h  Player: jndrnk Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.17:13:04.ttyrec Time: (1745687584) Sat Apr 26 17:13:04 2025 " hFv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c" hN" hQ" h$Z`Welcome, jndrnk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan  x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Warper- hHX- h]- hbWelcome, jndrnk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage- h'cu - Forgewright Zealotm - Warper  v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Warpers start with a weapon of their choice, a scroll of blinking, darts of - h]cdisjunction, and some Translocation spells in their library. + - Recommended background * - Random background # - Recommended character- hc ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Spriggan Warper- hcO h  O hWWelcome, jndrnk the Hedge Wizard. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - KoboldO ht - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod O h9Ae - Draconiann - DjinniO hQ3w - Formicid f - TrollO h}vo - Spriggan  x - Naga g - Deep ElfO hwp - Tenguy - Octopode h - ArmataurO hq - Oniz - Felid O h3i - Gnollr - BarachiA - Mummy O hVery small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended speciesO h; * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Spriggan Warperc h? c hϝc hjndrnk the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 9EV: 11Int: 15SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)c ha) +0 daggerCast: Magic DartFly c hmB####@#c hw#..##.###.c hϫ\.#.##c hec hɵc hWelcome, jndrnk the Djinni Hedge Wizard.A smirking vizier told you that the Orb of Zot is just within this dungeon.c hc hqPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Magic Dart, Blink, Call Imp, _Grave Claw, Mephitic Cloud.g h)g hd*g h*g h,g h%.g ha2Q _g h2g h2g hB3g h4g hH7,g h7g h8g h:g he:g h:g h;g hC=g hn=g h=g h^?g h@g hAg hAg hBg h'Dg hiDg hDg h@Fg hGg hHg h8Hg hIg hJg hJg hDKg h@Mg hwMg hMg hNg h9Og hPg hPg h6Qg h  h"?  h?  hA  hB  hB  hqC  hTE  hGO #.##....P#.P##.# .##.###.##.###.### .#..#P#.#.##<#...# .#.#....#.#..#.#.# .#.#.#P#..#.##...# .#.#.###.##.#....# .#.##...##.##....#  hO 5.##.#####.##.###.# 64.0 (23.0) #)##.....##.## #@# ##.#######.## #.#  ##.......## ...  hO ]####P#### .#.##### (.#..## ###  hU  hW ,5.0 (24 hZ  h\ % _Found 8 stones. h 4 h  h  hP  h B h[ , h  h.  h  h  h.  h  h  h@  h  h]  h  h5  hy  h&  h  hJ  hG  h  h , h  h  hc , hQ  h  h , h  hR  h , h|  h  h , h  h  h , h  h/  h  h  h  h  h , h X hS  h  hE , h  h  h9 , h  h  h , h  h  h   h,  h  h!  h , h  h  h , h  h  h@  hc  h  h-  hy , h  hS  h , h(  h  h  h  hi  h  h  hq  h   h  h , hc  h  h" , hk#  h$  h& , h9'  h(  hx* , h*  hW,  h-  h-  hL.  hP/  h0 , hO1  h3  hT4  h4  h4  h&6  h7 , h8  h9  h ;  h<  h5=  hZ>  h?  h?  h@  h>A  hB , h(C  hkD  hxE , hE  hbF  h G , hG  hH  h'J  heJ  hJ  hL  hM  h?N  hN  hP  hPU #.# #.#.........#.#   hxU  #.# #.#...#.#####.#  ##.###.#.#.#.......#  .......#.#.#.###.#.#   hU .#####.#.#.# #.#.#  .#.......###.###.#.#   hU ##########.......#.#    hU ...#####.#.#   #@#.#    hV #.g....#.#  Magic Dart h5V x #...####.#   hSV  #..    hpV I#.   hV #   g   hobgoblin (asleep)  hV :   h] 0106.0 (41.0) hU_ ,7.0 (42 hd  h g   h9g N_A hobgoblin comes into view. h ##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 14/15 ======================-- .......#.#.#.###.#.#  AC: 2Str: 9 .#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1 ...#####.#.#  Noise: ---------  Time: 107.0 (0.0) #@#.