j>5  Player: judgestillwater Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-23.14:00:22.ttyrec Time: (1787493622) Sun Aug 23 14:00:22 2026 j1 [?1051l[?1052l[?1060l[?1061hj4V)0[?7h[?25l[?1cj;j@j~YxWelcome, judgestillwater. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Berserkerjbjj. ujudgestillwater the ChopperMinotaur of Trog *.....Health: 19/19 ========================Magic: 0/0AC: 2Str: 21EV: 11Int: 4SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered+#####+#.....###$....###...@...##.......###.....#####+###jS j+ Welcome, judgestillwater the Minotaur Berserker.It is said that the Orb of Zot exists deep within this dungeon.Trog says: Kill them all!jc Press ? for a list of commands and other information.  Found 6 gold pieces. _Found a staircase leading out of the dungeon.jVIjXjAZj_| _j_jc,jCdjh@ _You now have 6 gold pieces.jVhjhj;ijz _You open the door.  There is an open door here.jހ.:.........#.........#........##.......###........ ...#.....# .........# .......@# 6.0 (6#######'#####+ ##.....# ##.....###...<...##.......###.....#####+###jA7.0 (7jYjU _Found a parchment of Swiftness.jaq3jqjUtjwj~BjW,jVjjc  You encounter a bat.jʎ#..b.##...:... ###..##...#.........# ........## #######'#####+##.....###.....## b   bat (asleep)#...<...##.......###.....##jja9.0 (210.0 (3.0) _jܟjPj5 4j7 j2: Z _A bat is nearby!j r  #..b........  ###..........  ..:.........  #......... jr  #........ ##.......# ##........# ...#....@# .........# ........## jr L#######'  ##  js 7  #...<...#  jCs N   j . #..b........  ###..........  ..:.........  #.........  #........ ##.......# ##........# ...#....@# .........# jz........## #######' ##   #...<  j4jjZ _A bat is nearby!j> #..b........  ###..........  ..:.........  #.........  #........ ##.......# j##........# ...#....@# .........# ........## #######'  ##  j  jcn#...<...#     j #..b........  ###..........  ..:.........  #.........  #........ ##.......# ##........# ...#....@# .........# ........## #######' ##   #...<  jZ _A bat is nearby!j  #... #..b..####.....:.... #..... #.... ##.# ##.....@..# ...#.....## ...# ........#########'#####+ ##..... ##.....## #...<...# ..#.b.b.bb1.0 (1 _j5JjLjc ####...:...b.. ..... ####........##..........#########'#####+####.....#<.bjqjgv]8--=2j~jf _The bat hits you. The bat completely misses you.jjb.j%.b.jjj\9==3.2 (1.2jjJ _You closely miss the bat. The bat misses you.j b.  You hit the bat but do no damage. Your headbutt misses the bat.b.j4 4.3 (1.1 _The bat closely misses you.jf n ####........:....b ..... ##....##........# ...###.........## #######'#####+####.....#jg ).b.ju †  The bat misses you. You furiously retaliate! You headbutt the bat.  You kill the bat!j=| (j^ Q==850j j@ W _Trog accepts your kill.jWhjhjyjj:njsjsjx,j K.rj=D <7jL jO f _Found a scroll labelled LOPY WUIJIVEZ.j[` †You hit the rat.  You kill the rat!jj(jiG20/2016=8.4 (1.1jOj%W _Trog accepts your kill.j=T _No target in view!jW!4jZ)j;,H _No target in view!jg3jgjwjjɖ$ _j,jTjƞjojj,jjj\,jجjjjj޳j....#####+# ......................# ......................# ...†..................# ...................# ......#......†........+ ......#............?.. .....###.....####..## .....# #........@...# -.## ##...........# ###'#####'###########  ##.....##  ##.....###...<...##.......###.....#####+###33.4 (5.0-4.4 (6 _c - a scroll labelled IZXAUMP PASEBj~ Ij j je j ,j j? j j j j j ja a# # .#####+#### ................# ..........# †..................# .............# #......†........+ #............@..# ###.....####..#### jS ..# #............# .## ##...........# '#####'########### #.....## #.....## ...<# .......#j5 +7.4 (3j +8.4 (4j j c _d - a scroll labelled LOPY WUIJIVEZjjJ 3j j2XjjTj1jKj*jij,j7 _You open the door.jj$j+ jy$@  There is an open door here.j%j(5 _jV)j~>j @,j@j7CjE  You encounter a goblin. It is wielding a +0 dagger of draining.jK   g.  ..   .#   .#   .#  # #.######.#  ..# #.#  ..# #@.#  ...#####+#####..#  ...ji...##..# ..............##..# ..............##..###### ..............##........  g   goblin (asleep) .....†........'...###### ...........##### ####..#### jOw<.g49.4 (11.0)jk~g==50.4 (12jӄj: _The goblin shouts! You hear a shout!j) ..  .g  .#  .#  .#  #.######.#  #........#  #@.# #..# #..# #..# #..###### #........ †..'...###### ...##### jcm ..  .g  .#  .#  .#  #.######.#  #........#  #@.# #..# #..# #..# jUf#..###### #........ †..'...###### ...##### jQm4jsjw] _A goblin is nearby!j. ..  .g  .#  .#  .#  #.######.#  #........#  #@.# #..# #..# #..# #..###### #........ j5_†..'...###### ...##### j ..  .g  .#  .#  .#  #.######.#  #........#  #@.# #..# #..# #..# #..###### #........ †..'...###### ...#####  _A goblin is nearby!j ..  .g  .#  .#  .#  #.######.# jd# #........#  #@.# #..# #..# #..# #..###### #........ †..'...###### ...##### j ..  .g  .#  .#  .#  #.######.#  #........#  #@.# #..# #..# #..# #..###### #........ †..'...###### ...#####  _A goblin is nearby!jܷ w #.#  ...  ..g  #.#  #.#   #.#  # #.######.#  # #.......@#  # .#####..#  #####+#####..#  ##..#  ##..#  ##..######  ..##........  †..'...###### ........##### .g.j j; A--1.0) _j j j #.#...g.#######...... .#########+### ######.##........†'...######j $.gj gj) g 2 goblins--2j j s _You encounter a goblin. It is wielding a +0 dagger.jSV#?#.....#.#..#.#.g....g.#######...... .#####+### ######.##.........g  Found a scroll labelled OTAWNO OSYC.  The goblin hits you with a +0 dagger of draining.P: 19/19 (20)=3Drainj Q _You feel drained.j )You slash the goblin!  You kill the goblin!j3%.gj   goblin254.5 (1.1jjW _Trog accepts your kill.j #.# #.#?#....##.#.#.#..#.#.#........g#######...... .##########+### ######jHA50jj6 _The goblin hits you but does no damage.j{ _You see here a +0 dagger of draining.j2 6----6.6 (1.1 _You closely miss the goblin. The goblin hits you with a +0 dagger.j& j+ '7.7j j- _You barely miss the goblin. The goblin barely misses you.ju )You hit the goblin.  You kill the goblin!----338.8 _Trog accepts your kill.jx7 _No target in view!j# _No target in view!jSB _jJ7=jMjNjDOjQjmU,jrZj[O=j\jjl8=j m,j?vj׈99jF===jjƓ1 _HP restored.jjjT  Things that are here:  a +0 dagger; a goblin corpse _jpj$  ...   #.#.#  #.#.# # #  #.#.#.#.#  #.#.#.#. j#?#.... #######.#.#.# # >......@#.#.#.# -72.8 (14.0)####..........#  #............#  #.#..#.#)#.#.#  # ####.#)# #  ..#.# # #.######.# # #........# # .#####..#  j==-3.8 (15j9 _Found an escape hatch in the floor.j 3j` j jޥ j ,j9 jC ja jQ j  ...   # #.#.#.#.# .  #@#.... #######.#.#.# #>.......#.#.#.#####..........#  Drain#............# #.#.#.# #)# # ###.#j 15.8 (2.0)j *6.8 (3j w _e - a scroll labelled OTAWNO OSYCj+ r  You encounter a bat.j U## .. .b.. . ..##. ##. ..........#.#. ...  # # # . # #.#....  Drain#######.#.#.# # >.......#.#.#.#  b   bat (asleep)...#..#.# j2 \8.8 (29.8 (3 _jr jv ## .. .b  .. . ..#  #. ##. .. jw .......  .#.#.  ...  #.#.#  #@#.# # #  #.#  #.#.#.#.  #.#....  j x#.#.#.# #  >.......#  ...  #.......  j.......#  ...  #....... jK )#.#.# j, _A bat is nearby!j| ## .. .b  .. . ..#  #. ##. ..  .......  .#.#.  ...  #.#.#  #@#.# # #  #.#  #.#.#.#.  #.#.... j~ #.#.#.# #  >.......#  ...  #.......  )#.#.# j6 ## .. .b  .. . ..#  #. ##. ..  .......  .#.#.  ...  #.#.#  #@#.# # #  #.#  #.#.#.#.  #.#....  #.#.#.# #  >.......#  ...  #.......  )#.#.# j:Z _A bat is nearby!jJ ## .. .b  .. . ..#  #. ##. ..  .......  .#.#.  ...  #.#.#  #@#.# # #  #.#  #.#.#.#.  #.#....  #.#.#.# #  >.......#  ...  #.......  )#.#.# jK  ## .. .b  .. . ..#  #. ##. ..  .......  .#.#.  ...  #.#.#  #@#.# # #  #.#  #.#.#.#.  #.#....  #.#.#.# #  >.......#  ...  #.......  )#.#.#  _A bat is nearby!j N .##.#### .. .b.. ....###. #. ##. ......#..............#.#.####........# .#.# # .#.#.#.#. #.#.... ####### >.......#.#.#####..........80.8 (1 _j   .#   .##.## ### ....b   ... ....### #. #.###...... ...#........  ......#.#.###  #....@...# .....#.#.#.#  jT ..# #.#.# # #  #.#.#.#.# #.#.#.#  #.#....  #######.#.#.# #  >.......#.#.#.#  #####  j} ).b.j| &.bj> '.b.jG Nbj %1j j j  ## .#  #. .#   #.##.## ### ##.....   ... .....### #. #.###......# ...#......b.#  ......#.#@###   #........#  .....#.#.#.#  ..# #.#.#.# #  #.#.#.#.# #.#.#.#  #.#....  #######.#.#.# #  >.......#.#.#.#  jeb..b8--=2jRj ' _The bat hits you.j †  You hit the bat.  You kill the bat!jRj#oTroo--413.9 (1.1j_(j+W _Trog accepts your kill.j.$3j(j57H _No target in view!jjjj\H _No target in view!jQ; jZ< 3j> j? $ _jFD ,jE jE jo 9====jq j j j) jɓ jV ,j   You encounter an endoplasm.####.# ######### #.. .# ........# #.##.#### #########.###........  .................###  #..##..#.###......#  #...#......†.#.#  #......#.#.###  ###@#........# -...#.#.#.#  J.......#..#.#.#.# #  ....#####..#.#.#.#.# #.. ...#.#.#.#... .. .#.#.... J   endoplasm (asleep)# #######.#.#.# jץ # >.......#.#.#.# ####..........#97.9 (14.0).Jje wJ-8.9 (15j j> ^ _The endoplasm quivers.j     #.. .#     #########.##  j .............  #..##..#.###......#  #...#......†.#.#  #......#.#.###  ###@#  ...........#j9 P  .J......#..# # j` ) ....#####..#  j @#.. ...#  .. .. .# j # # # # j  > j .  jr    #.. .#     #########.##  .............  #..##..#.###......#  #...#......†.#.#  js#......#.#.###  ###@#  ...........#  .J......#..# #  ....#####..#  #.. ...#jHs .. .. .#  josT# # jsQ > js j~|3jj a _An endoplasm is nearby!j?    #.. .#     #########.##  .............  #..##..#.###......#  #...#......†.#.#  #......#.#.###  ###@#  ...........#  .J......#..# #  ....#####..#  #.. ...#  .. .. .#  # # #  >   jzH    #.. .#     #########.##  .............  #..##..#.###......#  #...#......†.#.#  #......#.#.###  ###@#joI  ...........#  .J......#..# #  ....#####..#  #.. ...# .. .. .#  # #  > jP3jVjXa _An endoplasm is nearby!jh    #.. .#     #########.##  .............  #..##..#.###......#  #...#......†.#.#  #......#.#.###  ###@#  ...........#  .J......#..# #  ....#####..#  j`i#.. ...#  .. .. .#  # # #  >   jz    #.. .#     #########.##  .............  #..##..#.###......#  #...#......†.#.#  #......#.#.###  ###@#  ...........#  .J......#..#jN> #  ....#####..#  #.. ...# .. .. .#  # #  > j\ 3jl&j'a _An endoplasm is nearby!jt;######### #.. .# ........# #.##.#############.###........ .................### #..##..#.###......#. #...#......†.#.#... #......#.#.### .....###.#........#.......@....#.#.#.#J#..#.#.#.# #....#####..#.#.#.#.###.. ...#.#.#.#.. .#.#...## #######.#.#.# # >.......#.#.#.# ####..........# #..#j=!.JjDj5E79.0) _jxKjMj # #.. .# .# #.##.#### ###.###.j># .....####.##..##..#.###......##... #...#......†.#.##.... #......#.#.###j#.....###.#.##.#.#.#.##...J.....#..#.#.#.# #.#####..#.#.#.#.##... ...#.#.#.#. .... .. .#.#....#.# #.#.#.# #.. >j#.#.#.#.### ####.#  #.#j!J.jE100.9 (1.0)j{#j%j3  # #.. .# .# #.##.#### #########.###. # .....### #.##..##..#.###......# #.....#...#......†.#.# #.....#......#.#.### #.....###.#.# #....J.#.#.#.# #.#..#.#.#.# #.#####..#.#.#.#.##... ...#.#.#.#. ..... .. .#.#.... ###.## #.#.#.# #  .. >.#.#.#.# ##. ####.#  #.#jG& . _An endoplasm is nearby! _An endoplasm is nearby! _j& An endoplasm is nearby!  The endoplasm completely misses you. You furiously retaliate!  You headbutt the endoplasm.  You kill the endoplasm!j- (jg1 ealth: 19/20 --58=1 _Trog accepts your kill.j6 j: i _Your life force feels restored.jVjj jH _No target in view!j4jj H _No target in view!j _jDXjQ20==jj ju  You encounter a ball python.#..................###.##..##..#.###...........#...#......†.# #.....#......#.# #.....###.#..S #............#.##..#.........#..#.#.#.##........#####..#.#.#.#.#####..#.-.......#.#....########## .. >.......#.#.#. ##. ####.......... #. #............ S   ball python (constriction, asleep) #. #.#..#.#)#.#. .. # ####.#)#  ..#.#[jx6;10H.S6.9 (5.Sj0NS)jW1E-7.9 (6j8j[<5 _The ball python hisses angrily.jv #.##..# #.....#...#......† #.....#.....  #.....###.#  . #.........  #.S#.......  #........#####. #####.@....... ...............  ######.########  .. > ##.  #.  #. ) .. # )# #  ..#.# j'wj  #.##..# #.....#...#......† #.....#.....  #.....###.#  . #.........  #.S#.......  #........#####. #####.@....... ...............  ######.########  .. > ##.  #.  #. ) .. # )#  ..#.#j j b _A ball python is nearby!j\  #.##..# #.....#...#......† #.....#.....  #.....###.#  . #.........  #.S#.......j@  #........#####. #####.@....... ...............  ######.########  .. > ##.  #.  #. ) j D.. # )# #  ..#.# j  #.##..# #.....#...#......† #.....#.....  #.....###.#  . #.........  #.S#.......  #........#####. #####.@.......jV  ...............  ######.########  .. > ##.  #.  #. ) j .. # )#  ..#.#j4 4jv: j= b _A ball python is nearby!jt  #.##..# #.....#...#......† #.....#.....  #.....###.#  . #.........  #.S#.......  #........#####. #####.@....... ...............  ######.########  .. > ##.  #.  #. ) .. # )# #  ..#.# j #.##..# #.....#...#......† #.....#.....  #.....###.#  . #.........  #.S#.......  #........#####. #####.@....... ...............  ######.########  .. > ##.  #.  #. ) .. # )#  ..#.#j/jj%j(b _A ball python is nearby!j; # #########.###..... #..................# #.##..##..#.###.... #.....#...#......†.# #.....#......#.#.### #.....###.#........# . #............#.#.#.# #.S#.........#..#.#.#.##.....@..#####..#.#.#.# ######.#.#.#.#jW< ................#.#....######.##########.#.#.# ... >.......#.#.###.# #### #.# #.......... #.# #.#..#.#)#.#.. # ####.#)# #j ?G.SjjO==8.9 (1 _j jAj # #.### #....... #.##..##..#.### #.....#...#......†. #.....#......#.#.# #.....###.#.#.. #.#.#.#. #..#.#..#.#.#.j #..S.@...#####..#.#.#. ######.#.#.#. .......#.# ######.#.#.#. ... >.#.#. ##.# #### #.# #j3 #.# #.#..#.#)#. .. # ####.#)#j ;.Sj/j&9jjjj% _A ball python is nearby! _A ball python is nearby! _A ball python is nearby!  You hit the ball python. Your headbutt misses the ball python.  The ball python is moderately wounded.  The ball python misses you. The ball python grabs you.j=S18---  1 jz =11.0 (1.1Constr j@j#_ _The ball python constricts you.j †You hit the ball python.  You kill the ball python!jx(jY11 662.1j jW _Trog accepts your kill.jy 4j΀ j H _No target in view!j j9=-- _=20==  You see here a ball python corpse. _==jjj[BjjBjjjjjjj%,jjV,jjj.,jjjBjjb,j jjjjdj0jBjcjP,jdjjCBjj,jcjjjjj jHBjhjj!jj jj[jR,j,jj  You see here a ball python corpse.jj _jJjj,jj&j5jjjbj,jjjUj0jj jj$jjjBj6 j  You encounter a goblin. It is wielding a +0 club.j!#.#..#.........#..#.#.#.##.#...†....#####..#.#.#.##.######..........#.#.#.##.................#.#...########.##########.#.#............>.......#.#.########.#######........ #.# #.......... #@# #.#..#.#)#.#-...g....# # ####.#)# #........# ..#.# #.............# #.######.##.............# #.##.............# .#####..# g   goblin (asleep)#.............#####+#####..# ####......................##..# ...:......................##..#j,52.1 (40.0)-3.1 (41 _j  #.#.. #.#...†... #.. ... #.# .....> #.# #.#  #@# ) ...g....# # )#  ........# ..#.#  ........#   ........#   ........#   ........# ......... : je #.#.. #.#...†... #.. ... #.# .....> j2#.# #.#  #@# ) ...g....# # )#  ........# ..#.#  ........#   ........#   ........#   ........#jvy.........:j1jG2jKjS] _A goblin is nearby!j #.#.. #.#...†... #.. ... #.# .....> #.#j: #.#  #@# ) ...g....# # )#  ........# ..#.#  ........#   ........#   ........#   ........# .........j)1 : jm #.#.. #.#...†... #.. ... #.# .....> #.# jn#.#  #@# ) ...g....# # )#  ........# ..#.#  ........#   ........#   ........#   ........#jny.........:jw4j~j0] _A goblin is nearby!j@  jG ?#.#.. #.#...†... #.. jGT ...jV  #.# .....> #.# #.#  #@# ) ...g....# # )#  ........# ..#.#  ........#   ........#   ........#   ........# ......... : j L #.#.. #.#...†... #.. ... #.#j1  .....> #.# #.#  #@# ) ...g....# # )#  ........# ..#.#  ........#   ........# jm q  ........#   ........#j y.........:j  4j j%   #.#...†....#####..#.#.#. #.######..........#.#.#. #..........#.#... ########.##########.#.# ...........>.......#.#. #######.#######........ #.# #.########.# #.#..#.#)#....g..@.# # ####.#)# ......# ..#.# #.....# #.######.# #.# #........# #.# .#####..# #.#####+#####..#####..........##..#  ...:..##..#  #....†.##..## _A goblin is nearby![j' 40m4.1 (1.0) _j , je; jN>  #.#...†....#####..#.#.# #.######..#.#.# #...#.# #.#.#.# .....>.#.# #.# #.# #.#.# #.#..#.#)#.g.@..# # ####.#)#.# ..#.# #.# #.######.# #....# #.# #....# .#####..# #.#####+#####..# ####.....##..# ...:...##..# #....†.##.. gThe goblin shouts!.ggg 2 goblins (1 wandering)==j?@ ==5 _You encounter a goblin. It is wielding a +0 club.jG.gjjf19--=---6.2 (1.1jn j-v _You closely miss the goblin. The goblin hits you with a +0 club.j= )You hit the goblin.  You kill the goblin!j>.gjg   goblin (j 20==75---7.3 _Trog accepts your kill.jhj i _Your Fighting skill increases to level 4!jkj #.#...†....#####..#.#. #.######.#.#. #.#.# #.#.#. .>.#. #.# #.# ##.#.# #.#..#.#).g...@...# # ####.#).# ..#. #.# #.######. #.# #. #.# .#####.. #.#####+#####.. ####..##.. ...:..##.. #....†.##...gjQgj5==80jjS> _The goblin shouts!  Things that are here:jp _a +0 club; a goblin corpsejR e #.#...†....#####..#.# #.######.#.# #.#.# #.#.# .>.# #.# #.# ##.#.# #.#..#.#.g.@)...# # ####.#.# ..# #.# #.###### #.# # #jT .# .##### #.#####+##### ####..## ...:..## #....†.##jT .gj] j^ 7---9 _je jg je n=--60.5 (1.2j@m jp z _You closely miss the goblin. The goblin hits you but does no damage.j_.j1j2==j3&1.6 (1.1jT _You closely miss the goblin. The goblin hits you but does no damage.jU  You closely miss the goblin. Your headbutt misses the goblin.jU[16-----2.7j_j@c9 _The goblin hits you with a +0 club.jP  You hit the goblin. Your headbutt misses the goblin.The goblin is severely wounded.12----------3.8jO _The goblin hits you with a +0 club.jA )You hit the goblin.  You kill the goblin!jRjr1834.9jfj W _Trog accepts your kill.j 4j j0 H _No target in view! j\ 4 j/a  j%h ^ _No target in view! jh  j8j  jl  jor 3=---- _ j{  jl|  j~  j& ^4== j 15=== j , jm  j  j; c==6=7== j  j  j?  j , j  j  j ~8== j , je  j  j  j  j^ , j6  jp  j ^=9=20===  Things that are here:  a +0 club; a goblin corpse _ j , j.  j  j  j3 :== j  j  jl" , j{$  j%  jv(  j)  j*  j.  j9  j:  jg<  j?  jB , jC  jZF  jH  jLI  jJ  jeL  jO , j Q  jX\ n j^ c  You encounter a rat. jAg 3 ..#.#....#....... #.#.#.#..#....... #.#.#.#...†....# #.#.#...... #.#.#.....#.###.#.######.............>..#.########.###r......@.#.# #.# -##########.########.#  ...........).)...#  ####.............# #.............# jg p #.............# r   rat (asleep) #......# #.......#### ####... j=m Y.r206.9 (42.0) jt Jr j]x  jx .==7.9 (43 j  j   #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#          _The rat squeaks loudly. j@L 4 #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#        #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#          _A rat is nearby! ju #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#       jM j Z _A rat is nearby! ji~ #.# #.#† #.#.# #.#.# #.###.#.# jwM #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#          j #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#       jp _A rat is nearby! jf #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#          j #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#       j|4 jp _A rat is nearby! j  #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  j% ....).)...#          j\ #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. j%.r.....@.#.# #.#  ##########.  ....).)...#       j je j jk jQZ _A rat is nearby! j9( #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.   j;....).)...#          j #.# #.#† #.#.# #.#.# #.###.#.# #.......> #..#####.#. .r.....@.#.# #.#  ##########.  ....).)...#       j54 j j U _A rat is nearby! jT  ..#.#....# #.#.#.#..# #.#.#.#...†.... #.#.#.###### #.#.# #.###.#.##. #.........#..#####.#.#..r.#.# #.##.#.# .....).)...#  ####.#  #.# #.#  #.# #. j& B #### j >.r jx  j! A--8.9 (1.0) _ jm(  j*  j{ . ..#.#....# #.#.#.#..# #.#.#.#...†.... #.#.#.###### #.#.# #.###.#.#.# #......#.#..#####.#.#.#...r..@...#.# #.##.#.# .).)...#  ####.#  #.# #.#  #.# #. ####.rrr 2 rats (1 wandering)--9 _You encounter a rat. jN ..#.#....# #.#.#.#..# #.#.#.#...† #.#.#.###### #.#.## #.###.#.#. #r # #.#r.#####.#.#. #....r@....#.# #.# #.#.# .).)...#  ####.#  #.# #.#r 3 rats (2 wandering)  #.# #. #### jKG.r j .rYou encounter a rat. ji j!_19--=10 jK j4( _The rat bites you. js lYou closely miss the rat.The rat squeaks loudly.  The rat closely misses you..r j"t@.r jw .lYou encounter a frilled lizard. jU lrl   frilled lizardrrr 3 ratsThe rat misses you. jrL====2.0 (1.1 jo j- _The rat squeaks loudly. j>g?.l jpn20==3.1 jAz jp}t _You barely miss the rat. The rat bites you but does no damage. jd †You hit the rat.  You kill the rat!.lr. jԧP 2 rats j۫f91=---4.2 j j.W _Trog accepts your kill. j  You closely miss the frilled lizard.Your headbutt misses the frilled lizard.---5.4 (1.2 j F _The frilled lizard bites you but does no damage. j  You barely miss the frilled lizard.6.5 (1.1 j" jĶF _The frilled lizard bites you but does no damage. jUQ †You slash the frilled lizard!  You kill the frilled lizard! jRE.r jorr 2 rats..#.#....#.... judgestillwater the Trooper#.#.#.#..#.... Minotaur of Trog *.....#.#.#.#...†... Health: 20/20 ========================#.#.#.######.. Magic: 0/0#.#.#......... AC: 2Str: 21# #.###.#.########.# EV: 11Int: 4#. #................. SH: 0Dex: 9#.#..#####.#.########.# XL:  1 Next: 100% Place: Dungeon:1#...rr@....#.##.# Noise: =--------  Time: 217.6 (1.1)############.########.# a) +0 hand axe...........).)...# Nothing quivered####.............##... jr..........##.............# rr 2 rats#.............##.............#####..............Your headbutt misses the frilled lizard. _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You slash the frilled lizard!  You kill the frilled lizard! _Trog accepts your kill.You have reached level 2! j/  --more-- j (7/27 j c1/1========================2 0%  jQ&  j' 4 _ jÝ †You hit the rat.  You kill the rat! jȮ.r   rat jH038.7 jU j W _Trog accepts your kill. j[  You hit the rat.  The rat is moderately wounded. j>(9.8 j jv P _The rat barely misses you. jm †You hit the rat.  You kill the rat! j/R jQ 620.9 _Trog accepts your kill. j!  j  j׬  j H _No target in view! jӘ 4 j  j H _No target in view! jW jW jX j2[ j] jb^ _  Things that are here: jci  a rat corpse; a rat corpse jc je jf _ j6g j:i jj j=k jl jm jo jp jp jq jDs js j-t j w jix jx jx jz j| j| j} j j" j jҀ j j jq jǃ j jr j׆ j j j j jY j j j jq j% j j j j j jM j j jg j jB j% jܦ, j jީ jI j ji j j j  j jC j j( j jR j˷ j/ j= j j jU j j jtj  You encounter an endoplasm. j #############  #.@.........# - #.#......##.#..#  j#.#......##.#..# #.#......##.#..##J#......##.#..##.#########.#..# J   endoplasm (asleep)#. #.#..#.###. #.#..#... #.#..#### j041.9 (21.0) j|M-2.9 (22 _ jQ jj) #############  #.@.........#  j#.#......##.#..#  #.#......##.#..#  #.#......##.#..#  #J#......##.#..#  #.#########.#..#  #. #. #. #.j' #.#..jPX #############  #.@.........#  #.#......##.#..#  #.#......##.#..#  #.#......##.jY& #J#......##. #.#########.#..#  #. #. #. #. #.#..jc`4jvfjJha _An endoplasm is nearby!j #############  #.@.........#  #.#......##.#..#  #.#......##.#..#  #.#......##.#..#  #J#......##.#..#  #.#########.#..#  #. #. #. #. #.#..jmMjj #############  #.@.........#  #.#......##.#..#  #.#......##.#..#  #.#......##. #J#......##. #.#########.#..#  #. #. #. #. #.#.. _An endoplasm is nearby!jo #############  #.@.........#  #.#......##.#..#  #.#......##.#..#  #.#......##.#..#  #J#......##.#..#  #.#########.#..#  #. #. #. #. jp"#.#..jS V #############  #.@.........#  #.#......##.#..#  #.#......##.#..#  j0 #.#......##. #J#......##. #.#########.#..#  #. #. #. #. #.#..j  4jG j a _An endoplasm is nearby!j( ,############# #...........# #@#......##.#..# #.#......##.#..# #.#......##.#..# #J#......##.#..# #.#########.#..# #.# #.#..#.# #.# #.#..#.. #.# #.#..### #....†..j 0 j0 83.9 (1.0) _j<6 j7 jW H#############...........#......##.#..#J.####### .#.#.##...†..j $#######j= #J.j$ RJj &4j jF ^ _The endoplasm quivers.jF .  You hit the endoplasm. You headbutt the endoplasm.  You kill the endoplasm!jySjj>13=6.0 (1.1jjW _Trog accepts your kill.jz3L #############...........###.#..#######..#... jYg-70j #############...........###.#..####### .#...### -8jڻjjOK g #############...........###.#..####### .#.##.jQ <9jW jZ jO ' #############...........###.#..####### .#.##.j0V jV '50j:\ j] jajj9jjj j[,jjjojj<j'j,jNjX&|  You encounter a quokka.j1+^#.#......##.#..#~~.. #.#......##.#..#♣~.. #.###.#..#~≈... #.#......##.#..#≈.... #.#########.#..#~..... #.# #.#..#.....?###.# #.#..#r?......#.# #.#..#.......@#.# #....†#.........# ######................. .j+#####...##....... ##...# .......#...# ......? r   quokka (asleep)##### ....... ..............#j~4+5.0 (5j'526.0 (6 _jw<j>j}< ~~..  ♣~..  ~≈...  ≈....  ~..... #.#  .....?###.#  r?......#.#  .......@#.# #....† #.........#  .................  #####...##.......  #...# .......  #...# ......?  ##### .......  .......   j_! ~~..  ♣~..  ~≈...  ≈....  ~..... #.#  .....?###.#  r?......#.#  .......@#.# #....† #.........#  .................  #####...##.......  #...# ..... #...# ......?  ##### ..... .....  j*4j?ds _A quokka is nearby!j ~~..  ♣~..  ~≈...  ≈....  ~..... #.#  .....?###.#  r?......#.#  .......@#.# #....† #.........#  .................  #####...##.......  #...# .......  #...# ......?  jd##### .......  .......   j) ~~..  ♣~..  ~≈...  ≈....  ~..... #.#  .....?###.#  r?......#.#  .......@#.# #....† #.........#  .................  #####...##.......  #...# ..... #...# ......?  ##### ..... .....  j24j\:j=] _A quokka is nearby!jm 5 #.#......##.#.. ~~.... #.#......##.#...♣~.... #.#......##.#..~≈.... #.#......##.#..~≈..... #.#.#...~..... #.# #.#...?###.# #.#...r?......#.# #.#...#.# #....#...# ..... jH <#...##. #...# .... #...# ......? ##### ...... ....... .j j j +7.0 (1 _j. j=3 jU#  #.#......##.#..~~....# #.#......##.#♣.♣~....# #.#......##.#.~~≈....# #.#......##.#.~≈.....# #.#.#.~.....# #.# #.#.?###.# #.#.r?......#.# #.#.#.# ##.# .#...##.... #...# ..... #...# ......? ##### .......  . j$ D .j!7 j8 &8jA jC ja# #.#......##.# ..~~....# #.#......##.#.♣.♣~....# #.#......##.#~.~~≈....# #.#......##.#.~≈.....# #.#.#~..~.....# #.# #.#.?###.# #.#.r?......#.# #.#.#.# ##.# .#...##..... #...# ...... #...# ......? ##### .  .  .j8j<9jj{j #.#......##..~..~~....# #.#......##..♣.♣~....# #.#......##..~.~~≈....# #.#......##.≈..~≈.....# #.#..~..~.....# #.# #..?###.# #..r?......#.# #..#.# ##.#  .. #...##...... #...# ....... #...# ......? ##### .  .  .j=60jjj #.#......##♣.~..~~....# #.#......##~..♣.♣~....# #.#......##.~.~~≈....# #.#......##.≈..~≈.....# #.#~.~..~.....# #.# #.?###.# #.r?......#.# #.#.# ##.#  ... ##...##.  #...# . #...# ......? ##### .  .  .jLE[37m1jjW #.#......~♣.~..~~....# #.#......♣~..♣.♣~....# #.#.......~.~~≈....# #.#.......≈..~≈.....# #..~.~..~.....# #.# .?###.# .r?......#.# .#.# #.#jX  .... ########...#. #...# . #...# ......? ##### .  .  .jg<2jqjrjS .  The helpless quokka fails to defend itself.  You slash the quokka!  You kill the quokka!jJ\ <.jea 203.1 (1.1 _Trog accepts your kill.jh jk e _Your Axes skill increases to level 4!j<4jDjGH _No target in view!jvZjZj\j_jbj=g: _jlM.. ~.~...~.....~♣.~..~♣~..♣.♣~.~.~~≈......jZm3.≈..~≈#######~.~..~.....# #.....?##.........######### ....................#jmK..#j;t,40jt+5.1 (2jzj~c _h - a scroll labelled ILIEGI RAHAROj3jjjjj$jj} j j j jjjj<~ _h - 2 scrolls labelled ILIEGI RAHARO (gained 1)j3jj:jP ,j!j#j%,j=)j}-j1  You encounter a kobold. It is wielding a +0 club and quivering stones.j9♣~..♣.♣~....# #.#......##.#..#  ...~.~~≈....# #.#......##.#..#  ..≈..~≈.....# #.#########.#..#  .~.~..~.....# #.# #.#..#............###.# #.#..#................#.# #.#................#.# #....†..#######...####### ########....... ...########...##. ### #...#  #...# ?##### .......j9b....... K   kobold (missile, asleep)....... ####..K... ... #jC,73.1 (8jC24.1 (9 _j ...:..###.##jQ #..#.# .# #.##.j8g.jA<6jj; _Found a stone staircase leading down.j}k~..~.....# #.# #.#..#.###. ..........###.# #.#..#......#.# #.#..######.# #....†..... #####.........###################  ....................... ......########...###### jk#...##. #.#...##..@...?#.######...:#. #.#.#.....gjlm####.##..K....>. ...:..###.##.# #..jQl#.# .# # #... .# ##.##..jTo7g.jxjx&7jwj"Y _Found a parchment of Mercury Arrow.jn ........###.# #.#..#......#.# #.#..#####.##.# #....†.....# ####.........#################### ............... ....... ########...###### #...##. #.#...##......?#.######.j K..:#. #....g...... #.#......####.##..K....>.. ...:..###.##.## #..#.# .# # #... .# ##.j3 {... .# ##.....#jt p K.  The kobold shouts!jj  rThe hobgoblin hits you but does no damage.j K)r   rat (wandering)jP &====j 8jF jO T _You encounter a rat.j K.  You hit the hobgoblin but do no damage.The rat squeaks loudly.j$.j_'rjJrjg74---j[==--9.2 (1.1jj=- _The hobgoblin hits you.j .rYou closely miss the kobold. Your headbutt misses the kobold.j&|  You closely miss the hobgoblin. The hobgoblin hits you.j2--------80.3jrjT _The kobold closely misses you.jX .rYou hit the kobold.  The kobold is moderately wounded.You hit the hobgoblin.j4   The hobgoblin hits you but does no damage.jB-1.4j>jbS _The kobold barely misses you.jM .rYou closely miss the kobold.The kobold is moderately wounded.You barely miss the hobgoblin. The hobgoblin closely misses you.2.5j _You furiously retaliate! You headbutt the hobgoblin. The kobold misses you.jl .  You hit the hobgoblin.  You kill the hobgoblin!j r.  Trog accepts your kill.j} K   kobold (missile)r   ratj Chop19-----73.6jL j3 v _You closely miss the kobold. The kobold hits you with a +0 club.jߟ r.  You miss the kobold.j  The kobold is moderately wounded.7jH----4.7jjp9 _The kobold hits you with a +0 club.jD5  You barely miss the kobold. Your headbutt misses the kobold.The kobold is moderately wounded.j7m6--50j>@jC _You barely miss the rat. The rat bites you. The kobold closely misses you.j"You barely miss the kobold. Your headbutt misses the kobold.The kobold is moderately wounded. _You barely miss the rat. The rat bites you. The kobold closely misses you.mis  You closely miss the rat. The rat barj -6.8 (1.1jjS _The kobold barely misses you.j )You closely miss the kobold. You headbutt the kobold.  You kill the kobold!j" r   rat  Trog accepts your kill.-317.9 _You barely miss the rat. The rat misses you.j †You hit the rat.  You kill the rat!j1 7=49.0 _Trog accepts your kill.jª 4jͲ jV H _No target in view!jG4jPjSH _No target in view!j,3j/jo2j7: _j8,jy:jU=,jf?j BjB^8==jDjGjoGjHjKjSKjLjO,jdQj[a9=jm]j`,jdjf,jrhjk,jmj^pjpN20=jrjt,jvj.y,jzjS}j}jj1==jynjXj`2==jǚ,jjj,jj<j9=j#jjlK3=jj,jtj^jjj,j-j~4==jFjN,j?jjjj jjjjh5==jjW,jDjj*j6jB,jjwjh6==jJj,jj,joj,jjjh7==jjj_ Bj j?jEjE9=jHjN~ _h - 3 scrolls labelled ILIEGI RAHARO (gained 1)j RjRjUUjZj(]j^j_jcjwmBjYpjSsjsjujxj4{j{j{|jjނjRjj[1# #.#......##.#..##.#...† # #.#......##.#..##.##### # #.#########.#..# #.#.#....... # #.# #.#..#.###.#. ###.# #.#..#........ ..#.# #.#..#####.#.######## ..#.# #....†.....#.# # ....####################.######## ................@...........).)- ..##.............####......... ..##.............# #......... ..##.............# #......... ####....†....:...# #........#...).........# #........#.............####........##.......>.......:.......#.###.##.#######....†.....j 1340.0 (51.0)jF-1.0 (52jYv _j - a scroll labelled ITILETUAZOjG3jpjjjBj,jjYj1,jZjjjjjjjjjijj*jjmjjj9j j9 R  There is a stone staircase leading down here.j j0  _j j j jM j j j j/ je j jY ,j jN jU" j" jo# j_% jU' j' j( j, jK. j. j/ j>1 j2 j3 j4 jp5 j6 jH7 jv7 j69 jJ: j: j); j< j= jJ> j> jA jgC ,jED jE j4G jG j1H j9I jpJ jJ j_K jN jO jP jjP jS jT ,jnU jX XjY jZ j[ ,j\ j-^ j^ j>_ jp` ja jb j]b j d jNe je je jg ji jIi ji j-k jl jQl jl jn j+o jmo jKp jq jr js jYs jt jv jkv jv jw jZy jy jz j{ j} jg} j} j j j j j jQ j j j j j ju j jt ,j j jώ j j؏ jِ j5 ,j j4 j\ j j: j j= jҙ j j> j{ jƜ j jN j ,jH jl j j jr jä j jN j j j jک j j jV j jի j j jR j M _You now have 21 gold pieces (gained 15).j j jI jó jԴ j! jy j j jf j j j c  You encounter a bat.j  #.........#  #.#########  #.#  #.#  #.#  #.#  #####.####  #.........#  j #@###.###.#  #.# #.#  #.# #..  #.# #### #.# #.#b   bat (asleep) #.# #b# j 594.0 (53b.jl $b.j $b.j Obj 35.0 (54 _j j j* d #.........#  #.  #.#  #.#  #.#  #.#  #####.#####  #.........#  #@#  #.# #.#  #.# #..  j+ #.# ####  #b# #.# #.# #.#jX  #.........#  #.  #.#  #.#  #.#  #.#  #####.#####  #.........#  #@#  #.# #.#  #.# #..  #.#  #b# #.# #.# #.# j_ j Z _A bat is nearby!j2% #.........#  #.  #.#  #.#  #.#  #.#  #####.#####  #.........# jC&$ #@#  #.# #.#  #.# #..  #.# ####  #b# #.# #.# #.#j #.........#  #.  #.#  #.#  #.#  #.#  #####.#####  #.........#  #@#  #.# #.#  #.# #..  #.#  #b# j#.# #.# #.# j4j}jZ _A bat is nearby!j?b #.........#  #.  #.#  #.#  #.#  #.#  #####.#####  #.........#  #@#  #.# #.#  #.# #..  #.# ####  #b# #.# #.# #.#j #.........#  #.  #.#  #.#  #.#  #.#  #####.#####  #.........#  #@#  #.# #.#  #.# #..  #.#  #b#j #.# #.# #.# j4j0juZ _A bat is nearby!j.########.# ...#####.#####..........###.### #.# .###b#.b.b.jSA=6.0 (1j.0)jj-: _The bat hits you but does no damage.j+Q †  You barely miss the bat. You headbutt the bat.  You kill the bat!Trog accepts your kill.jGW)jp*77.1 (1.1 _You can now call upon Trog for regeneration and willpower.j> j> jC jP H _No target in view!j _jjj,j:$  You encounter a rat.j)/#.######### #.# #.# #.# j*#.# #####.##### j*_#.........# #.###.###.# #.# #@# -j*#†# #..r..##.# ####### j+#.##.##.# r   rat (asleep)j@+R#.##.#j)/Q402.1 (5.0r.j6r====3.1 (6j<j&?- _The rat squeaks loudly.j|   #.# #.# #.# #.# #####.#####  #.........#  #.###.###.#  #.# #@# #†# #.r...#  #.# #######  #.# #.# #.# #.# #.#j   #.# #.# #.# #.# #####.#####  #.........#  #.###.###.#  #.# #@# #†# #.r...#  #.# #######  #.# #.# #.# #.# #.# j%4j*j-Z _A rat is nearby!j   #.# #.# #.# #.# #####.#####  #.........#  #.###.###.#  #.# #@# #†# #.r...#  #.# #######  #.# #.# #.# #.# #.#jU   #.# #.# #.# #.# #####.#####  #.........#  #.###.###.#  #.# #@# #†# #.r...#  #.# #######  #.# #.# #.# #.# #.# jVX4j]jaZ _A rat is nearby!j'~$ †You barely miss the rat. The rat barely misses you. You furiously retaliate!  You headbutt the rat.  You kill the rat!j41=---4.2 (1.1 _Trog accepts your kill.jTL P---j*\ ^ _No target in view!jj3jjjr| _jjjs ,j jJ"j#,j$j$j%j&j&j'j(,j)j4+j(,jq,j,j-j*/j/,j1j4Bj8?_  You see here a bat corpse.jAjA _jOBj@EjOFjFjFjHjIj?JjJjMLjM,jNjCPjQ,jRjfSj?U,jUjZnj]Bj ^jD_j_j_jcXjGdjve,jfj&gjgj+hj|hjijjjjjzkjlj[qj0rjUsj>tjtjuj0vjWwjwj9xjyjzj({j{j|j}j~j~jjjj]j˂jjjkjjj-jׇjjj8jjЋj,jjAj,jjjnj,j(jj  You encounter an endoplasm.j #.#  #..... #.#  #....J #.#  #.$..> #.#  #..... j#.#  #..... #####.#  #..... #......  ##.....####### #.###.#  .......@.....# #.# #.#-  ############.# #†# #.† j-  #.# #.# ###   #.# #.#   #.# #.#   j[#.# #.#J   endoplasm (asleep)   j #.# #.#   j#.# #.#  #.#####.#jv40.2 (36.0)-1.2 (37j/jQ _Found 12 gold pieces. Found a stone staircase leading down.jA #..... #....J #.$..> #..... #.....  #..... #.... ##.....####### #.###. .......@.....# #.# #. ############.# #†# #.† #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.# jt #..... #....J #.$..> #..... #.....  #..... #.... ##.....####### #.###. .......@.....# #.# #. ############.# #†# #.†#.# #.# #.# #.#.# #.jv#.# #.# #.# #.#.# #.#.#####.j5|4jjjea _An endoplasm is nearby!j. #..... #....J #.$..> #..... #.....  #..... #.... ##.....####### #.###. .......@.....# #.# #. jh############.# #†# #.† #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.# j #..... #....J #.$..> #..... #.....  #..... #.... ##.....####### #.###. .......@.....# #.# #. ############.# #†# #.†#.# #.# #.# #.#.# #.#.# #.# #.# #.#.# #.#.#####.j4jj4a _An endoplasm is nearby!j  #..... #....J #.$..> #..... #.....  #..... #.... ##.....####### #.###. .......@.....# #.# #. ############.# #†# #.† #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.# j  #..... #....J #.$..> #..... #.....  #..... #.... ##.....####### #.###. .......@.....# #.# #. ############.# #†# #.†#.# #.# #.# #.#.# #.#.# #.# #.# #.#.# #.#.#####.j} j j j a _An endoplasm is nearby!jͲ   #.  #..!...# #.  #......# #.  #....J.# #.  #.$..>.# #.  #......# #.  #......###### #####  #............ #.....  ##....@####### #.###.j׳   ..............# #.# #.  #############.# #†# #.  #.# #.# ##  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#j y .J  Found a grey potion.j J2.2 (1.0)j$ j) ^ _The endoplasm quivers.jI.#.!....$..J ###### ##### ....... #.... ##.....#######..............# #.############jm†# #.##j@>Jjl<3jj^ _The endoplasm jiggles.j +#.!....$..>J.# ###### ##### ....... #.... ##.....########..............############†# #.##j=4 _The endoplasm hits you but does no damage.j'B .  You hit the endoplasm. You headbutt the endoplasm.  You kill the endoplasm!jM(jR545.3 (1.1jWjlW _Trog accepts your kill.j _No target in view!jYL 3jN jQ jd  _ _You now have 33 gold pieces (gained 12).  You encounter a rat.j    #..r......   #........   #.......   +......#   #......#   #..!...#   #......#   #..@...# -  #....>.#   #......#   #......###### ####  #............ #.. ##.....####### #.r   rat (asleep)  ..............#[3j I7m #.#  #############.# #†#   #.# #.#.r9.3 (4.0r==50.3 (5 _The rat squeaks loudly.jZ #.........  #..r.....  #.......  +......#  #......#  #..!...#  #......#  #..@...#  #....>.#  #......#  #......######  #............  ##.....#######  ......... #.#  #############.# #†#  #.# #.# jff #......... jg #..r.....  #.......  +......#  #......#  #..!...#  #......#  #..@...# jh #....>.#  #......#  #......######  #............  ##.....#######  .........  #############.# #†#.# jojoj'vj^xZ _A rat is nearby!jQZ #.........  #..r.....  #.......  +......#  #......#  #..!...#  #......#  #..@...#  #....>.#  #......#  #......######  #............  ##.....#######  ......... #.#  #############.# #†#  #.# #.# j #.........  #..r.....  #.......  +......#  #......#  #..!...#  #......#  #..@...#  #....>.#  #......#  #......######  #............  ##.....####### j .........  #############.# #†#.# j3jjjZ _A rat is nearby!jZ #.........  #..r.....  #.......  +......#  #......#  #..!...#  #......#  #..@...#  #....>.#  #......#  #......######  #............  ##.....#######  ......... #.#  #############.# #†#  #.# #.# j  #.........  #..r.....  #.......  +......#  #......#  #..!...#  #......#  #..@...#  #....>.