ivT Player: johnnybones Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.15:15:26.ttyrec Time: (1762528526) Fri Nov 7 15:15:26 2025  ipv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c i  i johnnybones the TinkererDraconianHealth: 14/14 ========================Magic: 0/3------------------------AC: 4Str: 12EV: 11Int: 15SH: 0Dex: 9XL:  1 Next: 25% Place: Dungeon:1Noise: ---------  Time: 76.8 (0.0)a) +0 hammerCast: Kinetic Grapnel i +$.. #..#... #.####...##.#### ##............ ........ ..... .......... ...#......##...##†...........$...@l#.....#.###.## #.#####.#.#.(.......#.#####.###.#l   frilled lizard (grapneled)#.#.######.#........#Welcome back, johnnybones the Draconian Forgewright. i2  i7  i@ _Press ? for a list of commands and other information. i(} The grapnel guides your strike. You hit the frilled lizard..33=8.2 (1.4 i~  i J _You kill the frilled lizard! i i4 i1================ ig, i i, i6 i, i( i/, i  i) i/* i+ i.j2======== iu0 i3 iB3 i6 i7, i 9 i;, i> i| i@@======== i8  i*N3======== i., _Magic restored. iK13 iL2 iZ5 i*L $... #.. #... #.# ####...##.####### #................ ................. ....... ...#..... ..##...##†....... .....$.@...#-r......#.###..##.##.#####.#.. ... #.(.......### #.#####.## #.#r   rat (asleep) #.# .######.#  ..# iN1110.2 (32.0) iPF-1.2 (33 iKY i`\N _A rat comes into view. il  io  iv  iy Z _A rat is nearby! i3 $...##.. #...##.# ####...##.#######.#........................... ...........#......##...##†..$@....#.r......#.###.##.##.#####.#... ... #.(.. ###. #.#####.## i@#. #.#.. #.# .######.#  .# i i°82.2 (1.0) _ i i i| $...##.. #...##.## ####...##.########.#........ ..........b ...........#......##...##†..@.....#.r......#.###.##.##.#####.#.. ...##.(... ###.##.#####.###. #.##.#b   b. ..##.#r   rat (asleep) .######.#  .# i iO i iځ i...b.rbr i`========3Kinetic Grapnel iW i _A bat comes into view. _You see here 5 gold pieces. iLg ;****** i B i$  i1 M.r.b...b i e2--------=4 i  i Y _The kinetic grapnel misses the rat. i_ **  rat (grapneled)  The kinetic grapnel misses the bat. The kinetic grapnel hits the rat. i4  The rat is heavily wounded. ivH.rb iu1----------------5 iz iI _The bat misses you. i  You hit the bat.  The bat is heavily wounded. i$ i iw.rb  i-6.6 (1.4 i iy _The bat completely misses you. The bat hits you but does no damage. i^]W  The grapnel guides your strike. You thump the rat! iW`V  You kill the rat! i` iDa i!b ij8b. in1418.0 iv ixP _The bat barely misses you. ix  You hit the bat.  The bat is severely wounded. iy  ic Pb.  iڂ (9.4 i  i͜ : _The bat hits you but does no damage. i  The kinetic grapnel hits the bat.†* i&. i0----------------50200Kinetic Grapnel _You kill the bat! i3 i| iƞ, iš in, iܧ i, i i0T-------- i i, i, i iRZ1======== i ib, io i, i i, i~ iV======== i i, iY i8, i i~, i i, in i\, i i6, iD ie, i ij2======== i i, i i, i i, iM iV======== i i= , i  i , i i, i i|, i i0, i i, i i!, i# i%, i' i)j3======== i+ i0, i2 i7L _You now have 10 gold pieces (gained 5). iC ...##  $...##.. #...##.#  # ####...##.#########.#...................#.............#..... ....##@..##†.......-52.4 (32.0)†.......#.....#.### ..##.##.#####.#.......##.(............###.##.#####.###..> #.##.#.... . i"D.##.# .######.# icL iOF-3.4 (33 iU iX; _Found a stone staircase leading down. i# 3 il#  i&  i~* , i. , i1 V======== iY3  i5  i8 , i  iڜ 5 i )######## ##  #..J.$...##..  .#  # ####...##.#########.#................Kinetic Grapnel...................#.............#.....##...##†.......J   endoplasm (asleep)......†.......#..........#.### i <......##.##.#####.#. iȤ , 7.4 (4 ik T.0)  An endoplasm comes into view. iY ;.JJ i5 +8.4 (5 i1 t _The endoplasm quivers. i}  ########## .........##  #...J$...##..  #@..##.#  # ####...#  .......  ....................  #.............#.....  .....##...##†.......  ......†.......#  ..........#.###    i1 ########## .........##  #...J$...##..  #@..##.#  # ####...#  .......  ............... #.............# .....##...##†.......  ......†.......# ..........#.###  iZ4 iD8 ivCw _An endoplasm is nearby! i'  ########## .........##  #...J$...##..  #@..##.#  # ####...#  .......  ....................  #.............#.....  .....##...##†.......  ......†.......#  ..........#.###    i ########## .........##  #...J$...##..  #@..##.#  # ####...#  .......  ............... #.............# .....##...##†.......  ......†.......# ..........#.###  i6 i i  ida _An endoplasm is nearby! i * (grapneled)  The kinetic grapnel hits the endoplasm. i .J2--------=9.4 (1 _The endoplasm is severely wounded. i[  The grapnel guides your strike. You hit the endoplasm. iBE$ ip6660.8 (1.4Kinetic Grapnel iU i*M _You kill the endoplasm! i%3 i'' i%.n i. i0 i01>-------- i2 i4, iH5 ih7, i18 i:, i7; i=, i> i`A, ilB i E, iE iiH iHT3======== iI iL iN, iO i R ilR, iS iV, iV i[L _You now have 19 gold pieces (gained 9). i\V======== i3] i^ i`, i` i=b iVd, id ie iKg, ig ii ielB im ifn in io i2r i,t, ilt iu iw, iw iy iz, i<{ i| i~, i~ i^ i., i i i, i[ i i&, i1 i X i iX i, iI i _You now have 28 gold pieces (gained 9). i3 i iɩ iK i i i iB i i i% iW i i i i i\ i0, i5 i i/, i i] i, iM in i, i i i:, i1 i^ ix, i iG i i5 i i i , i  i i[, i iR i, i iI i?, i8 iH iQ, iw  i$ i&, i( ix* i,, i. i1 i44, i5 iV7 iy9, i: i8< i>, i> i@ ivB, iTC iZE iQG, iH imI iK, i2L iO iP, iP iR i=T, iIU i8V i###.##.##............##.#####.###...######...##.# #.......... #.#.# #...######. #...# #.......... #.###.### ###.#####..#..@## #........- ##.## ########) #.#† ip Kinetic Grapnel #r #########. #. ##<#....... #g #...####### g   hobgoblin (asleep) #. ##..#r   rat (asleep) #. ##.# #.# iy 221.8 (61.0)  A rat and a hobgoblin come into view. iy ir.g.gr iK====2.8 (62 it i-- _The rat squeaks loudly. i #.###. #.....#..> ##...... #####.###.. ..##.# #... #.#.#  #...#  #.###.###  #..@##  ##.## ) #r#† #.  #g ##< #.  #. ##..#  #. ##.#  #.#  i_. #.###. #.....#..> ##...... #####.###.. ..##.# #... #.#.#  #...#  #.###.###  #..@##  ##.## ) #r#† #.  #g ##< #.   i.#. ##..#  #.  #.# in i ii iؽd _There are monsters nearby! i&+ *  rat (grapneled)  The kinetic grapnel hits the rat. iح, i'nr.g. i2--------=---3.8 (1.0) iʾ i^ _The rat is moderately wounded. iα V  The grapnel guides your strike. You sock the rat! i  i߳  i] Kg. i `75---5.2 (1.4 i  i G _You kill the rat! i#Q2* i. gThe kinetic grapnel misses the hobgoblin.2----1----------------60 i i- _The hobgoblin hits you. ie. ;  You hit the hobgoblin. i5 F† i9 3==--917.6 (1.4Kinetic Grapnel i!@  iB M _You kill the hobgoblin! i!  i"  i)  i+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i 3 i  iZ  iU _-------- i  i P== i  iL  i b4== i & _HP restored.2======== i  i :== i  i , i  i , i  i V======== i  i; , i  iZ , i  i 3========  You see here a hobgoblin corpse. i w _ in V======== i  is , i  it!  i" , i'#  i1$  i% , i&  i*  i+ , i-,  i'-  i. , i/  i0  i01  ig1  i1  i43  iE5  i5  i5  iK7  ix8 , i9  is= e  You see here a hobgoblin corpse. i>  i?  _ i?  iA  iC , i|C  ivE  i1F , iG  iG  iH , i I  iJ  iUW , iX  iZ  i[ B i]  il  in  iv  i4w  i4x  iy  ii~ X i , i  i  i , iς  ip  i , i  i  i ##.# #.# #.# #.# #.# #.# #.# #.# #.#### #.. #....# #.#  i ####.# #.# #@#-#...... ........# #...###.# iő "... #.##. #.#r   rat (asleep) i # #.# #r#  iJ 078.6 (51.0) i F-9.6 (52 i  i V _A rat comes into view.! i ##.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#### #..  #....# #.#  ####.# #.# #@# #......# ........# #...###.# ... #.# #. #.# # #.# #r#! i> ##.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#### #..  #....# #.#  ####.# #.# #@# #......# ........# #...###.# ... #.# ! ix=#. #.# # #.# #r# ! ib! i! i2! iZ _A rat is nearby!! i7 ##.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#### #..  #....# #.#  ####.# ! i 8#.# #@# #......# ........# #...###.# ... #.# #. #.# ! i<8`# #.# #r#! i  ##.# #.#  #.# #.#  ! in#.# #.#  #.# #.#  #.#### #..  #....# #.#  ####.# #.# #@# #......# ........# #...###.# ... #.# #. #.# # #.# #r# ! i! ih! i! iBZ _A rat is nearby!! i} ##.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#### #..  #....# #.#  ####.# #.# #@# #......# ........# #...###.# ... #.# #. #.# # #.# #r#! i܅{ ##.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#### #..  #....# #.#  ####.# #.# #@# #......# ........# #...###.# ... #.# #. #.# # #.# #r# ! i! iŽ! i! iŝZ _A rat is nearby!! i  #....#### #......####.#  #.######.#.....! i ..#...###... #. #  #r.! i ! i1 Mrr.! i 980.6 (1.0) _! ig# ! i& " icJ### #.....####.#  #######.......#...###... #. # #r" iQKu #.$" izM" iS:r." iT=1Kinetic Grapnel" idZ" i|\+ _Found 12 gold pieces." ivF  The kinetic grapnel hits the rat." i-\**." i5..." i " i}#.##.#johnnybones the Tinkerer#.##.#Draconian#.#### #..Health: 14/14 ========================#....# #.#" i8Magic: 2/3================--------####.#AC: 4Str: 12#.#EV: 11Int: 15######.#SH: 0Dex: 9##......#XL:  1 Next: 100% Place: Dungeon:1.......@#Noise: =--------  Time: 282.6 (1.0)#...###.#a) +0 hammer... #.#Cast: Kinetic Grapnel#. #.## #.##.##.##$# _A rat comes into view. _A rat is nearby! _A rat is nearby! _A rat is nearby! " iT_Found 12 gold pieces.  The kinetic grapnel hits the rat." i _You kill the rat!You have reached level 2!" iY#/  --more--# izk 20/203/5----------2 0% Kinetic Grapnel# iKp # iwr 4 _$ iV3$ i$ i | _$ i $ iB,$ i$ i"N--$ i$ i,$ ii$ io,$ i$ i,$ i$ i,$ i$ it,$ i$ i!g4=====$ i+%$ i'$ i($ iD)$ iA*$ i,$ ip,======$ i}-$ i=3n$ iz4$ i)5,$ if5==========$ ip _You now have 40 gold pieces (gained 12).$ iq$ iq$ i$ i,$ iA$ i$ iv$ i$ ic$ i$ i~,$ id$ i׳$ i,$ i$ i$ iB$ iF$ i,$ iW$ i #.# #.## ####..#####.# #...........# # #.###.########. #.# #.# #.#####.# #.####.......###.#........#-################ 326.6 (44.0)$ iF-7.6 (45$ iV$ i4 _d - a ring of resist corrosion$ ip3$ iq$ i$u$ i* #.##S #.#. #.## #. ####..#####.# #. #...........# #. #.###.#######$ i$ #. #.# #.# #.#####.# #.# #####.@.....###.#.................###################$ iՀS   ball python (constriction, asleep)$ iR| 0.0)  A ball python comes into view.$ ik.SS)$ i>+8.6 (1$ i=$ i45 _The ball python hisses angrily.$ i  #.#  #. #.#  #S #.##  #.  #.  #.  #. #.# #.# $ i  #.#####.# #.#  #####.@.....###.#  .................#  ################## $ i0  #.#  #. #.#  #S #.##  #.  #.  #.  #. #.# #.#  #.#####.# #.#  #####.@.....###.#  .................#  ##################   _A ball python is nearby!$ i4  #.#  #. #.#  #S #.##  #.  #.  #.  #. #.# #.#  #.#####.# #.#  #####.@.....###.#  .................#  ################## $ ib f #.#  #. #.#  #S #.##  #.  #.  #.  #. #.# #.#  #.#####.# #.#  #####.@.....###.# $ i c  .................#  ##################  $ i-h $ ii $ i!n $ iq b _A ball python is nearby!% i1/&# #.# #.# #.# #.# #. #S# #.##  #.# ####..#####. #.# #........... #.# #.###.###### #.# #.# #.# #@#####.# #.# #####.......###.# .................###################% i0% i1% i8F.S% iGd9Kinetic Grapnel _& ivN  The kinetic grapnel hits the ball python.& iY†** & i@I,..& i5M4-----3=30Kinetic Grapnel& iQ& iWTO _You kill the ball python!& i1 & i | _No target in view!' iI' i' i| _' i,' iq' iQ-----' i' i ' i ' i{ ' iR ' i ' i!' i,' i~' i,' i' i,' i' i,' i' iIe5=====' i' i(' i B' i.#' i$,' i[%' iu'' i),' i*' i+' iE,' i,======' iO-' i2' i 3,' i3' i6' iw7,' i7' i9' i);,' i;' i<' ie>,' i>' i@' iNB,' iB' iD' i@J,' iJ' iM' iO,' iP' itS' iU,' ioV' iOX' i9Z,' ib[' i4_' ia,' i^c' ie' ig,' iti' ij' i m,' ibn' ix  #...#   ...   #.   #  #.#   #.#  #####.# #.#  .....# ## ' iy; #†# #.-  #.# #.  #.# #.# #.  #.# #.#####. #.#########....... #................. ##################' i057.6 (27.0)' iF-8.6 (28' iF' ic _e - a scroll labelled XUIKHORU FEIW' i4' i#5' i5' iX7' i9,' i=,' i->,' i>' iT@' iA,' i B' iFn' iEH,' iH' i.J' iK,' i,L' iM' iRX' iTB' iPV' i,W,' iW' izY' iB[,' i[' i]' ib,' ic' i e' if,' ig' i8i' ij,' iPk' il' i3n' icn' in' i>p' iq,' i8r' is' iBu,' iu' itw' ix,' iny' iz' i|,' i6}' i' i.,' i6' i' ip,' i'' i' i*,' i' ig' iJ,' iݏ' i' i,' i[' i' i1X' i,' i[' i-' iB' iO' iK,' iݤ' i' i' iN' i' iY' i' iC' i߯' i' i.,' i' i' iy' i' i=' i' i?,' iҺ' i' i,' ij' i' i,' i' i' io,' i' i' i,' i' i' i,' iQ' i' i##.##...###.# ........# #.# ##.##...# #.#:  #.###### #.#.. ' i #.# #.#...  #.# #.#..B  #.# #.## ..  #.# ####..#####.#  #†# #........@..#  #.# #.###.####### ' i #.# #.# #.#  ' i #.#####.# #.# ##.......###.# .............#' iB   giant cockroach (asleep) ' ip 95.6 (37  A giant cockroach comes into view.' i1.' i=,6.6 (38' i' iZ _Found a book of Party Tricks. The giant cockroach moves out of view.' i3' i' i ' i,' i,' i' ic' in.##...###.# ......# #.# #..... .##...# #.# ##....:. .###### #.# #....... .# #.# ........ .# #.# #..... .# #.## #... .# ####..#####B# †# #..........@# 8.6 (2.0) .# #.###.####### .# #.# #.# Kinetic Grapnel # B   giant cockroach' ipf _A giant cockroach is nearby!' iCv  #.# #.....  #.# ##....:.  #.# #.......  #.# ........  #.# #.....  #.## #... ####..#####B# †# #..........@# #.###.####### #.# #.# #.#' i\  #.# #.....  #.# ##....:. ' i  #.# #.......  #.# ........  #.# #.....  #.## #... ####..#####B# †# #..........@#' i #.###.####### #.# #.# #.#' i   ' iY ' i| ' i/ ' i ' i f _A giant cockroach is nearby!( i  (grapneled)  The kinetic grapnel hits the giant cockroach.( ie%  The giant cockroach is moderately wounded.4-----=9.6 (1( i .( i1] _The giant cockroach closely misses you.( ia  The grapnel guides your strike. You hit the giant cockroach.†10401.0 (1.4Kinetic Grapnel( iji _You kill the giant cockroach!) iL ) i 3) i n) i ) i -----) i B) i B) iB s5=====  You see here a giant cockroach corpse. _) i ) iJ ) i ,) i ) i" =====) iL3 ) iW< B) iH  #....# #.# ####.#   #.# ####.#....# ###### ### ....# ....##..=##.# ##...#.##.# ##......# .# #.# ##....@..##- ## #.# ##.........#  #.# #..........#  #.# ##.........#  #.## #.......#... ####..#####†#.......###) i;J ...........##...#.## #.###.############... #.# #.###You pick up a book of Party Tricks and begin reading...) iUT 016.0 (15.0)) i]W F-7.0 (16) i] ) ic` r  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.) i ) iW 3) i ) iP ,) i ,) i ,) i ) i ) i ,) iF ) i ) i ,) i ) i ) is ,) iL ) i  #.#  #.# ## #.. .# #.# .##     .##############.## ......##..@...$... .# ##...#.######.## .# ##......# .# ##.......## .# ##.........# .# #..........# .# ##.........# .## #.......#... ..#####†#.......###) i ]22.0 (5.0)3.0 (6) i ) i`0 _f - a +6 ring of dexterity* iL3* i?* i'* i* iB* i ,* i* iR* i~,* i* i* i&"B* i%,* i&* i)L _You now have 45 gold pieces (gained 5).* iO;6#.# #.# ###.. >.# #.# #.# #.# #$# #.#  .##############.####  ......##.....# 8.0 (5  ##...#.######.##.#  ##......# #...  ##.......## ####.# ##.........# # #..... ##... * iBZA9.0 (6* i%* i; _Found a stone staircase leading down.+ i+ i Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft5% 2  b - Launch Clockwork Bee Forgecraft11% 3c - ApportationTranslocation22%1  d - JinxbiteHexes32% 2  e - Forge Blazeheart Golem Fire/Forgecraft 65% 4  f - Forge Lightning Spire Air/Forgecraft 65% 4  g - Alistair's Intoxication Alchemy99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit- iT- i- i{#.#johnnybones the Tinkerer #.####Draconian #..>.#Health: 20/20 ======================== - i[#.##.#Magic: 5/5========================#.#AC: 4Str: 12#$#EV: 11- iInt: 15#.#SH: 0- iŽ{Dex: 9  .##############.####- i~XL:  2 Next: 10% Place: Dungeon:1  - i1......##.......@...#Noise: ---------  Time: 429.0 (0.0)##...#.######.##.#a) +0 hammer- i##......# #...Cast: Kinetic Grapnel##.......## ####.# ##.........## #..........# ##.........##.......#... ##†#.......###You pick up a book of Party Tricks and begin reading...  - ȉYou add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. _f - a +6 ring of dexterity _You now have 45 gold pieces (gained 5). _Found a stone staircase leading down.- iN- iaMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No- iX- i`#.#johnnybones the Tinkerer #.####Draconian #..>.#Health: 20/20 ======================== #.##.#Magic: 5/5========================#.#- i @AC: 4Str: 12#$#EV: 11Int: 15#.#SH: 0Dex: 9  .##############.####XL:  2 Next: 10% Place: Dungeon:1  ......##.......@...#Noise: ---------  Time: 429.0 (0.0)##...#.######.##.#a) +0 hammer##......# #...Cast: Kinetic Grapnel##.......## ####.# ##.........## #..........# ##.........##.......#... ##†#.......###You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. _f - a +6 ring of dexterity _You now have 45 gold pieces (gained 5). _Found a stone staircase leading down.- iy,30.0 (1- iv- i- i>+1.0 (2- i- i&- iv+2.0 (3- i - i _You start memorising the spell. You continue memorising. x2- i- ig- ic _You finish memorising. Spell assigned to 'b'./ i / iq   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%  +1   f + Spellcasting 2.0  28%  -1          b + Maces & Flails 0.1  15%   0   g + Forgecraft4.4  46%   0   c + Unarmed Combat   0.0     0                      d + Dodging1.7 [39/ iC ;49m  3%  -1      e + Stealth1.7   6%   0                                                                     [34/ i m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 i#/190 g * Forgecraft   4.4  6241 i`#.#johnnybones the Tinkerer #.####Draconian #..>.#Health: 20/20 ======================== #.##.#Magic: 5/5========================#.#AC: 4Str: 12#$#EV: 11Int: 15#.#SH: 0Dex: 9  .##############.####XL:  2 Next: 10% Place: Dungeon:1  ......##.......@...#Noise: ---------  Time: 432.0 (0.0)##...#.######.##.#a) +0 hammer##......# #...Cast: Kinetic Grapnel##.......## ####.# ##.........## #..........# ##.........##.......#... ##†#.......### _library. _f - a +6 ring of dexterity _You now have 45 gold pieces (gained 5). _Found a st1 icBone staircase leading down. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.1 i>31 i1 i1 i1 i)P _1 i;,1 iվ1 i޿1 i,1 i1 i0 _You now have 57 gold pieces (gained 12).. #  #.# #.# #.######### #.. ...g..>.# #.# #@#  #.#  #.# Kinetic Grapnel #.#  .##############.###  ##...........#g   hobgoblin (asleep)  ##...#.######.##.# ##......# #... ..  ##.## ####.###7.0 (51 i8.0 (6 _A hobgoblin comes into view.1 i, ######### ...g..>.# #@# #.# #.# #.#  #.####  .....#  #.##.#   #... ..    1 iu(  ######### ...g..>.# #@# #.# #.#1 i)  #.#  #.#  .....#  #.#   #...   1 iE)  1 i/ 1 i0 1 i7 1 iA ` _A hobgoblin is nearby!1 i%L  ######### ...g..>.# #@# #.# 1 iL #.# #.#  #.####  .....#  #.##.#   #... ..   1 iL ' 1 i  ######### ...g..>.# #@# #.# #.# #.#  #.#  .....#  #.#   #...    1 i} 1 i 1 i v _A hobgoblin is nearby!1 iY ######### ...g..>.# #@# #.# #.# #.#  #.####  .....#  #.##.#   #... ..    2 i ######### ...g..>.# #@# #.# #.# #.#  #.#  .....#  #.#   #...    2 i _A hobgoblin is nearby!2 i  ***g  grapneled)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.2 i2 iׅ{.g.>2 iֆg4-----===9.0 (12 iތ2 iˏ+ _The hobgoblin shouts!3 i.############.# ##.#  #.#  #.#  #.#  #.#  #.# ##########  #.. .....g.@.##.# ########.# #.# #.# #.#  .##############.####......##...........# ##...#.######.##.# ##......# #... ..3 i:.g3 i1---403 i3 ivc _There is a stone staircase leading down here.3 i   The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.3 i(W=--1.4 (1.43 i3 i@ _The hobgoblin hits you but does no damage.4 i  (grapneled)  The kinetic grapnel hits the hobgoblin.4 i9l  The hobgoblin is almost dead.4 iNC3----------204 i]JV _The hobgoblin barely misses you.4 i   The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is almost dead.4 i-3.8 (1.44 im _The hobgoblin closely misses you.4 iIL  The kinetic grapnel hits the hobgoblin.4 iE†4 in4 i-2----------740Kinetic Grapnel4 i42c _You kill the hobgoblin!5 i45 i5 iH _No target in view!5 iV 35 i 5 is 5 i : _5 i( B5 iW! ,5 i! 5 i# g3=====5 i$ 5 i& ,5 ix' 5 iy( ,5 i( 5 i* ,5 i+ 5 ii- i=====5 i. ,5 i/ 5 iq1 ,5 i12 5 i3 ,5 ij4 5 iI6 ,5 i6 5 i8 ,5 iS9 5 io> n5 i> 5 i@ g4=====5 iA 5 ilC ,5 i2D 5 idE ,5 iE 5 iqG ,5 iI 5 iJ S=====5 iK 5 iL ,5 iM 5 ir 5 ir ,5 is 5 iu ,5 imu 5 iLw e5=====5 iw 5 iy 5 i{ ,5 i]{ 5 i e  You see here a hobgoblin corpse.5 i 5 i _=====5 i 5 i 5 i ,5 i! 5 i 5 i$ ,5 i 5 i 5 iQ ,5 i 5 i 5 i ,5 i 5 i 5 i B5 i 5 i ,5 i5 5 i 5 iH ,5 i٭ 5 id 5 i J5 i 05 i X5 iX * #..........#  ##.........####.#  #.......#......# ####†#.......###### .....##...#.####### ###########........ #.####### #.## #.....@...#- ##..... ### 511.8 (67.0)-2.8 (68 _g - a scroll labelled WUVOJU XINGO5 i735 i5 i5 i,5 i1,5 i,5 if5 iU5 i-,5 i5 i5 i,5 i5 iB5 i,5 i5 iR5 i,5 i5 i5 i,5 i;5 i5 iX5 i,5 i5 i5 i,5 i5 i....####.# ..#......# ....###### .#.####### ##........  #.  #.#########  5 i#.........##.##########....#######5 i-22.8 (105 i(,3.8 (115 i@5 iS"Y _h - a glowing cyan potion6 i.VI6 iV6 i`X,6 i>\6 i]n6 ibB6 iv6 ix6 ix,6 iHz6 iZ{6 i },6 i,~6 i.6 i6 iƐ6 i,6 i9 ### #?.#.# >.# #...$## #.# .....r #.# #....##.# #.# #..#..... #.# #......? #.#### ###...# .....# #..@..# 6 i#.##.# #.#...# #... ..#.##### ####.### #.##########.##......^...#r   rat (asleep) .# ########..# .##..# ###..#6 i` 46.8 (23  A rat comes into view.  The rat squeaks loudly. You hear a loud squeak.6 ijbrb   batr   rat6 iM===7.8 (24Kinetic Grapnel6 il _A bat comes into view.6 iX #?.#.# >.# #...$##  .....b #  #...r##.#  #..#.....  #......?  ###...#  #..@..#  #.#...#  .. #.#####  #.# .## ^...# ..# #..# #..#6 iv| #?.#.# 6 i}D>.# #...$##  .....b #  #...r##.#  #..#.....  #......?  ###...#  #..@..#  #.#...#  .. #.#####  #.6 i} . ^...# ..# #. #.6 ip6 i _There are monsters nearby!6 i #?.#.# >.# #...$##  .....b #  #...r##.#  #..#.....  #......?  ###...#  #..@..#  #.#...#  .. #.#####  #.# .## ^...# ..# #..# #..#6 ie  #?.#.# >.# #...$## 6 i*  .....b #  #...r##.#  #..#.....  #......?  ###...#  #..@..#  #.#...#  .. #.#####  #. . ^...# ..# #. #.6 i4 6 i8 6 i/@ 6 i}C d _There are monsters nearby!6 i  #?.#.# >.# #...$##  .....b #  #...r##.#  #..#.....  #......?  ###...#  #..@..#  #.#...#  .. #.#####  #.# .## ^...# ..# #..# #..#6 iZ  #?.#.# >.# #...$##  .....b #  #...r##.#  #..#.....  #......?  ###...#  #..@..#  #.#...#  .. #.#####  #.6 iK[  . ^...# ..# #. #.6 ic 6 ig 6 in 6 iUq d _There are monsters nearby!7 i ***  rat (grapneled)The kinetic grapnel hits the rat.7 iR  The rat is severely wounded...##Jb#r..J   endoplasm (wandering)b   batr   rat (grapneled)4-------8.8 (1.0) _An endoplasm comes into view.8 i #....> ## #?.#.# .# ##...$## .# ...... # .# #....##J## .# #.b#r..... .#  #......?##### ###.@.# ....# #.....# .##.# #.#...# ... .. #.##### ###.### #.##########.##  ......^...# # ########..#  #..#  Found a stone staircase leading down. The8 i bat misses you.r...Jrr 2 rats (1 wandering, 1 grapneled)--9 _A rat comes into view.8 i5"  Found a stone staircase leading down. The bat misses you. _A rat comes into view.  The grapnel guides your strike.  The rat squeaks loudly.  The endoplasm quivers.  You sock the rat!  You kill the rat!8 iڝ 8 ipp The bat closely misses you.8 i..r#...b..JJ   rat8 i,@20==51.2 (1.48 i8 i^ _The endoplasm jiggles.9 iNXF  The kinetic grapnel hits the bat.9 i\.r   r9 i  You kill the bat!..r..J9 i 3----------4--209 i9 i^ _The endoplasm jiggles.9 is@Bb _The endoplasm jiggles.  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm hits you but does no damage.2------------3Contam  _The rat closely misses you.: i& D****: i ...rThe kinetic grapnel misses the rat. The endoplasm misses you.: iܴ 17----1----------4: i : i ( _The rat bites you.; iF  The kinetic grapnel hits the rat.; iE†; i; i  You kill the rat!A quokka comes into view.; ixrr   quokka (wandering); i< 0---------75Kinetic Grapnel; it'; i)W _The endoplasm closely misses you.< i3< i< iq K _You are out of magic!< i;  You hit the endoplasm.< ii ?r r  The endoplasm is almost dead.8=---6.6 (1.4< i< iiO _The endoplasm misses you.< iXG;  You hit the endoplasm.< iN,< iPC.r< iYQ.r   quokka< iUL=348.0< iV[< i]M _You kill the endoplasm!= i+]## #....> # #?.#.# ##...$## ...... # r..##.##.#......  #.@....?#######...#####..#..##.# = i^.#... ... .. #.##### ###.### #.# #########.# ......^.#######= i4_= igX.r= ilh1====-90Kinetic Grapnel= ibo= is _Your magical contamination has completely faded away. _You see here a rat corpse.> ilc  (grapneled)  The kinetic grapnel hits the quokka.> i@  The quokka is heavily wounded.9=0----=60Kinetic Grapnel> i > if> i0_The quokka closely misses you.> iE> i X  The grapnel guides your strike. You hit the quokka.> i 1.> i 6411.4 (1.4> i > i J _You kill the quokka!? i^? i_? icB? iWg? ig,? ih? i~k? ik20===----? iWm? ip,? iu? iiy,? i{? i,? ik? i? i:==? i:1====? i? i? iē? i? i' ====? i? i|B? i? iiW2=====? i? i,? i½? i,? ic? i,? i6? i{S=====? i ? iB? i:,? iA? i,? i? im,? i? i,? i1B? i? ig3=====? i? i,? ii? i,? i? i,? iu? ixS=====? iW? i,? iA$4=====? i>)B? i)? i)? id+? in-S=====? iK/? i7? i9? iM:? iEg-g   hobgoblin (wandering)? ie610.4 (49.0)-1.4 (50? if\ _A hobgoblin comes into view.? iO #...g##  #....>  #?.#.#  ##...$##  ...... #  #....##.##  #..#......  #.@....?#  ###...#####  #.....# #.#...# .. #.##### #.#   ^...# # ? ih  #...g##  #....>  #?.#.#  ##...$##  ...... #  #....##.##  #..#......  #.@....?#  ###...#####  #.....# #.#...# .. #.##### #.