i" Player: jubi Game: Custom seed 0.34 Server: crawl.dcss.io Filename: 2026-05-07.17:19:15.ttyrec Time: (1778174355) Thu May 7 17:19:15 2026 iq [?1051l[?1052l[?1060l[?1061hisV)0[?7h[?25l[?1ci# i5 jubi the SummonerMerfolk of Ru *****.HP: 88/88 (95) ========================MP: 23/23========================AC: 11Str: 19EV: 16Int: 12SH: 0Dex: 17XL: 12 Next: 74% Place: a GauntletNoise: ---------  Time: 13286.7 (0.0)c) +11 dagger "Tipenkam" {speed, Str+6} Abil: ApocalypseDraini ### ### ### #####≈###≈###≈###≈###≈≈≈#≈≈≈#≈≈≈#≈≈≈###≈...∩...∩...≈####...........####≈....@©.....≈###≈≈.#########.≈≈###≈.#53##...#.≈####.#...##..#.####≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈#3   soul eater##≈.#.5##... 6m#.≈##55 2 shadow imps (wandering)##.#.5|##..#.####≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body!i  _Press ? for a list of commands and other information.i) i+ VA soul eater. A demon that manifests as a malignantly shifting shadow gliding through the air.It radiates an intense aura of negative force. Max HP: ~60Will: ++++AC: ++++EV: ++  rF: ...  rC: +..rPois: +rNeg: ∞i(, rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 79% to hit with the +11 dagger "Tipenkam". It has about 55% to hit you. Attack Max Damage After Damaging Hits Hit 25iS, Drain life (max 12 damage) It is immune to torment; and resistant to miasma. It can see invisible. It can fly. iv, kIt can open doors. It possesses the following magical abilities, which are affected by antimagic i, z[!]: Description|QuoteiiMh  jubi the Summoner  Merfolk of Ru *****.  HP: 88/88 (95) ========================### ### ### ###MP: 23/23========================i##≈###≈###≈###≈##AC: 11Str: 19#≈≈≈#≈≈≈#≈≈≈#≈≈≈#EV: 16Int: 12i##≈...∩...∩...≈##SH: 0Dex: 17##...........##i -XL: 12 Next: 74% Place: a Gauntlet##≈....@©.....≈##i9FNoise: ---------  Time: 13286.7 (0.0)#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} i]##≈.#53##...#.≈##Abil: Apocalypsei##.#...##..#.##Draini##≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈#i!3   soul eater##≈.#.5##...#.≈##55 2 shadow imps (wandering)##.#.5|##..#.##i|##≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.iGame seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! i_Press ? for a list of commands and other information.iiiii| Your spells (describe)TypeFailure Level  a - Summon Mana ViperHexes/Summoning 9% 5 b - Confusing TouchHexes1%3  c - Summon Ice BeastIce/Summoning3%3 Select a spell to describe [?] help [!]/[I] toggle spell headersid  jubi the Summoner  Merfolk of Ru *****.  HP: 88/88 (95) ========================### ### ### ###MP: 23/23========================##≈###≈###≈###≈##AC: 11Str: 19#≈≈≈#≈≈≈#≈≈≈#≈≈≈#EV: 16Int: 12##≈...∩...∩...≈##SH: 0Dex: 17##...........##XL: 12 Next: 74% Place: a Gauntlet##≈....@©.....≈##Noise: ---------  Time: 13286.7 (0.0)#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##i≈.#53##...#.≈##Abil: Apocalypse##.#...##..#.##Drain##≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈#3   soul eater##≈.#.5##...#.≈##55 2 shadow imps (wandering)##.#.5|##..#.####≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! _Press ? for a list of commands and other information.i i̟ Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) iR Z c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()g - 26 poisoned darts Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler i} A w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance Jewellery (go to first with "=) i A k - the amulet of Lady Luck (worn) {Wildshape Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i d 6h - the +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. id A Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 1.0. Damage rating: 26 (Base 10 x 117% (Dex) x 130% (Skill) + 11 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iiGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  g - 26 poisoned darts Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance Jewellery (go to first with "=)  k - the amulet of Lady Luck (worn) {Wildshape Will+} [Up|Down] select [PgDn|>] page down [PgUpjm|<] page up [Esc] exit[top]iaKc - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 6.1; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.3 XLs. iL Current attack delay: 0.4. Damage rating: 21 (Base 4 x 117% (Dex) x 129% (Skill) + 15 (Ench + Slay)). Speed: Attacks with it are significantly faster. Str+6: It affects your strength (+6). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further. i:LThis ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i\Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  g - 26 poisoned darts Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet i f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance Jewellery (go to first with "=)  k - the amulet of Lady Luck (worn) {Wildshape Will+} iH[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i h - the +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades. i _ At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 1.0. Damage rating: 26 (Base 10 x 117% (Dex) x 130% (Skill) + 11 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. i e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i+~ Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  g - 26 poisoned darts Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance Jewellery (go to first with "=)  k - the amulet of Lady Luck (worn) {Wildshape Will+} [Up|Down] select [PgDn|>] page down [PgUp~ m|<] page up [Esc] exit[top]iiti#  jubi the Summoner  Merfolk of Ru *****.  HP: 88/88 (95) ========================### ### ### ###MP: 23/23========================##≈###≈###≈###≈##AC: 11Str: 19#≈≈≈#≈≈≈#≈≈≈#≈≈≈#EV: 16Int: 12##≈...∩...∩...≈##SH: 0Dex: 17##...........##XL: 12 Next: 74% Place: a Gauntlet##≈....@©.....≈##i*Noise: ---------  Time: 13286.7 (0.0)#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#53##...#.≈##Abil: Apocalypse##.#...##..#.##Drain##≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈#3   soul eater##≈.#.5##...#.≈##55 2 shadow imps (wandering)ik##.#.5|##..#.####≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! _Press ? for a list of commands and other information.i3iZiii>A soul eater. A demon that manifests as a malignantly shifting shadow gliding through the air.It radiates an intense aura of negative force. Max HP: ~60Will: ++++AC: ++++EV: ++  rF: ...  rC: +..rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 79% to hit with the +11 dagger "Tipenkam". It has about 55% to hit you. Attack Max Damage After Damaging Hits Hit 25Drain life (max 12 damage) It is immune to torment; and resistant to miasma. It can see invisible. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Quotei  jubi the Summoner  Merfolk of Ru *****.  HP: 88/88 (95) ========================### ### ### ###MP: 23/23========================##≈###≈###≈###≈##AC: 11Str: 19#≈≈≈#≈≈≈#≈≈≈#≈≈≈#EV: 16Int: 12##≈...∩...∩...≈##SH: 0Dex: 17##...........##XL: 12 Next: 74% Place: a Gauntlet##≈....@©.....≈##Noise: ---------  Time: 13286.7 (0.0)#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈inw.#53##...#.≈##Abil: Apocalypse##.#...##..#.##Drain##≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈#3   soul eater##≈.#.5##...#.≈##55 2 shadow imps (wandering)##.#.5|##..#.####≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! _Press ? for a list of commands and other information.iiA shadow imp. A shadowy minor demon, with an affinity for the necromantic arts. Max HP: ~11Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: +iׯrNeg: ∞rElec: . Threat: Minor Class: Demonic Size: V. Small Int: Human You have about 77% to hit with the +11 dagger "Tipenkam". It has about 32% to hit you. Attack Max Damage Hit 6 It has a 12% chance to notice you each turn. It is immune to torment; and resistant to miasma. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Pain(25%,1d9) (5) To read a description, press the key listed above. (AdB) indicates damage (thei[   jubi the Summoner  Merfolk of Ru *****. i{  HP: 88/88 (95) ========================### ### ### ###MP: 23/23========================##≈###≈###≈###≈##AC: 11Str: 19#≈≈≈#≈≈≈#≈≈≈#≈≈≈#EV: 16Int: 12##≈...∩...∩...≈##SH: 0Dex: 17##...........##XL: 12 Next: 74% Place: a Gauntlet##≈....@©.....≈##Noise: ---------  Time: 13286.7 (0.0)#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#53##...#.≈##Abil: Apocalypse##.#i /...##..#.##Drain##≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈#3   soul eater##≈.#.5##...#.≈##55 2 shadow imps (wandering)##.#.5|##..#.####≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! _Press ? for a list of commands and other information.i i i i6 ic c### ### ### ### ##≈###≈###≈###≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈# iE !##≈...∩...∩...≈## ##.## ##≈.....@.....≈## #≈≈.#.≈≈# ##≈.#53##...#.≈## ##.#...##..#.## ##≈.#.#..##.#.≈###≈≈.#5##©.#.#.≈≈# ##≈.#.5##...#.≈## ##.#.5|##..#.## iL 85.i" i# 17.7 (1 _i2 i8 J _There is a transporter here.XiS XiV 2Quiver which action? ([-] to clear) Items ([,] to cycle)  g - Throw: 26 darts (poison)XiW p - Zap: wand of polymorph (22)  b - Zap: wand of light (2) Spells ([,] to cycle) Cast: Summon Mana Viper (9%)Cast: Confusing Touch Cast: Summon Ice Beast (3%) Abilities ([,] to cycle) Abil: Draw Out PowerAbil: Power LeapAbil: Apocalypse [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on[ii-[imA  jubi the Summoner  Merfolk of Ru *****.  HP: 88/88 (95) ========================### ### ### ###MP: 23/23========================##≈###≈###≈###≈##AC: 11Str: 19#≈≈≈#≈≈≈#≈≈≈#≈≈≈#EV: 16Int: 12##≈...∩...∩...≈##SH: 0Dex: 17##...........##XL: 12 Next: 74% Place: a Gauntlet##≈.....@.....≈##Noise: ---------  Time: 13287.7 (0.0)#≈≈.#########.≈≈#[i>Bc) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#53##...#.≈##Abil: Apocalypse##.#...##..#.##Drain##≈.#5#..##.#.≈###≈≈.#.##©.#.#.≈≈#3   soul eater##≈.#.5##...#.≈##55 2 shadow imps (wandering)##.#.5|##..#.####≈.#5.$©##.#.≈##Level annotation: 1 transporterWelcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! _Press ? for a list of commands and other information. _There[iB4 is a transporter here.[iaL[i\il #≈≈≈#≈≈≈#≈≈≈#≈≈≈#  ##≈...∩...∩...≈##  ##...........## ##≈.....©.....≈##≈≈.#########.≈≈#≈.#53##...#.≈#\imB ##.#...##..#.## ##≈.#5#..##.#.≈##≈≈.#.##@.#.#.≈≈#≈.#.5##...#.≈# ##.#.5|##..#.## ##≈.#5.$©##.#.≈##≈≈.#########.≈≈#≈....#©..ß#.≈# ##..ß.#...©#.##    shadow imp\in##≈....#©..ß#.≈##≈≈.#########.≈≈\iBu05\ivC.3\ixB.5\i.5 2 shadow imps (wandering)\i*8.7 (1\iH\iL _You enter the transporter and appear at another place.]iO]i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Draw Out PowerExhaustion, Drain0% b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain]io0% [?] toggle between ability selection and description.^i_ ^ig #≈≈≈#≈≈≈#≈≈≈#≈≈≈#jubi the Summoner##≈...∩...∩...≈##Merfolk of Ru *****.##...........##HP: 88/88 (95) ========================##≈.....©.....≈##MP: 23/23========================#≈≈.#########.≈≈#AC: 11Str: 19##≈.#..##...#.≈##EV: 16Int: 12##.#553##..#.##SH: 0Dex: 17##≈.#.#..##.#.≈##XL: 12 Next: 74% Place: a Gauntlet#≈≈.#.##@.#.#.≈≈#Noise: ---------  Time: 13288.7 (0.0)##≈.#.5##...#.≈##c) +11 dagger "Tipenkam" {speed, Str+6} ##.#.5|##..#[39;^iG 49m.##Abil: Apocalypse##≈.#5.$©##.#.≈##Drain#≈≈.#########.≈≈###≈....#©..ß#.≈##3   soul eater##..ß.#...©#.##55 2 shadow imps (wandering)##≈....#©..ß#.≈###≈≈.#########.≈≈#Welcome back, jubi the Merfolk Delver.Game seed: 14294297360792221490 (custom seed)Ru says: Cut away your false body! _Press ? for a list of commands and other information. _There is a transporter here. _You enter the transporter and appear at another place. #≈≈≈#≈≈≈#≈≈≈#≈≈≈#  jubi the Summoner ##≈...∩...∩...≈##  Merfolk of Ru *****. ##...........##  HP: 88/88 (95) ======================== ##≈.....©.....≈##  MP: 23/23==========^i ============== #≈≈.#########.≈≈#  AC: 11Str: 19 ##≈.#**##...#.≈##  EV: 16Int: 12 ##.#553##..#.##  SH: 0Dex: 17 ##≈.#.#**##.#.≈##  XL: 12 Next: 74% Place: a Gauntlet #≈≈.#.##@*#.#.≈≈#  Noise: ---------  Time: 13288.7 (0.0) ##≈.#.5##***#.≈##  c) +11 dagger "Tipenkam" {speed, Str+6}  ##.#.5|##**#.##  Abil: Apocalypse ##≈.#5.$©##*#.≈##  Drain #≈≈.#########.≈≈#  ##≈....#©..ß#.≈##  3   soul eater[3^iE 4m ##..ß.#...©#.##  55 2 shadow imps (wandering) ##≈....#©..ß#.≈##  #≈≈.#########.≈≈# Ru says: Cut away your false body! _Press ? for a list of commands and other information. _There is a transporter here. _You enter the transporter and appear at another place.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activate_iD≈@ _There is a transporter here. _You enter the transporter and appear at another place.  Activating: Apocalypse  Press: ? - help, Dir - look around, f - activate  You can't see that place.  [some deep water.]_iEU≈#a stone wall.]_iU#.the floor.]_i;b:.._iW.©a transporter.]_i.\©#lucent stone wall.]_ilIL##_iX ##_ib  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#  jubi the Summoner ##≈...∩...∩...≈##  Merfolk of Ru *****. ##...........##  HP: 88/88 (95) ======================== ##≈.....©.....≈##  MP: 23/23======================== #≈≈.#########.≈≈#  AC: 11Str: 19 ##≈.#..##...#.≈##  EV: 16Int: 12 ##.#5.3##..#.##  SH: 0Dex: 17 ##≈.#.#..##.#.≈##  XL: 12 Next: 74% Place: a Gauntlet #≈≈.#.##@.#.#.≈≈#  Noise: ---------  Time: 13288.7 (0.0) ##≈.#.5##...#.≈##  c) +11 dagger "Tipenkam" {speed, Str+6}  ##.#_ic .5|##..#.##  Abil: Apocalypse ##≈.#5.$©##.#.≈##  Drain #≈≈.#########.≈≈#  ##≈....#©..ß#.≈##  3   soul eater ##..ß.#...©#.##  55 2 shadow imps (wandering) ##≈....#©..ß#.≈##  #≈≈.#########.≈≈# _There is a transporter here. _You enter the transporter and appear at another place.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  The soul eater is paralysed by terrible understanding!_iNf ._i~    ##≈...∩  ##...  _iZ ##≈.....©  #≈≈.  ##≈.  3    _i v  .≈##  _i |##..#.##  _iY $©##.#.≈##  . #.≈## 3  (paralysed) _i \©#.##_iހ  ©..ß#.   _i You kill the shadow imp! x2  You feel heavily drained.Something shouts, "Get thee hence, thou surly sheep-biting dandiprat!"_i 74/7415---------==========9.7 (1Apocalypse_i EExh Drain _i _i 6 _You hear an angry buzzing noise.`i#≈###≈###≈###≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈##≈...∩...∩...≈## ##...........## #≈.....©.....≈#`i≈≈.#########.≈≈##≈.#..##...#.≈## ##.#..3##..#.## #≈.#.#.@##.#.≈#≈≈.#.##©.#.#.≈≈##≈.#.5##...#.≈## ##.#.5|##..#.## #≈.#5.$©##.#.≈#≈≈.#########.≈≈##≈....#©..ß#.≈##`i ##..ß.#...©#.###≈....#©..ß#.≈#`i|s--------- 90`i;∩`i!ai .  The helpless soul eater fails to defend itself.  You skewer the soul eater like a kebab!!!ai@(aiA 81---ai80---------1.2 (0.5Drain _You kill the soul eater!ai9∩aiVl _Your Summonings skill increases to level 11!biIbibi#m5=--bi'bi(?---------bi@)bi&/bi/M6=bi0bih8W _You start resting.bih?6=55   shadow imp (wandering)bi?,4.2 (3.0biFbi#G*5.2 (4biKbiM[ _You encounter a shadow imp.ci{il ##≈###≈###≈###≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈# ##≈...∩...∩...≈## ##.....## ##≈.....©.....≈## #≈≈.#########.≈≈# ##≈.#..##...#.≈## ##.#5..##..#.## ##≈.#.#@.##.#.≈## #≈≈.#.##©.#.#.≈≈# ##≈.#.5##...#.≈## ##.#.5|##..#.## ##≈.#5.$©##.#.≈##cij #≈≈.###.≈≈# ##≈....#©..ß#.≈## ##..ß.#...©#.##  ##≈....#©..ß#.≈##cio>.5ci.wM5ciwI====6.2 (1ciX~;∩ci, _The shadow imp shouts!ci(r .5You puncture the shadow imp!cim8 ci_==--7 (0.5cicibc _The shadow imp is severely wounded.ci e  You closely miss the shadow imp.ci˞ r=---7.1 (0.4ciɥ 9∩ciϨ c _The shadow imp is severely wounded.diQ .  You puncture the shadow imp!di(diD-6 (0.5diQdiN _You kill the shadow imp!di7O   A shadow imp comes into view. ### ### ### # ##≈###≈###≈###≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈###≈...∩...∩...≈## ##........... ##≈.....©.....≈## #≈≈.#########.≈≈#≈.#.#.≈## ##.#.@.##..#. ##≈.#5#..##.#.≈## #≈≈.#.##©.#.#.≈≈###≈.#.5##...#.≈## ##.#.5|##..#.di=Q & ##≈.#..$©##.#.≈##5   shadow imp (wandering) #≈≈.#########.≈≈###≈....#©..ß#.≈## ##..ß.#...©#.di\ 0 0di1] The shadow imp shouts, "Decamp, thou surly pigeon-egg deadneck!"  The shadow imp sputters.di"` g7====8.6 (1die dixh y _The shadow imp begins to attack, but is stunned by your conviction!eiS .  You puncture the shadow imp!eii)eia==--9.1 (0.5ei)eiN _You kill the shadow imp!eiD eiD 8--ei5K eiM H _No target in view!fifi+fififiȽfij7= _fifivfiK8=fififi-,finfi6fi$,fi/fi@ ##...........## ##≈.....©.....≈## #≈≈.#########.≈≈# ##≈.#..##...#.≈## ##.#...##..#.## ##≈.#.#..##.#.≈## #≈≈.#.##©.#.#.≈≈# ##≈.#..##...#.≈## ##.#@.|##..#.##--303.1 (4.0 ##≈.#..$©##.#.≈## #≈≈.#########.≈≈#fi ##≈....#©..ß#.≈## ##..ß.#...©#.## ##≈....#©..ß#.≈## #≈≈.#########.≈≈# ##≈.#.##.##.#.≈## ##.##y.#..##.##--fi1fimo fio fiq fi t fiVx fi| }9==fiB} fi] fi fi. fi fi} K8=fi fi. ##≈.....©.....≈## #≈≈.#########.≈≈# ##≈.#..##...#.≈## ##.#...##..#.## ##≈.#.#..##.#.≈## #≈≈.#.##©.#.#.≈≈# ##≈.#..##...#.≈## ##.#..|##..#.## ##≈.#..@©##.#.≈## 6.1 (3fi #≈≈.#########.≈≈# ##≈....#©..ß#.≈## ##..ß.#...©#.## ##≈....#©..ß#.≈###≈≈.#########.≈≈###≈.#.##.##.#.≈####.##y.#..##.####≈.###.##.##.≈fi @##fi fi > _You now have 385 gold pieces (gained 9).gi?M ##...........## ##≈.....©.....≈##≈≈.#########.≈≈##≈.#..##...#.≈## ##.#...##..#.## #≈.#.#..##.#.≈##≈≈.#.##©.#.#.≈≈##≈.#..##...#.≈## ##.#..@##..#.## gi##≈.#...©##.#.≈#≈≈.#########.≈≈##≈....#©..ß#.≈####..ß.#...©#.####.##y.#..##.#gigi3807.1 (1gigiCt _You see here a staff of earth.hiË hi} %8hib hi J _A - a staff of earthii ##≈.....©.....≈###≈≈.#########.≈≈##≈.#..##...#.≈# ##.#...##..#.## ii##≈.#.#..##.#.≈##≈≈.#.##©.#.#.≈≈##≈.#..##...#.≈# ##.#...##..#.## ##≈.#..@©##.#.≈###≈≈.#########.≈≈#≈....#©..ß#.≈# ##..ß.#...©#.## ii##.##y.#..##.###≈.###.##.##.≈##iiAiiˑ%9iiiiii ##≈.....©.....≈## #≈≈.##.≈≈# ##≈.#..##...#.≈## ##.#...##..#.## ##≈.#.#..##.#.≈## #≈≈.#.##©.#.#.≈≈# iit i##≈.#..##...#.≈## ##.#...##..#.## ##≈.#...@##.#.≈## #≈≈.#.≈≈# ##≈....#©..ß#.≈## iiń ##..ß.#...©#.## ##≈....#©..ß#.≈#ii V##iil ##≈.#.##.##.#.≈####.##y.#..##.## iiy ii< p1==10iiǔ iiE R _There is a transporter here.jiۧ y#..##...# ##.#...##..#.## #.#..##.#.≈##≈≈.#.##©.#.#.≈≈#.##...#.≈# ##.#...##..#.## jiN .©##.#.≈##≈≈.#########.≈≈#...#@..ß#.≈# ##..ß.#...©#.## ©Exh Drain ji~ #≈.###.##.##.≈##≈≈.#..#©.#.#.≈≈#ji 2##≈.##.##.###.≈##ji yYou enter the transporter and appear at another place.jiM 1yjiջ ©.yy 2 hornets (wandering)ji 59=ji߼ 1ji, ji Z _You encounter a hornet. x2li g ##.#...##..#.## ##≈.#.#..##.#.≈##≈≈.#.##©.#.#.≈≈#≈.#..##...#.≈# ##.#...##..#.## ##≈.#...©##.#.≈##≈≈.#########.≈≈li#≈....#©..ß#.≈# ##..ß.#@..©#.## ##≈....#©..ß#.≈##≈≈.#########.≈≈#≈.#y##.##.#.≈# ##.##..#..##.####≈.###.##.##.≈##≈≈.#..#y.#.#.≈≈#≈.##.##.###.≈# ##.#.#..#.)#.#li"~# ###.y©yy   hornet2li'li],0 _The hornet buzzes angrily.li6##≈.#.#..##.#.≈##≈≈.#.##©.#.#.≈≈#≈.#..##...#.≈# ##.#...##..#.## ##≈.#...©##.#.≈##≈≈.#########.≈≈li#≈....#©..ß#.≈# ##..ß.#...©#.## ##≈....#@..ß#.≈##≈≈.#########.≈≈#≈.#.##.##.#.≈# ##.##y.#..##.## li##≈.###y##.##.≈##li≈≈.#..#©.#.#.≈≈#≈.##.##.###.≈# ##.#.#..#.)#.##liK #####≈.#.##©##?#..###≈##li+/yliP.li*/.yliPli,ylif.y 2 hornets (1 wandering)li%3lili7R _There is a transporter here.mi`CmiaFBjubi the Summoner (Merfolk Delver)Turns: 13756, Time: 00:53:25 HP: 81/81 (95) AC: 11 Str: 19 XL: 12 Next: 80% MP: 19/23EV: 16 Int: 12 God: Ru [*****.] Gold: 385miGTSH:  0 Dex: 17 Spells: 15/26 levels left rFire . . . (100%) c - +11 dagger "Tipenkam" {speed, Str+6} rCold . . . (100%) p - +0 steam dragon scales rNeg . . . (100%) b - +0 helmet {Int+3} rPois + (33%) s - +2 cloak {rPois} rElec .(100%) (no gloves) rCorr .(100%) v - +1 pair of boots mi@GSInv .k - amulet of Lady Luck {Wildshape Will+} Will +....mihGn - +4 ring of slaying Stlth +++ HPRegen 0.33/turn MPRegen 0.18/turn miG%: no teleportation @: exhausted, drained miGA: clumsy 1, missing a hand, inability to train armour, (nimble swimmer 2), mertailni$ni##≈.#.#..##.#.≈##jubi the Summoner#≈≈.#.##©.#.#.≈≈#Merfolk of Ru *****.##≈.#..##...#.≈##HP: 81/81 (95) ========================##.#...##..#.##MP: 19/23niDU===================-----##≈.#...©##.#.≈##AC: 11Str: 19#≈≈.#########.≈≈#EV: 16Int: 12##≈....#©..ß#.≈##niSH: 0Dex: 17##..ß.#...©#.##XL: 12 Next: 80% Place: a Gauntlet##≈....#@..ß#.≈##Noise: ---------  Time: 13313.1 (0.0)ni#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#.##.##.#.≈##niAbil: Apocalypse##.##.y#..##.##niAExh Drain ##≈.###y##.##.≈##nig#≈≈.#..#©.#.#.≈≈#yy 2 hornets (1 wandering)ni##≈.##.##.###.≈##ni##.#.#..#.)#.## ###niz##≈.#.##©##?#..###≈## _A - a staff of earth _There is a transporter here.  You enter the transporter and appear at another place. _You encounter a hornet. x2 ni'^_The hornet buzzes angrily. _There is a transporter here.ni9niRnioi?oi@A hornet. A buzzing hornet with a vicious stinger dripping with paralytic poison. Max HP: ~33Will: +AC: ++oi/ANEV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: TinyInt: Animal Speed: 150% (normally travels faster than you) You have about 71% to hit with the +11 dagger "Tipenkam". oiSAaIt has about 44% to hit you. Attack Max Damage After Damaging Hits Sting 18oivA-Poison and paralysis/slowing It can fly.qi%qiw&##≈.#.#..##.#.≈##jubi the Summoner#≈≈.#.##©.#.#.≈≈#Merfolk of Ru *****.##≈.#..##...#.≈##HP: 81/81 (95) ========================##.#...##..#.##MP: 19/23===================-----##≈.#...©##.#.≈##AC: 11Str: 19#≈≈.#########.≈≈#EV: 16Int: 12##≈....#©..ß#.≈##SH: 0Dex: 17##..ß.#...©#.##XL: 12 Next: i&9;49m80% Place: a Gauntlet##≈....#@..ß#.≈##Noise: ---------  Time: 13313.1 (0.0)#≈≈.#########.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#.##.##.#.≈##Abil: Apocalypse##.##.y#..##.##Exh Drain ##≈.###y##.##.≈###≈≈.#..#©.#.#.≈≈#yy 2 hornets (1 wandering)##≈.##.##.###.≈####.#.#..#.)i3( m#.## #####≈.#.##©##?#..###≈## _A - a staff of earth _There is a transporter here.  You enter the transporter and appear at another place. _You encounter a hornet. x2 _The hornet buzzes angrily. _There is a transporter here.qi23qi<qiBlsi23si`siVI.ysi8y.sisi@3sicsimsisiYsisi,sisim x20=sisi_sisisisi!si(si)siB1sĭ=1=si~ I=2==si n _You start resting.Magic restored.si*" |y©ysiZ1 032.1 (19.0)si1 a3==3.1 (20 _siTG siM tiGAtiAtiCtiJtiBO,ti],ti`tixr _You start waiting.tiPx0Apocalypseti16.1 (3.0)tiS==7.1 (4ti(tiX _You feel less exhausted.xi{ R  Cast which spell? (? or * to list) yiyi0----==8.1 (1Touch Drain yi yi[3 _Your hand begins to glow red.zi\≈≈.#########.≈≈#≈....#©..ß#.≈# ##..ß.#...©#.## ##≈....#©..ß#.≈##≈≈.#########.≈≈#≈.#.##y##.#.≈# ##.##.y#..##.## ##≈.###.##.##.≈##zi]≈≈.#..#@.#.#.≈≈#≈.##.##.###.≈# ##.#.#..#.)#.## #####≈.#.##©##?#..###≈##≈≈.#########...#≈≈≈##≈....#©..ß#...#... ##..ß.#...©#.ß.#...##≈....#©..ß#.⌠.#.ß.≈≈.#########.ß.#.©.ziOaO.yzi7b7.yzijbzif .yYou enter the transporter and appear at another place.  The hornet stings you.zio7©zip678-zi+q}-9Slow Touch Drain ziyzi{F _You feel yourself slow down.zi{{i .y-9 (0.8{iڝ {iʟ _You closely miss the hornet. The hornet barely misses you.|il  You barely miss the hornet. The hornet completely misses you.9-40.5 (0.6|iq|iT _The hornet closely misses you.|i  yy(1 confused)You hit the hornet but do no damage. The hornet appears confused.  You feel yourself speed up.|i }2------1.3 (0.8|i |iv q _The hornet completely misses itself. The hornet stings you!}i  You hit the hornet.  The hornet is lightly wounded.  The hornet barely misses you. The hornet stings itself.}i*8 (0.5}i:}iF? _The hornet stings you but does no damage.}i .  You catch the helpless hornet completely off-guard!  You impale the hornet!!}iJ {   hornet}i? }i d2--2-2.2 (0.4}i* }i5+ J _You kill the hornet!~i~iX[1==6~i0~i _You barely miss the hornet. The hornet closely misses you.~i,-~i-'3.0~i5~i8J _You miss the hornet.~iW  You hit the hornet.  The hornet is lightly wounded.34~i ~i T _The hornet closely misses you.~i  You hit the hornet but do no damage.The hornet is lightly wounded.  The hornet stings you.~i t28Slow Drain ~i ~i \ _You feel yourself slow down.i(  You barely miss the hornet.The hornet is lightly wounded.ii)H=4.6 (0.8i0i3s _The hornet is stunned by your conviction and fails to attack.io  You puncture the hornet!  i˙wThe hornet is moderately wounded.5.2 (0.6ii`T _The hornet closely misses you.i  You hit the hornet.  The hornet is moderately wounded.i %8i i T _The hornet closely misses you.inThe hornet is moderately wounded. _The hornet closely misses you.  You hit the hornet.  The hornet is moderately wounded. _The hornet closely misses you.  You hit the hornet.i /36.4iix" _The hornet closely misses you.  You hit the hornet.  The hornet is moderately wounded. _The hornet closely misses you.  You hit the hornet. iS_The hornet is moderately wounded.i  You hit the hornet. _The hornet is moderately wounded.You impale the hornet!!  The hornet is almost dead.  You feel yourself speed up.  The hornet is stunned by your conviction and fails to attack.i9A==7.2 (0.8ii?W _The hornet completely misses you.ieM .  You puncture the hornet!iٓ(iC34--6 (0.4iiJ _You kill the hornet!i9 i9 i; iB iF iK a2=iK iP iP %4ihR iZT i}X i\ i\ il ##..ß.#...©#.## ##≈....#©..ß#.≈## #≈≈.#########.≈≈# il i##≈.#.##.##.#.≈## ##.##..#..##.## ##≈.###.##.##.≈## #≈≈.#..#©.#.#.≈≈# i6n ##≈.##.##.###.≈## ##.#.#..#.@#.## ##---50.6 (3.0##≈.#.##©##?#..###≈###≈≈.#########...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#...##≈....#©..ß#.⌠.#.ß.#≈≈.#########.ß.#.©.##≈.#.......#...#.ß.##.#...5...#...#.©.+r I7m-it iw x _You see here a +2 heavy broad axe.i ##≈....#©..ß#.≈##≈≈.#########.≈≈#≈.#.##.##.#.≈# ##.##..#..##.## ##≈.###.##.##.≈##≈≈.#..#©.#.#.≈≈#≈.##.##.###.≈## ##.#.#..#.)#.## #####≈.#.##©##@#..###≈##≈≈.#########...#≈≈≈#≈....#©..ß#...#...i .ß.#Drain ...#####.#.......#...#.©.##≈.#.#####.#.ß.#.ßiiz11.6 (1 _iSiid5=2.6 (2iim _e - 2 scrolls labelled AMESIUL BUN (gained 1)iM ##..ß.#...©#.## #≈....#©..ß#.≈#≈≈.#########.≈≈##≈.#.##.##.#.≈##iG ##.##..#..##.## #≈.###.##.##.≈#≈≈.#..#©.#.#.≈≈###≈.##.##.###.≈##  ##.#.#..#.@#.## ### i #≈.#.##©##.#..###≈#≈≈.#########...#≈≈≈###≈....#©..ß#..##..ß.#...©#.ß.#......####.......#...#.i@3.6 (1iix _You see here a +2 heavy broad axe.iiT3==4iigN _B - a +2 heavy broad axei ib i i i i Q6i ,i i i$ i i i| i i e7===iŻ i  ##≈....#©..ß#.≈## #≈≈.#########.≈≈#iC  ##≈.#.##.##.#.≈## ##.##..#..##.## ##≈.###.##.##.≈##i K #≈≈.#..#©.#.#.≈≈# ##≈.##.##.###.≈## ##.#.#..#..#.## ### ##≈.#.##@##.#..###≈##8.6 (4 #≈≈.#########...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠ib #.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß.i/ i i R _There is a transporter here.i%#.##.##. ##.##..#..##.## .###.##.##.#≈≈.#..#©.#.#.≈≈##≈.##.##.###.≈#i&* ##.#.#..#..#.## ###.##©##.#..###≈###≈≈.#########...#≈≈≈##≈....#@..ß#...#...  ##..ß.#...©#.ß.#... ©..ß#.⌠.#.ßDrain 5   shadow imp (wandering)#≈.#.#####.#.ß.#≈≈.#..5©...#.∩.#.©.##≈.#.#####.#.ß.#.ß.i)m .  You enter the transporter and appear at another place.i. §5You encounter a shadow imp.i/*9.6 (1i2i 47 _The shadow imp leaves your sight.i   ##.##..#..##.## ##≈.###.##.##.≈##≈≈.#..#©.#.#.≈≈#≈.##.##.###.≈# ##.#.#..#..#.## #####≈.#.##§##.#..###≈##≈≈.#########...#≈≈≈#≈....#©..ß#...#...  ##..ß.#@..©#.ßi ##≈....#©..ß#.⌠.#.ß≈≈.#########.ß.#.©Drain #≈.#.#####.#.ß.##.#...2...#...#.©.i 15ib /5i }55 2 shadow imps (wandering).i &60i iY [ _You encounter a shadow imp.i=##≈.###.##.##.≈##≈≈.#..#©.#.#.≈≈#≈.##.##.###.≈# ##.#.#..#..#.## ###iW##≈.#.##§##.#..###≈##≈≈.#########...#≈≈≈i#≈....#©..ß#...#... i- ##..ß.#...©#.ß##≈....#@..ß#.⌠.#.ß≈≈.#########.ß.#.©i #≈.#.......#...#.ß ##©iP##≈.#5#####.#.ß.#.ßixo≈≈.#...©...#.∩.#.©   shadow impi#≈.#5#####.#.ß.#.ßi ##.#.......#...#.©i##≈.#..!©.[ßi15iiL05.i'©5 2 shadow imps (wandering).i)]8=1i!2i7R _There is a transporter here.ir  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 85.i iR 80----i~ o==2Touch Drain i] i^ 3 _Your hand begins to glow red.ix?≈≈.#########...#≈≈≈##≈....#©..ß#...#... ##..ß.#...©#.ß.#...##≈....#©..ß#.⌠.#.ß.≈≈.#########.ß.#.©. #≈.#5......#...#.ß.  ##.#.......#...#.©##≈.#.#####.ß≈≈.#5..@...#.∩.#.©#≈.#.#####.ß ##.#.......#...#.©##≈.#..24.[.#...#.ß≈≈.#########.ß.#.©#≈....#©..ß@t36m#.⌠.#.ß2   reaper (polearm, drag, wandering) ##..ß.#...©#.ß.#..4   hellwing (wandering)##≈....#©..ß#...#..5   shadow imp (wandering)≈≈.#########...#≈≈≈#i+K 4©You enter the transporter and appear at another place.i6LI2!iL65.i3M-5iT§.5 2 shadow imps (wandering)iU.--3i [i\  You encounter a hellwing and a reaper. _The reaper is wielding a +3 scythe of protection.iWiDZ!A reaper. A haunting form wielding a giant scythe, ceaselessly harvesting the souls of theliving. Max HP: ~71Will: +++AC: ++++EV: ++  rF: ...  rC: +..rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 79% to hit with the +11 dagger "Tipenkam". It has about 70% to hit you. AttackMax Damage After Damaging Hits Hit: +3 scythe (protect) 51Drag the defender backwards It has a 40% chance to notice you each turn. It is immune to torment; and resistant to miasma. It can see invisible. It can fly. It can open doors. iZz[!]: Description|Quoteii#≈≈.#########...#≈≈≈#jubi the Summoner##≈....#©..ß#...#...Merfolk of Ru *****.##..ß.#...©#.ß.#...HP: 78/83 (95) ======================--i^##≈....#§..ß#.⌠.#.ß.MP: 20/23====================----#≈≈.#########.ß.#.©.AC: 11Str: 19##≈.#.5.....#...#.ß.EV: 16Int: 12##.#.......#...#.©.SH: 0Dex: 17##≈.#5#####.#.ß.#.ß.XL: 12 Next: 84% Place: a Gauntleti(#≈≈.#...@...#.∩.#.©.Noise: ---------  Time: 13363.6 (1.0)##≈.#.#####.#.ß.#.ß.c) +11 dagger "Tipenkam" {speed, Str+6} ##.#..42...#...#.©.Abil: Apocalypse##≈.#..!©.[.#...#.ß.Touch Drain #≈≈.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß.2   reaper (polearm, drag, wandering)##..ß.#...©#.ß.#...4   hellwing (wandering)##≈....#©..ß#..4m.#...55 2 shadow imps (wandering)#≈≈.#########...#≈≈≈#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hand begins to glow red.  You enter the transporter and appear at another place.  You encounter a hellwing and a reaper. _The reaper is wielding a +3 scythe of protection.iEiiiCiLAd #≈≈.#...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#§..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.5.....#...#.ß.iA  ##.#.......#...#.©. ##≈.#5#####.#.ß.#.ß. #≈≈.#..@©...#.∩.#.©. ##≈.#.#####.#.ß.#.ß. ##.#..42...#...#.©.iB? ##≈.#..!©.[.#...#.ß. #≈≈.#########.ß.#.©. ##≈....#©..ß#.⌠.#.ß. ##..ß.#...©#.ß.#...5   shadow imp (wandering)i@B ##≈....#©..ß#...#...  #≈≈.i^B,#...#≈≈≈#ihF.iF.iNd©52i:P-94i9V9∩iWiWiW2A reaper. iWA haunting form wielding a giant scythe, ceaselessly harvesting the souls of theliving. Max HP: ~71Will: +++iXAC: ++++EV: ++ i=X^ rF: ...  rC: +..rPois: +rNeg: ∞i[XrElec: . iyXThreat: Lethal Class: Demonic Size: Medium Int: Human You have about 79% to hit with the +11 dagger "Tipenkam". iXyIt has about 70% to hit you. AttackMax Damage After Damaging Hits Hit: +3 scythe (protect) 51iXDrag the defender backwards It is immune to torment; and resistant to miasma. It can see invisible. It can fly. i[It can open doors. [!]: Description|Quotei #≈≈.#########...#≈≈≈#jubi the Summoner##≈....#©..ß#...#...Merfolk of Ru *****.##..ß.#...©#.ß.#...HP: 79/83 (95) ======================--##≈....#©..ß#.⌠.#.ß.MP: 20/23====================----#≈≈.#########.ß.#.©.AC: 11Str: 19##≈.#.5.....#...#.ß.EV: 16Int: 12##.#.5.....#...#.©.SH: 0Dex: 17##≈.#.#####.#.ß.#.ß.XL: 12 Next: 84% Place: a Gauntlet#≈≈.#..@© 7m...#.∩.#.©.Noise: ---------  Time: 13364.6 (1.0)##≈.#.#####.#.ß.#.ß.c) +11 dagger "Tipenkam" {speed, Str+6} ##.#..2....#...#.©.Abil: Apocalypse##≈.#..!©.[.#...#.ß.Touch Drain #≈≈.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß.##..ß.#...©#.ß.#...##≈....#©..ß#...#...#≈≈.#########...#≈≈≈#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hand begins to glow red.  You enter the transporter and appear at another place.  You encounter a hellwing and a reaper. * ^0m_The reaper is wielding a +3 scythe of protection.i i i i iZ| #≈≈.#...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... i| +##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. i| ##≈.#..5....#...#.ß. ##.#.5.....#...#.©. i| 9##≈.#.#####.#.ß.#.ß. i} #≈≈.#...@...#.∩.#.©. iw} ##≈.#.#####.#.ß.#.ß. ##.#..2....#...#.©. i5~ ;##≈.#.4!©.[.#...#.ß. #≈≈.#########.##≈....#©..ß#.⌠.#.ß. 2   reaper (polearm, drag)##..ß.#...©#.ß.#... i~ 4   hellwing (wandering)##≈....#©..ß#...#... 5   shadow imp (wandering) i܀ .i .5i .i >.5i+ .2455 2 shadow imps (wandering)i %5i 9∩i L _The hellwing leaves your sight. The reaper leaves your sight.i _ _There is a transporter landing site here.iT#≈≈.#...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. i\#≈≈.#########.ß.#.©. ##≈.#.5.5...#...#.ß. ##.#.......#...#.©. i5##≈.#.#####.#.ß.#.ß. i#≈≈.#...©@..#.∩.#.©. ##≈.#.#####.#.ß.#.ß. ##.#.2.....#...#.©. ##≈.#4.!©.[.#...#.ß. #≈≈.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. 2   reaper (polearm, drag)##..ß.#...©#.ß.#... 4   hellwing (wandering)##≈....#©..ß#...#...9;49m 55 2 shadow imps (wandering) iF .  The shadow imp shouts, "Give up, thou rank fool-born nothing!"  The shadow imp shouts, "Slither away, thou pribbling dizzy-eyed death-token!"i D.5iK $2.i G.5i 455 2 shadow imps  The hellwing gives a chilling moan.i #1i 9===6i 9∩i? 5 _The hellwing leaves your sight.i4 i6 0 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drainih6 o0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Draini6 o0% [?] toggle between ability selection and description.i iX' i+ #≈≈.#########...#≈≈≈#jubi the Summoner##≈....#©..ß#...#...Merfolk of Ru *****.##..ß.#...©#.ß.#...HP: 79/83 (95) ======================--i. ##≈....#©..ß#.⌠.#.ß.MP: 21/23=====================---#≈≈.#########.ß.#.©.AC: 11Str: 19##≈.#.......#...#.ß.EV: 16Int: 12##.#..55...#...#.©.SH: 0Dex: 17##≈.#.#####.#.ß.#.ß.XL: 12 Next: 84% Place: a Gauntlet#≈≈.#...©@..#.∩.#.©.Noise: ==-------  Time: 13366.6 (0.0)##≈.#2#####./ 1m#.ß.#.ß.c) +11 dagger "Tipenkam" {speed, Str+6} ##.#4......#...#.©.Abil: Apocalypse##≈.#..!©.[.#...#.ß.Touch Drain #≈≈.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß.2   reaper (polearm, drag)##..ß.#...©#.ß.#...55 2 shadow imps##≈....#©..ß#...#...#≈≈.#########...#≈≈≈# _The hellwing leaves your sight. The reaper leaves your sight. _There is a transporter landing site here.  The shadow imp shouts, "Give up, thou rank fool-born nothing!"  The shadow imp shouts, "Slither away, thou pribbling dizzy-eyed death-token!"  The hellwing gives a chilling moan. _The hellwing leaves your sight.i  #≈≈.#########...#≈≈≈#  jubi the Summoner ##≈....#©..ß#...#...  Merfolk of Ru *****. ##..ß.#...©#.ß.#...  HP: 79/83 (95) ======================-- ##≈....#©..ß#.⌠.#.ß.  MP: 21/23=====================--- #≈≈.#########.ß.#.©.  AC: 11Str: 19 ##≈.#.......#...#.ß.  EV: 16Int: 12 ##.#..55...#...#.©.  SH: 0Dex: 17 ##≈.#*#####*#.ß.#.ß.  XL: 12 Next: 84% Place: a Gauntlet #≈≈.#****@**#.∩.#.©.  Noise: ==-------  Time: 13366.6 (0.0) ##≈.#2#####*#.ß.#.ß. M 37m c) +11 dagger "Tipenkam" {speed, Str+6}  ##.#4......#...#.©.  Abil: Apocalypse ##≈.#..!©.[.#...#.ß.  Touch Drain  #≈≈.#########.ß.#.©.  ##≈....#©..ß#.⌠.#.ß.  2   reaper (polearm, drag) ##..ß.#...©#.ß.#...  55 2 shadow imps ##≈....#©..ß#...#...  #≈≈.#########...#≈≈≈# The shadow imp shouts, "Give up, thou rank fool-born nothing!"  The shadow imp shouts, "Slither away, thou pribbling dizzy-eyed death-token!"  The hellwing gives a chilling moan. _The hellwing leaves your sight.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activateip3#@ip`hellwing gives a chilling moan. _The hellwing leaves your sight.  Activating: Apocalypse  Press: ? - help, Dir - look around, f - activateYou can't see that place.  [a translucent stone wall.]iOU#.the floor.]i]1:..i4s:..i:..i<:..ivX .#i˵:#*i U #≈≈.#########...#≈≈≈#  jubi the Summoner ##≈....#©..ß#...#...  Merfolk of Ru *****. ##..ß.#...©#.ß.#...  HP: 79/83 (95) ======================-- ##≈....#©..ß#.⌠.#.ß.  MP: 21/23i =====================--- #≈≈.#########.ß.#.©.  AC: 11Str: 19 ##≈.#.......#...#.ß.  EV: 16Int: 12 ##.#..55...#...#.©.  SH: 0Dex: 17 ##≈.#.#####.#.ß.#.ß.  XL: 12 Next: 84% Place: a Gauntlet i9 #≈≈.#...©@..#.∩.#.©.  Noise: ==-------  Time: 13366.6 (0.0) ##≈.#)#####.#.ß.#.ß.  c) +11 dagger "Tipenkam" {speed, Str+6}  i ##.#4......#...#.©.  Abil: Apocalypse ##≈.#..!©.[.#...#.ß.  Touch Drain  #≈≈.#########.ß.#.©.  ##≈....#©..ß#.⌠.#.ß.  2   reaper (polearm, drag) ##..ß.#...©#.ß.#...  55 2 shadow imps ##≈....#©..ß#...#...  #≈≈.#########...#≈≈≈# The hellwing gives a chilling moan. _The hellwing leaves your sight.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activateiӐ SYou reveal the great annihilating truth to your foes!ix .  You kill the reaper!4i =.5i    ##≈....#  iݜ ##..ß.#...©#.ß.#...  ##≈....#©.#.ß. i K #≈≈.#####i" .#.©.  ##≈.#.......#...#.ß. i=  iX ##.#...55..#...#.©.  ##≈.is .ß.#.ß.  #≈≈.i .∩.#.©.  ##≈.iΝ w.ß.#.ß.  i ##.#.4.....#...#.©.  i ##≈.#..!©.[.#...#.ß.  il #≈≈.#####.# ##≈....#.#.ß. 4   hellwing i {##..ß.#...©#.ß.#... 5   shadow imp i ##≈....#© ie E 06--i 13--------93==========7.6 (1ApocalypseExh Touch Drain iϤ a_You feel heavily drained.iѫ ;∩i j _Your Ice Magic skill increases to level 3!i#≈≈.#...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#...55..#...#.©. ##≈.#.#####.#.ß.#.ß. io#≈≈.#...©.@.#.∩.#.©. ##≈.#)#####.#.ß.#.ß. ##.#.4.....#...#.©. ##≈.#..!©.[.#...#.ß. #≈≈.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. i4##..ß.#...©#.ß.#.##≈....#©..ß#...#... i%4.i#-5i.5   shadow impim1----------- i%8 _i9∩imi##≈.#.##©##.#..###≈## #≈≈.#########...#≈≈≈###≈....#©..ß#...#... ..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. i.#..55...#...#.©. ##≈.#.#####@#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#4#####.#.ß.#.ß. .#.......#...#.©. ##≈.#..!©.[.#...#.ßi..#≈≈.#########.ß.#.©. ##≈....#©..ß#.⌠.#.ß. 5 2 shadow imps..ß.#...©#.ß.#...i-p##≈....#©..ß#...#...iG4)i75.i+5.i!iG---------9iiia  ##.#.#..#..#.## # ##≈.#.##©##.#..###≈## #≈≈.#########...#≈≈≈#≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©.≈.#...5...#...#.ß. ##.#..5..@.#...#.©. i ##≈.#.#####.#.ß.#.ß. #≈≈.#.4.©...#.∩.#.©.≈.#)#####.#.ß.#.ß. ##.#.......#...#.©. ##≈.#..!©.[.#...#.ß. #≈≈.#########.ß.#.©.≈....#©..ß#.⌠.#ß. ##..ß.#...©#.ß.#....4.5.5i *5i &70i i޹ [ _You redirect the shadow imp's attack!i% 5.  You hit the shadow imp but do no damage.iP.5.i455 2 shadow imps (1 confused)i}w2--------=1.1 (0.5igi6 _The shadow imp appears confused.is<  You hit the shadow imp.iLt%6i|iDc _The shadow imp is severely wounded.iL .  You hit the shadow imp.iB.5i;5   shadow imp (iGW4=2.1iiN _You kill the shadow imp!iG  ##.#.#..#..#.## ### ##≈.#.##©##.#..###≈## #≈≈.#...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#.ß.#.©. ##≈.#.#...#.ß.iQ R ##.#...5@..#...#.©. ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#)#####.#.ß.#.ß. ##.#.......#...#.©. ##≈.#..!©.[.#...#.ß. #≈≈.#########.ß.#.©. ##≈....#©..ß#.⌠.#.ß.  ##..ß.#...©#.ß.#...i 35.i iG 4-3.1 (1.0i i iAw .  You catch the helpless shadow imp completely off-guard!  You impale the shadow imp!!i}(iƄD-6 (0.5iG:∩i֎N _You kill the shadow imp!iUiVi3]iv_H _No target in view!iiiii-j  A hellwing comes into view.i` ##.#.#..#..#.## ###iv ##≈.#.##©##.#..###≈## #≈≈.#...#≈≈≈#3= ##≈....#©..ß#...#...i ##..ß.#...©#.ß.#...ig ##≈....#©..ß#.⌠.#.ß. #≈≈.#.ß.#.©. ##≈.#.#...#.ß. ##.#...@...#...#.©.i~> ##≈.#.#####4#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#)#####.#.ß.#.ß. ##.#.......#...#.©.i ##≈.#..!©.[.#...#.ß.4   hellwing #≈≈.#########.ß.#.©. ##≈....#©.i.ß#.⌠.#.ß.  ##..ß.#...©#.ß.#...i&0ii14.6 (1 _iC:∩ii=Z##.#.#..#..#.## ### ##≈.#.##©##.#..###≈## #≈≈.#...#≈≈≈# ##≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#iل.ß.#.©. ##≈.#.#...#.ß. ##.#....@..#...#.©. ##≈.#.#####4#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#)#####.#.ß.#.ß. ##.#.......#...#i?.©.##≈.#..!©.[.#...#.ß. #≈≈.#########.ß.#.©.##≈....#©.. iR 4.iiґA=5iFiPi.y  You barely miss the hellwing. The hellwing hits you.id69--=6.1 (0.5ii? _The hellwing hits you but does no damage.iz ;6it r _You hit the hellwing but do no damage.i#  You hit the hellwing but do no damage.The hellwing hits you but does no damage.7.1iId _The hellwing misses you.i70=-5=5 (0.4ii \ _You hit the hellwing but do no damage.iG  You closely miss the hellwing. The hellwing barely misses you.iH \63--8.0 (0.5iP i S , _The hellwing hits you!i h  You impale the hellwing!!iG .==5i iГ c _The hellwing is moderately wounded.i<  You closely miss the hellwing.The hellwing is moderately wounded.--9 (0.4ii Y _The hellwing closely misses you. x2ik  You hit the hellwing but do no damage.iU#=i;--9.3iӦi i?]_The hellwing is moderately wounded.i  You hit the hellwing but do no damage.The hellwing is moderately wounded.iE--8 (0.5iqiB _The hellwing hits you but does no damage. x2i c  You closely miss the hellwing.i %4i 80.3i̷ y _The hellwing is moderately wounded.ioZ`The hellwing hits you but does no damage. x2closely miss the hellwing. _ You closely miss the hellwing.  The hellwing is moderately wounded.  The hellwing hits you but does no damage.i[%8ic<∩i^fU _The hellwing barely misses you.i:  You hit the hellwing.ih,1.2 (0.4i, :∩ik` _The hellwing is heavily wounded.i۱  You hit the hellwing.  The hellwing is heavily wounded.i]b58--7 (0.5iih/ _The hellwing hits you. x2i| :  You hit the hellwing.i%M 2.2 _The hellwing is heavily wounded.i  You hit the hellwing but do no damage.6 (0.4i@` _The hellwing is heavily wounded.if _ You hit the hellwing but do no damage. _The hellwing is heavily wounded.  You hit the hellwing.  The hellwing is severely wounded.  The hellwing hits you!0----6==3.1 (0.5 _The hellwing hits you but does no damage.i  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii C Y(ally target)Y   ice beast (summoned)A chill wind blows around you. The hellwing closely misses you.i׌ p1--3---i %4.1 (1.0i i ? _The hellwing hits you but does no damage.i,ce  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_ SS   mana viper (summoned)Y   ice beast (summoned)A mana viper appears with a sibilant hiss.  The hellwing misses you. The hellwing hits you.ih>45-i8/23 --------=5i i J _Your ice beast hits the hellwing but does no damage.i9)  You puncture the hellwing!i=9 i>2-6 (0.5ijHi5K\ _The hellwing is almost dead.i@L  You barely miss the hellwing.i  The hellwing is almost dead.Your mana viper bites the hellwing. The hellwing completely misses you.iU--6.0 (0.4iiV _The hellwing closely misses you.i U  You hit the hellwing but do no damage.i , k  The hellwing is almost dead.i, c6--4i4 <∩ik7 J _Your ice beast hits the hellwing but does no damage.in M  You closely miss the hellwing.i  The hellwing is almost dead.Your mana viper barely misses the hellwing.The hellwing hits you but does no damage.i F-----9 (0.5i7 :∩i N _The hellwing misses you.iU  You hit the hellwing but do no damage.iO  The hellwing is almost dead.Your ice beast hits the hellwing but does no damage.i'7.4iViץL _Your mana viper bites the hellwing but does no damage.iU  You hit the hellwing but do no damage.i k  The hellwing is almost dead.i*8 (0.4i:∩iX _The hellwing barely misses you. x2i[ U  You hit the hellwing but do no damage.i .  The hellwing is almost dead.Your mana viper bites the hellwing.i S   mana viper (summoned)Y   ice beasti 4458.3 (0.5 _The hellwing dies!i) :∩iڰ m _Your Spellcasting skill increases to level 8!i i io .S9=ib i 27i=" iqF 8=10/24=iK iL =9=i?L iN iS i~T iW i\ i9] i_ ie i f ^50==ih ib~ 1=i 1iD e=i 22=i h § _You start resting.i §Your ice beast disappears in a puff of smoke!i uib i i S3=i =i 4=13= _Your mana viper disappears in a puff of smoke!i_ Z..-Apocalypsei$ 410.3 (22.0)-1.3 (23i' X _You feel less exhausted.iT3i3i5i>i'CiEi9KiK95iNi$Zi_v9=i9ii M4=i6i΢i6=ii,ii,iNii7==5=8i,iiZi9=iii99iiuiM6=ii,ii<d60=ii,i)i"i"9=iT$i1=7=2=8=3=4==9=5iȅBi^=6=20=i=7=8==1=9iO=i*iniz70=2=i iY,iii:iiiU1=iii9=ii}iK3=iziqi%2idiiilie iB i( iiW3=iuiiGii"n _You start resting.Magic restored.i(':∩i0-67.3 (56i1`4=8.3 (57 _i9:∩i|;i'] 4=i[c ,ibg i׹ -5==i Bi i is ,ij ib c ##≈....#©..ß#...#... i ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#@#####.#.ß.#.ß.74.3 (6.0) ##.#.......#...#.©. ##≈.#..!©.[.#...#.ß. #≈≈.######### <10m.ß.#.©. ##≈....#©..ß#.⌠.#.ß. ##..ß.#...©.#... ##≈....#©..ß#...#... #≈≈.#########...#≈≈≈# ##≈.#x###xxx#..###≈##iS i} i' } _You see here a +3 scythe of protection.iiPi i $i|(4X.i/Q6i3q _You encounter a large abomination.i~8i8iI;iBp  h - 6 potions of haste (gained 2)iF3iHi9Nq _You encounter a small abomination.iQi7Ui`WiWK7=iGYiN^A  There is a transporter here.iaib _idi?gi7m,ipiI~M##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#)#####.#.ß.#.ß. i~e##.#.......#...#.©. ##≈.#...©.@.#...#.ß. 80#≈≈.#########.ß.#.©. ##≈....#©..ß#.⌠.#.ß. ##..ß.#...©#.ß.#... ##≈....#©..ß#...#..#≈≈.#########...#≈≈≈# X   large abomination (regenerating)it##≈.#.###Xx.#..###≈## x   small abomination (fast)##.#.#...#.#.## #####≈.#x..###.#.≈##ḯi| _You see here the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}.i x8=1.3 (1i i7 _C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}i` C ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß.ioa  #≈≈.#...©...#.∩.#.©. ##≈.#)#####.#.ß.#.ß. ##.#.......#...#.©. ##≈.#...©@..#...#.ß. #≈≈.#.ß.#.©.ib l ##≈....#©..ß#.⌠.#.ß. ##..ß.#...©#.ß.#... ##≈....#©..ß#...#... #≈≈.iUb #...#≈≈≈# ##≈.#.###Xx.#..###≈## #ib ##.#.#...#.#.## ###  ##≈.#x..###.#.≈##io i5p %2ix iW{ i]  ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©.iz^  ##≈.#)#####.#.ß.#.ß. ##.#.#...#.©. ##≈.#...@...#...#.ß. #≈≈.#.ß.#.©. ##≈....#©..ß#.⌠.#.ß. ##..ß.#...©#.ß.#... ##≈....#©..ß#...#... #≈≈.#...#≈≈≈#i%_ V ##≈.#.###Xx.#..###≈## ##.#.#..#.#.## ###  ##≈.#x..###.#.≈##ib 3xi^c .in xYou encounter a small abomination.i2o %3i\w iIy 7 _The small abomination leaves your sight.i{ R _There is a transporter here.i^ ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©.##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©.##≈.#)#####.#.ß.#.ß. ##.#.#...#.©. ##≈.#...©...#...#.ß. #≈≈.#########.ß.#.©.≈....#©..ß#.⌠.#.ß. ##..ß.#Qm...©#.ß.#... ##≈....#©..ß#...#... #≈≈.#########...#≈≈≈#≈.#.###Xx.#..###≈## ##.#.#.x.#.#.## ###94 _i ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß.iU #≈≈.#########.ß.#.©. ##≈.#.......#...#.ß. ##.#.......#...#.©. ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©. ##≈.#)#####.#.ß.#.ß.i ##.#.#...#.©. ##≈.#...©...#...#.ß. #≈≈.#.ß.#.©. ##≈....#©..ß#.⌠.#.ß. iN ##..ß.#...©#.ß.#... ##≈....#©..ß#...#...iG #≈≈.iC#...#≈≈≈# ##≈.#.###Xx.#.###≈## iy ##.#.#.x.#.#.## ###iu3xix 2 small abominations (1 wandering, 1 …)ia%5iib _You encounter a small abomination.i> u≈....#©..ß#...#... ##..ß.#...©#.ß.#... ##≈....#©..ß#.⌠.#.ß. #≈≈.#########.ß.#.©.##≈.#.......#...#.ß. ##.#.......#...#.©.i?  ##≈.#.#####.#.ß.#.ß. #≈≈.#...©...#.∩.#.©.≈.#@#####.#.ß.#.ß. ##.#.......#...#.©. ##≈.#...©...#...#.ß. #≈≈.#########.ß.#.©.≈....#©..ß#.⌠.#.ß. ##..ß.#...©#.ß.#... ##≈....#©..ß#...#... #≈≈.#########...#≈≈≈#iT? 4≈.#.###Xxx#..###≈##i}s 6 _You see here a +3 scythe of protection.i ihA +3 scythe of protection. A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Polearms' category. It has an extended reach (targetigwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a reaper in a Gauntlet. Stash search prefixes: {ego} {branded} {Polearms} {two-handed} {protect} {melee weapon} Menu/colouring prefixes: identified useless_item enchanted ego melee weapon i=_________________ (g)et.i` iT|##≈....#©..ß#...#...jubi the Summoner##..ß.#...©#.ß.#...Merfolk of Ru *****.##≈....#©..ß#.⌠.#.ß.HP: 79/84 (96) ======================--i #≈≈.#########.ß.#.©.MP: 24/24========================##≈.#.......#...#.ß.AC: 11Str: 19##.#.......#...#.©.EV: 16Int: 12iN.##≈.#.#####.#.ß.#.ß.SH: 0Dex: 17i+#≈≈.#...©...#.∩.#.©.XL: 12 Next: 95% Place: a Gauntlet##≈.#@#####.#.ß.#.ß.Noise: ---------  Time: 13486.3 (1.0)##.#.......#...#.©.c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#...©...#...#.ß.Abil: Apocalypsei #≈≈.#########.ß.#.©.Drain i.##≈....#©..ß#.⌠.#.ß.iRX##..ß.#...©#.ß.#...##≈....#©..ß#...#...iu#≈≈.#########...#≈≈≈###≈.#.###Xxx#..###≈## i_C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}You encounter a small abomination. i_The small abomination leaves your sight. _There is a transporter here. _You encounter a small abomination. ip_You see here a +3 scythe of protection.i!i"i|+i-iiInnate Abilities, Weirdness & Mutationsa - You are clumsy. (Dex -3)b - You are missing a hand.c - You cannot train Armour skill.d - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))i*e - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. i0ri##≈.#.#####.#.ß.#.ß≈≈.#...©...#.∩.#.©#≈.#)#####.#.ß.#.ß ##.#.......#...#.©##≈.#...©ß≈≈.#########.ß.#.©#≈....#©..ß#.⌠.#.ß ##..ß.#...©#.ß.#..##≈....#@..ß#..≈≈.#########...#≈≈≈#i?9#≈.#x###Xxx#..###≈# ##.#.#...#.#.## ### ##≈.#x..###.#.≈#≈≈.#.#.©.#.#.≈≈#≈.#.###.x.#.≈# ##.#X#...#.#.####≈.#...©=$≈##iC;x.i3MiM]2=2iZY;∩i^R _There is a transporter here.iWiY0 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, DrainiY[0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.ie Apocalypse Reveals Ru's truth to your enemies, dealing severe damage to all enemies in yourline of sight. Affected creatures may be paralysed, slowed or have their magic drained. The damage dealt increases with your piety and experience level. Damage: 10 + (4-8)d15  Range: N/A This ability costs: MP : 8 iThis ability causes exhaustion, and cannot be used when exhausted. This ability will temporarily drain your maximum health when used.i  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain 0% i@ [?] toggle between ability selection and description.iv##≈.#.#####.#.ß.#.ß.jubi the Summoner#≈≈.#...©...#.∩.#.©.Merfolk of Ru *****.##≈.#)#####.#.ß.#.ß.HP: 82/84 (96) =======================-##.#.......#...#.©.MP: 24/24========================##≈.#...©...#...#.ß.AC: 11Str: 19i#≈≈.#########.ß.#.©.EV: 16Int: 12##≈....#©..ß#.⌠.#.ß.SH: 0Dex: 17##..ß.#...©#.ß.#...XL: 12 Next: 95% Place: a Gauntlet##≈....#@..ß#...#...Noise: ---------  Time: 13492.3 (0.0)#≈≈.#########...#≈≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#x###Xxx#..###≈##Abil: Apocalypse##.#.#...#.#.## ###Drain #i[40m#≈.#x..###.#.≈###≈≈.#.#.©.#x#.≈≈#X   large abomination (regenerating)##≈.#.###...#.≈##xxxxx 5 small abominations (2 wandering,…)##.#X#...#.#.####≈.#...©=$.#.≈## _You see here a +3 scythe of protection. _There is a transporter here.  You enter the transporter and appear at another place. _You encounter a small abomination. _You encounter a small abomination. _There is a transporter here.iP  Okay, then.iiHi. _i&O  Casting: Summon Mana Viper (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i1 qx.x.iU= Nx1i> 1---==3.3 (1Touch Drain isJ 9∩iN 3 _Your hand begins to glow red.il≈≈.