9i  Player: johnnybones Game: Sprint 0.33 Server: crawl.dcss.io Filename: 2025-11-07.18:27:06.ttyrec Time: (1762540026) Fri Nov 7 18:27:06 2025 9iֱ [?1051l[?1052l[?1060l[?1061h9iV)0[?7h[?25l[?1c9i9iWelcome, johnnybones. You have a choice of maps:a - Sprint I: "Red Sonja"  b - Sprint II: "The Violet Keep of Menkaure"  c - Sprint III: "The Ten Rune Challenge"d - Sprint IV: "Fedhas' Mad Dash"  e - Sprint V: "Ziggurat Sprint"  f - Sprint VI: "Thunderdome"  g - Sprint VII: "The Pits"  h - Sprint VIII: "Arena of Blood"  i - Sprint IX: "|||||||||||||||||||||||||||||" % - List aptitudes * - Random map ? - HelpTab - dungeon_sprint_mu9i` 9i0c6Welcome, johnnybones. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker 9iucc - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni9icBw - Formicid f - Trollo - Sprigganx - Naga 9icKg - Deep Elfp - Tenguy - Octopode h - Armataur9icBq - Oniz - Felid i - Gnollr - Barachi9i dyA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many 9i0ddifferent hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species 9iNdY# - Recommended character ! - Random character % - List aptitudes9indOSpace - Pick background first ? - Help Tab - Poltergeist Wanderer9id:i5c :ih :ik Welcome, johnnybones the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificero - Hedge Wizard b - Gladiator:il j - Wanderer  p - Conjurer c - Monkq - Summoner d - Hunterr - Necromancer e - BrigandWarrior-mage:i6l s - Forgewright Zealotk - Warpert - Fire Elementalist f - Berserker:iZl l - Hexslingeru - Ice Elementalist g - Cinder Acolytem - Enchanter:ixl v - Air Elementalist h - Chaos Knightn - Reaver:il Mw - Earth Elementalistx - Alchemist :il kWanderers start with random equipment and skills. + - Recommended background:il @ * - Random background # - Recommended character:il T ! - Random character % - List aptitudesSpace - Change species :im B? - Help Tab - Poltergeist Wanderer:i:i: :iE ijohnnybones the Grave RobberPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14:isF XL:  1 Next:  0% Place: DungeonNoise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Soul SplinterFly :i4r  ▓▓▓▓▓ ▓@..# ▓...# ▓..## ▓##.  .#  ##Welcome, johnnybones the Poltergeist Necromancer. [Dungeon Sprint]:iU Press ? for a list of commands and other information.:ig :i [ _Found a staircase leading out of the dungeon. :i :i#I :i :iP _ :i :i :i :i :i) :i* :i+ :i- :i: :i; :i< :i> :iL :iL :iM :iO :i] :i ^ :i^ :iNg :in▓▓▓▓▓▓<..#▓...#▓..##▓##.# ##.#▓#.## .#  :i oc▓.###r.#▓#@....# ###..## ##Soul Splinter  :iMou r   rat (asleep)  :io   :iv+6.0 (6 :i*7.0 (7 :i :iN _A rat comes into view. :ip  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :iI  ▓▓▓▓▓ johnnybones the Grave Robber ▓<..# :i ] Poltergeist ▓...# Health: 11/11 ======================== ▓..## Magic: 2/3 :iҖ ================-------- ▓##.# AC: 2Str: 4 :i  ##.# EV: 11Int: 17 :i ▓#.## .#  SH: 0Dex: 14 :iA  ▓.###r.#  XL:  1 Next:  0% Place: Dungeon :ia  :i ▓#@**..#  Noise: ---------  Time: 7.0 (0.0) :i ###..##  a) +0 dagger :iї ##  Cast: Soul Splinter  Fly  :i   r   rat (asleep) :i, &  :i[ _A rat comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  :i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  :i Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 65%) :iÒ! ▓▓▓▓▓johnnybones the Grave Robber ▓<..#Poltergeist ▓...#Health: 11/11 ======================== ▓..##Magic: 2/3================-------- ▓##.#AC: 2Str: 4  ##.#EV: 11Int: 17 ▓#.## .#SH: 0Dex: 14 :iܓ[▓.###*.#XL:  1 Next:  0% Place: Dungeon ▓#@....#Noise: ---------  Time: 7.0 (0.0)  ###..##a) +0 dagger  ##Cast: Soul Splinter Fly  r   rat (asleep) _A rat comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  :iYCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 65%) :i?jTr  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, chance to affect: 65%)  The rat struggles to resist. :i :i{ :iT M.rJJ   endoplasm  The rat squeaks loudly. :iu3==8.0 (1 :i  :i] _An endoplasm comes into view. :i  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :imR ▓▓▓▓▓ johnnybones the Grave Robber ▓<..# Poltergeist ▓...# Health: 11/11 ======================== ▓..## Magic: 1/3========---------------- ▓##.# AC: 2Str: 4 ##.# EV: 11Int: 17 ▓#.## .#  SH: 0Dex: 14 ▓.###..#  XL:  1 Next:  0% Place: Dungeon ▓#@*r..#  Noise: ==-------  Time: 8.0 (0.0) ###J.##  a) +0 dagger ##  Cast: Soul Splinter[4 :iTl0m  Fly   J   endoplasm  r   rat _An endoplasm comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 65%) :iv ▓▓▓▓▓johnnybones the Grave Robber ▓<..#Poltergeist ▓...#Health: 11/11 ======================== ▓..##Magic: 1/3========---------------- ▓##.#AC: 2Str: 4  ##.#EV: 11Int: 17 :iw ▓#.## .#SH: 0Dex: 14 ▓.###..#XL:  1 Next:  0% Place: Dungeon ▓#@.*..#Noise: ==-------  Time: 8.0 (0.0)  ###J.##a) +0 dagger  ##Cast: Soul Splinter Fly  J   endoplasm r   rat _An endoplasm comes into view. :iCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 65%) :i<(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker. :iO  You feel bolstered by spreading misfortune.Your soul wisp touches the rat. :iU :i`*J..*   soul wisp (summoned) :ixga 5 1-9.0 (1 :in :iC _The rat dies! :i;  You hit the endoplasm. :i .* (ally target)  The endoplasm is heavily wounded.The endoplasm freezes you. :iZO9/11 ------ :i'10.0 (1.0) :i :i1 _You are frozen. You resist. :ij  :iVrA You barely miss the endoplasm.The endoplasm is heavily wounded.Your soul wisp barely misses the endoplasm.8-------1 :is :ia- _The endoplasm hits you. :i`|  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm hits you. Your soul wisp touches the endoplasm. :i i . :i  6------32Soul Splinter _The endoplasm dies! :i  :i^ k _Your Necromancy skill increases to level 5! :i▓▓▓▓▓ ▓<..# ▓...# ▓..## ▓##.#  ##.# #▓#.## #.# ▓.###..# ▓#.@*..