#   ^ ? iɞ ? i ? i ? i ` _A hobgoblin is nearby!? i  #...g##  #....>  #?.#.#  ##...$##  ...... #  #....##.##  #..#......  #.@....?#  ###...#####  #.....#? i #.#...# .. #.##### #.#   ^...# # ? ig ~ #...g##  #....>  #?.#.#  ##...$##  ...... #  #....##.##  #..#...... ? ih  #.@....?#  ###...#####  #.....# #.#...# .. #.##### #.#   ^? iIi 6 ? is ? iv ? i~ ? iF ` _A hobgoblin is nearby!? i O #...g##  #....>  #?.#.#  ##...$##  ...... #  #....##.##  #..#......  #.@....?#  ###...#####  #.....# #.#...# .. #.##### #.#   ^...# # @ i   #...g##  #....>  #?.#.#  ##...$##  ...... #  #....##.##  #..#......  #.@....?# @ if ###...#####  #.....# #.#...# .. #.##### #.#   ^ @ iJ _A hobgoblin is nearby!@ i9D.# g## #....> # #?.#.# ####...$##.#.........# ..##.###......  #.†....?#####...#####..#..##.# #.#... ... .. .##### ###.### ###########.# ......^.@ i:@ iq<@ ioD<g.@ iG82.4 (1.0) _@ iO@ iQ@ i#.#. g.# ## #....> # #?.#.# ######...$##.##...........# @ iMQ..##.##.#......  #.†....?############@ i....##.# #.#... @ i... .. #.##### ###.### #@ i]##########.#@ i@ i9g.@ i&3@ iB@ i@ i @ i @ i} @ ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A imS ..#.##g#. # #.##. #....>. # #?.#.# #####...$###.....@.....# #.###....##.##.#......  #.†....?## .##########....##.# .#... ... .. #.##### ###.### #A i\A iga:g.A ie_5=====4 _A imA inA iy... g.#.##.#.# .# ###.# #....>. # #?.#.# #A ihk#####.@.$##.#..........# #.###....##.##.#......  #.†....?## .#####...#####......# .##.# ... ... .. #####A ikA i%\.ggA i?)/==5A i)1A i8+ _The hobgoblin shouts!B i1. ..#g#.# # #.##.# #....>..# # #?@#.# #####...$##.##...........# B ie#.###....##.##.#......  #.†....?## .########## .......# .##.# ...B i8B iV.g--6Kinetic GrapnelB iơB iSB i38**B i5B i>L.g.B i>4-----=-7B iYFB iHP _The kinetic grapnel hits the hobgoblin but does no damage.C i * (grapneled)  The kinetic grapnel hits the hobgoblin.C i|C iP(.g3----------8C it>b _The hobgoblin is severely wounded.C iQCC i! Y   The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.9.8 (1.4 _The hobgoblin hits you but does no damage.D i_  The kinetic grapnel hits the hobgoblin but does no damage.D if  The hobgoblin is severely wounded.19--2----------200D iD i} D i_The hobgoblin hits you.D i|  You hit the hobgoblin.  The hobgoblin is almost dead.D i&~j5------2.2 (1.4D i D i)o _The hobgoblin hits you. The hobgoblin closely misses you.E iL  The kinetic grapnel hits the hobgoblin.E iC[E i7 E id 1----------830Kinetic Grapnel _You kill the hobgoblin!F inJF iH _No target in view!F iqIIF iKF iL$ _F iPF i8Sn6=---F iSF iW,F iXF i^m2=====F il`F iic,F ilF ioO=F iNqF isF itK7=F ivF iE{F i{======F iq~F i`,F iRF iGF iF i@F i;98F iE==F iNF i-,F i1F iA,F iF iܴ,F iF i99F iuy==3=====F iF i,F iF i,F iF i9F iyF iKF ine======F iF irc20==F i^F i^,F iF i,F iF i,F iF if==F ie,F i@F i g4=====F iF i",F i&%F i7),F i.F i/,F i2F i6F i6======F i=F iA,F iaF i.f,F ifF iNkBF iBn,F iDpF i5s,F itF iFw,F i}F i ,F i5=====F i$h ....# ....# ..#.# ##.#.# #....# # #....##.#F iު[ #.[..>..## #@.#.# #- >.# #####...$##.# #.# #....# #.# #.###....##.## #.# #..#...... #.# #.†....?## #.#### ###...#####.# #.....# #.##.# #.#...#F iƷ062.2 (39.0)F iF-3.2 (40F ijF ib _i - a scroll labelled QYAMA YTORAAF i 3F i F i F i ,F i* ,F i) S=====F i F i F i} ,F iR F i ,F i# F i M _You now have 70 gold pieces (gained 13).F i 3F i F ib F ic ,F i# F i\ F iq ,F i F iv F i" ,F i@ F i~ F i F i F i F i ,F i F i ~ _e - 2 scrolls labelled XUIKHORU FEIW (gained 1)F i F iW F i F i F i ##.#.##.# #....##.#  #....##.#  #.[..>..#  #..#.##.#  #####....##.#  F i #...........#  #.###....##.####   #..#.....@.#   #.†.....##.#   ###...##### .#   #.....# .#   #.#...# .#   #.##### S#   S   ball python (constriction, asleep) #.# .#  ######.## .#  ....^...#  F iE } 74.2 (11  A ball python comes into view.F i$ S.S)F i' C5.2 (12Kinetic GrapnelF io< F ih@ 5 _The ball python hisses angrily.F i H       #.[..>..#  #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  ###...##### .#   .#   S#   .#  #.# .#  .# ^...#F i93       #.[..>..#  #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  F i4#.†.....##.#  ###...##### .#   .#   S#   .#  #.# .#  .# ^...#F i;F i=F iCF iFb _A ball python is nearby!F i5       #.[..>..#  #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  ###...##### .#   .#  F im6 S#   .#  #.# .#  .# ^...#G i       #.[..>..#  #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  ###...##### .#  G i G .#   S#   .#  #.# .#  .# ^...#G ixcb _A ball python is nearby!G iQH       #.[..>..#  #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  ###...##### .#   .#   S#   .#  #.# .#  .# ^...#G iu       #.[..>..#  #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  ###...##### .#  G iy .#   S#   .#  #.# .#  .# ^...#G i~G iG iG ib _A ball python is nearby!G iL       #.[..>..# G iMb #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  ###...##### .#   .#   S#   .#  G i'N\#.# .#  .# ^...#G i       #.[..>..# G i~ #..#.##.#  ...##.#  ...#  ...##.####  #..#.....@.#  #.†.....##.#  G i###...##### .#   .#  G iN S#  G iC .#  #.# .# G i .# ^...#G iIG i G iG iA b _A ball python is nearby!G i<  _is nearby! _A ball python is nearby!  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.G i @S.G i) 4-----6.0)Contam G i G iG 0 _Nothing appears to happen.H i"=#....##.#  #....##.#  #.[..>..#  #..#.##.# H i# #####....##.#  #...........#  #.###....##.####  #..#.......#  #.†.....##@#  ###...######.#  #.....# #S#  #.#...# #.#  H i=$S#.##### #.#  #.# #.#  #####.##.#  ...^...# #.#  #####..#  H i'H i. S.  The ball python bites you but does no damage.H io019-- 1 =7Constr H iw5H iO7z _The ball python grabs you. The ball python constricts you.H i  The kinetic grapnel hits the ball python..H iD '.H iI 3----------11 518Kinetic GrapnelH iQ H icT O _You kill the ball python!I iL[uI i--20==----- _Your magical contamination has completely faded away.==4==========5==========I iؐ,I iBI iXI iI ixBI iBI ioI ipXI i0I iBI i!I i,I iI i7I i,I iI iI iI iI imI iI ik,I iI iUI i,I iI i I ik ,I iI iI i.,I i5I i I iK,I iI ioI i3,I iI im!I i",I i#I i%I i'I i((I i*I iw<I i>I i>I i]M,I iTnI ivI iLyI iyI izI i|I i)~I i~I i~I ioI iI ihI iI iiI i܆BI iψI i,I iI iI i6L _You now have 79 gold pieces (gained 9).I i\I iI iI i.I iI izI i3,I i̟,I in,I iBI iI iȭI i,I i8I iI ib,I iI iI iȶ,I iI iXI iI i,I iI i`I iI i,I iI iI i ,I iwI iI iBI iXI i=I iI iI iI i BI ig BI i I i`XI iaI iL #### #### .... ..>  .... #.############ .... #.@..........# -765.2 (87.0) .... ############.#  #.#  #.# #.#.#.# ....  #.#.##  #.# I i#.# #.#I iU I i!F-6.2 (88I i%&I i-9 _Found an escape hatch in the floor.I iz3I iD{I i|I i~I i~I inI iσI i,I i#I iP  There is an escape hatch in the floor here.I i5 _I ioI iދI i,I i.I iȎI iȏ,I iI iƒ,I i.I iII iI iI iI iI i6RI i I iI iI i>I iI i,I iKI iqI i,I iI iI i,I i`I iI i,I imI iI i,I iEI iI i,I iI ioI il,I iI iVI i,I iI iI i,I iqI iI i,I iI i- I i BI i I i ,I i I i I i7 ,I i I i I i ,I i I i I i' I i I i, I i I i ,I in I iE I i ,I i> I i I i ,I iR I iW I i  I i] I i I i; I i ! ,I i! I i0# I iE$ ,I i9% I i& I i' ,I i@( I i+ I i+ I i, I i, I i. I i0 ,I i0 I i6 I ij? j#... #.##.# #.# #.# ... #....#######.# #.# ## ####.........# #.# ######.###.# #.# .#.# #.# #  ###.# #.# .  #...####.# #  #.####...#  #@# #.### 816.2 (50 #.....# #.# #[..... #.# #.......##.# #.......##.I i4@ # #.....#.##.# #####.#.##.##....##.##....##.#I iF I iH ,7.2 (51I iM I iUP H _Found a ring mail.I ig/ II i0 I i2 I i13 I i7 ,I i; BI i@ I i,B ,I i~D I iI I iL ,I isM I iR I i?U ,I i ^ I iK` ,I i[a I ilg I ij ,I i2n I ip I ir ,I it I i^w I ix ,I i/z I i< XI i I iĚ JI ik I i XI iy ,I ij I ia I iw ,I i I i I iw ,I i I i I iϵ ,I iϻ ,I if XI i9 BI i I iP ,I i_ I i I iW ,I i I i I i ,I i I i I i& ,I i I i I i ,I i I i  #.[..>..# ####### #..#.##.# ...†>.# #####....##.# #####.# #...........#  #.##.###....##.####  #.#.# #..#.......#  #.## #.÷.....##.# #####.####...######.# .........#.....# #.# I i #####.##.# #.#.#...# #.##... .. ..#.##### #.# # ####.### ####.# #.# ##########.## #.# #......^...# #.# ####.# ########..# #.# .....# #..# #.# ###### #..# #.#I i -44.2 (27I i ,5.2 (28I i I ij 2 _j - an amulet of the acrobatI i 3I iF I iY I i ,I i= XI i I i I i BI i I i I i& ,I i5 I i nI i ,I i I i I i I i I i{ I iW`I iI i;I iI iI imI i',I iI iI ir,I iI i"I i#,I i$I i)I i*I i+GvI ioHI iLI i>M,I iMI ivRI iUBI iYI i[,I i]I ivaI ib,I idI i*iI ij,I ikI inI ivp,I iBqI iI iI i,I iI iI ilI itI iI iI iBI iI i9I iI inI iتI i,I i!I iI izI iXI iI i,I ivI iXI iI iI i-I i+I icI i,I ioI iI i?,I i+I iaI iXI i2,I i1~I i{6,I i 7I i7I i9I i:I i;I i;I i4>I i?I i-@I iAJ iBJ i,J iJ iJ i,J iQ nJ iJ i,J iJJ iJ i-J iA,J iJ i,J iJ i"J i#,J in%J i&J i#(,J i(J i<*J il,,J i.J i1J ib3,J i4J iW6J i7,J i8J i{:J i'<,J i<J iyBJ i D,J iDJ iG,J iGJ iHJ iLJ i hJJ ioXJ irJ iu,J ivJ i'yJ i{,J iW}J i}J i,J iJ iJ i,J iJ i2J i>,J itJ i_J i,J i J iϦJ i),J iAJ i%J i,J ihJ iJ i,J iJ iJ i',J iJ iƸJ i̺J i.J iJ ibJ io,J i¿J i6J ir,J iJ i@J i,J i;J i ######## .......############# ##......@..# 944.2 (99 .####...##.#######.# .####...##.#######.########### .#...........................> ...................##.#######.### ............#......#...### #....  ...##...##÷..............######## †.......#......#...#.##......  ........#.####.....##.##.##.##### J i q _Done exploring.J i3J iwJ i=,..0.0)........J i1J i1AE _Done exploring.J iIJ i4J iJ i9E _Done exploring.J io IJ i J i J i J if E _Done exploring.J iIJ iJ i^!J i+[ _Done exploring.L i3L i]L iL iL i| _L iL iIL i+,L iL iܺL iH,L iaL iܾL i,L iL iL i!L im,L iL i3L i,L iL iL iL iL idL iL iL iL iBL iL iz,L iL i`L i,L iL iL i9,L iL iG ####### ......#.# #####.# ..........@# 58.2 (14.0).....##.#######.############ ......#...### #............# .###############.L iZ##...#.##.........# #.# #.....##.##.##.#######.# #.# ##.#.....##.##.# #.# #.#.....##.##.# #.# #.# ##.###.........# #.# L iL i6L iZ _Done exploring. __There is an escape hatch in the floor here.O iwO i+yO i\}O iGN9.0) _O i(O iK.#.#.## . ... # ...... .# #...#.###.# #........####.2 #..@....... ###########  O iM         O iRO i9 (1.7 _You slide downwards. The hatch slams shut behind you.P iJ YP i+O nP ihi ) .# ##+# #.. ..## ### #..# #.. ..# ##...##.#### #.##..........# #.#....# #.# #@..#.###.#71.9 (12.0)#.####........####.#......##..........#####################P iX 2.9 (13 _Found a hand axe.Q i%3Q i&Q i*Q ib,Q i/BQ iw2,Q i3Q i6Q iw8,Q i9Q i;Q iq=,Q i>Q iAQ iB,Q ioCQ ivDQ iE,Q iFQ i^HQ iI,Q iJQ iMQ iU##.#.##.... #..... #....#  #....## #.....# #)# #....@#####+# ##...#......### ###Q i"V...J.###..###... Kinetic Grapnel#### ##...##.#### #..##..........# #.##.............# #.#J   endoplasm (asleep)#.###..##...#.###.# # #.####........### Q iV<#......##........Q i;_19.9 (7.0)Q i`,80.9 (8Q idQ iff] _An endoplasm comes into view.R i  ***J  grapneled)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.R i& R i-K J....4-----=1.9 (1R iL R iO ^ _The endoplasm quivers.S iyS ##.#. ##.... #..... #....## #....## ###.....# #......)# #...@.#####+# ##J..#......### ### .....###..###... ..# ####. ##...##.#### #.##.##..........# #.# #.............# #.# #.###..##..#.###.# # #.####.. #......##S i}{S i$J.JS i#.-2S iS iLS i \  The grapnel guides your strike. You sock the endoplasm!S iJ i.S i v8=4.3 (1.4Kinetic GrapnelS i S i/ M _You kill the endoplasm!T iI}4T iT i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T i֌T iT i}T iT i _-----T iT iJ,T imT i,T iϜT i,T i T if,T iPT iP,T iZT i˧e5=====T iT iԬ4 _Magic restored.T i3T iT iT iγ,T iT i T i,T iT iT iT iN======T iT iT i,T iT iT i,T igT iT ik,T ipT icT i,T izT iT iO,T i{T iT i,T iT iT i,T iT i[T i,T iT iT i,T iT iT i5,T iT i|T iTT iT iT iFT i,T iiT iT i,T iT i\T i,T i%T iT i,T iIT iT i T iUT iT iT i ,T i T ib T iT i9T iT i,T i\T iT i,T iT i8T i0,T iT iT i+,T iLT iT i5!T i!T i!T ic$T i\%,T i%T i'T i(,T i)T i*T i+T i+T i,T ia-T ik.,T i.T i40T i01T iq1T i1T i3T i4,T i4T i 6T i7,T i7T i9T i:T i;T il;T iQ=T i<>,T i>T iV@T ilA,T iAT i CT i DT iBDT iDT ipFT i5G,T iGT i=IT inJ,T iJT ikLT imM,T iMT i:OT iOP,T iPT i9RT i(S,T iST iTT iV,T iVT ilXT iYT iYT iYT iO[T ih\,T i\T i]T i_,T i_T i5aT ixi#........##.######.##.# #.##.# ####.####.# #......T ij#.# #.##.#.# #.# #.##.#.# .###.###....#.##..b.##........#@....... -######...####.#.##  ##.## #  #.##.####.#b   bat (asleep)##.#.###....###T ikH#.......+T ir21040.3 (56.0)T iBtF-1.3 (57T ixT izV _A bat comes into view.T i P #........# #..# T iH #.# #.# #.# ####.### #.# #......# #.# #.##.#.# #.# #.##.#.# .##  #.#.##..b.#  T i #........#@.......  ..####.#.##  ##.## #  #.# T i \#.# ###.# ##.#.# ##....### T i *#..T i˰  #........# #..# T i #.# #.# #.# ####.### #.# #......# T i a#.# #.##.#.# #.# #.##.#.# .##  #.T i. #.##..b.#  #........#@.......  T i^ ..####.#.##  ##.## #  T i #.# #.# T i ###.# ##.#. T i ##... #..T i) T i/ T i T i Z _A bat is nearby!T i  #........# #..# #.# #.# #.# ####.### #.# #......# #.# #.##.#.# #.# #.##.#.# .##  #.#.##..b.#  T iv #........#@.......  ..####.#.##  ##.## #  #.# #.# ###.# ##.#.# ##....### #..T if  #........# #..# #.# #.# #.# ####.### #.# #......# #.# #.##.#.# T ig #.# #.##.#.# .##  #.#.##..b.#  #........#@.......  ..####.#.##  ##.## #  #.# #.# ###.# ##.#. T ih ##... #..T iVn T i'p T ies T iv Z _A bat is nearby!T i #........# #..# #.# #.# #.# ####.### #.# #......# #.# #.##.#.# #.# #.##.#.# .##  T i(#.#.##..b.#  #........#@.......  ..####.#.##  ##.## #  #.# #.# ###.# ##.#.# ##....###T i/ #..U i*4 #........# #..# #.# #.# #.# ####.### #.# #......# #.# #.##.#.# #.# #.##.#.# .##  #.#.##..b.#  #........#@.......  ..####.#.##  ##.## #  U i5#.# #.# ###.# ##.#. ##... #..U i;U i<U iAU iCZ _A bat is nearby!U i_U iU i U ifg _Magic restored. _A bat comes into view. _U iis nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)U i@1#........# #.######.# #.# #.# #.# ####.### ###.# #......# ...#.# #.##.#.# ..##.# #.##.#.# ..## #.###....#.##..b.#(#........#.######...####.#.###.## # #.##.####.# ##.#.###...U iAR.####..U iIU i^KH2.3 (1.0)Kinetic GrapnelU iQU iS% _Found 4 stones.V ikF  The kinetic grapnel hits the bat.V ipo*†**V i/...V i4-----62=3Kinetic GrapnelV iQV ixG _You kill the bat!V i V i V i V i1 H _No target in view!V i 3V i V i V i]f _V irV i,V iV i,V iz;-----V iV iV i\V ilV i9,V iWV i V i!V i6"V i.$,V i%V i',V i\(V i*V i.+H5=====V i,V i.V i1,V i_2V i<5V i7,V i(9V i;V iJ=,V i>V iWBV iNDV iD======V iFV i?NV inP,V iQV iWu  You see here a bat corpse.V iaX _V ijYV i:[V i],V i'^V iJ`V ib,V ivcV iBeV if,V igV i'kV imBV iJpV iYq,V iqV iQsV iu,V iuV i;wV ix,V iyV i|V i~,V i V i4&V i  # #......##........# # #.##.#.##....#...######## # #.##.#.##...###.......... ###....#.##..†.#(..#######. .......#.........#.# ####...####.#.####.# ##.## #.#.# #.# #.# #.#+####.# #.# #.....@..# -73.3 (3V i}0.0)###.# #.....####  ##.#.# #...... ##....###....... #.......+.....>. ##....###.......  ##....###...... ###.....###..... #......)#V iV inF-4.3 (31V ieV i; _Found a stone staircase leading down.W i3W i9W iW iW i W inW iW i,W ieW iW i+,W iW iBW iBW iW iA,W i W i7 _You open the door.W i3W iW i nW i ,W itW iW i,W iW iW iW iEW i W i3" W i"1_You open the door.W i$3W i&W i+u  There is an open door here. _W i,W i/W i0,W i1W i5W iz7,W i8W i:W i7<,W is=W i@@  There is an open door here.W iBW i1C _W i3DW iEW i H,W iHW iMJW icK,W i*LW iMW iOW ihOW iOW iQW iRW iCSW iSW iV@  There is an open door here.W iWW iEX _W iXW i ZW ic...#.........#.# ...####.#.####.# .## #.#.# #.# .# #.#+####.# # #.# #........# #..# ##.....#### .. #.# ##.......## .# ..###.........####..# ....+.....>...'.@...#96.3 (22 ..###.........####..# ...###.......## .# ....###.....## <. W ic{...)# ##...## .# ....#####'## # ...#......######## .###..###........# .###...##.######.#W isiW ij,7.3 (23W ihoW iqo _You open the door. _There is an open door here. _Found a stone staircase leading up.W itQW izXW izW iXW is,W iW i!W iW i`W iW i*W iz,W iW iW i,W iW iW iW i#W iW ifW i~,W iW i}W iq,W iW i.W i&,W iW iW iW iؙW i(W iW i,W iW iW iw,W iW i\W ip,W iڢW iW iW i&W iiW iW iW iDW iW ibW iW iB,W inW i,W iW ixW i,W itW iW i,W i#W iW i,W i)W iW iq,W iW iW i,W iqW iW i,W iW i_....####..# #.######..>...'.....# #......... .......####..# #..#####.. ......## ##.#####..# .....## #.<......# ..## #.#.####.# W iK #'## #.#.# #.#.#########.#.####. ##........##....@... ##.######.####.####...........# #.# # #.###.##...# #.# #.# #...#.###.# #.# ##........####. #.##..........# #.# ################ #.# W i !W ip.124.3 (27W iB,5.3 (28W iW i7R _k - a white potionW iD3W iW iW iF ,W i ,W i,W iaW iW iT%W i&W i)BW i+XW i-W i.,W iv/W ii1W ii2,W i2W i4W i5W i6W i6W iv9W i:,W iV;W iS<W i=,W iO>W i?W iEW iFW i # #.# #.##.########...# #.# #........@.......W i}955.3 (30 #.# ####.############ # #.# #.#  #.######.W i4~#  #........#  ##########W im~h    W i+J  W iW i,6.3 (31W i6W i; _Found a stone staircase leading down.X iNX iT  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.2   4%  +1   h + Spellcasting 2.0  26%  -1          b + Maces & Flails 0.3  14%   0   i * Forgecraft   4.6  50%   0   c + Axes   0.1     0       d + Staves   0.1     0       iUa2H e + Unarmed Combat   0.0     0                      f + Dodging1.7   3%  -1      g + Stealth1.7   3%   0          X i;]                                                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [X i^!] training|cost|targets\ i$\ iy*\ i0####.##...#.#johnnybones the Tinkerer # #.#......#Draconian ####.#......#Health: 20/20 ======================== .....#.....##Magic: 5/5======================== ####........#AC: 4Str: 12 # #.###.##.#EV: 11Int: 15 # #.# #.##.#>SH: 0\ i1Dex: 9 # #.# #.##.########...#XL:  2 Next: 62% Place: Dungeon:2 # #.# #........@.......Noise: ---------  Time: 1156.3 (0.0) # #.# ####.############a) +0 hammer # #.# #.#Cast: Kinetic Grapnel#.######.##........###########     \ iB2<  _There is an open door here. _There is an open door here. _There is an open door here. _Found a stone staircase leading up. _k - a white potion _Found a stone staircase leading down.\ iS6\ i7\ i;\ ix=\ i3\ i\ ir\ in\ i,\ i\ i,\ i\ iL\ i@,\ i0 \ iP"\ i#,\ i3%\ i.'\ i(,\ i)\ i+\ i .,\ i.\ ik0\ i2,\ i2\ i>........ .#####.. .# .# .######.# .##...#.# .#......# +# .#......# ##.###### .#.....## #........ ........# #@.## \ ik?.###.##.# ##...####. .# #.##.# #....>.... .# #.##.########...#.##. .#.............. .# ####.################ .# #.# .######.# ........#\ iD,64.3 (8\ idF+5.3 (9\ iK\ iLc _l - a scroll labelled QIAMAR ESOANT\ i  #####.. ...... #####.. # .# ######.#  ##...#.#  #. \ i +# ## ##@####### #.....## #........#......# #..#####.# ###.##.# ##...####. # #.##.# #....>.... # #.##.########...#.##. # #.................... # ####.################ # #.#\ ib #..?......#+.........+........................'7.3 (2\ iQ \ i L======8.3 (3\ i \ i _As you open the door, it creaks loudly! _Found a scroll labelled XUIKHORU FEIW.] iUw] i x] i}x] i8{] ic}] i: _] i@  There is an open door here.] i] iZ _] ir] i] iь,] i] ii] iD,] i] i] ir,] id] i͚] i/,] iQ] i] iD,] i=] iM,] i ] i٨~ _e - 3 scrolls labelled XUIKHORU FEIW (gained 1)] i_3] i] iE] i,] ia] i] i] i] iA] i] i,] i9] iG7 _You open the door.] i3] iL] i @  There is an open door here.] i%] i _] i;] i] i,] i] i] i^,] i] i] i,] ic] i] i,] iV] iC] i,] i] in] iz] i] i$] i] i,] iO] iq] i,] iA] i] i5B] i-] i] iY] i,] i] ip] i,] i] ia] im,] i] i'] i ] i ] i8,] i&] i* #.# #.# #### #.# ..# #.# #.# #.# #######.#####.## ########.@............##------ .......#.###.###.....### ######....##.# ##.......  #.....#.# ##.##### .........# #.# #.# ###.#.###.# #.# ] i/#.# #.#.# #.# ##'##   #.... ..# ##...##  #.......######.....##] i>!12002.0)] iE#K------1.3 (33] i&] ia)\ _m - a bubbling golden potion] i 3] ik ] i ] i ] iE ] ie ,] i ] iҫ ] iB ,] i ] ib ] id ,] iv ] ib ] i ] i ] i ] iZ ] i ] i ] iw ] i ] i ] i ] i0 ] i ,] ii ] i M _You now have 89 gold pieces (gained 10).] i 3] i ] i ] ic ,] i ] i ] ij ,] io ] i1 ] i ,] i ] i ] i ,] i ] i ] iw ,] iJ ] i ] iZ ,] i ] i ] i# B] i#.# #.#.....#.# ##.########.# #.........# #.##.# ###.#.###.# #.# #.##.#.###.# ##'## ####.#### #.......# ##...# #.......# ###.#######.....## #.#####.# ##.## ##.......## ..# #.######...####.........# ..# #.........@)..+.........+# #..#####...####.........# .#####..# ##.## ##.......## #.<......######.# ##.....] i^## #.#.####.##...#.# ##...# #.#.# #.#......# ##'## #.#.####.#......# ##.#######  #........#.....## #........#  ###.####........# #..#####.# ] iS #.# #.#.....#.# ##.##.# #.........# #.# #.# ###.#.###.# #.# #.# #.#.###.# ##'## .#### #.......# ##...## .# ###.#.....## ] i :.#####.# ##.## ##.## # #.######...####.# # #..@..+.+ # #..#####...####.# .#####..# ##.## ##.## .#.####.##...#. .#.# #.#......# ##'## .#.####.#......# ##.# .#.....## #.#.####.# #..#####.#] i-21.3 (20] i:,2.3 (21] i] i."o _You see here a +3 dagger.^ i3^ i^ i^ i^ i$ _^ i,^ i",^ i(^ i ^ i,^ i^ i^ i,^ i^ i6^ i^ if,^ ia^ i^ iH,^ i^ i^ i,^ i^ i^ i,^ i^ i ^ ir,^ i^ i^ i],^ i^ i^ i,^ i.^ if^ iz,^ i^ iL^ i,^ i:^ i^ i:,^ i-^ i^ i,^ i^ i^ i,^ i^ i^ i,^ i^ i ^ i ^ i> ,^ i ^ i~,^ i^ i^ i,^ i4^ i^ i^ i<^ is^ i^ iy,^ i^ i+^ iU,^ i^ ip^ i[,^ i^ i ^ ij!,^ i"^ i"^ i#,^ i]$^ i%^ i*^ i+^ i,,^ i-^ i.^ i 0,^ i0^ iT2^ i3,^ i3^ iU5^ i5^ i<6^ i7^ i8^ i`:B^ iDB^ iS4^ i`V^ i W^ iX^ i\^ i^^ i`^ ia^ ib^ i;e^ ik^ il^ im^ ip^ ir^ i;s^ irx^ i4{^ i}^ ik~^ i^ i^ i^ iÄ^ i^ i ^ i^ i^ iЋ^ i^ i^ iQ^ i@^ i^ i֓^ iW^ i"^ i^ i^ i*^ i"^ i^ i^ iZ^ i^ i^ iȤ^ ix^ i^ i^ ik^ i^ i^ i^ i^ iR^ i^ iY^ i^ i#^ iԴ^ i{^ iF^ i^ iY^ i^ i'^ iX^ i^ i^ i^ i^ i^ i^ i^ iQ^ i^ i^ i^ i1^ iU^ io^ iJ^ i^ i^ i^ i^ io^ i^ i^ iV^ i ^ i"^ i!^ i^ il^ iQ^ iz^ i,^ iY^ i^ i #  .  #. #+## #. ##...## #.# ##.....## ^ i#..## ##.## #####...####.........# >......@.............+84.3 (62 #####...###..........# #...# #.#....... ##..# #.##.....## #..# #.###...## ^ i#..# #....#+### #......###..#.## ##.###.#.......# #.#.#..#.#####^ iE ^ i^ i ,5.3 (63^ iO^ i ; _Found a stone staircase leading down.^ i̖^ i^ i^ i:^ i{^ ion^ i^ i"^ i,^ i"^ iӥ^ i!,^ iާ^ i^ i,^ iz^ i2^ iL,^ iٮ^ i/^ iZ,^ i^ iG^ iv^ i^ i^ i^ i ,^ iw^ i^ i^ iQ^ i^ i^ i&,^ iž^ i^ i ,^ i^ i^ i^ i^ ir^ i^ if^ i1^ iE^ iG^ i^ i^ i^ i^ i^ i^ i^ i^ i^ iO^ i^ i^ i^^ i^ i^ i^ iq^ i,^ i^ i^ i^ iV^ i2^ i^ i}^ i>^ i8^ i^ iE ^ iH ^ iB ^ i ^ i ^ i^ i^ iD^ i^ i^ i^ i/^ i^ iu^ iX^ i^ i^ ip^ iy^ i; ^ i4"^ i"^ i$^ i%^ i'^ i_(^ iT)^ i+^ ig.^ i6/^ i0^ if3^ i5^ iT6^ i7^ i9^ i <^ i<^ i1>^ i@_ i _ i_ i+_ i_ i _ i _ iZ _ i_ i_ i*_ i_ i._ is_ iT_ ii_ iz( ####  ######## #...  #......# ##..#  #.####.# ##...##  #.# ##.#######.....##..  #.# #..........@).....#  #.# #..#########..#####  _ iQ)#.###..# .....  #......# .#####  #####.## #+###.###...###.## ##.....###..## ##.......##  #####...####.........#_ i/#### # ##... #......# ##..# #.####.# ##...## #.# ##.#.....##. #.# #.._ i/.....# #.# #..#..##### #.###..# #..... #......# #.##### #####.## #+## _ i8.320.3 (35_ id;,1.3 (36_ i@_ i J _You see here the +0 trident "Jysos" {venom, ^Drain rN+ MP-8 Str+9}._ iC 3_ i _ i _ i, _ iS P __ i _ i< _ iԚ _ ig _ i ,_ i _ i- _ i ,_ iâ _ i _ ia ,_ iI _ iѨ _ i ,_ i _ i _ i0 ,_ i _ i4 _ iE ,_ ir _ in _ i ,_ i _ i _ i ,_ iۺ _ i _ i@     _ i a   #########  #######.. 31.3 (10 ##.........#####_ i  # ##..#####.#.#  # ##...## #.#.#  _ i ##.....##.... . .........).....#.#.#<   _ it #########..#####.#.#.#   # #..... ... # #   # #.######..   _ i _ i ,2.3 (11_ i$ _ iD 9 _Found a stone staircase leading up.` i3` i9` iV` in` i,` i6` i` iH` i` iT` i,` iH` i` inB` iE` i,` i` iP  There is a stone staircase leading up here.` i` i& _` i` i` iM,` i` i ` i;` iy` i` i` i,` i` iz` i,` i<` i` i,` i` ie` i,` i` i n` i,` i` i"` i` im` i` i` i,` it` i=` ig,` i` i ` i,` ie` i` i ,` i ` i) ` i2 ,` i ` iW` i,` ij` i` i&,` i` i` i,` i` iL` i ,` i` iW` i,` iG` i` i%#######..#####.#.#.# #.#  #..........#.###.#  #.######.........#  #+## #####.##### ##...###.# ##.....## ##.# ##.......## ##..#### ###.........####......#  ............+...@...#.#  58.3 (26#..........####...## #   #.#.......# ##.  #.##.....## #...(  #.###...## #.##..  #....#+### #.# ..# ...###..#.## #.. .# ##.#.......# ## #[` in&e40m  #.#.#..## ` iD+` iW-,9.3 (27` i1` i3% _Found 5 stones.` i/s 3` i>t ` i*w ` i9y ,` i$} ,` i} ,` i~ ` i ` i[ ,` i ` i̓ ` i ,` iՆ ` i ` i3 ` i ` i ` iÐ ;  You see here 5 stones.` i ` i 5 _` i ` i! ,` i ` i ` i+ ,` i| ` i ` i4 ,` i5 ` iǡ ` i4 ,` iѣ ` io ` i ` i ` i ` i3 X` i ` i ,` iɳ ` i> ` i ,` iո ` i ` i ,` i ` ig ` i8 ,` i# ` i( ` i ,` i) ` i ` i> ` i ` i ` i ` i ,` i ` i ` ib ,` i ` i ` i ,` i ` i ` iX ,` i ` i ` i) ` i ` i* ` i ` i( ,` i# ` i 7 _You open the door.` i 3` i ` i @  There is an open door here.` iy ` i  _` i ` iQ ` i ,` i ` i" ` i ,` i  ` i2 ` i ,` i ` i ` i- ,` i ` i ` i) ` iq ` iE ` i ` i ` if ` i ` iN ` i ` i ` i] ` i ` i ,` i ` iE ` ig ` i ` i6 ` i ` i! ` i! ` iZ" ` i% X` if& ` i& ` i ' ` i7' ` i( ` i( ` i( ` i@) ` i=* ` i*+ ` it+ ` i , ` i- ` iP. ,` i. ` ir/ ` i/ ` i0 ` iF0 ` i1 ` i2 ,` i2 ` i4 ` i`5 ,` i5 ` iF7 ` i8 ,` i8 ` i: ` i: ` i ; ` i; ` i@ ` iA ,` iB ` iD ` iE ` i#F ` iF ` ieH ` iI ,` iJ ` iK ` iM ,` iM ` i=O ` iP ,` iDQ ` iS ` i1T ` iT ` iT ` iW ` iX ,` iX ` i([ ` i\ ,` i&] ` i_ ` ix` ,` iLa ` iFc ` i~d ,` iJe ` ig ` iSh ,` ii ` i...............422.3 (63 ...