#  a) +0 dagger hl  #.g***.#.#  Cast: Magic Dart #...####.#  Fly  #.. #. # g   hobgoblin (asleep) _Found 8 stones. _A hobgoblin comes into view.Aiming: Magic Dart (safe; 4% risk of failure)   h 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) h&##.# #.#.........#.#   jndrnk the Magician#.# #.#...#.#####.#   Djinni ##.###.#.#.#.......#   Health: 14/15 ======================--  h}.......#.#.#.###.#.#   AC: 2Str: 9 .#.#####.#.#.# #.#.#   EV: 11Int: 15 .#.......###.###.#.#   SH: 0Dex: 12 ##########.......#.#   XL:  1 Next:  0% Place: Dungeon:1 hR @...#####.#.#   Noise: ---------  Time: 107.0 (0.0)#@#.#   a) +0 dagger#.g***.#.#   Cast: Magic Dart#...####.#   Fly #.. #. #  g   hobgoblin   Aiming: Magic Dart (safe; 4% risk of failure)   h 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)   h tThe magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. hIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts! hPJ.g.. hQ<===8.0 (1 _ hW hkY hS##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 13/15 ====================---- .......#.#.#.###.#.#  AC: 2Str: 9  hT'.#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1 ...#####.#.#  Noise: ===------  Time: 108.0 (0.0) #@#.#  a) +0 dagger #..g**.#.#  Cast: Magic Dart #...####.#  Fly  #.. #.  h/U # g   hobgoblinThe hobgoblin is heavily wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit) h)/##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 13/15 ====================---- .......#.#.#.###.#.#  AC: 2Str: 9 .#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1 ...#####.#.#  Noise: ===------  Time: 108.0 (0.0)  h#@#.#  a) +0 dagger #..g...#.#  Cast: Magic Dart #...####.#  Fly  #.. #. # g   hobgoblinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h #.#.....  #.# #.#...#. .###.......# .......# .#. #.#.# .     #@#.#  #...g..#.#    #..  #.  # ---9.0 (1Contam _ h h h4##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 12/15 ===================----- .......#.#.#.###.#.#  AC: 2Str: 9  hC5.#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1 ...#####.#.#  Noise: ---------  Time: 109.0 (0.0) #@#.#  a) +0 dagger  hz5#...g*.#.#  Cast: Magic Dart  h5#...####.#  Fly Contam  #..  h 6H#. # g   hobgoblinYou are very lightly contaminated with residual magic.  h06_Nothing appears to happen.  Aiming: Magic Dart (safe; 4% risk of failure)   hS6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h6wAim: a hobgoblin (heavily wounded, 100% to hit) hsJ##.# #.#.........#.#   jndrnk the Magician#.# #.#...#.#####.#   Djinni ##.###.#.#.#.......#   Health: 12/15 ===================----- .......#.#.#.###.#.#   AC: 2Str: 9  hJ.#.#####.#.#.# #.#.#   EV: 11Int: 15 .#.......###.###.#.#   SH: 0Dex: 12 ##########.......#.#   XL:  1 Next:  0% Place: Dungeon:1...#####.#.#   Noise: ---------  Time: 109.0 (0.0)#@#.#   a) +0 dagger hK#...g*.#.#   Cast: Magic Dart#...####.#   Fly Contam  hOK#.. #. # h~K  g   hobgoblin    hKAiming: Magic Dart (safe; 4% risk of failure)   hKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hKAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. hpL h h0.g3==10.0 (1 _ h h hF;##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 12/15 ===================----- .......#.#.#.###.#.#  AC: 2Str: 9 .#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1  hGL...#####.#.#  Noise: =--------  Time: 110.0 (0.0) #@#.#  a) +0 dagger #....g.#.#  Cast: Magic Dart #...####.