#  ###..##  .##  ##      :i% :i'4-3 _ :i, :i8:i :iD :iA :i= :i ,:i1 :i `7==--:is:i:i :ii :i:ib:i:i"/:i0:i)14:i5:i37:i'L:iM:i"N==:iyN:i0P:id:i\g:ig8:ih==:ivh2:ih========:ii:iZj:i}:iÅ,:i:i:in:ik:iǞ:i:iF:i9============3:i:i/:i:iR:i:iP0 2 :i:is _You feel your existence waver again.:i:i4:i:i^r _Your soul wisp disappears in a puff of smoke!:iP==:i@ :i f10/11==:it#B:i+:i7,:i,:i9:ib:T3========:i;:i _Magic restored.==:i:ijM1===:i:i1 _HP restored.:i4_:igC:iC@========:iE:iH:iX,:iY:i[:ikQ===:il:il:ip|:i|:i)}:i,:i:iA _You now have 11 gold pieces.:i:i:i{:i:i:i^,:i▓▓▓▓▓▓▓ ▓<..#). ▓...#.. ▓..##.. ▓##.##.  ##.##.## ▓#.####@# -45.0 (32.0)▓.###..## ▓#.....#  ###..##  ##..## #..## #..# ▓▓▓▓:io0:i'2+6.0 (33:i'>:ij@# _Found a club.:i:i  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   f + Spellcasting 2.1  12%  -1          :iN b + Unarmed Combat   0.0    -3   g + Necromancy5.0  74%  +1           c + Short Blades   0.0    +1              d + Dodging:i2.3   8%  +1      e + Stealth3.1   6%  +5  :ia    :i        :i._    :iL        :iga    :i            :ia    :i        :i            :iD            :ijThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help:iG[=] set a skill target  :i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:i/166:iC e * Stealth   3.1  19:iǗ:i:i  johnnybones the Grave Robber :i° Poltergeist ▓▓▓▓▓▓▓Health: 11/11 ========================:i ▓<..#).Magic: 3/3========================:i ▓...#..AC: 2Str: 4:i4b ▓..##..EV: 11:ioInt: 17 ▓##.##.SH: 0Dex: 14:ii  ##.##.##:iXL:  1 Next: 30% Place: Dungeon ▓#.####@#:i̱Noise: ---------  Time: 46.0 (0.0) ▓.###..##:ia) +0 dagger ▓#.....#Cast: Soul Splinter:i2  ###..##Fly   ##..##:ig  #..##  #..# :iH ▓▓▓▓ :i_You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! _Magic restored. _HP restored. _You now have 11 gold pieces. _Found a club.:i:i:i%:iu:iJ:iK:iIM:iP:ibB:iGi:iDxX:i ▓▓▓▓▓▓▓▓▓ ▓<..#)..#### ▓...#......## ▓..##.@.....# ▓##.##.##..@#  ##.##.## .#Soul Splinter:i] ▓#.####.# ▓.###..## ▓#.....#@   Jessica (asleep)  ###..##  ##..##  #..##8.0 (2:ij@.@:if*9.0 (3:i:is _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.:if  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iY=   johnnybones the Grave Robber  Poltergeist  Health: 11/11 ========================  Magic: 2/3================--------  AC: 2Str: 4 :i> |▓▓▓▓▓▓▓▓▓ EV: 11Int: 17 ▓<..#)..####  SH: 0Dex: 14 ▓...#......##  XL:  1 Next: 30% Place: Dungeon ▓..##.@***@.#  Noise: ---------  Time: 49.0 (0.0) ▓##.##.##...#  a) +0 dagger :i ? R##.##.## .#  Cast: Soul Splinter ▓#.####.# Fly  ▓.###..## ▓#.....# @   Jessica ###..## ##..## #..##Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (chance to affect:  57%):ir  johnnybones the Grave Robber  Poltergeist  Health: 11/11 ========================  Magic: 2/3================--------  AC: 2Str: 4 ▓▓▓▓▓▓▓▓▓:iEV: 11Int: 17 ▓<..#)..####SH: 0Dex: 14 ▓...#......##XL:  1 Next: 30% Place: Dungeon ▓..##.@...*.#Noise: ---------  Time: 49.0 (0.0) ▓##.##.##...#a) +0 dagger  ##.##.## .#Cast: Soul Splinter ▓#.####.#Fly  ▓.###..## ▓#.....#@   Jessica  ###..##  ##..##:i '  #..##Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (chance to affect:  57%):iz(weak, ally target, soul-spli…)*   soul wisp (summoned)Aim  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (chance to affect:  57%)  A fragment of Jessica's soul is dislodged from her body.  Jessica looks weaker.:i?z  You feel bolstered by spreading misfortune.:iKt@.* :iN 5 =50.0 (1Soul Splinter:i~T:i7a :ia/_Your soul wisp touches Jessica.:i ▓...#......##johnnybones the Grave Robber  ▓..##....)..# .#Poltergeist  ▓##.##.##...# .#Health: 21/21 ========================   ##.##.###..# ..#:i8?Magic: 6/7====================----  ▓#.####.##..# .p.+AC: 2Str: 6  ▓.###..##..## #...#EV: 11Int: 17  ▓#.....##..# #....#SH: 0Dex: 14   ###..##...##.....#:i?RXL:  3 Next: 12% Place: Dungeon   ##..##....#@.....#Noise: ---------  Time: 111.0 (0.0)   #..###..##.#..*..#a) +0 dagger :i?  #..# #..#####....#Cast: Soul Splinter :i?  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Fly   :i@p   human (asleep)  :iI@h   hound (asleep)   :io@_A hound comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  :i@EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%):i: hweak, ally target, soul-splint…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.  You feel bolstered by spreading misfortune.:i *h The hound barks!  The hound bites your soul wisp.:i_ Z 5 ==2.0 (1:iw :i ^ _Your soul wisp closely misses the hound. :i.c ▓..##....)..# .# ▓##.##.##...# .#  ##.##.###..# ..# ▓#.####.##..# .p.+ ▓.###..##..## #...# ▓#.....##...#  ###..##...##.....#  ##..##....#..*...#  #..###..##@#..h..#  #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓    *   soul wisp (summoned)   :iS: :i <w  Something closely misses your soul wisp. :iG}.p.p :iI.--3 :i1f _Something bites your soul wisp but does no damage.!:i(  ▓...#......##  ▓..##....)..# .# ▓##.##.##...# .#  ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #p..# ▓#.....##..# #....#  ###..##...##.....#  ##..##...@#......#  #..###..##.#..h..#  #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓!:i/) ]     !:i; !:i= z--4Soul Splinter!:iC !:iQ ":i":i %5":iz":ik##:i;X6#:i2 #:i4 %7#:iz; #:i/E $:iv$:irpp   human8Soul Splinter$:i;$:iߟ$:iZ$:im13----------=9$:id$:i) _The human hits you!%:iB ▓...#......##johnnybones the Grave Robber ▓..##....)..# .#Poltergeist ▓##.##.##...# .#Health: 13/21 ==============----------  ##.##.###..# ..#Magic: 6/7====================---- ▓#.####.##..# ...+AC:  5  Str: 6 %:i;^▓.###..##..## #p..#EV: 11Int: 17 ▓#.....##..# #....#SH: 0Dex: 14  ###..##...##.....#XL:  3 Next: 12% Place: Dungeon  ##..##...@#......#Noise: =--------  Time: 119.0 (0.0)  #..###..##p#..h..#a) +0 dagger  #..# #..#####....