###.######...###..... #. #...# #.#... .. ##..# #.##.. ### #..# #.###.` i y #..###....# #......###. ##.###.#... #.# #.#.#.` iE ` i ,3.3 (64` i ` iO 9 _Found a stone staircase leading up.a ib3a ica iea iSnv #.# #.. #.###..#  #......#  #####.##  #### #.# ## ..# #.## ### #.# #..## ##w<..###.######...####.>...a inr.###.######...#### #.# #...# #.# ..# ##..# #.## #### #..# #.### #..###.... w   dart slug (asleep) #......### ##.###.#.. #.# #.#.#a is,0.0)a ix[.wwa i%A4.3 (1a ii\ _A dart slug comes into view.a i]  #.#        #### #.#  ..# #.##  # #.# #..##  .w..###.######. .......@.>..... ....###.######. # #.# #...#  ..# ##..#  #### #..#   #.# a i<  #.#        #### #.#  ..# #.##  # #.# #..##  .w..###.######. .......@.>..... ....###.######. # #.# #...#  ..# ##..#  #### #..#   #.# a i ` _A dart slug is nearby!b i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b i{ #.# #.. #.###..# #......# #####.##  #### #.#  ..# #.## ###. #.# #..## ###.w..###.######...####..>.###.######...####. #.# #...# #.# ..# ##..# #.## #### #..# #. #..### #...... ##.###.# #.# #.#.b iC b i -5 _b ib ib i b iP" b i]' b i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b i=N  #.# #.. #.###..# #......# #####.## #### #.# # ..# #.##  ##.# #.# #..## ###.w..###.######...####.>.###.######...####.. #.# #...# #.##. ..# ##..# #... #### #..# #.#. #..#### #...... ##.###.#b i8O e #.# #.#b iUY b ia ``````The dart slug launches a dart at you.b i T...@..b i =6Kinetic Grapnelb iu b iJ O _The slug dart misses you.b i ***(grapneled)  The kinetic grapnel hits the dart slug.b iRb iXa<.w..b iYZ`4-----=7b i^b iUa7 _The dart slug is lightly wounded.c i* ** The kinetic grapnel hits the dart slug.c i;'..c ii3----------8c ic i5b _The dart slug is severely wounded.c iXY ** The kinetic grapnel hits the dart slug.c iF c if H.w.c i o2----------9c i c i ] _The dart slug is almost dead.d i #.#        #### #.#  # ..# #.##  ##.# #.# #..##  d i+##.<..###.##### .....w.@...>... ......###.##### ###.. #.# #...#  #. ..# ##..#  .. #### #..#  #. #  #.# d inq #.#    d io    #### #.#  # ..# #.##  ##.# #.# #..##  ##.<..###.##### .....w.@...>...d ip ......###.##### ###.. #.# #...#  #. ..# ##..#  .. #### #..#  d iyp#. #  #.# d i _A dart slug is nearby!d iX #.# #..#. #.###..##. #......##. #####.####. #### #.# # .. ..# #.##  ##.#. #.# #..## #.<..###.######...####.w@....>.###.######...####... #.# #...# #.d i #... ..# ##..# #. ..... #### #..# #. #.##.# #..### #. #. #....... .. ##.###. #.# #.d id i ```````The dart slug launches a dart at you.d i p@....>.d i /-30d i! d i# O _The slug dart misses you.d i4 [  The grapnel guides your strike. You hit the dart slug.d i; i.d iA 2/2275=1.7 (1.4Kinetic Grapneld i[G d iTI M _You kill the dart slug!d i2d i/d ied iWH _No target in view!e i?Ie i[P _e i-----e iABe i}e i Q3=====e ie i<,e iTe i,e ie ip,e iae ie iS=====e i,e ife i,e ie il,e i*e ie i,e i,e ie ife iWQ4=====e ie iIBe i,e iK e i~ e i e i| e i e ib ======e i e iP,e iAe i,e ie iBe i,e ie i,e ie ie iHe ie iFe iH5=====e i!Xe i|"e ib$e i%,e i&e i(e i*Be i.=====e i0e i1,e i2e i4e i?6,e i6e i8e i9,e i`:e i;e i=Be i>e i@,e i@e iBe i*Ce iC,e iEe isF,e iGe iGe imI,e iJe iNne iO,e iQPe iQe iRe i$Se iSe iuVBe i4We iXe im #.# #...##+# #.# #####...# ###.####.....# #.... ........# ##.#.# #.#.(.....####.<..###.#####....................>..................###.# #@####...###.# -78.7 (47.0)e in #.####.......#  #.##.....#####  #.##.##.## #.##.##.# #.......# ####.#### #.##.#e iw\-9.7 (48e i C _Found 4 poisoned darts.e iiIe iIne ivBe ixe i{,e i~e ie iɂ,e ipe ie iԈ,e ie ie i/,e iِe ie iXe in,e iXe i)7 _You open the door.e i3e iФe i  There is an open door here. _e i\#...(.....####.<..## +...................e i #.................## #.......#.####...## ##.....##.####..... ##...###.##..... ######'## #.##.##.##  ##...##.# #.##.##.# #....@#.# #.......#e i#.....#..# ####.#####S...###..# #.# #.... ....# e i3 #.#..... ....## #.###.#. ...... ..#e igS   adder (asleep)#.# .###..## ###e i# #. #.. ..e i-91.7 (12e i,2.7 (13e ie i e iaK_An adder comes into view.e i4( O #...(< .. ..#. ##.... ##.. ######'##   ##...##.#   #....@#.#   #.....#..#   #S...###..# #.#  #.... ....# #.#  ..... ....## #.#  ##.#. ...... ..#  #.# ## ###  # #. #..#  . ...# e iO  #...(< .. ..#. ##.... ##.. ######'##   ##...##.#   #....@#.#  e i  #.....#..#   #S...###..# #.#  #.... ....#  ..... ....##  ##.#. ...... ..#  #.# ##  # #.  . e i  _An adder is nearby!e i@  #...(< .. ..#. ##.... ##.. ######'##   ##...##.#   #....@#.#   #.....#..#   #S...###..# #.#  #.... ....# #.#  ..... ....## #.#  ##.#. ...... ..#  #.# ## ###  e i U# #. #..#  . ...# e im #...(< .. ..#. ##.... ##.. ######'##   e i%o##...##.#   #....@#.#   #.....#..#   #S...###..# #.#  #.... ....#  ..... ....##  ##.#. ...... ..#  #.# ##  # #.  . e i0we i*xe ie i֩] _An adder is nearby!f i f iV f i f i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g i  +.................. ## #.#.####... ##.....##.####.... ##...###.##.....#######'## #.##.##...##.# #.##.##...#.# #.......#..# ####.#### #S...###..# #.#  #.... ....# #.#....... ....## #.#g i ###.#........ ..# #.##.###..## ### # #. #..# .. ...# ..g isg ibI3.0)Kinetic Grapnel g iD _g iyg ig il/ ***S  grapneled)The kinetic grapnel hits the adder.  The adder is heavily wounded.g i~^,g ideS...g ieW4-----=g ioe 4g imE _The adder hisses angrily.h iv + #. #.#.####... ##.....##.#### ##...###.##..... ######'## #.##.##. ##...##.# #.##.##.# ##.....#.# #.#h i #..S@.#..# ####.#### #....###..# #.# #..... ....# #.# ............## #.# ###.#........ ..# #.##.###..## ### # #.# #..# ... ...#  ..h iU|  The adder bites you.  You are poisoned.h i\0=======---5Pois h ih i, _The adder poisons you!h i  The grapnel guides your strike. You sock the adder!  The adder is almost dead.You feel very sick.17------7.1 (1.4Pois h ih i~ _The adder completely misses you. The adder bites you but does no damage.h i`  You closely miss the adder.The adder is almost dead.h iab6----8.5h iLfh iiO _You feel sick. The adder bites you but does no damage. x2h i    ######'##  ##...##.#  ##.....#.#  #..S@.#..#  #....###..# #.#  #..... ....# #.#  ............## #.#  ###.#........ ..#  #.##.###..## ###  # #.# #..#  ... ...#  .. h i@    ######'##  ##...##.#  ##.....#.#  #..S@.#..#  #....###..# #.#  #..... ....# #.#  h ilB............## #.#  ###.#........  #.##.###..## ###  # #.# #.. ... ...# ..h i Hh iH7-h iMh ijP] _An adder is nearby!h i<H  The kinetic grapnel hits the adder.i iG†i i4X  You kill the adder!i iy6i ib<+................. johnnybones the Tinkerer#................. Draconiani il=#.......#.####... Health: 16/22 =================-------##.....##.####... Magic: 3/5==============----------##...###.##..... AC: 4Str: 12######'## #.##.##.# EV: 11Int: 15##...##.# #.##.##.# SH: 0Dex: 9##.....#.# #.......# XL:  2 Next: 120% Place: Dungeon:2#..†@.#..# ####.#### Noise: =--------  Time: 1499.5 (1.0)#....###..# #.#a) +0 hammeri i4>@#..... ....# #.#Cast: Kinetic Grapnel............## #.#Pois ###.#........ ..##.##.###..## #### #.# #..#... ...#..You closely miss the adder.The adder is almost dead. _You feel sick. The adder bites you but does no damage. x2 _An adder is nearby!i i?sThe kinetic grapnel hits the adder.  You kill the adder!i i3@{ _You feel sick.  You have reached level 3!i it/  --more--j i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? k iA19/27==-3/6-------5730% Kinetic Grapnelk iuk i k i._You feel clever. x2; Your scales feel tougher.m i< M-m is m i m i  _You feel sick.8 _You feel sick.  You feel sick.7- _You are no longer poisoned.--m i 8=4====m iK V  There is an open door here.m iY 5 _m i7 9=====m i6 m i m i ,m iv m iJ L #.#  #.# ##+## #.# ...## ###.##m i ..## #.... ...## ##.#.# .@.....####.<..-5112.0)+..................................### ##.......#.####...### ##.....##.####...... ##...###.##.....#########'## #.##.##.####...##.# #.##.##.###.....#.# #.......#m iZ 8-m i' m i; T _You see here 4 poisoned darts.n i*n i-b20=2.0)n i2n i4* _n - 4 poisoned dartso i o i 3o i" o i^ 5=====1=====2==6====3==o i|a Bo id o ir l====4==5==o it ,o iPu o iu o iv o ipw o iw o i 6===o iR 7= _HP restored.o i / #.#  #.#  ##+## #.#  ##.@.## ###.###.....## #.... ### ##.#.# #.#.........####.<..###.+...............#.................###. ##.......#.####...###.  ##.....##.####.......  ##...###.##### o i. .........#.##.##.#'45.5 (33.0)o i o i :=======o i! %6.5 (34o iP o i = _As you open the door, it creaks loudly!p iSl3p iQmp i&pp i1v,p il  There is an open door here.p iw _p ifp i(p iL,p i6p iWp iO,p igp ip i,p ip i0p i6,p iXp i2p iM,p ip ip iBp i|########### ..........#  ##@#.##### ------ ##.........  #.....#####  ##...## ##.## #.# #.#  #.# #.#  ##'## #.# ..## ###p i 55.5 (9.0)------6.5 (10.0)p iQ:H _o - a wand of paralysis (12)p in p ir Bp ir p iw p iiy p iy p iz p i| p iz~ ,p i p ī p i ,p i p iʊ p i֌ ,p i p i. Bp i N _You now have 104 gold pieces (gained 15).p iw 3p iQ p i  #### ..#  #.#  #.############  ####............#  #.....#######.#.#####   #.##.## ##.........  p i  # #.# #.....#####   #@# ##...##  ........# ##.##  ####.#### #.#  # #.#   ##'##   ##...##   ##.....#   ##.......##   #.........p i! -70.5 (14p iĨ ,1.5 (15p i p i Y _p - a fizzy purple potionq i3q iq i:q iըq iBq i ,q iq iq i ,q iq iq iq ig,q i .##.## ##....... #.##.# #.....### #.###.##.# ##...## #........# ##.## #####.#### #  #..# #.#   ##.# ##'##    ##...##   ##.....##  #..# ##.......##  #...# #.........#  ...... +.......... #...####.......... ...##....#. K   kobold (asleep) ..## ##.....##. .K# ##...###.  ######'## #. im 9.5 (8.0)  A kobold comes into view. It is wielding a +0 short sword.KK.==80.5 (9 _The kobold shouts!q i*<    #.##.#  #.###.##.#   #........# ##.##  #####.#### #.#  #..# #.#  ##.# ##'##  #.#   #@#   #..#  #...#  ......  #...### ...## q is= j .K##  ..#   q i   #.##.#  #.###.##.#   #........# ##.##  #####.#### #.#  #..# #.#  ##.# ##'##  #.#   #@#   #..#  #...#  ......  #...### ...##  .K##  ..#  q iq iq iq i= ] _A kobold is nearby!r ir ir ijr i֖ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r iC < #.....####.###...## .......# ##.## ####.### #.#  #..# #.##'## #.##...##.## ##.....##.# ##.......##.# #.........+.##...####...## ###K## ##.....#.# ##...########'## ##...##.# r i5d K.--1.5 (1Kinetic Grapnel _r i H****r ib r i ".r i 4.K.r i] 5----=-2r i, r _The kinetic grapnel misses the kobold.s i.,H****s is iV.K..s ig4--------3s is ia\ _The kinetic grapnel misses the kobold.t i%I  The kinetic grapnel hits the kobold.t i'5t*)t i'.t i3--------24Kinetic Grapnel _You kill the kobold!u i3u i+B----4====u in2u i3Bu i8h====u i:Bu i=Bu i@Bu iWO,u iPu i`S,u iSu iVVf5====u iVu iX,u iYu i2\,u i\u i_^,u iN_u i|dh====u ie,u iIfu ixg,u ighu i3k,u iou i܍nu iMu iz6====u iu i,u iu i̚u if,u iyu iu in,u iru iȦu iާR====u i¨u i|u iŮBu iu i,u i nu iu i׾,u iu iu i,u iu iWu iF,u iu iu iu i"u i Bu i u ij,u iu iu i%,u iu iu i/Bu iu iu iu iu i6u i ,u iQ,u iu i,u iCu i8,u iu i5u iBu i,u i}u iu iu i ,u iu iu iu i u io u if#u i2$u i$u i%u i'u iZ(,u i~)u iK*u i+u i+u in,u i .u iP/,u i0u ie1u in3Bu i4u i6u i6,u i:u i;,u i<u i Bnu iIC,u iCu i[JXu iMu iIN,u iNu i5Qu iTBu iFUu iV,u iWu iZu iB[u i[,u i"^u i_,u ibu ivcu i&du idu i5eu ilu irXu iws,u ittu iwu ixu iyu i zu ip|u iOBu iXu i Xu iu iBu i@  There is an open door here.u iu iF _u i$u iXu iu iD,u iu iu i],u i/u iju i,u iu iu i,u iWu iu iˮ,u iu iϱu i?Bu isu i,u iu i͹u i,u iλu inu iq,u iWu iSu i,u iu imXu i|u iA,u iRnu iu iLnu i,u iu iu iu,u iu i,u i4u iu i,u i u i6 u ip ,u i u iu iXu iWBu iu i{,u i u iu ipBu idu iG,u iu i u i]",u i"u i$u i:&,u i'u i(u i),u i*u i,u i-Bu i.u i/,u i{0u iI9u i:Bu iD;u i]=Xu iA>,u i>u i?u iL@,u i@u iBu iB,u i8D,u iEu iE,u iFu iyG,u iGu iHu i$J,u iJu iWLBu i8Mu iMu iqN,u iOu iPu iQ,u inRu i)T,u iT,u iUu iiV,u iVu iWu iX,u iYu iZu iZu iG[,u iB\u i]u ic,u imu in,u i6ou i4u iu i,u iu i/u iì,u iu i5,u iu iu idBu iu i,u iNu iu i[,u iu ipu i,u i;u iu iu i#u iyu iDu iBu i{u iA,u iYu iq #.######.#   #.# #.############  #.# ####............#  #.# #.....#######.#.## #.# #.##.## ##...... #.# #.##.# #.....## #.###.##.# ##...## #........# ##.##  #####@#### #.# -71935.0) # #.#  ##.# ##'##  u if #.# ##...##  #.## ###  #..##..# ##...####........  #.).....+........ ######...####.........u i8-u iu i\T _Key pressed, stopping explore.u i73u i9u iKu iAM: _u idQu iXVu iW,u iXu i`u ia,u icu iiu ik,u i mu iwsu iHu,u ivu io|u i_~,u iPu i&u i,u iu iIu i,u iu iJu i,u iu i2u iYu i΢u idu i7 _You open the door.u i3u iخu ix@  There is an open door here.u i޸u i _u i~u iu i,u iu iu i,u iu i/u i,u ibu iu i!,u iu i@  There is an open door here.u i<u i _u iu ixu i,u iWu iu ix,u i*u iu i(,u iu ieu i,u iu iu i2,u i u iiu i,u imu i u i,u i u i8 u i+Bu iu i,u i u i[u iv,u iu ilu iGBu i"u i$,u i%u i)u im+,u i,u i60u i1,u i2u i6u i9,u iR:u i>u i?,u iAu iDu iHFu iFu iEGu iJu i9Lu iLu iMu iPu iR,u iSu iVu i\Bu it]u i_,u ip`u icu ie,u izfu iFiu iAk,u ixlu ipu iv,u iwu iBu iSu iu i,u i u i u i,u iIu iu i,u iȾu i7 _You open the door.u i93u iu i0@  There is an open door here.u iu i _u iqu iu i,u iu iu i,u iVu iu i,u i:u iPu iJ,u imu iPu i,u iu iu i=,u iu iu ia,u icu iFu i,u iYu iu i`,u iu iu ij,u iu iu i,u i}u iu i=Bu iu i,u iu iu iy,u iu i u il ,u i u i u i ,u iN u i4`u i9u i:u i;,u i CBu iCu iKu ibL,u iCMu izTu i V,u iVu i\u i],u i^u idu i#f,u igu ilu ioBu itu ikw,u iyxu i|u i,Bu iu ig,u iiu iu i,u iu iDu iB,u iLu iYou open the door. _There is an open door here. _You open the door. _There is an open door here.  u i5 _u iu ivx #.# #........# ####.####  ###.# ##.....#### #.......#  ##.#.# ##.......## ##.#####.#  ##....###.........####..# #.  #.......'.....>...'.....# #.. u i!0 ##....###.........####..# #..  ##....###.......## ##.#####..  ###.....###.....## #.<......  #......)# ##..@## #.#.####.99.5 (80.0)  #.#.....#####'## #.#.# #. ###.##...#......#########.#.####. .......###..###........##........ .#####.###...##.######.####.####. u iR.# #.##..........# #.# #.# #. .# #.............# #.# #.# # .# #.###..##...#.###.# #.# # .#####.# #.####........####.# #.u iyu i=u i _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.u i3u iu iu i u i4_u iu iC,u iu igu i,u iu iPu iu iu iiu i\/  There is an open door here. _  There is a stone staircase leading up here. _u i4Xu i}5u i=8u iD9,u i9u i ?Xu iAu iQC,u iEDu iFu iH,u iHu irLu iMu iMu iENu iQu iLS,u i?Tu iWu ilY,u iWZu iB]u iP_,u i\`u ibu id,u ieu ihu ij,u iku inu ipp,u iqu itu i:u,u ivu i!xu izu i{u iu i|^  You see here a +3 dagger.u i5 _u iu iu iӊ,u i{u iu i*u iϐu iRu i7 _You open the door.u i3u i?u i@  There is an open door here.u iu i _u iu iu i,u iu iu id,u iEu iu i,u iu iu i,u i*u i&u i,u iu iu ig,u i,u i,u i[u iu i,u iu i#u i M _You open the door.  There is an open door here. _u i Bu id u i u i'$ u i}; u iQ= u iA u iG ,u iG Bu iN u iPO u iO u iP ,u iQ u imR u iR ,u iT u i{U u imV ,u iW u iAX u iY ,u i[ u i_ Xu ib u iYc ,u ic u ie u if ,u img u ih u ij ,u ik u ijl u im ,u in u io u iq ,u iq u iDv Xu i0x u iy ,u i5z u i| u i| ,u i} u i u iq ,u i u iӂ u i" ,u iڄ u i Bu i u il u iś ,u i u ih u im ,u i) u i! u i ,u i u iͤ u i֥ ,u io u ii ,u iQ ,u i u iݫ ,u iW u i< u i u i0 u iO ,u i u i׷ u i ,u i. u i u i ,u i7 u iY u ij ,u i{ Xu i u iH u i ,u i u i u i5 ,u i u ih u i8 ,u i u i u i5 ,u i u i u i ,u i> u i u i( ,u i u i u io ,u i u i .## ##.......## #.......#.# .# ##.....## #.###.###.# .# ##...## #.# #.# #.# .# ##'## #.###.###.# .# ##.########.........# ## #........######.##### .# #..#####.# #.# .# ##...####.######.# .# #....>...@.......# 892.5 (93 .########...#.##.######## .................# .################# .# .# .# iI i40m ##u i u i u ii E _Done exploring.u iT 3u iU u it ...................0.0)u iy u i| u i}~ open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.v iIv iUv iv iv i _There is an open door here. _You open the door. _There is an open door here. _Done exploring.x ix i3x iT, _x i: ##.## ##.......## #.......#.# ####.# ##.....## ##.# ...#.# ##...## #.# .....# ##'## ##.# .....# ##.########.........# ....## #........######.##### .....# #..#####.# #.# #.##.# ##...####.######.# #.##.# #....@...........#6.5 (4 #.##.########...#.##.######## #............# ####.#################  #.# ####.# .....##### _There is a stone staircase leading down here.y iey iZy iy iAy iM27.5 (1 _y iy i,   ..  ..  # #. y i= ..# #.  ...g #.  .....#.  ..>.####  3 #@.......   #########       y i4h    g   hobgoblin (asleep)      y iy iVggy iD8.2 (1.7Kinetic Grapnely ip#y i' _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.y iz ~ .. .. # #. ..# #. ...g #. .....#. ..>....########  #@.......  #########  y i  .. .. # #. ..# #. ...g #. .....#. ..>....######## y i  #@.......  ######### y i y i y iD# y ig& ` _A hobgoblin is nearby!z i.  ..#  ...  ... ## #.# # #.# g #.# #.....#.#  ...>...@######## ...##.##<....... # #########       z i.g90 _z i  The kinetic grapnel hits the hobgoblin..*z iz iU=..z i\ 5----6=900Kinetic Grapnel z i ^V_You kill the hobgoblin!z iaz ido _Your Maces & Flails skill increases to level 1!{ i _{ i]{ i----{ iQ{ iPB{ i{ i,{ i{ i{ i{ io{ iG6===={ i]{ iC4 _Magic restored.{ i%j.#....# .s..... ...... .## #..#.# .#..#.# ..#.# #.....#.# .>..@.#{ i# -.##.##<. # #. ### ##  s   scorpion (asleep) { iO { i+9.2 (9{ iJ-10.2 (10.0){ i{ i[ _A scorpion comes into view.| i^ ...... .#....#s..... ......## #..#.##..#.#........#.# ##....@#.# .>....########.....##.##<........### #.#############| iD r.ss| i H1.0)Kinetic Grapnel| i | i } iD****} i/} iZ8\.s..} i1<_5----=2} iA~ ii^ _The kinetic grapnel misses the scorpion. iЗ  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ij i i$.s#3------------=3 i) iN-D _You shape a spike launcher from a nearby wall. inhD**** i@ i  The kinetic grapnel misses the scorpion.The rocky spike skewers the scorpion. iP ...sThe scorpion is lightly wounded. im2------------4 _The scorpion barely misses you. i  *You hit the scorpion but do no damage. Your tail-slap misses the scorpion. iZ  The scorpion is lightly wounded.  The rocky spike skewers the scorpion but does no damage. is im  The scorpion is lightly wounded.  The rocky spike skewers the scorpion. iw{ sThe scorpion is moderately wounded. i-5.6 (1.4 i iA _The scorpion stings you but does no damage. i$c *You hit the scorpion. i;  The scorpion is heavily wounded.The rocky spike skewers the scorpion. i*a sThe scorpion is severely wounded. ic(7.0 iTh ijX _The scorpion barely misses you. x2 i0 *You hit the scorpion but do no damage. Your tail-slap misses the scorpion. i\  The scorpion is severely wounded.The rocky spike skewers the scorpion! i^'  iZ&. i\ i@cjohnnybones the Tinkerer.......Draconian.#....#Health: 27/27 ========================.......Magic: 2/6========----------------. ......AC: 5Str: 12..## #..#.# icEV: 11Int: 17.....#..#.#SH: 0Dex: 9........#.#XL:  3 Next: 164% Place: Dungeon:3##....@#.#Noise: ==-------  Time: 1918.3 (1.3).....>....########a) +0 hammer.....##.##<.......Cast: Kinetic Grapnel.### #.########## i e###The scorpion is severely wounded. _The scorpion barely misses you. x2  You hit the scorpion but do no damage. Your tail-slap misses the scorpion.The scorpion is severely wounded.The rocky spike skewers the scorpion! _You kill the scorpion! if  You hit the scorpion but do no damage. Your tail-slap misses the scorpion.The scorpion is severely wounded.  The rocky spike skewers the scorpion! _You kill the scorpion!Your Forgecraft skill increases to level 5!You have reached level 4! iWp/  --more-- i34/347--8436% Kinetic Grapnel i iP _You feel clever. iԱ i3 i) i( _3==== i i0, i i, iA i, i irR==== i" i, i! i iA i  i i iI i, i i, i> i 4=== iE, iV i5 i, iQ=== i i i, i, iE  i", i~# i&, iq' iD*, i7+ iW.f5==== i. i{1, iK2 i8n i9 i< i=<==== iA> i, i i, i i, i  i0 , i  i, i i9 iM6=== i i, i iE  i  ie! i<$, i$ iA' i';=== ij( i ,, i, i'/, i/ i1, i2 i6, i6 i9, i9 i=z7==== i@ ihI.......[##.#....#. ................##.#..#.##.....#..#.#....#.##.##.....#.#......>@...########--60.3 (42.0).##.##<.......#.### #.########## ###  iP iRG--1.3 (43 iX i([I _Found a scale mail. ij 3 i  i  i;  in , iL h  There is a stone staircase leading down here. i 5 _ i , i <==== i_  i  i~ , i  i  i  i  i:  i%  i , i  i  iX , i"  i X i  i{  i  i  i  i#  i$  i%  i'  i, , io.  i0  i/5  i5  i~6  i? p  There is a shaft here. _ ia@  iE , i"G  ifQ N _You now have 116 gold pieces (gained 12). iS  iT  iU  iX  iTc x ..# ..r #.# .....# #.(......## id  #.##.................###.##....[##.#....#....................................... #@##.....##.#..#.# ####.....#.....#..#.# .........^..........#.#.....#.##..#.##.....#.#.#####.##........>....#..............##.##< r   rat (asleep)###.##..#.######.####.....#.# ####.###.#.# ip 76.3 (15  A rat comes into view.Found 7 stones. ib .rr==7.3 (16 _The rat squeaks loudly. iu( ..# ...  . #.# ...r.#  .. #.(......##  ... #.##.....  ....###.##....[ ............... ............... #@# ####.....# .........^.... .....#.##..#.# .#####.##........>. ..............##.##< ###.##..#.# #.....#.# ###    iu:S ..# ...  . #.# ...r.#  .. #.(......##  ... #.##.....  ....###.##....[ ............... ............... #@# ####.....# .........^.... .....#.##..#.# .#####.##........>. ..............##.##< ###.##..#.# #.....#.#   ir< iu@ i}G ifJZ _A rat is nearby! i#. . ..# ...# . #.# ...r.# .. #.(......## ... #.##............. ....###.##....[##.#....# . ........@............... .#####.##.....##.#..#.#  ####.....#.....#..#.# .........^..........#.##..#.##.....#.#.#####.##........>....##..............##.##<.###. i###..#.######.#####.....#.# ###.r--8.0)Kinetic Grapnel _ i iEs .....###. ....... ..# .....# . #.# .....# .. #.(...r..## ... #.##.............  iF....###.##....[##.#....# . ........................ .#####.##.....##.#..#.#  ####.....#.....#..#.#.........^...........#.##..#.##.....#.# .#####.##........>....###..............##.##<..###.##..#.######.##### iH iRL.r iTA--9 i[ iA^ iF  The kinetic grapnel hits the rat. ix†* i.!&. i$6----7=80Kinetic Grapnel i+ i-G _You kill the rat! is i i iKH _No target in view! i 3 i( i i$ _ i  i  iC i9 iz, i> i[P---- i if", i$ i(, iq* i-, i/ i3, ih5 i9 iR:N7==== iN> iC i-Nb......  #.....###. #....... ..##.....# . #.##.....#  iN.. #.(......##. ... #.##.†........... ....###.##@...[##.#....# -.. ........................ .#####.##.....## ####.....#.....# iO..#.#.........^..........#.# b   bat (wandering).....#.##..#.##.....#.#.#####.##........>....####..............##.##<... imV+9.3 (9 i'W, iZ`\.bb iaJ-90.3 (10.0) i$bKinetic Grapnel i3i ikV _A bat comes into view. iU .......  #.....##.  #. #.......  ..##b....#  . #.##.....#  .. #.(......##.  ... #.##.†...........  #@...[#  ..................  ..................  .#####.##.....##.  ####.....#....  .........^.......  .....#.##..#.##..  .#####.##........> < i .......  #.....##.  #. #.......  ..##b....#  . #.##.....#  .. #.(......##.  ... #.##.†...........  #@...[#  ..................  ..................  .#####.##.....##. ####.....#.... .........^.......  .....#.##..#.##.. .#####.##........> <  i B_A bat is nearby! i+g  .......  #.....##.  #. #.......  ..##b....#  . #.##.....#  .. #.(......##.  ... #.##.†...........  #@...[#  ..................  ..................  .#####.##.....##.  ####.....#....  .........^.......  .....#.##..#.##..  .#####.##........> < i  .......  #.....##.  #. #.......  ..##b....#  . #.##.....#  .. #.(......##.  ... #.##.†...........  #@...[#  ..................  ..................  .#####.##.....##. ####.....#.... .........^.......  .....#.##..#.##.. .#####.##........> < i 4 i p _A bat is nearby! i  .......  #.....##.  #. #.......  ..##b....#  . #.##.....#  .. #.(......##.  ... #.##.†...........  #@...[#  ..................  ..................  .#####.##.....##.  ####.....#....  .........^.......  .....#.##..#.##..  .#####.##........> < i" .......  #.....##.  #. #.......  ..##b....#  . #.##.....#  .. #.(......##.  ... #.##.†...........  #@...[#  ..................  ..................  .#####.##.....##. ####.....#.... .........^.......  .....#.##..#.##.. .#####.##........> < i$ i, i0Z _A bat is nearby! iF  The kinetic grapnel hits the bat. iQ†*** i n2... iu6----8=1.0)Kinetic Grapnel i~ ii1 _You kill the bat! iD i i i ipH _No target in view! i  _ i , i  i , i  il  i 3---- i;  i , i  i*  i  i  i , i  i , i  i N7==== iz  iq  i  i , i4  i+  ix , i}  i  i , i  i ;  You see here 7 stones. i  i C==== _ i>!  i#  i%' , i(  i -  i0  ie1  i82  iD4  ih7 , iZ8  i&<  i?  i?  iT@  iqB  iMF  i8G  iG  iNJ  iT #.....b...#.#.#  ##......  ......  iBU #.... . #... .. ..####..#####  .......@........... - ..###.##.  ### #..##.....##.  ....###.##....... iU d ........##†....# ....###.##.....# b   bat (asleep) .. #.(......##. ... #.##.†.......... iV | ....###.##....[##.#... irb 220098.0) i e G-10.3 (19 iSq l _A bat comes into view. i #.....b.  ...#.#.#  ##......  ......  #.... .  #... ..  ..####..#####......  .......@...........  ..###.##...........  ### #..##.....##.  #.##.......  .##†....#   i.#  .. #.(.  ... #.##.† ....[ i˘. #.....b.  ...#.#.#  ##......  ......  #.... .  #... ..  ..####..#####......  .......@...........  ..###.##...........  ### #..##.....##.  #.##... .##† .#  .. #.(. ... #.##.† iRm ....[ iˠ i i iZ _A bat is nearby! iw #.....b.  ...#.#.#  ##......  ......  #.... .  #... ..  ..####..#####......  .......@...........  ..###.##...........  iz### #..##.....##.  #.##.......  .##†....#  .#  .. #.(.  ... #.##.† ....[ iK% #.....b.  ...#.#.#  ##......  ......  #.... .  #... ..  ..####..#####......  .......@...........  ..###.##...........  ### #..##.....##.  #.##... .##† .#  .. #.(. ... #.##.† ....[ i& i( iZ _A bat is nearby! i###.##+##.....b. ...#.#.###......#.......# ...#.# #.......... ..####.@#####...........###.##........... ###. #..##.....##...###.##..............##†....###.###.. #.(......##. #.##.†....... ip  i81.0) _ iw i iz4 .# ####.##+###.....b. ...#.#.# #.#### .........# #......#.#.  #..@....... ..####..##### ................... ..###.##...........###. #..##.....##....###.##...............##†....#....###.##.....##.. #.(......##. i?7, i>].bb i?=2Kinetic Grapnel iF iH i=#.+  ..# ##.##+####.......  ....#.#.# #.###......# ........b.# #...@..#.#.  #........... ..####..#####...... .....................###.##..........###. #..##.....##....###.##...............##†....#....###.##.....# i\b.=3 _The bat barely misses you. i,iI**** i, i9...b. iW6----4 iw i _The kinetic grapnel misses the bat. The bat closely misses you. i.F  The kinetic grapnel hits the bat. i3† i i5-------95Kinetic Grapnel i$ i&G _You kill the bat! iղ3 i5 i|, id iB i@, i i6O--- i i9B iX, i  i, if ic6=== i i, i! iB itB iEQ=== iB i~ i, i iB i, i i, i id7==== i ia i, i i i, iz iYB i, iR==== i i i:, i ie i # .. .. ...##.+ g.# #..# ..####.##+##[#####.......@...# -.....#.#.#.#.## #.###......#.# .. Kinetic Grapnel.......†..#.# .####......#.#. ..#........... .. g   hobgoblin (asleep)..####..#####...... ......................###.##........... i~ 38.3 (23.0)  A hobgoblin comes into view. ik.gg i6===9.3 (24 iO% i'+ _The hobgoblin shouts! i7Y  #  ..  .. ...  ##.+ ..#  #..# g.  ####.##+##[##  iMZ u###.......@...#  .....#.#.#.#.##  ...#.# ..  .......†..#.# .#  ###......#.#. ..  #........... ..  ..#####...... .  .......    i  #  ..  .. ...  ##.+ ..#  #..# g.  ####.##+##[##  ###.......@...#  i .....#.#.#.#.##  ...#.# ..  .......†..#.# .# ###......#.#. .. #........... ..  ..#####...... .  ...   i  i[  ig $  iE R_A hobgoblin is nearby! i ** (grapneled)The kinetic grapnel hits the hobgoblin. ig@ iFT.g. iHk6------40.3 (1.0) iQ iTL _The hobgoblin is severely wounded. iU iH.#.. ##.# .... ...... ##.+ .#..#  iV#..# ... ####.##+##g## ###........@..# .....#.#.#.#.## #.###......#.#... .......†..#.#...####......#.#.....#............... ..####..#####..................#  i--1 _The hobgoblin hits you but does no damage. iD\  The grapnel guides your strike. You sock the hobgoblin! iKOC[ inS----412.6 (1.3Kinetic Grapnel iZ i\M _You kill the hobgoblin! iZ]J i^H _No target in view! iZ#.. ###.# . ... .#### #.# ....... #......##.+ +.#..# #..# #... ####.##+##@## ###...........#  .....#.#.#.#.## #.###......#.#..........†..#.#...####......#.#..... #...............  ..####..#####.........  ..........# if ii;-30 _ ivw i<~v _You see here a +1 pair of boots. ie Wear which item? Floor Items Armour  a - a +1 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i1  i johnnybones the Tinkerer#.. ##Draconian#.# .Health: 34/34 ========================... .####Magic: 6/7====================----#.# .....AC: 5 i tStr: 12.. #......EV: 11Int: 18##.+ +.#..#SH: 0Dex: 9#..# #...#XL:  4 Next: 41% Place: Dungeon:3####.##+##@##Noise: ---------  Time: 2043.6 (0.0)###...........#a) +0 hammer.....#.#.#.#.##Cast: Kinetic Grapnel i- <#.###......#.#..........†..#.#...####......#.#.....#.................####..#####..............................# _The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  The grapnel guides your strike. You sock the hobgoblin! _You kill the hobgoblin! _No target in view! _You see here a +1 pair of boots. i  i 6 _ i  You start putting on your armour.4.6 (1 i  i  iy +5.6 (2 iF  i  iG* A6.6 (3 ib/  i1 +7.6 (4 i 7  i>  i@ +8.6 (5 iE  iH 7 _You continue putting on your +1 pair of boots. x5 iSK  iyO  iR b _You finish putting on your +1 pair of boots. i1  iJ 3 ie  i #7 i ^==== _ i , i  i  iN , i=  iW  i) , i6  ia  i  i #. #### b.....# #!.... #.#....###  #.#.#.... $ ......####.# i #.#........ .. #.@....# ##.+ +.#..#.# #..# #...## ####.##+##.######...........#.....#.#.#.#.## b   bat (wandering)#.###......#.#..  .......†..#.#...#  ####.# iH ,52.6 (4 i J====3.6 (5 i  iL V _A bat comes into view. i ) i"R#. ####  b......  # #!....  #.#....###  #.#.#.... $  ......####.#  #.#........  .. #.@....#  ##.+ +.#..#.#  i#..# #...##  #.###  ...#  #.##  #...  †..#.#...#    iQ9 #. ####  b......  # #!....  #.#....###  #.#.#.... $  ......####.#  iU{ #.#........  .. #.@....#  ##.+ +.#..#.#  #..# #...##  #.###  ..  #.##  #.   i`V†..#.#.   i` i i' iZ _A bat is nearby! iJ iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i@ ...  #.####### b....... # #!..... #.#....#### #.#.#.#.#...... $...........####.# #@#........ .. #......# ##.+ +.#..#.# #..# #...## ####.##+##.### ###...........# .....#.#.#.#.###.###......#.#..........†..#.#...# iF.. iG24.6 (1 _ iR i6 4 i9  i< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i  i  i  i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i4 i- iJ iH _No target in view! i i i  i2H _No target in view! i  i  iR  i  i  i $ _ ip , i , i6  iH  ig , ix  ik  iP , i  i  i , i  i/ 7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _p - 2 fizzy purple potions (gained 1) i^ ie.....### ....# ....... #. ... #..... ..##..#.####### b........ # #@....... 9.6 (5 #.#....#### #.#.#.#.#...... $Kinetic Grapnel ...........####.# .#........ .. #......##b   bat (wandering) ##.+ +.#..#.# ig#..# #...##.# ####.##+##.## ig il ipZ _A bat is nearby! i b  grapneledThe kinetic grapnel hits the bat. ink  The bat is severely wounded. ip iz+b. ie6----=60.6 (1 i iP _The bat barely misses you. i2:  ..# #.....###.....## ....... #.....# #.b...# #..##..#.#######........#..###$#........ #.#....####  #.#.#.#.#...... $ ...........####.# #.##+##.#........ .. #......## ##.+ +.#.. i; #.# #..# #...##.# iR=  i?  iE .. iI _1Kinetic Grapnel iN  iQ f _Found 18 gold pieces. The bat barely misses you. i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) iՁ  i  i  i H _No target in view! i3 i i i i i$ _ iP , i`U i^b-2Kinetic Grapnelb   bat (grapneled) i)`8- ih ijZ _A bat is nearby! iBl F  The kinetic grapnel hits the bat. ip 3† i  ie 5-------2=3Kinetic Grapnel i  i G _You kill the bat! i3 i i׽ i, i  i*O--- i2 i, i i_ iM6=== i iF, i id, i1 i, i iQ=== i2 i, iY ijB i, i i B i, i ipd7==== i i i, i> iW, i io"N _You now have 134 gold pieces (gained 18). i^$ i$ iy% ie' i) ip*<==== i+ i, ic/, i0 i2 iC5, i6 ie8 if>X if@, iBA iC igE, iF iG i J, iK iL iU##.....##....... >. .#.....# .# .# .. #.....# .# ..# ##..##.†#.#######.##..# ......................  #..###.#...........#.#....####.##.##. #.#.#.#.#.....@.$..... -89.6 (26.0) iVf...........####.##.### #.##+##.#......... .. #......##.##.#  ##.+ +.#..#.# .#   #..# #...##.#  ###.##+##.### .. .. ...........# ##.# ..#.#.#.#.# iHW"# i^ i_G-90.6 (27 i e iPg; _Found a stone staircase leading down. i8{_ iQ} i B i i i i , i iM _You now have 143 gold pieces (gained 9). i3 ib i iU i i] in i٨... ..#  #.....# ##..#  #.....## ...#  ..... .>.....  #.....# #.##..# #  #.....# #.##..#.#  #.†#.#######.##..#.#### .....................<#  ##.#............@#  5.6 (5.0)  #.#....####.##.##.#  .#.#.#.............# ........####.##.####  ig #+##.#..........#   #......##.##.#     +.#..#.##.##.#     #...##.##.##.#    #+##.### .......#   i~ i+6.6 (6 i i9 _Found a stone staircase leading up. i 3 i)  i  i  i'  i  i X i"  i$#  i#  iq( B i")  iD*  i- , i9.  i0  i7 t   ..#   ### ..#   ## #.. .. i]8   .. ... ..  ..# #. #..#.# .#  ..# #.##..#.# .#  ## #.....#.##.#.#  ... .>.......@...#  103.6 (7  i8 W..# #.##..#.##.###  ..# #.##..#.# <#  .#######.##..#.####  .................<# .............#.####  i#9 ....####.##.##.#  .#.............#  ....####.##.####   i ?  i@ +4.6 (8 iD  iG 9 _Found a stone staircase leading up. is 3 iHu  iw  iH X iq B il  iR , iA  i  i  i  i  i  i| , i.  iӒ  i$ , iە  i  ib  i  iY  iܝ  i  i  ir  i  i  i  i  i.  i  iX  i  i  i  im  iۭ  i  i , i  i , i3  i  i  ig  i  i  i  i , iJ  i  iN , i  i  i , iT  i  i , i  iR  i , i  i  i , i@  i  i , iW  iA  i , i  i[  i  i=  i  i  i , if  iD  i>  i  i.  i&  i , i  iu  i , im  i=  io  i  i  i R  There is a stone staircase leading down here. i  i  _ i  i%  i , i  i  ia , i  i  i># , iN$  i%  i) , i*  i^+  i3 <#############... S. ................. .. ........####..##..#. ######..#.........#.# #........... i`4 .......# #.##..#.##.# #.....# #.##..#.##.# ##.....######.....#.##.# .......@.....>.......... ##.....######.##..#.##.# i4 .. #.....# #.##..#.##<# ##..##.†#.#######.##..#.#### ..........................<# #..###.#.............#.#### S   ball python (constriction, asleep) iM5 #.#....####.##.##.# #.#.#.#.#.............# ...........####.##.#### iD 037.6 (33.0) iF ,8.6 (34 i$M  iP ^ _A ball python comes into view. iE .. S. ...... ... .. .####. ##..#. .#... ....#.# .... .......# #.##..#.##. #.....# #.##..#.##. ##.....######.... .......@.....>.... ##.....######.# .. #.....# < ##..##.†#.# ..........< #..###.#. #.#  #.#.#    i =t .. S. ...... ... .. .####. ##..#. .#... ....#.# .... .......# #.##..#.##. #.....# #.##..#.##. ##.....######... i>. .......@.....>.... ##.....######.# .. #.....# < ##..##.†#.# ..........< #..###.#. #.# #.#.#  iE i?H iqN iPb _A ball python is nearby! i  #### .#. ############# i Q S. ...... ... .. ........#######..#. ######..#..#.## #..................# #.##..#.##. #.....# #.##..#.##. ##....@######.....#.##...............>......... .##.....######.##..#.##. .. #.....# #.##..#.##< i  ##..##.†#.#######.##..#.##...............<#..###.#.............#.### #.#....####.##.##.# #.#.#.#.#.............# i0  i 89.6 (1.0) _ i  i!  i((p #.#### .#.# ############S S.. .... in) ... ... ........#######..#.# ######..##.## #.................# #.##..#.## #...@.# #.##..#.## ##.....######.....#.##..............>....... ..##.....######.##..#.## ... #.....# #.##..#. ##..##.†#.#######.##..#.## SS 2 ball pythons (constriction, asleep)................#..###.#.............#.## #.#....####.##.##.# iu4 iu7'40 iJ= i@^ _A ball python comes into view. i#.. .## #..#.##.###..#.### ###########S.S... .... ....... ........####.###..#.# ######..# ir+#.## #...............@..# #.##..#.#..##.....# #.##..#. ##.....######.....#.# ...............>....... ..##.....######.##..#. ... #.....# #.##..#.   ball python ##..##.†#.#######.##..#.#...............#..###.#.............#.# i, i*.S.SSS 2 ball pythons (constriction) iP-E=1Kinetic Grapnel iM> i+BM _The ball python hisses angrily. You hear an angry hiss. iO  The kinetic grapnel hits the ball python!†**   ball python i iu... iX86---- iV`32Kinetic Grapnel i> i  iA_You kill the ball python! i~  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i i i2 iH _No target in view! i#1 i6 iMH iQK _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i' i+ i+5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i  i  iٮ  i H _No target in view! i,  iu 3 iˑ , i : _ ij , i ' i/S-3Kinetic GrapnelS   ball python (constriction) i0 i18- i; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _A ball python is nearby! in"{ #.. .# # #..#.# #.###..#.###  .........  ..†....  #.###..#.#  ......S#.##  .......@..#  #..##.....#  ##.....# ...............> ..##.....### i#i... #.....#  ##..##.†#.## ........... i  #.. .# # #..#.# #.###..#.###  .........  ..†....  #.###..#.#  ......S#.##  .......@..#  #..##.....#  ##.....# ...............> ..##.....### ... #.....#  ##..##.†#.## ........... i iNo target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _A ball python is nearby! iqE s , grapneled) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _A ball python is nearby!  The kinetic grapnel hits the ball python. i  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you. i\ 5------- 1 =4Constr  i  i _ _The ball python constricts you. i, i4? i>@ iS... iwI S90.6 (1.0)Kinetic Grapnel _ iO  iQ  i? ####################.# .................#.######.###.#######..#.#.............# #..#.# .###.#@#.###.# #..#.# #.#.# #.###..#.### ..................S#.†#.#.#.###.###..#.### . .............#.## ## #.........# #.# ###..##.....# #..##.....##S.1 iwE  iyG  i> _A ball python is nearby! _is nearby! _ You hit the ball python.  The ball python is moderately wounded. iآ5=2.9 (1.3 i i3X _The ball python barely misses you. iVf  The ball python is moderately wounded. _The ball python barely misses you.  Offhand : (nothing)  Helmet : (nothing)  Gloves : (nothing)  Boots : q - a +1 pair of boots i i iK _Cloak : (nothing) i M Boots : q - a +1 pair of boots _Cloak : (nothing) i  i  i K _Cloak : (nothing) i[MBoots : q - a +1 pair of boots i] ic ifK _Cloak : (nothing) i  iEH The kinetic grapnel hits the ball python. i \. i'. id6----530Kinetic Grapnel i$  iWA_You kill the ball python! iC 4 iE   ilJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) if J i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i# _ i n---- i!, ik iB iz7==== i i:p==== iM i9 ##################.#.................#.######.###.#######..#.##.............# #..#.# .###.#.#.###.# #..#.#..#.###.#.#.###.###..#.#........................ ##.###.#..........†.... #@#.#.###.###..#.#-.....................#..K...##.#.......... #.#.#.###..##.#. #.#.#.# #..##......g ....... .......... g   goblin (asleep). ..# ..##..... K   kobold (asleep)... ...[4 i0m #..... ##..##.†#.# iW, 2063.0)  A kobold and a goblin come into view. iDK.g.gwandering)K iYs==7.9 (14 _The kobold shouts! iA!; ......... iP"~#####.###. #........  .###.#.#  ..#.###.#. .... ##.###.#† #@# ..K............ .....##.#...... .... #.#.#.### g#. #.#.#.#  .. .......  . ..#  i#>... ...  † iG ......... #####.###. #........  .###.#.#  ..#.###.#. .... ##.###.#† #@# ..K............ .....##.#...... .... #.#.#.### g#. #.#.#.#  .. .......  . ..#  ... ...  † ia _There are monsters nearby! i@ ......... #####.###. #........  .###.#.#  ..#.###.#. .... ##.###.#† #@# ..K............ .....##.#...... .... #.#.#.### g#. #.#.#.#  .. .......  . ..#  ... ...  † i_ ......... #####.###. #........  .###.#.#  ..#.###.#. .... ##.###.#† #@# ..K............ .....##.#...... .... #.#.#.### g#. #.#.#.#  .. .......  . ..#  ... ...  † i i  iI itd _There are monsters nearby! i  ......... #####.###. #........  .###.#.#  ..#.###.#. .... ##.###.#† #@# ..K............ .....##.#...... .... #.#.#.### g#. #.#.#.#  .. .......  . ..#  ... ...  † iQ N ......... #####.###. #........  iR .###.#.#  ..#.###.#. .... ##.###.#† #@# iS 1..K............ .....##.#...... .... #.#.#.### iT jg#. #.#.#.#  .. .......  . ..#  ... ...  † ia  ie  iem  ip d _There are monsters nearby! i i3 i  iV  A kobold and a goblin come into view. _The kobold shouts! _There are monsters nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) i .................#.#####.###.#######..#. #.............# #..#. .###.#.#.###.# #..#...#.###.#.#.###.###..#. ....................... ##.###.#† i #.##.###.#.#.###.###..#...K...@..............#.....##.#... #.#.#.###..###g#. #.#.#.# #..##... ....... ....#. ..# ..## ... ... # ## ##..##.†# .......... ib.Kg.--8.0)Kinetic Grapnel _ i iX9,** i i< i½.K.g.g i86---- iH=-9 ih iM _The kinetic grapnel hits the kobold but does no damage. i< 0**** i 0 i ...K.g5-------10 i r _The kinetic grapnel misses the kobold. i iN iZ g.  The kinetic grapnel hits the kobold but does no damage.4-------1 ilS _The kobold hits you but does no damage. ihE * (grapneled)The kinetic grapnel misses the kobold. The kinetic grapnel hits the goblin. i  KThe goblin is severely wounded. il3-------2 i;i _The kobold barely misses you. i  i -4.3 (1.4 i0  i | _You barely miss the kobold. The kobold hits you but does no damage. x2 i]S  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i"8* iv~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold. i}) iiY  You kill the kobold! ipt.g# it{1----------6=50 i{ i"> _The grapnel comes loose from the goblin. i8  You hit the goblin. ie) iv7-6.7 (1.4Kinetic Grapnel i ikJ _You kill the goblin! i i i i, iõ io2===---- iغ i, i i, i` i, i i0Q=== i iF, i i  i i\ i, i i\, i) i%, i i*l3==== i i, ia iO , i  i1, io iR==== i ih, i i , i i", i$ i', i) i,, io- i0e4=== i2 i4, i6 i:, iB iF, iG iKQ=== i\M i>Q, iqR iU, iV i;[, it\ i+aB id, if iif5==== i k in iao iRp iLs, iut iZx, iy i}<==== i4~ i~ i߁, i i, i i, i_ iU, i iʗB i iM6=== i iɝ, i iN, ig iæ, i iHQ=== i i, i1 iյB i/, ij i, iþ iN, i iT iN7==== i iU i .# #####.###.#..# #.............# #..# .###.#.#.###.# #..# ..#.###.#.#.###.###..# .. ##.###.#.†)#.##.###.#.#.###.###..#P......@..#--68.7 (52.0) i^.##.#.. #.#.#.###..###.#... #.#.#.# #..##.... ....... #..... ..# ..##<...... ... ... #....... ## ##..##.†#  iP iCF-9.7 (53 i iZ _Found a mace. Found an escape hatch in the ceiling. _Items here: )) ††. iHf iiRead which item? Scrolls  c - a scroll labelled LUAGGO ACVE  icj e - 3 scrolls labelled XUIKHORU FEIW  g - a scroll labelled WUVOJU XINGO  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selected i i! ih.................# johnnybones the Tinkerer#####.###.#######..# Draconian#.............# #..# Health: 34/34 ========================.###.#.#.###.# #..# Magic: 7/7========================..#.###.#.#.###.###..# AC: 7Str: 12...................... EV: 11Int: 18##.###.#..........†.. SH: 0Dex: 9)#.##.###.#.#.###.###..# XL:  4 Next: 47% Place: Dungeon:3P......@...............# Noise: ---------  Time: 2269.7 (0.0).......##.#............. a) +0 hammer....... #.#.#.###.. i##... Cast: Kinetic Grapnel##.#... #.#.#.# #..##.......... ....... ........##..... ..#..##... <...... ... ... #... ....... ## ##..##.†# ......... You kill the kobold! _The grapnel comes loose from the goblin.  You hit the goblin. _You kill the goblin! _Found a mace. Found an escape hatch in the ceiling. _Items here: )) ††. i  As you read the scroll labelled XUIKHORU FEIW, it crumbles to dust.  It is a scroll of identify. iV/  --more-- i6 ib Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LUAGGO ACVE  i= g - a scroll labelled WUVOJU XINGO  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT Potions (select first with !)  h - a glowing cyan potion  k - a white potion  m - a bubbling golden potion  p - 2 fizzy purple potions[?] describe selected iF  iL  iV .................# johnnybones the Tinkerer#####.###.#######..# Draconian#.............# #..# Health: 34/34 ========================.###.#.#.###.# #..# Magic: 7/7========================..#.###.#.#.###.###..# AC: 7Str: 12...................... EV: 11Int: 18##.###.#..........†.. SH: 0Dex: 9)#.##.###.#.#.###.###..# XL:  4 Next: 47% Place: Dungeon:3P......@...............# Noise: ---------  Time: 2269.7 (0.0).......##.#............. a) +0 hammer....... #.#.#.###.. iW ##... Cast: Kinetic Grapnel##.#... #.#.#.# #..##.......... ....... ........##..... ..#..##... <...... ... ... #... ....... ## ##..##.†# ......... You hit the goblin. _You kill the goblin! _Found a mace. Found an escape hatch in the ceiling. _Items here: )) ††.  As you read the scroll labelled XUIKHORU FEIW, it crumbles to dust.  It is a scroll of identify. id  if ,70.7 (1 iq  i7t 4 _c - a scroll of enchant weapon i] iARead which item? Scrolls  c - a scroll of enchant weapone - 2 scrolls of identify  g - a scroll labelled WUVOJU XINGO  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selected i  i  iu .................# johnnybones the Tinkerer#####.###.#######..# Draconian#.............# #..# Health: 34/34 ========================.###.#.#.###.# #..# Magic: 7/7========================..#.###.#.#.###.###..# AC: 7Str: 12...................... EV: 11Int: 18 i ##.###.#..........†.. SH: 0Dex: 9)#.##.###.#.#.###.###..# XL:  4 Next: 47% Place: Dungeon:3P......@...............# Noise: ---------  Time: 2270.7 (0.0).......##.#............. a) +0 hammer....... #.#.#.###..##... Cast: Kinetic Grapnel##.#... #.#.#.# #..##.......... ....... ........##..... ..#..##... <...... ... ... #... ....... ## ##..##.†# .........  _You kill the goblin! _Found a mace. Found an escape hatch i io n the ceiling. _Items here: )) ††.  As you read the scroll labelled XUIKHORU FEIW, it crumbles to dust.  It is a scroll of identify. _c - a scroll of enchant weapon i  i- qIdentify which item? (\ to view known items)  i WScrolls (select first with ?)  g - a scroll labelled WUVOJU XINGO  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT Potions (select first with !)  h - a glowing cyan potion  k - a white potion  m - a bubbling golden potion  p - 2 fizzy purple potions[?] describe selected i.................# johnnybones the Tinkerer#####.###.#######..# Draconian#.............# #..# Health: 34/34 ========================.###.#.#.###.# #..# Magic: 7/7========================..#.###.#.#.###.###..# AC: 7Str: 12...................... EV: 11Int: 18##.###.#..........†.. SH: 0Dex: 9)#.##.###.#.#.###.###..# XL:  4 Next: 47% Place: Dungeon:3P......@...............# Noise: ---------  Time: 2270.7 (0.0).......##.#............. a) +0 hammer....... #.#.#.#[ i34m##..##... Cast: Kinetic Grapnel##.#... #.#.#.# #..##.......... ....... ........##..... ..#..##... <...... ... ... #... ....... ## ##..##.†# .........  _You kill the goblin! _Found a mace. Found an escape hatch in the ceiling. _Items here: )) ††.  As you read the scroll labelled XUIKHORU FEIW, it crumbles to dust.  It is a scroll of identify. _c - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust.1.7 (1 _g - a scroll of teleportation iIRead which item? Scrolls  c - a scroll of enchant weapone - a scroll of identify  g - a scroll of teleportation  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selected iP6 i= iF.................# johnnybones the Tinkerer#####.###.#######..# Draconian#.............# #..# Health: 34/34 ========================.###.#.#.###.# #..# Magic: 7/7========================..#.###.#.#.###.###..# AC: 7Str: 12...................... EV: 11Int: 18##.###.#..........†.. SH: 0Dex: 9)#.##.###.#.#.###.###..# XL:  4 Next: 47% Place: Dungeon:3P......@...............# Noise: ---------  Time: 2271.7 (0.0).......##.#............. a) +0 hammer....... #.#.#.###.. iG##... Cast: Kinetic Grapnel##.#... #.#.#.# #..##.......... ....... ........##..... ..#..##... <...... ... ... #... ....... ## ##..##.†# .........  _Items here: )) ††.  As you read the scroll labelled XUIKHORU FEIW, it crumbles to dust.  It is a scroll of identify. _c - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _g - a scroll of teleportation i*J iLIIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT  iMVPotions (select first with !)  h - a glowing cyan potion  k - a white potion  m - a bubbling golden potion  p - 2 fizzy purple potions[?] describe selected ih  io  i .................# johnnybones the Tinkerer#####.###.#######..# Draconian#.............# #..# Health: 34/34 ========================.###.#.#.###.# #..# Magic: 7/7========================..#.###.#.#.###.###..# AC: 7Str: 12...................... EV: 11Int: 18##.###.#..........†.. SH: 0Dex: 9)#.##.###.#.#.###.###..# XL:  4 Next: 47% Place: Dungeon:3P......@...............# Noise: ---------  Time: 2271.7 (0.0).......##.#............. a) +0 hammer....... #.#.#.###.. i? ##... Cast: Kinetic Grapnel##.#... #.#.#.# #..##.......... ....... ........##..... ..#..##... <...... ... ... #... ....... ## ##..##.†# .........  _Items here: )) ††.  As you read the scroll labelled XUIKHORU FEIW, it crumbles to dust.  It is a scroll of identify. _c - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _g - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust. iQ +2.7 (1 i  iə 4 _p - 2 potions of enlightenment i i4 iNH _No target in view! i i ij iLH _No target in view! i] I iYa  ie : _ ii , iVm , i'o  is  i}v , ix  i{  i , i*  i;  i  .##♣#..# ##.#####...P... #....# ...P_..##.###.#.#.###.# P...)..#.###.#.#. ♣..P...P P..##.###.#.#.#.)#.##.###.#.##...P..@...).6.7 (4....##.## i4 i....##.#.#.###..#.####.#...##.#.#.# #..## ...............  ###........# ..# <.......... ...  ........#### ##..#.#.#...#  i  iW +7.7 (5 i 8_ i L _Found a dagger. Found a faded altar of an unknown god. iT3 i iX i)&, i' iU  You see here a +0 mace. _ iX i[, i?] i^ itfB ig i%n, iUp is i0v, iw iW i, i i܈ i%B iO iє, i\ i i͜, iD i iA##.##.#.##.# ...#.####.#...##.#. #.#.##..... # #.##..###....... #.#...#<..........  #......####  #..#.##.#.#...#  #.........  #.@#........ 