########©#≈....#©..ß#.⌠.#.ß ##..ß.#...©.##≈....#©..ß#...#..≈≈.#########...#≈≈≈#iׂ#≈.#x###Xxx#..###≈## ##.#x#...#.#.## #####≈.#...###x#.≈## ≈≈.#.#.@.#.#.≈≈# #≈.#.###...#.≈##  ##.#.#...#.#.## ##≈.#...©=$.#.≈## ≈≈.#########.≈≈#≈....#©..ß#iL[0;10m.≈# ##..ß.#...©#.## xxx 3 small abominations (1 wandering, 1##≈....#©..ß#.≈##≈≈.#########.≈≈isU.xiZQ.xi.ip1xi-.iQ.xi~.Xxxxx 3 small abominations (1 fast, 2 stro…)i.--4iϚi5L _You enter the transporter and appear at another place.iaq  ##≈.#...©...#...#.ß. #≈≈.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. ##..ß.#...©#.ß.#... ##≈....#§..ß#...#... #≈≈.#########...#≈≈≈###≈.#x###.x.#..###≈##iq  ##.#.#.Xx#.#.## ### ##≈.#..@###.#.≈## #≈≈.#.#x©.#x#.≈≈#≈.#.###...#.≈## ##.#.#...#.#. ##≈.#...©=$.#.## #≈≈.#########.≈≈#X   large abomination (regenerating)ir d≈....#©..ß#.≈##xxx 3 small abominations (1 fast, 2 stro…) ##..ß.#...©#. ##≈....#©..ß#.##i+u exx.i'y 8x.i| .x 4 small abominations (1 fast, 3 stri} $77i} Y-=-5i i U _The large abomination hits you. The small abomination hits you.iji{ Ability - do what?CostFailure iN Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustioni|;0%  c - Apocalypse8 MP, Exhaustion, Drainio0% [?] toggle between ability selection and description.i! i# i1 E##≈.#...©...#...#.ß.jubi the Summoner#≈≈.#########.ß.#.©.Merfolk of Ru *****.i1 ##≈....#©..ß#.⌠.#.ß.HP: 77/84 (96) ======================--##..ß.#...©#.ß.#...MP: 21/24=====================---##≈....#§..ß#...#...i1 8AC: 11Str: 19#≈≈.#########...#≈≈≈#EV: 16Int: 12i2 '##≈.#x###x..#..###≈##SH: 0iK2 Dex: 17##.#.#.Xx#.#.## ###if2 XL: 12 Next: 95% Place: a Gauntleti2 ##≈.#..@###.#.≈##i2 Noise: =--------  Time: 13495.3 (0.0)i2 #≈≈.#.#x©x#.#.≈≈#i2 Pc) +11 dagger "Tipenkam" {speed, Str+6} i2 ##≈.#.###...#.≈##i2 8Abil: Apocalypsei3 ##.#.#...#.#.##i.3 2Touch Drain iG3 ##≈.#...©=$.#.≈##iv3 #≈≈.#########.≈≈#i3 X   large abomination (regenerating)i3 ##≈....#©..ß#.≈##i3 sxxxx 4 small abominations (1 fast, 3 str…)i3 ##..ß.#...©#.##i 4 h##≈....#©..ß#.≈## _Okay, then.i=4 Casting: Summon Mana Viper (dangerous; 8% risk of failure)  iZ4 Confirm with . or Enter, or press ? or * to list all spells. _Your hand begins to glow red. iq4 =_You enter the transporter and appear at another place. i4 @_The large abomination hits you. The small abomination hits you.iY  ##≈.#...©...#...#.ß.  jubi the Summoner itZ #≈≈.#########.ß.#.©.  Merfolk of Ru *****. ##≈....#©..ß#.⌠.#.ß.  HP: 77/84 (96) ======================-- ##..ß.#...©#.ß.#...  MP: 21/24=====================--- iZ ##≈....#§..ß#...#...  AC: 11Str: 19 iZ #≈≈.#########...#≈≈≈#  EV: 16Int: 12 i[ ##≈.#x###x**#..###≈##  SH: 0Dex: 17i;[  id[ !##.#*#*Xx#.#.## ###  XL: 12 Next: 95% Place: a Gauntlet i[ ##≈.#**@###.#.≈##  Noise: =--------  Time: 13495.3 (0.0) i[ #≈≈.#*#x*x#.#.≈≈#  c) +11 dagger "Tipenkam" {speed, Str+6}  i[ ##≈.#.###***#.≈##  Abil: Apocalypse i'\ ##.#.#..*#*#.##  Touch Drain  iN\ c##≈.#...©=*.#.≈##  iu\ #≈≈.#########.≈≈#  X   large abomination (regenerating) i\ ##≈....#©..ß#.≈##  xxxx 4 small abominations (1 fast, 3 str…) i\ ##..ß.#...©#.##  ##≈....#©..ß#.≈## Confirm with . or Enter, or press ? or * to list all spells. _Your hand begins to glow red. i#] _You enter the transporter and appear at another place. _The large abomination hits you. The small abomination hits you.  iJ] Activating: ApocalypsePress: ? - help, Dir - look around, f - activatei ##≈.#...©...#...#.ß.  jubi the Summoner #≈≈.#########.ß.#.©.  Merfolk of Ru *****. ##≈....#©..ß#.⌠.#.ß.  HP: 77/84 (96) ======================-- ##..ß.#...©#.ß.#...  MP: 21/24=====================--- ##≈....#§..ß#...#...  AC: 11Str: 19 #≈≈.#########...#≈≈≈#  EV: 16Int: 12 ##≈.#x###x..#..###≈##  SH: 0i=Dex: 17 ##.#.#.Xx#.#.## ###  XL: 12 Next: 95% Place: a Gauntlet ##≈.#..@###.#.≈##  Noise: =--------  Time: 13495.3 (0.0) #≈≈.#.#.©x#.#.≈≈#  c) +11 dagger "Tipenkam" {speed, Str+6}  ##≈.#.###...#.≈##  Abil: Apocalypse ##.#.#...#.#.##  Touch Drain  ##≈.#...©=$.#.≈##  #≈≈.#########.≈≈#  X   large abomination (regenerating) ##≈....#©..ß#.≈##  xxxx 4 small abominations (1 fast, 3 str…) ##..ß.#...©#.## i ##≈....#©..ß#.≈## _Your hand begins to glow red. _You enter the transporter and appear at another place. _The large abomination hits you. The small abomination hits you.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!i:.i1. enter the transporter and appear at another place. _The large abomination hits you. The small abomination hits you.  Activating: Apocalypse  Press: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  You destroy the small abomination! You destroy the large abomination!ic.i.i  ©  #≈≈.#########.  ##≈....#©..ß#.⌠.#.ß.  i=##..ß.#...©#.  ##≈....#©..ß#...#...  #≈≈.#########.. i ##≈.  ##. ###  ##≈. iW #≈≈.  ##≈.  ##.#.#...#.#.##  iC##≈.#...©=$.#. #≈≈.#########.i ##≈....#©..ß# i<##..ß.#...©#. ©  You destroy the small abomination! x3ii(%##≈.#...©...#...#.ß.jubi the Summoner#≈≈.#########.ß.#.©.Merfolk of Ru *****.##≈....#©..ß#.⌠.#.ß.i)HP: 70/84 (96) ====================----##..ß.#...©#.ß.#...MP: 13/24=============-----------##≈....#©..ß#...#...AC: 11Str: 19#≈≈.#########...#≈≈≈#EV: 16Int: 12##≈.#x###...#..###≈##SH: 0Dex: 17##.#.#...#.#.## ###XL: 12 Next: 105% Place: a Gauntlet##≈.#..@###.#.≈##Noise: ========== Time: 13496.3 (1.0)#≈≈.#.#.©*m.#.#.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#.###...#.≈##Abil: Apocalypse##.#.#...#.#.##Exh Touch Drain i*##≈.#...©=$.#.≈###≈≈.#########.≈≈###≈....#©..ß#.≈####..ß.#...©#.####≈....#©..ß#.≈## _The large abomination hits you. The small abomination hits you.  i+Activating: ApocalypsePress: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  You destroy the small abomination! You destroy the large abomination!You destroy the small abomination! x3i, _You feel heavily drained.You have reached level 13!i9/  --more--iR4/89 (101)---5---------3 3% iGYi[4 _iوiaii i{c4=ii_K5=ii ieiЛi,iii=g6==i6ii%M5=iiԮiCiְii%7iҵi,i;iW _You start resting.ilU--------- i-505.3 (9ix=---------6.3 (10.0)ii8X _Your hand stops glowing.iWN3iNiU8=6=iyWiWi]Yi\i\i.^i$aii9==ilkikiHmipip$80i)q07=iriuiuiowizi7{i|ii1 _You start resting.A small abomination comes into view.iHxx   small abomination (wandering, fast)1iK.xiD.fast)iN=7.3 (11 _ii  You puncture the small abomination!  The small abomination is heavily damaged.in g8===8 (0.5)if it W _The small abomination misses you.i1&  i2You hit the small abomination but do no damage.The small abomination is heavily damaged.i24-8.2 (0.4iN9i;^ _The small abomination barely misses you.i)Mt  You hit the small abomination but do no damage.iNe2=-6iViwYi _The small abomination is heavily damaged.iƋ Y .  You puncture the small abomination!90-4=9.1 (0.5 _You destroy the small abomination!i0mimiWoiqiuidyO=i|N  There is a transporter landing site here.ieiB _i7iɅi0iωiD3=iiiiK9=iiR  D - the ring "Tofoh" {rPois rN+++ AC+4 Int-3 Dex+4}iKiҟ#4i2=i;iq`##≈....#©..ß#...#... iֵ#≈≈.#########...#≈≈≈# ##≈.#.###...#..###≈## ##.#.#...#.#.## ### i##≈.#...###.#.≈## #≈≈.#.#.©.#.#.≈≈# io##≈.#.###...#.≈## ##.#.#...#.#.## ##≈.#...©@$.#.≈## --il24.1 (5.0#≈≈.#########.≈≈# ##≈....#©..ß#.≈## i##..ß.#...©#.## ##≈....#©..ß#.≈#i##≈≈.#########.≈≈# w   swamp worm (wandering)iHx##≈.#.......#.≈####.#.ßwß.⌠.#.##io@##≈.#..P.P..#.≈##i88--ii iM_You encounter a swamp worm.iY##≈....#©..ß#...#... #≈≈.#########...#≈≈≈# ##≈.#.###...#..###≈## ##.#.#...#.#.## ### i##≈.#...###.#.≈## #≈≈.#.#.©.#.#.≈≈# ##≈.#.###...#.≈## ##.#.#...#.#.## ##≈.#...©.@.#.≈## i'Z#≈≈.#.≈≈# ##≈....#©..ß#.≈## iS##..ß.#...©#.## i#≈≈.#.≈≈# ##i+ i:7w.iHi7*5.1 (1i i A.wikDwi*6.1 (2i[i? _You now have 433 gold pieces (gained 48).iճ  ##≈....#©..ß#...#... #≈≈.#########...#≈≈≈# ##≈.#.###...#..###≈##io  ##.#.#...#.#.## ### ##≈.#...###.#.≈## #≈≈.#.#.©.#.#.≈≈# ##≈.#.###...#.≈## ##.#.#...#.#.##i 2 ##≈.#...©@..#.≈## #≈≈.#.≈≈# ##≈....#©..ß#.≈## ##..ß.#...©#.## i } ##≈....#©..ß#.≈## #≈≈.#.≈≈# iH  ##≈.#..w....#.≈## ##.#.ß.ß.⌠.#.## ip A ##≈.#..P.P..#.≈##io A.wi i A5=i] #7.1 (1i i& i3 ##≈....#©..ß#...#... #≈≈.#########...#≈≈≈# ##≈.#.###...#..###≈## ##.#.#...#.#.## ### ##≈.#...###.#.≈## #≈≈.#.#.©.#.#.≈≈# ##≈.#.###...#.≈## ##.#.#...#.#.## ##≈.#...@...$41m#.≈## #≈≈.#.≈≈# ##≈....#©..ß#.≈## ##..ß.#...©#.## ##≈....#©..ß#.≈## #≈≈.#.≈≈# ##≈.#...w...#.≈## ##.#.ß.ß.⌠.#.##  ##≈.#..P.P..#.≈##8i7i(:R _There is a transporter here.i\<#.###...#..###≈## ##.#.#...#.#.## ### ..###.#.≈## #≈≈.#.#.©.#.#.≈≈# ###..i] ##.#.#...#.#.## #...©...##≈≈.#########.≈≈#...#@..ß ##..ß.#...©#.## ©#≈≈.#########.≈≈##...w... ##.#.ß.ß.⌠.#.## w   tyrant leech (wandering)w.P.ww 2 swamp worms (1 wandering)i ^#≈≈.#.#.©w#.#.≈≈#id .wYou enter the transporter and appear at another place.i'f5w.iok§wi.p$20ikp0=9ixi{n _You encounter a swamp worm and a tyrant leech.i ##.#.#...#.#.## ### ##≈.#...###.#.≈## ≈≈.#.#.©.#.#.≈≈#≈.#.###...#.≈# ##.#.#...#.#.## ##≈.#...§...#.≈##≈≈.#########.≈≈#≈....#©..ß#.≈# ##..ß.#@..©#.## ##≈....#©dm..ß#.≈##≈≈.#########.≈≈#≈.#...w...#.≈# ##.#.ß.ß.⌠.#.####≈.#..P.w..#.≈##≈≈.#w#.©.#.#.≈≈#≈.#.......#.≈# ##.#.#.#.#.#.##i8w.iW©wi.630ii) ##≈.#...###.#.≈## ≈≈.#.#.©.#.#.≈≈#≈.#.###...#.≈# ##.#.#...#.#.## i (##≈.#...©...#.≈##≈≈.#########.≈≈#≈....#©..ß#.≈# ##..ß.#...©#.## ##≈....#@..ß#.≈##≈≈.#########.≈≈#≈.#...w...#.≈#i&  ##.#.ß.ß.⌠.#.## ##≈.#.wP.w..#.≈##i` ≈≈.#.#.©.#.#.≈≈#≈.#.......#.≈#i 7 ##.#.#.#.#.#.####≈.#w.!©.:i ,≈##i 8w.i 7w.i6 i/ 1 _There is a transporter here.id  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i7{ w.  Your hand begins to glow red.i6w.ii4b17---==2i\ApocalypseTouch Drain ii/X _You feel less exhausted.i≈≈.#########.≈≈#≈....#©..ß#.≈# ##..ß.#...©#.## ##≈....#©..ß#.≈##≈≈.#########.≈≈#≈.#..www..#.≈# ##.#.ß.ß.⌠.#.## i;s##≈.#..P....#.≈##≈≈.#.#.@.#.#.≈≈#≈.#.......#.≈# ##.#.#.#.#.#.## ##≈.#w.!©.:.#.≈##≈≈.#########.≈≈#≈...........≈# ##...........## ##≈...........≈##≈≈≈#≈≈≈#≈≈≈#≈≈≈iXG.wiF.wih;.wi[3©i\7=--3i iL _You enter the transporter and appear at another place.i  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i} 1w.i!  S(1 ally target)S   mana viper (summoned)A mana viper appears with a sibilant hiss.i+ i #≈.#...©...#.≈#≈≈.#########.≈≈##≈....#©..ß#.≈## ##..ß.#...©#.## il, b#≈....#©..ß#.≈#≈≈.#########.≈≈##≈.#..w....#.≈## ##.#.ßwßw⌠.#.## #≈.#.SP@...#.≈#≈≈.#.#.©.#.#.≈≈##≈.#.......#.≈##i- x ##.#.#.#.#.#.## #≈.#..!©.:.#.≈#≈≈.#########.≈≈##≈..≈## #### i- y#≈...........≈#The swamp worm fires a harpoon shot at you.iQ4 ?  The harpoon shot hits you!i  You are yanked forward by the harpoon shot.79--3-------===4i i) y _The tyrant leech is stunned by your conviction and fails to attack.i i U Your spells (describe)TypeFailure Level  a + Summon Mana ViperHexes/Summoning 7% 5 b - Confusing TouchHexes1%iq Q3  c - Summon Ice BeastIce/Summoning2%3 Select a spell to describe [?] help [!]/[I] toggle spell headersi6?ifDiN##≈.#...©...#.≈##jubi the Summoner#≈≈.#########.≈≈#Merfolk of Ru *****.##≈....#©..ß#.≈##HP: 79/90 (101) =====================---##..ß.#...©#.##MP: 13/25i=OQ============------------##≈....#©..ß#.≈##AC: 11Str: 19#≈≈.#########.≈≈#EV: 16Int: 12##≈.#..w....#.≈##SH: 0Dex: 17##.#.ßwßw⌠.#.##iO-XL: 13 Next:  4% Place: a Gauntlet##≈.#.SP@...#.≈##Noise: ===------  Time: 13534.1 (0.0)iO6#≈≈.#.#.©.#.#.≈≈#c) +11 dagger "Tipenkam" {speed, Str+6} ##≈.#.......#.≈##Abil: ApocalypseiP##.#.#.#.#.#.##Touch Drain ##≈.#..!©.:.#.≈##iP.#≈≈.#########.≈≈#w   tyrant leech##≈...........≈##ww 2 swamp worms (1 ally target)##...........##S   mana viper (summoned)##≈...........≈##Confirm with . or Enter, or press ? or * to list all spells.iPCA mana viper appears with a sibilant hiss.  The swamp worm fires a harpoon shot at you.The harpoon shot hits you!  You are yanked forward by the harpoon shot. _The tyrant leech is stunned by your conviction and fails to attack.iQiYiYijikiZA O  Casting: Summon Mana Viper (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .wA chill wind blows around you.  Your mana viper barely misses the swamp worm.iRThe swamp worm bites you. The tyrant leech bites you.i6Y(ally target)Y   ice beast (summoned)i255-id10----5.1 (1iiPI _The tyrant leech draws vitality from your injuries!i6 wwconfused, ally target)You hit the tyrant leech but do no damage.i ^6---ii /5 (0.4i i 8 _The tyrant leech appears confused.iߴ .wYou barely miss the tyrant leech. Your mana viper bites the swamp worm!iik4=6.0 (0.5iciX _The swamp worm closely misses you.i .YYou hit the swamp worm.w.iB t  The swamp worm is moderately wounded.i *4 (0.4i i8 ; _Your mana viper bites the swamp worm!i  You hit the swamp worm.  The swamp worm is severely wounded.iq|57--------=8iF _The swamp worm bites you!!i C .wYou closely miss the swamp worm.The swamp worm is severely wounded.Y©w.im i% 5--7.3 (0.5i i d _Your mana viper closely misses the swamp worm.i? .  You impale the swamp worm!!   swamp worm (1-----=-7 (0.4Draini6d _You kill the swamp worm!i ##.#.#...#.#. ##≈.#...©...#.≈## #≈≈.#########.≈≈###≈....#©..ß#.≈## ##..ß.#...©#. ##≈....#©..ß#.≈## #≈≈.#########.≈≈###≈.#...w...#.≈## ##.#.ß@ß.⌠w#. ##≈.#.SP.Y..#.≈## #≈≈.#.#.©.#.#.≈≈#2;11H#≈.#.......#.≈## ##.#.#.#.#.#. ##≈.#..!©.:.#.≈## #≈≈.#########.≈≈#≈...........≈## ##.iB Yi_.  Your mana viper bites the plant! The plant begins to die.i2w.iiH88.7 (1.0iiux _The swamp worm barely misses you. Your mana viper bites the plant!ik  You hit the swamp worm but do no damage.The swamp worm bites you!  Your ice beast barely misses the tyrant leech.ik46---1=9.2 (0.5isiv6 _Your mana viper bites the plant!i3Wr .wYou puncture the swamp worm!iJ\8 i]%7idi2ge _The swamp worm is moderately wounded.if  corona, ally target) _The swamp worm is moderately wounded.  The swamp worm is severely wounded.  The swamp worm bites you!!  You focus your inner power and illuminate the swamp worm in retribution!i1g6Your mana viper bites the plant.igd28--------=40.2ioixqN _Your ice beast hits the tyrant leech but does no damage.i i i_ iS ^ _You are too injured to fight recklessly!i0 _You are too injured to fight recklessly!i R  You completely miss the swamp worm.i %  i rThe swamp worm is severely wounded.7i ik } _Your mana viper bites the plant!! The swamp worm completely misses you.iE6&  You hit the swamp worm.i7 .wThe swamp worm is severely wounded.i>O   The swamp worm stops glowing.ie?L=--1.2iCiEe _Your ice beast closely misses the tyrant leech.iu0 N  You barely miss the swamp worm.i; r  The swamp worm is severely wounded.i== ^9-----==7iE iG z _Your mana viper bites the plant!! The swamp worm closely misses you.iŗQ .  You puncture the swamp worm!iV .  You kill the swamp worm!.Si'b S   mana viper (summoned)Y   ice beast  A nearby plant withers and dies.iұD25-2.1 (0.4iiN _Your ice beast hits the tyrant leech but does no damage.iww..Si[ t  Your ice beast hits the tyrant leech.i V---3.1 (1.0iiE> _Your ice beast freezes the tyrant leech!id@S.ie1w.iqJ  Your ice beast hits the tyrant leech.ifrS30--4izi{> _Your ice beast freezes the tyrant leech!iL _Your ice beast freezes the tyrant leech!  . _freezes the tyrant leech!  Your mana viper bites the tyrant leech but does no damage.  The tyrant leech bites your mana viper!!  Your mana viper bites the tyrant leech but does no damage.iez2=====5i-iSe _Your ice beast closely misses the tyrant leech.iR 1w.iJ_  Your mana viper bites the tyrant leech but does no damage.----6i@g ipi N _Your ice beast hits the tyrant leech but does no damage.i/§i/ Y   ice beast  Your mana viper disappears in a puff of smoke!Your ice beast hits the tyrant leech.if1=----7ii> _Your ice beast freezes the tyrant leech!i##≈.#.###...#.≈.#.#...#.#.## ##≈.#...©...#.≈## #≈≈.#########.≈≈# ##≈....#©..ß#.≈..ß.#...©#.## ##≈....#©..ß#.≈## #≈≈.#########.≈≈# ##≈.#...@w..#.≈##.#.ß.ß§Y.#.## ##≈.#....C37m...#.≈## #≈≈.#.#.©.#.#.≈≈# ##≈.#.......#.≈##.#.#.#.#.#.## ##≈.#..!©.:.#.≈## #≈≈.#########.≈###≈.≈.wiC=8iiN _Your ice beast hits the tyrant leech but does no damage.i% P  You barely miss the tyrant leech.i s  The tyrant leech is heavily wounded.i F=6 (0.5iS& iS d _The tyrant leech barely misses your ice beast.ib(  You hit the tyrant leech.i- 9.0 (0.4 _The tyrant leech is severely wounded.iq (  You hit the tyrant leech.i}  The tyrant leech is severely wounded.Your ice beast hits the tyrant leech.i~ B=13i2 2=5 (0.5ii i! > _Your ice beast freezes the tyrant leech!i .  You catch the helpless tyrant leech completely off-guard!  You impale the tyrant leech!!i{ Y   ice beast (summoned)i U2/936-50.0i i P _You kill the tyrant leech!iCnioipiq:Y⌠itiauizi~Bi iS3=iiiuiii M4=iiKi74iƓi4,i5==ih § _You start resting.i#iM5=ii2iiNiiS6=ii iixiif9=iii)77iiXi76=iiiii78iYi,ii,iiip39==i 37=40=i i i i iJ O=i i| i  g18=i i" i" i% i* BiB/ O2i1 i4 iq5 9=i57 i : i: K9=i< i> i-? S3=iA iC i4D iE iTH iH i:J iiM iM ]4==iP iS ,iU iX iAY `520=iZ i] i?^ in 6=1=7=8==2=9=503=1=2==4=i d3=i  _Your ice beast disappears in a puff of smoke!Magic restored.4.-612.0 (62.0)5=3.0 (63 _iiiiiyi5=i5ii9=iTiiiii<K6=iiii)i,ie7iiiii#iiii^98iYi],i\ 9=i.Bi5x60=i6i;,i <i@BBihCiC21iEi$HizHitJiwMiNiOiRi(SS2=iViXi%YiJ],i^i_i{3=4iii(i`25iՆiigi|iHiS6=iic,ii^iiܜirn67=iƢiiii"iipi8ii0i%9iii!iiisiAiicL70=iiiiii ii>i#1i2=i1iii4idBi i%2ieii"ii&g=34=5=678=9=iejij&80imioimpiriuiui=iVi%1i̅i,iiijiۑiFa2=iڗi,iiiiibi6i#3i2=iæiũi,iʬiiiii%4ii6niʺi޽iI%5iwiiKiihiiiZiK6=iiiiiiU7=iiiii,iii%8i i,i i,ii$i%9iipii.iiMi i`b90=iiiiiiEiiiU1=i*ii`iK i iw iX ii%2iiiTiMi,i"ikk _You start resting.HP restored.ii!i )2724.0 (111.0)i*Q3=5il*2 _i_0iv2iIi =ic Xi7  ##≈....#©..ß#.≈###≈≈.#########.≈≈# ##≈.#.......#.≈## ##.#.ß.ß.⌠.#.# ##≈.#.......#.≈##≈≈.#.#.©.#.#.≈≈# ##≈.#.......#.≈## ##.#.#.#.#.#.# ##≈.#..@©.:.#.≈##32.0 (7.0)≈≈.#########.≈≈# ##≈...........≈is: ## ##...........# ##≈....≈##≈≈≈#≈≈≈#≈≈≈#≈≈≈# ##≈###≈###≈###≈## ### ### ### ##  _f - 2 sapphire potions (gained 1)i5  There is a transporter here. _  You see here a parchment of Borgnjor's Revivification. _iY ##≈....#©..ß#.≈## #≈≈.#########.≈≈# ##≈.#.......#.≈## ##.#.ß.ß.⌠.#.## ##≈.#.......#.≈## #≈≈.#.#.©.#.#.≈≈# ##≈.#.......#.≈## ##.#.#.#.#.#.## ##≈.#...©.:@#.≈## 6.0 (4#≈≈.#########.≈≈# ##≈....≈## ##....## ##≈.###≈#iw###i hi_iiiikitBix{  You see here a parchment of Borgnjor's Revivification.i[|5 _i$~igi,i ##≈....#©..ß#.≈## #≈≈.#########.≈≈# ##≈.#.......#.≈## ##.#.ß.ß.⌠.#.## ##≈.#.......#.≈## #≈≈.#.#.©.#.#.≈≈# ##≈.#.......#.≈## ##.#.#.#.#.#.## ##≈.#...@.:.#.≈##9.0 (3aH #≈≈.###.≈≈# ##≈...≈## ##...## ##≈...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# ##≈###≈###≈###≈## ### ### ### ### _There is a transporter here.i|O≈.#########.ß.#.©. ≈.#.......#...#.ß.# #.#.......#...#.©.# ≈.#.#####.#.ß.#.ß.## # iXP≈.#...©...#.∩.#.©.. # ≈.#)#####.#.ß.#.ß.# # #.#.......#...#.©.# ≈.#...©...#...#.ß.##.# ≈.#########.ß.#.@....# ≈....#©..ß#.⌠.#.ß.##.# #..ß.#...©#.ß.#...# i QF≈....#©..ß#...#...# ≈.#########...#≈≈≈# ≈.#.###...#..###≈## #.#.#...#.#.## ### ≈.#...###.#.≈## ≈.#.#.©.#.#.≈≈#iZi \+40.0 (1iaicL _You enter the transporter and appear at another place.iP i} Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn) iQ z s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire} Magical Staves (go to first with |)  A - a staff of earth[?] describe selected [!] equip|wield|wear|put oni+ y[tab] equip|unequip ig( h - the +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her, iH) Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 1.0. Damage rating: 26 (Base 10 x 117% (Dex) x 131% (Skill) + 11 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health.  i) This long sword falls into the 'Long Blades' category. It is a one-handed weapon. It cannot be enchanted further.  inEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  io B - a +2 heavy broad axe Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire} Magical Staves (go to first with |)  A - a staff of earth ipM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iKmc - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 6.1; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.4 XLs.  Current attack delay: 0.4. Damage rating: 21 (Base 4 x 117% (Dex) x 129% (Skill) + 15 (Ench + Slay)). Speed: Attacks with it are significantly faster. Str+6: It affects your strength (+6). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades}iVEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire} Magical Staves (go to first with |)  A - a staff of earth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iVz w - a +0 pair of boots of rampaging Jewellery (go to first with "=)  k - the amulet of Lady Luck (worn) {Wildshape Will+}  n - a +4 ring of slaying (worn)e - a ring of see invisibleiwi2i =≈.#########.ß.#.©.jubi the Summoner ≈.#.......#...#.ß.#i[Merfolk of Ru *****. #.#.......#...#.©.#HP: 93/93 (101) ======================== ≈.#.#####.#.ß.#.ß.### MP: 25/25======================== ≈.#...©...#.∩.#.©..# AC: 11Str: 19 ≈.#)#####.#.ß.#.ß.## EV: 16i>Int: 12 #.#.......#...#.©.#SH: 0Dex: 17 i(C≈.#...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet ≈.#########.ß.#.@....#i]Noise: ---------  Time: 13740.0 (0.0) ≈....#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} i#..ß.#...©#.ß.#...#Abil: Apocalypse ≈....#©..ß#...#...#iDrain ≈.#########...#≈≈≈# ≈.#.###...#..###≈## #.#.#...#.#.## ### iBH≈.#...###.#.≈## ≈.#.#.©.#.#.≈≈# _f - 2 sapphire potions (gained 1) _There is a transporter here. _You see here a parchment of Borgnjor's Revivification. _You see here a parchment of Borgnjor's Revivification. _There is a transporter here. _You enter the transporter and appear at another place.iYou see here a parchment of Borgnjor's Revivification. _enter the transporter and appear at another place  You remove your +4 ring of slaying. iw You feel stupid.  You feel agile.i+58i9211.0 (1iBiHP _D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4}i |+Read which item? Scrolls  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationw - 2 scrolls of enchant weapon  N - 4 scrolls of noise  c - 2 scrolls labelled KAUMYA XOELIXZA  d - a scroll labelled DISIVU MUAL  e - 2 scrolls labelled AMESIUL BUN  h - a scroll labelled YQOALI LUF BYSOMUFF  j - a scroll labelled BERPHYLIOKO DUEB [!] read|quaff|evoke[?] describe selectediLii0j≈.#########.ß.#.©.jubi the Summoner ≈.#.......#...#.ß.#Merfolk of Ru *****. i#.#.......#...#.©.#HP: 93/93 (101) ======================== ≈.#.#####.#.ß.#.ß.### MP: 25/25======================== ≈.#...©...#.∩.#.©..# AC: 15Str: 19 i$≈.#)#####.#.ß.#.ß.## EV: 18Int: 9 #.#.......#...#.©.#SH: 0Dex: 21 i≈.#...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet ≈.#########.ß.#.@....#Noise: ---------  Time: 13741.0 (0.0) ≈....#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} #..ß.#...©#.ß.#...#Abil: Apocalypse ≈....#©..ß#...#...#Drain ≈.#########...#≈≈≈# ≈.#.###...#..###≈## ig#.#.#...#.#.## ### ≈.#...###.#.≈## ≈.#.#.©.#.#.≈≈# _There is a transporter here. _You enter the transporter and appear at another place.  You remove your +4 ring of slaying.  iYou feel stupid.You feel agile. _D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4}i8iEnchant which weapon? Hand Weapons  a - a +0 short sword ic B - a +2 heavy broad axe[?] describe selectedidikiq=≈.#########.ß.#.©.jubi the Summoner ≈.#.......#...#.ß.#iqrMerfolk of Ru *****. #.#.......#...#.©.#HP: 93/93 (101) ======================== ≈.#.#####.#.ß.#.ß.### MP: 25/25======================== ≈.#...©...#.∩.#.©..# AC: 15i-snStr: 19 ≈.#)#####.#.ß.#.ß.## EV: 18Int: 9 #.#.......#...#.©.#SH: 0Dex: 21 ≈.#...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet ≈.#########.ß.#.@....#Noise: ---------  Time: 13741.0 (0.0) is≈....#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} #..ß.#...©#.ß.#...#Abil: Apocalypse ≈....#©..ß#...#...#isDrain ≈.#########...#≈≈≈# ≈.#.###...#..###≈## #.#.#...#.#.## ### ≈.#...###.#.≈## i1t≈.#.#.©.#.#.≈≈# _There is a transporter here. _You enter the transporter and appear at another place.  You remove your +4 ring of slaying.  You feel stupid.iytxYou feel agile. _D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4}izP  Okay, then.iziLi . _ i Drink which item? Potions  c - 2 potions of curing  h - 6 potions of haste  w - 3 potions of heal wounds i b - 3 potions of brilliance  e - 2 potions of enlightenment  i - 3 potions of invisibility  C - 4 potions of cancellation  A - 8 potions of attraction  L - 2 potions of lignification  f - 2 sapphire potions [!] read|quaff|evoke[?] describe selected!i!iD!i ≈.#########.ß.#.©.jubi the Summoner ≈.#.......#...#.ß.#Merfolk of Ru *****. #.#.......#...#.©.#HP: 93/93 (101) ======================== ≈.#.#####.#.ß.#.ß.### MP: 25/25======================== ≈.#...©...#.∩.#.©..!iB# AC: 15Str: 19 ≈.#)#####.#.ß.#.ß.## EV: 18Int: 9 #.#.......#...#.©.#SH: 0Dex: 21 ≈.#...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet ≈.#########.ß.#.@....#!isNoise: ---------  Time: 13741.0 (0.0) ≈....#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} #..ß.#...©#.ß.#...#Abil: Apocalypse !iG≈....#©..ß#...#...#Drain ≈.#########...#≈≈≈# ≈.#.###...#..###≈## #.#.#...#.#.## ### ≈.#...###.#.≈## ≈.#.#.©.#.#.≈≈# _You enter the transporter and appear at another place.  You remove your +4 ring of slaying.  !icYou feel stupid.You feel agile. _D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4} _Okay, then.!i3 P  Okay, then.!i !i!i. _"i"iU'Read which item? Scrolls  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationw - 2 scrolls of enchant weapon  N - 4 scrolls of noise  c - 2 scrolls labelled KAUMYA XOELIXZA  d - a scroll labelled DISIVU MUAL  e - 2 scrolls labelled AMESIUL BUN  h - a scroll labelled YQOALI LUF BYSOMUFF  j - a scroll labelled BERPHYLIOKO DUEB [!] read|quaff|evoke[?] describe selected#i#i#i≈.#########.ß.#.©.jubi the Summoner ≈.#.......#...#.ß.#Merfolk of Ru *****. #.#.......#...#.©.#HP: 93/93 (101) ======================== #iE ≈.#.#####.#.ß.#.ß.### MP: 25/25======================== ≈.#...©...#.∩.#.©..# AC: 15Str: 19 ≈.#)#####.#.ß.#.ß.## EV: 18#i Int: 9 #.#.......#...#.©.#SH: 0Dex: 21 ≈.#...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet ≈.#########.ß.#.@....#Noise: ---------  Time: 13741.0 (0.0) #ij≈....#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} #..ß.#...©#.ß.#...##ieAbil: Apocalypse ≈....#©..ß#...#...#Drain ≈.#########...#≈≈≈# #i~≈.#.###...#..###≈## #.#.#...#.#.## ### ≈.#...###.#.≈## #i_≈.#.#.©.#.#.≈≈#You remove your +4 ring of slaying.  You feel stupid.You feel agile. #i_D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4} _Okay, then. _Okay, then.#iP  Okay, then.#i=#iX#i>. _$i.#.ß.#.©. .#.#...#.ß.# .#.#...#.©.# .#.#####.#.ß.#.ß.## # $i.#...©...#.∩.#.©.. # .#)#####.#.ß.#.ß.# # .#.#...#.©.# .#...©...#...#.ß.##.# .#.ß.#.©@...# ....#©..ß#.⌠.#.ß.##.# ..ß.#...©#.ß.#...# ....#©..ß#...#...# .# .#.###... .#.#...#.#.## ### .#...###.$ie#.≈## $i$i12.0 (1 _$iX $iQ$if #.ß.#.©. #.#...#.ß.# #.#...#.©.# #.#####.#.ß.#.ß.## #. # #...©...#.∩.#.©.. H.# $ig #)#####.#.ß.#.ß.# .## #.#...#.©.# .. #...©...#...#.ß.##.# #.ß.#.©.@..# #©..ß#.⌠.#.ß.##.# ß.#...©#.ß.#...# ..#©..ß#...#...# ## #...#≈≈≈# #.###...#..###≈## $ih VH   minotaur (missile, wandering) #.#...#.#.## ### #...###.#.≈## $i* HH)You encounter a minotaur. It is wielding a +2 great sword of freezing andquivering javelins.$i (((((((The minotaur throws a javelin.$i n...@...$i -=3$i_# $i% I _The javelin pierces through you but does no damage.'i_8'iv9.A minotaur. A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78Will: +++AC: ++++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 86% to hit with the +11 dagger "Tipenkam" (at present). It has about 66% to hit you. AttacksMax Damage Hit: +2 great sword (freeze) 53 + 39 (freeze) Gore20 Throw: javelins44 It can open doors.*i'*i-#########.ß.#.©.jubi the Summoner #.......#...#.ß.#Merfolk of Ru *****. #.......#...#.©.#HP: 93/93 (101) ======================== #.#####.#.ß.#.ß.## #. #MP: 25/25======================== #...©...#.∩.#.©.. H.#AC: 15Str: 19 #)#####.#.ß.#.ß.# .##EV: 18Int: 9 #.......#...#.©.# ..SH: 0Dex: 21 #...©...#...#.ß.##.#[3*i3mXL: 13 Next:  6% Place: a Gauntlet #########.ß.#.©.@..#Noise: =--------  Time: 13743.0 (1.0) ...#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..Abil: Apocalypse ...#©..ß#...#...# ##Drain #########...#≈≈≈# #.###...#..###≈##H   minotaur (missile) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈# _Okay, then. _Okay, then.You encounter a minotaur. It is wielding a +2 great sword of freezing andquivering javelins.The minotaur throws a javelin. _The javelin pierces through you but does no dama*iSge.+iD&( Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Draw Out PowerExhaustion, Drain0% b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.,i/ ,i1#########.ß.#.©.jubi the Summoner #.......#...#.ß.#Merfolk of Ru *****. #.......#...#.©.#HP: 93/93 (101) ======================== #.#####.#.ß.#.ß.## #. #,iNMP: 25/25======================== #...©...#.∩.#.©.. H.#AC: 15Str: 19 #)#####.#.ß.#.ß.# .##EV: 18Int: 9 #.......#...#.©.# ..,iSH: 0Dex: 21 #...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet #########.ß.#.©.@..#Noise: =--------  Time: 13743.0 (0.0) ...#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..,ip0Abil: Apocalypse ...#©..ß#...#...# ##Drain #########...#≈≈≈# #.###...#..###≈##H   minotaur (missile) ,iR#.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈# _Okay, then. _Okay, then.You encounter a minotaur. It is wielding a +2 great sword of freezing and,iquivering javelins.The minotaur throws a javelin. _The javelin pierces through you but does no damage.,i,#########.ß.#.©. jubi the Summoner #.......#...#*ß*# Merfolk of Ru *****. #.......#...#***# HP: 93/93 (101) ======================== ,i#.#####.#.ß.#*ß*## #* #  MP: 25/25======================== #...©...#.∩.#***. H* #  AC: 15Str: 19 #)#####.#.ß.#*ß*# *# #  EV: 18Int: 9 #.......#...#***# **  SH: 0Dex: 21 ,i#...©...#...#*ß*##*#  XL: 13 Next:  6% Place: a Gauntlet #########.ß.#***@**#  Noise: =--------  Time: 13743.0 (0.0) ...#©..ß#.⌠.#*ß*##*#  c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#***# **  Abil: Apocalypse ...#©..ß#...#***# ##  Drain #########...#***# #.###...#..###*## H   minotaur (missile) #.#...#.#.## ### ,i۲+#...###.#.≈## #.#.©.#.#.≈≈#You encounter a minotaur. It is wielding a +2 great sword of freezing andquivering javelins.The minotaur throws a javelin. _The javelin pierces through you but does no damage.  ,i)Activating: ApocalypsePress: ? - help, Dir - look around, f - activate,i8 #########.ß.#.©.jubi the Summoner #.......#...#.ß.#Merfolk of Ru *****. #.......#...#.©.#,i  wHP: 93/93 (101) ======================== #.#####.#.ß.#.ß.## #. #MP: 25/25======================== #...©...#.∩.#.©.. H.#AC: 15Str: 19 #)#####.#.ß.#.ß.# .##EV: 18Int: 9 ,i #.......#...#.©.# ..SH: 0Dex: 21 #...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet #########.ß.#.©.@..#Noise: =--------  Time: 13743.0 (0.0) ...#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} ,i 0.ß.#...©#.ß.#...# ..Abil: Apocalypse ...#©..ß#...#...# ##Drain #########...#≈≈≈# ,ii #.###...#..###≈##H   minotaur (missile, slow) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈#,i The minotaur throws a javelin. _The javelin pierces through you but does no damage.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activate,i: You reveal the great annihilating truth to your foes!  The minotaur slows down under the weight of truth!,iy A((((((,i ( _The javelin pierces through you but does no damage.  Activating: Apocalypse  Press: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  The minotaur slows down under the weight of truth!  You feel heavily drained. The minotaur throws a javelin.,i; n...@...,ia K79/7917--------,i ==========4.0 (1ApocalypseExh Drain ,i ;∩,i T _The javelin barely misses you..i˕ .i" mQuiver which action? ([-] to clear) Items ([,] to cycle)  g - Throw: 26 darts (poison)p - Zap: wand of polymorph (22)  .i6 b - Zap: wand of light (2) Spells ([,] to cycle) Cast: Summon Mana Viper (9%)Cast: Confusing Touch Cast: Summon Ice Beast (2%) Abilities ([,] to cycle) Abil: Draw Out Power Abil: Power Leap Abil: Apocalypse [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on2i#########.ß.#.©.jubi the Summoner #.......#...#.ß.#Merfolk of Ru *****. #.......#...#.©.#HP: 79/79 (101) ======================== #.#####.#.ß.#.ß.## #. #MP: 17/25================-------- #...©...#.∩.#.©.. H.#AC: 15Str: 19 #)#####.#.ß.#.ß.# .##EV: 18Int: 9 #.......#...#.©.# ..SH: 0Dex: 21 #...©...#...#.ß.##37m.#XL: 13 Next:  6% Place: a Gauntlet #########.ß.#.©.@..#Noise: ========== Time: 13744.0 (0.0) ...#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..Zap: wand of light (2) ...#©..ß#...#...# ##Exh Drain #########...#≈≈≈# #.###...#..###≈##H   minotaur (missile, slow) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈#Activating: ApocalypsePress: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  The minotaur slows down under the weight of truth2iu!  You feel heavily drained. The minotaur throws a javelin. _The javelin barely misses you.2i #########.ß.#.©. jubi the Summoner #.......#...#.ß.# Merfolk of Ru *****. #.......#...#.©.# HP: 79/79 (101) ======================== #.#####.#.ß.#.ß.## #. #  MP: 17/25================-------- #...©...#.∩.#.©.. H. #  AC: 15Str: 19 #)#####.#.ß.#.ß.# *# #  EV: 18Int: 9 #.......#...#.©.# *.  SH: 0Dex: 21 #...©...#...#.ß.##*#  XL: 13 Next:  6% Place: a Gauntlet #########.ß.#.©.@*g _37m.#  Noise: ========== Time: 13744.0 (0.0) ...#©..ß#.⌠.#.ß.##.#  c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..  Zap: wand of light (2) ...#©..ß#...#...# ##  Exh Drain #########...#≈≈≈# #.###...#..###≈## H   minotaur (missile, slow) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈# _The javelin barely misses you.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  armour and quivering javelins (severely wounded, slow, 86% to hit)4iu#########.ß.#.©.jubi the Summoner #.......#...#.ß.#Merfolk of Ru *****. #.......#...#.©.#HP: 79/79 (101) ======================== #.#####.#.ß.#.ß.## #. #MP: 17/25================-------- #...©...#.∩.#.©.. *.#AC: 15Str: 19 #)#####.#.ß.#.ß.# *##EV: 18Int: 9 #.......#...#.©.# *.SH: 0Dex: 21 #...©...#...wm#.ß.##*#XL: 13 Next:  6% Place: a Gauntlet #########.ß.#.©.@*.#Noise: ========== Time: 13744.0 (0.0) ...#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..Zap: wand of light (2) ...#©..ß#...#...# ##Exh Drain #########...#≈≈≈# #.###...#..###≈##H   minotaur (missile, slow) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈# _The javelin barely misses you.Aiming: Bolt of Light4iwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  armour and quivering javelins (severely wounded, slow, 86% to hit)4i'H....  Aiming: Bolt of Light  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  4iarmour and quivering javelins (severely wounded, slow, 86% to hit)  The bolt of light misses the minotaur.4ij{====----- 5.0 (11 _4i9∩4i4iN <#########.ß.#.©. jubi the Summoner #.......#...#.ß.# Merfolk of Ru *****. #.......#...#.©.#4iK 0 HP: 79/79 (101) ======================== #.#####.#.ß.#.ß.## #. #  MP: 17/25================-------- #...©...#.∩.#.©.. H. #  AC: 15Str: 19 #)#####.#.ß.#.ß.# *# #  EV: 18Int: 9 #.......#...#.©.# *.  SH: 0Dex: 21 #...©...#...#.ß.##*#  XL: 13 Next:  6% Place: a Gauntlet 4i5 #########.ß.#.©.@*.#  Noise: ====-----  Time: 13745.0 (0.0) ...#©..ß#.⌠.#.ß.##.#  c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..  Zap: wand of light (1) ...#©..ß#...#...# ##  Exh Drain #########...#≈≈≈# #.###...#..###≈## H   minotaur (missile, slow) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈# 4i __The bolt of light misses the minotaur.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  armour and quivering javelins (severely wounded, slow, 86% to hit)5i$5i##########.ß.#.©.5i/jubi the Summoner 5iZ#.......#...#.ß.#5i -Merfolk of Ru *****. 5i#.......#...#.©.#HP: 79/79 (101) ======================== #.#####.#.ß.#.ß.## #. #MP: 17/25================-------- #...©...#.∩.#.©.. *.#AC: 15Str: 19 #)#####.#.ß.#.ß.# *##EV: 18Int: 9 #.......#...#.©.# *.SH: 0Dex: 21 #...©...#...#.ß.##*#XL: 13 Next:  6% Place: a Gauntlet #########.ß5i[39;49m.#.©.@*.#Noise: ====-----  Time: 13745.0 (0.0) ...#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} .ß.#...©#.ß.#...# ..Zap: wand of light (1) ...#©..ß#...#...# ##Exh Drain #########...#≈≈≈# #.###...#..###≈##H   minotaur (missile, blind, slow) #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  armour and quivering javelins (severely wounded,5i slow, 86% to hit)  The bolt of light hits the minotaur!  The minotaur is almost dead.5iE'HShift-Dir - straight line  Aim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  armour and quivering javelins (severely wounded, slow, 86% to hit)  The bolt of light hits the minotaur!  The minotaur is almost dead.The minotaur is blinded. The now-empty wand crumbles to dust.5iW3...5il6.0 (1Nothing quivered _5i[5i5iI P5iY .ß.#.©. .#...#.ß.# .# .#...#.©.# .. + .#####.#.ß.#.ß.##.# ##. # ...©...#.∩.#.©.. .#.'. # )#####.#.ß.#.ß.# .#H# # .#...#.©.# ... ...©...#...#.ß.##.# 5iqZ .ß.#.©..@.# #©..ß#.⌠.#.ß.##.# ß.#...©#.ß.#...# ... #©..ß#...#...# #### . .###...#..###≈## .#...#.#.## ### 5i\ U.H5ic 5i3d D----75ij 5i1l 6i m----7i17i'4Quiver which action? ([-] to clear) Items ([,] to cycle)  g - Throw: 26 darts (poison)p - Zap: wand of polymorph (22) Spells ([,] to cycle) Cast: Summon Mana Viper (9%)Cast: Confusing Touch Cast: Summon Ice Beast (2%) 7i5AAbilities ([,] to cycle) Abil: Draw Out Power Abil: Power Leap Abil: Apocalypse [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on9i'9i:########.ß.#.©.jubi the Summoner .......#...#.ß.# .#Merfolk of Ru *****. .......#...#.©.# .. +HP: 79/79 (101) ======================== .#####.#.ß.#.ß.##.# ##. #MP: 17/25================-------- ...©...#.∩.#.©.. .#.'.#AC: 15Str: 19 )#####.#.ß.#.ß.# .#.##EV: 18Int: 9 .......#...#.©.# .H.SH: 0Dex: 21 ...©...#...#.ß.##.#9iXL: 13 Next:  6% Place: a Gauntlet ########.ß.#.©..@.#Noise: ---------  Time: 13747.0 (0.0) ..#©..ß#.⌠.#.ß.##.#c) +11 dagger "Tipenkam" {speed, Str+6} ß.#...©#.ß.#...# ...Cast: Summon Mana Viper (9%) ..#©..ß#...#...# ####Exh Drain ########...#≈≈≈# .###...#..###≈##H   minotaur (missile, blind, slow) .#...#.#.## ### ...###.#.≈## .#.©.#.#.≈≈#Shift-Dir - straight lineAim: a minotaur, wielding a +2 great sword of freezing, wearing a +0 plate  armour and quivering javelins (severely wounded, slow, 86% to hit)  The bolt of light hits the minotaur!  The minotaur is almost dead. _The minotaur is blinded. The now-empty wand crumbles to dust.9i9i9i9i4########.ß.#.©. jubi the Summoner .......#...#.ß.# .# Merfolk of Ru *****. .......#...#.©.# .. +  HP: 79/79 (101) ======================== .#####.#.ß.#.ß.##.# ##. #  MP: 12/25===========------------- ...©...#.∩.#.©.. .#.'. #  AC: 15Str: 19 )#####.#.ß.#.ß.# .#.# #  EV: 18Int: 9 .......#...#.©.# *H.  SH: 0Dex: 21 ...©...#...#.ß*##*# XL: 13 Next:  6% Place: a Gauntlet ########.ß.#.©**@*# Noise: ---------  Time: 13747.0 (0.0) ..#©..ß#.⌠.#.ß*##*# c) +11 dagger "Tipenkam" {speed, Str+6} ß.#...©#.ß.#...# **.  Cast: Summon Mana Viper (9%) <60;10m..#©..ß#...#...# ####  Exh Drain ########...#≈≈≈# .###...#..###≈## H   minotaur (missile, blind, slow) .#...#.#.## ### ...###.#.≈## .#.©.#.#.≈≈#The bolt of light hits the minotaur!  The minotaur is almost dead. _The minotaur is blinded. The now-empty wand crumbles to dust.  Casting: Summon Mana Viper (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:i ########.ß.#.©.jubi the Summoner .......#...#.ß.# .#Merfolk of Ru *****. .......#...#.©.# .. +HP: 79/79 (101) ======================== .#####.#.ß.#.ß.##.# ##. #MP: 12/25===========------------- ...©...#.∩.#.©.. .#.'.#AC: 15Str: 19 :i -)#####.#.ß.#.ß.# .#.##EV: 18Int: 9 .......#...#.©.# .H.SH: 0Dex: 21 :i= ...©...#...#.ß.##.#XL: 13 Next:  6% Place: a Gauntlet ########.ß.#.©..@.#Noise: ---------  Time: 13747.0 (0.0) ..#©..ß#.⌠.#.ßS##.#c) +11 dagger "Tipenkam" {speed, Str+6} ß.#...©#.ß.#...# ...Cast: Summon Mana Viper (9%) :i J..#©..ß#...#...# ####Exh Drain ########...#≈≈≈# .###...#..###≈##H   minotaur (missile, blind, slow, ally …).#...#.#.## ###:i S   mana viper (summoned) ...###.#.≈## :i/ .#.©.#.#.≈≈#The minotaur is almost dead. _The minotaur is blinded. The now-empty wand crumbles to dust.  Casting: Summon Mana Viper (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA mana viper appears with a sibilant hiss.:i l13====8.0 (1 _:i ;i i#.ß.#.©. #.#...#.ß.# .# #.#...#.©.# .. + #.#####.#.ß.#.ß.##.# ##. # #...©...#.∩.#.©.. .#.'. # #)#####.#.ß.#.ß.# .#.# # #.#...#.©.# .H. ;i9P#...©...#...#.ß.##.##.ß.#.©.@..#.#©..ß#.⌠.#.ßS##.# .ß.#...©#.ß.#...# ....#©..ß#...#...# #####...#≈≈≈# #.###...#..###≈## #.#...#.#.## ### #...###.#.≈## #.#.©.#.#.≈≈#;iVU.H;iq7S.;ib---9ix )Your mana viper bites the minotaur.>iS   mana viper (summoned, slow)>i80/89 (102---=11--2Drain >iL9∩>iH _The minotaur dies!>i'>i(>i)>i+>i3X>i6>i 7}1---4=>i7>i> #.ß.#.©. ......#...#.ß.# .# ......#...#.©.# .. + ####.#.ß.#.ß.##.# ##. # ..©...#.∩.#.©.. .#.'. # >iK@)#####.#.ß.#.ß.# .#.# # ......#...#.©.# ... ..©...#...#.ß.##)# #.ß.#.©.S@.# 4.0 (2#©..ß#.⌠.#.ß.##.# ß.#...©#.ß.#...# ... #©..ß#...#...# #### #...#≈≈≈###...#..###≈## ..#.#.## ###..###.#.≈## >iA?i?i; _You swap places with your mana viper.?i.#©..ß#.⌠.#.ß. #######.ß.#.©. ..# #...#.ß.##.# .....#...#.©.##.. + #####.#.ß.#.ß.##.# ### ..©...#.∩.#.©....#.'.# #####.#.ß.#.ß.##.#.##...#...#.©.##...# ..©...#...#.ß.##@# #######.ß.#.©.S..# ?i.#©..ß#.⌠.#.ß.##.# #...©#.ß.#...##... .#©..ß#...#...###### #######...#≈≈≈# ###...#..###≈ #...#.#.## ### ..###.#.≈##?i@.S?iF@5.0 (1?i8∩?ii**  Things that are here: ?ix,k_a +2 great sword of freezing; 4 javelins; a +0 plate armour@i} @i Pick up what? 30/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 great sword of freezing Missiles (select all with ()b - 4 javelins Armour (select all with [)@i= c - a +0 plate armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ai;T  b + 4 javelins[Enter] accept (1 chosen)Bi.#©..ß#.⌠.#.ß.jubi the Summoner #######.ß.#.©. ..#Merfolk of Ru *****. ......#...#.ß.##.#HP: 81/89 (102) =====================--- ......#...#.©.##.. +MP: 14/25=============----------- #####.#.ß.#.ß.##.# ##. #AC: 15Str: 19 ..©...#.∩.#.©....#.'.#EV: 18Int: 9 #####.#.ß.#.ß.##.#.##SH: 0Dex: 21 ......#...#.©.##...#XL: 13 Next: 11% Place: a Gauntlet ..©...#...#.ß.##@#Noise: ---------  Time: 13755.0 (0.0) #######.ß.#.©..S.#c) +11 dagger "Tipenkam" {speed, Str+6} .#©..ß#.⌠.Bi[40m#.ß.##.#Cast: Summon Mana Viper (9%) .#...©#.ß.#...##...Exh Drain .#©..ß#...#...###### #######...#≈≈≈#S   mana viper (summoned, slow) ###...#..###≈## #...#.#.## ### ..###.#.≈## _The minotaur is no longer blind. Your mana viper bites the minotaur!  Your mana viper bites the minotaur. _The minotaur dies! _You swap places with your mana viper.  Things that are here: _a +2 great sword of freezing; 4 javelins; a +0 plate armour )E - 4 javelins6.0 (1 _Your mana viper is no longer moving slowly.Ci CiL Ci Ci3 Ci 9S.CiH Ci## w2=Ci$ ,Ci$ Ciw& Ci' Ci) Ci* M5=Ci^+ Ci- Ci,2 f  Found a condenser vane.Ci}4 Ci5 U3=Ci6 Ci|: Q _Found a gate leading back out of this place.Ci= Ci= Ci> CiH  ####...#≈≈≈# ..ß#...#... ### ©#.ß.#... ..# ß#.⌠.#.ß.##.#.# .ß.#.©....#.# .#...#.ß.##.#.#  ...#...#.©.##...# +### ##.#.ß.#.ß.##.#.##.⌠..# #.#.∩.#.©....#.@....⌠+ #61.0 (5.#.ß.#.ß.##.#S##∩...# # ...#...#.©.##...# .⌠.#..#...#.ß.##)#.# +## ####.ß.#.©....#.# ..ß#.⌠.#.ß.##.#.# ..©#.ß.#...##...# ..ß#...#...###i[I g6m### ####...#≈≈≈#CiN CiAQ Q _There is an open door here.Di2S.Di7P _Di9Di<<;4DiF=2=DiO6=Dip  F - the amulet of Mowoda {Dissipate SInv Stlth+}  b - a wand of light (5)  d - a wand of digging (10) (gained 7 charges)  You pick up a parchment of Curse of Agony and begin reading...  You add the spell Curse of Agony to your library.   gate leading back out of this place here.DiԅH ß#...#... ### DiƆ%©#.ß.#... ..# ß#.⌠.#.ß.##.#.# ##.ß.#.©....#.# .#...#.ß.##.#.# #...#.©.##...###+####.ß.#.ß.##.#.##.⌠..# # .#.∩.#.©....#.'S...⌠+ # #.ß.#.ß.##.#.##@...# # 5.0 (4 .#...#.©.##...##..⌠.# #...#.ß.##)#.####+## Di##.ß.#.©....#.# ß#.⌠.#.ß.##.#.# ©#.ß.#...##...# ß#...#...###### ##...#≈≈≈# .#..###≈##Di2Din _Items here: )) = [[[.EiEiPick up what? 32/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 arbalest  b - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (select all with [)c - a +0 chain mail  d - a +0 leather armour  e - +0 swamp dragon scales Jewellery (select all with "=)f - a +6 ring of intelligence Eia[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Gih The +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself further on drained life force every time it strikes, leaving behind a mess of blood and gore. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.9GiP At 100% training you would reach 14.0 in about 1.0 XLs.Current attack delay: 0.9. Damage rating: 29 (Base 13 x 127% (Dex) x 131% (Skill) + 8 (Ench)). Evervamp: It heals its wielder for a portion of the damage dealt every time itstrikes a living foe. Harm:It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+:It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed weapon. Ui" Pick up what? 32/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 arbalest  b - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (select all with [)  c - a +0 chain mail  d - a +0 leather armour  e - +0 swamp dragon scales Jewellery (select all with "=)  f - a +6 ring of intelligence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ViV+[Enter] accept (1 chosen)Xi=  b + the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}  f + a +6 ring of intelligence2Yi  e + +0 swamp dragon scales  f + a +6 ring of intelligence3Yix YiOß#...#... ###jubi the Summoner ©#.ß.#... ..#Merfolk of Ru *****. ß#.⌠.#.ß.##.#.#HP: 84/89 (102) ======================-- ##.ß.#.©....#.#MP: 16/25===============--------- .#...#.ß.##.#.#AC: 15Str: 19 .#...#.©.##...###+###EV: 18Int: 9 .#.ß.#.ß.##.#.##.⌠..# #SH: 0Dex: 21 .#.∩.#.©....#.'S...⌠+ #XL: 13 Next: 11% Place: a Gauntlet .#.ß.#.ß.##.#.##@...# #Noise: ---------  Time: 13765.0 (0.0) .#...#.©.##...##..⌠.#c) +11 dagger "Tipenkam" {speed, Str+6} .#.Yi..#.ß.##)#.####+##Cast: Summon Mana Viper (9%) ##.ß.#.©....#.#Exh Drain ß#.⌠.#.ß.##.#.# ©#.ß.#...##...#S   mana viper (summoned) ß#...#...###### ##...#≈≈≈# .#..###≈##b - a wand of light (5)  d - a wand of digging (10) (gained 7 charges)  You pick up a parchment of Curse of Agony and begin reading...  You add the spell Curse of Agony to your library.  There is a gate leading back out of this place here. _Items here: )) = [[[.Yi@   G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}56.0 (1 _H - +0 swamp dragon scales; I - a +6 ring of intelligence[i:Drop what? (Left/Right/Tab to switch category) 35/52 gear slots (_ for help) Hand Weapons (select all with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (select all with ()g - 26 poisoned darts  E - 4 javelins Armour (select all with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top][i I  s - a +2 cloak of poison resistance (worn) [i  v - a +1 pair of boots (worn)  dhelmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots [i m t - a +0 buckler  w - a +0 pair of boots of rampaging [i ~ x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance [i - z - a +2 chain mail of fire resistance [ik  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}  H - +0 swamp dragon scales [i# `Magical Staves (select all with |) [i % A - a staff of earth [i zJewellery (select all with "=) [i U k - the amulet of Lady Luck (worn) {Wildshape Will+}  D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4}  e - a ring of see invisible  j - a +6 ring of intelligence  m - a ring of protection from fire60%^i0\ [ 1 i^il]  o - a +0 pair of boots  n - a +4 ring of slaying  q - a ring of magical power  r - a +4 ring of slaying  F - the amulet of Mowoda {Dissipate SInv Stlth+}  I + a +6 ring of intelligence[Enter] accept (1 chosen) [85ki]ki[n]ß#...#... ###jubi the Summoner ©#.ß.#... ..#Merfolk of Ru *****. ß#.⌠.#.ß.##.#.#kioJHP: 85/89 (102) ======================-- ##.ß.#.©....#.#MP: 16/25===============--------- .#...#.ß.##.#.#AC: 15Str: 19 .#...#.©.##...###+###EV: 18Int: 9 .#.ß.#.ß.##.#.##.⌠..# #SH: 0Dex: 21 .#.∩.#.©....#.'S...⌠+ #XL: 13 Next: 11% Place: a Gauntlet .#.ß.#.ß.##.#.##@...# #Noise: ---------  Time: 13766.0 (0.0) .#...#.©.##...##..⌠.#kipMc) +11 dagger "Tipenkam" {speed, Str+6} .#...#.ß.##)#.####+##Cast: Summon Mana Viper (9%) ##.ß.#.©....#.#Exh Drain ß#.⌠.#.ß.##.#.# ©#.ß.#...##...#S   mana viper (summoned) ß#...#...###### ##...#≈≈≈# .#..###≈##You add the spell Curse of Agony to your library.  There is a gate leading back out of this place here. _Items here: )) = [[[.  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _H - +0 swamp dragon scales; I - a +6 ring of intelligence  Okay, then.kiqkiyD _ki3ki&l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingki9.7   8.8  +1   k + Spellcasting 8.2  10.7  -1           b - Axes   0.0   1.4  -2   l + Hexes8.6   9.0   0   c - Polearms   0.0   0.2  +4 +4 m + Summoningskiv 11.3  13.5   0   d - Staves   0.0   1.4  -2   n + Ice Magic3.8   3.4  +1   e - Unarmed Combat   0.0   0.8  +1   o - Earth Magic   0.0   1.4  -2   f - Throwing   0.0   1.0   0      ki(     p - Evocations   0.0   1.0   0  ki g - Short Blades   6.1   3.5  +2   q - Shapeshifting   5.0   0.7  +2   h - Long Blades   6.9   5.9  +1      kiU        ki\ i - Dodging   9.1   6.3  +3       j - Stealth   6.0   4.9  +2      kiM                        kiK        Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  ki}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsmiHmimi ß#...#... ###jubi the Summoner ©#.ß.#... ..#Merfolk of Ru *****. ß#.⌠.#.ß.##.#.#HP: 85/89 (102) ======================-- ##.ß.#.©....#.#MP: 16/25===============--------- .#...#.ß.##.#.#AC: 15Str: 19 .#...#.©.##...###+###EV: 18Int: 9 .#.ß.#.ß.##.#.##.⌠..# #SH: 0Dex: 21 .#.∩.#.©....#.'S...⌠+ #XL: 13 Next: 11% Place: a Gauntlet .#.ß.#.ß.##.#.##@...# #Noise: ---------  Time: 13766.0 (0.0) .#...#.©.##...##..⌠.#c) +11 dagger "Tipenkam" {speed, Str+6} .#.mi..#.ß.##)#.####+##Cast: Summon Mana Viper (9%) ##.ß.#.©....#.#Exh Drain ß#.⌠.#.ß.##.#.# ©#.ß.#...##...#S   mana viper (summoned) ß#...#...###### ##...#≈≈≈# .#..###≈##You add the spell Curse of Agony to your library.  There is a gate leading back out of this place here. _Items here: )) = [[[.  