#Cast: Soul Splinter  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Fly  %:ip   human _Your soul wisp closely misses the hound.Something closely misses your soul wisp. _Something bites your soul wisp but does no damage. _The human hits you!  Press: ? - help, v - describe, . - travelThe floor.&:i ▓...#......##johnnybones the Grave Robber ▓..##....)..# .#Poltergeist ▓##.##.##...# .#Health: 13/21 ==============----------  ##.##.###..# ..#&:imMagic: 6/7====================---- ▓#.####.##..# ...+AC:  5  Str: 6 ▓.###..##..## #p..#EV: 11Int: 17 ▓#.....##..# #....#SH: 0&:i%Dex: 14  ###..##...##.....#XL:  3 Next: 12% Place: Dungeon  ##..##...@#......#Noise: =--------  Time: 119.0 (0.0)  #..###..##p#..h..#a) +0 dagger&:i  #..# #..#####....#Cast: Soul Splinter  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Fly  &:iӕp   human&:i$ _Your soul wisp closely misses the hound.Something closely misses your soul wisp. &:iO_Something bites your soul wisp but does no damage. _The human hits you!  &:iZPress: ? - help, v - describe, . - travelThe floor.&:i&:i&:iP. _&:i  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':iR ▓...#......##':i johnnybones the Grave Robber ▓..##....)..# .#  Poltergeist ▓##.##.##...# .#  Health: 13/21 ==============---------- ##.##.###..# ..#  Magic: 5/7=================------- ▓#.####.##..# ...+  AC:  5  Str: 6 ▓.###..##..## #p..#  EV: 11Int: 17 ▓#.....##..# #....#  SH: 0Dex: 14':iO! ###..##...##.....#  XL:  3 Next: 12% Place: Dungeon ##..##...@#......#  Noise: =--------  Time: 119.0 (0.0) ':iV #..###..##p#..h..#  a) +0 dagger #..# #..#####....#  Cast: Soul Splinter ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓  Fly   p   humanPress: ? - help, v - describe, . - travel _The floor.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':iAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line':i}':im ▓...#......##johnnybones the Grave Robber ▓..##....)..# .#Poltergeist ▓##.##.##...# .#Health: 13/21 ==============----------  ##.##.###..# ..#':i/Magic: 6/7====================---- ▓#.####.##..# ...+AC:  5  Str: 6 ▓.###..##..## #p..#EV: 11':iEyInt: 17 ▓#.....##..# #....#SH: 0Dex: 14  ###..##...##.....#':iXL:  3 Next: 12% Place: Dungeon  ##..##...@#......#Noise: =--------  Time: 119.0 (0.0) ':iÈ #..###..##p#..h..#a) +0 dagger ':i/ #..# #..#####....#Cast: Soul Splinter  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Fly  ':iQxp   human':it':iCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':iAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line':i؉fThat would be overly suicidal.  Okay, then.':i':iՒ':i$':i. _':i'  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(:i ▓...#......## johnnybones the Grave Robber ▓..##....)..# .#  Poltergeist ▓##.##.##...# .#  Health: 13/21 ==============---------- ##.##.###..# ..#  Magic: 5/7=================------- ▓#.####.##..# ...+  AC:  5  Str: 6 (:i\▓.###..##..## #p..#  EV: 11Int: 17 ▓#.....##..# #....#  SH: 0Dex: 14 ###..##...##.....#  XL:  3 Next: 12% Place: Dungeon ##..##...@#......#  Noise: =--------  Time: 119.0 (0.0) (:i#..###..##p#..h..#  a) +0 dagger #..# #..#####....#  Cast: Soul Splinter ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓  Fly   p   human(:i%That would be overly suicidal. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(:i* ;@#(:i @#p _Okay, then.  Cas(:iC ting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (not susceptible)):i ▓...#......##johnnybones the Grave Robber ▓..##....)..# .#Poltergeist ▓##.##.##...# .#Health: 13/21 ==============----------  ##.##.###..# ..#Magic: 5/7=================------- ▓#.####.##..# ...+AC:  5  Str: 6 ▓.###..##..## #p..#EV: 11Int: 17 ▓#.....##..# #....#SH: 0Dex: 14  ###..##...##.....#XL:  3 Next: 12% Place: Dungeon  ##..##...@#......#Noise: =--------  Time: 119.0 (0.0)[):i40m  #..###..##*#..h..#a) +0 dagger  #..# #..#####....#Cast: Soul Splinter  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Fly  p   human _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (not susceptible)):iwO  There's no room for the soul wisp to form!):i 'p):iM v9/21 ----20.0 (1):i ):icB B _The human is unaffected. The human hits you.*:it<..#)..#### .#......## ..##....)..#▓...#  ##.##.## ..##.####.##..# ...+.###..##..## #p▓#.....##..# ##..##..@###..##....#....##..##p#..h#..# #..#####....#▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓*:iE(p.*:i10/21=---6===-1*:ir*:i*:i  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*:i  ▓<..#)..#### johnnybones the Grave Robber ▓...#......## Poltergeist ▓..##....)..# .#  Health: 10/21 ===========------------- ▓##.##.##...# .#  Magic: 5/7*:i =================------- ##.##.###..# ..#  AC:  5  Str: 6 ▓#.####.##..# ...+  EV: 11Int: 17 ▓.###..##..## #p..#  SH: 0Dex: 14 *:iC ▓#.....##..# #....#  XL:  3 Next: 12% Place: Dungeon *:i~ ###..##..@##.....#  Noise: ---------  Time: 121.0 (0.0) ##..##...p#......#  a) +0 dagger *:i #..###..##.#..h..#  Cast: Soul Splinter *:i #..# #..#####....#  Fly  *:i S▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓  *:i  p   human _The human is unaffected. The human hits you.  *:i NCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  *:i }Press: ? - help, Shift-Dir - straight lineAim: a human (chance to affect: 50%)+:iy ▓<..#)..####johnnybones the Grave Robber ▓...#......##+:iPoltergeist ▓..##....)..# .#Health: 10/21 ===========------------- ▓##.##.##...# .#Magic: 5/7+:i=================-------  ##.##.###..# ..#+:iiAC:  5  Str: 6 ▓#.####.##..# ...+EV: 11Int: 17 ▓.###..##..## #p..#SH: 0+:iDex: 14 ▓#.....##..# #....#+:i XL:  3 Next: 12% Place: Dungeon  ###..##..@##.....#+:iNoise: ---------  Time: 121.0 (0.0)  ##..##...*#......#+:ia) +0 dagger  #..###..##.#..h..#+:i:Cast: Soul Splinter  #..# #..#####....