93.7 (16.0)>....... ....... ###.#.?....... iI #...........###.###....# #. ....# #. ....  i i,4.7 (17 i i|; _Found a stone staircase leading down. i-y3 iz i} i, ic, i\, i ir i], i iܠ #.##..###........# #.#...#<..........  #.............#### # #..#.##.#.#...# #.#......... ####.#..#........  i...>............. ........####.#.@.......  #  ###.###....#  #. ....# #. ....# #. ..##.. .# #. .  ib17.7 (3.0) i38.7 (4 _e - a scroll labelled JEAQU ETEI is iyB i<{ iˊn i #.#......... #####.#..#........ ...>............. ................. ####.#......... #...........  ###.###....#  #.# ....#  #@# ....#301.7 (3 #....(..## .....#........#..#........#. #.......... ........... .#......... i  i+2.7 (4 i% iK% _Found 6 stones. i _ ifZ #####.#..#.. ...>............####.#...  i #....##.###....# #.# ....##.......(..##.........# ....#.####j   gnoll (polearm, wandering)j.. . ......... ip&0 ic . i A gnoll comes into view. It is wielding a +0 halberd. i+3.7 (1 i i2 _The gnoll moves out of view. i3 iW iy i^ i i< i iRX i, i i i, i i B i  ii  i  #... ###.###....# #.# ....# #.###....# ###....(..##..######.........#.........#..........#####..#........#..................j##......#.......  #......#............#.......#....... .jj 2 gnolls (polearms, wandering) ......... ...j.......  iC# 8.7 (5  A gnoll comes into view. It is wielding a +0 spear. i$ L  The gnoll shouts! x2; You hear a shout! iD jjjj 3 gnolls (2 polearms, 1 wandering)j.==9.7 (6 i_L  i] r _A gnoll comes into view. It is wielding a +0 whip. i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iqS  You shape a spike launcher from a nearby wall. ir ir i{#j.jj). iI}w5-------10.7 (1Kinetic Grapnel iD i9 _The gnoll shouts! You hear a shout! i;,####.#...........###.###.#  #.###.... ###....(..##..######...#..........##### #..#.......jj.............##.....#.....#.......   gnoll (polearm)#...j . .................... i< i9? iPKj...gg   goblin iMh--1Kinetic Grapnel iU iMdu _A goblin comes into view. It is wielding a +0 dagger. iD ........####.#...........###.###.#  #.###.... ###....(..########.........#.........##### #..#.jj...........##.....#......#....#...j..#.......#......g . j..g.--2 i0K iL i7  . ####.#. #. ###.###....# #.# ....# #.###....# ###....(..##.######.#.#..#####..#. #..#. ..jj........ ..##......#....... #...j..#....... #.....g#....... #....... .  . iJ8 Hj.g. i{; =3Kinetic Grapnel iB  iSD ] _Your spike launcher falls apart as you grow too distant to maintain it. iX  . ####.#. #. ###.###....# #.# ....# #.###....## ###....(..##.######.#.#..#####..#.. #..#. ..jj........ ..##...j..#....... #....g.#....... #......#....... #....... .  . i  i -------4Kinetic Grapnel i@  i7, i8jgj   gnoll (polearm)g   goblin i;=5Kinetic Grapnel i)E iG iz+  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i iJ i i##j.. i5k3-------==6 i iD _You shape a spike launcher from a nearby wall. i  . ####.#. #. ###.###....# #.# ....# #.###....### ###....(..##.######.#.#..#####j.#... #..#.. ..jj....... ..##...j..#. #....g.#.......  #......#.  #. .  . i , i_ j.jj 2 gnolls (1 polearm) iտ /--7 i  i  it. ####.#. #. ###.###....# #.# ....# #.###....# ### ###....(..## .....######.# .j..#. .....#####.j#. ... #.g#.  i,. ..jj.........##...j..#.#....g.#....... #......#. g   goblin  i.* iG  The rocky spike skewers the gnoll! ig> i@l  The gnoll is heavily wounded. iIJjjg.. iiJ]3-==8 iQ iU8 _The gnoll hits you with a +0 whip. iM3{ *You hit the gnoll but do no damage. i  The gnoll is heavily wounded.The rocky spike skewers the gnoll. i L i #  The gnoll is severely wounded.The rocky spike skewers the gnoll. i+T   gnoll ( i i2g g.  You kill the gnoll! in22---------4 iһH===----6120.0 (1.3 i iME _The gnoll hits you from afar with a +0 halberd! im * You hit the goblin. You tail-slap the goblin. i:;w `  The goblin is severely wounded. iw/ g  iThe rocky spike misses the goblin. The goblin barely misses you.The gnoll hits you from afar with a +0 halberd! iB12--------------- iE&1.4 (1.4 i iN{ _The goblin hits you but does no damage. The gnoll closely misses you. i; . ####.#. #. ###.###....# #.# ....# #.###....# ### ###....(..## .....######.# .gj.#. .....#####..#. ... #..#. . ..jj...... iҚ^. ..##...j..#. #....g.#....... #......#.  #. .  . i1* ipyH  The rocky spike skewers the goblin. i~) iG i-;j. i <2-20 i ibJ _You kill the goblin! i   ####.#. #. ###.###....# #.# ....## #.###....#.###. ###....(..##.######.##..j..#.#.....#####..#.#.... #..#.#.....jj.##. ..##...j..#.# #....g.#.  #......#.  #. .  . i2* iG  The rocky spike skewers the gnoll. i4 iO? j)The gnoll is lightly wounded. i?@-3 i8G iIx _The gnoll attacks as it pursues you! The gnoll closely misses you. iG2.####.#. #. ###.###....# #.# ....# # #.###....# .###. ###....(..## ......######.# #.j)..#. #.....#####..#. #.... #..#. #...##.# #....g.#.  i i.* i\q  The rocky spike skewers the gnoll. ib        #.# ....#  #   .###. ###....(..##  ......######....  #.......@*)..#  #.....#####..#  #.... #..#  #.  ##.   #      .    icGThe gnoll is heavily wounded. i7       #.# ....#  #   .###. ###....(..##  ......######....  #.......@*)..#  #.....#####..#  #.... #..#  #. ##.  #       i@} jThe gnoll hits you with a +0 halberd! i-A2/34 --------------====4 iG iIV _* * * LOW HITPOINT WARNING * * * iC s *You closely miss the gnoll. i{  The gnoll is heavily wounded.The rocky spike skewers the gnoll. i  is  The gnoll is severely wounded.The rocky spike skewers the gnoll. i { jThe gnoll is almost dead. i -5.8 (1.4 i iPK _The gnoll misses you. il #You hit the gnoll but do no damage.The gnoll is almost dead. im 5-7.1 (1.3 i(s  i #.....#####j.#  #.....   #...  ##.  ###.#   #.   #.  .    iE (       ### #.# ....#  #..   ..###.. (..##  .......######...  #......@.))..#  #.....#####j.#  #.....   #...  ##. ###.#   #.  #.   ibF   iP  iR  i[  i^ \ _A gnoll is nearby! iyE       ### #.# ....#  #..   ..###.. (..##  .......######...  #......@.))..#  #.....#####j.# iz  #.....   #...  ##.  ###.#   #.   #.  .    i?       ### #.# ....#  #..   ..###.. (..##  .......######...  #......@.))..#  #.....#####j.#  #.....   #...  ##. ###.#   #.  #.    i i i>% i'\ _A gnoll is nearby! iO   ####.#. #. ###.###....# ### #.# ....# #.. #.###....# ..###.. ###....(..## .######.# #$.))..#. #.....#####j.#. #..... #..#. #.....jj. ##....##...j..# iP . ###.# #....g.#. #. #......#. # i:P . #. .  . iR  i_ j.j)5========6 _ ic  iKe  i   ####.# # ###.###.... #### #.# ..... #..# #.###.....###..# ###....(...######.# #....@.$.)j..#. #.....#####..#. #.....# #..#. #......j i. ##....##...j..#. ###.###....g.#.  #. #......#.  #. #. .  . i^ i!Hj) i%7 i i i  i W5===8 i#  i@  i iHj) io%9 i i irZKj. im[g6==40 ic i+f i48.####.#.#.###.###....##### #.# ....#. #..# #.###....#...###..# ###....(..#.######.# #.....@j.))..#. #.....#####..#. #.....# #..#. #......j. ##....####.###....g.#.  i".* i3A _You kill the gnoll! _Items here: $ ) [ †.A gnoll is nearby! _ The rocky spike skewers the gnoll. ii  jThe gnoll is heavily wounded.==1 _The gnoll barely misses you. if #You barely miss the gnoll.The gnoll is heavily wounded.===-3.1 (1.3 _The gnoll completely misses you. The gnoll hits you but does no damage. ie   Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i#h *You feel a surge of power! i}  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll! i) iS$# i i............... johnnybones the Tinkerer####.#......... Draconian i#........... Health: 16/34 ===========-------------###.###....# Magic: 4/8============------------#####.# ....# AC: 7Str: 12. #..##.###....# EV: 11Int: 18...###..# ###....(..## SH: 0 i-2Dex: 9........######.........# XL:  4 Next: 104% Place: Dungeon:3 iNO#.....@$.))..#........ Noise: ==-------  Time: 2344.1 (1.0) io#.....#####..#........ a) +0 hammer#.....# #..#........ Cast: Kinetic Grapnel i#......j.............. Brill ##....##...j..#.......###.###....g.#....... i#. #......#.......#. #....... .......... _The gnoll completely misses you. The gnoll hits you but does no damage.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  You shape a spike launcher from a nearby wall.  i2"The rocky spike skewers the gnoll! i _You kill the gnoll!You have reached level 5! iϞ/  --more-- i*K9/399-----5 2% Kinetic Grapnel i1S i|U4 _ iSY3 iE[ i^ i^$ _ iXc il iim io iNs isT20= i~w ii{ i{O5=== i} i, i iʆ i i i  ifK1= i_ iő i<4=== i i, ii i& ivS2= iҝ i, i  i} i, i iO6=== i iE i^3== i i=== i  i%a4= i i5=7== i, i i i{x6==== i_! iE$, id& iA), i* i"., i/ i2a7= i65 i9 i:M8=== in; i>, iA iy28= i({ i"~ ie~;=== i i, i؅ i i\W9= i iB i- i i͞ i iM9=== i ib30= iR i_, i i, i- i i!;=== i+ iY~1== i iB i, i0 i> i i<q _You feel a little less clever now. iU2= i5 i!, i( i{, i? i i  i i@3= iy, i| i, i ik4= i< in i  i_ a5= iN i, i4 i, i> i, i i!~6== iO# i&, i' i*, i+ ij., iv0 i3 id3U7= i7 i<, i> i@, i?C iE, iNG iI iID8= iK iN, iqP iR, iT iW, iHY i\ i\h9== i^ itb1 _HP restored. id3 i1f ink  You now have 161 gold pieces (gained 18). i3q i{[ _Items here: )) [[ †. i,3 iȁ i i{9= i i ig i, iѐ i iٕ, i iǠ i i٢ i i= i, i i7 iX i iƽ i, i i ii, i i i i, i} i i, i4 iu i, i i i, i i` i i i i7 i1, i} i X i i, iO i i , i i i7, iS ig! i^#, i$ i+ i-, i. iO0 i1, i2 iv4 i5, i6 i< iE>, iw? iA iB, iC iE idG, iYH i]I iK, iK iO i-Q, iR i+X iY, iZ i\ i^, i1_ iea imc, iDd if ig, ih ik im, in ikt irv, iw iy i{, i{ i~ i:, iL iǁ i, ix i4 i, i iƉ iLB i ip, ȋ i i=, iM i ie, i ir i, i ip idc.........#.#...##...#....###.## ...............##...#....# #.( ..........##...##...#....# #.##.† ..........##...######....###.##.. ...............######............ ................................. ...............###...#.#####.##....... i###...#.#####..............^.--46925.0).##...#.#####.....#.##..[.... #.# .#####.##...... ...  .... ##.# .#####.##.. i## #.# #.....  ... #.###.  i@ ..# # #.  #. idE  i  iH--706 i iH _Found a ring mail. iTI iX i i*B i, iH i i&, i i iB iU i, iT  i i, i i8 i, i= i i, i! i$ i0.....................................###...#.# ...............###...#.# ...................... ..........##...#.##### .........[.....#.### .# .....................  i1 ..............##.#### .#.......@.###..##.# ......$.# #..#... .........# #..#..## .........# #..#.........# #..#.......... .... r   quokka (asleep)...###.#.# #.#### #. r#  iv@18.1 (8.0) iC+9.1 (9 iK iNY _A quokka comes into view. iM............. ............... ................. ..........##... .........[.....#.###  ...............  ..............#  .......@.#  .......$.#   .........#   .........# #..#  .........# #..#  .......... ....  ...###.#.# #.#  ### #. r# i!d............. ............... ................. idv..........##... .........[.....#.###  ...............  ..............#  .......@.#  ie.......$.#   .........#   .........#  .........#  i6e.......... ....  ...###.#.#  ie### #. r#  im i.r iy i{] _A quokka is nearby! iŬ ............. ............... ................. ..........##... .........[.....#.###  ...............  ..............#  .......@.#  .......$.#   .........#   .........# #..#  .........# #..#  .......... ....  ...###.#.# #.#  iQ c ### #. r# iAD ............. ............... ................. ..........##... .........[.....#.###  ...............  ..............#  .......@.#  .......$.#   .........#  i.E V  .........#  .........#  .......... ....  ...###.#.#  ### #. r#  iN  iP  i>X  iZ ] _A quokka is nearby! iM............. ............... ................. ..........##... .........[.....#.###  ...............  ..............#  .......@.#  .......$.#   .........#   .........# #..#  .........# #..#  .......... ....  ...###.#.# #.#  ### #. r# i?$............. ............... ................. ..........##... .........[.....#.###  ...............  ..............#  .......@.#  .......$.#   .........#   iJ .........#  .........#  .......... ....  ...###.#.#  ### #. r#  i i i> i] _A quokka is nearby! i+###...#.# ......................................##...#.#####.[.....#.### .#.............. ........##.#### .# i,...###..##.# .......@.# #..#.......##....... ................ ....###.#.## #.#### #. r i,0 ## . i16 ih:380.1 (1 _ iC i8ER _You see here 13 gold pieces. iP ..................................##...#.#####.[.....#.### .#.............. .........##.#### .#.. iQ>### .......$.# #..#.....##....... ................ ....###.#.## #.#### #. r#  ## . # i [ iO_-1 _ ig ii i3 ...................##...#.#####.[... .#.............. .........##.#### .# i ..### .......$.# #..#.......##....... .....................###.#.####.#### #. r iF f ## . #  iz   i i=2Kinetic Grapnel ii# iA% i##...#.#####.[.. .#.............. .........##.#### .#..### i .......$.# #..#.......##....... .....................###.#.####.#### #. r i1`## . #  i` i$&3 i iU i **rgrapneled)The kinetic grapnel hits the quokka. i  i f.r. i& ^8---=4 i' J _The quokka is lightly wounded. i^[.. .#.............. .....##.#### .#..###  ie_.......$.# #..#.......##....... .........###..#.......@.......###.#r####.#### #. .#  ## i_M # i[p iˀz5 _The quokka bites you but does no damage. iZ  The grapnel guides your strike. You thump the quokka! iN†  i---36.4 (1.3Kinetic Grapnel iO iJ _You kill the quokka! itp3 isq it, iwB ix iy, iz i@}, i} i i i?9=== i: i i i i iɵ i ij i i i;=== i i i i iN _You now have 174 gold pieces (gained 13). i3 i i/ i, i  i i, i i i, i i i/, i i i(, i i ixI.........[.....#.### .####............... .. ...............##.#### .#### ic.........###..##.# #.........# #..#... #.........# #..#..## #.........# #..#  i7.........###..#.# ...........@....# - iP,...###.#†####.### ### #...# g. iKinetic Grapnel###.# #####g   goblin (asleep) i9 1503.4 (17.0) i. F-4.4 (18 i i/u _A goblin comes into view. It is wielding a +0 dagger. i3!m [  ... ..  ..#  i! ..##.#  ..# #..#...  .........# #..#..##  .........# #..#  i!.........###..#.#  ...........@....#  ...###.#†####.###  iQ" ### #...# g.  ###.# ##  ### ii [  ... ..  ..#  ..##.#  ..# #..#...  .........# #..#..##  i޺.........# #..#  .........###..#.#  ...........@....#  ...###.#†####.###  ### #...# g.  ###.# ## ###  i  i i_ i9 iC] _A goblin is nearby! i r [  ... ..  ..#  i ..##.#  ..# #..#...  .........# #..#..##  .........# #..#  .........###..#.#  ...........@....#  i g ...###.#†####.###  ### #...# g.  i ) ###.# ##  i "### i) * iu 0 [  ... ..  ..#  ..##.#   iM ..# #..#...  .........# #..#..##  .........# #..#  .........###..#.#  is ...........@....#  i ...###.#†####.###  i -### #...# g.  ###.# ## ###  i  i  i!  i  i# ] _A goblin is nearby! i{ **g  grapneled)The kinetic grapnel hits the goblin.  The goblin is heavily wounded. i i2.g. ij8---====5.0) i  i(( _The goblin shouts! imf.[.....#.### .#####............ .. .....##.#### .#####..###..##.# #...# #..#... #. i2nB.........# #..#..## # .........# #..# ..###..#.# .....@...#  i]n ...###.#†####g### ### #...# ...  in`###.# ####  iw iny[=---6 i i@= _The goblin hits you but does no damage. i>X  The grapnel guides your strike. You hit the goblin. i .) ------7.7 (1.3Kinetic Grapnel _You kill the goblin! i3 i i i iX i, i  i , iJ  i/, iJ i iM9=== iP i~ i=, iI i i, i i&~  Things that are here:  a +0 dagger; a goblin corpse iA( i( _ i) i+ i- i-;=== i1/ i1 i2 i13 i?4 i46 i7, i/9 i< iA, iD iF i5H, i$I iJ iL, iL i P i^Q, iR iS iU, iU iW iX, iY i\ ie], i^ i_ i` ia ia i d ie, ie ii ij, ik i`m iUoB iz i| i| i} i iˁ, i id ỉ i i iH i , i iw i, i_ ia i, i i i, i i  i, i& i i, io ia iߥ, iS iۧ i, ii i i, i iî i, iu i i, i] i i, i iɼ iϽ, i i i1, i i i;, i i i`, i$ iX iX i iI, i i6 i, i i iB i i, i1 i| i, iZ i i, i  i  iz, i3 i iA is ir is i*o####.##..##.....##. #....###.##....... .> .........##÷....# #.. #....###.##.....# .... #....# #.(......##.#.. .  ie+#....# #.##.÷........... #....###.##....[##.#....# #........................ ..........-59.7 (52.0) .#.#####.##.....##.#..#.# .#.#####.....#.....#..#.# ...........^..........#.# ##.....#.##.. i+#.##.....#.# ##.#####.##........>....######## ...................##.##<....... ##.#####.##..#.######.##########  i3,##.# #.....#.# ### i 7 i9G-60.7 (53 iyC i(F9 _Found an escape hatch in the floor. i 3 i#  i  iX i, i  i?  i, i( i) i+, i - i5 i:, i; i? iB, iD iG iI, iJ iP i(R, iS iV iI..#.#.#.#.## ......#.#...... .##. # †..#.#...#........S## ......#.#........... ................ ..#.. ..#####......... .... ...............# ..# ###..#..# ##..##.....##...# ###.##............>...# ...##÷....##.###..##.# ###.##.....##........ #.(......##.#........ #.##.÷...........##.#S   ball python (constriction, asleep) ###.##....[##.#....# .# i[37m ..................... . ..................... iқ18.7 (8.0) i+9.7 (9 it _A ball python comes into view. ind^ .##. # †..#.#.....S## ......... ....... ..#.. ....... .... ......# ..# ......##..#..# #...@.....# .........>...# ÷....##.###..##.# #......... # #.(.#........ # #.##.÷...........##.# [##.#....# .# ......... . .  i7 .##. # †..#.#.....S## ......... ....... ..#.. ....... .... ......# ..# ......##..#..# #...@.....# .........>...# ÷....##.###..##.# #........ #.(.#....... #.##.÷...........##.# [##.#....# .#......... .. i i i  iu b _A ball python is nearby! i6g ^ .##. # †..#.#.....S## ......... ....... ..#.. ....... .... ......# ..# ......##..#..# #...@.....# .........>...# ÷....##.###..##.# #......... # #.(.#........ # #.##.÷...........##.# [##.#....# .# ......... . .  i m .##. # †..#.#.....S## ......... ....... ..#..  i q....... .... ......# ..# ......##..#..# #...@.....# .........>...# ÷....##.###..##.# #........ #.(.#....... i'  #.##.÷...........##.# [##.#....# .#......... .. i@ _A ball python is nearby! i. .##. # †..#.#.....S## ......... ....... ..#.. ....... .... ......# ..# ......##..#..# #...@.....# .........>...# ÷....##.###..##.#  i#......... # #.(.#........ # #.##.÷...........##.# [##.#....# .# ......... . .  ix> .##. # †..#.#.....S## ......... ....... ..#.. ....... .... ......# ..# ......##..#..# #...@.....# .........>...# ÷....##.###..##.#  i#........ #.(.#....... #.##.÷...........##.# [##.#....# .#......... .. i$ i' i]/ i1  i1T_A ball python is nearby! i........# ##.# .# .#.#.#.#.###..##.# .# ..#.#.........##. # †..#.#...#........S####.#...............................#..######.............. .......##..# .............##@.#..# ..##.....##.........# ##.##............>...# ...##÷....##.###..##.##.##.....##.........#  #.(......##.#........  #.##.÷...........##.# ##.##....[##.#....# .#. . i i|370.7 (1 _ i i i~4:#.##+##.### .......#  .........##..##.# .#  #.#.#.#.###..##.# .#  ..#.#.........##.##  .†..#.#...#........S### #.#............... .................#..# #####...............# .##.@#  .............##..#..#  ..##.....##.........#  i 5 #.##............>...#  ..##÷....##.###..##.#  #.##.....##.........#  #.(......##.#........  #.##.÷...........##.#. #.##....[##.#....# .#   i(7 i?k.SS) iC=1Kinetic Grapnel iO iQ iw N  The kinetic grapnel hits the ball python. i ~†** i 9 -.. iX? 8---4=2Kinetic Grapnel iJ  iV e _You kill the ball python! icY  i`  ic H _No target in view! iv iԜ i iե _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i ia i in _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i3 iZ iF i: _ i! iO--- i i?, i i, i i, ik i\ c9=== i  i, i, i i( i?, is i ih, i5  i" i4$ i$;=== i% i' i(, i* is. i0, i0 io2 iP4, i4 i6 i7, i8 i: iq;, i; iS@ iA, iB iJD iZE, iE iK iL, iM ixO iP, iS i=U ilV, iV ijX iY, i9Z i[ i\, ix] i _ iN`, i` ijb ic, iHd ie ig, ih ii ik, i l i>p iq, imr imt iu, i=v iw iy, iy i{ i"|, i| i݁ i, iw i i , in i i, i in iǙ, i i iŜ, iI iV i, i iw i? iУ iz ix i>B i2 i, i i  ip, i iE i iͰ ic i i& iY i޴ iK i i i3 i i, ip i i, it i i i i iB, i i M _You now have 179 gold pieces (gained 5). i' i i iJ i, i2 i i-, i i ii, i iu i, i iR i , i@  iJ  i , iQ  i  i  i/  i  if  i , iS  ib  i!  iL"  i"  i%(  ij) , i)  i-  iE/  i/  i/  i5  i5  i=6  i6  i:  i< , i<  i@  i+B , iC  iG  iI , isI  i^M  i$O , iO  iS  iMU , iV  iY  iL[ , iQ\  ix_  i` , i9a  id  i:f , ig  ii  iKk , i)l  iQo  ip , i0s  it  iv  iv  iw  iz  i{ , i|  i~  i2 , i  i6  i , i  iK  i , i  i  i  iL  i  i  i , i$  i7  iΔ , if  i"  i , i  iz   i 1_You open the door. i 3 i  i  ix , iq  i @  There is an open door here. i  ig  _ i  i  iί , im  i 7 _You open the door. iu 3 i(  i @  There is an open door here. iϹ  iS  _ i  ia  i , is  ix  i , i  i  i , i  i{  i , i%  i  i , iV  i  i , i,  i  i) , i  iK  iC , i  i  i  i  i  in  i , i*  i  i  i  i  i  i , i  i  i , i  io  i , i  i&  i} , i  i  i , iy  i  iz , i  i  i; , i  ii  i , i'  i  i" , i"  i;%  i& , i(  ih*  ir, , i].  iH0  i1 , i+3  iK5  i87 , i)8  i:  i%< , i=  i@  iA , i0C  iLF  iI , iR  iV  i&Y , ia[  il^  i` , i`  ii  i-k , il  iOo  i=q , i8r  iu  i}x , iy  i|  iP~ , i  i  i~ , i„  i  iX , i  iv  i8 , ih  ib  i , i4  iG  i , iM  i  iա , ik  i˦  iM , i  iZ  i , ib  i  i , iS  iʰ  i , i  i  iɻ , ib  i  i , i  i  iz B i  i( B i;  i: , i?  i$  i , i  i  i , i  iA  i  i  i2 , i  ig  i , i_  i  i" , i[  i$  i* , i]  i   i2 , i9  iW  i!  i$"  i#  i)2 ....#####..#...#.# #....#####..#..........#.### ##### ..........................#### ##......#................#### ##.###......#....................  #.# #......#................###. ##.###.....#.#...####. ............##...#...........@................-718 i2 46.0)........#.#...##...#.........................##...#.... ..................##...##...#....................##...######.... .......................######.... ...........................  i2 .......................###...#.## ...............###...#.## i8 8- i>  i(A T _Key pressed, stopping explore. i%m I iyx  iy  i(} : _ ii  iH , i  i  i  i  i  i͎  i , i  i  i , i  i$  is } #######.##......#.#  #..................##..  #........................  #.....................#.#...##..  #..............##... i ............##...##.  #......................##...####  #....................####  #......@.....23.7 (5.0)  ....................### ....................### .................... ...............##...#.## ..:...........[.....#.## .............. ....[....... iA .......# # i"  iW +4.7 (6 is  i9 $ _Found a cloak. i4x 3 i{  i  id X i5 X i  #.......#.#...# #.............# #......................##...# #......................##...# #...........................# #.......................... .......................... ....................... i .......@....... ..................##...#....:...........[.....#.....................[............................###.K   kobold (asleep)K................# #..#..................# #..#. ...# #..#. i +6.7 (2 i +7.7 (3 iI  i s _A kobold comes into view. It is wielding a +0 club. i^  #...................  #...................  #...................  #...................  #................... .................. ............... .......@....... ............... .....:...........[ ............... .......[....... ............... K................#  .................#    i`.  #...................  #...................  #...................  #...................  #................... .................. ............... i#b.......@....... ............... .....:...........[ ............... .......[....... ............... K................#  .................#    ik iq ij{ i~] _A kobold is nearby! it  #...................  #...................  #...................  #...................  #................... .................. ............... .......@....... ............... .....:...........[ ............... .......[....... ............... K................#  .................#    i` J  #...................  #...................  #...................  #...................  #................... .................. ............... .......@....... ............... iz.....:...........[ ............... .......[....... ............... K................#  .................#    iC i' i$ i&] _A kobold is nearby! iuu #....... #................##... #......................##... i} #........................... #................... ................. ............................... i.......@...........##.....:...........[...................................[......#.................###.. i<K................# #....................# #..# i..................# #..# .###..# iS iMa.KK i4==8.7 (1 i i( _The kobold shouts! i ### #................## #....................... #................ ............... i ................................................##.......@...........[. i............................[.......................###..g..K...............# #.....................# #.. g   Ijyb (wand, wandering) iJ..................# #.. K   kobold...................###.. ...... iߠ i ip i@g..K.... iεF--9Kinetic Grapnel iV iI  iIjyb the Inquisitive comes into view. She is wielding a +1 dagger of venom and _carrying a wand of polymorph. _You see here a book of Callings. il [ #.## #....................... #................ ............... ............................................##........:...........[. im .......@......................[......g..K..............###....................# #..............# #....................# #...................###...................... ...###.