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _H - +0 swamp dragon scales; I - a +6 ring of intelligence _Okay, then.mimijmioi.roit%Pick up what? 35/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 arbalest Armour (select all with [)b - a +0 chain mail  c - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]pij  piß#...#... ###jubi the Summoner ©#.ß.#... ..#Merfolk of Ru *****. ß#.⌠.#.ß.##.#.#HP: 85/89 (102) ======================-- piu##.ß.#.©....#.#MP: 16/25===============--------- .#...#.ß.##.#.#AC: 15Str: 19 .#...#.©.##...###+###EV: 18Int: 9 .#.ß.#.ß.##.#.##.⌠..# #SH: 0Dex: 21 .#.∩.#.©....#.'S...⌠+ #XL: 13 Next: 11% Place: a Gauntlet .#.ß.#.ß.##.#.##@...# #Noise: ---------  Time: 13766.0 (0.0) .#...#.©.##...##..⌠.#c) +11 dagger "Tipenkam" {speed, Str+6} .#...#.ß.##)#.####+##Cast: Summon Mana Viper (9%) ##.ß.#.©....#.#Exh Drain ß#.⌠.#.ß.##.#.# ©#.ß.#...##...#S   mana viper (summoned) ßpi#...#...###### ##...#≈≈≈# .#..###≈##There is a gate leading back out of this place here. _Items here: )) = [[[.  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _H - +0 swamp dragon scales; I - a +6 ring of intelligence _Okay, then.Okay, then.pipiQpipi. _qi& qir' qi'( qiA- : _qi. qi4 Xqi5 {6=7=qi7 qi9 ,qi: qir= qi> qi? qiJ 3§qiM qidN U7=qi^Q qiR  _Items here: )) = [[[.  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _H - +0 swamp dragon scales; I - a +6 ring of intelligence _Okay, then. _Your mana viper disappears in a puff of smoke!qiT 9=qi U qiX qiX qiY qi/\ qi&^ i88=qi_ qi` qi b qid ?qi#f qih g _You feel less exhausted.qiNi K9=qi^j qiBl qil 9=qim qip qip K9=qi9r qit ,qiw e=qi.y qi1{ qi{ qi| qi~ qi  9=qiZ qi qi3 L20=qiׄ qi܉ Bqi Bqi ,qiW qiȓ O=qi qiE qi% K1=qi qi% qi qi qi qiמ qi qiۡ qi̢ qi qi[ qiG 9=qi5 qiH qi2 ,qiج qiϭ K2=qi qi\ ,qi+ qi qi ,qi qio qi qi qi5 9=qi qi qi K3=qi qi} qi =4==5= _Magic restored.qi qib Q  There is a fountain of sparkling water here.qi 3qic qib 7 _You open the door.qi qi` 9=qi qi @  There is an open door here.qiT qi-  _qi qi qi5 qi) qip q _c - 4 potions of curing (gained 2)qi  Iqi* %  qib There is an open door here.qi qi!  _qi! qib$ qi|& qi( ,qi) qi+ qi, ,qi0  qi1 K There is a fountain of sparkling water here.qi4 qi= qi> qiH  ..#≈≈≈# ..#... ### .#... ..# ⌠.#.ß.##.#.# ß.#.©....#.# .#.ß.##.#.# qiI G.#.©.##...###+### ß.#.ß.##.#.##.⌠..### ∩.#.©....#.'....@'[# 822.0 (56.0) ß.#.ß.##.#.##∩...### .#.©.##...##..⌠.# ..#.ß.##)#.####'##.#.©....#.# #.# ⌠.#.ß.##.#.# ###.#...##...# qiJ c..#...###### ..#≈≈≈# _You open the door.qi0L K _Found a plate armour.rix 3riJz ri~ ri# ri؂ $ _ri? ,ri׌  You open the door.  You encounter a minotaur zombie.ri ##≈##.#≈≈≈# ...#... ### .ß.#... ..# .⌠.#.ß.##.#.# .ri8 ß.#.©....#.# ##.#.ß.##.#.# #Z ...#.©.##...###'### .ß.#.ß.##.#.##.⌠@.### .∩.#.©....#.'....⌠'[#ß.#.ß.##.#.##∩...###.#.©.##...##..⌠.# ri ...#.ß.##)#.####'## .ß.#.©....#.# #.#Z   minotaur zombie (wandering) .⌠.#.ß.##.#.# ###ß.#...##...#.#...######riQ 13.0 (1.0)rin 14.0 (2 _ri ;∩rik si* E.Zsi WZsi *5.0 (1si 9∩si tiV)  ti+?Casting: Summon Mana Viper (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui! Y(ally target)Y   ice beast (summoned)A chill wind blows around you. The minotaur zombie hits you.ui5--2---==6ui/ui\ _The minotaur zombie barely misses you.ui e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui Y.  A mana viper appears with a sibilant hiss.ui& SS   mana viper (summoned)Y   ice beast (summoned)ui( 70------17--------=7ui7 ;∩uiS R _The minotaur zombie hits you! The minotaur zombie gores you.viF  You puncture the minotaur zombie!vim1=----5 (0.5vi:∩viH = _The minotaur zombie is lightly damaged.vi' x S.  You hit the minotaur zombie.vi'  The minotaur zombie is lightly damaged.  The minotaur zombie hits you but does no damage.viE _67---vi #9 (0.4vi N∩∩vi 4 _The minotaur zombie gores you.wi= The minotaur zombie hits you but does no damage.gores you.puncture the minotaur zombie!  Your ice beast hits the minotaur zombie.  Your ice beast freezes the minotaur zombie.wi>/=8.3wiKFwiH2 _The minotaur zombie resists.wi}  You hit the minotaur zombie.  The minotaur zombie is moderately damaged.wi~P------8 (0.5wi};∩wi wi:_Your mana viper bites the minotaur zombie.wi{ .MThe minotaur zombie is moderately damaged.   completely resists.  Your mana viper barely misses the minotaur zombie.The minotaur zombie misses you.wi 4=9.2 (0.4wi 9∩wi G _The minotaur zombie gores you but does no damage.xi i  You barely miss the minotaur zombie.xi* G--6xixij _The minotaur zombie is moderately damaged.xiYH " _The minotaur zombie is moderately damaged.  Your mana viper bites the minotaur zombie but does no damage.  Your ice beast hits the minotaur zombie.  Your ice beast freezes the minotaur zombie.xibI B-30.0xiP xiKR 2 _The minotaur zombie resists.xi r  You hit the minotaur zombie but do no damage.xiD [88=4xi xi g _The minotaur zombie is heavily damaged.yie*  You hit the minotaur zombie.  The minotaur zombie is heavily damaged.Your mana viper bites the minotaur zombie!=8 _The minotaur zombie is stunned by your conviction and fails to attack.yi  You puncture the minotaur zombie!  The minotaur zombie is severely damaged.Your ice beast hits the minotaur zombie but does no damage.yi,1.3 (0.5yiSyi( S _Your mana viper bites the minotaur zombie but does no damage.yie&A  You hit the minotaur zombie.yi|'2-7 (0.4yi-yiP0h _The minotaur zombie is severely damaged.yi= | The minotaur zombie is severely damaged.Your mana viper bites the minotaur zombie.  The minotaur zombie barely misses you.  The minotaur zombie gores your ice beast hits the minotaur zombie.  Your ice beast freezes the minotaur zombie.yiA? b=-2.2 (0.5yi,F yiG 2 _The minotaur zombie resists.yiE V '  You puncture the minotaur zombie!yi"K S   mana viper (summoned)Y   ice beastyiP ?902=7yi*Q 28yiX yiZ V _You destroy the minotaur zombie!zi zi ziziH _No target in view!ziM zilN zi!O ziO ziZP XYSziU ziV X9 _ziX zi-Y ziY ziJ\ zi\ K9=zi] zi4` zi` &70zia zik §zim 3zi>o zier s _Your mana viper disappears in a puff of smoke!zir %1ziQt zi@w ziw 9=zi zi 2=20=zi zi( zi 3==1=45==zi zi D2=zi4 6==73=zit zi^ zi zi6 ;8zi zi zib zi zi O=zi ziy: 1§zi< ziU= K9=zi? ziC r _Your ice beast disappears in a puff of smoke!ziD K4=ziE ziK 80=ziLM ziN ziO ziO ziQ ziR 9=ziS ziV g15=zi>W ziY ,ziZ zi[ zi\ ziV] zi^ zi_ %2zii` ziub O=zic zie ,zi zi zi' K3=ziE zi zi. zi zi1 zi zi zi+ zi U4=zi ziB zi zi zi zi %5zi zi zi zi zi zi zi zi zi %6zi zi= ,zi zi- ,ziT ziЭ ziI K7=zi zif ,zi zi1 zi ziu zi k8=ziĸ zip ,zi zi\ ,zi ziS zi %9zi zi ,zi zi zi8 zi zi zi5 L90=zi( zi zi ,zi- zi0 Q  There is a fountain of sparkling water here.zi zic  _zi zi zi ziV zi zi zil e=zi" @  There is an open door here.zi( zi  _zi zi ziz zi zi ziG zi ,zi ziI zi zi( zi zi zi ziN ziy zi ziB ,zi ziB$  #..#©.#.#.≈≈# .##.##.###.≈## .#.#..#..#.## ### .#.##©##.#..###≈###########...#≈≈≈#...#©..ß#...#...######ß.#...©#.ß.#...##...#zi% .#©..ß#.⌠.#.ß.##.#.# .#########.ß.#.©@...#.# ###--903.7 (71.0)#.......#...#.ß.##.#.# #.# .#.......#...#.©.##...###'### .#.#####.#.ß.#.ß.##.#.##.⌠..### .#...©...#.∩.#.©....#.'....⌠'[# .zi% #)#####.#.ß.#.ß.##.#.##∩...####.......#...#.©.##...##..⌠.##...©...#...#.ß.##)#.####'## .#########.ß.#.©....#.# #.#zi& 8--zi;0 ziy2 ] _Partly explored, unvisited transporter.~i~iY~i4~ix~iP _~iK~i~iG~iD~i~i~i~i~i~i6~i~i~i~i~i~i~i~iZ~i~i~iC@  There is an open door here.~i}~il _~i~i~i,~i;~i`  There is a gate leading back out of this place here.  Things that are here:~iß#...#...###### ©#.ß.#...##...# ß#.⌠.#.ß.##.#.# ##.ß.#.©....#.# ###...#.ß.##.#.# #.##...#.©.##...###'### #.ß.#.ß.##.#.##.⌠..###~iX#.∩.#.©....#.'....⌠'[#.ß.#.ß.##.#.##@...### 11.7 (8.0)#.©.##...##..⌠.# #.ß.##)#.####'## ##.ß.#.©....#.# #.# ß#.⌠.#.ß.##.#.# ### ©#.ß.#...##...# ß#...#...###### ##...#≈≈≈#..###≈##~i~i~ii _a +0 arbalest; a +0 chain mail; a +0 leather armouri3 i4 i: i@ i}E 12.7 (1 _ihH :∩iH -Lair:3iuP 9 ,,,,,,,,,,......................# ,,*,,,,,,............P..........# **,**,,,,............P..##.##.#.. ***,*,,,,............#.P######### ,**,*,,,,............P.########## ,*,***,,,..............########## *,***,,,,F...........############ ****,,,,,............########### ***,,,,,,.......@.....# ,*,*,,,,,.............# ,,,*,,,,,............## ,,,,,,,,,............# ,,,,,,,,,...........?# ,,,,,,,,,..........F.#*FF 2 cane toads (asleep) ,,,,,,,,,............P* ,,,,,,,,,............## ,,,,,,,,,,,,,,,,,,,,,*i ,4.2 (2.5i i 2 _Welcome back to the Lair of Beasts!i c _There is an empty arch of ancient stone here.iEn^*..P#* *,**,,,,.P..##.##.#..*,,,,.#.P#########*,*,,,,.P.## *,***,,,..##io **,,,,F#### **,,,,,..# ,,,,,,.∩ ,.# ,*,,,,,.## ,,,,,.# .?# .F.#*..P*    cane toad.###*ip**izi|35.2 (1.0 _ii9io*,,,,.P..##.##.#..* ,,,,.#.P#########* ,*,,,,.P.###iO ,***,,,..## **,,,,F### **,,,,,..# ,,,,,,.∩ ,......# ,*,,,,,.## ,,,,,.iD# .?# .F.#*..P*.i## ##***,* *isipiK%6i&i(i5{ U*,#.P#########P.# ,***.. ***,,,,F##,,,,,.# ,∩.....# ,*.## ,, ?F.#*..P###, l   komodo dragon (asleep),**i| * F   cane toad (asleep)l.,*** ********iC i %7iˌ iˏ ^ _You encounter a komodo dragon.i#P.# ,***.. ***,,,,F##,,,,,.# ,∩.....# ,*.## ,, ?F.#*..P##,#,***l.,.##* ******** *,,,,,,,,8i*i6i .The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!!i'&>..i-j 2-47 (0.5i-MDrain _You kill the cane toad!i4iy8j _Your Ice Magic skill increases to level 4!i> ,*,,,,.#.P*,,,,.P.# ... Fi@ o###.....########### ,,,,,,.∩.....# *,,,,,. *,,,,,.##.# .?# ...#* .P# ..#i@ f..#  ...#** *.l,* *,..........##* *********i_E Ml.iXQ PlikR ,9.7 (1.0iX i4\ 7 _The komodo dragon hisses angrily.i{*,,,,.P..##.##.#..* *,,,,.#.P* *,,,,.P.# i|;... F###.....########### ,,,,,.∩.....# ,,,,,. .##.# .?# ...#* i,}F.P#..##.....#..l#** ***.i@~K,* *,iqMl.ii C20i O  Casting: Summon Mana Viper (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iaP i"R El.i8Z S(ally target)S   mana viper (summoned)i[ 1-0-----===1i8 V _A mana viper appears with a sibilant hiss.i O  Casting: Summon Mana Viper (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iD$liJl..SiiYY   ice beast (summoned)ido17---------2iig4 _A chill wind blows around you.i C.SiR l..Yi_ iD O---3i i7 ik' O,,,,,,.P..........#* **,,,,.P..##.##.#..* ,*,,,,.#.P#* ,*,,,,P.# ***,,,...# **,,,,F.## *,,,,,.##########,∩.....# *,,,,,Y@..# *,,,,,S.##,..#,....?#,l...#*,.P#.##.#  ,#** **.Sl..Yi- f2=--4iT6 iN9 Q _Your mana viper bites the komodo dragon but does no damage.i .YYour mana viper bites the komodo dragon!i 9 i2 `8=--==5i i) g _The komodo dragon closely misses your mana viper.iw  Your mana viper bites the komodo dragon!  ixThe komodo dragon completely misses your mana viper.Your mana viper bites the komodo dragon!i:z--6iiO _Your ice beast hits the komodo dragon but does no damage.i/  The komodo dragon bites your mana viper.  Your mana viper barely misses the komodo dragon.i i N--7i} i| O _Your ice beast hits the komodo dragon but does no damage.i$ .Your mana viper bites the komodo dragon!iSJY.i* .S   mana viper (summoned)Y   ice beasti]3-5-8iiM _The komodo dragon dies!iH" Ii+ i- 6Si2 h=i6 ,iA< i= y3=9=i> ieA 1 _HP restored.iF iG iH iI iO inP iJQ iNX \ *,,,,.P.########## .igY .########## *,,,,F#### ,,,,.### ,,,,,.∩.....# ,,,,,.....# ,,,,,..## ...YS# ,,,,,....@# 32.7 (4 ,,,,,.iZ ..#* ...P#....#.#,#*****,,**,,##* *********,,,,,,,,,,,* *,,,,,,,,,,iZ iZ i` id ` _k - a scroll labelled KUAWKOJISSi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.7   8.8  +1   k + Spellcasting 8.3  10.7  -1           b - Axes   0.0   1.4  -2   l + Hexes8.7   9.0   0   c - Polearms   0.0   0.2  +4 +4 m + Summonings11.3  13.5   0   d - Staves   0.0   1.4  -2   n + Ice Magic4.0   4.2i [40m  +1   e - Unarmed Combat   0.0   0.8  +1   o - Earth Magic   0.0   1.4  -2   f - Throwing   0.0   1.0   0           p - Evocations   0.0   1.0   0   g - Short Blades   6.1   3.5  +2   q - Shapeshifting   5.0   0.7  +2   h - Long Blades   6.9   5.9  +1            B m   i - Dodging   9.1   6.3  +3       j - Stealth   6.0   4.9  +2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_ 3m] enhanced|base level  [!] training|cost|targetsil i^j*,,,,............P.##########jubi the Summoner **,,,..............##########Merfolk of Ru *****. *,,,,F...........############HP: 93/93 (102) ======================== ,,,,,............###########MP: 19/25==================------ ,,,,,.......∩.....#AC: 15Str: 19 ,,,,,.............#iEV: 18Int: 9 ,,,,,............##SH: 0Dex: 21 ,,,,,..........YS#XL: 13 Next: 15% Place: Lair:3 ,,,,,...........@#Noise: ---------  Time: 13932.7 (0.0) ,,,,,............#*iWQc) +11 dagger "Tipenkam" {speed, Str+6} ,,,,,............P#Cast: Summon Mana Viper (8%) ,,,,,............##Drain i A,,,,,,...........# ,,,,,,,..........#***** S   mana viper (summoned) ,,,,,,,...........,**,, Y   ice beast (summoned) ,,,,,,,..........##* *********,, ,,,,,,,,,,,,,,,,,* *,,,,,,,,,,Your mana viper barely misses the komodo dragon. _Your ice beast hits the komodo dragon but does no damage.  Your mana viper bites the komodo dragon! i__The komodo dragon dies! _HP restored. _k - a scroll labelled KUAWKOJISSi(i iiiiSEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}H - +0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iH i2*,,,,............P.##########jubi the Summoner **,,,..............##########Merfolk of Ru *****. *,,,,F...........############HP: 93/93 (102) ======================== ,,,,,............###########MP: 19/25iq==================------ ,,,,,.......∩.....#AC: 15Str: 19 ,,,,,.............#EV: 18Int: 9 ,,,,,............##SH: 0Dex: 21 ,,,,,..........YS#XL: 13 Next: 15% Place: Lair:3 ,,,,,...........@#Noise: ---------  Time: 13932.7 (0.0) ,,,,,............#*c) +11 dagger "Tipenkam" {speed, Str+6} i,,,,,............P#Cast: Summon Mana Viper (8%) ,,,,,............##Drain ,,,,,,...........# ,,,,,,,..........#***** S   mana viper (summoned) ,,,,,,,...........,**,, Y   ice beast (summoned) ,,,,,,,..........##* *********,, ,,,,,,,,,,,,,,,,,* *,,,,,,,,,,Your mana viper barely misses the komodo dragon. _Your ice beast hits the komodo dragon but does no damage.  iYour mana viper bites the komodo dragon! _The komodo dragon dies! _HP restored. _k - a scroll labelled KUAWKOJISSi6P  Okay, then.i7i>iB. _ibikEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} im B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}H - +0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iA  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmetf1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots iC w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}H - +0 swamp dragon scales Magical Staves (go to first with |)  A - a staff of earth Jewellery (go to first with "=)  k - the amulet of Lady Luck (worn) {Wildshape Will+}  D - the ring "Tofoh" (worn) {rPois rN+++ AC+4 Int-3 Dex+4}  e - a ring of see invisible  j - a +6 ring of intelligence  m - a ring of protection from firei=- - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  z - a +2 chain mail of fire resistanceig G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself further on drained life force every time it strikes, leaving behind a mess of blood and gore. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 0.9. Damage rating: 29 (Base 13 x 127% (Dex) x 131% (Skill) + 8 (Ench)). Evervamp: It heals its wielder for a portion of the damage dealt every time it strikes a living foe. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed weapon. iW eEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn) i  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}  H - +0 swamp dragon scales [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i fc - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 6.1; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.4 XLs.  Current attack delay: 0.4. Damage rating: 17 (Base 4 x 127% (Dex) x 130% (Skill) + 11 (Ench)). Speed: Attacks with it are significantly faster. Str+6: It affects your strength (+6). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades}iϖEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} iȘ B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn) i s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}  H - +0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i-E h - the +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 1.0. Damage rating: 23 (Base 10 x 127% (Dex) x 131% (Skill) + 7 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional oiOFgne-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. It cannot be enchanted further. ihEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword i h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance i; C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}H - +0 swamp dragon scales [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself further on drained life force every time it strikes, leaving behind a mess of blood and gore. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 0.9. Damage rating: 29 (Base 13 x 127% (Dex) x 131% (Skill) + 8 (Ench)). Evervamp: It heals its wielder for a portion of the damage dealt every time it strikes a living foe. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed weapon. i4Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} i;Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}  H - +0 swamp dragon scales [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iѹ  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself i further on drained life force every time it strikes, leaving behind a mess of blood and gore. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 0.9. Damage rating: 29 (Base 13 x 127% (Dex) x 131% (Skill) + 8 (Ench)). Evervamp: It heals its wielder for a portion of the damage dealt every time it strikes a living foe. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed weapon. i$Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace} iY B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}  H - +0 swamp dragon scales [?] describe selected ic[!] equip|wield|wear|put on[tab] equip|unequip i p h - the +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 1.0. Damage rating: 23 (Base 10 x 127% (Dex) x 131% (Skill) + 7 (Ench)). i Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. It cannot be enchanted further. i: XEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}H - +0 swamp dragon scales [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iD m G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself further on drained life force every time it strikes, leaving behind a mess of blood and gore. i_ \Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.1 XLs.  Current attack delay: 0.9. Damage rating: 29 (Base 13 x 127% (Dex) x 131% (Skill) + 8 (Ench)). Evervamp: It heals its wielder for a portion of the damage dealt every time it strikes a living foe. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed weapon. i]ZEquip or unequip which item?  i^- - Unarmed Hand Weapons (go to first with ))  c - the +11 dagger "Tipenkam" (weapon) {speed, Str+6}  a - a +0 short sword  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe  G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)  i_d - a +0 helmet  f - a +1 ring mail of poison resistance  l - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}  H - +0 swamp dragon scales [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iii!*,,,,............P.##########jubi the Summoner **,,,..............##########Merfolk of Ru *****. *,,,,F...........############HP: 93/93 (102) ======================== ,,,,,............###########MP: 19/25==================------ ,,,,,.......∩.....#AC: 15Str: 19 ,,,,,.............#EV: 18Int: 9 ,,,,,............##SH: 0Dex: 21 ,,,,,..........YS#i"=XL: 13 Next: 15% Place: Lair:3 ,,,,,...........@#Noise: ---------  Time: 13932.7 (0.0) ,,,,,............#*c) +11 dagger "Tipenkam" {speed, Str+6} ,,,,,............P#Cast: Summon Mana Viper (8%) ,,,,,............##Drain ,,,,,,...........# ,,,,,,,..........#***** S   mana viper (summoned) ,,,,,,,...........,**,, Y   ice beast (summoned) ,,,,,,,..........##* *********,, ,,,,,,,,,,,,,,,,,* *,,,,,,,,,, _Your ice beast hits the komodo dragon but does no damage.  Your mana viper bites the komodo dragon! _The komodo dragon dies! _HP restored. i#y_k - a scroll labelled KUAWKOJISS _Okay, then.i-i/Really equip G - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}? Y - Yes  N - Noi?i\*,,,,............P.##########jubi the Summoner **,,,..............##########Merfolk of Ru *****. *,,,,F...........############HP: 93/93 (102) ======================== ,,,,,............###########MP: 19/25==================------ ,,,,,.......∩.....#AC: 15Str: 19 ,,,,,.............#EV: 18Int: 9 ,,,,,............##SH: 0Dex: 21 ,,,,,..........YS#XL: 13 Next: 15% Place: Lair:3 ,,,,,...........@#Noise: ---------  Time: 13932.7 (0.0) ,,,,,............#*c) +11 dagger "Tipenkam" {speed, Str+6} ,,,,,............P#i]nCast: Summon Mana Viper (8%) ,,,,,............##Drain ,,,,,,...........# ,,,,,,,..........#***** S   mana viper (summoned) ,,,,,,,...........,**,, Y   ice beast (summoned) ,,,,,,,..........##* *********,, ,,,,,,,,,,,,,,,,,* *,,,,,,,,,, _The komodo dragon dies! _HP restored. _k - a scroll labelled KUAWKOJISS _Okay, then.You unwield the +11 dagger "Tipenkam" {speed, Str+6}.  You feel a sense of dread.i_33.7 (1G) +8 demon blade "Leech" {evervamp, HarmieigE _HP restored. _k - a scroll labelled KUAWKOJISS _Okay, then.  You unwield the +11 dagger "Tipenkam" {speed, Str+6}.feel a sense of dread. _G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+}i59iY:i;iw].iIy3iK},iiӂiօiiiiiiϐiL20=i`iiAiiޜipiiiXiFi6iQ1§i,iiji _Your mana viper disappears in a puff of smoke!i iim9=iiN/ ,# ,,....# ,,,,,...## .P# .....#,..# ,,.###***,,.Y..#*,,,,...@### *********,,40.7 (7,,,,..# *,,,,,,,,,,,,,,# ***,,*,,*,,,,,,,* **,,,,,,,,,,,,,,.* *,,*,*,******,,*,******,*Y   ice beast,,#**,,,,,**,,,,,,,,*,,,,,,**,,,,,*,*****,*****,,**i45i 3i iy i 0.io' i1=i - i. i  _Found 18 gold pieces.=2=,,..#*,,,,....### *********,,,,,,..# *,,,,,,,,,,,,,,# ***,,*,,*,,,,,,,**,,,,,,,,,,,,,,.# *,,*,*,******,,.##**,******,*,,#**,,,,,**,,,,,,*,,,,,,**,,,,,*7.#****,*****,,**#****,******,**.,,,,***,,$,,,**,**,,,,,***#***,****,,*,* *,,,** ** **** ****,* *,,,*****.###...##*****,*****,,****,,,*,*,*,,,,,,,,,,,,it i i.i,iiiiQiiO=iii[ii|K3=i i ,,## **,,,,,,,,,,,..# *,,*,*,******.##**,******,****.#**,,,,,**,,,,,,,,,**,,,,,*****,*****,,.######.******,..P...P,,,,,,,,***,,$....##.**,,,,,*51.7 (4***#####,****,,*,* *,,,** ** ****  *,,,*****.###...##*****,*****,,*,,,,,**#P..*,*,*,,,,,,,,,,,, ~~~~~~,,,,**....,,,,,,,,*****,,,, i ;~≈≈~~~~,,,,.....,,,,,,,** **,,,, *****≈~~,,......***,,,** *,,,,, *,,,**~~,,,,,,,** **,,,* **,,,*i^ i| i~ i i Xi9 Q§ _Your ice beast disappears in a puff of smoke!=i: iC? i@ ,iC iE iR 4=ijT i&]  ..........### *********,,*  ........# *,,,,,,,,,,*  ........# ***,,*,,*,,,*  ........## ##,,,,,,,,,,,*  .........# #.,*,*,*******  ........####.####**,*****  ........###...P.#*,,,,,,*  ........##...PPP#*,,,,,**  .........#***#@#****,,**  9.7 (8........######.###♣##,**  ,,..........P...P....P..,*  ,,$...........##.##.....**  *,........#####.##**..#.*  **........# *#** **##,*   **.###...##*****,*****,,***    ,,,**#P..*,*,*,,,,,,,,,,,,*    ,,,*#....,,*****,,,,*   b 1;38Hic ie ii}  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.7   8.8  +1   k + Spellcasting 8.3  10.7  -1           b - Axes   0.0   1.4  -2   l + Hexesi8.7   9.0   0   c - Polearms   0.0   0.2  +4 +4 m + Summonings11.3  13.5   0   d - Staves   0.0   1.4  -2   n + Ice Magic4.0   4.2  +1   e - Unarmed Combat   0.0   0.8  +1   o - Earth Magic   0.0   1.4  -2   f - Throwing   0.0   1.0   0          i p - Evocations   0.0   1.0   0   g - Short Blades   6.1   3.5  +2   q - Shapeshifting   5.0   0.7  +2   h - Long Blades   6.9   5.9  +1               i - Dodging   9.1   6.3  +3       j - Stealth   6.0   4.9  +2      i                            iQ    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiO | h + Long Blades   6.9i> i + Dodging 9.1iTargetTarget--  10.0--  --  -- --  --  5.0 --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi/ =[?25h[?0c0 iw [?25l[?1ci15.0  +3 =] set aall targetsiV}a-z] setselected targeti =[?25h[?0c0 i'H - [?25l[?1ciq 12.0  +1  =] set aall targetsi i..........### *********,,*   jubi the Summoner ,,........# *,,,,,,,,,,*   Merfolk of Ru *****. i,,........# ***,,*,,*,,,*   HP: 93/93 (102) ======================== ,,........## ##,,,,,,,,,,,*   MP: 24/25=======================- ,,.........# #.,*,*,*******   AC: 15Str: 13 ,,........####.####**,*****   EV: 18Int: 9 ,,........###...P.#*,,,,,,*   SH: 0Dex: 21 ,,........##...PPP#*,,,,,**   XL: 13 Next: 15% Place: Lair:3 iCd,,.........#***#@#****,,**   Noise: ---------  Time: 13959.7 (0.0) ,,........######.###♣##,**   G) +8 demon blade "Leech" {evervamp, Harm ,,..........P...P....P..,*   Cast: Summon Mana Viper (8%) ,,$...........##.##.....**   Drain *,........#####.##**..#.* **........# *#** **##,* i  **.###...##*****,*****,,***    ,,,**#P..*,*,*,,,,,,,,,,,,*    ,,,*#....,,,,,,,,*****,,,,*   You unwield the +11 dagger "Tipenkam" {speed, Str+6}.  You feel a sense of dread. i8 _G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+} _Your mana viper disappears in a puff of smoke! _Found 18 gold pieces. _Your ice beast disappears in a puff of smoke!idiiiii o Ability - do what?Costi Failure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.i_ Apocalypse Reveals Ru's truth to your enemies, dealing severe damage to all enemies in yourline of sight. Affected creatures may be paralysed, slowed or have their magic drained. The damage dealt increases with your piety and experience level. Damage: 10 + (4-8)d15  Range: N/A This ability costs: MP : 8 i`This ability causes exhaustion, and cannot be used when exhausted. This ability will temporarily drain your maximum health when used.i k Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain 0% [?] toggle between ability selection and description.iK Power Leap Performs an incredibly fast leap to a targeted location, causing an explosion upon landing which damages all adjacent foes. The amount of damage done increases with your piety and experience level. Damage: 12d3  Range: 3 This ability costs: iNRMP : 5 This ability causes exhaustion, and cannot be used when exhausted.i_V Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0% c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.igm < Draw Out Power Taps into your inner power to restore health and magic, as well as freeing your body and mind from external constraints, including nets, webs, constriction, petrification, slowness, and confusion. The amount of health and magic restored increases with piety. Range: N/A This ability costs: nothing. This ability causes exhaustion, and cannot be used when exhausted. You can use this ability even if confused. This ability will temporarily drain your maximum health when used.i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Draw Out PowerExhaustion, Drain0%   b - Power Leap5 MP, Exhaustioni}0%  c - Apocalypse 8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.i. i2 ..........### *********,,*   jubi the Summoner ,,........# *,,,,,,,,,,*   Merfolk of Ru *****. ,,........# ***,,*,,*,,,*   HP: 93/93 (102) ======================== ,,........## ##,,,,,,,,,,,*   MP: 24/25=======================- ,,.........# #.,*,*,*******   AC: 15Str: 13 ,,........####.####**,*****   EV: 18Int: 9 ,,........###...P.#*,,,,,,*   SH: 0Dex: 21 ,,........##...PPP#*,,,,,**   XL: 13 Next: 15% Place: Lair:3 ,,.........#***#@#****,,**   Noise: --------i4 -  Time: 13959.7 (0.0) ,,........######.###♣##,**   G) +8 demon blade "Leech" {evervamp, Harm ,,..........P...P....P..,*   Cast: Summon Mana Viper (8%) ,,$...........##.##.....**   Drain *,........#####.##**..#.* **........# *#** **##,*   **.###...##*****,*****,,***    ,,,**#P..*,*,*,,,,,,,,,,,,*    ,,,*#....,,,,,,,,*****,,,,*   You unwield the +11 dagger "Tipenkam" {speed, Str+6}.  You feel a sense of dread. _G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+} _Your mana viper disappears in a puff of smoke! _Found 18 gold pieces. _Your ice beast disappears in a puff of smoke!i> m  Okay, then.i@ iB . _iIi)........i+iR[ _Sorry, I don't know how to get there.i<  You slash the plant! The plant begins to die.iK===60.7 (1iI _The plant is lightly damaged.ig :  You slice the plant!!im D====1iu iv ` _The plant is moderately damaged.i#  You slash the plant!iriä5====-2iv _The plant is moderately damaged.i.~  You slice the plant!!====3i5i8] _The plant is heavily damaged.i  i  You slice the plant!!i .The plant is heavily damaged.iI iL a===-4.6 (0.9i i V _A nearby plant withers and dies.iIi̟iդi=i M ,..#..### **** ....# *,,* ..### ***####**,,* ,,.# *,....,,,,,* ,,i..# *##..#,,*,,,* ,,..## ##..P,,* ,,...# #..#,*,******* ,,.####@####**,***** ----7.6 (3.0,,..###...P.#*,,,,,,* ,,##....PP#*,,,,,** ,,##♣♣#.##***,,** ,,,,..######.###♣##,** ,,,,....P...P....P..,*,,$...........##.##.....** ***,........#####.##**..#.* * **........# *#** **##,*iO9---ii.iI>IiY8.6 (1iOpZ .# ..#   ,.### ****  ,..# *,,*  ,...### ***####**,,*  .# *,....,,,,,*  .# ###..#..#,,,*  .## ##..P...P!,,,*  . #.@#,*,*******  .####.####**,*****  .###...P.#*,  .##....PP#*,,, .##♣♣#.##***,,**  .######.###♣##,**    ,,,..P...P....P..,*    *,,$...##.##.....*   **,.#####.##**..#.*    _Found a potion of brilliance.isIi]H _No target in view!ilf P#  # .#   .### ****  ..# *,,*  ...### **######*,,*  .# *,.....,,,,*  .# ###..#..#.,,*  .## ##.@P...P!.,,*  . #..#.#.#♣##***  .####.####**,*****  .###...P.#*,  .##....PP#*,,, .##♣♣#.##***,,**  .######.###♣##,**  ,,..P...P....P..,*  ,,$...##.##.....* i]i B9 _i>s iiiiio6 Qic ##  P#  ##  #   ### ***#  # *,.#  .....### #########..#  .....# #..........#  .....# ###..#.@#...#  74.6 (5 .....## ##..P...P!...#  ......# #..#.#.#♣#####  .....####.######,*****  .....###...P.#*,,,,,,*  .....##....PP#*,,,,,**  ......##♣♣#.##***,,**  .....######.###♣##,**  .......P...P....P..,*  iP#  ##  #  ###*###  .# *P.#  ### #########..#  # #..........#  # ###..#..#...#  ## ##..P...P@...#   #..#.#.#♣#####  ####.######,*****  ###...P.#*,,,,,,*  ##....PP#*,,,,,**  ♣♣#.##***,,**  ######.###♣##,**  .P...P....P..,*  .##.##.....**  5.6 (16.6 (2ijR _b - 4 potions of brilliance (gained 1)iN3i|iPiti-3i,is4Xi5i6i7i9ifhiJh,idiibpBi!ti m _Found a potion of heal wounds.i3iiiދii|i~i+,iiۚBiɛi߰"...# #..#.#.#♣##### ..####.######,***## ..###...P.#*,,,,,P* ..##....PP#*,,,,.** .##♣♣#.##***,P#* ..######.###♣##!## ....P...P....P...# ......##.##.....## ..#####.####@.#.# 93.6 (17.0).# ##** ####,# ##...##*****,*****,,*** *#P..*,*,*,,,,,,* #....,,,,,,,,*****,,,,* ,,,,,,,** **,,,,* .***,,,** *,,,,,* ,,,,** **,,,* **,,,** *,,,****,,,,* **,,,* ibini} iΓ i iǥ i_ i Bḭ i i i i i i ,i ,in # #..........#  # ###..#..#...#  ## ##..P...P....#  # #..#.#.#♣#####  ####.######P#####  ###...P.##P....P*  ##....PP#*.PPP.**  ##♣♣#.##**#.P#*  ######.###♣##@##  8.6 (5.0)P...P....P...#  .......##.##.....##  ...#####.####..#.#  ...# ##** ####.#  ##*****,*****..#**  *,*,*,,,,,,,,...,*  ..,,,,,,,,*****P..,*  ..,,,,,,,** *#...P*   _w - 4 potionsi- 7 of heal wounds (gained 1)i i43i[Xi]i`iaibi gipi,ijilip,iDqiy###.######P######...P.##P....P*....PP#*.PPP.**#♣♣#.##**#.P#* iz##.###♣##.## ..P...P....P...# ....##.##.....## #####.####..#.#  ##** ####@# 4002.6 (4##*****,****#..#***,*,*,,,,,,.....,*,,,,,,,,**###P..P*,,,,,,,** *#...P#***,,,** *.....# ,** **,,,* *#...## ,****,,,,* *#...# ,**,,,,,** *,,,** ik{iLii gi< ##.###♣##.## ..P...P....P...# ....##.##.....## #####.####..#.#  ##** ####.# ##*****.#####..###*,*,*,,.........P#,,,,,,,.#####P..P#,,,,,,,** *#.@.P#6***,,,** #.....# ,** **,,,* ##...## ,****,,,,* *#...# ,**,,,,,** *...## ,,,,,,,,,** ##..#* ,,,,,,,,* **...P* ,,,,,,,,,***,....* ,,,,,,,,,,,,,,,,,,***ii3i6mi؃iiBiiTBi[ _Found a runed long sword.iiiʩi ##** ####.# ##*****.#####..###*,*,*,,.........P#,,,,,,,.#####P..P#,,,,,,,** ##...P#iw***,,,** #.....# ,** **,,,* ##...## ,****,,,,* ##...# ,**,,,,,** #..@## 10 ,,,,,,,,,** ##..#* ,,,,,,,,* *#...P* ,,,,,,,,,**#..,,,,,,,,,,.......#**,....)...#,* ,,i..........***.###.##.##,* ***** ******iiºi6i{7if8i9iXJiuMiR,icSiUiViWi][iai\bi4ci1ei]ii$ji0kiVs,,,,,,,** ##...P#***,,,** #.....# ,** **,,,* ##...## ,****,,,,* ##...# ,**,,,,,** #...## ,,,,,,,,,** ##..## ,,,,,,,,* ##...P# ,,,,,,,,P###..,,,,,,,,.......@.#**4.....)...#,* ,,..........#**.###.##.##.# ***** ##*###*## ***,****  ***ixi{iWiXiYiukini?piqv,ipxi;yiyi..***,,,** #.....# ,,,** **,,,* ##...## ,,****,,,,* ##...# ,,i|,** #...## ,,,,,,,,,,** ##..## *,,,,,.,,* ##...P# ,..P###.....# ...........#** <...#,* 6.6 (2.......#* #.###.##.##.# *,,,,,,**** ##*###*## ****,**** ***    iVii _You see here a +0 long sword of electrocution.iB Ii iZ i P _i Xi Bi/ H _Found a parchment of Awaken Armour.i iY iQ ,i Bi5  ~,,......***,,,** #.....# ~,,,,,,,** ##..,* ##...## ~,***,,,*###...,* ##...# i ~,* *,,,*#.P...#* #...## ~,* *,,,,.......## ##..## ~,***,,,*........# ##...P# ~,,*.....P###.....# *:.......#** ,,,,,<...)...#,* 21.6 (5.....#* i .....#.###.##.##.# *,*,,,*,.....#### ######*## ,****#P###*  *** #** i iiiiiiQiT iui,i}iDiRiIi_$i.%i2'i*H _Found a stone staircase leading up.ip/i70i 3i4i8i9i;iB) ***≈~~,,......***,,,** #.....# ,,**~~,,,,..,** ##...# ##...## i^C,,,*~~,**#...*###....* ##...# >,,*≈~,* #...##.P...## #...## ,,,*≈~,* #...........## ##..## ,,**≈~,**#...#........# ##...P# +**~~~,,*.....P###.....# ~~~~,,,*.......:.....#** ,i8D|~~~,,,,,..<.P.....)...#,*6*.....#****.....#.###.##.##.#*,*,*...#......#### ######*##*****.#*###P#### *** ##* i:EiLi]Ni-_M≈~~~~,,,,,,,,** ##...P ***≈~~,,......***,..## #.....**~~,,,...,** ##...#i.J# ,,,*~~,**#...*###....* ##... >...##.P...## #.,*≈~,* #....## ##..# ,,**≈~,**#...#.# ##...P +**~~~.....P### ~,,,*.......@.............#* ,~~~<.P)...#,,*,...........#* i/,,***,,,,...........#.###.##.##.# Drain#iJ9i}:*7.6 (1 ir  FYou pick up a parchment of Awaken Armour and begin reading...  You add the spell Awaken Armour to your library.F   cane toad (wandering)8.6 (2 _You encounter a cane toad. ite~~~,,,,*#....,.#####P..P# ~~~~,,,......,,,,...** ##...P# **≈~~,,..F...***,..## #.....# **~~,,,...,** ##...# ##...# ,,*~~,**#...*###....* ##...#  i*≈~,* #...##.P...## #...## ≈~,* #.....## ##..## ,**≈~,**#...## ##...P# **~~~,,*.P###.....# ~*.........#** ~~~,,,,,..<.P)...#,* ,,,,,...........#* **,,,,......###.##.##.#,**,*,*...#......#### ######*## ********.#*###P####*** ##* i0F iKF   cane toad (wandering) io*9.6 (1 ig i  iQ ,,,,,,,,**#P..*,*,*,,.........P#,*#....,,,,....#####P..P# ≈~~~~,,,......,,,,...** ##...P# ***≈~~,,..F...***,..## #.....#*~~,,,...,** ##...# ##...##,*~~,**#F..*###....# ##...# >,,*≈~,* #...##.P i  #...## ,,,*≈~,* #...# ##..## ,,**≈~,**#...#..# ##...P# +**~~~,,*P###.....# ,~~~~,,,*.........#** ,~~~,,,,,..<.P)...#,* ,,,*,,,,,............#* ,,***,,,,.....#.###.##.##.# ,*,**,*,*...#......#### ######*## *********.#####P####*** ##* i C.F i (  i`) &30 i3  i6  i^{*****.###...##*****.#####..### ,,,,,,,,,**#P..*,*,*,..........P# ~,*#....,,,,....#####P..P# ≈≈~~~~,,,......,,,,...#* ##...P# ****≈~~,,..F...***,..## #.....# i_*~~,,,...,** ##...# ##...## ,,,,*~~,**#...*###....# ##...# ,>,,*≈~,* #.F.##.P #...##,,*≈~,* #...# ##..## ,,,**≈~,**#...#..# ##...P# *+**~~~,,#...P###.....# ~,~~~~,,,#.........# ~,~~~<.P)...#,,,........... ,,,***,,,......#.###.##.##. ,,*,**,*,#...#......#### ######*# **********.#####P####.F1 i iR*,,,*****.###...##*****.#####..,**#P..*,*,*,...P~,,,.*#....,,,,....#####P..P ~≈≈~~~~,,.......,,,,...#* ##...P*≈~~,...F...***,..## #..... *,,,**~~,,....,** ##...# ##...,*~~,**#...*###....# ##...# , iS ,>,,*≈~,* #...##.P...## #...##,*≈~,* #..F.## ##..## *,,,**≈~,**#...#.# ##...P# **+**~~~,,#.....P###.....# ~~,~~~~,,,#....# ~~,~~~.<.P.)...#,*,,,....,***,,...#.###.##.##,*,**,*,#...#......#### ######* ,*.#####P#### is ?.F i  iB %2 i  i  i*,,,*****.###...##*****.#####....*##P..*,*,*,.~,,..##....,,,,....#####P.. ~~≈≈~~~~,........,,,,...#* ##... ~*****≈~~........***,..## # **,,,**~~,,.....** ##...# ##... *,,,,,*~~,**#...*###....# ##... *,,>,,*≈~,* #...##.P...## #... *,,,,,*≈~,* #.## ##.. **,,,**≈~,**#..F#.# ##...P ~**+**~~~,,#......P###.....~,~~~~,,,#......~,~~~,,,....<.P.)...,*,,........,***,..............#.###.##.,*,**,#P#...#......#### ###### *,*.#####P####. i#AF i;3 i9 i  _No target in view! i1,,,,,,,,..*##P..*,*,*,..........P ~~~~~~,,..##....,,,,....#####P..P ~≈≈~~~~,........,,,,...#* ##...P *****≈~~........***,..## #.. *,,,**~~,,.....** ##...# ##...# ,,,,,*~~,**#...*###....# ##...# ,,>,,*≈~,* #...##.P...## #...## ,,,,,*≈~,* #........##..#**≈~,**#...# i3 ##...P+**~~~,,#....F.P###.....# ~~,~~~~,,,#..............#,~~~,,,....<.P.)...# ,,,,,*,,..........***,.......#.###.##.## F   cane toad (wandering)*,**,#P#...#......#### ######* ,*********#.#####P####* *** ##* iw5C.F i6;.F i? iA,4 _ iH iFK iG ~~~~~,,..##....,,,,....#####P..P# ≈≈~~~~,........,,,,...#* ##...P# ****≈~~........***,..## #.....# ,,,**~~,,.....** ##...# ##...## ,,,,*~~,**#...*###....# ##...# >,,*≈~,* #...##.P...## #...## ,,*≈~,* #........##..## **≈~,*##...# ##...P# +**~~~,,#......P###.....# ~,~~~~,,,#.....F........#* ~,~~~,,,....<.P..)...#, ,,,,*,,..........***,.#.###.##.##*,**,#P#...##### ######* *********#.#####P#### * ##* ### FF=5 i  i B _The cane toad stings you but does no damage. iP  You slash the cane toad!  The cane toad is heavily wounded.==6.5 (0.9 i i9V _The cane toad barely misses you. i  You hit the cane toad.  The cane toad is heavily wounded. i a80-----7.4 i  i~ / _The cane toad stings you!i7r(slow) _The cane toad stings you!  You barely miss the cane toad.  The cane toad is heavily wounded.The cane toad stings you!  You are poisoned.  poisons you!i966=======--------8.4 (1.0Pois DrainiP@i%Cw _You focus your inner power and slow the cane toad in retribution!is FF  distracted, slow)The cane toad poisons you! _You focus your inner power and slow the cane toad in retribution!You slash the cane toad! You feel better.  The cane toad is almost dead.You feel very sick.  You redirect the cane toad's attack!i /5======----9.3 (0.9Pois  _The cane toad barely misses itself.ij †You strike the helpless cane toad from behind!  You slash the cane toad! You feel better.iah   You kill the cane toad!iB!7/95 (103=====-7--40.3 (1.0i(iz+S _You feel very sick.i Ei_FikHi>Xi@]i f3- _You feel very sick.  You see here a cane toad corpse.ijiG0- _You feel very sick.59- _Found a thick smoking staff. You feel sick.7- _You feel sick.6iV ,~~**,,,**~~,,.....#* ##...# # ,~≈*,,,,,*~~,**#...####....# # ,~≈*,,>,,#≈~,* #...##.P...## #. ,~~*,,,,,#≈~,* #...........## ~≈**,,,*#≈~,*##...#........# ##. ,~~~**+**~~~.,#............P###..~~~~,~~~~...#.....†............i~~~,~~~.......<.P............),,,,,,,,#P................--5.3 (5 ,*,,,,,,*##|....#.###.# ***,,,,*,*#.#P#...##### ###  **,*******#*#.#####P####  *** ##* ### ii: _You feel sick.iIii4j5=-ii`3 _You feel sick.i i S4-i i93 _You feel sick.iiii+ 3 _You feel sick.i'i)93i+i/*iD6  i7[2=Draini9iEE ,,**,~~**,,,**~~,,.....#* ##... ,,,**,~≈*,,,,,#~~.#*#...####.... *,,*,,~≈*,,>,,#≈~.# #...##.P...## ,,,,,,~~*,,,,,#≈~.# #........... ,,,,,,~≈**,,,##≈~.###...#....... ,,,,,,~~~##+##~~~..#............P,*,,~~~~...#.....†***,,,~~~.~~~.......<.P. ,** **,,,,,,,,#P@.....50 *,*,,,,,,*##|.....#. ****,,,,*,*#.#P#...#...... **,*****#####.#####P#### *** ### ###iFiQq _You are no longer poisoned.ih ≈*,,,,,#~~.#*#...####. *,,*,>,,#≈~.# .P...# ,,,,,,~~*,,,.........≈**,,,##≈~.###...#.~~##+##~~~..#.....P*,,,~~~~.~~~~...#.....†.***,,,~~~.~~~.......<.P. ,** **,,,,,,,,#P... *,**##@.....# ij ** ****,,,,*,*#.#P#...#### **,*****#####.#####P####  *** ### ### i iF F31.3 (1i iƔ v _You see here a staff of alchemy.i. i i i i i $ _is ,i i i i in X  Your legs become a tail as you dive into the water.i 43 22  Water Draini i P _Your +1 pair of boots melds into your body.i# i S518 Draini8 i3 R _Your +1 pair of boots unmelds from your body.iu iN i i iU e5iL f ~,,*,,,**,~~**,,,*#~~.......#* ,*,**,,,*#.~≈*,,,,,#~~.#*#...##**,,*..~≈*,,>,,#≈~.# #...##.PiM L,,,..~~*,,,,,#≈~.# #,,,..~≈#*,,,##≈~.###...#...,,,,,,..~~~##+##~~~..#.,,,,,,*...~~~~.~~~~...#.....†,,,,,,**#...~~~.~~~.<.P ,,,,,,** *#.....@..#P....6.9 (5.6,,,,,* #.#......###|..... **,,*** **##....#.##.#P#...#....**,* ##.##########.#####P#***##*### ###iF i i 3i iô i ,i# i   You open the door.  You encounter a snapping turtle and a water elemental.i ,~,,,,,,,,,,,~~~≈≈~~~~,.,,, ~~,,,*,,,,,~~~#####≈~~........*** ,~,,*,,,**,~~##...##~~.......#* # ,*,**,,,*#.~≈#t...E#~~.#*#...####**,,*..~≈#..>..#≈~.# #...##.P.~~*.....#≈~.# #,..~≈#*...##≈~.###...#.,,..~~~##'##~~~..#.....iW ,,*...~~~~@~~~~...#.....† ,,,,,,,**#...~~~.~~~.......<.P ,,,,,,** ##........#P........ *,,,,,* #.#......###|........... **,,*** #*##....#.##.#P#...#....**,*##.##########.#####P# t   snapping turtle (reaching, asleep)***##*### ### E   water elemental (dormant)i 2.Ei %8.9 (2.0i 7.ti` t)Ei `6=9.9 (3iB H _The snapping turtle hisses angrily.ic V _Found a staircase to the Shoals.i;,~,~~~~~~~,,..## ~,,,,,,,,,,,~~~≈≈~~~~,,,, ~~,,,*,,,,,~~~#####≈.*** ,~,,*,,,**,~~##...##~~.......#* *,**,,,*#.~≈#.....#~~.#*##**,,*..~≈#.t>E.#≈~.# #...##.P..~~#.....#≈~.# #......~≈##...##≈~.###...#,..~~~##@##~~~...,*...~~~~.~~~~...#.....†,**#...~~~.~~~.<.P ,* ##..#P.,,,,,* #.#......###|....... **,,*** #*##....#.##.#P#...#....**,##.##########.#####P***##*### ###.E.tE60.9 (1 _iLuNEE i8C_There is an open door here.iX)~,~~~≈≈~~~~,.... ~~,,,*,,,,,~~~#####≈~~*** ,~,,*,,,**,~~##...###* # ,*,**,,,*#.~≈#.....#~~.#*#...### ,,,,**,,*.>..#≈~.# .P,,,,,..~~#.tE..#≈~.# #.........~≈##...##≈~.###...#..~~~##'##~~~..#.....*...~~~~@~~~~...†**#..........<.P.** ##........#P... * #.####|*,,*** #*##....#.##.#P#...#  **,* ##.##########.#####P# ** ##* ### ## i+@.Ei6i-7,1 _iQ@EEitai` e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iCz.E.ti}K8EiL7=0-----Contam: 14% 2i-TiVO _You miscast Summon Mana Viper. Nothing appears to happen.i[  You slash the water elemental!  The water elemental is moderately damaged.==3 _The water elemental closely misses you.i; -  You slash the water elemental!i  The water elemental is severely damaged.The snapping turtle bites you but does no damage.i %4i: i U _The water elemental misses you.i96  You hit the water elemental but do no damage.  The water elemental is severely damaged.4--5iB  _The snapping turtle misses you. The water elemental engulfs you.i T '  You slice the water elemental!!iA' ,   You destroy the water elemental!36/96-----1=----8=6iq4 i6 > _The snapping turtle bites you from afar!iS,~,~~~~~~~,,..## ~,,,,,,,,,,,~~~≈≈~~~~,,,, ~~,,,*,,,,,~~~#####≈.*** ,~,,*,,,**,~~##...##~~.......#* *,**,,,*#...#~~.#*##**,,*..~≈#..>..#≈~.# #...##.P..~~#.....#≈~.# #......~≈##.t.##≈~.###...#,..~~~##@##~~~...,*...~~~~.~~~~...#.....†,**#...~~~.~~~.<.P ,* ##.iU.#P.,,,,,* #.#......###|....... **,,*** #*##....#.##.#P#...#....**,##.##########.#####P***##*### ###iqq#######...## #.....##..>..#≈~.# #.....#≈~.# #.t.##@#...~~~~.~~~~...†#...~~~.~~~.......< ##........#P... #.#......###|.. #*##....#.##.#P  **,* ##.####  *** ##* ###  iK#######...## #.....##..>..#≈~.# #.....#≈~.# #.t.##@#...~~~~.~~~~...†#...~~~.~~~.......< ##........#P... #.#......###|.. #*##....#.##.#P  **,* ##.####  *** ##* ### i8cs  The snapping turtle bites you!!15----------=7 _* * * LOW HITPOINT WARNING * * * _There is an open door, spattered with blood here.iiii^ _You are too injured to fight recklessly!i 6=-------8iq i Z _You barely miss the snapping turtle.iM,  You hit the snapping turtle but do no damage.2--9 _The snapping turtle barely misses you.i- A  You hit the snapping turtle but do no damage.=070 _The snapping turtle completely misses you. i&r  You hit the snapping turtle but do no damage. iW'~7=8% 1.8 (0.9 i / i2] _The snapping turtle closely misses you. iL d  You slash the snapping turtle! You feel better.  The snapping turtle is moderately wounded.29===2=6==2.8 (1.0 iS  i 4 _The snapping turtle bites you.!i >  You slash the snapping turtle! You feel better.!it!i33====4-3.7 (0.9!i'} _The snapping turtle is heavily wounded.!i] \  You hit the snapping turtle but do no damage.!ih v  The snapping turtle is heavily wounded.!ii j2--4.6!iMs !i:v  !iIw W_The snapping turtle closely misses you."i~3  You completely miss the snapping turtle. #######...## #.....##..>..#≈~.# #.....#≈~.# #.t.##@#...~~~~.~~~~...†#...~~~.~~~.......< ##........#P... #.#......###|.. #*##....#.##.#P  **,* ##.####  *** ##* ###  The snapping turtle is heavily wounded."iޞ#######...## #.....##..>..#≈~.# #.....#≈~.# #.t.##@#...~~~~.~~~~...†#...~~~.~~~.......< ##........#P... #.#......###|.. #*##....#.##.#P  **,* ##.####  *** ##* ###   The snapping turtle bites you.26--1-5.5 _* * * LOW HITPOINT WARNING * * *#i X Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.$i% $ir, ,~,,,,,,,,,,,~~~~~~~,,..##....,,, jubi the Summoner ~,,,,,,,,,,,~~~≈≈~~~~,........,,, Merfolk of Ru *****. ~~,,,*,,,,,~~~#####≈~~........*** HP: 26/96 (103) ======------------------ ,~,,*,,,**,~~##...##~~.......#* # MP: 22/25=====================--- ,*,**,,,*#.~≈#.....#~~.#*#...#### AC: 15Str: 13 ,,,,**,,*..~≈#..>..#≈~.# #...##.P EV: 18Int: 9 Contam: 1% ,,,,,,,,,..~~#.....#≈~.# #....... SH: 0Dex: 21 ,,,,,,,,,..~≈##.t.##≈~.###...#... XL: 13 Next: 18% Place: Lair:3 ,,,,,,,,,..~~~##@##~~~..#........ Noise: =--------  Time: 14075.5 (0.0) ,,,,,,,,*...~~~~.~~~~$i- C...#.....†.. G) +8 demon blade "Leech" {evervamp, Harm ,,,,,,,**#...~~~.~~~.......<.P... Cast: Summon Mana Viper (8%) ,,,,,,** ##........#P............ Drain *,,,,,* #.#......###|........... **,,*** #*##....#.##.#P#...#.... t   snapping turtle (reaching)**,*##.##########.#####P#***##*### ###The snapping turtle is heavily wounded. _The snapping turtle closely misses you.You completely miss the snapping turtle.The snapping turtle is heavily wounded.The snapping turtle bites you. _* * * LOW HITPOINT WARNING * * *$iC k  You are restored by drawing out deep reserves of power within.  $ijE You feel drained. The snapping turtle closely misses you.$ihF 53/91=======5===6.5 (1Exh Drain $iM $iP K _Your magical contamination has completely faded away.%i7 %i %iE %i( %i>  You slash the snapping turtle! You feel better.%i9 %i-t5=========7%i#%i&h _The snapping turtle is severely wounded.&i\  You hit the snapping turtle but do no damage.&iZ  The snapping turtle is severely wounded.The snapping turtle is stunned by your conviction and fails to attack.&i`4-8.4 (0.9&i&i\ _The snapping turtle barely misses you.&iT \  You hit the snapping turtle but do no damage.&ir W-9.3&i# &iƖ h _The snapping turtle is severely wounded.'iW  You completely miss the snapping turtle.'i_%  'iThe snapping turtle is severely wounded.6====80.3 (1.0'i_v _The snapping turtle completely misses you.'il>  You slash the snapping turtle! You feel better.'i  The snapping turtle is almost dead.'i+`68====1'i'i\ _The snapping turtle barely misses you.'i< .You hit the snapping turtle. You feel better.'iE('iM73/92=====9--2.2 (0.9'igT'iEWS _You kill the snapping turtle!)i)i[)iK)i`4==)i)i)i)i5)i %5)iT)i)i)i )i )i )i)i)ih;6)i)i)i)i,)i:)iS!)i "K7=)i#)i&W _You start resting.)i109--)i8.91.2 (9.0)i:<:2.2 (10.0))i]?)i'BX _You feel less exhausted.)i)i)i)i)8=9)ij)i>)i)i)i)i)i)i.)iz580)i*)i)iR)i)i9)i")if(w1=)i *)i**i2=3*i*i*iN*i*i(%4*in15=6=*i3*i5*i6%7*i7*i ;*i;*i<*iCB*iD*i..#≈~.# #... ~~*,,,,,,.....~~#.....#≈~.# #.... ,*.....~≈##...##≈~.###...#Y....~~~##'##~~~..#..,,#...~@~~.~~~~...# ,*,,*##...~~~.~~~.......<.P ***,,,,,,** ##........#P......  *,*,,,,,* #.#......###|  ****,,*** ####....#.##.#P#...#  **,* ##.##########.#### Y   dream sheep (asleep) *** ### # *i15.4 (1.2)*iW36.0 (1.8 _*i *i"+ip,~,,~,~~~≈≈~~~~,~,~~,,,*,,,..~~~#####≈~~ ,~,~,~,,*.,,*#.~~##...##~~. ,,~,,*,**..,##.~≈#.....#~~.#*#... ~~,,,,,,*#..#..~≈#..>..#≈~.# #... ,~~*.~~#.....#≈~.# # ,,*.~≈##...##≈~.###....Y....~~~##'##~~~..#,#...@~~~.~~~~...# ,,*,*##...~~~.~~~.<.*,,,,,,** ##.#P *,*,,,,,* #.#......###| ****,,*** ####....#.##.#P#...# **,* ##.##########.  *** ### ###+iI~\=6 (0.6+it+i+iX ~,~,,~,~~~≈≈~~~~, ,~~~,~~,,.#,,,..~~~#####≈~~ ~,~,~,~,,#..,*#.~~##...##~~ ~,,~,,*,*#...##.~≈#.....#~~.#*# ,~~,,,,,,##..#..~≈#..>..#≈~.# # ~,~~*.~~#.....#≈~.# #,*,,,,,Y......~≈##...##≈~.###Y.Y....~~~##'##~~~..# *+i ,#..@~~~~.~~~~...# *,,*,*##...~~~.~~~.<*,,,,,,** ##.#P *,*,,,,,* #.#......###| ****,,*** ####....#.##.#P#... **,* ##.##########.YY 3 dream sheep (asleep)  *** ### ###+i R  Your +1 pair of boots unmelds from your body.+i ^518 7.6 (1.0+i +i \ _You encounter 2 dream sheep.,i5 ,~,~,,~,~~~≈≈~~~~, ,,~~~,~~,,.#.,,..~~~#####≈~~ ,~,~,~,~,,#..,*#.~~##...##~~ ~~,,~,,*,*#...##.~≈#.....#~~.#*# ,,~~,,,,,.##..#..~≈#..>..#≈~.# # ,~,~~*.~~#.....#≈~.# #,*,,,,.Y......~≈##...##≈~.###.Y.Y....~~~##'##~~~..# ,*,#.@.~~~~.~~~~...# **,,*,*##...~~~.~~~.  *****,,,,,,** ##.#P *,*,,,,,* #.#......###| ****,,*** ####....#.##.#P# **,* ##.####.  *** ### ###Y.Y. YThe dream s,i heep bleats! You hear a bleat!  The dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.,ip YYYYY 4 dream sheep (3 wandering)==8,iY ,iq  ,i ,i" 8_You encounter a dream sheep.,i /i4~~,~,,~~~~~~~,,..## ~,~,~,,~,,....,,,..~~~≈≈~~~~, ,/i9,,~~~,~~,,.#.,,..~~~#####≈~~ ~,~,~,~,~,,#...*#.~~##...##~~... ,~~,,~,,*.*#...##.~≈#.....#~~.#*# ~,,~~,,,,..##..#..~≈#..>..#≈~.# #~,~~*,,YY.......~~#.....#≈~.# #*,,,YYYY.....~≈##...##≈~.### ,,......##'##~~~..# ,,*,,,,,,......~.~~~~...# ***,,*,,,.....*##...~~~.~~~*****,,....** #..#P *,*,...,* #.#......###|..****..*** ####....#.##.#P#.YY 6 dream sheep /i(5 wandering)#,*.##########.***#####/ivG .Y/i_MYou encounter 2 dream sheep./id  The dream sheep bleats! x2; You hear a bellow!  You are overwhelmed by glittering dream dust! You feel drowsy...You fall asleep./i/  --more--1i&y....,,,..~~~.#.,,..~~~#...*#.~~#.*#...##.~≈#..##..#..~≈#..>1iw .......~~# .YY.....~≈##..Y....@.~~~#......#...~~~~......*##...~~~.  ....** ##...... *,*,...,* #.#......###| ****..*** ####....YYY3 *#,* ##.## *** ###  1i<YY1iPY.1i?Y.1i;Y.1i1ie  2  91i{1i1i1i+1i1i1i1i71iG--40.6 (21i1iE1i1iJ1i1i1i1it1ifE--1.6 (31i1iW1i1ii1ig1i1i1in1im*2.6 (41i1i1ib1iG7 _You hear a bellow!1i 1i 1i  1i....,,,..~~~.#.,,..~~~#...*#.~~#.*#...##.~≈#..##..#..~≈#..> YY.......~~# Y.YY.....~≈##.....YY@.~~~#......#...~~~~......*##...~~~. 1i! ....** ##...... *,*,...,* #.#......###| ****..*** ####....Y   yak ( *#,* ##.