#+:ijFly   ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓+:ij p   human+:ix _The human is unaffected. The human hits you.  +:iCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+:iAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (chance to affect: 50%)+:i(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a human (chance to affect: 50%)  A fragment of the human's soul is dislodged from its body.+:iG' +:iJ*p  The human looks weaker.+:iA6=+:ivG2.0 (1Soul Splinter+:iޚ+:iJ _Your soul wisp touches the human but does no damage.,:i  You closely miss the human. The human barely misses you.,:i=%3,:i`,:i] _Your soul wisp barely misses the human.,:i} ▓▓▓▓▓▓▓▓ <..#)..#### .#......## ..##....)▓...# ,:i_~  ##.##.###..# ..##.####.##..# ...+.###..##..## #p▓#.....##.@# ##..##...###..##..*p#....,:i~ \##..##.#..h#..# #..#####....#▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓,:i ,:i p.  The human attacks as it pursues you! The human barely misses you.,:i %4,:im ,:i, ] _Your soul wisp barely misses the human.-:iW  You barely miss the human. The human barely misses you.-:i%5-:ik-:i7 _Your soul wisp touches the human..:i  You hit the human but do no damage.The human is lightly wounded..:iYm9/21 -6.:i(.:i2q _The human hits you. Your soul wisp barely misses the human..:iO  You closely miss the human.The human is lightly wounded.7.:i6V .:ib _The human closely misses you. Your soul wisp misses the human./:i`@  You hit the human.  The human is lightly wounded.8/:i7F/:igQu _The human closely misses you. Your soul wisp touches the human./:io  You hit the human.  The human is moderately wounded./:ivA59/:i#/:i/ /:i4o_The human closely misses you. Your soul wisp touches the human.0:iV  You hit the human.  The human is heavily wounded.8--430 _The human hits you. Your soul wisp touches the human.1:i  You hit the human but do no damage.The human is heavily wounded.The human hits you but does no damage.1:iq6===311:i1:ia _Your soul wisp completely misses the human.1:iG  You hit the human but do no damage.The human is heavily wounded.1:iR %21:i 1:i _The human closely misses you. Your soul wisp barely misses the human.2:iA  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2:i{+2:i-2:i53:i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3:iL3:i+3:i3:iMF _Unknown command.4:i^w  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:i{34:iw4:i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4:i 4:i 4:i 4:i F _Unknown command.5:i#  You hit the human.  The human is heavily wounded.You feel your existence waver again.5:i08 2 35:i5:i _The human misses you. Your soul wisp barely misses the human.5:i  You hit the human but do no damage.The human is heavily wounded.The human hits you but does no damage.5:i[9=45:i{5:iJ _Your soul wisp touches the human but does no damage.6:i3&  6:iL4rYou barely miss the human.The human is heavily wounded.6:i7C===56:i ?6:iI _The human completely misses you. Your soul wisp misses the human.6:i_  You miss the human.The human is heavily wounded.The human completely misses you.6:iK%66:iW6:i ^ _Your soul wisp closely misses the human.7:i  You hit the human but do no damage.The human is heavily wounded.Your soul wisp returns to where it belongs.7:i .§#.#8-7:i 67Soul Splinter7:i7:iJ _The human is no longer weakened. The human hits you.8:ip  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8:i-0  ▓▓▓▓▓▓▓▓▓ johnnybones the Grave Robber ▓<..#)..#### Poltergeist ▓...#......## Health: 8/21=========--------------- ▓..##....)..# .#  Magic: 5/7=================------- ▓##.##.##...# .#  AC: 2Str: 6 ##.##.###..# ..#  EV: 11Int: 17 ▓#.####.##..# ...+  SH: 0Dex: 14 ▓.###..##..## #p..#  XL:  3 Next: 12% Place: Dungeon ▓#.....##.@# #....#  Noise: =--------  Time: 137.0 (0.0) ###..##..p##.....#  a) +0 dagger[8:i1 11;7H ##..##...§#......#  Cast: Soul Splinter #..###..##.#..h..#  Fly  #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓  p   human _The human is no longer weakened. The human hits you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (purple smoke, heavily wounded, chance to affect: 50%)8:i  ▓▓▓▓▓▓▓▓▓johnnybones the Grave Robber ▓<..#)..####Poltergeist ▓...#......##Health: 8/21=========--------------- 8:i$ ▓..##....)..# .#Magic: 5/7=================------- ▓##.##.##...# .#AC: 2Str: 68:iN   ##.##.###..# ..#8:in ZEV: 11Int: 178:i  ▓#.####.##..# ...+8:i 5SH: 08:i Dex: 14 ▓.###..##..## #p..#8:i XL:  3 Next: 12% Place: Dungeon 8:iO p▓#.....##.@# #....#8:im Noise: =--------  Time: 137.0 (0.0) 8:i y ###..##..*##.....#8:i 6a) +0 dagger8:i   ##..##...§#......#8:i :Cast: Soul Splinter8:i ~  #..###..##.#..h..#8:i" 'Fly 8:i@   #..# #..#####....#8:i %  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓p   human8:i  8:i R_The human is no longer weakened. The human hits you.  8:i Casting: Soul Splinter (safe; 1% risk of failure)  8:i" MConfirm with . or Enter, or press ? or * to list all spells.8:i? {Aiming: Soul Splinter (safe; 1% risk of failure)  8:i[ Press: ? - help, Shift-Dir - straight lineAim: a human (purple smoke, heavily wounded, chance to affect: 50%)8:i G(weak, ally target, soul-splint…)8:i *   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a human (purple smoke, heavily wounded, ch8:i4 vance to affect: 50%)  A fragment of the human's soul is dislodged from its body.  The human looks weaker.8:i! *p.#.8:i#You feel bolstered by spreading misfortune.The human closely misses you.8:iZ 5 8.0 (1Soul Splinter8:i8:i^ _Your soul wisp closely misses the human.9:i  You hit the human.  The human is severely wounded.9:iM [9=99:iI 9:i } _The human hits you but does no damage. Your soul wisp misses the human.::i  You hit the human.  