#†#### ip , iD :g..K i ?..... ii I--30 _ i  i  i N  Ijyb shouts!  You thump the kobold! ié g..)g)  You kill the kobold! ih :* iK  Ijyb zaps a wand. You turn into a bat. i8b iN0814===2.0 (1.3 iM-) TeethKinetic GrapnelBat Fly  i( i.N _Your +0 hammer and +1 pair of boots meld into your body. iGo _You can't do that in your present form. i 3 i  i ] _You can't do that in your present form.i4#.##.#...........#.........................................................................##.........:...........[.........b..........g..)...[.........................###.....................# #...[3i51m.........# #....# #....###.......###.#†####)ii7i^AG.gi>B;---6 (0.6 _iLiOio#.##.#...........#.........................................................................##.........:...........[..........b..........g.)...[.....#....................###..#....................# #..#i....................# #..#...# #..#...###..#......###.#†####)#ii%f.g---i& 3.2iS0i03x _Ijyb screams, "You look like good test subject!"i#.##...##.............##.....................................#..................#........................##...#........:...........[.....#..........b............g)...[.......#....................###..#....................#[im #..#.....................# #..#.....# #..#....###..#.......###.#†####)#iv;8i iq i:#.##...##..............##.......................................#...................#...i.....................##...#.........:...........[.....#............b............g)...[........##.....................###..##.i:....................# #..#.............# #..#.....# #..#....###..#.#...#ip...###.#†####)#iij.g4.4ib7i'!#.iKV##...##.........##.........................................#i....................#........................##...#.#........:...........[.....#.#............b.......i]......g...[..............##.#............###..##.#............# #..#.............# #..#..#.i...# #..#.....###..#.#.......###.#†####)#i=5.0ib)i57i#.##...##.........##...................................###.....................###..........................##...#.#........:...........[.....#.#.............b............g...[..............##.#............###..##.#............# [40i_sm#..#.............# #..#..#....# #..#.....###..#.#.....# #...###.#†####)#ii<h)g6iiRi;#.##...# #........# #............................###..............###...................##...#.#..:...........[.....#.#........b...........)g..[..............##.#............###..##.#............# #..#............[3i9;49m.# #..#..##.....# #..#.....###..#.###............# #....###.#†####)#####.g.6.2iC .##...# ........# .iC ...........  .............###..............iC ####.....  ..............##...#.#.i'D :...........[.....#.#.iVD |g......b....  ......)...[..............##.#.iE ...........###..##.#............# #..#.....#............# #..#..##.#....# #..#.....###..#.###....i8E ........# #....###.#†####)#####.#iZS ;8ix 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S.# #.##.###ip@ ik gg   Ijyb (wand)6i| iF#....###.##....[##.#....##.#.#............................ #...#.#####.##.....##.#..#.##.### #...#.#####.....#.....#..#.##.#...^..........#.##.#i6#.....#.##..#.##.....#.#####.#####.##.>.....g.##.##<#.#####.##..#.######.#.# #.....#.# ###.##.# #.###.#.##.##.# #.# #.#.#.#.# #.# #.#.##..#.#####.# #.#.#  #.###.#.# ##.##.###iyii~B.gi&7iiEi#....###.##....[##.#....##.#.#................................. ##...#.#####.##.....##.#..#.##. ##...#.#####.....#.....#..#.##.#iBE...^..........#.##.# .#####.....#.##..#.##.....#.#### .#####.#####.##.>.....g.##.##< .#####.#####.##..#.######. .#####.# #.....#.# ###.##.# #.###.#.# .##.##.# #.# #.#.#i.#.# #.# #.#.##..#.#####.# #.#.# # #.###.#.# ###.##.###iiVA.gi0Z8Kinetic Grapnelicx#....###.##....[##.#....##.##..............................#...#.#####.##.....##.#..#.##.#...#.#####.....#.....#..#.##.#..^..........#.##.# #.#####.....#.##..#.##.....#.#### #.#####.#####.##.>.....g.##.##< #.#####.#####.##..#.######. #.#####.# #.....#.# ###.##.# #.###.#.# ..##.##.# #.# #.#.#.#.# #.# #.#.# .###..#.#####.# #.#.# .# #.###.#.# ####.##.###iPi:.gi&9i^if _Ijyb screams, "It's all mine!"i i 6=70.5 (1.3i6id _You barely miss Ijyb. Ijyb closely misses you.i7f  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i; 8*ir x  You shape a spike launcher from a nearby wall.  The rocky spike skewers Ijyb.iC g#Ijyb is lightly wounded.i 8*ix [  Ijyb zaps a wand. You turn into an insubstantial wisp.i8viC7------7=10-) Misty tendrilsKinetic GrapnelWisp Fly id _Your +0 hammer and +1 pair of boots meld into your body.iGnReally attack while wielding nothing? Y - Yes io' N - NoitixX######....###.##....[##.#....##.# johnnybones the Tinkerer ######........................... Draconian ................................. Health: 39/39 ======================== ###...#.#####.##.....##.#..#.##.# Magic: 7/9==================------ ii###...#.#####.....#.....#..#.##.# AC: 7Str: 12 ................^..........#.##.# EV: 17Int: 18 #.#####.....#.##..#.##.....#.#### SH: 0Dex: 9 #.#####.#####.##........>....#### XL:  5 Next:  4% Place: Dungeon:3 ...............gv.......##.##<... Noise: ==-------  Time: 2771.5 (0.0) #.#####.#####.##..#.######.###### -) Misty tendrils #.#####.# #.....#.# ###Cast: Kinetic Grapnel .....##.# #.###.#.#i݅Wisp Fly ..##.##.# #.# #.#.# ......#.# #.# #.#.#g   Ijyb (wand) .###..#.#####.# #.#.# .# #..........###.#.# ####.##...........###i3 You shape a spike launcher from a nearby wall.  The rocky spike skewers Ijyb.  Ijyb is lightly wounded.  Ijyb zaps a wand. You turn into an insubstantial wisp. _Your +0 hammer and +1 pair of boots meld into your body.  iHOkay, then.iDi^. _i\3iXdif The rocky spike skewers Ijyb.is lightly wounded.  Ijyb zaps a wand. You turn into an insubstantial wisp. _Your +0 hammer and +1 pair of boots meld into your body. ifgO_You can't do that in your present form.iZ....###.##....[##.#....##.#...................................#.#####.##.....##.#..#.##.#...#.#####.....#.....#..#.##.# .^..........#.##.# .#####.....#.##..#.##.....#.#### .#####.#####.##.>....#g.##.##<. i[k.#####.#####.##..#.######.# .#####.# #.....#.# ### ##.# #.###.#.# ##.##.# #.# #.#.##.# #.# #.#.# ###..#.#####.# #.#.# # #.###.#.# iic.*iJ6l  The rocky spike skewers Ijyb.ijiVy.g-2.5 (1ii [ _Ijyb is moderately wounded.i&`...#....# #.##.÷...........##.##....###.##....[##.#....##.# ######......... .................................#...#.#####.##.....##.#..#.##.# ###...#.#####.....#.....#..#.##.# ................^..........#.##.# #.#####.....#.##..#.##.....#. #.#####.#####.##.>....#### ................g.......##.##<... ia~#.#####.#####.##..#.######.###### #.#####.# #.....#.# ### .....##.# #.###.#.###.##.# #.# #.#.# ......#.# #.# #.#.# .###..#.#####.# #.#.# .# #..###.#.#ixg2*i=B  The rocky spike skewers Ijyb.i gIjyb is moderately wounded.=3iiF _Ijyb misses you.iZf .######....###.##....[##.#....##. .######.......................... .....................###...#.#####.##.....##.#..#.## .###...#.#####.....#.....#..#.##. .................^..........#.##. .#.#####.....#.##..#.##.....#.## .#.#####.#####.##........>.... ................vg.##.##<.. ##.#####.#####.##..#.######.##### ##.#####.# #.....#.# ### ....##.# #.###.#.# #..##.##.# #.# #.#.# #......#.# #.# #.#.# #.###..#.#####.# #.#.# ..# #..........###.#.# #####.##.....###iFk .*iWB  The rocky spike skewers Ijyb.iz gIjyb is heavily wounded.i(%4iiY7 _Ijyb hits you but does no damage.i .######....###.##....[##.#....## ..######................... ..###...#.#####.##.....##.#..#.## ..###...#.#####.....#.....#..#.##....^..........#.## ..#.#####.....#.##..#.##.....#. ..#.#####.#####.##i z.>.....g.##.##< .##.#####.#####.##..#.######. .##.#####.# #.....#.# ### .#.....##.# #.###.#.# .#..##.##.# #.# #.#.# .#......#.# #.# #.#.# .#.###..#.#####.# #.#.#.# #..###.#.# )#####.##.###i 1*i `it iz 0g.iz --5i i 2 _The rocky spike misses Ijyb.iw# .######....###.##....[##.#.....######....................###...#.#####.##.....##.#..#..###...#.#####.....#.....#..#......^...#..#.#####.....#.##..#.##.....#..#.#####.#####.##.>.....g.##.##<.##.#####.#####.##..#.######. .i$ .##.#####.# #.....#.# ### ..#.....##.# #.###.#.# ..#..##.##.# #.# #.#.# ..#......#.# #.# #.#.# ..#.###..#.#####.# #.#.#.# #...###.#.# #)#####.##.###i+ 1*i U  The rocky spike skewers Ijyb but does no damage.i io xg.-6ic i X _Ijyb is heavily wounded.i9... #.##.÷.......###.##....[##.#....#######................................##.....#####...#.#####.....#.....#................^.....#.....#.##..#.##.....##.#####.#####v##........>....#...............g.........##.##<ihK#.#####.##..#.######.####.###....####..##.###.#.....#.# #.###..#.#####.# ....# #...###.#.i6*ih$`i gThe rocky spike misses Ijyb.7--=7i\i> _Ijyb hits you with a +1 dagger of venom. iQ"  iE# ,#####.##....[##.#............................###...#.#####.##.....##.#..#.#....#.... i9$ ................^........#.#####.....#.##..#.###.#####.##........>................vg.........##.##<##.#####.#####.##..#.######.####.# #.....#.# ### .....###.# ## i$  #.#....###..#.####..# #..........## #)#####.##....## i- .* i l  The rocky spike skewers Ijyb. i" gIjyb is severely wounded.2-----8 iӘ  i# > _Ijyb hits you with a +1 dagger of venom.#iB.*#i`#iQg8#i2===9#ib#iZc _The rocky spike misses Ijyb. Ijyb misses you.$ie#-80$i$i7 _Ijyb hits you but does no damage.&i ^n#...######....###.##....[##.#.....######.....................###...#.#####.##.....##.#..#.&i_.###...#.#####.....#.....#..#......^.#. #...#.#####.....#.##..#.##.....#..#.#####.#####.##.>.....g.##.##.##.#####.#####.##..#.######. #..##.#####.# #.....#.# ### #..#.....##.# #.###.#.# #..#..##.##.# #.# #.#.# #..#......#.# #.# #.#.# #..#.###..#.#####.# #.#.#.# #...###.#.# ##)#####.##.###&ih0g.&iig3=---1&iq&iro _Ijyb attacks as she pursues you! Ijyb closely misses you.&i\~ #...######....###.##....[##.#.######............###...#.#####.##.....##.#..#.###...#.#####.....#.....#..#....^.# ##...#.#####.....#.##..#.##.....#.#.#####.#####.##.>.g.##..##.#####.#####.##..#.######. ##..##.#####.# #.....#.# ###  #..#.....##.# #.###.#.#  #..#..##.##.# #.# #.#.#  #..#......#.# #.# #.#.# ##..#.###..#.#####.# #.#.#.# #..###.#.# ###)#####.##.###g.-2&i 'ia.##...######....###.##....[##.#.######.###...#.#####.##.....##.#...###...#.#####.....#.....#...^. .##...#.#####.....#.##..#.##..... [.....#.#####.#####.##.>.g.##..##.#####.#####.##..#.######.#..##.#####.# #.....#.# # #..#.....##.# #.###.#.# # #..#..##.##.# #.# #.#.# # #..#......#.# #.# #.#.# ###..#.###..#.#####.# #.#.# .# #.###.#.# ####)#####.##.###g.====3 _Ijyb attacks as she pursues you! Ijyb hits you but does no damage.(iwk.##...######....###.##....[##.#.######.###...#.#####.##.....##.#.###...#.#####.....#.....#.^.##...#.#####.....#.##..#.## .[.....#.#####.#####.##.>.g.##.##.#####.#####.##..#.###### .###..##.#####.# #.....#.# .# #..#.....##.# #.###.#.# .# #..#..##.##.# #.# #.#.# .# #..#......#.# #.# #.#.# .###..#.###..#.#####.# #.#.# (il.# #.###.#.# †####)#####.##.###(im(iz]g.-4(i)ii M-)i} s _You can't do that in your present form.*iP*io ".##...######....###.##....[##.#.######........###...#.#####.##.....##.#.###...#.#####.....#.....#...^.##...#.#####.....#.##..#.## .*i O.[.....#.#####.#####.##.>.g..##.#####.#####.##..#. ..###..##.#####.# #.....#.# .# #..#.....##.# #.###.#.# ..# #..#..##.##.# #.# #.#.# ..# #..#......#.# #.# #.#.# ..###..#.###..#.#####.# #.#.#.# #..........###.#.# #†####)#####.##.###*i̛ *i *ix -g.*iS d4=5 _*i *i +ib.##...######....###.##....[##..######...........###...#.#####.##.....##..###...#.#####.....#................^.##...#.#####.....#.##..#.##+iy.[.....#.#####.#####.##..g..##.#####.#####.##..#..###..##.#####.# #.....#.#.# #..#.....##.# #.###.#.#.# #..#..##.##.# #.# #.#.#.# #..#......#.# #.# #.#.#.###..#.###..#.#####.# #.#.#.# #....+i[......###.#.# .#†####)#####.##.###+i+i : g.  Ijyb attacks as she pursues you!1-=6 _Ijyb hits you with a +1 dagger of venom.+i .##...######....###.##....[##.######........###...#.#####.##.....##.###...#.#####.....#...........^.##...#.#####.....#.##..#.##.[.....#.#####.#####.##.g.##.#####.#####.##..#..###..##.#####.# #.....#.#.# #..#.....##.# #.###.#.#.# #..#..##.##.# #.# #.#.#+i' .# #..#......#.# #.# #.#.#.###..#.###..#.#####.# #.#.#.# #..........###.#.# #.#†####)#####.##.###+i +i 0g.+i --7+i0 +i ,ia.##...######....###.##....[.######.....###...#.#####.##......###...#.#####.....#..........^.##...#.#####.....#.##..#.##.[.....#.#####.#####.##.g.##.#####.#####.##..#..###..##.#####.# #.....#.#.# #..#.....##.# #.###.#.#.# #..#..##.##.# #.# #.#.#.# #..#......#.# #.# #.#.#.###..#.###..#.#####.# #.#.#.# #..........###.#.# ##.#†####)#####.##.###g.9====8 _Ijyb attacks as she pursues you! Ijyb completely misses you.-i1.##...######....###.##....[.######.###...#.#####.##......###...#.#####.....#........^.##...#.#####.....#.##..#.-iM2.[.....#.#####.#####.##.g.##.#####.#####.##..#..###..##.#####.# #.....#.#.# #..#.....##.# #.###.#.# ......# #..#..##.##.# #.# #.#.#.# #..#......#.# #.# #.#.# ......###..#.###..#.#####.# #.#.# .# #.###.#.# ###.#†####)#####.##.###-i3-i<0g.-in=S2-9-iD-iPGn _Ijyb attacks as she pursues you! Ijyb barely misses you.-is .##...######....###.##.....######.###...#.#####.##.###...#.#####.....#.^.##...#.#####.....#.##..#..[.....#.#####.#####.##.g.##.#####.#####.##..#..###..##.#####.# #.....#..# #..#.....##.# #.###.#.-it .# #..#..##.##.# #.# #.#..# #..#......#.# #.# #.#..###..#.###..#.#####.# #.#..# #.###.#. .###.#†####)#####.##.-iyv -i~ ^g.-90-i -i| .i|.i Read which item? Scrolls  c - a scroll of enchant weapon  e - a scroll labelled JEAQU ETEI  g - a scroll of teleportation .i9 i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selected/i /iC /i l........##...######....###.##.... johnnybones the Tinkerer .............######.............. Draconian ................................. Health: 32/39 ===================----- .............###...#.#####.##.... Magic: 9/9======================== /i Z.............###...#.#####.....#. AC: 7Str: 12 .............................^... EV: 17Int: 18 ........##...#.#####.....#.##..#. SH: 0Dex: 9 .......[.....#.#####.#####.##.... XL:  5 Next:  4% Place: Dungeon:3 ................vg............... Noise: ---------  Time: 2790.5 (0.0) ............##.#####.#####.##..#. -) Misty tendrils .......###..##.#####.# #.....#. Cast: Kinetic Grapnel .......# #..#.....##.# #.###.#. Wisp Fly .......# #..#..##.##.# #.# #.#. /i .......# #..#......#.# #.# #.#. g   Ijyb (wand) .......###..#.###..#.#####.# #.#. ..............# #..........###.#. .###.#†####)#####.##...........## _Ijyb attacks as she pursues you! Ijyb hits you but does no damage. _You can't do that in your present form.  Ijyb attacks as she pursues you! _Ijyb hits you with a +1 dagger of venom. _Ijyb attacks as she pursues you! Ijyb completely misses you. _Ijyb attacks as she pursues you! Ijyb barely misses you./i P  Okay, then./i@ /i /i) . _/i[ n.##...######....###.##....######....###...#.#####.##.###...#.#####.....#...^.##...#.#####.....#.##..#.[.....#.#####.#####.##.g.##.#####.#####.##..#.###..##.#####.# #.....#/iW %.# #..#.....##.# #.###.#.# #..#..##.##.# #.# #.#.# #..#......#.# #.# #.#.###..#.###..#.#####.# #.#..# #.###.# ..###.#†####)#####.##./i /i 0g./i W1.5 (1Wisp /i /i`# c _Your transformation is almost over.0i.##...######....###.##.....######..........###...#.#####.##......###...#.#####.....0i_.........^.##...#.#####.....#.##...[.....#.#####.#####.##.g.##.#####.#####.##...###..##.#####.# #......# #..#.....##.# #.###..# #..#..##.##.# #.# #..# #..#......#.# #.# #.0i/.###..#.###..#.#####.# #....# #.###..###.#†####)#####.##0i.0i`!0ip)0g.0i,*S3=20i|10i30i.##...######....###.##.......######..................###...#.#####.##....###...#.#####..........^0i.##...#.#####.....#.##.[.....#.#####.#####.## g.g [.##.#####.#####.##.###..##.#####.# #.# #..#.....##.# #.###.# #..#..##.##.# #.# #0iu.# #..#......#.# #.# #.###..#.###..#.#####.# #...# #.###  ...###.#†####)#####.##0i0iqrg.31i.##...######....###.##..######.........###...#.#####.##........###...#.#####..............##...#.#####.....#.##..[.....#.#####.#####.## .g..g .[.......##.#####.#####.##..###..##.#####.# #.# #..#.....##.# #..# #..#..##.##.# #.#.# #..#......#.# #.# .###..#.###..#.#####.#.....# #. ...###.#†####)#####.##g.42i .##...######....###....######............###...#.#####..........###...#.#####.............##...#.#####.....#. :2i ....[.....#.#####.#####. ..g...g.[........##.#####.#####....###..##.#####.# #...# #..#.....##.# #..# #..#..##.##.# #.#.# #..#......#.# #.#.###..#.###..#.#####.#......# #. ...###.#†####)#####.##2i kg.52i( 2i 3if {4==63iA 3i F _Ijyb misses you.4i_:4iT;S2-75i~5iO> _Ijyb hits you with a +1 dagger of venom.5i ;85i 5i M _Ijyb barely misses you.6i!;96i66iQ _Ijyb completely misses you.7ik3=8007i7iK7 _Ijyb hits you but does no damage.7i @You condense into your normal self.Your +0 hammer and +1 pair of boots unmeld from your body.7i| 7i` 11a) +0 hammerKinetic Grapnel7i 7i 7i m _You float gracefully downwards. Ijyb barely misses you.8i  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i,8*9i  You shape a spike launcher from a nearby wall.  The rocky spike skewers Ijyb.9i g#Ijyb is almost dead.Ijyb hits you but does no damage.9i&====7------=2Pois 9i9iGQ _You are poisoned.9i 8 *9i HYou closely miss Ijyb. Your tail-slap misses Ijyb.9i  Ijyb is almost dead.The rocky spike skewers Ijyb.9i?S:if )You kill Ijyb!:iJ&1-------233.9 (1.4Kinetic Grapnel _You feel very sick.:i3R ##...######....###.#..######............###...#.#####.#........###...#.#####.............##...#.#####.....#.# .:ikS ..[.....#.#####.#####.# .g....[........##.#####.#####.#..###..##.#####.# #...# #..#.....##.# #.## #..## #..#......#.# #.# ###..#.###..#.#####.# .....# #.#...###.#†####)#####.##.:i=[ :i4^ m0----40:ie :i"v  You kill Ijyb! _You feel very sick. _You feel sick.  k - a wand of polymorph (7)  :iv Things that are here:  a +1 dagger of venom; a +0 ring mail:i| m29----5.9 (2:i :i% $ _You feel sick.<inM-<ip<is<iw;8<iWy3 _You feel sick.<iy<i%{<i}~3 _You feel sick.<i~U27=-<iU<iC _You feel sick.  You feel sick.6=-<i<ij _You are no longer poisoned.<iM8===<iO<i^<iđ97<iU<i,<iF<i,<i:<i<i7;===<i<i d28=<i<i <i,<i<iִ9=9===<iQ _Magic restored.<i<i,<i;<i,<i<i<i+j30====<i<i,<iH<i,<iK<i4,<i<i<i,a1==<i<i,<i<i,<i<iGk2=<iu<i,<iY<i{,<i<i<iD<io<i<i*D3=<i\<iR<i<i<i,<i<ie,<i <i<iU4=<i<i,<i~<iN,<i <iE ,<i <i <ij K5=<i <i,<i<i,<i<i,<ih<i<iTa6==<i<i ,<i<i<i<i!<i#,<i0%<i'k7=<i)<i,,<i-<iD/,<iv0<i2a8=<i4<i,6,<i\7<iw9<i9<i;<i$>,<i?<iB<i$Ch9==<izD<iR1 _HP restored.<iTT3<i!V<iW[<i(^,<ix_<ied<ii,<iAl<ip<ir9=<iIs<it<ipy<i |,<i|}<i!a  You see here a +0 ring mail.<iȉ<iT _<i<i<ik<i<iH<i<i%,<i<iZ<iݟ,<i<iv<iͤ,<i <i-<i,<i<ij<ix,<iݷ<iԹ<i,<i<i<i,<i/<i<i<i<i<i<i,<i$<i<i^,<iL<i  #......................##.. #......................## #................. #.......................... <iU...................... ................ ......................... .....................##.. ........@...........[.... <i......................... ......)...[........... <i[5....................###.. ....................# #.. ....................# #.. <ib....................# #.. ....................###.. ................You pick up a book of Callings and begin reading...<ig074.9 (69.0)<i,5.9 (70<i<i  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.=iS]3=i_=i1i=iil=ilm=iq=irw=i............. .............. .......=iƒ..............##..................[..........).@.[..............6.9 (1.0).........###.................# #...............=iSr##......%....###.#†####) ### #...# #. =i=ix+7.9 (2=i9%=ih. _Found a medusa talisman.>i#.#.........................................................................##.....................[.................)......)..@[.....#....................###..#....................# #..#....................# #..#...[40>i m# #..#...###..#...##......%....###.#†####)#### #...# #.>i3>iS+8.9 (1>i2A@%>i#.##.....................................#..................#........................##...#....................[.....#..................).>iǔ_......)...@.......#....................###..#....................# #..#.....................# #..#.....# #..#....###..#....##......%....###.#†####)#### #...# #.>is7%>i&9>i&>iN _You see here a +0 cloak.>iq #.##.......................................#...................#........................##...#.....................[.....#....................).>i n......)...[@.......##.....................###..##.....................# #..#.............# #..#.....# #..#....###..#.#...###......%....###.#†####)#### #...# #.>i >i .80 _>i# >il >i Wear which item? Armour (go to first with [) >i  q - a +1 pair of boots (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?i* ?i[K #...........................## johnnybones the Tinkerer#............................. Draconian..........................## Health: 39/39 ========================..........................## Magic: 9/9========================............................ AC: 7Str: 12?i.....................##...#. EV: 11Int: 18....................[.....#. SH: 0Dex: 9.........................).. XL:  5 Next: 23% Place: Dungeon:3......)...[@.............##. Noise: ---------  Time: 2880.9 (0.0)....................###..##. a) +0 hammer....................# #..#.. Cast: Kinetic Grapnel....................#[?iCE37m #..#......................# #..#......................###..#.# ...........................# ##......%....###.#†####)### ### #...# #....  _You see here a +0 ring mail.  You pick up a book of Callings and begin reading...  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library. _Found a medusa talisman. _You see here a +0 cloak.?i,d %Okay, then.?i?i;%?iĨ. _?i  #. #................... ................... ................... .. .....................##...# ....................[.....# ...................) ......)...@........## ....................###..##[39;4?i 9m ....................# #..# ............# #..# ....# #..# ...###..#. ... ##......%....###.#†####) ### #...# #?i 5%?i 21.9 (1 _?i ?i N _You see here a +0 cloak.@iv@iWear which item? Inventory Items Armour (go to first with [)  q - a +1 pair of boots (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ai`DAiNAi9\G #...........................# johnnybones the Tinkerer#............................ Draconian..........................# Health: 39/39 ========================Ai\ ..........................# Magic: 9/9========================........................... AC: 7Str: 12.....................##...# EV: 11Int: 18....................[.....# SH: 0Dex: 9Ai].........................). XL:  5 Next: 23% Place: Dungeon:3......)...@..............## Noise: ---------  Time: 2881.9 (0.0)....................###..## a) +0 hammer....................# #..#. Cast: Kinetic Grapnel....................# #..#.....................# #..#.....................###..#. ........................... Ai7^##......%....###.#†####)## ### #...# #... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library. _Found a medusa talisman. _You see here a +0 cloak. _Okay, then. _You see here a +0 cloak.Ai{jAin _AivAi9%Aii+2.9 (1AiAisAiM+3.9 (2Ai'|%4.9 (3AiAiAiX+5.9 (4AiAiAi+6.9 (5Ais9%Ai 8 _You start putting on your armour. You continue putting on your +0 cloak. x5Ai?Ai;%AisZ _You finish putting on your +0 cloak.Ci . .......#......................................##...#.....[..............)..).......##....@..###Cia.................# #..#......#############.# #### CiUCi27.9 (1 _CiCiCi  #...................CiXi...................##...#.....[..Ci'............)..).......##.......###.......@.........# #..#...................Ci#.###Ci 3%Ci&8CiCiCi B .................................##...#.....[..............)..).......##.......###.................# #..#....................................##.CiI Ci &9Ci֦ Ci٨ Ci+  ...................##...#.....[..............)..).......##.......###.................# #..#...........@........................##Ci, .......................%Ci6 3%CiT; '90CiND ;%CipF Ci6  .....................##...Ci.7; ....................[.....CiM7 ..................)Cij7 ......)...........Ci7 ....................###..Ci7 ....................# #..# ....................# #..# CiZ8>....# #..# ...###..# .. ##......%....###.#†####).# #...# ##.Cix8w ###.#  ###DiDiA&1Di- 9%Di DiM= ##.....[..............).).......#.......###.................# ..........................@..........##........................ ##%....###.#†####)#DiDi"&2Di8%DihDiY [..............).).......#.......###.................# ...................Di..................##.......@................ ##%....###.#†####)# ...########## #...# #..#DiDi2&3Di_Di(Di .....).).......#.......###.................# .....................................##........................ #####.#†####)# ...########## #...# #..##. ###.# ###DiDi&4DiDi!U _You see here a medusa talisman.EiE Ei &5Ei Ei + _r - a medusa talismanFiFieFiFi Fiy Fi Fi,Fi,FiFiGFi},FiFiFic Fi Fi!Fi.