#  #......#  #......######  #............  ##.....#######  ......... j #############.# #†#.# jX4jjZ _A rat is nearby!j####..............r......#..+...!.....>..####### #### ....... #... ##.....########..............############†jD.rjqj\;--1.3 (1 _jjhjkX ..# ####.........j###### #### ....... #... ##.....########..............jZ D.rjb 8--jc 2jo  _You see here a grey potion.jo . .....# ####..#..........+..r!.> ###### ####jXp  ....... #... ##.....########jy jWz \6-=3j j ( _The rat bites you.j  You hit the rat. Your headbutt misses the rat.The rat is moderately wounded.4j P _The rat barely misses you.j0~ .  You hit the rat.  You kill the rat!jS7Rj'<c7=85.4 (1.1jBjFW _Trog accepts your kill.jA _No target in view!jf  _No target in view!jqv Ijx jL{ j{ $ _j- j-  ...... ..# #####......+# #...-.#.....###  ..............# #.#j ,60jf E-7.4 (2j jq Q _f - a grey potionj jyjj:j}!Bjb&{=j(j+j9+j,j_.jOjqj`jnjj  You encounter a kobold. It is wielding a +0 club.jH #.........###..#.# ... #................# ... #........#####.### ###  #######................#  #..............#####.#.#  #..............# #.#.# ####..............###.#.#.# ......................#.#.#### ................@######.#....# ..............K...####.# ......########+#############.# ......# #.........# ......# #.######### ......# #.#K   kobold (asleep) ......# #.# ....>.# #.# ......#j.[40m 72.4 (15.0)K.K===3.4 (16 _The kobold shouts!jѠ   #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...#  ....#   #.#  #.# >.# #.#  #.# j5?   #.........  #........#  #.........  .........#  jO\.........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...# ....#  #.#  >.#  jA _A kobold is nearby!jS   #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...#  ....#   #.#  #.# >.# #.#  #.# j4   #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...# ....#  #.#  >.#  j  _A kobold is nearby!js   #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...#  ....#   #.#  #.# >.# #.#  #.# j    #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...# ....#  #.#  >.#  j 4j j=  j| O_A kobold is nearby!jV    #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...#  ....#   #.# jW | #.# >.# #.#  #.# j) E   #.........  #........#  #.........  .........#  .........# #.#.# .........###.#.#.# ..............# .........@# ..............K.... ..########+######### ...# ....#  #.#  >.#  j j G _A kobold is nearby!j jU, #.......# .#..#####.### ###########.j, .........# #..............#####.#.# #........# #.#.# ###........###.#.#.# .....................#.#.####j, .j- .######.#....# .j<- t.K....####.# jy- ########+#############.# .# #.........# j- @..# #.########j- N#...# j- #.j>. K## j. r#.# >j&/ [###### #####.#####j1 -K.j9 jH ----4jI .0) _jQ jV j$jW+=) _A kobold is nearby! _A kobold is nearby! _ You hit the kobold.  You kill the kobold!j3`51=--5.5 (1.1jAm _Trog accepts your kill.j jj^ _No target in view!j`|4j-^ _No target in view!j_j0j$ _j,j,j"j2j j j% j 7 _You open the door.j jZ j j j  i  You encounter a hobgoblin.j  ######.### ########................#  #.......#####.#.# #....# #.#.######....###.#.#.#  #.........#.#.####  #...######.#....#  #....).....####.# jp  +########@#############.#-  #......# #$# #.........#  #......##.# #.######### j  #......##.# #.# j ( #......##.# #.#  #....>.##.# #.#j g   hobgoblin (asleep)  #......#j #.# #.#  #......###### #g###j ##.#####  #............ #.........#jV U9.5 (4.0g.j' Ngj( M-80.5 (5 _j/ jL Q _There is an open door here.j~    #######.........  #..............#  #..............# #.#.#  ...........##  ............  ..........#####  ...........)...  #@#   #$#    #.#    #.# #.#   #.# #.#  #....>.# #.# #.#   #g# #.#   #.#    j!   #######.........  #..............#  #..............# #.#.#  ...........##  ............  ..........#####  ...........)...  #@#   #$#    #.#    #.#    #.#   #....>.# #.# #.#   #g#    #.#   j[= _A hobgoblin is nearby!jO   #######.........  #..............#  #..............# #.#.#  ...........##  ............  ..........#####  ...........)...  #@#   #$#    #.#    #.# #.#   #.# #.#  #....>.# #.# #.#   #g# #.#   #.#    jB   #######.........  #..............#  #..............# #.#.#  ...........##  ............  ..........#####  ...........)...  #@#   #$#    #.#    #.#    #.#   #....>.# #.# #.#   #g#    #.#   j}j~` _A hobgoblin is nearby!jW4   #######.........  #..............#  #..............# #.#.#  ...........##  ............  ..........#####  ...........)...  j s#@#   #$#    #.#    #.# #.#   #.# #.#  #....>.# #.# #.#   #g# #.#   #.#    j   #######.........  #..............#  #..............# #.#.#  ...........##  ............  ..........#####  ...........)...  #@#   #$#    #.#    #.#    #.#   #....>.# #.# #.#  j #g#    #.#   jpjjUj` _A hobgoblin is nearby!jZG######........# ......#####.#..  #####......##...............###..........######.#...............).....####+########'########## #@# #.........######## >.g##### #.#####.#####...... ..#......... ######## #.###.###g.j1.5 (1 _ _You see here 9 gold pieces.jQ......#####.#...#  ####.........###................###......######.#..........).....####+########'########## #$# #........######## >g..##### #.#####.#####...... ..#......... ######## ###.###.### ............. jH5g.jCjҝ-2 _jjj4   ####.......###..............###.....######.#.....).....####+########'########## #$# #.........######## g>...###### #.#####.#####...... ..#......... ######## ###.###.### .............# #.# ############†# #.†..=3jtB j.R W _The hobgoblin closely misses you.jE  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is almost dead.j -4.6 (1.1j j W _The hobgoblin closely misses you. jk`  You closely miss the hobgoblin.The hobgoblin is almost dead. jaY3----5.7 j(i j}- _The hobgoblin hits you. jg1 .You hit the hobgoblin.  You kill the hobgoblin! j8) j=086.8 jB jsFW _Trog accepts your kill. j jR j jAH _No target in view! j  j  j  j; H _No target in view! j I j  jD _4=--- j  j:  j  j  j  j< h5== jm  j^  j  j<  j  j  j`  j  j  j  j  j; h6== j  jy , j]  j  j  j{  j  j  j  j  j h7== j  jt  j  j  ju  j  j  j  j  j , j{  j L _You now have 42 gold pieces (gained 9). j/  j2 9= j  jA  jg  j#  j!  jn"  j$  j& , j'  j7(  j(  j)  j*  j+  j,  j-  j-  j.  j.  j/  j-0  j1 , jo1  j4  j5  j5  j5  j7  j8  j9  j):  j:  j;  j;<  j<  j>  j>  j?  j?  j@  jA , jSB  jC  j:E , jE  j]G  jLH  jH  jI  jK  jL  jHL  jWM  j2P @  There is an open door here. jR 5 _ j0d  jd , je  jf  j-h , ji  jp  jp  jIq  jr  jt  ju , jIv  jy  j*z , jz  j}  jF~  j~  j  j  jj , j  jv  j- , j-  j@ X j  j  j;  jD  jڕ  j , jP  j  jJ  j  j  j|  j  j'  j  j  j  jۥ , j_  jq  j  j2   #.......  #######.......  #.............  #.............  #####.............  #.................  ..........  ####.................  #.>'@.....########'##-547.8 (61.0)  #.##......# #.#[11; j 8H  .....# #.#  .....# #.#  #......# #.#  #....>.# #.#   #......# #.#   #......########.##   #...............#.  _You open the door. _Found a stone staircase leading down. j# j# j2 _  There is an open door here. _ j :   There is a stone staircase leading down here. _ j:, j:!j2!jI~!jTn!jd\!j$^,!j^!j4e!jf!jf!jg!jn!j9p!jp!jq!jkw!jx!j/z,!j!jւ!j!j!jR  There is a stone staircase leading down here.!j !j _!j5!j!j9!j!j!j!j!j,!jը!j!jy!j!j"!j,!j!jR!j!j!j!j!j0,!jO!jr!j!j9!jE!j!j!j!j!j^!jB!j!jS,!jX!j!jO!j!jQ!j8!j!j*!j!!j!j ,!j !j!j;!j!j!j!j!j!j7!j,8,!jZ9!j>,!j>!j?!jB!jD!jD!jE!j&I!j(K,!jK!jN!jP!jZQ!jV,!jW!jX,!j[!j]!jD^!j_!ja!j~c!jc!jd!jLg!jPi!ji!jj!j/m!jo,!j=p!j r!js!js!jjt!jv!jxB!jz!j!j$!j,!j!jД!j!j!j!j1!j,!j!j}!j,!jB!j/!jv!j!j!j !jp!j©!j!j#!j߮B!j!j6!j!j !j+!j,!jK!jM!j',!j!jl!ji,!j!j!jL!j!j!j!jA  You enter the shallow water.!j?Water !jL!jN _Moving in this stuff is going to be slow.!j3!j!j^!j=!j(!j!j!j  You enter the shallow water.Water !j!j stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a bat.!jY6  ##### ####...# ##~~~#~#.#### ##### #.~~~#♣.....###... #≈@♣~~~≈..~.....#- #!~~.~~.~.~.....##.!j\#...≈~.~...~.....##.#.....≈~♣.~..~~....###.###.#~~♣~..♣.♣~....# #.#b#.....~.~~≈....# #. b   bat (asleep)# #≈~..≈..~≈.....# #.##..~.~..~.....# #.#!jE:.###.!j0622.6 (74.8!jA=3.6 (75 _!j !jK!j^F #####  #####...#  ##~~~#  #.~~~#♣.... #≈@♣~~~≈..~..... #!~~.~~.~.~..... #...≈~.~...~..... #.....≈~♣.~..~~.... ###.#~~♣~..♣.♣~....#  #b#.....~.~~≈....#  # #≈~..≈..~≈.....#  ##..~.~..~.....#  .!ju!j1  #####  #####...#  ##~~~#  #.~~~#♣.... #≈@♣~~~≈..~..... #!~~.~~.~.~..... #...≈~.~...~..... #.....≈~♣.~..~~.... ###.#~~♣~..♣.♣~....#  #b#.....~.~~≈....# !j # #≈~..≈..~≈.....#  ##..~.~..~.....#  .!jF4!j !jZ _A bat is nearby!!jW #####  #####...#  ##~~~#  #.~~~#♣.... #≈@♣~~~≈..~..... #!~~.~~.~.~..... #...≈~.~...~..... #.....≈~♣.~..~~.... ###.#~~♣~..♣.♣~....#  #b#.....~.~~≈....#  # #≈~..≈..~≈.....#  ##..~.~..~.....#  .!j<( #####  #####...#  ##~~~#  #.~~~#♣.... #≈@♣~~~≈..~..... #!~~.~~.~.~..... #...≈~.~...~..... #.....≈~♣.~..~~.... ###.#~~♣~..♣.♣~....#  #b#.....~.~~≈....#  # #≈~..≈..~≈.....#  ##..~.~..~.....#  .!jA,4!j3!j5Z _A bat is nearby!!jl  #####  #####...#  ##~~~#  #.~~~#♣.... #≈@♣~~~≈..~..... #!~~.~~.~.~..... #...≈~.~...~..... #.....≈~♣.~..~~.... ###.#~~♣~..♣.♣~....#  #b#.....~.~~≈....#  # #≈~..≈..~≈.....#  ##..~.~..~.....#  .!jT u #####  #####...#  ##~~~#  #.~~~#♣....!j? f #≈@♣~~~≈..~..... #!~~.~~.~.~..... #...≈~.~...~..... #.....≈~♣.~..~~.... ###.#~~♣~..♣.♣~....#  #b#.....~.~~≈....#  # #≈~..≈..~≈.....#  ##..~.~..~.....#  .!ju !j1 !j, !j  !jd T_A bat is nearby!!jM     ##### #####...# ~~~#~#.#### ####  #.~~~#♣.....###...  #≈.♣~~~≈..~.....##  #@~~.~~.~.~..... ...≈~.~...~.....##  #.....≈~♣.~..~~....###  ###.#~~♣~..♣.♣~....# #  #b#.....~.~~≈....# #  #.#≈~..≈..~≈.....# #  # ##..~.~..~.....# #  ##............###  ....#[39!jN F;49m4.6 (1.0) _!jP !joT ~ _You see here a coppery potion."j   ##### #####...# ~~~#~#.#### ###  #.~~~#♣.....###..  #≈.♣~~~≈..~.....# #!~~.~~.~.~..... ..≈~.~...~....."j'  #.....≈~♣.~..~~  ###.#~~♣~..♣.♣~....#   #b#.....~.~~≈....#  #.#≈~..≈...#  #.##..~.~..~.....#   #. ##............#  #. ...  ."jL"j/-5 _"jg"j "j##########...##~~~#~#.#### ###.~~~#♣.....###..≈.♣~~~≈..~.....###!~~.~~.~####...≈~.~..#...@.≈~♣.~..~~....###.#~~♣~..♣.♣  #b#.....~.~~≈.#≈~..≈..~≈.#..~.~..~ ##.......# ..#######"j<6"j""j "j ##### #####...# #~~~#~#.#### ##  #.~~~#♣.....###.  #≈.♣~~~≈..~... #!~~.~~.~.~.....  ####...≈~.~...~.....  #.....≈~♣.~..~~  ###@#~~♣~..♣.♣~....  #b#.....~.~~≈....#  #.#≈~..≈...#  #.##..~.~..~.....#  #.###............#  #.# ......  #.# ....  #.# #######  ..."j-Tbb"j.=7"j"ju _The bat barely misses you. The bat hits you but does no damage."jz&.b"j߳b."jƻ"j=-8.7 (1.1"j"j _You closely miss the bat. The bat barely misses you. x2"jo .  You hit the bat but do no damage. You headbutt the bat.  You kill the bat!"jhx S"jz 1629.8"j m _Trog accepts your kill."j"j)"j["ju H _No target in view!#j]L#jL#jVR#j UH _No target in view!#j&A#jA#jC#jYE#jG#j}LP _#jlN#jN#jO#jR#jT,#jV#j,m       #####  #####...#  ##~~~#~#.#### #### #.~~~#♣.....####j(n #≈.♣~~~≈..~.....# ##@~~.~~.~.~.....#- ####...≈~.~...~.....# #.....≈~♣.~..~~....## ###.#~~♣~..♣.♣~....#  #.#.....~.~~≈....#  #.#≈~..≈..~≈.....# # #.##..~.~..~.....# # #.###............### #.# .....##jt.32.8 (3.0#j~uE-3.8 (4#j z#j}T _k - a coppery potion#jy#j3#j#j#jB#jj$  You enter the shallow water.Water #jI _Moving in this stuff is going to be slow.#jOJ#jL#jM#jRN#jN#j'Q#jR,#j,T#j2m#jn#jco#jp,#jJq#jdr#j"s#js#j t#j&z,#j,#jU#jʁ,#j3#jg#j#j#j#j#j#j##jB#j#j2#j#j0#j.B#jw#j#jF#j#j,#j#j#jB#j&#jd#j#j#j#jk#j#j #j#j#j#j#j#j c  You encounter a bat.#jO ### #.# ...  # #.#  #.#.# ##### #.#.####### #...# #.......b.. #~#.#### #######@# #jb[#♣.....###.......# ~~≈..~.....############## ~~.~.~.....##...........# .. .~...~.....##.#......##.#..# .. .~..~~....###.#......##.#..# #. b   bat (asleep) ..♣.♣~....# #.#......##.#..# #. .~.~~≈....# #.#......##.#..# #. ≈..~≈.....# #.#########.#..# #.#j077.4 (43.6)#jD38.4 (44 _#j#j!#jq!  ### #.# ... # #.# #.#.# #.#.#######  #.......b..  #@##.......#..####### . . . .#  .#  .#  #j  ### #.# ... # #.# #.#.# #.#.#######  #.......b..  #@##.......#..####### . . . .#  .#  .#  #jE #j #jc #jl Z _A bat is nearby!#jok  ### #.# ... # #.# #.#.# #.#.#######  #.......b..  #@##.......#..####### . . . .# #j0l L .#  .#  #j ### #.# ... # #.# #.#.# #.#.#######  #.......b..  #@##.......#..####### . . . .#  .#  .#  #j? 4#j#jZ _A bat is nearby!$jX ### #.# ... # #.# #.#.# #.#.#######  #.......b..  #@##.......#..####### . . . .#  .#  .#  $j ### #.# ... # #.# #.#.# #.#.#######  #.......b..  #@##.......#..####### . . . .#  .#  .#   _A bat is nearby!### #.#  ... # #.#  #.#.# ### #.#.######## ...# #...[3$js0m@...b... ~#.#### #######.######## ♣.....###.......# ≈..~.....############## ~.~.~.....##.....# ..# ~...~.....##.#......##.#..# ..# ~..~~....###.#......##.#..# #.# .♣.♣~....# #.#......##.#..# #.# ~.~# #.#......##.#..# #.#b.b.$jb.$j+ Nb$j!89.4 (1.0) _$j;$jY)† _A bat is nearby! _A bat is nearby! _A bat is nearby!  You closely miss the bat. Your headbutt misses the bat.  The bat barely misses you. You furiously retaliate! You headbutt the bat.  You kill the bat!$j5=80.5 (1.1 _Trog accepts your kill.$j?4$jN$jH _No target in view!$jk $j $jM $j H _No target in view!$j4$jј$jBH _No target in view!%j!4%j (%jC*H _No target in view!%jn$ _%jj'%jn),%j*%j,%jw-%j-%jV.%j/%j0%j1%jX1%jh2%j3%jr3%j3%j15%j5%jC6%j6%j8%jU9%j9,%j:%j;%j;%j)<%j=%j7N%ji  You see here a bat corpse. _%j(v%j{%j)~X%j%j@%jH%j&%j%j%jk%j,%j,%jt%j%j%j,%j,%j%j%jڑ%js,%j%j %jT%j%j%j%j %j,%jݨ%j%j%j"%jX%j%j%jk,%jW%j%j%j%j.%j%j%j%j%j_%jx%jZB%j3%j%j,%j%jX%j%jB%j%jn%j%j%j%j%j;%j%jp%j,%j%j%j,%jO%j%j%j%j%jq%j%j=%j%j%j%j%j%jX%jqX%j:%j%jg%j%ja!%j!,%j"#%j3%%j%%j&%jy&%j)%j*,%j~+%j.%j/,%j/%jh6X%j8%j9%jD:%j:%jd=%j>,%j?%jOB%j'D,%jD%jF%jH%j8I%jN%jsR%jYT%jT%j3V%j#Z%j\%jO\%j]%j`%jb%j!c%j`d%jg%ji,%jm%jq%j  You see here a parchment of Swiftness. _%j%j%j%j;%jB%j;,%j%j%jѵ,%jն%j%j,%j%j%j,%j%j%ji%j,%j%j|,%j%j%j,%j%j%j,%j  There is an open door here. _  There is a staircase leading out of the dungeon here. _ _You open the door.%j #.#............# #............# ..#...........## ##...........# #############'#####'########### ..###.....## #.###.....## #.##...<...# #.##.......#.######.....## #....# ###@### -768.5 (88.0) ####.# #.# ####.# ... %j:.....# ..... ###### ....... ....###.. ...!# ... ####: ### %j\-9.5 (89%j%jcS _Found a parchment of Mephitic Cloud.%jQ&Q _There is an open door here.%j I%j %j %jz P _%jv ,%j %jN %jZ %j %j %jF %j X%j %ja %j %j %j ,%j %jX 3# #.......# #.#.#### ##.....## .#....# ###'### ###.# ##.#######.# ###...### .......# ###.......## ######## ..#....# .#.......###..... .......@## ..... #######:# #### # ####  #.## %jZ ...#  #.# ##.# #. ##.# #.# ...# #.# ####%j# ]75.5 (6.0)6.5 (7%j* l _l - a fizzy red potion%j %j %j %j, %jd %j %jP# %j$ p  You see here a parchment of Mephitic Cloud.%j& %j&  _%j' %j}) %j+ %j+ %j, %j]/ %j1 ,%j2 %j3 %j5 %j5 %j6 %j9 %j; ,%j< %j|= %j? %j[? %j@ %jD %jF %j'G %j8H %jK %jL ,%jM %jRP %jR %j.S %jS %jT %jhV %j W %jfW %jY %jn\ i  You encounter a dart slug.%jec J #...<...#  #.......# ....  ##.....## ...#  ###'### ... ##.## ...#  ###...### ...#  ###.......### ...# ..##...........##...# .#.......###....@#. ........##..........# %jWd #######:##.#######.## #....# w.. #.#### ### #.# w   dart slug (asleep) #.# #.# #.#%j*l 087.5 (11.0)%jl 38.5 (12 _%j?y %jz &j #...<...#  ....   ...#   ...#  ##.## ...#  ###...### ...#  ....### ...# ......##...# #....@#..##..........# :##.#######.##  #....# w..   ###  #.# &jM#.# #.# #.#&j+Q #...<...#  ....   ...#   ...#  ##.## ...#  ###...### ...#  ....### ...# ......##...# #....@#..##..........# :##.#######.##  #....# w..  ### #.# &j,#.# #.# #.#&jO2&j3&j=9&j<<` _A dart slug is nearby!&jJ< #...<...#  ....   ...#   ...#  ##.## ...#  ###...### ...#  ....### ...# ......##...# #....@#..##..........# :##.#######.##  #....# w..   ###  #.# #.# #.# &jK%#.#&j. #...<...#  ....   ...#   ...#  &jv##.## ...#  ###...### ...#  ....### ...# ......##...# #....@#..##..........# :##.#######.##  #....# w.. &j ### #.# #.# &j_#.# #.#&jE _A dart slug is nearby!&jCa #...<...#  ....   ...#   ...#  ##.## ...#  ###...### ...#  ....### ...# ......##...# #....@#..##..........# :##.#######.##  #....# w..   ###  #.# #.# #.# #.#&j& #...<...#  .... &j5  ...#   ...#  ##.## ...#  ###...### ...#  ....### ...# ......##...# #....@#..##..........# :##.#######.##  #....# w..  ### #.# #.# #.# #.#&jg7` _A dart slug is nearby!&jK#.......# ....### ...# #'### ...# .## ...# ###...### ...# ###.......### ...# .##....##...# #.......###.....#..# ......##.......@..# ######:##.#######.##  #....# w.. #.#### #####.##.# &jR&jR89.0) _&jW&jY&j &j~ &j &j F _Unknown command.&je### ...# #'### .....# .## ....# ###...### ....#  ###.......### ...# ##....##...# ......###.....#..# ......##..........# #####:##.#######@##  #....# #w..g..#&j#.#### ######.##.# #.# #.# g   hobgoblin (asleep) &j&j-90 _You encounter a hobgoblin.'j .  The helpless dart slug fails to defend itself.  You hit the dart slug. You headbutt the dart slug!  You kill the dart slug!'j> g.  Trog accepts your kill.'j<&g   hobgoblin'j<*k79====1.6 (1.1'j`0'j3+ _The hobgoblin shouts!'j#'### .....# .## ....# ###...### ....# ###.......### ...# #....##...# ......###.....#..# ##..........# ####:##.#######.####.#  #....# #.@g...##.#### ######.# #.# #.# 'j 'j5--=---20'jo'j- _The hobgoblin hits you.'jj'jq4------3.7 (1.1'j'jm _You closely miss the hobgoblin. The hobgoblin hits you.'jf †You barely miss the hobgoblin. You headbutt the hobgoblin.  You kill the hobgoblin!'j ('js O-8640'j@ 'j W _Trog accepts your kill.'jO _No target in view!(j(jf(j (j H _No target in view!(j7(j7(j+8(jw9(j= _5=(j>,(j?(j7@(j@(jA(j B(jB(jC(jC(jD(jdF~6==(jF(jG,(j6H(jH(j I(j{I(jJ(jJ,(jK(jK9=(jL(jL(jM#7(j>M(=(jM(jVO(jO(jO(jUP(jTe  You see here a hobgoblin corpse.(j'U(j0V _(jxV(jX(jX,(jY(jl(j4n(jn9=(jdo(jjq(jr,(jss(j_u(jv,(jRw(jy(j@{,(j{(j}(jk,(j(jV(jo(j,(j΍,(jގ(jT(j(jX(jF(jv(j*(jz(jN(jh(j(j(j(j(j(jp(jЛ(j(j(j(je(jL(j(j (j(j¢,(j`(j(j(jj(j9(j6(jz,(j~(j(jɸ(jY,(jʹ(j(j(j(j|(j(jM(j(j(j(j(j(jt(j(j(j(j{(j(j,(j"(jO(j,(j(j/(j(j+(j(j(jj(j(j(j(j(j (j(jO(jmB(j(j(j(j(jz(j,(j((j(j(ju(j(j9(j(j(jL _You now have 49 gold pieces (gained 7).(j3(ja(j(j,(jF(j(jY(j(j(j(j(jT(j(j1(j(j,(j(j(j(jC(j.(j(j(jC(j(jI,(j(j(j(j(j (jj (j; (jo (j (j(jX(j.(j7`(j=(j>(j?(j@(jA(jA(j!C(jC(jC(jE,(jvG,(jH(jK@  There is an open door here.(jL(jM _(jN(j1P(jQ(jQ(jT,(jW,(jX(j[(j](j^(j`(ja(jiiH#.# #.# #............# #.########.# #.#..#.#)#.#.# .....).)...# # ####.#)# # .....# ..#.# ...# #.######.#.....# #........#......# .#####..# ...........#####+#####..# ................@...##..#(jiR- ....................##..# .÷..................##..######### ....................##..........# ....#......÷........'...#######.# ....#...............##### #.#  ...###.....####..#####.#  ...# #............##.#  ..## ##...........#(jj\#.# (jxrF#.##.##..#.##..#.#'870.7 (76.0)(jz(j:{M======1.7 (77(j(j= _As you open the door, it creaks loudly!(j  There is an open door here.(j _(j(j (jf,(j(j!(jg$(j$(jj&(j\)(j3(jIi= _d - 2 scrolls labelled LOPY WUIJIVEZ (gained 1)(jj,(j.........#.#.#.#.##  ...........#.#......  #.##########.#.#.#.#  >.......#.#.#.#  #.#######..........#  #.# #............#  #.# #.#..#.#)#.#.#  # #.####.#)#.#  # #......#.#@#  ------(j # #.######.#.#  ..# #........#.#  # #.#####..#.#  #####'#####..#.#  .......##..#.#  ........##..#..  ........##..#########  .........##..........#  (j,88.7 (1(j------9.7 (18 _m - a scroll labelled PUEGAELEISCH(jD6 3(j7 (j ; (j= (jHC n(jC (jE (jV B(jX (j#[ ,(j\ (j` (jEb (jb (jc (jwf (jk (jk (jm (jq (j u n  You encounter a frilled lizard.(j2{ ####..#.#  #.#.#.#.###  .......#.#.......#  (j} ########.#.#.#.#.#  .>.......#.#.#.#.# #  #####..........#.#.#   #............#.#.#   #.#..#.#)#.#.#...#   #.####.#)#.#..@.#   #......#.#.####.#   #.######.#.# .#   #........#.# l#   #.#####..#.# .#  ###'#####..#.# .#  l   frilled lizard (asleep)##..#.# .###..#.. .# ##..#########(j} t 95.7 (6.0)l.(j Nl(j 26.7 (7 _(j (j~ (jF" ### ..# #.#.#.#.# .>#.#.#.#.# # .....#.#.#  ...#.#.#  )#.#.#...#  )#.#..@.#  .####.#   l#   .#   .#  .#  .#  .#  )j$s ### ..# #.#.#.#.# >#.#.#.#.# # .....#.#.#  ...#.#.#  )#.#.#...#  )#.#..@.#  .####.#   l#   .#   .#  .#  .#  .#  )jr4)j9{ _A frilled lizard is nearby!)j ### ..# #.#.#.#.# .>#.#.#.#.# # .....#.#.#  ...#.#.#  )#.#.#...#  )#.#..@.#  .####.#   l#   .#   .#  .#  .#  .#  )jbs ### ..# #.#.#.#.# >#.#.#.#.# # .....#.#.#  ...#.#.#  )#.#.#...#  )#.#..@.#  .####.#   l#   .#   .#  .#  .#  .#  )jOj)jUk)jq)jrse _A frilled lizard is nearby!)jH) ### ..# #.#.#.#.# .>#.#.#.#.# # .....#.#.#  ...#.#.#  )#.#.#...#  )#.#..@.#  .####.#   l#   .#   .#  .#  .#  .#  )jY ### ..# #.#.#.#.# >#.#.#.#.# # .....#.#.#  ...#.#.#  )#.#.#...#  )#.#..@.#  .####.#   l#   .#  )j .#  .#  .#  .#  )j 4)jd)jhe _A frilled lizard is nearby!)j......#.#.#.#.###  #.#.......#.#  #######.#.#.#.#.#.#  >.......#.#.#.#.#.#  ####..........#.#.#   #............#.#.#  #.#..#.#)#.#.#...#  #.####.#)#.#....#  #......#.#.####@#  #.######.#.# #l#  #........#.# #.#  #.#####..#.# #.#  ##'#####..#.# #.#  ......##..#.# #.#  ##..#.. ..#  ##..#########  ##.......)jE...#  )jx5--=7.7 (1)jI _The frilled lizard bites you.)j )j -8.8 (1.1)j*  _You barely miss the frilled lizard. The frilled lizard misses you.)j= Q †You closely miss the frilled lizard. The frilled lizard barely misses you.You furiously retaliate! You headbutt the frilled lizard.  You kill the frilled lizard!)jH S)jn` 099.9)jc )je W _Trog accepts your kill.)jt4)j^ _No target in view!*jx6=- _*jy*j~7==*j~*j*ju,*j*j*j*jb,*j*j*j؏*j{*jM*j{=*jl,*j*j%*j)  You encounter a hobgoblin.#.#.###  #.#........# #g#  .....#.#.#.# #.#  ..#..#.#.#.#.# #.#  ..#.#.#.#.# #.#  .....#.#.#.#.###.#  .....#.#.......#.#  ######.#.#.#.#.#.#  .......#.#.#.#. - ###..........#.#.#  #....#.#.#  #.#..#.#)#.#.#...#  #.####.#)#.#....##  #......#.#.####.#  g   hobgoblin (asleep) #.######.#.# #†#  #........#.# #.#  #.#####..#.# #.# *j0900.0)*jN-10.9 (11 _*jn*j ]  #g#  #.#  #.#  #.# #.# #.# #.# #@# #.# #.# )..# ).## #.#  #†#  #.#  #.# *j   #g#  #.#  #.#  #.# #.# #.# #.# #@# #.# #.# )..# ).## #.#  #†#  #.#  #.# *j 4*j *j ` _A hobgoblin is nearby!*j   #g#  #.#  #.#  #.# #.# *jv #.# #.# #@# #.# #.# )..# ).## #.#  #†#  #.#  #.# *j* *j   #g#  #.#  #.#  #.# #.# #.# #.# #@# #.# #.# )..# ).## #.#  #†#  #.#  #.# *j  _A hobgoblin is nearby!*j P#......†.#.# .....#.#.### #. #.#.......g. .. ### #.#.## .....#.#...... ###### .......#.#.#.#.#.##............#.#...#.#)#.#.#...*jL ####.#)#.#....##.....#.#.####.######†.....*j *j 81.9 (1.0) _*j *jP +jKz###.....#......†.#.# .....#.#.### #. #.#.......g. .. ### #.#.## .....#.#...... ###### .......#.#.# ###...........#.#..#.#)#.#.#...####.#)#.#....##.....#.#.####.######†+jpY2+jW.........#####.....#......†.#.# .....#.#.### #. #.#.......g. .. ### #.#.## .....#.#...... ###### .......#.#.# ###...........#.#..#.#)#.#.#...####.#)#.#....##.....#.#.####.+j[D.g+jHkMg+jo0===3+jw+jz+ _The hobgoblin shouts!+ji%2###.###.................#####.....#......†.#.# .....#.#.## #.#......... #g .. ### #.#.## .....#.#...... ###### .......#.#.# ###...........#.#..#.#)#.#.#...####.#)#.#....##+j'D.g+j.=---+j0/ 4+jc4+j5+j>g k  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is heavily wounded.6-=--6.0 (1.1+jLv  _The hobgoblin hits you. The hobgoblin closely misses you.+j(  You closely miss the hobgoblin.The hobgoblin is heavily wounded.7.1+j/ +jl1 @ _The hobgoblin hits you but does no damage.,j_V .  You hit the hobgoblin but do no damage. You headbutt the hobgoblin.  You kill the hobgoblin!,jb]R,ju`_7=968.2,j&f,jgW _Trog accepts your kill.,j4,j$,jH'H _No target in view!,j4,j@^ _No target in view!,jʼ 4,j ,j% H _No target in view!,jM ,j$N ,jN ,jQ ,jQ ,jV _,jW ,jtX ,jX ,j'Y ,jZ ,j[ ,j[ 9=,j[ ,j\ ,j] ,j] ,j"_ ,j_ ,j6` ,j` ,j` ,jb ,jb ,jEc ,jc ,jFe ,je ,j5f ,jf ,jh ,jj B,jk ,jAl ,jl ,jl ,j*n ,jn ,j8o ,jo ,jq ,j r ,,jvr ,j t ,jt ,jt ,ju ,jv ,jix B,jz ,j| ,,j| ,j~ ,j ,j ,j ,jǁ ,j ,j ,j} ,j ,j ,,j ,jՎ ,j$ ,,jސ ,jh ,jR ,j ,j( ,jA ,jٖ ,j^ ,j× ,j ,jg ,j ,j ,j ,j ,j; ,jȟ ,jF ,j ,,jʤ ,jܦ ,j ,j ,jܪ ,jD ,j ,j ,jڸ ,jT ,jǺ ,j ,j ,j ,j- ,j ,j ,,j ,j ,j~ ,j ,j ,j ,j ,jz ,j ,j0 ,jH ,,j ,j ,j ,j ,j ,j ,jd ,j ,j ,j ,jv ,j ,j ,j ,j ,j ,j ,j ,j ,jP ,j ,j ,j ,,j ,j_ ,j ,j ,j ,j ,j ,j ,j ,j,! ,j" ,j" ,j# ,j]* ,j, ,js, ,j- ,j3 ,j5 ,j5 ,j_6 ,j; ,j|= ,j= ,j? ,jdD ,j>F ,jF ,jG ,jM ,jO ,,j!Q ,jiV ,jMX ,j.Y ,jY ,j^ ,j` ,,ja ,jg ,jh ,,jj ,jn ,j&p ,jp ,jcq ,ju ,j2w ,j}w ,jx ,jt| ,j} ,j~ ,j3 ,j ,j ,j ,jم ,j ,jA ,j ,j_ ,jL ,j ,j ,j7 ,j ,j{ ,jɘ ,jʙ ,j ,jܟ ,,j ,j ,j ,,j ,j @  There is an open door here.,jA ,j.  _,j ,j ,j1 B,jA ,j ,j7 ,j: ,jN ,j X,j ,j ,j ,j a  You see here a rat skeleton.,j ,jb  _,ju ,j ,jX ,j ,j ,,j ,,j ,j ,j> ,j ,j! ,j ,j ,j' ,j ,j @  There is an open door here.,j ,j  _,j ,jP ,j ,,jt ,j ,j ,,j.   There is a staircase leading out of the dungeon here. _,j ,j ,,j ,j ,jR ,j ,j ,j @  There is an open door here.,j' ,j  _,j ,j ,j ,jU ,jx ,j( ,jp ,j ,j ,j ,j0 ,ju ,j- ,j ,j ,j ,j ,jz ,j ,,j1 ,j ,jN ,j ,jF ,j! ,j" ,jO# ,jC$ ,j% ,jE' ,j' ,jK( ,j* ,j+ ,j=, ,j, ,j. ,j/ ,jC0 ,j0 ,j_3 ,j4 ,,j5 ,jZ7 ,j@ ,,jA ,jyD ,jE ,jE ,jXF ,j;H ,jI ,jjI ,jJ ,jpK ,j{L ,j M ,jwM ,jR ,jS ,jS ,joT ,j+V ,jV ,j4W ,jzW ,j] ,jB_ ,j_ ,js` ,jb ,jc ,jc ,jd ,jug ,jh ,,ji ,jk ,jm ,j[m ,jFn ,j p ,jq ,jaq ,j0s ,js ,ju ,jqu ,jHv ,j$x ,jmy ,,jVz ,je| ,j} ,j~ ,j~ ,j ,j ,jp ,j$ ,j ,j+ ,jz ,jk ,j ,j ,j ,jC ,j p  You see here a parchment of Mephitic Cloud.,jɏ ,jV  _,jѐ ,j ,j1 ,,j ,j< ,j ,,j7 ,j B,j ,j ,j ,jZ ,j ,jH ,j ,j ,jS ,jh ,jI ,j ,j- ,j ,j ,jY ,j ,jk ,j ,j| ,j ,j ,j ,j ,j[ ,j ,j" ,jd ,j3 ,j ,j ,jT ,j ,j ,jŵ ,,j- ,j0 ,jӷ ,j ,jw ,j ,j ,,j" ,jA ,j[ ,,j ,j ,jw ,j ,j ,j ,j ,j ,j ,j ,j ,j ,j6 ,j ,j ,,j ,j ,j4 ,j ,j ,j ,j ,j( ,jr ,j ,j ,j0 ,j ,j ,jh ,j ,j9 ,j ,j ,,j ,j ,j B,j X,j ,jj ,,j ,j ,j ,j ,j ,j B,j ,,jA ,j ,j ,jo ,j^ ,j ,j2 ,jB ,j ,jS ,j ,j ,j ,j: ,j ,j ,j ,j= ,j ,j. ,j ,j9 ,j ,j_ ,j ,jl,j,j,j!,jx,jT,j{B,j,j,j,j,,ji ,j ,,j ,j ,jL ,j,,j]v,jB,j,j,j,,j,j ,,j!,j",jQ#,j#,jK$,j%,j3&,j&,j&,j(,j),j),jr*,j+,j,,,j&.,j.,j/,j)0,js0,jT...# #.#  #..# ###.######### .# #...........# #.####.#.###### #..÷...#.#  #####.#.#   #.#.#   #.#.#   #.#.#  -1076.2 (158.0) #.#.# #.#  #.#.#######.# .#.........# .......########### #####,jU8-,jZ,j]E _Done exploring.,j#,jE$3-j 9..#..#..#..#..#..#.0.0).#...#...#......... ......-j -j.[ _Done exploring.-j.3-jI/-jvVJ-jXE _Done exploring.-jt-j2z3-jg4-ju[ _Done exploring.-jXn -jn -j;o -j5  _Done exploring.-jYL I-jVz 4-j -j @ _Done exploring..j.jЪ[Read which item? Scrolls  c - a scroll labelled IZXAUMP PASEB  d - 2 scrolls labelled LOPY WUIJIVEZ  e - a scroll labelled OTAWNO OSYC  h - 3 scrolls labelled ILIEGI RAHARO  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH [!] read|quaff[?] describe selected.jn .j ...# #.#  judgestillwater the Chopper #..# ###.#########  Minotaur of Trog **.... ...# #...........#  Health: 27/27 ======================== #.####.#.#######.#  Magic: 1/1======================== #..÷...#.# #.#  AC: 2Str: 21 ######.#.# #.#  EV: 11Int: 4#.#.# #.#  SH: 0Dex: 9#.#.# #.#  XL:  2 Next: 96% Place: Dungeon:1#.#.# #@#  Noise: ---------  .j Time: 1076.2 (0.0)#.#.# #.#  a) +0 hand axe#.#.#######.#  Nothing quivered ######.#.........# .......########### ########         _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then. _.ji*  You aren't carrying any jewellery or talismans..j:D _/j-4/jE/jF _Unknown command./j&X[?25h[?0c  Search for what [? for help]? 0j/[?25l[?1c0jj1012 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeon  b - [D:1] a parchment of Mephitic Cloud  c - [D:1] a parchment of Swiftnessd - [D:1] a +0 club (3 further duplicates)  e - [D:1] a +0 dagger of drainingf - [D:1] a +0 dagger  g - [D:1] an escape hatch in the floor  h - [D:1] a parchment of Mercury Arrowi - [D:1] a stone staircase leading down  j - [D:1] a stone  k - [D:1] a stone staircase leading down  l - [D:1] a stone staircase leading down2jv 2j...# #.#  judgestillwater the Chopper #..# ###.#########  Minotaur of Trog **.... ...# #...........#  Health: 27/27 ======================== #.####.#.#######.#  Magic: 1/1======================== #..÷...#.# #.#  AC: 2Str: 21 ######.#.# #.#2j|  EV: 11Int: 4#.#.# #.#  SH: 0Dex: 9#.#.# #.#  XL:  2 Next: 96% Place: Dungeon:1#.#.# #@#  Noise: ---------  Time: 1076.2 (0.0)#.#.# #.#  a) +0 hand axe#.#.#######.#  Nothing quivered ######.#.........# .......########### ########         _Done exploring. _Done exploring. _Okay, then. _You aren't carrying any jewellery or talismans. _Unknown command.Search for what [? for help]? .2jJ2j. _3jA3jXWhere to? (? - help)  D - Dungeon 3j3j*#[?25h[?0c3j!...# #.#  judgestillwater the Chopper #..# ###.#########  Minotaur of Trog **.... ...# #...........#  Health: 27/27 ======================== #.####.#.#######.#  Magic: 1/1======================== 3jA5#..÷...#.# #.#  AC: 2Str: 21 ######.#.# #.#  EV: 11Int: 4#.#.# #.#  SH: 0Dex: 9#.#.# #.#3jr  XL:  2 Next: 96% Place: Dungeon:1#.#.# #@#  Noise: ---------  Time: 1076.2 (0.0)3j#.#.# #.#  a) +0 hand axe3j#.#.#######.#  Nothing quivered 3jP######.#.........# 3j S.......########### ######## 3j0g   3jTA   3juY  _Done exploring. 3jp_Okay, then. _You aren't carrying any jewellery or talismans. 3j_Unknown command. _Search for what [? for help]? .  What level of the Dungeon? (default 1, ? - help) 3j3j8 U[?25l[?1c23jaB 3jC 3j$I E _3j"O 3jO 3jP ,3joY 3j Z 3jZ ,3jCd 3j#e 3je 3je 3jo 3jo 3jp 3jep 3j0z 3j{ ,3j{ 3j2 3j܅ 3j ,3j4 3jʐ 3j% 3j 3j' 3j 3j3 3j 3j 3jU 3j 3j٧ 3jذ 3jj B3j 3j 3j 3jۼ 3j8 3j ,3j 3j B3j 3j 3j B3j 3j 3j" 3j| 3j ,3ja 3j 3j 3j 3j 3j 3j Okay, then.You aren't carrying any jewellery or talismans.Unknown command. _Search for what [? for help]? .  You see here a hobgoblin skeleton. _3j X3j& 3j' 3ju( 3j^) 3jB1 3j2 3j2 3j3 3jA 3jaB ,3jB 3jK 3jL 3j2M 3jN 3jKV 3jW ,3jX 3j^ 3ja ,3ja 3j)h 3ji 3j j 3jj 3jp 3j+r 3jr 3js 3jy 3j{ ,3j} 3js 3jċ ,3j 3j0 @  There is an open door here.3jv 3j  3j _3j^ 3jӣ 3j 3j" 3j 3jY 3jX 3j ,3jr 3j ,3jo 3j 3j4 3j ,3ji 3j 3j 3j 3jK @  There is an open door here.3jY 3j  _3jV 3jj 3j 3j` 3j 3j 3jx ,3j" 3j 3j@ ,3j 3j/ 3j B3j 3j ,3jr 3jC 3j! 3j! 3j" 3j& 3jP) 3j) 3j + 3j- 3jU2 B3j2 3j4 3j4 3j/6 3j9 3j; 3jX; 3jJ< 3j> 3jF X3j&J B3jL 3jN ,3jP 3j.V 3jW ,3jY 3j9\ Y  There is a stone staircase leading down here.3j_ 3jb 3jb $ _3jd 3jj 2 _You climb downwards.  Found a stone staircase leading down. .. .....  ... ..#  ....#.  ....#.  ........#+#####  ...............  ...............  .......@....... 129.7 (53.5) ...............  ..........#####  #######.>... ####### 3jov  _There is a stone staircase leading up here.4j4jQ34j:4j4j|P _4j4j4jT4j4j4jr4jg4j/ _You open the door.  There is an open door here. _4jG4je,4j84j4j4j4j4j4j4j/,4j4j4j4j4j4j+,4j4j4jm,4j4jO4j2,4j!4j4j4jR4j:4j4j4j4j4jW 4j ,4j 4jC 4j  B4j 4j 4j/ 4j 4j' 4j 4j ,4j 4j  ,4jS 4j5 4j^ 4j 4jb 4j 4jf ,4jM! 4jOD  .. ...  ..... #.#..  ......  #...! #.... #########.......#55.7 (26.0#......#####.....................#_ ............######.............................########.#.........#######................4j ,6.7 (274jb 4j< 5 _Found an iron altar of Okawaru.4jV 34jX 4j`[ 4j1_ 4je B4jh ,4jZi 4jk 4jn 4jCo 4jq 4j{ X4jA B.....#.......##.......##..........###............#.#.#......#.....# . #...@....# ...#.......## 4j ....#########.............#........#......##.....###.......#...............#._.............######........4jV 260.7 (4.0)4jz +1.7 (54jȌ 4j W _n - a fizzy dark potion5j435j=5j5j5j%n5j&5jD'5jY)5j)5j*5ji-5j//,5j05j45jQ65j65j85jv:5jF5jH,5jI5jK5jUM5jM5jN5jQ5jT,5j"U5jMe5jf5jfg5j`h5ji5jj5jl,5jam5jHw5j3x5jy5j|c  You encounter a bat.5je8#............ #.......#.... ##.#.#...#.... #............. #.............###### #................### #..........######....................@........._.............######.#......... ............##... .##...#.... #.... .. .. .... #.... . ....## b   bat (asleep) #..b. .. ..... #.... ... ..#. ....#.#.5j\79.7 (18.0)b.b.5j@sb.b5j׏480.7 (19 _5j?5j5jZ .... #.......#.... ##.#. #... #.. ###### #. ......### #.... ........###.... .......@........._ .......######.# .......  ..##..b  . #.... .. ..  #.... .  #.... ..  #.... ... 5j .... #.......#.... ##.#. #... #.. ###### #. ......### #.... ........###.... .......@........._ .......######.# .......  ..##..b  . #.... .. ..  #.... .  #.... .. 5jj #.... ... 5j145jy5jZ _A bat is nearby!5j"( .... #.......#.... ##.#. #... #.. ###### #. ......### #.... ........###.... .......@........._ .......######.# ....... 5j\# ..##..b  . #.... .. ..  #.... .  #.... ..  #.... ... 5j .... #.......#.... ##.#. #... #.. ###### #. ......### #.... ........###.... .......@........._ .......######.# .......  ..##..b 5j^ . #.... .. ..  #.... .  #.... ..  #.... ... 5j45j,5jZ _A bat is nearby!5j)  .... #.......#.... ##.#. #... #.. ###### #. ......### #.... ........###.... .......@........._ .......######.# .......  ..##..b  . #.... .. ..  #.... .  #.... ..  #.... ... 5j@ w .... #.......#.... ##.#. #... #.. ###### #. ......### #.... ........###.... .......@........._ .......######.# .......  ..##..b  . #.... .. ..  #.... .  #.... ..  #.... ... 5j 5jv  5j/ L_A bat is nearby!5j * #.#..#.#.#...#... #........ #..####### #........### ###...###........._######.#..........##..b....##.##...#. #............ .. 5j_  #............ ....# #........... .. .... #........... ... ..# ............ ....#.# ....#.#5j #b.5j #b.5j 5j) 8=1.0) 5j _ _The bat misses you.5j †  You hit the bat.  You kill the bat!5jq V5jh +5je #.......#... judgestillwater the Chopper##.#.#...#... Minotaur of Trog **....#............ Health: 27/27 ========================#............ Magic: 1/1========================####### #............ AC: 2Str: 21.......### #..........## EV: 11Int: 45jH N.........###............ SH: 0Dex: 9.................._..... XL:  2 Next: 100% Place: Dungeon:2......†@######.#........ Noise: =--------  Time: 1182.8 (1.1)........................ a) +0 hand axe...##.......##.##...#... Nothing quivered.. #............ .. ...#............ ....##........... .. .... #........... ... ..# ............ ....#.# ....#.#5jH k  _A bat is nearby! _A bat is nearby! _A bat is nearby! _The bat misses you.You hit the bat.  You kill the bat!5j# _Trog accepts your kill.You have reached level 3!5jo /  --more--6j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 8jLM33/332/233 0% 8jv8jU _You feel stronger. x28j'B8jEURead which item? 8j]EScrolls  c - a scroll labelled IZXAUMP PASEB  d - 2 scrolls labelled LOPY WUIJIVEZ  e - a scroll labelled OTAWNO OSYC  h - 3 scrolls labelled ILIEGI RAHARO 8jEO j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH 8jE[!] read|quaff[?] describe selected9jk9jq9jQy#.......#... judgestillwater the Chopper##.#.#...#... Minotaur of Trog **....#............ Health: 33/33 ========================#............ Magic: 2/2========================####### #............ AC: 2Str: 23.......### #..........## EV: 11Int: 4.........###............ SH: 0Dex: 99jaz&.................._..... XL:  3 Next:  0% Place: Dungeon:2......†@######.#........ Noise: =--------  Time: 1182.8 (0.0)........................ a) +0 hand axe...##.......##.##...#... Nothing quivered.. #............ .. ...#............ ....##........... .. .... #........... ... ..# ............ ....#.# ....#.# You kill the bat! _Trog accepts your kill.You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x29j/P  Okay, then.9j 9j9j=. _9jc49jY9j3F _Unknown command.9j9j69j9jr9j9j: _9jP9j,9j9j9j9j9j9j9j(9j9jo9j9j/,9j9j9j9j9jZ 9j{ 9j),9j19j9jf  You encounter an adder.9jk#. #........ #........######### #.............### ##...#..........###?.................†.######.#...@.##.......##.##-.#..... ......#............ .#....#.#........... 9jEb. ##..####........... .#. ............ . S   adder (asleep) .S.... .9j]9.8 (7S.9j 8S.9j'FS9j(M-90.8 (8 _9jQ/9j19j 1 #.  .....  .....#########  .............###  #...#.......... ..?............ ............†.# ............... .......@.# .........#  .........#  ..#....#.#  . ##.S####  ##.   .. ... ..9j  #.  .....  .....#########  .............###  #...#.......... ..?............ ............†.# ............... .......@.# .........#  .........#  ..#....#.#  . ##.S####  ##.   .. ... ..9j' 49j+/ 9j2 ] _An adder is nearby!9jM 1 #.  .....  .....#########  .............###  #...#.......... ..?............ ............†.# ............... .......@.# .........#  .........#  ..#....#.#  . ##.S####  ##.   .. ... ..9jC1 #.  .....  .....#########  .............###  #...#.......... ..?............ 9j=2............†.# ............... .......@.# .........#  .........#  ..#....#.#  . ##.S####  ##.   .. ... ..9jZ99j99j@:jT] _An adder is nearby!:jcP1 #.  .....  .....#########  .............###  #...#.......... ..?............ ............†.# ............... .......@.# .........#  .........#  ..#....#.#  . ##.S####  ##.   .. ... ..:jJ #.  .....  .....#########  .............###  #...#.......... ..?............ ............†.# ............... .......@.# .........#  .........#  ..#....#.#  . ##.S####  ##.   :jW.. ... ..:j:jO:j:j] _An adder is nearby!:j(..... #.######### #.........### #+#...#...###...?..........†.######.#.............##.......##.##..#..... ..#.#....#.#. ##.S####. ##. . ........# :j!*8S.:j1:j221.8 (1 _:j8:j;:j.>......#########..............###+#...#..##...?......†.######.#...........##.##.##..... #...S# .. ##..### ##. . ......#S   ball python (constriction, asleep)S.#:jA  You encounter a ball python.Found a faded altar of an unknown god. The adder closely misses you.:jB.=2:jI:jxLF _You furiously retaliate! You headbutt the adder!:j †  Found a faded altar of an unknown god. The adder closely misses you. _You furiously retaliate! You headbutt the adder!  You hit the adder.  The adder is almost dead.  The adder barely misses you. You furiously retaliate! You headbutt the adder.  You kill the adder!S   ball python (constriction, asleep):j 233.9 (1.1 _Trog accepts your kill.:j :j h _Your Stealth skill increases to level 1!:j ........###+#...#..##...?..........†.######.#............####.##..... ...#...@#.# .. ##..#### ##. . ......#.S.#....:j] :jI ;-40 _:j :j s _You see here an adder corpse.;j> +#...#...####...?.....†.######.#..........####.#.#..... ..#. ...#...†#.# .. ##.@####. ##..# . ..... .#....###.....S.# #....... ....#..##;j;jG-5 _;j_ ;j";jB #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#....  ...###.....  .S.# #....  .... ....  ...#. .## ;j #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#.... ...