WiK! Player: jubi Game: Custom seed 0.34 Server: crawl.dcss.io Filename: 2026-04-15.02:00:55.ttyrec Time: (1776218455) Wed Apr 15 02:00:55 2026 XiH [?1051l[?1052l[?1060l[?1061hXiV)0[?7h[?25l[?1cXi[?25h[?0cPlay a game with a custom seed for version 0.34.1-3-ga2c7840dd7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 12522785366836811350  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!\i0 [?25l[?1c\i\i\iWelcome, jubi. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human\is - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist \iKbd - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni\izhw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tengu\iey - Octopode h - Deep Elf q - Oni\iEz - Felid i - Armataurr - BarachiA - Mummy \iDeep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species\i [ * - Random species # - Recommended character ! - Random character \i)M% - List aptitudesSpace - Pick background first ? - Help\iI/ Tab - Deep Elf Summoneri{iiWelcome, jubi the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingeriw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Summoneri+TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended. i^ -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude i8 +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude iU@There are four special values: HP, MP, Experience and Willpower.iÿ +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard.The MP value indicates a fixed additive modifier to magic pointsi.. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  ij experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic iJ-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancyi-lArm - Armour Fgt - FightingSpc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3ataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 ilCoglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3i Human 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 iW Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian  -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i dWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1i n+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 i YDeep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felidi 9-- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 i <Formicid1 -1 +3 +3 0+2 +1 0 +i +1 +4 Gargoylei2 )1 -2 +2-3+1 -1 -1 -2 iJ %Gnoll +8 +8 +8 +8 +7i` +9 +8 +83 iv %Kobold 2 +2 +4 -2 -1i 4+1 +2 +1 -20% 0 +1 +3 Merfolk i .3 +3 +2 0 +1 0 0 +3i&jArm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic if'LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy i'0WL - willpower  i'Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Humani'9 0 0 +1 0 -1+1 0 0 +0% 0 0 +3 i(&Armataur3 -3 +2 +1 -2i!(2 0 0 -1 +1-1 +3 Barachi iE(2 +1 0 0ij(K-1 +1 0 + Coglin-1 -1 -1 -3 -2-2 +3 -1i(,5 Demigod1 -1 0 -1 -2i(L-- -1 -1 +10% +2 -2 +4 Demonspawn1 -1 0 -1 -i(3-1-1 +3iPHuman 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian  -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 0+2 +1 0 ++1 +4 Gargoyle1 -2 +2-3+1 -1 -1 -2 Gnoll +8 +8 +8 +8 +7+9 +8 +83 Kobold 2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk 3 +3 +2 0 +1 0 0 +3i5 Formicid+1 -1 +3 +3 02 +1+1 +4 Gargoyle1 -23+1 -1-2 0 Gnoll 8 +8 +8 +8 +7+9 +8 +8 Kobold2 +2 +4 -2 -1+1 +2 +1 -2+1 +3 Merfolk3 +3 +2 0 ++1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 Mummy -2 -2-2 ---1 -2 +-1 +5 Naga 1 -2 +5 -12 0 +5 Octopode  0 +4+1 0 - 0 Oni -1-2 -12 -2 0 +3 0 +4 Poltergeist +1 +5 -1 ---1 -1 +2 - 0 +4 Revenant -1+2 -1 ---+1 Spriggan -3 +3 +5 -3 +2 0 +3 0 -30% +17 Tengu +1 +1 +12- 0 -20% +1 0 Troll -2 -2 -5 -1-1 -330% -1 Vine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 0 Armataur1 -1 -2 -2 -1 -1 -1 -1 -3i Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 iwArma-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +1 +2 0 Coglin 0 -1 0-1 -1 -1 0 -1 Demigod 1 -1 -1in-1 -1 -1 -1 -1 Demonspawn 0 -1-1 -1 -1 -1 -1 Djinni i 0 -2 -2 -2 -1 0 -1 -1 -2 Draconian +1 0 0 0 0 0 0 0 -1iD Black +1 0 0 0 0 0 0 -1 i`kGreen 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 -1 Pale +1 0 0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 0 -1Red +1 0 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1iYellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 iCFelid-- -- -- ---- -- -- Formicidi&+ 0 0 0 0 0 0 0 0ie Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felid0 -- -- -- -- 0 -- -- -- Formicid+1 Gargoyle+ 0 -1 -1 0 0 0 Gnoll 88 +8 +8 +8 +8 +8 +8 +8 Kobold+1-2 -2i 0 +3 -2 +3 Merfolk+2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2+2 +2 +2 +2 +1 +1 +2 + Mummy 2 -2 -2 -2 Naga  0 Octopode 0 0 Oni +3ih-1 -1 -1 -3 Poltergeist --2 -1 -1 -2 -3 +12 Revenant i?-1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2i<>-3 -2 -3 -3 -2 +1 -2 0 Tengu 0iad+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 i:Vine Stalker --1 -1 -1 -1-1 -1 i---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng i Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker --1 -1 -1 -11 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human i2 -1 0 0 0 0 0 0 0 0 0 0 0 Arma-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi+1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1+2 -1 -1 -1 -1 +1 Demigod -2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0+1 -1 -1 -1 -1 -1 0 Djinni +11 +11 +11 +11 +11 +11 +111 +11 +11 +11 +11 Draconian i| 0-1 0 0 0 0 0 0 0 0 0 0 Black -1 0 -1 0 0 0 0 0 0 +2 -2 0 Green -1 0 -1 0 0 0 0 0 0 0 0 +2 Grey -1 0 0 0 0 0 0 -2 +2 0 Palei }0 0 0 0 +1 0 +1 0 0 Purple +1 0 +1 0 0 0 0 0 0 0 0 0i Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0i {Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2iStv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0+-1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 -1 +1 0 +0% 0 0 +3 Coglin -1-3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 0 -1 +10% 0 -1 +3 Black -- 0-1 +1 0 -1 +10% 0 -1 +3 Green -- 0-1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3i~@ tThere are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- - Armouri@ Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesiA Sum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - Stavesi'A Frg - Forgecraft iCA Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - Throwingi]A dSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magici Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Humaniq0 0 +1 0 -1 +1 0 0 +0% 0 0 +3ataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian  -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 iGreen -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3i%Demonspawn-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian  -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ilGrey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1i+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1in+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 iȓpDeep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2i^ 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 0+2 +1 0 +i*+1 +4 Gargoyle1 -2 +2i)-3+1 -1 -1 -2 Gnoll i20+8 +8 +8 +8 +7+9 +8 +83 iM%Kobold 2 +2 +4 -2 -1il\+1 +2 +1 -20% 0 +1 +3 Merfolk 3 +3 +2 0 +1 0iN 0 Minotaur+2+2 -3-1 0 +10% -1 -1 +3 i?Mummy 2 -2 -1 -2 ---1 -2 -2 +iƔ75 Naga-1 -2 +5 -12iA 0 +5 Octopode  0 +4+1 0 -i 0 Oni -1i)-2 -12 -2 0 +3 0 +4io Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 Mummy -2 -2-2 ---1 -2 +-1 +5 Naga 1 -2 +5 -12 0 +5 Octopode iNp 0 +4+1 0 - 0 Oni -1-2 -12 -2 0 +3 0 +4 Poltergeist +1 +5 -1 ---1 -1 +2 - 0 +4 Revenant -1+2 -1 --iyp Q-+1 Spriggan -3 +3 +5 -3 +2 0 +3 0 -30% +1ip &7 Tengu +1 +1 +1ip "2- 0 -20% +1 0 ip @Troll -2 -2 -5 -1-1 -330% -1 iq IVine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 i)q ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL iKq  ilq ~Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- iq Human  0 0 0 0 0 0 0 0 0 Armataur1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi  +1 +1 0 +1 +1 +1 +2 0 Coglin 0 ilr 0 -1 -1 -1 0 -1 Demigod -1-1 -1 -1 -1 -1 Demonspawn 0 -1 -1-1 -1 -1 -1 -1 Djinni 0 2 -2 -1 0 -1 -1 -2iArma-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +1 +2 0 Coglin 0 -1 0-1 -1 -1 0 -1 Demigod 1 -1 -1-1 -1 -1 -1 -1 Demonspawn 0 -1-1 -1 -1 -1 -1 Djinni  0 -2 -2 -2 -1 0 -1 -1 -2 Draconian +1 0 0 0 0 0 0 0 -1 Black +1 0 0 0 0 0 0 -1 Green 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 -1 Pale +1 0 0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 0 -1Red +1 0 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felid-- -- -- ---- -- -- Formicid+ 0 0 0 0 0 0 0 0 Gargoyle1 0 -1 -1 0 0 -1 -1 Gnoll +8+8 +8 +8 +8 +8 +8 +8 +8 Kobold +2 -2 0 +3 -2 +3 Merfolk +12 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1iLwGargoyle+ 0 -1 -1 0 0 0 Gnoll 88 +8 +8 +8 +8 +8 +8 +8 Kobold+1-2 -2 0 +3 -2 +3 Merfolk+2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2+2 +2 +2 +2 +1 +1 +2 + Mummy 2 -2 -2 -2 Naga  0 Octopode 0 0 Oni +3-1 -1 -1 -3 Poltergeist --2 -1 -1 -2 -3 +12 Revenant -1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu 0+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker --1 -1 -1 -1-1 -1 ----------------------------------------------------------------------i$ML Fgt M&F Axs Pla Stv UC SBl LBl Rng  iCMSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human i[MG-1 0 0 0 0 0 0 0 0 0 0 ArmataurisM6-2 -1 -1-2 0 -2 -1 -1 -1 -1 -1 iMBarachi  0 +1 +1iM!-1 +1 +1 +2 +1 0 +1iz  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human -1 0 0 0 0 0 0 0 0 0 0 0 Arma-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi+1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1iz +2 -1 -1 -1 -1 +1 Demigod -2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0+1 -1 -1 -1 -1 -1 0 Djinni i{ c+11 +11 +11 +11 +11 +11 +111 +11 +11 +11 +11 Draconian i>{ M-1 0 0 0 0 0 0 0 0 0 0i{  Black -1 0 -1 0 0 0 0 0 0 +2 -2 0 Green -1 0 -1 0 0 0 0 0 0 0 0 +2 Grey -1 0 0 0 0 0 0 -2 +2 0 Pale0 0 0 0 +1 0 +1 0 0 i{ Purple +1 0 +1 0 0 0 0 0 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +2i| `0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 iA| dDeep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 +4ib| i+4 -1 -1 -1 -1 -1 -1 Formicid 0+2 0 0 +2 0 0 0 -2 +2 +3 i| ?Gargoyle-1-1 -1 -2 -1 - 0 0 -2 +2 -2i%hStv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower ih  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0+-1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 ihg0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 -1 +1 0 +0% 0 0 +3 ihaCoglin -1-3 -2 -2 +3 -1 +0% 0 0 +5 Demigod ihL-1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn i i-1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 imi]Draconian -- -1 0 0 -1 ii:0 -1 +10% 0 -1 +3 Black -- 0ijG-1 +1 0 -1 +10% 0 -1 +3 Green -- 0ikm-1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3ixThere are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in i order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic i-------------------------- ----------------------- ---------------------- - Armour Fgt - FightingSpc - Spellcasting iPYDdg - DodgingCoj - Conjurations Sth - StealthiuwM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings inShp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesiFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations iBThr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magici* = Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3ataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian  -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 i3+ Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3i LDemonspawn-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian  -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1iE+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 0+2 +1 0 ++1 +4 Gargoyle1 -2 +2-3+1 -1 -1 -2 Gnoll +8 +8 +8 +8 +7+9 +8 +83 Kobold 2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk 3 +3 +2 0 +1 0 0 Minotaur+2+2 -3-1 0 +10% -1 -1 +3 Mummy 2 -2 -1 -2 ---1 -2 -2 +5 Naga-1 -2 +5 -12 0 +5 Octopode  0 +4+1 0 -iH 0 Oni -1-2 -12 -2 0 +3 0 +4iz Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur3 -3 +2 +1 -2 0 0 -1 +1-1 +3 Barachi 2 +1 0 0-1 +1 0 + Coglin-1 -1 -1 -3 -2-2 +3 -15 Demigod1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn1 -1 0 -1 -3-1-1 Djinni  0 0 -2 0 -2 -10% 0 +1 +4 Draconian - -1 0 0 -1+1 0 -1 +13 Black -- -1 0 01-1 +3 Green-1 0 0 -1 +-1 Grey -- 0 01 0 -1 +1-1 +3iiX+There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. iXX- The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. iY/The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- - Armour Fgt - FightingSpc - Spellcasting i?YDdg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - Axesi\YfSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - NecromancyizY4 Stv - StavesFrg - Forgecraft iYlInv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations iYTThr - ThrowingSBl - Short Blades Fir - Fire Magic iY+LBl - Long Blades Ice - Ice Magici*, this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses.Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesei Welcome, jubi the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker n - Hexslingerw - Ice Elementalist g - Cinder Acolyte o - Enchanterx - Air Elementalist h - Chaos Knight p - Reavery - Earth Elementalist z - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Randoihm character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Summoneri%W iΫ i jubi the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 9EV: 11Int: 18SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedi DCast: Magic Darti J   #####  #...#  ...  ...  ## ##.##  #...#...#  #.....@.#  iU #...#...#  ## ##.##  ...  ...  #...#  ##### i{ 6  i^ VWelcome, jubi the Draconian Conjurer.i_ mGame seed: 3372050510420480335 (custom seed)iG i Press ? for a list of commands and other information.i i [ _Found a staircase leading out of the dungeon. i  ig b Spells (Memorise)TypeFailure Level  a - Searing RayConjuration5% 2  b - Fulminant PrismConjuration/Alchemy 61% 4  i  c - Iskenderun's Mystic Blast Conjuration/Translocation 61% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit iJ i i jubi the Conjurer  Draconian   i#####Health: 14/14 ========================  #...# iMagic: 3/3========================  ...AC: 4Str: 9   i...EV: 11Int: 18  ## ##.##SH: 0Dex: 9  #...#...#XL:  1 Next:  0% Place: Dungeon:1  #.....@.#Noise: ---------  Time: 0.0 (0.0)  #...#...#-) Nothing wielded  i ## ##.##Cast: Magic Dart  ...   i ...  #...#  #####  i1_  Welcome, jubi the Draconian Conjurer. iKEGame seed: 3372050510420480335 (custom seed) iiPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. iy:Okay, then. i i* i. _iii Your spells (describe)TypeFailure Level  a - Magic DartConjurationi̵3% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersisiriIh jubi the Conjurer iD Draconian  #####Health: 14/14 ========================  #...#Magic: 3/3iT========================  ...AC: 4Str: 9  ...EV: 11Int: 18 i+ ## ##.##SH: 0iT+Dex: 9 i> #...#...#XL:  1 Next:  0% Place: Dungeon:1  ig#.....@.#Noise: ---------  Time: 0.0 (0.0)  #...#...#-) Nothing wielded i i ## ##.##Cast: Magic Dart  ...  ...  #...#  ##### iI  Welcome, jubi the Draconian Conjurer.Game seed: 3372050510420480335 (custom seed)i Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.iiniݚiia i Potions: (Left/Right/Tab to switch category) Potions (go to first with !)  g - a potion of magici@ii jubi the Conjurer  Draconian  #####Health: 14/14 ========================  #...#Magic: 3/3========================  ...AC: 4Str: 9  ...EV: 11Int: 18  iW## ##.##SH: 0Dex: 9  #...#...#XL:  1 Next:  0% Place: Dungeon:1  #.....@.#Noise: ---------  Time: 0.0 (0.0)  #...#...#-) Nothing wielded  ## ##.##Cast: Magic Dart  i)...  ...  #...#  #####   Welcome, jubi the Draconian Conjurer.iRGame seed: 3372050510420480335 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.ii iii[ i[ iW\ i] i_ ic P _ie ie i5f ig ii ifi i j ik im ,iț i iY ,i i iۡ i= i 7 _You open the door.iԥ i. i iS i  ######### #...#...#.. #.......#.#### #...#...#....  ## ##.###.##..#  #...#...#...#..# i h #.....<.#...@..#11.0 (11.0)  #...#...#...#..#  ##.###.###+##..#  #.. ... >.# iI I #. ... ..#  # #...# ..# ##### ... i ... iz ia ,2.0 (12i iK _Found a stone staircase leading down. _There is an open door here.iە ii i i i iQ : _iB iУ c  You encounter a bat.i ############...#...#..#.......#.#####...#...#....## ##.###.##..# #...#...#...#..# #.....<.#...'..# i 3#...#...#...#..# ##.###.###+##@.# #.. ... #>.# #. ... ...# Magic Dart# #...# .#..# ##### +##... #....b   bat (asleep) #.#b=...i 13.0)i +4.0 (2i i S _Found an onyx ring.iEs...#...#.......#.#####...#.... ## ##.###.##..# ...#...#.....<.#...'#...#...##.###.###+##... ...  ......... #...#...# ######+##.....b   bat (asleep)#b=....#.......iT#b.i$b.ih$b.ia"Obi&$+5.0 (1ik)ii,c _There is a stone staircase leading down here.i&> #...#...#.. jubi the Conjurer #.......#.####  Draconian #...#...#....  Health: 14/14 ========================  ## ##.###.##..# Magic: 2/3================--------  #...#...#...#..# AC: 4Str: 9  #.....<.#...'..# EV: 11Int: 18  #...#...#...#..# SH: 0Dex: 9  ##.###.###+##..# XL:  1 Next:  0% Place: Dungeon:1  #.. ... #@.#i? Noise: ---------  Time: 15.0 (0.0)  #. ........*.# -) Nothing wielded  # #...#...#*.# Cast: Magic Dart ######+##b.. #....  #.....  b   bat #.=....  #.......  _Found an onyx ring. if?X_There is a stone staircase leading down here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei?6Aim: a bat (100% to hit)i?#...#...#..jubi the Conjurer#.......#.####Draconian#...#...#....Health: 14/14 ========================## ##.###.##..#Magic: 2/3i================--------#...#...#...#..#AC: 4Str: 9#.....<.#...'..#EV: 11Int: 18#...#...#...#..#SH: 0Dex: 9##.###.###+##..#XL:  1 Next:  0% Place: Dungeon:1i;#.. ... #@.#Noise: ---------  Time: 15.0 (0.0)#. ........*.#-) Nothing wielded# #...#...#*.#Cast: Magic Dart######+##b..#....#.....b   bat#.=....il#.......  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actioniShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.iiWQJb.b.i"XiX3=6.0 (1i]i`)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  i`The bat is moderately wounded. _The bat closely misses you.i " #...#...#.. jubi the Conjurer #.......#.####  Draconian #...#...#....  Health: 14/14 ========================  ## ##.###.##..# Magic: 1/3========---------------- iJ k #...#...#...#..# AC: 4Str: 9  #.....<.#...'..# EV: 11Int: 18  #...#...#...#..# SH: 0Dex: 9  ##.###.###+##..# XL:  1 Next:  0% Place: Dungeon:1  #.. ... #@.# Noise: =--------  Time: 16.0 (0.0) i  #. ........b.# -) Nothing wielded  # #...#...#..# Cast: Magic Dart ######+##... #....  #.....  b   bat #.=....  #....... i_ The bat is moderately wounded. _The bat closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei tAim: a bat (moderately wounded, 100% to hit)iz#...#...#..jubi the Conjurer#.......#.####Draconian#...#...#....Health: 14/14 ========================## ##.###.##..#Magic: 1/3========----------------#...#...#...#..#AC: 4Str: 9#.....<.#...'..#EV: 11Int: 18#...#...#...#..#SH: 0Dex: 9##.###.###+##..#i{XL:  1 Next:  0% Place: Dungeon:1#.. ... #@.#Noise: =--------  Time: 16.0 (0.0)#. ........b.#-) Nothing wielded# #...#...#..#Cast: Magic Dart######+##...#....#.....b   bat#.=....#.......  Aiming: Magic Dart (safe; 3% risk of failure)  i|]Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.i &b.ii+7.0 (1iQ i   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded. _The bat barely misses you. The bat hits you but does no damage.i& #...#...#.. jubi the Conjurer #.......#.####  Draconian #...#...#....  Health: 14/14 ========================  ## ##.###.##..# Magic: 0/3------------------------  #...#...#...#..# AC: 4Str: 9  #.....<.#...'..# EV: 11Int: 18  #...#...#...#..# SH: 0Dex: 9  ##.###.###+##..#i#q XL:  1 Next:  0% Place: Dungeon:1  #.. ... #@b# Noise: =--------  Time: 17.0 (0.0)  #. ..........# -) Nothing wielded  # #...#...#..# Cast: Magic Dart ######+##... #....  #.....  b   bat #.=....  #....... The bat is severely wounded. _The bat barely misses you. The bat hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)iS3  #...#...#.. jubi the Conjurer #.......#.####  Draconian #...#...#....  Health: 14/14 ========================  ## ##.###.##..# Magic: 0/3------------------------  #...#...#...#..# AC: 4Str: 9 i3  #.....<.#...'..# EV: 11Int: 18  #...#...#...#..# SH: 0Dex: 9  ##.###.###+##..# XL:  1 Next:  0% Place: Dungeon:1  #.. ... #@.# Noise: =--------  Time: 17.0 (0.0)  #. ..........#i4 7 -) Nothing wielded  # #...#...#..# Cast: Magic Darti4  ######+##... #....  #.....  b   bat #.=....  i4 M#....... i4 Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actioni4 Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  i 5 [The magic dart hits the bat.  You kill the bat!i`9       ##     <  i9 I    #.. ... #@.#  #.   #  i9 Z #....  i: 0  i i_ R88.0 (1Magic Dart i _i i; iii7iCiiqXia,i(iiPiDiiiiMiiiiiiO i iG i i  i in i Z1========i i i i i i] i. i i, i i i @========i i i iw in ,id i id ic i i i iR i iQ iz! i! i" i[$ ,i$ i& i`' T2========i;( iX* ,i3+ i, ,i- i8/ iw/ i[0 i2 i2 @========i3 i;5 i5 i6 i7 i8 i8 i: i: i; i = iT= i5> i? i@ i@ iB ,i{C i0E iE iF iH ,iJ i@M  Shift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You start resting.  Magic restored.i(Y &-ic 052.0 (34.0)i,j r3========-3.0 (35 _in ip ififigiHjilirXiwsisiuiYw,ibxizix{i{@========i|i~i=,ibiԂi,ii#...#...#...#..###.###.###+##..# #.. ...#...#>.# #. ..........# # #...#...#..######. ######+##......... #.......## i^`#.......# #.@.....# #.......# #.#####.♣ #. .~~## .. i\19.0 (6.0)i*,60.0 (7imim* _a - a ring of flighti i qEquip or unequip which item?  - - Unarmed (current attack) Jewellery (go to first with "=)a - a ring of flight[?] describe selected [!] equip|wield|put on[tab] equip|unequip i i id ] #...#...#...#..#jubi the Conjurer##.###.###+##..#Draconian#.. ...#...#>.#Health: 14/14 ========================#. ..........#Magic: 3/3i ========================# #...#...#..######.AC: 4Str: 9######+##.........EV: 11i Int: 18#.......##SH: 0iÕ Dex: 9#.......#iו XL:  1 Next:  8% Place: Dungeon:1i #.@.....#Noise: ---------  Time: 60.0 (0.0)i k#.......#-) Nothing wieldediD #.#####.♣Cast: Magic Dart#. .~~##..iV Aim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat. it _You kill the bat! _You start resting. _Magic restored. _a - a ring of flightiA =  You fly up into the air.i h5 (0.5Fly is ii 1 _a - a ring of flight (worn)i2eieifihi|jiDnXinioiqiri)sisiMuiviviMwixiBzilzizi`|i~,ii=iiJiQiDžiiiiJiT,iyiiiii1i i5i/iiBWater i,iii,iϫici6iD>i0iiTi>i}iUWater i.iifiiiCi,iidiH,i1imiiiZi,ii#i iii4(iii4,ii1iiiiiiDiii2,iiiiiii,ii_i,iii  You encounter a kobold. It is wielding a +0 short sword.i #... ......... . #.... K# ####....############.# .....................# ...##.#♣~.P♣...#........ il...# ♣♣~♣♣♣........... ...# ♣♣~~♣...#@###### ...# ♣P~♣♣.♣##.# ##.♣♣♣♣♣♣~♣♣♣♣ ♣.# i Magic Dart ...~~♣♣..~~PP♣P~.# iE ##...~~~~~~~~~~..# ...PP♣~~.~~~~P♣~..ie K   kobold (asleep) ...♣♣♣♣♣♣~♣♣♣♣♣♣.. i \...# ♣.♣ ... i W...# ♣~♣iI].K90.5 (30.0)iwMKi5===1.5 (31i"i/&@ _The kobold shouts! You hear a loud squeak.i  #... jubi the Conjurer  ##....  Draconian  ...... .  Health: 14/14 ========================  #.... .#  Magic: 2/3================-------- ####....############K#  AC: 4Str: 9 ...................*.#..  EV: 11Int: 18 ...##.#♣~.P♣...#..*.....  SH: 0Dex: 9 ...# ♣♣~♣♣♣....*......  XL:  1 Next:  8% Place: Dungeon:1 ...# ♣♣~~♣...#@######  Noise: ===------ i P Time: 91.5 (0.0) ...# ♣P~♣♣.♣##.# -) Nothing wielded ##.♣♣♣♣♣♣~♣♣♣♣ ♣.# Cast: Magic Dart ...~~♣♣..~~PP♣P~.# Fly ##...~~~~~~~~~~..# ...PP♣~~.~~~~P♣~.. K   kobold ...♣♣♣♣♣♣~♣♣♣♣♣♣.. ...# ♣.♣ ... ...# ♣~♣You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts! You hear a loud squeak.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)i|  #...jubi the Conjurer##....Draconian......i| .Health: 14/14 ========================#.....#Magic: 2/3i8} ================-------- ####....############K#AC: 4Str: 9 ...................*.#..EV: 11Int: 18 ...##.#♣~.P♣...#..*.....ib} XSH: 0Dex: 9 i} T...# ♣♣~♣♣♣....*......XL:  1 Next:  8% Place: Dungeon:1 i} ...# ♣♣~~♣...#@######Noise: ===------  Time: 91.5 (0.0) i} ...# ♣P~♣♣.♣##.#-) Nothing wielded i} ##.♣♣♣♣♣♣~♣♣♣♣ ♣.#Cast: Magic Dart i~ ...~~♣♣..~~PP♣P~.#Fly i7~ ##...~~~~~~~~~~..# ...PP♣~~.~~~~P♣~..iX~ K   kobold ...♣♣♣♣♣♣~♣♣♣♣♣♣.. iz~ ...# ♣.♣ ... ...# ♣~♣i~ You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts! You hear a loud squeak.  i~ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei~ LAim: a kobold, wielding a +0 short sword (100% to hit)i3 .K _The kobold shouts! You hear a loud squeak. io  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight linei   Aim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold but does no damage.i. ,..i :--2.5 (1 _i i/ i4 #... jubi the Conjurer  ##....  Draconian  ...... .  Health: 14/14 ======================== i.5 #.... .#  Magic: 1/3========---------------- ####....############.#  AC: 4Str: 9 iG5...................K.#..  EV: 11Int: 18 i51...##.#♣~.P♣...#..*.....  SH: 0Dex: 9 i5F...# ♣♣~♣♣♣....*......  XL:  1 Next:  8% Place: Dungeon:1 i5j...# ♣♣~~♣...#@######  Noise: =--------  Time: 92.5 (0.0) ...# ♣P~♣♣.♣##.#i5R -) Nothing wielded i6##.♣♣♣♣♣♣~♣♣♣♣ ♣.# Cast: Magic Dart i&6c...~~♣♣..~~PP♣P~.#i76@ Fly iH6Y##...~~~~~~~~~~..# iX6W...PP♣~~.~~~~P♣~..ih6w K   kobold ix6s...♣♣♣♣♣♣~♣♣♣♣♣♣.. i6A...# ♣.♣ ... i6...# ♣~♣i6Aim: a kobold, wielding a +0 short sword (100% to hit) _The magic dart hits the kobold but does no damage.  i6Aiming: Magic Dart (safe; 3% risk of failure)  i6aPress: ? - help, Q - select actioni6sShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)i #...jubi the Conjurer##....Draconian.......Health: 14/14 ========================#.....#Magic: 1/3========---------------- ####....############.#AC: 4Str: 9 ...................K.#..EV: 11Int: 18 ...##.#♣~.P♣...#..*.....SH: 0i-Dex: 9 ...# ♣♣~♣♣♣....*......XL:  1 Next:  8% Place: Dungeon:1 ...# ♣♣~~♣...#@######Noise: =--------  Time: 92.5 (0.0) ...# ♣P~♣♣.♣##.#-) Nothing wielded ##.♣♣♣♣♣♣~♣♣♣♣ ♣.#Cast: Magic Dart ...~~♣♣..~~PP♣P~.#Fly ##...~~~~~~~~~~..# ...PP♣~~.~~~~P♣~..K   kobold ...♣♣♣♣♣♣~♣♣♣♣♣♣.. ...# ♣.♣ ... ...# ♣~♣Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineipAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.iD5 K.Ki< $...iz= 13.5 (1 _i;C iE i #... jubi the Conjurer  ##....  Draconian  ...... .  Health: 14/14 ========================  #.... .#  Magic: 0/3------------------------ ####....############.#  AC: 4Str: 9 .....................#..  EV: 11Int: 18 ...##.#♣~.P♣...#..K.....  SH: 0Dex: 9 ...# ♣♣~♣♣♣....*......  XL:  1 Next:  8% Place: Dungeon:1 ...# ♣♣~~♣...#@######  Noise: =--------  Time:[4iׄ0m 93.5 (0.0) ...# ♣P~♣♣.♣##.# -) Nothing wielded ##.♣♣♣♣♣♣~♣♣♣♣ ♣.# Cast: Magic Dart ...~~♣♣..~~PP♣P~.# Fly ##...~~~~~~~~~~..# ...PP♣~~.~~~~P♣~.. K   kobold ...♣♣♣♣♣♣~♣♣♣♣♣♣.. ...# ♣.♣ ... ...# ♣~♣The magic dart hits the kobold. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei2Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)i #...jubi the Conjurer##....Draconian.......Health: 14/14 ========================#.....#i AMagic: 0/3------------------------ ####....############.#AC: 4Str: 9 .....................#..EV: 11Int: 18 ...##.#♣~.P♣...#..K.....SH: 0Dex: 9 ...# ♣♣~♣♣♣....*......XL:  1 Next:  8% Place: Dungeon:1 iT...# ♣♣~~♣...#@######Noise: =--------  Time: 93.5 (0.0) ...# ♣P~♣♣.♣##.#iZ-) Nothing wielded ##.♣♣♣♣♣♣~♣♣♣♣ ♣.#Cast: Magic Dart ...~~♣♣..~~PP♣P~.#iӒFly ##...~~~~~~~~~~..# ...PP♣~~.~~~~P♣~..i4]K   kobold ...♣♣♣♣♣♣~♣♣♣♣♣♣.. ...# ♣.♣ ... ...# ♣~♣irAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineiœAim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is moderately wounded.iK.Kiih4.5 (1Magic Dart _i"i$iT q  You don't have enough magic to cast this spell.i i . _i{ T  You don't have enough magic to cast this spell.iL| i i . _ i  You don't have enough magic to cast this spell. _ i  You barely miss the kobold.The kobold is moderately wounded. i %5 i  i S _The kobold barely misses you.!i  You hit the kobold.  The kobold is severely wounded.!i4%6!i!i/S _The kobold barely misses you.!i6 h )You hit the kobold.!iB (!iF .167!iL !ieO J _You kill the kobold!"if "icg "ih "im "iq ,"it W _You start resting."i{ r...P♣..~♣♣♣...~~-~~ ...~~♣♣..~...~~~~r   rat (wandering)"i| %8"iV "i D-9.5 (2"i "i֏ T _You encounter a rat.$iTG##   ##...  ... .  #.... r ####....############.# ..................##.#♣~.P♣...#..♣♣♣...@)......♣~~♣...#.####### ...# ♣P~♣♣.♣## $iH##.♣♣♣♣♣♣~♣♣♣♣ ♣ ...~~♣♣..~~PP♣P~ ##...~~~~~~~~~~..#PP♣~~.~~~~P♣~♣♣♣♣♣♣~♣♣♣♣♣♣.♣ ...$iJ0r$i"R.r   rat (wandering)$i S/100.5 (1.0)$iX$ieZ%i ...#........  #%i3 .# ####....############r .....................#..%id ##.#♣~.P♣...#...... ♣♣~♣♣♣....)~♣...#@#######%i P~♣♣.♣##.# ##.♣♣♣♣♣♣~♣♣♣♣ ♣ %i f...~~♣♣..~~PP♣P~ ##...~~~~~~~~~~. %i ...PP♣~~.~~~~P♣~..♣♣♣♣♣♣~♣♣♣♣♣♣%i # ♣.♣ .~♣%i G.r%iN" %i" %1%i' %i) &iR #........  #.# ####....############.# ....................r#..&iH##.#♣~.P♣...#........ ♣♣~♣♣♣....)......~♣...#.#######P~♣♣.♣##@# ##.♣♣♣♣♣♣~♣♣♣♣ ♣ ...~~♣♣..~~PP♣P~ ##...~~~~~~~~~~. ...PP♣~~.~~~~P♣~..&i♣♣#... ...# ♣~♣&i&i7%2&i&i#&i- .......  #.# ####....############.# ....................r#..##.#♣~.P♣...#...... ♣♣~♣♣♣....).~♣...#.#######P~♣♣.♣##.# ##.♣♣♣♣♣♣~♣♣♣♣ ♣ ...~~♣♣..~~PP♣P~ ##...~~~~~~~~~~.&i%~~~~Fly ~♣♣.#.... .#.. ♣.♣&iE&i_1========3&i&iq'i'i%4'i'i'i_C 'iF %5'i (i.0r(i6r   rat (wandering)(i9:6Magic Dart(i?(iYA)i8.r.)i?)ig@E========7)iE)idG)i ...... .  jubi the Conjurer  #.... .#  Draconian ####....############.#  Health: 14/14 ======================== ................r...r#..  Magic: 0/3------------------------ ...##.#♣~.P♣...#*.......  AC: 4Str: 9 ...# ♣♣~♣♣♣...*)......  EV: 11Int: 18 )i...# ♣♣~~♣...#*#######  SH: 0Dex: 9 ...# ♣P~♣♣.♣##*# XL:  1 Next: 16% Place: Dungeon:1 ##.♣♣♣♣♣♣~♣♣♣♣ ♣@# Noise: ---------  Time: 107.5 (0.0) )i6...~~♣♣..~~PP♣P~.# -) Nothing wielded )iW##...~~~~~~~~~~..# Cast: Magic Dart )ix...PP♣~~.~~~~P♣~.. Fly )i...♣♣♣♣♣♣~♣♣♣♣♣♣.. ...# ♣.♣ ....)i r   rat (wandering) ...# ♣~♣ #... )i9M...# ♣~♣ #.... .#.. ♣.♣ _You start resting. _You encounter a rat.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)*ik ...... .  jubi the Conjurer  #.... .#  Draconian *iAk####....############.#  Health: 14/14 ======================== ................†...r#..  Magic: 0/3------------------------ *ikg...##.#♣~.P♣...#........  AC: 4Str: 9 ...# ♣♣~♣♣♣....)......  EV: 11*ikInt: 18 ...# ♣♣~~♣...#.#######  SH: 0Dex: 9 ...# ♣P~♣♣.♣##.# XL:  1 Next: 16% Place: Dungeon:1 ##.♣♣♣♣♣♣~♣♣♣♣ ♣@# Noise: ---------  Time: 107.5 (0.0) *ik...~~♣♣..~~PP♣P~.# -) Nothing wielded ##...~~~~~~~~~~..#*ik Cast: Magic Dart ...PP♣~~.~~~~P♣~..*il Fly ...♣♣♣♣♣♣~♣♣♣♣♣♣.. *i:l...# ♣.♣ .... r   rat (wandering) ...# ♣~♣ #... *i^l...# ♣~♣ #.... .#.. ♣.♣Aiming: Magic Dart (safe; 3% risk of failure)  *i|lPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  *il[The magic dart hits the rat.  You kill the rat!*ieq  .  #.... .#   **iq  *  **iqy  *#*iqX ♣@#*iq ♣.♣ .... ♣~♣ *ir> ♣~♣ *i;r *i2....*iy25=8.5 (1Magic Dart _*in*i!+iZM##...  ... .  #.... .# ####....############.# +i+.............†...r##.#♣~.P♣...#...♣♣♣....)......♣~~♣...#.####### ...# ♣P~♣♣.♣## ##.♣♣♣♣♣♣~♣♣♣♣ ♣ +iR...~~♣♣..~~PP♣P~ ##...~~~~~~~~~~..#Fly ~~~~+itO~♣♣.#....+i+iy+i֘--9+i+i+i +i +i +i +iY# X+i$ +i& +i0' +i( +in+ ,+i - +i. +i/ +i0 +i2 ,+i4 +i77 +i7 Z1========+i; +i< ,+i< +i> +i)? +i@ +iwB ,+iC +iBF V========+i|G +iI ,+iJ +i#M +icM +ihN +iXQ +iQ +iR +iyU +iU +iV +iY ,+iZ +i@] ,+iv^ +i` +i` +ia +id +i0d T2========+ie +iOg +ig +ih +ii +i&j +ip X+i8q +isq @========+ir +iu +iv +iv +i2y ,+i H _You start resting.Magic restored.-+iǤ 040.5 (31.0)+i i3========1.5 (32 _+i +iʰ ,iM  ##...  ... .  #.... .# ####....############.# .............†....#..#.#♣~.P♣...#........♣♣♣....)......♣~~♣...#@####### ...# ♣P~♣♣.♣## ##.♣♣♣♣♣♣~♣♣♣♣ ♣ ,i...~~♣♣..~~PP♣P~.#Fly ~..#P♣♣#...,i ,i 02.5 (1.0),i',iT,iM##   ##...  ... .  #.... . ####....############.# .............†....##.#♣~.P♣...#..,ip♣♣♣...@)......♣~~♣...#.####### ...# ♣P~♣♣.♣## ##.♣♣♣♣♣♣~♣♣♣♣ ♣.#Fly ♣...,i,i %3,i,i,iL/ t### #... ..  ##... .  ...... . #.... .# ....############.# ....†....#.##.#♣~.P♣...#.# ♣♣~♣♣♣....@.# ♣♣~~♣...#.## ♣P~♣♣.♣##.# .♣♣♣♣♣♣~♣♣♣♣ ♣.# ~~♣♣..~~PP♣P~.#...~,i/ M..#PP♣~~.~~~~P♣~..♣♣♣♣♣♣~♣♣♣♣♣♣.. ,i6 ,i= %4,iB ,iD $  Things that are here:,i(G w _a +0 short sword; a kobold corpse-i -i 8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   e + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f + Conjurations 4.0   5.0   0  -i C                c + Dodging1.8   2.4  -1  -i %    d + Stealth1.8   2.0   0                                  -iw                             -i         -i         -i _    -iP     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  -iy [/] auto|manual mode [*] useful|all skills [!] training|cost|targets1i2nMaces & Flailsoc - Axes0.0   1.0   0   p - Hexes0.0   1.2  -1  d - Polearms0.0   1.0   0   q - Summonings0.0   1.0   0   e - Staves   0.0   1.0   0   r - Necromancy0.0   1.0   0   f - Unarmed Combat   0.0   1s - Forgecraft0.0   1.0   0  g - Throwing0.0   1.2  -1   t - Translocations   0.0   1.0   0  u - Alchemy0.0   1.0   0  h - Short Blades 3;49m  0.0   1.0   0   v - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.0   0   w - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.2  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0   k + Dodging 1.8   2.4  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - Evocations0.0   1.0   0   m + Stealth 1.8 449m  2.0   0   1 - Shapeshifting   0.0   1.2  -1  useful|all7i k * Dodging   1.87iһ p k - Dodging   1.89i-  m * Stealth   1.8:i=p m - Stealth   1.8;iT ;i  ###jubi the Conjurer#.....Draconian##....Health: 14/14 ========================.......Magic: 3/3========================;if k#.....#AC: 4Str: 9 ###....############.# .EV: 11Int: 18 ;i ...............†....#...SH: 0Dex: 9 ;i ..##.#♣~.P♣...#.........XL:  1 Next: 25% Place: Dungeon:1 ..# ♣♣~♣♣♣....@.......Noise: ---------  Time: 144.5 (0.0) ..# ♣♣~~♣...#.########-) Nothing wielded ;i ..# ♣P~♣♣.♣##.#Cast: Magic Dart ;iD #.♣♣♣♣♣♣~♣♣♣♣ ♣.#Fly ;ii ..~~♣♣..~~PP♣P~.# #...~~~~~~~~~~..# ..PP♣~~.~~~~P♣~.. ;i ..♣♣♣♣♣♣~♣♣♣♣♣♣.. ..# ♣.♣ ....;i ZThe magic dart hits the rat. _You kill the rat! ;i _You start resting. _Magic restored.  Things that are here: ;i b_a +0 short sword; a kobold corpse;i;i-;ir;i;i3 Your spells (describe)TypeFailure Level  a + Magic DartConjuration3% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersX Ai[Y AiY AiZ AiZ Ai\ Aip\ Ai\ Ai] Ai_ ,Ai_ Aia Aia AiCb Aib AiAd Aiae Aie AiUf Aig AiPh Aih Aii Aij Aiqk Aik Ai)l Aim Aisp j  You encounter an endoplasm.Aiu  #############Aiv g #....J Ai*v #.### #.# Magic DartAiVv ## #.# ..# #.###Aiv ### ###..# # #.##...# #.#..#J   endoplasm (asleep) Aiv # #.##...# #.#..# # ### #.##...####.#..##### # #... #...........#.......Aiz 8J.73.5 (29.0)Ai! 1JAi +4.5 (30Ai% Ai҇ ^ _The endoplasm quivers.Bi}   jubi the Conjurer  Draconian  Health: 14/14 ========================  Magic: 2/3================--------  AC: 4Str: 9  EV: 11Int: 18  SH: 0Dex: 9 Bi&~ #############  XL:  1 Next: 25% Place: Dungeon:1 #....@*****J.  Noise: ---------  Time: 174.5 (0.0) #.###########  -) Nothing wielded #.# Cast: Magic Dart ### #.# ..#  Fly .. #.###### ###..# # #.##...# #.#..#  J   endoplasm Bin~ # #.##...# #.#..# # ### #.##...####.#..##### # #... #...........#....... You encounter an endoplasm. _The endoplasm quivers.Aiming: Magic Dart (safe; 3% risk of failure)  Bi~ Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Ci  jubi the Conjurer  Draconian  Health: 14/14 ========================Magic: 2/3================--------AC: 4Str: 9EV: 11Int: 18CiSH: 0Dex: 9#############XL:  1 Next: 25% Place: Dungeon:1#....@*****J.Noise: ---------  Time: 174.5 (0.0)#.###########-) Nothing wielded#.#Cast: Magic Dart ####.#..#Fly ..#.###### ###..# ##.##...# #.#..#J   endoplasm #Ci=#.##...# #.#..# # ### #.##...####.#..##### # #... #...........#.......CiAiming: Magic Dart (safe; 3% risk of failure)  Ci"Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  Ci>wThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.CiqJ.Ciw!....J.Cix9=5.5 (1 _Ci}CiYCi   jubi the Conjurer  Draconian  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 4Str: 9  EV: 11Int: 18  SH: 0Dex: 9 Ci v#############  XL:  1 Next: 25% Place: Dungeon:1 #....@****J..  Noise: =--------  Time: 175.5 (0.0) #.###########  -) Nothing wielded #.# Cast: Magic Dart ### #.# ..#  Fly Ci /.. #.###### ###..# # #.##...# #.#..#  J   endoplasm # #.##...# #.#..# # ### #.##...####.#..##### # #... #...........#....... The magic dart hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Ci0 Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)Ci:   jubi the Conjurer  Draconian  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 4Str: 9  EV: 11Int: 18  SH: 0Dex: 9 #############  XL:  1 Next: 25% Place: Dungeon:1 Ci s#....@.......  Noise: =--------  Time: 175.5 (0.0) #.###########  -) Nothing wielded #.# Cast: Magic Dart ### #.# ..#  Fly .. #.###### ###..# # #.##...# #.#..#  J   endoplasm # #.##...# #.#..# # ### #.##...####.#..##### Ci # #... #...........#....... Aiming: Magic Dart (safe; 3% risk of failure)  Ci8 Press: ? - help, Q - select actionShift-Dir - straight lineCi Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!Ci    ****...    #.# #.# ..#  #.  #. Ci % #.  ### #. #... #..........Cip .....Ciuq416.5 (1Magic Dart _Ci7zCi|Di;DiDiDiDi>DiDi,DiaDiIDiT2========DiDi,DiRDi,DiADiDiݞDiDikDià@========DiDiDi`DiDi ,DiDi/,DiDi ,DiDi,DiDi`,DiʫDi,DiXDiŮ,Di$Di3n _You start resting.Magic restored.Di....-.................Di\098.5 (22.0)Di[q3========-9.5 (23 _DiDi_EiIEiEijXEi  You encounter a goblin. It is wielding a +0 dagger.Eih##..#......g#.##..#.# Magic Dart #.# ..#   #.##...# #.#..# g   goblin (asleep) Ei3200.5 (1.0)Ei11.5 (2 _EiyEi Fiyg.Fit~QgFi3==2.5 (1Fi~Fi?( _The goblin shouts!Fil #..##.......@....g.#.#..##.#  #.# ..# #.##...# #.#..# Fi g.Fi Fi Q========--3Fi Fi GiTx  jubi the Conjurer  Draconian  Health: 14/14 ========================  Magic: 2/3================--------  AC: 4Str: 9  EV: 11Int: 18  SH: 0Dex: 9 #############..#  XL:  1 Next: 41% Place: Dungeon:1 #.......@***g...  Noise: ---------  Time: 203.5 (0.0) #.###########..#  -) Nothing wielded #.# Cast: Magic Dart #.# ..#  Fly  Gi #.###### ###..#  #.##...# #.#..#  g   goblin #.##...# #.#..#  ### #.##...####.#..#####  #... #...........#....... _You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)Gi  jubi the Conjurer  Draconian  Health: 14/14 ========================  Magic: 2/3================--------  AC: 4Str: 9  EV: 11Int: 18  SH: 0Dex: 9 #############..#  XL:  1 Next: 41% Place: Dungeon:1 Gih#.......@..g....  Noise: ---------  Time: 203.5 (0.0) #.###########..#  -) Nothing wielded #.# Cast: Magic Dart #.# ..#  Fly  #.###### ###..#  #.##...# #.#..#  g   goblin #.##...# #.#..#  ### #.##...####.#..#####  #... #...........#....... _The goblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You miscast Magic Dart. Nothing appears to happen.Gi       #.# #.# ..#          ###   #... Gic`Contam: 10% 4.5 (1 _GiGiGi[   jubi the Conjurer  Draconian  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 4Str: 9  EV: 11Int: 18 Contam: 10%   SH: 0Dex: 9 #############..#  XL:  1 Next: 41% Place: Dungeon:1 #.......@**g....  Noise: ---------  Time: 204.5 (0.0) #.###########..#  -) Nothing wielded #.# Cast: Magic Dart #.# ..#  Fly  #.###### ###..#  #.##...# #.#..#  g Gi\   goblin #.##...# #.#..#  ### #.##...####.#..#####  #... #...........#....... Aim: a goblin, wielding a +0 dagger (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)HiH[  jubi the Conjurer  Draconian  Health: 14/14 ========================Magic: 1/3========----------------AC: 4Str: 9HiFIEV: 11Int: 18 Contam: 10% SH: 0Dex: 9#############..#XL:  1 Next: 41% Place: Dungeon:1#.......@**g....Noise: ---------  Time: 204.5 (0.0)#.###########..#-) Nothing wielded#.#Cast: Magic Dart#.#..#Fly #.###### ###..##.##...# #.#..#g   goblin#.##...# #.#..#### #.##...####.#..#####HiI#... #...........#.......Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.Hi8g.Hi.g.Hi*9=5.5 (1 _HiHiHi: Hi:M jubi the Conjurer  Draconian  Health: 14/14 ======================== Hi^ Magic: 0/3------------------------ Hi AC: 4Str: 9 Hi EV: 11Int: 18 Contam: 10%  His SH: 0Dex: 9Hi #############..#  XL:  1 Next: 41% Place: Dungeon:1Hi Hi<#.......@*g.....  Noise: =--------  Time: 205.5 (0.0) Hi;#.###########..#  -) Nothing wielded HiZp#.# Cast: Magic Dart Hixq#.# ..#  Fly  Hi%#.###### ###..#  HiY#.##...# #.#..#  g   goblin #.##...# #.#..#  ### #.##...####.#..#####  #... #...........#....... The magic dart hits the goblin. _The goblin is heavily wounded.HiAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionHi5Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)Hi   jubi the Conjurer Hi 7 Draconian  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 4Str: 9  EV: 11Hi  Int: 18 Contam: 10%   SH: 0Dex: 9 #############..#  XL:  1 Next: 41% Place: Dungeon:1Hi@ E #.......@.).....  Noise: =--------  Time: 205.5 (0.0) Hi_ 5#.###########..#  -) Nothing wielded #.# Cast: Magic Dart Hi #.# ..#  Fly  #.###### ###..#  Hi #.##...# #.#..#  g   goblin #.##...# #.#..#  ### #.##...####.#..##### Hi  #... #...........#....... Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionHi Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!Hi Hi K Hi   *    #.# Hi1 #.# ..#    Hit      ###   #... Hi .Hi q506.5 (1Magic Dart _Hi Hi} IibEquip or unequip which item?  - - Unarmed (current attack) Jewellery (go to first with "=) Iizc a - a ring of flight (worn)[?] describe selected [!] equip|wield|put on[tab] equip|unequip Ji Ji   jubi the Conjurer  Draconian  Health: 14/14 ========================Magic: 0/3------------------------AC: 4Str: 9EV: 11Int: 18 Contam: 10% SH: 0Dex: 9Ji2 #############..#XL:  1 Next: 50% Place: Dungeon:1#.......@.).....Noise: =--------  Time: 206.5 (0.0)#.###########..#-) Nothing wielded#.#Cast: Magic Dart#.#..#Fly Ji\ 9#.###### ###..##.##...# #.#..##.##...# #.#..#### #.##...####.#..######... #...........#.......Ji Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineJi Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!Ji P  Okay, then.Ji& Ji Jiy . _KiKinEquip or unequip which item?  - - Unarmed (current attack) KiJewellery (go to first with "=)  a - a ring of flight (worn)Ki^[?] describe selected [!] equip|wield|put on[tab] equip|unequip LiLikLijp  jubi the Conjurer  Draconian  Health: 14/14 ========================LifMagic: 0/3------------------------AC: 4Str: 9EV: 11Int: 18 Contam: 10% SH: 0Dex: 9#############..#XL:  1 Next: 50% Place: Dungeon:1Li #.......@.).....Noise: =--------  Time: 206.5 (0.0)Li#.###########..#-) Nothing wielded#.#Li:mCast: Magic Dart#.#..#Fly LiV#.###### ###..##.##...# #.#..#Lisx#.##...# #.#..#### #.##...####.#..#####LiA#... #...........#.......LiPress: ? - help, Q - select actionShift-Dir - straight lineLiAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. Li[_You kill the goblin! _Okay, then.LiHP  Okay, then.LiLiLi9. _Li×~#..##.).#.#..##.# #.# ..# LiLi9-7.5 (1 _LiLiLiy_##..##..#.#..##.# ##.# ..# Liz/LiLi?-8Li;Li$  Things that are here:Lir _a +0 dagger; a goblin corpseMix;9MizMi}% _b - a +0 daggerMi Mi Mi Mi Miy L8% 6Mi c4Mi R # ####..### #...†.......13.5 (4 #.####..### #.# # ## #.# ..# . #.###### ###..#  #.##...# #.#..#  #.##...# #.#..# Mi  ### #.##...####.#..#####  #... #....#.......Mi Mi Mi-Equip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 dagger Jewellery (go to first with "=)  a - a ring of flight (worn)[?] describe selected [!] equip|wield|put on[tab] equip|unequip Ni>NiDNiK  jubi the Conjurer  Draconian  Health: 14/14 ========================Magic: 0/3------------------------AC: 4Str: 9EV: 11Int: 18 Contam: 4% #SH: 0Dex: 9#############..###XL:  1 Next: 50% Place: Dungeon:1#.....@...†.......Noise: ---------  Time: 213.5 (0.0)#.###########..###-) Nothing wielded#.##Cast: Magic Dart ###.#..#Fly .#.###### ###..##.##...# #.#..##.##...# #.#..#### #.##...####.#..######... #...........#....... _You kill the goblin! _Okay, then. _Okay, then.Things that are here: iLq34m_a +0 dagger; a goblin corpse _b - a +0 daggerNiX\34.0 (0.5b) +0 daggerNijNin. _b - a +0 dagger (weapon)PiPiPiPiBPiPi%11========PiZ _Your magical contamination has completely faded away.Pi3Pi,Pi ,Pi Pib  You see here a goblin corpse.PiPi _PiPiPiPi@========PiPiPiPiGPiPi%#####..# #######..###### #.........†..@....... 21.0 (7.0#.###########..###### #.# #..#  #.# #..# Pi&  #.###### ###..##.##...# #.#..##.##...# #.#..##.##...####.#..##### Pi+PiL0Pi2QiQiMQinQiQinQiƥ,QihQiϧ,Qi^Qi ,QiQi Qi9QiQiaQiT2========QiKQi[,Qi)========3========Qil========QiQiQiQiQiQiQirQiQiq Qi Qi QiK Qi- Qi0 Qi Qi Qih QiC Qi  Qi Qip QiO Qi QiX Qi! Qi ,Qin Qi Qi ,Qim! Qi" QiY# Qi$ ,Qi% Qi' %  QiO( >You encounter a bat.Qi"0  #### #..# #######..######### ....†............# #######..#######.##..#.# #..#.# ## ###..# #.# .# #.#..# #@# .# #.#..# #.# .####.#..##### #.# Magic Dart ......#....... ..# .####.......## ..# ..............#... b   bat (wandering) #####.#.###.#.#... #####.#...# #.b†....#.....Qi[1 Y54.0 (33.0)b.Qi1 .b.Qie2 C.bQi8 QiU= 25.0 (34 _QiB QiD RiI4 Ri4 .. #######..######### ....†............ #######..#######. #..# #.. ## ##. .# #..###### ......#....... .####.......###......#... #####.#.###.#Ri5 ..# #..b .†....#..... #.... #..........##Rio6 Ri6 0b.Riw7 ".Ri7 .bRi8 E.bRi|> RiC 06.0 (1.0)RiI RiK SiM #..# jubi the Conjurer #######..######### Draconian ....†............# Health: 14/14 ======================== #######..#######.#Si  Magic: 2/3================-------- #..# #.# AC: 4Str: 9 #..# #.# EV: 11Int: 18 ## ###..# #.#SiP SH: 0Dex: 9 .# #.#..# #.# XL:  1 Next: 50% Place: Dungeon:1 .# #.#..# #@#SiwI Noise: ---------  Time: 256.0 (0.0) .####.#..##### #*# b) +0 dagger Si......#....... .*# Cast: Magic Dart Si&.####.......###.*# Fly ..............#*.. Si#####.#.###.#.#*.. b   bat (wandering) Si#####.#...# #*.. .†....#..... #b... Si#..........## _You see here a goblin corpse. _You encounter a bat.SiX Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineSi{UAim: a bat (wandering, hasn't noticed you, 100% to hit)SiN#..#jubi the Conjurer #######..#########Draconian ....†............#Health: 14/14 ======================== #######..#######.#Magic: 2/3================--------#..# #.#Si7PAC: 4Str: 9#..# #.#EV: 11Int: 18 ## ###..# #.#SH: 0Dex: 9 .# #.#..# #.#XL:  1 Next: 50% Place: Dungeon:1 .# #.#..# #@#Noise: ---------  Time: 256.0 (0.0) .####.#..##### #*#b) +0 dagger ......#....... .*#Cast: Magic Dart .####.......###.*#Fly ..............#*.. #####.#.###.#.#*..b   bat #####.#...# #*.. .†....#..... #b... #..........##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, SiP[39;49mQ - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.SiXJb.b.Si$b.SiE.......Si9=7.0 (1 _Si0Tia_ #..# jubi the Conjurer #######..######### Draconian ....†............# Health: 14/14 ======================== #######..#######.# Magic: 1/3========---------------- #..# #.# AC: 4Str: 9 #..# #.# EV: 11TiobmInt: 18 ## ###..# #.# SH: 0Dex: 9 .# #.#..# #.# XL:  1 Next: 50% Place: Dungeon:1 .# #.#..# #@# Noise: =--------  Time: 257.0 (0.0) .####.#..##### #*# b) +0 dagger ......#....... .*# Cast: Magic Dart Tib.####.......###.*# Fly ..............#.b. #####.#.###.#.#... b   bat Tib#####.#...# #... .†....#..... #.... #..........##The magic dart hits the bat. Ti$c#_The bat is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionTiUcShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)TiR #..# jubi the Conjurer #######..######### Draconian ....†............# Health: 14/14 ======================== #######..#######.# Magic: 1/3========---------------- TiϮ?#..# #.# AC: 4Str: 9 #..# #.# EV: 11Int: 18 ## ###..# #.# SH: 0Dex: 9 .# #.#..# #.# XL:  1 Next: 50% Place: Dungeon:1 .# #.#..# #@# Noise: =--------  Time: 257.0 (0.0) .####.#..##### #.# b) +0 dagger ......#....... ..# Cast: Magic Dart .####.......###..# Fly ..............#... #####.#.###.#.#... b   bat TiQz#####.#...# #... .†....#..... #.... #..........##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!Ti #..#† #..# #.# Tif#..# #.#  #.#  #.#  #@# #*# .*#*#Tiɴm † Ti>0...TiDp88.0 (1Magic Dart _TiITiLUiIUibUiUi^UiڵUiCUiUi̷Ui],UiUiH,UiUi),Ui߽UiѾUiUiUiUiUidUixUiT2========UizUiUiUiVUigUiUi_UioUiUiUiUi@========Ui9UisUiUi:UiIBUiUiLUiUiDUiUiUiK,UiUi,UisUipUiUiUi,Ui=Uin _You start resting.Magic restored.Ui/&-Ui080.0 (22.0)Uifq3========-1.0 (23 _UiUiUiPUiUiKUiUinUiUiUi9UiUiUiUi Ui Ui @========Ui Ui UiXUiUiUiUiwUiUiUi UifUiUiUi]Ui,UirUiN!UiE#Ui#Ui$Ui&Ui;(Ui~(Ui)Uix+Ui"-Uiw-Uic.Ui|/Ui1Uih1UiG2Ui4Ui5Ui6Ui9A _You now have 18 gold pieces.Ui;Ui^;Ui;Ui(>Uio?Ui?UiB@UiAUinCUiCUiDUiPFUiGUi.HUiBIUiJUiKUiLUi+MUi. Fly .. ##. ... .. l   frilled lizard (asleep) ... .. .... [.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!..   #  †...# .### ).#      Vi K  *  *  . >.  .. ..  Vi )..Vi} y66=5.0 (1Magic Dart _Vi4 Vi* Wi3WiEWiWiIXWiWi,WidWi,WiWiWiaWiWiWiWiWiWiWi2WiGWiWiWiWiWiWi,WiWiWi`T3========Wi~WiWiWiWiWiaWiWi*WiWi\Wi!,WiWitWiWi09========WiWiWisXWiqWiWiWiWi0,WiWiWi f  You encounter a quokka.WiF4s #......#  ......#.#.....#  #.....#.#######  Wi47#.....>.....#  #.#####.###.######  ...## #.####.............  #[......... Wi%5#...- ######.#.### ... .. Magic DartWi`5 #.... ... #..... ... #...... .#Wi5r   quokka (asleep) #....... # #Wi5P...r....Wi M0238.0)WiSL-4.0 (19 _WipWisXi......#.##.....#.######..>.....# #####.###.######.................###.####..... . #[...#  #.....######@#.#### #........##........#........#.r.........#XiXi05.0)XiXiXiN$  ......#.#.....#  jubi the Conjurer #.....#.#######  Draconian #.....>.....# Health: 14/14 ======================== #.#####.###.######  Magic: 2/3================-------- .................##  AC: 4Str: 9 #.####.............  EV: 11Int: 18 Xi[% . #[..........#  SH: 0Dex: 9 #...........#  XL:  1 Next: 66% Place: Dungeon:1 ######@#.####  Noise: ---------  Time: 325.0 (0.0) #..*.....#  b) +0 dagger #..*.....#  Cast: Magic Dart #..*......  Fly  #...*....#  Xi & #...*....#  r   quokka (asleep) #...r....#  #........#  _You kill the frilled lizard! _You encounter a quokka.Aiming: Magic Dart (safe; 3% risk of failure)  Xi|& Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)XiM\}......#.#.....#jubi the Conjurer#.....#.#######Draconian#.....>.....#Health: 14/14 ========================#.#####.###.######Magic: 2/3================--------.................##AC: 4Str: 9#.####.............EV: 11Int: 18 .#[..........#SH: 0Dex: 9#...........#XL:  1 Next: 66% Place: Dungeon:1######@#.####XiL]Noise: ---------  Time: 325.0 (0.0)#..*.....#b) +0 dagger#..*.....#Cast: Magic Dart#..*......Fly #...*....##...*....#r   quokka#...r....##........#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionXi^Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.XicXi[Br.Xi@r.XiG... XiXi9=6.0 (1 _Xi{XiYiM ......#.#.....#  jubi the Conjurer #.....#.#######  Draconian #.....>.....# Health: 14/14 ======================== #.#####.###.######  Magic: 1/3========---------------- .................##  AC: 4Str: 9 #.####.............  EV: 11Int: 18 YizN. #[..........#  SH: 0Dex: 9 #...........#  XL:  1 Next: 66% Place: Dungeon:1 ######@#.####  Noise: =--------  Time: 326.0 (0.0) #..*.....#  b) +0 dagger #..*.....#  Cast: Magic Dart #...*.....  Fly  #...r....#  #........#  r   quokka #........# YiNX #........# The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  YiOPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)Yi 2 ......#.#.....#  jubi the Conjurer #.....#.#######  Draconian #.....>.....# Health: 14/14 ======================== #.#####.###.######  Magic: 1/3Yi ========---------------- .................##  AC: 4Str: 9 #.####.............  EV: 11Int: 18 . #[..........#  SH: 0Dex: 9 #...........#  XL:  1 Next: 66% Place: Dungeon:1 ######@#.####  Noise: =--------  Time: 326.0 (0.0) #........#  b) +0 dagger #........#  Cast: Magic Dart #.........  Fly  #...†....#  #........#  r   quokka ḯ ~40m#........#  #........# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!Yi q     YiY             Yi n #..*  Yi i#..*  Yi #...*.....   Yi L   Yi}# 0...YiB2 q837.0 (1Magic Dart _Yi9 Yi; Zi(A ZiA Zi+C ZiE Zi(F Zi4L XZiN ,ZiP ZiR ZiaR ZiS ZiU ,ZihW ZiY ,Zif[ Zi] Zi] Zi_ Zia Ziea Zib Zie ,Zif ZiBi Zii Zi2k Zi'n j2========Zio Zier Zir Zimt Zi:w Ziw ZiDy Zi"| Zi| Zi~ ZiI Zi @========Zi8 Zi Zi܄ Zi8 Zi Zi ZiE Zi ZiO Ziݎ Zi= Zi Zi Zi̕ Zi: ZiE Zik Zi Zi ZiP Zi Zi Ziߢ n _You start resting.Magic restored.Zi &-Zix 049.0 (22.0)Zi r3========-50.0 (23 _Zi Zi1 ZiZisZiZiZibZiBZiZi,ZiDZi-,ZiZiZiZi@========ZiZiZiUZiZi>ZiWZiZiZiZiZiZi+ZiZiZi+ZiZi0ZiZi,ZiZi5Zi  .#.#.....#  .#.#######  .>.....#  ##.#### ............###  #.............######  #[..........#......#  Zi #...........#..##.######  ######.#.####...@......#  9.0 (9.0)#........#.##.#### #........#.# .#  Zi U#..........# [#  #...†....### .#  #........# .#  Zi  #........# .#  Zi  #........# .#  Zi> 4  Zi_ E Zi{Zi/60.0 (10.0)ZioZi!!M _Found a leather armour.\iqI\iFt\i v\i_zB\iz\i{\i%}\i\i\i_\i\i\i\i6\i؅\iB\iψ,\i\i\i\iL\i\iU\i֏,\i\\i\i2,\i\iL\i,\i\i\i,\iD\i͝\iО\i4\i\iȠ\iܡ\i\i\i\i\i+\i \i^\iz\i\iN\i\ii\i\i\i\i%\im\i\i^\ik\i\i\iڻ\i2\i\i \iL\if\i\iT\i\i\i\i\i\ij\i\i\i\it,\iM\i\i,\ii\ir\i #..........##[# #.#  #...†....####.# #.#  #........# #.# #.#  #........# #.# #.#  \i#........# #.# #.#  ###.####.#  #........#  #.#.######  #@#.# 83.0 (23 .>........#  #######.#.#  #.#.#  #.###  ...   ###   \i\i+4.0 (24\i\i|; _Found a stone staircase leading down.]iy]iy3]iG{]i8|]i]i]i]iE]i]i4]iR,]i]i]id]i]i0]i@]iE]i]i ]i]i]iב]i]i]i,]iY]i]i]i,]i]i]iG]i]i]iE]i]i;]i]i>]iR]i]i]i]i%]im]iI]iң]i]i]iX]i]i]i]i]iM]iFi  You encounter a hobgoblin.]i ###.####. #...... #........ #...... #.#.##### # #.....########.#.#  g.#.......>........# +......########.#.# .....# #.#.# #..########.### #.@..........#  #.############  ]i#.  Magic Dart#.  #.#.  g   hobgoblin (asleep)#.#. ]i-99.0 (15]i4400.0 (16 _]i[]id^iO #........# #.# # .. ###.#### #...... #....... #...... #.#.###### #.....########.#.#.g.#.......>........#+......########.#.#+......# #.#.# #@.########.### #............# #.############ #.# #.# #.# #.# #.##.^iV ^iX 01.0)^i\ ^i^ _i9~ #........# #.# # jubi the Conjurer ........ ###.#### Draconian #...... #....... Health: 14/14 ======================== #...... #.#.#### Magic: 2/3================-------- ## #.....########.#.#  AC: 4Str: 9 .g*#.......>........#  EV: 11Int: 18 +**....########.#.#  SH: 0_iDex: 9 +..**..# #.#.#  XL:  1 Next: 83% Place: Dungeon:1 #@.########.###  Noise: ---------  Time: 401.0 (0.0) #............#  b) +0 dagger #.############  Cast: Magic Dart _i#.# Fly  #.# #.# g   hobgoblin (asleep) _i#.# #.# #. _Found a stone staircase leading down. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action_icShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)_iBN #........# #.# # jubi the Conjurer_iN ........ ###.#### Draconian #...... #....... Health: 14/14 ======================== #...... #.#.#### Magic: 2/3_iN================-------- ## #.....########.#.#  AC: 4Str: 9_i O  .†.#.......>........#  EV: 11Int: 18 _i/O+......########.#.#  SH: 0Dex: 9 _iRO+......# #.#.#  XL:  1 Next: 83% Place: Dungeon:1 _itO#@.########.###  Noise: ---------  Time: 401.0 (0.0) _iO#............#  b) +0 dagger _iO#.############  Cast: Magic Dart #.#_iO Fly  #.#_iO #.# g   hobgoblin (asleep)_i PX #.# _iDPW#.# #._iiPAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action_iPShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!_iUW  #.# _i9V9     _i`V;  ## _iV8  .†*_iV]>  +**_iV%  _iV+..**..# #.#.#   _iW  _i4W   _iXWU#.# _i}WS#.# _iWS#.# _iW#.# #.# #._i*....._i*_ic#........# #.# # jubi the Conjurer........ ###.#### Draconian#......#....... Health: 14/14 ========================#......#.#.#### Magic: 2/3================--------_iE## #.....########.#.#AC: 4Str: 9.†.#.......>........#EV: 11Int: 18+......########.#.#SH: 0Dex: 9+......##.#.#XL:  1 Next: 100% Place: Dungeon:1#@.########.###Noise: =--------  Time: 402.0 (1.0)#............#b) +0 dagger#.############Cast: Magic Dart#.#Fly #.##.##.##.##.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!_i_iPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!  You have reached level 2!_ir/  --more--`iQm20/203/5--2 0% `iE`i4 _ai*ai + Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Fulminant Prismai]+Conjuration/Alchemy 58% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 4 spell levels left ai+][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitci2ci8ci>#........# #.# # jubi the Conjurer........ ###.#### Draconian#......#....... Health: 20/20 ========================#......#.#.#### Magic: 3/5ci~?6==============----------## #.....########.#.#AC: 4Str: 9.†.#.......>........#EV: 11Int: 18+......########.#.#SH: 0Dex: 9+......##.#.#XL:  2 Next:  0% Place: Dungeon:1ci?'#@.########.###Noise: =--------  Time: 402.0 (0.0)#............#ci?b) +0 dagger#.############Cast: Magic Dartci@#.#Fly #.#ci-@#.##.##.#ciU@#.Press: ? - help, Q - select actionShift-Dir - straight lineci@Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2!citKciMMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - Nodi{diz#........# #.# # jubi the Conjurer........ ###.#### Draconian#......#....... Health: 20/20 ========================#......#.#.#### Magic: 3/5==============----------## #.....########.#.#AC: 4dihStr: 9.†.#.......>........#EV: 11Int: 18+......########.#.#SH: 0Dex: 9+......##.#.#XL:  2 Next:  0% Place: Dungeon:1#@.########.###Noise: =--------  Time: 402.0 (0.0)#............#b) +0 dagger#.############diCast: Magic Dart#.#Fly #.##.##.##.##.Press: ? - help, Q - select actionShift-Dir - straight linedi.Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2!di09-3.0 (1 _dididiD-4.0 (2diʹdi di*5.0 (3di:di _You start memorising the spell. You continue memorising. x2di!didic _You finish memorising. Spell assigned to 'b'.ei eiG eiK ei ei f _ei ei eiK ei eiQ ei ei eiw ei ei@ eip ei eiR ei eiՔ eif ei ei Q4=====ei eiۘ ei+ ei ei eiM ei ei5 eif ei ei\ ei ======eiޝ ei ,ei ei ei ei ei֠ ei< ei eiX ,ei eiT ei eiB ei ei eis ei ei O5=====ei eiO ei: ei eiٮ ei eid ei eiܰ ei ei ,eiR ei ei eiڴ ======ei7 ei ei eiǶ ei ei ei7 ei eiں ei ei% ei^ ei eiN ei  You reach down and open the huge gate.  You encounter a kobold. It is wielding a +0 dagger.ei  #...†....### #........#  .##........# # ...##........#  .......... ### #........ #..... #....... #.#.....####.....########.##..†@#.......>..........'''''......########.#ei _K..'''''......# #.#Magic Dart...''_''.###..########.#...'''''.# #...............'''''## #.########### K   kobold (asleep)........# #.#...###### #.# #.#ei 031.0 (26.0)ei= 22.0 (27 _ei 8_eiE \ _Found a faded altar of an unknown god.fiV r #........# .##.# #...##.# #. ... ##.. # #.#...## #..... #.....####.....########.#..†.#.......>..........'''@'......########K..'''''......# #.....''_''.###..########..'''''.# #............'''''## #.##########......# #.# ###### #.##### #.#  #.#fi fi 73.0 (1.0) _fi\ fi U _There is a huge open gate here.gia #........#  jubi the Conjurer .##........#  Draconian # ...##........#  Health: 20/20 ======================== #. .......... ## Magic: 4/5===================----- #.. #........ #. AC: 4Str: 9 #...## #....... #. EV: 11Int: 18 ......####.....########. SH: 0Dex: 9 gi....#..†.#.......>...... XL:  2 Next:  0% Place: Dungeon:1 ....***@'......########. Noise: ---------  Time: 433.0 (0.0) .K**'''''......# #. b) +0 dagger ....''_''.###..########. Cast: Magic Dart ....'''''.# #........... Fly giP ....'''''## #.########## .........# #.#  K   kobold (asleep) ....###### #.#  #### #.#  #.# _Found a faded altar of an unknown god. _There is a huge open gate here.  gioAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegiWAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)gih#........#jubi the Conjurer.##........#Draconian#...##........#Health: 20/20 ========================#.giJi.......... ## Magic: 4/5===================-----#..#........ #. AC: 4Str: 9#...## #....... #. EV: 11Int: 18......####.....########. SH: 0Dex: 9giyiL....#..†.#.......>...... XL:  2 Next:  0% Place: Dungeon:1....***@'......########. Noise: ---------  Time: 433.0 (0.0)gi3j.K**'''''......##. b) +0 dagger....''_''.###..########. Cast: Magic Dart....'''''.# #........... Fly ....'''''## #.##########.........# #.#K   kobold....###### #.######.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclegi|jShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.gi)/.KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.The kobold shouts!gi_+'''.gi:==4.0 (1 _giC&_gihi+ #........#  jubi the Conjurer .##........#  Draconian # ...##........#  Health: 20/20 ======================== #. .......... ## Magic: 3/5==============---------- #.. #........ #. AC: 4Str: 9 #...## #....... #. EV: 11Int: 18 ......####.....########. SH: 0Dex: 9 ....#..†.#.......>...... XL:  2 Next:  0% Place: Dungeon:1 ....'**@'......########. Noise: ==-------  Time: 434.0 (0.0) ..Khiכc**''''......# #. b) +0 dagger ....''_''.###..########. Cast: Magic Dart ....'''''.# #........... Fly  ....'''''## #.########## .........# #.#  K   kobold ....###### #.#  #### #.#  #.# The kobold is moderately wounded. _The kobold shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehi%Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)hi%#........#jubi the Conjurer.##........#Draconian#...##........#Health: 20/20 ========================#.hi.......... ## Magic: 3/5==============----------#..#........ #. AC: 4Str: 9#...## #....... #. EV: 11Int: 18......####.....########. SH: 0Dex: 9hi8....#..†.#.......>...... XL:  2 Next:  0% Place: Dungeon:1....'**@'......########. Noise: ==-------  Time: 434.0 (0.0)..K**''''......##. b) +0 dagger....''_''.###..########. Cast: Magic Dart....'''''.# #........... Fly ....'''''## #.##########hiB.........# #.#K   kobold....###### #.######.##.#hiIjAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.hiXJA.KhiN*'''hioT9-5.0 (1 _hiZhi]hiME  #........#  jubi the Conjurer .##........#  Draconian # ...##........#  Health: 20/20 ======================== #. .......... ## Magic: 2/5=========--------------- #.. #........ #. AC: 4Str: 9 #...## #....... #. EV: 11Int: 18 ......####.....########. SH: 0Dex: 9 ....#..†.#.......>...... XL:  2 Next:  0% Place: Dungeon:1 ....'**@'......########. Noise: =--------  Time: 435.0 (0.0) iF 57m...K*''''......# #. b) +0 dagger ....''_''.###..########. Cast: Magic Dart ....'''''.# #........... Fly  ....'''''## #.########## .........# #.#  K   kobold ....###### #.#  #### #.#  #.# The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)hi\  #........#  jubi the Conjurer .##........#  Draconian # ...##........#  Health: 20/20 ======================== hi] #. .......... ## Magic: 2/5=========--------------- #.. #........ #. AC: 4Str: 9 #...## #....... #. EV: 11Int: 18 ......####.....########. SH: 0Dex: 9 ....#..†.#.......>...... XL:  2 Next:  0% Place: Dungeon:1 ....'''@'......########. Noise: =--------  Time: 435.0 (0.0) ...)'''''......# #. b) +0 dagger hi] ....''_''.###..########. Cast: Magic Dart ....'''''.# #........... Fly  ....'''''## #.########## hi^ .........# #.#  K   kobold ....###### #.#  hi;^ L#### #.#  #.# hie^ OAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehi^ Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!hi-c U     #   #.   #..      >hic  ....'** ...)*          ####  #.#hio ('''hi p36.0 (1Magic Dart _hi2 jip o .##..... .......... ##.. #........ #....##..... ......####.....#######...#..†.#.......>.....'''''......########) .''_''.###..#######'''.# #..........Fly #.#jiw ji --7ji 8_jiˉ U _There is a huge open gate here.ji  #...#.. .......... ##... #........ #...## #....... ......####.....########..†.#.......>.....'''''......########) .''_@'.###..#######'''.# #..........## #.##########Fly #.jijiF-8 _ji*ji~U _There is a huge open gate here.kix #. ...##.# #.. ..........  #... #........ ##...## #....... #....####.....#.#..†.#.>.'''''......#.)'''''......# #.''@''.###..#.'''''.# #.'''''## #..# #.#.....###### #.###### #.#  #.#  #.#  #.ki]ki<,9 _kikimd _There is a faded altar of an unknown god here.mix+ 3mi- mi0 mi5 ,mi5 miJ6 miO7 mi9 mi9 mi: mi< mi[= mik> mim@ mi@ Q3=====miB miC ,mirE miG ,miI mi.K miaK miL mi O mi{O ======miP mi0S ,miT miV miV miAX miZ miZ mi\ miD^ min^ mi_ miza mia mib mid mid mi{f mig miIh Q4=====mii miZk ,mil mi]n min mio mi\q miq mir mit mit ======miu mi0x ,mily mi{ mik{ mi| mi~ ,mi mi mi mi= mi mi mi mi miI mi miH  mik h_You start resting.Magic restored.mi mi˪ 065.0 (26.0)miI d5=====6.0 (27 _mi mi oir _You start resting. _Magic restored.  This altar belongs to (a) Dithmenos, (b) the Shining One or (c) Wu Jian, but  you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.{iP  Okay, then.{i{i!{i. _{iWI{i{i{i: _{iD  There is a huge open gate here.{i6{i _{i{iD  There is a huge open gate here.{i{i2 _{ip{i{i{i======{iM{iD{in{i{i{iI {i+,{i{ic{iy{i{i{iB{i#{i7${i%{i({it+{i+{i -{i\/{i1{i1{is3{i5{i8,{i9{iP;{im={i={i>{iP  .. #...