##YYYYYY 6 dream sheep (3 wandering) 1i+*** ###  You encounter a yak.The dream sheep headbutts you!1i:.Y79----18 ==3.6 (51i8<L _You wake up.3iH~~,,,~,,*>,,,,,,,,,,..* ,,~,~,~~,~......,,,..~~~~~~~,,..# ~~,~,~,,~,,.....,,..~~~≈≈~~~~,,,~~~,~~,,.#..,..~~~#####≈~~,~,~,~,~,,#...*#.~~##...##~~...~~,,~,,♣.*#...##.~≈#.....#~~.#* ~~,,~~,,,...##..#..~≈#..>..#≈~.# *,,~,~~*,..Y.......~~#.....#≈~.# *,,.YYYY..@..~≈##...##≈~.##,YY..~~~##'##~~~..# *,,*,,..~.~~~~...# ****,,..###...~~~.~~~*****,.....#* #..#P3i' *,*.....* #.#......###|..***#..#** ####....#.##.#P# YYYYY##P*.########***####3i8.Y3i Y.You redirect the dream sheep's attack!3i3iC .Y3iJVThe dream sheep closely misses the dream sheep.3iA.Y3iB.Y3i=hYY, 1 dis…)3i2-4.6 (13i3iQ _The dream sheep misses you.3i  You hit the dream sheep. You feel better. .YThe dream sheep is lightly wounded.Y.3i:  .YThe dream sheep headbutts you but does no damage..Y.Y3i> aYY)3i p81=----5.5 (0.93i 3i x _The dream sheep is stunned by your conviction and fails to attack.4iI%O  You barely miss the dream sheep.4i!- .The dream sheep is lightly wounded.  The dream sheep bleats!  The dream sheep headbutts you but does no damage.4i.AY.4i/E.Y4i0:.Y4i2 hThe dream sheep headbutts you. The dream sheep closely misses you.4iC+ YY.Yh   wolf (wandering)YYYYYYou encounter a wolf.4i Ey0-====6.5 (1.04iL4iPU _The dream sheep bleats! x2; You hear a bellow! You hear a howl!4i *  You slash the dream sheep! You feel better. .h  The dream sheep is almost dead. YThe wolf howls!  The dream sheep headbutts you but does no damage.  You redirect the dream sheep's attack! .YThe dream sheep headbutts the dream sheep.  The dream sheep is stunned by your conviction and fails to attack..Y.h4i .Y   yakh   wolfYYYYYY 6 dream sheep92====7.4 (0.94iH 4i  4i 4i{ 4_The dream sheep barely misses you.4i, 5i[q .You slash the dream sheep!5io5i].hY. .YYou kill the dream sheep! Y.The dream sheep completely misses you. The dream sheep headbutts you. 588/93==--20=---8.4 (1.0Drain _The dream sheep is stunned by your conviction and fails to attack.6i69  You slash the dream sheep! You feel better..h Y.The dream sheep is severely wounded..Y YThe dream sheep closely misses you. Y.You encounter a yak..hY 2 yaks (1 wandering)93===--9 _The dream sheep closely misses you. The dream sheep barely misses you.6i8^s †You slash the dream sheep!6i_`8.h6imbx hYou kill the dream sheep!6iq  You encounter a wolf.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.  --more--7iR >......,,,..~~~.....,,..~~~.#..,..~~~##...*#.~~#♣.*#...##.~≈#.##..#..~≈#..> ...Y..YY..~~# ......Y@..~≈#......hY..~~~#.......#...~~~~......###...~~~  .....#* ##..... *,*.....* #.#......###| ***#..#** ####...h 2 wolves (1 wandering) ##P* ##.# 4 *** ### 7i 7iB  >......,,,..~~~.....,,..~~~.#..,..~~~##...*#.~~#♣.*#...##.~≈#7i H.##..#..~≈#..> ...Y..YY..~~# ......Y@..~≈#......hY..~~~#.......#...~~~~......###...~~~  .....#* ##..... *,*.....* #.#......###| ***#..#** ####... ##P* ##.# *** ###  The dream sheep headbutts you!7i C.Y7i 0.7i6  h.You wake up.The dream sheep headbutts you.  You focus your inner power and blind the dream sheep in retribution!7i? YY   yak7i UY(1 blind)7i m72/94------1=507i 7i _The dream sheep misses you. The wolf misses you.8i3  You slash the wolf! You feel better.8iC.h8iS YThe wolf is severely wounded.The wolf is stunned by your conviction and fails to attack.8i<.Y8i a ,Y 2 yaks (1 wandering)The dream sheep completely misses you. The dream sheep headbutts you!  The dream sheep is stunned by your conviction and fails to attack.8i=q5=------1.3 (0.98i8iQ _The dream sheep misses you.8i(b a  You miss the wolf. .hThe wolf is severely wounded. h  The wolf completely misses you. .YYou encounter a wolf. .hThe dream sheep barely misses you. The dream sheep closely misses you. x2  The dream sheep headbutts you! hhh 3 wolves (1 wandering) 4 dream sheep (1 blind, 1 corona)You focus your inner power and illuminate the dream sheep in retribution!66----2.3 (1.08ioy R _The wolf bites you but does no damage.9idI  You closely miss the wolf.9if9.h9iJh:.h9imMYYou closely miss the wolf.9ifnPThe wolf is severely wounded.  The wolf misses you.  The dream sheep headbutts you but does no damage.  The dream sheep completely misses you.The dream sheep headbutts you but does no damage.9io9.h9io@.Y9iC| .hYou encounter a yak.9iY 3 yaks (1 wandering)hhh9ie3----39iI _The dream sheep headbutts you. The wolf barely misses you.9iV} †You slash the wolf! You feel better.9ix h.You kill the wolf!9im.h.Y9iq .YThe wolf howls!9iD.Y9iA .h  The dream sheep closely misses you. The dream sheep headbutts you.  9iiThe dream sheep is stunned by your conviction and fails to attack.9iͦYY 2 wolvesYYY 4 dream sheep (1 blind, 1 corona)9iX1-2====4.2 (0.99i^9iG _The dream sheep headbutts you but does no damage.9ig 2  You slash the yak! You feel better.9ij 9i*w 3.h9i~|  Y.The yak is heavily wounded.The dream sheep headbutts you!Y h.The dream sheep headbutts you but does no damage. x29i} XY9i 55--===-5.2 (1.09iĐ 9i _The yak completely misses you. The dream sheep completely misses you.:i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.;ik ;iu ;i l,~~~,,,~,,*>,,,,,,,,,,,,,,,,,,..* jubi the Summoner ,,~,~,~~,~......,,,..~~~~~~~,,..# Merfolk of Ru *****. ~~,~,~,,~,,.....,,..~~~≈≈~~~~,... HP: 55/94 (103) ==============---------- ~,,,~~~,~~,,.#..,..~~~#####≈~~... MP: 25/25======================== ;i؀ ,~,~,~,~,~,,#...*#.~~##...##~~... AC: 15Str: 13 ~,~~,,~,,♣.*#...##.~≈#.....#~~.#* EV: 18Int: 9 ~~,,~~,,,...##..#..~≈#..>..#≈~.# SH: 0Dex: 21 *,,~,~~*,......YY..~~#.....#≈~.# XL: 13 Next: 22% Place: Lair:3 ,,,,,,*,,.YY..hY@..~≈##...##≈~.## Noise: ===------  Time: 14155.2 (0.0) ,,,,,,,,,.....hYY..~~~##'##~~~..# G) +8 demon blade "Leech" {evervamp, Harm ;i L*,,*,,,,,.......#...~~~~.~~~~...# Cast: Summon Mana Viper (8%) ****,,*,,......###...~~~.~~~..... Drain*****,.....#* ##........#P....*,*.....* #.#......###|... YYY 3 yaks***#..#** ####....#.##.#P# hh 2 wolves##P*##.########## YYY 4 dream sheep (1 blind, 1 corona)***#### _The dream sheep headbutts you but does no damage.  You slash the yak! You feel better.  The yak is heavily wounded.The dream sheep headbutts you!  The dream sheep headbutts you but does no damage. x2 _The yak completely misses you. The dream sheep completely misses you.;iϠ ,~~~,,,~,,*>,,,,,,,,,,,,,,,,,,..* jubi the Summoner ,,~,~,~~,~******,,,*****~~~~,,..# Merfolk of Ru *****. ~~,~,~,,~,,*****,,.*****≈~~~~,... HP: 55/94 (103) ==============---------- ~,,,~~~,~~,,*#**,.****#####≈~~... MP: 25/25======================== ,~,~,~,~,~,,#****#***##...##~~... AC: 15Str: 13 ~,~~,,~,,♣.*#***##***#.....#~~.#* EV: 18Int: 9 ~~,,~~,,,***##**#****#..>..#≈~.#  SH: 0Dex: 21 *,,~,~~*,******YY****#.....#≈~.#  XL: 13 Next: 22% Place: Lair:3 ,,,,,,*,,*YY**hY@****##...##≈~.## Noise: ===------  Time:٣ m 14155.2 (0.0) ,,,,,,,,,*****hYY*****##'##~~~..# G) +8 demon blade "Leech" {evervamp, Harm *,,*,,,,,*******#*******.~~~~...# Cast: Summon Mana Viper (8%) ****,,*,,******###******.~~~..... Drain  *****,*****#* ##*****...#P.... *,******* #.#****..###|... YYY 3 yaks ***#**#** ####***.#.##.#P# hh 2 wolves ##P* ##*########## YYY 4 dream sheep (1 blind, 1 corona) *** ### #The yak is heavily wounded.The dream sheep headbutts you!  The dream sheep headbutts you but does no damage. x2 _The yak completely misses you. The dream sheep completely misses you.Activating: ApocalypsePress: ? - help, Dir - look around, f - activate,,,,,,,,,,,,,,,,,,..* jubi the Summoner ,,~,~,~~,~......,,,..~~~~~~~,,..# Merfolk of Ru *****. ~~,~,~,,~,,.....,,..~~~≈≈~~~~,... HP: 55/94 (103) ==============---------- ~,,,~~~,~~,,.#..,..~~~#####≈~~... MP: 25/25======================== ,~,~,~,~,~,,#...*#.~~##...##~~... AC: 15Str: 13 ~,~~,,~,,♣.*#...##.~≈#.....#~~.#* EV: 18Int: 9 ~~,,~~,,,...##..#..~≈#..>..#≈~.#  SH: 0Dex: 21 *,,~,~~*,......YY..~~#.....#≈~.#  XL: 13 Next: 22% Place: Lair:3 ,,,,,,*,,.YY..h†@..~≈##...##≈~>      |    ##P*  *** #### You kill the wolf!The plant begins to die. You feel heavily drained.317--------30==========6.2 (1Exh Drain=i0?S9==iS@=i}D=iE9==iF=iI=iJ=iK=iO=iP{60=20==i Q=i[R=iOS=i_=id=ie=if=ij=ik91=il=iXo=ip9==ip=i\t=iK1==i=iї2==i3==2=4=53=6===i=i4X67==i=i=iCK4==i=iK=i=i=iQ8=i =i =i =i#$ =iA_A nearby plant withers and dies.=iU--------- =iF 092.2 (36.0)=ik#y=---------3.2 (37Drain=i(=i+X _You feel less exhausted.=i 3=io =i g  You start resting. Magic restored.=i &9=i 0.0)5=4.2 (1 _=io >i@3>iA>iE>iF>iKB>i/N>iP>iQL70=>iR>iU>iV9=>iW>iuZ>i([>i\>i_>i`U1=>ij>i+oQ2>is>it>ifu>ix>ivy%3>iz>i!~>i~>i>i>iC>i>iR>i)K4=>iو>i>id>iȍ>i>i>i>i7>iؔU5=>iy>iǗ,>i>i>i>i]>i{>i"%6>i>iۦ,>i>i1>i>i>i>i%7>i>i^,>i>i<>i>ip>i/>iK8=>i7>i,>iA>im>i>i>i>ieU9=>i>iC>i>i>i>i&80>i>i>i>i>i>i4>i>i>i%1>i'>i#,>ig>i,>iK>i>iKK2=>i>iZ,>i>i>i>i>i>iU3=>ib>i >i>i>iG>i>i>in;4>i>iE ,>ik >i,>iI>i>i~%5>i>i>i\>i>iA>i#%6=>i!&>i(>i')>i*>i->i.#7>i2/2=>iP0>ik3>i4>i5>i7,>i9>i<;8>i=>iI>i`L>i9M%9>i0P>i5Q>iQ>iR>i^_90=>i`>iId,>ie>ih>iiU1=>i3k>il>im>in>i9sB>igy;2>ipz>iF~>i,>i>i7>i>i% >iF_You start resting.HP restored.>i>iz262.2 (68.0)3=3.2 (69 _>i} >i >i >i >i ;,~,~,~,~,***,,**,*****,,,*****. ~,~~~,,,~,.♣>......,,,,,,,,,,,,.. ~,,~,~,~~,~.......,,..~~~~~~~,, ,~~,~,~,,~,,......,..~~~≈≈~~~~,,,~~~,~~,,.#.....~~~#####≈~~,~,~,~,~,,#...##.~~##...##~~..~~,,~,.♣.*#...##.~≈#.....#~~.# *~~,,~~,,....##..#..~≈#..>..#≈~.# ,*,,~,~~*.......@†..~~#.....#≈~.0.0)*,...†..††...~≈##...##≈~,†##'##~~~..,,*,,..~.~~~~****,,..###...~~~.~~~****.#* #..#P *,#.....* #.#......###|..**##..##* ####....#.##.#P##.*.########>i >i# *4.2 (1>it >i ; _Found a stone staircase leading down.?i ?i ?iʷ ?i ?iq ?i{ B?i ?i ?i ?i ?i ?id 9=?i} ?i~ ?i ?i ?i ?iT n?i/ h  You encounter a basilisk.?i@ ;,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.. ,,,,,,,,,,,,,,*...*. ,*,,,*,,,l..,,*#.#**,,,,,,,,,,. ~~,~,,,,,.....,#..***,,,,,**,,$?i- ~,,~~*,.....,#.## *,,,,,***,.,~~,~~,.....*#..* **,.,** **. ,~,~,~,~.♣♣#.P##.#####..,*****.# ~~~,,,~..♣>.............,,,,,..* ,~,~,~~.~...~~~~~~~,,..# ~,~,~,,~...........~~~≈≈~~~~,.... ,,,~~~,~~...#.....~~~#####≈~~.. ~,~,~,~,~.,#...##.~~##...##~~. ,~~,,~,.♣.*#...##.~≈#.....#~~.#*# ~,,~~,,....##..#..~≈#..>..#≈~.# # l   basilisk (wandering) ?iQ ,,~,~~*........†..~~#.....#≈~.# # ,,,,,*,...†..††...~≈##...##≈~.### ,,,,,,,.......†...~~~##'##~~~..#.9.2 (5?iO ?i~ 270.2 (6 _?i ?i]" @ia*, *,,,.., ,,,,,,,,,.,,,,,*..., ,,*,,,*,,.l..,,*#.#,,,,,~,,,.,#..***,,,,,**,,$ ,,~~,,~~*......,#.## *,,,,,***,,~~,~~,.....*#..# **,.,** **.. ~,~,~,~,~.♣♣#.P##.#####..,*****.~~,,,~..♣>.....,,,,,..* ,,~,~,~~.~.....~~~~~~~,,..# ~~,~,~,,~...........~~~≈≈~~~~,,,~~~,~~...#.....~~~#####≈~~,~,~,~,~..#...##.~~##...##~~...~~,,~,.♣.*#...##.~≈#.....#~~.#* ~~,,~~,,....##..#..~≈#..>..#≈~.# *,,~,~~*........†..~~#.....#≈~.#*,...†..††...~≈##...##≈~.##.l@i *1.2 (1Ai!3AiAi"Ai Ai~d A basilisk comes into view.Ai*, ,*.......,,.., *.l....*...*,,*,,,*,.......*#.#**, *,~~,~....,#..***,,,,,**,,$,~~,,~~♣......,#.## *,,,,,***, ,,~,,~~,~~,.....*#..# **,.,** ** ,~,~,~,~,~.♣♣#.P##.#####..,*****. ~,~~~,,,~..♣>...@..,,,,,.. ~,,~,~,~~.~.~,,.. ,~~,~,~,,~.~~~≈≈~~~~, ,~,,,~~~,~~...#.....~~~#####≈~~ ~,~,~,~,~.~..#...##.~~##...##~~ ~~,~~,,~,.♣.##...##.~≈#.....#~~.# l   basilisk (wandering) *~~,,~~,,....##..#..~≈#..>..#≈~.# ,*,,~,~~*........†..~~#.....#≈~.#,*,...†..††...~≈##...##≈~.#izml.02.2 (1 _AiAiAi.4 ,**, ,,*.l......,.., ,*.#...*,,*,,,*.##.#**, Ai5 <,*,~~,~..#..***,,,,,**,,,~~,,~~♣.......#.## *,,,,,***,,~,,~~,~~,.....##..# **,.,** ** ~,~,~,~,~,~.♣♣#.P##.#####..,***** ~~,~~~,,,~..♣>..@..,,,,, ,~,,~,~,~~.~.~,, ~,~~,~,~,.~.~~~≈≈~~~~, ,,~,,,~~~.~~...#.....~~~#####≈~~ ,~,~,~,~,~.~..#...##.~~##...##~~ ,~~,~~,,~..♣.##...##.~≈#.....#~~. ,*~~,,~~,.....##..#..~≈#..>..#≈~. ,,*,,~,~~*........†..~~#.....#≈~.,*,...†..††...~≈##...##≈~.Ai6 Ai9 0.AiB VlAiD %3AikK AiM Ai$ _No target in view!Biu0Bi1Bi2Bi6Bi8j  A basilisk comes into view.BiXA4,,*,*l.....,, ,,,*..,..*,,,,,,.#... ,,,,,*,,,♣##.#,,*,~~,~,...#..***,,,,,,,~~,,~~♣.......#.## *,,,,,* ,,,,~,,~~.~~......##..# **,.,** Bi&B,~,~,~,~,~,~.♣♣#@P##.#####..,****~,~~~,,,~..♣>.............,,,,, *,~,,~,~,~~.~..~~~~~~~,, ,~,~~,~,~..~...........~~~≈≈~~~~, ,,,~,,,~~~.~~...#.....~~~#####≈~~ ,,~,~,~,~.~.~..#...##.~~##...##~~ l   basilisk (wandering),~~,~~,,~..♣.##...##.~≈#.....#~~BiB~~,,~~......##..#..~≈#..>..#≈~*,,~,~~*........†..~~#.....#≈~BiE?.0Bi`LVlBiP*4.2 (1BiSBiU5 _The basilisk leaves your sight.BiiI 3BiT BiW H _No target in view!DiJ_jubi the Summoner (Merfolk Delver)Turns: 14760, Time: 01:00:54 HP: 93/93 (103) AC: 15 Str: 13 XL: 13 Next: 30% MP: 25/25EV: 18 Int:  9 God: Ru [*****.] Gold: 433SH:  0 Dex: 21 Spells: 17/28 levels left rFire . . . (100%) G - +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rCold . . . (100%) p - +0 steam dragon scales rNeg + + + (0%) b - +0 helmet {Int+3} rPois + (33%) s - +2 cloak {rPois} rElec .(100%) (no gloves) rCorr .(100%) v - +1 pair of boots SInv .k - amulet of Lady Luck {Wildshape Will+} Will +....D - ring "Tofoh" {rPois rN+++ AC+4 Int-3 Dex+4} Stlth ++++ HPRegen 0.35/tDi`urn MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: studying Polearms, lightly drained A: clumsy 1, missing a hand, inability to train armour, (nimble swimmer 2), mertailEi3,,,,,,,,,,,*,,l,,,,,,,,,,,,,,,,,, jubi the Summoner ,,**,,,,,..........,,,,,,,,,,,,,, Merfolk of Ru *****. ,,,*,,,,,..........,..,,,,,,,,,,, HP: 93/93 (103) ======================== ,,*,,,,,,.........#...*,,,,,,,,,, MP: 25/25======================== ,,,,,*,,,♣........##.#**,,,,,,,,, AC: 15Str: 13 ,,*,~~,~,..........#..***,,,,,**, EV: 18Int: 9 ,,,,,~~,,~~♣.......#.## *,,,,,*** SH: 0Dex: 21 ,,,,~,,~~.~~......##..# **,.,** * XL: 13 Next: 30% Place: Lair:3 ,~,~,~,~,~,~.♣♣#@P##.#####..,**** Noise: ---------  Time: 14274.2 (0.0) ,~~,~~~,,,~..♣>.............,,,,, iv40mG) +8 demon blade "Leech" {evervamp, Harm *,~,,~,~,~~.~...........~~~~~~~,, Cast: Summon Mana Viper (8%) ,~,~~,~,~..~...........~~~≈≈~~~~, Drain ,,,~,,,~~~.~~...#.....~~~#####≈~~ ,,~,~,~,~.~.~..#...##.~~##...##~~  ,,~~,~~,,~..♣.##...##.~≈#.....#~~  ,,*~~,,~~......##..#..~≈#..>..#≈~  ,,,*,,~,~~*........†..~~#.....#≈~  _You encounter a basilisk. _A basilisk comes into view. _No target in view!  A basilisk comes into view. _The basilisk leaves your sight. _No target in view!EiEinEil Ei }Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+}a - a +0 short sword  c - the +11 dagger "Tipenkam" {speed, Str+6}  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  w - a +0 pair of boots of rampaging  y - a +1 scale mail of poison resistance  z - a +2 chain mail of fire resistance  C - the +0 pair of gloves "Jashrif" {*Slow rN+++ Stlth+ Fire}H - +0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip HiILi`tLi}Li,,,,,,,,,,,*,,l,,,,,,,,,,,,,,,,,, jubi the Summoner ,,**,,,,,..........,,,,,,,,,,,,,, Merfolk of Ru *****. ,,,*,,,,,..........,..,,,,,,,,,,, HP: 93/93 (103) ======================== ,,*,,,,,,.........#...*,,,,,,,,,, MP: 25/25======================== ,,,,,*,,,♣........##.#**,,,,,,,,, AC: 15Str: 13 ,,*,~~,~,..........#..***,,,,,**, EV: 18Int: 9 ,,,,,~~,,~~♣.......#.## *,,,,,*** SH: 0LiIDex: 21 ,,,,~,,~~.~~......##..# **,.,** * XL: 13 Next: 30% Place: Lair:3 ,~,~,~,~,~,~.♣♣#@P##.#####..,**** Noise: ---------  Time: 14274.2 (0.0) ,~~,~~~,,,~..♣>.............,,,,, G) +8 demon blade "Leech" {evervamp, Harm *,~,,~,~,~~.~...........~~~~~~~,, Cast: Summon Mana Viper (8%) ,~,~~,~,~..~...........~~~≈≈~~~~, Drain ,,,~,,,~~~.~~...#.....~~~#####≈~~ ,,~,~,~,~.~.~..#...##.~~##...##~~  ,,~~,~~,,~..♣.##...##.~≈#.....#~~  ,,*~~,,~~......##..#..~≈#..>..#≈~  ,,,*,,~,~~*........†..~~#.....#≈~  _i^1mYou encounter a basilisk. _A basilisk comes into view. _No target in view!  A basilisk comes into view. _The basilisk leaves your sight. _No target in view!Li m  Okay, then.LinLi^. _Li M**,,,,,,,*,,#..l.....*,,,*.,..,*,,,,,,....*,,,,*,,,♣##.#**,,,,,,,,*,~~,~,....**,,~~,,~~♣.#.## *,,,,,** ,Li ,,,~,,~~.~~....@.##..# **,.,** ,~,~,~,~.~.♣♣#.P##.#####..,**** ,~~,~~~,,.~..♣>.............,,, *,~,,~,~,~~.~...........~~~~~~~,, Drain..~.~.~l   basilisk (wandering).~~......##..#..~Li 0.Li .lLi) R5.2 (1Li~ Li  5 _The basilisk leaves your sight.MipH[M,**,,*,,**,*,,,,****,,**#..l....#,,#.*.,,,*.,..,*,,,,,,....*,MiJh,,,*,,,♣##.#**,,,,,,,,*,~~,~,....**,,~~,,~~♣.#.## *,,,,,** ,,,,~,,~~.~~......##..# **,.,** ,~,~,~,~.~.♣♣#.P##.#####..,**** ,~~,~~~,,.~..♣>.............,,,,, Drain~~.~............~l   basilisk (wandering)~.~~.~~..♣.##...##.~MiOC.lMiWWlMiTY%6Mi_Mic2 _The basilisk hisses angrily.Mi>,,**,,**,,,,,,,,,**,,*,,**.#.PP.####.,**.##.......#.,,#...l.....*.,,,*.,..,*,,,,,,....*,,,,*,,,♣##.#**,,,,,,,,*,~~,~,....**,,~~,,~~♣.#.## *,,,,,** ,,,,~,,~~.~~......##..# **,.,** ,~,~,~,~.~.♣♣#.P##.#####..,**** ,~~,~~~,,.~..♣>.............,,, *,~,,~,~,~~.~...........~~~~~~~, ,~,~~,~,~..~...........~~~≈≈~~~~,,~,,,~~~.~~...#.....~~~#####≈,~,~,~.~.~..~##...#MiJMii  The basilisk gazes at you.Mij Mik %7Miq Miu 7 _You resist with almost no effort.Mi) c,,,,,,,,,,,,,,,>>,,***,,*#...##..,,,..,,**,,*,,**.#.PP.####..**.##.......#...,,#...l........*...,*....,*,,,,,,....*,,,,*,,,♣##.#**,,,,,,,,*,~~,~,....**,,~~,,~~♣.#.## *,,,,,** ,,,,~,,~~.~~......##..# **,.,** ,~,~,~,~.~.♣♣#.P##.#####..,**** ,~~,~~~,,.~..♣>.............,,, *,~,,~,~,~~.~.....~~~~~~~, ,~,~~,~,~..~...........~~~≈≈~~~~,,~,,,~~~.~~...#.....~~~#####≈.l8NiPH!,,,,,,,,,,....,,..,,,,,>>,,***,,*#...##..,,,..,,**,,*,,**.#.PP.####..**.###,,#......*l........,*......*,,,,,,....*,,,,*,,,♣##.#**,,,,,,,,*,~~,~,....**,,~~,,~~♣.#.## *,,,,,** ,,,,~,,~~.~~......##..# **,.,** ,~,~,~,~.~.♣♣#.P##.#####..,**** ,~~,~~~,,.~..♣>....,,, *,~,,~,~,~~.~.....~~~~~~~, ,~,~~,~,~..~...........~~~≈≈~~~~,.l9Ni3v Niw You slash the basilisk!  The basilisk is moderately wounded.==80.1 (0.9Nio _The basilisk completely misses you.Ni=  You closely miss the basilisk.The basilisk is moderately wounded.Ni?? 4-1.1 (1.0NiE NiG U _The basilisk barely misses you.Oi-S  You slash the basilisk!  The basilisk is severely wounded.Oi5V4=2.0 (0.9Oi]Oi`u _The basilisk is stunned by your conviction and fails to attack.Oi8 ^  You barely miss the basilisk.The basilisk is severely wounded.-3.0 (1.0 _The basilisk is stunned by your conviction and fails to attack.Pic  You closely miss the basilisk.The basilisk is severely wounded.-9 (0.9PijPihoU _The basilisk barely misses you.PiE .You slash the basilisk!Pi"e4-1-4.8Pi.b _You kill the basilisk!QiE\Qi]Qi^QioQi *,,,,,>,,###..*#...##..,,,.. *,,*,,,**..#..#*.#.PP.####..* ****,,*,,......##.......#... Qi *.....#............  **,,**,.......  *,,,,*........ ****,,*......#...* ,**,,,♣..@.....##.#**-8.8 (4.0QiM,*,~~.~.....#..*** ,>,,,,,,,~~..~~♣.......#.## *,,, ,Qi}*,,,,,,~..~~.~~......##..# **,., ,**,,~,~,~.~.~.~.♣♣#.P##.#####.., ,,*,,~~,~~~...~..♣>............., ,*,,*,~,,~.~.~~.~...........~~~~~ Qi,*,,,~,~~.~.~..~...........~~~≈≈~ ,**,,,,~,,,~~~.~~...#.....~~~####QiGQiwQiQi =Qi ,Qi+   Your legs become a tail as you dive into the water.3 22  Water Drain _Your +1 pair of boots melds into your body.518 Drain  ****,,*........##.......#... *,,,........#............ **,,*#.................... *,,,.#..............*****,,#.......#...* ***,**,,,...♣...♣........##.#** *,*,,,,,,#.~~.~...........#..***,,>,,,,...~~..~~♣.......#.## *  **,*,,,,..~..~~@~~......##..# **91.4 (2.6  *,**,,~.~.~.~.~.~.♣♣#.P##.##### ***,,*,,~~.~~~...~..♣>........... *,,,*,,*,~..~.it- Rm~.~~.~...........~~ ,,,,*,,,~.~~.~.~..~...........~~~ *,,,**,,,.~...~~~.~~...#.....~~~# *,,*,*,~.~.~.~..#...##.~~## *,,,,,,,,~~.~~..~..♣.##...##.~≈#.,**,,,,*~~,,~~......##..#..~≈#. _Your +1 pair of boots unmelds from your body.Ri1RiRiRiE= *,...#............****#..#......#...****,**......♣...♣##.#**,*,,,...#.~~.~...........#..* **,,>,......~~..~~♣.......#.##  **,*,.....~..~~.~~......##..# *,**..~.~.~.~.~.~.♣♣#.P##.##  ***,,*..~~.~~~...~..♣>........ **,,,*,,♣.~..~@~.~~.~..........4.4 (3.0,,,*,..~.~.~...........  **,,,**....~...~~~.~~...#.....~  *,,*,*..~.~.~..#...##.  **,,,,,...RiA~~.~~..~..♣.##...##.  *,*,**,P..♣~~..~~......##..#..~  *******....♣..~.~~♣........†..~ *#.........♣....†..††...~ *,,*,,,,,,,,.......†...~Ri4RiiRi%Ri5 Ri BRi( BRiX ` _Found a stone staircase leading down.Ri IRi% *,*,.....#.~~.~# **,,>.......~~..~~♣.......#Riy' D **,#......~..~~.~~......## *.*#..~.~.~.~.~.~.♣♣#.P## ***..#..~~.~~~...~..♣>..... **,,,#..♣.~..~.~.~~.~.......,,,#...~.~.~........RiD  **,,,*#....~...~~~.~~...# *,,*,#..~.~.~..#...#7 **,,......~~.~~..~..♣.##...# *,*,##.P..♣~~..~~......##..# *****##....♣..~.~~♣........† ##.........♣....†..††. #P.#.........†. ###*#..#....# *###..#........## *****......#*Si ISi Si Siҷ SiҼ ,Siq X  Your legs become a tail as you dive into the water.SiW 3 22  Water DrainSiP  SiD J_Your +1 pair of boots melds into your body.Si Si S518 DrainSi Si R _Your +1 pair of boots unmelds from your body.Siq ISi Si ,Si Si **,.##. *....#..... ##*##..#....... **#.##......♣...♣...... *,#......#.~~.~... **,.>.......~~..~~♣ *#,#......~..~~.~~ #.*#..~.~.~.~.~.~.♣♣# **#..#@.~~.~~~...~..♣>.302.0 (4.6 **,,,#..♣.~..~.~.~~.~... *,,,,#...~.~~.~.~..~.... **,,,##....~...~~~.~~...*,,*,#...~.~.~.~.~.~..#**,.......~~.~~..~..♣.## *,*.##.P..♣~~..~~ *****##....♣..~.~~♣..... iR40m##.........♣....†. TiSX Ti9Z 3Ti_h Ti.j Tip ,Ti[s Tiv Ti:w Tiw Ti{y Ti{ Ti| Ti8} Ti Tiʁ Ti TiD Ti l   #####..#  ###.##......♣...♣   *.#......#.~~.~   **..>.......~~..~~♣  Ti  *#.#......~..~~.~~   #.##..~.~.~.~.~.~   ###..#..~~.~~~...~   ##...#..♣.~..~.~.~~.   #..@.#...~.~~.~.~..~60   ##PP.##....~...~~~.~   #..#.#...~.~.~.~.~   *#........~~.~~..~   *.#.##.P..♣~~..~~...   #######....♣..~.~~♣.  ##.........♣..  #P.#....   ###*#..#....Ti Ti` Ti& Ui9Ui:UilAUiPUiS,UiTUiPY,UiG[,Uij]UisaUiAbUibUi+eUigUi'hUihUitkUi)nUinUioUisR  There is a stone staircase leading down here.Ui:vUiw _UiwUizUip}Ui<~UiHUi$ Ui&_Found a stone staircase leading down.Ui3UiUi܊UiGUiUiэUiJ *,,,,,,,,,,,,,,,,,,,,,,Ui *,,,..P..,,,,,,,....,, **,,...>,,###..*#...## *,,#...##..#..#*.#.PP. ***#..#.UiՖ+.##..... #...........#...... ##..##............. #....#............. #####.@#...............15.0 (9 ###.##......♣...♣........ UiS#.#......#.~~.~......... *#..>.......~~..~~♣.... ##.#......~..~~.~~... #.##..~.~.~.~.~.~.♣♣#.P ###..#..~~.~~~...~..♣>. ##...#..♣.~..~.~.~~.~ #....#...~.~~.~.~..~.Ui{Ui(UiPUi (M***......,,,,,,,,,,..P..,,,,,,,....,,**,,...>,,###..*#...##,,#...##..#..#*.#.PP***#..#.# #....##..# #..@.# #####..#.......##.##......♣...♣#.#......#.~~.~....*#..>.......~~..~~♣......##.. .~.~.~#...#..♣.~..~.~.Ui Ui *6.0 (1Ui Uil Vi>IViyVi,Vi)VibViVi+ViVi0Vi;ViJViVi= Vi Vi Vi Vi#ViViVi+ViJ _Found an escape hatch in the ceiling.ViIViLVi BVi(i***,,,,,,,,,**,,#......#...*,,,,.........***,,,,,*,,,******...<...#* **,,,,,,,, ##......##*#.,**,,,*, #........##.#,,**,***##...........,,,,,,**#.....#......,,,,,,,*#...@........,,,,,,,,23.0 (7 #.....P,,,...., ##.....>..###..*#...# #..#...##..#..#*.#.P ####..#........## #...........#Vi)< ##..##............ #....#......... #####..#........Vi*ViH0Vi2Vi& Vi5( Vi-) ViC ,Vi1H ,ViI ViSL VikM ViN ViQ ViV ViV Vib Vio Vir Vis Viu Viv Vi_y ,Viz Vi| Vi Vic Vi Vi Vi߅ Vi ViB Vi]    *,,*****,   *,,**,,,,,....   *,,**,,+,.....,,,,,,   #,,**,,*.....,,  #*.,*****....**,,,,,,,,  *#.#.* ♣♣#..##**,**,,,,  *,#..#####...###*,*,,,*,,  **#........,  ##.P##...30  #.............#**,,,,,*  ######...<...## **,,,,,,   ##......##*#.,**,,,   #........##.#,,**,*  ##...........,,,,,,  #.....,,,,,,  #............,,,,,,   #.....P,,,Wim| Wi ~ Wi Wi Wi7 i  You encounter a cane toad.Wi.  **,,,,,,,,   *,,*****... *,,**,,,... *,,**,,+F...... #,,**,,*.....,,   #*.,*****....**,,,,,,,,,,  Wi  *#.#.* ♣♣#..##**,**,,,,**   *,#..#####...####,*,,,*,,*   **#........,*   ##.P#......#....,,,,,,,,   #.............##*,,,,,*   ######...<...## **,,,,   ##......##*#.,**,,   #........##.#,,**,** F   cane toad (asleep) ##...........,,,,,,* #.....#, Wi` ?#............,,,,,,,Wi &0Wi 11.0 (1 _WiS Wi [i *,,,,****,,*** **,,,,,,.. *,,****#. *,,**,,... *,,**,,+F....... #,,**,,#......, #*.,****#....**,,,,,,,,,, *#.#.* ♣♣#..##**,**,,,,** *,#..#####@..####,*,,,*,,* **#...........* ##.P##.....,,,,,,, #.............###,,,,,* ######...<...## **,,,,,,,, ####*#.,**,,,*, #..##.#,,**,** ##...........,,,,,,** #.....#,* .FThe cane toad gives a loud, deep croak! You hear a loud caw. hYou hear an angry hiss. You hear a howl!Fh 0[42m  wolf (wandering)===2 _You encounter a wolf.[iF*,,,*,**,,,***,,,,***#..###.**,,,,,,......h**#.*+........ #,,**,,#F....... #*.,****#....#*,,,,,,,,,,,#.#.* ♣♣#@.##**,**,,,,**,,#..#####...####,*,,,*,,****#...............*#.P#......#.....,,,,,,.............###,,,,,*######...<...## **,,,,,,,####*#.,**,,,*,#.##.#,,**,*#.....*[iIAh.[iM.F[i0.[i?h[i/---3[i[i\  You barely miss the cane toad. The cane toad completely misses you.[i b7------===4[iˢ [i / _The cane toad stings you!\i)\i--5 _You barely miss the cane toad. The cane toad closely misses you.\i3/  You slash the cane toad! You feel better.  The cane toad is heavily wounded.87====--==\i 9 (0.9\iue _The cane toad misses you.\i  You hit the cane toad but do no damage.The cane toad is heavily wounded.\i p8====--6.9 (1.0\i: \i W _The cane toad closely misses you.]i  You barely miss the cane toad.The cane toad is heavily wounded.]i]ig2----7]ik]i/ _The cane toad stings you.]i!  You barely miss the cane toad.The cane toad is heavily wounded.]i#%8]i)]iĎB _The cane toad stings you but does no damage.]iX G FF(blind)You hit the cane toad but do no damage.The cane toad is heavily wounded.The cane toad completely misses you. The cane toad stings you.]i `77---9]i ]i x _You focus your inner power and blind the cane toad in retribution!^i/. _You focus your inner power and blind the cane toad in retribution!  You catch the helpless cane toad completely off-guard!  You slash the cane toad! You feel better.  The cane toad is almost dead.  You redirect the cane toad's attack!  The cane toad stings itself.^iR^ii85/96==3-40^i^iI _The cane toad dies!_i@_i3_i~_i{e  You encounter a raven._i0M **,,,,,,,*,,,*,*#.b.**#,,,,***#..###**,,,,,,._i**#.*+ #,,**,,#........ #*.,****#@...#*,,,,,,,,,,,-#.#.* ♣♣#..###*,**,,,,**,,#..#####...####,*,,,*,,****#...............*##.P#......#.....,,,,,,,,,.#b   raven (wandering)#...<...#........_iAO.b0_i:b._i?_i 11.9 (1 __iI _ie _i:K C *,*,, **,,,,,....****,,,*,*#...**#,,,,***#b.###**,,,,,,.*##.*+ #,,**,,#@....... #*.,****#....##..,,,,,,,,,#.#.* ♣♣#..###*,**,,,,**,,#..#####...####,*,,,*,,****#.......*#.P#......#.....,,,,,,.............###,,,,,*######...<...## **,,,,,,,###*#.,**,,,*,b.b.6==2_i\ `ilk**,,,,*,,,....,,*,,,b...***.**,,,*,*#...***,,,,**##..###**,,,,,,..*,,#####*,,*♣....*,,**,,+.,,**,,#.......#*.,****#....##...,,,,,,,*#.#.* ♣♣#..###*,*#,,,,***,#..#####...####,*,,,*,,*****#...............,*,*##.P#......#.....,,,,,,,,,*#.............###,,,,,*######...<...## **,,,,,,,,.`i|b3`i`iN `iQ `iZ `i_ H _No target in view!aiXaif3aiSaiai: _ai  You encounter a rime drake.ai*,,<***,,,,..k.....,, **,,,,......,,, *,*,,,.....,*,.. **,,,,b....#**... **,,,*,*#...**#......####..###....*.... *,,#####. *,,*♣..... *,,*♣..+........., #,,*♣..#.........,,,,,,,, #*.,*♣♣*#....##...,,,,,,,, *#.#.* ♣♣#..###*,##,,,,*k   rime drake (wandering)*,#..#####...####,*,,,*,,****#...............,,,,,,,*, ##.P#......#......k475.9 (2 _bi(*  **,,,,,**   *,,,,,,,,<......  *.........   **,,,,..k....,,   *,*,,,......*,..   **,,,,b....#**...   *#,,,*,*#...#*#...   *....####..###....  #.......   #..#####.   *,,*♣.....   *,,*♣..+.   #,,*♣..#.........   #*.,*♣♣*#....##...,,,,,,,   *#.#.* ♣♣#..###*,##,,,,**,   *,#..#####...####,*,,,*,,*  **#.........*bi.;k.bi>^<.6.9 (1bi@biJ9 _Found a stone staircase leading up.bi\ bi.m f  **,**   *,<......   ***,,,,.........   **,,,,.k.....  *,*,,,......*,..   **,,,,b....#**...   ##[,,*,*#...#*#...   #....####..###....   *#.   #..#####.   *,,#♣.....   *,,*♣..+...   #,,*♣..#.........   #*.,*♣♣*#....##...   *#.#.* ♣♣#..###*,##,,,,**    *,#..#####...####,*,,,*,,    **#., biy bi{ S8=7bi bi # _Found a robe.ciDQ8ciGci@+ X9di?9=50di| ;1di~ div ei\ceid%2eikleimeiOk9012=ei(3=4 _You start resting.A raven comes into view.bb   raven (wandering)653.0).bei0H6.9 (14 _ei {fi0kfi=.kfik   rime drake (wandering)b   raven (wandering)fi857.0)fififi] **,**,   *,<......,   ***,,,,.........,   fi**,,,,.......,   *,*,,,......*,..,   **,,,,b....#**...,   ##[,,*,*#..b#*#...,   #....####..###....,   *#.k.,   #..#####.,   *,,#♣.....,   *,,*♣..+...,   #,,*♣..#.........,   fi #*.,*♣♣*#....##...,   *#.#.* ♣♣#..###*,##,,,,**,   *,#..#####...####,*,,,*,,*   **#.,*fiL@b.fi>b.fiD.kfifi۲%8figi2 **,**, *,,,,,...<......, ***,,,,........., **,,,........, *,*,,,....b.*,.., **,,,,b....#**..., ##[,,*,*#...#*#..., #....####..###...., *#., #..#####.k., *,,#♣...., *,,*♣..+., #,,*♣..#., #*.,*♣♣*#....##..., *#.#.* ♣♣#..###*,##,,,,**,*gi3 *,#..#####...####,*,,,*,,* **#.,*,gi/G.bgiF.bgiD.kgiɾXbgi%9gigigii *******,,,,,**,..........##P.,,,.....<.......***,,.....*,,.........,,, *,*,,.......*, **,,,,b....#**#[,,*,*#.b.#*#..#....####@.###...*#.......#..#####...#♣.....k*,,*♣..+ #,,*♣..#...... #*.,*♣♣*#....##...,,,,,,,,#.#.* ♣♣#..###*.##,,,,**,,#..#####...####,*,,,*,,**gi3E.kgi?giA_84--==70giFLgi5Og _The raven barely misses you. The raven pecks you!gi E.kgi giK 4-1.8 (0.9giӛ gi! _You barely miss the raven. The raven closely misses you. The raven misses you.hiH  You slash the raven! You feel better.  The raven is heavily wounded.hi[8*hiIo  The raven stares into your soul.hi=.khiڸo@93==hipDoom: 33%  ==2.8 (1.0hihiC _You feel an ill-omen.... The raven pecks you.hi"@ .You slice the raven!! You feel better. k.You kill the raven!k.hickhi+6===4---3 _The rime drake hisses angrily.ii-Q**,..........##P.,,,,,,,*,,<.......,***......., .,,,*,.*,..**,,,,b....#**...,##[,,*,*#...#*#...,#....####..###....,*#........@.......,#..#####ii,*,,#♣......k.....,*,,*♣..+.........,#,,*♣..#.,#*.,*♣♣*#....##...,**#.#.* ♣♣#..###*.##,,,,**,***,#..#####...####.*,,,*,,****#...............,,,,,,,*,iiF+k.ii-iiiiY---4iiiiiiעf  You hit the rime drake.  The rime drake is lightly wounded.ii24=5.7 (0.9iiϯn _The rime drake closely misses you.ii^ :  iiB You hit the rime drake.  The rime drake is moderately wounded.6.6ii( ii? W _The rime drake barely misses you.ji2t (catching breath)You closely miss the rime drake.The rime drake is moderately wounded.  The rime drake breathes ice at you.The icy flash freeze hits you!jin8---====7.5Frozen DrainjiZm _You are encased in ice.ji  You slash the rime drake! You feel better.  ji:The rime drake is severely wounded.90=--==--jix%8.5 (1.0ji!ji$B _The rime drake bites you but does no damage.ji  You slash the rime drake! You feel better.  The rime drake is almost dead.The rime drake bites you but does no damage.ji* 3==--9ji ji X _The rime drake closely misses you.ki{^ .You slice the rime drake!! You feel better.kilSkis 4/98=2 6--80.4 (0.97 _You kill the rime drake!ki)~ _Your Fighting skill increases to level 10!ki G **,.##P. *,,,.....<....... ***,,...... **,,... *,*,,.......*,.. **,,,,b....#**... ##[,,*,*#...#*#... #....####..###.... *#. #..#####. *,,#♣... *,,*♣..+. #,,*♣..#. #*.,*♣♣*#....##..., *#.#.* ♣♣#..###*.##,,,,**, *,#..#####...####.*,,,*,, **#.,*,ki ki& w5--1.9 (1.5Drainki ki' ` _The ice encasing you melts away.kiI &  **,.##P.   *,,,.....<.......   ***,,............   **,,.........   *,*,,.......*,..   **,,,,b....#**...   ##[,,*,*#...#*#...   #....####..###....   *#.   #..#####.   *,,#♣....   *,,*♣..+.   #,,*♣..#.   #*.,*♣♣*#....##...   *#.#.* ♣♣#..###*.##,,,,**,   *,#..#####...####.*,,,*,,   **#.,*ki? ki +20kikili,@  **,.##P.   *,,,.....<.......   ***,,............   **,,.........  *,*,,.......*,..  liA **,,,,b....#**...   ##[,,*,*#...#*#...   #....####..###....   *#.  liiG #..#####.   *,,#♣.....   *,,*♣..+...   #,,*♣..#.........   #*.,*♣♣*#....##...   *#.#.* ♣♣#..###*.##,,,,**   *,#..#####...####.*,,,*,,   **#.,li'hX3liT  **,.##P.liU  *,,,.....<.  ***,,....  **,,...  *,*,,.......*,..  ##,,,,b....#**...  ##[P,*,*#...#*#...  #....####..###....  *#.  #..#####.  #,,#♣......  *,,*♣..+.........  #,,*♣..#.........  #*.,*♣♣*#....##...  *#.#.* ♣♣#..###*.##,,,,  *,#..#####...####.*,,,*  **#.li~liD-64liN lig lii **,.##P.  *,,,.....<.  ***,,.  ##,,.  #.#,,.*,..  ##..,,b....#**...  ##[PP*,*#...#*#...  #....####..###....  *#.  #..#####.  #.,#♣............  #,,*♣..+.........  #,,*♣..#.  #*.,*♣♣♣#....##...  *#.#.* ♣♣#..###*.##,,,,  *,#..#####...####.*,,,*  **#.liruliv%5li`liJ F  **,.##P.  *,,,.....<.  ***,,...  ##,...  #.#.,.*,..  ##...,b....#**...  ##[PP#,*#...#*#...  #....####..###....  *#.  #..#####.  #..#♣............  #..*♣..+.  #..*♣..#.  ##..*♣♣♣#....##...  *#.#.* ♣♣#..###*.##  *,#..#####...####.*,,,  **#.76miJImi;dnmioXmiu8= _HP restored.miymizmiX{mi|mi#miۉmimi=mihf ##,...,,,,,,, #.#.,.......*,..,,,, ##...,b....#**...,,,, ##[PP#,*#...#*#...,, #....####..###....,,,,, *#................,,,,, #..#####.........,,,,, #..#♣............,,,,, #..*♣..+,,,,,93.9 (7 #..*♣..#.........,,,,, ##..*♣♣♣#....##...,,,,, *#.#.* ♣♣#..###*.##,,,,**,* *,#..#####...####.*,,,*,,** **#...............,,,,,,,* ##.P#......#.....,,,,,, #.............###,,,,, ######...<...## **,,,,miomini...♣..'♣..♣♣ni0@4.9 (1ni_ni( _You open the door.oi?oioihoiH _No target in view!oi' Ioi oi: f _oiP Xoi i**,..........##P.,*,,,.....<.......,,,,***,,............,,.,##,..........,,,..,#.#.........*,....,##...,.....#**.....,##[PP#,*#...#*#.....,#....####..###.....[,*#..........,*6.9 (2#..#####...,**#..#♣..............,*#..*♣..'...........,,,,,,,,,#..*♣..#...........,,,,,,,,##..*♣♣♣#....##.....oi| *,*#.#.* ♣♣#..###*.##..,,**,*****,#..#####...####.*..,*,,*** ***#................,,,,,,*,***oiy @7.9 (3oi oil # _Found a robe.pi9pipitpi pipipi-,pi pi!pi$pi&pia+pi?,pi0pi25pibpie~pipiXpi,pipi*  *** ** **** ### **##*#.*** ** ,***,.#* ###.###..#...*,** ** ,,,,,..#*###......,,,**** ........##P$,,,,,*,,, ....<............*,,, ................, ............... .........#...., .,.....#*#.........*,, #,*#...###..............,***,**,, ####..###.....[.........*****,*,, ...........♣*,,**,*,,You pick up a parchment of Lee's Rapid Deconstruction and begin reading...408.9 (11.0)9.9 (12 _You add the spell Lee's Rapid Deconstruction to your library.qir qi qiM qi qi qi ,qi qi Bqi qi qi qiO qi qiB qi qi\ qiN qi qi qi qi qi qih& BqiY+ N _You now have 444 gold pieces (gained 11).qi/ 3qiX0 qi2 qi; qi]> qifA qi1D qiI qiK qi=L qi6N qiXT qiU qibV qiYX qiD\ qi\ qib ,qih Bqil qip qix Xqiz qi{ qi qi qi5 qiW qi qi qi/ qil qiޖ qiO k  A cane toad comes into view.qip n########## #####.### ########### ..#...#.## ##P## ############ .........####...## *#.....[.#### ...........#.....#***..........## ...........#.....##,,..........## ..................#............P#........................♣..........P...♣♣♣.♣♣.......P..#♣♣*♣♣.♣......#.P# .....♣*,,**.♣.....P.## F   cane toad (asleep) ....♣**,,*,*♣♣.......## ....,****,***....F.....####,,,,*****,,,,,......####qi -27.9 (18qi 28.9 (19 _qi޼ qiQ riA########## #####.### #### ..#...#.## ##P## ####.......####...## *#.....[...#.....#***.......... ...........#.....##,...............#..P..............♣P♣♣♣.♣♣ri!T#♣♣*♣♣.#.P♣*,,**P.#♣**,,*,*♣♣.,****,***....F##,,,,*****......,,,*,****,∩.....#ri.ri=/09.0)ri6ri8riK}#####.### #### ..#...#.## ##P## ####.......####...## *#.....[...#.....#**#...........#.........#.P....♣P♣♣♣.♣♣#♣♣*♣♣.#.P♣*,,**P.#♣**,,*,*♣♣.,****,***....F##,,,,*****......,,,*,****.∩.....#,,*,,,,,*,*.ri$ri&30ri riB ri> _..#...#.## ##P## ####.......####...## *#.....[...#.....#**#...........#.........P....♣P♣♣♣.♣♣#♣♣*♣♣.#.P♣*,,**P.#♣**,,*,*♣♣.,****,***....F##,,,,*****......,,,*,****.∩.....#,,*,,,,,*.#. *,****,,,,#1ri!.......####...## *#.....[...#.....#*##...........#.........P....♣P♣♣♣.♣♣#♣♣*♣♣.#.P♣*,,**P.#ri#♣**,,*,*♣♣.,****,**♣....F##,,,,****♣......,,,*,***♣.∩.....# ,,*,,,,,#.#. *,****,,,.# ,*** ,#ri8+HF.rid9FFri|:D====2sisi+ _The cane toad croaks.si..#.....#*##..........#.........P.siײ...♣P♣♣♣.♣♣#♣♣*♣♣.#.P♣*,,**P.#♣**,,*,*♣♣..F.,****,**♣....##,,,,****♣.,,,*,***♣.∩.....#,,*,,,,,#.#. *,****,,,..# ,*** *,,,,,.#,*****si3 (corona)The cane toad barely misses you. The cane toad stings you!si8---==--3sii$ sio_You focus your inner power and illuminate the cane toad in retribution!si  You slash the cane toad! You feel better.  The cane toad is heavily wounded.siK95==-=-4.8 (0.9sisijW _The cane toad closely misses you.si14 6  You hit the cane toad. You feel better.  The cane toad is heavily wounded.8===--5.8 (1.0si F W _The cane toad closely misses you.siN;  You slash the cane toad!  The cane toad is almost dead.si<N=-6titi B _The cane toad stings you but does no damage.tiS  You completely miss the cane toad.The cane toad is almost dead.tiV4-7.7 (0.9ti[ti[^W _The cane toad closely misses you.ti  You hit the cane toad but do no damage.The cane toad is almost dead.ti A-8.6tiڷ tiz B _The cane toad stings you but does no damage.uikFFparalysed, corona)bar  The cane toad is stunned by your conviction and fails to attack.The cane toad stings you!!  You are poisoned.  poisons you!uip77==------==9.6 (1.0Pois Drainuiui{ _You focus your inner power and paralyse the cane toad in retribution!uiw7 †The helpless cane toad fails to defend itself.  You slice the cane toad!! You feel better.uiLh   You kill the cane toad!ui[R6/100 (103)------1 7---40.5 (0.9uiZuiA\S _You feel very sick.ui 4- _You feel sick.3- _You feel sick.1uir  _You feel sick.70=- _You feel sick.-ui2  _You feel sick.69You feel sick.8=ui8 h  Drainui> j _You are no longer poisoned.ui? uiA uiCF uiH ui[J uiQN uiLO 99uiS uiT uiU uiWV uiZ P70ui\ uiGf XuiLg ui"h uiZl d71=uim uiJq uis uiu uiy uiz ui| ui uiт m2=ui uiއ ui^ ui* ui; ui uit ui; %3ui uiݕ uiז ui ui- ui3 %4uiQ ui ui ui ui ,ui ui; a5=ui ui ,ui ui ui} ui uiY k6=uiD uiA uiq ,ui ,uim uit uih %7ui< ui ,ui ui ui ui ui& ui %8ui ui ,ui9 ui Q9uiE uiP b80=uiui0uiuiui~ BuiE!1=ui(Q2ui+uip,uiD-ui3k  You encounter a black mamba.uiy;3---S   black mamba (wandering)Sui<088.5 (48.0)uipDuiE29.5 (49 _ui.Uvi|#.........P.....♣P♣♣♣.♣♣#♣♣*♣♣.#.P♣*,,**.♣....P.#♣**,,*,*♣♣.,****,**♣....##,,,,****♣.,,,*,***♣.∩.....# ,,*,,,,,#.#. *,****,,,..# ,*** *,,,,,.....S#,*****,,.......,,*,,,,##viSCS.vivi 190.5 (1.0)vi^ _You see here a cane toad corpse.vi9 j.......P......♣.P♣♣♣.♣♣#♣♣*♣♣.#.P♣*,,**.♣....P.#♣**,,*,*♣♣..†.,****,**♣.##,,,,****♣.,,,*,***♣.∩.....# ,,*,,,,,#.#vi >. *,****,,,..S# ,*** *,,,,........ ,*****,..,,*,,,,,.##,Pvi BS.vie E.Svi vit ,1 _vii vi>N vi t....♣.P♣♣♣.♣♣#vi6 ♣♣*♣♣.#.P♣*,,**.♣....P.#♣**,,*,*♣♣..†.,****,*♣♣....##,,,,****♣.,,,*,***♣.∩.....# ,,*,,,,,#.#. *,****,,,..#....S# ,*** *,,,,.......#,*****,.,,*,,,,##,P#vi` CS.vi CS.viu i4=2vi vi wi̩]<.♣..P.♣♣♣.♣♣.P..#♣♣*♣♣.♣.#.P#♣*,,**.♣.....P.#♣**,,*,*♣♣..†.wi#,****,*♣♣.#,,,,****♣.# .,,,*,***♣.S.....∩.....# ,,*,,,,,#.#.# ,****,,,..#.## *** *,,,,.....# *,*****,.# *,,,,,.. wi@S.wi'AS.wiywiκ%3wirwiwi4~<..♣..P.♣♣♣.♣♣.P..##.wi♣♣*♣♣.♣.#.P#♣*,,**.♣.....P.#♣**,,*,*♣♣..†.#,****,*♣♣.S.# .,,,,****♣.# ,,,*,***♣.∩.....# *,,,,,#.#.# ****,,,..#.##  *,,,,....# ,*****,.....# *,,,,,....##....P# wiG.SwiWSwi-=4wi#wi'Y _The black mamba closely misses you.wi6p2-5.4 (0.9wiwiqr _You closely miss the black mamba. The black mamba bites you.wio . You slice the black mamba!! You feel better.  The black mamba is severely wounded.wi r w94=======6.3wi5y wi | \ _The black mamba closely misses you. x2wi   You hit the black mamba. You feel better.  The black mamba is almost dead.100/100 (103)======---7.2wi@ o _The black mamba closely misses you.xi:m  You miss the black mamba.The black mamba is almost dead.---8.1 _The black mamba is stunned by your conviction and fails to attack. x2xi(corona)You closely miss the black mamba.  The black mamba is stunned by your conviction and fails to attack.The black mamba bites you!  You are poisoned.  The black mamba poisons you!92/100 (103) =====--9.1 (1.0Pois Drain _You focus your inner power and illuminate the black mamba in retribution!xiSs  You completely miss the black mamba.The black mamba is almost dead.You feel very sick.xiu j87----500.0 (0.9xiԊ r _The black mamba completely misses you.yiYou feel very sick. _The black mamba completely misses you.los  yiT5--9yiyiC _The black mamba bites you but does no damage.yi"E yiH{.You slice the black mamba!! You feel better.yiR yiRd  You kill the black mamba!yi@X20 9-1.8yizli _You feel very sick.yiSyiw3-yi~ _You feel sick.2-yiyiM _You feel sick.0-yi3 _You feel sick.yiHb79-yi3 _You feel sick.yiyiyi3 _You feel sick.yi%8yiyiQ&3You feel sick.yi''yi(yiJ2Y7yi&7  6-Drainyi8ziKd _You are no longer poisoned.7=8=9zi801=2=zi2;3zizizizizi~ziKzizixziP%4zizipziFzi/zi BziziK5=ziziziziziP&6=zi+zig,zi<-zi0zi1zi<4zia6zi7%7zij8zi<,ziBziFBziK;8ziMziTziTziZ,zi)[zi\\zi`zia%9zibzimBziozipL90=ziqzivzi`wzixzi~zi~ziziքzi݅U1=ziFzif  A wolf comes into view.zi-h   wolf (wandering)hzi049.8 (48.0)zizi350.8 (49 _zizizi S.♣.P♣♣♣.♣♣.P..##*♣♣.♣.#.P##*,,**.♣.....P.*,,*,*♣♣..†....,***......zi #,,,***♣♣..*,***♣......∩.....# *,,,,,#.#.......#***,,,..## *,,,,.. *,*****....# ,,*,,,,,.....## ,,,,,,,,..h.P#,,..## *,***,*,,.zi s.h.zi&7 h1.8 (1.0)zig zi zi> ^ _No target in view!{i H{iI{iP{i(SH _No target in view!{i4I{iH _No target in view!{i{i,3{i@{i&,2 _{i{i{i1{iN{il{i#%3{i&{i{i{i{i{i{i{i{iqK4={i{i{iF{i{iI B{i{ipU5={iw{i{i{i{i{iU%6{iw{i",{i-#{i'{ia({i`){i,-{i-%7{ij/{i3{i4{i_5{i8{i9{i;{i@{iAK8={iB{i>G,{iH{icM{iN{idO{iR{iSU9={iT{i`,{ia{if{ig1100/102 (103){ig{iup{iPq{is{ix{iy{iz{iC;1{i{i̅{i{iˇ{iȋ{iÛ{ie  You encounter a wolf.2=h   wolf (wandering)h78.8 (27.0){iB>h.{i0H9.8 (28 _{i{iʱ{i 9 ♣P♣♣♣.♣♣.P..#*♣♣.♣.#.P*,,**.♣.....P.*,,*,*♣♣..†....,***......#,,,***♣♣.{i: ~.*,***♣.......∩.....# *,,,,,#.#.......# *,****,,,..## *,,,... ,*,*****.# ,,,*,,,,,.##,,,,,,,h.P#h 2 wolves (wandering),.......## ,*,***,*h. ***,****,,,,,,,,,,,.###{i> G.h{i? Ch.{iA H.h{i}K {iyL 180.8 (1.0){ib k _You encounter a wolf.{i8♣♣♣.♣♣P..##♣♣*♣♣.♣.#.P#♣*,,**.♣....P.##♣**,,*,*♣♣..†..#,****,*♣♣........###,,,,***♣♣..........# .,,,*,***♣.......∩ ,,*,,,,,#.#.....# ,****,,,..#.## ** *,,,....# *,*****,.# ,*,,,,,.#,,,,,.P#.h## *,***,*,....h......# **,****,,.....###*,..#{ie:I.h|i.h.hh|i~Oh 3 wolves (wandering)|i%1|i#|i%|iE*♣♣.♣.#.P*,,**.♣.....P.*,,*,*♣♣..†....,***......#,,,***♣♣.|iw.*,***♣.......∩.....# *,,,,,#.#.......# *,****,,,..## *,,,... ,*,*****,.# ,,,*,,,,,.##,,,,,,,.P#,.## ,*,***,*,. ***,****,....hh.h.### ,****,***..........# ,,**,,,,,###|i1h|i.h.h|iCh.|i;h.|iZ..|ieAh.|iV 2h,h|ipA=2|i@|i _No target in view! _You encounter a wolf.|i*,,**.♣.P.*,,*,*♣♣..†....,***......#,,,***♣♣..*,***♣.......∩.....# *,,,,.#.#.......# #*,****,,...## ,,*** *,,.... ,,*,*****.# ,,,,*,,,.## *,,,.P#h.##*,***,*......**,****h.###hh 4 wolves (wandering) ,,****,**#....# ,|i,,**,,,,.....h.h###,,,,,,,,,,,.#|i2|i9h.|iGh.|iDh.|ihh.h.|i2Eh.|iAh.|ie^hhhh1 wandering)|ilD====3|i,|in _You encounter a wolf.The wolf howls! x2|iIJ♣**,,*,*♣♣..†.,****,*♣♣........##,,,,***♣♣.........,,,*,***♣.......∩.....# ,,*,,,,.#.#. #*,****,,...# ,,*** . ,*****,,*,,,,# *,,,,h|iP ,h#*,***,*. ***,***hh### ,,****,**#.........,**,,,,.##,,# ...,,..,,,,,>|iG.h|iDh.|iVAh.|iC.h|iIhhh|iZ=---4|i|i? _The wolf bites you but does no damage. x2|iW Dh.|i h..hh..h|i Ch.|i |i* H---5.7 (0.9|iS |i= _You completely miss the wolf. The wolf barely misses you.|iZy .hYou hit the wolf.|i h.The wolf is moderately wounded..h|iљ|i'6.6|i|i _The wolf misses you. The wolf closely misses you.}i1i .You slice the wolf!!}iK  h.You kill the wolf!}i( .h 3  The wolf bites you. The wolf closely misses you. The wolf barely misses you.}i,96/102 (103) --29 407.5}i1}i4< _The wolf bites you but does no damage.}i: .You slice the wolf!! You feel better.h. .hYou kill the wolf!}iR.h 2}ik ealth: 102/103 =-8.5 (1.0 _The wolf closely misses you.}ij}ii _Your life force feels restored.}iC+ h.You slash the wolf! You feel better.  The wolf is severely wounded.The wolf howls!h.}i2h}iy3====9}iP}iQ _The wolf misses you. The wolf closely misses you.}i A h.}i You hit the wolf.  The wolf is almost dead.The wolf bites you. (1 slow)  You focus your inner power and slow the wolf in retribution!0---90.4 (0.9 _The wolf closely misses you.}iQ  You closely miss the wolf.The wolf is almost dead.The wolf is stunned by your conviction and fails to attack.}iS q92/103 -----1.3}iZZ }i] ^ _The wolf misses you. The wolf bites you!~io] †  You slash the wolf! You feel better.~i-    wolf  You kill the wolf!You redirect the wolf's attack!~i4-- 1-2.2~i~i(, _The wolf bites itself.~i1] †  You slash the wolf! You feel better.~i)~iڽu103/103===-3.2 (1.0~i~iH _You kill the wolf!~iw>~iP~i׉H _No target in view!~i" ~i ~in ~i( ~i  ~i $ _~i[/ ===~i1 ~i2 ~i3 ~i9 ,~i< ~i= ~i? ~iE ~iG ~iH ~i8J ~i!M ~iP ~iP ~irQ ~iY ~i^ X~i` ~ia ~iab ~ic ~if ~if ~ih ~ip ~iu ~i w ~ix ~iz ~i| ~i} ~i~ ~i ~i| ~iY ~i ~i1 4~iZ ~i ~iT B~iX ~i1 ,~i" ~iC X~i X~iG ~i ~iL ~i ~i ~i ~i5 ~i ~iF ~i ~if ~i ~i ~i ~i ~i ~in ~i & ~i}, ........#.#####....... #..............#.................###P....#...............††....## ##..........................##*#..##...#.###P#...... ...##.#..##.###.####...... .............####.###... #.............##... ...................629.2 (36.0) P...............>,,,,,,,,, .>..###..##...##,,,,,,,,, ..##..#..##.#.P..####..#,,,,,,,,, .#........##.......#....,,,,,,,,, ..........#.............,,,,,,,,,  .##....................,,,,,,,,,,  ..#....................,,,,,,,,,,  .#...............#...*,,,,,,,,,,, ~i2 C30.2 (37~i8 ~i: 9 _Found an escape hatch in the floor.i3 i 3i* ir iH iB ,i i i i i i i_ i i{ iF i i ib i i i if ##...#.###P#.......##.###.####..................####.###..............i :......##..................................................>......,,, #..##...##..............,,,##.#.P..####..#,,,##.......#..,,,5.2 (5.0) ....#.,,,...... ............................................,,,...... ....#...#........,,,......♣..##.###.......,,,...... ~..#..**#.....#*,,$.....~~♣ii #.## *...).#**,...... ~~.~~##..# **,.,** **......in i% +6.2 (6i\# i% & _Found a war axe.i i3i|iiŤ,iiii{iŬiHi i-vi5i0iiTii iV iiii,i1iN _You now have 462 gold pieces (gained 18).iii i"i$i^%i&i(iG*i*i+i.i!6i6i7iAiCiDiUFi=HiSJiKiMiNi PiPiyQiRiT,iUiWi'YiYiZi \i],i^i_ib,ibi}i0i<ii,ii,ii֐iؑiiiii͗iiKii՜iiit,i i?idi@i!iji ,iEii7i/i iiQ,i~i,i(iiiiizi ij ,iiiA,iii,iDiifiiii!,i"i$ig&iR'i)*,i4,i\5i0?i@i0BiCiLGiSH,i\IiwLiMiNiOiYUBiViZi\i\i]iaiMci!didihiMjikiilinipiririLui0wixixizi|i}i~iiÁii`iiiihiщi֋ii{iiÐiioidiiliiҘiiiii~iiiբidi([39;49miӥii=iiiiѬii:iOii iii,ii9iiqi]iPi i,i~iiZi iiiiiiiiIi ni6iiici?ii`,iiBi-,iiifi5iiiiiDiid,iiiOi"ii/,i#iMii`,iXi0i7iii,i,.i.i/iW<i=i>i?iKiMiN,i[i\,i]i.jilil,iyizi{,iidi,ii_iĚ,iiէiި,i}ii9,ii:i),ii iiiii,iGii,iii,i i i ,i i} ,i i i i ,i;$ i& ,i' i1 i2 Bie: i< ,i> iD iF iH i I iN iQ ,izR iX iZ i \ i2] iqb ie ,if il iyn ,io iu iYw i-x ix iY} i i i i i! i i iҍ iJ i i i i iИ i i iT i& i; iA i n  You encounter a water moccasin.i {..##........## ...............# ......>..# #...##.....## #.#.P..####..#.# ##i #.....................##............................## .........................##............@...............#...#...#............####.###....................#..*##.....##...... ♣#.## #...).###.........## ~......##..# ##...## ##........# S   water moccasin (wandering)♣♣#.P##.#####...#####.###...###♣>...S.........###...#.# .~.....~~~~~~~....##.......759.2 (123.0)i if 4604 _i ie iS........>.# ##...##........# ##.#.P..####..#.. .##.......#... ...... ......#...#...@..............##.###...i.....#..*##.....##.. ~♣.#.## #...).###.# ~~#..# ##...## ##. .~.♣♣#.P##.#####...#####.###...##.♣>..........S.........###...#. ~.~.~~~~~~~....##......≈≈~~~~...........S.if#i$11.0)i+i-i> ##...##........#.P..####..#. .##.......#....#....#...###.###..#..*##.....## ~♣## #...).###.# ~~##..# ##...## ## .~.♣♣#.P##.#####S..#####.###...# ~..♣>....................~..~~~~~~~..... .~.~~~≈≈~~~~.....~...#.....~~~#####≈~~##S.2ii ##...##.#.P..####..#. .##.......#....#.i .....#...###.###..#..*##.@...##.. ~♣## #...).###.# ~~##..# ##S..## ## .~.♣♣#.P##.#####...#####.###...# ~..♣>....................~..~~~~~~~..... .~.~~~≈≈~~~~.....~...#.....~~~#####≈~~## ~.~..#...##.~~##...##~~iʝ ?S.i @S.iT i &3i i i_< SS    You catch the helpless water moccasin completely off-guard!  You hit the water moccasin.  The water moccasin is moderately wounded.iAb5=4.1 (0.9iiik[ _The water moccasin barely misses you.ib  You slash the water moccasin!  The water moccasin is almost dead.==5.0 _The water moccasin barely misses you.i  You barely miss the water moccasin.The water moccasin is almost dead.i /--9iiJF _The water moccasin bites you but does no damage.i u †You slice the water moccasin!!i (i 8 2---6.9 (1.0i i\ R _You kill the water moccasin!i>i6@'iAi+Ji:LiMiS,i T,iUiaiOfBi8hijikilinipiqizri i i ,i i= i ,i i i i i i ix i i io ,i iG i i ie i i i i@ Bi ,iU" i# ia$ i% iy1 i3 ,i4 i` ihc i# Xi P  There is a stone staircase leading up here.i i  _i iԼ i i i i i i ,i i i Bi- Bi/ i8 i*< i= i? iH iL iN iDO iW i_Z iJ[ i]\ ie im Bi]r izt iu iv i i iq i i Xi i ,i ib i ,i i i ib iP id i< i ia i iq Bi i Bi0 i i@ ,i i i iz i iP i i i i ib i i+ i i i i; i! ii ,i i i i i i i i i% i( i ) i) i^. i0 i1 i2 iM7 i: iQ> Bih@ i]A iEB iF iBJ Bii `iak iV 4iP i ,i ,i͡ ,i i\ nis i- i i i ,i| i+ i i i i! i i ,i i Bil i ,i i i i i i i ,i i# <  You see here a +0 robe.i@ iT  _i ig# ni) XiE, Bi. ih0 i 1 ,i2 i3 i4 ,i5 i"8 i8 i9 iV< ifA iF iGH ,iI iLN iO iBP iP iT iU i`V ,i\ i_ Bi ` i+a i'b ic if ig ,ih iHk il ,io it iv ix ix i| i i i i iŅ ,i> iD `i& iD i3 ,iΦ i i ,i i+ i1 ,i i® i ,i i i ,i i i iջ iٽ iտ i i iU iS ,i/ i i i i i R  There is a stone staircase leading down here.iH i  _i i iP Bi_ ,iw ,iR i! BiS i BiR i| ie i i i i> ,i iE i- i i i i ik i i i i` i i i[ i i{ i^,ii>,i%i:iipiii\i?ii$XiE/i|0,i1i2i3ii4i!5i5iR7,iS8i9,i:iM=i>i?,iAiDXiKXibMi$O,iUni0WiX,iK\i]i~^iQ_iaifBiiilXi!oBidsXi|i ,iAii9ii؛ii,iiiiiii,iLiĿiiCiyU  Your legs become a tail as you dive into the water.322  Water izi"P _Your +1 pair of boots melds into your body.i i =Water ip iTiSkWater i i i i"i(iY*iO+i4,ir1i@3i%4i5i:i?i.BY518 iR _Your +1 pair of boots unmelds from your body.iS3i!Ai@Ni{RXisUiWiWiXi\iM^,i_iei|Ji#,iii&iiՈii'i&iiiiwiIii]i;i7i{ici>ifiii,iiBi ,iD,i',i,ii,ihi%iȭiF### #########..#  # ##  # ###..#..#...#  ## ##..P...P....#  # #..#.#.#♣#####  .####.######P#####  ###...P.##P....P#  ##....PP##.PPP.#*  ##♣♣#.##**#@P#*  5021.5 (212.6)######.###♣##.##  P...P....P...#  ........##.##.....##  i$&....#####.####..#.#  ....# #### ####.#  #######.#####..###  #.#.#.....P#  ...........#####P..P#  i)is_ _Partly explored, can't reach some places.iW> _i@i)B,iE,iAG,i1HiK,iLi[MiNi5PiPiQi2Si"TiTiUiViWiXi8YiZiY[i\,i]i^iu_i"`iDaibiFcicieiKg,ihiiijikilimi9oioiqiay...............