###..... .S.# #....  .... .... ...#. .## ;j4;j;jޕb _A ball python is nearby!;j<3 #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#....  ...###.....  .S.# #....  .... ....  ;j4>...#. .## ;j #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#.... ...###..... .S.# #....  .... .... ...#. .## ;jH4;j;jb _A ball python is nearby!;jU]  #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#....  ...###.....  .S.# #....  .... ....  ...#. .## ;jO  #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#.... ...###..... .S.# #....  .... .... ...#. .## ;jJ ;j ;j ;j b _A ball python is nearby!;jl  #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#....  ...###.....  .S.# #....  .... ....  ...#. .## ;j(, #...?......... ..............† ............ ...........# ...........# .......... ...#...†#  .. ##.@#  ##..#   .....  ...#.... ...###..... .S.# #....  .... .... ...#. .## ;j 54;j<;j?b _A ball python is nearby!j@. ....#...†##. ##.. ##..###...#..# ##..#.. ......###.........  #...#...#.##.....####ß#._.#ß# ##.....## #.@.#...# .###..S.###....# . ##..## #..##  ##. .## #.# .# >jI>j08>j8_>j&>j †The helpless ball python fails to defend itself.  You hit the ball python.  You kill the ball python!>j)>j6309.2 (1.1>jH>jFW _Trog accepts your kill.>js>jt>jy>j$}H _No target in view!>j1 4>j6 >j: H _No target in view!>jB4>j>jcH _No target in view!?jP?jP?j9Q?jaT?jU?jZ: _?j?[g  You see here a ball python corpse.?j%]?j] _?j^?j`?j&b?jb?jb?j;d?je?jf?j[f?jg?jh?jBi?jo?j8p?jp?j*q?jXs?jDt?jt?jt?jgv?jqw?jw?j}x?jjz?j{?j3|?j|?j}?j?j\?j8?j?j+?j?j"?j?j܈?j:?j?j?j,?j?j1?j|?j?jM?j?j3?jД?j9?j?j?j ?j?jۜ?j,?j ?jp?jA,?jܢ?j?jߩ?j{?j&?j?jү?jD?j9?j?j<?j?jF?j,?j_?j?j?j3?j?j2?j?j?j?jJ?jp?j,?j?j?j?j?j`?j?j?j*?j[?j?j?jX?jo?j?j ,?j}?j?jM?j?j_?jA?j?jJ?j?j?jc?j?j%?j?j  You encounter a kobold. It is wielding a +0 dagger.?j& #..K.... ## #....... .# ##.......#.## #...#.......# #.........######### #...............### #.#+#...#..........###.#+##...@.................................†.#####......................................?jX##.......#..............#.......................#......... K   kobold (asleep)...#....#...†#.#.........#.###..###..####............#..# ##..#...........?j042.2 (33.0)?j33.2 (34 _?j?jn _You see here a scroll labelled LOPY WUIJIVEZ.?j̗2 ..K.... ##  ....... .#  .......#.##  ..#.......#  ........#########  ...........  #+#...#..... #+##...@....... .................† ............... ..............# ..............# ..............# ...#....#...†#.# #.###..###..####  ##.?j`0 ..K.... ##  ....... .#  .......#.##  ..#.......#  ........#########  ...........  #+#...#..... #+##...@....... .................† ............... ..............# ..............# ..............# ...#....#...†#.# #.###..###..####  ##.?j:4?j-B?j~E] _A kobold is nearby!?j)  ..K.... ##  ....... .#  .......#.##  ..#.......#  ........#########  ...........  #+#...#..... #+##...@....... .................† ............... ..............# ..............# ?j* |..............# ...#....#...†#.# #.###..###..####  ##.?jt I ..K.... ##  ....... .#  .......#.##  ..#.......#  ........#########  ...........  #+#...#..... #+##...@....... .................† ............... ..............# ..............#?j@ O ..............# ...#....#...†#.# #.###..###..####  ##.?j\ 4?jD s _A kobold is nearby!?jz 2 ..K.... ##  ....... .#  .......#.##  ..#.......#  ........#########  ...........  #+#...#..... #+##...@....... .................† ............... ..............# ..............# ..............# ...#....#...†#.# #.###..###..####  ##.?j  ..K.... ##  ....... .#  .......#.##  ..#.......#  ........#########  ...........  #+#...#..... #+##...@....... .................† ............... ..............# ..............# ..............# ...#....#...†#.# #.###..###..####  ##.?j ?j& ] _A kobold is nearby!?j ......#  K....###  ...# #......#.## #...#?jµ .# #....######### #......### # #+#@..#....### #+##...?....... .......†.####......##?jk k..# ...............# ...#....#...†#.# #.###..###..####?j= k4.2 (1.0) _@j=Ob#......#......# ....K....###  ...# ......#.## #.# ....######### #..@............###  ##+#...### #+##...?...... ......†.### ......... ........## ........# ...............# ...#....#...†#.#@jHV@jW5@j]@j`@j=S,r..#......##......#......#  ....K....####.#...#.......#.###.# .....######### .....#......#... ##+#...### #+##...?..... .......†.## ....r   quokka .........##K   kobold (asleep) .........# ...............#@jGY .rYou encounter a quokka..K@jN_rwandering)K@jA`0===6@jf@ji( _The kobold shouts!@jti4. #...##.+r##. ..........###.#...K.....# .....#.#.....# .######### ..#.......##.... ##+#...######+##...?.... .†.##....#@jjQ.r@jk".@jNk%K@jr@jCs)---7@j*z@j|@jg 4.r .rYou closely miss the kobold. Your headbutt misses the kobold.@jWo _r@j5p W=--8.3 (1.1@j$w @jz = _The kobold hits you but does no damage.@j ) _The kobold hits you but does no damage.  You hit the kobold. Your headbutt misses the kobold.The kobold is severely wounded.  The kobold completely misses you. You furiously retaliate!  You headbutt the kobold.  You kill the kobold!@j Y.r@j% (@j* 029.4@j @j W _Trog accepts your kill.AjO J #...# ## #...##.+.#......##......#.# ...........#####.#..r......#.......@)..#.###.# .######### ..#......#......##+#...#Ajv.####+##...?.... .†.# ... .##AjAj[2-500Ajj!Aj$+ _The quokka bites you.Aj  You barely miss the quokka. Your headbutt misses the quokka.Aji28----1.5 (1.1AjAjsj _The quokka closely misses you. The quokka bites you.Aj .  You hit the quokka. You headbutt the quokka.  You kill the quokka!Aj2RAj052.6AjAjW _Trog accepts your kill.AjU4AjːAjH _No target in view!Aj 4Aj] Aj H _No target in view!Ajp Ajq Ajs Ajv Aj{ : _Aj} Aj?~ Aj Aj AjB W9=--Aj AjЇ Aj= Aj Aj Aj~ Aj Ajɐ AjM Aj Aji Aj V30=Aj` AjH ,Aj1 Aj Aj Aj Aj AjW Aj AjL a1=Aj Aj3 ,Aj Aj Aj Aj Ajz ,AjB Aj2 ~2==AjS Aj_ ,AjE AjK Aj Aj Aj Aj9 Aj Ajv Aj h3==Aj Ajj 1 _HP restored.Ajd 3Aj0 Aj Aj Aj Aj Aj Aj ,Ajp Aj Aj- Aj 9=Aju Aj@ Aj Aj Aj Ajy Aj Aj Aj ~ _d - 3 scrolls labelled LOPY WUIJIVEZ (gained 1)Aj 3Ajh Aj Aj AjY Aj Aj Aj ,Aj Aj Aj AjN AjJ Aj! Aj# Aj$ Aj % AjX' Aj0) Aj) Aj'+ Aj, Aj / Ajs/ Aj\0 Ajk2 Aj4 ,Aj5 Aj5 Aj7 AjF7 Aj7 Aj: Aj: ,Aj; Aj= AjE ##..........#.......##....................###..........#..........#............##+#...#...#.......####+##.........#.............#...................................... .###..@................-87.6 (35.0) #............ #...#....#...†# #.....###.###..### ............#..## ##..#................###..............#...#...#.:............###.....### ....# #ß#._.#ß##Aj(K AjK F-8.6 (36AjQ '_AjU Z _Found a parchment of Martyr's Knell.Bj=BjBjDBjNBjBjlBBj4BBjBjBj6Bj Bj BjBj@Bj[BjBjABBjBjBj@Bj` BjR%7 _You open the door.Bj'j  You encounter an endoplasm.Bj1  #...........  #...........  #...........  #.###..........  #.###........  #.#..........#  ##'#.....###.###..#Bj2A  ##....#..##  # #  #.:......###..  #.....#.......# #ß#.  #.....#........###..  #.....#...#J   endoplasm (asleep)  #.....+...... #..†.#  ##J..## ##..##  ##..#Bj;294.6 (6.0)Bjc<25.6 (7 _BjBBjEBj #........ #........ #.###.... #.###.... #.#...... ##'#.....# ##......... #..@....... #.......... #.:........ #.....#.......#  #.....#.... #.....#.... #.....+...... #..† ##J..## BjV  #........ #........ #.###.... #.###.... #.#...... ##'#.....# ##......... #..@....... #.......... #.:........ #.....#.......#  #.....#....Bj #.....#.... #.....+...... #..† ##J..## Bjf4BjBja _An endoplasm is nearby!BjN #........ #........ #.###.... #.###.... #.#...... ##'#.....# ##......... #..@....... #.......... #.:........ #.....#.......#  #.....#.... #.....#.... #.....+...... #..† ##J..## BjQ  #........ #........ #.###.... #.###.... #.#...... ##'#.....# ##.........BjM #..@....... #.......... #.:........ #.....#.......#  #.....#.... #.....#.... #.....+...... #..† ##J..## BjRBjeBjBja _An endoplasm is nearby!Bj)x  #........ #........ #.###.... #.###.... #.#...... ##'#.....# ##......... #..@....... #.......... #.:........ #.....#.......#  #.....#.... #.....#.... #.....+...... #..† ##J..## Bjx Bj   #........ #........ #.###.... #.###.... #.#...... ##'#.....# ##......... #..@....... #.......... #.:........ #.....#.......#  #.....#.... #.....#.... #.....+...... #..† ##J..## Bj%  _An endoplasm is nearby!Bj6 .###.##.......###'#.....###.###..###.............#..#.........#...:###....## #ß#..###.........#.+...... #..†.##J..## ##..# #...# Bj7 Y ##.. #...Bj? BjPA 26.6 (1 _BjH BjV Bj%x###.##..###'###.###..###.............#..#.....#...:###....## #ß#........###.........#.+...... #..†.##J..## ##..# #...#  ##..Bj&X..... #...#CjCjp&7CjCjcCj #####..###'###.###..###.............#..#.....#...:###.@..#.......# #ß#........###.......#.+ #..†.##J..## ##..# #...#  ##....... #...#$..## ##Cj^<8CjCj+ _Found 14 gold pieces.CjƝ..###'###.###..###.............#..#.....#...:......###....#.......# #ß#.###..#.+ #..†.##J..## ##..# #...#  ##....... #...#$..#####Cj,H ## Cj`$J.Cj/RJCj&9CjCjQ^ _The endoplasm quivers.CjX ..###'###.###..###.............#..#............#...:............###....#.......# #ß#.###..#.J..+ #..†.##...## ##..# #...#  ##..Cj,Y y..... #....#$..#.#.#####. ### # Cjfe i  The endoplasm freezes you.Cj}f W1--300Cjql Cjxo % _You are frozen.Cjz? .  You slash the endoplasm!  You kill the endoplasm!CjG SCjJ =9=1.7 (1.1CjP CjlS W _Trog accepts your kill.Cj|Cj[Cjb CjH _No target in view!Dj~4DjKDj|H _No target in view!DjDjȼDjCDjDjm _2=-DjDjDjDj8DjDjqDjDj3DjDjDjDj h3==Dj;DjDj@DjDjDjxDj,DjDjKDjDj^DjDjDj Dj9=DjNDjDjDjDjDj4,DjDj/M _You now have 63 gold pieces (gained 14).DjDj9DjDjUDjmDjDj/DjgDjDj,DjDjDj,DjjDjFDjDjDjDjDj DjGDjDjqDjDjDjDjDj)DjwDj Djd Dj Dj DjY Dj, Dj Dj DjDjDjDjDjDjDj%DjDjDjnDjDj+Dj<Dj ##...## . ##..## ## ###...##... ##..###.. #.......# #...# #.#...#.# ##....# #.#####.# ##...##Dj #.# # ## #...## #.# .< #...## #.########.# ###### #.......@..# #-26.7 (25.0) ############ DjU   Dj{"Dj"F-7.7 (26Djw&Dj)9 _Found a stone staircase leading up.Dj}3Dj~DjDjDjƅBDj4 ##...## . ##..## ##..# ###...##... ##..###..## #.......##+# #...#.##. Dj#.#...#.##.# ##....##. #.#####.##.###...##. #.# ##.### #...##. #.# :..< #...##. #.##DjE.# ######. #.........@# #.8.7 (1.0) ## Djp\#. Dj DjmDj+9.7 (2DjDjnR _Found a parchment of Freeze.DjI Dj Dj< DjQ Dj nDjɠ Dj: Dj Djϥ Dj6 Djզ Dj" Djj DjƩ DjQ Djm Dj DjB Dj Dj DjO Dj Dje DjA 7 _You open the door.Dj 3Dj~ Djz @  There is an open door here.DjM Dj߿  _Dj Dj Dj DjL Dj Dj Dj Djy Djc Dj< Djp Dj Dj Dj DjD Dj Dj Dj Dj Dj3 DjE Djl DjN Dj Dj Dj Dj Dj] Dj\ Dj Dj Dj Dj Dj Dj Dj Dj Dj9 Dj9 ,Dj Dj= @  There is an open door here.Dj Dj  _Dj Dj Dj= Dj Dj5 DjO Dj1 Dj Dj DjR Dj ,Djn Djc Dj DjM Dj Dj Dj Dj# Dj Dj! Dj# DjT# Dj$ Dj% Djb' Dj' Dj( Dj{* Dj, Djf, Dj?- Dj0 Dj42 Dj2 DjA3 Dj 5 Dj)6 Dj6 Dj7 Dj%8 Djq9 Dj9 Dj4: Djk; Dj.> ,Dj> DjA Dj*C DjC DjC Dj[E DjF DjoG DjG Dj I DjhJ DjJ DjrK Dj#M DjN DjO DjO DjQ DjU DjY DjZ Dj{] Djra Dja Dj#c Djf Dji i  You encounter a hobgoblin.Djt     .g............   !............#...# ##   ............#...##.+   #.#...........#......#   #.#...........#......#   #.#..................#   #.#..................#   #.#...@...##.#.........   #.####............)..#.  #.####..........#......  #.##...................  #...............#......  ####............##+#... g   hobgoblin (asleep)  #.......####+##.....  #...................  #...................Djy 066.7 (37.0)Djz 37.7 (38 _Dj Dj Dj' .g............  !............#...# ##  ............  #.#...........  #.#...........  #.#...........  #.#........... #.#...@...# #.####............) #.####........ #.##.......... #............. ####.......... #.......### #........ #.Ejj_ .g............  !............#...# ##  ............  #.#...........  #.#...........  #.#...........  #.#........... #.#...@...# #.####............) #.####........ #.##.......... #............. ####.......... #.......### #........ #.Ejt4EjzEj|` _A hobgoblin is nearby!EjM' .g............  !............#...# ##  ............  #.#...........  #.#...........  #.#...........  #.#........... #.#...@...# #.####............) #.####........ #.##.......... #............. ####.......... #.......### #........ #.Ej{ .g............  !............#...# ##  ............  #.#...........  #.#...........  #.#...........  #.#........... #.#...@...# #.####............) #.####........ #.##.......... #............. ####..........Ej #.......### #........ #.Ej4EjEj` _A hobgoblin is nearby!Ej0^' .g............  !............#...# ##  ............  #.#...........  #.#...........  #.#...........  #.#........... #.#...@...# #.####............) #.####........ #.##.......... #............. ####.......... #.......### #........ #.Ej_ .g............  !............#...# ##  ............  #.#...........  #.#...........  #.#...........  #.#........... #.#...@...# #.####............) #.####........ #.##.......... #............. ####.......... #.......### #........ #.Ej"4EjGEj&` _A hobgoblin is nearby!EjAd   ### .g.  !.#...# ##  .#...##.+  #.#.#......#  #.##......#  #.#.  #.#....#  #.#.......##.#.......  #.####...)..#  #.#####  #.##...  #......#.. ####............##+#  #.......####+##  #EjG.gEjնMgEj9==8.7 (1.0) Ej˽Ej+ _The hobgoblin shouts!Ej      ### ..  g.#...# #  .#...##.  #.#.#......  #.##......  #.#.  #.#....  #.#.......##.#.......  #.####...)  #.#####  #.##..Ej .  #.......#.. ####............##+#  #####+##EjP M!gEj E--9Ej Ej Ej    ###    ### ..  !.#...#   g.#...##  #.#.#  #.##  #.#  #.#....  #.#.......##.#....  #.####Ej ...)  #.#####  #.##....  #.......#.. ####......##+#Ejԫ E.gEja 8--Ej+ 70Ej Ej Fj3 †You hit the hobgoblin but do no damage. You headbutt the hobgoblin.  You kill the hobgoblin!FjRFj2>42=1.8 (1.1Fj=FjW _Trog accepts your kill.Fj4FjպFj,H _No target in view!FjFjFjFjH _No target in view!Fj83Fj9FjX<Fj>FjoC: _FjEe  You see here a hobgoblin corpse.Fj/HFjI _FjJFj*LFjzNFjNFjOFjS,FjgTFjXr _n - 3 fizzy dark potions (gained 2)FjZ3Fj/[Fj^Fj`,FjaFj;eFjfFj/gFjgFjiFjVk,Fj+lFjmFjm,FjnFjrrFj@sFjsFjsFjtFjuFjvFjwFjqxFjyFjXzFj={Fj|Fj~Fj FjFjmFjk  You encounter a ribbon worm.Fj‰{   w.  ######.###     #  #  #  ######..  ....... - ##.####.....##.  Fja #.....#   #.....##. # #........ #.####........ w   ribbon worm (asleep) #............. ######...... #........Fjܑw84.8 (13.0)wFjM-5.8 (14 _Fj=FjFj o w.  ######.###  #.........  #.........  #.........  #.........  ######.........  .......@.......  ##.####.....##.  #.....#  #.....##.  # #........  #.####........  #.............  ...........  #..... Fj =w.  ######.###  #.........  #.........  #.........  #.........  ######.........  .......@.......  ##.####.....##.  #.....#  #.....# # #....... #.####........  #............. .......... #.....Fj 4Fj FjJ b _A ribbon worm is nearby!Fjo w.  ######.###  #.........  #.........  #.........  #.........  ######.........  .......@.......  ##.####.....##.  #.....#  #.....##.  # #........  #.####........  #.............  ...........  #..... Gjw.  ######.###  #......... Gj #.........  #.........  #.........  ######.........  .......@.......  ##.####.....##.  #.....#  #.....# # #....... #.####........  #............. Gj{.......... #.....Gj2GjGj !x _A ribbon worm is nearby!Gjo w.  ######.###  #.........  #.........  #.........  #.........  ######.........  .......@.......  ##.####.....##.  #.....#  #.....##.  # #........  #.####........  #.............  ...........  #..... Gj,#w.  ######.###  #.........  #.........  #.........  #.........  ######.........  .......@.......  ##.####.....##. Gj$[ #.....#  #.....# # #....... #.####........  #............. .......... #.....Gj)Gjg*Gj/Gjr2b _A ribbon worm is nearby!Gj?  ###  w.  ######.### #. #. #. #. ###### ............... ##.####.....##.. #.....#Gj@ #.....##. # #........  #.####........ #..... ######GjAQ.wGjtGGjH/6.0) Gj!I _GjoMGjOGj    ###  .. # ######w###.# #.# #.# #. #. ###### ............... ##.####.....##... #.....# .. #.....##. . # #........ #.####. #..GjH(catching breath)Gj~ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Gj{3...Gj  5  7Held GjGj. _You are caught in a web!Gj GjX 0Gj Gj N _You are caught in a web!Gj~ 3Gj Gj N _You are caught in a web!HjK3HjUPHjSN _You are caught in a web!Hj0Q.wHj7Hj8:11 8Hj(>Hj@/ _You disentangle yourself.Hj      ###   .. #  ######.###.#  #.....w....#  #.##Hj  #. #. ###### ............... ##.####.....##.. #.....# ... #.....##.... # #........ .. #.####Hj7 U.wHj :Hj &9Hjt' IjIjd2-=90.9 (1.1Ij^Ijq _You barely miss the ribbon worm. The ribbon worm bites you.Ij y  You hit the ribbon worm but do no damage.You headbutt the ribbon worm.Ijy V3=2.0Ij! Ij9 9 _The ribbon worm is lightly wounded.Ij+  You hit the ribbon worm.  The ribbon worm is moderately wounded.25------=3.1Ij Ijә 0 _The ribbon worm bites you!Jj .  You slash the ribbon worm! You headbutt the ribbon worm!  You kill the ribbon worm!Jj(Jjh1504.2JjkJjW _Trog accepts your kill.Jj\%M ###  .. ######.### ##   ######.............#........ ..Jj7,JjH-5--50Jj2Jj 4JjJUpM ####  ... ######.### ##  #............#.....##....JjK[Jj:\b6--------6JjaJjjhJjyI JjJ 3Jj&M JjwQ nJjkS ,Jj@T Jj6V JjV K7=JjW JjY ,JjIZ Jj[ ,Jj{\ Jj] Jjb^ Jj^ Jj]` Jj` h8==Jja Jjc Jjc Jjd Jje Jjf Jjg Jjh Jjh Jjci JjTk ~9==Jj3l Jjm JjWn Jjr XJjs ,Jjs Jj`u Jju $30Jju 2=Jjv Jjx Jjhx Jj#y Jj{ ,Jj{ Jj} Jjg} Jj ~ Jj Jj4 K1=Jjǀ JjE Jj JjV Jj Jjd Jj Jj ,Jjv Jj= Jj h2==Jjo Jj ,Jjʍ Jj ,Jj Jj ,Jj Jj Jj h3==Jjӓ Jjy Jjޗ ,Jj͘ Jjƚ Jj› Jj8 Jjڜ Jjٟ Jj Jjc Jj4 Jj* Jj=  ############# ............#  ######.###.#  Jj& {#..........#  #...## 427.2 (31.0) #..... #...  ######...  .........  ##.####.....## #.....# ... #.....##....>  # #........ ..Jj Jjj H=8.2 (32Jj Jja ; _Found a stone staircase leading down.Jj IJj'   You encounter a rat and a ball python.Jj o#############............# ######.###.# #..........# #..........#######......#.S######........Jjw ##.####.....## #.....##.S   ball python (constriction, asleep)#.....##....>..rr   rat (asleep)# #.............#.####...Jj0 W0.0).SJj 6r.Jj zSwandering)rJjf 4==9.2 (1Jj? Jj| - _The rat squeaks loudly.KjNP #############Kj ............# ######.###.# #..........# #..........######  #........@.......  #................  ..............S  ...............  .....##........  #.....##......r.  #.....##....>...  # #...............  Kj} ############# ............# ######.###.# #..........# #..........######  #........@.......  #................  ..............S  ...............  .....##........ #.....##......r.  #.....##....>...  # #...............  KjKjKj.Kjɍd _There are monsters nearby!Kj ############# ............# ######.###.# #..........# #..........######  Kj#........@.......  #................  ..............S  ...............  .....##........  #.....##......r.  #.....##....>...  # #...............  Kj” ############# ............# ######.###.# #..........# #..........######  #........@.......  #................  ..............S  ...............  .....##........ #.....##......r.  #.....##....>...  # #...............  Kj Kj>KjcKj d _There are monsters nearby!KjD^ ############# ............# ######.###.# #..........# #..........######  #........@.......  #................  ..............S  ...............  .....##........  #.....##......r.  #.....##....>...  # #...............  Kj^ ############# ............# ######.###.# #..........# #..........######  #........@.......  #................  ..............S  ...............  .....##........ #.....##......r.  #.....##....>...  # #...............  Kjnz _There are monsters nearby!Kjiv#############............# ######.###.# #..........# #.########..........#.######.S.......:##.####.....## #.....##......r#.....##....>...# #.............#.####.......#.....KjxI.SKjy7r.KjzF.SKjKj0--30KjKj`U _Found a parchment of Airstrike.KjX #############............# Kj ######.###.# #..........# #.#######.#........#. ######. .......: ##.####.....##.....r.S.. #.....##.........#.....##....># #.............  #.####.......  #............ #####Kj 7r.Kj *S.Kj& OS)Kj A--1Kj Kj 5 _The ball python hisses angrily.Kjc ############# ......# ######.###.# #.# ##.#.#.#..r...:..####.....##......S.#.....##.#.....##....>. # #....... #.####......< #.. KjWg 7S.Kjmo D=2Kjv Kj^y a _Found an escape hatch in the ceiling. The rat bites you but does no damage.LjE? †You hit the rat.  You kill the rat!Lj@3S.LjH)Lj~L513.3 (1.1LjSLjMVW _Trog accepts your kill.Lj? †You slash the ball python!  You kill the ball python!LjmG(LjjK034.4LjPLj!SW _Trog accepts your kill.Lj<Lj=LjgBLj@EH _No target in view!LjO Lj Lj LjA H _No target in view!Lj5 Ljk Lj, Lj Lj Lj P _Lj Lj Lju Lj Lj Lj Lj0 Lj Lj Lj Lj Lj Lj ,Lj Lj Lj Lj Lju LjQ Lj nLje Lj Ljm LjE ~  You encounter a frilled lizard and a dart slug.Lj : #######  ......# #### #.###.# ......# ###### ......#######...@..==-............. ............. Ljo ........†.... ........†...:..... ..##........w   dart slug (asleep) ..##.......ll   frilled lizard (wandering) ..##....>.w ........##Lj U42.4 (8.0l.Lj \wwLj L-3.4 (9 _Lj Lj Mj ####  .....  ######...... #...@..==... ............... Mj................ .†............... †...:........... .............l. ............... >..............w  Mjў ####  .....  ######...... #...@..==... ............... ................ .†...............†...:........................l. ............... MjY>..............MjئMjdMjFMjAd _There are monsters nearby!Mj  ####  .....  ######...... #...@..==... ............... ................ .†............... †...:........... .............l. ............... >..............w  Mj6 ####  .....  ######...... #...@..==... ............... ................ .†...............Mj†...:........................l. ............... >..............MjxMjOMjMMjd _There are monsters nearby!Mjj  ####  .....  ######...... #...@..==... ............... ................ .†............... †...:........... .............l. ............... >..............w  MjZ?MjK MjF@ #### Mj  ..... Mj A ######...... MjQ #...@..==... Mj ?............... Mj @................ Mj G.†...............Mj g†...:...........Mj#@.............l. Mj4x............... >..............MjMjRMj#Mj*Mj.d _There are monsters nearby!MjG ###### .....# ######.###.# ....... .....# ######......########......==..........@......#.....#MjI†.†...:##..........l##..##....>w.......######<.MjiJI.lMjK5w.MjSMjT24.4 (1 _MjuMj  #####. ....# #######.. ###.# #..........# ######......#########......==................# # †.†...: ##.......... ##.wl ##....>..Mj .......#######<.#### #...Mj A.lMj~' Mj- ```The dart slug launches a dart at you.MjG 3...Mjl ^0---=5Mj Mj# - _The slug dart hits you.Mj:: ####... ...# #######... ##.# #........ ...# ######......#########......==.................# Mj;##.†..†...:. #............w.l....>... .......########<.#### . #.... ..Mj>A.lMjoHMjGI.-6MjPMj$SNjD###... ..# #######... #.# #........ ..# ######......#########......==...... ...........# ##..†...Nju†...:........ .w..l.. ....>.... ......#########<.#### . #..... .: ..#.Nj&9l.Nj7w.NjNjh1=---7NjzNj(a _Found a parchment of Forge Lightning Spire.Nj l.You completely miss the dart slug.Njt. _Found a parchment of Forge Lightning Spire. Njs= You completely miss the dart slug.The frilled lizard hisses angrily.  The dart slug barely misses you. You furiously retaliate!  You headbutt the dart slug!  You kill the dart slug!Nj:l   frilled lizardNj>60=8.5 (1.1NjNj W _Trog accepts your kill.Nj$v ... # #... .# #.. . # ######......##. #......==...... # .##..†..~†...:.l.NjT...>.#<.#### . #. . .: . #.NjK/l.Nj=Nj4-90NjNjNj}  ... # #... # #.. . # ######......##. #......==...... .# ...Nj@~ ##..†..~.†...:.l.....$>.#<.#### . #. .: . . #.Nj -l.Nj NjG A-50NjϏ NjB * _Found 9 gold pieces.Nj .  You hit the frilled lizard.  You kill the frilled lizard!Nj{ RNjv #2Nj e==2=1.6 (1.1Njy Nj W _Trog accepts your kill.OjQOj SOjCYOj[H _No target in view!OjOjOjOjTH _No target in view!Oj4OjOj7H _No target in view!OjPOjcOj\  _Oj BOj 3==Oj Oj ,Oj OjP Oj Oj  Ojk Oj Oj" Oj" Oj# Oj_& Oj&) Oj) 9=Oj[+ Oj?3  ## ......Oj3 # #######..... #.# #..........~# ########.#######=@....... .-....##........##......†.......~.Oj(4 †...:..................................$................. ....>.....................Ojl4 D..............###########Oj: -9.6 (8.0OjE; F-60.6 (9Oj1@ OjE / _c - a +6 ring of strengthOj  uOj ,Oj  ## ...# .....# #..... ##.# #..~.# ######......##...#......@.. ......##.........##.....†........~..†...:........ #...$ #... #....>... .#Oj +1.6 (1Oj +2.6 (2Ojd Oj0 0 _d - a +6 ring of dexterityPj)] PjWe Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +6 ring of strengthd - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Qj Qj4judgestillwater the ChopperMinotaur of Trog **....##Health: 33/33 ========================...Magic: 2/2======================== ####....AC: 2Str: 23 ...########.....EV: 11Int: 4 ##.##..........~SH: 0Dex: 9 ...# ######......##..Qj"XL:  3 Next: 62% Place: Dungeon:2 ...#######......@........ .Noise: ---------  Time: 1462.6 (0.0) .....................##....a) +0 hand axe .....................##....Nothing quivered .....†...................~. .....†...:................. #.........................$ #.......................... #....>..................... ................########### _Trog accepts your kill. _No target in view! _No target in view! _No target in view! _c - a +6 ring of strength _d - a +6 ring of dexterityQjW  You feel stronger.Qj49463.1 (0.5Qj Qj 6 _c - a +6 ring of strength (worn)QjQjoPut on or remove which piece of jewellery? Qj)Jewellery (go to first with "=)  c - a +6 ring of strength (worn)d - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip RjWtRj\|Rj΄ judgestillwater the ChopperMinotaur of Trog **....##Health: 33/33 ========================...Magic: 2/2======================== ####....AC: 2RjFStr: 29 ...########.....EV: 11Int: 4 ##.##..........~SH: 0Dex: 9 ...# ######......##..XL:  3 Next: 62% Place: Dungeon:2 ...#######......@........ .Noise: ---------  Time: 1463.1 (0.0) .....................##....a) +0 hand axe .....................##....Nothing quivered .....†...................~. .....†...:................. #.........................$ #.......................... #....>..................... Rj................########### _No target in view! _No target in view! _c - a +6 ring of strength _d - a +6 ring of dexterity  You feel stronger. _c - a +6 ring of strength (worn)RjؐT  You feel agile.Rj4156 (0.5RjܜM _d - a +6 ring of dexterity (worn)RjRjRjRj4RjRjnRjBRjs,Rj_,RjRjiRj3XRj;Rj,RjRj,RjRj<L _You now have 72 gold pieces (gained 9).RjRjRjaRj@RjB,Rj)RjRj##......##............ ..............~~...... ........##....~~...... ........##..........## Rj............~....~...### ....................> .....................# ............ .............@.....# 76.6 (13.0)################..... ####..#.  #..........## ............# #............## #.#...........## RjUy#.#............### #................#RjRj,7.6 (14RjRj ; _Found a stone staircase leading down.Rj Rj Rj2 Rj RjF Rj Rj ,Rjv ,Rjp Rj Rjd Rj Rj Rj XRj Rj Rj Rj Rj Rj! Rj" Rj" Rj$ RjV& Rj' Rj' Rj]) Rj+ Rj@, Rj- Rj. Rj0 Rj0 Rj2 Rj{5 Rj 7 Rj{7 Rj7 Rj9 Rj; Rj< Rj< Rj? RjA RjB ,RjE RjL .... ... .......... ~....~....###### ##.................# RjM ~~......)....##### ##....~~...... ......... ##...## #........~....~...###@..# 89.6 (12............>...# .............##....# .............##...## ..............#...# ###########.......#RjN #......#.####..........###RjZ C90.6 (13Rj\ Rj_ # _Found a club.Sj:3Sj;Sj @SjBSjCSj,IBSjJ,SjLSjbOSj$PSjQSjTSj*VSjVSjWSj5^\  ## ###...  #... ##.....  .... ....... ....... Sj^5....~....###### ..##...........# ..~~......)....#######....~~......@.........##..####........~....~...###...#####.......>...#.......##.Sjl_...# ...............##...## ..........#...# #############.......# ##.###Sje14.6 (4.0)Sj7f+5.6 (5Sj!kSjUmd _o - a scroll labelled JEIMEY SULOURRSj Sj SjSjSjBSj$SjSjSjSj#Sj$Sj%Sj^&Sj(Sj*SjP+SjA,Sjx.Sj0,Sj2Sj4Sj6,Sj7Sj9Sjy;Sj <Sjl=Sj>SjhABSj?LSjCMSjTSjWBSj<[Sj\,Sj]Sj%aSjc,SjcSjfSjhSjiSj%jSjlSjnSjnSjvpSjrSjtSjuSjuSjxSjzSj*{Sj|SjτnSjЅ,Sj8nSjSj‘SjiSjfSjSjN,Sj"Sj;Sj,SjSjSjA,SjSj Sj9,Sj8SjR  There is an escape hatch in the ceiling here.Sj5 _Sj~SjSj ,SjgSjSjSj>SjFSjSj,SjSj:SjtSjSjCSjSjW,SjSjSjUSjSjzSj{Sj,Sj%Sj Sj SjSjtSjSjSjSjSjSjSjSjSjSjc 7 _You open the door.Sj"Sj #SjI$Sjd,@  There is an open door here.Sj/p  You encounter a rat and a kobold.Sj7...##............................ ...##....>....................... ....................############# ...............<.##### ..........##.........:.# #.......#.######## #.#...#########ß.r #.Sj8......#...##.'@......# #.......#......#.......# #...#......######ß.K #......# .#.......### #.##.#.........# ##. K   kobold (asleep)...)..#.## #.. r   rat (asleep) ..........#.......# #.. ............######### #..Sj>_.r534.6 (39.0)Sj>6K.SjCsKrSjD5==5.6 (40SjJSj;P@ _The kobold shouts! The rat squeaks loudly.SjkG.>...<.#### ...#.....:.# . ..#########ß.. .##.'@.....r# ......#......K# ......######ß.. ......# . ... .. ...)   Sj x.>...<.#### ...#.....:.# . ..#########ß.. .##.'@.....r# ......#......K# ......######ß.. ......# . Sj(... .. ...)   SjSjSjSj:d _There are monsters nearby!Sj^N .>...<.#### ...#.....:.# . ..#########ß.. .##.'@.....r# ......#......K# ......######ß.. ......# . ... .. ...)   Sj .>...<.#### ...#.....:.# . ..#########ß.. .##.'@.....r# ......#......K# ......######ß.. ......# . ... .. ...)Sj F   Sj Sjr Sj Sj! d _There are monsters nearby!SjgS .>...<.#### ...#.....:.# . ..#########ß.. .##.'@.....r# ......#......K# ......######ß.. ......# . ... SjtT j.. ...)   Sj" .>...<.#### ...#.....:.# . ..#########ß.. .##.'@.....r# ......#......K# ......######ß.. ......# . ... .. ...)   Sj 4Sj Sj d _There are monsters nearby!Sj##..##....>.....#<.#### #...# #.....:.# #.#.# ##.#...#########ß..##.##...##.'.@....r# #.##......#......K# #.#......######ß..##.#....# ..##.Sj`.....### ##.##.#.........# ##.#..)..#.## #.#.# #.# #.Sjټ/r.Sj1K.SjqSjCA--6.6 (1.0) _SjSjTjE##. .##....>.#<.#### #.# #.:.# #.#.# .# #.#...#########ß..# #.#.#...##.'..@..r.# #.#.#......#.....K.# #.#......######ß..# #.#.....# ..# #.### ## #.##.#.# ##.#.)..#.## #.#.# #.# #.Tj/r.Tj1K.TjTjA--7TjWTj:Tj^##. ##....>.#<.#### #.# #.:.# ###.#.# ..# #.#...#########ß..# #.#.#...##.'...@r..# #.#.#......#....K..# #.#......######ß..# #.#.# #..# #.### +## #. .##.#.# ##.#.#)..#.## #.#.# #.# #.Tjj .  The rat closely misses you. You furiously retaliate! You headbutt the rat.  You kill the rat!Tjstr   Trog accepts your kill.Tjewf0---4=8Tj}Tjƀ; _The kobold hits you with a +0 dagger.TjLv )You hit the kobold.  You kill the kobold!TjN~STj*o1=--69.7 (1.1Tj<TjW _Trog accepts your kill.TjF TjU Tj Tj H _No target in view!Tj\"4Tj(Tj+H _No target in view!Uj84UjUjH _No target in view!UjrlUjumUjmUj.qUjq$ _UjvBUjvUjx,UjEUjv~2==UjȇUj&,UjŒUj ,UjTUj"UjUjUjUjh3==UjUj(UjUjBUj UjUjUjUjUjUj,UjPUj5UjUj)9=Uj+UjUj~UjUjUj>7 _You open the door.Uj  You encounter a goblin. It is wielding a +0 club.Uj ...†~....~...# ...†...:...................................#>..................################....<.####......g.. #........# #......... #........:.# #@## #.....-#.######## ##..# #...#...#########ß..# #.#...#...##.'.......## #.#.##....)..# #... ..#......######ß..##.#..... g   goblin (asleep)# ##..##....### #+###..## ##.#.#...UjZ}52.7 (13.0)-3.7 (14 _UjUjQ _There is an open door here.Uj%V††...:>##########<.####......g..  #......... :.# #@##  ##..# ..# ....## .)..# ###ß..#  ##..#  #+##  UjUj Z††...:>##########<.####......g..  #......... :.# #@##  ##..# ..# ....## .)..# ###ß..#  ##..#  #+##  Uj=4UjUj_] _A goblin is nearby!Uj l††...:>##########<.####......g..  #......... :.# #@##  ##..# ..# ....## .)..# ###ß..#  ##..#  #+##  Ujb Z††...:>##########<.####......g..  #......... :.# #@##  ##..# ..# ....## .)..# ###ß..#  ##..#  #+##  Uj؜ Uj Uj Uj ] _A goblin is nearby!Uj l††...:>##########<.####......g..  #......... :.# #@##  ##..# ..# ....## .)..# ###ß..#  ##..#  #+##  Uj'Z††...:>##########<.####......g..  #......... :.# #@##  ##..# ..# ....## .)..# ###ß..#  ##..#  #+##  Uj>04Uj$8Vjm .##..........##†.....~....~...##†...:.#.##>..................#....################<.####......g..r #......#.# #..@.......Vj......:.# ##'##).##..#. .#.######## ##..# ## #... .#...#########ß..# #.#. .#...##.'.......###.# .#......#....)..# #... .#######ß..# #.#.....# r   rat (asleep)# ##..# #. ..### #+##.......# _A goblin is nearby!Vjb  You encounter a rat.4.0) VjVj7# _Found a whip.Vjq##.# .†.~....~...# .†...:.>##.##. .>.#.#.<.####......g..r##......#.# #.##.:.# ##'##).##..#. #.# ##..#### #. #...#ß..# #.#. #...##.'.......## #.#. #......#....)..# #. #......######ß..# #.#.....#.# ##..# #.### #+## #.#.Vj<5VjbVjAVjH7##.####. †.~....~...###. †...:.>.##.##. >.#.#####.<.####......g..r##......#.## #.##.:.# ##'##).##..#. Vj8O.# ##..#### #. ...#ß..# #.#. ...##.'.## #.#. ......#....)..# #. ......######ß..# #.#.....#.## ##..# #.### #+## #.#.Vj2:).g.Vj BQgVjB&6Vj JVj9LVj)  You encounter a rat. _Found a whip.  You hit the goblin.  The goblin is moderately wounded.The goblin barely misses you. You furiously retaliate! You headbutt the goblin. You kill the goblin!Vjir   rat (asleep)Vjs=7=7.8 (1.1VjeVjW _Trog accepts your kill.Vj ##.####. .~....~...###. ...:.>.##.##. .#.#####.<.####.r##......#.## #.....@....##.:.# ##'##).##..#. # ##..#### #.#ß..# #.#.##.'.## #.#.Vj _#....)..# #.######ß..# #.#.....#.#.# ##..# #.### #+## #.#.Vj K.rVjN r==80Vj Vj & _The rat squeaks loudly.Vj M _You see here a +0 club.Vj :##.####.~....~...###.:.>.##.##...##...######.#<.####.Vj ##......#.## #.....)@.r.##.#:.# ##'##).##..#. ##..#### +#. .#ß..# #.#. .##.'.## #.#.#....)..# #.######ß..# #.#.....#.#.# ##..# #.### #+## #.#.Vja -r.Vj Vj 7---9 _Vj Vj WjR †You slash the rat!  You kill the rat!Wj<\RWj_`9=--60.9 (1.1Wj@gWj)jW _Trog accepts your kill.WjX34Wj9WjL<H _No target in view!Wj&Wj.'Wj-Wjp0H _No target in view!WjLWj\MWjNWjCQWjSWjW: _Wj1X_  You see here a rat corpse.WjYWj?Z _Wjw[Wj(^Wj_Wj`Wj`WjKcWjd  You open the door.  You encounter a rat and a bat.Wj?jv.~....~...###...###........>...# .##....# ##...## #...# ################.# Wj k+<.####..........##......#.### # #.....).†..##....## :.# ##'##).##.@#....# - #### ##..######'#...## ß..# ..#.#.## .'.......## ...#.#...#....)..# #r.##..... .######ß..# +.. #.#.....#.#WjkVb   bat (asleep) .# ##..# #b. #.............r   rat (asleep) .### #+## #.. #.......## ##.#.#...#.......Wjn-3.9 (3.0Wj o(b.Wjp6b.WjcpH.bWj8q5r.Wjwzbwandering)rWjx5===4.9 (4Wj}WjW- _The rat squeaks loudly.WjI >...#    ######### .<........#  #.....).†..# .:.# ##'##).##.@#  ##'#  ..# r..#)..# #..## +b.  ##..# #..  #+## #..  Wjk >...#    ######### <........#  #.....).†..# :.# ##'##).##.@#  ##'#  ..#Wjl  r..#)..# #..## +b.  ##..# #..  #+## #..  Wjt Wjt Wj{ Wj} d _There are monsters nearby!Wj>...#    ######### .<........#  #.....).†..# .:.# ##'##).##.@#  ##'# Wj ..# r..#)..# #..## +b.  ##..# #..  #+## #..  Xj?6>...#    ######### <........#  #.....).†..# :.# ##'##).##.@#  ##'#  ..# r..#)..# #..## +b.  ##..# #.. XjAg #+## #..  XjH4XjPXj\~ ...........>...# ##...#.#...# ################.... .<.####..........##......#.## ...# #.....).†....## .:.# ##'##).##..#.. #### ##..##########ß..# #...#.#.## .'.......## #r. .#....)..# #..##...#####ß..# +b. #.#.....#.#Xj^ ##..# #.. #..........## #+## ...# #..##.#.# .#.##.............### _There are monsters nearby!Xjv_%b.Xj.`Kb.b.Xj`5r.XjiObXjkl<---5.9 (1 _XjpXj%vQ _There is an open door here.Xj †You slash the rat!  You kill the rat!Xj .b  Trog accepts your kill..b.Xj)Xjv71=--7.0 (1.1XjS _You barely miss the bat. The bat completely misses you.XjI$##....#.##...##..#...################.......#<.####..........##......#.### ....# #.....).†..##..........##:.# ##'##).##..#..# ##### ##..######'#.######ß..# #.@.#.#XjPy..# #.'.......## #...#.#.. ..#....)..# #b.##.. ..######ß..# +..##.#.....#.# ..# ##..# #...#......... ..### #+## #...## ....# #..##.#.#...##.## #..#.............## .....# #...Xjp$b.Xj$.bXjXjZ2-80XjXj\ _The bat hits you.Xj p _You see here a rat corpse.Xj[#.#...# ################....<.####..........##......#.##..# ).†....##:.# ##'##).##..#.. ##### ##..######'####ß..# #.†.#.#. #.'.......#. ..#....)..# #.b##..#####ß..# +..##.#.....#.# ##..# #...#..........## #+##..# #..##.#.##.##.............##...+..#########.b.b.XjXjs_1--9XjXj' _The bat hits you.Xj4  .  You barely miss the bat. The bat completely misses you.You furiously retaliate! You headbutt the bat.  You kill the bat!Xj= SXjA 6370.1 (1.1Xj[I XjK W _Trog accepts your kill.Xj+4Xj1XjE4H _No target in view!YjYjYjEYjͲH _No target in view!YjN3Yj&Yj: _YjW2=YjBYjYj,Yj YjV3==YjYjYjJYjGYjPYj,Yj*Yj ################.......<.####.##......#.#### #.....).†..##...##.:.# ##'##).##..#......# ###### ##..######'#..# #########ß..# #.†.#.#...'.......##. #...#.#.. Yj:k...#....)..##:.#..##.. ...######ß..#[.'@.##.#.....#.#-9.1 (9.0.# ##..####...#.### #+## #...#.......#....# #..##.#.#...# )..#.## #..#......#..# +..#............##########..#..........######## +#...#..........###. _You open the door.Yj _Found a leather armour and a parchment of Momentum Strike.Yj~YjF8-Yj݈Yj}H _No target in view!Yj{4Yj ^ _No target in view!YjS 4Yj] Yj` H _No target in view!YjFJYjL Yj&NYjO:_No target in view!ZjWS.#.#.<.####..##......#.###.# #.....).†..##..:.# ##'##).##..#.# ##..######'#. .#ß..#.$#.†.#.# .##.'.##.$#...#.#.#....)..##:.#..##.######ß..#[.@..##.#.....#.#.# ##..####...#.### #+## #...#.#.# #..##.#.#...# .)..#.## #..#..# +..#.##..#..#####.### #+#...#.###Zje^ZjQfH=80.1 (1ZjZjr$ _Found 21 gold pieces.Zj7 ZjIC_There is an open door here.Zj6.#..<.####.##......#..# #.....).†..##..:.# ##'##).##..## ##..######'#.Zj`@#ß..#.$#.†.#.# ..##.'.##.$#...#.#.#....)..##:.#..##.######ß..#[@'..##.#.....#.#.# ##..####...#.### #+## #...#.#.# #..##.#.#...# ..)..#.## #..# #.# +..#.#..# #.#####. ##+#...#Zj!.###ZjpZjQ-1 _ZjZj7.#.<.####.##......#..# #.....).†..##.:.# ##'##).##..# .# ##..######'#.#ß..#.$#.†.#.#.##.'.##.$#...#.#.#....)..##:.#..##.######ß..#@.'..##.#.....#.#.# ##..####...#.### #+## #...#.#.# #..##.#.#...#.)..#.## #..# .#.# +..#.#..# .#.#####. .##+#...#.###Zj<2Zj!Zj W _You see here a +0 leather armour.Zj Zj Zji ZjR [j<3[j[jc- _e - a +0 leather armour[jc[j̻Wear or take off which item? Armour (go to first with [)  b - a +0 animal skin (worn)e - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \jIn\jv\jr...........################...... judgestillwater the Chopper ......<.####..........##......#.# Minotaur of Trog **.... ........# #.....).†..