# .... #.# #...# #...#### ##.####...### #........#...........####...#....#.........#..†.#...#.#............'''''#.............)'''''.... #............''_''.## #..#.@.......'''''.#  #.........'''''## # {i~Q#..............#  #.........###### # ##### # # #  You pick up a parchment of Kiss of Death and begin reading...{i@X-78.0 (12{iua+9.0 (13{if7_{iriF _You add the spell Kiss of Death to your library.|i- |i9. |i<0 |iy3 |i6 |iw: B|i< |i= |i'> |i A |iC  You encounter a goblin. It is wielding a +0 club.|i[   #g.. #...# .## .$.. #...# ...## ... #...# . #.# #...# ### ##.####...### #.....#...........#####....#.........#..†.#...#.#....@....#.......)'''''....###.....''_''.##Magic Dart#..#..'''''.#|iR\ #..#.........'''''###. #..............#g   goblin (asleep)# #.........##################|i-u 281.0 (2.0)|iȇ 12.0 (3 _|iO &_|i }i9 ...##  g .$.# ...##... #...# . #.# #...# #### ##.####...### .......###...##..†.##.#.............)'''''....###....._''.##..'''''##......#. #.........#################}i' }ia3 *3.0 (1}i9 8_}iS< ivQ #...# # jubi the Conjurer ...## #...# # Draconian g.. #...# .## Health: 20/20 ======================== .*.. #...# ...## Magic: 4/5===================----- *.. #...# .... AC: 4Str: 9 #*# #...# #... EV: 11Int: 18 iR?#### ##*####...### #... SH: 0Dex: 9 .....#.*.........####... XL:  2 Next:  3% Place: Dungeon:1 #....#.@.......#..†.#... Noise: ---------  Time: 483.0 (0.0) #.#............'''''.... b) +0 dagger #.............)'''''.... Cast: Magic Dart ###............''_''.### Fly  #..#.........'''''.# # #..#.........'''''## # g   goblin (asleep) #. #..............# # #. #.........###### #iRB ########### # _You add the spell Kiss of Death to your library. _You encounter a goblin. It is wielding a +0 club.Aiming: Magic Dart (safe; 3% risk of failure)  iSAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)i #...# # jubi the Conjurer ...## #...# # Draconian ).. #...# .## Health: 20/20 ======================== .$.. #...# ...## Magic: 4/5i"===================----- ... #...# .... AC: 4Str: 9 #.# #...# #... EV: 11Int: 18 #### ##.####...### #... SH: 0Dex: 9 iQ.....#...........####... XL:  2 Next:  3% Place: Dungeon:1 #....#.@.......#..†.#... Noise: ---------  Time: 483.0 (0.0) i|#.#............'''''.... b) +0 dagger iG#.............)'''''.... Cast: Magic Dart ###............''_''.### Fly  iɕm#..#.........'''''.# # iY#..#.........'''''## # g   goblin (asleep) #. #..............# #i| #. #.........###### # iH########### #Aiming: Magic Dart (safe; 3% risk of failure)  igPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  i;You kill the goblin!it #...#  ...## #...#  iӛ).. #...#  .*.. #...#  *.. #...#  #*# #...#  iF#### ##*  * †    ia ixK #.  i4  i+#. i  iל[   i,F$...i-.i;x6=4.0 (1Magic Dart _iDAi.Ci- iw i i i i iS i iD i ,ip i ,ib i iS i i ,i< i! ,i i i' i i  ,i3 i i O5=====i iD i i# i iW i ,i i i< i i i i[# n  You encounter a frilled lizard.i, X### #### ..... ######### #........## #...# #......)..# #...# .##......$..# #...# ...##.......@.# #...# .-i)- t...l..#.## #...# ####.##.####...### #Magic Dart.....#...........####...#....#.........#..†.#...i- #.#............'''''.... l   frilled lizard (asleep)#.............)'''''....###............''_''.####..#.........'''''.#i9 0973.0)i= l=====-8.0 (14 _iC iE i ######## jubi the Conjurer # Draconian # Health: 20/20 ======================== ..... # Magic: 4/5===================----- ######### #...# # AC: 4Str: 9 ........## #...# # EV: 11Int: 18 ......)..# #...# .## SH: 0Dex: 9 ......$..# #...# ...## XL:  2 Next:  6% Place: Dungeon:1 iݥ .....**@.# #...# .... Noise: ---------  Time: 498.0 (0.0) ...l*.#.## #...# #... b) +0 dagger ####.##.####...### #... Cast: Magic Dart i V.....#...........####... Fly  #....#.........#..†.#... i= #.#............'''''.... l   frilled lizard (asleep) iӦ #.............)'''''.... ###............''_''.### #..#.........'''''.# # _You kill the goblin! _You encounter a frilled lizard.Aiming: Magic Dart (safe; 3% risk of failure)  i 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ih######## jubi the Conjurer # Draconian # Health: 20/20 ======================== ..... # Magic: 4/5===================----- ######### #...# # AC: 4Str: 9 ........## #...# # EV: 11Int: 18 ......)..# #...# .## SH: 0Dex: 9 i"......$..# #...# ...## XL:  2 Next:  6% Place: Dungeon:1 .......@.# #...# .... Noise: ---------  Time: 498.0 (0.0) ...†..#.## #...# #... b) +0 dagger ####.##.####...### #... Cast: Magic Dart .....#...........####... Fly iZ #....#.........#..†.#... #.#............'''''.... l   frilled lizard (asleep) i#.............)'''''.... ###............''_''.###i #..#.........'''''.# #Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei`Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!iSn .....   #...#   #...#   #...#   #...#  i.....**@.# #...#  ...†*.#.## #...#    † i  )      i(...iy10=9.0 (1Magic Dart _iiiߔ3ii,iBiiiןii,iiiii,i$iii iiۮiiii iʴi>isH5=====iiiBiuiiiM _You now have 45 gold pieces (gained 15).iiZiijiqi======iii,ii0iiiifi,ii/i4ioiJiUii5iiiiii@i,ii}iYiiiii iXii,i*izi@iiiiiiziii@ii<i iCiiiW,iiX il i i1 i<ii=iiiiiEiuiMii4ipi8ipi8ii,i`i^iiaiii i i!i!i#i:#i#i%i&,i'iY(i(i9)i)i*i+i+iO,im-ip.,i.i0i1,i/2ij3ie4,i4i5i6,i6i7i8i8i;9iI:i;Bi=BiA>i?iKZ .#.#..#..............# #.# .#.#..#.........###### #.# ##.#..############.# ......# #.# .#.##.##.# .#.##.##.  #.##.############  #.##............#  #.#############@#-547.0 (48.0)  ... #.#  iL... #.# #.# #.# #.# #.. #)# i3RiTE-8.0 (49i_9 _Found a whip.i3iii|iniĪi0ii٭iyiޯi4ipi\ihi,iiݶieiiRiiiӻi%iiRiiiiiiPiiRiiidiir,i8iiiFii|i ,iiiiEiiiiiTiiiimi_ivii7ini,iQinii  You encounter a hobgoblin.iGq####### #.... .....# #.... ###.# #.#.#  ##.#.#  #.#.#  #.#.#  #.# #.#.  #.########.# #........... #)########.........g #.############Magic Dart###  g   hobgoblin (asleep)i"i-66.0 (18i27.0 (19 _i! i i8l!####### #.... jubi the Conjurer ......# #.... Draconian il#####.# #.#.# Health: 20/20 ========================  #.# #.#.# Magic: 4/5===================-----  #.# #.#.# AC: 4Str: 9 imt #.# #.#.# EV: 11Int: 18  #.# #.#.# SH: 0Dex: 9  #.########.#.# XL:  2 Next: 10% Place: Dungeon:1  #...........@# Noise: ---------  Time: 567.0 (0.0)  #)########...******g  b) +0 dagger  #.# ###########  Cast: Magic Dart  ### Fly  in g   hobgoblin (asleep) i.o_Found a whip. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  imo1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ix####### #.... jubi the Conjurer ......# #.... Draconian #####.# #.#.# Health: 20/20 ======================== i #.# #.#.# Magic: 4/5===================-----  #.# #.#.# AC: 4Str: 9  #.# #.#.# EV: 11Int: 18 i6 #.# #.#.# SH: 0Dex: 9 iK #.########.#.# XL:  2 Next: 10% Place: Dungeon:1  #...........@#iī Noise: ---------  Time: 567.0 (0.0)  #)########.........†  b) +0 dagger  #.# ###########  Cast: Magic Dart i ### Fly   g   hobgoblin (asleep)iBAiming: Magic Dart (safe; 3% risk of failure)  ir0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  ihThe magic dart hits the hobgoblin.  You kill the hobgoblin!iرG #.... #.....# #.#.#  #.# #.#.#  #.# #.#.# ie{ #.# #.#.#  #.# #.#.#  #.  #....  #)******†  #.# iA  ### i i"i߲!i>$......iFx7=8.0 (1Magic Dart _i#Ki*Mi^ i i) i i ni} i iI iW i i i ,iX i: i~ i i ie i i$ ig i i i] i i i~ i H5=====iz iE i% i{ i0 i i ij i i i i ik i i i ======i iu iQ i i i i i. i i i i iD i7 i* is iM i e  You see here a hobgoblin corpse.i i}  _i ij i i i1 it ic i i$ iO i= i i i\ i i iCiiTiii[ii iOii\iiiiGiiiwi i ie i1 iZ i i iiuiiigiiLiiii[ii(iiiiii/igiii_iiiiGiiyii'i_iiiiii[ii ,i i iB!iv!i!im"i"i"ip#i?$i$i$i%iT&i&i&i'i'i$(iS(i)ie)i)i)iC*i*i*i@+i6,i-iY-i-i.i9/io/i/iH0i0i1i,1i1i2iB2i_2i3i4i4iy5i6i7i7i7i8i]9i9i#:i:;i;i;i&<i<i=i[=i=i=iv>i>i?i @i@iAi`AiyBiCCiyCiCiDiEiEi FiGiGiHi]HiIiJiJi3KiALi'Mi]MiMiSNiNiNi'OiOiPiGPirPiQiwQiQiQitRiRi+S,iSi$TiQTiTiUirUiUiUiWioXiXiYiiO,iړiigiii6iiiioi_iiiiiܠiZi?iעiiOi,iiii@ii>iiiii;ii,iiTid,iiKi6iaiii  You encounter a kobold and a hobgoblin.The kobold is quivering stones.iG4~~~~~~~~~~..# #.....#.###### ♣~~.~~~~P♣~.... #.#.....>.....# ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.##♣.♣ g...... ................♣~♣ #..... #.#.####........♣~♣ #..... #.#.# #[.......♣.♣ #.....##.#.# #........ ##.....#....# ######.#. K......@....##....- i######.#....# #.... #......########....Magic Dart.##############...#......##...÷..........## #...#......##....#......)..# #...#......##.... g   hobgoblin (asleep)  #.........# #...#......##.... K   kobold (missile, asleep)  .##.........# #...#............ i ......†..#.## #...######.......iZ.g67103.0)iJ>.KivgK)i4==24ii`> _The kobold shouts! The hobgoblin shouts!i ~~~~~~~~~~..# #.....#.###### jubi the Conjurer ♣~~.~~~~P♣~.... #.#.....>.....#  Draconian ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.## Health: 20/20 ========================  ♣.♣ .g..... ................ Magic: 4/5===================-----  ♣~♣ #..... #.#.####........ AC: 4Str: 9  ♣~♣ #..... #.#.# #[....... EV: 11Int: 18  ♣.♣ #.....##.#.# #........ SH: 0Dex: 9 ##.....#....# ######.#. XL:  2 Next: 17% Place: Dungeon:1 .K*****@....# #..i3 .. Noise: ==-------  Time: 672.0 (0.0) ######.#....# #.... b) +0 dagger #......########.... Cast: Magic Dart  .##############...#......##...÷ Fly  ..........## #...#......##....  #......)..# #...#......##.... g   hobgoblin  #.........# #...#......##.... K   kobold (missile)  .##.........# #...#............  ......†..#.## #...######.......The kobold is quivering stones. _The kobold shouts! The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  i} PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)i\~~~~~~~~~~..# #.....#.###### jubi the Conjurer ♣~~.~~~~P♣~.... #.#.....>.....#  Draconian ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.## Health: 20/20 ========================  ♣.♣ .g..... ................ Magic: 4/5i===================-----  ♣~♣ #..... #.#.####........ AC: 4Str: 9  ♣~♣ #..... #.#.# #[....... EV: 11Int: 18  ♣.♣ #.....##.#.# #........ SH: 0Dex: 9 ##.....#....# ######.#. XL:  2 Next: 17% Place: Dungeon:1 .).....@....# #.... Noise: ==-------  Time: 672.0 (0.0) ######.#....# #.... b) +0 dagger #......########.... Cast: Magic Dart  .##############...#......##...÷y 0m Fly  ..........## #...#......##....  #......)..# #...#......##.... g   hobgoblin  #.........# #...#......##.... K   kobold (missile)  .##.........# #...#............  ......†..#.## #...######.......Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!ir  >   ♣.♣   ♣~♣   ♣~♣  #.#.# #[  ♣.♣     .)*****     ÷ iN(   )..#   .   ...  † .i>.gi[#&.....i(B20-3.0 (1 _i0i2i5O ~~~~~~~~~~..# #.....#.###### jubi the Conjurer ♣~~.~~~~P♣~.... #.#.....>.....#  Draconian ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.## Health: 20/20 ========================  ♣.♣ ..g.... ................ Magic: 3/5==============----------  ♣~♣ #.*... #.#.####........ AC: 4Str: 9  ♣~♣ #..*.. #.#.# #[....... EV: 11Int: 18  ♣.♣ #...*.##.#.# #........ SH: 0Dex: 9 ##....*#....# ######.#. XL:  2 Next: 20% Place: Dungeon:1i@P [9;9H .).....@....# #.... Noise: =--------  Time: 673.0 (0.0) ######.#....# #.... b) +0 dagger #......########.... Cast: Magic Dart  .##############...#......##...÷ Fly  ..........## #...#......##....  #......)..# #...#......##.... g   hobgoblin  #.........# #...#......##....  .##.........# #...#............  ......†..#.## #...######.......The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100%iP  to hit)iW H~~~~~~~~~~..##.....#.###### jubi the Conjurer ♣~~.~~~~P♣~.... #.#.....>.....# Draconian iW ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.## Health: 20/20 ========================♣.♣ ..g.... ................ Magic: 3/5==============----------♣~♣ #.*... #.#.####........ AC: 4Str: 9♣~♣ #..*.. #.#.# #[....... EV: 11Int: 18iW t♣.♣ #...*.##.#.# #........ SH: 0Dex: 9iW [##....*#....# ######.#. XL:  2 Next: 20% Place: Dungeon:1.).....@....##.... Noise: =--------  Time: 673.0 (0.0)i]X ######.#....##.... b) +0 dagger#......########.... Cast: Magic Dart.##############...#......##...÷ Fly ..........## #...#......##....iX #......)..# #...#......##.... g   hobgoblin#.........# #...#......##....iX .##.........# #...#..................†..#.## #...######.......iX Aiming: Magic Dart (safe; 3% risk of failure)  iX Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiY Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.i\ G.gi{ /...i 14.0 (1 _i i il~~~~~~~~~~..# #.....#.###### jubi the Conjurer ♣~~.~~~~P♣~.... #.#.....>.....#  Draconian ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.## Health: 20/20 ========================  ♣.♣ ....... ................ Magic: 2/5=========---------------  ♣~♣ #.g... #.#.####........ AC: 4Str: 9  ♣~♣ #..*.. #.#.# #[....... EV: 11Int: 18 i< ♣.♣ #...*.##.#.# #........ SH: 0Dex: 9 ##....*#....# ######.#. XL:  2 Next: 20% Place: Dungeon:1 .).....@....# #.... Noise: =--------  Time: 674.0 (0.0) ######.#....# #.... b) +0 dagger #......########.... Cast: Magic Dart i~0 .##############...#......##...÷ Fly  ..........## #...#......##....  #......)..# #...#......##.... g   hobgoblin i #.........# #...#......##....  .##.........# #...#............  ......†..#.## #...######.......i{The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.iWAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)ia~~~~~~~~~~..# #.....#.###### jubi the Conjurer ♣~~.~~~~P♣~.... #.#.....>.....#  Draconian ♣♣♣♣~♣♣♣♣♣♣....# #.#.#####.###.## Health: 20/20 ========================  ♣.♣ ....... ................ Magic: 2/5=========---------------  ♣~♣ #..... #.#.####........ AC: 4Str: 9 ibJ ♣~♣ #..... #.#.# #[....... EV: 11Int: 18  ♣.♣ #.....##.#.# #........ SH: 0Dex: 9 ##.....#....# ######.#. XL:  2 Next: 20% Place: Dungeon:1 .).....@....# #.... Noise: =--------  Time: 674.0 (0.0) ######.#....# #.... b) +0 dagger #......########.... Cast: Magic Dart ibW .##############...#......##...÷ Fly  ..........## #...#......##.... ib* #......)..# #...#......##.... g   hobgoblin  #.........# #...#......##.... ib{ .##.........# #...#............  ......†..#.## #...######.......icAiming: Magic Dart (safe; 3% risk of failure)  i'cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei;cAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  ic>You kill the hobgoblin!ij  >   ♣.♣   ♣~♣  iIk ♣~♣ #..*.. #.#.# #[  ♣.♣ #...*  ik^*    ik5   ÷  ik{  )..#    iki.    i l[...   i,l† . i,...i p75.0 (1Magic Dart _i i i+3iJi֤i*iݨBi;iiIii^iii6iuiiյi/iiiAii&iaiiliQ3=====i3iiQiwi,ii',idiXi======ii,ii5ipiiiiii iBiHiiiii-i[iQ4=====iii+iiiMiNi`,iii======iWi,iii#i%i,ijiuiii,ifi4,iiqCShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! iO_You start resting.  Magic restored.i'..-..........i{$1705.0 (30.0)i?-l5=====-6.0 (31 _i3i5i. 3iܚ ic i6 ip Bi iT i iS i iЯ i i( iԵ i@ ======il i" i iһ i i i, ig i i i8 ix i~ ip i i i: i i i i i ik i i i ic i i i i i^ ia i i io i i i i i i iB i i i\ i,iiwi_iiiii(iiii i i& i i iIi,i,iiiiiiiiii$  Things that are here:i\ :  a +0 dagger; 2 stonesi!ij" _i.#i&id'i'ig(i)i+i+i,iY.i/i/i0i1i3,i4i5i[7i7iY8i9i:,i;io>i@s  You encounter a rat and a hobgoblin.iH #######...~~~~~~~~~~..#### #.  ........PP♣~~.~~~~P♣~....# #. iCI< ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. ........#.♣♣ ♣.♣ .... ##......#... ♣~♣ ♣..##iI #.......#r.. ♣~♣ #.....## #...#.#....g♣♣.♣ #.....##iIt#.#.#.###...#..######.....#.......)........#.############.##. #.# Magic Dart # #.##############..iIJ ............## # #.##......)..# #g   hobgoblin (asleep) #.##...# #iKYr   rat (asleep) ..##..# #.. ......†..#.## #..iQY.g30iRF.riYrgri[J====7.0 (31iS_iaC _The hobgoblin shouts! The rat squeaks loudly.i0  #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian  ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 4/5===================-----  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11Int: 18  #...#.#...r.♣♣.♣ #.....##. SH: 0Dex: 9  #.#.#.###..g#..######.....#.. XL:  2 Next: 27% Place: Dungeon:1 .......@.......)........ i0 e Noise: ====-----  Time: 737.0 (0.0) ####..#.############.#.. b) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. #.##......)..# #.. g   hobgoblin #.##.........# #.. r   rat ..##.........# #.. ......†..#.## #..You encounter a rat and a hobgoblin. _The hobgoblin shouts! The rat squeaks loudly.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)ifA 4 #######...~~~~~~~~~~..#### #. jubi the Conjurer........PP♣~~.~~~~P♣~....# #. Draconian##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================........#.♣♣ ♣.♣ ............ Magic: 4/5===================-----##......#... ♣~♣ ♣###.....##. AC: 4Str: 9#.......#... ♣~♣ #.....##. EV: 11Int: 18#...#.#...r.♣♣.♣ #.....##. SH: 0i~B Dex: 9#.#.#.###..g#..######.....#.. XL:  2 Next: 27% Place: Dungeon:1.......@.......)........ Noise: ====-----  Time: 737.0 (0.0)####..#.############.#.. b) +0 dagger#. #.##.... Cast: Magic Dart# #.##############.. Fly ............## #..#.##......)..# #.. g   hobgoblin#.##.........# #.. r   rat..##.........# #........†..#.## #..Aiming: Magic DartC 0m (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.ir .g.ri i f=---8.0 (1 _iU i iEE  #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian i F ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 3/5==============----------  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11Int: 18  #...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9  #.#.#.###..r#..######.....#.. XL:  2 Next: 27% Place: Dungeon:1 ......g@.......)........ Noise: =--------  Time: 738.0 (0.0) ####..#.############.#.. iFk[33mb) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. #.##......)..# #.. g   hobgoblin #.##.........# #.. r   rat ..##.........# #.. ......†..#.## #..The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)i` #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian  ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 3/5==============----------  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11Int: 18  #...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9  #.#.#.###..r#..######.....#.. XL:  2 Next: 27% Place: Dungeon:1 .......@.......)........ Noise: =-i)-------  Time: 738.0 (0.0) ####..#.############.#.. b) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. #.##......)..# #.. g   hobgoblin #.##.........# #.. r   rat ..##.........# #.. ......†..#.## #..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!  #.   #.  . i2  ♣.♣ ....   ♣~♣ ..   ♣~♣ #....   #.....  .... )...... #. #.#  #    )..# r   rat     † ixi~3349.0 (1iiŜ'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin! _The rat bites you but does no damage.ih  #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian  ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 2/5=========---------------  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11i Int: 18  #...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9  #.#.#.###..r#..######.....#.. XL:  2 Next: 34% Place: Dungeon:1 .......@.......)........ Noise: =--------  Time: 739.0 (0.0) ####..#.############.#.. b) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. #.##......)..# #.. r   rat #.##.........# #.. ..##.........# #.. i (......†..#.## #..You kill the hobgoblin! _The rat bites you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)i  #######...~~~~~~~~~~..#### #. jubi the Conjurer........PP♣~~.~~~~P♣~....# #. Draconian##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================........#.♣♣ ♣.♣ ............ Magic: 2/5=========---------------##......#... ♣~♣ ♣###.....##. AC: 4Str: 9#.......#... ♣~♣ #.....##. EV: 11Int: 18#...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9#.#.#.###..r#..######.....#.ic . XL:  2 Next: 34% Place: Dungeon:1.......@.......)........ Noise: =--------  Time: 739.0 (0.0)####..#.############.#.. b) +0 dagger#. #.##.... Cast: Magic Dart# #.##############.. Fly ............## #..#.##......)..# #.. r   rat#.##.........# #....##.........# #........†..#.## #..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hi uit)  The magic dart hits the rat.  The rat is moderately wounded.ii#+40.0 (1i|i;  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat.  The rat is moderately wounded. _The rat bites you but does no damage.i #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian  ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 1/5====--------------------  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11i[Int: 18  #...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9  #.#.#.###..r#..######.....#.. XL:  2 Next: 34% Place: Dungeon:1 .......@.......)........ Noise: =--------  Time: 740.0 (0.0)i͕ ####..#.############.#.. b) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. i#.##......)..# #.. r   rat #.##.........# #..iN ..##.........# #.. iE......†..#.## #..The rat is moderately wounded. _The rat bites you but does no damage.  ilOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)i #######...~~~~~~~~~~..#### #. jubi the Conjurer........PP♣~~.~~~~P♣~....# #. Draconian##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================........#.♣♣ ♣.♣ ............ Magic: 1/5====--------------------##......#... ♣~♣ ♣###.....##. AC: 4Str: 9#.......#... ♣~♣ #.....##. EV: 11Int: 18#...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9#.#.#.###..r#..######.....#...49m XL:  2 Next: 34% Place: Dungeon:1.......@.......)........ Noise: =--------  Time: 740.0 (0.0)####..#.############.#.. b) +0 dagger#. #.##.... Cast: Magic Dart# #.##############.. Fly ............## #..#.##......)..# #.. r   rat#.##.........# #....##.........# #........†..#.## #..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (mmoderately wounded, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded.i5\9 i `*1.0 (1ifi&jB  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded. _The rat closely misses you.i\  #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian  ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 0/5------------------------  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11Int: 18  #...#.#.....♣♣.♣ #.....##. SH: 0Dex: 9 i r #.#.#.###..r#..######.....#.. XL:  2 Next: 34% Place: Dungeon:1 .......@.......)........ Noise: =--------  Time: 741.0 (0.0) ####..#.############.#.. b) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. #.##......)..# #.. r   rat #.##.........# #.. ..##.........# #.. ......†..#.## #..The rat is severely wounded. _The rat closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  i `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)i!  #######...~~~~~~~~~~..#### #. jubi the Conjurer  ........PP♣~~.~~~~P♣~....# #. Draconian  ##......♣♣♣♣♣♣~♣♣♣♣♣♣....###. Health: 20/20 ========================  ........#.♣♣ ♣.♣ ............ Magic: 0/5------------------------  ##......#... ♣~♣ ♣###.....##. AC: 4Str: 9  #.......#... ♣~♣ #.....##. EV: 11Int: 18  #...#.#.....♣♣.♣ #.....##. SH: 0i+ Dex: 9  #.#.#.###..†#..######.....#.. XL:  2 Next: 34% Place: Dungeon:1 .......@.......)........ Noise: =--------  Time: 741.0 (0.0) ####..#.############.#.. b) +0 dagger #. #.# #.... Cast: Magic Dart # #.##############.. Fly  ............## #.. #.##......)..# #.. r   rat #.##.........# #.. ..##.........# #.. ......†..#.## #..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liiͪ neAim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!i   #.   #.  .   ♣.♣ ....   ♣~♣ ..   ♣~♣ #....   #.....  .... i! e)...... #. #.#  #    )..#        †  i< i= 372.0 (1i > =Magic Dart _iD iF iW93iUAiCH _No target in view!i[* io+ 3i- iD. i3 ni4 i!5 i7 ,i[8 iO9 i9 io: i; ih< L1====iL= i? ,iD iE iVG iG <====iH ibK Bi$M iM iEN iO iO iP iTR iR iwS iT iWU iV iW iW iX i` ia W2=====inb id ,iOf iag ig ih ij idj ij il iBm ======im ico ,iUp iq ir ir idt it iJu iv ,iw iy ,i[z i| ,i| i~ i~ Q3=====i iw ,i- i i- i in i i߇ i i=====iK i i ie ,i< iՑ ,i it -4=====i i ,i i i i id i iZ i S=====i[ i ,i i5 i i i, ,i? i iٲ i i* i i i~ ,ir i n _You start resting.Magic restored.i^ {........................)......-91.0 (49.0)5=====-2.0 (50 _i i iTziziniFi$,iiHi,i˹i)in  You encounter a frilled lizard.i;........#.♣♣♣♣.♣ ...........###...♣♣~♣ ♣###.....#.#...♣♣~♣ #.....#...#.#.....♣♣.♣ #.....##.#.#.###..†#..###. #...............)....... #####..#.############.#. i#..#.# #.. ####@##############..l...............## #....##.##......)..# #Magic Dart#............# ... ..##.........#. .......÷..#.#l   frilled lizard (asleep)# .#######.##.####.... #......#........ #.#....#........i 15.0 (3.0)iQ=====6.0 (4 _iii ........#.♣♣♣♣.♣ ............ jubi the Conjurer  ##......#...♣♣~♣ ♣###.....##. Draconian  #.......#...♣♣~♣ #.....##. Health: 20/20 ========================  #...#.#.....♣♣.♣ #.....##. Magic: 4/5===================-----  #.#.#.###..†#..######.....#.. AC: 4Str: 9 #...............)........ EV: 11Int: 18 #####..#.############.#.. SH: 0Dex: 9 #..#.# #.... XL:  2 Next: 37% Place: Dungeon:1 ####@##############.. Noise: ---------  Time: 796.0 (0.0) ..l****...........## #..i[37m b) +0 dagger #....##.##......)..# #.. Cast: Magic Dart #... #.##.........# #.. Fly  ... ..##.........# #.. #. .......÷..#.## #.. l   frilled lizard (asleep) # .#######.##.####.. .. #......#........ #.#....#........ _Magic restored. _You encounter a frilled lizard.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)iU ........#.♣♣♣♣.♣ ............ jubi the Conjurer  ##......#...♣♣~♣ ♣###.....##. Draconian  #.......#...♣♣~♣ #.....##. Health: 20/20 ========================  #...#.#.....♣♣.♣ #.....##. Magic: 4/5===================-----  #.#.#.###..†#..######.....#.. AC: 4Str: 9 #...............)........ EV: 11Int: 18 #####..#.############.#.. SH: 0Dex: 9 i#..#.# #.... XL:  2 Next: 37% Place: Dungeon:1 ####@##############.. Noise: ---------  Time: 796.0 (0.0) ..................## #.. b) +0 dagger #....##.##......)..# #.. Cast: Magic Dart #... #.##.........# #.. Fly  ... ..##.........# #.. #. .......÷..#.## #.. l   frilled lizard (asleep) # .#######.##.####.. .. #......#........ #.#....#........Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyicleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!i          )   ...****  )..#  #...   ...  ii@ #.   #   ..    i....iΡy41=7.0 (1Magic Dart _iQi.i?>Iii*5==========i0Xi1i3,ih4i\6i7i7i8iA:ia;i;i<iQ?i A,iAilCiMDiDiFiIiNiOi:Q,i Ri&Ti=UiUi4ViWiXiXi=YiZi[i[i{\i]i^,i_iaib,iVcidie,ififig,ihiiikiYkili~ia,iiinii&iyBiІi։iόc  You encounter a bat.iu ...#.##....#  ..........  #.#.##....#  #.#.###.###  #........  ###.###.###  #.# #...   ###########.#   #.@.........# #..-   #.########### #..   ..[ ...Magic Dart   #.#b ..   ###   #..# b   bat (asleep)   ..  .#  iv831.0 (34.0)-2.0 (35ii- _Found a pair of gloves.i ...#.##....# jubi the Conjurer ........... Draconian #.#.##....# Health: 20/20 ======================== #.#.###.### Magic: 4/5===================----- #.......... AC: 4Str: 9 ###.###.### EV: 11Int: 18 #.# #...  SH: 0Dex: 9 ###########.# #.... XL:  2 Next: 41% Place: Dungeon:1 #.@.........# #.... Noise: ---------  Time: 832.0 (0.0) #*########### #.... b) +0 dagger ..* ..... Cast: Magic Dart #.#b .... Fly  ###.d40m #..# b   bat (asleep) .... ...#You encounter a bat. _Found a pair of gloves.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)i'?  ...#.##....# jubi the Conjurer ........... Draconian #.#.##....# Health: 20/20 ======================== #.#.###.### Magic: 4/5===================----- #.......... AC: 4Str: 9 ###.###.### EV: 11Int: 18 #.# #...  SH: 0Dex: 9 ###########.# #.... XL:  2 Next: 41% Place: Dungeon:1 i|@ |#.@.........# #.... Noise: ---------  Time: 832.0 (0.0) #.########### #.... b) +0 dagger ..[ ..... Cast: Magic Dart #.#. .... Fly  ###. #..# b   bat (asleep) .... ...#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!iF /....#......###.#.# #...  .#  iG ..#  #*  ..*  #.#.   #. .. ..iH I.[i( x4=3.0 (1Magic Dart _i i iy  ...#.##....  .  #.#.##....  #.#.###.  #.....  ###.###.  #.# #...  #.# #  #@..........# #  #.i# #  ..[.   #.#.##   ###.#  #.# .  ...   ... . i i%--4iii  ......#.#.###.##........##.###.## #.# #...##########..........###########..[....... .#.#.####### Fly ..#ii(?-5iii  #.#.###.##........##.###.## #.# #...########### #..........#.#.###########..@....... .#.####### ##.#   .#..# . i i! %6i+ i49 p  c - a scroll labelled QIJUUH QEOBi< *7.0 (2iB iD 7 _You see here a +0 pair of gloves.i-i*8.0 (1iDi- _c - a +0 pair of glovesi<iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)c - a +0 pair of gloves iJewellery (go to first with "=)  a - a ring of flight (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iii` #.#.##.... jubi the Conjurer #.#.###.## Draconian i#......... Health: 20/20 ======================== ###.###.## Magic: 4/5iP===================----- i#.# #... AC: 4Str: 9 i###########.# #... EV: 11Int: 18i1 # #...........# #... SH: 0iPBDex: 9 i@#.#.########### #... XL:  2 Next: 44% Place: Dungeon:1 i #..@....... .... Noise: ---------  Time: 838.0 (0.0) i#.#.#######... b) +0 daggerij ###.#ihCast: Magic Dart #.#i6k. Fly  iW@.... ixg....  i9..#i; #..#i$ .iu Aim: a bat (asleep, 100% to hit)  iEThe magic dart hits the bat. _You kill the bat!isc - a scroll labelled QIJUUH QEOB _You see here a +0 pair of gloves. _c - a +0 pair of glovesii!i%iJiQf  You start putting on your armour.iV*9.0 (1i_iaivf+40.0 (2ijioit*1.0 (3ixi`}iV*2.0 (4iii*3.0 (5ii) 5 _You continue putting on your +0 pair of gloves. x5i iϖiqc _You finish putting on your +0 pair of gloves.i i Innate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4)You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.iArmoured tail (level 1/2) You have a large scaly tail, allowing you to tail-slap foes when launching meleeattacks. Trigger chance: 27% Base damage: 6Category: [Anatomy]iBInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets.  a - You are cold-blooded and may be slowed by cold attacks.  b - You have an armoured tail.ia. i6 i:  #.#.##.... jubi the Conjurer #.#.###.## Draconian #......... Health: 20/20 ======================== ###.###.## Magic: 4/5===================----- #.# #... AC: 5iV: Str: 9 ###########.# #... EV: 11Int: 18 # #...........# #... SH: 0Dex: 9i: V #.#.########### #... XL:  2 Next: 44% Place: Dungeon:1 i ; #..@....... .... Noise: ---------  Time: 843.0 (0.0) #.#.#######... b) +0 dagger ###.#Cast: Magic Dart #.#ir; 5. Fly  .... ....  ..#i; l #..# i; r. c - a scroll labelled QIJUUH QEOB i; _You see here a +0 pair of gloves. _c - a +0 pair of gloves  You start putting on your armour. i< _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.i? iIC iF i}H iMiiHiij5===== _iiiiw,iYi,imiii_i======ii iG iw iB i i;iiii#iPiAi ... ..... ..###.##.... ...#.##....# i/###........... #..#.#.##....# #.# #.#.###.###iW ##.####.# #....... ........######.###.###.###i #...# #.# #... im #.#####.# #. #.#...........# #.... #.#.########### #... i #.......... .... #.#.#######...i8 R ###.#  i #.# .# ....ir%,51.0 (8i'*2.0 (9i+iG.` _d - a scroll labelled POOLO KYSHiYIi.iini?iiiii^iXiiii.f  You encounter a quokka.iQ~  . #####  ..   #.###  ...   ..###.##...   ...#.##...  #####.#..  #..r...# #.#.##...  #@# #.#.###.#i  ###.####.# #....  #........######.###.###.#Magic Dart  #######.........# #.# #  #.###########.# #  #.#...........# #r   quokka (asleep)  #.#.########### #.. #.......... ... #.#.#######i+6.0 (4i'17.0 (5 _iii . ##### jubi the Conjurer .. ...# Draconian #.###.# Health: 20/20 ======================== ... ....... Magic: 4/5===================----- ..###.##... AC: 5Str: 9 ...#.##... EV: 11Int: 18 #####.#........... SH: 0Dex: 9 #.*r...# #.#.##... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#.###.# Noise: ---------  Time: 857.0 (0.0) ###.####.# #........ b) +0 dagger #........######.###.###.# Cast: Magic Dart #######.........# #.# #.. ]0;10;1mFly  #.###########.# #.. #.#...........# #.. r   quokka (asleep) #.#.########### #.. #.......... ... #.#.####### .. _d - a scroll labelled POOLO KYSH _You encounter a quokka.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)i . ##### jubi the Conjurer i$.. ...# Draconian #.###.# Health: 20/20 ======================== iK... ....... Magic: 4/5===================----- iaR..###.##... AC: 5ix<Str: 9 i...#.##... EV: 11Int: 18i i#####.#........... SH: 0Dex: 9 i#......# #.#.##... XL:  2 Next: 44% Place: Dungeon:1 i#@# #.#.###.# Noise: ---------  Time: 857.0 (0.0) i###.####.# #........ b) +0 dagger i>#........######.###.###.# Cast: Magic Dart iT#######.........# #.# #.. Fly ief #.###########.# #..iv i#.#...........# #.. r   quokka (asleep) iE#.#.########### #..iO #.......... ... i#.#.####### ..iAiming: Magic Dart (safe; 3% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiOAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!ix". .. ...  i"[ #.*....#  #@#     . #.#  i"   i#X   i0#0  iO#w    iͪ..i<y51=8.0 (1Magic Dart _iJiia ixa ia ib ie if irf if if i)g iHg ig ig ih iDh ii iFi ii ij ij i*k i5l iPl il im in i"n H5=====in iSp i q iAq iq iTs i t iGt i}t iu iev iv i w iEx ix i+y ======iy iCz iz iz i@{ i{ i| i| i} i.~ i~ ,iJ i i iπ i i` i i$ i ir i i i i~ i iٌ i iH i iq i Xi} i i iT i ij iǜ i i۝ i֡ i i٢ i iZ i^ i iG i i i i i iԫ i i i i i i i! is i i i iK i iO i i i ih i iB i i) i i iP i i i i i i0 i io i i i! i} iM i i S  You encounter a hobgoblin.i i=  ######+##............... .##.......##.#♣~.P ..#.......# ♣♣~♣ if #.#.......# ♣♣~~ #.#.......# ♣P~♣i v #.#.#####.♣♣♣♣♣♣~♣i  # #.#.......~~♣♣..~~ i ##.##.#######...~~~~~~ #....@........PP♣~~.~~- i #g.##.##......♣♣♣♣♣♣~♣ i5 # #..........#.♣♣♣♣.♣Magic Darti  #..##......#...♣♣~♣ #..#.......#...♣♣~♣ #..#...#.#.....♣♣.♣ g   hobgoblin (asleep)i  #..#.#.#.###..†#..#i  #. #ß #..#.#.#...........i % i4 n#.####^##..#.#.#####..#.###i 096.0 (38.0)i! D-7.0 (39 iJ _i i i% ######+##............... jubi the Conjurer .##.......##.#♣~.P Draconian ..#.......# ♣♣~♣ Health: 20/20 ======================== #.#.......# ♣♣~~ Magic: 4/5===================-----iQ& #.#.......# ♣P~♣ AC: 5Str: 9 #.#.#####.♣♣♣♣♣♣~♣ EV: 11Int: 18 # #.#.......~~♣♣..~~ SH: 0Dex: 9 i&B##.##.#######...~~~~~~ XL:  2 Next: 51% Place: Dungeon:1 #..**@........PP♣~~.~~ Noise: ---------  Time: 897.0 (0.0) i&#g*##.##......♣♣♣♣♣♣~♣ b) +0 dagger # #..........#.♣♣♣♣.♣ Cast: Magic Dart i '4#..##......#...♣♣~♣ Fly  #..#.......#...♣♣~♣ i'#..#...#.#.....♣♣.♣ g   hobgoblin (asleep) #..#.#.#.###..†#..# #. #ß #..#.#.#........... #.####^##..#.#.#####..#.### _You kill the quokka! _You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  i'1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)io######+##............... jubi the Conjurer.##.......##.#♣~.P Draconian..#.......# ♣♣~♣ Health: 20/20 ========================#.#.......# ♣♣~~ Magic: 4/5===================-----#.#.......# ♣P~♣ AC: 5Str: 9#.#.#####.♣♣♣♣♣♣~♣ EV: 11i3Int: 18# #.#.......~~♣♣..~~ SH: 0Dex: 9##.##.#######...~~~~~~ XL:  2 Next: 51% Place: Dungeon:1#..**@........PP♣~~.~~ Noise: ---------  Time: 897.0 (0.0)iC#g*##.##......♣♣♣♣♣♣~♣ b) +0 dagger# #..........#.♣♣♣♣.♣ Cast: Magic Dartiq #..##......#...♣♣~♣ Fly #..#.......#...♣♣~♣i#..#...#.#.....♣♣.♣ g   hobgoblin#..#.#.#.###..†#..##. #ß #..#.#.#...........#.####^##..#.#.#####..#.###Aiming: Magic Dart (safe; 3% risk of failure)  i(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.i\#.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!i&..i{;===8.0 (1 _i"i$iz ######+##............... jubi the Conjurer .##.......##.#♣~.P Draconian ..#.......# ♣♣~♣ Health: 20/20 ======================== #.#.......# ♣♣~~ Magic: 3/5==============---------- #.#.......# ♣P~♣ AC: 5Str: 9 #.#.#####.♣♣♣♣♣♣~♣ EV: 11Int: 18 # #.#.......~~♣♣..~~ SH: 0Dex: 9 ##.##.#######...~~~~~~ XL:  2 Next: 51% Place: Dungeon:1 #..**@........PP♣~~.~~ Noise: ===------  Time: 898.0 (0.0) i{2#.g##.##......♣♣♣♣♣♣~♣ b) +0 dagger # #..........#.♣♣♣♣.♣ Cast: Magic Dart #..##......#...♣♣~♣ Fly  #..#.......#...♣♣~♣ #..#...#.#.....♣♣.♣ g   hobgoblin #..#.#.#.###..†#..# #. #ß #..#.#.#........... #.####^##..#.#.#####..#.###The hobgoblin is severely wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)i  ######+##............... jubi the Conjurer .##.......##.#♣~.P Draconian ..#.......# ♣♣~♣ Health: 20/20 ======================== #.#.......# ♣♣~~ Magic: 3/5==============---------- #.#.......# ♣P~♣ AC: 5Str: 9 #.#.#####.♣♣♣♣♣♣~♣ EV: 11Int: 18 # #.#.......~~♣♣..~~ SH: 0Dex: 9 ##.##.#######...~~~~~~ XL:  2 Next: 51% Place: Dungeon:1 #....@........PP♣~~.~~ Noise: ===------  Time: 898.0 (0.0) #..##.##i[37m......♣♣♣♣♣♣~♣ b) +0 dagger # #..........#.♣♣♣♣.♣ Cast: Magic Dart #..##......#...♣♣~♣ Fly  #..#.......#...♣♣~♣ #..#...#.#.....♣♣.♣ g   hobgoblin #..#.#.#.###..†#..# #. #ß #..#.#.#........... #.####^##..#.#.#####..#.###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!i"       # i.# #..** #   i#T†  #. #ß   ^##.. i"..ily8--9.0 (1Magic Dart _iii< ######+##............... jubi the Conjurer .##.......##.#♣~.P Draconian ..#.......# ♣♣~♣ Health: 20/20 ======================== #.#.......# ♣♣~~ Magic: 2/5=========--------------- #.#.......# ♣P~♣ AC: 5Str: 9 #.#.#####.♣♣♣♣♣♣~♣ EV: 11Int: 18 # #.#.......~~♣♣..~~ SH: 0Dex: 9 ##.##.#######...~~~~~~ XL:  2 Next: 58% Place: Dungeon:1 #....@........PP♣~~.~~ Noise: =--------  Time: 899.0 (0.0) i<#..##.##......♣♣♣♣♣♣~♣ b) +0 dagger # #..........#.♣♣♣♣.♣ Cast: Magic Dart #..##......#...♣♣~♣ Fly  #..#.......#...♣♣~♣ #..#...#.#.....♣♣.♣  #..#.#.#.###..†#..#  i<=#. #ß #..#.#.#...........  #.####^##..#.#.#####..#.### The magic dart hits the hobgoblin. _You kill the hobgoblin!i)=kAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei$i.,######+##............... jubi the Conjurer.##.......##.#♣~.P Draconian..#.......# ♣♣~♣ Health: 20/20 ========================#.#.......# ♣♣~~ Magic: 3/5==============----------#.#.......# ♣P~♣ AC: 5Str: 9#.#.#####.♣♣♣♣♣♣~♣ EV: 11Int: 18i,# #.#.......~~♣♣..~~ SH: 0Dex: 9##.##.#######...~~~~~~ XL:  2 Next: 58% Place: Dungeon:1#....@........PP♣~~.~~ Noise: =--------  Time: 899.0 (0.0)#..##.##......♣♣♣♣♣♣~♣ b) +0 daggeri,# #..........#.♣♣♣♣.♣ Cast: Magic Dart#..##......#...♣♣~♣ Fly i,#..#.......#...♣♣~♣#..#...#.#.....♣♣.♣ i$-S#..#.#.#.###..†#..# #. #ß #..#.#.#........... iZ-#.####^##..#.#.#####..#.### The magic dart hits the hobgoblin. _You kill the hobgoblin!i-dAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineig::Okay, then.i@iFiI. _ibi$cicibeikini"jijiqki!mS=====inio,iRpiqiqiwris,i{tiu,ifviwi2xQ4=====ixiyiyizi{i8|i|i}ih~i~iiJ======ii,iiiiqiqiiUipii>iԊi@i8BiirAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You start resting.  Magic restored.iל-........iA1918.0 (19.0)iA5=====-i]+9.0 (20 _iiiL iM iN iQ ihR iMV niV iW i1Y iY iOZ i ] i ^ ik^ ======i._ ib i,c ,ic i9d id id ie ie i i| i i ig i i i in i i% iN i i i i i ic i? i i i i: ir i i i i ig iP i iS i i i i i/ i iP ir i ih i i  iu i i_ i i i7 iP i i i i i@ i i i; i  You encounter a hobgoblin.i,!   #.####^##..#.#  #g##....#.#...#... iT!  #.##..........###. #.............. #..........###. iz! E#............#.  #.########.#......  #.# #......#.#.#. i! M #@# #.######.#.#.  ###.####.# #.#...  #........######.###.Magic Dart  #######.........# #. i"  #.###########.  #.#........... g   hobgoblin (asleep)  #######  #..  #.#.#######i& ,99.0 (8i' 81000.0 (81.0) _i?+ i, i .# #ß.##.####^##..#.#g##....#.#...#...###..............##............########.#........... #.# #.######.#.###.####.# #.#..........######.#########.........# ##########..........#.##########.........im i 01.0 (1.0)i i i #.# #ß##..#.#. jubi the Conjurer #.##.####^##..#.#. Draconian #g##....#.#...#... Health: 20/20 ======================== #*##..........###. Magic: 4/5===================----- #*##.............. AC: 5Str: 9 #*##..........###. EV: 11Int: 18i #*##............#. SH: 0Dex: 9 #*########.#...... XL:  2 Next: 58% Place: Dungeon:1 iA#@# #......#.#.#. Noise: ---------  Time: 1001.0 (0.0) #.# #.######.#.#. b) +0 dagger i###.####.# #.#... Cast: Magic Dart #........######.###. Fly  #######.........# #. #.###########. g   hobgoblin (asleep) #.#........... #.#.########## #.......... _There is an open door here. i_You encounter a hobgoblin.Aiming: Magic Dart (safe; 2% risk of failure)  in0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)i:~ #.# #ß##..#.#. jubi the Conjurer  #.##.####^##..#.#. Draconian  #g##....#.#...#... Health: 20/20 ========================  #*##..........###. Magic: 4/5===================----- i; #*##.............. AC: 5Str: 9  #*##..........###. EV: 11Int: 18  #*##............#. SH: 0Dex: 9 i];  #*########.#...... XL:  2 Next: 58% Place: Dungeon:1  #@# #......#.#.#. Noise: ---------  Time: 1001.0 (0.0)  #.# #.######.#.#. b) +0 dagger i; ###.####.# #.#... Cast: Magic Dart  #........######.###. Fly  i; #######.........# #. #.###########. g   hobgoblin #.#........... #.#.########## #..........Aiming: Magic Dart (safe; 2% risk of failure)  i(<0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  iS<QThe magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!i½G.gi2....i8:==2.0 (1 _iii  #.# #ß##..#.#. jubi the Conjurer #.##.####^##..#.#. Draconian #.##....#.#...#... Health: 20/20 ======================== #g##..........###. Magic: 3/5==============---------- #*##.............. AC: 5Str: 9 #*##..........###. EV: 11Int: 18 #*##............#. SH: 0Dex: 9 #*########.#...... XL:  2 Next: 58% Place: Dungeon:1 #@# #......#.#.#. Noise: ==-------  Time: 1002.0 (0.0) #.# #.######.#.#. b) +0 daggeriߡ k[34m ###.####.# #.#... Cast: Magic Dart #........######.###. Fly  #######.........# #. #.###########. g   hobgoblin #.#........... #.#.########## #.......... The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)i: #.# #ß##..#.#. jubi the Conjurer  #.##.####^##..#.#. Draconian i #.##....#.#...#... Health: 20/20 ========================  #g##..........###. Magic: 3/5==============----------  #*##.............. AC: 5Str: 9i  #*##..........###. EV: 11Int: 18  #*##............#. SH: 0i,<Dex: 9 iQ #*########.#...... XL:  2 Next: 58% Place: Dungeon:1 io) #@# #......#.#.#. Noise: ==-------  Time: 1002.0 (0.0) i #.# #.######.#.#. b) +0 dagger i ###.####.# #.#... Cast: Magic Dart i #........######.###. Fly  ir #######.........# #.iL~ #.###########. g   hobgoblin #.#........... #.#.########## #..........Aiming: Magic Dart (safe; 2% risk of failure)  ijPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineidAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  iKThe hobgoblin is heavily wounded.i&G.gi!,,...i-9-3.0 (1 _i%2i3ik #.# #ß##..#.#. jubi the Conjurer #.##.####^##..#.#. Draconian #.##....#.#...#... Health: 20/20 ======================== #.##..........###. Magic: 2/5=========--------------- #g##.............. AC: 5Str: 9 #*##..........###. EV: 11i3Int: 18 #*##............#. SH: 0Dex: 9 #*########.#...... XL:  2 Next: 58% Place: Dungeon:1 #@# #......#.#.#. Noise: =--------  Time: 1003.0 (0.0) #.# #.######.#.#. b) +0 dagger ###.####.# #.#... Cast: Magic Dart #........######.###. Fly  #######.........# #. #.###########. g   hobgoblin #.#........... #.#.########## #.......... The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: :^40ma hobgoblin (heavily wounded, 100% to hit)im  #.# #ß##..#.#. jubi the Conjurer #.##.####^##..#.#. Draconian #.##....#.#...#... Health: 20/20 ======================== #.##..........###. Magic: 2/5=========--------------- #.##.............. AC: 5Str: 9 #.##..........###. EV: 11Int: 18 i #.##............#. SH: 0Dex: 9 #.########.#...... XL:  2 Next: 58% Place: Dungeon:1 #@# #......#.#.#. Noise: =--------  Time: 1003.0 (0.0) #.# #.######.#.#. b) +0 dagger ###.####.# #.#... Cast: Magic Dart #........######.###. Fly  #######.........# #. #.###########. g   hobgoblin #.#........... #.#.########## #.......... Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiG Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!i & #.#  ^    #* #* #* #@#  #.#     iZ ^     ik ,...iq q654.0 (1Magic Dart _idu iw i-iT}3=====i#,i1isi$/=====iŏioii-iiiZi]ii!iiciіiڗiOQ4=====iȘiәiiiiћiFi,iii======iii&iiآ,iciiiii3iiiާiKi_iiHiiiH5=====iiiii)iidiiiiiiUi8iiP======ii%ip #.#..#.....[#####.#..#..##..#####.##..#..# #^##..#.## #ß##..#.####^##..#....#.#...##....##-38.0 (34.0).##............. #.##..........### #.##............ #.########.#.....#.# #......#.#.#. #.# #.######.#.#. ###.####.# #.#... #........######.###. -9.0 (35 _Found a robe.iiciiii"Bi2#ir#i+$i%i&i&i'i.)i*iI*i*i1,i9-iw-i.ii/in0i0i~1i2i4iL4i4i:\  You see here a +0 robe.i/;i; _i}<i#>iu?i?i`@iaBiWCiCiKDiEiGiRGiGi;IiiJiJicKiRRicSiSiTiUXiYiYiZi]iJ_i_i `iEci2diodieigihi iiii,iiijiiiTiiiiiii! i!i #iY$,i!%i&i>(i(i8)i.+i=,i,iB-i.i/,iI0i21i2iM2i2i3i4,i45i6i8i9iN:i%<i,=if=i=i>i?i@i@i6HiIi%JiKiLivN,idOiYiZi [i[i^i]_i_i\`ibidBi-XiiBiipiiitiČiiiӐi4imiibiiiiiiPiKii&,iBiik,iaiiBiLii߲iii~iiiii\i]i8iii#i(iiEiiiiiipiiii^iiisiiiHiiiiiiii-iiEii{ii_iiiEigiyiiii,iiiiLiii,iihiiiei.ij  You encounter an endoplasm.i|##.#    #.#  #.#  #.#  #.#  #.#i ##.######### ...##......# #########  #..##......#####@.......  i#..........#....#####J##  #...............#  Magic Dart #..........####.#  iC#..........# #.#  #......#.### #.#   J   endoplasm (asleep) ior.......#.# #.#   .......#.# #.#   i.........# #.#  i 2154.0 (115.0)i 256 _ii_ij##.# jubi the Conjurer  #.# Draconian  #.# Health: 20/20 ========================  #.# Magic: 4/5===================-----  #.# AC: 5Str: 9  #.# EV: 11Int: 18 ##.######### SH: 0Dex: 9 ...##......# #########  XL:  2 Next: 65% Place: Dungeon:1 #..##......#####@****...  Noise: ---------  Time: 1155.0 (0.0) i#..........#....#####J##  b) +0 dagger #...............# Cast: Magic Dart #..........####.# Fly #..........# #.# #......#.### #.# J   endoplasm (asleep) .......#.# #.# .......#.# #.# .........# #.# _There is an open door here. _You encounter an endoplasm.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i?##.#  jubi the Conjurer#.#  Draconian#.#  Health: 20/20 ========================#.#  Magic: 4/5===================-----#.#  AC: 5Str: 9  #.#i?  EV: 11Int: 18 ##.#########  SH: 0Dex: 9 ...##......# #########   XL:  2 Next: 65% Place: Dungeon:1 #..##......#####@****...   Noise: ---------  Time: 1155.0 (0.0) #..........#....#####J##   b) +0 dagger #...............#  Cast: Magic Dart i(@~#..........####.#  Fly #..........# #.# #......#.### #.#  J   endoplasm .......#.# #.# iO@.......#.# #.# .........# #.# i@Aiming: Magic Dart (safe; 2% risk of failure)  i@ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  i@!The endoplasm is lightly wounded.i/%J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.i(...i9=6.0 (1 _iii ##.# jubi the Conjurer  #.# Draconian  #.# Health: 20/20 ========================  #.# Magic: 3/5==============----------  #.# AC: 5Str: 9  #.# EV: 11Int: 18 ##.######### SH: 0Dex: 9 ...##......# #########  XL:  2 Next: 65% Place: Dungeon:1 #..##......#####@***J...  Noise: =--------  Time: 1156.0 (0.0) i #..........#....#####.##  b) +0 dagger #...............# Cast: Magic Dart #..........####.# Fly #..........# #.# #......#.### #.# J   endoplasm .......#.# #.# .......#.# #.# .........# #.#The endoplasm is lightly wounded. i _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  i :Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)i9 ##.#  jubi the Conjurer#.#  Draconian#.#  Health: 20/20 ========================#.#  Magic: 3/5==============----------#.#  AC: 5Str: 9  #.#  EV: 11Int: 18 ##.#########  SH: 0Dex: 9 i: ...##......# #########   XL:  2 Next: 65% Place: Dungeon:1 #..##......#####@***J...   Noise: =--------  Time: 1156.0 (0.0) #..........#....#####.##   b) +0 dagger #...............#  Cast: Magic Dart #..........####.#  Fly #..........# #.#i: o #......#.### #.#  J   endoplasm .......#.# #.# .......#.# #.# .........# #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei: Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  i: GThe endoplasm is almost dead.i J.i ..J.i 17.0 (1 _i i i<##.# jubi the Conjurer  #.# Draconian  #.# Health: 20/20 ========================  #.# Magic: 2/5=========---------------  #.# AC: 5Str: 9  #.# EV: 11Int: 18 ##.######### SH: 0Dex: 9 ...##......# #########  XL:  2 Next: 65% Place: Dungeon:1 #..##......#####@**J....  Noise: =--------  Time: 1157.0 (0.0) #..........#....#####.##  b) +0 dagger #...............# Cast: Magic Dart #..........####.# i)=Fly #..........# #.# #......#.### #.# J   endoplasm .......#.# #.# .......#.# #.# .........# #.#The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)i]x##.# jubi the Conjurer  #.# Draconian  #.# Health: 20/20 ========================  #.# Magic: 2/5=========---------------  #.# AC: 5Str: 9  #.# EV: 11Int: 18 ##.#########i۝' SH: 0Dex: 9 ...##......# #########  XL:  2 Next: 65% Place: Dungeon:1 #..##......#####@.......  Noise: =--------  Time: 1157.0 (0.0) #..........#....#####.##  b) +0 dagger #...............# Cast: Magic Dart #..........####.#iOe Fly #..........# #.# #......#.### #.# J   endoplasm .......#.# #.# .......#.# #.# .........# #.#Aiming: Magic Dart (safe; 2% risk of failure)  iwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!iS,  #.#  #.#  #.#  #.#  #.#  iL**.....  .. . . #.# .i #.# .i #.#  .i #.#   ..i%{ #.#  ic,...i2q728.0 (1Magic Dart _i27i8iBiFiIni;Ji`KQ3=====iKiKiLi.MiMimNiNi!OiOiZPiPiQiQ======i{RiNSiSiKTiTi%UiUiViVi0WiWiXiMXiXiXi%YiYiYiYikZiZQ4=====iZiJ[i|[i[i"\ih\i\i^iH^i^i_i+`======i`ibiKbibicicidi^eieififi#gisgigihi[hihihi)iiiiiiiiLk   Shift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. ik_You kill the endoplasm! _You start resting.  Magic restored.ip-................i,q.ix088.0 (30.0)i{l5=====-9.0 (31 _iii Ii  i i Bi i in iC i i@ i i i: i ======i i i i iy i^ i iK i iV i i i i! Xii" i&# ,if# i$ i$ i/% i% i& i' ,iE( i?) i-1 Ji~= i7> i> iV? iI iJ i"K ,iP iGQ BiPV iV Bi[ iH\ ,i\ ia i>b ,i|b i@i ii ,ij iZo io ,io iw i}x ix iy iڂ i i i= i i i; ,i i i3 i ib iB i i iϫ i i i i i ij i i i% i i7 i$ i i~ ij i i i i i iy i i iN i i i i i iu i il i[ i i iZ Bi i i  i\ i2 i! i# iU$ iY% i+ i- ,i. i4 ip6 i6 i7 i= io? ,i@ iF iF ,iG isJ i)K iXK iK iN iYO iO iP iR iS iS i>T iV iW ,iX iZ iZ i&[ i[ i^ i+_ iV_ i/` iGb iUc ic id if ig iEg ig ii ij ij ik im iOn in io ip iq ,ir i7v ,iv i"w iy $  Things that are here:i| :  a +0 dagger; 2 stonesi5~ i~  _i i iV i i i/ i i i i ib i i iY i؊ i i iь i i i[ i iK iq i is iݒ i iT ie i ,i i i iE i i` iӗ i iL i i{ i i i i i7 i| iB iќ iH i} i+ i ,iQ iơ i iԢ i i i` i iϤ i i iD iz i i i i ix ik  You encounter a kobold. It is wielding a +0 whip and quivering stones.i4 .......###.##....##.##......)..# .........#.##....##.##.........# ###.#...............##.........# .....#.#.#.##....#.......÷..#.## ######.#.#.###.###.#######.##.### # #.#............#......#.....####.###.###.###..#.#....#.........# #.# #......#.#.#........ ##########.# #..@...#.#.......... .# #......#.###........ .########### #......#.###..#.....Magic Dart . ........#...#..#..... .####### ###......#.#.#..#..... .# .......#.#.#..#..... K   kobold (missile, asleep) .i r# #.##.#.####.#..###### .. K...........#.####.#.##.#i .264.0 (75i 25.0 (76 _i i i 7.... ###.#............... .....#.#.#.##....#.......÷..#.# #######.###.#######.##.### # #.#............#......#..... ######.###.###.###..#.# .......# #.# #......#.#.#... #########.. ..........## .########### ........ ..... .####### ##### .#.##.#.######## .... K...........#i, v... ..####.#.## .#. ..in i 06.0 (1.0)i} iB i%###.#.............. .....#.#.#.##....#.......÷..#.# #######.###.#######.##.### # #.#............#......#..... ######.###.###.###..#.# .......# #.# #....#... #########. ..........## .########### ........ ....... .####### ###### ..##.##.#.###i##### .... K...........# ... ..####.#.## .#.#.. #.# ..#.#. ######i6K.iʳi gThe kobold shouts!ig   hobgoblin (wandering)K   kobold (missile)iǺ/===7ii-Z _You encounter a hobgoblin.i ###.#...............##.........#  jubi the Conjurer .....#.#.#.##....#.......÷..#.##  Draconian ######.#.#.###.###.#######.##.### Health: 20/20 ======================== # #.#............#......#..... Magic: 4/5===================----- ######.###.###.###..#.#....#..... AC: 5Str: 9 .......# #.# #......#.#.#........ EV: 11Int: 18 ##########.# #......#.#.......... SH: 0Dex: 9 ...........# #......#.###........ XL:  2 Next: 72% Place: Dungeon:1 .########### #..@...#.###..#..... Noise: ===------  Time:iP [40m 1267.0 (0.0) ........ .......*...#...#..#..... b) +0 dagger .####### #####..*...#.#.#..#..... Cast: Magic Dart .# ....*...#.#.#..#..... Fly .# ##.##K#.####.#..###### .. .. ............#  g   hobgoblin (wandering) .. ... ..####.#.##.#  K   kobold (missile) .#. #g. #.# ...#.##.# .#.#.#. #.##.######The kobold shouts! _You encounter a hobgoblin.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)i* ###.#...............##.........#  jubi the Conjurer .....#.#.#.##....#.......÷..#.##  Draconian ######.#.#.###.###.#######.##.### Health: 20/20 ======================== # #.#............#......#..... Magic: 4/5===================----- ######.###.###.###..#.#....#..... AC: 5Str: 9 .......# #.# #......#.#.#........ EV: 11i Int: 18 ##########.# #......#.#.......... SH: 0Dex: 9 ...........# #......#.###........ XL:  2 Next: 72% Place: Dungeon:1 .########### #..@...#.###..#..... Noise: ===------  Time: 1267.0 (0.0) ........ ...........#...#..#..... b) +0 dagger .####### #####......#.#.#..#..... Cast: Magic Dart .# ........#.#.#..#..... Fly .# ##.##)#.####.#..###### .. .. ............#  g   hobgoblin (wandering) iQ .. ... ..####.#.##.#  K   kobold (missile) .#. #g. #.# ...#.##.# .#.#.#. #.##.######Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!i P ÷   #.#     * * ....*  .. i?   ...  #g. #.# #.#. i94 .i1; x...iF y5--8.0 (1Magic Dart _iL iM i:iA8--iDGizIH _No target in view!iA i iC i7 i : _iv ,i i i i i? ,i i5 ie i3 i iŴ iw i` ,i i iϺ i i ,i iU i O5=====i i% i i i i iF BiG ij i i i i7 k  A hobgoblin comes into view.i} <...######.###.###.###..#.#....#.. #.........# #.# #......#.#.#..... #.###########.# #......#.#....... #i D.#...........# #......#.## #.#.#############......#.###..# #................#...#..# #i .#.#############......#.#.#..# ###.# ..............#.#.#..# iA W #.# #######@##)#.####.#..###-  ... ..........#  ... .....i ###.#.##.# Magic Dart  ..#. g.###...##.# ...#.##.#  #..#. ..... ##.#. #.##. i ##.... .. #. #.##.... g   hobgoblin (wandering) #.... # # #.######i,  #..... ... ...i 0813.0)i i l=====-2.0 (14 _ir iM i"...######.###.###.###..#.#....#.. jubi the Conjurer #.........# #.# #......#.#.#..... Draconian #.###########.# #......#.#....... Health: 20/20 ======================== #.#...........# #......#.###..... Magic: 4/5===================----- #.#.#############......#.###..#.. AC: 5Str: 9 #......................#...#..#.. EV: 11Int: 18 #.#.#############......#.#.#..#.. SH: 0Dex: 9 ###.# ..............#.#.#..#.. XL:  2 Next: 75% Place: Dungeon:1  #.# #######@##)#.####.#..### Noise: ---------  Time: 1282.0 (0.0)  ... ....***......i........#  b) +0 dagger  ... .***.......####.#.##.#  Cast: Magic Dart  ..#. g.###...##.# ...#.##.#  Fly  #..#. ..... ##.#. #.##.### ##.... .. #. #.##.... g   hobgoblin (wandering) #.... # # #.###### #..... ...  ... _No target in view! _A hobgoblin comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei[Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)iu ...######.###.###.###..#.#....#.. jubi the Conjurer #.........# #.# #......#.#.#..... Draconian #.###########.# #......#.#....... Health: 20/20 ======================== i#.#...........# #......#.###..... Magic: 4/5===================----- #.#.#############......#.###..#.. AC: 5Str: 9 #......................#...#..#.. EV: 11Int: 18 #.#.#############......#.#.#..#.. SH: 0Dex: 9 ###.# ..............#.#.#..#.. XL:  2 Next: 75% Place: Dungeon:1 i{ #.# #######@##)#.####.#..### Noise: ---------  Time: 1282.0 (0.0)  ... .....................#  b) +0 dagger  ... ...........####.#.##.#  Cast: Magic Dart  ..#. ..###...##.# ...#.##.#  Fly  #..#. ..... ##.#. #.##.### i}##.... .. #. #.##.... g   hobgoblin (wandering) #.... # # #.###### #..... ...  ... Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!ii!b #.#     #.# )  ... ....***  ... .***  ..#.    #..#. ..... ##.#.   .. #.  #.... # #    ...i4......iy82=3.0 (1Magic Dart _iiIiiiiiiJBii,ii{iiiwiii i i i i iiiiioiiiivO5=====i}iii@iii; i ia!i#i'$ii$i<%i)i'*i*======it,i;U#.#...........# #......#.###...#.#############......#.###..#.....................#...#..##############......#.#.#..# ###.# ............  #.# #######.##)#.####.#..###  ... ...............#  .......####.#.##.# ..#. ..###..@##.# ...#.##.# -985.0)  #..#.iK<###.#. #.##.### .####. #. #.##....###Fly #.#...[#......########iAiKE-9.0 (16irPiRH _Found a ring mail.i4~ 3i1 ii iن iƊ ,i- ik i i i iL i i i i5 ix i i i i۞ i! i a  You see here a +0 ring mail.i . ......# . ...........####.#.##.#  ..###...##.#!...#.##.#  .........###.#..#.##.####### i .####........#..#.##...... #....###.#..#.####### #..............  #.#...[..#.....  #......@......[ 304.0 (5.0) #########......  #####  i i *5.0 (6i7 i I _Found a scale mail.is 3i i+ iS ,i) i ic i i i i i i{ i i< i i ib i i iD iG ip ,i i ........# ##.###.......... ############......#.###..#....... ..................#...#..#....... ############......#.#.#..#.....................#.#.#..########.##)#.####.#.......................#...........####.#.##.# . ..###...##.#@...#.##.# . .........###.#..#.##.########.####........#..#.##.........#....###.#..#.############...............#.#...[..#......#.............[.#########........######i '11iQ*2.0 (7i)iV _f - an amethyst potioniiiizii~iBi1iyiii,iKiiNii)iizii'iiii#iii<iBiei),i?iiiCi!iii@iPiii iixir i i i i i i iii#ii!is,ii`iRiiPiiiii("i#i\#i#i&i&i&i'i)i*i+ix2i34iX6i6i'8i9i;iU;i/<i+>i[?i?i@iBiCi8DiEEiKGiHi Ii:JiLi NiSNiOiQiyS,iTiViX,i Zi \i]i^i_i`imbibicieiegigi-iickimi{mini:qirisisti\vixidxivyi{i)},in~ii ,iniiJiiiiiiivi<iiiiiiRijii]ii%i.i~iii iZi:iii4i-iii.ii_iݤ,iTiii9iii,iji!iWiiiiiiӴiµi6   ###.#.#....   ##.#.#.########.##)#   #............   #....#.#.....#   #..#.#.#..###...##.#   #..#.#........... ir  #..#.###.####.......   ######.#...######....###   .......@.......##.......   .#####.##########.#...[.   #. #   #.   # i  #   ..   #.  iL062.0 (50.0)i*+3.0 (51iiaa _e - a scroll labelled SAUFAFFEEWNi<_ i_ i` i+b i=c ig ii ihj ij iGk il imm im i.n i7o idp ,ip iq ixr ir i(s i[t iu iu iu iv idw iw i3x iy i_z iz i{ ik| i} iO} i} i~ i ,i i iʁ i if iq i iR i i# i i i i i* i iɬ i i i< i= i> i iD i i ig i i i i iB i i iK i ,i ib i i i if i i i i ,i i" i# i/$ i$ i/, i, i, i.- iX8 i8 i8 i39 i> iY> ,i> ibC iC ,i.D iJ iK iK iL inS iT ,iT i;[ i[ ,i[ i!e ie ie if ij iAk irk ik icp iq iNq iq ix ix ix ioy i i iG i i i i i i i i_ i֍ it iҕ iS i i iB iu i iV i i* i i ie i߬ i i i ,i iη i0 i ,iZ i i ik i" i0 i i& i^ i[ i i i4 i ,i< i/ i ie i i i i9 i i= i i6 iz i i i i i i i in i iT i i- i i i8 i i i i# ia i i ,i` i i ,i i i ,is i i ,ia i iO i i i i} i i i iS i{ i i i i ,i# i i ir ix ig ,i i @  There is an open door here.is i  _i i) i i i i< i{ ,iI i R  There is a stone staircase leading down here.i! i"  _ii# i6% i & i;& i' i( i) i) is* i+ i, i, i- i+/ i10 iz0 i0 i1 i}2 i2 i2 i3 i4 i5 i6 i6 i8 iZ8 i9 i9 i: i; iz; ix< iP= i= i> i> i? i? iF@ imA iCB iB iB iC iD iD iIE i=F i G iJG iG iH iI iI i'J i%K iL i2L iL iM iN igO iO iP iQ iQ iR iT iT ,iIU iV iGW iwW iW iLY iY i3Z iZ i[ i\ i&] i] i^ i_ i_ if` ia ib ib iGc id iu  #######################  i~u o...................... >...........#.#456.0 (93 ###########.###.#. #...#...#...#...........#.#iu  #...#.......#.###########.#. #...#...#...#....#iu #.#. ##'###.###.##..#.##.#. iv  #...#...#...#..#.##.#.  #.....<.#...'..#.# #####.#.iNv   #...#...#...#..#.# #.....#. i| i0 +7.0 (94i i ; _Found a stone staircase leading down.ii<iiiiiiRiiR  There is a stone staircase leading down here.iһi| _iipi1ivii8ii^iiui,ioiii=iii iiiiiLivii ###   ###.#############  ###...#............  #.......>..........  ##..#######  ##..#...#...#...#..  #.@.#...#.......#.#71.0 (1  #####...#...#...#.  ##'###.###.##.  #...#...#...#.  #.....<.#...'. imC #...#...#...#.  ##.###.###+##.  #...#...#...#>  #...#.........iiioE _Done exploring.iv i 3iؽ i i _i i i i i i i( i ii ,i i i i i i i i i) i ` ### ###.########## ###...#................ #.......@..........8.0 (7.0) ##..#####################i? q ##..#...#...#...#...... #...#...#.......#.####### #####...#...#...#....# ##'###.###.##..#.#  #...#...#...#..#.#  #.....<.#...'..#.# # #...#...#...#..#.# #i iA i3 c _There is a stone staircase leading down here.i;iϪiiFi119.0 (1 _iiG 2  You fly downwards.i  ##...##  #.....  #..K.# #.... #... ####..###  #.J.....#.#  ##  ##......S  ...###.  ...#  ..... ....## S   adder ..### J   endoplasm .#.K   kobold (missile, asleep) i:OB80.5 (2.5Magic DartiTiV  You encounter a kobold, an endoplasm and an adder. _The kobold is quivering stones.Found 10 gold pieces.iXa _There is a stone staircase leading up here.i  jubi the Conjurer ##...##  Draconian #.....  Health: 20/20 ======================== #..K.#  Magic: 4/5===================----- #....  AC: 5ihStr: 9 #... EV: 11Int: 18 ####..###  SH: 0Dex: 9 #.J*....#.#  XL:  2 Next: 82% Place: Dungeon:2 #@.....#  Noise: ---------  Time: 1480.5 (0.0) ##......S  b) +0 daggeri ...###.  Cast: Magic Dart ...#  Fly  .....  i....##  S   adder i{v..###  J   endoplasm .#.  K   kobold (missile, asleep)iD:Found 10 gold pieces. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)ii}jubi the Conjurer##...##Draconian#.....Health: 20/20 ========================#..K.#Magic: 4/5===================-----#....AC: 5i*:Str: 9#...EV: 11Int: 18####..###SH: 0Dex: 9#.J*....#.#XL:  2 Next: 82% Place: Dungeon:2#@.....#Noise: ---------  Time: 1480.5 (0.0)##......Sb) +0 dagger...###.Cast: Magic Dart...#Fly i}s.........##S   adder..###J   endoplasm.#.iK   kobold (missile, asleep)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.i}^S$.JiKK)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  ijThe endoplasm is moderately wounded.The kobold shouts!idL((((iN:....i4===1.5 (1iHi W _The kobold throws a stone. The stone hits you but does no damage.iX irZ i` ia 8S.ia G.Kiwh i`i .--2ijn i4 .1-- _The endoplasm closely misses you.iQ9      ###   ###.###################  ###...#..J...............  #.......@................  ##..##################### i9 v ##..#...#...#...#........  #...#...#.......#.#######  #####...#...#...#....# ##'###.###.##..#.#J   endoplasm #...#...#...#..#.# #.....<.#...'..#.# # #...#...#...#..#.# #i 4-4.0 (2.5i iq  _You fly upwards.i c _There is a stone staircase leading down here.i  jubi the Conjurer  Draconian  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 5Str: 9 itz### EV: 11Int: 18 ###.################### SH: 0Dex: 9 ###...#..J............... XL:  2 Next: 82% Place: Dungeon:1 #.......@................ Noise: ---------  Time: 1484.0 (0.0)i ##..##################### b) +0 dagger ##..#...#...#...#........ Cast: Magic Dart #...#...#.......#.####### Fly i #####...#...#...#....#  ##'###.###.##..#.#  J   endoplasmiU #...#...#...#..#.#  #.....<.#...'..#.# # #...#...#...#..#.# # _You fly upwards. _There is a stone staircase leading down here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineizAim: an endoplasm (moderately wounded, 100% to hit)i  jubi the Conjurer i Draconian  Health: 20/20 ======================== Magic: 3/5==============---------- AC: 5Str: 9 ###EV: 11i2>Int: 18  ###.################### SH: 0Dex: 9  ###...#..J............... XL:  2 Next: 82% Place: Dungeon:1ih#  #.......@................ Noise: ---------  Time: 1484.0 (0.0)i  ##..##################### b) +0 daggeri  ##..#...#...#...#........ Cast: Magic Dart i #...#...#.......#.####### Fly   #####...#...#...#....# i- x##'###.###.##..#.#J   endoplasm iS (#...#...#...#..#.# iv l#.....<.#...'..#.# # i <#...#...#...#..#.# #i OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei $Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is moderately wounded.ii2=5.0 (1ibi   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  iDcAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is moderately wounded. _The endoplasm closely misses you.i p  jubi the Conjurer  Draconian  Health: 20/20 ========================il   Magic: 2/5=========---------------  AC: 5Str: 9 ### EV: 11Int: 18 ###.################### SH: 0Dex: 9 i K###...#..J............... XL:  2 Next: 82% Place: Dungeon:1 #.......@................ Noise: =--------  Time: 1485.0 (0.0) i -##..##################### b) +0 dagger ##..#...#...#...#........ Cast: Magic Dart i5 #...#...#.......#.####### Fly  #####...#...#...#....#  ##'###.###.##..#.#  J   endoplasm if `#...#...#...#..#.#  #.....<.#...'..#.# # #...#...#...#..#.# #i The endoplasm is moderately wounded. _The endoplasm closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  i gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)ix6  jubi the Conjurer  Draconian  Health: 20/20 ========================  Magic: 2/5=========---------------  AC: 5Str: 9 ### EV: 11Int: 18i ###.################### SH: 0Dex: 9 ###...#.................. XL:  2 Next: 82% Place: Dungeon:1 #.......@................ Noise: =--------  Time: 1485.0 (0.0) ##..##################### b) +0 dagger ##..#...#...#...#........ Cast: Magic Dart #...#...#.......#.####### Fly  #####...#...#...#....#  ##'###.###.##..#.#  J   endoplasm #...#...#...#..#.#  #.....<.#...'..#.# # #...#...#...#..#.