$Fix&,Fi'Fi)Fi+,Fi,Fi52Fi4,Fi5Fi9FiI<,Fi=Fi@FiB,FiCFiFFiEHFipHFiIFiLFiN,Fi PFiQFiSFiTFi5UFiWFiYFiYFi\[FijFil,Fi*nFi7tFiv,FiwFi}Fi,Fi:Fi`Fi6,FiFiaFiʒFiFiڔFiFif,FiRFišFi,FiFiΪFi,FiqFiDFi,Fi϶FiFiQ,FiFi4FiZ,FigFiFi ,FiFiFiFiFiFi9Fi~FiFiFi\FiqFiFi\Fi#FiFiFiGFiFiFiFi1FiQFi,FiTFi@Fi,FiFihFi,FiFi+Fi,Fi.FiSFi),Fiv Fim Fi4 ,FiFiFi,FiFiFi ,FiFi"Fi$,Fi%Fi9(Fi),Fi*Fi,Fi.,Fi/Fi1FiC3,Fi3Fi{5Fi*7,Fi7Fi:Fi;,Fi`<Fi@FiDI  You enter the shallow water.FiE7Water FiFFiPIN _Moving in this stuff is going to be slow.FiKFiWK Fi,LFi NFiO3FiwPFiRFiWXFiXFiXFiYFi6[Fih\Fi\Fi]Fi^Fi`,Fi`FicbFic,FicdFifg,Fi.hFijN _You now have 193 gold pieces (gained 14).Fil3FimFinFioFioFiNpFi(rFiEsFimsFisFivFiUwFi~wFiwFiryFiAz,FizFiZ|Fi},FiK~FiFiFi$FiFiFi6,FińFiFi^,FiFiFi,FibFiFio,FiFiFif,FiFiFiْ,FiJFiFi,FiFi,FiYFi,Fi,FiĜFiFiFişFi.FiFiX,FiAFi*FiG,FiӥFi¦FiFiΧFi3FiFiFi˪Fi"FiFi,Fi{Fi}Fiw,FiFiFiޱ,FiFiFiFiĴFi2FivFi)FiSFiFiFiGFipFiFiFiOFiyFiFiFiFi'FiFiWFiFi Fi_nFi.Fi,FiFiHFi,FiFiFi,FiWFilFilFiFiFiFi,FiFiFi#,FiFiFi,FiFiaFiX,FicFiFi,FiFiFi ,FiFi_FiE,FiFiFi,FiFiFi,FiFiSFi,FiFiFi,FiMFiIFiFiFiJFiFi,FiEFi Fi% ,FiFiFi,FiFFiZFi!BFi]&Fi(,Fis*Fi,Fi.,Fi0Fi5Fi7,Fi8Fi{:Fi;,Fi<Fi=Fi>,Fi?Fi@Fi@FiAFiAFi7CFiC,FiQDFiEFiF,Fi/GFiLFiM,FiOFi>PFiQ,FiQFiSFiU,FiqUFi#[nFi],Fi|^FiXaFi$d,FieFi:hFim,FipFi@tFit,FiuFiwFiy,Fi{Fi}Fi,FipFi`Fi],FiÊFilFi,FiHFiFi,FiFizFi,FiLFiFiM,Fi4FiFi,FiFimFim,Fi>FiAFi,Fi\FidFi,FiFiFiC,FiFiFi,FiFiFiKFiFi@FiFi,FiVFiFi,FiFiFig,FiFiFi,FiFi&Fi@,FiFiIFik,FiFi2Fi,FiFi'AFiB,Fi}CFiJFiRBFiSFi4U,FiUFiQ^XFicFid,FifFilFin,FioFi/wFiy,FiY{FilFi,FinFiFi^,FiFiĝFi,FiFiFi,FiîFiFi۸FiFi|FieFi,FiPFi<  You see here a +0 mace.FiFii _FiFiFi*,FiFiFi,FiFiFi ,FirFiFi,FiFi Fi ,Fi Fi Fi ,Fin Fi Fi  ,Fi Fi Fi Fi# Fi! Fi% Fi`' ,Fiy( Fi, Fi!/ BFi(2 Fi4 ,Fip5 FiD9 Fi; ,Fi< Fi%? Fi@ ,Fi>B FiD FiF ,FiK XFiK FiXN FiO ,Fi`P FiRS FiVT ,FiU Fi)W FiX ,Fi*Y FiN[ Fi\ ,Fi] Fi_ FiOa ,Fi"b Fi,d Fie Fie Fief FiVh FiAj ,FiRk Fil Fi4n Fiun Fin FiU  ### ################.# ...............#.# #.###.#######..#.# ..........# #..#.# #.#.#.###.# #..#.# #.#.#.###.###..#@###############3074.5 (178.6) ............................... #.#..........÷...............# #.#.#.###.###..#.##########..#... ...............#.## #......... #.#...............# #.##..#.##  #.#.#.###..##.....# #.##..#.##  #.#.#.###..##.....######.....#.##  Fi ........................>........ FiŬ Fi Fi. E _Done exploring.Fi IFi b0.0) ................Fi\ Fi2 Fi E _Done exploring.Fi\ IFi Fi Fi֟ Fiɬ E _Done exploring.Gig3GiGiI4GiGiE _Done exploring.Gi=IGioGi!tGi>xGiz Gi{7_Done exploring.Ii IiRIiIiIiIiP _Iim,IiCIiIi,Ii5Ii IiO ,IiM IiDIiIiIivIiIi1,IiIiIi2IiWIitIi'Ii,IiIi Ii!,IiM"Ii$IiO%,Ii%IiG'Ii(,Ii(Ii*Ii,,Ii,Ii-Ii/,Ii/Ii9##.###..#.#################.# ............................# ......÷...............####..##.###..#.##########..#......##.## #............# ...........# #.##..#.##.#.# ##..##.....# #.##..#.##.#.# ##..##.....######.....#.##.#.# ................@>...........# 87.5 (13.0) ##..##.....######.##..#.##.### ....##.....# #.##..#.##<# #..##.÷#.#######.##..#.####...............<##..###.#.............#.####  #..###.#....####.##.##.###.#.#.#.#.............#Ii97####.##.####Iiu;IiAIiJCIi tQKi=.###..#.#.# .# ÷....####..## .###..#.##########..#......# #.## #............# # #.##..#.##.#.# ..##.....# #.##..#.##.#.# ..##.....######.....#.##.#.# .....@.# Ki..##.....######.##..#.##.### ##.....# #.##..#.##<# ..##.÷#.#######...###.#..Ki #..###.#....####.##.##.#.#.#.#.#...... KiKi!18.0)KiJ'Ki* _Done exploring. __There is a stone staircase leading down here.Ki< Ki,? KiE KiL KiP -9 _Ki?W Lie #+#  #..#  #...  #...  #...  #...  +...## 4 #...@#  #....+  #..###  #.. #. ## LifLikLi.90.2 (1.7LiLi} _You climb downwards. _There is a stone staircase leading up here.MiK_MiLMiPP _MitRMiRMiSMiVMiR+# ####......##.# +...##..<#....+#..####..#.#6.2 (6.07.2 (7 _s - a scroll of identifyMi Mi Mi# Mi Mi ,Miy XMi Mi Mi ,Mi Mi Mia ,Mi Mir 7 _You open the door.MiU #..... #..... ....... #..#.... #..##S....##...+...>......# #@## #..### #....#Mi  #....# #...## #...#S   ball python (constriction, asleep) +...## #...<#Mi G #....+Mi9 101.2 (4  A ball python comes into view.Found a stone staircase leading down.MiS Mi  .SSSS 2 ball pythons (constriction, 1 wande…)The ball python hisses angrily.2.2 (5 _A ball python comes into view. _There is an open door here.Nih #....  . #... .. .... ... #..# .... #..##  Nii.....##...+  SS.>......#  #@## #..###  #....# Ni:i$ #....#  Nii#...##  #...#  +...##  #...<#   NiiNi^ #....  . #... .. .... ... #..# .... #..##  .....##...+  SS.>......#  NiO#@## #..###  #....#  #....# #...##Nitd #...#  Nij+...# #...<Ni+ Ni NiHNiNiG Ni d _There are monsters nearby!Ni I ......# #.....#. #....+.. ....#... #..#.... #..###.....##...+.SS.>..@...#......##'###..... #..###Ni ###+ #....# #....# #...## #...# +...## #...<#Ni Ni$ Ni NiI ...SSS)3.2 (1Kinetic GrapnelNi 5 _The ball python hisses angrily.OiYN  The kinetic grapnel hits the ball python!Oiw>**   ball pythonOi2Oip9Q...SOip>f8---4=4OihDOiGO _You kill the ball python!Oiņ ** , grapneled)The kinetic grapnel hits the ball python.OiC yS...Oi c7------5Oi Oi d _The ball python is severely wounded.Qi[X. ...... #. ### #..... #.##.. #.... +..... .... #..... #..# #..... #..###.....##...+#....>S@....#+......##'####...... #..####+## #....# #....# #...##QiX #...# +...##  #...<#Qib  The ball python barely misses you. The ball python grabs you.Qimcd 1 6Constr QicQihQik_ _The ball python constricts you.QiW]  The grapnel guides your strike. You hit the ball python.Qi?1.Qif11 57.6 (1.4Kinetic GrapnelQie _You kill the ball python!Qi 3Qi Qi ---Qi ,QiV QiR ,Qi Qir Qi M8===Qi Qi1 ,Qi Qi{ ,QiĔ Qi ,Qi Qi Qi2 ;===Qiޗ Qi˙ ,Qi Qi! ,Qiޜ Qi* Qi Qi Qi' ,Qi¡ Qiߣ Qi+ M9===Qi Qib 4 _Magic restored.Qi5 3Qi Qi Qi ,QiR Qiί Qi ,Qi- Qi Qi8 k#. #####..... #.##..##.... +.......... #.....##..# #.....##..## ##.....##...+Qi F #....>......# +......##'### #...@..##..###- ####'####....# .55 #....#Kinetic Grapnel ....5 #...##......##...#.......K+...##QiM K   Pikel (asleep)......5..#...<#5555 4 lemures (asleep)#..########....+ #.Qi ".###Qi 24.6 (17.0) _You kill the ball python! _Magic restored.  You open the door.  Pikel and 4 lemures come into view.  Pikel is wielding a +2 whip of electrocution and wearing a +2 robe of  willpower.Qi Qi Qi7 Qi|  55..K5...K.555 3 lemuresThe lemure shouts! x2; Pikel shouts!Qi _=======5.6 (18Qi Qi 3 _The lemure moves out of view.RiS #.   #.##..##....  +..........  #.....##..#  #.....##..##  ##.....##...+  #....>......#  +......##'###  #...@..#  Ri ####5###  .5.   .....   .....K##...#  ....5...  .........#...<#  #..########....+   RiP> #.   #.##..##....  +..........  #.....##..#  RiV? #.....##..##  ##.....##...+  #....>......#  +......##'###  #...@..#  ####5###  Ri?c.5.   .....  Ri?F.....K# Ri @K....5...  Ri2@a.........#...<#  Ri_@`#..######## Ri@Ri1KRiLRiURiYd _There are monsters nearby!Ri #.   #.##..##....  +..........  #.....##..#  #.....##..##  ##.....##...+  #....>......#  +......##'###  #...@..#  ####5###  .5.   ..... RiE  .....K##...#  ....5...  .........#...<#  #..########....+   Ri: #.   #.##..##....  +..........  #.....##..#  #.....##..##  ##.....##...+  #....>......#  +......##'###  #...@..#  ####5### Ri=< .5.   .....  .....K# ....5...  .........#...<#  #..######## RiWDRiDRi`LRiNd _There are monsters nearby!Si  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si9*TiW~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the lemure.TilTiTi=p  The lemure is moderately wounded.TiH5#5K5..Ti& .Tirh5 4 lemuresTi1-----7------==--6Ti .0) TiTi* _The lemure hits you!Ti3 u *You closely miss the lemure.Tif  The lemure is moderately wounded.The rocky spike skewers the lemure.Ti 9*Ti e n  The lemure is lightly wounded.  The rocky spike skewers the lemure.Ti  The lemure is moderately wounded.Ti 555...5555 4 lemuresTi^ h2-------8.0 (1.4Ti Ti L _The lemure misses you.Ui *You closely miss the lemure. Your tail-slap misses the lemure.Ui z `  The lemure is moderately wounded.UiQ UicR ,Ui;S ,UiT Ui[ c5@5'K.K   Pikel555 3 lemuresUi5] 5-9.3 (1.3Ui}c Uif _The rocky spike misses the lemure. The lemure hits you but does no damage.Vi . ...... #####.....#.##..##....+...........#  #..###.....##...+#....>......+...@..##'### ..5.5.##..######'### .5K #.... ..... ## ......##...#  ........+...# .........#...<##..########....+Vi 6*ViKk H  The rocky spike skewers the lemure.Vim p  The lemure is moderately wounded.ViL Vi Vi 55K.55 4 lemuresVi 5=300Vi Vi { _The lemure hits you but does no damage. The lemure barely misses you.Xim .. .#. #####.#.##..##+.......... #.....##..# .....##..## ##.....##...+ #....@......# Xin (+......##'### #..5.5.##..### ####5###.K. #....#...5. #...#.....##...#  3.......+...##.........#...<#Xit 3*XiTW H  The rocky spike skewers the lemure.Xi Xi m  The lemure is heavily wounded.Xi ,Xi 55...K5Xis r3=-------1Xi Xi _The lemure attacks as it pursues you! The lemure barely misses you. _There is a stone staircase leading down, spattered with blood here.Yi?Yi=8-YiYi 9*Yi_#C  The rocky spike skewers Pikel.Yišh KPikel is lightly wounded.YiIT1-2Yi%YixQ   #  #####.# 5 #.5@5.#  #.#####  #  55 2 lemures _The lemure hits you. The lemure misses you.YiR 8-YioX Yi 5-3.1 (1.8YiG Yi } _You climb downwards. _There is a stone staircase leading up here.Zi"  You barely miss the lemure.The lemure is heavily wounded.Zi26---8====4.4 (1.3ZiZi?a _The lemure misses you. The lemure hits you.[i;  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[iE8*[i~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the lemure.[iA 5#The lemure is severely wounded.[i'19--------6-----=5[i 0[i[i? _The lemure hits you! The lemure hits you.\ixbs *You barely miss the lemure.\iiO  The lemure is severely wounded.The rocky spike skewers the lemure.\id8*\id  The lemure is heavily wounded.The rocky spike skewers the lemure.\iCg 5@5The lemure is severely wounded.6.7 (1.3 _The lemure barely misses you. The lemure hits you but does no damage.\ir a *You hit the lemure.\i/  The lemure is severely wounded.The rocky spike skewers the lemure.\i 5The lemure is heavily wounded.The lemure closely misses you. The lemure hits you but does no damage. x28.0\i\i2L _The lemure misses you.]ia} *You hit the lemure but do no damage.You tail-slap the lemure, but do no damage.]iv\  The lemure is severely wounded.The rocky spike skewers the lemure.]i 5The lemure is severely wounded.]iP r20=----9.4 (1.4]i$ ]i' | _The lemure hits you but does no damage. The lemure closely misses you.^iSt *You closely miss the lemure.^i  The lemure is severely wounded.The rocky spike skewers the lemure.^i 5^iY  The lemure is almost dead.The rocky spike skewers the lemure but does no damage.^iU 5The lemure is almost dead.-----40.8 _The lemure hits you but does no damage. The lemure closely misses you._iݩ *You closely miss the lemure. You tail-slap the lemure._i  The lemure is almost dead.The rocky spike skewers the lemure._iR 5The lemure is almost dead.The lemure hits you but does no damage. The lemure closely misses you._if-2.1 (1.3_i'V _The lemure hits you but does no damage. x2`iKNl *You miss the lemure.`iE4 K  The lemure is almost dead.The rocky spike skewers the lemure.  You kill the lemure!   lemure`iH 8*`i  That felt strangely unrewarding. The rocky spike skewers the lemure.  You kill the lemure! `i/ H.@.`i( 1=7==3.5 (1.4Kinetic Grapnel`i/ `i 6 _That felt strangely unrewarding.aiz  ## .. .# .# .# .#  #####.#  #..<@.#  #.#####  #            ai 2#aiA 5--40ai ai@ ci:}ciE~3ci2=cici6P==ciƉci,ci%ci:,cicit3==ci\ci.,ciciÙc8===ci@ciBcia4=cixci,ciciQ===cici7,cicibi5=cici,ciXciW,ciǵci -- _You start resting.ci40606.0)ci\9===1.5 (17cici% _Magic restored.ci@U IciX ci/Y ^6==ci^ cip_ ci ` ciw 7====ci{ z28=ci BciI Bci 9=ci Bcȋ ,ci ci ,ci ciӛ x30=ci ci ,ci ,cid ci Bci ~1==ci ci٬ Bci Bcix Bcim 2=ci 3=ci Bci Bci Bci! ci U4=cic ci ,ci ci ,ci ci Bci: a5=ci ci ,ci1 ci ci ciH ci cib ci ciw 6==ciN ,cin ciM ,cir ciX Bci k7=ci1 ci ,ci ciI ,ci ci ci ci- ciS ci^ a8=ci ,ciz ci Bci$ ,ci % ciU- _ _You start resting.ci3 .211.5 (50ciD5 w9==2.5 (51ci9 ci>< " _HP restored.cit ci ci7 ci ,ci, ,cim ,ci +=ci!, ci, ci. ci,2 ,ci2 ciE8 ,ci8 ci^? ,cio@ ciD ,ciD ciH ,cifH ciL ,ci"M ci2P ,ciP ciZ ciE^ ,ci^ cia ,ciHb cid ,cid cig ,cih ci k ,ciRk cim cim ciFn cir ,ci_r ciu ,ciu ciw ,ciVx ciz ,ciz ci$~ ,cix~ ci ,ci ciZ ,ciƒ ciˆ ,ci cil ,ciɋ ci ,cih ciY ,ciǒ ci ,ci ci ,ci ci ,ci ciҟ ,ci( ci ,ci ci ,cir cir ,ciѩ ci ,ci ci ,ci ci ciݲ ci8 ci ,cif ci/ Bci ,ciݽ ci ,ci3 ci; ,ci ci ,ciX ci Bci Bci\ ,ci ci BciR ,ci cit ,ci ci* ,ci ci ,ci ciX ,ci ci' ,ci ci6 ,ci ci ,ci ci ,ci ci ,ci ci ,ci ci Bci ,ci ci=,cici|,cici,cici ,ci ci ,ci ci{,cici,cici,cici,cicici cici,cici!,ci#"ci/%,cik%ci(,ci)ci<,Bci.,ci,/ci1,ci52ci 5,ci5ciA8,ci8ciX=Bci?ci?ci@ciD,ci|DcibG,ciHci.§≈ ≈≈≈§  ≈≈≈≈  ...  .:#  #.#   #.#   #@#  74.5 (62.0) #.#   #.# #.##.##.#ei#.############...........############.#eiF&B≈≈ei',5.5 (63ei,ei|/9 _Found an escape hatch in the floor.eieieieiei<)M#.≈§§⌠§≈.+.≈§>.≈≈.§≈≈≈≈≈≈≈≈≈≈.....:0.0).ei)#.#....#...........ei2§§§_§≈§≈§§§ei>7+6.5 (1ei:ei= ei=)_Found a burning altar of Makhleb.fihbIfi)efioM ≈§§≈≈≈.##§§§_§≈≈.#o +.§≈>.≈≈.#..#§§§≈≈≈≈.fijo..≈≈≈≈≈≈.....#.:#.#o   orc priest (asleep)fio3#.#fi ~w≈§≈§⌠§§§0fi+7.5 (1fi _An orc priest comes into view. It is wielding a +0 mace.gi[ ≈§≈≈≈≈.#  #§§§§⌠≈≈.#  o +.§§§.≈≈.#  ..#§§§≈≈≈≈.  ..≈≈§≈≈≈ ..... #.:# #@# #.# #.# #.# #.# #.# #.# gi ?#.#  gi ≈§≈≈≈≈.#  #§§§§⌠≈≈.#  o +.§§§.≈≈.#  ..#§§§≈≈≈≈.  ..≈≈§≈≈≈ ..... #.:# #@# #.# #.# gi.#.# #.# #.# #.# #.# giSgiUgigiAb _An orc priest is nearby!hi^ M  ≈§≈≈ #§§§§⌠o +.§§§.≈≈.#..#§§§≈≈≈≈.#s...≈≈§≈≈≈.#...........##.##.#.#s   scorpion (asleep)#.##§§hiM_ &8hi*r  _A scorpion comes into view. _You see here a Young Poisoner's Handbook.hi §#.  You pick up a Young Poisoner's Handbook and begin reading...hi" &9hi hi ~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.jiS ≈≈≈≈.# ≈§≈§≈≈.# #§§§§⌠≈≈.#.o +.§§§.≈≈.#.#§§§≈≈§≈.#.s...≈≈§≈≈≈.#<.# #@.# ##.# #.# #.# #.# #.# #.# #.#  #.#jiT,ji+\d#. ≈≈#.§.≈. +.≈§§§.§≈§....≈§ji\s.....§sji"_'80jimdjif; _Found an escape hatch in the ceiling.kic#. §≈≈≈≈.# #.§§≈§≈≈.# #.≈§_⌠≈≈.# .. +.≈§>§≈≈.# ...#.§≈§≈§≈.# .....≈§§≈≈≈.# <.s.....§...# #.@# ##.# #.# #.##.##.# #.##.# kib$§≈≈§§#.≈≈_.o#.≈§≈≈≈§ki..so   orc priestki=1Kinetic GrapnelkiX:_kidki}  #.§≈≈≈≈≈.#≈§§§≈_⌠.. +.≈§>§o#.≈§≈≈§≈.#....≈§≈§≈≈.#ki} t<...s...§...# #..# ## #.##.###########kiր kiۂ kiҊ M≈§§≈≈.#§≈§⌠≈≈.#§§.#.#.≈≈§≈≈≈.o.≈§≈§§§.s...§#.#ki s   scorpionki &2ki~ kiɔ liM'  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li,li-§≈≈§§§≈≈_⌠§§.§≈§#≈≈≈§...≈§§≈≈≈li)e.s#lib7------==3li:_li!D _You shape a spike launcher from a nearby wall.liJ≈§≈≈§§§≈_⌠§§... +.≈§>.§≈§..#.≈≈≈≈≈§.#....≈§§≈≈≈.<.....s..§. #..# ## #licJ^###########..........liKliMS_⌠§≈§≈≈≈≈§...slioU/--4liYli[mi≈_⌠§≈.. +.≈≈>..#.≈≈≈≈≈≈...≈≈≈≈≈≈<.....§.... #s.# # ############..........##########mil_.smiA--5mi$miniZv N_*ni>L t  The rocky spike skewers the scorpion.ni ni ni L §§§o.s o   orc priestThe scorpion is moderately wounded.ni+ 6--=6_ _The scorpion stings you.oiy _*You closely miss the scorpion.oi.  The scorpion is lightly wounded.  The rocky spike skewers the scorpion.oiB oi  The scorpion is moderately wounded.The rocky spike skewers the scorpion but does no damage.oi oi  _≈≈>.≈§≈§.osThe scorpion is moderately wounded.The scorpion stings you.  You are poisoned.oiק 4======----------=7.8 (1.3Pois oi) 9_oi| / _The scorpion poisons you!pi _*You closely miss the scorpion.pi  The scorpion is moderately wounded.The rocky spike skewers the scorpion.pi5$  _§≈≈≈≈§sThe scorpion is heavily wounded.You feel very sick.0=====----9.1pi' 9_pi* o _The scorpion closely misses you. The scorpion stings you.qiF _* You hit the scorpion. Your tail-slap misses the scorpion.qi{ _The scorpion is almost dead.The rocky spike skewers the scorpion but does no damage.qi& p23=============------Pois Beogh The scorpion stings you.are more poisoned.  The scorpion poisons you!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)qi /  --more--tiV≈§s ti=----90.4 _titiui|G  You sock the scorpion!_*†o   orc priestuiX _ You kill the scorpion!The rocky spike skewers the orc priest.  The orc priest is moderately wounded.ui:_uiT# _ The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"The rocky spike skewers the orc priest.uir  The orc priest is severely wounded.uih§§.oui5 18/40----8===ui70-1.7 _You feel very sick.Your Fighting skill increases to level 1!Your Dodging skill increases to level 2!ui39_ui'm _Your Spellcasting skill increases to level 3!wimDrink which item? Potions  b - a potion of magic  h - a glowing cyan potionp - 2 potions of enlightenment [!] read|quaff|evoke[?] describe selectedxiWxi^xie]#.≈≈_⌠§≈§#johnnybones the Tinkerer.. +.≈≈>§§≈§#Draconian...#.≈§≈≈≈≈.#Health: 18/40 ==========--------------.....≈≈≈≈§≈.#Magic: 8/9=====================---<.....§.....#AC: 8Str: 12#..#EV: 11Int: 18##.#SH: 0xifDex: 9#o#XL:  5 Next: 70% Place: Dungeon:5#@#Noise: =--------  Time: 3391.7 (0.0)#.#a) +0 hammer#.#Cast: Kinetic Grapnel#.#Pois Beogh xif#.##.#o   orc priest#.############...........############.#The rocky spike skewers the orc priest.  The orc priest is severely wounded. xif _You feel very sick.Your Fighting skill increases to level 1!Your Dodging skill increases to level 2! _Your Spellcasting skill increases to level 3!xix _*It was a potion of resistance.xiS  You feel protected.The rocky spike skewers the orc priest.xi+YC_xi _≈≈>.≈§xi=S§)You kill the orc priest!xi 15-92=2.7 (1Kinetic GrapnelResist _You feel very sick.xixik _Your Forgecraft skill increases to level 6!|i|c-|iأW  You start resting.|iͧV2--|i _You feel very sick.1---|iװ|iHn9/40 --|i|i|iJ7--|i|iW`6--|i/|i&|iw7-|i|i|i*05|i|i$ ≈≈>.≈≈≈≈≈§=≈#--|iNPois _You feel sick. x6|iN`_§§9.7 (7|iO4=-9===--400.7 (8|i|i4 _Magic restored. You feel sick.}i" c-}i) @3-}i4 _.≈§0  You start resting. You feel sick.}i}8 P-1.7 (1}i; 9_}i= [ _You are no longer poisoned.~iv ~iv ~i0x ~iu| ~iu _4=~i[ ~iڂ ~i/ ~iR ~i ;===~i ~iь ~i ~i ~i ~i9 f5==~iʒ ~i ~i` ~iA ~i" ~ib ~i ~iS ~i ~iҢ ~iD ~i S6=~i ~i0 ,~iƩ ~i ~i ~i ~i ~i I7=~i ~iϷ ~i, ~iC ~i ~i߽ ~iξ ~i ~iT ~i ~iu ~i S8=~i ~i ~i( ~i ~i ~i ~i ~i ,~i ~i% ~id 39=~i ~ih ~iI ~i{ ~iY ~i' ~iv ~ik ~iv ~i ~i ~iO ~i ~i c10/40==~i ~i ~i ~i ~i ~i ~i9 ~i} ~i ~i ~i9 ~iq ~i =1=~i ~i ~i ~i' ~i} ~iD ,~i4 ~i^ ~i ~i ~i _2=~ix ~iL# ~i# ~i$ ~i * ,~iF+ ~i/ ~i0 ~i0 ~i4 ~i.5 =3=~iQ5 ~ie6 ~i9 ~i): ~i&; ~i> ~i> ~i? ~iC ~iC !4~iD (=~i'E ~i[H ~iH ~iI ~iOM ~i k .5==§§§.≈≈§≈§≈.~is _≈≈§≈≈§≈§≈46.7 (45.0) _You start resting.~i;u Z7.7 (46Resist ~itz ~i } a _You start to feel less resistant.iz3i%6=i+i+i0,i0i1i5,ih6i9i$:T17=i;iXD_≈≈>§≈≈§§iP _≈52.7 (5.0) _You start resting.iQ53.7 (6ig9_ihd _Your resistance to elements expires.i i] Bi i 58=i+ i i i i i i i5 i i i i i9 S9=iO iP i i i\ ,i i iA _20==i i iP i iV# i# i% i( i( i) i- i- D1=i@5 Xi6 iC6 i6 i8 i8 i_9 i; i"< S2=i< i> i> i? iB iC i_C iG ,iH iL i&M #3iQM (=iN i^R ,iiS iV ,iW iZ i[ ik\ iAa ia S4=ib iqg ig ih il il im ikr ir is iw ix ^5==i`y i| iN} i} i i! iU iw i i iZ 96i (=iЌ ib i i i\ 7=i} Bi iD iS i i iv i a8=i! i3 ,i i ,i i ,i i d29=i i BiP i i ie i i i 30==i i ,ii i ,ix i iV i i i U1=is i: Bi ,i i} i iA i & a2=i' i. Bid1 ,i2 i6 k3=i98 iR? BiB ,ixC iF ,iJ iO a4=iCP i0T ,iT iX ,iY i^ ,i_ ic ~5==id ih ,ii ixm ,iQn idq ,i;r ixu k6=i]w i| ,i} i ,i i ,iU ii i K7=ia iP ,i iȔ ,i i٘ ,iW iz i N8=is iѡ ,i i ,i i ,i im i D9=i] i ,iP iH ,i i ≈≈>.§≈≈≈. _You start resting.iS _≈539.7 (86.0)40==40.7 (87i 8_i/ " _HP restored.ibiڶRead which item? Scrolls  c - a scroll of enchant weapon  e - a scroll labelled JEAQU ETEI i, g - a scroll of teleportation  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANTs - a scroll of identify i[!] read|quaff|evoke[?] describe selectedi i i ]#.≈≈_⌠§≈§#johnnybones the Tinkerer.. +.≈≈>.≈≈§#Draconiani[ ...#.≈≈≈≈≈≈.#Health: 40/40 ========================.....≈≈≈≈≈≈.#Magic: 9/9========================<.....§.....#i AC: 8Str: 12#..#EV: 11i 7Int: 18##.#SH: 0Dex: 9#)#XL:  5 Next: 92% Place: Dungeon:5#@#Noise: ---------  Time: 3540.7 (0.0)#.#i a) +0 hammer#.#Cast: Kinetic Grapnel#.#i1 V#.##.#iW #.############...........############.# ix _You start resting. _You start to feel less resistant. i _You start resting. _Your resistance to elements expires. i \_You start resting. _HP restored.i" i% FIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JEAQU ETEI  i - a scroll labelled QYAMA YTORAA iQ% l - a scroll labelled QIAMAR ESOANT[?] describe selectediyO#.≈≈_⌠§≈§#johnnybones the Tinkerer.. +.≈≈>.≈≈§#Draconian...#.≈≈≈≈≈≈.#Health: 40/40 ========================.....≈≈≈≈≈≈.#Magic: 9/9========================<.....§.....#AC: 8Str: 12#..#EV: 11Int: 18##.#SH: 0Dex: 9#)#XL:  5 Next: 92% Place: Dungeon:5#@#Noise: ---------  Time: 3540.7 (0.0)#.#a) +0 hammer#.#Cast: Kinetic Grapnel#.##.##.##.############...........############.# _You start resting. _[0;10;1iS2mYou start to feel less resistant. _You start resting. _Your resistance to elements expires. _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust.1.7 (1_ _e - a scroll of fogi(3iZ)i,i0id0i4i7  Things that are here:  a +0 mace; an orc corpse; a scorpion corpsei <i}< _i=i?iD,iqEiGiL,iMi,QiU,iUiZic #... ...# #.≈≈≈≈≈≈.# id@#.≈≈§≈≈≈.# . #.§≈_⌠≈§.#o.. +.§§>§§≈.#idN....#§§§§§≈≈.#......§§§≈≈≈.#.<.....@.....#$.....##..####..... ##.#.... #)#... #.#.. #.#o   orc (polearm, asleep)idc# #.# #id%.# ie.#.#ipsp #........#.≈≈≈§≈≈#.≈≈≈≈≈#.≈≈_⌠§+.≈§>.≈.≈§≈≈≈6.7 (5  is^An orc comes into view. It is wielding a +0 trident.iv+7.7 (6i}:_i\* _Found 6 gold pieces.i  #........#  #.≈≈≈§≈≈.#  #.≈≈≈≈≈≈.#  . #.≈≈_⌠§§.#  o.. +.≈§>.≈≈.#  i8 [....#.≈§≈≈≈≈.#  ......≈§§≈≈≈.#  is .<.....@.....#  $.....##..####  ..... ##.#  i g.... #)#  ... #.#  .. #.# iΉ B # #.#  #.# i 2 #.# i[! #........#  #.≈≈≈§≈≈.#  #.≈≈≈≈≈≈.#  i!%. #.≈≈_⌠§§.#  o.. +.≈§>.≈≈.#  ....#.≈§≈≈≈≈.#  i8"......≈§§≈≈≈.#  .<.....@.....#  $.....##..#### i" ..... ##.#  .... #)# ... #.#i"v .. #.#  # i"> #.#i1#2 #.#i*i4i.<:_i?[ _An orc is nearby!i~ZO #........## #.≈≈≈§≈≈.#.. #.≈≈≈≈≈≈.#.. #.≈≈_⌠§§.#.o.. +.≈≈>.≈≈.#.#.≈§≈≈≈≈.#.≈§§≈≈≈.#.<....@......#.$.....##..####.. ##.##...... #)#.... #.#i[#...... #.####### #.#  #.#  #.#if#.#≈._§≈≈≈≈§§ij28.7 (1 _isitiQ %  #........### #.≈≈≈§≈≈.# #.≈≈≈≈≈≈.#... #.≈≈_⌠§§.#i o.. +.≈≈>.≈≈.#$.....#.≈§≈≈≈≈.#.....@§≈≈≈≈§.#..<......§....#$.....##..####..###.###....... #)#... #.#....... #.###########.#  #.#iR :  Found 10 gold pieces.i I  The orc shouts! You hear a shout! x2i ?§_.oo≈≈≈≈§≈§§≈≈.oo 2 orcs (1 polearm, 1iK ) wandering)i G===9Kinetic Grapneli i _An orc comes into view. It is wielding a +1 short sword of holy wrath.i #...##.#........#####.#.≈≈≈§≈≈.#..o.#.≈≈§≈≈≈.#.o.#.≈≈_⌠§§.#i} P.oo.+.≈≈>.≈≈.#.$.....#.≈≈≈≈≈§.#.≈§§≈≈§.#.<.#.$.....##..####.###.##. #)# .##.#i Ko   orc wizard (wandering).##.##.#ooo 3 orcs (1 polearm, 2 wandering) ib  ##.#  #.#ip+ w  An orc wizard and an orc come into view.i_- iC. iS/ iI: .§.o#.≈≈_⌠§≈..ooo≈§o)i< F====50iE :_iH ? _The orc wizard shouts! The orc shouts! x2i} , 1 grapneled)The kinetic grapnel hits the orc.i|.  The orc is severely wounded.§§≈.+.≈≈>§o8---=---1 _The orc hits you but does no damage.i   iM Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i O 8*iB _You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc.iӥ  The orc is severely wounded.The orc hits you with a +1 short sword of holy wrath.i2..§≈≈≈≈§≈.#.≈≈_⌠§.o#.≈≈≈≈§≈≈§≈≈iݧ..§§ooo 3 orcs (1 polearm, 1 grapneled)iܱ{33-----6--------iI=--2i4:_i\ _The orc hits you but does no damage. The orc hits you with a +0 flail.i U  The grapnel guides your strike. You hit the orc.i }*) 2 orcs (1 polearm)i ~  You kill the orc!The rocky spike skewers the orc.i̳ _   orc (i8 V  You kill the orc!iJ *≈§≈≈≈§o≈≈_'.≈≈>)≈§≈.....o   orc wizardo   orc (polearm)iK 554.0 (1.3iU 8_i#Y : _The orc hits you but does no damage.i iV _§≈§≈§.≈≈_§§§§≈≈o   orc (polearm)iĘ 4-50iŢ :_i Q _The orc closely misses you.i{#  #.........# #.#........##.#.≈≈≈§≈§.#i$ .#.§≈≈≈≈§.#.#.≈≈_§§§.#.o.≈≈>.≈≈.#.$...o)#.≈≈≈≈§≈.#.@..≈§≈≈§≈.#.<.#.$.....##..####.###.#i$ ####. #)# ..##.#i$ o   orc wizard .##.##.#i"% o   orc (polearm)  iE% ##.# ij% I #.#i- H_*i v  The rocky spike skewers the orc wizard!i q  The orc wizard is heavily wounded.i :.§≈≈§≈§≈≈§§'.≈§§o#.≈≈≈§≈§i j4=-----6i0 ig _The orc closely misses you. _You see here a +1 short sword of holy wrath.i& x * You hit the orc wizard.i{  The orc wizard is almost dead.The rocky spike skewers the orc wizard.i o   orc (polearm)i >.§)#.≈≈§§≈You kill the orc wizard!i i johnnybones the Tinkerer#.........#Draconian#.#........#Health: 34/40 ====================----#######.#.§≈≈§≈§.#Magic: 6/9================--------........#.§≈§≈≈§.#AC: 8Str: 12........#.≈§§§§§.#EV: 11Int: 18........'.≈§>.§≈.#SH: 0Dex: 9..$...o)#.≈≈§§≈≈.#XL:  5 Next: 114% Place: Dungeon:5.......@..≈§≈§§≈.#Noise: ==-------  Time: 3557.3 (1.3).....<...........#a) +0 hammer....$.....##..i |####Cast: Kinetic Grapnel..........###.#####....... #)#.........##.