#  Fly Contam  #.. #. # g   hobgoblin hGThe magic dart hits the hobgoblin. _The hobgoblin is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)   h-H`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit) h ##.# #.#.........#.#   jndrnk the Magician#.# #.#...#.#####.#   Djinni ##.###.#.#.#.......#   Health: 12/15 ===================----- .......#.#.#.###.#.#   AC: 2Str: 9 .#.#####.#.#.# #.#.#   EV: 11 heInt: 15 .#.......###.###.#.#   SH: 0Dex: 12 ##########.......#.#   XL:  1 Next:  0% Place: Dungeon:1...#####.#.#   Noise: =--------  Time: 110.0 (0.0)#@#.#   a) +0 dagger h#....g.#.#   Cast: Magic Dart#...####.#   Fly Contam #.. #. #  g   hobgoblin h?    hOAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h/Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)   hMThe magic dart hits the hobgoblin but does no damage.  The hobgoblin is almost dead. hL  hN +1.0 (1 h[ ]  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage. hod##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 11/15 =================------- .......#.#.#.###.#.#  AC: 2Str: 9 .#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1 ...#####.#.#  Noise: =--------  Time: 111.0 (0.0) #@#.#  a) +0 dagger #....g.#.#  Cast: Magic Dart  hTeA#...####.#  Fly Contam  #.. #. # g   hobgoblinThe hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit) hh##.# #.#.........#.#  jndrnk the Magician  #.# #.#...#.#####.#  Djinni ##.###.#.#.#.......#  Health: 11/15 =================------- .......#.#.#.###.#.#  AC: 2Str: 9 .#.#####.#.#.# #.#.#  EV: 11Int: 15 .#.......###.###.#.#  SH: 0Dex: 12 ##########.......#.#  XL:  1 Next:  0% Place: Dungeon:1 ...#####.#.#  Noise: =--------  Time: 111.0 (0.0) #@#.#  a) +0 dagger #....g.#.#  Cast: Magic Dart #...####.#   h_ Fly Contam  #.. #. # g   hobgoblinAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin! hf #.#.....  #.# #.#...#. .###.......# .......# .#. #.#.# .   h?   #@#.#  #......#.#    #..  hQ #.  #    h      h'. h r222.0 (1Magic Dart _ h- h hQJ hE h h2== hU hx _Your magical contamination has completely faded away. h h, hS h hC;== h h1b3= h hE, h hF, h h, h h4=== h+ h, h hP, h h, h h hR;== h hc5== h  h}1 _HP restored. h4 hY h hi, h h hF, h h h7 h;== hD h h# hn h h h hA h h2 h, h) hP h , h h, h h4 h, h\ h hQ, hb h h, h h h h hj  h! h", h# h% h@', hA( h]* hs+, hq, h- h/, h0 h2 h 4 h;4 h4 h6 hN8 h~8 h9 h: hH< h< h7= h> hK@, hbA hG ; #..#.#.#  ####..#.#.#  ..........#  .######...#  #...#  #...#  ### #...#  .....#######...# -.......@.......# ############.#.#  #####  hx/50.0 (38.0) h_F-1.0 (39 h( h*b _d - a scroll labelled ITAMAS MUUKK he4 hζ hb h hLn hӽ h h[, h hV h, h hX h h2, h h h hS h h h h hd h hu, h h+ h, hb h5B hu hY h?, h ha h, h hL h, h h=, h h0? _You now have 1 gold piece. hT4 h hi h h h, ho h, hT h h h  hh h hI, h h h, hL h9 h), hq hY h, h h h,, hx h~  hZ###.....(.#.......###.###.##.###############.......#... ...#####.#..# #..###.##.# #......##.# #...#### #.# # # #....... ##.###.#...# #......#75.0 (24 #...@.....# #..#.#.# hI #.###+##...[ #..#.#.##.# #.#####..#.#.##.# #............##.# #.#.######...# #.# #.#.# #...# #.# #...# #...# #.######.## #...#  hrQ#.........#######...# hF h*,6.0 (25 h  ht#- _Found a leather armour. hy ###.....(.#.......###.###.# jndrnk the Magician #.###############.......# Djinni ... ...#####.# Health: 14/15 ======================-- ..# #..###.# AC: 2Str: 9 #.# #......# EV: 11Int: 15 #.# #...#### SH: 0Dex: 12  hz#.# # # #....... XL:  1 Next: 22% Place: Dungeon:1 ##.###.#...# #......# Noise: ---------  Time: 176.0 (0.0) #...@.....# #..#.#.# a) +0 dagger #.###+##...