...#............ Noise: ==-------  Time:[li 37m 8504.3 (0.0)#..........#............ q) +4 quarterstaff (chaos)#..........#............ Cast: Foxfire#..###...###...##...##.. Contam #. ####'###...####'##... #....#.....#........ ooo 3 orcs (1 missile, 2 wandering)#....#.....#........#....#.....#........#....'...>.#........You miscast Fireball.  You are very lightly contaminated with residual magic.  Flames sear your flesh! _The orc shouts!  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li- #.... jirow the Thaumaturge.. #.... ... #.... Oni of Vehumet **.....(.. #...# #.. #####... Health: 82/89 ======================--..#.##...###..###..##### Magic: 28/33 ====================----.oo.....[..#............ AC: 8Str: 16..o........#............ EV: 9Int: 18..<........#............ SH: 0Dex: 9...........#............ XL: 10 Next: 26% Place: Dungeon:8#......@...#............ Noise: ==-------  Time:[li 37m 8504.3 (0.0)#..........#............ q) +4 quarterstaff (chaos)#..........#............ Cast: Foxfire#..###...###...##...##.. Contam #. ####'###...####'##... #....#.....#........ ooo 3 orcs (1 missile, 2 wandering)#....#.....#........#....#.....#........#....'...>.#........You miscast Fireball.  You are very lightly contaminated with residual magic.  Flames sear your flesh! _The orc shouts!  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li<  #.... jirow the Thaumaturge .. #.... ... #.... Oni of Vehumet **.... .(.. #...# #.. #####... Health: 82/89 ======================-- .*#*##...###..###..##### Magic: 23/33 ================-------- .oo*....[..#............ AC: 8Str: 16 .*o*.......#............ EV: 9Int: 18 ..<.**.....#............ SH: 0Dex: 9 ......*....#............ XL: 10 Next: 26% Place: Dungeon:8 #......@...#............ Noise: ==-------  Time:[li hm 8504.3 (0.0) #..........#............ q) +4 quarterstaff (chaos) #..........#............ Cast: Foxfire #..###...###...##...##.. Contam  #. ####'###...####'##.. . #....#.....#........ ooo 3 orcs (1 missile, 2 wandering) #....#.....#........ #....#.....#........ #....'...>.#........ _The orc shouts!  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you)lik  #.... jirow the Thaumaturge .. #.... ... #.... Oni of Vehumet **.... .(.. #...# #.. #####... Health: 82/89 ======================-- ..#.##...###..###..##### Magic: 23/33 ================-------- .oo.....[..#............ AC: 8Str: 16 ..o........#............ EV: 9Int: 18 ..<........#............ SH: 0Dex: 9 ...........#............ XL: 10 Next: 26% Place: Dungeon:8 #......@...#............ Noise: ==-------  Time: 8504.3 (0.0) #..........#............ q) +4 quali% rterstaff (chaos) #..........#............ Cast: Foxfire #..###...###...##...##.. Contam  #. ####'###...####'##.. . #....#.....#........ ooo 3 orcs (1 missile, 2 wandering) #....#.....#........ #....#.....#........ #....'...>.#........Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you)  The fireball explodes! The fireball engulfs the orc!  You kill the orc!Vehumet accepts your kill.li : an orc, wielding a +0 hand axe (wandering, hasn't noticed you)  The fireball explodes! The fireball engulfs the orc!  You kill the orc!  Vehumet accepts your kill.  You feel your power returning. The fireball engulfs the orc!  You kill the orc!li  Vehumet accepts your kill.The fireball engulfs the orc!!  You kill the orc!li  .. #.... ...  .(.. #...# #..  .### .### .### ..<.** ......* #. #. #. #. #.  .  #....#  #....#  > lihlipi  Vehumet accepts your kill.li5+o#.))..)....o   orcli34=======5.3 (1lili8 _You hear a shout! You hear a bark!li #.<#.# ...... ## .. #.... ... #.(.. #...# #.. #####..+.o#.##...###..###..#####.)).....[..##..).#<.#..#.#.# #.# #..........#......... #..###...###...##...## #.. ####'###...####'##... #....#.....#>. #....#.....# #....#.....#lili.o4------6liK lia ; _Found a stone staircase leading down.liP### .<#.# ...... .. #.... ... #.#.(.. #...# #.. #####..+..#.##...###..###..####)o.....[#..)<..........#..........###...###...##... #.. ####'###...####'##...>.liVliaL)oliyb55==------7li#klionp _The orc curses loudly, as Orcs often do.lix @ # ...##.. ### ## ........ #.< ##.# ....... # #... #........  #.(.. #...# #.. #####. +..#.##...###..###..### #.))o....[..# #..).#<.#..#..#.#. #.# #..........#......... #..###...###...##...## #.. ####'###...####'## ... #....#.....#licz liR K.oli S7=8lip liݑ lir  You closely miss the orc. Your headbutt misses the orc.lil8==9.5 (1.2lili: _The orc hits you but does no damage.liL#l9=10.7liz,liV/v _You barely miss the orc. The orc hits you but does no damage. x2li:  You hit the orc but do no damage. Lightning courses through the orc!  You kill the orc!Vehumet accepts your kill.liȲe)liXr7==1.9li3li4 _You feel your power returning.li2@ 3liH liK H _No target in view!li& 3lih li+ lin : _li ,li li liذ 9=li liٹ li 8==-hh   hound (wandering)lig w 4.9 (3.0  A hound comes into view.li O-5.9 (4li li K _Your magical contamination has completely faded away.liF ...##..### ........ #.##.# .. #. #...# #........ # #.(.. #...# #.. ##### +..#.##...###..###..## #.)).....[..#.........+##..).)......#.....<..#..#h#.#. #.# #.# #..###...###...##...# #.. ####'###...####'.... #....#.....#..... >. #....#.....#liK >h.li%M +6.9 (1lik  li ##..... ##.# .. # #...###........ # #.(..##...# #.. #### +..#.##...###..###.. #.)).....[..#........#+##..).)......#......<..#(.h....#...#.#.. #.# #.# #..###...###...## #.. ####'###...####'.... #....#.....#.... >... #....#.....# #....#.....# liw3  Found a stone. li li6f..hh li0===7 li8 li& _The hound barks! li li_H.h liL=---8 li li li lioD.h liP=--9 li li<= _The hound bites you but does no damage. liacI  You hit the hound.  You headbutt the hound, but do no damage.The hound is moderately wounded.9=21.1 (1.2 lin lipS _The hound closely misses you. li;  You miss the hound.The hound is moderately wounded.2.3 liE  liH { _The hound bites you but does no damage. The hound closely misses you. li  You barely miss the hound.The hound is moderately wounded. li(3.5 li3 liz _The hound barely misses you. The hound bites you but does no damage. liw3  You barely miss the hound. You headbutt the hound.  The hound is heavily wounded. liE4 7-30=4.7 li<  li= R _The hound bites you. The hound bites you but does no damage. li   You thump the hound!  The hound is almost dead. li{V9=5.9 li li _The hound closely misses you. The hound barely misses you. li  You barely miss the hound.The hound is almost dead. li (7.1 li  liX = _The hound bites you but does no damage.lir  You hit the hound.  You kill the hound!liFi.li 91/91=78.3 _Vehumet accepts your kill.lili)i _Your Fighting skill increases to level 3!liQ liR liT liX lis\ h1= _liia ,liHc li}g ,lii liPn ,lir lix li8x h2==li{ li& ,liw lin ,li` lim ,liБ li liє 9=li lii li K3=li= lip 4 _Magic restored.li 3li* li$ liӬ ,liO li liM .(..##...# #.. ## +..#.##...###..###.. #.)).....[..#.......##+##..).)......#..............<........#........(..............# ....#....# ... #...# #.#-40.3 (12.0) #..###...###...## #..#####'###...####.....#....#.....#>....#....#.....<.....#....#.....#..........#....'...>.#.##.........(~.....~.~..~........lid li F-1.3 (13li& li 9 _Found a stone staircase leading up.liB3liEliMliyRliVO=linYlic],li_libli`e,ligli jliMm,linlizli|li]|li}linli,lili"lip,lili̋lilili̐li0li,li#liɤliҧ,lilin li%liy,,li0liG   ...##..   ## ........   # ##.# .......   # ( ##...###.   #(I#(#.(..##...# #   I#((+..#.##...###   (((#.)).....[..#   ###'##..).)......#  ##..@....<........#57.3 (16  #..(..............  ## ##.....#..........#..  #.. ##....#..........#  #... ##...#..........#  #..##.###..###...###  ###.....###.liG.#####'###  ..............#....#  ###......>....#....# _You open the door.liHS _Found 8 stones and two clubs.liQ3li]liflinliHo$ _litli{@  There is an open door here.li      ...##..  ##   ### ##.# .......  #_( ##...###..... #(I#(#.(..##...# #  #I#((+..#.##...###  #@((#.)).....[..#8.0)  ###'##..).)......#  ##.......<..#  #..(........#  ## ##.....#...# #.. ##....#..........#  #... ##...#..........#  #..##li[m.###..###...###  ###.....###..#####'###liYA9.3 (2liӪ8_li$s _Found a shimmering altar of Xom. _You see here a stone.li.|3li2~liliĔli$ _lili\:  You see here a stone.liκ9      ...##..   ## ..  #### ##.# .......  #_(I##...###........  #(I#(#.(..##...# #..  #I#(@+..#.##...###..#60.3 (1 #(((#.)).....[..#.. ###'##..).)#.. ##.......<.#..  #..(..............#.. ## ##.....#..........#.. #.. ##....#..........#.. #... ##...#..........#.. ..##.###..###...###..li liu+1.3 (2li'&_li` _Found a club. _You see here a stone.li3li"li0li7,li=liN7 _You open the door.li[U3li*_lin@  There is an open door here.lictlit _lizli$li,liEli  Things that are here:  a +0 club; 3 boomerangs; an orc corpseli^li _lili@  You see here a +0 hand axe.lili5 _liilinBliWliX #.....f .. .....# ...## .....##... ###. ### ......... #.<.  #### ##.## ......... #...  #_(I##...###........ #...  #(I#(#.(..##...# #.. #####..  #I#(('..#.##@..###..###..### #(((#.)).....[..#........  ###'##..).)......#..  ##.......<........#.  #..(..............#. ## ##.....#..........#.f   Maurice (wand, wandering) #..[37liYgm ##....#..........#.... #... ##...#..........#....  #..##.###..###...###...##...##.li^+9.3 (8li"_,70.3 (9likk9_li`x  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of polymorph.li^#.....f ..#.....# ... ###.....##... ###..### [......... #.<.#### ##.## ......... #...#_(I##...###........ #.#(I#(#.(..##...# #.. #####I#(('..#.##...###..###..#####(((#.))....@[..#............###'##..).)......#.##.......<........#.#..(.#. # ##.....##. ..#.#. .#.#.   #..##.###..###...###...##...##..  ##...li_`..###..#####'###...####'##.. lil@_liIm+1.3 (1lix9_lih|H _Found a ring mail.li3li liliO#....f.  ##.....# ... #### #......##... ###. ####[. #.<#### ##.###.. #.#_(I##...###........ #..#(I#(#.(..##...# #.. #####...#I#(('..#.##..@###..###..######(((#.)).....[..#.#'##..).)#.##.......<#.  #..(.....#.  ##.....#.#.f   Maurice (wand, wandering) ##....#.#. .. ##...#..........#..............li@.##.###..###...###...##...##..#li&0lip.f_li+2.3 (1li-7_liliKyG  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g + FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headers#lix#li#lis+jirow the Thaumaturge#...... ...Oni of Vehumet **....##...f.# ...#### Health: 91/91 ========================#......##... ###... Magic: 33/33 ========================####[......... #.<... AC: 8Str: 16#### ##.###......... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##..@###..###..#######li, Noise: ---------  Time: 8572.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#.............#..(..............#.............##.....#..........#............. f   Maurice (wand, wandering) . ##....#..........#............. .. ##...#..........#............. #..##.###..###...###...##...##..# _You see here a +0 hand axe.  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of polymorph. _Found a ring mail.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li\,#li:jirow the Thaumaturge#...... ...Oni of Vehumet **....##...f.# ...#### Health: 91/91 ========================#......##... ###... Magic: 33/33 ========================####[......... #.<... AC: 8Str: 16#### ##.###......... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##..@###..###..#######liN; Noise: ---------  Time: 8572.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#.............#..(..............#.............##.....#..........#............. f   Maurice (wand, wandering) . ##....#..........#............. .. ##...#..........#............. #..##.###..###...###...##...##..# _You see here a +0 hand axe.  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of polymorph. _Found a ring mail.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#liBn  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Energy rips through your body!  Maurice shouts!  Maurice casts a spell.#liP§f_f)#liaQ8---29---==3.3 (1Contam #li\8_#li_% _Maurice blinks!$li X  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%li%li1 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4 g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headers%li5 %liB jirow the Thaumaturge#...... ...Oni of Vehumet **....##...§.# ...#### Health: 81/91 =====================---#..f...##... ###... Magic: 29/33 =====================---####[......... #.<... AC: 8Str: 16#### ##.###......... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##..@#[34%liB m##..###..###### Noise: ==-------  Time: 8573.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand) . ##....#..........#............. .. ##...#..........#............. #..##.###..###...###...##...##..#Energy rips through your body!  Maurice shouts!  Maurice casts a spell. _Maurice blinks!  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%liO jirow the Thaumaturge#...... ...Oni of Vehumet **....##...§.# ...#### Health: 81/91 =====================---#..f...##... ###... Magic: 29/33 =====================---####[......... #.<... AC: 8Str: 16#### ##.###......... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##..%liP @###..###..###### Noise: ==-------  Time: 8573.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand) . ##....#..........#............. .. ##...#..........#............. #..##.###..###...###...##...##..#Energy rips through your body!  Maurice shouts!  Maurice casts a spell. _Maurice blinks!  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%liS %li] ..f_**   battlesphere (minion)%li] h25---=4.3 (1%liil S_*%lip < _You conjure a globe of magical energy.&li; X  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'li.'li1 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire9%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4 g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headers-lij-li?-liyjirow the Thaumaturge#...... ...Oni of Vehumet **....##.....# ...#### Health: 82/91 =====================---#......##... ###... Magic: 25/33 ==================------####[.f....... #.<... AC: 8Str: 16#### ##.###......... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##*.@###..###..######-lic Noise: ===------  Time: 8574.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand) . ##....#..........#............. *   battlesphere (minion) .. ##...#..........#............. #..##.###..###...###...##...##..# _Maurice blinks!  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere -li[m(dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-lijirow the Thaumaturge#...... ...Oni of Vehumet **....##.....# ...#### Health: 82/91 =====================---#......##... ###... Magic: 25/33 ==================------####[.f....... #.<... AC: 8Str: 16#### ##.###......... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##*.@-liR###..###..###### Noise: ===------  Time: 8574.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand) . ##....#..........#............. *   battlesphere (minion) .. ##...#..........#............. #..##.###..###...###...##...##..# _Maurice blinks!  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: [-li40mIskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-li/  jirow the Thaumaturge #...... ...  Oni of Vehumet **.... ##.....# ... #### Health: 82/91 =====================--- #..***.##... ###... Magic: 20/33 ==============---------- ####[*f*...... #.<... AC: 8Str: 16  #### ##.###***...... #..... EV: 9Int: 18  #_(I##...###.*...... #..... SH: 0Dex: 9  #(I#(#.(..##.*.# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8  #I#(('..#.##*.@###..###..###### Noise: ===------  Time: 8574.3 (0.0) -li! #(((#.)).....[..#............. q) +4 quarterstaff (chaos)  ###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam  #..(..............#.............  ##.....#..........#............. f   Maurice (wand) . ##....#..........#............. *   battlesphere (minion) .. ##...#..........#............. #..##.###..###...###...##...##..#Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  polymorph.libjirow the Thaumaturge#...... ...Oni of Vehumet **....##.....# ...#### Health: 82/91 =====================---#..###.##... ###... Magic: 20/33 ==============----------####[###...... #.<... AC: 8Str: 16#### ##.######...... #..... EV: 9Int: 18#_(I##...###.*...... #..... SH: 0Dex: 9#(I#(#.(..##.*.# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#((.li d'..#.##*.@###..###..###### Noise: ===------  Time: 8574.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand) . ##....#..........#............. *   battlesphere (minion) .. ##...#..........#............. #..##.###..###...###...##...##..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 da.lidzgger, wearing a +0 cloak and carrying a wand of  polymorph  The fireball explodes! The fireball engulfs Maurice!.li_L_*.liUOM*_**, ally target)*Press: ? - help, Shift-Dir - straight line: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  polymorph  The fireball explodes! The fireball engulfs Maurice!  Maurice is moderately wounded.Your battlesphere fires at Maurice! The barrage of energy hits Maurice..li.li.liO,.li0........f_....**.liy4=======5.3 (1.li&o_**.li^ _Maurice is moderately wounded./li G  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0liS0liD Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire9%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g + FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headers1li˜ 1li 1li jirow the Thaumaturge#...... ...Oni of Vehumet **....##.....# ...#### Health: 84/91 ======================--#......##... ###... Magic: 20/33 ==============----------####[......... #.<... AC: 8Str: 16#### ##.###..f...... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##*.@###..###..######1li  Noise: ======---  Time: 8575.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand, ally target) . ##....#..........#............. *   battlesphere (minion) .. ##...#..........#............. #..##.###..###...###...##...##..#The fireball explodes! The fireball engulfs Maurice!  Maurice is moderately wounded.Your battlesphere fires at Maurice! The barrage of energy hits Maurice. _Maurice is moderately wounded.Casting: Fireball (dangerous; 22%[401liv ym risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1li jirow the Thaumaturge#...... ...Oni of Vehumet **....##.....# ...#### Health: 84/91 ======================--#......##... ###... Magic: 20/33 ==============----------####[......... #.<... AC: 8Str: 16#### ##.###..f...... #..... EV: 9Int: 18#_(I##...###........ #..... SH: 0Dex: 9#(I#(#.(..##...# #.. #####...# XL: 10 Next: 27% Place: Dungeon:8#I#(('..#.##*.@#[401li m##..###..###### Noise: ======---  Time: 8575.3 (0.0)#(((#.)).....[..#............. q) +4 quarterstaff (chaos)###'##..).)......#............. Cast: Foxfire  ##.......<........#............. Contam #..(..............#.............##.....#..........#............. f   Maurice (wand, ally target) . ##....#..........#............. *   battlesphere (minion) .. ##...#..........#............. #..##.###..###...###...##...##..#The fireball explodes! The fireball engulfs Maurice!  Maurice is moderately wounded.Your battlesphere fires at Maurice! The barrage of energy hits Maurice. _Maurice is moderately wounded.Casting: Fireball (dangerous; [0;101li ;1m22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1liG # *_*combustible, ally targ…)*Flames lash Maurice.  Maurice is heavily wounded.1liŢ  _****Maurice's fire resistance burns away. Your battlesphere fires at Maurice!  The barrage of energy hits Maurice!1li# ,1li. f_..*Maurice is heavily wounded.1li3 f*.*1li0 G _**Maurice zaps a wand. You turn into an insubstantial wisp.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration meld into your body.1liΊ 1li _.*v*1liJ 510/24----1017--6.3 (1-) Misty tendrilsFoxfireWisp Fly Contam 1liF __**1li < _You feel your magic capacity decrease.9liY#...... ...## ... #####.#... ###...####[.........<#### ##.###..f....._(I##...###.....(I#(#.(..##...# #.. #####...#I#(('..#.##.*.###..###..##### #(((#.)).....v..#.............###'##..).)....  ##.......<....(......#.....# . ## .. ## #..##.###..###...###...##...##..#..##'##'9li$d,9lisO_*9li+}g*_*9lihWP _**   battlesphere (minion)  Maurice casts a spell.Maurice flickers and vanishes!9li>9li{_.**9lin==----79li)e_**9liS _Deactivating autopickup; reactivate with Ctrl-A. _You see here a +0 robe.;lint## ... #####.####...####[.......<#### ##.###..{...._(I##...###..(I#(#.(..##...# #.. #####...#I#(('..#.##..*###..###..##### #(((#.)).....[..#.............###'##..).)##.......<....(......#.....# . ## .. ##* #..##.###..###...###...##...##..#..#####'###...####' ............#....#.....#.........;li;li;li;liI;li._.**;liW----8 _;liJ_*;li <liIB.####...####[.......<#### ##.###._(I##...###(I#(#.(..##...# #.. #####...#I#(('..#.##...###..###..##### #(((#.))...*.[..#.............###'##..).)....  ##.......<....(......#.....# . ## .. ## #..##.###..###...###...##...##..#...###..#####'###...####' ............#....#.....#......... #><li~ <li <liE <lir <li_*..6--9<li%W_*<lij2<liw Z####[.......<#### ##.###._(I##...###(I#(#.(..##...# #.. #####...#I#(('..#.##...###..###..##### #(((#.))..*..[..#.............###'##..).)....  ##.......<....(......#.....# . ## .. ## #..##.###..###...###...##...##..#...###..#####'###...####'* ............#....#.....#......... #><.<lidy <liy <likz <liz <li d_.*<li[ C----80<li R_*<li =li##### ##.###._(I##...###(I#(#.(..##...# #.. #####...#I#(('..#.##...###..###..##### #(((#.)).....[..#.............###'##..).)*...  ##.......<.....(......#.....# . ## .. ## #..##.###..###...###...##...##..#...###..#####'###...####' ............#....#.....#......... * #><..'...>=li=lif=li`=li=li_*.*=li Z1=1=liW[_**=li >li!_(I##...###(I#(#.(..##...# #.. #####...#I#(('..#.##...###..###..##### #(((#.))..*..[..#.............###'##..).)....  ##.......<....(......#.....# . ## .. ## #..##.###..###...###...##...##..#...###..#####'###...####' ............#....#.....#......... #>*<.....'...>##.........(~...........#..#>li2">lia*_...[**>li*-72>li4"_>liy6O _Something drops a +0 cloak. Something picks up a +0 robe.?liU(I#(#.(..##...# #.. #####...#I#(('..#.##...###..###..##### #(((#.)).....[..#.............###'##..).)*...  ##.......<.....(......#.....# . ## .. ## #..##.###..###...###...##...##..#...###..#####'###...####' ............#....#.....#......... #><..*....'...>##.........(~...........#..# #..~.~..~...?li?li?li,?lib*.*3?li7*?li.?liQ` I#(('..###..###..##### #(((#.))..*..[..#.............###'##..).)....  ##.......<....(......#.....# . ## .. ## #..##.###..###..v###...##...##..#...###..#####'###...####' ............#....#.....#......... #>.<.....#........#....'...>##.........(~...........#..# #..~.~..~........~..~~~.≈~..~~.........?lia ?li%b ?lib ?lib ?liGn h.**?lin %4?li4{ :*?li| @li  #(((#.)).....[..#.............###'##..).)*...  ##.......<.....(......#.....# . ### .. ##...#...# #..##.###..###...###...##...##..#..#####' ............#....#.....#......... #>....#..<.....#.......#....'...>##.........(~...........#..# * #..~.~..~........~..~~~.≈~..~~..........~~~~≈~~≈~~~≈~~@li> @li @lig @li @li& h.**@lig' y8==5@li4 L**@li: _Your magical contamination has completely faded away. _There is an open door here.Ali$###'##..).)....##.......<..*..(..............##.....#...# . ##....#..........# .. ##...#.......... #..##.###..###...###...##...##..#..####'##' ............#...v#.....#......... #><..'...>##.........(~...........#..# #..~.~..~.........~..~~~.≈~..~~...............~~~~~≈~~≈~~~≈~~ .~~.~≈~~.≈~~~~≈≈~~~....†Ali&Ali'Ali'Alic(Alix1.*2=6 _Ali6\*{*Ali8Ali l##.......<....(........*.....##.....#.......{.. . ##....... .. ##.. #..##.###..###...###...##...##..#..####'##' ............#....#.....#......... #><..'...>##.........(~...........#..# #..~.~..~..........~..~~~.≈~..~~......... *.~~~~≈~~≈~~~≈~~ .~~.~≈~~.≈~~~~≈≈~~~....† ..~~~..~...~~≈~.......##Ali# ,Aliݧ Ali Alij .*..{*Ali ]9=7Ali T**Alii Bli..(......#.....#.....*.... . ##..{ .. ##... #..##.###..###...###...##...##..#..####'##' ............#....#.....#......... #><..'...>.###.........(~...........#..# #..~.~..~..............~..~~~.≈~..~~..........~~~~≈~~≈~~~≈~~* .~~.~≈~~.≈~~~~≈≈~~~....† ..~~~..~...~~≈~.......## ~.≈~≈...~~.~~~~†Bli,BliBli4Bli~.*.*Bli%8BliBliBli##.....#*...#.##....#.....##..........#.....###.###..###...###...##...##..## .....###..#####'###...####'##..# ...........#....#.....#..........>....#....#.....#. .....<.....#....#.....#. ...........#....v...>.#. ....##.........(~...........#..## .... #..~.~..~....#..# .... .....~..~~~.≈~..~~.... ..........~~~~~≈~~≈~~~≈~~ .~~.~≈~~.≈~~~~≈≈~†.[.~~~..~...~~BliQ≈~.......### ~.≈~≈...~~.~~~~†.....###  ....§. Bli+BliBli%9BliBliQ _There is an open door here.Cli.....#......*...#.#. ##....#....#......#.  ##...#....#......#. .##.###..###...###...##...##..##.###..#####'###...####'##..##.#....#.....#.>....#....#.....#.<.....#....#.....#.#....'v..>.#.##.(~.#..##. #..~.~..~.#..##. .....~..~~~.≈~..~~.~~~~~≈~~≈~~~≈~~..~~.~≈~~.≈~~~~≈≈~~~....†.[)..~~~..~...~~≈~.#~.≈~≈...~~.~~~~÷.....###.....§...Cli!..#.Cli0Clih90=90 _CliCliECli.....#......*...#.#. #....#.#......#. ##...#.#.....#. ##.###..###...###...##...##..##.###..#####'###...####'##..##.#....#.....#.>....#....#.....#.<.....#....#.....#.#....'.v.>.#.##.(~.#..##. #..~.~..~.#..##. .....~..~~~.≈~..~~.~~~~~≈~~≈~~~≈~~..~~.~≈~~.≈~~~~≈≈~~~....†.[)...~~~..~...~~≈~.####'~.≈~≈...~~.~~~~÷.....###.....§.....#.Cli^$Cli$%1CliN,Cli-Dli#......*...#.#. ....#.#......#. #...#.#.....#. #.###..###...###...##...##..##.###..#####'###...####'##..##.#....#.....#.>....#....#.....#.<.....#....#.....#.#....'..v>.#. .##.(~.#..##. . #..~.~..~.#..##. . .....~..~~~.≈~..~~.~~~~~≈~~≈~~~≈~~..~~.~≈~~.≈~~~~≈≈~~~....†.[)...~~~..~...~~≈~.####'#~.≈~≈...~~.~~~~÷.....###.....§.....#.Dlil13=2DliDliDli %#......*...#.#.#.#......#. ...#.#.....#. .###..###...###...##...##..##...# .###..#####'###...####'##..##...##....#.....#.>....#....#.....#. .<.....#....#.....#.#....'...v.#. ##.(~.#..##...#  #..~.~..~.#..##...#  .....~..~~~.≈~..~~.~~~~~≈~~≈~~~≈~~..~~.~≈~~.≈~~~~≈≈~~~....†.[)...~~~..~...~~≈~.####'#~.≈~≈...~~.~~~~÷.....###...#....§.....#.Dli Dli  Your transformation is almost over.Something completely misses your battlesphere.Dli` **   battlesphere (minion)Dli 1=3Wisp Dli @**Dli _Something bites your battlesphere. Something drains its power. _There is an escape hatch in the floor here.Eli#....#.#.#.#.....#. ###..###...###...##...##..##...## ###..#####'###...####'##..##...# ......#....#.....#............... .>....#....#.....#...... <.....#....#.....#...........#....*...>.#...... #...(~....v......#..##...## #..~.~..~....#..##...# .....~..~~~.≈~..~~......... .....~~~~~≈~~≈~~~≈~~  .~~.~≈~~.≈~~~~≈≈~†.[).~~~..~...~~≈~.......####'### *~.≈~≈...~~.~~~~÷.....###... .>................~~~Elị,~§.....#....##EliEliEliElikEli&h'**Eli%4Eli:*Elik4 _Found a staircase to the Lair.Fli:#.#.#. .#.#.............#...###...###...##...##..##...#..#####'###...####'##..##...##....#.....#.... >....#....#.....#... .....#....#.....#..#....'...>.#. .(~.#..##...##. ..~.~..~...*.#..##...##.~..~~~.≈~..~~.~~~~~≈~~≈~~~≈~~.  .~~.~≈~~.≈~~~~≈≈~~~....†.[)...~~~..~...~~≈~.####'###.~.≈~≈...~~.~~~~÷.....###...##..>.#.~~~~§.....#....##.Fli.**5Fli!K**FliC#Gli6#.#.#. #.#.............#. #..###...###...##...##..##...# #..#####'###...####'##..##...##....#.....#. ....#....#.....#.#....#.....#.#....'...>.#.(~.#..##...##. .~.~..~.#..##...##.~..~~~.*~..~~.~~~~~≈~~≈~~~≈~~.÷ .~~.~≈~~.≈~~~~≈≈~~~....÷.[)...~~~..~...~~≈~.####'###.. *~.≈~≈...~~.~~~~÷.....###...##..>.#.~~~~§.....#....##.GliM≈**  =6Gli`U**Gli/Glih|.#.#. ..###...###...##...##..##...#### ..#####'###...####'##..##...####. ...#....#.....#..................#....#.....#.#....#.....#.#....'...>.#....(~...........#..##...## ~.~..~....#..##...##..).~..~~~.≈*..~~..........~~~~~≈~~≈~~~≈~~÷ ~~.~≈~~.≈~~~~≈≈~÷.[). ..~~~..~...~~≈~.......####'###~.≈~≈...~~.~~~~÷.....###...##. .>................. ..~~~~~~~.....#....##~≈≈≈~...<>#.##Gli,Gli,Gli`~**Gliq=4=7Gli:*GliHli###...###...##...##..##...#### .#####'###...####'##..##...####.....#.....#..................#....#.....#.#....#.....#...#....'...>.#.......(~...........#..##...## .~..~....#..##...##..) .~..~~~.≈~*.~~.......... .~~~~~≈~~≈~~~≈~~÷ ~.~≈~~.≈~~~~≈≈~÷.[). .~~~..~...~~≈~.......####'### ~.≈~≈...~~.~~~~÷.....###...##. .>.................* ..~~~~~~~.....#....##~≈≈~≈≈≈~...<>#.###≈≈≈~...#.##.....#HliHliHliHliHlir*.*Hli%8HlicT**HliHliZ#####'###...####'##..##...####..#....#.....#...................♣ .#....#.....#....♣ .#....#.....#...♣ .#....'...>.#..........♣...(~.....*.....#..##...##....♣ ~..~..............#..##...##..).♣ ~..~~~.≈~..~~............)♣ ~~~~~≈~~≈~~~≈~~÷...≈~~.≈~~~~≈≈~÷.[). ~~~..~...~~≈~.......####'###....# .≈~≈...~~.~~~~÷.....###...##....#  .>................. ..~~~~~~~.....#....##....# *~≈≈~≈≈≈~...<>#.####≈≈≈≈≈~...#.##.....#li[RH.~~....#.########Hli[HliH\,Hliof*.*9Hlin8*HlipHlizk'###...####'##..##...####..# #....#.....#......♣ #....#.....#...........♣. #....#.....#............♣. #....'...>.#*..........♣.(~.#..##...##....♣. ..~.#..##...##..).♣. ..~~~.≈~..~~.)♣≈~~≈~~~≈~~.÷. ~≈~~.≈~~~~≈≈~~~....÷.[)...~...~~≈~.####'###....# ≈~≈...~~.~~~~÷.....###...##....#.>.#.#..~.....#....##....## * HlilHli7mHlimHlimHliy*.*600HliL**HliIlitqx'###...####'##..##...####..# # ....#.....#.............♣ ....#.....#.............♣. ....#.....#.*..........♣. ....'...>.#...........♣._(~.#..##...##....♣. .~.#..##...##..).♣. .~~~.≈~..~~.)♣≈~~≈~~~≈~~.÷. ≈~~.≈~~~~≈≈~~~....÷.[)....~...~~≈~.####'###....##. ~≈...~~.~~~~÷.....###...##....#.>.......~.....#....##....## * Ili}*@*  You condense into your normal self.Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration unmeld from your body.  You feel your magic capacity increase.  Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.IliJ~Ili6Ili} .*You float gracefully downwards.Ilig *You hear a zap.Ili# Ili i*.*Ili! 14/33---- 8 91q) +4 quarterstaff (chaos)FoxfireIli* T**IliY- n _Something tries to affect you, but you resist.Kli%3Kli'KliX3]5----ff   Maurice (wand, ally target)*   battlesphere (minion)Kli55 0  You start resting.Reactivating autopickup.Kli5KliN@ *.*Maurice appears from thin air!Kli9FU**Kli2> **   battlesphere (minion)  Maurice gestures wildly while chanting.Maurice flickers and vanishes!KliߘKlir.*.*2.3 (1Kli.A**Kli/ _Deactivating autopickup; reactivate with Ctrl-A.Pli[i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rli **Okay, then.RliU**Rli. _Sli3SliϊSliSli7SliySliSli],SliSlit.*{*Slih 3 _You start resting.Sli!U**Slip _There is a strange disturbance nearby!UliOz....#.....#...................♣♣♣....'...>.#*...._(~...........#..##...##. .~...#..##...##..)~~.≈~..~{..................)♣♣♣ ~~~≈~~≈~~~≈~~÷..... ≈~~.≈~~~~≈≈~~~..@.÷.[)...... ~..~...~~≈~.......####'###....## ~≈...~~.~~~~÷##...#  .>...............#...........# ..~~~~~~~.....#....##....# ~≈≈~≈≈≈~...<>#.....###### * ≈≈≈≈≈~...#.## .~~....#.####### Uli,QUliQUlipRUliITUliaj.*~UliIb-4 _UliHkU**UlilUli%x #....#.....#.♣. #....#.....#......♣ #....'...>.#.*....♣(~...........#..##...##....♣.~...#..##...##..).♣ ..~~~.≈~..~~..................)♣♣ ~~~~≈~~≈~~~≈~~÷.... ~≈~~.≈~~~~≈≈~~~....÷.[)..... ~~..~...~~≈~....@..####'###....## ≈~≈...~~.~~~~÷.....###...##....##  .>...............#........... ..~~~~~~~.....#....##....## ~≈≈~≈≈≈~...<>#.....#### ≈≈#.##.....# * ~.~~....#.########≈..Uliny ≈~...#.#Uliy UliA T..**Uli: **Ulib **You start resting. _There is a strange disturbance nearby!  You hear a zap.  You turn into an insubstantial wisp.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration meld into your body.Uli Uli x.*v*Ulil 6/24 ----10175-) Misty tendrilsFoxfireWisp Fly Uli f*{*Uli < _You feel your magic capacity decrease.Vli\W.#....#.....#.♣ .#....'...>.#.♣ .....(~.....#..##...##....♣ ~..~..*.#..##...##..).♣ ~..~~~.≈~..~~{.................)♣ ~~~~~≈~~≈~~~≈~~÷... .~≈~~.≈~~~~≈≈~~~....÷.[)..... ~~~..~...~~≈~.......####'###....# .≈~≈...~~.~~~~÷.v...###...##....  .>...............#........... ..~~~~~~~.....#....## ~≈≈~≈≈≈~...<>#.....#### ≈≈#.##.....# ≈~.~~....#.########*≈..≈~...#.#..~li X_9m...~.#VliXVligYVliZVli[Vlibz*..{*Vlic\7=---6VliqI**WliR U*Wli[ T**Wli] ] _You can't do that in your present form.XliZ CTRLYli a [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c Yli [?25l[?1cYli- ]R[?7h.#....#.....#...................♣ jirow the Thaumaturge .#....'...>.#...................♣ Oni of Vehumet **.... .....(~.........*.#..##...##....♣ Health: 91/91 ======================== ~..~..............#..##...##..).♣ Magic: 7/24=======----------------- ~..~~~.≈~..~~..................)♣ AC: 10Str: 16 ~~~~~≈~~≈~~~≈~{..............÷... EV: 17Int: 18 .~≈~~.≈~~~~≈≈~~~....÷.[)......... SH: 0Dex: 9 ~~~..~...~~≈~.......####'###....# XL: 10 Next: 27% Place: DungeYli on:8 .≈~≈...~~.~~~~÷.v...###...##....# Noise: ---------  Time: 8606.3 (1.0).>...............#........... -) Misty tendrils..~~~~~~~.....#....##....# Cast: Foxfire~≈≈~≈≈≈~...<>#.....###### Wisp Fly ≈≈≈≈≈~...#.##.....#≈~.~~....#.########*   battlesphere (minion)~≈..≈~...#.#..~...~..#You hear a zap.  You turn into an insubstantial wisp.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration meld into your body. _You feel your magic capacity decrease. _You can't do that in your present form. CTRL[?1051l[?1052l[?1060l[?1061hYlix +Yli Yli .#....#.....#...................♣ jirow the Thaumaturge .#....'...>.#...................♣ Oni of Vehumet **.... .....(~.........*.#..##...##....♣ Health: 91/91 ======================== ~..~..............#..##...##..).♣ Magic: 7/24=======----------------- ~..~~~.≈~..~~..................)♣ AC: 10Str: 16 ~~~~~≈~~≈~~~≈~{..............÷... EV: 17Int: 18 .~≈~~.≈~~~~≈≈~~~....÷.[)......... SH: 0Dex: 9 ~~~..~...~~≈~.......####'###....# XL: 10 Next: 27% Place: Dungeon:8 li e4m.≈~≈...~~.~~~~÷.v...###...##....# Noise: ---------  Time: 8606.3 (0.0).>...............#........... -) Misty tendrils..~~~~~~~.....#....##....# Cast: Foxfire~≈≈~≈≈≈~...<>#.....###### Wisp Fly ≈≈≈≈≈~...#.##.....#≈~.~~....#.########*   battlesphere (minion)~≈..≈~...#.#..~...~..#You hear a zap.  You turn into an insubstantial wisp.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration meld into your body. _You feel your magic capacity decrease. _You can't do that in your present form.Yli 3Yli% 8*Yli' Zli27 CTRL[lia [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [li*[?25l[?1c[li]R[?7h.#....#.....#...................♣ jirow the Thaumaturge .#....'...>.#...................♣ Oni of Vehumet **.... .....(~.........*.#..##...##....♣ Health: 91/91 ======================== ~..~..............#..##...##..).♣ Magic: 7/24=======----------------- ~..~~~.≈~..~~..................)♣ AC: 10Str: 16 ~~~~~≈~~≈~~~≈~{..............÷... EV: 17Int: 18 .~≈~~.≈~~~~≈≈~~~....÷.[)......... SH: 0Dex: 9 ~~~..~...~~≈~.......####'###....# XL: 10 Next: 27% Place: Dunge[lion:8 .≈~≈...~~.~~~~÷.v...###...##....# [liN Noise: ---------  Time: 8606.3 (0.0).>...............#........... -) Misty tendrils..~~~~~~~.....#....##....# Cast: Foxfire~≈≈~≈≈≈~...<>#.....###### Wisp Fly ≈≈≈≈≈~...#.##.....#≈~.~~....#.########*   battlesphere (minion)~≈..≈~...#.#..~...~..#You hear a zap.  You turn into an insubstantial wisp.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration meld into your body. _You feel your magic capacity decrease. _You can't do that in your present form. CTRL[?1051l[?1052l[?1060l[?1061h[li+[li[lis.#....#.....#...................♣ jirow the Thaumaturge .#....'...>.#...................♣ Oni of Vehumet **.... .....(~.........*.#..##...##....♣ Health: 91/91 ======================== ~..~..............#..##...##..).♣ Magic: 7/24=======----------------- ~..~~~.≈~..~~..................)♣ AC: 10Str: 16 ~~~~~≈~~≈~~~≈~{..............÷... EV: 17Int: 18 .~≈~~.≈~~~~≈≈~~~....÷.[)......... SH: 0Dex: 9 ~~~..~...~~≈~.......####'###....# XL: 10 Next: 27% Place: Dungeon[ligy:8 .≈~≈...~~.~~~~÷.v...###...##....# Noise: ---------  Time: 8606.3 (0.0).>...............#........... -) Misty tendrils..~~~~~~~.....#....##....# Cast: Foxfire~≈≈~≈≈≈~...<>#.....###### Wisp Fly ≈≈≈≈≈~...#.##.....#≈~.~~....#.########*   battlesphere (minion)~≈..≈~...#.#..~...~..#You hear a zap.  You turn into an insubstantial wisp.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration meld into your body. _You feel your magic capacity decrease. _You can't do that in your present form.[li=:*[li[li8*[li\liО#....'...>.#.♣. ....(~.........*.#..##...##....♣.~.....#..##...##..).♣. ..~~~.≈~..~~............)♣ ~~~~≈~~≈~~~≈~{......÷.... ~≈~~.≈~~~~≈≈~~~....÷.[)....... ~~..~...~~≈~.......####'###....## ≈~≈...~~.~~~~÷.....###...##....#  .>................. ..~~~~~~~.....#....##....##~≈≈~≈≈≈~...<>#.#### ≈≈≈≈≈~...#.##.....# ≈~.~~....#.########~≈..≈~...#.# *..~...[36\lim~..# #.......\liXY.**\liʨ17.3 (1 _\liаT**\li\li ...(~..........*#..##...##....♣. .~....#..##...##..).♣. .~~~.≈~..~~............)♣♣♣ ~~~≈~~≈~~~≈~{.......÷..... ≈~~.≈~~~~≈≈~~~....÷.[). ~..~...~~≈~.......####'###....## ~≈...~~.~~~~÷.....###...##....#  .>.....................#  ..~~~~~~~..v..#....##....## ~≈≈~≈≈≈~...<>#.#### ≈≈≈≈≈~...#.##.....# ≈~.~~....#.######## ~≈..≈~...#.#..~...~..#.#........######.. ##\li\li\liY\li\li-.~..*{*   battlesphere (minion)8\li`"B**\li#]li6S~....#..##...##..).♣..♣ ~~~.≈~..~~............)♣♣♣♣ ~~≈~~≈~~~≈~~..*.....÷.......≈~~~~≈≈~{~....÷.[). ..~...~~≈~.......####'###....## ≈...~~.~~~~÷.....###...##....####  .>.....................#  ..~~~~~~~.....#....##....## ~≈≈~≈≈≈~...v>#.#### ≈≈≈≈≈~...#.##.....# ≈~.~~....#.######## ~≈..≈~...#.# ..~...~..#.#........# #####...## #]liWB]li\h*.*]li&]%9]liMcB**]liea _There is a stone staircase leading up here.^liT*^liT**^lig.*~10 _^liHJ**^li^li .# ##.#.........# .#### #.## ....###### #.#.).# ###......# #.#)..#  ######.#######.).........#  #..)...)).#...#######  ##.######.#####  ########.######.# 7  #......<.......v#  #........########  #........########  ########....)...# ##.......# #.......# #.......# #########.......###......#####.............#^li<  You fly upwards.^liy^liEb8=1.8 (2.5^liM^liIP _Reactivating autopickup. _There is a stone staircase leading down here.`liQ3`li`li ,`li-`li,`li`li,`li`li`li9=`lig`lip`liS9=`li`li`liK`li`li,`lie`liձ,`liײ`liO=`li|`li `liK`li`li`li[e10/24=`liT`li`liE`li`li,`li$`li-`lii`li?`li`li79=`li.`lii1=`li`liD`li`li(`li`li/`li`li`li`li`li/`liw9=`li{`li`li$S2=`li`li``li`li`li`li `li `liX `li `li `li O=`liF `li `li% N13=`li `liR ,`li" `li+ _You start resting.Wisp `li- `li2 ,`li4 `li8 O=`li; `li@ ,`li&D `liH c4=`liJ `liBN `liN `liP `liS ,`liY `li[ `liJ\ `li] `li` O=`lib `li&k `li)w @47.8 (36.0)  You condense into your normal self.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak, +4  quarterstaff of chaos and amulet of regeneration unmeld from your body.  You feel your magic capacity increase.  Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.`li! `li5 15/33---- 8 98.8 (37q) +4 quarterstaff (chaos)Foxfire`li `li 5 _You float gracefully downwards.alij3alialiD,aliali,alitali?,aliLalil6=---alialiA,ali8ali,aliNali,alialiali9=ali*alialiN17=aliFali2,aliZalialiHali)ali,alialiali(j8==alialil,aliIali,aliali,ali*alialiW9=ali6ali,aliali=,aliali,ali ali ,alialialiN20=alialiE,aliGali,aliali,ali alialij1==aliali,aliali ,aliH"ali#,ali$ali&ali'j2==ali&(alib+,ali,ali.,ali/ali1,ali!2alir3ali39=ali4aliA6ali6%3ali7ali 9,aliF:ali%=,ali?ali@,aliAalifCc4=alixDaliG,alizHaliJ,aliJali{L,ali{MaliN5==aliPaliQ,aliRaliLT,alirUaliW,aliYaliX[ali[9=ali\alil^;6ali_alia,alicaliDe,aliJfalig,alihali$jalihjK7=alikaliFm,alinalip,ali2qalir,aliuali#walifwh8==alimxaliy,ali{ali},alioali,alikaliՅali69=ali alia9=alivaliali֋ali$ali,alialiE,alialiӕaliV30=ali=alialialiali,aliqali/,ali.alia1=aliali,aliali,,alimali/ali]aliqaliali9=ali1alilaliK2=ali&ali,aliɸali,alialiƾ,aliali_ _You start resting.ali-725.8 (7aliRw3==6.8 (78aliali% _Magic restored.bli_ 4bli%g blizk blik 07.8 (1.0) bli%s bli]  ~..............#..##...##..).♣..♣ ~~~.≈~..~~.........)♣♣♣♣ ~~≈~~≈~~~≈~~........÷...... ~~.≈~~~~≈≈~~~....÷.[)...... ..~...~~≈~.......####'###....##.. ≈...~~.~~~~÷.f...###...##....####.>...............#...........# ..~~~~~~~.....#....##....##8  ~≈≈~≈≈≈~...@>#.....###### ≈≈≈≈≈~...#.##.....# ≈~.~~....#.######## ~≈..≈~...#.#..~...~..#.#..........#f   Maurice (wand)#####...## #bli^ p[37m  You climb downwards.=blif h  Level annotation: Mauriceblim bli- L  Maurice zaps a wand. You easily resist.bliq6 8*blit   Maurice gestures wildly while chanting.Maurice flickers and vanishes!bli 8{bli} 7===9.3 (2.5bli bli  _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.dliݽ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fli/fli2T Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire 22% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headersgligligli~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 33/33 ======================== ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.{...###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~.....#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ===------  Tgliime: 8729.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#..~...~..#.#..........######...###Maurice gestures wildly while chanting.Maurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.glirgliK~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 33/33 ======================== ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.{...###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~.....#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ===------  TgliBime: 8729.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#..~...~..#.#..........######...###Maurice gestures wildly while chanting.Maurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gliVgli.**   battlesphere (minion)gliT]29---30.3 (1glisA**gli< _You conjure a globe of magical energy.hli3X  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iliili= Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4  g - FireballConjuration/Fire 22% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headersklikli<kli~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 29/33 =====================--- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ===------  Time:kli$ 8730.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#..~...~..#.#..........#*   battlesphere (minion)#####...### _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kli~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 29/33 =====================--- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ===------  Time:kliWy 8730.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#..~...~..#.#..........#*   battlesphere (minion)#####...### _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kli W*kli 8*kli- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mliX  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.olioli= Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4  g - FireballConjuration/Fire 22% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headersqli qli. qli ~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 29/33 =====================--- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ===------  Time:qli 5[40m 8730.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#..~...~..#.#..........#*   battlesphere (minion)#####...### _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qli ~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 29/33 =====================--- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ===------  Time:qli C 8730.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#..~...~..#.#..........#*   battlesphere (minion)#####...### _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qli ~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 24/33 =================------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#  SH: 0Dex: 9  ..~~~~~~~..***#....##....##  XL: 10 Next: 27% Place: Dungeon:8 ~≈≈~≈≈≈~..*@*#.....######  Noise: ===------  Time: 8730.3 (0.0) ≈≈≈≈≈~...li _0m#*##.....#  q) +4 quarterstaff (chaos) ≈~.~~....#.########  Cast: Foxfire ~≈..≈~...#.# ..~...~..#.# ..........# *   battlesphere (minion) #####...## # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight linerliV*********@>.rlic+******.***...@*sli/ ~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 24/33 =================------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#  SH: 0Dex: 9  ..~~~~~~~....*#....##....##  XL: 10 Next: 27% Place: Dungeon:8 ~≈≈~≈≈≈~...@>#.....######  Noise: ===------  Time: 8730.3 (0.0) ≈≈≈≈≈~...#.##li 34m.....#  q) +4 quarterstaff (chaos) ≈~.~~....#.########  Cast: Foxfire ~≈..≈~...#.# ..~...~..#.# ..........# *   battlesphere (minion) #####...## #Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic.sli)~........)~~......÷~[)~.~~  .>..  ..~~~~~*      ≈~.~~  ~≈.. ..~.. ....* #####...## # slic---1.3 (1Contam sli7*onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  You miscast Fireball.are very lightly contaminated with residual magic. _Nothing appears to happen.uliG  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vlivliUN Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g + FireballConjuration/Fire 22% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headersxli xliS xli ~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 24/33 =================------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ---------  Time:xli  8731.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#Contam ..~...~..#.#..........#*   battlesphere (minion)#####...###Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xliY# ~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 24/33 =================------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ---------  Time:xliP$  8731.3 (0.0)≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#Contam ..~...~..#.#..........#*   battlesphere (minion)#####...###Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xli K**xli\ xlic B**xli _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yli G  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zlizliN Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 9% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g + FireballConjuration/Fire 22% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headerszli)=zliDzliP~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 24/33 =================------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ---------  Time: 8731.3 (0.0)liP7H≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaozliQ7s)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#Contam ..~...~..#.#..........#*   battlesphere (minion)#####...### _Nothing appears to happen.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zliQzli[~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 24/33 =================------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~....*#....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~...@>#.....######Noise: ---------  Time: 8731.3 (0.0)li\7H≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#Contam ..~...~..#.#..........#*   battlesphere (minion)#####...### _Nothing appears to happen.  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zli|~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 20/33 ==============---------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.****###...##....#### EV: 9Int: 18  .>..........*****#...........#  SH: 0Dex: 9  ..~~~~~~~*****#....##....##  XL: 10 Next: 27% Place: Dungeon:8 ~≈≈~≈≈≈~***@*#.....######  Noise: ---------  Time: 8731.3 (0.0) ≈≈≈≈≈~.**#*##.....#  q) +4 quarterstaff (chaos) ≈~.~~..*zliq}[34m.#*########  Cast: Foxfire ~≈..≈~...#*# Contam  ..~...~..#.# ..........# *   battlesphere (minion) #####...## # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate|li~..............#..##...##..).♣..♣ jirow the Thaumaturge ~~~.≈~..~~..................)♣♣♣♣ Oni of Vehumet **.... ~~≈~~≈~~~≈~~..............÷...... Health: 91/91 ======================== ~~.≈~~~~≈≈~~~....÷.[)............ Magic: 20/33 ==============---------- ..~...~~≈~.......####'###....##.. AC: 8Str: 16 ≈...~~.~~~~÷.....###...##....#### EV: 9Int: 18  .>...............#...........#SH: 0Dex: 9..~~~~~~~..####....##....##XL: 10 Next: 27% Place: Dungeon:8~≈≈~≈≈≈~..#@##.....######Noise: ---------  Time: 8731.3 (0.0)≈|liz≈≈≈~...####.....#q) +4 quarterstaff (chaos)≈~.~~....#.########Cast: Foxfire~≈..≈~...#.#Contam ..~...~..#.#..........#*   battlesphere (minion)#####...### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate|li5..*.@>.*  Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs something!  (Press . to intensify the flame waves.)  Something hits you.  Something steals your +0 long sword of electrocution!88-======2.3 (1Wave |li<8*|li?g _Something bites you but does no damage.~li##########@#####*~li[  .......*..@>.#..  A wave of flame ripples out! The flame wave engulfs something.  Something hits you. Something steals your inkwell talisman!~li\ 3---=======3+ ~lie 9*~li0g g _Something bites you but does no damage.li #################@######.###*lit ;.............*...@>..#...#..  A wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates.ring of protection from fire!  .  You feel your power leaking away.77---17--4lir J**li \ _Something drains your magic.lim ..(~..♣... ~..............#..##...##..).♣..~.≈~..~~....)♣♣♣♣≈~~≈~~~≈~~..............÷ ~~.≈~~~~≈≈~~~....÷.[).......... ..~...~~≈~..###'#.. ≈...~~.~~~~÷.....###...##....####.>...............#.............~~~~~~~...@*#....##....##~≈≈~≈≈≈~...<>#####≈≈≈≈~...#.##.....≈~.~~....#.########~≈..≈~....~...~..#*..........#####...###li: P**li 8-=------5li B**li _Something hits you but does no damage. Something bites you but does no damage.li H  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liw v*------liO 7*li P _You don't know that spell.li- CTRLliYds [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1clie]R[?7h..(~...........#..##...##....♣... jirow the Thaumaturge ~..............#..##...##..).♣..♣ Oni of Vehumet **.... ~~~.≈~..~~..................)♣♣♣♣ Health: 78/91 ====================---- ~~≈~~≈~~~≈~~..............÷...... Magic: 17/33 ============------------ ~~.≈~~~~≈≈~~~....÷.[)............ AC: 8Str: 16 ..~...~~≈~.......####'###....##.. EV: 9Int: 18 ≈...~~.~~~~÷.....###...##....#### SH: 0Dex: 9  .>...............#...........#XL: 10 Next: 27% Place: Dungeon:8..~~~~~~~...@*#....##....##Noise: =-------- [39lie;49m Time: 8735.3 (1.0)~≈≈~≈≈≈~...<>#.....######q) +4 quarterstaff (chaos)≈≈≈≈≈~...#.##.....#Cast: Foxfire≈~.~~....#.########Contam ~≈..≈~...#.#..~...~..#.#*   battlesphere (minion)..........######...###You feel your power leaking away. _Something drains your magic. _Something hits you but does no damage. Something bites you but does no damage.Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. CTRL[?1051l[?1052l[?1060l[?1061hliCr..(~...........#..##...##....♣... jirow the Thaumaturge ~..............#..##...##..).♣..♣ Oni of Vehumet **.... ~~~.≈~..~~..................)♣♣♣♣ Health: 78/91 ====================---- ~~≈~~≈~~~≈~~..............÷...... Magic: 17/33 ============------------ ~~.≈~~~~≈≈~~~....÷.[)............ AC: 8Str: 16 ..~...~~≈~.......####'###....##.. EV: 9Int: 18 ≈...~~.~~~~÷.....###...##....#### SH: 0Dex: 9  .>...............#...........#XL: 10 Next: 27% Place: Dungeon:8..~~~~~~~...@*#....##....##Noise: =--------  [li%s-40mTime: 8735.3 (0.0)~≈≈~≈≈≈~...<>#.....######q) +4 quarterstaff (chaos)≈≈≈≈≈~...#.##.....#Cast: Foxfire≈~.~~....#.########Contam ~≈..≈~...#.#..~...~..#.#*   battlesphere (minion)..........######...###You feel your power leaking away. _Something drains your magic. _Something hits you but does no damage. Something bites you but does no damage.Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.liy:*li2zliT**libli_H  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li..(~...........#..##...##....♣... jirow the Thaumaturge ~..............#..##...##..).♣..♣ Oni of Vehumet **.... ~~~.≈~..~~..................)♣♣♣♣ Health: 78/91 ====================---- ~~≈~~≈~~~≈~~..............÷...... Magic: 13/33 =========--------------- ~~.≈~~~~≈≈~~~....÷.[)............ AC: 8Str: 16 ..~...~~≈~...****####'###....##.. EV: 9Int: 18 ≈...~~.~~~~÷.****###...##....#### SH: 0Dex: 9  .>..........*****#...........#  XL: 10 Next: 27% Place: Dungeon:8  ..~~~~~~~***@*#....##....##  Noise: =--------  Time: 8735.3 (0.0) ~≈≈~≈≈≈~*****#.....######  q) +4 quarterstaff (chaos) ≈≈≈≈≈~.[4li0m**#*##.....#  Cast: Foxfire ≈~.~~..**#*########  Contam  ~≈..≈~...#.# ..~...~..#.# *   battlesphere (minion) ..........# #####...## # _You don't know that spell.  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateli ..(~...........#..##...##....♣... jirow the Thaumaturge ~..............#..##...##..).♣..♣ Oni of Vehumet **.... ~~~.≈~..~~..................)♣♣♣♣ Health: 78/91 ====================---- ~~≈~~≈~~~≈~~..............÷...... Magic: 13/33 =========--------------- ~~.≈~~~~≈≈~~~....÷.[)............ AC: 8Str: 16 ..~...~~≈~.......####'###....##.. EV: 9Int: 18 ≈...~~.~~~~÷.....###...##....#### SH: 0Dex: 9  .>............####...........#XL: 10 Next: 27% Place: Dungeon:8..~~~~~~~..#@##....##....##Noise: =--------li [33m  Time: 8735.3 (0.0)~≈≈~≈≈≈~..####.....######q) +4 quarterstaff (chaos)≈≈≈≈≈~...#.##.....#Cast: Foxfire≈~.~~....#.########Contam ~≈..≈~...#.#..~...~..#.#*   battlesphere (minion)..........######...### _You don't know that spell.  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatelib ....@*.<>*  Casting: Flame Wave (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs something.  (Press . to intensify the flame waves.)li4i h***liD **A wave of flame ripples out! The flame wave engulfs something.  (Press . to intensify the flame waves.)  You hear a zap.  You turn into a bat.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak and +4  quarterstaff of chaos meld into your body.li1 b**94/24 -----01814======6.3 (1-) TeethFoxfireBat Fly Contam Wave li :*liz < _You feel your magic capacity decrease.li~ **You stop channelling waves of flame. Something hits you!Something steals 135 gold pieces! You now have 208 gold pieces.li4-=-----7li5:*li\ _Something barely misses you.liX ~...).♣..♣ ~~~.≈~..~~..................)♣♣♣≈~~≈~~~≈~~÷.......≈~~~~≈≈~~~....÷.[)...... ..~...~~≈~.......####'###....## ≈...~~.~~~~÷##...##  .>...............#...........#  ..~~~~~~~....*#....##....# ~≈≈~≈≈≈~...b>#.....######  ≈≈≈≈≈~...#.# ~.~~....#.#######~≈..≈~...#.# ..~...~. .........* #####...# # li"  **Something barely misses you. Something bites you.You feel your power leaking away.Something drains your magic.0--0--------------9 (0.6liP J{*li _Your magical contamination has completely faded away. _There is a stone staircase leading up, spattered with blood here.liz U*li J**li * **Something hits you! Something steals 208 gold pieces!  You now have 0 gold pieces. Something bites you!You feel your power leaking away.li 53----------=8.9 (1.0li J**li k _Something drains your magic.li .# ##.#.........# .#### #.## ....###### #.#.).# ###......# #.#)..#  ######.#######.).........#  #..)...)).#...#######  ##.######.#####  ########.######.# 7  #......<.......b#  #........########  #........########  ########....)...# ##.......# #.......# #.......# #########.......###......#####.............# -----You fly upwards.liO l5=--40.4 (2.5li@ li _Reactivating autopickup. _There is a stone staircase leading down here.li=  Deactivating autopickup; reactivate with Ctrl-A.6==-1.2 (0.8lili( _You hit something.li'4 .# ##.#.# #.#### #.#.# #....###### #.#.).##......# #.#).# ######.#######.).# #..)...)).#...# ##.######.##### #.######.# #......<># #.# #.# #....)...#  ##.#  #.#  #.# #  #.###......#  ####.#liB  Something hits you.Something grunts, "Curses!"1-8 (0.6liN liP ] _Something closely misses you.li.# ##.#.# ##.#### #.#.#  #....###### #.#.).#  ####......# #.#).# ######.#.).# #..)...)).#...# ##.######.##### #.######.# #......<.># #.# #.# #....)...#  ##.#  #.#  #.# #  #.###......#  ####.#lilili./-2.4li lili#...# ##.#.##.#### #.#.# #....###### #.#.).# ####......# #.#).# ######.#.).# #..)...)).#...# ##.######.##### #.######.# #......<.># #.# #........# #....)...#  ##.#  #.#  #.# #  #.###......#  ####.#liliIe2--3.0lilili #...# ##.#.#  ###.#### #.#.# #....###### #.#.).# ####......# #.#).# ######.#.).# #..)...)).#...# ##.######.##### #.######.# #......<.># #.# #........# ########....)...#  ##.#  #.#  #.# #  #.###......#  ####.#li li1 31=6li8 li; liL#...# ##.#.# ###.#### #.#.# #....###### #.#.).# ####......# #.#).# ######.#.).# #..)...)).#...# ##.######.##### #.######.# #......<.># #.# #........# ########....)...#  ##.#  #.#  #.# #  #.###......#  ####.#4=4.2li; ! ###...# ##.#. ###.#### #.#. #....###### #.#.). ####......# #.#). ######.#######.). #..)...)).#... ##.######.##### #.######.# #......<.># #.# #..# ##....)...# ##.# #.# #.# #  #.###......#  ####.# li7! li- li. %8li7 li8 lid  ###...# ##.# ###.#### #.# #....###### #.#.) ####......# #.#) ######.#######.) #..)...)).#... ##.######.##### #.######.# #......<.># #.# #.## #....)...# ##.......# #.......# #.......#  #.......###...... ####.li 5=5.4li–4 ###...# ##.# ###.#### #.# #....###### #.#.) ####......# #.#) ######.#######.) #..)...)).#... ##.######.##### #.######.# #.......># #.# #.## #....)...# ##.......# #.......# #.......#  #.......### ####lili~liQU6=6.0lilic _There is an escape hatch in the ceiling here.liliMlilililipi7=7.0 (1.0 _li\lix8####### ######### ####.....# #.......########### <..#.....# #.......#.........# ...'.....# #.......#.........# ...#.....# #.......#.........# ...#.....# #.......#'####...###6 ...#.....# ##...##...#.. ...+.....# #.......#........#.. ...#.....#####.......#........#.. ...#.........#.......#....<...#.. ...#.#######.#.......#........#.. ...#.# #.# #.#.......#...####.#.. ...#.# #.# #.#.......#...####. ...#.# #.# #.#.......#...... ...'.###.###.#.......#li~ =A mysterious force pulls you upwards. The hatch slams shut behind you.lilig8F88 (1.8li\>liy@X _Reactivating autopickup.li* 3li li li 92=60li i1=li li a2=li li li K3=li liM 65=3=li liɖ li W6=liڗ li li %7li li[ ;8lie li liU g9==li^ li liQ V70=li΢ li W _You start resting.liR t14=Bat liE li li K3=li li li U4=li liP li %5li? li li g6==li li lie 7=5=liD li^ ;8liA 80=@66.8 (19.0)  You feel less batty.  Your +0 robe, +4 ring of protection, ring of magical power, +0 cloak and +4  quarterstaff of chaos unmeld from your body.  You feel your magic capacity increase.  Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.1=33--8 997.8 (20q) +4 quarterstaff (chaos)Foxfirelik 5 _You float gracefully downwards.li[ 3li`\ li^ lia 236=-lib lic a4=liSd lif k5=lif li6h ligh %6li.i lij lik 8=7==lik li)m li}m U9=lin li

li?,liW@li0B,liBlioD,li'EliFliFS3=liuGliI,liIJliK,li}LliM,liNliOli[P9=liQliRliRS4=liSliU,liUlitWliWliwXliY,liZliU\a5=li]liH^li^li_li&a,lialic,li8dlieli,fS6=liflih,liLevel 6 of the Dungeon <<<>>>_∩(Press ? for help)######### ####### #####################.......#####.....# #.......############.....#########...#.......#<..#.....# #.......#.........##.....##.....##...#.......'...'.....# #.......#.........##.....##.....##...#.......#...#.....# #.......#.........##.....##.....##...#.......#...#.....# #.......#'####...#########'###.#########....##...#.......#...#.....# #..@....#...##...#.....<#♣.♣♣###......##....##...'.......#...+.....# #.......#........#......#♣♣†♣#'.............##...#.......#...#.....#####.......#........#......#♣.♣♣##.............###'##.......'...#.........#.......#....<...#......#♣♣.♣ #......)##....##...#.......#...#.#######.#.......#........#......###'###.....†)##....##...#.....###...#.# #.# #.#.......#...####.#........#...##......##....##...#.....#.....#.# #.# #.#.......#...####.####.....#...##..)...##....##...#.....#.....#.# #.# #.#.......#li/?'...........#.....'.................##...#.....#.....'.###.###.#.......#...........#.....#.................##...#.....#.....#.##...##.#.......#...........#.....#.................######.....#.....#.##...##.#.......#.....####'##.....##'##################...#.....#.....#.##...##.#......÷#.....##....#........................##...#.....###+###.##...##.#.......'...........#........................##...#.............##...##.#.......#...........#........................##...#.....................#.......#...........'........................##...#.............................#############........................##...#.............................................###+#.......##########liŗ#...'.......#...+.....# #.......#........#......#♣♣†♣#'.............#......###........#......#♣.♣♣##.............#'#'.....<...#......#♣♣.♣ #......)###...#.#######.#......###'###.....†)##### #.# #.####.#........#...##......###.....#.# #.# #....####.####.....#...##..)...#.....#.# #.# #.#...........#.....'.......#.....#.....'.###.###....#.....#....#.....#.##...##....#.....#....##.....#.##...##.####'##.....##'##################.....÷##....#........................#+###.##...#'...........#..................#........##...#...........................#...............'.......#.................###########..#......................###+###########....................................#...#......[#####'..................................'...##..............#+####'#..........#...##.....+...>..#####.....##+########.....#'################.....#####.)...##.....##.........#...li..#.....#...'#.....###'.....#...#.....#lilisjirow the ThaumaturgeOni of Vehumet **....####### #########Health: 91/91 ======================== ####.....# #.......########### Magic: 33/33 ======================== <..#.....# #.......#.........# AC: 8Str: 16 ...'.....# #.......#.........# EV: 9Int: 18 ...#.....# #.......#.........# SH: 0Dex: 9 ...#.....# #.......#'####...### XL: 10 Next: 27% Place: Dungeon:6 ...#.....# #..@....#...##...#.. Noise: ---------  Time: 8886.8 (0.0) ...+.....# #.......#........#.. q) +4 quarterstaff (chaos) liU...#.....#####.......#........#.. Cast: Foxfire ...#.........#.......#....<...#.. ...#.#######.#.......#........#.. ...#.# #.# #.#.......#...####.#..  ...#.# #.# #.#.......#...####.###  ...#.# #.# #.#.......#...........  ...'.###.###.#.......#...........  _You float gracefully downwards. _You start resting. _HP restored. _You start resting. _Magic restored. _Done exploring.lili{li: _liqli,lilili,lilili!,lix"li(li,*,li*li90li0li1,li"4li4li5li5li ;liN<li<li=li.?li@,li@liBliDC,liCliEliG,liMHliJliK,li#Lli}Nli]PliPliQliTli?VliVliWliZli\,li]li_lia,liblidlif,ligliiliRklikliWlli0nliDp,liplirlit,liyuliowlix,liLyli|@  There is an open door here.li2~li~ _lihliliGlilili& ..#.....###+###.##...##.#.......' ..#.............##...##.#.......# ..#.....................#.......# ..#.............................# ..#.......................#...................... #'#..............................#+####'#......................+...@..######......909.8 (23.0).........#....'.......#.........#....#.......#.#....#.......##+#....#.......#............#.......#............#.............##......####+###.......##......##...#.))There is a stone staircase leading down here.  Things that are here:liĕli} _a +0 hand axe; a throwing netli,liblililiq910.8 (1.0) _lili_ #.#.##......##.########  #.#.##.#(...##.#########  .)...#.#.#.....###  ...#.#.#..##.#####.###  .#..##.#...#.###  ....>.#.#.###  #.#..##...#.#.###  #.######.#.........#.###  7 #.######.#.###.#@###.###  ##...####  ############...#########  ......#########  ########....##.#########  # ###...#####.#########  # #...#######......####  ####.##############.####  liT ....#  li' li3^ -2.3 (2.5lie li3h } _You climb downwards. _There is a stone staircase leading up here.li"liLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)#............# #.##.###################.###.##########.##....##.#...........##.##....##.#.#.##......##.######## #....############ #.#.#.##.#(...##.######### ##....#####.........# #..)...#.#.#...........### ###........##.........# #......#.#.#..##.#####.### ##...##'##..###########.........####..........#..##.#...#.### #....#...#.....................÷÷...................>.#.#.### #....'...#.##########.>......÷..####.#.#......#..##...#.#.### #....#..)#.##########...........# #.#.######.#.........#.### #....##+##..........'...........# #.#.######.#.###.#@###.### #...........#########.....####### #.#........#...#.......### #........#########.##########.############...######### #...###..##...........................#########lie[39;49m #...# #.##################.########....##.######### #...###.##..............#.# ###...#####.######### #####..>#########..####.#.# #...#######......#### ###.###...≈)≈.....#.#.####.##############.#### #..####[ß.≈≈≈.......#.....................# ##...##ß_ß..........#####.################# ###.###.ß.≈≈≈.......##.....##..####...≈)≈.......##.....#licg X>@lili.#.#.##......##.########   jirow the Thaumaturge #.#.##.#(...##.#########   Oni of Vehumet **.... .)...#.#.#...........###   Health: 91/91 ======================== .....#.#.#..##.#####.###   Magic: 33/33 ======================== .........#..##.#...#.###   AC: 8Str: 16 ...............>.#.#.###   EV: 9Int: 18 #.#......#..##...#.#.###   SH: 0Dex: 9 #.######.#.........#.###  [li>040m XL: 10 Next: 27% Place: Dungeon:7 #.######.#.###.#@###.###   Noise: ---------  Time: 8912.3 (0.0) #........#...#.......###   q) +4 quarterstaff (chaos) ############...#########   Cast: Foxfire ...............#########  ########....##.#########  # ###...#####.#########    # #...#######......####    ####.##############.####    ....................#    _There is an open door here.  There is a stone staircase leading down here.  Things that are here: _a +0 hand axe; a throwing net _You climb downwards. _There is a stone staircase leading up here.liR6li7li.8$ _liZ<XliH=li?liA,liBliJ.# #.# #.# .###.##########.# #...........##.# #.#.##......##.######## #.#.##.#(...##.######### )...#.#.#...........### ......#.#.#..##.#####.### ..........#..##.#...#.### ................@.#.#.### 5.3 (3 .#.#......#..##...#.#.### .#..#.........#.### #.######.#.###.#<###.### .#........#...#.......### .############...######### ................######### .########....##.liK[34m######### # ###...#####.######### liPliSc _There is a stone staircase leading down here.li li} %Inventory: 35/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  B - a +2 whip of flaming  J - a +4 mace  K - a +1 spear of freezing Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  g - a ring of magical power (worn)  t - an amulet of regeneration (worn)u - a ring of see invisible Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  C - a wand of digging (7)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - 2 scrolls of amnesia  k - 5 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li g - a ring of magical power (worn). A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.liG liP.# #.##.#  jirow the Thaumaturge .###.##########.#  Oni of Vehumet **.... .#...........##.#  Health: 91/91 ======================== .#.#.##......##.########   Magic: 24/24 ======================== .#.#.##.#(...##.#########   AC: 8Str: 16 ..)...#.#.#...........###   EV: 9Int: 18 ......#.#.#..##.#####.###   SH: 0Dex: 9 ..........#..##.#...#.###   XL: 10 Next: 27% Place: Dungeon:7 ................@.#.#.###liQ[m   Noise: ---------  Time: 8915.3 (0.0) .#.#......#..##...#.#.###   q) +4 quarterstaff (chaos) .#.######.#.........#.###   Cast: Foxfire .#.######.#.###.#<###.###  .#........#...#.......###  .############...#########    ................#########    .########....##.#########    .# ###...#####.#########   There is a stone staircase leading down here.  Things that are here: _a +0 hand axe; a throwing net _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.liWA8 (0.5li>_eings that are here: _a +0 hand axe; a throwing netYou climb downwards. _There is a stone staircase leading up here. _down here. _You remove your ring of magical power. You feel your magic capacity decrease.lili]Inventory: 35/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  B - a +2 whip of flaming  J - a +4 mace  K - a +1 spear of freezing Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  t - an amulet of regeneration (worn)g - a ring of magical power  u - a ring of see invisible Wands (go to first with /)z - a wand of flame (35)  A - a wand of mindburst (12)  C - a wand of digging (7)  G - a wand of charming (3) Scrolls (go to first with ?)f - 2 scrolls of enchant armour  h - 2 scrolls of amnesia  k - 5 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li0 u - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.li0 li$ li' .# #.##.#  jirow the Thaumaturge .###.##########.#  Oni of Vehumet **.... .#...........##.#  Health: 91/91 ======================== .#.#.##......##.########   Magic: 24/24 ======================== .#.#.##.#(...##.#########   AC: 8Str: 16 ..)...#.#.#...........###   EV: 9Int: 18 ......#.#.#..##.#####.###   SH: 0Dex: 9 ..........#..##.#...#.###   XL: 10 Next: 27% Place: Dungeon:7 ................@.#.#.###li( [m   Noise: ---------  Time: 8915.8 (0.0) .#.#......#..##...#.#.###   q) +4 quarterstaff (chaos) .#.######.#.........#.###   Cast: Foxfire .#.######.#.###.#<###.###  .#........#...#.......###  .############...#########    ................#########    .########....##.#########    .# ###...#####.#########   Things that are here: _a +0 hand axe; a throwing net _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You remove your ring of magical power. You feel your magic capacity decrease.li/ li0 -6.3 (0.5li&6 li8 ^ _a +0 hand axe; a throwing netYou climb downwards. _There is a stone staircase leading up here. _down here. _You remove your ring of magical power. You feel your magic capacity decrease. _u - a ring of see invisible (worn)li)3lili\0..<li`lili`E _Done exploring.lim6 .# #.# #.# #.###.##.# #.#.##.# #.#.#.##......##.## #.#.#.##.#(...##.## #..)...#.#.#...........### #......#.#.#..##.#####.### #.#..##.#...#.### >.#.#.### #.#.#......#..##...#.#.### #.#.######.#.........#.### #.#.######.#.###.#<###.### #.#.#...#.......### #.#...######### ...## #.#....##.## #.#[3li7 G7m ###...#####.# li= li#? 27.3 (1 _liD liF li .# #.# #.# #.###.##.#  #.#.##.#  #.#.#.##......##.##  #.#.#.##.#(...##.###  #..)...#.#.#...........###  #......#.#.#..##.#####.### #.#..##.#...#.### .>.#.#.### #.#.#......#..##...#.#.###  #.#.######.#.........#.###  #.#.######.#.###.#<###.###  #.#.#...#.......### #.#...######### ...## #.#....##.##[liV o40m .#.# ###...#####.# li liE &8li li lie.# #.# #.# #.###.##########.#  #.#.....##.#  #.#.#.##......##.#  #.#.#.##.#(...##.##  #..)...#.#.#...........###  #......#.#.#..##.#####.### #.#..##.#...#.### .>.#.#.### #.#.#......#..##...#.#.###  #.#.######.#.........#.###  #.#.######.#.###.#<###.###  #.#.#...#.......### #.###...######### ..# #.#....##.# .#.# ###...#####.#li li9li_&9li'lilig.# #.# #.# #.###.##########.#  #.#...........##.#  #.#.#.##......##.# # #.#.#.##.#(...##.# # #..)...#.#.#....### # #......#.#.#..##.#####.### #.#..##.#...#.### ÷.>.#.#.### #.#.#......#..##...#.#.### # #.#.######.#.........#.### # #.#.######.#.###.#<###.### # #.#.#...#.......### #.####...#########li[m .# #.#....##.# .#.# ###...#####.# lili'20li6lili.# #.# #.# #.###.##########.#  #.#.....##.#  #.#.#.##......##.# # #.#.#.##.#(...##.# .# #..)...#.#.#....### .# #......#.#.#..##.#####.### .####.#..##.#...#.### ÷÷.>.#.#.### .####.#.#......#..##...#.#.### .# #.#.######.#.........#.### .# #.#.######.#.###.#<###.### # #.#.#...#.......###[39;49liXm #.####...######### .# #.#....##.# .#.# ###...#####.# li)li&1li li*li.# #.# #.# #.###.##########.#  #.#.....##.#  #.#.#.##......##.## # #.#.#.##.#(...##.# .# #..)...#.#.#.....### .# #......#.#.#..##.#####.### .####.#..##.#...#.### .÷÷.>.#.#.### .####.#.#......#..##...#.#.### .# #.#.######.#.........#.### .# #.#.######.#.###[lifm.#<###.#### #.#..#...#.......####.#####...##.##.#....##.#.#.# ###...#####.#lili&2lilili.# #.# #.##.###.##########.# #.#...........##.# #.#.#.##......##.### #.#.#.##.#(...##.#.# #..)...#.#.#.....###.# #......#.#.#..##.#####.###.####.#..##.#...#.### ..÷÷.>.#.#.### ÷..####.#.#......#..##...#.#.###.# #.#.######.#.........#.###.# #.#.######.#.###.#<###.#### #.#........#...#......####.######...## .# #.#....##.# ......#.# ###...##li*###.#lilil&3li4lilip> .# #.# #.##.###.##########.# #.#...........##.# #.#.#.##......##.## #.#.#.##.#(...##.#.# #..)...#.#.#....###.# #......#.#.#..##.#####.###.####.#..##.#...#.###.÷÷.>.#.#.### .÷..####.#.#......#..##...#.#.###.# #.#.######.#.........#.###.# #.#.######.#.###.#<###.#### #.#........#...#.......####.######...# .#li~? 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[34li m##.##....##.  #.#.# ###...#####.li&3liKlili  #.# #.# # #.###.# #.#..## #.#.#.##......## # #.#.#.##.#(...## #.........# #..)...#.#.# #.........# #......#.#.#..###.####.#..##.÷÷#.>......÷..####.#.#......#..###....# #.#.######.# ..'.....# #.#.######.#.####.....# #.#.#...# #####.#.# #.. #.#....## #.#.# ###...#####lif li> &4liU li# liJ #.# #.#  #.###. #.#. #.#.#.##...... ########### #.#.#.##.#(... #.........# #..)...#.#.# #...# #......#.#.#..#.####.#...÷÷#.>......÷..####.#.#......#..#...# #.#.######.#.'.....# #.#.######.#.#.....####### #.#.#... #####.#.# # #.#.... #.#.# ###...lili&5lilili1 #.# #.# #.###. #.#. #.#.#.##...... ##### #.#.#.##.#(... #...# #..)...#.#.# #..# #......#.#.#..#.####.#...÷#.>......÷..####.#.#......#..#..# #.#.######.#.'...# #.#.######.#.#.....####### #.#.# #####.#.# # #.#.... #.#.# ###...lili_&6lili  Things that are here: _a howler monkey skeleton; a bullfrog skeletonli# #.# #.# #.###. #.# #.#.#.## ## #.#.#.##.#( #.# #..)...#.#.# #.# #......#.#.##.####.#.@÷#.>......÷..####.#.#......##.# #.#.######.#.'.# #.#.######.#.#.....####### #.#.# #####.#. # #.# #.#.# ###...li5,li+--7 _li2li5| _You see here a howler monkey skeleton.li  #.# #.# #.###. #.# #.#.#.## # #.#.#.##.#( #.# #..)...#.#.# #.# #......#.#.##.####.#÷÷#.>......÷..####.#.#......##.# #.#.######.#.'.# #.#.######.##.....# #.#.# #####.#. # #.# #.#.# ###...li li -8 _li! liq# li #.# #.# #.###. #.# #.#.#.## # #.#.#.##.#( #.# #..)...#.#. #.# #......#.#.#.####..÷÷#.>......÷..####.#.#......#.# #.#.######..'.# #.#.######.#.....# #.#. #####.#. # #.# #.#.# ###...li[li&9lij li}li #.# #.# #.###. #.# #.#.#.## # #.#.#.##.# # #.# #..)...#.# # #.# #......#.##.####.÷÷#.>......÷..####.#.##.# #.#.######.'.# #.#.#######.....# #.# # #####.#. # #.# #.#.# ###lili'40li+lili  #.# #.# #.###. #.# #.#.#.## # #.#.#.##. ## #.# #..)...#. .# #.# #......#. .#.####.÷÷#.>......÷..####.#.##.# #.#..'.# #.#. .#.....# #.# ## #####.#. #. #######. #.#.# ###liliӢ&1liZliwli*  #.# #.# #.###. #.# #.#.#.## # #.#.#.### #.# #..)...# ..# #.# #......# ..#.####.÷÷ .#.>......÷..####.#.# .##.# #.#..'.# #.#. ..#.....# #.## #####.#. #. #######. #.#.# ###li1 li2 &2li8 li: lim #.# #.# # #.###. # #.# # #.#.#. # # #.#.#.# #.# #..)....# #.# #...... #..#.#### #.÷÷ #.#.>......÷..####.#.# #.##.# #.#. #.'.# #.#..#.....# #.## #####.##. # #.. # ########. #.#.# lili&3lilixliY=############.###.# #.#..... #.#.#.## ########### #.#.#.# ####.........# #..).. ..# #.# #......############.####. ..............÷÷.... .##########.>÷..####.#.# .###.....# #.#.#### ..........'.# #.#.# ..#########.....####### #.#..... ### #####.##########.###### #.................. ################.###### #..............#.# ########..####.#.# #..lili&4lili^li<E# #.###. # #.# # #.#.#. # # #.#.#.# #.# #..)....# #.# #...... #..#.#### #.÷÷ #.##.>..@...÷..####.#.# #.##.# #.#. #.'.# #.#..#.....# #.## #####.##. # #.. # ########. #.#.#  #..####.#.# #liYCli\D&5liJlijLlig}# #.###. .# #.# .# #.#.#. .# # #.#.#. .#### #.# #..).# #.# # ##..#.#### .#.÷÷ .#.##.>.@....÷..####.#.# )#.##.# #.#. ##.'.# #.#..#.....# #.# .#### #####.##. .# #..# ########. # #.#.# # #..####.#.# #linnlio&6liuliCwliY3li.liGlili$Xli)lili li ,li{li4,liAli,liOli,lisliliUlilie,lili,liliL,li lie,li` li ,li li,lilili"lia$,li2%li&li'li}'li),lih*li,liO-li-li?/,li60liq3,li94lin6,li!7li8li9li9li0;li;li+<li=,li>li@,liAliEBli[F,liFGliI,liIliK,liLliENliNliOliRBliT,liUliV,liQWli!Y,liYliblifBlig,lihliilijj,lillillimlio,liplirliqrlirlit,liquli7wliwli)xliy,lizli|,liq}liAlilili[,li liu,liliل,li{li,lieli6,li6li,lili,lili[,lili,lili,li>li,lili,lili\,li1li%,likli,lilin,lili,li8liܩ,lili,lililiNlili,lili*liliIli^,li,li,liliȽ,lili,lili8li,li[li,lili,lilililili ,lizlielili?li,liklil,lililiNlililiQlili,lili,lili,lifli,liwliR,lili ,liliC,lilim,li1li,lilil 9045.3 (99.0) _You start waiting.li-6.3 (100.0)lili# _Done waiting.li|  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.liliQ======7.0) lili. _You shout for attention!liK3likLli\MliM,liQliRliS,liSliT,liTliU,li;VliaW,li;XliX,liIYliZ,liZli[,li[li\,li^]liF^,li^lix_,li_lialivalialiVc,liGdlie,liflig,li hli5i,liiliyj,lijlik,ligllimli6nlinlip,liqlir,litlicv,li>wliy,liyli4{,li{li|,liV}li~,lili,li}li,lili#lili2li/,li׈li6,li݊li,liԍli2li&Bli,li]Xli,lili,li"li,lilir,lili,li̦lid,li)liު,lili,li lililiuliA,lili,lidli6,lili,lili,lili,lili˺,lioli7,liliu,lili,li;li:nlili,li<li,lili,li#li,lili,lili,lili,lilif,liFli,liXli~,lili,lili,lili,lili,lili{,li[liq,li>li,lili8,lilii,lili,liTli,lili,liliH,lili,liAli,lili$,lilin,lili,li5li?,liliP,lili,li}liC,liliP li li li ,li5 li ,liAli,lili 146.3 (99.0) _You start waiting.------7.3 (100.0)lili# _Done waiting.li,3liliYliBli_liliN",liM#li%,li &li',li'li/(,li(li),li)li*,li+lia,BliP-,li-li.,li/li0,lik0lik1,li[2liC3,li3li4,li15li6,li6li@7,li7lin8,li8li9,li:li:,li*;li(<,li<li=,li=li>,liT?li7@,liAli,lili,lili,lili,li liw li li li,lili,lili,lili,lili,litli,likliH,li li!,li"li$,li~%li',li(liL*,li&+li"-,lij.li 0,li0li=2li2li3li4,li5li6,li7liG9,li:li;,liT<li#>,li>li@liJliJliLliLli MliO,li3PliQ,livRliSli&TliTliVlihVliVliX,liYli.[li[li[li]liW^li^liD`,li!alib,licliklillim,linlicp,liplir,liYslidu,liEvliwli>xlixli9zlizlizli}Bli~,lihli,lieliD,liցli,lili,lili,li+li,liWli,liMliBli,li-lik,li_lililili,lirli,lili,liliz,li1li-,lili,li li,liuli,lili,liNli,lilibliålili,lisli@,lili,liliIJn 246.3 (99.0) _You start waiting.liZL------7.3 (100.0)liѸli# _Done waiting.liR < #............# #.# # ############.###.# # #.#... #  #.#.#.# # ########### #.#.#.# #### #.# #..) ...# #.# #. #..############### #...............÷÷........ #.####.>÷..####.#.#.. #.##########.# #.#.# #..........'...........# #.#.### ...#########.....####### #.#.... #########.##########.##### #  #.................################.#### #..............#.# #liT F8.0) li] liB li T #.############ #.#  #............# #.#  ############.###.## #.#..... #.#.#.# ########### #.#.#.## ### #.# #..)...# ..# #.# #......# ..############### ...............÷÷........ .###.>÷..####.#.#... .##########.# #.#.#.......'...........# #.#.#### ..#########.....####### #.#..... ########.##########.###### #..................################.####lic\li6]&9liblidli   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.li=lin>H======50liBli/E. _You shout for attention!liA#.# #.# #.# #.# #.###.##.#.#.#.#.##.# #.#.#.##. #.# #..)...#. .# #.# #......#. .##.####.÷÷. #.>......÷..####.#.#. ##.# #.#.#'.# #.#.# .#.....# #.#. #####.#.##..#.#li liG------1lilili#.# #.# #.# #.# #.###.##.#.#.#.#.##.# #.#.#.##.# # #.# #..)...#.# # #.# #......#.# ##.####.÷÷..>......÷..####.#.#..# #.#.#'.# #.#.# #.....# #.#. # #####.#.##..#.#li liE------2liglili6#............# #.# ############.###.##### #.#........#.#.#.############# #.#.#.##.#(#.........# #..)...#.#. #.# #......#.#. ##########.####.... ...........÷÷.... ########.>÷..####.#.#.....# #.#.###### .......'.# #.#.######. ########.....####### #.#........ #####.##########.######### #.....................################.#########..............#.# ###...lis<li2=&3lixCliDli, o#.# #.# #.###.##.#.#.#.#.##.# #.#.#.##.#(.#.# #..)...#.#.##.# #......#.#.#.####.#÷÷..>......÷..####.#.#......#.# #.#.######.#'.# #.#.######.#.....# #.#.######.#.##.#.#.#.#.# ###...#lir# liX$ &4li) li+ liO;#.# #.# #.###.##.#.#.#.#.##.# #.#.#.##.#(.#.# #..)...#.#.#.#.# #......#.#.#..####.#.÷..>......÷..####.#.#......#..# #.#.######.#.'.# #.#.######.#......# #.#.#.#####.#.##.#.#.#.#.# ###...#liVliBW&5li[li^| _You see here a howler monkey skeleton.libJ#.# #.# #.###.##.#.#.#.#.##.## #.#.#.##.#(.#.# #..)...#.#.#.#.# #......#.#.#..####.#.÷@..>......÷..####.#.#......#..# #.#.######.#.'.# #.#.######.#.#.....####### #.#.#.#####.#.##.#.#.#.#.# ###...#liRli-6 _lili  Things that are here: _a howler monkey skeleton; a bullfrog skeletonlijJ{#.# #.# #.###.##.#.##.#.#.##......###### #.#.#.##.#(...##...# #..)...#.#.#.#..# #......#.#.#..#.####.#..#÷÷.>......÷..####.#.#......#..#..# #.#.######.#.'...# #.#.######.#.#.....####### #.#.#.#####.#.#.#.#.#....##.#.# ###...#lioQliR-7 _liXliOZliT #.# #.# ##.###.##.#.##.#.#.##......############ #.#.#.##.#(...##.........# #..)...#.#.#.#...# #......#.#.#..#.####.#..#÷÷..>......÷..####.#.#......#..#...# #.#.######.#.'.....# #.#.######.#.#.....####### #.#.#...######.#.#.#.#.#....##.#.# ###...#li[ <8liN_ liJ` liH#.# #.# #.#.###.#.#.#..##.#.#.#.##......##.# #.#.#.##.#(...##.#.........# #..)...#.#.#.#.........# #......#.#.#..##..####.#..##.÷÷..>......÷..####.#.#......#..##.....# #.#.######.#. .'.....# #.#.######.#.###......# #.#.#...#.#####.#.#.#...  #.#....##.#.#.# ###...#####.liӶli&9liliɾli #.############ #.# #.##............# #.# #.#############.###.##########.##.#...........##.# #.#.#.##......##.############ #.#.#.##.#(...##.##.........# #..)...#.#.#.....  #.........# #......#.#.#..##.# ###...#####..##.# .....÷÷.............>.>÷..####.#.#......#..## #.# #.#.######.#..... '...........# #.#.######.#.###.# #.....# #.#........#...# #####.##########.############...# [3liʳ 4m#...........................# ################.########....##.#li8 li '60li* li liM############# #.............# #.# ############.###.########..... #.#.#.##...########## #.#.#.##.#(...##.#)...#.#.#......   #.# ###...#####..##.# .....÷÷.............> #.>......÷..####.#.#......#..##... .#...lili&1lilili+xM..............#####.############# #.#............# #.# ############.###.########..... #.#.#.##...########## #.#.#.##.#(...##.#)....   #.# ###.#####..##.# ...........÷÷...................>## .#.###li0li1&2liU5li6li\  What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.li li G======3li li . _You shout for attention!lif TM###############<..............###############............# #.# ############.###.########.... #.#.#.##...########## #@#.#.##.#(...##.#)....   #.# ###.........####..........#..##.##.#..liZl lim G------4lir lit liM##################<..............###############............# #.# ############.###.########.... ..########## #.#.#.##.#(...##.#)...#....#.........# #......#.#.#..##.#....... ..##.#.#li$li E------5lilliliqM##################<..............###############............# #.# ############.###.########.... ..########## #.#.#.##.#(...##.##.........# #..)...#.#.#........ ....#.#.####lili&6liliw liXM##################<..............################............# #.# ############@###.########.... ..########### #.#.#.##.#(...##.#.#.#.#li `li`&7lieliglif ### # #.################ #< #................# #. #.##############.# #. #.############ #.# #. #..........@.# #.# #.############.###.##########. #.#.....##. #.#.#.##......##. ########### #.#.#.##.#(...## #.# #..)...#.#.#.....  #.# #......#.#.#..##. ####..#####..##. ......÷÷...........liliP&8lili*li:9z#######.#################<#................# #.##.##############.# #.##.############ #.# #.##............# #.# #.#############@###.##########.# #.#...........##.##.#.#.####.############ #.#.#.##.#(...##.##.........# #..)...#.#.#.....#.# #......#.#.#..##.# ###.####..........#..##.# ....÷÷.........> #.>÷..####.#.##..##li@li A&9liiEliFli2  ######.################<................################## ...........###########.###.######### #@#...........#.##Cast: Foxfire.#.#.# #...........# #.#.######.#...... lili'70lililiP B ######.################<................################# ...........###########.###.######### #.#...........#.##############(Cast: Foxfire......#.#.#### '...........# #.#.######.#.###.# liW li X &1li] li_ li  .################<................################# ...........###########.###.######### #.#...........#.##############(.........# #..)...#.#.#..........###.#.........##.#.# #.....####### #.#........#...#.. li] li &2li* li liJ ................################# ...........###########.###.######### #.#...........#.############# #.#.#.##.#(.........# #@.)...#.#.#.......##.# ####...#.#.. #####.##########.############...# lili6&3liliBli ################# #.#...........# #.############.###.######### #.#............#.############# #.#.#.##.#(.........# #..)...#.#.#.......##.# ####... ...÷÷.........>##.#.####...........................# li͎li&4li3li;li=Y  ...........# #.###########.###.######### #.#............#.#############.##.#(.........# #..)...#.#.#..........#.#.#..##.# ####... .....÷÷.........> #.>÷..####.#.##..##....#... ################.########....##.# li̼<5lilili~  ...........###########.###.######### #.#...........#.#############.##.#(.........# #..)...#.#.#..........#.#.#..##.# ##...###... .....÷÷.........> #.>÷..####.#.##..##......# #.#.######.#....##.# #..............#.# ###...#####.# li li% &6li lii li ###########.###.######### #.#...........#.##############.#(.........# #..)...#.#.#..........#.#.#..##.# ##...###... ...÷÷.........> #.>÷..####@#.#......#..##......# #.#.######.#.... '######.#.###.##.# ########..####.#.# #...#######.. lili &7li'li(li~7:  #.#...........#.##############(.........# #..)...#.#.#..........###.# #####......... .....÷÷...................> #.>÷..####.#.#......#..##......# #@#.######.#.... '###.#Cast: Foxfire#.##...≈)≈.....#.#.####.########### li>li>&8liBliDli[  #.#############.##.#(.........# #..)...#.#.#.........##.# #####......... ...÷÷............> #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#..Cast: Foxfire#.##[ß.≈≈≈.......#................. li` li` &9liAd liLe liV ############(.........# #..)...#.#.#.......##.# #####......... ...÷÷.........> #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#.. ########.############...#Cast: Foxfire##.###..  #ß_ß..........#####.############ 80liZ .........# #..)...#.#.#.......##.# ####... ...÷÷.........> #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#.. ########@############...#  #........................#######.#######Cast: Foxfire###  #.ß.≈≈≈.......##.....#lili&1lililiE .##.# ####... ...÷÷.........> #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#.. #####.##########.############...#  #...........@............ ################.########....##Cast: Foxfire  #...≈)≈.......##.....#liNli2N&2liUli`Wli  ####... ...÷÷.........> #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#.. #####.##########.############...#  #........................ ################@########....## #..............#.# ###...###Cast: Foxfire  #########............#li li &3liO li̿ li|  ...÷÷.........> #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#.. ########.############...#  #........................ ################.########....## #..............#@# ###...### ########..####...##.Cast: Foxfire##.#.........#li li &4li li= liս #.>÷..####.#.##..##......# #.#.######.#.... '###.# #.....######.......#...#.. ########.############...#  #........................ ################.########....## #..............#.# ###...### ########..####...##.  #...≈)≈.....#.#.####.####Cast: Foxfire##.#.........#liliN&5lililiο ....# #.#.######.#.... '###.# #.....######.......#...#.. ########.############...#  #........................ ################.########....## #..............#.# ###...### ########..####...##.  #...≈)≈.....#.#@####.####[ß.≈≈..#.................#.###Cast: Foxfire ##### #.#.).......#lili:&6lialili@_.# #.#.######.#.###.#< .....####### #.#........#...#... ####.###.############...##  #...........................# ###############.########....##.# ..............#.# ###...#####.# #######..####.#.# #...#######... #...≈)≈.....#.#.####.##### #[ß.≈≈≈.......#.@................ #ß_ß....#####.############# #.ß.≈≈≈##.....# #...≈) #########. ##.# #### #.#.) ...# #.#)lidlid&7lihlijliR# #.#.######.#.###.#<## #.#.#...#..#.#...##...#.#....##.##.# ###...#####.#..####.#.# #...#. ...≈)≈.....#.#.####.# [ß.≈≈≈.#. ß_ß.#####.# .ß.≈≈≈.##.....# ...≈)≈.##.....# liWliSX&8li\liX^liV# #.#.######.#.###.#<## #.#.#...#..#.#...##.......#.##....##.##.# ###...#####.#..####.#.# #...#.≈)≈.....#.#.####.# ß.≈≈≈.#. _ß.#####.# ß.≈≈≈.##.....# ≈)≈.##.....#...###.#...##.#...# #.#.).......# lili &9liIli-li####### #.#........#...#...... #.###.############...##### #...........................# ############.########....##.# ...........#.# ###...#####.# ####..####.#.# #...#######...... .≈)≈.....#.#.####.############## .≈≈≈.......#........................#####@################ .≈≈≈##.....# .≈)≈.##.....# ######............# ##.#.........#.#.........# # #.#.[.......# #.#[........# #######.).lilij'90lilili~  ####.############...#####....................... ############.########....## ...........#.# ###...### ####..####...##..... .≈)≈.....#.#.####.#######≈..#.................... ß...#####.################ .≈≈≈#...@.#) ######................# .)...)).#...#######lif li &1li li liM + ....................... ############.########....## ...........#.# ###...### ####..####...##..... .≈)≈.....#.#.####.#######≈..#.................... ß...####.################ .≈≈≈.....#) ######....... ##.#...####### .######.#####li li &2lil li li ###########.########....## ...........#.# ###...### ####..####...##..... .≈)≈.....#.#.####.#######≈..#.................... ß...####.################ .≈≈≈.....#)..# ######....... ##.# ### .######.#3lidW~............#.# ###...#####. #####..####.#.# #...#######..... ..≈)≈.....#.#.####.####### ß.≈≈≈.......#................... _ß...#####.###############≈≈≈.......##.....# .≈)≈.......##.....# #######............# ##.#.# #.#.# ## #.#.[.# .# #.#.# .#######.).# ..)...)).#...####### #.######.##### #.######.# <.......>#li`liHa&4liyilikliC0######..####.#.# #...#######.... ...≈)≈.....#.#.####.###### [ß.≈≈≈.......#..................._ß..........#####.############## .ß.≈≈≈.......##.....# ...≈)≈.......##.....# ########............# ##.#.# #.#.# ### #.#.[.# ..# #.#.# #.#######.).# #..)...)).#...####### ##.######.######.######.# .<.......># ...########li:liD;&5liDliEliO\MWhat are your orders?li~ li}~ G======6li2 li . _You shout for attention!liSdIli{gli&lXli2mlir,litliw,li;yli{,liw}li,lili%liKlili+,lisli,lilir,liPliBli,lili:,li#li,lili,liblir,li(liliѬliliܱli liZli5,livli9,li limlililiZlilililiPliDli,lillili!lili,liliSliliIlinliEli}lililij li li[ li li ,li liv ,li li ,li! li$ li9$ li% li|. Bli0 li0 liK2 li4 ,li[6 liY8 ,li?9 li: li; li; liR= ,li(> li? ,li@ liA ,liB liC ,liD liF liF liG liI ,liJ liL ,liM linN ,liP liT ,liW liZ ,li\ li_ ,li"a lic ,li%e lig ,lii lipn ,liLo lip ,liqq lis li;s lit li,w ,liex li2z ,li} liT~ lit~ liX li ,li li li li liÆ ,li liЉ ,li li ,liŒ li ,li> li ,li li ,li̗ li2 liR li li ,li li ,li li ,li@ liJ lif li, li ,li li ,li li ,li, li li li* li ,li li1 ,li li5 lik li li ,li li nli li ,li li li li li ,li@ liF ,li8 lig ,liK li ,li li ,li{ li\ ,li( li ,li li ,li liE lih li lit ,li li ,li$  395.3 (99.0) _You start waiting.------6.3 (100.0) _Done waiting.liG What are your orders?t - Shout!  Orders for allies: a - Attack new target.liG g======7.0) lif li . _You shout for attention!li3li5lik,liM!li"li;"liN+li`-,liU/li2liJ2li4li7,li8li<li4<li=li.AlidAliCliTF,li7Hli-KlinKli&MliUP,li2Rli'U,liVWliZliZli\li_li!`libli5hBli*m,li pli9t,livliCz,li|liS,liyliC,li6li,lili2,li li,lililililiJ,lilili9lirlin,lili,liŲli',lili,liLli(,liliC,li;lili;lili,lili!,li#lililiali,lioli,lili,liKlili1liliuliliWli~,lilip,litli ,li liN,li+li^,lilili li@li,liX liA#,liV%li~(,liw*li /,lio1li6,lio8liZ;,liO=li @,liBlimE,lijGliiJ,liOliS,liUli{X,liAZli#]liF]li^lia,lidlif,lihlil,limlip,lirliv,liIxli8{,liH}li,ligli ,li1li6,li?li,lili,lili͟,li*li,li>lil,li,li,liڷli_,liFliq,lilia,li)li,libliBliMlixli^lililikli",lili,lili li8li"li,lilim,li li,lili,liY li1 ,liclif,lili?,li]li",li@$liB'lii'li)li+,li-li0,li2li5,li7li;,liJ\ 496.3 (99.0) _You start waiting.------7.3 (100.0)liLglilj# _Done waiting.li3liSlikli,li,lili9,lili,lili,lili},lili[,lili,lili,lili,liOli,li li,liliMlixlilie,lili< ,li li: ,li liW ,lit li ,li  li ,li li( ,li li ,li. li" ,liU$ li* ,liK, li. ,li20 li2 ,li44 li6 ,li8 li; liN; li< li'? ,li@ liB ,limD li'G ,liH liK ,liL liCO ,liP li(S ,liT lihW ,liX li\ ,li_ lib ,lic lirf ,lig li^j ,liBl li^n ,lio li^r ,liw liy ,liz li| ,li} li ,liL li ,lin liE ,li li liى liŋ li ,lib li ,li li@ ,li Bli liҝ ,liq li ,li li ,liߪ lix ,li liE ,li liĵ ,liM li̹ ,liU lic ,li li; ,li li ,li9 li Bli ,li li ,li li> ,li li ,liW li ,liK li ,li li ,li@ li li liE li li li lif li li Bli li ,li li{ ,li lix li lic liX ,li li ,li li ,li  li1 ,li liS ,li li ,li! li# ,li=% li' ,lic) li, ,lik- li/ li0 li1 li4 ,li~5 li8 ,li; li= ,lip@ li5C ,liD li%G ,liH lidK ,li3M liP ,liQ liW liX liuY li\ ,lih] li` ,lia lic li d lif li h ,liki li m ,li[m lip ,ligq li?~ n 596.3 (99.0) _You start waiting.li@ L------7.3 (100.0)li li& # _Done waiting.li-...≈)≈.....#.#.####.##### #[ß.≈≈≈.......#.................. #ß_ß..........#####.############# #.ß.≈≈≈.......##.....# #...≈)≈.......##.....# #########............# ##.#.# #.#.# #### #.#.[.# ...# #.#.# ##.#######.).#  #..)...)).#...#######  ##.######.######.######.# ..<.......># ....######## ....#li9li4:08.0) liBliYDli #[ß.≈≈≈.......#.................  #ß_ß....#####.############  #.ß.≈≈≈.......##.....#  #...≈)≈.......##.....#  #########............# ##.#.# #.#.# ##### #.#.[.# ....# #.#.# ###.#######.).#  #..)...().#...####### ##.######.##### ####.######.# ...<.......>#...######## .....# ####....)...#li<9lilizli w #ß_ß...#####.########### #.ß.≈≈≈.......##.....#  #...≈)≈.......##.....# #########............# ##.#.# # #.#.# ###### #.#.[.# .....# #.#.# ####.#######.).#  #..)...().#...####### ##.######.##### #####.######.# ....<.......>#...######## ......# #####....)...#  ##.......#li1 >600li li liR #ß_ß.#####. #.ß.≈≈≈.......##.....# #...≈)≈.......##.....# #...# ##.#.# ## #.#.# .###### #.#.[.#.# #.#[.##.#######.).# #..)...().#...# ##.######.##### ######.######.# .....<.># .# .# ######....)...#  ##.#lilip&1lilili{{ #ß_ß.#####. #.ß.≈≈≈.......##.....# #...≈)≈.......##.....# #...# ##.#.## #.#.# ..###### #.#.[.# #......# #.#[.##.#######.).# #..)...().#...# ##.######.##### #.######.# ......<.># .# .# #....)...#  ##.#lili&2lilili  #ß_ß.#####. #.ß.≈≈≈.......##.....# #...≈)≈.......##.....# # #....# # ##.#.## #.#.#.###### #.#.[.# ##......# #.#[.#  ######.#######..# #..)...().#...# ##.######.######.######.# #......<.># #.######## #.# #....)...#  ##.#liӌ liM &3li| li l _Items here: )) [ ÷÷.li #.ß.≈≈≈.##.....#  #...≈)≈.......##.....# ## #########............# .# ##.#..# .#### #.#..# ....###### #.#.[.# ###......# #.#.#  ######.#######.).# #..)...()@#...####### ##.######.#####  ########.######.#  #......<.......>#  #........########  #.########  ########....)...# ##.......# #.#li.li-4 _li li li  #.ß.≈≈≈.##.....# # #...≈)≈.......##.....## #............# ..# ##.#.........# #.#### #.#...# #....###### #.#.[.##......# #.#[.# ######.#.).# #..)...(@.#...# ##.######.##### #.######.# #......<.......># #.########  #.#  #....)...#  ##.#  #.#liÑ li} &5li li  Things that are here: _a +0 trident; an orc skeletonli #.ß.≈≈≈.##.....# ## #...≈)≈.......##.....# .### #............#.# ##.#.........# ##.#### #.#.........#  #....###### #.#.[.#  ####......# #.#[.# ######.#.).# #..)...@).#...# ##.######.##### #.######.# #......<.># #.########  #.#  #....)...#  ##.#  #.#li (li(-6 _li02li7k _Items here: ( ) ÷÷.liɷ# #.ß.≈≈≈.##.....## #...≈)≈.##.....# ..### #.# #...# ##.#.##.#### #.#.........# #....###### #.#.[.# ####......# #.#[.# ######.#.).# #..)..@().#...# ##.######.##### #.######.#  #......<.>#  #.#  #.#  #....)...#  ##.#  #.#liliU-7 _li1lilin B# #.ß.≈≈≈.##.....# .### #...≈)≈.##.....#.### #.# ##...# ##.#.#  ###.#### #.#.# #....###### #.#.[.# ####......# #.#[.# ######.#.).# #..).@.().#...# ##.######.##### #.######.#  #......<.>#  #.#  #.#  #....)...#  ##.#  #.#li li< &8lii li liϼ =.## #.ß.≈≈≈.##.....# ..### #...≈)≈.##.....# #...### #.##...# ##.#.# ###.#### #.#.# #....###### #.#.[.# ####......# #.#[.# ######.#.).# #..)@..().#...# ##.######.##### #.######.#  #......<.>#  #.#  #.#  #....)...#  ##.#  #.#li li &9liL li liM #.## #.ß.≈≈≈.##..... #..### #...≈)≈.##..... ##...### #.  ###...# ##.#. ###.#### #.#. #....###### #.#.[. ####......# #.#[. ######.#.). #..@...().#... ##.######.##### ##.######.# #......<.......># #........# #........# ########....)...# ##.#  #.#lili'10lilii"Q _You see here a +0 hand axe.li9#.## #.ß.≈≈≈.##  #..### #...≈)≈.##  ##...### # ###...# ##.# ###.#### #.# #....###### #.#.[ ####......# #.#[ ######.#.) #.@)...().#... ##.######.##### ##.######.# #......<.......># #........## #........## ########....)...# ##.......#  #.#li*li,-1 _li li/0  #..###..≈)#...### #########....... ###...# ##.# ###.####  #....######[###......[. ######.#######.). #..)...().#...#######@######.##### ########.######.# Cast: Foxfire...##.##.#.......# ####### lili&2lixlili #...### #########....... ###...# ##.# ###.####  #....######[###......[. ######.#######.). #..)...().#...#######.######.##### ###### ......<.......>........#######....###..#.......###...... li?#li#&3liV+lij-lig  ###...# ##.# ###.####  #....######[###......[. ######.#######.). #..)...().#...######.######.##### ########.######.# ......<@......>..#############....####............. li li&4li"li$liH ]  ###.####  #....######[###......[. ######.#######.). #..)...().#...######.######.##### ########.######.# ......<.......>.@#############Cast: Foxfire......###...#............. liV <5li] liB"  #....######[###......[. ######.#######.). #..)...().#...######.######.##### ########.## ......<.......>..##############....)... ##.....................#............. liPli?Q&6liXliZliJ ###......[. ######.#######.). #..)...().#...######.######.##### ####### ......<.......>..####################@...)... ##.... #...###.####..^... lili&7li;lili  ######.#######.).. #..)...().#...########.######.##### ########.######.# #......<.......># #........######## #........######## ########....)...#  ...# .# #.# #########.###......####.............# #.##.####.####..^...# #.####......#lili`&8liMlili  #..)...().#...#########.######.##### ########.######.# #......<.......># #........######## #........######## ########....)...#  ...# #.# #.# #########.###......# ####....... #.#.# ###.####..^...#  #.####......##.......li li &9li\ li li|z j##.######.##### ########.######.# #......<.......># #........######## #.######## ########....)...#  ...# #.# #.# #########.###......# ####.............#  #.#.###.####..^...#  #.####......####........###############lio li؁ '20liÇ li li=########.######.# #......<.......># #..######## #.######## ########....)...#  ...# #.# #.# #########.###......# ####.............#  #.# #.###.####..^...# #.####......#####.........################ #.......liQli&1lili˜liBf#......<.......># #..######## #.######## ########....)...#  ...# #.# #.# #########.###......# ####.@...........#  #.# #.# ###.####..^...# #.####......######..........################# #........#.#######litqliq&2liGxliylili;Level 7 of the Dungeon <<<<>>>>_(Press ? for help)#..)...().#...#########.######.#############.######.##......<.......>##........#########........################....)...###.......##.......##.......# #########.......###......#####.@...........##.............##.............####.####..^...##.####......#################### #..............................# #############################.## #.........##.# #.#######.##.# #.# #.##.# #.# #.##.# #.# #.##.# li8 \>@li0li|M #......<.......>#jirow the Thaumaturge#........########Oni of Vehumet **....#........########Health: 91/91 ========================########....)...#Magic: 24/24 ========================##.......#AC: 8Str: 16#.......#EV: 9Int: 18#.......# ########SH: 0Dex: 9#.......###......#XL: 10 Next: 27% Place: Dungeon:7####.@...........#Noise: ---------  Time: 9622.3 (0.0)#.............#q) +4 quarterstaff (chaos)#.............#Cast: Foxfire###.####..^...##.####.[37liPNm.....######................ ################# #........ #.#######  _Done waiting. _Items here: )) [ ÷÷.  Things that are here: _a +0 trident; an orc skeleton _Items here: ( ) ÷÷. _You see here a +0 hand axe.liNliWli}YliYli_Xli`liblie,lielihliul,li0nliqliw,li/yli{lil~li~lililih,li4liAli,lili~li,lilili,lilili ,liz,li,lilili[,liliDliB,lili.# ##.#.........# .#### #.#.........# ....###### #.#.[.......# ###......# #.#[........#######.#######.).........##..)...().#...#########.######.#####  ########.######.#  #......<.......@# 36.3 (14.0)  #........########  #........########  ########....)...###.......##.......##.......# #.......###......#####.............#lili-c _There is a stone staircase leading down here.litli#wLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)###.###.ß.≈≈≈.......##.....##..####...≈)≈.......##.....###...### #########............####...###.#.........####.#####.#.........##....###### #.#.[.......#####......# #.#[........#######.#######.).........##..)...().#...#########.######.#############.######.##......<.......@##........#########........################....)...###.......##.......##.......# #########.......###......#####.............##.............##.............####.####..^...#li#...###..#  #....................##########...# #.## ################.########....##.##########...###.# #..............#.# ###...#####.##############..># ########..####.#.# #...#######......#######.## #...≈)≈.....#.#.####.##############.#####..### #[ß.≈≈≈.......#...............###...# #ß_ß..........#####.####################.## #.ß.≈≈≈.......###..####...≈)≈.......##.....##...### #########............####...# ##.#.........####.#### #.#.........##....###### #.#.[.......###### #.#[........# .#######.).........##..)...().#...#########.######.#############.######.# #......<.......@# #........######## #........######## ########.[3li<4m...)...# ##.......# li li .###.#.........#jirow the Thaumaturge .#####.