#o   orc (polearm).##.......##.###########.##.# _The orc closely misses you. _You see here a +1 short sword of holy wrath.  You hit the orc wizard.  The orc wizard is almost dead.The rocky spike skewers the orc wizard.  You kill the orc wizard!i _The orc hits you but does no damage. x2  You have reached level 6!i' /  --more--i s40/4710--96 7% i i Y _Your scales feel tougher.ij ≈§≈≈>§§≈≈§§≈≈≈i 0-8.6i ið _You barely miss the orc. The orc barely misses you.ibK.§≈≈≈≈≈≈§§≈⌠.≈≈≈igMn17==-60.0 (1.4iWUivXs _You barely miss the orc. The orc hits you but does no damage.i4P ≈≈≈§_§≈≈≈≈≈≈§ You hit the orc. Your tail-slap misses the orc.The orc is almost dead.i6-1.3 (1.3i4?:_iB _The orc closely misses you. The orc barely misses you.i5  You hit the orc.i§§≈§⌠§)ii82.6Kinetic Grapneli>"i$G _You kill the orc!i ##  #..... #.#........#########.#.≈§§≈≈§.##.#.≈§§≈≈§.##.#.§≈§⌠≈§.#.......'.≈≈>.§≈.#iQ$...@)#.≈≈≈≈§≈.#...)..≈≈≈≈≈≈.#..<...........#$.....##..####....###.#.####. #)# ..##.#.##.......##.###########.#iS≈§#iŸb2=-30iid  Things that are here: _a +0 trident; a +0 leather armouri4###.........##.#......########.#.≈§≈§≈§.# #........#.≈§§≈≈§.# #.#.§≈§⌠≈§.# ..'.≈≈>.≈≈.# ...$...))#.≈≈≈≈§≈.# ........@..≈≈≈≈≈≈.# ......<........§..# .....$.....##..#### ...........###.#.#### #)i<;# ...##.#.## ##########.# #.#ih.≈§≈§≈§§_i2§.id==-4 _i:_iV _You see here a +1 short sword of holy wrath.i L ## #.........# #.#....§...# #.#.≈≈≈§≈§.# #.#§≈≈≈§§§.# #.#.≈≈_⌠≈§.# .'.≈≈>.≈≈.# ...$...))#.≈≈§≈§≈.# )..≈≈≈≈≈≈.# ......<.# .....$.....##..#### .###.# .####.##)#  ..##.#  .##.##.#  ##.#  #.#iq> ~.§.§≈≈_iB -5 _iPU A_iI ## #.........# #.#....§...# #.#.§≈≈§≈§.# #.#.≈≈≈§§§.##.#§≈≈_⌠≈§.##.'.≈≈>.≈≈.##...$...))#.≈≈§≈§≈.##.)..≈≈≈≈≈≈.##......<.##.....$.....##..#####.###.##.####.##)## ..##.# .##.##.#  ##.#  #.#.§§.§§≈§§6iJi{ i i i k3=i 8===4====i ih$ Bi) 95i * 2=ib, iE 9==iI iuQ w6=i\T ,iV ip ==iu iv i@w 7iw /==iw i i  i iC i] i i 10/10i *===i6 it  i ._Magic restored.i< i if i i ix i_ i 2=i i),iw _You now have 199 gold pieces (gained 6).===i _You now have 209 gold pieces (gained 10). ## #.........# #.#....§...# ########.#.≈≈≈§≈§.# #........#.§§≈§§§.# ##........#.≈§§⌠≈§.# #.........'.≈≈>.≈≈.# #.......))#.≈≈≈≈§≈.# #..@.....)..≈≈≈≈≈≈.#91.6 (25.0) #......<....# #...........##..#### #....###.# #.####.......##)# #. .........##.# .. .##.......##.#..< #######.#  #.#[37iHm2.6 (26iDz9 _Found a stone staircase leading up.iC3i@iBiipi,iii3 ,iP ii],ii iD/H##........#.≈§§⌠≈§#.........'.≈≈>.≈≈#.......))#.≈≈≈≈§≈ #........)..≈≈≈≈≈≈ #......<.......... #...........##..# #...........###.#  #.####.......##)#  #@...........##.# 6.6 (4.0).####.# iV0!<..###########.# ..# #.#.........# #.#...........# #.# >####.###### #.##  ..#...  #### if:i[?+7.6 (5i_CiE; _Found a stone staircase leading down.ieq 3ir iw i‚ L .'.≈≈>.≈≈...))#.≈≈≈≈§.....)..≈≈≈≈≈....<....................##..##...........###.# ##### #.####.......##).....>#......#..@..##...0<..#########.........# ..###iA iB +8.6 (1iO i 9 _Found an escape hatch in the floor.i3i$ii Xi:c ##..#.≈§§⌠ #.........'.≈≈>. #.......))#. #........)..≈≈≈≈ #<........ #...........##.. #...........###. ########.####.......##)#.....@#.....##.#w##.#.....##.......##. #. #..<..###########. ...........# #. ............# #..............# #. w   ribbon worm (asleep)..>####.###### #. ..# #.#####i!&9i"-600.6 (2i(i%- _A ribbon worm comes into view. _There is an escape hatch in the floor here.iq  > )) ) < ########) #.....@# #w##.#.....# #. #..<..# ...........#  ............#  .............#  i1r j..>####.######  . ..#  ###i s > )) ) < ########) #.....@# #w##.#.....# #. #..<..# ...........#  ............#  .............#  ..>####.######  . ..#  ###iZ i4 i i b _A ribbon worm is nearby!iQ ##.#.≈§§ #.'.≈≈> #.))#. #.)..i@ #......< #.## #.### #.####.## #....@>#i.## #w##.#.....##.##i4 #..#..<..## ...........# #i4} ............# #iV............# #..>####.######i{ #.... ..# #iJ ### iIi&w.witC1.6 (1Kinetic Grapnel i _i_i"iy ##.#.≈ #.'.≈≈ #.))#. #.).. #......< #.##i #. #.####. #.w.@.>#. #.##.#.....##. #..#..<..# ...........#iy ............#i/ ..............#  ...>####.####iOx# .... ..#io. ###iH(catching breath)i& `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i1&.iCn 5 2Held ini j _You are caught in a web! _There is a web here.ii * , grapnel…)The kinetic grapnel hits the ribbon worm.iJ iu .w9/10 ---=3 i `_The ribbon worm is moderately wounded.i> i> iD iF N _You are caught in a web!i8  grapneled)You struggle to detach yourself from the web.i= %4i iǟ Y _The ribbon worm closely misses you.iiJ?11 -5ii* _The web tears apart.iyr \  catching breath)ir The grapnel guides your strike. You sock the ribbon worm!  The ribbon worm is severely wounded.i9x  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i i You are caught in a web!i { 5 ==6.9 (1.3Held i iM C _The ribbon worm bites you but does no damage.i  (grapneled)The kinetic grapnel hits the ribbon worm!iio8------70i}i(_ _The ribbon worm is almost dead.i_ v11 =-8io  _The web tears apart. The ribbon worm barely misses you.iey  The grapnel guides your strike. You sock the ribbon worm!†910.2 (1.3Kinetic Grapnel _You kill the ribbon worm!i ##.#.≈ #.'. #.))#. #.).. #......< #. #. #.####. #..@..>#. #.##.#.....##.# #..#..<.. ..........# ............# ..............# ...>####.####i## .... ..#  ###iic9==-10i _You see here a ribbon worm corpse.iIi in: _i,iki,itigi:==i iV,i4i,ii6,iig10/10===iii,iiqi*Bii,iSiiQ===iibi] #<... #... #..........########.####.....#..†..>#.....#.##.#.....##.....# #.#..#..<..###########B#...........# .......@..........# -...!..............# .......>####.###### Kinetic Grapnel........+ i.#........# ###........# B   bombardier beetle (asleep)...=....####....# i232.0)4.2 (13 _A bombardier beetle comes into view.i  < ######## #..†..> #.##.#... # #.#..#..< #####B#...........#  .......@..........#  ...!..............#  .......>####.######  ........+ ..#  ........# ###  ........# ...=....# ####....#i  < ######## #..†..> #.##.#... # #.#..#..< #####B#...........#  .......@..........#  ...!..............#  .......>####.######  ........+  ........#  ........# ...=....# ####....# i" i$ i+ ic- h _A bombardier beetle is nearby!i4  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i>8*ih B  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bombardier beetle!ii'a.#Bio8/10 -----==5.0) i9ii _The bombardier beetle is heavily wounded.i& * You hit the bombardier beetle but do no damage.You tail-slap the bombardier beetle.i"5  The bombardier beetle is severely wounded.The rocky spike skewers the bombardier beetle.iiٕ  The bombardier beetle is almost dead.The rocky spike skewers the bombardier beetle.i)iZ$<†i*-----226.5 (1.3Kinetic Grapneli?2i4U _You kill the bombardier beetle!i݈ #......<#. #.. ##.########.####..#..†..>##.#.##.#.....## #.#.#..#..<..#.#.##.......##...!.##.>####.#######.+ ..##.# ####.##...=....#ikG#####....#ii5--70iiߟ~ _You see here a bombardier beetle corpse.i 3i#i*i/: _i1,i5i:,i<i&B,iDiIiIL9==iKiQ,ihSi@W,iYi\,i;^idP==i,uimzizis|iieii.iiidiiiji#i--iܦ]j   gnoll (wandering)iSi39iI 2.0)iiI&40.5 (13iiS iiN_A gnoll comes into view. It is wielding a +0 club.i#i% #...... ..# #< #.# # j.. #.... #.########.#### ..#..†..>#.... #.#.##.#.....##... #.#.#..#..<..##### ######@#...........# #......†.# #...!..............# #>####.######i #.+ ..# #.# ### #........# #...=....######....#iiS8j.ie10/10===1.0)i(iKiM))### #.... ..<.. #j#..... #......#.########.####..#..†..>#.....#.#.....##... #@#.#..#..<..###########.#......#......†......#...!..............#.......>####.#######.+ ..##ii###....=i@   The gnoll shouts! You hear a shout! x3  A gnoll comes into view. It is wielding a +0 flail.i jj.ljl   iguana (wandering)jjj 3 gnolls (1 wandering)  An iguana comes into view.A gnoll comes into view. It is wielding a +0 flail.iG===2Kinetic Grapneli/i 6' _The gnoll shouts!i5(  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQFi  You shape a spike launcher from a nearby wall.iaHitIiXJiUF.j.lj#F   Prince Ribbit (wandering)l   iguanajj 2 gnollsiAVd8/10 ------3i_i1 i_The gnoll shouts! The iguana hisses angrily. You hear an angry hiss. _Prince Ribbit comes into view.iyijj.. F.j...ljjj 4 gnolls---4 _A gnoll comes into view. It is wielding a +0 whip.i&_2*i8G  The rocky spike skewers the gnoll.i9iIiiiiEi;.... .jj..ljl   iguanajjj 3 gnollsi  iaO=-5i i] _The gnoll is heavily wounded.i "s *You closely miss the gnoll.ie  The gnoll is heavily wounded.The rocky spike skewers the iguana.i^iV  The iguana is lightly wounded.  The rocky spike skewers the iguana.iii+ip  The iguana is moderately wounded.itiD F. .... #jjjlF   Prince Ribbit (wandering)l   iguanaiYjjjj 4 gnolls (1 polearm)  The gnoll hits you with a +0 club.il65--i&6.8 (1.3iiSs _A gnoll comes into view. It is wielding a +0 spear.i *FYou closely miss the gnoll.Prince Ribbit gives a loud, deep croak!  You tail-slap the gnoll.i  The gnoll is severely wounded.The rocky spike skewers the gnoll!ia- 3iv_i`iSbibicididipeihX  You kill the gnoll!i iiu l..Fjj.liul 2 iguanas (1 wandering)The iguana barely misses you.izV-----6=8.1iRi+Z _An iguana comes into view.i_ *lThe iguana hisses angrily.  You hit the iguana. Your tail-slap misses the iguana.i>  The iguana is heavily wounded.The rocky spike skewers the iguana.ii iViii  The iguana is almost dead.i.l.F#.jl 2ia6=-9.4ii~ _The iguana completely misses you. The gnoll hits you but does no damage.it *You closely miss the iguana.ir `  The iguana is almost dead.i 8*i6&`i5s  The rocky spike misses the gnoll. x2; The iguana misses you.i|.ljjjll 2 iguanasjjj 3 gnolls (1 polearm)i}R3--9i}===-50.7i_ijC _The gnoll hits you from afar with a +0 spear.iYw *You completely miss the iguana.i  The iguana is almost dead.The rocky spike skewers the iguana.i|   iguanai{ciZfY  You kill the iguana!ilgiF  A gnoll comes into view. It is wielding a +0 flail. jj.l.jj   gnoll bouda (wandering)l   iguanajjjj 4 gnolls (1 polearm)  A gnoll bouda comes into view. It is wielding a +0 whip and wearing a +0 robeof resistance.3=2.0 _The gnoll closely misses you.ilF *jThe gnoll bouda shouts!  You hit the gnoll.i^l  The gnoll is lightly wounded.  The rocky spike skewers the gnoll.ii  The gnoll is heavily wounded.The gnoll barely misses you.iiѭk  The gnolls pick up the pace!iR  The gnoll hits you from afar with a +0 spear.i?iii.... .jjF..ljF   Prince Ribbitj   gnoll boudal   iguanajjjj 4 gnolls (1 polearm, 3 swift)2--3.3i? _The gnoll hits you but does no damage. x2iP%  iP:You barely miss the gnoll.i4QiTl  The gnoll is heavily wounded.iW,iY  The gnoll hits you with a +0 flail.  An iguana comes into view.iZitd~l.j..idF#l 2 iguanas (1 wandering) 3 gnolls (1 polearm,ie$39i'f<---4.6isiNvK _The gnoll misses you.i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij*liǣ  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll but does no damage.i1" i% l  The gnoll is heavily wounded.i3 .l.jj#The gnoll hits you with a +0 flail.i95 31------7-----=im5 50i2> i2B C _The gnoll hits you from afar with a +0 spear.i{ *You hit the gnoll but do no damage.iu `  The gnoll is heavily wounded.iG8*iR  The rocky spike misses the gnoll. The rocky spike skewers the gnoll!i]$- 2i  You kill the gnoll!iq.l.Fl2=--------406.9 (1.3 _The gnoll hits you but does no damage.iA *You hit the iguana.  You tail-slap the iguana, but do no damage.i$  The iguana is moderately wounded.The rocky spike skewers the iguana.iiTib7  The iguana is heavily wounded.The gnoll hits you from afar with a +0 spear. .ljjlThe iguana bites you.24----8.2 _The iguana bites you but does no damage.is *You barely miss the iguana.i_  The iguana is heavily wounded.i9The rocky spike skewers the iguana.io:  The iguana is severely wounded. jF.ljlj 3 gnolls (1 polearm, 1 missile, 1 wa…)Prince Ribbit blinks! The iguana barely misses you.A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.8===9.5 _The gnoll barely misses you.i *jswift  You hit the iguana.il  The iguana is almost dead.The rocky spike skewers the iguana.itiI  The iguana is almost dead.The rocky spike skewers the iguana!i|   iguanaiZi-\i\i]iH`Y  You kill the iguana!ij.jF.jjio5----1=--560.8iyiK|R _The gnoll barely misses you.i:y * You hit the gnoll bouda.i  The gnoll bouda is moderately wounded.The rocky spike skewers the gnoll bouda.iii}r  The gnoll bouda is heavily wounded.iV, .jjThe gnoll hits you but does no damage.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.ij17----====2.1Weak ii> _The gnoll bouda hits you with a +0 whip!ii*Read which item? Scrolls  c - a scroll of enchant weapon  e - a scroll of fog  g - a scroll of teleportation  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selectedi6{ i i #.......) johnnybones the Tinkerer### #.##........ Draconian... ..##......<. Health: 17/47 ========----------------.. #.##........ Magic: 8/11=================-------..jF.#........ AC: 9Str: 12.#l########.####... EV: 11Int: 18jj#..†..>#........ SH: 0Dex: 9#j#.##.#.....##... XL:  6 Next: 50% Place: Dungeon:5#@#.#..#..<..##### Noise: ====-----  Time: 3662.1 (0.0)######.[33i >m#...........#a) +0 hammer#......†...........#Cast: Kinetic Grapnel#...!..............#Weak #.......>####.#######........+ ..#F   Prince Ribbit#........# ###j   gnoll bouda#........#l   iguana#...=....#jjj 3 gnolls (1 polearm, 1 missile, swift)The rocky spike skewers the gnoll bouda.  The gnoll bouda is heavily wounded.The gnoll hits you but does no damage.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble. _The gnoll bouda hits you with a +0 whip!i֟ *As you read the scroll of teleportation, it crumbles to dust.iz&`ij  You feel strangely unstable. The rocky spike misses the gnoll bouda.isi" .§jj.+ ..######........# if#...=....#  Prince Ribbit blinks! The gnoll barely misses you.i ==--3.1 (1Tele Weak i#X _The gnoll bouda barely misses you.i^ 9 #iҳ You hit the gnoll bouda.  The gnoll bouda is heavily wounded.The gnoll barely misses you.i x5----4.4 (1.3iѾ i > _The gnoll bouda hits you with a +0 whip.i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i5&;#i, ############### #.# ................ ..# #.@.# .. #.# i-!..................§. .#...#...#...#. j#l#####.... ..... .... jj#..†.### ####### ### #j#.##. #.#.#.. ######.#.... #......†.... #...!.......i-r You shape a spike launcher from a nearby wall.i 3i=i:@6------50Kinetic GrapnelWeak iWFiH@ _Your surroundings suddenly seem different.i # #.#. ..# #@..# .. #.#_.§..#...#...#...#. j#l............ jj#..†############# #j#.## #.#.# ######.# #......†i W #...!i%  Found a hazy altar of Hepliaklqana.  Your spike launcher falls apart as you grow too distant to maintain it.ib J-6i i f _Your attacks no longer feel as feeble.i& i% iiY  ################ #.#................. .#...#...#...#.. #_......@...........§...#...#...#...#. j#l####.............. jj#..†##i=###.......>## ii6=7==--7ii8i ####### #.##................. ..#i. #..#...#...#...#.. #.##_.§.iQ [#..#...#...#...#. j#l#................ jj#..is ####### #j#. #.#.#i x ######.# #......†i i #...! #i ;.>i5 i &8iB ij i  ##### #.# #......... ..# #..#...#...#...#.. #.# #_.§. #..#...#...#...#. j#li  #......... jj# ##### #j#. #.#. ######.# #......†i  #...! #.>i i &9i i ihU ########## #.# #.......... ..# #..#...#...#...#.. #.# #_.§.ih! #..#...#...#...#. j#l #.......... jj# ########## #j# #.#ih ######.# #......† #...!ihM #.isiv'70i{i}iW ########## #. #..........i4XM. .. #..#...#...#...#.. #. #_.§iTX #..#...#...#...#. j#l #................ jjioX2 ##iXs######## #j #.iX0 ######.iXr #...... #...!iX? #icirfo7===1ikiVmi  ########### # #..........  #..#...#...#...#.. # #_. #..#...#...#...#. j#i%  #..........  ########### # #iM X ###### #in  #...! #iPi&2iiir ? #######  #.....  #..#...#...#...#..  #_ #..#...#...#...#. jis  #.....  #######   #ipw  #...! #iN| i~ &3i i i U ######### #...... #..#...#...#...#.. # #..#...#...#...#.  #.....iQ . #########  # #...i} ? #i i FF   Prince Ribbitic# &4i( i+ a _There is a hazy altar of Hepliaklqana here.iĎj#################.......F.........#...#...#...#_..............#...#...#...#. .............################ ####...ia:F.i88=8==5 _i#i]iu#################......F..........#...#...#...#_................#...#...#...#. .............####################...iT.F6Kinetic Grapneli i Read which item? Scrolls  c - a scroll of enchant weapon  e - a scroll of fog i  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evokei G[?] describe selectedie ij iq johnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 9#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.4 (0.0)################# a) +0 hammerCast: Kinetic Grapnel#####...#... F   Prince Ribbit#...#...[17;30iJr H#...You shape a spike launcher from a nearby wall. _Your surroundings suddenly seem different.  Found a hazy altar of Hepliaklqana.  Your spike launcher falls apart as you grow too distant to maintain it. _Your attacks no longer feel as feeble. _There is a hazy altar of Hepliaklqana here.iw P  Okay, then.iz i~ i . _ii?Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()n - 4 poisoned darts Armour (go to first with [)  m - a +0 cloak (worn)  q - a +1 pair of boots (worn) iJewellery (go to first with "=)d - a ring of resist corrosion  f - a +6 ring of dexterity  j - an amulet of the acrobat Wands (go to first with /)k - a wand of polymorph (7)  o - a wand of paralysis (12) i~'Scrolls (go to first with ?)c - a scroll of enchant weapon  e - a scroll of fog  i - a scroll labelled QYAMA YTORAA  l - a scroll labelled QIAMAR ESOANT iPotions (go to first with !)  b - a potion of magicp - 2 potions of enlightenment iI[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iA2Q f - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.5 (11.1 -> 11.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ii johnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.4 (0.0)################# a) +0 hammerCast: Kinetic Grapnel#####...#... F   Prince Ribbit#...[16;3iGj Z0H#...#...Found a hazy altar of Hepliaklqana.  Your spike launcher falls apart as you grow too distant to maintain it. _Your attacks no longer feel as feeble. _There is a hazy altar of Hepliaklqana here. _Okay, then.You feel agile.9 (0.5  Your spike launcher falls apart as you grow too distant to maintain it. _Your attacks no longer feel as feeble. _There is a hazy altar of Hepliaklqana here. _Okay, then.  You feel agile. _f - a +6 ring of dexterity (worn)ig Put on which piece of jewellery? Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)d - a ring of resist corrosion  j - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) i Armour (go to first with [)  m - a +0 cloak (worn)  q - a +1 pair of boots (worn) Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  d - a ring of resist corrosioni" j - an amulet of the acrobatequipput oniC =Put on which piece of jewellery?  d - a ring of resist corrosion  j - an amulet of the acrobatequipput oni%Sj - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 1 of the Dungeon. iUStash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” i -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831.ip1 Put on which piece of jewellery? Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  d - a ring of resist corrosion  j - an amulet of the acrobat [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i|< iPE iI johnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------iJ #................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5iJ #@............... Noise: ---------  Time: 3676.9 (0.0)################# a) +0 hammerCast: Kinetic Grapnel#####...#... F   Prince Ribbit#...#...#...Your spike launcher falls apart as you grow too distant to maintain it. iK _Your attacks no longer feel as feeble. _There is a hazy altar of Hepliaklqana here. _Okay, then.You feel agile. _f - a +6 ring of dexterity (worn)i=P  #########  #........ #..#.F.#. #_.......iP  #..#...#.  #@.......  ######### iT  #########  #........ #..#.F.#. #_....... #..#...#.  #@.......  ######### i i Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - Noioi9cjohnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12iv#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.9 (0.0)################# a) +0 hammeriCast: Kinetic Grapnel#####...#... F   Prince Ribbiti$#...#...#... _There is a hazy altar of Hepliaklqana here. _Okay, then.You feel agile. ik_f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby!Okay, then.iiji. _iiRead which item? Scrolls  c - a scroll of enchant weapon  e - a scroll of fog  i - a scroll labelled QYAMA YTORAA i l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selectedii'iPjohnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11iEInt: 18#_................ SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.9 (0.0)################# a) +0 hammerCast: Kinetic Grapnel####if#...#... F   Prince Ribbit#...#...#... _There is a hazy altar of Hepliaklqana here. _Okay, then.You feel agile. i_f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby! _Okay, then.ib  You feel agile. _f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby! _Okay, then.  As you read the scroll labelled QYAMA YTORAA, it crumbles to dust.  It is a scroll of amnesia.i/  --more--i1G i5O  Your spells (forget)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2 Select a spell to forget[!] toggle spell headersi ii1johnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.9 (0.0)################# a) +0 hammerCast: Kinetic Grapnel#####...#... F   Prince Ribbit#...#...[17;3i0H#...You feel agile. _f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby! _Okay, then.As you read the scroll labelled QYAMA YTORAA, it crumbles to dust.  It is a scroll of amnesia.johnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.9 (0.0)################# a) [0;10;1i.m+0 hammerCast: Kinetic Grapnel#####...#... F   Prince Ribbit#...#...#...You feel agile. _f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby! _Okay, then.As you read the scroll labelled QYAMA YTORAA, it crumbles to dust.  It is a scroll of amnesia.iReally abort (and waste the scroll)? Y - Yes  iN - Noi" i7 cjohnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#.F.#...#...#.. EV: 11Int: 18#_................ SH: 0Dex: 15i #..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3676.9 (0.0)################# a) +0 hammerCast: Kinetic GrapneliH 9#####...#... F   Prince Ribbit#...#...#... _f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby! _Okay, then.As you read the scroll labelled QYAMA YTORAA, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.i i X.Fil 27.9 (1 _i i iRead which item? Scrolls  c - a scroll of enchant weapon  e - a scroll of fog  l - a scroll labelled QIAMAR ESOANT [!] read|quaff|evoke[?] describe selectedii}i?johnnybones the TinkererDraconianHealth: 18/47 =========---------------################# Magic: 8/11=================-------#................. AC: 9Str: 12#..#...#...#...#.. EV: 11Int: 18#_.F.............. SH: 0Dex: 15#..#...#...#...#. XL:  6 Next: 50% Place: Dungeon:5#@............... Noise: ---------  Time: 3677.9 (0.0)################# a) +0 hammerCast: Kinetic Grapnel#####...#... F   Prince Ribbit#...#...[17;3iu 0H#... _f - a +6 ring of dexterity (worn)  Prince Ribbit is nearby! _Okay, then.As you read the scroll labelled QYAMA YTORAA, it crumbles to dust.  It is a scroll of amnesia. _Okay, then. #########  #........ #..#...#. #_.F..... #..#...#.  #@.......  #########  #...  Prince Ribbit is nearby! _Okay, then.  As you read the scroll labelled QYAMA YTORAA, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.  As you read the scroll labelled QIAMAR ESOANT, it crumbles to dust.i #########  #........ #..#...#. #_.F..... #..#...#.  #@.......  ######### i;  Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * *i%.iNF iM1----8.9 (1ii iZ_Prince Ribbit convulses! It was a scroll of torment. Prince Ribbit blinks!i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  Prince Ribbit lets out a mournful croak.  Prince Ribbit hits you!  You die...i -5---------6----i* /  --more--i .Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()n - 4 poisoned darts Armour (go to first with [)  m - a +0 cloak (worn)  q - a +1 pair of boots (worn) Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)d - a ring of resist corrosion  j - an amulet of the acrobat Wands (go to first with /)k - a wand of polymorph (7)  o - a wand of paralysis (12) Scrolls (go to first with ?)c - a scroll of enchant weapon  e - a scroll of fog Potions (go to first with !)  b - a potion of magicp - 2 potions of enlightenment Talismans (go to first with %)r - a medusa talismani7 <iD Goodbye, johnnybones.391 johnnybones the Tinkerer (level 6, -5/47 HPs)Began as a Draconian Forgewright on Nov 5, 2025.Slain by Prince Ribbit (16 damage)... on level 5 of the Dungeon on Nov 7, 2025.The game lasted 00:08:28 (3672 turns). 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