## ##..P...P.. .#..................# #..#.#.#♣##...............####.######P##...............###...P.##P.................##....PP##.PPPi΢P................##♣♣#.##**#.P...............######.###♣##. #....................P...P....P.. ##÷....##.......@......##.##.....38.5 (17.0)  #...).###.........#####.####..#.  ##...## ##......#### ####. ###...#####.###...#######.#####..........###...#.#.#.......... .~~~~~~~....##............#####P. ~~~≈≈~~~~................## ##.. ~~#####≈~~........###...## #... ~##...##~~.......## ##...# ##..iãi<ii3i i ,i ,ini,ii_i,ii/i[it ,iS"i#i!%,i&iS(,iw)i*i<,,iZ-iq.i/,i0i1i3i5,i|6i?i@,i BiVCiD,iFiHi?I,iUJiDKiHL,i]MiiT............ ............................#...#.................♣..##.###............. ~...#..###÷....##........~~♣.......#.## #...).###....... ~~.~~......##..# ##...## ##...... ~.~.~.♣♣#.P##.#####...#####.###. ...~..♣>......###iV54.5 (16 ~.~~.~....~~~~~~~....##.. .~..~...........~~~≈≈~~~~....... ~~~.~~...#.....~~~#####≈~~..... .~.~.~..#...##.~~##...##~~ ..~..♣.##...##.~≈#.....#~~.###........##..#..~≈#..>..#≈~.# #. .~~♣........÷..~~#.....#≈~.# ..♣....÷..÷÷...~≈##...##≈~.###.i\i=^iri..# #....♣..~.~~♣........÷..~~#.....# ##.........♣....÷..÷÷...~≈##...##i~iPc _There is a stone staircase leading down here.i_iiiٝi.24.5 (1 _iiagic: 25/25 4i .♣ .♣♣♣ ie.♣. ♣♣ ..# ## ♣.. .. .##  ...♣.♣?.#  ♣.....♣  ♣.@.♣ ♣......#  #♣.♣.♣##  #♣ ♣# i56.0 (2.5iiF _You climb downwards.  Found a scroll of identify.i!a _There is a stone staircase leading up here.i'q _i K _i - 2 scrolls of identify (gained 1)  You encounter a yak.Y♣ ..♣ ♣.♣♣♣ ♣.♣. ♣♣♣..#### .♣..♣..♣.#.....♣.♣..#♣..@..♣##.♣.<.♣.♣......##♣.♣.♣###♣♣♣#Y   yak (asleep)i}73.0 (7.04.0 (8 _i( `Y♣..♣ ♣♣ ♣.♣.  ♣♣♣..#### .♣..♣..♣.##.....♣@♣.. ♣.....♣##.♣.<.♣.#♣......##♣.♣.♣###♣♣♣#Y 2 yaks (asleep)iLC YYou encounter a yak.The yak bellows!.Yis YYYY 3 yaks (2 wandering)==5.0 (1if T _You encounter a yak.iv .<YY.♣.Y♣ ♣♣♣ ♣.♣.♣  ♣♣♣..## .♣..♣@.♣.##.......♣.♣.....♣♣#♣.....♣# #.♣.<.♣.#♣......##♣.♣.♣##Y 4 yaks (3 wandering)#♣♣♣#i~ .YYou encounter a yak.iE @.Yi& >Y.i C.Yi i 0<i /--6i i 9 _Found a stone staircase leading up.ij.♣.YY.<..♣Y.♣ Y♣♣♣♣ ♣.♣.♣  ♣♣♣@.## .♣..♣..♣.## .......♣.♣......♣♣#♣....♣#♣.♣ #.♣.<.♣.#♣......#♣.♣.♣###♣♣♣#.Yi~.Y.YY.iiW--7ii ~  You hit the yak.=9 (0.9i 1 _The yak is lightly wounded.iT .YYou slice the yak!!  The yak is severely wounded.The yak bellows! x2.Y.YYYY====8.9 (1.0 _The yak gores you but does no damage.i i †You slash the yak!i .Y.YiP C.Yi Z 3 yaksie & i] 7 3----9 _You kill the yak!i i f _Your Hexes skill increases to level 9!i .YYou slash the yak!.Y  The yak is heavily wounded.===-80 _The yak misses you.imt .YYou hit the yak.i  The yak is heavily wounded.--1 _The yak closely misses you.i  You slash the yak!  The yak is severely wounded.i4 V=-2.8 (0.9i in P _The yak barely misses you.i/E †You slash the yak!.Y.Y 2 yaksi# 4--3.7 _You kill the yak!i  You slice the yak!!  The yak is severely wounded.i1-====4.6iά> _The yak gores you.iØz †You slash the yak! You feel better.i?A.Yix   yaki[Q3=6i>v 5----5.6 (1.0iHiG _You kill the yak!i  You slice the yak!!  The yak is severely wounded.i ====6 _The yak misses you.i  You slash the yak!  The yak is almost dead.i b==--7.5 (0.9i i6 ; _The yak gores you but does no damage.ie  You closely miss the yak.The yak is almost dead.---8.4iiwI _The yak misses you.ii †You slash the yak!i.(i= 6--9.4 (1.0iQiYG _You kill the yak!i iC   Items here: ††††. _iK iO ,iO i)R iS ,iU i^X i[ ,i[ i0_ i` i` ,ib ie if ,ii ik il im iSo ir is it iIw iy iz iz{ i, iӂ i ij i& i] i ir i i ,i i iY ,i i= i i& ,i i7 ,iP i ie ia ,i i i_ ,ip i i ,iH i ii i. iK iT if i' h  You encounter a bullfrog.i, .♣♣♣#♣......# ♣♣ ♣##♣.♣.♣##........... ♣♣#♣.##♣♣♣##.......P.... ♣.....### ##......#...#. ........# #............. ik. ;.###....###............. ..#.#....##............. ........###............. ........###.....@P......- .........##.....###....F ######.........## ...######...## . ##.## #.# F   bullfrog (asleep)### i7 1130.4 (41.0)iz9 31.4 (42 _iy? iA iwh..♣#.♣.<.♣.# ♣#♣......#......##.### ♣##♣.♣.♣#.#♣.##♣♣♣##.P.... .....### ##...#.#......# #. ###....###.#.#....##.###......@.###......P....... ........##.....###....F iyf#####......#....######..#....##.#....#.# P######iG2.4 (1.0)iZii3♣♣#♣......#......##.###  ♣##♣.♣.♣##............. #♣.##♣♣♣##.......P.....# ....### ##......#...#.##.# #........P ##....###........###.###......PiS.....###....F ####.........## #.....  ######...##  ##.## .#.# P##### # iїi&3i1ii߬ #♣......#......##.### ♣##♣.♣.♣##....... ♣.##♣♣♣##.P.....# ### ##......#...#.## #.P#....###.# .#....##.###.###......P.##.....###....F....## ##.######...## #.##.## .iǮ #.# #P##.#### ## #F.ip 5F.id DFiX &4iս i9 i-c#♣......#......##.### ##♣.♣.♣##. .##♣♣♣##.P.....# i9e### ##......#...#.### # #.P# ....###.# #....##.####.###......P..@F.##.....###....## ##.######...## ##.##.## .#.# #P##.#### ## ##inip.=5itixN _The bullfrog misses you.i  You completely miss the bullfrog. The bullfrog misses you.i-6.3 (0.9iioU _The bullfrog barely misses you.i o †You slice the bullfrog!!ie (iX W -7.2iR i L _You kill the bullfrog!izil|=iOiQBiȆi8i-iiiiii{i3,iiiiiUii,ii iii]iiiiʸi"iнiiiZiwiwiRimiiii_......##.### ............. ....#......P.....# ##.....#....#...#.### P......P.........P# #...........###.. .......##....iP...†.......@.....# -###...............## ..## ##.............## .## ##...........## ## #............# # ###P##.##..## # ##########i048.2 (11.0)i|,9.2 (12ii~. _a - a wand of flame (11)i 3i i9 i i id ,iQ i/ i6 i_ i! i i i i Bi ij iP i: i i i i i^ i im iM i! i,$ ,i% i' i+ f  You encounter a wyvern.i1  .### ...... .... .  #..###....#  ##.P#  ## i2  ## ...##.###.k##.....####........... #.....#... ......P.....# ###.....#.. .....#...#.####P......P.. ............P###.........k   wyvern (asleep) .............###......... ..............##......... .........................iC; 257.2 (8.0)i< 28.2 (9 _i#B i{D i ....#.# .....#. .#### . .... ....... #..###....# ##.P#.....# # #.# # #.# iK#......##.###.k##.....#### #..... #.....#....P.....# ###.....#...#...#.####P......P......P###.......###.....##......i'i:+9.2 (1ii: i8 ♣ ....#. #iI:  .....#. .#### ....... .... ....... # #..###....# # ##.P#.....# ♣# #.# .# #.# .#......##.###.k##.....#### ##...... #.....#... #.P.....#####.....#.. #......#...#.####P......P.....P###..............###...............##..........iB iC '60iH iJ i †The helpless wyvern fails to defend itself.  You slice the wyvern!!iJ  71 _You kill the wyvern!i!]SiaidimiBiPnBidsb  You see here a wyvern corpse.i4E _iniip....#. ...  .... .. <  .... .. ..  ... . ...  ..#.#.. . #.#.. ##  ##..# ..# #P@##....#.70.2 (9 # ##..#.....#.  .##.####.#........  iγ................. #..##..###....# # ##.P#.....# ♣# #.........## ##........####.###.†##.....####iмi ,1.2 (10.0)ii19 _Found a stone staircase leading up.ii3ii+iyBi iiiuiלiikiE#...................P............#.......#..............<.. ..............# ............# ...#.#....#  i@#.#....## ##..#@#..#  #P.##....#. # ##..#.....#. .##.####.#......... ................... #..##..###....#P.. ##.P#.....##.. #.........# .. ##........#i!14.2 (3.0)i-+5.2 (4iPiUh _l - a scroll labelled WOL UPIBACROEMIUSTihi,3iniail"Bi&ig'iN(i(+i4.i.i/i1i3i4i>5i8i@;   ........##.[..  #............  ###.............  ................ #.................. .......P.............iA .......#.......#...P. .............@..#  9..............##...# ............# .#  ...#.#....#   #.#....###   ##..#.#..#   #P.##....#.   # ##..#.....#.   .##.####.#.  i>BE i/Ii5J,80.2 (5inOiP! _Found a ring mail.i.Sa _There is a stone staircase leading up here.i 3i i i i $ _ix! iY" i& i' i( i* i. ir/ i7 id; i? ,i2A iB iE iF ,iI iUL i9M i!N i.O i~S iiT ,iV izY ibZ ,i^ ia ,ib ig il ,im iq is ,iu iw i{ ,i| i i ih i0 i iJ i& i i if ,iO ib i? i i iΜ i i iУ iT iz iU i' iɬ iV iG i0 iٴ i u####.#..............##  ....................#  ##..###....#P.......#  ##.P#.....##....####  #.........##....# #  ##........###...# .#  ##.†##.....####..# _.#  ....##.....#.....##+##  ..#####.....#..#  99.2 (19.0) .####Pi P........#  ..P###......#  ...###...........$..##  ....##..............# ....................# ............#.......# ...........##........ ..........##  i i .200.2 (20if i U _Found a viscous altar of Jiyva. Found a runed translucent door.i_ ).#....##  .........#  #..###....#P.......#  ##.P#.....##....#####  #.##....#.>.#  ##.###...#...#  #.†##.....####..#J_.#  ##.....#.....##+##  .#####.....#.#  ####P......P.#  .P###.#  ###.$..##  ##.#  #  J   slime creature (asleep)#.# ##.iR ` ## iE X  You encounter a slime creature.iK% JJFound a staircase to the Slime Pits.i& 11.2 (1.0)i. 8_iE2 c _The slime creature quivers.i&A viscous altar of Jiyva. A slimy, ever-shifting altar to Jiyva. You're not sure what it's made from, and you don't really want to know. Pray here with > to learn more.iJ###.#..............##   jubi the Summoner ...................#  Merfolk of Ru *****. #..###....#P.......#  Health: 103/103 ======================== ##.P#.....##....#####   Magic: 25/25 ======================== #.........##....#.>.#   AC: 15Str: 13Doom: 26% ##........###...#...#   EV: 18Int: 9  #.†##.....####..#J_.#   SH: 0Dex: 21 ...##.....#.....##+##   XL: 13 Next: 47% Place: Lair:4 .#####.....#....@...# iK$   Noise: ---------  Time: 15201.2 (1.0) ####P......P........#   G) +8 demon blade "Leech" {evervamp, Harm .P###...............#   Cast: Summon Mana Viper (7%) ..###...........$..##  ...##..............# ...................#  J   slime creature ...........#.......# ..........##........ .........## _Found a ring mail. _There is a stone staircase leading up here. _Found a viscous altar of Jiyva. Found a runed translucent door.  You encounter a slime creature.Found a staircase to the Slime Pits. _The slime creature quivers.iRiT(i[i'^iO ..... #..###....#P#.P#.....##....#####....#....#.>.###...#...†##.....####..#J_ ........##+######.....#........# ####P......P .P###..im 5$..#....# ..##.####....###### i i &2i` 8_i] id#..###....#P ##.P#.....##....#####....#....#.>.##...#...†##.....####..#J_ ........##+######.....#........# ####P......P .P###..$..#....# ie..##.####....###### ##..##  iz<3i,8_ic _The slime creature jiggles.ic #.P#.....##....##### #....#....#.>.##...#...†##.....####..#J_ ....#.....##+######.....#........# ####P......P .P###..##....# ..##.####....###### ##..##  ### #.##..##4_5.2 (2 _You now have 483 gold pieces (gained 9).iH=T #.........##....#.>.#  ##.###...#...# †##.....####..#J_.# ....##.....#.....##+## #####.....#........# P......P.# ..P###.......# ..#### i>..##.# ...# #.# .##..# .####....####  ##..## .# ## ##.##..###  #######  iRA6.2 (1iwTi6Wi  ##.###...#...# ###.†##.....####..#J_.# .....##.....#.....##+## #####.....#........# #.####P......P.# ..P###.......# ..#### ..##.# ...# #.# ..##..# i ..####....####  ##..## .# ## P##.##..###  #######  i iX &7i 8_i iK ##.###...#...# .###.†##.....####..#J_.# .##.....#.....##+## .#####.....#.# .#.####P......P.# .P###.# .###.## .##.# .# †.#.# ...##.# i...####....#### .## ##..## .# #### #P##.##..### #  ii&8i'8_i{)iCZ ##.###...#...# im#.###.†##.....####..#J_.# .##.....#.....##+## .#####.....#.# .#.####P......P.# .P###.# .###.## .##.# .# .†.#.# ..##.# ...####....#### #...## ##..## ...# #### #P##.##..###  #  ii2&9i8_ii i(Ii*i /Bi1i2i3i;iD,iFiIi=QiaRiSili@sBiwi0|,i}ii"i,iiaia,iLii4iJiijiiiiiiiiiXiBi,ixii,ii>,ii,i,i iJip,iii,i\ii),iipiHc  You encounter a yak.iQ] ..............## ....Y. ............## ..... ...#.#....## ♣♣. .... #.#....#### ♣♣♣....♣ ... ##..#.#..##.♣ .. ###P.##....#.. ♣♣♣♣.♣ ##. ##.###..#.....#. †♣.♣ #..##.####.#........ ♣..#### #.@................ .♣..♣.## ###..##..###....#P.♣.♣..# #.P###.P#.....##. iS#♣.....♣# #.###.........##.♣.<.♣.# #.# ##........### #♣#......##.###.†##.....### Y   yak (asleep)♣.♣.♣##..............##.....#.. .##♣♣♣##.......P.....#####.....#. ..### ##......#...#.####P......P.ic30.2 (21.0)1.2 (22 _i]ii& <..Y.....Y... ............ ....... ...#.#.... ♣♣...## #.#....### #♣♣♣....♣... ##..#.#..##.....♣ ..P ###P.## .♣♣♣♣.♣ ##.###.###..#.....#†♣.♣ ##.####.# ♣♣..#### ......#.................♣.##..#.. ###..##..###....#P ...♣.♣..# ./. #.P###.P#.....## ♣#♣.....♣#.P #.###......... ♣#.♣.<.♣.#. #.# ##........Y 2 yaks (asleep) ♣#♣......###.###.†##.....## ♣##♣.♣.♣##..............##.. ♣.##♣♣♣##.......P.....#####.....#iQ .YYou encounter a yak.i]Y1 asleep)i12.2 (1.0)iiv4 _Found a wand of paralysis (3).iS#..........?.<..................YY........... .......... ...#.#.... ♣♣.♣........## #.#....# #♣♣♣....♣♣..P......# ##..#.#..## ♣....#....P# ###P.##....#. .♣♣♣♣.♣##@###.###..#.....#†♣.♣ #..##.####.# ♣♣..#### ......#.................♣..♣.##..#..####..##..###....#P ...♣.♣..# ./.. #.P###.P#♣.....♣#.PP###..♣.<.♣.#.P #.# ##...♣......#......##.###.†###♣.♣.♣##........##.....#.i@.Yi3 _Found a scroll of fog.ipqMP..Y.Y.......#......?..<.......Y............ .Y.. ...#.#.... ♣♣.♣........## #.#....# i5s#♣♣♣....♣♣..P......# ##..#.#..## ♣....#...@P# ###P.##....#. .♣♣♣♣.♣ .....##.###.###..#.....#†♣.♣ ... #..##.####.# ♣♣..#### ......#.................#..####...PY   elephant (trample, asleep)#.##Y 3 yaks (2 asleep)##..i{ .YYou encounter an elephant and a yak.i}?Y.i YThe elephant trumpets!iE4Y.i`*YiYY 2 elephants (trample, 1 wandering)YYwandering)i}/==4i]iߗZ _You encounter an elephant.iy  #.......Y.......P..YYY.......#......?..........<.Y............... ....# ...#.#.... ♣♣.♣......Y.## #.#....# #♣♣♣....♣♣..P...@..# ##..#.#..## ♣....P#....P#####P.##....#. .♣♣♣♣.♣ .....##.###.###..#.....#†♣.♣ .... #..##.####.# ♣♣..#### ......#.................♣..♣.##F.#..####..##..###....#P i{ ...♣.♣..##./.. #.P###.P#Y 4 yaks (3 wandering)♣.....♣#.PP##.F   cane toad (wandering).♣.<.♣.#.P #.# ##...i .You encounter a cane toad and a yak.ik YThe yak bellows! x3; You hear a trumpeting!  The yak gores you.i <.Yi~ C.Yi A.Yi 9.Yi| B.YiΛ Y YY)FYYYY 5 yaks (1 wandering)  You encounter a yak.The elephant trumpets!i \1-=5ir i3 6 _The cane toad leaves your sight.i YYou barely miss the yak.The yak bellows!imA.Yi .YYou encounter an elephant.The yak gores you!iB.Yi|.Y.YiB.YiQY 3 elephants (trample)Yslow)in88/103 ----6.1 (0.9iui$q _You focus your inner power and slow the yak in retribution!iA .YYou slice the yak!! You feel better.iC.Y.Y.Yi E.Y.Y.YiNiO93=--====7.1 (1.0iYie]\ _The yak is severely wounded.i} ................PY..#?..Y..............<.....Y......#YYY........# ...#.#♣♣.♣.....YY.## #.#....## #♣♣♣....♣♣..P......# ##..#.#.. ♣.....♣ ..P#...@P#####P.##....#. .♣♣♣♣...##.###.###..#.....# ♣†♣.♣ .... #..##.####.#.......♣..#### ......#.......... ..♣..♣.##..#..####..##..###....#P.♣.♣..##F/.. #.P###.P#.....## i ♣#♣.....♣#.PP #.###.....♣.<.♣.#FP  ##F   cane toad (wandering)♣......#......##.###.†##i @.Yi .YThe yak attacks as it pursues you! The yak misses you.iw.Y.YiB.Yi5C.Yi0x.Y.Yii[ [=---8i'i*N _The cane toad stings the plant! The plant begins to die.i d#?.Y...............<...Y......#..Y..YYY.# ...#.#♣♣.♣........## #.#....## #♣♣♣....♣♣..P..YY..# ##..#.#.. ♣.....♣ ..P#....P#####P.##....#. .♣♣♣♣...##@###.###..#.....# ♣†♣.♣ .... #..##.####.#.......♣..#### ......#.......... ..♣..♣.##..#..####..##..###....#P.♣.♣..##./.. #.P###.P#.....## ♣#♣.....♣#.PP #.###.....♣.<.♣.#FP  ##♣......#......##.###.†###♣.♣.♣#.........i BF.i@ C.Yi&4A.Y.Y.Y.Y.Y.Y.Y4=---9i[ ifm_The yak attacks as it pursues you! The yak barely misses you.i ....?.< ......Y. .......Y.... .........Y# ...#.#....♣♣.♣.....YYY## #.#....# ♣#♣♣♣....♣♣..P......# ##..#.#.. .♣.....♣ ..P#..YYP#####P.##....♣♣♣♣.♣ .....##.###.###..#....†♣.♣ .... #@.##.####.♣♣..####.......#...........♣..♣.##..#..####..##..###....#..♣.♣..##./.. #.P###.P#.....# ♣♣#♣.....♣#FPP #.###......... .♣#.♣.<.♣.#.P. #.# ##. 2♣#♣......#......##.###.†##..... 3  ♣##♣.♣.♣##..............##..... #♣.##♣♣P.....#####....HF..YYiY.Y..Y.Y.   elephantYY 5 yaks (1 slow)40iU _The yak attacks as it pursues you! The yak barely misses you.i ......Y.♣........... .......Y..# ...#.# ♣♣♣.♣.......Y## #.#....# .♣#♣♣♣....♣♣..P..YYY.# ##..#.#.. ..♣.....♣♣♣..P#...YP#####P.##....♣♣♣♣.♣♣......##Y###.###..#....†♣.♣ #......#..##.####♣♣..####......@#......... .♣..♣..♣.##..#..####..##..### .....♣.♣..##.F.. #.P###.P#..... .♣♣#♣.....♣#.PP. #.###......... ..♣#.♣.<.♣.#.P.. #.# ##. ♣♣♣#♣......#......##.###.†##..... ♣##♣.♣.♣##..............##..... 3 ♣#♣.##♣♣♣##.......P.....#####.... .....### ###...#.####P/Fi7p..Yi~.Y.Y.i1iiY 2 yaks-1iCn .You slash the yak! You feel better.  The yak is moderately wounded.ip@.FiEu Y.A nearby plant withers and dies.iw0Yiz .FSomething completely misses the bush.i|0.iߏYYY 3 yaksF   cane toad (wandering)ie103/103=====2iiբp _The yak is stunned by your conviction and fails to attack.i+ .FYou closely miss the yak..Y.Y-3.0 (0.9 _The yak is moderately wounded.i!Q - YYou slash the yak! .FThe yak is heavily wounded.YiW ].YY 2 elephants (trample)YYY 3 yaksF   cane toad (wandering)i3Y /==9ib ie / _Something gores the bush.iFg .You slash the yak!i' .YThe yak is severely wounded.i oY.FiE"9.Yic+7Yi,5-4.9 (1.0i[5i8P _The yak barely misses you.if .You barely miss the yak.The yak is severely wounded.ifn<Fi.pt===--5.8 (0.9ixi<{p _The yak is stunned by your conviction and fails to attack.i  i †You slash the yak!i o YYou kill the yak!The elephant tramples you. You hold your ground!.F.YYi .F   cane toad (wandering)i 97/103 -- 8-i !6.7iu' ie* Y _The elephant completely misses you.iz F.You slash the yak! You feel better.i7  The yak is heavily wounded.The elephant tramples you! You hold your ground!iV z0----=7.7 (1.0i i͘ _The elephant closely misses you. The yak misses you.i  F.You hit the yak. You feel better.iʹj  The yak is heavily wounded.itn1=--8.6 (0.9iiξ _The elephant barely misses you. x2; The yak closely misses you.i z †You slash the yak! You feel better.i <F.i YYou kill the yak!You redirect the elephant's attack!i).i6.Yi3BF.iYYY 3 elephants (trample, 1 distracted)   yaki#3=5 9--i$&9.6 (1.0i,iA0T _The elephant tramples itself! The elephant trunk-slaps itself.id YYou catch the helpless elephant completely off-guard!  You slash the elephant! You feel better.i>g-.in F.The elephant is heavily wounded.The elephant tramples you! You hold your ground! The elephant misses you.The elephant closely misses you.ioizYYY) ij|q84--==50.5 (0.9i#iF _The elephant trunk-slaps you but does no damage.ir YYou hit the elephant. You feel better.  The elephant is heavily wounded.iJ F.The cane toad croaks.  The elephant completely misses you. The elephant trunk-slaps you.i .Y 2 yaksFi _5--=1.4i i? \ _The elephant completely misses you. x2i~ .You slice the elephant!! You feel better.iMF.i9+ Y   yakThe elephant is severely wounded.The elephant tramples you but does no damage.  The elephant completely misses you. The elephant closely misses you.i;-103/103=========2.4 (1.0iS5i7F _The elephant trunk-slaps you but does no damage.iC Fig}.You hit the elephant.Yi' i.Y 2 yaksThe elephant is almost dead.The elephant closely misses you. The elephant barely misses you.The elephant tramples you but does no damage.=---3.3 (0.9iiF _The elephant trunk-slaps you but does no damage.i$m .You slice the elephant!!i u .You kill the elephant!i$Y Y 2   yakThe cane toad closely misses you. The elephant completely misses you.i =====24%51---4.3 (1.0 _The elephant closely misses you.i]0 _Your Long Blades skill increases to level 7!i YYou barely miss the cane toad.You redirect the cane toad's attack!i> .Y 2 yaksThe cane toad stings itself. The elephant misses you.i1 -5.2 (0.9i k _The elephant barely misses you.iA .You slash the cane toad!  The cane toad is severely wounded.ie X Y   yak The cane toad completely misses you.The elephant tramples you but does no damage.==6.1i i V _The elephant closely misses you.i YYou barely miss the cane toad.The cane toad is severely wounded.Yi iK.   elephantYY 3 yaksThe cane toad stings you! The cane toad closely misses you.86/103 -----7.1 (1.0iit _The elephant closely misses you. The elephant trunk-slaps you.i .You barely miss the cane toad.The cane toad is severely wounded.i Y 2 yaksThe cane toad stings you but does no damage.i7------8ii _The elephant closely misses you. The elephant misses you.i~ YYou closely miss the cane toad.iА YThe cane toad is severely wounded.ib .Y 2 elephants (trample)The cane toad is stunned by your conviction and fails to attack.is@-9iFiou _The elephant is stunned by your conviction and fails to attack.i` †You slice the cane toad!! You feel better.i'c 0.io  .♣...... . .......Y..# ...#.# .♣♣♣.♣........## #.#. ..♣#♣♣♣....♣♣..P..YY..# ##..#.#. ...♣.....♣♣♣..P#..Y.P#####P.##.♣♣♣♣.♣♣......##Y###.###..# #♣.♣†♣.♣ #......#YY#♣♣..####.......#Y........ ..♣..♣..♣.##..#.@####..##..### .iq 9.....♣.♣..##./..# #.P###.P♣♣#♣.....♣#..P.# #.###... ♣..♣#.♣.<.♣.#.P..# #.# ## .♣♣♣#♣......#......##.###.†## ♣##♣.♣.♣##..............##♣#♣.##♣♣♣##.......P.....#####   yak.....### ##......#...#.####P.......# ........P###You kill the cane toad!i| †YThe elephant tramples you. You stumble backwards!i e9==3260i i V _The elephant closely misses you.iy ~ Y.You slash the elephant! You feel better.i]{ j.YYi .Y 2 yaksThe elephant is lightly wounded.  The elephant closely misses you.i 103/103=====1i i F _The elephant trunk-slaps you but does no damage.i$  You slash the elephant!  The elephant is heavily wounded.2i iz _The elephant misses you. The elephant closely misses you.i:  You hit the elephant.i5-3.0 (0.9i,iq` _The elephant is heavily wounded.if>w Y.You slash the elephant!i:@E†Yi=AuY..YiMOiP5=4.0 (1.0iYi<\a _The elephant is severely wounded.i9=  You hit the elephant.  The elephant is severely wounded.iq? P==-9 (0.9iF iI _The elephant barely misses you. x3; The elephant misses you.iT m .You slice the elephant!!ii     elephantYou kill the elephant!24--5.9 (1.0 _The elephant is stunned by your conviction and fails to attack.iZ  You hit the elephant.  The elephant is lightly wounded.  The elephant completely misses you.i[.=6icigF _The elephant trunk-slaps you but does no damage.ig . Y..# ...#.# <.♣ii♣♣.♣........## #.#. ...♣#♣♣♣....♣♣..P..YY..# ##..#.# ♣...♣.....♣♣♣..P#....P#####P.##. ♣..♣.♣♣♣♣.♣♣......##.###.###..#  #♣.♣†♣.♣ #......#YY# ♣♣.♣♣♣..####......Y#Y.........♣..♣..♣.##..#.†####..##..###.....♣.♣..##./@.# #.P###.P♣♣#♣.....♣#..P.# #.###... .♣..♣#.♣.<.♣.#.P..# #.# ## ..♣♣♣#♣......#......##.###.†## ♣##♣.♣.♣##..............##♣#♣.##♣♣♣##.......P.....#####.....### ##......#...#.####P .........# #........P######....###..###You hit the elephant.  The elephant is lightly wounded.i-l9 †i4m`YThe elephant tramples you. You stumble backwards!iu7Yiv[1-7.8 (0.9iko _The elephant completely misses you.i Y.You slice the elephant!! You feel better.i*Yi Y.The elephant is heavily wounded.The elephant tramples you but does no damage.i^. Y 3 yaksi\_3===8.7iji͚V _The elephant closely misses you.i|  †YYou slash the elephant!i# 5Y.i  The elephant is severely wounded.i^ (9.6i i u _The elephant is stunned by your conviction and fails to attack.i .YYou completely miss the elephant.iY 5Y.i\ E†Yi  <.♣♣♣.♣........## #.#. ....♣#♣♣♣....♣♣..P...Y..# ##..#  ♣...♣.....♣♣♣..P#....P#####P.##. im  ♣..♣.♣♣♣♣.♣♣......##.###.###..#  #♣.♣†♣.♣ #......#†.#♣♣.♣♣♣..####.....YY#..........♣..♣..♣.##..#YY####..##..### ........♣.♣..##./..# #.P###.P♣♣#♣.....♣#.@P.# #.###... ♣.♣..♣#.♣.<.♣.#.P..# #.# ## ♣..♣♣♣#♣......#......##.###.†## ♣##♣.♣.♣##..............##♣#♣.##♣♣♣##.P.....#####.....### ###...#.####P ..........# #........P######....###.....###..#.#....##..##The elephant is severely wounded.iq †YThe elephant tramples you! You stumble backwards!i m90/103 -----70.6 (1.0i i] V _The elephant closely misses you.ib .YYou hit the elephant but do no damage.iPC.Yi&@.YiŪ ....♣#♣♣♣....♣♣..P...Y..# ##..#  ♣...♣.....♣♣♣..P#....P#####P.## ♣..♣.♣♣♣♣.♣♣......##.###.###..#i= #♣.♣†♣.♣ #......#†.#♣♣.♣♣♣..####.......#......... ♣♣♣..♣..♣..♣.##..#YY####..##..###........♣.♣..##.YY.# #.P###.P ♣....♣♣#♣.....♣#..P.# #.###... ♣♣.♣..♣#.♣.<.♣.#@P..# #.# ##♣..♣♣♣#♣......#......##.###.†## ...♣♣ ♣##♣.♣.♣##..............## ♣.♣♣♣#♣.##♣♣♣##P.....#####.....### ###...#.####P ...........# #........P######....###..###..#.#....##..###....#..The elephant is severely wounded.iP .YThe elephant tramples you! You stumble backwards!i83-------1.5 (0.9iyi$V _The elephant closely misses you.i7 /YYou hit the elephant but do no damage..Y†Yi]  The elephant is severely wounded.-2.4i i  _The elephant completely misses you. The elephant barely misses you.i Y/You barely miss the elephant.The elephant is severely wounded.i5Y.iBx  The yak gores you. The elephant closely misses you.iUh77---3.4 (1.0iiF _The elephant trunk-slaps you but does no damage.i99 #  You slash the elephant! You feel better.  The elephant is almost dead.The yak misses you. The yak gores the plant! The plant begins to die.i; e85===4.3 (0.9iC iF u _The elephant is stunned by your conviction and fails to attack.iK  You completely miss the elephant.The elephant is almost dead.The yak misses you. The yak gores the plant!! The elephant tramples you.iMt79=-5.2iyVi+Zo _You hold your ground! The elephant completely misses you.i6g(1 slow)! The elephant tramples you. _You hold your ground! The elephant completely misses you.  You hit the elephant. You feel better.  The yak gor  You focus your inner power and slow the yak in retribution!i.9i4---6.1iBie. _The yak gores the plant.i+ †You slash the elephant! You feel better.i.A.Yi4 Y/You kill the elephant!i(E --The yak gores you.  Ru believes you are ready to make a new sacrifice.  --more--iYYY 3 yaks (1 slow)ie 177.1 (1.0 _ia  You hit the yak. You feel better.  The yak is heavily wounded.i[9=8.0 (0.9i3 _The yak is stunned by your conviction and fails to attack.iz †You slash the yak! You feel better.ip .You kill the yak!iB.Yi i^ YY 2 yaks (1 distracted)A nearby plant withers and dies.You redirect the yak's attack!i%82==08=9 _The yak gores the yak!i YYYou hit the yak. You feel better.  The yak is heavily wounded.i{9==-9.8i:iT _The yak completely misses you.i  You barely miss the yak.The yak is heavily wounded.5--80.7iɳ i׵ N _The yak gores you. The yak gores you but does no damage.i8  You slash the yak! You feel better.  The yak is severely wounded.96====1.6i:iv _The yak gores you but does no damage. The yak barely misses you.iZ{ †You slice the yak!! You feel better.i    yakYou kill the yak!ij8===-2.5ii( _The yak gores you.i^  You slash the yak! You feel better.  The yak is moderately wounded.i=d101/103==3.4ii; _The yak gores you but does no damage.i  You slash the yak! You feel better.  The yak is heavily wounded.i4`2=4.3i!iP _The yak barely misses you.i'  You barely miss the yak.The yak is heavily wounded.3=-5.2i i T _The yak completely misses you.i:  i(You slash the yak!  The yak is almost dead.97/103 --=6.1iOi( _The yak gores you.i.i& iQkT†You slash the yak! You feel better.iwvRi |{9=-199--7.0i@i_G _You kill the yak!ibil Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% O - Sacrifice CourageCourage0%  L - Sacrifice PurityPurity (inhibited regeneration) 0%  P - Sacrifice HealthHealth (reduced AC)i/I0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.i0:  Sacrifice Courage Sacrifices courage, causing you to become terrified of dangerous monsters. Such monsters fill you with horror, which reduces the power of your spells and your ability to hit and damage monsters in combat. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. iJ< kThis is a medium sacrifice. Piety after sacrifice: *****. Range: N/A This ability costs: nothing.im ) Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  O - Sacrifice CourageCouragei 0%   L - Sacrifice PurityPurity (inhibited regeneration) 0%  P - Sacrifice HealthHealth (reduced AC)0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.i4 Sacrifice Purity Sacrifices purity of body or mind, causing a single mutation. After this sacrifice, you will find that you do not regenerate when monsters arevisible. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a modest sacrifice. Piety after sacrifice: *****. Range: N/A This ability costs: nothing.i? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  O - Sacrifice CourageCourage0%  L - Sacrifice PurityPurity (inhibited regeneration) 0%   P - Sacrifice HealthHealth (reduced AC)0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.i" Sacrifice Health Sacrifices physical health, causing a single mutation. After this sacrifice, you will find that you take slightly more damage. (AC -5).If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a medium sacrifice. Piety after sacrifice: *****. Range: N/A This ability costs: nothing.iSO Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone 0%  O - Sacrifice CourageCourage0%  L - Sacrifice PurityPurity (inhibited regeneration) 0%  P - Sacrifice HealthHealth (reduced AC) 0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.ih i iR .....♣#♣♣♣....♣♣..P...Y..# ##..# jubi the Summoner♣...♣.....♣♣♣..P#....P#####P.## Merfolk of Ru *****.♣..♣.♣♣♣♣.♣♣......##.###.###..# Health: 99/103 =======================-#♣.♣†♣.♣ #......#†.##.####.#. Magic: 25/25 ========================♣♣.♣♣♣..####.......#........... AC: 15Str: 13Doom: 19% ♣♣♣..♣..♣..♣.##..#.†####..##..### EV: 18Int: 9 ♣........♣.♣..##./..# #.P###.P#. SH: 0Dex: 21 ♣....♣♣#♣.....♣#††..# #.###..... XL: 13 Next: 59% Place: Lair:4 ♣♣.♣..♣#.♣.i <.♣.#@P..# #.# ##.... Noise: ---------  Time: 15287.0 (0.0) ♣♣..♣♣♣#♣......#......##.###.†##. G) +8 demon blade "Leech" {evervamp, Harm ...♣♣ ♣##♣.♣.♣##..............##. Cast: Summon Mana Viper (7%) ♣.♣♣♣#♣.##♣♣♣##.......P.....##### .♣♣♣.....### ##......#...#.####P. ...........# #..............P###.  ....###....###...............###.  .....#.#....##................##.  ..#........###...................  _The yak completely misses you.You slash the yak!  The yak is almost dead. _The yak gores you.  You slash the yak! You feel better. _You kill the yak!i! :  Okay, then.iX> x _iiԃ{ Ability - do what?CostFailure iRw Invocations -  X - Renounce ReligionNone0% O - Sacrifice CourageCourage0%  L - Sacrifice PurityPurity (inhibited regeneration) 0%  P - Sacrifice HealthHealth (reduced AC)0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.ipi Sacrifice Health Sacrifices physical health, causing a single mutation. After this sacrifice, you will find that you take slightly more damage. (AC -5).If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a medium sacrifice. Piety after sacrifice: *****. Range: N/A This ability costs: nothing.i  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone i g0%  O - Sacrifice CourageCourage0%  L - Sacrifice PurityPurity (inhibited regeneration) 0%  P - Sacrifice HealthHealth (reduced AC) 0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.iN}4 Sacrifice Purity Sacrifices purity of body or mind, causing a single mutation. After this sacrifice, you will find that you do not regenerate when monsters arevisible. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a modest sacrifice. Piety after sacrifice: *****. Range: N/A This ability costs: nothing.i!  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  O - Sacrifice CourageCourage0%  L - Sacrifice PurityPurity (inhibited regeneration) 0%   P - Sacrifice Healthi{ Health (reduced AC)0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.ia Sacrifice Courage Sacrifices courage, causing you to become terrified of dangerous monsters. Such monsters fill you with horror, which reduces the power of your spells and your ability to hit and damage monsters in combat. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a medium sacrifice. Piety after sacrifice: *****. Range: N/A This ability costs: nothing.iI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  O - Sacrifice CourageCourage0%   L - Sacrifice PurityPurity (inhibited regeneration) 0%  P - Sacrifice HealthHealth (reduced AC)0%  J - Reject SacrificesNone0%  a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.i .....♣#♣♣♣....♣♣..P...Y..# ##..# jubi the Summoner♣...♣.....♣♣♣..P#....P#####P.## Merfolk of Ru *****.♣..♣.♣♣♣♣.♣♣......##.###.###..# Health: 99/103 =======================-#♣.♣†♣.♣ #......#†.##.####.#. Magic: 25/25 ========================♣♣.♣♣♣..####.......#........... AC: 15Str: 13Doom: 19% ♣♣♣..♣..♣..♣.##..#.†####..##..### EV: 18Int: 9 ♣........♣.♣..##./..# #.P###.P#. SH: 0Dex: 21 ♣....♣♣#♣.....♣#††..# #.###..... XL: 13 Next: 59% Place: Lair:4 ♣♣.♣..♣#.i .<.♣.#@P..# #.# ##.... Noise: ---------  Time: 15287.0 (0.0) ♣♣..♣♣♣#♣......#......##.###.†##. G) +8 demon blade "Leech" {evervamp, Harm ...♣♣ ♣##♣.♣.♣##..............##. Cast: Summon Mana Viper (7%) ♣.♣♣♣#♣.##♣♣♣##.......P.....##### .♣♣♣.....### ##......#...#.####P. ...........# #..............P###.  ....###....###...............###.  .....#.#....##................##.  ..#........###................... You slash the yak!  The yak is almost dead. _The yak gores you.  You slash the yak! You feel better. _You kill the yak! _Okay, then.i$ i2 Do you really want to reject the sacrifices Ru is offering? i~IY - Yes  N - NoiYi/.....♣#♣♣♣....♣♣..P...Y..# ##..# jubi the Summoner♣...♣.....♣♣♣..P#....P#####P.## Merfolk of Ru *****.i2♣..♣.♣♣♣♣.♣♣......##.###.###..# Health: 99/103 =======================-#♣.♣†♣.♣ #......#†.##.####.#. Magic: 25/25 ========================♣♣.♣♣♣..####.......#........... AC: 15Str: 13Doom: 19% ♣♣♣..♣..♣..♣.##..#.†####..##..### EV: 18Int: 9 ♣........♣.♣..##./..# #.P###.P#. SH: 0Dex: 21 ♣....♣♣#♣.....♣#††..# #.###..... XL: 13 Next: 59% Place: Lair:4 ♣♣.♣..♣#.♣.<.♣.#@P..# #.# ##.... Noise: ---------  Time: 15287.0 (0.0) ♣♣..♣♣♣#♣......#......#i 5V#.###.†##. G) +8 demon blade "Leech" {evervamp, Harm ...♣♣ ♣##♣.♣.♣##..............##. Cast: Summon Mana Viper (7%) ♣.♣♣♣#♣.##♣♣♣##.......P.....##### .♣♣♣.....### ##......#...#.####P. ...........# #..............P###.  ....###....###...............###.  .....#.#....##................##.  ..#........###................... You slash the yak!  The yak is almost dead. _The yak gores you.  You slash the yak! You feel better. _You kill the yak! _Okay, then.100/1038.0 (1i>{ _Ru will take longer to evaluate your readiness.i iC 3i i ,i i %1i i i3 iB i i i i Q2i i i iiii/ i@ K3=i i1 _HP restored.iiigie  You see here an elephant corpse.i%i.& _i((i"4 .......Y..# ...# .<.♣ ♣♣.♣........## #.#.. ....♣#♣♣♣....♣♣..P...Y..# ##..#.♣...♣.....♣♣♣..P#....P#####P.#♣..♣.♣♣♣♣.♣♣......##.###.###..#  #♣.♣†♣.♣ #......#†.##.####.#..  ♣♣.♣♣♣..####.......#...........♣..♣..♣..♣.##..#.†####..##..### ........♣.♣..##.@..# #.P###.P# ....♣♣#♣.....♣#††..# #.###..... ♣.♣..♣#.♣.<.♣.#.P..# #.# ##.....♣♣♣#♣......###.###.†##.. ..♣♣ ♣##♣.♣.♣##........##. .♣♣♣#♣.##♣♣♣#P.....## ♣♣♣.....### #...#.####P......# #^5[2m.P###..###....###.###iw=[90.0)9.0 (11iEG _e - a wand of paralysis (3)i3i?63it;iCe=iaEiPKiPLihMiOiPSigTiUivWi)]i7^i _ibi#hi/iiujimiZsitiui9{i9,ii,i,i i"i*i,iU3,i4iB;iW<iQ=iEn _g - 5 scrolls of fog (gained 1)iI3iJizMibRiSi$UiWi[,i4]i`i|ec  You encounter a yak.ir ....#.###..# . ...............## # ..........P.....## ### .................# .. .................##.... Y..$...................P ..............# ♣..................  #♣♣♣ .♣.@.............. i?t#♣.♣. ♣....♣........... ..... ♣.♣♣♣...........## ...#♣.<.♣ ♣♣.♣........## #.# ♣.....♣#♣♣♣....♣♣..P......#  ♣...♣.....♣♣♣..P#....P#####P.# Y   yak (wandering)  ♣..♣.♣♣♣♣.♣♣......##.###.###..  #♣.♣†♣.♣ #......#†.##.####.#  ♣♣.♣♣♣..####.......#..........i>xG.314.0 (15i~5.0 (16iiI0 _The yak leaves your sight.iIi{  A yak comes into view.iS6###.###.. . P# ##.# .##........$.iY8.Y.... ♣.@....  #♣♣♣ ♣..♣..... ##♣.♣. ♣....♣................  ..... ♣.♣♣♣...........## ...  ♣♣.<.♣ .. ♣♣.♣........## #♣.....♣#♣♣♣....♣♣..P......# ##. Y   yak (wandering) ♣...♣.....♣♣♣..P#....P#####P.♣..♣.♣♣♣♣.♣♣......##.###.###. #♣.♣†♣.♣ #......#†.##.####.iV<PY.0.0)iRiIX26.0 (1 _iw`iTbik~ #.#.###..#.##.P.....## .# Y.##if.$Y ♣ #♣♣♣ ♣..♣.  ##♣.♣. ♣....♣ ..... ♣.♣♣♣..##  ♣♣.<.♣ ... ♣♣.♣.## # ♣.....♣#♣♣♣....♣♣..P......# ## YYY 3 yaks (wandering) ♣...♣.....♣♣♣..P#....P#####P ♣..♣.♣♣♣♣.♣♣......##.###.### #♣.♣†♣.♣ #......#†.##.####iC.YiW-.i7.YiˋV 2i&7iےiBU _You encounter 2 yaks.i- ##### ####.###... #P# i/.# .##YY....$..Y.... .Y...♣♣ #♣♣♣ ##. ♣.##♣.♣. ♣....♣... ..... ♣.♣♣♣...## . ♣♣.<.♣ ... ♣♣.♣..# YYY 5 yaks (wandering)♣.....♣#♣♣♣....♣♣..P......# # ♣...♣.....♣♣♣..P#....P##♣..♣.♣♣♣♣.♣♣......##.###.i20Yi3AY.i94;Y.i5;.Yiv6-.iZ7<.YiA  You encounter 2 yaks. You encounter a yak.imB&8i)JiM0 _The yak leaves your sight.iM c.. ##.....####.###.#.###..#.##.#.P.....##.Y.#Y..Y.##Y.Y....$.Y#Y....♣♣♣ #♣♣♣###.. ♣..♣ ##♣.♣. #. ♣....♣ ..... # ♣.♣♣♣...## ♣♣.<.♣ ... ♣♣.♣..##YY 7 yaks (wandering) ♣.....♣#♣♣♣....♣♣..P......# ♣...♣.....♣♣♣..P#....P ♣..♣.♣♣♣♣.♣♣......##.###..Y.YY.Y..YY..i }  6You encounter a yak.i &9i i/ 0 _The yak leaves your sight.i . ##.....####.###.#.###..#!.##.#i z.P.....##.#.YYY.##.Y..$Y..Y#.....♣♣♣ #♣♣♣###..♣♣..♣. ##♣.♣. #.♣♣....♣.. ..... #♣ ♣.♣♣♣.....## ♣♣.<.♣ ... ♣♣.♣........##Y 7 yaks (wandering) ♣.....♣#♣♣♣....♣♣..P......# ♣...♣.....♣♣♣..P#....P ♣..♣.♣♣♣♣.♣♣......##.###.i Y.Found a potion of brilliance.i 0Yi i @.Yi }.YY.i t.YY.i` YYYYYYYY2 wandering)i F====20i` i ) _The yak bellows! x5i .YYou barely miss the yak.i.Y.Yi  .YThe yak bellows!.Yi:.Yikd YYYYYYi^bThe yak is stunned by your conviction and fails to attack.i&1ii& _The yak bellows!i v .YYou slash the yak!i .Y.YiO .Y.Yi <.Yi i [===-2iX i8 [ _The yak is heavily wounded.i  You slash the yak!--9 (0.9i \ _The yak is severely wounded.i .YYou slash the yak! .YThe yak is almost dead..YY..Y.YiWiB-3.8ii ii,_The yak barely misses you.iiS\ .You slash the yak!.Y Y.You kill the yak!.Yi)V .YThe yak is stunned by your conviction and fails to attack.i`Z 6 yaksii 860-4.8 (1.0 _The yak gores you but does no damage.  Training target 5.0 for Ice Magic reached!i8p _Your Ice Magic skill increases to level 5!i~v Y.You hit the yak.i  .YThe yak is lightly wounded.  The yak barely misses you. The yak gores you but does no damage.iim95/103 ---5iki( _The yak gores you!i3 .YYou hit the yak. You feel better.  The yak is lightly wounded.  The yak barely misses you.i  The yak is stunned by your conviction and fails to attack.iz\7--6.7 (0.9i*i/I _The yak misses you.i  You slash the yak! You feel better.  The yak is heavily wounded.i ?Y.iИ i b80----=7.6i2 iN ? _The yak gores you. x2; The yak gores you!i  .YYou barely miss the yak.The yak is heavily wounded.The yak gores you but does no damage. The yak barely misses you.i)ia1-----8.5ii _The yak misses you. The yak closely misses you.iE.Y _The yak misses you. The yak closely misses you.  You hit the yak. You feel better.  The yak is heavily wounded.The yak closely misses you.The yak is stunned by your conviction and fails to attack. x2  You redirect the yak's attack!iNiQh3=-9.4i$Xi)[, _The yak gores the yak.i']  You barely miss the yak.The yak is heavily wounded.The yak gores you but does no damage. The yak misses you.i_)30.3ikfi~ _The yak completely misses you. x2; The yak gores you but does no damage.i{ †You slice the yak!! You feel better.i YYY 5 yaks (1 distracted)You kill the yak!The yak misses you.You redirect the yak's attack!i991===71=1.26ifie _The yak gores the yak! The yak gores you. The yak gores you but does no damage.iz ' iy .YYou barely miss the yak.The yak is lightly wounded.Y.i ]YYi -2.1 _The yak barely misses you. x2; The yak completely misses you.ii  You slash the yak! You feel better.  The yak is severely wounded.The yak misses you. x2; The yak gores you. The yak closely misses you.8====3.0i~iKI _The yak misses you.i  You slash the yak! You feel better.103/103===9i(iW _The yak is almost dead.i8 .iI/You slash the yak!i8  4 yaksYou kill the yak!The yak closely misses you. x2  The yak snorts and paws the ground.iZ\90/103 ----2i 4.8idi:d _The yak gores you! The yak closely misses you.iy  You slash the yak! You feel better.  The yak is heavily wounded.i{The yak barely misses you. x2; The yak completely misses you.4=---5.7iiӂI _The yak misses you.ib (1 corona) _The yak misses you.  You completely miss the yak.  The yak is heavily wounded.  The yak gores you but does no damage. The yak gores you!  You focus your inner power and illuminate the yak in retribution!  The yak is stunned by your conviction and fails to attack.id X83--6.6iek in I _The yak misses you.iOy .You slice the yak!! You feel better.iR[  3 yaksYou kill the yak!The yak is stunned by your conviction and fails to attack.The yak gores you but does no damage.i[`$91ibaB==6-7.5ihiip _The yak is stunned by your conviction and fails to attack.ib  You barely miss the yak.You redirect the yak's attack!The yak gores itself. The yak closely misses you.iB-8.4i iL#T _The yak completely misses you.i<  You hit the yak. You feel better.  The yak is moderately wounded.i\?a78---=9.3iEiFH _The yak barely misses you. The yak gores you! The yak closely misses you.i8The yak is moderately wounded. _The yak barely misses you. The yak gores you! The yak closely misses you.  You closely miss the yak.  The yak is moderately wounded.  The yak barely misses you.  The yak is stunned by your conviction and fails to attack.i:1-40.2iBiQE; _The yak gores you but does no damage.iS  You hit the yak. You feel better.  The yak is moderately wounded.The yak completely misses you. The yak gores you.i4V r73-----1.1i[ i^ p _The yak is stunned by your conviction and fails to attack.i{$The yak completely misses you. The yak gores you. _iː9The yak is stunned by your conviction and fails to attack.slash the yak! You feel better.  The yak is almost dead.  You redirect the yak's attack!  The yak gores itself!im  2 yaksThe yak dies!iڤp78=53==2.0ii֬; _The yak gores you. The yak gores you!idaiac/--9itjimN _You barely miss the yak.ia`  You slice the yak!! You feel better.  The yak is severely wounded.The yak is stunned by your conviction and fails to attack.89=======3.8 _The yak completely misses you.i1D  You hit the yak. You feel better.  The yak is severely wounded.iF90===---4.7iOidRd _The yak closely misses you. The yak gores you.i$V  †You slice the yak!! You feel better.    yakYou kill the yak!85-44---5.6 _The yak gores you.i  You slash the yak! You feel better.  The yak is heavily wounded.i a91====6.5ii ; _The yak gores you but does no damage.i}4  You closely miss the yak.The yak is heavily wounded.84----7.4 _The yak gores you!iWZ YY   yak (distracted)You hit the yak. You feel better.  The yak is severely wounded.You redirect the yak's attack!i~Yj8=---8.3i_ib+ _The yak gores itself!ika& icR†You hit the yak. You feel better.ilRi i? iB iC iD iG i0I i^J iO K _b - 5 potions of brilliance (gained 1)iWQ ibR idS iU iW ,iY i[ i] i^ i_ i` ib ic ie ,ig ii ,ij il im in ip iq ir ifu N _You now have 521 gold pieces (gained 14).ivw ix iy iz ii| ij} ,i i i i i i; iʼn i̊ ,i i ,iÐ i ,iÓ iĕ i՗ iĘ i i i i ,iO i iU i i< il i6 iK i= i0 i. i$ i` i i ,iI i ,i i3 i+ i- i i i i iy i) ik ,i i i ^.... [...# .........#....### ...... ##.P i #.....# #.#.....#.^.... #.#...P###  #....##.#..# # #............# .##.............@#408.2 (59.0) .................# ........#.......## ##..#..##.......# ..#.#.####......## .#....## ##.....P# .... .......####........ ..... ........##.....##..#...P#i  ...............# ###...##i( i* ,9.2 (60i i # _Found a robe.iT Ii ~iW Bi Xin Bi i\ iW ia i M _You now have 530 gold pieces (gained 9).i, i 3iF i ,iQ i ,i i i iC i i+ i i I...#....####.#.P..... ..........P........P....#.^.............#.#...........[. .......#......... ........#.....) ....##........... ....###.#.....iI .....## ##..#.....@.......24.2 (15# ##.##.##.#.......## #.####.#...(#... ...P# ....... ...## >.... .....### #.... ..##..#...P## ....# ###...## .....# ##.....#### .#.#.. .... ###.......#.###..# ...... i i ,5.2 (16i i o _Found a dire flail. Found a stone staircase leading down.iv; 3i> iC iG r  You encounter a seven-headed hydra.icQ ......P........P....#.^...........#.#[#..#...)##........###.#.....## ##..#......# ##.##.##.### #.####.#...(#i4S 3P# ...........## >.. .....###.#....##..#...P## ##..# ###...## ...... D   seven-headed hydra (wandering)# ##.....#### #.#.#.....###...###..##.D. ................##iT M0.0).i] Si_ +6.2 (1ig i. . .....###.#.... #..#...P## ##......  ###...## #......  ##.....######.#.#.. ...... ##.......#.###..##... ........# .........## ... #.P.....## ###..8.2 (29.2 (3 _g - 31 poisoned darts (gained 5)iV 3i iq i t  A seven-headed hydra comes into view.ia ......PP.... ^..........##.[#..#....#) ##....#.#......##..#........  ##.##.i .@....... # #.####.#....#....... # ......##..>.... .. .....###.#........... ..#...P## ##............ ###...## #...........# D   seven-headed hydra (wandering)######.#.#.....#.  ##.###..##.D..P#..##....## ... #.i d0D.ig i 330.2 (1 _iͰ i7] ^.............# ...#.#[#..#......#.)....# #........##  ##..#  ##.##.##.#.####.#....#  ...........##..> . .....###.#........#...P## ##...... ##...## #...........#.....######.#.#.....#........ . ...###..##D...P#...##. .......##....###..Pi%_ C ###.i c ID.il PDi/n /==1iu ix 3 _The seven-headed hydra roars!i ix! $Quiver which action? ([-] to clear) Items ([,] to cycle)Throw: 31 darts (poison)i" Throw: 4 javelinsZap: wand of polymorph (22)Zap: wand of light (5)Zap: wand of flame (11)Zap: wand of paralysis (3)Evoke: +0 condenser vane Spells ([,] to cycle)  a - Cast: Summon Mana Viper (6%)b - Cast: Confusing Touch  c - Cast: Summon Ice Beast Abilities ([,] to cycle) Abil: Draw Out PowerAbil: Power LeapAbil: Apocalypse [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oni iX ^.....................#jubi the Summoner ...#.#...........[.....#i/ Merfolk of Ru *****. ..#..#.................#Health: 103/103 ======================== ...#..............)....#Magic: 25/25 ======================== #......................#AC: 15Str: 13Doom: 13% ##.#....................EV: 18Int: 9  ##..#..................SH: 0Dex: 21##.##.##.#............XL: 13 Next: 65% Place: Lair:4#.####.#....#@.......Noise: ==-------  Time: 15431.2 (0.0)...........##..>.....G) +8 demon blade "Leech" {evervamp, Harm . .....###.#............Cast: Summon Mana Viper (6%) .#...P## ##............. ##...## #...........#. i #.....######.#.#D....#........ . D   seven-headed hydra .......#.###..##....P#........##. ..............##....###.......... .........P.....## ###.......... _Found a dire flail. Found a stone staircase leading down.  You encounter a seven-headed hydra. _The seven-headed hydra leaves your sight. _g - 31 poisoned darts (gained 5) _A seven-headed hydra comes into view. _The seven-headed hydra roars!i i= i iMO  Casting: Summon Mana Viper (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.itLD.i!Y(ally target)Y   ice beast (summoned)2---2.2 (1iJ _A chill wind blows around you.i  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i GD..YiO}SS   mana viper (summoned)Y   ice beast (summoned)17--------=3iXi\ i]2_A mana viper appears with a sibilant hiss.iX:.....PP.... ^..........#.#[#..#. ...#)...iZ# ##.#..##..#..........##.##.##.#...Y#.####.#....#...  ...........##..> .....###.#...S. .#...P## ##.....D......#...## #...........#. #.....######.#.#.....#. #.###..##....P#..##.....##....iA_D..Yii8 ik.-4i^riuD _Your mana viper bites the seven-headed hydra!!i^ ID.i  Your mana viper bites the seven-headed hydra!!  Your ice beast hits the seven-headed hydra.ir@-5ia&i (D _Your ice beast freezes the seven-headed hydra!i x .  The seven-headed hydra closely misses your ice beast.  The seven-headed hydra bites your ice beast. x2  Your mana viper completely misses the seven-headed hydra.  The seven-headed hydra seems to slow down.i  S   mana viper (summoned)Y   ice beasti9 i3 a8=----196i* iL2 R _The seven-headed hydra dies!i3ifiCS.iiv3ig[=9==20=ii4iՅii.ii2§i3iis _Your mana viper disappears in a puff of smoke!i-9=iei+ixK1=iijiiiعii$iiiwii9=i-ioiK2=iDi4§iz3iir _Your ice beast disappears in a puff of smoke!iZii[,iiEim9=iiii)iiK3=ii,ii/,iiO ir iii9=i'i0iK4=iiiii!i"i#i&i'i(i,i--9=i.i&2ii3K5=i4i{:4 _Magic restored.i<i=i%?iBiE,iGiJiMi=OiPiSi;WiMX9=iYi\i_ibikix  # .. #....  ...#### ####.#.P.#.# ....PP## ....## ..#.#.[.....# .#..#.......# -- ..#..............)....# ...........## #.#.............. iz##..#............  ##.##.##.#.......  #.####.#....#.........  ...........##..>......  .....###.#...iׂ78 M# .. .. .  ...##.#####.#.P.........#.PP## ........#.##..#.#)....# ......................###i/[....##..>......i078.2 (42.0)iG--9.2 (43iiiң _You see here a +1 chain mail of poison resistance.idiiiisit$ _i ,i ,i: iic  You encounter a yak.i6Y...... .. ...# ..... # .. #...........# # ...#### ####.#.P#.# .P..Pi## .....## #.#[.....# .....#....)....# Y   yak (asleep) ....................## #............... ..#....i?81.2 (2.0)2.2 (3 _ie A#Y..........PP.Y....... .. ..## ...#ig  .. .# ...##.# ####.#.P.........#.#PP......## ........## #[.....# ..#.Y 2 yaks (asleep) #) .## #.iTs it +3.2 (1i'} i  T _You encounter a yak.i'US.....Y....##PP#Y..........PPY. .. ..# ...# .. .# ...##.# ####.#.P.........#.PP## ........# #[.....#Y 3 yaks (asleep) ..#.....# #)# .##i`i_b&4iLiikT _You encounter a yak.i@<~##.Y....### ##.....Y....##PP#Y..........PPY .. ....# ...# .. .### ...##.# ####.#.P.........#.#PP## ........#Y 4 yaks (asleep) #[.... ..#..... #)#iXEiG&5i MiOT _You encounter a yak.i 4 .#.#P### ##.Y....### ##.....Y....##PP#Y..........PPY  ....## .iQ .. .. .### ...##.## ####.#.P.........#.#PP## ........# #[.... ..#.i{ i &6ig iܪ i#######  .#.#P### ##.Y....### ##.....Y....##PP#Y..........PPY  ....#### ... .. .### ...##.## i%####.#.P.........#.#PP## ........# #[iB/i0&7i8i9iF######  #.#.#P### ##.Y....### ##.....Y....##PP#Y..........PPY  ....####i ... .. .### ...##.## ####.#.P.........#.PP## ........#ii`&8iiiYY3 asleep)You encounter a yak.You encounter a yak.  The helpless yak fails to defend itself.  You slash the yak!  The yak is heavily wounded.94/103 ---==9ii$ ( _The yak gores you!iA( .YYou slash the yak! You feel better.iz3 Y2The yak is severely wounded.You redirect the yak's attack!i5h9==-90.1 (0.9i;i>+ _The yak gores itself.i<z †You slash the yak! You feel better.ie@.Yi jYY 3i%103/103===070--iW' 1.0i-i0G _You kill the yak!i` .YYou closely miss the yak.ibC.Yink YYThe yak bellows!i/m7===2.0 (1.0i8tix; _The yak gores you but does no damage.iЁ 8  You slice the yak!!iC +9 (0.9i i [ _The yak is heavily wounded.iEq .YYou closely miss the yak.is <.Yi>| j  The yak is heavily wounded.i} 6--3.9 (1.0i\ i Q _The yak closely misses you.iP †You slice the yak!!.Y.YiM^H. 2 yaks =9%---4.8 (0.9 _You kill the yak!i6gij iKk[_Your Dodging skill increases to level 10!i K .YYou slash the yak!  