The human is severely wounded.::i{%&40::i`)::iQ7 _The human barely misses you. Your soul wisp barely misses the human.::iѾ Z  You hit the human but do no damage.::i HThe human is severely wounded.::i U6===1::i ::i& t _The human barely misses you. Your soul wisp touches the human.;:iV  You closely miss the human.The human is severely wounded.The human closely misses you.;:ik%2;:ic;:i#^ _Your soul wisp closely misses the human.;:iM)  You closely miss the human.The human is severely wounded.;:iK-10/21==3;:i4;:i~@^ _The human hits you but does no damage. Your soul wisp touches the human.<:i(  You barely miss the human.The human is almost dead.<:i %4<:i9 <:i= ^ _The human hits you but does no damage. Your soul wisp touches the human.=:idI <..#)..####..##)..# .# ...# .#  #..# ..# ##..# ...+ #..## #p..# #*@#   #..p#  ##..##....#  #..###..##.  #..# #..###  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You hit the human but do no damage.The human is almost dead.=:i<..#)..####..##)..# .# ...# .#  #..# ..# ##..# ...+ #..## #p..# #*@#   #..p#  ##..##....#  #..###..##. =:iH #..# #..### ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ =:i, ppdistracted, weak, ally target,The human hits you.  * * * LOW HITPOINT WARNING * * *=:ix06/21 -----===5=:ix7=:iD7 _Your soul wisp touches the human.=:i{_ ppweak, ally target, soul-splintYou barely miss the human.The human is almost dead.The human hits you but does no damage.=:iGb%6=:ii=:is^ _Your soul wisp closely misses the human.=:i4   You hit the human.  The human is almost dead.The human hits you but does no damage.7==---7=:i: =:iI J _Your soul wisp touches the human but does no damage.>:iV  You barely miss the human.The human is almost dead.The human hits you but does no damage. Your soul wisp touches the human.>:i]†*   soul wisp (summoned)>:i~c ==2668 _The human dies!Your Stealth skill increases to level 5!Your Spellcasting skill increases to level 3!>:i>j>:i vk _Your Necromancy skill increases to level 7!>:i<..#)..####...#......####....)..# .###.##.##. #..# .>:i▓#.####.##..# ...+.###..##..## #p..##.....##*.# #.. ###..##..@##...##....#...###..##.#..h #..#####..>:i՞▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓>:ih>:i4-9 _>:i>:i~r _You see here a human corpse.?:i▓▓▓▓▓▓▓▓ <..#)..#### ?:i.#......## ..##....)▓...#  ##.##.###..# ..##.####.##..# ...+?:iZ.###..##..## #p▓#.....##*@# ##..##..†###..##....#....##..##.#..h?:i#..# #..#####....#▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓?:i?:i[c4-50 _?:i ?:i)@:i|Z3@:iZ@:i;g@:iy&0@:i}w7====31.0 (1@:i-@:i*X _You start resting. Magic restored.@:i @:i9 @:i @:i @:i _8=@:i @:if @:i` @:i# _You start resting.You feel your existence waver again.@:i2 @:iO3 0 2 @:iY5 @:iH @:imJ <====@:iK @:i` @:ib ^9==@:ic @:iv @:ix @:i9z @:iՏ B@:iS @:i @:i @:i 10/21==@:iһ @:i @:i{ @:id @:i @:i @:iE @:i[ @:i @:i @:i: @:iI 9=@:i @:i% i1=@:i& @:iH7 @:i8 @:i!: @:iM @:iN @:i~P @:i` @:iCb @:ic @:i=w @:ix ^2==@:iz @:iڊ @:i ,@:i B@:i @:ic @:iѸ @:i @:i t3==@:i C.73.0 (22.0)@:i @:i| @:i5 y _Your soul wisp disappears in a puff of smoke!@:i @:iT @:i @:i ,@:iR, @:i- @:i. @:iC ,@:iD @:iY @:iZ 9=@:i\ @:io @:ip T4==@:ir @:i @:i @:i| @:iC B@:i @:i @:iR @:i @:iy l15===@:i @:i] @:i_ @:i3 @:iP @:i @:i @:iy!,@:i"@:i5@:i<6j6==@:iM8@:iOJ@:iK@:iwL@:iP]@:i]@:iK_@:iOr@:ir@:int@:i@:i}9=@:i%@:i>@:iқK7=@:i5@:i@:i@:i@:i@:iN@:i@:i@:i@:i'@:i@:i\h8==@:i9@:i@:i@@:i@:ir@:i$@:i@:i"@:i#@:i$@:i7@:i89=@:i|?A:iN A:i K9=A:i{ A:iA:i? A:i"A:i2A:i2A:iN4A:iFA:i$GA:iOIA:iYA:i\20==A:iFqA:iqA:igsA:ioA:iSA:iA:i'A:i A:iA:i A:i˩Y_You start resting.A:i.207.0 (34A:iS1===A:i&$8.0 (35A:irA:i" _HP restored.A:iєIA:i,A:iۤA:ipA:iA:i4A:iA:i'A:iA:idA:i:==A:i;A:iA:iwA:iA:iA:i0A:iA:iA:iFA:iA:i,A:iA:i,A:i\A:i&A:i&'A:ir(A:i&1A:i1A:i1A:i=,A:i?A:i0JA:iJA:iKA:iWA:iXA:igYA:ihA:iiA:ijA:i7wA:iwA:iEyA:iDA:iA:i0A:ioA:iA:i'A:i,A:i@A:iBA:iA:iUA:iA:iA:iA:iA:i A:i A:iA:iA:iA:isA:i*A:i+A:i-A:i:A:i;A:i=A:i}K,A:iLA:iJZA:iD[A:ix\A:ihA:iiA:ijA:i'vA:ivA:ixA:iA:i/A:iшA:i0A:iA:iYA:iA:iA:iA:iA:i4A:iA:iA:i}A:iA:i8A:iA:iA:i>A:i A:i A:i1 A:ihA:iA:iA:i%A:ip&A:i'A:iA5A:i5A:i6A:iAA:iBA:i7CA:iGPA:iPA:iQA:i^,A:i^A:iNlA:ilA:imA:izA:iDzA:i{A:i,A:iňA:iAA:iA:iՖA:iA:i4A:i=A:i|A:iѱA:iA:i,A:iA:iMA:iA:iA:irA:iA:iA:iA:iA:iA:iA:iCA:iA:i,A:i)A:i>A:iA:iA:i,A:i;A:i)A:iQ*A:ip+A:iZ7A:i7A:i8A:izGA:iGA:i#IA:iTA:iTA:i4 A:i@ ,A:i;A A:iI ,A:iI A:iO A:iJP A:iP A:i*X A:iX A:iX A:i_ ,A:i` A:ii ,A:ij A:is ,A:iXt A:i{ ,A:it| A:i ,A:i A:iL ,A:ir A:i ,A:i A:i ,A:i A:i ,A:is A:iM A:i A:i A:i A:i A:iv A:i A:i3 A:i A:ix A:i A:i, A:i ,A:i A:iz A:i A:i A:i A:iW A:i A:i, h 307.0 (99 _You start waiting.A:i  /8.0 (100.0)A:i5 A:iP # _Done waiting.B:i9@B:iB6 Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2b - Vampiric DrainingNecromancy2% 3  c - Animate DeadNecromancy9% 4  d - Curse of AgonyNecromancy22% 5 7 spell levels left B:i C^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC:ip C:ix C:i_ [ ▓▓▓▓▓▓▓▓▓johnnybones the Grave Robber ▓<..#)..####Poltergeist ▓...#......##Health: 21/21 ======================== ▓..##....)..# .#Magic: 7/7======================== ▓##.##.##...# .#AC: 2C:i5 zStr: 6  ##.##.###..# ..#EV: 12Int: 17 ▓#.####.##..# ...+SH: 0Dex: 14 ▓.###..##..## #p..#XL:  3 Next: 66% Place: Dungeon ▓#.....##.@# #....#Noise: ---------  Time: 308.0 (0.0)  ###..##..†##.....#a) +0 dagger  ##..##....#......#Cast: Soul Splinter C:i  #..###..##.#..h..#Fly   #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓C:i ;You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! _You start resting. _HP restored. _You start waiting. _Done waiting.C:i\ C:iE Memorise Grave Claw, consuming 2 spell levels and leaving 5? Y - Yes  N - NoD:ibyD:i2 ▓▓▓▓▓▓▓▓▓johnnybones the Grave Robber ▓<..#)..####Poltergeist ▓...#......##Health: 21/21 ======================== ▓..##....)..# .#Magic: 7/7======================== ▓##.##.##...# .#AC: 2Str: 6  ##.##.###..# ..#EV: 12Int: 17 ▓#.####.##..# ...+SH: 0D:iVDex: 14 ▓.###..##..## #p..