[ #..#.#.# Cast: Magic Dart #.# #.#####..#.#.# Fly  #.# #............# #.# #.#.######...# #.# #.#.# #...#  #.# #...# #...#  #.######.## #...#  #.........#######...#  _You now have 1 gold piece. _Found a leather armour.   h${kAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h hn$ hڪThat beam is likely to hit you. Continue anyway? Y - Yes  N - No hd  hri  hp ###.....(.#.......###.###.# jndrnk the Magician#.###############.......# Djinni......#####.# Health: 15/15 ========================..##..###.# AC: 2Str: 9#.##......# EV: 11Int: 15#.##...#### SH: 0Dex: 12#.# # # #....... XL:  1 Next: 22% Place: Dungeon:1##.###.#...# #......# Noise: ---------  Time: 176.0 (0.0)#...@.....# #..#.#.# a) +0 dagger#.###+##...[ #..#.#.# Cast: Magic Dart#.# #.#####..#.#.# [3 hp 9;49mFly #.# #............##.# #.#.######...##.# #.#.# #...# #.# #...# #...# #.######.## #...# #.........#######...#  _You now have 1 gold piece. _Found a leather armour.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. ht  hv  hx  hEz . _ hp J hj  h  hd" Q _ hd#  h#  h$  h|(  h1+ , h",  h-  hB/ Q== h:0  he4 , h65 , h6  h7 , h8  h:  h< , hg=  h>  hyA , hB  hH F  You see here a +0 leather armour. hI  hJ _ hJ  h}K  hL , h(M  hN  hyO  hO  h

3.0). Your EV would decrease by 0.6 (11.4 -> 10.8). Your spell failure would worsen by up to 7% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe. h  h" h) #.###############.......#.#   jndrnk the Magician... ..#.. ...#####.#.#   Djinni hq) ..# #.#.#####..###.#.#   Health: 15/15 ========================#.# #.#.#...#......#.#   AC: 2Str: 9#.# #.#.#.#.#...####.#   EV: 11Int: 15 h)#.# #.#.#.#.#........#   SH: 0Dex: 12 h)##.###.#...#.#......###   XL:  1 Next: 22% Place: Dungeon:1#.........##.#..#.#.#   Noise: ---------  Time: 196.0 (0.0) h*#.###'##...@.#..#.#.#   a) +0 dagger hU*#.#... #.#####..#.#.#   Cast: Magic Dart#.#... #............#   Fly #.#.[. #.#.######...#   h*#.#... #.#.# #...#  #.#⌠.. #...# #...#   #.######.## #...#   #.........#######...#   h:+ ##..................#    _Okay, then. _You see here a +0 leather armour. _You reach down and open the door. _Found a scale mail. _You see here a +0 leather armour. _e - a +0 leather armour h81 h?3 h?8 h> hC+7.0 (1 hE hK hM+8.0 (2 h.R hW hZ+9.0 (3 h_ h~e hg-200.0 (4 h>l hr ht+1.0 (5 hyy h6{- 0  ht{_You start removing your armour. You continue removing your +0 robe. x5 h} h  h}  You finish removing your +0 robe.  You start putting on your armour. h,+2.0 (6 h h h+3.0 (7 h  h, h+4.0 (8 hs h h h[$5.0 (9 h% h h/6.0 (10.0) h h3 30  h [_You continue putting on your +0 leather armour. x5 h+ h hc _You finish putting on your +0 leather armour. h h!6Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 leather armour (worn)b - a +0 robe Scrolls (go to first with ?)  hM d - a scroll labelled ITAMAS MUUKK hee - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (3.0 -> 0.0). Your EV would increase by 0.6 (10.8 -> 11.4). Your spell failure would improve by up to 7% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe. hD"  hJEInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 leather armour (worn)  b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled ITAMAS MUUKK hx(b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0  hIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.6 (10.8 -> 11.4). Your spell failure would improve by up to 7% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  h@j Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe. h2 #.