The yak is heavily wounded.i[H===5.7ii_iap _The yak is stunned by your conviction and fails to attack.iUxh .You slice the yak!!ilz;.Yi.   yakiO:1---6.6iiVG _You kill the yak!if  You slash the yak!  The yak is heavily wounded.ih 2===7.5io iq ; _The yak closely misses you.ir i g .You slash the yak!i (iљ :2---8.4i iZ G _You kill the yak!ibP---irifH _No target in view!i   You encounter a six-headed hydra.###### #.#.#P### ###......### ##.#.##PPD#...........PP.P.......†..........>..####P...  .. #..  ...##.## D   six-headed hydra (asleep).#.P..P.P......## i&0i+9.4 (1i^ i; _Found a stone staircase leading down.i, e###### .#.#P### ####### ##.#i j#..........##PPD.#...........PP.P.......†....>......####P# ...# # #.#  ...##.# ##.#.P.........## PPi i (500iZ iե i%$######  .#.#P### # ###### ##.##i%#..........##PPD.##.........@.PP.P.......†...>.F.......####P#. ...# # #.#F   bullfrog (asleep) ...##.# #.#.P.........#.#iD1 _You encounter a bullfrog.i###### #.#.#P### # ###......### ##.## #.##PPD.#.#..........@PP.P........†...........>.F...####P#..i.# ## # .. #.### ##..... i<2i!i7$i4 #######.#.#P### #####......### ##.##....##PPD.#..#...........PP.P..........†....@...................>.F.........####P#..# ## # . #iL ### ##.## #.P.#.#.....P#i i &3i i i]U###### #.#.#P### ## ###......######.## .#.##PPD.#.#...........PP.P........†...........>.F...####P#...# ## #.  #.### . ##.## .P.icM..#.# i<iʱ&4ii^i=9 ###### .#.#P### ## ###......######.## .#..........##PPD.##.....PP@P.†....>.F...... .i; R####P#... ...# ####...#P.. #.## .. P.........#.#ikD iF &5iYN i4P i"jDD   seven-headed hydraThe seven-headed hydra bites you but does no damage.  The seven-headed hydra completely misses you.  The seven-headed hydra closely misses you.The seven-headed hydra bites you but does no damage.  The seven-headed hydra completely misses you.  The seven-headed hydra bites you but does no damage.93/103 ---==6.3 (0.9iM _The seven-headed hydra bites you!iF.The seven-headed hydra bites you but does no damage. _The seven-headed hydra bites you!  You lop one of the seven-headed hydra's heads off!  The six-headed hydra grows two more! You slash the eight-headed hydra!  You feel better.  The eight-headed hydra is severely wounded.i [eightFbullfrog gives a loud, deep croak!  The eight but does no damage.  The eight-headed hydra barely misses you.eight-headed hydra bites you but does no damage. x2  The eight-headed hydra misses you.The eight-headed hydra barely misses you. x2102/103==-====7.3 (1.0i]#J _The eight-headed hydra bites you but does no damage.i- ; F.i0 You chop one of the eight-headed hydra's heads off!  The seven-headed hydra grows two more! You slice the nine-headed hydra!!  You feel better.iE #  nineThe nine-headed hydra is almost dead.nine-headed hydra misses you.  The nine-headed hydra bites you but does no damage. x3  The nine-headed hydra bites you. The nine-headed hydra misses you.nine-headed hydra bites you but does no damage.  The nine-headed hydra misses you. The nine-headed hydra bites you.91/103 --8.2 (0.9iK iN ? _The bullfrog hits you but does no damage.i>FThe nine-headed hydra bites you. _The bullfrog hits you but does no damage.  You hack one of the nine-headed hydra's heads off!eight-headed hydra grows two more! You slash the ten-headed hydra!  You feel better.  The ten-headed hydra is almost dead.iDWH .tenF   cane toad (wandering)F   bullfrog  You encounter a cane toad.The bullfrog closely misses you.103/103======-9.1ib _The ten-headed hydra is stunned by your conviction and fails to attack.iG †You slice one of the ten-headed hydra's heads off!  The nine-headed hydra grows two more! You slash the 11-headed hydra! F.You kill the 11-headed hydra! F.The bullfrog completely misses you.You redirect the bullfrog's attack!FF   cane toad (wandering)F   bullfrog (distracted)i%4/104===76---10.0 _The bullfrog hits itself!iu .You strike the helpless bullfrog from behind!  You slash the bullfrog!  The bullfrog is severely wounded.FF   bullfrog1---9i}i, _The bullfrog hits you.i †You hit the bullfrog. You feel better.FiF   cane toad (wandering)i f4=7-1.8i2i,AL _You kill the bullfrog!ip########.#.#P### ### #P.###......######.## ...>#..........##PP†.#....#.ivPP.P..........†.......@.........>. .... .####P#....F..# #####.....### P ..## . .#.# ...P#i<F.i iw"G-2.8 (1.0i)i*4 _Found a stone staircase leading down.i?- i[.o_You see here a bullfrog corpse.i   ######### #.#.#P### ### ##P. ###......######.###...># #....##PP†.#...... #.PP.P... .......†.......†. ........> .. ####P#...F ...# #####... .### P...# ## ...# #.# # P# . . F.3 _i  ######### #.#.#P### ### ##P.#  ##......######.###...>#. ....##PP†.#....... .PP.P... ......†.......†. .>. .# ####P#..F....# ..# #####.....# ### P...## ## ...#  #.# ...#  .P# . ....# [  F.i~ &4i i i` FFYou hit the cane toad.  The cane toad croaks.  The cane toad is lightly wounded.95/104 ---====5.7 (0.9i/ _The cane toad stings you! i  You slash the cane toad! You feel better.  The cane toad is moderately wounded.The cane toad is stunned by your conviction and fails to attack.7=--==--6.6 _The cane toad stings you but does no damage. is  You slash the cane toad! You feel better.  The cane toad is severely wounded.102/104===-7.6 (1.0 iN iZ _The cane toad completely misses you. i1 †You slice the cane toad!! You feel better. i2 iK4==68---8.5 (0.9 iu iM _You kill the cane toad! i  i :--- i  i H _No target in view! i i3 i  i$ iT(: _ ir-%  i&/@You see here a cane toad corpse. i2 iE4 _ ib7 i8 iG= iI is  You encounter a polar bear........##PP†.#.......##  ........PP.P..........#  ...†.......†.........##  .....>..........#  ...........#  ####P#.†.....#  ..# #####.....#  ### #P...##  ## ##@..#  #.# #....#  ## #.....#  ## ##....#  .[.....# ###..#   ..#  h   polar bear (asleep).)....#[37 iVwm ..#  ## .h#  .....  22.5 (4.0 i23.5 (5 _ i i `PP.P...  †.......†.##  .>..#  .#  ####P#.†.....#   #####.....#   id u### #P...##  ## ##...#  #.# #..@.#  # #. ##....#  [ #..#  ......#  ..#  .)....# ..#  ....#.h#  . ...    iB  i +4.5 (1 i8  i  i}  i †.......†.##  .>..#  .#  ####P#.†.....#   #####.....#  ### #P...##  ## ##...#  #.# #....# # #. ##....#   #..#  .....#  #..#  )....# #..#  .....#..h#  . ....  ....    5 i#_.>...# ####P#.† ie.# ######## #P...### #...# #.....##.#..####. ### ).....##..h..........#  ijk iuC6 ik.# ####P#.†.# ######## #P...### ##...# #.....##.#..####. ### ).....##..h..........#.....# ....... >7 iG i####P#.†.# ##### i### #P...### ##...# #.#....##.##......####.. ### ).....##..h........ ......#.. ......... >...## . i ie&8 i i it .# ######## #P...### #...# #.#....##.#......###.. ### ).....###..h........#. ........#.... .... >..## ..^.. 9 ik+hhYou see here a cane toad corpse. _You encounter a polar bear.  The helpless polar bear fails to defend itself.  You hit the polar bear.  The polar bear is lightly wounded.  The polar bear barely misses you. The polar bear completely misses you.=30.4 (0.9 i!  i W _The polar bear barely misses you. i  The polar bear barely misses you. The polar bear completely misses you. _The polar bear barely misses you.slice the polar bear!!  The polar bear is severely wounded.clos i  The polar bear claws you but does no damage.====1.3 i{ i\X _The polar bear closely misses you. i% hh(berserk)You completely miss the polar bear.The polar bear is severely wounded. i']=---2.2 i2r _The polar bear goes berserk! ip p .You slash the polar bear! iu S i^y \80----3.1 iQ~  ij N _You kill the polar bear! iT i'W8- i"[ i^H _No target in view! i i^3 iu i: _ iX iI iu/ i1 i3, i5 i"8 i :, i; iO> il? iy@ iE iCIB iN _You now have 548 gold pieces (gained 18). i@ iA iB i5E iG iwH iJ iS iV iW iZ ii] i?` iga i}b ixe i[h ii ij il io ip iq i'v, i iϟ iwa 6 ###### ####..# ##$..P## ###.#....##......###.P..#.#P.##..##...##.#..$.$.S.####.[...# # .#.#....####. .##.Pixc  #.....###.#.....#.^ #.#...P##...#.# #....##....#..# ..# #.#ik im &5is iu i4 SS    The helpless water moccasin fails to defend itself.  You slash the water moccasin!  The water moccasin is heavily wounded.i5=6.0 (0.9i7i_ _The water moccasin completely misses you.i4D  You slash the water moccasin!  The water moccasin is severely wounded.The water moccasin bites you but does no damage.i:G.=9iMiO\ _The water moccasin closely misses you.iy t †You hit the water moccasin.i Si 1--7.8iP i R _You kill the water moccasin!iiY@irAiBiDi0GirHiIiKiMiNiOiQiTiUiAWiXi,[i9\iz]i_iub,i!din   ................  #...#............  #...##...........  #..##.....#  ##..##iVr/#..... it ##......  #...  ##P.  #.@...##...##.....#--  #....## ... #.#...P  #....# .. ##....#  .....P# ..###... ivK #.!...... .#.##..  #......... ..  ..#.....  ####.P# #.#You pick up a parchment of Kinetic Grapnel and begin reading...id~1632.8 (45.0)i,3.8 (46i[i4H _You add the spell Kinetic Grapnel to your library.i iQ i il i ni& x #..##......# ##....... #....... ##P......... .....##...##.....  ###....## ... #.#  #.#....## .. ## .....P#.. ..### .... .#.##... ..... ........  #..#................  ####.P........##..#  ..P.... ....#.#  ...##.. ...#  .... ..   ..... ......  ........7.0)8.8 (5ib ie R _n - a white potionisiBv3iwiyi{,ioXiiLi,iiieiii[i,iiЖi,iԚi@i[iiieBi i iHiziZiDio,i÷iIi,iii,iii[,i:ii6igi~iJiziiiRi,ii,ii(ii,ili,i,ig,ii/i\i,iiJi{,i#,ik,iii,iihiA,iH ,i ,i iiG,i"ii,iXiii,i?#Xi3%i}&i',iw)i*i",,i}6iA=ni?i3@i0CiDiEiFiJiLiN,iPiRi Ti5UigViXiYi[ii  ##.# ##. #♣ ♣ ..# #...#♣♣.<.♣  ..# #...#♣.....♣#♣♣♣ ...## #...## ♣...♣ # #P###...## ♣..♣.♣♣♣ #. #........## #♣.♣†♣ #.P#.........♣♣♣.♣♣♣ #...........♣♣♣..♣..♣ #....@#.P..♣♣........♣ ###....#..♣♣♣....♣♣#♣ #...###.♣♣♣♣.♣..♣#.♣ #....# ##..♣♣..♣♣♣#♣ #.....##......♣♣ ♣##♣ #..........♣.♣♣♣#♣.##[ik:m ............♣♣♣.....# #............. .##........###You pick up a parchment of Detonation Catalyst and begin reading...is\77.8 (39.0)8.8 (40iPb _You add the spell Detonation Catalyst to your library.iic3ihi|iiXiFiii)iUiGiiE,ibi1ir,iii8,iii,ii i,iiZi,iii6,igii,i0ii(,i\ii,iiyi,iii+,iii,ii;il,ii,iiEi|i,i.ii! ,iO i i ,ikii,iBimi,i`ii,i$iX ,iu!i#i%i_&,i{(i)i+,ih-i.i/,i1i"3iM4,i56i7i8,iP:i;i<,i>i?iA,iBiXDiE,ibGi{IiJ,iZLiNi!Oi?PiQi1SizTiUiViXi.YiQZi}[i]i^i;_io`ia,ibi>dieif,ihiiij,iki|min,ipirsBitivi?w,i3yiszi{,itik,iƋii,iiii5,ii#iR,ii,i igii,ii i0,i(iiֹ,iiyi,i&iti,iii,iii,i ii(,iiiiiiii i#iii2i1iriiiPi*iNioiiii!iMi'iiiii ,i iBisi)iKihiiiJi i"i#i %i*&i'i)i*i+iY-i/i0i1i[3i5i6i7i9i:i;i<i>i@,itBi'DiFi GiHi IiJiKiLiMi,Oi7P,i_i^aib,iZki$miinipoiwixiyi{iiȇi i0i1ikiÖi/i5iBiyiiUiyiQiJiiiuiii9iiiBifi>iiiiii i>iiWiiiiZiii i i ,i~ieiiii,iiii,i"iJ$iq%,i0'i(i#*,i+i-i.,i0ix2i3,i(6iU7i8,i:i~<i=,i @iAiB,iJEiH,isIi=KiLi6NiXQXi|R,iSBiTiVi=W,i\i^i=`,ibidieifihinBiFzi{,i}i1i$,iiiii iDiii ,ii,iZiȗii,i!iF,iZii,iiĤi,ibiiiūiici,iii,iiSiUiPidi[i˾iӿ,iiiH,ii9i@,i9i`iH,iJiBii,ii*XiCihBiiBiBiiBi,iBiaBiiBiiBii,iBiiBiii8,i iqi,iii,ii,isiB iA!,i "i&i/(i6),i-i.i/,i4i5i5,i 9i9i:,i:>i?id@,iBi8DiEiEiHi0IiJ,iVMi{OimPiRiTiViW,iXiYiZi[i\i]i^,ibicieifihilj,ickilimin,iOqihsiMti-ui vi6wi4x,iyizi{,i}i i,iii,iqii,ii#,i,iiZi;iiii,i0i;i`,iiWi8iiiɩi,iY$  Things that are here:i   a yak skeleton; a yak skeletoni;i _i4ii,iҳig  You see here a cane toad skeleton.i׶i _iilipiR,iViaiQ,i{ii,iXi}i,ioiiBiij,iiTiBiJXi3iBiki ,i i ii,i@il,iii,iJiIii ,i$i&i',iZ,i.,i/i3i5i6i/8iliYoi-r,isiNuivi"yiǟiigiwiii Bi,i,iչi,i1ii*Biii ,ii#iU,iiP,iiib,iii,iiJi,iii,ii5iCBiBi,iBii,i:ii%in,ii ,iI iU i Bi i= Bi  i i ,i iF Bi Bif iH i i-" ,i*( i) ,i0+ i- i/ iQ0 ,i2 i*4 iX5 i6 i"; ic< i= ,i3B iD i=F iG i;L iO ,iP iU iW iY iZ ic |  You see here a bullfrog skeleton.if 5 _ii i7l im i)o iq is iu ,iw i.y ,iz i| i~ iǁ ,iN i? ,i͊ iZ i ,iQ i i BiĖ $  Things that are here:i  a yak skeleton; a yak skeletonik i 5 _i i ,i i, i> Bi H ####### #### #.#.#P### ### ### ##.###### ###......######.###.. .P..#.#P# #......PP÷.#.. ........# ##...........PP.P... ....##..####.......÷.......÷..... ...##.#.##......@..........>.....929.8 (251.0) ................................ .......................####P#.÷.. ........................# #####. ...####..##...........### #P. ...# #...##..........## ##. ...####.#.P...#.# #.. .....P........P......## # ^.....................## ##iB i i E _Done exploring.i;`ib3i1siyP _i{i}iHiiHi&iMioii,ijiii0iFiii$iiiiiCiiGi@i\ii5iiii ip,ii7iѺ,iIi####### ####  #.#.#P### ### ###P.###  ###......######.###...>#.#  #..........##PP÷.#.......## ##.....PP.P..........# im#.......÷.......÷.........## .............@...# 40.8 (11.0)### ####P#.÷.....# ...# #####.....#........### #P...##.......## ##...#......#.# #....##P......## #.....# .## ##....#iii"c _There is a stone staircase leading down here.iSS   mana viper (summoned)im0-----===1.8 (1.0)iTiݣ@ _A mana viper appears with a sibilant hiss.i֌4i[ii0---2iig4§i]  i -----5---You climb downwards. Your summoned ally is left behind.i j#### #.#.Yi x ###. .####P...Y  .P.............  . ... .....k...  ...............  ....#.#.  .......#  .......#  .....#..  ............# i#  ............... ............... ..#............ YY 2 elephants (trample, 1 asleep) . ............. k   wyvern (asleep) .P............ ikY -4.3 (2.5ibv  _You encounter a wyvern and 2 elephants. _There is a stone staircase leading up here.i. ##### #### #.#.Y####...####P...Y.P............ .k............#.#...# .< .#....# ...... ..#. ...P.............Y.YY5.3 (1.0 _i  #####  #### #.#..#####...####P..YY.P.... .........k........Y....#.#.........#....< .iZ ,#....# .......#YYY 3 elephants (trample, 2 asleep)..... ..#.. ...Y.1=6 _You encounter an elephant.i^i!a #####  #### ##.#..#####...####P...Y.P.Y. k..............YY....#.#.......#...#.< ..#.#... #.#.... YYY 4 elephants (trample, 3 asleep)....# ..........#if: Y.iChYou encounter an elephant.The wyvern hisses angrily. The elephant trumpets!ii2.Yi*tB kiuYYYYYY1 wandering)kThe wyvern barely misses you.===7i{i, _The elephant trumpets!ii5-8.2 (0.9iih _You barely miss the wyvern. The wyvern completely misses you.i:q Y.You slash the wyvern!  The wyvern is severely wounded..Y.Y..Y.i< TYY iO 0=9.1ii _The wyvern completely misses you. The wyvern closely misses you.i .YYou closely miss the wyvern.i9 Y.The wyvern is severely wounded.You redirect the elephant's attack!i 1Y.i iD 95/104 ---=-50.0i i v _The elephant barely misses the wyvern. x2; The wyvern bites you!i~ aMY. i 1_The elephant barely misses the wyvern. x2; The wyvern bites you!  You closely miss the wyvern.  The wyvern is severely wounded.The elephant trumpets!i Y.The wyvern bites you!.Y.i XY)i 8-----2=-9i i u _The elephant is stunned by your conviction and fails to attack.iY. _The elephant is stunned by your conviction and fails to attack.You slash the wyvern! You feel better.  The wyvern is almost dead.The wyvern is stunned by your conviction and fails to attack.  The elephant misses you.iy Y.The elephant trunk-slaps you but does no damage.i/  The elephant completely misses you. The elephant misses you.iX94==1.8iiT _The wyvern closely misses you.i i.You slice the wyvern!! You feel better.Y.Y.i[   You kill the wyvern!The elephant closely misses you. The elephant misses you.The elephant completely misses you.i6===51-i 2.7iiF _The elephant trunk-slaps you but does no damage.i&F O  Casting: Summon Mana Viper (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 1Y.iS, 1 ally target)S   mana viper (summoned)i!A mana viper appears with a sibilant hiss.  The elephant misses you.The elephant trunk-slaps you but does no damage.  The elephant tramples you! You hold your ground!  You redirect the elephant's attack!80----17-----==3.7 (1.0i>)i+T _The elephant tramples itself! The elephant trunk-slaps itself.iyO  Casting: Summon Mana Viper (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.idT .SA chill wind blows around you.  The elephant tramples you but does no damage.i[ & .YThe elephant closely misses you. The elephant tramples you!  You hold your ground! The elephant barely misses you.The elephant closely misses you.id Y2Y   ice beast (summoned)ixf 71------4---------4iXl io F _The elephant trunk-slaps you but does no damage.i The elephant tramples you but does no damage.  The elephant barely misses you. The elephant tramples you!  You hold your ground!  The elephant trunk-slaps you but does no damage.ompletely misses you. The elephant misses you.  amples you. You hold your ground!i z59------5.6 (0.9i i F _The elephant trunk-slaps you but does no damage.i Y.You slash the elephant! You feel better.  The elephant is heavily wounded.i* ##### #### ##.#..##. ###...####P. .P. . iA-.YYY...... .Y...... ....#.#...SY...... .....#...# .<.....# ..# .#... # .#.... ....# .....  ..#.Your mana viper bites the elephant.  The elephant tramples you but does no damage.unk-slaps you but does no damage.  The elephant barely misses you. x2  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.iX6 Y.The elephant tramples you! You stumble backwards!i75----5=--6.5i>iAU _The elephant barely misses you.i S.You slice the elephant!! You feel better.iQ †The elephant is almost dead.Your ice beast hits the elephant.  ##### #### ##.#..##. ###...####P. .P. ..Y†Y...... .YS...... ....#.#....Y...... ......#...# .......<.....# ..# ..#... # .#.... 3 elephants (trample, 1 ....# ....  ..#.The elephant dies! .The elephant tramples you. You stumble backwards!Y.it~ YThe elephant trunk-slaps you but does no damage.ic#75=====43====7.4i*ic69 _Your mana viper bites the elephant.ih.Y _Your mana viper bites the elephant. slash the elephant! You feel better.  ik The elephant is moderately wounded.Your ice beast hits the elephant but does no damage.  Your mana viper bites the elephant! The elephant tramples your ice beast.  Your ice beast holds its ground!iPu`  The elephant trunk-slaps your ice beast but does no damage.ivY82======iwV==--8.3i:~i _The elephant barely misses you. The elephant closely misses you.i3 &  iA6 dYou slash the elephant! You feel better.  The elephant is heavily wounded.Your ice beast hits the elephant. Your ice beast freezes the elephant!9=====-9.2i> i?A 9 _Your mana viper bites the elephant.i   ##### #### ##.#..##. ###...####P. .P. i" .YY....... .Y.S...... ....#.#..Y. .......#...# .......<.....# ..# .....#... # ....#.... ......# .....  ..#.You hit the elephant. You feel better.  The elephant is heavily wounded.The elephant completely misses you. The elephant trunk-slaps you.i †The elephant tramples you! You stumble backwards!i 9S.i { YThe elephant completely misses you.i ~80---=-60.1i i[ ` _Your ice beast barely misses the elephant.ii? Y.You hit the elephant. You feel better.  The elephant is heavily wounded. Y.Your mana viper bites the elephant! The elephant completely misses you. S.The elephant misses you. Your ice beast hits the elephant.iqis2-----1.0izi~: _Your ice beast freezes the elephant! i={ .You hit the elephant. You feel better. iYY 2 elephants (trample, 1 distracted, 1…)_Your ice beast freezes the elephant!  You hit the elephant. You feel better.  You kill the elephant!The elephant trunk-slaps you.  The elephant barely misses you. The elephant misses you.r mana viper bites the elephant bu it does no damage. ip796=35-9 i iJ _Your ice beast hits the elephant but does no damage. i §  You slice the elephant!! You feel better.  The elephant is almost dead. iYk.The elephant is almost dead.  Your mana viper disappears in a puff of smoke!  The elephant tramples you. You hold your ground!  The elephant completely misses you. The elephant misses you. iuuThe elephant trunk-slaps you but does no damage.  Your ice beast hits the elephant. inY   elephant (trample, ally target)Y   ice beast i_998==== iΣf27====2.8 i  i H _The elephant dies! iB .YYou slash the elephant! You feel better.  The elephant is lightly wounded. iK1. i9M104/104========--3.7 i(R i>VQ _The elephant misses you. x2 i ]  You slice the elephant!!  The elephant is heavily wounded.The elephant is stunned by your conviction and fails to attack.====4.7 (1.0 i  i! d _Your ice beast completely misses the elephant. i  You slash the elephant!  The elephant is severely wounded. i ~===--5.6 (0.9 i  i _The elephant misses you. The elephant completely misses you.!iʍ .You slash the elephant!  The elephant is almost dead.Your ice beast hits the elephant.!iY   ice beast (summoned)!i~==19=-6.5!iҤ!i H _The elephant dies!!iA!iC!iG!iKH _No target in view!!iM!i3P3!iIY!iZT7= _!i4`!i$b!iVc!i]d!iKj!izk!il!ijq!ir!is!icx!iy9=!iz!ic8=!iK!i!i!i !iH!i!i!i!i!is!iȣ!i 9=!i!iҬ!iǭK9=!i!i!i!i!iL!i)!i!i!i !i6!i!i9=!i!i!i\,!i{!iL20=!i!i3§!i!i!i!i4r _Your ice beast disappears in a puff of smoke!!iD!i!id!iL!iJ!i!i9=!i!i!i K1=!i !iQ!i!i!i!i!i!i!i !i!!i'!i(9=!i)!i /!i/K2=!i0!i5!i7!i7!i<!i=!i>"i"i"i"ir"iR 9="i "iM "i9K3="i"i "i"i"i,"iY"iq"i/%"i^&"i0'"i+"i+9="i-"i4,"i!6"iB>"i}?K4="ip@"irF"iH,"iL"iN"iO"iJT"iU,"iZO="iv\"iKc"iNdK5="iDe"iG _Magic restored.="iې,"iqX"i"i "i4"iܠ"iӣn  You encounter a water moccasin."iP,"iw ##### ##### ##### ##.#..#####....###...####P......P...............---.............†........................P........#.#.............#.............#......<.....# .. S   water moccasin (asleep)S.......#.........#.... .........#"i26015.5 (49.0)"iO---6.5 (50 _"ie"i"iE` ########### ##### ##.#..#####....###...####P..............P..................†..........P#.#.....#......#..<.....# S...............#....."ib K ."iEm "io 17.5 (1.0)"iPt "i`w "i N########## ##### ##.#..#####....###...####P..............P.........†.#...P#.##.......#......#P"i Z.<.....#S......................##.....#...... ..#"iA$ "i& &8"i+ "i. #ib######### ##### ##.#.######....###...####P............P.........†. #...P#.# #.......#......#.P.........<.....#...S#id........##.#.#..# . #iFo#itp&9#iv#ix#iD######## ##### ##.#######....###...####P.............P........P.†. #...P#.# #....@..#........P.<........S.......#i3G/...##.#.#..#.P..... .P#iS#i{T'20#i([#i^#i%####### ##### ##.########....###...####P.............P........#P.† .. #...P#.##..#.......#......#..P.........<...S...#.#.#.##.#..#.P...#i(,.....P #i^2#i3&1#i9#i<#i[ k ###### ##### ## #....###...####P #.P #P#i] !.† . #...P.#.# #..#.# #..P.<.S.##.#.# #..#.#..# ..........P.. ....P#ii #iJk &2#iq #i #i  †The helpless water moccasin fails to defend itself.  You slice the water moccasin!!#i& B.#ix, 6903.4 (0.9#i+4 #im9 R _You kill the water moccasin!$in$i$i?$ir$ix$il$i$i̭$iɮ$i$iP$iP$it$i$iv$i$i$i$ik$i$i$i}$i'$if$i$i}$ij$i$i$i$i5$i<$i$i$i<$i$i$in$i,$i$i$i$i $i!$iz%$ix)n  You encounter a water moccasin.$i1.....# #...............#... # ##..#...P...........##.###..#.......#..$i2E##.#..P...........†............................#....S........#.##.#.#...###..#.......#./..PP..........P###......P# #.####..... S   water moccasin (asleep).## ### .... $i3-..$i6QS.36.4 (13.$i7 0)$i88.S$iECS$iF,7.4 (14$iN$iQ8 _The water moccasin hisses angrily.%iID .... ##P......## #.......#...# ####..#...P...##.###..#..##.#..P........†........S..................@..#.##.#.#......##......#..#.........../..PP............. ............ ...P###............ ..P# #.####....## ### .......S%i!G8.0)%i'%i?*%i .... ##P.## #.#...# ####..#...P#.##.###..#.##.#..P.†#....S.##.#.##.#.#.##......#..#....../..P......................P###.. ..P# #.####.... .## ### ....  ..%i A.S%i%i{&9%i_%iV{ _The water moccasin is stunned by your conviction and fails to attack.%i  You slice the water moccasin!!  The water moccasin is almost dead.%i M====40.3 (0.9%i%iDF _The water moccasin bites you but does no damage.%i͸ p .You hit the water moccasin.%i (%i e1----1.2%i %i R _You kill the water moccasin!&ixI&i&i _p - a wand of polymorph (24) (gained 2 charges)&io,&i~ ,&i &i&i5&i&i&i[ &i!,&i+#&i&&i',&ia-&i2&i3&i&5&i8&i?&iCA&iiB&i(F&i+K&iL&iM&iN&iRf  You encounter 2 wolves.&ih[X............P........... ............................P ....................... .....P###.............. &i\!....P# #.####.........  #.## ### #P....#P.. .  .. #....####...  #P..##PP....  #...@..P.|.. ---- #.....  #....#....... ......#........ ............. .# hh 2 wolves (asleep).....P..#.#... #.....hh ##.... &ik053.2 (12.0)&im34.2 (13 _&iq&i7t'i!* .........P  ..............  .....P###..............   #.####.........  #.## ### #P....#P..#. .. #....####...'i,V #P..##PP.... #......P.|.. #..@........#............#.....................# .....P..#.#....# P.....hh.##....##P..P... 'i>'iA15.0)'iK'iO'i/ P###.P# #.####.... #.## ### #P....#P..#... #....####..'i #P..##PP.......P.|#...#...@#.................#...........#P..#.#....P.....hh.##.... ##P..P... .. #....... ..'i"'iB&6'i'iS'it P###P# #.####.... #.## ### #P....#P..#... #....####.. #P..##PP.'i ......P.|##..........###....#.......@...#....#P..#.#P.....hh.##.##P..P... . #.... .:..'i 'i/ &7'i@ 'iu ? _Found a parchment of Passage of Golubria.'i P# #.#### #.## ### #P....#P..#... #....####.. #P..##PP.......P.|'iˌ T#.....###....#...........#....#P..#.#P.....hh.##.##P..P... .. #........ ..:............'i 'ij &8'iB 'i< (iY #.## ### #P....#P..#... #....####.. #P..##PP.......P.|##..........###....#...............#.#P..#.#P.....hh.##.... ##P..P...h ... #......... ..:.... h 3 wolves (asleep)...............#..#.P#...(irj(il&9(iBu(ix (iyG_You encounter a wolf.(i.. #....####.. #P..##PP.......P.|#.....###....#..........#...#P.@#.#....P.....hh.##.... ##P..P...h. ... #...........:....h.................h 4 wolves (asleep)#..#P#............#..(i(iΣ'60(iZ(iǯU _You encounter a wolf.(i .The helpless wolf fails to defend itself.  You slice the wolf!!(iA. 3(i 91.1 (0.9 _You kill the wolf!(ib(i^q _You feel the doom around you dissipate.(i hh2 asleep, 1 distracted) _You kill the wolf! _You feel the doom around you dissipate.ash!  The wolf is heavily wounded.  You redirect the wolf's attack!(i 0=2.0(i- (i7 T _The wolf barely misses itself.(iń †  You catch the helpless wolf completely off-guard!  You slash the wolf!(iڒ Phh 2 wolves (asleep)(i 62-9(iK (i٤ H _You kill the wolf!)iw^ #P..##PP.... #......P.|.. ##........... .###....#. ...........#.... ......... ........# .....P..#.#....# P......†@##.... ##P..P...h....................#.....:....h...................#..#...P#Y   catoblepas (asleep)..........#.#hh 2 wolves (asleep)Y...)ia)icG-3.9 (1.0)iq)iiu[ _You encounter a catoblepas.)i7~ †  The helpless wolf fails to defend itself.  You slice the wolf!!)i#A .hYou kill the wolf!)i8CAY.)iQYh   wolf (wandering))iVf==4.8 (0.95)i_)ic- _The catoblepas bellows!)i4 H#......P.|.. ##........... .###....#..................#....P................# .....P..#.#....#.P......†.##......)i]"7##P..P...@......#.........#.....:...........h..#..#...P#.....#.........Y#.#...#.......# #)i"$E.h)i%C.h)i'=Y.)i2)id46--5.8 (1.0)iH<)iAq _You see here a wolf corpse.)iG #....###....#..................#....P..................# P..#.#....#.P......†.##.....##P..P...†......# #.....:........#..#..YP#.....#........#h# ............ .... ......hY.)iK 1.)iS >h)iU H--6 _)i,] )i` )i .###....#...........#....P..............# P..#.#....#.P......†.##.....##P..P...†......#)if p #.........:.........Y#..#...P#.....#........#.# .... h... ...... ...)i{ 1h)ij' y.h   wolf (wandering))i* .=7)i&1 )i5 P _The catoblepas misses you.)i{ .hYou slash the catoblepas!)i=h.)iG  The catoblepas is lightly wounded.)i5=8.7 (0.9)i)iw _The catoblepas is stunned by your conviction and fails to attack.*i h.You slash the catoblepas!*ir  The catoblepas is moderately wounded.*i*iV ****iZThe catoblepas breathes a plume of calcifying dust at you.*iBwBh.*i #☼○@hh  *iThe blast of calcifying dust hits you but does no damage.9.6*iR*i% _The wolf howls!*i  9   The blast of calcifying dust hits you but does no damage. _The wolf howls!  *i0You hit the catoblepas but do no damage.The catoblepas is moderately wounded.  You are engulfed in calcifying dust.  You are slowing down.*i$/  --more--+iEh.+i w ○You hear a bellow! x2+i90/104 ----====70.5Petr +i+i0 _The catoblepas gores you!!,is .###....#. ....#....P .......... ........#,iA .....P..#.#....#. P......†.##...... ##P..P...○......# #.○. #.....:@○. .Yh...... ..#..#...P#.....# ....#.#...# ........#......#............,i@h.,i°°hh(petrifying)  The wolf is engulfed in calcifying dust.  The wolf begins to petrify.  You redirect the wolf's attack!  The wolf bites the catoblepas but does no damage.  The catoblepas gores you!!  The wolf is engulfed in calcifying dust.,iE75-------===-2.0 (1.5,in,i< _The wolf bites you but does no damage.,i(  ,i* Q You hit the catoblepas but do no damage.,i M y. The wolf is engulfed in calcifying dust.  ,i'O The wolf barely misses you.  The catoblepas is stunned by your conviction and fails to attack.  .  The catoblepas begins to attack, but is stunned by your conviction!73-------3.3 (1.3,i` ,ic  ,ipe *_Your limbs are stiffening.,i9  You slash the catoblepas! You feel better.,iH You slash the catoblepas! You feel better.  The catoblepas is heavily wounded.is engulfed in calcifying dust.  The wolf bites you but does no damage.  The wolf is engulfed in calcifying dust.  ,i)The wolf bites you but does no damage.,iW ***The catoblepas breathes a plume of calcifying dust at you.-iD YThe blast of calcifying dust hits you but does no damage.-i?     ...........#....P  .................  ...............#  -i#.....P..#.#....#.  P......†.##....Y.  ##P..P☼..†......#  #.....☼.........  #.....:@h.......  .........Y.......  ..#..#...P#.....#  ..........#.#...#  ...............#  ...............#  ................  Y   yak ...............  h   wolf (petrifying)You encounter a yak.-i% 84=== 2 --You have turned to stone.-iC/  --more---i =4.7 (1.4Stone _-i -iK .YYou are engulfed in calcifying dust. The wolf bites you.-i -i} 77=--The catoblepas gores you! The wolf bites you but does no damage.-i /  --more--.iK 5.7 (2 _.i Y.  You are engulfed in calcifying dust. You are unaffected..in○○hhied).i --The wolf stops moving altogether! The catoblepas gores you..i/  --more--.i5 = -6.7 (3 _.iZ .i ? .Y.i iYou are engulfed in calcifying dust. You are unaffected..i .i 65---The catoblepas gores you!!.iz /  --more--/i> ==7.7 (4 _/i/i}K.Y/i*°°/i;u3-----8.7 (5/i/iTo Y. _The catoblepas gores you./i}/ix 52-----The catoblepas gores you!!/i!/  --more--/i > ==9.7 (6 _/iD /iG 2Y./i H.Y/i# C......./i 5---80.7 (7/i /i\ 4   ...........#....P  ................. /i  ...............#  .....P..#.#....#.  P......†.##......  ##P..P...†......#  #...............  #.....:@h.......  ........YY.......  ..#..#...P#.....#  ..........#.#...#  ............... ...............#  ................  ............... /i r19 ---1.2 (7.9/is /i d _You turn to flesh and can act again.0ig  You hit the yak but do no damage. The catoblepas closely misses you.0i, j3--=2.1 (00i 0i Q _The yak closely misses you.1iW  You hit the catoblepas but do no damage.1ii    ...........#....P  .................  ...............# 1i .....P..#.#....#.  P......†.##......  ##P..P...†......#  #...............  #.....:@h.......  ........YY.......  ..#..#...P#.....#  ..........#.#...#  ...............#  ...............#  ................  ............... The catoblepas is moderately wounded.1i   ...........#....P  .................  ...............#  .....P..#.#....#.  P......†.##......  ##P..P...†......#  #...............  1i#.....:@h.......  ........YY.......  ..#..#...P#.....#  ..........#.#... ............... ...............#  ................  ............... 1i  The catoblepas gores you!!  * * * LOW HITPOINT WARNING * * *1i!p23-------====3.01i1i߳; _The yak gores you but does no damage.2it  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iJP  Okay, then.3i3i3i. _3i8> 3i@ sInnate Abilities, Weirdness & Mutationsa - You are clumsy. (Dex -3)b - You are missing a hand.c - You cannot train Armour skill.d - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))e - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. 4iD 4i 4i <.###....#........jubi the Summoner...........#....PMerfolk of Ru *****..................Health: 23/104 =====-------------------...............#Magic: 25/25 ========================.....P..#.#....#.AC: 15Str: 13P......†.##......EV: 19Int: 94i ##P..P...†......#SH: 0Dex: 21#...............XL: 13 Next: 92% Place: Lair:5#.....:@h.......Noise: ====-----  Time: 16083.0 (0.0)........YY.......G) +8 demon blade "Leech" {evervamp, Harm ..#..#...P#.....#Cast: Summon Mana Viper (5%) ..........#.#...#...............#...............#Y   catoblepas................Y   yak...............h   wolf (petrified)  The catoblepas gores you!!  * * * LOW HITPOINT WARNING * * * _The yak gores you but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _O4iq kay, then.4i 4iߚ 4is 4i! 5iW5i9ZsInnate Abilities, Weirdness & Mutationsa - You are clumsy. (Dex -3)b - You are missing a hand.c - You cannot train Armour skill.d - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))e - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. 6ir6i{6i<.###....#........jubi the Summoner...........#....PMerfolk of Ru *****..................Health: 23/104 =====-------------------...............#Magic: 25/25 ========================.....P..#.#....#.AC: 15Str: 13P......†.##......EV: 19Int: 96i##P..P...†......#SH: 0Dex: 21#...............XL: 13 Next: 92% Place: Lair:5#.....:@h.......Noise: ====-----  Time: 16083.0 (0.0)........YY.......G) +8 demon blade "Leech" {evervamp, Harm ..#..#...P#.....#Cast: Summon Mana Viper (5%) ..........#.#...#...............#...............#Y   catoblepas................Y   yak...............h   wolf (petrified)  The catoblepas gores you!!  * * * LOW HITPOINT WARNING * * * _The yak gores you but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _O6i kay, then.6i͏6i6iG6i 7iB@ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.8iEY8i`8ii.###....#........jubi the Summoner...........#....PMerfolk of Ru *****..................Health: 23/104 =====-------------------...............#Magic: 25/25 ========================.....P..#.#....#.AC: 15Str: 13P......†.##......EV: 19Int: 9##P..P...†......#SH: 0Dex: 21#...............XL: 13 Next: 92% Place: Lair:58iIl#.....:@h.......Noise: ====-----  Time: 16083.0 (0.0)........YY.......G) +8 demon blade "Leech" {evervamp, Harm ..#..#...P#.....#Cast: Summon Mana Viper (5%) ..........#.#...#...............#...............#Y   catoblepas................Y   yak...............h   wolf (petrified)  The catoblepas gores you!!  * * * LOW HITPOINT WARNING * * * _The yak gores you but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.8iM .###....#........  jubi the Summoner .*******.**#.***P  Merfolk of Ru *****. .*******.*...***.  Health: 23/104 =====------------------- .*******.*..***#  Magic: 25/25 ======================== 8i.****P**#*#****#.  AC: 15Str: 13 P********##*****.  EV: 19Int: 9 ##P**P**********#  SH: 0Dex: 21 #**************.  XL: 13 Next: 92% Place: Lair:5 #******@h******.  Noise: ====-----  Time: 16083.0 (0.0) .*******YY******.  G) +8 demon blade "Leech" {evervamp, Harm  .*#**#***P#*****#  Cast: Summon Mana Viper (5%)  .*********#.#***#  *.********...**#  ***********...*#  Y   catoblepas ***********.....8i?+  Y   yak ************...  h   wolf (petrified) _The yak gores you but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Activating: ApocalypsePress: ? - help, Dir - look around, f - activate9i< .###....#........  jubi the Summoner ...........#....P  Merfolk of Ru *****. .................  Health: 23/104 =====------------------- ...............#  Magic: 25/25 ======================== .....P..#.#....#.  AC: 15Str: 13 P......†.##......  EV: 19Int: 9 ##P..P...†......#  SH: 0Dex: 21 #...............  XL: 13 Next: 92% Place: Lair:5 #.....:@h.......  Noise: ====-----  Time: 16083.0 (0.0)9i$_ ........†Y.......  G) +8 demon blade "Leech" {evervamp, Harm  ..#..#...P#.....#  Cast: Summon Mana Viper (5%)  ..........#.#...#  ...............#  ...............#  Y   catoblepas ................  Y   yak ...............  h   wolf (petrified)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Activating: ApocalypsePress: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  The wolf is paralysed by terrible understanding!9i).9i8FYou hear a bellow! x6; You hear an angry hiss. x2; You hear a croak.  You hear an angry hiss. You hear a trumpeting! You hear an angry hiss.  You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting!  You hear an angry hiss. x2; You hear a trumpeting! You hear a howl!hear a roar! You hear a howl! You hear an angry hiss.  You hear a trumpeting! x39iX               9i]           F   cane toad  h   wolf (paralysed)  9i&e P: 23/95 (104)P: 17/26 ---------7==========4.0 (1Exh Drain _You encounter a cane toad.9i MF.ijP..##PP.. P.|.. ##........... #.###....#.........#....P.................Y# .....P..#.#....#.P.....@†.##.......##P†>iI#..... #...F.:.#........†........#..#..#...P#...#.#....#>i1.>i1.>iI! .A nearby plant withers and dies. A nearby fungus withers and dies.>im+JF.>i6>i,930==8=--------7>iA>i7EV _A nearby plant withers and dies.>i 0......####>i rP..##PP.. #......P.|.. ##.... #.###....#........#....P.............Y# ..#.#....#P......†.##.......##.......†......#F... #.....:.#........†........#..#..#.#.#..>i˗ F>ij ).>i >i %8>i >i/ ?il#.## ### #P....#P..#......####P..##PP.. P.|.. ##.... #.###....#........#....P.........Y# ?i}........#.#....#P......†.##.......##....F..†......#....... #.....:.#........†........#..#..#.#.#?iIF.?i .Y?i;'Y   yakF   cane toad?i(%9?ig.?ie0?ip ....P# #.####......... #.## ### #P....#P..#......####P..##PP.. .P.|.. ##..... #.###....#........#....P.........Y# ........#.#....#P.....F†.##.......#†Y.....#.......F   cane toad #.....:.................†........?i| *#..#..#.?iYIF.?i1Y?isLF.?i.Y   yakF   cane toad?i @190?i$(?i*@iC.P###.........P# #.####......... #.## ### #P....#P..#......####P..##PP..@iE #......P.|.. ##........... #.###....#........#....P....F.......Y# ........#.#....#P......†.##.......#Y......#..... #.....:...........†........@iT9Y†@iVLF.@icH    @id #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  .......F..........  ...............Y#  .........#.#....#.  .P......†Y##......  .##.......†......#  #........  @i}f#.....:...  † The cane toad attacks as it pursues you!@i8B     #.####.........  #.## ### #P...@i_D O  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  .......F..........  ...............Y#  .........#.#....#.  .P......†Y##... .##.......†......#  #........  #.....:... †@iR  The cane toad stings you!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!@iU 13===----===1Pois Drain@it\ @i` 0 _The cane toad poisons you!Ai  You slash the cane toad! You feel better.    #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  .......F..........  ...............Y#  .........#.#....#.  .P......†Y##......  .##.......†......#  #........   #.....:...  † Ai    #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........ Ai .......@....#....P  .......F..........  ...............Y#  .........#.#....#.  .P......†Y##... .##.......†......#  #........  #.....:... †Ai Y.The cane toad is moderately wounded.* * * LOW HITPOINT WARNING * * *AiIb  You feel very sick.Ai97=---9=2.8 (0.9Pois AiIAiUW _The cane toad closely misses you.Ai( V  You hit the cane toad but do no damage.Ai,     #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  .......F..........  ...............Y#  ........Y#.#....#.  Ai. >.P......†.##......  .##.......†......#  #........  #.....:...  † Aiw     #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  Ai .. ##...........  #.###....#........  .......@....#....P  .......F..........  ...............Y#  ........Y#.#....#.  .P......†.##... .##.......†......#  #........  #.....:... †Ai Y.The cane toad is moderately wounded.* * * LOW HITPOINT WARNING * * *Ai Aie   You feel very sick.5--3.7 _The cane toad closely misses you.Ai) N  You closely miss the cane toad.AiU    #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  .......F..........  .......Y.......Y#  .........#.#....#.  .P......†.##......  .##.......†......#  #........  #.....:...  † Ai     #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  .......F..........  .......Y.......Y#  .........#.#....#.  .P......†.##... .##.......†......#  #........  #.....:... †Ai|Y. _The cane toad closely misses you.You closely miss the cane toad.  The cane toad is moderately wounded.* * * LOW HITPOINT WARNING * * *You feel very sick.Ai&Ai[2--4.6AiAi$V _The cane toad barely misses you.Bi;8  You slash the cane toad! You feel better.Bi     #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  ......YF..........  ...............Y#  .........#.#....#.  .P......†.##......  .##.......†......#  #........   #.....:...  † The cane toad is severely wounded.Bi7)    #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  BiM......YF..........  ...............Y#  .........#.#....#.  .P......†.##... .##.......†......#  #........  #.....:... †BiN  You feel sick. The cane toad misses you. The yak gores you.Bi9/95 (104) ==-==5.5BiʼBi BiXP_* * * LOW HITPOINT WARNING * * *Bii .You slice the cane toad!! You feel better.Bi .  You kill the cane toad!Bi} 18/97 (104) =====9---6.4Pois Bi" Biq: $ _You feel sick.CiF2  You slash the yak! You feel better.Ci Sz     #.####......... CiU #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  ......Y...........  ...............Y#  .........#.#....#.  .P......†.##......  .##.......†......#   #........  #.....:...  † The yak is heavily wounded.Ci4a    #.####.........  #.## ### #P...  .. #....####...  #P..##PP....  #......P.|..  .. ##...........  #.###....#........  .......@....#....P  ......Y...........  ...............Y#  .........#.#....#.  .P......†.##... .##.......†......#  #........ #.....:... †CiKF  You feel sick. The yak gores you!Ci O6/97 (104) =---===7.3Pois CiQ\Ci`V _* * * LOW HITPOINT WARNING * * *Cik 0  You hit the yak. You feel better.Ci| M You hit the yak. You feel better.  Ci /The yak is heavily wounded.  You feel sick.  You redirect the yak's attack!8---20=--8.2Ci Ci + _The yak gores itself.DiTf2  You slash the yak! You feel better.DiF  The yak is almost dead.10/97 (104) ===-9.1Pois  _You feel sick. The yak misses you.Diy,x .You hit the yak. You feel better.DihBb   You kill the yak!DiDDiM .....P###..............jubi the Summoner....P# #.####.........Merfolk of Ru *****.#.## ### #P....#P..#.HP: 11/97 (104) ==----------------------..#....####...MP: 20/26==================------#P..##PP....AC: 15Str: 13#......P.|..EV: 19Int: 9.. ##...........Di[OSH: 0Dex: 21#.###....#........XL: 13 Next: 100% Place: Lair:5.......@....#....PNoise: ---------  Time: 16100.0 (0.9)..................G) +8 demon blade "Leech" {evervamp, Harm ...............Y#Cast: Summon Mana Viper (5%) .........#.#....#.Exh Pois Drain.P......†.##.......##.......†......##...............#.....:.........#........†........ _The yak gores itself.  You slash the yak! You feel better.  The yak is almost dead. _You feel sick. The yak misses you.You hit the yak. You feel better.  You kill the yak!DiQ -- _You feel sick.  You have reached level 14!Di^/  --more--Ei]2/104 (111)7-4 0% EiKgEiDj4 _Fi0 Fi Fi Fiu Fi Fi' 1 _You feel sick.Fi: 3FiZ= Fit? 3 _You feel sick.FimO 3  You feel sick.FiR 0=1=FiKV $ Fi\ F_You are no longer poisoned.Fis 3Fijv Fio} +.##......#..#.......#..#..........P...........P..................................P......................... .....P###.............. ....P# #.####......... #.## ### #P....#P..#.. #....####...  #P@.##PP.... 4.0 (4.0 #......P.|.. .. ##....#.###....#...................#....P.....................Fi ...Y#.........#.#....#.P†.##Fis Fi^ GiMGiA Gi Gi5M1Gi&"Gi!0Gi=2,Gi@GiBO=GiPGiRc22=Gi1TGinc,GifGi:vGiy,GiÊGi_3=GiǞO=Gi GiGiٳ4=3=Gi̵GiGiGi GiGi,GiGi&75GiGiLGi9=GiGiGiK4=GiGiP'Gi)M6Gi=Gi@,GiCW _You start resting.GiKj7....Gi{20.0 (16.0)1.0 (17Drain _You feel less exhausted.Gi Gi 3Gi Gif O=Gi& Gir a5=Gi Gi _8=Gi Gi. ,Gi ,GiGi%Gi(e9==Gi:*Gil9Gi;a6=Gi$YGi[820Gi]GinGipGilyGi2Gi GipGi{Gii1=Gin _You start resting.Magic restored.GiGi3-32.0 (11Gin`7=3.0 (12 _GiGiHi_Hiڟ,HiHi6I2=Hi-HiHiýHiYHiW _You start resting.HiS   water moccasin (wandering)S6.0 (3.0)HikF=7.0 (4HiHi_ _You encounter a water moccasin.Ii#..........#.##.#.#....##......#..#.#..#PP..........P.......P###...........P# #.####......... #.## ### #P....#P..#...@..####P..##PP.. .P.|.. ##........... #.###....#........IiZ.........#....P..............................Y#......S.#.#....#Ii!1SIia6.SIiS   water moccasin (wandering).Ii`3=8.0 (1IiPIiBIi......#.#..........#.##.#.#....##......#..#.#..#..PP...........P...........P###.........P# #.####......... #.## ### #P@...#P..#......####P..##PP.. #......P.|.. ##...........#.###....#................#....P...............S.......Y#IiIih%9IiIi=JiJiJiJiIk  You start resting.A water moccasin comes into view.4S   water moccasin (wandering)S0JiJiM240.0 (1 _JiJi'Ji............#.#..........#.##.#.#....##......#..#.#..#.....PP..............P..JiJl.........P###.........P# #.####@........ #.## ### #P....#P..#......####P..##PP.. #......P.|.. ##......#.###....#................#....P..S........Jid1SJi*"*.Jis+;S.Jiv-%1Ji3Ji6; _The water moccasin leaves your sight.Jij Jim Jin Jia Ji Ji BJi' %  Ji IYou encounter a water moccasin.Ji V##.#..P.Ji0 9S...†.............5#................#...........##.##.#.#......###..##..#P.P...............P.................P###.............. ....P# #.####......... #.## ### #P....#P..#.Drain..#....####...S   water moccasin (wandering).....#.Ji %2Ji 6.SJi\ Ji0 13.0 (2 _Ji Ji1 Lic ###.###..## ##.#..P. .......S..† ........ #LiAf.......#... #.....D....#.##.#.#......... ##......#..#.......#..# PP... ......P. ............... .....P###..........P# #.####........ #.## ### #P....#P#... #....####...D   seven-headed hydra (wandering) #P..##PP.... #......P.|.. .. ##.....Liq1SLisKD.Li2yuS   water moccasin (wandering)Liz*4.0 (1LìLic _You encounter a seven-headed hydra.Liq/#.##.###..#.#......##.#..P................†........S......#......D.........#....#..........#.##.#.#........##......#..#.#..#..P.P..P.. .....P###. ....P# #.####. #.## ### #P....#P..#... #....####... #P..##PP.... S 2 water moccasins (wandering)#. .S..DLi- SS   water moccasin  The water moccasin hisses angrily.5 _The water moccasin leaves your sight.Mi5b~...##.#..P..........†.Miue .........#D.....S..#.....#...#.##.#.#.........##......#..#.......#..#......P...........P..........P.  .....P###  ....P# #.#### #.## ### #P....#P..#.. #....####. #P.S##PP.... #......P.|.. S 2 water moccasins (1 wandering).. ##...........#.###....#.SMi)hp.S.Mi|SS..DD6=6Mi6 ........† ........... #S....#... #.D.#.##.# ......##......#..#.......#..# ......P...........P..... .....P . .....P### ....P# #.####Mi 9 #.## ### #P.S..#P..#.. #....####...  #P..##PP..#......P.|.. .. ##........... #.###....#.S............#....PMiHB ;S.MiD CS.MilF M.DMi4N MiO %7Mi X Mi [ NiNiNiNiNiu =  You slash the water moccasin! You feel better.Nix G.SNi .SThe water moccasin is heavily wounded.The water moccasin is stunned by your conviction and fails to attack.Ni Ni ~35=====9 (0.9Ni Niۛ \ _The water moccasin closely misses you.Oi d=  You slash the water moccasin! You feel better.Oi.D .The water moccasin is almost dead.S   water moccasin44====8.8 _The water moccasin barely misses you.Oiۤ .You slash the water moccasin! You feel better.Oi=F.DOi(Oi_5==--9.7OiOiHR _You kill the water moccasin!Pi ....#... .#.##.#.#. .....##S...D.#..#.......#..#.....P...........P.........P P###P# #.####... #.## ### #P....#P..#.% .. #....####... #P..##PP..Pi}#......P.|.... ##........... #.###....#.S............#....P......PiM.DPi%PiX6--50.7 (1.0 _Found a rimehorn talisman.Pi-$......#..#.##.#.#.##S.....#..#.#..#.PD.P.P.#P###.P# #.####....# .## ### #P....#P..#.%. #....####.#P..##PP...#......P.|..... ##.....##.###....#.S............... PirM.DPiPiV%1PiPiPi|U.....#..#.##.#.#.##S.....#..#.#..#.P.P.D.P.#.P###. .P# #.####....# ## ### #P....#P..#.%. #....####.....#P..##PP...#......P.|.... ##......#.#.###....#.S.......#............#.....#. Pi7M.DPijPi%2Pi|PiQi ...#..#.##.#.#..##S.....#..#.#..#.P.P...P.D.#.P###. P# #.####....#  ### #P....#P..#.%.#....####......#P..##PP.......#......P.|... ##......#.#.###....#.S.......#..#.....#. Qi[ M.DQi˼ QiA A73Qi Riz...#..#.##.#.#..##S.....#..#.#..#.P.P...P.#. P###.D. # #.####....#  ### #P....#P..#.%.#....####.....#P..##PP........Ri7#......P.|...... ##............#.#.###....#.S.......#...#. RiM.DRiWRi%4RiRiQRi#..#.#.##.#.#. ##S.....#..#.#..#.P.P....P.#. ###.  #.####...D.Ri<]# ### #P....#P..#.%.#....####....#P..##PP......#......P.|....... ##............#..#.###....#.........#..Y   yak (wandering)  ....#.....#...Y Ri .DY.Ri Y   death yak (wandering)RiD   seven-headed hydraYou encounter a yak. You encounter a death yak.5RiRi%0 _The yak leaves your sight.Ti[~  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViGF.DViTFY.Vi:aYYally target)Y   ice beast (summoned)Vi8=4---==6 _A chill wind blows around you.Vie#..#..#.##.#.#.. #S.....#..#.#..#..P.P.......P.#..#.####.....D...@.#  ### #P....#P..#.Y.....##....####...#P..##PP....#......P.|.. .. ##...#.Y 2 death yaks (1 distracted, 1 ally ta…)#.###....#.........#.Y. .#.....#....Y Vi&S.DY.YY.%YVi5YY 3 death yaks (1 distracted, 1 ally t--7Vi;Vi%@] _You encounter a death yak. x2WiD& †.....#......#..... ....#.##.#.#.... #S.....#..#.#..#PP........P........... ..# ##..............@........####......D....#..#..### #P....#P..#.%.....#....####....Y....P..##PP.. P.|....... 2 death yaks (1 ally target) .. ##............#..Y. #.###....#.........#..Y#.....#...Y.Wi: 1.Wi? LD.WigB 1YWiF GY.WiH KY.WiiJ O.YWi%V Y 3 death yaks (1 ally target)Y.WiX |9==-8Wi.m Wip V _A nearby plant withers and dies.Xi&/ ##.#..P...< ..†.#.....#.....#... ...#.##.#.... S.....#..##..#..PP.......P............ ....@#..... #............D........ #.####...........#..#... Xi1 ### #P....#P..#.%.....# #....####.......#P..##PP......Y... 2  #..|......Y.. . .#..###....#....Y..XiX6 GD.Xia8 LY.Xi9 1YXi? GY.Xi@ 1SXiA G.YXi\L .Y 3 death yaks (1 ally target)SS   black mamba.Y   ice beast (summoned)XiM --9XiS XiW \ _You encounter a black mamba.Yi  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi §Zi S.Your ice beast disappears in a puff of smoke!Zi8 F.DZi KY.Zi EY.Zi? u YA chill wind blows around you.Zi IY.Zi>' YY 4 death yaks(ally target)YZi) k2-----==60ZiY5 Zi_9 Z _You encounter a death yak.[i  You chop one of the seven-headed hydra's heads off!  The six-headed hydra grows two more! You slash the eight-headed hydra!  You feel better.