# #ioAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!i ###      iU     <  iW   iBJiPp96.0 (1Magic Dart _iTiViʠifiڡi/iini5iiii/i;iQ3=====i-i,ijiiiCii̯iiii======iiiݳiGiiUiϵiiiimiiRiiii,ijiYi%4i۾,=====ipiSiiiiTiii%iii'=====i0iiiiJi'iiiiWiiiii_ii+i#ifiiiiiJI _You start resting.i%Magic restored.i&-i1513.0 (27.0)i&A5=====-ij+4.0 (28 _iii`^i*_,ipi!qiu,i"wixiPxixiu}iE~i|~i iti1i======i-iiVii i"iigiiiTii)iiiiDiijiiiYii)iiipii5ii,iiXi?iݴiCiiKii/i}iӻiuiiibi ihiiijii<iiiiJiiziiMiiii!iiiiii~if,iiiii;ii,iiiPiiiBii;iiiiiCii]ii;iiviiBiiiiViiiigi91 #..#...#...#...#...........#.#.# ...#...#.......#.###########.#.# ####...#...#...#....# #.#.##  ##'###.###.##..#.##.#.##  #...#...#...#..#.##.#.##  #.....<.#...'..#.# #####.#.## iP #...#...#...#..#.# #.....#...  ##.###.###+##..#.####.....####  #...#...#...#@.#.....46.0 (32  #...#..........######....  #...#...#...#..######....#####  ##'#######'##.................  #.....# #.##.......##.#♣~.P♣.  #.###.# #..#.......#...♣♣~♣♣♣  #.# #.# ##.#.......#..♣♣♣~~♣.  #.# #.#####.#.......#.♣♣♣P~♣♣.  #.# #.##..#.#.#####.♣♣♣♣♣♣~♣♣♣iiic _There is a stone staircase leading down here.i{iiiBi77.0 (1.0) _i8iG 2  You fly downwards.i, .......  .......  .......  ..b....  .......  ###.....r. i+< #.........  #.@.# #...# ##### ##...## #.....b   bat (asleep) ii#....#r   rat (asleep) #..K. i.#...i-A8.5 (2.5Magic Darti2i4W _You encounter a rat and a bat.i17a _There is a stone staircase leading up here.iCK  jubi the Conjurer .......  Draconian .......  Health: 20/20 ======================== .......  Magic: 4/5===================----- ..b....  AC: 5Str: 9 .*.....  EV: 11Int: 18 ###*....r.  SH: 0Dex: 9iD #..*......  XL:  2 Next: 89% Place: Dungeon:2 #.@.# Noise: ---------  Time: 1548.5 (0.0) #...# b) +0 dagger ##### Cast: Magic Dart  Fly  ##...## iD@#..... b   bat (asleep) #....# r   rat (asleep) #..K.i'E #... _You encounter a rat and a bat. _There is a stone staircase leading up here.  ibEOAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiE]Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)i  jubi the Conjurer .......  Draconian .......  Health: 20/20 ======================== .......  Magic: 4/5===================----- .......  AC: 5Str: 9 .......  EV: 11Int: 18ia ###.....r.  SH: 0Dex: 9 #.........  XL:  2 Next: 89% Place: Dungeon:2 #.@.# Noise: ---------  Time: 1548.5 (0.0) #...# b) +0 dagger ##### Cast: Magic Dart  Fly  ##...## #..... b   bat (asleep) #....# r   rat (asleep) #..K. #...iAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!i         i5.*.....  ###*  #..*  #.@.# #...# ##### i r   r ih #..K. #...i7 0.....i= B93=9.5 (1 _iB iD ih  jubi the Conjurer .......  Draconian .......  Health: 20/20 ======================== .......  Magic: 3/5==============---------- .......  AC: 5Str: 9 i".......  EV: 11Int: 18 ###...**r.  SH: 0Dex: 9 #..***....  XL:  2 Next: 93% Place: Dungeon:2 #.@.# Noise: =--------  Time: 1549.5 (0.0) #...# b) +0 dagger ##### Cast: Magic Dart iV Fly  ##...## #..... r   rat (asleep) #....# #..K. #...The magic dart hits the bat. i_You kill the bat!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiϐ=Aim: a rat (asleep, 100% to hit)iw  jubi the Conjurer .......  Draconian .......  Health: 20/20 ======================== .......  Magic: 3/5==============---------- i>.......  AC: 5Str: 9 .......  EV: 11Int: 18 ###.....†.  SH: 0Dex: 9 #.........  XL:  2 Next: 93% Place: Dungeon:2 #.@.# Noise: =--------  Time: 1549.5 (0.0) #...#i  b) +0 dagger ##### Cast: Magic Dart  Fly  ##...## #..... r   rat (asleep) #....#i", #..K. #...iAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  i8You kill the rat!ic{       i    **†.  #..***....  i#.@.# #...# iOS##### i  iE #..K. i.#...iRj,.....irq650.5 (1Magic Dart _iIxitziIii,i0,iiiiiβi(iiiIi iOii|iiBiiZiiQii-Q4=====iPiBiigi%iiiiizi======iiiFii,i@i#i~iPiViiuii5iii*iin _You start resting.Magic restored.i&-i0699.0)ie5=====-70.5 (20 i2_ii)  You encounter an endoplasm.i##J..###.>....#..#iD#.# #.......###.....†#..@.......#.<.###...##...# #Magic Dart##### ##...##iRJ   endoplasm (asleep)#.....#....##..Ki,0.0)i*1.5 (1i]$i'; _Found a stone staircase leading down.i/2  jubi the Conjurer ##J..###.>  Draconian .*.......  Health: 20/20 ======================== .*......#  Magic: 4/5===================----- .*......#  AC: 5Str: 9 #*......#  EV: 11Int: 18 #*.......  SH: 0Dex: 9 ###*....†..  XL:  2 Next: 96% Place: Dungeon:2 i0I#..@.......  Noise: ---------  Time: 1571.5 (0.0) #.<.###...#  b) +0 dagger #...# #  Cast: Magic Dart ##### Fly  ##...## J   endoplasm (asleep) #..... #....# #..K.You encounter an endoplasm. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)iVjubi the Conjurer##J..###.>Draconian.*.......Health: 20/20 ========================.*......#Magic: 4/5===================-----.*......#AC: 5Str: 9#*......#EV: 11Int: 18#*.......SH: 0Dex: 9i###*....†..XL:  2 Next: 96% Place: Dungeon:2#..@.......Noise: ---------  Time: 1571.5 (0.0)#.<.###...#b) +0 dagger#...# #Cast: Magic Dart#####Fly ##...##J   endoplasm#.....#....##..K.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.i%'.Ji+8.....i.9=2.5 (1 _i3i5i[   jubi the Conjurer ic\ ##...###.>  Draconian .J.......  Health: 20/20 ======================== .*......#  Magic: 3/5==============---------- .*......#  AC: 5Str: 9i\  #*......#  EV: 11Int: 18 iO] #*.......  SH: 0Dex: 9 ###*....†..  XL:  2 Next: 96% Place: Dungeon:2 #..@.......  Noise: =--------  Time: 1572.5 (0.0) #.<.###...#  b) +0 dagger #...# #  Cast: Magic Dart #####i]  Fly  ##...## J   endoplasm i] #..... #....# #..K.The magic dart hits the endoplasm. ia #_The endoplasm is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)i   jubi the Conjurer ##...###.>  Draconian .........  Health: 20/20 ======================== ........#  Magic: 3/5==============---------- ........#  AC: 5ib Str: 9 #.......#  EV: 11Int: 18 #........  SH: 0Dex: 9 ###.....†..  XL:  2 Next: 96% Place: Dungeon:2 #..@.......  Noise: =--------  Time: 1572.5 (0.0)i  #.<.###...#  b) +0 dagger #...# #  Cast: Magic Dart ##### Fly  ##...## J   endoplasmi* F #..... #....# #..K.ia Aiming: Magic Dart (safe; 2% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  i >You kill the endoplasm!i      .* i  .*  #*  #*  i˥ ###*     i  #...# #  ##### i= %  iv *  i /#..K.i[2 8.....ie3 iR9 jubi the Conjurer##...###.>Draconian.........Health: 20/20 ========================........#Magic: 3/5==============----------........#AC: 5Str: 9#.......#i9 EV: 11Int: 18#........SH: 0Dex: 9###.....†..XL:  2 Next: 103% Place: Dungeon:2#..@.......Noise: =--------  Time: 1573.5 (1.0)#.<.###...#b) +0 dagger#...# #Cast: Magic Darti=: #####Fly ##...###.....#....##..K.il: OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei: Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  i: `The magic dart hits the endoplasm. _You kill the endoplasm!i; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  i< *Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!  You have reached level 3!iE /  --more--iL  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ig$|6/264/7-6113 1% i)iw, _You feel agile. x2; Your scales feel tougher.i%i?&i&ir)i)i-Xi/,i,1i5-i8Bi$<Bi<i=>i>P5====iJ?i@iAiAiCiCigDiOF,iGiMHh====iIBiK,i%L,iqLiLiM,iLNicO,iOiPiQM6===igQi{RiRiRiSi TiATi,ViViXiYiBY;===i[iG\,i]i _,i_iaiaiybicildiCeihibhi%iikn _You start resting.Magic restored.iwO-<i1600.5 (27.0)ik7====-1.5 (28 _iiiiiA Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 7% 1  b - Fulminant PrismConjuration/Alchemy 54% 4 iS c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti@i i+/jubi the Conjurer##...###.>Draconian.........Health: 26/26 ========================........#Magic: 7/7========================........#ibAC: 6Str: 9#.......#EV: 11Int: 18#........SH: 0Dex: 11###.....†..XL:  3 Next:  1% Place: Dungeon:2#..@.......Noise: ---------  Time: 1601.5 (0.0)#.<.###...#b) +0 dagger#...# #Cast: Magic Dart#####iGFly ##...###.....#....##..K.You have reached level 3!iƺKYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2; Your scales feel tougher. _You start resting. _Magic restored.iDP  Okay, then.iigi. _ix i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.7   3.6  -1          iD < b - Unarmed Combat   0.0   1.0   0   g + Conjurations 4.4   5.0   0           c - Short Blades   0.0   1.0   0              i  d - Dodging   1.8   2.4  -1       e - Stealth   1.8   2.0   0                      i             i          i^                 i !            i #        The relative cost of raising each skill is in cyan.  i The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsijiijubi the Conjurer##...###.>Draconian.........Health: 26/26 ========================........#Magic: 7/7========================........#AC: 6Str: 9#.......#EV: 11Int: 18#........SH: 0Dex: 11###.....†..XL:  3 Next:  1% Place: Dungeon:2#..@.......Noise: ---------  Time: 1601.5 (0.0)#.<.###...#b) +0 dagger#...# #Cast: Magic Dart#####Fly ##...###.....#....##..K.Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2; Your scales feel tougher. i_You start resting. _Magic restored. _Okay, then.ii ii_^ i^ ib if   You encounter an endoplasm.ix 5MiVy W #.⌠.# ..##...###.>J..# .iy ###@....†.........<.###...Magic Dart...# ⌠.###### #iz J   endoplasm (asleep)ix ".i) Jih QJi *2.5 (1i› i ^ _The endoplasm quivers.i`   jubi the Conjurer #.⌠.# ..  Draconian ##...###.>  Health: 26/26 ======================== ..........  Magic: 6/7iHa ====================---- J.......#  AC: 6Str: 9 *.......#  EV: 11Int: 18 #*......#  SH: 0Dex: 11 #*.......  XL:  3 Next:  1% Place: Dungeon:2 ###@....†..  Noise: ---------  Time: 1602.5 (0.0)ia  #..........  b) +0 dagger #.<.###...#  Cast: Magic Dart #...# ⌠.#  Fly  ##### # iOb .  J   endoplasm ##...## #..... #....#You encounter an endoplasm. _The endoplasm quivers.ib wAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineib <Aim: an endoplasm (100% to hit)i y  jubi the Conjurer #.⌠.# ..  Draconian i$ ##...###.>  Health: 26/26 ======================== ..........  Magic: 6/7====================---- ........#  AC: 6Str: 9 ........#  EV: 11Int: 18 #.......#  SH: 0Dex: 11 #........  XL:  3 Next:  1% Place: Dungeon:2 i] ###@....†..  Noise: ---------  Time: 1602.5 (0.0) #..........  b) +0 dagger i #.<.###...#  Cast: Magic Dart i #...# ⌠.#  Fly  ##### # i a  J   endoplasmi۟ 1 ##...## #.....i  #....#i Aiming: Magic Dart (safe; 2% risk of failure)  i1 Press: ? - help, Q - select action, ( or ) - cycleiM \Shift-Dir - straight lineAim: an endoplasm (100% to hit)  ii gThe magic dart hits the endoplasm.  You kill the endoplasm!i  #.⌠.# ..       i " *  #*  #*     iѥ    #...# ⌠.#  ##### i[ R    i 4 ,...i A x5=3.5 (1Magic Dart _iG iI i2bibiiciFgigielXi6ninioiqiqiriuP  You encounter an adder.i,vi~-.SMagic DartS   adder (wandering)i +7.5 (4i[6S.isiK-8.5 (5 _iipiNP: iPa jubi the Conjurer #.⌠.# ..  Draconian ##...###.>  Health: 26/26 ======================== ..........  Magic: 5/7=================------- ........#  AC: 6Str: 9 ........#  EV: 11Int: 18 #.......#  SH: 0Dex: 11iP #........  XL:  3 Next:  5% Place: Dungeon:2 iQ ###@*...†..  Noise: ---------  Time: 1608.5 (0.0) #....*S....  b) +0 dagger iuQ#.<.###...#  Cast: Magic Dart #...# ⌠.#  Fly  ##### #   S   adder (wandering) ##...## #..... #....# iQV_You kill the endoplasm! _You encounter an adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)i|-jubi the Conjurer#.⌠.# ..Draconian##...###.>Health: 26/26 ========================..........Magic: 5/7=================-------........#AC: 6Str: 9........#i-/EV: 11Int: 18#.......#SH: 0Dex: 11#........XL:  3 Next:  5% Place: Dungeon:2###@*...†..Noise: ---------  Time: 1608.5 (0.0)#....*S....b) +0 daggeri".Z#.<.###...#Cast: Magic Dart#...# ⌠.#Fly it.##### #S   adder##...###.....#....#i.OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei.Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  i.GThe adder is heavily wounded.i $S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linie  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily.i$...iU:==9.5 (1 _iBiJiz   jubi the Conjurer #.⌠.# ..  Draconian ##...###.>  Health: 26/26 ======================== ..........  Magic: 4/7=============----------- ........#  AC: 6Str: 9 ........#  EV: 11i Int: 18 #.......#  SH: 0Dex: 11 #........  XL:  3 Next:  5% Place: Dungeon:2 ###@*S..†..  Noise: ==-------  Time: 1609.5 (0.0) #..........  b) +0 dagger iW #.<.###...#  Cast: Magic Dart #...# ⌠.#  Fly  i ##### #   S   adder ##...## #..... #....#i nThe adder is heavily wounded. _The adder hisses angrily.  i OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)i jubi the Conjurer#.⌠.# ..Draconian##...###.>Health: 26/26 ========================..........i@ Magic: 4/7=============-----------........#AC: 6Str: 9........#EV: 11Int: 18#.......#SH: 0Dex: 11#........XL:  3 Next:  5% Place: Dungeon:2###@*S..†..Noise: ==-------  Time: 1609.5 (0.0)iu #..........b) +0 dagger#.<.###...#Cast: Magic Darti #...# ⌠.#Fly ##### #i S   adder##...###.....#....#i oAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiO Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.i-/ 3S.iV5 i_6 :-10.5 (1 _i; i= i  jubi the Conjurer #.⌠.# ..  Draconian ##...###.>  Health: 26/26 ======================== ..........  Magic: 3/7==========-------------- ........#  AC: 6Str: 9 ........#  EV: 11Int: 18 #.......#  SH: 0Dex: 11 #........  XL:  3 Next:  5% Place: Dungeon:2 ###@S...†..  Noise: =--------  Time: 1610.5 (0.0) i#..........  b) +0 dagger #.<.###...#  Cast: Magic Dart #...# ⌠.#  Fly  ##### #   S   adder ##...## #..... #....#The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)i@jubi the Conjurer#.⌠.# ..Draconian##...###.>Health: 26/26 ========================..........Magic: 3/7==========--------------........#AC: 6iBStr: 9........#EV: 11Int: 18#.......#SH: 0Dex: 11#........XL:  3 Next:  5% Place: Dungeon:2###@S...†..Noise: =--------  Time: 1610.5 (0.0)#..........b) +0 dagger#.<.###...#Cast: Magic Dart#...# ⌠.#Fly ##### #S   adder##...###.....#....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is severely wounded.i@1.5 (1i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is severely wounded. _The adder misses you. The adder barely misses you.i]  jubi the Conjurer #.⌠.# ..  Draconian ##...###.>  Health: 26/26 ======================== ..........  Magic: 2/7======------------------ ........#  AC: 6Str: 9 ........#  EV: 11Int: 18 #.......#  SH: 0Dex: 11 #........  XL:  3 Next:  5% Place: Dungeon:2 ###@S...†..  Noise: =--------  Time: 1611.5 (0.0)i  #..........  b) +0 dagger #.<.###...#  Cast: Magic Dart #...# ⌠.#  Fly  ##### #   S   adder ##...## #..... #....#The adder is severely wounded. _The adder misses you. The adder barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)idk  jubi the Conjurer #.⌠.# ..  Draconian ##...###.>  Health: 26/26 ======================== ..........  Magic: 2/7======------------------ i`........#  AC: 6Str: 9 ........#  EV: 11Int: 18 #.......#  SH: 0Dex: 11 #........  XL:  3 Next:  5% Place: Dungeon:2 ###@....†..  Noise: =--------  Time: 1611.5 (0.0) #..........  b) +0 dagger #.<.###...#  Cast: Magic Dart #...# ⌠.#  Fly  i##### #   S   adder ##...## #..... #....#iOAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!iO$ #.⌠.# ..          in          #...# ⌠.#  #####  iQ>   i=ij3====282.5 (1Magic Dart _iiiei iiii4Xiiiii<====ii idiiiiTiAiiii!ii,iie4===iiAiifi Bi i i iiF;===iii%iiiiniQiiNii|i1ii^ii i I5====i7!i#iQ#i#$i%i%iu&i(i(i)iH+i+<====iU,i{.i.i/ib1i1ii2i4i 5i5i7i7i8i:i:i;iC=i=M6===i>i?,i=@iNAiAiBi$D,iDiFiG;===i+HiIi5JiJiLiLiMiO,ibPiQiARiRiTiTi{UiXn _You start resting.Magic restored.iBe&-ir051.5 (39.0)iTzk7====-2.5 (40 _i~iiidiiiiBii:iipiXiiiWiia<====iiiiiii#iviXi i,isi[ii#i iii8i^i<  There is a fountain of clear blue water here.iO%  iDYou briefly stop to wash your hands.ii  _i i i~iibiKi,iBicimii&ii^iiViii,iiiii^ ii_ #...# #.⌠.#..jubi the Conjurer##### #...#.# ## #.Draconian#...#.##.## .Health: 26/26 ======================== ##...## #.........#.Magic: 7/7i======================== #......:...#.#.#..#.#AC: 6Str: 9 #....#.#####.#.#..#.#EV: 11Int: 18 #..K.#........#SH: 0Dex: 11 #...#####..###XL:  3 Next: 28% Place: Dungeon:2 #..####@.#Noise: ---------  Time: 1674.0 (0.0) .....#.##.......#b) +0 dagger i[#<....S###......#Cast: Magic Dart ##......$####..#Fly ...###......#..........##..### _You start resting. _Magic restored.  There is a fountain of clear blue water here. ia_You briefly stop to wash your hands. _d - a ring of wizardry _d - a ring of wizardry (worn)i P  Okay, then.i+iTi. _i`  Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 Select a spell to describe [?] help [!]/[I] toggle spell headersiV Power Damage Range Noise 76% 1d67 Almost silent38% 2d54 QuietiY i^/ #...# #.⌠.#..jubi the Conjurer##### #...#.# ## #.Draconian#...#.##.## .Health: 26/26 ======================== ##...## #.........#.i_pMagic: 7/7======================== #......:...#.#.#..#.#AC: 6Str: 9 #....#.#####.#.#..#.#EV: 11Int: 18 #..K.#........#SH: 0Dex: 11 #...#####..###XL:  3 Next: 28% Place: Dungeon:2 #..####@.#Noise: ---------  Time: 1674.0 (0.0) .....#.##.......#b) +0 dagger #<....S###......#Cast: Magic Dart ##......$####..#Fly ...###......#ian..........##..### _Magic restored.  There is a fountain of clear blue water here. _You briefly stop to wash your hands. _d - a ring of wizardry _d - a ring of wizardry (worn) _Okay, then.i/eiii8nipi>iR?i?i{BiFDiG: _imGiIi JiJilLi6NiNiOiPiRi SiSijUiX,i}YiZi\i]i]i_iaigai]bici)fifiSgi iikiski&mimip,iSqiriJtitiuiy  #..........# ###.....†..ß.# #............# #.<.###...#### #...# #.⌠.#..i` . ##### #...#.# ## #. ... #...#.##.## . ##...#####.........#. #......@...#.#.#..#.# #....#.#####.#.#..#.# #..K.#. #........# #... #. #####..### ####..###.i #..# #.......#.# #.......#  i#<.....###......#  ##......$####..#i#  ...###... You pick up a parchment of Soul Splinter and begin reading...i߇085.0 (11.0)i+6.0 (12iiْF _You add the spell Soul Splinter to your library.iiciiih  An adder comes into view.i%i #.# ###.....†..ß.# #.### #.<.###...####... #...# #.⌠.#..i..S.##### #...#.# ## #... #...#.##.## . ##...#####.........#. #...#.#.#..#.# #....#.#####.#.#..#.# #....#.# #........#Magic Dart #... #.# #####..### ####..###.# #..# #.......#.# #. S   adder (wandering)ij##<.....# ##...... ##......$ ####.. ...###. ic.S0.0)ii17.0 (1 _iii$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iݛiiXi] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iZ6 #..........#  jubi the Conjurer ###.....†..ß.#  Draconian #............#  Health: 26/26 ======================== ## #.<.###...####  Magic: 6/7====================---- ... #...# #.⌠.#..  AC: 6Str: 9 ....##### #...#.# ## #. EV: 11Int: 18 ..S*. #...#.##.## .  SH: 0Dex: 11 ##.**#####.........#.  XL:  3 Next: 28% Place: Dungeon:2 i/\6#....*@....#.#.#..#.#  Noise: ---------  Time: 1687.0 (0.0) #....#.#####.#.#..#.#  b) +0 dagger #....#.# #........#  Cast: Magic Dart #... #.# #####..###  Fly  ####..###.# #..#  #.......#.# #....... S   adder (wandering) ##<.....# ##...... ##......$ ####.. ...###. .Confirm with . or Enter, or press ? or * to list all spells. i\l_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)i#..........#jubi the Conjurer###.....†..ß.#Draconian#............#Health: 26/26 ========================## #.<.###...####Magic: 6/7====================----... #...# #.⌠.#..AC: 6Str: 9....##### #...#.# ## #. EV: 11Int: 18..S*. #...#.##.## . SH: 0Dex: 11##.**#####.........#.XL:  3 Next: 28% Place: Dungeon:2i#....*@....#.#.#..#.#Noise: ---------  Time: 1687.0 (0.0)#....#.#####.#.#..#.#b) +0 dagger#....#.# #........#Cast: Magic Dart#... #.# #####..###Fly ####..###.##..##.......#.##....... S   adder##<.....###......##......$####.....###..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.i]J.SiGd+...iog9=8.0 (1 _imioi17  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i/ #..........#  jubi the Conjurer ###.....†..ß.#  Draconian #............#  Health: 26/26 ======================== ## #.<.###...####  Magic: 4/7=============----------- ... #...# #.⌠.#..  AC: 6Str: 9 ....##### #...#.# ## #. EV: 11Int: 18iw ...S. #...#.##.## .  SH: 0Dex: 11 ##.**#####.........#.  XL:  3 Next: 28% Place: Dungeon:2 #....*@....#.#.#..#.#  Noise: =--------  Time: 1688.0 (0.0) #....#.#####.#.#..#.#  b) +0 dagger #....#.# #........#  Cast: Magic Dart #... #.# #####..###  Fly  ####..###.# #..#  #.......#.# #....... S   adder ##<.....# ##...... ##......$ ####.. ...###. . _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-,[21;2HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 63% to hit)i9D #..........#  jubi the Conjurer ###.....†..ß.#  Draconian #............#  Health: 26/26 ======================== ## #.<.###...####  Magic: 4/7=============----------- ... #...# #.⌠.#..  AC: 6Str: 9 ....##### #...#.# ## #. EV: 11Int: 18 ..... #...#.##.## .  SH: 0idDex: 11 ##...#####.........#.  XL:  3 Next: 28% Place: Dungeon:2 #.....@....#.#.#..#.#  Noise: =--------  Time: 1688.0 (0.0) #....#.#####.#.#..#.#  b) +0 dagger #....#.# #........#  Cast: Magic Dart #... #.# #####..###  Fly  ####..###.# #..#  #.......#.# #....... S   adder ##<.....# ##...... ##......$ ####.. ...###. .i ?Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.iI   †..ß.#    ## #.<  ... #...#   i...  ##  ...*. #...# .  ##.**...  #....*@....#  #.#  #.   #... #.#   ####.  #.......#.#   ##<.....#   ##......$     i A....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  You kill the adder!i51=9.0 (1Magic DartRay ii-f _(Press . to maintain the ray.)i^wiWxixiz iv{Q You start resting.i&.i&0i&--ip90.0 (1i@i2< _You stop channelling your searing ray.i7w iQx 3i~ ni i i[ i i i i i ,i i 5====i i iS i֞ i i iJ i i3 ip i <====ii ih ,iA i iެ i_ i ,in iX iб iD iO ,i9 i_ i2 M6===i i i* i i i iȾ i ,i i i ;===i i ,i i i i i@ i i i ic i i i i i n _You start resting.Magic restored.i+ 9--iG 1716.0 (26.0)i} c7====7.0 (27 _i i iQ`3iaiciReiKiBijiqjijilininioipiqiZr<====iri ti!uinui vi'wixi&yiyiL{i|i }i}i~iipi߀iiciԃi!iiSiiM _You now have 72 gold pieces (gained 10).i3i2iHi3iiώi iNiizioiiܔibi6i~i̘iTiiۛi,imiiii iiI,iiiii9iiini,i,iii,i,i,ii ii^iúi^,iiUM _You now have 83 gold pieces (gained 11).i>ii iii$iiii2i{iii'iiih,iiiiHii>iiuiiiiiii,ii+i6iii[ii ieii6* ##.###.......##. ........###.#.# ..##....###.#### .. #.##............ .## #........##.#### .( #.###..####.#  #. #.....#.....# i #.##.##.####.######  #....@..##.....# 53.0 (36 ##...#####.....#  #.## #.....#  # #.....#  #.....# i_K####### i,i+4.0 (37i-i2 _Found 4 curare-tipped darts.i IiG i i i ,i* i i iR il" i" if# iK% iH' i' i/ i1 i3 ,i4 i.8 iZ: i: i; i)> i@ ,iA iQC iE i)F iYG iI iK iK iL iM iGO iO iP igR igT ,iOU iW iY iY iZ i\ i!^ i^ iE_ ia i?d id ice ig ih ii ii i&k il i,m im i2o ip iTq iq iCt iu i=v iv iw iy i#z iz iV| i~ ij~ i~ i i΂ ,i i i҇ i@ i i i i i in ij iْ i i i" ,iߖ i i& ,i3 iF i i~ iB i i ,i i i ih i i i iE i ib i i" iw i, i i i i iҺ ,i i iv i i i iJ i i i i i` i i if i i i i i- i i5 i ,i i i i i6 i i! ,i i i% i i- i i it i L _You now have 88 gold pieces (gained 5).i  #.ß........# ##..........# .####....... #.# #..... #.###.....†.. #.#.......... ######.#.<.###...#)..####......#...# #.⌠.#i ).......@.....#######...#97.0 (43.....##............#...#.......#####...#####...... ..#. #..........#.#.. #. #....#.#####.#. #. #....#.# #..#. #....#.# ###..####..###.#########.......#.#iJ iv +8.0 (44i i  % _Found a dagger. iǝ i i  i3 i iB i if i  i i/ i i i~X i i i i i i, i i i  i i  i! i i] i iU i iW i i/ i! i i i  i iv i i i iX iI i i i i i4 iH, i i i, i' ix9.....#. #..........#.#.... #. #....#.#####.#... #. #....#.# #...#. #....#.# ####..####..###.#  i########.......#.# #.....##.##<.....### #.###.##.###.......# #.# #..###.# 813.0 (15#.###....##....###.######.....##.##.............###..####........##.### i=#.#.(##.###..#..#.##.....#.....##.##.##.####.#######.......##.....#...#####.....# i i i iծ_ i iVB i i it i% i7 i i io iZ i i i i0 i i i i i i i i i i it ..####..###.#  ########.......#.#  #.....##.##<.....### #.###.##.###.......# #.# #..........###.# #.###....##....###.### i$ #.....##.##........... ##..####........##.### #.#.@##.###..####.#20.0 (7.0) #..#.##.....#.....#  #.##.##.####.######  #.......##.....#  ##...#####.... #.###  #.# #..... i #.# #.....# #.# ####### i iF iY _You see here 4 curare-tipped darts. is  i *1.0 (1 i  i / _e - 4 curare-tipped darts iI I im  i  i  id n i  i  i  i5  iE  i  iU  i  i}  i  i'  i  i  i  iU  i  i  i^  i  iC  iX  i  You encounter a kobold. It is wielding a +0 dagger. i #.#..##.###..####.# #..#.##....# #.##.##.####.###### #.......##.....#  ##...#####.....#  #.### #.....#  #.# #.....#  i  #.# #.....#  #@# #######  #.....K.#  #.#####.# Magic Dart #.#  #.. #.# K   kobold (asleep) #.# #..  i +8.0 (7 i 19.0 (8 _ i  i  i!  #.#..##.###..####.# jubi the Conjurer #..#.##.....#.....# Draconian #.##.##.####.###### Health: 26/26 ======================== #.......##.....#  Magic: 6/7====================---- ##...#####.....#  AC: 6Str: 9 #.### #.....#  EV: 11Int: 18 #.# #.....#  SH: 0Dex: 11 #.# #.....#  XL:  3 Next: 51% Place: Dungeon:2 #@# #######  Noise: ---------  Time: 1829.0 (0.0) #.****K.#  b) +0 dagger # i# 2.#####.#  Cast: Magic Dart #.# Fly  #.. #.# K   kobold (asleep) #.# #.. _e - 4 curare-tipped darts _You encounter a kobold. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit) i  #.#..##.###..####.# jubi the Conjurer #..#.##.....#.....# Draconian #.##.##.####.###### Health: 26/26 ======================== #.......##.....#  Magic: 6/7====================---- ##...#####.....#  AC: 6Str: 9 #.### #.....#  EV: 11Int: 18 #.# #.....#  SH: 0Dex: 11 #.# #.....#  XL:  3 Next: 51% Place: Dungeon:2 #@# #######  Noise: ---------  Time: 1829.0 (0.0) #.....).#  b) +0 dagger ir K#.#####.#  Cast: Magic Dart #.# Fly  #.. #.# K   kobold (asleep) #.# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle i Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! i  #.#.. #..#. #.##. if r    #.###   #.#   #.#   #@#   i F #.****).#    #.# #.. ib #.# #.# #..  i3 ".... i< y3=30.0 (1Magic Dart _ iuX  i;U i V iqV iX, i\X i] i!^ i^ ir` i` iLa ic, ic iQe ie idf ig i!h ih ii i~j ij iSl ilN7==== ixm i_o iq, iPr it iu, iv i'y iQ{k  You encounter a ribbon worm. iف......##.....# #...#####.....#  #.### #.....#  #.#  #.# ###########....).# ####.#  - iWEw# .# Magic Dart##w   ribbon worm (asleep)  i͉041.0 (11.0) ibL-2.0 (12 _ i i, i #.......##.....#  jubi the Conjurer ##...#####.....#  Draconian #.### #.....#  Health: 26/26 ======================== #.# #.....#  Magic: 6/7====================---- #.# #.....#  AC: 6Str: 9 #.#############  EV: 11Int: 18 #.....).#  SH: 0Dex: 11 #.#####.#  XL:  3 Next: 53% Place: Dungeon:2 #@# Noise: ---------  Time: 1842.0 (0.0) #.**w#  b) +0 dagger it #.##.#  Cast: Magic Dart #.# #  Fly  #.. ### w   ribbon worm (asleep) _You kill the kobold! _You encounter a ribbon worm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)i 0{#.......##.....#jubi the Conjureri0##...#####.....#Draconian#.### #.....#Health: 26/26 ========================#.# #.....#Magic: 6/7====================----#.# #.....#AC: 6Str: 9#.#############EV: 11Int: 18#.....).#SH: 0Dex: 11#.#####.#XL:  3 Next: 53% Place: Dungeon:2#@#Noise: ---------  Time: 1842.0 (0.0)#.**w#b) +0 dagger#.##.#Cast: Magic Dart#.# #Fly i^1$#..###w   ribbon wormAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei1Aim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.i4w.i.i9=3.0 (1 _iii   ir Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#> #.......##.....#  jubi the Conjurer ##...#####.....#  Draconian #.### #.....#  Health: 26/26 ======================== #.# #.....#  Magic: 4/7=============----------- #.# #.....#  AC: 6Str: 9 #.#############  EV: 11Int: 18 #.....).#  SH: 0Dex: 11 #.#####.#  XL:  3 Next: 53% Place: Dungeon:2 #@# Noise: =--------  Time: 1843.0 (0.0) #.*w.#  b) +0 dagger #.##.# [i;?X37m Cast: Magic Dart #.# #  Fly  #.. ### w   ribbon worm _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 92% to hit)i=#.......##.....#jubi the Conjurer##...#####.....#Draconian#.### #.....#Health: 26/26 ========================#.# #.....#Magic: 4/7=============-----------i|#.# #.....#AC: 6Str: 9#.#############EV: 11Int: 18#.....).#SH: 0Dex: 11#.#####.#XL:  3 Next: 53% Place: Dungeon:2#@#Noise: =--------  Time: 1843.0 (0.0)#.**.#b) +0 dagger#.##*#Cast: Magic Dart#.# #Fly #..###w   ribbon wormConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiAim: a ribbon worm (moderately wounded, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!i%Sw.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is severely wounded.i+ .i-p=4.0 (1Ray i+3i5f _(Press . to maintain the ray.)i, †The searing ray hits the ribbon worm!i(2G*iP.†i޿ 3---85Magic Dart+ iW_You kill the ribbon worm!iim _Your Spellcasting skill increases to level 3!i Ii W  You start resting.i 2...i &0i >--6.0 (1i i < _You stop channelling your searing ray.iIiii/Xiƹic9---iںi:iiiei۾iiiFO4===ii,iiUiiiniiMii%===iei i/ii$i,iii5iiiiiibiiisP5====i i^ii-i,iZiiBiiiQ<====iiiSiii\iiJii<i|i iSioiiiiM6===iiiiidii%iii,iii^;===i/i,iSiiiwiiPiiiiiEii2iN % i I_You start resting.Magic restored.i9--i081.0 (35.0)iE[7====2.0 (36 i_ii!iiiiiJiiGBȋi ing  You see here a ribbon worm corpse.iki> _i9iii<====idiZiiviҡi~iiNiץi}iɩi:iAiZiikiLi~ii{i{ii~iiԹihi޼iJii#.# # #.# #.....# #.############# ij#.....).# #.#####.# #.#####.#### #.†..##.... #.##.##..# #.##.##.@##.##.........i########.###.. ####ii    isy   i-93.0 (11i+4.0 (12iihc _h - a scroll labelled WAERAV BE DUNiXiZ3i\igM## #.....#############....).# .#####.########†..##........).##.@# 0.0).##.##..##.#...........#########.#####...ih!inis*5.0 (1iwi>{& _Found a trident.iiiԦiii`iBiiiMiBi%  iYFYou encounter a ball python.i##...#####.....# #.### #.....# #.# #.....# #.# #.....# #.##############.....).# iue#.#####.# #.#####.###########.†..##...@....).S#.##.##..##.##.####.##.##..##.# Magic Dartiʾ#...........# ########.#####... S   ball python (constriction, asleep)##### iy7.0 (28.0 (3 _i"##...#####.....# #.### #.....# #.# #.....# #.# #.....# #.# #.....).# #.#####.# #.#####.#.#.†..##....@...).S.#.##.##..##.##.##.##.##..##.# #...........# ########.#####... i#/S.i *NS)i**9.0 (1ie0i1i ##...#####.....#  jubi the Conjurer #.### #.....#  Draconian #.# #.....#  Health: 26/26 ======================== #.# #.....#  Magic: 6/7====================---- #.#############  AC: 6Str: 9 #.....).# EV: 11Int: 18 #.#####.# SH: 0i~>Dex: 11 #.#####.##########.  XL:  3 Next: 58% Place: Dungeon:2 #.†..##....@****S..  Noise: ---------  Time: 1899.0 (0.0) #.##.##..##.##.####  b) +0 dagger #.##.##..##.# Cast: Magic Dart #...........# Fly  ########.#### #... S   ball python (constriction) ##### _Found a trident. _You encounter a ball python.iMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)iOe ##...#####.....#  jubi the Conjurer #.### #.....#  Draconian #.# #.....#  Health: 26/26 ======================== #.# #.....#  Magic: 6/7====================---- #.#############  AC: 6Str: 9 #.....).# EV: 11Int: 18 #.#####.# SH: 0Dex: 11 #.#####.##########.  XL:  3 Next: 58% Place: Dungeon:2 i:Q#.†..##....@...)†..  Noise: ---------  Time: 1899.0 (0.0) #.##.##..##.##.####  b) +0 dagger #.##.##..##.# Cast: Magic Dart #...........# Fly  ########.#### #... S   ball python (constriction) #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!iV   #.###   #.#   #.#     ).#    #.†iW****†..       #... ##### iB...)i.{60=900.0 (1Magic Dart _i}ii//3i-0i2ii7Xi 8i9in:iih  A kobold comes into view.iK-Magic DartK   kobold (missile, wandering) i *3.0 (3i "i'K-4.0 (4 _i.i/i`Q c##...#####.....# #.### #.....# #.# #.....# #.# #.....# #.# #.....).# #.#####.# #.#####.#K.#.†..##.)†..r#.##.##..##.##.##.##.##..##.# ##...# #.#####... ##### r   rat (asleep)iR G.KiX i}Y *5.0 (1i^ i` T _You encounter a rat.i 6 ##...#####.....# jubi the Conjurer  #.### #.....# Draconian  #.# #.....# Health: 26/26 ========================  #.# #.....# Magic: 5/7=================-------  #.############# AC: 6Str: 9  #.....).# EV: 11Int: 18  #.#####.# SH: 0Dex: 11 i #.#####.##########..  XL:  3 Next: 60% Place: Dungeon:2  #.†..##.....@*****Kr  Noise: ---------  Time: 1905.0 (0.0)  #.##.##..##.##.#####  b) +0 dagger  #.##.##..##.# #  Cast: Magic Dart  #...........# Fly  ########.#### #... K   kobold (missile, wandering) ##### r   rat (asleep)iM _You encounter a rat.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 100% to hit)i: ##...#####.....#jubi the Conjurer#.### #.....#Draconian#.# #.....#Health: 26/26 ========================#.# #.....#i;Magic: 5/7=================-------#.#############AC: 6Str: 9#.....).#EV: 11Int: 18#.#####.#SH: 0Dex: 11#.#####.##########..XL:  3 Next: 60% Place: Dungeon:2#.†..##.....@*****KrNoise: ---------  Time: 1905.0 (0.0)#.##.##..##.##.#####b) +0 dagger#.##.##..##.# #Cast: Magic Dart#...........#ix<Fly ########.#####...K   kobold (missile)#####r   rat (asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 100% to hit)  i>=oThe magic dart hits the kobold.  The kobold is severely wounded.iо\K.r.i..)†r==i 6.0 (1ii  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the kobold.  iAqThe kobold is severely wounded. _The rat squeaks loudly.i) /K.i) +r.i iI .--7iB iؖ i(v  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.it ##...#####.....# jubi the Conjurer  #.### #.....# Draconian  #.# #.....# Health: 26/26 ========================  #.# #.....# Magic: 3/7==========--------------  #.############# AC: 6Str: 9  #.....).# EV: 11Int: 18  #.#####.# SH: 0Dex: 11  #.#####.##########..  XL:  3 Next: 60% Place: Dungeon:2  #.†..##.....@***Kr..  Noise: ---------  Time: 1907.0 (0.0)  #.##.##..##.##.#####  b) +0 dagger  #.##.##..##.# #  Cast: Magic Dart  #...i........# Fly  ########.#### #... K   kobold (missile) ##### r   ratCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 72%  to hit)i0u  ##...#####.....# jubi the Conjurer  #.### #.....# Draconian  #.# #.....# Health: 26/26 ======================== iv  #.# #.....# Magic: 3/7==========--------------  #.############# AC: 6Str: 9  #.....).# EV: 11Int: 18  #.#####.# SH: 0Dex: 11  #.#####.##########..  XL:  3 Next: 60% Place: Dungeon:2  #.†..##.....@..))r..  Noise: ---------  Time: 1907.0 (0.0)  #.##.##..##.##.#####  b) +0 dagger  #.##.##..##.# #  Cast: Magic Dart  #...........# Fly  ########.#### #...iv  K   kobold (missile) ##### r   ratConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 72%  to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.i[z    #.###   #.#   #.#     iz ).#    #.#..  #.†..##.....@****r..  #.###   #     #...r   rati{ S ##### io Dr.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 72%  to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!iC..)iy2==8.0 (1Ray i i f _(Press . to maintain the ray.)i r )The searing ray hits the rat.iW%v****i8..))4--9Magic Dart+  _You kill the rat!ibiciiiio,ii6ii,ipii9iiiiYiiii2isii ikii}iiiki8i6iiiiiiiii(iih iq i iC i iiiiNiiwiiiii3iLiii]iiiiiii'iuiiii:ii4!,i!i#i$i%i%ip&i&i`',i6(i(,i)i)i *in*,i+i~-i-i.i0iJ3%  i3DYou encounter a hobgoblin.iBZ .####....... iNd#.# #....... #.###.....†. # #.#......... ##. ######.#.<.###... #)..####......#...# #.⌠. #.............#######... ......##............#... i.......@#####...#####... ......#.# #..........#. ..... #.# #....#.#####.Magic Dart i^g... #.# #....#.# #. ..# #.# #....#.# ## . ..####..###.#g   hobgoblin (asleep)i3 ########....#.# #.....##.##<.....### iP#.###.##.###.......#i1 a2007.0 (358.0 (36 _iMiita` .#### #.# ## #.###.....† #. #.# ##.# ######.#.<.### #)..####......#...# #.⌠#.............#.##............#.#####...#####.#.# #..........#.##.# #....#.#####.g.... #.# #....#.# ##..#. #.# #....#.# . .. ..####..###.#ib# ########.#.# #.....##.##<.....### #.###.##.###.......#if9g.imNgi0p9==9.0 (1.0)iUvixC _The hobgoblin shouts! You hear an angry hiss. i~ .####...... jubi the Conjurer #.# #...... Draconian # #.###.....† Health: 26/26 ======================== #. #.#........ Magic: 6/7====================---- ##.# ######.#.<.###.. AC: 6Str: 9 #)..####......#...# #.⌠ EV: 11Int: 18 ##.............#######.. SH: 0Dex: 11 iW.......##............#.. XL:  3 Next: 64% Place: Dungeon:2 ......*@.#####...#####.. Noise: ==-------  Time: 2009.0 (0.0) ....**.#.# #..........# b) +0 dagger ..g*..##.# #....#.##### Cast: Magic Dart ...... #.# #....#.# # Fly  #..#. #.# #....#.# # .. .. ..####..###.#  g   hobgoblin # ########.......#.#  #.....##.##<.....###  #.###.##.###.......# _You encounter a hobgoblin. _The hobgoblin shouts! You hear an angry hiss.  Aiming: Magic Dart[0;10 i&mm (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit) ip.####...... jubi the Conjurer#.# #...... Draconian##.###.....† Health: 26/26 ========================#.#.#........ Magic: 6/7====================----##.# ######.#.<.###.. AC: 6Str: 9#)..####......#...# #.⌠ EV: 11Int: 18##.............#######.. SH: 0Dex: 11.......##............#.. XL:  3 Next: 64% Place: Dungeon:2 iM......*@.#####...#####.. Noise: ==-------  Time: 2009.0 (0.0)....**.#.# #..........# b) +0 dagger..g*..##.# #....#.##### Cast: Magic Dart...... #.# #....#.# # Fly #..#. #.# #....#.# #.. .. ..####..###.#g   hobgoblin# ########.......#.##.....##.##<.....####.###.##.###.......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin i i)s severely wounded. iiA.g i8n0... io:-10.0 (1 _ it i5v!iR6 .####...... jubi the Conjurer #.# #...... Draconian # #.###.....† Health: 26/26 ======================== #. #.#........ Magic: 5/7=================------- ##.# ######.#.<.###.. AC: 6Str: 9 #)..####......#...# #.⌠ EV: 11Int: 18 ##.............#######.. SH: 0Dex: 11 .......##............#.. XL:  3 Next: 64% Place: Dungeon:2 .......@.#####...#####.. Noise: =--------  Time: 2010.0 (0.0) .....**#[40!i8m.# #..........# b) +0 dagger ...g*.##.# #....#.##### Cast: Magic Dart ...... #.# #....#.# # Fly  #..#. #.# #....#.# # .. .. ..####..###.#  g   hobgoblin # ########.......#.#  #.....##.##<.....###  #.###.##.###.......# The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)!iyP.####...... jubi the Conjurer#.# #...... Draconian##.###.....† Health: 26/26 ========================#.#.#........ Magic: 5/7!i1=================-------##.# ######.#.<.###.. AC: 6Str: 9#)..####......#...# #.⌠ EV: 11Int: 18##.............#######.. SH: 0Dex: 11.......##............#.. XL:  3 Next: 64% Place: Dungeon:2.......@.#####...#####.. Noise: =--------  Time: 2010.0 (0.0).....**#.# #..........# b) +0 dagger...g*.##.# #....#.##### Cast: Magic Dart...... #.# #....#.# # Fly #..#[!iV40m. #.# #....#.# #.. .. ..####..###.#g   hobgoblin# ########.......#.##.....##.##<.....####.###.##.###.......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.!it3r!iv9g.!i}...r   quokka (wandering)g   hobgoblin!i:*1.0 (1!i҇!ia  !iߊOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _You encounter a quokka.!iW S .####...... jubi the Conjurer #.# #...... Draconian # #.###.....† Health: 26/26 ======================== #. #.#........ Magic: 4/7!i.Y =============----------- ##.# ######.#.<.###.. AC: 6Str: 9 #)..####......#...# #.⌠ EV: 11Int: 18 ##.............#######.. SH: 0Dex: 11 .......##............#.. XL:  3 Next: 64% Place: Dungeon:2 ......*@.#####...#####.. Noise: =--------  Time: 2011.0 (0.0) ....g*.#.# #..........# b) +0 dagger ......##.# #....#.##### Cast: Magic Dart r..... #.# #....#.# # Fly [4!iY 30m #..#. #.# #....#.# # .. .. ..####..###.#  r   quokka (wandering) # ########.......#.#  g   hobgoblin #.....##.##<.....###  #.###.##.###.......# The hobgoblin is almost dead. _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)!i  .####...... jubi the Conjurer #.# #...... Draconian # #.###.....† Health: 26/26 ======================== !iU #. #.#........ Magic: 4/7=============----------- ##.# ######.#.<.###.. AC: 6Str: 9 #)..####......#...# #.⌠ EV: 11Int: 18 ##.............#######.. SH: 0Dex: 11 .......##............#.. XL:  3 Next: 64% Place: Dungeon:2 .......@.#####...#####.. Noise: =--------  Time: 2011.0 (0.0) ....†..#.# #..........# b) +0 dagger ......##.# #....#.##### Cast: Magic Dart r..... #.# #....#.# !i d# Fly  #..#. #.# #....#.# # .. .. ..####..###.#  r   quokka (wandering) # ########.......#.#  g   hobgoblin #.....##.##<.....###  #.###.##.###.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!!i " #.#  # † #.  ##.# <   * ....†*.#.#     #.#   #..#. #.#   .. ..   #  < !iI K.r!iN ...!iAS 972.0 (1 _!iW !iX "i .####...... jubi the Conjurer #.# #...... Draconian # #.###.....† Health: 26/26 ======================== #. #.#........ Magic: 3/7==========-------------- ##.# ######.#.<.###.. AC: 6Str: 9 #)..####......#...# #.⌠ EV: 11Int: 18 ##.............#######.. SH: 0Dex: 11 .......##............#.. XL:  3 Next: 67% Place: Dungeon:2 .......@.#####...#####.. Noise: =--------  Time: 2012.0 (0.0) ....†**"i #.# #..........# b) +0 dagger ...**.##.# #....#.##### Cast: Magic Dart .r*... #.# #....#.# # Fly  #..#. #.# #....#.# # .. .. ..####..###.#  r   quokka (wandering) # ########.......#.#  #.....##.##<.....###  #.###.##.###.......# The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)"iu.####...... jubi the Conjurer#.# #...... Draconian##.###.....† Health: 26/26 ========================#.#.#........ Magic: 3/7==========--------------##.# ######.#.<.###.. AC: 6Str: 9#)..####......#...# #.⌠ EV: 11Int: 18"ihw##.............#######.. SH: 0Dex: 11.......##............#.. XL:  3 Next: 67% Place: Dungeon:2.......@.#####...#####.. Noise: =--------  Time: 2012.0 (0.0)....†**#.# #..........# b) +0 dagger...**.##.# #....#.##### Cast: Magic Dart.r*... #.# #....#.# # Fly #..#. #.# #....#.# #.. .. ..####..###.#r   quokka# ########.......#.##.....##.##<.....####.###.##.###.......#Aiming: [3"i#x9;49mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded."i3S"i |r.S."i .....S   adderr   quokka"i*3.0 (1"iE"iN   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  "i The quokka is severely wounded. _You encounter an adder.%i *.####.#.# #.# #.###.....†.#. #.#.##.# ######.#.<.###.#)..####......#...# #.⌠.##.............#..##.#..#####...#####.....†..#.# #.#...r...##.# #....#.#####....... #.# #....#.# #.#S.#. #.# #....#.# #.. .. ..####..###.# # ########.#.# %ii .r.S%i# `-4&is,##....#&it.####.# #.# #.......# #.###.....†#. #.#.......##.# ######.#.<.###...#)..####......#...# #.⌠.###.......#######...#.......##@...........#...#.........#####...#####...&iu....†..#.# #..........#.#...r..##.# #....#.#####.#...... #.# #....#.# #..#.S#. #.# #....#.# ###.. .. ..####..###.# # ########.......#.&iut##.....##.##<.....###&ivCr.&iSw9S.&i}&iP?-5&i&i'iXo##.# .####.##.# #.# #.###.....†..ß#. #.#.##.# ######.#.<.###...##)..####......#...# #.⌠.#.##.#...#..'iZ##.#...#..#####...#####.....r..#.# #..........#.#.......##.# #....#.#####.#....S.. #.# #....#.# #.#..#. #.# #....#.# #.. .. ..####..###.# # ####### 'i[Q†r'i<\9S.'i\Cr.'ic'i#f%6'in'iup(i}##.# .####.##.# #.# #.###.....†..ß.#. #.#.##.# ######.#.<.###...##)..####......#...# #.⌠.#.##.#...#.#.##.#...#.#......r..#####...#####.....†..#.# #..........#.#.#....S.##.# #....#.#####.#.#...... #.# #....#.# #.#..#. #.# #....#.# #.. .. ..####..###.# ## #.#.# ##.....##.##<.....### #S.(i'.rS.(i(i%7(iҍ(i(it ##.# .####.##.# #.## #.###.....†..ß.##. #.#.###.# ######.#.<.###...##)..####......#...# #.⌠.#.. ##.#...#.# .##.#...#.#......Sr.#####...#####.....†..#.# #....#.#.#.......##.# #....#.#####.#.#....... #.# #....#.# #.#..#. #.# #....#.# #####... .. ..####..###.# #.# #.#.# #.#.....##.##<.....### #..rS(iq r   quokka8(iS (i{ )i##.# .####.#### #.# #.# # #.###.....†..ß.# #. #.#.# ##.# ######.#.<.###...#### #)..####......#...# #.⌠.#.. ##.#...#.# #......S##.#...#.##..r#####...#####.....†..#.# #...#.#.#.......##.# #....#.#####.#.#....... #.# #....#.# #.#..#. #.# #....#.# #####... .. ..####..###.# #.# #.......#.#[3)ivf9;49m #.#.....##.##<.....### ##.Sr..S   adderr   quokka4===9)i)i*iS##.# .####.#### #.# #.# # #.###.....†..ß.# #. #.#.# ##.# ######.#.<.###...#### #)..####......#...# #.⌠.#.. ##.#...#.# #.##r.#...#.##.#.S.#####...#####.....†..#.# #..........#.#.#..#......##.# #....#.#####.#.#..#...... #.# #....#.# #.#..#. #.# #....#.# #####..#.. .. ..####..###.# #..## [40*im#.......#.# #.#.....##.##<.....### ##..S.rS.*i!*iW&20*i#*iy%*i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i8 ##..........#  jubi the Conjurer .####.......####  Draconian #.# #..........#  Health: 26/26 ========================  # #.###.....†..ß.#  Magic: 2/7+i======------------------  #. #.#............#  AC: 6Str: 9  ##.# ######.#.<.###...####  EV: 11Int: 18  #)..####......#...# #.⌠.#..  SH: 0Dex: 11  ##.............#######...#.# ## XL:  3 Next: 67% Place: Dungeon:2  .......##Sr***@......#...#.##.# Noise: ---------  Time: 2020.0 (0.0)  .........#####...#####......... b) +0 dagger  ....†..#.# #..........#.#.#..# Cast: Magic Dart  ......##.# #....#.#####.#.#..# Fly  ...... #.# #....#.# #.......  #..#. #.# #....#.# #####..# S   adder  .. .. ..####..###.# +i' #..# r   quokka  # ########.......#.# #...  #.....##.##<.....### ##.. _You encounter an adder.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 69% to hit),i ##..........#  jubi the Conjurer,il .####.......####  Draconian #.# #..........#  Health: 26/26 ========================  # #.###.....†..ß.#  Magic: 2/7======------------------  #. #.#............#  AC: 6Str: 9  ##.# ######.#.<.###...####  EV: 11Int: 18  #)..####......#...# #.⌠.#..  SH: 0Dex: 11  ##.............#######...#.# ## XL:  3 Next: 67% Place: Dungeon:2  .......##S....@......#...#.##.# Noise: ---------  Time: 2020.0 (0.0)  .........#####...#####......... b) +0 dagger  ....†..#.# #..........#.#.#..# Cast: Magic Dart  ......##.# #....#,ih.#####.#.#..# Fly  ...... #.# #....#.# #.......  #..#. #.# #....#.# #####..# S   adder  .. .. ..####..###.# #..# r   quokka  # ########.......#.# #...  #.....##.##<.....### ##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!,im   .## ,ix #.#   # #.#†..ß.#  #.   ##.# ##<  #)..####.   ...,iv###  #S****@......#  ..####  ....†..#.# .   ##   #.# #  #..#. #.# #....#.#  .. .. ..####..###.#   # ,iv.....#.#  < ,iw_^.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, 69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!,if ...,iOiz71==1.0 (1Ray ,iky,ir|f _(Press . to maintain the ray.),i_ **** The searing ray hits the adder.,ia J.S,ig ..,ih 1-----2+ ,in ,ip G _The adder is heavily wounded.,ip -i †The searing ray hits the adder!-it****-iqJ.†..-is0------92--3Magic Dart++ -iw-iyI _You kill the adder!.i.i.i.iW  You start resting..i.i&0.i+54.0 (1.i.i< _You stop channelling your searing ray..iӃ .i+ 3.i; .i? n.i .i 9---.iS .i] .iێ .iM .i .iH K1===.i .i1 .i .i .i .i .ia .i ,.i˜ .i .im ;===.i .iE .i .i, .ie .iž .ic .i ,.iá .i .i~ .i .iA ,.i .i5 .i U2===.ib .iة .i> .i̪ .i .iy .i .ia ,.i .i~ .i ;===.i .iɲ .i7 .i .i .iq .i .i/ .i .i .iI B.i ,.iz .i .i V3====.i .i .i .i{ .i .i .i .ij ,.i .i h====.i ,.i) .i_ ,.i .i ,.iR .i .i .iq .ix .i .i@ {4===.i .ix .i .i~ .i .ig .i .i& .i ,.i g===.i .iq .i .i .i .i .i .i .i .i3 .i .i .i .i{ .i .i .i+ P5====.i .i .i .i .i .i" .i .i .iH .i .i .i> <====.i .i .i .i .i .ix .i$ .iv .i) .i .i| .i' .i .i .ik .i .i, .i M6===.i .i .i .iB .i ,.i .i .i .i .i .ih ;===.i n.i .i2 .iz .i .i| .i .im .i .i .i .i .i n _You start resting.Magic restored..i& .i6 088.0 (64.0).i@ c7====9.0 (65 _.i3G .iH /iX 3/iY /i] /i^ /iK_ /ib X/iec /id /iOe /ie /if /i:i b  You see here an adder corpse./iXj /i k C==== _/ik /it  ##....# .####.......## #.# #... # #.###.....†..ß #. #.#.../iu # ##.# ######.#.<.###...## #)..####......#...# #.⌠.#. ##....#######...#. .......##.@†.........#...#.93.0 (4.0) .........#####...##### ....†..#.# #..........#.#. ......##.# #....#.#####.#. ...... #.# #....#.# # #..#. #.# #....#.# #### .. .. ..####..###.# # ########.......#.# #.....##.##<.....###/iy /i /i 0iu0iW30iW0i0iX0i0i0iN0i0i=0i*0i0i0i0i٤0i .####..... #.# #.....# #.### #. #.#....... ##.# ######.#.<.### #)..####......#...# #. ###.............###### #0i%##..†...... #......@..#####...####7 #....†..#.# #..... .......##.# #....#.#### ....... #.# #....#.#  ##..#.# #.# #....#.# ...... ..####..###.# .#.########...0i߲....#.# # #.....##.##<....### #.###.##.###.......#0i%0i;0i1iþ31i1it1i1ie1iX1i1ir1ip1i1i1i1i1i1iy1i1i91i1iJ1i(1i1ir1i1ie#)..####......#...# ####.............########.......##..†.........##.........#####...#####..#....†..#.# #.........1i.........##.# #....#.####.........##.# #....#.# ####..#.###.# #....#.# .........@..####..###.# #..#.########.......#.# .. # #.....##.##<.....### . #.###.##.###.......# #.# #..........###.# #.###....##....###.## #.....##.##.......... ##..####........##.## #.#.####1i-103.0 (61if*4.0 (71i1igb _j - a scroll labelled EMMYRI JOTSO2i|2iz32i2ia2i2in2iџ2i!2i2i;2iB2iJ,2i 2i2iJ2iѨ2iT2i2i2i62i2iƮ2i2i;2iŰ2i|2i2i/2i2iݵ2i2i2io2i[2i,2i2i2i2i2iv2i2i2iD2i2i2ig2i2iZ2i2i2iy2i2i2i2i,2i2i2i2iC2i2i2i2i2iP2i32i2ih2i2il2i%2i2i2i2i2iS2i2i2iy2i,2i2i2iB2i2i2i2i2iJ2iG2i82i,2i2iw2i2iI2i02i2iW,2i2iy2i,2i42ij2i2i#2i32i2ii2i2i2ie2i,2i2i2iE2i2i2i,2i2i2i2il,2i2i2i2i[2iE2i42i2i2i2i2i2i@2i2i,2i 2i/ 2i) 2i ,2iP 2i-2i2i2i2i 2i2i2i2i2i?,2in2i%2i2i2i2i2iU2i2ip2i2i62i[37m2i2i 2i_ 2i 2i"2i#2i#2i$2i%2i&2i '2i'2i`)2i]*2i*2i-+2i,2i-2i-2iK.2iN/2i;02i0,2i12i22i=3,2i542i42iR52i52i72i|82i82iZ92ia;2i;2iZ<2i<2iG`2i.I2iI,2iJ2iK2iL2iL,2iM2iN2iIO2iO2iP2i}Q2iQ2iR2inS2iuT2iT2i 3i@ 3i|A 3iA 3iC 3iIF 3iG 3i_H 3iSI 3iK 3iHL 3iL 3iM 3iO 3i1P 3iP 3iQ 3iR 3iS 3iT 3iU 3iU 3iV 3i>W ,3ijY 3iZZ ,3iZ 3i[ 3i] ,3i^ 3i_ 3i` ,3i^a 3ib 3iZc 3ic 3i(d 3id 3iqe 3ie 3i5f 3ih 3ii 3ii 3ij 3i###### ...##...## #.#3iv c##..#..###.# ####.####..)#...#@###.#-210.0 (34.0)  #.......#####.##.#.##.####....#...###..#  #....#.#..#..## ##.#  #.##.#.##[..######.#  #......###.........#  ####.#####....###..#  #.......##..#...#..# ##.##.##.#...#...#..#3ij 3i݅ E-1.0 (353iH 3i ; _Found a stone staircase leading down.4i#%4i(4i)B4i>+R  There is a stone staircase leading down here.4i+4i , _4iZ,4i,4i-,4i-4iq.4i.4iB/4i/4iT3B4i34i44i54i>6,4i64i774i7,4ir84i84i94iF94i]:4i ;4i;,4i<4iP>,4i?4i@4i B5i85i5iZ5i5i(5i5i5i)5i5i5i 5i; 5i 5i 5i 5i5ik5i5i5iD5i,5i5iP,5i5i5i(,5i5i<5i5i 5ix5i5i,5i5i5i5i5it5iH5i,5iO 5i!5i#5i[#5i#5i7$5i$5i[%,5i(5i)5i)5iQ*5iy+5i.,5i,,5i 05is15i15i\25ii35i55i55i65i295i;5i;5i<5i4?5i{AB5iRB5iZC5iC5iOD5iF5iH5iH5iI5iK5i M5i~M5i#N5iO5iJX5iX5iY5i[5i]5i9^5i_5i/a5ib,5ic5i:d5i3e5ie,5if5ig5i;h5ih5iMi5ij5ioj5ij5isk5iJl5il5il5in5iqo5ip,5iBq5ir5ir5i s5is5i#....#.#..#..## ##.##.##.#.##[..######.##......###.........#####.#####....###..##.......##..#...#..#####.##.##.#...#...#..# #######....##.##.....#...####### ....##.###.##........#.⌠.# ...# ###.#.## ##.####@#####...###.>.#57.0 (46 #.....# #...>..##............ ....#.# #.####.##.ß........# .#..##.# ## #.##..........# ...## #.. #..####.......#### #### .## ###.# #..........#  #.# #.###.....†..ß.# 5iԋ[m #. #.#............#  ##.## ######.#.<.###...#### 8.0 (47 _Found a stone staircase leading down.6iX~6is36i6i46iIB6iB6iR  There is a stone staircase leading down here.6if6i _6iÏ6i6i6i6ir6i6i96i6i:6i6iǙ6iK6iޚ6i6ig,6i6i6i6i6i)6i6i26i6i6i^6iì6iO6iҭ6i6i´6i]6i36i6i6i6i?6i+6iV6iݽ6i|6i6i6ib6i 6i6ie6i6ih6i6i6i6i 6iB>  You see here a +0 dagger.6i6i _6i6iq6i6i46i6i6i6i{6i=6i,6i6i 6i6iw6i6i'6iw6i6i6i6i|6i36i6i)6i6i6i6ig6i6i6iZ 6i 6i 6i 6it6i6ii6i6i6i6i{ _d - 2 scrolls labelled POOLO KYSH (gained 1)6i6i6i 6i #6i$6i1%6i<&6i< #.............###.###.#.##.#######...####...###.##.### ##### #.###......######### #.# ####.#.#.......# #.# 6iF> ...#.#.......# ##.## ### #####.#.......# #)..####.. #.#.......###......... #.#..@....#.......##.. #.#.......#.## #.#.......#....÷..#.# #.####...........##.# #.# #.#.........##.# #.# ##..####..#.###.#  6in?-#.# #...............# #.###..##..#.########. #.##.......#.#.....##.6iD-87.0 (296iK+8.0 (306iP6i3SQ _k - a pink potion7if7ig7iKh7in7ip7it,7i7i 7iT7iÂ7i߃7i7iS7i7i7i7iݑB7i|7i7i,7i7i7i,7iі7i@7i7i7i_7i,7is7i7iI7i7i 7im7i7i~,7i7iH7i,7iN7i,7i'7i7i7ig7iҠ7i7i7i'7i7is7iR7i¥7i$7i7iѧ7i8,7i7i07i,7i 7iv7iת,7i97i7i,7i]7i,7i7i7i  You encounter a kobold. It is wielding a +0 whip.7iy #.....##.##  7i;%#.###.#.##   ###### #.#.....#   ###....######.....#.##   #..............#..##.##   #.#.##.#######...####..   #.##.### ##### #.#   #......######### #.#   ####@#.#.......# #.#  #K.....#.#.......# ##.  ########.#.......# #)..Magic Dart 7i  #.#.......###...   #.#.......#.....   #.#.......#..... K   kobold (asleep)   #.#.......#....÷   #.####..........  7i% #.# #....7i3.312.0 (247im23.0 (25 _7i7i&8i #.....##.## jubi the Conjurer #.###.#.##  Draconian ###### #.#.....#  Health: 26/26 ======================== ###....######.....#.##  Magic: 6/7====================---- #..............#..##.## AC: 6Str: 9 #.#.##.#######...####.. EV: 11Int: 18 #.##.### ##### #.# SH: 0Dex: 11 #......######### #.# XL:  3 Next: 94% Place: Dungeon:2 ####@#.#.......# #.# Noise: ---------  Time: 2313.0 (0.0) #K****.#.#.......# ##.# b) +0 dagger8ial ########.#.......# #).. Cast: Magic Dart #.#.......###... Fly  #.#.......#..... #.#.......#..... K   kobold (asleep) #.#.......#....÷ #.####.......... #.# #.#........ _k - a pink potion _You encounter a kobold. It is wielding a +0 whip.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)8ip  #.....##.## jubi the Conjurer  #.###.#.## Draconian  8i+q###### #.#.....#Health: 26/26 ========================  ###....######.....#.## Magic: 6/7====================----  #..............#..##.## AC: 6Str: 9  #.#.##.#######...####.. EV: 11Int: 18  #.##.### ##### #.# SH: 0Dex: 11  #......######### #.# XL:  3 Next: 94% Place: Dungeon:2 8iqs ####@#.#.......# #.# Noise: ---------  Time: 2313.0 (0.0)  #K****.#.#.......# ##.# b) +0 dagger  ########.#.......# #).. Cast: Magic Dart  #.#.......###... Fly  #.#.......#.....  #.#.......#..... K   kobold  8iWr#.#.......#....÷  #.####..........  #.# #.#........Aiming: Magic Dart (safe; 1% risk of failure)  8irPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold shouts!8iC.K...===4.0 (1 _8i 8i8iH_ #.....##.## jubi the Conjurer #.###.#.##  Draconian ###### #.#.....#  Health: 26/26 ======================== ###....######.....#.##  Magic: 5/7=================------- #..............#..##.## AC: 6Str: 9 8i(#.#.##.#######...####.. EV: 11Int: 18 #.##.### ##### #.# SH: 0Dex: 11 #......######### #.# XL:  3 Next: 94% Place: Dungeon:2 ####@#.#.......# #.# Noise: ===------  Time: 2314.0 (0.0) #.K***.#.#.......# ##.# b) +0 dagger ########.#.......# #).. Cast: Magic Dart #.#.......###... Fly  #.#.......#..... #.#.......#..... K   kobold #.#.......#....÷ #.####.......... #.# #.#........The magic dart hits the kobold but does no damage. _The kobold shouts!  8iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)9iA #.....##.## jubi the Conjurer #.###.#.##  Draconian ###### #.#.....#  Health: 26/26 ======================== ###....######.....#.##  Magic: 5/7=================-------9ink #..............#..##.## AC: 6Str: 9 #.#.##.#######...####.. EV: 11Int: 18 #.##.### ##### #.# SH: 0Dex: 11 #......######### #.# XL:  3 Next: 94% Place: Dungeon:2 ####@#.#.......# #.# Noise: ===------  Time: 2314.0 (0.0) #.)....#.#.......# ##.# b) +0 dagger ########.#.......# #).. Cast: Magic Dart #.#.......###... Fly  #.#.......#..... 9i#.#.......#..... K   kobold #.#.......#....÷ #.####.......... #.# #.#........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold.  You kill the kobold!9i         9ioc #####    .  #.)***.#.  . #)#.#.#...#.#....9i#.#....÷ #.####. #.# #. 9iF9iWu...9i*{y6--5.0 (1Magic Dart _9i.9i9i I9i) J9i; B9i 9i 9i 9i 9iR M6===9i 9ig 9i 9ic! 9ix" 9i=# ,9i$ ,9i]% 9i?& Q===9i& 9iw' ,9i' 9i( 9iD) 9i) 9i* ,9i+ 9i/, 9i, ,9i=- 9i- ,9i. d7====9i9/ 9i0 9i1 9i2 9i 3 9il4 9iy5 9i 6 9i6 9iw7 9i8 9i9 9i9 9i: 9i; 9iW< <====9i< 9iI <  You see here a +0 whip.9iJ 9iK  _9iML 9i/R 9icS 9iS 9i~T 9i7W 9i>X 9iX ,9ih[ 9i\ 9i\ ,9iPb 9imc 9ic 9id 9ii 9ij 9iyk 9il 9iq 9i>r 9is ,9iu 9iv 9iOw 9iw 9i| 9i1~ ,9i~ 9i[ 9i 9i& 9i 9ii 9i 9i 9i 9i֑ 9i ,9i0 9i 9i̘ ,9in 9iE 9iL 9i 9iѠ 9i 9i 9i 9i 9i$ 9i 9i ,9i 9i ,9iU 9i 9i 9i ,9i` 9i= 9i ,9ig 9i; 9i 9iK 9i 9i 9i ,9i7 ,9ia ,9i 9i 9i 9i6 9i 9i 9i ,9i 9i* 9i ,9i~ 9iQ 9i 9i; 9i 9ib 9i 9iY 9i 9i B9i 9i 9i 9i 9i 9i 9i[ 9i 9i 9i 9io 9i 9ip 9ip 9i 9i} 9i 9i 9iB 9i 9i 9iF 9i 9i7 9i9 9i 9iX 9i 9i 9io 9i! 9iB" 9i# 9i$ 9i& ,9i|' 9ix) 9i* ,9i+ 9i6. 9i/ 9i0 9i^0 9ij1 9i 2 9iw2 9i2 9i3 9i4 ,9i5 9i5 9ig6 9i6 9i?7 9i7 9iS8 ,9i8 9i; 9i< 9i@= 9iy> 9iN@ 9iA 9iA 9iB 9i(D 9iD 9iAE 9iE 9iF 9iNH 9iH 9iI 9iK 9iKM ,9i>N 9i P 9ibQ 9iQ 9i_R 9iT 9iFU 9iU 9iUV 9iW 9i&Y 9iY 9iY 9i`[ 9ib\ 9i\ 9il] 9i_^ 9iq_ 9i_ 9i^` 9ia 9ib 9ib 9iec 9id 9i^e 9ie 9iEf 9ih 9ii B9iIj 9ij 9iwk 9ik 9im 9i+n 9in ,9iIo 9io ,9iSp 9ip 9i2q ,9iq 9i r 9ir 9i s ,9iit 9iu 9iiu ,9iv 9iw 9iyw ,9ix 9ix 9iGy ,9iy 9idz 9iz ,9i| 9i} ,9i} 9i~ 9i 9i~ ,9i[ 9iԀ 9i; ,9i 9i ,9i 9i 9i ,9in 9i 9ib 9i܅ ,9iw 9i  .###...#####.#......# .# #.⌠.#....###.....# ####...#.#.## ##....# ...#...#.##.###.....# ####.........#......# .....#.#.#..#.##.#### 9i .#####.#.#..#.##.# .# #........##.# .# #####..---410.0 (95.0) .# #..# #.......# .# #.......#####.# .### ##......# ...#####..# ##.#.... ##.###### .... ........# #.._. ##.####.#9i 9i E-1.0 (969iX 9is 6 _Found an opulent altar of Gozag.;i;i3;i#;iZ;i;i;i;i"k  You encounter a ball python.;i|...#...#.##.###.....# #####.........#......# ......#.#.#..#.##.#### #.#####.#.#..#.##.# .# #........##.# ;i#.# #####..####.####### #.# #..####.......# #.# #.......#####.# ..### ##....@.#...# #####..# ###.# ..... Magic Dart ###.###### #.....#......# #.._.... .##.####.# #.....#.#S   ball python (constriction, asleep)#.# #.# #.......#####.### ####..S######.;i#....#;i14.0 (3.0);i15.0 (4 _;i;ini`   You encounter a kobold. It is wielding a +0 dagger.#......#  .#.##.#### .. .#.##.# .# .....##.# .# #..####.####### .. #..####.......#  #.......#####.# K ##......#####.###.#  #####..##......@.#  #......##.#####   #.....###.#  Magic Dart  #.._.....<#   #.....#.###   #.......#   K   kobold (asleep) [34>i m####...##  # #####    5.0 (3.0)6.0 (4 _>i 7_>i ?iN....#......# jubi the Conjurer #..#.##.#### .. Draconian #..#.##.# .# Health: 26/26 ======================== .....##.# .# Magic: 6/7====================---- #..####.####### .. AC: 6Str: 9 #..####.......# .# EV: 11Int: 18 #.......#####.# K# SH: 0Dex: 11 ##......#####.###*# XL:  3 Next: 98% Place: Dungeon:2  #####..##......@.# Noise: ---------  Time: 2436.0 (0.0)  #......##.##### b) +?iXU0 dagger  #.....###.# Cast: Magic Dart  #.._.....<# Fly  #.....#.###  #.......# K   kobold (asleep) ## ####...## .# ##### .# _Found a stone staircase leading up. _You encounter a kobold. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)?iT....#......# jubi the Conjurer #..#.##.#### .. Draconian #..#.##.# .# Health: 26/26 ======================== .....##.# .# Magic: 6/7====================---- #..####.####### .. AC: 6Str: 9 ?il#..####.......# .# EV: 11Int: 18 #.......#####.# )# SH: 0Dex: 11 ##......#####.###.# XL:  3 Next: 98% Place: Dungeon:2  #####..##......@.# Noise: ---------  Time: 2436.0 (0.0)  #......##.##### b) +0 dagger  #.....###.# Cast: Magic Dart  #.._.....<# Fly  #.....#.###  #.......# K   kobold (asleep) ## ####...## .# ##### .#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 da?igger (asleep, 100% to hit)  The magic dart hits the kobold!  You kill the kobold! ..  .#  .#  ..  .#  )# *#        #.._.....<#       #####  ?iގ.?i?iX%....#......#  jubi the Conjurer #..#.##.#### ..  Draconian #..#.##.#.#  Health: 26/26 ======================== .....##.#.#  Magic: 6/7====================---- #..####.####### ..  AC: 6Str: 9 #..####.......# .#  EV: 11?iIInt: 18 #.......#####.# )#  SH: 0Dex: 11 ##......#####.###.#  XL:  3 Next: 100% Place: Dungeon:2  #####..##......@.#  Noise: =--------  Time: 2437.0 (1.0)#......##.#####  b) +0 dagger#.....###.#  Cast: Magic Dart#.._.....<#  Fly #.....#.### #.......#   ## ####...##   .# #####   .#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [?is40ma kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold! _You kill the kobold!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold! _You kill the kobold! ?iA You have reached level 4!?iڷ/  --more--@i} q33/338--24 0% @i @i O _You feel agile.AiG Ai 3Ai AiR f _Ai Ai Ai Ai Ai Ai 8--Ai Ai Ai Ai Ai Ai. Ai Ai: Ai Ai8 Ai AiN M7===Ai AiS ,Ai Ai5 ,Ai% Ai Ai8 Ai Ai Air ;===Ai/ Ai AiA Ai Ai Ai Ai; Aia Ai Ai Ai Ai Ai, Ai= Ai M8===Aix Ais Ai i  You encounter a dart slug.Ai #......#  ..#.##.#### #...  ..#.##.# w.#  ##.# ..#  ..####.# ...  ..####.# #.#  .#####.# #)#  #......#####.###.#  #####..##.......@#  -#......##.#####  #.....###.#  Magic Dart#.._.....<#  #.....#.###  #.#  w   dart slug (asleep) # ####...##  # ##### Ai  B # Ai \.w547.0)Ai MwAi' L-5.0 (18 _Aib 9_Ai Bi8...#......# jubi the Conjurer ..#.##.#### #... Draconian ..#.##.# ..# Health: 33/33 ======================== ....##.# .w# Magic: 7/8=====================--- ..####.####### .*. AC: 6Str: 9 Bi9#..####.......# #*# EV: 11Int: 18 .......#####.# #*# SH: 0Dex: 12 #......#####.###*# XL:  4 Next:  0% Place: Dungeon:2 #####..##.......@# Noise: ---------  Time: 2455.0 (0.0)  #......##.##### b) +0 dagger  #.....###.# Cast: Magic Dart  #.._.....<# Fly  #.....#.###  #.......# w   dart slug Bi:m# ####...## # ##### #_You feel agile. _You encounter a dart slug.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)Bik...#......#  jubi the Conjurer ..#.##.#### #...  Draconian ..#.##.#..#Bil  Health: 33/33 ======================== ....##.#.w#  Magic: 7/8=====================--- ..####.####### .*.  AC: 6Str: 9 ..####.......# #*#  EV: 11Int: 18 .......#####.# #*#  SH: 0Dex: 12 #......#####.###*#  XL:  4 Next:  0% Place: Dungeon:2 #####..##.......@#  Noise: ---------  Time: 2455.0 (0.0)#......##.#####  b) +0 dagger#.....###.#  Cast: Magic Dart#.._.....<#Bim  Fly #.....#.### #.......#  w   dart slug # ####...## # ##### # Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The magic dart hits the dart slug!  The dart slug is severely wounded.BiX..).Bi9=6.0 (1 _BiBi7Ci(N...#......# jubi the Conjurer ..#.##.#### #... Draconian ..#.##.# ..# Health: 33/33 ======================== ....##.# .w# Magic: 6/8==================------ ..####.####### .*. AC: 6Str: 9 ..####.......# #*# EV: 11Int: 18 .......#####.# #*# SH: 0Ci)]Dex: 12 #......#####.###*# XL:  4 Next:  0% Place: Dungeon:2 #####..##.......@# Noise: =--------  Time: 2456.0 (0.0)  #......##.##### b) +0 dagger  #.....###.# Cast: Magic Dart  #.._.....<# Fly  #.....#.###  #.......# w   dart slug # ####...## # ##### #The magic dart hits the dart slug! _The dart slug is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)Ci_5...#......# jubi the Conjurer ..#.##.#### #... Draconian ..#.##.# ..# Health: 33/33 ======================== ....##.# ..# Magic: 6/8==================------ ..####.####### ... AC: 6Str: 9 ..####.......# #.# EV: 11CiaInt: 18 .......#####.# #)# SH: 0Dex: 12 #......#####.###.# XL:  4 Next:  0% Place: Dungeon:2 #####..##.......@# Noise: =--------  Time: 2456.0 (0.0)  #......##.##### b) +0 dagger  #.....###.# Cast: Magic Dart  #.._.....<# Fly  #.....#.###  #.......# w   dart slug # ####...## # ##### #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!Cie #...  ..#  ..#  .*.  #*#  #*# Cie'*#       #.._.....<#     #   # #####  #Cif. CiR..).Cil347.0 (1Ci`=Magic Dart _CiCiCiwR ;Ci^T ,Ci&U ,CixV Ci W CiW Ci"\ 7===CiB] Ci] CiF^ Ci_ Ci ` Ci` Ciaa Cia ;===Cidb Cib ,Ci@c Cic Cid Cie CiRf Cif Cig Cih CiDi Cii Cij Cik Cil Ciyn n _You start resting.Magic restored.Civ ..-Ci} 0736.0)Ci b8===-4.0 (17 Ci" _Ci Ci! Di 3  Things that are here:Di68  a +0 dagger; a kobold corpse _Di,9Di;Di<Di=;===Di>Di.ADiBDiCDiDDiWFDi4HDiHDi_IDiKDiNc  You encounter a rat.DiUWY#......#  ##.....# ## .# ##   ##....# #. .. .#  ##.....# #. .# r#  DiXD#......# #.#. .#  .##.#### #... .#  .##.# #..# .#  .##.# #..###.#  .########....@.#  ###.......###.#####  ....#####.# #)# Magic Dart ....#####.###.# ##..##........# #......##.##### r   rat (asleep) #.....###.# .._.....<.....#.###DiY#Dic280.0 (6.0)Dif11.0 (7 _Dik7_Di(p _You see here a scroll labelled WAERAV BE DUN.Di 7#......# jubi the Conjurer ##.....# ## .# ## Draconian  ##....# #. .. .# Health: 33/33 ======================== ##.....# #. .# r# Magic: 7/8=====================--- #......# #.#. *# AC: 6Str: 9 .##.#### #... *# EV: 11Int: 18 .##.# #..# *# SH: 0Dex: 12 Di =.##.# #..###*# XL:  4 Next:  4% Place: Dungeon:2 ###.########....@.# Noise: ---------  Time: 2481.0 (0.0) ###.......###.##### b) +0 dagger ....#####.# #)# Cast: Magic Dart ....#####.###.# Fly ##..##........# #......##.##### r   rat (asleep) #.....###.# #.._.....<# #.....#.### _You encounter a rat. _You see here a scroll labelled WAERAV BE DUN.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Di?#......# jubi the Conjurer ##.....# ## .# ## Draconian  ##....# #. .. .# Health: 33/33 ======================== ##.....# #. .# .#Dih Magic: 7/8=====================--- #......# #.#. .# AC: 6Str: 9 .##.#### #... .# EV: 11Int: 18 .##.# #..# .# SH: 0Dex: 12 .##.# #..###.# XL:  4 Next:  4% Place: Dungeon:2 ###.########....@.# Noise: ---------  Time: 2481.0 (0.0) ###.......###.##### b) +0 dagger ....#####.# #)# Cast: Magic Dart ....#####.###.# Fly ##..##........# #......##.##### r   rat (asleep) #.....###.# #.._.....<# #.....#.###Aiming: Magic Dart Dio[37m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!Di  ## .# ##  Di  #. .. .#  #. .# .#  #.#. *#  #... *#  #..# *#  *#    #)# .# .# Dif!6   _.....