##......... Health: 33/33 ======================== ......:.# ##'##).##..#.......... Magic: 2/2======================== .######## ##..######'#.......... AC: 2Str: 29 ...#########ß..#.$#.†.#.#........ EV: 11Int: 4 ...##.'.......##.$#...#.#........ SH: 0Dex: 15 ......#....)..##:.#..##.......... XL:  3 Next: 73% Place: Dungeon:2 ......######ß..#@.'..##.#.....#.#[39;49\jzm Noise: ---------  Time: 1583.1 (0.0) ......# ##..####...#.......... a) +0 hand axe ......### #+## #...#.......#.. Nothing quivered ........##..##.#.#...#.. ...)..#.###..#........... .#.......#+..#...........  .........##########..#...........  .#...............#####..........#  .##+#...#..........###...........  _No target in view! _No target in view! _Found 21 gold pieces. _There is an open door here. _You see here a +0 leather armour. _e - a +0 leather armour\j\jn\j\j~d  You start removing your armour.\jO+4.1 (1\je\j0\jY+5.1 (2\j:\j\jQ+6.1 (3\j$\j=\j\+7.1 (4\jW\j|\j,+8.1 (5\jr\j 0 _You continue removing your +0 animal skin. x5\j\j\j   You finish removing your +0 animal skin.  You start putting on your armour.\j +9.1 (6\jG\j\j,90.1 (7\j\j \j9!+1.1 (8\j %\jW)\j)\j&*$2.1 (9\j1\j9\j:-3.1 (10.0) \jXB\jAD 3 _You continue putting on your +0 leather armour. x5\jE\jK\jNc _You finish putting on your +0 leather armour.\jl \j߷ Drop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Armour (select all with [)  e - a +0 leather armour (worn)\j b - a +0 animal skin Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]\j#B  1 it a - a +0 hand axe (weapon)  b + a +0 animal skin[Enter] accept (1 chosen)]j]j3...........################...... judgestillwater the Chopper ......<.####..........##......#.# Minotaur of Trog **.... ........# #.....).†..##......... Health: 33/33 ======================== ......:.# ##'##).##..#.......... Magic: 2/2======================== .######## ##..######'#.......... AC: 3Str: 29 ...#########ß..#.$#.†.#.#........ EV: 11Int: 4 ...##.'.......##.$#...#.#........ SH: 0Dex: 15 ......#....)..##:.#..##.......... XL:  3 Next: 73% Place: Dungeon:2 ......######ß..#@.'..##.#.....#.#[39;49]j#7m Noise: ---------  Time: 1593.1 (0.0) ......# ##..####...#.......... a) +0 hand axe ......### #+## #...#.......#.. Nothing quivered ........##..##.#.#...#.. ...)..#.###..#........... .#.......#+..#...........  .........##########..#...........  .#...............#####..........#  .##+#...#..........###........... You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.4.1 (1]j<]jx?0 _You drop a +0 animal skin.]j&3]j]jő]j?]j]j,]j]jI]jy]jӠ,]j9]jM _You now have 87 gold pieces (gained 15).]j3]j׶]j,]j/]jL _You now have 93 gold pieces (gained 6).]j]j*]j5]jZ]j]j(]j\]j]j]jF]j]j@  There is an open door here.]j]j _]j]j]j]jq]jA]j]j]je]j]j]j]j]j]j]j]j]j]j]j/  You open the door.  You encounter a frilled lizard.]j#########ß..#..#.†.#.#..... ##.'.......##..#...#.#.....#....)..##:.#..##....######ß..#[.'..##.#.....#.# .]j..# ##..####...#... #+## #...#.......#..# ..... #..##.#.#...# )..#.## ......#..#....# #l.'@.#..............#########..#....#........#####....### +#...#..........###.................................._.....†.######.#l   frilled lizard (asleep)..............]jp##.......##.##...#..............#.... .. ]jB16073.0)]j38.1 (14 _]j]jk ]j-.#.†.#...)..##:.#..#[.'..## #...# #+## #... ..... #..# ) ......#..# #l.'@.#####..#####_† .. ]jaf.#.†.#...)..##:.#..#[.'..## #...# #+## #... ..... #..# ) ......#..# #l.'@.#####..#####_† .. ]j`n4]ju]j(xe _A frilled lizard is nearby!]jQ -.#.†.#...)..##:.#..#[.'..## #...# #+## #... ..... #..# ) ......#..# #l.'@.#####..#####_† .. ]j :.#.†]jp .#...)..##:.#..#[.'..## #...# #+## #... ..... #..# ) ......#..# #l.'@.#####..#####_† .. ]j ]j ]j ]j e _A frilled lizard is nearby!]jv= -.#.†.#...)..##:.#..#[.'..## #...# #+## #... ..... #..# ) ......#..# #l.'@.#####..#####_† .. ]j.#.†.#...)..##:.#..#[.'..## #...# #+## #... ..... #..# ) ......#..# #l.'@.#####..#####_† .. ]j4]j]je _A frilled lizard is nearby!]jF.#ß..#..#.†.#.# .##.'.##..#...#.#.#....)..##:.#..##.######ß..#[.'..##.#.....#.#.# ##..####...#.### .#+##..#...#.#.#..#..##.#.#...# .)..#.##.#..#..# #l.@..#.##########..#..#####.### #+#...#.### #._.†.######.#.##.##.##...#.#. .. ]jB]j 89.0) _]j(]j+  You open the door. _You encounter a frilled lizard. _A frilled lizard is nearby! __There is an open door here.^j5.#ß..#..#.†.#.# ..##.'.##..#...#.#.#....)..##:.#..##.######ß..#[.'..##.#.....#.#.# ###..####...#.### ..#+##..#...#.#.#.#..##.#.#...# ..)..#.##.#..# #.# #l@'..#.##########..# #.#####. ##+#...#.### ##._.†.######.#.##.##.##...#.#. .. ^j%' llThe frilled lizard hisses angrily.===10^j.^jp1T _The frilled lizard misses you.^j[L--1.2 (1.1^j^j _You barely miss the frilled lizard. The frilled lizard barely misses you.^j †You hit the frilled lizard.  You kill the frilled lizard!^jR^jS]5--20^j-^jW _Trog accepts your kill.^jS 4^j ^j H _No target in view!^jj^jAl^jHr^jHuH _No target in view!_j(  You encounter a frilled lizard._j.# ##..######'#..#########ß..#..#.†.#.###.'.......##..#...#.#.#....)..##:.#..##..........######ß..#[.'..##.#.....#.#.# ####..####...#.####..#+##..#...#.......#......##.#..##.#.#...# ...)..#.##......@.#..# .#.#.l####†.'..# .##########..#.. .#......###### .##+#...####...... +##............._l   frilled lizard (asleep)†.######.#...............####.##...#.._j$5&0_j9:-3.2 (1 __j=_j?_j/u †)..##:[ ####..#####..#+##..##........#)..#.##......@.##.l####†.'..#####..###_†_jb †)..##:[ ####..#####..#+##..##........#)..#.##......@.##.l####†.'..#####..###_†_j8-_j_j_jqe _A frilled lizard is nearby!_j#.# ##..######'# #...#ß..#..#.†.#.# #...##.'.##..#...#.# #......#....)..##:.#..## #......######ß..#[.'..##.#.....#..# ####..####...#_j.####..#+##..#...#.#.##.#..##.#.#...#.)..#.##.#..# ..#.#.l####†.'..#.##########..#.#.#####. ..##+#...#.### #+##._.†.######.#.##.##.##...#_jl-4 __j_j_j .#.# ##..######'# .#...#ß..#..#.†.#.# .#...##.'.##..#...#.# .#......#....)..##:.#..## .#......######ß..#[.'..##.#.....#.# ####..####...#.####..#+##..#...#.# #.##.#..##.#.#...#.)..#.##_j .#..#.#.#.l####†.'..#.##########..#.#.#####.##+#...#.### ##+##._.†.######.#.##.##.##...#_j _j &5_j _jT _j '.#.# ##..######'# ..#...#ß..#..#.†.#.# ..#...##.'.##..#...#.# ..#......#....)..##:.#..## ..#......######ß..#[.'..##.#......# ####..####...#.####..#+##..#...#. _j I.#.##.#..##.#.#....)..#.##.#..#.#.#.l####†.'..#.##########..#.#.#####.##+#...#.####+##._.†.######.#.##.##.##..._j 2l._jE Nl_j /==6_j& _j 8 _The frilled lizard hisses angrily.`j .  You slash the frilled lizard!  You kill the frilled lizard!`jVR`j=6-7.3 (1.1`jݢ`jW _Trog accepts your kill.`j5`j@61-`j=`j@H _No target in view!`j4`j`jH _No target in view!`j.3`j/`jE`jH`jI$ _`jN`jU`j]HM.......:.# ##'##).##..## ##..######'#..#######ß..#..#.†##.'.......##..#...#.#`j^....)..##:.#..##..######ß..#[.'..##.# ####..### ..####..#+##..#...#.... .#........#.#.#-..)..#.##........#..#..####†.' ............##########..#........#`j=_+`jh##..#ß.....#..##..##..'80`j~`j#L======9.3 (2`jfS _As you open the door, it creaks loudly!`j `j `j `j `j9 `j2 `j `j @  There is an open door here.`jn `j  _`j `j{* `j, `j- `j. `jF8 `jr; ,`j= `j$G `j-J `jJ `j\L `jU `j7Y ,`j[ `jc `j\f `jg `jh `jp `jr `js `jt `j={ `j} `j ,`j `j `jlj `j `jA @  There is an open door here.`j `j,  _`j `j> `j `jQ `jx `j `j `jh `j1 `j `jx `j `j `j `j, `jý `j `j `j `j `j: `j `j `j `jL `j! `j `jF `j `j `j0 `j `j `j `jK `j `j `j `j `j `j `j `j `jY ,`j `j `jL `j `jV `j3 ,`ju `j `j? `j `jy `j `j ,`j `j{ `jf `j `j `j `j `j `j `j `j `j `j `j `j! `jW" `j\# `j% `j_( `j( `j * `jx- `jg/ `j0 `j0 `jI3 `j5 ,`jSA `j>D `jF `j&G `jcH `jL `jM ,`j U N _You now have 107 gold pieces (gained 14).`jV `jW `jSX `jZ `j\ `j] `j^ `j|` `jPb `jNc `jc `je `jg ,`jh `jj `jl `jZm `jn `jp `j~r ,`js `jLu `jw `jw `jLx `j{ `j-} `j} `j~ `jr `j` ,`jV `j `jʅ `j@ `j `j `j `j `j: `js `jk `j ,`j5 `j- `jˑ `j/ `j `j `j `j, `j `j `j `j `j `j `jg `j `j `j `j ,`jӟ `j ,`j8 `j] `j/ `j `jD `jާ `jը `j_ `jש `jS `j| `j ,`jV `j `j `j `j `j ,`j `j `jõ `jL ,`j `j `j `jݹ `j `j `j `j `j̾ `j `j ,`jr `j ,`j `j `j `j `j `jp `j ,`jj `j `j `j `jh `j `j `j `j `jn `ju c..######### #.#.####.........# #.#......#######.# #.######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #@#`j 1------86.3 (67.0) ##.....>..# .######## `j `j K------7.3 (68`j `jZ 9 _Found an escape hatch in the floor.`ju`j`je`jH _No target in view!aj4ajDajH _No target in view!ajXfIajgajhajmP _aj4oBajYpajqajqr,ajAvP  There is an escape hatch in the floor here.ajvaj _ajBajajajnajajaj?ajوaj>ajϋajaj,aj6ajmajajzajtajajyajajajajaj ajajajoajaj<aj3aj,ajNajiaj,ajajajۥ,ajajajajaj/ajY,aj#ajUaj aj,ajajaj ,ajajaj`,ajajxaj.,aj%ajaj,ajdajaj1,ajWaj6aj˾,ajajaj,ajajajaj ajajajajajaj,ajajajajaj'aj3aj;i  You encounter a dart slug.aj####.........#  .....#######.#.###.# ####.# #.#..#.w.  #.# #.#..#.[#  #.# #.#..#..# #  #.# #.#..#..#.# ####.# #.#..#... .....#######.#..#.##.# #####.....>..#..@....# #.#########.#.#..# #.# #.#... ... #.#########.####.# . #...........# # aj ###########.#  w   dart slug (asleep)###   aj \.w717.3 (30aj:Mwaj,8.3 (31ajaji- _Found a leather armour.aj....#########  ###.........# .#  ....#######.#.###.#  ###.# #.#..#...  aje*#.# #.#..#w[#  #.# #.#..#..# #   #.# #.#..#..#.##.# ###.# #.#..#........ ....#######.#..#@##.#  ####.....>..#.......#  #.#########.#.#..#  #.# #.#.......  #.#########.####.##.# #...........# .# # ###########.# # ###  ajdF9.3 (1.0) ajajaj%> .# ##.#  #.#..#...  #.# #.#..#w[#  #.# #.#..#..# #  #.# #.#..#..#.##.#  #.#..#........ #@##.# >..#.......#  ##.#.#..#  #.# #.#.......  #.####.##.#   .# #   #  ###bj} .# ##.#  #.#..#...  #.# #.#..#w[#  #.# #.#..#..# #  #.# #.#..#..#.##.#  #.#..#........ #@##.# >..#.......#  ##.#.#..#  #.# #.#.......  #.####.##.#   .# #   #  ###bj64bjv _A dart slug is nearby!bj######.>... ....######## ###.........# ....#######.#.###.## ##...w[#  #  #.##.# ###.# ....... ....#######.#..#.##.##.# ####.....>..#.......#########.#.#..#  #.#....... #########.####.##.#...........# .# ############.# ####.w20 _bj .........####### ######.>... .. ....######## ###.........# .# ....#######.#.###.## ##...[# w.# #  #.##.# ###.# ....... ....#######.#..#.##.##.# ####.....>..#.......#########.#.#..#  #.#....... #########.####.##............# .# ############.# #bjVr2-=1bjabj. _The dart slug bites you.bj †You hit the dart slug. You headbutt the dart slug!  You kill the dart slug!bj< Rbj8 6832.4 (1.1bjx bj W _Trog accepts your kill.bj bjS bjݱ bj H _No target in view!cj4cj%cjH _No target in view!cjcj3cjcj~3= _cjcjcj cjcjpcjcj|cj?F  You see here a +0 leather armour.cjicj _cjcjQcjcjm9=cj/cjcjcjBcjcjxcjcjcjmcj cjscj@cjkcjcj! cj cjXcjcjcj,cjcjcjpcjcj#cj4cjcjcjcj cjcj-cjcjjcj,cj cj cj=!cj!cj $cj%,cj%cj&cj'cjG(,cj)cj;*cj*,cj+cj,cj8-cj-cj.cj_/cj/cj60cj0cj1cjf2cj2cj4cj_5cj5cj/6cj,7cj7cj88cj8cj9cj:cj;cj;cj1<cj=cj=,cjt>cjg?cj?cjQ@cjhAcjAcjoBcjBcjnDcjE,cj{FcjMOcj2Pcj0Q,cjiScjQTcjTcjUcjWcjXcj"Y,cjZ[cj[cji\,cj^cj^cj#_cjk_cjmacj bcjb,cj[dcje,cj\fcjgcjhcji,cjjcjkcj?l,cjmcjmncjncjmocjdpcjpcjq,cjrcjyscjscj tcjgucjGvcjvcj3wcj;xcjTycjycjczcj{cj|cjJ}cj}cj cj(cjcj)cj`cjrcjcj|cjfcjԇcjOcjHcjIcjcjcjƍcjacjŐcj2cjڑcjcjӔcjfcj cjjcjNcjՙcjYcjcjcj4cjcj!cjcjcjcjϢcjcjcj&cj3cjcjcjcjcj,cjcj#cj,cjcjѳcjN%  cjAYou encounter an adder.cj#.>.......# ######.####  ...# #.#  ###.#.###.##### cj #.#..#.....#S.   #.#..#.[#.##.#  #.#..#†.#.# .  #.#..#..#.##.###.##   #.#..#.....@......#  -###.#..#.##.##.######  >..#.......# .#  #####.#.#..# .#  # #.#.......#  #########.####.##.#  S   adder (asleep) cjO..........# #.# .#  #########.# #.# .#  ### cj082.4 (60.0)cjM-3.4 (61 _cjcjcjUk>....# .####  #.# .######  ....#S.  [#.##.#  †.#.# .#  cjl##.#..#..#.##.###.##  #.#..#.....@......# #.##.##.###### >...# .# #.#..# .# # #.#.# .#  #.# .#  #.# .#  ###cj6=>....# .####  #.# .######  ....#S.  [#.##.#  †.#.# .#  #.#..#..#.##.###.##  #.#..#.....@......# #.##.##.###### >...# .# #.#..# .#  #.#.# .#  #.# .#  #.# .#  ###cjcj] _An adder is nearby!cj\ !>....# .####  #.# .######  ....#S.  [#.##.#  †.#.# .#  #.#..#..#.##.###.##  #.#..#.....@......# #.##.##.###### >...# .# #.#..# .# # #.#.# .#  #.# .#  #.# .#  ###cjU &>....# .####  #.# .######  ....#S.  [#.##.#  cjW †.#.# .#  #.#..#..#.##.###.##  #.#..#.....@......# #.##.##.###### >...# .# #.#..# .#  #.#.# .#  #.# .#  #.# .#  ###cj^ cj_ cjf cj%i ] _An adder is nearby!cj D...########.##.#  .>.............#  ###########.#### ......# #.#  #####.#.###.######  #.#..#.....#S.  #.#..#.[#.##.# cj X #.#..#†.#.##.#  #.#..#..#.##@###.##   #.#..#............#  #####.#..#.##.##.######  ...>..#.......##.#  ########.#.#..##.#   #.#.......#  ########.####.##.#  .........# #.##.#  ########.# #.# .# cj7 cjk 84.4 (1.0) _cjF cj5 djR ........ ...########.## .>............. ###########.#### ......# #.# #####.#.###.#######....#S..[† #..#.##.###.##  #.#..#............# #####.#..#.##.##.###### ...>..#..... ########.#.#..## djTv#.#...... ########.### ........#dj^<5djcdj;edj3<.......... ...########.## .>............. ###########.#### ......# #.# #####.#.###.########.#....#S....#.[† #.##.###.#  ........... #####.#..#.##.##.###### djM...>..#..... ########.#.#..## #.#...... ########.###dj|ISSdj]1--=6djdjmh _The adder closely misses you. The adder bites you.dj †You miss the adder. You headbutt the adder!  You kill the adder!djRdj8dj[<..............#  judgestillwater the Chopper ............##.#  Minotaur of Trog **.... ...########.##.#  Health: 32/33 =======================- .>.............#  Magic: 2/2======================== ###########.####  AC: 3Str: 29 dj ......# #.#  EV: 11Int: 4 #####.#.###.########.#   SH: 0Dex: 15#.#..#.....#†....#   XL:  3 Next: 107% Place: Dungeon:2#.#..#.[#.##@#  Noise: =--------  Time: 1787.5 (1.1)#.#..#†.#.##.#  a) +0 hand axe#.#..#..#.##.###.##   Nothing quivered#.#..#............#  #####.#..#.##.##.######  ...>..#.......##.#   ########.#.#..##.#  #.#.......#   ########.####.##.# djO  _You encounter an adder. _An adder is nearby! _An adder is nearby! _The adder closely misses you. The adder bites you.  You miss the adder. You headbutt the adder!  You kill the adder!dju _Trog accepts your kill.You have reached level 4!djU/  --more--ej0r8/40-3/364 4% ej7ej :O _You feel agile.ejn3ejejej9= _ej,ejej`,ejejZeji40==ejejej6ejej;ej b  You see here an adder corpse.ej ej  _ej ejejejlejejejejT9=ejejejej=,ej6ej ejnejej'ejejvejejej ,ej ej!ej!ej"ej"ejk$ej%ej'&ej&ej(ejQ*ej*ej+ej-ej/ej0ej0ej14ej^5ej5ejd6ej*8ej9,ej:ejv<ej=ejV>ej>ejX@ejAejLBejBejCejXDejDej~Eej\HejI,ej|JejLejMejgNejOejPejYRejRej|SejFUejVejVejWejPYejZej [ej[ejQ]ej^ejh_ej_ej nejwoej0q,ejxejazej{ej{ejejejpej%ejejejejYejCej ej{ejejwej_ejej|ejejejejiejejͩBej%ejejSejejejmejej~ej'ejej,ejQejejejejejej)ejejejiejejyejej,ejejHej,ej?ejlejejL,ejej`ejej.ejsej1ejej+ejejej.ejejNej#,ejejejej,ejeju,ejejej2Bejejej,ejejeBejSejBejej ejej8ejz ej ej0 ej ej ejw ej ej ejj ej ej ,ejv ej ej ,ejJ ej ,ejh ejr ej  ,ej ejL ej ejc ,ejX ejb .....###.................. #._.#ß###.........^................###......................<.. ..#...#....#######............... .###....##....................... ej ## ##..###########.#.#.#######.>. .###..## #..............##### ..#.##.# ...#...#.#.####...... ....##.# #@###.#......#####-850.5 (63.0) #...##.# #.# #.######.# #...##.# #.# #.# #.# #...##.# #.# #.# #.##.# #.# #.# #.# #.# #.# #.######.#  #.# #.# #........##### #:# #########..... ej B#.####ej ejc F-1.5 (64ej$ 7_ej'( W _Found a parchment of Stone Arrow.ejJo ej_p ejp ej0s ejrt eju ejz ej{ ,ej{ ej ej׀ ejh ej ej ejM ej ej ejd ej ej ej ej[ ej ejs ,ej% ej ej ej_ ej ejg ej ,ej ej ej ej ej ejȓ ej) ej ej ej ej ej ejX ej ejA ej ej m  You see here a parchment of Stone Arrow.ejF ej  _ej ejڟ ejr ,ej ejۡ ej ej\ ejϣ ej ejc ej ej ejz ej7 ej ej ejm ej ej ej٫ ejo ej Bej ej ,ej ejİ ej ej# ej ejw ejY ejٴ ejC eje ej[ ejǷ ej[ ej+ ej ej" ej ejֻ ej ,ejd ej ejſ ejM ,ej ej ejU ej ej ej. ej ejB ej ej ej_ ej ej ej ej ,ej ejJ ej ,ej( ej ej} ej= ej ej3 ej ej@ ej} ejV! ej! ej" ej) ej) ej{* ej+ eju1 ej\2 ej2 ej3 ej9 ej: ej: ejN; ejA ejB ej*C ejC ejJ ejK ,ej)L ejzS ejT ejZU ejU ej"\ ej ] ej] ej ^ ejc eje eje ejaf ejk ejdm ejm ej\n ej ej ej ej ejU ej# ej? ejn ej+ ,ej ej ej ejC ejl ej5 ej ,ej ej ej% ej ej ejm! ej! ej(" ej # ej# ej[$ ,ej.% ej% ejE& ej& ej' ej( ej%) ej}) ejy* ejS+ ej+ ,ej2 ej2 ej(3 ej4 ej6 ej6 ejo7 ej7 ej9 eji: ej: ej(; ej7= ejM> ej> ejN? ej#A ej?B ejB ej\C ej)E ejF ejG ejG ejI ejJ ej)K ejK ejM ej4O ejO ej,P ejR ejS ej"T ,ej U ejU ejU ejJV ejV ejVW ejW ejBX ejX ,ejY ,ejZ ejZ ,ejZ ej f ejg Bejn ejo ,ejLp ejv ejw ej`x ej y ejh ej ej) ej ej3 ejW ej ej{ ej ej ejR ejՙ ej ejۤ ej ejN ej ejð ej{ ej( ej ej ejļ ej{ ej eje ,ej7 ej i  You see here a ball python skeleton.ej ej}  _ej ej ej ej2 ejX ej4 ej\ ej ej ej ej ej? ej| ej ej ejmejeejLejejOejej} ejO ej ejej:ejejejej ej!"ej"ej#ejS&ej'ej%(ej)ej,ejH/,ej0ej3ej/4ej4ej5ej,:ej<ej<ej=ejaBejD,ejEej-GejJ,ejLejpOejQ,ejRej UejsV,ejWejYejYejZejZej^ejV`ej`ejxaej)dej...# . ..........##....# ej e..........##...## ...........#...# ########.......# ...##......#.###ejej-909ejm ej9 _Found a stone staircase leading up.eju9Iej:ej<fjfjXfjfj@ fj fjP fj fjW fj fjufjfjofjfjRfjfjfj/fjfjfjWfjfjfj!fj+x  You encounter a ball python and an adder.fj-....# ....###### .......# ###)....#######<#####............# ..####............# ####...#####....# ..#..>...##..##...#.S.####....#....#.@.#...#S ...##...##..#.#...#...#...#...#. #.#..#.#..# ## ? #..#.#..##.### ####..#.#..### ..##. #..#S  fj. adder (asleep)# ..# . ?..S   ball python (constriction, asleep) .........## ..#....##fjT18.5 (8.0)fjU29.5 (9 _fju]fj_fj(I ###)....#######<##### ............# ........# # #....# ..# >...##..##...#.S.## #....#.@.#...#S #..#.#...#...#.  #.#..#.#..#  ? #..#.#..#  ####..#.#..#  ..##. #..#  ..# . ?..  ..# .. fjp: ###)....#######<##### ............# ........# # #....# ..# >...##..##...#.S.## #....#.@.#...#S fjr#..#.#...#...#.  #.#..#.#..#  ? #..#.#. ####..#.#.. ..##. #..#  ..# . ?..  ..# ..fjzfj{fj0fjd _There are monsters nearby!fj14fjfj-R _No reachable target in view!fj& I ###)....#######<##### ............# ........# # #....# ..# >...##..##...#.S.## #....#.@.#...#S #..#.#...#...#.  #.#..#.#..#  ? #..#.#..#  ####..#.#..#  ..##. #..#  ..# . ?..  ..# .. fjR  ###)....#######<##### ............# ........# # #....# ..# >...##..##...#.S.## #....#.@.#...#S #..#.#...#...#.  #.#..#.#..# fj6  ? #..#.#. ####..#.#.. ..##. #..#  ..# . ?..  ..# ..fjv fjL fj fj d _There are monsters nearby!fj I ###)....#######<##### ............# ........# # #....# ..# >...##..##...#.S.## #....#.@.#...#S #..#.#...#...#.  #.#..#.#..#  ? #..#.#..#  ####..#.#..#  ..##. #..#  ..# . ?..  ..# .. fj[q ###)....#######<##### ............# ........# # #....# ..# >...##..##...#.S.## #....#.@.#...#S #..#.#...#...#.  #.#..#.#..#  ? #..#.#.fj] ####..#.#.. ..##. #..#  ..# . ?..  ..# ..fjff4fj=ofjqd _There are monsters nearby!gj4gj?gj¢R _No reachable target in view!gjj4gjngjp _There are monsters nearby!No reachable target in view!There are monsters nearby!No reachable target in view!gjkLgj}MgjXgj[No reachable target in view!There are monsters nearby!No reachable target in view!gj  ##### .....# ### )....#######<####...................# #.........# #gj ###...#####....# ..#..>...##..##.@.#.S.##.#....#...#...#S##...##..#.#...#...#. ....#...#. #.#..#.#..# #.......# ? #..#.#..#.#.### ####..#.#..#S   ball python (constriction, asleep)###.##..# ..# . ?..## ..#..gj K2000.5 (1 _gj gj gj4  ##### .....# ### )....#######<####............# #..... ###...#####..@.# ....>...##..##...#.S.##.#....#...#...#Sgj5 9##...##..#.#...#...#. ....#...#. #.#..#.#..# #.......# ? #..#.#..#.#.### ####..#.#..#####.##..# ..# . ?gj> gj@? &1gjD gjF hjxM# ##### .....# ### )....#######<#####.......# #..... ###...#####....# ....>...##..##...#.S.## ...##....#....#...#...#S#...##..#.##..##.##..hjhj&2hjfhjhjW M### # ##### .....# ### )....#######<####.......# #.........##.# hj0###...#####....# .. .....>...##..##...#.S.###...####..#.#..#hj<3hj hj hjE  ...#  #  #  #  ######  # ###  )....#<#####  #  .####.##.# #  ###...#####....# ..#  >...##..##...#.S.## hjG ##....#....#...#...#S  ##...##..#.#...#...#.   #...#. #.#..#.#..#    .# ? #..#.#..#.   #.### ####..#.#..##   hjMhjDO&4hjFShjwUhjp  #  #  #  #  ######  # ###  )....#<#####  #  ####.##.# #  .###...#####....# ..#  >...##..##...#.S.##  .##....#....#...#...#S  .##...##..#.#...#...#.  #...#. #.#..#.#..#  # ? #..#.#..#.  #.### ####..#.#..##  hjH<5hjihj   .#  .#  .#  .#  .######  # ###  .)....#<#####  #  .##.# #  ###...#####....# ...#  >...##..##...#.S.##  ##....#....#...#...#S  ##...##..#.#...#...#.  S   adder (asleep)#...#. #.#..#.#..#.# # ? #..#.#..#.! #.### ####..#.#..##  j% 9;17HS.There are monsters nearby!No reachable target in view! _ Found a glowing clear potion.hjy FShj /==6hj hj / _The adder hisses angrily.hj ?   #  #  #  ###### .....# ### )....#######<##### .................#  ##.....##@# # ...#####....#.S..#  hj{@ .>...##..##...#...##  #....#....#...#...#S  #...##..#.#...#...#.  #...#. #.#..#.#..#.# ....# ? #..#.#..#.!  #.### ####..#.#..#### ....## ..##.##..#  hjKJ D-7hjQP hj>S { _The adder closely misses you. The adder bites you but does no damage.hjA  You slash the adder!  The adder is almost dead.hj5=8.6 (1.1hjhj{R _The adder barely misses you.ijC  You miss the adder.The adder is almost dead.ijm0-9.7ijij _The adder closely misses you. The adder barely misses you.ij .You hit the adder.  You kill the adder!ijhSijT 17-100 _Trog accepts your kill.ij7ijh _Your Stealth skill increases to level 2!ij4ijijH _No target in view!ijȂ ij܃ ij ij H _No target in view!ijVo ijip ij2q ijMu ij*y  You encounter a goblin. It is wielding a +0 dagger.ijl h ##### .....### )....#######<##### ................. ##.....##.########....#.@..# .>...##..##...#...# #....#....#...#...#S..##. g#..#ij mg   goblin (asleep)##S   ball python (constriction, asleep)..##.##..  .....# ..# . ?.. ijކ '0.ij P   The ball python hisses angrily.ij 3-1.7 (1ijZ ij 8 _The ball python leaves your sight.jj>jj ### )<##### ..# ##.### #.@..# .>#...## .#...#. ...#...#.#  #.#..#.#..#.# jjQ ?g#..#.#..#.!  ####..#.#..####  ..##.##..#  ..# . ?.. jj! ### )<##### ..# ##.### #.@..# >#...## .#...#. ...#...#.#  #.#..#.#..#.# jjS" ?g#..#.#..#.!  ####..#.#..####  ..##.##..#  ..# . ?.. jj'jj[(8-jjz/jj]2] _A goblin is nearby!jjCjj3DjjKjjNR _No reachable target in view!jj04jj'jjR _No reachable target in view!jjU 4jj\ jj7_ R _No reachable target in view!jj- k##### .....### )....#######<##### ................. ####.########....#.... .>...##..#### #....#....#...#...#.S..###..#.#...#...#.#..#jj- . #.#..#.#..#.# $ ....# ?g#..#.#..#.! #.### ####..#.#..#### jj. ....## ..##.##..# S   ball python (constriction).jj;. .# . ?..# ..# jj0 I.Sjj9 <2jjA jjD * _Found 4 gold pieces.kjI##### .....### )....#######<##### ................. ##kjCJ .....##.########....#.... .>...##..##...#...##..## #....#....#...#.@.#....###..#.#...#...#.#S. #.#..#.#..#.# $ kjJ....# ?g#..#.#..#.! #.### ####..#.#..#### ....## #..##.##..# S   ball python (ckjJNonstriction).# ...# . ?.. # ..# #..kjJ5.##  kjL.kj3SSkjS&3kjtYkjZkj- ##### .....### )....#######<##### ................. ##.....##.########....#....# ## .>...##..##...#...##..## #....#....#...#...#....##..#.#...#.@.#.#..#. #.#..#.#..#.# $ ....# ?g#..#.#..#.! #..#.#..###kj.##. .#. . ?...##.. #.. .......###  kj7kj7&4kj=kj?kj$gQ .....### )....#######<##### ................. ##...##.########....#....# ## .>...##..##...#...##..## #....#....#...#...#....###..#.#...#...#.#..#. #.#..#.#@.#.# $ kjh....# ?g#..#.#..#.!#.. #.### ####..#.#..####S.... ..g   goblin (asleep)#S   ball python (constriction)..###  .........# kj l.kjl.kjpu gThe goblin shouts!kjv&5kj&kjV _The ball python leaves your sight. The goblin leaves your sight.kjI  )....#######<##### ................. ##....##.########....#....# ## .>...##..##...#...##..## #....#....#...#...#....##..#.#...#...#.#. #g#..#.#..#.##.$ ....# ?.#..#.#@.#.!#.. #.### ####..#.#..#### ....## #..##.##..# .# ...#. . ?...je zm# ..##. #.....#g   goblin..  #.#......# S.gS   ball python (constriction)6kjk kj- 3 _The goblin leaves your sight.kj ................. ##.....##.########....#....# ## .>...##..##...#...##..## kj #....#....#...#...#....##..#g#...#...#.#kj W. #.#..#.#..#.##.$ ....# ?.#..#.#..#.!#.. kj< #.### ####..#.#@.####.. ....## #..##.##..# kjj E.# ...#. . ?..S.# ..##. #....#kj .## . #..##.### . ### kj g..#  #.# ...kj 2S.kj kj &7kjx kje ljljAlj%lj?#  #.....##.###  #...#####....#....# ##  >...##..##...#...##..##  ....#....#...#...#....#  ...##..#g#...#...#.#..#  ...#. #.#..#.#..#.##.$#  ljs# ?.#..#.#..#.!#..#  .### ####..#.#.@####..  ## #..##.##..#  # ...#. .#?.S..  ## ..##. .##....#  ## . .. #..##  ### ..#. ###  # ##lj .#......# [ #  lj 7S.lj  Found a ring mail. The ball python misses you. The ball python grabs you.lj439-  1  =8lj[8Constr ljlj _ _The ball python constricts you.lj .  You slash the ball python!  You kill the ball python!ljSlj40=11 89.8 (1.1lj ljW _Trog accepts your kill.lji 4lj lj H _No target in view!ljΨ 4lj lj H _No target in view!ljN3lj}ljlj@ljP: _lj8ljljljljljljlj _h - 4 scrolls labelled ILIEGI RAHARO (gained 1)=ljljljzljljlj8ljfljljljcljlj?ljljljlj[ljW,ljljljXljljljM _You now have 111 gold pieces (gained 4).lj lj lj lj} lj%h  A goblin comes into view.lj]  # # ### #######<#####  ........#  lj`(......##.###  #####....#....####  ##..##...#...##..##  lj#....#...#...#..@.#  - lj#..#g#...#g..#.#..##  . #.#..#.#..#.##..#  lj ?.#..#.#..#.!#..#  ljB ####..#.#..####..#  # #..##.##..##..##  ljg   goblin (wandering) # ...#...#......# ## ..##...##....#### #.... ##..##ljs131.8 (12.0).ljYgljL F-2.8 (13lj%lj(3 _The goblin leaves your sight.mjmjmjہmjmj…mjBmjh  A goblin comes into view.mjY### ..# ### ..#######<##### ..............# mj##.### #####....#....#### ..##..##...#...##..## mj*;..#....#...#...#....# .##..#g#...#...#@#..## mjP`.#. #.#..#.#g.#.##..# # ?.#..#.#..#.!#..# mjo## ####..#.#.g####..# mj.## #..##.##..##..## ..# ...#...#......# mjg   goblin ..## ..##...##....## mjǔ ...## #.... ##..## mje...####..#. #### mj mjŕ13.0)mjלmj24.8 (2 _mjmj̥mj+ ###<##### ..# ##.### #....#### ..#...##..## ..#...#....# #@#..##  mj#.##..#  ?#.!#..#  ####..#  #.  #  .#  #....   #### mjmj ###<##### ..# ##.### #....#### ..#...##..## ..#...#....# #@#..##  #.##..#  ?mjHJ#.!#..#  ####..#  #.  #  .#mj  #....   #### mjנmj$mjmjA] _A goblin is nearby!mj<  ###<##### ..# ##.### #....#### ..#...##..## ..#...#....# #@#..##  #.##..#  ?#.!#..#  ####..#  #.  #  .#  #....   #### mj 7 ###<##### ..# ##.### #....#### ..#...##..## ..#...#....# #@#..##  mj _#.##..#  ?#.!#..#  ####..#  #.mj -  #mj< :  .#mj\ ^  #....  mj 5 #### mjǧ 4mjĶ mj} ] _A goblin is nearby!mj) L ###<##### mj#* ..# ##.### #....#### ..#...##..## ..#...#....# #@#..##  #.##..#  ?#.!#..#  ####..#  mjJ* #.  #mjq*   .#mj* (  #....  mj* + #### mj? ###<##### ..# ##.### #....#### ..#...##..## ..#...#....# #@#..##  #.##..#  ?#.!#..#  ####..#  #. mj #  .#  #....   #### mjmj2mjymjc] _A goblin is nearby!mj4mjmjIR _No reachable target in view!njx\nj\njcnjfR _No reachable target in view!nj8njnjnjz _is nearby!No reachable target in view!njc ..#########<#####............##.########....#....####nj ^..##...#...##..##....#...#...#....# .##..#g#...#...#.#..##. #.#..#.#g.#@##..nj  ?.#..#.#..#.!#..# ## ####..#.#.g####..# njN .## #..##.##..##..##.# ...#...#......# # ..##...##....#.## #.... ##..## njt .####..#. #### ..#.. ## nj .nj# Ygnj$ )5.8 (1 nj% _njX* nj/, nj1 #######<##### ...........#  ##.### .#####....#....#### .##..##...#...##..##  .#....#...#...#....#  ##..#g#...#...#.#..##  nj g#. #.#..#.#..#.##..#  # ?.#..#.#..#.@#..#  # ####..#.#..####..#   #..##.##.g##..##  nj : ...#...#......#  .## ..##...##....##   #.... ##..##  nj ##..#. ####  .#.. ##  #. [ nj ( nj˷ njD &6njb njZ nj +7.8 (2njS nj }No reachable target in view! _p - a glowing clear potionojojoj,ojojeojojoj/oj( c.#<##### ...# .##.### .#####....#....#### .##..##...#...##..## .#....#...#...#....# .##..#g#...#...#.#..## .#. #.#..#.#..#.##..# .# ?.#..#.#..#@.#..# # ####..#.#..####..# oj( .## #..##.##.g##..## .# ...#...#......# .## ..##...##....## .## #.... ##..## .####..#. #### .#.. ## .#. [ oj- oj. $8.8 (1oj<1 oj2 pj OM ### #######<####...# .........##.### pj###....#....#### #..##...#...##..# ..#....#...#...#....# #..#g#...#...#.#..##. #.#..#.#..#@##..# .# ?.#..#.#..#..# ## ####..#.#..####.. pj.## #..##.##.g##..##  #.# pj8I..#.pj+gpj g   goblinpjp &9pjpj|~#M##  ### #######<####...# .........##.### ###....#....#### #..##...#...##..##.#....#...#...#....# #..#g#...#...#@#..#. #.#..#.#..#.##..# .# ?.#..#.#..#..#..# ## ####..#.#..####g.#  ###pji#. pjepjΆ'40pjʌpjpjM ##  ### #######<####...# .........##.### ###....#....#### #..##...#...##..#.#....#...#...#@...# #..#g#...#...#.#..#pj. #.#..#.#..#.##..# pj%.# ?.#..#.#..#..#..#  #.#..####g.##.##. #.#..pjgpjJg   goblinpj&1pjFpjpj>d  ###<#####  ##.### #....#### ..#...##..## ..#...#@...# ..#...#.#..##  #.#..#.#..#.##g.#  ?.#..#.#..#..#..#  #.#..####g.#  #..##      #....  pjB  ###<#####  ##.### #....#### ..#...##..## ..#...#@...# ..#...#.#..##  #.#..#.#..#.##g.#  ?.#..#.#..#..#..#  #.#..####g.#  #..##      #....  pj 4pj` pjz ] _A goblin is nearby!qjA   .# ###  .#<#####  #  ##.###  .#####....#....####  .##..##...#...##..##  .#....#...#...#.@..#  qj##..#g#...#...#.#..##  #. #.#..#.#..#.##g.#  # ?.#..#.#..#..#..#  # ####..#.#..####g.#  ## #..##.##.g##..##  .qj# ...#...#......#  .## ..##...##....##  ## #.... ##..##  qj%g.qjmqj-2 _qj(qjqjc{37--=3.9 (1.1qj6qjx _You closely miss the goblin. The goblin hits you with a +0 dagger.qj) _You closely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin.  The goblin is moderately wounded.  The goblin closely misses you. You furiously retaliate!  You headbutt the goblin.  You kill the goblin!qjSqj095.0qj,qj!W _Trog accepts your kill.qjR qjjS qjY qjr\ H _No target in view!qj! 4qj' qj) H _No target in view!rj4rj3rj4H _No target in view!rjN3rjOrjQrjW8-- _rjXrjiXrjrYrj[,rj[rj]a9=rj^rj`rjW`rj arjJbrjbrjcrjdrj%erjerjbgrjgi40==rjhrjkrjlrj#mrjmrjq>  You see here a +0 dagger.rjNsrjv _rjwrj2zrj{rj|,rjJ,rj9=rjprjrj/rjwrjrjrjqrjrj~rj&rj,rjrjrj:rjrjrrjrjrjrjrjhrjrj8rjrjtrjrj3rj1rj2rj,rjRrj=rjk,rjϩrjrj,rjrj}rjsrjrj<rjѸrjc  You encounter a rat.rj####............##.### .###...#####....#....#### ..>...##..##...#...##..## ....#....#...#...#....# ##...##..#g#...#...#.#).## rj+#...#. ##.#..#.#..#.##..# .....# #?.#..#.#..#..#..# .#.### ####..#.#..####..# .....## #..##@##..##..## - .......# .....#...#......# .......##....##...##....## rj........##.. #.....##..## .........####..#.#..#### ...........#..#####.. r   rat (asleep) ..#.#......#.. [#? ..#  ..........#..#. r ..#  rjh........#   rj069.0 (24.0)rjN-70.0 (25 _rjrjrj/4rjurjUR _No reachable target in view!rjG rj rjV rja R _No reachable target in view!rjq 4rjrjgR _No reachable target in view!sj4sj sj`R _No reachable target in view!sjSo4sj2ysjb{R _No reachable target in view!sj .#####....#....#### ...>...##..##...#...##..## .##....#....#...#...#....##..#g#...#...#.#).## ..#...#. ##.#..#.#..#.##......# #?.#..#.#..#..#.#.### ####..#.#..####.....## .##..##.##..##..#.# .....#.@.#......# #....##...##....#.##.. #.....##..## .####..#.#..#### sj..#..#####..# #.##.. [#? ..#....#. r .## . . #####sjsj81.0 (1.0) _sjsj_sj# ..>...##..####..## .##....#........##..#g#...#...#.#).## ..#...#. ##.#..#.#..#.##......# #?.#..#.#..#..#.### ####..#.#..###....## .##..##.##..##..#.# .....#...#......# #....##.@.##....#sj$ }.##.. #.....##..## .####..#.#..#### ..#..#####..# #.# [#? ....#. r .j   gnoll (asleep)## . . #rr 2 rats (asleep)## r# #j###.....######### #.sj6 <2sjoB sjLE _No reachable target in view! _You encounter a rat and a gnoll.sj>g ##....#........##..#.#...#...#.#).## ..#...#. ##.#..#.#..#.##......# #?.#..#.#..#..#.### ####..#.#..###....## .##..##.##..##..#.# .....#...#......# #....##...##....#.##.. #..@..##..## .####..#.#..#### ..#..#####..# #.#. [#? ......#. rsjh T[40m ..### .. .. #### r# #j###.....######### ##.........sj s <3sj} sj tj ##....#....#...#...#....#  ##...##..#.#...#...#.#).##  .#...#. ##.#..#.#..#.##..#  # #?.#..#.#..#..#..#  .#.### ####..#.#..####..#  ## .##..##.##..##..##  # .....#...#......#  ##....##...##....##  ##.. #...@.##..##  tjS####..#.#..####  #..#####..#  .#.#......#.. [#? ..#  #..#. r ..#  .#.## .. .. ##  r   rat (asleep) .#.## #r# #j###  ######### ##.#  # #.#  tjY!<4tj)tj+tj...##..#.#...#...#.#).##  #...#. ##.#..#.#..#.##..#  ....# #?.#..#.#..#..#..#  #.### ####..#.#..####..#  ....## .##..##.##..##..##   .....#...#......#  ##....##...##....##   #..##  ##..#.#@.####  .#..#####..# tjA #.##.. [#? ..#  .........#..#. r ..#  ### .. ...##  #.## #r# #j###   .....######### ##.#   .......# #.#   ### #.#   tj<5tjtjtj...#. ##.#..#.#..#.##..#  ...# #?.#..#.#..#..#..#  .### ####..#.#..####..#  ...## .##..##.##..##..##   .....#...#......#  ##....##...##....##   #..##  ##..#.#..####  .#..#####@.#  .##.. [#?#..# tjV ........#..#. r#..#  ## .. ...##  .## #r# #j###  ....######### ###.#  j   gnoll (asleep).......# #.#  ### #.#  ###.......# #.#  tj߲tj۳&6tj tjtj # #?.#..#.#..#..#..#  ### ####..#.#..####..#  ..## .##..##.##..##..##   .....#...#......#  ##....##...##....##   #..##  ##..#.#..####  .#..#####..#  ##.. [#?#.@#  .tj ......#..#. r#..#  ## .. ...##  ## #r###j###  ######### ###.#  .......# #.#  ### #.#  ###.......# #.#  ....# #.#  tj <7tj tjǾ tjF.rvjr   ratvj4=-----33====4.4vj]vjW _Trog accepts your kill.vj .  You barely miss the rat. You headbutt the rat.  You kill the rat!vj Rvje4=---5.5vjvjW _Trog accepts your kill.vjEh P---vjm vjp H _No target in view!vj@ 3vjtB vjWE vjI P _vjI vj*K vjmM vjM ^5==vjN vj-Q vj6R vjvR vjT ,vjoV vjW vj*X vjzY vj[ a6=vj\ vjx^ vj^ vj_ vja ,vjvjAvj4DvjqDvj"FvjHvjKvjyKvj'Mvj2W..# #?.#..#.#..#..#..# #.### ####..#.#..####..# .## .##..##.##..##..## .# .....#...#......# ....##...##....## vjW\##.. #.....##..## .###..#.#..#### ..#..#####..# vjW#.#......#.. [#@#..# -...#..#.#.#..#vjX #........## ..#...## vjIXu### #r###)###vjX ..######### ###.# ...vjXf...# #.# #......## #.# ###.......# #. # # vja1149.5 (64.0)vja==-vja&50.5 (65vjCivjlb _q - a scroll labelled LOOPTEMMIMEJwj'3wjB)wj,wj-wja2Bwj3wjT3wj.4wj5wjB7,wj8wj:wjs;wj;wj<wj>wjH@wj@wjAwjBwjjD,wj|EwjHwjKe  A rat comes into view.wj`##....#....#...#...#....# ##...##..#.#...#...#.#).# .#...#. ##.#..#.#..#.##..# #?.#..#.#..#..#..# .#.### ####..#.#..####..### .##..##.##..##..### .....#...#......###....##...##....## .......##.. #...@.##..######..#.#..#### ..#..#####..# .#.#......#.. [#.#..# ..........#..#.#.#..# .#........## ..#...## j`)9;49m r   rat (asleep)#r###)#### ###wjm16.0)wjyn27.5 (7 _wjywj{wjb .#...#.#).##  #.#..#.##..#  #?.#..#.#..#  ####..#.#..#  .##..##.##.  .....#...# ##...##  #...@.##..## #..#.#..#### #..#####..#  [#.#..# #.#.#..#  ..#...##  #r###)### ### ###.#  #.# wj7 .#...#.#).##  #.#..#.##..#  #?.#..#.#..#  ####..#.#..#  .##..##.##.  .....#...# ##...##  #...@.##..## #..#.#..#### #..#####..# wj8 [#.#..# #.#.#..#  ..#...##  #r###)### ### ###.#  #.# wjB4wjJwjCMZ _A rat is nearby!wj .#...#.#).##  #.#..#.##..#  #?.#..#.#..#  ####..#.#..#  .##..##.##.  .....#...# ##...##  #...@.##..## #..#.#..#### #..#####..#  [#.#..# #.#.#..#  ..#...##  #r###)### ### ###.#  #.# wjY i .#...#.#).##  #.#..#.##..#  #?.#..#.#..#  ####..#.#..# wj?  .##..##.##.  .....#...# ##...##  #...@.##..## #..#.#..#### #..#####..#  [#.#..# wjl #.#.#..#  ..#...## wj  #r###)### ### ###.#  #.# wj 4wjS wj Z _A rat is nearby!wjM  .#...#.#).##  #.#..#.##..#  #?.#..#.#..#  ####..#.#..#  .##..##.##.  .....#...# ##...##  #...@.##..## #..#.#..#### #..#####..#  [#.#..# #.#.#..#  ..#...##  #r###)### ### ###.#  #.# wj' ] .#...#.#).##  #.#..#.##..#  #?.#..#.#..#  ####..#.#..#  .##..##.##.  .....#...# ##...##  #...@.##..## #..#.#..#### #..#####..#  [#.#..# wj& #.#.#..#  ..#...##  #r###)### ### ###.#  #.# wj` 4wjO wj Z _A rat is nearby!wj 4wj wj R _No reachable target in view!xjxjxjxjWR _No reachable target in view!xj4xjxjv _is nearby!No reachable target in view!xjr.##....#....#...#...#....# .##...##..#.#...#...#.#).## .#...#. ##.#..#.#..#.##..# .# #?.#..#.#..#..#..# .#.### ####..#.#..####..# .## .##..##.##..##..## xj&.# .....#...#......# .##....##...##....## .##.. #..@..##..## .####..#.#..#### .#..#####..# .#.#......#.. [#.#..# .#..#.#.#..# .#xje.## ..#...## .#xj$.## #r###)### .######### ###.# xjX.# #.# xj3xj28.5 (1 _xj>xjxj .##....#....#...#...#....# .##...##..#.#...#...#.#).## .#...#. ##.#..#.#..#.##..# .# #?.#..#.#..#..#..# .#.### ####..#.#..####..# .## .##..##.##..##..## .# .....#...#......# .##....##...##....## .##.. #.@...##..## xj .####..#.#..#### .#..#####..# .#.#......#.. [#.#..# .#..#.#.#..# .#.## ..#...## .#.## #r###)###  .######### ###.#  .# #.#  xj# <9xjH xj xjx .##....#....#...#...#....# .##...##..#.#...#...#.#).## .#...#. ##.#..#.#..#.##..# #.# #?.#..#.#..#..#..# .#.### ####..#.#..####..# .## .##..##.##..##..## .# .....#...#......# .##....##...##....## .##.. #@....##..## .####..#.#..#### .#..#####..# .#.#......#.. [#.#..#.#..#.#.#..#.#.##...#...## #...#.####r###)###j< m.# ###.#.# #.#xjķ xj '60xj xj xj44xjn;xj=_No reachable target in view! __Noyjr.##...##..#.#...#...#.#).##..#...#. ##.#..#.#..#.##..# ##.......# #?.#..#.#..#..#..# .....#.### ####..#.#..####..#yjYsX.....## .##..##.##..##..##..# .....#...#.......##....##...##....##..##..##..####@.#.#..##...#..#####..# #.#......#..#[#.#..#....#..#.#.#..##.##...#...## .#...#yjs####r###)###r   rat (asleep) ..........######### ###.#.........# #.#### #.#yjvC1 _yjyj"yjPc..#...#. ##.#..#.#..#.##..# ###.......# #?.#..#.#..#..#..# ......#.### ####..#.#..####..#.....## .##..##.##..##..##..# .....#...#.......##....##...##....## #..##..## #..####..#.#..##...#@.#####..# yj-Q2#.....#.#......#..#[#.#..#....#..#.#.#..##.##...#...## #.#...#####r###)### ...........######### ###.#.........# #.#### #.###yjnQF.# #.#yjYyj_Z&2yj`yjayjjyj7yjyj-)##.......# #?.#..#.#..#..#..# .....#.### ####..#.#..####..# ...## .##..##.##..##..##  .....#...#......# ##....##...##....## ##.....##..## .##..#.#..#### ..#..#####..# #.##.@#[#.#..# ..............#..#.#.#..# ###...#...## #...#.####r###)### ..........######### ###.#.......# #.# #####.......# ..yj11yj1&3yj9yjP:yji J.....#.### #####....## .##..##.##..##..#.# .....#...#......# #....##...##....#.##..##.....##..## .####..#.#..#### ..#..#####..# #.#[#.....##...#...# .#yj b####r###)# ..........######### ###.........