#.........#Oni of Vehumet **.... ....###### #.#.[.......#Health: 91/91 ======================== ###......# #.#[........#Magic: 24/24 ========================######.#######.).........#AC: 8Str: 16#..)...().#...#######EV: 9Int: 18##.######.#####SH: 0Dex: 9  ########.######.#XL: 10 Next: 27% Place: Dungeon:7  #......<.......@#Noise: ---------  Time: 9636.3 (0.0)  #........########q) +4 quarterstaff (chaos)#........########Cast: Foxfire  ########....)...#[13liE y;9H##.......##.......##.......# #########.......###......#####.............# _Items here: )) [ ÷÷.  Things that are here: _a +0 trident; an orc skeleton _Items here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here.li li' li li9 : _li0 li. ,lii li li ,liN liq li! ,liJ$ li}) li?. ,liK1 li@4 li87 ,li9 liP< li+? lin? liHA liD liJ liJ liL li]O liXQ liQ liS liVV liX ,liZ li1] li^_ ,li` lic lid ,li f li>h lij ,lik lim li`o lio lip lir lit ,lilu liw liDy ,li z liO| li~ ,li~ li6 li ,li liZ li‡ ,li li liы Bli li liՍ li( liZ li li li li lin li li li( lit li li li lia li li liZ li1 ,liߜ liў liE ,li li5 i #....'...#.##########.>. #....#..)#.##########... #....##+##...'... #...........#########... #........#### #### #...###..#  #...# #.## #### #...#... #####..####63.3 (27.0) ###.###.. #..####[ß ##...##ß_ ###.###.ß #..####.. ##...## ### ###...# ###.####liN li #  Things that are here: _a +0 trident; an orc skeletonItems here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here. _li li~ Level 7 of the Dungeon <<<<>>>>_(Press ? for help)###........##.........# #......#.#.#..##.#####.### ##...##'##..###########.........####..........#..##.#...#.### #....#...#.....................÷÷...................>.#.#.### #....'...#.##########.>......÷..####.#.#......#..##...#.#.### #....#..)#.##########...........# #.#.######.#.........#.### #....##+##..........'...........# #.#.######.#.###.#<###.### #...........#########.....####### #.#........#...#.......### #........#########.##########.############...######### #...###..##...........................######### #...# #.##################.########....##.######### #...###.##..............#.# ###...#####.######### #####..@#########..####.#.# #...#######......#### ###.###...≈)≈[liޫ c34m.....#.#.####.##############.#### #..####[ß.≈≈≈.......#.....................# ##...##ß_ß..........#####.################# ###.###.ß.≈≈≈.......##.....##..####...≈)≈.......##.....###...### #########............####...###.#.........####.#####.#.........##....###### #.#.[.......#####......# #.#[........#######.#######.).........#li9J>@liX #..)...().#...#########.######.#############.######.##......<.......>##........#########........################....)...#liH ##....#####.........# #..)...#.#.#...........### ###........##.........# #......#.#.#..##.#####.### ##...##'##..###########.........####..........#..##.#...#.### #....#...#.....................÷÷...................>.#.#.### #....'...#.##########.>......÷..####.#.#......#..##...#.#.### #....#..)#.##########...........# #.#.######.#.........#.### #....##+##..........'...........# #.#.######.#.###.#<###.### #...........#########.....####### #.#........#...#.......### li9Rlio#....'...#.##########.>. jirow the Thaumaturge#....#..)#.##########... Oni of Vehumet **....#....##+##..........'... Health: 91/91 ========================#...........#########... Magic: 24/24 ========================#........######## AC: 8Str: 16#...###..#EV: 9Int: 18#...# #.###### SH: 0Dex: 9#...###.##... XL: 10 Next: 27% Place: Dungeon:7#####..@##### Noise: ---------  Time: 9663.3 (0.0)###.###.. q) +4 quarterstaff (chaos)#..[34li4pm####[ß Cast: Foxfire##...##ß_###.###.ß#..####..##...### ######...####.####Things that are here: _a +0 trident; an orc skeleton _Items here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here. _There is a stone staircase leading down here.lipli{li}li: _lili,lilili7Bli-li ,liliBlili$lilililililiЬlili%liӳlililili,liClili,lilicli,liXliBlilili,lililiBli4li,lili9li ,li li0 _a +0 trident; an orc skeletonItems here: ( ) ÷÷. _You see here a +0 hand axe. _There is a stone staircase leading down here.  n open doorlitli _li`likli}lililiP  There is an escape hatch in the floor here.lili  _lilili,li li liV,liliSli,lili"liD,lilili!,li"li;&li (,li(li5,li~1Xli4,li5li:k  You see here a howler monkey skeleton.li[<li< _li=liuC  Things that are here:  a howler monkey skeleton; a bullfrog skeletonli"FlioF _liGli9JlixL,liMliDPliR,liTli-WliYliYli[liL_lil#............# #.# #.# ############.###.###  #.#....##.#  #.#.#.##......##.############# #.#.#.##.#(...##.#.........# #..)...#.#.#.......#.........# #......#.#.#..##. ##.........####..........#..##.# ..........÷÷....@..............>. .>......÷..####.#.#......#..##. ...........# #.#.######.#....... ...........# #.#f######.#.###.#< .....####### #.#........#...#... ####.##########.###[40liklm#########...## f   Maurice (wand, missile, wandering)#........................... ###############.########....##.## ..............#.# ###...#####.##lin095.3 (32.0)liyBf.liiz,6.3 (33lieliΌli H  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliß Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d + Flame WaveConjuration/Fire 9% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 26%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli[lillix #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 24/24 ========================########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####..........#..##.#. XL: 10 Next: 27% Place: Dungeon:7 [40liym..........÷÷....@..............>. Noise: ---------  Time: 9696.3 (0.0) .>......÷..####.#.#......#..##... q) +4 quarterstaff (chaos) ...........# #.#f######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile, wandering)#...........................## ###############.########....##.## ..............#.# ###...#####.## _There is an escape hatch in the floor here. _You see here a howler monkey skeleton.  Things that are here: _a howler monkey skeleton; a bullfrog skeletonCasting: Flame Wave (dangerousliez; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 24/24 ========================########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####..........#..##.#. XL: 10 Next: 27% Place: Dungeon:7 [40liވm..........÷÷....@..............>. Noise: ---------  Time: 9696.3 (0.0) .>......÷..####.#.#......#..##... q) +4 quarterstaff (chaos) ...........# #.#f######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile, wandering)#...........................## ###############.########....##.## ..............#.# ###...#####.## _There is an escape hatch in the floor here. _You see here a howler monkey skeleton.  Things that are here: _a howler monkey skeleton; a bullfrog skeletonCasting: Flame Wave (dangerousli; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li? #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 21/24 =====================---########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #*.)...#.#.#....... EV: 9Int: 18  #.........# **.....#.#.#..##.## SH: 0Dex: 9 ##.........###**.........#..##.#. XL: 10 Next: li27% Place: Dungeon:7 ..........÷÷.***@***...........>. Noise: ---------  Time: 9696.3 (0.0) .>......÷..###******.....#..##... q) +4 quarterstaff (chaos) ...........# **#f*#####.#....... Cast: Foxfire ...........# #*#*######.#.###.#< .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile, wandering)#...........................## ###############.########....##.## ..............#.# ###...#####.##Things that are here: _a howler monkey skeleton; a bullfrog skeletonCasting: Flame Wave (dangerousliX[m; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activateli #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 21/24 =====================---########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####..........#..##.#. XL: 10 Next: 27% Place: Dungeon:7 [40lim..........÷÷....@..............>. Noise: ---------  Time: 9696.3 (0.0) .>......÷..####.#.#......#..##... q) +4 quarterstaff (chaos) ...........# #.#f######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile, wandering)#...........................## ###############.########....##.## ..............#.# ###...#####.##Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerousli[m; 21% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Maurice shouts!liIy.#.#....@...#.#f#.#.#.#.#.f)====7.3 (1Ramparts li##.#f#onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Maurice shouts! _The wall freezes Maurice.li- N  Casting: Frozen Ramparts (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZlii_| Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire9%4  e - Iskenderun's Mystic BlastConjuration/Translocation 26%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headersli li lia  #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 21/24 =====================---########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####..........#..##.#. XL: 10 Next: [li 40m27% Place: Dungeon:7 ..........÷÷....@..............>. Noise: ====-----  Time: 9697.3 (0.0) .>......÷..####.#f#......#..##... q) +4 quarterstaff (chaos) ...........# #.#.######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< Ramparts .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile)#...........................## ###############.########....##.## ..............#.# ###...#####.##Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Maurice shouts! _The wall freezes Maurice.  CliM 7asting: Frozen Ramparts (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li%  #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 21/24 =====================---########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####..........#..##.#. XL: 10 Next: li& 27% Place: Dungeon:7 ..........÷÷....@..............>. Noise: ====-----  Time: 9697.3 (0.0) .>......÷..####.#f#......#..##... q) +4 quarterstaff (chaos) ...........# #.#.######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< Ramparts .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile)#...........................## ###############.########....##.## ..............#.# ###...#####.##Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Maurice shouts! _The wall freezes Maurlid' Iice.  Casting: Frozen Ramparts (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX6 ? ##*#.##.#.#*   battlesphere (minion)You conjure a globe of magical energy. The wall freezes Maurice.  Maurice barely misses you. Maurice bites you.  You feel your power leaking away.li+7 87--13--------===-8.3 (1li> ###.#f##*liA Z _Maurice drains your magic.liB|X  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liV li Z  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire9%4  e - Iskenderun's Mystic BlastConjuration/Translocation 26%4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4 g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21% 3 Select a spell to cast[!]/[I] toggle spell headersliWliNXli5b #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 87/91 ======================--#.#.#.##......##.## Magic: 13/24 =============-----------########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####*.........#..##.#. XL: 10 Next: lib[m27% Place: Dungeon:7 ..........÷÷....@...[37licm...........>. Noise: ===------  Time: 9698.3 (0.0) .>......÷..####.#f#......#..##... q) +4 quarterstaff (chaos) ...........# #.#.######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< Ramparts .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile)#...........................## *   battlesphere (minion) ###############.########....##.## ..............#.# ###...#####.##You conjure a globe of magical energy. The wall freezes Maurice.  Maurice barely misses you. Maurice bites you.  You fli6deel your power leaking away. _Maurice drains your magic.Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lim #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 87/91 ======================--#.#.#.##......##.## Magic: 13/24 =============-----------########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####*.........#..##.#. XL: 10 Next: li[n[m27% Place: Dungeon:7 ..........÷÷....@..............>. Noise: ===------  Time: 9698.3 (0.0) .>......÷..####.#f#......#..##... q) +4 quarterstaff (chaos) ...........# #.#.######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< Ramparts .....####### #.#........#...#... ####.##########.############...## f   Maurice (wand, missile)#...........................## *   battlesphere (minion) ###############.########....##.## ..............#.# ###...#####.##You conjure a globelin_ of magical energy. The wall freezes Maurice.  Maurice barely misses you. Maurice bites you.  You feel your power leaking away. _Maurice drains your magic.Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ligwI ##*#*##le, combustible)*Flames lash Maurice. Maurice resists.  Maurice is lightly wounded.liEliNv *#.**#.## , …)*Maurice's fire resistance burns away. Your battlesphere fires at Maurice!  The barrage of energy hits Maurice!li #.*#...#.#f##.#.#*Maurice is moderately wounded.The wall freezes Maurice. Maurice hits you but does no damage.liB8=11--====9.3 (1lia ##.#f##.#.#*liT _Maurice completely misses you.li^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li< ##.#*##*Flames lash Maurice.liʷ  #.**#.#*## *Maurice is heavily wounded.Your battlesphere fires at Maurice! The barrage of energy hits Maurice!li:li;liw?  Maurice is severely wounded.The wall freezes Maurice. Maurice hits you but does no damage.liJ*.#...f#.#.#li K9=9/24 ----700liX#*##.#f##*liZ; _Maurice bites you but does no damage.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lig' *#*## Flames lash Maurice.lili  Maurice is almost dead.Your battlesphere fires at Maurice! The barrage of energy hits Maurice!  You kill Maurice!li*.***#.#*##.#.#*   battlesphere (minion)li*#..#...$##*liБj 908/25----391 _Vehumet accepts your kill.Your Staves skill increases to level 2!Your Spellcasting skill increases to level 11!liҘ*####liȚm _Your Conjurations skill increases to level 4!lib ############.###.##########.#  #.#...........##.# #.#.#.####.### ########### #.#.#.##.#(...##.# #.........# #*.)...#.#.#........ #.# #......#.#.#..##.### #..####..........#..##.#.. ..÷÷..........>.# >......÷..####.#@#......#..##...# ....# #.#.######.#..... .# #.#.######.#.###.#<######## #.#........#...#.... ###.###.############...###  #...........................#* ##############.########....##.# .............#.# ###...#####.# ######..####.#.# #...#######....li8 li li li T.*li }1=----2li*T**liP** _Your Conjurations skill increases to level 4! _The frozen ramparts melt away as you move.  You now have 361 gold pieces.  s - a +0 long sword of electrocution; F - a wand of polymorph (9)  H - a ring of protection from fire; M - an inkwell talisman  Things that are here:----3.3 (2liyU**li8 _a +0 hand axe; 8 stones; a +0 robe!lio#............# #.# #.#  ############.###.##########.# #.#...........##.#  #.#.#.##......##.# ########## #.#.#.##.#(...##.#### .# #..)...#.#.#......... .# #......#.#.#..##.########....#..##.#... ..÷÷.....*@............>.#.÷..####.#)#......#..##...## #.#.######.#..............# #.#.######.#.###.#<## ...# #.#........#...#..... ##.##########.############...#*  #................!lip...........# #############.########....##.# ............#.# ###...#####.####!liw8*!li'x+4.3 (1!liK**!li!li1F###########............# #.#  ############.###.########.#.....  #.#.#.##... ########## #.#.#.##.#(...##.####)...#.#.#.........# #.####.####...#..##.#....÷÷.....*.......>÷..####.#)#......#..##...##.#.######.#...............######.#.###.#<## .. #.#........#...#..... * ##.##########.############  #.......................... #############.########....!li:*!li,>--5!li`9*!liD"li, ...........###########.###.######### #.#............#.#.##### ###########.##.#( .........# #..)...#.#.#.............#.#.#..##.#######......÷÷.....*......>.#÷..####.#)##..##.....# #.#.######.#........#.#.######.#.###.#<########.......#...#..... #####.############...#### *  #........................ #############.########....## ............#.# ###...###"li**=6"lidC**"li"liC ############.###.##########.# #.#...........##.# #.#.#.##......##.### ########### #.#.#.##.#(...##. #.........# #..)...#.#.#........ #.# #......#.#.#..##.### #.####..........#..##.#..÷÷.....*.......>.# >÷..####.#@#......#..##...#....# #.#.######.#........# #.#.######.#.###.#<######## #.#........#...#.... ###.####.############...###  #...........................* ##############.########....##. .............#.# ###...#####. ######..####.#.# #...#######...."liNP**"liXO\9=7"liDX8*"li]u  Things that are here: _a +0 hand axe; 8 stones; a +0 robe#lidw #............# #.# #.#############.###.##########.# #.#.....##.#  #.#.#.##......##.  ########### #.#.#.##.#(...##.##  #.# #..)...#.#.#.......  #..# ##.#.#..##.## ##..####..#..##.#. ....÷÷....@*.............>. .>÷..####.#)#......#..##.# #.#.######.#..............# #.#.######.#.###.#< ..... #.#........#...#... ####.##########.[34#li x[m############...*  #........................... ###############.########....##. ..............#.# ###...#####.###liP**#li-8 _#li:*#liH$li $lis $li $liW $li $liR $li $li $li $li $liG 9=$li" $li $li e10/25=$li $liA $li $liG $li B$liI $liw $li$ $li $li 9=$li $liA $li S1=$li $lif $li $li' $li ,$li $li $li $liv $li $li4 9=$li $liI $li S2=$liN! $liF# $liw# $lip% $li' ,$li:) $li+ ,$li- $li/ $li/ 9=$liX1 $li3 ,$liF5 $lix7 $li7 N13=$liA9 $liA 8*$liDJ j 28.3 (20.0) _You start resting.$liVT q○$liT ,9.3 (21$li;] :○$li_ B _Your battlesphere wavers and loses cohesion.%li҅ =4=%liX n%li %li %li 9=%li %li2 %li M5=%li %lig ,%li %liљ ,%li %li %liL %li %li O=%lio %liǤ %li M6=%li %li %li˨ %liq %lic ,%li %li¯ ,%li %li- %li 9=%li %li ,%li< %li c7=%liX %li ,%liS %lit %li %liD %li ,%li4 %li O=%lif %li] %li M8=%lix %li ,%li %li{ ,%liC %li{ %li %li %li O=%li: %li a9=%li %li ,%li %li ,%li %li ,%li %li %liZ 9=%li %li %li %li %li %li L20=%li %li %li %li %li ,%li %li@ ,%li %li %li 9=%li %liE %li~ K1=%li$ %li4 ,%li %liT ,%li %li ,%li %li %li 9=%li %liw %li K2=%lie %liA %lim %li( %li/ %liN %li %li  %li( %li %li %li1 9=%li %li %liP K3=%li %li ,%liK %li ,%liC %li ,%li %li O=%li %li %li %li %li %li K4=%li %li ,%li %li ,%li %li" ,%liL$ %li;' %lir' 9=%li) %li_6 h . _You start resting.%liN< ,90.3 (6%li< Z5=1.3 (62%li A %liB % _Magic restored.&li#  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'li'lib'li'li!P _You don't know that spell.(li#G (liP Level 7 of the Dungeon <<<<>>>>_(Press ? for help)#................##.##.##############.##.##.############ #.##.##............# #.##.###################.###.##########.##....##.#...........##.##....##.#.#.##......##.######## #....############ #.#.#.##.#(...##.######### ##....#####.........# #..)...#.#.#...........### ###........##.........# #......#.#.#..##.#####.### ##...##'##..###########.........####..........#..##.#...#.### #....#...#.....................÷÷....@..............>.#.#.### #....'...#.##########.>......÷..####.#)#......#..##...#.#.### #....#..)#.##########...........# #.#.######.#.........#.### #....##+##..........'...........# #.#.######.#.###.#<###.### #...........#########.....####### #.#........#...#.......###[3(liP 7m #........#########.##########.############...######### #...###..##...........................######### #...# #.##################.########....##.######### #...###.##..............#.# ###...#####.######### #####..>#########..####.#.# #...#######......#### ###.###...≈)≈.....#.#.####.##############.#### #..####[ß.≈≈≈.......#.....................# (liV"O@>)li+ )liM  #............# #.##.# jirow the Thaumaturge############.###.##########.# Oni of Vehumet **....#.#...........##.# Health: 91/91 ========================#.#.#.##......##.## Magic: 25/25 ========================########### #.#.#.##.#(...##.## AC: 8Str: 16  #.........# #..)...#.#.#....... EV: 9Int: 18  #.........# #......#.#.#..##.## SH: 0Dex: 9 ##.........####..........#..##.#. XL: 10 Next: 39% Place: Dungeon:7 [40)li m..........÷÷....@..............>. [40)li >mNoise: ---------  Time: 9791.3 (0.0) .>......÷..####.#)#......#..##... q) +4 quarterstaff (chaos) ...........# #.#.######.#....... Cast: Foxfire ...........# #.#.######.#.###.#< .....####### #.#........#...#... ####.##########.############...## #...........................##  ###############.########....##.##  ..............#.# ###...#####.##  _Your battlesphere wavers and loses cohesion. _You start resting. _Magic restored.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.)liZ )li )liƌ )li )li : _)li] )li ,)liҗ )liʙ )li )li )li )liğ )li )liE )lif )liӤ )li7 ,)li )lih )li ,)li )liȬ )li ,)liƯ )lim )liƴ ,)li )li )liz ,)li, )li )li9 ,)li )li/ )li )li )li) )liջ )li\ ,)li )liM )liڽ )li )li; )li̾ )lik ,)liʿ )lij )li= ,)li )li .# #.# #.#  .###.  .#...........##.#  .#.#.##......##.########  .#.#.##.#....##.#########  ..)...#.#.#...........###  ......#.#.#..##.#####.###  ..#..##.#...#.###  ................@.#.#.###  806.3 (15.0)#)#......#..##...#.#.###  .#.######.#.........#.###  .#.######.#.###.#<###.###  .#........#...#.......###  .####...#########  ....#########  .....##  .#)li [m ###...#####.#########  )li# )li c _There is a stone staircase leading down here.*li44*li:*li?*liCN7.0) _*liA  #..(..............#...   #####.....#......*...#...   #..###....#..........#...   #...###...#..........#...   #....###...###...   ###.....###..#####'###...   ..............#....#.....   ###......>....#....#.....8   #.....@.....#....#.....   #...........#....'...>.   #....##.........(~.....   #.... #..~.~..~........   #.... .....~..~~~.≈~..~ [14*liBd  #..........~~~~~≈~~≈~~~   #.. ..~~.~≈~~.≈~~~~≈   #.. ....~~~..~...~~≈  ~.≈~≈...~~.~~*liI*li -8.8 (2.5*lia*liq} _You climb downwards. _There is a stone staircase leading up here.+li) 3+li) +li. +liR0 +li3 P _+li7 ,+liX7 +li8 +li&: ,+li\; +liD +liE ,+liF +liYH +liI ,+liI +liK +liK ,+li@L +li0M +li N ,+liaN +liO +li\Q ,+li)R +liS +liVU ,+li8V +liW +liTX ,+liX +liZ +lib\ ,+li5] +li_ +lia ,+li;b +li\d +litf ,+liIg +lini +lizj +lij +li A _You enter the shallow water.+li@ >+li B +li\F +liI UWater +liLK +liO A _You enter the shallow water.+liQ +liR +li_T +liV +liZ >+lia\ +li^ +li]a 3+li+b +li~y +li{ +liC| +li} +li +li +liK <Water +liņ +lim A _You enter the shallow water.+li0 3+li +li[ +li >+lij +li +li~ 3+li* +li +lik ,+li7 +li +li3 ,+liJ +li +li ,+li +li +liG ,+li +li +li ,+li~ +li +li ,+li^ +li +li ,+li +li +lie ,+li +li +li ,+li +li +li ,+li! +li +li ,+lig +li +li] ,+li* +li- +li ,+liT +li +li( ,+li +liZ +li] ,+liK +li +li ,+li +lip +li ,+li0 +li +li ,+li +li +li ,+li +li +li ,+li0 +li +liW ,+li +li# +li +li +liF +li +li ,+li9 +li +lia ,+li +li +li4 ,+li3 +li] +liI ,+li +li! +liM$ ,+liL& +li) +li+ ,+li- +li@ +li~C ,+li}E +liK +lilO ,+li4Q +liV +li3X ,+liX +li[ +li.] ,+li] +lib +lic ,+lid +lih +li j ,+lij +lin +li-p ,+lip +lilu +liv ,+liw +li@| +li} ,+li~ +liւ +li ,+li +liމ +li ,+li +liא +li ,+li +li9 +liٙ ,+li +li +li* ,+li +li +lip ,+liA +li +li ,+li_ +liy +li@ ,+li +li +li ,+lit +li +li ,+li/ +lid +li ,+li +li +lib ,+li +liw +li ,+li# +li* <  You see here a +0 mace.+li/ +lii0  _+li5 +li; +li}@ ,+liD +liUH +licN ,+liS +liV +liZ ,+li^ +lid +lih ,+libj +lin +liq ,+liFt +li w +liB{ ,+li} +li9 +lie ,+lis +liI +li ,+li +liY +li7 ,+li9 +li= +li  ..... ..... #### #...# ####  ....##...##....  #..............  ###.[  #..........  ##.....##.@.# ########931.8 (123.0) #......##...##...###.....#  ####[..............#.<.. ## ##.###..............#. (I##...###.............#......... I#(#.(..##...###..#######...####. #(('..#.##...###..###..########## (((#.().....[..#.............#... #'##..).[......#.............#...+li5 B24+liZ +lio # _Found a robe.-li0+ 3-li?, -li-5 -lil7 -li7 -li=; -li< -li? ,-li@ -liI -liL ,-liN -liUQ -liET ,-liBV -li_ -lia ,-lic -liCg -lijk ,-lik -lin -li,q ,-lir -liu -liGx -li}x -lisy -liy{ -li"} -liZ} -li~ -li -li) -liō -li -liv -li -li -li -liș -li ,-liU -liʦ X-liS -li. ,-liZ -li0 -li ,-liİ -liϲ -li ,-li -li -li# ,-li -li -li ,-li -li -li) ,-li -li -li -li -liI -li -li7 ,-liq -liZ -li ,-liD -li1 -liP ,-liG -li -liY ,-li -li -liO ,-li -liw -li ,-li -li -li ,-li -li -li ,-li -li4 -li{ ,-li -li8 -liC ,-li& B-li& -li) -li- -li`5 ,-li9 -li> -liF ,-liJ -lipO -li}T ,-liY -li^ -liWd ,-liAl -liSo -lir ,-liex -li{ -li>} ,-li~ -li -liނ -li -li -li ,-li -li I _I - 3 scrolls of identify (gained 1)-li -liՕ -liš -li -li ,-liW -liu -liŬ ,-li -li -li ,-li -li -li ,-li -liC -li ,-li -li% -li\ ,-li -li_ -li -li= -li -li -li' -liY -li -li -li -li -lis -li* -li^/ ,-li6 -li; -li > ,-liJ@ -liH -liJ -liJ -liL -li0Q -li@U ,-liX -li2c -liqd ,-lie -lii -li[j -lij -lij -lieo -liep -lip -li0q -liu -liv -liv -li8w -li1| -li\} ,-liE~ -li -li ,-liԈ -li -li ,-li" -li˔ -li ,-li -li* -li ,-li -li- -li ,-li{ -li -lio ,-li -li -lib ,-li -li_ -li ,-li^ -li? -li| ,-lif -li: -li- ,-li -li -li9 ,-lie -li -li2 ,-li -li -li -lid -liF -li -li! ,-li -li' -li* ,-li, -li3 -liS7 ,-li8 -li? -liA ,-liB -liH -li]K -liK -liM -liR -li+U ,-liGV -li[ -li^ -liX^ -liq_ -lid -lif ,-lig -li^l -lin ,-lio -lis -liu ,-liv -li{ -li} ,-li(~ -li9 -li2 ,-li -li @  There is an open door here.-liB -liŌ  _-li -liđ -li ,-li -li -li՜ ,-li2 -liw -li ,-liդ -li9 -liJ -li -li -li -li߶ ,-li -li& -li ,-li -liA -liF ,-liF -li, -li> ,-liK -lii -li+~..~..............#..##...##..).♣ ~..~~~.≈~..~~..................)♣ ~~~~~≈~~≈~~~≈~~..............÷... .~≈~~.≈~~~~≈≈~~~....÷.[[......... ~~~..~...~~≈~.......####'###....# .≈~≈...~~.~~~~÷.....###...##....# ~≈~..>.........#........... ~≈≈~.....~~~~~~~.....#....##....# ~≈≈.~≈~~~≈≈~≈≈≈~@..<>#.....10029.8 (97 ≈≈≈~~~≈≈≈≈≈≈≈≈~...#.##.....# ≈≈≈≈≈≈≈≈≈≈~.~~....#.######## ..≈≈≈≈≈≈≈~≈..≈~...#.# ~.≈≈≈≈≈~~..~...~..#.-li,Q# .~~≈≈≈≈≈............# ...#############... #### ##### -li4-li+7E _Done exploring.1li1lis!Level 8 of the Dungeon <<<<>>>>>__(Press ? for help) #.....<.....#....#.....#...................♣........................#  #...........#....'...>.#...................♣._..##.............[....#  #....##.........(~...........#..##...##....♣....##..[...#......|....#  #....##..~.~..~..............#..##...##..).♣..♣†#########.....##....#  #..........~..~~~.≈~..~~..................)♣♣♣♣..###....##....#  #..........~~~~~≈~~≈~~~≈~~..............÷........##.....####'##  #........~~.~≈~~.≈~~~~≈≈~~~....÷.[[..............##......#....#  #..........~~~..~...~~≈~.......####'###....##...###......#....#  #...###.~~~.≈~≈...~~.~~~~÷.....###...##....########....##....#  #...###...~~≈~..>...............#...........########....#  #....#..~..~≈≈~.....~~~~~~~.....#....1li\"##....###.....#  #....#....~~≈≈.~≈~~~≈≈~≈≈≈~@..<>#.....#######.....#  #....#...~.≈≈≈~~~≈≈≈≈≈≈≈≈~...#.##.....##.....#  #....#....~≈≈≈≈≈≈≈≈≈≈~.~~....#.#########.....#  #....#...≈...≈≈≈≈≈≈≈~≈..≈~...#.##.....#  #....#..≈..~.≈≈≈≈≈~~..~...~..#.########....#  #....#......~~≈≈≈≈≈............###....##....#  #...##....#...#############...###......#....#  #...##..#############......'....#  #........##......#....#  #........###....##....#  #........########....#  #........##.....#1li`L@..<>2li: T.>3liB..4lii&~..~..............#..##...##..).♣ jirow the Thaumaturge ~..~~~.≈~..~~..................)♣ Oni of Vehumet **.... ~~~~~≈~~≈~~~≈~~..............÷... Health: 91/91 ======================== .~≈~~.≈~~~~≈≈~~~....÷.[[......... Magic: 25/25 ======================== ~~~..~...~~≈~.......####'###....# AC: 8Str: 16 .≈~≈...~~.~~~~÷.....###...##....# EV: 9Int: 18 ~≈~..>...............#........... SH: 0Dex: 9 ~≈≈~.....~~~~~~~.....#....##....# XL: [44li'K0m10 Next: 39% Place: Dungeon:8 ~≈≈.~≈~~~≈≈~≈≈≈~@..<>#.....###### Noise: ---------  Time: 10029.8 (0.0) ≈≈≈~~~≈≈≈≈≈≈≈≈~...#.##.....#q) +4 quarterstaff (chaos) ≈≈≈≈≈≈≈≈≈≈~.~~....#.########Cast: Foxfire ..≈≈≈≈≈≈≈~≈..≈~...#.# ~.≈≈≈≈≈~~..~...~..#.# .~~≈≈≈≈≈............# ...#############...## ######### _You enter the shallow water. _You see here a +0 mace. _Found a robe. _I - 3 scrolls of identify (gained 1) _There is an open door here. _Done exploring.4li*4li 1M.....(~................#..##...##..). ~..~~~.≈~..~~..................)♣ ~~~~~≈~~≈~~~≈~~..............÷ .~≈~~.≈~~~~≈≈~~~....÷.[[......... ~~~..~...~~≈~.......####'# .≈~≈...~~.~~~~÷.....###...##....#~..>.....................~.....~~~~~~~@....#....##.... ~≈≈.~≈~~~≈≈~≈≈≈~...<>#####~~~≈≈≈≈≈≈≈≈~...#.##..... ≈≈≈≈≈≈≈≈≈≈~.~~....#.#############4liq 4li 330.8 (1 _4li 4li 5li<#....'...>.#................... ......(~.#..##...##.... .~..~........#..##...##..). 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#....#....~~≈≈.~≈~~~≈≈~≈≈≈~...<># #....#...~.≈≈≈~~~≈~...#.## #....#....~≈~.~~....#. #....#...≈...≈~≈..≈~...#.# #....#..≈..~.≈≈≈≈≈~~[36li 9;49m..~..~..#.# #....#......~~≈≈≈≈≈.# #...##....#...#...##6lig 6liN &16li} 6liX \ _There is a staircase to the Lair here.7liA 47lizI 7liL K _You can't go up here!8li78li/= Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 4% 1b - Kinetic GrapnelForgecraft4%1  c - Inner FlameHexes/Fire5% 3  d - HailstormConjuration/Ice9% 3  e - JinxbiteHexes11%2  f - Summon Ice BeastIce/Summoning21% 3  g - Call Canine FamiliarSummoning22% 3  h - Brom's Barrelling BoulderConjuration/Earth30% 4  i - Cause FearHexes56% 4  j - Nazja's Percussive Tempering Forgecraft80% 5  k - Alistair's Walking Alembic Alchemy/Forgecraft 86% 5  l - Alistair's Intoxication Alchemy89% 5  m - Forge Monarch BombFire/Forgecraft 93% 6  n - Conjure Ball Lightning Conjuration/Air 99% 6  o - Forge Phalanx Beetle Forgecraft100% 6  p - Permafrost Eruption Ice/Earth100% 6  q - Orb of DestructionConjuration100% 7  r - Summon HydraSummoning100% 7  s - Fulsome FusilladeConjuration/Alchemy 100% 8  t - Dragon's CallSummoning[8li=40m100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?li-Describ  a - ApportationTranslocation 4% 1  e - JinxbiteHexes11% 2Memorise|Describe?li Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2 School: Hexes Fail: 11% Power: 18% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.Gli  Spells (Describe)TypeFailure Levela - ApportationTranslocation4%1  b - Kinetic GrapnelForgecraft4% 1  c - Inner FlameHexes/Fire5% 3  d - HailstormConjuration/Ice 9% 3  e - JinxbiteHexes11% 2  f - Summon Ice BeastIce/Summoning 21% 3  g - Call Canine Familiar Summoning22% 3  h - Brom's Barrelling Boulder Conjuration/Earth 30% 4  i - Cause FearHexes56% 4  j - Nazja's Percussive Tempering Forgecraft80% 5  k - Alistair's Walking Alembic Alchemy/Forgecraft 86% 5  l - Alistair's Intoxication Alchemy89% 5  m - Forge Monarch BombFire/Forgecraft 93% 6  n - Conjure Ball Lightning Conjuration/Air 99% 6  o - Forge Phalanx Beetle Forgecraft100% 6  p - Permafrost Eruption Ice/Earth100% 6  q - Orb of DestructionConjuration100% 7  r - Summon HydraSummoning100% 7  s - Fulsome FusilladeConjuration/Alchemy 100% Gli [40m8  t - Dragon's CallSummoning100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitMlin Mli5v Mli} #...........#....'...>.#......... jirow the Thaumaturge #....##.........(~...........#..# Oni of Vehumet **.... #....##..~.~..~..............#..# Health: 91/91 ======================== #..........~..~~~.≈~..~~......... Magic: 25/25 ======================== #..........~~~~~≈~~≈~~~≈~~....... AC: 8Str: 16 #........~~.~≈~~.≈~~~~≈≈~~~....÷. EV: 9Int: 18 #..........~~~..~...~~≈~.......## SH: 0Dex: 9 #...###.~~~.≈~≈...~~.~~~~÷.....## Mli~ XL: 10 Next: 39% Place: Dungeon:8 #...###...~~≈~..@...............# Noise: ---------  Time: 10041.8 (0.0) #....#..~..~≈≈~.....~~~~~~~.....# q) +4 quarterstaff (chaos) #....#....~~≈≈.~≈~~~≈≈~≈≈≈~...<># Cast: Foxfire #....#...~.≈≈≈~~~≈≈≈≈≈≈≈≈~...#.## #....#....~≈≈≈≈≈≈≈≈≈≈~.~~....#.## #....#...≈...≈≈≈≈≈≈≈~≈..≈~...#.# #....#..≈..~.≈≈≈≈≈~~..~...~..#.# #....#......~~≈≈≈≈≈............# #...##....#...#############...## _Found a robe. _I - 3 scrolls of identify (gained 1) _There is an open door here. _Done exploring. _There is a staircase to the Lair here. _You can't go up herMli7 e!Mli n  Okay, then.Mlip Mli׌ . _Oli*OliOli#Oli_+Oli322.8 (1 _Oli4OliGenerating dungeon...o\\/o/ building the DungeonOliq< \o\OlipW< /o/Oli < \o\Oli < /o/Plii< \o\Pli < /o/Pliڦ< \o\Pli" tbuilding the Lair of Beasts /o/Pli) PliN jirow the Thaumaturge#........Oni of Vehumet **....#.......#Health: 91/91 ========================......[.#Magic: 25/25 ========================.........AC: 8Str: 16##.......#EV: 9Int: 18##.......##SH: 0Dex: 9#.........#XL: 10 Next: 39% Place: Lair:1#.$@......#Noise: ---------  Time: 10042.8 (1.0)##.......##q) +4 quarterstaff (chaos)##.......#Cast: Foxfire........#........##........#.................... _I - 3 scrolls of identify (gained 1) _There is an open door here. _Done exploring. _There is a staircase to the Lair here. _You can't go up here! _Okay, then.Pli Pliy ,3.5 (1.7 Plic Plim _You climb downwards. Welcome to the Lair of Beasts!  Found 14 gold pieces and a chain mail. _There is a staircase back to the Dungeon here.RliJE #. #.# ......[.# .. ##.# ##.## #.# #.@<......# ##.## ##.# ..# ..# #..# ... ...RliRRliR340 _RliWRli^Rli5_+5.5 (2RlibRlid? _You now have 385 gold pieces (gained 14).RlivhRliiRli9jRli4oRlisRliw,Rli2yRli$~,RliRliRli,RliRli_Rli.........####.##..#..<###.......# ##.......#..#.........................................F   bullfrog (asleep).............F.Rli˜+8.5 (3Rli)+9.5 (4RliRli~[ _A bullfrog comes into view.Tli|. ##.# ##.......## #...# #..<......# ##.......## ##.......# ##..# #.# #....#.# ....... ............... ........F.TliTli,50.5 (1TliTli UliO  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 8% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersWliMWliWliΪ.........jirow the Thaumaturge##.......#Oni of Vehumet **....##.......##Health: 91/91 ========================#.........#Magic: 25/25 ========================#..<......#AC: 8Str: 16##.......##EV: 9Int: 18##.......#SH: 0Dex: 9##........#XL: 10 Next: 39% Place: Lair:1#..@......#Noise: ---------  Time: 10050.5 (0.0)#....#........#q) +4 quarterstaff (chaos)................Cast: Foxfire................................................F   bullfrog (asleep).....................F.........Found 14 gold pieces and a chain mail. _There is a stairWlircase back to the Dungeon here. _You now have 385 gold pieces (gained 14). _A bullfrog comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wli.........jirow the Thaumaturge##.......#Oni of Vehumet **....##.......##Health: 91/91 ========================#.........#Magic: 25/25 ========================#..<......#AC: 8Str: 16##.......##EV: 9Int: 18##.......#SH: 0Dex: 9##........#XL: 10 Next: 39% Place: Lair:1#..@......#Noise: ---------  Time: 10050.5 (0.0)#....#........#q) +4 quarterstaff (chaos)................Cast: Foxfire................................................F   bullfrog (asleep).....................F.........Found 14 gold pieces and a chain mail. _There is a stairWlincase back to the Dungeon here. _You now have 385 gold pieces (gained 14). _A bullfrog comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wli>  You conjure some foxfire!WliWliavvFFlly target).Wlib4-==1.5 (1WliiWli?* _The bullfrog croaks.Xli6 . ##.# ##.## #.# #..<......# ##.## ##.# ##v.# #.v.# #....#.# ............F...Xli ,Xli Xli Xli Xli Xli! XliY" Xli # Xli>, §§§§§§§§vvF. The foxfire hits the bullfrog.Xli; XliM .The bullfrog is moderately wounded.The foxfire hits the bullfrog.XliC? -§§§§§§§§..F.--2XliB U§§§§XliE c _The bullfrog is moderately wounded.Yli"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yli ,Yli̍ ..v..@v....F..(ally target)Yliz 3--=-3Yli Ylix / _You conjure some foxfire!Zli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zli* ,Zli8+ Zli1 §§@§v.vYou conjure some foxfire! The foxfire hits the bullfrog.Zliv Zli& . The bullfrog is heavily wounded.The foxfire hits the bullfrog!Zli5Zli6,Zli@ .FvThe bullfrog is almost dead.The foxfire hits the bullfrog.Zli%Zli§v§@§.F..Zli_2--4Zli\d§@§Zli\ _The bullfrog is almost dead.\liHb  You barely miss the bullfrog.\li; _The bullfrog is almost dead.  You barely miss the bullfrog.  You kill the bullfrog!  Vehumet accepts your kill.\li§§§@v.\li2( \li. .§.@..\li1 d4==405.7 (1.2 \li[5 ;§\li7 4 _You feel your power returning.^liNg^lig^lih^lirB^liw,^liUx^li~,^li(^liP==^lie^li .- _You start resting.^li4-9.7 (4.0^lib5=-60.7 (5^lie^li% _Magic restored._liO3_li_liP_li_li8_liw,_li_li_li_li_liq ,_li _li;_li_li9=_li_li_li,_li_li_liZ#> ##.......## #.........# #..<......# ##.......## ##.......# ##........### #####.........###...#....#........##......@............. ............. ........ #...... Y...... ......Y   elephant (trample, asleep) .. #._li)t 5  An elephant comes into view._li,+N  The elephant trumpets! You hear a bellow!_li64.YYYY 2 elephants (trample, 1 wandering)_li44==6.7 (6_li&8_li$:\ _An elephant comes into view.ali  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.blirbli Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 8% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersfli.flifli##.......##jirow the Thaumaturge#.........#Oni of Vehumet **....#..<......#Health: 91/91 ========================##.......##Magic: 25/25 ========================##.......#AC: 8Str: 16##........#EV: 9Int: 18## #####.........#SH: 0Dex: 9##...#....#........#XL: 10 Next: 40% Place: Lair:1#......@.............Noise: ==-------  Time: 10066.7 (0.0).....................q) +4 quarterstaff (chaos).....................Cast: Foxfire#.....................Y...................Y....................YY 2 elephants (trample, 1 wandering)............fli?...........#......... _Magic restored.  An elephant comes into view.The elephant trumpets! You hear a bellow! _An elephant comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fli##.......##jirow the Thaumaturge#.........#Oni of Vehumet **....#..<......#Health: 91/91 ========================##.......##Magic: 25/25 ========================##.......#AC: 8Str: 16##........#EV: 9Int: 18## #####.........#SH: 0Dex: 9##...#....#........#XL: 10 Next: 40% Place: Lair:1#......@.............Noise: ==-------  Time: 10066.7 (0.0).....................q) +4 quarterstaff (chaos).....................Cast: Foxfire#.....................Y...................Y....................YY 2 elephants (trample, 1 wandering)............fli...........#......... _Magic restored.  An elephant comes into view.The elephant trumpets! You hear a bellow! _An elephant comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fli  You conjure a globe of magical energy.  The elephant trumpets! You hear a trumpeting! You hear a bellow!flifli)*.Y.YY)*   battlesphere (minion)flid1----=7.7 (1fli^B**fli:' _You hear a croak.hli1X  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hliGhli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 8% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4 g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersili& ili##.......##jirow the Thaumaturge#.........#Oni of Vehumet **....#..<......#Health: 91/91 ========================##.......##Magic: 21/25 ====================----##.......#AC: 8Str: 16##........#EV: 9Int: 18## #####.........#SH: 0Dex: 9##...#....#........#XL: 10 Next: 40% Place: Lair:1#......@.............Noise: ===------  Time: 10067.7 (0.0).....................q) +4 quarterstaff (chaos)........*............Cast: Foxfire#......................Y...................Y...................YY 2 elephants (trample)...............ili@..*   battlesphere (minion)......#.........Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The elephant trumpets! You hear a trumpeting! You hear a bellow! _You hear a croak.  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ilim ##.......##jirow the Thaumaturge#.........#Oni of Vehumet **....#..<......#Health: 91/91 ========================##.......##Magic: 21/25 ====================----##.......#AC: 8Str: 16##........#EV: 9Int: 18## #####.........#SH: 0Dex: 9##...#....#........#XL: 10 Next: 40% Place: Lair:1#......@.............Noise: ===------  Time: 10067.7 (0.0).....................q) +4 quarterstaff (chaos)........*............Cast: Foxfire#......................Y...................Y...................YY 2 elephants (trample)...............ili ..*   battlesphere (minion)......#.........Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The elephant trumpets! You hear a trumpeting! You hear a bellow! _You hear a croak.  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ili? ******, 1 ally target)*You conjure some foxfire!  Your battlesphere fires at the elephant!  The barrage of energy hits the elephant.ilicili)iliili[iliE  The elephant is lightly wounded.iliiliCv*.v.....Y..YY   death yakYY 2 elephants (trample, 1 ally target)Y*   battlesphere (minion)ilib0---8.7 (1ili;*iliʭ\ _A death yak comes into view.kli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kli; ***You conjure some foxfire!  Your battlesphere fires at the elephant!  The barrage of energy hits the elephant!kli ,kliӽ ,kli kli kli kli; kli  §§*.§v§v*The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.kliE ,kliF kli2J E  The elephant is lightly wounded.kliJ kliL kliZM kli3T  *.§vY...FY.F   bullfrog*   battlesphere (minion)A bullfrog comes into view.The foxfire hits the elephant.klic kli v§*.v@§..§..§Y§Y...FY.kli i19----9kli §§§§§*kli 6 _The elephant is lightly wounded.plio ##.......##jirow the Thaumaturge#.........#Oni of Vehumet **....#..<......#Health: 91/91 ========================##.......##Magic: 19/25 ==================------##.......#AC: 8Str: 16##........#EV: 9Int: 18## #####.........#SH: 0Dex: 9##...#.v§.#........#XL: 10 Next: 40% Place: Lair:1#...*.v@§............Noise: =--------  Time: 10069.7 (0.0).......§.............q) +4 quarterstaff (chaos)......§..............Cast: Foxfire#...Y§.................Ypli5 [40m.......................................Y   death yakFY...............YY 2 elephants (trample, 1 ally target)......#.........F   bullfrog*   battlesphere (minion)The elephant is lightly wounded.  A bullfrog comes into view.The foxfire hits the elephant. _The elephant is lightly wounded.  Press: ? - help, v - describe, . - travelThe floor.pliv §*.v@.§§§pliQ6§*.§.*qligQ §*.v@§§.Y*  A bullfrog comes into view.  The foxfire hits the elephant. _The elephant is lightly wounded.  Press: ? - help, v - describe, . - travelHere: an elephant (lightly wounded, ally target)  The floor.qliz Y§.*The floor, spattered with blood.qliXS§*.v@§§§..*.qli6 *§§§.YHere: a death yak  The floor.sli:##.......##jirow the Thaumaturge#.........#Oni of Vehumet **....#..<......#Health: 91/91 ========================##.......##Magic: 19/25 ==================------##.......#AC: 8Str: 16##........#EV: 9Int: 18## #####.........#SH: 0Dex: 9##...#.v§.#........#XL: 10 Next: 40% Place: Lair:1#...*.v@§............Noise: =--------  Time: 10069.7 (0.0).......§.............q) +4 quarterstaff (chaos)......§..............Cast: Foxfire#...Y§.................Y........sli...............................Y   death yakFY...............YY 2 elephants (trample, 1 ally target)......#.........F   bullfrog*   battlesphere (minion)A bullfrog comes into view.The foxfire hits the elephant. _The elephant is lightly wounded.  Press: ? - help, v - describe, . - travelHere: a death yak  The floor.sliu*§§*sliz. _tlig  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli]  §***§You conjure some foxfire!  Your battlesphere fires at the elephant!  The barrage of energy hits the elephant.tli~C,tliD,tlifDtliJ §§.*§v.§The elephant is lightly wounded.  The foxfire hits the elephant!tli,tli,tliA: §.*§.§§§F.The elephant is moderately wounded.The foxfire hits the elephant.uli ,uli| ulir  The elephant is moderately wounded.uliulieuliuli*§v..§@..§v..Y.Y...Y.F..YY 3 elephants (trample, 1 distracted, …)*uliZ8-70.7 (1uli&a*§§*uli(\ _An elephant comes into view.vliv##.## #.........# #..<......# ##.......## ##.# ##........# ## #####.........# ##...#*§v.#.# #.....§.@. .....§v. .....Y. #..Y................Y.F. ..Y.  2 elephants (trample, 1 ally target)......#. *vli §§The foxfire hits the elephant but does no damage.vli},vli~,vli .*§§§vThe elephant is moderately wounded.The foxfire hits the elephant.vliBvliivli,vli ,vli.*§.§.YY..Y.F...Y.Y 3 elephants (trample, 1 ally target)*vlit\9=-1vliN*§vli)c _The elephant is moderately wounded.yli/##.## #.........# #..<......# ##.......## ##.......# ##........# ## #####.........# ##...#.*§.#.# #......§. ......Y. ....Y. #......Y.F........Y. .  2......#.*yli9a*..YY...Y..F.YY 3 elephants (trample, 1 ally target)-2yliCJ**yli9 ##.## #.........# #..<......# ##.......## ##.......# ##........# ## #####*..# ##...#....#.# #......Y. .....Y. . #......Y..F........Y. . 2 elephants (trample)......#. yli)O .Y.Y.....*F.Y.Y.Y 3 elephants (trample, 1 ally target)*   battlesphere (minion)yliEQ &3yli ]**|li`1 ##.......## #.........# #..< ##.......## ###  ##.#  #####..# ##...#....## #.....Y.Y... .* ..........#.....F.....Y.Y ... 2........#...........|li2|lib5B|li5|li@B|liE......*FY.....Y   elephant (trample)|liZF&4|liON**|li+[~li(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liE li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire8%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 26% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersliZliگli##.......#jirow the Thaumaturge##.......##Oni of Vehumet **....#.........#Health: 91/91 ========================#..<......#Magic: 19/25 ==================------##.......##AC: 8Str: 16##.......#EV: 9Int: 18##........#SH: 0Dex: 9## #####.........#XL: 10 Next: 40% Place: Lair:1##...#....#@.......#Noise: ---------  Time: 10074.7 (0.0)#....................q) +4 quarterstaff (chaos)............*........Cast: Foxfire........F............#...Y......................Y..............Y   death yak....[3li 2m.................Y   elephant (trample)...................F   bullfrog......#...........*   battlesphere (minion)The foxfire hits the elephant but does no damage.  The elephant is moderately wounded.The foxfire hits the elephant. _The elephant is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.......#jirow the Thaumaturge##.......##Oni of Vehumet **....#.........#Health: 91/91 ========================#..<......#Magic: 19/25 ==================------##.......##AC: 8Str: 16##.......#EV: 9Int: 18##........#SH: 0Dex: 9## #####.li........#XL: 10 Next: 40% Place: Lair:1##...#....#@.......#Noise: ---------  Time: 10074.7 (0.0)#....................q) +4 quarterstaff (chaos)............*........Cast: Foxfire........F............#...Y......................Y..............Y   death yak.....................Y   elephant (trample)...................F   bullfrog......#...........*   battlesphere (minion)The foxfire hits the elephant but does no damage.  The elephant is moderately wounded.The foxfire hits the elephant. _The elephant is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ******[0;10li|;1m(ally target)A cloud of volatile blastmotes flares up around you! Run!  Your battlesphere fires at the death yak!  The barrage of energy hits the death yak.li RliSliMTli WliWlib  The death yak is lightly wounded.  An elephant comes into view.Something tramples your battlesphere! Your battlesphere is shoved backwards!lihliJiliroY.YF.○.YY.........Y....YYY 4 elephants (trample, 1 unaware)lisf6---==5.7 (1li|:○liU _Your battlesphere is destroyed!liH.. ##.# ##.......## #.........# #..< ##.......## #  ##  #####..# ##...#....#§# #Y.Y.. .........F.○.....YY....#Y .......  2 elephants (trample)....lililiFlili###Y###..###..○Y 3 elephants (trample) _Your battlesphere is destroyed!cloud of blastmotes explodes!concussive blast engulfs the elephant.  The elephant is heavily wounded.The concussive blast engulfs the bullfrog!  The bullfrog is heavily wounded.lip' .The concussive blast engulfs you!  The bullfrog is knocked back by the blast.li3 ......[.# .. ## #### #.........# #..< ##.......## #  ##..@.....#  #####.........# ##...#...Y#Y.......# #............Y....F....Y. #. ....... ..You are knocked back by the blast.li4f76----=======6li<li?- _You hear an angry hiss.li05 #.......# [.# .. ##.......# ### #...# #..<......### ##.# ##.# ## #####..# ##...#...Y#Y# #........... .....YY....F.YYYY 4 elephants (trample) ....Y...Y.F   bullfrog #......  .li<6li87li:li<ligFY.Y.#.F.YY.Y..Y   death yak.YYYY 4 elephants (trample)F   bullfrogliG7----7=---------7liOliQlii.h  Casting: Volatile Blastmotes (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliz Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 4% 3 d - Flame WaveConjuration/Fire8%4  e - Iskenderun's Mystic BlastConjuration/Translocation 26%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire22%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli2li3li*>#.......#jirow the Thaumaturge......[.#Oni of Vehumet **.............Health: 77/91 ====================----##.......#Magic: 17/25 ================--------##.......##AC: 8Str: 16#.........#EV: 9Int: 18#..<......#SH: 0Dex: 9##.......##XL: 10 Next: 40% Place: Lair:1##@......#Noise: ---------  Time: 10077.7 (0.0)##........#q) +4 quarterstaff (chaos)## #####Y.Y......#Cast: Foxfire##...#....#........##...........F..............YY.Y...........Y   death yak....Y................[3li>C2mYYYY 4 elephants (trample)#....................F   bullfrog.....................The concussive blast engulfs you!  The bullfrog is knocked back by the blast.  You are knocked back by the blast. _You hear an angry hiss.  Casting: Volatile Blastmotes (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liRF#.......#jirow the Thaumaturge......[.#Oni of Vehumet **.............Health: 77/91 ====================----##.......#Magic: 17/25 ================--------##.......##AC: 8Str: 16#.........#EV: 9Int: 18#..<......#SH: 0Dex: 9##.......##XL: 10 Next: 40% Place: Lair:1##@......#Noise: ---------  Time: 10077.7 (0.0)##........#q) +4 quarterstaff (chaos)## #####Y.Y......#Cast: Foxfire##...#....#........##...........F..............YY.Y...........Y   death yak....Y................[3liF?2mYYYY 4 elephants (trample)#....................F   bullfrog.....................The concussive blast engulfs you!  The bullfrog is knocked back by the blast.  You are knocked back by the blast. _You hear an angry hiss.  Casting: Volatile Blastmotes (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lim^ #.......#  jirow the Thaumaturge ......[.#  Oni of Vehumet **.... .........  Health: 77/91 ====================---- ##.......#  Magic: 12/25 ===========------------- ##.......##  AC: 8Str: 16 #.........#  EV: 9Int: 18 #..<......#  SH: 0Dex: 9 ##.......##  XL: 10 Next: 40% Place: Lair:1 ##@......#  Noise: ---------  Time: 10077.7 (0.0) ##***.....#  q) +4 quarterstaff (chaos) ## #####Y*Y*.....# liT_u  Cast: Foxfire  ##...#....#***.....#  #...........F........  ......YY.Y...........  Y   death yak  ....Y................  YYYY 4 elephants (trample)  #....................  F   bullfrog  ..................... _You hear an angry hiss.  Casting: Volatile Blastmotes (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded)li ' .*.Y*Y.**.**FliS***Y*Y****..FliD*.li.*.Y*Y.**.**Fli  #.......#  jirow the Thaumaturge ......[.#  Oni of Vehumet **.... .........  Health: 77/91 ====================---- ##.......#  Magic: 12/25 ===========------------- ##.......##  AC: 8Str: 16 #.........#  EV: 9Int: 18 #..<......#  SH: 0Dex: 9 ##.......##  XL: 10 Next: 40% Place: Lair:1 ##@......#  Noise: ---------  Time: 10077.7 (0.0) ##........#  q) +4 quarterstaff (chaos) ## #####Y.Y......#  Cast: Foxfire  ##...#..[liw A40m..#........#  #...........F........  ......YY.Y...........  Y   death yak  ....Y................  YYYY 4 elephants (trample)  #....................  F   bullfrog  ..................... The elephant is lightly wounded.  The fireball engulfs the elephant!  The elephant is severely wounded.The fireball engulfs the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.liA L   ......[.#  .........  .#  ##  .#  .#  ##  .#  ##.*......#  ## ########......#  ##......#  ###.......  .........  ....Y................  #...................  liQ li ,li liF lin li] YY.....YY..†.Y..li 814==2=======8.7 (1lik li Zfireball engulfs the elephant!  The elephant is severely wounded.  The fireball engulfs the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill. _You feel your power returning.li-.#.S....[.# .. ##.##.#..<......##.## ##. ##YY ## #####.#...#....#..##.......YY..†...Y......Y....S   water moccasin (wandering)#lip  A water moccasin comes into view.lili  The water moccasin hisses angrily.  The elephant attacks as it pursues you! The elephant tramples you!li+lililic li.SYY..Y.Y.li6---==-----9liliI _You hold your ground! The elephant trunk-slaps you.li  You hit the elephant but do no damage. The elephant is poisoned.liholdground! The elephant trunk-slaps you.  You hit the elephant but do no damage. The elephant is poisoned.  The elephant is severely wounded.tramples you. You hold your ground!  The elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage.li6liPli- .SY.#Y... 3 elephants (trample, 1 very poisoned)li 64----------80.9 (1.2 li9li$3 _The elephant trunk-slaps you.li&k.#......[.# ... ##S......##.#..###.......# ##YY ## ## #####Y.#...#....#Y.# #.....† 2..........Yli'li/(li2 >...#.##......[.# ... ##.#.S.....#..<......##.Y.....# ##Y ## ## #####Y.#...#....#Y.# #†.The elephant attacks as it pursues you! The elephant tramples you!li3li%4li7li%A5 Y.Y.Y.Y 3 elephants (trample, 1 very poisoned)You stumble backwards! Found a stone staircase leading down.liv55---=10 lili [ _The water moccasin barely misses you.likli.lili&K _You can't go up here!liLDliInRead which item? Scrolls  f - 2 scrolls of enchant armourh - 2 scrolls of amnesia  k - 5 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls of fog  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noiseI - 3 scrolls of identify  L - a scroll labelled BISIRR WUJUVUI [!] read|quaff|evoke[?] describe selectedli\8 li= liGF jirow the Thaumaturge#...>...#Oni of Vehumet **....#........Health: 55/91 ==============----------##.......#Magic: 14/25 =============-----------......[.#AC: 8Str: 16.........EV: 9Int: 18##.......#SH: 0Dex: 9##.S.....##XL: 10 Next: 42% Place: Lair:1#..@......#Noise: ==-------  Time: 10081.9 (0.0)#..Y......#q) +4 quarterstaff (chaos)##.Y.....##Cast: Foxfire##.......###Y.......### #####.Y.......#Y   death yak##...#....#........#YYY 3 elliF gephants (trample, 1 very poisoned)#...........†........S   water moccasin.....................The elephant tramples you but does no damage. _The elephant trunk-slaps you.  The elephant attacks as it pursues you! The elephant tramples you!  You stumble backwards! Found a stone staircase leading down. _The water moccasin barely misses you. _You can't go up here!liI b  As you read the scroll of teleportation, it crumbles to dust.liK  You feel strangely unstable. The elephant closely misses you.li1P li]Y Y.YY.liY 48--5=2.9 (1Tele lia lid s _The elephant barely misses you. The water moccasin bites you!liם #...>...##........ ##.# #......[.#..### ##.S.....## #.... #.YY# ##.......## Y. ##Y.......# ## #####Y.##...#....#.# #...........†.Y 4 elephants (trample, 1 very poison….............. ....Ylili5liѭ #...>...# #. ##.# #......[.## .# ##.# ##.......## #...S.....# #..Y.@....# ##.Y.....## ##Y......# ##Y.# ## #######...#....#.# #...........†.. ..  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.lili/liliF<YYY..Ylio5----3li-li"G _The elephant tramples you. You stumble backwards!li#........ ##.# #......[.#...# ### ##.......## #...S #..<Y.....# ##.YY.@..## Y......# ##........# ## #####.Y#  ##...#....  #...........†....  ....Y#....lili\lili&li  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.liU  The elephant trunk-slaps you but does no damage.li..S.YY.YY.YliPc4--4lili3 _The water moccasin bites you.li##.#  #......[.## ...#  ###  ##.......##  #..  #..<.S....#  ##..YY...##  YY.@..#  ##........#  ## #####..Y#  ##...#....#........#  #...........†. ...  ....Y #..... ..  liT,liliO ##.#  #......[.##  ...#  ##.#  ##.##  #.#  #..<......#  ##..Y.S..##  ##.#  ##...Y....#  ## #####..Y......#  #...#....#.#  .†..    Y..  poisoned) ..    The elephant attacks as it pursues you! The elephant tramples you.liliڔliԗliПq.Y.YY.YliZ39-5liIli, _You stumble backwards!li-m  You hit the elephant. The elephant convulses. You headbutt the elephant.li ##.......... ...... >.......  ........  ..|..Y...  .....Y.Y.  ....F.......## .......@.....#  #.....#.#....#  ..### ### ...#  ....  ... .. YYY 3 yaks (asleep) . F   bullfrog (asleep)  The elephant is almost dead.li  Your surroundings suddenly seem different.  3 yaks and a bullfrog come into view.li  Found a crooked jewelled staff. Found a stone staircase leading down.li lili liSliDY..Y.......YFYYYFli-41-===7.1 (1.2lili) _The yak bellows! x2lilinRead which item? Scrolls  f - 2 scrolls of enchant armourh - 2 scrolls of amnesia  k - 4 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls of fog  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noiseI - 3 scrolls of identify  L - a scroll labelled BISIRR WUJUVUI [!] read|quaff|evoke[?] describe selectedliA li:I liR jirow the Thaumaturge#..##..........Oni of Vehumet **...................Health: 41/91 ==========-------------->..............Magic: 15/25 ==============----------...............AC: 8Str: 16..|.......Y....EV: 9Int: 18............Y..SH: 0Dex: 9..........Y.##XL: 10 Next: 42% Place: Lair:1......F@.....#Noise: ===------  Time: 10087.1 (0.0)#.....#.#....#q) +4 quarterstaff (chaos)..### ### ...#Cast: Foxfire.........YYY 3 yaks.F   bullfrogYou hit the elephant. The elephant convulses. You headbuli[S ttt the elephant.  The elephant is almost dead.Your surroundings suddenly seem different.  3 yaks and a bullfrog come into view.Found a crooked jewelled staff. Found a stone staircase leading down. _The yak bellows! x2liZ b  As you read the scroll of teleportation, it crumbles to dust.liZ li\  You feel strangely unstable. The bullfrog hits you.lir^ lih .Y.Y..Y.YY 4 yaks (1 wandering)li/i 6=--8.1 (1Tele li5p liTs V _A yak comes into view.li] .## ###P##..##...>...|............Y.Y..Y.@.....##.......F..Y...##.....#.#....##..###.### ...### ##.. 3 yaks..liliwli,li>( Y....Y.Y.Y.Y 4 yaks (1 wandering)The bullfrog hits you but does no damage.liμ@--9lili, _The bullfrog hits you.lik.## ###P......###..##...........>...|..Y....Y..Y.Y.##F......##.....#.#....# #..###.### ...# ## ### .... ... .. 3 yaks . lijli@.......  .  . ..... )..... ..# #........## .## ###P.........# ###..##............# .................... ..>.................. ...................... ....|...............#.. ..........Y....Y.liO  Your surroundings suddenly seem different.liliDY   yak (wandering)Y.lio2=-90li5li% _Found a dagger.li$e ........)........#.## #.##  .## ###P# ##..###.>.........|...Y.....#..liz liz n3=-1li+ li liN.#.........###.##.#.## .## ###P..#..##..#.. >........ li6 li li^ 0Y   yak (wandering)F   bullfrogFYli  T5=2li liT O _You see here a +0 dagger.li.  # ##.#.#.....).........#.##.. #.## ## ###P..##.# ..........FY.........li/ li = liD F   bullfrogF.liF 6=7=3 _liN liwP li ###....#.# # ## .# .##.#.#....).........##.##... #.## ## #P # ###P.# ##.....#F......li @F.li T7=4li li litu k......#......... .....##. ###....#.# # ## .# .## .# .# .#...).........##.##....  #.## ## ##P#  ###P.........# # ##F....#liU| li~ lij li MFFF   cane toad (wandering)F   bullfrog.li; B85li lid \ _A cane toad comes into view.li\4......#...F .....##. ....###....#.# ......#. .## .# .## .# .# .# .#.)..###.##.#......F.## ### ##P# ###P..# ## .....# liE8li9li =lim>L  The cane toad gives a loud, deep croak!liE. FFF.FF 2 bullfrogsli@FK9==6li######################@################# _The bullfrog hits you.  A wave of flame ripples out! The flame wave engulfs the cane toad.  The cane toad is moderately wounded.  The flame wave engulfs the bullfrog!  The bullfrog is severely wounded.  The flame wave engulfs the fungus! The fungus begins to die.liTPq *** (ally target)*The fungus is lightly damaged.  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog.li  The bullfrog is almost dead.Your wave of flame reaches its maximum intensity and dissipates.li*li  You hear a bellow! x5  The cane toad stings you!  You are poisoned.li*...............FF.....†@...........##...Pli46=--4--3Pois Contam li0L**litq _The cane toad poisons you! The bullfrog closely misses you.li^H  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d + Flame WaveConjuration/Fire 8% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 26%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire 22% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headersli liY li ....###....#.#jirow the Thaumaturge......#.......Oni of Vehumet **...................##Health: 46/91 ============------------.................#Magic: 4/25===---------------------..............*..##AC: 8Str: 16  ..................#EV: 9Int: 18  ..................##SH: 0Dex: 9  ..............FF...##XL: 10 Next: 44% Place: Lair:1  ..............†@....#Noise: =======--  Time: 10103.1 (0.0)  .........)...........#q) +4 quarterstaff (chaos)..........###.##.....#Cast: Foxfire  #........## ### ##P###Pois Contam #P.........### ...........#F[39li ;49m   cane toad ............F   bullfrog (ally target) .............*   battlesphere (minion) ....Y.........You hear a bellow! x5  The cane toad stings you!  You are poisoned. _The cane toad poisons you! The bullfrog closely misses you.Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li+" ....###....#.#jirow the Thaumaturge......#.......Oni of Vehumet **...................##Health: 46/91 ============------------.................#Magic: 4/25===---------------------..............*..##AC: 8Str: 16  ..................#EV: 9Int: 18  ..................##SH: 0Dex: 9  ..............FF...##XL: 10 Next: 44% Place: Lair:1  ..............†@....#Noise: =======--  Time: 10103.1 (0.0)  .........)...........#q) +4 quarterstaff (chaos)..........###.##.....#Cast: Foxfire  #........## ### ##P###Pois Contam #P.........### ...........#F [3li" 0m  cane toad ............F   bullfrog (ally target) .............*   battlesphere (minion) ....Y.........You hear a bellow! x5  The cane toad stings you!  You are poisoned. _The cane toad poisons you! The bullfrog closely misses you.Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li*:  ....###....#.# jirow the Thaumaturge  ......#....... Oni of Vehumet **....  ...............## Health: 46/91 ============------------  .................# Magic: 0/25------------------------  ..............*..##  AC: 8Str: 16  ............******#  EV: 9Int: 18  ............******##  SH: 0Dex: 9  ............**FF***##  XL: 10 Next: 44% Place: Lair:1  ............***@***.#  Noise: =======--  Time: 10103.1 (0.0)  .........)..*******..#  q) +4 quarterstaff (chaos)  ..........###*##li; `***..#  Cast: Foxfire  #........## ### ##P###  Pois Contam #P.........# ## ...........# F   cane toad ............ F   bullfrog (ally target) ............. *   battlesphere (minion) ....Y.........You are poisoned. _The cane toad poisons you! The bullfrog closely misses you.Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateli}u  ....###....#.# jirow the Thaumaturge  ......#....... Oni of Vehumet **....  ...............## Health: 46/91 ============------------  .................# Magic: 0/25------------------------  ..............*..##  AC: 8Str: 16  ..................#  EV: 9Int: 18  ..................##  SH: 0Dex: 9  ..............FF...##  XL: 10 Next: 44% Place: Lair:1  ..............†@....#  Noise: =======--  Time: 10103.1 (0.0)  .........)...........#  q) +4 quarterstaff (chaos)  ..........###.##.....#  Cast: Foxfliv ]ire  #........## ### ##P###  Pois Contam #P.........# ## ...........# F   cane toad ............ F   bullfrog (ally target) ............. *   battlesphere (minion) ....Y.........Casting: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the cane toad.  The cane toad is heavily wounded.The flame wave engulfs the bullfrog!  You kill the bullfrog!li+{ 6   ......#.......  ........##  .........#  ......*..##  ....  ....#  ......###..##  ......#@#...#  .)....###....#  ..##..#   ### ##P###  ##*   battlesphere (minion)li*** (ally target)*The cane toad is heavily wounded.  The flame wave engulfs the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!li]^**Your battlesphere fires at the cane toad!barrage of energy hits the cane toad!  The cane toad is almost dead.(Press . to intensify the flame waves.)d.liw  The cane toad is almost dead.You feel very sick.li27  You hear a bellow!lisQ  The cane toad stings you but does no damage.li....*.F†.†@....li31=----16======-4.1 (1Wave li":*lik/ _The cane toad stings you!liU  A wave of flame ripples out! The flame wave engulfs the cane toad!  You kill the cane toad!Vehumet accepts your kill.*############@############*   battlesphere (minion)li' Y  You feel your power returning.li ........*...†@........##..*li  0/92=-----3==55=======5+ _You feel very sick.li 7*li# h _Your Dodging skill increases to level 3!li@K liL Drink which item? Potions  b - a potion of magicc - 2 potions of might  d - 2 potions of mutation  i - 7 potions of curingj - 3 potions of enlightenment  l - 2 white potions  n - 2 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions [!] read|quaff|evoke[?] describe selectedli[j liWp liy ....###....#.#jirow the Thaumaturge......#.......Oni of Vehumet **...................##Health: 30/92 =======-----------------.................#Magic: 3/25==----------------------.................##AC: 8Str: 16  ..................#EV: 9Int: 18  ..................##SH: 0Dex: 9  ...............*...##XL: 10 Next: 55% Place: Lair:1  ..............†@....#Noise: =======--  Time: 10105.1 (0.0)  .........)...........#q) +4 quarterstaff (chaos)..........###.##.....#Cast: Foxfire  #........## ### ##P###Pois Contam Wave+ #P.........### ...........#* [42liy m  battlesphere (minion) ............ ............. ....Y.........A wave of flame ripples out! The flame wave engulfs the cane toad!  You kill the cane toad!Vehumet accepts your kill.You feel your power returning. _You feel very sick. _Your Dodging skill increases to level 3!lia q  You savour every drop. You feel better. You stop channelling waves of flame.liQ K*.li؎ 47======-------6.1 (1Contam li L**liP W _A nearby fungus withers and dies.liT .....##. ###....#.# #. ## .# .## .# ...## .*@..## .....†.....# .)...........# ...###.##.....# .## ######.### P# ##*#lie:*lifw8=====-------7lik:*lipnlid ......#........... ... .....##. ....###....#.# #.  ## ## .@.## .*...##.....†.....# )...... ..###.##..... ### ######.###* P### li;t**98li'z8*lio|lil .. ..........#........... ... #.....##. ....###....#.# #.  ## ## ...## .*...##.....†.....# )...... ..###.##.....* ### ######.### P###li liy! P*†liI" 51=4=9li) 8*li - K _Your magical contamination has completely faded away.li A... ..........#........... ... #.....##. ....###....#.# #.  ## ##..# .*.## .†...##.....†.....#)...........#* ..###.##..... ### ######.### P##li li N*.li U2=10li V**li liO .............. ...........#........... ... #.....##. ....###....#.# #.......  #  .#  ..##  *.#  ....#  ..†...##  ......†  )...........#  ..###.##.....#  ## ######.###lilib*.*liGB31li;*lili #......... ...........#........... ... #.....##. ....###....#.# #. ##..# *.###...##.†...#.....†)...........#..###.##.....li9 liB c*.*li \4=2li 9*li liW ....Y#........................ ...........#........... ... #.....##.# ....###....# ......#.# .#*.# ##...## *.†...#.....†)......lit lik Y*.*lie f5==3li ;*lif lij.....#..........................#. ... #.....##.# ....###....#.# ......#.....*.........##...##.##†...##†.....)...........#.###.##liQ1*lim65=4liK**liC& _You swap places.li4 ........# ... #.....##.# ....###....#.# ......#.....*.#.........#..##.###†...##†.....*)...........#.###.##.....#### ######.##li5 liRD i.**liD B75liK K**liN liI....# ... #.....##.# ....###....#.# ......#.......#........*##...#.##†...##†.....#)...........#Y   yak (wandering).###.##.....#*   battlesphere (minion)#Y## ######.## #P.# ##lili lili.*Y 2 yaks (1 wandering)Y*YliGe9===6li!C**li\$& _The yak bellows!li[ d .............. ...........#........... ... #.....##.# ....###....#.# #.......# ..## *.# # .# . ..†...## ......†   yak .)...........# ..Y###.##.....#  #Y## ######.###li li a*Y.li ^60=--7li& 9*li< li" .....#................. ...........#.......... ... #.....##.# ....###....#.# #.......# ..## *.# # .# . ..†...## ......† Y...........# ...###.##.....#li#li&%li4*.Y*)liJ5o1=--8li;U**liQ=li` ....Y#......Y........... ...........#......... ... #.....##.# ....###....#.# ......#..@....# *.## .# # .# .Y   death yak (wandering) .......†...##Y   yak .Y....†*   battlesphere (minion) )...........#liDdlidliXjliq.Y*.Y.*lir2=6===9li3w:*li {B _The death yak bellows! You hear a bellow! x2liY ......#.....Y......... ...........#........ ... #.....##.# ....###@...#.# ......#...*...# .......# .......# # .# ...... Y....†...##* ......†liliKli!lil(.Y*.Y.*li(^3=--20lit/U**lio1li,A#†...#................Y...................#......... #..@..#####.*..#.#  # .##.......#.## ..# .Y.......## *.##liy/li9liD.Y*Y.liE]4--1li;P;*liGSli.##...#....#...#†.....#.....................Y..........@.....#............##.....##.#####.*..#.#  #.###.......# ......## .Y# *....##li^lilicli.Y*.Y.*liZB52li1;*lili ##...#....#..#.†......#............Y...#....##...*.##.## ....###....#.# ..##..# .Y.....## .# * li# lic' liO1 .Y*Y.*li2 s67==3li8 L**li ; li##...#....#..#.†.....#.............Y..#. ...##...*.##.## ....###....#.##......#.......#...##  .Y....#  ...##  ....# * lililili(.Y..*.Y.*li`8=4lilili o##...#....#.#.#.†.....#......... ......Y..*.@..#. ...##.....##.## ....###....#.## ......#.......#  .Y...## .......# ........## *   battlesphere (minion) ..........# li li li li a.Y..*Y.Y   yak*   battlesphere (minion)li 9=7=5li& M**li li> #####...Y.....#  .####...#....#........# #†...#....................@..............Y..*...#...........##.....##.## #..###....#.## #..Y....#.## ..# ...## *#li•lilili*.Y...*   battlesphere (minion)liS_70=6li3;*li߭k _The yak snorts and paws the ground.li## #####...Y.....# .####...#....#.# .#.†. . ..#....... . .*. .Y.....#. ...##.....##.## ##.....###....#.## .......#.......#.....## ......# *.....###lili.*.Y*liΧ.17li3U**lili;M J## #####...Y.....# .####...#....#.# .#.†. .  .  .#.......  . .*. .Y....#. ...##.....##.#####.....###....#.## .. ......#.......# ....## .....# *.....###li}N liO liR lis] c.*.YYY   yak*   battlesphere (minion)li^ .28liUe ;*li>h liݢ.## #####...Y.....# .####...#....#.# .#.†.  . . .#. ...... .  .*.  .Y...#.  ...##....Y##.#####. ....###....#.## .#.......# .....## .....# .....## #li3liΤliݨli.*Y.Y.*li\p4==9liK**liRli.####...#....#........#  .......#...........†. .... .#...... .... * .Y.Y..#. ...##.....##.##### ...###....#.## .......# ......## )...# *   battlesphere (minion)...##licY.....#*Y   death yak*   battlesphere (minion)li5=8=30li-:*lii) _Found a great mace.li@ .####...#....#.# .#.†.   #. .....  Y. Y....#*. ##.....##.#####.###....#.## ..#.# #..## ....).# ....## ....# ..... liA liܫ li li Y..*Y   yak*61li 9*li li.####...#....#.# #.†.   #. .....  Y. Y....#.*. ##.....##.#####.###....#.## #.#.# ##.## ....).# .## ..*# .. li&liLli li,.Y.Y.*Y   death yakY   yak*   battlesphere (minion)liI-T7=2li4:*li46li .....#...........†... #...... .... Y.Y Y....#..* ##.....##.#####. ##.## #........# #......## #....) #......## .. #.## #.†liU li liݫ li .Y.Y..*li ^8=3li] M**li liqY..YY°Y   elephant (trample, wandering)Y   yakli?^3=7licGliQJli G...........†... ...  # .. Y . .Y....#...YY# ##.#####..°####  #.## #....  .# ###  ## #....)...#   #.........# ## #..##   ###  ## #.#  †  li lik ,li9 li; Y.Y..YY.YY 2 elephants (trample)li 74==8li li , _The elephant trumpets!li$V 0...Y #. .YY....#.....Y..# ..##.#####.Y.#### .## #...# ..# ##### #....)...# ......## #.##.# ##.## #†...## .#†.....liW lifX liZ liZ lia li k .YY..Y.YYYY 3 elephants (trample, 1 wandering)lik y5==--9lit liOw lip #Y ..Y.. .Y....#Y..# ..##.#####..YY.....#### .## #..........# ..# ###### #....)...# ......## #.#.# ##.## #†...## ..#†.....# # .......#lit".YYYY...YYY 4 elephants (trample, 1 wandering)6=10/25=--40lililiQH  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliN Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d + Flame WaveConjuration/Fire 8% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 24%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire21%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headerslilili........................  jirow the Thaumaturge #.......................  Oni of Vehumet **.... ......................Y.  Health: 86/92 ======================-- ......................YY  Magic: 10/25 =========--------------- ........................  AC: 8Str: 16 .Y....#............Y...#  EV: 9Int: 18 ..##.#####.........####  SH: 0Dex: 9 ..#.## #...YY.....#  XL: 10 Next: 55% Place: Lair:1 ....# ##.....@..##  Noise: ---------  Time: 10140.1 (0.0) ...## #....)...#  q) li[0;10;1m+4 quarterstaff (chaos) ....# #.........#  Cast: Foxfire ....## #.........## .....# ##.........# .....## #.........#  Y   death yak ..†...## ..........##  YYYY 4 elephants (trample, 1 wandering) .†.....# #.........#  Y   yak ........# _The yak snorts and paws the ground. _Found a great mace. _Your battlesphere wavers and loses cohesion. _The elephant trumpets!  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li........................  jirow the Thaumaturge #.......................  Oni of Vehumet **.... ......................Y.  Health: 86/92 ======================-- ......................YY  Magic: 10/25 =========--------------- ........................  AC: 8Str: 16 .Y....#............Y...#  EV: 9Int: 18 ..##.#####.........####  SH: 0Dex: 9 ..#.## #...YY.....#  XL: 10 Next: 55% Place: Lair:1 ....# ##.....@..##  Noise: ---------  Time: 10140.1 (0.0) ...## #....)...#  q) li[0;10;1m+4 quarterstaff (chaos) ....# #.........#  Cast: Foxfire ....## #.........## .....# ##.........# .....## #.........#  Y   death yak ..†...## ..........##  YYYY 4 elephants (trample, 1 wandering) .†.....# #.........#  Y   yak ........# _The yak snorts and paws the ground. _Found a great mace. _Your battlesphere wavers and loses cohesion. _The elephant trumpets!  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.libP  Okay, then.li4li'lii+. _li#. .Y. .YY ... Y....#Y...# ..##.#####.### .#.## #...YY.....#  ...# ##...# # #.# ..# #.........# .### ..# ##..#.## #.#†...## .# ..###.  3........###...#...## #.##.....#liliBli2liȢli.YY.Y.Y..YYYYY 4 elephants (trample)li̯:71.1 (1 _libliDS _You see here a +0 great mace.li.YYY.Y....#...#.##.#####Y#### .## ..# ..# ##...YY...#### #....)...##..## #.#.# ##.# †...## ..#†.....### .......###...#...# 2 #.## ##....... #####.##lilililiylili{.Y.Y..YYY 3 elephants (trample)li582 _lilililinRead which item? Scrolls  f - 2 scrolls of enchant armourh - 2 scrolls of amnesia  k - 3 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 3 scrolls of fog  x - 2 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - a scroll of noiseI - 3 scrolls of identify  L - a scroll labelled BISIRR WUJUVUI [!] read|quaff|evoke[?] describe selectedlili(liw.........................jirow the Thaumaturge ......................Y..Oni of Vehumet **.... .....................YY..Health: 88/92 ======================-- ..Y....#................#Magic: 10/25 =========--------------- ...##.#####.........####AC: 8Str: 16 ...#.## #.......Y..#EV: 9Int: 18 .....# ##........##SH: 0Dex: 9 ....## #...YY...##XL: 10 Next: 55% Place: Lair:1 .....# #....@....#Noise: ---------  Time: 10142.1 (0.0) .....## #.........##q) +4 quarterstaff (chaos) ......# ##.........#Cast: Foxfire ......## #.........# ...†[3li4m...## ..........## ..†.....###.........#Y   death yak .........###...#...##YYY 3 elephants (trample) #.##.....# ##.......Y   yak ######.### _Your battlesphere wavers and loses cohesion. _The elephant trumpets!  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You see here a +0 great mace.lixb  As you read the scroll of teleportation, it crumbles to dust.lililili.Y.Y.Y6-----===3.1 (1Tele liliv _You feel strangely unstable. The death yak gores you!!li[Y.YY....#...#.##.######### .## .# ..# ##.....Y..#### #...YY...##.# ##.........# #.##.# ##.# †...###..#†.....####.......###...#...# #.## ##....... #####.### .....)..# ##li ^li`V  Found a flail. The yak attacks as it pursues you!liali6bliVgliqu.Y..YYYlirj9=------4li{liu~; _The yak gores you but does no damage.liJg _YY....#..Y...#.##.#####Y#### .## ..# ..# ###### #....Y...##.# ##....YY...# #.........#.# ##.## †...###..#†.....### .......###...#...# #.## ##....... #####.### .....)..# ## #...... linm  ##  .##  ### .# ##........#  #.........#  # # #  ##.........# ###.# ........# #....>....li,s O  Your surroundings suddenly seem different.li li 70=---5lij li ; _Found a stone staircase leading down.lip #........# ###..### . ##.## #.l   komodo dragon (asleep)......l....lilib11=-6li%lie(` _A komodo dragon comes into view.li#  .### .###. #.## ###..### ........##....>..........l....liwli.27liEli$li@ 3li A li.O li\S a3=li\ li)] U5=liS^ lij liqj W6=liUl lix 7=2=li\ k8=liw li Q9li <80liy li li g1==li li 3=13=li li_ ;4liO liR a5=li lit k6=li li) m7=li li li S84=li' lif li K9=li li li V91=li8 li _ _You start resting.lil 0636.0)li Z2=4.1 (17li li " _HP restored.li Ili/ e=li7 ,li8 liE c5=liF liR liR 9=liT li`] ,li^ lin Blix O=liy li c6=liЅ li ,li lio ,li li ,lir li O=li li c7=li1 liԻ ,liJ li ,li liN ,li li O=lir liQ ,li li6 c8=li lii ,li li Blix ,liH li e=li} li K9=liK li ,li\ li ,li: li ,liK li` li 9=li  li b20=li"! li& ,li0' lii/ ,li/ li6 ,li8 liA O=liSJ lijR a1=liS li"] ,li!^ lii li nli˂ li$ 9=li li ,li lid liכ K2=liӜ li_ ,liۨ li ,lių lig ,li li" liO 9=lii li! a3=liH li ,li? li? ,li9 li/ liL li li li 9=liY li a4=li lix li li li,lili,li2 li*O=li+li2_ _You start resting.li B.218.1 (54liSBZ5=9.1 (55liGliI% _Magic restored.liliJliliXli ,li@,li%,li',li-,li.li0li9O=lij:lie=lilF,liGliqIliQ,liQliSli[,li\li_lig,lihli8klit,liuli xli,lilili,lilili,li(lili,lililiѯ,lililiK,lizlili,lilili,lililiQ##.#S..####.........##..#................#..................#.........#.....#...................P................P#...#...............##..... ##.......####.#..# ... #........# ###### . #........## ##........# S   water moccasin (asleep) #.........# #........## .........#li 36.1 (17  A water moccasin comes into view.lilip.SSli/,7.1 (18licli8 _The water moccasin hisses angrily.liH  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d + Flame WaveConjuration/Fire 8% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire21%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce21%3 Select a spell to cast[!]/[I] toggle spell headerslili@lijirow the Thaumaturge###.#...####Oni of Vehumet **.............##..........#.Health: 92/92 ========================...............S.......Magic: 25/25 ========================#......................AC: 8Str: 16  .....#.................EV: 9Int: 18  #.....#................SH: 0Dex: 9  ............P..........XL: 10 Next: 55% Place: Lair:1  ............P#.@.......Noise: ---------  Time: 10237.1 (0.0)  #...............##.....q) +4 quarterstaff (chaos) ##.......####.#..# ...Cast: Foxfire #........# ###### . #........## ##........#Sli:   water moccasin #.........# #........## .........# _You start resting. _Magic restored.  A water moccasin comes into view. _The water moccasin hisses angrily.  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lipjirow the Thaumaturge###.#...####Oni of Vehumet **.............##..........#.Health: 92/92 ========================...............S.......Magic: 25/25 ========================#......................AC: 8Str: 16  .....#.................EV: 9Int: 18  #.....#................SH: 0Dex: 9  ............P..........XL: 10 Next: 55% Place: Lair:1  ............P#.@.......Noise: ---------  Time: 10237.1 (0.0)  #...............##.....q) +4 quarterstaff (chaos) ##.......####.#..# ...Cast: Foxfire #........# ###### . #........## ##........#Sli   water moccasin #.........# #........## .........# _You start resting. _Magic restored.  A water moccasin comes into view. _The water moccasin hisses angrily.  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili.Svv(ally target)4-=8.1 (1lili/ _You conjure some foxfire!lib4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lim ,li li li! vv§§ You conjure some foxfire! The foxfire hits the water moccasin!li{ Blio{ li vS§The water moccasin is moderately wounded.The foxfire hits the water moccasin!lih li .S§v§§v3--9lix R§§§li= f _The water moccasin is heavily wounded.li,=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *§§ combustible, ally tar…)Flames lash the water moccasin.  The water moccasin is almost dead.li,li  The water moccasin's fire resistance burns away.  The foxfire hits the water moccasin! The water moccasin is burned terribly!  You kill the water moccasin!li&fv§v§li\0,li0li1li:liA§v§..§li=F1---9====40li#L9§limNZ _Vehumet accepts your kill. li;3 li  li li* liN, liW  You start resting. livI lim, li lib2=- li li' lif li li, li! li, li liO= liU liIa3= liI li, li li&, li' li1, li2 li;O= li= liSLw4= livV, liW li=b, liMc li#k, lik lis liHs9= lit liyJ †..----................. _Your foxfire dissipates. li]0577.0) lie5=----8.1 (18 li li5% _Magic restored. li:   .#..###  ###.#...#### .### ..[ #....... .....#..† #.....#. ....P.. ..P#.............##...####.#..# ..... .# ###### ###.. .## . ........## li  li*/9.0) li  liH _Found a ring mail.liݲ li   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.8  14%  +3   k * Spellcasting  11.3  34%  +1           b + Maces & Flails   1.4     0   l + Conjurations 4.0   7%  -1   c + Axes   0.2     0   m + Forgecraft0.9   3%  -1   d + Polearms   1.4    [0;10li ;1m 0   n + Translocations   1.0    -1  e + Staves2.5   4%   0   o + Fire Magic6.8  10%  -1   f + Unarmed Combat   0.1    -1   p + Ice Magic   0.2    -1           g + Long Blades   0.0    -1   q + Evocations   0.0    -2       r * Shapeshifting   4.9  14%  -1   h + Armour [3li8 v7m  0.0    -1      i + Dodging3.0  10% li [37m -1      j + Stealth2.2   4%  -2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level [2li, 4d [!] training|cost|targetsli li_'liy.jirow the Thaumaturge.#..###Oni of Vehumet **....###.#...#### .Health: 92/92 ======================== .........##..........#..Magic: 25/25 ======================== .......................[AC: 8Str: 16 #.......................EV: 9Int: 18 .....#.........†........SH: 0Dex: 9 #.....#.................XL: 10 Next: 59% Place: Lair:1 ............P...@.......Noise: ---------  Time: 10259.1 (0.0) ............P#..........q) +4 quarterstaff (chaos) #...............##......Cast: Foxfire #.......####.#..# ...... ........# ###### ###.. ........##[li/32m. #........# .........# ........##You kill the water moccasin! _Vehumet accepts your kill.You start resting. _Your foxfire dissipates. _Magic restored. _Found a ring mail.li\24li!6li7liM## ##  .#..###  ###.#...#### ###.. .[ #...... .....#.† #.....#....... ...P#.... #...............##......####### .#liB60.1 (1lilihli ##### .#..###  ###.#...#### ###... .[.. ....#..†#.P.. .P#..... ........##.####.#..# .....# ###### .###.. .## ## #..#lili&1li;#li%li ##### .#.#..### .###.#...#### .##.#.[.#.†.#.P.P#..##.####.#..##.# #######.###.## ### #.#li% li &2li li liA3..##### ..#.#..### #.###.#...####..##.#.[.#.†.#.P.P#..##.####.#..##.# #######.###.## ### #.#li]BliuC&3li Jli@Lli .##### .#.#..### ##.###.#...####.##.#.[.#.†.#.P.P#..##.####.#..##.# #######.###.## ### #.#liN li &4li0 li^ li^K..##### .#.#..### ##.###.#...####.##.#.[. #.†.#.P.P#..##.####.#..##.# #######.###.## ### #.#lili>&5lilili .S .##### ..#..### ###  ###.#...####.###...[ ...† #.P..P#............##.S   black mamba (asleep)####.#..##.....# #######.###..## ### #......li lio &6li$ li- ^ _A black mamba comes into view.li^Q....S .##### ..#..### ###  ###.#...####.###.... .†.P..P#............##.####.#..##.....# #######.###..li\liJeli:mo.SSlin&7litli`y _The black mamba hisses angrily. _You see here a +0 ring mail.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lieli5 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire8%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 26%4  g - FireballConjuration/Fire21%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersli|li3}lijirow the Thaumaturge.......Oni of Vehumet **...........Health: 92/92 ========================.......Magic: 25/25 ========================#####.S.....AC: 8Str: 16#.#..### ###.......EV: 9Int: 18###.#...####.........SH: 0Dex: 9 ..##..........#.........XL: 10 Next: 59% Place: Lair:1 ................@.......Noise: ---------  Time: 10267.1 (0.0) ........................q) +4 quarterstaff (chaos) ........†...............Cast: Foxfire ........................ .....P.................. .....P#.................S   black mamba .........##............. .####.#..##............. .# #######.###........ li [18d_Found a ring mail. _A black mamba comes into view. _The black mamba hisses angrily. _You see here a +0 ring mail.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li`jirow the Thaumaturge.......Oni of Vehumet **...........Health: 92/92 ========================.......Magic: 25/25 ========================#####.S.....AC: 8Str: 16#.#..### ###.......EV: 9Int: 18###.#...####.........SH: 0Dex: 9 ..##..........#.........XL: 10 Next: 59% Place: Lair:1 ................@.......Noise: ---------  Time: 10267.1 (0.0) ........................q) +4 quarterstaff (chaos) ........†...............Cast: Foxfire ........................ .....P.................. .....P#.................S   black mamba .........##............. .####.#..##............. .# #######.###........ li[18d_Found a ring mail. _A black mamba comes into view. _The black mamba hisses angrily. _You see here a +0 ring mail.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liA  You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.liliУJ.Slii1---- 1 8.1 (1-3 quarterstaff (chaos)Corr (-7) Contam lili_w _You lose structural integrity. Wild magic corrodes you!li09 X  Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li6li)9| Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire8%4  e - Iskenderun's Mystic BlastConjuration/Translocation 24%4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 26% 4 g - FireballConjuration/Fire21%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headerslil li li jirow the Thaumaturge.......Oni of Vehumet **...........Health: 92/92 ========================.......Magic: 21/25 ====================----#####.......AC:  1  Str: 16#.#..### ###.......EV: 9Int: 18###.#...####.S.......SH: 0Dex: 9 ..##..........#.........XL: 10 Next: 59% Place: Lair:1 ................@.......Noise: ---------  Time: 10268.1 (0.0) ........................q) -3 quarterstaff (chaos) ........†...............Cast: Foxfire ........................Corr (-7) Contam .....P.................. .....P#.................S   black mamba .........##............. .####.#..##............. .#lic [m #######.###........Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic. _You lose structural integrity. Wild magic corrodes you!Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li jirow the Thaumaturge.......Oni of Vehumet **...........Health: 92/92 ========================.......Magic: 21/25 ====================----#####.......AC:  1  Str: 16#.#..### ###.......EV: 9Int: 18###.#...####.S.......SH: 0Dex: 9 ..##..........#.........XL: 10 Next: 59% Place: Lair:1 ................@.......Noise: ---------  Time: 10268.1 (0.0) ........................q) -3 quarterstaff (chaos) ........†...............Cast: Foxfire ........................Corr (-7) Contam .....P.................. .....P#.................S   black mamba .........##............. .####.#..##............. .#li [m #######.###........Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic. _You lose structural integrity. Wild magic corrodes you!Casting: Iskenderun's Battlesphere (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^ *(combustible)Flames lash the black mamba.  The black mamba is lightly wounded.li" li .SThe black mamba's fire resistance burns away.li[ y19--====9.1 (1li liV X _The black mamba barely misses you.!li~9  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liv` * Flames lash the black mamba. The black mamba is burned terribly!!li.K SThe black mamba is heavily wounded.7----70!liO Y _The black mamba closely misses you."liB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li) * Flames lash the black mamba. The black mamba is burned terribly!"li  SThe black mamba is almost dead.The black mamba bites you.  You are poisoned.1===-5----1Pois Corr (-7) Contam "li "li v _The black mamba poisons you! The black mamba closely misses you.#li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$liS  Flames lash the black mamba. The black mamba is burned terribly!  You kill the black mamba!$liC*$li>k| .Vehumet accepts your kill.$liq4 87--3----62 _You feel very sick.Your Fighting skill increases to level 4!$lix$li{n _Your Shapeshifting skill increases to level 5!%li^%li7-%li %lixW  You start resting.%li4-4=-%lia1-%li%lie _You feel very sick. x2%lifh0=-%li%li%li)7-%li%li%liX79=%li %lif0w5=----%li~8D 8.1 (6 _You feel sick. x4%li8:----%li%@%liSCK _Your magical contamination has completely faded away.&li&li+&li&liȑ&li,&li|&liǟ&li&liѩ(&li 80.1 (2 _You start resting. You feel sick. x2  You are no longer corroded.&li&== 8 1.1 (3+4 quarterstaff (chaos)&li,&li$ _You feel sick.&li 3&li &lic &li &li] &li U806=&li w 2.1 (1 _You start resting. You feel sick. x2&li; 53.1 (2&liV &li [ _You are no longer poisoned.'liK'li'li'lia1='li'liN'liU2='liH'li'li W3='liu'li'li %4'li 'liy5=7='li'lik7='li'li;8'li 'li'a9='li('li-'li6.h90=='li/'li8;1'li9'liWA_ _You start resting.'li9P093.1 (10.0)'liP2=8=4.1 (11'lidW'liY" _HP restored.(li3(li(liq,(li!(liJ),(li*(li5,(liw7(liGAa==(liB(liKa9=(liM(li'[,(li\(li6j,(lik(liw,(liy(li؃O=(li̅(lib20=(li(li,(liɞ(liS,(li(li,(li(li;(li9=(li(liB(li(liK1=(li(li,(li>(li1,(liZ(li,(li(li O=(li (lipa2=(li (lix',(li'(li}3,(li6(lieA,(lijC(limK(liK9=(liN(lib(libK3=(li-e(lip,(lir(li~,(li(li,(liq(li^O=(li9(lia4=(li(li,(lic(li,(li#(li",(li(liOO=(li(lig,(li(liu_ _You start resting.(li.330.1 (36(liZ5=1.1 (37(li(li`% _Magic restored.)liVK3)liM)li|Q)li_B)li,`)li.m,)li0n)li~p)liXx,)liy)li})li)lidž9=)li)liZ)liғ,)li$)li)li,)li)liC)liԩ,)li)liM)liɰ,)li)liG)liy,)li4)li)li[,)liD)li)li,)liN)liJ)li,)li)li)li)li)liO)li)li1)lib#############.........P# #.........# #.........# ........## # ###........#### ####..........#..# .#.......###[.....SS   water moccasin (wandering)................####.#P )lic-44.1 (13)li#DS.)lia,5.1 (14)li=)lia _A water moccasin comes into view.*li#  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+li +liP  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire21%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headers-li-li"-liΙ ############jirow the Thaumaturge#.........P#Oni of Vehumet **....#.........#Health: 92/92 ========================#.........#Magic: 25/25 ========================#........##AC: 8Str: 16 # ###........####EV: 9Int: 18 ####..........#..# .SH: 0Dex: 9 ...#.............###....XL: 10 Next: 69% Place: Lair:1 .....[..........@.......Noise: ---------  Time: 10345.1 (0.0) ........................q) +4 quarterstaff (chaos) ........................Cast: Foxfire ........................ ........................ ......................S.S   water mo-li6}ccasin (wandering) ........................ ...............####.#P.. .###........ _HP restored. _You start resting. _Magic restored. _A water moccasin comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-li6 ############jirow the Thaumaturge#.........P#Oni of Vehumet **....#.........#Health: 92/92 ========================#.........#Magic: 25/25 ========================#........##AC: 8Str: 16 # ###........####EV: 9Int: 18 ####..........#..# .SH: 0Dex: 9 ...#.............###....XL: 10 Next: 69% Place: Lair:1 .....[..........@.......Noise: ---------  Time: 10345.1 (0.0) ........................q) +4 quarterstaff (chaos) ........................Cast: Foxfire ........................ ........................ ......................S.S   water mo-liyccasin (wandering) ........................ ...............####.#P.. .###........ _HP restored. _You start resting. _Magic restored. _A water moccasin comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-liK  You conjure a globe of magical energy.-lij*S.S*   battlesphere (minion)-lif1----===6.1 (1-li-li>8 _The water moccasin hisses angrily..li3 X  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./li: Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 24% 4 g - FireballConjuration/Fire21%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headers/li|C/li~D/li*O ############jirow the Thaumaturge#.........P#Oni of Vehumet **....#.........#Health: 92/92 ========================#.........#Magic: 21/25 ====================----#........##AC: 8Str: 16 # ###........####EV: 9Int: 18 ####..........#..# .SH: 0Dex: 9 ...#.............###....XL: 10 Next: 69% Place: Lair:1 .....[..........@.......Noise: ===------  Time: 10346.1 (0.0) ........................q) +4 quarterstaff (chaos) ..............*.........Cast: Foxfire ........................ ........................ .....................S..S [/liO30m  water moccasin ........................*   battlesphere (minion) ...............####.#P.. .###........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The water moccasin hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./linY ############jirow the Thaumaturge#.........P#Oni of Vehumet **....#.........#Health: 92/92 ========================#.........#Magic: 21/25 ====================----#........##AC: 8Str: 16 # ###........####EV: 9Int: 18 ####..........#..# .SH: 0Dex: 9 ...#.............###....XL: 10 Next: 69% Place: Lair:1 .....[..........@.......Noise: ===------  Time: 10346.1 (0.0) ........................q) +4 quarterstaff (chaos) ..............*.........Cast: Foxfire ........................ ........................ .....................S..S  [39;/liY49m water moccasin ........................*   battlesphere (minion) ...............####.#P.. .###........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The water moccasin hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./li$d[ ******* (ally target)*You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!/li|,/lih/li/li.vv...*....S..*/lib0---7.1 (1/li9*/lilf _The water moccasin is heavily wounded.1li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1li9 p*** * _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!1li 1li 1lit 2 §§§§vvS.*.... *The water moccasin is severely wounded.The foxfire hits the water moccasin.1li)N B1liU )§§§@v§v§vS........**1liW i19----81li^ d§§*1lib b _The water moccasin is almost dead.3li(> #.........P# #......... #.........# #........## ## ###........#### .####..........#..# #. ....#.....§§###.......[...§.v...........§vS...............*...... #........ #####.#P.. #.### #### ### #....#..3liJ  The foxfire hits the water moccasin.  You kill the water moccasin!3liO§v.*   battlesphere (minion)3li,3li 3li3li3li3li 3liS3li3li03li3li,3liz3liO....§§§§.§*..§§v§..v*3liQ-72-93li§§§§.§*..§§3li Z _Vehumet accepts your kill.5li\&35liN(5li)5li5*5li*5li+5liy+5li+5liR,5li,5liw<5liC5liE5litIb20=5liR} _Your foxfire dissipates. x25li#T5li!Z,5liZ5liIb,5lic5likO=5licm5li:u5liuK1=5liv5li~,5li55lio,5li܋5li,5li5liO=5li&5li5li|K2=5liƯ5li",5li5li,5li65li,5liH5liTO=5liC5li(,5li5lira3=5li*5liB,5lii5li',5li5li,5li5li5li29=5liw5li%a4=5li&5li0,5li05li$=B5li@,5liB5liKO=5liWM5liXa5=5lifZ5li+^5li_5lic,5line5lig5li0r,5lims5li)v5li}9############ #.........P# #.........# #.........#  #........##  ###........#### # ##...#..# .#.## #.....###...... [..@....... -.*......... .... ....... ...... S   water moccasin (wandering) ........S *   battlesphere (minion) .....####.#P......# ####5li078.1 (29.0)5li5li*.SS.*9.1 (305li+5li 6liY  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7li&7li'* Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire19%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headers7li 7li 7li  ############jirow the Thaumaturge#.........P#Oni of Vehumet **....#.........#Health: 92/92 ========================#.........#Magic: 25/25 ========================#........##AC: 8Str: 16  ###........#### #EV: 9Int: 18 ##..........#..# .#.##SH: 0Dex: 9 .#.............###......XL: 10 Next: 72% Place: Lair:1 ...[...........*@.......Noise: ---------  Time: 10379.1 (0.0) ........................q) +4 quarterstaff (chaos) ........................Cast: Foxfire ........................ ........................ ......................S.S   water moccasin 7li Q........................*   battlesphere (minion) .............####.#P..## ##..........# ####The foxfire hits the water moccasin.  You kill the water moccasin! _Vehumet accepts your kill. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7li  ############jirow the Thaumaturge#.........P#Oni of Vehumet **....#.........#Health: 92/92 ========================#.........#Magic: 25/25 ========================#........##AC: 8Str: 16  ###........#### #EV: 9Int: 18 ##..........#..# .#.##SH: 0Dex: 9 .#.............###......XL: 10 Next: 72% Place: Lair:1 ...[...........*@.......Noise: ---------  Time: 10379.1 (0.0) ........................q) +4 quarterstaff (chaos) ........................Cast: Foxfire ........................ ........................ ......................S.S   water moccasin 7li M........................*   battlesphere (minion) .............####.#P..## ##..........# ####The foxfire hits the water moccasin.  You kill the water moccasin! _Vehumet accepts your kill. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7li 7li Y .******* (ally target)*You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!7li7 7li 7li 7.@v*v....S..*4-=80.1 (17liy B**7li f _The water moccasin is heavily wounded.9liz  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liW.***** * _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin.9liB,9li,9li29lim9li 9liû §.*.§§vv The water moccasin is severely wounded.The foxfire hits the water moccasin!9li; 9liC .*The water moccasin is almost dead.The foxfire hits the water moccasin but does no damage.9liC ,9li 9li 9li Qv@§.*v§.§.§§S...*9li _3--19li *§.§*9liG b _The water moccasin is almost dead.:li;   The foxfire hits the water moccasin.  You kill the water moccasin!:li s§@§v*§§§v§§.*   battlesphere (minion):liA ,:livB :liB :liK :liQ §@.§*§.§...§.v*:liU 65-2:liz\ §*§§*:li^ Z _Vehumet accepts your kill.<li23<li4<li6<li;7<li8<li8<livM<liS<liX,<lia] _Your foxfire dissipates.<liaK4=<lic<li o,<liTp<linz,<li{<li<li,<li<liۚ _Your battlesphere wavers and loses cohesion.=<li<li,<li<li9a5=<li<li<liP,<li<li<lij,<li<li~<li,<li<li<li:<li9=<li<li<li^,<li<li<lib ,<li> <li <li`,<li<li<li#,<liX$<li&<li2,<li2<li5<liyA,<liHB<liE<liP,<liR<liUT<li3\,<li_]<li^<li h,<liai<lil<liUv<liv<liv<liNy<liS,<li<li^n<liB<li<liݛ,<liL<li<li,<li]<li<li:,<li<li<liB,<liI<liǷ<lir,<liY<li<li,<li?<liY<li,<li<liZ<lif,<lig<li]<li,<li <li<li@,<li<li<li,<li<li<li\,<li<li<li&,<li*'<li?*<li4,<li6<li)9<liC,<liLE<liL<liU,<liW<liZ<liOhB<lik<liw,<li:y<li}|<li,<li<li&<liS,<li<li!<li,<li<li?<li,<lif<liҺ<li#,<li <li<lii,<li_<li<li,<lio<li<li,<li<li#<liR,<li<li<li,<li<li<li@X<li,<li <liD#<li0X<li8,<li[9<li;<liD,<liF<liH<liWX<lid,<lif<lif<liWs,<li/u<li{w<liZ<li<li<li<li,<liώ<li<li,<liݚ<liٯ _You now have 397 gold pieces (gained 12).<lit3<li<li<lid,<li<li<liJ,<li<li<li,<liJ<li_<liz,<li<li_<li,<li <li <li} ,<li<li<li ### #..........### #.........## #.........# #.........## #..........# #.........## #.........#  #.........#  ##....@...# - #........#  #....#  #.....!.....# ## ## #### ...####...#... YY 2 yaks (wandering) #........ ..........Y...Y......... ..................<li'G454.1 (72.0)<li4    yak.Y...2 yaks come into view.<li5,5.1 (73<li<<liA _The yak moves out of view. _You see here a scroll of teleportation.@li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li+@li$. Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire 19% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersAliB Ali Ali ### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 25/25 ========================#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.........#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ---------  Time: 10455.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#... YAli    yak (wandering)...............#...................Y.............................. _You now have 397 gold pieces (gained 12).  2 yaks come into view. _The yak moves out of view. _You see here a scroll of teleportation.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ali ### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 25/25 ========================#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.........#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ---------  Time: 10455.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#... YAli1    yak (wandering)...............#...................Y.............................. _You now have 397 gold pieces (gained 12).  2 yaks come into view. _The yak moves out of view. _You see here a scroll of teleportation.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ali5 K  You conjure a globe of magical energy.Ali K  The yak bellows! You hear a bellow! x3AliU Ali Ali J*YYYY 4 yaks (3 wandering)Y*   battlesphere (minion)YYYAli{ f1----===6.1 (1Ali M**Ali Y _A yak comes into view. x2Cli86X  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dli"Dli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 24% 4 g - FireballConjuration/Fire19%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersEli#Eli*Eli5### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 21/25 ====================----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.....