<#    Eie2....Eijx5=2.0 (1Magic Dart _Ei2p9_EiqEiIEiEi$EiʡEi=EiEiEiEiEiEi5EiEi=M8===Ei&EiEiEiEi$ Ei Z_h - 2 scrolls labelled WAERAV BE DUN (gained 1)EiQ3Ei.EiEi$EiEiqEiEi`Ei%===EiFEiEi#Ei ,EiEiEiEiEi%EiqEiEi:EiEi=EiEilEiEiEiOP  You encounter a quokka.EiEiR%  ### #.# ##.####### #.# EiI.#......# #.# .###.....# ###.#### ## ##....# #.r....# #.....# #.#.##.# .#......# #.#.##.# .#.##.#### #..@##.# - .#.##.# #..###.# ##.# #..###.# Magic Dart####.########......# EiU.####.###.##### ......#####.# #)# r   quokka (asleep) .##.###.# ###..##........#   #......##.##### Eisn.r986.0)Eic_rEitL-9.0 (17 _EiEiEi  jubi the Conjurer  ### #.# Draconian ##.####### #.# Health: 33/33 ======================== Ei+#.#......# #.# Magic: 7/8=====================--- .###.....# ###.####  AC: 6Str: 9 ## ##....# #......#  EV: 11Int: 18 .###.....# #.#r##.#  SH: 0Dex: 12 ..#......# #.#*##.#  XL:  4 Next:  5% Place: Dungeon:2 .#.##.#### #..@##.#  Noise: ---------  Time: 2499.0 (0.0) .#.##.# #..###.#  b) +0 dagger ...##.# #..###.#  Cast: Magic Dart .####.########......#  Fly Ei .####.......###.##### ......#####.# #)# r   quokka ......#####.###.# ####..##........#  #......##.##### _h - 2 scrolls labelled WAERAV BE DUN (gained 1) _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)Fi'  jubi the Conjurer  ### #.# Draconian ##.####### #.# Health: 33/33 ======================== Fi(#.#......# #.# Magic: 7/8=====================--- .###.....# ###.####  AC: 6Str: 9 ## ##....# #......#  EV: 11Int: 18 .###.....# #.#†##.#  SH: 0Dex: 12 ..#......# #.#.##.#  XL:  4 Next:  5% Place: Dungeon:2 .#.##.#### #..@##.#  Noise: ---------  Time: 2499.0 (0.0) .#.##.# #..###.#  b) +0 dagger ...##.# #..###.#  Cast: Magic Dart .####.########......#  Fly .####.......###.##### ......#####.Fi)`# #)# r   quokka ......#####.###.# ####..##........#  #......##.#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!Fi6U  ### #.#  #.#  #.# Fi7f        #.#*##.#       ....#   #)#        FiO8. FiaFiz.FiFiu7Fi=Fi500.0 (1FiFMagic Dart Fi_Fi8FiFin 3Fio Fi u Fibv Fiv Fiw FiRy Fiy Finz Fi{ Fi| Fi} Fi} Fiy~ Fi) Fi Fi Fi Fih Fi M8===Fiq Fiz Fi4 Fi ,Fi Fi Fi Fi Fi b  You see here a quokka corpse.Fi Fi  _Fi Fi Fi Fi Q===Fi FiX Fi Fiw FiY Fic Fi ,Fi) Fi$ Fi Fi Fiv Fi n  You encounter a frilled lizard.Fi 1 ### ## .. ... .. #.#  #. #.#  #..#.#  #..#.##.# #...@...#- Fig r ### l.....#.#### ##.########### #.# Magic Dart #.#......# #.# .....# ###.# ## ##....# #......#l   frilled lizard (asleep) .###.....# #.#†##.# ..#......# #.#.##.# .#.##.#### #...##.#FiY 0155.0)Fiۯ L-6.0 (16 _Fi Fi Fi FiFiFi.e _A frilled lizard is nearby!Gi@  jubi the Conjurer  Draconian ### ### Health: 33/33 ======================== .. ... Magic: 7/8=====================--- .. #.# AC: 6Str: 9 #. #.# EV: 11Int: 18 #..#.# #  SH: 0Dex: 12 #..#.##.#  XL:  4 Next:  7% Place: Dungeon:2 #***@...#  Noise: ---------  Time: 2516.0 (0.0)  ### l***..#.####  Gi% b) +0 dagger ##.########### #.# Cast: Magic Dart #.#......# #.# Fly .###.....# ###.#### ## ##....# #......#  l   frilled lizard (asleep) .###.....# #.#†##.# ..#......# #.#.##.# .#.##.#### #...##.# _You encounter a frilled lizard. _A frilled lizard is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)Gi/?  jubi the Conjurer  Draconian ### ### Health: 33/33 ======================== .. ... Magic: 7/8=====================--- .. #.# AC: 6Str: 9 Gi#. #.# EV: 11Int: 18 #..#.# #  SH: 0Dex: 12 #..#.##.#  XL:  4 Next:  7% Place: Dungeon:2 #...@...#  Noise: ---------  Time: 2516.0 (0.0)  ### ......#.####  b) +0 dagger ##.########### #.# Cast: Magic Dart #.#......# #.# Fly .###.....# ###.#### ## ##....# #......#  l   frilled lizard (asleep) .###.....# #.#†##.# ..#......# #.#.##.# iRd.#.##.#### #...##.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!  You kill the frilled lizard!Gih ### ###  .. ...  .. #.#  #. #.#   #   GiZ #***@...#  ### .***  #.#  #.#             #...##.#  GiY .......Gi` x8=7.0 (1Magic Dart _Gie GiEg Hid1Hi23Hi3Hi14Hi8His9Hi(:,Hi:Hi*<Hi<,Hi=Hio>Hi>Hi?Hi!@Hi@HiAHiiBM8===Hi CHiDHi FHiFHiCGHiHHiIHi_JHiKHifMHi[NHiNHi=OHiPHiQHi R;===HiRHiXTHiHU,HiUHi;WHi"XHiXHiFYHi{ZHi[Hi&\Hi\Hi]Hi^HiR_Hi_Hi4bHicHiIdHidHifHihBHiujHikHiZlHilHinHipHipHi"qHirHi-tHitHi6uHi #..# #..# #..#  #######  # #...# ########### HiPc###.>.# ###.........# ......# #......#.# ....### #.####.#.#..#.# ....##....@...#..#.# # - ....#### ######.###..#.##.# .......# #.###.......# ..÷..ß.# ### #......#.#### ......###.#############.#...#####.#......# #.# #.⌠.#....###.....# ###.#### #...#.#.## ##....# #......# #...#.##.###.....# #.#†##.#Hi|038.0 (21.0)HiE-9.0 (22HiHi8 _f - a ring of protection from fireHiN IHi Hi Hin Hi nHiE Hi Hi Hi Hi Hi Hi ,Hi Hi Hi ,Hi Hi1 Hi Hi Him Hi Hi ,Hi Hi Hi9 ,HiG Hi Hi ,Hi HiZ Hi ,Hi Hi Hi; ,Hi Hio BHi2 Hi BHiV Hi BHi Hi! BHi HiE ,Hi ,Hi BHiL Hi BHi{ Hi BHi Hi BHi Hi Hi: ,Hi ,Hi` ,Hi Hi BHi Hi ,Hi Hi" Hi Hi ,Hi Hi Hij Hi Hi: Hi Hi Hi Hid HiP Hi Hi HiS Hi4 Hi ,Hi HiB Hi Hi? Hi ,HiS ,Hi$               Hi%  ###########  ### ###........@#  70.0 (31 ..# #......#.##.#  #.####.#.#..#.##.#  #........#..#.##.#  ######.###..#.##.#   #.###.......#    # #......#.####    #############.#    ......# #.#   Hi}( Hi, Hi/ E _Done exploring.Ii Ii@ 3Ii  ........0.0) ..# #.. #.####. #.....Ii> Ii Ii E _Done exploring.JifJiEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  c - a +0 pair of gloves (worn) JiPJewellery (go to first with "=)  a - a ring of flight (worn)  d - a ring of wizardry (worn)f - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Li Li6  jubi the Conjurer  Draconian  Health: 33/33 ========================Li؋  Magic: 8/8========================  AC: 6Str: 9  EV: 11Int: 18  SH: 0Dex: 12###########   XL:  4 Next:  8% Place: Dungeon:2 ### ###........@#   Noise: ---------  Time: 2570.0 (0.0) ..# #......#.##.#   b) +0 dagger #.####.#.#..#.##.#   Cast: Magic Dart #........#..#.##.#   Fly ######.###..#.##.#  #.###.......#    #Li} #......#.####    #############.#   ......# #.#  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard! _You kill the frilled lizard! _f - a ring of protection from fire _Done exploring. _Done exploring.LiP  Okay, then.LiLiLi. _Mi?MiBPGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()e - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of gloves (worn) MiCJewellery (go to first with "=)  a - a ring of flight (worn)  d - a ring of wizardry (worn)f - a ring of protection from fireMiπ Mi MiA   jubi the Conjurer  Draconian  Health: 33/33 ========================  Magic: 8/8========================  AC: 6Str: 9  EV: 11Int: 18  SH: 0Mi Dex: 12###########   XL:  4 Next:  8% Place: Dungeon:2 ### ###........@#   Noise: ---------  Time: 2570.0 (0.0) ..# #......#.##.#   b) +0 dagger #.####.#.#..#.##.#   Cast: Magic Dart #........#..#.##.#   Fly ######.###..#.##.#  #.###.......#    # #......#.####    #############.#   ......# #.#  The magic dart hits the frilled lizard! _You kill the frilled lizard! _f - a ring of protection from fire _ič mDone exploring. _Done exploring. _Okay, then.Mi{ Mi MiR MiƗ Ni}KNiNRead which item? Scrolls  c - a scroll labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  e - a scroll labelled SAUFAFFEEWN NiO* h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled EMMYRI JOTSO [!] read|quaff[?] describe selectedOi OiOic  jubi the Conjurer  Draconian  Health: 33/33 ========================  Magic: 8/8========================  AC: 6Str: 9  EV: 11Int: 18  SH: 0Dex: 12Oi###########   XL:  4 Next:  8% Place: Dungeon:2 ### ###........@#   Noise: ---------  Time: 2570.0 (0.0) ..# #......#.##.#   b) +0 dagger #.####.#.#..#.##.#   Cast: Magic Dart #........#..#.##.#   Fly ######.###..#.##.#  #.###.......#    # #......#.####    #############.#   ......# #.#  The magic dart hits the frilled lizard! _You kill the frilled lizard! _f - a ring of protection from fire _Done exploring. _iZ9;49mDone exploring. _Okay, then.Oi|P  Okay, then.OiA Oi#Oi(. _Wi6Wi73WihDWi=EWi:H: _Wi'N,Wi-O,WiwUWiQVWiTW,Wih]Wi0^Wi^,WieWifWiOg,WimWinWiko,WiuWi{v,Wi$wWiyWi6zBWi|Wi}BWi@WiЀWiRWiWiRWi7WiWi@WiWiWi+,Wiab  You see here a quokka corpse.WiWi5 _Wi0Wiٚ,WieWiWiWiWi=WixWihWiWiWiWi,WiNWiHWi,WiWicWibWi WiWi۹$  Things that are here:Wiua  a +0 dagger; a kobold corpseWiWi5 _WiWiWihWiWiyWi ,WiWiWi",WiWi|Wi,WiWiWiWi,Wi5Wi,WiWiWiWiWiAWi9WiDWi,WiWiTWi,WipWiUWi,WiWiG,WiWiWi,Wi=WiWi8,WiWiWiBWiWi,WiSWiWi,Wi]WiWi,WiHWiWiBWiXWi,WiWi@WiBWi WiWip,WisWi,WiWiEWi,Wi:,Wi$,WiWiWi,WiiWiWiaWiWiPWiWi7Wi,Wig Wi Wi} ,Wi! Wi Wi/ ,Wi Wi Wi+,WiWi,WiWifWiQWiWiWi\c .#.#..#..## ##.# .#.##[..######.# ...###.........# .#####....###..# ....##..#...#..# .##.#...#...#..# ### .##.....#...#######.# Wi........#.⌠.# #...#.# ###.#####...###.@.#.###### ###..622.0 (52.0)>..#......#......# #.... ###.##.ß........###.####.####.#.#  #.##..........# #.# #........#  #..####.......##### ######.######.# #..........# #.###  #.###.....÷..ß.# ### #....  #.#............###.########## #####.#.<.###...#####.#......#WiWi Wi<"c _There is a stone staircase leading down here.XilXi rXi'wXig|Xi<73.0 (1.0) _XiXi) %3XiC-       Xi.        #   #####.####    .......@.#   ..###.##.#   # ...   ...#   ####              Xiw ,4.5 (2.5Xiz Xi{{ ! _You fly downwards.Xi-~ a _There is a stone staircase leading up here.ZiZi@3ZiZiqZi+: _ZiZiZi Zi!Zi!Zi#Zi#Zi$Zi%ZiL&Zi'Zi',Zi(Zi)Zil*,Zik+ZiY,Zi,,Zi2nZi2,Ziv3Zi 4ZiQ5Zi5,Zi6Zig7Zi7Zig8Zi9Zi:ZiB;Zi;Zi<Zi=Zi7>,Zij?Zi@ZiKA,ZiBZiBZi}CZi#DZiNEZiFZiF,ZiGZiHZiBI,ZiIZitJBZiKZiK,ZiL,ZiM,ZiMZiNZiNZi,O,ZiOZiPBZi!QZiQZiRZiRZi]SZiTZiT,Zi[UZiUBZiVZi\4 .. >. .. #. #.  #.  #.#######   #.@.....#  51.5 (27.0) ##.#.##.#   #.#.##.#  #...##.#  #.####.#  ###.####.#  Zih]B..#......#  # #.#.######  #####.####.#.# Zi aZied+2.5 (28ZifZih; _Found a stone staircase leading down.[i3[i^,[i[i[i[i[i,[i[ij  You encounter an endoplasm.[iE ###..J### ....... ....../ ..... >..#  ...  #.#  #@#  #.# .####### Magic Dart....# [i/#.#.##.#  #.#.##.# J   endoplasm (asleep) #...##.#   #.####.#   ###.####.#  [i15.5 (3.0)[i*6.5 (4[i [i\ _Found a blackened gold wand.\ie  jubi the Conjurer ###..J###  Draconian ....*..  Health: 33/33 ======================== ....*./  Magic: 7/8=====================--- ...*. AC: 6Str: 9 #>*.# EV: 11Int: 18 .*. SH: 0Dex: 12 #*# XL:  4 Next:  8% Place: Dungeon:3 #@# Noise: ---------  Time: 2656.5 (0.0) #.#\i1 b) +0 dagger #.#######  Cast: Magic Dart #.......#  Fly  ##.#.##.#  #.#.##.#  J   endoplasm (asleep) #...##.#  #.####.#  ###.####.# You encounter an endoplasm. _Found a blackened gold wand.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)\ir  jubi the Conjurer###..J###  Draconian....*..  Health: 33/33 ========================....*./  Magic: 7/8=====================---\iu...*.  AC: 6Str: 9#>*.#  EV: 11Int: 18.*.  SH: 0Dex: 12#*#  XL:  4 Next:  8% Place: Dungeon:3#@#  Noise: ---------  Time: 2656.5 (0.0)#.#  b) +0 dagger#.#######   Cast: Magic Dart#.......#   Fly ##.#.##.#  #.#.##.#   J   endoplasm#...##.#  #.####.#  ###.####.# \iv4 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.\i1.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.\i@.......\iW9=7.5 (1 _\i\i\iu   jubi the Conjurer ###...###  Draconian ...J...  Health: 33/33 ======================== ...*../  Magic: 6/8==================------ ..*.. AC: 6Str: 9 #>*.# EV: 11Int: 18 .*. SH: 0Dex: 12 #*# XL:  4 Next:  8% Place: Dungeon:3 #@#\iO  Noise: =--------  Time: 2657.5 (0.0) #.# b) +0 dagger #.#######  Cast: Magic Dart #.......#  Fly  ##.#.##.#  #.#.##.#  J   endoplasm #...##.#  #.####.#  ###.####.# The endoplasm is severely wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)\i   jubi the Conjurer ###...###  Draconian .......  Health: 33/33 ======================== ....../  Magic: 6/8==================------ ..... AC: 6Str: 9 #>..# EV: 11Int: 18 ... SH: 0Dex: 12 #.# XL:  4 Next:  8% Place: Dungeon:3 #@# Noise: =--------  Time: 2657.5 (0.0) \ih #.# b) +0 dagger #.#######  Cast: Magic Dart #.......#  Fly  ##.#.##.#  #.#.##.#  J   endoplasm #...##.#  #.####.#  ###.####.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!\i2 5     ...*../  ..*..  #>*.#  .*.  #*#  \i% #@#  #.#                  \i 8.....\i q108.5 (1Magic Dart _\i \i ]i>NI]ihP]iZQ]iLVX]iW]iW]iX]iZ]iE[]i[]i ]]i]]i^]i_]i,`]i`]ibc7===]ic]iIe]ie]i~f]ig]iih]ih]i.k,]ik]ing===]io]ip]iq]ir]i1s]is]iJu]iu]iv]iw]isx]iy]iz]iN{M8===]i{]i~4 _Magic restored.]iC]ih3]if]i]ik]i>]i;]i ]i]i]ie]i]i;===]i]i]iFB]iL]i)]i]i]iǶ1       #####  #...#  # ###...### #.#...... .........]iv/ -.#....... ###>..###  #...#  ##.##  #.#  #.#  #.#######  #.......#  ]i080.5 (22.0)]i8E-1.5 (23]i]i~3 _b - a wand of quicksilver (2)^il\^i]3^i_^i`^ia^i7fn^ig^i>i^ii^iej^ik^il^ium^im^iqo^ip^i2q^iq^ias^iu^iu^ipv^i x^iy^iMz^iz^i||^i~^i~^i4^i^i^i^iS^i9^i^iJ^iވ^i]^iЋ^ii^i^i=^i,^i^i9^i^iw^i ,^i~B^i  ## ###  #. ..# #####  #. #.# #...#  ######.#####.###...###  ...$...@..##.#.......#  ##.###.##............#  #. ####.#.......#  #. ...###>..###  ## ##### #...# ##.## ^i #.#  #.#  #.######You pick up a parchment of Fugue of the Fallen and begin reading...^iۨ-95.5 (14^i +6.5 (15^iO^i L _You add the spell Fugue of the Fallen to your library._i,_iX3_i_i_i_iJB_i,_i_i3_i_iz_i_i[_i _i_i_i<_i۾_iN _You now have 102 gold pieces (gained 14)._i_i#_i_i_i,_i_i_ic  You encounter a bat._iX#### ####.. ..# #### #.# #.# #...###########.#####.###...#..............##.#.....#.#####.###.##.......... #@# #.#####.#....._iR #....# #.. ...###>..#.##.# ######### #...Magic Dart.. ?.# ##.#<.b ... #.#.# .... #.# b   bat (asleep).... #.###...# #.. ##._i3703.5 (7.0)_i*4.5 (8_i{_i+; _Found an escape hatch in the ceiling.`iJq  jubi the Conjurer  Draconian #### ###  Health: 33/33 ======================== #.. ..# #### Magic: 7/8=====================--- #.# #.# #... AC: 6Str: 9 ###########.#####.###... EV: 11Int: 18`iTL #..............##.#..... SH: 0Dex: 12 #.#####.###.##.......... XL:  4 Next: 10% Place: Dungeon:3 #@# #.#####.#..... Noise: ---------  Time: 2704.5 (0.0) #.**.# #.. ...###>.. b) +0 dagger #*##.# ######### #... Cast: Magic Dart .* ?.# ##.# Fly  <.b ... #.# .# .... #.# b   bat (asleep) .... #.# ##...# #.. ##.You encounter a bat. _Found an escape hatch in the ceiling.  Aiming: Magic Dart [39;49`ijMWm(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)`i(Y  jubi the Conjurer  Draconian #### ###  Health: 33/33 ======================== #.. ..# #### Magic: 7/8=====================--- #.# #.# #... AC: 6`iZZStr: 9 ###########.#####.###... EV: 11Int: 18 #..............##.#..... SH: 0Dex: 12 #.#####.###.##.......... XL:  4 Next: 10% Place: Dungeon:3 #@# #.#####.#..... Noise: ---------  Time: 2704.5 (0.0) #....# #.. ...###>.. b) +0 dagger #.##.# ######### #... Cast: Magic Dart .. ?.# ##.# Fly  <.† ... #.# .# .... #.# b   bat (asleep) .... #.# ##...# #.. ##.`iU[Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!`i_ #### ###  #.. ..#  `i`P#.# #.#  .... #@#  #.**.# #.. > #*##.#   .* ?.#  <.† ...  .# .... `i` ....      ##. `i7....`i x1=5.5 (1Magic Dart _`i`i`i>= `iN> `i> `iK@ `i@ `iC X`iqD ,`iD `iE `i.F ,`i"G `iG ,`iH `iI `ipI `iJ `iJ `iJ `iK `iL M8===`iL `iM `i`N `iN `i\O `iP `iQ `iQ ,`iR `iT `iT `iU `i_ #.. ..# ####.# #.# #..###########.#####.###..`i` 9#..............##.#....#.#####.###.##...... ####.# #.#####.#.# #....# #.. ...###>....#.##.# ######### ##.....@.# ##-#<.†......# ##.#..#....... ##. .....##... #. .. ###...# .. #.. #.... . #. #..###  # # #`iTd 016.5 (11.0)`ig c===-7.5 (12`i0j `i;l d _l - a scroll labelled XYL HAURCHOCELaiE aib ai ai׃ ai ai Xai ai ,aiT ,ai ai{ ai aiz ai ai aif ai- aiA ai ai ai= ai ai aiE aiۧ ai۩ aiL ai ai ai ai, ai ait ai | _c - 2 scrolls labelled QIJUUH QEOB (gained 1)ai ai ai ai ai ai< ai ai ai aiv ai6 ai| aiq ai ai ai  #.......## ##.##  aiF `#<.†......########## #.#  #.#..#............?# #.# #.......##.......# #.####### ...###...##.......# #  ..# #............# ##.#.##.#  . #..###.......# #.#.##.# #..###.......# #...##.# #.....# #.####.# ##.########### ###.####.#  ..#......#  ai # #.#.######  #####.####.#.# .......<.#.#.#..###.##.#.#.##.##.....# #......###You pick up a parchment of Grave Claw and begin reading...ai -30.5 (13ai +1.5 (14ai aiG C _You add the spell Grave Claw to your library.ciRciT3ci VciWci[Bci\,ci]ci_ciVdXci{e,ci9fciigcihciOiciici:kcil,cinci| ##########.#####.###...### ..............##.#...... .#####.###.##...........####.# #.#####.#.......# . #....# #.. ...###>..### ci0~..#.##.# ######### #...# .......## ##.## .†......########## #.# #..#....# #.# #.......##.......# #.####### ..###...##.......# #.......# # #............# ##.#.##.# #..###.......# #.#.##.##..###.......# #...##.##............# #.####.###.########### ###.####.# ..#......#ciƄ17.5 (6.0)ci*8.5 (7cici b _m - a scroll labelled VELYDW MUAHAdiIdidididiBdididiwdidixdididiJ,di diedidi@dididididiJdididi,dididi,diwdi<di,di@diEdidiVdi6di)didi.di di di ,di; di,didi6di,diXdiBdi ,di,di{di didi,didiqdi,didiBdi,di,diLdi di di*,di+di+diF,,di,di-diZ2di%3di4di}5,di06di;7di8di8,di:diJ<,di<di>di?,dik@diIAdi5BdiBdidCdiCdiEdiE,diFdiGdivH,di.....#  ..#######  di^di`,80.5 (42diUbdiXd; _Found a stone staircase leading down.eiIeiheiOBeieib,ei,eireieioeieiceiei`,eiGR  There is a stone staircase leading down here.ei #.### #.# ####.### ######.# #......###...... #.##.#.##...###.# #.##........# #.# #.####.##...# #.. #.####.###### ###....####>.....# .......# 6.5 (6.0)ei ....### #.#..##..#.#>#ei!eiB*7.5 (7eiei9 _Found an escape hatch in the floor.fiKfiM3fiVOfiQ  You encounter a kobold. It is wielding a +0 whip.fiY ########......###.......##.#.##...###.#.......# ##.##.fiZ.K#### ###...####>.....# ....#######....###@# .  #..Magic Dart#.#K   kobold (asleep)##fic&0fikg18.5 (1 _finlfi zgi ####.### ######.# jubi the Conjurer #......###....... Draconian #.##.#.##...###.# Health: 33/33 ======================== #.##........# #.# Magic: 7/8=====================--- #.####.##...# #.. AC: 6Str: 9 .K #.####.###### ### EV: 11Int: 18 ..**####>.....#  SH: 0Dex: 12 gi6....***.#######  XL:  4 Next: 11% Place: Dungeon:3 ....###@# Noise: ---------  Time: 2788.5 (0.0) . #.# b) +0 daggergi] #.. Cast: Magic Dart gi##.# Fly giU .# gi.# K   kobold (asleep)gi0q ># ## _Found an escape hatch in the floor. _You encounter a kobold. It is wielding a +0 whip.Aiming: Magic Dart (safe; 1% risk of failure)  giQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegioTAim: a kobold, wielding a +0 whip (asleep, 100% to hit)giU ####.### ######.# jubi the Conjurer #......###....... Draconian #.##.#.##...###.# Health: 33/33 ======================== #.##........# #.# Magic: 7/8=====================--- #.####.##...# #.. AC: 6giQ Str: 9 .) #.####.###### ### EV: 11Int: 18 ....####>.....#  SH: 0Dex: 12 gi}:........#######  XL:  4 Next: 11% Place: Dungeon:3 ....###@#gi Noise: ---------  Time: 2788.5 (0.0) . #.#gi b) +0 dagger #..gi Cast: Magic Dart ##.# Fly giU .# gi1.# K   kobold (asleep)giUP ># ##gi{Aiming: Magic Dart (safe; 1% risk of failure)  giPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegiAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!gi#       .)   gi$..**  ....***   gi+$. #.# #.. giJ$##.# .# gig$_.# >#gi$: ## giF*.....gi9x2=9.5 (1Magic Dart _gigiſgiRl gil 3giun gir Bgir gi-t gigu giu giv giw gi/x gix giz ,gi{ gi } giW} gi,~ gi gi gie gi gik M8===gib gi_ gi ,gi gi gi gi giQ giǍ giD gio gi gi gil gi ;===giH giv gig gi gi gi gib gi gi gi@ gi! ,gi4 gi6 P  There is an escape hatch in the floor here.giv gi3  _giF gih gi gi* gi5 giϯ giݱ ,gih gi gir gi gis gif giع ,gi gi gi gi4 giԾ giC j##.#.###.##.>##.##gi  #.# #.#  #.#  -#..# ### gi giu $810.5 (gi 21.0)gi E-1.5 (22giB gi X _n - a fizzy white potionhiKt hiu 3hiv hiw hi{ hi } hi} hi~ his~ hi hi% his hiր hi hi hi hi hi hiM Bhi hiԋ hi+ hi9 hi hi܏ ,hil hi֒ hi hi hi` hi hi{ hi hiã { #.># #.##hi  #.### #.#..# #.#hi :# #.###.## #.# #.#hiA ......#.######.##..@.......#hic #..?...############### hi % hi h    hiɤ E hi & hi R21.5 (10  A malevolent force fills the Dungeon...hiϨ hiw /  --more--ji Y  You are sucked into a shaft and drop 1 floor!ji% /  --more--ki^$ %4ki& ####  . kiS& # #.#  #@#  #.#  #.kix& <..#### ki& ki)  ki * 1_The shaft crumbles and collapses.li li\ li li li  liE Bli li liY liN li li li^ liZ li liH li li li liO li li} li li liR li li li! li li li3 lir li li li liP li li li li li liO! li" li" li_# lib$ li% li% li`& li( ,li* Bli/ li0 liD1 lis1 li1 li 3 li04 li4 li4 li+6 li7 li7 li8 li9 li]; ,li; li< liu> li> li? li? liA limA liA liB liC li9D liD liE lixi?xi?xi@xiDC,xiCxiExiHxiRHxiIxia\ #.#  #. #.#  #. #.#  #. #.# ####.#########.# #.#.# #.....@......#.# 21.5 (5#............'.#.#......#.........#......#.####......#.##............#.# #.......)....#.####............#.#.....%#............#.#.#####.xilhximxioxiqG xiH xiI xiL xi~P xivT c8===xi'U $ xiRU _Magic restored.xiW xi+X xizY xi[ xi\ ,xi] xi^ xi_ xi_ xi_ xi` xia Q===xib xij   ###  #.#  xiIk N ..#   #.#   #.#  xixk  #.# #.#   #.# #.#  xik  #@# #.#6  xik  #.# #.#  xik  ####.#########.#  xik  #............#.#   #...........xi$l .#.#   #............'.######  xil A #............#.......   #.....#.######   #..#.#xi`p xit xiv yir3yiyiMyiByi Xyiyi,yisyi=yi/,yiYyir{ _Found a ring mail. Found a stone staircase leading up.yityiyiyiJ ..[. .... ..... ..... ......## ...... ....<.. 31####.#  #.#  #.#  #.#  #.# #.# #.# #.####.#########.#yi7yi0yifzi_ezieziIgzi`kzi.pziu,zi(z< _Found a spore talisman.zi}zi.~ziWziۂzi!ziszizi   #.%..#...##  +..[......  #........  #.......#  #.......  #......###   #......#.#  #....@...#4.5 (3  #####.##.# ###.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   ####.zig###.#   #...#.#zizizioa _There is a stone staircase leading up here.|iR|i|i|i|i15.5 (1 _|i=}i 3  You fly upwards. #########  .........  b.. . ........# #.. ... .... ........##..# ....[.#.# .......@....... ......####.#### #####   b   bat (asleep) }i A7.0 (2.5Magic Dart}i3}iu _You encounter a bat.Found a robe.}i$c _There is a stone staircase leading down here.~i4:   jubi the Conjurer ######### Draconian ......... Health: 33/33 ======================== b........ .  Magic: 7/8=====================--- .*......# #..  AC: 6Str: 9 ..**..... ....  EV: 11Int: 18 ....*...##..#  SH: 0Dex: 12 ~i;I.....**...[.#.#  XL:  4 Next: 15% Place: Dungeon:3 .......@.......  Noise: ---------  Time: 2937.0 (0.0) ......####.####  b) +0 dagger ##### Cast: Magic Dart  Fly   b   bat (asleep)Found a robe. _There is a stone staircase leading down here.  ~iU;Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)~ipjubi the Conjurer#########Draconian.........Health: 33/33 ========================b........ .Magic: 7/8=====================---.*......# #..AC: 6Str: 9..**..... ....EV: 11Int: 18....*...##..#SH: 0Dex: 12.....**...[.#.#XL:  4 Next: 15% Place: Dungeon:3.......@.......Noise: ---------  Time: 2937.0 (0.0)......####.####b) +0 dagger#####~ixCast: Magic DartFly b   batAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.~ibD.b.b~ib .b~ii/.....~iu9=8.0 (1 _~i |~ii  jubi the Conjurer ######### Draconian ......... Health: 33/33 ======================== ......... .  Magic: 6/8==================------ ........# #..  AC: 6Str: 9 ...b..... ....  EV: 11Int: 18 ....*...##..#  SH: 0i0Dex: 12 .....**...[.#.#  XL:  4 Next: 15% Place: Dungeon:3 .......@.......  Noise: =--------  Time: 2938.0 (0.0) ......####.####  b) +0 dagger ##### Cast: Magic Dart  Fly   b   batThe magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)iYXjubi the Conjurer#########Draconian.........Health: 33/33 ========================......... .Magic: 6/8==================------........# #..AC: 6Str: 9...b..... ....EV: 11Int: 18....*...##..#SH: 0iYYDex: 12.....**...[.#.#XL:  4 Next: 15% Place: Dungeon:3.......@.......Noise: =--------  Time: 2938.0 (0.0)......####.####b) +0 dagger#####Cast: Magic DartFly b   batAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiYShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.i;.b.ig)b.bi8!..i319.0 (1 _iiiSs I  jubi the Conjurer ######### Draconian ......... Health: 33/33 ======================== ......... .  Magic: 5/8===============--------- ........# #..  AC: 6Str: 9 ......... ....  EV: 11Int: 18 ........##..#  SH: 0is WDex: 12 ......b...[.#.#  XL:  4 Next: 15% Place: Dungeon:3 .......@.......  Noise: =--------  Time: 2939.0 (0.0) ......####.####  b) +0 daggeriLt  ##### Cast: Magic Dart  Fly   b   batThe magic dart hits the bat. _The bat is heavily wounded.iwt Aiming: Magic Dart (safe; 1% risk of failure)  it Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineit pAim: a bat (heavily wounded, 100% to hit)i?  jubi the Conjurer ######### Draconian ......... Health: 33/33 ======================== ......... .  Magic: 5/8===============--------- ........# #..  AC: 6Str: 9 ......... ....  EV: 11Int: 18 ........##..#  SH: 0i1Dex: 12 ..........[.#.#  XL:  4 Next: 15% Place: Dungeon:3 .......@.......  Noise: =--------  Time: 2939.0 (0.0) ......####.####  b) +0 dagger ##### Cast: Magic Dart  Fly   b   batAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!iU     .   #..   ....     i      ##### imiq640.0 (1Magic Dart _iliiui iBi4,i8i-,ii,iiiO6===i?iZiii",i1#i%iK%it&i?(i(%===i(i)i+i,i-i/iJ/i0i2iE2i3iv5i5i6i=8iu8i=7===iGiGi0MBiMiSP,iQiUikU;===iViXiXi!Zi\i\i^i_i&`iWaibi(cidivgn _You start resting.Magic restored.iy&-i064.0 (24.0)ij8===-5.0 (25 _iPiQi> i i% i i i Bi i i7 i i! ih i= il i i ;===i1 i+ i i i i{ i3 i i ig i i ih i+ i2 iz i i i i i9 i i8 f  You encounter a quokka.i  # ### .# #. ..# ##########.####..####.................. #......... ....#........###.#..##..#...........r#........##..#.###..#..........[.#.#Magic Dart##.......>.......i #.......####.#####.#####.# #.#r   quokka (asleep)#.# #.#### #.#iU Vr.74.0 (9.0)is _ri 55.0 (10.0) _iG i i^  jubi the Conjurer #  Draconian ### .#  Health: 33/33 ======================== #. ..#  Magic: 7/8=====================---  ##########.####..###  AC: 6Str: 9  #..................  EV: 11Int: 18  #......... ......#  SH: 0Dex: 12 iM_ #........###.#..##..  XL:  4 Next: 16% Place: Dungeon:3  #...........@*****r.  Noise: ---------  Time: 2975.0 (0.0)  #........##..#.###..  b) +0 dagger  #..........[.#.#  Cast: Magic Dart  ##.......>.......  Fly  #.......####.####  #.#####.# #.# r   quokkai_ #.# #.# ### #.# _Magic restored. _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)i!D jubi the Conjurer#Draconian### .#Health: 33/33 ========================#. ..#Magic: 7/8=====================---##########.####..###AC: 6Str: 9#..................EV: 11Int: 18#......... ......#SH: 0Dex: 12#........###.#..##..iD XL:  4 Next: 16% Place: Dungeon:3#...........@*****r.Noise: ---------  Time: 2975.0 (0.0)#........##..#.###..b) +0 dagger#..........[.#.#Cast: Magic Dart##.......>.......Fly iE z#.......####.#####.#####.# #.#r   quokka#.# #.#### #.#Aiming: Magic Dart (safe; 1% risk of failure)  i5E Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiE Aim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.i< rr.r.iV #...i O=6.0 (1 _i) i  jubi the Conjurer #  Draconian ### .#  Health: 33/33 ======================== #. ..#  Magic: 6/8==================------  ##########.####..###  AC: 6Str: 9  #..................  EV: 11Int: 18  #......... ......#  SH: 0Dex: 12  #........###.#..##..  XL:  4 Next: 16% Place: Dungeon:3 i\ #...........@***r...  Noise: =--------  Time: 2976.0 (0.0)  #........##..#.###..  b) +0 dagger  #..........[.#.#  Cast: Magic Dart  ##.......>.......  Fly  #.......####.####  #.#####.# #.# r   quokka #.# #.# i### #.#The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiًShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)i  jubi the Conjurer #  Draconian ### .#  Health: 33/33 ======================== #. ..#  Magic: 6/8==================------  ##########.####..###  AC: 6Str: 9  #..................  EV: 11Int: 18  #......... ......#  SH: 0Dex: 12  #........###.#..##..  XL:  4 Next: 16% Place: Dungeon:3 i #...........@...†...  Noise: =--------  Time: 2976.0 (0.0)  #........##..#.###..  b) +0 dagger  #..........[.#.#  Cast: Magic Dart  ##.......>.......  Fly  #.......####.####  #.#####.# #.# r   quokka #.# #.# ### #.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  if5[40mYou kill the quokka!iC #  ### .#  #. ..#           ***†...    .  .      #.#  ###  i ...ip87.0 (1Magic Dart _iίiiG i i[ i i i F7===i i i i& iP ,i i i iF i i[ ;===i; iV ,i i i i/ iQ ,i i ,i ,i[ M8===iJ i i Bi Xi i i i i iD i ;===i) i, i. i/ i0 i2 i5 i5 i=7 i9 i; iB< ik= i? iA iA iC iD iF i&G i1H iK i9M ,iYN iO ipQ ,i6R iT iU i0V iV i:X iY ,ifZ i[ i\ ,ix] iJ` i,a ia ia i*d id i>e ie ig ih ,ii ik il i@m im iso ip ip ir iHs is i t it iw ix ,iTy iD{ iS| i| i} i~ i\ i i i iE i i i% i ,is i i i i id iƒ i& i i  #######  #.....#  #.....#  #.....#  ...###.@...# - . ...........#  #.#.#####..### #.#. ####..#  ... #.....# #..#.##.##.#.##.#######..............# ##.#.###.############### i 23022.0 (45.0)i E-3.0 (46ip iV T _o - an orange potioni/ i 0 i0 i2 im4 i4 i8 Xi_9 i< i> c  You encounter a bat.iJ ...#######b.. #.....#..<. #.....#..... #.....#......###.....##......@......# ##.#.#####..### #.#. ####..#Magic Dart ... #.....# #..#.##.## #..#.##.#######b   bat (asleep) #..............# ##.#.###.############ #.# ##.#......# #......iV 15.0 (2.0)i:\ *6.0 (3ia iPd 9 _Found a stone staircase leading up.il  jubi the Conjurer  Draconian . Health: 33/33 ======================== .. #######  Magic: 7/8=====================--- b*. #.....#  AC: 6Str: 9 ..*. #.....#  EV: 11Int: 18 ...** #.....#  SH: 0Dex: 12 .....*###.....#  XL:  4 Next: 18% Place: Dungeon:3 #.....*@......#  Noise: ---------  Time:i~[[37m 3026.0 (0.0) ##.#.#####..###  b) +0 dagger #.#. ####..#  Cast: Magic Dart ... #.....#  Fly  #..#.##.##  #..#.##.#######  b   bat (asleep) #..............  # ##.#.###.############ #.# ##.#......# #......You encounter a bat. _Found a stone staircase leading up.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)iZ ujubi the ConjurerDraconian.Health: 33/33 ========================..#######Magic: 7/8=====================---b*. #.....#AC: 6Str: 9..*. #.....#EV: 11Int: 18...** #.....#SH: 0Dex: 12.....*###.....#XL:  4 Next: 18% Place: Dungeon:3#.....*@......#Noise: ---------  Time: 3026.0 (0.0)##.#.#####..###b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly #..#.##.##i* 7#..#.##.#######b   bat#..............# ##.#.###.#############.# ##.#......# #......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.i O.b.bi .biЧ Y.<....i 9=7.0 (1 _i i i@1  jubi the Conjurer  Draconian . Health: 33/33 ======================== .. #######  Magic: 6/8==================------ ... #.....#  AC: 6Str: 9 ..<. #.....#  EV: 11Int: 18 i&2..... #.....#  SH: 0Dex: 12 ...b*.###.....#  XL:  4 Next: 18% Place: Dungeon:3 #....**@......#  Noise: =--------  Time: 3027.0 (0.0) ##.#.#####..###  b) +0 dagger #.#. ####..#  Cast: Magic Dart ... #.....#  Fly  #..#.##.##  iR2#..#.##.#######  b   bat #..............  i2# ##.#.###.############ #.# ##.#......# #......The magic dart hits the bat. i27_The bat is heavily wounded.i2Aiming: Magic Dart (safe; 1% risk of failure)  i2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei3pAim: a bat (heavily wounded, 100% to hit)i?a  jubi the Conjurer  Draconian . Health: 33/33 ======================== .. #######  Magic: 6/8==================------ ... #.....#  AC: 6Str: 9 ..<. #.....#  EV: 11Int: 18 ..... #.....#  SH: 0Dex: 12 ...†..###.....#  XL:  4 Next: 18% Place: Dungeon:3 #......@......#  Noise: =--------  Time: 3027.0 (0.0) ##.#bV0m.#####..###  b) +0 dagger #.#. ####..#  Cast: Magic Dart ... #.....#  Fly  #..#.##.##  #..#.##.#######  b   bat #..............  # ##.#.###.############ #.# ##.#......# #......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat! . ..   ... iCd(  ..<.   .....   ...†*  #....**    #.#.   ...       #   #.#   i#...ip98.0 (1Magic Dart _i|i3ix i;y i z i{ i| i Xiv i i3 i ,i׃ i ,i> iY i i iE i{ M7===iҊ i iM i͌ i i4 i܎ i ,im i i ;===iϓ i ,i0 i_ i iM i i i i iޛ i i iN F8===i؞ i i^ .................. #######.... #.....#.<... #.....#)...... #.....##...†..###.....# #......#-446.0) ##.#.#####..### #.#. ####..# ... #.....# i  #..#.##.## #..#.##.# #. # ##.#.###. #.# ##.#......# #i_ i E-5.0 (17i i # _Found a club.inQ3iRi]ViXicikjubi the Conjurer........#Draconian........##Health: 33/33 ========================........@########Magic: 8/8========================......... #.....#AC: 6Str: 9....<.... #.....#EV: 11Int: 18#)......# #.....#SH: 0iBlDex: 12#...†..###.....#XL:  4 Next: 19% Place: Dungeon:3#....@........#Noise: ---------  Time: 3045.0 (0.0)##.#.#####..###b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly ##..#.##.##ivlF#..#.##.#######@   Jessica (asleep)#..............# ##.#.###.##########il#.# ##.#......# #....Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  ilThe magic dart hits the bat. _You kill the bat! _Found a club.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.i*w/  --more--i6i0Magic Darti%iU: 6.0 (1 _iuiiI  iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ieiiiɚ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i}i~.The floor.iIFicPjubi the Conjurer........#Draconian........##Health: 33/33 ========================........@########Magic: 8/8========================......... #.....#AC: 6Str: 9....<.... #.....#EV: 11Int: 18#)......# #.....#SH: 0Dex: 12#...†..###.....#XL:  4 Next: 19% Place: Dungeon:3#....@........#Noise: ---------  Time: 3046.0 (0.0)##.#.#####..###b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly ##..#.##.##iyQ#..#.##.#######@   Jessica (asleep)#..............# ##.#.###.###########.# ##.#......# #.... _You kill the bat! _Found a club. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i_i`iNgi#iioiJessica the Apprentice Sorceress An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. Max HP: ~9Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 dagger and 100% to hit with your tail-slap (while incapacitated). She has about 55% to hit you. AttackMax Damage Hit: +0 club 9 She has a 19% chance to notice you each turn. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Pain(78%,1d9) (5) b - Slow(45%) (7) [!]: Description|Statusesi{ jubi the Conjurer........#Draconian........##Health: 33/33 ========================........@########Magic: 8/8========================......... #.....#AC: 6Str: 9....<.... #.....#EV: 11Int: 18#)......# #.....#SH: 0Dex: 12#...†..###.....#XL:  4 Next: 19% Place: Dungeon:3#....@........#Noise: ---------  Time: 3046.0 (0.0)##.#.#####..###b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly ##..#.##.###..#.##.#######@i [m   Jessica (asleep)#..............# ##.#.###.###########.# ##.#......# #.... _You kill the bat! _Found a club. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i' i. i65 i.7 iOiPDrink which item? Potions  g - a potion of magic  f - an amethyst potion  k - a pink potion i/Q n - a fizzy white potion  o - an orange potion [!] read|quaff|evoke[?] describe selectedi iM i] Njubi the Conjurer........#Draconian........##Health: 33/33 ========================........@########Magic: 8/8========================......... #.....#AC: 6Str: 9....<.... #.....#EV: 11Int: 18#)......# #.....#SH: 0Dex: 12#...†..###.....#XL:  4 Next: 19% Place: Dungeon:3#....@........#Noise: ---------  Time: 3046.0 (0.0)##.#.#####..###i b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly ##..#.##.###..#.##.#######@   Jessica (asleep)#..............# ##.#.###.###########.# ##.#......# #.... _You kill the bat! _Found a club. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iմ m  Okay, then.i i . _il  jubi the Conjurer ........# Draconian ........## Health: 33/33 ======================== ........@########  Magic: 7/8=====================--- ........* #.....#  AC: 6Str: 9 ....<...* #.....#  EV: 11Int: 18 #).....*# #.....#  SH: 0Dex: 12 #...†.*###.....#  XL:  4 Next: 19% Place: Dungeon:3 #....@........#  Noise: ---------  Time: 3046.0 (0.0)i ##.#.#####..###  b) +0 dagger #.#. ####..#  Cast: Magic Dart ... #.....#  Fly  ##..#.##.##  #..#.##.#######  @   Jessica (asleep) #..............  # ##.#.###.########## #.# ##.#......# #.... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)iyjubi the Conjurer........#Draconian........##Health: 33/33 ========================........@########Magic: 7/8=====================---........* #.....#AC: 6Str: 9....<...* #.....#EV: 11Int: 18#).....*# #.....#SH: 0Dex: 12i#...†.*###.....#XL:  4 Next: 19% Place: Dungeon:3#....@........#Noise: ---------  Time: 3046.0 (0.0)##.#.#####..###b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly ##..#.##.###..#.##.#######@   Jessica#..............# ##.#.###.###########.# ##.#......# #....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)  The magic dart hits Jessica.  Jessica is moderately wounded.i ).@.i 4.....iv 9=7.0 (1 _ix i" i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iE  jubi the Conjurer ........# Draconian ........##iE Health: 33/33 ======================== .........########  Magic: 5/8===============--------- .......@. #.....#  AC: 6i;FStr: 9 ....<..*. #.....#  EV: 11Int: 18 #).....*# #.....#  SH: 0Dex: 12iTF iF<#...†.*###.....#  XL:  4 Next: 19% Place: Dungeon:3 #....@........#  Noise: =--------  Time: 3047.0 (0.0) iF##.#.#####..###  b) +0 dagger iF#.#. ####..#  Cast: Magic Dart iGv... #.....#  Fly i)G ##..#.##.##  #..#.##.#######  @   JessicaivG{ #..............  # ##.#.###.########## #.# ##.#......# #....iGCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiGAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded, 78%to hit)i#Xjubi the Conjurer........#Draconian........##Health: 33/33 ========================.........########Magic: 5/8===============---------.......*. #.....#AC: 6Str: 9....<..*. #.....#EV: 11i/$)Int: 18#).....*# #.....#SH: 0Dex: 12#...†.*###.....#XL:  4 Next: 19% Place: Dungeon:3#....@........#Noise: =--------  Time: 3047.0 (0.0)##.#.#####..###b) +0 dagger#.#. ####..#Cast: Magic Dart... #.....#Fly ##..#.##.##i$8#..#.##.#######@   Jessica#..............# ##.#.###.###########.# ##.#......# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded, 78%to hit)  i$>You focus your ray upon Jessica. The searing ray hits Jessica.iاK.@  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded, 78%to hit)  You focus your ray upon Jessica. The searing ray hits Jessica.  Jessica is severely wounded.i4&..ip=8.0 (1Ray i ief _(Press . to maintain the ray.)ir )The searing ray hits Jessica!i****ik+Q.)..i55 4/9-----56--9Magic Dart+ _You kill Jessica!i:i<m _Your Conjurations skill increases to level 5!i4in5i6if9W  You start resting.i@O.--i&0i650.0 (1ih#i%< _You stop channelling your searing ray.i=3iD>iAiBi3FBiFiIiaI;-----iJiLi*MiNNiPiPO5===idRibTiTiViXizXiYi[i[ic]i_i_;===iHaici'dikeiRgigihi:kikilinioi5piriprO6===isiuiui6wi}yiyi{i|i?}i~ii\%===ii2i,ii$ipi#i#,ixi{,iבiziN7==ikiQiiiښ,izio,iΟi}i:==ii,iRi,iܰiieiii.i i4ik78===ii5i<iiiA,i iiSiii:;===ii,iiiiriiiii i>i>n _You start resting.Magic restored.i5i090.0 (40.0)ib9===1.0 (41 _ii iSiiiiiiiqii ii/i~;===ii#.........#########...##.....##....<..). #.....##)......# #..... #...†..##i(4 #........ ##.#.#####..## ##.#.#####..# #.....# #..##..#.##.## #.. #..#.##.########.# #..............# ##.#.###.###########.# ##.#......# #....#..##.###.....# #.### #.....#.####.#  #.##.#.## .# ##. #i15.0)it*6.0 (5ii,R _p - an inky potionif i C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.4   4.8  -1      i <     b - Unarmed Combat   0.0   1.0   0   h + Conjurations 5.1   6.0   0   c - Throwing   0.0   1.2  -1           i - Evocations   0.0   1.0   0  i B d - Short Blades   0.0   1.0   0      i          e - Dodging   1.8   2.4  -1  iF      f - Stealth   1.8   2.0   0      in         i l    i a    i         i         i6 l    i]         i                 iҭ T    i pThe relative cost of raising each skill is in cyan.  iW The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi*= e + Dodging 1.8i= a + Fighting 0.0iY nMaces & FlailsoAxes 0   0   p - Hexes0.0   1.2  -1  d - Polearms0.0   1.0   0   q - Summoninge - Staves r - NecromancyiZ 0.0   1.0   0  f - Unarmed Combat   0.0   1.0   0   s - Forgecraft0.0   1.0   0   g - Throwing   0.0   1.2t - Translocations   0.0   1.0   0         u - AlchemyiZ ~0.0   1.0   0  h - Short Blades   0.0   1.0   0   v - Fire MagiciS[ 0.0   1.0   0  i - Long Blades0.0   1.0   0   w - Ice Magic0.0   1.0   0  i[ qj - Ranged Weapons   0.0   1.2  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0   k + Dodging 1.8   2.4  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - EvocationsiN\ 0.0   1.0   0  m - Stealth1.8   2.0   0   1 - Shapeshifting   0.0   1.2  -1  i\ auseful|alli.i1i48#.........########jubi the Conjurer#.........##.....#Draconian#....<..). #.....#Health: 33/33 ========================#)......# #.....#Magic: 9/9========================i8#...†..###.....#AC: 6Str: 9#.............#EV: 11Int: 18##.#.#####..###SH: 0Dex: 12##.#.#####..#XL:  4 Next: 56% Place: Dungeon:3#....@#.....#Noise: ---------  Time: 3096.0 (0.0)i8#..##..#.##.##b) +0 dagger#.. #..#.##.#######Cast: Magic Dart#.# #..............Fly i;9# ##.#.###.###########.# ##.#......# #.... #..##.###.....# #.### #.....#.####.### #.##.#.## .# ##. #.  _Your Conjurations skill increases to level 5!You start resting. _You stop channelling your searing ray. _You start resting. _Magic restored. _p - an inky potioni>iBi{Gi_Ii7a Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - Static DischargeConjuration/Air3%2  c - Soul SplinterNecromancy6%1  d - Grave ClawNecromancy10%2  e - Fugue of the FallenNecromancy19% 3  f - Fulminant PrismConjuration/Alchemy22% 4  g - Iskenderun's Mystic BlastConjuration/Translocation 22% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti49 i? iSE #.........########jubi the Conjurer#.........##.....#Draconian#....<..). #.....#Health: 33/33 ========================iE #)......# #.....#Magic: 9/9========================#...†..###.....#AC: 6Str: 9#.............#iE EV: 11Int: 18##.#.#####..###SH: 0iF Dex: 12##.#.#####..#XL:  4 Next: 56% Place: Dungeon:3iF #....@#.....#Noise: ---------  Time: 3096.0 (0.0)#..##..#.##.##b) +0 dagger#.. #..#.##.#######Cast: Magic Dart#.# #..............Fly # ##.#.###.##########iF l#.# ##.#......# #.... #..##.###.....# #.### #.....#.####.###iF  #.##.#.## .# ##. #.  _Your Conjurations skill increases to level 5!i&G You start resting. _You stop channelling your searing ray. _You start resting. iKG i_Magic restored. _p - an inky potionihM P  Okay, then.i;Q iU iW . _iN iR   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   0.8  +1   g + Spellcasting 3.4   4.8  -1  iiR          b - Unarmed Combat   0.0   1.0   0   h + Conjurations 5.1   6.0   0   c - Throwing   0.0   1.2  -1  iR z         i - Evocations   0.0   1.0   0  i,S  d - Short Blades   0.0   1.0   0              e + Dodging1.8   2.4  -1      iXS  f - Stealth   1.8   2.0   0          iS .            iS         iS         i!T l    iGT         iqT         iT         iT a    iU The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpiLU *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi59i@@iJ#.........########jubi the Conjurer#.........##.....#Draconian#....<..). #.....#Health: 33/33 ========================#)......# #.....#Magic: 9/9========================#...†..###.....#AC: 6Str: 9#.............#EV: 11Int: 18##.#.#####..###SH: 0Dex: 12##.#.#####..#XL:  4 Next: 56% Place: Dungeon:3#....@#.....#Noise: ---------  Time: 3096.0 (0.0)#..##..#.##.##b) +0 dagger#.. #..#.##.#######Cast: Magic Dart#.# #...iK[34m...........Fly # ##.#.###.###########.# ##.#......# #.... #..##.###.....# #.### #.....#.####.### #.##.#.## .# ##. #. You start resting. _You stop channelling your searing ray. _You start resting. _Magic restored. _p - an inky potion _Okay, then.iEOiRiRUiWi^ i__ iA` iud if ij P _iEl il im ip iq i$r i!s it iv i .# #.......####ip250.0 (6.0)i*1.0 (7iio` _u - a scroll labelled GOAD SUUMUi i 3i i   There is a stone staircase leading up here.i a _iF i i iq i> Bi i iq i i@ i i i i' iw i i8 i if Bi i i i i i if i i i iK i) iu i ,i i i_ im ,i i iQ i i i i iV i i" i i i i ip i# ip i? ,i ik i i i iF i  You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.i C #.##.##.#........##..# #.......#..........[. ####.####.......>.... #.# #.......####.# #.# #.#####.# #.#  ##.###.# #.# #...# ### #.#  ###...##o# iE D #....@...#  #..........#  #........### Magic Dart ###...##.#  ...# .# ##### .o   orc (missile, asleep)  ##i  h.o70.0 (19.0)i! Xo)i# 21.0 (20 _i( i#/ i$E #.##.##.#........##..# jubi the Conjurer #.......#..........[.# Draconian ####.####.......>..... Health: 33/33 ======================== #.# #.......####.## Magic: 8/9=====================--- #.# #.#####.# #.#  AC: 6Str: 9 ##.## #.# #.#  EV: 11Int: 18i #...# ### #.#  SH: 0Dex: 12 ###...##.#  XL:  4 Next: 56% Place: Dungeon:3 #....@*o.#  Noise: ---------  Time: 3171.0 (0.0) #..........#  b) +0 daggeri% #........###  Cast: Magic Dart ###...##.#  Fly  #...# .#  i~##### .  o   orc (missile) ##  i_There is a stone staircase leading up here. _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.iWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (100% to hit)ip F #.##.##.#........##..# jubi the Conjurer  #.......#..........[.# Draconian  ####.####.......>..... Health: 33/33 ========================  #.# #.......####.## Magic: 8/9=====================---  i #.# #.#####.# #.# AC: 6Str: 9  ##.###.# #.# EV: 11Int: 18  #...#### #.# SH: 0Dex: 12  ###...##.#XL:  4 Next: 56% Place: Dungeon:3  i #....@*o.#Noise: ---------  Time: 3171.0 (0.0)  #..........#b) +0 dagger  #........###Cast: Magic Dart  ###...##.#Fly  i #...# .#  ##### .o   orc (missile)  ##   Aiming: Magic Dart (safe; 1% risk of failure)  i TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (100% to hit)  iF hThe magic dart hits the orc.  The orc is heavily wounded.i &.i 9((ia/ 9@.i7 i8 2=2.0 (1i> iJB   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and quivering boomerangs (100% to hit)  The magic dart hits the orc.  The orc is heavily wounded. iB d_The orc throws a boomerang. The boomerang barely misses you.i5 #.##.##.#........##..# jubi the Conjurer #.......#..........[.# Draconian ####.####.......>..... Health: 33/33 ========================i#6 #.# #.......####.## Magic: 7/9==================------ #.# #.#####.# #.#  AC: 6Str: 9 ##.## #.# #.#  EV: 11Int: 18 #...# ### #.#  SH: 0i6 Dex: 12 ###...##.#  XL:  4 Next: 56% Place: Dungeon:3 #....@*o.#  Noise: =--------  Time: 3172.0 (0.0) #..........#  b) +0 dagger #........###  Cast: Magic Darti6 ###...##.#  Fly  i 7Q#...# .#  ##### .  o   orc (missile)i375 ## i\7n _The orc throws a boomerang. The boomerang barely misses you.i7OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei7Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  i98100% to hit)i^ #.##.##.#........##..# jubi the Conjurer #.......#..........[.# Draconian ####.####.......>..... Health: 33/33 ======================== #.# #.......####.## Magic: 7/9==================------ #.# #.#####.# #.#  AC: 6Str: 9 ##.## #.# #.#  EV: 11Int: 18 #...# ### #.#  SH: 0Dex: 12ij`; ###...##.#  XL:  4 Next: 56% Place: Dungeon:3 #....@.).#  Noise: =--------  Time: 3172.0 (0.0) #..........#  b) +0 dagger #........###  Cast: Magic Dart ###...##.#  Fly  #...# .#  ##### .  o   orc (missile) ## ibPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  100% to hit)  The magic dart hits the orc.  You kill the orc!ig #.##. #.......[ > #.#  #.#  #.#  ##.## #.# #.#  #...# ### #.#    *).#        #...#  ##### .i|.ip93.0 (1Magic Dart _iii3iѹiipi ,iliiniii,ii,ii,iziu,iii6M8===iiq,iZiiii,iiiZ;===i8iAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  100% to hit)  The magic dart hits the orc. _You kill the orc! _You start resting.  Magic restored..i>q...........-ii0896.0)i k9===-90.0 (17 _i^ii/   You encounter 2 orcs.An orc is wielding a +0 dagger of draining.id #.##.##.#.##..#. #.......#.[.#. ####.####.>. #.# #.####.# #.# #.#####.# #.#  ##.## o# #.# #.#  #...# o. ### #.#  ###...##.#  #.....@).#  #.#  #.### Magic Dart ###...##.#  #...# .# ##### .. oo 2 orcs (asleep) ##   oo0.0)  Found a i),hand axe.iT.oi koo1 wandering)iJ===1.0 (1i% _The orc shouts!i 4 #.##.##.#........##..#. jubi the Conjurer #.......#..........[.#. Draconian ####.####.......>...... Health: 33/33 ======================== #.# #.......####.### Magic: 8/9=====================--- #.# #.#####.# #.#  AC: 6Str: 9 ##.## o# #.# #.#  EV: 11Int: 18 #...# .. ### #.#  SH: 0i zDex: 12 ###...##o#  XL:  4 Next: 59% Place: Dungeon:3 #.....@*.#  Noise: ===------  Time: 3191.0 (0.0) #..........#  b) +0 dagger #........###  Cast: Magic Dart ###...##.#  Fly  #...# .#  ##### ..  oo 2 orcs (1 wandering) ## Found a hand axe. _The orc shouts!  iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (100% to hit)i  #.##.##.#........##..#. jubi the Conjurer  #.......#..........[.#. Draconian  ####.####.......>...... Health: 33/33 ========================  #.# #.......####.### Magic: 8/9=====================---  #.# #.#####.# #.#AC: 6Str: 9  ##.## o# #.# #.#EV: 11Int: 18  #...# .. ### #.#SH: 0Dex: 12  ###...##o#XL:  4 Next: 59% Place: Dungeon:3  #.....@*.#Noise: ===------  Time: 3191.0 i (0.0)  #..........#b) +0 dagger  #........###Cast: Magic Dart  ###...##.#Fly  #...# .#  ##### ..oo 2 orcs (1 wandering)  ##   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.i_ U.oiIf i"h :--2.0 (1 _iNn i]p i^  You hit the orc. Your tail-slap misses the orc.iQ)oi'f  The orc is almost dead.i](@--3iC/i[1: _The orc hits you but does no damage.i9 e )You hit the orc.i; .oYou kill the orc!i4D n   orciI c61====4iO iQ % _The orc shouts!iY U.oiA iݾ D----5i! i ic&  You hit the orc.iC/  The orc is moderately wounded.i0P=---6in6i8Q _The orc closely misses you.i H  You closely miss the orc.i, m  The orc is moderately wounded.i* CP: 32/32 (33)i 7Draini i v _The orc hits you but does no damage. You feel drained.iz^  You hit the orc. Your tail-slap misses the orc.iD  The orc is heavily wounded.The orc hits you with a +0 dagger of draining.i3Y28/31---8i8iٍQ _You feel drained.i]& e )You hit the orc.i- (i5 ---39Magic Darti; i@ G _You kill the orc!ih- #.##.##.#.##..#.#   #.#.[.#.#   ####.####.>.   #.# #.......####.#   #.# #.#####.# #.#  ##.## .#)# #.# #.#  i#...# ... ### #.#  ###...##.#  #......@.#  #.#  #.###  ###...##.#  ###  iei99=P: 9/9 ===-200iui= _Items here: ( ))) [ †.iD iH kPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger of drainingc - a +0 hand axe Missiles (select all with ()d - 3 boomerangs Armour (select all with [)  e - a +0 leather armour i(I Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i#F  b + a +0 dagger of draining[Enter] accept (1 chosen)iZiiV #.##.##.#........##..#.# jubi the Conjurer  #.......#..........[.#.# Draconian  ####.####.......>....... HP: 29/31 (33) ======================--  #.# #.......####.#### MP: 9/9========================  #.# #.#####.# #.#AC: 6Str: 9  ##.## .#)# #.# #.#EV: 11iInt: 18  #...# ... ### #.#SH: 0Dex: 12  ###...##.#XL:  4 Next: 63% Place: Dungeon:3  #......@.#Noise: ---------  Time: 3200.0 (0.0)  #..........#b) +0 dagger  #........###Cast: Magic Dart  ###...##.#Fly Drain  #...# .#  ##### ..  ###   iYThe orc is heavily wounded.The orc hits you with a +0 dagger of draining. _You feel drained.You hit the orc. _You kill the orc! _Items here: ( ))) [ †.ii*1.0 (1iU iQ _g - a +0 dagger of drainingi0 i86 6Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 dagger (weapon)  g - a +0 dagger of draining Armour (go to first with [)  c - a +0 pair of gloves (worn) Jewellery (go to first with "=)  a - a ring of flight (worn)  d - a ring of wizardry (worn)f - a ring of protection from fire Floor Items ([,] to select) Hand Weaponsa +0 cluba +0 hand axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i8[i_id( #.##.##.#........##..#.# jubi the Conjurer  #.......#..........[.#.# Draconian  ####.####.......>....... HP: 29/31 (33) ======================--  #.# #.......####.#### MP: 9/9========================  ie#.# #.#####.# #.#AC: 6Str: 9  ##.## .#)# #.# #.#EV: 11Int: 18  #...# ... ### #.#SH: 0Dex: 12  ###...##.#XL:  4 Next: 63% Place: Dungeon:3  #......@.#Noise: ---------  Time: 3201.0 (0.0)  #..........#b) +0 dagger  #........###Cast: Magic Dart  ###...##.#Fly Drain  #...# .#  ie:##### ..  ###   The orc hits you with a +0 dagger of draining. _You feel drained.You hit the orc. _You kill the orc! i!f_Items here: ( ))) [ †. _g - a +0 dagger of drainingikZ  You unwield your +0 dagger. You sense an unholy aura.i2rv2.0 (1g(drain)iviNx: _g - a +0 dagger of draining (weapon)iE iCF i?G iH iM 30=iM iO iO iQ iS i9S iaT i]V iV iW iY i....... i͋  #.# #.......####.#####  #.# #.#####.#   i& ##.###.#)###.# #.#  #...##....#### #.#  ###...##.#..@.#  #......[.#.## i ' #..........# ⌠.⌠.^#Magic Dart  #........### .∩..##  ###...##.# ⌠.⌠.# #...##.# ...##i J   endoplasm (asleep) ######.. ##J+i @ #### ## i7 0153.0)i +6.0 (14i- i 4 _Found Maifac's Antique Armour Shoppe.i Q _There is an open door here.i3Q †   [.#.#  >  #.#   #.# #.#####.# #.#  ##.###.#)###.# #.#  #...##....#### #.#  .#..@.#  [.#.##...#  i...# ⌠.⌠.^#  ...### .∩..##  ###...##.# ⌠.⌠.#   ...##   ##J+  #### ## iYg †   [.#.#  >  #.#   #.# #.#####.# #.#  ##.###.#)###.# #.#  #...##....#### #.#  .#..@.#  [.#.##...#  ...# ⌠.⌠.^#  iwZ...### .∩..##  ###...##.# ⌠.⌠.#  ...##   ##J+ #### ## iaicihi-ja _An endoplasm is nearby!ia #.#..##.#...............†.... jubi the Conjurer  #.##.##.#........##..#.###... Draconian  #.......#..........[.#.# ## HP: 31/31 (33) ========================  ####.####.......>.......  MP: 8/9=====================--- #.# #.......####.#####  AC: 6Str: 9 #.# #.#####.# #.#  EV: 11Int: 18 ##.###.#)###.# #.#  SH: 0Dex: 12 ib#...##....#### #.#  XL:  4 Next: 63% Place: Dungeon:3  ###...##.#..@.# Noise: ---------  Time: 3216.0 (0.0)  #......[.#.##*..#  g) +0 dagger (drain) ib #..........# *.⌠.^#  Cast: Magic Dart  #........### .*..##  Fly Drain  ###...##.# ⌠*⌠.#  #...##.# ..*##  J   endoplasm (asleep) ######.. ##J+  #### ##  _There is an open door here. _An endoplasm is nearby!icWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei_ceShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i*{ #.#..##.#...............†.... jubi the Conjurer  #.##.##.#........##..#.###... Draconian  #.......#..........[.#.# ## HP: 31/31 (33) ======================== i8| ####.####.......>.......  MP: 8/9=====================--- #.# #.......####.#####  AC: 6Str: 9 #.# #.#####.# #.#  EV: 11Int: 18 ##.###.#)###.# #.#  SH: 0Dex: 12 #...##....#### #.#  XL:  4 Next: 63% Place: Dungeon:3  ###...##.#..@.# Noise: ---------  Time: 3216.0 (0.0) i| #......[.#.##...#  g) +0 dagger (drain)  #..........# ⌠.⌠.^#  Cast: Magic Dart  #........### .∩..##  Fly Drain  ###...##.# ⌠.⌠.#  #...##.# ...##  J   endoplasm (asleep) iW}######.. ##.+  #### ## Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei}Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!i †   [.#.#  >  #.# i&  #.#  #.#   #.#   #.#  . i' iF[.#.##*..#   *.⌠.^#  idm .*..##   ⌠*i- i ..*  ##.+ #### ## iv.⌠∩..ix5=7.0 (1Magic Dart _iiiJ)i)i+i-i_-i0,i^1iv2ix4i4i 6i7i 8i9i:i;i?<i=i$>i?iAi`Ai;i$iF9===iii,ii i i i,ii#i4ii!i;===iii#wWelcome to Maifac's Antique Armour Shoppe! What would you like to do?  a -  247 gold a twisted buckler  b -  156 gold a chain mail  c - 2340 gold the +5 justicar's regalia {Inspire Amulet+ Str+4}  d -  130 gold a dyed leather armour  e -  130 gold a glowing leather armour  f -  234 gold a buzzing orb  g -  182 gold a runed orb  h -  104 gold a ring mail  i -  104 gold a ring mail  j -  104 gold a ring mail i$ k -  182 gold a runed scale mail You have 102 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listi= L The +5 justicar's regalia {Inspire Amulet+ Str+4}. A gleaming breastplate with a slot in its centre for a holy symbol or bejewelledcoat of arms. Those who hear commands given by its wearer feel filled with the power to carry them out, no matter the adversity. Base armour rating: 6 Encumbrance rating: 10 Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified useless_item unrand artefact armouriXWelcome to Maifac's Antique Armour Shoppe! What would you like to do?  a -  247 gold a twisted buckler  b -  156 gold a chain mail  c - 2340 gold the +5 justicar's regalia {Inspire Amulet+ Str+4}  d -  130 gold a dyed leather armour  e -  130 gold a glowing leather armour  f -  234 gold a buzzing orb iY g -  182 gold a runed orb  h -  104 gold a ring mail  i -  104 gold a ring mail  j -  104 gold a ring mail  k -  182 gold a runed scale mail You have 102 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)izZ[A-K] put item on shopping listi A buzzing orb. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {offhand armour} {offhandarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified artefact armouri{Welcome to Maifac's Antique Armour Shoppe! What would you like to do?  a -  247 gold a twisted buckler  b -  156 gold a chain mail  c - 2340 gold the +5 justicar's regalia {Inspire Amulet+ Str+4}  d -  130 gold a dyed leather armour  e -  130 gold a glowing leather armour  f -  234 gold a buzzing orb  g -  182 gold a runed orb  h -  104 gold a ring mail  i -  104 gold a ring mail  j -  104 gold a ring mail  k -  182 gold a runed scale mail You have 102 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listiRiXi:^ ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.#i^;AC: 6Str: 9###...##.#..'.###EV: 11Int: 18#......[.#.##...#+#SH: 0Dex: 12#..........#.⌠.⌠.^#XL:  4 Next: 65% Place: Dungeon:3#........###..@..##i)_Noise: ---------  Time: 3229.0 (12.0)###...##.##..⌠.⌠.#g) +0 dagger (drain)#...##.##+#...##Cast: Magic Darti]_######.. ###.+Fly Drain#### ##  i_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!There is an entrance to Maifac's Antique Armour Shoppe here.iciygi i. _iE]iX`1Read which item? Scrolls  c - 2 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  e - a scroll labelled SAUFAFFEEWN  h - 2 scrolls labelled WAERAV BE DUN i` j - a scroll labelled EMMYRI JOTSO  l - a scroll labelled XYL HAURCHOCEL  m - a scroll labelled VELYDW MUAHA  u - a scroll labelled GOAD SUUMU [!] read|quaff|evoke[?] describe selectediii@K ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.#AC: 6iiStr: 9###...##.#..'.###EV: 11Int: 18#......[.#.##...#+#SH: 0Dex: 12#..........#.⌠.⌠.^#XL:  4 Next: 65% Place: Dungeon:3#........###..@..##Noise: ---------  Time: 3229.0 (0.0)###...##.##..⌠.⌠.#g) +0 dagger (drain)#...##.##+#...##iYCast: Magic Dart######.. ###.+Fly Drain#### ##  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _There is an entrance to Maifac's Antique Armour Shoppe here.i  As you read the scroll labelled SAUFAFFEEWN, it crumbles to dust.  A wave of despondency washes over your surroundings.iְ30.0 (1Will/2 Fly Draini˼iR7 _It was a scroll of vulnerability.il Read which item? Scrolls  c - 2 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled EMMYRI JOTSO  l - a scroll labelled XYL HAURCHOCEL  m - a scroll labelled VELYDW MUAHA  u - a scroll labelled GOAD SUUMU [!] read|quaff|evoke[?] describe selectedi/OicUiZ6 ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.#AC: 6Str: 9###...##.#..'.###EV: 11Int: 18#......[.#.##...#+#SH: 0Dex: 12#..........#.⌠.⌠.^#XL:  4 Next: 65% Place: Dungeon:3#........###..@..##Noise: ---------  Time: 3230.0 (0.0)###...##.##..⌠.⌠.#i6[g) +0 dagger (drain)#...##.##+#...##Cast: Magic Dart######.. ###.+Will/2 Fly Drain#### ##  The magic dart hits the endoplasm. _You kill the endoplasm! _There is an entrance to Maifac's Antique Armour Shoppe here.  As you read the scroll labelled SAUFAFFEEWN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.iY]  As you read the scroll labelled XYL HAURCHOCEL, it crumbles to dust.  It is a scroll of brand weapon.i|d/  --more-- i] i_Brand which weapon? Hand Weapons  g - a +0 dagger of draining (weapon) i`tb - a +0 dagger[?] describe selected iz  ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.#AC: 6Str: 9###...##.#..'.###EV: 11Int: 18#......[.#.##...#+#SH: 0Dex: 12#..........#.⌠.⌠.^#XL:  4 Next: 65% Place: Dungeon:3#........###..@..##Noise: ---------  Time: 3230.0 (0.0)###...##.##..⌠.⌠.#g) +0 dagger (drain)#...##.##+#...##Cast: Magic Dart######..[39 i{ ;49m ###.+Will/2 Fly Drain#### ## _There is an entrance to Maifac's Antique Armour Shoppe here.  As you read the scroll labelled SAUFAFFEEWN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled XYL HAURCHOCEL, it crumbles to dust.  It is a scroll of brand weapon.  >  #.#   #.# #.#####.# #.#  )###.# #.#  .#### #.#  '.###  [.#.##...#+#  #.⌠.⌠.^#  #..@..##  #..⌠.⌠.#  #+#...##   ###.+ #### ##        Your +0 dagger is engulfed in flames! iu >  #.#   #.# #.#####.# #.#  )###.# #.#  .#### #.#  '.###  [.#.##...#+#  #.⌠.⌠.^#  #..@..##  #..⌠.⌠.#   i#+#...##   ###.+ #### ##  i i*1.0 (1 i i0 _b - a +0 dagger of flaming i  ik Read which item? Scrolls  c - 2 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled EMMYRI JOTSO  m - a scroll labelled VELYDW MUAHA  u - a scroll labelled GOAD SUUMU  i [!] read|quaff|evoke[?] describe selected i!K  iO  iEU  ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.#AC: 6Str: 9###...##.#..'.###EV: 11Int: 18#......[.#.##...#+#SH: 0Dex: 12 iU #..........#.⌠.⌠.^#XL:  4 Next: 65% Place: Dungeon:3#........###..@..##Noise: ---------  Time: 3231.0 (0.0)###...##.##..⌠.⌠.#g) +0 dagger (drain)#...##.##+#...##Cast: Magic Dart######.. ###.+Will/2 Fly Drain#### ##  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled XYL HAURCHOCEL, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger is engulfed in flames! _b - a +0 dagger of flaming ib  ###.##'.#####§§§#+#§§§§§^#§@§§#§§§§+ i_c d#As you read the scroll labelled VELYDW MUAHA, it dissolves into smoke. i=d *2.0 (1 ig  ii - _It was a scroll of fog. i i2Read which item? Scrolls  c - 2 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled EMMYRI JOTSO  i' u - a scroll labelled GOAD SUUMU [!] read|quaff|evoke[?] describe selectedi7 i> iO  ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.#AC: 6Str: 9###...##.#..'.###EV: 11Int: 18#......[.#.##§§§#+#SH: 0Dex: 12#..........#§§§§§^#iFP XL:  4 Next: 65% Place: Dungeon:3#........###.§@§§##Noise: ---------  Time: 3232.0 (0.0)###...##.##..§§§.#g) +0 dagger (drain)#...##.##+#..§##Cast: Magic Dart######.. ###.+Will/2 Fly Drain#### ##As you read the scroll labelled XYL HAURCHOCEL, it crumbles to dust.  It is a scroll of brand weapon.  iP Your +0 dagger is engulfed in flames! _b - a +0 dagger of flaming  As you read the scroll labelled VELYDW MUAHA, it dissolves into smoke. _It was a scroll of fog.iP` 1 ##§#.§§§§§##+#§§§#####.#As you read the scroll labelled GOAD SUUMU, it crumbles to dust.iBb 3.0 (1Tele Will/2 Fly Drainif ih ~ _You feel strangely unstable. It was a scroll of teleportation.i8 X4iXEi=F%5iSKiMi;/ i0 i0 i?2 i4 W  You start waiting.iK< F'.§§iD  #.### #.  ######. iD #......###...... #.##.#.##...###. #.##........# #. # #.####.##...# #. ..) #.####.###### ## iE .....####>.....# .......@.#######0 ifE ?.....###.#  #.# #.# #..# iE ##.##.###.##.>##.##iO i~U iTZ 66.0 (1i^ ia @ _Your surroundings suddenly seem different.iritRead which item? Scrolls  c - 2 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH i&u0 h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled EMMYRI JOTSO [!] read|quaff|evoke[?] describe selectediii#.####. jubi the Conjurer####.### ######. Draconian#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================#.##........# #. AC: 6Str: 9##.####.##...# #. EV: 11Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3236.0 (0.0).....###.#g) +0 dagger (drain)#.# #.##Cast: Magic Dart#..#ibkWill/2 Fly Drain##.##.###.##.>##.##As you read the scroll labelled VELYDW MUAHA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled GOAD SUUMU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  icYou start waiting. _Your surroundings suddenly seem different.iL  This is a scroll of acquirement!i/  --more--iѻiChoose an item to acquire.  a - the +0 hat of the Game Afoot {-Tele Will+ Dex+4}b - a wellspring talisman  c - an amulet of magic regeneration  d - 1147 gold pieces (you have 102 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit"i!/  a - the +0 hat of the Game Afoot {-Tele Will+ Dex+4}  c + an amulet of magic regeneration Acquire an amulet of magic regeneration? (y/N)$i$i! #.####. jubi the Conjurer####.### ######. Draconian#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================#.##........# #. AC: 6Str: 9##.####.##...# #. EV: 11Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3236.0 (0.0).....###.#g) +0 dagger (drain)$i #.# #.##Cast: Magic Dart#..#Will/2 Fly Drain##.##.###.##.>##.## _It was a scroll of fog.  As you read the scroll labelled GOAD SUUMU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You start waiting. _Your surroundings suddenly seem different.  This is a scroll of acquirement!$i*7.0 (1$i$i5 _Something appears at your feet!%iʩ%i%i8%i%i% %i%i3+_h - an amulet of magic regeneration%i7 %i.; Equip or unequip which item?  - - Unarmed %i; hHand Weapons (go to first with ))  g - a +0 dagger of draining (weapon)  b - a +0 dagger of flaming Armour (go to first with [)  c - a +0 pair of gloves (worn) %i; Jewellery (go to first with "=)  a - a ring of flight (worn)  d - a ring of wizardry (worn)f - a ring of protection from fire  %i8< h - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on%ig< y[tab] equip|unequip 'i'i'iJ#.####. jubi the Conjurer####.