[iT S.S. Y[i .The eight-headed hydra is moderately wounded.The eight-headed hydra bites you. x2; The eight-headed hydra misses you. x2  The eight-headed hydra closely misses you. YThe eight-headed hydra bites you but does no damage. x3[iv GY.[i ;Y§[iR 1l[ib KY.[i +   eightY   yak (distracted)(…)[i@- k3--=1.6 (0.9[i5 [i8 _You encounter a yak. You encounter a basilisk.\i5  You slice one of the eight-headed hydra's heads off!  The seven-headed hydra grows two more! You slice the nine-headed hydra!!  You feel better.\i8-S.\i:\i|< SThe nine-headed hydra is heavily wounded.\i+DY.nine-headed hydra bites you but does no damage.  The nine-headed hydra completely misses you.  \iEThe nine-headed hydra barely misses you.nine-headed hydra bites you.  The nine-headed hydra bites you but does no damage.  The nine-headed hydra completely misses you.\iGEY.\iL%  \iMQThe nine-headed hydra bites you but does no damage.\i$OIY.\i R/Y\iFSF.l\iT$Y\iU[§S.\iblnineYYYY 2 yaks \id58========2.5\io\is \i|uF_You encounter a yak.\i٫  You lop one of the nine-headed hydra's heads off!  The eight-headed hydra grows two more! You slice the ten-headed hydra!!  You feel better.\iC S.Y.The ten-headed hydra bites you! The ten-headed hydra bites you.ten  The ten-headed hydra closely misses you.The ten-headed hydra misses you.  The ten-headed hydra completely misses you.  The ten-headed hydra misses you. YThe ten-headed hydra bites you but does no damage.YYY.Y\i^ Y.l.Y.S.YY 6 death yaks (2 distracted)  ten-headed hydra (slow, ally target) 2 yaks \i 47====---3.4Pois Drain\i \i ] _You encounter a death yak. x2]iX  You completely miss the ten-headed hydra.]i0 S.The ten-headed hydra is severely wounded.You feel very sick.]iږ Y.The black mamba bites you but does no damage.  Your ice beast hits the ten-headed hydra.  Your ice beast freezes the ten-headed hydra.]i/>Y.]iY.Y.]i.SY.l.]i8Y.YY]ikYYY ]i4-----=---4.3Pois ]i]iX _The black mamba barely misses you.]i9 T  You barely miss the ten-headed hydra.]i4> Y.The ten-headed hydra is almost dead.You feel very sick.]iM < ..†...........................#..............#.............#.......#..#..........P..................P...]iP %......D@#..... ...S.YSYY.l.... ........#Y.#...  #P....#P..#.%.....#  ###.......Y...  ............  ..|....Y.YY.. . .......#..Y...   The ten-headed hydra bites you but does no damage. x2  The ten-headed hydra bites you.  The ten-headed hydra bites you but does no damage.  The ten-headed hydra closely misses you.]i) < ..†...........................#..............#.............#.......#..#..........P..................P.........D@#..... ...S.YSYY.l.... ........#Y.#...  #P....#P..#.%.....# ]i,  ###.......Y...  ............  ..|....Y.YY..  .......#..Y...  ]iq6  < ..†...........................#..............#.............#.......#..#..........P..................P.........D@#..... ...S.YSYY.l.... ........#Y.#...  #P....#P..#.%.....#  ###.......Y...  ............  ..|....Y.YY.. ]i8 xcorona, ally …) .......#..Y...  The ten-headed hydra bites you!  * * * LOW HITPOINT WARNING * * *You focus your inner power and illuminate the ten-headed hydra in retribution!]iW < ..†...........................#..............#.............#.......#..#..........P.......]i7 l...........P.........D@#..... ...S.YSYY.l.... ........#Y.#...  #P....#P..#.%.....#  ###.......Y...  ............  ..|....Y.YY..  .......#..Y...  ]i S.* * * LOW HITPOINT WARNING * * *You focus your inner power and illuminate the ten-headed hydra in retribution!The ten-headed hydra bites you!  * * * LOW HITPOINT WARNING * * *The ten-headed hydra closely misses you.The ten-headed hydra barely misses you.]io$ †The ten-headed hydra bites you but does no damage.  ]i:' {You redirect the death yak's attack!The death yak gores the ten-headed hydra!]i3 S   black mamba (ally target)Y 2 yaksl   basilisk]i=< 17/107==-------3=3=--]i> W5.2Pois ]i K ]iO P _The ten-headed hydra dies!_im  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`iP  Okay, then.`i=-------`i `i. _aif Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Draw Out PowerExhaustion, Drain0%  b - Power Leap5 MP, Exhaustion0%  c - Apocalypse8 MP, Exhaustion, Drain0% [?] toggle between ability selection and description.bi bibiP...##.#..P...............<.....# jubi the Summoner ...........†..................#.. Merfolk of Ru *****. bih..............................#.. HP: 17/107 (111) ===--------------------- .........#....................... MP: 23/27====================---- ...#.##.#.#...................... AC: 15Str: 13 S.....#..#.......#..#............ EV: 19Int: 9 ....P...........P................ SH: 0Dex: 21 ....................P............ XL: 14 Next:  3% Place: Lair:5 .............S.†@#.....Noise: ==-------  Time: 16165.2 (0.0) #.............YSYY.l....G) +8 demon blade "Leech" {evervamp, Harm #.####...........#Y.#...Cast: Summon Mana Viper (5%) bi3! ### #P....#P..#.%.....#Pois Drain#....####.......Y...#P..##.P............YYYYYY 6 death yaks#........|....Y.YY..S   black mamba (ally target) . ##............#..Y...Y 2 yaks .###....#.........#....l   basilisk(…)You redirect the death yak's attack!The death yak gores the ten-headed hydra! _The ten-headed hydra dies!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.bi@...##.#..P...............<.....#  jubi the Summoner .........***************......#.. Merfolk of Ru *****. .........*********.*****......#.. HP: 17/107 (111) ===--------------------- .........#*************.......... MP: 23/27====================---- ...#.##.#*#*************......... AC: 15biBStr: 13 S.....#..#*******#**#***......... EV: 19Int: 9 ....P....*******P*******......... SH: 0Dex: 21 .........***********P***......... XL: 14 Next:  3% Place: Lair:5 .........****S**@#.....  Noise: ==-------  Time: 16165.2 (0.0) #........*****YSYY*l****  G) +8 demon blade "Leech" {evervamp, Harm #.####...********#Y*#***  Cast: Summon Mana Viper (5%) ### #P...*#P**#*******#  Pois Drain  #....####*****.*Y***  #P..##.P************  YYYYYY 6 death yaks  #......*.*****Y.YY** iD9;49m S   black mamba (ally target) . ##.....*******#**Y***  Y 2 yaks .###....#.........#....  l   basilisk(…)_The ten-headed hydra dies!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Activating: ApocalypsePress: ? - help, Dir - look around, f - activateci...##.#..P...............<.....#  jubi the Summoner ...........†..................#.. Merfolk of Ru *****. ..............................#.. HP: 17/107 (111) ===--------------------- .........#....................... MP: 23/27====================---- ...#.##.#.#...................... AC: 15Str: 13 S.....#..#.......#..#............ EV: 19Int: 9 ....P...........P................ SH: 0Dex: 21 ....................P............ XL: 14 Next:  3% Place: Lair:5 .............†.†@#.....  Noise: ==-------  Time: 16165.2 (0.0) ciU#.............YSYY.l....  G) +8 demon blade "Leech" {evervamp, Harm #.####...........#Y.#...  Cast: Summon Mana Viper (5%) ### #P....#P..#.%.....#  Pois Drain  #....####.......Y...  #P..##.P............  YYYYYY 6 death yaks  #........|....Y.YY..  S   black mamba (ally target) . ##............#..Y...  Y 2 yaks .###....#.........#....  l   basilisk(…)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Activating: ApocalypsePress: ? - help,ci_y Dir - look around, f - activateYou reveal the great annihilating truth to your foes!ci5†ci-†ci.onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Activating: ApocalypsePress: ? - help, Dir - look around, f - activateYou reveal the great annihilating truth to your foes!  You kill the water moccasin! You kill the death yak! x2ci0†ci*.You kill the water moccasin! You kill the death yak! x2  You kill the black mamba! You kill the basilisk!The fungus begins to die. x2  The death yak is paralysed by terrible understanding!  The plant begins to die.  The death yak is paralysed by terrible understanding!ciR5 †You kill the yak!The death yak slows down under the weight of truth!  The death yak is paralysed by terrible understanding!ciO\YYou feel very sick.  You hear a bellow! You hear a croak. You hear an angry hiss. You hear a howl!  You hear an angry growl. You hear a howl! x2; You hear a trumpeting!  You hear an angry growl. You hear a trumpeting! You hear a howl!  You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting! x3  You hear an angry hiss. You hear a trumpeting! You hear an angry hiss.cib_YY..YcirY<   Y.#...    Y   YYYY 4 death yaks (3 paralysed, 1 slow, …) Y.. YY 2 yaks Y†.Y. Y   ice beast (summoned)ci|m 415-------12==========6.2 (14Exh Pois Drain _You encounter a yak.ci؇ciٍ ci^_Your Summonings skill increases to level 12!gi Drink which item? Potions  c - 4 potions of curing  h - 6 potions of haste  w - 4 potions of heal woundsb - 5 potions of brilliance  e - 3 potions of enlightenment  i - 3 potions of invisibility  C - 4 potions of cancellation  A - 8 potions of attraction  L - 2 potions of lignification  f - 2 sapphire potions  n - a white potion [!] read|quaff|evoke[?] describe selectedhi;hiEEhiRP...##.#..P...............<.....# jubi the Summoner ...........†..................#.. Merfolk of Ru *****. hiS..............................#.. HP: 14/107 (111) ===--------------------- .........#....................... MP: 15/27=============----------- ...#.##.#.#...................... AC: 15Str: 13 S.....#..#.......#..#............ EV: 19Int: 9 ....P...........P................ SH: 0Dex: 21 ....................P............ XL: 14 Next: 12% Place: Lair:5 .............†.†@#.....Noise: ========== Time: 16166.2 (0.0) #..............Y††.†....G) +8 demon blade "Leech" {evervamp, Harm #.####...........#Y.#...Cast: Summon Mana Viper (4%) ###iU39;49m #P....#P..#.%.....#Exh Pois Drain#....####.......Y...#P..##.P.......Y....YYYY 4 death yaks (3 paralysed, 1 slow, …)#........|.......Y..YY 2 yaks . ##............#.Y†.Y.Y   ice beast (summoned) .###....#.........#....You hear an angry growl. You hear a howl! x2; You hear a trumpeting!  You hear an angry growl. You hear a trumpeting! You hear a howl!  You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting! x3  You hear an angry hiss. You hear a trumpeting! You hear an angry hiss. _You encounter a yak. _Your Summonings skill increases to level 12!hi\CY.hi4]BY.hiK^O.Yhi`LY.hiXnFYYhi:p2====--------- 7.2 (1Drainhiyhi{& _You feel better.iiki@n6=---70.9 (1.0 _kiEkiIli{  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liBY.liY.Y.li FYou miscast Summon Mana Viper. Nothing appears to happen.likF   cane toad (wandering)li 11-----Contam: 13% ---1liCliLZ _You encounter a cane toad.miP Y.You barely miss the yak.The cane toad croaks.mi,SF.YYmi0^FFmik`Q===2.8 (0.9miimimm( _The yak gores you.niunixnini9^ _You are too injured to fight recklessly!nidnini.ni^ _You are too injured to fight recklessly!ni # †You slice the death yak!! You feel better.ni* ;Y.ni- F.Y.ni&8 YY 2 death yaks (paralysed)ni8? ealth: 38/111 =7ni7A \--3.7 _You kill the death yak!ni)J niM i _Your life force feels restored.oim0  You hit the yak. You feel better.oi LF.oiX YY(1 distracted)  The yak is lightly wounded.  The yak is stunned by your conviction and fails to attack.You redirect the yak's attack!oii40==-4.6oioi> _The yak gores itself but does no damage.oi 0  You hit the yak. You feel better.oi) KF.oiR- YY  The yak is moderately wounded.oi/ 2=agic: 12/27=----5.4 (0.8oiW7 oi@ _The yak misses you. The yak barely misses you.oi,H  You closely miss the yak.oi@/KF.oi=oi$@'6.2oiHoiN^ _The yak is moderately wounded.piH  You closely miss the yak.pi^ F.The yak is moderately wounded.pi-pi0,7.1 (0.9pic9pi >L _The yak misses you. x2piA +  You slash the yak! You feel better. Y.The yak is severely wounded.Y. F.The death yak is no longer paralysed. x2; The yak barely misses you.YY53===1=8.0 _The yak misses you.piH2  You slash the yak! You feel better.pi[OKY.piQY†Y.pibF†YY(1 distracted)F(blind)  You slash the yak! You feel better.  The yak is almost dead.  The cane toad is stunned by your conviction and fails to attack.pie You redirect the yak's attack!  The yak gores itself but does no damage.  The cane toad stings you.5===9% 9pibnpiqx _You focus your inner power and blind the cane toad in retribution!qi2  You slash the yak! You feel better.qi8 Y.The yak is moderately wounded.qi;LY.qi YY  The yak gores you but does no damage.  You redirect the yak's attack!qiu60=79.7 (0.8qiqi+ _The yak gores itself.qi- 2  You slash the yak! You feel better.qi Y.The yak is almost dead.qiU  The cane toad misses you. The yak gores you. The death yak barely misses you.The yak completely misses you.qi 3==3=6=80.6 (0.9qi̻ qiѿ B _The cane toad stings you but does no damage.riu:  You hit the death yak but do no damage.YYri>? Y.The death yak is heavily wounded.You redirect the yak's attack!The yak barely misses itself. The death yak closely misses you.riKUYY(1 distracted)ri NJ4--1.5riJVri5ZO _The cane toad misses you.rix M  You barely miss the death yak.ri, ] Y(1 corona)Y  The death yak is heavily wounded.The death yak gores you.  You focus your inner power and illuminate the death yak in retribution!ri. 55--2--2.4rip4 ri6 A _The yak gores you. The death yak gores you.siD9  You slice the death yak!! You feel better.si?O\ YYsiJQThe death yak is almost dead.The cane toad stings you!si^`  You focus your inner power and blind the cane toad in retribution!The death yak misses you.sipb{49---1==3.3simsi7pp _The yak is stunned by your conviction and fails to attack.si]  You hit the death yak. You feel better.  The death yak is almost dead.The cane toad misses you.50-=--4.2sisiK _Your magical contamination has completely faded away.si 6  You hit the death yak. You feel better.si 2Your magical contamination has completely faded away.  The death yak gores you but does no damage.  The yak barely misses you.  The death yak is stunned by your conviction and fails to attack.siy p2=--5.1si siP O _The cane toad misses you.ti&d †You slice the death yak!! You feel better.tiAk Y.You kill the death yak!ti,v   death yakti`{9==14=96.0tiGti _The yak misses you. The death yak misses you.ti G  You barely miss the yak.ti  The yak is almost dead.The cane toad misses you. The yak completely misses you.tiv R45---=9ti ti b _The death yak misses you. The yak gores you!ui6  You hit the death yak. You feel better.ui < †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#..... # ...#.%.....#...  ##.............  ..............  ..|...........  ......#..†....  The death yak is heavily wounded.The cane toad is stunned by your conviction and fails to attack.uip< †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#.....  uiW...#.%.....#...  ##.............  ..............  ..|...........  ......#..†.... ui:  The yak barely misses you. The death yak gores you!!  * * * LOW HITPOINT WARNING * * *20--------=7.8ui: _The cane toad closely misses you. The yak closely misses you.ui6  You hit the death yak. You feel better.ui1   The death yak is heavily wounded.The death yak gores you but does no damage.  The yak misses you. The cane toad closely misses you.ui2`3-------8.7uiuiRP _The yak barely misses you.uiW 9  You slice the death yak!! You feel better.ui  < †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#..... # ...#.%.....#...  ##.............  ..............   ..|...........  ......#..†....  The death yak is almost dead.The cane toad barely misses you. The yak closely misses you.uim < †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#.....  ...#.%.....#...  ##.............  ..............  uip ..|...........  ......#..†.... ui + < †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ui٣ A......#..#..... # ...#.%.....#...  ##.............  ..............  ..|...........  ......#..†....  The death yak gores you!  * * * LOW HITPOINT WARNING * * *uiy< †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#.....  ...#.%.....#...  uiz|##.............  ..............  ..|...........  ......#..†.... ui7  The yak gores you!ui\6/111 =---=====9.5 (0.8uiuiV _* * * LOW HITPOINT WARNING * * *vi)s vi]v Drink which item? Potions  c - 3 potions of curing  h - 6 potions of haste vi0x F w - 4 potions of heal woundsb - 5 potions of brilliance  e - 3 potions of enlightenment  i - 3 potions of invisibility  C - 4 potions of cancellation  A - 8 potions of attraction  L - 2 potions of lignification  f - 2 sapphire potions  n - a white potion [!] read|quaff|evoke[?] describe selectedwi1 wi?6 wi= .##.#..P...............<.....# .. jubi the Summoner .........†..................#... Merfolk of Ru *****. ............................#.... Health: 6/111 =----------------------- .......#........................# Magic: 14/27 ============------------ .#.##.#.#........................ AC: 15Str: 13 ....#..#.......#..#............. EV: 19Int: 9 ..P............................. SH: 0Dex: 21 ...............................XL: 14 Next: 19% Place: Lair:5 ...........†.†.#@Y......Noise: ====-----  Time: 16189.5 (0.0) ..............†FYY......G) i@ J0m+8 demon blade "Leech" {evervamp, Harm ####...........#..#.....Cast: Summon Mana Viper (4%) # #P....#...#.%.....#...Exh #....####.............#P..##.P..............Y   death yak#........|...........YY 2 yaks  ##............#..†....F   cane toad (blind) wiB ##....#.........#......The death yak is almost dead.The cane toad barely misses you. The yak closely misses you.The death yak gores you!  * * * LOW HITPOINT WARNING * * *The yak gores you! _* * * LOW HITPOINT WARNING * * *wi_  < †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#..... # ...#.%.....#...  wib ##.............  ..............  ..|...........  ......#..†....  You feel much better. The cane toad misses you. The yak closely misses you.wi[ < †.............. ..................................................#..#..... ............... ............... †.†.#@Y...... .....†FYY...... ......#..#.....  ...#.%.....#...  ##.............  ..............  ..|...........  ......#..†.... wij  The death yak gores you.  * * * LOW HITPOINT WARNING * * *witn 25/111 =====5==---90.5 (1wiw wiZz Q _The yak closely misses you.xiu 6  You hit the death yak. You feel better.xi1 The yak closely misses you.hit the death yak. You feel better.  The death yak is almost dead.The cane toad completely misses you. xi ! You redirect the death yak's attack!The death yak completely misses the yak.30=====---1.4 (0.9xix xi _The yak completely misses you. The yak misses you.yi| .You hit the death yak. You feel better.yi' YY 2 yaksF   cane toad (blind)  You kill the death yak!yiAf1=222.3yi-yi _The cane toad completely misses you. The yak misses you.yi} } †You slice the yak!! You feel better.yiԕ  yiU    yak  You kill the yak!yi [3=33.2yi yḭ _The yak closely misses you. The cane toad closely misses you.zi0  You hit the yak. You feel better.zif  The yak is almost dead.zit6==4.0 (0.8zizi _The cane toad barely misses you. The yak completely misses you.zi } †You slice the yak!! You feel better.zi}-H < †.............. ..................................................#..#..... ............... ............... †.†.#@....... .....†F††...... ......#..#..... # ...#.%.....#...  ##.............  ..............  F   cane toad (blind)  ..|...........   zi 0x......#..†....  You kill the yak!zib < †.............. ..................................................#..#..... ............... ............... †.†.#@....... .....†F††...... ......#..#.....  ...#.%.....#...  ##.............  ..............  ..|..........  ......#..†....zi2 >  The cane toad stings you!zi" U28-=9 (0.9zi& zi) V _* * * LOW HITPOINT WARNING * * *{i|{i{i({i*` _A cane toad is nearby!{ivm < †.............. ...................................................#..#..... ............... {i{p ............... †.†.#@....... .....†F††...... ......#..#..... # ...#.%.....#...  ##.............  ..............  ..|...........  ......#..†....  {i v< †.............. ...................................................#..#..... ............... ............... †.†.#@....... {i 4.....†F††...... ......#..#.....  ...#.%.....#...  ##.............  ..............  ..|..........  ......#..†....{i {i= {i {i! ` _A cane toad is nearby!}i3 9  You slice the cane toad!! You feel better.}i  The cane toad is severely wounded.9-6}i Q=====5.8}i }ih W _The cane toad closely misses you.~i V †You strike the helpless cane toad from behind!  You slice the cane toad!! You feel better.~ih)~iwo3==4----6.6 (0.8~ix~iI}M _You kill the cane toad!~i I~ia~i,~i W _You start resting.~i 40==----ll   komodo dragon (wandering)~i -7.6 (1.0~i|# ~i& *8.6 (2~i; ~ie ^ _You encounter a komodo dragon.i~GG#.###..##.. .##.#..P..<.....# ..†............. ....#.... .......#.............# .#.##.#.#........#..##..#P........@........†.†.#.. ....††††.###...........#..#.. # #P....#...#.%.....#.....####......P..##.P.............l ..|.......  ##....#..†l.=9.6 (1ivi #P........#.#. #.###..#.......#.. .##.#..P.......<.....# ..†... ..............#.... .......#...............# .i#.##.#.#...............#..##..#P...............†.†.#.. .....††††.###...........#..#.. # #P....#...#.%.....#.......####............lP..##.P...... |.......l.igm7=200iii  #...........  #..P........#.#. #.###..#.......#.. .##.#..P....<.....# ..†... .............#.... .......#.............# .#.##.#.#.......#..#.......#@.#.....P...............†.†.#.. ....††††.###...........#..#..... # #P....#...#.%.....#..li q....####...P..##.P...i S.liX i ?11i iS iX] #P† #............  #P........#.#. #.###..##.. .##.#..P..<.....# ..† ...#.... .......#.# .#.##.#.#.......@..........#..##..#P............................†.†.#.. .......††††.i3` :###...........#..#.. # #P....#...#.%.....#......####lip ifr %2i&| i  ii3i[ iBi=i{%i'e2==iX)i+i7i9M8=i:i@C ###### ##### ##.#..## ########....###...####P #............P.....  ##P...†... iD #.............  ####..#...P#.#.......... #.###..#.......#.# .##.#..P<.....# .. .........†#... 5.6 (3...............#.........#.......# .#.##.#.#................#..#.......#..#.............P............... ......................... ...........†.†.#..... ..............††††.....iQFiMi QiON 3=iS ### ###### ##### ##.# ########....###...####P #....P.. . ##P.† #.........# ####..#...P#.#.......8##.###..#.......#....###.#..P...............<...........†..........#...............#..#. #.##.#.#...  #S.....#..#.......#..#........... P.............  _You feel less exhausted.iU3iEXih4=i9Q9iظi8,i$iEM5ii<iY i)i%.346iv7iQz20=i;Zi],ij97il0=iPoizi}iiiuO=ii8=1=i,i֩ii O9iJi^,ihe=i}i|502=it,iiii1=ii,i i6 O=isiu2=3=iD,ii%i(,i0O3iU3i9iK;O=iA{44=iCiFKBiPiGT,i^Yi[O5icifO=ili(oa5=i^xi6=i{ipi,i1ia7=ioiO=iܫia6=iҳW _You start resting.i(8..÷.S   water moccasin (wandering)Si0457.0)i6S.i%i,6.6 (38ipi_ _You encounter a water moccasin.i ## ###### ##### ##.# ########....###...####P #P. .. ##P†# #...........# ####..#...P........#.#......##.###..##.............##.#..P......<.....÷..#....# ......  .....#.##.#.#.........  ##S.....#..#..S....#..# 7.6 (1.0)i!i>4iVBiEi IiA i i e9i i 9=i i b it ###### ##### ## ########....###...####P #P9.6 (2. ##P..............†.## #....#...# ####..#...P#.###.###..##..##.#..P<.........÷........... .............#.........i i i9 JiZii 3ig  You start resting. Magic restored.iN<..iz)&0i+a7=50.6 (1 _i4iW8i iQ 3i" i( P60iv1 ,i3 i;: ii< ,iD 1==iG iM iOO ,i_X isZ a2=ib ,iVe io ir ,iqy i{ O3i iӅ ,i i ,i O4i iv  i i4 $_You start resting.i 5A water moccasin comes into view.i i SS   water moccasin (wandering)622.0)3.6 (13 _i. i" ###### ##### #########....###...## #............P............ ##P..## #.i۽ B.#...# ####.S#...P#.# ......##.###..#.......#.........##.#..P.<.........÷.........#.#.##.#.#i BS.i) i g5=4.0)i i i l ###### #####  #....###... #.P .... ##Pi o.## #...S.#...# ####..#...P.#.#.##.###..#.#.##.#..P.<.....÷............#.#.##.#.#i C.Si i &5i i i###### #############....###...###............P........... ##P. ......## #..#...# ####..#S..P#.#....##.###..#.......#.......i&x..##.#..P.<........÷...........#..#.##.#.###S.....#..#..S....#..#iG:S.i7F.Siiy&6iii i  ###### ##### #....###... #.P .... ##P.## #i.#...# ####.S#...P.#.#.##.###..#.#.##.#..P.<.....÷............#.#.##.#.#.##S.....#..#..S....#..#.SiD%i'T6=7i,i90i"###### #############....###...# #............P.........#P. ........## #.#...# ####.@#...P..#.# #........##.###S.#.......#.........##.#..P................÷............. #idY.#...... ##.##.#.#.....##S.....#..#.......#..#.......P...............iC.Si$G.Sii&8ii$iB ###### ############....###... #............P........#P...................## #.........  .....#...# ####..#...P.#  #........##.###@.#.......#......  ...##.#..P.......  ....S....÷...  ..........  #i #.....  ##.##.#.#....  ##S.....#..#.......#..#  ............P...............  .iw# /.iS- YSi^/ &9i4 i6 i/7 _No target in view!i%4i*i ip:_No target in view!i+ i 3i_  You start resting.A water moccasin comes into view.ik 7SS   water moccasin (wandering)0iڦ 6.iϨ 370.6 (1 _i iҰ iU###### ############....###...............P..... ##P............i[L........## #.........#...# ####..#...P.##........##........#........##.#@.P..............S....÷............#.........#.....#.##.#.#......##......#..#.#..#......P......................†.†.#iWm.S.S1iil###### ############....###...............P..... ##P....................## #.........#...# ####..#...P##........##.###..#.......#.........##.#..P........@...÷.#S.#..i#.##.#.#......##......#..#.......#..#......P..........................................†.†.#P###...††††iB.Si i  B82i i i\L D########....###...............P..... ##P....................## #.......#...# ####..#...P##........##.###..#.......#.........##.#..P.........÷.##..#.##S#.#.......##......#..#.......#..#......P.................................†.†.#P###...............††††P# #.####.#..#.Sio B.SiɄ i &3i, i-............P.i].... ##P.............## #......#...# ####..#...P##........##.##....#........##.#..P.........÷.##.....#.##.#.#..........##......#..#.......#..#......P...S........................................†.†.#P###...............††††P# #.####...........#..# #.## ### #P....#...#.%.....#.Siqi&4iii$ .... ##P.......   #.........   ####..#...P.  .##.###..#.....  ...##.#..P.....  ...........÷...  ...............  .......@.#  ...#.##.#.#  #..#..  ........  ...S.....  ........†.†  ...........††††   #.####........  #.## ### %i&P$ .... ##P.......   #.........   ####..#...P.  .##.###..#.....  ...##.#..P.....  ...........÷...  ...............  .......@.#  ...#.##.#.#  iS#..#..  ........  ...S.....  ........†.†  ...........††††   #.####........  #.## ### %i^iYai5hime _A water moccasin is nearby!i<#.P..... ##P.... .## #...... .....#...# ####..#...P.#.# #.##.###..#.#. .##.#..P. .÷. ... #.#. #.#.##.#.#. ......##......#..#.......#..#. .P.......... .....S... ..........†.†.#.  .....P###...............††††.....  ....P# #.####...........#..#.... #.## ### #P....#...#.%.....#.. iI95 _ii i` 70=1=iV 23ic _You start resting.A water moccasin comes into view.ivi S   water moccasin (wandering)SiM 80.0).S6.6 (11 _idm  .... ##P........ #.......... ####..#...P..##.###..#........##.#..P................÷..........................@#..#.##.#.##..#..............S...............†.†.............†††† #.####.........  #.## ### %i )  .... ##P........ #.......... ####..#...P..##.###..#........##.#..P................÷..........................@#..#.##.#.##..#..............S...............†.†.............†††† #.####.........  #.## ### %iiiie _A water moccasin is nearby!io v ########....### #.....P .... ##P....  ........## #..........  .....#...# ####..#...P........#  ###.###..##  ##.#..P.  .÷  .......  #.......#.....  #..........#.##.#.#.........  ##......#..#.......#..#  ....P..........  .................  i 2 .....................†.†.#.   .....P###...............†††† ....P# #.####.........S.#..#... i iY 87.6 (1.0) _i0 ij iZBiD3iJOiUi4=i0aiDc,iniBq,i/}iHa5=i \ _A water moccasin comes into view.is nearby! _You start resting. _A water moccasin comes into view.is nearby! _You start resting.iYY   elephant (trample, wandering)iђ+91.6 (4ii+2.6 (5iipis nearby! _You start resting. _A water moccasin comes into view.is nearby! _You start resting. _You encounter an elephant.i8 " i; ###### ### ########....### #............P .... ##P...... ........## #........ .....#...# ####..#...P........# #..##.###..## Y..##.#..P. .÷  .... #.......#. #..........#.##.#.#......... ##......#..#.......#..# ..P......... ................ .....................†.†.#. .....P###......††††i> G.YiL iGO G63.6 (1iU i[ i iH i i ###### ############....### #..P .... ##P.........## #..........iU.....#...# ####..#...P........##.##.###..#.#....##.#@.P....Y÷.....#......#..#....#.##.#.#.................##......#..#.......#..#.P..... ................ ..........†.†.#...... ii1&4iiii3ii iBiiO7i ###### #### ########....### #............P .... ##P.......i@.## #.....#...# ####@.#...P.#6.6 (2  #..##.###..#.......#...##.#..P............Y...........÷................................................. ...#. ......#..#.....P..........iiPi]7i;i ?iAi] ###### ### ########....### #P .... ##P  ........## #@........ .....#...# ####..#...P........# #im##.###..#.......# .....##.#..P.. Y...........÷.. ........ #...... #..........#.##.#.#......... ##......#..##..#i"wA7.6 (1iiiG_iM879=i,iUii,i'80=i Bi;1iOiRiE%,i9Bi6^2i?~L34=i̗i{5=ih67i8=i&BiH*i-k9=iAO,i__90ikBiwBi7 _You start resting.1YY   elephant (trample, wandering)in1332.6 (35.0)iB3.6 (36ii Z _You encounter an elephant.i%L###### ############....###...#............P...... ##P.........## #........#...# ####@.#...P.##........##.###..#.......#.........##.#Y.P..........Y...........÷.................#....#...#.#.##.#......##......#..#.......#..#......P..........i0Yi=.YiY 2 elephants (trample, wandering)4.6 (1.0)i<iZ _You encounter an elephant.ic###### ############....###...............P..... ##P....................## #.........#...# ####..#...P.##........##.....#........##.#.YP........Y...........÷...................#.Y...#..#.##.#.#......##......#..#.#..#......P.................i-E.Yi$CY.iZi.25iii] ###### #############....###...i,a #............P...... ##P...... ........## #.......... .....#...# ####..#...P..#.# #........##.###..#.......#...... ...##.#.@P......... .Y...Y.....Y.÷ ....Y..Y...... #........#... #...#.##.# ......##..Y...#..#.......#..#YYY 5 elephants (trample, wandering) ......P.......... ............. .†.†.#i e Y..Y.Yig .YY.i:s iiv &6i| i@  _You start resting. _You encounter an elephant.You start resting. _You encounter an elephant.2 elephantsi]  ###### ###########....###...# #............P  .... ##P...........## #............. .....#...# #...P........#.# ###.###.@#.......#....##.#..PY.i` Y....Y..Y...÷ .............Y....#. #..........#.##.#.#.... 4##...Y..#..#.......#..#...P......ic x.Y.Yif .YY.i,i 1Yiq .Y 5 elephants (trample, wandering)i0t &7ix i| ii]E###### #####iA########....###...i@............P.....iJ{.... ##P............ i׹.........## #..........#...# ####..#...P..#.# #........##........#....... ...##.#.@P.Y......Y........Y..÷......Y...... #..#..#Y##.#.# ......##......#..#.#..#......P......................†.†.#iB.Yim.Y.ia{Y..YiqY 4iT3=8iiiRH###### ############....###... #............P........ ##P....iV........## #....  .....#...# ####..#...P#  #........##.###..#.......#......  ...##.#..P..Y....  Y.......@...÷  .YY..Y..  #.....#.  ##.##.#.#  ##.....Y#..#.......#..#  ............P...............  ...........  ...........†.†.#  .....P###....††††iXY@Y.i\YY..Yi^=.Yi2h.Y 5 elephants (trample, wandering)ij&9iEqi8ti .YYou strike the helpless elephant from behind!  You slice the elephant!! You feel better.i Y.The elephant is heavily wounded.The elephant closely misses you.i.YY.igYY 4 wandering)iR 111/111======40.4 (0.8i i F _The elephant trunk-slaps you but does no damage.i!n :  You hit the elephant.ip (1.2iv iy ` _The elephant is heavily wounded.i6 .YYou hit the elephant.  The elephant is severely wounded.Y.i9Y. Y.The elephant trumpets! x3  The elephant tramples you. You hold your ground!iI\YYYY)iL07===-====2.1 (0.9iQSiCVU _The elephant barely misses you.i} Y.You barely miss the elephant.iJyY.You barely miss the elephant.The elephant completely misses you.unk-slaps you but does no damage.  closely misses you. The elephant barely misses you.The elephant tramples you but does no damage.ii]=---3.0ii\V _The elephant closely misses you.iE ###### ###########....### #............P .... ##P..........## #..............#...# ####..#...P........##.##.###..##....##.#@.P..Y..YY÷  .YY..........#.i:y#..........#.##.#.#..........##......#..#.......#..#...P...............................†.†.#..Y.iH3Y.i$  ###### ###########....### #............P .... ##P..........## #.........i (......#...# #...P........####.###@.#.......#....##.#.YP..Y......YY..Y÷  .......Y..............#.#..........#.##.#.#....##......#..#.......#..#...P.......The elephant attacks as it pursues you! The elephant tramples you.iY, .You stumble backwards!  You focus your inner power and blind the elephant in retribution!.i*2/Y.i:Y#YYYYY 4 elephants (trample, 1 wandering, …)i=Q----4.0 (1.0i]o _The elephant completely misses you.iJ ###### ###########....### #............P .... ##P..........## #...............#...# #P........####.###..#.......#....##Y#YYP.....Y.......Y.Y.÷..................#.#..........#.##.#.#....##......#..#.......#..#PiMY.YY.ikBY.i.YYYYY 5 elephants (trample, 1 wandering,i.-5iOii  ###### ### ########....### #P .... ##P  ........## #@........ .....#...# ####..#...P........# ###.###YY#.......# .....##.#.YP.. Y......YY...÷.. ........ 4 elephants (trample, 1 wandering,  #...... #..........#.##.#.#......... ##......#..##..#is Y.YiQ ?Y.i .YYYYY 5 elephants (trample, 1 wandering,i V8-6ie i i L###### ############....###...#............P...... ##P.........## #........#...# ####@Y#...P.##........##.###Y.#.......#.........##.#YYP..........Y.......Y...÷.................#....#...#.#.##.#......##......#..#.......#..#......P..........i- dY.Y.i  ###### ###########....### #.P .... ##P...## #.@........ik .....#...# ####.Y#...P........####.###YY#.......#....##.#Y.P.....Y.Y...÷....................#.....#..........#.##.#.#..........##......#..##..#i Y.The elephant tramples you. You stumble backwards!.YiE GYYYi \4-=7i iU$ Y _The elephant completely misses you.i Y.You slice the elephant!! You feel better.  iThe elephant is moderately wounded.The elephant tramples you but does no damage.Y.Y.iɜYY5-==8 (0.8iaiţY _The elephant completely misses you.ii  You barely miss the elephant.The elephant is moderately wounded.The elephant completely misses you. The elephant misses you.i96--8.6iiu _The elephant is stunned by your conviction and fails to attack.i Y.You slice the elephant!! You feel better.  The elephant is severely wounded.i*Y. Y.The elephant is no longer blind. The elephant tramples you.  You hold your ground!i^YY)iM>4==9.5 (0.9iiOF _The elephant trunk-slaps you but does no damage.i|  hit the elephant.tramples you. You hold your ground!  The elephant completely misses you.  ample  The elephant barely misses you.i e1---50.3 (0.8i i u _The elephant is stunned by your conviction and fails to attack.i  †You slice the elephant!! You feel better.i1Y.i  4You kill the elephant!The elephant completely misses you. The elephant misses you.i10==6--1.2 (0.9iG&i) _The elephant closely misses you. The elephant completely misses you.i/Y.it  You completely miss the elephant. The elephant tramples you.it04=-2.1iiDo _You hold your ground! The elephant completely misses you.iM_You hold your ground! The elephant completely misses you.The elephant is moderately wounded.barely  The elephant trunk-slaps you but does no damage.  The elephant is stunned by your conviction and fails to attack.i s98/111 --==9 (0.8iyid _The elephant tramples you! You hold your ground! The elephant trunk-slaps you.iRashheavi  The elephant completely misses you.  unk-slaps you but does no damage.in3---3.8 (0.9i8i _The elephant tramples you. You hold your ground! The elephant misses you.i oYou slash the elephant! You feel better.  The elephant is severely wounded.amplebarely misses you. The elephant tramples you.  You hold your ground! The elephant completely misses you.  i" ^5-=4.7i/' i:+ F _The elephant trunk-slaps you but does no damage.iϴ You slash the elephant! You feel better.  The elephant is almost dead.completely misses you.  The elephant trunk-slaps you but does no damage.  The elephant barely misses you.  6-5.6i iQ _The elephant barely misses you. The elephant misses you.i| †You slice the elephant!! You feel better.i Y.You kill the elephant!The elephant misses you. The elephant barely misses you.The elephant closely misses you.iqW 3i9=7--6.5i%i(F _The elephant trunk-slaps you but does no damage.iThe elephant trunk-slaps you but does no damage.ash  The elephant is severely wounded. completely misses you. The elephant barely misses you.The elephant is stunned by your conviction and fails to attack.  amples you! You hold your ground!i n101/111==7.4i=iF _The elephant trunk-slaps you but does no damage.izHl _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.The elephant is severely wounded.  The elephant closely misses you.unk-slaps you but does no damage.  ampleivK5-8.2 (0.8iPiTF _The elephant trunk-slaps you but does no damage.i]  You hit the elephant. You feel better.  The elephant is severely wounded.The elephant barely misses you.im2=-9.1 (0.9iiF _The elephant trunk-slaps you but does no damage.iL   You slash the elephant! You feel better.  The elephant is almost dead.The elephant completely misses you. The elephant misses you.iL 11====9 (0.8ib i. x _The elephant is stunned by your conviction and fails to attack. x2i= p †You slash the elephant!i6O  2You kill the elephant!The elephant closely misses you. The elephant misses you.iV 3/113==9-60.8 (0.9 iX _The elephant closely misses you. The elephant barely misses you.i] i`a j _Your Fighting skill increases to level 11!i8The elephant closely misses you. The elephant barely misses you. _Your Fighting skill increases to level 11!You hit the elephant.  The elephant is lightly wounded.  misses you. The elephant complet  The elephant tramples you but does no damage.iB-1.7iiF _The elephant trunk-slaps you but does no damage.iLI.#  The elephant tramples you but does no damage. _The elephant trunk-siL*laps you but does no damage.  You slice the elephant!!  The elephant is heavily wounded.  The elephant misses you.  ====2.6iSRi:V _The elephant closely misses you. The elephant completely misses you.i  You completely miss the elephant.The elephant is heavily wounded.The elephant closely misses you. The elephant barely misses you.i ]=---3.5iiY _The elephant closely misses you. x2iz _The elephant closely misses you. x2  You slice the elephant!!  The elephant is almost dead.  The elephant tramples you. You hold your ground!  The elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage.i21-==-4.4iiF _The elephant trunk-slaps you but does no damage.i\ } .You slash the elephant! You feel better.il    elephantYou kill the elephant!The elephant barely misses you.iq h3=30--5.3iFx ij| F _The elephant trunk-slaps you but does no damage.ii6 YY, blind)The elephant barely misses you.  The elephant is lightly wounded.  The elephant tramples you! You hold your ground!  You focus your inner power and blind the elephant in retribution!99/113 ---=-6.2iTiV _The elephant closely misses you.itr  , wandering, blind)You slice the elephant!! You feel better.iCx113/113=======7.0 (0.8i1{ix~` _The elephant is heavily wounded.i=2 You slice the elephant!! You feel better. _The elephant is heavily wounded.  You catch the helpless elephant completely off-guard!  You slash the elephant!  The elephant is almost dead.  The elephant completely misses you.i5`=---9 (0.9i8i;F _The elephant trunk-slaps you but does no damage.i YY)You slash the elephant!  The elephant is almost dead.The elephant is no longer blind. The elephant tramples you.i09==-=--8.8i/id _You hold your ground! The elephant misses you.iH5  .You slash the elephant! You feel better.iG SiP 13=2--9.6 (0.8 _You kill the elephant!iY i>^ i _Your Dodging skill increases to level 11!i"3i%i)iz1iI4: _i:i?,i/D,iH,iK,ikRiUO=i>Xi]i_,iJbi ek  You encounter a black mamba.ijll #............P............ ##P.................... .....## #...................... ..#...# ####†.#...P........#.#... ......##.###..#.......#.......... ........##.#..P...............< ....Y...........÷. io].................. ......#.@.-- ........#.##.#.#........ ...##......#..#.......#..#. .P............. ................. ..........†.†.#. S   black mamba (wandering) ..P###...............†††† .P# #.####....S......#..# ## ### #P.#.%.....#...74.6 (5.0S.irCS.i;|i25.6 (6 _i(iֈi9 .... ##P. .....## #...#...# ####†.#...P#.#....##.###..#.......#.........##.#..P.<Y...........÷...................#..#.##.#.#i ##......#..#.#..#......P...................S†.†.#.P###...............††††P# #.####....#..# ## ### #P....#...#.%.....# #....####...........lS.ir @S.i[, i. +6.6 (1i6 il9 i>g.....## #..#...# ####†.#...P........#.#....##.###..#.......#.........##.#..P.<Y...........÷..............iA..#..#.##.#.###......#..#.#..#......P.......S...................†.†.#.P###...††††P# #.####....#..# ## ### #P....#...#.%.....# #....####...........lP..##.P..itP SSYou redirect the black mamba's attack!iSD=7iYi@] _The black mamba misses itself. The black mamba misses you.i^  You slash the black mamba!  The black mamba is moderately wounded.i`5=8.4 (0.8iriuY _The black mamba closely misses you.i7  You barely miss the black mamba.The black mamba is moderately wounded.i ^99/113 ---9.2iYi;0 _The black mamba bites you!i3 ÷.÷÷÷  You closely miss the black mamba.The black mamba is moderately wounded.if 1-80.0it iF _The black mamba misses you. The black mamba completely misses you.iYou closely miss the black mamba.The black mamba is moderately wounded. _The black mamba misses you. The black mamba completely misses you.bar  closii100/113----9 (0.9ii["C _The black mamba bites you but does no damage.iZ  You closely miss the black mamba.The black mamba is moderately wounded.i`(1.8iiY _The black mamba closely misses you.i  You slash the black mamba! You feel better.  The black mamba is severely wounded.id95/113 -=2.7iBi,l _The black mamba bites you! The black mamba misses you.i  †You slash the black mamba! You feel better.106/113==3--3.6 _You kill the black mamba!iSU i5Y 9--ib i/i H _No target in view!i_i¶: _il7==iFi~i4ii,iii6;8i,ibi}i,iWa9=ii3 ,iT iil10=ii,it#i,&,i+i.;1iy5i7,iBQ2i4G,iIi!Ni]P,iViXa3=i]1 _HP restored.icie3ihg  You see here a black mamba corpse.iGoiq5 _iti~yi|,i~ii^O=iiiD,ii,iOikN  You now have 630 gold pieces (gained 24).i3iHF _You see here a rimehorn talisman.iwi^3i_iFi,im##......#..#.......#..#....P.......†...............................÷.÷.#.. ###.........÷÷÷÷i  #.####...........#..#.....  ### #P....#...#.%.....#...  #....####...l.  #P..##.........  #........|..  .. ###..÷....  #.###....#..#......  .....#.....#......  .................  .......S........##......  .........#.#....#.#  .P......†.##i.......P.......†.........................÷.÷.#. P###...............÷÷÷÷...... #i #.####...........#..#..... ### #P....#...#.%.....#... #....####...........l. #P..##..... #...... ##.....#..÷.... #.##..#...... ............# .................. ##.... ...#.#....#.# .P......÷.##...... # .##.......†#i1410.6 (27.0)i,1.6 (28iWiz _You see here a staff of conjuration.i i߬ 3i i iϼ $ _i ,i i 4ix i ,i i i" i% ,i( b  You see here a wolf skeleton.i. ik1 5 _i3 i8 i; ,iE iK iN ,i@] {  #.###....#...# ............#.....# .................. ................##...... .........#.#....#.#.... iZ` ........÷.##...... #.. .##.......÷##  #.......  #..  #÷........  #..#..#....#.....#  ...........#.#...# ..........# ..........# ................. ...............  You pick up a parchment of Passage of Golubria and begin reading...ij -21.6 (10idn ,2.6 (11ir iu L _You add the spell Passage of Golubria to your library.iwiw3iRiRiڬBiɰi,iPii>,iiR,i,i,iNiij  You encounter a rime drake.imq ............#.....# .............. ..........## .........#.#....#.# i[........÷.##...... .##.......÷......## # #.......... #.##................ #.@......÷........ #..#..#....#.....# #P...........#.#...# ##.................# #..........# #.......... k   rime drake (wandering) .........k......iqb7.6 (5.0)k.iXkin+8.6 (6i1i4 _The rime drake hisses angrily.i..........## #.#....#.#.÷.##...... ##.......÷......#### ....##. #........÷ #..#....#.....##P.......###.....................#.........k..... .....................P....iJ(catching breath)i ******The rime drake breathes ice at you.i#.@....i&J====9.6 (1i+i /V _The icy flash freeze misses you.ir## #.#....#.#.÷.##...... ##.......÷......#### #..........#.##....... #........÷ ###..#..#....#.....##P..@........#.##....#........kiCv.. P.....iJ(catching breath)i ***The rime drake breathes ice at you.The icy flash freeze hits you.igf...ik06--30Frozen iEi&#W _You are encased in ice.i #.#....#.#.÷.##...... ##.......÷......#### #..........#.##....... #........÷ ###..#..#....#.....#P.......###....#.iXe........k .......P.... .<.....P..#k.i@k.iifK----2.1 (1.5iGiE; _Found an escape hatch in the ceiling.iW  You slash the rime drake! You feel better.  The rime drake is moderately wounded.iQ[12=-==--9 (0.8i2qituP _The rime drake misses you.i;O . You slash the rime drake! You feel better.  The rime drake is almost dead.iT 3===3.8 (0.9iX iR^ W _The rime drake barely misses you.iWRp .You slash the rime drake!i=4---4.7 _You kill the rime drake!ii3i۾i>iYo _The ice encasing you melts away.i3i3iiiJ,iiiBizi,iNii ,i?iiu,iii,i1iiC,iu ii,i;ii,ioi$iP',i)i0iz3,i5i;i/>,iAi En  You encounter a water moccasin.irL ####.......... #.##.... i*O##........÷... ###..#..#....#P# #P....#.P.# ####.......... #.#....................###......................@....---...............P..P.... ## ...<.....P#.... P.#.....#......S   water moccasin (wandering) ..P#...P.. .....S.........48.7 (14.0)iR>S.i^Yi]39.7 (15 _ioaidiA.#........÷###..#..#....#P#P........P.## ####.......# #.#.....###............PiPP.... ##. ...<.....P..#. P.#.....#....... ..P..S...#...P ................#...SijViUY250.0)i^ixaiA;(#..÷###..#..#....#P##P........P.## ####.iQ?....# #.#.....###.........PP.... ##... ...<.....P..#...P.#.....#.........P....P......S.......... ...#.........#.?...SiDB.SiMiP&1iWi9[V _Found a scroll of fog.i4###..#..#....#P##P........P.## ####.....# #.#.....###.........PP.... ....##....<.....P..#..P.#.....#...... ....P....P.........#.. #.?....S....... .......i~?S.iD+DSil.&2i3i68 _The water moccasin hisses angrily.iI 1P##P........P.## ####.....# #.#.....###.........iU ......PP.... ##.......P..#P.#.....#...... .P....P..........#...S.......#.?....... ...###iV ?S.i i &3i it c _There is an escape hatch in the ceiling here.i .P.## ####......# #.#..........###.......................PP.... ...##....<.....P..#...P.#.@...#...... .P....PiA ~....S......... ..#...........#.?......###P.P. S.i i@ .=4i$ i~ T _The water moccasin misses you.i.i  You closely miss the water moccasin.ic-5.6 (0.9iiSF _The water moccasin bites you but does no damage.ix  You barely miss the water moccasin.The water moccasin is stunned by your conviction and fails to attack.i#(6.5iZi[ _The water moccasin barely misses you.i i(7.4ii; _You barely miss the water moccasin. The water moccasin barely misses you.iN  You slash the water moccasin!  The water moccasin is heavily wounded.iQ 0=8.3iT ipW  iZ F_The water moccasin misses you.ie t .You slash the water moccasin!i =.i# 95--9.2i! i R _You kill the water moccasin!i_ib9--ihizkH _No target in view!ii3i"i+i-$ _i4,i8i;,i>iEiaH,iqKi3U`  ..........  ...P.....P....P  ........##....  ...........<.....P..#  <......P.#.....#  .....P......#...P..  i[......  #...........   ..#.?@...........62.2 (3.0  ...............  ###...  #.P.P.# ...  .........  ####....#......   #.##.#......   #. ....  icif+3.2 (4iki*o9 _Found a stone staircase leading up.isix3i}iށini̕n _g - 6 scrolls of fog (gained 1)iiIii,iniiڸ,itiiv,i9ix,i,iBii,iqi>ii:,iiih,ii4i,i-i;Bi #i&,i)id=i@,iiBi i@Biiz,ii i^",i$i+i$.,i0iK5i7,i:i@isB,iEiJi M,ixOiUi1X,i[ibie,ibgi'nip,iti~XiiƇ,iiiN,i×ii,iĤii,ii;i׺,iii`,iZi,iii,iiii,iSiqi5,iii,ii)i,i@ii,ir"i(i~+,i*.i2i%5,i-9i(?,i)BiEiHiHK,iMiπiXiXiBiiwi,iOii,ini4BiIimn  You encounter a water moccasin.ii . .....#... ......#... .....P# ...# .....## ###### ...P# ....#.# ###..#.###.....# ......###...#..#@.#.... i .......##....... ................#. ...........#####...##... ........#..# ##.## S ....P.##.### ## ^ S   water moccasin (wandering) ###.######  ### 520.2 (57.0)ii31.2 (58 _iii0 ... ....#..... ...P# P...# ## ###### #...P# #.# ###..#.###.....# .###...#..#..#....#........@.....................# ..#####...##.........#..# ##.## S.P.##.### ### ^ ##.######  ### i5 CS.i 8 CS.i> iA 12.2 (1.0)i3W i[......##. ......# ...... P# i-P...# ## ###### #...P# #.# ###..#.###.....# ###...#..#..#....##.##.#.S.#####...##.#..# ##.## .P.##.### ### ^..###### ## ###i@S.ii &3i~iGi.......# #. #....... # ....... P# #P...# ## ###### ##...P# #.# ###..#.###.....# ###...#..#..#....##.##.S.#.#####...##.....#..# ##.## ..P.##.### ### #^. .###### ## S..4ii ig4ilipH _No target in view!i9 i i iè H _No target in view!iì   A water moccasin comes into view........# .#.#.  ....... P# #P...# ## ###### ##...P# #.# ###..#.###.....# ..###...#..#..#....##..S...................#.... #####...##...#..# ##.## ......# P.##.### ### .#^...# ###### ####### #  S   water moccasin (wandering) 05.2 (1 _it ##.......# #. .#...... .# ....... P# #P...# i/# ###### ##...P# # ###..#.###.....# ..###...#..#..#....##..S##................#..#####...##........ ...#..# ##.###......# .##.### ### #.#^...#############i:C.SiQi$&6i i i##.......# . .#....... # ....... # #P...# i  ###### ##...P# . # ###..#.###.....# .. ###...#..#..#....##.##.S.#.#####...##........##..# ##.###......# ##.### ### #.#^...# ######## .SiF;S.iiq&7iiik @##.......#  #.#....... . #....... .. #P...# ...  ###### ##...P# ... iݰ  ###..#.###.....# .....#..#..#....##. ##.S.#.######...##........##..# ##.###...### ### #.#^...# ######## iZ ?S.id i̾ &8i} i i ##.......#......#.#............#............#P...# P...i- _###### ##...P# ... ###..#.###.....# .....#..#..#....##.S..##.######...##..## #..# ##.### i 7 # i ?S.i ?S.i' ii* &9i/ i3 i~. ... .##.......##.#.......