# #####. ..._#####.###yj yj! &4yj& yj' yjo /....## .##..##.##..##..#.# .....#...#......# #....##...##....#.##..##.....##..## .####..#.#..#### ..#..#####..# #.#[#.....####@..#...# .#####r###)# ..........######### ###.........# #####. ..._#####.yjy ;### #............yj? rrThe rat squeaks loudly.yj E====5yj yj. ; _The rat bites you but does no damage.zjuzjv38--=---6.6 (1.1zj|zj~b _You closely miss the rat. The rat bites you.zjJ .  You closely miss the rat. You headbutt the rat.  You kill the rat!zjR)zjUZ5---7.7zjH\zjp^W _Trog accepts your kill.zj"zjzjzjH _No target in view!zj4zj]zjVH _No target in view!zj ## .##..##.##..##..## # .....#...#......# ##....##...##....## ##..##.....##..## ####..#.#..#### #..#####..# #.#......#..#[#.#..# #..#.#.#..# #.##.@.#...## #...#.####.###)### ######### ###.# zj@$ zj% ;-80 _zj+ zj, zj2## .##..##.##..##..##  # .....#...#......#  ##....##...##....##  ##..##.....##..##  ####..#.#..####  #..#####..#  #.#......#..#[#.#..#  #..#.#.#..#  #.##..@#...##  ...#.####.###)###  ######### ###.#  # #.#  #......## #.#  ###.# #.#   # #.#    ._.######.###   zj3l#   zjD:zj:g9=--9zj@{j{jf'M#.### ####..#.#..####..## .##..##.##..##..## .....#...#......##....##...##....####..##.....##..######..#.#..####...#..#####.##..#[...#@#.#...##...#...#.......####.###)## ........######### ###.# {jN{j  70{j{j{jS|JM....# #?...#.### ####..#.#..####..## .##..##.##..##..## .....#...#......##....##...##....####..##.....##..######..#.#..####...####.#...#.#.#...##...#... ...#.......####.###)### {j{{j&1{j{jR _You see here a +0 ring mail.{jmK{jK{jQ{j"S{j^ {j_ &2{jd {jf ( _b - a +0 ring mail{j{jWear or take off which item? Armour (go to first with [)  e - a +0 leather armour (worn){j}b - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |j |j# |j( 8.......# #?.#..#.#..#..#..#   judgestillwater the Chopper ...#.### ####..#.#..####..#   Minotaur of Trog **.... .......## .##..##.##..##..##   Health: 39/40 =======================- ........# .....#...#......#   Magic: 3/3|j* ======================== ........##....##...##....##   AC: 3Str: 29 .........##..##.....##..##  EV: 11Int: 4 ..........####..#.#..####  SH: 0Dex: 16 ............#..#####..#  XL:  4 Next: 35% Place: Dungeon:2 ...#.#......#..#@#.#..#  Noise: ---------  Time: 2172.7 (0.0) ............#..#.#.#..#  a) +0 hand axe ...#........##...#...##  Nothing quivered ...#.......####.###)### ........######### ###.# ................# #.#   ........#......## #.#   .....###.......# #.#   ...............#|j + w #.#  You kill the rat! _Trog accepts your kill. _No target in view! _No target in view! _You see here a +0 ring mail. _b - a +0 ring mail|jJ/ |j/ |j4 |jx; d  You start removing your armour.|j; Z40=3.7 (1|j@ |jfM |jN +4.7 (2|jS |jYY |jY +5.7 (3|jP^ |j:e |je +6.7 (4|jLj |j)o |jo G=7.7 (5|j^t |jcv 02 _You continue removing your +0 leather armour. x5|jv |j{ |j  You finish removing your +0 leather armour.  You start putting on your armour.|jq +8.7 (6|j |jЋ A9.7 (7|j; |j |j& ,80.7 (8|jP |j |jV +1.7 (9|jR |j |j| -2.7 (10.0) |j |j 51 _You continue putting on your +0 ring mail. x5|j& |jڵ |jh ^ _You finish putting on your +0 ring mail.}jf}jiLDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Armour (select all with [)  b - a +0 ring mail (worn)e - a +0 leather armour Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn) [Up|Down] select}j~j [Esc] exit Letters toggle [.|Space] toggle selected[top]}j 1 it a - a +0 hand axe (weapon)  e + a +0 leather armour[Enter] accept (1 chosen)}j5"}j/g.......# #?.#..#.#..#..#..#   judgestillwater the Chopper ...#.### ####..#.#..####..#   Minotaur of Trog **.... .......## .##..##.##..##..##   Health: 40/40 ======================== ........# .....#...#......#   Magic: 3/3======================== ........##....##...##....##   AC: 5Str: 29 .........##..##.....##..##  EV: 11Int: 4 ..........####..#.#..####}jQ1  SH: 0Dex: 16 ............#..#####..#  XL:  4 Next: 35% Place: Dungeon:2 ...#.#......#..#@#.#..#  Noise: ---------  Time: 2182.7 (0.0) ............#..#.#.#..#  a) +0 hand axe ...#........##...#...##  Nothing quivered ...#.......####.###)### ........######### ###.# ................# #.#   ........#......## #.#   .....###.......# #.#   ...............# #.#  You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.}j!2+3.7 (1}j7}j93 _You drop a +0 leather armour.}j= 3}j }j }j }j B}jM }j }jR }jp }j }j }j }j }j# }j }j }j }jB }j }j }j@ }j }jR }j0 }j }j/ }j }j }j9 }jG ,}j }j }j }j }jB }j1 }j` ,}j }j }j ,}j }j| }j ,}j? }j }j ,}j }j }j }j& }j }jt }j ,}j }jl" }j# }j0$ }jB% }jF' }jF) }j) }j3 }j4 }jk6 }j6 }j7 }j 9 }j: ,}j< }jL }jkM }jM }jN }jUQ }jR }jR }joS }jdU }jV }j2W }jW }jZ }j?[ }j[ }j{\ }jo^ }j_ }jL` }ja }jAc }jd }jd }je }jg }ji }ji }jj }jl }jm }jn }jo }jq }jr ,}js }jv }jQw }jw }jx }j{ ,}j} }j ? ~~......)....#######<##### ~~.......................# ####............##.# ~...###...#####....#....#### .>...##..##...#...##..## ##....#....#...#...#....# ##...##..#.#...#...#.#).###...#..##.#..#.#..#.##..# #####.}jF #..#@.#..#.#..#..#..#213.7 (30.0) ###.###..####..#.#..####..# ##..##..##..##.##..##..## #.....#......#...#......# #.....##....##...##....## #.###..##.....##..## #.#......##..#.#..#### #..#..#####..# #.#.....#.#......#..#[#.#..# _d - 4 scrolls labelled LOPY WUIJIVEZ (gained 1)}j }j }j E _Done exploring.}j}j}j}j>c..#.#....##.#..#..#@.#..#.0.0).####..#..##..##.....#.......#[}j?}j:E}jGE _Done exploring.~jA~j[3~j^K4~jQ~jSE _Done exploring.~j1~j23~jb4~j'd~jDfE _Done exploring.~j~jp3~j5"4~j#~j&E _Done exploring.~jCj ~jn Read which item? Scrolls  c - a scroll labelled IZXAUMP PASEB  d - 4 scrolls labelled LOPY WUIJIVEZ  e - a scroll labelled OTAWNO OSYC  h - 4 scrolls labelled ILIEGI RAHARO  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedj@jHjhO~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 jP.......##...##..#.#...#...#.#).## SH: 0Dex: 16 ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2213.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered j{P#............#......#...#......# #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..# _d - 4 scrolls labelled LOPY WUIJIVEZ (gained 1) _Done exploring. _Done exploring. jP_Done exploring. _Done exploring. _Done exploring.jd^ _Done exploring.  As you read the scroll labelled LOPY WUIJIVEZ, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.j8_a4.7 (1Tele jejg9 _d -> t - 3 scrolls of teleportationj3j?j-$F _Unknown command.j jE Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)  c - a scroll labelled IZXAUMP PASEB  e - a scroll labelled OTAWNO OSYC  h - 4 scrolls labelled ILIEGI RAHARO  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR j  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedjjj~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 j].......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2214.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe j >##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..# _Done exploring. _Done exploring.  As you read the scroll labelled LOPY WUIJIVEZ, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _d -> t - 3 scrolls of teleportation _Unknown command.jq  As you read the scroll labelled ILIEGI RAHARO, it crumbles to dust.  It is a scroll of identify.jC/  --more--j}j8Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IZXAUMP PASEB  e - a scroll labelled OTAWNO OSYC  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ Potions (select first with !)  f - a grey potion  k - a coppery potion j l - a fizzy red potion  n - 3 fizzy dark potions  p - a glowing clear potion[?] describe selectedj j j= ~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== j o.........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2214.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered jg #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..#As you read the scroll labelled LOPY WUIJIVEZ, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _d -> t - 3 scrolls of teleportation _Unknown command.As you read the scroll labelled ILIEGI RAHARO, it crumbles to dust.  j It is a scroll of identify.j( @5.7 (1j. j u _c -> I - a scroll of immolation; h -> i - 3 scrolls of identifyj3Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)i - 3 scrolls of identify  I - a scroll of immolation  e - a scroll labelled OTAWNO OSYC  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedj, j. j5 ~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 j/7 M........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2215.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..#You feel strangely unstable. It was a scroll of teleportation. _d -> t - 3 scrolls of teleportation _Unknown command.As you read the scroll labelled ILIEGI RAHARO, it crumbles to dust.  It is a scroll of identify. _c -> I - a scroll of immolation; h -> i - 3 scrolls of identifyjZ j] Identify which item? (\ to view known items) Scrolls (select first with ?) j,^  e - a scroll labelled OTAWNO OSYC  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ Potions (select first with !)  f - a grey potion  k - a coppery potion j|^ l - a fizzy red potion  n - 3 fizzy dark potions  p - a glowing clear potion[?] describe selectedj j j }~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3j ======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 j #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2215.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### j_ #................#..#####..# #.#.....#.#......#..#[#.#..#You feel strangely unstable. It was a scroll of teleportation. _d -> t - 3 scrolls of teleportation _Unknown command.j As you read the scroll labelled ILIEGI RAHARO, it crumbles to dust.  It is a scroll of identify. _c -> I - a scroll of immolation; h -> i - 3 scrolls of identifyj]  As you read the scroll of identify, it crumbles to dust.j.*6.7 (1j1j] _e -> b - a scroll of blinkingjjRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation (cancels current teleport)i - 2 scrolls of identify  I - a scroll of immolation  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedjyJj[RjY}~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3j]Z"======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 jZ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2216.7 (0.0) jZ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele j.[#............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### j\[p#................#..#####..# #.#.....#.#......#..#[#.#..# _Unknown command.j[As you read the scroll labelled ILIEGI RAHARO, it crumbles to dust.  It is a scroll of identify. j[_c -> I - a scroll of immolation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> b - a scroll of blinkingj_jbqIdentify which item? (\ to view known items) jbScrolls (select first with ?)  j - a scroll labelled ITILETUAZO  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR jb q - a scroll labelled LOOPTEMMIMEJ Potions (select first with !) jc f - a grey potion  k - a coppery potion  l - a fizzy red potion  n - 3 fizzy dark potions j9c p - a glowing clear potion[?] describe selectedjV jd ~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 je 5........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2216.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## j[i #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..# _Unknown command.As you read the scroll labelled ILIEGI RAHARO, it crumbles to dust.  It is a scroll of identify. _c -> I - a scroll of immolation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> b - a scroll of blinkingjs %  j t 8As you read the scroll of identify, it crumbles to dust.jt *7.7 (1jz j3 X _j -> g - a scroll of fogj5 j7 Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with )) jy8  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 ring mail (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jj$WjFjajhjPn~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== jn...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 jn.......##....#....#...#...#....# EV: 11Int: 4 jn.......##...##..#.#...#...#.#).## SH: 0Dex: 16 j#o`........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 jSo#####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2217.7 (0.0) jo##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..#It is a scroll of identify. jp_c -> I - a scroll of immolation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. j b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _j -> g - a scroll of fogj{m  Okay, then.j}j. _j= j3B Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 3 scrolls of teleportation (cancels current teleport)i - a scroll of identify  I - a scroll of immolation  m - a scroll labelled PUEGAELEISCH jB + o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedj@jFjO~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###jPHealth: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex:[39;49m 16 ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..# Noise: ---------  Time: 2217.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe Qum##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..# _c -> I - a scroll of immolation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _j -> g - a scroll of fog _Okay, then.j7Tj6XIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled PUEGAELEISCH  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ Potions (select first with !) jX f - a grey potion  k - a coppery potion  l - a fizzy red potion  n - 3 fizzy dark potions  p - a glowing clear potion[?] describe selectedj"T jO\ js ~~......)....#######<#####judgestillwater the Chopper ~~.......................#Minotaur of Trog **.... ......####............##.###Health: 40/40 ======================== ...~...###...#####....#....####Magic: 3/3======================== .........>...##..##...#...##..## AC: 5Str: 29 .......##....#....#...#...#....# EV: 11Int: 4 .......##...##..#.#...#...#.#).## SH: 0Dex: 16 ........#...#..##.#..#.#..#.##..# XL:  4 Next: 35% Place: Dungeon:2 #####.......#..#@.#..#.#..#..#..#ju f Noise: ---------  Time: 2217.7 (0.0) ##......#.###..####..#.#..####..# a) +0 hand axe ##..........##..##..##.##..##..## Nothing quivered #............#......#...#......# Tele #............##....##...##....## #.#...........##..##.....##..## #.#............####..#.#..#### #................#..#####..# #.#.....#.#......#..#[#.#..# _c -> I - a scroll of immolation; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _j -> g - a scroll of fog _Okay, then.  As you read the scroll of identify, it crumbles to dust.jx  +#...#..........###.............. .................._..............÷.######.#.........................................##.......##.##...#........#.........................#...................##...÷#.#................... ..###..####.....@.............# .## ##..#...................#.# ..###.......................#.#. ...#...#..................####........................ ß#._.#ß###.........^............. ....###......................<.  ...#...#....#######..............  ÷.###....#................ m -> N - a scroll of noisej jS j 58.7 (1j 7_j$ @ _Your surroundings suddenly seem different.jİ3j j<0jjE _Done exploring.jx 3jT j' 4j2 [ _Done exploring.j 3jE j1 4j j= E _Done exploring.j ,IjtN4jX[ _Done exploring.j[[?25h[?0c  Search for what [Enter for "."]? j  [?25l[?1cj= j 24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a teleport trapb - [D:2] an iron altar of Okawaru  c - [D:2] a faded altar of an unknown god  d - [D:2] a stone staircase leading up  e - [D:2] a +0 animal skin  f - [D:2] a +0 dagger (2 further duplicates)  g - [D:2] a stone staircase leading down  h - [D:2] a parchment of Momentum Strike  i - [D:2] a parchment of Stone Arrowj - [D:2] an escape hatch in the floor  k - [D:2] a parchment of Forge Lightning Spirel - [D:2] a whip  m - [D:2] a +0 club  n - [D:2] a stone staircase leading up  o - [D:2] an escape hatch in the ceiling  p - [D:2] a +0 leather armour (1 further duplicate)  q - [D:2] a parchment of Freezer - [D:2] a stone staircase leading down  s - [D:2] a +0 flail  t - [D:2] a parchment of Airstrikeu - [D:2] a stone staircase leading down  v - [D:2] a parchment of Martyr's Knell [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top 7m]j D   c - [D:2] a faded altar of an unknown god  d stone staircase leading up  e+0 animal skin  f+0 dagger (2 further duplicates)  gstone staircase leading down  h - [D:2] a parchment of Momentum Strike  i - [D:2] a parchment of Stone Arrow  j - [D:2] an escape hatch in the floorkForge Lightning Spirel whip  m - [D:2] a +0 club  nstone staircase leading up  on escape hatch in the ceiling  p+0 leather armour (1 further duplicate)  q - [D:2] a parchment of Freeze  rstone staircase leading down  s - [D:2] a +0 flail  t - [D:2] a parchment of Airstrike  ustone staircase leading downvMartyr's Knellwclub  x - [D:2] a stone staircase leading upbotj#  m - [D:2] a +0 club  r - [D:2] a stone staircase leading downjj{  r - [D:2] a stone staircase leading down  s - [D:2] a +0 flailj  s - [D:2] a +0 flail  t - [D:2] a parchment of Airstrikej jj*+#...#..........###.............. judgestillwater the Chopper ........................._....... Minotaur of Trog **.... .............÷.######.#.......... Health: 40/40 ======================== ................................. Magic: 3/3======================== ..........##.......##.##...#..... AC: 5Str: 29 ..........#...................... EV: 11Int: 4 ..........#...................### SH: 0Dex: 16 ...#...÷#.#.....................# XL:  4 Next: 35% Place: Dungeon:2 ..###..####.....@.............#.# Noise: ---------  Time: 2218.7 (0.0) j+\.## ##..#...................#.#.# a) +0 hand axe ..###.......................#.#.# Nothing quivered ...#...#........................# #.....###........................ ß#._.#ß###.........^.............  #.....###......................<.  ...#...#....#######..............  ÷.###....##......................  _Your surroundings suddenly seem different. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .j5j5j=j>. _jz4jjj+F _Unknown command.j Where to? (Tab - D:2, ? - help)  D - Dungeon jX j[?25h[?0c+#...#..........###.............. judgestillwater the Chopper ........................._....... Minotaur of Trog **.... .............÷.######.#.......... Health: 40/40 ======================== ................................. Magic: 3/3======================== ..........##.......##.##...#..... AC: 5Str: 29 ..........#...................... EV: 11Int: 4 ..........#...................### SH: 0Dex: 16 ...#...÷#.#.....................# XL:  4 Next: 35% Place: Dungeon:2 ..###..####.....@.............#.# Noise: ---------  Time: 2218.7 (0.0) .##@m ##..#...................#.#.# a) +0 hand axe ..###.......................#.#.# Nothing quivered ...#...#........................# #.....###........................ ß#._.#ß###.........^.............  #.....###......................<.  ...#...#....#######..............  ÷.###....##......................  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.What level of the Dungeon? (default 2, ? - help) j, [?25l[?1cjJ43j_Lj?_j `je[ _jf,jgjhji,j1jjkjl,jmjpjr,jsjtjuj^v,jwjx,jjyjzjzj*{j{j|j>}jp}j}jj_jjjۀj,jjjjj$j*jjمj3,jjԇjˎjJjڑY  There is a stone staircase leading down here.jjējt$ _jj &3jjtjj# _You climb downwards.j ......  .#...  ....  ...  .. .# .#######.# ..#37.2 (18.5) ########## jjBja _There is a stone staircase leading up here.jjjj>jYjP _jPjjWj=j z.###+# ...#.###### #.......###.##..#......>..#.....#.#.........# #.......#j 2 #@# 9.2 (2.0).#######.# .......<.###########jj?d,40.2 (3j ijk; _Found a stone staircase leading down.j73j8j;j><j@BjSAjAjVCjDjEj6FjGjmHjBJ,jJj7LjMj+NjNjBQjKRjRj SjTjUj+VjpVjMXjdY,j Zj\j^n  You encounter a frilled lizard.jDd. #. #..##. ##.  ..l ..###+# #.. ...#.#### #.. ####.......####..##.##..#......#..#>..#.....#.##..@...........# #.##...#.......#jd # ##.###.#.#### .#######.#.#.......<.#.###########.#l   frilled lizard (asleep).#.#.#jj+8.2 (8jk29.2 (9 _j;pjqj . #. #.  .##. ##.  ..l   #..   j$#.. ###  #..##.##  #..#>..#.....#.#  #..@...........#  #.##...#.......#  # ##.###.  .#####jT-  <.#.# j{!   j,.#  .#  j&.# j)|  . #. #.  .##. ##.  ..l   #..   #.. ###  #..##.##  #..#>..#.....#.#  #..@...........#  #.##...#.......#  # ##.###.  .##### <   .# .# .# _A frilled lizard is nearby!jo 6 . #. #.  .##. ##.  ..l   #..   #.. ###  #..##.##  #..#>..#.....#.#  #..@...........#  #.##...#.......#  # ##.###.  .#####  <.#.#    .#  .#  .# j4 ' . #. #.  .##. ##.  ..l   #..   #.. ###  #..##.##  #..#>..#.....#.#  #..@...........#  #.##...#.......#  # ##.###.  .##### <   .# .# .#j[8 4j#> j@ e _A frilled lizard is nearby!j E . #. #.  .##. ##.  ..l   #..   #.. ###  #..##.##  #..#>..#.....#.#  #..@...........# j  #.##...#.......#  # ##.###.  .#####  <.#.#    .#  .#  .# j@T . #. #.  .##. ##.  ..l   #..   #.. ###  #..##.## jA #..#>..#.....#.#  #..@...........#  #.##...#.......#  # ##.###.  jA{.##### <jA!   j B_.# .#jqB1 .#jHj|IjCNjQe _A frilled lizard is nearby!jUdn# .....  . #.#. #.##.#.##.  ..l. ..###+#  #... ...#.####  #..#####.......### #..##.##..#......jd #.@#>..#.....#.# #..............# #.##...#.......##. ##.###.#.#####.#######.#.##.......<.#.###########je:#.#  .# jUeH .#jliD.ljpMlj!q4=50.2 (1jvjx8 _The frilled lizard hisses angrily.jgj ... .## ..... #. #.#.#.##.#.##. ..... ..###+# l. ...#.#### ###.......####.##..#......#>..#.....#........##...#....... ##.############jh.......<.###########jiD.ljpjp.-1jujwj>; .  You hit the frilled lizard.  You kill the frilled lizard!j/A(jD=6=2.3 (1.1jIjKA _Trog accepts your kill.jLjjRjp ^ _No target in view!j: j j j H _No target in view!jԆ 3jP j jq j | _j j j/ j jO j j ,j j j? ,j je jh j ,jr jã ,jT j j jT j1 j j ,js jʰ j j{ j j ,je j` jݹ j ,j j jg j j j j jE j _###  #...  ...  ... #.# # ###.##### #...@...# -#.#.###.## #.......... .#######.......#.................+.#######.......##...##.##.#.##.##.##.#.##.#68.3 (16.0)-9.3 (17 _d - a ruby potionjo3jtnjxXjyj |Bj }j~,j:j(jhBjMj܅,j;j9jʉj,jjjڍj8jjj֑,jjjBjjjjmjjH,jzjjr,jjjjjܫj,j_js _b - 2 scrolls of blinking (gained 1)j3jtjĶjjjVj`jVj,jNjj,jjYj8jjjpjQnjjjjBjmj>jjjGj%jxjj7jj7jjj5jjjjjjvj;j^jj+nj jX j:,j jjBjjjjjj j"&j)Xj+j,,j@-jd.jd/j/j<0j-2jB3,j3jc5jS8BjEjxG,jHjJj^j~_Bj`jajbjcjdjQejejejkXj~m7 _You open the door.j}oj:sjsjLujW{@  There is an open door here.j~5 _j7j\j(jjWjj,jj݋j~,jjj ,j jWj%jjGjjĜj*jj#...######.......#######.....................##...########.#...####.###.## #.##### #.##.# #.##.######.##### ##+## #...##.......# ##...## ###.##.#.###.###.....## ##.##..........@.....## ##..# ######.......#.........####...## .............+.........'.......# ######.......#.........####...###.......#........## ##..##.##.#.##.#.....## #...##.##.#.##.##...## ##.###.........###j\+## #.####.........#.#### #.#jŬZ334.3 (655.3 (66jLj>3 _e - a ring of positive energyjjܦjjjIjٲBjCjjj=j jbjjbjҼj5j!jj=,jjj,jj$jKjjjj,jnjXjj,jjnjBjsjTjb,jj#.........###+## #.# ###.........#.#### #.# #..#####.......######.# #..##.##..#...........# #..#>..#.....#.######## ..............# ##...#.......# ##.###.#.#### #######.#@# 49.3 (14 #.......<.#.# ###########.# #.# #.# #.# ... #). 50.3 (15 j#[18d_Found a dagger.jC3jDjHj\J,jOXjOjQjISjSjUjbjdjneBjhjij k,jdtT  You see here a +0 dagger.j$v5 _jwjCzjBjfjjjj,jjɑjK,jƕjjJjjjɜj #.#  #.#  #######.##  #........#  ##.#####).#  #.........# .. #..#####..#...# #####.$##........# .......@.......###64.3 (14 #####..####...## #.. ##..##.> ...##.. ...#jd### #+## jUB5.3 (15jBj; _Found a stone staircase leading down.j6 3j8 j$: j'< jA njD N _You now have 128 gold pieces (gained 17).j}F jF jG j;I j K ,j~L jN jO j&P j?Q jR j;V BjMY R  There is a stone staircase leading down here.jZ ja[  _j[ jX] j^ j|^ j_ jb j9d jd joe j!g jh jh jji jk jl jHm jm jPo jp jq jq ju jv ,jcx j  ##.#####).# #.........#....#..#####..#...# ######..##........# ................### .#####..####...## #..#####..# #.>.......# #.......@.# 78.3 (13########'##  ...  .....................+.$.......+#.......[.# _You open the door.j C _Found a robe.j 3jj j j j3 : _j @  There is an open door here.j j  _j j? j^ j j j j j j. j? j j j Bj  ,j j; j j$ M _You now have 135 gold pieces (gained 7).j& jj' j7( j + j, j- jv. j1 7 _You open the door.j2 j3 jo3 jy8 @  There is an open door here.jF: j:  _j; j> jG  #..#####..# #.>.......# #.........# . ########'## #># ##...## ... ##.....## ###.. ##.......# .?....####.........# .......@.'.........+89.3 (11jI  ###...####.......[.###. ##.......### ##.....## ##...## #+## j'N jN -90.3 (12jS j8V 9 _Found an escape hatch in the floor.j`Ij`jcjyhBjijijkjJmjo,jpjgrj[tjtjujwjy,jyjk{j~j~jjF,jjx _t - 4 scrolls of teleportation (gained 1)jj3jފjb,jˌjjҏj,jjfj7,j=j2jjܗjqjjBj?jϢnj{,j0jݦ,jrj֨jG,j=jjjqjj[jjұjHjjijFjjsj,jDj jZ,j(j}j,jijjjQj' _You open the door. # #. #.# ###.##+# #.# #......# #.# #.#>[....# ####.# #.#.......# ##.##.# #.##......####...#.#####..................415.3 (25.......####...#.########......# ##............# #.......##...#.......###+##.......##.#...#.##.#.###.##... .#6.3 (26 _Found a ring mail. _There is an open door here.jgjgjhjlj njs: _j!tjujvjwjzj|,j}jjjOj1j5jjjWj%jjLj>j#7 _You open the door.j"jqjjG@  There is an open door here.j j _jrj*jQjͤjj{jRjjjzjyjԯjjCjjCjrj&j ,jj j,jTjɾjB,jj=jpjjjjj/jN _You now have 145 gold pieces (gained 10).jj3jijjjH,jj,jjj,jjj*jjvj+jjNjjj,jj}jqjjjj\jjjjj ,j ,jc jK jZ jt,jjfjJjjjdjjj jjjbjujjhjj",jd$,jt<.....##... .#... .... #..# #..# #..#####.#  #.@......#  ##.#######  #.#########  #.........# #..######.# ##..# ####.#####...###.....#.........##..####...######..#57.3 (418.3 (42jDD _i - a scroll of identifyj TjT3jZXjYjXZj_njbajbjYcjcjuej;gjgjthjijkjkjzljnj7pjpjYqjSsjtjEujujwjiyjyjzj{jo},j:~jjjjLjjjKjjj j[jjjjgjjGjUjj jj&jzj@jj ,jÖjۘjjjjjjj?jTjpjJ,jj͡j!j}jHj>jjjjԧj;jjfj@jjjBjjIjjj+  .#.  ...  ..  .)  ###.  #..  #.#  ####@##### #.###82.3 (24jM #........# #.... #.##.###.# ##.... # #.# #.# ##..... ###.### #......  #.......#####.....   #####.......#.....   ......#...........   #####.#####.#..###jE jj|%3.3 (25j'j# _Found a mace.jA' 3j+( j* jm1 Xj'2 ,j3 j^4 j< v  #(# # ..##.# ...#.# .....  ....  .)# ###.#  #.@.#  5.0)  #.###   ####.##### .#### #........#  #.##.###.# ## # #.# #.# ##. #.###.### #.. j= #.......#####.... #####.......#......jC j>D +6.3 (3jI jK - _Found 6 poisoned darts.j, 3j- j1 j4 n  You encounter a frilled lizard.je:   l#(# #  #..##.#  ##...#.#  ......  .....  #.)#  ###.#  #..@#  #.###  ####.##### #.# #........# #. #.##.###.# ##. # #.# #.# ##.l   frilled lizard (asleep)j ;  #.###.### #. #.......#####. #####.#.jA &0jG 27.3 (1 _jI j"K j l#(# #  #..##.#  ##...#.#  ......  .....  #.)# ###.# #..@# #.### ####      # #.# #.#   j\r, l#(# #  #..##.#  ##...#.#  ......  .....  #.)# ###.# #..@# #.### ####    js  # #.# #.#     jzjJ{jje _A frilled lizard is nearby!j  l#(# #  #..##.#  ##...#.#  ......  .....  #.)# j###.# #..@# #.### ####      # #.# #.#   jl l#(# #  #..##.#  ##...#.#  ......  .....  #.)# ###.# #..@# #.### ####      # #.# #.#     js4jxj{e _A frilled lizard is nearby!j l#(# #  #..##.#  ##...#.#  ......  .....  #.)# ###.# #..@# #.### ####      # #.# #.#  j4 j9U l#(# #  #..##.#  ##...#.#  ......  .....  #.)# ###.# #..@# #.### ####      # #.# #.#     jZj;[j_j1be _A frilled lizard is nearby!jq0# ## l#(#  #..##.###...#.###............ #.)####.. #.###  ###.#########...... .##.## ### #.# #.# #####.### #........####jxj@y-8 _j3|jx}jF  # ## l#(# # #..##.# #...#.###.##.......+#.........# #@)####.###... #.######.#########...... .##.## ### #.# #.# #####.### #.j} E.lj Mljk &9j j j^ 8 # ## .#(# # #l.##.#  ##...#.####.+#....@....######.)######.##... #.######.#########...... .##.## ### #.# #.# ##jϗ D.ljV =90j8 jK jzm # ## .#(# # #..##.#  ##l..#.###.##.+.........#######.)######.##.. #.###  ###.#########...... .##.## ##jsvjGwV39-=1j|j~3 _The frilled lizard bites you.jn .  You miss the frilled lizard. You headbutt the frilled lizard.  You kill the frilled lizard!j_uRjxd40=72.4 (1.1j{~jW _Trog accepts your kill.j8g4jljYoH _No target in view!j j jS j j j : _j j j j* j j Bj C  You see here 6 poisoned darts.j j_ @= _j_ j# j j j< j ,j j N _You now have 161 gold pieces (gained 16).j jb jO j jn j jy j7 jH j jM j j j; j jb j j j_ j j jm j jX j@ ,j j j j  jt j j; jw j j' j j j j jz j jH j]! j!" j" j # jq$ j0% j{% j% j& j' j' jJ( j) j* ,jp+ j, jG- j- j- jr/ j>0 j0 j0 jp2 j83 j3 ,jn6 jV7 j7 jj8 jx9 j]: j: j; j?< j= j]= j= j> j@ jh@ j@ jA jC jC jC jD jE jE jF jG jH j I jI jK jL jL jAM jwN jO ,j&P jQ jfR jR jS jT jU jU jV jW j]X jX j-Y jZ jZ j'[ j[ j\ j=] j] j] j^ j_ j_ j,` ja jib jb jc j;d jd je jae jdf jf jDg jg jh jMi ji ji j*k jk j1l jl jn jn j o j`o jp j^q ,j(r js ju ,ju jv jw jx ,jy jz jz j@{ jE} j} ,j=~ j j j j) jl j, j jԃ j j] j ,j j<  j  You open the door.  You encounter an orc. It is wielding a +0 dagger.j) # ##.## #.........## ##### #.# #.....###.## ....# #.# #.....# #.# j ###.# #+# ####### #.# ## ## ... #.# #. (# # .... ### #.# #. .##.# <.... ##.###.# #. ..#.## ......####......#######. .....+ >.....'@................- j |....## .....o####......#######. )#### ..... ##.##.## #. ## .... ####.#j #. # ... #.##. # #+ #.#jP #. o   orc (asleep) ### #.####### #.#  j ..# #.# #.# ##.......#j 1545.4 (53.0)jy M-6.4 (54 _j! j | _Found a stone staircase leading down and a stone staircase leading up.j  ##.## #.........#  #.# .#  #.#  #.#  #+#  #.#  ... #.# (# # .... ### #.# .##.# <.... ##.###.# ..#.## ......####...... >.....'@....... .....o####..... )#### ..... ##.##.##  ....  # ... #.# # #+ #.#   #.#   j_ ##.## #.........#  #.# .#  #.#  #.#  #+#  #.#  ... #.# (# # .... ### #.# j`.##.# <.... ##.###.# ..#.## ......####...... >.....'@....... .....o####..... )#### ..... ##.##.##  ....   ... #.#  #+ #.#   #.#   jTdjDejjjl[ _An orc is nearby!j9 ##.## #.........#  #.# .#  #.#  #.#  #+#  #.#  ... #.# (# # .... ### #.# .##.# <.... ##.###.# jt..#.## ......####...... >.....'@....... .....o####..... )#### ..... ##.##.##  ....  # ... #.# # #+ #.#   #.#   j ##.## #.........#  #.# .#  #.#  #.#  #+#  #.#  ... #.# (# # .... ### #.# .##.# <.... ##.###.# ..#.## ......####...... >.....'@....... .....o####..... )#### ..... ##.##.##  ....   ... #.#  #+ #.#   #.#   j{jj)j[ _An orc is nearby!j%.# ##.## #.........# jP.##### #.# #.....###.# .# #.# #.....# #.# .###.# ##+# # #.# .###...# #.# # #(# #.# ### #.# # j..##.# .<....# ##.###.# # ...#.##.####......#.+ .>.....@....##.o####......# .)####.# ##.##.## # .##.# ####.# # .##...# #.# # ###+# #.# ## #.# #.# ...# #.# ##.# ##.#j ooThe orc shouts!j'O====7.4 (1.0) j j J _The orc closely misses you.jNQ _There is an open door here.j )You slash the orc!  You kill the orc!j? )j k40=---8.5 (1.1j3 j5 W _Trog accepts your kill.jj:---j{j@H _No target in view!jcN3jOj'RjSj=X$ _jYj+]j^j_jajcjGejejfjHijjjkjkjMojp,jqju,jpujvjBzj{j{j|j9j[jjjjƆ,jLJjjj\jj7 _You open the door.j3jSj@  There is an open door here.j(j _j jUjj=jijjmjڞjRj3jj:jyjjjGj8jj~jЭjjnjHjjtjjj,j@jj!jfj?j2jjjOjjjjjjjjjj`jjjAjj1j|j5j,jjjj jjjZ,jjj},jj^j!jpjj_jujjjj,jjje,jj-j,jRjPj,jjaj,jjjjjjj,jjjj,j]j<  You see here a +0 mace.jj  _je jj),jjj,jj%j,jjj,jjGC  You see here 6 poisoned darts.jRj _j&jj !,jF"j$j%,j&j(j *,j*jX+j,,j,j-j.,j+/j0j2,jU3j4jB6j6j47j8j9j;:j:jd<j=j.>j>j@jiAjAjAj&Cj/DBjOEjfF,jFjGjH,jgIjIJjKjXKjKj{SjTjoTjTjXjrYjYj Zj]j^,j_jajbjc,jfjhjQhjhjjj6jjjjx,j7jj¨,jMjЫj,jjDj.jwjǴj\@  There is an open door here.j5j _jjj,jjjhjjj(j?,jjjjHjjSThere is an open door here. _You see here a +0 mace.6 poisoned darts. _There is an open door here. _You open the door.j jcj~j@  There is an open door here.jjS _jjjjjjwBjpjAjjijjjP,jjjjj`j7j!jhjjJj`,jjjjRjjhjjjAjbjjRjjjjj>jj#.......## ##.##.## #....... ##.....## ####.# #.##.#.#  ##...## #.# #.##.#.#  ##'## #.# #....... jF #.####### #.# ###.....  #.......# .# #..##  ##.......# <# #..##.  ##........######.# #..#>.  #..............@.# #-645.5 (97.0) ###........######## #.##.. ..#........##.###. ...........##.### #.#..#####.#  #..... ..#..# #.#  ###### ..#####.# j #........#  ##.####### ## jjF-6.5 (98jfj9 _Found a stone staircase leading up.jgIjMjjz,jjjjjȡjjoj:,jߧjd,jũjjjsjjCj`j˱jj´jjKjѶj(j,jcjȽj|,j=jjvjjj)jjjj#jjUjj%j}jj,jjj\jjejjyjjjjjUjjjj8jjjjjjJj_jjCjjj,jjjjjijjjFjjjjjjMjjdj^j\jjFjCj jNjjKjjj"jjw j ,jK j jj)jj)jjjjjjjjj$jjjjjjDjj jA!j*j+j.j.j#0jt2j3j*4j5j#7j8j9j9jy;j<j>=j=j@jYA,j[BjCjEjxEjEjKGjHjHjIjoKjLj=MjMjnOjQ,jRjTjHVjVjWjKYjZj[j[j^j`,j"bj~cjd,joejfjgj$hjhj4jj!kjpkjljnjojpjpjrjsjsjytj4wj6x,jxj zj{j|,j|j}j4~j~jjjj/jÁj2jcjjjKjzjjDjŅ,jjj߆jjPjcj1jjj2j jajjjjj.jQj  #.# #....#.# ##.#  #.# #...##.# ##.....#  #.###...##.# ##...##   #.......##.# ##+#   #####......#   ##.#####   #.#    #.#    #@#  722.5 (76  #......<.   #########          jB3.5 (77jj; _Found an escape hatch in the ceiling.j+ j 3j¯ j5 j ja njO jǸ jB j j< j jo jɽ j j1 j j j j j jo j j8 ,j jz R  There is an escape hatch in the ceiling here.j j  _jC j j ,j1 j ,j7 jW N _You now have 177 gold pieces (gained 16).j[ j j j j f  You encounter an adder.jE #.# #........+.........'.. #.# #.#....###.........####...#. #.# #....#.# ##.......## ##..... #.# #...##.# ##.....## #..... #.###...##.# ##...##..... #.......##.# ##+# #..... #####......# #.#...  ##.##### ###.#.## #.###... #.# ##.#..S#  #.#######.###!..... #......<.## #..... #########.# ..... #.# ....S   adder (asleep) #.# .[. ## ### j -34.5 (11j ,5.5 (12j9 j g _Found 2 clear potions and a scale mail.j )           ##+#    ###  #.# ##@# #...  #.# ##.#..S#  #.#.###!.....  #......<.## #.....  ###.# .....  #.# ....  #.# .[.  ## ### j}0           ##+#    ###  #.# ##@# #...  #.# ##.#..S#  #.#.###!.....  #......<.## #..... ###.# ..... #.# ....  #.# .[. ## ### j64j?>j@] _An adder is nearby!jT           ##+#    ### jU} #.# ##@# #...  #.# ##.#..S#  #.#.###!.....  #......<.## #.....  ###.# .....  #.# ....  #.# .[.  ## ### j3           ##+#    ###  #.# ##@# #...  #.# ##.#..S#  #.#.###!.....  #......<.## #..... ###.# ..... #.# ....  j0#.# .[. ## ### j4jTj] _An adder is nearby!jc)           ##+#    ###  #.# ##@# #...  #.# ##.#..S#  #.#.###!.....  #......<.## #.....  ###.# .....  #.# ....  #.# .[.  ## ### jD           ##+#    ###  #.# ##@# #...  #.# ##.#..S#  #.#.###!.....  #......<.## #..... ###.# .....j~ #.# ....  #.# .[. ## ### j4jj ] _An adder is nearby!jJ%.# #.#....###.####...#.## .# #....#.# ## ##...... .# #...##.# ## #. .###...##.# ## #. .......##.# ##+# #. ####......# .# #.#...#  ##.##### ###.#jˬ_#.#.###.# ##.#.###... #.# ##.#@.S# #.#######.###!.....##......<.## #.....##########.# . ##..[.## #### j-/S.jz~S==6.0) j0j,/ _The adder hisses angrily.j  You hit the adder. Your headbutt misses the adder.The adder is heavily wounded.jy e38---7.6 (1.1j# j R _The adder bites you. The adder bites you but does no damage.ju  You miss the adder.The adder is heavily wounded.j m9=--80j j K _The adder misses you.jE  You hit the adder.  The adder is heavily wounded.9jj@R _The adder barely misses you.jB8  You closely miss the adder. You headbutt the adder.  The adder is severely wounded.7-40.7 (1.1jGj5Ih _The adder bites you. The adder closely misses you.j"  You barely miss the adder.The adder is severely wounded.jX#(1.8j(j*R _The adder barely misses you.j5 .You slash the adder!  You kill the adder!jh(jW_8-532.9jE j W _Trog accepts your kill.j 4j ^ _No target in view!jEW# #.#....###.####...#.# # #....#.# ##.## ##. # #...##.# ##.....## #. ###...##.# ##...## #.##.# ##+# #.......# #.# #.#...#.##.##### ###.# #.#.###.jE#.# ##.#.## #... .#.# ##.#.@.# #.#.###!.....# #......<.## ##.....# #.# .#.# .....##.# ...[.### ######j}MjN;-30 _jTjTj(; #....#.# ## ##.......  #...##.# ## #.# ##...##.# ## #.# .....##.# ##+# #.# ##......# #.# #.#...#.#  ##.##### ###.# #.#.###.#jMJ.# ##.#.##... .##.# ##.#...##### #.#######.###!@....##......<.## ##.....# #########.# ......... #.#.#.....###.##...[###########   jOj@-4jjj'#...##.# ## #.# #...##.# ## #.# ....##.# ##+# #.# #......# #.# #.#...#.# ##### ###.# jK#.#.###.# .# ##.#.##... .#  #.# ##.#...#####  #.#######.###!.....#  #......<.## ##.@...#  #########.# #.......... #.#.#.....#####.##...[#jk##########jjM9=5jjj?o ...##.# ## #.# ...##.# ##+# #.# ..# #.# #.#...#.# ##### ###.# #.#.###.# .# ##.#.##... .# #.# ##.#...##### #.#######.###!.....# #......<.## ##.....##### #########.# #...@....... #.#.#######...[.# ########## jEq &6jKz j5 H##.# ##+# #.# ..# #.# #.#...#.# ##### ###.# #.#.###.# .# ##.#.##... .# .# ##.#...##### .#######.###!.....# ......<.## ##.....######j5 #######.# #............ #.#.##### ##...[.# ########## j^= j= &7jE jF j?.. #.#...# .##### ###.## ##.#.##.. ##.#...##### ######.###!..........<.## ####### ########.# #............ #.#.#.....#####  #.# ########jPI<8jMjUS _You see here a +0 scale mail.jZ40==9j[) _f - a +0 scale mailjj{Wear or take off which item? Armour (go to first with [)  b - a +0 ring mail (worn)f - a +0 scale mail[?] describe selected j[!] equip|wield|wear|put on[tab] equip|unequip j.....# #.##.#...#.#judgestillwater the Chopper .##### ###.##.#.###.#Minotaur of Trog **.... .###.#.###... .#Health: 40/40 ======================== .# ##.#...#####Magic: 3/3======================== .#######.###!.....#AC: 5Str: 29 ......<.## ##.....######EV: 11Int: 4 ########.# #............SH: 0Dex: 16j2#.#.#.....#####XL:  4 Next: 53% Place: Dungeon:3#.##...@.#Noise: ---------  Time: 2749.9 (0.0)##########a) +0 hand axeNothing quivered        You slash the adder!  You kill the adder! _Trog accepts your kill. _No target in view! _You see here a +0 scale mail. _f - a +0 scale mailj@jjjSd  You start removing your armour.j,50.9 (1j j jR+1.9 (2jjj +2.9 (3jj#j$3.9 (4jj"j:#+4.9 (5j%j', 0j'[2 _You continue removing your +0 ring mail. x5j>(j+j0  You finish removing your +0 ring mail.  You start putting on your armour.j1+5.9 (6j4j^9j9j:$6.9 (7j=jBj2C+7.9 (8jGjKjK+8.9 (9jOjmTjT-9.9 (10.0) jXjXZ, 6jZ^0 _You continue putting on your +0 scale mail. x5jS[jo_ja_ _You finish putting on your +0 scale mail.j j1 Drop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with )) j  a - a +0 hand axe (weapon) Armour (select all with [)  f - a +0 scale mail (worn)b - a +0 ring mail Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)j e - a ring of positive energy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]jM 1 it a - a +0 hand axe (weapon)  b + a +0 ring mail[Enter] accept (1 chosen)jOjWc.....