### ######. Draconian#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================'ia8#.##........# #. AC: 6Str: 9##.####.##...# #. EV: 11Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3238.0 (0.0).....###.#g) +0 dagger (drain)#.# #.##Cast: Magic Dart'i+#..#Will/2 Fly Drain##.##.###.#'iJ#.>##.## _You feel strangely unstable. It was a scroll of teleportation.  You start waiting. _Your surroundings suddenly seem different.  This is a scroll of acquirement! 'iIJ_Something appears at your feet! _h - an amulet of magic regeneration'io'i'i-'if  You start putting on your amulet.'i*9.0 (1'i'i'i_#+40.0 (2'i2''i7,'im0*1.0 (3'i3'i8'i<=*2.0 (4'i@'iE'iI*3.0 (5'i(L'iM% 'iN_You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn)'iKP'iR'iTj _The amulet throbs as it attunes itself to your body.)ic)i The magic dart hits the endoplasm. _You kill the endoplasm!There is an entrance to Maifac's Antique Armour Shoppe here.  As you read the scroll labelled SAUFAFFEEWN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled XYL HAURCHOCEL, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger is engulfed in flames! _b - a +0 dagger of flaming  As you read the scroll labelled VELYDW MUAHA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled GOAD SUUMU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You start waiting. _Your surroundings suddenly seem different.  This is a scroll of acquirement! )i_Something appears at your feet! _h - an amulet of magic regeneration  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn)  The amulet throbs as it attunes itself to your body.*iYou hit the orc. Your tail-slap misses the orc.  The orc is heavily wounded. orc hits you with a +0 dagger of draining. *i2_You feel drained.  You hit the orc. _You kill the orc!  Items here: ( ))) [ †. _g - a +0 dagger of draining unwield your +0 dagger. You sense an unholy aura. _gdraining (weapon) _HP restored. _You reach down and open the door.  You encounter an endoplasm. _*iGFound Maifac's Antique Armour Shoppe.  There is an open door here.  An endoplasm is nearby!e magic dart hits the endoplasm. _You kill the endoplasm!  There is an entrance to Maifac's Antique Armour Shoppe here.  *i?As you read the scroll labelled SAUFAFFEEWN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled XYL HAURCHOCEL, it crumbles to dust.  It is a scroll of brand weapon./i]/ii/ibp #.####. jubi the Conjurer####.### ######. Draconian/iiq#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================#.##........# #. AC: 6Str: 9##.####.##...# #. EV: 11Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3243.0 (0.0).....###.#g) +0 dagger (drain)#.# #.##Cast: Magic Dart#..#/irWill/2 Fly Drain##.##.###.##.>##.## _h - an amulet of magic regeneration  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body./i x/i|/i/i2iŢ 2i 2i+ 2i 2i Have to go through D:2. Continue? Y - Yes 2i+ ' N - No3iE 3ic #.####. jubi the Conjurer####.### ######. Draconian#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================#.##........# #. AC: 63id oStr: 9##.####.##...# #. EV: 11Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3243.0 (0.0).....###.#g) +0 dagger (drain)#.# #.##Cast: Magic Dart#..#Will/2 Fly Drain##.#3ioe @#.###.##.>##.##You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.  Okay, then.3ik 3iCp 3iqr . _5iG)5i*5i*5i|65i*8Have to go through D:2. Continue? Y - Yes  N - No5i 5i #.####. jubi the Conjurer5i ####.### ######. Draconian#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================#.##........# #. AC: 6Str: 9##.####.##...# #. EV: 11Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3243.0 (0.0).....###.#g) +0 dagger (drain)#.# #.##Cast: Magic Dart#..#Will/2 Fly Drain##.##.###8 49m.##.>##.## _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _Okay, then.Okay, then.5i 5i 5i . _5i% I5i0 5ix2 Have to go through D:2. Continue? Y - Yes 5i 3 ' N - No6i_ 6i, #.####. jubi the Conjurer####.### ######. Draconian#......###...... HP: 31/31 (33) ========================#.##.#.##...###. MP: 9/9========================#.##........# #. AC: 6Str: 9##.####.##...# #. EV: 116i- <Int: 18..) #.####.###### ## SH: 0Dex: 12.....####>.....#XL:  4 Next: 65% Place: Dungeon:3.......@.#######Noise: ---------  Time: 3243.0 (0.0).....###.#g) +0 dagger (drain)#.# #.##Cast: Magic Dart#..#Will/2 Fly Drain##.##.###.##.>#6i- k#.##You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _Okay, then. _Okay, then.Okay, then.6iq3 6ik9 6i; . _7i% _7iE% 7i'?# #.#7i(H #.### 7i2)7# #.#7i)K ####.### 7iL*##7i*5 #......## 7i + §#+#7im+5 #.##.#.## 7i+!§§^#7i/,4 #.##.... 7i,§§## # ####### #.####.## 7i - §§#7i-###.##...).## #.####. 7i . §##7i/.......####>.....# .+ #....@........#######50.0 (7 ## #.###.....###.#7i/ ##.#### #.### #..#... ##.#..... #.##..... ##.##.....# #.>#7i3G #.##7i>87i87iE7iiH8id38ie8ii8iDoX8iq,8i@r8it8iv8iv8iw8iy8i{,8i}|8iu~8i,8il8i8i|8i 8ir8iׅ8idž8i,8i|8iÑ .#####.# #.# .#)###.# #.# ....#### #.# ### .#..'.####.. #. .#.##§§§#+###.## # ...#§§§§§^# ... #. .###§§§§§## #.######## #. 8i.##.§§§§§# ######.##...).## #. .##+#§§§## #.....####>7 .. ###.+.........#.............# ### #######....#.###.....###.##....#.# ##.#### #.#######.# #.# #.. ..# ... ##.  .## ..... #.  ## #.....# ##. #.....# #.> 8i8i8i8iS 8iT 38i] 8i^ 8i_ 8id ,8iDe 8ie 8i?f 8irg 8iDi 8ii 8iJj 8ik 8i"m 8im 8in 8io 8ip 8it 8iu 8iv 8ix 8ily ,8iz 8i-{ 8i{ 8i| 8i~ 8i 8i ,8iW h - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.Okay, then. _You reach down and open the door.8i 38ii 8i   ##.###.#)###.# #.#  #...##....#### #.# ### ###...##.#..'.### #.. #......[.#.##...#+# ##.## #..........#.⌠.⌠§^# ... #........###..∩.§## #.##### ###...##.##..⌠.⌠§# .##..  #...##.##+#...######..........  ######.. ###...#......66.0 (9 #### ########....#.###.. 8i #....#.# ##. ######.# #. ..#  .## ... ## #... #... 8i 8i֦ 8iȨ Q _There is an open door here.9i1g 9ig 9i^h 9i!p 9iyr : _9iw X9iz 9i k9i  ####.####.......>....... #.# #.......####.#####  9i l#.# #.#####.# #.#  ##.###.#)###.# #.#  #...##....#### #.# ###  ###...##.#..'.### #..  #......[.#.##...#+# ##.## #..........#.⌠.⌠.^# ...  #........###.@∩..## #.##9.0 (3###...##.##..⌠.⌠.# ######.###...##.##+#...######.......######.. ###.'.........#..#### ########....#.###....#.#######.#..#.##9i 9i 9io _ _You feel your willpower return.:iFH####.####.>. #.# #.####.##### #.# #.#####.# #.# :iG##.###.#)###.# #.# #...##....#### #.# ### ###...##.#..'.### #.. #......[.#.##...#+# ##.## #.#.⌠.⌠.^# ... #.###..@..## #.####...##.##..⌠.⌠.# ######.##.#...##.##+#...######.######.. ###.'..#.#### ########....#.##....#.# # ######.#:iI..#.## . :iP:i*X+70.0 (1:iY:i\r _There is an entrance to Maifac's Antique Armour Shoppe here.;i[;iaWelcome to Maifac's Antique Armour Shoppe! What would you like to do?  a -  247 gold a twisted buckler  b -  156 gold a chain mail  c - 2340 gold the +5 justicar's regalia {Inspire Amulet+ Str+4}  d -  130 gold a dyed leather armour  e -  130 gold a glowing leather armour ;i  f -  234 gold a buzzing orb  g -  182 gold a runed orb  h -  104 gold a ring mail  i -  104 gold a ring mail  j -  104 gold a ring mail  k -  182 gold a runed scale mail You have 102 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list?i5 ?i ####.####.......>.......jubi the Conjurer#.# #.......####.#####Draconian#.# #.#####.# #.#HP: 31/31 (33) ========================##.###.#)###.# #.#MP: 9/9========================#...##....#### #.# ###AC: 6Str: 9###...##.#..'.####..EV: 11Int: 18#......[.#.##...#+###.## SH: 0Dex: 12#..........#.⌠.⌠.^#...?irXL:  4 Next: 65% Place: Dungeon:3#........###..@..###.### Noise: ---------  Time: 3270.0 (0.0)###...##.##..⌠.⌠.# ######.##. g) +0 dagger (drain)#...##.##+#...######......... Cast: Magic Dart######.. ###.'.........#.... Fly Drain#### ########....#.####....#.# # ######.#..#.## .  _Okay, then. _Okay, then. _You reach down and open the door. _There is an open door here. ?iӔ_You feel your willpower return. _There is an entrance to Maifac's Antique Armour Shoppe here.?i?iZ?i?iQ@i@iw@i@i@iw@i: _@iYR  There is a fountain of clear blue water here.@i,@i _@i@i@i @i @i> @i F _You reach down and open the door.@im@i@i@i_@  There is an open door here.@i@i _@in@i<@i@i@i @i"@  There is an open door here.@i@$@i$ _@i%@i.'@i(@i5)@i*@i ,@i-@i.@i.@i0@iD2@i2@is3@i8,  There is a dry fountain here.@i;  You see graffiti of indigo on lustrous black chevrons on the fountain.@i<@i%= _@i'>@i%@@i`A@iA@iB@iEF _You reach down and open the door.@iI@ifJ@i`L@iGR@  There is an open door here.@iS@ivT _@i:U@i)W@iOX@iY@iY@i[@i\@iP]@i]@i_@ig`@i`@i&a@ildR  There is a fountain of clear blue water here.@if@if _@ig@ii@ij@iXk@il@io@  There is an open door here.@i*q@iq _@ir@it@iWv,@igw@iOy@iz@i{@i{@i5}@i~@i@i@i@i,@i@i@iq,@i@i@iƐ,@iP@i@i/@i@id@iW@i@i%@i7@i@i@iX@iR@ie@i @i@iH@i>@i@i0@i@i@iɬ@i=@i֭@i@i@i@i@i@i`,@i@i@i@i @i@i@i4,@i<@i@iz,@i}@i@i@iO@i@i@iA@i@iP@i@i,@i@i|@i@iC@i@i,@i@i(N _You now have 121 gold pieces (gained 19).@i3@i@i@i9.##.#.## #.# ####. #....# #.. ###.##.### ##.###.....#.##.# ### .##....# #...##.##.......## .####..### #...##.#<.†......#### .........# #...##.#.#..#........ .......#.####...##.#.#.......##.. ##.#..##...............###...##.. ......÷..............### #....... #..#.###........@...## #..###..313.0 (43.0) .[.#.###.####...##### #..###. .........# #...# # #.## #...# ###.##### #.# .....#[39;49@iTm #...# #.###$#.## #.### #.# ####.#.####.### ### ..# #... .•#......###.. ### ##.###.##.#.##..@i @i+4.0 (44@iI@i+ _Found 3 flux baubles.AiH3AiJAiMAiOAiOAiS,AiUAipUAiW _You now have 132 gold pieces (gained 11).AiAi,AiBAid,Ai8Ai_,AiAixAi8AiԓAiAiIAi6AiAiAiAi#B  There is a dry fountain here.Ai5 _Ai)AiAiAiAiQAiAi:AiAiAi>AiAi8AiAiAi,AiAiAiAiFAiAiAi_AiAiAiAi[ Ai Ai Ai Aiw ,Ai Ai Ai8 Ai Ai~ Ai| Ai Ai( AiT Ai Aih Ai Ai AiY Ai Ai Aii Ai Aiq Aiu$ nAiC% Ai% Ai& Aia( Ai( Aid) Aic* Ail+ Ai, ,Ai- Ai~. Ai/ ,Aij0 Ai:2 Ai?3 Ai3 Ai3 Ai5 Ai7 Ai7 AiU8 Ai9 Aid; Ai; Ai< Ai?> Ai? Ai? Ai@ Ai C AiD ,AiE AiG AiH AiEI AiI AiK AiNM ,Ai8N Ai}O AiP AiQ AiQ Ai\ 3 #ß.# #.# #.##  #..# #.# #.#  #..## #.##### ### #.#  #...####.##.. ..# #.#  ###......##.# #:# #.#  ####.####.####.# #.#  #.##......#.######.#  #.##.#.##..........#  #....#..######  ######## Ai] e AiQc -73.0 (59Aif +4.0 (60Aij Aim ` _e - a scroll labelled CESUOTUKONBiMa IBi/d Bie BiQf Bik nBi+m Bio ,Bio Biu Biw ,Bix Biz Bi-| ,Bi| Bi@  #.......ß...# ... ##.# #.⌠ß.......## ..... #.# #.ß######### #.....# ##.# Bi #..# #.# #.....# #.># #ß.# #.# #.## #..# #.# #.# #..## #.######### #.# #...####.##......# #.# ###......##.# #@# #.# ####.####.####.# #.#Bi #.##......#.######.##.##.#.##..........##....#......######## #############  You pick up a parchment of Poisonous Vapours and begin reading...Bi 19.0 (5.0)Bi +80.0 (6Bi Bi{ J _You add the spell Poisonous Vapours to your library.Ci Ci 3Ci Ci BCiC Cid Ci Ci2 Ci Ci1 ,Ci Ci{ Ci2 Ci~ Ci Cis CiU Ci Ci# CiA Ci# Ci ,Ci Ci Ci Ci Ci Ci CiK Ci Ci Ci Ci[ Ci Cic Ci> Ci Ci Ci Ci CiN Ci CiS Ci ,Ci Ci Ci Ci9 Ci Ci Ci Ci Ci Cip CiT Ci Ci Ci Ci Ci7 Ciq Ci Ci Ci  CiP Ci; Ci Ci ,Cio$ P  There is an escape hatch in the floor here.CiU% CiI&  _Ci& Ci) Ci* Ci* Ci+ Ci- Ci. Ci Ci? Ci@ Ci@ CiB CiE CilE CiXF CiH CiaJ CiJ CiK CiM CiN CibO CiMP CiJR CiS Ci7T CiU CiV CiX ,CiY Ci\ Ci] Cig^ CiC_ Cia CiSc Cic Cid Ci$f Cig ,Cih Cij Cik Cixk Ci l Cim Cin Ci$o Cio Ci)y Ci=z Ciz Ci{ Ci CiY ,Ci Civ Ci Ci Ci6 Ci Ci Ci Ci Cin Ci Ci Civ Ci Ci Cil Ci CiH Ci. Ci Ci Ci Ciɪ CiN Ci Ci Ci ,Ci Ci6 CiϷ CiN Ci= Ci. Ci0 Ci Ci Ci Ci, Ci Cii Civ Ci Ci Civ Ci Ci ,Ci4 Ci Ci Ci Ci& Ci Ci Ci Ci Ci/ Ci Ci Ci Ci Ci Ci! Ci Cip Ci# Ci Ci Ci Cik Ci Cir Ci Ci Ci Ci Ci Ci) ,Ci Ciu Ci Ci Cib Ci Ci Cit Ci CioCiCiCinCiTCiL Ci Ci Cib Ci ,CiCimCiCiCizCi CiCisCiCiWCi@CiCi;CibCipCiCi0CiCiCi*Ci{Ci Ci,",Ci"Ci$Ci)%Ci%Ci&Ci'Ci(Ci}),Ci*Ci+Ci,,Ci-Ci0/Ci/Ci0Ci1Ci;2Ci2Ci3Ci5Ci5Ciq6Ci6Ci8Ci9Ci9Ci9Ci(;Ci<,Ci=Ci>Cig?Ci?Ci=@CiACiB,CihCCi9OCi.PCiPCiQCiUCiVCiW,Ci2[Ci\Cik\Ci\Ci^`CiaCibCiibCifCifCiOgCigCiEkCiHlCilCimCiOpCi**... ..#EV: 11Int: 18**. #.#SH: 0Dex: 12#*##.#XL:  4 Next: 68% Place: Dungeon:3 ..##.@..#Noise: ---------  Time: 3524.0 (0.0) ..#####..#g) +0 dagger (drain) ...#########.####..#Cast: Magic Dart ...##.....##.......#hiV 7Fly Drain .). #.....#######.## ..# #.....# ####.####K   kobold ..###.....# #.......# ..........# #.##.##.# .#####..### # #.##.#Aiming: Magic Dart (safe; 1% risk of failure)  hiW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.hi G.Khi 1.....hi 9=5.0 (1 _hi hi ii  jubi the Conjurer  Draconian  HP: 31/31 (33) ======================== . ## MP: 7/9==================------ #K#.### ###  AC: 6Str: 9 **... ..#  EV: 11Int: 18 **. #.#  SH: 0ii Dex: 12 #*##.#  XL:  4 Next: 68% Place: Dungeon:3 ..# #.@..#  Noise: =--------  Time: 3525.0 (0.0) ..## ###..#  g) +0 dagger (drain) ...#########.####..#  Cast: Magic Dart ...##.....##.......#  Fly Drain .). #.....#######.## ..# #.....# ####.####  K   kobold ..###.....# #.......# ..........# #.##.##.# .#####..### # #.##.# The magic dart hits the kobold. _The kobold is heavily wounded.ii Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)ii  jubi the Conjurer  Draconian  HP: 31/31 (33) ======================== . ## MP: 7/9==================------ #)#.### ###  AC: 6Str: 9 ..... ..#  EV: 11Int: 18 ... #.#  SH: 0Dex: 12 #.##.#  XL:  4 Next: 68% Place: Dungeon:3 ..# #.@..#  Noise: =--------  Time: 3525.0 (0.0) ..## ###..#  g) +0 dagger (drain) ...#########.####..iҳ33m#  Cast: Magic Dart ...##.....##.......#  Fly Drain .). #.....#######.## ..# #.....# ####.####  K   kobold ..###.....# #.......# ..........# #.##.##.# .#####..### # #.##.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!iiи . ##  ###  **... ..#  **. #.#  #*##.#       ). ii   ..  # #.ii"B......iixG8===96.0 (1Magic Dart _iiMiiNii 9======iiiibXiiii{,ii@ii_===ii5,iisiiLii#iiiiDiiii,iiii ii,ii1iiOiic,iiiiiipiiii iiiiUii,iiiiiiiiwii5iiii+ii}iiNiiiiiiLiiiiiiQii*<ii/Xii0,ii4ii5ii5ii7ii9N _You now have 148 gold pieces (gained 16).ii:ii:iiz;ii<ii=,ii>ii:AiiBjihjirjijijijipji<ji ji}jijijiZ ji ji jiD jijiyjijijijiAji+jijinjijijiTjidjijimjijiji] ji ji("ji\#ji#jiX$ji%ji 'ji'ji(ji2)ji*jim*ji%+ji-ji2.ji.ji)/jiw1ji2,jiA3jis5ji16ji6ji:7ji];jil<ji<ji=ji?ji@ji=AjiBji DjiNEjiEjioFjiHjimI,ji\JjiLjiXM,jiNjifOjiPjiQjiQjiDSjiT,ji;UjiVjiWji.XjiYji Zji<[ji[jiV\ji]ji^jiH_ji0`ji=ajixbjicjicjidjiejieji]gji>hjiSijiijiZjjikjim,jimjiyjizji {ji{jizji`jiǂjizjiPjijih,jijijiB,jidjijijijiji,jijiji9,jijijiji0,jijijijiji"jiİji@jijiҴji޵jivji jijijijiͼji3ji=jijijiPji\jijiUji0ji,ji jiJjijiji jijijicjijiOjiljijiOji/jijiojijijijiji[jijji[jijiBji:jiKjiji+jiwjiji-jiji1jiji jijijihjiji)ji'jiAjijijigjijiRji&jijijijiqjijiIjiji0ji<jiji,jijiji:jijiji@jijijijijiAjiji}jiji{,ji=jijidjiHjijijijiljijiji,ji}jijic,ji1 ji ,ji!ji"ji"ji"ji]#ji%ji%ji*&ji&ji'jip(ji(,ji*ji*,jir+ji,ji<-ji-ji.ji/ji70ji0ji1jiF2ji3ji3,ji5ji5,ji6jiQ7ji7ji8,jiY        ########################  #..#.#.#.#.#.#.#.#.#.#.#  #.#.#.#@#.#.#.#.#.#.#.#.-63105.0)  #..###.###.###.###.###.#  #.#.#.#.#.#.#.#.#.#.#.#.  #..#.#.#.#.#.#.#.#.#.#.#  #.######################  #.#  #.###########   #.......#..#   #######.#.############## jihZ7-ji^ji"aE _Done exploring.mi mi` 3mi f _mi mi ,mi miC mi miX mi mih mi- mi mi! mi1 mi mi\ ,mi: mi miN ,mi, mi mi miF mis mi mic mi mi mi miW mi mi5 mi mir mi miX mi miH mi mi miR mi mi! mi# mi]$ mi$ mi$ mi*' mi' mi8( mi( mi* miC+ mi+ mi+ mi. ,miF/ ,miH1 mi1 mi2 mi2 mi4 mi5 mi5 mi86 mi[8 mi8 miD9 mi9 mi= Xmi> mi? ,mie@ miB miB miPC miC miF miSG mi0I ,miM XmiDP miQ miQ miS mibU miV miV mi9X mi[Z mi[ mi+\ min] mit_ mi` miCa mib mic mive mie mif mih mi1j mij mik mim mi^o mio mi*q mi)s mit mi?u mi.w mix miz mi@{ mi1| miy  .#.#.#.#.#.#.#.#.#.#.#..##.###... #######################.....#.### #.##.#.## #############.##.### # ....#...##.##....# # miΌ ###.#.##############.####..### #  #..<....#..................#  #.#.###.#................#.###  #.#.###.#.....@..###.#..##.....64.0 (33.0)  #.#..##.#...............÷......  #.##.##.#........##..#.###....  #.......#..........[.#.###.###  ####.####.......>..........#  #.# #.......####.########### #.# #.#####.# #.# #.......  ##.###.#)###.# #.# #.#####.  #...##....#######.# #.#####.mi mi mi ni ni ni nib ni ni2 BniM ,ni ni! ni niz ni ni ni niF nim ni:  .#...# #.##....# # #.#.##############.####..### #.. #..<....#..................# #.. #.#.###.#................#.####.. #.#.###.#........###.#..##....... #.#..##.#...............÷........ #.##.##.#........##..#.###....... #.......#..........[.#.###.####.. ####.####............# #8.0 (4ni .0) #.# #.......####.########### #.# #.#####.# #.# #....#.###.#)###.# #.# #.#####.#....##....#######.# #.#####.#. ###...##.#..'.###...# #.##.....• #......[.#.##...#'### #.##.##.## #..........#.⌠.⌠.^# #.......# #........###..∩..## ####.#####ni ni ni! c _There is a stone staircase leading down here.oiM oiP oiM oi% oi. 19.0 (1 _oiK4 oi %4oi [      #.%..#...##   +..[......   #..   #.......#   #.......   #......###   #......#.#   ## oi   #####.##.#   ####.#    #.#  #.# #.#  #.# #.#  #.# #.#   ####.#########.#   #............#.#oij| -70.5 (2.5oiZ oi| ! _You fly downwards.oi a _There is a stone staircase leading up here.pi Ipi- piI pi $ _pi[ ,pi ,pii piI pi pi] pio pi pi    #####.#   #.....  ######pi L #....#.... .# #.%..#...###..# +..[.........<. #.....>.. #......@#####..3.5 (3.0 #.............. #......######## #......#.#   #....<...#pi n #####.##.# ####.#  #.# #.#  #.# #.#pi pi *4.5 (4pi pi5 a _Found an escape hatch in the ceiling. Found a stone staircase leading down.sisi Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - Static DischargeConjuration/Air3%2  c - Poisonous VapoursAlchemy/Air6%1  d - Soul SplinterNecromancy6%1  e - Grave ClawNecromancy10%2  f - Fugue of the FallenNecromancysi19% 3  g - Fulminant PrismConjuration/Alchemy21% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 21% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitviEvi$vi, jubi the Conjurer  #####.#Draconian  #.....HP: 31/31 (33) ========================  ######.....MP: 9/9========================  #....#.... .#AC: 6Str: 9  #.%..#...###..#EV: 11Int: 18  +..[.........<.SH: 0vi.Dex: 12  #...........>..XL:  4 Next: 69% Place: Dungeon:4  #......@#####..Noise: ---------  Time: 3674.5 (0.0)  #..............g) +0 dagger (drain)  #......########Cast: Magic Dart  #......#.#Fly Drain  #....<...#  #####.##.#  ####.#  #.##.#  #.##.# _You now have 148 gold pieces (gained 16). _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Found an escape hatch in the ceiling. Found a stone staircase leading down.vi$6P  Okay, then.vi@vi TviAV. _wirwit. Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 wi{uSelect a spell to describe [?] help [!]/[I] toggle spell headersxiP] xie jubi the Conjurer  #####.#Draconian  #.....HP: 31/31 (33) ========================  ######.....MP: 9/9========================  #....#.... .#AC: 6Str: 9  #.%..#...###..#EV: 11Int: 18  +..[.........<.SH: 0Dex: 12  #...........>..XL:  4 Next: 69% Place: Dungeon:4  #......@#####..Noise: ---------  Time: 3674.5 (0.0)  #..............g) +0 dagger (drain)  #......########Cast: Magic Dart xif #......#.#Fly Drain  #....<...#  #####.##.#  ####.#  #.##.#  #.##.# _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Found an escape hatch in the ceiling. Found a stone staircase leading down. _Okay, then.xiypxi{xiHxiFxixi xisxixixi: _xi3xi0xixixixi^xixi xixi xiXxixxiTxi,xi]xixi%  xiAYou encounter a quokka.xi ###.. ... ..#.##.. #.#.#.$ #.#...  #.#..#  #####.#..#  #.....#..#  ######.....@..#  #....#........#  #.%..#...###..## Magic Dart +..[.........<... xiP#...........>..... #.......#####.....rr   quokka (asleep) #.................. #......###########. #......#.#xi +9.5 (5xi0+80.5 (6xi\xi+ _Found 15 gold pieces.yi4 l  jubi the Conjurer ###.. ...  Draconian ..#.##..  HP: 31/31 (33) ======================== #.#.#.$  MP: 8/9=====================--- #.#...  AC: 6Str: 9 #.#..#  EV: 11Int: 18 #####.#..#  SH: 0Dex: 12 #.....#..#  XL:  4 Next: 69% Place: Dungeon:4 yiK6 ######.....@..#  Noise: ---------  Time: 3680.5 (0.0) #....#......*.#  g) +0 dagger (drain) #.%..#...###.*##  Cast: Magic Dart +..[.........<**.  Fly Drain #...........>...*.  #.......#####....*r  r   quokka (asleep) #..................  #......###########.  #......#.#You encounter a quokka. _Found 15 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (i6 m or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)yi jubi the Conjurer###.. ...Draconian..#.##..HP: 31/31 (33) ========================#.#.#.$MP: 8/9=====================---#.#...AC: 6Str: 9#.#..#EV: 11Int: 18#####.#..#SH: 0Dex: 12#.....#..#XL:  4 Next: 69% Place: Dungeon:4######.....@..#Noise: ---------  Time: 3680.5 (0.0)#....#......*.#g) +0 dagger (drain)#.%..#...###.*##Cast: Magic Darti8 Om+..[.........<**.Fly Drain#...........>...*.#.......#####....*rr   quokka#..................#......###########.#......#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.yi <r.yiv :.....yi. 9=1.5 (1 _yi~ yiޮ zi9l  jubi the Conjurer ###.. ...  Draconian ..#.##..  HP: 31/31 (33) ======================== #.#.#.$  MP: 7/9==================------ #.#...  AC: 6Str: 9 #.#..#  EV: 11Int: 18 #####.#..#  SH: 0Dex: 12 #.....#..#  XL:  4 Next: 69% Place: Dungeon:4 ziz######.....@..#  Noise: =--------  Time: 3681.5 (0.0) #....#......*.#  g) +0 dagger (drain) #.%..#...###.*##  Cast: Magic Dart +..[.........<**.  Fly Drain #...........>...*.  #.......#####....r.  r   quokka #..................  #......###########.  #......#.#The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, zi( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)ziB  jubi the Conjurer ###.. ...  Draconian ..#.##..  HP: 31/31 (33) ======================== #.#.#.$  MP: 7/9==================------ #.#...  AC: 6Str: 9 #.#..#  EV: 11Int: 18 #####.#..#  SH: 0Dex: 12 #.....#..#  XL:  4 Next: 69% Place: Dungeon:4 ######.....@..#  Noise: ziD=--------  Time: 3681.5 (0.0) #....#........#  g) +0 dagger (drain) #.%..#...###..##  Cast: Magic Dart +..[.........<...  Fly Drain #...........>.....  #.......#####....†.  r   quokka #..................  #......###########.  #......#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!ziH ###.. ...                *.#  #.%*##  +..[.........<**.  .* . ziI/  zi:.....zi*8===712.5 (1Magic Dart _zitzizi8ziYzizi zi59======zi3zi/4 _Magic restored.zi3zizizizizi}zizi}ziziTzi&ziIQ===ziziczi.,zi1zizizi}zi5ziziEziziN _You now have 163 gold pieces (gained 15).ziSzizizizi'zizizizijziziGzizi,zizizin,zi zij zi_ zi zi ziCziziziziziziyziDziziIziziZzi` zi#j  You encounter a shadow imp.zi0..#.##...........#.#.#...........# ziI1_#.#......###..#.##§#.#..#.#.###.....§§ #####.#..#.#.#......# #.....#..#.#.#......# #........#..........# #........###.##.....# #...###..###....@.###- zi1........<.......#.# .......>............ Magic Dart ...#####....†.###..... ......... 5...... ..###########.# #######5   shadow imp (asleep) zi2..#.# #. <...# .##.#zi8@17008.0){iL-1.5 (19 _{i {i {iN  ..#.##...........  jubi the Conjurer  #.#.#...........#  Draconian  #.#......###..#.##§  HP: 31/31 (33) ========================  #.#..#.#.###.....§§  MP: 8/9=====================--- #####.#..#.#.#......#  AC: 6Str: 9 #.....#..#.#.#......#  EV: 11Int: 18 {iPP #........#..........#  SH: 0Dex: 12 #........###.##.....#  XL:  4 Next: 71% Place: Dungeon:4 #...###..###....@.###  Noise: ---------  Time: 3701.5 (0.0) ........<.......#*# g) +0 dagger (drain) .......>.........*..  Cast: Magic Dart ...#####....†.###*....  Fly Drain ............... 5...... ..###########.# #######  5   shadow imp (asleep) ..#.# #. <...# .##.# _You now have 163 gold pieces (gained 15). _You encounter a shadow imp.Aiming: {iWQ [40mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit){i*e / ..#.##...........jubi the Conjurer#.#.#...........#Draconian#.#......###..#.##§HP: 31/31 (33) ========================#.#..#.#.###.....§§MP: 8/9=====================--- #####.#..#.#.#......#AC: 6Str: 9 #.....#..#.#.#......#EV: 11Int: 18 #........#..........#SH: 0Dex: 12 {iyf #........###.##.....#XL:  4 Next: 71% Place: Dungeon:4 #...###..###....@.###Noise: ---------  Time: 3701.5 (0.0) ........<.......#*#g) +0 dagger (drain) .......>.........*..Cast: Magic Dart ...#####....†.###*....Fly Drain ............... 5...... ..###########.# #######5   shadow imp ..#.##. <...# .##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is lightly wounded.{ig +5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.shadow imp is lightly wounded.shouts, "Go and return not, thou craven mumble-news nert!"{i )..{i4===2.5 (1{iJ{i - _You hear an angry hiss.|ig  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i ..#.##...........  jubi the Conjurer  #.#.#...........#  Draconian |i #.#......###..#.##§  HP: 31/31 (33) ========================  #.#..#.#.###.....§§  MP: 6/9================-------- #####.#..#.#.#......#  AC: 6Str: 9 #.....#..#.#.#......#  EV: 11Int: 18 #........#..........#  SH: 0Dex: 12 #........###.##.....#  XL:  4 Next: 71% Place: Dungeon:4 #...###..###....@.###  Noise: ===------  Time: 3702.5 (0.0) ........<.......#*#|io g) +0 dagger (drain) .......>.........*..  Cast: Magic Dart ...#####....†.###5....  Fly Drain ............... ....... ..###########.# #######  5   shadow imp ..#.# #. <...# .##.# _You hear an angry hiss.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (lightly wounded, 75% to hit)}i ..#.##...........jubi the Conjurer#.#.#...........#Draconian#.#......###..#.##§HP: 31/31 (33) ========================#.#..#.#.###.....§§MP: 6/9================-------- #####.#..#.#.#......#AC: 6Str: 9 #.....#..#.#.#......#EV: 11Int: 18 #........#..........#SH: 0Dex: 12 #........###.##.....#XL:  4 Next: 71% Place: Dungeon:4 #...###..###....@.###Noise: ===------  Time: 3702.5 (0.0) ........<.......#*#g) +0 dagger (drain) .......[0}i'f;10;1m>.........*..Cast: Magic Dart ...#####....†.###*....Fly Drain ............... .*..... ..###########.# #######5   shadow imp ..#.##. <...# .##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (lightly wounded, 75% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.}i/]5.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (lightly wounded, 75% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is severely wounded.}im:...7==-3.5 (1y Ray Drain}i>}iAf _(Press . to maintain the ray.)}i8 [ .  The searing ray hits the shadow imp!}i; ]****}i 5....}i 6--82--4Magic Dart+ Drain}iX }i3 N _You kill the shadow imp!~iI~ilK  You stop channelling your searing ray.~iia7== _~i'}  You encounter an iguana.~i3.......#.#..#.#...#.#....#.......--Magic Dartll   iguana (wandering)~i&5~iw=~i~K-6.5 (2 _~i~ii  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iD ..#.##...........  jubi the Conjurer  #.#.#...........#  Draconian  #.#......###..#.##§  HP: 31/31 (33) ========================  #.#..#.#.###.....§§  MP: 5/9=============----------- #####.#..#.#.#......#  AC: 6iEStr: 9 #.....#..#.#.#......#  EV: 11Int: 18 #........#..........#  SH: 0Dex: 12 #........###.##.....#  XL:  4 Next: 82% Place: Dungeon:4 #...###..###....@.###  Noise: ---------  Time: 3706.5 (0.0) ........<......*#.# g) +0 dagger (drain) iFX.......>......*.....  Cast: Magic Dart ...#####....†l###.....  Fly Drain ............... ....... ..###########.# #######  l   iguana ..#.# #. <...# .##.# _You encounter an iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iOHAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)iJ ..#.##...........jubi the Conjurer#.#.#...........#Draconian#.#......###..#.##§HP: 31/31 (33) ========================#.#..#.#.###.....§§MP: 5/9=============----------- #####.#..#.#.#......#AC: 6i]Str: 9 #.....#..#.#.#......#EV: 11Int: 18 #........#..........#SH: 0Dex: 12 #........###.##.....#XL:  4 Next: 82% Place: Dungeon:4 #...###..###....@.###Noise: ---------  Time: 3706.5 (0.0) ........<......*#.#g) +0 dagger (drain) .......>......*.....Cast: Magic Dart ...#####....†*###.....iZFly Drain ............*.. ....... ..###########.# #######l   iguana ..#.##. <...# .##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.ix Bl.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.i ,...i 6=====7.5 (1y Ray Draini iM f _(Press . to maintain the ray.)i ****The searing ray hits the iguana.i9l.iF-....i5----8+ Drainii"^ _The iguana is heavily wounded.ivr **** The searing ray hits the iguana.i l...  The iguana is almost dead.i ---=9++ Draini i} S _The iguana barely misses you.iw .The searing ray hits the iguana!i_****iI~W ..iOD..  You kill the iguana!iivz ..#.##...........jubi the Conjureri#.#.#...........#Draconian#.#......###..#.##§Health: 32/34 ======================--#.#..#.#.###.....§§Magic: 4/9==========-------------- #####.#..#.#.#......#AC: 6ixzStr: 9 #.....#..#.#.#......#EV: 11Int: 18 #........#..........#SH: 0Dex: 12 #........###.##.....#XL:  4 Next: 120% Place: Dungeon:4 #...###..###....@.###Noise: ==-------  Time: 3710.5 (1.0) i........<.......#.#g) +0 dagger (drain) .......>............Cast: Magic Dart ...#####....†.###.....Fly ............... ....... i2..###########.# ####### ..#.##. <...# .##.#The iguana is almost dead. _The iguana barely misses you.iThe searing ray hits the iguana!  You kill the iguana! _You finish channelling your searing ray.  Your life force feels restored.inCThe searing ray hits the iguana! i 0 You kill the iguana! _You finish channelling your searing ray.  Your life force feels restored.  Your Dodging skill increases to level 2!You have reached level 5!i/  --more--i7/39--10----50% Magic Dartii=4 _iQi S3iUiY5===8=iZiM\i]m6=====i]i `,i`i c7====icifk _You start resting.HP restored.is'--i+5.5 (5iN9==--6.5 (6 _iiQiiiziim8=====i*Xiiwm9=====iin _You start resting.Magic restored.iAip+9.5 (3i=10/10=====20.5 (4 _izii +i^,ig-i%/i1i2i6Xi7i8i;Bic>i?ik@;===iuAiBi/DiDiEiFiGipHiHiJiM,iNiPiRi}Si:TiUiUXiXi Zi+\i,^,iD_i`aim6 ##........## .#........###.##.....# .#...###..###......######.. .........<.......#.#....... ........>.................. ....#####....†.###........# ................... ...###########.##########.# ...#.# #..@....... .30.5 (10.0)in<...# #.##$###### #.##.# #.# .# ####.# #?# •#  #.# #.#..  #.# #.# .⌠  #.# #.# .._  #.##.# #⌠. ####.#########.#Found 3 flux baubles.iuix+1.5 (11i~id? _Found a sparkling altar of Nemelex Xobeh.iߛ i֜ i i6 i in il ,iM ,iO i i~ iݬ ij M _You now have 169 gold pieces (gained 6).i7 iұ i i i ip i, i i& ,i i i i i iC i ir i i u .[.<#.#....... ..i >.................. ......#####....†.###........#.............###########.##########.#.#.# #..... .<...# #.##.####### ###.##.# #.##.#  ####.# #@##•#  #.# #.##..  #.# #.##.⌠ #.# #.##.._iU  #.# #.###⌠.####.#########.# #..#............#.##............#.  #............'.#######.i 19.5 (8.0)i +40.5 (9iz i ] _t - a scroll of teleportationiha3ibbigi:iiXmBi1wixivxi}Xiiiqi/iƅiiiiʊi^iČiSiiiii A  You see here 3 flux baubles.iip _iCiiiii.iii<ii,ii֨Q  There is a fountain of sparkling water here.iݩiR _ii,ii_,ifQ  There is a fountain of sparkling water here.ii _iiRiؾW # #.##.####### # #.##.## #.##•### # #.##...## io# #.##.⌠.⌠## # #.##.._..# # #.###⌠.⌠.# .#########.# ##...# .........#.# ##@## 54.5 (14.0) .........#.# #...# iտ.........'.#######.... .........#.............> .........#.#########.#.. .........#.# .# # ...#.# # i.....)....#.######### ...#.#.....%.#i$i+5.5 (15ii#; _Found a stone staircase leading down.it 3iu i1x iJ~ XiV ,i i i! ,i i i i iߋ i9 i  #.##...##  #.##.⌠.⌠# i v#.##.._..#  #.###⌠.⌠.# # ######.# ##...# [##....#.# ##.### ........#.# #...####...##....'.#######..........#..........@..>.##9.5 (4.0)#.#########.#......#.# #.# #.####.# #.# # )....#.#########.##.#.....%.#.##.#.#####.#.#.#.#.# #.#.# ######.#.# #.#i iϨ +60.5 (5i i~ M _Found a leather armour.ir3isiLuiwiRxi|,i}iB~iiii3i8i3iuiiini^iҐiii/iiiiiږiiҗiyiʙiiiiOii՟i i[iii iZii٥ii,iiioiȪiiid,i-i,i:ii=i,i'ii[,iii,ii2i,ini=i,iJiiY,i"i',ii#i¾iiVi7i  You encounter a kobold. It is wielding a +0 short sword.i..[### ...... #.# ## ...### #.# .# ...... #.# .# imW>.####### #.# .# ........# #.# K# #.#####. #.# .# #.# #.####.####.#.# #.# #.........@.....# #.##########.#####..#.# #............# .# Magic Dart i############## # . K   kobold (asleep) i8###i}084.5 (24.0)il25.5 (25 _ii]ik..[### jubi the Conjurer ...... #.# ## Draconian ...### #.# .# Health: 39/39 ======================== ...... #.# .# Magic: 9/10i€=====================--- >.####### #.# .# AC: 6Str: 9 ........# #.# K# EV: 11Int: 18 #.#####. #.# *# SH: 0Dex: 12 #.# #.####.####*#.#...  XL:  5 Next: 10% Place: Dungeon:4 #.# #.........@.....#  Noise: ---------  Time: 3785.5 (0.0) #.##########.#####..#.#  g) +0 dagger (drain) #............# .#  Cast: Magic Dart ############## #  Fly .  K   kobold (asleep) ######### _Found [U0ma leather armour. _You encounter a kobold. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)i ..[### jubi the Conjurer ...... #.# ## Draconian ...### #.# .# Health: 39/39 ======================== ...... #.# .# Magic: 9/10=====================--- >.####### #.# .# AC: 6Str: 9 i ........# #.# )# EV: 11Int: 18 #.#####. #.# .# SH: 0Dex: 12 #.# #.####.####.#.#...  XL:  5 Next: 10% Place: Dungeon:4 #.# #.........@.....#  Noise: ---------  Time: 3785.5 (0.0) #.##########.#####..#.#  g) +0 dagger (drain) #............# .#  Cast: Magic Dart ############## #  Fly .  K   kobold (asleep) #########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) 36m - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!ib [### #.# ## #.# .# #.# .# > #.# .# . #.# )#. #.# *#.# * .#  .iZ  ............# .#  # ir &..iy x1=6.5 (1Magic Dart _i i[ i!}Iii}10/10===i  You encounter a kobold. It is quivering poisoned darts.iX[###  #.# ### ### #.# #.#  #.# ..# .# #.# #.# .# #.# #)# .#####. #.# #.# # # .# #.####.####.#.#...# .# #.........# - .#.#####..#.# i˔............# ..# Magic Dart #.#  .....K   kobold (missile, asleep).#..#K. i&7iéK-8.5 (2 _iii4.[### jubi the Conjurer ..... #.# ###i 6 Draconian ..### #.# #.# Health: 39/39 ======================== ..... #.# ..# Magic: 9/10=====================--- .####### #.# #.# AC: 6Str: 9 .......# #.# #)# EV: 11Int: 18 .#####. #.# #.# # #  SH: 0Dex: 12 .# #.####.####.#.#...#  XL:  5 Next: 11% Place: Dungeon:4 .# #..........@....#  Noise: ---------  Time: 3788.5 (0.0) .##########.#####*.#.#  g) +0 dagger (drain)z7 X ............# .*#  Cast: Magic Dart ############# #*#  Fly  .*  ..*  K   kobold (missile, asleep) .#*  .#K. ######## _You kill the kobold! _You encounter a kobold. It is quivering poisoned darts.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering poisoned darts (asleep, 100% to hit)ix.[### jubi the Conjurer ..... #.# ### Draconian ..### #.# #.# Health: 39/39 ======================== ..... #.# ..# Magic: 9/10=====================--- .####### #.# #.# AC: 6Str: 9 iy.......# #.# #)# EV: 11Int: 18 .#####. #.# #.# # #  SH: 0Dex: 12 .# #.####.####.#.#...#  XL:  5 Next: 11% Place: Dungeon:4 .# #..........@....#  Noise: ---------  Time: 3788.5 (0.0) .##########.#####..#.#  g) +0 dagger (drain) ............# ..#  Cast: Magic Dart ############# #.#  Fly  ..  ...  K   kobold (missile, asleep) .#.  .#Czx0m(. ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering poisoned darts (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!i~[### #.# ### #.# #.# #.# ..# #.# #.# #.# #)# #.# #.# # #     *.#.#  .*# ij #*#  .* ..* .#* .#(.i C......inp=9.5 (1Magic Dart _i!iii!b10/10===-90i'i)i.i1?-1i!5i56i0 i4 %2iP; i< ibo   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ib iv F======3iP i X _You shout for attention! You hear an angry hiss. You hear a shout!iiZ===------4ipiԜiY i D------5iع iһ i%1lih+l   iguana (wandering)i7/:6Magic DartiG4i5X _You encounter an iguana.i?: 7l.iA Xli^F .==7i?L iN 0 _The iguana hisses angrily.iiziwiin.[###. #.# ###.### #.# #.#. #.# ..# >.# #.# #.#.# #.# #)# #.#####. #.# #.# # # iq#.# #.####.####.#.#...# #.# #.@.....# #.#.#####..#.# #.# l.## #.# . .. ... .#. .#(.#i-1liS.l   iguanai.--8iTiuid#..[### #...... #.# ### #...### #.# #.#. #.# ..# .>.# #.# #.#.# #.# #)# .#.#####. #.# #.# # # i(eA.#.# #.####.####.#.#...# .#.# #.# .#.#.#####l.#.# .#.# ..# .# #.# .. .. ...  .#.  .#(.#if0gig6l.iog   hobgoblini3p@--9i\vixZ _You encounter a hobgoblin.i #..[###  #...... #.# ### ##...### #.# #.#. #.# ..# ..>.# #.# #.# #.# #.# #)# #.#.#####. #.# #.# # # #.#.# #.####.####.#.#g..# #.#.# #.l....# #.#.#.#####..#.# #.#...# ..# #.##### #.# #.. .. ... .#.  .#(.  #i/|.gl.iKi!'800igiZi  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iax #..[### jubi the Conjurer  #...... #.# ###  Draconian ##...### #.# #.#  Health: 39/39 ======================== ........ #.# ..#  Magic: 8/10===================----- ..>.####### #.# #.#  AC: 6Str: 9 #.........# #.# #)#  EV: 11Int: 18 #.#.#####. #.# #.# # #  SH: 0Dex: 12 #.#.# #.####.####.#.#...#  XL:  5 Next: 11% Place: Dungeon:4 ib#.#.# #.......@*l...g.#  Noise: ---------  Time: 3800.5 (0.0) #.#.##########.#####..#.#  g) +0 dagger (drain) #.#............# ..#  Cast: Magic Dart #.############## #.#  Fly #....  ...  l   iguana .#.  g   hobgoblin .#(.  ########## _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)ik u l**i<7*.i4 #..[###jubi the Conjurer#...... #.# ###Draconian ##...### #.# #.#Health: 39/39 ======================== ........ #.# ..#Magic: 8/10is===================----- ..>.####### #.# #.#AC: 6Str: 9 #.........# #.# #)#EV: 11Int: 18 #.#.#####. #.# #.# # #SH: 0Dex: 12 #.#.# #.####.####.#.#...#XL:  5 Next: 11% Place: Dungeon:4 #.#.# #.......@****.g.#Noise: ---------  Time: 3800.5 (0.0) #.#.##########.#####..#.#g) +0 dagger (drain) #.#............# ..#Cast: Magic Dart #.############## #.#Fly #.......inl   iguana.#.g   hobgoblin.#(.########## _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the iguana.idg.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the iguana.  The iguana is moderately wounded.l.if..==1.5 (1Ray iAmipf _(Press . to maintain the ray.)i)>****i/g.i  l..  The searing ray misses the iguana.iDi-2+ ii(> _The iguana bites you but does no damage.i w.  The searing ray misses the iguana. _The iguana bites you but does no damage.  The searing ray hits the iguana.  The iguana is heavily wounded.  The searing ray hits the hobgoblin.i! L****it l...  You kill the hobgoblin!i 7---3=3++ i7 iϼ L _The iguana misses you.iq **** The searing ray hits the iguana.iP l...  The iguana is severely wounded.You finish channelling your searing ray.i.RL---4iXi~[> _The iguana bites you but does no damage.ikim--5i!ritL _The iguana misses you.in #..[### jubi the Conjurer  #...... #.# ###  Draconian ##...### #.# #.#  Health: 39/39 ======================== ........ #.# ..#  Magic: 6/10==============---------- ..>.####### #.# #.#  AC: 6Str: 9 i#.........# #.# #)#  EV: 11Int: 18 #.#.#####. #.# #.# # #  SH: 0Dex: 12 #.#.# #.####.####.#.#...#  XL:  5 Next: 13% Place: Dungeon:4 #.#.# #.......@l......#  Noise: =--------  Time: 3805.5 (0.0) #.#.##########.#####..#.#  g) +0 dagger (drain) #.#............# ..#  Cast: Magic Dart #.############## #.#  Fly #....  ...  l   iguana .#.  .#(.  ########## _The iguana bites you but does no damage. _The iguana misses you.Aiming: Magic Dart (safe; 1% risk of failure)  ^mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 100% to hit)i% #..[###jubi the Conjurer#...... #.# ###Draconian ##...### #.# #.#Health: 39/39 ======================== ........ #.# ..#Magic: 6/10==============---------- ..>.####### #.# #.#AC: 6Str: 9 #.........# #.# #)#EV: 11Int: 18 #.#.#####. #.# #.# # #SH: 0Dex: 12 #.#.# #.####.####.#.#...#XL:  5 Next: 13% Place: Dungeon:4 #.#.# #.......@l......#Noise: =--------  Time:'N9;49m 3805.5 (0.0) #.#.##########.#####..#.#g) +0 dagger (drain) #.#............# ..#Cast: Magic Dart #.############## #.#Fly #.......l   iguana.#..#(.##########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is severely wounded.iq7==6.5 (1ii0  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (severely wounded, 100% to hit)  iҶThe magic dart hits the iguana.  The iguana is severely wounded. _The iguana bites you but does no damage.i6B  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&< #..[### jubi the Conjurer  #...... #.# ###  Draconian ##...### #.# #.#  Health: 39/39 ======================== ........ #.# ..#  Magic: 5/10ik============------------ ..>.####### #.# #.#  AC: 6Str: 9 #.........# #.# #)#  EV: 11Int: 18 #.#.#####. #.# #.# # #  SH: 0Dex: 12 #.#.# #.####.####.#.#...#  XL:  5 Next: 13% Place: Dungeon:4 #.#.# #.......@l......#  Noise: =--------  Time: 3806.5 (0.0) #.#.##########.#####..#.#  g) +0 dagger (drain) #.#............# ..#  Cast: Magic Dart #.############## #.#  Fly #....  ...  l   iguana .#.  .#(. i~T ########## _The iguana bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 81% to hit)iG O #..[###jubi the Conjurer#...... #.# ###Draconian ##...### #.# #.#Health: 39/39 ======================== ........ #.# ..#iJ Magic: 5/10============------------ ..>.####### #.# #.#AC: 6Str: 9 #.........# #.# #)#EV: 11Int: 18 #.#.#####. #.# #.# # #SH: 0Dex: 12 #.#.# #.####.####.#.#...#XL:  5 Next: 13% Place: Dungeon:4 #.#.# #.......@****...#Noise: =--------  Time: 3806.5 (0.0) #.#.##########.#####..#.#g) +0 dagger (drain) #.#............# ..#Cast: Magic Dart #.############## #.#Fly J 4m#.......l   iguana.#..#(.##########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.iF Tl...  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an iguana (severely wounded, 81% to hit)  i$ You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is almost dead.  (Press . to maintain the ray.)i p=7.5 (1Ray i i W _The iguana completely misses you.i5) w †The searing ray hits the iguana.i. I****i0 2†...iN 40/4038Magic Dart+ _You kill the iguana!i i i _Your Fighting skill increases to level 1!i i iʷ i W  You start resting.i i" &0iz >--9.5 (1iq iW < _You stop channelling your searing ray.ir3iEivi6==i il7====iZiI,ii im8=====iui,ii9=====i,i4ign _You start resting.Magic restored.i9--i ,17.5 (8i10/10=====8.5 (9 _iiiR iD i i i ib i iL c  You see here an iguana corpse.i iv  _i i8 i iv iE iۧ i i5 ;===i i i[ iۯ i i/ i ,i i i=  ... #.# ..#.# .. ###### #.# #.#.# ... .....# #.# #)#.# #.# ####. #.# #.#.#...# i6 E #.####.####.#.#...#  #..†......# ########..#.# ..........# #..# ########## ##@# 24.5 (6 .............#  ..........._... .........#..... .........#(.#.# ###### .......#.# .# # .....# ....... .. # ####.# ....... ..  #.#i i *5.5 (7i :_iC C _Found an ornate altar of the Wu Jian Council.iW3ijYi\icBidi(gigihilio,iqissi+u,iuiwi&y,izi}i~iΣBiiiiiLiiiz,iii3iii-i`iǶiiwi޹iKiiioiν,ii#it,iiiEiii,i_iisi,iPi|ii/iiiKiiiiliiiS,iiii:iiirii.iyiki,i+i5i,iiiaiiiii<iiioiiii7,ibi,i|iiRi,iiii^,iii,iUi,i,i+i,iii,iii,iNi,,iiAici,ieiV,ii:i:i,i)i&iii i i[ i i iviiii<ii.ii,iii,iii$ i i&!i #iV%i%i&iQ(i-*i*i}+i-i/i{/i0ie1i2iA3i3i4i5ie6i[7i-9iC;i;i<iu>i@iz@i@iT  ##  .. ...... #. ....... #. ....... . ###: #..... # ... ....# iU2# ######.###.#.# .......@...#.# ... #.######.#..#.# ### #.# #.#.#..#.##### ... #.# ..#.#........# ###### #.# #.#.#......#.# .....# #.# #)#.#.#.#..#.# ####. #.# #.#.#...#....#  #.####.####.#.#...#..#.####### .......†......#....#........iAV You pick up a parchment of Lehudib's Crystal Spear and begin reading...i\089.5 (64.0)iSb,90.5 (65ieibgP _You add the spell Lehudib's Crystal Spear to your library.iMi(NiNizPiRiFWBiyYiYiZi\i_i_i`i biciAdidivsx  ....... .......  .......  ##.......  ........... #.......... #.......... .. iEt #.###@###..... .# #...........# .# #######.###.#.# [### #...........#.# .... #.######.#..#.#### #.# #.#.#..#.##### .... #.# ..#.#........# ####### #.# #.#.#......#.#i u ......# #.# #)#.#.#.#..#.#You pick up a parchment of Ensorcelled Hibernation and begin reading...i|14.5 (4.0)iH*5.5 (5iDi߈P _You add the spell Ensorcelled Hibernation to your library.iIifiihi,ii5iiriii)ii^iiri`iiiiii]iiPi9ii?iiiiibiiiiWi i,ikiigiN _You now have 180 gold pieces (gained 11).ig  You encounter an iguana.i ####.. ...... ....... ...... ....... .....#i i ....... ...... # ....... ####.# #l ....... .... ... ....... #####.##########....... #=.@................ i #.#########......... #  # #.........Magic Dart ## .. #.###.###..... .# #...# #...........# #...# #######.###.#.# l   iguana (asleep)# #..[### #....#.# #...... #.######.#..#.#####...### #.# #.#.#i $..#.##i1906.5 (11.0)ih27.5 (12 _iy i)"ich  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iB####.. jubi the Conjurer .............  Draconian .............  Health: 40/40 ======================== .....#.......  Magic: 8/10===================----- ...... # .......  AC: 6Str: 9 iZ####.# #l .......  EV: 11Int: 18 .... . .* .......  SH: 0Dex: 12 #### #*##########.......  XL:  5 Next: 33% Place: Dungeon:4 #=*@................ Noise: ---------  Time: 3907.5 (0.0) #.#########......... g) +0 dagger (drain) # # #......... Cast: Magic Dart ## .. #.###.###..... Fly .# #...# #...........# .# #...# #######.###.#.#  l   iguana (asleep) .# #..[### #...........#.# ### #...... #.######.#..#.# ..####...### #.# #.#.#..#.## _You encounter an iguana.iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)iJA ####..jubi the Conjurer ............. Draconian ............. Health: 40/40 ======================== .....#iB ....... Magic: 8/10===================----- ...... #....... AC: 6Str: 9 ####.# #*....... EV: 11Int: 18 .... ..*....... SH: 0Dex: 12 #####*##########....... XL:  5 Next: 33% Place: Dungeon:4#=*@................ Noise: ---------  Time: 3907.5 (0.0)#.#########......... g) +0 dagger (drain) ###......... Cast: Magic Dart ##..#.###.###..... Fly iXC 7.# #...##...........# .# #...########.###.#.# l   iguana .# #..[### #...........#.# ### #...... #.######.#..#.# ..####...### #.# #.#.#..#.##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  iC DYou focus your ray upon the iguana. The searing ray hits the iguana.i\ .lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.i *..i q==8.5 (1Ray i i f _(Press . to maintain the ray.)i **** The searing ray hits the iguana!i-e.l..--9+ iLg^ _The iguana is heavily wounded.i ** The searing ray hits the iguana.i C.li:=-10++ i(u _The iguana is severely wounded.i **The searing ray hits the iguana.iM =lThe iguana is severely wounded.You finish channelling your searing ray.ixOj7---=1i\iC^T _The iguana closely misses you.i^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i< ####.. jubi the Conjurer .............  Draconian .............  Health: 40/40 ======================== .....#.......  Magic: 5/10============------------ ...... # .......  AC: 6Str: 9 ####.# #. .......  EV: 11Int: 18 .... . .. .......  SH: 0Dex: 12 #### #.##########.......  XL:  5 Next: 33% Place: Dungeon:4 #=l@................ Noise: ==-------  Time: 3911.5 (0.0) #.#########......... g) +0 dagger (drain) # # #......... Cast: Magic Dart ## .. #.###.###..... m Fly .# #...# #...........# .# #...# #######.###.#.#  l   iguana .# #..[### #...........#.# ### #...... #.######.#..#.# ..####...### #.# #.#.#..#.## _The iguana closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 81% to hit)i ####..jubi the Conjurer ............. Draconian ............. Health: 40/40 ======================== .....#....... Magic: 5/10============------------ ...... #....... AC: 6Str: 9 ####.# #........ EV: 11Int: 18 .... .......... SH: 0Dex: 12 #####.##########....... XL:  5 Next: 33% Place: Dungeon:4#**@................ Noise: ==-------  Time: 3911.5 (0.0)#.#########......... g) +0 dagger (drain) ###......... Cast: Magic Dart i ##..#.###.###..... Fly .# #...##...........# .# #...########.###.#.# l   iguana .# #..[### #...........#.# ### #...... #.######.#..#.# ..####...### #.# #.#.#..#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 81% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.iH iP =lPress: ? - help, Shift-Dir - straight line: an iguana (severely wounded, 81% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.  The iguana is severely wounded.  (Press . to maintain the ray.)i:` 6==2.5 (1Ray ie  ig ih 0_The iguana closely misses you.ii iu .The searing ray hits the iguana.iJ**i(ieL@=.irT{ 5--5iV3Magic Dart+ _You kill the iguana!i4[i]h _Your Alchemy skill increases to level 1!i3iiK  You stop channelling your searing ray.iv6== _i,ii7====ii3 i i- i= i!8=====iBiFim9=====iWi.,iiiUo10/10=====ii i6",i&#i$i&i'i(i%;5##.. #.......#.# ........... ........# # #.# ........ #.#.. ......##.# #.#.# ........ . ...# ......## #.##...... #@........-- ## #.## .## ### # .⌠## .. #.###.### iY@S_..# #...# #.. .⌠.# #...# #######.###.#. ...# #..[### #..#. #.### #...... #.######.#..#. #...####...### #.# #.#.#..#.iC024.5 (11.0)iIF--5.5 (12ifK _i - a ring of poison resistancei<===i!BiV$i%i&i!(i(iq*i!+i,iQ.i/i0i1iO2i> ... ..# ..≈  iL@F#.##§ _..§  §§ ..≈§§ .# # ≈≈≈.≈ .# ..# ....≈. .# # §≈≈≈§.###.# ..# ........#.# ######.. ..#..##@#.# 34.5 (9.0)....... ......#.#.#####. ....... ................ ......# ..#.#.#.###..... ... ........ #.#.....#### iA######.# #.#.##### ........ . #...# ..... ###### #.#.####.... ...#................iH:≈iN.5.5 (10.0)i7S7_iW5 _Found a stormy altar of Qazlal.i i "Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +0 dagger of draining (weapon) iȾ r b - a +0 dagger of flaming Armour (go to first with [)  c - a +0 pair of gloves (worn) Jewellery (go to first with "=)  a - a ring of flight (worn)  d - a ring of wizardry (worn)  h - an amulet of magic regeneration (worn)f - a ring of protection from fire  i - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i ...jubi the Conjurer ..#..≈Draconian #.##§ _..§Health: 40/40 ======================== ...§§ ..≈§§ .#Magic: 10/10 ======================== ..#≈≈≈.≈ .#AC: 6Str: 9 ..#....≈. .#EV: 11Int: 18 ..#§≈≈≈≈.###.#SH: 0Dex: 12 ..#........#.#XL:  5 Next: 53% Place: Dungeon:4 ######.. ..#..##@#.#Noise: ---------  Time: 3935.5 (0.0) #....... ......#.#.#####. ...... g) +0 dagger (drain) ........ ................  B0m...... Cast: Magic Dart .......# ..#.#.#.###..... ...... Fly ........ #.#.....#### ...... ######.# #.#.##### ......  ...... . #...#......  #######.#.##########...... ...#................. The searing ray hits the iguana. _You kill the iguana! _Your Alchemy skill increases to level 1! _You stop channelling your searing ray. _i - a ring of poison resistance _Found a stormy altar of Qazlal.ip  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a ring of flight; > or d - a ring of wizardryibe .§..≈§≈≈≈≈§You remove your ring of flight. You float gracefully downwards.6.5 (1_iLe< _i - a ring of poison resistance (worn)i:lim3ioirilwBiz,i{is}i,i΂iniiiiiY,i,i,ii)ii,iiiNipiPBii1i# # ( .§§ .# §≈§≈§≈§ .##.. ....§§≈. .. ≈≈≈≈≈.≈.# .# ≈...≈.§.. #.##§ ≈._...§.# ###..§§ ≈...≈.≈.###.# ...# ≈≈≈≈.≈.@##.#45.5 (9 ...# .....≈.....# # ≈≈≈≈≈≈.###.# # .........#.#######..#..#..##.#.# .#..............#.#.#####. imL.................... ........#...#.#.#.###..... ............#.#.#.....#### i".( ...≈§≈§≈.§..§§§iv/6.5 (10.0)iB_i- _Found 2 poisoned darts.iȶi3i/iiBiiOiipiF,iZiiiizi}i,iii-i,iViMi,ii,ifiqi`,ii/7 _You open the door.iii+i3@  There is an open door here.ii _iiu i- i i imii| _c - 3 scrolls labelled QIJUUH QEOB (gained 1)ii i!i;#i@%i%iL&iG(i"*i*in+i-i"/i/i0i2iE ###### §....# ######### §≈≈≈.# #.......#§.# #.......# ≈≈.≈.######.^.....#≈.§§.....'.......+ ≈.######.......##.# §≈.≈.###.##.....@....#64.5 (18 ipG§≈.≈..##.##........###§.≈.....##........# §≈≈≈.###.##................#.#####........##.#.# #..........#.#.#####..................>.......#.#.#.###..... .......i7NiW,5.5 (19i]i`; _Found a stone staircase leading down.ii# i$ i% i) i+ is, i1 ,il2 ,i3 iZ8 7 _You open the door.i: i; i< i> iA iA imB iD iF iG i6H iJ iL iIM i6N iEP iVR iR iS irX iZ iA[ i\ i[a id ,ie ig i j ij ik im iWp ip iq i4t iw ,ix i{ iN} ,iZ~ i i i2 i i i ,iЍ iY ,i iP i iО ,i i Bie i i i iث i1 i i+ i i i ii i/ i i i i i i ,iS iS i i iQ i i i ,iT i ,i ik i i ii i i iQ i iu iO i iV i i i i i i i8 ,i~ i i ,i i i ,i iL D.......................>......... ....#...#.#.#.###................ ........#.#.#.....######......... ###.#.. #.#.#.##### #.........i  .. #.#...# #......... ### #.#.##########......... ...#.................... #...#.#########.......... #....###.@...# #..........98.5 (33 i # ...##. #.###.###.###...... # #...# #. #> #...........### # #...# #. #.#######.###.#.# # #..[### #.#...........#.# ## #...... #.#.######.#..#.# .####...### #.#.# #.#.#..#.### i W ..#.# ..#.#.......  .....>.####### #.# #.#.#......# iZ i ,9.5 (34i i 9 _Found an escape hatch in the floor.i- i/ 3iR0 iW3 i4 ,i<9 XiR< ir> i3? i? iB P  There is an escape hatch in the floor here.iD i^F  _iF icH iI iJ i# #⌠.⌠.# #...# #. #.#######.###.i% ...# #..[### #.#...##.### #...... #.#.######.##...####...#.#.# #.#.# #####...........@....#.# ..#.# ..........>.##########.# #.#.# #######.#.........# #.# #)#.#. #.#.#.#####. #.# #.#.#.. #.#.#.# #.####.####.#.#..#####.#.#.# #........†......# ....%.#.#.#.##########.#####..#. #####.#.#.#............# #..#.# iی _# #.#.#.###################.#..i /4011.5 (12i ,2.5 (13iƞ i a _j - a scroll labelled WOLAOBBIYNAi 3iv ie iU Xi{ ,i i i i2 i ij i il iE i i| iz$ f  You see here a +0 leather armour.id& i`'  _i( i) i+ ,i, i/ iM1 i2 i2 i'4 iA6 ,iE7 i; i< i"= i= i? iB i>C iC iwF i/Q ,iER iV ikY iRZ i5[ ip] i` iIa ia iVd i+g ,ifh ij im ,i o iiq is i1t it iv iQy iz iz i n..###......######..#..#..##.#.# <.......#.#..............#.#.### >............................... #....†.###........#...#.#.#.### ......................#.#.#.....#####.##########.#...#.#.#.##### #..........#.#...#  #.##.#########.###.#.#.##### #.##.# #@.........#.... #.##•### #.###.##...#.##### #.##...## #.###.#....###....#.##.⌠.⌠###.......##.# #.####.##.._..#####...###.# #># # #.###⌠.⌠.# #...# #.# #.## i9 ######.# ##...# #..[###.# #.#.. .....#.# ##.### #.......# # .....#.# #...####...#iU ,35.5 (2i ,6.5 (24i i$ b _l - a scroll labelled OSEVYSM CIMYi% 3iw i} i iY iI ,i"! i! i" i]% i}' ,i( i+ i"- i- i'. i0 i3 ,iF4 i6 i8 ,i9 i,< i> ,i? izA iC iMD iD iF iI ,iJ iK i_N iO iO iT iV i{W i"X i?Z i=\ i\ i~] i_ ixa i&b ib iFe ig ih ik im iJ} i i i i5 iם i9 iЧ i i i ij i% i iX i i i i it i i} i i i i= iy ir i& i i i: i iG i= ic i i i i$ ir i i i i i i i$ i3( i) i+ i4/ i2 i3 i5 i[9 i< i= i? i~E BifF iH iJ iK iL iXN ipP iQ iQ iS iV iV iW i/Z i\ ,i] i_ ia ,ib if iKi ii ij il iro i$p ip ir it i1u iu i=w iy iy iz i{ iR} i} i_~ i iҁ if i˛ jubi the ConjurerDraconian##########i Health: 40/40 ========================#........#### Magic: 10/10 ========================#........##.. AC: 6Str: 9####........##.# EV: 11Int: 18#########...........##.. SH: 0Dex: 12.T......#.##............ XL:  5 Next: 53% Place: Dungeon:4#@#.#...........## Noise: ---------  Time: 4076.5 (40.0)#.#......###..#.## g) +0 dagger (drain)#.#..#.#.###.....§ Cast: Magic Dart#####.#..#.#.#......###.....#..#.#.#......########........#..........## T   Pargi (asleep)#....#........###.##.....###.%..#... =m###..###......####+..[.........<.......#.#... _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNA _You see here a +0 leather armour. _l - a scroll labelled OSEVYSM CIMYYou encounter Pargi the Meek.i /  --more--i~i(0Magic Dartii< 7.5 (41 _ii3imu Pargi the Meek An unusually weak troll. Max HP: ~35Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Large Int: HumanRegen: 1/turn You have about 98% to hit with your +0 dagger of draining and 100% to hit with your tail-slap (while incapacitated). He has about 59% to hit you. Attacks Max Damage Bite 9 2x Claw 4 each He has a 28% chance to notice you each turn. He can open doors. If he is slain, it may be possible to recover his hide, which can be used as armour. [!]: Description|Statusesi<i,Djubi the ConjurerDraconian##########Health: 40/40 ========================#........#### Magic: 10/10 ========================#........##.. AC: 6Str: 9####........##.# EV: 11Int: 18i_E#########...........##.. SH: 0Dex: 12.T......#.##............ XL:  5 Next: 53% Place: Dungeon:4#@#.#...........## Noise: ---------  Time: 4077.5 (41.0)#.#......###..#.## g) +0 dagger (drain)#.#..#.#.###.....§ Cast: Magic Dart#####.#..#.#.#......###.....#..#.#.#......########........#..........## T   Pargi (asleep)#....#........###.##.....###.%..#...###..###......####+..[.........<.......#.#... _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNA _You see here a +0 leather armour. _l - a scroll labelled OSEVYSM CIMY FIm_You encounter Pargi the Meek.iKiLiQi1Sii| Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjurationi;1% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersisizijubi the ConjurerDraconian##########iGHealth: 40/40 ========================#........#### Magic: 10/10 ========================#........##.. AC: 6Str: 9####........##.# EV: 11Int: 18#########...........##.. SH: 0Dex: 12.T......#.##............ XL:  5 Next: 53% Place: Dungeon:4#@#.#...........## Noise: ---------  Time: 4077.5 (0.0)i-I#.#......###..#.## g) +0 dagger (drain)#.#..#.#.###.....§ Cast: Magic Dart#####.#..#.#.#......###.....#..#.#.#......########........#..........## T   Pargi (asleep)#....#........###.##.....###.%..#...###..###......####+..[.........<.......#.#... _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNA _You see here a +0 leather armour. i_l - a scroll labelled OSEVYSM CIMY _You encounter Pargi the Meek.iiiiijibmZPargi the Meek An unusually weak troll. Max HP: ~35Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Large Int: HumanRegen: 1/turn You have about 98% to hit with your +0 dagger of draining and 100% to hit with your tail-slap (while incapacitated). i_nHe has about 59% to hit you. Attacks Max Damage Bite 9 2x Claw 4 each He has a 28% chance to notice you each turn. He can open doors. If he is slain, it may be possible to recover his hide, which can be used as armour. [!]: Description|Statusesiyiujubi the ConjurerDraconian##########Health: 40/40 ========================#........#### Magic: 10/10 ========================#........##.. AC: 6Str: 9####........##.# EV: 11Int: 18#########...........##.. SH: 0Dex: 12.T......#.##............ XL:  5 Next: 53% Place: Dungeon:4#@#.#...........## Noise: ---------  Time: 4077.5 (0.0)#.#......###..#.## g) +0 dagger (drain)iQ#.#..#.#.###.....§ Cast: Magic Dart#####.#..#.#.#......###.....#..#.#.#......########........#..........## T   Pargi (asleep)#....#........###.##.....###.%..#...###..###......####+..[.........<.......#.#... _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNA _You see here a +0 leather armour. _l - a scroll labelled OSEVYSM CIMY _You encounter Pargi the Meek.i i ii\ia( ~Read which item? Scrolls  t - a scroll of teleportation  c - 3 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  e - a scroll labelled CESUOTUKON  h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled WOLAOBBIYNA i)  l - a scroll labelled OSEVYSM CIMY [!] read|quaff|evoke[?] describe selectediBOi(Wi^jubi the ConjurerDraconian##########Health: 40/40 ========================#........#### Magic: 10/10 ========================#........##.. AC: 6Str: 9####........##.# EV: 11i)_Int: 18#########...........##.. SH: 0Dex: 12.T......#.##............ XL:  5 Next: 53% Place: Dungeon:4#@#.#...........## Noise: ---------  Time: 4077.5 (0.0)#.#......###..#.## g) +0 dagger (drain)#.#..#.#.###.....§ Cast: Magic Dart#####.#..#.#.#......###.....#..#.#.#......########........#..........## T   Pargi (asleep)#....#........###.##.....###.%..#...###..###......####+..[.........<.......#.#... _Found an escape hatch in the floor. i_g_There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNA _You see here a +0 leather armour. _l - a scroll labelled OSEVYSM CIMY _You encounter Pargi the Meek.ieL_There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNAYou see here a +0 leather armour. _l - a scroll labelled OSEVYSM CIMYif3Okay, then.ihilin. _i@S 1Drink which item? Potions  g - a potion of magic  f - an amethyst potion  k - a pink potion  n - a fizzy white potion  o - 2 orange potions  p - an inky potion  q - 3 fuming dark potions [!] read|quaff|evoke[?] describe selectedicjubi the ConjurerDraconian##########Health: 40/40 ========================#........#### Magic: 10/10 ========================#........##.. AC: 6Str: 9####........##.# EV: 11Int: 18#########...........##.. SH: 0Dex: 12.T......#.##............ XL:  5 Next: 53% Place: Dungeon:4#@#.#...........## Noise: ---------  Time: 4077.5 (0.0)#.#......###..#.## g) +0 dagger (drain)#.#..#.#.###.....§ Cast: Magic Dart#####.#..#.#.#......###.....#..#.#.#......########........#..........## T   Pargi (asleep)ie #....#........###.##.....###.%..#...###..###......####+..[.........<.......#.#... _There is an escape hatch in the floor here. _j - a scroll labelled WOLAOBBIYNA _You see here a +0 leather armour. _l - a scroll labelled OSEVYSM CIMY _You encounter Pargi the Meek. _Okay, then.ifjP  Okay, then.iliAri+t. _i%d ie i@k i&n n _Sorry, you're not good enough to have a special ability.ia ##########  #.### #.##. ####.############..##i..T....@.#.##..########.#.#........... #.#......###..#.# #.#..#.#.###..... #####.#..#.#.#...... #.....#..#.#.#...... ######........#.......... #....#........###.##..... #.%..#...###..###......###iei)8.5 (1 i _iiiL  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii@ii[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i    jubi the Conjurer  Draconian  Health: 40/40 ======================== ##########  Magic: 9/10=====================--- #........### AC: 6Str: 9 #........##. EV: 11Int: 18 ####........##. SH: 0Dex: 12 ##########...........##. XL:  5 Next: 53% Place: Dungeon:4 i G..T****@.#.##........... Noise: ---------  Time: 4078.5 (0.0) ########.#.#...........# g) +0 dagger (drain) #.#......###..#.# Cast: Magic Dart #.#..#.#.###..... #####.#..#.#.#......# #.....#..#.#.#......# T   Pargi (asleep) ######........#..........# #....#........###.##.....# #.%..#...###..###......###Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pargi (asleep, 100% to hit)i? jubi the ConjurerDraconianHealth: 40/40 ========================##########Magic: 9/10=====================---#........### AC: 6Str: 9iA #........##. EV: 11Int: 18####........##. SH: 0Dex: 12##########...........##. XL:  5 Next: 53% Place: Dungeon:4..T****@.#.##........... Noise: ---------  Time: 4078.5 (0.0)########.#.#...........# g) +0 dagger (drain)#.#......###..#.# Cast: Magic Dart#.#..#.#.###.....#####.#..#.#.#......##.....#..#.#.#......# T   Pargi######........#..........##....#........###.##.....##.%..#...###..###......###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiB wAim: Pargi (asleep, 100% to hit)  The magic dart hits Pargi.  Pargi is lightly wounded.iy .TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Pargi (asleep, 100% to hit)  The magic dart hits Pargi.  Pargi is lightly wounded.shouts!i" ...i <===9.5 (1 _iv i idi  ijCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  jubi the Conjurer  Draconian  Health: 40/40 ======================== ##########  Magic: 7/10================-------- #........### AC: 6iStr: 9 #........##. EV: 11Int: 18 ####........##. SH: 0Dex: 12 ##########...........##. XL:  5 Next: 53% Place: Dungeon:4 ...T***@.#.##........... Noise: ===------  Time: 4079.5 (0.0) ########.#.#...........# g) +0 dagger (drain) #.#......###..#.# Cast: Magic Dart #.#..#.#.###..... #####.#..#.#.#......# #.....#..#.#.#......# T   Pargi i`######........#..........# #....#........###.##.....# #.%..#...###..###......### _Pargi shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (lightly wounded, 72% to hit)i;jubi the ConjurerDraconianHealth: 40/40 ========================##########Magic: 7/10================--------#........### AC: 6ixStr: 9#........##. EV: 11Int: 18####........##. SH: 0Dex: 12##########...........##. XL:  5 Next: 53% Place: Dungeon:4...****@.#.##........... Noise: ===------  Time: 4079.5 (0.0)########.#.#...........# g) +0 dagger (drain)#.#......###..#.# Cast: Magic Dart#.#..#.#.###.....#####.#..#.#.#......##.....#..#.#.#......# T   Pargi######........#..........##....#........###.##.....##.%..#...###..###......### _Pargi shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failurie)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (lightly wounded, 72% to hit)ixn z.T  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pargi (lightly wounded, 72% to hit)  You focus your ray upon Pargi. The searing ray misses Pargi.iu ..iv 8===-80.5 (1Ray i{ i0~ f _(Press . to maintain the ray.)i **** The searing ray hits Pargi!i@.Ti>..T.i7------1+ i{iC\ _Pargi is moderately wounded.i ~ ****The searing ray hits Pargi.i @.Ti ...iw ---=-2++ i o _Pargi is heavily wounded.i*:****iޜ ...TThe searing ray misses Pargi.  You finish channelling your searing ray.34----6--3 _Pargi bites you. Pargi barely misses you. Pargi claws you but does no damage.i_   i` Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i3Y  jubi the Conjurer  Draconian  Health: 34/40 ====================---- ##########  Magic: 4/10=========--------------- #........### AC: 6Str: 9 i}Z#........##. EV: 11Int: 18 ####........##. SH: 0Dex: 12 ##########...........##. XL:  5 Next: 53% Place: Dungeon:4 ......T@.#.##........... Noise: =--------  Time: 4083.5 (0.0) ########.#.#...........# g) +0 dagger (drain) #.#......###..#.# Cast: Magic Dart #.#..#.#.###..... #####.#..#.#.#......# #.....#..#.#.#......# T   Pargi ######........#..........# #....#........###.##.....# #.%..#...