*...#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ===------  Time: 10456.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#...Elim6 YYYY 4 yaks (3 wandering)...........Y...#........ *   battlesphere (minion)..........YYY.............................Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The yak bellows! You hear a bellow! x3 _A yak comes into view. x2  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eli@### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 21/25 ====================----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.....*...#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ===------  Time: 10456.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#..Eli@. YYYY 4 yaks (3 wandering)...........Y...#........ *   battlesphere (minion)..........YYY.............................Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The yak bellows! You hear a bellow! x3 _A yak comes into view. x2  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fli0 ### #..........# ## jirow the Thaumaturge #.........##  Oni of Vehumet **.... #.........#  Health: 92/92 ======================== #.........##  Magic: 16/25 ===============--------- #..........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #.....*...#  SH: 0Dex: 9 #.........#  XL: 10 Next: 75% Place: Lair:1 ##....@...#  Noise: ===------  Time: 10456.1 (0.0) #.....*..#  q) +4 quarterstaff (chaos)liT1m #........*.#  Cast: Foxfire #.....!..*..#  #.........**# ## #### ..........***####...#... YYYY 4 yaks (3 wandering) ..........*Y*..#........ *   battlesphere (minion) ..........YYY........... ..................The yak bellows! You hear a bellow! x3 _A yak comes into view. x2  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineFliX^ w**.****.**Y.*Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19  Press: ? - help, Shift-Dir - straight line: a yak  Out of range.GliGliL### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 21/25 ====================----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.....*...#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ===------  Time: 10456.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#...Gli[ YYYY 4 yaks (3 wandering)...........Y...#........ *   battlesphere (minion)..........YYY.............................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak  Out of range.  Okay, then.GliU**Gli)GliF U**Gli. _Gli  Press: ? - help, Shift-Dir - straight line: a yak  Out of range. _Okay, then.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hli9Hli== Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g + FireballConjuration/Fire 19% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersLliHwLliwLli### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 21/25 ====================----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.....*...#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ===------  Time: 10456.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#..Lli r. YYYY 4 yaks (3 wandering)...........Y...#........ *   battlesphere (minion)..........YYY.............................Press: ? - help, Shift-Dir - straight lineAim: a yak  Out of range. _Okay, then.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lli### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 21/25 ====================----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.....*...#SH: 0Dex: 9#.........#XL: 10 Next: 75% Place: Lair:1##....@...#Noise: ===------  Time: 10456.1 (0.0)#........#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####.............####...#...LliL\ YYYY 4 yaks (3 wandering)...........Y...#........ *   battlesphere (minion)..........YYY.............................Press: ? - help, Shift-Dir - straight lineAim: a yak  Out of range. _Okay, then.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lli^>  You conjure some foxfire!LliLliL  The yak bellows! x3; You hear a bellow!LliLli]LliLli˦Lliȵ8.*vvYYYYYY 6 yaks (1 ally target)YY.Y*...YYLliCa0--7.1 (1LliB8*LliV _A yak comes into view.OliZ.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oli!F OliG  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire19%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersRli* RliW5### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 20/25 ===================-----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.........#SH: 0Dex: 9#.....*...#XL: 10 Next: 75% Place: Lair:1##....@v..#Noise: ==-------  Time: 10457.1 (0.0)#.....v..#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####li 610H...........Y.####...#... YYYYYY 6 yaks (1 ally target).........YY.Y..#........ *   battlesphere (minion).............YY...........................Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The yak bellows! x3; You hear a bellow! _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rlit@### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 20/25 ===================-----#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.........#SH: 0Dex: 9#.....*...#XL: 10 Next: 75% Place: Lair:1##....@v..#Noise: ==-------  Time: 10457.1 (0.0)#.....v..#q) +4 quarterstaff (chaos)#..........#Cast: Foxfire#.....!.....##...........# ## ####liaA10H...........Y.####...#... YYYYYY 6 yaks (1 ally target).........YY.Y..#........ *   battlesphere (minion).............YY...........................Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The yak bellows! x3; You hear a bellow! _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RliTg ### #..........# ## jirow the Thaumaturge #.........##  Oni of Vehumet **.... #.........#  Health: 92/92 ======================== #.........##  Magic: 15/25 ==============---------- #..........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #.........#  SH: 0Dex: 9 #.....*...#  XL: 10 Next: 75% Place: Lair:1 ##....@v..#  Noise: ==-------  Time: 10457.1 (0.0) #....*v..#  q) Rlih+4 quarterstaff (chaos) #.......*..#  Cast: Foxfire #.....!.*...#  #.......***.# ## #### ........***Y.####...#... YYYYYY 6 yaks (1 ally target) ........*YY.Y..#........ *   battlesphere (minion) .............YY......... ..................The yak bellows! x3; You hear a bellow! _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineSliW@v*v****........YY*Tli V*@v.v..*.********YY*Ulic  ### #..........# ## jirow the Thaumaturge #.........##  Oni of Vehumet **.... #.........#  Health: 92/92 ======================== #.........##  Magic: 15/25 ==============---------- #..........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #.........#  SH: 0Dex: 9 #.....*...#  XL: 10 Next: 75% Place: Lair:1 ##....@v..#  Noise: ==-------  Time: 10457.1 (0.0) #.....v..#  q) +4 quarterstaffUliڥ (chaos) #..........#  Cast: Foxfireli 1K #.....!.....#  #...........# ## #### ...........Y.####...#... YYYYYY 6 yaks (1 ally target) .........YY.Y..#........ *   battlesphere (minion) .............YY......... ..................Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Fireball.  You are very lightly contaminated with residual magic.UliL BUli Uli Uli1 Uli  ### ....#  #.........##  #.........#  #  #  #  #  #.....*...#  §..#  §§.#  #.§§#  #.§§ #.vv# ##  ..# .........YY.Y..* .............onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  You miscast Fireball.are very lightly contaminated with residual magic.  Nothing appears to happen. The foxfire hits the yak.Uli7Uli;,Uli;UliL<Uli >Uli~>Uli@UliKO| *YYY..YY   death yak....YYYYYY 5 yaks (1 ally target)Y.*   battlesphere (minion)YThe yak is lightly wounded.  The foxfire hits the yak.UlidUliBs*§§§§§§§.YYY..Y....YY.*Ulib--8.1 (1Contam Uli~*§§§§*Uli _The yak is lightly wounded. _A death yak comes into view.XliG  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YlihYlik Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire7%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g + FireballConjuration/Fire 19% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headers[li.J [liS [li:` ### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 15/25 ==============----------#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.........#SH: 0Dex: 9#.....*...#XL: 10 Next: 75% Place: Lair:1##....@§..#Noise: ---------  Time: 10458.1 (0.0)#.....§§.#q) +4 quarterstaff (chaos)#........§§#Cast: Foxfire#.....!...§§#Contam #..........Y#[liCa  ## ####........YY..Y####...#... Y   death yak.............Y.#........ YYYYY 5 yaks.............Y.......... *   battlesphere (minion)........Y.........The yak is lightly wounded.  The foxfire hits the yak. _The yak is lightly wounded. _A death yak comes into view.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[lii ### #..........### jirow the Thaumaturge#.........##Oni of Vehumet **....#.........#Health: 92/92 ========================#.........##Magic: 15/25 ==============----------#..........#AC: 8Str: 16#.........##EV: 9Int: 18#.........#SH: 0Dex: 9#.....*...#XL: 10 Next: 75% Place: Lair:1##....@§..#Noise: ---------  Time: 10458.1 (0.0)#.....§§.#q) +4 quarterstaff (chaos)#........§§#Cast: Foxfire#.....!...§§#Contam #..........Y#[[lii m ## ####........YY..Y####...#... Y   death yak.............Y.#........ YYYYY 5 yaks.............Y.......... *   battlesphere (minion)........Y.........The yak is lightly wounded.  The foxfire hits the yak. _The yak is lightly wounded. _A death yak comes into view.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[liq  ### #..........# ## jirow the Thaumaturge #.........##  Oni of Vehumet **.... #.........#  Health: 92/92 ======================== #.........##  Magic: 10/25 =========--------------- #..........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #.........#  SH: 0Dex: 9 #.....*...#  XL: 10 Next: 75% Place: Lair:1 ##....@§..#  Noise: ---------  Time: 10458.1 (0.0) #....*§§.#  q) +4[li  quarterstaff (chaos) #......*.§§#  Cast: Foxfire #.....!.*.§§#  Contam  #......***.Y# ## #### .......*YY..Y####...#... Y   death yak .......***...Y.#........ YYYYY 5 yaks .............Y.......... *   battlesphere (minion) ........Y......... _A death yak comes into view.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak\li *§§.*§§§§.***.YY*.****(lightly wounded)^li* *§.*§§§.*.**YYY**.****^li **§§§§*.§§***YYY*.***.Aim: a yak (lightly wounded)_li *.*§§.*§§.**YYY**.****`li ### #..........# ## jirow the Thaumaturge #.........##  Oni of Vehumet **.... #.........#  Health: 92/92 ======================== #.........##  Magic: 10/25 =========--------------- #..........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #.........#  SH: 0Dex: 9 #.....*...#  XL: 10 Next: 75% Place: Lair:1 ##....@§..#  Noise: ---------  Time: 10458.1 (0.0) #.....§§.#  q) +4 quarterstaff (chaos)[`lil40m #........§§#  Cast: Foxfire #.....!...§§#  Contam  #..........Y# ## #### ........YY..Y####...#... Y   death yak .............Y.#........ YYYYY 5 yaks .............Y.......... *   battlesphere (minion) ........Y......... _A death yak comes into view.Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line`liJYou miscast Fireball. Flames sear your flesh.`li`li1`li`li`li`li ### ....#  #.........##  #.........#  #  #  #  #  #.....*...#  ...#  ...#  #...#  #.Y.#  #.YY..# ##  .....YY#Y 2 death yaks ...............Y 7 yaks (1 wandering) ...........YYYY* .`liLY89-9.1 (1`lidT**`li _A death yak comes into view. A yak comes into view.bliT######.###....## ########.###...##.##.# .#...#...##.#.##....* #.....# !...Y#YY..# ## #### YYYYY 5 yaksYY####...#*   battlesphere (minion)....#...........YYYYblibliblibli *YYY.....YYY 2 death yaks.YYYYYY 7 yaksYYYY*   battlesphere (minion)....90-1=60bliU**bli & _You swap places.eli9.#..##.....####.#P.. ######.###.## ########.###.### #.##......##....* #.#.........Y#!YY...#YYYYY 5 yaks## ## #### *   battlesphere (minion).Y.####...#...YYYY.#eli=neliK@eliBeli`CeliCeliDeliO*?YYY.....YYY 2 death yaks.YYYYYY 6 yaksYYYY*   battlesphere (minion)..Y.eliP-11eliVU**eliXeliO G  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.flijfli/n Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire7%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g + FireballConjuration/Fire 19% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headerslliSlli[lli.#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **....### #..........### Health: 91/92 =======================-#.........##Magic: 11/25 ==========--------------#.........#AC: 8Str: 16#.........##EV: 9Int: 18#..........#SH: 0Dex: 9#.........##XL: 10 Next: 75% Place: Lair:1#.....@...#Noise: ---------  Time: 10461.1 (0.0)#.....*...#q) +4 quarterstaff (chaos)##....?...#Cast: Foxfire#......Y.#Contam #......YY..##.....!...Y.lli#YY 2 death yaks#...........# ## #### YYYYYY 6 yaks.........YYYY####...#... *   battlesphere (minion)............Y..#........Press: ? - help, Shift-Dir - straight lineYou miscast Fireball. Flames sear your flesh. _A death yak comes into view. A yak comes into view. _You swap places.  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **....### #..........### Health: 91/92 =======================-#.........##Magic: 11/25 ==========--------------#.........#AClli: 8Str: 16#.........##EV: 9Int: 18#..........#SH: 0Dex: 9#.........##XL: 10 Next: 75% Place: Lair:1#.....@...#Noise: ---------  Time: 10461.1 (0.0)#.....*...#q) +4 quarterstaff (chaos)##....?...#Cast: Foxfire#......Y.#Contam #......YY..##.....!...Y.#YY 2 death yaks#...........# ## #### YYYYYY 6 yaks.........YYYY####...#... *   battlesphere (minion)............Y..#........Press: ? - help, Shift-Dir - straight lineYou miscast Fireball. Flames sear your flesh. _A death yak comes into view.li<;49m A yak comes into view. _You swap places.  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lli.#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **.... ### #..........# ## Health: 91/92 =======================- #.........##  Magic: 6/25=====------------------- #.........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #..........#  SH: 0Dex: 9 #.........##  XL: 10 Next: 75% Place: Lair:1 #.....@...#  Noise: ---------  Time: 10461.1 (0.0) #.....**..#  q) +4 quarterstaff (chaos) ##....?***# lliX+ Cast: Foxfire #.....*Y*#  Contam  #......YY**#  #.....!...Y.#  YY 2 death yaks #...........# ## #### YYYYYY 6 yaks .........YYYY####...#... *   battlesphere (minion) ............Y..#........ _A death yak comes into view. A yak comes into view. _You swap places.  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight linemli3 *.*...**Y.YY*.*** _You swap places.  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)nli.#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **....### #..........### Health: 91/92 =======================-#.........##Magic: 6/25=====-------------------#.........#AC: 8Str: 16#.........##EV: 9Int: 18#..........#SH: 0Dex: 9#.........##XL: 10 Next: 75% Place: Lair:1#.....@...#Noise: ---------  Time: 10461.1 (0.0)#.....*...#q) +4 quarterstaff (chaos)##....*...#Cast: Foxfire#....###.#Contam #......###.##.....!###Y.#nliYY 2 death yaks#...........# ## #### YYYYYY 6 yaks.........YYYY####...#... *   battlesphere (minion)............Y..#........Aim: a yak (lightly wounded)  The fireball explodes! The fireball engulfs the yak!  The yak is heavily wounded.The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!oli~;*olih6**(1 ally target)The yak is heavily wounded. moderately wounded.heavi  Your battlesphere fires at the yak! The barrage of energy hits the yak!olif'f  The yak is almost dead.oli(oli)oli+oliN,oli,oli .oli.oli.oliK/olim;X*.?YYY....Y....Y.YY..Y.*oli <y2=======2.1 (1oliDT**oliGF _You hear a bellow! x2; You hear a trumpeting! x2qli^G  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qlia qlije  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Flame WaveConjuration/Fire7%4  e - Iskenderun's Mystic BlastConjuration/Translocation 24%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g + FireballConjuration/Fire 19% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersrli rli-(rli7.#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **....### #..........### Health: 92/92 ========================#.........##Magic: 6/25=====-------------------#.........#AC: 8Str: 16#.........##EV: 9Int: 18#..........#SH: 0Dex: 9#.........##XL: 10 Next: 75% Place: Lair:1#.....@.*.#Noise: ======---  Time: 10462.1 (0.0)#.........#q) +4 quarterstaff (chaos)##....?Y..#Cast: Foxfire#....YY..#Contam #.........Y##.....!.....#li9mYY 2 death yaks#.......Y.YY# ## #### YYYYYY 6 yaks (1 ally target)...........Y.####...#... *   battlesphere (minion)............Y..#........The yak is heavily wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak!  The yak is almost dead. _You hear a bellow! x2; You hear a trumpeting! x2  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rliZE.#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **....### #..........### Health: 92/92 ========================#.........##Magic: 6/25=====-------------------#.........#AC: 8Str: 16#.........##EV: 9Int: 18#..........#SH: 0Dex: 9#.........##XL: 10 Next: 75% Place: Lair:1#.....@.*.#Noise: ======---  Time: 10462.1 (0.0)#.........#q) +4 quarterstaff (chaos)##....?Y..#Cast: Foxfire#....YY..#Contam #.........Y##.....!.....#liFmYY 2 death yaks#.......Y.YY# ## #### YYYYYY 6 yaks (1 ally target)...........Y.####...#... *   battlesphere (minion)............Y..#........The yak is heavily wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak!  The yak is almost dead. _You hear a bellow! x2; You hear a trumpeting! x2  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rliz.#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **.... ### #..........# ## Health: 92/92 ======================== #.........##  Magic: 1/25------------------------ #.........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #..........#  SH: 0Dex: 9 #.........##  XL: 10 Next: 75% Place: Lair:1 #.....@.*.#  Noise: ======---  Time: 10462.1 (0.0) #.....***.#  q) +4 quarterstaff (chaos) ##....*Y*liw{-10m.#  Cast: Foxfire #....YY*.#  Contam  #.........Y#  #.....!.....#  YY 2 death yaks #.......Y.YY# ## #### YYYYYY 6 yaks (1 ally target) ...........Y.####...#... *   battlesphere (minion) ............Y..#........ _You hear a bellow! x2; You hear a trumpeting! x2  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target)sli].#..##...............####.#P..##. jirow the Thaumaturge ######.###..........## ########. Oni of Vehumet **.... ### #..........# ## Health: 92/92 ======================== #.........##  Magic: 1/25------------------------ #.........#  AC: 8Str: 16 #.........##  EV: 9Int: 18 #..........#  SH: 0Dex: 9 #.........##  XL: 10 Next: 75% Place: Lair:1 #.....@.*.#  Noise: ======---  Time: 10462.1 (0.0) #.........#  q) +4 quarterstaff (chaos) ##....?Y..# li^9m Cast: Foxfire #....YY..#  Contam  #.........Y#  #.....!.....#  YY 2 death yaks #.......Y.YY# ## #### YYYYYY 6 yaks (1 ally target) ...........Y.####...#... *   battlesphere (minion) ............Y..#........ _You hear a bellow! x2; You hear a trumpeting! x2  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target)sli#`sli,aslibsliycslicsli:dslig  Casting: Fireball (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, ally target)  You miscast Fireball. Nothing appears to happen.sligslijsli:kslikslibw..........##  ### #..........#  #  #  #  #  #*##  #..#  #.....Y...#  ##....YY..#  #......Y.#  #.. #.....!Y.YY.#  #..........Y# ## 7 ...........Y. .sli xK------3.1 (1sliGT**sliV _A yak comes into view.uli8............ .#..##.....####.#P.. ######.###.## ########.###.### #..#*##......Y.##....YY. #Y#..........# !Y.YY.# 6#Y# ## #### *Y.####...#uliq9uli :,uli:uli&;,uli<uli=,uli>uli?,uliF*.YY?.Y.Y.YY...Y7Y*.ulidG1-=-----4uliM:*uliOK _The yak attacks as it pursues you! The yak gores you.vli>#..... ...##............ #..##.....####.#P..##. #####.###..## ########.### #.# ####.###.# #...## ##. ##.....*...###.....Y...# ##.....YY..# ###....?.Y.# # #........# ##......Y.YY# 6#.....!...Y.# # *#Y# ## #####vli6AvliBvliBvliBvlibCvliCvli>DvliDvliDvliEvliaEvliEvliP<*.Y.YY..Y.YYY...Y7.Y.vliiQ2=2=-5vliYJ**vlij]& _You swap places.vlig .#..... ............ #..##.....####.#P..##.. #####.###.## ########.###.#####.  *..@..##......##Y.......Y##....?... #.....YY#6.........Y#  *!....Y# vlii vliMj vlij vlik ,vlim vlin vliyr vli)s vlius vli@t vlit vli *...YY.Y.Y..*=6vliی T**vli܏ s _The yak attacks as it pursues you! The yak barely misses you.wli- .. #..... ............ #..##.....####.#P..##.. #####.###.## ########.###.####.....##*.@..#  ...##...YY.##.Y......Y.   death yak##....?.Y. ## *....Y#wliwliwliwliwliwli\,wliwliwli. wli&V*..YY.Y..YY 2 death yaks.Y*.wli&--7wli.>*wli{ :†. ... #...... ............ #..##.....####.#P..##.. #####.###.## ########.###......####*.@..##...#  ..##Y..#Y.YYYYYY 6 yaks (1 ally target).......Y*   battlesphere (minion)##....?... #YY#wli} wli~ ,wli wliA ,wliʂ wli wlid wli wlie wli׎ *..YY..YYY 2 death yaks.YYYYYY 6 yaks (1 ally target)YY*   battlesphere (minion)..wli ?-8wli/ B**wliK xli.† .... ..##............ ..##.....###.#P..##... ####.###..........## ########.#.### #....* #####...##......Y..# #......YY.## ##......Y...# #.#......Y..### YYYYYY 6 yaks (1 ally target)#.Y.# ## *   battlesphere (minion)#.........# #.##....?YY.# #.xlixlixliҿxlixliCxli2xlixlixlinxlixlis*...Y.Y.YYY 2 death yaks.YYYYYY 6 yaks (1 ally target)YY*   battlesphere (minion)..xliS==9xli8*xli#yli;O[. †.....##............ .##...............####.#P..##... ###.###.....*...@## ########.#..### #...# ######.Y.##..# #......YY.## ##....# #.. YYYYYY 6 yaks (1 ally target)#......YY.###*   battlesphere (minion)#...# ##.#......YY.# #.yli=yli>yli?yli?yli?ylic@yliE,yliEyliIByliQ.*Y.YY.Y..YYY 2 death yaks..YYYYYY 6 yaks (1 ally target)YY*   battlesphere (minion)..yliRR3=70yliZT**yli]zli;#...####[# ......... ##....................@####.#P..##... ##.###......*...## ########.#...### #.Y.# #####.#..Y##.#......Y.Y# #.Y.## #YYYYYY 6 yaks (1 ally target)#.Y.# #... *   battlesphere (minion)#...#####.#......YY.# #zlizlizliKzlizliNzliV,zlizlizlizlizli*...Y.Y.Y..YYY 2 death yaks.YYYYY 5 yaksYY*   battlesphere (minion)..zlij%1zliT**zliԖzli####.#..# ##.#.###.#.#.#...####[#. .....*...@........... #......####.#P..##... #.###..Y## ########.#... ### #...# #####.#.YY#.#.Y.# YYY 3 yaks#..Y## #*   battlesphere (minion)#....# #....#......YY.##zlizlizliMzli,zlizli3zlizlin%.*...Y.YY..Y   death yakYYY 3 yaks (1 ally target)Y*   battlesphere (minion).zliJ&%2zliH,U**zli#.{li{# ####### ##### ######P ####.#..# ##.#.###.#.#..#...####[#. .. ................. ..........*...Y####.#P..##... .###...## ########.#... ## #.YY.# #####.#.Y#.YYY 3 yaks (1 ally target)#...# *   battlesphere (minion)#..Y## ##......Y...# #...{li:{li{li={li{li[#{li#{li[${li${li%{li&{li0Y.*Y.YY   death yakYYYYY 5 yaks (1 ally target)Y*   battlesphere (minion).{li21%3{li9A**{li<|lid #..#####  ####### ##### ######P# ###.#..# ##.#.###.#.#..#...####[#.................. ......Y####.#P..##...#.......*Y.## ########.#... # #..# #####...> YYYYY 5 yaks (1 ally target)#.YY#.*   battlesphere (minion)#...# #......Y.Y## #|li|li|li|li>"X|li"|li"|li,*...YY...YYY 6 yaks (1 ally target).*|li,A=4|li]4M**|li6|lijV '#.## ###  ###.#### ##### ######P#.#..# ##.#.###.#.#. .#.###.##.[.#.*...Y......Y.Y.####.#P..##..Y## ########.#.  #.YY.# #####...>. 5#..Y## #.#.........# ##.#......Y.Y## ##.|li'X ,|liZ |lij[ ,|li\ |li\ |li`d *....Y.....Y.YY..*|li7e ^8---==5|lik L**|liXq K _The yak attacks as it pursues you! The yak gores you!}liV #.## ### ###.#### ##### ######P# #.#..# ##.#.###.#.#....# #.###.##.[.#.*....Y...YY.Y####.#P..##.# #.Y.## ########.#.#.Y.# #####...>.#..Y## #.*#.# ##.#......Y.Y## ##......[}liKW }liW }liX }li[ }li[ ,}li[ }li \ }li\ }lid *......YYY.Y..YY   death yakYYYYY 5 yaks (1 ally target)*   battlesphere (minion)}li~e 4---4=--6}lium T**}lio ~lis### ##### ######P#### ...#..# ##.#.###.#.#....#. ...###..........##..... .[...#....*....YYY...@.Y.......#Y.####.#P..####.## ########.#YY.# #####...> #.Y##  #.....YYYYY 5 yaks (1 ally target) #.# ##.*   battlesphere (minion) #......Y.Y###......[ #....# #...~lit~lipu~liw~liy~liy~liz,~liz~li*...YY.YY.Y.*~lif5=--7~li(L**~li~li7.#### ##### ######P##..# ##.#.###.#.#....#.####.##.....# [.#.#*.##..#YY.Y.@.#Y.Y.#####.#P..##.## ## ########.#.# .YY.# #####...>...# .Y## #. .# ##.# * ......Y.Y## ##......[.# .# #.~liq~li=~li~liV~li~li~li~li".*.YY.Y.Y.Y*~liP#]6=8~li(B**~li+li/G.#..# ##.#.###.#.#....#.# ..###..........##.....#...#.. .......##*# .# .# YY.Y.# Y.Y....## ####.#P..#### ## ########.#.YY.# #####...>##  #.....# ##.##Y.Y###......[.## *...# #...Y.## #####lilililidlili&li]lili.*.YY..Y.Y..Ylim-79liL**li.li5,#..# ##.#.###.#.#....#.# ###.##.....## #.# ## *.# # ..# YY...# Y.Y..Y.## ####.#P..##.## ## ########.#..## YY.# #####...>...## # ##.## Y.Y## ##......[.## * li.li/lia/liK3li4lio4li5li5liw>.*..Y.YY.Y*li ?`8=80licD@**liFli#..# ##.#.###.#.#....#.# ###.##.....## #.# ## # *.# ..# Y...# Y.YY.Y.## ####.#P..##.## ## ########.#.## YY.# #####...>...## Y## #..# ##.## Y.Y## ##......[.## * li,liTlilili,li>.*.Y.YY.Yligw9=5=1li8*li li3P#..# ##.#.###.#.#....#.# ###.##.....## #.# ## # # *.# Y...# Y.YY.Y.## ####.#P..##.## ## ########.#.## YY.# #####...>...## Y## #...# ##.......## Y.Y## ##......[.## * li4li5lih6li6li 7li9li3:li}:li*;lifC*...Y.Y.YY.Y*liD^90=2liH:*li_JliR ..###..........##.....#...#.. ......## # *# .# ..Y# Y.YY.Y## ####.#P..#### ## ########.#YY.# #####...>##  #........# # ##.......##Y.Y###......[.## ...# #....# Y.## #####.# liKT liT litU liU li!Y ,liY liY li5_ .*.Y.Y.YY.Y*li ` S2=3lif 7*li0i li####.##.....## #.# ## # *.# # .Y.# Y.YY.Y.## ####.#P..##.## ## ##.#.## YY.# #####...>...## Y## #..# # ##.......## Y.Y## ##......[.## # #..........# * liQ%li%li}'li@(li*li],li,li+-li3.*.Y.Y..Y.Y 4*li3]87--=4li8L**li;K _The yak attacks as it pursues you! The yak gores you.li >###.##.....## #.# ## # *.# # ..Y.# Y..Y.## ####.#P..##Y.## ## ##.#.## YY.# #####...>...## Y## #..# # ##.......## .Y## ##......[.## # #..........# * Y.## ###.......## li li liݯ ,li ,li li li .*.Y...YY.Y*liw x8--=-5li 7*liV li2E###.##.....## #.# ## # *.# # ..Y.# YY.## ####.#P..##.Y.## ## ##.#.## .# #####...>...## Y## #.# # ##..## Y## ##......[.## # #..........# .## ###.......## li8Xli9,li?...Y*.Y.Y*li@9=6=-6li~F8*li[Hli" 4...#.. ......## # # # Y# *.Y.## ####.#P..##Y.Y## ## ########.#.. #####...> ##  #........# # ##.## ###......[.## .# #..........# ## ###.## * # ##.......## # #..#li# liU$ li$ li\& li9' lis' li' li- *.Y.Y.YY 5 yaks (1 ally target)*liV. ^90=7li<5 T**li7 li#.# ## # # *.# Y.# Y.## ####.#P..##YY.##  #.#.Y.@....## # #####...>...##  #.#  ##.## # #..#  ###.##   lililiOliligliMliliĕliliOlia.*.Y.Y.Y*li-18liT**li5lil #.# ## # # # *.Y.# Y.## .#P..##.Y.##  #.#.YY.@...##  #####...>...##  #.# ##.##   #.#  ###.## * li lin liѹ li li li li@ li ....*.YY.Y.YY*liN [2==9li L**li t _The yak attacks as it pursues you! The yak closely misses you.li......## # # # # *.Y## ##.#P..##Y........##  ########.#Y.YY #####... #........# ##.## ##......[.## #...##### ##.......## *#..##..<li lilidli$lipliolililiI..*.Y.Y.Y..YY*liyr87--=90li:*liO _The yak attacks as it pursues you! The yak gores you. _There is a stone staircase leading down here.li7*liliT**li-lili lii liK,liPli  *..Y.Y.Y.Y.*The yak gores you but does no damage.li$_8--1li+9*li>Z _Your magical contamination has completely faded away.lia ####  ##..##  #....# 2 #.Y@.# # .........# ###....#.# #...P ## #....    yak .$.##.##. lilili_]9=7=-9 (1.8 lidlig _You climb downwards.  Found 22 gold pieces. _There is a stone staircase leading up here.li  You closely miss the yak.The yak is heavily wounded.li+m90==3.1 (1.2 li3 li P _The yak barely misses you.li **li [Y(confused)liQI e  You hit the yak. The yak appears confused. You headbutt the yak.liN VY. liO 414.2 (1.1 liR liT \ _The yak is severely wounded.li[qm #### ##..## #....# #Y@<.# #.....# ..#  ###....#.# #...P### #..... .$.##. .##. .liuylipzY2=50 liKf _The yak barely misses you.li) _The yak is severely wounded. _The yak barely misses you.  You hit the yak. The yak is poisoned.  The yak is almost dead.  The yak barely misses you. The yak gores itself!  The yak is killed!li.C.li5 =806.4 (1.2 _Vehumet accepts your kill.li19li;k _Your Fire Magic skill increases to level 7!linf lig lig lik lik S8=liKo liKp lip liq li/u liu 9=li[v lix ,liy li| li} 9=li} li= li S9=li li ,liÆ liN ,li liV ,li liّ liA 9=li; li {10/25=li+ lik ,li li ,li li ,li@ liq liݦ 9=li li9 li S1=li li ,li liU ,li liu ,li li liX 9=li 2=li li liN li^ ,liV lii li lio li! O=li lis li N13=li li- lie li0 li ,lii li, ,li% li e=li5 li M4=li0 li liD lip li li li li ,lio lid li 9=lil li c5=li lii ,li liE ,liN li ,li& lin e=li% ,lig li li[ M6=li liz li li li ,li lin ,li li<# li# 9=li$ li2' li' M7=li( li+ ,li, li. li0/ li/ li2 li2 li3 li6 li!7 9=li7 li> 8=li? likB liB liXC liCF ,liG li=J liJ 9=lipK liN liO K9=liO liR ,liS li.W ,li/X liZ ,li[ li=^ li^ 9=li_ lilc ,lipd liwg lig L20=lih lik ,lik lin li;o lio liar ,lis liv liw 9=liw lijz a1=liq{ li~ ,li liJ ,liE li ,li li li 9=li li li K2=liۏ liё ,liŒ lii ,lij li li> li) li liK 9=li li liu K3=li% li ,li li٨ ,li٩ liج ,li liJ liƱ 9=li li ,li| lip li K4=li li ,li liz ,liv liB ,li? li/ li 9=lig liP h - _You start resting.li 1585.4 (89.0)li& b5=-6.4 (90li liW % _Magic restored.liliNli#liYlili?Bli,liUli`limliliwliVliR~#####.. #####... ##..###... #....##...##..<.###...#.....##..........#...###....#.# #@..P###9.4 (3.0) #........ .$.##.... .##.. ..... .# #........ #......## ....> ......liliH=90.4 (4lili; _Found a stone staircase leading down.li:li=Bli@,liAliEN _You now have 419 gold pieces (gained 22).li[HliHliIliKli4NliNliDOliQli}SliSliTliWli*Z,liO^,li_,li`li}dlih,liili..#...@.# .......601.4 (11.0).$....^...##...............## ######..####...#. #...# ..).# ...### ..(lili,2.4 (12li(liH% _Found 5 stones.liZ#.....#.##...P####........#........ ............##.... P#....##..... ##..###........ #P #.#.###......## ....#....# ....>.. #.....#........ .$....^.@.## .........## ###### ..####...# . #...# ..).#...###...(....PliliA/3.0) lilili"...#....................##.. ..P#....##........# ##..###...#P. #.#.###......##....#....#.....>..  ..#.....#.......$....^...##...........@## ##########...#   ...)#...##....(.....P......li;.<4lic3li6li& ....##.... ..P#....##........##. ##..###..P.##.#.##### ....#....#.....>.. .#........$....^...##...... .........## ###### ..####.@.#  . #...# ...).##...###....(.P...lili&5lilili  ..P#....##........##. ##..###....P.##.#.###......##....#....#.....>.. #.......$....^...##.........## ######..####...#  .......)..##...##......##li-li&6lililiA ##. ##..#P.##.#.###......##....#....#.....>.. ...#.......$....^...##........## ##########...# .#.##......##...##....( .....7 _You see here the +3 arbalest of Grace {freeze, +Blink rCorr Dex-2 SInv}.li li &8li% li' _N - the +3 arbalest of Grace {freeze, +Blink rCorr Dex-2 SInv}liM ..P#....#. ##..###........#P.##.#.###......##....#....>...#.....#..$....^...##.............## ######..###.#.###.......##...###......(.....lilin&9lizliliC ..........## ..P#....##........ ##. ##..###........##P.##.#.###......###....#....#.....>..#...#.....#........#.$....^...##................## ###### ..####@..# .#.###...# .........# ..##...### ......(# ......P# ........ .......( .....##li% li '10li liL * _Found 4 large rocks.li`l& ##...................## ..P#....##........ ##. ##..###........ ##P.##.#.###......## #....#....#.....>.. #...#.....#........#.$....^...##.............@...## ######....####...#. .#.###...# .........# ..##...### ......(# ......P# ........ .......(liuliu&1li{li}li` #.....#.##...P#####........#...................## ..P#....##. ##. ##..###........ ##P.##.#.###......## #....#....#.....>.. #...#.....#........ .#.$..@.^...##......#...........## ######♣....####...#..P.#.###...#§♣♣.........# ..##...### ......(# ......P# ..liE 9§li &2lib li_ li:r #.....#.##...P#### .#........#. ............##.... ..P#....##. ##. ##..###. ##P.##.#.###......## #....#....#.....>.. #...#.....#. .#.$.@..^...##...... #.## ###### ♣....####...#♣§.P.#.###...#§♣♣.........#R §..##...###R   eleionoma (asleep)§ ......(#§♣ ......P#  .liK §.§An eleionoma comes into view.liL&3liV:§liZ5 _Found a staircase to the Swamp.li4u  #.....#.##...P#### .#........#. ............##.... ..P#....##. ##.###..###. ##P.##.#.###......## #....#....#.....>.. #...#.....#. .#.$@...^...##...... #.## ###### ♣....####...#  ♣§.P.#.###...#§§♣♣§..#§R ...##...###♣ §h......(#hh 2 wolves (asleep) §♣h......P#  .li ..§.~4li N§§li% X _2 wolves come into view.li#.....#.##...P#### .#........#. ............##.... ..P#....##. ##.###..###. ##P.##.#.###......## #....#....#.....>.. #...#.....#. .#.$.@..^...##...... #.## ###### ♣....####...# §§§♣♣...#§R §..##...### ♣ .h......(#~♣h lilili~liR§ .R.li/==5liLli ? _The eleionoma shouts! You hear a howl! x2li #P.#...###....#.# ###.....#.##...P#### .#........#........ ............##.... ..P#....##. .###..###.. ##P.##.#.###......###.#.....>.. #...#@....#........ .#.$....^...##...... #...........## ######..####...#♣..P.#.###...#§§R♣♣.........# §§ ...##...###♣ .h(#~♣.......P#li!liL$li$li+KR§li,/--6li1li/4liM#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 25/25 ========================..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P.##.#.###......##SH: 0Dex: 9#....#....#.....>..XL: 10 Next: 80% Place: Lair:2#...#@....#........Noise: ---------  Time: 10616.4 (0.0).#.$....^...##......q) +4 quarterstaff (chaos)#...........## ######Cast: Foxfire[12;1liЫw0H♣....####...#♣.RP.#.###...#§§§♣♣.........#R   eleionoma§§ ...##...###♣ .h......(#~♣.......P#An eleionoma comes into view. _Found a staircase to the Swamp. _2 wolves come into view. _The eleionoma shouts! You hear a howl! x2  Press: ? - help, v - describe, . - travelThe floor.li6W@.§liW..§liD <..li1 <..li% P.§Found a staircase to the Swamp. _2 wolves come into view. _The eleionoma shouts! You hear a howl! x2  Press: ? - help, v - describe, . - travelHere: a plant  The floor.li{cRP§n eleionomalit#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 25/25 ========================..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P.##.#.###......##SH: 0Dex: 9#....#....#.....>..XL: 10 Next: 80% Place: Lair:2#...#@....#........Noise: ---------  Time: 10616.4 (0.0).#.$....^...##......q) +4 quarterstaff (chaos)#...........## ######Cast: FoxfireliNuc♣....####...#♣.RP.#.###...#§§§♣♣.........#R   eleionoma§§ ...##...###♣ .h......(#~♣.......P# _Found a staircase to the Swamp. _2 wolves come into view. _The eleionoma shouts! You hear a howl! x2  Press: ? - help, v - describe, . - travelHere: an eleionoma  The floor.liT|lia _An eleionoma is nearby!liG  Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lij li5  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g + FireballConjuration/Fire 19% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersli li> #P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........[40m#........Health: 92/92 ========================............##....Magic: 25/25 ========================..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P.##.#.###......##SH: 0Dex: 9#....#....#.....>..XL: 10 Next: 80% Place: Lair:2#...#@....#........Noise: ---------  Time: 10616.4 (0.0).#.$....^...##......q) +4 quarterstaff (chaos)#...........## ######Cast: Foxfireli? [40m♣....####...#♣.RP.#.###...#§§§♣♣.........#R   eleionoma§§ ...##...###♣ .h......(#~♣.......P#Press: ? - help, v - describe, . - travelHere: an eleionoma  The floor. _An eleionoma is nearby!Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 25/25 ========================..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##li@ P.##.#.###......##SH: 0Dex: 9#....#....#.....>..XL: 10 Next: 80% Place: Lair:2#...#@....#........Noise: ---------  Time: 10616.4 (0.0).#.$....^...##......q) +4 quarterstaff (chaos)#...........## ######Cast: Foxfire♣....####...#♣.RP.#.###...#§§§♣♣.........#R   eleionoma§§ ...##...###♣ .h......(#~♣.......P#Press: ? - help, v - describe, . - travelHere: an eleionoma  The floor. _An eleionoma is nearby!Casting: Fireball (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? orli@ * to list all spells.  You conjure a globe of magical energy.li0J  *R.*   battlesphere (minion)A wolf comes into view.liJ f1----===7.4 (1liS ;*li0V 1 _The wolf moves out of view.lifX  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 24% 4 g - FireballConjuration/Fire19%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersli4lin5li{@#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 21/25 ====================----..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P*##.#.###......##SH: 0Dex: 9#....#....#.....>..XL: 10 Next: 80% Place: Lair:2#...#@....#........Noise: ===------  Time: 10617.4 (0.0).#.$....^...##......q) +4 quarterstaff (chaos)#...........## ######Cast: [3li@7mFoxfire♣.R..####...#♣..P.#.###...#§§§♣♣.........#R   eleionoma§§ ...##...###*   battlesphere (minion)♣ .h......(#~♣.......P#Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  A wolf comes into view. _The wolf moves out of view.  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liK#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 21/25 ====================----..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P*##.#.###......##SH: 0Dex: 9#....#....#.....>..XL: 10 Next: 80% Place: Lair:2#...#@....#........Noise: ===------  Time: 10617.4 (0.0).#.$....^...##......q) +4 quarterstaff (chaos)#...........## ######Cast: [3lizK7mFoxfire♣.R..####...#♣..P.#.###...#§§§♣♣.........#R   eleionoma§§ ...##...###*   battlesphere (minion)♣ .h......(#~♣.......P#Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  A wolf comes into view. _The wolf moves out of view.  Casting: Iskenderun's Battlesphere (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liV ***(ally target)You conjure some foxfire!  Your battlesphere fires at the eleionoma!  The barrage of energy hits the eleionoma.li,lilili]li.*.v.$..v..Rhh   wolf*   battlesphere (minion)lib0---8.4 (1liU**li7 _The eleionoma is lightly wounded.liB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 2**** _The eleionoma is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the eleionoma!  The barrage of energy hits the eleionoma.lig. li. li / li/ li0 liD0 li0 li1 li2 li2 li<  .*.v§§§§vh.*The eleionoma is lightly wounded.  The foxfire hits the eleionoma!li li ,li8 li li li ..*§#v$.v§..§§.R§Ph..h 2 wolvesh*liy i19----9li" *§§§§§*li# 7 _The eleionoma is lightly wounded.li2`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li/li3 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 7% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire 19% 5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersliVlin^lif#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 19/25 ==================------..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P.##.#.###......##SH: 0Dex: 9#..*§#v...#.....>..XL: 10 Next: 80% Place: Lair:2#..§#@....#........Noise: =--------  Time: 10619.4 (0.0).#.$.v§.^...##......q) +4 quarterstaff (chaos)[li>gp33m#....§§.....## ######Cast: Foxfire♣...R####...#♣.§Ph#.###...#§§§♣♣.........#R   eleionoma (ally target)§§ ...##...###hh 2 wolves♣ hh......(#*   battlesphere (minion)~♣.......P#The barrage of energy hits the eleionoma.  The eleionoma is lightly wounded.  The foxfire hits the eleionoma! _The eleionoma is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lim#P.#...###....#.#jirow the Thaumaturge###.....#.##...P####Oni of Vehumet **.....#........#........Health: 92/92 ========================............##....Magic: 19/25 ==================------..P#....##........AC: 8Str: 16##.###..###........EV: 9Int: 18##P.##.#.###......##SH: 0Dex: 9#..*§#v...#.....>..XL: 10 Next: 80% Place: Lair:2#..§#@....#........Noise: =--------  Time: 10619.4 (0.0).#.$.v§.^...##......q) +4 quarterstaff (chaos)#[40liOn>m....§§.....## ######Cast: Foxfire♣...R####...#♣.§Ph#.###...#§§§♣♣.........#R   eleionoma (ally target)§§ ...##...###hh 2 wolves♣ hh......(#*   battlesphere (minion)~♣.......P#The barrage of energy hits the eleionoma.  The eleionoma is lightly wounded.  The foxfire hits the eleionoma! _The eleionoma is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lit\ *§§* combustible, ally target)*Flames lash the eleionoma.  The eleionoma is moderately wounded.liBliNr *.§*.v§*§*The eleionoma's fire resistance burns away.  Your battlesphere fires at the eleionoma!  The barrage of energy hits the eleionoma!lip  The eleionoma is heavily wounded.lilili §#§§§vvYou hear a croak.  The foxfire hits the eleionoma but does no damage.lih ,lil liPl lil lio ,li/{  §§R§h.   wolf.*The eleionoma is heavily wounded.The foxfire hits the eleionoma. The eleionoma is burned terribly!li li li %*..#§§$.§..R..h§§P..li |7--====20.4 (1li *..#§§§§*li` a _The eleionoma is heavily wounded.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 §§§*§ Flames lash the eleionoma. The eleionoma is burned terribly!li 0 *§**The eleionoma is severely wounded.Your battlesphere fires at the eleionoma!  The barrage of energy hits the eleionoma!li  The eleionoma is severely wounded.li0 lix li݋ lio li- 8  You hear a howl! x2li li) liØ x *...#..h.R..§♣♣hhhhh 4 wolves§*A wolf comes into view.li b6---1li] S*§§li - _You hear an angry hiss.li]?  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  *(1 combustible)§*Flames lash the wolf.  The wolf is heavily wounded.li\p3 **§ §*The wolf's fire resistance burns away.  Your battlesphere fires at the eleionoma!  The barrage of energy hits the eleionoma!li  The eleionoma is almost dead.liblililiq6  You hear a croak.li,lili+li.*$.hh.R.F   cane toadFhhhh 4 wolves (1 combustible)*   battlesphere (minion)li2b4---2lid i*§*li:\ _A cane toad comes into view.li######..........#  #P.#...###....#.# ###.....#.##...P#### .#........#........ ............##.... ..P#....##. ##.###..###.. ##P.##.#.###......###.*..#@...#.....>.. #..§#.....#........ .#.$.h..^...##...... #...h.R.....## ######.h####...#♣..P.#.###...# )§§§♣♣h........# hhhh 4 wolves (1 combustible)§§ ...##...###♣ Fh(#lililiOliLlilili3lili.hR..F   cane toadFhhhh 4 wolves (1 combustible)lil84---==--3lili) _The wolf bites you!liU  ##...######......... #P.#...###....#.# ###.##...P####.##................##....  ..P#....# ##.###..##..#P.##@#.###......##*..#> #..§#h....#.. .#.$.hR.^...##......#...h.......## ###### ♣...h#### ♣..P.#.###hhh 3 wolves (1 combustible)§♣♣.........§§ F..##...###liW li9X li4Z liZ li"[ li\ li] lif Hh.R..F   cane toadFhh 2 wolves (1 combustible).ling 5=-----4liAn liq J _The wolf misses you.li c...##..<.#  ##...#.....# ######..........#  #P.#...###....#.# ###.....#.##...P#### .#........#........ ............##.... ..P#....##. .###@.###.. ##P.##.#.###......###.*..#h...#.....>.. #..§#.R...#...#.$.h..^...##......#...h.......## ######..####...# hh 2 wolves (1 combustible)♣..P.#.###...#§§§♣♣F........#li lij liC q  Something bites your battlesphere!li% li' d  Your battlesphere is destroyed!lio li liN li4 3h.F   cane toadh 3 wolves (1 combustible)F.li x6=-5li0 li ` _The wolf attacks as it pursues you! The wolf bites you but does no damage.li|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liJliSL Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire7%4  e - Iskenderun's Mystic BlastConjuration/Translocation 24%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire19%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersli9li@liJ#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 86/92 ======================--#P.#...###....#.#Magic: 14/25 =============-----------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P#....##........XL: 10 Next: 80% Place: Lair:2##.###@.###........Noise: =--------  Time: 10625.4 (0.0)##P.##h#.###......##q) +4 quarterstaff (chaos)#.*..#h...#.....>..Cast: Foxfire#..§#[liIK40m.....#.........#.$.h..^...##......#...h.......## ######F   cane toad♣....####...#hhh 3 wolves (1 combustible)♣..PF#.###...#§§§♣♣.........# _The wolf misses you.Something bites your battlesphere!Your battlesphere is destroyed! _The wolf attacks as it pursues you! The wolf bites you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQT#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 86/92 ======================--#P.#...###....#.#Magic: 14/25 =============-----------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P#....##........XL: 10 Next: 80% Place: Lair:2##.###@.###........Noise: =--------  Time: 10625.4 (0.0)##P.##h#.###......##q) +4 quarterstaff (chaos)#.*..#h...#.....>..Cast: Foxfire#..§#[liT40m.....#.........#.$.h..^...##......#...h.......## ######F   cane toad♣....####...#hhh 3 wolves (1 combustible)♣..PF#.###...#§§§♣♣.........# _The wolf misses you.Something bites your battlesphere!Your battlesphere is destroyed! _The wolf attacks as it pursues you! The wolf bites you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lis #...##..<.#  jirow the Thaumaturge ##...#.....#  Oni of Vehumet **.... ######..........#  Health: 86/92 ======================-- #P.#...###....#.#  Magic: 10/25 =========--------------- ###.....#.##...P####  AC: 8Str: 16 .#..******#........  EV: 9Int: 18 ...*******..##....  SH: 0Dex: 9 ..P#****##........  XL: 10 Next: 80% Place: Lair:2 ##.###@*###........  Noise: =--------  Time: 10625.4 (0.0) ##P.##h#*###......##  q) +4 quarterstaff (chaos) #.*..#h.**#.....>.. [3lis77m Cast: Foxfire #..§#**.**#........  .#.$.h..^...##......  #...h.......## ######  F   cane toad ♣....####...#  hhh 3 wolves (1 combustible) ♣..PF#.###...#  §§§♣♣.........# Your battlesphere is destroyed! _The wolf attacks as it pursues you! The wolf bites you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateli3#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 86/92 ======================--#P.#...###....#.#Magic: 10/25 =========---------------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P####.##........XL: 10 Next: 80% Place: Lair:2##.###@####........Noise: =--------  Time: 10625.4 (0.0)##P.########......##q) +4 quarterstaff (chaos)#.*..#h...#.....>..Cast: Foxfireli4#..§#.....#.........#.$.h..^...[3lit44m##......#...h.......## ######F   cane toad♣....####...#hhh 3 wolves (1 combustible)♣..PF#.###...#§§§♣♣.........#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf!  The wolf is burned terribly!liPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf!  The wolf is burned terribly!  The wolf is almost dead.  (Press . to intensify the flame waves.)  You hear an angry hiss. x2li%lili....h#.hR○hR   eleionoma (combustible)h 4 wolves (1 combustible).li47======6.4 (1Wave li:○liqq _The wolf misses you. The wolf bites you but does no damage.li=You hear an angry hiss. x2 _The wolf misses you. The wolf bites you but does no damage.  You kill the wolf!  Vehumet accepts your kill.li6 ##############.##○ 3 wolvesYou feel your power returning. The flame wave engulfs the wolf!li3li4,li5li6li> ..........h#.h.....○.hh 2 wolves  The wolf is moderately wounded.liOC@ 9=2==2=======7+ _The wolf misses you.li]G:○likIk _Your Forgecraft skill increases to level 1!li~ ######################.####.##○A wave of flame ripples out! The flame wave engulfs the wolf!  The wolf is severely wounded.li  The flame wave engulfs the wolf but does no damage.  Your wave of flame reaches its maximum intensity and dissipates.liO#Y  You hear an angry hiss. You hear a loud, deep croak!li#,li,..................h#......h.R.°R   eleionoma (combustible)hh 2 wolvesliH-3--1=-8li^2;°li5^ _The wolf misses you. The wolf bites you!lit9H  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liklihr Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 7% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 24%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 24%4  g - FireballConjuration/Fire19%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headersli!lili#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 83/92 =====================---#P.#...###....#.#Magic: 11/25 ==========--------------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P#....##........XL: 10 Next: 82% Place: Lair:2##.###@.###........Noise: =======--  Time: 10628.4 (0.0)##P.##h#.###......##q) +4 quarterstaff (chaos)#.*..#....#.....>..Cast: Foxfire#..§#.li:h.R.#.........#.$.°..^...##......#...h.......## ######R   eleionoma (combustible)♣....####...#hh 2 wolves♣..P.#.###...#§§§♣♣.........#The flame wave engulfs the wolf but does no damage.  Your wave of flame reaches its maximum intensity and dissipates.  You hear an angry hiss. You hear a loud, deep croak! _The wolf misses you. The wolf bites you!  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 83/92 =====================---#P.#...###....#.#Magic: 11/25 ==========--------------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P#....##........XL: 10 Next: 82% Place: Lair:2##.###@.###........Noise: =======--  Time: 10628.4 (0.0)##P.##h#.###......##q) +4 quarterstaff (chaos)#.*..#....#.....>..Cast: Foxfire#..§#.lifh.R.#.........#.$.°..^...##......#...h.......## ######R   eleionoma (combustible)♣....####...#hh 2 wolves♣..P.#.###...#§§§♣♣.........#The flame wave engulfs the wolf but does no damage.  Your wave of flame reaches its maximum intensity and dissipates.  You hear an angry hiss. You hear a loud, deep croak! _The wolf misses you. The wolf bites you!  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  #...##..<.#  jirow the Thaumaturge ##...#.....#  Oni of Vehumet **.... ######..........#  Health: 83/92 =====================--- #P.#...###....#.#  Magic: 7/25======------------------ ###.....#.##...P####  AC: 8Str: 16 .#..******#........  EV: 9Int: 18 ...*******..##....  SH: 0Dex: 9 ..P#****##........  XL: 10 Next: 82% Place: Lair:2 ##.###@*###........  Noise: =======--  Time: 10628.4 (0.0) ##P.##h#*###......##  q) +4 quarterstaff (chaos) #.*..#*.**#.....>..  [liR33mCast: Foxfire #..§#*h.R*#........  .#.$.°..^...##......  #...h.......## ######  R   eleionoma (combustible) ♣....####...#  hh 2 wolves ♣..P.#.###...#  §§§♣♣.........# You hear an angry hiss. You hear a loud, deep croak! _The wolf misses you. The wolf bites you!  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateli#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 83/92 =====================---#P.#...###....#.#Magic: 7/25======------------------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P####.##........XL: 10 Next: 82% Place: Lair:2##.###@####........Noise: =======--  Time: 10628.4 (0.0)##P.########......##q) +4 quarterstaff (chaos)#.*..#....#.....>..Cast: Foxfire#..§#.li h.R.#.........#.$.°..^...##......#...h.......## ######R   eleionoma (combustible)♣....####...#hh 2 wolves♣..P.#.###...#§§§♣♣.........# _The wolf misses you. The wolf bites you!  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf.liF   Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wolf.  The wolf is almost dead.  (Press . to intensify the flame waves.)liH <  You hear an angry hiss.li8P ....h#hh....hhh 3 wolvesliP 4======-9.4 (1Wave lipV liY < _The wolf bites you but does no damage.liB.U##############.## _The wolf bites you but does no damage.  The flame wave engulfs the wolf!  The wolf is heavily wounded.  The flame wave engulfs the wolf!liCk  The wolf is heavily wounded.liE  The wolf closely misses you. The wolf bites you.liL ..........R#hhh..R   eleionoma (combustible)F   cane toadFhh 2 wolvesA cane toad comes into view.liPM16-=======30+ liQli'U) _The wolf bites you.li3jA cane toad comes into view. _The wolf bites you.  A wave of flame ripples out! The flame wave engulfs the eleionoma.  The eleionoma is burned terribly!  You kill the eleionoma!  Vehumet accepts your kill.liǼ  An eleionoma bone magically twists into a worn bone wand.  The flame wave engulfs the wolf!  You kill the wolf!liKAn eleionoma bone magically twists into a worn bone wand.  The flame wave engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill.li ######################h####.##F   cane toad  Vehumet accepts your kill. x2liO+  You feel your power returning. You feel a bit more experienced.  Your wave of flame reaches its maximum intensity and dissipates.li5................../#††h.......F.li8li;B#...##..<.#jirow the Thaumaturge##...#.....#Oni of Vehumet **....######..........#Health: 84/94 =====================---#P.#...###....#.#Magic: 6/26=====-------------------###.....#.##...P####AC: 8Str: 16.#........#........EV: 9Int: 18............##....SH: 0Dex: 9..P#....##........XL: 10 Next: 113% Place: Lair:2##.###@.###........Noise: =======--  Time: 10631.4 (1.0)##P.##/#†###......##q) +4 quarterstaff (chaos)#.*..#†h..#.....>..Cast: Foxfire#..§#liC[40m.....#.........#.$....^...##......#...h.......## ######F   cane toad♣...F####...#♣..P.#.###...#§§§♣♣.........#The flame wave engulfs the wolf!  You kill the wolf!Vehumet accepts your kill. x2  You feel your power returning. You feel a bit more experienced.  Your wave of flame reaches its maximum intensity and dissipates. _You hear a croak.lisC  Vehumet accepts your kill. x2 feel your power returning. You feel a bit more experienced.  Your wave of flame reaches its maximum intensity and dissipates. _You hear a croak.  Your Spellcasting skill increases to level 12!You have reached level 11!li1N/  --more--li8D90/10171 6% liW@liK4 _lij #...#.....#######..........# #P.#...###....#.####.....#.##...P#### .#........#........ ............##.... ..P#....##........##.###..###.P.##@#†##### #.*..#†...#.....>.. #..§#.....#.........#.$....^...##......#...h.......## ###### ♣...F####...# P.#.###...#§§§♣♣.........# §§ ...##...###li m lio litz kk   rime drakeliz 17=-------2li߂ li`  _A rime drake comes into view.Things that are here: _a wand of roots (4); an eleionoma corpse; a wolf corpseli      ###....#.#  #.##...P####  ...#........  .....  ..P#....#  ##.###..#  ##P.##@#†  #.*..#†...#.....>..  #..§#.....#  .#.$....^...#  #...h.......##   ♣...k####...#  ♣..P.#.###...#  §§§♣♣.........#  §§  liz Q     ###....#.#  #.##...P####  ...#........  .....  ..P#....#  ##.###..#  ##P.##@#†  #.*..#†...#.....>..  #..§#.....#  .#.$....^...# #...h.......##  ♣...k####...#  ♣..P.#.###...# §§§♣♣.........# §§ li) li[ >-------li li a _A rime drake is nearby!liy ...##..<.#  ##...#.....# ######..........#  #P.#...###....#.# ###.....#.##...P#### .#........#........ ............##.... ..P#....##. .###@.###.. ##P.##/#†###......###.*..#†...#.....>.. #..§#.....#...#.$....^...##......#...h.......## ######.k####...#♣..P.#.###...#§§§♣♣.........#li li li$ RFkF   cane toad.k   rime drakeli% [3=3 _liT, lid. li^#... #....# ...##..<.#  ##...#.....# ######..........#  #P.#...###....#.# ###.....#.##...P#### .#........#........ ............##.... ..P#..@.##. .###..###.. ##P.##/#†###......###.*..#†...#.....>..#..§#.....#...#.$.F..^...##...... #...hk......## ######..####...#♣..P.#.###...#liwBli4fFk.li ^4=4lilili #... ##..## #... #....# ...##..<.#  ##...#.....# ######..........#  #P.#...###....#.# ###.....#.##...P#### .##........ ........@...##.... .S.#....##........ .###..###........ ##P.##/#†###......###.*..#†...#.....>..#..§#F....#........ .#.$.k..^...##...... #...h.......## ######S   water moccasin (wandering)..#[9;li 17Hli# li# li# li+ .S#Fk.Sli+ .55liq1 li4 a _A water moccasin comes into view.li#... ##..## #... #....# #...##..<.# ##...#.....# ######..........# #P.#...###....#.# ###.....#.##...P#### .#.#. .##.... ..S#....##. ##.###..###........ ##P.##/#†###......###.*..#F...#.....>..#..§#k....#........ S   water moccasin.#.$....^...##.....#...h.......## # Sli^[40m.F†F   cane toadS   water moccasin6=6lilili##.. #### #... ##..## #... #....# #...##..<.#  ##...#.....# ######..........#  #P.#...###....#.# ###.....#.##...P#### .#........#@....... ....S.......##.... ...#....##........ .###..###........##P.##F#†###......###.*..#†...#.....>.. #..§#k....#........ .#.$....^...##......#...h.......## ######lilililili@li!U..SFkk   rime drakeS   water moccasinli"7=8=7li)li*lin }# ##.. #### #... ##..## #... #....# #...##..<.#  ##...#.....# ######..........#  #P.#...###....#.# ###.....#.##.@.P#### .#........#........#......S.....##..... ...#....##.........###.F###........##P.##k#†###......###.*..#†...#.....>.. #..§#k....#.........#.$....^...##......lijq li r liz sFk./li]{ ^8=8li li li\G ### #.. #### . ##..#. #... #...##..< ##...######..........# #P.#...###.@..#.# ###.##...P#### .#........#........#......S.....##. ...#...F##..... ##.###k.###........#P.##/#†###......##*..#†..>.. #..§#k....#..liJli.KliKli*SFk.k   rime drakeliT4100/1019li'Zli[li^r S#####.. #####... ##..#... #....# #...##..<.# ##...#.....# ######..........# #P.#...###....#.# ###.....#.##..@P###.#........#........#.....S..F..##......#...k##....##.###..###...##P.##/#†###......###.*..#†...#.....>.. #..§#k....#........#.$....^...##lis liot liv ,li_~ eFk.li3 U1=40li liψ li^S##.. #####... ##..#... #....# #...##..<.# ##...#.....# ######..........# #P.#...###....#.#  ###.....#.##...P#####.#........#F..@....#........k..##......##....##....##.###..###....##P.##/#†###......###.*..#†...#.....>.. #..§#k....#........#.$....^...##.......P #...h.......## ######lililili.FS.kS   water moccasinliB=1lib lili ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....# ######..........# #P.#...###....#.# ###.....#.##...P#####  .#.#.F..@...# .S.k.##......# ...#....##....##.###..###....##P.##/#†###......##.#.*..#†...#.....>.. .#..§#k....#......... . .#.$....^...##.......P lili_lili6li#k.F.S.li\9=2li1li^liGN* lie^F(confused)liF]  You thump the cane toad! The cane toad appears confused.liMG,liPUSkF.water moccasin comes into view.You thump the cane toad! The cane toad appears confused.  The cane toad is moderately wounded.  The cane toad stings you.  You are poisoned.  The cane toad poisons you! The rime drake bites the fungus.liU99/101 ===-==3.5 (1.1Pois li\liJ_/ _The fungus begins to die.lifH  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liՆ  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 6% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 22%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 22%4  g - FireballConjuration/Fire17%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce19%3 Select a spell to cast[!]/[I] toggle spell headers li & li1 li;##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 99/101 =======================-#...##..<.#Magic: 9/27========----------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...P#####XL: 11 Next:  6% Place: Lair:2  .#........#.SkF@...#Noise: ==-------  Time: 10643.5 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois ##P.##/ li)<[34m#†###......##...#.*..#†...#.....>.. ..F   cane toad (confused)#..§#k....#......... .k   rime drake .#.$....^...##.......PS   water moccasin ...h.......## ######The cane toad stings you.  You are poisoned.The cane toad poisons you! The rime drake bites the fungus. _The fungus begins to die.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li&H##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 99/101 =======================-#...##..<.#Magic: 9/27========----------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...P#####XL: 11 Next:  6% Place: Lair:2  .#........#.SkF@...#Noise: ==-------  Time: 10643.5 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois ##P.##/ liH[34m#†###......##...#.*..#†...#.....>.. ..F   cane toad (confused)#..§#k....#......... .k   rime drake .#.$....^...##.......PS   water moccasin ...h.......## ######The cane toad stings you.  You are poisoned.The cane toad poisons you! The rime drake bites the fungus. _The fungus begins to die.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lig ##.. #### jirow the Thaumaturge #... ##..## Oni of Vehumet **.... #... #....# Health: 99/101 =======================- #...##..<.# Magic: 5/27====-------------------- ##...#.....# AC: 8Str: 16  ######.....***..# EV: 9Int: 18  #P.#...###.***#.# SH: 0Dex: 9 ###.....#.##.**P#####  XL: 11 Next:  6% Place: Lair:2  .#........#.SkF@***#  Noise: ==-------  Time: 10643.5 (0.0)  ...........*##****..#  q) +4 quarterstaff (chaos)  ...#....##..*****....  Cast: Foxfire [40 ligm ##.###..###.******....  Pois  ##P.##/#†###......##...  #.*..#†...#.....>.. ..  F   cane toad (confused)  #..§#k....#......... .  k   rime drake .#.$....^...##.......P  S   water moccasin ...h.......## ###### The cane toad poisons you! The rime drake bites the fungus. _The fungus begins to die.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate li##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 99/101 =======================-#...##..<.#Magic: 5/27====--------------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...######XL: 11 Next:  6% Place: Lair:2  .#........#.Sk#@#..#Noise: ==-------  Time: 10643.5 (0.0)............####....#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois ##P.##/[3 liz4m#†###......##...#.*..#†...#.....>.. ..F   cane toad (confused)#..§#k....#......... .k   rime drake .#.$....^...##.......PS   water moccasin ...h.......## ######Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the fungus!  The fungus is lightly damaged.  The flame wave engulfs the cane toad. li7R Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the fungus!  The fungus is lightly damaged.  The flame wave engulfs the cane toad.  The cane toad is moderately wounded.(Press . to intensify the flame waves.) liR  li`  SP.k.@.F.(catching breath)You feel very sick. li+j *****The rime drake breathes ice at you. li P.@... li: 5-======4.5 (1Wave  li  liI V _The icy flash freeze misses you. liM ######@#########   ungus is lightly damaged.  The flame wave engulfs the cane toad!  The cane toad is severely wounded.  The flame wave engulfs the water moccasin!  The water moccasin is heavily wounded.  The flame wave engulfs the rime drake! liP  The rime drake is moderately wounded. lin u ...PkS@...F.....You feel very sick.The rime drake bites the fungus. The water moccasin bites you.  You are more poisoned.2====--4-=======5+  liY liT 5 _The water moccasin poisons you!liTYou are more poisoned. _The water moccasin poisons you!  A wave of flame ripples out! The flame wave engulfs the fungus!fungus is lightly damaged.  The flame wave engulfs the water moccasin!  You kill the water moccasin!li)The flame wave engulfs the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.lame wave engulfs the cane toad!  You kill the cane toad!  Vehumet accepts your kill.lim. ############@#####################k   rime drake (catching breath)  You feel your power returning. The flame wave engulfs the rime drake!liu  The rime drake is severely wounded.Your wave of flame reaches its maximum intensity and dissipates.  You feel extremely sick.liC ........P..k@....##...............liԜ {86---126lif liH 2 _You hear a loud, deep croak!liwVO kk(paralysed)You hit the rime drake. The rime drake suddenly stops moving!  You headbutt the rime drake, but do no damage.The rime drake is severely wounded.liW1--5==------7.7 (1.2li]li=`S _You feel very sick.li:1The rime drake is severely wounded.You feel very sick.  The helpless rime drake fails to defend itself.  You hit the rime drake. You burn the rime drake.almost dead.  liL! .kk  catching breath)A nearby fungus withers and dies.The rime drake is no longer paralysed.li#& ****The rime drake breathes ice at you.liE@...li78--==----8.8 (1.1liliV _The icy flash freeze misses you.li   You closely miss the rime drake.The rime drake is almost dead.You feel very sick.7---50.0 (1.2liliW _The rime drake barely misses you.lizliz8--lili@F _Unknown command.li7lili+liF _Unknown command.liQ _The rime drake barely misses you. _Unknown command. _Unknown command.  You barely miss the rime drake.  The rime drake is almost dead.  You feel very sick.li: FF   cane toad (wandering)k   rime drake (catching breath)The rime drake bites you.  A cane toad comes into view.li`71=--1.2liliJW _The rime drake barely misses you.li?  You closely miss the rime drake. Your headbutt misses the rime drake.The rime drake is almost dead.lili(F.Fe 68--6==2.4lilii> _You feel sick. The rime drake bites you.liP / (catching breath)You closely miss the rime drake. Your headbutt misses the rime drake.The rime drake is almost dead.You feel sick.li  The rime drake breathes ice at you.The icy flash freeze hits you!li9 lis .FYou are encased in ice.li 50=-----====3.6Frozen li& li( / _The rime drake bites you.lim`E  You hit the rime drake but do no damage.Your headbutt misses the rime drake.The rime drake is almost dead.F.lia45------=---4.7 (1.1liOhli%k> _You feel sick. The rime drake bites you.liIH  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liNli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 6% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 22%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli lia##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 45/101 ==========--------------#...##..<.#Magic: 6/27=====-------------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##....#####XL: 11 Next: 12% Place: Lair:2  .#........#..Fk@...#Noise: =--------  Time: 10654.7 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Frozen ##P.##[47li=m/#†###......##...#.*..#†...#.....>.. ..F   cane toad#..§#k....#......... .k   rime drake .#.$....^...##.......P ...h.......## ######You hit the rime drake but do no damage.Your headbutt misses the rime drake.The rime drake is almost dead. _You feel sick. The rime drake bites you.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liijli##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 45/101 ==========--------------#...##..<.#Magic: 6/27=====-------------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##....#####XL: 11 Next: 12% Place: Lair:2  .#........#..Fk@...#Noise: =--------  Time: 10654.7 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Frozen ##P.##[47li=m/#†###......##...#.*..#†...#.....>.. ..F   cane toad#..§#k....#......... .k   rime drake .#.$....^...##.......P ...h.......## ######You hit the rime drake but do no damage.Your headbutt misses the rime drake.The rime drake is almost dead. _You feel sick. The rime drake bites you.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ##.. #### jirow the Thaumaturge #... ##..## Oni of Vehumet **.... #... #....# Health: 45/101 ==========-------------- #...##..<.# Magic: 2/27=----------------------- ##...#.....# AC: 8Str: 16  ######.....***..# EV: 9Int: 18  #P.#...###.***#.# SH: 0Dex: 9 ###.....#.##.***#####  XL: 11 Next: 12% Place: Lair:2  .#........#.*Fk@***#  Noise: =--------  Time: 10654.7 (0.0)  ...........*##****..#  q) +4 quarterstaff (chaos)  ...#....##..*****....  Cast: [li|39;49mFoxfire  ##.###..###.******....  Pois Frozen  ##P.##/#†###......##...  #.*..#†...#.....>.. ..  F   cane toad  #..§#k....#......... .  k   rime drake .#.$....^...##.......P ...h.......## ###### The rime drake is almost dead. _You feel sick. The rime drake bites you.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateliM##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 45/101 ==========--------------#...##..<.#Magic: 2/27=-----------------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...######XL: 11 Next: 12% Place: Lair:2  .#........#..F#@#..#Noise: =--------  Time: 10654.7 (0.0)............####....#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Frozen [lifN%13;2H##P.##/#†###......##...#.*..#†...#.....>.. ..F   cane toad#..§#k....#......... .k   rime drake .#.$....^...##.......P ...h.......## ###### _You feel sick. The rime drake bites you.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rime drake.li  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the rime drake.  The rime drake is almost dead.  (Press . to intensify the flame waves.)li}F.k@...li-35--======5.7 (1Wave liھliy _You feel sick. The rime drake misses you. The cane toad stings you!li (Press . to intensify the flame waves.) _You feel sick. The rime drake misses you. The cane toad stings you!cane toad!  The cane toad is moderately wounded.The flame wave engulfs the rime drake!  You kill the rime drake!li^ ######@######### li F ...F..@.........Vehumet accepts your kill.liM 6--6=======6+ liW li[ ^ _You feel sick. The cane toad misses you. li ############@#####################A wave of flame ripples out! The flame wave engulfs the cane toad. li~$M........F...@....##...............A wave of flame ripples out! The flame wave engulfs the cane toad.  Your wave of flame reaches its maximum intensity and dissipates.  You feel sick.  You are no longer poisoned.  You hear an angry hiss.1-7Frozen  li, li.V _The cane toad barely misses you."liV3"li\"liv_^ _You are too injured to fight recklessly!#li  You closely miss the cane toad. You headbutt the cane toad.  The cane toad is heavily wounded.#li3  ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....#  .........#  #....#.##...F#####  #....@...#  .....##......#  .F##...........  ..........  /#†###......##...  †...#.....>.. ..  FF 2 cane toads  #......... . $....^...##.......P   The ice encasing you melts away.#li ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....#  .........#  #....#.##...F#####  #....@...#  .....##......#  .F##...........  ..........  /#†###......##...  †...#.....>.. ..  #......... .$....^...##.......P #liH ?  The cane toad stings you!!#li@UF.#li15-----===----8.9 (1.2#li#li V _* * * LOW HITPOINT WARNING * * *$liDrink which item? Potions  b - a potion of magicc - 2 potions of might  d - 2 potions of mutation  i - 6 potions of curingj - 3 potions of enlightenment  l - 2 white potions  n - 2 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions [!] read|quaff|evoke[?] describe selected'li 'li 'li ##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 15/101 ===---------------------#...##..<.#Magic: 1/27------------------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#....@...#Noise: ===------  Time: 10658.9 (0.0).........F..##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###['li 40m......##...#.*..#†...#.....>.. ..FF 2 cane toads#..§#k....#......... . .#.$....^...##.......P ...h.......## ###### _You are too injured to fight recklessly!  You closely miss the cane toad. You headbutt the cane toad.  The cane toad is heavily wounded.The ice encasing you melts away.The cane toad stings you!! _* * * LOW HITPOINT WARNING * * *'liw *You take a swig of the potion and twirl your +4 quarterstaff of chaos.'liw cF(1 petrifying)'li+  You hit the cane toad. The cane toad is moving more slowly.The cane toad is heavily wounded.'li5 `F.F'li d30====--9.9 (1'liV 'li _You savour every drop. You feel better. The cane toad barely misses you. x2*liDrink which item? Potions  b - a potion of magicc - 2 potions of might  d - 2 potions of mutation  i - 5 potions of curingj - 3 potions of enlightenment  l - 2 white potions  n - 2 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions [!] read|quaff|evoke[?] describe selected+li. +li=##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 30/101 =======-----------------#...##..<.#Magic: 1/27------------------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#....@...#Noise: =--------  Time: 10659.9 (0.0)..........F.##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###......[40+liω<m##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######The cane toad stings you!! _* * * LOW HITPOINT WARNING * * *You take a swig of the potion and twirl your +4 quarterstaff of chaos.  You hit the cane toad. The cane toad is moving more slowly.The cane toad is heavily wounded. _You savour every drop. You feel better. The cane toad barely misses you. x2+liThe cane toad is heavily wounded.You savour every drop. You feel better. The cane toad barely misses you. x2You burn the cane toad.  You headbutt the cane toad, but do no damage.  The cane toad is severely wounded.+lia F.FFYou savour every drop. Magic courses through your body.+li127/27 ========================60.9 (1+lil+li B _The cane toad stings you but does no damage.,li~ H  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-li'-li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 5% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headers/li/li"/li+##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 31/101 =======-----------------#...##..<.#Magic: 27/27 ========================##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#.F..@...#Noise: =--------  Time: 10660.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###/li(-[40m......##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######You headbutt the cane toad, but do no damage.The cane toad is severely wounded.You savour every drop. Magic courses through your body. _The cane toad stings you but does no damage.  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./liI6##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 31/101 =======-----------------#...##..<.#Magic: 27/27 ========================##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#.F..@...#Noise: =--------  Time: 10660.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###/li7[40m......##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######You headbutt the cane toad, but do no damage.The cane toad is severely wounded.You savour every drop. Magic courses through your body. _The cane toad stings you but does no damage.  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./li> *, 1 combust…)Flames lash the cane toad.  The cane toad is lightly wounded./li  /li [  ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....#  .........#  #....#.##...F#####  #.*F.@...#  .....##......#  ..##...........  ..........  /#†###......##...  †...#.....>.. ..  #......... . $....^...##.......P   The cane toad's fire resistance burns away./li  ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....#  .........#  #....#.##...F#####  #.*F.@...#  .....##......#  ..##...........  ..........  /#†###......##...  †...#.....>.. ..  #......... .$....^...##.......P /li>  .FThe cane toad stings you!24--5--====1.9 (1/liH /liJ V _* * * LOW HITPOINT WARNING * * *0li Drink which item? Potions  c - 2 potions of might  d - 2 potions of mutation  i - 5 potions of curingj - 3 potions of enlightenment  l - 2 white potions  n - 2 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions [!] read|quaff|evoke[?] describe selected2li'2li52li!##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 24/101 =====-------------------#...##..<.#Magic: 25/27 ======================--##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#..F.@...#Noise: ====-----  Time: 10661.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###2li6......##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying, 1 combust…)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad.  The cane toad is lightly wounded.  The cane toad's fire resistance burns away.  The cane toad stings you! _* * * LOW HITPOINT WARNING * * *2li  You take a swig of the potion and twirl your +4 quarterstaff of chaos.  You hit the cane toad. The cane toad is poisoned.  The cane toad is severely wounded.2lic .Fvery poYou savour every drop. You feel better.47======6==---2.9 (12lir2liB _The cane toad stings you but does no damage.3li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3li- 3li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headers5liN 5lieQ##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 47/101 ===========-------------#...##..<.#Magic: 26/27 =======================-##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#...F@...#Noise: =--------  Time: 10662.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###......5liQa##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying, 1 very po…)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######You hit the cane toad. The cane toad is poisoned.  The cane toad is severely wounded.You savour every drop. You feel better. _The cane toad stings you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5liQR5liK\##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 47/101 ===========-------------#...##..<.#Magic: 26/27 =======================-##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...F#####XL: 11 Next: 16% Place: Lair:2  .#........#...F@...#Noise: =--------  Time: 10662.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###......5li>^a##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying, 1 very po…)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######You hit the cane toad. The cane toad is poisoned.  The cane toad is severely wounded.You savour every drop. You feel better. _The cane toad stings you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5li| ##.. #### jirow the Thaumaturge #... ##..## Oni of Vehumet **.... #... #....# Health: 47/101 ===========------------- #...##..<.# Magic: 22/27 ===================----- ##...#.....# AC: 8Str: 16  ######.....***..# EV: 9Int: 18  #P.#...###.***#.# SH: 0Dex: 9 ###.....#.##.**F#####  XL: 11 Next: 16% Place: Lair:2  .#........#.**F@***#  Noise: =--------  Time: 10662.9 (0.0)  ...........*##****..#  q) +4 quarterstaff (chaos)  ...#....##..*****....  Cast: Foxfire [15li\}&2d ##.###..###.******....  ##P.##/#†###......##...  #.*..#†...#.....>.. ..  FF 2 cane toads (1 petrifying, 1 very po…) #..§#k....#......... . .#.$....^...##.......P ...h.......## ###### You savour every drop. You feel better. _The cane toad stings you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate5liA##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 47/101 ===========-------------#...##..<.#Magic: 22/27 ===================-----##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...######XL: 11 Next: 16% Place: Lair:2  .#........#...#@#..#Noise: =--------  Time: 10662.9 (0.0)............####....#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†###....5li..##...#.*..#†...#.....>.. ..FF 2 cane toads (1 petrifying, 1 very po…)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the cane toad!  The cane toad is almost dead.The flame wave engulfs the cane toad!! The cane toad is burned terribly!5liV 0FF@...A wave of flame ripples out! The flame wave engulfs the cane toad!  The cane toad is almost dead.  The flame wave engulfs the cane toad!! The cane toad is burned terribly!  The cane toad is heavily wounded.  (Press . to intensify the flame waves.)  You hear an angry hiss.5liW 8======3.9 (1Wave 5li[ 5lip] _The cane toad barely misses you. The cane toad closely misses you. x26li_ l ######@#########A wave of flame ripples out! The flame wave engulfs the cane toad.  The cane toad is almost dead.The flame wave engulfs the cane toad! The cane toad is burned terribly!7li  The cane toad is almost dead.The cane toad is no longer more vulnerable to fire.  You kill the cane toad!7lin ...†.F@.........   cane toadVehumet accepts your kill.The cane toad stings you!  You are poisoned.7liy 33/102==----1-21=======4Pois Wave+ _The cane toad poisons you!7liD7lii _Your Fighting skill increases to level 5!8lim  ############@#####################A wave of flame ripples out! The flame wave engulfs the cane toad!8li  The cane toad is almost dead.Your wave of flame reaches its maximum intensity and dissipates.  You feel very sick.8li)  ........†..F@....##....S##.............S   water moccasinThe cane toad closely misses you.8liD 0----0--58li 8li a _A water moccasin comes into view.:liH  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;liW;li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 5% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headers<liF<li<li5##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 30/102 =======-----------------#...##..<.#Magic: 20/27 =================-------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 21% Place: Lair:2  .#........#...F@...#Noise: =======--  Time: 10665.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#...S##...........Cast: Foxfire##.###..###...........Pois ##P.##/#<liVz[39;49m†###......##...#.*..#†...#.....>.. ..F   cane toad#..§#k....#......... .S   water moccasin .#.$....^...##.......P ...h.......## ######Your wave of flame reaches its maximum intensity and dissipates.  You feel very sick.The cane toad closely misses you. _A water moccasin comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<li ##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 30/102 =======-----------------#...##..<.#Magic: 20/27 =================-------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 21% Place: Lair:2  .#........#...F@...#Noise: =======--  Time: 10665.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#...S##...........Cast: Foxfire##.###..###...........Pois ##P.##/#<liv[39;49m†###......##...#.*..#†...#.....>.. ..F   cane toad#..§#k....#......... .S   water moccasin .#.$....^...##.......P ...h.......## ######Your wave of flame reaches its maximum intensity and dissipates.  You feel very sick.The cane toad closely misses you. _A water moccasin comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<li8*<li  Flames lash the cane toad but do no damage.You feel very sick.<ligFS.<li28-18-====---6.9 (1<li?<libW _The cane toad closely misses you.>liS  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>lig~  Flames lash the cane toad.  You kill the cane toad!>li;*S   water moccasin>li#pi  Vehumet accepts your kill.>liwvS..†.>li|6-7--5---7>li>liS _You feel very sick.?li[  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li_@li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersDliHDliQDli[##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 26/102 ======------------------#...##..<.#Magic: 17/27 ===============---------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#S..†@...#Noise: ====-----  Time: 10667.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois ##P.##li\t47m/#†###......##...#.*..#†...#.....>.. ..S   water moccasin#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Flames lash the cane toad.  You kill the cane toad!Vehumet accepts your kill. _You feel very sick.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dli@g##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 26/102 ======------------------#...##..<.#Magic: 17/27 ===============---------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#S..†@...#Noise: ====-----  Time: 10667.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois ##P.##liLhp47m/#†###......##...#.*..#†...#.....>.. ..S   water moccasin#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Flames lash the cane toad.  You kill the cane toad!Vehumet accepts your kill. _You feel very sick.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DliG##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 26/102 ======------------------#...##..<.#Magic: 14/27 ============------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###...*#.#SH: 0Dex: 9 ###.....#.##...****##XL: 11 Next: 25% Place: Lair:2  .#........#S***@***#Noise: ====-----  Time: 10667.9 (0.0)...........****.....#q) +4 quarterstaff (chaos)...#....##..**.......Cast: Foxfire##.###..###...........li_40mPois ##P.##/#†###......##...#.*..#†...#.....>.. ..S   water moccasin#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Vehumet accepts your kill. _You feel very sick.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateEli##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 26/102 ======------------------#...##..<.#Magic: 14/27 ============------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#S..†@...#Noise: ====-----  Time: 10667.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois ##P.##li 47m/#†###......##...#.*..#†...#.....>.. ..S   water moccasin#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.EliEliD..SEli5=-----8.9 (1Contam EliEliٷonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen. You feel sick.FliN  Casting: Frozen Ramparts (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gli Gli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce17% 3 Select a spell to cast[!]/[I] toggle spell headersIliIliIliy##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 25/102 =====-------------------#...##..<.#Magic: 14/27 ============------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#..S†@...#Noise: ---------  Time: 10668.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Contam ##P.##/li40m#†###......##...#.*..#†...#.....>.. ..S   water moccasin#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic. _Nothing appears to happen. You feel sick.  Casting: Frozen Ramparts (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ilih ##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 25/102 =====-------------------#...##..<.#Magic: 14/27 ============------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#..S†@...#Noise: ---------  Time: 10668.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Contam ##P.##/li 40m#†###......##...#.*..#†...#.....>.. ..S   water moccasin#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic. _Nothing appears to happen. You feel sick.  Casting: Frozen Ramparts (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ili * (combustible)Flames lash the water moccasin.  The water moccasin is moderately wounded.Ili9  The water moccasin's fire resistance burns away..SIliB4=12--====9.9 (1IliIli $ _You feel sick.Jli6m  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jli/ Jli83  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersKli< Kli7 ##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 24/102 =====-------------------#...##..<.#Magic: 12/27 ==========--------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#...S@...#Noise: ====-----  Time: 10669.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Contam ##P.##Kli /#†###......##...#.*..#†...#.....>.. ..S   water moccasin (combustible)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Flames lash the water moccasin.  The water moccasin is moderately wounded.The water moccasin's fire resistance burns away. _You feel sick.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kli ##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 24/102 =====-------------------#...##..<.#Magic: 12/27 ==========--------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...†#####XL: 11 Next: 25% Place: Lair:2  .#........#...S@...#Noise: ====-----  Time: 10669.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Contam ##P.##Kliw }/#†###......##...#.*..#†...#.....>.. ..S   water moccasin (combustible)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Flames lash the water moccasin.  The water moccasin is moderately wounded.The water moccasin's fire resistance burns away. _You feel sick.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kli$7  ##.. #### jirow the Thaumaturge #... ##..## Oni of Vehumet **.... #... #....# Health: 24/102 =====------------------- #...##..<.# Magic: 8/27=======----------------- ##...#.....# AC: 8Str: 16  ######.....***..# EV: 9Int: 18  #P.#...###.***#.# SH: 0Dex: 9 ###.....#.##.***#####  XL: 11 Next: 25% Place: Lair:2  .#........#.**S@***#  Noise: ====-----  Time: 10669.9 (0.0)  ...........*##****..#  q) +4 quarterstaff (chaos)  ...#....##..*****....  Cast: Kli8 wFoxfire  ##.###..###.******....  Pois Contam  ##P.##/#†###......##...  #.*..#†...#.....>.. ..  S   water moccasin (combustible)  #..§#k....#......... . .#.$....^...##.......P ...h.......## ###### The water moccasin's fire resistance burns away. _You feel sick.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateLliQs##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 24/102 =====-------------------#...##..<.#Magic: 8/27=======-----------------##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9 ###.....#.##...######XL: 11 Next: 25% Place: Lair:2  .#........#...#@#..#Noise: ====-----  Time: 10669.9 (0.0)............####....#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........Pois Contam ##P.##/Llis#†###......##...#.*..#†...#.....>.. ..S   water moccasin (combustible)#..§#k....#......... . .#.$....^...##.......P ...h.......## ######Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the water moccasin!  The water moccasin is burned terribly!Lli> ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....#  .........#  #....#.##...######  #...#@#..#  .....####....#  ..##...........  ..........  /#†###......##...  †...#.....>.. ..  #......... . $....^...##.......P   A wave of flame ripples out!  The flame wave engulfs the water moccasin!  The water moccasin is burned terribly!  The water moccasin is almost dead.(Press . to intensify the flame waves.)  You feel sick. The water moccasin closely misses you.Llia  ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....#  .........#  #....#.##...######  #...#@#..#  .....####....#  ..##...........  ..........  /#†###......##...  †...#.....>.. ..  #......... .$....^...##.......P  †S@...The water moccasin bites you.19-==7Lli L0.9 (1Wave Lli Lli8 V _* * * LOW HITPOINT WARNING * * *Nlib1bites you. _* * * LOW HITPOINT WARNING * * *  A wave of flame ripples out!  The flame wave engulfs the water moccasin!!is burned terribly!  You kill the water moccasin!Nlip######@#########Nli0C ...†.†@.........Vehumet accepts your kill.NliH1 20=-7-7=======1+ _You feel sick.NlisONliCRg _Your Staves skill increases to level 3!Oli IOli2 (Oli &0Oli x8=-------2.9 (1Olim Oli | _You start resting. You stop channelling waves of flame. You feel sick.QliV\ ###  ##.. #### #... ##..## #... #....# #...##..<.# ##...#.....# ######..........#  #P.#...###....#.#  ###.....#.##...@######........#...†....# .........### ...#....##.... ##.###..###........... ##P.##/#†###......##... #.*..#†...#.....>.. ..  #..§#k....#......... .  .#.$....^...##.......PQli[-------3QlifQli _You feel sick. _You see here a cane toad corpse.Rli3RliRliRli{O=RliRli r 4 _You start resting. You feel sick. x2Rli^ 65.9 (2RliRli[ _You are no longer poisoned.Rli- 3RliϺ Rli 81Rli e 6.9 (1  You start resting.Rli] D=Rli Rli K _Your magical contamination has completely faded away.SliYISliZSli]3=9=Sli`SliaS4=SlibSlihM5Sli:iSlimSli#nI6=SlinSlitSli:ue7==SlivSliyl810/27SlizSliSliՀJ30=Sli4Sli1=SliM2SliSliaM3SlihSlivSli˕4=1=SliSli'i5=SliSlijSliƜ77SliSliUM8SliˢSliĥy9==SlihSliBSli40=2=SliSliM1SliSlij43=Sli#Sli|SliK4=SliSliSlidK5=SliϷSlio63=Sli|SliZi7=SliSliѾa8=SliSli?P50SliSli`1==Sli`Sli:Slil|2=14=SliSliqSli93SliSliqSli94SliSliSSli95SliJSliSlin7==SliBSli8=5=SliSliiO9SliSliSli!T60=SliSlia1=SlicSliSli[K2=SliSli4=6=SliSliSliKK5=SlicSli%O6Sli+SliO7SliSlivSlio8==SlizSlit 9=7=71Sli SliO2SliSlid73=SliSliuSlii4==SliSli~i58=Sli Sli0";6Sli#Sli((a8=Sli`)Sli0}9=80=1=92=35=6=720=8990=2==31=4=5=Sli ;6SliSli9g8==SliK9=2=Sli)Slih100/1021SliSli_ _You start resting.Sli1744.9 (68.0)SlièZ2=5.9 (69SliSli" _HP restored.Tliځ ITlir Tli 9=Tli Tli Tli K3=Tli Tliq ,Tliu Tli^ TliǕ 9=TliY Tliy ,Tli, Tli: Tli 9=Tli< Tli Tli K4=Tli Tliª ,Tli| Tli ,Tli^ Tli TliV Tli Tli Tli 9=Tli TliQ Tli K5=Tlil Tli ,Tli Tli ,Tlil Tli' ,Tli Tli Tlie 9=Tli Tli Tli K6=Tli Tli ,Tli Tli ,Tliv Tli ,Tli Tlig Tli 9=Tli Tli _ _You start resting.Tli -66.9 (21Tli\ Z7=7.9 (22Tli Tli % _Magic restored.Uli{ V ##.. #####... ##..##... #....#..##..<.###...#.....#######..........P.#...###....####.....#.##...†##### ....#...@....# ............##......# ...#....##......####.....P #...h.......## ######Uli6 Uli /8.9 (1.0) Uli Ulim v _You see here a cane toad corpse.Vliڝ Vli   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.1  14%  +3   l * Spellcasting  12.2  28%  +1           b + Maces & Flails   1.8     0   m + Conjurations 4.3   5%  -1   c + Axes   0.2     0   n + Forgecraft1.1   2%  -1   d + Polearms   1.8    li ;1m 0   o + Translocations   1.0   li m -1  e + Staves3.1  10%   0   p + Fire Magic7.5  15%  -1   f + Unarmed Combat   0.1    -1   q + Ice Magic   0.2    -1           g + Long Blades   0.0    -1   r + Evocations   0.0    -2   h + Ranged Weapons   0.0    -3   s * Shapeshifting   5.5  15%  -1       Vli [34m    i + Armour   0.0    li 1m-1      j + Dodging3.4   8%  -1      k + Stealth2.7   3%  -2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] li 49menhanced|base level  [!] training|cost|targetsYliQYliMYYliwc##.. ####jirow the Thaumaturge#... ##..##Oni of Vehumet **....#... #....#Health: 102/102 ========================#...##..<.#Magic: 27/27 ========================##...#.....#AC: 8Str: 16######..........#EV: 9Int: 18#P.#...###....#.#SH: 0Dex: 9  ###.....#.##...†#####XL: 11 Next: 27% Place: Lair:2.#........#...@....#Noise: ---------  Time: 10768.9 (0.0)............##......#q) +4 quarterstaff (chaos)...#....##...........Cast: Foxfire##.###..###...........##P.##/#†liXd7m###......##...#.*..#†...#.....>.. ..#..§#k....#......... ..#.$....^...##.......P #...h.......## ###### _Your magical contamination has completely faded away. _You start resting. _HP restored. _You start resting. _Magic restored. _You see here a cane toad corpse.Ylik4YliqYliBtZliz #... ##..#... #....# #...##..<.# ##...#.....# ######..........# #P.#...###....#.# ###.....#.##...†#####.#........#...†....###...##@.....##....##.....##.###..###....  ##P.##/#†###......##  #.*..#†...#.....>..   #..§#k....#....... .#.$....^...##.......P ...h.......############ ....####...#9.9 (1 _[liE 3[li [li [li [lij [li [li e  You see here a cane toad corpse.[li 5 _[liB [lir [li+ ,[li [lig [li ,[li" [li,% [li) ,[lin+ [li0 [liE3 ,[li4 [li7 [li < ,[liI= [liI@ [liE ,[liHF [liG [liKJ ,[liK [liV   ##...#.....# ######..........# #P.#...###....#.# ###.....#.##...†##### .#........#...†....### ............##......# ...#....##........... ##.###..###........... ##P.##@#†###......##... #.*..#†...#.....>... .. #..§#.....#......... . .#.$....^...##.......P #...h.......############ ♣....####...# ♣..P.#.###...# §§§♣♣.........# §§ ...##...###b - a wand of roots (4) [li3W # Things that are here:[liL_ ,78.9 (9[li_ ,9.9 (10.0)[liBg [lig x _an eleionoma corpse; a wolf corpse]liCI]li ]liw,]li:]liY`  You see here a wolf corpse.]li]li  _]liU]liG]liC,]li]lie]liĴ,]lit]liѸ]li,]lir]li,]liA]li\M _You now have 421 gold pieces (gained 2).]liJ.#........#...†... ......##.... ...#....##........ ##.###..###......... ##P.##†#†###......... #....#†...#.....>.#.. #...#.....##..S#......^...## #..@........######## ♣....####...#  ♣§§..#.###...#  §§§♣♣.........# ♣§§§ ...##...### ♣♣♣ ........(#S   water moccasin (wandering) ~♣.......P# .......... .......]li[m(]li285.9 (6.0)]li]liF.S§§§§§]li+6.9 (7]li+V§§§]lia _A water moccasin comes into view.^li  H  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._li_li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 5% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headers`li|}`li3`li.#........#...†... jirow the Thaumaturge............##... Oni of Vehumet **........#....##...... Health: 102/102 ========================.. ##.###..###...... Magic: 27/27 ========================... ##P.##†#†###...... AC: 8Str: 16... #....#†...#.....>. EV: 9Int: 18#.. #...#.....#....... SH: 0Dex: 9#...#......^...##..... XL: 11 Next: 27% Place: Lair:2#.S@........######## Noise: ---------  Time`li': 10786.9 (0.0)♣§...####...#q) +4 quarterstaff (chaos)♣§§..#.###...#Cast: Foxfire§§§♣♣.........#♣§§§ ...##...###♣♣♣ ........(#S   water moccasin (wandering)~♣.......P#.................( _an eleionoma corpse; a wolf corpse _You see here a wolf corpse. _You now have 421 gold pieces (gained 2). _A water moccasin comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`li.#........#...†... jirow the Thaumaturge............##... Oni of Vehumet **........#....##...... Health: 102/102 ========================.. ##.###..###...... Magic: 27/27 ========================... ##P.##†#†###...... AC: 8Str: 16... #....#†...#.....>. EV: 9Int: 18#.. #...#.....#....... SH: 0Dex: 9#...#......^...##..... XL: 11 Next: 27% Place: Lair:2#.S@........######## Noise: ---------  Time`li : 10786.9 (0.0)♣§...####...#q) +4 quarterstaff (chaos)♣§§..#.###...#Cast: Foxfire§§§♣♣.........#♣§§§ ...##...###♣♣♣ ........(#S   water moccasin (wandering)~♣.......P#.................( _an eleionoma corpse; a wolf corpse _You see here a wolf corpse. _You now have 421 gold pieces (gained 2). _A water moccasin comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`liA .#........#...†... jirow the Thaumaturge ............##... Oni of Vehumet **.... . ...#....##...... Health: 102/102 ======================== .. ##.###..###...... Magic: 23/27 ====================---- ... ##P.##†#†###...... AC: 8Str: 16 ... #****#†...#.....>. EV: 9Int: 18 #.* #***#.....#....... SH: 0Dex: 9 #.**#****..^...##..... XL: 11 Next: 27% Place: Lair:2 #*S@***.....######## Noise: ---------  Time: 10786.9 (0.0) ♣****####...#  q) +4 quarterstaff (chaos) ♣****#*###...# [3`li7m Cast: Foxfire §§*♣♣****.....#  ♣§§§ ...##...###  ♣♣♣ ........(#  S   water moccasin (wandering) ~♣.......P#  ..........  .......( _You now have 421 gold pieces (gained 2). _A water moccasin comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate`liP .#........#...†... jirow the Thaumaturge............##... Oni of Vehumet **........#....##...... Health: 102/102 ========================.. ##.###..###...... Magic: 23/27 ====================----... ##P.##†#†###...... AC: 8Str: 16... #....#†...#.....>. EV: 9Int: 18#.. #...#.....#....... SH: 0Dex: 9#...###....^...##..... XL: 11 Next: 27% Place: Lair:2#.#@#.......######## Noise: ---------  Time`li4Q : 10786.9 (0.0)♣§#######...#q) +4 quarterstaff (chaos)♣§§..#.###...#Cast: Foxfire§§§♣♣.........#♣§§§ ...##...###♣♣♣ ........(#S   water moccasin~♣.......P#.................(  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the water moccasin!  The water moccasin is moderately wounded.alis..S@....§§Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the water moccasin!  The water moccasin is moderately wounded.water moccasin hisses angrily.  (Press . to intensify the flame waves.)alis1-======7.9 (1Wave ali{b§§§§ali}3 _The water moccasin bites you.bliH ##########@######§#####§ A wave of flame ripples out!  The flame wave engulfs the water moccasin!bli,m ....#....S@..§...§...#.§.The water moccasin is almost dead.bli,97/102 --2-=======8+ bli4Q§§§§bliu8r _The water moccasin bites you. The water moccasin misses you.clix The water moccasin misses you..  You kill the water moccasin!  Vehumet accepts your kill.  Vehumet offers you knowledge of Momentum Strike.cli/  --more--dli2$dliS-##### #############@#####################eliN ..... #.....#.....†@...♣.§....♣♣§...#.§§§.....♣.~♣~~The tree burns like a torch!9=1--89eliT§§§§§§eliXV _Your wave of flame reaches its maximum intensity and dissipates.fli/8fli= Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 3% 2b - Kinetic GrapnelForgecraft3%1  c - ApportationTranslocation4%1  d - Inner FlameHexes/Fire4% 3  e - HailstormConjuration/Ice8% 3  f - JinxbiteHexes10%2  g - Call Canine FamiliarSummoning19% 3  h - Summon Ice BeastIce/Summoning19% 3  i - Brom's Barrelling BoulderConjuration/Earth26% 4  j - Cause FearHexes52% 4  k - Nazja's Percussive Tempering Forgecraft71% 5  l - Alistair's Walking AlembicAlchemy/Forgecraft80% 5  m - Forge Monarch BombFire/Forgecraft85% 6  n - Alistair's IntoxicationAlchemy86% 5  o - Conjure Ball LightningConjuration/Air98% 6  p - Forge Phalanx BeetleForgecraft99% 6  q - Permafrost EruptionIce/Earth100% 6  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoning100% 7  t - Fulsome FusilladeCofli= njuration/Alchemy 100% 8  u - Dragon's CallSummoning100% 9 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitili=NDescribMemorise|Describejli>Z Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2 Schools: Conjuration/TranslocationFail: 3%  Power: 40%  Damage: 3d9 (max 3d10) Accuracy: ++++  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.sli  Spells (Describe)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 3% 2  b - Kinetic GrapnelForgecraft3% 1  c - ApportationTranslocation 4% 1  d - Inner FlameHexes/Fire4% 3  e - HailstormConjuration/Ice8% 3  f - JinxbiteHexes  102  g - Call Canine FamiliarSummoning19% 3  h - Summon Ice BeastIce/Summoning19% 3  i - Brom's Barrelling BoulderConjuration/Earth26% 4  j - Cause FearHexes52% 4  k - Nazja's Percussive Tempering Forgecraft71% 5  l - Alistair's Walking AlembicAlchemy/Forgecraft80% 5  m - Forge Monarch BombFire/Forgecraft85% 6  n - Alistair's Intoxication Alchemy86% 5  o - Conjure Ball LightningConjuration/Air98% 6  p - Forge Phalanx Beetle Forgecraft99% 6  q - Permafrost Eruption Ice/Earth100% 6  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoning100% li[ e9;49m7  t - Fulsome FusilladeConjuration/Alchemy 100% 8  u - Dragon's CallSummoning100% 9 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxli5 xliz; xlizE .#........#...†... jirow the Thaumaturge............##... Oni of Vehumet **........#....##...... Health: 99/102 =======================-.. ##.###..###...... Magic: 21/27 ==================------... ##P.##†#†###...... AC: 8Str: 16... #....#†...#.....>. EV: 9Int: 18#.. #...#.....#....... SH: 0Dex: 9#...#......^...##..... XL: 11 Next: 28% Place: Lair:2#.†@........######## Noise: =======-- xli7F [39;49m Time: 10789.9 (0.0)♣.§....####...#q) +4 quarterstaff (chaos)♣♣§...#.###...#Cast: Foxfire§§§§§.........#♣§§.....##...###♣♣♣♣........(#~♣.......P#~~.................(  The flame wave engulfs the water moccasin.  You kill the water moccasin!Vehumet accepts your kill.Vehumet offers you knowledge of Momentum Strike.The tree burns like a torch! _Your wave of flame reaches its maximum intensity and dissipates.xliTN §§You kill the water moccasin!  Vehumet accepts your kill.offers you knowledge of Momentum Strike.The tree burns like a torch! _Your wave of flame reaches its maximum intensity and dissipates.  