#XL:  3 Next: 66% Place: Dungeon ▓#.....##.@# #....#Noise: ---------  Time: 308.0 (0.0)  ###..##..†##.....#a) +0 dagger  ##..##....#......#Cast: Soul Splinter  #..###..##.#..h..#Fly   #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! _You start resting. _HP restored. _You start waiting. _Done waiting.D:i*9.0 (1D:iED:iD:il+10.0 (2D:idD:iD:iv*1.0 (3D:iD:i _You start memorising the spell. You continue memorising. x2D:ibD:iwD:ipc _You finish memorising. Spell assigned to 'b'.E:iE:iM Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy2% 3  b - Animate DeadNecromancy9% 4  c - Curse of AgonyNecromancyE:i22% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitH:i Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3School: NecromancyFail: 2%  Power: 27% Damage: 2d7 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 7 drainingdamage. This spell would have no effect right now because you can't see any hostile targets that would be affected.I:i)  Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy2% 3  b - Animate DeadNecromancy9% 4  c - Curse of AgonyNecromancy22% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ:i b ▓▓▓▓▓▓▓▓▓johnnybones the Grave Robber ▓<..#)..####Poltergeist ▓...#......##Health: 21/21 ======================== ▓..##....)..# .#Magic: 7/7======================== ▓##.##.##...# .#AC: 2Str: 6  ##.##.###..# ..#EV: 12Int: 17 ▓#.####.##..# ...+SH: 0Dex: 14 ▓.###..##..## #p..#XL:  3 Next: 66% Place: Dungeon ▓#.....##.@# #....#Noise: ---------  Time: 311.0 (0.0)  ###..##..†##.....#a) :i{cG;1m+0 dagger  ##..##....#......#Cast: Soul Splinter  #..###..##.#..h..#Fly   #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ _You start resting. _HP restored. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Memorise Vampiric Draining, consuming 3 spell levels and leaving 2? Y - Yes  N - NoK:iK:i ▓▓▓▓▓▓▓▓▓johnnybones the Grave Robber ▓<..#)..####Poltergeist ▓...#......##K:iaHealth: 21/21 ======================== ▓..##....)..# .#Magic: 7/7======================== ▓##.##.##...# .#AC: 2Str: 6  ##.##.###..# ..#EV: 12Int: 17 ▓#.####.##..# ...+SH: 0Dex: 14 ▓.###..##..## #p..#XL:  3 Next: 66% Place: Dungeon ▓#.....##.@# #....#K:iNoise: ---------  Time: 311.0 (0.0)  ###..##..†##.....#a) +0 dagger  ##..##....#......#Cast: Soul Splinter  #..###..##.#..h..#Fly   #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ _You start resting. _HP restored. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.K:i*2.0 (1K:iK:iu _This spell is quite dangerous to cast!K:i9*3.0 (2K:iK:iUK:id#*4.0 (3K:i0)K:iBK:iQE*5.0 (4K:iKK:iP K:iQ_You start memorising the spell. You continue memorising. x3K:iWK:i^K:ilc _You finish memorising. Spell assigned to 'c'.L:i%T<..#)..####...#......####....)..# .###.##.##. #..# .▓#.####.##..# ...+.###..##..## #p..##.....##..# #.. ###..##..@##...##....#...###..##.#..h #..#####..L:i&▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓L:i:L:i=16.0 (1 _L:iZDL:i Or _You see here a human corpse.L:izy...#......####....)..# .###.##.##...# #..# .▓#.####.#...+.###..##..## #p..##.....##..# #.. ###..##..†##...##...@#...###..##.#..h #..#####..▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓L:iL:i,7 _L:iL:iL:i"▓..##....)..# .#▓##.##.##...# .#  ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....#  ###..##..†##.....#  ##..##....#......#  #..###..##@#..h..#  #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓      L:izL:iBhh   hound (wandering)L:i/=8Soul SplinterL:iL:iM:i2g  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N:iL ▓..##....)..# .#  johnnybones the Grave Robber ▓##.##.##...# .#  Poltergeist ##.##.###..# ..#  Health: 21/21 ======================== ▓#.####.##..# ...+  Magic: 6/7====================---- ▓.###..##..## #...#  AC: 2Str: 6 ▓#.....##..# #....#  EV: 12Int: 17 ###..##..†##.....#  SH: 0Dex: 14 ##..##....#**h...#  XL:  3 Next: 66% Place: Dungeon #..###..##@#..h..#  Noise: ---------  Time: 318.0 (0.0) #..# #..###N:iۅ{##....#  a) +0 dagger ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓  Cast: Soul Splinter  Fly   h   hound (wandering) _You see here a human corpse.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, chance to affect: 60%)N:ie ▓..##....)..# .#johnnybones the Grave Robber ▓##.##.##...# .#Poltergeist  ##.##.###..# ..#Health: 21/21 ======================== ▓#.####.##..# ...+Magic: 6/7====================---- ▓.###..##..## #...#AC: 2N:iStr: 6 ▓#.....##..# #....#EV: 12Int: 17  ###..##..†##.....#SH: 0Dex: 14  ##..##....#..*...#XL:  3 Next: 66% Place: Dungeon  #..###..##@#..h..#Noise: ---------  Time: 318.0 (0.0)  #..# #..#####....#a) +0 dagger  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Cast: Soul Splinter Fly  h   hound (wandering) N:iA<_You see here a human corpse.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, chance to affect: 60%)N:i<heak, ally target, soul-splint…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  N:i$Aim: a hound (wandering, hasn't noticed you, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.  You feel bolstered by spreading misfortune.N:iKN:ikON:ijQN:iZFh*.N:iV^ 5 ==9.0 (1Soul SplinterN:iCdN:it& _The hound barks!O:i  O:iHCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O:i ▓..##....)..# .#  johnnybones the Grave Robber ▓##.##.##...# .#  Poltergeist ##.##.###..# ..#  Health: 21/21 ======================== ▓#.####.##..# ...+  Magic: 4/7=============----------- ▓.###..##..## #...#  AC:  5  Str: 6 ▓#.....##..# #....#  EV: 12Int: 17 ###..##..†##.....#  SH: 0Dex: 14 ##..##....#h*....#  XL:  3 Next: 66% Place: Dungeon #..###..##@#..h..#  Noise: ==-------  Time: 319.0 (0.0) #..# #..#####....#  a) +0 dagger:iqm ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓  Cast: Soul Splinter  Fly   h   hound (weak, ally target, soul-splint…)  *   soul wisp (summoned) _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hound (weak, ally target, soul-splintered)P:ie ▓..