###..###......### _Pargi bites you. Pargi barely misses you. Pargi claws you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure) .[2d Press: ? - help, Shift-Dir - straight lineAim: Pargi (moderately wounded, 72% to hit)i ?jubi the ConjurerDraconianHealth: 34/40 ====================----##########Magic: 4/10i .=========---------------#........### AC: 6Str: 9#........##. EV: 11Int: 18####........##. SH: 0Dex: 12##########...........##. XL:  5 Next: 53% Place: Dungeon:4...****@.#.##........... Noise: =--------  Time: 4083.5 (0.0)########.#.#...........# g) +0 dagger (drain)#.#......###..#.# Cast: Magic Dart#.#..#.#.###.....#####.#..#.#.#......##.....#..#.#.#......# T   Pargi######........#..........##....#........###.##.....##.%..#...###..###......###iP 1Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (moderately wounded, 72% to hit)  You focus your ray upon Pargi. The searing ray hits Pargi!iE...TPress: ? - help, Shift-Dir - straight line  Aim: Pargi (moderately wounded, 72% to hit)  You focus your ray upon Pargi. The searing ray hits Pargi!  Pargi is severely wounded.  (Press . to maintain the ray.)  Pargi looks very sad for a moment.ir1--5====4.5 (1Ray iib _Pargi barely misses you. Pargi claws you. x2i **** The searing ray hits Pargi!i) z ...TPargi is almost dead.i9 0--4---5+ i`" i$ _Pargi bites you. Pargi claws you but does no damage. Pargi barely misses you.ipP .  The searing ray hits Pargi.iv****i ....icijubi the ConjurerDraconianHealth: 31/41 ==================------##########Magic: 4/10=========---------------#........### AC: 6Str: 9#........##. EV: 11Int: 18####........##. SH: 0iDex: 12##########...........##. XL:  5 Next: 127% Place: Dungeon:4.......@.#.##........... Noise: ==-------  Time: 4086.5 (1.0)########.#.#...........# g) +0 dagger (drain)#.#......###..#.# Cast: Magic Dart#.#..#.#.###..... Ray++ #####.#..#.#.#......##.....#..#.#.#......# ######........#..........# #....#........###.##.....# #.%..#...###..###......### Pargi looks very sad for a moment. ia_Pargi barely misses you. Pargi claws you. x2  The searing ray hits Pargi!  Pargi is almost dead. _Pargi bites you. Pargi claws you but does no damage. Pargi barely misses you.The searing ray hits Pargi.ip _You kill Pargi!You have reached level 6!ii"/  --more--i6/481-764% Magic Dartii inS_Your scales feel tougher.ii3iGW  You start resting.ii&0iE>--7.5 (1iic i6_You stop channelling your searing ray.i i0 3i i T5==i\ 76=====i i m7=====iN it i K8=i i if l8====i iP i ,i i: 9====i i) U9=i i} i  n10/11====i i i ,i3 n _You start resting.Magic restored.i `40=--i" 098.5 (11.0)i 1=====9.5 (12 _i` i iBiigin _Sorry, you're not good enough to have a special ability.i}?inAInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.i i'i-jubi the ConjurerDraconianHealth: 40/48 ====================----##########Magic: 11/11 ========================#........### AC: 7Str: 9#........##. EV: 11Int: 18####........##. SH: 0i}.Dex: 12##########...........##. XL:  6 Next: 14% Place: Dungeon:4.......@.#.##........... Noise: ---------  Time: 4099.5 (0.0)########.#.#...........# g) +0 dagger (drain)#.#......###..#.# Cast: Magic Dart#.#..#.#.###.....#####.#..#.#.#......##.....#..#.#.#......# ######........#..........# #....#........###.##.....# #.%..#...###..###......###  _Your scales feel tougher.You start resting. _You stop channelling your searing ray. _You start resting. i /_Magic restored. _Sorry, you're not good enough to have a special ability.i3i5iz9i:i˲ 3i i i^ _iL i i ;1i i ,i ,i i ,i i i K2=i iG i ,i i ,i i U3=i9 i' i ,i ,i i i6 ,i i K4=iP i i ,i i ,i ip U5=i i i i= i i i; il i ,i= i K6=i% iu i i\ i} i ,iS i> k7=ie i ,i iJ ,i i@ i i4 i a8=i 1 _HP restored.iF i 3i iN i iw i iY i ib i ir i O=i i) Bi Bi7 niD i i ,i i ,iw im iu i ,i_ i i* ,i ik ,i! iE# i"( ,iS0 Bi1 ,iAC iD ,iE i>N iO iWP iMQ in ix Biy i i iу ,i 7 _You open the door.i i6 i i @  There is an open door here.iٙ i  _iF i i ,i i# i; iή i i ib i: i i i" ,iZ i id i- i i% i i| i i i iq i, i i ip i+ i i ,il i i! i ,i i iE i i Xi` i ie i i i ,i2 i i i} i3 i i i4 i: i i i5 iW is! i# i$ i$ i& i( iz) i* i, i. i. ir/ i 1 i2 ,i3 i5 i6 iS7 i7 i; A  You see here 3 flux baubles.i,= i=  _i> i>A iB ,iB imD iOF ,iF iKH iI iJ ,iQ  There is a fountain of sparkling water here. _iR iT i>U iU iW iY i"Z iZ i\ i_ ,ib` iSb id ,ie ig iLj ,ik i#n io i%p ip i_r i't it iu iv i/x ix iGy iwz i{ i| ih} i~ i ip ,iЄ i% iΆ ,i҈ i ,i2 i iq i i i i˛ i i i i i i~ i iҦ ,i@ i i i i i> iG ,i i i ,iԶ i^ iq ,i i iμ i| i i i ,ir ip i ij i iG i i i i iD i i i i iz i i i i ,i i" i i i i i[ i i i ,i i id i ib i i( i ,i io i i\ i i ,i i im i ,i iJ i i_ iJ i i\ i i iE v  You encounter an orc and an orc wizard.i] .#.#.# #........†......#....#.. .#.#.##########.#####..#.#....#.# .#.#............# #..#.#..#.... .#.###################.#....#...# .#..........................#... .############............._.....# .##...........#....... .# #...........#(.#.#..# .############...@.....#.#..#.#..# ...........##.........#....#.# ##########.##.........#..... . Magic Dart .##.##............# ... # .##.##........... .#########.##........... o   orc wizard (asleep) ...........##..........o o   orc (asleep) #############?........oi! [40m. ip= 215.5 (116.0)ooowandering)i> oFound 3 scrolls labelled OSEVYSM CIMY.  The orc wizard shouts! You hear a shout!iD N ***iE X***The orc wizard gestures at you while chanting.i 9o.i @........i f0----==67i| i< . _The magic dart hits you!iZ.#.#.# #........†......#....#.. jubi the Conjurer .#.#.##########.#####..#.#....#.# Draconian .#.#............# #..#.#..#.... Health: 40/48 ====================---- .#.###################.#....#...# Magic: 10/11 =====================--- .#..........................#...# AC: 7Str: 9 .############............._.....# EV: 11Int: 18 .# #...........#........ SH: 0Dex: 12 .# #...........#(.#.#..# XL:  6 Next: 14% Place: Dungeon:4 it.############...@.....#.#..#.#..# Noise: ==-------  Time: 4216.5 (0.0) ...........##....*....#....#.#..# g) +0 dagger (drain) ##########.##.....**..#..... . # Cast: Magic Dart .# #.##.......*....# ... # .# #.##........*.. # .#########.##.........o.  o   orc wizard ...........##...........  o   orc (wandering) #############?........o.  _The magic dart hits you!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: man orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 100% to hit)iq.#.#.# #........†......#....#.. jubi the Conjurer .#.#.##########.#####..#.#....#.# Draconian .#.#............# #..#.#..#.... Health: 40/48 ====================---- .#.###################.#....#...# Magic: 10/11 =====================--- io.#..........................#...# AC: 7Str: 9 .############............._.....# EV: 11Int: 18 .##...........#........ SH: 0Dex: 12 .##...........#(.#.#..# XL:  6 Next: 14% Place: Dungeon:4 .############...@.....#.#..#.#..# Noise: ==-------  Time: 4216.5 (0.0) ...........##....*....#....#.#..# g) +0 dagger (drain) ##########.##.....**..#..... . # Cast: Magic Dart .##.##.......*....# ... # .##.##........BI40m*..# .#########.##.........o.o   orc wizard ...........##...........o   orc #############?........o. _The magic dart hits you!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 100% to hit)iO=o. i\ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc but does no damage.i,oi8o.i oYou encounter an orc. It is wielding a +0 hand axe.ii....oo 3 orcs (1 wandering)iN;1-7.5 (1iziko _You encounter an orc. It is wielding a +0 whip.i, #.#.#.# #.####.####.#.#...#..# #.#.#.# #........†......#....#. #.#.#.##########.#####..#.#....# #.#.#............# #..#.#..#... #.#.###################.#....#... #.#..............#... #.############...._ #.# #...#....... #.# #...#(.#.#.. #.############i .#.#..#.#.. #...........##.#....#.#.. ###########.###..... ..# #.##.....# ... #.# #.##o.. #.#########.##....   orc #...........##o.. ##############?........ooiֹ iv ******The orc wizard gestures at you while chanting.i'F 3oiG 9o.iR iS ......o 2 orcs.iU 38-1===-8i` :_ib . _The magic dart hits you.iV #.#.#.#####. #.# #.#.#...#..  #.#.#.# #.####.####.#.#...#..# ##.#.#.# #........†......#....# .#.#.#.##########.#####..#.#....# .#.#.#............# #..#.#..# .#.#.###################.#....# .#.#.............# .#.############..._ .#.# #.#.... ##.# #iX...#(.#.#  #.############.#.#..#.#  #...........##.#....#.#. ############.##...#..... . ...# #.##o....# ... o   orc ##.# #.##.  #.#########.##....  #...........##oo.iZ4o.iZ0oi[+oio   orc wizardoo 2 orcs..i.-9ii݌i. `###.#.........# #.# #)#.#.#.# #.#.#.#####. #.# #.#.#...#..  #.#.#.# #.####.####.#.#...#.. ###.#.#.# #........†......#.... %.#.#.#.##########.#####..#.#.. #.#.#.#............# #..#.#..# #.#.#.###################.#....# #.#.#.............# #.#.############..._ ..#.# #.#.... ###.# #...#(.#.# #.############.#.#..#.#  #...........##i0 .#....#.# #############.##.........#..... . o   orc ....# #.##o.....# ... ###.# #.##..... #.#########.##oo..i1 3oi3 +oi4 8o.i? o   orc wizardoo 2 orcs..iOA A-20iI B_iK i.......>.##########.# #.#.#... ####.#.........# #.# #)#.#.#.# #.#.#.#####. #.# #.#.#...#  #.#.#.# #.####.####.#.#...# ####.#.#.# #........†......# .%.#.#.#.##########.#####..#.#.. ##.#.#.#............# #..#.#..#  #.#.#.###################.#....#  #.#.#.............# ##.#.############..._ ...#.# #.#.... ####.# #...#(.#. #.############.#.#..#. iR #...........##.........#....#. o   orc ##############.##.....o...#..... .....# #.##...........# .. ####.# #.##oo...iU3oir@oi;9o.iBo   orc wizardo   orc.isT9-1ik_ _The orc leaves your sight.iڇ U.>.#.# #.#.##.#.# #.# #)#.#.#.# #.#.#.#####. #.# #.#.#...# #.#.#.# #.####.####.#.#...##.#.#.# #.†......# ..%.#.#.#.#.#####..#.#i #.#.#.#.# #..#.#.. #.#.#.#.#.... #.#.#.#.#.#._.#.# #..##.# #...#(.# # #.#.........#.#..# # #.##....o....#....# o   orc#.##.........#......# #.##......o.....# #####.# #.##......o....i9 .iڌ .oi oo   orc wizard.iƝ D===2i6 ;_i ib.>.#.# #.#.##.#.# #.# #)#.#.#. #.#.#.#####. #.# #.#.#... #.#.#.# #.####.####.#.#...#.#.#.# #.†......#.%.#.#.#.#.#####..#.##.#.#.#.# #..#.# #.#.#.#.# #.#.##.#.#._.#.# #...# .#####.# #.....#(. .# #.#.........#.#.. .# #.##...o.....#....#.##.....o...#.# #.##.# ######.# #.##......o....iRi`Z3Magic DartiixiC40=  An orc comes into view....>.###.# #.#.####.#...# #.# #)#.# # #.#.#.#####. #.# #.#.# # #.#.#.# #.####.####.#.####.#.#.# #........†.... #.....%.#.#.#.###.#####..# #.#####.#.#.#...# #..# #.# #.#.#.###.# #.# #.#.#....#####.#.###o. #.#.....#.# #...Magic Dart #.#.#####.# #.... #.#.# #.###...# ....# #...##...o.....#. o   orc #.###.##.....o...#...# #.##.. ###.# #.##......o....5.5 (2;h24H6.5 (3 _ik>.#.# #.#.#..#.# #.# #)#.#. #.#.#.#####. #.# #.#.#. #.#.#.# #.####.####.#.#..#.#.# #.†. .....%.#.#.#.#.#####..#. .#####.#.#.#.# #..#. .# #.#.#.#.#. .# #.#.#.... .#####.#.#o. .#.....#.# #.# .#.#####.# #.# .#.# #.#.il#.## #.##...o.....#. .#.##.....o...#.# #.##. ii6o.iRi]+7.5 (1iiiU 1o.i'W .oi0d ie Eo   orc wizardo   orc1=8ir it iGdo.oiwI5o.i{Sco 2 orcsiU&9igin  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i1...........>.##########.# #.#.#. jubi the Conjurer ########.#.........# #.# #)#.#. Draconian #.#.#.#####. #.# #.#.#. Health: 41/48 ====================---- #.#.#.# #.####.####.#.#. Magic: 9/11===================----- ########.#.#.# #........†...... AC: 7Str: 9 .....%.#.#.#.##########.#####..#. EV: 11Int: 18 .#####.#.#.#............# #..#. SH: 0Dex: 12 .# #.#.#.###################.#. XL:  6 Next: 14% Place: Dungeon:4 i.# #.#.#......@*o.o............ Noise: ---------  Time: 4229.5 (0.0) .#####.#.############.o.......... g) +0 dagger (drain) .#.....#.# #...........# Cast: Magic Dart .#.#####.# #...........# .#.# #.############.........#.# ...# #...........##...o.....#.. o   orc wizard .#################.##.....o...#.. oo 2 orcs .........# #.##............ ########.# #.##......o.... _An orc comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit)i@o*o wizard, wielding a +0 dagger and wearing a +0 robe (72i ...........>.##########.# #.#.#. jubi the Conjurer ########.#.........# #.# #)#.#. Draconian #.#.#.#####. #.# #.#.#. Health: 41/48 ====================---- #.#.#.# #.####.####.#.#. Magic: 9/11===================----- ########.#.#.# #........†...... AC: 7Str: 9 i,.....%.#.#.#.##########.#####..#. EV: 11Int: 18 .#####.#.#.#............# #..#. SH: 0Dex: 12 .# #.#.#.###################.#. XL:  6 Next: 14% Place: Dungeon:4 .# #.#.#......@.).o............ Noise: ---------  Time: 4229.5 (0.0) .#####.#.############.o.......... g) +0 dagger (drain) .#.....#.# #...........# Cast: Magic Dart .#.#####.# #...........# .#.# #.############.........#.# ...# #...........##...o.....#.. o   orc wizard .#################.##.....o...#.. oo 2 orcs .........# #.##............ ########.# #.##......o.... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: n37man orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc!iJ> i #.# #)  #.#    %  #.#.#.#### #.#.#......@****...###.o.       orc i* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc!  You kill the orc!i( o.  The searing ray misses the orc wizard.ib*1o.i3A.)i7z5==30.5 (1Ray i?i^C i+DX_(Press . to maintain the ray.)i۽iUiiF _Unknown command.iD >****i! o.oo.i$ ".i% ho 2 orcs (1 wandering)iQ& j--1+ i- i0 \ _The searing ray misses the orc wizard.i ****The searing ray misses the orc wizard. The searing ray hits the orc.i o.  The orc is severely wounded.o.i;o)iRWoi{2=8--==2iN<++ ii% _The orc shouts!i )The searing ray hits the orc wizard.  The orc wizard is moderately wounded.The searing ray hits the orc.i+****    orci-Y o.  You kill the orc!You finish channelling your searing ray.icNo))i&jg=--3iYriuX _The orc wizard closely misses you.i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i...........>.##########.# #.#.#. jubi the Conjurer ########.#.........# #.# #)#.#. Draconian #.#.#.#####. #.# #.#.#. Health: 42/48 =====================--- i?#.#.#.# #.####.####.#.#. Magic: 6/11=============----------- ########.#.#.# #........†...... AC: 7Str: 9 .....%.#.#.#.##########.#####..#. EV: 11Int: 18 .#####.#.#.#............# #..#. SH: 0Dex: 12 .# #.#.#.###################.#. XL:  6 Next: 15% Place: Dungeon:4 .# #.#.#......@o))o............ Noise: ==-------  Time: 4233.5 (0.0) .#####.#.############............ g) +0 dagger (drain) .#.....#.# #...........# Cast: Magic Dart .#.#####.# #...........# .#.# #.############.........#.# ...# #...........##...o.....#.. o   orc wizard i1.#################.##.....o...#.. o   orc .........# #.##............ ########.# #.##......o.... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)i-g #@oi!T##@oi3:#*it?**i*oAim: an orc, wielding a +0 whip and wearing a +0 leather armour (78% to hit)i...........>.##########.# #.#.#. jubi the Conjurer ########.#.........# #.# #)#.#. Draconian#.#.#.#####. #.# #.#.#. Health: 42/48 =====================---#.#.#.# #.####.####.#.#. Magic: 6/11=============----------- ########.#.#.# #........†...... AC: 7Str: 9 .....%.#.#.#.##########.#####..#. EV: 11Int: 18 .#####.#.#.#............# #..#. SH: 0Dex: 12 .# #.#.#.###################.#. XL:  6 Next: 15% Place: Dungeon:4 i?.# #.#.#......@****............ Noise: ==-------  Time: 4233.5 (0.0) .#####.#.############............ g) +0 dagger (drain) .#.....#.##...........# Cast: Magic Dart .#.#####.##...........# .#.# #.############.........#.# ...# #...........##...o.....#.. o   orc wizard .#################.##.....o...#.. o   orc .........##.##............ ########.##.##......o....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (78% to hit)  You focus your ray upon the orc. The searing ray hits the orc wizard!  The orc wizard is almost dead.i$D <o.  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip and wearing a +0 leather armour (78% to hit)  You focus your ray upon the orc. The searing ray hits the orc wizard!  The orc wizard is almost dead.  The searing ray misses the orc.  (Press . to maintain the ray.)iM Ro) iO h4.5 (1Ray iW iY A _The orc wizard hits you but does no damage.i]y )The searing ray hits the orc wizard.if' ****o   orc  You kill the orc wizard!The searing ray hits the orc.iEo)i7V)o).iq325+ ii^\ _The orc is severely wounded.i\H >****i Ao)iN ,).ib 5-----6++ i i U _The searing ray misses the orc.iUr )The searing ray hits the orc!i[I****i ))).  You kill the orc!i ---6==7Magic Dart _You finish channelling your searing ray.i _Your Fighting skill increases to level 2!i 3i iu$i:),iO*4=6===i+i.,i0ik27=====i3i`6iQ7U5=i8i6:i:l8====i;i>i?l9====iz@iC,ikEiH6=10/11====iIiKi\LiMipPn _You start resting.Magic restored.if'--ir/40.0)iv1=====--8.5 (11 _i~i iKiiiniJU7=ii,iniiUiiDi;===i_iۯa8=i(iշ1 _HP restored.iɻiii[  Items here: )) [[ †.i5 _ii$$  Things that are here:i  a +0 club; a +0 leather armour; an orc corpse _ioiy@  You see here a +0 hand axe.ii@= _iii,iii*iiPi,i#iiiGi~  You encounter an orc. It is wielding a +0 club.i i###.#.#.# #........†......#... %.#.#.#.##########.#####..#.#... #.#.#.#............# #..#.#. #.#.#.###################.#... #.#.#.......)))................# #.#.############............._.. ..#.# #...........#.... ###.# #...........#(.#.#  #.############@........#.#..#.# i  #...........##.......o.#....#.# #############.##.........#..... .Magic Dart...# #.##............# ... ###.# #.##........  #.#########.##........... o   orc (wandering)  #...........##..........  ##############?.........o i  i`-60.5 (12iVi*!31.5 (13 _i/im5id###.#.#.# #........†......#.... jubi the Conjurer %.#.#.#.##########.#####..#.#.... Draconian #.#.#.#............# #..#.#..#. Health: 48/48 ======================== #.#.#.###################.#....#. Magic: 10/11 =====================--- #.#.#.......)))................#. AC: 7Str: 9 #.#.############............._... EV: 11Int: 18 ..#.# #...........#..... SH: 0Dex: 12 ###.# #...........#(.#.# XL:  6 Next: 26% Place: Dungeon:4  #.############@***.....#.#..#.# Noise: ---------  Time: 4261.5 (0.0)  #...........##....***o.#....#.# g) +0 dagger (drain) #############.#I)0m#.........#..... . Cast: Magic Dart ....# #.##............# ... ###.# #.##...........  #.#########.##...........  o   orc (wandering)  #...........##...........  ##############?.........o  _You see here a +0 hand axe. _You encounter an orc. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)i ###.#.#.# #........†......#.... jubi the Conjurer %.#.#.#.##########.#####..#.#.... Draconian #.#.#.#............# #..#.#..#. Health: 48/48 ======================== #.#.#.###################.#....#. Magic: 10/11 =====================--- #.#.#.......)))................#. AC: 7Str: 9 #.#.############............._... EV: 11Int: 18 ..#.#io #...........#..... SH: 0Dex: 12 ###.##...........#(.#.# XL:  6 Next: 26% Place: Dungeon:4#.############@***.....#.#..#.# Noise: ---------  Time: 4261.5 (0.0)#...........##....***o.#....#.# g) +0 dagger (drain) #############.##.........#..... . Cast: Magic Dart ....##.##............# ... ###.##.##...........#.#########.##...........o   orc#...........##...........##############?.........oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim:i an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.i{[ =o.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.The orc shouts!ig ,.....iAm ;==2.5 (1 _i؃ :_iw i###.#.#.# #........†......#.... jubi the Conjurer %.#.#.#.##########.#####..#.#.... Draconian #.#.#.#............# #..#.#..#. Health: 48/48 ======================== #.#.#.###################.#....#. Magic: 9/11===================----- #.#.#.......)))................#. AC: 7Str: 9 #.#.############............._... EV: 11Int: 18 ..#.# #...........#..... SH: 0Dex: 12 ###.# #...........#(.#.# XL:  6 Next: 26% Place: Dungeon:4 i9 #.############@***.....#.#..#.# Noise: ==-------  Time: 4262.5 (0.0)  #...........##....**o..#....#.# g) +0 dagger (drain) #############.##.........#..... . Cast: Magic Dart ....# #.##............# ... ###.# #.##...........  #.#########.##...........  o   orc  #...........##...........  ##############?.........o The orc is severely wounded. _The orc shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 100% to hit)i###.#.#.# #........†......#.... jubi the Conjurer %.#.#.#.##########.#####..#.#.... Draconian #.#.#.#............# #..#.#..#. Health: 48/48 ======================== #.#.#.###################.#....#. Magic: 9/11===================----- #.#.#.......)))................#. AC: 7Str: 9 #.#.############............._... EV: 11Int: 18 ..#.# #...........#..... SH: 0Dex: 12 ###.# #...........#(.#.# XL:  6 Next: 26% Place: Dungeon:4 iד #.############@........#.#..#.# Noise: ==-------  Time: 4262.5 (0.0)  #...........##......)..#....#.# g) +0 dagger (drain) #############.##.........#..... . Cast: Magic Dart ....# #.##............# ... ###.# #.##...........  #.#########.##...........  o   orc  #...........##...........  ##############?.........o Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!i> % .)))_  (  ***  i|**           i/*.....i;10/11==7-3.5 (1Magic Dart _iDiWFiR ikT iU iY i Z i^ i` ia k1=====ib ih iUl i0m izn iq iu iu iw i&{ i~ i i i i( i ;===i i- i i= i iq iW ,i iC iߜ ,i i ,i) iާ } _l - 4 scrolls labelled OSEVYSM CIMY (gained 3)i 3iw i iB i i i i i> i ik i ,i i i ,i[ i i ,i5 if ,i i N _You now have 194 gold pieces (gained 14).i 3i1 i iM i i if i) i i i i i i i i ,i i i ,i i i ,i i i8 ,i iO i i iY i6 i% ,is i! i% ,iK4 ni C  .# #..#.#..#...#.#  #######.#....#...#..###.#.#  .......#...#..# #.#.#  ..........._.....#..###.#.#  .........#...........##.#.#  .........#(.#.#..#.####.#.#  .....#.#..#.#..#.####.#.#  ....)..#....#.#..#.#....#.#  .......#........@#.#.####.##  -- ....#....#.#.........#  ..........#......###.#######  iE ......#....### #.#  ............#### #.#  .........#### #.#    .........# #.#    .........# #.#    .........##.#  You pick up a parchment of Ignition and begin reading...iK 092.5 (29.0)i P F-3.5 (30iU B_i[ A _You add the spell Ignition to your library.iہi3ii,i,i_iUiiߖiiiii#i>iiiii,iiƥiiiii,iiʬi,iihi5,iJiiϴ,ii6i,iii,iiּi,i޾iٿi,iii,ii..#.........#.#.####.##  ......#....#.#.........#  ####.#######  #....### #.#  #### #.#  #### #.#  # #.#  .# #.#  # #@#  im308.5 (15 ###### #.....<.#   #########              ii,9.5 (16iil9 _Found a stone staircase leading up.iٝ ia 3i$ i iا ,i i i ,i9 i i ,i^ i6 i ,i ~i Bi%ii: ,i ii9iiipiiii i_"i:#i $iW&i(il)i.Bi/,i1i3it4i\5i7i#:,i9<i=iv?iQ@i)AiCiDiEiVFi*HiIiJiLiXMiN,iOihQiRigSiTiUiVi:WiXiZC  You see here a +0 short sword.idt#....###.....# #............# id##.# #.###.###.###........# ###.# #># #...........###### # #.# #.#######.###.#.# [###.# #.#...........#.# .# #.#.######.#..#.# #######.#.####.#.#..#.##### .....#.#<...#.#........# ##########.# #@#.#......#.# 38.5 (29 .......# #.# #)#.#.#.#..#.# .#####. #.# #.#.#...#....# .# #.####.####.#.#...#..#.##### ie.# #........÷......#....#...... .##########.#####..#.#....#.##### ............# #..#.#..#........ ##################.#....#...#..## .....)))................#...#..#imio,9.5 (30i͚O _Found a stone staircase leading up.i$3ii'iBiii,iyi iiTiEC  You see here a +0 short sword.ii _iBii,iii<iiii,i ie  You see here an iguana skeleton.ii _iSii(,iriViiRiUiIiiiji6ii,iiYi iii$iiii!iis i&A#...# #..[###.# #.#...# ##.### #.......# #.#.######.#..#  #...####...#######.#.####.#.#..# ####................#.#<...#.#... .........>.##########.####.#.#... ######.#.........# #.# #)#.#.#. #.#.#.#####.# #.# #.#.#... #.#.#.# #.####.####.#.#... ######.#.#.# #@.......÷......#.54.5 (15%.#.#.#.##########.#####..#.#. ####.#.#.#............# #..#.#.  #.#.#.###################.#...  #.#.#.)))......... ####.#.############............._i( #.# #...........#..  .#####.# #...........#(.  .# #.############.........#.#.. i,i.i 0E _Done exploring.iTiǵjubi the Conjurer (Draconian Conjurer)Turns: 4355, Time: 00:12:10 Health: 48/48AC:  7 Str:  9 XL: 6 Next: 27% Magic: 11/11EV: 11 Int: 18 God: Gold: 194SH:  0 Dex: 12 Spells: 9/12 levels left rFire . . . (100%) g - +0 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec .(100%) c - +0 pair of gloves rCorr .(100%) (no boots) SInv .h - amulet of magic regeneration Will .....d - ring of wizardry Stlth ++ii - ring of poison resistance HPRegen 0.28/turn MPRegen 0.52/turn %: wizardry (x1) @: no status effects A: AC +6, unfitting armour, cold-blooded, armoured tail 1i i #...# #..[###.# #.#...........# jubi the Conjurer ##.### #.......# #.#.######.#..# Draconian#...####...#######.#.####.#.#..# Health: 48/48 ======================== ####................#.#<...#.#... Magic: 11/11 ======================== .........>.##########.####.#.#... AC: 7Str: 9 i0 ######.#.........# #.# #)#.#.#. EV: 11Int: 18#.#.#.#####.# #.# #.#.#... SH: 0Dex: 12#.#.#.# #.####.####.#.#... XL:  6 Next: 27% Place: Dungeon:4 ######.#.#.# #@.......÷......#. Noise: ---------  Time: 4354.5 (0.0) ...%.#.#.#.##########.#####..#.#. g) +0 dagger (drain) ####.#.#.#............# #..#.#. Cast: Magic Dart#.#.#.###################.#...#.#.#.......)))............... ####.#.############............._  .....#.##...........#..  .#####.##...........#(.  .# #.############.........#.#..  _Found a stone staircase leading up.  Youi  see here a +0 short sword. _Found a stone staircase leading up. _You see here a +0 short sword. _You see here an iguana skeleton. _Done exploring.i i i3iiyii$ _ii<nie,i2iiڤ,iii,iiii;iخiii̲iViiiiiGiii@ih #.##...## #.###.#....###.....#  #.##.⌠.⌠###.......##.# #.###.#i #.##.._..#####...###.# #># #...  #.###⌠.⌠.# #...# #.# #.###### ###.# ##...# #..[###.# #.#.. ..#.# ##.### #.......# #.#.#### ..#.# #...####...#######.#.#### ..'.#######................#.#< ..#.............@.##########.####63.5 (9#.#########.#.........# #.# # ..#.# #.#.#.#####.# #.# # ..#.# #.#.#.# #.### ..#.#########.#.#.# #.÷ ..#.#.....%.#.i[33m#.#.##########.#####.#.#####.#.#.#..# .#.#.# #.#.#.################# ###.#.# #.#.#.......)))......iUiic _There is a stone staircase leading down here.ioipi iC(i.24.5 (1 _i#5i  You climb downwards.  You hear the sound of rushing water.iQ/  --more--i0 5  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!ir6N           .#   ###########..#   #.s..#   #.....#   #............#   #............# i7G  ##+######....#  ....#  ....#s   scorpion (asleep)  ...#  ...#  iV?6.0 (2.5Magic Darti.XiYR _You encounter a scorpion.iQ\a _There is a stone staircase leading up here.iD<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH   jubi the Conjurer  Draconian  Health: 48/48 ========================  Magic: 9/11===================-----  AC: 7Str: 9i-  .#  EV: 11Int: 18 ###########..#  SH: 0Dex: 12 #........*s..#  XL:  6 Next: 27% Place: Dungeon:5 #......@*....#  Noise: ---------  Time: 4366.0 (0.0) #............#  g) +0 dagger (drain) #............#  Cast: Magic Dart ##+######....#  ....#  ....#  s   scorpion (asleep) ...#  ...#  _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: i l? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)iBp jubi the Conjurer  Draconian  Health: 48/48 ========================  Magic: 9/11===================-----  AC: 7Str: 9  .#EV: 11iDInt: 18  ###########*.#SH: 0Dex: 12  #........**..#XL:  6 Next: 27% Place: Dungeon:5  #......@*....#Noise: ---------  Time: 4366.0 (0.0)  #............#g) +0 dagger (drain)  #............#Cast: Magic Dart  ##+######....#  ....#  ....#s   scorpion  ...#  ...#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion.i}.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.i=......i.q==7.0 (1Ray iif _(Press . to maintain the ray.)i" **** The searing ray hits the scorpion.i]3s.id..iei-8+ iiilc _The scorpion is moderately wounded.i ****The searing ray hits the scorpion.i=A s...  The scorpion is moderately wounded.8--=9++ i?iA _The scorpion stings you but does no damage.ib4 **** The searing ray hits the scorpion.i;' iݲs...  The scorpion is severely wounded.You finish channelling your searing ray.--70iiU _The scorpion barely misses you.i!  i#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iV8  jubi the Conjurer  Draconian  Health: 48/48 ========================  Magic: 6/11=============-----------  AC: 7Str: 9 .#  EV: 11Int: 18 iX###########..#  SH: 0Dex: 12 #............#  XL:  6 Next: 27% Place: Dungeon:5 #......@s....#  Noise: ==-------  Time: 4370.0 (0.0) #............#  g) +0 dagger (drain) #............#  Cast: Magic Dart ##+######....#  ....#  ....#  s   scorpion ...#  ...#  _The scorpion barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 78% to hit)ix jubi the Conjurer  Draconian  Health: 48/48 ========================  Magic: 6/11=============-----------  AC: 7Str: 9  .#EV: 11Int: 18  ###########..#SH: 0Dex: 12  #............#izXL:  6 Next: 27% Place: Dungeon:5  #......@****.#Noise: ==-------  Time: 4370.0 (0.0)  #............#g) +0 dagger (drain)  #............#Cast: Magic Dart  ##+######....#  ....#  ....#s   scorpion  ...#  ...#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 78% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.i[+s...  Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (severely wounded, 78% to hit  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is almost dead.  (Press . to maintain the ray.)iWh1.0 (1Ray i i\ _The scorpion completely misses you. x2i/ W .  The searing ray hits the scorpion!iΌ I****il ....iw . 6/12-502Magic Dart+ _You kill the scorpion!in# iQ& m _Your Spellcasting skill increases to level 4!iIiK  You stop channelling your searing ray.i/ _iz7==iiiiiiPl8====iiti" ,i iS l9====i i iK 10/12====i,iii1====il,iii~j2====iMiF4 _Magic restored.ig  You encounter a phantom.i+   # .# ..# ###########..#  #............#  #......<.....#  #.# -- #.#  ##+######....# i,TMagic Dart  ....#  ....# W   phantom (dormant) ....# W.... i8?083.0 (11.0)iJN--4.0 (12 _i[OinQi \.#..###########..........<.#+###### #W..........i| i9 05.0) i i iP .# i(2..#  ..#  ###########..#  #............#  #......<.....#  #......#  #.#  ##+######@...#  #....#  #....#  #....# #....# .W....  ... .> ii&6i,iL; _Found a stone staircase leading down.i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i iiiqib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)it i C==7 _i il.###########..........in.....<............#+#######.W.............>...........i5W.i#XWi$&8i+i~,i(  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i v ..#  jubi the Conjurer ..#  Draconian ###########..#  Health: 48/48 ======================== #............#  Magic: 10/12 ====================---- i9 #......<.....#  AC: 7Str: 9 #............#  EV: 11Int: 18 #............#  SH: 0Dex: 12 ##+######....#  XL:  6 Next: 50% Place: Dungeon:5 #@...#  Noise: ---------  Time: 4388.0 (0.0) #*...#  g) +0 dagger (drain) #*...#  Cast: Magic Dart #W...#  .......  ........  W   phantom .>.......  ..........  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  i~ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (69% to hit)i Y..#jubi the Conjurer..#Draconian###########..#Health: 48/48 ========================#............#Magic: 10/12 ====================----#......<.....#AC: 7iZnStr: 9#............#EV: 11Int: 18#............#SH: 0Dex: 12##+######....#XL:  6 Next: 50% Place: Dungeon:5#@...#Noise: ---------  Time: 4388.0 (0.0)#*...#g) +0 dagger (drain)#*...#Cast: Magic Dart#*...#.*.............W   phantom.>.................  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.iW.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is lightly damaged.i '..iq==9.0 (1Ray ii i%X_(Press . to maintain the ray.)i **** The searing ray hits the phantom!i:r 8W.iw )..ix j-90+ i| i _ _The phantom is heavily damaged. i ****The searing ray hits the phantom. inZ W...  The phantom is heavily damaged. i\9/12 --=1++  i] iX`U _The phantom closely misses you. i?2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ..#  jubi the Conjurer ..#  Draconian ###########..#  Health: 48/48 ======================== #............#  Magic: 7/12==============---------- #......<.....#  AC: 7Str: 9 #............#  EV: 11 inInt: 18 #............#  SH: 0Dex: 12 ##+######....#  XL:  6 Next: 50% Place: Dungeon:5 #@...#  Noise: ==-------  Time: 4391.0 (0.0) #W...#  g) +0 dagger (drain) #....#  Cast: Magic Dart #....#  Ray++  .......  ........  W   phantom .>.......  ..........  _The phantom closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - st iFraight lineAim: a phantom (heavily damaged, 69% to hit) ie+ i..#jubi the Conjurer..#Draconian###########..#Health: 48/48 ========================#............#Magic: 7/12==============----------#......<.....#AC: 7Str: 9#............#EV: 11Int: 18#............#SH: 0Dex: 12##+######....#XL:  6 Next: 50% Place: Dungeon:5#@...#Noise: ==-------  Time: 4391.0 (0.0)#*...#g) +0 dagger (drain)#*...#Cast: Magic Dart#*...#Ray++ .*.............W   phantom.>................ i v.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom! i[§WRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (heavily damaged, 69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is almost destroyed.  (Press . to maintain the ray.) iv#......<.....# #............# #............# ##+######....#  #§...#  #§...#  i #....# ### ##....####...........W@.....#.............#..>..........#.............#............$+......#....######+###.... i`Y  The phantom hits you. The phantom blinks! You blink. iU3---8 iA==2.0 (1 i ifR _You stop channelling your searing ray. Found 13 gold pieces. iX  iY h4=---3 i_  iXa M _The phantom misses you. i4  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i8 #......<.....# jubi the Conjurer  #............# Draconian  #............# Health: 44/48 ======================--  ##+######....# Magic: 6/12============------------ #§...# AC: 7Str: 9 #§...# EV: 11Int: 18 #....# ###  SH: 0Dex: 12 ##....####.....  XL:  6 Next: 50% Place: Dungeon:5 ......W@.....#  Noise: =--------  Time: 4393.0 (0.0) .............#  g) +0 dagger (drain) ..>..........#  Cast: Magic Dart ... i[39;49m..........#  ............$+  .............#  W   phantom ....######+###  .... _The phantom misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 69% to hit) iB  #......<.....#jubi the Conjurer#............#Draconian#............#Health: 44/48 ======================--##+######....#Magic: 6/12============------------#§...#AC: 7Str: 9#§...#EV: 11Int: 18#....# ###SH: 0Dex: 12##....####.....XL:  6 Next: 50% Place: Dungeon:5...****@.....#Noise: =--------  Time: 4393.0 (0.0).............#g) +0 dagger (drain)..>..........#Cast: Magic Dart.............#............$+.............#W   phantom....######+###[1 i e6;10H....  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom. it C.....WAim  Press: ? - help, Shift-Dir - straight line: a phantom (almost destroyed, 69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is almost destroyed.  (Press . to maintain the ray.) iv 3-7===4.0 (1Ray  ix  iz + _The phantom hits you. i:**** im>...W io6---5+  i1t iHw _The searing ray misses the phantom. The phantom misses you. i^ ****The searing ray hits the phantom. i` ...WThe phantom is almost destroyed. ib 4=--=6++  ig  ij T _The phantom barely misses you. iV .  The searing ray hits the phantom! iL**** ici ....  You destroy the phantom! ido 6/50=5--87Magic Dart _You finish channelling your searing ray. is ith _Your Alchemy skill increases to level 2!i3i;ii^T6==ie,iYi$i<i,77iG====iivil8====ii:i,iinl9====iii)Z8=i;i10/12====iCip,ieij1====iiiU9=i i1% iI_You start resting.Magic restored.ip'--i/1408.0 (11.0)i 2====--9.0 (12 _i%i*'ii<3iig50=i4i1 _HP restored.i$3i^iFii:==i_i iiniifiyi>O=iI{ _You hear the slow rusting of a drain nearby.ii3iiT,iN _You now have 207 gold pieces (gained 13).iiioi7 _You open the door.ii{3ik@  There is an open door here.i i _iiii,iiR,ii7 _You open the door.iI #....#  #....# ####### ##....####...... .............####.............#..+..>..........#..#.............#..# iV.............'..# .....####22.0 (13....######'### .... +... .. #..> #..### #+## ii,3.0 (14ii9 _Found an escape hatch in the floor.ii3iii5i:V  There is an open door here.i i _iiiKi,iiiijii>iiix7 _You open the door.iMi3i..>..........#..#.............#..# .............'..# .............#### ....######'###  .... +....+  .. #..>.#  i#..###  #@## 9.0 (6.0) #.... #....# #....+#.....ii{iQ _There is an open door here.ibi3iљii|$ _ini#iti.,iH7 _You open the door.iҧi3isiެiwi i]......#### ....######'### .### .... +....+ ... .. #..>.#... . #..###..# .. ##'####..#..P #....#.......#....#.......ic#....@......P34.0 (5#.####+##....#. ...#..## iiiQ _There is an open door here.iP i) 3i i i $ _i nis i] ,i# i< There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open i door here.  i i  _i} i i\ i i iT i ij i i lYou open the door. _There is an open door here. _You open the doori@ B. _There is an open door here. _You open the door.i i i3 i i! Bi\*  ##....####...... .............#### .............#..+ ..>..........#..#.............#..#.............'..#.............####i7+ ....######'### .###....#...@....+ ...42.0 (8.. +...#..>.#... . #####..###..# .. ##'####..#..P #....#....... #....#.......#....'......P#.####+##....#..i4/ i<3 i5 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.iui3ii#i| _iTiii,iUiF .......#### ...#..+ ..>...#..# ...#..# ...'..# ....#### ....######'### .### ....#...'....+ ...i .. +@..#..>.#... . #####..###..# .. ##'####..#..P #....#....... #....#....... #....'......P #.####+##.... #. . ..id##.##..#....#.....+.....'5.0 (3#.....##...#..i2#.+i[ilL======6.0 (4iiU _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!iQ iR 3ieU iJ[ Bi^\ @  There is an open door here.i^ i_  _it` ia iOd id ie i{r z #...#..+ +..>..........#..# #.............#..# #.............'..# ##.............#### #.....######'### .### #.....#...'....+ ... +.....'...#..>.#... #...@.#####..###..# .------9.0 (3 ##.......##'####..#.. #.......#....#...... #.......#...is z.#...... +.......#....'...... #.......#.####+##..........##.........+.. #..i| =------i^ i[ i&i3i6iBi\Xi ic#i$i$i*Xi,iQ/i0i0iB3i@7Bi59i[;i<i<i>i@iAiQBiDiFiJGimHiPXW##+######....##....##....##....# ####### ###....####...... #.............#### i Zz#.............#..+ +..>..........#..# #.........@...#..# 58.0 (9#.......'..# ##.......#### #.....######'### .####.....#...'....+ ...+.....'...#..>.#... .#.....#####..###..# ..##.......##'####..#..P#.......#....#.......ibi-hiEjiKX iY 3i\ i_ ic Bic id ie ie iog ih ih ii i*k ik il izm in io ,iw ........# ..<.....# ........# ........# ####....##....##....#ix 4#....# ###########  ###....####....@....# 63.0 (5  #.............####.....  #.............#..+ ...  +..>..........#..# .  #.............#..#  #.............'..# ##.............#### #.....######'### .### #.....#...'....+ ...i| iz iO i i 3ifii/~ _Found a parchment of Cigotuvi's Putrefaction.i*iiiiiiXi"| _You hear the slow rusting of a distant drain.i'&i&i'i\6V# ..# # # ....# ....# ....# ########### ....####.........####### ...........####..<7.0 (4 ....#..+.... >...#..#...... ...........#..#........ ....'..#.....:... ....####......... ..######'### .###+#..... ..#...'....+ ... ...." ..'>.#... .i:i?iB _Found a small beryl amulet. Found a stone staircase leading up.i i% 3i i} [39;49mi] Bi i i i i i ik i# ir iK iF i i Bi4" W .  ########### ... ###.........#######.....####......@.<....#72.0 (5#..+.....# ......#..#.....##..#.....#'..#.....:.......+####.....# ###'### .###+#.....#####'....+ ... ....." iw) i80 i2 i iy i i iP iR ,i i ,i i{ P  There is a stone staircase leading up here.i/ 3i6 i J _Found a stone staircase leading down.i i i im i q  You encounter a bombardier beetle.i* @###########.....)#.......>.B#......... #.......##### +......#######..@.......####........<....######..+.....# Magic Dart#..#....#..#.............#i+ U'..#.....:+ B   bombardier beetle (asleep) .####.............# ## .###+#.....#####+ ... .....".i8 +6.0 (4i; +7.0 (5iC iF V _Found a glowing spear.ie i iP i iD ###### #####.....) #>.B #. #. ######### +.. ........#######.......... ..####........<....###### ..#..+......#.#..#....#.#..#......#.'..#.....:.+ ..####.............# ### .###+#.....#####iPi_8.0 (1Magic Dartiyi)i'i)3i.i0i5,i6i9i|:i!;i:>7 _You open the door.i@iAiBiGQZ ###### #####.....)#######.......>.B#.....#..#.....#..##.....@....81.0 (3 #..#######..iR ..####........<....######..#..+.............#..#..#.............#..#..#.............#..'..#.....:.......+..####.............# #'### .###+#.....#####iYi_ibQ _There is an open door here. iʹ i$ i i"i"i3"i"i"i$ _"i"i>"iZ"i"i"i'P  There is a stone staircase leading up here."i*"i _"i-"i"i,"i"i߹"i;"i"i"i{W _Found a ring mail."i3"i"i?"ijB"i"i"i"ie"i "iE"i"i1"in"i,"i"i"i#"i"i{"i"i}"i9 "i6 "i "i"i"i"i{.............####........<....### .............#..+.............# ..>..........#..#.............# .............#..#.............# .............'..#.....:.......+ .............####.............# ....######'###..###+#.....##### ....#...'....+..........."... "iz 9....'...#..>.#..@....P..P....94.0 (13.0) ....#####..###....#...##'####..#..P...[..P..#...#....#.................#.................'......P......P.....#.####+##.............##. ###...P..P.. ......+.."i&"iW-"i.#ii3#i#io#i#iB#i#i),#il#iE,#i#i#iC#i#i#i#i#i,#i #ix,#iN#i#7 _You open the door.#i#i#i#i0F #.....######'###..###+#.....# #i [ #.....#...'....+..........."...  +.....'...#..>.#.......P..P....  #.....#####..###..#......#  ####'####..#..P...[..P..#  ##....#.........  #.......#....#................ #i  +.......#....'......P......P..  #.......#.####@##...........501.0 (7.0)  .......##. #.####...P..P..  ..+.. ..# ....  #.. ...# ... #i+ ## #+### #i#i#iQ _There is an open door here.$i$i$i$i$iK $iL 3$iP $iR $iAW P _$iX ,$i1` n$iga $i$c $ic $id $iZf ! _You open the door.$ih W  Found a ring mail.$ill $im 3$ip @ _Found a parchment of Shock.$iru $iGv $iIw $i4y 2 _Found a stone staircase leading up.$i > ##.......##'####..#..P...[..P. #.......#....#............... #.......#....#...............$iʉ  +.......#....'......PP. #.......#.####'##...........  .##.####.####...P..P .+..#....# ....  #..#....# ...  ## ##@### 7.0 (6 ...............  ............... .......[..................:..<#+##.....#######.....##.....#$i $i g _There is an open door here.%i %i %if %i %i : _%i %i B%i %i %i+ %i %i %i6 %i %i: %iC %i @  There is an open door here.%i %i 5 _%i# @  There is an open door here.%i% %i& 5 _%i8( %i0 %i2 %i4 %i\5 ,%i7 %i: ,%i; %i= { _You hear the slow rusting of a drain nearby.%iv? %i"@ %i@ %iB %i`D %i'E ,%iF 7 _You open the door.%iG %iH %i&I %iJ @  There is an open door here.%ilM %i?N  _%iRO %iHQ %iR %iS ,%iSU %i V %iV ,%ib` c ##.............####.. %ia d#.....######'###..###+ #.....#...'....+ +.....'...#..>.#..... #.....#####..###..#... ##.......##'####..#..P #.......#....#....... #.......#....#....... +...@...#....'......P23.0 (16.0)%iQb  ##.......#.####'##....#.##.####.####..#...'..#....# ..#..#....# ...........#####'#######+#................. #.................#.........[.......%if %ij %i;k 'i6)'i*3'i0'i 3'i 8B'i9B'i;'il='iF>'i ?'i@'iAEX'i F'iF'ilG'iV  #....###   #.............#..   +..>..........#   #.............#   #.............'   ##.............###   #.....######'###  'iX #.....#...'....+   +@....'...#..>.#..8.0 (5.0)   #.....#####..###   ##.......##'   #.......#....#.   #.......#....#..   +.......#....'...   ##.......#.####'##  #.........##.####.##  #.'..#....#'ib'ig'ii(i:##.#..#...#...'......#####(i8<#~~~#S~#~S   adder (asleep)#(i@ S~You open the door.  (iAIYou encounter an adder.(iB0~S(itD9 w(iE7The adder hisses angrily.(iLSw   dart slug (wandering)(i\+9.0 (1(i^(iaZ _You encounter a dart slug.)i  #. #... #..# #... +..>.# #... #.#  #... #)ib.'  #...##.  #...#.....######'###  #...#.....#...'....+  #...@.....'...#..>.# .#.....#####..###  .#####.##.##'####  .#~~S#. #.......#....#  .#~~~#. #.......#....#  .#ww~#. +.......#....'  .#~~~#.##.......#.####'w 2 dart slugs (wandering)  .#~~~#.........##.####.   #.'..#....#)iS  You encounter a dart slug.)i')i:4'30)i=)iA% _Found a glowing drain.)i?DQ _There is an open door here.*iP~Z #... #. *i #....+..>.#  #....#...#  #....#.'  #...##.#  #...######'#  #...#.....#...'....+  #####...'.....'...#..>.#  #......@#.....#####..###  #.#####.##.......##'####  #.#~~S#..#.......#....  #.#~~~#..#.......#....#  #.#ww~#..+.......#....'  #.#~~~#.##.......#.####'  #.#~~~#.........##.####.[16;5*iH  #.##+##.........'..#.... ..#..#....*iMw∩*i*i-1 _*iʠ*iɤ*iH.+..>#..........'##.....#.....######'##....#...'....+*i#####...'.....'...#..>.#.......#.....#####..#######@##.......##'#~~S#..#....#.w~~#..#∩~#..+'~~~#.######'~~#...#.#+#'..#........#####'##*iMw~*i!Ww1 wandering)*i:(&2*i1*i5*iO ,#......'##...#.....######'##.....#...'....+#####...'.....'...#..>.#.......#.....#####..##*i 1#####.##.......##'#~~S#@.#....#.ww~~∩~#..+'~~#.######'~~#...#.#+#'..#........##.####'#######+#............*ib E~w*i *i &3*i *iq +i|k'##.....######'##...'....+#####...'.....'...#..>.#.......#.....#####..#######.##.......##'#~~S#......#.~w~w∩~#..+'~~~#.######'~~#...#.#+#'..#...........##.####'## #########+#............ +ip|~Sw~+i>yUww+i~&4+i*+i+i\##.....######'##...'....+#####...'.....'...#..>.#.......#.....#####..#######.##.......##'#~~w#......#.~~Sw∩~#@.+'~~~#.##+i^####'~~#...#.#+##...'..#.................##.......#####'## #########+#............ #..[+i=a9~S+ibF~w+im+ir&5+iz+i+iF .....######'##...'....+#####...'.....'...#..>.#.......#.....#####..#######.##.......##'#~~w#......#.~~~~wS#..+'~~#@######'~~#.........#.+i^ -#+##.........'..#.................##.......#####'## #########+#............ #......[.+i 9~S+i 7~w+iN( +i. &6+i7 +i< +i$...'....+#####...'.....'...#..>.#.......#.....#####..#######.##.......##'#~~~#......#.~~w.~w~#..+.....'~S#.##.......#.####'~~#@........#.#+#'..#.........#######'## #########+#............ #...[...###+##.....#~S+i&H∩w+i/+i7&7+iA,iD,i#####...'.....'...#..>.#.......#.....#####..#######.##.......##'#~~~#..#.......#....#.~~w#..#.....~∩~#..+....'~w#.##..####'~S#...#.#.##+#'..#........######'## #########+#............ #..[..###+##.....# ~w8,ie,i 2  #.......#.....#####..#  #.#####.##.......##'  #.#~~~#..#.#....  #.#~~~#..#.#....#  #.#~∩w#..+.#....',i   #.#~~w#.##.#.####  #.#~~S#..#.####  #.##+##.'..#..  #......#..#  ##.#####'#  #########+#........... #..  #..[  #...  ####+##  #.....  #.....,iX 9~w~,iҾ ,i} &9,i ,i -i   #.#.....#####..  #.#####.##.##'  #.#~~~#..#.......#....  #.#~~~#..#.......#....-i}M  #.#~∩w#..+.......#....  #.#~~~#.##.#.  #.#~wS#.##.  #.##+##.'..#  #.#..#  ##.#####'  #+#  #  #.[  #  ####+##  #  #-i#-i '40-iw)-i--i }  #.#.....#####..  #.#####.##.##'  #.#~~~#..#.#  #.#~~~#..#.......#  #.#~∩w#..+.......#-i   #.#~~~#.##.#.  #.#~wS#.##.  #.##+##.'..#  #.#..#  ##.#####  #+#  #  #.  #  ####+##   dart slug  #  #-i4 M~w-i -i &1-ik -i .i#~~~w'w 2 dart slugs.iQ~S.iv.io49-=2Magic Dart.i@ .i$= _You open the door. The adder bites you..iK   .i Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i/ #.......#.....#####.. jubi the Conjurer #.#####.##.......##'# Draconian #.#~~~#..#.......#... Health: 49/50 =======================- #.#~~~#..#.......#... Magic: 10/12 ====================---- #.#~∩~#..+.......#... AC: 7Str: 9 #.#~~w#.##.......#.## EV: 11Int: 18/i #.#~w~#.........##.## SH: 0Dex: 12 #.##S##.........'..#. XL:  6 Next: 80% Place: Dungeon:5 #...@...........#..#. Noise: =--------  Time: 4542.0 (0.0) ##..............##### g) +0 dagger (drain) #########+#......... Cast: Magic Dart #......... #......... #......... S   adder ####+##... ww 2 dart slugs #... #... _You open the door. The adder bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)/i[ *S/iw*Aim: a dart slug (100% to hit)/is *ww~0iH  #.......#.....#####.. jubi the Conjurer 0iiJ #.#####.##.......##'# Draconian  #.#~~~#..#.......#... Health: 49/50 =======================-  #.#~~~#..#.......#... Magic: 10/12 ====================----  #.#~*~#..+.......#... AC: 7Str: 9  #.#~*w#.##.......#.## EV: 11Int: 18  #.#~*~#.........##.## SH: 0Dex: 12  #.##*##0iK[39;49m.........'..#. XL:  6 Next: 80% Place: Dungeon:5  #...@...........#..#. Noise: =--------  Time: 4542.0 (0.0)  ##..............##### g) +0 dagger (drain)  #########+#......... Cast: Magic Dart #......... #......... #......... S   adder ####+##... ww 2 dart slugs #... #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the adder!  The adder is almost dead.The searing ray hits the dart slug.0ix~wPress: ? - help, Shift-Dir - straight line  The searing ray hits the adder!  The adder is almost dead.dart slug.  The dart slug is heavily wounded.(Press . to maintain the ray.)0iq∩~wS0i50==3.0 (1Ray 0is0iS _The adder closely misses you.0i T '  The searing ray hits the adder!0i ~You kill the adder!The searing ray hits the dart slug!0i ****w   dart slug0ix m∩~~'0i =44+ 0iy 0i M _You kill the dart slug!2i{N****2if;~w~2i)h∩~~2i9/12 ----5++ 2i 2iy 2is' **** The searing ray hits the dart slug!2i ∩~~wThe dart slug is severely wounded.2iT--==62i2i> _You finish channelling your searing ray.4iR #.......#.....#####.. jubi the Conjurer #.#####.##.......##'# Draconian #.#~~~#..#.......#... Health: 50/50 ======================== #.#~~~#..#.......#... Magic: 8/12================-------- #.#~∩~#..+.......#... AC: 7Str: 9 #.#~~~#.##.......#.## EV: 11Int: 18 #.#~~~#.........##.## SH: 0Dex: 12 #.##w##.........'..#. XL:  6 Next: 84% Place: Dungeon:5 #...@...........#..#. Noise: ==4izU#-------  Time: 4546.0 (0.0) ##..............##### g) +0 dagger (drain) #########+#......... Cast: Magic Dart #......... #......... #......... w   dart slug ####+##... #... #...The dart slug is severely wounded. _You finish channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)4i  #.......#.....#####.. jubi the Conjurer  #.#####.##.......##'# Draconian  #.#~~~#..#.......#... Health: 50/50 ======================== 4i #.#~~~#..#.......#... Magic: 8/12================--------  #.#~∩~#..+.......#... AC: 7Str: 9  #.#~~~#.##.......#.## EV: 11Int: 18  #.#~~~#.........##.## SH: 0Dex: 12  #.##w##.........'..#. XL:  6 Next: 84% Place: Dungeon:5  #...@...........#..#. Noise: ==-------  Time: 4546.0 (0.0)  ##..............###4iī## g) +0 dagger (drain)  #########+#......... Cast: Magic Dart #......... #......... #......... w   dart slug ####+##... #... #...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.4i44i;63-7.0 (14i;4i>  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  4iz?The magic dart hits the dart slug.  The dart slug is almost dead. _The dart slug bites you but does no damage.4i}G #.......#.....#####.. jubi the Conjurer #.#####.##.......##'# Draconian #.#~~~#..#.......#... Health: 50/50 ======================== #.#~~~#..#.......#... Magic: 7/12==============----------4iu #.#~∩~#..+.......#... AC: 7Str: 9 #.#~~~#.##.......#.## EV: 11Int: 18 #.#~~~#.........##.## SH: 0Dex: 12 #.##w##.........'..#. XL:  6 Next: 84% Place: Dungeon:5 #...@...........#..#. Noise: =--------  Time: 4547.0 (0.0) ##..............##### g) +0 dagger (drain) #########+#......... Cast: Magic Dart #......... #......... #......... w   dart slug ####+##... #... #...The dart slug is almost dead. _The dart slug bites you but does no damage.  Ai4iming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)5i #.......#.....#####.. jubi the Conjurer #.#####.##.......##'# Draconian #.#~~~#..#.......#... Health: 50/50 ======================== #.#~~~#..#.......#... Magic: 7/12==============---------- #.#~∩~#..+.......#... AC: 7Str: 9 5i#.#~~~#.##.......#.## EV: 11Int: 18 #.#~~~#.........##.## SH: 0Dex: 12 #.##'##.........'..#. XL:  6 Next: 84% Place: Dungeon:5 #...@...........#..#. Noise: =--------  Time: 4547.0 (0.0) ##..............##### g) +0 dagger (drain) #########+#......... Cast: Magic Dart #......... #......... #......... w   dart slug ####+##... #... #...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straig5iht lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!5i<  #.#####.## #.#~~~#..#5il #.#~~~#..# #.#~∩~#..+.. #.#~~~#.##. #.#~~~#..       5i-5i68==68.0 (1Magic Dart _5i>5i 5i$ 35i 5i 5i 5i V  There is an open door here.5i A  You enter the shallow water.5i 9====Water 5i 5i N _Moving in this stuff is going to be slow.5i 5i p10/12====5i 5iY 5i 5i u1====5ib 5i  #...##......... #...#.....######' #...#.....#...'####...'.....'...#......#.....#########.##..#'#.......#...~~~#..#.......#..5i #~@~#..+.......#..-53.2 (5.2.#~~~#.##.......#.#.#~~~#.........##.###.##'##.........'..##...............#..###..............##############+#......#......#......5iz 8-5i) 5i T _There is a glowing drain here.7i}7is'Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +0 dagger of draining (weapon) 7i b - a +0 dagger of flaming Missiles (go to first with ()e - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  h - an amulet of magic regeneration (worn)  i - a ring of poison resistance (worn)a - a ring of flight  f - a ring of protection from fire9i0 9i c #...##........... jubi the Conjurer #...#.....######' Draconian 9i/ #...#.....#...'.. Health: 50/50 ========================  #####...'.....'...#.. Magic: 11/12 ======================--  #.......#.....#####.. AC: 7Str: 9  #.#####.##.......##'# EV: 11Int: 18  #.#~~~#..#.......#... SH: 0Dex: 12  #.#~~~#..#.......#... XL:  6 Next: 86% Place: Dungeon:5  #.#~@~#..+.......#... Noise: ---------  Time: 4553.2 (0.0) 9ie  #.#~~~#.##.......#.## g) +0 dagger (drain)  #.#~~~#.........##.## Cast: Magic Dart  #.##'##.........'..#.  #...............#..#.  ##..............#####   #########+#.........  #......... 9ik u #......... The magic dart hits the dart slug. _You kill the dart slug!There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here.9i 9i 9i 9i ;i$Read which item? Scrolls  t - a scroll of teleportation  c - 3 scrolls labelled QIJUUH QEOB  d - 2 scrolls labelled POOLO KYSH  e - a scroll labelled CESUOTUKON  h - 2 scrolls labelled WAERAV BE DUN  j - a scroll labelled WOLAOBBIYNA  l - 4 scrolls labelled OSEVYSM CIMY [!] read|quaff|evoke[?] describe selectedi>i3>i>i>i P _>i >iK >i >i>i/>i,>i>i>i:==>i>i>i >i.!>i!>i#>i%>io&>i]'>iu*>i]-n  You encounter a frilled lizard.>i7*~.## ...# l~.# .PP# PP~# #P..# ###P........# >i9#~P.~.∩∩@...# #PP#~#....≈≈## #P #~#.≈≈≈≈≈# # #~#~#~#≈≈### l   frilled lizard (asleep)####>iA[.l61.7 (6.0>iGMl>i^L+2.7 (7>iR>iT8 _The frilled lizard hisses angrily.?i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@i  jubi the Conjurer ~.##  Draconian ...#  Health: 50/50 ======================== .~.#  Magic: 10/12 ====================---- lPP#  AC: 7Str: 9 @iPP~#  EV: 11Int: 18 #######P..#  SH: 0Dex: 12 ###P....*...#  XL:  6 Next: 86% Place: a Sewer #~P.~.∩∩@...#  Noise: ---------  Time: 4562.7 (0.0) #PP#~#....≈≈##  g) +0 dagger (drain) #P #~#.≈≈≈≈≈#  Cast: Magic Dart # #~#≈≈≈≈≈##  #~#≈≈≈≈## #~#≈≈### l   frilled lizard ###### _The frilled lizard hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing @i-Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (66% to hit)@i( lPPP.*plant (100@ialPPP*.frilled lizard (66% to hit)Aijubi the Conjurer~.##Draconian...#Health: 50/50 ========================.~.#Magic: 10/12 ====================----*PP#AC: 7Str: 9*P~#EV: 11Int: 18#######*..#SH: 0Dex: 12Ai###P....*...#XL:  6 Next: 86% Place: a Sewer#~P.~.∩∩@...#Noise: ---------  Time: 4562.7 (0.0)#PP#~#....≈≈##g) +0 dagger (drain)#P #~#.≈≈≈≈≈#Cast: Magic Dart# #~#≈≈≈≈≈###~#≈≈≈≈###~#≈≈###l   frilled lizard######Aim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the plant! The plant begins to die.  The plant is lightly damaged.  The searing ray hits the plant. The plant begins to die.  The plant is lightly damaged.AioUh.  You focus your ray upon the frilled lizard.  The searing ray hits the plant! The plant begins to die.plant is lightly damaged.searing ray hits the plant. The plant begins to die.plant is lightly damaged.  The searing ray misses the frilled lizard.Ai[[MPP.Ai9a1====3.7 (1Ray AifAiif _(Press . to maintain the ray.)Bi2 ****The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the plant.Bi .PP.  The plant is lightly damaged.0---4+ BiBi0 _Something bites the plant.Bi ****The searing ray hits the plant!  The plant is lightly damaged.  The searing ray hits the plant!Bi~~ .PP.  The plant is lightly damaged.Bii---5++ BiGBi_ _Something bites the plant.  The searing ray hits the plant!plant is lightly damaged.searing ray hits the plant!plant is lightly damaged. _Something bites the plant.Ci*****  The searing ray hits the plant!plant is lightly damaged. _Something bites the plant.  The searing ray hits the plant.Ci!P .  The plant is lightly damaged.  You finish channelling your searing ray.Ci^R*lCi1W.P.l   frilled lizardCi[x9/12 --6Magic DartCiaCidV _A nearby plant withers and dies.Ci ..~.# .~.## ....# ~.~.# ##.PP#  ~PP~#  #######l..# ###P.....@..# ~P.~.∩∩....# Ci$ #PP#~#....≈≈##P #~#.## #~#≈#~#≈≈≈≈#~#≈≈#########Ciw .Ci e  A nearby plant withers and dies.Ci 49-10/12==7Ci` Ci 3 _The frilled lizard bites you.Di   jubi the Conjurer ..~.# Draconian .~.##  Health: 49/50 =======================- ....#  Magic: 9/12==================------ ~.~.#  AC: 7Str: 9 ##.PP#  EV: 11Int: 18 ~.P~#  SH: 0Dex: 12 #######l..#  XL:  6 Next: 86% Place: a Sewer ###P.....@..#  Noise: =--------  Time: 4567.7 (0.0) #~P.Di% [0;10;1m~.∩∩....#  g) +0 dagger (drain) #PP#~#....≈≈##  Cast: Magic Dart #P #~#.≈≈≈≈≈# # #~#≈≈≈≈≈## #~#≈≈≈≈## l   frilled lizard #~#≈≈### ######A nearby plant withers and dies. _The frilled lizard bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)Di5  jubi the Conjurer ..~.# Draconian .~.##  Health: 49/50 =======================- ....#  Magic: 9/12==================------ ~.~.#  AC: 7Di7Str: 9 ##.PP#  EV: 11Int: 18 ~.P~#  SH: 0Dex: 12 #######†..#  XL:  6 Next: 86% Place: a Sewer ###P.....@..#  Noise: =--------  Time: 4567.7 (0.0) #~P.~.∩∩....#  g) +0 dagger (drain) #PP#~#....≈≈##  Cast: Magic Dart #P #~#.≈≈≈≈≈# # #~#≈≈≈≈≈## #~#≈≈≈≈## l   frilled lizard #~#≈≈### ######Aiming: i)99;49mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Di@= ..~.# .~.##  ....#  ~.~.#  DiN>  ~.P~#          #P  #     EiEiĖ50=8.7 (1Magic Dart _Ei.EiEi 3Ei Ei} |10/12==Ei! BEi" Ei# j1====Ei$ Ei& EiR' 9=Ei4  _You start resting.Magic restored.Ei5 &-EioA ,72.7 (4EiH 2====-3.7 (5 _Ei#N EiO Fiù  You encounter an adder.FiM#.....~.# ..~.#Fi,M... ~.~.#######.PP~S~~~~~.P~ #########P...... #~P.~.∩∩....Magic Dart#PP#~#....≈≈##S   adder (asleep)#Fi&0Fi24.7 (1 _FiFi5{ _You see here a frilled lizard corpse.Fi{   jubi the Conjurer #....# Draconian ..~.# Health: 50/50 ======================== ..~.##  Magic: 11/12 ======================-- ....#  AC: 7Str: 9 ~.~.#  EV: 11Int: 18 #######.PP#  SH: 0Dex: 12 ~S*****.P~#  XL:  6 Next: 86% Place: a Sewer #######@..#  Noise: ---------  Time: 4574.7 (0.0) ###P......i E9;49m..#  g) +0 dagger (drain) #~P.~.∩∩....#  Cast: Magic Dart #PP#~#....≈≈##  #P #~#.≈≈≈≈≈# # #~#≈≈≈≈≈## S   adder (asleep) #~#≈≈≈≈## #~#≈≈### ###### _You encounter an adder. _You see here a frilled lizard corpse.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Giejubi the Conjurer#....#Draconian..~.#Health: 50/50 ========================..~.##Magic: 11/12 ======================--....#AC: 7Str: 9~.~.#EV: 11Int: 18#######.PP#SH: 0Dex: 12~S*****.P~#XL:  6 Next: 86% Place: a Sewer#######@..#Gi:UNoise: ---------  Time: 4574.7 (0.0)###P........#g) +0 dagger (drain)#~P.~.∩∩....#Cast: Magic Dart#PP#~#....≈≈###P #~#.≈≈≈≈≈## #~#≈≈≈≈≈##S   adder#~#≈≈≈≈###~#≈≈#########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.Gi(~SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily.Gi'-~SGi!4~~~GiG%:=5.7 (1 _Gi|+Gi.Gi+  jubi the Conjurer #....# Draconian ..~.# Health: 50/50 ======================== ..~.##  Magic: 10/12 ====================---- ....#  AC: 7Str: 9 ~.~.#  EV: 11Int: 18 #######.PP#  SH: 0Dex: 12 ~~~S***.P~#  XL:  6 Next: 86% Place: a Sewer Giex#######@..#  Noise: =--------  Time: 4575.7 (0.0) ###P........#  g) +0 dagger (drain) #~P.~.∩∩....#  Cast: Magic Dart #PP#~#....≈≈##  #P #~#.≈≈≈≈≈# # #~#≈≈≈≈≈## S   adder #~#≈≈≈≈## #~#≈≈### ######The adder is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)Gi jubi the Conjurer#....#Draconian..~.#Health: 50/50 ========================..~.##Magic: 10/12 ====================----....#AC: 7Str: 9~.~.#EV: 11Int: 18#######.PP#SH: 0Dex: 12~~~S***.P~#XL:  6 Next: 86% Place: a Sewer#######@..#Noise: =--------  Time: 4575.7 (0.0)###P........#g) +0 dagger (drain)Gi& x#~P.~.∩∩....#Cast: Magic Dart#PP#~#....≈≈###P #~#.≈≈≈≈≈## #~#≈≈≈≈≈##S   adder#~#≈≈≈≈###~#≈≈#########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is moderately wounded.Gi a~S~SGi\ 0~Gi a1==6.7 (1 _Gi Gi Hi  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi   jubi the Conjurer #....# Draconian ..~.# Health: 50/50 ======================== Hi..~.##  Magic: 9/12==================------ ....#  AC: 7Str: 9 ~.~.#  EV: 11Int: 18 #######.PP#  SH: 0Dex: 12 ~~~~~S*.P~#  XL:  6 Next: 86% Place: a Sewer #######@..#  Noise: =--------  Time: 4576.7 (0.0) ###P........#  g) +0 dagger (drain) #~P.~.∩∩....#  Cast: Magic Dart #PP#~#....≈≈##  #P #~#.≈≈≈≈≈# # #~#≈≈≈≈≈## SHi   adder #~#≈≈≈≈## #~#≈≈### ###### _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)HiG   jubi the Conjurer #....# Draconian ..~.# Health: 50/50 ======================== ..~.##  Magic: 9/12==================------ ....#  AC: 7Hi Str: 9 ~.~.#  EV: 11Int: 18 #######.PP#  SH: 0Dex: 12 ~~~~~~~.P~#  XL:  6 Next: 86% Place: a Sewer #######@..#  Noise: =--------  Time: 4576.7 (0.0) ###P........#  g) +0 dagger (drain) #~P.~.∩∩....#  Cast: Magic Dart #PP#~#....≈≈##  #P #~#.≈≈≈≈≈# # #~#≈≈≈≈≈## S   adder #~#≈≈≈≈## #~#≈≈### ######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press Hi[ ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!Hi d #....# Hi ..~.# ..~.##  ....#  ~.~.#  ###  Hij ~~~~~**.P~#    ###P.  #~P.~  #PP#~# Hi #P #~# # #~#≈≈≈≈≈ #~#≈≈≈≈ #~#≈≈ Hi @~~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!Hi 90=7.7 (1Magic DartRay Hi Hiʩ f _(Press . to maintain the ray.)Ii- Ii 3Ii W  You start resting.IiA '.Ii0 &0Ii g10/12==--8.7 (1Ii Ii Ii < _You stop channelling your searing ray.Ji8Jiv:Jiv;Ji#<JiR>Ji,?j1====JiC,JiDJiFEJiFJiQl# #.~~PPJiR~ #~#..~~P..#~#....# .~~...~.# #....~.# #..~.... #.~~.~.PP--80.7 (2 ~~~~~~~.P~ #######†###P........##~P.~.∩∩....##~#..#.≈#≈#≈≈≈≈Ji[Ji`JiaJi! Ji 3Ji6 Ji 2====Ji 4 _Magic restored.Ji 3Ji Ji Ji Jie Ji Ji. ####..# #.~PP.# #.~PP~#. # #.~~PP#.~ #~#..~~P#Ji\~..#~#.~.~~.. #...@~.##3.7 (3 #..~....# ##.~~.~.# #######.PP# ~~~~~~~.P~# #######†..# ###P........# #~P.~.∩∩....##PP#~#....≈≈##Ji JiJiLiLiRTEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +0 dagger of draining (weapon)  b - a +0 dagger of flaming Li@Armour (go to first with [)  c - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  h - an amulet of magic regeneration (worn)  i - a ring of poison resistance (worn)a - a ring of flight  f - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Oi~LOimSOiY7jubi the Conjurer####..#Draconian#.~PP.#Health: 50/50 ========================#.~PP~#Magic: 12/12 ========================. # #.~~PP#AC: 7Str: 9OiZ.~ #~#..~~P#EV: 11Int: 18~..#~#....#SH: 0Dex: 12.~.~~...~.#XL:  6 Next: 90% Place: a Sewer#...@~.##Noise: ---------  Time: 4583.7 (0.0)#..~....#g) +0 dagger (drain)##.~~.~.#Cast: Magic Dart#######.PP#~~~~~~~.P~########†..####P........##~P.~.∩∩....##PP#~#....≈≈##Oi[eYou focus your ray upon the adder. The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)  You start resting. _You stop channelling your searing ray. _Magic restored.OibP  Okay, then.OigiOinOi~q. _Oi[ Oi<] Oi?^ Oi_ Oi{c OiWd $ _Oih Oi|i Oin Oio Oip Ois i _Found a smoky grey potion.Oiv Oiw Oix Oir #~ ######..#~#~# #!#.~PP.#~~PP~ #~#.~PP~#.~P.~ #~#.~~PP#~.~.~~#~#..~~P# #~~..#~#....# #.~.~~...~.# #@...~.##6.7 (3 #..~....# ##.~~.~.# #######.PP# ~~~~~~~.P~# iT <0m#######†..# ###P........# #~P.~.∩∩....#  #PP#~#....≈≈##OiŐ OiՕ Oi Qi!Qi#3Qi%Qi)QiM.BQi=1A  You enter the shallow water.Qi2?Water Qi2Qi4N _Moving in this stuff is going to be slow.Qi63Qi7Qi8Qi}:Qi;;,QiL<Qi=Qi>,Qi?QiAQiA,QiM,QiNQilVr ~.##~ ######..#~#~# #@#.~PP.96.7 (10.0)~~PP~ #~#.~PP~QiCWa.~P.~ #~#.~~PP~.~.~~#~#..~~P#~~..#~#....##.~.~~...~.###....~.# #..~ ##.~~.~.QiXQi\Qi^W _s - a smoky grey potionRiRi3RiRiZRinRiRi3RiXRiRiRiRi,RiRieRic  You encounter a rat.Ri#~.#~ #~#########..#~~#~#..#~#.~PP.#~~~PP~.#~#.~PP~#~.~P.~.#~#.~~PP#r~.~.~~#~#..~~P#RiK #~~..#~#.... #.~.@~...~. #####....~.## #..~....#Magic Dart ##.~~.~.# #######.PP# ~~~~~~~.P~#r   rat (asleep) #######†..####P........##~P.~.∩∩....#Ri3603.1 (6.4)Ri 34.7 (8.0 _RiRiRi(Ri. # ~.#.~ #~#########..#.~~#~#..#~#.~PP.#h~~~PP~.#~#.~PP~#.~.~P.~.#~#.~~PP#.r~.~.~~#~#..~~P##~~.@#~#....###.~.~~...~.#####....~.## #..~....# ##.~~.~.# #######.PP#h   jackal (asleep) ~~~~~~~.P~#r   rat (asleep) #######†..# ###P........#i mRiURi= 55.7 (1RiRiW _You encounter a jackal.SiJ<  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 11/12 ======================-- .~~#~#..#~#.~PP.#  AC: 7Str: 9 h~~~PP~.#~#.~PP~#  EV: 11Int: 18 .~.~P.~.#~#.~~PP#  SH: 0Dex: 12 .r**~.~~#~#..~~P#  XL:  6 Next: 90% Place: a Sewer #***iN>7m@#~#....#  Noise: ---------  Time: 4605.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal (asleep) ~~~~~~~.P~#  r   rat (asleep) #######†..#  ###P........# _You encounter a rat. _You encounter a jackal.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)SiF jubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 11/12 ======================--.~~#~#..#~#.~PP.#AC: 7Str: 9h~~~PP~.