# #.##.#...#.#judgestillwater the Chopper .##### ###.##.#.###.#Minotaur of Trog **.... .#jXXv##.#.###... .#Health: 40/40 ======================== .# ##.#...#####Magic: 3/3======================== .#######.###!.....#AC: 6Str: 29 ......<.## ##.....######EV: 10Int: 4 jX{########.# #............SH: 0Dex: 16#.#.#.....#####XL:  4 Next: 53% Place: Dungeon:3#.##...@.#Noise: ---------  Time: 2759.9 (0.0)jY##########a) +0 hand axeNothing quivered     jZ   You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.jZ,60.9 (1jY_ja. _You drop a +0 ring mail.j\jjlj/jpjb,jjj`j;jjwjjjj(jݻjOj# #....#.# ##.......## ##....... # #...##.# ##.....## #....... ###...##.# ##...## #....... ......##.# ##+# j#....... ###......# #.# #.#...#.  ##.##### ###.# #.#.###.  #.# ##.#.## #... .#.# ##.#...######.#######.###@.....#jd#......<.## ##.....###############.# #............#.#.#.....##### #.##...[.# ########## j+4.9 (4j+5.9 (5j@j>S _j - 2 clear potionsjKt jy jz Bj{ j4| j| j| j jM jρ j, j j ,j j j j j6 j j j߉ j@ j~ j= j j ja j_ ,j jZ j j jޒ jݓ j j j3 j3 jț .......###.##.# ##........#.........####...#.### # #........+.........'.... # #.#....###.........####...#.### # #....#.# ##.......## ##...... j # #...##.# ##.....##..... ###...##.# ##...##... ......##.# ##+# #....... ###......# #@# #.#...#.##.##### ###.# #.#.###..# ##.#.## #... .#.# ##.#...######.#######.###......##......<.## ##.....###############.###............##.#.#.....##### ##.##...[.#j #.........##+.........'........................'79.9 (1j 4.0)j5 jǨ N======80.9 (15jp j = _As you open the door, it creaks loudly!jBjCjMDjGjIjzIjMjN jON: There is an open door here.jQPjP _jRjUjUj VjPVj=X@  There is an open door here.jNYjY _jZj=[j:\j\j%]j^j_j=`j`jbj-cj|cjdjDejejfjNfjgjgjgjhjijjj"kjkjljm,j5njVojpjjpjpjGrj?sjsjsjtjujvjKvjwj;xjxjxjyjzjzj>{j|ji}j}j~jtj_,jjwj'jrj׃j؄jjCjjևjjjj֊j8,jjjjcjj_jmjϖjjjjdjjj:jj:j1j,j_jjjjjjs,j@jjjjҰjj۲j9jj*jjδjjjjXjjjjӷj+jjFjjjDj̺j%,j jyj,jljֽj jAjjjjjjjqjjj{,jjjZj,jjj<jpjoj~jj*jjjjUj!jjj3jQj,j jj=jujj]jj j>jjUjjj!jj,j jBjjjj4jj7jrjj8jj,jjjjFjQjjmjjjkjjjSjjYjjjNjjjj~j  You encounter a clockroach.j....# ##.## ##.....## .....# #...# ##...## .....# #...# #+## ...#.# #...# .###.# ##.## jW.....# #.# .##### #.# . .# #.#######...B .# #....@....... ------ .# ###########.# ##    B   clockroach (asleep, warded) j"j HB.840.9 (60jXBjR------1.9 (61 _jj%jI....# ##.##  .....# #...#  .....# #...# #+## ...#.# #...# .###.# ##.## .....# #.# .##### #.# . .# #.#######..B. .# #....@....... .# ###########.# j....# ##.##  ....# #...#  ....# #...# #+## ..#.# #...# .###.# ##.## j.....# #.# .##### #.# . .# #.#######..B. .# #....@....... .# ###########.#   jjjja _A clockroach is nearby!j1j....# ##.##  .....# #...#  .....# #...# #+## ...#.# #...# .###.# ##.## .....# #.# .##### #.# . .# #.#######..B. .# #....@....... jt2q.# ###########.# j....# ##.##  ....# #...#  ....# #...# #+## ..#.# #...# .###.# ##.## .....# #.# .##### #.# . .# #.#######..B. .# #....@....... j.# ###########.#   jj<jj.a _A clockroach is nearby!j ....# ##.##  .....# #...#  .....# #...# #+## ...#.# #...# .###.# ##.## .....# #.# .##### #.# . .# #.#######..B. .# #....@....... .# ###########.# j Ij{ A....# ##.##  ....# #...#  ....# #...# #+## ..#.# #...# .###.# ##.## .....# #.# .##### #.# . .# #.#######..B. j ?.# #....@....... .# ###########.#   jh j j` j a _A clockroach is nearby!j 2...# ##.## ##.....## ...# #...# ##...## ...# #...# #+## .#.# #...# ###.# ##.## j )....# #.# . ##### #.# .. # #.#..B. # #..... # #.#. j K.Bj N2.9 (1.0) _jO j. j # ##.## ##.....## # #...# ##...## # #...# #+## #.# #...# .# ##.## # ## #.# .#. #.# ....#j k #.#.....# #.B. #.#.#j /B.j -B.jy j/ &3jk j j;Gf  You hit the clockroach.  The clockroach is lightly wounded.j_He37--=5.0 (1.1jBMjN/ _The clockroach bites you.j,  You hit the clockroach. Your headbutt misses the clockroach.The clockroach is severely wounded.j1  The clockroach sprays sand from its hourglass at you.j۹jTjT8--60jHjD _The blast of sand hits you but does no damage.jU?  You hit the clockroach but do no damage.The clockroach is severely wounded.jA&7jEj#GB _The clockroach bites you but does no damage.j<  You hit the clockroach.  The clockroach is almost dead.j# &8j# j+% B _The clockroach bites you but does no damage.jE .  You hit the clockroach.  You kill the clockroach!jDK RjO 6889.1 (1.1j,T jvV W _Trog accepts your kill.j _No target in view!jNIj jR9= _jXjK,j>j;j#jj\:40jE==jj]1 _HP restored.jv3jjj,jj_j,j~jj'j9=jjj~jj<jjN,jjjjjjj:j####...####.......[.#  ##.## ##.......##  ##.## ##.....##  #...# ##...##  #...# #+##  #...# #.#  ##.## #.########.# ##.#......[#.# ##..@.# -61.1 (12.0)#.#######.....### #.................###########.#.###..###.#.#.. ## jjF-2.1 (13jZj# _Found a robe.jWjbXj)Yja\j ^j%b,jbjd,jejVhjij3jj kjljSnjnjojwjVzj{j{j[}jjj j}jɄj3jυjj4,jjjԍj>jj#jI,j'jqjjjjj,jhjj؜j,jj#jj>jjjߥjujj1jjHjjjjjj!".........+  .......[.# # ..  #.......## #... j˺ ##.....## #.#. ## ##...## #... .# +## #.#.#.# .# #.#[..#  #.########.##..#  ##.#......[...@.#.# 79.1 (17  j..##....#####..# ##.....######.##.####  ...........##.##.#  ####.#.###.......#  jj###.# ####.####   #.# #.#  j #.. ..#   ### ###jػK  jjf-80.1 (18jzj) _Found a chain mail.jn jo jp js ju jy ,jz jI j_ jf jو j j jy jV j֎ j jt jВ j XjR j j ,j jݡ j j j? j j j jh jI Bj' j, j j jԴ j޶ j j^ j j j j j j j j jP j j j| j8 j jN j jZ jH j js jP j j jp j j jM ,j j j j# j j jW j j j" j f  You encounter a quokka.j #.... ####..#...# #...r..# #.... ..# #.... # #.# ####.. #.# ......# #.# ......# #...#.# ####'## #.@...#.## #.####j .## ##.# #.# ##..# .........####...## .........+.......#r   quokka (asleep) .......[.####...##### #.......## #.......# ##.....## #.#.###.#j m.r902.1 (22j W.rj _rj! 33.1 (23 _j jk jBK #.....  #....  #...r  #.#.#  #.#.#  #.#.#  #...#.#  #.@...#   #.##### jދ ##.#  ##..# ...## .....# [.####...#####  #.......#  #.#.###.# j #.....  #....  #...r  #.#.#  #.#.#  #.#.#  #...#.#  #.@...#   #.#####  ##.#  ##..# ...## .....# [.####...#####  #.......#  #.#.###.#  _A quokka is nearby!jCk #.....  #....  #...r  #.#.#  #.#.#  #.#.#  #...#.#  #.@...#   #.#####  ##.#  ##..# ...## .....# [.####...#####  #.......#  #.#.###.# jw #.....  #....  #...r  #.#.#  #.#.#  #.#.#  #...#.#  #.@...#   #.#####  ##.#  ##..# ...## .....# [.####...#####  #.......#  #.#.###.# j84j j] _A quokka is nearby!j1 4###).#  .....#.... .....  ###..##..... .# #....  j1 ......### #...r  ...##.#.#  ###..# #.#.#  # #.#.#  .....# #..@#.#  ###'## #.....#  ## #.##### jc2 ## ##.#  # ##..#  ####...##  .+.......#  ......[.####...#####  ..#.......#  j 4 ].rj9 j: /4.1 (1.0) j: _j? jA j .... ###).# #.....# .... ..... ###..#...# #....... ......###......###.#r j ####.#.#@# .....#.##'## ....# ##...## #.##### #.....## ##.# ##..# ####...#..+.......# [.####...####j] @.rj jI j &5j) j jIy .  You hit the quokka.  You kill the quokka!jRj790=6j܍m _Trog accepts your kill.j#4j jH _No target in view!j[[?25h[?0c  Search for what [Enter for "."]? jdX[?25l[?1cjZ15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a robe (1 further duplicate)b - [D:3] a +0 dagger (1 further duplicate)  c - [D:3] a chain mail  d - [D:3] a stone staircase leading up  e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading down  g - [D:3] an escape hatch in the floor  h - [D:3] a stone staircase leading up  i - [D:3] a +0 ring mail  j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading up  l - [D:3] a ring mail  jZcm - [D:3] an escape hatch in the ceiling  n - [D:3] 6 poisoned darts  o - [D:3] a +0 macejLevel 3 of the Dungeon <<<<>>>>j(Press ? for help)  #.###.##.# #.........####.# ###.### #.........##...#.#   #.# #.##.# ##'######### #.# #.....# ########'###.....#   #.###.##.# ##...###.# #.#>#.## ##...###.#####   #####.....##.###[....## ####.# #.#....# ##.....## ##.#   #........###.##.......## ##.##.# #.###..## ##.......#  ##..#   #.###........#.........####...#.#####.......####.........####...##   #.# #........+.........'.......................'.........+.......#   #.# #.#....###.........####...#.#########...####.......[.####...#####   #.# #....#.# ##.......## ##.......# ##.## ##.......## #.......#  49m #.# #...##.# ##.....## #.......# ##.## ##.....## #.#.###.#   #.###...##.# ##...## #.......# #...# ##...## #.....#.#   #.......##.# ##'###.......# #...#  #+## #.#.#.#.#   #####......# #.# #.#...#.# #...##.##.#[..#.#   ##.##### ###.# #.#.###.# ##.###.########.##..#.#   #.# ##.#.###.......# #.###.#......[.....#.#  #.# ##.#...##### ###.##### #.# ##....######.......#  #.#######.###......# #.##.#######.....######.##.####  #......<.## ##.....######.##.................##.##.#  #########.###.............############.#.###.......#  ##.#.#.....###########.# ####.####   22;21H##.##...[.##.#   #.#  ###########..   ..#  ###   ###jijjjktjudgestillwater the ChopperMinotaur of Trog **....Health: 40/40 ========================Magic: 3/3========================AC: 6Str: 29EV: 10Int: 4SH: 0Dex: 16jlXL:  4 Next: 90% Place: Dungeon:3Time: _A quokka is nearby!You hit the quokka.  You kill the quokka! _Trog accepts your kill. _No target in view!  Search for what [Enter for "."]? .jmjnjnj"yj2 _jjjjzjjjdjjێjuj͐jj=j|jӔj|j/jjyjgjXjȠjڢjj6jʥjhjjjaj#jjtjjjjjվ##.......# ##..# #.........####...## '.........+.......# #.......[.####...##### ##.......## #.......# ##.....## #.#.###.# ##...## #.....#.# #+## #.#.#.#.# #.##.#@..#.#  Noise: --------- 2919.1 (13.0)#.########.##..#.#jտ|  a) +0 hand axe##.#......[.....#.#  Nothing quivered##....######.......# ###.....######.##.#### ............##.##.#   #####.#.###.......#  ###.# ####.####  #.# #.#  j8-jGjcS _You see here a +0 chain mail.j9l 20.0)  _b - a +0 chain mailjjR|Wear or take off which item? Armour (go to first with [)  f - a +0 scale mail (worn)b - a +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j1jQj]H##.......# ##..#  judgestillwater the Chopper #.........####...##  Minotaur of Trog **.... '.........+.......#  Health: 40/40 ======================== #.......[.####...#####  Magic: 3/3jJm======================== ##.......## #.......#  AC: 6Str: 29  ##.....## #.#.###.#  EV: 10Int: 4##...## #.....#.#  SH: 0Dex: 16#+## #.#.#.#.#  XL:  4 Next: 90% Place: Dungeon:3#.##.#@..#.#  Noise: ---------  Time: 2920.1 (0.0)j #.########.##..#.#  a) +0 hand axe##.#......[.....#.#  Nothing quivered##....######.......# ###.....######.##.#### ............##.##.#   #####.#.###.......#  ###.# ####.####  #.# #.# jo| You kill the quokka! _Trog accepts your kill. _No target in view! _Search for what [Enter for "."]? . _You see here a +0 chain mail. _b - a +0 chain mailjjj@jd  You start removing your armour.j+1.1 (1jdjfj+2.1 (2jjj+3.1 (3jjtjh$4.1 (4jRjjr+5.1 (5j[j 02 _You continue removing your +0 scale mail. x5jj]j  You finish removing your +0 scale mail.  You start putting on your armour.j+6.1 (6j#jSj +7.1 (7jb$j5*jV++8.1 (8j /j2j%3+9.1 (9j6j2:j:.30.1 (10.0) j}?j,A 9 9 _You continue putting on your +0 chain mail. x5jAjEjG_ _You finish putting on your +0 chain mail.jqDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Armour (select all with [)  b - a +0 chain mail (worn)f - a +0 scale mail Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy [Up|Down] selectj\ [Esc] exit Letters toggle [.|Space] toggle selected[top]j 1 it a - a +0 hand axe (weapon)  f + a +0 scale mail[Enter] accept (1 chosen)j j M##.......# ##..#  judgestillwater the Chopper #.........####...##  Minotaur of Trog **.... '.........+.......#  Health: 40/40 ======================== #.......[.####...#####  Magic: 3/3======================== ##.......## #.......#  AC: 9Str: 29  ##.....## #.#.###.#  EV: 9jB Int: 4##...## #.....#.#  SH: 0Dex: 16#+## #.#.#.#.#  XL:  4 Next: 90% Place: Dungeon:3#.##.#@..#.#  Noise: ---------  Time: 2930.1 (0.0)#.########.##..#.#  a) +0 hand axe##.#......[.....#.#  Nothing quivered##....######.......# ###.....######.##.#### ............##.##.#   #####.#.###.......#  ###.# ####.####  #.# #.#  You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on yojl ur armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.1.1 (1jj E _You drop a +0 scale mail.jTv jw jCx j{ jQ~ j~ j Bj7 ,j j j jR jԌ jG j j j j j jP jە j j6 j j j j\ j jN j j j j9 j j j jh j j j7 j j\ j js jR j ,j` jB j ,jv j1 j~ j j j j ,j jM j j j j5 j j! j j j ,jF jG jN ,j j2 j ,jV j j: j j| j 7 _You open the door.j j j5 j @  There is an open door here.j j  _j j jj]jjjjjjf j j0 j)jjjjjj,jjjdjjj. j!jE"j #j$jh&j&j'j;*j+,j,j/@  There is an open door here.j61j1 _j2j4j5jo6j9,je:j:j;<jy>j>jo?jl@jBjCj+DjEjFjvH,jIjJjL,jmMjNjAPjPj>Qj^j_,jE`jRbjd,j fjgjhjWij+kjmj_njnjRojpjqjrjrjtjtjSujujHwjfxjxj"yjzj{jU|,jjj jj]j+jjjjjjtj #.#  #.# ##.## ####### ....##### #.....#  ).#...#####.....#  ....#.............#  ##..#...#####.....#  .......## #.....#  .....### #...@.#  84.1 (53.0) #...## #.#.#.#  ##..# #.#.#.#  ....# #.#.#.#  j8....# #...#.#  ##'## #.... #...## #.#### .....## ##.#  ......## ##..#  jjE _Done exploring.jJjGjjh,..............0.0)....'...jj$jE _Done exploring.jmj_njojH4jjE _Done exploring.jd3jij!j@jjb _There is an open door here. _Done exploring.j2 j2 j3 j&N jmO jT jU @ _Done exploring.j%3j6Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  I - a scroll of immolation  N - a scroll of noise  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedj,j3j8 #.#  judgestillwater the Chopper#.#  Minotaur of Trog **.... ##.#########  Health: 40/40 ======================== ....##### #.....#  Magic: 3/3======================== ##).#...#####.....#  AC: 9Str: 29 j9....#.............#  EV: 9Int: 4 ##..#...#####.....#  SH: 0Dex: 16 .......## #.....#  XL:  4 Next: 90% Place: Dungeon:3 .....### #...@.#  Noise: ---------  Time: 2984.1 (0.0) #...###.#.#.#  a) +0 hand axe ##..##.#.#.#  Nothing quivered ....#j;3#.#.#.# ....##...#.# ##'###.....#   #...###.#####   .....## ##.#   ......## ##..#   _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.jjIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled JEIMEY SULOURR  q - a scroll labelled LOOPTEMMIMEJ Potions (select first with !)  d - a ruby potion  f - a grey potion  j - 2 clear potions  k - a coppery potion  l - a fizzy red potion  n - 3 fizzy dark potions  p - a glowing clear potion[?] describe selectedjj~j? #.#  judgestillwater the Chopper#.#  Minotaur of Trog **.... ##.#########  Health: 40/40 ======================== ....##### #.....#  Magic: 3/3======================== ##).#...#####.....#  AC: 9Str: 29 ....#.............#  EV: 9Int: 4 ##..#...#####.....#  SH: 0Dex: 16 jױs.......## #.....#  XL:  4 Next: 90% Place: Dungeon:3 .....### #...@.#  Noise: ---------  Time: 2984.1 (0.0) #...###.#.#.#  a) +0 hand axe ##..##.#.#.#  Nothing quivered ....##.#.#.# ....##...#.# ##'###.....#   #...##j#.#####   .....## ##.#   ......## ##..#   _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.jT _Done exploring.  As you read the scroll of identify, it crumbles to dust.5.1 (1j*jY _o -> f - a scroll of fearj [[?25h[?0c  Search for what [Enter for "."]? jX[?25l[?1c15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a robe (1 further duplicate)b - [D:3] a +0 dagger (1 further duplicate)  c - [D:3] a +0 scale mail  d - [D:3] a stone staircase leading up  e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading down  g - [D:3] an escape hatch in the floor  h - [D:3] a stone staircase leading up  i - [D:3] a +0 ring mail  j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading up  l - [D:3] a ring mail  m - [D:3] an escape hatch in the ceiling  n - [D:3] 6 poisoned darts  o - [D:3] a +0 macej0 jn #.#  judgestillwater the Chopper#.#  Minotaur of Trog **.... ##.#########  Health: 40/40 ======================== ....##### #.....#  Magic: 3/3======================== ##).#...#####.....#  AC: 9Str: 29 ....#.............#  EV: 9Int: 4 j^##..#...#####.....#  SH: 0Dex: 16 .......## #.....#  XL:  4 Next: 90% Place: Dungeon:3 .....### #...@.#  Noise: ---------  Time: 2985.1 (0.0) #...###.#.#.#  a) +0 hand axe ##..##.#.#.#  Nothing quivered ....##.#.#.# ....##...#.# ##'###.....#j4   #...###.#####   .....## ##.#   ......## ##..#   _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _o -> f - a scroll of fearSearch for what [Enter for "."]? .j%JjX'. _jj jj-F _Unknown command.j|8j9Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon jPjzbm[?25h[?0c #.#  judgestillwater the Chopper#.#  Minotaur of Trog **.... ##.#########  Health: 40/40 ======================== ....##### #.....#  Magic: 3/3======================== ##).#...#####.....#  AC: 9Str: 29 ....#.............#  EV: 9Int: 4 j)d##..#...#####.....#  SH: 0Dex: 16 .......## #.....#  XL:  4 Next: 90% Place: Dungeon:3 .....### #...@.#  Noise: ---------  Time: 2985.1 (0.0) #...###.#.#.#  a) +0 hand axe ##..##.#.#.#  Nothing quivered ....##.#.#.# ....##...#.# ##'###.....#   #...###.#####   .....## ##.#   ......## ##..#   _Done exploring.  As you read the scroll ojd(f identify, it crumbles to dust. _o -> f - a scroll of fear _Search for what [Enter for "."]? . _Unknown command.What level of the Dungeon? (default 3, ? - help) j [?25l[?1cj44jR j(jj%q _j,j-!jq"j"j{#jC&j'j(j@*j*j(,,j,j@/j 0j0j01j3jK5,jf6j8j:j:jC;j<jH>j>jJ?jAjBjCj/DjEjpGjGjHjJjKjLj:MjNjrP,jQjRjmTj\UjUjGWj"YjYjZj[jZ]j^j^jK`jajlbjbjNdjf,jfjhj jjjj-kjljen,jojq~ As you read the scroll of identify, it crumbles to dust. jr_o -> f - a scroll of fearSearch for what [Enter for "."]? . _Unknown command.There is a stone staircase leading down here.jmsjBuju$ _jvjj8  You climb downwards.  You hear the sound of rushing water.j(/  --more--j 4  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!jJ   ##...  #.... #  # .... .###  ##. ... .....  #...#.. ##.g.  ....... g..  .......#jh   #>  ##.  #.  #.  .#..  . ### gg 2 goblins .    ..      ju BYou encounter 2 goblins.jBJO====3007.6 (22.5) jrNj9TN _The goblin shouts!  Found a stone staircase leading down.jVa _There is a stone staircase leading up here.ji   ##...  #.... ##  # .... .###.  ##. ... .....#  #...#..###.g.#.#  .......#g......#  .......#@#  #><.#  ##..#  #..#  #..#  .#..  .#### ..  .. j).g.jje=---8.6 (1.0) jj L _The goblin misses you.j' g.  You closely miss the goblin. You headbutt the goblin.j.p  The goblin is moderately wounded.j.B---9j3jL6= _The goblin hits you but does no damage.j0 )You slash the goblin!  You kill the goblin!j:    goblinTrog accepts your kill.j=T39-1j>10.7 (1.1jFCjEO _You hit the goblin. The goblin hits you with a +0 dagger.j0 )You slash the goblin!  You kill the goblin!j"A RjdE c40=210j=K jsN W _Trog accepts your kill.jm j\ j js H _No target in view!j4jjH _No target in view!j~jnj1jajj^ _  Things that are here:j%  j:a +0 club; a goblin corpsej_j1 _j/j$  Things that are here:ja  a +0 dagger; a goblin corpsejj _jךjjDj#=jjjKjjuj jjЫjEjjjͲjojj?j3 .  %  ##.  j J #.#   ##.#   #..###..#   ##......##   #.... #@.## #  -8.7 (7# .... ##..###.#  ##. ... #.....#  #...#..###...#.#  .......#)).....#  j.......#.##+##.#  #><.# .#  ##..# #  #..# jjtE-9.7 (8jgj_0 _Found a rimehorn talisman.jv( j, Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - a scroll of fog j-  t - 4 scrolls of teleportation  I - a scroll of immolation  N - a scroll of noise  q - a scroll labelled LOOPTEMMIMEJ [!] read|quaff[?] describe selectedjM j   judgestillwater the Chopper.  Minotaur of Trog **....%  Health: 40/40 ========================##.  Magic: 3/3========================#.#  AC: 9Str: 29##.#  EV: 9Int: 4#..###..#  SH: 0Dex: 16##......##  XL:  4 Next: 92% Place: Dungeon:4#.... #@.## #   Noise: ---------  Time: 3019.7 (0.0)# .... ##..###.#   a) +0 hand axej: S[28X##. ... #.....#   Nothing quivered#...#..###...#.#  .......#)).....#  .......#.##+##.#   #><.# .#   ##..# #   #..#   _No target in view!  Things that are here: _a +0 club; a goblin corpseThings that are here: _a +0 dagger; a goblin corpse _Found a rimehorn talisman.j P  Okay, then.j j j . _j|:j;j<j@jCjH: _jFIjMjMjNjcRjTjUjVjXj(\j\j]jajcj0djiej,hjjjXkjljmpjfrjrj/tj:vjxj@yjEzji}jjjjjYj9jj jHjҍj"jj,jj  You encounter a kobold. It is wielding a +0 whip and quivering stones.jԣd### .... K. #.#.## .. #.#j.. #. #.#%#  #.. #.# ##.  #..##.## #.#  #..@..## ##.#  #....#..###..#  ......####......##  .....# #.....#..## # ..... ##.....##..###.# .... ##......##.....# K   kobold (missile, asleep)... #...#..###...#.#### ........#)).....#.........#.##+##.#j\.K31.7 (12.0)jбNK)j5==2.7 (13jոjP( _The kobold shouts!j*..## ###... ... .... #.# .## K.. #.# .. #.. #.# %# #..# #.# ##. #..##.## #.# #.@...## ##.# #....#..###..# ......####......##.# #.....#..## #. ##.....##..###.##....# ##......##.....##.... #...#..###...#.##. j9,.#)).....#  .#.##+##.#jG7j=G((((((j@z....@.-j3.0) jjn _The kobold throws a stone. The stone closely misses you.j ## ###...... ... .... #.# .##K..# #.# .. #.. #.# %##.# ##.##.## #.#j ##.....## ##.# #....#..###.. ......####......## ......## #.....#..## ...... ##.....##..###. #....# ##......##.....# #.... #...#..###...#.#####. .#)).....#j3@.KjkjO--4jjN ### ###....... ... ..... #.# .##.K.## #.# .. #..# #.# %##.# ##.##.## #.# ##.....## ##.# #....#..###.. ......####.... ......## #.....#..##  ...... ##.....##..## #....# ##......##..... #.... #...#..###...#..KjVjX@-5j\j^j )You slash the kobold!  You kill the kobold!jRj=3=6.8 (1.1j}jW _Trog accepts your kill.jW 4j, j H _No target in view!jjjj$jѤj^ _  Things that are here:j+8  a +0 whip; 5 stonesj1< ..# ##.## ..(# #...# ... #....###.. ### #........ ... #.......# #.# .##.......@## #.# ..j -70.....##).# #.# %#... #..###.# ##.. ##..##.## #.# ##.....## ##. #....#..###..#  ......####......##  ......## #.....#..##  ...... ##.....##..##jjE-8.8 (2j`j&M _Found 4 boomerangs. Found a stone staircase leading up.j Ij j j j ,j: ,j:! jP# j-' j' j( jc, j'0 j0 j1 j"4 j6 jI7 j8 j"< je> j> jf@ jkB jE jF jF jJ jL jkM juN jP jS jS jaU jW jY jRZ jm[ j\ j%` j` jAa jd jf jfg jg ji jl jn ,j]q js jLu ,j"y j { j{ j:| jt} j ,j؀ jƒ jх jt j j j& j֎ ,jO _You hear the slow rusting of a very distant drain.jc jڔ j@ jӖ j ,j# j j{ j j j jŦ jO j j jo ,j~ j j j j j j j j j j& j ,j j ,jv j j jO j$ j- j ,j j j% j j j j e  You encounter a hound.j  ####..  ....#  ....  .......  h.....$    j+  #....##    ##   #.. #.###..####.#  ...# .# ##......#  #..# ##.# ##.####..#  .< #..# #.. ##.#  ..# #..##.# #..#   h   hound (wandering)...# #...(# #.##    #...# #...# ###.#    #....###...####...##  ju /68.8 (30.0)j> .jK Rj ,9.8 (31j j 2 _The hound leaves your sight.j94jBjOH _No target in view!j j j= jH# j & g  A hound comes into view.j, x #.. #.. .#.. ... .: h......$.  #......#  #....##  #..@.### j-  #.. #.###..####.#  ...# #.# ##......#  #..# ##.# ##.####..#  .< #..# #.. ##.#  ..# #..##.# #..# h   hound (wandering) ...# #...(# #.##    #...# #...# ###.#jw.     #....###...####...##  jC1 ^.h0.0)j8 Ehjn: ,70.8 (1j? jB W _Found a parchment of Stone Arrow.j d #####.. #..  .......#..  ..........  ........:  .h.....$.  #......#  #....##  #..@.###  #.. #.###..####.#  ...# #.# ##......#  #..# ##.# ##.####..#  .< #..# #.. ##.#  ..#  #..#  ...# #...(# #.##  #...# #...# ###.#   jwp #####.. #..  .......#..  ..........  ........:  .h.....$.  #......#  #....##  j#..@.###  #.. #.###..####.#  ...# #.# ##......#  #..# ##.# ##.####..#  .< #..# #.. ##.#  ..#  #..#  ...# #...(# #.##  #...# #...# ###.#   jjj j\ _A hound is nearby!j7  #..# ....# #####..##..... #...... ..... ........:.. j_9&..h.....$.# #...... .##   ##....###  #.. #.###..####.# ...# #.# ##......#   ##.# ##.####..#  .< #.. ##.#  ##.# #..#  .(# #.## j: #...# #...# ###. j;Q.hjs<G.hjCjD-1 _jYKjNj .# #..# ....# .#####..##..... .#...... .. .:.. .$.#  #.h....#  #.@..##  ##....### jM  #.. #.###..####.#  ...# #.## ##......# #..# ##.# ##.####..# .< #..# #.. ##.#  ..# #..##.# #..# ...# #...(# #.## #...# #...# ###.#jy .h2j% jK  You miss the hound. The hound bites you but does no damage.jMf36---=3.9 (1.1jRjU* _The hound bites you.jjXX5---5.0jj _You miss the hound. The hound barely misses you. The hound bites you.j. _The hound bites you. _You miss the hound. The hound barely misses you. The hound bites you.  You hit the hound.  The hound is moderately wounded.  The hound barely misses you. You furiously retaliate! You headbutt the hound!  You kill the hound!j}(jjudgestillwater the Chopper.# #..# ....#Minotaur of Trog **......#####..##.....Health: 36/41 =====================---.........#......Magic: 3/3========================...............AC: 9Str: 29..........:..EV: 9Int: 4.........$.#SH: 0Dex: 16#......#XL:  4 Next: 136% Place: Dungeon:4#.@..##Noise: =--------  Time: 3076.0 (1.0)##....###a) +0 hand axe#..#.###..####.#Nothing quivered...# #.## ##......##..#k39;49m ##.# ##.####..#.< #..# #.. ##.#..# #..##.# #..#...# #...(# #.###...# #...# ###.# _The hound bites you. _You miss the hound. The hound barely misses you. The hound bites you.  You hit the hound.  The hound is moderately wounded.The hound barely misses you. You furiously retaliate! You headbutt the hound!  You kill the hound! _Trog accepts your kill.You have reached level 5!j%/  --more--jF42/474/459% jjP4 _j3jjj": _jD j0 j j ,jAjnj%3jGjjMj4jjj(jjJj j"j#K4=j3$j&jC'jH(j*jF+jo-jB5=jEBjEH96jH(=jIjdL,j'MjNjgOjPj'SjSjTjtWj9Xh7==ji]G _HP restored.j_  You encounter a kobold. It is wielding a +0 dagger.jf.  #K.. ###..  .# #..# ....#  ..#####..#  .# ...... .jf:..# .........$ #....@.#  -###....##   ##....###  #.. #.###..####.#  jf...# #.## ##......#   #..# ##.# ##.####..#   K   kobold (asleep).< #..# #.. ##.# j)hY ..# #..##.# #..#  ...# #...(# #.# jk\.K959.0)jpMKjq5==6.0 (20j}wj|( _The kobold shouts!jC #... ###..  .# #.K# ....#  ..#####..##.....  .........#......  ................  ..........:..#  .........$.#  #....@.#  ###....##  ##....###  #.. #.###..  ...# #.## ##......#  jD#..# ##.# ##.#  .< #..# #.. ##.#  ..# #..##.# #..#  ...# #...(# #.## j #... ###..  .# #.K# ....#  ..#####..##.....  .........#......  ................  ..........:..#  .........$.#  #....@.#  ###....##  ##....###  jUY#.. #.###..  ...# #.## ##......#  #..# ##.# ##.#  .< #..# #.. ##.#  ..# #..##.# #..#  ...# #...(# #.## j4jji] _A kobold is nearby!j8#.. # #... ###..# #.K# ....######..###.......:..#........@$.#.##......#####....##  ##....### #.. #.###..####...# #.## ##......#  #..# ##.# ##.####..#< #..# #.. ##.# #..##..j D.Kj"j#A--7.0 (1.0) _j)j+j4_ #.# #.. # #... ###..# #..# ....######.K###.......:..#.........$.###.##......#####....##  ##....### #.. #.###..####...# #.## ##......#  #..# ##.# ##.####..#< #..# #.. ##jaD.Kj]hj?iA--8jnjpjC # #.# #.. # #... ###..# #..# ....######..##K#.......:..###.........$.###.##......#####....##  ##....### #.. #.###..####...# #.## ##......# j _ #..# ##.####..#jw `==9j= j = _The kobold hits you but does no damage.jp   You hit the kobold. Your headbutt misses the kobold.The kobold is moderately wounded.100jK j = _The kobold hits you but does no damage.ja  You hit the kobold but do no damage.The kobold is moderately wounded.j-1.1 (1.1jBj= _The kobold hits you but does no damage.j  You hit the kobold.  The kobold is severely wounded.j,20jMj"S _The kobold barely misses you.jW  You barely miss the kobold.The kobold is severely wounded.j-3.2 (1.1jCjQS _The kobold barely misses you.jN` )You slash the kobold!  You kill the kobold!jj RjUn M*204.3jDu jw W _Trog accepts your kill.jjjLjH _No target in view!j 3j!j'$j&j;'$ _jL,,j}-j.j.j3j  You now have 184 gold pieces (gained 7).j5j8| _You hear the slow rusting of a distant drain.j;3j=jAm  You see here a parchment of Stone Arrow.jDj  You encounter an endoplasm.j`J ### ## #.# #. ##..# #.#  #....###..#  .# #..#.....##  ..#####..##.....##  ........)#.......# .........J  jJb-....:..#####.  .....###  .##......##  ###....##  ##....###   J   endoplasm (asleep)#.. #.###..####.#  j>K|...# #.## ##......#  #..# ##.# ##.####..#  jL5J.8.3 (4.0jTQJjUL-9.3 (5 _jZj{\j  ### ##  #.# #.  ##..# #.#  #....###..#  .# #..#.....##  ..#####..##.....##  ........)#.......#.  ...........@.....J.  ..........:..#####.  ...........###  .##......##  ###....##  ##....###  #.. #.#  ...# #.##   #..# ##.#  jƃ3 ### ##  #.# #.  ##..# #.#  #....###..#  .# #..#.....##  ..#####..##.....##  ........)#.......#.  ...........@.....J.  ..........:..#####.  ...........###  j.##......##  ###....##  ##....###  #.. #.#  ...# #.##   #..# ##.#  j.jjja _An endoplasm is nearby!j ### ##  #.# #.  ##..# #.#  #....###..#  .# #..#.....##  ..#####..##.....##  .)#.#.#  ..J..  .jO:..#####.#  ..###  .##......##  ###....##  ##....###  #.. #.###..####.#  ...# #.## ##......#  #..# ##.# ##.####..#  j_J.jj 310.3 (1 _jjj ### ##  #.# #.  ##..# #.#  #....###..#  .# #..#.....##  ..#####..##.....##  .)#.#.##  .J...#  .:..#####.##  .###  .##......##  ###....##  ##....###  #.. #.###..####.#  ...# #.## ##......#  #..# ##.# ##.####..#  jJ.ja<1j*j/j ### ##  #.# #.  ##..# ##.#  #....###..#  .# #..#.....##  ..#####..##.....##  .)#.#.##  .J....#  .:..#####.##  .###  .##......##  ###....##  ##....###  .. #.###..####.#  # #.## ##......#  #..# ##.# ##.####..#  =2 _The endoplasm hits you but does no damage.j?  You hit the endoplasm.  The endoplasm is moderately wounded.3.4 (1.1j j @ _The endoplasm hits you but does no damage.jQ@ .  You hit the endoplasm.  You kill the endoplasm!jIRjM4140jSj.WW _Trog accepts your kill.jjj(jH _No target in view!jojvj"jjjP _j",j?jjtjj`jgjj=jjjI,jjjjjWjfjj,j*jj,j jBj j,jj jj jrjjjCjjj6jjjj,jjjTjjEjj],jj_j& ,j jp j jjjjjjjqjjZjj;jj jxj:j BjS"j#jH$j$j&j)Bj*j,j,jX-j/j}1j1jn3j4j6,j8j:j<jN=j'>jj@jB,jEjFjI,jKjLjNj OjXj6`jajBbjXcjejgjehjij*kjEnjnjojrqjsjtjujwjCyjyj {j~|j]~j~jjoj\j…jjj}jpj@jNjjjjjjYjj™jjjۛjjjjjj%{ _You hear the slow rusting of a drain nearby.j;........)#...... ................... ............:..### .............###  ....##......##  ##.# ###....##  #..# ##....###  ##..# ##.###..### #..@## #.## ##....-57.4 (43.0) #..#..## ##.# ##.## jk...< ##..###..# ##.#  ..%..# ##..##.## #..# .##...# ##...(# #.## #...# ##...# ###.#  #....###...####...##  #..##....##..## #.......####.######..jдjܵF-8.4 (44j@j". _Found a medusa talisman.jRIjj,j,jA... .....:..# ..... ....##...... ##.# ###....## #..# ##....###j; ##..# ##.###..# ##...## #.## ##.. #.@#..## ##.# ##.9.4 (1.0)#.....<###..###..# ##.....%..# ##..##.## #..[..##...# ##...(# #.#. ##...# ##...# ###.## #....###...####...# #........##....##.. #.......####.#### ..## #.# #jj,60.4 (2j> _Found a ring mail.j8 jR 3je jɘ j ,j P  There is a stone staircase leading up here.je j  _j j j j, j j j jq jl jܰ jW jѳ j jʸ ju j jҼ j j j0 j j jE ,jT j@ jY j j j j j j ji j j- j j j^ j j j j j j jz j< ,jh jI j jF j jU j ,j j ,j j j je j ji j;! j! j" jN% jS( c  You encounter a rat.j2  ....##.# ##.# ###.#.# #..# #.# ##..# ##.## ##...## #...##..#..## ##..... ###.....<###..###.......#.....%..####..##.#~......@..##...####...(#~~r..#....###...####...#~~. ####.###....###...#~ #..##........##. ##.##.......### #..........## # r   rat (asleep)j3 R[40m ##......##).# # #....####..### .....## ##..##j8 jr80.0).jR 'r===1.4 (21 _The rat squeaks loudly. You hear an angry hiss. _You see here a +0 ring mail.j ....## .# ##.# ###. #.# #..# #. #.# ##..# ##. #.## ##...## #... #..###..#..## ##.. ###.....<###..###......#.....%..####..##.~..r..@[..##...####...(~...#....###...####...∩~~.. ####.###....###...j(S~~. #..##........##rr. ##.##......... #....## S   ball python (constriction, wandering). ##......##).# rrr 3 rats (2 wandering) #....####.. .....## ##..jl .rYou encounter a ball python and 2 rats.Found a glowing drain.j~Sr~~rjvMS~j)rr-2.4 (1.0) j:%jM _The ball python hisses angrily. The rat squeaks loudly.j# / ....##..# .# ##.# #.. #.# #..#  #.. #.# ##..# #.. #.## ##...## .# #..###..#..## .####.....<###..###......#.....%..####..##~~~...r@.[..##...####...~...#....###...####jz' ~∩~S...####.###....###r~~r... #..##.~r.... ##.##........ #.##...... ##......##).#rr 4 rats (1 wandering).....## #....####.. .....## ##..j+ L S~j), dYou encounter a rat.The rat squeaks loudly.j7 rr-3j> 8%jA P _The rat barely misses you.j .  You closely miss the rat. You headbutt the rat.  You kill the rat!j =S.j r~r~j Lr~j Q 3 ratsj 5-4.5 (1.1j j W _Trog accepts your kill.j ....## ..## .# ##.#  #... #.# #..# #... #.# ##..##.. #.## ##...##.# #..###..#..## .####.....<###..........#.....%..####...~~~..S@..[..##...####~...#....###...####~~r~~r..####.###....###j'~r...# #..##..~~~....# ##.##.........# #.# l   iguana (wandering).. ##......##). S   ball python (constriction)l.....##. #....####.. rrr 3 rats .....## ##jX l.  You encounter an iguana.The iguana hisses angrily.  The ball python bites you but does no damage.jȬr.∩rjvJr~j lThe ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.j  0  -50Constr jjJ_ _The ball python constricts you.j .  You slash the ball python!  You kill the ball python!j l.  Trog accepts your kill.j .  You barely miss the rat. The rat closely misses you. You furiously retaliate!  You headbutt the rat.  You kill the rat!j~rr.l.jwprr 2 ratsj] 9 26.6 (1.1j@jW _Trog accepts your kill.jG} .... ..##. .# ##.#  #.... #.# #..# #... #.# ##..##.. #.## ##...##.## #..###..#..##.####.....<###..........#.....%..####....~~~..@...[..##...####.~~~~~.r.#....###...####.~~∩~r...####.###....###.~~~~~...# #..##..~~l....# ##.##.........# #.. ##......##)#.j~.....##. #....#### .....## ##jBl~jj=,70jؑjP; _The rat bites you but does no damage.j y r~You hit the rat.jʾ l~The rat is severely wounded.j jt -8.7 (1.1ju :%j ; _The rat bites you but does no damage.jL †You slash the rat!  You kill the rat!ji †slash the rat!  You kill the rat!  Trog accepts your kill.hit the rat.j El.j )j" F39.8j& W _Trog accepts your kill.jgWjX)90.9j_8%j)c _You barely miss the iguana. The iguana completely misses you.j=  You hit the iguana.  The iguana is moderately wounded.j>(2.0jSjMVL _The iguana misses you.j  You hit the iguana.  The iguana is heavily wounded.1----j_!3.1j%j+ _The iguana bites you.jcL †You barely miss the iguana. You headbutt the iguana!  You kill the iguana!jRSj#Y 2=---4440 _Trog accepts your kill.jC`j>c _Your Axes skill increases to level 5! Your Armour skill increases to level 3!js j j j! H _No target in view!j 4j\ jwH _No target in view!jT'q .... ..##.. .# ##.# #....# #.# #..# #...# #.# ##..#.#####..# #.## ##...##.## #..###..#...####.....<###..j)........#.....%..####..~~~.@....[..##...####..~~~~~††.#....###.....~~∩~~...####.###......~~~~~...# #..##..~~~....# ##.##........# #. ##......###......##.# #....#### .....## j91j-25-5 _j9:%jb<jl<  ..##.. .# ##.# #....# #.# #..## #...# #.# ##..##.#####..# #.## ##...#.## #..###..#...####.....<###j........#.....%..####..~~~@.....[..##.....~~~~~††.#....###.....~~∩~~...####.###....#..~~~~~...# #..###...~~~....# ##.###..........# ##. ##......##......##.# #....### .....##j3V-6j)8%jj  ..##.. .# ##. #....# #.# #.. # #...# #.# ##.. #.#####..# #.## ##...#.## #..###..##.####.....<###........#.....%....~~@......[..##...j ..~~~~~††.#....###.....~~∩~~...####.###.....#..~~~~~...# #..## #...~~~....# ##.## #..........# # #. ##...... ###......##.# #....  .....##j)A  You enter the shallow water.j+d7.7 (1.6Water j09%j3? _Moving in this stuff is going to be slow.j ..##.. .# ##. #....# #.# #$ #...# #.# ## #.#####..# #.###........## #..###..#..####.....<##.............#.....%..~~~......[..##....~~@~~††.#....###.....~~∩~~...####.###...#.#..~~~~~...# #..## #...~~~....# ##.## #..........# #.. # >40m...........# ## #####.# #....#  #. .#.....j, u3=9.3ja a% _Found 9 gold pieces.jXD . #....# #.#$ ##.###### ##.##........## #..###..###..####.....<#.............#.....%...~~~......[..##...j.~~~~~††.#....###...~@~~...#####.#..~~~~~...# #.. #...~~~..#Water #.###..####.....jj82000jK9%jT _There is a glowing drain here.jxj&yjjC1 _jMjI4 s a Sewer  The world spins around you as you enter the gateway.j$:  ##########  ##...#~≈≈≈≈  #....~≈~≈≈≈  #..∩.~~~~≈≈ j:  #..@..~≈~~~  #.....~≈≈~~  ##...#~≈≈≈≈  ##### #### jՆ [4=2.8 (2.5j j U _You enter a sewer!  Found a gate leading back out of this place.j c _There is an empty arch of ancient stone here.jYj1ZjRZj+[jQ]j af _jajUcjc#5jc2=jdjfjfjgjijijzjjljlj$mjnj.o#6jYo(=jojqjqjrj|t,j8ujswjw#7jwE==jxj{1 _HP restored.j}j}j~jjUjjmj̈́jA  You enter the shallow water.jT?Water jj<N _Moving in this stuff is going to be slow.jjƏD=jjajj  You enter the shallow water.Water jjjN _Moving in this stuff is going to be slow.j-j,jFjޡj1jjݤj¦jj&jAjj.j jjUjj:j4jjJj-jbjj(jjjXA  You enter the shallow water.j)Water jjjy  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goijng to be slow.j jljmjj _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterj|. _Moving in this stuff is going to be slow.  You encounter a rat.jO##################### ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈~#.# #....~≈~≈≈≈≈~.~~≈≈≈≈≈... j#..∩.~~~~≈≈≈~~~≈≈~≈≈~... j#..∩..~≈~~~~#~≈~@~~~~~.. j#.....~≈≈~~~~≈~.≈~~≈≈~.r ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ##################### jU{r   rat (asleep)jKr32.8 (30.0).j3Krjw6==4.4 (31.6jj- _The rat squeaks loudly.j K  ############# # ≈≈≈≈≈≈≈≈≈≈≈~#.# ≈≈≈~.~~≈≈≈≈≈... ∩.~~~~≈≈≈~~~≈≈~≈≈~... ∩..~≈~~~~#~≈~@~~~~~r. jO ..~≈≈~~~~≈~.≈~~≈≈~.. ~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ############ jt j   ############# # ≈≈≈≈≈≈≈≈≈≈≈~#.# ≈≈≈~.~~≈≈≈≈≈... ∩.~~~~≈≈≈~~~≈≈~≈≈~... j ∩..~≈~~~~#~≈~@~~~~~r. ..~≈≈~~~~≈~.≈~~≈≈~.. ~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ############  j5 j jD j jB Z _A rat is nearby!j   ############# # ≈≈≈≈≈≈≈≈≈≈≈~#.# ≈≈≈~.~~≈≈≈≈≈... ∩.~~~~≈≈≈~~~≈≈~≈≈~... ∩..~≈~~~~#~≈~@~~~~~r. ..~≈≈~~~~≈~.≈~~≈≈~.. ~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ############ j<j\  ############# # ≈≈≈≈≈≈≈≈≈≈≈~#.# ≈≈≈~.~~≈≈≈≈≈... j]∩.~~~~≈≈≈~~~≈≈~≈≈~... ∩..~≈~~~~#~≈~@~~~~~r. ..~≈≈~~~~≈~.≈~~≈≈~.. ~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ############  jcjcj6ijYlZ _A rat is nearby!j$  ############# # ≈≈≈≈≈≈≈≈≈≈≈~#.# ≈≈≈~.~~≈≈≈≈≈... ∩.~~~~≈≈≈~~~≈≈~≈≈~... jP%∩..~≈~~~~#~≈~@~~~~~r. ..~≈≈~~~~≈~.≈~~≈≈~.. ~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ############ j7/j;  ############# # ≈≈≈≈≈≈≈≈≈≈≈~#.# ≈≈≈~.~~≈≈≈≈≈... ∩.~~~~≈≈≈~~~≈≈~≈≈~... ∩..~≈~~~~#~≈~@~~~~~r. ..~≈≈~~~~≈~.≈~~≈≈~.. ~≈≈≈≈≈≈≈≈≈≈≈≈≈~#..  ############ j $ jj=jjZ _A rat is nearby!j} ########## # ...#~≈~#.# ....~≈~≈≈≈≈~.~~≈≈≈≈≈. ..∩.~~~~≈≈≈~~~≈≈~≈≈~. ..∩..~≈~~~~#~≈~~@~~~~r. .....~≈≈~~~~≈~.≈~~≈≈~....#~≈~#..r ## .r 2 rats (1 wandering)jb7r.ja1r.j1rjr.r.rr 3 rats (1 wandering)--6.0 (1.6)jjW _You encounter a rat. x2j+C######### # ...#~≈~#.#~≈~≈≈≈≈~.~~≈≈≈≈≈....#∩.~~~~≈≈≈~~~≈≈~≈≈~.