Okay, then.xli7[ :§xli] . _zlit^100/102 _zlibh12=zliczliia2=zlijzlioN _HP restored.zli\rzliv,zli+xzli|zli }9=zlir~zlizlig=3=zlizliۈ,zliqzli,zlizliȖ,zlirzli^zli9=zlizliQzliK4=zliazli#,zlizli,zlizlizlizlizliozli9=zliLzlizli@K5=zlizlizli'zlizli=,zlizlizli zlizliO=zlizlizliDK6=zlizlizli:zlizli,zli\zli,zlizliO=zlizlizliK7=zlizlitzli_,zli zliWj  You see here a water moccasin corpse.zlizli _zli=zliqzlipzlizlizli zli9%zli|%9=zli&zli(zli-,zli/zli4zli8,zli9zli.<zli@zliK@zli|Azli(CzliSH,zlipIzliMzliRzli6RzliSzliUzliY,zli[zli\zlia,zlibzlidzlig,zlihzlijzlil,zli'mzli ozliv....#..##P.##†#†#..###.........#....#†.#.......#...#...#.......##...#......^...#P.##.#.†.............♣.§§...####........##.♣♣♣§§..#.###........♣§§§§§§...........@.♣§§§§§..##...-------8240.0)....#...♣♣♣♣♣§.......(#......... ~♣.......P#.......... ~~..................... .......(###......... .....####......... .....##..#...P.[ zli|p§§§.~§zliIM-------30.9 (41zliN§§§§zli_E _Found a helmet.}li\.3}li1}li6}li?B}liDMX}liO}liyS,}liT}liX}liq[,}lib]}li[`}liqd}lid}li,f}li7i}lim}lim}lio}liu}lijy,}li~}li}liy,}li}liؘ^  You see here a +0 helmet.}li}li _}li}li-}lig,}li}li}liJ}li}liI}lig}li..........♣~~..  ...........#..........(  ###...........#.....##. ##................... ##..#...P.[#.#...... #.#.#......## ...> #..###.......# ..... ## .P....##..#...# ......# 41.9 (1...............# ....###♣# ..####.....# #### ♣#♣.. ... ..ß}liR}li,2.9 (12}li}lid; _Found a stone staircase leading down.~li;3~li@~liC~liI,~liKN~liyP~liT,~liW~li0_~ligc~lic~lie~lii~lim~li4.#...♣♣♣♣♣§.......(# ......~.♣~♣.......P#.# .......♣~~...........# ........#..........(.## ...........#.....##...# #.....................# ##..#...P.[#.#........#  #.#.#......##.....>..## #..###.......#..@....... ## .P....##..#...#.♣#♣.h..............# .. ...............# ?#....#.......##♣# #..####.....# h   wolf (wandering)####...♣#♣.....5.9 (3.0)6.9 (4~li~liW _A wolf comes into view.li.....♣§§§....##...### .#...♣♣♣♣♣.(# ~.♣~♣P#.♣~~..# #..........(.# ...#.....##............. ##..#...P.[#....#  #.#.##..@..>..## #..###.......#.......... ## .P....##..#...#.♣#♣.h .................# >?....#.......##♣# ..#..####.....# ..####... ...♣#♣..lilili&C.li'+7.9 (1li.0li@3; _Found a stone staircase leading down.liH3liLliOli Zh#...♣♣♣♣♣........(# ....~.♣~♣.P#.#♣~~...........# #....(.#..#.....##...# ............# #...P.[#.## .#.#......##.....>..##h ..###.#...@......P .P....##..#...#.♣#♣  ..............#...  .........#.>?#....#.......##♣#...#####.....# .... h   wolf (wandering) ####... .⌠. ♣#♣.. ... .lin\&0li0^li^lihJ.hlil+8.9 (1li1qli|tW _A wolf comes into view.li)a stone staircase leading down. _A wolf comes into view.  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li%/li2 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d + Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli li li #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 27/27 ======================== ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##.....>..##.XL: 11 Next: 28% Place: Lair:2 ..###.......#...@....h.PNoise: ---------  Time: 10848.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: Foxfire  ...............#[4li 0m.>?#....#.......##♣#...#..####.....# ....h   wolf (wandering)####... .⌠...♣#♣.. ......... _Found a stone staircase leading down. _A wolf comes into view. _Found a stone staircase leading down. _A wolf comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 27/27 ======================== ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##.....>..##.XL: 11 Next: 28% Place: Lair:2 ..###.......#...@....h.PNoise: ---------  Time: 10848.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: Foxfire  ...............#[4li {0m.>?#....#.......##♣#...#..####.....# ....h   wolf (wandering)####... .⌠...♣#♣.. ......... _Found a stone staircase leading down. _A wolf comes into view. _Found a stone staircase leading down. _A wolf comes into view.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lis K  You conjure a globe of magical energy.lij *h.h*   battlesphere (minion)li f3----===9.9 (1liw C**li % _The wolf howls!li X  Casting: Iskenderun's Battlesphere (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 21% 4 g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersliEliBKliiW#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 23/27 ====================---- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#.*......#SH: 0Dex: 9 #.#.#......##.....>..##.XL: 11 Next: 28% Place: Lair:2 ..###.......#...@...h..PNoise: ===------  Time: 10849.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: liW[40mFoxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf####... .⌠...*   battlesphere (minion)♣#♣.. .........Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The wolf howls!  Casting: Iskenderun's Battlesphere (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Xlib#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 23/27 ====================---- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#.*......#SH: 0Dex: 9 #.#.#......##.....>..##.XL: 11 Next: 28% Place: Lair:2 ..###.......#...@...h..PNoise: ===------  Time: 10849.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: Foxfire  lib...............#.>?#....#.......##♣#...#..####.....# ....h   wolf####... .⌠...*   battlesphere (minion)♣#♣.. .........Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The wolf howls!  Casting: Iskenderun's Battlesphere (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li?flim' .******* (ally target)*You conjure some foxfire! Your battlesphere fires at the wolf!  The barrage of energy hits the wolf.li0liJlili  .*...vv@.h....hh 2 wolves (1 ally target)*The wolf is moderately wounded.2---50.9 (1lij C**li W _A wolf comes into view.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liI *You conjure some foxfire! The foxfire hits the wolf.lililiylili *...§v§*The wolf is moderately wounded.The foxfire hits the wolf.liUliMVliVli%Wlif .hv...h.The wolf is heavily wounded.The foxfire hits the wolf.lililik  The wolf is heavily wounded.linli *...v§.§@h...h..*li%h1----1liN§*lib l _The wolf pauses to sniff the ground.li7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 21%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headerslib li8k lix #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 21/27 ==================------ ..........#.....##...#AC: 8Str: 16 ...............*.....#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##..v§.>..##.XL: 11 Next: 28% Place: Lair:2 ..###.......#..§@h...h.PNoise: =--------  Time: 10851.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............[34liy m#...Cast: Foxfire  ...............#.>?#....#.......##♣#...#..####.....# ....hh 2 wolves (1 ally target)####... .⌠...*   battlesphere (minion)♣#♣.. .........The wolf is heavily wounded.The foxfire hits the wolf.  The wolf is heavily wounded. _The wolf pauses to sniff the ground.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 21/27 ==================------ ..........#.....##...#AC: 8Str: 16 ...............*.....#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##..v§.>..##.XL: 11 Next: 28% Place: Lair:2 ..###.......#..§@h...h.PNoise: =--------  Time: 10851.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............[34li m#...Cast: Foxfire  ...............#.>?#....#.......##♣#...#..####.....# ....hh 2 wolves (1 ally target)####... .⌠...*   battlesphere (minion)♣#♣.. .........The wolf is heavily wounded.The foxfire hits the wolf.  The wolf is heavily wounded. _The wolf pauses to sniff the ground.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li C *§§@*combustible, 1 ally target)*Flames lash the wolf.  The wolf is heavily wounded.liyo  The wolf's fire resistance burns away. Your battlesphere fires at the wolf!  The barrage of energy hits the wolf!  You kill the wolf!liu ***   wolf*li Xli ,lix li ) .§§@*§vh.(ally target)*Vehumet accepts your kill.The foxfire hits the wolf.li li ..§*.@§§.h.*liٗ 19--30====2.9 (1li b§§*li8 2 _The wolf is lightly wounded.liJ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liuXli_a Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli}liliZ#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 19/27 ================-------- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##..§*.>..##.XL: 11 Next: 30% Place: Lair:2 ..###.......#...@§§.h..PNoise: ====-----  Time: 10852.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: [39;li49mFoxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf####... .⌠...*   battlesphere (minion)♣#♣.. .........You kill the wolf!Vehumet accepts your kill.The foxfire hits the wolf. _The wolf is lightly wounded.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liK#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 19/27 ================-------- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##..§*.>..##.XL: 11 Next: 30% Place: Lair:2 ..###.......#...@§§.h..PNoise: ====-----  Time: 10852.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast:li Foxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf####... .⌠...*   battlesphere (minion)♣#♣.. .........You kill the wolf!Vehumet accepts your kill.The foxfire hits the wolf. _The wolf is lightly wounded.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liJ ***§§* (ally target)You conjure some foxfire! Your battlesphere fires at the wolf!  The barrage of energy hits the wolf.liN(liL)li)li;*li*lim5*v..>v@†h..*li06`=---3.9 (1lis>liRA\ _The wolf is heavily wounded.li7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liHliny Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic BlastConjuration/Translocation 21%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire16%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli li liN #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 19/27 ================-------- ..........#.....##...#AC: 8Str: 16 ................*....#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##..v..>..##.XL: 11 Next: 30% Place: Lair:2 ..###.......#..v@†h....PNoise: =--------  Time: 10853.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...[11li #;38HCast: Foxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf (ally target)####... .⌠...*   battlesphere (minion)♣#♣.. .........Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the wolf!  The barrage of energy hits the wolf. _The wolf is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liv! #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 19/27 ================-------- ..........#.....##...#AC: 8Str: 16 ................*....#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##..v..>..##.XL: 11 Next: 30% Place: Lair:2 ..###.......#..v@†h....PNoise: =--------  Time: 10853.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...[11li " ;38HCast: Foxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf (ally target)####... .⌠...*   battlesphere (minion)♣#♣.. .........Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the wolf!  The barrage of energy hits the wolf. _The wolf is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li*  ** combustible, ally target)Flames lash the wolf.  The wolf is almost dead.li  The wolf's fire resistance burns away. Your battlesphere fires at the wolf!  The barrage of energy hits the wolf!  You kill the wolf!liy ****   battlesphere (minion)lii  Vehumet accepts your kill.liNli˔li lili?lilijlililli*li~v....§....§§*.§@†.§v§§*li7-1====4.9 (1lih§§§§*li& _You hear a howl!li3 lio :  You start resting.li ..*h.----....h   wolf (wandering)*   battlesphere (minion) (#♣.......P#.# ...........# .........(.## #.....##...# ..........# [#.#§.......# #.§.*.>..##h #...@†.....P 6.9 (2 #...#.♣#♣...  .......#...  .......#.>?#  ....##♣#...#  ....# ....  ####... .⌠...  * ♣#♣.. ......  ... _Your foxfire dissipates. x2li: (#♣.......P#.# ...........# .........(.## #.....##...# ..........# [#.#§.......# #.§.*.>..##h #...@†.....P  #...#.♣#♣...  .......#...  .......#.>?#  ....##♣#...#  ....# ....  ####... .⌠...* ♣#♣.. ...... ...lij; ;----liE V§*liN [ _A wolf is nearby!liP  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liޘli  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire 16% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli#lili#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 17/27 ===============--------- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#§.......#SH: 0Dex: 9 #.#.#......##.§.*.>..##hXL: 11 Next: 31% Place: Lair:2 ..###.......#...@†.....PNoise: ---------  Time: 10856.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: li([40mFoxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf (wandering)####... .⌠...*   battlesphere (minion)♣#♣.. ......... _You hear a howl!  You start resting. _Your foxfire dissipates. x2 _A wolf is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 17/27 ===============--------- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#§.......#SH: 0Dex: 9 #.#.#......##.§.*.>..##hXL: 11 Next: 31% Place: Lair:2 ..###.......#...@†.....PNoise: ---------  Time: 10856.9 (0.0) # .P....##..#...#.♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: liFoxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf (wandering)####... .⌠...*   battlesphere (minion)♣#♣.. ......... _You hear a howl!  You start resting. _Your foxfire dissipates. x2 _A wolf is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li'T  You conjure some foxfire!li@$ ...v...hvhally target)*li$d6-==7.9 (1lih5r** _The wolf howls!li\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li}liC Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire 16% 5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli li#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 16/27 ==============---------- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##...*.>..##.XL: 11 Next: 31% Place: Lair:2 ..###.......#...@v...h.PNoise: ==-------  Time: 10857.9 (0.0) # .P....##..#...#v♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: lilFoxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf (ally target)####... .⌠...*   battlesphere (minion)♣#♣.. .........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The wolf howls!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lig6#...♣♣♣♣♣........(#jirow the Thaumaturge .....~.♣~♣.......P#.#Oni of Vehumet **.... ......♣~~...........#Health: 102/102 ======================== .......#..........(.##Magic: 16/27 ==============---------- ..........#.....##...#AC: 8Str: 16 .....................#EV: 9Int: 18 #..#...P.[#.#........#SH: 0Dex: 9 #.#.#......##...*.>..##.XL: 11 Next: 31% Place: Lair:2 ..###.......#...@v...h.PNoise: ==-------  Time: 10857.9 (0.0) # .P....##..#...#v♣#♣...q) +4 quarterstaff (chaos)..............#...Cast: li7=Foxfire  ...............#.>?#....#.......##♣#...#..####.....# ....h   wolf (ally target)####... .⌠...*   battlesphere (minion)♣#♣.. .........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The wolf howls!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. **..*** *You conjure some foxfire! Your battlesphere fires at the wolf!  The barrage of energy hits the wolf!li^li v§§§*v§*The wolf is moderately wounded.The foxfire hits the wolf.liY li8a . The wolf is heavily wounded.The foxfire hits the wolf.li li 8*..v§§.§§§h.v#§*li 3-8.9 (1li] §§§§§*lis ] _The wolf is severely wounded.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the wolf!  The barrage of energy hits the wolf!  You kill the wolf!  Vehumet accepts your kill.li\(.***§§§.*   battlesphere (minion)li?liliyliޮlili,li.*v§>.†v..§#v§v.§§§*likV2-9lie*§§§*li4 _You feel your power returning.li 3lio li li liÞ li li_ liǟ li% li li liG li= li li9 li liɣ li li/ m  You start resting.li li׮ li li li@ li li li& li li liz liN lix li li3 lix li! li li li li1 li liN ,li li c7=li}li,lili| ,li li,lili"O=liJli"c8=li%li),li!,li 0,lis2li26,li8li<O=li,?liFliG%9liGJli'N,liOliS,liUli'Z,liv\li_li1`li+blielidfN20=lihliFl,li nli~r,liHtlix,li zli}li#~9=liylili=K1=liliڊ,li"li_lilililili8liJO=lilipliK2=liliƯ,li9lililiAli ,lilizli9=li!lili*K3=liTli,lililiGlili.*..-.#.......*lis 95.9 (36.0) _Your foxfire dissipates. x4liRE☼liF-6.9 (37liT<☼liB _Your battlesphere wavers and loses cohesion.li, 3li/ li3 li9 O=lif< a4=li? liFC ,liE liOJ ,li~L liP ,liT liZY O=li\ li/b a5=liAe lij lij li\m liq ,li t li6y ,liC| li O=liZ liO a6=li lib ,liF liM ,li liV ,li li O=li li . _You start resting.li .912.9 (16li Z7=3.9 (17lih li % _Magic restored.li ....♣~~...#..........(.## ..#.....##...# ..# #...P.[#...# #.###.....>..##.. ###.......#....†.....P. .P....##..#...#.♣#♣... .....#.@.# 4.0) ..............#.>?# ...#.......##♣#...# ..####.....# .....  ####... ...⌠ ♣#♣...... ....###.<..ß. .ß..< 5.9 (2 _Found an escape hatch in the ceiling. Found a stone staircase leading up.li߁ 3li li li lia ,li li 9=li li7 n _v - 4 scrolls of fog (gained 1)li li li li li liޞ li li liB li li liߩ li. ,liT li li ,li{ liP li [..#....†.....P.##..#...#.♣#♣... ..#...# ..#.>.# ........##♣#...##♣♣ ...#.....#.........# ...  ####.......⌠....♣ ..  ♣#♣..........#.##  .....###..@...#22.9 (7 <..ß. ♣.ß..<.# ..... ♣......# #♣.. .....##♣# #. .⌠....# .^##..!♣##♣#.>.li lio +3.9 (8liy li 9 _Found an escape hatch in the floor.liK 3li liP liW Bli" li" ,li li li, ,li liz li ,li li liO ,li li* li. li1 s _n - 3 smoky green potions (gained 1)li' 3li lip li #.......##♣#...##♣♣ ..... ###.....#.........#<....  ####.......⌠....♣/..  ♣#♣..........#.##  .....###......#  <..ß. ♣.ß..<.#  .....##♣......# #♣...##♣# #....⌠..@.#..#31 ♣..^....... ####...♣##♣..... #.>.♣ .##.. #...# # . ♣♣### li liM +2.9 (9li li 9 _Found a stone staircase leading up.liaIliRlis,li ,li ,li lililililiP  There is a stone staircase leading up here.ligli _limlilii,liwliO!li#li#lih%li(,li)li.R _G - a wand of charming (9) (gained 6 charges)li 4Ilin5P  There is a stone staircase leading up here.li8li8 _li9li;liG,likHliBNliP,liRliUlikW,liXliZliI]li]li_li`li2c,litlivliy,liq{li8~lij,li݃liliӎBliGli,liliזli$,lilili,li>lili@,liliײ2.#.........# .##♣♣......# ....#<.....#### ....♣.........###### ....#.##...........# #......##.....#....## ♣.ß..<.#............# ♣......##.........P.# ....##♣#....##P.@..## ....#..#...........# ......#.....#####..# .♣##♣......#. .... .♣ #.##...### ...... .# ###....# ##..... ## ##P.##.#####li\55.9 (23.0)6.9 (24li6z _O - a scroll labelled DUUXIRCHU HIUMlilililililiBlili[lili/liliYliNlilili\li=liliDliliVlili,lilixli,lielicliOliwlilili,lilieli,liWlili,li<lili+linli<li[liy,liHlili,lilili,lilili,lilili,liliEli,lili4li,lilili,li*li1 li4 ,li li li ,lil liBli li?li li!lik,liMlilli,lililiq ,li!li&#lin%liY&li&li'li),li)liy*liT-Bli6li7li7li78li<liUliVlieY,liZ[li^lieBli)glii,liklinlipli-qlirliulix,liyliD|li~li~liliPli ...........#..........(.## ###...........#.....##...# ##.....................# ##..#...P.[#.#........## ##.#.#......##.....>..## #..###.......#....†..... ##..P....##..#...#.♣#♣.. #................#...#.# #......@.........#.>.#..95.9 (39 ##....#.......##♣#...##♣ #...####.....#......... ##. ####.......⌠.... .. ♣#♣.......... .. #......###...  0  #.<..ß.# ♣.ß. liÎ #......##♣... ♣♣#♣......... lili4,6.9 (40lili+ _Found 3 flux baubles.lin3lilililililili(,lililiӦ,liϨliXli,li9liֵli',lili1li,lililia,lili$liliOli3lili0,li4lili,lililiBlili{,liclili,lilili(li)liT-liP/,li0li3liH<= #.....#  ##....#  #0...##  ######....#  #P#P....### . ##....P### hP. #..#.### .....###.#.## ### ....###..#. ####  h   wolf (asleep) liE/1017.9 (21li4F,8.9 (22liLliOW _A wolf comes into view.li8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li+5 li8 C Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire 14% 5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli` lis li #.....#jirow the Thaumaturge##....#Oni of Vehumet **....#0...##Health: 102/102 ========================######....#Magic: 27/27 ========================#P#P....###AC: 8Str: 16.##....P###EV: 9Int: 18hP. #..#.###SH: 0Dex: 9.....###.#.##XL: 11 Next: 32% Place: Lair:2#......@.###Noise: ---------  Time: 11018.9 (0.0)....###..#q) +4 quarterstaff (chaos). ####Cast: Foxfireh   wolf (asleep) _There is a stone staircase leading up here. _O - a liz qscroll labelled DUUXIRCHU HIUM _Found 3 flux baubles. _A wolf comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #.....#jirow the Thaumaturge##....#Oni of Vehumet **....#0...##Health: 102/102 ========================######....#Magic: 27/27 ========================#P#P....###AC: 8Str: 16.##....P###EV: 9Int: 18hP. #..#.###SH: 0Dex: 9.....###.#.##XL: 11 Next: 32% Place: Lair:2#......@.###Noise: ---------  Time: 11018.9 (0.0)....###..#q) +4 quarterstaff (chaos). ####Cast: Foxfireh   wolf (asleep) _There is a stone staircase leading up here. _O - a lik mscroll labelled DUUXIRCHU HIUM _Found 3 flux baubles. _A wolf comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li K  You conjure a globe of magical energy.li li 4  The wolf howls!liw ^.hh*hhhh 3 wolves (1 distracted)*   battlesphere (minion)li- f3----===9.9 (1li{ U**li Z _A wolf comes into view. x2li X  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li;liS? Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4 g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli- liA#.....#jirow the Thaumaturge##....#Oni of Vehumet **....#0...##Health: 102/102 ========================######....#Magic: 23/27 ====================----#P#P....###AC: 8Str: 16.##....P###EV: 9Int: 18.P. #..#.###SH: 0Dex: 9hh...###.#.##XL: 11 Next: 32% Place: Lair:2#.....*@.###Noise: ===------  Time: 11019.9 (0.0)h...###..#q) +4 quarterstaff (chaos). ####Cast: Foxfirehhh 3 wolves (1 distracted)*   li½\battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The wolf howls! _A wolf comes into view. x2  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#.....#jirow the Thaumaturge##....#Oni of Vehumet **....#0...##Health: 102/102 ========================######....#Magic: 23/27 ====================----#P#P....###AC: 8Str: 16.##....P###EV: 9Int: 18.P. #..#.###SH: 0Dex: 9hh...###.#.##XL: 11 Next: 32% Place: Lair:2#.....*@.###Noise: ===------  Time: 11019.9 (0.0)h...###..#q) +4 quarterstaff (chaos). ####Cast: Foxfirehhh 3 wolves (1 distracted)*   liXbattlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The wolf howls! _A wolf comes into view. x2  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. **Okay, then.liK**li. _li#... #0...##.######....#.P#P....##... ##....P### P.. #..#.### hh...###.#.## #.....*..### h...###@.# . ### hh 2 wolves*lili lililiMli,h.h.h..*.h 3 wolves (1 distracted)*liX=---20.9 (1 _liJ;*lilip#.....# ♣##....# # #0...## #. ######....# ##. #P#P....### ♣... ##....P###.P.. #..#.###h....###.#.#h.h..*.@###....###..# . #### 2 wolves*lilililililili$ ..h.h..h.*h 3 wolves*li{B---1li'M**li-lix####.## ####.♣##....#  #0...#. #####....##. #P#P....### ♣.. ##....P###P.. #..#.###..h..###@#.###.h..h.*.###...###... #### 2*liwzBliF  The wolf bites your battlesphere!li7..h..h○ ==2liliYU _Your battlesphere is destroyed!li1 #...####....#####.## ####.#.....# ♣##....# #. #0...## #.. ######....# #.#. #P#P....### ♣♣... ##....P###.P.. #.@#.###.....###.#.##..h..h○.###....###..#. ####   wolfliylilibhh 2 wolvesli/]4=--3lililip) ##....#... #...####....#####.## ####..#.....# ♣#♣##....# #. #0...## #.<. ######....# #..#. #P#P....### ♣♣#... ##.@..P###.P.. #..#.###.....###.#.#..h..hh.###....###..#. ####li* li+ li, lii, li, li3 hh°h 3 wolvesli4 A--4li: :°li.= liz<{##....#.##...####.....######.## ####.#.....# ♣#♣.##....# #.#0...## #.<.. ######....# #.#. #P#P....### ♣♣#♣... ##..@.P### #.P.. #.h#.### ♣.....###h#.## ##..h..h°.###....###..#. #### li>li?li@livGRh..hli4Hb99/102 -=5liMlitOM _The wolf attacks as it pursues you! The wolf bites you.liғv  You sock the wolf! Your headbutt misses the wolf.liBliCliQ}h.h.liܞh100/102-=7.0 (1.1 liJli3\ _The wolf is heavily wounded.li   You sock the wolf! You freeze the wolf. Your headbutt misses the wolf.The wolf is severely wounded.The wolf bites you but does no damage. The wolf bites the fungus.li Y  The fungus begins to die. The wolf bites the fungus.li< E.#hliʭ b1=8.1li] li Q _The wolf barely misses you.lif**liA(1 slow)liS  You hit the wolf. The wolf seems to slow down.  The wolf is severely wounded.liB] hh.The wolf bites the fungus. The wolf closely misses you.li]2=5=-9.2li,dli7fW _The wolf bites the fungus. The wolf bites you but does no damage.li+ *  You barely miss the wolf. Your headbutt misses the wolf.The wolf is severely wounded.The wolf bites the fungus. The wolf bites you. x2; The wolf bites the fungus.li= 93/102 ----30.3li? _The wolf barely misses you. The wolf closely misses you.limp  You hit the wolf.  You kill the wolf!li?oliw . 2 wolvesVehumet accepts your kill.lio|l8-----31.4lili:, _The wolf bites you. x3liv  You hit the wolf. You burn the wolf. You headbutt the wolf.  You kill the wolf!Vehumet accepts your kill.li~.   wolflir4--7===52.6 (1.2 li _You feel your power returning. The wolf bites you. The wolf barely misses you.li  You barely miss the wolf. Your headbutt misses the wolf.lily .A nearby fungus withers and dies.liW78-3.8lili, _The wolf bites you. x2lili7k70---5.0li"li  You closely miss the wolf. Your headbutt misses the wolf. The wolf bites you. _x2lif1  You miss the wolf. Your headbutt misses the wolf. The wolf misses you.li1_2--6.2li8liS:R _The wolf closely misses you.li~liQz73===7.3 (1.1 liUli _You barely miss the wolf. The wolf barely misses you.li   You hit the wolf. You burn the wolf.  The wolf is lightly wounded.67--8.4liͳliP _The wolf bites you! The wolf bites you but does no damage.li  You barely miss the wolf.The wolf is lightly wounded.liMm9=-9.6 (1.2 lili ? _The wolf bites you but does no damage. x2liܠ  You miss the wolf. You headbutt the wolf.  The wolf is moderately wounded.liRc5-40.7 (1.1 lili, _The wolf bites you. x2li  You miss the wolf. You headbutt the wolf.  The wolf is heavily wounded.li ^6-1.8lil li T _The wolf barely misses you. x2lihq  You sock the wolf!  You kill the wolf!li4†li r8=6=3.0 (1.2 liOli1Z _Vehumet accepts your kill.liu9=701lix274=liyli|m5=li}li liZ%6liliuliK7=lili&likU8=li^li[li%9lisli*liiL81=liLliNliU2=lili@liǒ%3li@Q4lili9liK5=liߙlik7=li-li;8liΣli(lip%9liQli!licL90=lifliliU1=lilili%2liOw4=lililiԶU5=lililit%6lilili%7lili8=9=101/102 -- _You start resting.liH71.0 (28.0)2=--2.0 (29lilix" _HP restored.li&li7,  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.1  12%  +3   l * Spellcasting  12.4  25%  +1           b + Maces & Flails   1.9     0   m + Conjurations 4.3   5%  -1   c + Axes   0.2     0   n + Forgecraft1.4   2%  -1   d + Polearms   1.9    [0;10li,;1m 0   o + Translocations   1.0    -1  e + Staves3.2  15%   0   p + Fire Magic7.6  14%  -1   f + Unarmed Combat   0.1    -1   q + Ice Magic   0.2    -1           g + Long Blades   0.0    -1   r + Evocations   0.0    -2   h + Ranged Weapons   0.0    -3   s * Shapeshifting   5.5  17%  [40li-vm-1           i + Armour   0.0    [0;10;li .1m-1      j + Dodging3.4   8%  -1      k + Stealth2.7   2%  -2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] [39;lid.49menhanced|base level  [!] training|cost|targetsli li? ##....#.......# jirow the Thaumaturge#...####.....# Oni of Vehumet **....#####.## ####... Health: 102/102 ========================#.....#♣#♣. Magic: 27/27 ========================##....##... AC: 8Str: 16#0...## #.<. EV: 9Int: 18.######....# #... SH: 0Dex: 9#.#.#P....### ♣♣#♣ XL: 11 Next: 36% Place: Lair:2... ##..@.P#### Noise: ---------  Time: 11072.0 (0.0).P.. #..#†###♣ li [33mq) +4 quarterstaff (chaos).....###.#.### Cast: Foxfire#..h.....###....###..#. #### _The wolf barely misses you. x2  You sock the wolf!  You kill the wolf! _Vehumet accepts your kill. _You start resting. _HP restored.li lir li li lili0Blilili,liylilili-liXli<li,li li lim li li li li,lilili,liBli;li,lilili,li li#li%li%lib&li(li),li*li ,li-li-liw.li_1li2li3li3liM5li%7li^7li8li9li;,li<li=li?,liCAlili,lililiU,linli liF li li> lili,lililili6lilili,lilili+,li li"liC%li%li&li(li*,liK,lip/li1li1li2li"5li7,li9li:li<liC=li;>li5@livB,liCliEliG,liHliJliYLliLliMliOliTQ,liSliW,liWli)[f _E - 2 scrolls of noise (gained 1)li!]3li]lie_li a,liali@clidli%elieli glih,liFiliklim,linlipliBr,lirlitliv,livli|xli{,li{li}lie,liRli$liz,lili;liN,liƋli5li,liliڔli,liXlili! .........##...## ## # ......#P.##.#.F.## #.#. ..........♣.§§...P##..##......##.♣♣♣§..................♣.~§§...................♣§§§ #....P.P.....#...♣♣♣♣♣ #....$.^..........~.♣~ #...#@............♣~~. #.....##...........#.. #.....# ###........... ##....# ##.......... #....# ##..#...P.[ ###.## ##.#.#..... F   bullfrog (asleep)##.# #..###.....#####..## ##..P....###.#...#.# #........li ..li1119.0 (47.0)li-20.0 (48liڵli[ _A bullfrog comes into view.liZ ## ## # ..... F.## #.#. ..... ...P##..##..... ............... ............... #....P.P.....# #....$.^...... #...#@....... #.....##..... #.....# ###.. ##....#  #....# [ ###.##  ##.#  #####..##  #.#...#.# li ## ## # ..... F.## #.#. ..... ...P##..##..... ............... ............... #....P.P.....# #....$.^...... #...#@....... #.....##..... #.....# ###.. ##....#  #....# [ ###.##  ##.#  #####..##  #.#...#.# li.liƱliڶli_ _A bullfrog is nearby!li+  ..#.......# .........##.### #### ......#P.##.##F.## #.#. ..........♣.§#...P##..####.♣♣♣§#.~§§#...................♣§§§ #....P.P.....#...♣♣♣♣#....@.^~.♣~#...#..♣~~ #.....##..# #.....# ###.#....#....... #....# ##..#...P###.## ##.#.# ##.# #..###.... #####..## ##..P....#li li li Q..FFli 8==1.0 (1.0) li8 li` _The bullfrog gives a loud, deep croak! _You see here 18 gold pieces.liliD%j.F..--2li[-li2? _You now have 439 gold pieces (gained 18).li  ..#.#..........## ### ####.......#P.##. #..## #.#. ..♣. #...P##..##......##.♣♣♣ #...F.♣.~ #.♣ #....P.P.....#... #...@..^.~.♣ ##...#.♣ #.....##.# #.....# ### ##....# ## #....# ##..#...P ###.## ##.#.# ##.# #..### #####..## ##..P....liR li liS :..Fli A--3li li> li.=  You closely miss the bullfrog. Your headbutt misses the bullfrog.li=h98/102 -=4.1 (1.1 liCliE/ _The bullfrog hits you. x2liliV9-5.2liliB _You completely miss the bullfrog. The bullfrog barely misses you.li9 z FF   bullfrog (fast, strong, frenzied)You hit the bullfrog. The bullfrog flies into a frenzy!  The bullfrog is moderately wounded.The bullfrog hits you but does no damage.liг V7-6.3liF li m _The bullfrog hits you. The bullfrog closely misses you.li^  You thump the bullfrog!  The bullfrog is severely wounded.lil81----=7.4liYli/ _The bullfrog hits you! x2li 1  You barely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is severely wounded.The bullfrog barely misses you. The bullfrog hits you.li< L----8.5li lic U _The bullfrog barely misses you.liE  , dra…)You hit the bullfrog but do no damage. You drain the bullfrog.  You headbutt the bullfrog.  The bullfrog is almost dead.liCFX2-9.6liJLliN _The bullfrog barely misses you. The bullfrog closely misses you.lit y  You sock the bullfrog!  You kill the bullfrog!li e.li =4730.8 (1.2 li li Z _Vehumet accepts your kill.li(c ..###..... ..#.......# ..........## ### ####.......#P.## #..## #.#.#.......... #...P##..####.♣♣ #.~#...................♣§ #..@.P.P.....#...♣♣ #......^~.#...#..♣ #.....##.. #.....# ###....#..... #....# ##.###.## ##.#.# ##.# #..###li*0li0a5=-10 liN6liy8li<IliG 6=78liKQ9liMliOb91=liQliSli1TU2=liUli>X;3liZli[liC\K4=liJ]li_k5=li`lid;6lir8=9=100/1021lisliua2=li}nli~li؀,liÇnli+lilim9=lili2Bli5li,li=lili,lililiXli|lililiRlili_BlicliFli"nli#,li:liz?li@,liAliEliG,liK,li5PBliRliqUBlinVlivX,liYliI[li],li:^li`li=b,liblielih,liilimlio,liplirlit,liulixli.. ###...# ###.#....##P#.## .......@..## -80.8 (49.0)[..........## ..........#.# ......#....##.....##...##....P#....#### .....###....# .....###....# ##...#.###.#......#######P...#lirli',1.8 (50liliғ$ _Found a cloak.li^Ilidli)hli###.#S.##..#.... ###P##...# ###.#...##P#.##...##...[..........##....#.# #.......#....### .......##...## ......P#....####S   water moccasin (asleep).....###....#P##.....###....# ##. .###.#......#######P.3.8 (2.0)4.8 (3 _A water moccasin comes into view.li E ##   #.##   #S..  #...  # #.... ###  #P##...#####.#  #.......##P#.##  P.......##  [..@.......##  #....#  ###....###  .#...##  P#....####  ...###....#  P##.....###....# ##  .# #.###.#......#######P   #.........5.8 (1liPX  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4 g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli0liC8lioW ##jirow the Thaumaturge  #.##Oni of Vehumet **....  #S..Health: 102/102 ========================  ##...Magic: 27/27 ========================  # #.... ###AC: 8Str: 16  #P##...#####.#EV: 9Int: 18  #.......##P#.##SH: 0Dex: 9  P.............##XL: 11 Next: 37% Place: Lair:2  ....[..@.......##Noise: ---------  Time: 11185.8 (0.0)  #.............#.#q) +4 quarterstaff (chaos)  ##.......#....###Cast: Foxfire  ........##...## [4liX0m .......P#....####  .........###....#S   water moccasin (asleep)  .P##.....###....# ##  .# #.###.#......#######P  #................You kill the bullfrog! _Vehumet accepts your kill. _Found a cloak. _A water moccasin comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##jirow the Thaumaturge  #.##Oni of Vehumet **....  #S..Health: 102/102 ========================  ##...Magic: 27/27 ========================  # #.... ###AC: 8Str: 16  #P##...#lidY####.#EV: 9Int: 18  #.......##P#.##SH: 0Dex: 9  P.............##XL: 11 Next: 37% Place: Lair:2  ....[..@.......##Noise: ---------  Time: 11185.8 (0.0)  #.............#.#q) +4 quarterstaff (chaos)  ##.......#....###Cast: Foxfire  ........##...##  .......P#....####  .........###....#S   water moccasin (asleep)  .P##.....###....# ##  .# #.###.#......#######P  #................You kill the bullfrog! _Vehumet accepts your kill. _Found a cloak. _A water moccasin comes iliY`nto view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie**   battlesphere (minion)liff3----===6.8 (1lioU**lis< _You conjure a globe of magical energy.li X  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4 g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headerslie li  ##jirow the Thaumaturge  #.##Oni of Vehumet **....  #S..Health: 102/102 ========================  ##...Magic: 23/27 ====================----  # #.... ###AC: 8Str: 16  #P##...#####.#EV: 9Int: 18  #.......##P#.##SH: 0Dex: 9  P.............##XL: 11 Next: 37% Place: Lair:2  ....[.*@.......##Noise: ===------  Time: 11186.8 (0.0)  #.............#.#q) +4 quarterstaff (chaos)  ##.......#....###Cast: Foxfire  ........[li] 40m##...##  .......P#....####  .........###....#S   water moccasin (asleep)  .P##.....###....# ## *   battlesphere (minion)  .# #.###.#......#######P  #................ _A water moccasin comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##jirow the Thaumaturge  #.##Oni of Vehumet **....  #S..Health: 102/102 ======================== [0;10li m ##...Magic: 23/27 ====================----  # #.... ###AC: 8Str: 16  #P##...#####.#EV: 9Int: 18  #.......##P#.##SH: 0Dex: 9  P.............##XL: 11 Next: 37% Place: Lair:2  ....[.*@.......##Noise: ===------  Time: 11186.8 (0.0)  #.............#.#q) +4 quarterstaff (chaos)  ##.......#....###Cast: Foxfire  ........##...##  .......P#....####  .........###....#S   water moccasin (asleep)  .li. [mP##.....###....# ## *   battlesphere (minion)  .# #.###.#......#######P  #................ _A water moccasin comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.******S  lly target)*  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!  The water moccasin is moderately wounded.liR6 nli!D T..S...*.v.v*2---7.8 (1li?G 8 _The water moccasin hisses angrily.lio  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *** You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!liV vv§.*§§§§ *The water moccasin is severely wounded.The foxfire hits the water moccasin!li vS§§.**The water moccasin is almost dead.The foxfire hits the water moccasin but does no damage.li\.S..§§..§§*§§vv*---8§§§* _The water moccasin is almost dead.liľ Blim ,li liֿ li liA 7 v§..v§*§§§§*The foxfire hits the water moccasin but does no damage.liY Xli[ MThe foxfire hits the water moccasin but does no damage. _almost dead.n but does no damage..  You kill the water moccasin!lib .§§§.*§*   battlesphere (minion)li li ........*..§§*lis 69-9li Y§§*li" Z _Vehumet accepts your kill.liY 3lih] liPa ,lie liRi ,li~l lio ,li|r liv liw K3=liy li} ,li} li$ ,li; li ,li* li# li 9=li/ li( a4=li lia ,li liǢ li9 li li li= liV li O=li lio li K5=liZ lih ,li liO ,li li ,li li O=li li& a6=li liU ,lig li8 ,li liV ,liC li% O=li8 lia7=liEli4 _Magic restored.li li li li lililiXli{liZlilili#li%li(lip(9=li)li?,li.li 1,lij2li<nliCEliG,li!JliMQ _Your battlesphere wavers and loses cohesion.liPliPlixRliTli@W,liXli[li^,li?_liUbli.dlildliaelihlij,liIkli\oli9r,lijsliwlixli:yliizli(}li,li~liσli,liHlili/Bliali0lilililiĪli1liFli:li,liVliBliliuBlillili,lilirli,lili1li,lililiN,liwliYli,lilili,liIli9limlililili,liolili,li-lilit,lilililililili4 ,liC li lilili},li7lili,lilic)li*,liv+li.li0,liV2li-5li6,li8li:liR<,li=li@li{,lilili,lilie li ,liA li liklilililiU,lilili,li{liyXlili Xli ,liR!liB"lil#Bli4%,li%,liS',li(,li;,li-,li-li0/li/,li^0li1li]2,li2li#4li5Blib7lit8,li8liF:li7<Bli>li?,li@liBliD,liEli|GliI,liQJli Q}  You see here a cane toad skeleton.liQ _liRliUliW,liYliGZli[,li\liQ_lib,lidliflih,liililli&o,liuplisliu,li'wliyli|li>}li~li}li,lilili[,liVlipliK,liܐli~,li$liM _You now have 446 gold pieces (gained 7).li3liלliliɠ,li<lili3,liܪlilig,liWlili$,lili,li'li+O _f - 3 scrolls of enchant armour (gained 1)li;3li lili0,lilili,li liliBliBliliali,li{lili,liglijli,lili6li,lilili(,lilili,li[lilizlilimli#li,li@lili,lilikliBliliBlinli,liNlilik,lilili,lili li ,li lili,lili li,li{li0liI$#÷#÷###......##.......######### #†...#.....>........####.##.#.# .....#..............#.##......## ..^...##.......P....#........#.# .....###############...#....#### ##...# ##.# #.######## ##...# ..#...# ##..# .....# N###...# ...### #..@#...## - ..(# ##.......# ..P#.# ##...#.## .....# ##.#### ...(.## ### .##...# ..N   naga (constriction, asleep) ......# #.### ...li=%...###.#.## ...>..##.....#li -231728.0)li-+89 li3li]?u _A naga comes into view. It is wielding a +0 hand axe.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lisliv Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire 14% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersliH%li,,liK5#÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 27/27 ======================== .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# N......###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: ---------  li59Time: 11318.8 (0.0) ..(###.......#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction, asleep) ......# #.### ......###.#.## ...>..##.....# _You see here a cane toad skeleton. _You now have 446 gold pieces (gained 7). _f - 3 scrolls of enchant armour (gained 1) _A naga comes into view. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li_6li>#÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 27/27 ======================== .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# N......###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: ---------  li>9Time: 11318.8 (0.0) ..(###.......#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction, asleep) ......# #.### ......###.#.## ...>..##.....# _You see here a cane toad skeleton. _You now have 446 gold pieces (gained 7). _f - 3 scrolls of enchant armour (gained 1) _A naga comes into view. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 23/27 ====================---- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# N......###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: ---------  li Time: 11319.8 (0.0) ..(###.......#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.####Contam ...(.##### .##...# ..N   naga (constriction, asleep) ......# #.### ......###.#.## ...>..##.....#Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liA #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 23/27 ====================---- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# N......###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: ---------  li Time: 11319.8 (0.0) ..(###.......#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.####Contam ...(.##### .##...# ..N   naga (constriction, asleep) ......# #.### ......###.#.## ...>..##.....#Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li **   battlesphere (minion)liX i19----===20.8 (1li li$ < _You conjure a globe of magical energy.li_S X  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lirli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4  g - FireballConjuration/Fire 14% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersliJ li$#÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 19/27 ================-------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# N......###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: ===------ [39;49li,m Time: 11320.8 (0.0) ..(###*......#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.####Contam ...(.##### .##...# ..N   naga (constriction, asleep) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....# _Nothing appears to happen.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li|#÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 19/27 ================-------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# N......###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: ===------ [39;49li0m Time: 11320.8 (0.0) ..(###*......#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.####Contam ...(.##### .##...# ..N   naga (constriction, asleep) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....# _Nothing appears to happen.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^>  You conjure some foxfire!li}⌠N*vvNlly target)*li88-1.8 (1livU**lik& _The naga shouts!li M  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili8vvv§v*li ~7---2liA**li/ _You conjure some foxfire!li ,li ,liC li li  liz li ,li  li_ li li< li ,li vvNv§v§§§*§§*The foxfire hits the naga.liv li .* *The naga is lightly wounded.  The foxfire hits the naga.li)§.Nvv§§§§*§.§8=--3li,§*§*li._ _The naga is moderately wounded.li"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliX8 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli( li0 li; #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 18/27 ================-------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#.§.# ##..#SH: 0Dex: 9 .....# ⌠.Nvv§§###...#XL: 11 Next: 39% Place: Lair:2 ...####§§@#.liM< ..##Noise: ---------  Time: 11323.8 (0.0) ..(###*§.....#q) +4 quarterstaff (chaos) ..P#.###§..#.##Cast: Foxfire .....###.####Contam ...(.##### .##...# ..N   naga (constriction, ally target) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....#The foxfire hits the naga.  The naga is lightly wounded.  The foxfire hits the naga. _The naga is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 18/27 ================-------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#.§.# ##..#SH: 0Dex: 9 .....# ⌠.Nvv§§###...#XL: 11 Next: 39% Place: Lair:2 ...####§§@#.[4liG 4m..##Noise: ---------  Time: 11323.8 (0.0) ..(###*§.....#q) +4 quarterstaff (chaos) ..P#.###§..#.##Cast: Foxfire .....###.####Contam ...(.##### .##...# ..N   naga (constriction, ally target) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....#The foxfire hits the naga.  The naga is lightly wounded.  The foxfire hits the naga. _The naga is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li S §§§*§You conjure some foxfire!  The foxfire hits the naga but does no damage.li ,li~  §v§§§§*The naga is moderately wounded.The foxfire hits the naga but does no damage.li[ lie .......*vv.*li4f b7-=4.8 (1li5m 8*lio _ _The naga is moderately wounded.liJ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilivv*v§v*li`6--5li;M**li/ _You conjure some foxfire!li=liBlili5lialilililiDliplif v§v§v§v§*§§§*The foxfire hits the naga.liVlih] .*The naga is moderately wounded.The foxfire hits the naga but does no damage.li%Bli;li%liX .N..Nv§N 2 nagas (constriction, 1 ally target)*The naga is moderately wounded.A naga comes into view. It is wielding a +0 long sword.The foxfire hits the naga.lid,lim= .§N..Nv§§§§*§.§The naga is heavily wounded.lin8-6lit§§§*§*lizK _Your magical contamination has completely faded away.li"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li liq K *§§§.§*You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga!lĭ §*The naga is almost dead.The foxfire hits the naga.li4 li ,li *⌠N..N.....vv.*li i5--=7li M**lip X _The naga is almost dead.liR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF| li~  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire5%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersliF li li #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 15/27 =============----------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#.*.# ##..#SH: 0Dex: 9 .....# ⌠N..N..###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: =liS --------  Time: 11327.8 (0.0) ..(###.vv....#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..NN 2 nagas (constriction, 1 ally target) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....#The barrage of energy hits the naga!  The naga is almost dead.The foxfire hits the naga. _The naga is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li> #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 15/27 =============----------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#.*.# ##..#SH: 0Dex: 9 .....# ⌠N..N..###...#XL: 11 Next: 39% Place: Lair:2 ...####..@#...##Noise: =li --------  Time: 11327.8 (0.0) ..(###.vv....#q) +4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..NN 2 nagas (constriction, 1 ally target) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....#The barrage of energy hits the naga!  The naga is almost dead.The foxfire hits the naga. _The naga is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li% t  Flames lash the naga.  You kill the naga!li* **   naga (constriction)*li 0 *** , ally target)*Vehumet accepts your kill.Your battlesphere fires at the naga! The barrage of energy hits the naga!li ,liE li li li li ,li> li liъ liP li li  ..*.*v§§§§§*The naga is heavily wounded.The foxfire hits the naga but does no damage.li)li...*.N.v§§§§§li4-40====8.8 (1liM%*§§*li'\ _The naga is heavily wounded.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li < Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 4% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli liX li #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 14/27 ============------------ .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#..*# ##..#SH: 0Dex: 9 .....# ⌠.N.v..###...#XL: 11 Next: 40% Place: Lair:2 ...####§.@#...##li\ ][33mNoise: ====-----  Time: 11328.8 (0.0) ..(###§§§....#q) +4 quarterstaff (chaos) ..P#.###§..#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction, ally target) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....#Your battlesphere fires at the naga! The barrage of energy hits the naga!  The naga is heavily wounded.The foxfire hits the naga but does no damage. _The naga is heavily wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 14/27 ============------------ .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#..*# ##..#SH: 0Dex: 9 .....# ⌠.N.v..###...#XL: 11 Next: 40% Place: Lair:2 ...####§.@#...##li c[33mNoise: ====-----  Time: 11328.8 (0.0) ..(###§§§....#q) +4 quarterstaff (chaos) ..P#.###§..#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction, ally target) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....#Your battlesphere fires at the naga! The barrage of energy hits the naga!  The naga is heavily wounded.The foxfire hits the naga but does no damage. _The naga is heavily wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lip X **§§§§§ *You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga!liH liT You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga!  The naga is almost dead.  The foxfire hits the naga.  You kill the naga!  Vehumet accepts your kill.liZ 5*)*§§§§§*   battlesphere (minion)li ,li li) ...).v.*v...*li 5=2=---9.8 (1li 8*liG 4 _You feel your power returning.li\Ililia,liŇliuliĈli0li#li,liu...#........#........#......vN§§§###..§*@#..---§...N   naga (constriction, distracted, ally …)*   battlesphere (minion)li §§0§Nally target)*You start resting.li5 li )N§§§§*§)*li 4-30.8 (1li" §§§§*§lik. _The foxfire hits the naga but does no damage. _A naga comes into view. It is wielding a +0 long sword.li R  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li|li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli li #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 15/27 =============----------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# ⌠.)N§§§###...#XL: 11 Next: 42% Place: Lair:2 ...####§*@#...##Noise: ---------  Time: 11330.8 (0.0) ..(###§......#q) [40liۙ m+4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....# _You feel your power returning.  You start resting. _The foxfire hits the naga but does no damage. _A naga comes into view. It is wielding a +0 long sword.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 15/27 =============----------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# ⌠.)N§§§###...#XL: 11 Next: 42% Place: Lair:2 ...####§*@#...##Noise: ---------  Time: 11330.8 (0.0) ..(###§......#q) [40li m+4 quarterstaff (chaos) ..P#.###...#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction) ......# #.###*   battlesphere (minion) ......###.#.## ...>..##.....# _You feel your power returning.  You start resting. _The foxfire hits the naga but does no damage. _A naga comes into view. It is wielding a +0 long sword.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ; *§§** , ally target)You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga.li1 BliF: )*v..v*li: c4-=1.8 (1li]C U**liQF _ _The naga is moderately wounded.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li~ ** *You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga!liԗG .*v§§*The naga is severely wounded.The foxfire hits the naga but does no damage.liali,,li §§**The naga is severely wounded.The foxfire hits the naga.liP,li).*§§§vv*13--2lid|§§§*li] _The naga is severely wounded.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liC ***§*You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga.li l  The naga is severely wounded.li( li6 li .N.○.vvv§vli| ?-3li :○lir V _Your battlesphere expends the last of its energy and dissipates.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li&li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli*liuliп#÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 13/27 ===========------------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# ⌠.).N.○###...#XL: 11 Next: 42% Place: Lair:2 ...####.v@#...##Noise: =--------  Time: 11333.8 (0.0) ..(###vv§....#liUq) +4 quarterstaff (chaos) ..P#.###v..#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction, ally target) ......# #.### ......###.#.## ...>..##.....#You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga.  The naga is severely wounded. _Your battlesphere expends the last of its energy and dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li#÷#÷###......##.......#########jirow the Thaumaturge #†...#.....>........####.##.#.#Oni of Vehumet **.... .....#..............#.##......## Health: 102/102 ======================== ..^...##.......P....#........#.# Magic: 13/27 ===========------------- .....###############...#....#### AC: 8Str: 16 ##...# ##.# #.########EV: 9Int: 18 ##...# ..#...# ##..#SH: 0Dex: 9 .....# ⌠.).N.○###...#XL: 11 Next: 42% Place: Lair:2 ...####.v@#...##Noise: =--------  Time: 11333.8 (0.0) ..(###vv§....#li&q) +4 quarterstaff (chaos) ..P#.###v..#.##Cast: Foxfire .....###.#### ...(.##### .##...# ..N   naga (constriction, ally target) ......# #.### ......###.#.## ...>..##.....#You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga.  The naga is severely wounded. _Your battlesphere expends the last of its energy and dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li * combustible, ally…)Flames lash the naga.  The naga is almost dead.liXlis v○vvv§§The naga's fire resistance burns away.  The foxfire hits the naga but does no damage.liQ*li0 .§The naga is almost dead.The foxfire hits the naga but does no damage.li,liliwThe naga is almost dead.The foxfire hits the naga but does no damage.  The naga is almost dead.a! The naga is burned terribly!  You kill the naga!  Vehumet accepts your kill.li)Qv§§li8@li AliE,li0H§§v.§§§.§liK2-4====4.8 (1li|PG§§§li\R4 _You feel your power returning.lic5Ili6li67lie8li9li?:li =liO>lizW _You start resting.li3lili{ ,li liliS3=lili,lili,liliM,lili!O=liY"li#d14=li:$li%,li&li(,liW*li-,li,.li0li{09=liS1li3li4M5=li5li%7,li;li=,lil>li?li?li@liCliD9=liDliTFliFM6=liGliI,liJliL,liMliWP,liBQli SlibS9=liXTliVc7=liWliY,liZli~],li^liz`,lialidlie9=liQfliQhlihM8=liilik,li7mlio,liQplirlisli tliuliv9=li)wliyyliy%9lizli},li}li,liTlilirlililili7li̋liN20=liliz,li/li/likliZlilililiޕli9=liliۘliK1=lidlisliliȝliA,lili,liliܩO=li3lidliK2=lili,liQli*,li li,lililiZ9=liTlia3=li.li,lili%,li&liX,lililiT9=lihlilitK4=liHli,lili,li li^lililiO=liliKliK5=lilixlililiP,liliK,li>lili9=lililiK6=lilie,lilidlili#lie,lilili#9=liWli8 )...----... _Your foxfire dissipates.li1407.8 (73.0)lie7=----8.8 (74libli% _Magic restored. li##..###.........# #÷#÷###......##.......######### .#†...#.....>.####.##.#. #.....#.......#.##......##^...##.......P....#........#.# ......###############...#....#####...# ##.# #.######## ###...# ...#...## ##..#...# .⌠.).).@###...# #...### .....#...#...##.(# .⌠.....#P#.# ...#.##....#### ....(.## #####...# ...# #.#....###.#.## li li/9.8 (1.0) liA li li o.###..###.# .##÷#÷###......##.# ..#†...#.....>.####.##.#.# .#.....#.#.##.......^...##.P....#.#..#########...#....#...# # ##.## #.# .###...# #...#...## ##..#.# ..⌠.).)@.###...# ##...### >.....#...#...##.(# ..⌠.. ##.......#.P#.# #... ##...#.##.# ### ##.#### .....(.## ### ...##...# .. .# #.### .###.#.## li S10 lif 9 _Found a staircase to the Snake Pit. li|#.###..###.# P.##÷#÷###......##..#†...#.....>.####.##.#. ..#.....#.#.##.......^...##.P....#.#.#########...#.... §####...# ## ##.## #.# #.###...###...#...## ##..#.#...⌠.).@..###...# .##...###.>.....#...#...##.(# ...⌠..###.......#.P#.###...# ##...#.##.# #### ##.#### ......(.## ### ....##...# .. .# #.### #.###.#.## li liU&1 lie li  Things that are here: _a +0 long sword; a +0 hand axe; a naga corpse lix#.###..###.# #P.##÷#÷###......##..#†...#.....>.####.##.#.#.....#.#.##.^...##.P....#..#########...#.... .§####...# ### ##.## #.# .#.###...###...#...## ##..#.#...⌠.)@)..###...# ..##...###.>.....#...#...##.(# #...⌠..###.#.P#.###...# ##...#.##.# #### ##.####.(.## ### .....##...# .. .# #.### .#.###.#.## li liFI=2 _ li liݵ li.##.###..###.# ##P.##÷#÷###......##. #....#†...#.....>.####.##. #...#.....#.#.## #......^...##.P....# †.########...#.... ..§####...# ######.## #. ..#.###...###...#...## ##..#.#...⌠.@.)..###...#.##...###.>.....#...#...##.(# #...⌠..###.......#.P#.###...## ##...#.##.# #### ##.####.(.## ### #.....##...# .. .# #.### #.#.###.#.## liN li+&3 liG lim  Things that are here: _a +0 long sword; a +0 robe liFP.##÷#÷######### .#....#†...>..####. .#...#.....#......#.##.. .#......^...##P....#.. .†.........###############...# §..§####...# ######.## #.######.#.###...###...#...## ##..# .........#...⌠.).)..###...###...###.>..@..#...#...##.....(# #...⌠..###.......# ♣.P#.###...## ##...#.##....# ##### ##.##(.## ####.....##...# .. ............# #.### [#.#.###.#.## ..##.....>..##.....# liM liN-4 _ liY liZ lin*.##P.##÷#÷###......##. ..#....#†...#.....>.####. ..#...#.....#.#.## ..#......^...##.P....# #.†.########...#§..§####...# ######.## #. §...#.###...###...#...## ##..# §.#...⌠.).)..###...# §....##...###.>.@...#...#...## ♣.(# #...⌠..###.# ~♣.P#.###...## ##...#.## ~.# ##### ##.#### .(.## ### ..#.....##...# .. .# #.### .[#.#.###.#.## ...##.....>..##.....# li li&5 li li  lis .##P.##÷#÷###......##..#....#†...#.....>.####..#...#.....#.#.##.#......^...##.P....# .#.†.#######...# .§§..§####...# ######.## #. ♣§...#.###...###...#...## ##..#§.#...⌠.).)..###...#§....##...###.>@....#...#...##♣.(# #...⌠..###.# ♣~♣.P#.###...## ##...#.## ~~.# ##### ##.#### #.(.## ### ...#.....##...# .. .# #.### P.[#.#.###.#.## ....##.....>..##.....# li'} li}&6 li( li$ lip.##P.##÷#÷###......##..#....#†...#.....>.#### #...#...#.....#.#.## #...#......^...##.P....# #.#.†.#...# ♣.§§..§####...# ######.## #.♣§...#.###...###...#...## ##..# ~§§.#...⌠.).)..###...#§....##...###.@.....#...#...##♣.(# #...⌠..###.# .♣~♣.P#.###...## ##...#.## ♣~~.# ##### ##.#### .#.(.## ### ....#.....##...# .. .# #.### .P.[#.#.###.#.## .....##.....>..##.....# li*} li~&7 liX lia _There is a staircase to the Snake Pit here.li {##P.##÷#÷###......##.##....#†...#.....>.####. ...#...#.....#.#.##. ...#......^...##.P....#. .#.†.#...#. .§§..§####...# ######.## #.#§...#.###...###...#...## ##..# §§.#...⌠.).)..###...# ....##...###.>@....#...#...## .(# #...⌠..###.# ♣~♣.P#.###...## ##...#.## ~~.# # li li< -8 _li! li" lih3limli5lililiz,lilililiiliv,lili ,li@ li ,lili,li2liS,li,li,lili!li!li#li&,li)liM5li6li}8li?liZ@liBlimHliXIli=LliOli&PliRliUliVliXli\lip]lielijli9llinlirlisliUvlizli{li~lilililili^lili;lili6lili?lililiNliyli.lililililililililipliliwliKlilililialilili|liliwliNliflililililiblivlililililili lilililililili2lilihlilili2li li li lixlili-liR,lililiklili#,li|$li%&,li'li"*,li,li.,lis6li6,li8li;lid;li=li?,liAliCliDliDlizGliGliIli!LliLliMliPliQlirRli7T,liUligX,li6Zli\liF]li^li&b,lizdlig,li_iliml,limlipligpliqliktlitliulifw,li zliA|,li(}lif~,li1liˀlilili,li4liۆ,lilili3liYli,lili,liliKlilili,li$liz,liliכli liliʞlilili,lili,liեli>,li,liA,li)lililililiGliliӷ,liliRlili%li,lili,lilili:lilililili,liwlim,lili,lilililili?,li9liF,liliSlili@li=,lili ,liliyk 517.8 (99.0) _You start waiting.li.8.8 (100.0)li,li# _Done waiting.lieD##P.##÷#÷###......##.##....#†...#.....>.####.##...#.....#.#.##.#......^...##.P....#. #.†.#######...#. §§..§####...# ######.## #.# §...#.###...###...#...## ##..# .#...⌠.).)..###...# ....##...###.>.@...#...#...## .(# #...⌠..###.# ~♣.P#.###...## ##...#.## lilih/9.0) lilili _li Blil li liz lie li \  Things that are here:  a +0 long sword; a +0 robeli li}  _li li li lir lia li  Things that are here:  a +0 long sword; a +0 hand axe; a naga corpseli li  _li li7 li8 ,li, li liU ,li9 li li li li˻ li li li li lif lix li liE li li1 li li li li( li| li li lia li liz li li ,li liJ li li# li li li li li li li ,li liU li ,lio li li ,li` li li= ,li li lia ,li li{ li li li, lia liJ li li lit li} li li  li liu li li# li\ li ,lik li li lib li! lih' li ) li^) li'* lin0 lij2 li2 li4 li: li< li= lii> liE li'G lixG liH liN liIQ ,liR liX liZ liX[ li\ lib li li ,li| li li ,li liE li ,li li1 liJ ,li li_ li ,liD li li ,lis li li ,li li li ,li li li li^ li) li li> ,liH li li) ,li li li ,li li li\ ,li li li ,li li li; li li li li_ ,li li> lig li li li\ li ,lif" li$ li & liW& liM' liN) liV+ li+ li, li2. li)0 ,li1 li]3 li;5 li5 liq6 liT8 li: li: lic< li? li,A ,liB liG liYJ ,liL li,N liP ,li8Q li S liT ,liU lid lif lif lig li8o li>q ,livr liy liD| li| li} li* li ,li li lii liǑ liD li lih ,li li¤ liN li li li- li ,li li li ,li lin li ,li li li ,li li lil ,li| li li ,li- li li ,lie li- li li li li# li lif li li li9 ,lix: li= li@ ,limB liF liH ,li@I li%K liL ,liM litO li8Q ,liR liT liV ,liX liZ li\ ,li8^ liz ##...####.......#P.##.#.÷........###.#.#..........♣..§..P##..##......##.♣♣♣....#.###...........♣§§§§........ .............♣§§§....##...# ##....P.P.....#...♣♣♣♣♣........( ##......^..........~.♣~♣.......P#  ##...#.............♣~~..........  #.....##......@....#..........(608.8 (89.0)  #.....#####...........#.....##.  ##....# ##...................  #....# ##..#...P.[#.#......  ###.## ##.#.#......##.....>  ##.# #..###.......#....÷.  #####..## ##..P....[4lit{ 0m##..#...#.♣  #.#...#.# #................#..  #.....### #................#.> liW li E _Done exploring.li lit   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.1  14%  +3   l * Spellcasting  12.4  34%  +1           b + Maces & Flails   2.0     0   m + Conjurations 4.4  11%  -1   c + Axes   0.2     0   n + Forgecraft1.4   2%  -1   d + Polearms   2.0    [0;10li ;1m 0   o + Translocations   1.0    -1  e + Staves3.4   7%   0   p + Fire Magic7.7  11%  -1   f + Unarmed Combat   0.1    -1   q + Ice Magic0.2   1%  -1           g + Long Blades   0.0    -1   r + Evocations   0.0    -2   h + Ranged Weapons   0.0    -3   s * Shapeshifting   5.6  14%  lia -1           i + Armour   0.0    -1      j + Dodging3.5   4%  -1      k + Stealth2.7   2%  -2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skilliD l target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsliliBliB##...####.......#P.##.#.÷........ jirow the Thaumaturge ..####.#.#..........♣..§...####.. Oni of Vehumet **.... ...P##..##......##.♣♣♣....#.###.. Health: 102/102 ======================== ..................♣§§§§.......... Magic: 27/27 ======================== ...................♣§§§....##...# AC: 8Str: 16 ##....P.P.....#...♣♣♣♣♣........(# EV: 9Int: 18 ##......^..........~.♣~♣.......P# SH: 0Dex: 9  ##...#.............♣~~.......... XL: 11 Next: 44% Place: Lair:2#.....##......@....#..........( Noise: ---------  Time:li 11608.8 (0.0)#.....#####...........#.....##. q) +4 quarterstaff (chaos)##....# ##................... Cast: Foxfire#....# ##..#...P.[#.#......###.## ##.#.#......##.....>##.# #..###.......#....÷.  #####..## ##..P....##..#...#.♣  #.#...#.# #................#..  #.....### #................#.>  _Done waiting.  Things that are here: _a +0 long sword; a +0 robe  Things that are here: _a +0 long sword; a +0 hand axe; a naga corpse _Done exploring.liűlililililiS Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 3% 2b - Kinetic GrapnelForgecraft3%1  c - Inner FlameHexes/Fire3% 3  d - ApportationTranslocation4%1  e - HailstormConjuration/Ice7% 3  f - JinxbiteHexes10%2  g - Call Canine FamiliarSummoning19% 3  h - Summon Ice BeastIce/Summoning19% 3  i - Brom's Barrelling BoulderConjuration/Earth24% 4  j - Cause FearHexes52% 4  k - Nazja's Percussive Tempering Forgecraft67% 5  l - Alistair's Walking AlembicAlchemy/Forgecraft77% 5  m - Forge Monarch BombFire/Forgecraft82% 6  n - Alistair's IntoxicationAlchemy86% 5  o - Conjure Ball LightningConjuration/Air98% 6  p - Forge Phalanx BeetleForgecraft99% 6  q - Permafrost EruptionIce/Earth100% 6  r - Orb of DestructionConjuration100% 7  s - Summon HydraSummoning100% 7  t - Fulsome FusilladeColi+ njuration/Alchemy 100% 8  u - Dragon's CallSummoning100% 9 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli[R li[ ##...####.......#P.##.#.÷........ jirow the Thaumaturge ..####.#.#..........♣..§...####.. Oni of Vehumet **.... ...P##..##......##.♣♣♣....#.###.. Health: 102/102 ======================== ..................♣§§§§.......... Magic: 27/27 ======================== ...................♣§§§....##...# AC: 8Str: 16 ##....P.P.....#...♣♣♣♣♣........(# EV: 9Int: 18 ##......^..........~.♣~♣.......P# SH: 0Dex: 9  ##...#.............♣~~.......... XL: 11 Next: 44% Place: Lair:2#.....##......@....#..........( Noise: ---------  Time:li\  11608.8 (0.0)#.....#####...........#.....##. q) +4 quarterstaff (chaos)##....# ##................... Cast: Foxfire#....# ##..#...P.[#.#......###.## ##.#.#......##.....>##.# #..###.......#....÷.  #####..## ##..P....##..#...#.♣  #.#...#.# #................#..  #.....### #................#.>  _Done waiting.  Things that are here: _a +0 long sword; a +0 robe  Things that are here: _a +0 long sword; a +0 hand axe; a naga corpse _Done exploring.lirm  Okay, then.liGn . _liu  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lim lio T Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 4% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire 14% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce17% 3 Select a spell to cast[!]/[I] toggle spell headersli li li ##...####.......#P.##.#.÷........ jirow the Thaumaturge ..####.#.#..........♣..§...####.. Oni of Vehumet **.... ...P##..##......##.♣♣♣....#.###.. Health: 102/102 ======================== ..................♣§§§§.......... Magic: 27/27 ======================== ...................♣§§§....##...# AC: 8Str: 16 ##....P.P.....#...♣♣♣♣♣........(# EV: 9Int: 18 ##......^..........~.♣~♣.......P# SH: 0Dex: 9  ##...#.............♣~~.......... XL: 11 Next: 44% Place: Lair:2#.....##......@....#..........( Noise: ---------  Time:li  11608.8 (0.0)#.....#####...........#.....##. q) +4 quarterstaff (chaos)##....# ##................... Cast: Foxfire#....# ##..#...P.[#.#......###.## ##.#.#......##.....>##.# #..###.......#....÷.  #####..## ##..P....##..#...#.♣  #.#...#.# #................#..  #.....### #................#.> Things that are here: _a +0 long sword; a +0 hand axe; a naga corpse _Done exploring. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^ li ##...####.......#P.##.#.÷........ jirow the Thaumaturge ..####.#.#..........♣..§...####.. Oni of Vehumet **.... ...P##..##......##.♣♣♣....#.###.. Health: 102/102 ======================== ..................♣§§§§.......... Magic: 27/27 ======================== ...................♣§§§....##...# AC: 8Str: 16 ##....P.P.....#...♣♣♣♣♣........(# EV: 9Int: 18 ##......^..........~.♣~♣.......P# SH: 0Dex: 9  ##...#.............♣~~.......... XL: 11 Next: 44% Place: Lair:2#.....##......@....#..........( Noise: ---------  Time:li  11608.8 (0.0)#.....#####...........#.....##. q) +4 quarterstaff (chaos)##....# ##................... Cast: Foxfire#....# ##..#...P.[#.#......###.## ##.#.#......##.....>##.# #..###.......#....÷.  #####..## ##..P....##..#...#.♣  #.#...#.# #................#..  #.....### #................#.> Things that are here: _a +0 long sword; a +0 hand axe; a naga corpse _Done exploring. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li P  Okay, then.li4 li 9§li . _liliT  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.1  14%  +3   l * Spellcasting  12.4  34%  +1           b + Maces & Flails   2.0     0   m + Conjurations 4.4  11%  -1   c + Axes   0.2     0   n + Forgecraft1.4   2%  -1   d + Polearms   2.0    [0;10li;1m 0   o + Translocations   1.0   [40li:m -1  e + Staves3.4   7%   0   p + Fire Magic7.7  11%  -1   f + Unarmed Combat   0.1    -1   q + Ice Magic0.2   1%  -1           g + Long Blades   0.0    -1   r + Evocations   0.0    -2   h + Ranged Weapons   0.0    -3   s * Shapeshifting   5.6  14%  -1       [li34m    i + Armour   0.0    [0;10;1lim-1      j + Dodging3.5   4%  -1      k + Stealth2.7   2%  -2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] [39;4li 9menhanced|base level  [!] training|cost|targets%li[20 l - Spellcasting  12.4   6599 q + Ice Magic   0.2   236&li716 l + Spellcasting 12.4  21%33751753(liB v518146 p * Fire Magic   7.7  26 q + Ice Magic 0.2   1%531)liK M923459 p - Fire Magic   7.7    q + Ice Magic   0.2   2262*liw61337 p + Fire Magic 7.7  15%1753+lilk4 l * Spellcasting  12.4  34121 q + Ice Magic 0.2   1%442/li"|30003 j * Dodging   3.5  1310liA0liR0li2##...####.......#P.##.#.÷........ jirow the Thaumaturge ..####.#.#..........♣..§...####.. Oni of Vehumet **.... ...P##..##......##.♣♣♣....#.###.. Health: 102/102 ======================== ..................♣§§§§.......... Magic: 27/27 ======================== ...................♣§§§....##...# AC: 8Str: 16 ##....P.P.....#...♣♣♣♣♣........(# EV: 9Int: 18 ##......^..........~.♣~♣.......P# SH: 0Dex: 9  ##...#.............♣~~.......... XL: 11 Next: 44% Place: Lair:2#.....##......@....#..........( Noise: ---------  Time:0li,[37m 11608.8 (0.0)#.....#####...........#.....##. q) +4 quarterstaff (chaos)##....# ##................... Cast: Foxfire#....# ##..#...P.[#.#......###.## ##.#.#......##.....>##.# #..###.......#....÷.  #####..## ##..P....##..#...#.♣  #.#...#.# #................#..  #.....### #................#.>  _a +0 long sword; a +0 hand axe; a naga corpse _Done exploring. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.0li99§0li0li 9§0li0liY0liZ0li\0li..§..........#..........#........0lin0li0li?E _Done exploring.2li 6 2liP@ Level 2 of the Lair of Beasts <<<<>>>>>>^(Press ? for help) ##.........###.........#....#÷...#.....>........####.##.#.#  #.........#.......#...#...#.....#..............#.##......##  ##...##...........##...#......^...##.......P....#........#.#  ###...####.......#P.##.#.÷.........###############...#....####  #..####.#.#..........♣..§...####...# ######.## #.########  #...P##..##......##.♣♣♣....#.###...###...#...## ##..#  #..................♣§§§§...........#...⌠.).)..###...#  ##...................♣§§§....##...###.>.....#...#...##  #.##....P.P.....#...♣♣♣♣♣........(###...⌠..###.......#  ####......^..........~.♣~♣.......P#.###...## ##...#.##  ##...#.............♣~~...........# ##### ##.####  #.....##......@....#..........(.####### ###  #.....#####...........#.....##...##...#  ##....# ##.....................###.###  #....# ##..#...P.[#.#........###.#.##  ###.## ##.#.#......##...2li/A 4..>..##.....#  ##.# #..###.......#....÷.....P...####  #####..## ##..P....##..#...#.♣#♣.........##  #.#...#.# #................#...#.#........#  #.....### #................#.>.#.........##  #.....###....#.......##♣#...##♣♣......#  ##...###...####.....#.........#<.....####  #...## #####.## ####.......⌠....♣.........######2lij ]§@5liG 5li>[ ##...####.......#P.##.#.÷........ jirow the Thaumaturge ..####.#.#..........♣..§...####.. Oni of Vehumet **.... ...P##..##......##.♣♣♣....#.###.. Health: 102/102 ======================== ..................♣§§§§.......... Magic: 27/27 ======================== ...................♣§§§....##...# AC: 8Str: 16 ##....P.P.....#...♣♣♣♣♣........(# EV: 9Int: 18 ##......^..........~.♣~♣.......P# SH: 0Dex: 9  ##...#.............♣~~.......... XL: 11 Next: 44% Place: Lair:2#.....##......@....#..........( Noise: ---------  Time: 11608.8 (0.0)#.....#####...........#.....##.[5li*\ 40m q) +4 quarterstaff (chaos)##....# ##................... Cast: Foxfire#....# ##..#...P.[#.#......###.## ##.#.#......##.....>##.# #..###.......#....÷.  #####..## ##..P....##..#...#.♣  #.#...#.# #................#..  #.....### #................#.>  _Done exploring. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring.5li] 5li)h 5li{j 5liSm : _5lim 5lio 5lio 5lip 5lir 5liu ,5liv 5li x 5liBy ,5liz 5liz 5li]| 5li| 5liL} 5li) 5li 5li> 5li 5lib 5li 5li 5liۆ 5li ....#.....#........##P.##÷#÷###.....###.........#....#÷...#.....#.......#...#...#.....#. .##....##...#......^...## #####P.##.#.÷.........### #.#.#........§.♣.§....####...# # #..##......##.♣♣♣§§§.#.###...###. .............♣§§§§§§...# ............§§♣§@§§§..##...###.>.15.8 (7 .P.P.....#...♣♣♣♣♣§§......(###.. ...^..........~.♣~♣P#.### .#.............♣~~...........# ## ...##...........#..........(.#### ...#####...........#.....##...## ...# ##.....................### ...# ##..#...P.[#.#.#### ##.#.##.....>..##.5li 5li m§§§§§§5li ] _There is a staircase to the Swamp here.7li8A7liSLevel 2 of the Lair of Beasts <<<<>>>>>>^(Press ? for help) ##.....#..........................##......##........#  ##.P.....#.................#....##................####  ##........#.............##.###..###................#  #.......#.....#........##P.##÷#÷###......##.......#########  ##.........###.........#....#÷...#.....>........####.##.#.#  #.........#.......#...#...#.....#..............#.##......##  ##...##...........##...#......^...##.......P....#........#.#  ###...####.......#P.##.#.÷.........###############...#....####  #..####.#.#........§.♣.§....####...# ######.## #.########  #...P##..##......##.♣♣♣§§§.#.###...###...#...## ##..#  #..................♣§§§§§§.........#...⌠.).)..###...#  ##.................§§♣§@§§§..##...###.>.....#...#...##  #.##....P.P.....#...♣♣♣♣♣§§......(###...⌠..###.......#  ####......^..........~.♣~♣.......P#.###...## ##...#.##  ##...#.............♣~~...........# ##### 7liTu ##.####  #.....##...........#..........(.####### ###  #.....#####...........#.....##...##...#  ##....# ##.....................###.###  #....# ##..#...P.[#.#........###.#.##  ###.## ##.#.#......##.....>..##.....#  ##.# #..###.......#....÷.....P...####  #####..## ##..P....##..#...#.♣#♣.........##  #.#...#.# #................#...#.#........#7li 3@>9lij 9li25....#.....#........##P.##÷#÷###.. jirow the Thaumaturge .......###.........#....#÷...#... Oni of Vehumet **.... .......#.......#...#...#.....#... Health: 102/102 ======================== .##...........##...#......^...##. Magic: 27/27 ======================== ####.......#P.##.#.÷.........#### AC: 8Str: 16 #.#.#........§.♣.§....####...# ## EV: 9Int: 18 #..##......##.♣♣♣§§§.#.###...###. SH: 0Dex: 9 .............♣§§§§§§.........#... XL: 11 Next: 44% Place: Lair:2 ............§§♣[9li.6646m§@§§§..##...###.>. Noise: ---------  Time: 11615.8 (0.0) .P.P.....#...♣♣♣♣♣§§......(###... q) +4 quarterstaff (chaos) ...^..........~.♣~♣.......P#.###. Cast: Foxfire .#.............♣~~...........# ## ...##...........#..........(.#### ...#####...........#.....##...##.  ...# ##.....................###  ...# ##..#...P.[#.#........###  #.## ##.#.#......##.....>..##.  _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. _There is a staircase to the Swamp here.9li79li=9li?9li@$ _9lifC,9li:E9liE9liNF9liI9li(M9li N9liO9li?T9liSW,9liY9li\9li_,9li_b9lif9lij9liXj9liGm9li0p9lir,9li"v9lix9li{,9li|9li~9liĀ9li39li9li?9lḯ,9li9li_9lil,9lic9lik§§♣§§§§§..##...###.>.....#...♣♣♣♣♣§§......(###...⌠..###..~.♣~♣§......P#.###...## ##...# ....♣~~...........# ##### ##.## .....#..........(.####### ### ........#.....##...##...# ...................###.### #...P.[#.#........###.#.## #.###.....@..##.....# 26.8 (11.0) ###.......#....÷.....P...#### P....##..#...#.♣#♣..## ......#...#.##...........#.>.#.........##.......##♣#...##♣♣......#9liՑ} ####.....#.........#<.....#### ## ####.......⌠....♣. .# ♣#♣....#.##.......9li9lic _There is a stone staircase leading down here.9liW9li=9li9li!9§9li87.8 (1.0) _9liG9§:li7 #..  #...  .....  .....  . .....P  ... ###.....#  F....##P......# 3 .F....F@.......  ...............  ...............  ...>........... .#............. #P............ FF 2 blink frogs (asleep) #............. F   bullfrog (asleep) .............# :li :li FF....FFF1 wandering)Fwandering)  You climb downwards.:li=S5==8.5 (1.7 :li+[:liC` _The blink frog gives a loud, deep croak!  Found a stone staircase leading down. _There is a stone staircase leading up here.<liSU <liV <li] <li_ <lit` <lic ,<lio F§F....F.FF 3 blink frogs (2 wandering)<lit 4--90 <li1w <liI  .§§♣§§§§§..##...###.>.....#...#.. ..♣♣♣♣♣§§......(###...⌠..###..... ...~.♣~♣§......P#.###...## ##...# ....♣~~...........# ##### ##.## .....#..........(.####### ### ........#.....##...##...# ...................###.### .#...P.[#.#........###.#.##2 #.#......##.....@..##.....# ###.......#....÷.....P...#### .P....##..#...#.♣#♣.........## ..............#...#.#........# ..............#.>.#.........## ...#.......##♣#...##♣♣......# ..####.....#.........#<.....####  .## ####.......⌠....♣.........##  .#♣#♣..........#.##........  _The blink frog bli<li{J Dnks!--<liN <liҦ -31.0 (2.5 <liE <li } _You climb upwards. _There is a stone staircase leading down here.>li4>li>li7>li42.0 (1.0 _>li>liÙ #..  #...  .....  .....  . .....P  ... ###.....#  .....##P......# 3 .FFF.....  ...............  ...............  ...>........... .#............. #P............ FF 2 blink frogs (1 wandering) #............. F   bullfrog (wandering) .............# >li>liC>li>liW>li?>li>liu>liFFF.§.F>liZ,3.5 (2.5 >liY>liY  _You climb downwards. The blink frog blinks! _There is a stone staircase leading up here.?li2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@li@li| Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 4% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersCliU Cli Cli jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 27/27 ========================.....AC: 8Str: 16F.....PEV: 9Int: 18.F. ###.....#SH: 0Dex: 9.F...##P......#XL: 11 Next: 44% Place: Lair:3..§....@.......Noise: ---------  Time: 11633.5 (0.0)...............q) +4 quarterstaff (chaos)...............Cast: Foxfire...>............#.............#P............FF 2 blink frogs (wandering)#.............F   bullfrog (wandering).............# Cli/ _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. The blink frog blinks! _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cli jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 27/27 ========================.....AC: 8Str: 16F.....PEV: 9Int: 18.F. ###.....#SH: 0Dex: 9.F...##P......#XL: 11 Next: 44% Place: Lair:3..§....@.......Noise: ---------  Time: 11633.5 (0.0)...............q) +4 quarterstaff (chaos)...............Cast: Foxfire...>............#.............#P............FF 2 blink frogs (wandering)#.............F   bullfrog (wandering).............# Cli _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. The blink frog blinks! _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cli K  You conjure a globe of magical energy.Cli >  The blink frog croaks. x2Cli Cli Cli B.§.F*F   bullfrog*   battlesphere (minion)Cli f3----===4.5 (1Cli B**Cli , _The blink frog blinks!Eli.X  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EliEli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4 g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersGlijv GliO| Gli jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 23/27 ====================----.....AC: 8Str: 16......PEV: 9Int: 18.§. ###.....#SH: 0Dex: 9.....##P......#XL: 11 Next: 44% Place: Lair:3..§F...@.......Noise: ===------  Time: 11634.5 (0.0).........*.....q) +4 quarterstaff (chaos)...............Cast: Foxfire...>............#.............#P............F   bullfrog#.............*   battlesphere (minion).............#Confirm with . or Enter, or Gli press ? or * to list all spells.You conjure a globe of magical energy.  The blink frog croaks. x2 _The blink frog blinks!  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gli jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 23/27 ====================----.....AC: 8Str: 16......PEV: 9Int: 18.§. ###.....#SH: 0Dex: 9.....##P......#XL: 11 Next: 44% Place: Lair:3..§F...@.......Noise: ===------  Time: 11634.5 (0.0).........*.....q) +4 quarterstaff (chaos)...............Cast: Foxfire...>............#.............#P............F   bullfrog#.............*   battlesphere (minion).............#Confirm with . or Enter, or press ? or * to list all speGli lls.You conjure a globe of magical energy.  The blink frog croaks. x2 _The blink frog blinks!  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gli Gli ] ****..*** (ally target)*You conjure some foxfire!  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!Gli Gli_( .v..F...v...**Glin) b2---5.5 (1Gli0 V**Gli+4 ` _The bullfrog is heavily wounded.Hli+_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IliIli# Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersIli' Ilijirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 22/27 ===================-----.....AC: 8Str: 16......PEV: 9Int: 18... ###.....#SH: 0Dex: 9.....##Pv.....#XL: 11 Next: 44% Place: Lair:3....F..@.......Noise: =--------  Time: 11635.5 (0.0)........v......q) +4 quarterstaff (chaos)..........*....Cast: Foxfire...>............#.............#P............F   bullfrog (ally target)#.............*   battlesphere (minion).............#li2HYou conjure some foxfire!  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog! _The bullfrog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ili"jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 22/27 ===================-----.....AC: 8Str: 16......PEV: 9Int: 18... ###.....#SH: 0Dex: 9.....##Pv.....#XL: 11 Next: 44% Place: Lair:3....F..@.......Noise: =--------  Time: 11635.5 (0.0)........v......q) +4 quarterstaff (chaos)..........*....Cast: Foxfire...>............#.............#P............F   bullfrog (ally target)#.............*   battlesphere (minion).............#li2HYou conjure some foxfire!  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog! _The bullfrog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ili * combustible, ally target)*Flames lash the bullfrog.  The bullfrog is almost dead.IlieIlissThe bullfrog is almost dead.  The bullfrog's fire resistance burns away.  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.Ili[y*****.***   battlesphere (minion)IliP ,Ili ,Ili Ili Ili Ili Ili Ili C  You feel your power returning.Ili } vFF##P§..§§@.§§§FF 2 blink frogs (1 ally target)F   bullfrogF*   battlesphere (minion)A bullfrog comes into view.The foxfire hits the blink frog!IliG IliX vFF##P§..§†.§@.§§.§§....*F*Iliv 1-5====6.5 (1Ili= §..§§§**Ili e _The blink frog is moderately wounded.Kli,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lli*Lli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 21% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersMli Mli Mli jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 21/27 ==================------.....AC: 8Str: 16......PEV: 9Int: 18... ###...v.#SH: 0Dex: 9...FF##P§..§..#XL: 11 Next: 45% Place: Lair:3....†.§@.§§....Noise: ====-----  Time: 11636.5 (0.0).......§§......q) +4 quarterstaff (chaos)...............Cast: Foxfire...>.......*....#.............#P............FF 2 blink frogsli m#.............F   bullfrog..........F..#*   battlesphere (minion)You feel your power returning.  A bullfrog comes into view.The foxfire hits the blink frog! _The blink frog is moderately wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mli jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 21/27 ==================------.....AC: 8Str: 16......PEV: 9Int: 18... ###...v.#SH: 0Dex: 9...FF##P§..§..#XL: 11 Next: 45% Place: Lair:3....†.§@.§§....Noise: ====-----  Time: 11636.5 (0.0).......§§......q) +4 quarterstaff (chaos)...............Cast: Foxfire...>.......*....#.............#P............FF 2 blink frogsli m#.............F   bullfrog..........F..#*   battlesphere (minion)You feel your power returning.  A bullfrog comes into view.The foxfire hits the blink frog! _The blink frog is moderately wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mlir   jirow the Thaumaturge #..  Oni of Vehumet **.... #...  Health: 102/102 ======================== .....  Magic: 16/27 ==============---------- .....  AC: 8Str: 16 . .....P  EV: 9Int: 18 ... ###...v.#  SH: 0Dex: 9 ...FF##P§..§..#  XL: 11 Next: 45% Place: Lair:3 ...****@.§§....  Noise: ====-----  Time: 11636.5 (0.0) .......§§......  q) +4 quarterstaff (chaos)li K ...............  Cast: Foxfire ...>.......*...  .#.............  #P............  FF 2 blink frogs #.............  F   bullfrog ..........F..#  *   battlesphere (minion) _The blink frog is moderately wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded)Nli\Ajirow the Thaumaturge#..Oni of Vehumet **....#...Health: 102/102 ========================.....Magic: 16/27 ==============----------.....AC: 8Str: 16......PEV: 9Int: 18... ###...v.#SH: 0Dex: 9...####P§..§..#XL: 11 Next: 45% Place: Lair:3...###*@.§§....Noise: ====-----  Time: 11636.5 (0.0).......§§......q) +4 quarterstaff (chaos)...............Cast: Foxfire...>.......*....#.............#P............FF 2 blink frogs#.............F  liYB37m bullfrog..........F..#*   battlesphere (minion)Aiming: Fireball (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded)  The fireball explodes! The fireball engulfs the blink frog!  The blink frog is severely wounded.The fireball engulfs the blink frog!OliX§..§§§§§**OliwThe blink frog is severely wounded.  The fireball engulfs the blink frog!  The blink frog is moderately wounded.  Your battlesphere fires at  The barrage of energy hits the blink frog!  You kill the blink frog!OliC§..§**@.§§*****   blink frogOliq  Vehumet accepts your kill.You hear a bellow! You hear an angry hiss. You hear a bellow! x3OlirBOlisOliwsOlisOliLtOlitOli wOliYw,OliwOli/v§§§..##P.....†F.@...F..*...F 2 blink frogs (1 ally target)F.*OliՅk4/1048=======7.5 (1OliΐV**OlisE _You hear a loud, deep croak! You hear a bellow!PliFJ G  Casting: Fireball (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qli}Qli> Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic BlastConjuration/Translocation 19%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g + FireballConjuration/Fire 14% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersSli' Sli~. Sli7 jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 104/104 ========================.....Magic: 16/27 ==============----------.v§..AC: 8Str: 16....§.PEV: 9Int: 18... ###...§.#SH: 0Dex: 9.....##P......#XL: 11 Next: 48% Place: Lair:3....†F.@.......Noise: =======--  Time: 11637.5 (0.0).....F..*......q) +4 quarterstaff (chaos)...............Cast: Foxfire...>............#.............#P............FF 2 blink frogs (1 ally target)#........F....FSli8 [37m   bullfrog.............#*   battlesphere (minion)You kill the blink frog!Vehumet accepts your kill.You hear a bellow! You hear an angry hiss. You hear a bellow! x3 _You hear a loud, deep croak! You hear a bellow!  Casting: Fireball (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sli@ jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 104/104 ========================.....Magic: 16/27 ==============----------.v§..AC: 8Str: 16....§.PEV: 9Int: 18... ###...§.#SH: 0Dex: 9.....##P......#XL: 11 Next: 48% Place: Lair:3....†F.@.......Noise: =======--  Time: 11637.5 (0.0).....F..*......q) +4 quarterstaff (chaos)...............Cast: Foxfire...>............#.............#P............FF 2 blink frogs (1 ally target)#........F....FSliRA [37m   bullfrog.............#*   battlesphere (minion)You kill the blink frog!Vehumet accepts your kill.You hear a bellow! You hear an angry hiss. You hear a bellow! x3 _You hear a loud, deep croak! You hear a bellow!  Casting: Fireball (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SliF b §§§**combustible, 1 ally …)*Flames lash the blink frog.  The blink frog is almost dead.Sli jFlames lash the blink frog.  The blink frog is almost dead.  The blink frog's fire resistance burns away.  Your battlesphere fires at the blink frog!  The barrage of energy hits the blink frog!  You kill the blink frog!Sli# §***   blink frog*Sli i  Vehumet accepts your kill.Sli Sli- s  Your foxfire dissipates.Sli §...†....*FF.*Sli 5-51====---8.5 (1Sli i§**Sli , _The blink frog blinks!Uli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vli Vli;  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire14%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersXli Xlijirow the Thaumaturge#..Oni of Vehumet **....#...Health: 104/104 ========================.....Magic: 15/27 =============-----------.§...AC: 8Str: 16......PEV: 9Int: 18... ###.....#SH: 0Dex: 9.....##P......#XL: 11 Next: 51% Place: Lair:3....††.@.......Noise: ====-----  Time: 11638.5 (0.0)........*......q) +4 quarterstaff (chaos)...............Cast: Foxfire...F............#.......F.....#P............F   blink frog#.............F   bullfrogXli63.............#*   battlesphere (minion)You kill the blink frog!Vehumet accepts your kill.Your foxfire dissipates. _The blink frog blinks!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xli7jirow the Thaumaturge#..Oni of Vehumet **....#...Health: 104/104 ========================.....Magic: 15/27 =============-----------.§...AC: 8Str: 16......PEV: 9Int: 18... ###.....#SH: 0Dex: 9.....##P......#XL: 11 Next: 51% Place: Lair:3....††.@.......Noise: ====-----  Time: 11638.5 (0.0)........*......q) +4 quarterstaff (chaos)...............Cast: Foxfire...F............#.......F.....#P............F   blink frog#.............F   bullfrogXlib/.............#*   battlesphere (minion)You kill the blink frog!Vehumet accepts your kill.Your foxfire dissipates. _The blink frog blinks!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XliEXli  §.**** (ally target)(ally target)*You conjure some foxfire!  Your battlesphere fires at the blink frog!  The barrage of energy hits the blink frog!XliXlitXlip.vv.F..*>.....F.*Xlil4-=---9.5 (1XliN**Xlic _The blink frog is severely wounded.Zliw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZliR UCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You kill the blink frog!Zli :†***F   bullfrog (ally target)*   battlesphere (minion)ZliE Zli Zli$  §§.v*v Vehumet accepts your kill.The foxfire hits the bullfrog.Zlik Zli Zli^! Zli& *.§..v*The bullfrog is moderately wounded.The foxfire hits the bullfrog.Zlif ,Zlie Zli  Fv§*v§...F..F 2 bullfrogs (1 ally target)*  The bullfrog is heavily wounded.A bullfrog comes into view.Zli 13--4---40Zli W§*Zlib : _The bullfrog hits your battlesphere.\li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]li|  Flames lash the bullfrog.  You kill the bullfrog!]li **   bullfrog*]li\ ******§ (ally target)*Vehumet accepts your kill.Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!]lib ,]lid X]lie ]lie ]lie ,]liSf ]liu 1 F.v§§*§§§§§ *The bullfrog is heavily wounded.The foxfire hits the bullfrog.]li ,]li ,]li zF...v§§§§*§§.§.§.†*  ]li[ 1---5====1]li §§§§§*]liu a _The bullfrog is severely wounded._li!@  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._li Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!  You kill the bullfrog!_li 6†**§§*§§§*   battlesphere (minion)_li ,_li _li _li i  Vehumet accepts your kill._li L§§..§§......*..v@v..*_li 0---6=---2_li{ §§§§**_liɮ N _Your foxfire dissipates.aliali,aliLaliǜaliCali=aliآi1=aliGalinaliƨaliali̪aliëaliali֭aliW _You start resting.alialiali.ali`alialialialimaliali,alifaliali<9=alialiali!S2=aliUali aliw †...Y*.@.----Y   yak (distracted)*   battlesphere (minion) _Your foxfire dissipates. x2aliY*8.5 (6Y*ali*E-9.5 (7ali;:*aliV _A yak comes into view.eli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eliS>) **  yak (ally target)*You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!flim  The yak is moderately wounded.flifli/.Y○v.vfli'j1-=50.5 (1fli<○fliV _Your battlesphere expends the last of its energy and dissipates.fli:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlihliy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic BlastConjuration/Translocation 19%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire13%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersili\pilixilijirow the Thaumaturge#..Oni of Vehumet **....#...Health: 104/104 ========================..†..Magic: 11/27 =========---------------.....AC: 8Str: 16......PEV: 9Int: 18... ###Y....#SH: 0Dex: 9.....##P○.....#XL: 11 Next: 56% Place: Lair:3....††.@.......Noise: =--------  Time: 11650.5 (0.0)......v.v......q) +4 quarterstaff (chaos)....†...†......Cast: Foxfire...>............#.............#P............Y   yak (ally target)#........ili5&..................#You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!  The yak is moderately wounded. _Your battlesphere expends the last of its energy and dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ilijirow the Thaumaturge#..Oni of Vehumet **....#...Health: 104/104 ========================..†..Magic: 11/27 =========---------------.....AC: 8Str: 16......PEV: 9Int: 18... ###Y....#SH: 0Dex: 9.....##P○.....#XL: 11 Next: 56% Place: Lair:3....††.@.......Noise: =--------  Time: 11650.5 (0.0)......v.v......q) +4 quarterstaff (chaos)....†...†......Cast: Foxfire...>............#.............#P............Y   yak (ally target)#..................ili........#You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!  The yak is moderately wounded. _Your battlesphere expends the last of its energy and dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ilia  You conjure a globe of magical energy.iliB,ili ○vv§§§§*   battlesphere (minion)You hear a bellow!  The foxfire hits the yak but does no damage.ilim,ili  ○§*The yak is moderately wounded.The foxfire hits the yak but does no damage.ilipiliiliThe foxfire hits the yak but does no damage.  The yak is moderately wounded.  The foxfire hits the yak but does no damage.  The yak is moderately wounded.  A yak comes into view.yak gores your battlesphere!iliN Y☼.§§§§§Y 2 yaks  Your battlesphere is destroyed!ili|7/27 ---==1.5 (1iliw§§§§§ili( _You hear a bellow!llig☼§§llilli8p☼§§§lli,lli\e.Y.....llii.-2lli lli.§§♣§§§§§..##...###.>.....#...#.. ..♣♣♣♣♣§§......(###...⌠..###..... ...~.♣~♣§......P#.###...## ##...# ....♣~~...........# ##### ##.## .....#..........(.####### ### ........#.....##...##...# ...................###.### .#...P.[#.#........###.#.##2 #.#......##.....@..##.....# ###.......#....÷.....P...#### .P....##..#...#.♣#♣.........## ..............#...#.#........# ..............#.>.#.........## ...#.......##♣#...##♣♣......# ..####.....#.........#<.....####  .## ####.......⌠....♣.........##  .#♣#♣..........#.##........ lliB----llilli\ k8=--4.0 (2.5 llid llif } _You climb upwards. _There is a stone staircase leading down here.nli/3nliInli(nlinliünliNnližnlinli,nlihnlinli^9==nliOnlinlipnlinli,nliRnlinliDnlimnlinliy9=nlinli{nli=10/27nli nliqnlinlinli,nlifnli,nlinli,nlinlinliS1=nli.nli,nli%nli,nlinli,nlinlinli'9=nlinli+nliS2=nlinli`,nliw nli ,nli$ nlinlinlidnlinliF9=nlinlinlipS3=nlinli,nli nli",nlic$nli(nli(nliY)nli*nliL+9=nli,nli.nli.N14=nli!/nli0,nli1nli3,nli4nliM6nli6nli;8nli:nli;9=nli;nli|=nli=M5=nli?nliBnliBnliGnliK,nliLnli$RBnli,TnliT9=nliEVnliXnliXM6=nliYnli\,nli]nli=`,nlianli7dnlidnlienlihnli|h9=nliwinliknlilM7=nlimnlio,nliMpnlir,nli tnliv,nli!xnlizO=nli|nli&~nli~M8=nlinli,nliAnlinlinlinlio,nlinlinli9=nli×nli;9nliҚnli,nlinliӧBnli,nli4nli=,nliNnlinliN20=nlinli3,nlinliݼ,nlinli",nlinliO=nli1nlinliK1=nlinli,nliXnli",nlinliQnlinlinlisnli9=nli)nlinli4K2=nlinli,nlinliE,nli4nli,nlinli)nlinli9=nlinli$nli{K3=nli!nli`nlinlinlinli#nlihnli,nliNnlinli)9=nlinlia4=nlinli,nli nli3 nli nlinlinlinlinlitnli9=nliTnlinli;K5=nlinli nlianlinli",nli&$nlih&nli&nli'nlir+nli+9=nlij-nli.0nli0K6=nlij2nliy5nli5nli7nli|:,nli,<nlig>,nli&@nliRBnliB9=nliDnliL -- _You start resting.nliR1747.0 (93.0)nli|SZ7=8.0 (94nli$XnliY% _Magic restored.nli?oliLevel 2 of the Lair of Beasts <<<<>>>>>>^(Press ? for help) #..####.#.#........§.♣§§§...####...# ######.## #.########  #...P##..##......##.♣♣♣§§..#.###...###...#...## ##..#  #..................♣§§§§§§.........#...⌠.).)..###...#  ##.................§§♣§§§§§..##...###.>.....#...#...##  #.##....P.P.....#...♣♣♣♣♣§§......(###...⌠..###.......#  ####......^..........~.♣~♣§......P#.###...## ##...#.##  ##...#.............♣~~...........# ##### ##.####  #.....##...........#..........(.####### ###  #.....#####...........#.....##...##...#  ##....# ##.....................###.###  #....# ##..#...P.[#.#........###.#.##  ###.## ##.#.#......##.....@..##.....#  ##.# #..###.......#....÷.....P...####  #####..## ##..P....##..#...#.♣#♣.........##  #.#...#.# #................#...#.#........#  #.....### #.............oliv...#.>.#.........##  #.....###....#.......##♣#...##♣♣......#  ##...###...####.....#.........#<.....####  #...## #####.## ####.......⌠....♣.........######  ##....# #.....#♣#♣..........#.##...........#  #.....# ##....##......###......##.....#....##  ##....## #0...## #.<..ß.# ♣.ß..<.#............#  #.....# ######....# #......##♣......##.........P.#oliSM@>pliӚpli.§§♣§§§§§..##...###.>.....#...#.. jirow the Thaumaturge ..♣♣♣♣♣§§......(###...⌠..###..... Oni of Vehumet **.... ...~.♣~♣§......P#.###...## ##...# Health: 104/104 ======================== ....♣~~...........# ##### ##.## Magic: 27/27 ======================== .....#..........(.####### ### AC: 8Str: 16 ........#.....##...##...#EV: 9Int: 18 ...................###.###SH: 0Dex: 9 .#...P.[#.#........###.#.##XL: 11 Next: 56% Place: Lair:2 #.#......##.....@..##.....#Noise: ---------  Time: 11748.0 (0.0)pliI ###.......#....÷.....P...####q) +4 quarterstaff (chaos) .P....##..#...#.♣#♣.........##Cast: Foxfire ..............#...#.#........# ..............#.>.#.........## ...#.......##♣#...##♣♣......# ..####.....#.........#<.....####  .## ####.......⌠....♣.........##  .#♣#♣..........#.##........ Your battlesphere is destroyed! _You hear a bellow! _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.plipli,pliplib  You see here a wolf skeleton.plipli _plipli pli,pliplipliY,plipli-....#..........(.####### ### ......#.....##...##...# ................###.### #...P.[#.#........###.#.## #.#......##.....>..##.....# ###.......#....÷.....P...#### .P....##..#...#.♣#♣.........## ..............#...#.#........# ........#.@.#.........##52.0 (4 ...#.##♣#...##♣♣...... ..####.....#.........#<.## .## ####.......⌠....♣....## .# ♣#♣..........#.##........ .# #......###......##.....#. .## #.<..ß.# ♣.ß..<.#........ ..# #......##♣......##....... ###♣#♣#♣#....##Ppli4plipliic _There is a stone staircase leading down here.pli 4pli pli% pli& 23.0 (1 _pli- pli 3 .....P #Y....# ###... Y.....# #.....# ...... .......## ....... ........# †...... ........# ...... ........#  ........##### 3 .......@....# .... .......####.... ....# .##.#.# .  # ## pli pli pli.8*7 (1.7 pli<pli$?} _You climb downwards. _There is a stone staircase leading up here.rli .....  .....P ###. ##Y....# ###... PY.....# ## <. ## ...#†.......#..# . [#####..<....# .. ........####.... .......# ..##.#.## ... ####rlirli +40 rlirli9E _Found a helmet.tli" ..... .....P ###.##Y....# ###.... #PY.....# ##.....## .<.##.##..#.†.......#..#..[.#####..<....#..####.....#...##.#.## ... #####.tliC*tli*&5tliY.tli/tli M ..... .....P ###.#  ###Y....# ###....#PY.....# ##.....## †.<.##.##.#.†.#.#.[.#####.<....#.####.....#...##.#.## ... ######.tli tli &6tli! tli# uli U ..... .....P ###.## ###Y....# ###.... .##PY.....# ##.....## ††.<.##.##.# †...†.#.#.[.#####.<....#.####.....#...##.#.## ..#...P #####.#.P#.....uli-uli&7uliuliulib  ..... .....P ###.## ###Y....# ###.....##PY.....# ##.....## .††.<.##.##.# .†...†.# >.#.[.#####.<....#.####......#...##.#.## ..#...P ######.#.PP#... ....ulic uli &8uli' uli vliU ..... ..Y..P ###.## . ###Y....# ###.....##PY.....# ##.....##.††.<.##.##.#.†...†.# .>.#.[.##### P.<....#.####.......#...##.#.## ...##...P ### #.#.PPY   yak (wandering) ##.... ....#vlivli .  A yak comes into view.vli&9vliwvli0 _The yak moves out of view.vli9 ..... .....P ###.##. ###YY...# ###....#.##PY.....# ##.....##.††.<.##.##.#.†...†.# ..>.# #.[.##### #P.<....# #.####........#...##.#.## ...##...P####### #.#.PP#Y   yak (wandering) ##....# ....##vli:vlivlivlid Y.Y..YYY 3 yaks (2 wandering)vliU '60vli vli V _A yak comes into view.wliJX  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xlixli[ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 4% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4  g - FireballConjuration/Fire 13% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersyliRyliyli۪.....jirow the Thaumaturge.Y.Y.P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 104/104 ======================== ....##PY.Y...# ##.....##Magic: 27/27 ======================== ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†................#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............[@.......#####Noise: ---------  Time: 11760.7 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) #....................yli..####....Cast: Foxfire .............#...##.#.## ....##...P####### #.#.PP#YYY 3 yaks (2 wandering)##....#....## _Found a helmet.  A yak comes into view. _The yak moves out of view. _A yak comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yli<.....jirow the Thaumaturge.Y.Y.P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 104/104 ======================== ....##PY.Y...# ##.....##Magic: 27/27 ======================== ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†................#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............[@.......#####Noise: ---------  Time: 11760.7 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) #....................yli..####....Cast: Foxfire .............#...##.#.## ....##...P####### #.#.PP#YYY 3 yaks (2 wandering)##....#....## _Found a helmet.  A yak comes into view. _The yak moves out of view. _A yak comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yli7K  You conjure a globe of magical energy.yliyli_8  The yak bellows! x2yli+yliY.YY.Y*YYYY 4 yaks (1 wandering)*   battlesphere (minion)ylif3----===1.7 (1yliK**ylihV _A yak comes into view.zliX  Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{liiP{li(R Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 4% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 19% 4 g - FireballConjuration/Fire13%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headers|li|li|li.....jirow the Thaumaturge.Y...P ###.##Oni of Vehumet **.... .. ###..YY.# ###....#Health: 104/104 ======================== ....##PY..Y..# ##.....##Magic: 23/27 ====================---- ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†................#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ===------  Time: 11761.7 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) [|li$l11d#......................####....Cast: Foxfire .............#...##.#.## ....##...P####### #.#.PP#YYYY 4 yaks (1 wandering)##....#*   battlesphere (minion)....##Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The yak bellows! x2 _A yak comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|lib.....jirow the Thaumaturge.Y...P ###.##Oni of Vehumet **.... .. ###..YY.# ###....#Health: 104/104 ======================== ....##PY..Y..# ##.....##Magic: 23/27 ====================---- ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†................#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ===------  Time: 11761.7 (0.0) #P.....................<....#q) +4 quartersta|lipff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ....##...P####### #.#.PP#YYYY 4 yaks (1 wandering)##....#*   battlesphere (minion)....##Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The yak bellows! x2 _A yak comes into view.Casting: Iskenderun's Battlesphere (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|li|lis *******, 3 ally target)*You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak.|liT  The yak is lightly wounded.|liW5  The yak bellows!|liKX|lic].YY..YY.Y.......v*vYYY 6 yaks (2*|liea2--2.7 (1|lik:*|lioV _A yak comes into view.}li:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~li"~liy% Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire 4% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g - FireballConjuration/Fire13%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli li li@ .....jirow the Thaumaturge..Y..P ###.##Oni of Vehumet **.... .. ###.Y.Y.# ###....#Health: 104/104 ======================== ....##PY...Y.# ##.....##Magic: 22/27 ===================----- ...††.<....Y..##.......##AC: 8Str: 16 .........Y..............#EV: 9Int: 18 ...†...†................#SH: 0Dex: 9 ..>..............v......#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ==-------  Time: 11762.7 (0.0) #P.......liB [40m.......v......<....#q) +4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ....##...P####### #.#.PP#YYYYYY 6 yaks (2 ally target)##....#*   battlesphere (minion)....##The barrage of energy hits the yak.  The yak is lightly wounded.  The yak bellows! _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells......jirow the Thaumaturge..Y..P ###.##Oni of Vehumet **.... .. ###.Y.Y.# ###....#Health: 104/104 ======================== ....##PY...Y.#liD [40m ##.....##Magic: 22/27 ===================----- ...††.<....Y..##.......##AC: 8Str: 16 .........Y..............#EV: 9Int: 18 ...†...†................#SH: 0Dex: 9 ..>..............v......#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ==-------  Time: 11762.7 (0.0) #P..............v......<....#q) +4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ....##...P####### #.#.PP[40liLF m#YYYYYY 6 yaks (2 ally target)##....#*   battlesphere (minion)....##The barrage of energy hits the yak.  The yak is lightly wounded.  The yak bellows! _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8  ..... jirow the Thaumaturge ..Y..P ###.##  Oni of Vehumet **.... .. ###.Y*Y*# ###....#  Health: 104/104 ======================== ....##PY..*Y*# ##.....##  Magic: 17/27 ===============--------- ...††.<...*Y*.##.......##  AC: 8Str: 16 .........Y...*..........#  EV: 9Int: 18 ...†...†......*.........#  SH: 0Dex: 9 ..>............*.v......#  XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####  Noise: li [40m==-------  Time: 11762.7 (0.0) #P..............v......<....#  q) +4 quarterstaff (chaos) #......................####....  Cast: Foxfire .............#...##.#.## ..  ..##...P######  # #.#.PP# YYYYYY 6 yaks (2 ally target) ##....# *   battlesphere (minion) ....## _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)li>& ..... jirow the Thaumaturge ..Y..P ###.##  Oni of Vehumet **.... .. ###.Y.Y.# ###....#  Health: 104/104 ======================== ....##PY...Y.# ##.....##  Magic: 17/27 ===============--------- ...††.<....Y..##.......##  AC: 8Str: 16 .........Y..............#  EV: 9Int: 18 ...†...†................#  SH: 0Dex: 9 ..>..............v......#  XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####  Noise: ==-------  Time: 11762.7 (0.0) #P..............v......<....#  q) [4li-(0m+4 quarterstaff (chaos) #......................####....  Cast: Foxfire .............#...##.#.## ..  ..##...P######  # #.#.PP# YYYYYY 6 yaks (2 ally target) ##....# *   battlesphere (minion) ....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)  You miscast Fireball.  You are very lightly contaminated with residual magic.li)li)Blig*liY+,li+,lie3 ..... .....P ###.##  ###.YY..# ###....# ..YY# ## ††.<....v.## ..Yv..# †...†.....§§§..# >.....§.§§......# ......§@*......##### .......§......<....# ...# ..##  ..# #  ##....#* ....##  Aiming: Fireball (dangerous; 13% risk of failure)  [40li&4mPress: ? - help, Shift-Dir - straight line  Aim: a yak (ally target)  You miscast Fireball.are very lightly contaminated with residual magic.  Nothing appears to happen. The foxfire hits the yak.liliڲ,lili# .Y..Y.Y*1*The yak is lightly wounded.  The foxfire hits the yak.li>liL ..Y.Y.Y.Y.Y.Y.§§§§.§§§§*liW b--3.7 (1Contam li§§§@*§li1 _The yak is lightly wounded.liX] G  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g + FireballConjuration/Fire 13% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli~elillix.....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###..Y..# ###....#Health: 104/104 ======================== ....##PY..Y.Y# ##.....##Magic: 17/27 ===============--------- ...††.<.....Y.##.......##AC: 8Str: 16 ..........Y.Y...........#EV: 9Int: 18 ...†...†.....§§§........#SH: 0Dex: 9 ..>...........§.§§......#XL: 11 Next: 56% Place: Lair:3 #..............§@*......#####Noise: ---------  Time:liy 11763.7 (0.0) #P..............§......<....#q) +4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks##....#*   battlesphere (minion)....##Nothing appears to happen. The foxfire hits the yak.  The yak is lightly wounded.  The foxfire hits the yak. _The yak is lightly wounded.  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###..Y..# ###....#Health: 104/104 ======================== ....##PY..Y.Y# ##.....##Magic: 17/27 ===============--------- ...††.<.....Y.##.......##AC: 8Str: 16 ..........Y.Y...........#EV: 9Int: 18 ...†...†.....§§§........#SH: 0Dex: 9 ..>...........§.§§......#XL: 11 Next: 56% Place: Lair:3 #..............§@*......#####Noise: --------- [37liՄm Time: 11763.7 (0.0) #P..............§......<....#q) +4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks##....#*   battlesphere (minion)....##Nothing appears to happen. The foxfire hits the yak.  The yak is lightly wounded.  The foxfire hits the yak. _The yak is lightly wounded.  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###..Y..# ###....#  Health: 104/104 ======================== ....##PY..Y*Y# ##.....##  Magic: 12/27 ==========-------------- ...††.<....*Y*##.......##  AC: 8Str: 16 ..........Y*Y*..........#  EV: 9Int: 18 ...†...†.....§*§........#  SH: 0Dex: 9 ..>...........§*§§......#  XL: 11 Next: 56% Place: Lair:3 #..............§@*......#####  Noise: ---------  li*Time: 11763.7 (0.0) #P..............§......<....#  q) +4 quarterstaff (chaos) #......................####....  Cast: Foxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYYYY 6 yaks ##....# *   battlesphere (minion) ....## _The yak is lightly wounded.  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)liy  ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###..Y..# ###....#  Health: 104/104 ======================== ....##PY..Y.Y# ##.....##  Magic: 12/27 ==========-------------- ...††.<.....Y.##.......##  AC: 8Str: 16 ..........Y.Y...........#  EV: 9Int: 18 ...†...†.....§§§........#  SH: 0Dex: 9 ..>...........§.§§......#  XL: 11 Next: 56% Place: Lair:3 #..............§@*......#####  Noise: ---------  Time: 11763.7 (0.0) #P.........li .....§......<....#  q) +4 quarterstaff (chaos) #......................####....  Cast: Foxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYYYY 6 yaks ##....# *   battlesphere (minion) ....##Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)  You miscast Fireball.li li  ..... .....P ###.##  ###.....# ###....# ..Y.# ## ††.<....Y.Y.## ...YY..# †...†...Y......# >...............# ......[@*......##### ..............<....# ...# ..## ..  ..# #  ##....#* ....## liT _98/104 --4.7 (1lik B**li onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded)  You miscast Fireball. _There is a sudden and violent explosion of flames!li=G  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li lig  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g + FireballConjuration/Fire 13% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli li li .....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 98/104 ======================-- ....##PY...Y.# ##.....##Magic: 12/27 ==========-------------- ...††.<....Y.Y##.......##AC: 8Str: 16 ............YY..........#EV: 9Int: 18 ...†...†...Y............#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ---------  Time: 11764.7 (0.0) #P.....................<....#q) +4 li Squarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks##....#*   battlesphere (minion)....##Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)  You miscast Fireball. _There is a sudden and violent explosion of flames!  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liu .....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 98/104 ======================-- ....##PY...Y.# ##.....##Magic: 12/27 ==========-------------- ...††.<....Y.Y##.......##AC: 8Str: 16 ............YY..........#EV: 9Int: 18 ...†...†...Y............#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ---------  Time: 11764.7 (0.0) #P.....................<....#q) +4 liU Equarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks##....#*   battlesphere (minion)....##Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)  You miscast Fireball. _There is a sudden and violent explosion of flames!  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###.....# ###....#  Health: 98/104 ======================-- ....##PY...Y.# ##.....##  Magic: 7/27======------------------ ...††.<....Y*Y##.......##  AC: 8Str: 16 ............YY*.........#  EV: 9Int: 18 ...†...†...Y***.........#  SH: 0Dex: 9 ..>............*........#  XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####  Noise: ---------  Time: 11764.7 (0.0) #P.....................<....#  li3"_q) +4 quarterstaff (chaos) #......................####....  Cast: Foxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYYYY 6 yaks ##....# *   battlesphere (minion) ....## _There is a sudden and violent explosion of flames!  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)liq .....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 98/104 ======================-- ....##PY...Y.# ##.....##Magic: 7/27======------------------ ...††.<....Y####.......##AC: 8Str: 16 ............###.........#EV: 9Int: 18 ...†...†...Y###.........#SH: 0Dex: 9 ..>............*........#XL: 11 Next: 56% Place: Lair:3 #..............[@*......#####Noise: ---------  Time: 11764.7 (0.0) #P.....................<....#[10;38li3s Hq) +4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks##....#*   battlesphere (minion)....##Aim: a yak (lightly wounded)  The fireball explodes! The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!li# ;*liU^****(1 ally target)*The yak is moderately wounded.  The yak is severely wounded.  Your battlesphere fires at the yak! The barrage of energy hits the yak!li4lilililix,li*liliyli$.Y.Y..YY.Y.Y...*@.lih98========5.7 (1lili MThe fireball engulfs the yak! _The yak is almost dead.lidG  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lii  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic BlastConjuration/Translocation 19%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 19%4  g + FireballConjuration/Fire 13% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersliligli.....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 99/104 ======================-- ....##PY....Y# ##.....##Magic: 8/27=======----------------- ...††.<.....Y.##.......##AC: 8Str: 16 .............YY.........#EV: 9Int: 18 ...†...†....Y.Y.........#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............*@.......#####Noise: =======--  Time: 11765.7 (0.0) #P.....................<....#q) [0;10liF;1m+4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks (1 ally target)##....#*   battlesphere (minion)....##The fireball engulfs the yak!  The yak is severely wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak! _The yak is almost dead.Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 99/104 ======================-- ....##PY....Y# ##.....##Magic: 8/27=======----------------- ...††.<.....Y.##.......##AC: 8Str: 16 .............YY.........#EV: 9Int: 18 ...†...†....Y.Y.........#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 56% Place: Lair:3 #..............*@.......#####Noise: =======--  Time: 11765.7 (0.0) #P.....................<....#q) [0;10liݤ;1m+4 quarterstaff (chaos) #......................####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYYYY 6 yaks (1 ally target)##....#*   battlesphere (minion)....##The fireball engulfs the yak!  The yak is severely wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak! _The yak is almost dead.Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lie ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###.....# ###....#  Health: 99/104 ======================-- ....##PY....Y# ##.....##  Magic: 3/27==---------------------- ...††.<.....Y.##.......##  AC: 8Str: 16 .............YY*........#  EV: 9Int: 18 ...†...†....Y*Y*........#  SH: 0Dex: 9 ..>..........***........#  XL: 11 Next: 56% Place: Lair:3 #..............*@.......#####  Noise: =======--  Time: 11765.7 (0.0) #P.....................<....#  liq) +4 quarterstaff (chaos) #......................####....  Cast: Foxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYYYY 6 yaks (1 ally target) ##....# *   battlesphere (minion) ....## _The yak is almost dead.Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)lii ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###.....# ###....#  Health: 99/104 ======================-- ....##PY....Y# ##.....##  Magic: 3/27==---------------------- ...††.<.....Y.##.......##  AC: 8Str: 16 .............YY.........#  EV: 9Int: 18 ...†...†....Y.Y.........#  SH: 0Dex: 9 ..>.....................#  XL: 11 Next: 56% Place: Lair:3 #..............*@.......#####  Noise: =======--  Time: 11765.7 (0.0) #P.....................<....#  q) +4 quarterstaff (chaos) #......................####.... [li|km Cast: Foxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYYYY 6 yaks (1 ally target) ##....# *   battlesphere (minion) ....##The yak is severely wounded.The fireball engulfs the yak!  The yak is almost dead.The fireball engulfs the yak!  You kill the yak!Vehumet accepts your kill.lim ..... .....P ###.##  ###.....# ###....# ...Y# ## ††.<.....## ....###..# †...†....Y###..# >....###..# ......*..##### ...<....# ...# ..## ..  ..# #  5 yaks ##....# ....## li:*liSYou kill the yak!  Vehumet accepts your kill.  You feel your power returning. Your battlesphere fires at the yak!barrage of energy hits the yak!liY* 4 yaks*liBlili#.Y....YY....*liK101/104=7====606.7 (1liT**liW Vehumet accepts your kill.You feel your power returning. Your battlesphere fires at the yak!  The barrage of energy hits the yak!  You kill the yak!  Vehumet accepts your kill. _You feel your power returning.liBG  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liQliS Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation2%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic BlastConjuration/Translocation 19%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 17%4  g + FireballConjuration/Fire 13% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headersli- li\ li .....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 101/104 =======================- ....##PY.....# ##.....##Magic: 7/27======------------------ ...††.<.....YY##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†.....YY.........#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 60% Place: Lair:3 #..............*@.......#####Noise: =======--  Time: 11766.7 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) #...........liF ...........####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYY 4 yaks##....#*   battlesphere (minion)....##The barrage of energy hits the yak!  You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 101/104 =======================- ....##PY.....# ##.....##Magic: 7/27======------------------ ...††.<.....YY##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†.....YY.........#SH: 0Dex: 9 ..>.....................#XL: 11 Next: 60% Place: Lair:3 #..............*@.......#####Noise: =======--  Time: 11766.7 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) #...........li| ...........####....Cast: Foxfire .............#...##.#.## ..Contam ..##...P####### #.#.PP#YYYY 4 yaks##....#*   battlesphere (minion)....##The barrage of energy hits the yak!  You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lix  ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###.....# ###....#  Health: 101/104 =======================- ....##PY.....# ##.....##  Magic: 2/27=----------------------- ...††.<.....YY##.......##  AC: 8Str: 16 .............***........#  EV: 9Int: 18 ...†...†.....YY*........#  SH: 0Dex: 9 ..>..........***........#  XL: 11 Next: 60% Place: Lair:3 #..............*@.......#####  Noise: =======--  Time: 11766.7 (0.0) #P.....................<....#  q) +4 quarterstaff (chaos)[li ?16X #......................####....  Cast: Foxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYY 4 yaks ##....# *   battlesphere (minion) ....## _You feel your power returning.  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead)li } Y*Y..li ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###.....# ###....#  Health: 101/104 =======================- ....##PY.....# ##.....##  Magic: 2/27=----------------------- ...††.<.....YY##.......##  AC: 8Str: 16 ........................#  EV: 9Int: 18 ...†...†.....YY.........#  SH: 0Dex: 9 ..>.....................#  XL: 11 Next: 60% Place: Lair:3 #..............*@.......#####  Noise: =======--  Time: 11766.7 (0.0) #P.....................<....#  q) +4 quarterstaff (chaos) #......................####....  Cast: [4lir0mFoxfire .............#...##.#.## ..  Contam  ..##...P######  # #.#.PP# YYYY 4 yaks ##....# *   battlesphere (minion) ....##The yak is lightly wounded.  The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!  You kill the yak!Vehumet accepts your kill.li ..... .....P ###.##  ###.....# ###....# ....# ## ††.<.....Y#.## ....###..# †...†.....###..# >......*..# ......*..##### ...<....# ...# ..## ..  ..# #  3 yaks ##....#* ....## lit& :*liǬ M**(1 ally target)*The yak is moderately wounded.fireball engulfs the yak!  You kill the yak!  Vehumet accepts your kill.  You feel your power returning. Your battlesphere fires at the yak!  The barrage of energy hits the yak.lit0 li0 li2 ,li{3 li5 li? ..YY...†.Y.[**liKE 24==27.7 (1 _The yak is heavily wounded.liN M**liTR k _Your Fire Magic skill increases to level 8!li ..... .....P ###.##  ###.....# ###....# ....# ##.....## ††.<.......##.......## ...YY..........# †...†......†.........# >.....Y.........# ......[@.......##### ..............<....# .....*........# ....#...##.#.## ..  ..##...P######  # #.#.PP# ##....# * ....##li ..... .....P ###.##  ###.....# ###....# ....# ##.....## ††.<.......##.......## ...YY..........# †...†......†.........# >.....Y.........# ......[@.......##### ..............<....# .....*........# ....#...##.#.## ..  ..##...P###### # #.#.PP# ##....#* ....## liT**liTli8*lid _There are monsters nearby!liVlili,lili,li5"..YY.Y.**li#b3-------8 _li+8*li-li ]  You barely miss the yak.lililicj  The yak is heavily wounded.liXliv.†YY.**li94/104 --==-----9.8 (1.1liM**li( _The yak gores you!liAI G  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lifli:hz Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation2%3  d - Flame WaveConjuration/Fire4%4  e - Iskenderun's Mystic BlastConjuration/Translocation 19%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 17%4  g + FireballConjuration/Fire 13% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce17%3 Select a spell to cast[!]/[I] toggle spell headerslilili#.....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 94/104 =====================--- ....##PY.....# ##.....##Magic: 4/27===--------------------- ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†......†.........#SH: 0Dex: 9 ..>...........YY........#XL: 11 Next: 62% Place: Lair:3 #..............Y@.......#####Noise: ==-------  Time: 11769.8 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) lig[11d#......................####....Cast: Foxfire .............#.*.##.#.## ..Contam ..##...P####### #.#.PP#YYY 3 yaks (1 ally target)##....#*   battlesphere (minion)....## _There are monsters nearby!You barely miss the yak.The yak is heavily wounded. _The yak gores you!  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 94/104 =====================--- ....##PY.....# ##.....##Magic: 4/27===--------------------- ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†......†.........#SH: 0Dex: 9 ..>...........YY........#XL: 11 Next: 62% Place: Lair:3 #..............Y@.......#####Noise: ==-------  Time: 11769.8 (0.0) #P.....................<....#q) +4 quarterstaff (chaos) ligc[11d#......................####....Cast: Foxfire .............#.*.##.#.## ..Contam ..##...P####### #.#.PP#YYY 3 yaks (1 ally target)##....#*   battlesphere (minion)....## _There are monsters nearby!You barely miss the yak.The yak is heavily wounded. _The yak gores you!  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li3 ..... jirow the Thaumaturge .....P ###.##  Oni of Vehumet **.... .. ###.....# ###....#  Health: 94/104 =====================--- ....##PY.....# ##.....##  Magic: 0/27------------------------ ...††.<.......##.......##  AC: 8Str: 16 .............*******....#  EV: 9Int: 18 ...†...†.....*******....#  SH: 0Dex: 9 ..>..........*YY****....#  XL: 11 Next: 62% Place: Lair:3 #............**Y@***....#####  Noise: ==-------  Time: 11769.8 (0.0) #P...........*******...<....#  q) +4 quarterstaff (chaos) #............*******...####....  Cast: Foxfire [li312d.............#***##*#.## ..  Contam  ..##...P######  # #.#.PP# YYY 3 yaks (1 ally target) ##....# *   battlesphere (minion) ....##The yak is heavily wounded. _The yak gores you!  Casting: Fireball (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateli~.....jirow the Thaumaturge.....P ###.##Oni of Vehumet **.... .. ###.....# ###....#Health: 94/104 =====================--- ....##PY.....# ##.....##Magic: 0/27------------------------ ...††.<.......##.......##AC: 8Str: 16 ........................#EV: 9Int: 18 ...†...†......†.........#SH: 0Dex: 9 ..>...........Y###......#XL: 11 Next: 62% Place: Lair:3 #..............#@#......#####Noise: ==-------  Time: 11769.8 (0.0) #P.............###.....<....#q) +4 quarterstaff (clihaos) #......................####....Cast: Foxfire .............#.*.##.#.## ..Contam ..##...P####### #.#.PP#YYY 3 yaks (1 ally target)##....#*   battlesphere (minion)....##Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak.  The yak is moderately wounded.The flame wave engulfs the yak!li****Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak.  The yak is moderately wounded.  The flame wave engulfs the yak!  The yak is severely wounded.  Your battlesphere fires at the yak! The barrage of energy hits the yak.li`**The yak is severely wounded.  Your battlesphere fires at the yak! The barrage of energy hits the yak.  The yak is severely wounded.  (Press . to intensify the flame waves.)  Your battlesphere fires at the yak!  The barrage of energy hits but does no damage.li  The yak is severely wounded.li.YY.Y@......**li%85--1======70.8 (1Wave lili( _The yak gores you!liRO############@############* _The yak gores you!  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.flame wave engulfs the yak.almost dead.  The flame wave engulfs the yak!li  The flame wave engulfs the yak!  The yak is severely wounded.  Your battlesphere fires at the yak! The barrage of energy hits the yak!  You kill the yak!  Vehumet accepts your kill.Vehumet is now aiding your destructive spells.li`*** 2 yaks*liG,liUU †.....YY...[@....*........*You feel your power returning. The yak barely misses you.liZ*7=-2=5=======1+ libU**lifQ _The yak closely misses you.liK  ########################@#######################*A wave of flame ripples out! The flame wave engulfs the yak!  The yak is severely wounded.The flame wave engulfs the yak!li~ li  The yak is almost dead.Your battlesphere fires at the yak! The barrage of energy hits the yak!  You kill the yak!li    yak*li  ........†.......Y......[@*...................##.*Vehumet accepts your kill.Your wave of flame reaches its maximum intensity and dissipates.lio 8=1-72 _The yak misses you.li J**li} n _Your Shapeshifting skill increases to level 6!li@  *  yak (very poisoned)*You sock the yak! The yak is poisoned.  The yak is almost dead.9==-----3.9 (1.1li T**li0" P _The yak barely misses you.lif  You hit the yak but do no damage. You headbutt the yak.  You kill the yak!li}ji  Vehumet accepts your kill.lip†*kk   rime drakeli t90-9------5.0li%}B**li] _A rime drake comes into view.li.....P ###.## . ###.....# ###....# .##PY.....# ##.....## ††.<..#........ †...†......†# >............†# .[.*##### Pk......@.....<....# ...####.... .#...##.#.## ..  ..##...P###### # #.#.PP# ##....# ....## #....li].k*li_1=2=--60li9*lili.....P ###.##  ###.....# ###....# ##PY.....# ##.....## ††.<.##.## # †...†......†.# >.†.# [.*......##### .k.<....# ####.... #...##.#.## .. ..##...P###### # #.#.PP###....# #....## *#....li3liS.k*li w3=-7liϗJ**liIli +.....P ###.## ###.....# ###....# ##PY.....# ##.....## ††.<.##.## # †...†......†.# .†.# [.*......##### k.<....# ####.... #...##.#.## .. ..##...P###### # #.#.PP###....# #....## #....li liLliE..k....**li-48li; :*li2#lib#.....P ###.##  ###.....# ###....# ##PY.....# ##.....## †.<.##.## # ...†......†.# †.# [..##### k....*.@..<....# ####.... #...##.#.## .. ..##...P###### # #.#.PP###....# #....## * li$li%li@'li'...k...**59liw57*li(8li T.....P ###.## ###.....# ###....# PY.....# ##.....## .<.##.## # †......†.# †.# [..##### k...*.@.<....# ####.... #...##.#.## .. ..##...P###### # #.#.PP###....# #....## * li. li0& .*(catching breath)*li.  The rime drake breathes ice at you.The icy flash freeze hits your battlesphere!  Your battlesphere partially resists.li2 e****☼li ;....li 6======80li li U _Your battlesphere is destroyed!li.....P ###.## .....# ###....# PY.....# ##.....## <.##.## # †......†.# †.# [..##### k....☼.@<....# ####.... #...##.#.## .. ..##...P###### ##....# li_liXV.k...○li7=3=----1liR$li&li'.....P ###.## .....# ###....# Y.....# ##.....## .##.## # †......†.# †.# [..##### k...○..@....# ####.... #...##.#.## .. ..##...P###### ##....# li(li.3.k..○8----2lil7;○liq9a _There is a stone staircase leading up here.li3○libli;○liliY.k.°li7`100/104=3 _li:°li .....#..........(.####### ### ........#.....##...##...# ...................###.### .#...P.[#.#........###.#.## #.###.....>..##.....# ###.......#....÷.....P...#### .P....##..#...#.♣#♣.........##......#...#.#........#2.....#.@.#.........###.......##♣#...##♣♣......#####.....#.........#<.....#### .## ####.......⌠....♣.........## .# ♣#♣..........#.##........ .# #......###......##.....#. .## #.<..ß.# ♣.ß..<.#........  ..# #......##♣......##.......  ### ♣♣#♣.........##♣#....##P. li[K==liAliF414.5 (2.5liNliR} _You climb upwards. _There is a stone staircase leading down here.liIli 34=liy_ _You start resting.li-5.5 (1.0liX4=6.5 (2lihliI" _HP restored.li@wliwlixli2{li{liy=liBlie=5=likli܇Bli8liQf 92.5 (6 _You start resting.li˖(limliK _Your magical contamination has completely faded away.liIlili, li"li+#li&{=liF(_6=li)li6+,li+li\-li-li*.li"0liI0li0li2li29=li3li5li5I7=li96li8,li8liW:,li2;li<li<li=li>li.?9=li?li1AliAS8=li2BliC,lidDliE,liFliHliSHliHliJliJ9=liKli%MliKMS9=liMliO,li;PliQ,liRli7T,liTlilVliV9=liWWlirYS10/27liZlij[li[lib\li+^,li^lig`,li&alib,liRcli}h1=lii,lijli6lligl9=li%mlioi2=lioliq,liDrlislislitlivliBvlinwlixO=li yli\zi3=lizli{,li-|li|,liO}liS~,li~liO=lilid14=lili9,liلliw,li0liLj,liCli=O=liliwc5=lili,lili,li=li,lililiF9=liГlikliM6=li7liԗ,lilim,liٙli,liMliޝli9=liliFliM7=liVliޢ,lilli,lilililililiʨ9=li'lili+M8=lili\liyliͫlilililiޭlilinli:li`9=liliаli%9liVli$li:lili,liݳli,lili,liliRd20=liиli,liliѺ,li2li!,liliZO=lilia1=lili,lili,liKli`,liliO=lili*a2=limli#,lilid,lili,lililib9=lili1a3=lili,lili,li,li5,liliyli9=liXliwliK4=lili,li lililiqli7liZliliAli}9=li(li=5=liO=lilili'K6=linli>,lilililiTlililiRliBO=lili}_ _You start resting.li2899.5 (107.0)liJ[7=9008 li{li% _Magic restored.li94liliRliR/1.0) li?li .....P ###.## #.....# ###....# Y.....# ##.....## ......##.......## ...........# †......†.........# .......†........# [........##### 3.k.....@....# .............####.... ....#...##.#.## ..  ..##...P######  # #.#.PP#  ##....#k   rime drake  #....##  #.... li:=lilix .k(catching breath)You climb downwards.liR ****The rime drake breathes ice at you.The icy flash freeze hits you!!li];....li86/104 -----====3.0 (2.5Frozen lili _You are encased in ice. _There is a stone staircase leading up here.lig_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liòli  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli li li .....P ###.##jirow the Thaumaturge #.....# ###....#Oni of Vehumet ***... Y.....# ##.....##Health: 86/104 ===================----- .......##.......##Magic: 27/27 ======================== .................#AC: 8Str: 16 †......†.........#EV: 9Int: 18 ........†........#SH: 0Dex: 9 ........[........#####XL: 11 Next: 69% Place: Lair:3 ...........k....@....#Noise: ====-----  Time: 11903.0 (0.0) ................####....q) +4 quarterstaff (chaos) ......#...##.#.## ..Cast: Foxfire..##...P######Frozen # [li40m#.#.PP###....#k   rime drake (catching breath)#....###....The rime drake breathes ice at you.The icy flash freeze hits you!! _You are encased in ice. _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....P ###.##jirow the Thaumaturge #.....# ###....#Oni of Vehumet ***... Y.....# ##.....##Health: 86/104 ===================----- .......##.......##Magic: 27/27 ======================== .................#AC: 8Str: 16 †......†.........#EV: 9Int: 18 ........†........#SH: 0Dex: 9 ........[........#####XL: 11 Next: 69% Place: Lair:3 ...........k....@....#Noise: ====-----  Time: 11903.0 (0.0) ................####....q) +4 quarterstaff (chaos) ......#...##.#.## ..Cast: Foxfire..##...P######Frozen # [liK 40m#.#.PP###....#k   rime drake (catching breath)#....###....The rime drake breathes ice at you.The icy flash freeze hits you!! _You are encased in ice. _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li{ li*.k*   battlesphere (minion)li87=3----===-4.0 (1li@**li< _You conjure a globe of magical energy.li[| W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li5&liA) Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli li>li .....P ###.##jirow the Thaumaturge #.....# ###....#Oni of Vehumet ***... Y.....# ##.....##Health: 87/104 ====================---- .......##.......##Magic: 23/27 ====================---- .................#AC: 8Str: 16 †......†.........#EV: 9Int: 18 ........†........#SH: 0Dex: 9 ........[.....*..#####XL: 11 Next: 69% Place: Lair:3 ............k...@....#Noise: ===------  Time: 11904.0 (0.0) ................####....q) +4 quarterstaff (chaos) ......#...##.#.## ..Cast: Foxfire..##...P######Frozen [40litm# #.#.PP###....#k   rime drake (catching breath)#....##*   battlesphere (minion)#.... _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili .....P ###.##jirow the Thaumaturge #.....# ###....#Oni of Vehumet ***... Y.....# ##.....##Health: 87/104 ====================---- .......##.......##Magic: 23/27 ====================---- .................#AC: 8Str: 16 †......†.........#EV: 9Int: 18 ........†........#SH: 0Dex: 9 ........[.....*..#####XL: 11 Next: 69% Place: Lair:3 ............k...@....#Noise: ===------  Time: 11904.0 (0.0) ................####....q) +4 quarterstaff (chaos) ......#...##.#.## ..Cast: Foxfire..##...P######Frozen #[37liXm #.#.PP###....#k   rime drake (catching breath)#....##*   battlesphere (minion)#.... _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li2 **, ally tar…)*You conjure some foxfire!  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake.lihOliPliPPliSR,liq\*...k.@vvally target)*li ]g82---5.0 (1liZd8*lii8 _The rime drake is lightly wounded.li:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liM lig S Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 5%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli li! .....P ###.##jirow the Thaumaturge #.....# ###....#Oni of Vehumet ***... Y.....# ##.....##Health: 88/104 ====================---- .......##.......##Magic: 22/27 ===================----- .................#AC: 8Str: 16 †......†.......*.#EV: 9Int: 18 ........†........#SH: 0Dex: 9 ........[........#####XL: 11 Next: 69% Place: Lair:3 ..............k.@v...#Noise: =--------  Time: 11905.0 (0.0) ...............v####....q) +4 quarterstaff (chaos) ......#...##.#.## ..Cast: Foxfire..##...P######[1liR"2;38HFrozen # #.#.PP###....#k   rime drake (ally target)#....##*   battlesphere (minion)#....You conjure some foxfire!  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake. _The rime drake is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li* .....P ###.##jirow the Thaumaturge #.....# ###....#Oni of Vehumet ***... Y.....# ##.....##Health: 88/104 ====================---- .......##.......##Magic: 22/27 ===================----- .................#AC: 8Str: 16 †......†.......*.#EV: 9Int: 18 ........†........#SH: 0Dex: 9 ........[........#####XL: 11 Next: 69% Place: Lair:3 ..............k.@v...#Noise: =--------  Time: 11905.0 (0.0) ...............v####....q) +4 quarterstaff (chaos) ......#...##.#.## ..Cast: Foxfire..##...P######[1li'+!2;38HFrozen # #.#.PP###....#k   rime drake (ally target)#....##*   battlesphere (minion)#....You conjure some foxfire!  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake. _The rime drake is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li2# * combustible, ally target)*Flames lash the rime drake.  The rime drake is moderately wounded.lis$ *** *The rime drake's fire resistance burns away.  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake!lihli v§ *The rime drake is severely wounded.The foxfire hits the rime drake! The rime drake is burned terribly!li1lis,li  The rime drake is almost dead.The foxfire hits the rime drake. The rime drake is burned terribly!  You kill the rime drake!li.*§v.*   battlesphere (minion)lililili@.....*†.@§.*li&90--73====6.0 (1lizL**liZ _Vehumet accepts your kill.liNliliLlili|b91=liO*.----*li. *7* _You start resting.li2=1=-----8.0 (2liT**li` _The ice encasing you melts away.liliLlilili>%3li=liliI%4lilili%5lililig7==li՚liliJ8=2=li/li;9lilili5Q100/104=lililliU1=linlili W2=li۲lio 4=* _You start resting.liyw*17.0 (9*lisv=3=8.0 (10.0)liK**li" _HP restored.li4li.5li+6li;li<li@li(MliOliO9=lihPliTli.UK4=liaVliYZliZli[liu^,li^lib,licli+le=liFnlinK5=li^olit,liuliy,li={li#,lilili9=lililijK6=livli_lilifli,liliC**lig 35.0 (17 _You start resting.liEG○li,6.0 (18li:○li[B _Your battlesphere wavers and loses cohesion.li li lip li li9 O=li li K7=li li 4 _Magic restored.li5 li 3li li& ,li li li& li_ li li li* li 9=li) li li- liy li li li ,li li li li li li li # ###....#  ##.....## .##.......## .....# .Y†..# ##..# ..†........# #....#[........##### #.....#†.<....##......#.####..@...# #...##.#.## ##.....# P###### ######.# #.PP#.. ....# . ...## Y   yak (asleep) ... li# z 45.0 (9.0)  A yak comes into view.li K  The yak bellows! You hear a bellow! x3li YY.YY 2 yaks (1 wandering)li 5==6.0 (10.0)li li V _A yak comes into view.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liH li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslili li8# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 104/104 ======================== ...........#Y.Magic: 27/27 ======================== .†.........###..#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@...#Noise: ==-------  Time: 11946.0 (0.0) #...##.#.## ##.....#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#.. ....#. ...##YY [0;10;li1m2 yaks (1 wandering) ... _Magic restored.  A yak comes into view.The yak bellows! You hear a bellow! x3 _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li"# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 104/104 ======================== ...........#Y.Magic: 27/27 ======================== .†.........###..#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@...#Noise: ==-------  Time: 11946.0 (0.0) #...##.#.## ##.....#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#.. ....#. ...##YY [0;10;li#1m2 yaks (1 wandering) ... _Magic restored.  A yak comes into view.The yak bellows! You hear a bellow! x3 _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liC,  You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen.liB.li6..Y   yakli73----7.0 (1Contam li=li^@9 _The yak bellows! You hear a bellow!liW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lilia Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli: li= lilF # ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##.Health: 104/104 ======================== ...........#..Magic: 23/27 ====================---- .†.........###Y.#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@...#Noise: ==-------  Time: 11947.0 (0.0) #...##.#.## ##.....#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. ...##Y  liF f yak ...You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The yak bellows! You hear a bellow!  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liO # ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##.Health: 104/104 ======================== ...........#..Magic: 23/27 ====================---- .†.........###Y.#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@...#Noise: ==-------  Time: 11947.0 (0.0) #...##.#.## ##.....#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. ...##Y  li>P b yak ...You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The yak bellows! You hear a bellow!  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liqi  Y.Y*Y 2 yaks*   battlesphere (minion)You conjure a globe of magical energy.19----=8.0 (1** _A yak comes into view.liġW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li0 li2  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslizwlili# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 104/104 ======================== ...........#..Magic: 19/27 ================-------- .†.........###..#AC: 8Str: 16 ..†........##.Y..#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@...#Noise: ===------  Time: 11948.0 (0.0) #...##.#.## ##.*...#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. ...##YY[37li]m 2 yaks ...*   battlesphere (minion)Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _A yak comes into view.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 104/104 ======================== ...........#..Magic: 19/27 ================-------- .†.........###..#AC: 8Str: 16 ..†........##.Y..#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@...#Noise: ===------  Time: 11948.0 (0.0) #...##.#.## ##.*...#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. ...##YY[37lim 2 yaks ...*   battlesphere (minion)Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _A yak comes into view.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliiD ******..*(ally target)*You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!li"lib$liB,.Y...Y..v..v..**li,:8--9.0 (1li38*li%71 _The yak is lightly wounded.li2O  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li53} Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslix# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##.Health: 104/104 ======================== ...........#Y.Magic: 18/27 ================-------- .†.........###..#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.Y...#SH: 0Dex: 9 ........†.<....##......#XL: 11 Next: 73% Place: Lair:3 ..........####..@v..#Noise: =--------  Time: 11949.0 (0.0) #...##.#.## ##v..*.#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contamli ....#. ...##YY 2 yaks (ally target) ...*   battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak! _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##.Health: 104/104 ======================== ...........#Y.Magic: 18/27 ================-------- .†.........###..#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.Y...#SH: 0Dex: 9 ........†.<....##......#XL: 11 li[40mNext: 73% Place: Lair:3 ..........####..@v..#Noise: =--------  Time: 11949.0 (0.0) #...##.#.## ##v..*.#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. ...##YY 2 yaks (ally target) ...*   battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak! _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. **1 combustible, ally target)*Flames lash the yak.  The yak is moderately wounded.li8 *** 1 ally target)*The yak's fire resistance burns away. Your battlesphere fires at the yak!  The barrage of energy hits the yak.li/m  The yak is moderately wounded.liD6 v§§v.**You hear a bellow! x2; You hear a croak. You hear a bellow!  The foxfire hits the yak! The yak is burned terribly!liU §.*.*The yak is severely wounded.The foxfire hits the yak. The yak is burned terribly!liVqnliXJY.Y.Y.§.§§*..Y 3 yaks (1 combustible, 1 ally target)*6--====50.0 (1§§*liU\ _The yak is severely wounded.li,[  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li *§§§**Flames lash the yak. The yak is burned terribly!lif  The yak is almost dead.Your battlesphere fires at the yak! The barrage of energy hits the yak!  You kill the yak!*§* 2 yaks*lii  Vehumet accepts your kill.lili:  You hear a bellow! x2li#.YY.Y†....*Y 3 yaks*liu5/1055---51li8*liV _A yak comes into view.li0  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliO li # ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##.Health: 105/105 ======================== ...........#YYMagic: 15/27 =============----------- .†.........###..#AC: 8Str: 16 ..†........##.Y..#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##.†....#XL: 11 Next: 75% Place: Lair:3 ..........####..@...#Noise: ====-----  Time: 11951.0 (0.0) #...##.#.## ##..*..#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. li ...##YYY 3 yaks ...*   battlesphere (minion)You kill the yak!Vehumet accepts your kill.You hear a bellow! x2 _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li # ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##.Health: 105/105 ======================== ...........#YYMagic: 15/27 =============----------- .†.........###..#AC: 8Str: 16 ..†........##.Y..#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##.†....#XL: 11 Next: 75% Place: Lair:3 ..........####..@...#Noise: ====-----  Time: 11951.0 (0.0) #...##.#.## ##..*..#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. ...li& y##YYY 3 yaks ...*   battlesphere (minion)You kill the yak!Vehumet accepts your kill.You hear a bellow! x2 _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  ***(1 ally target)*You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!licM BliP j  The yak is heavily wounded.liP likR liS lib :Y.Y.Y†*.vv.Y 4 yaks (1 ally target)*liUc 4-=---2.0 (1lik T**lin V _A yak comes into view.liԀ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li} Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliR li# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 105/105 ======================== ...........#Y.Magic: 14/27 ============------------ .†.........###Y.#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.Y...#SH: 0Dex: 9 ........†.<....##.†....#XL: 11 Next: 75% Place: Lair:3 ..........####..@*..#Noise: =--------  Time: 11952.0 (0.0) #...##.#.## ##vv...#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#. li[34m...##YYYY 4 yaks (1 ally target) ...*   battlesphere (minion)You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!  The yak is heavily wounded. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liX# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 105/105 ======================== ...........#Y.Magic: 14/27 ============------------ .†.........###Y.#AC: 8Str: 16 ..†........##....#EV: 9Int: 18 ..[........##### #.Y...#SH: 0Dex: 9 ........†.<....##.†....#XL: 11 Next: 75% Place: Lair:3 ..........####..@*..#Noise: =--------  Time: 11952.0 (0.0) #...##.#.## ##vv...#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#..Contam ....#li. ...##YYYY 4 yaks (1 ally target) ...*   battlesphere (minion)You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!  The yak is heavily wounded. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  **combustible, 1 ally target)*Flames lash the yak.  The yak is almost dead.li ***The yak's fire resistance burns away. Your battlesphere fires at the yak!  The barrage of energy hits the yak.li[ Bli\ XliN] lig  Fv.v§*§F   bullfrog*   battlesphere (minion)The yak is almost dead.A bullfrog comes into view.The foxfire hits the yak but does no damage.li ,li li li li@ li liQ li li ( .Y.YF§§§* 3*The yak is almost dead.The foxfire hits the yak but does no damage.liyr li{ .Y.YF.Y..§§§§*liz| 12--====3.0 (1li v§§§§liz W _The yak is almost dead.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lii  Flames lash the yak. The yak is burned terribly!  You kill the yak!Vehumet accepts your kill.liz*§§§§* 2 yaksli  ***§*§§ (ally target)*You feel your power returning.  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!li6H  The bullfrog is heavily wounded.liHliVIliIliDJliT{ YYF.†...*....YY 4 yaks*You hear a bellow!  A yak comes into view.li/ZS--74li_liwaK _Your magical contamination has completely faded away.li{  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li lim  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli1li7li=# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 105/105 ======================== ...........#Y.Magic: 12/27 ==========-------------- .†.........###YY#AC: 8Str: 16 ..†........##..F.#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##.†....#XL: 11 Next: 77% Place: Lair:3 ..........####..@..*#Noise: ====-----  Time: 11954.0 (0.0) #...##.#.## ##.....#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#.. ....#. ...##YYYY[39;49li=m 4 yaks ...F   bullfrog (ally target)*   battlesphere (minion)The bullfrog is heavily wounded.You hear a bellow!  A yak comes into view. _Your magical contamination has completely faded away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liC# ###....#jirow the Thaumaturge # ##.....##Oni of Vehumet ***... .##.......##YHealth: 105/105 ======================== ...........#Y.Magic: 12/27 ==========-------------- .†.........###YY#AC: 8Str: 16 ..†........##..F.#EV: 9Int: 18 ..[........##### #.....#SH: 0Dex: 9 ........†.<....##.†....#XL: 11 Next: 77% Place: Lair:3 ..........####..@..*#Noise: ====-----  Time: 11954.0 (0.0) #...##.#.## ##.....#q) +4 quarterstaff (chaos) ...P###### ######.#Cast: Foxfire #.PP#.. ....#. ...##[liC40mYYYY 4 yaks ...F   bullfrog (ally target)*   battlesphere (minion)The bullfrog is heavily wounded.You hear a bellow!  A yak comes into view. _Your magical contamination has completely faded away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lic# ###....# jirow the Thaumaturge # ##.....## Oni of Vehumet ***... .##.......## Y  Health: 105/105 ======================== ...........# Y.  Magic: 7/27======------------------ .†.........# ##YY#  AC: 8Str: 16 ..†........# #.*F*#  EV: 9Int: 18 ..[........##### #.****#  SH: 0Dex: 9 ........†.<....##**....#  XL: 11 Next: 77% Place: Lair:3 ..........####..@..*#  Noise: ====-----  Time: 11954.0 (0.0) #...##.#.## ##.....# limd[37m q) +4 quarterstaff (chaos) ...P###### ######.#  Cast: Foxfire #.PP#.. ....#. ...## YYYY 4 yaks ... F   bullfrog (ally target)  *   battlesphere (minion) _Your magical contamination has completely faded away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, ally target)li5z YYF**...†**yakliP# ###....# jirow the Thaumaturge # ##.....## Oni of Vehumet ***... .##.......## Y  Health: 105/105 ======================== ...........# Y.  Magic: 7/27======------------------ .†.........# ##YY#  AC: 8Str: 16 ..†........# #..F.#  EV: 9Int: 18 ..[........##### #.....#  SH: 0Dex: 9 ........†.<....##.†....#  XL: 11 Next: 77% Place: Lair:3 ..........####..@..*#  Noise: ====-----  Time: 11954.0 (0.0) #...##.#.## ##.....#  q) +4 quarterstaff (chaos) ...P###### ######li%w.#  Cast: Foxfire #.PP#.. ....#. ...## YYYY 4 yaks ... F   bullfrog (ally target)  *   battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak  You miscast Fireball.  You are very lightly contaminated with residual magic.lioli Blili ing: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak  You miscast Fireball.  You are very lightly contaminated with residual magic.  Nothing appears to happen.lilip   Y  YY † ##..# † #FYY.# [..##### #.....# .<.# *.#     ...Y 5 yaks * lirx----5.0 (1Contam lit7*liV _A yak comes into view.li F  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li # ###....# jirow the Thaumaturge # ##.....## Oni of Vehumet ***... .##.......## Y  Health: 105/105 ======================== ...........# YY  Magic: 2/27=----------------------- .†.........# ##*.#  AC: 8Str: 16 ..†........# #FYY.#  EV: 9Int: 18 ..[........##### #.***.#  SH: 0Dex: 9 ........†.<....##**....#  XL: 11 Next: 77% Place: Lair:3 ..........####..@.*.#  Noise: ---------  Time: 11955.0 (0.0) #...##.#.## ##.....#  q) li +4 quarterstaff (chaos) ...P###### ######.#  Cast: Foxfire #.PP#..  Contam ....#. ...## YYYYY 5 yaks ... F   bullfrog (ally target)  *   battlesphere (minion) _A yak comes into view.Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yakliO# ###....# jirow the Thaumaturge # ##.....## Oni of Vehumet ***... .##.......## Y  Health: 105/105 ======================== ...........# YY  Magic: 2/27=----------------------- .†.........# ##..#  AC: 8Str: 16 ..†........# #FYY.#  EV: 9Int: 18 ..[........##### #.....#  SH: 0Dex: 9 ........†.<....##.†....#  XL: 11 Next: 77% Place: Lair:3 ..........####..@.*.#  Noise: ---------  Time: 11955.0 (0.0) #...##.#.## ##.....#  q) +4 quarterstaff (chaos) ...P###### li'[40m######.#  Cast: Foxfire #.PP#..  Contam ....#. ...## YYYYY 5 yaks ... F   bullfrog (ally target)  *   battlesphere (minion)Press: ? - help, Shift-Dir - straight lineAim: a yak  The fireball explodes! The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the bullfrog!!  You kill the bullfrog!li٘   Y  YY † ###.# † ####.# [..##### #.###.# .<**....# *.#     .. .*   battlesphere (minion)  The fireball explodes! The fireball engulfs the yak!  The yak is moderately wounded.ngulfs the bullfrog!!  You kill the bullfrog!  Vehumet accepts your kill.  The fireball engulfs the yak!liM**li **(1 ally target)The yak is moderately wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak!lij  The yak is heavily wounded.li!#li*%e  Your battlesphere expends the last of its energy and dissipates.li,Y...YY..†.☼Y 6 yaksli_13=8======6.0 (1li6li9Y _A yak comes into view. x2li .# ###....# .# ##.....## ..##.## Y.# YY ..†.# ##Y.#.†........# #....#.[.##### #.YY..#.†.<....##.†....#.####.@..☼.# .#...##.#.## ##.....# #...P###### ######.# .#.PP# .. #....# ..## 4 yaks.li liI li" li li[ lij" ..YYYY.○Y 5 yaksli" F------7li' 9○li) 0 _The yak moves out of view.liX.P ###.## ..# ###....# ## ### ...# YY†.........# ##.Y#.†........# #.Y..#[........##### #YY...#.†.<...@##.†....# ............##○.# ..#...##.#.## ##.... ##...P###### ######.##.PP#. ##....#. #....## #....liJliD------8lilili .P ###.##.# ###....#.# ##.....##.##.## ..# YY.†.........# ##.Y#.†........# #.Y..#.[.##### #YY...#.†.<..@.##.†....#.####....○.#.#...##.#.## ##.....# .##...P###### ######.#  #.#.PP# ..  ##....# .  #....##  #....lililiYY°YY 2 yaksli%9li9°liZli H.P ###.##.# ###....#.# ##.....##.##.......## .......# YY.†.........# ##.Y#.†........# #.Y..#.[.##### #YY...#.†.<.@..##.†....#.####..YY°.#.#...##.#.## ##.....# ..##...P###### ######.# # #.#.PP# .. ##....# .  #....##  #....li li= li YY..=60li، li li~ .P ###.##.# ###....#.# ##.....##.##.......## .....# YY.†...# ##.Y#.†..# #.Y..#.[.##### #YY...#.†.<@...##.†....#.####.YY...#.#...##.#.## ##.....#  ..##...P###### ######.#  # #.#.PP# .. ##....# .  #....##  #....li) Blix sYY 3 yaksli Q4=1li lif li-F  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li݈ liҋ { Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g + FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliR li\ liH .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 4/27===--------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 78% Place: Lair:3 .............†.<@...##.†....#Noise: ---------  Time: 11961.0 (0.0) ...............####YYY...#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#Cast: [39;li 49mFoxfire  ..##...P###### ######.#Contam # #.#.PP#..##....#.YYY 3 yaks#....###....The yak is heavily wounded.Your battlesphere expends the last of its energy and dissipates. _A yak comes into view. x2 _The yak moves out of view.  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 4/27===--------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 78% Place: Lair:3 .............†.<@...##.†....#Noise: ---------  Time: 11961.0 (0.0) ...............####YYY...#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#Cast: [39;liM 49mFoxfire  ..##...P###### ######.#Contam # #.#.PP#..##....#.YYY 3 yaks#....###....The yak is heavily wounded.Your battlesphere expends the last of its energy and dissipates. _A yak comes into view. x2 _The yak moves out of view.  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li" P  Okay, then.liq" lid& liI( . _li#Xli+YYY.YY 4 yakslid,52.0 (1li13li6K _Your magical contamination has completely faded away.liRF  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li+liu-U Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 5%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g + FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliz li" liv .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 4/27===--------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 78% Place: Lair:3 .............†.<@.Y.##.†....#Noise: ---------  Time: 11962.0 (0.0) ...............####YY.Y..#q) +4 quarterstaff (chaos) .....#...##.#.## ##....li W.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYYY 4 yaks#....###....Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your magical contamination has completely faded away.  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 4/27===--------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 78% Place: Lair:3 .............†.<@.Y.##.†....#Noise: ---------  Time: 11962.0 (0.0) ...............####YY.Y..#q) +4 quarterstaff (chaos) .....#...##.#.## ##....li S.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYYY 4 yaks#....###....Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your magical contamination has completely faded away.  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 1/27------------------------ ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†.......*##.Y..#SH: 0Dex: 9 .......[.......****## #YY...#XL: 11 Next: 78% Place: Lair:3 .............†**@*Y*##.†....#Noise: ---------  Time: 11962.0 (0.0) ..............*****YY.Y..#q) +4 quarterstaff (chaos) .....#...##.#li .## ##.....#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYYY 4 yaks#....###.... _Okay, then. _Your magical contamination has completely faded away.  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activatelia.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 1/27------------------------ ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 78% Place: Lair:3 .............†.<@.Y.##.†....#Noise: ---------  Time: 11962.0 (0.0) ...............####YY.Y..#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#CasliHt: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYYY 4 yaks#....###.... _Your magical contamination has completely faded away.  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.liï  Casting: Fireball (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the yak but does no damage.li4lili!..###.<@YY..####Y.Y.lin==3.0 (1Ramparts lii#####li/ _The wall freezes the yak.li_ Y  You sock the yak! You burn the yak.  The yak is almost dead.  The wall freezes the yak. The yak barely misses you. The wall freezes the yak.###Y####.YY.YYY 6 yaks4.1 (1.1####### _The wall freezes the yak but does no damage.li~  You sock the yak! You burn the yak.  You kill the yak!li  Vehumet accepts your kill.liwlilizlib.####YY.Y. 5 yaksli w 81-5.2 _The wall freezes the yak but does no damage. x2li #######li h _Your Dodging skill increases to level 4!lid6  You hit the yak. You freeze the yak.  The yak is heavily wounded.The wall freezes the yak but does no damage.li)7li8li =  The yak gores you but does no damage. The wall freezes the yak.  A yak comes into view.liE@##Y####Y.YYYYY 7 yaks (1 wandering)li-F[2=-6.3liM\####liQB _The wall freezes the yak but does no damage.lie A yak comes into view. _The wall freezes the yak but does no damage.yak bellows!  You hit the yak. You freeze the yak. Your headbutt misses the yak.The yak is severely wounded.  . The yak gores you but does no damage.liv T  The wall freezes the yak but does no damage. x2li ####YYY.. 6 yaksliG /=7.4li }#####li / _The wall freezes the yak.li`I wall freezes the yak but does no damage. x2 _The wall freezes the yak.  You hit the yak but do no damage. The yak flies into a frenzy!  The yak is severely wounded.frozen ramparts melt away. The yak gores the yak.  The yak closely misses the yak.liOT  ..###.<@Y.####YY. 4 yaksY   yak (fast, strong, frenzied, distract…)The yak snorts and paws the ground.liT ?-8.6 (1.2lid lii T _The yak barely misses the yak.li  You thump the yak!  The yak is almost dead.liiV YY 5 yaks The yak gores the yak!-9.7 (1.1  _The yak gores the yak but does no damage.lip.*li?resistanli,The yak gores the yak! _The yak gores the yak but does no damage.hit the yak. The yak suddenly seems more resistant.  Your headbutt misses the yak.The yak is almost dead.  . x2lidE†liQ=370.9 (1.2 li@liUC _The yak dies!li5li,liY#.3=-10 lilili  You barely miss the yak. Your headbutt misses the yak.li  The yak is severely wounded.liliIWYY.Yli۲b4-=3.0 (1.1 lili{N _The yak gores you. The yak gores you but does no damage.li0*litF(1 vitrified)li(' YYou hit the yak. The yak becomes as fragile as glass!  The yak is severely wounded.5=4.1li li ; _The yak gores you but does no damage.liE  You hit the yak. You burn the yak.  The yak is almost dead.lixFZ2-5.3 (1.2 liHNliP( _The yak gores you.li'  You hit the yak. You freeze the yak.  You kill the yak!li( liZ) li) li_1 X.liA6 3-4==56.5lic= lim@ Z _Vehumet accepts your kill.li   You thump the yak! You freeze the yak. You headbutt the yak, but do no damage.The yak is moderately wounded.4=7.6 (1.1 lili; _The yak gores you but does no damage.liσ0*liA(1 fast)li]  You sock the yak! The yak seems to speed up.  You headbutt the yak, but do no damage.The yak is heavily wounded.li8Yli(8.7lili( _The yak gores you.liI  You hit the yak. You freeze the yak. Your headbutt misses the yak.li ^5=-9.8lii liQ 1 _The yak is lightly wounded.liս  You sock the yak! You burn the yak.  The yak is moderately wounded.li91/105 ----==80.9lili( _The yak gores you! li߅  You sock the yak! You feel better.  The yak is heavily wounded. li2=---5=2.1 (1.2 liԍ li5N _The yak gores you but does no damage. The yak gores you! liٱ , 1 drained)You hit the yak. You drain the yak. You headbutt the yak, but do no damage.The yak is severely wounded. lih3=-3.3 li linP _The yak barely misses you. li$  You thump the yak! You feel better.  You kill the yak!Vehumet accepts your kill. li%  liS&  li&  li&  li, . 4 yaks (1 fast) li/ 105/105===8====7=4.4 (1.1 li4  li<7 4 _You feel your power returning. li6  You hit the yak but do no damage.The yak is heavily wounded. lia797/105 =---5.5 li8> liA+ _The yak gores you. x2 lic0* li 9G, 1 vitrified) li3 YYou sock the yak! The yak becomes as fragile as glass!  The yak is severely wounded. li86-----9=====6.6 liJ liN _The yak gores you but does no damage. The yak gores you! li  You hit the yak. You freeze the yak.  The yak is almost dead. lin74------7.7 li6 li^( _The yak gores you! li  You hit the yak.  You kill the yak!Vehumet accepts your kill. li  liL  liS v. 3 yaks lik 75=--11/27==9-8.8 li  li 4 _You feel your power returning.lim d  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li lio W Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 5%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce4% 3 Select a spell to cast[!]/[I] toggle spell headersliu li~ li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 75/105 =================------- ......##.......##.Magic: 11/27 =========--------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 89% Place: Lair:3 .............†.<@YYY##.†....#Noise: =--------  Time: 11988.8 (0.0) ...............####......#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#[li 33mCast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYY 3 yaks#....###....You hit the yak.  You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 75/105 =================------- ......##.......##.Magic: 11/27 =========--------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 89% Place: Lair:3 .............†.<@YYY##.†....#Noise: =--------  Time: 11988.8 (0.0) ...............####......#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#[li 33mCast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYY 3 yaks#....###....You hit the yak.  You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li .....P ###.## jirow the Thaumaturge .....# ###....# Oni of Vehumet ***... .....# ##.....## Health: 75/105 =================------- ......##.......## .  Magic: 7/27======------------------ ................# YY  AC: 8Str: 16 ......†......***# ##.Y#  EV: 9Int: 18 .......†.....***# #.Y..#  SH: 0Dex: 9 .......[.....***##### #YY...#  XL: 11 Next: 89% Place: Lair:3 .............***@YYY##.†....#  Noise: =--------  Time: 11988.8 (0.0) .............**####*.....#  q) +4 quarterstaff (chaos) .....#...##.#*## ##.....#  Cast: Foxfire  ..##..li .P###### ######.#  # #.#.PP#..  ##....#.  YYY 3 yaks  #....##  #....Vehumet accepts your kill. _You feel your power returning.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateliG.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 75/105 =================------- ......##.......##.Magic: 7/27======------------------ ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[.......###### #YY...#XL: 11 Next: 89% Place: Lair:3 .............†.#@#YY##.†....#Noise: =--------  Time: 11988.8 (0.0) ...............####......#q) +4 quarterstaff (chaos) .....#...##.#.## ##....[3li{4m.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYY 3 yaks#....###.... _You feel your power returning.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak.liR.<@Y  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (mildly dangerous; 1  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak.  The yak is lightly wounded.  (Press . to intensify the flame waves.)ligS7======9.8 (1Wave liYli[\Q _The yak closely misses you.li3/1 ######@###A wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.The flame wave engulfs the yak!liIR .....<@YY.The yak is heavily wounded.You hear an angry hiss.liS86-=======90+ liYli\; _The yak gores you but does no damage.libb M############@########### _The yak gores you but does no damage.  The yak is severely wounded.  The yak is severely wounded.The flame wave engulfs the yak!li.........†.<@YYY..####..  The flame wave engulfs the yak!  The yak is severely wounded.  The flame wave engulfs the yak!  The yak is moderately wounded.  Your wave of flame reaches its maximum intensity and dissipates.yak gores you.liJ`7-1lili1k _The yak snorts and paws the ground.li8c_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lil.....P ###.## jirow the Thaumaturge .....# ###....# Oni of Vehumet ***... .....# ##.....## Health: 77/105 =================------- ......##.......## .  Magic: 2/27=----------------------- ................# YY  AC: 8Str: 16 ......†......***# ##.Y#  EV: 9Int: 18 .......†.....***# #.Y..#  SH: 0Dex: 9 .......[.....***##### #YY...#  XL: 11 Next: 89% Place: Lair:3 .............***@YYY##.†....#  Noise: =======--  Time: 11991.8 (0.0) .............**####*.....#  q) +4 quarterstaff (chaos) .....#...##.#*## ##.....#  Cast: Foxfire  ..##...P###### lim######.#  # #.#.PP#..  ##....#.  YYY 3 yaks  #....##  #....The yak gores you. _The yak snorts and paws the ground.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateli_.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 77/105 =================------- ......##.......##.Magic: 2/27=----------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[.......###### #YY...#XL: 11 Next: 89% Place: Lair:3 .............†.#@#YY##.†....#Noise: =======--  Time: 11991.8 (0.0) ...............####......#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#[1li1;38HCast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.YYY 3 yaks#....###.... _The yak snorts and paws the ground.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!li6.<@Y  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.  (Press . to intensify the flame waves.)liP78======-2.8 (1Wave li=lioA; _The yak gores you but does no damage.liS  A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!Vehumet accepts your kill.liZ ######@### 2 yaksYou feel your power returning. The flame wave engulfs the yak.liliA}.....<@Y..li\; 9=3=92=======3+ _The yak is almost dead.lilidg _Your Staves skill increases to level 4! liVYou feel your power returning. The flame wave engulfs the yak. _The yak is almost dead. _Your Staves skill increases to level 4!A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill. liP\K ############@###########   yakYou feel your power returning. The flame wave engulfs the yak! li j  The yak is heavily wounded. li li .........†.<@†Y...####....S.S   water moccasinYour wave of flame reaches its maximum intensity and dissipates. li80=5===44 lia _A water moccasin comes into view.#liF  ###....# ##.....##......## . .......# YY †.........# ##.Y# †........#  [........#####  ....†.<@†Y.##.†....# ......####....S.# ##.#.## ##.....#  ### ######.#  # ..  .    #....#li\(  ###....# ##.....##......## . .......# YY †.........# ##.Y# †........#  [........#####  ....†.<@†Y.##.†....# ......####....S.# ##.#.## ##.....#  ### #####  #   .     #lir1#li1#li9#li=d _There are monsters nearby!$li+_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%lib%lifU Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 5%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers'liL 'liμ 'li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 80/105 ==================------ ......##.......##.Magic: 5/27====-------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 94% Place: Lair:3 .............†.<@†Y.##.†....#Noise: =======--  Time: 11994.8 (0.0) ...............####....S.#q) +4 quarterstaff (chaos) .....#...##.#.## ##....[3'li) 4m.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.Y   yak#....##S   water moccasin#....The yak is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates. _A water moccasin comes into view. _There are monsters nearby!Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'liz .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 80/105 ==================------ ......##.......##.Magic: 5/27====-------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 94% Place: Lair:3 .............†.<@†Y.##.†....#Noise: =======--  Time: 11994.8 (0.0) ...............####....S.#q) +4 quarterstaff (chaos) .....#...##.#.## ##....[3'li 4m.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.Y   yak#....##S   water moccasin#....The yak is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates. _A water moccasin comes into view. _There are monsters nearby!Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'li$ .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 80/105 ==================------ ......##.......##.Magic: 2/27=----------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†.......*##.Y..#SH: 0Dex: 9 .......[.......****## #YY...#XL: 11 Next: 94% Place: Lair:3 .............†**@*Y*##.†....#Noise: =======--  Time: 11994.8 (0.0) ..............******...S.#q) +4 quarterstaff (chaos) .....#...##[32'li m.#.## ##.....#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.Y   yak#....##S   water moccasin#.... _A water moccasin comes into view. _There are monsters nearby!Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate(li`.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 80/105 ==================------ ......##.......##.Magic: 2/27=----------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 94% Place: Lair:3 .............†.<@†Y.##.†....#Noise: =======--  Time: 11994.8 (0.0) ...............####....S.#q) +4 quarterstaff (chaos) .....#...##.#.## ##....[3(lih4m.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.Y   yak#....##S   water moccasin#.... _There are monsters nearby!Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice...###.<@Y...####...S. 2==-----5.8 (1Ramparts (li{#####(li  Casting: Flame Wave (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the yak.)li  You sock the yak! You burn the yak.  You kill the yak!)lim)li)li]=##†###.S..S   water moccasin)li33=6-----6.9 (1.1)lik#######)li Z _Vehumet accepts your kill.+li*d  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,liw,liz Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f - Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i + Frozen RampartsIce4% 3 Select a spell to cast[!]/[I] toggle spell headers-liM -li -li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 83/105 ==================------ ......##.......##.Magic: 3/27==---------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 96% Place: Lair:3 .............†.<@†..##.†....#Noise: ==-------  Time: 11996.9 (0.0) ...............####.[33-li mS....#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#Cast: Foxfire  ..##...P###### ######.#Ramparts # #.#.PP#..##....#.S   water moccasin#....###.... _The wall freezes the yak.  You sock the yak! You burn the yak.  You kill the yak! _Vehumet accepts your kill.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-li .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 83/105 ==================------ ......##.......##.Magic: 3/27==---------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 96% Place: Lair:3 .............†.<@†..##.†....#Noise: ==-------  Time: 11996.9 (0.0) ...............####[3-li 6m.S....#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#Cast: Foxfire  ..##...P###### ######.#Ramparts # #.#.PP#..##....#.S   water moccasin#....###.... _The wall freezes the yak.  You sock the yak! You burn the yak.  You kill the yak! _Vehumet accepts your kill.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-li #######Okay, then.-li -li U###-li . _/li/liݮ###S###../li$h4=--7.9 (1 _/li[#####/li0lid  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1li1li\ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f - Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i + Frozen RampartsIce4% 3 Select a spell to cast[!]/[I] toggle spell headers2li2li2li.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 84/105 ===================----- ......##.......##.Magic: 3/27==---------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 96% Place: Lair:3 .............†.<@†.S##.†....#Noise: ---------  Time: 11997.9 (0.0) ...............####......#q) +4 qu2li/arterstaff (chaos) .....#...##.#.## ##.....#Cast: Foxfire  ..##...P###### ######.#Ramparts # #.#.PP#..##....#.S   water moccasin#....###.... _Vehumet accepts your kill.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2li2liz .....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 84/105 ===================----- ......##.......##.Magic: 3/27==---------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 96% Place: Lair:3 .............†.<@†.S##.†....#Noise: ---------  Time: 11997.9 (0.0) ...............####......#q) +4 qu2li arterstaff (chaos) .....#...##.#.## ##.....#Cast: Foxfire  ..##...P###### ######.#Ramparts # #.#.PP#..##....#.S   water moccasin#....###.... _Vehumet accepts your kill.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lir ##*#### (combustible)Flames lash the water moccasin.  The water moccasin is moderately wounded.2li&U  The water moccasin's fire resistance burns away.2liHp  The wall freezes the water moccasin. The water moccasin seems to slow down.2liS#S..####slow, combustible)2li/51--====8.9 (12liu#######2lia _The wall freezes the water moccasin. The water moccasin seems to slow down.3li+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li#######4liu4lil######4lie _You don't have enough magic to cast this spell.5liH s#*# 5li  ####trong, slow, combust…)You sock the water moccasin!5lio ###S##The water moccasin seems to grow stronger.  The water moccasin is almost dead.The wall freezes the water moccasin but does no damage.5li78--==--2000.0 (1.15lie###5li3 _The water moccasin bites you!7liC} --  The wall freezes the water moccasin but does no damage. _The water moccasin bites you!  You sock the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.  Vehumet offers you knowledge of Rending Blade.7liH /  --more--:li!:li+..###.<@†...####.:lie 80=-3==8-1.1 _You feel your power returning. The frozen ramparts melt away.<lim <liB  Spells (Memorise)TypeFailure Level  a - Rending BladeConjuration/Forgecraft 4% 4b - Kinetic GrapnelForgecraft1%1  c - HailstormConjuration/Ice1%3  d - Inner FlameHexes/Fire1%3  e - ApportationTranslocation3%1  f - Brom's Barrelling BoulderConjuration/Earth6% 4  g - JinxbiteHexes9%2  h - Summon Ice BeastIce/Summoning17% 3  i - Call Canine FamiliarSummoning19% 3  j - Nazja's Percussive Tempering Forgecraft21% 5  k - Cause FearHexes52% 4  l - Conjure Ball LightningConjuration/Air61% 6  m - Alistair's Walking AlembicAlchemy/Forgecraft75% 5  n - Forge Monarch BombFire/Forgecraft75% 6  o - Orb of DestructionConjuration83% 7  p - Alistair's IntoxicationAlchemy86% 5  q - Permafrost EruptionIce/Earth88% 6  r - Forge Phalanx BeetleForgecraft99% 6  s - Summon HydraSummoning100% 7  t - Fulsome FusilladeConjuration/Alchemy100% 8  u <li - Dragon's CallSummoning100% 9 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?liXDescribMemorise|Describe@liURending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4 Schools: Conjuration/Forgecraft Fail: 4%  Power: 23% Damage: 2d7 (max 2d14)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 12 irresistible damage. You can sustain at most one creature summoned by this spell. Vehumet supports the use of this spell. You don't have enough magic to cast this spell.Wli Spells (Describe)TypeFailure Level  a - Rending BladeConjuration/Forgecraft 4% 4  b - Kinetic GrapnelForgecraft1% 1  c - HailstormConjuration/Ice 1% 3  d - Inner FlameHexes/Fire1% 3  e - Apportation Translocation3%1  f - Brom's Barrelling BoulderConjuration/Earth6% 4  g - JinxbiteHexes9% 2  h - Summon Ice BeastIce/Summoning 17% 3  i - Call Canine Familiar Summoning19% 3  j - Nazja's Percussive Tempering Forgecraft 21% 5  k - Cause FearHexes52% 4  l - Conjure Ball Lightning Conjuration/Air 61% 6  m - Alistair's Walking AlembicAlchemy/Forgecraft75% 5  n - Forge Monarch BombFire/Forgecraft75% 6  o - Orb of DestructionConjuration83% 7  p - Alistair's IntoxicationAlchemy86% 5  q - Permafrost EruptionIce/Earth88% 6  r - Forge Phalanx Beetle Forgecraft99% 6  s - Summon HydraSummoning100% 7  t - Wli1VFulsome FusilladeConjuration/Alchemy 100% 8  u - Dragon's CallSummoning100% 9 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitYlibYliYli.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 80/105 ==================------ ......##.......##.Magic: 3/27==---------------------- ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 98% Place: Lair:3 .............†.<@†..##.†....#Noise: =--------  Time: 12001.1 (0.0) ...............####......#q) +4 quarterstaff (chaos) .....#...##.#.## ##....Ylil[34m.#Cast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.#....###.... _The water moccasin bites you!  You sock the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.Vehumet offers you knowledge of Rending Blade. _You feel your power returning. The frozen ramparts melt away.Yli  You sock the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.offers you knowledge of Rending Blade. _You feel your power returning. The frozen ramparts melt away.  Okay, then.YliYliD _[li9 3[li [li [li ;1[li [li= %2[liֶ [li ;3[li [li a4=[liվ [li 6=4=[li ;7[li [liv a8=[liK [li [liu k9=[lib [li X90=[li2 [li [liy ^15=[li [li [li K3=[li [li [li U4=[li[ [li ;5[li [li 6=7=6=[li [li U8=[li [li [li +100/105[li [li) [liw K1=[li [liM [li g2==[li [li [li _37=[liy [li\ [li %4[liL [lid h - _You start resting.[lid 022.1 (21.0)[li/ l5=-3.1 (22[li [li" " _HP restored.\li!\li\li\li\li&\li\lie=\li_\liS8=\li\li&\li9=\li\liP\li\li\liR\li\li`\lil\li9=\li\li9=\lii,\li\li,\li\li,\liS\linO=\li/\liS10/27\li\li-,\li\li,\liS\li\li\li/\li,\li\lix \li S1=\lip \lij,\liz\li[\li\li\liZ,\li\li\li9=\li\li\liS2=\liZ \li'#,\li#\li}&,\liG'\li),\li*\li-O=\li2.\li0\liF1S3=\li1\lip4,\li5\liv7,\li8\li:\li`;\liB<\liA?O=\li?\lixCd14=\liOD\liF\liaG\liG\liK,\li_L\li:O,\liO\liSO=\liT\liVc5=\liW\li[,\liU\\li^\li_\lim_\lib,\liUc\lie\lie9=\lief\li1i\liiM6=\lii\lihl\lil\ligm\lio,\lip\liz =7=\li'{\li}\li}\li'~\li\li\liQ\li\,\liЄ\liO=\li\lixc8=\li \lil\liŽ\li \li,\lic\li,\li\li\li9=\li\li;9\li|\li(,\li\li\li\liZ\liߥ,\li\li&,\li\liʺ20=\li\liѻ\li0,\li\li,\li\li7O=\li\li5\liK1=\li\lih,\li\liS,\li\li\li#\li\liO=\li\lic\liK2=\liE\lie\li\liI\li@,\li\li,\li@\lif\li9=\liJ\li\liiK3=\li\li,\li\li,\liY\li,\li\li\lil9=\li\li\liVK4=\li'\lin,\li*\li,\li\li \li \li \liE\li9=\liP\lih\liK5=\liF\liz,\li[\li8B\li,\li\liX \li 9=\li!\li$a6=\liw%\li(,\li)\liF-\li-\li .\li0\li=1\li1\li4\li 59=\li6\liBi ÷ _You start resting.\liSF.120.1 (97\liFZ7=1.1 (98\liL\livP% _Magic restored.]li,]liD2  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.7  12%  +3   l * Spellcasting  12.9  31%  +1           b + Maces & Flails   2.4     0   m + Conjurations 4.7   5%  -1   c + Axes   0.2     0   n + Forgecraft   1.6    -1   d + Polearms   2.4    [0;]li210;1m 0   o + Translocations   1.0    -1  e + Staves4.0  14%   0   p + Fire Magic8.2   8%  -1   f + Unarmed Combat   0.1    -1   q + Ice Magic0.2   3%  -1           g + Long Blades   0.0    -1   r + Evocations   0.0    -2   h + Ranged Weapons   0.0    -3   s * Shapeshifting   6.4  13%  [4]li30m-1           i + Armour   0.0    -1       j * Dodging   4.0  12%  -1      k + Stealth2.7   2%  -2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?]]li3 Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsblibli;bliP.....P ###.##jirow the Thaumaturge .....# ###....#Oni of Vehumet ***... .....# ##.....##Health: 105/105 ======================== ......##.......##.Magic: 27/27 ======================== ................#YYAC: 8Str: 16 ......†.........###.Y#EV: 9Int: 18 .......†........##.Y..#SH: 0Dex: 9 .......[........##### #YY...#XL: 11 Next: 98% Place: Lair:3 .............÷.<@†..##.†....#Noise: ---------  Time: 12121.1 (0.0) ...............####......#q) +4 quarterstaff (chaos) .....#...##.#.## ##.....#bli;[33mCast: Foxfire  ..##...P###### ######.## #.#.PP#..##....#.#....###.... _You feel your power returning. The frozen ramparts melt away. _Okay, then. _You start resting. _HP restored. _You start resting. _Magic restored.blibli$bli9blicli8 cli9 3cli= clihA cliA ,cli{E ^  Items here: ††††.cliF cliF  _cli>G cliH cli1J clicJ cliJ cliL cliO ,cliO cliQ cliT ,cliHU cliV cli?Z ,cliZ cli7] cli` ,cli` clib clie ,clif clisk _  You see here a yak corpse.cli0o clio  _clip cli_r cli{   ###.## ..> ###....# ... # .... ## ..... ..# #.... .# ###..# .# ##....# #######.@...# 30.1 (9÷.<.†..##.†....# ..####......###.... .##.#.## ##.....# ... P###### ######.# . P# #.. .# .... ## ......cli clit ,1.1 (10.0)cli$ cli 9 _Found an escape hatch in the floor.eli_eli.eliKeli֯eli,elielielineliʻelieliǿeli8,elielieliJelielielieli,elieli"eli,elieliJelieliwelielielix,elielieli,elieli.elil,eliPelineli,elioeliOelio,eli}eliu eli ,eli elieli,eli+eliCeli,eliCeliKeli!,eli<#eli$eliQ',elid(eli*eli/,eliJ0eli3eli5eli5eli6eli9eliK<eli<eliu=eli@elibDeliDeliEeli}Ieli`M,eliNeliReliU,eliVeliXeliA\,eli1]eli _elitb,elipcelideliugeligeliqhelikelio,elioeliqelit,eliteliRweliy,eli4zeli{eli~,elielieli\elielielieeliIelielieliFeliUelieli eliveliȏ,eli1eliHelieliQeliƗeliheliۜ,eliReli͟elieliZelieli$eli,elieliceli׬,eliheli@eliA,elielielielielielielidBeli,eli?,elielieli,elielieli7eliKelielielielielielielieli8elielielielielineliKelielieli,elielieliK ,eli eli eliuelieli,eli:eli ,elielieli,eliVelieli",eli"eliF%eli',eliO)eli[+eli.,eliY/eli1eli'5,eli6eli28eli;,eli<eli>eliB,eliCeliFeliH,eli8IeliM,eliJNeliRN _You now have 468 gold pieces (gained 22).eliwU3eliYVeliXeli`[,eli0\eli^elia,eligbelieeli$i,eli)jeli>lelio,elioeliqelit,elirueliveliAyeliyeli*zeliL|eli0,elielimelineli΅eliPeliJeli,eli'elieli,elielieliBeliieli+..######.#.#..## ##.............##   #..............###  ............#  ...........#  ........###  .........#  .....##.###  .P#.####@P#   ...#### #.......#   #S.....####   ......####   .....#   ....#   S   water moccasin (asleep) ....   ...    eli209.1 (7810.1 (79 _A water moccasin comes into view.gli L##.............##  #..............### #.......... ...............##......# ##.### #P#.####.P#..# ...#### #..@....# #S.....###......#### # #    gli gli /1.1 (1.0) gli% gli hliX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iliili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerskliQ kli kli" ##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 27/27 ======================== ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 98% Place: Lair:3...#### #..@....#   Noise: ---------  Time: 12211.1 (0.0)#S.....####   q) +4 quarterstaff (chaos)li 16X......####  Cast: Foxfire.....# ....# ....  S   water moccasin (asleep)... ..  _You see here a yak corpse. _Found an escape hatch in the floor. _You now have 468 gold pieces (gained 22). _A water moccasin comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kli ##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 27/27 ======================== ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 98% Place: Lair:3...#### #..@....#   Noise: ---------  Time: 12211.1 (0.0)#S.....####   q) +4 quarterstaff (chaos)lim 16X......####  Cast: Foxfire.....# ....# ....  S   water moccasin (asleep)... ..  _You see here a yak corpse. _Found an escape hatch in the floor. _You now have 468 gold pieces (gained 22). _A water moccasin comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kli K  You conjure a globe of magical energy.kli *.SS*   battlesphere (minion)kli f3----===2.1 (1kli C**kli 8 _The water moccasin hisses angrily.lli W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mlimli%g Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersmli0mlimli ###.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 23/27 ====================---- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 98% Place: Lair:3...#### #*.@....#   Noise: ===------  Time: 12212.1 (0.0)#.S....####   mli $j q) +4 quarterstaff (chaos)......####  Cast: Foxfire.....# ....# ....  S   water moccasin...  *   battlesphere (minion)..  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The water moccasin hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mli{+##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 23/27 ====================---- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 98% Place: Lair:3...#### #*.@....#   Noise: ===------  Time: 12212.1 (0.0)#.S....####   q) li-,^;10;1m+4 quarterstaff (chaos)......####  Cast: Foxfire.....# ....# ....  S   water moccasin...  *   battlesphere (minion)..  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The water moccasin hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mli3 *(combustible)*Flames lash the water moccasin.  The water moccasin is lightly wounded.mlit/  , ally tar…)*The water moccasin's fire resistance burns away.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!mliY  The water moccasin is heavily wounded.mlimliϓ.S@*.*mliry1--====3.1 (1mlijU**mli- _You hear an angry hiss.nli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oli}  Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!oliL*@**   battlesphere (minion)oli$oliS †@*l   komodo dragonl*   battlesphere (minion)Vehumet accepts your kill.19----94oliA**oliG` _A komodo dragon comes into view.pli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pliJG pliJ  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersqli2Xqlig^qlime##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 19/27 ================-------- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 99% Place: Lair:3...#### #.†@*...#   Noise: ====-----  Time: 12214.1 (0.0)#......####  li(f 39;49m q) +4 quarterstaff (chaos)......####  Cast: Foxfire.....# ....# ....  l   komodo dragonl..  *   battlesphere (minion)..  Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!Vehumet accepts your kill. _A komodo dragon comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qlim##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 19/27 ================-------- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 99% Place: Lair:3...#### #.†@*...#   Noise: ====-----  Time: 12214.1 (0.0)#......####  li\n39;49m q) +4 quarterstaff (chaos)......####  Cast: Foxfire.....# ....# ....  l   komodo dragonl..  *   battlesphere (minion)..  Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!Vehumet accepts your kill. _A komodo dragon comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qli]pqliuvv(ally target).l*qlivh8=---5.1 (1qlixA**qli{/ _You conjure some foxfire!rli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rlipXrliBrliy,rli §§@*§§§vvl.*You conjure some foxfire!rli*?,rliBG§§@*§§vv§§vl.rliHB---6rliM§§@*§§*rliQL _The foxfire hits the komodo dragon but does no damage.sliK  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tli §@*§§§*You conjure some foxfire! The foxfire hits the komodo dragon.tli|tliIXtlitliv"w §§@*§§§§§§vvl.*The komodo dragon is lightly wounded.  The foxfire hits the komodo dragon but does no damage.tlitli1Mv†@*.v§§§..vl.*7-7*§§* _The komodo dragon is lightly wounded.uli  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vli(Qvli2X §§§v*You conjure some foxfire!  The foxfire hits the komodo dragon but does no damage.vlivli`  The komodo dragon is lightly wounded.vli  .§§§v*Your foxfire is destroyed!The foxfire hits the komodo dragon but does no damage.vliKg,vlip .v@*§.v.§l.vliqa6--8vlitxI*§vli{; _The komodo dragon is lightly wounded.wli~e  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xlixliy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersyli yli ylix ##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 16/27 ==============---------- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 99% Place: Lair:3...#### #.v@*...#   Noise: =--------  Time: 12218.1 (0.0)#...§.vliC >m####   q) +4 quarterstaff (chaos).....§####  Cast: Foxfire....l# ....# ....  l   komodo dragon (ally target)...  *   battlesphere (minion)..  The komodo dragon is lightly wounded.  Your foxfire is destroyed!The foxfire hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yli ##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 16/27 ==============---------- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####.P#..#   XL: 11 Next: 99% Place: Lair:3...#### #.v@*...#   Noise: =--------  Time: 12218.1 (0.0)#...§.vli Vm####   q) +4 quarterstaff (chaos).....§####  Cast: Foxfire....l# ....# ....  l   komodo dragon (ally target)...  *   battlesphere (minion)..  The komodo dragon is lightly wounded.  Your foxfire is destroyed!The foxfire hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yli# M *§§* combustible, ally targ…)Flames lash the komodo dragon.  The komodo dragon is heavily wounded.yli. 3 **** *The komodo dragon's fire resistance burns away.  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!yli`~ Xyli? ,yliˆ  §@.§**§vThe komodo dragon is severely wounded.The foxfire hits the komodo dragon. The komodo dragon is burned terribly!yli ,ylik *.*The komodo dragon is severely wounded.The foxfire hits the komodo dragon but does no damage.yli yli yliA yli8 *§@.§.§§.l.*yli {4--====9.1 (1yli p*§§*yli f _The komodo dragon is severely wounded.zli  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{li& *§.§§* *Flames lash the komodo dragon. The komodo dragon is burned terribly!{liConfirm with . or Enter, or press ? or * to list all spells.Flames lash the komodo dragon. The komodo dragon is burned terribly!  almost dead.  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!  You kill the komodo dragon!{lie**§*§§*   battlesphere (minion){li^E*†....†*{ligH{liP##.............##  jirow the Thaumaturge#..............###  Oni of Vehumet ***... #.................#  Health: 105/105 ======================== ..................#  Magic: 12/27 ==========-------------- ................###  AC: 8Str: 16 .................#  EV: 9Int: 18 .............##.### #   SH: 0Dex: 9 .........P#.####*P#..#   XL: 11 Next: 103% Place: Lair:3...#### #.†@....#   Noise: ====-----  Time: 12220.1 (1.0)#......####  {li?QC  q) +4 quarterstaff (chaos).....†####  Cast: Foxfire.....# ....# ....  *   battlesphere (minion)... ..  Flames lash the komodo dragon. The komodo dragon is burned terribly!  The komodo dragon is almost dead.Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!  You kill the komodo dragon! _Vehumet accepts your kill.{li=Rf  Your battlesphere fires at  The barrage of energy hits the komodo dragon!  You kill the komodo dragon! _Vehumet accepts your kill.Your Fighting skill increases to level 6!You have reached level 12!{li\/  --more--}liu14/1148--72 2% }li:*}liKR _You feel stronger.lilitlililiS3=lili,lili,liNli;,lilimO=li/lii4=lili,liKli,lili,liLliO=lili<15lili5,lili[,liHli ,li] li,lililiM6=liHli!li&Bli *7==lip*li .li|.li/li2,li3li6li57li7li;O=li<li\?li?M8=liL@li&DliDli'EliH,liLliQr*----*li.]j 47.1 (27.0) _You start resting.libq☼licI----8.1 (28lih<☼li+lB _Your battlesphere wavers and loses cohesion.li:i=9=liBlilililili9=li'liliN20=lililiVlilililij1==li,liliZ,liL,lilin,liLliO=lili;2lilili lililiMlili[ ,li5 li ,lililiBK3=liliW,lili,lilili@liylili9=lili[a4=li liG!,li!liy#,li$$li'li['li'li*+~5==li+lis.li.li/li1li1li2li5li5li6li:O=li7;li=li=K6=li#>linA,liDBli]EliEliFlilI,li3JliKliXL9=liLliOli7PK7=liPli:T,liUliXli=YliYli],li]li`li+a9=lialii . _You start resting.liGp-92.1 (44lipZ8=3.1 (45lijulix% _Magic restored.lid 3liz li li Xli lib li liz li՜ ,li li/ i  You see here a komodo dragon corpse.liX liڤ @= _li li li" ,li li li ,liL li lie li ,li liW _You now have 482 gold pieces (gained 14).liR ,li liN li  #..#.....†####  ###........##  ##.........####  ..............#  ..............#  ..............#  .............#.#  <...........###.#  .......@...## ## 307.1 (14........#### .###   ##..    ## li li9 ,8.1 (15lili99 _Found a stone staircase leading up.liI 3li:K liAO liS liW ,lirY li"d Xli?j lij lik lio liy K###.........#### ..#........# P........# #.......# ......#.# <.....###.# .## ## ....####  ###  11.1 (3.0)  ##P.##...  .....#. ....#.P...### ... ..P #.. .#.( lii li +2.1 (4li li % _Found 6 stones.libli?lililili7,lili,liޙliĝli0,li]li6li,liliRli],lilililili(li li_,lixli1;  You see here 6 stones.lili _lilili,lilili,lilili9D##P.##...# .........## .......#.P###  ....####....#  ...P ##..##  ..# ##.(##  ## #P..#   ###.##   #@.#  22.1 (10.0) ##.?#  .....  #..##).  .##  .#   ##       li(li,3.1 (11lixli{& _Found a longbow.li3lilieliligliO,liBlili li liD li.........##  .......#.P## ....####....#  ...P ##..##  ..# ##.(##  ## #P..#   ###.##  #..##  ##.@#  #........#  ##..##).#.  ..## #  ..#  #.##  ..  ..  lir16.1 (3.0)li+7.1 (4li9lic _P - a scroll labelled DUHIFA YFODWIlib3lilili|li2,lili-,li liliVXlih,liZlili~liliFli1li,liRliuli\ Xli ,lili#liliMli*liVli,lili li$,li%li'li+,li-li.li1,li4li4li6,li7li/:li=,li=li?liMBliBli`CliEli=H,li3IliKliUM,liGNlisSliU,liWliYliv\,lim]li/`lic,licliwflii,livlixliyliKzliT}li,li8lili,liوliIli0,liܐlimli1,lilili+Blili ,liNliili,li5lili,liĴlili,li»lilit,lilili%,li"liXli,liulilivlilili"li,lilili,liDlili,liJlili,li+lili?,lili;li ##....<........... #................# #............#### ## #..........###  ## #.###........##  #P.##$#P.##P.##...# ..................## <...............#.P### .....!.@.....####....# 725.0)......P# ##..## #.##.......### ##.(## #.....### #P..##....######.###...##  #..#...##  ##.....  #.. ##li([30m.liliu,3.1 (46li$li,'; _Found an escape hatch in the ceiling.liGH3li}Ili$MliR,li9W,liUY,liXZliL^,li._libq _i - 5 potions of curing (gained 1)lif3liNhlikli3liLliliȌ,liˍlili+,li.lili ,liŚli{li},li2liliN= #.. #.... ####...........# #######.###...........###.#P.##.#P.##P.##.).......................<.............................###..@............P85.1 (12$.#.##.##.......#.. ## ####.....### ##. #....### #...### ...## ... lili ,6.1 (13liQli|+ _Found a quarterstaff.li[3lih]li_lihdlihBlillimli7nliAplis,li{uliwliz,liD|li,li\liN _You now have 515 gold pieces (gained 18).liD##... #### #....## #######.### #....###.#P.##.#P.##P #)............####........<.............P............ #......#.##.##....... #.#..@########.....### ##..# # #..# # ##.. ###P. ...###F F   cane toad (asleep) ...li291.1 (5.0)li+2.1 (6liliȣ\ _A cane toad comes into view.li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslilisli+##...####.... jirow the Thaumaturge#....## #######.###... Oni of Vehumet ***...#....###.#P.##.#P.##P Health: 114/114 ========================#)................... Magic: 28/28 ========================####........<........... AC: 8Str: 17...P.................... EV: 9Int: 18........................ SH: 0Dex: 9#......#.##.##.......# XL: 12 Next:  2% Place: Lair:3#.#..@########.....### Noise: ---------  Time: 12392.1 (0.0)##..# #....###q) +4 quarterstaff (chaos)#..# #...###Cast: Foxfliire##.. ...###P. ...###FF   cane toad (asleep)... _You now have 497 gold pieces (gained 15). _Found a quarterstaff. _You now have 515 gold pieces (gained 18). _A cane toad comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li##...####.... jirow the Thaumaturge#....## #######.###... Oni of Vehumet ***...#....###.#P.##.#P.##P Health: 114/114 ========================#)................... Magic: 28/28 ========================####........<........... AC: 8Str: 17...P.................... EV: 9Int: 18........................ SH: 0Dex: 9#......#.##.##.......# XL: 12 Next:  2% Place: Lair:3#.#..@########.....### Noise: ---------  Time: 12392.1 (0.0)##..# #....###q) +4 quarterstaff (chaos)#..# #...###Cast: Foxfli=ire##.. ...###P. ...###FF   cane toad (asleep)... _You now have 497 gold pieces (gained 15). _Found a quarterstaff. _You now have 515 gold pieces (gained 18). _A cane toad comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li|K  You conjure a globe of magical energy.lio*F.F*   battlesphere (minion)4----===3.1 (1li9*li;+ _The cane toad croaks.liLc ##... #### #....## #######.### #....###.#P.##.#P.## #).####.<.P..#.... #......#.##.##. #.#.@.##..... ##.*# #....### #..# #...###  ##.. ...## #PF. ... ###.. ..# ..#liNli>Oli[x*F.SS   water moccasin*   battlesphere (minion)---4lic9*liffa _A water moccasin comes into view.li W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li$WliYg Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslitli{liׄ##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 24/28 ====================----.####........<.......... AC: 8Str: 17....P................... EV: 9Int: 18#....................... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  2% Place: Lair:3#.#.@.########.....## Noise: ---------  Time: 12394.1 (0.0)##.*# #....### q) +4 quarterstaff (chaos)#..# #...###[40liYmCast: Foxfire##.F ...###P.. ...###S.F   cane toad..#S   water moccasin..#*   battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The cane toad croaks. _A water moccasin comes into view.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 24/28 ====================----.####........<.......... AC: 8Str: 17....P................... EV: 9Int: 18#....................... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  2% Place: Lair:3#.#.@.########.....## Noise: ---------  Time: 12394.1 (0.0)##.*# #....### q) +4 quarterstaff (chaos)#..# #..liї.###Cast: Foxfire##.F ...###P.. ...###S.F   cane toad..#S   water moccasin..#*   battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The cane toad croaks. _A water moccasin comes into view.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. **(combustible)*Flames lash the cane toad.  The cane toad is lightly wounded.li-< ** , ally target)*The cane toad's fire resistance burns away.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!liͲXli˳li"li*F...S.liy2--====5.1 (1li(:*li1a _The cane toad is heavily wounded.liFl  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li \***lisv& .** Flames lash the cane toad but do no damage.Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!liFliq  The cane toad is severely wounded.li..*.FS.*0---6** _The cane toad barely misses you.lin  You hit the cane toad.  The cane toad is severely wounded.liٶ*.S.*li1==---7.2 (1.1 li9*liW _The cane toad closely misses you.liI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li@g Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 5%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli li liE##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 21/28 ==================------.####........<.......... AC: 8Str: 17....P................... EV: 9Int: 18#.......*............... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  2% Place: Lair:3#.#.@.########.....## Noise: =--------  Time: 12397.2 (0.0)##FS# #....### q) +4 quarterstaff (chaos)#..#[3li19;49m #...###Cast: Foxfire##.. ...###P.. ...###..F   cane toad (combustible, ally target)..#S   water moccasin..#*   battlesphere (minion) _The cane toad barely misses you.You hit the cane toad.  The cane toad is severely wounded. _The cane toad closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 21/28 ==================------.####........<.......... AC: 8Str: 17....P................... EV: 9Int: 18#.......*............... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  2% Place: Lair:3#.#.@.########.....## Noise: =--------  Time: 12397.2 (0.0)##FS# #....### q) +4 quarterstaff (chaos)#..li# #...###Cast: Foxfire##.. ...###P.. ...###..F   cane toad (combustible, ally target)..#S   water moccasin..#*   battlesphere (minion) _The cane toad barely misses you.You hit the cane toad.  The cane toad is severely wounded. _The cane toad closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ##... ####... jirow the Thaumaturge #....## #######.###.. Oni of Vehumet ***... #....###.#P.##.#P.## Health: 114/114 ======================== #).................. Magic: 17/28 ==============---------- .####........<.......... AC: 8Str: 17 ....P******............. EV: 9Int: 18 #...*******............. SH: 0Dex: 9 #******#.##.##....... XL: 12 Next:  2% Place: Lair:3 #.#*@*########.....## Noise: =--------  Time: 12397.2 (0.0) ##FS# #....###  q) +4 quarterstaff (chaos) #**# #...###  Cast: [3liI7mFoxfire ##** ...##  #P.. ...  ###..  F   cane toad (combustible, ally target) ..#  S   water moccasin ..#  *   battlesphere (minion)The cane toad is severely wounded. _The cane toad closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatelix! ##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 17/28 ==============----------.####........<.......... AC: 8Str: 17....P................... EV: 9Int: 18#.......*............... SH: 0Dex: 9#..###.#.##.##....... XL: 12 Next:  2% Place: Lair:3#.##@#########.....## Noise: =--------  Time: 12397.2 (0.0)##### #....### q) +4 quarterstaff (chaos)#..#li" [39;49m #...###Cast: Foxfire##.. ...###P.. ...###..F   cane toad (combustible, ally target)..#S   water moccasin..#*   battlesphere (minion)Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the cane toad.  The cane toad is burned terribly!  The cane toad is almost dead.The flame wave engulfs the water moccasin.li"y li hThe flame wave engulfs the water moccasin.  The water moccasin is lightly wounded.  Your battlesphere fires at the cane toad!barrage of energy hits the cane toad!  You kill the cane toad!  Vehumet accepts your kill.li  .***###.. *..#lib * (ally target)You kill the cane toad!  Vehumet accepts your kill. feel your power returning.  (Press . to intensify the flame waves.)  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!lib b .*.....@..S*The water moccasin is moderately wounded.You hear a bellow! x3  The water moccasin barely misses you.li  9/29=5======8.2 (1Wave _The water moccasin bites you but does no damage.li3 9*liI n _Your Spellcasting skill increases to level 13!li` ###########@#####A wave of flame ripples out!  The flame wave engulfs the water moccasin.lij  ** *The water moccasin is heavily wounded.Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!liA ,liD v  The water moccasin is severely wounded.liN ...*.......@..S..*liVN 8-=======9+ li\U 8*limX F _The water moccasin bites you but does no damage.li> hThe water moccasin is severely wounded. _The water moccasin bites you but does no damage.  A wave of flame ripples out!flame wave engulf  You kill the water moccasin!  Vehumet accepts your kill.li  #####################@#######*   battlesphere (minion)  You feel your power returning. The flame wave engulfs the plant!  The plant begins to die.li$_  The plant is lightly damaged.  Your wave of flame reaches its maximum intensity and dissipates.liRh P................*...@.......lil j9=6400lir 7*lihu 9 _You hear a bellow! You hear a roar!liY3liZli _liTc20==lidlidli3flilBli7xW _You start resting.lih{3li|li3lij9=liUli!c1=litli?,liliǒ,lililiӕliliԙli79=lilili&K2=li?li,lili,lili,li>li%~3==lili%,liͺliVBli=li;4liali{lili`li,li4liBlibli"li\,li li>livK5=lili,lili$,li%li,lili...