#~#.~PP~#EV: 11SiI Int: 18.~.~P.~.#~#.~~PP#SH: 0Dex: 12.r**~.~~#~#..~~P#XL:  6 Next: 90% Place: a Sewer#***@#~#....#Noise: ---------  Time: 4605.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.PP#h   jackal (asleep)~~~~~~~.P~#r   rat#######†..####P........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, iK m( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat but does no damage.  The rat squeaks loudly.Si G.hSiJ 7r.Si ~.~~.hwandering)Si (==6.7 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat but does no damage.rat squeaks loudly. _You hear a shout! x2; You hear an angry hiss. x2Ui$  jubi the Conjurer Ui Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 10/12 ====================---- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~PP~.#~#.~PP~#  EV: 11Int: 18 .hr*P.~.#~#.~~PP#  SH: 0Dex: 12 ..~.**~~#~#..~~P#  XL:  6 Next: 90% Place: a Sewer #~~*@#~#....#  Noise: ==------- i0m Time: 4606.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal (wandering) ~~~~~~~.P~#  r   rat #######†..#  ###P........# The rat squeaks loudly. _You hear a shout! x2; You hear an angry hiss. x2  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Uik  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 10/12 ====================---- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~PP~.#~#.~PP~#  EV: 11Int: 18 .h†~P.~.#~#.~~PP#  SH: 0Dex: 12 ..~.~.~~#~#..~~P#  XL:  6 Next: 90% Place: a Sewer #~~Uim[37m.@#~#....#  Noise: ==-------  Time: 4606.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal (wandering) ~~~~~~~.P~#  r   rat #######†..#  ###P........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat!  You kill the rat!Uir . # ~.#  .~      Uis .h†*  ..~.**  #~~*           † UitUiR{SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat!  You kill the rat!  The jackal barks!~h~SUi  S~~..S   adderUi h   jackalYou encounter an adder.Ui61==Ui$7.7 (1UiUi/ _The adder hisses angrily.Uig  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 10/12 ====================---- .~~#S#..#~#.~PP.#  AC: 7Str: 9 .~~~PP~.#~#.~PP~#  EV: 11Int: 18 .~†~P.*.#~#.~~PP#  SH: 0Dex: 12 ..h.~.*~#~#..~~P#  XL:  6 Next: 90% Place: a Sewer #i1m~~.@#~#....#  Noise: ==-------  Time: 4607.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  S   adder ~~~~~~~.P~#  h   jackal #######†..#  ###P........# You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)ViViJ]jubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 11/12 ======================--.~~#S#..#~#.~PP.#AC: 7Str: 9.~~~PP~.#~#.~PP~#EV: 11Int: 18.~†~P.~.#~#.~~PP#SH: 0Dex: 12..h.~.~~#~#..~~P#Vi}sXL:  6 Next: 90% Place: a Sewer#~~.@#~#....#Noise: ==-------  Time: 4607.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.PP#S   adder~~~~~~~.P~#h   jackal#######†..####P........#You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Viy _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linVie  Aim: an adder (100% to hit)  Your line of fire to the adder is blocked by a plant.Vi\ ViVi). _Vins  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WirN  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 9/12==================------Wist .~~#S#..#~#.~PP.#  AC: 7Str: 9 .~~~PP~.#~#.~PP~#  EV: 11Int: 18 .~†~P.*.#~#.~~PP#  SH: 0Dex: 12 ..h.~.*~#~#..~~P#  XL:  6 Next: 90% Place: a Sewer #~~.@#~#....#  Noise: ==-------  Time: 4607.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP# iyHm S   adder ~~~~~~~.P~#  h   jackal #######†..#  ###P........# _Your line of fire to the adder is blocked by a plant.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)Wijubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 9/12==================------Wi.~~#*#..#~#.~PP.#AC: 7Str: 9.~~~P*~.#~#.~PP~#EV: 11Int: 18.~†~P.*.#~#.~~PP#SH: 0Dex: 12..h.~.*~#~#..~~P#XL:  6 Next: 90% Place: a Sewer#~~.@#~#....#Noise: ==-------  Time: 4607.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.PP#S im  adder~~~~~~~.P~#h   jackal#######†..####P........#Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the plant!  The plant begins to die.  The plant is lightly damaged.  The searing ray hits the adder.WiHn o~SAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the plant!  The plant begins to die.is lightly damaged.searing ray hits the adder.  The adder is heavily wounded.WiSp ~~h~SWiq 9~SWi;y TP~~Wi| h8.7 (1Ray WiB Wis f _(Press . to maintain the ray.)Xi; : ~The searing ray hits the adder!****h   jackalXi .h SYou kill the adder!SXiM ~Xi .Xi .Xi ^S   adderXi h   jackalS   ball python (constriction, wandering)Xi 4Xi --Xi2 9Xi %+ Xi ,Xi  Xi Xi z_You encounter an adder. You encounter a ball python.Xi Yi= †The searing ray hits the jackal!Yi ****S   ball python (constriction, wandering)YiZ8 j.S.Yi: 4~SYi; s hYou kill the jackal!YizD ~†..h   jackal (YiH 8----10++ YiP YiS W _You encounter a jackal.Zi^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi0 g  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 6/12============------------ Zi2 .~~#~#..#~#.~PP.#  AC: 7Str: 9 h~~~PP~.#~#.~PP~#  EV: 11Int: 18 .~†~P.~.#~#.~~PP#  SH: 0Dex: 12 ..~.†.~~#~#..~~P#  XL:  6 Next: 94% Place: a Sewer #~S*@#~#....#  Noise: ---------  Time: 4610.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  Ray++  ##.~iy4 0m~.~.#  #######.PP#  S   adder ~~~~~~~.P~#  h   jackal (wandering) #######†..#  ###P........# _You encounter a jackal.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)Zi e S*Zi{jubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 6/12============------------Zi.~~#~#..#~#.~PP.#AC: 7Str: 9h~~~PP~.#~#.~PP~#EV: 11Int: 18.~†~P.~.#~#.~~PP#SH: 0Dex: 12..~.†.~~#~#..~~P#XL:  6 Next: 94% Place: a Sewer#***@#~#....#Noise: ---------  Time: 4610.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....#Ray++ ##.~~.~.########.PP#S im42m  adder~~~~~~~.P~#h   jackal (wandering)#######†..####P........# _You encounter a jackal.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZit~SThe searing ray misses the adder.Zi6h.Zi|  ~(Press . to maintain the ray.)Zi!e7====1.7 (1Zi"= Zi6a _The adder misses you.[iW *** The searing ray hits the adder![iS| .  The adder is heavily wounded.[i7h.[i# ~~SA nearby plant withers and dies.[iK$6--2+ [i*[iW-K _The adder misses you.\il8***\iM~h\i KThe searing ray misses the adder. The adder barely misses you.\i~~SK   kobold\i---3++ \i\ix _You encounter a kobold. It is wielding a +0 short sword.\i;> †The searing ray hits the adder!\i$E***h   jackal (wandering)K   kobold\i  ~hYou kill the adder!\iRG.K\i=~~†\iw5--8=4\ij\i7> _You finish channelling your searing ray.^ib'f  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 4/12========---------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~hP.~.#~#.~PP~#  EV: 11Int: 18 ^i).~†~P.~.#~#.~~PP#  SH: 0Dex: 12 .K~.†**~#~#..~~P#  XL:  6 Next: 98% Place: a Sewer #~~†@#~#....#  Noise: ==-------  Time: 4614.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal (wandering) ~~~~~~~.P~#  K  [39;4^i+9m kobold #######†..#  ###P........# You kill the adder! _You finish channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)^i͑^iqjubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 5/12==========--------------.~~#~#..#~#.~PP.#AC: 7Str: 9.~~hP.~.#~#.~PP~#EV: 11Int: 18.~†~P.~.#~#.~~PP#SH: 0^iDex: 12.K~.†.~~#~#..~~P#XL:  6 Next: 98% Place: a Sewer#~~†@#~#....#Noise: ==-------  Time: 4614.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.PP#h   jackal (wandering)~~~~~~~.P~#K   kobold#######†..####P........#You kill the adder! _You finish channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir^ig - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)^in _You finish channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  Your line of fire to the jackal is blocked by a plant.^i^iX^i[. __i  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 4/12========---------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~hP.~.#~#.~PP~#  EV: 11Int: 18 .~†~P.~.#~#.~~PP#  SH: 0Dex: 12 .K~.†**~#~#..~~P#  XL:  6 Next: 98% Place: a Sewer[34_im #~~†@#~#....#  Noise: ==-------  Time: 4614.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal (wandering) ~~~~~~~.P~#  K   kobold #######†..#  ###P........# Aim: a jackal (wandering, hasn't noticed you, 100% to hit) _Your line of fire to the jackal is blocked by a plant.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim:_i S a jackal (wandering, hasn't noticed you, 100% to hit)_i7hPK**†.~***kobold, wielding a +0 short sword (_i," jubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 4/12========----------------.~~#~#..#~#.~PP.#AC: 7Str: 9.~~hP.~.#~#.~PP~#EV: 11Int: 18.~†~P.~.#~#.~~PP#SH: 0Dex: 12.K**†.~~#~#..~~P#XL:  6 Next: 98% Place: a Sewer#***@#~#....#Noise: ==-------  Time: 4614.7 (0.0)_i$ ##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.PP#h   jackal (wandering)~~~~~~~.P~#K   kobold#######†..####P........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded._i( M~h_i> 6K._i f~.~~†_i q5==-5.7 (1 __i _i] `i  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 4/12========---------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18 .~KhP.~.#~#.~~PP#  SH: 0Dex: 12 ..~.**~~#~#..~~P#  XL:  6 Next: 98% Place: a Sewer #[4`i0m~~*@#~#....#  Noise: =--------  Time: 4615.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal (wandering) ~~~~~~~.P~#  K   kobold #######†..#  ###P........# The magic dart hits the kobold. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded[39`i#;49m, 100% to hit)`i Gjubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#Magic: 4/12========----------------.~~#~#..#~#.~PP.#AC: 7Str: 9.~~~P.~.#~#.~PP~#EV: 11Int: 18.~KhP.~.#~#.~~PP#SH: 0Dex: 12..~.**~~#~#..~~P#XL:  6 Next: 98% Place: a Sewer#~~*@#~#....#`i Noise: =--------  Time: 4615.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.PP#h   jackal~~~~~~~.P~#K   kobold#######†..####P........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.`iڍ ! ~hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)  The magic dart hits the jackal.  `i The jackal is almost dead.The jackal barks!†K`i! V.†`iM ;==6.7 (1 _`i1 `i bi  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bi&  jubi the Conjurerbi(  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 2/12====-------------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18 .~†~P.~.#~#.~~PP#  SH: 0Dex: 12 ..~Kh.~~#~#..~~P#  XL:  6 Next: 98% Place: a Sewer #~**@#~#....#  Noise: ===------  Time: 4616.7 (0.0) ##.~.~~...~.#  i*2mg) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal ~~~~~~~.P~#  K   kobold #######†..#  ###P........# _The jackal barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)bi   jubi the Conjurer  Draconian bi . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 2/12====-------------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18 .~†~P.~.#~#.~~PP#  SH: 0Dex: 12 ..~K†.~~#~#..~~P#  XL:  6 Next: 98% Place: a Sewer #~~†@#~#....#  Noise: ===------  Time: 4616.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####...bi [40m.~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  h   jackal ~~~~~~~.P~#  K   kobold #######†..#  ###P........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)  You focus your ray upon the kobold. The searing ray hits the jackal.biA* \)Aiming: Searing RaybiE+ Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)  You focus your ray upon the kobold. The searing ray hits the jackal.  You kill the jackal!  The searing ray hits the kobold!biR1  . # ~.#  .~ #~####bi_2   .~~  .~~  .~†  ..~**  #~**  .~.#  .~.## bi14  #..~... ##.~~.~ #######.P P † bi )†~†You kill the kobold!bif 3==9-7.7 (1Magic DartRay bi | _(Press . to maintain the ray.)ciA 3ci ci W  You start resting.cik 8-ci &0ciq >--8.7 (1ci R _You stop channelling your searing ray.didi3di  You start resting.A ball python comes into view.di/4====S--Magic DartS   ball python (constriction, wandering)di%0didim29.7 (1 _di di ei+0Kei-=.Sei6K   koboldei9i5====20eiAeiS _You encounter a kobold. It is wielding a +2 short sword of flaming.eiO   jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== ei .~ #~#########..#  Magic: 4/12========---------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18 .S**P.~.#~#.~~PP#  SH: 0Dex: 12 K.~)***~#~#..~~P#  XL:  6 Next: 99% Place: a Sewer #~~†@#~#....#  Noise: ---------  Time: 4620.7 (0.0) ##.~.~~...~.#  ei M[33mg) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  S   ball python (constriction, wandering) ~~~~~~~.P~#  K   kobold #######†..#  ###P........# _A ball python comes into view. _You encounter a kobold. It is wielding a +2 short sword of flaming.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)ei3   jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 4/12========---------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11ei6 Int: 18 .††~P.~.#~#.~~PP#  SH: 0Dex: 12 K.~)†.~~#~#..~~P#  XL:  6 Next: 99% Place: a Sewer #~~†@#~#....#  Noise: ---------  Time: 4620.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  S   ball python (constriction, wandering) ~~~~~~~.P~# ei8  K   kobold #######†..#  ###P........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!eii; = . # ~.#  .~       .†** ei =  K.~)***           K   kobold  † eiE (.KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!  You hear a splash.eiS ~†~†.~ei :=1.7 (1 _eih ei# fi C  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 3/12======------------------ .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18fi .††~P.~.#~#.~~PP#  SH: 0Dex: 12 .K**†.~~#~#..~~P#  XL:  6 Next: 99% Place: a Sewer #***@#~#....#  Noise: =--------  Time: 4621.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  K   kobold ~~~~~~~.P~#  #######†..#  ###P........# You kfi^ill the ball python! _You hear a splash.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of flaming (100% to hit)fiJ jubi the ConjurerDraconian. #~.#Health: 50/50 ========================.~ #~#########..#fi7L Magic: 3/12======------------------.~~#~#..#~#.~PP.#AC: 7Str: 9.~~~P.~.#~#.~PP~#EV: 11Int: 18.††~P.~.#~#.~~PP#SH: 0Dex: 12.K**†.~~#~#..~~P#XL:  6 Next: 99% Place: a Sewer#***@#~#....#Noise: =--------  Time: 4621.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.~~.~.########.i0N 0mPP#K   kobold~~~~~~~.P~########†..####P........#You kill the ball python! _You hear a splash.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of flaming (100% to hit)fi K. _You hear a splash.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +2 short sword of flaming (100% to hit)  The magic dart hits the kobold but does no damage.fiJ b~)~~†fi >4==fi +2.7 (1 _fi fi gi^C  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 3/12======------------------ .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18giH .†K*P.~.#~#.~~PP#  SH: 0Dex: 12 ..~)**~~#~#..~~P#  XL:  6 Next: 99% Place: a Sewer #~~*@#~#....#  Noise: =--------  Time: 4622.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  K   kobold ~~~~~~~.P~#  #######†..#  ###P........# Aim: imW;49ma kobold, wielding a +2 short sword of flaming (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of flaming (100% to hit)gijubi the ConjurerDraconian. #~.#Health: 50/50 ========================gi{.~ #~#########..#Magic: 3/12======------------------.~~#~#..#~#.~PP.#AC: 7Str: 9.~~~P.~.#~#.~PP~#EV: 11Int: 18.†K*P.~.#~#.~~PP#SH: 0Dex: 12..~)**~~#~#..~~P#XL:  6 Next: 99% Place: a Sewer#~~*@#~#....#Noise: =--------  Time: 4622.7 (0.0)##.~.~~...~.#g) +0 dagger (drain)#####....~.##Cast: Magic Dart#..~....###.gi~~.~.########.PP#K   kobold~~~~~~~.P~########†..####P........#Aim: a kobold, wielding a +2 short sword of flaming (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of flaming (100% to hit)gig†K _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +2 short sword of flaming (100% to hit)  The magic dart hits the kobold but does no damage.gipk~†.†gis23.7 (1 _gizgi|hi  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ========================hi .~ #~#########..#  Magic: 2/12====-------------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18 .††~P.~.#~#.~~PP#  SH: 0Dex: 12 ..~K*.~~#~#..~~P#  XL:  6 Next: 99% Place: a Sewer #~**@#~#....#  Noise: =--------  Time: 4623.7 (0.0) ##.~.~~hi[40m...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  K   kobold ~~~~~~~.P~#  #######†..#  ###P........# Aim: a kobold, wielding a +2 short sword of flaming (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of flaming (100% to hit)hiw  jubi the Conjurer  Draconian . # ~.#  Health: 50/50 ======================== .~ #~#########..#  Magic: 2/12====-------------------- .~~#~#..#~#.~PP.#  AC: 7Str: 9 .~~~P.~.#~#.~PP~#  EV: 11Int: 18 .††~P.~.#~#.~~PP#  SH: 0Dex: 12 ..~)†.~~#~#..~~P#  XL:  6 Next: 99% Place: a Sewer i|49m#~~†@#~#....#  Noise: =--------  Time: 4623.7 (0.0) ##.~.~~...~.#  g) +0 dagger (drain) #####....~.##  Cast: Magic Dart #..~....#  ##.~~.~.#  #######.PP#  K   kobold ~~~~~~~.P~#  #######†..#  ###P........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of flaming (100% to hit)  The magic dart hits the kobold.  You kill the kobold! . # ~.#  .~i9;49m         ..~)*  #~**          † hiw ;†~†hi(3==4.7 (1Magic Dart _hihihi7 hi .-5hi| hi3 iiǐii\3iitiik`4====iiɚ,ii5iiCiiciid`5====iiiiiiii6====iiiiiiӭiiƮiiFii0l7====ii#iiiiöiiiiii˺l8====iiѻii5ii#ii+iiUii/l9====iiiiiip10/12====iiii)ii0ii;iiBiiwj1====iiXii,iiiin _You start resting.Magic restored.ii8-ii0405.0)ii2====1.7 (16 _iiQiiAjiCji 3ji#jijipjiZx  You see here an adder corpse.jiBji7 _jivji@jiuA  You enter the shallow water.ji ?Water jiOji8 _Moving in this stuff is going to be slow.jipb  You see here a jackal corpse.jib== _jiji^#~~P....#~.P.~...#~# P....~~#~# ~.#.~..~~#~#########..#.~~.~~#~#..#~#.~PP.#....~~~P.~.#~#.~PP~#.~.††~P.~.#~#.~~PP#.~.~..~@†.~~#~#..~~P#6.3 (4.6)~~...#~#~~†.#~#....#~.# #~##.~.~~...~.##~ #####.~.##ji% #~ #..~....##~ ##.~~.~.##~ #######.PP#.~ ~~~~~~~.P~# #######†..#ji5/ji5ji8 _Items here: )) ††.kiBkiz+Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +2 short sword of flaming Carrion a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]li  b + a +2 short sword of flaming[Enter] accept (1 chosen)mibmijmiCvjubi the Conjurer~~P....#~.Draconian.P.~...#~#Health: 50/50 ========================P....~~#~#~.#Magic: 12/12 ========================..~..~~#~#########..#AC: 7Str: 9..~~.~~#~#..#~#.~PP.#EV: 11Int: 18.....~~~P.~.#~#.~PP~#SH: 0Dex: 12...~.††~P.~.#~#.~~PP#XL:  6 Next: 99% Place: a Sewer.~.~..~@†.miw[40m~~#~#..~~P#Noise: ---------  Time: 4646.3 (0.0)~~...#~#~~†.#~#....#g) +0 dagger (drain)~.# #~##.~.~~...~.#Cast: Magic Dart#~ #####....~.###~ #..~....##~ ##.~~.~.##~ #######.PP#.~ ~~~~~~~.P~########†..# _Magic restored. _You see here an adder corpse.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a jackal corpse. _Items here: )) ††.mimi+7.3 (1mimmiU _j - a +2 short sword of flamingmimiR mio miy F _Unknown command.ni:, ni. 3ni-2 ni`7 ni9 $ _ni= ni6@ _  You see here a rat corpse.niD ni"F  _niTG ni\ ##P...~~#≈.~~P....#~.≈~.P.~...#~#~.P....~~#~# ~.#ni] ~P..~..~~#~#########..#~P..~~.~~#~#..#~#.~PP.#~......~~~P.~.#~#.~PP~#..~.††~P.~.#~#.~~PP#P..~.~.@~)†.~~#~#..~~P#9.3 (2.~~~...#~#~~†.#~#....#~.####~##.~.~~...~.#... #~######....~.##.. #~# #..~....# #~# ##.~~.~.# #~ni0_ [m# #######.PP# .~# ~~~~~~~.P~#  #######†..#nij niO~ niр oi oi)BoiN9 ≈.~~P....#~.≈≈~.P.~...#~#≈~.P....~~#~#~.≈≈~P..~..~~#~#########..≈≈~P..~~.~~#~#..#~#.~PP.##~......~~~P.~.#~#.~PP~≈.††~P.~.#~#.~~PPoi;##P..~.~..~)†.~~#~#..~~P≈..~~~.@.#~#~~†.#~#....#51≈.~.~.####~##.~.~~...~.#≈.... #~######....~.#. #~# #..~....~~. #~# ##.~~.~..~ #~# #######.PP ~ .~# ~~~~~~~.P~  #######†.. P........ oiCoibLoiJRoic 3oiEe oig oio Boiq ois oit oiu oiw oiy ,oiz oi ########P...~~#≈≈≈≈.~~P....#~. ≈≈≈≈~.P.~...#~# ≈≈≈~.P....~~#~# ≈≈≈≈≈~P..~..~~#~######## ≈≈≈≈~P..~~.~~#~#..#~#.~###~......~~~P.~.#~#.~≈≈≈...@..~.††~P.~.#~#.~4.3 (3#####P..~.~..~)†.~~#~#.. ≈≈≈..~~~...#~#~~†.#~#..≈≈≈≈.~iF 39;49m.~.####~##.~.~~≈≈≈≈.....# #~######...≈≈≈....### #~# #..~.≈≈≈~~.. #~# ##.~≈≈≈.~.# #~# #######≈~~..~# ~~~~~~~oi' oi> oi pi pi pi pi pi pi ,pi\ pi pi pi pij pi pi pi pi ≈≈≈≈≈≈~.P.~...#~# ≈≈≈≈≈~.P....~~#~# ≈≈≈≈≈~P..~..~~#~##### ≈≈≈≈~P..~~.~~#~#..#~ ######~......~~~P.~.#~ ≈≈≈≈≈......~.††~P.~.#~########P..~.~..~)†.~~#≈≈≈≈≈≈≈..~~~...#~#~~†.#pih ≈≈≈@~.~.####~##.~.~7≈≈≈≈≈≈≈.....# #~######≈≈≈≈≈≈....### #~# #≈≈~~..# #~# ##≈≈.~.## #~# ####≈≈≈~~.# .~# ~~~~≈≈≈~.## ####≈≈≈~.~ ###P.. #~P.~.pi pik pi% qiqi3qiqiqi}Bqi)qi2qi:qi|qibqi9qi6qi~P..~~.~~#~#..#~#######~......~~~P.~.#~#≈≈≈≈≈......~.††~P.~.#~########P..~.~..~)†.~~#~#≈≈≈≈≈≈≈..~~~...#~#~~†.#~#≈≈≈≈≈≈≈.~.~.####~##.~.~~.≈≈≈≈≈≈≈.....# #~######..qi1≈≈≈≈≈≈....### #~# #..≈≈≈≈≈≈~~@.# #~# ##.60≈≈≈≈≈≈.~.## #~# #####≈≈≈≈≈≈~~.# .~# ~~~~~≈≈≈≈≈≈~.## ###≈≈≈≈≈≈~.~ ###P... #~P.~.∩≈ #PP#~#..≈ #P #~#.≈# #~#≈≈qiYqiqiqi qic 3qiˈ qiq qiڏ Bqi qi qiœ qiS qi' i  You encounter a river rat.qi ########P..~.~..~)†.~~#~≈≈≈≈≈≈≈..~~~...#~#~~†.#~≈≈≈≈≈≈≈.~.~.####~##.~.~~qi˥  ≈≈≈≈≈≈≈.....# #~######. ..### #~# #. ~~..# #~# ## ~.## #~# #### ≈≈≈≈≈≈~~.# .~# ~~~~ ≈≈≈≈≈≈~@## #### ≈≈≈≈≈≈~.~~~~r~! ###P.. ≈≈≈≈≈≈≈~####### #~P.~.Magic Dart ≈≈≈≈≈≈≈≈≈#PP#~#. ≈≈≈≈≈≈≈≈≈P #~#≈≈≈≈ #~#≈ r   river rat (asleep)≈≈≈ #~#≈###≈≈≈≈≈##≈ #~# ####qi7 +2.3 (2qiV +3.3 (3qi9 qiF Y _Found an amethyst potion.riI ########P..~.~..~)†.~~#~ jubi the Conjurer ≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian ≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ======================== ≈≈≈≈≈≈≈.....# #~######. Magic: 11/12 ======================-- ≈≈≈≈≈≈....### #~# #. AC: 7Str: 9 ≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18 ≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12 ≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer ≈≈≈≈≈≈~@## ####i_Lm Noise: ---------  Time: 4663.3 (0.0) ≈≈≈≈≈≈~.****r~! ###P.. g) +0 dagger (drain) ≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart ≈≈≈≈≈≈≈≈≈ #PP#~#. ≈≈≈≈≈≈≈≈≈ #P #~#. ≈≈≈≈≈≈≈≈≈≈ # #~#≈ r   river rat (asleep) ≈≈≈≈≈≈≈≈≈≈ #~#≈ ###≈≈≈≈≈##≈ #~#≈ ####You encounter a river rat. _Found an amethyst potion.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (asleep, 100% to hit)rim *~~rsif########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 11/12 ======================--≈≈≈≈≈≈....### #~# #. AC: 7Str: 9si5≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer≈≈≈≈≈≈~@###### Noise: ---------  Time: 4663.3 (0.0)≈≈≈≈≈≈~.**~~r~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#.≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ r   river rat (asleep)≈≈≈si_≈≈≈≈≈≈#~#≈###≈≈≈≈≈##≈#~#≈####You encounter a river rat. _Found an amethyst potion.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesi97<~~si ;:=4.3 (1 _siBsiDsi@J  ########P..~.~..~)†.~~#~ jubi the Conjurer siK ≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian ≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ======================== ≈≈≈≈≈≈≈.....# #~######. Magic: 10/12 ====================---- ≈≈≈≈≈≈....### #~# #. AC: 7Str: 9 ≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18 ≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12 ≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer ≈≈≈≈≈≈~@## #### Noise: =--------  Time: 4664.3 (0.0) si&M ≈≈≈≈≈~.****r~! ###P.. g) +0 dagger (drain) ≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart ≈≈≈≈≈≈≈≈≈ #PP#~#. ≈≈≈≈≈≈≈≈≈ #P #~#. ≈≈≈≈≈≈≈≈≈≈ # #~#≈ r   river rat (asleep) ≈≈≈≈≈≈≈≈≈≈ #~#≈ ###≈≈≈≈≈##≈ #~#≈ ####Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (asleep, 100% to hit)si########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 10/12 ====================----siJ≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer≈≈≈≈≈≈~@###### Noise: =--------  Time: 4664.3 (0.0)≈≈≈≈≈≈~.****r~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#.≈≈≈≈≈≈≈≈≈#Psi #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ r   river rat≈≈≈≈≈≈≈≈≈≈#~#≈###≈≈≈≈≈##≈#~#≈####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (asleep, 100% to hit)  The magic dart hits the river rat.  The river rat is moderately wounded.si4r~si'4~~~r~si1+a1==5.3 (1 _si12sia4ti ########P..~.~..~)†.~~#~ jubi the Conjurer ≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian ≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ======================== ≈≈≈≈≈≈≈.....# #~######. Magic: 10/12 ====================---- ≈≈≈≈≈≈....### #~# #. AC: 7Str: 9 ≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18 ≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12 ≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer ≈≈≈≈≈≈~@## ####im Noise: =--------  Time: 4665.3 (0.0) ≈≈≈≈≈≈~.***r~~! ###P.. g) +0 dagger (drain) ≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart ≈≈≈≈≈≈≈≈≈ #PP#~#. ≈≈≈≈≈≈≈≈≈ #P #~#. ≈≈≈≈≈≈≈≈≈≈ # #~#≈ r   river rat ≈≈≈≈≈≈≈≈≈≈ #~#≈ ###≈≈≈≈≈##≈ #~#≈ ####The magic dart hits the river rat. _The river rat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)tiM ########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 10/12 ====================----≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 i% 3mNext: 99% Place: a Sewer≈≈≈≈≈≈~@###### Noise: =--------  Time: 4665.3 (0.0)≈≈≈≈≈≈~.***r~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#.≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ r   river rat≈≈≈≈≈≈≈≈≈≈#~#≈###≈≈≈≈≈##≈#~#≈####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)  The magic dart hits the river rat.  The river rat is moderately wounded.ti) r~~~r~6.3 (1 _ui ########P..~.~..~)†.~~#~ jubi the Conjurer ≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian ≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ======================== ui≈≈≈≈≈≈≈.....# #~######. Magic: 9/12==================------ ≈≈≈≈≈≈....### #~# #. AC: 7Str: 9 ≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18 ≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12 ≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer ≈≈≈≈≈≈~@## #### Noise: =--------  Time: 4666.3 (0.0) ≈≈≈≈≈≈~.**r~~~! ###P.. g) +0 dagger (drain) ≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart ≈≈≈≈≈≈≈≈≈ #PP#~#.uiB ≈≈≈≈≈≈≈≈≈ #P #~#. ≈≈≈≈≈≈≈≈≈≈ # #~#≈ r   river rat ≈≈≈≈≈≈≈≈≈≈ #~#≈ ###≈≈≈≈≈##≈ #~#≈ ####The magic dart hits the river rat. _The river rat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)ui3########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 9/12==================------≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11ui5Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer≈≈≈≈≈≈~@###### Noise: =--------  Time: 4666.3 (0.0)≈≈≈≈≈≈~.**r~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#.≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ r   river rat≈≈≈≈≈≈≈≈≈≈#~#≈###≈≈≈≈≈##≈#~#≈####Aiming: Magic Dart (safe; 1% riskui6 of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)  The magic dart hits the river rat.  The river rat is severely wounded.ui4r~ui0~r~ui&e10/12==7.3 (1 _uieuiuio   ui"r Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi ########P..~.~..~)†.~~#~ jubi the Conjurer ≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian ≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ======================== ≈≈≈≈≈≈≈.....# #~######. Magic: 8/12================-------- ≈≈≈≈≈≈....### #~# #. AC: 7Str: 9 vi≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18 ≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12 ≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer ≈≈≈≈≈≈~@## #### Noise: =--------  Time: 4667.3 (0.0) ≈≈≈≈≈≈~.*r~~~~! ###P.. g) +0 dagger (drain) ≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart ≈≈≈≈≈≈≈≈≈ #PP#~#. ≈≈≈≈≈≈≈≈≈ #P #~#. ≈≈≈≈≈≈≈≈≈≈ # #~#≈ r   river rat ≈≈≈≈≈≈≈≈≈≈ #~#≈ ###≈≈≈≈≈##≈ #~#≈ #### _The river rat is viseverely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (severely wounded, 77% to hit)vi########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 8/12================--------vim≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 99% Place: a Sewer≈≈≈≈≈≈~@###### Noise: =--------  Time: 4667.3 (0.0)≈≈≈≈≈≈~.**~~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#.≈≈≈≈≈≈≈≈≈#P vi[34m#~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ r   river rat≈≈≈≈≈≈≈≈≈≈#~#≈###≈≈≈≈≈##≈#~#≈####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (severely wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat.vi>lr~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (severely wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat.  The river rat is almost dead.viרvip=8.3 (1Ray vivif _(Press . to maintain the ray.)wif †The searing ray hits the river rat.  You kill the river rat!wiKnq*wi.†wiwi>########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 50/50 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 8/12================--------≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12wi(≈≈≈≈≈≈~~.# .~# ~~~~ XL:  6 Next: 103% Place: a Sewer≈≈≈≈≈≈~@###### Noise: ==-------  Time: 4669.3 (1.0)≈≈≈≈≈≈~.†~~~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#. Ray+ ≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ ≈≈≈≈≈≈≈≈≈≈#~#≈ ###≈≈≈≈≈##≈#~#≈ #### Aim: a river rat (severely wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat.  The river rat is almost dead. _(Press . to maiwintain the ray.)  The searing ray hits the river rat.  You kill the river rat! _You hear a splash.  You have reached level 7!wif/  --more--xi 7 1%  Your scales start taking on a dull grey colour.xiW/  --more--yi+ yiC@ ########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Grey Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 56/56 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 8/13==============----------≈≈≈≈≈≈....### #~# #. AC: 7Str: 9yi`B ≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈~@###### Noise: ==-------  Time: 4669.3 (1.0)≈≈≈≈≈≈~.†~~~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#. Ray+ Breath+ ≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ ≈≈≈≈≈yiC u≈≈≈≈≈#~#≈ ###≈≈≈≈≈##≈#~#≈ #### The searing ray hits the river rat.  You kill the river rat! _You hear a splash.  You have reached level 7!Your scales start taking on a dull grey colour.You learn Air Magic much slower. You learn Earth Magic much quicker.yiT FMagic DartyiL\ yip_  You kill the river rat! _You hear a splash. have reached level 7!r scales start taking on a dull grey colour.  yi` You learn Air Magic much slower. You learn Earth Magic much quicker. _You can breathe torrents of mud. You are unimpeded by mud.i^i+aInnate Abilities, Weirdness & MutationsYou can breathe torrents of mud.You are unimpeded by mud.Your dull grey scales are hard. (AC +6)You are amphibious.You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.c - [Iron will fuse itself to your scales. (AC + 5)] XL 14 []: Gained at a future XL. iEiIron-fused scales Your scales are fused with a thick layer of iron, giving them resilience akin toa suit of armour (+5 AC). ili Category: [Anatomy, Substance]iO Innate Abilities, Weirdness & MutationsYou can breathe torrents of mud. iQ aYou are unimpeded by mud. Your dull grey scales are hard. (AC +6)You are amphibious.You cannot fit into any form of body armour or wear helmets.  a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.  c - [Iron will fuse itself to your scales. (AC + 5)] XL 14 []: Gained at a future XL. i i ix ########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Grey Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 56/56 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 8/13==============----------≈≈≈≈≈≈....### #~# #. AC: 7Str: 9i ≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈~@###### Noise: ==-------  Time: 4669.3 (0.0)≈≈≈≈≈≈~.†~~~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#. Ray+ Breath+ ≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ ≈≈≈≈≈≈≈i ≈≈#~#≈ ###≈≈≈≈≈##≈#~#≈ #### You kill the river rat! _You hear a splash.  You have reached level 7!Your scales start taking on a dull grey colour.You learn Air Magic much slower. You learn Earth Magic much quicker. _You can breathe torrents of mud. You are unimpeded by mud.i iY i iU iiVInnate Abilities, Weirdness & MutationsYou can breathe torrents of mud.You are unimpeded by mud.Your dull grey scales are hard. (AC +6)You are amphibious.You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.c - [Iron will fuse itself to your scales. (AC + 5)] XL 14 []: Gained at a future XL. iii3########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Grey Draconian≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 56/56 ========================i≈≈≈≈≈≈≈.....# #~######. Magic: 8/13==============----------≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈~@###### Noise: ==-------  Time: 4669.3 (0.0)≈≈≈≈≈≈~.†~~~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### i[34m#~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#. Ray+ Breath+ ≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ ≈≈≈≈≈≈≈≈≈≈#~#≈ ###≈≈≈≈≈##≈#~#≈ #### You kill the river rat! _You hear a splash.  You have reached level 7!Your scales start taking on a dull grey colour.You learn Air Magic much slower. You learn Earth Magic much quicker. _You can breathe torrents of mud. You are unimpeded by mud.i)ii`iiޟi͡M Ability - do what?CostFailure  f - Mud Breath2/3 uses available5% [?] toggle between ability selection and description.i  Mud Breath Spits an enormous ball of mud that knocks back whatever it hits and drenches thesurrounding area in a mud slick which impedes enemy movement and causes them to sometimes fumble their attacks. Damage: 3d10  i jRange: 3 This ability costs: nothing. Gaining experience will replenish charges of this ability.iI T Ability - do what?iZ !CostFailure  f - Mud Breath2/3 uses available5% [?] toggle between ability selection and description.i is########P..~.~..~)†.~~#~ jubi the Conjurer≈≈≈≈≈≈≈..~~~...#~#~~†.#~ Grey Draconiani≈≈≈≈≈≈≈.~.~.####~##.~.~~ Health: 56/56 ========================≈≈≈≈≈≈≈.....# #~######. Magic: 8/13==============----------≈≈≈≈≈≈....### #~# #. AC: 7Str: 9≈≈≈≈≈≈~~..# #~# ## EV: 11Int: 18≈≈≈≈≈≈.~.## #~# #### SH: 0Dex: 12≈≈≈≈≈≈~~.# .~# ~~~~ XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈~@###### Noise: ==-------  Time: 4669.3 (0.0)≈≈≈≈≈i$≈~.†~~~~~! ###P.. g) +0 dagger (drain)≈≈≈≈≈≈≈~####### #~P.~. Cast: Magic Dart≈≈≈≈≈≈≈≈≈#PP#~#. Ray+ Breath+ ≈≈≈≈≈≈≈≈≈#P #~#.≈≈≈≈≈≈≈≈≈≈# #~#≈ ≈≈≈≈≈≈≈≈≈≈#~#≈ ###≈≈≈≈≈##≈#~#≈ #### You kill the river rat! _You hear a splash.  You have reached level 7!Your scales start taking on a dull grey colour.You learn Air Magic much slower. You learn Earth Magic much quicker. _You can breathe torrents of mud. You are unimpeded by mud.iP  Okay, then.i ii. _i\iz i"i&K  You stop channelling your searing ray.i-}Water Breath+ i:.+ _You enter the shallow water.iX/e  You see here a river rat corpse.i1i,3U9== _iB4i6i;8iJ9iS:iW;i=i>p10/13====i?iWAiCiD,iFiHiIl1====iJiKiMiNj2====iPijSiT,i\7≈≈≈≈≈≈≈..~~~...#~#~~†.#~#....# ≈≈≈≈≈≈≈.~.~.####~##.~.~~...~.# ≈≈≈≈≈≈≈.....# #~######....~.##i ^~≈≈≈≈≈≈....### #~# #..~....#≈≈≈≈≈≈~~..# #~# ##.~~.~.#≈≈≈≈≈≈.~.## #~# #######.PP≈≈≈≈≈≈~~.# .~# ~~~~~~~.P~≈≈≈≈≈≈~.######## #######†..#≈≈≈≈≈≈~.†~~~~~@# ###P........--77.3 (8≈≈≈≈≈≈≈~######## #~P.~.∩∩....#≈≈≈≈≈≈≈≈≈ #PP#~#....≈≈##≈≈≈≈≈≈≈≈≈ #P #~#.≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈ # #~#≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈ #~#≈≈≈≈#####≈≈≈≈≈##≈ #~#≈≈#######≈# ###### iE`8--ifiia _f - 2 amethyst potions (gained 1)iN3====iQUniWitX,iZXi8\i]i__==iaiub,icie,igibie  You see here a river rat corpse.ivlim5 _ioihqSWater iritizXi4|BiP~ii,iii9,iiWin,iiSi_,ii<iA,ihii,iNii,i|i+i7iBieii,iZii3,iөiBii6f  You encounter a jackal.iE ≈≈≈≈≈≈.~.## #~# # ~~.≈≈≈≈≈≈~~.# .~# ~ h~≈≈≈≈≈≈≈~.########  i8≈≈≈≈≈≈≈≈≈~.†~~~~~~# ## ≈≈≈≈≈≈≈≈≈≈~######## #~P ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #P  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #  ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈#  #≈####≈≈≈≈≈##≈≈≈≈≈#  ####≈#####≈#≈# Magic Dart ### #####  h   jackal (asleep) i099.3 (22.0)i4700.3 (23 _iii ≈≈≈≈≈≈.~.## #~# # jubi the Conjurer ~~.≈≈≈≈≈≈~~.# .~# ~ Grey Draconian h~≈≈≈≈≈≈≈~.######## # Health: 56/56 ======================== ≈*≈≈≈≈≈≈≈~.†~~~~~~# ### Magic: 12/13 ======================-- ≈≈*≈≈≈≈≈≈≈~######## #~P AC: 7Str: 9 ≈≈≈**≈≈≈≈≈≈≈≈≈≈≈≈≈# #PP# EV: 11Int: 18 ≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈# #P # SH: 0Dex: 12 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈# # # XL:  7 Next: i!; 1% Place: a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈# # Noise: ---------  Time: 4700.3 (0.0) #≈####≈≈≈≈≈##≈≈≈≈≈# # g) +0 dagger (drain) ####≈#####≈#≈# # Cast: Magic Dart ### #####  Water Breath+   h   jackal (asleep) _You see here a river rat corpse. _You encounter a jackal.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)io≈≈≈≈≈≈.~.## #~# # jubi the Conjurer~~.≈≈≈≈≈≈~~.# .~# ~ Grey Draconianirh~≈≈≈≈≈≈≈~.######## # Health: 56/56 ========================≈*≈≈≈≈≈≈≈~.†~~~~~~# ### Magic: 12/13 ======================--≈≈*≈≈≈≈≈≈≈~######## #~P AC: 7Str: 9≈≈≈**≈≈≈≈≈≈≈≈≈≈≈≈≈# #PP# EV: 11Int: 18≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈# #P # SH: 0Dex: 12≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈# # # XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈# it7[40m# Noise: ---------  Time: 4700.3 (0.0)#≈####≈≈≈≈≈##≈≈≈≈≈# # g) +0 dagger (drain)####≈#####≈#≈# # Cast: Magic Dart### #####Water Breath+ h   jackalAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.i.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.  The jackal barks!id^≈≈≈≈≈≈ i`q==1.3 (1Magic Dart _i!i0 i 3i1 i L3==i ,i3 h  A jackal comes into view.i + ≈≈≈≈≈≈.~.## #~# h~~.≈≈≈≈≈≈~~.# .~# ~.~≈~.######## ≈~.†~~~~~~# ≈~# #~≈≈# #PP≈≈≈≈≈≈≈# #P ≈≈≈≈≈≈# # ≈≈≈≈≈≈≈≈# --#≈####≈≈≈≈≈##≈≈≈≈≈#  ####≈#####≈#≈# Magic Dart ### #####h   jackal (wandering)i %2i --3.3 (2 _iV i| i+iT ≈≈≈≈≈≈.~.## #~#  jubi the Conjurer h~~.≈≈≈≈≈≈~~.# .~#  Grey Draconian ~*~≈≈≈≈≈≈≈~.########  Health: 56/56 ======================== ≈≈*≈≈≈≈≈≈≈~.†~~~~~~# ## Magic: 12/13 ======================-- ≈≈≈*≈≈≈≈≈≈≈~######## #~ AC: 7Str: 9 ≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #PP EV: 11Int: 18 ≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈# #P  SH: 0Dex: 12 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈# #  XL:  7 Next:  1% Place: i\a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 4703.3 (0.0) ##≈####≈≈≈≈≈##≈≈≈≈≈#  g) +0 dagger (drain) ####≈#####≈#≈#  Cast: Magic Dart ### #####  Water Breath+   h   jackal _The jackal barks! _A jackal comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)i3.  ≈≈≈≈≈≈.~.## #~#  jubi the Conjurer .~~.≈≈≈≈≈≈~~.# .~#  Grey Draconian ~.~≈≈≈≈≈≈≈~.########  Health: 56/56 ======================== ≈≈≈≈≈≈≈≈≈≈~.†~~~~~~# ## Magic: 12/13 ======================-- ≈≈≈≈≈≈≈≈≈≈≈~######## #~ AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #PP EV: 11Int: 18 i0 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #P  SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #  XL:  7 Next:  1% Place: a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 4703.3 (0.0) ##≈####≈≈≈≈≈##≈≈≈≈≈#  g) +0 dagger (drain) ####≈#####≈#≈#  Cast: Magic Dart ### #####  Water Breath+   h   jackalAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!i4   #~#   .~#  ~*  ≈≈*  ≈≈≈*  ≈≈≈≈* i*6  ≈≈≈≈≈* #P  * #        ### ##### i a.≈≈≈≈≈i[ p=4.3 (1Magic Dart _i i< iPi3ib3==ienii̯ MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You encounter a river rat.i¹a ≈≈≈≈≈≈.~.## #~#≈~.r~.≈≈≈≈≈≈~~.# .~#iD9≈≈~.~≈≈≈≈≈≈≈~.##≈≈~.†~~~~~~# ≈≈~## ≈≈# #≈≈# #≈≈# # #≈≈≈#- ###≈####≈≈≈≈≈##≈≈≈≈≈# ####≈#####≈#≈#Magic Dart ### #####r   river rat (wandering)iF*6.3 (2ii\K-7.3 (3 _ii!i  ≈≈≈≈≈≈.~.## #~# jubi the Conjurer ≈~.r~.≈≈≈≈≈≈~~.# .~# Grey Draconian ≈≈~.*≈≈≈≈≈≈≈~.########  Health: 56/56 ======================== ≈≈≈≈*≈≈≈≈≈≈≈~.†~~~~~~#  Magic: 12/13 ======================-- ≈≈≈≈≈*≈≈≈≈≈≈≈~########  AC: 7Str: 9 ≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # EV: 11Int: 18 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #ig  XL:  7 Next:  1% Place: a Sewer #≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 4707.3 (0.0) ###≈####≈≈≈≈≈##≈≈≈≈≈#  g) +0 dagger (drain) ####≈#####≈#≈#  Cast: Magic Dart ### #####  Water Breath+   r   river rat (wandering) _You kill the jackal! _You encounter a river rat.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 100% to hit)iK≈≈≈≈≈≈.~.## #~# jubi the Conjurer≈~.r~.≈≈≈≈≈≈~~.# .~# Grey Draconian≈≈~.*≈≈≈≈≈≈≈~.########Health: 56/56 ========================≈≈≈≈*≈≈≈≈≈≈≈~.†~~~~~~#Magic: 12/13 ======================--i≈≈≈≈≈*≈≈≈≈≈≈≈~########AC: 7Str: 9≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # EV: 11Int: 18≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer#≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈#Noise: ---------  Time: 4707.3 (0.0)###≈####≈≈≈≈≈##≈≈≈≈≈#g) +0 dagger (drain)####≈#####≈#≈#Cast: Magic Dart### #####Water Breath+ r   river rat  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, Q;49m( or ) - cycleShift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the river rat.  The river rat is heavily wounded.i+2B~rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the river rat.  The river rat is heavily wounded.  The river rat squeaks loudly.i9T≈≈≈≈≈i?:==8.3 (1 _i i?i~~..∩..~.## #~.~~.~.# .~#~.r#######~.†~~~~~~~######## ≈≈≈≈###≈≈≈≈≈≈≈≈≈≈≈≈≈≈###≈####≈≈≈≈≈##≈≈≈≈# ####≈#####≈#≈### #####iI;~rii]3==--9i%%i'B _Found a gate leading back out of this place.iP  ≈≈≈≈≈≈~~..# #~# jubi the Conjurer ≈~.∩..≈≈≈≈≈≈.~.## #~# Grey Draconian ≈~.~~.≈≈≈≈≈≈~~.# .~# Health: 56/56 ======================== ≈≈~.~≈≈≈≈≈≈≈~.########  Magic: 12/13 ======================-- ≈≈≈≈r≈≈≈≈≈≈≈~.†~~~~~~#  AC: 7Str: 9 ≈≈≈≈≈*≈≈≈≈≈≈≈~########  EV: 11Int: 18 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12 ≈≈≈≈≈≈* 40m≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈# # Noise: ---------  Time: 4709.3 (0.0) ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  g) +0 dagger (drain) ###≈####≈≈≈≈≈##≈≈≈≈≈#  Cast: Magic Dart # ####≈#####≈#≈#  Water Breath+  ### #####   r   river rat _The river rat squeaks loudly. _Found a gate leading back out of this place.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (water, heavily wounded, 100% to hit)i ≈≈≈≈≈≈~~..# #~# jubi the Conjurer≈~.∩..≈≈≈≈≈≈.~.## #~# Grey Draconian≈~.~~.≈≈≈≈≈≈~~.# .~# Health: 56/56 ========================≈≈~.~≈≈≈≈≈≈≈~.########Magic: 12/13 ======================--i ≈≈≈≈r≈≈≈≈≈≈≈~.†~~~~~~#AC: 7Str: 9≈≈≈≈≈*≈≈≈≈≈≈≈~########EV: 11Int: 18≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈# # Noise: ---------  Time: 4709.3 (0.0)##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#g) +0 dagger (drain)###≈####≈≈≈≈≈##≈≈≈≈≈#Cast: Magic Dart# ####≈#####≈#≈#Water Breath+ ### #####r   river rat  Aiming:  G0mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (water, heavily wounded, 100% to hit)  The magic dart hits the river rat but does no damage.  The river rat is heavily wounded.iX O≈ri` D≈≈≈id :=10.3 (1 _i'k i m i ≈≈≈≈≈≈~~..# #~# jubi the Conjurer ≈~.∩..≈≈≈≈≈≈.~.## #~# Grey Draconian ≈~.~~.≈≈≈≈≈≈~~.# .~# Health: 56/56 ======================== ≈≈~.~≈≈≈≈≈≈≈~.########  Magic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈~.†~~~~~~#  AC: 7Str: 9 ≈≈≈≈r≈≈≈≈≈≈≈≈~########  EV: 11Int: 18 ≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈1m≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈# # Noise: =--------  Time: 4710.3 (0.0) ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  g) +0 dagger (drain) ###≈####≈≈≈≈≈##≈≈≈≈≈#  Cast: Magic Dart # ####≈#####≈#≈#  Water Breath+  ### #####   r   river ratThe magic dart hits the river rat but does no damage. _The river rat is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (water, heavily wounded, 100% to hit)i<≈≈≈≈≈≈~~..# #~# jubi the Conjurer≈~.∩..≈≈≈≈≈≈.~.## #~# Grey Draconian≈~.~~.≈≈≈≈≈≈~~.# .~# Health: 56/56 ========================≈≈~.~≈≈≈≈≈≈≈~.########Magic: 11/13 ====================----i?≈≈≈≈≈≈≈≈≈≈≈≈~.†~~~~~~#AC: 7Str: 9≈≈≈≈r≈≈≈≈≈≈≈≈~########EV: 11Int: 18≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈# # Noise: =--------  Time: 4710.3 (0.0)##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#g) +0 dagger (drain)###≈####≈≈≈≈≈##≈≈≈≈≈#Cast: Magic Dart# ####≈#####≈#≈#Water Breath+ ### #####r   river rat  Aiming: Magic Dart@A90;10m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (water, heavily wounded, 100% to hit)  The magic dart hits the river rat but does no damage.  The river rat is heavily wounded.igO≈ri8≈i`2==1.3 (1 _iYiui\  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i O ≈≈≈≈≈≈~~..# #~# jubi the Conjurer ≈~.∩..≈≈≈≈≈≈.~.## #~# Grey Draconian ≈~.~~.≈≈≈≈≈≈~~.# .~# Health: 56/56 ======================== ≈≈~.~≈≈≈≈≈≈≈~.########  Magic: 10/13 ==================------ ≈≈≈≈≈≈≈≈≈≈≈≈~.†~~~~~~#  AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈~########  EV: 11Int: 18 i~≈≈≈≈≈r≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12 ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈# # Noise: =--------  Time: 4711.3 (0.0) ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  g) +0 dagger (drain) ###≈####≈≈≈≈≈##≈≈≈≈≈#  Cast: Magic Dart # ####≈#####≈#≈#  Water Breath+  ### #####   r   river rat _The river rat is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (water, iDheavily wounded, 77% to hit)iC ≈≈≈≈≈≈~~..# #~# jubi the Conjurer ≈~.∩..≈≈≈≈≈≈.~.## #~# Grey Draconian ≈~.~~.≈≈≈≈≈≈~~.# .~# Health: 56/56 ======================== ≈≈~.~≈≈≈≈≈≈≈~.########  Magic: 10/13 ==================------ ≈≈≈≈≈≈≈≈≈≈≈≈~.†~~~~~~#  AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈~########  EV: 11Int: 18 ≈≈≈≈≈†≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # XL:  7 Next:  1% Place: a Sewer ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈# # Noise: =--------  Time: 4711.3 (0.0) ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  g) +0 dagger (drain)Fm ###≈####≈≈≈≈≈##≈≈≈≈≈#  Cast: Magic Dart # ####≈#####≈#≈#  Water Breath+  ### #####   r   river ratConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (water, heavily wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat!  You kill the river rat!   ≈~.∩..≈≈≈≈≈≈.~.##  ≈~.~~.≈≈≈≈≈≈~~.#  ≈≈~.~≈≈≈≈≈≈≈~.#  ≈≈≈*~.†  ≈≈≈≈*≈~#  ≈≈≈≈≈Im*≈≈≈  ≈≈≈≈≈≈*≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈  ##≈≈≈≈  ≈≈  # ####≈  ###  i8?≈≈†≈Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (water, heavily wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat!  You kill the river rat!  You hear a splash.i3=2.3 (1Magic DartRay Water Breath+ izif _(Press . to maintain the ray.)iI  You stop channelling your searing ray.1== _2====3====i Xii`"i&i)i|+I==iJ1i6i8i;i]AiFiSJiNi ~SThe brain worm is moderately wounded.S≈i@.l≈Si}E .wThe ball python hisses angrily.  The ball python bites the plant. The plant begins to die.iM]†PS)iO1--7+ Water Breath+ i4Zi\\ _The ball python grabs the plant. The ball python constricts the plant.i{V **** The searing ray hits the plant!  The plant is lightly damaged.  The searing ray hits the brain worm!i zS≈.li S≈~Kib S.  The brain worm is severely wounded.iL SwPi --8++ Water Breath+ i i B _The ball python loses its grip on the plant.i>  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   jubi the Conjurer ~~.~. Grey Draconian .~.~.~ Health: 56/56 ======================== .~~S.P Magic: 9/13================-------- ~~.KP. AC: 7Str: 9 .Pw.############P...~~ EV: 11Int: 18 .lPP≈≈≈≈≈≈≈≈.~~P.... SH: 0Dex: 12 i #P≈≈≈≈≈≈≈≈≈~.P.~... XL:  7 Next:  3% Place: a Sewer #~#≈@S≈≈≈≈≈≈~.P....~~ Noise: ==-------  Time: 4748.3 (0.0) #~#≈≈≈≈≈≈≈≈≈~P..~..~~ g) +0 dagger (drain) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~ Cast: Magic Dart ≈≈≈≈#~#≈########~......~~ Ray++ Water Breath+  #≈≈≈#~#≈≈≈≈≈≈≈≈......~.†† ##≈≈≈#~#≈########P..~.~..~ w   brain worm #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~ SS 2 ball pythons (constriction) #≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~ K   kobold (missile) #≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~ l   frilled lizard _The ball python losesi|  its grip on the plant.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (water, 82% to hit)ix wlPSrain worm (severely wounded, 93% to hit)iq= Pw*plant (lightly damaged, withering away, 100% to hit)ib KPw.kobold, wielding a +0 whip and quivering stones (74% to hit)i  jubi the Conjurer ~~.~. Grey Draconian .~.~.~ Health: 56/56 ======================== .~~S.Pi Magic: 9/13================-------- ~~.KP. AC: 7Str: 9 .Pw.############P...~~ EV: 11Int: 18 .†PP≈≈≈≈≈≈≈≈.~~P.... SH: 0Dex: 12 #P≈≈≈≈≈≈≈≈≈~.P.~... XL:  7 Next:  3% Place: a Sewer #~#≈@S≈≈≈≈≈≈~.P....~~ Noise: ==-------  Time: 4748.3 (0.0) #~#≈≈≈≈≈≈≈≈≈~P..~..~~ g) +0 dagger (drain) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~ Cast: Magic Dart ≈≈≈≈#~#≈########~......~~ Ray++ Water Breath+  #≈≈≈#~#≈≈≈≈≈≈≈≈......~.††;7H ##≈≈≈#~#≈########P..~.~..~ w   brain worm #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~ SS 2 ball pythons (constriction) #≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~ K   kobold (missile) #≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~ l   frilled lizardRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (74% to hit)  You focus your ray upon the kobold. The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the frilled lizard!it†Aim: a kobold, wielding a +0 whip and quivering stones (74% to hit)  You focus your ray upon the kobold. The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the frilled lizard!  You kill the frilled lizard!brain worm!i )You kill the brain worm!The searing ray hits the kobold.ix ~~.~. .~.~.~ .~~S.P ~~.*P. .P*### .*≈≈≈ #*≈≈≈≈≈≈≈≈ ≈≈≈ i^≈≈≈ ≈≈≈ ### † #≈SS 2 ball pythons (constriction) #≈ #≈  iˍ .  You kill the kobold!(Press . to maintain the ray.)i .SA nearby plant withers and dies.i ††The ball python barely misses you. The ball python completely misses you.inG 179.3 (1 i_The ball python barely misses you. The ball python completely misses you.i٩ih _Your Dodging skill increases to level 3!i$z )The searing ray hits the ball python!i****   ball pythoni  )††.  You kill the ball python!i-50+ Water Breath+ ii _The ball python barely misses you. The ball python misses you.i#0  You barely miss the ball python. You stop channelling your searing ray.  The ball python barely misses you. The ball python grabs you.i<3 5-  1  -1Constr Water Breath+ i8 i ; _ _The ball python constricts you.i.*  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i,   jubi the Conjurer ~~.~. Grey Draconian .~.~.~ Health: 55/56 =======================- .~~..P Magic: 7/13============------------ ~~.)P. AC: 7Str: 9iM.  .P†.############P...~~ EV:  1 Int: 18 .†PP≈≈≈≈≈≈≈≈.~~P.... SH: 0Dex: 12 #.≈≈≈≈≈≈≈≈≈~.P.~... XL:  7 Next: 17% Place: a Sewer #~#≈@S≈≈≈≈≈≈~.P....~~ Noise: =--------  Time: 4751.3 (0.0) #~#≈≈≈≈≈≈≈≈≈~P..~..~~ g) +0 dagger (drain) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~ Cast: Magic Dart ≈≈≈≈#~#≈########~......~~ Constr Water Breath+  #≈≈≈#~#≈≈≈≈≈≈≈≈......~.†† ##≈≈≈#~#≈########P..~.~..~ S   ball python (constriction) #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~ #≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~ #≈≈i0 `≈~#~#.≈≈≈≈≈≈≈.....# #~ _The ball python constricts you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (water, constricting you, 82% to hit)iߪ   jubi the Conjurer ~~.~. Grey Draconian .~.~.~ Health: 55/56 =======================- .~~..P Magic: 7/13============------------ ~~.)P. AC: 7i. Str: 9 .P†.############P...~~ EV:  1 Int: 18 .†PP≈≈≈≈≈≈≈≈.~~P.... SH: 0Dex: 12 #.≈≈≈≈≈≈≈≈≈~.P.~... XL:  7 Next: 17% Place: a Sewer #~#≈@†≈≈≈≈≈≈~.P....~~ Noise: =--------  Time: 4751.3 (0.0) #~#≈≈≈≈≈≈≈≈≈~P..~..~~ g) +0 dagger (drain) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~ Cast: Magic Dart ≈≈≈≈#~#≈########~......~~ Constr Water Breath+  #≈≈≈#~#≈≈≈≈≈≈≈≈......~.†† ##≈≈≈#~#≈########P..~.~..~ S   ball python (constriction) #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~ #≈≈≈≈#~#≈≈≈≈≈iA ≈≈.~.~.####~ #≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (water, constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!i$  ~~.~. .~.~.~ .~~..P ~~.)P. .### i' ≈≈≈ ≈≈≈ #~#≈@****≈≈≈ ≈≈≈ ≈≈≈ ### † #≈ #≈  #≈    ifC .: a ball python (water, constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!  You hear a splash.  (Press . to maintain the ray.)iL B†≈≈≈iT 8==11 ==2.3 (1Magic DartRay i\ i^ V _A nearby plant withers and dies.i)~~.~. .~.~.~ .~~..P ~~.)P. ...†.#P...~~#P.†PP≈.~~P....#i{,#.≈~.P.~...##~#≈≈@≈≈≈≈≈≈~.P....~~##~#≈~P..~..~~###≈≈≈#~#≈~P..~~.~~#≈≈≈≈#~#≈#~......~#≈≈≈#~#≈≈......~.††~##≈≈≈#~#≈#P..~.~..~)#≈≈≈≈#~#≈≈..~~~...#~##≈≈≈≈#~#≈≈.~.~.####~##≈≈≈~#~#.≈.....# #~#i+6i <:--3iCiE5 _You stop channelling your searing ray.iGx _You see here a ball python corpse.iuiț3iiL6=9====i@iN _HP restored.i&iήi<p10/13====iixii߷iJi|=1====iii.i?iij2====iiUi  You encounter a river rat.iKr--r   river rat (wandering)i+60.3 (7iix11.3 (8 _i3i_i*@  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-  jubi the Conjurer ~~.~. Grey Draconian .~.~.~ip Health: 56/56 ======================== .~~..P Magic: 10/13 ==================------ ~~.)Pr AC: 7Str: 9 ...†*############P...~~# EV: 11Int: 18 P.†PP≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12 #.*≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 17% Place: a Sewer #~#≈≈@≈≈≈≈≈≈~.P....~~# Noise: ---------  Time: 4761.3 (0.0) #~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Cast: Magic Dart ≈≈≈≈#~#≈########~......~~~ Water Breath+ ;7H #≈≈≈#~#≈≈≈≈≈≈≈≈......~.††~ ##≈≈≈#~#≈########P..~.~..~) r   river rat (wandering) #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~# #≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~# #≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~# _You encounter a river rat.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 77% to hit)i?Vjubi the Conjurer~~.~.Grey Draconian.~.~.~Health: 56/56 ========================.~~..PMagic: 10/13 ==================------~~.)P*AC: 7Str: 9iAA...†*############P...~~# EV: 11Int: 18P.†*P≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12#.*≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 17% Place: a Sewer#~#≈≈@≈≈≈≈≈≈~.P....~~# Noise: ---------  Time: 4761.3 (0.0)#~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Cast: Magic Dart≈≈≈≈#~#≈########~......~~~ Water Breath+ #≈≈≈#~#≈≈≈≈≈≈≈≈......~.††~##≈≈≈#~#≈########P..~.~..~) r   river rat#≈≈≈≈#~#≈≽iB ≈≈≈≈≈≈..~~~...#~##≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~##≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~#Aim: a river rat (wandering, hasn't noticed you, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the plant.  The plant begins to die.  The plant is lightly damaged.  The searing ray hits the river rat.  The river rat is moderately wounded.i.rYou focus your ray upon the river rat. The searing ray hits the plant.  The plant begins to die.is lightly damaged.searing ray hits the river rat.  The river rat is moderately wounded.The river rat squeaks loudly.iA:P≈i#1=====2.3 (1Ray Water Breath+ ikif _(Press . to maintain the ray.)iH 9 .i The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the river rat!i } ****i You kill the river rat!The searing ray hits the plant! The plant begins to die.ipI rThe plant is lightly damaged.  You hear a loud squeak.iDS PP≈r   river rati\ ==93+ Water Breath+ iSf i,i Z _You encounter a river rat.ic**** _You encounter a river rat.ieThe searing ray hits the plant!  The plant is lightly damaged.  The river rat is heavily wounded.iM.riCPP≈i s0----4Magic Dartip++ Water Breath+ ii 3 _The plant is lightly damaged.iY ****The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the plant.i .  The plant is lightly damaged.  You finish channelling your searing ray.iJ†riWP.≈iU----5i+iBV _A nearby plant withers and dies.iS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  jubi the Conjurer ~~.~. Grey Draconian .~.~.~ Health: 56/56 ======================== .~~..PiR Magic: 8/13==============---------- ~~.)P. AC: 7Str: 9 ...†.############P...~~# EV: 11Int: 18 P.†.P≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12 #r*≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 19% Place: a Sewer #~#≈≈@≈≈≈≈≈≈~.P....~~# Noise: =--------  Time: 4765.3 (0.0) #~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Cast: Magic Dart ≈≈≈≈#~#≈########~......~~~ Water Breath+  #≈≈≈#~#≈≈i ≈≈≈≈≈≈......~.††~ ##≈≈≈#~#≈########P..~.~..~) r   river rat #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~# #≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~# #≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~# _A nearby plant withers and dies.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 77% to hit)i*jubi the Conjurer~~.~.Grey Draconiani-.~.~.~Health: 56/56 ========================.~~..PMagic: 8/13==============----------~~.)P.AC: 7Str: 9...†.############P...~~# EV: 11Int: 18P**.P≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12#**≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 19% Place: a Sewer#~#≈≈@≈≈≈≈≈≈~.P....~~# Noise: =--------  Time: 4765.3 (0.0)#~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Cast: Magic Dart.b40m≈≈≈≈#~#≈########~......~~~ Water Breath+ #≈≈≈#~#≈≈≈≈≈≈≈≈......~.††~##≈≈≈#~#≈########P..~.~..~) r   river rat#≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~##≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~##≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat.i.ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (heavily wounded, 77% to hit)  You focus your ray upon the river rat. The searing ray hits the river rat.  The river rat is almost dead.iU.†≈i =6.3 (1Ray Water Breath+ i"if _(Press . to maintain the ray.)i 6**i z .  The searing ray misses the river rat.iU ≈rA nearby plant withers and dies.i 48----7+ Water Breath+ i i" . _The river rat bites you!i †The searing ray hits the river rat.  You kill the river rat!ir**i,-0≈†i5,9=---7--218Magic Dart++ Water Breath+ il=i?( _You hear a splash.iD3i?GiIW  You start resting.iXi3f&0iop8==--9.3 (1iqi:r< _You stop channelling your searing ray.iit3iiiziܼ&  iYou encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.iMK50=9====i]--Magic DartK   kobold brigand (missile, wandering)i&70i]1.3 (2 _iiiQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (curare)b - Zap: wand of quicksilver (2) Spells ([,] to cycle)  c - Cast: Magic Dart  d - Cast: Searing Ray Abilities ([,] to cycle)  iae - Abil: Mud Breath [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onigijubi the Conjurer~~K~.Grey Draconian.~.~.~Health: 50/56 =====================---.~~..PMagic: 9/13================--------i~~.)..AC: 7Str: 9...†.############P...~~# EV: 11Int: 18P.†.P≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12#.≈≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 21% Place: a Sewer#~#≈†@≈≈≈≈≈≈~.P....~~# Noise: ---------  Time: 4771.3 (0.0)#~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Throw: 4 darts (curare)≈≈≈≈#~#≈########~......~~~ Water Breath+ #≈≈≈#~#≈≈≈≈≈≈≈≈......~.††~##≈≈≈#~#≈########P..~.~..~)d40m K   kobold brigand (missile, wandering)#≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~##≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~##≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~#You kill the river rat! _You hear a splash.  You start resting. _You stop channelling your searing ray.  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.iii)jubi the Conjurer~~K~.Grey Draconian.~.*.~Health: 50/56 =====================---.~~.*PMagic: 9/13================--------~~.).*AC: 7Str: 9...†*############P...~~# EV: 11Int: 18P.†*P≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12#.*≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 21% Place: a Sewer#~#≈†@≈≈≈≈≈≈~.P....~~# Noise: ---------  Time: 4771.3 (0.0)ik#~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Throw: 4 darts (curare)≈≈≈≈#~#≈########~......~~~ Water Breath+ #≈≈≈#~#≈≈≈≈≈≈≈≈......~.††~##≈≈≈#~#≈########P..~.~..~) K   kobold brigand (missile, wandering)#≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~##≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~##≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~# _curare-tipped darts.Throw: 4 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (wandering, hasn't noticed you, 45% to hit)i~~K~....≈You can't see that place.  [some shallow water.]iy ~~******iP> J~K.*.*.*Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (wandering, hasn't noticed you, 45% to hit)i| K.~*.*.i8K.*.*.*Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (wandering, hasn't noticed you, 45% to hit)i\/5jubi the Conjurer~~(~.Grey Draconian.~.(.~Health: 50/56 =====================---.~~.(PiS2Magic: 9/13================--------~~.).(AC: 7Str: 9...†(############P...~~# EV: 11Int: 18P.†(P≈≈≈≈≈≈≈≈.~~P....# SH: 0Dex: 12#.(≈≈≈≈≈≈≈≈~.P.~...# XL:  7 Next: 21% Place: a Sewer#~#≈†@≈≈≈≈≈≈~.P....~~# Noise: ---------  Time: 4771.3 (0.0)#~#≈≈≈≈≈≈≈≈≈~P..~..~~# g) +0 dagger (drain)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~.~~# Throw: 4 darts (curare)≈≈≈≈#~#≈########~......~~~ Water Breath+ #≈≈≈#~ 4=37m#≈≈≈≈≈≈≈≈......~.††~##≈≈≈#~#≈########P..~.~..~) K   kobold brigand (missile, wandering)#≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...#~##≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.~.####~##≈≈≈~#~#.≈≈≈≈≈≈≈.....# #~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (wandering, hasn't noticed you, 45% to hit)  You throw a dart.  The dart closely misses the kobold brigand.iciҽ~....≈iҿd2.3 (13 _ii4i+pirZ10/13==3ixi {iei%4ifi  ~~(~. .~.~.~ .~~..P ~~.).. ...†.#P...~~ P.†.P≈.~~P.... #.≈~.P.~... #~#≈@†≈≈≈≈≈≈~.P....~~ #~#≈~P..~..~~ ##≈≈≈#~#≈~P..~~.~~ ≈≈≈≈#~#≈#~......iދ a #≈≈≈#~#≈≈......~.†† ##≈≈≈#~#≈#P..~.~..~ #≈≈≈≈#~#≈≈..~~~...#~ #≈≈≈≈#~#≈≈.~.~.####~ #≈≈≈~#~#.≈.....# #~i i z11====5i i v _You see here a river rat corpse.iT-##~P.P.#~~(~.~#.~.~.~..~~..P.~~.).......†.############P...~≈~~PP.†.P≈.~~P #@≈≈≈~.P.~.. #~#≈††≈≈≈≈≈≈~.P....i: #~#≈~P..~..##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~. ≈≈≈≈#~#≈########~......~ #≈≈≈#~#≈≈≈≈≈≈≈≈......~.† ##≈≈≈#~#≈########P..~.~.. #≈≈≈≈#~#≈≈≈≈≈≈≈≈..~~~...# #≈≈≈≈#~#≈.~.~.####ii86 _i ii #.#~#... ##~P.P.. #~~(~.~.##.~.~.~.#..~~..P###.~~.)..~#.....†.#############≈~~PP.@.P≈.~~P#≈≈≈.#~#.≈i_≈≈~.P.~.#≈≈ #~#≈††≈≈≈≈≈≈~.P.... # #~#≈~P..~..##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~. ≈≈≈≈#~#≈########~...... #≈≈≈#~#≈≈≈≈≈≈≈≈......~ ##≈≈≈#~#≈########P..~.~. #≈≈≈≈#~#≈..~~~...iCir2====7iTi&$  Things that are here:i _a frilled lizard corpse; a ball python corpseip ###~ ##~.≈≈ #.#~#...~≈ ##~P.P...≈ #~~(~.~..ir ##.~.~.~. #..~~..P###### #.~~.)..~~~~~~  #.....@.############ #≈~~PP.†.P≈.~~P #≈≈≈.#~#.≈≈≈~.P.~ #≈≈≈≈#~#≈††≈≈≈≈≈≈~.P. #≈≈≈ #~#≈≈~P..##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~~ ≈≈≈≈#~#≈########~.... ##≈≈≈#~#≈≈≈≈≈≈≈≈......~ ##≈≈≈#~#≈########P..~.~izi7|2=3====8Water Breath+ ii+ _You enter the shallow water.iw _You see here a brain worm corpse.i  #K# #.≈≈ ###~###~.≈≈ #.#~#...~≈≈ ##~P.P...≈≈≈ #~~(~.~..≈≈≈ ##.~.~.~.~≈  #..~~..P###### #.~~.@..~~~~~~  #.....†.############ #≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P #≈≈≈.#~#.≈≈≈~.P #≈≈≈≈#~#iV [40m≈††≈≈≈≈≈≈~.P. #≈≈≈≈#~#≈≈~P..~ K   kobold brigand (missile, wandering)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ ≈≈≈≈#~#≈########~.... ##≈≈≈#~#≈≈≈≈≈≈≈≈......i B~Ki PK)i :==9is idz F _The kobold brigand shouts!  Things that are here:i9 H _a +0 whip; a stonei+ijubi the Conjurer#~# #.≈≈Grey Draconian###K###~.≈≈Health: 52/56 ======================--#.#*#...~≈≈Magic: 13/13 ========================##~P*P...≈≈≈AC: 7Str: 9#~~(*.~..≈≈≈EV: 11Int: 18##.~.*.~.~≈SH: 0Dex: 12#..~~*.P######XL:  7 Next: 21% Place: a Sewer#.~~.@..~~~~~~Noise: ==-------  Time:i0 4779.3 (0.0)#.....†.############P. g) +0 dagger (drain)#≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P Throw: 3 darts (curare)#≈≈≈.#~#.≈≈≈≈≈≈≈≈≈~.P. Breath+ #≈≈≈≈#~#≈††≈≈≈≈≈≈~.P..#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ K   kobold brigand (missile)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~≈≈≈≈#~#≈########~....##≈≈≈#~#≈≈≈≈≈≈≈≈...... _a +0 whip; a stone  Throw: 3 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (45% to hit)in jubi the Conjurer#~# #.≈≈Grey Draconian###K###~.≈≈Health: 52/56 ======================--#.#(#...~≈≈Magic: 13/13 ========================##~P(P...≈≈≈AC: 7Str: 9#~~((.~..≈≈≈EV: 11Int: 18##.~.(.~.~≈SH: 0Dex: 12#..~~(.P######XL:  7 Next: 21% Place: a Sewer#.~~.@..~~~~~~Noisir e: ==-------  Time: 4779.3 (0.0)#.....†.############P. g) +0 dagger (drain)#≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P Throw: 3 darts (curare)#≈≈≈.#~#.≈≈≈≈≈≈≈≈≈~.P. Breath+ #≈≈≈≈#~#≈††≈≈≈≈≈≈~.P..#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ K   kobold brigand (missile, very poisone…)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~≈≈≈≈#~#≈########~....##≈≈≈#~#≈≈≈≈≈≈≈≈......You throw a dart. The dart hits the kobold brigand.  The kobold brigand is poisoned.  The kobold brigand struggles to breathe.  The kobold brigand seems to slow down.  The kobold brigand is lightly wounded.  