#......... #P...#.P.  ###### ##...P##S#..#.###.....##. ...#..#..#....##.............# ..#####...##...# ##.###......#### ### #.#^...# #########S.i=30i1iiZ... ..... #.......##.#.....#........ #P...#SP  ###### ##...P ##..#.###.#..#..#....##........#............#.######...##........## ..# ##.###......##### ### #.#^... #########S.1i8^iai5'... ....... #.......##.#.....#.....S.. #P...#.P  ###### ##...P i+H##..#.###.#..#..#....##....#............#.......######...##........## ..# ##.###......##### ### #.#^... #########S.i.+.i5=Si8&2i=i?ii=iiH _No target in view!i Ji> H _No target in view!ii  A water moccasin comes into view.i...........P. ..i##.......##.#....#...S..... #P...#.P#### ##...P##. #..#.###.....##.##..#..#....##.#...#..........#.#S   water moccasin (wandering)#####...##........ .# ##.###......#### ### #.#^...#iNS.0ii23.2 (1 _i %i ...### ......... ... P. ... ##.......#.#.S......... #P...#.P.  ###### ##...P##.. ##..#.###.....##.##..#..#....##........#..........#.# .............#.......## # ..#####...##........## ..# ##.###......###.Si9.Si CSi&4iiR _A water moccasin comes into view. _No target in view! _A water moccasin comes into view.The water moccasin hisses angrily.i- .....###.............#.P..#.. ##.#. #.#. #....S.#P...#.P. ###### ##...P##.#..#.###.....##.# #...#..#..#....##.# #..............#.#.....#.......## #.#####...##........## #..# ##.###......###i 7.Si& i~ &5i i i/o ir 5=6.1 (0.9i`v i1z _You miss the water moccasin. The water moccasin misses you.ij~i  You closely miss the water moccasin.i(7.0iۇi/_ _The water moccasin completely misses you.is  You slash the water moccasin!  The water moccasin is heavily wounded.The water moccasin bites you but does no damage.i݈.=9ii9\ _The water moccasin closely misses you.ielt †You slash the water moccasin!i|(i1--8.8iviR _You kill the water moccasin!iO -- _No target in view!itiNx3i{iEi؃: _i͊i,ii+iͥixiig,iӲii̻,ii,i`iii8,iii,iii~,iivi,iih,iiji1i,i. ivi,i/i 7  You encounter a water moccasin.i? ...... ... .. ...S..... ..#.............. .... ...... P.. . #...###...#.#............. ........... ...##...##........ #.......###....... .........##...#...S   water moccasin (wandering) .............###.. .................. P..................54.8 (16.0)i-(i`,5.8 (17i6 i; _The water moccasin leaves your sight.ii3iip  A water moccasin comes into view.i............... ......S...... .. ........... ..#........... ............ P... . #...###. ..#.#.@.......ik..##...##.....#.......###....#.........##...#...S   water moccasin (wandering)..............##.. .................. P..iqT.S0.0)i99.SiCSiT+6.8 (1i:i8 _The water moccasin hisses angrily.ik# ##........ ........ ...... #......... #S.......#........ #.. .......... #........# P......... . . #..@###......... ..#.#. ...... .......................##...##.......#.......###.......##.........##...#.................###.. ..S7ir .. #.. .###......... ...... .#i ........... .#S......#. .#..#. .#.......@.# P. .......#...###......... ......#.#.............. ................... ................... .....##...##. ..#.......###.......##.........##...#...###..i> B.SiP i .=8i iP  ip F_The water moccasin misses you.i|i]-9.7 (0.9idi_ _You barely miss the water moccasin. The water moccasin barely misses you.imn  You slash the water moccasin!  The water moccasin is severely wounded.iq2==60.6iuix[ _The water moccasin barely misses you.i9{t †You slash the water moccasin!i{6---1.5 _You kill the water moccasin!i 5 3iw8 i; i> iE BiH ,i@K iM iR iaU ,iW i(_ ..... ......÷.. #....#....  #.. .....#ia . # ..#...  ..#  ...P.  .............  ........... ---4.5 (3.0 ............#........  ......†...#.......... .........##P..............#...###.........#.#.........................................................##...##........in ip +5.5 (4iju ix L _Found an elf skeleton.iIiniXiGd  You encounter a wolf.i#..÷.... .#...... ....h....♣...P.. ....... .......# ...... ..÷..# #.... iH#.....  #.. .....#. ##... .# ....P. ............. ................................#..............†...#..........h   wolf (wandering).#...#.#..........h7.5 (2i5.hii 28.5 (3 _iii\8....... .÷.... ÷.h.....÷.......h .iA`♣...P.......# ...÷..## ......#..#...P .#...  .......# ......P.. .................#....l... l   komodo dragon (wandering)......†...#.. hh 2 wolves (wandering).........##P.........#...###i;c& ifh.You encounter a wolf..hiFh1.ijY÷.hiw lh   wolf (wandering)  Found an elf skeleton and a spriggan skeleton.i!{+9.5 (1i-i: _The komodo dragon leaves your sight.i*....  #. .P..... .÷.... .÷...h...÷h...... .iO.♣...P......# ...÷..## .....#. ....#...P..#.......#.P........... l   komodo dragon (wandering)......#.....l.. hh 2 wolves (wandering)......†...#.............##Pi81eh.i3.h.h.i@ lhh 2 wolves (wandering)  You encounter a wolf.imC'70iJi]OV _The wolf leaves your sight. The komodo dragon leaves your sight.i ol.  .. ##........ ....##...P..... ÷.... ......÷...hh..÷.h............. .♣...PiY.....# ..÷..##....#. ..#...P.#.....#.....P. l   komodo dragon (wandering).......l hhh 3 wolves (wandering)......#.......†...#.i0.i.h.hhi.h..hii# hhh 3 wolves (1 wandering)  The wolf howls! x2i&0===1i-iA0: _The komodo dragon leaves your sight.i3#..l. .. ###. <.. ##... . ....##...P...... ÷.... ......÷÷.h..........#♣..hPh..#....# .i.......@÷..##.. .. .........#...... . .....#..........P....#...........#.P...............#h.i.h.h.hi_7<i/--2i. i ` _Found a stone staircase leading up. The wolf bites you but does no damage.i h.You hit the wolf.  The wolf is moderately wounded.i ~ hThe wolf closely misses you. x2i h 4 wolves (2 wandering)  You encounter a wolf.if H--3.4 (0.9i i. U _The wolf completely misses you.ij8 .iMlYou slice the wolf!!h.i6) .hYou kill the wolf!h.lh.i l   komodo dragon (wandering)hhh 3 wolves (2 wandering)i(4.3iai _The wolf completely misses you. The wolf misses you.i@jn .h  You slash the wolf!iJm .hThe wolf is almost dead.S.iIuS   water moccasin (wandering)h1ix6==5.1 (0.8i~i`R _The wolf closely misses you.i=h .You slash the wolf!iSA.h.hiaEJ S.iyHYou kill the wolf!You redirect the wolf's attack!.hiQVhSiTTOhh 2 wolves (1 wandering, 1 distracted)i\6--6.0 (0.9iaiWdB _The wolf completely misses itself.ifipMS.You redirect the wolf's attack!ompletely misses itself.You catch the helpless wolf completely off-guard!  The wolf is severely wounded.The wolf howls!i)2.hit:hhhiu07--====9iiR) _The wolf bites you.i .h  You closely miss the wolf.The wolf is severely wounded.i BS.ig K  The wolf bites you but does no damage.i 8--=---7.7 (0.8is i q _The wolf is stunned by your conviction and fails to attack.is S.You closely miss the wolf.The wolf is severely wounded.iV  The wolf barely misses you. The wolf bites you but does no damage.i D---8.5ir i R _The wolf closely misses you.i#y .You slash the wolf! You feel better.i0AS.iÐ' i_]S.You kill the wolf!iP   wolfi59=i,)79.3iiF il._The wolf bites you but does no damage.i}  You slash the wolf! You feel better.  The wolf is almost dead.The wolf is stunned by your conviction and fails to attack.i~13====80.1ii'{ _The water moccasin misses you. The wolf bites you but does no damage.igh .You slash the wolf!iuc   You kill the wolf!i{R=--1.0 (0.9iiӇ_ _The water moccasin completely misses you.iI q  You hit the water moccasin but do no damage.iM g2---9i i  i %_The water moccasin bites you.ik  You slash the water moccasin! You feel better.  The water moccasin is severely wounded.iuo d3===2.7 (0.8i8u iyz T _The water moccasin misses you.iF& lYou completely miss the water moccasin.The water moccasin is severely wounded.i4!l   komodo dragon (wandering)S   water moccasin--3.5i=iBT _The water moccasin misses you.i(k .lYou closely miss the water moccasin.The water moccasin is severely wounded.iviyo09---4.4 (0.9iiRy _The water moccasin bites you. The water moccasin barely misses you.iS .You slice the water moccasin!! You feel better.iW 1.i_ 1iAe g13=8-5.3i m i5p R _You kill the water moccasin!i iS 8-iP i H _No target in view!i;Ki>RIiXo  A komodo dragon comes into view.i`~... #... #.....### l. .. ##<.. ##.... .... ....##...P..... ÷÷......... .♣...P....@..# ..÷..##.. ....#........ #...P.#........#...ll   komodo dragon (wandering)...P........iRci0l.ilPliOs+6.3 (1ievi8y7 _The komodo dragon hisses angrily.i\ #... #.....### ..l. .. ##.......###. <.. ##.... ....##...P  ......÷.......÷...  ...# i_  .♣...P...#  .......#  .÷@.##..  .#..........  .....#..........P.................#.....l.......#...........P.................#l.ik ivn &7i9--1.8 (0.9iiQ _You kill the komodo dragon!isw O--in~ iK H _No target in view!i]i`3ici9hij: _ip,ivs,iJxij{i},i7ig,i|i܆ii,i iz,i“i$iiY,iii֢,iiiD,iiͰiu,i9i7iػ,i=iPi,iii`,iii,i1ii},iii~,iiiU,iii3,iii(,i|iLi,i7iBi ,i iMi,iii,ii#i&Bi+i`.,i0i6i8,i:i>i@,iBi,i,i iu,i>ioi,ii$i!,i#i'i),i+i/i1,i4i6iP9,i;i_?iA,iEiGBisJi%NiP,iSiU,iW,iZit],i`i^bid,iknihnBi qis,iCv,ix,iz{,iF~i,ibi(BiiR,i̍,i4BiiiBiiBii,iiܬBiNi,iiiir,iiJ,ii@iXi,igiJi#,iDii,i5ii,ixii,i:ii,iTii+,i ii,,iiip,ie"i'i*,iL8Xi;i?Bi+CiIiL,iOiUSi1V,i]i}`Bi%ci@gij,ilir,iw,i{,iiii,isi,iiJiHBiviXii,iKiBiiiA,ii ,i!,iiBimi?,ii4%i',iC*i.i=1Bi5iC8,i:i<iC?,i3CiGi8J,i'MiOiS,iUiyYi\,i&`id,igiPkin,i*yniBi/i;iuiʌ,ii1i֕,iĝBi,i*iצ,i]iܫil,iiԶik,iii   You encounter an elephant.......... .............##. .P..#.... .......#.....##..#..... ...... Y #.........###.##...... ...P.. ..#.........P####....... ..... .....## ##...... ... .............# #P..... ... .......P.....# ###.... ... ........###.## #.... ... .......@##### ##.... .......#.# #.#.......## ##....PPP# ##P........## ###### ##...P..##.# ###i..#.###.... Y   elephant (trample, wandering)P....#.......###...#..#..#...P#.......##..............................693.8 (102.0)iI43 _iiN P.... ......... .......... ..............##P..#.... .#.....##..# #...... .Y #..###.## #...P.. ...#..P####.......## ##.........# #P...P.....# ###..###.## #... #... #..##### #.#.# #.#....##.PP......P# ##P......## ###### ##.P..#.......#.# ###..#.##..P...###...#..#..#P###Y.5.0)iE} b......P............... ..............# ...P..#...Y .#.....##..# .#...... ... #ih .###.## .#...P.. ....#.P##...# ##........# #P.P.....# ### ..... ..###.## # ##... .#..##### # #.# #.#....##.PP......P# ##P......## ###### ##.P..#.......#.# ###..#.##..P#...#..#..#iЃ 0.i 7Yi֎ F6i i iiiaiH _No target in view!iiiiH _No target in view!ii3i(iGk  An elephant comes into view.i_P.P#.......P..............YY iG ........... ....P..#.... .#.....##..# ..#.......... #.###.###...P.......#.P##...# ##........# #P...P.....# ### ...... ...###.## # .##... ..#..##### # .#.# #.#....##. Y   elephant (trample, wandering)PP......P# ##......## ###### ##.P..#.#.# ###..#.###.0iQ*.i27.8 (1 _ii" #.....#P.......P.P........P.............Y. ....................P..#.... .#.....##..#.#... #.###.###...P.#.P##...# ##..........# #P.P.....# ### ....... ....###.## # ..##... ...#..##### ##..# .....##...PP......P# i& ......## ###### #Y.8iYx#.#P...Y.........P.P........P.Y.......... <.....P..#............#.....##..#.#..#.###.##.#...P.#.P####.## ##..# #P. #i.P.....# ..###.##.##... ....#.##### .#..#.# # YY 2 elephants (trample, wandering)..## ....PP......P#.## #iY.Y.9iiZ _You encounter an elephant.iN #.##P..#. ###................#P..Y..........P.P..Y............P............. ........................... .<.....P.Y#............#.....##..#....#.........###.###...P#.........P##.# ##.........# ..#P.....# #......P.....###.##.###..##### Y 3 elephants (trample, wandering)##.#..iS..##PP......P#Y.i[VvY.Y.i^iQa(700itfiiZ _You encounter an elephant.io3 ####.#..### # #.##P..#. .###........#PYY...P.P..... P..P..... #.........Y.............<.....P..#............#.....##. #.....#....#.###.#ifs+#..YP#.........P##........##........#..#P.....#......P.....###.##Y 4 elephants (trample, wandering).###..#######.#....##i55 .YYou encounter an elephant..Y.YY.iAYYYYY 1 wandering)===1 _The elephant trumpets! x3iH #P#.#...#..  ####.#..### #.#....#P..#.###.............#P.YP.P ...Y .P.P ##..........Y........ ...<.....P..#...@........#.....# .#.....#..Y.#.........###. P#...P#.........P##.##.........#..#P.....#......P.....###.##.###.######.#iN2.YiyQ.Y.Y.YiZYY)id[====2ioh, _The elephant trumpets!iA : ###..#..#....#.....#  #P#.#...#.. ## ####...#..### #.#....#P..#.###..........#P.P.P .....Y ..PP.Y##...........Y........ ....<.....P..#......#.....##.....#...Y.#... .P#...P#....P### #.........#..#P.....#......P.....###.## iE h#......###..#####.YiH | .YThe elephant misses you.iK 3.Yi"k =---3 in @_The elephant trunk-slaps you but does no damage.i6 Y.The elephant trunk-slaps you but does no damage.  You hit the elephant.  is lightly wounded.  The elephant misses you. x2  The elephant tramples you but does no damage.  The elephant misses you. The elephant barely misses you.---4.6 (0.8i1 i Y _The elephant completely misses you.ijThe elephant misses you. The elephant barely misses you. _The elephant completely misses you.You slash the elephant!is lightly wounded.barely misses you. The elephant  barely misses you. x3i!pi viy5=5.5 (0.9iFi> iU8_The elephant trunk-slaps you but does no damage.i(`p .YYou slice the elephant!!ibn iry_The elephant trunk-slaps you but does no damage.  You slice the elephant!!  The elephant is heavily wounded.closely misses you. The elephant barely misses you.  ample  The elephant trunk-slaps you but does no damage.====6.4ii@X _The elephant barely misses you. x2i_gC  You hit the elephant but do no damage.=---7.2 (0.8 _The elephant is heavily wounded.iY The elephant is severely wounded.  The elephant is stunned by your conviction and fails to attack.The elephant tramples you but does no damage.  The elephant trunk-slaps you.i 2-=--8.1 (0.9i& iW) u _The elephant is stunned by your conviction and fails to attack.i|  _The elephant is stunned by your conviction and fails to attack.You slash the elephant! You feel better.  The elephant is almost dead.  The elephant closely misses you. x3; The elephant misses you.amples you but does no damage.  The elephant barely misses you. The elephant tramples you!05--=9 (0.8 _You hold your ground! The elephant completely misses you.i~SMThe elephant is almost dead.  You redirect the elephant's attack!The elephant tramples itself! The elephant trunk-slaps itself.  The elephant trunk-slaps you but does no damage.id6---9.8 (0.9iiX _The elephant barely misses you. x2iyiThe elephant trunk-slaps you but does no damage. _The elephant barely misses you. x2  You hit the elephant. You feel better.  The elephant is almost dead.ample  closely misses you. The elephant misses you. x4im_8--10.6 (0.8irirvu _The elephant is stunned by your conviction and fails to attack.ia †You slash the elephant! You feel better. 3slash the elephant! You feel better.  You kill the elephant!  The elephant trunk-slaps you but does no damage.  The elephant misses you. The elephant trunk-slaps you.  The elephant tramples you but does no damage. 10=401.4 _The elephant trunk-slaps you but does no damage.ih iwa_Your Hexes skill increases to level 10!i _Your Hexes skill increases to level 10!  You slice the elephant!! You feel better.  The elephant is severely wounded.  The elephant misses you.   The elephant barely misses you. The elephant completely misses you.i 3======2.3 (0.9i i Q _The elephant misses you. x2i o .You slice the elephant!!i W 2i =1----3.1 (0.8i ip L _You kill the elephant!i\You slice the elephant!! _You kill the elephant!  You slash the elephant!  The elephant is lightly wounded.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.==--4.0 (0.9iik _The elephant closely misses you. The elephant misses you.iDfMThe elephant trunk-slaps you but does no damage. _The elephant closely misses you. The elephant misses you.The elephant is moderately wounded.The elephant barely misses you.i@&9iWIiM _The elephant barely misses you. The elephant misses you.i  The elephant trunk-slaps you but does no damage. _The elephant barely misses you. The elephant misses you.You slash the elephant!  The elephant is severely wounded.The elephant misses you.  The elephant trunk-slaps you but does no damage.i0=5.8i8g _The elephant misses you. x2i MThe elephant trunk-slaps you but does no damage.misses you. x2almost dead. completely misses you. The elephant closely misses you.  barely misses you.i0-6.7i;if?F _The elephant trunk-slaps you but does no damage.iI l .You slash the elephant!i ' iG   elephantYou kill the elephant!i ^3--7.5 (0.8i i$ X _The elephant barely misses you. x2iyf   You hit the elephant.  The elephant is lightly wounded.  The elephant tramples you. You hold your ground!07---8.4 (0.9i k _The elephant barely misses you.im  You slice the elephant!! You feel better.13======9.2 (0.8 _The elephant is moderately wounded.i{  You slash the elephant!  The elephant is severely wounded.ic===-20.1 (0.9iKiŸu _The elephant is stunned by your conviction and fails to attack.io  You hit the elephant but do no damage.The elephant is severely wounded.The elephant tramples you but does no damage.ier0=----9 (0.8icxiQ{3 _The elephant trunk-slaps you.i . You slice the elephant!! You feel better.  The elephant is almost dead.i $ u3=====1.7i( i+ _The elephant closely misses you. The elephant misses you.ill †You hit the elephant.iU(i:=4----2.6 (0.9iiqL _You kill the elephant!i>i3iiieBiXBii,i,i*,iv,in  You encounter a water moccasin.i?........÷.##...... #.. .....##.......÷......##S. ..  ####........... ...  #.##........... ..  ##........÷......... ....  ###..#..#....#.....# .  #P#.#...#.. ###.......#..###..@...#P..#---- #...............#P...... .....................P.P... ..............P.††...... ...i... S   water moccasin (wandering)P..#.....#.....##..#.#...####.##.. ...#...P.#..P####...6.6 (4.0ii27.6 (5 _iii.#.#....#.#..........÷.##...... #..##.......÷......##S.. .####............. .#.##.............ic........÷.......... ###..#..#....#.....# P.#.#...#.. .. ##..##....#P..#.......#P#...P.P#.....P.††..................P..#............#.....##..#.....#.###..SiB.Siձi1+8.6 (1iúiiTe^........##.....#.#....#.#..........÷.## #.##.......÷##iyl. ####............. . #.##...............S.. .........÷.......... ##..#..#....#.....# P....#.#.@.#.. ..#..##†#P..#........#P#..P.P..#.......P.††...................#.P..#.....#.....##...SS==9 _The water moccasin hisses angrily.i<... ........##... .#.#....#.#..i[@. ........÷.## # .##.÷##. ###..... . .##......... . #........÷.......S...... . #..#..#....#....@# ...#.#...#.. .....#..##†#P..#........#P#..P.P#.#........P.††......................##i/JE-30iNiQF _The water moccasin bites you but does no damage.i) s .You slice the water moccasin!!i3 ^.iq9 ^5--1.4 (0.8i@ imD R _You kill the water moccasin!i i 8-i" i& H _No target in view!iOi3iiB: _i$,is&,i(i*i.iX0,i3i 7i8,i;il>i,@,i9Ci-FiH,iJiK,iM,iO,iQi;\i_ib,i7o'## ..#.....#...............♣...P..................##..............÷..#....#.#...........# ÷.##......###. ..÷##......# ..... ................@........P .÷................#.....#.........ics#.#...#............##..###........†...#...#P..#............##P........#P......#...###.....P.P.........#.#..ix.40.4 (9.0i+},1.4 (10.0)iin/ _c - a wand of warping (3)iיIiiiȥ,i iӮ,iioiɵit,i iiBii9,iii,ii,ii6ii,iii,iii,iii,ii,,iii,ii'P  There is a stone staircase leading up here.i i  _ii6ii,iii ,i$i)Xi ,,i].iR0i 4il6,i9:i<i>,i@iBiD,iFiHBiKiNM,imOiPQiSi V,iX,iY,i[i]Bi_ia,icifi.h,iNj,imiqo,i^qi5tidv,i_xizi|,i~,i׀,iii,i]iWBiiBiݝiBi)idi,iii,iifiY,iii,iipi,ii9i',iii,ifii,iici,i.ii,i_ii,ioii,i i i,ii@,iii,iiGiI,iB!i+#i%,i&i(i*i,,i.i8...........# #...................# ÷÷÷÷.....## . i;3#..#..............## ÷. %.....#............#.....### ..................##.......### .....<...## ......##...P #..÷...........@÷÷... #95.4 (54.#.......####### .#........♣...P...##..#.#............##.... #.............÷..##.. .#...........#......... .##...........#..........P.....# ##.......#........#.#ioCiF,6.4 (55iKiNQ _Found a draconian skeleton.ii!3iE  You see here an elf skeleton. _iNniLQBiTg  You see here a draconian skeleton.iIWiLY5 _i[i]i_,i%biAfT  You encounter a black bear.ilhiCn#...## ..<.....#...#..h..# ........#....#..... .......#....#..... ............##....# ....##P..# ipZ...#.#...# .....##.P# ..............#@#.......#.##.......##..#.....##.÷.##.....#.....###.....##.......### ### h   black bear (wandering)......<...##........... ##.# ....##...P........ #..##...÷÷...# ##...#804.4 (8.0)iBvix25.4 (9 _if|iai#.#.....##.#.h÷<.....#h..##i"#....#.....##...##P#.#...##@P#.##.#.#.##..# .#.÷## #.#.....### h 2 black bears (wandering).....##.......### ##<...##........#.###...P........ #..#i; .hYou encounter a black bear.iA.hii+6.4 (1iiQ _Found a draconian skeleton.i&M....## #.#.....##..h..#..÷<.....#.hiK@h..##....#.....##...##P#.#.@.##.P# ...............#.##h   polar bear (wandering).......i..hh.i hh 2 black bears (wandering)  You encounter a polar bear.iy&7ii 7 _The polar bear leaves your sight.iMM÷. ....##..h# #.#.....##.....#..÷i6RW<.....#h.h.##....#.....###...##P#.#...##.P ...............#.##h   polar bear (wandering)....iSV.h.h.hi`imhhhhhil0===8iQqituV _The polar bear growls angrily. The black bear growls angrily. x2i .#÷.#.... ....##...# #.#.....##..h..#..÷<.....#.h.#....#...h.###...##P#.#...##.P#.#.#.##..# .#.÷## #.###i# M.hif' .hYou hear an angry growl.  The black bear closely misses you.i1 [====9i; iA E _The black bear claws you but does no damage. x2i .hYou slash the black bear!iS' &  i(@ The black bear is heavily wounded.The black bear bites you. The black bear misses you. x2  The black bear bites you but does no damage.0-==--10.3 (0.9 _The black bear claws you. The black bear barely misses you.i- †You slash the black bear! You feel better.i7U   black beari<3=----1.2iijN _You kill the black bear!i †You slice the black bear!!.hivz=6--2.0 (0.8ii(N _You kill the black bear!i.y####P..#P...÷.#.... ....##...# #.#.....##.....#..÷<.....#..h#....#..@†.###....##.##P#.#...##.P#.#.#.##..# .#.÷##inj  The polar bear completely misses you.ik5=3.0 (1.0iTiQ> _The polar bear claws you but does no damage. x2i9w _You see here a black bear corpse.i+u  You slash the polar bear!  The polar bear is heavily wounded.i\x4==8 (0.8i|i _The polar bear closely misses you. The polar bear barely misses you. x2i&O  You hit the polar bear but do no damage.The polar bear is heavily wounded.The polar bear bites you but does no damage.iR 6--4.7 (0.9iPX i.\ _The polar bear misses you. The polar bear closely misses you.i}:hThe polar bear bites you but does no damage.misses you. The polar bear closely misses you.  You slice the polar bear!!  The polar bear is almost dead.  The polar bear completely misses you. The polar bear closely misses you.  bariCx h   black beari.GL====5.5 (0.8iLiO[ _You encounter a black bear.if .hYou completely miss the polar bear.The polar bear is almost dead.irehh(berserk)ib=---6.4 (0.9i iQ\ _The polar bear goes berserk!i{ †You slice the polar bear!!i sh   black beariX----7.2 (0.8iiN _You kill the polar bear!iP ## ##.#..##..### ####P..##P÷.... ...h##... .....#...##..÷.# <i #.....# #....#...@.# #....#..††.# ##....###P..##.#...###.P# #.###.##.#.hi i" G-8.2 (1.0iz i w _You see here a polar bear corpse.i 2  #######.## ## ##.#..##..### ##...####P.##.....#P...÷.#......##...##.....##..h.#.#..÷<.....#iB .†#....#..††.##....##.##P#.#...##.P##.#.#.hiPI -9 _iCP i  You slash the black bear!  The black bear is severely wounded.The black bear completely misses you.i=8===20.1 (0.9ixiE _The black bear claws you but does no damage. x2i/ ÷  i You slash the black bear!i>(iu :7---1.0i'i+N _You kill the black bear!iD i:---ifiH _No target in view!i i 3i' i : _i Bi ,i i Bi׿ BiP i; i ,i ,i ,i i} iT ,i ,iv i ni ,i| ,i_ ni i5 z  You encounter a death yak and a catoblepas.i  #   ####.#  ###.## ########P..##  .i ##..######.....@...P.#  #.....P##....P#  ##P.....## ÷...##  #.....### .÷#.#  ##...### ..# .#  ##....# Y.# .#   Y   death yak (wandering)##..÷.## ... .   Y   catoblepas (asleep)#.....# Y..  #...†.#  i{ 32.0 (11.0)Y.Found a goblin skeleton and a minotaur skeleton.i/ YThe death yak bellows! You hear a bellow! The catoblepas bellows!i  YYY 2 death yaksYYou encounter a death yak.i *****The catoblepas breathes a plume of calcifying dust at you.i[ Y @☼☼...Y.#YY....The blast of calcifying dust hits you.You hear a bellow!  The death yak leaves your sight. The catoblepas leaves your sight.i f06--===3.0 (12i i 6 _The death yak leaves your sight.iO #  ### #.# #.## #P..## .##..######....@§...P.# .##.....P##☼...P# .##P.....## ☼...## .#.....### .÷#.# i_.##...### ..# .# .##....# Y.# .# #...##..÷.## YY. . #...#.....# ... .#...†.# i::☼i9-4.0)i9ii K #  ### #.# #.## #P..## #..##..######...@.☼...P.# .##.....P##☼...P# .##P.....## ☼...## .#.....### .÷#.# .##...### ..# .# i .##....# Y.# .# .#...##..÷.## YY. . .#...#.....# ... #....#...†.# i D○i# P---5i0' i) i-;i #  ### #.# #.## #P..## .#..##..######..@..☼...P.# .##.....P##○...P# .##P.....## ☼...## .#.....### .÷#.# i>.##...### ..# .# .##....# Y.# .# .#...##..÷.## YY. . .#...#.....# ... .#....#...†.# iE○7----6i.KiMi } #  ### #.# #.## #P..## #.#..##..######.@...○...P.# P.##.....P##○...P# .##P.....## ☼...## ÷.#.....### .÷#.# .##...### ..# .# .##....# Y.# .# .#...##..÷.## YY. . ip.#...#.....# ... .#....#...†.# i1Yi○Y   catoblepas (wandering)i&7iZ i#iv+9  # ####. #######.## ########P..## #.#..##..######.....○...P. P..........##...@.P##Y...P .##P.....## ○...# ÷#.....### .÷#.# .##...### ..# .###....# Y.# .#. ..  ..#....#..††.#  °8i!W#  ### #.#  .## #P..##  .#..##..######.....°...P.#  .##....@P##Y...P#  ##P.....## ○...##  .#.....### .÷#.#  i!A##...### ..# .#  ##....# Y.# .#  i "#...##..÷.## YY. .  #...#.....# i/"...  .#....#...†.#  .#....#..††.#  i}07.i1.89iB8i:i   # ####. ######.## ########P..## .#..##..######.........P. ..........##.....P##Y...P##P....@## ○...##.....### .÷#.# ##...### ..# .#. .....##....##  i 0Yi °Y   death yak (petrifying)i '40ic i i ####.# ######.## ########P..# .#..##..######.....Y...P..##....@P##°...P##P.....## ○...##.#.....### .÷#.# .##...### ..# .# .....##....i` .# .##..÷.##YY. . ..#......†#....#..††.iii" q9=1i;  # ####. ######.## ########P..## .#..##..######.....Y...P. ..........##.....P##°...P##P....@## ○...##.....### .÷#.# ##...### ..# .###....# Y.# .##...##..÷.#Y. ......# ... #..† †† .....##....#Y.YizC }Y 2 death yaks (petrifying)i ==5.7 (8 _i i i 3--6.7 (9i i Q _The catoblepas gores you but does no damage.iE & is I--The catoblepas gores you.i /  --more--iu}9 7.7 (10.4) _i(i~ #  ###in#.#  ########P..## #...@Y....P.# #......##....P# #P.....## ○...## .....### .÷#.# ...### ..# .# ...# Y.# .#  YY. .  ... †.#i%2--19 -8.2 (10.9Draini=id _You turn to flesh and can act again.ig J  You slash the catoblepas! You feel better.  The catoblepas is severely wounded. ***The catoblepas breathes a plume of calcifying dust at you.i9 v###.☼○@i ; o6===9.1 (0.9)iD iLH y _The blast of calcifying dust hits you but does no damage.iJ7=  9   The catoblepas breathes a plume of calcifying dust at you.i,KThe blast of calcifying dust hits you but does no damage.hit the catoblepas.  You are engulfed in calcifying dust.  You are slowing down.i&U/  --more--i 9 i ***The catoblepas breathes a plume of calcifying dust at you.iQ Y§○@iS q2-80.0iFS ;Petr DrainiZ i] f _The blast of calcifying dust hits you!i ☼°You hit the catoblepas. You feel better.  The catoblepas is severely wounded.i x59----=1.2 (1.2i& i  _You are engulfed in calcifying dust. The catoblepas gores you!!i †You slice the catoblepas!! You feel better.i& ○You kill the catoblepas!i 65/111==-  4---2.4ii _You are engulfed in calcifying dust. Your limbs are stiffening.ip#  ### #.#  .## ########P..##  ..##..######.○°○@....P.#  ##......##....P#  ##P.....## ○...##  #.....### .÷#.#  ##...### ..# .#  ##....# Y.# .#  #...##..÷.## YY. .  #...#.....# ...  ....#...†.#  i #  ####.#  ########P..## ○.°@....P.# #......##....P# .....## ○...## ....### .÷#.# ..### ..# .# ..# Y.# .# ÷.## YY. .  ... †.#i6==2---3.9 (1.5Stone Drainii@p Y _You have turned to stone.iT°Y   death yak (wandering)   You encounter a death yak.i;/  --more--i5 4.9 (2 _iiȊA.Yi<###.°..75.9 (3i.Y.6.9 (4i.u.Yi*7.9 (5iix4Y.ixFYiP8===8.9 (6i6is9Y.i%i&4---9.9 (7i,i-8Y.i8i9c9---90.9 (8ii@iJR _The death yak bellows! You hear a trumpeting!ilKw 6The death yak gores you.ipW/  --more--iQo= =1.9 (9 _iwiiw.2.9 (10.5)ii  #  ####.#  ########P..## #....@Y...P.# #......##....P# .....## ○...## ....### .÷#.# ..### ..# .# ..# Y.# .# iI)÷.## YY. .  ... †.# _The death yak gores you but does no damage.iΒL19 -3.1 (10.7DrainiɗiRz _You turn to flesh and can act again.Things that are here:iR} _a catoblepas corpse; a death yak corpseiu M-i \ _Unknown command.i' # You slice the death yak!! You feel better.  The death yak is moderately wounded.i*59--====4.0 (0.9)iV4i7/ _The death yak gores you!!i  You barely miss the death yak.The death yak is moderately wounded.i_=---8 (0.8ii~W _The death yak closely misses you.i@  You slash the death yak! You feel better.  The death yak is heavily wounded.60--=--5.6i W _The death yak closely misses you.iF   You slash the death yak! You feel better.  The death yak is severely wounded.74=====6.4 _The death yak completely misses you.iQU l  You hit the death yak but do no damage.iiJ} _You see here a +1 chain mail of fire resistance.iI _i"i(iC _c - 4 potions of curing (gained 1)#...#.....#.....##...#.♣†# .#....#...†.#.ß.##.#...#..♣# .#....#..††.#....##...÷#...# ...##....##.÷†ß.#..÷.#..## P..#).ß.÷ß..ß.##..#  #.#...##[........#...#  .##.P##[....÷..##...#  .####.[.ß.ß.#..÷.#  #.## ##.@...##...P#  ##..# ##}[###...P##  ##.÷.## ####iF?##...##  #.....### ###...##  ##.......####...###  <...##.......##.#  ...##...P##..##  ÷.......÷...#####...#  .#######....#  i4Y+7.9 (3i}8.9 (4 _r - a potion of resistanceiAIiMii, #.†.#.ß.##..♣††.#....##...÷#... .....##....##.÷†ß.#..÷.#..#.##P..#).ß.÷ß..ß.##..# #.#...##[........#...##.P##[....÷..##.#.####.[.ß.ß.#..÷ ##.....##...P##..# ##@[###...P###.÷.## ######...## .....### ###...##  ....♣...P...##..#.#.#..P#   iz+9.9 (1ie},60.9 (2im _h - a +0 phantom mirroriIi .#....#...†.#.ß.##.#...#..♣# #....#..††.#....##...÷#...# ##....##.÷†ß.#..÷.#..## ##P..#).ß.÷ß..ß.##..#  #.#...##[.#...#  ##.P##[....÷..##...#  #.####.[.ß.ß.#..÷.#  #.## ##.....##...P#  ##..# ##.@###...P##  ##.÷.## ######...##  #.....### ###...##  ##.####...###  ...##.##.#  ##...P.##..##  i [37m÷.÷...#####...#  #....#  ♣...P...##..#.#.#..P#  i$g01.9 (1iE _You see here a +0 helmet of intelligence.i;iC&2idOiSU _J - a +0 helmet of intelligencei- Ii i iX ni* ,i Xi Xi i: ,i i) i;- ,i+0 iu@ iQF Bi;X iZ iZ i] io iks ,iv i ic i iB iU i ,iç i¶ d  You see here a goblin skeleton.iM i8  _ip iu iV i i i |  Things that are here:iP1  a catoblepas corpse; a death yak skeleton _iM iZ i] ,iy] iy ir i] i\ i* i i~ i i i_ i i* i i i i i g  You see here a draconian skeleton.iJ K _i i%Bi#iT%i9&i(it9h  You see here a black bear skeleton.iBK _iOiRioTiWiQgijilkieoiB~iOBiTiiiiiXi7iLi"ini8 Xiii&iIi&Bi'i#4b  You see here an elf skeleton.ih75 _iT:i,BiBi iLi*lin,iv,iUy,iBzi9ie,i iߊiiFiicii ięiiNiiUiZi,i#iJiHiiBijiiCiiiGiIianiBiiQiiPi~i ie in il  You see here a water moccasin skeleton.ii _iiiciiWi&Xi.Xi3i5,i<Xi2CBiG,i$NXiOi'Q,iRi$[Xi)`,i`idi7ei}gihiKiinioioivri si"|i5}iOiiiii_iiii2,i@iBXi~iiXihiiBiBi^iPiiiiiiin,iiyiiiEo _f - 2 scrolls of fear (gained 1)iiiiiii?ii2iii i Bimioiii$iiMiii&i(iKi%M,il _You now have 671 gold pieces (gained 9).inioiSpiqiuBiviwixizi?ni̎iii4iXi;iBiBiwiiiIiyni,iiiziiXiiiqiiii/iisi^iiN iw,Xi0ib1i2iO5i Ui(Zi],i_i bi/fifihiFkimi)niqi6}niq,iiiC,iUiBiii ,i:iii.iniiiPiMiiiiiNiJiii{ii,iiiwiiiii;niiNiiii.,i,ii5 i=iCiFiGi)HiyIiQN,iWifXiZ,i\iQ^i_i6`ibi&cidijf,ihij,ikimioinpi]qiuiviwixiB{i},i|i͊iciiiiN,iiɓiZ,iYii,iiǛiEXiiiXi?Xi6iPBiYiBiiie i*ni#i@&i&i8(i0i2i3i4iU<i=i~>i??iIBioIiUiWibWiWiZ`BioaigiNiiiijiqisiAti=ui{iJ}i}i~isiiii\iii!i*iiaiۮiiiO,imikXiBi,ikiRiiViiiQiiiiEii i7iLiii%ii)ii)ii[iiiiili0iT,i= ,i i2 iziN,ii5ni9Bi-Ci4EiEiGidJiUL,i$NiKPi0RiRiSiUiWiXiYiE[i\i\i]i`iYai c,i{diͅ~i9i܉iiii,iViEiiFi,iSi nii iiiBi"i iqiiiBii6iii( ii`iii9ii i$+iC-i-i1idi i ,iiVi iD iHBiizEim6iiii"   #.....######.................   ##.....# #.................   ##...## ##................   #.....# ##..........#.##.#   #.....#####......##......#..   #......##.#............P....   ##..........................   ##...........................   #...........@....P###........351.9 (289.0)   ##.......#......P## #.####...   ##......#..#.#.### ### #P...   ##......#...##..# i#  #....   #............#### #P..#   ##..........## #### #....   #..........########..# ##....   #......#....#.##.#.#.###....#   ##.............#..............i7 [ _Done exploring.ifiƈ$iJjubi the Summoner (Merfolk Delver)Turns: 17880, Time: 01:08:23 Health: 113/113 AC: 15 Str: 13 XL: 14 Next: 69% Magic: 27/27EV: 20 Int:  9 God: Ru [*****.] Gold: 671SH:  0 Dex: 21 Spells: 21/32 levels left i͉0rFire . . . (100%) G - +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rCold . . . (100%) p - +0 steam dragon scales rNeg + + + (0%) b - +0 helmet {Int+3} rPois + (33%) s - +2 cloak {rPois} rElec .(100%) (no gloves) rCorr .(100%) v - +1 pair of boots SInv .k - amulet of Lady Luck {Wildshape Will+} Will ++...D - ring "Tofoh" {rPois rN+++ AC+4 Int-3 Dex+4} Stlth ++++ HPRegen 0.38/turn ibkMPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming) @: studying Polearms A: clumsy 1, missing a hand, inability to train armour, (nimble swimmer 2), mertailiv iU   #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****.   ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20Int: 9   ##.......................... SH: 0Dex: 21   ##........................... XL: 14 Next: i [39;49m69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%)   ##......#...##..##....   #............#####P..#   ##..........## #### #....    #..........########..# ##....    #......#i ....#.##.#.#.###....#    ##.............#..............  _You see here a black bear skeleton. _You see here an elf skeleton. _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring.i i i Gear: 36/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+}a - a +0 short sword  c - the +11 dagger "Tipenkam" {speed, Str+6}  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe Missiles (go to first with ()g - 31 poisoned darts  E - 4 javelins Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iׁ i i@   #.....######................. jubi the Summoner i S  ##.....# #................. Merfolk of Ru *****.   ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20Int: 9 i-   ##.......................... SH: 0Dex: 21   ##........................... XL: 14 Next: 69% Place: Lair:5 i S  #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%)   ##......#...##..##....   #............#####P..#   ##..........## #### #....iD     #..........########..# ##....    #......#....#.##.#.#.###....#    ##.............#..............  i _You see here a black bear skeleton. _You see here an elf skeleton. _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring.i} i i` i iݖ   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.3  11.3  +1   k + Spellcasting 9.7  12.5  -1           b - Axes   0.0   1.4  -2   l + Hexes10.2  12.0   0   c - Polearms   0.0   0.2  +4 +4 m + Summonings12.4  15.0   0   d - Staves   0.0   1.4  -2   n - Ice Magic   5.0  [i@ 40m 5.0  +1   e - Unarmed Combat   0.0   0.8  +1   o - Earth Magic   0.0   1.4  -2   f - Throwing   0.0   1.0   0           p - Evocations   0.0   1.0   0   g - Short Blades   7.4   3.5  +2   q - Shapeshifting   5.0   0.7  +2   h + Long Blades   9.2   7.6  +1          i     i + Dodging11.5   8.0  +3       j - Stealth   6.0   4.9  +2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skiiĜ [lls [_] enhanced|base level  [!] training|cost|targets i)p  iu   #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****.  iv d  ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13  iEv   #......##.#............P.... EV: 20Int: 9   ##.......................... SH: 0 iv Dex: 21   ##........................... XL: 14 Next: 69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm  i w y  ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%)  iw   ##......#...##..##....   #............#####P..#   ##..........## #### #....    #..........########..# ##....    #......#....#.##.#.#.###....# ix     ##.............#..............  _You see here a black bear skeleton. _You see here an elf skeleton. _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring. ir~  i  iՅ  iɑ ip iJt  Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1it b - Ensorcelled HibernationHexes/Ice1%2  c - Sigil of BindingHexes1%3  d - Cause FearHexes2% 4  e - Inner FlameHexes/Fire5% 3  f - ApportationTranslocation16%i|u L1  g - FoxfireConjuration/Fire16%1  h - Kinetic GrapnelForgecraft16%1  i - Magic DartConjuration16%1  j - AnguishHexes/Necromancy19% 4  k - Metabolic EnglaciationHexes/Iceiu 19% 5  l - BlinkTranslocation22%2  m - Lesser Beckoningiu ETranslocation22%2  n - Sublimation of Bloodiu ;Necromancy22%2  o - Summon Forestiv Summoning/Translocation 32% 5  p - Launch Clockwork BeeForgecraftiCv \41% 3  q - PasswallEarthiv 41% 3  r - SwiftnessAir41% 3  s - Volatile BlastmotesFire/Translocation41% 3  t - Awaken ArmourEarth/Forgecraft83% 4  u - Iskenderun's Battlespherei?w Conjuration/Forgecraft 83% 4 21 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti )  c - Sigil of BindingHexes1% 3  d - Cause Fear  2% 4  e - Inner Flame /Fire5% f - ApportationTranslocation16% 1  g - Foxfire Conjuration/Fire16% 1  h - Kinetic GrapnelForgecraft  i - Magic Dart  j - Anguish Hexes/Necromancyi 19% 4  k - Metabolic EnglaciationHexes/Ice 19% 5  l - Blink Translocation 22% 2  m - Lesser Beckoning Translocation22% 2  n - Sublimation of Blood Necromancy22% 2o - Summon Forest i FSummoning/Translocation 32% 5  p - Launch Clockwork BeeForgecraft41% 3  q - Passwall Earth413  r - Swiftness i zAir  s - Volatile BlastmotesFire/Translocation  t - Awaken ArmourEarth/Forgecrafti} 834  u - Iskenderun's BattlesphereConjuration/Forgecraft 83i 4  v - Passage of GolubriaTranslocation  w - Sticky Flame Fire/Alchemy ia - FreezeIce1%1  b - Ensorcelled HibernationHexes/Ice1%i 2iP'9 Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 19% Power: 9% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 23 cold damage. iMi  Spells (Memorise)TypeFailure Levela - FreezeIce1%1  b - Ensorcelled Hibernation Hexes/Ice1% 2  c - Sigil of BindingHexes1% 3  d - Cause FearHexes2% 4  e - Inner FlameHexes/Fire5% 3  f - ApportationTranslocation 16%1  g - FoxfireConjuration/Fire ii 16%1  h - Kinetic GrapnelForgecraft16%1  i - Magic DartConjuration16%1  j - Anguish Hexes/Necromancy19% 4  k - Metabolic Englaciation Hexes/Ice19% 5  l - BlinkTranslocation22%2  m - Lesser BeckoningTranslocation ij k22%2  n - Sublimation of BloodNecromancy22%2  o - Summon Forest i9j Summoning/Translocation 32% 5  p - Launch Clockwork BeeForgecraft41% 3  q - PasswallEarth i^j 41% 3  r - SwiftnessAir41% 3  s - Volatile BlastmotesFire/Translocation ij 41% 3  t - Awaken ArmourEarth/Forgecraft83% 4  u - Iskenderun's Battlesphere ik Conjuration/Forgecraft 83% 4 21 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%im%im%ix%i[J  #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****.   ##...## ##................ Health: 113/113 ======================== %iW.  #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20%i1dInt: 9   ##.......................... SH: 0Dex: 21   ##........................... XL: 14 Next: 69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%) %it|  ##......#...##..##....   #............#####P..# %i  ##..........## #### #....  %iÊ  #..........########..# ##....  %i  #......#....#.##.#.#.###....#  %i   ##.............#..............%i,  _You see here a black bear skeleton. %iN_You see here an elf skeleton. _You see here a water moccasin skeleton. %io_f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). %i0_Done exploring.%iin elf water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring.  Okay, then.%i'%i%i_. _%i-%iݟ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.3  11.3  +1   k + Spellcasting 9.7  12.5  -1           b - Axes   0.0   1.4  -2   l + Hexes10.2  12.0   0   c - Polearms   0.0   0.2  +4 +4 m + Summonings12.4  15.0   0   d - Staves   0.0   1.4  -2   n - Ice Magic   5.0   %i5.0  +1   e - Unarmed Combat   0.0   0.8  +1   o - Earth Magic   0.0   1.4  -2   f - Throwing   0.0   1.0   0           p - Evocations   0.0   1.0   0   g - Short Blades   7.4   3.5  +2   q - Shapeshifting   5.0   0.7  +2   h + Long Blades   9.2   7.6  +1          %i4    i + Dodging11.5   8.0  +3       j - Stealth   6.0   4.9  +2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills %isV [_] enhanced|base level  [!] training|cost|targets'iQ mMaces & Flails n - Conjurations   0.0   1.4  -2Axes  1.4  -2   o + Hexes 0.2  12Polearms 0.2  +4 +4 p + Summonings 12.4  1 0Staves 1.4  -2   q - Necromancy Unarmed Combat0.8  +1   r - Forgecraft0.0   1.0   0  g - Throwing0.0   1.0   0   s - Translocations4  -2       t - Alchemy   0.0   0.6  +3 h - Short Blades   7.4   3.5  [0;10'iS ;1m+2   u - Fire Magic0.0   1.7  -3   i + Long Blades   9.2   7.6  +1   v - Ice Magic5.0   5.0  +1   j - Ranged Weapons   0.0   1.4  -2   w - Air Magic0.0   1.4  -2         x - Earth Magic0.0   1.4  -2   k + Dodging 11.5   8.0  +3   y - Invocations0.0   0.8  +1  z - Evocations0.0   1.0   0  l - Stealth6.0   4.9  +2 [3'i_ L6m  0 - Shapeshifting   5.0   0.7  +2  useful|all6i]6i6i  #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****.   ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20Int: 9   ##.......................... SH: 0Dex: 21   ##........................... XL: 14 Next: 6i[39;49m69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%)   ##......#...##..##....   #............#####P..#   ##..........## #### #....    #..........########..# ##....    #......#6io[40m....#.##.#.#.###....#    ##.............#..............  _You see here an elf skeleton. _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring. _Okay, then.6io46i96i7iXs7i|Gear: 36/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+}a - a +0 short sword  c - the +11 dagger "Tipenkam" {speed, Str+6}  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe Missiles (go to first with ()g - 31 poisoned darts  E - 4 javelins 7ij}Armour (go to first with [)  b - a +0 helmet of intelligence (worn)  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8i 8iB  #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****. 8i%  ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20Int: 9   ##.......................... SH: 0Dex: 21   ##........................... XL: 14 Next: 69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)  i9;49m ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%) 8i  ##......#...##..##....   #............#####P..#   ##..........## #### #....    #..........########..# ##....    #......#....#.##.#.#.###....#    ##.............#..............8i  _You see here an elf skeleton. _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring. 8i`6_Okay, then.8iQ9i9i Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1b - Ensorcelled HibernationHexes/Ice1%9i ]2  c - Sigil of BindingHexes1%3  d - Cause FearHexes9i>i2% 4  e - Inner FlameHexes/Fire9ikX5% 3  f - Apportation9iTranslocation16%9i01  g - FoxfireConjuration/Fire9i16%9i 21  h - Kinetic GrapnelForgecraft9iG&16%1  i - Magic Dart9ioConjuration16%9i1  j - Anguish9iSHexes/Necromancy19% 4  9i3k - Metabolic EnglaciationHexes/Ice9i a19% 5  l - BlinkTranslocation9i222%2  9iU1m - Lesser BeckoningTranslocation9iw22%9i(2  n - Sublimation of Blood9iNecromancy22%9i!2  o - Summon Forest9iUSummoning/Translocation 32% 5  9i02p - Launch Clockwork BeeForgecraft9iUO41% 3  q - Passwall9iEarth41% 3  r - SwiftnessAir41% 3  9i9s - Volatile BlastmotesFire/Translocation9iT41% 3  t - Awaken Armour9i4SEarth/Forgecraft83% 4  9iU"u - Iskenderun's Battlesphere9iTConjuration/Forgecraft 83% 4 9iå.21 spell levels left 9i![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help9i<[Esc] exitGi2 Sculpt Simulacrum Forms icy simulacra of an adjacent living, demonic, or holy creature. These fragile doppelgangers will take shape over a short period of time, eventually gaining the ability to move and attack the caster's enemies. The good gods frown on this spell, as it works blood and ichor into unnatural facsimiles. You can maintain up to 5 simulacra simultaneously. GiLevel: 6 Schools: Ice/Alchemy Fail: 100% Power: 4% Range: 1 Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 71 cold damage. You can sustain at most five creatures summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.LiJj Spells (Memorise)TypeFailure Levelj - AnguishHexes/Necromancy19% 4  k - Metabolic Englaciation Hexes/Ice19% 5  l - BlinkTranslocation 22% 2  m - Lesser BeckoningTranslocation 22%2  n - Sublimation of BloodNecromancy22%2  o - Summon ForestSummoning/Translocation 32% 5  p - Launch Clockwork BeeForgecraft41% 3  q - PasswallEarth41% 3  r - SwiftnessAir 41% 3  s - Volatile BlastmotesFire/Translocation41% 3  t - Awaken ArmourEarth/Forgecraft 83% 4  u - Iskenderun's BattlesphereConjuration/Forgecraft 83% 4  v - Passage of GolubriaTranslocation83% 4  w - Sticky FlameFire/Alchemy83% 4  x - Curse of AgonyNecromancy99% 5  y - Detonation Catalyst Fire/Alchemy99% 5  z - Lee's Rapid DeconstructionEarth99% 5  A - Fortress BlastForgecraft100% 6  B - Sculpt SimulacrumIce/Alchemyij1m100% 6  C - Hellfire MortarFire/Earth/Forgecraft 100% 7  D - Borgnjor's Revivification Necromancy100% 8 21 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitNif - ApportationTranslocation16%1  g - FoxfireConjuration/Fire16%1  h - Kinetic GrapnelForgecraft16%1  i - Magic DartConjuration16%1  z - Lee's Rapid Deconstruction Earth99% 5Ri(y  z - Lee's Rapid Deconstruction Earth99% 5  A - Fortress BlastForgecraft100% 6  B - Sculpt SimulacrumIce/Alchemy100% 6TiD.Ti,7Ti@  #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****.   ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20Int: 9   ##.......................... SH: 0Dex: 21 TiB  ##........................... XL: 14 Next: 69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%)   ##......#...##..##....   #............#####P..#   ##..........## #### #....    #....TiC......########..# ##....    #......#....#.##.#.#.###....#    ##.............#..............  _You see here an elf skeleton. _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring. _Okay, then.TiJI water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring.Okay, then.  TiKTiRTimU. _TiܼTiA  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.3  11.3  +1   k + Spellcasting 9.7  12.5  -1      Ti     b - Axes   0.0   1.4  -2   l + Hexes10.2  12.0   0   c - Polearms   0.0   0.2  +4 +4 m + Summonings12.4  15.0   0   d - Staves   0.0   1.4  -2   n - Ice Magic   5.0   5.0  +1   e - Unarmed Combat   0.0   0.8  +1   o - Earth Magic   0.0   1.4  -2  Ti^ f - Throwing   0.0   1.0   0           p - Evocations   0.0   1.0   0  Ti< g - Short Blades   7.4   3.5  +2   q - Shapeshifting   5.0   0.7  +2   h + Long Blades   9.2   7.6  +1  Ti=            i + DodgingTi>11.5   8.0  +3       j - Stealth   6.0   4.9  +2      Ti        TiQ        Ti            TiT    Ti(ASkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  Tiy}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsViViYVi  #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****.   ##...## ##................ Health: 113/113 ======================== ViD.  #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15Str: 13   #......##.#............P.... EV: 20ViInt: 9   ##.......................... SH: 0Dex: 21 Viђ  ##........................... XL: 14 Next: 69% Place: Lair:5   #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0) ViC  ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm Via  ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%)   ##......#...##..##....   #............#####P..# Vi  ##..........## #### #....  ViݓU  #..........########..# ##....    #......#....#.##.#.#.###....#    ##.............#..............Vi  _You see here a water moccasin skeleton. Vi+_f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring. Vih\_Okay, then. _Okay, then.Vi`Vi+ViǢViBVi0 Viq |Gear: 36/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  G - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+}a - a +0 short sword  c - the +11 dagger "Tipenkam" {speed, Str+6}  h - the +7 Throatcutter {drain, coup de grace}  B - a +2 heavy broad axe Missiles (go to first with ()g - 31 poisoned darts  E - 4 javelins Armour (go to first with [)  b - a +0 helmet of intelligence (worn) Vil  p - +0 steam dragon scales (worn)  s - a +2 cloak of poison resistance (worn)  v - a +1 pair of boots (worn)d - a +0 helmet  f - a +1 ring mail of poison resistancel - a +0 troll leather armour  o - a +0 pair of boots  t - a +0 buckler  w - a +0 pair of boots of rampaging  x - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  y - a +1 scale mail of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_iL:_iD_iN  #.....######................. jubi the Summoner   ##.....# #................. Merfolk of Ru *****. _iN8  ##...## ##................ Health: 113/113 ========================   #.....# ##..........#.##.# Magic: 27/27 ========================   #.....#####......##......#.. AC: 15_iO9Str: 13   #......##.#............P.... EV: 20Int: 9 _iSO  ##.......................... SH: 0Dex: 21 _iO/  ##........................... XL: 14 Next: 69% Place: Lair:5 _iP  #...........@....P###........ Noise: ---------  Time: 17351.9 (0.0)   ##.......#......P## #.####... G) +8 demon blade "Leech" {evervamp, Harm   ##......#..#.#.### ### #P... Cast: Summon Mana Viper (4%) _i1P  ##......#...##..##.... _iPO  #............#####P..#   ##..........## #### #....    #..........########..# ##....    #......#....#.##.#.#.###....#  _iGQH  ##.............#..............  _You see here a water moccasin skeleton. _f - 2 scrolls of fear (gained 1) _You now have 671 gold pieces (gained 9). _Done exploring. _Okay, then. _Okay, then._iY_iZ_ib_i0gaiJ{ai|ai\ _Unknown command.aidai?eaiGmaipF _Unknown command.ai4aik \ _Unknown command.bi Okay, then.Unknown command.biCUnknown command.bibibiu"TUnknown command.bidQbi/4biJbiJbibi4bijbigbiSQbi.Qbizbibibibidbibibi]!bi6$biнQbi4bibibir4bi8biKQbi^4bibibih4biN;[i$[iD [?25h[?0c [?1051l[?1052l[?1060l[?1061l