###############.......#.#   jndrnk the Magician... ..#.. ...#####.#.#   Djinni h[3..# #.#.#####..###.#.#   Health: 15/15 ========================#.# #.#.#...#......#.#   AC: 3Str: 9#.# #.#.#.#.#...####.#   EV: 10Int: 15#.# #.#.#.#.#........#   SH: 0Dex: 12##.###.#...#.#......###   XL:  1 Next: 22% Place: Dungeon:1#.........##.#..#.#.#   Noise: ---------  Time: 206.0 (0.0)#.###'##...@.#..#.#.#   a) +0 dagger#.#... #.##### h3[40m..#.#.#   Cast: Magic Dart#.#... #............#   Fly #.#.[. #.#.######...#  #.#... #.#.# #...#  #.#⌠.. #...# #...#   #.######.## #...#   #.........#######...#   ##..................#    _e - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5   h4You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. h; h= _ h7B h$Gd  You start removing your armour. hL+7.0 (1 hN hR hT+8.0 (2 hW h] h^+9.0 (3 ha hf hh,10.0 (4 hm ht hw+1.0 (5 hE| h~ 01 _You continue removing your +0 leather armour. x5 hˁ h hP  You finish removing your +0 leather armour. h+2.0 (6 ht h h+3.0 (7 h h  h+4.0 (8 h( h h+5.0 (9 h h h/6.0 (10.0) h6 h8&  hg2  h_You start putting on your armour. You continue putting on your +0 robe. x5 h h hPY _You finish putting on your +0 robe. hγ hInventory: 5/52 slots Hand Weapons (go to first with ))  ht a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)e - a +0 leather armour Scrolls (go to first with ?)  h%M d - a scroll labelled ITAMAS MUUKK hx e - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.6 (11.4 -> 10.8). Your spell failure would worsen by up to 7% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe. hT hZ ha #.###############.......#.#   jndrnk the Magician... ..#.. ...#####.#.#   Djinni..# #.#.#####..###.#.#   Health: 15/15 ======================== ha #.# #.#.#...#......#.#   AC: 2Str: 9#.# #.#.#.#.#...####.#   EV: 11Int: 15 hgb#.# #.#.#.#.#........#   SH: 0Dex: 12##.###.#...#.#......###   XL:  1 Next: 22% Place: Dungeon:1#.........##.#..#.#.#   Noise: ---------  Time: 216.0 (0.0) hb#.###'##...@.#..#.#.#   a) +0 dagger hb#.#... #.#####..#.#.#   Cast: Magic Dart hb#.#... #............#   Fly  hb#.#.[. #.#.######...#  #.#... #.#.# #...#   hc#.#⌠.. #...# #...#    h4c#.######.## #...#    hQc#.........#######...#   ##..................#   hpcx  _You finish putting on your +0 leather armour.   hcYou start removing your armour. _You continue removing your +0 leather armour. x5   hcYou finish removing your +0 leather armour. _You start putting on your armour. You continue putting on your +0 robe. x5  h2dD_You finish putting on your +0 robe. hk h:n+7.0 (1 ht hw3 _You drop a +0 leather armour. h h)B h h h h h h, h hr h; hr hN h h0 ###.....(.#.......###.###.#. #.##########......#. ... ..#.. ...#####.#. ..# #.#.#####..###.#. #.# #.#.#...#......#. #.# #.#.#.#.#...####. #.# #.#.#.#.#........ ##.###.#...#.#......## #....@....##.#..#.#.#  #.###'##...[.#..#.#.# Magic Dart #.#....#.#####..#.#.#  #.#....#............#  h#.#.[..#.#.######...# #.#....#.#.# #...# g   goblin (asleep) #.#⌠..g#...# #...# #.######.## #...# ########...# h +22.0 (5 h+3.0 (6 h h~ _A goblin comes into view. It is wielding a +0 dagger of venom. hE ] ###.....(.#.......###.###.#. jndrnk the Magician #.###############.......#. Djinni ... ..#.. ...#####.#. Health: 14/15 ======================-- ..# #.#.#####..###.#. AC: 2Str: 9 #.# #.#.#...#......#. EV: 11Int: 15 #.# #.#.#.#.#...####. SH: 0Dex: 12  hF #.# #.#.#.#.#........ XL:  1 Next: 22% Place: Dungeon:1 ##.###.#...#.#......## Noise: ---------  Time: 223.0 (0.0) #....