##....)..# .#johnnybones the Grave Robber ▓##.##.##...# .#Poltergeist  ##.##.###..# ..#Health: 21/21 ======================== ▓#.####.##..# ...+Magic: 4/7=============----------- ▓.###..##..## #...#AC:  5  Str: 6 ▓#.....##..# #....#EV: 12Int: 17  ###..##..†##.....#SH: 0Dex: 14  ##..##....#**....#XL:  3 Next: 66% Place: Dungeon  #..###..##@#..h..#Noise: ==--P:i-----  Time: 319.0 (0.0)  #..# #..#####....#a) +0 dagger  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Cast: Soul Splinter Fly  h   hound (weak, ally target, soul-splint…) *   soul wisp (summoned) _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hound (weak, ally target, soul-splintered)P:i 9 bound, soul  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  P:i1 2Press: ? - help, Dir - move target: a hound (weak, ally target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the hound!  The hound is almost dead.P:i  The hound is pinned in place!  The last of your harvested death is exhausted.The hound barely misses you. Your soul wisp touches the hound.P:ib  †P:i P:iN&  ▓..##....)..# .#johnnybones the Reanimator ▓##.##.##...# .#Poltergeist  ##.##.###..# ..#Health: 21/21 ======================== ▓#.####.##..# ...+Magic: 4/7=============----------- ▓.###..##..## #...#P:i& \AC:  6  Str: 6 ▓#.....##..# #....#EV: 12Int: 17  ###..##..†##.....#SH: 0Dex: 14P:i& /  ##..##....#†*....#XL:  3 Next: 156% Place: DungeonP:i'   #..###..##@#..h..#Noise: =--------  Time: 320.0 (1.0)  #..# #..#####....#a) +0 dagger  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓Cast: Soul Splinter Fly -GClaw P:i'  *   soul wisp (summoned)P:i3' 'P:iS' The hound is almost dead.The hound is pinned in place!  The last of your harvested death is exhausted.P:ii' The hound barely misses you. Your soul wisp touches the hound. _The hound dies!Your Dodging skill increases to level 3!P:i4( -The last of your harvested death is exhausted.The hound barely misses you. Your soul wisp touches the hound. _The hound dies!  Your Dodging skill increases to level 3!  Your Necromancy skill increases to level 8!P:i^( 6 have reached level 4!P:i. /  --more--Q:icC7/275/9432% Q:i[Q:i]4 _S:i˞ S:i S:i S:i S:i S:i` : _S:iѶ ,S:i S:i. S:i S:i S:io S:i S:i S:i S:i6 S:i S:i S:iY S:i S:i S:i 95S:i S:i S:i$ 96===S:i9 S:i S:i S:iW S:i S:i S:i: S:i? S:io S:i S:i S:i S:i %===S:i ! 4S:i" S:i. S:i9 S:il: 93S:i: S:iB r _Your soul wisp disappears in a puff of smoke!S:iC S:iC S:iR BS:iE_ S:i_ S:i` S:il S:i9m N7==S:in S:i{ S:ib| S:i#} S:ib S:i 0 2 S:i S:iʚ s _You feel your existence waver again.S:i S:i S:in S:i 3==S:iK S:i S:i S:iͳ S:i S:i S:i0 S:i S:i< S:i+ S:i S:i" S:ip S:i S:i S:i F8===S:i S:iU S:i S:i S:i S:iI% S:i&& ;===S:iX' S:iT S:i 9=== _Magic restored.  You see here a hound corpse. _S:ic S:i ===S:i S:iּ S:iH S:iR S:i S:iQ S:i S:i S:iC S:iZ XS:i S:i S:i S:i S:i S:iV S:i S:ix F _You reach down and open the door.S:i" S:i# S:i% S:i3+ @  There is an open door here.S:if9 S:iS:  _S:i; S:isL S:iL S:iLO S:iT M _You now have 22 gold pieces (gained 11).S:id S:i>e S:ivf S:iw g ▓▓▓▓▓▓▓▓▓ ▓▓ ▓<..#)..#### ##.# S:iw ▓...#......#####..# ▓..##....)..#!@#..# -▓##.##.##...#$.#..#  ##.##.###..##'#..# S:iw ▓#.####.##..###...+▓.###..##..####...#S:ix ▓#.....##..###....# ###..##..†##.....#S:i:x  ##..##....#†.....# #..###..##.#.....#S:inx ~h - a sapphire potion; i - 2 scrolls labelled NEWUMP AKLUS:ix j - a scroll labelled NUUPSA PI FUO; h - 2 sapphire potions (gained 1)S:i@ 069.0 (49.0)S:i> F-70.0 (50S:ie S:iב Q _k - a dark potionT:ij T:i T:i T:i T:iI BT:i   ▓ ▓▓ ▓<..#)..#### ##.# ▓...#......#####..#T:i[ - ▓..##....)..#@.#..# ▓##.##.##...#$.#..#  ##.##.###..##'#..#T:i ▓#.####.##..###...+ ▓.###..##..####...# ▓#.....##..###...T:i .#  ###..##..†##.....#T:i   ##..##....#†.....#  #..###..##T:i .#.....#h - 3 sapphire potions (gained 1); l - a scroll labelled BIOMOCK GINET:i m - a scroll labelled BEHUTU DUEWEWN; h - 4 sapphire potions (gained 1)T:i 11.0 (1.0)T:i; *2.0 (2T:iYT:i 4 _n - 2 potions of enlightenmentU:iczU:i{U:ie|U:iU:iBU:i _You now have 36 gold pieces (gained 14).U:iU:iܰU:iױU:i@  There is an open door here.U:iU:i _U:iU:ikU:iU:iOU:iU:i?U:iU:i~U:i;U:i ▓▓▓▓▓▓▓▓ ▓▓▓ U:iK<..#)..#### ##.# ...#......#####..# ..##....)..#..#..# U:iY##.##.##...#..#..# U:i ##.##.###..##'#..# #.####.##..###..@+ U:i$R8.0 (6 .###..##..####...# U:i>#.....##..###....# ###..##..†##.....# U:iY[##..##....#†.....# U:is#..###..##.#.....# #..# #..#####..U:i..# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ U:i U:ihU:iU:i9V:ie V:ih Read which item? Scrolls  g - a scroll of blinking  i - 2 scrolls labelled NEWUMP AKLU  j - a scroll labelled NUUPSA PI FUO V:ii S l - a scroll labelled BIOMOCK GINE  m - a scroll labelled BEHUTU DUEWEWN V:i&i [!] read|quaff[?] describe selectedX:i*X:iL2X:iB9,  johnnybones the Reanimator  Poltergeist ▓▓▓▓▓▓▓▓▓▓▓X:i9Health: 27/27 ======================== <..#)..#### ##.#Magic: 9/9======================== ...#......#####..#AC: 2Str: 6 ..##....)..#..#..#EV: 12Int: 17 ##.##.##...#..#..#SH: 0Dex: 14 ##.##.###..##'#..#X:i,:XL:  4 Next: 32% Place: Dungeon #.####.##..###..@+Noise: ---------  Time: 378.0 (0.0) .###..##..####...#a) +0 dagger #.....##..###....#Cast: Soul Splinter ###..##..†##.....#Fly -GClaw ##..##....#†.....# #..###..##.#.....# X:i`:7#..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ _k - a dark potionX:i:h - 3 sapphire potions (gained 1); l - a scroll labelled BIOMOCK GINEm - a scroll labelled BEHUTU DUEWEWN; h - 4 sapphire potions (gained 1) X:i:p_n - 2 potions of enlightenment _You now have 36 gold pieces (gained 14). _There is an open door here.X:iAP  Okay, then.X:iDX:iIX:iU. _X:i #+#+#......'.⌠.......###X:i{ E.#.