You hear a splash.i~.~~.--80.3 (12 _i K { ## #~# ###K###~. #.#~#...~#~P.P. #~~(~.~..≈≈≈#.~.~.~.~≈≈≈ .~~@.P######~~.)..~~~~~~ .....†.############P.~~PP.†.P≈≈≈≈≈≈≈≈.~~P.#~#.≈≈≈≈≈≈≈≈≈~.P≈††.P..≈≈##≈≈≈≈≈≈≈≈~P..~ ≈########~S(Ki] S   ball python (constriction, wandering)i_ @--1ik io \ _You encounter a ball python.i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iY  jubi the Conjurer #S# ##≈  Grey Draconian #~# #.≈≈  Health: 52/56 ======================-- ###(###~.≈≈  Magic: 11/13 ====================---- #.#K#...~≈≈  AC: 7Str: 9 ##~P*P...≈≈≈  EV: 11Int: 18i #~~(*.~..≈≈≈  SH: 0Dex: 12 ##.~.*.~.~≈≈≈  XL:  7 Next: 21% Place: a Sewer #..~~@.P######  Noise: ---------  Time: 4781.3 (0.0) #.~~.)..~~~~~~  g) +0 dagger (drain) #.....†.############P. Throw: 2 darts (curare) #≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P Breath+  #≈≈≈.#~#.≈≈≈≈≈≈≈≈≈~.P. #≈≈≈≈#~#≈††≈≈≈≈≈≈~.P.. K  i kobold brigand (missile, very poisone…) #≈≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ S   ball python (constriction, wandering) ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ ≈≈≈≈#~#≈########~....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (lightly wounded, very poisoned, slow, 74% to hit)iC jubi the Conjurer#S# ##≈Grey Draconian#~# #.≈≈Health: 52/56 ======================--###(###~.≈≈Magic: 11/13 ====================----#.#*#...~≈≈AC: 7Str: 9##~P*P...≈≈≈EV: 11Int: 18#~~(*.~..≈≈≈SH: 0Dex: 12##.~.*.~.~≈≈≈XL:  7 Next: 21% Place: a Sewer#..~~@.P######Noise: ---------  Time:iF  4781.3 (0.0)#.~~.)..~~~~~~g) +0 dagger (drain)#.....†.############P. Throw: 2 darts (curare)#≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P Breath+ #≈≈≈.#~#.≈≈≈≈≈≈≈≈≈~.P.#≈≈≈≈#~#≈††≈≈≈≈≈≈~.P.. K   kobold brigand (missile, very poisone…)#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ S   ball python (constriction, wandering)##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~≈≈≈≈#~#≈########~....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (lightly wounded, very poisoned, slow, 74% to hit) iH ` You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!i ~S: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (lightly wounded, very poisoned, slow, 74% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is heavily wounded.  (Press . to maintain the ray.)iY K~Si K.~~S)i 3==2.3 (1Ray Breath+ i i 5 _The ball python hisses angrily.i ****The searing ray hits the kobold brigand.iK.~~poisoned, sli|--3+ Breath+ i\i!f _The kobold brigand is heavily wounded.iR ****The searing ray hits the kobold brigand.itE~KivJ(Si:~~i0----4++ Breath+ i1iΏ iX_The kobold brigand is heavily wounded.iD ~ _The kobold brigand is heavily wounded.  The searing ray hits the kobold brigand. _The kobold brigand is heavily wounded.  The searing ray hits the kobold brigand!  The kobold brigand is almost dead.  The searing ray hits the ball python.i s**** i .KYou kill the ball python!i: 9~~i\ r4=--5i i > _You finish channelling your searing ray.iAq  Casting: Searing Ray (safe; 1% risk of failure)  it\Confirm with . or Enter, or press ? or * to list all spells.iY   jubi the Conjurer #~# ##≈  Grey Draconian #~# #.≈≈  Health: 54/56 =======================- ###(###~.≈≈  Magic: 8/13==============---------- #.#~#...~≈≈  AC: 7Str: 9 ##~P.P...≈≈≈  EV: 11Int: 18 #~~(K.~..≈≈≈  SH: 0Dex: 12 ##.~.*.~.~≈≈≈  XL:  7 Next: 21% Place: a Sewer #..~~@.P######  Noise: ---------  Time:i\ [m 4785.3 (0.0) #.~~.)..~~~~~~  g) +0 dagger (drain) #.....†.############P. Throw: 2 darts (curare) #≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P Breath+  #≈≈≈.#~#.≈≈≈≈≈≈≈≈≈~.P. #≈≈≈≈#~#≈††≈≈≈≈≈≈~.P.. K   kobold brigand (missile, poisoned, sl…) #≈≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ i ##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~ ≈≈≈≈#~#≈########~....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, poisoned, slow, 74% to hit)i jubi the Conjurer#~# ##≈Grey Draconian#~# #.≈≈Health: 54/56 =======================-###(###~.≈≈Magic: 8/13==============----------#.#*#...~≈≈AC: 7Str: 9i ##~P*P...≈≈≈EV: 11Int: 18#~~(*.~..≈≈≈SH: 0Dex: 12##.~.*.~.~≈≈≈XL:  7 Next: 21% Place: a Sewer#..~~@.P######Noise: ---------  Time: 4785.3 (0.0)#.~~.)..~~~~~~g) +0 dagger (drain)#.....†.############P. Throw: 2 darts (curare)#≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P Breath+ #≈≈≈.#~#.≈≈≈≈≈≈≈≈≈~.P.#≈≈≈≈#~i F#≈††≈≈≈≈≈≈~.P.. K   kobold brigand (missile, poisoned, sl…)#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~##≈≈≈#~#≈≈≈≈≈≈≈≈≈~P..~≈≈≈≈#~#≈########~....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, poisoned, slow, 74% to hit)  You focus your ray upon the kobold brigand.iK^N~.K~Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, poisoned, slow, 74% to hit)  You focus your ray upon the kobold brigand.  i>aThe searing ray misses the kobold brigand.==6.3 (1Ray Breath+ ijinf _(Press . to maintain the ray.)iE )The searing ray hits the kobold brigand!  You kill the kobold brigand!i****iVy~.)~il\ 5/5735-7+ Breath+ _You hear a splash. x2ieihi _Your Fighting skill increases to level 3!ig i 3i$ K  You stop channelling your searing ray.ig' 0 _iE- 69==i. i$2 ,i4 i7 ia8 p10/13====i9 i< i> K7=i@ iE _HP restored.1====iG i|K ,iM iP i0R j2====iSS i3V ijW 9=iX i\ iH] j3====i^ iIb 4 _Magic restored.i g iNh QWater Breath+ ii iS M  ## #~# ###(###~. #.#~#...~#~P.P. #~~().~..#.~.@.~.~≈≈≈ --.~~..P######~~.)..~~~~~~ .....†.############P.#≈~~PP.†.P≈≈≈≈≈≈≈≈.~~P≈ ≈≈≈≈≈≈≈≈≈≈#~#≈≈≈≈≈i  M  ## #~# ###(###~. #.#~#...~#~P.P. #~~(@.~..#.~.~.~.~≈≈≈ .~~..P######~~.)..~~~~~~ #.....†.############P.≈≈≈≈#~#≈≈≈≈ _You enter the shallow water.iJ 098.3 (11.0)i E-9.3 (12i@ it &  i 2e - 3 curare-tipped darts (gained 1)  Things that are here:800.3 (133 _a +0 dagger; a kobold corpseiTi=W3iFZi*]i^F==iciWe,iXginks _e - 4 curare-tipped darts (gained 1)ioipi risiwidyQWater Breath+ izi|A _You enter the shallow water.ii<ioiGidiЈiMs _e - 5 curare-tipped darts (gained 1)iŎii+iiGijii,iiiiii,iϥii?i`i4iޮ,i9iXgWater Breath+ iδiݾ  ####  ###..##  ##.....## #.~@....##  #.~.......#  ##.~..P~..# 5 #.~#~#~###  ####~### #~# ## #~# #. ###~###~.iv #.#~#...~≈≈ _You enter the shallow water.i'13it+4.3 (14iic _m - a scroll labelled VEOKKIWN DAJYi8mio3isiu?izBip|,i8iiQWater Breath+ iޅi7A _You enter the shallow water.ii2ihii,iaiiiiiiiiii`,iiii_)iWiiiii?iiiii,ii5i,iiiTBiioWater Breath+ i8i> _You enter the deep water.i ij iii,iii,iuii] i!,i%i&i(,i;,i-i.,i 5i6,i8i:ic<i>,i@iBiXC,i A _The crocodile bites you but does no damage.iN  You closely miss the crocodile.is  The crocodile is moderately wounded.i%4iiW _The crocodile closely misses you.iT   You hit the crocodile.  The crocodile is moderately wounded.9=-==5 _The crocodile barely misses you.i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij  ### ### jubi the Conjurer ##≈### #####≈## Grey Draconian #≈≈≈≈####≈≈≈≈≈≈### Health: 29/57 ============------------ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  7 Next: 35% Place: a Sewer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈# Noise: =--------  Time: 4865.3 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~l~.# im  g) +0 dagger (drain) ≈≈~~###########~P..#  Throw: 3 darts (curare) ~~.~ ~~.?..#  Water Breath+ .~~ ##P...## .. ~.~~~#  l   crocodile (drag, drained) . ..~.##  ###### _The crocodile barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (moderately wounded, lightly drained, 74% to hit)i ######jubi the Conjurer ##≈### #####≈##Grey Draconian #≈≈≈≈####≈≈≈≈≈≈###Health: 29/57 ============------------ i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#XL:  7 Next: 35% Place: a Sewer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈#Noise: =--------  Time: 4865.3 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~*~.#g) +0 dagger (drain) ≈≈~~###########~*..#Throw: 3 darts (curare) ~~.~~~*?..#Water Breath+ .~~##P*..## ..~.~~~#li^[m   crocodile (drag, drained) ...~.########Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (moderately wounded, lightly drained, 74% to hit)  You focus your ray upon the crocodile. The searing ray hits the crocodile.  The crocodile is heavily wounded.The searing ray hits the plant. The plant begins to die.iIlP..: a crocodile (moderately wounded, lightly drained, 74% to hit)  You focus your ray upon the crocodile. The searing ray hits the crocodile.  The crocodile is heavily wounded.  The searing ray hits the plant. The plant begins to die.  The plant is lightly damaged.  (Press . to maintain the ray.)i=6.3 (1Ray Water Breath+ ij!e _The crocodile misses you.iQe ****The searing ray hits the crocodile.  The crocodile is heavily wounded.The searing ray hits the plant.iH lP..  The plant is lightly damaged.i24--7+ Water Breath+ ii>. _The crocodile bites you.iPW**** The plant is lightly damaged. _The crocodile bites you.searing ray hits the crocodile.  The crocodile is severely wounded.The searing ray hits the plant.i[ lP..  The plant is lightly damaged.i5--0--8++ Water Breath+ ii<A _The crocodile bites you but does no damage.i ****The searing ray misses the crocodile. The searing ray hits the plant!iC lP..  The plant is lightly damaged.  You finish channelling your searing ray.iE T---9iKK i}N V _The crocodile barely misses you.ip  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ### ### jubi the Conjurer ##≈### #####≈## Grey Draconian #≈≈≈≈####≈≈≈≈≈≈### Health: 25/57 ==========-------------- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 8/13==============---------- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  7 Next: 35% Place: a Sewer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈# Noise: =--------  Time: 4869.3 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~l~.# i[m g) +0 dagger (drain) ≈≈~~###########~P..#  Throw: 3 darts (curare) ~~.~ ~~.?..#  Water Breath+ .~~ ##P...## .. ~.~~~#  l   crocodile (drag, drained) . ..~.##  ###### _The crocodile barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (severely wounded, lightly drained, 74% to hit)ikg ######jubi the Conjurer ##≈### #####≈##Grey Draconian #≈≈≈≈####≈≈≈≈≈≈###Health: 25/57 ==========-------------- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 8/13==============---------- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#XL:  7 Next: 35% Place: a Sewer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈#Noise: =--------  Time: 4869.3 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~*~.#g) +0 dagger (drain) iod≈≈~~###########~*..#Throw: 3 darts (curare) ~~.~~~*?..#Water Breath+ .~~##P*..## ..~.~~~#l   crocodile (drag, drained) ...~.########Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (severely wounded, lightly drained, 74% to hit)  You focus your ray upon the crocodile. The searing ray hits the crocodile.  The crocodile is severely wounded.The searing ray hits the plant!i(: a crocodile (severely wounded, lightly drained, 74% to hit)  You focus your ray upon the crocodile. The searing ray hits the crocodile.  The crocodile is severely wounded.  The searing ray hits the plant!  ifThe plant is lightly damaged.  (Press . to maintain the ray.)i  l..  A nearby plant withers and dies.i =70.3 (1Ray Water Breath+ iiW _The crocodile closely misses you.i"9R****i8 l(..  The searing ray misses the crocodile.i6-1+ Water Breath+ ini5A _The crocodile bites you but does no damage.iQ **i!c** The searing ray hits the crocodile!i8c l(..  The crocodile is almost dead.ie7--=2++ Water Breath+ iki{nO _The crocodile misses you.iw ~The searing ray hits the crocodile!i \****i ~(..  You kill the crocodile!ika --533ij: _You finish channelling your searing ray.ii!m _Your Conjurations skill increases to level 6!iiuiT7=8==9====8=10/13====i1====i,iRiF 9=2====i ,i"i i.F_You start resting.Magic restored.--80.0)3====--4.3 (11 _i>i@IiVx30=i,iiSiqiii:==iificS1=ibi iCiKi?ikiiiK2=i]iiiii,iiZiyie3iiyii,iiiWS4=iE iQ i= ,i iR i i iQ i i  5=i ,i i i i i, S6=i8 i! i" i# i% i& i' ip* i+ K7=i, iO/ iK0 iO1 i4 i5 i6 it8 i9 i: i]< i= S8=i> i? i@ iUB i|C iD iF iLG a9=iH ixK iL iM iO iQ i)R i T iLU idV iX iY :40iZ i[] i`^ iN_ ia ib ic i8f i i Bi Xi# a3=i i i i8 i% i' ,i* i+ U4=i- i0 ,iV2 i5 i6 ,i9 iL: K5=ig; i< ,i= i3@ ieA iB iD iE iF i&H ivI U6=iJ iL iM i#O iQ iNR iyS iV k _You start resting.HP restored.i/b iVn 977.3 (937=8.3 (94 _ikr iu ii4l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingi3.2   3.4  +1   g + Spellcasting 4.4   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h + Conjurations 6.0   7.0   0   c - Throwing   0.0   1.2  -1   i + Alchemy2.8   3.0   0           d - Short Blades   0.0   1.0   0   j - Evocations   0.0   1.0   0     iq     e + Dodging3.3   4.8  -1       f - Stealth   1.8   2.0   0                                                              H        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsid iC  ######jubi the Conjurer ##≈### #####≈##Grey Draconian #≈≈≈≈####≈≈≈≈≈≈###Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#i Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#XL:  7 Next: 53% Place: a Sewer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈#Noise: ---------  Time: 4978.3 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#g) +0 dagger (drain) ≈≈~~###########~(..#Throw: 3 darts (curare) ~~.~~~.?..#Water Breath+ .~~##P...## ..~.~~~# ...~.######## _You finish channelling yoi ur searing ray. _Your Conjurations skill increases to level 6! _You start resting. _Magic restored. _You start resting. _HP restored.i i i] i iin Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Static DischargeConjuration/Air2%2  c - Poisonous VapoursAlchemy/Air3%1  d - Soul SplinterNecromancy6%1  e - Ensorcelled HibernationHexes/Ice9%2  f - Grave ClawNecromancy9%2  g - Fulminant PrismConjuration/Alchemy9% 4  h - Fugue of the FallenNecromancy16% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 16% 4  j - IgnitionFire100% 8  k - Lehudib's Crystal Spear Conjuration/Earth 100% 8 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpio<[Esc] exiticivi  ######jubi the Conjurer ##≈### #####≈##Grey Draconian #≈≈≈≈####≈≈≈≈≈≈###Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##AC: 7i Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#XL:  7 Next: 53% Place: a Sewer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈#Noise: ---------  Time: 4978.3 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#g) +0 dagger (drain) ≈≈~~###########~(..#Throw: 3 darts (curare) ~~.~~~.?..#Water Breath+ .~~##P...## ..~.~~~# ...~.######## _You finish channelling your searing ray. _Your Conjurations skill increases to level 6! _You start resting. _Magic restored. _You start resting. iY[37m_HP restored.i P  Okay, then.iii. _i3iF,ii\Water _iUiviiiTgWater Breath+ iA _You enter the shallow water.i3i  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈ ≈≈#≈≈≈≈~~~~.~~###########~(..## ~.~ ~~~~~~.@..#82.3 (4 ~~ #####P...# i# . #~.~~~#  #..~.##  ###### ..~~# P....#~. .~...#~#i(i m _j - 2 scrolls labelled WOLAOBBIYNA (gained 1)iU kM#≈≈≈≈#######≈#≈#≈#≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. iX /≈≈~~###########~@..##.~ S~~~~~~.~..# .~~######P...## .. #~.~~~# .#..~.## ######S   adder (asleep) P...~~# ~P....#~.ib ie 63.3 (1ij ikm P _You encounter an adder.i{o X _You see here a curare-tipped dart.i i" +Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare) (quivered)b - Zap: wand of quicksilver (2) Spells ([,] to cycle)  c - Cast: Magic Dart  d - Cast: Searing Ray Abilities ([,] to cycle)  e - Abil: Mud Breath [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on ic  io #≈≈≈≈####≈≈≈≈≈≈###jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Health: 57/57 ========================  iq ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#XL:  7 Next: 53% Place: a Sewer ≈≈~~###########~@..##Noise: ---------  Time: 4983.3 (0.0) ~~.~ S~~~~~~.~..#g) +0 dagger (drain) .~~######P...##Cast: Magic Dart ..#~.~~~#Breath+ .#..~.########S   adder (asleep) P is ...~~# ~P....#~. _HP restored. _Okay, then. _You enter the shallow water. _j - 2 scrolls labelled WOLAOBBIYNA (gained 1) _You encounter an adder. _You see here a curare-tipped dart. iQx  i:z  ie#≈≈≈≈####≈≈≈≈≈≈### jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 12/13 ======================-- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  SH: 0Dex: 12  ih≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#  XL:  7 Next: 53% Place: a Sewer ≈≈~~###########*@..##  Noise: ---------  Time: 4983.3 (0.0) ~~.~ S*****~.~..#  g) +0 dagger (drain) .~~ ######P...##  Cast: Magic Dart .. #~.~~~#  Breath+ . #..~.##  ###### S   adder (asleep) P...~~# ~P....#~. _You encounter an adder. _You see here a curare-tipped dart.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - s ikTtraight lineAim: an adder (asleep, 100% to hit) iZ#≈≈≈≈####≈≈≈≈≈≈###jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 12/13 ======================-- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 7Str: 9  i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#XL:  7 Next: 53% Place: a Sewer ≈≈~~###########*@..##Noise: ---------  Time: 4983.3 (0.0) ~~.~ S*****~.~..#g) +0 dagger (drain) .~~######P...##Cast: Magic Dart ..#~.~~~#Breath+ .#..~.########S   adder P...~~# ~P....#~.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight li ineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. ic~SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily. iK-~S iA~~~~ iB9=4.3 (1 _ i| i#≈≈≈≈####≈≈≈≈≈≈### jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# AC: 7 ilStr: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#  XL:  7 Next: 53% Place: a Sewer ≈≈~~###########*@..##  Noise: =--------  Time: 4984.3 (0.0) ~~.~ ~~S***~.~..#  g) +0 dagger (drain) .~~ ######P...##  Cast: Magic Dart .. #~.~~~#  Breath+ . #..~.##  ###### S   adder P...~~# ~P....#~.[2 idZ4XThe adder is heavily wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) id#≈≈≈≈####≈≈≈≈≈≈###jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# iAC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#XL:  7 Next: 53% Place: a Sewer ≈≈~~###########*@..##Noise: =--------  Time: 4984.3 (0.0) ~~.~ ~~S***~.~..#g) +0 dagger (drain) .~~######P...##Cast: Magic Dart ..#~.~~~#Breath+ .#..~.########S   adder P...~~# ~P....#~.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, [4 iW0m( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. iP5~S i9S-~S iY<~~ i\`2==5.3 (1 _ iue ig i #≈≈≈≈####≈≈≈≈≈≈### jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11 i Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#  XL:  7 Next: 53% Place: a Sewer ≈≈~~###########*@..##  Noise: =--------  Time: 4985.3 (0.0) ~~.~ ~~~~S*~.~..#  g) +0 dagger (drain) .~~ ######P...##  Cast: Magic Dart .. #~.~~~#  Breath+ . #..~.##  ###### S   adder P...~~# ~P....#~.The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart  i (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit) iʙ;#≈≈≈≈####≈≈≈≈≈≈###jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# iMagic: 11/13 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#XL:  7 Next: 53% Place: a Sewer ≈≈~~###########*@..##Noise: =--------  Time: 4985.3 (0.0) ~~.~ ~~~~S*~.~..#g) +0 dagger (drain) .~~######P...##Cast: Magic Dart ..#~.~~~#Breath+ .#..~.########S   adder P...~~# ~P....#~.Aiming: Mag iic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. in~SS~ i$ i'16.3 (1 _ i+ i+- i.#≈≈≈≈####≈≈≈≈≈≈### jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 10/13 ==================------ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# iJ1 AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#  XL:  7 Next: 53% Place: a Sewer ≈≈~~###########S@..##  Noise: =--------  Time: 4986.3 (0.0) ~~.~ ~~~~~~~.~..#  g) +0 dagger (drain) .~~ ######P...##  Cast: Magic Dart .. #~.~~~#  Breath+ . #..~.##  ###### S   adder P...~~# ~P....# i3c~.The magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit) i #≈≈≈≈####≈≈≈≈≈≈### jubi the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 10/13 ==================------ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# i  AC: 7Str: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  SH: 0Dex: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.#  XL:  7 Next: 53% Place: a Sewer ≈≈~~###########~@..##  Noise: =--------  Time: 4986.3 (0.0) ~~.~ ~~~~~~~.~..#  g) +0 dagger (drain) .~~ ######P...##  Cast: Magic Dart .. #~.~~~#  Breath+ . #..~.##  ###### S   adder P...~~# i͙ ] ~P....#~.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder! iT G             i+  i7 1==47.3 (1Magic Dart _ i?  iQA  i i3 iB i@2==== i3==== i, ip4 _Magic restored. i3 i½I _e - 4 curare-tipped darts (gained 1) igWater Breath+  i iA _You enter the shallow water. iI i if== i iB i iB i iB i iT i`, i iB i i|B iw iB i iB iQ il i, i i, i i ig  You encounter 2 jackals. i....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈# # ##.≈≈≈≈≈≈≈≈≈≈~~~~. ###~.~~###########~... #...~ i.~~~~~~~~~~~~~.~. P...≈≈≈≈≈≈≈≈.~.~@P###########P...- .~..≈≈≈≈≈≈≈≈~.....~.~.~h #~.~~~.~≈≈≈≈≈≈≈≈~~.~..~.#h## #..~.# .P############...~..####### ..~~~~~~ ~~P...~~# †.############....~~#hh 2 jackals (1 wandering, 1 asleep) .†.P≈≈≈≈≈≈≈≈.~~P....#~. ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~#~. i,250058.0) i#9L-6.3 (19 _ i-A iCiVW....# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## jubi the Conjurer P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 12/13 ======================-- # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# AC: 7Str: 9 # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. EV: 11Int: 18 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... SH: 0Dex: 12 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. XL:  7 Next: 54% Place: a Sewer iP...≈≈≈≈≈≈≈≈.~.~@P###########P... Noise: ---------  Time: 5006.3 (0.0) .~..≈≈≈≈≈≈≈≈~.....~.~.~h #~.~~~ g) +0 dagger (drain) .~.~≈≈≈≈≈≈≈≈~~.~..~.#h## #..~.# Cast: Magic Dart .P############...~..# ###### Water Breath+ ..~~~~~~ ~~P...~~# †.############....~~#  hh 2 jackals (1 wandering, 1 asleep) .†.P≈≈≈≈≈≈≈≈.~~P....#~. ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~# ~. _You enter the shallow water. _You eincounter 2 jackals.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei>i BThat beam is likely to hit you. Continue anyway? Y - Yes  N - Noii=it....# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## jubi the Conjurer P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 13/13 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# AC: 7iStr: 9 # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. EV: 11Int: 18 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... SH: 0Dex: 12 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. XL:  7 Next: 54% Place: a Sewer P...≈≈≈≈≈≈≈≈.~.~@P###########P... Noise: ---------  Time: 5006.3 (0.0) .~..≈≈≈≈≈≈≈≈~.....~.~.~h #~.~~~ g) +0 dagger (drain) .~.~≈≈≈≈≈≈≈≈~~.~..~.#h## #..~.# Cast: Magic Dart .P############...~..#######iw Water Breath+ ..~~~~~~ ~~P...~~# †.############....~~#hh 2 jackals (1 wandering, 1 asleep) .†.P≈≈≈≈≈≈≈≈.~~P....#~. ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~#~. _You enter the shallow water. _You encounter 2 jackals.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.i2iidiA. _iP~..# ##≈≈ #~#####≈≈≈ ### #≈≈≈ # ##≈##.≈≈~~~~. ###~i~~###########~.. #...~~~.~~~~~~~~~~~~~.~ P...≈.~.~~P###########P.. .~~...@.~.~.~h #~.~~~~~.~..~.#h## #..~.# .P############...~..# ##### ..~~~~~~ ~~P...~~ †.############. .†.P≈≈≈≈≈≈≈≈.~~P....#~. ~#.≈~.P.~...#~#≈††~.P....~~~.≈≈P..~########.i6Hh~i"DhhiR7.3 (1Magic Dart _iiin  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ig#P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 11/13 ====================---- # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 iP...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 54% Place: a Sewer .~..≈≈≈≈≈≈≈≈~...@***h.~h #~.~~~ Noise: ---------  Time: 5007.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..~.#~## #..~.# g) +0 dagger (drain) .P############...~..# ###### Cast: Magic Dart ..~~~~~~ ~~P...~~#  Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.  hh 2 jackals (1 wandering, 1 asleep) ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~# ~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########.. _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  CoiKnfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 74% to hit)iP~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== i # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 11/13 ====================---- # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 54% Place: a Sewer .~..≈≈≈≈≈≈≈≈~...@****.~h #~.~~~ Noise: ---------  Time: 5007.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..~.#~##i   #..~.# g) +0 dagger (drain) .P############...~..####### Cast: Magic Dart ..~~~~~~ ~~P...~~#Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.hh 2 jackals (1 wandering, 1 asleep) ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~#~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########.. _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 74% to hit)i{~h  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon the jackal. The searing ray misses the jackal.if2h.i.~.hhi==8.3 (1Ray Breath+ iPi i X_(Press . to maintain the ray.)iS ***hThe searing ray hits the jackal.i.h.-9+ Breath+ izi^ _The jackal is heavily wounded.i*j †The searing ray hits the jackal.in***   jackal (i h.  You kill the jackal!i.†.hi(5=10++ Breath+ ik iT' _The jackal barks!i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ib i i i F _Unknown command.id4P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian i<;### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 10/13 ==================------ # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 55% Place: a Sewer .~..≈≈≈≈≈≈≈≈~...@*****h. #~.~~~ Noise: ==-------  Time: 5010.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~[iA39;49m.~..†.#~## #..~.# g) +0 dagger (drain) .P############...~..# ###### Cast: Magic Dart ..~~~~~~ ~~P...~~#  Ray++ Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.  h   jackal ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~# ~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lini M@eAim: a jackal (100% to hit)ikP~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 10/13 ==================------ # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 i#...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 55% Place: a Sewer .~..≈≈≈≈≈≈≈≈~...@*****h. #~.~~~ Noise: ==-------  Time: 5010.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..†.#~## #..~.# g) +0 dagger (drain) .P############...~..####### Cast: Magic Dart ..~~~~~~ ~~P...~~#Ray++ Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.[i33mh   jackal ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~#~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.i 8Dh~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  is;Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.  You stop channelling your searing ray.i Lx.~.~i7O>-1.3 (1iY i\g_The jackal pauses to sniff the water.iR P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 9/13================-------- # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 55% Place: a Sewer .~..≈≈≈≈≈≈≈≈[0;10;1i^ m~...@****h~. #~.~~~ Noise: =--------  Time: 5011.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..†.#~## #..~.# g) +0 dagger (drain) .P############...~..# ###### Cast: Magic Dart ..~~~~~~ ~~P...~~#  Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.  h   jackal ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~# ~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########..You stop channelling your searing ray. _The jackal pauses to sniff the water.Aiming: iD [0;10;1mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)iZ P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 9/13================-------- # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 iԸ ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 55% Place: a Sewer .~..≈≈≈≈≈≈≈≈~...@****h~. #~.~~~ Noise: =--------  Time: 5011.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..†.#~## #..~.# g) +0 dagger (drain) .P############...~..####### Cast: Magic Dart ..~~~~~~ ~~P...~~#Breath+ †.##it 3##########....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.h   jackal ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~#~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.i= 1h.iF M.~.iJ f10/13==2.3 (1 _iP iS in1P~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 9/13================-------- # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 #...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 55% Place: a Sewer i5.~..≈≈≈≈≈≈≈≈~...@***h.~. #~.~~~ Noise: =--------  Time: 5012.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..†.#~## #..~.# g) +0 dagger (drain) .P############...~..# ###### Cast: Magic Dart ..~~~~~~ ~~P...~~#  Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P....#~.  h   jackal ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~# ~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########..The magic dart hits the jackal. _The jacki8al is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)iAJP~..# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# jubi the Conjurer #~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Grey Draconian ### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 57/57 ======================== # ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 9/13================-------- # ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~. AC: 7Str: 9 ###~.≈≈≈≈≈≈≈≈≈≈≈~~###########~... EV: 11Int: 18 i*#...~≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~. SH: 0Dex: 12 P...≈≈≈≈≈≈≈≈.~.~~P###########P... XL:  7 Next: 55% Place: a Sewer .~..≈≈≈≈≈≈≈≈~...@.~.~.~. #~.~~~ Noise: =--------  Time: 5012.3 (0.0) .~.~≈≈≈≈≈≈≈≈~~.~..†.#~## #..~.# g) +0 dagger (drain) .P############...~..# ###### Cast: Magic Dart ..~~~~~~ ~~P...~~#  Breath+ †.############....~~# .†.P≈≈≈≈≈≈≈≈.~~P[i39;49m....#~.  h   jackal ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~# ~#≈††≈≈≈≈≈≈~.P....~~#~# ~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!i    ***~.~.     †   iJ.~.i˪h3.3 (1Magic Dart _iiiu i 3i i\ h10/13==i ,i gWater Breath+ iGiA _You enter the shallow water.iZ1====i,i! iogWater Breath+ ipA _You enter the shallow water.i2====ii j  ##≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.# ≈≈≈≈≈≈≈≈≈≈≈~~###########~...## iw#p≈≈≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~..# ≈≈≈≈≈≈≈.~.~~P###########P...## ≈≈≈≈≈≈≈~.....~.~@~.# #~.~~~# -8.3 (5 ≈≈≈≈≈≈≈~~.~..†.#~### #..~.## ##...~..#~# ###### ~~~ ~~~P...~~#~# ##....~~#~# ≈≈≈≈≈≈≈.~~P....#~ ≈≈≈≈≈≈≈~.P.~...#~# ≈≈≈≈≈≈~.P....~~#~# ~.# ≈≈≈≈≈≈~P..~..~~#~#########..#i'7-iZ.iA1iq 3i BiV 3====iS i9 Water Breath+  _You enter the shallow water.i Ii9 Xi |==i i i ,i i ?i ip iM i gWater Breath+ i A _You enter the shallow water.i Ii4 i ,iA ,i ,iJ i i~ ,i7 i i i= ?ir a  You see here a rat skeleton.i!" il$ gWater Breath+ i' A _You enter the shallow water.i* i, 3i. i0 i2 ,i4 i6 ,iI9 ,is; Xi= Bi? isA BinC iZE ,iXG iYI idK UieM Bi[O i9Q imS }Water Breath+ iU A _You enter the shallow water.iX UiY i[ i] gWater Breath+ igg A _You enter the shallow water.ij Ui6l in Bi+r it Bi:x iz gWater Breath+ i| i\ A _You enter the shallow water.i 3i iΆ iT Bi iۍ ,i i| iq im ,i i i ,i i/ iU ?ib i i ,i ii i ,i ib i= gWater Breath+ i9 W _You enter the shallow water.i$ 3i iB i8 )iv i i i i i iP i gWater Breath+ i > _You enter the shallow water.i ?i i i i@ gWater Breath+ i# i& 3il( i* ,i- ,iB/ ir1 Bi5 i-9 ,i{; i= i? BiB iD BiH i:K ,iM i3P iZR iMT ,i=W i*Y iT[ ,iA^ i}` ib ,if ih ij ,in iq is ?irw iV{ i~ QWater Breath+ i i> i iS )id i i i ,iӔ iS i QWater Breath+ i Water i i ,ix i~ i i ,i9 iV i ,i i" io ?Water i i ii)ii ii,io)i#5  Things that are here:i<  a frilled lizard skeleton; a ball python skeletoni?iwB5 _iIiLiOoWater Breath+ iW( _You enter the deep water.iZg  You see here a river rat skeleton.i]5 _i_idih,ikinizqiksiuixi {i!},iiւiD,i,iΏ,iWi i,iiziUWater iܥiqiͪ?iii,,iii%gWater Breath+ iA _You enter the shallow water.iCi?iii}QWater Breath+ iiA _You enter the shallow water.ii?iiiq,iiViQWater Breath+ ii'A _You enter the shallow water.ii:?i$  Things that are here:i9  a +0 short sword; a kobold skeleton; a kobold skeletoniWater Breath+  _You enter the shallow water.i,ii_Water Breath+ iA _You enter the shallow water.i"i$?i(i+i /gWater Breath+ iY5A _You enter the shallow water.i 8?iC:ie=iAi?iiZi\ie QWater Breath+ i iA _You enter the shallow water.ii,ii?i,iKgWater Breath+ i;$W _You enter the shallow water.iI'Ii2iS5Bi7i::?i<,i?iPAgWater Breath+ iCA _You enter the shallow water.iEiH?i7JicL,iNiPiR,iTiO^iimXip}Water Breath+ izi}i3igiۏ?ii\i\Biߜi,i,,iigWater Breath+ iXiƭizipii?ihi/izgWater Breath+ iii?ii(iXBii`igWater Breath+ iii3ii,iiBi7,i`?iXiFi ≈≈≈~~###########~...# ≈≈≈≈≈≈≈~~.~~~~~~~~~~~~~.~.. ≈≈≈≈≈.~.~~P###########P...# ≈≈≈≈≈~.....~.~.~.# #~.~~~# ~~.~..†.#~### #..~.## #######...~..#~# ###### ~~~~~~~P...~~#~# ## i #######....~~#~##P# ### .~~P....#~.@# #..# 147.3 (129.0)~.P.~...#~### #..# ≈≈≈≈~.P....~~#~# ~~.# ≈≈≈≈~P..~..~~#~#########..# ≈≈≈≈~P..~~.~~#~#..#~#.~PP.# ####~......~~~P.~.#~#.~.P~#......~.÷÷~P.~.#~#.~~PP# ####P..~.~..~)÷.~~#~#..~~P#..~~~...#~#~~÷.#~#....#ib iTiW _Partly explored, can't reach some places.i9iG=3iNG.~~ ~~~~~~~~.~~~.0.0).~...#~...~~#~~..~~#~ i≈≈≈≈~P..~~.~~#~~......~~~P.....~.÷÷~P.~.~.~..~)÷.~~#~#..~~~#~~÷.#~#....i i#W _Partly explored, can't reach some places.i_iiޭiE3iu,iR: _iWater Breath+ ip _Partly explored, can't reach some places. _You enter the shallow water.iZIii Bii,i,i?iUihiG}Water Breath+ i) _Partly explored, can't reach some places. _You enter the shallow water.iIii?ib,iiygWater Breath+ i _Partly explored, can't reach some places. _You enter the shallow water.i3im,i!?i`iKii ,iw Biy ,iigWater Breath+ i  _Partly explored, can't reach some places. _You enter the shallow water.i,?iS ...~..#~#  P...~~#~# ## ....~~#~##P# ### ~P....#~..# #..# P.~...#~### #..# ....~~#~# ~~.# .~..~~#~#########..# .~~.~~#~#..#~#.~PP.# i&"....~~~P.~.#~#.~@P~# 63.3 (16.0) ..~.÷÷~P.~.#~#.~~PP# ~.~..~)÷.~~#~#..~~P# ~...#~#~~÷.#~#....## .####~##.~.~~...~.# .# #~######....~.# #####~# #..~....#.~#~# ##.~~.~.# #~#.#~##########..P#i$i/)i+i=r _You enter the shallow water.  You hit the plant. The plant begins to die. You drain the plant.iXGiL8=4.0)iqSiPV3 _The plant is lightly damaged.i:  You hit the plant. You tail-slap the plant.i iV%5i.ij3 _The plant is lightly damaged.i:  You hit the plant. You tail-slap the plant.ii%6ii3 _The plant is lightly damaged.iV_  _The plant is lightly damaged.  You hit the plant. You tail-slap the plant. _The plant is lightly damaged.  You hit the plant. You tail-slap the plant. _The plant is lightly damaged.  You hit the plant. You drain the plant.iEl R .  The plant is lightly damaged.i7u iqz %7i i V _A nearby plant withers and dies.i ~..†.#~### #..~. ..~..#~# ######~~#~# ## ...~~#~##P# #### ...#~..# #..# ~...#~### ##..# ..~~#~# ~~.# ~..~~#~#########..# ~~.~~#~#..#~#.~P@.# .~~~P.~.#~#.~.P~# iY .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P# ..#~#~~÷.#~#....# ####~##.~.~~...~.# #~######....~.####~# #..~....#.~#~# ##.~~.~.#i i --8i i  i)..~.~.~.# #~.~~~# †.#~### #..~. .~..#~# ######~~#~# ## ..~~#~##P# #### ...#~..# #..# ~...#~#########..# ..~~#~# ~S~~~~~.# ..~~#~#########.@# ~.~~#~#..#~#.~P..# .~~~P.~.#~#.~.P~#  iڦb~.÷÷~P.~.#~#.~~PP# ~..~)÷.~~#~#..~~P# ..#~#~~÷.#~#....#S   adder (asleep)##~##.~.~~...~.#  #~######....~.####~# #..~....# i iT-9Magic Dart iC iW _You encounter an adder. iK`~~P###########P...##.~.~.~.# #~.~~~# ~..†.#~### #..~.##..#~# ######.~~#~# ## ~~#~##P# ####  iNP....#~..# #..# .~...#~#########..#.~~#~# ~~S~~~~@.#.~~#~#########..# ~~.~~#~#..#~#.~P..# ...~~~P.~.#~#.~.P~# .~.÷÷~P.~.#~#PP# .~..~)÷.~~#~#..~~P# ...#~#~~÷.#~#....## ####~##.~.~~...~. #~######....~.## ieQ ~SYou enter the shallow water.~S iYES i]p70Water Breath+  iiE _The adder hisses angrily.!id~~P###########P...##  jubi the Conjurer ...~.~.~.# #~.~~~# Grey Draconian ~..†.#~### #..~.## Health: 57/57 ======================== ..~..#~# ###### Magic: 12/13 ======================-- ...~~#~# ## AC: 7Str: 9 ...~~#~##P# #### EV: 11Int: 18 P....#~..# #..# SH: 0Dex: 12 !i .~...#~#########..# XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~S**@.# Noise: ---------  Time: 5170.3 (0.0) ~..~~#~#########..# g) +0 dagger (drain) ~~.~~#~#..#~#.~P..# Cast: Magic Dart ...~~~P.~.#~#.~.P~# Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P# S   adder ...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##You enter the shallow water. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift!iCS-Dir - straight lineAim: an adder (100% to hit)!iv6~~P###########P...##jubi the Conjurer ...~.~.~.# #~.~~~#Grey Draconian ~..†.#~### #..~.##Health: 57/57 ======================== !i9..~..#~# ######Magic: 12/13 ======================-- ...~~#~# ##AC: 7Str: 9 ...~~#~##P# ####EV: 11Int: 18 P....#~..# #..#SH: 0Dex: 12 .~...#~#########..#XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~S**@.#Noise: ---------  Time: 5170.3 (0.0) ~..~~#~#########..#g) +0 dagger (drain) ~~.~~#~#..#~#.~P..#Cast: Magic Dart ...~~~P.~.#~#.~.P~#Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P#S   adder ...#~#~~÷.#~#....## ####~!i=##.~.~~...~.# # #~######....~.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder!  The adder is severely wounded.!ia~S~S!i!i2=1.3 (1!iM!i  !iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder!  The adder is severely wounded. _The adder misses you.!i, ~~P###########P...##  jubi the Conjurer ...~.~.~.# #~.~~~# Grey Draconian ~..†.#~### #..~.## Health: 57/57 ======================== ..~..#~# ######!i2/  Magic: 11/13 ====================---- ...~~#~# ## AC: 7Str: 9 ...~~#~##P# #### EV: 11Int: 18 P....#~..# #..# SH: 0Dex: 12 .~...#~#########..# XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~~~S@.# Noise: =--------  Time: 5171.3 (0.0) ~..~~#~#########..# g) +0 dagger (drain) ~~.~~#~#..#~#.~P..# Cast: Magic Dart ...~~~P.~.#~#.~.P~# Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P# S   adder [4!is2 0m...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##The adder is severely wounded. _The adder misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)!iw~~P###########P...##jubi the Conjurer ...~.~.~.# #~.~~~#Grey Draconian ~..†.#~### #..~.##Health: 57/57 ======================== ..~..#~# ######Magic: 11/13 ====================---- ...~~#~# ##AC: 7Str: 9 ...~~#~##P# ####EV: 11Int: 18 P....#~..# #..#SH: 0Dex: 12 .~...#~#########..#XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~~~S@.#Noise: =--------  Time: 5171.3 (0.0) !izr~..~~#~#########..#g) +0 dagger (drain) ~~.~~#~#..#~#.~P..#Cast: Magic Dart ...~~~P.~.#~#.~.P~#Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P#S   adder ...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.!i!iY2==2.3 (1!i1 !i}   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  !iThe magic dart hits the adder.  The adder is severely wounded. _The adder bites you but does no damage."id~~P###########P...##  jubi the Conjurer ...~.~.~.# #~.~~~# Grey Draconian ~..†.#~### #..~.## Health: 57/57 ======================== ..~..#~# ###### Magic: 11/13 ====================---- ...~~#~# ## AC: 7Str: 9 ...~~#~##P# #### EV: 11Int: 18 P....#~..# #..# SH: 0Dex: 12 "i.~...#~#########..# XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~~~S@.# Noise: =--------  Time: 5172.3 (0.0) ~..~~#~#########..# g) +0 dagger (drain) ~~.~~#~#..#~#.~P..# Cast: Magic Dart ...~~~P.~.#~#.~.P~# Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P# S   adder ...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##The adder is severely wounded. _The adder bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )"i - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)"i1M ~~P###########P...##jubi the Conjurer ...~.~.~.# #~.~~~#Grey Draconian ~..†.#~### #..~.##Health: 57/57 ======================== ..~..#~# ######Magic: 11/13 ====================---- ...~~#~# ##AC: 7"iO Str: 9 ...~~#~##P# ####EV: 11Int: 18 P....#~..# #..#SH: 0Dex: 12 .~...#~#########..#XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~~~S@.#Noise: =--------  Time: 5172.3 (0.0) ~..~~#~#########..#g) +0 dagger (drain) ~~.~~#~#..#~#.~P..#Cast: Magic Dart ...~~~P.~.#~#.~.P~#Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P#S   adder ...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##Aiming: Magic Dart (safe; 1% risk of failure) "iS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead."i; "i *3.3 (1"i "i)   "i7 =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder closely misses you.#iL~~P###########P...##  jubi the Conjurer ...~.~.~.# #~.~~~# Grey Draconian ~..†.#~### #..~.## Health: 57/57 ======================== ..~..#~# ###### Magic: 10/13 ==================------ ...~~#~# ## AC: 7Str: 9 ...~~#~##P# #### EV: 11Int: 18 P....#~..# #..# SH: 0Dex: 12 .~...#~#########..# XL:  7 Next: 55% Place: a Sewer #i...~~#~# ~~~~~~S@.# Noise: =--------  Time: 5173.3 (0.0) ~..~~#~#########..# g) +0 dagger (drain) ~~.~~#~#..#~#.~P..# Cast: Magic Dart ...~~~P.~.#~#.~.P~# Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P# S   adder ...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##The adder is almost dead. _The adder closely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)#i~~P###########P...##  jubi the Conjurer ...~.~.~.# #~.~~~# Grey Draconian ~..†.#~### #..~.## Health: 57/57 ======================== ..~..#~# ###### Magic: 10/13 ==================------ ...~~#~# ## AC: 7#iUStr: 9 ...~~#~##P# #### EV: 11Int: 18 P....#~..# #..# SH: 0Dex: 12 .~...#~#########..# XL:  7 Next: 55% Place: a Sewer ...~~#~# ~~~~~~~@.# Noise: =--------  Time: 5173.3 (0.0) ~..~~#~#########..# g) +0 dagger (drain) ~~.~~#~#..#~#.~P..# Cast: Magic Dart ...~~~P.~.#~#.~.P~# Water Breath+ .~.÷÷~P.~.#~#.~~PP# .~..~)÷.~~#~#..~~P# S   adder ...#~#~~÷.#~#....## ####~##.~.~~...~.# # #~######....~.##Aiming: Magic Dart[#iF0;10m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!  You kill the adder!#i     ###i; #### #..# ÷)÷ #iu#i1==74.3 (1Magic Dart++ _#if#ico _You feel power welling in your lungs.#i #i #i #iw $i_$i( _2====$id 3====$i X$iB$i ≈≈.~.~~P#####P...## ≈≈~.....~.~.~.# #~.~~~# ≈≈~~.~..†.#~### #..~.## ####...~..#~# ###### $i3Q~~~~P...~~#~# ## ####....~~#~##P# #### ≈≈.~~P....#~..# #..# ≈≈~.P.~...#~#########..# ≈~.P....~~#~#~~~@~~~~~.#-9.3 (5 ≈~P..~..~~#~#########..# ≈~P..~~.~~#~#..#~#.~P..# #~......~~~P.~.#~#.~.P~# ......~.÷÷~P.~.#~#.~~PP# #P..~.~..~)÷.~~#~#..~~P#~~~...#~#~~÷.#~#....## .~.~.####~##.~.~~...~.# .....# #~######....~.##$i7-$i!$i$%i%iU3%i%i,%i|==%i.%i\B%i~%i%i;B%i/ %iI ?%i#%i%iB%iQ%i,%il%ia%ir%i "hWater Breath++ %i%A _You enter the shallow water.%i'?%i?*%ir,%i.,%i0%ic3%i5,%i-8%i:%i=%iq@hWater Breath++ %i}DA _You enter the shallow water.%iG3%ifJ%iM,%i3P?%iS%iUhWater Breath++ %iYW _You enter the shallow water.%i(\%i^?%i!a%i^cB%ie%iTh%icjhWater Breath++ %i~lA _You enter the shallow water.%in%ip3%is%i6uB%ix%izB%i|%i~U%i%,%id,%i≈≈≈≈≈≈≈~~###~...##≈≈≈≈≈~~.~~~~~~~~~~~~~.~..#≈≈≈.~.~~P###########P...## ≈≈≈≈≈~.....~.~.~.# #~.~~~# ≈≈≈≈≈~~.~..†.#~### #..~.#####...~..#~## ~~~~~~~P...~~#~# ## %ip#######....~~#~##P# ####≈≈≈≈.~~P....#~.@# #..#202.3 (23.0)≈≈≈≈~.P.~...#~#########..#≈≈≈~.P....~~#~#~~~~~~~~~.# ≈≈≈≈~P..~..~~#~#########..# ≈≈≈≈~P..~~.~~#~#..#~#.~P..# ####~......~~~P.~.#~#.~.P~# ≈≈≈......~.÷÷~P.~.#~#.~~PP# ####P..~.~..~)÷.~~#~#..~~P# ≈≈≈..~~~...#~#~~÷.#~#....##%i%i&i S  You hit the plant. The plant begins to die. You tail-slap the plant.&i &i#8=3.3 (1.0)&i)*&i,3 _The plant is lightly damaged.&i`!  You hit the plant.&i>&iL%4&i&i3 _The plant is lightly damaged.&i96  You hit the plant. You drain the plant.&iA&iyD%5&ifG&ilJ3 _The plant is lightly damaged.&i"6  You hit the plant. You drain the plant.&i}&it%6&i&i3 _The plant is lightly damaged.&iҺ  _The plant is lightly damaged.  You hit the plant. You drain the plant. _The plant is lightly damaged.  You hit the plant. You drain the plant. _The plant is lightly damaged.  You hit the plant but do no damage.&i R .  The plant is lightly damaged.&i &i %7&i &i V _A nearby plant withers and dies.&iT|≈≈≈≈≈≈≈≈≈≈≈~~~~.# ≈~~###########~...## ≈~~.~~~~~~~~~~~~~.~..# .~.~~P###########P...#~.....~.~.~.# #~.~~~# ≈≈≈≈~~.~..†.#~### #..~. ######...~..#~# ###### ~~~~~~P...~~#~#### ######....~~#~###### .~~P....#~..#~~~# #..# ~...#~#########..# &ic~.P....~~#~#~~~~~~~~~.# ~P..~..~~#~#########..# ≈≈≈~P..~~.~~#~#..#~#.~P..# ###~......~~~P.~.#~#.~.P~# ≈≈......~.÷÷~P.~.#~#.~~PP# ###P..~.~..~)÷.~~#~#..~~P#&i&iڅ--8&i&iT'i~~###########~...#~~.~~~~~~~~~~~~~.~..# .~.~~P###########P...## ~.....~.~.~.# #~.~~~# ~~.~..†.#~### #..~.## #####...~..#~# ####### ~~~~~P...~~#~####.### #####....~~#~##.#.!.##### ≈≈≈.~~P....#~..#@~~# #..# ~.P.~...#~#########..# 'i#~.P....~~#~#~~~~~~~~~.# ~P..~..~~#~#########..# ~P..~~.~~#~#..#~#.~P..# ##~......~~~P.~.#~#.~.P~# ≈......~.÷÷~P.~.#~#.~~PP# ##P..~.~..~)÷.~~#~#..~~P# ≈..~~~...#~#~~÷.#~#....##'i'i"-9Water Breath++ 'i''i*u _You enter the shallow water. Found a potion of magic.(iH I(iO Water Breath++ (iS W _You enter the shallow water.(i5V 3(i\ j≈≈≈≈≈≈≈≈≈≈~~~~.# ###########~...## ~~.~~~~~~~~~~~~~.~..# .~.~~P###########P...## ~.....~.~.~.# #~.~~~# (i_ ≈~~.~..†.#~### #..~.## ###...~..#~# ######## ~~~P...~~#~####.### ###....~~#~##.#.@.##### 12.3 (3.~~P....#~..#~~~###..# ~.P.~...#~#########..# ~.P....~~#~#~~~~~~~~~.# ~P..~..~~#~#########..# ~P..~~.~~#~#..#~#.~P..# ~~~P.~.#~#.~.P~# .....~.÷÷~P.~.#~#.~~PP# P..~.~..~)÷.~~#~#..~~P#(ic (if a _g - 2 potions of magic (gained 1))ib≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~.≈≈≈~~###########~...##≈≈≈~~.~~~~~~~~~~~~~.~..#≈.~.~~P###########P...##≈~.....~.~.~.# #~.~~~# ≈≈~~.~..†.#~### #..~.## ####...~..#~# ######## ~~~~P...~~#~####@### ####....~~#~##.#.~.#####≈.~~P....#~..#~~~###..# ≈≈~.P.~...#~#########..# ≈~.P....~~#~#~~~~~~~~~.# ≈~P..~..~~#~#########..# ≈~P..~~.~~#~#..#~#.~P..# #~......~~~P.~.#~#.~.P~# ......~.÷÷~P.~.#~#.~~PP#)i )i63.3 (1)i)il*iyI I*i+b &0*ii 3*iBm _ _Partly explored, can't reach some places.+i! I+i6 +i_< +i? $ +iB Q_Partly explored, can't reach some places.-i+ -iH. I-iV1 P _-i)7 ,-i9 hWater Breath++ -i8< A _You enter the shallow water.-i> k-i8A B-iWC -ivE ,-iG ,-iI hWater Breath++ -iK W _You enter the shallow water.-iM I-iO B-iQ -iS -i:U ,-iV -iHX -iY -iB[ ,-ig] -i_ -iOa )-ib -idf a  You see here a rat skeleton.-ii 5 _-ik -im -i+p ,-iq -is -iu hWater Breath++ -iw -iІ  ~.############....~~#~##.#.~.#### .÷.P≈≈≈≈≈≈≈≈.~~P....#~..#~~~###.. ~#.≈≈≈≈≈≈≈≈≈~.P.~...#~#########.. ~#≈÷÷≈≈≈≈≈≈~.P....~~#~#~~~~~~~~~. ~#≈≈≈≈≈≈≈≈≈~P..~..~~#~#########.. ~#≈≈≈≈≈≈≈≈≈~P..~~.~~#~#..#~#.~P.. ~#≈########~......~~~P.~.#~#.~.P~ ~#≈≈≈≈≈≈≈≈......~.÷÷~P.~.#~#.~~PP ~#≈########P..~.@..~)÷.~~#~#..~~P27.3 (1-iɉ X4.0) ~#≈≈≈≈≈≈≈≈..~~~...#~#~~÷.#~#....# ~#≈≈≈≈≈≈≈≈.~.~.####~##.~.~~...~.# ~#.≈≈≈≈≈≈≈.....# #~######....~.# .P.≈≈≈≈≈≈....######~# #..~.... P~.≈≈≈≈≈≈~~..###.~#~# ##.~~.~.  ∩..≈≈≈≈≈≈.~.###~#.#~##########..P  ~~.≈≈≈≈≈≈~~.# #~##.~#~~~~~~~~~.P~  .~≈≈≈≈≈≈≈~.########~##########÷.. -iŏ -i, -i 2 _You enter the shallow water.0i30i"0i&0i)?0i-/,0i 2B0i40i70iC:hWater Breath++ 0i>A _You enter the shallow water.0iA?0iC0iF$  Things that are here:0i I  a +0 short sword; a kobold skeleton; a kobold skeleton0iL0iOhWater Breath++ 0iRA _You enter the shallow water.0i_U?0iW0iZ0i]hWater Breath++ 0iJ`0ibA _You enter the shallow water.0iMe?0icg0ii0il0inRWater Breath++ 0ip0i?sA _You enter the shallow water.0i@u0i1i7V _A nearby plant withers and dies.1iOb ≈.~.~.####~##.~.~~...~.#≈.....# #~######....~.##≈....######~# #..~....#≈~~..###.~#~# ##.~~.~.#1ie B≈.~.###~#.#~#..P#≈~~.# #~##.~#~.P~#≈~.#~##########÷..#≈~.†~~~~~~#~####P........#≈~#~##~@.~.∩∩....#≈#~#PP#~#....≈≈##≈###PP#~#.≈≈≈≈≈#≈# #≈≈#~#≈≈≈≈≈##≈# #≈≈#~#≈≈≈≈##≈##≈≈≈≈≈# #≈≈#~#≈≈### ##≈#####≈#≈# #########  ### #####1iIj 1i)o --41iu 1iw 2ic^≈.~.~.####~##.~.~~...~.#≈.....# #~######....~.##≈....######~# #..~....#≈~~..###.~#~# ##.~~.~.#≈.~.###~#.#~#..P#≈~~.# #~##.~#~.P~#2if8≈~.#~##########÷..#≈~.†~~~~~~#~####P.#≈~#~##@..~.∩∩....#≈#~#PP#~#....≈≈##≈###PP#~#.≈≈≈≈≈#≈# #≈≈#~#≈≈≈≈≈##≈# #≈≈#~#≈≈≈≈##≈##≈≈≈≈≈# #≈≈#~#≈≈####≈#####≈#≈# #########  ### #####2i=l2io-5Water Breath++ 2iu2i^x2 _You enter the shallow water.2i&2i6*-=62i!/2i42Y _You hit the plant but do no damage.2i :  You hit the plant. The plant begins to die.2i 2i %72ip 2i 3 _The plant is lightly damaged.2i s  You hit the plant.  You tail-slap the plant, but do no damage.2i[ 2i0 %82iJ 2i 3 _The plant is lightly damaged.2ilg  You hit the plant but do no damage. You drain the plant.2i"2i%92i2i3 _The plant is lightly damaged.3ib!  You hit the plant.3iUkT .  The plant is lightly damaged.3ip3iDs&603i*v3i3xV _A nearby plant withers and dies.3i0f ....# #~######.#....######~# #..~....~~..###.~#.~~.~.~.###~#.#~##########..P~~.# #~##.~#~~~~~~~~~.P~.########~##########÷..†~~~~~~P......≈~########~##~..~.∩∩3i_5j≈≈≈≈≈≈≈≈#~#P@#~#....≈≈###PP#~#.≈≈≈≈≈#  #≈≈#~#≈≈≈≈≈### 3i73iQ99-13i=3i?3igO  You hit the plant. The plant begins to die. You drain the plant.3iX 3i-=23iq3i3 _The plant is lightly damaged.3i M  You completely miss the plant.3i 3i} %33i 3i 3 _The plant is lightly damaged.3iϾ 6  You hit the plant. You drain the plant.3iS 3ip %43iS 3i 3 _The plant is lightly damaged.4i@)u  You hit the plant. .  The plant is lightly damaged.4ia-4i0%54i54i7V _A nearby plant withers and dies.4itx4ix4iy4i&04iQ4i4iUE _Done exploring.7i7i7iU7i_7i7iYP _7i7i7i7i7i7i JWater Breath++ 7iE!7i#A _You enter the shallow water.7i%7iv%)7i&7i'7i)7i3*7i+7i5L ~.~.####~##.~.~~...~.# ....# #~######....~.## ..######~# #..~....# ..###.~#~# ##.~~.~.# .###~#.#~##########..P# .# #~##.~#~~~~~~~~~.P~# ########~##########÷..# †~~~~~~#~####P........# ########~##~..~.@∩....# -70.3 (5#~#P.#~#....≈≈## ###P.#~#.≈≈≈≈≈# # #≈≈#~#≈≈≈≈≈## ≈≈# #≈≈#~#≈≈≈≈##≈≈≈≈≈# #≈≈#~#≈≈### ####≈#≈# #############7i87-7i=7iy>j _There is a gate leading back out of this place here.8i 8i28i8i8i!#11.3 (1 _8i(8i-Dungeon:58i  #...##...........  #...#.....######'8i  #...#.....#...'..  #####...'.....'...#..8i3n  #.......#.....#####..8iT  #.#####.##.......##'#8iu  #.#~~~#..#.......#...8i  #.#~~~#..#.......#...8i 8i #.#~@~#..+.......#... 8i #.#~~~#.##.......#.## 8i@ #.#~~~#.........##.##  #.##'##.........'..#.  #...............#..#.8i/  ##..............#####   #########+#.........  8i=#.........  8iV#......... 8iW,2.8 (2.58i[8i\+ _Welcome back to the Dungeon!8ir_Y _There is a collapsed entrance here.9i( Water Breath++  _You enter the shallow water.9i\+ I9i+ 9iz- 9i- )9il. 9iW1 @  There is an open door here.9i2 9iK3  _9i'4 9i5 9iL7 9i7 9i;8 9i9 9i_; 9i; 9io< 9i$> 9i? 9i? 9i@ 9iB 9iC 9iC 9iD 9iQF 9iG 9i-H 9iI 9iaK 9iL 9iM 9iM 9i!P $ 9i?P _You open the door.9iQ 9iR 9iR 9iW @  There is an open door here.9i9Y 9iY  _9i}Z 9i\ 9i$] 9iy] 9i^ 9i&_ 9io` 9i` 9i;a 9iGb 9ic ,9ic 9iWg 9idh 9ih 9i1i 9irj 9ik 9ik 9il 9im 9in 9iLo 9io 9iq 9i7r 9ir 9is 9ixt 9iv 9iv 9iv 9iw 9ix 9iz ,9i 9i 9iÆ 9iU 9i 9i~ 9i 9i( 9inj 9i: 9iq 9i_ 9i 9i- 9i^ 9i 9i 9i 9i/ 9iW 9i 9i 9i 9i 9ib 9i` 9i 9i 9i 9i 9i 9i5 9i 9i_ 9i 9i 9i 9i ,9iԸ 9iT 9id 9i 9i3 9iY 9i ,9i 9i) 9i ,9i 9i 9ic 9iI 9i 9i" 9i 9i[ 9i 9i Q #.......#.####'##..... .......##.####.####...P..P.. .......'..#....# .... 9i $.......#..#....# ... .......#####'########### #'#..................... ..#..................... ..#.........[........... 9i2 ,..#.............@..<.... ..####+##.....########## 9iX x.....#..#.....# 9i -.....#..#.....# ........#.....## ######..........# 9i q#..........# #..........#9i ; #..........#  9i =You pick up a parchment of Shock and begin reading...9i 1308.8 (36.0)9i +9.8 (379i 9iY > _You add the spell Shock to your library.:i&:i:iģ:i:i:ijB:i:iް:i:i:iT:iy:i):iP  There is a stone staircase leading up here.:i:i _:i̹:iǺ:iP:i:i:iH:i:i:i:iE:i':iT:i:i:i:i:iU:i:i:i:i:i7 _You open the door.:i:i::i:i@  There is an open door here.:i:i _:ih:i:i":ik:i):iU:i$:ib:i^:i;:ia:i:i:i:i::iv:i:i:i:i:i:i:ic:i:i':i:i:i:i:i:iv :i :i :i_:i&" '###..###+#.....##### +..........."....> >.#.......P..P..... ###..#............# '####..#..P...[..P..### ...## ...## .'P......P....# . ####'##...@...###..28.8 (19 :i&|####.####...P..P........! #....# ................ #....# .......+........ ##'###########.##........ ...................###+## ..........#### ..[............. .........<......:i.:i9+9.8 (20:i>:i@; _Found a stone staircase leading down.;i3;i;i;i>;iq;i";i;if ,;i#;i;ie,;i;i;i;i;iz!;i$;i;(;i}(;i*;i-;i0,;i*2;i4;i7,;i<;iX .........#######..........####<....######..#..+.............#...# ...............# .'..#.....:.......+ .####...# #'###..###+#.....####### ;ieX....+...>.. ..>.#.... ..###..#.#### ;iX^'####..#..P...[..P..### ...#..................#;iX#..................#'......P......P....# . ####'##.............###.. ####.####...P..P........!;i^236.8 (7.0);im*7.8 (8;ifr;iz0 _k - an amulet of chemistry...#.......P..P........ pH.........# .#....#..........B  #.....#  #.....# ########.....' #####.... .####........<....###### Magic Dart#..+.............# =i !#..#.............# .#..#.......# B   bombardier beetle (asleep)'..#.............+###.....# =i @##..###+#.....#######=i B6.8 (5B=i6 17.8 (6 _=i =ig Aiۍ  ######. #####.....).#######.>.B#.....#.# #.....#.# #######.....'...#.....#######.......... ####........<....####### #..+. #..#.......# #..#.......# '..#.+##.............#.B8.8 (1Ai Bi|  jubi the Conjurer  Grey Draconian  Health: 57/57 ========================  Magic: 12/13 ======================-- ######.  AC: 7Str: 9 #####.....).  EV: 11Int: 18 #######.......>...  SH: 0Bii}JDex: 12 #.....#......**B.#  XL:  7 Next: 57% Place: Dungeon:5 #.....#...@**....#  Noise: ---------  Time: 5348.8 (0.0) #######.....'..........#  g) +0 dagger (drain) ......#######..........#  Cast: Magic Dart ####........<....#######  Breath++ #..+.............# #..#.............#Bi} B   bombardier beetle #..#.............# Bi}'..#.............+ ####.............# _You add the spell Cigotuvi's Putrefaction to your library. Bi}_A bombardier beetle comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Bi~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi;~CAim: a bombardier beetle (100% to hit)Bi" jubi the ConjurerGrey DraconianHealth: 57/57 ========================Magic: 12/13 ======================--######.Bi# |AC: 7Str: 9#####.....).EV: 11Int: 18#######.......>...Bij# SH: 0Dex: 12#.....#......**B.#XL:  7 Next: 57% Place: Dungeon:5#.....#...@**....#Bi# tNoise: ---------  Time: 5348.8 (0.0) Bi# }#######.....'..........#g) +0 dagger (drain) Bi# ......#######..........#Cast: Magic Dart Bi# j####........<....#######Bi$ mBreath++ #..+.............# Bi,$ D#..#.............#BiE$ |B   bombardier beetle Bi_$ #..#.............# '..#.............+ Bi$ #####.............#Bi$ Aiming: Magic Dart (safe; 1% risk of failure)  Bi$ Press: ? - help, Q - select action, ( or ) - cycleBi$ cShift-Dir - straight lineAim: a bombardier beetle (100% to hit)  Bi% qThe magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.Bi/% Bi" 3B.Bi^ *...Bi 9=9.8 (1 _Bi Bi Ci  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci  jubi the Conjurer  Grey Draconian  Health: 57/57 ========================  Magic: 10/13 ==================------ ######.  AC: 7Str: 9 Ci$#####.....).  EV: 11Int: 18 #######.......>...  SH: 0Dex: 12 #.....#......*B..#  XL:  7 Next: 57% Place: Dungeon:5Ci/ #.....#...@**....#  Noise: =--------  Time: 5349.8 (0.0) #######.....'..........#  g) +0 dagger (drain) ......#######..........#  Cast: Magic Dart ####........<....#######  Breath++ #..+.............# #..#.............# B   bombardier beetle Ci#..#.............# '..#.............+ ####.............# _The bombardier beetle is moderately wounded.CiCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci84Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)Ci jubi the ConjurerGrey DraconianHealth: 57/57 ========================Magic: 10/13 ==================------######.AC: 7Str: 9#####.....).EV: 11Int: 18#######.......>...SH: 0Dex: 12#.....#......**..#CiI #XL:  7 Next: 57% Place: Dungeon:5#.....#...@**....#Noise: =--------  Time: 5349.8 (0.0) #######.....'..........#g) +0 dagger (drain) ......#######..........#Cast: Magic Dart ####........<....#######Breath++ Ci u#..+.............# #..#.............#B   bombardier beetle #..#.............# '..#.............+ ####.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Ci Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)  Ci+ `You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.CiY j.B..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  The bombardier beetle is moderately wounded.Ci(\ 1===50.8 (1Ray Breath++ Cia Cid f _(Press . to maintain the ray.)Di8 **** The searing ray hits the bombardier beetle.DiW3B.Di^&..Dizc0----1+ Breath++ DiQjDimj _The bombardier beetle is severely wounded.Dit **** The searing ray hits the bombardier beetle.Di }>.B.Di----2++ Breath++ DiDi e _The bombardier beetle is almost dead.Ei †The searing ray hits the bombardier beetle!EiY****Ei3 >.†.  You kill the bombardier beetle!Ei?9/13 --643Magic DartEi4EEiG> _You finish channelling your searing ray.FiΩ3FiFiFiqh10/13==Fi״FiFixFi1====FiFiFiFi@FiFiNj2====FiFi"FicFiFi}Fij3====FifFi4 _Magic restored.FiFiFizFiFiFiFi3FimFiFi"FixFi%FiQFi:==FiFiFi,FiFi... .. ... .. #######...... #####....@)......  #.......>. Fig #.....#......†...##+#..  #.....#..........# #.....'..# .#######..# .......<....####### ....# Fi?.(..####..........#.#####.....@. #.......>. Fi#.....#......†...##+#. #.....#..........# ......'.. #..<....Fi=V##Fi0652.0)Fis+6.8 (13Fi1"Fi3 _Found 4 javelins.Fi6w _You see here a +2 vampiric spear.GiGi07.0)GiOGiM _l - a +2 vampiric spearHiOhHihHiiHi&mHi3pHipHiItHitHiwHiwHi_yHi|HiHirHiHi7 _You open the door.HiHiHi&Hi@  There is an open door here.HiHiG _HiHimHi,HitHi#HiyHiBHiHi5Hi&Hi\HiHiHi_HipHiHiqHiHiڟHiHiHiHiHiUHiHiHi,HiHiHi,HiqHiHiHihHiHiHi HiSHiٱHiβHiHi.HiHiHiHi3HiHiúHi}HiHiHi7 _You open the door.HiHiHiHi@  There is an open door here.Hi3Hi5Hi7 _You open the door.Hij3Hi,HiHiHiHiHiU@  There is an open door here.HiHi _HizHiHi,HiHieHiHiHimHiHi,HiHi7Hi,HiHiHiRHiHisHiHigHiHixHiAHiHiHi)Hi;7 _You open the door.HiH.......###### ########......###..###..#....#..#....#.##..#....#..#....#..##..#....#..#....#..##..#....'..##..### #..# #'##....#'###..### ...# .#@.....##..##....#97.8 (30.0) ...# >...⌠..+.........' ...# ..#...#......#...####### ...# ##.##......#####...... ...# #.. ########.......>.. ...# #. #.....#......†...Hi6i # # #.....#.......... # ###########.....'.......... ####.........#######.......... HiHi~+8.8 (31Hi%Hi(A _Found a staircase to the Ecumenical Temple.IiLIiBIiIiнIidIiIiYIiIiIi9IiIiIinIiIi<IiIi,IibIiIi IiBIiIi/IiZIiIiPIitIi,IiIi+IiIiIiIiIi]IiIiIiIi*IiIiIiIiIIi{IiIiIiIiIiIiVIiIiIiIinIi?IiIiIipX  There is a staircase to the Ecumenical Temple here.IiIid _IiIiIiIinIiIizIiIiwIiIiIiPIiIiiIi R  There is a fountain of clear blue water here.Ii IiB _IiIiIiYIiIijIiIi,IiHIiIi(IihIiIi:Ii$IicIiIiIi,Ii Ii[!Iin#  You encounter an ogre. It is wielding a +0 giant club.Ii+...O# ....#...###### ####  ####......###..## #############..#....#..#....# #...#...#...#..#....#..#....# Iiq+⌠.#.⌠.#.⌠.#..#....#..#....# #...#...#...#..#@...'..##..##### ##.###.###.##'##....#'###..###... #...#..ß#...#......##..##....#...Magic Dart #.⌠...>...⌠........+.........'... Ii+U#...#ß..#...#......#...#######. ##.###.###.##......#####......O   ogre (asleep) #...#...#...########.......> #.⌠.#.⌠.#.⌠.##.....#......†...##+ #...#...#...##.....#...Ii!,"#Ii4.424.8 (26Ii725.8 (27 _Ii<Ii@Ki T ...O#. ...###### ########......###..## #############..#....#..#.... #...#...#...#⌠.#.⌠.#.⌠..#..#...#..'..##..###### ##.###.###.##'##@...#'##... #...#..ß#...#......##..##....⌠...>...⌠........+.........'..#ß..#...#......#...####### ##.###.###.######...... ##############.....'..........#Ki Ki g6.8 (1.0)Magic DartKi  Ki Li; ILi" Li$ Li( BLi/ nLi0 LiA1 LiY3 Liw5 Li5 Li6 Li78 Li9 Li: Li: Li)< Li= Li= Li> LiA R  There is a fountain of clear blue water here.LizC Li,D  _Li-E LiF Li H ,LiH Li J LiK LiwL LiL Li N LiO LiO LiP Li]  ...###### ####......##############..#....#...#...#...#...#..#....#.. Li] ..#.⌠.#.⌠.#.⌠.#..#....#.. ..#...#...#...#..#....'.. #Li^ #######..##.###.###.##'##....#'# ..........#...#..ß#...#......##.. Li$^ ....<.....#.⌠...@...⌠........+3LiE^ 0.0) Lif^ ..........#...#ß..#...#.. ..........##.###.###.##Li^ R#### ######....#...#...#...#Li^  #....#.⌠.#.⌠.#.⌠.Li^ ## Li^ #....#...#...#...##.....#...  Li_ s#....##############.....'...  Li:_  ###....##....#######...   #.............####Lif_ ]<... Li|e LiZk Lin i _There is a staircase to the Ecumenical Temple here.Siz[ Si^  Spells (Memorise)TypeFailure Level Si2^  a - Kiss of DeathConjuration/Necromancy 1% 1b - ShockConjuration/Air1%1  SiT^ 8c - Static DischargeConjuration/Air2%Sis^ <2  d - Poisonous VapoursAlchemy/Air3%Si^ 71  e - Soul SplinterNecromancy6%Si^ @1  f - Ensorcelled HibernationHexes/Ice9%Si^ 42  g - Grave ClawNecromancy9%Si _ 92  h - Fulminant PrismConjuration/AlchemySi+_ l9% 4  i - Fugue of the FallenNecromancySiK_ ]16% 3  j - Iskenderun's Mystic BlastSij_ Conjuration/Translocation 16% 4  k - Cigotuvi's PutrefactionNecromancy/Air45% 4 Si_ Y l - IgnitionFire100% 8 Si_ m - Lehudib's Crystal Spear Conjuration/Earth 100% 8 12 spell levels left Si` ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZiZiZi0...###### jubi the Conjurer####......# Grey Draconian#############..#....#.. Health: 57/57 ========================.#...#...#...#..#....#.. Magic: 13/13 ========================..#.⌠.#.⌠.#.⌠.#..#....#.. AC: 7Str: 9..#...#...#...#..#....'.. EV: 11Int: 18 ########..##.###.###.##'##....#'# SH: 0Dex: 12 ..........#...#..ß#...#......##.. XL:  7 Next: 64% Place: Dungeon:5 ....<.....#.⌠...@...⌠........+... Noise: ---------  Time: 5436.8 (0.0) ..........#...#ß..#...#......#...iFm g) +0 dagger (drain) ..........##.###.###.##......#### Cast: Magic Dart ######....#...#...#...########... Breath++ #....#.⌠.#.⌠.#.⌠.##.....#...#....#...#...#...##.....#... #....##############.....'... ###....####.........#######... #.............####........<...  _Found a staircase to the Ecumenical Temple. _There is a staircase to the Ecumenical Temple here. _There is a fountain of clear blue water here. _You encounter an ogre. It is wielding a +0 giant club. _There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here.Zi3P  Okay, then.ZiZiZi. _\ipDungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character^i;P ^id x[?25h[?0c...###### jubi the Conjurer####......# Grey Draconian#############..#....#.. Health: 57/57 ========================.#...#...#...#..#....#.. Magic: 13/13 ========================^ikd ..#.⌠.#.⌠.#.⌠.#..#....#.. AC: 7Str: 9..#...#...#...#..#....'.. EV: 11Int: 18 ########..##.###.###.##'##....#'# SH: 0Dex: 12 ^ie ..........#...#..ß#...#......##.. XL:  7 Next: 64% Place: Dungeon:5 ....<.....#.⌠...@...⌠........+... Noise: ---------  Time: 5436.8 (0.0) ..........#...#ß..#...#......#... g) +0 dagger (drain) ..........##.###.###.##......#### Cast: Magic Dart ^i5e ######....#...#...#...########... Breath++ #....#.⌠.#.⌠.#.⌠.##.....#...#....#...#...#...##.....#... #....##############.....'...^ide  ###....####.........#######... #.............####........<...^ie   _You encounter an ogre. It is wielding a +0 giant club. _There is a fountain of clear blue water here. ^ie _There is a staircase to the Ecumenical Temple here. _Okay, then.Are you sure you want to abandon this character and quit the game? (Confirm^ie $with "quit".) `i [?25l[?1c`iK !quit`iSX :  --more--ai aiZGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +0 dagger of draining (weapon)  b - a +0 dagger of flaming ai% j - a +2 short sword of flaming  l - a +2 vampiric spear Missiles (go to first with ()e - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  h - an amulet of magic regeneration (worn)  i - a ring of poison resistance (worn)a - a ring of flight  aiKCf - a ring of protection from fire  k - an amulet of chemistrybi bi,bibi!Goodbye, jubi.823 jubi the Conjurer (level 7, 57/57 HPs)Began as a Grey Draconian Conjurer on Apr 15, 2026.Quit the game on level 5 of the Dungeon.The game lasted 00:18:12 (5428 turns). Best Crawlers - Seeded 982. 851 Rubicon MiBe-07 slain by an ogre (D:5) 983. 845 WheelMiFi-07 slain by a lemure (D:4) 984. 841 BetSpHu-07 shot by a centaur (D:5) 985. 840 psymon CoGl-08 splashed by a jelly's acid (D:4) 986. 839 Dracaras OpEE-08 slain by an orc warrior (D:6) 987. 836 bigdog255 MDEE-07 slain by a rock fish (D:5) bi"988. 835 NuggetNugg DEFE-07 slain by a water moccasin (D:7) 989. 826 Jayadev DgHu-07 quit the game (D:4) 990. 823 jubi DrCj-07 quit the game (D:5) 991. 816 bigdog255 SpEn-07 succumbed to a gnoll sergeant's poison (D:6) 992. 814 Hishvolken GrFi-07 blasted by a steam dragon (D:6) 993. 809 Jebbybi?"SpEE-07 blasted by an oklob sapling (D:4) 994. 806 Jayadev MiHu-07 slain by an orc (D:4) 995. 805 fallout330 FoFi-08 slain by a wyvern (D:6) bis"?996. 804 hunterexe CoHu-07 slain by a gnoll sergeant (D:4)biVbijbiә? [?25h[?0c [?1051l[?1052l[?1060l[?1061l