*-------*lix 28.2 (28.0) _A nearby plant withers and dies.li3G○lih=-------9.2 (29li}:○li0B _Your battlesphere wavers and loses cohesion.li 3lif li li a6=li* li_ li~ lij ,li li li li6 li li2 9=li lil li K7=li li li li li: ,li li" li" li$ li' li' h8==li.) li, li, li/ liX3 li3 li4 li)9 ,li: liY> li> 9=li@ liD liN  9=l.l   basilisk (wandering)Magic restored.li&[ Y43.2 (144.2 (15li[_ lib [ _A basilisk comes into view.lip_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liXli} Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslili2lif##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 29/29 ========================.####........<.......... AC: 8Str: 17l....................... EV: 9Int: 18#....................... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  6% Place: Lair:3#.#.@.########.....## Noise: ---------  Time: 12444.2 (0.0)##..# #....### q) +4 quarterstaff (chaos)#..# #...###[40limCast: Foxfire##.. ...###P.. ...###..l   basilisk (wandering)..#..# _A nearby plant withers and dies. _Your battlesphere wavers and loses cohesion.  Magic restored. _A basilisk comes into view.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li %##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 29/29 ========================.####........<.......... AC: 8Str: 17l....................... EV: 9Int: 18#....................... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  6% Place: Lair:3#.#.@.########.....## Noise: ---------  Time: 12444.2 (0.0)##..# #....### q) +4 quarterstaff (chaos)#..# #...###[40li%mCast: Foxfire##.. ...###P.. ...###..l   basilisk (wandering)..#..# _A nearby plant withers and dies. _Your battlesphere wavers and loses cohesion.  Magic restored. _A basilisk comes into view.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liD+K  You conjure a globe of magical energy.li 4 .l*l*   battlesphere (minion)lis4f5----===5.2 (1li;V**li>>2 _The basilisk hisses angrily.li W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli%lili##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 25/29 ====================----.####........<.......... AC: 8Str: 17........................ EV: 9Int: 18#l...................... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  6% Place: Lair:3#.#.@.########.....## Noise: ===------  Time: 12445.2 (0.0)##..# #....### q) +4 quarterstaff (chaos)#*.[4li 0m# #...###Cast: Foxfire##.. ...###P.. ...###..l   basilisk..#*   battlesphere (minion)..#Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The basilisk hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili##...####... jirow the Thaumaturge#....## #######.###.. Oni of Vehumet ***...#....###.#P.##.#P.## Health: 114/114 ========================#).................. Magic: 25/29 ====================----.####........<.......... AC: 8Str: 17........................ EV: 9Int: 18#l...................... SH: 0Dex: 9#......#.##.##....... XL: 12 Next:  6% Place: Lair:3#.#.@.########.....## Noise: ===------  Time: 12445.2 (0.0)##..# #....### q) +4 quarterstaff (chaos)#*.#[3li,7m #...###Cast: Foxfire##.. ...###P.. ...###..l   basilisk..#*   battlesphere (minion)..#Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The basilisk hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  **Okay, then.li li5li. _liL #....## #######.##.#P.##.#P.##P#)....................####..<............#l..... ##.##.####.#...########.....### ##.@# #....### *.# #...### ##.. ...## P.. ...###.. ..#..# *##li6O li X .l**---6.2 (1 _li^ 9*li2a liA7 W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liރli Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliø li #....## #######.###... jirow the Thaumaturge#....###.#P.##.#P.##P Oni of Vehumet ***...#)................... Health: 114/114 ========================.####........<........... Magic: 25/29 ====================----......................... AC: 8Str: 17#.l...................... EV: 9Int: 18#......#.##.##.......# SH: 0Dex: 9#.#...########.....### XL: 12 Next:  6% Place: Lair:3##.@# #....###Noise: ---------  Time: 12446.2 (0.0)#*.# #...###q) +4 quarterstaff (chaos)##.. ...##Cast: FoxfireliQ x[12;16H#P.. ...###....#l   basilisk..#*   battlesphere (minion)## _The basilisk hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li #....## #######.###... jirow the Thaumaturge#....###.#P.##.#P.##P Oni of Vehumet ***...#)................... Health: 114/114 ========================.####........<........... Magic: 25/29 ====================----......................... AC: 8Str: 17#.l...................... EV: 9Int: 18#......#.##.##.......# SH: 0Dex: 9#.#...########.....### XL: 12 Next:  6% Place: Lair:3##.@# #....###Noise: ---------  Time: 12446.2 (0.0)#*.# #...###q) +4 quarterstaff (chaos)##.. ...##Cast: li Foxfire#P.. ...###....#l   basilisk..#*   battlesphere (minion)## _The basilisk hisses angrily.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li .lv*v(ally target)li a4-=7.2 (1li V**lit / _You conjure some foxfire!lij li;  #....###.#P.##.#P.##P)....................####........<.......#..l.. ##.##.####.#.v.######## ##..# #....###  #*#...### #........##  #P....... ##...### ..## #* li li li li! v§§§**Your foxfire dissipates!The foxfire hits the basilisk.li; li li ..§l.§§**li_ .-8li o§§**li 6 _The basilisk is lightly wounded.lit C#).....................####........<...............#....§......P #l.§...#.##.#####.#.§.########.....###  ##..#### #....### #*.#..#.#...### ##.@......## P# ###...#### ..##..#.## .. *..li liH §§.**lix §§**The basilisk gazes at you.lip9 d...**li9 \5=-9liF U**liJ ( _You easily resist.liDp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liZ liF  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslilili#).................... jirow the Thaumaturge.####........<............ Oni of Vehumet ***............................. Health: 114/114 ========================#........................P Magic: 25/29 ====================----#l.....#.##.##.......## AC: 8Str: 17#.#...########.....### EV: 9Int: 18##..#### #....###SH: 0Dex: 9#..#..#.#...###XL: 12 Next:  6% Place: Lair:3##*@......##Noise: ---------  Time: 12449.2 (0.0)#P.......#q) +4 quarterstaff (chaos)###...####Cast: Foxfire..##..#.liz##l   basilisk..*   battlesphere (minion)..The foxfire hits the basilisk. _The basilisk is lightly wounded.  The basilisk gazes at you. _You easily resist.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,#).................... jirow the Thaumaturge.####........<............ Oni of Vehumet ***............................. Health: 114/114 ========================#........................P Magic: 25/29 ====================----#l.....#.##.##.......## AC: 8Str: 17#.#...########.....### EV: 9Int: 18##..#### #....###SH: 0Dex: 9#..#..#.#...###XL: 12 Next:  6% Place: Lair:3##*@......##Noise: ---------  Time: 12449.2 (0.0)#P.......#q) +4 quarterstaff (chaos)###...####Cast: Foxfire..##..#[3li2m.##l   basilisk..*   battlesphere (minion)..The foxfire hits the basilisk. _The basilisk is lightly wounded.  The basilisk gazes at you. _You easily resist.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili.lv*@v(ally target)*lib4-=50.2 (1liC**li-/ _You conjure some foxfire!lio .####..<...............##...P# #.l....#.##.######.#...########.....###  ##..#### ##....### #.v#..#.#...### ##*.v.....## #P.@.....# ###...####  #..## ...#..##.... .... *.....lip liLq liq liq lir liz vv§§§*The foxfire hits the basilisk.li li ,li li li vl§.* *The basilisk is lightly wounded.  The foxfire hits the basilisk!li li .l§§.§§**li .-1li; §§§§**liB c _The basilisk is moderately wounded.liT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliP(li9liI;.####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#........................P# Health: 114/114 ========================#......#.##.##.......### Magic: 24/29 ===================-----#.#l..########.....###AC: 8Str: 17##§.#### ##....###EV: 9Int: 18#.§#..#.#...###SH: 0Dex: 9##.§§.....##XL: 12 Next:  6% Place: Lair:3#P*@.....#Noise: ---------  Time: 12451.2 (0.0)###...####q) +4 quarterstaff (chaos)#..##Cast: Foxfire...#li;..##....l   basilisk....*   battlesphere (minion).....The foxfire hits the basilisk.  The basilisk is lightly wounded.  The foxfire hits the basilisk! _The basilisk is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF.####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#........................P# Health: 114/114 ========================#......#.##.##.......### Magic: 24/29 ===================-----#.#l..########.....###AC: 8Str: 17##§.#### ##....###EV: 9Int: 18#.§#..#.#...###SH: 0Dex: 9##.§§.....##XL: 12 Next:  6% Place: Lair:3#P*@.....#Noise: ---------  Time: 12451.2 (0.0)###...####q) +4 quarterstaff (chaos)#..##Cast: Foxfire...#..liH[40m##....l   basilisk....*   battlesphere (minion).....The foxfire hits the basilisk.  The basilisk is lightly wounded.  The foxfire hits the basilisk! _The basilisk is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liR1 ***§*(ally target)*You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk!lir...*vv.3=2.2 (1li]* _The basilisk is heavily wounded.li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liF*** _The basilisk is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk!liFliF,li JliK,liS v**#§§v§§§ The basilisk is severely wounded.The foxfire hits the basilisk.li}li4liX+.l§v#§*§§§§@vv*li!T2-3li§v#§*§§§§*li\ _The basilisk is almost dead.li i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli lia li .####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#........................P# Health: 114/114 ========================#......#.##.##.......### Magic: 22/29 ==================------#.#...########.....###AC: 8Str: 17##l.#### ##....###EV: 9Int: 18#§v#§.#.#...###SH: 0Dex: 9##*§§§....##XL: 12 Next:  6% Place: Lair:3#P§@v....#Noise: =--------  Time: 12453.2 (0.0)###.v.####q) +4 quarterstaff (chaos)#..[3li ~3m##Cast: Foxfire...#..##....l   basilisk (ally target)....*   battlesphere (minion).....The barrage of energy hits the basilisk!  The basilisk is severely wounded.The foxfire hits the basilisk. _The basilisk is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liC .####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#........................P# Health: 114/114 ========================#......#.##.##.......### Magic: 22/29 ==================------#.#...########.....###AC: 8Str: 17##l.#### ##....###EV: 9Int: 18#§v#§.#.#...###SH: 0Dex: 9##*§§§....##XL: 12 Next:  6% Place: Lair:3#P§@v....#Noise: =--------  Time: 12453.2 (0.0)###.v.####q) +4 quarterstaff (chaos)#..[3li3 3m##Cast: Foxfire...#..##....l   basilisk (ally target)....*   battlesphere (minion).....The barrage of energy hits the basilisk!  The basilisk is severely wounded.The foxfire hits the basilisk. _The basilisk is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li |  Flames lash the basilisk.  You kill the basilisk!liV *§v#§**   battlesphere (minion)lii  Vehumet accepts your kill.linlilililililielililili7  You hear a bellow!lilili#§.v#........v*@§§§§§*li1-8====4.2 (1li§*@§§§§li?N _Your foxfire dissipates.li3lili~li lilililililili,li,liliW _You start resting.li9lid3lilir#,li&$li'lik1A Y2=†..*@....----.Y   yak (wandering)*   battlesphere (minion) _Your foxfire dissipates. x2li}:*7.2 (3*li;H----8.2 (4li'A:*liCV _A yak comes into view.liB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li%"li% Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headerslililiP.####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#..Y.....................P# Health: 114/114 ========================#......#.##.##.......### Magic: 22/29 ==================------#.#...########.....###AC: 8Str: 17##†.#### ##....###EV: 9Int: 18#..#..#.#...###SH: 0Dex: 9##........##XL: 12 Next:  8% Place: Lair:3#P*@.....#Noise: ---------  Time: 12458.2 (0.0)###...####q) +4 quarterstaff (chaos)#..##Cast: Foxfire...#..##....Y  li[39;49m yak....*   battlesphere (minion)..... _Your foxfire dissipates. _You start resting. _Your foxfire dissipates. x2 _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li.####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#..Y.....................P# Health: 114/114 ========================#......#.##.##.......### Magic: 22/29 ==================------#.#...########.....###AC: 8Str: 17##†.#### ##....###EV: 9Int: 18#..#..#.#...###SH: 0Dex: 9##........##XL: 12 Next:  8% Place: Lair:3#P*@.....#Noise: ---------  Time: 12458.2 (0.0)###...####q) +4 quarterstaff (chaos)#..##Cast: Foxfire...#..##....Y  lix[39;49m yak....*   battlesphere (minion)..... _Your foxfire dissipates. _You start resting. _Your foxfire dissipates. x2 _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li.Yvv*(ally target)lia1-=9.2 (1li0U**li/ _You conjure some foxfire!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lig lih li/h ligh lih li i li1i li_i lij ,liSq .Yvv§§#§§§**You conjure some foxfire! The foxfire hits the yak.li li; .Y.v§§#§§§v*v*0--60li §§§**li 1 _The yak is lightly wounded.liV  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li^li3 ***§§. *You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak!liH,liIliP" §§§#v§v§*The yak is moderately wounded.The foxfire hits the yak but does no damage.li$BliBlili .vv§#§§§§The yak is moderately wounded.The foxfire hits the yak!liZli3dm.Y.†*v.#.§.v§§@v§*lidb19--1liEk*§§§*lio^ _The yak is moderately wounded.li@\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li **§*You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak.liK,liRL,liTY v*§.#vv§§@§§*The yak is heavily wounded.The foxfire hits the yak but does no damage.li!,li,lij  The yak is heavily wounded.liyliY..Y.§*#v.vv.v@§.Y 2 yaks (1 distracted, 1 ally target)*lia8--2lii§§*liV _A yak comes into view.li v*#vv§§.@§*Your foxfire is destroyed!The foxfire hits the yak.liJliSNXli[X v#§*§unaware*The yak is severely wounded.The foxfire hits the yak!li .Yv§Y§*@§Y*The yak is severely wounded.The foxfire hits the yak.lililix.Y†.Y#§§§..@.**li"^9=-3lin§§**liտW _The yak is almost dead.li F < ....... #...Y.. #.... #.#..  ##†.#### ##....###  #.Y#§.#.#...###  ##§§......##  #P.@.....#  ###*..####  #..##  ...# ..## .... .... * .....li~  < ....... #...Y.. #.... #.#..  ##†.#### ##....###  #.Y#§.#.#...###  ##§§......##  #P.@.....#  ###*..####  #..##  ...# ..## .... ....* ..... li B§*li 8-li r§§**li. d _There are monsters nearby!li_PXlibTlisY.Y...*.Y 3 yaks (1 wandering, 1 ally target)*4** _A yak comes into view.liVU  #). .####........<. ...Y.......#.................P #.Y....#.##.##.......###.#...########.....#####†.#### ##....### #.Y#..#.#...#####.@......## #P..*....####...#### #..## ...# ..## ....* .........liW `  The yak gores you but does no damage.li^c ;Y.Y.Y.*Y 4 yaks (2 wandering, 1 ally target)=5lij V**lin V _A yak comes into view.lin  The yak bellows! x2  You sock the yak!  You kill the yak!lio,liYp,linv.YY#.Y.*.Y 3 yaks*lizX=9=6.3 (1.1 liN**li=Z _Vehumet accepts your kill.li.####..<...............##..YY.....P# #......#.##.######.#...########.....###  ##Y.#### ##....### #..#..#.#...### ##........## #P*# ###...####  #..## ...#..##.... .... *..... li8li..Y#†Y**li94--70 liy9*lili3  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liliS Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli*8 li_@ li[J .####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#...Y....................P# Health: 114/114 ========================#.Y....#.##.##.......### Magic: 19/29 ===============---------#.#...########.....###AC: 8Str: 17##†.#### ##....###EV: 9Int: 18#.Y#..#.#...###SH: 0Dex: 9##........##XL: 12 Next:  9% Place: Lair:3#P*@.....#Noise: ---------  Time: 12467.3 (0.0)###...####q) +4 quarterstaff (chaos)#..##Cast: Foxfire...#..##....YYY[3liJ u9;49m 3 yaks....*   battlesphere (minion).....The yak bellows! x2  You sock the yak!  You kill the yak! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liyT .####........<............. jirow the Thaumaturge..........................# Oni of Vehumet ***...#...Y....................P# Health: 114/114 ========================#.Y....#.##.##.......### Magic: 19/29 ===============---------#.#...########.....###AC: 8Str: 17##†.#### ##....###EV: 9Int: 18#.Y#..#.#...###SH: 0Dex: 9##........##XL: 12 Next:  9% Place: Lair:3#P*@.....#Noise: ---------  Time: 12467.3 (0.0)###...####q) +4 quarterstaff (chaos)#..##Cast: Foxfire...#..##....[li U 33mYYY 3 yaks....*   battlesphere (minion).....The yak bellows! x2  You sock the yak!  You kill the yak! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li(\ **(1 combustible)*Flames lash the yak.  The yak is lightly wounded.liH5  **, 1 ally target)*The yak's fire resistance burns away. Your battlesphere fires at the yak!  The barrage of energy hits the yak!liɼ m  The yak is moderately wounded.li? li li li li li 7  You hear a bellow!li Y.Y..Y.*Y 4 yaks (1 combustible, 1 ally target)*li z8-====8.3 (1li L**lil V _A yak comes into view.liR  You hit the yak. You freeze the yak. You headbutt the yak, but do no damage.lipRliSliSliT,li=f .Y.Y##.**The yak is moderately wounded.01---==--9.4 (1.1 **liz( _The yak gores you!liG.####.<.........##...Y...P# #......#.##.##.### #.#Y..#.....### ##Y.#######....### #..#..#.#...### ##.Y......## #P..@....# ###...#### #.*## ...##..... ...... .......li`IliIlicJli[K,liK,liYx..Y.Y*. 3*97/114 -------700 li]N**liJaK _The yak attacks as it pursues you! The yak gores you.li3.####.<..##...........P# #......#.##.##.......### #.#...#.....### ##Y.#######....### #.Y#..#.#...### ##.## #P.Y.@...# ###...#### #*.## #...#....##...... ....... * li`4li?5li5li5li6liM?d†.Y.Y.* 2*8---1li1N**lili] &.####.<.#........##........P# ##......#.##.##.......### #.#...##.....### ##†.#######....### #..#..#.#...### ##.Y......## #P..Y.@..# ###...#### #..## ....##...... ....... *.......lix^ li^ li~_ ,li_ li_ liHf Y.Y.Y*.Y 3 yaks (*lif d99=-2lik B**lim C _The yak is no longer more vulnerable to fire.lig #)...####<........#...####.#...........P# ###......#.##.##.......### ##.#...########.....#####†.#######....####.Y#..#.#...#####......@.###P.Y.Y...# ###...####.##.*.###.. *..............lihli4iliiliKjlijlirkliEs.Y...Y.Y..*lisZ100/114=3liPy9*li{li P#....###.#P.##.#P.##P.##...# #).......#.####<........#.P...####..#...........P# ##.#......#.##.##.......### ###.#...######.######†.#######....#####..#..#.#@..#####.Y...Y..####P..Y....# ###...######..*# ##*.... lix li liP lie li li li7 .....Y.Y*. 2li f2==4li B**li ^ _The yak attacks as it pursues you! The yak gores you but does no damage.liB #....## #######.###........## #....###.#P.##.#P.##P.##...#  #).......## .####<.......#.P# ....####.. #...........P# ##..#......#.##.##.......### ##.#.#...#.####P##†.#######@...######..#..#.#...#####......Y.####P...Y...####...####*##...# *## li liG li) li li li YY..*.*li 63-5liؔ D**li{ li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  **Okay, then.-li,;*li. _li ##... ####..##....## #######.###........## #....###.#P.##.#P.##P.##...#  #)......## ####<......#.P## ....####.. ...........P# ##..##......#.##.##.......### ##.(#.#...#.####P.##†.#######....#######..#..#.#Y..######.....Y..#####P.......####.*.#####*#...####li$ ,li lir li li Y..Y*.*li g4=6 _li 9*li liz u...#  #..##... ####..##....## #######.###........## #....###.#P.##.#P.##P.##...#  #)..........## ###..<....#.P###......####.. ..........P# ##..###......#.##.##.@.....### ##.(##.#...#.....####P..##†.#######Y...######.#..#..#.#...####.##......Y.######P...*...# ####...##### *###...# li| liE} lii~ ,liL Y*..*  li 5=20=7li$ L**li b _Something gores your battlesphere.li  #.......#  #...### ##... ####..# #....## #######.###........##  #....###.#P.##.#P.##P.##...#  #)..## ##<..#.P### ####....# .........P# ##..## #......#.##.##.......### ##.(## #.#...#.....####P..###†.#######Y...######.##..#..#.#Y..####..##.....*..#####.#P.......# #. *###...#######.Y.Y*Y 3 yaks (1 ally target)li'*  6=8**lis ##....< #........ ...#  #.....#### ####..# ....## #######.###........## #....###.#P.##.#P.##P.##...# )..## #<..#.P### ####....# ...............P# ##..## ......#.##.##.Y.....### ##.(## .#...#.....####P..#  ##†.#######Y...######.###..#..#.#...####..###.....Y*.#####.. *#P.......# #..###...#####li| Y.Y.*.Y*li| \4-=9li& ;*liy K _The yak attacks as it pursues you! The yak gores you.li_ .....##....< #....... ..#  #.....#### ####...# ...## #######.###........## ....###.#P.##.#P.##P.##...# )..## <..#.P### ......####....# ........Y.....P# ##..## ....#.##.##.......### ##.(## #...#Y....####P..# ##†.#######....######.##  #..#..#.#*..####..## *##......Y.#####..##P.......# #..lili6li-li Y.Y.li ]5=-80liliB _Your battlesphere wavers and loses cohesion.li: .###....<....##.........## # #............####  ####..........### ## #######.###........## ###.#P.##.#P.##P.##...# .## <.#.P### ......####....# Y.....P# ##..## #.##. †.#######....### ###.## #..#..#.#Y..### #..# ##.### ##..#.#P.# #.li== ,li= liF zY.Y°liQG 6==-1lijO <°liQ li.#.##....<.##.......## # #.....####  ####..........### ## #.###........## ###.#P.##.#P.##P.##...# ## <.#.P### Y.....####....# Y.....P# ##..## #.##.# †.#Y...### ###.## ..#..#.#°..### #..# #.### ##..#.# #P.# #.li>li{lili jY.Y.li ]71=2li liT li:# ##......##....<#. #.......## # #............#### ####..........### ## #######.###........## ###.#P.##.#P.##P.##...# ...## <..#.P### Y.....####....# .......P# ##..##.##.##.......### ##.(## .#Y....####P..# #######....######.## .#..#.#°..####..#### ..#####..#.##li <lil<li=liE|Y..YY.liF.83liNli PliMPP.#  ..# ##....<#.#....## ## #....#### ####..........### # #######.###........## ###.#P.##.#P.##P@##...# .Y.## <........#.P### .Y....####....#..............P# ##..##.##.##.Y.....### ##.(## #.####P..# #######....######.## #..#.#°..####..####liSq.YY..YliZU10=4li]liEali. ..# P ##.#  ##.....#.# #....<.###.#....## ## ..#### ####..### # #######.###...@....# ###.#P.##.#P.##P.##...# ..........Y.......## <........Y......#.P##......####.... ................P# ##..## .#.##.##..Y....### ##.(##.....###P..#######....######.##li2 li3 li4 lik6 li@ .Y.YYY 4 yaksY.liwA ^1=5liJ liM li5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli li ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 111/114 =======================-##................#.# Magic: 21/29 =================-------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##Noise: ---------  Time: 12485.4 (0.0) ###.#P.##.#P.##P.##...#q) +4 quarterstaff (chaos) ...............Y......##Cast: Foxfire ....<.........Y.....#.P### [13li d.................####....# ...........Y....P# ##..##YYYY 4 yaks .#.##.##.Y.....### ##.(## ########.....####P..# #######....######.## _Okay, then. _Something gores your battlesphere. _The yak attacks as it pursues you! The yak gores you. _Your battlesphere wavers and loses cohesion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 111/114 =======================-##................#.# Magic: 21/29 =================-------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##Noise: ---------  Time: 12485.4 (0.0) ###.#P.##.#P.##P.##...#q) +4 quarterstaff (chaos) ...............Y......##Cast: Foxfire ....<.........Y.....#.P### [13lif d.................####....# ...........Y....P# ##..##YYYY 4 yaks .#.##.##.Y.....### ##.(## ########.....####P..# #######....######.## _Okay, then. _Something gores your battlesphere. _The yak attacks as it pursues you! The yak gores you. _Your battlesphere wavers and loses cohesion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li  ..#..............#  jirow the Thaumaturge P................#  Oni of Vehumet ***... ##................#  Health: 111/114 =======================- ##................#.#  Magic: 16/29 =============----------- ##....<...........###.# AC: 8Str: 17 #................## ## EV: 9Int: 18 #............####  SH: 0Dex: 9 ####..........###  XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##  Noise: ---------  Time: 12485.4 (0.0) ###.#P.##.#P.##P*##...#  q) +4 quarterstaff (chaos) ...............Y**....## li   Cast: Foxfire ....<.........Y***..#.P### .................####....# ...........Y....P# ##..##  YYYY 4 yaks .#.##.##.Y.....### ##.(## ########.....### #P..# #######....### ###.## _The yak attacks as it pursues you! The yak gores you. _Your battlesphere wavers and loses cohesion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineli*Y*.Y**.liY ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 111/114 =======================-##................#.# Magic: 16/29 =============-----------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##Noise: ---------  Time: 12485.4 (0.0) ###.#P.##.#P.######...#q) +4 quarterstaff (chaos) ..............###.....##Cast: Foxfire ....<.........###...#.P### ...........li r......####....# ...........Y....P# ##..##YYYY 4 yaks .#.##.##.Y.....### ##.(## ########.....####P..# #######....######.##Press: ? - help, Shift-Dir - straight lineThe fireball explodes! The fireball engulfs the yak!  The yak is severely wounded.The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the fungus! The fungus begins to die.li=li9,li:li;liJGPY.Y....Y..YliGa2=======6.4 (1likPliTn  The fireball explodes! The fireball engulfs the yak!  The yak is severely wounded.  The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the fungus! The fungus begins to die. _The fungus is lightly damaged.liq5  You hit the yak.li)k  The yak is severely wounded.liliT.YY.Y.li#37==------7.5 (1.1 liHliP _The yak barely misses you.liX F  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lili] Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g + FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersli,t licw li ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 113/114 =======================-##................#.# Magic: 17/29 ==============----------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##Noise: =--------  Time: 12487.5 (0.0) ###.#P.##.#P.##PY##...#q) +4 quarterstaff (chaos) ................Y.....##Cast: Foxfire ....<........Y.....li* .#.P### .................####....# ...........Y....P#li M ##..##YYYY 4 yaks .#.##.##.......### ##.(## ########.....####P..# #######....######.## _The fungus is lightly damaged.  You hit the yak.  The yak is severely wounded. _The yak barely misses you.Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li* ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 113/114 =======================-##................#.# Magic: 17/29 ==============----------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##Noise: =--------  Time: 12487.5 (0.0) ###.#P.##.#P.##PY##...#q) +4 quarterstaff (chaos) ................Y.....##Cast: Foxfire ....<........Y.....li .#.P### .................####....# ...........Y....P# ##..##YYYY 4 yaks .#.##.##.......### ##.(## ########.....####P..# #######....######.## _The fungus is lightly damaged.  You hit the yak.  The yak is severely wounded. _The yak barely misses you.Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 113/114 =======================-##................#.# Magic: 14/29 ===========-------------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###***@***.##Noise: =--------  Time: 12487.5 (0.0) ###.#P.##.#P.#*PY***..#q) +4 quarterstaff (chaos) .............***Y*....##Cast: Foxfire li <....<........Y......#.P### .................####....# ...........Y....P# ##..##YYYY 4 yaks .#.##.##.......### ##.(## ########.....####P..# #######....######.##The yak is severely wounded. _The yak barely misses you.Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateli# ..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 113/114 =======================-##................#.# Magic: 14/29 ===========-------------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next:  9% Place: Lair:3 # #######.###...@....##Noise: =--------  Time: 12487.5 (0.0) ###.#P.##.#P.##PY##...#q) +4 quarterstaff (chaos) ................Y.....##Cast: Foxfire ....<........YliL$ ......#.P### .................####....# ...........Y....P# ##..##YYYY 4 yaks .#.##.##.......### ##.(## ########.....####P..# #######....######.## _The yak barely misses you.Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.li%   Casting: Fireball (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  A nearby fungus withers and dies.li' liv' li0 2...@...#YY##..Y....Y.li0 4==8.5 (1Ramparts li6 U##li1: Y _The wall freezes the yak. x2; The yak gores you but does no damage.li A nearby fungus withers and dies. _The wall freezes the yak. x2; The yak gores you but does no damage.  You barely miss the yak.  The yak is almost dead.  The wall freezes the yak. The yak gores you but does no damage.  li? ,li\ #Y.3--9.6 (1.1liŵ Z#YY##li _The yak closely misses you. The wall freezes the yak. x2; The yak gores you.lil2 n  You hit the yak.  You kill the yak!lie5 li6 i  Vehumet accepts your kill.liXC #Y†##.Y.Y 3 yaksli E 5/115=11-90.7liIN ligQ / _The wall freezes the yak.liK  You sock the yak! The yak is poisoned.li  The yak is heavily wounded.The wall freezes the yak but does no damage.li<#YY##Y..(1 very poisoned)lid15==10lib#YY##lic _The yak misses you. The wall freezes the yak.liPd  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li8li'O Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce4% 3 Select a spell to cast[!]/[I] toggle spell headersli*sli{liy..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 115/115 ========================##................#.# Magic: 15/29 ============------------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next: 11% Place: Lair:3 # #######.###...@....##Noise: ==-------  Time: 12491.7 (0.0) ###.#P.##.#P.##YY##...#q) +4 quarterstaff (chaos) ..............Y.......##Cast: [39li6;49mFoxfire ....<...............#.P###Ramparts .................####....# ................P# ##..##YYY 3 yaks (1 very poisoned) .#.##.##.......### ##.(## ########.....####P..# #######....######.##You sock the yak! The yak is poisoned.  The yak is heavily wounded.The wall freezes the yak but does no damage. _The yak misses you. The wall freezes the yak.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 115/115 ========================##................#.# Magic: 15/29 ============------------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####..........###XL: 12 Next: 11% Place: Lair:3 # #######.###...@....##Noise: ==-------  Time: 12491.7 (0.0) ###.#P.##.#P.##YY##...#q) +4 quarterstaff (chaos) ..............Y.......##Cast: liȔ Foxfire ....<...............#.P###Ramparts .................####....# ................P# ##..##YYY 3 yaks (1 very poisoned) .#.##.##.......### ##.(## ########.....####P..# #######....######.##You sock the yak! The yak is poisoned.  The yak is heavily wounded.The wall freezes the yak but does no damage. _The yak misses you. The wall freezes the yak.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li: ..#..............#  jirow the Thaumaturge P................#  Oni of Vehumet ***... ##................#  Health: 115/115 ======================== ##................#.#  Magic: 11/29 =========--------------- ##....<...........###.# AC: 8Str: 17 #..*******.......## ## EV: 9Int: 18 #.*******....####  SH: 0Dex: 9 ####.*******..###  XL: 12 Next: 11% Place: Lair:3 # #######.###***@***.##  Noise: ==-------  Time: 12491.7 (0.0) ###.#P.##.#P.##YY##*..#  q) +4 quarterstaff (chaos) .............*Y***....#liK#  Cast: Foxfire ....<........******.#.P###  Ramparts .................####....# ................P# ##..##  YYY 3 yaks (1 very poisoned) .#.##.##.......### ##.(## ########.....### #P..# #######....### ###.## The wall freezes the yak but does no damage. _The yak misses you. The wall freezes the yak.  Casting: Frozen Ramparts (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatelin..#..............#jirow the ThaumaturgeP................#Oni of Vehumet ***...##................#Health: 115/115 ========================##................#.# Magic: 11/29 =========---------------##....<...........###.# AC: 8Str: 17#................## ## EV: 9Int: 18#............####SH: 0Dex: 9####...###....###XL: 12 Next: 11% Place: Lair:3 # #######.###..#@#...##Noise: ==-------  Time: 12491.7 (0.0) ###.#P.##.#P.######...#q) +4 quarterstaff (chaos) ..............Y...li;"....##Cast: Foxfire ....<...............#.P###Ramparts .................####....# ................P# ##..##YYY 3 yaks (1 very poisoned) .#.##.##.......### ##.(## ########.....####P..# #######....######.##Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  The yak is severely wounded.The flame wave engulfs the yak!liPress: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is severely wounded. almost dead.  (Press . to intensify the flame waves.)li1# ....@.#YY##.YThe wall freezes the yak. x2; The yak gores you but does no damage.  The wall freezes the yak but does no damage.li$======2.7 (1Wave li0M##li^4Q _The yak closely misses you.liJS  A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!Vehumet accepts your kill.li!^  You feel your power returning. The flame wave engulfs the yak!  You kill the yak!Vehumet accepts your kill.lif############@##########   yakYou kill the yak!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the yak!li> Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the yak!  The yak is heavily wounded.li ............@...Y##....lir 4==4=======3+ li: c#.Y#li B _The wall freezes the yak but does no damage.liX i ########################@#################### A wave of flame ripples out! The flame wave engulfs the yak!!liؾ A wave of flame ripples out! The flame wave engulfs the yak!!  The yak is almost dead.r wave of flame reaches its maximum intensity and dissipates.  The wall freezes the yak.  You kill the yak!  Vehumet accepts your kill.li +........................@....†##............li[ 16====54li p#.†##li 4 _You feel your power returning.liM #######..# P ##.#  ##.....#.# #....<.###.#....## ## ..#### ####....@.....### # #######.###........# ###.#P.##.#P.##.†##...# ..................## ....<...............#.P###...##...........##li5liP-------5liliPj _The frozen ramparts melt away as you move.liZM ###.## #########..# P ##.#  ##.....#.# #....<.###.#....## ## ..#### ####..### # #######.###........# ###.#P.##.#P.##.†##...#..#........####........###liolit7===-------6lililiM 3li li ,li li ,li li ,lij liG O=li li ;8lit li$,lililizlili ,li lic9=liZli,liJli*,lili,lirliO=li li1$d20=liy%li&,li'liy*,li+li.,li0li3O=liT5li7li 8M1=li9li,<Bli>,li@limD,liEliHliI9=liLJliMliV2=li\li^li^h3==liT`licliclidlii,liklin,lifplitliu9=li/wlizliYz%4liS|li΁,lili˅liliuliliqli֍li]lilili?w5=liliݛli/liZ,liǢliϥliliZliTli9=li liliK6=lili,li1li,liſliliwliliWli9=lilia7=lili,lili,lili0lili7lilih8==liXlidlililiu,liJlilit9=likli}_ _You start resting.lip 1552.7 (56.0)li!Z9=3.7 (57li0; _Magic restored.lilililielililili lislili lilis,lilia,li9=lilili! ,li6 li lilililiGliJ,liliHliu,li{lili ,li-"li9$lig&,li'li~)li+,li,li.li0,li1li3li5,li6li:li<,li>li;BliD,liFlioMliO,liPli*SliU,liVliXli[,liZ`,lialiali cliZelii,lijliTmliKp,liqliuliy,lizli}|lilili€lixli,liliRli,liliAli#,lilili;,lilifliBliCli,li]lihli,liyli+li,lilixlili4li˩lilij,li`liݰli̲,lilibli,liliGk  You see here a komodo dragon skeleton.li.li _li`liӿli,lilili,li:lilililililir,lilililiUlili)li.lililiKliO,li li`k  You see here a komodo dragon skeleton.liliQ _lili(lili?li1liliClilili<lili ,li lilili)lilililili4liQ,lili#li%li &li 'liI+li-,li.li3li6,li7liN<li?,liAliXDliFliFliGliN  Things that are here:  a yak corpse; a yak corpseliPligQ _liRliUli*XlitXli[Yli\li$_,li1`liblie,lifliJjlil,limli9plirlirlislivlicyliylilzliu|li~,lililivlili/lili,liolilililili liw,lili\liw....................####........................P#......#.##.##.......###.#...########.....### ##†.#######....### #..#..#.#...### ##........###  #P.......# ###..@#### 620.7 (6 #..##  #...#  ....## ....... ....... ....... ..(.. lihB1.7 (68lili~- _Found 6 poisoned darts.li li li* li< li li liI ,li li lir li li ,li li li} ,li li li ,li li lij li li li li' ,liG li liY ,li li li ,li li li ,li li liZ ,li li= li liF liR li li liV liu liG li] li li li- lip ,li~ lic li ,li li@ lio li li! li>$ li|% li% liE& li' li) li) liO* li- li%0 ,li1 li2 liR4 ,li 5 li7 li9 li9 liq: li; li > ,li> liMA liUC ,liC li E lirF liF li.G liI liK ,liL li2N li:P ,liQ liS lifU ,liV liW lixY li>Z liZ liR^ liB` ,li a lib li3d lird liQe lixf lih lii ,lil li>z  .#. ...#  D.## ....#  ... ..P.  ..####..#  ...#...  #....#  #....# #@.P.#...# #....###... ##..###### #....# #...##.#.# #.... ##.......### #)... #..#.......####.... D   seven-headed hydra (wandering) #...#................ #..#.###.....#............## #.....## #.....li| -53.7 (32li SD.li ,4.7 (33li. li e _A seven-headed hydra comes into view.li4A .#D ...#  ..## ....#  ... ..P.  ..####..#  ...#...  #....#  #....##  #@.P.# ...#  #....# ##...  ##..######  #...##.#.#  ##.... #) #..#... .... #....  #.....## li~ .#D ...#  ..## ....#  ... ..P.  ..####..#  ...#...  #....#  #....##  #@.P.# ...#  #....# ##...  ##..######  #...##.#.#  ##.... #) #..#... .... #....  #.....## liliklicli<i _A seven-headed hydra is nearby!li_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lis li]  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headersliUli~li jirow the Thaumaturge.#D...#Oni of Vehumet ***.....## ....#Health: 115/115 ========================... ..P.Magic: 29/29 ========================..####..#AC: 8Str: 17...#...EV: 9Int: 18#....#SH: 0Dex: 9#....##XL: 12 Next: 15% Place: Lair:3#@.P.#...# Noise: ---------  Time: 12654.7 (0.0)#....###... q) +4 quarterstaff (chaos)##..###### #....# Cast: Foxfire#...##.#.# #....##.......### #)...#..#...[li :34m....####.... D   seven-headed hydra (wandering)#...#................#..#.###.....#............## #.....## #..... _a yak corpse; a yak corpse _Found 6 poisoned darts. _A seven-headed hydra comes into view. _A seven-headed hydra is nearby!Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lijirow the Thaumaturge.#D...#Oni of Vehumet ***.....## ....#Health: 115/115 ========================... ..P.Magic: 29/29 ========================..####..#AC: 8Str: 17...#...EV: 9Int: 18#....#SH: 0Dex: 9#....##XL: 12 Next: 15% Place: Lair:3#@.P.#...# Noise: ---------  Time: 12654.7 (0.0)#....###... q) +4 quarterstaff (chaos)##..###### #....# Cast: Foxfire#...##.#.# #....##.......### #)...#..#...[li634m....####.... D   seven-headed hydra (wandering)#...#................#..#.###.....#............## #.....## #..... _a yak corpse; a yak corpse _Found 6 poisoned darts. _A seven-headed hydra comes into view. _A seven-headed hydra is nearby!Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liK  You conjure a globe of magical energy.li -.D*D*   battlesphere (minion)5----===5.7 (1* _The seven-headed hydra roars!li]W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li lib Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers lijirow the Thaumaturge.#....#Oni of Vehumet ***....D## ....#Health: 115/115 ========================... ..P.Magic: 25/29 ====================----..####..#AC: 8Str: 17...#...EV: 9Int: 18#....#SH: 0Dex: 9#...*##XL: 12 Next: 15% Place: Lair:3#@.P.#...# Noise: ===------  Time: 12655.7 (0.0)#....###... q) +4 quarterstaff (chaos)##..###### #....# Cast: Foxfire#...##.#.# #....##.......### #) li]-[40m...#..#.......####.... D   seven-headed hydra#...#................ *   battlesphere (minion)#..#.###.....#............## #.....## #.....Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The seven-headed hydra roars!  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Thaumaturge.#....#Oni of Vehumet ***....D## ....#Health: 115/115 ========================... ..P.Magic: 25/29 ====================----..#### li /..#AC: 8Str: 17...#...EV: 9Int: 18#....#SH: 0Dex: 9#...*##XL: 12 Next: 15% Place: Lair:3#@.P.#...# Noise: ===------  Time: 12655.7 (0.0)#....###... q) +4 quarterstaff (chaos)##..###### #....# Cast: Foxfire#...##.#.# #....##.......### #)...#..#.......####.... D   seven-headed hydra#...#................ *   battlesphere (minion)#..#.###.....#............## #.....## #.....Casting: Flame W li]8ave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. _The seven-headed hydra roars!  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ****** (ally target)*You conjure some foxfire!  Your battlesphere fires at the seven-headed hydra!  The barrage of energy hits the seven-headed hydra!! liV li li li li.D....*..v.v* lixb4---6.7 (1 li;* ligm _The seven-headed hydra is moderately wounded. liT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lin**** _The seven-headed hydra is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the seven-headed hydra!  The barrage of energy hits the seven-headed hydra! li, li, li  lis liʗ li lib li˘ li2 li .v§*v§§§§*The seven-headed hydra is moderately wounded.The foxfire hits the seven-headed hydra! li " li" li@& li*..D§v§*§§vv§§§* li+]3---7 li1§§*§§§* liQ4j _The seven-headed hydra is heavily wounded. li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li ***§§*You conjure some foxfire!  Your battlesphere fires at the seven-headed hydra!  The barrage of energy hits the seven-headed hydra! li+  *§§§§ *The seven-headed hydra is heavily wounded.The foxfire hits the seven-headed hydra! liBB liCB li`L v*.§*§§§*The seven-headed hydra is severely wounded.The foxfire hits the seven-headed hydra. lim, li li# .§*§§§§*The seven-headed hydra is severely wounded.The foxfire hits the seven-headed hydra. liHT li U liU li^..D...*§§.vv* li^T2-8 li%eU** lihk _The seven-headed hydra is severely wounded. liY1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li liy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers li li liXjirow the Thaumaturge.#....#Oni of Vehumet ***.....## ....#Health: 115/115 ========================... ..P.Magic: 22/29 ==================------..####..#AC: 8Str: 17D..#...EV: 9Int: 18#.*..#SH: 0Dex: 9#§§..##XL: 12 Next: 15% Place: Lair:3#@vP.#...# Noise: =--------  Time: 12658.7 (0.0)#.v..###... q) +4 quarterstaff (chaos)##..###### #....# Cast: Foxfire#...##.#.# #.... li##.......### #)...#..#.......####.... D   seven-headed hydra (ally target)#...#................ *   battlesphere (minion)#..#.###.....#............## #.....## #.....The foxfire hits the seven-headed hydra.  The seven-headed hydra is severely wounded.The foxfire hits the seven-headed hydra. _The seven-headed hydra is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lijirow the Thaumaturge.#....#Oni of Vehumet ***.....## ....#Health: 115/115 ========================... ..P.Magic: 22/29 ==================------..####..#AC: 8Str: 17D..#...EV: 9Int: 18#.*..#SH: 0Dex: 9#§§..##XL: 12 Next: 15% Place: Lair:3#@vP.#...# Noise: =--------  Time: 12658.7 (0.0)#.v..###... q) +4 quarterstaff (chaos)##..###### #....# Cast: Foxfire#...##.#.# #.... liC##.......### #)...#..#.......####.... D   seven-headed hydra (ally target)#...#................ *   battlesphere (minion)#..#.###.....#............## #.....## #.....The foxfire hits the seven-headed hydra.  The seven-headed hydra is severely wounded.The foxfire hits the seven-headed hydra. _The seven-headed hydra is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liV **§ combustible, ally…)*Flames lash the seven-headed hydra.  The seven-headed hydra is almost dead. li7 *§§*The seven-headed hydra's fire resistance burns away.  Your battlesphere fires at the seven-headed hydra!  The barrage of energy hits the seven-headed hydra! li............ .#...............# #P................### ##....................# #.............#........##...........##.........#..........# #.#........@.........# ##.................### #.................## #...............###..........#.#..........###F   cane toad (wandering)..........#...F.....## #.#......#.P# ...# li 1712.7 (16.0) liK [A cane toad comes into view. li] ,3.7 (17 li  li~ 6 _The cane toad moves out of view. lim3 lio li!s li u lizB liw|, li-} li liE, li liÆ li, li li li liB li` liB!  .....##PY..   ....††.<  # ..  #P ....÷...÷   ...>  ## .#.  ### #P......  .#### ##........  .###........8.7 (5.0)  ##.......  ..#..........#  .............#  ...........###  ..........##F   cane toad (wandering)  ........###  ......F.....#.#   ............### liF liK` _A cane toad is nearby! liT. ....††.< #  #P ....÷...÷ ... ...> ....##  ......###  ........####  .......@...# ............# ............# ...............  ...............  ...............  .................###  .........F.....#.#    li~P....††.< #  #P ....÷...÷ ... ...> ....##  ......###  ........####  .......@...# ............# ............# ............... ............... ...............  ............... .........F.....  li4 liB liX` _A cane toad is nearby! li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li liZ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers li(Z  li)e  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 29/29 ========================  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ........#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@...###.......... Noise: ---------  Time: 12718.7 (0.0)  ............##.......... q) [0 liRf ;10;1m+4 quarterstaff (chaos)  ............#..........# Cast: Foxfire  ......................#  ....................###  ...................##F   cane toad (wandering)  .................###  .........F.....#.#  ............###A cane toad comes into view. _The cane toad moves out of view. _A cane toad is nearby! _A cane toad is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liv  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 29/29 ========================  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ........#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@...###.......... Noise: ---------  Time: 12718.7 (0.0)  ............##.......... q) li{  +4 quarterstaff (chaos)  ............#..........# Cast: Foxfire  ......................#  ....................###  ...................##F   cane toad (wandering)  .................###  .........F.....#.#  ............###A cane toad comes into view. _The cane toad moves out of view. _A cane toad is nearby! _A cane toad is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li|  You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. li( hFF. li 5----==9.7 (1Contam  liɌ  li + _The cane toad croaks. li W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li lid Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers lir[  lia  li[k  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 25/29 ====================----  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ........#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@...###.......... Noise: ==-------  Time: 12719.7 (0.0)  ............##..........[4 li2l 0m q) +4 quarterstaff (chaos)  ............#..........# Cast: Foxfire  ......................# Contam  ....................###  ...................##F   cane toad  .........F.......###  ...............#.#  ............###You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The cane toad croaks.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lir  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 25/29 ====================----  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ........#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@...###.......... Noise: ==-------  Time: 12719.7 (0.0)  ............##..........[4 lis 0m q) +4 quarterstaff (chaos)  ............#..........#  lis [ Cast: Foxfire  ......................# Contam  ....................###  ...................##F   cane toad  .........F.......###  ...............#.#  ............###You miscast Iskenderun's Battlesphere.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The cane toad croaks.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liev  li | *F.*   battlesphere (minion) li| c1---=20.7 (1 li U** li < _You conjure a globe of magical energy. li@ W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li| liӺ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers liY5  li:  lijD  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 21/29 =================-------  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ........#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@...###.......... Noise: ===------  Time: 12720.7 (0.0)  ............##..........[4 liE 0m q) +4 quarterstaff (chaos)  ........*...#..........# Cast: Foxfire  ......................# Contam  ....................###  .........F.........##F   cane toad  .................###*   battlesphere (minion)  ...............#.#  ............### _The cane toad croaks.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liCO  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 21/29 =================-------  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ........#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@...###.......... Noise: ===------  Time: 12720.7 (0.0)  ............##..........[4 liO 0m q) +4 quarterstaff (chaos)  ........*...#..........# Cast: Foxfire  ......................# Contam  ....................###  .........F.........##F   cane toad  .................###*   battlesphere (minion)  ...............#.#  ............### _The cane toad croaks.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lioZ A *** (ally target)*You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad! li X li vv...*.F..* li c0---1.7 (1 li M** li d _The cane toad is moderately wounded. liy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lic lig Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers lij lib li .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 20/29 ================--------  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  .......v#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@v..###.......... Noise: =--------  Time: 12721.7 (0.0)  ...........[ liȚ40m.##.......... q) +4 quarterstaff (chaos)  ...........*#..........# Cast: Foxfire  ......................# Contam  ........F...........###  ...................##F   cane toad (ally target)  .................###*   battlesphere (minion)  ...............#.#  ............###You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad! _The cane toad is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 20/29 ================--------  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  .......v#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@v..###.......... Noise: =--------  Time: 12721.7 (0.0)  ...........[ liإ40m.##.......... q) +4 quarterstaff (chaos)  ...........*#..........# Cast: Foxfire  ......................# Contam  ........F...........###  ...................##F   cane toad (ally target)  .................###*   battlesphere (minion)  ...............#.#  ............###You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad! _The cane toad is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liͭ **Okay, then. li| liU** lio. _ liu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li| ***You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad! lih , li& B li  li , lix( §§§v..*v**.*The cane toad is heavily wounded.The foxfire hits the cane toad. li, li li liw  §.*.F. *The cane toad is heavily wounded.The foxfire hits the cane toad. li. li5"v§§§v§.*.F.....* liS6[19-2.7 (1 li>§§§.** liAb _The cane toad is severely wounded. lid~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liv liy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers li  liC  li  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 19/29 ===============---------  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ......v§#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@§..###.......... Noise: =--------  Time: 12722.7 (0.0)  .......§ li< v...##.......... q) +4 quarterstaff (chaos)  ........§.*.#..........# Cast: Foxfire  .......F..............# Contam  ....................###  ...................##F   cane toad (ally target)  .................###*   battlesphere (minion)  ...............#.#  ............###The foxfire hits the cane toad.  The cane toad is heavily wounded.The foxfire hits the cane toad. _The cane toad is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  .....##PY.. jirow the Thaumaturge  ....††.<... Oni of Vehumet ***...  #........... Health: 115/115 ========================  #P....÷...÷.. Magic: 19/29 ===============---------  ......>....... AC: 8Str: 17  ....##.#......... EV: 9Int: 18  ......### #P........ SH: 0Dex: 9  ......v§#### ##......... XL: 12 Next: 22% Place: Lair:3  .......@§..###.......... Noise: =--------  Time: 12722.7 (0.0)  .......§ li$ v...##.......... q) +4 quarterstaff (chaos)  ........§.*.#..........# Cast: Foxfire  .......F..............# Contam  ....................###  ...................##F   cane toad (ally target)  .................###*   battlesphere (minion)  ...............#.#  ............###The foxfire hits the cane toad.  The cane toad is heavily wounded.The foxfire hits the cane toad. _The cane toad is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li X §§§§* combustible, ally target)Flames lash the cane toad.  The cane toad is almost dead. li JFlames lash  almost dead.  The cane toad's fire resistance burns away.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!  You kill the cane toad! liD +§§§§****   battlesphere (minion) lit B liGu  liu  liDv  liv  li5w  liw  lix  liyx  liwz  li §.§@*.§v§...§§v.§§* li 8-5====3.7 (1 _Vehumet accepts your kill. li §§§§§§§* li j _Your Ice Magic skill increases to level 1!! liΩ! li! liU! lieW  You start resting.! li! li! li:! li,! liE! li! liw,! li! li M-! li! li79=..@*.----.........†.........*! li 8.7 (5* _Your foxfire dissipates. x2! li E----! liua _Your magical contamination has completely faded away.# lij# liPk# lil# lio# li>p# lis# liLt# lit# liu# liy# liy9=# liz# li"}# li}N20=# li'# li# liG# li?# liz# li# li# li# li# lic# li# li9=# liZ# li# li&M1=# liڜ# lik# li8# li# liخ# li8# li# li,# li# liO=# li# lia2=# liY# li,# li# li# lif# lio# liA# li# li# li# li9=# li# lia3=# li# lip# li# li# li# li7# li# lid,# li# li# li4=# li# li# li# li%# liN# lio# li# li# li,# li# li# lisK5=# li# li# li# li# liB# liv # li # li # liq# li9=# li # li# li~K6=# li# li# li# li# li# li$# liS# li$X# liQ%9=# li+7=# lii3# liy5,# li6# li:n _Your battlesphere wavers and loses cohesion.# li;# li>,# liH@# li B# liiB9=# liC# liGa8=# liH# li:J,# lizL# lin,# li(p# lir,# liBt# li~# lih9==# li# liR} _Magic restored.# liȎ# liM# li# li# li# liƗ,# liL# li# li# li9=# li# li# liN,# li# liY# li# li'# li<# li# li # li^# li# li# li# li;# li# li# liN# li# liO# li B# liO _b - a wand of roots (6) (gained 2 charges)# lid# li# li# li{# li# liP# li&# liq# li.,# li# li # li# li# li# li0# li    #.......Y#   #........Y   ........#   .......##   .......P###   #.......P.#   #....# ...   #@..###.#   ##.#.#P.##   #.#......# ## .  ##.......##.# .  ##........###  #..........#### # YY 2 yaks (asleep)  #.....[3# li%4m.......###  #.........##  #.......#.# li&089.7 (61.0)# li-90.7 (62# li# liV _2 yaks come into view.& li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& liR?& li1B Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers' liX ' li_ ' lig  jirow the Thaumaturge  #.......Y#Oni of Vehumet ***...  #........YHealth: 115/115 ========================  ........#Magic: 29/29 ========================  .......##. AC: 8Str: 17  .......P###. EV: 9Int: 18  #.......P.#. SH: 0Dex: 9  #....# .... XL: 12 Next: 25% Place: Lair:3  #@..###.#. Noise: ---------  Time: 12790.7 (0.0)  ##.#.#P.##. q) +4 quarterstaff (chaos) ' li#..Y###YY.#.  .## .P##...P.#.# ... #...###.#*#.#P.## #.#......# ###.......##.# .##........### ........#### # * #.###Y.*.*-2* liB** li7 W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ liZ+ li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers- li- lih- li jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #......Y.#Health: 115/115 ========================  ##......YY.Magic: 25/29 ====================----  #........#AC: 8Str: 17  ........##. EV: 9Int: 18  .......P###. SH: 0Dex: 9  #.......P.#. XL: 12 Next: 25% Place: Lair:3  #@...# .... Noise: ==-------  Time: 12792.7 (0.0)  #*..###.#. q) +4 quarterstaff (chaos) - liao[m ##.#.#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###YYY 3 yaks  #..........#### # *   battlesphere (minion)  #.............###  #...............##You conjure a globe of magical energy.  The yak bellows! x2  A yak comes into view. _The yak bellows!  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- li jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #......Y.#Health: 115/115 ========================  ##......YY.Magic: 25/29 ====================----  #........#AC: 8Str: 17  ........##. EV: 9Int: 18  .......P###. SH: 0Dex: 9  #.......P.#. XL: 12 Next: 25% Place: Lair:3  #@...# .... Noise: ==-------  Time: 12792.7 (0.0)  #*..###.#. q) +4 quarterstaff (chaos) - li)u[m ##.#.#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###YYY 3 yaks  #..........#### # *   battlesphere (minion)  #.............###  #...............##You conjure a globe of magical energy.  The yak bellows! x2  A yak comes into view. _The yak bellows!  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- li3!- li%P *****..**(2 ally target)*You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak.- liE,- li|.YY.Y...v...v.**4--3.7 (1- lirV**- li[1 _The yak is lightly wounded.. liS  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. li( . lir  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers0 li0 liߦ0 li jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #........#Health: 115/115 ========================  ##.....YY..Magic: 24/29 ===================-----  #.......Y#AC: 8Str: 17  ........##. EV: 9Int: 18  .......P###. SH: 0Dex: 9  #.......P.#. XL: 12 Next: 25% Place: Lair:3  #@v..# .... Noise: =--------  Time: 12793.7 (0.0)  #.v.###.#. q) +4 quarterstaff (chaos)[0;100 lihm  ##.#*#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###YYY 3 yaks (2 ally target)  #..........#### # *   battlesphere (minion)  #.............###  #...............##Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 li# jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #........#Health: 115/115 ========================  ##.....YY..Magic: 24/29 ===================-----  #.......Y#AC: 8Str: 17  ........##. EV: 9Int: 18  .......P###. SH: 0Dex: 9  #.......P.#. XL: 12 Next: 25% Place: Lair:3  #@v..# .... Noise: =--------  Time: 12793.7 (0.0)  #.v.###.#. q) +4 quarterstaff (chaos)[0;100 li%m  ##.#*#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###YYY 3 yaks (2 ally target)  #..........#### # *   battlesphere (minion)  #.............###  #...............##Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! Your battlesphere fires at the yak!  The barrage of energy hits the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  jirow the Thaumaturge ##.......#  Oni of Vehumet ***... #.....***#  Health: 115/115 [30 li&2m======================== ##.....YY*.  Magic: 19/29 ===============--------- #......*Y#  AC: 8Str: 17 .....*..## . EV: 9Int: 18 ...*...P### . SH: 0Dex: 9 #.*.....P.# . XL: 12 Next: 25% Place: Lair:3 #@v..# ... . Noise: =--------  Time: 12793.7 (0.0) #.v.###.# . q) +4 quarterstaff (chaos) ##.#*#P.## . Cast: Foxfire #.#......# ## . ##.......##.# .[14;10 li('5H ##........###  YYY 3 yaks (2 ally target) #..........#### # *   battlesphere (minion) #.............### #...............## _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)1 liq...YY.*****lightly wounded, ally target)1 li  *YY.**Y*.*2 lid***.YY*.*..*Aim: a yak (ally target)3 liK$ jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #.....####Health: 115/115 ========================  ##.....###.Magic: 19/29 ===============---------  #......###AC: 8Str: 17  .....*..##. EV: 9Int: 18  ...*...P###. SH: 0Dex: 9  #.*.....P.#. XL: 12 Next: 25% Place: Lair:3  #@v..# .... Noise: =--------  Time: 12793.7 (0.0)  #.v.###.#.[403 li%>m q) +4 quarterstaff (chaos)  ##.#*#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###YYY 3 yaks (2 ally target)  #..........#### # *   battlesphere (minion)  #.............###  #...............##Aim: a yak (ally target)  The fireball explodes! The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!3 lis9*3 li*****The yak is moderately wounded. heavi  Your battlesphere fires at the yak! The barrage of energy hits the yak!3 li,3 li,3 li}3 li+3 li3 li^3 li3 li33 li3 li3 liv3 li3 liP Yv§*§.*The yak is severely wounded.The foxfire hits the yak but does no damage.3 li3 li 1*The yak is moderately wounded.The foxfire hits the yak.3 liT,3 li:......YY.§Y.§.§§.§*§.§..*3 li(L======4.7 (13 li`§§.§§§§*3 li[ _The yak is heavily wounded.4 li3 F  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 lij  jirow the Thaumaturge ##.......#  Oni of Vehumet ***... #........#  Health: 115/115 ======================== ##....***..  Magic: 14/29 ===========------------- #.....YY*#  AC: 8Str: 17 .....*Y*## . EV: 9Int: 18 ...*.§.P### . SH: 0Dex: 9 #.*.§...P.# . XL: 12 Next: 25% Place: Lair:3 #@*§.# ... . Noise: ======---  Time: 12794.7 (0.0) #.5 lik}§.###.# . q) +4 quarterstaff (chaos) ##.#.#P.## . Cast: Foxfire #.#......# ## . ##.......##.# . ##........###  YYY 3 yaks (1 ally target) #..........#### # *   battlesphere (minion) #.............### #...............## _The yak is heavily wounded.Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)6 liD  jirow the Thaumaturge ##.......#  Oni of Vehumet ***... #........#  Health: 115/115 ======================== ##.........  Magic: 14/29 ===========------------- #.....YY.#  AC: 8Str: 17 .....§Y.## . EV: 9Int: 18 ...§.§.P### . SH: 0Dex: 9 #.§.§...P.# . XL: 12 Next: 25% Place: Lair:3 #@*§.# ... . Noise: ======---  Time: 12794.7 (0.0) #.§.###.# . [36 liF3mq) +4 quarterstaff (chaos) ##.#.#P.## . Cast: Foxfire #.#......# ## . ##.......##.# . ##........###  YYY 3 yaks (1 ally target) #..........#### # *   battlesphere (minion) #.............### #...............##The yak is almost dead.The fireball engulfs the yak!  The yak is heavily wounded.The fireball engulfs the yak!  You kill the yak!Vehumet accepts your kill.6 liL ##.......#  #........#  ###..  ####  .....#####  ...*.§.P###  #.*.§...P.#  #@*§.# ...  #.§     ##    ...###  2 yaks #....... # * #....... 6 li§§§*6 li(4qThe fireball engulfs the yak!  You kill the yak!  Vehumet accepts your kill.  You feel your power returning. Your battlesphere fires at the yak!  The barrage of energy hits the yak!  You kill the yak!6 liZ:**.§*§   yak*6 liut......Y†.........* 18===85.7 (1 _Vehumet accepts your kill.6 li#U**6 lihh _Your Stealth skill increases to level 3!8 li F  Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 li# Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g + FireballConjuration/Fire 3% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers9 liK{ 9 li 9 li  jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #........#Health: 115/115 ========================  ##.........Magic: 18/29 ==============----------  #........#AC: 8Str: 17  .....Y†.##. EV: 9Int: 18  .......P###. SH: 0Dex: 9  #.......P.#. XL: 12 Next: 28% Place: Lair:3  #@*..# .... Noise: ======---  Time: 12795.7 (0.0)  #...###.#. q) +4 quarterstaff (chaos) 9 liX [37m ##.#.#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###Y   yak  #..........#### # *   battlesphere (minion)  #.............###  #...............##The barrage of energy hits the yak!  You kill the yak! _Vehumet accepts your kill. _Your Stealth skill increases to level 3!Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 li  jirow the Thaumaturge  ##.......#Oni of Vehumet ***...  #........#Health: 115/115 ========================  ##.........Magic: 18/29 ==============----------  #........#AC: 8Str: 17  .....Y†.##. EV: 9Int: 18  .......P###. SH: 0Dex: 9  #.......P.#. XL: 12 Next: 28% Place: Lair:3  #@*..# .... Noise: ======---  Time: 12795.7 (0.0)  #...###.#. q) +4 quarterstaff (chaos)  [9 liC 40m##.#.#P.##. Cast: Foxfire  #.#......# ## .  ##.......##.# .  ##........###Y   yak  #..........#### # *   battlesphere (minion)  #.............###  #...............##The barrage of energy hits the yak!  You kill the yak! _Vehumet accepts your kill. _Your Stealth skill increases to level 3!Casting: Fireball (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 li # **  yak (combustible)Flames lash the yak.  The yak is severely wounded.9 lic  ***, ally target)*The yak's fire resistance burns away. Your battlesphere fires at the yak!  The barrage of energy hits the yak.9 li< 9 li% 9 li ,9 li {.Y..**9 li@ x6---6.7 (19 li V**9 li \ _The yak is severely wounded.; li{  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; li$ ***Flames lash the yak.; li  The yak is severely wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak!  You kill the yak!; li****   battlesphere (minion); li,†..**14---9--7* _Vehumet accepts your kill.< li!3< li*"< li$< li%< li)B< liY*< li,< liW-O15=-< li!.< lik1,< li2< li4< li5< li5< li8,< li9< li;< liK<9=< li<< lin>< li&?M6=< li?< liA< liB< liB< liD< liiE< liF< liG< li5H< liM7==< liN,< liO< linR,< li3S< liRT< liT< liT< liV< liV9=< liW< liY;8< liqZ< liL],< li4^< li4`,< lia< lic,< lil< lin,< lio< lirc9=< lis< liv,< li-w< liey,< liy< li{,< lin|< li@~< li~9=< li< li20=----**< li֏k 823.7 (26.0) _You start resting.< liޖ^○< lirI----4.7 (27< li;○< liB _Your battlesphere wavers and loses cohesion.= li1= lij= liQ= li= li= liX= lie== li= li&M1== li= li= li= li= li+,= li@= liG= li= liij= li{= li9== li= li= linK2== liY= li,= li= li,= li = li= li+= li= li= liO9== li{3== li= li= liI,= li+= li,= li= li= li 9== li = li;4= li= li,= li.= lid,= li= liU= li= li= li:= liK5== lip= li,= li= li6= li= li'= li,= li.Z=6==7== li5e== liC?w8== liF= liI= liJ= liK= liT . _You start resting.= lin[-65.7 (41= liA\w9==6.7 (42= lic= lif% _Magic restored.> liv> liX> li > liu> litO=> li> li> li> li&> li> li=> li,> li"> li> li,> lis> li͹> li> li"> li:,> li%,> li> liE> li> li > liA> lil> li[,> li> lia> li,> liO> li> liB> liB> li B> li[  ###  ###.####  #......#   ##......#   ##.......###   #........#@#   ##.........##   #........#P#   #......†.###  #....†...P### ... ### ###.......P.# .....##PY #....#..... ....††.<. #...###.#### ... ##.#.#P.## ....÷...÷> li-80.7 (14> li,1.7 (15> li m _Q - a lumpy grey potion? lixK3? liL? liN? lihP? liP? li,U,? liU? li=V? liW? liX? li[? li[? li\? li_? li a? liua? li/b? li d? lie? li[f? lif? lii? li(k? lik? lil? lim? lip? lip? liq? liJt? liu,? liw? liy? li? liҌ? liC? li? liē? liG? li? li? lif? li? li? li? li,? li? liB? liϤ? li4? li? liX? liX? li? li? lim? li? li,? liγ? li߹? li=,? li? li? li? li? li? li? li? li>? li? li}? lik? li? li? li? li? li? li? li`? li,? li ? liT? li? li>? li? li/,? liZ? li#? liQ? li? lix? li.? li,? li? liG? li B? liS ? liJ ,? li- ? li ? li ,? li ? li ? li ,? lix ? li ? lix ? li ? lip ? liA ? li ,? li ? lit ? li ,? li ? li$ ? li!% ,? li% ? li' ? li) ? liY) ? li* ? li, ? li. ,? li. ? li0 ? li32 ,? li3 ? li7 ? li19 ? li9 ? li": ? liX< ? lix= ,? li5> ? li? ? li-A ,? liA ? li&D ? liE ,? li6F ? liG ? li=I ,? liI ? li P ? li"Q ,? liQ ? li~T ? liU ? liHV ? liV ? liX ? li6Z ,? li[ ? li\ ? liB^ ,? li_ ? li` ? li8b ,? lib ? lid ? lie ,? lif ? lih ? lij ,? liEk ? li(m ? lin ,? lio ? lit ? liw ,? lix ? li ? li=  #..........# ##..........# #........#### . #.........#.. ##..##....# ##... ##.####..# #..?.. #### ### ##.###.....$ .#.##########...#.....>. #.....##.##.....@÷.....#934.7 (53 #.....#P.....#.......### ..........PP##.....P.# ###.## ...........###.....######....# ..........##P......# ##.....## .........÷÷.<.......##.. .P............................# ###......÷...[37? lid m÷......÷...#  ##....>............†........#? li֗ ? li ,5.7 (54? liA ? li ; _Found a stone staircase leading down.A li 3A li7! A liz$ A li|& A li& A li* ,A li1 BA li22 A li4 ,A li5 A li7 A li: ,A li; A li= A li+@ A li@ A lioA A liE ,A liE A liI o _x - 3 scrolls of fear (gained 1)A liJ A liJ A liK A liM A liO ,A liP A liW ,A liX A li>] N _You now have 542 gold pieces (gained 12).A li_ A liZ_ A li a A liOd A livf ,A li7 A li` ,A liӛ XA li͜ ,A lia XA li A li A li ,A li? A li A li A li A li ,A li A li A li޺ A li3 A li A li| A li A liJ ,A li A lir A li% BA li1 XA li2 A li4 ,A li\6 A li : A li?@ BA liG XA liH A liJ A li1K A liZL A liO A liQ A limR A li8S A liIV A li+X A liX A liUY A li=\ A liw^ A li_ A li_ A li!c A lice A lif A lif A lii A lil ,A lim A liq A liit ,A liu A lix A li;| ,A li ~ A li8 A li) ,A liƅ A li A li̋ ,A li A li A li A li$ A li A liǜ A li۟ ,A li A liĪ A lir ,A li A li߰ A li5 ,A li A li A liW A li A liX A li A li< ,A li: A li A li ,A liM A li A li ,A li, A li XA li hA li nA liJ XA li  BA li{ A li  ,A li A li(! A li" ,A li# A lit% A li& A li' A li>( A li) A li+ ,A li, A lim. A liO0 ,A liZ1 A li3 A li4 ,A li5 A liQ7 A li19 ,A liU: A li= A li? ,A li@ A liB A liD ,A li{F A liH A liMJ ,A liuK A liZN A liN ,A liO A liU A liW A li]X A licY A li\ A lid A lid A liXs D  You see here a +0 quarterstaff.A liWv A li w  _A liw A li A liσ A liE A liԅ A li A liߊ ,A li A liʍ A li ,A li A li+ A liS ,A lin A li/ A liT ,A liО A li A li# ,A li A li A liت ,A li+ A li A lib A liʯ A li? A li A liB ,A liI A li/ A li ,A lib A liS A li2 ,A li9 A li A li ,A li A li A li ,A li A li A li A lia A li A li A li ,A li A li A li ,A li A li A li ,A li| A li A lix A li ,A liY A li$X  #.P####..#....  #...#...#.....   . ##..#..#.###...   ..## ##P.....####....   ..>.# #....#### ##...   .....# #...## ##..   #.....###...P# #..   #.......##### ##.   ##....@.# ##3044.7 (109.0)   #....### #   ###..#   #..# #   #..# #   ...##   A li`  #...#    ...#   # 5.7 (110  _Found a stone staircase leading down.C li|C liBC li8C li,C liЄC li^C li,C liC li~C liBC liC li9,C liC li4C li,C li C li}C liÔ,C liLC lixC liĘC liCC liڙC li{C li=,C liɜC liڝC liC liC litC li~C li,C liC liC liC liaC liC liC li,C liϫC liC li,C liѯC lizC li,C liC liC liC litC liɶC li޷C li'C liC liC liC li,C liC liC liY,C li,C liFC li,C liC liC li   .....l...#.   #......... ###   ..$.....# #.## #  ....... #.P####  #..... #...  #....# ##..#..#  #...### ##P.....#  #.@.>.## #....##  ##.....## #...##   ##.....###...P#   ##.......#####  ##......#  #....### l   basilisk (asleep) li>0;10m  ###..#  ##..## ###..## 66.7 (21.0)  A basilisk comes into view.C li$p.llC li,7.7 (22C liC liS2 _The basilisk hisses angrily.E liz  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E liLE liO Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersG liG liG liY jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #....l.... ###Health: 115/115 ========================  ..$.....# #.## # Magic: 29/29 ========================  .......#.P#### AC: 8Str: 17  #.....#...#.. EV: 9Int: 18  #....###..#..# SH: 0Dex: 9  #...### ##P.....# XL: 12 Next: 29% Place: Lair:3  #.@.>.## #....#### Noise: ---------  Time:G li2 13067.7 (0.0)  ##.....## #...##q) +4 quarterstaff (chaos)  ##.....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk ###..# ##..## ###..## _You see here a +0 quarterstaff. _Found a stone staircase leading down.  A basilisk comes into view. _The basilisk hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G lik jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #....l.... ###Health: 115/115 ========================  ..$.....# #.## # Magic: 29/29 ========================  .......#.P#### AC: 8Str: 17  #.....#...#.. EV: 9Int: 18  #....###..#..# SH: 0Dex: 9  #...### ##P.....# XL: 12 Next: 29% Place: Lair:3  #.@.>.## #....#### Noise: ---------  Time:G liY 13067.7 (0.0)  ##.....## #...##q) +4 quarterstaff (chaos)  ##.....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk ###..# ##..## ###..## _You see here a +0 quarterstaff. _Found a stone staircase leading down.  A basilisk comes into view. _The basilisk hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G liG li.l**   battlesphere (minion)G lif5----===8.7 (1G limG li< _You conjure a globe of magical energy.H liW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H liW H li$[  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersI lig  jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #......... ###Health: 115/115 ========================  ..$.l...# #.## # Magic: 25/29 ====================----  .......#.P#### AC: 8Str: 17  #.....#...#.. EV: 9Int: 18  #....###..#..# SH: 0Dex: 9  #...### ##P.....# XL: 12 Next: 29% Place: Lair:3  #.@.>.## #....#### Noise: ===------  lik m Time: 13068.7 (0.0)  ##.....## #...##q) +4 quarterstaff (chaos)  ##*....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk ###..#*   battlesphere (minion) ##..## ###..## _The basilisk hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I lir  jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #......... ###Health: 115/115 ========================  ..$.l...# #.## # Magic: 25/29 ====================----  .......#.P#### AC: 8Str: 17  #.....#...#.. EV: 9Int: 18  #....###..#..# SH: 0Dex: 9  #...### ##P.....# XL: 12 Next: 29% Place: Lair:3  #.@.>.## #....#### Noise: ===------  I lis Time: 13068.7 (0.0)  ##.....## #...##q) +4 quarterstaff (chaos)  ##*....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk ###..#*   battlesphere (minion) ##..## ###..## _The basilisk hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I li| 1 ******* (ally target)You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk!I li_ ,I li:  ....v@*v..The basilisk is moderately wounded.I li **The basilisk gazes at you.I li I li n*.*I liϝ b4---9.7 (1I li :*I lii ( _You easily resist.L liL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L liy *****You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk!L li,L liBL liBL liL li/,L liM  .v*§§§@§§*The basilisk is heavily wounded.The foxfire hits the basilisk.L liŊL lih8.l..v*v§§§@§§v*L lip^3---70L liv§§@§L li` _The basilisk is heavily wounded.N liG  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N li@ N liC  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersP liӒP li֙P li jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #......... ###Health: 115/115 ========================  ..$.....# #.## # Magic: 23/29 ===================-----  ...l...#.P#### AC: 8Str: 17  #.....#...#.. EV: 9Int: 18  #..v*###..#..# SH: 0Dex: 9  #v§§### ##P.....# XL: 12 Next: 29% Place: Lair:3  #§@§>.## #....#### P li̢ Noise: =--------  Time: 13070.7 (0.0)  ##§v...## #...##q) +4 quarterstaff (chaos)  ##.....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk (ally target) ###..#*   battlesphere (minion) ##..## ###..##The barrage of energy hits the basilisk!  The basilisk is heavily wounded.The foxfire hits the basilisk. _The basilisk is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P li! jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #......... ###Health: 115/115 ========================  ..$.....# #.## # Magic: 23/29 ===================-----  ...l...#.P#### AC: 8Str: 17  #.....#...#.. EV: 9Int: 18  #..v*###..#..# SH: 0Dex: 9  #v§§### ##P.....# XL: 12 Next: 29% Place: Lair:3  #§@§>.## #....####  limNoise: =--------  Time: 13070.7 (0.0)  ##§v...## #...##q) +4 quarterstaff (chaos)  ##.....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk (ally target) ###..#*   battlesphere (minion) ##..## ###..##The barrage of energy hits the basilisk!  The basilisk is heavily wounded.The foxfire hits the basilisk. _The basilisk is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P li  *§§§@§§*Okay, then.P li`*§§§*P liX. _P li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q li@ *§§@§§*You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk.Q liMBQ li1J v*§§§v§ *The basilisk is heavily wounded.The foxfire hits the basilisk.Q liv+BQ li*/Q li4 *§§v§@§§ The basilisk is severely wounded.The foxfire hits the basilisk!Q li,Q li,Q liu,Q li v..*.§§§§The basilisk is almost dead.The foxfire hits the basilisk.Q lif?Q li6@Q li+J$*....l....§.v.@.v§*Q liKY2-1.7 (1Q liQRh*§*Q li.## #....#### Noise: S lij[37m=--------  Time: 13071.7 (0.0)  ##v§...## #...##q) +4 quarterstaff (chaos)  ##.....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk (ally target) ###..#*   battlesphere (minion) ##..## ###..##The foxfire hits the basilisk!  The basilisk is almost dead.The foxfire hits the basilisk. _The basilisk is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S li jirow the Thaumaturge  .........#.Oni of Vehumet ***...  #......... ###Health: 115/115 ========================  ..$....*# #.## # Magic: 22/29 ==================------  .......#.P#### AC: 8Str: 17  #..l..#...#.. EV: 9Int: 18  #....###..#..# SH: 0Dex: 9  #§.v### ##P.....# XL: 12 Next: 29% Place: Lair:3  #.@.>.## #....#### Noise: S li[37m=--------  Time: 13071.7 (0.0)  ##v§...## #...##q) +4 quarterstaff (chaos)  ##.....###...P#Cast: Foxfire ##.......##### ##......# #....###l   basilisk (ally target) ###..#*   battlesphere (minion) ##..## ###..##The foxfire hits the basilisk!  The basilisk is almost dead.The foxfire hits the basilisk. _The basilisk is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S li  Flames lash the basilisk.  You kill the basilisk!Vehumet accepts your kill.S li6 **§§*   battlesphere (minion)S li BS li XS li XS li S li .§v§v§*..§§§.*S li 3=30====2.7 (1S li §§*§§*S li 4 _You feel your power returning.T lil0 3T li1 T li3 T li3 ,T liS4 ,T li4 T li`5 T li5 T li\6 T li6 T li@ W  You start resting.T liA T liaB T liF T liM T li`O T liO T liQ T liR T li9S T liT T liW T liW 9=T liFX T liZ ;4T li[ T li_ ,T li_ T liya ,T li% 5==6=7==T li2 ,T li T li! ,T li T liq ,T lim T liR T li 9=T li T liȩ a8=T liL T liܰ ,T li˱ T li ,T li T li ,T li T li T li. 9=T li T li  ..†...*..----.............*..... _Your foxfire dissipates. x2T li r*100.7 (28.0)*T li4 e9=----1.7 (29T li} U**T li % _Magic restored.U li(3U liTU li,U liJXU li,U liU liO=U liU li\,U liRU liU li{U li5U li,U liU li8*U lik 8.7 (7.0) _You start waiting.U liE○U li@+9.7 (8U liU liB _Your battlesphere wavers and loses cohesion.V lip3V liqV lirV litV liPuV liy,V li#{BV linV liI,V li*V liV li,V li$V li,V li.V li@M _You now have 551 gold pieces (gained 9).V li+3V liCV liSV liV li#V liV liV li,V liV liV liV liV liV liV li,V liV liFV liƳ,V liYV liǶV li,V liV li˼V li,V liV livV li,V li V liV li,V li1V li0V li,V li7V liV liA,V liV liV li,V li3V liV li7,V liV liV liV li,V liV li,V liV liV liBV liV li,V liV limV liV lijV liV li1V li,V lifV lilV lix,V liV liV li<,V liuV liV liV BV li9V li!V liV li.V liGV li,V liV liV liV liV lidV li:!V li#V li}$V li%V li_(V li),V lib+V li-V li/,V li1V liO4V li6V li6V li 8V li;V li=,V li>V liJV li-LV li'MV liMV liNV liQV liV liB,V liCV liFV li)IV liIV liJV liMV liRP,V liSV li:UV liW,V liXV liiV li'rBV litV liw,V li:zV li0V li,V liV liV li֌,V liV li$V li,V liV li˜V liw,V liؠV liQa  You see here a yak skeleton.V liV liS _V liV liV liɲ,V liV liV lidV liV liV liV li,V liV liV li:V liV liV li=XV liV li ,V liJ V liV liV li?V liNV liV li,V liV liV li V li:",V liE#V li%V li(,V li])V liA,V li.V li./V liG0V li$4V liw5V li5V li7V li<h  There is a stone staircase leading down, spattered with blood here.V li=V li> _V lih@V liLV liN,V liPV liMVV liWV liXV liYV li]V li`,V liPaV liQeV lig,V liiV limV lioV ligoV lipV lisV liuV livV li+wV lizV li~V li~V liJV li)V li!,V liV liV li,V liV liV li,V liV ligV lid,V lizV liV li ,V liV li;V liؚ,V liEV liDV lik,V li]V litV li,V liFV liV li,V liV liV li,V liV liV liV liV li;V liKV liV liV li#V li!V li,V liV liV lit,V lidV lipV li1,V liV liJV li\,V liV liL V li.,V liV li9V li[,V li#V liTV li!,V li#V li(V li+V lin,V li,V li/1V li3,V lir5V li=8V liD:,V li;V li?V liAB,V liCV liGV liH,V liIV li1LV liNV li~NV liOV liSV lizTV li!UV liUV liXV liZ,V li[V li^V lil`,V liaV lidV lifV lifV li'gV lijV lik,V linlV li*oV lip,V liqV li0tV liu,V livV li yV lizV li+{V liI|V liS~V litBV liV li,V liV li͇V li,V li[V liV lis,V lixV li(V li,V liPV liV li~,V lidV liDV li,V liV liyV liV li[V liV liV li,V li:V libV lij,V li0V liV li,V liGV liV liEV liV liV li$V li&,V liV liGV liV li V liV li`V li,V liVV liV lic,V liV li(V li,V liV li"V li},V liWV li2V li,V li>V liV liV liV li}V liV lin,V liV lipV li,V liV liV li;,V ligV liV liI,V liV liV li ,V liCV lib V lil V li V liM V li+V liV liV li?V li}V li,V liV liV li,V li V liV lifV liV lirV li?C#...# #P.......# #...## ###...#### #....## ####..## #.....####.#...# ##...###......##  #.....#........##  #.#............P##  ##...............## #..##.....(....#@.#276.7 (167.0) ######.........####  #.........##  ###.#.....# #########        V liDV liGE _Done exploring.W liW li`W liW li.....................0.0) W liE _Done exploring.X li!X liU-Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help) ##.........## ### #...##.#.# ##....###.#P.##.#P.##.†##...#   #........## #.## ##.......### #).........................##   #........# #.P####..#.......####........<...............#.P###   ###..†...# #...#...#.................................####....#   #....### ##..#..#.###.....#........................P# ##..##   ##...### ##P.....####.....#####......#.##.##.......### ##.(##   #...>.## #....#### ##.....# #.#...########.....####P..#   ##.....## #...####....# ####÷.#######....######.##   ##.....###...P##....# #..#..#.#...####..####  ##.......#######...## ##........###X li.##..#.#####  ##......###...# #P.......##........##  #....####...## ###...######..##).#.#  ###..##....## ####..###..########  ##..###.....####.#...##..#  ###..####...###......####.##  #...###.....#........###..#   ##...##.#............P####..#   #...####...............###..##   #PP.##..##.....(....#@.##.P#   ###########.........########  #.........##  ###.#.....#  ##########Y li8B\>@Z li^Z li_Z li#...# #P.......#jirow the Thaumaturge #...## ###...####Oni of Vehumet ***... #....## ####..##Health: 115/115 ======================== #.....####.#...#Magic: 29/29 ======================== ##...###......##AC: 8Str: 17 #.....#........##EV: 9Int: 18 #.#............P##SH: 0Dex: 9 ##...............##XL: 12 Next: 30% Place: Lair:3 #..##.....(....#@.#Noise: ---------  Time: 13276.7 (0.0) ######.........####q) +4 quarterstaff (chaos)#.........##Cast: Foxfire###.#.....##########         _You now have 551 gold pieces (gained 9).  li^9d_You see here a hydra skeleton. _You see here a yak skeleton. _There is a stone staircase leading down, spattered with blood here. _Done exploring. _Done exploring.Z liZ liZ liP _Z liZ lie,Z lidZ liZ liZ liZ liZ linBZ liZ liXZ li^Z liZ li$Z li?Z liZ liZ liZ liiZ lie,Z liZ liZ li,Z liZ liZ liZ liNZ li=Z li_Z li#Z liZ liuZ li Z li\Z liZ li)Z liWZ liZ liSZ liZ liZ liZ li@Z liZ liM!Z li",Z liH#Z li`&Z li3',Z limBZ liCZ li`D,Z liDZ liGZ li\I,Z lidJZ liLZ liMZ liNZ lipNZ livPZ liQ,Z lijRZ liTZ liU,Z liVZ liXZ liZ,Z liZZ li]Z lin^,Z liG_Z litaZ lib,Z licZ lieZ ligZ li3hZ lihZ lijZ lik,Z lilZ linZ lio,Z lipZ linrZ liss,Z li/tZ livZ liFwZ liwZ li&xZ li=zZ liu{,Z liN|Z li}Z liK,Z li!Z liԁZ li,Z liZ li9Z li,Z liZ liZ liZ liZ likZ liZ liZ liZ liZ liƒBZ liQZ liԔZ liP,Z li!Z liZ liߙZ li>Z liZ liZ liJZ liZ li Z liTZ li6Z liZ liZ li Z li9Z liZ liZ liZ li,Z linZ liT #....##. #.........#.### ##.........## ### #.  #........## #.## ##.  #........# #.P####..  ###..÷...# #...#...#  #....### ##..#..#.#  ##...### ##P.....###  #...@.## #....####317.7 (41.0)  ##.....## #...##  ##.....###...P#  ##.......#####  ##......# #....### ###..# ##..## ###..##Z liHZ lic _There is a stone staircase leading down here.[ liRw[ limx[ li=[ liۊ[ li}88.7 (1.0) _[ lin[ liEm Y ♣   .  ## .♣♣  + #. ..  ... .###. ....##.ß.## .  ..........#.... 4 ß.S....@.ß.....  ..........#....  #.#.#..ß..... .  .. ####....... . . .......SS 2 water moccasins (asleep) .?....S ..#.... [ lin [ li z [ li ,9.5 (1.8 [ li [ li7 _You climb downwards.  Found a scroll of fog. _There is a stone staircase leading up here.^ liKn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ liu: ^ li>  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers_ li7_ li_ lijirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 29/29 ========================+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9..........#....XL: 12 Next: 30% Place: Lair:4ß.S....@.ß.....Noise: ---------  Time: 13319.5 (0.0)..........#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####......................SS 2 water moccasins (asleep).?....S[16;18_ lip H..#.... _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of fog. _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ li{jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 29/29 ========================+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9..........#....XL: 12 Next: 30% Place: Lair:4ß.S....@.ß.....Noise: ---------  Time: 13319.5 (0.0)..........#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####......................SS 2 water moccasins (asleep).?....S[16;18_ liKH..#.... _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of fog. _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ li̞**   battlesphere (minion)_ li~g5----===20.5 (1_ liۤV**_ li< _You conjure a globe of magical energy.` liO W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a lifa li?i Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersa liE a li_ jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 25/29 ====================----+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9..........#....XL: 12 Next: 30% Place: Lair:4ß.S....@.ß.....Noise: ===------  Time: 13320.5 (0.0).........*#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####......................SS 2 water moccasins (asleep).a li o[33m?....S*   battlesphere (minion)..#.... _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 25/29 ====================----+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9..........#....XL: 12 Next: 30% Place: Lair:4ß.S....@.ß.....Noise: ===------  Time: 13320.5 (0.0).........*#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####......................SS 2 water moccasins (asleep).a li k[33m?....S*   battlesphere (minion)..#.... _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a li/ a li$ ****.S1 asleep, 1 ally t…)*  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!  The water moccasin is moderately wounded.a lif ,a li ,a li< v..S.*v.....SSlly target).*a li b4---1.5 (1a li U**a li 8 _The water moccasin hisses angrily.b li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c lic liy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersc li,c li+4c li >jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 24/29 ===================-----+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.......v..#....XL: 12 Next: 30% Place: Lair:4ß...S.*@.ß.....Noise: =--------  Time: 13321.5 (0.0)......v...#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####............S......... li&?mSS 2 water moccasins (1 ally target).?.....*   battlesphere (minion)..#....Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!  The water moccasin is moderately wounded. _The water moccasin hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c liGjirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 24/29 ===================-----+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.......v..#....XL: 12 Next: 30% Place: Lair:4ß...S.*@.ß.....Noise: =--------  Time: 13321.5 (0.0)......v...#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####............S......... liNImSS 2 water moccasins (1 ally target).?.....*   battlesphere (minion)..#....Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!  The water moccasin is moderately wounded. _The water moccasin hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c liU *combustible, 1 a…)*Flames lash the water moccasin.  The water moccasin is heavily wounded.c liw.  **The water moccasin's fire resistance burns away.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!c li  The water moccasin is almost dead.c li  You hear an angry hiss.  The foxfire hits the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!c li v§§*§   water moccasin*c liC ,c liDE c liE ,c liJJ i  Vehumet accepts your kill.c liCW Q§§§..*@v§SS.S   black mambaS   water moccasin (ally target)*   battlesphere (minion)c liS\ 2-2====2.5 (1c lia §§*§*c lic ^ _A black mamba comes into view.e lir  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e lie li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersf lif li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 22/29 ==================------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.....§§§..#....XL: 12 Next: 32% Place: Lair:4ß.....*@vß.....Noise: ====-----  Time: 13322.5 (0.0)......§...#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####.......S...S.f li .........S   black mamba.?.....S   water moccasin (ally target)..#....*   battlesphere (minion)The foxfire hits the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!Vehumet accepts your kill. _A black mamba comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 22/29 ==================------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex:f liX 9.....§§§..#....XL: 12 Next: 32% Place: Lair:4ß.....*@vß.....Noise: ====-----  Time: 13322.5 (0.0)......§...#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####.......S...S..........S   black mamba.?.....S   water moccasin (ally target)..#....*   battlesphere (minion)The foxfire hits the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!Vehumet accepts your kill. _A black mamba comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. f li>§§§*§**** *You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!f liєf liPI §§.@§§*§S.v The water moccasin is heavily wounded.The foxfire hits the water moccasin.f li,f li ,f li,.v.v.@§.*§.§.SS..*f liv-1-=---3.5 (1f li5S§§*f li9g _The water moccasin is severely wounded.h li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h li0} Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersi li i li i li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 21/29 =================-------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......v.v.#....XL: 12 Next: 32% Place: Lair:4ß......@§ß.....Noise: =--------  Time: 13323.5 (0.0).......*§.#....q) +4 quarterstaff (chaos)#.#.#..ß.§... .Cast: Foxfire.S ####..S.... li; 13;10H...............S   black mamba.?.....S   water moccasin (ally target)..#....*   battlesphere (minion)The barrage of energy hits the water moccasin!  The water moccasin is heavily wounded.The foxfire hits the water moccasin. _The water moccasin is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 21/29 =================-------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......v.v.#....XL: 12 Next: 32% Place: Lair:4ß......@§ß.....Noise: =--------  Time: 13323.5 (0.0).......*§.#....q) +4 quarterstaff (chaos)#.#.#..ß.§... .Cast: Foxfire.S ####..S........ liޫ 1m...........S   black mamba.?.....S   water moccasin (ally target)..#....*   battlesphere (minion)The barrage of energy hits the water moccasin!  The water moccasin is heavily wounded.The foxfire hits the water moccasin. _The water moccasin is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i lin  Flames lash the water moccasin.  You kill the water moccasin!Vehumet accepts your kill.i li *§§**   battlesphere (minion)i li ,i li3 Xi li9 i li  §§§§§@§v..*v#..ß.§(ally target)*You feel your power returning. The foxfire hits the black mamba.i li  §S..*§§. *The black mamba is lightly wounded.  The foxfire hits the black mamba!i li b§§§§§@.*..#..ß...†*i liO 2=3====4.5 (1i li/ §§§§**i li f _The black mamba is moderately wounded.j li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k lik li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire3%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersk li k li7jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 22/29 ==================------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......§§§.#....XL: 12 Next: 33% Place: Lair:4ß....§§@.ß.....Noise: ====-----  Time: 13324.5 (0.0)....S..*..#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†.........k li..........S   black mamba.?.....*   battlesphere (minion)..#....You feel your power returning. The foxfire hits the black mamba.  The black mamba is lightly wounded.  The foxfire hits the black mamba! _The black mamba is moderately wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 22/29 ==================------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......§§§.#....XL: 12 Next: 3k li3% Place: Lair:4ß....§§@.ß.....Noise: ====-----  Time: 13324.5 (0.0)....S..*..#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†...................S   black mamba.?.....*   battlesphere (minion)..#....You feel your power returning. The foxfire hits the black mamba.  The black mamba is lightly wounded.  The foxfire hits the black mamba! _The black mamba is moderately wounded.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§§*(combustible)*Flames lash the black mamba.  The black mamba is moderately wounded.k lipZ §§§***, ally target)The black mamba's fire resistance burns away.  Your battlesphere fires at the black mamba!  The barrage of energy hits the black mamba!l li4Bl li]A*.....S...*l liB\0--5.5 (1l li LU**l liQc _The black mamba is heavily wounded.m li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m lid ** *Flames lash the black mamba. The black mamba is burned terribly!m li< ]Flames lash the black mamba. The black mamba is burned terribly!  The black mamba is severely wounded.  You kill the black mamba!  Vehumet accepts your kill.m li A ****   battlesphere (minion)m li C  You feel your power returning.m liQ ...*..*m li I--66m li> 9*m li - _You hear an angry hiss.n li n li n lik n li3 n liݣ n lim n li n li M1=n li# n liԫ ,n lio n liZ ,n li n li n li  *----l   komodo dragon (wandering)l*   battlesphere (minion) _You start resting.n li; *30.5 (4ll*n li¾ H----1.5 (5n liu A**n li3 ` _A komodo dragon comes into view.p li|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p liy[p li_ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersp liM p li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 21/29 =================-------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.......*..#....XL: 12 Next: 36% Place: Lair:4ß......@.ß.....Noise: ---------  Time: 13331.5 (0.0)..........#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†...................l    liū 40mkomodo dragonl?.....*   battlesphere (minion)..#....You feel your power returning. _You hear an angry hiss. _You start resting. _A komodo dragon comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p li" jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 21/29 =================-------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.......*..#....XL: 12 Next: 36% Place: Lair:4ß......@.ß.....Noise: ---------  Time: 13331.5 (0.0)..........#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†...................l    li״ 40mkomodo dragonl?.....*   battlesphere (minion)..#....You feel your power returning. _You hear an angry hiss. _You start resting. _A komodo dragon comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p li p li [ .******* (ally target)*You conjure some foxfire!  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!p lifAw  The komodo dragon is moderately wounded.p liCp liJ .○v@.v......lp liLc0-=2.5 (1p liQ:○p liTV _Your battlesphere expends the last of its energy and dissipates.r li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r li r li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersr li r lim r li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 20/29 ================--------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9........○.#....XL: 12 Next: 36% Place: Lair:4ß.....v@.ß.....Noise: =--------  Time: 13332.5 (0.0).......v..#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†...................l li m   komodo dragon (ally target).?......l#....Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!  The komodo dragon is moderately wounded. _Your battlesphere expends the last of its energy and dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 20/29 ================--------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9........○.#....XL: 12 Next: 36% Place: Lair:4ß.....v@.ß.....Noise: =--------  Time: 13332.5 (0.0).......v..#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†................... lig 0;1ml   komodo dragon (ally target).?......l#....Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!  The komodo dragon is moderately wounded. _Your battlesphere expends the last of its energy and dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r li r liƹ r lij r li` C°§@v§v§§ß§§vv§.r li +3.5 (1r li °§§§§r li / _You conjure some foxfire!v li`nv liXv liv li=Bv liv li,v li,v li?#,v li#v li1+..@§.§..§.ß.§.§.§§vvl   komodo dragon (ally target)§§lv li+.-4v li3§§§§§§§v li<>N _Your foxfire dissipates.x li_P  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x liz x li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headersx li x lixx li?jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 20/29 ================--------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9..........#....XL: 12 Next: 36% Place: Lair:4ß......@§ß.....Noise: ---------  Time: 13334.5 (0.0)......§..§#....q) +4 quarterstaff (chaos)#.#.#..ß.§... .Cast: Foxfire.. ####.§†......§..... li_ 70m§vv....l   komodo dragon (ally target)§§......l#....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x lijirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 20/29 ================--------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9..........#....XL: 12 Next: 36% Place: Lair:4ß......@§ß.....Noise: ---------  Time: 13334.5 (0.0)......§..§#....q) +4 quarterstaff (chaos)#.#.#..ß.§... .Cast: Foxfire.. ####.§†......§...x liO..§vv....l   komodo dragon (ally target)§§......l#....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x li,x li   §§§§§§§§vvYou conjure some foxfire! The foxfire hits the komodo dragon.x liRx li# §§..§§§§The komodo dragon is moderately wounded.The foxfire hits the komodo dragon.x lix lin&v...v.....§§.?.x li'd19-=5.5 (1x liI.:§x lip2h _The komodo dragon is moderately wounded.{ li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers| lio | lif | liԱ jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 19/29 ===============---------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.......v..#....XL: 12 Next: 36% Place: Lair:4ß......@.ß.....Noise: =--------  Time: 13335.5 (0.0)........v.#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†.............§§[| liɲ $40m....l   komodo dragon (ally target).?......l#....You conjure some foxfire! The foxfire hits the komodo dragon.  The komodo dragon is moderately wounded.The foxfire hits the komodo dragon. _The komodo dragon is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 19/29 ===============---------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9.......v..#....XL: 12 Next: 36% Place: Lair:4ß......@.ß.....Noise: =--------  Time: 13335.5 (0.0)........v.#....q) +4 quarterstaff (chaos)#.#.#..ß..... .Cast: Foxfire.. ####..†.............§§[| liM 40m....l   komodo dragon (ally target).?......l#....You conjure some foxfire! The foxfire hits the komodo dragon.  The komodo dragon is moderately wounded.The foxfire hits the komodo dragon. _The komodo dragon is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| li | li B| li ,| liP ,| li | li | li  §§§§§§vv§l*   battlesphere (minion).You conjure a globe of magical energy. The foxfire hits the komodo dragon.| liC| liK'*§§§§§§v..l*.| li}Lf5---==6.5 (1| liFRw§§§*| liuUe _The komodo dragon is heavily wounded.} li1W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ liJ~ li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers~ liN~ li~ lijirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 15/29 ============------------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......*§..#....XL: 12 Next: 36% Place: Lair:4ß......@§ß.....Noise: ===------  Time: 13336.5 (0.0)........§§#....q) +4 quarterstaff (chaos)#.#.#..ß.§... .Cast: Foxfire.. ####.§†......~ li/iv............l   komodo dragon (ally target).l.....*   battlesphere (minion)..#....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. The foxfire hits the komodo dragon. _The komodo dragon is heavily wounded.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ li jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 15/29 ============------------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......*§..#....XL: 12 Next: 36% Place: Lair:4ß......@§ß.....Noise: ===------  Time: 13336.5 (0.0)........§§#....q) +4 quarterstaff (chaos)#.#.#..ß.§... .Cast: Foxfire.. ####.§†.....~ li- .v............l   komodo dragon (ally target).l.....*   battlesphere (minion)..#....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy. The foxfire hits the komodo dragon. _The komodo dragon is heavily wounded.Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ li ~ li §§§§§§v*You conjure some foxfire! The foxfire hits the komodo dragon.~ lip,~ li~*.v@.v......?*l14---7.5 (1~ li&9*~ li.e _The komodo dragon is heavily wounded. liX lin li li% lig*§§§§§§v§*   battlesphere (minion)v. li 15=---8 li*§§§§* liy li li li liy......§.§.l   komodo dragon§*   battlesphere (minion)l li@-9 li:* liQ _Your foxfire dissipates. x2 li"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li4 liJ<v@v..(ally target)l*. li>=f14-=40 liLB9* liwD/ _You conjure some foxfire! li~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liB , liC X liE  liL ^ *§@§§...§vß.§§vl?*You conjure some foxfire!  The foxfire hits the komodo dragon but does no damage. li;  li K*§@§§vv.§vß.§§.l* li f3--1 liz *§§vv.§§§ liD e _The komodo dragon is heavily wounded. lil  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li!4X li5n li:M §§§§.§§ßv§v§v*You conjure some foxfire!  The foxfire hits the komodo dragon but does no damage. li2, liA/ §§§.§§§*The komodo dragon is heavily wounded.The foxfire hits the komodo dragon. liC>, liI? liFjvv.@..§§..§ß§.v.l.