##E   water elemental (dormant)X:i* L  As you open the door, it creaks loudly!X:i@ sE⌠EX:iF 4===9.0 (1X:iKP 8EX:i] b _A water elemental comes into view.Z:iU  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:itZ:i*q  johnnybones the Reanimator  Poltergeist ▓▓▓▓▓▓▓▓▓▓▓Health: 27/27 ======================== <..#)..#### ##.#Magic: 9/9======================== Z:i^...#......#####..#AC: 2Str: 6 ..##....)..#..#..#EV: 12Int: 17 ##.##.##...#..#..# #+#+#SH: 0Dex: 14 ##.##.###..##'#..#......XL:  4 Next: 32% Place: Dungeon #.####.##..###..@'.⌠....Noise: ===------  Time: 379.0 (0.0) .###..##..####...#E..###a) +0 dagger #.....##..###....# ⌠.#Cast: Soul Splinter Z:i€c###..##..†##.....# .#Fly -GClaw ##..##....#†.....# # #..###..##.#.....#E   water elemental #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ _There is an open door here. _Okay, then.As you open the door, it creaks loudly! Z:i%_A water elemental comes into view.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:iZ:i1Z:inKEEZ:i Z:ib_You must harvest more living souls to recharge this spell.Z:i^* EEZ:iy5 F _Unknown command.\:i\  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:i\:io@  johnnybones the Reanimator  Poltergeist ▓▓▓▓▓▓▓▓▓▓▓Health: 27/27 ======================== <..#)..#### ##.#Magic: 9/9\:iy======================== ...#......#####..#AC: 2Str: 6 ..##....)..#..#..#EV: 12Int: 17 ##.##.##...#..#..# #+#+#SH: 0Dex: 14 ##.##.###..##'#..#......XL:  4 Next: 32% Place: Dungeon #.####.##..###..@'.⌠....\:i6Noise: ===------  Time: 379.0 (0.0) .###..##..####...#E..###a) +0 dagger #.....##..###....# ⌠.#Cast: Soul Splinter ###..##..†##.....# .#\:i^Fly -GClaw ##..##....#†.....# # #..###..##.#.....#E   water elemental #..# #..#####....# \:iN▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. \:i_You must harvest more living souls to recharge this spell. _Unknown command.Casting: Grave Claw (safe; 1% risk of failure)  \:i-\Confirm with . or Enter, or press ? or * to list all spells.\:i9E\:iz\:i\:iUp _You must harvest more living souls to recharge this spell.]:i  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:iƜ VE]:i EE _You don't know that spell.`:i  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:i9E`:i;`:i8E`:i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a:iC ▓ ▓▓▓ ▓<..#)..#### ##.# ▓...#......#####..# ▓..##....)..#..#..# ▓##.##.##...#..#..# #+#+#  ##.##.###..##'#..#...... ▓#.####.##..###.@.'.⌠.... ▓.###..##..####...#E..### ▓#.....##..###....# ⌠.#  ###..##..†##.....# .#  ##..##....#†.....# #  #..###..##.#.....#  #..# #..#####....#  ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓a:iO ;E.a:iX <---80.0 (1 _a:i` a:ig b:i?  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:iYc:iRZ9---c:ib8Ec:io  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:i  ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##....)..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### d:i#.....##..###....# ⌠.# ###..##..†##.....# .# ##..##....#†.....# # #..###..##.#.....# E #..# #..### d:i}.Ed:i`1------=1d:i(7Ed:ionfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The water elemental hits you.d:iby  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:i5 3d:iC JEEd:i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:i  ▓▓▓ <..#) ##.##..#)..#..#..##..# #+#+# #'#..#...... #..@E.⌠.... #...#...### #....# ⌠.# †##.....# .# #†.....# # #.#.....# E #..#####....# ▓▓▓▓ ▓▓▓▓▓▓You hit the water elemental.  The water elemental is lightly damaged.  e:iThe water elemental hits you!e:i ▓▓▓ <..#) ##.##..#)..#..#..##..# #+#+# #'#..#...... #..@E.⌠.... #...#...### #....# ⌠.# †##.....# .# #†.....# ##.#.....# #..#####....# ▓▓▓▓ ▓▓▓▓▓▓ e:ip EOuch! That really hurt!e:iζ4/27 ---------------------=2e:ie:iV _* * * LOW HITPOINT WARNING * * *e:i  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:i%f:i{*f:i1JEEf:i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:iN E Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You hit the water elemental.  The water elemental is moderately damaged.  The water elemental hits you!  You die...f:i |-8/27 ------------------f:i/ /  --more--g:if g:ik yInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) Scrolls (go to first with ?)  g - a scroll of blinking  i - 2 scrolls of immolation {unknown}j - a scroll of identify {unknown}  l - a scroll of torment {unknown}  m - a scroll of fear {unknown} Potions (go to first with !) g:i"l + c - 3 potions of magic  d - a potion of curing  e - a potion of heal wounds  f - a potion of haste  h - 4 potions of mutation {unknown}  k - a potion of lignification {unknown}n - 2 potions of enlightenmentg:i& g:i',g:i/g:i4Goodbye, johnnybones.76 johnnybones the Reanimator (level 4, -8/27 HPs)Began as a Poltergeist Necromancer on Nov 7, 2025.Mangled by a water elemental (13 damage)... in the Dungeon (Sprint III: "The Ten Rune Challenge").The game lasted 00:01:34 (382 turns). Best Crawlers - Dungeon Sprint 113.80 lex1DEHW-04 slain by a water elemental (D) 114.80 Booknewt MiBe-04 slain by a water elemental (D) 115.g:iQ580 Booknewt MiBe-04 slain by a water elemental (D) 116.80 Afonso MiFi-04 slain by a water elemental (D) 117.79 Booknewt TrFi-04 slain by a water elemental (D) 118.79 Booknewt MiFi-04 drowned by a water elemental (D) 119.77 johnnybone PoEn-04 slain by a water elemental (D) 120. 76 johnnybone PoNe-04 slain by a water elemental (D) 121.g:i576 drolmun MiFi-04 slain by a water elemental (D) 122.76 Afonso MiFi-04 drowned by a water elemental (D) 123.75 Sinthramyr OpSh-04 slain by a water elemental (D) 124.75 Afonso MiFi-04 slain by a water elemental (D) 125.g:i5y75 Afonso MiFi-04 slain by a water elemental (D) 126.75 Afonso MiFi-04 drowned by a water elemental (D)h:ih:i܋C [?25h[?0c [?1051l[?1052l[?1060l[?1061l