∩..~≈~~~~#~≈~~~@~~rr.~≈≈~~~~≈~.≈~~≈≈~. ...#~≈~#.r. ...j-Cr~j.+r.j.1rj/1r.j6zrr 4 rats (1 wandering)j 7B--7.6j;j=T _You encounter a rat.j ##### #~≈~#.### ~≈~≈≈≈≈~.~~≈≈≈≈≈....# ∩.~~~~≈≈≈~~~≈≈~≈≈~.....# ∩..~≈~~~~#~≈~~~~@rr....#~≈≈~~~~≈~.≈~~≈≈~....##~≈~#r.j ..r...r.r 5 rats (2 wandering).jj r.  You encounter a rat.j 1r.j 7r.j r~The rat squeaks loudly. x2; You hear a loud squeak. x2j2 7r.jO 6r.j Orrj 0==9.2j j { _The rat closely misses you. x2; The rat splashes around in the water.j †You closely miss the rat. You headbutt the rat.  You kill the rat!j †Trog accepts your kill.You slash the rat!  You kill the rat!j Dr~j0 /r.jc 1r.jɺ Q 3 ratsj= <5-400j j_ W _Trog accepts your kill.jkZ4r.j5[1r.jxd  Your unstable footing causes you to fumble your attack.--1j3kjm> _The rat splashes around in the water. x2j  †You hit the rat.  You kill the rat!j~  rTrog accepts your kill.j*jH-=2j# j"T _You encounter a rat.j.#### #~≈~#.### ~≈~≈≈≈≈~.~~≈≈≈≈≈....## .~~~~≈≈≈~~~≈≈~≈≈†.....# j..~≈~~~~#~≈~~~~~@r....# ~≈≈~~~~≈~.≈~~≈≈r....# #~≈~#.....#....##...##r.....j r.  The rat misses you. The rat splashes around in the water. x2j r.  The rat bites you but does no damage. The rat barely misses you.jj,3.8 (1.6jxj _The rat closely misses you. You furiously retaliate! You headbutt the rat.  Things that are here:jpp _a rat corpse; a rat corpsejh ~You slash the rat!  You kill the rat!j STrog accepts your kill.You barely miss the rat. The rat splashes around in the water. x2j>7r.jS   ball python (constriction, wandering)rr 2 ratsj3640j;jT\ _You encounter a ball python.j*X †You hit the rat.  You kill the rat!jDZ 7S.j[ 7r.jc S)   ratjg ,5.9 (1.1jo j/t W _Trog accepts your kill.jo*7S.j>3j3+60j$:j<N _You barely miss the rat.j †You slash the rat!  You kill the rat!j7S.j$)j-77j>jƱW _Trog accepts your kill.j ###################~≈≈≈≈≈≈≈≈≈≈≈≈≈~#.### ~≈~≈≈≈≈~.~~≈≈≈≈≈.... ~~~~≈≈≈~~~≈≈~≈≈†.....# ≈~~~~#~≈~~~~~††....# ~≈≈~~~~≈~.≈~~≈≈@....# #~≈≈≈≈≈≈≈≈≈≈≈≈≈~#. ##################....#  #S..# ....####j7S.j΋7S.jzj 4-9.5 (1.6jjp _You see here a rat corpse.jE4 rYou closely miss the ball python.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.j:P r   river rat (wandering)S   ball python (constriction)You encounter a river rat.The ball python bites you but does no damage.jQ  0  =500Constr Water jXjZ_ _The ball python constricts you.jp r.  Your unstable footing causes you to fumble your attack.j!% r  The river rat squeaks loudly.j% 56-j& A==1.6 (1.1jH, j0 z _The ball python bites you. The ball python constricts you.j 9r.j \  Your unstable footing causes you to fumble your attack.j #5j5 J----20jW j z _The ball python bites you. The ball python constricts you.jVn9r.jy  You closely miss the ball python. Your headbutt misses the ball python.The ball python bites you but does no damage.jMzm6=--3.7 (1.1jj_ _The ball python constricts you.j3 r.  Your unstable footing causes you to fumble your attack.j6 r.  The ball python bites you. The ball python constricts you.The ball python bites you but does no damage.j=jG>#3jh>3--4.8jMDjG_ _The ball python constricts you.j  hit the ball python.  The ball python is moderately wounded.  You hit the river rat.  The ball python bites you but does no damage.jC38----jJ$50jw$j'x _The ball python constricts you. The river rat bites you.j .You slash the ball python!  You kill the ball python!jM    Trog accepts your kill.j31------ 9 6.9 (1.1j?jE _You hit the river rat. The river rat bites you!j  Your unstable footing causes you to fumble your attack.2=---70j{  jZ ja 3_The river rat bites you but does no damage.jG .  You slash the river rat!  You kill the river rat!j<.j =54=9.0 (1.1 _Trog accepts your kill.jMj!h _Your Stealth skill increases to level 3!j _No target in view!ja3jjrH _No target in view!j/TjTjv\j^H _No target in view!j jX j' jg j : _j jJ 93j j ,j j j< j j ,jb j j N34=j; j- ,jp j j j: j Z5=6=j= j jK U7=j8 j j= ,j] j ,j j ,jt jy j K8=j j ,j Bj 9=jN ,j js ,j9 jL# Xj2 L40=jb3 jQ7 j7 j8 j]< ,j= j@ ,jA jD jD U1=jFF jH j I jJ jK jaL jL j(P a2=jeQ jR j5S jU jU jj j j 3j j jا j jҨ j j j~ 9=jk j j ,j j j jd j jW j ,jپ jZ j jU j} j jw i  You encounter a river rat.jU ~~~#~≈~~~~~††....# ~~~~≈~.≈~~≈≈†....## ≈≈≈≈≈≈≈≈≈≈≈~#.....######.... ##...##  ##...# j  #...#  ##...#  #.@.## -- j #....#  #.....# ~.....##j r~~.....#~~~~....# r   river rat (wandering)jZ #≈≈~...##~≈≈..##j j321.0 (62.0)≈rjr Frj 5==2.0 (63ju j 3 _The river rat squeaks loudly.jm††....##.....#...# ##...##  ##...#  #...#  ##...#  #.@.##  #....# #.....# ~.....## ≈r~.....# ~~~~....# #≈≈~...## ~≈≈..##j Q††....##.....#...# ##...##  ##...#  #...#  ##...#  #.@.##  #....# #.....# ~.....## ≈r~.....# ~~~~....# #≈≈~...## ~≈≈..## j94juj` _A river rat is nearby!j N≈~~~~≈~.≈~~≈≈†....## ≈≈≈≈≈≈≈≈≈≈≈≈~#.....# ###############....# ##...## ##...# #...###...#...##.##.....#~~#≈≈r~.....~~~~....##≈≈~...##~~≈≈..#######j 5~rj jo 8--3.0 (1.0) j _j j2 ≈≈≈≈≈≈≈≈≈≈≈≈~#.....# ################....# ##...## ##...# #...##...##.##.@...#≈≈≈~~#≈≈≈~r.....~≈~~~~....#j4 ~~#≈≈~##~~≈≈..######## j 5 $r~jF5 j; j; A--4jc@ jB j~≈~#.....##....# ##...## ##...# #...# ##...# ##...## ##....# #@....#≈~~r....##≈~~.....#≈~≈~~~~....#~~~#≈≈~...##~~≈≈..###########jD=5jujO _The river rat misses you.j  You barely miss the river rat.You headbutt the river rat, but do no damage.j]2---6.1 (1.1jj. _The river rat bites you.j  You hit the river rat.  The river rat is lightly wounded.70jγjA _The river rat bites you but does no damage.jr  You hit the river rat. You headbutt the river rat.  The river rat is almost dead.js V3---8jx j{ Z _The river rat completely misses you.j? †You barely miss the river rat. You headbutt the river rat.  You kill the river rat!jG )jK 6619.2 (1.1jP jT W _Trog accepts your kill.jA _No target in view!jՌ _4=jXjhj’jӔj j̕jՙ5=j#jdj$jjj?j(,jja6=jjjاjjYjj\jܭjfR7==jj/jXj=jj@j4j,jjpe  You see here a river rat corpse.j)  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a river rat.j( ##...## ##...# #...# ##...##...############....#≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈~~†....##r≈≈≈≈≈~@.....#-~≈≈~≈~~~~....#~~~#≈≈~...##~.~~~~≈≈..############j## r   river rat (wandering) j`≈r44.2 (15.0)jA≈rjErjn==5.8 (16.6Water j/jR3 _The river rat squeaks loudly.j   ##...#  #...#  ##...#  ##...##  ##########....#  ≈≈≈≈≈≈≈≈#.....#  jq≈≈≈≈≈≈~~†....##  ≈≈r≈≈≈~@.....#  ~≈≈~≈~~~~....#  ≈≈~~~#≈≈~...##  ~.~~~~≈≈..###  ########### jyl   ##...#  #...#  ##...#  ##...##  ##########....#  ≈≈≈≈≈≈≈≈#.....#  jz≈≈≈≈≈≈~~†....##  ≈≈r≈≈≈~@.....#  ~≈≈~≈~~~~....#  ≈≈~~~#≈≈~...##  ~.~~~~≈≈..###  ########### jzjIjˁjv _A river rat is nearby!jf/ ; ##...## ##...# #...# ##...# ##...############....#≈#.....#≈~~†....##≈r≈≈≈@~.....#≈~≈≈~≈~~~~....#~≈≈~~~#≈≈~...##j70 ~.~~~~≈≈..############j1 E≈rj7 j9 \=--7.4 (1.6) _jC j>a N--j e jg R _No reachable target in view!jz"jA#j (j*R _No reachable target in view!j3j|jR _No reachable target in view!jDjjh _No reachable target in view!j 1 ##...# #...##...##############....≈≈≈≈≈≈≈≈≈≈#.....#~~†....##r≈≈≈≈r≈≈~~.....~≈≈~≈@~~~....#~~≈≈~~~#≈≈~...##~~.~~~~≈≈..#j ############# r   rat (wandering)j ≈rYou encounter a rat.j rrThe rat squeaks loudly.j a0----==9.0jи j . _The river rat bites you!j* #...##...###############....≈≈≈≈≈≈≈≈≈≈≈#.....#~~†....##r≈~~.....~≈≈~≈≈~r~~~~....#~~≈≈~~@#≈≈~...##j*≈~~~.~~~~≈≈..################ j5j5n37-------50.6jZ<j>. _The river rat bites you.j}  Your unstable footing causes you to fumble your attack.-j$10jOjW _The river rat closely misses you.j}  Your unstable footing causes you to fumble your attack.2.7 (1.1j(j O _The river rat misses you.jΑ ~rYou slash the river rat!j  The river rat is almost dead.jڛl8=-=30jdjV _The river rat barely misses you.js ~rYou barely miss the river rat.The river rat is almost dead.jj  The river rat bites you but does no damage.-4.8 (1.1j< j W _The river rat closely misses you.jq! ≈You hit the river rat.  You kill the river rat!jR)4 j,w=8-50j13jx4W _Trog accepts your kill.j7 #...# ##...# ##...############....#≈#.....#≈~~†....##≈~≈~~.....#r~≈≈~≈≈~≈~~~~....#~≈r~≈≈~@~#≈≈~...##≈~~~.~~~~≈≈..##########r 2 rats (1 wandering)j ~rYou encounter a rat.jE~rj̨l rThe rat squeaks loudly.jyrr 3 rats (1 wandering)j<9=7.4 (1.6jjT _You encounter a rat.jw #...# ##...# ##...############....#≈#.....#≈~~†....##~≈≈~≈~~.....#≈rr≈≈~≈≈~≈~~~~....#≈~≈~~≈≈@~~#≈≈~...##≈~r~.~~~~≈≈..###jm#######j3G~rjM~rj A~rj(tr9.0jjE _The rat squeaks loudly. You hear an angry hiss.jr-*#...##################....≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.....#~~†....##j-~~≈≈~≈~~.....j-C~r≈≈~≈≈~≈~~~~....#≈~≈r~≈≈~~~#≈≈~...##≈≈≈~~r@~~~~≈≈..#j.{################# j:~r--600 j@jED; _The rat splashes around in the water.j~The rat squeaks loudly. You hear an angry hiss. _The rat splashes around in the water.  You closely miss the rj1at. You headbutt the rat.  The rat is moderately wounded.  The rat closely misses you. You furiously retaliate! You headbutt the rat.  You kill the rat!jM~rj STrog accepts your kill.jF~rjS   ball python (constriction)rr 2 ratsj40=9=-1jj\ _You encounter a ball python.j l≈S≈SjI M~rjM 4≈Sj C2.1 (1.1jZ jn O _You closely miss the rat.j †You slash the rat!  You kill the rat!j 1≈Sj JS~j j\ P   ratj jͪ #3jT 0j j W _Trog accepts your kill.j=1M ##...# ##...############....#S≈#.....#~≈~~†....##~≈≈~≈~~.....#~≈~~≈≈~≈≈~≈~~~~....#≈~≈~S≈≈~~~#≈≈~...##j1X≈~r@.~~~~≈≈..##########S   adder (wandering)j7 ~SYou enter the shallow water.  Moving in this stuff is going to be slow.  You encounter an adder.jc; ≈SThe adder hisses angrily.  The ball python barely misses you. The ball python grabs you.jZ=E≈Sj@S ≈SjAlThe ball python constricts you. The rat bites you but does no damage.jnB SThe ball python bites you. The ball python constricts you.jK SS 2 adders (1 wandering)  You encounter an adder.jLM=  0  4.7 (1.6Constr Water jTj/Ws _The rat completely misses you. The rat splashes around in the water.jnYp _You see here a rat corpse.j ≈SYour unstable footing causes you to fumble your attack.jc4~Sj SSThe adder hisses angrily.  The ball python bites you but does no damage.j jJ9≈Sjj 0 S  The ball python constricts you. The ball python loses its grip on you.  The rat closely misses you. You furiously retaliate!jU 9 50jj] _You headbutt the rat, but do no damage.jDK ~SYou slash the adder!  The adder is almost dead. ≈SYou hit the rat. The adder bites you.  You are poisoned.~S≈S37==--=6Pois Water  _The adder poisons you! The rat closely misses you.j t≈The adder poisons you! The rat closely misses you.You closely miss the adder.You closely miss the rat. You hit the ball python.  You kill the ball python!  Trog accepts your kill.j ≈SYou hear a splash.j 0~Sj r   rat j w5---70-7.8 (1.1j j _You feel sick. The adder barely misses you. The rat misses you.jV S~Your unstable footing causes you to fumble your attack.jd  jd  You feel sick. The adder bites you but does no damage. x2  The rat bites you but does no damage. The adder bites you.  j$e @You are more poisoned.j.f x33===---80jl jao , _The adder poisons you!j  Your unstable footing causes you to fumble your attack.  You feel sick. The adder bites you but does no damage. x2jp#1jC--9jj'> _The rat splashes around in the water. x3j]~You feel sick. The adder bites you but does no damage. x2 _The rat splashes around in the water. x3  You barely miss the adder. Your headbutt misses the adder.The adder is almost dead.jBQhit the rat.  You kill the rat!j†You kill the rat!  Trog accepts your kill.  You hit the adder. You feel sick. The adder misses you.  You furiously retaliate! You headbutt the adder!  You kill the adder!Trog accepts your kill.j?s    adder  You hear a splash.jk0-770.9 (1.1jBj= _The adder bites you but does no damage.jYou barely miss the adder.  The adder is almost dead.  You feel sick. The adder bites you.  You are more poisoned.  The adder poisons you! The adder bites you.  You are more poisoned.ji27=========--2.0jܣ6Pois jکj, _The adder poisons you!jm ≈You hit the adder.  You kill the adder!jҴn  Trog accepts your kill.j&w3----8430jjS _You feel very sick.j, j, 8--jJ3 j7 ^ _You are too injured to fight recklessly!j j j j ^ _You are too injured to fight recklessly!j#jM$j%j(j-0- _You feel very sick.jZ.L17---j.j*2b _You feel very sick.j2J6--jb3j`6  _You feel very sick. _You are too injured to fight recklessly! _You feel very sick. _You feel sick.j6?4-j7j;; _You are too injured to fight recklessly! _You feel very sick. _You feel sick.j;53--j;6Pois j<j?z _You feel very sick. _You feel sick.j@I2-jJAjDz _You feel very sick. _You feel sick.jDjEjH3You feel sick.jI?1-jsKjPN3You feel sick.jN!0j#O(-jjPjMT%  jT$=jT!jwUjXj _You are no longer poisoned.jYj Zj[j\j\j^j`_jN`jaj0b71jcj.e,jejg,jhjjjjjkjmjmB2=jnjpjpjqj(sjjsjQtjHvjvS3=jwjTyjyjjzj}Bjj%jGj{j34=jӃjjjjjj@jjӌjjjj5S5=j*jj'jjWjjjjPjhj"jI6=jdj6jj^jj[j?jXjԤS7=jjjlj(jujɩj{jTjj6jjII8=j'jͱjEjjjjĵj,jjJjS9=jpjj޽jоjKjjjj*j20=j j,jj[jjj jajjj:K1=jj=jjjjjpj&j`jjjqS2=j}jjTj"jjjzjj K3=jj[jj;j,j]jcjjjsjS4=j0jjJjjIj|jXjjjjVa5=jj6jujSjjoj?jjjjyj=6=jj j ,j9 jjLjFjjwK7=jj,jjhjjzjj(jjj S8=jFj|j j j"j"j#j',j|29=j4,j5j7j7T30=j8j>;,j<j [i1=jR\j]j]j^j@ai2=jgjij0jK3=j kjm,jmjp,jpjrjLrjsj vz34=jtyBjmz,j!{j|j}j}jj*W5=jjC,jjnjj jbK6=jujjFjjjjj juU7=jXjϕj jؖjj,j,jjjhK8=j*jjYj jj͢jԣj,jjYjU9=jvj?jjKjȭjgjj'b40=j'jִ,jj,jjjjj{jQk1=jyjjjjjj,jjjj D2=j&j,jjjjj4jij5jVk3=jj]jjjjNjjPjK4=jjx 5=6=7==  You see here an adder corpse. _jXjj{=j<jj|jUjj[jjjKjj:jV!jS#j#& j$jO&j'j'j(j*j.t  You encounter an endoplasm and a rat.j4 ################# ###.#~≈≈≈≈≈≈≈≈≈≈≈≈≈ ##...~~≈≈≈≈≈≈≈≈≈≈≈≈~ ##.....~~~≈≈~≈≈≈≈≈≈≈~ #.....~~~≈~~≈≈~≈≈~≈~~ #...@..≈≈≈~≈~†≈≈~~~#≈-j4 #......≈≈≈≈≈~~†.~~~~≈#....#################...###...##...J   endoplasm (asleep)#...r   rat (asleep)##Jrj= 533.2 (160.2)J.  The endoplasm quivers.j> lThe rat squeaks loudly. You hear a loud squeak. x2j:?.jK@*rjH Jl   frilled lizard (wandering)r   rat (wandering)You encounter a frilled lizard. You encounter a rat.j5I5==41jgOjRR0 _The rat leaves your sight.j###################.#~≈≈≈≈≈≈≈≈≈≈≈≈...~~##.....~~~≈≈~≈ #.....~~~≈~~≈≈~≈≈~ #......≈≈≈~≈~†≈≈~~~# #..@...≈≈≈≈≈~~†.~~~~ #....############### #...## #... #..J ##lr #..jQJ.l.r. jjrThe frilled lizard hisses angrily. The rat squeaks loudly.jlrr 2 ratsj05.2 (1.0) jjT _You encounter a rat.j###################.#~≈≈≈≈≈≈≈≈≈≈≈≈##...~##.....~~~≈≈~.....~~~≈~~≈≈~≈≈~≈~#......≈≈≈~≈~†≈≈~~~#≈≈~~†.~~~~##################...## Jrl#.r #..j/rj$J.j l.  You encounter a rat.rj1Qr..jar 3 ratsj/--6jjb _The frilled lizard hisses.jv###################.#~≈≈≈≈≈≈≈≈≈≈≈≈##...~##.....~~~≈≈~.....~~~≈~~≈≈~≈≈~≈~#......≈≈≈~≈~†≈≈~~~#≈≈≈≈≈~~†.~~~~##################..J## rl .r#.. #.r.j6r.j{ .  The endoplasm freezes you.jf rYou are frozen.jo6r.j7r.jq.rjrrrrr 5 rats (1 wandering)jci3-----7jjT _You encounter a rat.j u .  You barely miss the endoplasm.j r.  The rat squeaks loudly.  The endoplasm freezes you.j kr.r.jX  4 rats38-----==j 8j j % _You are frozen.j~ .  You hit the rat.  You kill the rat!j r.  Trog accepts your kill.j/rjz6r.jگ;.rjl  You hit the endoplasm but do no damage.jl9--5-9.3 (1.1jjC@ _The endoplasm hits you but does no damage.j; .  You hit the endoplasm.  You headbutt the endoplasm, but do no damage.r.r.j0r.j   3 ratsThe endoplasm is heavily wounded.jG-400jjV _The endoplasm barely misses you.jM j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.jjj################ judgestillwater the Chopper###.#~≈≈≈≈≈≈≈≈≈≈≈≈ Minotaur of Trog ***...##...~~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 39/47 ===================-----##.....~~~≈≈~≈≈≈≈≈≈≈ Magic: 4/4========================#.....~~~≈~~≈≈~≈≈~≈~ AC: 9Str: 29#......≈≈≈~≈~†≈≈~~~# EV: 9Int: 4#......≈≈≈≈≈~~†.~~~~ SH: 0Dex: 16#....############### XL:  5 Next: 85% Place: a Sewer#.r@##Noise: =--------  Time: 3540.3 (0.0)#.rJ##a) +0 hand axe#.r.<mNothing quivered#...##..#..J   endoplasm#..rrr 3 rats#..  You hit the endoplasm but do no damage. _The endoplasm hits you but does no damage.  You hit the endoplasm.  You headbutt the endoplasm, but do no damage.The endoplasm is heavily wounded. _The endoplasm barely misses you.j rA red film seems to cover your vision as you go berserk!j<I r.jOYou feel yourself moving faster! You feel mighty!jG  ###.#~≈≈≈ ##...~~≈≈≈ ##.....~~~≈ #.....~~~≈~ #......≈≈ #...... #....# #rr@## #..J## #.rr #... ##.. #.. #..r 4 rats #..The rat bites you but does no damage.j!59/70=1.3 (1Berserk  _The endoplasm hits you but does no damage.jO .You slash the endoplasm!  You kill the endoplasm!jڏ r.Trog accepts your kill.jk?r.j*lj?r.jl   frilled lizardjof6-69 (0.6jQjZb _You closely miss the rat. The rat bites you.jr .You barely miss the rat. You closely miss the rat. You hit the rat.  You kill the rat!jP 3 ratsj;F-2.6 (0.7j2jW _Trog accepts your kill.j] .You hit the rat.  You kill the rat!j)h †Trog accepts your kill.You slash the rat!  You kill the rat!jiyr.l.j2qo   ratjQt483.4 (0.8jzjD}W _Trog accepts your kill.jD .You hit the rat.  You kill the rat!jN † _hit the rat.  frilled lizard.frilled lizard!jU SjiY P794.1 (0.7j^ j` W _Trog accepts your kill.j jǙ j8 jɟ H _No target in view!j3jjH _No target in view!j5j6j:j=H _No target in view!jIjj" _You start resting.j'&-j-&8j.v-5.4 (1.3Berserk j3j%6k _You feel a strong urge to attack something.j 3j j j  _You start resting.j j  ###.#~≈≈≈ ##...~~≈≈≈j I ##.....~~~≈ #.....~~~≈~ #......≈≈ #...... #....# #..@##6.1 (0.7 #..†## #... #...jh  ##.. #.. #.. #..  You feel your anger nearly subside. You are no longer berserk.j2 38/478 (1.4Slow -Berserk j j? _You are exhausted. You feel yourself slow down.j1 j1 jJ2 j4 jL: }9j: j2; E40=j; j= j= j> j@ ,jA jB jIC U1=jCD jAF jH ,jH j~I K2=jRJ jaL ,j"M j'O ,jO j|Q jQ U3=jR j T jfT jT jV jW K4=jW jY jY jUZ j\ jp\ j\ j2^ j^ #5j^ 2=j_ j` j0a ja jc jc K6=jd jaf jf jf j#i ,ji j6l k _You start resting.HP restored.jq jx 076.8 (30.0)jy R7==jz -8.3 (31.5 _j~ jS jujvjwjyjKnjjրjjEj9=jdj!W _You start waiting.j1j284.3 (6.0)j85.8 (7.5jBj[ _You feel yourself speed up.jn?  ###.#~ ##...~~ ##.....~~~≈≈~j#( #.....~~~≈~~≈≈~≈≈~≈ #......≈≈≈~≈~†≈≈~~~ #......≈≈≈≈≈~~†. #....# #.@.## #..†## #.... #....# ##...# #.... #.... #.....jnB6.8 (1.0jjs!jjj;jj*jh,jjjj"jujjvjjjjKjj)jzjji j j j j(jj?r _You recover from your berserk rage.jj)jj_  You see here a rat corpse.jj` _jj#j,jj0#7 _You open the door.jH%j%j'j*@  There is an open door here.jF,j, _j-j5##...~~≈≈≈≈≈≈≈≈≈≈≈≈~~##.....~~~≈≈~~~#.....~~~≈~~≈≈~≈≈~≈~~~#......≈≈≈~≈~†≈≈~~~##......≈≈≈≈≈~~†.~~~~≈#....###################...###..†######....'@!# #....#!!##...#####....#.....jf6#.....#.....~##....~ji=16026.0)j%>,3.8 (17jKCjE. _i - a scroll of identifyj73j9j;j=jA,j`F##...~~≈~~†##.....~~~≈≈~≈~~.#.....~~~≈~~≈≈~≈≈~≈~jG #......≈≈≈~≈~†≈≈~~~#≈≈~#......≈≈≈≈≈~~†.~~~~≈≈.#....###...## #..†##### #....'.@# #....#!!# ##...#### #....#..... jIV14.0)jW+5.8 (2j `jcW _o - a fizzy cyan potionje Ijf jjn Bj0o ,jo jr l _f - 2 grey potions (gained 1)jBt jt j u jz ..~~~≈≈~≈~~ ~~≈≈~≈≈~≈~~~ #......≈≈≈~≈~†≈≈~~~#≈≈ #......≈≈≈≈≈~~†.~~~~≈≈ #....###################...## #..†##### #....'..# #....#@.# ##...#### #....  #.....  #..... #.....~ ##....~ jĀ +8.8 (3jV +9.8 (4j j R _s - an inky potionjA jA 3jE jG ,jJL V  There is an open door here.jN jO  _jP jQ jbT jT jlU jJW jX jY jY j\ j\_ j_ jB` jb j9e Bjg ji jGj j k j$m jq A  You enter the shallow water.j s UWater j@w N _Moving in this stuff is going to be slow.jmy jy (jz j} j ja j; j j jh j j jE A  You enter the shallow water.j ?Water j j} N _Moving in this stuff is going to be slow.j #....'..##....#..###...#####....########### #.....#~≈≈≈~~~≈. #.....~≈≈≈≈~≈~.~#.....~~≈≈~~~≈~(j ##....~≈≈~~≈~≈~:##....~@~≈~≈≈.~23.0 (13.2)###..≈~≈≈≈≈≈≈≈ ############ j\ j -4.6 (14.8j j d _Found a parchment of Anguish and 3 boomerangs.jbMj4Nj6PjpTjVjb[Bj&^j^j `jJbj9djdjej(hj"j,j{kj2mjnjBojpjyrjVtjt& jujwjy3j:{j~j>,jjÃj,jj?  You see here 3 boomerangs.jf  You encounter an adder.j..†##### ....'..# ....#..# #...#### #....################### #.....#~≈≈≈~~~≈.≈≈≈≈≈≈.S #.....~≈≈≈≈~≈~.~~≈≈≈~~.. #.....~~≈≈~~~≈~(~≈≈≈~~.. jْf##....~≈≈~~≈~≈~:@≈≈~~~~.  ##....~~~≈~≈≈.~.~~~~≈..###..≈~≈≈≈≈≈≈≈≈~~~≈~..####################S   adder (asleep)j.KS.36.6 (12.0j/S.j:ESj,7.6 (13j͡jq/ _The adder hisses angrily.jV†##################### ≈≈~~~≈.≈≈≈≈≈S.. ≈≈~≈~.~~≈≈≈~~.. ≈~~~≈~(~≈≈≈~~.. ~~≈~≈~:@≈≈~~~~.  ~~≈~≈≈.~.~~~~≈..  ≈≈≈≈≈≈≈≈~~~≈~..  #################### jjǩ†#################### ≈≈~~~≈.≈≈≈≈≈S.. ≈≈~≈~.~~≈≈≈~~.. ≈~~~≈~(~≈≈≈~~.. ~~≈~≈~:@≈≈~~~~.  ~~≈~≈≈.~.~~~~≈..  ≈≈≈≈≈≈≈≈~~~≈~..  ####################  jjHj۲jj3] _An adder is nearby!j†##################### ≈≈~~~≈.≈≈≈≈≈S.. ≈≈~≈~.~~≈≈≈~~.. ≈~~~≈~(~≈≈≈~~.. ~~≈~≈~:@≈≈~~~~.  ~~≈~≈≈.~.~~~~≈..  ≈≈≈≈≈≈≈≈~~~≈~..  #################### jWj†#################### ≈≈~~~≈.≈≈≈≈≈S.. ≈≈~≈~.~~≈≈≈~~.. ≈~~~≈~(~≈≈≈~~.. ~~≈~≈~:@≈≈~~~~.  ~~≈~≈≈.~.~~~~≈..  jR:≈≈≈≈≈≈≈≈~~~≈~..  ####################  jh4j/jt] _An adder is nearby!jv$ †##################### ≈≈~~~≈.≈≈≈≈≈S.. ≈≈~≈~.~~≈≈≈~~.. ≈~~~≈~(~≈≈≈~~.. ~~≈~≈~:@≈≈~~~~.  ~~≈~≈≈.~.~~~~≈..  ≈≈≈≈≈≈≈≈~~~≈~..  #################### jY% <j †#################### ≈≈~~~≈.≈≈≈≈≈S.. ≈≈~≈~.~~≈≈≈~~.. ≈~~~≈~(~≈≈≈~~.. ~~≈~≈~:@≈≈~~~~.  ~~≈~≈≈.~.~~~~≈..  ≈≈≈≈≈≈≈≈~~~≈~..  ####################  j 4jl j ] _An adder is nearby!j##...## #..†##### #....'..#.#..# ##  #....###################  #.....#~≈≈≈~~~≈.≈≈≈≈≈S..  #.....~≈≈≈≈~≈~.~~≈≈≈~~..  #.....~~≈≈~~~≈~@~≈≈≈~~..≈≈~~≈~≈~:.≈≈~~~~.....~~~≈~≈≈.~.~~~~≈..###..≈~≈≈≈≈≈≈≈≈~~~≈~..####################j$≈SS~j3j88.0) _jjP _You see here 3 boomerangs.j7 S≈≈Sj j܇ w9Throw: 3 boomerangsj' j/ P _f - 3 boomerangsj...## ..†##### ....'..# ....#..# ...#### #....####### #.....#~≈≈≈~~~≈.≈≈≈≈≈≈.. #.....~≈≈≈≈~≈~.~~≈≈≈~~.. jj#.....~~≈≈~~~≈~.@S≈≈~~.. ##....~≈≈~~≈~≈~:.≈≈~~~~.  ##....~~~≈~≈≈.~.~~~~≈.. ###..≈~≈~~~≈~..#jIL############j3{ _You see here 3 boomerangs. _f - 3 boomerangs  You enter the shallow water.  Moving in this stuff is going to be slow.  The adder closely misses you. The adder bites you.  You are poisoned.j5==--=41.2 (1.6Pois Water jj, _The adder poisons you!j r  You completely miss the adder. You feel sick.j f3---2.3 (1.1jj@ _The adder bites you but does no damage. x2j\  Your unstable footing causes you to fumble your attack.jxY2-30jjb _You feel sick. The adder closely misses you.jb  You slash the adder! Your headbutt misses the adder.The adder is severely wounded.jc-=4jijlb _You feel sick. The adder closely misses you.jEK G≈You feel sick. The adder closely misses you.  ompletely misses you. You furiously retaliate!headbutt the adder.  You kill the adder!  Trog accepts your kill. 1=-96-5jN ( _You hear a splash.j j ?--jjrH _No target in view!j&{j4|jrj#H _No target in view!j"jj“jI3  You feel sick.j.}0= jd_You are no longer poisoned.j%1jV,jjj,jj3jj߭j(jK2=jj,jLj4jj:jajj¼jjTU3=jjjjwD4=jWjjj j,jlj jxU5=jj;jjj`jjj},jjj8K6=joj<,jjj jj,jj^jh7==j.j61 _HP restored.j>jjjjA  You enter the shallow water.j?Water jjN _Moving in this stuff is going to be slow.jjjjj d  You encounter 2 rats.j5#### '..# #..# #### ..#################### ...#~≈≈≈~~~≈.≈≈≈≈≈≈.. ...~≈≈≈≈~≈~.~~≈≈≈~~....# ...~~≈≈~~~≈~.~≈≈≈~~... ...~≈≈~~≈~≈~:.≈≈@~~~..- jg....~~~≈~≈≈.~.~~~~≈.... ##..≈~≈≈≈≈≈≈≈≈~~~≈~...  ####################..r r..rr 2 rats (asleep)jn 74.5 (29.2)SThe rat squeaks loudly. You hear an angry hiss.j-Sj 5r.jK 5r.j 6S.j!6S.j#7r.j#2r.j,SS 2 ball pythons (constriction, wanderi…)rr 2 ratsj6-R===6.1 (30.8j5j 8_ _You encounter a ball python. x2j ;############# ~~≈.≈≈≈≈≈≈..### ≈~.~~≈≈≈~~....# ~≈~.~≈≈≈~~..... ~≈~:.≈≈@~~~.... ≈≈.~.~~~~≈..r.. ≈≈≈≈≈~~~≈~.r...  ###########.S.  S.  . j{ ############# ~~≈.≈≈≈≈≈≈..### ≈~.~~≈≈≈~~....# ~≈~.~≈≈≈~~..... ~≈~:.≈≈@~~~.... ≈≈.~.~~~~≈..r.. j4 p≈≈≈≈≈~~~≈~.r...  ###########.S.  S. .  ju" j" j) j, d _There are monsters nearby!jz* '..# #..# #### ################~≈≈≈~~~≈.≈≈≈≈≈≈..###~≈≈≈≈~≈~.~~≈≈≈~~....~~≈≈~~~≈~.~≈≈≈~~.~≈≈~~≈~≈~:.≈≈~~#~~≈~≈≈.~.~~~@≈..r..# #..≈~≈≈≈≈≈≈≈≈~~~≈~.r..##################.S S.. Sj).mS.S.j.6r.j.3r.jV/kS.S.j6PSS)j79--7.7 (1.6)j<j?5 _The ball python hisses angrily.j5..# ## ################~≈≈≈~~~≈.≈≈≈≈≈≈..###~≈≈≈≈~≈~.~~≈≈≈~~....~~≈≈~~~≈~.~≈≈≈~~.....# ~≈≈~~≈~≈~:.≈≈~~~~r...# ~~≈~≈≈.~.~~~~≈rS...#≈~≈≈≈≈≈≈≈≈~~~≈@.S.##################....# ...#.. r..rS..Sje  The rat bites you but does no damage. The ball python bites you.j5--  0  =-9.3Constr Water jj!z _The ball python grabs you. The ball python constricts you.jM~rj0S.jv S.  Your unstable footing causes you to fumble your attack.j)  The ball python constricts you. The rat bites you but does no damage.  The ball python bites you but does no damage.jU4--j 800jj_ _The ball python constricts you.j| ≈You hit the ball python.  You kill the ball python!j .rTrog accepts your kill.j9 SYou closely miss the ball python. You hit the rat.  The rat bites you but does no damage. The ball python closely misses you. x2jjIJ5 9 1.4 (1.1jj\ _You encounter a ball python.jx .  The rat bites you but does no damage. The ball python closely misses you. x2 _You encounter a ball python.You closely miss the rat.The rat is heavily wounded.  You slash the ball python!  You kill the ball python!jV S.  Trog accepts your kill.r.jm w   ball pythonj2 /72.5j| j P _The rat barely misses you.j| S.  Your unstable footing causes you to fumble your attack.jDžA30jDj > _The rat bites you but does no damage. x2j †You slash the rat!  You kill the rat!j S.  Trog accepts your kill.jn   ratjS6=4jjt _You barely miss the rat. The rat bites you but does no damage.j †You slash the ball python!  You kill the ball python!j .  Trog accepts your kill.You hit the rat.  You kill the rat!j(. jw-85j7jW _Trog accepts your kill.j|jj#jH _No target in view!j j jw j H _No target in view!jE jMF j"L jN H _No target in view!jjoj/jj@$ _jBjJjojh7==jjj>jjj3jjjjjjjj=9=j%jXjjsjjj_,jjNj`jjijjj<jjj  You open the door.  You encounter an endoplasm.jV≈≈~≈~.~~≈≈≈~~....## ≈~~~≈~.~≈≈≈~~.....# ~~≈~≈~:.≈≈~~~~....# ~≈~≈≈.~.~~~~≈†....## ≈≈≈≈≈≈≈≈~~~≈~......# ###############....#  ##...##  #####...# jC #.?'@...# - #.!#....# ## #...## ....#.....#....##J   endoplasm (wandering).....#J....#j096.5 (11.0)j j M-7.5 (12 _jj _Found a scroll labelled REBLEI MOMOSM and a fizzy dark potion.j(.#.#†....## ~......# ...#  ##...##  #####...#  #.?'@...# j|) #.!#....#  ## #...##  ....#  .....#  ....##  .....# J....#j]u.#.#†....## ~......# ...#  ##...##  #####...#  #.?'@...#  #.!#....#  ## #...##  ....# .....# ....##  .....# J....# j4jcj]a _An endoplasm is nearby!jǂ.#.#†....## ~......# ...#  ##...##  #####...#  #.?'@...#  #.!#....#  ## #...##  ....#  .....#  ....##  .....# J....#jh- u.#.#†....## ~......# ...#  ##...##  #####...#  #.?'@...#  #.!#....#  ## #...##  ....# .....# ....##  .....# J....# j5 j6 j> jA a _An endoplasm is nearby!j( ?.#.#j͈ /†....## ~......# ...#  ##...##  #####...#  #.?'@...#  #.!#....#  ## #...##  ....#  j X.....#  ....##  .....# j? HJ....#j! .#.#†....## ~......# ...#  ##...##  #####...#  #.?'@...#  #.!#....#  ## #...## j"  ....# .....# ....##  .....# J....# j4  _An endoplasm is nearby!jS /~~~≈~.. ~~≈~≈~:.≈≈~~~~ ~≈~≈≈.~.~~~~≈†....## ≈≈≈≈≈≈≈≈~~~≈~...... ###############. ##...#######....?'..#.!### #...# ....# jT .~....#~.....# ≈~J≈≈~~...#ja ZJJjc 88.0) _jm jo j~~~≈~≈~:.≈≈~~~~ ~≈~≈≈.~.~~~~≈†....## ≈≈≈≈≈≈≈≈~~~≈~...... ############### ##...#######...#.?'.#.!## #@..## #....# #.~~....#~~.....#~~≈~J~≈≈~~...#≈≈~≈..##J~jqjM &9jjhjBm]≈.~.~~~~≈†....##≈≈≈≈≈≈≈~~~≈~......# ################....# ##...#######...# #.?'....# #.!#....# ####...## #@...##.....#~~....##~~~.J...~~~≈~~....#j*n≈~~...##≈≈≈~≈..##########jo$J.j^wjx(700j#jj%P≈≈≈≈≈≈≈≈~~~≈~...... ################ ##...#######....?'.!#jˡ2###...## ##....# #.≈≈≈~~~.J..#~~~~~.....# ~~~≈~~≈#≈≈≈~≈..### ####### j  j. _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby! jV The endoplasm closely misses you. You furiously retaliate!  You headbutt the endoplasm.  You kill the endoplasm!j)jjA~≈≈≈≈≈≈≈≈~~~≈~......#judgestillwater the Chopper ################....#Minotaur of Trog ***...##...##j'Health: 47/47 ========================#####...#Magic: 4/4========================#.?'....#AC: 9Str: 29#.!#....#EV: 9Int: 4####...##SH: 0Dex: 16##....#XL:  5 Next: 100% Place: a Sewer#.@...#Noise: =--------  Time: 3701.5 (1.0)≈≈≈~~~....##a) +0 hand axe~~~~~.....#jLCThrow: 3 boomerangs~~~≈~~....#~~≈≈~~...##≈≈≈~≈..########## _An endoplasm is nearby! _An endoplasm is nearby! j _An endoplasm is nearby!The endoplasm closely misses you. You furiously retaliate!  You headbutt the endoplasm.  You kill the endoplasm!j5 _Trog accepts your kill.You have reached level 6!j/  --more--j9 [53/535/56 0% j 4 _jTjUjVjYj[jaP _j#c,jdjgj ijiijjjljrBj2s jds: There is an open door here.jiujv _jJwj~≈≈≈≈~≈~.~~≈≈≈~~....# ~≈≈~~~≈~.~≈≈≈~~.....# ≈≈~~≈~≈~:.≈≈~~~~....# ~~~≈~≈≈.~.~~~~≈†....## jQ[≈~≈≈≈≈≈≈≈≈~~~≈~......# #################....# ##...######...##.@'....#- #.!#....#j{H ####...## ##.j~...# #.....#j ≈≈≈~~~....## ~~~~~.....#~~~≈~~....#~~≈≈~~...##j߇p6.5 (5-7.5 (6jČjc _c - a scroll labelled REBLEI MOMOSMjjwjjKjjXj%jIr _n - 4 fizzy dark potions (gained 1)j'Ij2@  There is an open door here.jטjf _jjwjjPjAjZjjrjjAjj6j֦jj,j^j1j_A  You enter the shallow water.j?Water jղj!$ jc*_Moving in this stuff is going to be slow.jWjjۺjּjj2jjjjjj0jjjkjjIj jjjj!jjjEjjjujj(jjYj jFjjTj) jg You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python and a frilled lizard.j #..'.... #..#.... ####...# ###################....# j|S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#.....# .~~~≈≈≈≈≈≈≈≈≈≈≈~~~....##l.#~~~≈≈≈≈~≈~~~~~.....#..~~≈~~#≈≈≈~~~~≈~~....# #@..~≈~~≈≈~~...##jP:#≈≈≈≈~≈~~≈≈≈≈≈~≈..######################  j-S   ball python (constriction, asleep) l   frilled lizard (asleep) j S30.3 (22.8)  The ball python hisses angrily. The frilled lizard hisses angrily.jD.SjLC~Sj?.lj@4S.jB~Sj50Sj5@.lj{j?~Sj8SSS 3 ball pythons (constriction, 2 wand…)lj9.1.9 (24.4jx7Water j1jt_ _You encounter a ball python. x2j[. #..' j#..#. ####. ###################. S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#. .~~~S≈≈≈≈≈≈≈≈≈≈~~~. S.#~~~≈≈≈≈~≈~~~~~  ..l~≈~~#≈≈≈~~~~  #@..~≈~~≈  #≈≈≈≈~≈~~≈≈≈≈≈j  ###################   jf #..' #..#. ####. ja###################. S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#. .~~~S≈≈≈≈≈≈≈≈≈≈~~~. S.#~~~≈≈≈≈~≈~~~~~  ..l~≈~~#≈≈≈~~~~jyU  #@..~≈~~≈  #≈≈≈≈~≈~~≈≈≈≈≈  j###################   Sj2 j›jGj]jd _There are monsters nearby!j6{  #..' #..#. ####. ###################. S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#. .~~~S≈≈≈≈≈≈≈≈≈≈~~~.j{  S.#~~~≈≈≈≈~≈~~~~~  ..l~≈~~#≈≈≈~~~~  #@..~≈~~≈  #≈≈≈≈~≈~~≈≈≈≈≈  ################### j| ?  j7| *j  #..' #..#. ####. jg ###################. S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#. .~~~S≈≈≈≈≈≈≈≈≈≈~~~. S.#~~~≈≈≈≈~≈~~~~~  j ..l~≈~~#≈≈≈~~~~  #@..~≈~~≈  #≈≈≈≈~≈~~≈≈≈≈≈  ###################   S j# j j! jJ$ d _There are monsters nearby!jq/  #..' #..#. ####. ###################. S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#. .~~~S≈≈≈≈≈≈≈≈≈≈~~~.j#0 B S.#~~~≈≈≈≈~≈~~~~~  ..l~≈~~#≈≈≈~~~~  #@..~≈~~≈  #≈≈≈≈~≈~~≈≈≈≈≈  ###################   jU0 =j #..' #..#. ####. ###################. S.≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#. .~~~S≈≈≈≈≈≈≈≈≈≈~~~.jh S.#~~~≈≈≈≈~≈~~~~~  ..l~≈~~#≈≈≈~~~~  #@..~≈~~≈  #≈≈≈≈~≈~~≈≈≈≈≈  ###################   Sj2 jwjjjQd _There are monsters nearby!jzM ##### #..' #..#... ####...####################....SS.≈~≈≈≈≈≈≈#.....F.~~~S≈≈≈≈≈≈≈≈≈≈~~~....#S.#~~~≈≈≈≈~≈~~~.#...l~≈~@#≈≈≈~~~~≈~~....#j=.F~≈≈≈≈#~..~≈~~≈≈~~...##..#≈≈≈≈~≈~~≈≈≈≈≈~≈..######################FF 2 bullfrogs (wandering)S 4 ball pythons (constriction, 3 wanj .FYou encounter a ball python and 2 bullfrogs.The ball python hisses angrily. The bullfrog gives a loud, deep croak!jC.Sj95F.j?.Sj;≈Sj@.SjRD.Fj?~Sj|>.Sj ~lThe ball python hisses angrily. x2; The bullfrog croaks.  The ball python barely misses you. The ball python grabs you.jt;.FjC~SjF.SjA;.FjFFSSSS)j~  0  ==3.5 (1.6)Constr Water j js_ _The ball python constricts you.j:  †You hit the ball python.  You kill the ball python!Trog accepts your kill.~j-Sj9 .Sju/You hear a splash.j4F.jBF~ljI~Sj\H.Sj?~Fj#≈Sjįj~jc-Fj=L 3j] 9 -40jYjyk _The bullfrog releases a deep croak.j †You slash the ball python!  You kill the ball python!Trog accepts your kill.j# J~Fj lFj& jX jɐ S≈j j> ~jk -Sj Dl~j :F≈j j? G~Sj ≈Fj< j C~SjM g  2You hear a splash.jӠ ?-5j jk U _The bullfrog barely misses you.jHU S≈Your unstable footing causes you to fumble your attack.j9V c†S≈jV ljXb  The bullfrog hits you but does no damage.  The bullfrog barely misses you.The bullfrog hits you but does no damage.jc %6jr n _The ball python barely misses you.j1†  The bullfrog hits you but does no damage. _The ball python barely misses you.  You miss the bullfrog. Your headbutt misses the bullfrog.You hit the frilled lizard.  You kill the frilled lizard!  Trog accepts your kill.j> ≈You hear a splash.  You hit the bullfrog. You slash the ball python!  You kill the ball python!j S≈Trog accepts your kill.j†The bullfrog hits you.  The bullfrog hits you but does no damage.  The ball python bites you but does no damage.  The ball python barely misses you. You furiously retaliate!  You headbutt the ball python.  You kill the ball python!j>  Trog accepts your kill. You can now call in reinforcements.j'x*0--17j$j'N _The bullfrog misses you.j\  Your unstable footing causes you to fumble your attack.j@--8jj _The bullfrog hits you. The bullfrog misses you. The bullfrog barely misses you.jo _The bullfrog hits you. The bullfrog misses you. The bullfrog barely misses you.You slash the bullfrog!he bullfrog is almost dead.  You slash the bullfrog!  The bullfrog hits you but does no damage.  j#]46--=9jSj? _The bullfrog hits you but does no damage.jR  Your unstable footing causes you to fumble your attack.36-------40.6 (1.1jTjQW _The bullfrog hits you. The bullfrog barely misses you. The bullfrog hits you.jN &  jO Your unstable footing causes you to fumble your attack.  The bullfrog hits you. The bullfrog misses you. The bullfrog hits you.j+P v29--------1.7jhV j?Y U _The bullfrog barely misses you.jd!  Your unstable footing causes you to fumble your attack.  The bullfrog hits you! The bullfrog hits you.j"[18--------2.8j~)j+? _The bullfrog hits you but does no damage.jjújj^ _You are too injured to fight recklessly!jwjwj}j܀^ _You are too injured to fight recklessly!j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--71% [?] toggle between ability selection and description.j] jˬ j #####.. judgestillwater the Chopper#..'... Minotaur of Trog ****..#..#... Health: 18/53 ========----------------####... Magic: 5/5========================####################.... AC: 9Str: 29...≈~≈≈≈≈≈≈≈≈≈≈≈≈≈#..... EV: 9Int: 4j ..~~~≈≈≈≈≈≈≈≈≈≈≈~~~....# SH: 0Dex: 16...#~~†≈≈≈≈~≈~~~~~.....# XL:  6 Next:  1% Place: a Sewer...~~≈F@#≈≈≈~~~~≈~~....# Noise: =--------  Time: 3742.8 (0.0)..~≈≈≈F#~..~≈~~≈≈~~...## a) +0 hand axe..#≈≈≈≈~≈~~≈≈≈≈≈~≈..### Throw: 3 boomerangs###################Water FF 2 bullfrogs _The bullfrog barely misses you.Your unstable footing causes you to fumble your attack.  The bullfrog hits you! The bullfrog hits you. _The bullfrog hits you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly!j   ############### ...≈~≈≈≈≈≈≈≈≈≈≈ ..~~~≈≈≈≈≈≈≈≈≈≈ ...#~~†≈≈≈≈~≈~~ ...~~≈F@#j  ..~≈≈≈F#~..~≈~~ ..#≈≈≈≈~≈~~≈≈≈≈  ############# A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The bullfrog hits you but does no damage. x2j 27/793.8 (13 boomerangsBerserk Water jq j U _The bullfrog barely misses you.j≈  You barely miss the bullfrog.  The bullfrog hits you but does no damage.  The bullfrog closely misses you. You furiously retaliate!headbutt the bullfrog.  You kill the bullfrog!  Trog accepts your kill.jO~   bullfrogj5264.4 (0.6jRj%( _You hear a splash.jO  You closely miss the bullfrog.The bullfrog is moderately wounded.j.H85.1 (0.7j_jR? _The bullfrog hits you but does no damage.j/ †The bullfrog is moderately wounded. _The bullfrog hits you but does no damage.  You slash the bullfrog!  You kill the bullfrog!  Trog accepts your kill.  You feel the power of Trog in you as your rage grows.j Rj 9/8251=7 (0.6 _You hear a splash.j͐ j h _Your Dodging skill increases to level 3!j3 ##### #..' #..# ####+#.≈~≈#..~~~≈~~~.....#~~†≈≈≈≈~≈~~~~~......~~≈@~#≈≈≈~~~~≈~~.....~≈≈≈≈#~..~≈~~≈≈~~....#≈≈≈≈~≈~~≈≈≈≈≈~≈..#### #########j1j<j:<--6.8 (1.1 _jLj$  Things that are here:jh} _a bullfrog corpse; a ball python corpsej;ajajbjeW  You start resting.jk9--jq(0.0jv,7.5 (0.7j+xj|zk _You feel a strong urge to attack something.j/j/j]0j62jQ6V30 j6Q_You start resting.j=jD(8.2jEZ9 (1.4Berserk jKjNc _You feel your anger nearly subside.j 3j' j W  You start resting.j  +############## ....≈~≈≈≈≈≈≈≈≈≈ ...~~~≈≈≈≈≈≈≈≈≈ ....#~~†≈≈≈≈~≈~ ....~~≈@~# ...~≈≈≈≈#~..~≈~ ...#≈≈≈≈~≈~~≈≈≈3 boomerangs # ############ j  0.0  You are no longer berserk.20/559.6 (0.7Slow -Berserk Water j| j _You are exhausted. You feel yourself slow down.j 1=je /2=j0 T23=jE j j* j jU j jv j$ j K4=j j ,j j O5j j ,j j i6=j j jK j jO j K7=j j ,j j jU j j j S8=j j jp j j a9=j j ,jd j j30=j j j* ,j; ,j! j j K1=j  j$ 2 _You start resting.j& j, 090.1 (40.5)j- 91.6 (42.0j2 jm5 [ _You feel yourself speed up.jjQjjU3=4=jj ji5=j5j jD j#!j"j"K6=j#j!&W _You start resting.j+j2-803.6 (1j274.6 (13j9j3<c _You recover from your berserk rage.jjj97=jBjjj"j jNjK8=jj!jljjjjjUjS9=jjj:j{jRjjj7jj"jZjX40=j j j j j- j jjj%1jjjYjjjXjjDjj0jjD2=jjjjjY,jjbjU3=j j!,j"j#j&$j$j%j&&j&j|(j(j)D4=j)j4+j,,j,j-j-j /jh/U5=j-0j1j2j/3jt4j4j5j7jh7K6=jY8j9j:j;j<j<j=j?j_?j@jAjBU7=jBjCj1DjDjDFjFj/Gj?HjH%8jlIjJjKjKjFM,jYNjOjPjPjQjQRK9=j SjKTjTjiUjVjVjWjYl50=jZj[j[j\j]j^j^jI`,j`jvajaK1=jbjdj]dj,ejDfj|fjgjFhjhU2=jijjj3kjkjxmjmjdnjpjEpjpj"rjtrK3=j7sjtjtjujvjvjwj9yjyU4=jKzj{j{j}jc~j~jjok _You start resting.HP restored.jjƌ,67.6 (6jӍ`5=8.6 (64 _jHj+jx3jj =j{,jjҕ,jjŗjjؘjBjjFjzjƜjjj"j[j,jjEjj*j},j=jjèjSjѪ,jj,jj",jٯj9jpjVjj3jܺjjWj8j?jj^j*,jj@jvjTjwjjdj,jj",jJj,jlj*jj jUjjLj,jjjbj*jz,jmjj7jjc,j/j,jjjjj1jijjm,jdj,juj ,jjAjxj'j~jjj,jj jdjj,jjjjj-,jjp,j?j\jjhj,jxj#jPjj.jSjjjj jj,jjj j j2 j j ,j|Bjj>*j,,j-,jy/,j/j0,j1jW5jC6,j6j6j37j8j(9j9j;,jW<jAjBjD,jDjEj FjGjnH,j6IjJ,jKjM,jWjUXjXjYjZj:[j[j?]j]j^j`,j`jb,jcjYd,jVejfj0gji,j/j,jq ÷ _You start waiting.jy]967.6 (998.6 (100.0)j"~jR# _Done waiting.jhAjAjBjDjHBjHjHj}JjJjKjLjMjMj OjOOj*PjWQjQjSjSjTjTjXnjmYjZj?