* liGe2--2 liMS*§ liPe _The komodo dragon is heavily wounded. liQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li% §v§ß§You conjure some foxfire!  The foxfire hits the komodo dragon but does no damage. lin, liX li_, liH_ §§@§v§§§§ß§v*The komodo dragon is heavily wounded.The foxfire hits the komodo dragon. li,, li . li39*§§§@§§vv§vß.l.* li4=-3 li8e§§vv§ li(;e _The komodo dragon is heavily wounded. li$W  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li y Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers liڅ li0 li*jirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 12/29 =========---------------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......*§§.#....XL: 12 Next: 36% Place: Lair:4ß.....§@§ß.....Noise: =--------  Time: 13343.5 (0.0).....§vv§.#....q) +4 quarterstaff (chaos)#.#.#.vß..... .Cast: Foxfire.. ####l.[33 lim†...................l   komodo dragon (ally target).?.....*   battlesphere (minion)..#....The foxfire hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.The foxfire hits the komodo dragon. _The komodo dragon is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lijirow the Thaumaturge♣Oni of Vehumet ***....Health: 115/115 ========================## .♣♣Magic: 12/29 =========---------------+ #. ..AC: 8Str: 17... .###.EV: 9Int: 18....##.ß.## .SH: 0Dex: 9......*§§.#....XL: 12 Next: 36% Place: Lair:4ß.....§@§ß.....Noise: =--------  Time: 13343.5 (0.0).....§vv§.#....q) +4 quarterstaff (chaos)#.#.#.vß..... .Cast: Foxfire.. ## li˟##l.†...................l   komodo dragon (ally target).?.....*   battlesphere (minion)..#....The foxfire hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.The foxfire hits the komodo dragon. _The komodo dragon is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lil *§§§* combustible, ally targ…)*Flames lash the komodo dragon.  The komodo dragon is severely wounded. li) li[ .§*§@*§vv***The komodo dragon's fire resistance burns away.  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon but does no damage. li B liC ( §§§vv*The komodo dragon is severely wounded.The foxfire hits the komodo dragon. The komodo dragon is burned terribly! li  liє , li > §§§§ *The komodo dragon is severely wounded.The foxfire hits the komodo dragon! The komodo dragon is burned terribly! li X liE# §§§§The komodo dragon is almost dead.The foxfire hits the komodo dragon but does no damage. li  li ..*.@..§§.§ßl. lic 0-====4.5 (1 li X§§§ liI a _The komodo dragon is almost dead. li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  Flames lash the komodo dragon. The komodo dragon is burned terribly!  You kill the komodo dragon! li< *§§**   battlesphere (minion) li- ...ß.8/29 ---95 li 8* li Z _Vehumet accepts your kill. li$  li  li)  li  li , li 9=- li  li  li  liƹ  li}  li  liǾ  liK  li0  li  li9 9= li#  liG  li e10/29= li  li@ , li  li`  li  li B li  li  li 9= li  lin  li S1= li  li  li  li  li1  li  li  li , li+  liZ  li 9= li  li  li 92 li  li<  li  li1  li"  li  li  li , liM  liY liS3= liP li li li lij*----* lij 67.5 (22.0) _You start resting. libE○ li. I----8.5 (23 lik% liR(B _Your battlesphere wavers and loses cohesion. liQ  li~R  liS  liV  liV  li0Z  li \  li\ 9= li]  li`  li` S4= li(b  lioe  lie  lif  lii , lij  lijn , lio  liLr  lir 9= lis  liw  liw N15= lix  liP{  li{  li|  li  li  li  li  li  li  lif  li 9= liU -6=7== li  li  lir  li|  liC  li  liS  li 9= li  li  li %8 lif  lih , lif  lim , li  li , li  lie  li  li|  li~  li M9= li  li , li  li  li/  li4  li , li  li  li 9= li  li  li% N20= li  li  li  li  li , li  li  liW  li  lix  li 9= li  li  li M1= li [39;49m li< , li8  li  lil  li.  li  li?  li  liH  li j2== li  li , li5  li  , li  li!  li!  li"  li]$  li$ 9= li{%  li'  li;( K3= liA)  li* , li+  li|.  liC/  li/  li1 , li2  li5  liq5 9= li6  li 8  lip8 %4 li09  li: , li;  li<  li<  li2=  li|>  li>  lip?  liA , liB  li*F  liF K5= liyG  liI , liK  li8M , liN  li1Q , liR  li2l 66===7= li/n  lin  lio  lin v=8= li@ , li  li,  liŐ 9= li  li . _You start resting. liZ .442.5 (74 li Z9=3.5 (75 liW  lim % _Magic restored. li I li  li  li  li , li  li9  li(  liQ  li , li  li  li  li 9= li  li  li' , li,  li@ X li" , li  li n _v - 5 scrolls of fog (gained 1) li 3 li(  li  li~ , li  li  li ..........#......ß......<.ß...................#........#.#.#..ß.............#####..†......... #................#..............#............#.......#@..52.5 (9.0).......#.##.........### #....#....## #.##.# ...[..# ... .# li B3.5 (10.0) liQ  li $ _Found a cloak. liC I li  lin , li2 , liI ..#...... ß......<.ß............#..#.#.#..ß......#####..†... #...........#........l#...#.......#.........#.##.........#####......##....## #...##.# ...[....# ....l   komodo dragon (asleep)... .....# $.... li 4.0)  A komodo dragon comes into view. li q.ll liͶ +5.5 (2 li  li3 * _Found 6 gold pieces. li֥  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li\L liN Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers liU  li  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 29/29 ========================..#####..†..........AC: 8Str: 17. #.................EV: 9Int: 18.#.................SH: 0Dex: 9#................l.XL: 12 Next: 39% Place: Lair:4#.......#..@.......Noise: ---------  Time: 13455.5 (0.0).......#.##........q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#...[....#......l  li [30m  komodo dragon.........#$.... _v - 5 scrolls of fog (gained 1) _Found a cloak.  A komodo dragon comes into view. _Found 6 gold pieces.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 29/29 ========================..#####..†..........AC: 8Str: 17. #.................EV: 9Int: 18.#.................SH: 0Dex: 9#................l.XL: 12 Next: 39% Place: Lair:4#.......#..@.......Noise: ---------  Time: 13455.5 (0.0).......#.##........q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#...[....#......l  li [30m  komodo dragon.........#$.... _v - 5 scrolls of fog (gained 1) _Found a cloak.  A komodo dragon comes into view. _Found 6 gold pieces.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li *..l.*   battlesphere (minion) li f5----===6.5 (1 li A** li& < _You conjure a globe of magical energy. liW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li9 lih Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers li  li  li  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 25/29 ====================----..#####..†..........AC: 8Str: 17. #.................EV: 9Int: 18.#.................SH: 0Dex: 9#............*..l..XL: 12 Next: 39% Place: Lair:4#.......#..@.......Noise: ===------  Time: 13456.5 (0.0).......#.##........q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#...[....#......[0 li ;10;1ml   komodo dragon........*   battlesphere (minion).#$.... _Found 6 gold pieces.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 25/29 ====================----..#####..†..........AC: 8Str: 17. #.................EV: 9Int: 18.#.................SH: 0Dex: 9#............*..l..XL: 12 Next: 39% Place: Lair:4#.......#..@.......Noise: ===------  Time: 13456.5 (0.0).......#.##........q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#...[....#......[0 lid ;10;1ml   komodo dragon........*   battlesphere (minion).#$.... _Found 6 gold pieces.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li~ = *** (ally target)*You conjure some foxfire!  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon! lin  lio , lip  liz *v......v@...l* li{ b4---7.5 (1 liɄ U** li h _The komodo dragon is moderately wounded. li#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li+ li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers li3 li  li  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 24/29 ===================-----..#####..†..........AC: 8Str: 17. #.................EV: 9Int: 18.#..........*......SH: 0Dex: 9#.........v........XL: 12 Next: 39% Place: Lair:4#.......#.v@...l...Noise: =--------  Time: 13457.5 (0.0).......#.##........q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#...[ li=37m[....#......l   komodo dragon (ally target)........*   battlesphere (minion).#$....You conjure some foxfire!  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon! _The komodo dragon is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lib ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 24/29 ===================-----..#####..†..........AC: 8Str: 17. #.................EV: 9Int: 18.#..........*......SH: 0Dex: 9#.........v........XL: 12 Next: 39% Place: Lair:4#.......#.v@...l...Noise: =--------  Time: 13457.5 (0.0).......#.##........q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#...[ li37m[....#......l   komodo dragon (ally target)........*   battlesphere (minion).#$....You conjure some foxfire!  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon! _The komodo dragon is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lin*** * _The komodo dragon is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon! li ? li)@, li@, liwA liA li:B liB liB, linH .*§§§@§vlv*The komodo dragon is severely wounded.The foxfire hits the komodo dragon. li li2 .*The komodo dragon is severely wounded.The foxfire hits the komodo dragon but does no damage. liJ liK liSU(*..§§v..§@§§l.v li6V338.5 (1 li]*§§@§* li`f _The komodo dragon is severely wounded. li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li{ liy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce3%3 Select a spell to cast[!]/[I] toggle spell headers liy  li  li΋  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 23/29 ===================-----..#####..†..........AC: 8Str: 17. #.........*.......EV: 9Int: 18.#.................SH: 0Dex: 9#.........§§v......XL: 12 Next: 39% Place: Lair:4#.......#.§@§§l....Noise: =--------  Time: 13458.5 (0.0).......#.##v.......q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#[4 li، 0m...[....#......l   komodo dragon (ally target)........*   battlesphere (minion).#$....The foxfire hits the komodo dragon.  The komodo dragon is severely wounded.The foxfire hits the komodo dragon but does no damage. _The komodo dragon is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lih  ..........#......jirow the Thaumaturgeß......<.ß...........Oni of Vehumet ***.............#..........Health: 115/115 ========================#.#.#..ß.............Magic: 23/29 ===================-----..#####..†..........AC: 8Str: 17. #.........*.......EV: 9Int: 18.#.................SH: 0Dex: 9#.........§§v......XL: 12 Next: 39% Place: Lair:4#.......#.§@§§l....Noise: =--------  Time: 13458.5 (0.0).......#.##v.......q) +4 quarterstaff (chaos).......#####......#Cast: Foxfire#....## #.......##.#[13;1 li 9H...[....#......l   komodo dragon (ally target)........*   battlesphere (minion).#$....The foxfire hits the komodo dragon.  The komodo dragon is severely wounded.The foxfire hits the komodo dragon but does no damage. _The komodo dragon is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liw  *§§§@§§* combustible, ally targ…)*Flames lash the komodo dragon.  The komodo dragon is almost dead. liS komodo dragon's fire resistance burns away.  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!  You kill the komodo dragon!  Vehumet accepts your kill.  Vehumet is now extending the range of your destructive spells. liJ C**§§v*§@§*   battlesphere (minion) li  liC B li  li  li ...v.*§v§§.@..§§§* li *41====9.5 (1 li$ *§v§§§§ li;( 4 _You feel your power returning. li3 li, li li, li li, lib li liHW  You start resting. li li li li*B li li, li˲ li, li li[ li%4 li li, li li, li lir, liC lig, lio li liWK5= li& li, li liv, li li li. li li li49= li lia6= li li?, li lit, li$ li'7== li li, li liZ  li  li<  liA B lig =8= liD B li# , lin%  li) O= lik,  li68 < .*......@....----.* _Your foxfire dissipates. x2 li@ s*87.5 (28.0)* liA e9=----8.5 (29 liI ;* likK % _Magic restored. li 3 li  li  li  li| B li6  li #.#.#..ß...........#####..†..( . #....#.......#...........#.......#...........#.##..*(.......#####......## #....## ### 90.0).##.# #....[..# ..# #........# ... #.......##.# ...$.....# ##...#..###  #.##.### ## # lid  li .**1.5 (3 li K** li* % _Found 2 stones. li3 li li li li liO= li li lip, lil liC li liU, lio li^ li"  liI, li_ lin _Your battlesphere wavers and loses cohesion. li liAM _You now have 557 gold pieces (gained 6). li ; #.......#. .......#.##...  .......####### #....## ##......# .##.# #....[..##  ..# # #..○.....#  #.#.......## # #.........# ##..@#..### #.##.###  ## #.#  ... ... .....F   bullfrog (asleep) .... F... lie*G○6.5 (5 li++7.5 (6 li/:○ li1[ _A bullfrog comes into view. li/.......#.##(  .#####......##  #....## ##......#  .##.# #....[..#.# # #..○.....#  ... #.#.......##  .# ........#  ##...#..### .##@### ## ##.#  ...................F.... li5° li\+8.5 (1 li9° li li.##### #....## ##......# .##.# #....[..##.# # #..°.....# ... #.#.......## .# #.........#  ##...#..### .##.### ## ##@# ..............................................................F...........##......##..P# li<9 li li}i #....## ##...... .##.# #....[..##  ..# # #..°..... ... #.#.......# .#  #......... ##...#..## #.##.### #######.####.##.......@.......F.####..P# ♣# #### lir  lis (500 liz  liF}  li%w  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liC  liF  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers li2#....## ##......#jirow the Thaumaturge .##.##....[..##Oni of Vehumet ****....# # #..°.....#Health: 115/115 ======================== ...#.#.......##Magic: 29/29 ======================== .##.........#AC: 8Str: 17##...#..###EV: 9Int: 18#.##.###SH: 0Dex: 9#######.####.##XL: 12 Next: 41% Place: Lair:4.......@.......Noise: ---------  Time: 13500.5 (0.0)...............q) +4 quarterstaff (chaos)...............Cast: Foxfire........................F....................F   bullfrog (asleep)##......##..P#.[16;11 li85H♣#.....# #### _Found 2 stones. _Your battlesphere wavers and loses cohesion. _You now have 557 gold pieces (gained 6). _A bullfrog comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li:#....## ##......#jirow the Thaumaturge .##.##....[..##Oni of Vehumet ****....# # #..°.....#Health: 115/115 ======================== ...#.#.......##Magic: 29/29 ======================== .##.........#AC: 8Str: 17##...#..###EV: 9Int: 18#.##.###SH: 0Dex: 9#######.####.##XL: 12 Next: 41% Place: Lair:4.......@.......Noise: ---------  Time: 13500.5 (0.0)...............q) +4 quarterstaff (chaos)...............Cast: Foxfire........................F....................F   bullfrog (asleep)##......##..P#.♣[4 li;0m#.....# #### _Found 2 stones. _Your battlesphere wavers and loses cohesion. _You now have 557 gold pieces (gained 6). _A bullfrog comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liWEWvv, ally target) li`Fa8-=1.5 (1 liP liS/ _You conjure some foxfire! li  li  li  li F _Unknown command. li8  liW! liM( liX) liy #....## ##......#  .##.# #....[..## ..# # #..°.....#  ... #.#.......##  .# #.........# ##...#..### #.##.####v####.##..v....F......#......##..P#.  ♣#.....# #### li, li&, li li §§§§§vvF  The foxfire hits the bullfrog.  The bullfrog is lightly wounded. lia, lig F. The bullfrog gives a loud, deep croak!  The foxfire hits the bullfrog. li, li§§§§F... li7/==2 ligI§§§ liMc _The bullfrog is moderately wounded. li.......#####......## #....## ##......# .## #....[..## # # #..° ...#.#.......## .##.........# ##...#..### #.##.### ########@####.## .§....... .§§...... .F.. ..........###......##..P#.♣#.....# #### lis.F..---3 li li\ liU .#.....(  .......#####......##  #....## ##......###.# #....[..##  ..# # #........#  ...#.#.......##.# #.........##...#..### #.  ########.####.## ................ ........F....... ......... ......... ......... ................##.##..P#. liwW li\>F. li]B---4 lib lid lid  You hit the bullfrog but do no damage.The bullfrog is moderately wounded. li\9==5 li li'U _The bullfrog barely misses you. li L  You hit the bullfrog. You burn the bullfrog. You headbutt the bullfrog.  The bullfrog is moderately wounded.The bullfrog hits you but does no damage.0--6.6 (1.1 li  li , _The bullfrog hits you. lig  You barely miss the bullfrog.The bullfrog is moderately wounded.--7.7 li& liH), _The bullfrog hits you. li  You sock the bullfrog! Lightning courses through the bullfrog!  You kill the bullfrog! liF† lic  2=2=8.8 _Vehumet accepts your kill. liC% liO+n _Your Shapeshifting skill increases to level 7! li  li;  li  liӴ H _No target in view! li0k  lip   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   6.8  12%  +3   l * Spellcasting  13.6  42%  +1           b + Maces & Flails   2.5     0   m + Conjurations 4.8   7%  -1   c + Axes   0.2     0   n + Forgecraft1.6   3%  -1   d + Polearms   2.5    [0;10 li6r ;1m 0   o + Translocations   1.0    -1   e + Staves   4.2     0   p + Fire Magic8.4  13%  -1   f + Unarmed Combat   0.1    -1   q + Ice Magic   1.1    -1           g + Long Blades   0.0    -1   r + Evocations   0.0    -2   h + Ranged Weapons   0.0    -3   s * Shapeshifting   7.0  11%  [37 lis m-1           i + Armour   0.0    -1       j * Dodging   4.4  12%  -1       k + Stealth   3.0    -2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] He lis lp[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets liC:36926 s - Shapeshifting   7.0   3 k + Stealth 3.0   1% liT9+ lij  lib  .......#.##..........(jirow the Thaumaturge.......#####......##Oni of Vehumet ****..#....## ##......#Health: 112/115 =======================-.##.##....[..##Magic: 29/29 ========================..# # #........#AC: 8Str: 17  ...#.#.......##EV: 9Int: 18  .##.........#SH: 0Dex: 9##...#..###XL: 12 Next: 42% Place: Lair:4#.##@###Noise: ==-------  Time: 13508.8 (0.0)########†####.##q) +4 quarterstaff (chaos)................Cast: Foxfire........................[ li %40m........................................................###......##..P#. _The bullfrog hits you.  You sock the bullfrog! Lightning courses through the bullfrog!  You kill the bullfrog! _Vehumet accepts your kill. _Your Shapeshifting skill increases to level 7! _No target in view! liz  li  li  li  liqp 3 _4 liTu w5= lix 1 _HP restored. li{ 3 li\|  li}  li~ B li] B li  li\  li  li 9= liP  liy  liى B li]  li̔ n li , li n li  li X li۴ L....<.ß..... .#................ .#..ß..................( #####..†............(P.. #....................... #.....................♣÷ ........................ .......#................ ......#.##......@...(...--22.8 (14.0) ......#####......####### ....## ##......# ##.# #....[..## ..# ###........# ..#.#.......## ###.........###...#..### #.##.### li8 ]--3.8 (15 lis : _Found a stone. li'  li(  li+  li2  li7 , li:  li @  li`D  lifE  liP X liR  liU  liY , li[  li^  lia , lic  lin  li3p , liq  lit  li~w , liy  li~  liȈ a ♣ ♣.# #  .. ♣...# #...$. .♣♣ .....#####.... . .. .###. .. #.ß.###..<.ß......30.8 (7.0)#............ß..................(..#..†............(P..P.........................................♣÷.( ........................ .....#.................. ....#.##..........(.... li  li" +1.8 (8 li  lix $ _Found a stone. li]3 li#_ li`c lie, li k, li l, lim liDq liht, li v li\z li|, li~ liʁ lir, li  li li@, li liΎ, li` liM _You now have 559 gold pieces (gained 2). li3 li] lix li, li lip liB, liŨ lif liҮ li li li lip, liҺ liO liƿ, liK liu li, liC li, li liq _i - 6 potions of curing (gained 1) li3 li^ li\)  ......  ##.....  ###.....  ♣##......  ♣.#.....  #♣.....  .###.....###  #.#......@.##  ##  ####  #.P# ### #........P## ##.....###### ##.....#######......##  You pick up My Sojourn through Swampland and begin reading... li047.8 (16.0) lic,8.8 (17 lir li>  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. li liV Spells (Memorise)TypeFailure Level  a - Rending BladeConjuration/Forgecraft 4% 4b - Kinetic GrapnelForgecraft1%1  c - Mercury ArrowConjuration/Alchemy1%2  d - HailstormConjuration/Ice1%3  e - Inner FlameHexes/Fire1%3  f - ApportationTranslocation3%1  g - Brom's Barrelling BoulderConjuration/Earth5% 4  h - JinxbiteHexes9%2  i - Launch Clockwork BeeForgecraft9% 3  j - Summon Ice BeastIce/Summoning13% 3  k - Call Canine FamiliarSummoning17% 3  l - Nazja's Percussive Tempering Forgecraft21% 5  m - Cause FearHexes50% 4  n - Eringya's Surprising Crocodile Summoning50% 4  o - Conjure Ball LightningConjuration/Air58% 6  p - Forge Monarch BombFire/Forgecraft71% 6  q - Alistair's Walking AlembicAlchemy/Forgecraft73% 5  r - Orb of DestructionConjuration80% 7  s - Permafrost EruptionIce/Earth82% 6  t - Alistair's IntoxicationAlchemy83% 5  li' u - Forge Phalanx BeetleForgecraft99% 6 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit libC  c - Mercury ArrowConjuration/Alchemy 1% 2  d - Hailstorm Conjuration/Ice3  e - Inner Flame Hexes/Fire 3  f - ApportationTranslocation 31  g - Brom's Barrelling BoulderConjuration/Earth5% 4  h - Jinxbite Hexes 92  i - Launch Clockwork Bee Forgecraft 9% 3  j - Summon Ice BeastIce/Summoning13% 3  k - Call Canine FamiliarSummoning 17% l - Nazja's Percussive Tempering Forgecraft 215  m - Cause Fear Hexes 504  n - Eringya's Surprising Crocodile Summoning 504  o - Conjure Ball Lightning Conjuration/Air 58% 6p - Forge Monarch BombFire/Forgecraft71% 6  q - Alistair's Walking AlembicAlchemy/Forgecraft735  r - Orb of DestructionConjuration 807  s - Permafrost Eruption Ice/Earth 826  t - Alistair's IntoxicationAlchemy 35  u - Forge Phalanx BeetleForgecraft99% v - Summon Hydra Summoning100% 7  w - Fulsome Fusillade liDS Conjuration/Alchemy100% 8 li~f  o - Conjure Ball Lightning Conjuration/Air 58% 6  p - Forge Monarch BombFire/Forgecraft 71% 6x - Dragon's CallSummoning100% 9 li +  p - Forge Monarch BombFire/Forgecraft 71% 6  q - Alistair's Walking Alembic Alchemy/Forgecraft 73% 5 liv(  q - Alistair's Walking Alembic Alchemy/Forgecraft 73% 5  s - Permafrost Eruption Ice/Earth82% 6 li~."  s - Permafrost Eruption Ice/Earth82% 6  t - Alistair's Intoxication Alchemy83% 5 li   t - Alistair's Intoxication Alchemy83% 5  u - Forge Phalanx Beetle Forgecraft99% 6 li&   u - Forge Phalanx Beetle Forgecraft99% 6  v - Summon HydraSummoning100% 7 liZ  v - Summon HydraSummoning100% 7  w - Fulsome FusilladeConjuration/Alchemy 100% 8 liQ  w - Fulsome FusilladeConjuration/Alchemy 100% 8  x - Dragon's CallSummoning100% 9 li_ lib libgjirow the Thaumaturge......Oni of Vehumet ****..##.....Health: 115/115 ========================###.....Magic: 29/29 ========================♣##......AC: 8Str: 17♣.#.....EV: 9Int: 18#♣.....SH: 0Dex: 9.###.....###XL: 12 Next: 42% Place: Lair:4#.#......@.##Noise: ---------  Time: 13548.8 (0.0)#..........#q) +4 quarterstaff (chaos)##.........##Cast: Foxfire#.........P##.........###........P# .###.....##### ..# ##.....## . lig..#####......## _Found a stone. _You now have 559 gold pieces (gained 2). _i - 6 potions of curing (gained 1)  You pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. li mP  Okay, then. lim liTq lis. _ li I li  liԧ  li P _ liZ  liu  liī  lim  li , li  lic  liʲ  li  liɳ  li  li8 , li  li8  liƺ  li  li  li!  liо  li  liݿ  li  li! , li  liz  li  li  lit  li  li , li  liD  li , lif  lir  li D...................................$...........#..............#..............#.............# ##.........# ###?...##.............#.............####.....#P......####.....#........#♣##......####......#  ♣.#.....## .......#  #♣.....## #......####.....### ...... li N60.8 (12.0) liO  li _Vehumet will no longer extend the range of your destructive spells. li{ li li li lic li li lil liG, li likB liAw _P - 2 scrolls labelled DUHIFA YFODWI (gained 1) li li, li li% li! liF lij lis li , li li, li liD li> liK lin li li, lix liN _You now have 574 gold pieces (gained 15). li8r ## #. # ## ##### #.#....###.##.###.#.##P.#..................#.......@..............72 ....................# .............# ..............# ............# ..#.#...###.........# %..#######..........# ## ##.............# #.......## li  li ,3.8 (13 li liW+ _Found a maw talisman. liw~I li li liЂ li li@ lia li liҌ li li, liPn li li li՞ li> liv li, liF li li li^X li B li li, li li3 li, li litA  You see here a maw talisman. li................................................................................................D............................................. ♣.#...#.#...##. ♣♣..%..#######....... ♣...@### ##.. ♣♣...# #.......... ♣.♣.♣# ##.....#P... ♣.♣♣♣ ###.....#..... ..♣ ♣##......####...♣♣. ♣.#.....## .... D   five-headed hydra (asleep) ♣ #♣.....## ##... .###.....### ...#.# liA%86 li ,7.8 (14 li8% lid _A five-headed hydra comes into view. lio% .... ............... ............... ............... D.............. ........... ♣.#...#.# ♣♣..%..# ♣...@###  ♣♣...#  ♣.♣.♣#  ♣.♣♣♣  ..♣  ♣♣.   ♣       li  .... ............... ............... ............... D.............. ........... ♣.#...#.# ♣♣..%..# ♣...@###  ♣♣...#  ♣.♣.♣#  ♣.♣♣♣  ..♣  ♣♣.   ♣      li& liI' li.8% li1h _A five-headed hydra is nearby! liT P #P#####.##.###.#.##P.#......................D...............................♣.#...#.#...♣♣..%@.#######♣....### #♣♣...# #........♣.♣# P♣.♣♣♣ ###.....♣ ♣##.##♣♣. ♣.#..... ♣ #♣ ##.... .##### ....  li/  li 88.0) _ li  li  liM# ###### ##### # ###P#####.##.###.#.##P.#.........D..........................#..@#.#...###♣♣..%..#######....### ##♣♣...# #...........♣ ♣. li2% li&9 li9% li li; M # ## ###### ##### # ###P#####.##.###.#.##P.#.D.......@.........##♣.#...#.#...###♣♣..%..#######♣....### ##..........♣ ♣.♣. liG  liH '90 liQ  li\T  li ## ###### ##### #. ####P#####.##.###.#.##P    D.................###♣.#...#.#...### ♣♣..%..####### ♣....### ## ♣♣...# #......D   five-headed hydra (asleep) ♣.♣.♣# ##.....#P... ♣.♣♣♣ ###.....#..... ..♣ ♣##......####... li  li&1 li9% li li7X  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers li lijirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 29/29 ========================........................ AC: 8Str: 17........................ EV: 9Int: 18........................ SH: 0Dex: 9........................ XL: 12 Next: 42% Place: Lair:4D......@................ Noise: ---------  Time: 13591.8 (0.0)........................ q) +4 quarterstaff (chaos)###♣.#...#.#...###...... Cast: Foxfire♣♣[3 li2m..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (asleep)♣.♣.♣# ##.....#P...♣.♣♣♣ ###.....#.......♣ ♣##......####... _Found a maw talisman.  You see here a maw talisman. _A five-headed hydra comes into view. _A five-headed hydra is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 29/29 ========================........................ AC: 8Str:[37 liѤm 17........................ EV: 9Int: 18........................ SH: 0Dex: 9........................ XL: 12 Next: 42% Place: Lair:4D......@................ Noise: ---------  Time: 13591.8 (0.0)........................ q) +4 quarterstaff (chaos)###♣.#...#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (asleep)♣.♣.♣# ##.....#P...♣.♣♣♣ ###.....#.......♣ ♣##......####... _Found a maw talisman.  You see here a maw talisman. _A five-headed hydra comes into view. _ liA five-headed hydra is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liL %Okay, then. li li. _ li2 ### ###### ##### #.#####P#####.##.###.#.##P.#....D..###♣.#...#.#...###.♣♣..%..#######.♣....### ##.♣♣...# #.♣.♣.♣# ##.....#P.... ♣.♣♣♣ ###.....#. ..♣ ♣##......####....  lic8  li9 22.8 (1 _ liA 9% liC  li?  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li~ - Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5  h - Magic DartConjuration1% 1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers lieG lifO liYjirow the Thaumaturge## Oni of Vehumet ***...## ###### ##### #.# Health: 115/115 ========================####P#####.##.###.#.##P.# Magic: 29/29 ========================......................... AC: 8Str: 17......................... EV: 9Int: 18......................... SH: 0Dex: 9......................... XL: 12 Next: 42% Place: Lair:4D.......@................ Noise: ---------  Time: 13592.8 (0.0)......................... q) +4 quarterstaff (chaos)###♣.#...#.#...###....... Cast: [ liY 39;49mFoxfire♣♣..%..#######........♣....### ##..........♣♣...# #........... ♣.♣.♣# ##.....#P.... ♣.♣♣♣ ###.....#...... ..♣ ♣##......####....  _A five-headed hydra is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li\cjirow the Thaumaturge## Oni of Vehumet ***...## ###### ##### #.# Health: 115/115 ========================####P#####.##.###.#.##P.# Magic: 29/29 ========================......................... AC: 8Str: 17......................... EV: 9Int: 18......................... SH: 0Dex: 9......................... XL: 12 Next: 42% Place: Lair:4D.......@................ Noise: ---------  Time: 13592.8 (0.0)......................... q) +4 quarterstaff (chaos)###♣.#...#.#...###....... Cast: [ lic39;49mFoxfire♣♣..%..#######........♣....### ##..........♣♣...# #........... ♣.♣.♣# ##.....#P.... ♣.♣♣♣ ###.....#...... ..♣ ♣##......####....  _A five-headed hydra is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liHp**   battlesphere (minion) lipf5----===3.8 (1 li\** _You conjure a globe of magical energy. liH  ## ###### ##### #. ####P#####.##.###.#.##P.   .*  D  ###♣.#...#.#...### ♣♣..%..####### ♣....### ## ♣♣...# #D   five-headed hydra (asleep) ♣.♣.♣# ##.....#P*   battlesphere (minion) ♣.♣♣♣ ###.....# ..♣ ♣##......#### li/.*%*---4* li3 li W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li? li Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers liw li li`jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 25/29 ====================----........................ AC: 8Str: 17........................ EV: 9Int: 18........................ SH: 0Dex: 9........*............... XL: 12 Next: 42% Place: Lair:4D......@................ Noise: ---------  Time: 13594.8 (0.0)........................ q) +4 quarterstaff (chaos)###♣.#...#.#...###...... Cast: Foxfire[3 liӉ2m♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (asleep)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####... _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lijirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 25/29 ====================----........................ AC: 8Str: 17........................ EV: 9Int: 18........................ SH: 0Dex: 9........*............... XL: 12 Next: 42% Place: Lair:4D......@................ Noise: ---------  Time: 13594.8 (0.0)........................ q) +4 quarterstaff (chaos)###♣.#...#.#...###...... Cast: Foxfire[3 li2m♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (asleep)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####... _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li7>  You conjure some foxfire! lį*.D....vvDlly target)* liLb4-==5.8 (1 li U** liu2 _The five-headed hydra roars! liT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li li Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers li! li( li2jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 24/29 ===================-----........................ AC: 8Str: 17........................ EV: 9Int: 18........................ SH: 0Dex: 9........*............... XL: 12 Next: 42% Place: Lair:4.D....v@................ Noise: ==-------  Time: 13595.8 (0.0).......v................ q) +4 quarterstaff (chaos)###♣.#...#.#...[3 li{3B4m###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The five-headed hydra roars!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li3 li<jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 24/29 ===================-----........................ AC: 8Str: 17........................ EV: 9Int: 18........................ SH: 0Dex: 9........*............... XL: 12 Next: 42% Place: Lair:4.D....v@................ Noise: ==-------  Time: 13595.8 (0.0).......v................ q) +4 quarterstaff (chaos)###♣.#...#.#...[3 li.=B4m###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The five-headed hydra roars!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liIHjM******* _The five-headed hydra roars!Foxfire (safe; 1%  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra! liX lipB li li, li liO li li *..v***§§§% *The five-headed hydra is lightly wounded.  The foxfire hits the five-headed hydra. liX lib .*The five-headed hydra is moderately wounded.The foxfire hits the five-headed hydra! li(, li*.......D§§§§@vv§ li3-6.8 (1 lih,*§§§§%* _The five-headed hydra is moderately wounded. li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li liN Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers li  li,  li jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 24/29 ===================-----........................ AC: 8Str: 17.....*.................. EV: 9Int: 18........................ SH: 0Dex: 9........................ XL: 12 Next: 42% Place: Lair:4..D§§§§@v............... Noise: =--------  Time: 13596.8 (0.0)......v§................ q) +4 quarterstaff (chaos)###♣.#... liH [40m#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...The foxfire hits the five-headed hydra.  The five-headed hydra is moderately wounded.The foxfire hits the five-headed hydra! _The five-headed hydra is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 24/29 ===================-----........................ AC: 8Str: 17.....*.................. EV: 9Int: 18........................ SH: 0Dex: 9........................ XL: 12 Next: 42% Place: Lair:4..D§§§§@v............... Noise: =--------  Time: 13596.8 (0.0)......v§................ q) +4 quarterstaff (chaos)###♣. li #...#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...The foxfire hits the five-headed hydra.  The five-headed hydra is moderately wounded.The foxfire hits the five-headed hydra! _The five-headed hydra is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liG ? **§§§§%*You conjure some foxfire!  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra! liM  li!  li ; *.§vv§§@§§§§% The five-headed hydra is heavily wounded.The foxfire hits the five-headed hydra! li&, li' li2*......v§vv...@§§§. li2337.8 (1 li;*§§§% liBAj _The five-headed hydra is severely wounded. li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lii  lil  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1% 1 i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers li[  li  li jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 23/29 ===================-----........................ AC: 8Str: 17....*................... EV: 9Int: 18........................ SH: 0Dex: 9......v§v............... XL: 12 Next: 42% Place: Lair:4..Dv...@§............... Noise: =--------  Time: 13597.8 (0.0).....§§................. q) +4 quarterstaff (chaos)[11;1 li <0H###♣.#...#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...The barrage of energy hits the five-headed hydra!  The five-headed hydra is heavily wounded.The foxfire hits the five-headed hydra! _The five-headed hydra is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 23/29 ===================-----........................ AC: 8Str: 17....*................... EV: 9Int: 18........................ SH: 0Dex: 9......v§v............... XL: 12 Next: 42% Place: Lair:4..Dv...@§............... Noise: =--------  Time: 13597.8 (0.0).....§§................. q) +4 quarterstaff (chaos)[11;1 li B0H###♣.#...#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...The barrage of energy hits the five-headed hydra!  The five-headed hydra is heavily wounded.The foxfire hits the five-headed hydra! _The five-headed hydra is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li @ **..v§§§*You conjure some foxfire!  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra! li , lin $ *§v§v.@§§§*The five-headed hydra is severely wounded.The foxfire hits the five-headed hydra. li , li B li  liB  li  li , ..*§vv§§§§% The five-headed hydra is severely wounded.The foxfire hits the five-headed hydra. li , li C.Dv§§@§§*The five-headed hydra is severely wounded.foxfire hits the five-headed hydra.almost dead.a. li , li ) ..*......§.§.D§§§@..v.v%* li) Y2-8.8 (1 liX/ *§.§§§§%* li:2 e _The five-headed hydra is almost dead. liy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li   li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers li li  li=jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 22/29 ==================------........................ AC: 8Str: 17......*................. EV: 9Int: 18........................ SH: 0Dex: 9......§.§............... XL: 12 Next: 42% Place: Lair:4...D§§§@................ Noise: =--------  Time: 13598.8 (0.0)......v.v............... q) +4 quarterstaff (chaos)[ li40m###♣.#...#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...The foxfire hits the five-headed hydra.  The five-headed hydra is almost dead.The foxfire hits the five-headed hydra. _The five-headed hydra is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li:jirow the Thaumaturge# Oni of Vehumet ***...## ###### ##### #. Health: 115/115 ========================####P#####.##.###.#.##P. Magic: 22/29 ==================------........................ AC: 8Str: 17......*................. EV: 9Int: 18........................ SH: 0Dex: 9......§.§............... XL: 12 Next: 42% Place: Lair:4...D§§§@................ Noise: =--------  Time: 13598.8 (0.0)......v.v............... q) +4 quarterstaff (chaos) li0###♣.#...#.#...###...... Cast: Foxfire♣♣..%..#######.......♣....### ##.........♣♣...# #.......... D   five-headed hydra (ally target)♣.♣.♣# ##.....#P... *   battlesphere (minion)♣.♣♣♣ ###.....#.......♣ ♣##......####...The foxfire hits the five-headed hydra.  The five-headed hydra is almost dead.The foxfire hits the five-headed hydra. _The five-headed hydra is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li*§§§* li li§.§§§§* li _You can't see any susceptible monsters within range! (Use Z to cast anyway.) li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. liO_ ***.§§§§*You conjure some foxfire!  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra! liB li) lir  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra!  The five-headed hydra is almost dead.  The foxfire hits the five-headed hydra.  You kill the five-headed hydra!  Vehumet accepts your kill. li&]§.§.v§§§.§v§%*   battlesphere (minion) lia lib li c liGc lic li d li ;4 lil  li , li  li , li)  liq , li  li. , liU  li  li K5= li  lië , liq  li" , liî  li1 , li  li O= liu  li  li K6= liŵ  liH , li_  li. , li  liȾ , li  li]  li h7== li`  li  li  li  liK , li  li` , li  li&  liR 9= li=  li a8= li  li3 , li  li4  liM  li>  li , lin  li  li 9= li  li .-......% _Your foxfire dissipates. x3 li b629.8 (30.0)* li< c9=-30.8 (31 li :* li % _Magic restored. liW  li  lif  li  li7  li  li  li  li Q _Your battlesphere wavers and loses cohesion. li  li  li  liT  li  li  li6  li  li = li  liB  li  liE  li  liH  li]  liJ , li  li  li  li/  li  lix  li , li  li:  li , li!  lid  lii  li  li  li  liW  lil  li  li  li ♣♣♣....### ##..♣♣.♣♣...# #... ♣..♣.♣.♣# ##.. ♣.♣.♣♣♣♣ ###... ♣..♣.♣ ♣## ♣♣..♣♣ ♣.#.....# ♣♣.♣♣ #♣.....## ♣♣.♣♣ .###.....### ♣@♣# #.##42.8 (12 ♣.♣.♣ #. ♣.. ♣.♣ ##... ♣♣# ... #.. <.♣  ...♣#P♣ ♣.# .♣##.....####.. ♣...# ♣##.....#### [ liD ^40m.♣♣ .....#####......## li-  liy ,3.8 (13 li  lin 9 _Found a stone staircase leading up. li{  li%|  lif|  li}  li~  liЀ B li<  lic  liЂ  li%  li  li  li'  li  li  liЈ  li&  lit  li  li  li7  lič  li׎  li  lio  liM  li  li!  li  li  lid j.♣♣...# .... ♣..♣.♣.♣# ##♣.<. ♣.♣.♣♣♣♣ #.... ♣..♣.♣ ♣##.♣.. ♣♣..♣♣ ♣.#... ♣♣.♣♣ #♣#♣.♣♣♣.♣♣ .###♣...♣.♣# #....♣♣@♣.♣♣♣#.50.8 (7.0)♣...♣.♣..## ♣♣#......♣# #♣♣.<.♣.#♣.....♣#♣ ♣.##♣.♣.♣##.....###.. ♣...##♣♣♣#### .♣♣ .....#####......## +# #. .........## liÜ A1.8 (8 li  liآ 9 _Found a stone staircase leading up. li,  li| , li  li=  lia  li}  li  li  li  li  li) , li  li%  liM  lis  li  li  li.  li[  lil  li  li , liy  liI P  There is a stone staircase leading up here. li,  li  _ li  li  .......... .......... ........ ...... ####♣.#...# ### ♣♣..%.. #.♣♣## ♣♣♣ ##♣)♣..# ♣♣.♣♣...# #..@...♣ ♣..♣.♣.♣# #♣♣.<.♣♣ ♣♣.♣.♣♣♣♣ #......♣#.♣..♣.♣ ♣###♣.♣.....♣♣..♣♣ ♣#.♣....♣♣♣.♣♣ #♣ ####♣.♣♣♣.♣♣ .###.  ♣...♣.♣# #.#..  ♣.♣♣♣.♣.♣♣♣##...  ♣.♣ ♣...♣.♣..##..  li 78 M............ ####♣.#...### ♣♣..%.. #.♣♣## ♣♣♣....####♣@♣..# ♣♣.♣♣.........♣ ♣..♣.♣.♣##♣♣.<.♣♣ ♣♣.♣.♣♣♣♣ #......♣#.♣..♣.♣ ♣##♣. li &9 li` ,60.8 (9 liM 8% li _You see here the +6 war axe of Instinct {protect, rC- Str+6}. li  _ liy , li#  li@  liY  liº  li  li  liƼ  li  li,  liG  li޿  li  li  li  li  li  li  li  liX  li=  li  li  li  li  lia  li  li  li  li?  li_  li  li  lil  li  li  liJ  li  li  li  lia  li  li  liK  li  li!  li7  li  li  liF , li  li  li  li  li  li}  li #.♣....♣♣♣.♣♣ #####♣.♣♣♣.♣♣ .###♣♣...♣.♣# #.#♣♣.♣♣♣.♣.♣♣♣##♣♣.♣.♣...♣.♣..##♣.♣.♣♣♣#......♣#.#F# ♣♣♣..♣.♣ #♣♣.<.♣.##?...♣.♣.♣.♣♣ ♣.....♣#........@♣.♣♣♣.##♣.♣.♣##...##.....♣♣♣...##♣♣♣##..##....♣♣ .....#####...+# #...... .................#..###.. .................##.ß.##............... F   cane toad (asleep)..........#...............ß......<.ß..........................#............... li ~ 76.8 (16.0)  A cane toad comes into view. li9 ,7.8 (17 li  li g _Found a scroll labelled BISIRR WUJUVUI. liW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li  li  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers liX  li  li#.♣....♣♣♣.♣♣ # jirow the Thaumaturge####♣.♣♣♣.♣♣ .### Oni of Vehumet ***...♣♣...♣.♣# #.#. Health: 115/115 ========================♣♣.♣♣♣.♣.♣♣♣##.. Magic: 29/29 ========================♣♣.♣.♣...♣.♣..##. AC: 8Str: 17♣.♣.♣♣♣#......♣#. EV: 9Int: 18#F# ♣♣♣..♣.♣ #♣♣.<.♣.#. SH: 0Dex: 9#?...♣.♣.♣.♣♣ ♣.....♣#. XL: 12 Next: 48% Place: Lair:4.......@♣.♣♣♣.## li#.♣.♣##. Noise: ---------  Time: 13677.8 (0.0)..[ li;40m##.....♣♣♣...##♣♣♣##.. q) +4 quarterstaff (chaos)##....♣♣ .....#####... Cast: Foxfire+# #...... .................#..###.. ..................##.ß.##............... F   cane toad (asleep)..........#...............ß......<.ß..........................#............... _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}.  A cane toad comes into view. _Found a scroll labelled BISIRR WUJUVUI.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li#.♣....♣♣♣.♣♣ # jirow the Thaumaturge####♣.♣♣♣.♣♣ .### Oni of Vehumet ***...♣♣...♣.♣# #.#. Health: 115/115 ========================♣♣.♣♣♣.♣.♣♣♣##.. Magic: 29/29 ========================♣♣.♣.♣...♣.♣..##. AC: 8Str: 17♣.♣.♣♣♣#......♣#. EV: 9Int: 18#F# ♣♣♣..♣.♣ #♣♣.<.♣.#. SH: 0Dex: 9#?...♣.♣.♣.♣♣ ♣.....♣#. XL: 12 Next: 48% Place: Lair:4.......@♣.♣♣♣.## li2.♣.♣##. Noise: ---------  Time: 13677.8 (0.0)..##.....♣♣♣...##♣♣♣##.. q) +4 quarterstaff (chaos)##....♣♣ .....#####... Cast: Foxfire+# #...... .................#..###.. ..................##.ß.##............... F   cane toad (asleep)..........#...............ß......<.ß..........................#............... _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}.  A cane toad comes into view. _Found a scroll labelled BISIRR WUJUVUI.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. li!**   battlesphere (minion) li5"f5----===8.8 (1 li>'8* li;*< _You conjure a globe of magical energy. li6" ####♣..#.. ♣♣...♣.♣# #...♣♣♣.♣.♣♣♣##. ♣♣.♣.♣...♣.♣..### #. ♣.♣.♣♣♣#......♣##F#..♣♣♣.*♣.♣ #♣♣.<.♣.#.#?...♣.♣.♣.♣♣ ♣.....♣#.........♣.♣♣♣.##♣.♣.♣## ..##..@..♣♣♣...##♣♣ ##....♣♣ .....###+# #................. ...#..###..... ....##.ß.##..... ..........#..... ß<.ß...... ....#..... #.#.#..ß.. li7 liz8 li>H.* liA0---9 liD8* liF!li2}W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li9 !li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 4% 4 g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers!li!li|'!li1####♣.♣♣♣.♣♣ .## jirow the Thaumaturge..♣♣...♣.♣# #.# Oni of Vehumet ***.... ♣♣.♣♣♣.♣.♣♣♣##. Health: 115/115 ========================#. ♣♣.♣.♣...♣.♣..## Magic: 25/29 ====================----# #. ♣.♣.♣♣♣#......♣# AC: 8Str: 17#F#..♣♣♣..♣.♣ #♣♣.<.♣.# EV: 9Int: 18.#?...♣.♣.♣.♣♣ ♣.....♣# SH: 0Dex: 9........*♣.♣♣♣.##♣.♣.♣## XL: 12 Next: 48% Place: Lair:4..##..@..♣!lix1[34m♣♣...##♣♣♣##. Noise: ---------  Time: 13679.8 (0.0)##....♣♣ .....#####.. q) +4 quarterstaff (chaos)+# #.................... Cast: Foxfire...#..###....................##.ß.##........................#.............. F   cane toad (asleep)ß......<.ß............... *   battlesphere (minion)..........#..............#.#.#..ß................. _Found a scroll labelled BISIRR WUJUVUI.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li1!li:####♣.♣♣♣.♣♣ .## jirow the Thaumaturge..♣♣...♣.♣# #.# Oni of Vehumet ***.... ♣♣.♣♣♣.♣.♣♣♣##. Health: 115/115 ========================#. ♣♣.♣.♣...♣.♣..## Magic: 25/29 ====================----# #. ♣.♣.♣♣♣#......♣# AC: 8Str: 17#F#..♣♣♣..♣.♣ #♣♣.<.♣.# EV: 9Int: 18.#?...♣.♣.♣.♣♣ ♣.....♣# SH: 0Dex: 9........*♣.♣♣♣.##♣.♣.♣## XL: 12 Next: 48% Place: Lair:4..##..@..♣♣♣...!li:##♣♣♣##. Noise: ---------  Time: 13679.8 (0.0)##....♣♣ .....#####.. q) +4 quarterstaff (chaos)+# #.................... Cast: Foxfire...#..###....................##.ß.##........................#.............. F   cane toad (asleep)ß......<.ß............... *   battlesphere (minion)..........#..............#.#.#..ß................. _Found a scroll labelled BISIRR WUJUVUI.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liD******F  lly target)*  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!  The cane toad is moderately wounded.!liB!li:!li!li6....♣*F....vv!lid4-===80.8 (1!li=C**!liP _The cane toad gives a loud, deep croak! You hear a bellow!!li#&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li!liYy Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers!lit!li:{!li####♣.♣♣♣.♣♣ .## jirow the Thaumaturge..♣♣...♣.♣# #.# Oni of Vehumet ***.... ♣♣.♣♣♣.♣.♣♣♣##. Health: 115/115 ========================#. ♣♣.♣.♣...♣.♣..## Magic: 24/29 ===================-----# #. ♣.♣.♣♣♣#......♣# AC: 8Str: 17#.#..♣♣♣..♣.♣ #♣♣.<.♣.# EV: 9Int: 18.#?...♣*♣.♣.♣♣ ♣.....♣# SH: 0Dex: 9....F....♣.♣♣♣.##♣.♣.♣## XL: 12 Next: 48% Place: Lair:4..##..@..♣[40!li0#m♣♣...##♣♣♣##. Noise: ===------  Time: 13680.8 (0.0)##..vv♣♣ .....#####.. q) +4 quarterstaff (chaos)+# #.................... Cast: Foxfire...#..###....................##.ß.##........................#.............. F   cane toad (ally target)ß......<.ß............... *   battlesphere (minion)..........#..............#.#.#..ß.................Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!  The cane toad is moderately wounded. _The cane toad gives a loud, deep croak! You hear a bellow!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li####♣.♣♣♣.♣♣ .## jirow the Thaumaturge..♣♣...♣.♣# #.# Oni of Vehumet ***.... ♣♣.♣♣♣.♣.♣♣♣##. Health: 115/115 ========================#. ♣♣.♣.♣...♣.♣..## Magic: 24/29 ===================-----# #. ♣.♣.♣♣♣#......♣# AC: 8Str: 17#.#..♣♣♣..♣.♣ #♣♣.<.♣.# EV: 9Int: 18.#?...♣*♣.♣.♣♣ ♣.....♣# SH: 0Dex: 9....F....♣.♣♣♣.##♣.♣.♣## XL: 12 Next: 48% Place: Lair:4..##..@..♣[40!li7)m♣♣...##♣♣♣##. Noise: ===------  Time: 13680.8 (0.0)##..vv♣♣ .....#####.. q) +4 quarterstaff (chaos)+# #.................... Cast: Foxfire...#..###....................##.ß.##........................#.............. F   cane toad (ally target)ß......<.ß............... *   battlesphere (minion)..........#..............#.#.#..ß.................Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!  The cane toad is moderately wounded. _The cane toad gives a loud, deep croak! You hear a bellow!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li **combustible, ally target)Flames lash the cane toad.  The cane toad is heavily wounded.!lii ****The cane toad's fire resistance burns away.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad.!liX!li} *v§§*The cane toad is heavily wounded.The foxfire hits the cane toad but does no damage.!lih!lii!lii!liq .*§*The cane toad is heavily wounded.The foxfire hits the cane toad but does no damage.!li!li>!li+!lir!li.....*F§§§*!liHx2-====1.8 (1!liz*§§§*!lia _The cane toad is heavily wounded.!liIC  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li(e  Flames lash the cane toad. The cane toad is burned terribly!  You kill the cane toad!!lij ***   battlesphere (minion)!liB *....Vehumet accepts your kill.!liI 8/1181--512 _You hear a bellow!!liP U**!liR i _Your Fighting skill increases to level 7!!lil!liߟB!li!li!li!liB!liK2=!li!li!li Y*----Y   yak (wandering)*   battlesphere (minion) _You start resting.!li`8.8 (6!liH----9.8 (7!li9*!liV _A yak comes into view.!li0  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liR. !li1  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers!li`!lii!lio####♣.♣♣♣.♣♣ .## jirow the Thaumaturge..♣♣...♣.♣# #.# Oni of Vehumet ***.... ♣♣.♣♣♣.♣.♣♣♣##. Health: 118/118 ========================#. ♣♣.♣.♣...♣.♣..## Magic: 22/29 ==================------# #. ♣.♣.♣♣♣#......♣# AC: 8Str: 17#.#..♣♣♣..♣.♣ #♣♣.<.♣.# EV: 9Int: 18.#?...♣.♣.♣.♣♣ ♣.....♣# SH: 0Dex: 9Y.......*♣.♣♣♣.##♣.♣.♣## XL: 12 Next: 51% Place: Lair:4..##..@[32!li*pm..♣♣♣...##♣♣♣##. Noise: ---------  Time: 13689.8 (!lifp0.0)##....♣♣ .....#####.. q) +4 quarterstaff (chaos)+# #.................... Cast: Foxfire...#..###....................##.ß.##........................#.............. Y   yakß......<.ß............... *   battlesphere (minion)..........#..............#.#.#..ß................. _You hear a bellow! _Your Fighting skill increases to level 7! _You start resting. _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!lip!liv####♣.♣♣♣.♣♣ .## jirow the Thaumaturge..♣♣...♣.♣# #.# Oni of Vehumet ***.... ♣♣.♣♣♣.♣.♣♣♣##. Health: 118/118 ========================#. ♣♣.♣.♣...♣.♣..## Magic: 22/29 ==================------# #. ♣.♣.♣♣♣#......♣# AC: 8Str: 17#.#..♣♣♣..♣.♣ #♣♣.<.♣.# EV: 9Int: 18.#?...♣.♣.♣.♣♣ ♣.....♣# SH: 0Dex: 9Y.......*♣.♣♣♣.##♣.♣.♣## XL: 12 Next: 51% Place: Lair:4..##..@[32!livm..♣♣♣...##♣♣♣##. Noise: ---------  Time: 13689.8 (0.0)##....♣♣ .....#####.. q) +4 quarterstaff (chaos)+# #.................... Cast: Foxfire...#..###....................##.ß.##........................#.............. Y   yakß......<.ß............... *   battlesphere (minion)..........#..............#.#.#..ß................. _You hear a bellow! _Your Fighting skill increases to level 7! _You start resting. _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li&{!li......v.*v*   battlesphere (minion)!lib1-=90.8 (1!li0U**!lim/ _You conjure some foxfire! !li[ X !li  !li  !li  !li  !li  !liB , !li Yv§§§v§.*§§§Y   yak (ally target)*   battlesphere (minion) !liK \2=-1 !li §§v§.*§* !li V _A yak comes into view. !li3Q §§§v§§§§* !li B !lif  !li~  !li,  !li_  !li @ v#§Y§§§§§.*§§*The foxfire hits the yak but does no damage.  The foxfire hits the yak. !lib  !lib  !lic  !lil N .#§YY.Y....*...YY 3 yaks*The yak is lightly wounded. !liVm @-2 !li:v ;§ !lix V _A yak comes into view. !li~ #.♣....♣♣♣.♣♣  .... ####♣.♣♣♣.♣♣ ... ♣♣...♣.♣#  ... ♣♣.♣♣♣.♣.♣♣♣ #.. ♣♣.♣.♣...♣.♣.. # #.. ♣.♣.♣♣♣#......♣ #.#..♣♣♣..♣.♣ #♣♣.<.♣.ß.#§...♣.♣.♣.♣♣ ♣.....♣.YY.Y..@.*♣.♣♣♣.##♣.♣.♣#....##.....♣♣♣...##♣♣♣## . ##....♣♣ .....##### +# #........ ...#..###...... ....##.ß.## ..........#* ß......<.ß.. ..........# !liL !li !lip !li|?.Y..Y.@*.Y !li*&3 !li:* !li) !liC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. !li!v  !li{ S Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers!li!liR!li#.♣....♣♣♣.♣♣jirow the Thaumaturge.... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 118/118 ========================... ♣♣.♣♣♣.♣.♣♣♣## Magic: 22/29 ==================------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.. ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?...♣.♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4..Y..Y.@*.♣.♣♣♣.##♣.♣.♣# Noise: [34!li!fm---------  Time: 13693.8 (0.0)..Y.##.....♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##....♣♣ .....#####. Cast: Foxfire+# #......................#..###...................##.ß.##............. YYY 3 yaks..........#............. *   battlesphere (minion)ß......<.ß........................#.............The foxfire hits the yak but does no damage.  The foxfire hits the yak.  The yak is lightly wounded. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li!li1#.♣....♣♣♣.♣♣jirow the Thaumaturge.... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 118/118 ========================... ♣♣.♣♣♣.♣.♣♣♣## Magic: 22/29 ==================------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.. ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?...♣.♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4..Y..Y.@*.♣.♣♣♣.##♣.♣.♣# Noise: ---------[3!liT3m  Time: 13693.8 (0.0)..Y.##.....♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##....♣♣ .....#####. Cast: Foxfire+# #......................#..###...................##.ß.##............. YYY 3 yaks..........#............. *   battlesphere (minion)ß......<.ß........................#.............The foxfire hits the yak but does no damage.  The foxfire hits the yak.  The yak is lightly wounded. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li~#.♣....♣♣♣.♣♣jirow the Thaumaturge.... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 118/118 ========================... ♣♣.♣♣♣.♣.♣♣♣## Magic: 19/29 ===============---------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.. ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?...♣.♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4..Y.*Y*@*.♣.♣♣♣.##♣.♣.♣#[3!li7m Noise: ---------  Time: 13693.8 (0.0)..Y.#**....♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). #**...♣♣ .....#####. Cast: Foxfire+# #**....................#..###...................##.ß.##............. YYY 3 yaks..........#............. *   battlesphere (minion)ß......<.ß........................#.............The yak is lightly wounded. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate!li#.♣....♣♣♣.♣♣jirow the Thaumaturge.... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 118/118 ========================... ♣♣.♣♣♣.♣.♣♣♣## Magic: 19/29 ===============---------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.. ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?...♣.♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4..Y..Y.@*.♣.♣♣♣.##♣.♣.♣# Noise: [34!lim---------  Time: 13693.8 (0.0)..Y.##.....♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##....♣♣ .....#####. Cast: Foxfire+# #......................#..###...................##.ß.##............. YYY 3 yaks..........#............. *   battlesphere (minion)ß......<.ß........................#.............The yak is lightly wounded. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate****.Y.@.(1 ally target)*[!li36mCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your battlesphere fires at the yak! The barrage of energy hits the yak!!!li2t,!litj  The yak is heavily wounded.!li?}..*.Y..Y@..Y##.#...!li}n==4.8 (1Ramparts !li^*#*!lis/ _The wall freezes the yak.!liE_  You hit the yak. You freeze the yak. You headbutt the yak.!li!li@m  The yak is moderately wounded.!li!li!lie*.Y.#!li 4-5.9 (1.1!lic*##!lij _The wall freezes the yak. The yak barely misses you.!liY{**##*!li#*#1 weak, 1 ally target)!lix  You hit the yak but do no damage. The yak looks weaker.  Your headbutt misses the yak.!li!lixm  The yak is moderately wounded.!li˩!lixr  The wall freezes the yak.  The wall freezes the yak but does no damage.!li5 k.*.YYY##k   rime drake (distracted)*   battlesphere (minion)The yak gores you.!li5-20=-7.0!lin*#*!li] _A rime drake comes into view.!lid  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liH/S Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers!li !lib !li #.♣....♣♣♣.♣♣jirow the Thaumaturgek... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 115/118 =======================-... ♣♣.♣♣♣.♣.♣♣♣## Magic: 20/29 ================--------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.* ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?...♣.♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4....YYY@..♣.♣♣♣.##♣.♣.♣# Noise: =[40!li` m--------  Time: 13697.0 (0.0)....##.....♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##....♣♣ .....#####. Cast: Foxfire+# #................... Ramparts ...#..###...................##.ß.##............. YYY 3 yaks (1 weak, 1 ally target)..........#............. k   rime drake (distracted)ß......<.ß.............. *   battlesphere (minion)..........#.............The wall freezes the yak.  The wall freezes the yak but does no damage.  The yak gores you. _A rime drake comes into view.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all !li !spells.!liy #.♣....♣♣♣.♣♣jirow the Thaumaturgek... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 115/118 =======================-... ♣♣.♣♣♣.♣.♣♣♣## Magic: 20/29 ================--------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.* ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?...♣.♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4....YYY@..♣.♣♣♣.##♣.♣.♣# Noise: !li =--------  Time: 13697.0 (0.0)....##.!li- d....♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##....♣♣ .....#####. Cast: Foxfire+# #................... Ramparts ...#..###...................##.ß.##............. YYY 3 yaks (1 weak, 1 ally target)..........#............. k   rime drake (distracted)ß......<.ß.............. *   battlesphere (minion)..........#.............The wall freezes the yak.  The wall freezes the yak but does no damage.  The yak gores you. _A rime drake comes into view.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li\,  #.♣....♣♣♣.♣♣  jirow the Thaumaturge k... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***... .... ♣♣...♣.♣# #. Health: 115/118 =======================- ... ♣♣.♣♣♣.♣.♣♣♣## Magic: 16/29 =============----------- #.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17 # #** ♣.♣.♣♣♣#......♣ EV: 9Int: 18 #.#**♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9 ß.#?***♣*♣*♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4 ....YYY@**♣.♣♣♣.##♣.♣.♣# Noise: =--------  Time: 13697.0 (0.0) ....##*****♣♣♣...##♣♣♣##[39!li, ;49m q) +4 quarterstaff (chaos) . ##****♣♣ ...!li3- :..#####. Cast: Foxfire +# #******............. Ramparts  ...#..###............... ....##.ß.##............. YYY 3 yaks (1 weak, 1 ally target) ..........#............. k   rime drake (distracted) ß......<.ß.............. *   battlesphere (minion) ..........#.............The yak gores you. _A rime drake comes into view.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!liʣ#.♣....♣♣♣.♣♣jirow the Thaumaturgek... ####♣.♣♣♣.♣♣ .# Oni of Vehumet ***....... ♣♣...♣.♣# #. Health: 115/118 =======================-... ♣♣.♣♣♣.♣.♣♣♣## Magic: 16/29 =============-----------#.. ♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.* ♣.♣.♣♣♣#......♣ EV: 9Int: 18#.#..♣♣♣..♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..###♣.♣.♣♣ ♣.....♣ XL: 12 Next: 51% Place: Lair:4....YY#@#.♣.♣♣♣.##♣.♣.♣# N!lidoise: =--------  Time: 13697.0 (0.0)....##!li[0;10m###..♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##....♣♣ .....#####. Cast: Foxfire+# #................... Ramparts ...#..###...................##.ß.##............. YYY 3 yaks (1 weak, 1 ally target)..........#............. k   rime drake (distracted)ß......<.ß.............. *   battlesphere (minion)..........#.............Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!liQn! The flame wave engulfs the yak!  The yak is severely wounded.!li? The yak is severely wounded.  The tree burns like a torch! Your battlesphere fires at the yak!  The barrage of energy hits the yak!  You kill the yak!  Vehumet accepts your kill.  Vehumet is now extending the range of your destructive spells.!li ** 2 yaks*!li  **#(1 ally target)*You feel your power returning.  (Press . to intensify the flame waves.)  Your battlesphere fires at the yak! The barrage of energy hits the yak!!li !li ,!li f  The yak is almost dead.!li Q  The wall freezes the yak but does no damage.!li !li #.k*..♣..§..YY@.#...k*!liA% *68=3======8.0 (1Wave !li* H*#!li- / _The wall freezes the yak.!li.B  A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!Vehumet accepts your kill. *############@############   yak*You feel your power returning. The tree burns like a torch!  The flame wave engulfs the yak!!li]( ***#(ally target)*The yak is moderately wounded.Your battlesphere fires at the yak! The barrage of energy hits the yak!!li!li!li[!lij  The yak is heavily wounded.!li!li♣..♣..k. ♣♣.♣♣♣.♣.♣.*♣♣♣§♣.♣.§§§§§.♣.§§§§§.Y@§§....#.... *!li 7=4=======9+ _The wall freezes the yak.!liyX*♣♣♣§§§§§§§§§§§§##!li9 m _Your Conjurations skill increases to level 5!!lit%  A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!Vehumet accepts your kill.!li -######################@#####################k   rime drake*   battlesphere (minion)!liPC * (ally target)*You feel your power returning. The tree burns like a torch!  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake!!li!li+!lis .........♣♣.§§§§§.*§§§§..§§§§§♣.♣..†@§§§.♣#.....♣♣....§..........catching breath, ally tar…)*The rime drake is moderately wounded.!li  The rime drake breathes ice at you.The icy flash freeze hits your battlesphere!  Your battlesphere partially resists.!li**§##)!li؀ #.♣...§§§§§§§§§§§§§§§§§§§§§§§§Your battlesphere is destroyed!!li8=20==6700++ !liՌ'§§§§§§§§§§§##...§§§!li. _The forest fire spreads!!li=_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li1& !li)  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers !lif3 !liB !litC#.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****......... ♣♣...♣.♣# #. Health: 118/118 ========================.k...♣♣♣.♣♣♣.♣.♣♣♣## Magic: 20/29 ================--------#...§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.§§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#.§§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§§§§§♣.♣♣ ♣.....♣ XL:  !lihD[40m12 Next: 56% Place: Lair:4......†@§§§.♣♣♣.##♣.♣.♣# Noise: =======--  Time: 13700.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts Wave++ ...#..###...................##.ß.##............. k   rime drake (catching breath)..........#.............ß......<.ß........................#.............The icy flash freeze hits your battlesphere!  Your battlesphere partially resists.  Your battlesphere is destroyed! _The forest fire spreads!  Casting: [ !liE439;49mFlame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. !liL#.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****......... ♣♣...♣.♣# #. Health: 118/118 ========================.k...♣♣♣.♣♣♣.♣.♣♣♣## Magic: 20/29 ================--------#...§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.§§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#.§§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§§§§§♣.♣♣ ♣.....♣  !liCMXL: 12 Next: 56% Place: Lair:4......[40 !liMm†@§§§.♣♣♣.##♣.♣.♣# Noise: =======--  Time: 13700.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts Wave++ ...#..###...................##.ß.##............. k   rime drake (catching breath)..........#.............ß......<.ß........................#.............The icy flash freeze hits your battlesphere!  Your battlesphere partially resists.  Your battlesphere is destroyed! _The forest fire spreads!  Casting: Flame Wave (mildly dangerous; 1% risk !liMo of failure)  Confirm with . or Enter, or press ? or * to list all spells. !liGt #.♣....♣♣♣.♣♣  jirow the Thaumaturge #......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****.. .***... ♣♣...♣.♣# #. Health: 118/118 ======================== *k*..♣♣♣.♣♣♣.♣.♣♣♣## Magic: 15/29 ============------------ #**.§♣♣.♣.♣...♣.♣..# AC: 8Str: 17 # #.*§§§§♣.♣♣♣#......♣ EV: 9Int: 18 #.#.*§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9 ß.#?..§*§§§♣.♣♣ ♣.....♣ XL:  !liu12 Next: 56% Place: Lair:4 ......†@§§§.♣♣♣.##♣.♣.♣# Noise: =======--  Time: 13700.0 (0.0) ....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos) . ##...§§♣ .....#####. Cast: Foxfire +# #....§§§............ Ramparts Wave++  ...#..###............... ....##.ß.##............. k   rime drake (catching breath) ..........#............. ß......<.ß.............. ..........#............. _The forest fire spreads!  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells !liXv.Aiming: Fireball (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath)!!li #.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****...###... ♣♣...♣.♣# #. Health: 118/118 ========================###..♣♣♣.♣♣♣.♣.♣♣♣## Magic: 15/29 ============------------###.§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.*§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#.*§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§*§§§♣.♣♣ ♣.....♣!!li "[m XL: 12 Next: 56% Place: Lair:4....[36!!liT#m..†@§§§.♣♣♣.##♣.♣.♣# Noise: =======--  Time: 13700.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts Wave++ ...#..###...................##.ß.##............. k   rime drake (catching breath)..........#.............ß......<.ß........................#.............Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball !!liY$[37m(dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line[22!!liX%;2HAim: a rime drake (moderately wounded, catching its breath)  The fireball explodes! The fireball engulfs the rime drake!!!liB##!!lionfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (moderately wounded, catching its breath)  The fireball explodes! The fireball engulfs the rime drake!  The rime drake is heavily wounded.!!li......k.§§§§§§§§§§§§§§§§#...§§§§§!!li6=======-1.0 (1!!li F§§§§§§§§#...§§§§§!!li[: _You stop channelling waves of flame."!li F  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#!li$#!lip Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g + FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers$!li^$!li f$!li-p#.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****......... ♣♣...♣.♣# #. Health: 118/118 ========================.....♣♣♣.♣♣♣.♣.♣♣♣## Magic: 16/29 =============-----------#k..§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.§§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#.§§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§§§§§♣.♣♣ ♣.....♣[39$!lip;49m XL: 12 Next: 56% Place: Lair:4.....$!liq.†@§§§.♣♣♣.##♣.♣.♣# Noise: ======---  Time: 13701.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts ...#..###...................##.ß.##............. k   rime drake..........#.............ß......<.ß........................#.............Aim: a rime drake (moderately wounded, catching its breath)  The fireball explodes! The fireball engulfs the rime drake!  The rime drake is heavily wounded. _You stop channelling waves of flame.  Casting: Fireball (dangerous[37$!li4rm; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$!li{#.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****......... ♣♣...♣.♣# #. Health: 118/118 ========================.....♣♣♣.♣♣♣.♣.♣♣♣## Magic: 16/29 =============-----------#k..§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.§§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#.§§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§§§§§♣.♣♣ ♣.....♣ XL: 12 Nex$!li}t: 56% Place: Lair:4......†@§§§.♣♣♣.##♣.♣.♣# Noise: ======---  Time: 13701.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts ...#..###...................##.ß.##............. k   rime drake..........#.............ß......<.ß........................#.............Aim: a rime drake (moderately wounded, catching its breath)  The fireball explodes! The fireball engulfs the rime drake!  The rime drake is heavily wounded. _You stop channelling waves of flame. $!li}7 Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$!li$!lim$!li.§§§§§§§k§§§§§v§v§#...§§#...§§§§§(ally target)5-=-----2.0 (1$!li§§§§§§§§§§§v§§§#...§§#§§$!lip/ _You conjure some foxfire!&!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&!li&!li$ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers'!liXU '!li^#.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****......... ♣♣...♣.♣# #. Health: 118/118 ========================.....♣♣♣.♣♣♣.♣.♣♣♣## Magic: 15/29 ============------------#.§§§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.§§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#k§§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§§v§§♣.♣♣ ♣.....♣ X'!li_L: 12 Next: 56% Place: Lair:4......†@v§§.♣♣♣.##♣.♣.♣# Noise: =--------  Time: 13702.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts ...#..###...................##.ß.##............. k   rime drake (ally target)..........#.............ß......<.ß........................#............. _You stop channelling waves of flame.  Casting: Fireball (dangerous; 2%['!li`39;49m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'!lii#.♣....♣♣♣.♣♣jirow the Thaumaturge#......####♣.♣♣♣.♣♣ .# Oni of Vehumet ****......... ♣♣...♣.♣# #. Health: 118/118 ========================.....♣♣♣.♣♣♣.♣.♣♣♣## Magic: 15/29 ============------------#.§§§♣♣.♣.♣...♣.♣..# AC: 8Str: 17# #.§§§§§♣.♣♣♣#......♣ EV: 9Int: 18#.#k§§§§§.♣.♣ #♣♣.<.♣. SH: 0Dex: 9ß.#?..§§v§§♣.♣♣ ♣.....♣ XL: 12 Ne'!likxt: 56% Place: Lair:4......†@v§§.♣♣♣.##♣.♣.♣# Noise: =--------  Time: 13702.0 (0.0)....##...§§♣♣♣...##♣♣♣## q) +4 quarterstaff (chaos). ##...§§♣ .....#####. Cast: Foxfire+# #....§§§............ Ramparts ...#..###...................##.ß.##............. k   rime drake (ally target)..........#.............ß......<.ß........................#............. _You stop channelling waves of flame.  Casting: Fireball (dangerous; 2% risk of failure)  '!lilUConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'!lir, *# combustible, ally target)Flames lash the rime drake.  The rime drake is almost dead.'!litD}  The rime drake's fire resistance burns away.'!liE'!liQ  The rime drake is almost dead.The rime drake's fire resistance burns away.  The frozen ramparts melt away. The foxfire hits the rime drake.  The rime drake is burned terribly!  You kill the rime drake!  Vehumet accepts your kill.'!lifWv§v§§..†@§#.#...'!li'!li,'!li'!li♣§§§♣§§§§§§v§§§§§§§§§§§§§§'!li14-9====3.0 (1'!li]I§§§♣§§§§§§§§v§§§§§§§§§§'!liJM _You feel your power returning. The forest fire spreads!)!li.  #.♣....♣♣♣.♣♣ #......####♣.♣♣♣.♣♣ . ....... ♣♣...♣.♣# # .....♣♣♣.♣♣♣.♣.♣♣♣ #.§§§♣§.♣.♣...♣.♣.. # #.§§§§§♣.♣♣♣#...... #.#§§v§§§.♣.♣ #♣♣.<.♣.ß.#?..§§§§§♣.♣♣ ♣.......@.§§§.♣♣♣.##♣.♣.♣.##...§§♣♣♣...##♣♣♣.# ##...§§♣ .....##### +# #....§[40)!li m§§.. ...#..### ....##.ß.## ....# ß......<.ß.. .#)!li# )!li )!li= )!li )!li )!li b§§§§§§.§§§§§§§§§§§§§§§§)!lif E----4)!liU [§§§§§§§§§§§§§§§§§§)!li _Your foxfire dissipates. _You see here a yak corpse.*!li #.♣....♣♣♣.♣♣#.#......####♣.♣♣♣.♣♣ #. ....... ♣♣...♣.♣# .. .....♣♣♣.♣♣♣.♣.♣♣♣. #.§§§♣§.♣.♣...♣.♣ #.#.§§§§§♣.♣♣♣## #.#.§§§§§.♣.♣ #♣♣.<..ß.#?..§§§§§♣.♣♣ ♣#......@†.§§§§♣♣♣.##♣.♣..##...§§♣♣♣...##♣♣♣.#. ##...§§♣ .....# +# #....§§§ ...#..### ....##.ß.## .#.*!li[m ß......<.ß... .#*!li §§§§§§§§§§§§§§§§§*!lie!J----5 _*!li(z§§§§§§§§§§§§§§§§§§§§§§*!li**!li #.♣....♣♣♣. #.#......####♣.♣♣♣.♣♣ #......... ♣♣...♣.♣# .. .....♣♣♣.♣♣♣.♣. .##.§§§♣§.♣.♣...♣.♣ #.#.§§§§§♣.♣♣♣#.#. #.#.§§§§§.♣.♣ #♣♣.<.ß.#?..§§§§§♣.♣♣ ♣ #.†.§§§§♣♣♣.##♣.♣.##...§§♣♣♣...###...#.###...§§♣ .....##+## #....§§§ ...#..### ....##.ß.#[40*!lim# .#. ß......<.ß .#*!lie§§§♣§§§§§§§§§§§§§§§§§§§§*!lidV15=6*!li )§§§§§§§§§§§§§§§§§§§§*!li#+!li>##♣.♣.....♣♣. ## #.♣....♣♣♣. #.#......####♣.♣♣♣.♣#.........♣♣♣...♣.♣#.. .....♣♣♣.♣♣♣ .##.§§§♣§.♣.♣...♣ #.#.§§§§§♣.♣♣♣#... .#. #.#.§§§§§.♣.♣ #♣♣...ß.#@..§§§§§♣.♣♣ ♣.. #.......†.§§§§♣♣♣.##♣.........##...§§♣♣♣...##♣...#.###...§§♣ .....#####+## #....§§§ ...#..###. ....##.ß.## ....# ß<.ß[39;4+!li~ 9m+!li'.§§§§§§§§§§§§§§§§§.§§§.+!li&7+!li4§§§§§§§§§§§§§§§+!liK§§♣.§§§§§§§§§§§§§§§+!lih+8.0 (2+!li4§§§§§§§§§§§§§§§+!lip _L - 2 scrolls labelled BISIRR WUJUVUI (gained 1)+!li 3+!liY +!li X+!li> 9=+!li +!li y6=☼§§§§§☼§§§§☼§§☼§§§§§+!li  .§§§§§§☼§§§§☼§§§§☼11.0 (3☼☼§§§§ _You start resting.+!lil §§§☼§§☼☼§§§§+!lim . _The forest fire spreads!,!liz ## #.♣♣ #.#......####♣ #...♣♣♣...##+#.. .....♣.♣.♣♣♣.♣.#.....##..☼§§..♣.♣..#...#.#.§§§§☼♣.♣♣♣#.#.#...#.#.§§§§☼.♣.♣ #♣♣#...ß.#...§§§§☼♣.♣♣  #...@...†.☼☼§.♣♣♣.##♣...##...§§♣♣♣...####...#.###...§§♣ .....# ###+##.#....§§........ ...#..###. ....##.ß.## ..........# ß<.ß ....#,!li e○☼§§§.☼§§§.☼§☼§..☼.☼...,!li* +2.0 (1,!li '§☼§§§☼§§§§☼§☼☼☼,!liY .!li2J.!liJ.!liK.!liM,.!liQ.!liwV°☼§○§§○§○§○§○○.!li[% §☼§§§§§4.0 (2○○ _You start resting..!li4\:=.!li`☼§§§§§.!lic. _The forest fire spreads!.!li .!li7 .!li .!li ,.!li 7=.!liX ,.!li .!li ,.!lic .!li ,.!li .!li m8=.!li  .!li ,.!li .!li ,.!li, .!li ,.!li' .!li ,.!li .!li c9=.!li .!li? ,.!li .!li! .!li! .!li" .!liw$ .!li$ .!liL% .!li' .!liH' 9=.!li' .!li( d20=.!li+) .!liJ* ,.!li* .!li+ .!li+ .!li, .!li. ,.!lis/ .!li1 .!liS1 9=.!li2 .!liA4 c1=.!li4 .!li5 ,.!li6 .!li~7 ,.!li7 .!li69 ,.!li: .!liq< O=.!li= .!li6> a2=.!li> .!li*@ .!liU@ .!li@ .!liA ,.!li-B .!li[C ,.!liC .!liD ~3==.!liME .!liF ,.!li$G .!liH ,.!liH .!liI ,.!liI .!liJ .!li8K 9=.!liK .!liM .!liM %4.!liN .!li4P ,.!liP .!liS ,.!liT .!liU ,.!lijU .!linV ,.!liV .!liW a5=.!li+X .!liZ .!li#[ .!lih[ .!lip\ ,.!li\ .!li^ ,.!liO_ .!li a O=.!lia .!lic .!lic K6=.!liRd .!lig ,.!lig .!lii ,.!livj .!lil ,.!li7m .!liFo ~7==.!li p .!li.. ß<  #.....# .  ##.ß..# #.#.#..ß   ###.## ..#####   . #/!li9 /!li: ,3.0 (10.0)/!lil> /!li@ ; _Found a stone staircase leading down.1!li2]I1!li`1!liPb,1!liXf,1!lif,1!li,1!li1!li1!liK1!li1!li1!li1!li,1!li1!li`1!li,1!liU1!li1!li",1!liٜ1!li1!lik,1!liJ1!li1!li,1!liA1!li'1!li,1!li1!li1!li,1!liױ1!li1!li},1!li1!li`1!liT,1!li1!liڼ1!li,1!li1!lia1!li,1!li1!lig1!li,1!li1!li1!li ##.ß..#..##.#.#..ß... #####.###.....#####..†. #.........#.#.#........ #.......#.....#........ ##.......#...#....... #.....#.#...#.......#... #........#.ß........# #........#..........##### ##.....#.#@..#....## ##807.0 (24 #......#.....##.# #.. ##.#+#..#. ###. #.. ...# #.# ... .#.# ##.. .... # ## ...# #.#1!li[1K [..#. ###### .1!li1!liJ,8.0 (251!li1!liS _Found a runed leather armour.2!li32!li.2!li32!li~7,2!liA=,2!lioB2!liB2!liD2!liG2!liK,2!li!O2!liS2!liX2!liWY2!li\2!li`2!li\w #.....#.#...#.......# #........#.ß........#.## #........#..........##### ##.....#.#...#....## ## #......#.....##.# # ......##.#+#..#. ### ......##......# #.# ............#.#  .......@....# # 12.0 (4.0) ..........#..#  #......[..#.##.###................ .......=............ ................... .................. ..............(.... ..... 2!li;A3.0 (52!li׏2!lig% _Found 4 stones.3!liݲ33!liK3!liѹ3!li03!li3!lix3!lip3!li ,3!li,3!liO3!li3!li3!lis3!li,3!liB3!li. #......#.....##.#  #......##.#+#..#. # ##......##......# # #.............#.#  ##............# #  #...........#..#  #......[..#.##.# ## #................  #........ . #.......... .#............... ...#..(.... .. ##.#####... ### .## ### # 3!lie+7.0 (43!li+8.0 (53!liS3!li4 _R - a ring of resist corrosion5!li35!li5!li(5!liz,5!li,5!liY,5!li15!li5!lih,5!li5!li5!li5!liL5!liL5!li%5!li5!li5!liR5!li5!li\,5!lih5!li/5!liX5!li,5!lih5!li5!lin5!li5!li5!liU 5!li B5!li5!li",5!li5!li@5!lie,5!li5!li5!li,5!li5!lin5!li6!,5!li"5!li#5!li%,5!li%5!li'5!li(,5!li)5!li+5!li-5!li>.5!li/5!li15!li3,5!li45!li75!li95!li :5!li(;5!li=5!li@,5!liB6!li6!li,6!li6!li 6!li ,6!li 6!li36!li1e6!liykB6!lil6!lio,6!liq6!li6!li6!liZ6!li6!li46!liB6!li6!li,6!liٿ6!li6!li,6!li,6!liv,6!li6!lif6!li,6!li6!li6!li,6!liQ6!li46!li',6!li@6!li6!li6!li26!li6!li6!li,6!li6!li6!liJ,6!li 6!li!6!li ,6!li} 6!liQ6!li7,6!lit6!li~6!li ",6!li#6!li!)6!li,,6!li;.6!li06!lil26!li26!li36!li<66!lig96!li9<Water 6!li:6!liG=A _You enter the shallow water.6!li>6!liI?6!li @6!liE6!liuH,6!liMB6!liN(6!li4O6!liQ6!liT36!lijV6!li!Y6!li5\,6!li\6!li_6!lirb,6!lic6!liZf6!lii,6!liEk6!lim6!liOp,6!liq6!lis6!liv,6!lix6!li!z6!li6!liX6!li6!li,6!li(6!li<6!li6!li6!li6!li6!li6!liV6!li6!li 6!li6!lia6!li6!li6!li,6!li 6!li6!li#....[..## #........# #.......## .........# #...#..###### #.##.### ##.# #### #####÷####.####..#####.. ................. ............ 93.0 (75.0) ...........[ ............?.... .............. ......... ......##..P#.######.#..# #.....######## #### ♣.~~P.P# ♣~PP~~~♣6!li3B4.0 (766!li6!li-H _Found a ring mail.7!li37!li7!li7!liB7!liB7!liXB7!li7!li],7!li7!li8,7!lix7!li4I _I - 4 scrolls of identify (gained 1)7!li37!li7!li}7!lih[..## ....# .#..... ...## .#.....# ..#.... ..###### ......(## ##.# #### ....... ÷####.####..#####................9.0 (5.0)...........[............. ...... ..... .##..P#.######.#..#.## .######## ######## .P# ~~♣7!li7!li-900.0 (67!li7!li% _Found 3 stones.8!li 38!li 8!li]! 8!li# ,8!li' 8!liM( 8!liu, ,8!li+/ 8!li8 8!liU; ,8!li= 8!li? 8!likB ,8!li}C 8!liE 8!lihG ,8!liFH 8!li,I 8!liJ ,8!liK 8!li@T 8!liV ,8!linW 8!liX 8!liY ,8!ligZ 8!liv[ 8!lis\ ,8!li3] 8!li_ 8!lia 8!liKa 8!lia 8!liDc 8!lid ,8!liue 8!lii 8!lil ,8!lim 8!lip 8!lis ,8!li{v 8!livy 8!li| 8!li } 8!li7 8!liG 8!li ,8!li 8!lin 8!lip ,8!liՎ 8!li~ 8!li' ,8!li 8!liB 8!liܩ ,8!li 8!li 8!liƱ ,8!lid 8!li 8!li* ,8!li. 8!li 8!li ,8!li 8!liӿ 8!lie ,8!li 8!li; 8!lig ,8!li 8!li 8!lih ,8!li ,8!li~ 8!li 8!li 8!liT 8!li ,8!li 8!liC 8!liP e..(P..P......#.........# ......#.♣÷.(....## ...........# ......#.........### ..>...# ..(.......#.# ######.....## # # ##.....##### ## #.......#..26.0 (26.0)# ###.......#... ## ###.....## #......## ##### ###........(..#  ##.# #### ##......... ##.####..#####...............................# ......................8!li 8!li ,7.0 (278!li 8!li : _Found a staircase to the Slime Pits.:!lih3:!lii:!lin:!lip:!liq:!liv,:!liMw,:!lix:!liw~:!li,:!liJ:!li:!li-,:!liY:!lih:!li,:!li:!li:!li,:!lȋ:!li:!li.......# ## #F.....# .....# #......# ### ##......##.### .......(.......P .......# .(P..P......# ##. ............# #.......## ...♣÷.(....## ##...........# #......## ..........### #..>...# (.......#.# ##......## #.......## ##.....#####.F   cane toad (asleep) #.......#.... # ###.#.. # ###.....#.#:!li 33.0 (6.0)  A cane toad comes into view.:!lif.FF:!lib4==4.0 (7:!li:!li+ _The cane toad croaks.!liL>!liT>!li#^.........#jirow the Thaumaturge ........## #......#Oni of Vehumet ****.. .........# #F.....#Health: 118/118 ======================== .........### ##......##Magic: 29/29 ======================== .........#.### ........#AC: 8Str: 17 ....(.......P .......##EV: 9Int: 18 .(P..P......# ##.......#SH: 0Dex: 9 ............# #.......##XL: 12 Next: 59% Place: Lair:4 ...♣÷.(....## #@......#Noise: ==-------  Time: 13934.0 (0.0) ............# #......##q) +4 quarterstaff (chaos) ..........### #..>...#Cast: >!li'_uFoxfire .(.......#.# ##......# #####.....## #.......####.....#####.......#F   cane toad # #.......#..........# # ###.......#........# # ###.....#........# _Found 3 stones. _Found a staircase to the Slime Pits.  A cane toad comes into view. _The cane toad croaks.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>!lig.........#jirow the Thaumaturge ........## #......#Oni of Vehumet ****.. .........# #F.....#Health: 118/118 ======================== .........### ##......##Magic: 29/29 ======================== .........#.### ........#AC: 8Str: 17 ....(.......P .......##EV: 9Int: 18 .(P..P......# ##.......#SH: 0Dex: 9 ............# #.......##XL: 12 Next: 59% Place: Lair:4 ...♣÷.(....## #@......#Noise: ==-------  Time: 13934.0 (0.0) ............# #......##q) +4 quarterstaff (chaos) ..........### #..>...#Cast: >!lihqFoxfire .(.......#.# ##......# #####.....## #.......####.....#####.......#F   cane toad # #.......#..........# # ###.......#........# # ###.....#........# _Found 3 stones. _Found a staircase to the Slime Pits.  A cane toad comes into view. _The cane toad croaks.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>!lij>!liq.F**   battlesphere (minion)>!lird5----=5.0 (1>!li y;*>!li{< _You conjure a globe of magical energy.>!li-##  #. ## #......# # #......# ### ##F.....## ....#.####. ..(.......P #.......## (P..P# # ........# #..@....## ♣÷.(....###.#.......# .# #..*...#.## #..>...# (.......#.# ##......# ####.....## #.......##  ######.......# *  #.......#..  ###..>!li">!lif>!li>!liЧv.F*.>!lic0---6>!li;*>!liY@!lin  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@!li @!li W Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 3% 4 g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headersA!li A!li A!li .......##jirow the Thaumaturge ........# #.......Oni of Vehumet ****.. .......## #......#Health: 118/118 ======================== ........# #......#Magic: 25/29 ====================---- ........### ##......##AC: 8Str: 17 ........#.####........#EV: 9Int: 18 ...(.......P #..F....##SH: 0Dex: 9 (P..P......# ##.......#XL: 12 Next: 59% Place: Lair:4 ...........# #..@....##Noise: ---------  Time: 13936.0 (0.0) ..♣÷.(....###.#.*.....#q) +4 quarterstaff (chaos) ...........# #......##Cast: Foxfire .........###!li ^m #..>...# (.......#.# ##......# ####.....## #.......##F   cane toad##.....#####.......#*   battlesphere (minion)#.......#..........####.......#........# _The cane toad croaks.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A!li' A!li" .......##jirow the Thaumaturge ........# #.......Oni of Vehumet ****.. .......## #......#Health: 118/118 ======================== ........# #......#Magic: 25/29 ====================---- ........### ##......##AC: 8Str: 17 ........#.####........#EV: 9Int: 18 ...(.......P #..F....##SH: 0Dex: 9 (P..P......# ##.......#XL: 12 Next: 59% Place: Lair:4 ...........# #..@....##Noise: ---------  Time: 13936.0 (0.0) ..♣÷.(....###.#.*.....#q) +4 quarterstaff (chaos) ...........# #......##Cast: Foxfire .........###!li ^m #..>...# (.......#.# ##......# ####.....## #.......##F   cane toad##.....#####.......#*   battlesphere (minion)#.......#..........####.......#........# _The cane toad croaks.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A!li *(combustible)*Flames lash the cane toad.  The cane toad is lightly wounded.A!li A!li) S ***.* , ally target)*The cane toad's fire resistance burns away.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad.A!limA!li)u.F...**A!limvx3-====7.0 (1A!li}8*A!lid _The cane toad is moderately wounded.B!li y  You barely miss the cane toad.B!li s  The cane toad is moderately wounded.B!li  a.**B!li a=---8.1 (1.1 B!li# L**B!li ' V _The cane toad barely misses you.C!lil  You hit the cane toad but do no damage.C!liC!lis  The cane toad is moderately wounded.C!lie_*.*C!li0--4-=--9.2C!li V**C!li/ _The cane toad stings you!C!lik***C!li *resistant, combustible, al…)*You hit the cane toad but do no damage.C!lieq Q  The cane toad suddenly seems more resistant.C!li6r C!lis s  The cane toad is moderately wounded.C!li F.**08----40.3C!li@ N**C!li p _The cane toad barely misses you. The cane toad stings you.D!lid  You closely miss the cane toad.The cane toad is moderately wounded.D!liveD!lifX  The cane toad is no longer more vulnerable to fire.D!li"n.*ally target)*D!lin^5--1.4D!li tD**D!liv/ _The cane toad stings you.D!li  You hit the cane toad.  You headbutt the cane toad, but do no damage.D!liD!liMs  The cane toad is moderately wounded.D!lih*.*D!li072.5D!li> B**D!li: B _The cane toad stings you but does no damage.E!liR  You sock the cane toad!E!lip  The cane toad is heavily wounded.E!liF*.Fblind, unable t…)E!li[e85==3.6E!li~8*E!liș _The cane toad barely misses you. The cane toad completely misses you.F!lir  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F!li ***Flames lash the cane toad. The cane toad resists.  The cane toad is heavily wounded.F!liPj  *** *The cane toad's fire resistance burns away.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad.F!li> BF!lie *F...The cane toad is severely wounded.F!li 9=3-====40 F!li- ;*F!li\ W _The cane toad closely misses you.G!li6  You completely miss the cane toad.You headbutt the cane toad, but do no damage.G!li,G!liq  The cane toad is severely wounded.G!li9*G!li11==---5.7 (1.1 G!liG!liB _The cane toad stings you but does no damage.G!li The cane toad stings you but does no damage.  You strike the helpless cane toad from behind!  You hit the cane toad.  You headbutt the cane toad, but do no damage.  The cane toad is severely wounded.  The cane toad is no longer more vulnerable to fire.G!li :*G!li Z2---6.8G!lip ;*G!li Y _The cane toad barely misses you. x2H!li{  You hit the cane toad but do no damage. The cane toad suddenly stops moving!  The cane toad is severely wounded.H!liT*.H!liW]34-7.9H!liU**H!liԷ} _The cane toad is no longer paralysed. The cane toad closely misses you.I!li  You sock the cane toad! You freeze the cane toad.  You headbutt the cane toad, but do no damage.I!liI!lil  The cane toad is almost dead.I!liYt*.. *I!li՟V4=9.0I!li$8*I!liB _The cane toad stings you but does no damage.I!li  You barely miss the cane toad.The cane toad is almost dead.I!li I!li  .*F.Fally target)*The cane toad is no longer blind. The cane toad stings you!I!li' b01---=50.1I!li׬ 9*I!li- O _The cane toad misses you.J!li   You hit the cane toad. You freeze the cane toad.  You kill the cane toad!Vehumet accepts your kill.J!li<.**   battlesphere (minion)2---6==62-1.2* _You feel your power returning.K!li K!lio K!li K!li* Q3K!li K!li 4=7===K!li̿ K!li K!li U6=K!li K!li K!li %7K!lit K!li K!lis %8K!li K!li 9=8==K!li K!li l10=K!li K!lic K!li %2K!li K!li ;3K!li K!li {4==K!liJ K!li# 5=*-- _You start resting.K!li r*60.0)*K!liy b9=-2.2 (11K!lia K!li[ % _Magic restored.L!li368=L!li6d _HP restored.L!li[8L!li!<,L!li=O=L!liB>L!li?L!liAM!liBM!li(M!lijM!li9=M!liT M!li 5 _You swap places.M!liM!li3M!liM!liM!liM!litM!liM!liM!liM!li M!li",M!li#M!liF%M!li&M!li),M!li *M!li+M!liH-M!li.,M!li.M!li/M!li0M!li1,M!li#2M!li3M!li5M!li7M!liP7M!li8M!li:M!li;M!li_<,M!li=M!li>M!li?M!li@,M!li&AM!liAM!liBM!li8C,M!liCM!lidEM!liFM!liTOBM!liSM!li"UM!li`WM!liWM!ligYM!li+[M!li]M!li^,M!li`M!liaM!liLdM!ligBM!lihM!liQq,M!liqM!liCrM!li{ _Your battlesphere wavers and loses cohesion.M!li}},M!li~~M!li}M!liPM!li%M!liyM!liM!liM!liݍM!liڐM!liM!liM!liM!lixM!li,M!liM!li2M!lim,M!liuM!ligM!li,M!liM!liM!li,M!liM!liM!liC,M!liMM!litM!li!M!li[M!li6M!liiM!li1,M!liM!liM!liļ,M!liUM!liݾM!li,M!liM!libM!li,M!liM!liM!liZ,M!liM!liM!li,M!ligM!liXM!li,M!lilM!lirM!li,M!liM!liM!li,M!liM!li(M!li,M!liM!liM!li,M!liM!liIM!lik,M!liM!li,M!liM!lihN _You now have 587 gold pieces (gained 13).M!li3M!liM!liM!li6,M!liM!lit BM!li x _k - 3 scrolls of teleportation (gained 1)M!li 3M!lijM!li*M!liI,M!liM!liqM!li,M!liM!liFM!li,M!liM!li#M!li,M!li=M!liM!liaM!li,M!liAM!li,M!liM!li'M!lig(,M!li(M!li-M!li.,M!li5/M!li5M!li5,M!li6M!li9M!li9,M!li9M!li&?M!li@,M!lioAM!liFM!lidH,M!liIM!liMM!livO,M!li.M!li6M!li68M!li8M!li 9M!li;M!li=,M!li>M!liAM!liBCM!liwCM!li5DM!liFM!li HM!liSHM!liIM!liJM!liL,M!liMM!li9OM!liP,M!liQM!liSM!liSU,M!li/VM!liwXM!lisZ,M!liV[M!li]M!li7_,M!liN`M!liaM!li%d,M!li{dM!li@eM!li*f,M!lifM!lihM!li/j,M!lijM!li?mM!lio,M!liaM!li_,M!liM!livM!li< ####.##### ### ..#.#.P..####..P## .........>P.. ............. ........... ................... .................. ........@.........4095.2 (133.0) ........#.#####.## ........### ### .........## #.♣♣## ....#.....## ##♣)♣..# ♣ .....#.....####......♣ ♣ ......#.......#♣♣.<.♣♣#♣♣  ....##M!li*#.......#......♣#.♣  .... ###.....##♣.♣.....♣ M!liM!li*+64 M!liM!li8; _Found a stone staircase leading down.N!li/N!liw03N!li2N!li)6,N!li9N!li;N!li=,N!li>N!li@N!liBBN!lizBN!li+CN!liPDN!li&FN!li[FN!liFN!liLN!liNN!liDNN!lilON!liXRN!liT,N!liCUN!liWN!liPanN!liaN!li!dN!lieN!li*h,N!lipiN!lijN!liyN!liN _You now have 597 gold pieces (gained 10).N!li1N!liyN!liRN!liBN!liǩN!li)N!liN!li*N!li,N!liN!li N!li,N!lifN!liN!li,N!liN!liN!lit,N!liN!liN!li,N!liN!liN!li,N!liqN!litN!liN!liD,N!liN!li3R  There is a stone staircase leading down here.N!liTN!li _N!liN!livN!li,N!liN!liyN!li,N!liN!liN!li,N!liwN!liN!li,N!ligN!libN!li%N!liiN!liN!liN!liN!liN!liN!li]N!lic,N!liN!liN!li ,N!liyN!lizN!li,N!liN!liN!li,N!li+N!liN!liN!liHN!li;N!liN!li  .  ... ###   ...k#####.##### ####### #.#.P..####..P.## .@............>. ##...................... ##..................... #..................... #...................... #...................... k   rime drake (asleep) ##..........#.#####..## ...........### ##### .........## # 128.2 (32.0)  A rime drake comes into view..kk=9.2 (33N!li"J _The rime drake hisses angrily.R!li)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R!liR!lik Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headersT!li T!li T!lia jirow the ThaumaturgeOni of Vehumet ****..Health: 118/118 ========================Magic: 29/29 ========================.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9....k..#.#.P..####..P.## XL: 12 Next: 62% Place: Lair:4.......@............>... Noise: =--------  Time: 14129.2 (0.0)##...................... q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#.....................#......................#............T!lii \[40m.......... k   rime drake##..........#.#####..##...........### #####.........## #.♣ _You now have 597 gold pieces (gained 10). _There is a stone staircase leading down here.  A rime drake comes into view. _The rime drake hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T!li jirow the ThaumaturgeOni of Vehumet ****..Health: 118/118 ========================Magic: 29/29 ========================.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9....k..#.#.P..####..P.## XL: 12 Next: 62% Place: Lair:4.......@............>... Noise: =--------  Time: 14129.2 (0.0)##...................... q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#.....................#......................#............T!li T[40m.......... k   rime drake##..........#.#####..##...........### #####.........## #.♣ _You now have 597 gold pieces (gained 10). _There is a stone staircase leading down here.  A rime drake comes into view. _The rime drake hisses angrily.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. * (combustible)Flames lash the rime drake.  The rime drake is moderately wounded.T!li katching breath, combusti…)The rime drake's fire resistance burns away.T!li **The rime drake breathes ice at you.The icy flash freeze hits you!T!li=  ..F   skysharkk   rime drake (catching breath, combusti…)FYou are encased in ice.01----7--====30.2 (1Frozen T!li T!lip [ _A skyshark comes into view.W!liM  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W!liOW!liQk Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headersY!li#Y!liqjirow the ThaumaturgeOni of Vehumet ****..Health: 101/118 ====================----Magic: 27/29 ======================--.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9....k..#.#.P..####..P.## XL: 12 Next: 62% Place: Lair:4.......@............>... Noise: ====-----  Time: 14130.2 (0.0)##...................... q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Frozen #.............!lir4m.........#...................... F   skyshark##..........#.#####..## k   rime drake (catching breath, combusti…).....F.....### #####.........## #.♣The rime drake breathes ice at you.The icy flash freeze hits you!  You are encased in ice. _A skyshark comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jirow the ThaumaturgeOni of Vehumet ****..Health: 101/118 ====================----Magic: 27/29 ======================--.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex:!lis0m 9....k..#.#.P..####..P.## XL: 12 Next: 62% Place: Lair:4.......@............>... Noise: ====-----  Time: 14130.2 (0.0)##...................... q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Frozen #......................#...................... F   skyshark##..........#.#####..## k   rime drake (catching breath, combusti…).....F.....### #####.........## #.♣The rime drake breathes ice at you.The icy flash freeze hits you!  You are encased in ice. !lit9;49m_A skyshark comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...k*F ombustible).*   battlesphere (minion)23---===-1.2 (1** _You conjure a globe of magical energy.p!lin  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q!liq!li1W Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 3% 4 g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headersr!li r!li jirow the ThaumaturgeOni of Vehumet ****..Health: 102/118 ====================----Magic: 23/29 ===================-----.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9.......#.#.P..####..P.## XL: 12 Next: 62% Place: Lair:4......k@............>... Noise: ===------  Time: 14131.2 (0.0)##.......*.............. q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Frozen #.............!li!4m.........#.....F................ F   skyshark##..........#.#####..## k   rime drake (combustible)...........### ##### *   battlesphere (minion).........## #.♣ _A skyshark comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r!li(jirow the ThaumaturgeOni of Vehumet ****..Health: 102/118 ====================----Magic: 23/29 ===================-----.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9.......#.#.P..####..P.## XL: 12 Next: 62% Place: Lair:4......k@............>... Noise: ===------  Time: 14131.2 (0.0)##.......*.............. q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Frozen #.............!li<)4m.........#.....F................ F   skyshark##..........#.#####..## k   rime drake (combustible)...........### ##### *   battlesphere (minion).........## #.♣ _A skyshark comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r!li@  jirow the Thaumaturge  Oni of Vehumet ****..  Health: 102/118 ====================----  Magic: 19/29 ===============--------- . AC: 8Str: 17 ... ###  EV: 9Int: 18 ...*#####*##### ####### SH: 0Dex: 9 ...****#*#*P..####..P.## XL: 12 Next: 62% Place: Lair:4 ...***k@****........>... Noise: ===------  Time: 14131.2 (0.0) ##.*********............ q) +4 quarterstaff (chaos) ##*********............ Cast: Foxfirer!liAQ #*********............ Frozen  #.*********............ #.....F................ F   skyshark ##..........#.#####..## k   rime drake (combustible) ...........### ##### *   battlesphere (minion) .........## #.♣Confirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activates!liUjirow the ThaumaturgeOni of Vehumet ****..Health: 102/118 ====================----Magic: 19/29 ===============---------.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9......####.P..####..P.## XL: 12 Next: 62% Place: Lair:4......#@#...........>... Noise: ===------  Time: 14131.2 (0.0)##....###*.............. q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Frozen !liUkH#......................#.....F................ F   skyshark##..........#.#####..## k   rime drake (combustible)...........### ##### *   battlesphere (minion).........## #.♣Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rime drake!  The rime drake is burned terribly!t!liht!li?q *#.* , ally target)*Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the rime drake!  The rime drake is burned terribly!  The rime drake is severely wounded.  Your battlesphere fires atbarrage of energy hits the rime drake!t!liC  The barrage of energy hits the rime drake!  The rime drake is almost dead.  (Press . to intensify the flame waves.)  You kill the rime drake!t!li*   battlesphere (minion)t!lit!li.#..@.....*F.*t!liݏ 33064======2.2 (1Wave _Vehumet accepts your kill.t!li&U**t!lin _Your Spellcasting skill increases to level 14!u!li#######@############*u!li( *(ally target)A wave of flame ripples out!  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark.u!li/ ,u!li6 ,u!li ...#...@*...........F.*u!liU 5=8-=======3+ u!li T**u!li6 6 _The skyshark is lightly wounded.v!liH D ###########@######################## *A wave of flame ripples out! The flame wave engulfs the skyshark!v!li ***The skyshark is moderately wounded.Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark.v!li$&r  The skyshark is moderately wounded.v!li',v!li}'v!li(v!lio1....#.#*...@......F.................*v!li16=-4Wave++ v!li79*v!li9` _The ice encasing you melts away.!li _  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li!li] Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers!li> !li)jirow the ThaumaturgeOni of Vehumet ****..Health: 106/118 =====================---Magic: 18/30 ==============----------.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9.......#.#*P..####..P.## XL: 12 Next: 64% Place: Lair:4.......@............>... Noise: =======--  Time: 14134.2 (0.0)##.....F................ q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Wave++ #!li&[40m......................#...................... F   skyshark (ally target)##..........#.#####..## *   battlesphere (minion)...........### #####.........## #.♣Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark.  The skyshark is moderately wounded. _The ice encasing you melts away.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!lijirow the ThaumaturgeOni of Vehumet ****..Health: 106/118 =====================---Magic: 18/30 ==============----------.AC: 8Str: 17... ###EV: 9Int: 18....#####.##### ####### SH: 0Dex: 9.......#.#*P..####..P.## XL: 12 Next: 64% Place: Lair:4.......@............>... Noise: =======--  Time: 14134.2 (0.0)##.....F................ q) +4 quarterstaff (chaos)##..................... Cast: Foxfire#..................... Wave++ #!li[40m......................#...................... F   skyshark (ally target)##..........#.#####..## *   battlesphere (minion)...........### #####.........## #.♣Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark.  The skyshark is moderately wounded. _The ice encasing you melts away.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li6 **combustible, ally target)*Flames lash the skyshark.  The skyshark is moderately wounded.!li ***The skyshark's fire resistance burns away.  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark!!liE  The skyshark is heavily wounded.!liH  You stop channelling waves of flame. The skyshark bites you.  The skyshark tastes blood and grows stronger!!liN*...Fstrong, combustible, ally t…)*!liO92/118 ---6--====---5.2 (1!liT:*!liWO _The skyshark tail-slaps you! The skyshark tail-slaps you.!li  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liCl ** Flames lash the skyshark. The skyshark is burned terribly!!li1 *** *The skyshark is severely wounded.Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark!!li!li!liD  The skyshark is almost dead.The skyshark bites you! The skyshark enters a blood-rage!!li..#*.FFberserk, combustible, ally !li79-----14------6!lio:*!liH _The skyshark tail-slaps you but does no damage. x2!liH  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li **Flames lash the skyshark. The skyshark is burned terribly!!liTY***Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the skyshark. The skyshark is burned terribly!  The skyshark is almost dead.  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark.!lisk  The skyshark is almost dead.!liY ☼..F)  Your battlesphere expends the last of its energy and dissipates.  The skyshark barely misses you. The skyshark closely misses you.The skyshark barely misses you. x2; The skyshark tail-slaps you.7---2---7!li!limN _The skyshark misses you.!li!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li/;  Flames lash the skyshark. The skyshark is burned terribly!  You kill the skyshark!!li?@ z☼*!li a○†!li 9=1---708!li :○!li\ Z _Vehumet accepts your kill.!lij3!liUk!liKnb80=!liIre1!lir!lisO2!lit!liv!liPwS3-!lix!li0z!liz85=2=!liN{!li}m6=!li~!li!li%7!li!li!liT%8!li!li~!li҆g9==!li!li !lis90=3=!li%!li֌;2!lib!liَ;3!liQ!li!liK4=!li!li!li5=4==!li6!li;6!li!li!li%8!li͚!lia9=!li!liԟ!lijm100/118==!li!li15=!li!liͦ;2!lia4=!liD!li!liU5=!li!li!li`616=!li!lis;7!li !li߱!li5%8!li!liu!liǴL10=!li!li]!liU1=!li=!lij27=!liԻ!linQ3!li!liK4=!li+!li!liU5=!li!li478==!lig ..#..........>.----......................... _You start resting.!li070.2 (32.0)!li!o8=----1.2 (33!li!liP" _HP restored.!li 53!lio6!li!<n!li=!liD@O=!liB!li.C!liCi=9=!livD!liF,!liG!liI,!liJ!liM,!liIN!liO!li3Pk20==!liQ!liS,!liT!liV,!liiW!liZ,!liZ!li\!li\9=!li^!lia;1!li!liD!liL!liO!liQ!li V!li]!li^!li`!lig!lilj!liCk!lil!lizr!lit!liu!li[w!lilz!liV~!li!li!li4!li"!li!li!liW!li!lim!lid!li!li8!li?!li3!li!li+!lio!li!li!lil,!li)!li,!li!li!li_!li!li!liH!li!li~!liF!li!li!li !li !liz !li!liM!li!li!li3)!li.B!lik5X!li6!li7,!li7!li9!li:,!li:!li<!lin=,!li=!lix?!li@,!li-A!liC!liE,!liF!liH!liAI!liI!liJ!liK!li|M,!liM!liO!li Q,!liQ!li\S!liT,!li&U!liV!lihX,!lik!lik!liipX!liq!litr!lis!lilt!li,u!lidv!liw!liTx!li&y!liy!lip{!li{!liD|!li}!liv,!liX!lid!liχ!li6!li!li!li,!li!li<!liZ!li̓!li!liZ!lir!li!liԚ!li'!liџ,!li#!li.!li\,!li|!liJ!lil,!li7,!li,!li,!li!li!li,!li!liP!li+X!li],!li!li!liX!lih,!li!li!lie,!li !li!li,!li!liy!li !lih!li'!li!li',!li!liV!!lio"!li"!li #!liQ*!liy+!li+,!li,!li&.,!li.!liI/!li60,!li0!li1!lim2,!li2!li_J!lia!li;fB!liHg!lin!liv!li1,!li!li!lij!li!li_!liͪ,!liF!li&!li/,!li!liռ!li!li.!li!li!lid,!li!li\!li,!li!li:  You see here a stone.!li5 _!liy!li!li!liu!li!li!li,!li!li!li ,!li !li!liB!li!li5,!li!lir!li ,!li!!liq$!li&,!li&!liG(!li),!li]*!li+!li,,!liM-!li/!lir1,!li2!liw5!li7!li88!li9!li<!liEx.# ##.....#####.......# .## #.......#..........# ..# ###.......#........# .## ###.....#........# ..# #......#......## ###### ###........(..# # ##.# #### ##..........# ###.####..#####.........# .........# 337.2 (112.0) ................. ................[ ............ ...........> ........... #..P#.######.#..#.##.#.. ####### ######## ###. #!liM!li,N+83 !liW!liHY; _Found a stone staircase leading down.!liZ3!li!li@!li]## #.......#....#  ###.......## ## ###.....#.#  #..## ##### ###........(..#  ##.# #### ##...# #.####..#####.# ...............#  [#.#>F.P#.######.#..#.##.#F   cane toad (asleep)##### ######## ## !li@W0.0)9.2 (1!liB!li.\ _A cane toad comes into view.!li!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li,U!liJX Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire 1% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers!liO!liT!lid## #.......#..........#jirow the Thaumaturge .# ###.......#........#Oni of Vehumet ****.. ## ###.....#........#Health: 118/118 ======================== .##......#......##Magic: 30/30 ======================== ##### ###........(..#AC: 8Str: 17  ##.# #### ##..........#EV: 9Int: 18 ##.####..#####.........#SH: 0Dex: 9 .......................#XL: 12 Next: 70% Place: Lair:4 ................@.......Noise: ---------  Time: 14339.2 (0.0) ...............[.......