@....##.#..#.#.#  a) +0 dagger #.###*##...[.#..#.#.#  Cast: Magic Dart #.#..*.#.#####..#.#.#  Fly  #.#..*.#............#  #.#.[.*#.#.######...#  #.#...*#.#.# #...#  g   goblin (asleep) #.#⌠..g#...# #...#  #.######.## #...#  #.........#######...#  hF _You drop a +0 leather armour. _A goblin comes into view. It is wielding a +0 dagger of venom.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hyG `Aim: a goblin, wielding a +0 dagger of venom (asleep, 100% to hit) h ###.....(.#.......###.###.#. jndrnk the Magician#.###############.......#. Djinni... ..#.. ...#####.#. Health: 14/15 ======================--..# #.#.#####..###.#. AC: 2Str: 9#.# #.#.#...#......#. EV: 11Int: 15#.# #.#.#.#.#...####. SH: 0Dex: 12#.# #.#.#.#.#........ XL:  1 Next: 22% Place: Dungeon:1##.###.#...#.#......## Noise: ---------  Time: 223.0 (0.0)#....@....##.#..#.#.# a) +0 dagger# h .###*##...[.#..#.#.# Cast: Magic Dart#.#..*.#.#####..#.#.# Fly #.#..*.#............##.#.[.*#.#.######...##.#...*#.#.# #...# g   goblin#.#⌠..g#...# #...##.######.## #...##.........#######...#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger of venom (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded. hs Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger of venom (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.  The goblin shouts!'...g..==4.0 (1 _ hw  h=y  h^P{ ###.....(.#.......###.###.#. jndrnk the Magician #.###############.......#. Djinni ... ..#.. ...#####.#. Health: 13/15 ====================---- ..# #.#.#####..###.#. AC: 2Str: 9 #.# #.#.#...#......#. EV: 11Int: 15 #.# #.#.#.#.#...####. SH: 0Dex: 12 #.# #.#.#.#.#........ XL:  1 Next: 22% Place: Dungeon:1 ##.###.#...#.#......## Noise: ==-------  Time: 224.0 (0.0) #....@....##.#..#.#.#  a) +0 dagger  hQ#.###*##...[.#..#.#.#  Cast: Magic Dart #.#..*.#.#####..#.#.#  Fly  #.#..*.#............#  #.#.[*.#.#.######...#  #.#..g.#.#.# #...#  g   goblin #.#⌠...#...# #...#  #.######.## #...#  #.........#######...# The goblin is heavily wounded. _The goblin shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger of venom (heavily wounded, 100% to hit) hgPS ###.....(.#.......###.###.#. jndrnk the Magician #.###############.......#. Djinni ... ..#.. ...#####.#. Health: 13/15 ====================---- ..# #.#.#####..###.#. AC: 2Str: 9 #.# #.#.#...#......#. EV: 11Int: 15 #.# #.#.#.#.#...####. SH: 0Dex: 12  hLQ#.# #.#.#.#.#........ XL:  1 Next: 22% Place: Dungeon:1 ##.###.#...#.#......## Noise: ==-------  Time: 224.0 (0.0) #....@....##.#..#.#.#  a) +0 dagger #.###'##...[.#..#.#.#  Cast: Magic Dart #.#....#.#####..#.#.#  Fly  #.#....#............#  #.#.[..#.#.######...#  #.#..g.#.#.# #...#  g   goblin #.#⌠...#...# #...#  hQZ #.######.## #...#  #.........#######...# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger of venom (heavily wounded, 100% to hit)   hRZThe magic dart hits the goblin.  You kill the goblin! hX ( ... ..#..  ..#  #.#  #.#  #.#    #.###* hY2  #.#..*  #.#..* #.#.[* #.#..)       h<'... hz33-5.0 (1Magic Dart _ h' hq h  h h  h' h   There is an open door here. hh 6 _ h.  h  hS  h M4== h%  h"  hZ  h  h  h  hX  h  h  h4  hF , h  h(  #.# #.#.#.#.#..... ##.###.#...#.#..... #.........##.#.. #.###'##...[.#.. #.#....#.#####..# #.#....#........... #.#.[..#.#.###### #.#..).#.#.# #...--31.0 (6 #.#@...#...# #... h) % #.######.## #... #.........#######... ##...... ##########.#. ####      h - 8- h2  h 6 U _There is a mop and bucket here. hz h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l