#q) +4 quarterstaff (chaos) .......................#Cast: Foxfire ...................!lif...>F ........................ ..P#.######.#..#.##.#...F   cane toad (asleep) ###### ######## ###..#. _Magic restored. _You see here a stone. _Found a stone staircase leading down. _A cane toad comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liq## #.......#..........#jirow the Thaumaturge .# ###.......#........#Oni of Vehumet ****.. ## ###.....#........#Health: 118/118 ======================== .##......#......##Magic: 30/30 ======================== ##### ###........(..#AC: 8Str: 17  ##.# #### ##..........#EV: 9Int: 18 ##.####..#####.........#SH: 0Dex: 9 .......................#XL: 12 Next: 70% Place: Lair:4 ................@.......Noise: ---------  Time: 14339.2 (0.0) ...............[.......#q) +4 quarterstaff (chaos) .......................#Cast: Foxfire ...................!lir...>F ........................ ..P#.######.#..#.##.#...F   cane toad (asleep) ###### ######## ###..#. _Magic restored. _You see here a stone. _Found a stone staircase leading down. _A cane toad comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li## #.......#..........#  jirow the Thaumaturge .# ###.......#........#  Oni of Vehumet ****.. ## ###.....#........#  Health: 118/118 ======================== .# #......#......##  Magic: 25/30 ====================---- ##### ###........(..#  AC: 8Str: 17  ##.# #### ##..........#  EV: 9Int: 18 ##.####..#####.........#  SH: 0Dex: 9 .......................#  XL: 12 Next: 70% Place: Lair:4 ................@.......  Noise: ---------  Time: 14339.2 (0.0) ...............[.**....#  q) +4 quarterstaff (chaos) [40!lim...................****#  Cast: Foxfire .....................**F .....................*** ..P#.######.#..#.##.#...  F   cane toad (asleep) ###### ######## ###..  #.  _Found a stone staircase leading down. _A cane toad comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line!li>!li## #.......#..........#jirow the Thaumaturge .# ###.......#........#Oni of Vehumet ****.. ## ###.....#........#Health: 118/118 ======================== .##......#......##Magic: 30/30 ======================== ##### ###........(..#AC: 8Str: 17  ##.# #### ##..........#EV: 9Int: 18 ##.####..#####.........#SH: 0Dex: 9 .......................#XL: 12 Next: 70% Place: Lair:4 ................@.......Noise: ---------  Time: 14339.2 (0.0) ...............[.......#q) +4 quarterstaff (chaos) .......................#Cast: Foxfire ...................!liZ...>F ........................ ..P#.######.#..#.##.#...F   cane toad (asleep) ###### ######## ###..#. _A cane toad comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.!li !li !!liE(!liv*. _!liF  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li( **   battlesphere (minion)!li- h26----===40.2 (1!li3 L**!li7 < _You conjure a globe of magical energy.!liI n  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li$!li-v@v*., ally target)!li.`5------1!li66L**!li9/ _You conjure some foxfire!!lil  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!liV>  You conjure some foxfire!!liV,!liW!li/X!liX!li&Y!liY!liZ!li([!lib1 §§§@§§*..§v§§Fv>.FThe cane toad gives a loud, deep croak!!li!li!liev§§§@§§*v.§§§vF.>.*!li}4-=-2!li§§§*v.§§§*!liH _The foxfire hits the cane toad but does no damage.!li$_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!lih !li's §§@§§[v.§§****You conjure some foxfire!  Your battlesphere fires at the cane toad!!li §§§The barrage of energy hits the cane toad but does no damage.  The foxfire hits the cane toad.!li+B!livB!li!,!li!li(!li* §§§§§§@§§v§.§§F§§§v. *The cane toad is lightly wounded.  The foxfire hits the cane toad.!li;2 §@§§.§*The cane toad is moderately wounded.The foxfire hits the cane toad.!li!4!liA<r§§v.§.@v..§...F§§.....**!li =H--3!liBr§§§*!liEd _The cane toad is moderately wounded.!li  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li+p K §...*§combustible, ally target)*Flames lash the cane toad.  The cane toad is heavily wounded.!lisG §§§§§*** *The cane toad's fire resistance burns away.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!!liX!li!li §§§§§v§.§v§*.*The cane toad is severely wounded.The foxfire hits the cane toad but does no damage.!liy,!li!liV §§§§§§*§.*The cane toad is severely wounded.The foxfire hits the cane toad. The cane toad is burned terribly!!liϘ!li,!li'..§§.§§..§F....*....!li:^2--==4!li=§§§§**!li8b _The cane toad is severely wounded.!lih'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!li7 §§§** *Flames lash the cane toad. The cane toad is burned terribly!!liFlames lash the cane toad. The cane toad is burned terribly!  The cane toad is almost dead.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad.  You kill the cane toad!  Vehumet accepts your kill.!li§§§****   battlesphere (minion)!li,!li ....*..†...*!li˧1---3====5!liV**!li˵4 _You feel your power returning.!liE^!libB!lidc2=!lig!lik,!lin!liq,!liQs!liu,!li*w!liFz!lizj3==!li/|!li~,!li!li,!li!lin,!li!li!li9=!li5!li!liKK4=!li!li,!li!lii,!li!li,!li!li!liQ9=!liu!li!li}K5=!li!liި,!li!li,!liܰ!li,!lid!li(!liU6=!li2!li,!liڸ!li̺,!liػ!li,!li!li,!li!li!licK7=!li:!li,!li !li!liO,!li_!lin _Your battlesphere wavers and loses cohesion.!li@!li!lih8==!liP!li,!li!liw,!li&!liB,!liq!li!li9=!liy!lia9=!li!liX,!li!li!li!li{!li,!li !liW !li i30==!li!li!lig!li !liN!liG!li,!li !li$!li|&,!lip(!li*!liX,!li,9=!li-!li/!li0,!li1!lic5!li6!lib7!li7!li9!li:,!li;!li<!li=,!li>!li@!liB,!liC!liG!li I!liRI!liJ!liL!li M!liNM!liM!liO!liP!liP!li4Q!liS!liT,!li$U!liW!liX,!liY!li..# ........................## .P#.######.#..#.##.#.....##!li1416.2 (71.0)!li;----!li!li2 _Vehumet will no longer extend the range of your destructive spells.!li۩!li!liv!li5!lin!li!liRX!li]!li:!liY,!li6!li!li ,!li !liX!li,!li_!liL!li^B!li!li!li!li,!li!li!li!li)!liB !li"!li-%!li%!li*!li-!li!/,!li@0!li1!li3!li4!li5!liK!liAN,!liO!liY!lij],!li_!liVi!lil!li+m!lin!lidy!li|!li-}!li5!li!lic,!liʎ!lih!li,!li]!li!liu!li*!liY!li4!lih!liӴ!li۷!li!li!,!li`!li!li,!li!li!lii!li!li!li_!li<,!li#!liz!li,!li!liU!liW,!li!liL!li!lic!li1!li!li,!li!li!li,!li!li!li,!li!li!li,!li!li !li ,!li!li!liK,!li!li!li,!li!li!li,!li!li"!li%,!li%!li)!li+,!li,!li0!li2,!li3!liZ7!li9,!li;!li>!liw@!li@!liB!li#E!liF,!liH!li$K!liGM,!liKN!liQ!lilT,!liU!liY!li\,!li^!li`!lib,!likd!lif!lii,!lij!li=m!li9o,!lip!lir!li!u,!liv!lix!liz!li_{!li|!li~!li!lio!lix!li!liц,!li!lim!liw!liό!li!li!li,!li8!lic########### ### ###### ##### #..P.##.PPP#####P#####.##.###.#.# ...>......P.....@................71.2 (55 ......................................................................................................  ###..####.#####♣.#...#.#...###...   ##### ### ♣♣..%..#######....   #.♣♣## ♣♣♣....### ##...... !li!li4E _Done exploring.!li%3!li&!liO........0.0)........!lid[ _Done exploring.!li$!li/.Level 4 of the Lair of Beasts <<<>>>>(Press ? for help)################ #.....####.#.....## ##.....P###......#.# ##.....#####......#.## #........####.....#.## ###......##P.....#### ##.....## ########.....#.# ##.....#####.##### ############ ### ###### #######.#......#### ##.......#.#.P..####..P.##.PPP#####P#####.##.###.#.##P.#......##....................>......P.....@........................######.....†..................................................###.....................................................#.###.....................................................####......................................................##......................................................###..........#.#####..####.#####♣.#...#.#...###.........##...........### ##### ### ♣♣..%..#######..........###............## #.♣♣## ♣♣♣....### [4!li$/&0m##.............##.......#.....## ##♣)♣..# ♣♣.♣♣...# #.............####.......#.....####......♣ ♣..♣.♣.♣# ##.....#P......##........#.......#♣♣.<.♣♣#♣♣.♣.♣♣♣♣ ###.....#........###......###.......#......♣#.♣..♣.♣ ♣##......####......##........####.....##♣.♣.....♣♣..♣♣ ♣.#.....## #.......#!lib9%!liA!liA 9%!liu*****************,,,,,****,*,,,,,****,,,,,P***,,,,,,*,***,,,,,*****,,,,,,*,***,,,,,,,,****,,,,,*,*****,,,,,,**P,,,,,******,,,,,** ********,,,,,*,***,,,,,*****,***** ****************** *******,*,,,,,,******,,,,,,,*,*,P,,****,,P,**,*,***,*,**P,*,,,,,,**,,,,,,,,,,,,,,,,,,,,>,,,,,,,,,,,,,,,,,,,,,,******,,,,,†,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,***,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,****,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***,,,,,,,,,,*,*****,,****,,,***,,,,,,,,,**,,,,,,,,,,,*** ***** ***%..##*****,,,,,,,,,,***,,,,,,,,,,,,** *,**** ***,,,,*** **,,,,,,,,,,,,,**,,,,,,,*,,,,,** ***)*,,* **,**,,,* *,,,,,,,,,,,,,****,,,,,,,*,,,,,****,,,,,,* *,,*,*,** **,,,,,*P,,,,,,**,,,,,,,,*,,,,,,,***,<,*****,*,**** ***,,,,,*,,,,,,,,***,,,,,,***,,,,,,,*,,,,,,**,*,,*,* ***,,,,,,****,,,,,,**,,,,,,,,****,,,,,***,*,,,,,**,,** *,*,,,,,** *,,,,,,,*!liӥ !liR9%!li 9%!li 9%!li#!li!s3<>>>>   ##........## #####÷...#.# #.....###....<...........###.#   #..........##....### ##...###................## ###  ##.........####..P.# #....#####............####  #...........##....# ###....#####..........###  #.........#.###..###### #....## #######.###........##  ##.........## ### #...##.#.# ##....###.#P.##.#P.##.†##...#   #........## #.## ##.......### #).........................##   #........# #.P####..#.......####........<...............#.P###   ###..÷...# #...#...#.................................####....#   #....### ##..#..#.###.....#.................P# #!liCu#..##   ##...### ##P.....####.....######.##.##.......### ##.(##   #...>.## #....#### ##.....# #.#...########.....### #P..#   ##.....## #...## ##....# ####÷.#######....### ###.##   ##.....###...P# #....# #..#..#.#...### #..####  ##.......##### ##...## #######..#.#####  ##......# ##...# #P.......##........##  #....### #...## ###...######..##).#.#  ###..##....## ####..###..########  ##..###.....####.#...#[!liv40m#..#  ###..####...###......####.##  #...###.....#........###..#   ##...##.#............P####..#   #...####...............###..##!li!lijirow the ThaumaturgeOni of Vehumet ***...Health: 118/118 ========================Magic: 30/30 ========================AC: 8Str: 17EV: 9Int: 18 ************ ### ****** ***** SH: 0Dex: 9 *,,P,**,PPP#####P#####.#*,***,*,* XL: 12 Next: 73% Place: Lair:4 ,,,>,,,,,.P.....@.......,,,,,,,,, Noise: ---------  Time: 14471.2 (0.0) ,,,,,,,,,...............,,,,,,,,, q) +4 quarterstaff (chaos) ,,,,,,,,,...............,,,,,,,,, Cast: Foxfire ,,,,,,,,,...............,,,,,,,,, ,,,,,,,,,...............,,,,,,,,, ,,,,,,,,,...............,,,,,,,,,  ***,,****.#####♣.#...#.#!li,,,***,,, ***** *** ♣♣..%..##*****,,,, *,**** ***,,,,*** **,,,,,, Vehumet accepts your kill. _You feel your power returning. _Your battlesphere wavers and loses cohesion. _Vehumet will no longer extend the range of your destructive spells. _Done exploring. _Done exploring.!li!li6 _You feel your power returning.r battlesphere wavers and loses cohesion. _Vehumet will no longer extend the range of your destructive spells. _Done exploring.Level map cleared. x4!li1!li!li9%!liF _Unknown command.!"liQX[?25h[?0c  Search for what [? for help]? $"lik [?25l[?1c$"liͭ$"li]n2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] the +6 war axe of Instinct {protect, rC- Str+6}b - [Lair:2] a +0 hand axe (9 further duplicates)+"liSLevel 4 of the Lair of Beasts <<<>>>>(Press ? for help) **,,,,,*****,***** ************ ### ****** *******,*,,,,,,****  **,,,,,,,*,*,P,,****,,P,**,PPP#####P#####.#*,***,*,**P,*,,,,,,**,,,,,,,,,,,,,,,,,,,,>,,,,,.P.....@.......,,,,,,,,,,,,,,,,,******,,,,,†,,,,,,,,,,,,,,,,,,...............,,,,,,,,,,,,,,,,,***,,,,,,,,,,,,,,,,,,,,,,,...............,,,,,,,,,,,,,,,*,***,,,,,,,,,,,,,,,,,,,,,,,...............,,,,,,,,,,,,,,,****,,,,,,,,,,,,,,,,,,,,,,,,...............,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,...............,,,,,,,,,,,,,,,***,,,,,,,,,,*,*****,,****.#####♣.#...#.#,,,***,,,,,,,,,**,,,,,,,,,,,*** ***** *** ♣♣..%..##*****,,,,,,,,,,***,,,,,,,,,,,,** *,**** ***,,,,*** **,,,,,,,,,,,,,**,,,,,,,*,,,,,** ***)*,,* **,**,,,* *,,,,,,,,,,,,,****,,,,,,,*,,,,,****,,,,,,* *,,*,*,** **,,,,,*P,,,,,,**,,,,,,,,*,,,,,,,***,<,*****,*,**** ***,,,,,*,,,,,,,,***,,,,,,***,,,,,,,*,,,,,,**+"li,*,,*,* ***,,,,,,****,,,,,,**,,,,,,,,****,,,,,***,*,,,,,**,,** *,*,,,,,** *,,,,,,,**,,,,,,,*****,,,,,,**,*,,,,***,**** **,,,,,** **,,,,,,***,,,,,,,,,*,*,,,,,,*****,***,***,***,,,,,*** *,,,,,,,***,,,,,,,,,,*,,,,,,,,,***,,,*,** **,*,,,,,,,,** *,,,,,,,,**,,,,,,,**+*,,*,,,,,,,*,***,*,*****,,,,,,,,,,* *,,,,,,,***,,,,,,**,,,,,**,,,,,,,*,*,,,*,*,,**,,,,,,,,,****,,,,,,***,,,,,,,*,,,*,*,,,,,,*,****,,,,,,**,,,,,,,,,P* *,,,,,,***,,,,,,*,*,,,*,*,,,,,,,*,* ***,<,*,*,,,,,,,,,****,,,,,,,*-"liU -"liɨ jirow the ThaumaturgeOni of Vehumet ***...Health: 118/118 ========================Magic: 30/30 ========================AC: 8Str: 17EV: 9Int: 18SH: 0Dex: 9XL: 12 Next: 73% Place: Lair:4Time: _Vehumet will no longer extend the range of your destructive spells. _Done exploring. _Done exploring. _Level map cleared. x4 _Unknown command.Search for what [? for help]? AX-"liƩ 4-"lio -"liv Q _-"li: -"liֽ -"liK -"li -"li -"li) -"li -"li -"liG -"li B-"li -"liS -"li ,-"li -"li -"liB X-"li ,-"li -"li -"li -"liX -"liS -"li9 -"li -"li< -"li -"li" -"li9 -"li -"li -"li -"li ,-"li -"li -"li ,-"lim -"li" -"li ,-"liW -"li^ -"li9 -"li -"li -"lim -"li -"li ,-"li -"li ,-"li -"lih -"li -"li -"li -"li -"li ,-"li -"li -"li  -"li -"li -"li- -"li) ,-"li -"li -"li -"liW -"li -"li( -"li2 -"li -"li -"li$ -"li -"liS -"li -"li -"li ,-"li -"li P  There is a stone staircase leading up here.-"lip -"li _-"liK -"liE -"li/ ,-"li -"li( ,†,,,,,,,,,,,,,,,,,,............. ,,,,,,,,,,,,,,,,,,,,............. ,,,,,,,,,,,,,,,,,,,,............. ,,,,,,,,,,,,,,,,,,,,............. ,,,,,,,,,,,,,,,,,,,,............. ,,,,,,,*,*****,,****.#####♣.#...# ,,,,,,,*** **### *** ♣♣..%.. ,,,,,,,,** #.♣♣## ♣♣♣....## ,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# Noise: --------- 14497.2 (26.0) ,,,,*,,,,,***#......♣ ♣..♣.♣.♣# q) +4 quarterstaff (chaos) ,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣Cast: Foxfire ,,,***,,,,,,,#......♣#.♣..♣.♣ ** ,,,,****,,,,,##♣.♣.....♣♣..♣♣ *, ,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **  ,,,,,,*,*,,,,,,####♣-"li ) [30m.♣♣♣.♣♣*,***,  ,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,  ,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,, -"li/ -"li1 _You see here the +6 war axe of Instinct {protect, rC- Str+6}.."li."liB!Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits 1"li~}1"li,†,,,,,,,,,,,,,,,,,,............. jirow the Thaumaturge ,,,,,,,,,,,,,,,,,,,,............. Oni of Vehumet ***... ,,,,,,,,,,,,,,,,,,,,............. Health: 118/118 ======================== ,,,,,,,,,,,,,,,,,,,,............. Magic: 30/30 ======================== ,,,,,,,,,,,,,,,,,,,,............. AC: 8Str: 17 ,,,,,,,*,*****,,****.#####♣.#...# EV: 9Int: 18 ,,,,,,,*** **### *** ♣♣..%.. SH: 0Dex: 9 ,,,,,,,,** #.♣♣## ♣♣♣....## XL: 12 Next: 73% Place: Lair:4 ,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# Noise: ---------  [41"liH0mTime: 14497.2 (0.0) ,,,,*,,,,,***#......♣ ♣..♣.♣.♣# q) +4 quarterstaff (chaos) ,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣Cast: Foxfire ,,,***,,,,,,,#......♣#.♣..♣.♣ ** ,,,,****,,,,,##♣.♣.....♣♣..♣♣ *, ,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **  ,,,,,,*,*,,,,,,####♣.♣♣♣.♣♣*,***,  ,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,  ,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,,  _Level map cleared. x4 _Unknown command. _Search for what [? for help]? AX _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}.  Okay, then.1"liۑ8%1"li(. _2"li+2"li+8.2 (12"li2"lib_Unknown command. _Search for what [? for help]? AX _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}. _S - the +6 war axe of Instinct {protect, rC- Str+6}3"li3"liBInventory: 45/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming  J - a +4 mace  K - a +1 spear of freezing  N - the +3 arbalest of Grace {freeze, +Blink rCorr Dex-2 SInv}  S - the +6 war axe of Instinct {protect, rC- Str+6} Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible (worn)g - a ring of magical power  H - a ring of protection from fire  R - a ring of resist corrosion Wands (go to first with /)b - a wand of roots (6)  z - a wand of flame (35)  A - a wand of mindburst (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8"lit 8"li 8"li ,†,,,,,,,,,,,,,,,,,,............. jirow the Thaumaturge ,,,,,,,,,,,,,,,,,,,,............. Oni of Vehumet ***... ,,,,,,,,,,,,,,,,,,,,............. Health: 118/118 ======================== ,,,,,,,,,,,,,,,,,,,,............. Magic: 30/30 ======================== ,,,,,,,,,,,,,,,,,,,,............. AC: 8Str: 17 ,,,,,,,*,*****,,****.#####♣.#...# EV: 9Int: 18 ,,,,,,,*** **### *** ♣♣..%.. SH: 0Dex: 9 ,,,,,,,,** #.♣♣## ♣♣♣....## XL: 12 Next: 73% Place: Lair:4 ,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# Noise: ---------  [48"li d0mTime: 14498.2 (0.0) ,,,,*,,,,,***#......♣ ♣..♣.♣.♣# q) +4 quarterstaff (chaos) ,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣Cast: Foxfire ,,,***,,,,,,,#......♣#.♣..♣.♣ ** ,,,,****,,,,,##♣.♣.....♣♣..♣♣ *, ,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **  ,,,,,,*,*,,,,,,####♣.♣♣♣.♣♣*,***,  ,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,  ,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,,  _Unknown command. _Search for what [? for help]? AX _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}. _Okay, then. _S - the +6 war axe of Instinct {protect, rC- Str+6}8"li| 8"li 8"li 8"liZ 7%8"li 8"li 8"li F _Unknown command.A"li7f A"lit Inventory: 45/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming  J - a +4 mace  K - a +1 spear of freezing  N - the +3 arbalest of Grace {freeze, +Blink rCorr Dex-2 SInv}  S - the +6 war axe of Instinct {protect, rC- Str+6} Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible (worn)g - a ring of magical power  H - a ring of protection from fire  R - a ring of resist corrosion Wands (go to first with /)b - a wand of roots (6)  z - a wand of flame (35)  A - a wand of mindburst (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D"li S - the +6 war axe of Instinct {protect, rC- Str+6}. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.2; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 2.3 XLs.  Current attack delay: 1.4. Damage rating: 20 (Base 11 x 117% (Str) x 112% (Skill) + 6 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Lair of Beasts. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.X"liK Inventory: 45/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming  J - a +4 mace  K - a +1 spear of freezing  N - the +3 arbalest of Grace {freeze, +Blink rCorr Dex-2 SInv}  S - the +6 war axe of Instinct {protect, rC- Str+6} Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible (worn)  g - a ring of magical power  H - a ring of protection from fire  R - a ring of resist corrosion Wands (go to first with /)  b - a wand of roots (6)  z - a wand of flame (35)  A - a wand of mindburst (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top"li 9m]Z"li"Z"li8*Z"li2,†,,,,,,,,,,,,,,,,,,............. jirow the Thaumaturge ,,,,,,,,,,,,,,,,,,,,............. Oni of Vehumet ***... ,,,,,,,,,,,,,,,,,,,,............. Health: 118/118 ======================== ,,,,,,,,,,,,,,,,,,,,............. Magic: 30/30 ======================== ,,,,,,,,,,,,,,,,,,,,............. AC: 8Str: 17 ,,,,,,,*,*****,,****.#####♣.#...# EV: 9Int: 18 ,,,,,,,*** **### *** ♣♣..%.. SH: 0Dex: 9 ,,,,,,,,** #.♣♣## ♣♣♣....## XL: 12 Next: 73% Place: Lair:4 ,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# Noise: ---------  Time:Z"li3b[37m 14498.2 (0.0) ,,,,*,,,,,***#......♣ ♣..♣.♣.♣# q) +4 quarterstaff (chaos) ,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣Cast: Foxfire ,,,***,,,,,,,#......♣#.♣..♣.♣ ** ,,,,****,,,,,##♣.♣.....♣♣..♣♣ *, ,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **  ,,,,,,*,*,,,,,,####♣.♣♣♣.♣♣*,***,  ,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,  ,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,,  _Search for what [? for help]? AX _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}. _Okay, then. _S - the +6 war axe of Instinct {protect, rC- Str+6} _Unknown command.Z"li:8%Z"li;Z"li:A8%Z"liB["li|3["li17jirow the Thaumaturge (Oni Fire Elementalist) Turns: 14442, Time: 01:37:20 Health: 118/118 AC:  8 Str: 17 XL: 12 Next: 73% Magic: 30/30EV:  9 Int: 18 God: Vehumet [***...] Gold: 597SH:  0 Dex:  9 Spells: 12/39 levels left rFire . . .q - +4 quarterstaff (chaos) rCold . . .[offhand occupied] rNeg . . .a - +0 robe rPois .(no helmet) rElec .r - +0 cloak rCorr .t - amulet of regeneration SInv + e - +4 ring of protection Will +....u - ring of see invisible Stlth ++ HPRegen 1.19/turn MPRegen 0.22/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin ["li7/1, double potion healing, drunken brawling_"li7Y_"lif,†,,,,,,,,,,,,,,,,,,............. jirow the Thaumaturge ,,,,,,,,,,,,,,,,,,,,............. Oni of Vehumet ***... ,,,,,,,,,,,,,,,,,,,,............. Health: 118/118 ======================== ,,,,,,,,,,,,,,,,,,,,............. Magic: 30/30 ======================== ,,,,,,,,,,,,,,,,,,,,............. AC: 8Str: 17 ,,,,,,,*,*****,,****.#####♣.#...# EV: 9Int: 18 ,,,,,,,*** **### *** ♣♣..%.. SH: 0Dex: 9 ,,,,,,,,** #.♣♣## ♣♣♣....## XL: 12 Next: 73% Place: Lair:4 ,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# Noise: ---------  [4_"li h0mTime: 14498.2 (0.0) ,,,,*,,,,,***#......♣ ♣..♣.♣.♣# q) +4 quarterstaff (chaos) ,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣Cast: Foxfire ,,,***,,,,,,,#......♣#.♣..♣.♣ ** ,,,,****,,,,,##♣.♣.....♣♣..♣♣ *, ,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **  ,,,,,,*,*,,,,,,####♣.♣♣♣.♣♣*,***,  ,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,  ,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,,  _Search for what [? for help]? AX _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}. _Okay, then. _S - the +6 war axe of Instinct {protect, rC- Str+6} _Unknown command._"lil_"lina"li a"liI Level 4 of the Lair of Beasts <<<>>>>(Press ? for help)**,,,,,*****,***** ************ ### *##*** *******,*,,,,,,**** **,,,,,,,*,*,P,,****,,P,**,PPP#####P#####.##.***,*,**P,*,,,,,,**,,,,,,,,,,,,,,,,,,,,>,,,,,.P...............,,,,,,,,,,,,,,,******,,,,,†,,,,,,,,,,,,,,,,,,.................,,,,,,,,,,,,,,,***,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,,,,,,,,*,***,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,,,,,,,,****,,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,,,,,,,,***,,,,,,,,,,*,*****,,****.#####♣.#...#.#..,***,,,,,,,,,**,,,,,,,,,,,*** **### *** ♣♣..%..##*#***,,,,,,,,,,***,,,,,,,,,,,,** #.♣♣## ♣♣♣....### **,,,,,,,,,,,,,**,,,,,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# *,,,,,,,,,,,,,****,,,,,,,*,,,,,***#......♣ ♣..♣.♣.♣#a"li  **,,,,,*P,,,,,,**,,,,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣ ***,,,,,*,,,,,,,,***,,,,,,***,,,,,,,#......♣#.♣..♣.♣ ***,,,,,,****,,,,,,**,,,,,,,,****,,,,,##♣.♣.....♣♣..♣♣ *,*,,,,,** *,,,,,,,**,,,,,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **,,,,,** **,,,,,,***,,,,,,,,,*,*,,,,,,####♣.♣♣♣.♣♣*,***,,,,,*** *,,,,,,,***,,,,,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,,,,,,,** *,,,,,,,,**,,,,,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,,,,,,,,,* *,,,,,,,***,,,,,,**,,,,,**,,,,,..♣,♣...♣.♣,,**,,,,,,,,,****,,,,,,***,,,,,,,*,,,*,*,,,...♣,*♣♣#.....,**,,,,,,,,,P* *,,,,,,***,,,,,,*,*,,,*,*,,....,*,* *♣♣.<.♣,*,,,,,,,,,****,,,,,,,*c"li~ **,,,,,,,*,,,,,***#......♣ ♣..♣.♣.♣# **,,,,,*P,,,,,,*  *,,,,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣ ***,,,,,*,,,,,,,,*  *****#......♣#.♣..♣.♣ ***,,,,,,*****  ,,,****,,,,,##♣.♣.....♣♣..♣♣ *,*,,,,,** ** ,******#.♣....♣♣♣.♣♣** **,,,,,** ** *,*####♣.♣♣♣.♣♣*,***,,,,,*** * ***♣...♣.♣# **,*,,,,,,,,** *,***+*,,*♣.♣♣♣.♣.♣****,,,,,,,,,,* **,,,,,,**,,,,,**,,,,,..♣,♣...♣.♣,,**,,,,,,,,,******,,,*,*,,,...♣,*♣♣#.....,**,,,,,,,,,P* **,*,,,*,*,,....,*,* *♣♣.<.♣,*,,,,,,,,,*****,,,,,*,,,ß,*,,,,...,*,*****,....♣*,,,,,,,,P**, ,,÷..,,,***,***,♣.♣#*,,,,,*******,***,,,,,**,,,,,,**,,,****♣#*,,,,,** *,***c"li,**,,,*,***,,,,,**,,,,,*****,,,,,,** **,,*****+**,*,,,,,,,,,,,,,,,,,,,,,,,,,** *P**,*****,,,,,*,,***,,,,,,,,,,,,,,,,,,,,,,* ,**,ß,*,,**,,,,**,ß,**,,,,,,,,,,,,,,,,,,,** **,,,,,,,,,,,,,,,,,,* ** *ß,>,,+,,,ß,,,,,,<,ß,,,,,,,,,,,,,,*** ** *,,,,,,,,,,,,,*,,,,,,,,,,,,,,*,****,,* **,ß,,*,,**ß,,,,,,,,,,,,,,,,,,(*,****,***,,,,,*****,,÷,,,,,,,,,,,,(P,,P†d"liEd"lise,†,,,,,,,,,,,,,,,,,,............. jirow the Thaumaturge ,,,,,,,,,,,,,,,,,,,,............. Oni of Vehumet ***... ,,,,,,,,,,,,,,,,,,,,............. Health: 118/118 ======================== ,,,,,,,,,,,,,,,,,,,,............. Magic: 30/30 ======================== ,,,,,,,,,,,,,,,,,,,,............. AC: 8Str: 17 ,,,,,,,*,*****,,****.#####♣.#...# EV: 9Int: 18 ,,,,,,,*** **### *** ♣♣..%.. SH: 0Dex: 9 ,,,,,,,,** #.♣♣## ♣♣♣....## XL: 12 Next: 73% Place: Lair:4 ,,,*,,,,,** ##♣@♣..# ♣♣.♣♣...# Noise: ---------  "lif0mTime: 14498.2 (0.0) ,,,,*,,,,,***#......♣ ♣..♣.♣.♣# q) +4 quarterstaff (chaos) ,,,,,*,,,,,,,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣Cast: Foxfire ,,,***,,,,,,,#......♣#.♣..♣.♣ ** ,,,,****,,,,,##♣.♣.....♣♣..♣♣ *, ,,,*****,,,,,,*#.♣....♣♣♣.♣♣** **  ,,,,,,*,*,,,,,,####♣.♣♣♣.♣♣*,***,  ,,,,,,*,,,,,,,,,**♣...♣.♣# **,*,,  ,,,**+*,,*,,,,,,,♣.♣♣♣.♣.♣****,,,  _Search for what [? for help]? AX _There is a stone staircase leading up here. _You see here the +6 war axe of Instinct {protect, rC- Str+6}. _Okay, then. _S - the +6 war axe of Instinct {protect, rC- Str+6} _Unknown command.d"lijgd"liyd"liyd"li~: _d"liGd"limd"li,d"lid"li'd"lid"lid"li'd"liEd"li,d"liId"li,d"lid"lid"li?,d"lid"lid"liK,d"lid"lid"lid"liE,d"lid"liUd"liůd"li,d"lid"lid"liwd"lid"lid"li,,d"li d"liod"lid"lid"lid"lid"li2d"lid"li=d"lid"lik,d"lid"lia  You see here a yak skeleton.d"li'd"li _d"lixd"lid"lil,d"lid"lid"li7d"lid"li;d"lid"lid"lid"lid"limd"liMd"li,d"liad"li%d"lid"li/d"lid"lid"lid"li^d"lid"liDd"lid"liHd"li~d"lid"lild"lid"lid"liq,d"li|d"liN d"li8 d"li ,d"lid"liBd"lid"lid"liKXd"li@d"lid"lid"li d"liM"d"li"d"li]#d"li,\ **,,,,,*...ß.#..... #..,,,,,#÷ #*#..,,,,,,.....## #.#..,,,**,..#.### **...,,,,###+##.#. *,#.#####.....#..###. ###.ß.#..##....##.ß.# #......#............. ##ß.@..+...ß......<.ß529.2 (31.0) #.....#............. ##.ß..#..##.#.#..ß.. **###.###.....#####.. *,,,...,..#.#.#,,,,.. *,,,....*...,,#,,,,,, **,.....,*,,,*,,,,,, **,....#.*,,,*,,,,, *,,,,,,,,*,ß,,,,,,,,*d"li-d"li2d"li5c _There is a stone staircase leading down here.t"lij t"lio t"li: t"li t"li 930.2 (1.0) _t"li u"liT  You climb downwards.  You hear the solemn chanting of funerary rites.u"li /  --more--x"li_O # #...  .#...#  .....#  #....  #... ##..# #...#5 #.@.# #...# ##### x"liVx"lix"liND ,1.0 (1.8 x"li2E x"liG  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here."li!) "li{. Read which item? Scrolls  f - 3 scrolls of enchant armourh - 2 scrolls of amnesia  k - 3 scrolls of teleportation  m - a scroll labelled ACYFFI UXO  o - a scroll of immolation  v - 5 scrolls of fog  x - 3 scrolls of fear  y - a scroll labelled ORGHER PAOSEK  E - 2 scrolls of noiseI - 4 scrolls of identify  L - 2 scrolls labelled BISIRR WUJUVUI  O - a scroll labelled DUUXIRCHU HIUM  P - 2 scrolls labelled DUHIFA YFODWI [!] read|quaff|evoke[?] describe selected"li  f - 3 scrolls of enchant armour  k - 3 scrolls of teleportation"li"li"li9jirow the Thaumaturge# #...Oni of Vehumet ***....#...#Health: 118/118 ========================.....#Magic: 30/30 ========================#....AC: 8Str: 17#...EV: 9Int: 18##..#SH: 0Dex: 9#...#XL: 12 Next: 73% Place: Lair:5#.@.#Noise: ---------  Time: 14531.0 (0.0)#...#q) +4 quarterstaff (chaos)#####Cast: Foxfire _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here."li P  Okay, then."li "li "liJ . _"li'K ]##.#.#... #.#...# .....##.... ##..# #..@# #.<.# #...# #####"liQ "liS 22.0 (1 _"liY "li[ "liM ...⌠## # #....#.#...#.#.....#.# #...###.<#...#"li "li~&3"liH"li"liu "li" X"li6 "liz: B"li>J 5.##. .⌠.l.... ......... .⌠...⌠... ......#.. ...⌠..##$###......#.#.#...#.#@..#...##.#....## #...####..###...#l   komodo dragon (asleep)#.<.##...######"liW +7.0 (4"liY +8.0 (5"li` "li)b ` _A komodo dragon comes into view."lin## ## ##.## .⌠.l....... ....... .⌠...⌠.... ...... #.. ...⌠.. ##$###......#...# #.#...# #.....# #.#....####...## ##..## #...# #.<.# #...#"liA9.0 (1"li"lii"lii, D.## ## #. ##.####. .⌠.l..........# ............. .⌠...⌠..... ...... #..# ...⌠.. ##@###......#...##.#.#...####.....# #.#....##...##D   five-headed hydra (asleep) ##..## #...# #.<.#"lius  A five-headed hydra comes into view."liƁp.DD"li0==40"li"liʎv _The five-headed hydra roars! _You see here 21 gold pieces."li<   .#   ..#  ## ## #DS  ##.####.. .⌠.l  ...# .....  ...........#.⌠...⌠  ...!S.............   #@.# ...⌠..   ##$###......   #.#.#...#   #.#.#...#  ##.....#   #.#....#  #...##SS 2 water moccasins (1 wandering, 1 asl…)  ##..##   #...#"liXp  2 water moccasins come into view."li"liQ"li..D   water moccasin (asleep)--1"li"li~~ _Found a sapphire potion. The water moccasin moves out of view."liS5 jirow the Thaumaturge  .#Oni of Vehumet ***...  ...#Health: 118/118 ========================  ..## ## #..Magic: 30/30 ========================  ....##.####D. .⌠.lAC: 8Str: 17  ...........# .....EV: 9Int: 18  ...........#.⌠...⌠SH: 0Dex: 9  ...!S.............XL: 12 Next: 73% Place: Lair:5  #@.# ...⌠..Noise: ---------  Time: 14541.0 (0.0)  ##$###......q) +4 quarterstaff (chaos)  #.#.#...#Cast: Foxfire"liL7  #.#.#...#  ###.....#  #.#....#D   five-headed hydra  ###...##S   water moccasin (asleep)  ##..##  #...# _The five-headed hydra roars! _You see here 21 gold pieces.  2 water moccasins come into view. _Found a sapphire potion. The water moccasin moves out of view.  Press: ? - help, v - describe, . - travelThe floor."li8- jirow the Thaumaturge  .#Oni of Vehumet ***...  ...#Health: 118/118 ========================  ..## ## #..Magic: 30/30 ========================  ....##.####D. .⌠.lAC: 8Str: 17  ...........# .....EV: 9Int: 18  ...........#.⌠...⌠SH: 0Dex: 9  ...!S.............XL: 12 Next: 73% Place: Lair:5  #@.# ...⌠..Noise: ---------  Time: 14541.0 (0.0)  ##$###......q) +4 quarterstaff (chaos)  #.#.#...#Cast: Foxfire "li.[40m #.#.#...#  ###.....#  #.#....#D   five-headed hydra  ###...##S   water moccasin (asleep)  ##..##  #...# _The five-headed hydra roars! _You see here 21 gold pieces.  2 water moccasins come into view. _Found a sapphire potion. The water moccasin moves out of view.  Press: ? - help, v - describe, . - travelThe floor."li4"li. _"liS  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lin"lir Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers"lidQ "li3X "lisf  jirow the Thaumaturge  .#Oni of Vehumet ***...  ...#Health: 118/118 ========================  ..## ## #..Magic: 30/30 ========================  ....##.####D. .⌠.lAC: 8Str: 17  ...........# .....EV: 9Int: 18  ...........#.⌠...⌠SH: 0Dex: 9  ...!S.............XL: 12 Next: 73% Place: Lair:5  #@.# ...⌠..Noise: ---------  Time: 14541.0 (0.0)  ##$###......q) +4 quarterstaff (chaos)  #.#.#...#Cast: Foxfire "liyh [40m #.#.#...#  ###.....#  #.#....#D   five-headed hydra  ###...##S   water moccasin (asleep)  ##..##  #...#2 water moccasins come into view. _Found a sapphire potion. The water moccasin moves out of view.  Press: ? - help, v - describe, . - travel _The floor.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."liRk  jirow the Thaumaturge  .#Oni of Vehumet ***...  ...#Health: 118/118 ========================  ..## ## #..Magic: 30/30 ========================  ....##.####D. .⌠.lAC: 8Str: 17  ...........# .....EV: 9Int: 18  ...........#.⌠...⌠SH: 0Dex: 9  ...!S.............XL: 12 Next: 73% Place: Lair:5  #@.# ...⌠..Noise: ---------  Time: 14541.0 (0.0)  ##$###......q) +4 quarterstaff (chaos)  #.#.#...#Cast: Foxfire "lil [40m #.#.#...#  ###.....#  #.#....#D   five-headed hydra  ###...##S   water moccasin (asleep)  ##..##  #...#2 water moccasins come into view. _Found a sapphire potion. The water moccasin moves out of view.  Press: ? - help, v - describe, . - travel _The floor.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lis K  You conjure a globe of magical energy."lit "liw "lix "li  Y.D..S..*Y   elephant (trample, distracted)S   water moccasin*   battlesphere (minion)The water moccasin hisses angrily.26----===2.0 (1"liʖ ;*"li \ _An elephant comes into view."li CTRL"liV*"likU**"liƠF _Unknown command."li]  .# ..Y#  ..## ## #..  ....##.####.. .⌠.l ..........D# .....  ...#.⌠...⌠  ...!..S..*........  #..# ...⌠..  ##@###......  #.#.#...#  #.#.#...#  ###.....# #.#....# ###...##  ##..##  #...#  #.<.# *"liʿ.Y.D....S*Y)---3 _** _You see here 21 gold pieces."li ...# ..## ## #Y. ....##.####.. .⌠.l...........# ..... ..........D#.⌠...⌠ ...!..............  #S*# ...⌠.. ##$###...... #.#@#...# #.#.#...# ###.....# #.#....####...##..## S   water moccasin#...# *   battlesphere (minion)#.<.##...#"li "li "li q*(ally target)*"liS P=--4"li" K**"li7$ A _The water moccasin bites your battlesphere."lin  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li"liW Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f + Iskenderun's Battlesphere Conjuration/Forgecraft 3% 4 g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers"li"li΢"li...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 118/118 ========================...........# .....Magic: 26/30 ====================----..........D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#S*# ...⌠..SH: 0Dex: 9##$###......XL: 12 Next: 73% Place: Lair:5#.#@#...#Noise: =--------  Time: 14544.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: Foxfire#.#....####...##[4"li0m##..##S   water moccasin (ally target)#...#*   battlesphere (minion)#.<.##...# _An elephant comes into view. _Unknown command. _You see here 21 gold pieces. _The water moccasin bites your battlesphere.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lit...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 118/118 ========================...........# .....Magic: 26/30 ====================----..........D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#S*# ...⌠..SH: 0Dex: 9##$###......XL: 12 Next: 73% Place: Lair:5#.#@#...#Noise: =--------  Time: 14544.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: Foxfire#.#....####...##[4"li0m##..##S   water moccasin (ally target)#...#*   battlesphere (minion)#.<.##...# _An elephant comes into view. _Unknown command. _You see here 21 gold pieces. _The water moccasin bites your battlesphere.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 118/118 ========================...........# .....Magic: 23/30 ==================------..........D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#S*# ...⌠..SH: 0Dex: 9#****#......XL: 12 Next: 73% Place: Lair:5#.*@*...#Noise: =--------  Time: 14544.0 (0.0)#.*****.#q) +4 quarterstaff (chaos)##**.*..#Cast: Foxfire"li#*#....####...####..##S   water moccasin (ally target)#...#*   battlesphere (minion)#.<.##...# _You see here 21 gold pieces. _The water moccasin bites your battlesphere.  Casting: Iskenderun's Battlesphere (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate"lixu...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 118/118 ========================...........# .....Magic: 23/30 ==================------..........D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#S*# ...⌠..SH: 0Dex: 9##$###......XL: 12 Next: 73% Place: Lair:5#.#@#...#Noise: =--------  Time: 14544.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: Foxfire#.#....####...##[4"liv0m##..##S   water moccasin (ally target)#...#*   battlesphere (minion)#.<.##...#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!"li,"liC>asting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your battlesphere fires at the water moccasin!  The barrage of energy hits  The water moccasin is moderately wounded."li"li1"li{  The wall freezes the water moccasin. x2; The water moccasin seems to slow down."li*.D#S###@##.#..#....D   five-headed hydraS   water moccasin (slow, ally target)*   battlesphere (minion) "li4-=5.0 (1Ramparts "liv###*"lip3 _The water moccasin bites you."lid  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li "li W Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers"li"li"li...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 114/118 =======================-...........# .....Magic: 23/30 ==================------........*.D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#.D# ...⌠..SH: 0Dex: 9##S###......XL: 12 Next: 73% Place: Lair:5#.#@#...#Noise: ==-------  Time: 14545.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: "lil[37mFoxfire#.#....#Ramparts ###...####..##D   five-headed hydra#...#S   water moccasin (slow, ally target)#.<.#*   battlesphere (minion)#...#The barrage of energy hits the water moccasin!  The water moccasin is moderately wounded.The wall freezes the water moccasin. x2; The water moccasin seems to slow down._The water moccasin bites you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lif...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 114/118 =======================-...........# .....Magic: 23/30 ==================------........*.D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#.D# ...⌠..SH: 0Dex: 9##S###......XL: 12 Next: 73% Place: Lair:5#.#@#...#Noise: ==-------  Time: 14545.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#[1"li1;38HCast: Foxfire#.#....#Ramparts ###...####..##D   five-headed hydra#...#S   water moccasin (slow, ally target)#.<.#*   battlesphere (minion)#...#The barrage of energy hits the water moccasin!  The water moccasin is moderately wounded.The wall freezes the water moccasin. x2; The water moccasin seems to slow down._The water moccasin bites you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li{ . ..#  jirow the Thaumaturge ..## ## #Y.  Oni of Vehumet ***... ....##.####.. .⌠.l  Health: 114/118 =======================- ...........# .....  Magic: 19/30 ===============--------- ........*.D#.⌠...⌠  AC: 8Str: 17 ...!..***.........  EV: 9Int: 18 #*D# ...⌠..  SH: 0Dex: 9 ##S###......  XL: 12 Next: 73% Place: Lair:5 #.#@#...#  Noise: ==-------  Time: 14545.0 (0.0) #.#*#***#  q) +4 quarterstaff (chaos) ###*.***["li34m#  Cast: Foxfire #*#.***#  Ramparts  ###...##  ##..##  D   five-headed hydra #...# S   water moccasin (slow, ally target) #.<.# *   battlesphere (minion) #...#The wall freezes the water moccasin. x2; The water moccasin seems to slow down._The water moccasin bites you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate"li . ..#  jirow the Thaumaturge ..## ## #Y.  Oni of Vehumet ***... ....##.####.. .⌠.l  Health: 114/118 =======================- ...........# .....  Magic: 19/30 ===============--------- ........*.D#.⌠...⌠  AC: 8Str: 17 ...!..............  EV: 9Int: 18 #.D# ...⌠..  SH: 0Dex: 9 ##S###......  XL: 12 Next: 73% Place: Lair:5 #.#@#...#  Noise: ==-------  Time: 14545.0 (0.0) #.#.#...#  q) +4 quarterstaff (chaos) ###.....[34"lim#  Cast: Foxfire #.#....#  Ramparts  ###...##  ##..##  D   five-headed hydra #...# S   water moccasin (slow, ally target) #.<.# *   battlesphere (minion) #...#Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill."li  . ..#  ..## ## #Y.  ....##.####.. .⌠.l  ...........# .....  ........*  ...!..  #.D#   #####  #.#@#...#  #.####..#  #  #  ###...## ##..##  #...#*   battlesphere (minion) #.<.# #...#"lig**#####@###(ally target)*The flame wave engulfs the water moccasin!!  You kill the water moccasin!  Vehumet accepts your kill.  You feel your power returning.  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra!"liy*###### *Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra!  The five-headed hydra is lightly wounded.  (Press . to intensify the flame waves.)"li{  The five-headed hydra is moderately wounded."liH"li  You hear an angry hiss. You hear a trumpeting!  The wall freezes the five-headed hydra."li"li*..#D###.#.slow, ally target)*"li522==4======6.0 (1Wave "li*##@##.#*"liM? _The five-headed hydra seems to slow down."lis *#######@########.##*A wave of flame ripples out!  The flame wave engulfs the five-headed hydra!"liX ***####### *The five-headed hydra is heavily wounded.Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra!!"liGRy  The five-headed hydra is severely wounded."liS"li[jThe barrage of energy hits the five-headed hydra!!  The five-headed hydra is severely wounded.  You hear a trumpeting!  The wall freezesfive-headed hydra bites you but does no damage.  The five-headed hydra bites you! The five-headed hydra bites you. x2"li@eV.*.....D#@#.#...... "lif83/118 -------1=-=======7+ "lil*#D####*"li+q6 _The five-headed hydra bites you!"lix _  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."liV"liY Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers"liN"li2V"li!^...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 83/118 ================--------...........# .....Magic: 21/30 ================--------..........D#.⌠...⌠AC: 8Str: 17...!.*............EV: 9Int: 18#..# ...⌠..SH: 0Dex: 9##D###......XL: 12 Next: 74% Place: Lair:5#.#@#...#Noise: =======--  Time: 14547.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: [3"li"_7mFoxfire#.#....#Ramparts Wave+ ###...####..##D   five-headed hydra (slow, ally target)#...#*   battlesphere (minion)#.<.##...#The wall freezes the five-headed hydra!  The five-headed hydra bites you but does no damage.  The five-headed hydra bites you! The five-headed hydra bites you. x2 _The five-headed hydra bites you!  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lig...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 83/118 ================--------...........# .....Magic: 21/30 ================--------..........D#.⌠...⌠AC: 8Str: 17...!.*............EV: 9Int: 18#..# ...⌠..SH: 0Dex: 9##D###......XL: 12 Next: 74% Place: Lair:5#.#@#...#Noise: =======--  Time: 14547.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###..."lih..#Cast: Foxfire#.#....#Ramparts Wave+ ###...####..##D   five-headed hydra (slow, ally target)#...#*   battlesphere (minion)#.<.##...#The wall freezes the five-headed hydra!  The five-headed hydra bites you but does no damage.  The five-headed hydra bites you! The five-headed hydra bites you. x2 _The five-headed hydra bites you!  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li`l  You miscast Iskenderun's Mystic Blast.  You are very lightly contaminated with residual magic."li(m"li#uYou are very lightly contaminated with residual magic.  Nothing appears to happen. You stop channelling waves of flame.  The wall freezes the five-headed hydra! The five-headed hydra bites you.  The five-headed hydra bites you but does no damage.  The five-headed hydra bites you.  The five-headed hydra barely misses you."li|*.##@##.#*"lix}78-17---=------8.0 (1Contam "liX*#D###@###*"li_ _The five-headed hydra closely misses you."li}*##@##.##"li6<------"li%z#D###*"liF _Unknown command."licW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."liq"lipt Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e + Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers"liv "liZ "li؛ ...#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 78/118 ===============---------...........# .....Magic: 17/30 =============-----------.....*....D#.⌠...⌠AC: 8Str: 17...!..............EV: 9Int: 18#..# ...⌠..SH: 0Dex: 9##D###......XL: 12 Next: 74% Place: Lair:5#.#@#...#Noise: =--------  Time: 14548.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: [39;49"li mFoxfire#.#....#Ramparts Contam ###...####..##D   five-headed hydra (slow, ally target)#...#*   battlesphere (minion)#.<.##...#The five-headed hydra bites you.  The five-headed hydra barely misses you. _The five-headed hydra closely misses you. _Unknown command.Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....#jirow the Thaumaturge..## ## #Y.Oni of Vehumet ***.......##.####.. .⌠.lHealth: 78/118 ===============---------...........# .....Magic: 17/30 =============-----------.....*....D#.⌠...⌠"liǢ AC: 8Str: 17...!..............EV: 9Int: 18#..# ...⌠..SH: 0Dex: 9##D###......XL: 12 Next: 74% Place: Lair:5#.#@#...#Noise: =--------  Time: 14548.0 (0.0)#.#.#...#q) +4 quarterstaff (chaos)###.....#Cast: Foxfire#.#....#Ramparts Contam ###...####..##D   five-headed hydra (slow, ally target)#...#*   battlesphere (minion)#.<.##...#The five-headed hydra bites you.  The five-headed hydra barely misses you. [20"li d_The five-headed hydra closely misses you. _Unknown command.Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."li  You erupt in a blast of force!  The mystic blast hits the five-headed hydra!  You kill the five-headed hydra!"li i  Vehumet accepts your kill."li֪ "lií "li y .*####.##*   battlesphere (minion)  You hear a trumpeting! You hear an angry hiss. You hear a roar!"li 9=13---81=====9.0 (1"liR #*####.#*"liϿ ( _You hear a bellow!"li  .# . S.# ..## ## #..  ....##.####Y. .⌠.l ...........# ..... .........l.#.⌠...⌠...!.....Y........ #..# ...⌠.. ##@###...... #.#*#...# #.#.#...####.....# #.#....##...##YY 2 elephants (trample, 1 wandering) ##..##l   komodo dragon (distracted) #...#S   water moccasin (wandering) #.<.#*   battlesphere (minion)"liYou swap places."liy  The frozen ramparts melt away as you move."li"li"li,"li%.YS.Y.l.YY 3 elephants (trample)ln "li'81=4=-------50"liY.8*"liJ4 _An elephant comes into view. x2  Things that are here: _21 gold pieces; a hydra corpse; a water moccasin corpse"li>W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."liU  Okay, then.----- _"liZ ..Y# ..## ## #S. ....##.####.. .⌠.l..........Y# ..... ...........#.⌠...⌠ ...!....l.........  #.Y# ...⌠.. ##*###...... #.#@#...# #.#.#...# ###.....# #.#....# ###...##..##    elephant#...# #.<.# *   battlesphere (minion)#...#"lif_  .**   battlesphere (minion)  You swap places.  The elephant tramples your battlesphere!  Your battlesphere holds its ground!2==1"li3l ** _The elephant trunk-slaps your battlesphere."li ..## ## #S. ....##.####.. .⌠............Y# ..... ...........#.⌠...⌠ ...!..............  #.Y# ...⌠.. ##*###...... #.#.#...# #.#.#@..# ###.....# #.#....# ###...## ##..###...# #.<.# *#...######"li "lif "li .Y**  3--2"li 9*"li "liY..##.####.. .⌠.........Y# ...........#.⌠...⌠!.............. #..# ...⌠#Y###......#.#*#...# #.#.#...# ##.. #.####...# ##..## ...##.<#..*### "li"li"li"li"li "lil# S$Y*l   komodo dragonS   water moccasin*   battlesphere (minion)"li2i84=--3"li8*"li"li ......Y# ..........#.⌠...⌠!.............. #.l# S..⌠..##$###.......#Y#...# #.#.#*..# ##... #.####...# ##..## ...# #.<.###S   water moccasin *   battlesphere (minion) "li "li "li ,"li Y.S.Y*Y 2 elephants (trample)*"lie o5==4"li" T**"li% "li ..#Y⌠...⌠ ...!........ #.l# ...⌠.. ##$###S..... #.#.#...# #.#.#Y ###..*..# #.#....# ###@..## ## #... #.<.# #...# #####   elephant"li"li8"li,"li.Y.S.Y.*Y 2 elephants (trample)*"li75=5"liT**"li.K _Your magical contamination has completely faded away."liE!.Y..... #.l# ...⌠.#$###.....#.#.#.S.# #.#.#...# ##.Y #.#*##...## ##@.## #...# #.<.### Y   elephant*"liG"liKM.Y.l..SY*YY 2 elephants (trample)l   komodo dragon*"liM.86"li(SU**"li?V#liJW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li^#li_ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e + Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers#li2 #li #li ...!..............jirow the Thaumaturge#.l# Y..⌠..Oni of Vehumet ***...##$###......Health: 88/118 =================-------#.#.#...#Magic: 15/30 ============------------#.#.#l..#AC: 8Str: 17###...S.#EV: 9Int: 18#.#Y...#SH: 0Dex: 9###*..##XL: 12 Next: 81% Place: Lair:5##@.##Noise: ---------  Time: 14556.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...######YY 2 elephants (trample)l   #liF 2[40mkomodo dragonS   water moccasin*   battlesphere (minion)The elephant tramples your battlesphere!  Your battlesphere holds its ground! _The elephant trunk-slaps your battlesphere. _Your magical contamination has completely faded away.  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li ...!..............jirow the Thaumaturge#.l# Y..⌠..Oni of Vehumet ***...##$###......Health: 88/118 =================-------#.#.#...#Magic: 15/30 ============------------#.#.#l..#AC: 8Str: 17###...S.#EV: 9Int: 18#.#Y...#SH: 0Dex: 9###*..##XL: 12 Next: 81% Place: Lair:5##@.##Noise: ---------  Time: 14556.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...######YY 2 elephants (trample)l   komodo dragon#li [KS   water moccasin*   battlesphere (minion)The elephant tramples your battlesphere!  Your battlesphere holds its ground! _The elephant trunk-slaps your battlesphere. _Your magical contamination has completely faded away.  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li...!..............jirow the Thaumaturge#.l# Y..⌠..Oni of Vehumet ***...##$###......Health: 88/118 =================-------#.#.#...#Magic: 12/30 =========---------------#.#.#l..#AC: 8Str: 17###**.S.#EV: 9Int: 18#.*Y...#SH: 0Dex: 9##****##XL: 12 Next: 81% Place: Lair:5#*@**#Noise: ---------  Time: 14556.0 (0.0)*****q) +4 quarterstaff (chaos)**<**Cast: Foxfire#*.*#liI[40m######YY 2 elephants (trample)l   komodo dragonS   water moccasin*   battlesphere (minion) _The elephant trunk-slaps your battlesphere. _Your magical contamination has completely faded away.  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate#liI...!..............jirow the Thaumaturge#.l# Y..⌠..Oni of Vehumet ***...##$###......Health: 88/118 =================-------#.#.#...#Magic: 12/30 =========---------------#.#.#l..#AC: 8Str: 17###...S.#EV: 9Int: 18#.#Y*..#SH: 0Dex: 9###*..##XL: 12 Next: 81% Place: Lair:5##@.##Noise: ---------  Time: 14556.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...######YY 2 elephants (trample)l  [#lisKH40m komodo dragonS   water moccasin (ally target)*   battlesphere (minion)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!#liN#liR#li#li#liR#li-#li#li^z.YY..l.#YS.*#...#@.##...##.<.#...Y 3 elephants (trample)#liz9===7.0 (1Ramparts #li=*###...##.<.#*#li$=asting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your battlesphere fires at the water moccasin!  The barrage of energy hits _The water moccasin is moderately wounded.#li5l d  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li #liU W Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers #li #li #li+...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###Y.....Health: 89/118 ==================------#.#.#...#Magic: 12/30 =========---------------#.#.#Y..#AC: 8Str: 17###..l..#EV: 9Int: 18#.#YS.*#SH: 0Dex: 9###...##XL: 12 Next: 81% Place: Lair:5##@.##Noise: ==-------  Time: 14557.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#. #li..#Ramparts #####YYY 3 elephants (trample)l   komodo dragonS   water moccasin (ally target)*   battlesphere (minion)The walls around you are covered in ice.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin! _The water moccasin is moderately wounded.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #liC...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###Y.....Health: 89/118 ==================------#.#.#...#Magic: 12/30 =========---------------#.#.#Y..#AC: 8Str: 17###..l..#EV: 9Int: 18#.#YS.*#SH: 0Dex: 9###...##XL: 12 Next: 81% Place: Lair:5##@.##Noise: ==-------  Time: 14557.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#.[32 #liLm..#Ramparts #####YYY 3 elephants (trample)l   komodo dragonS   water moccasin (ally target)*   battlesphere (minion)The walls around you are covered in ice.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin! _The water moccasin is moderately wounded.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #li* ...!..............  jirow the Thaumaturge #.l# ...⌠..  Oni of Vehumet ***... ##$###Y.....  Health: 89/118 ==================------ #.#.#...#  Magic: 7/30=====------------------- #.#.#Y..#  AC: 8Str: 17 ###**l..#  EV: 9Int: 18 #.#YS.*#  SH: 0Dex: 9 ###**.##  XL: 12 Next: 81% Place: Lair:5 ##@.##  Noise: ==-------  Time: 14557.0 (0.0) #...#[ #li10;34H q) +4 quarterstaff (chaos) #.<.# Cast: Foxfire #...# Ramparts  #####  YYY 3 elephants (trample)  l   komodo dragon  S   water moccasin (ally target)  *   battlesphere (minion) _The water moccasin is moderately wounded.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant #liHi.*l*YS**#***#@.##...##* water moccasin (moderately wounded, ally target) #liD...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###Y.....Health: 89/118 ==================------#.#.#...#Magic: 7/30=====-------------------#.#.#Y..#AC: 8Str: 17###.###.#EV: 9Int: 18#.####*#SH: 0Dex: 9########XL: 12 Next: 81% Place: Lair:5##@.##Noise: ==-------  Time: 14557.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...[0 #liCEN;10m#Ramparts #####YYY 3 elephants (trample)l   komodo dragonS   water moccasin (ally target)*   battlesphere (minion)The fireball explodes!  The fireball engulfs the water moccasin!  The water moccasin is almost dead.The fireball engulfs the elephant!  The elephant is lightly wounded.  The fireball engulfs the komodo dragon!! #liY ####*####* #li( ngulfs the komodo dragon!!  The komodo dragon is heavily wounded.  Your battlesphere fires at the water moccasin!barrage of energy hits the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill. #li. b**####.<.#*   battlesphere (minion)  #lip C  You feel your power returning. #lia e  Your battlesphere expends the last of its energy and dissipates. #lid , #li  #liB D.Y.Y..l..○#Y..##.<.#  #li 908=2=======8.0 (1 #li ○##...## #li G _The wall freezes the elephant but does no damage.#li٤F  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li #li  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g + FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers#li{ #liٗ ...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 90/118 ==================------#.#.#.Y.#Magic: 8/30======------------------#.#.#...#AC: 8Str: 17###.Y...#EV: 9Int: 18#.#l..○#SH: 0Dex: 9###Y..##XL: 12 Next: 82% Place: Lair:5##@.##Noise: =======--  Time: 14558.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#.[#li= 40m..#Ramparts #####YYY 3 elephants (trample)l   komodo dragonVehumet accepts your kill.You feel your power returning.  Your battlesphere expends the last of its energy and dissipates. _The wall freezes the elephant but does no damage.  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 90/118 ==================------#.#.#.Y.#Magic: 8/30======------------------#.#.#...#AC: 8Str: 17###.Y...#EV: 9Int: 18#.#l..○#SH: 0Dex:#lir  9###Y..##XL: 12 Next: 82% Place: Lair:5##@.##Noise: =======--  Time: 14558.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...#Ramparts #####YYY 3 elephants (trample)l   komodo dragonVehumet accepts your kill.You feel your power returning.  Your battlesphere expends the last of its energy and dissipates. _The wall freezes the elephant but does no damage.  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li  ...!..............  jirow the Thaumaturge #.l# ...⌠..  Oni of Vehumet ***... ##$###......  Health: 90/118 ==================------ #.#.#.Y.#  Magic: 4/30===--------------------- #.#.#...#  AC: 8Str: 17 ###*Y***#  EV: 9Int: 18 #.#l***#  SH: 0Dex: 9 ###Y**##  XL: 12 Next: 82% Place: Lair:5 ##@*##  Noise: =======--  Time: 14558.0 (0.0) #***# q) +4 quarterstaff (chaos) #***#[39#li =;49m Cast: Foxfire #***# Ramparts  #####  YYY 3 elephants (trample)  l   komodo dragonYour battlesphere expends the last of its energy and dissipates. _The wall freezes the elephant but does no damage.  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#liu ...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 90/118 ==================------#.#.#.Y.#Magic: 4/30===---------------------#.#.#...#AC: 8Str: 17###.Y...#EV: 9Int: 18#.#l..○#SH: 0Dex: 9#####.##XL: 12 Next: 82% Place: Lair:5##@###Noise: =======--  Time: 14558.0 (0.0)#####q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#.#li 9..#Ramparts #####YYY 3 elephants (trample)l   komodo dragon _The wall freezes the elephant but does no damage.  Casting: Fireball (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!!#li%  A wave of flame ripples out! The flame wave engulfs the elephant!!  The elephant is heavily wounded.  (Press . to intensify the flame waves.)  The wall freezes the elephant but does no damage.  The elephant completely misses you.  The elephant trunk-slaps you but does no damage.#li&#li'[  The wall freezes the komodo dragon but does no damage.#li-Z.Y.#Y..°#Yl#@.##...###lim.15=======-9.0 (1Wave #li4#Y..°####.<.##li64 _The wall freezes the elephant.#liA ####°########### The wall freezes the komodo dragon but does no damage. _.  A wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is heavily wounded.flame wave engulfs the komodo dragon!  The komodo dragon is severely wounded.#li+flame wave engulfs the komodo dragon!  The komodo dragon is severely wounded.The flame wave engulfs the elephant but does no damage.  You hear an angry hiss.wall freezes the elephant. The elephant tramples you! You hold your ground!The elephant closely misses you. The wall freezes the komodo dragon. .Y#Y...Yl.#@.#...##.<.(slow)The komodo dragon seems to slow down. The komodo dragon bites you!69----4-=======60+ ####...##.<.# _The wall freezes the elephant but does no damage.#liLM komodo dragon seems to slow down. The komodo dragon bites you! _The wall freezes the elephant but does no damage.  A wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is heavily wounded.flame wave engulfs the komodo dragon!  You kill the komodo dragon!#liT ######################### flame wave engulfs the komodo dragon!  You kill the komodo dragon!  Vehumet accepts your kill.  The flame wave engulfs the elephant!elephant is lightly wounded.  The flame wave engulfs the elephant.#liѮ ?elephant is lightly wounded.  The flame wave engulfs the elephant.  The elephant is lightly wounded.  Your wave of flame reaches its maximum intensity and dissipates.wall freezes the elephant.elephant tramples you but does no damage.#li ..Y..#Y...#Y..#@.##...##.<.#...#li  70----3--1041 _The elephant trunk-slaps you but does no damage.#li ##@.####li h _Your Dodging skill increases to level 5!#li͍#liYour frozen ramparts will break if you move. Continue? Y - Yes  N - No#liK #li ...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 70/118 ==============----------#.#.#...#Magic: 3/30==----------------------#.#.#...#AC: 8Str: 17###..Y..#EV: 10Int: 18#.#Y...#SH: 0Dex: 9###Y..##XL: 12 Next: 84% Place: Lair:5##@.##Noise: =======--  Time: 14561.0 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...#[#li 34mRamparts #####YYY 3 elephants (trample)Your wave of flame reaches its maximum intensity and dissipates.  The wall freezes the elephant.  The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage. _Your Dodging skill increases to level 5!Okay, then.#li ###@.##...##.<.##li . _#li1  _Your Dodging skill increases to level 5! _Okay, then.  You hit the elephant but do no damage.  You headbutt the elephant, but do no damage.  The elephant is heavily wounded.  The wall freezes the elephant. The elephant tramples you. You hold your ground!#li&; 6.Y###The elephant trunk-slaps you.  The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.#li< 65-=------2.1 (1.1#liB ##@.##...###liaF V _The elephant closely misses you.!#liL^  You hit the elephant. You burn the elephant.  The elephant is heavily wounded.!#li_!#liogi#Y.#YY#@.##...##.<.#!#lihj6-------3.2!#lin##...##.<.#!#lirG _The wall freezes the elephant but does no damage.$#li5 U##@.##...#You hit the elephant. You burn the elephant.  The elephant is heavily wounded. _The wall freezes the elephant but does no damage.  The wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!  The elephant closely misses you.$#li7 {2-4=40$#lik= ####...##.<.#$#lilA G _The wall freezes the elephant but does no damage.%#lig _  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&#li+  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers+#li+#liN+#liK...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 62/118 ============------------#.#.#...#Magic: 4/30===---------------------#.#.#...#AC: 8Str: 17###.....#EV: 10Int: 18#.#Y...#SH: 0Dex: 9###YY.##XL: 12 Next: 84% Place: Lair:5##@.##Noise: =--------  Time: 14564.2 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#..[4+#lim0m.#Ramparts #####YYY 3 elephants (trample)The wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!  The elephant closely misses you. _The wall freezes the elephant but does no damage.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+#li...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 62/118 ============------------#.#.#...#Magic: 4/30===---------------------#.#.#...#AC: 8Str: 17###.....#EV: 10Int: 18#.#Y...#SH: 0Dex: 9###YY.##XL: 12 Next: 84% Place: Lair:5##@.##Noise: =--------  Time: 14564.2 (0.0)#...#q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#..[36+#lim.#Ramparts #####YYY 3 elephants (trample)The wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!  The elephant closely misses you. _The wall freezes the elephant but does no damage.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+#li  ...!..............  jirow the Thaumaturge #.l# ...⌠..  Oni of Vehumet ***... ##$###......  Health: 62/118 ============------------ #.#.#...#  Magic: 0/30------------------------ #.#.#...#  AC: 8Str: 17 ###*****#  EV: 10Int: 18 #.#Y***#  SH: 0Dex: 9 ###YY*##  XL: 12 Next: 84% Place: Lair:5 ##@*##  Noise: =--------  Time: 14564.2 (0.0) #***# q) +4 quarterstaff (chaos) #***#[37+#liYm Cast: Foxfire #***# Ramparts  #####  YYY 3 elephants (trample)The elephant closely misses you. _The wall freezes the elephant but does no damage.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-#lish...!..............jirow the Thaumaturge#.l# ...⌠..Oni of Vehumet ***...##$###......Health: 62/118 ============------------#.#.#...#Magic: 0/30------------------------#.#.#...#AC: 8Str: 17###.....#EV: 10Int: 18#.#Y...#SH: 0Dex: 9#####.##XL: 12 Next: 84% Place: Lair:5##@###Noise: =--------  Time: 14564.2 (0.0)#####q) +4 quarterstaff (chaos)#.<.#Cast: Foxfire#...#Ramparts #-#lii####YYY 3 elephants (trample)Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is lightly wounded.  The flame wave engulfs the elephant.-#li #.l# ...⌠#$###.....#.#...# #.#.#...# ##.. #.#Y##YY.## ##..## #.@.# #.<.##...####  A wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is lightly wounded.  The flame wave engulfs the elephant.  The elephant is lightly wounded.  (Press . to intensify the flame waves.)rozen ramparts melt away. The elephant tramples you!-#liE..YY-#li54--======5.2 (1Foxfire-#lig _You stumble backwards! You stop channelling waves of flame.3#li h#$###.....#.#...# #.#.#...# ##.. #.#....###Y..## ##YY## ...# .### 3#li 3#li 3#li 3#li" @..YY3#li 5=-------63#li 3#li{ a _There is a stone staircase leading up here.4#lih4#li=------4#li4#li}h  The elephant completely misses you.4#liI.Y4#li;\6==74#li5#li **,,,,,*...ß.#.......#..,,,,,#.......÷...#*#..,,,,,,.....##....#.#..,,,**,..#.###....**...,,,,###+##.#.....*,#.#####.....#..###.###.ß.#..##....##.ß.##......#.............4##ß.@..+...ß......<.ß#.Y.Y.#.............##.ß..#..##.#.#..ß..**###.###.....#####..*,,,...,..#.#.#,,,,..*,,,....*...,,#,,,,,, 2**,.....,*,,,*,,,,,,,**,....#.*,,,*,,,,,,,*,,,,,,,,*,ß,,,,,,,,* _The elephant trunk-slaps you but does no damage.5#li5#li5#li?x81-8.7 (2.5Foxfire5#liG5#liJ} _You climb upwards. _There is a stone staircase leading down here.6#lifN   ,#.#...#.#  *#.....*...ß.#...   #....,,,#.......÷   #*#....,,,,.....##   #.#...,,**,..#.###  *....,,,###+##.#...   *,#.#####.....#..##   ###.ß.#..##....##.ß   #..@...#......  #ß.>..+...ß<   #.Y.Y.#..........   ##.ß..#..##.#.#..ß   **###.###.....#####   *,,,...,..#.#.#,,,,.   *,,,....*...,,#   **,......*,,,*   **,....#.*,,,*,,,,,,  The elephant attacks as it pursues you! The elephant misses you.YY...7=9.7 (1.0  _The elephant trunk-slaps you.7#li/8*,,,,,.,......#.#...#.#*#.....#...ß.#.... #......,#.......÷*#.....,,,.....#.#....,**,..#.###**....,,,###+##.#....*,#.#####.....#..######@ß.#..##....##.ß......#.....##ßYY..+...ß<.....#........... ##.ß..#..##.#.#..ß*###.###.....#####,..#.#.#,,,,.,,,....*...,,#.7#li1,7#li8HYY.>7#li:K8-707#li)@7#li B7#li ,,,,,,**.....*#......,.#...#.#*#...ß.#.... ..#.......÷#*#.......,.....#.#.....##,..#.###*#.......###+##.#....*,#@#####.....#..######.ß.#..##....##.ß#..YY..#.....##ß.>..+...ß<.....#........... ##.ß..#..##.#.#..ß*###.###.....#####,..#.#.#,,,,.,,,....*...,,#7#li ,7#lia Y.9=-17#li& 7#li 9#li49#liu9#liG^ _You are too injured to fight recklessly!<#li  You hit the elephant but do no damage. Your headbutt misses the elephant.The elephant is lightly wounded.<#li61=2==2<#li  _The elephant completely misses you. The elephant barely misses you.<#li,  You hit the elephant but do no damage.The elephant is lightly wounded.  The elephant closely misses you.<#li3. H23.8 (1.1 <#li8 <#li0< F _The elephant trunk-slaps you but does no damage.=#lic\4*=#li)B, 1 fast)=#li  You hit the elephant. The elephant seems to speed up.  The elephant is lightly wounded.  The elephant tramples you! You hold your ground!=#li=9Y=#li<h53--=4.9=#liz=#li<F _The elephant trunk-slaps you but does no damage.>#li)}  You barely miss the elephant. You headbutt the elephant.>#lit+j4---50 >#li1>#li(46 _The elephant is lightly wounded.>#liK  ,**+*.,#.......##.....*#......,#...#...#.#*#...ß.#.... #.......÷#*........#.#.....##,..#.###*#..@....###+##.#....#.#.#####.....#..######Yß.#..##....##.ß..Y...#.....##ß.>..+...ß<.....#........... ##.ß..#..##.#.#..ß*###.###.....#####,..#.#.#,,,,.You hit the elephant but do no damage.The elephant is lightly wounded.>#li >#liʑ Y.45-==7.0 (1.1 >#li G _The elephant tramples you! You stumble backwards!?#lir ,,,#....**+*.,#.......##.....*##......,#...#...#.#*#...ß.#.... #.......÷#*........#.#.@...##,..#.###*#.......###+##.#.....#Y#####.....#..######Yß.#..##....##.ß......#.....##ß.>..+...ß<#.....#........... ##.ß..#..##.#.#..ß*###.###.....#####You sock the elephant!  The elephant is moderately wounded.?#li?#li%JY.?#liI'n-3=-8.1?#li -?#li/G _The elephant tramples you. You stumble backwards!A#li4*A#lijz , 1 resis…)You hit the elephant.A#lih+ **.##.,,#....**+*.,#.*......##.....*##.......#...#...#.#*#...ß.#.... #.......÷*........#.#.....##...#.###*#..Y....###+##.#.....#Y#####.....#..######.ß.#..##....##.ß......#.....##ß.>..+...ß<#.....#........... ##.ß..#..##.#.#..ßThe elephant suddenly seems more resistant.  The elephant is moderately wounded.A#li-A#liR4JY.A#li85E-90 A#lio=A#li>G _The elephant tramples you. You stumble backwards!B#lig  You barely miss the elephant.You headbutt the elephant, but do no damage.B#liqu ,****#......##.,*.##.,,#...#.**+*.,#.*......##.....*##.......#.#..#...#.#*#...ß.#.... #.......÷*#.............#.#.YY..##...#.###*#.......###+##.#.....#.#####.....#..######.ß.#..##....##.ß......#.....##ß.>..+...ß<.....#...........The elephant is moderately wounded.B#li,tB#liyCYY..B#li{-80.2 (1.1 B#liB#liG _The elephant tramples you. You stumble backwards!D#li%9  *,,***#   *##**   ##..,*.#   #...,#..   #.......#*+*.,   *##.....*#   ##.......#...#.#   .#.#...#.#  *#@....#...ß.#...   #.......#.......÷  #*#.YY..........##   #.#.....##...#.###  *#.......###+##.#...   #.#.#####.....#..##   ###.ß.#..##....##.ß   #......#....  #ß.>..+...ß<D#li@'D#li (D#li80RYY..D#lir1M6-10 D#li8D#li:E#li8 ****,,.*#*.##**#.#*.##..,#...#.#*+*.,#.*......##.....*#.......##.#...#.###.....#...ß.#.... #YY.....#.......÷*#.............#.#.....##...#.###*#.......###+##.#....#.#####.....#..####.ß.#..##....##.ß......#.....E#li|,E#li:E#li:Y.E#liI~74==-2E#li E#li( H#lib  You hit the elephant but do no damage.You headbutt the elephant, but do no damage.H#li AY.H#li d8=3.3 (1.1 H#li c _The elephant is moderately wounded.I#liI _  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#li J#lii  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire 2% 5 h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headersK#liK#liK#li **,,,,,,***,,.....# jirow the Thaumaturge  *........***#.....# Oni of Vehumet ***...  *.......##**#...... Health: 48/118 =========---------------  ##........,*.#..... Magic: 4/30===---------------------  #.........,#....... AC: 8Str: 17  #.......#*+*.,#.... EV: 10Int: 18  *......##.....*#... SH: 0Dex: 9  ##.......#...#.#... XL: 12 Next: 84% Place: Lair:4  #.@....#.#...#.#... Noise: =--------  Time: 14583.3 (0.0)  ##YY...#...ß.#..... q) +4 quarterstaff (chaos)  #.......#...K#li;....÷. Cast: Foxfire  #*#.............##..  #.#.....##...#.###..  *#.......###+##.#... YY 2 elephants (trample, 1 fast, 1 resis…) #.#.#####.....#..##  ###.ß.#..##....##.ß  #......#........... _The elephant tramples you. You stumble backwards!  You hit the elephant but do no damage.You headbutt the elephant, but do no damage. _The elephant is moderately wounded.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K#li **,,,,,,***,,.....# jirow the Thaumaturge  *........***#.....# Oni of Vehumet ***...  *.......##**#...... Health: 48/118 =========---------------  ##........,*.#..... Magic: 4/30===---------------------  #.........,#....... AC: 8Str: 17  #.......#*+*.,#.... EV: 10Int: 18  *......##.....*#... SH: 0Dex: 9  ##.......#...#.#... XL: 12 Next: 84% Place: Lair:4  #.@....#.#...#.#... Noise: =--------  Time: 14583.3 (0.0)  ##YY...#...ß.#..... q) +4 quarterstaff (chaos)  #.......#...K#li7....÷. Cast: Foxfire  #*#.............##..  #.#.....##...#.###..  *#.......###+##.#... YY 2 elephants (trample, 1 fast, 1 resis…) #.#.#####.....#..##  ###.ß.#..##....##.ß  #......#........... _The elephant tramples you. You stumble backwards!  You hit the elephant but do no damage.You headbutt the elephant, but do no damage. _The elephant is moderately wounded.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K#li **,,,,,,***,,.....# jirow the Thaumaturge *........***#.....# Oni of Vehumet ***... *.......##**#...... Health: 48/118 =========--------------- ##........,*.#..... Magic: 0/30------------------------ #.........,#....... AC: 8Str: 17 #*****..#*+*.,#.... EV: 10Int: 18 ******.##.....*#... SH: 0Dex: 9 ##****...#...#.#... XL: 12 Next: 84% Place: Lair:4 #*@***.#.#...#.#... Noise: =--------  Time: 14583.3 (0.0) ##YY**.#...ß.#..... q) +4 quarterstaff (chaos) #****...#.......÷. Cast: Foxfire #*#****K#liY.........##.. #.#.....##...#.###.. *#.......###+##.#... YY 2 elephants (trample, 1 fast, 1 resis…) #.#.#####.....#..## ###.ß.#..##....##.ß #......#...........You headbutt the elephant, but do no damage. _The elephant is moderately wounded.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateL#liM  **,,,,,,***,,.....# jirow the Thaumaturge  *........***#.....# Oni of Vehumet ***...  *.......##**#...... Health: 48/118 =========---------------  ##........,*.#..... Magic: 0/30------------------------  #.........,#....... AC: 8Str: 17  #.......#*+*.,#.... EV: 10Int: 18  *......##.....*#... SH: 0Dex: 9  ####.....#...#.#... XL: 12 Next: 84% Place: Lair:4  ##@#...#.#...#.#... Noise: =--------  Time: 14583.3 (0.0)  ####...#...ß.#..... q) +4 quarterstaff (chaos)  #.......#.L#liw ......÷. Cast: Foxfire  #*#.............##..  #.#.....##...#.###..  *#.......###+##.#... YY 2 elephants (trample, 1 fast, 1 resis…) #.#.#####.....#..##  ###.ß.#..##....##.ß  #......#...........Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.  The elephant resists.  The elephant is moderately wounded.The flame wave engulfs the elephant!L#li# *........ *.......## ##........ #......... #.......# *......##. ####.....# ##@#...# ####...# #.......#÷ #*#........ #.#.....##. *#.......# #.#.##### ###.ßA wave of flame ripples out! The flame wave engulfs the elephant.  The elephant resists.  The elephant is moderately wounded.flame wave engulfs the elephant!  (Press . to intensify the flame waves.)M#liw  *........ *.......## ##........ #......... #.......# *......##. ####.....# ##@#...# ####...# #.......#÷ #*#........ #.#.....##. *#.......# #.#.##### ###.ß M#liC *........ *.......## ##........ #......... #.......# *......##. ####.....# ##@#...# ####...# #.......#÷ #*#........ #.#.....##. *#.......# #.#.##### ###.ßThe elephant is moderately wounded.  (Press . to intensify the flame waves.)  The elephant tramples you!  * * * LOW HITPOINT WARNING * * *  You hold your ground!  The elephant trunk-slaps you but does no damage.M#li̅w  *........ *.......## ##........ #......... #.......# *......##. ####.....# ##@#...# ####...# #.......#÷ #*#........ #.#.....##. *#.......# #.#.##### ###.ß M#li" M ,,*,,,...,###*,,.#*.##**#.#*.#..,#...#.#*+*.,#.......##.....*##@......#......#.#...#.###YY...#...ß.#.... #.......#.......÷*#.............#.#.....##...#.###  *#.......###+##.#...##.  The elephant tramples you!  * * * LOW HITPOINT WARNING * * *  The elephant tramples you!  * * * LOW HITPOINT WARNING * * *M#liM#liCYY..M#liƔ2----======4.3 (1FoxfireM#liM#liKQ _You stumble backwards! You stop channelling waves of flame.Q#liBQ#liEDrink which item? Potions  c - 2 potions of might  d - 2 potions of mutation  i - 6 potions of curingj - 3 potions of enlightenment  l - 2 white potions  n - 3 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions  Q - a lumpy grey potion [!] read|quaff|evoke[?] describe selectedT#li| T#liڃ T#li)  *,,,,,,,,*,,,...,# jirow the Thaumaturge  *#......##*,,.....# Oni of Vehumet ***...  *........#**#.....# Health: 28/118 =====-------------------  *.......##**#...... Magic: 0/30------------------------  ##........,*.#..... AC: 8Str: 17  #.........,#....... EV: 10Int: 18  #.......#*+*.,#.... SH: 0Dex: 9  #......##.....*#... XL: 12 Next: 84% Place: Lair:4  ##@......#...#.#... Noise: ======---  Time: 14584.3 (0.0)  #.YY...#.#...#.#... q) +4 quarterstaff (chaos)  ##.....##liߋ 0m...ß.#..... Cast: Foxfire  #.......#.......÷.  #*#.............##..  #.#.....##...#.###.. YY 2 elephants (trample, 1 fast, 1 resis…) *#.......###+##.#...  #.#.#####.....#..##  ###.ß.#..##....##.ß* * * LOW HITPOINT WARNING * * *You hold your ground!  The elephant trunk-slaps you but does no damage.  The elephant tramples you!  * * * LOW HITPOINT WARNING * * * _You stumble backwards! You stop channelling waves of flame.T#li  *,,***  *.......,*,,,...,  *##*,,.....  *........#**#  *.##**  ##.,*.#  #...,#..  #.......#*+*.,  ##.....*#  ##.......#...#.#  #.YY...#.#...#.# ##.....#...ß.#...  #.#.......÷  #*#.............##  #.#.....##...#.### *#.......###+##.#..  #.#.#####.....#..#You take a swig of the potion and twirl your +4 quarterstaff of chaos.  You barely miss the elephant.The elephant is moderately wounded.  You hit the elephant. You headbutt the elephant!  The elephant is heavily wounded.  You savour every drop. You feel better. The elephant tramples you.T#li T#liژ Y..   elephant (trample, fast)T#li 45=====-----5.3 (1T#li T#li , _You stumble backwards!U#li[ U#liӣ Drink which item? Potions  c - 2 potions of might  d - 2 potions of mutation  i - 5 potions of curingj - 3 potions of enlightenment  l - 2 white potions  n - 3 smoky green potions  w - 2 potions of lignification  D - 2 sapphire potions  Q - a lumpy grey potion [!] read|quaff|evoke[?] describe selectedW#li W#li W#liq  **,,,,,,,*,,,,,*** jirow the Thaumaturge  *.......,*,,,..., Oni of Vehumet ***...  *#......##*,,..... Health: 45/118 =========---------------  *........#**#..... Magic: 0/30------------------------  *.......##**#..... AC: 8Str: 17  ##........,*.#.... EV: 10Int: 18  #.........,#...... SH: 0Dex: 9  #.......#*+*.,#... XL: 12 Next: 84% Place: Lair:4  #@.....##.....*#.. Noise: =--------  Time: 14585.3 (0.0)  ##Y......#...#.#.. q) +4 quarterstaff (chaos)  #......#.#...#.#.. Cast: Foxfire#li X  ##.....#...ß.#....  #.......#.......÷  #*#.............##. Y   elephant (trample, fast)  #.#.....##...#.###.  *#.......###+##.#..  #.#.#####.....#..#You barely miss the elephant.The elephant is moderately wounded.You hit the elephant. You headbutt the elephant!  The elephant is heavily wounded.You savour every drop. You feel better. The elephant tramples you. _You stumble backwards!W#li  You feel very mighty all of a sudden.The elephant tramples you. You hold your ground!W#li$ _Yresistant)W#li% 16.3 (1FoxfireMight W#liR+ W#li- U _The elephant barely misses you.\#li  You hit the elephant. You drain the elephant.  You headbutt the elephant, but do no damage.\#li_., drained)\#liF67.4 (1.1\#li\#li]` _The elephant is heavily wounded.]#lij   You sock the elephant! The elephant convulses!  The elephant is severely wounded.The elephant barely misses you.]#li ]#liY.YY 2 elephants (trample, 1 fast, 1 resis…)]#liI7=8.5]#li:]#liF _The elephant trunk-slaps you but does no damage.^#liF  You sock the elephant! You drain the elephant.  You kill the elephant!^#liO^#li 4 †Y.   elephant (trample, fast)Vehumet accepts your kill.The elephant tramples you. You hold your ground!^#liI589.6^#li^#liF _The elephant trunk-slaps you but does no damage.`#li[8*`#li<y , vitrified)You hit the elephant.a#lioz1 YThe elephant becomes as fragile as glass!  The elephant is heavily wounded.The elephant tramples you. You hold your ground!-90.7a#lia#liV _The elephant closely misses you.f#lid3 The elephant closely misses you.  You hit the elephant but do no damage. Lightning courses through the elephant!  The elephant is almost dead.  The elephant tramples you. You hold your ground!unk-slaps you but does no damage.  bar4-2=-1.8f#liTf#libF _The elephant trunk-slaps you but does no damage.h#li y  You sock the elephant!  You kill the elephant!h#li f.h#li 6==92=2.9h#li" h#li Z _Vehumet accepts your kill.l#lis  .......,*,,,...,# *#......##*,,.....# *..**#.....# *.......##**#. ##..,*. #..,#... #.#*+*.,# #.†....##.....* ##@......#...#.#. #......#.#...#.#. ##.....#...ß.#... #.......#.......÷ #*#.......##.. #.#.....##...#.###. *#.......###+##.#.. #.#.#####.....#..## ###.ß.#..##....##.ß7=--30l#liĊl#lipn#lifr *###*,,.......#**##.##..,*.#.#..#*+*.,##.†....##.....*##.......#...#.#.@....#.##.....#...ß.#.. ..#.......÷Might ###.  #......#........... n#lin#liR8--4n#li#n#li%n#lic  *..**#.....#   *.###*#.   ##..*.   #..,#...   #.#*+*.,#   #.†....##.....*   ##.......#...#.#.   #......#.#...#.#.   ##...ß.#...   .......#.......÷ #*#.......##..   #.#.....##...#.###.   *#.......###+##.#..   #.#.#####.....#..###   ###.ß.#..##....##.ß.   #......#............   ##ß.>..+...ß<n#lic n#li m493=5n#li n#li t#lit#liF Level 4 of the Lair of Beasts <<<>>>>(Press ? for help)**,,,,,,,*,,,,,***#......♣ ♣..♣.♣.♣# **,,,,,*P,,,,,,**.......,*,,,...,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣ ***,,,,,*,,,,,,,,**#......##*,,.....#......♣#.♣..♣.♣ ***,,,,,,****,,,,,,**........#**#.....##♣.♣.....♣♣..♣♣ *,*,,,,,** *,,,,,,,**.......###*#......##.♣....♣♣♣.♣♣** **,,,,,** **,,,,,,*##.........*.#......####♣.♣♣♣.♣♣*,***,,,,,*** *,,,,,,,**#.........,#.........♣♣♣...♣.♣# **,*,,,,,,,,** *,,,,,,,,*#.......#*+*.,#.......♣.♣♣♣.♣.♣****,,,,,,,,,,* *,,,,,,,**#.†....##.....*#.......♣.♣...♣.♣,,**,,,,,,,,,****,,,,,,*##.......#...#.#......♣.♣♣♣#.....,**,,,,,,,,,P* *,,,,,,**#......#.#...#.#.......♣.♣ *♣♣.<.♣,*,,,,,,,,,****,,,,,,,*##.@...#...ß.#........♣.♣♣***,....♣*,,,,,,,,P**,,,,,,,,,*#.......#.......÷.....♣♣*,***,♣.♣#*,,,,,*******,,,,,,,**#*#.............##......♣*,,,****♣#*,,,,,** *,*,,,,,,**#.#.....##...#.###.....♣♣.,,,,*****,,,,,,**t#li [40m **,,,,,,,,**#.......###+##.#.........,,,,,,,,,,,,,,,,** *P,,,,,,**#.#.#####.....#..###.....,,,,,,,,,,,,,,,,,* **,,,,,,,*###.ß.#..##....##.ß.##....,,,,,,,,,,,,,,,** *,,,,,,**#......#.............#....,,,,,,,,,,,,,,,,* *,,,,,,*##ß.>..+...ß......<.ß....,,,,,,,,,,,,,,,,,*** **,,,,,,**#.....#.............#..,,,,,,,,,,,,,,,,,,*,****,,,,,,,,*##.ß..#..##.#.#..ß.....,,,,,,,,,,,,,(,,,,,,,P**,,,,,,,****###.###.....#####..÷..,,,,,,,,,,(P,,P,,,,,,****,†,,,,,*u#li8O@>v#li#**,,,,,** ********,,,,,*,***,,,,,*****,***** ************ ### *##*** *******,*,,,,,,******,,,,,,,*,*,P,,****,,P,**,PPP#####P#####.##.***,*,**P,*,,,,,,**,,,,,,,,,,,,,,,,,,,,>,,,,,.P...............,,,,,,,,******,,,,,†,,,,,,,,,,,,,,,,,,.................,,,,,,,,,***,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,,***,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,****,,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,, *,,,,,,,,,,,,,,,,,,,,,,,,.................,,,,,,,**,,,,,,,,,,*,*****,,****.#####♣.#...#.#..,***,,, *,,,,,,,,,,,*** **### *** ♣♣..%..##*#***,,,,**,,,,,,,,,,,,** #.♣♣## ♣♣♣....### **,,,,*,,,,,,,*,,,,,** ##♣.♣..# ♣♣.♣♣...# *,,,,,, **,,,,,,,*,,,,,***#......♣ ♣..♣.♣.♣# **,,,,,*P  *.......,*,,,...,#♣♣.<.♣♣*♣♣.♣.♣♣♣♣ ***,,,,,*,*  *#*,,.....#♣#.♣..♣.♣ ***,,,,,,**** *........#**#.....##♣.♣.....♣♣..♣♣ v#liq$a*,*,,,,,** *,* *.......###*#......##.♣....♣♣♣.♣♣** **,,,,,** * #.........*.#####♣.♣♣♣.♣♣*,***** *,*.........,#...♣♣♣...♣.♣# **,*,,** *,,#.......#*+*.,#.♣.♣♣♣.♣.♣****,,,* *#.†....##.....*#.......♣.♣...♣.♣,,**,,**** ##.......#...#.#......♣.♣♣♣#.....,**,,,P* *,,,,,,*x#lidlx#li+ *........#**#.....## jirow the Thaumaturge  *.......###*#......# Oni of Vehumet ***...  ##.........*.#...... Health: 49/118 =========---------------  #.........,#........ Magic: 3/30==----------------------  #.......#*+*.,#..... AC: 8Str: 17  #.†....##.....*#.... EV: 10Int: 18  ##.......#...#.#.... SH: 0Dex: 9  #......#.#...#.#.... XL: 12 Next: 92% Place: Lair:4  ##.@...#...ß.#...... Noise: ---------  Time: 14595.9 (0.0)  #.......#.......÷.. q) +4 quarterx#li<staff (chaos)  #*#.............##... Cast: Foxfire  #.#.....##...#.###... Might  *#.......###+##.#....  #.#.#####.....#..###   ###.ß.#..##....##.ß.   #......#............   ##ß.>..+...ß......<. The elephant trunk-slaps you but does no damage.  The elephant barely misses you. _The elephant trunk-slaps you but does no damage.  You sock the elephant!  You kill the elephant! _Vehumet accepts your kill.x#lix#lix#likj50=x#lix#lix#li޹K2=x#lidx#li&x#lix#liZ93x#livx#lix#li;x#li94x#lix#lix#liVx#liw5=4=x#liux#lix#li.a6=x#lix#li[x#li(x#lid98x#liax#lix#lix#liS9=x#lix#lix#lipx#li60=5==x#lix#libx#li'x#lin91x#liAx#lix#li7O2x#lix#li2e3x#lix#li x#lie x#li o5==x#li x#li x#li. x#li^ e6=6x#lit x#li x#li x#li 97x#li x#liE x#li O8x#li x#li x#li x#li S9=x#liN x#li x#li! x#liY" x71=7=x#liv# x#li% x#liH' x#li|' 92x#li( x#li#* x#li-+ x#lim+ 93x#li/, x#liU- x#li%/ x#lie/ S4=x#liX0 x#li2 x#liJ5 x#li5 ]5==x#li6 x#li8 x#li,9 p78=x#li9 x#li: x#li; x#li; 98x#liH< x#liG  * ##* *####.##### ######****#* ### ,..#.#.P..####..P.##.PPP#####P### ,...............@......P...619.9 (24.0) .................. ................... .............................. ............................. ................................. .........#.#####..####.#####♣.#. .........### ##### *## ♣♣..% ..........## #.♣♣## ♣♣♣...x#liTI u  The elephant barely misses you. _The elephant trunk-slaps you but does no damage.  You sock the elephant!  You kill the elephant! _Vehumet accepts your kill. _There is a stone staircase leading down here.z#li8%z#li5z#li#z#li+8%z#lid/n9=20.9 (1.0) _z#li38%z#li ==You climb downwards.  You hear the solemn chanting of funerary rites.z#liB/  --more--{#li_a  ## #.#####  #.....# 5 #.@.# #.....#  #...###  ...## #...# ....# .# #....# .Y# ...### ## #S.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!{#liH`{#liZh{#liI801.6 (1.7{#li{#li. _You hear the lone wailing of a very distant funeral chant. _There is a stone staircase leading up here.#liEE### #.##### #.....# #.<.#.P# #@....# #...### ...## #... ....#.# #....#Y# ...##### #S.#.####.. .⌠..#li]P#li/RN120 _#liW#liY#licI . ###.#####....##<.#.P#....# ####...## #...# .⌠... ......Y# .....#liIU #li*V b29=3#liZ #li] #li\k . ###.. #.#####.. #.....##.. #.<.#.P#. #.....# #.#...####.@.##  ...#..### ......Y# .......#.⌠...⌠#li0#liA34#li#li#liR....... ###... #.##### ... #.....## ... #.<.#.P# #.##.....# #.#...### #@..## #...# .....# .#..#....# .Y## ...### # ## #S. ...#. .##.####.. .⌠.. ..Y# .... . .#.⌠...⌠#lih#li޸#liaYYYY 2 yaks (wandering)#liV85=5#li#li#Y _A yak comes into view. x2#li@& .. ..... ### ..Y... #.#####.Y..# #.....##... #.<.#.P##.....##...####...## #...# .....# .#..#....# .Y## ...### ## ## #S. ...#.##.####.. .⌠... .Y# ...... .#lin( #li) #li3 G.Y#lii3 _6=6#li8 #liR; #li*"..#. . #### ....... .#.###..YYY..#.#.....##.Y......##.<.#.P##.....#.......#.#...###.......##...##....... #...#..##........#. .#..#....#YY 4 yaks (wandering) ..###...##### ## #.. ...#.##.####.. ⌠... .#li.  2 yaks come into view.A malevolent force fills the Lair of Beasts...#li8/  --more--#lil":*#lir0  A malevolent force fills the Lair of Beasts...  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.  The yak bellows! x3; You hear a bellow! You hear an angry hiss.  You hear a trumpeting! You hear a howl! You hear a roar! You hear a howl! x3  You hear a shout! You hear a bellow! You hear an angry hiss. You hear a bellow!#li0#liN1#li|1#li<....YYYY#@YYYY #lii=710/30============7Mark #liC#liF- _You hear an angry hiss.#lie............#....... . ####. .#.#####.......#.#.......YYYY..##.<.#.P#  #.##.....# .......#@#...### .......##...## ....... #...# ..##........# . .#..#....# ..###...###    yak ## ## #.. ...#..##.####.. .⌠... ......Y# ...... .#lih#lii#lin#liytY.YY.YY 2 yaks#liu8--------- 8Mark #liy#li|b _You feel a little less mighty now.#li?7......#....... ....... ####. .#.#####....Y..#.#.....##...YY.Y.##.<.#.P#  #.##.....# .......#.#...### .##@..## . #...# ..##........# . .#..#....#  ..###...### # ## #.. ...#. .##.####.. .⌠... . k   rime drake.....Y# ....k. .#.⌠...⌠#li <#liwb#liVg,#lin.Y.Yk.#liom9=---------9#liut#liy] _A rime drake comes into view.#li%Q_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#liUoP  Okay, then.#lio#lijv#liaz. _#liY...... ......# ....... ....... #### ....... .#.##### .......#.#.....## ...YYY..##.<.#.P #.##.....# .#Y#.##...#....... #...# ..##........# . .#..#....# ..###...###k   rime drake  ## #.. ...#. ##.####.. .⌠.k. .Y# ...... .#li#li_.YY   yakkk   rime drake.91=30 _#lil ...... ......# . . #### . .#.##### .......#.#.....## ...YYY..##.<.#.P #.##.@...# .#.#...###.##Y..#....... #...# ..##........#. .#..#....#  ..###...### #.. ..k#. #.####.. .⌠... .#lirm #lis ,#li_w kY.k.#li x _2=1#li{ #li} #lii # ####  .#.##### ....#.#.....##...YYY.#.P# #.##......#Y..#####...##..... #.##........ .#..#..k. ..###...#### #.. ...##li]YY 2 yaks(catching breath) *****The rime drake breathes ice at you.The icy flash freeze hits you!!#liS#libY.....#liG75---1====2Frozen #liU$#li( _You are encased in ice. _There is a stone staircase leading up here.#liQ_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#liH#liL] Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers#liU#li'#liՑjirow the ThaumaturgeOni of Vehumet ***.........Health: 75/118 ===============---------......#Magic: 11/30 ========----------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 92% Place: Lair:5...YYY..##.@.#.P#Noise: ====-----  Time: 14632.6 (0.0)#.##.Y...#q) +4 quarterstaff (chaos).......#.#...###Cast: Foxfire.......##Y..##Mark Frozen ....... #...#..##........#YY 2 yaks. .#..#..k.#k#lic[m   rime drake (catching breath)..###...### ## #.. ...#.The rime drake breathes ice at you.The icy flash freeze hits you!! _You are encased in ice. _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#lijirow the ThaumaturgeOni of Vehumet ***.........Health: 75/118 ===============---------......#Magic: 11/30 ========----------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 92% Place: Lair:5...YYY..##.@.#.P#Noise: ====-----  Time: 14632.6 (0.0)#.##.Y...#q) +4 quarterstaff (chaos).......#.#...###Cast: Foxfire.......##Y..##Mark Frozen ....... #...#..##........#YY 2 yaks. .#..#..k.#k#li_[m   rime drake (catching breath)..###...### ## #.. ...#.The rime drake breathes ice at you.The icy flash freeze hits you!! _You are encased in ice. _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li~jirow the ThaumaturgeOni of Vehumet ***.........Health: 75/118 ===============---------......#Magic: 8/30======------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .*****##SH: 0Dex: 9.......#.******##XL: 12 Next: 92% Place: Lair:5...YYY..#**@**.P#Noise: ====-----  Time: 14632.6 (0.0)#.#**Y***#q) +4 quarterstaff (chaos).......#.**.**##Cast: Foxfire.......##Y*.##Mark Frozen ....... #...#..##.......#li.#YY 2 yaks. .#..#..k.#k   rime drake (catching breath)..###...### ## #.. ...#. _There is a stone staircase leading up here.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.#lijirow the ThaumaturgeOni of Vehumet ***.........Health: 75/118 ===============---------......#Magic: 8/30======------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 92% Place: Lair:5...YYY..##.@.#.P#Noise: ====-----  Time: 14632.6 (0.0)#.##.Y...#q) +4 quarterstaff (chaos).......#.#...###Cast: Foxfire.......##Y..##Mark Frozen ....... #...#..##........#YY 2 yaks. .#..#..k.#k[#lim   rime drake (catching breath)..###...### ## #.. ...#.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.#li#li #li #.####.....#.@.##.Y...#Y..#.kY 3 yaks.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. freezes the yak but does no damage.#li1-==--3.6 (1Ramparts #li1#.#######Y..##li{( _The yak gores you.#liJd  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#lit#liW Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Flame WaveConjuration/Fire1%4  e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i + Frozen RampartsIce2% 3 Select a spell to cast[!]/[I] toggle spell headers#li~ #lis #liM jirow the ThaumaturgeOni of Vehumet ***.........Health: 71/118 ==============----------......#Magic: 8/30======------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 92% Place: Lair:5...YYY..##.@.#.P#Noise: ==-------  Time: 14633.6 (0.0)#.##.Y...#q) +4 quarterstaff (chaos).......#.#Y..###Cast: Foxfire.......##Y..##Mark Frozen Ramparts ....... #...#[4#li 0m..##......k.#YYY 3 yaks. .#..#....#k   rime drake (catching breath)..###...### ## #.. ...#.A stone staircase leading up.  The walls around you are covered in ice.  The wall freezes the yak but does no damage. _The yak gores you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li #li jirow the ThaumaturgeOni of Vehumet ***.........Health: 71/118 ==============----------......#Magic: 8/30======------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 92% Place: Lair:5...YYY..##.@.#.P#Noise: ==-------  Time: 14633.6 (0.0)#.##.Y...#q) +4 quarterstaff (chaos).......#.#Y..###Cast: Foxfire.......##Y..##Mark Frozen Ramparts ....... #...#[4#li 0m..##......k.#YYY 3 yaks. .#..#....#k   rime drake (catching breath)..###...### ## #.. ...#.A stone staircase leading up.  The walls around you are covered in ice.  The wall freezes the yak but does no damage. _The yak gores you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#liB   jirow the Thaumaturge  Oni of Vehumet ***... ...... Health: 71/118 ==============---------- ......# Magic: 4/30===--------------------- ....... AC: 8Str: 17 ....... #### EV: 10Int: 18 ....... .#*#####  SH: 0Dex: 9 .......#.#*****##  XL: 12 Next: 92% Place: Lair:5 ...YYY..##*@*#.P#  Noise: ==-------  Time: 14633.6 (0.0) #.##*Y***#  q) +4 quarterstaff (chaos) ....#li ...#.#Y**###  Cast: Foxfire .......##Y**## Mark Frozen Ramparts  ....... #...# ..##......k.# YYY 3 yaks . .#..#....# k   rime drake (catching breath) ..###...### ## #.. ...#.The wall freezes the yak but does no damage. _The yak gores you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#liHjirow the ThaumaturgeOni of Vehumet ***.........Health: 71/118 ==============----------......#Magic: 4/30===---------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.####..##XL: 12 Next: 92% Place: Lair:5...YYY..###@##.P#Noise: ==-------  Time: 14633.6 (0.0)#.#####..#q) +4 quarterstaff (chaos).......#.#Y..###Cast: Foxfire.......##Y..##Mark Frozen Ramparts ....... #...#..##....#li..k.#YYY 3 yaks. .#..#....#k   rime drake (catching breath)..###...### ## #.. ...#. _The yak gores you.  Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak.#liZ  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (mildly dangerous; 1  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak.  The yak is lightly wounded.  (Press . to intensify the flame waves.)#liO#li#liRA  The wall freezes the yak. x2#li  #.####...#.@.#YY.#k.Y 4 yaksA yak comes into view.#li2======4.6 (1Wave #li#.######Y..##li3P _The yak barely misses you.#li ##########@########## _The yak barely misses you.  A wave of flame ripples out! The flame wave engulfs the yak.  The yak is lightly wounded.flame wave engulfs the yak.  The yak is lightly wounded.  The flame wave engulfs the yak!#liQ@j  The yak is heavily wounded.#litAk  The wall freezes the yak. The yak gores you! The wall freezes the yak.#liD#liM .####....#.@.#YY..YY...k.The wall freezes the yak but does no damage.#liN65-3-=======5+ #liU<#.#####.@.##YY.##liX; _The yak gores you but does no damage.#li[M############@############## The yak is moderately wounded.moderately wounded.flame wave engulfs the yak!  The yak is almost dead.  The flame wave engulfs the rime drake!!#li=uThe yak is almost dead.rime drake!!rime drake is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates.  The ice encasing you melts away.wall freezes the yak but does no damage.#li>#li?#liN.###.....#.@.##YY...YYk#Y..Y 5 yaks#liP4--6Ramparts #liDX########li;]B _The yak gores you. The wall freezes the yak.#liC_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li#4 #.######YYk#Okay, then.#li4#liU;#.#######liv>. _#liL  You hit the yak. You burn the yak.  The yak is moderately wounded.#li}#li;k  The wall freezes the yak. The yak gores you. The wall freezes the yak.#li   The wall freezes the rime drake but does no damage.  The wall freezes the yak but does no damage.#lir  The wall freezes the yak.  The wall freezes the yak but does no damage.#li ##Y@.#.k#YY...YY   elephant (trample)YYYYY 5 yaksYk   rime drake2-=------7.7 (1.1#li՟#.#####YY.##liˠ; _The yak gores you but does no damage.#li#  You sock the rime drake! You burn the rime drake.  The rime drake is almost dead.#liֿa #.######YY.#hY. (catching breath)h   wolf  A wolf comes into view.The rime drake completely resists.  The wall freezes the rime drake but does no damage.#lik #.####*#Y*##YY.#The rime drake breathes ice at you.#liNIe  The icy flash freeze misses you.#liKQ  The wall freezes the yak but does no damage.#li Qk  The wall freezes the yak. The yak gores you! The wall freezes the yak.#liyQ#liY[v#.####.@.#Y#.h.Y.#li[49----====---8.8#lic####Y@.####ligC _The yak gores you. The wall freezes the wolf.#liI  You hit the rime drake.  The rime drake is almost dead.The wall freezes the rime drake but does no damage.#ligThe rime drake is almost dead.rime drake but does no damage.  The rime drake barely misses you. The wall freezes the wolf.  The yak gores you but does no damage. The wall freezes the yak.  The yak gores you but does no damage.yak#li\#liy  The wall freezes the yak. The yak barely misses you.#li #.#####h.hY.D   four-headed hydraY   elephant (trample)DYYYYY 5 yaksk   rime drake(…)#li 51=--=---9.9#li###Y@.####li$ _A wolf comes into view. A four-headed hydra comes into view.#li=gy  You closely miss the rime drake. You headbutt the rime drake.  You kill the rime drake!Vehumet accepts your kill.  You feel your power returning. The frozen ramparts melt away.#.####.....#Y@Y##YYh..#.Y.#Yh..D .h 2 wolves#li%0=7===4---41.0 _The yak gores you but does no damage. The yak gores you.#liV_  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li#li] Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d + Flame WaveConjuration/Fire 1% 4 e - Iskenderun's Mystic BlastConjuration/Translocation 4%4  f - Iskenderun's BattlesphereConjuration/Forgecraft 3%4  g - FireballConjuration/Fire2%5  h - Magic DartConjuration1%1  i - Frozen RampartsIce2%3 Select a spell to cast[!]/[I] toggle spell headers#li#li_#licjirow the ThaumaturgeOni of Vehumet ***.........Health: 50/118 ==========--------------......#Magic: 7/30=====-------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 94% Place: Lair:5...YYY..##Y@Y#.P#Noise: =--------  Time: 14641.0 (0.0)#.##YYh..#q) +4 quarterstaff (chaos).......#.#.Y.###Cast: Foxfire.......##Yh.##Mark ....... #...#..##........#D   four-headed hydra. .#..#[#li932mD...#Y   elephant (trample)..###...###YYYYY 5 yaks ## #.. ...#.h 2 wolves  You kill the rime drake!Vehumet accepts your kill.You feel your power returning. The frozen ramparts melt away. _The yak gores you but does no damage. The yak gores you.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li"jirow the ThaumaturgeOni of Vehumet ***.........Health: 50/118 ==========--------------......#Magic: 7/30=====-------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.#.....##XL: 12 Next: 94% Place: Lair:5...YYY..##Y@Y#.P#Noise: =--------  Time: 14641.0 (0.0)#.##YYh..#q) +4 quarterstaff (chaos).......#.#.Y.###Cast: Foxfire.......##Yh.##Mark ....... #...#..##........#D   four-headed hydra. .#..#[#li32mD...#Y   elephant (trample)..###...###YYYYY 5 yaks ## #.. ...#.h 2 wolves  You kill the rime drake!Vehumet accepts your kill.You feel your power returning. The frozen ramparts melt away. _The yak gores you but does no damage. The yak gores you.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#li%  jirow the Thaumaturge  Oni of Vehumet ***... ...... Health: 50/118 ==========-------------- ......# Magic: 3/30==---------------------- ....... AC: 8Str: 17 ....... #### EV: 10Int: 18 ....... .#*#####  SH: 0Dex: 9 .......#.#*****##  XL: 12 Next: 94% Place: Lair:5 ...YYY..##Y@Y#.P#  Noise: =--------  Time: 14641.0 (0.0) #.##YYh**#  q) +4 quarterstaff (chaos) .......#.#*Y*###  Cast: Foxfire#li > .......##Yh*## Mark  ....... #...# ..##........# D   four-headed hydra . .#..#D...# Y   elephant (trample) ..###...### YYYYY 5 yaks ## #.. ...#. h 2 wolves  You feel your power returning. The frozen ramparts melt away. _The yak gores you but does no damage. The yak gores you.  Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#li jirow the ThaumaturgeOni of Vehumet ***.........Health: 50/118 ==========--------------......#Magic: 3/30==----------------------.......AC: 8Str: 17....... ####EV: 10Int: 18....... .#.#####SH: 0Dex: 9.......#.####..##XL: 12 Next: 94% Place: Lair:5...YYY..###@##.P#Noise: =--------  Time: 14641.0 (0.0)#.#####..#q) +4 quarterstaff (chaos).......#.#.Y.###Cast: Foxfire.......##Yh.##Mark ....... #...#..##........#D   four-headed hydra. .#..#li +#D...#Y   elephant (trample)..###...###YYYYY 5 yaks ## #.. ...#.h 2 wolves  The yak is heavily wounded.The flame wave engulfs the yak but does no damage.  The yak is moderately wounded.The flame wave engulfs the yak!  The yak is moderately wounded.The flame wave engulfs the wolf.#liThe flame wave engulfs the yak but does no damage.  The yak is moderately wounded.  The flame wave engulfs the yak!  The yak is moderately wounded.  The flame wave engulfs the wolf.  The wolf is moderately wounded.#li       ####  .#.#####  ####..##  ##@##.P#  #.#####..#  #hY.###  ..##  #...# ....# . .#..#D...# ..###...### #.. ...#.(Press . to intensify the flame waves.)  The wolf bites you. The yak gores you! The yak closely misses you.#li{     ####  .#.#####  ####..##  ##@##.P#  #.#####..#  #hY.###  ..##  #...# ....# . .#..#D...# ..###...### #.. ...#.#li      ####  .#.#####  ####..##  ##@##.P#  #.#####..#  #hY.###  ..##  #...# ....# . .#..#D...# ..###...### #.. ...#.The yak gores you.  * * * LOW HITPOINT WARNING * * *#li     ####  .#.#####  ####..##  ##@##.P#  #.#####..#  #hY.###  ..##  #...# ....# . .#..#D...# ..###...### #.. ...#.#li  The yak gores you!  * * * LOW HITPOINT WARNING * * *#li_...Y@YYYhh.YD.#li26-----======2.0 (1Wave #liq#li]< _The wolf bites you but does no damage.#liv#li~#li #li#li      ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  hY.##  #...# .D..# . .#..#....# ..###...### #.. ...#.3#lij     ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.#limv      ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.You stop channelling waves of flame. The wolf bites you.  * * * LOW HITPOINT WARNING * * *#li,K     ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.#liaU      ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.The yak gores you but does no damage. The yak gores you.  * * * LOW HITPOINT WARNING * * *#li0*     ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.#li5      ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.The yak gores you!  * * * LOW HITPOINT WARNING * * *#li      ####  .#.#####  #.....##  #Y@Y#.P#  #.##YYh..#  #hY.###  .##  #...# .D..# . .#..#....# ..###...### #.. ...#.#li77  The yak gores you!#li#li$qh.YD.The yak gores you!  * * * LOW HITPOINT WARNING * * *  The yak gores you!  * * * LOW HITPOINT WARNING * * *The wolf bites you.  You die...#liaS-1----------#lis/  --more--#li #li Inventory: 45/52 slots Hand Weapons (go to first with ))  q - a +4 quarterstaff of chaos (weapon)  s - a +0 long sword of electrocution  B - a +2 whip of flaming  J - a +4 mace  K - a +1 spear of freezing  N - the +3 arbalest of Grace {freeze, +Blink rCorr Dex-2 SInv}  S - the +6 war axe of Instinct {protect, rC- Str+6} Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  t - an amulet of regeneration (worn)  u - a ring of see invisible (worn)g - a ring of magical power  H - a ring of protection from fire  R - a ring of resist corrosion Wands (go to first with /)b - a wand of roots (6)  z - a wand of flame (35)  A - a wand of mindburst (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#li#li #li ,#li#li:Goodbye, jirow.21886 jirow the Thaumaturge (level 12, -1/118 HPs)Began as an Oni Fire Elementalist on Jan 17, 2026.Was a Priest of Vehumet.Slain by a wolf (2 damage)... on level 5 of the Lair of Beasts on Jan 18, 2026.The game lasted 01:43:06 (14584 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb#liB#li#li+? [?25h[?0c [?1051l[?1052l[?1060l[?1061l