[j8\j`]j]j]^j_j_j`jkb,jcjdjdjfBjIgjhjhjijjjt4ju,jAvjw,jrxjyjzjzj{j8|j|j}j,~j~j5jjYjEjj?j,j؋jj0jjjsjFj,jYj~jϓjrjjjjjjnj,jޚj:,jj%jwjj,jj!jUjjNjjΣjbjj֤jdjjj,j+jgjj{j~jjajjìjwjjjjc,j$j3jgjj+jujj2jj)jWjjEjjjjsjjݽjjjjj~,jjcjj}j,j4jjjj+jrjSjjjjjjjjjjj,jjjjUjjjWj,jj,jj>jj'j,jjjjAjPjj*j_jjajjjjjjjx,jcjnjjwj,jj(jhjjL,jjLj~jj,j:jpjjjxjjjjBjj,jjj-jj@jxjj j j j j j j j# j j j ji j  j2 j j j j% j j j jD W _You start waiting.ju 54067.6 (99.0)j /8.6 (100.0)j j # _Done waiting.jD{ 3j{ j Xj, XjQ j jN j j‰ j j (j j' jl j jY jp je j j: ji j j- jE j˩  ###..≈~≈≈≈≈≈≈≈≈~~~≈####################  #.? #?∩ #.? #'################# ##.@..≈~≈≈≈≈≈≈≈≈≈≈≈≈77.4 (8.8) #....~~~≈≈≈≈≈≈≈≈≈≈≈~ #.....#~~÷≈≈≈≈~≈~~~~j^  #.....~~≈÷~#≈≈≈~~~~≈#....~≈≈≈≈#~..~≈~~≈≈##...#≈≈≈≈~≈~~≈≈≈≈≈~################### _You open the door.j; b _Found a gate leading back out of this place.j $j$j&j *j-j<1: _j?3j}5j5j7j:@  There is an open door here.j'=j= _jO?j{BjBjDj/J$ jJJ_g - 2 scrolls of fog (gained 1)jLjbMjtNjV#.....~~≈≈~~~≈~.~≈≈≈~##....~≈≈~~≈~≈~:.≈≈~~##....~~~≈~≈≈.~.~~~~ ###..≈~≈≈≈≈≈≈≈≈~~~≈j/W ######################.?!##?∩@#..##'###################....≈~≈≈≈≈≈≈≈≈≈≈≈≈jW#....~~~≈≈≈≈≈≈≈≈≈≈≈~#.....#~~÷≈≈≈≈~≈~~~~ ...~~≈÷~ ..~≈≈≈ ##...#≈≈≈≈~ j^.82.4 (5.0j^j^$3.4 (6jdj&g` _e - a scroll labelled BERAWNAPLEjO,j,j-j3j 5j8,j<TM≈≈≈≈~≈~.~.....~~≈≈~~~≈~.~≈≈≈##....~≈≈~~≈~≈~:.≈≈##....~~~≈~≈≈.~.~~~~###..≈~≈≈≈≈≈≈≈≈~~~≈####################.?j<?∩.#...###'#################..##..jA+4.4 (1jHB+5.4 (2jGjJ\ _t - a bubbling golden potionjX 3jZ js_ j` jc ,j=e je je jtk n _g - 3 scrolls of fog (gained 1)jl jm jm jp ,jp j   #.....~~≈≈~~~≈~.~≈≈ ##....~≈≈~~≈~≈~:.≈≈ ##....~~~≈~≈≈.~. ###..≈~≈≈≈≈≈≈≈≈ #################### #...#j  #@∩.#9.4 (4 #...# ##'############### ##....≈~≈≈≈≈≈≈≈≈≈≈ #....~~~ #.....#~~÷≈≈≈≈~≈~ #.....~~≈÷~#≈≈≈ #....~≈≈≈≈#~..~≈~~ ##...#≈≈≈≈~≈~~≈≈ _t - 5 scrolls of teleportation (gained 1)jy ,j E _Done exploring.j 4j4j4jF/..0jFjvMj#OE _Done exploring.jjMjj!jjj(E _Done exploring.jJ3jj4jN[ _Done exploring.j`[[?25h[?0c  Search for what [Enter for "."]? j< [?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] a parchment of AnguishjR-j)4j:#.....~~≈≈~~~≈~.~≈≈ judgestillwater the Chopper##....~≈≈~~≈~≈~:.≈≈ Minotaur of Trog ****..##....~~~≈~≈≈.~.~~ Health: 55/55 ========================###..≈~≈≈≈≈≈≈≈≈~~ Magic: 5/5========================############### AC: 9Str: 29EV: 9Int: 4#####SH: 0Dex: 16#...#XL:  6 Next: 51% Place: a Sewer#@∩.#Noise: ---------  Time: 4089.4 (0.0)#...#a) +0 hand axe##'############### Throw: 3 boomerangs##....≈~≈≈≈≈≈≈≈≈≈≈#....~~~≈≈≈≈≈≈≈≈≈≈#.....#~~÷≈≈≈≈~≈~~j;6 #.....~~≈÷~#≈≈≈~~~ #....~≈≈≈≈#~..~≈~~ ##...#≈≈≈≈~≈~~≈≈≈≈  _t - 5 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .j@j@jEjG. _jq#.....~~≈≈~~~≈~.~≈##....~≈≈~~≈~≈~:.≈≈~##....~~~≈~≈≈.~.~###..≈~≈~###### #...# #.@.# #...# ##'###....≈~≈#....~~~≈#.....#~~÷≈≈≈≈~≈~#.....~~≈÷~#≈≈≈~#....~≈≈≈≈#~..~≈~~≈##...#≈≈≈≈~≈~~≈j1j?390.4 (1 _jj̗j _There is a gate leading back out of this place here.jI_j#`jgjljq-1 _jtjA.Dungeon:4j. #....# #.# #.#$ #...# #.# ##.#.#####..# #.## ##..##........## #..###..###..........####.....<jk.............#.....%..##......~~~......[..##...#.....~~~~~÷÷.#....###........~~@~~...####.###...#.#..~~~~~...# #..##...#...~~~....# ##.##...#..........# #......#...........# ##.....j###......##.# #....#......## #. .....##.###..## #.....# ##.....jU-2.9 (2.5j:%j+ _Welcome back to the Dungeon!jkY _There is a collapsed entrance here.j_jA  You enter the shallow water.j/UWater j$ jH*_Moving in this stuff is going to be slow.jsj(jjVjjjjj ..(.. .... .... ..##.. .#  ... #....# #.#  j#$# #...# #.#  #.#####..# #.##  ##........## #..## .####.@........####.6.5 (3.6.................#.....%jq.#........~~~......[..####......~~~~~÷÷.#....###.....~~.~~...####.## ##.#..~~~~~...# #..# #..#...~~~....# ##.# #.##..........# #.. .. #...........# ##. jjx+7.5 (4jZ9%j2 _Found 5 atropa-tipped darts.jjjjWjjBj [...................#.#..(...# ....... .......##.. ... #.... j!  #$# #...# #.#  #@#####..# #.## 8.5 (1.0 ##........## #..## .####..........####.....................#.....%jZ A.#........~~~......[..####~ . j )..#...~~~..j j+9.5 (2jj+ _Found a plate armour.j0jjj/!j$j)Bj*j+jj0M _You now have 193 gold pieces (gained 9).j99% #<.###..##...##...#.......[..........#...##...#..(...# ...........## ............##.. #.@..#.. 101##.####...# #.#  #.#####..# #.## ##........## #..##.####..........####..............% ......~~~.. ..~~~##.....~~.~~.jLBjC+2.5 (3jI9%jL; _Found an escape hatch in the ceiling.j jg j jP j j j@ ,j Bj" jz j j> j0 j j~ j j  j j j  j' j jY j j! j# j`$ jj% jN' j ) j) j* j. j/ j0 j,1 j2 j}4 j4 j5 j)7 j@9 ,jW: j= j? j? j2@ j6A jB jFC jC jF jG jG jH jJ jK j-L jL jN jO ,jTP jsQ jR jR jES jU jqW jW jX jtY jZ jP[ j[ j*_ j` j` jk jm jq ,jr j t jSv jv j y jI} je j j jH j| j@ j$ judgestillwater the Chopper#. ... .### #.. Minotaur of Trog ****..#. ...## #<.###..# Health: 55/55 ========================#. #.....##...#.... Magic: 5/5========================##. #.. #.[......... AC: 9Str: 29..##.# #.......... EV: 9Int: 4#.#..####...#..(... SH: 0Dex: 16##.................. XL:  6 Next: 51% Place: Dungeon:4##..@................ Noise: ---------  Time: 4125.5 (23.0) F10;12H##............###....# a) +0 hand axe#.......##...## ##.### Throw: 3 boomerangs....####.####..# #.###5.# #.## ##.# ##.....#..###..####..... 5   Grinder (wand, asleep)##......................###..#........~......# #.###......~~ _Moving in this stuff is going to be slow. _Found 5 atropa-tipped darts. _Found a plate armour. _You now have 193 gold pieces (gained 9). _Found an escape hatch in the ceiling.  You encounter Grinder. She is carrying a wand of polymorph.jD /  --more--jЀ j~ j 95.j Y5)j 5==6.5 (24j{ j * 5 atropa-tipped darts. _Found a plate armour. _You now have 193 gold pieces (gained 9). _Found an escape hatch in the ceiling.  You encounter Grinder. She is carrying a wand of polymorph. _Grinder shouts!j%e #. .... .### #.. #. ...## #<.###..##. #.....##...#.###. #.. #.[....##.# #.##.#..####...#..(...###.###......##............###....#.#.......##...## ##.#.5..####.####..# #.#..# #.## ##.# ##.. #..###..####.##.......###..#.~......# #.###......~jDg A.5jn jo :--7.5 (1.0)jv j y j|N#. ..... .### #.. ##. ....## #<.###..##.#. #.....##...#.###. #.. #.[.#...##.# #...# #.#..####...#..(...# ##.###.###.###....#.#.##...## ##.####...5.####.####..# #.#..# #.## ##.# ##.. #..###..####.##...###..#.~......# #.###......~.5jP75.jVVjVA--8jI]j"`] _Grinder says, "DUCK!"j;#. ..... .### #.. #.#. ....## #<.###..##.#. #.....##...#......####. #.. #.[...# ...##.# #...# #.#..####...#..(...# ##.## ##.###.###....#.#.5.....##...## ##.####.....####.####..# #.#####...# #.## ##.# ##.. #..###..####.##........###..#..~~~.......#j<G #.###......~jsD 5§Grinder says, "What is the universe for?"jK<9jRj~U% _Grinder blinks!j#. ..... .### #.. #. #. ....## #<.###..##.. #. #.....##...#......# ###. #.. #.[...# ...##.# #..# #.#..####...#..(...# ##.## ##5.##.##.###....#.#.§.....##...## ##.####.....####.####..# #.#####...# #.## ##.# ##.. #..###..####.##.........###..#........~~~j`.......# #.###......~~~~~÷jjjlj'm'30jvjyG _Grinder zaps a wand. You resist with some effort.j [#. ..... .### #.. #. #. ....## #<.###..##.. #. #.....##...#......# ###. #.. #.[..# ...##.# #..# j} #.#..####...#..(...# ##.## ##5.##.##.###....#....##.§.....##...## ##.####...#....####.####..# #.#####..#..# #.## ##.# ##.#. #..###..####.##.........###..#........~~~.......# #.###......~~~~~÷jI S§.5j .j &1j$ j& % _Grinder blinks!j{#. ..... .### #.. #. #. ....## #<.###..##..  #. #.....##...####. #.. #.[...##.# #..........# .#..####...#..(...# .## 5........##.. ##............###....#....#  #.§.....##...## ##.####...#....####.####..# #.#####..#..# #.## ##.# ##.#..###..##### ##.............##..#......jA.5jej&2jjjL ###. ..... .### #.. #. #. ....## #<.###..##..  #. #.....##...####. #.. #.[...##.# #..........# .#..####@..#..(...# .## 5........##.. ##............###....#.jC...# #.§.....##...## ##.####...#....####.####..# #.#####..# ..# #.## ##.# ##.#..###..###### ##.............#jj&3j#j!&jڐ >M#  ..##...... .### #.. #....## #<.###..##.. ...##...#......####. #.. #.[.#...##.# #@....... #.#..####...#..(...#  ##...........## ##...5................##.........#.# ..# j j0 &4j j2 jn##  ...## #....... .### #.. #. #......####<.###..##.. #. #.....##...#......####. #.. #@[..#...##.# ##..........# #.#..####...#..(... ##.............. ##...5................##.. ##............###....#....# #.§.....##...## ##..#j1p6 ....####.####..# #.#####.. ..# #.## ##.# ##jdwjw&5j}j<j{jg|&6jIjj jk &7j$ j jIjJ&8jOjQj15jR"5   Grinder (wand)j"&9j*jj,j_ jc  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--71% [?] toggle between ability selection and description.jjjjudgestillwater the ChopperMinotaur of Trog ****..Health: 55/55 ========================##Magic: 5/5========================...##AC: 9Str: 29#....... .### #.. #.EV: 9Int: 4#......####<.###..##..SH: 0Dex: 16#. #.....##...#......#XL:  6 Next: 51% Place: Dungeon:4###. #.. #@[..........#jNoise: ---------  Time: 4139.5 (0.0)...##.# ##..........#a) +0 hand axe#.#..####5..#..(...#Throw: 3 boomerangs##..................####...5................##..##............###....#....# 5   Grinder (wand)#.§.....##...## ##.####...#....####.####..# #.#####..#..# #.## ##.# ##........## _Grinder shouts! _Grinder says, "DUCK!"Grinder says, "What is the universe for?" _Grinder blinks! jH_Grinder zaps a wand. You resist with some effort. _Grinder blinks!j  ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#.  ###. #.. #@[..........#  j ##..........#  ..#..(...#  ..........##  .......  ..###..  .## ##.  .#   ..# #.## ##.# A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You can no longer call in reinforcements.j"jʯjk.82/8240.5 (13 boomerangsBerserk jjG _Grinder zaps a wand. You resist with some effort.j? z##...###....... .### #.. #.#......####<.###..##.. #. #.....##...#......# ###. #.. #.[..........# ...##.# ##@.# #.#..####5..#..(...# ##..................###...5..............##............###....#....# #.§.....##...## ##.####...# ....####.####..# #.## ..# #.## ##.# ##........#. #..###..####..jI z  You feel a strong urge to attack something.jAO j j ,1.2 (0.7j jj G _Grinder zaps a wand. You resist with some effort.jf  You slash Grinder! You headbutt Grinder.  Grinder is moderately wounded.jGh71----==9Berserk joj"q< _Grinder hits you. You writhe in agony!jv0  You closely miss Grinder. You headbutt Grinder!  Grinder is severely wounded.jZ5:*j   Grinder zaps a wand. You turn into a tree.Your +0 chain mail melds into your body.j:♣j107/123----23  2  -2.6Tree jʫL _Your roots penetrate the ground.j' a  You slash Grinder!jv v8==3.3j jG W _Grinder is almost dead.jLj  You closely miss Grinder.  Grinder is almost dead.jek /-4.0jFv jw ' _Grinder hits you.jx /You slice Grinder!!  You kill Grinder!juSjjP  judgestillwater the Chopper  Minotaur of Trog ***... ## Health: 111/126 =====================--- ...## Magic: 5/5======================== #....... .### #.. #.  AC: 23Str: 29 j a#......####<.###..##..  EV:  2 Int: 4 #. #.....##...#......#  SH: 0Dex: 16 ###. #.. #.[..........#  XL:  6 Next: 131% Place: Dungeon:4 j!...##.# ##♣.........#  Noise: =--------  Time: 4144.6 (0.6) #.#..####/..#..(...#  a) +0 hand axe ##..................##  Throw: 3 boomerangs ##...5................##..  Berserk Tree  ##............###....#....# jJ!p #.§.....##...## ##.####...#    ....####.####..# #.#####..#    ..# #.## ##.# ##........##    . #..###..####..........##j!c Grinder is almost dead. _Grinder hits you.  You slice Grinder!!  You kill Grinder! _Trog accepts your kill.Your Fighting skill increases to level 5!j#You slice Grinder!!  You kill Grinder! _Trog accepts your kill.Your Fighting skill increases to level 5! j4$ Your Axes skill increases to level 6! Your Armour skill increases to level 4! have reached level 7!j./  --more--j{ Y20/136/676% jܕ jҗ 4 _j;o  jqFj{vm _You start resting.jz&-jN  ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  j:###. #.. #.[..........#   ##♣.........# 5.3 (0.7 #/..#..(...#  ...........##  ..........  .....###...  ##...## ##.#  j##..# #.#  ..# #.## ##.#   .  You feel a strong urge to attack something.You are no longer berserk.j 80/91   -6.0 (1.43 boomerangsSlow -Berserk Tree j،j _You are exhausted. You feel yourself slow down.jB3jj\jhN1jVjjjj%2jjFjj4jnjf%3jXjjVjjjIK4=j jEjjwjXW _You start resting.j 5=hh   hound (wandering)jC  j 058.0 (12.0)jjc  9.5 (13.5jjV _You encounter a hound.j| T ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  #/..#..(...#  j} ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.#   . j  ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#  jw  ##♣.........#  #/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.# j 9  . j>+ j+ 0j@4 jf6 \ _A hound is nearby!j . ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  j #/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.#   . j  ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#  jΑ ##♣.........#  #/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#  jX##..# #.#  ..# #.## ##.#   . jj|jjP\ _A hound is nearby!jD ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  #/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.#   . j ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#  jK! ##♣.........#  #/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.#   . j+j,j]6j>:\ _A hound is nearby!j# ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  #/..#..(...#  ..........##  ..........  j#.....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.#   . j|D ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  j5G#/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.# j9  . jjjj\ _A hound is nearby!jER3j\\ _You cannot move.jt jtv j| j q _A hound is nearby!You cannot move.j  ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  #/..#..(...#  ..........##  ..........  .....###...  ##...## ##.#jo s  ##..# #.#  ..# #.## ##.#   . j  ## ...## #....... .### #.. #.  #......####<.##  #. #.....##...#......#  ###. #.. #.[..........#   ##♣.........#  #/..#..(...# jV" ..........##  ..........  .....###...  ##...## ##.#  ##..# #.#  ..# #.## ##.#   . jm*j<+jJ2j&5dYou cannot move.A hound is nearby!j?.hj7h.j1j861.0 (1.5) _jǮjj( hhYou cannot move.You cannot move. _A hound is nearby!  You hit the hound.  The hound is lightly wounded.j) 76=2.5j0 j3 @ _The hound bites you but does no damage. x2j"  You closely miss the hound.The hound is lightly wounded.j/74.0jj@ _The hound bites you but does no damage. x3jZ  You hit the hound but do no damage.The hound is lightly wounded.j/55.5jj%R _The hound bites you but does no damage. The hound bites you.jJJ  You hit the hound.  The hound is moderately wounded.67.0j+Q j-S @ _The hound bites you but does no damage. x2j~  You barely miss the hound.The hound is moderately wounded.jk '8.5ju ju @ _The hound bites you but does no damage. x2j  You miss the hound.The hound is moderately wounded.j479.8 (1.3jjz _The hound barely misses you. The hound bites you but does no damage.jy  You closely miss the hound.The hound is moderately wounded.j0{5571.3 (1.5jjU _The hound bites you. The hound bites you but does no damage. x2j  You hit the hound.  The hound is severely wounded.The hound pauses to sniff the ground.j/62.8jjb@ _The hound bites you but does no damage. x2j †You slash the hound!  You kill the hound!j Trog accepts your kill.j   224.3Tree j< j c _Your transformation is almost over.jq Fj+jVF _You cannot move.jWi  jjjW  You start resting.ja97j~(0.0jtv  -5.8 (1.5jnjX[ _You feel yourself speed up.j73jDj4jrjjjEK8=jjjJjj,j@jjdU9=jjWj&jjlW _You start resting.jM8-j @82.8 (7.0  You feel less wooden.jx61/6= 9 9 3.8 (8jjb@ _Your +0 chain mail unmelds from your body.jt3jj" _You start waiting.jjs+4.8 (1j55.8 (2jjy _You recover from your berserk rage.jjjjj{=j,jZjsjj>j[,jj,jMj,jwj,jAj,jj,jj ,jj0,jVj#,j,Xj-j0.j/j 3,j4j7j7j\;j1<,j=jXjfZj(\jc_j_jajdjLejfj*ijijkjn,jpj9sjsjxuj;xjxjPzj}j{}j~j'jjj_jІjj,jj,jj>,jj,j|j{,jQjע,jjƧj#jjJjjj7jjj,jjjjDj,jjjjjj\jOjjj,jjxjj\jPjjj4jj jjjEjj,j@jj)j1jyjj jt j j  j ,j ju j j jv j je jB ,j j! ,j# j+ nji- j0 j1 j2 j6 j]7 j9 j= jb= jN? jA jA jC jG jG j~I j_L jL jN jQ ,jS jg ,jfj j*o jo jq jt jLu j x j.z j[{ ji| j j jɁ jb j ,j j@ ,jѬ j j j j\ j۷ j j( j jF j j j j j j j j[ j jL j j j j j j j j j j j j j jY j[ j jN jQ j j j j j j j j j jl j3 j ,j j Bjy Bj W _You start waiting.j/) 1284.8 (99.0)j* -5.8 (100.0)j1 j<  ##...###....... .### #.. #......####<.###..##. #.....##...#......### #.[..........#  ...##.# ##.#  #.#..####@†.#..(.##..................####.............##.........#.#..###.....................#  _Done waiting.jG j@H 16.0)jLQ ju\ j\ j\ $7.8 (2je jp  M##  ...##...... .### #.. #.....####<.###..##.. ...##...#......####. #.. #.[jp .#...##.# ##@....... #.#..####.†.#..(...#  ##...........## jq p##....................##.........jtq T#.#..# _p - a wand of polymorph (1)j{ jt| j~ $8.8 (1j j j je j j F _Unknown command.j= ##...###....... .### #.. #......####<.###..##. #.....##...#......#j"## #.[..........#  ...##.# ##.# j #.#..####@†.#..(.##..................####........j@S.....##.........ja<#.#j..###.....................# jjA-9 _jjj )M##  ...##...... .### #.. #.....####<.###..##.. ...##...#......####. #.. #.[.#...##.# ##@....... #.#..####.†.#..(...#  ##...........## ##....................##.........#.#..#j/ j0 '90j9 j8; j\<M##  ...##...... .### #.. #.....####<.###..##.. #. #.....##...#......####. #.. #..#...##.# ##....... #.#..####.†.#..(...# ##..................##...###.##.#j\&1j cj`gU _You see here a +0 plate armour.jjIjjjyj&2j0j[+ _g - a +0 plate armourjb je 1Wear or take off which item? Armour (go to first with [)  b - a +0 chain mail (worn)g - a +0 plate armourjHe M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j/  j4  j< judgestillwater the ChopperMinotaur of Trog ***...Health: 61/61 ========================##Magic: 6/6========================...##AC: 9Str: 29#....... .### #.. #.EV: 9Int: 4#......####<.###..##..SH: 0Dex: 16#. #.....##...#......# jL= $XL:  7 Next: 22% Place: Dungeon:4###. #.. #.@..........#Noise: ---------  Time: 4292.8 (0.0)...##.# ##..........#a) +0 hand axe#.#..####.†.#..(...# j= Throw: 3 boomerangs##..................####....................##..##............###....#....##.§.....##...## ##.####...#....####.####..# #.#####..#..# #.## ##.# ##........## _You start waiting. _Done waiting. _p - a wand of polymorph (1)  j*> s_Unknown command. _You see here a +0 plate armour. _g - a +0 plate armour jE  j6F  jL  j[ d  You start removing your armour. j0` +3.8 (1 jb  jj  jk +4.8 (2 jq  jQx  jx +5.8 (3 j~  j  j$ +6.8 (4 j  jS  jݐ +7.8 (5 j  j - 0 j ]12 _You continue removing your +0 chain mail. x5 j>  j#  j  You finish removing your +0 chain mail.  You start putting on your armour. j +8.8 (6 jc  j  jB +9.8 (7 j2  j  j) -300.8 (8 j@  j  j* +1.8 (9 jl  j=  j /2.8 (10.0) j  j 12 8 _You continue putting on your +0 plate armour. x5 j  j  j a _You finish putting on your +0 plate armour. j jHDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Missiles (select all with ()  f - 3 boomerangs (quivered) Armour (select all with [)  g - a +0 plate armour (worn)b - a +0 chain mail  jJewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy [Up|Down] select[Esc] exit  jLetters toggle [.|Space] toggle selected[top] j 1 it a - a +0 hand axe (weapon)  b + a +0 chain mail[Enter] accept (1 chosen) jG  jI judgestillwater the ChopperMinotaur of Trog ***...Health: 61/61 ========================##Magic: 6/6========================...##AC: 12Str: 29#....... .### #.. #.EV: 8Int: 4#......####<.###..##..SH: 0Dex: 16#. #.....##...#......#XL:  7 Next: 22% Place: Dungeon:4###. #.. #.@..........#Noise: ---------  Time: 4302.8 (0.0)...##.# ##..........#a) +0 hand axe jJ #.#..####.†.#..(...#Throw: 3 boomerangs##..................####....................##..##............###....#....##.§.....##...## ##.####...#....####.####..# #.#####..#..# #.## ##.# ##........##You start removing your armour. _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour. j L +3.8 (1 jR  j>U / _You drop a +0 chain mail. jH; 3 jq<  jE X jQ  jT B jV , jX  jjX  jY  j_ X je`  jb , jc  je  j:f  juf  jPg  jrj  jl  jl  jm  jn  jp  jp  jIq  jr  j t  jSt  ju  j&w  jx  jy  jy  j{  jb}  j}  j:~  j  jR  j  j  j  j  j  jv  jΐ  j0  jޑ , j  j9  j˕  j  j  jN  j  j  j  j  j , jO  j  j  j  j  jʣ , jä  j  j  j  jv  j  j  jT  j  j  j  j  j  j  j2  j  j  j˶  j  j  jN  j6  j]  j  j$  j  jǾ  j  j  j  j  j  j  j  j , ju  j{  j  j  j\  j(  j  j/  j  j  jU , j  j  j%  #....#.##....###.# #.#  #...............####..#  #........####........#.#  ....#..### #......####<  ... ##.# #..#.....##.   . #.######.##..##.[..   . ###.##....##.####...   ...[#......##.#..####.†.   .......@#####...........38.8 (35.0)  j &  ######..# ##............   ##.###............#   #.##.......##...##   #....####.####..#   ...# #.## ##.#    ..# #..###..##    ##. ##........   .......###..#..  j  j ,9.8 (36 j  j ) _Found a scale mail. jKaI j/e j,mX jn, jn j>p jr jr jes jlv jx, jz j"B  You see here a +0 scale mail. jǃ jv _ jP jN jf j j jP j j= j jI j jJ j jB j{ j¥ j jk jA j ji jp j۱ j' j jv j j j jº j  jU j׼ jν j jؾ j j9 ju j j j j j j j j jnn jn j j6 j j j, j j j j j je j j j j jn j j j j, jo j j^ j j j jG j jx jh j jW j\ j jP  j  j  jH  j  j j6 j j, j  j  j j0 j j j j jt j jK j j j" j# j# j$ j.& j' j6( j( j- j/, j0 j2 j4 j[5 j6 jS8 j : jL: j<; jU= j @, j@ jB jD jD jE jG jJ jQJ jK j`M jhO, jQP jIR jT jT jV jW jY jY jH[ j ] j^ jZ_ j` j;g  #...## #........###  ###.# #.......## #  ### #.#####..#   #. ##.# . . #  ###.#####..## #. #  #....#......# .   #...####.#.. #  ##...# ...  jFh #)@.## ...#   #....# .##.#   #.###... ## ...   #.# ##...# ..  #. #.##  ..  ...  ...  j(n  #...## #........  ###.# #.......##   ### #.#####..#   #. ##.# . .   ###.#####..## #.   #....#......# .   #...####.#..   ##...# ...  #@..## ...#  #....# .##.#  #.###.... ## ...  #. jo*# ##...# ..  #. #.##  # ...  ....  ...  jNvY86.8 (477.8 (48 jz j̈ _You see here the +1 sling of Balance {elec, Dex+4}. jo jo j:q jt j{P _ j~B j~ j jB j j j؆ j jԈ j j  j׍ j j j j jq j j\ j j3 j j jJ j~ j jm j j[ j' j? j  jz j j j j j jԫ j4 j jv jM j j8 j j j, j j j j8 j$ j j j j^ j j j> j j j j& j j jx j j j$ jS j j j j j! jE j+f ###.# #.......## #.###. #### #.#####..# #.# ## #.# ##.# .. . #.# # ###.#####..## #.# #.. # ###....#......# ..# ... # #..###...####.#..# #.. . #.####...###.....#  ##.##)..###[....#  #.#....##.@..##.#  ##.###.....### ...  jM  #.## ##...## ..  #.# ##.## #.# .... #.# ...... #.. ......... #.. .###.#.... ##. #.##... jb78 M...##.###..#.###.# ......## #.###.#### #.#####..# #.# # #.# ##.# .. . #.# ###.#####..## #.# ###....#......# ..# ... #..###...####.##.. ..####...###.....###.##)..###@....# .#....##....##.#  j#.###.....### .   #.## ##...## ....### j.408.8 (21 j,9.8 (22 j j t _You see here an orb of mayhem. jv jv j7x j| j j݃P _ jL j j j je  You encounter a hound. j ###..######.#######.........  #...## #........###..#....  ###.# #.......## #.###.... #### #.#####..# #.# ##... #.# ##.# .... #.# ##.  j ###.#####..## #.# #.. #..  ###....#......##..# ... #.##  #..###...####.#..# #.. .. #  #.####...###..@..# #  ##.##)..###[....##  j+ #.#....##....##.#  ##.###.....### ...  #.## ##...## ....  #.# ##.## ..... jTh   hound (wandering)  #.# #.... h...  #.# ...... ##..  j\ #.. ......... j211.8 (2.0) j:4h. j j22.8 (3 _ j¤ j+ jA     ###.# ###  #### #.#####..# #.#  #.# ##.# .... #.#  #..## #.# #..  ...##..# ...  ##.#..# #.. ..   j #..@..#  ##.##)..###[....##  #....##.#  .....### ...  #.## ##...## ....  #.# ##.## ..h..  #.# #.... ....  #.# ...... ##..  #..  j =    ###.# ###  #### #.#####..# #.#  #.# ##.# .... #.#  #..## #.# #..  ...##..# ...  ##.#..# #.. ..  #..@..#  ##.##)..###[....##   j F#....##.#  .....### ...  #.## ##...## ...  #.# ##.## ..h..  #.# #.... ....  #.# ...... ##..  #..  j  jn  j  j \ _A hound is nearby! j y    ###.# ###  #### #.#####..# #.#  #.# ##.# .... #.#  #..## #.# #..  ...##..# ...  ##.#..# #.. ..  #..@..#  ##.##)..###[....##  #....##.#  .....### ...  #.## ##...## ....  #.# ##.## ..h..  #.# #.... ....  #.# ...... ##..  #..  jސ    ###.# ###  #### #.#####..# #.#  #.# ##.# .... #.#  #..## #.# #..  ...##..# ...  ##.#..# #.. ..  #..@..#  ##.##)..###[....##  #....##.#  .....### ...  #.## ##...## ...  #.# ##.## ..h..  #.# #.... ....  j #.# ...... ##..  #..  j[ j  j j\ _A hound is nearby! jy    ###.# ###  #### #.#####..# #.#  #.# ##.# .... #.#  #..## #.# #..  ...##..# ...  ##.#..# #.. ..  #..@..#  ##.##)..###[....##  #....##.#  .....### ...  #.## ##...## ....  #.# ##.## ..h..  #.# #.... ....  #.# ...... ##..  #..  jt    ###.# ###  #### #.#####..# #.#  #.# ##.# .... #.#  #..## #.# #..  ...##..# ...  ##.#..# #.. ..  #..@..#  ##.##)..###[....##  #....##.#   jEv.....### ...  #.## ##...## ...  #.# ##.## ..h..  #.# #.... ....  #.# ...... ##..  #..  j| jG} j j\ _A hound is nearby! jvl#...## #........###..####.# #.......## #.## #### #.#####..# #.# .# ##.# .... #.# ##.####.#####..## #.# #.. #..#.###....#......##..# ... #.##.#..###...####.#..# #.. .. #. jgm#.####...###.....# ###.##)..###[...@##  .#....##....##.# .##.###.....### ...#.## ##...## .....#.# ##.## ...h..##.# #.... #....#.# .....## j@n#.. ......... .# ..##.. .###.#.... jUu9h. jzw_ J  The hound barks! You hear an angry hiss. jfhJ   endoplasm j5===3.8 (1 j` j[ _You encounter an endoplasm. jʤ  #...## #.###..# ###.# #.......## #.### #### #.#####..# #.# ## #.# ##.# .... #.# ##.# ###.#####..## #.# #.. #..# ###....#......##..# ... #.## #..###...####.#..# #.. .. # #.####...###.....#  ##.##)..###[..@.## #.#....##....##.#  ##.###.....### ... #.## j ##...## ..h.. #.# ##.## ......# #.# #.... #...... #.# ...... J##... #.. . .# ..#  #.. .###.#....h. j 9h. j F---4 j  j  j6 #...## #.###..# ###.# #.......## #.### #### #.#####..# #.# ## #.# ##.# .... #.# ##. j ###.#####..## #.# #.. #.. ###....#......##..# ... #. #..###...####.#..# #.. ..  #.####...###.....#  ##.##)..###[.@..## #.#....##....##h# ##.###.....### ... #.## ##...## ..... #.# ##.## ......# #.# #.... #...... #.# ....... J##... #.. ... .# ..#  #.. .###.#....[9;17 jѥH j>6h. j jB---5 j j j/X_  #...## #.###..#   ###.# #.## #.###   #### #.#####..# #.# ##   #.# ##.# .... #.# ##   ###.#####..## #.# #.. #   ###....#......##..# ... #.   #..###...####.#..# #.. ..   #.####...###.....#   ##.##)..###[@..h##   #.#....##....##.#   ##.###.....### ...  jY  #.## ##...## .....   #.# ##.## ......#   #.# #.... #......   #.# ....... J##...   #.. ......... .# ..#   #.. .###.#....h. j [/h. jc jd&6 j j j,l jak  #...## #.###..#   ###.# #.## #.###   #### #.#####..# #.# ##   #.# ##.# .... #.#   ###.#####..## #.# #.. #   ###....#......##..# ... #   #..###...####.#..# #..  j1l  #.####...###.....#  ##.##)..###@.h..##   #.#....##....##.#  ##.###.....### ...   #.## ##...## .....   #.# ##.## ......#   #.# #.... #......   #.# ....... J##...   #.. ......... .# ..#   #.. .###.#.... jm/h. j j jЅV59-=7 jq jMH _The hound attacks as it pursues you! The hound bites you. j)t _You see here an orb of mayhem.jwg J  You slash the hound! You headbutt the hound.  The hound is heavily wounded.jp J   endoplasmjq&8jyj;}@ _The hound bites you but does no damage. x2j J.  You barely miss the hound.You headbutt the hound, but do no damage.The hound is heavily wounded.9jS _The hound bites you but does no damage.jz  J.  You miss the hound.The hound is heavily wounded.60-20j jh @ _The hound bites you but does no damage. x2j! J.  You closely miss the hound. Your headbutt misses the hound.The hound is heavily wounded.j. <1j7 j8 = _The hound bites you but does no damage.j: .J  You barely miss the hound.The hound is heavily wounded.jj.-2.7 (0.9jjyR _The hound barely misses you.j6 _The hound barely misses you.  You hit the hound.  The hound is heavily wounded.hit the endoplasm but do no damage. The hound bites you but does no damage.x2  The endoplasm freezes you.j€\56-3.7 (1.0jĎ; _You are frozen.j< †You slash the hound!  You kill the hound!jI  J   endoplasm  Trog accepts your kill.You hit the endoplasm but do no damage.jO\7-84jK|jX@ _The endoplasm hits you but does no damage.j  You barely miss the endoplasm.5 _The endoplasm hits you but does no damage.j .  You hit the endoplasm but do no damage. You headbutt the endoplasm.  You kill the endoplasm!jr )j &6jJ jy W _Trog accepts your kill.jC4jjH _No target in view!jj _No target in view!jX3jXjh8 _  You encounter an iguana.jn-ll   iguana (wandering)8.7 (2jwj{xL-9.7 (3 _jjωjE   ###.#   ####  #.#  #.# ##.# .... #.#  # #.# #..  .##..# ...  #.#..# #..  ##.....#  ##.##)..###@†...##  #....##l#  ....### ...  #.## ##...## .....  #.# ##.##   #.# #....   #.# .......   #.. ......... .# ..#  #..  j o   ###.#   ####  #.#  #.# ##.# .... #.# jn  # #.# #..  .##..# ...  #.#..# #..  ##.....#  ##.##)..###@†...##  #....##l#  ....### ...  #.## ##...##  #.# ##.##  #.# #....   #.# .......  #.. ......... .#  #.. j{ jK jå t _An iguana is nearby!j= i   ###.#   ####  #.#  #.# ##.# .... #.#  # #.# #..  .##..# ...  #.#..# #..  ##.....#  ##.##)..###@†...##  #....##l#  ....### ...  #.## ##...## .....  #.# ##.##   #.# #....   #.# .......   #.. ......... .# ..#  #.. j>> * jh >   ###.#   ####  #.#  #.# ##.# .... #.#  # #.# #..  .##..# ...  #.#..# #..  ##.....#  ##.##)..###@†...##  #....##l#  ....### ...  #.## ##...##  #.# ##.##  #.# #....   #.# ....... jX #.. ......... .#  #.. j) j jj jj ^ _An iguana is nearby!j,<   ###.#   ####  #.#  #.# ##.# .... #.#  # #.# #..  .##..# ...  #.#..# #..  ##.....#  ##.##)..###@†...##  #....##l#  ....### ... j<b #.## ##...## .....  #.# ##.##   #.# #.... jd  #.# .......   #.. ......... .# ..#  #..  jMA   ###.#   ####  #.#  #.# ##.# .... #.#  # #.# #..  .##..# ...  #.#..# #..  ##.....#  ##.##)..###@†...## j #....##l#  ....### ...  #.## ##...##  #.# ##.##  #.# #....   #.# .......  #.. ......... .#  #.. jVjjGj^ _An iguana is nearby!j #...## #.###..#.   ###.# #.## #.###.   #### #.#####..# #.# ##.   #.# ##.# .... #.# #   ###.#####..## #.# #.. #.   ###....#......##..# ... #.   #..###...####.#..# #.. .   #.####...###.....#  ##.##)..###[@...##  #.#....##....##l#  ##.###.....### ...  #.## ##...##  #.# #j;.... #......  #.# .... #.. .... jh4l.jXljOb9==30.7 (1j  _The iguana hisses angrily. _You see here a hound corpse.jh. #...## #.###..#.  ###.# #.## #.###. #### #.#####..# #.# ##. #.# ##.# .... #.# ##. j@/###.#####..## #.# #.. #.  ###....#......##..# ... #.#  #..###...####.#..# #.. ..  #.####...###.....#  ##.##)..###[†@.l##  #.#....##....##.#  ##.###.....### ...  #.# #.... #......  #.# .jx/k  #.. ... j1-l.j8j:5-1 _jDj~j(]4--=2jj g _You barely miss the iguana. The iguana bites you.jߝ  You closely miss the iguana. You headbutt the iguana!  The iguana is severely wounded.j &3j j S _The iguana barely misses you.j i  You hit the iguana but do no damage.j# 5--4.6 (0.9 _The iguana is severely wounded.j  You barely miss the iguana. You headbutt the iguana.  The iguana is severely wounded.j (5.5jj!T _The iguana closely misses you.j †You hit the iguana.  You kill the iguana!j(j6336.5 (1.0j$jW _Trog accepts your kill.jKj%LjvSjVH _No target in view!j*j*j(4j6H _No target in view!j) jŵ j w6= _7=89=60=j* 1= _HP restored.j> 3j j c  You see here an iguana corpse.j5! j!  _j' Bjd' j( j+ j- ja. 9=j/ j6 j9 jg: j; j@ jB jC jD j[G jO O###.#####..## #.# #.. #..# ##....#......##..# ... #. ..###...####.#..# #.. .. #. .####...###.....# # #.##)..###[†.†.## #. #.#....##....##.#####..# .# ##.###.....###........# #.## ##...###........## #.# ##.###....@....#-jP 60.5 (24.0) #.# #......###......# #.# ........ ..##....# #.. .........>..# ..##. #.. .###.#.......# .# ##. #.##....... .#.# ....... ........ jSY jY !-j"Z %1.5 (25jb jHf ; _Found a stone staircase leading down.j(A jE j G j I ,jM jQ ,j\ jc Bj@ h  There is a stone staircase leading down here.j K _j# j  You encounter a goblin. It is wielding a +0 club.j O#.#....##....##.#####..# .#####.....###........# #.## ##...###........## j #.# ##.###.........##  #......###......## jX ~ .........#..##....# .. .........>..# ..##.. .###.#.......#...# #. #.##. j .# .............#  ................. j |...P.........##. jƩ ..P..PP.....## . ...P... j g   goblin (asleep) j ..P.⌠.P$.....g.....###j "6.5 (j< 5.0)g.jݺ Rgjڻ 4==7.5 (6j jl : _The goblin shouts! You hear a shout!j E .......#  ##........##  ##.###.........##  #......###......##  .........#..##....#  .........>..# ..##.  .###.#.......#...#  #.##.....@....#  .# .............#  .................  ...P.........##..  ..P..PP.....## .  ...P.........  ..P.⌠gP$.....  .........### j2 .......#  ##........##  ##.###.........##  #......###......##  .........#..##....#  .........>..# ..##.  .###.#.......#...#  #.##.....@....#  .# .............#  .................  ...P.........##.. ..P..PP.....## . ...P.........  jB..P.⌠gP$..... .........### j _A goblin is nearby!jf/ .......#  ##........##  ##.###.........##  #......###......##  .........#..##....#  .........>..# ..##.  .###.#.......#...#  #.##.....@....#  .# .............#  .................  ...P.........##..  ..P..PP.....## .  ...P.........  ..P.⌠gP$.....  .........### j& .......#  ##........##  ##.###.........##  #......###......##  .........#..##....#  .........>..# ..##.  .###.#.......#...#  #.##.....@....#  .# .............#  .................  j/b...P.........##.. ..P..PP.....## . ...P.........  ..P.⌠gP$..... .........### j?jjjJ] _A goblin is nearby!j .......#  ##........##  ##.###.........##  #......###......##  .........#..##....#  .........>..# ..##.  .###.#.......#...#  #.##.....@....#  .# .............#  .................  ...P.........##..  ..P..PP.....## .  ...P.........  ..P.⌠gP$.....  .........### j* .......#  ##........##  ##.###.........##  #......###......##  .........#..##....#  .........>..# ..##.  .###.#.......#...#  #.##.....@....#  .# .............#  .................  ...P.........##.. ..P..PP.....## . ...P.........  ..P.⌠gP$..... .........### [17j, djjƘjjU] _A goblin is nearby!j$\  ##.###.....###......  #.## ##...###........##  #.# ##.###.........##  #.# #......###......##  #.# ...#..##....#  #.. .>..# ..##.  #.. .###.#.......#...#  ##. #.##..........#  .# ...# .... ...P##.. ..P..PP . ...P.......... J.P.⌠gP$......J[jj] 3m   endoplasm (wandering) . .........####g   goblinP.P.♣...# g.  You encounter an endoplasm.J.j=` RJj` 4--8.5 (1jj jm ^ _The endoplasm quivers.j2s  #.## ### #.# ##.###.........## #.# #......###......## #.# ...#..##....#jt  #.. .........>..# ..##. #.. .###.#.......#...#  ##. #.##..........# .# #...# .... ...P##.. ..P..PP . ..JP..g........ ...P.⌠P$...... .........####P.P.♣...# ........##g.J.jR} j} A--9j j͉ j$ ##.###.......###......##...#..##..... ...>..##..##..###.#.......#...# #. #.##. .# #... ....P##PJ.PPg....## .P........... ..P.⌠.P$............####....P.P.♣...# ..........# j]'"J.j0j1/=70j;j<= _The goblin hits you but does no damage.jjm )You slash the goblin!  You kill the goblin! .J  Trog accepts your kill.1jrj!v' _You hit the bush.jk^ #.# ##.###.## #.# #......###......## #.# .........#..##....# #.. .........>..##..##. #.. .###.#.#...# ##. #.##.# .# ##.#..#...P.J.##..#..P..PP)....## .#...P.#...P.⌠.P$......#....##.....P.P.♣...#......##[j`[37m ....##  The endoplasm freezes you.0--2 _You are frozen.j  You hit the endoplasm.  The endoplasm is lightly wounded.  You hit the bush. You hit the bush but do no damage.jz.=3jr j V _The endoplasm barely misses you.j OYou hit the bush. You hit the bush but do no damage.The endoplasm barely misses you.You completely miss the endoplasm.  The endoplasm freezes you.-4j j % _You are frozen.jR .  You hit the endoplasm.  You kill the endoplasm!jr   Trog accepts your kill.j%4jE 5jjDj _You hit the bush but do no damage. You hit the bush.jejYgjojrH _No target in view!j]\j]jejgH _No target in view!jXjXjZj]j`^$ _jcjAea1=jejijkjlj sju$  Things that are here:jSz_  a +0 club; a goblin corpsej  You encounter an ogre. It is wielding a +0 giant club.j#.# .........#..##....#  #.. .........>..##..##.  #.. .###.#.#...#  ##. #.##..........# .# ##......##  ........ #...P...j,##..#..P..PP)....####. #...P... -#...P.⌠.P$....... #......#### j$.....P.P.♣...#............##..........## jMO   ogre (wandering)...###.O.. ju-##j>+8.5 (3jjL-9.5 (4 _jj%j]<  #.#   #.. .........>..##..##.  #.. .......#...#  ##. #.##..........#  .# ##.............##  ..................  #...P.........##..  #..P..PP)....####.  #...P....@.......  #...P.⌠.P$.......  #............####  .....P.P.♣...#  ............##  ..........##  ........... ###.O.. ##j  #.#   #.. .........>..##..##.  #.. .......#...#  ##. #.##..........#  .# ##.............##  ..................  #...P.........##..  #..P..PP)....####.  #...P....@.......  #...P.⌠.P$.......  #............####  .....P.P.♣...# ............## ..........##j   ........... ###.O.. ##  _An ogre is nearby!j[ #.#   #.. .........>..##..##.  #.. .......#...#  ##. #.##..........#  .# ##.............##  ..................  #...P.........##..  #..P..PP)....####.  #...P....@.......  #...P.⌠.P$.......  #............####  .....P.P.♣...#  ............##  ..........##  ........... ###.O.. ##j̘* #.#   #.. .........>..##..##.  #.. .......#...#  ##. #.##..........#  .# ##.............##  ..................  #...P.........##..  #..P..PP)....####.  #...P....@.......  #...P.⌠.P$.......  #............####  .....P.P.♣...# j ............## ..........##  ........... ###.O.. ## j74jijX\ _An ogre is nearby!jp #.#   #.. .........>..##..##.  #.. .......#...#  ##. #.##..........#  .# ##.............##  ..................  #...P.........##..  #..P..PP)....####.  #...P....@....... j). #...P.⌠.P$.......  #............####  .....P.P.♣...#  ............##  ..........##  ........... ###.O.. ##j #.#   #.. .........>..##..##.  #.. .......#...#  ##. #.##..........#  .# ##.............##  ..................  #...P.........##..  #..P..PP)....####.  #...P....@.......  #...P.⌠.P$.......  #............####  .....P.P.♣...# ............## ..........##j  ........... ###.O.. ## jj;r _An ogre is nearby!j.>##..###.#.......#...# #. #.##.  .# ##...# .....#...P##.P..PP)....####.P............ ..P.⌠.P.........####.....P.P.♣...# .......# .##.  ###.O.. ## #...#jP8O.jn UOj5==80.5 (1j6je _The ogre shouts!jhR _You see here 18 gold pieces.js #.. .###.#.......#...#  ##. #.##..........# .# ##..j'.## ..... #...P##.. #..P..PP)....####. #...P........... #...P.⌠.P$. #.......@....#### .....P.P.♣...#  ............## ...# O.... .###....###. ### ## #...jpO.=--1 _jjj #. #.##. .# ##...# .....#...P##P..PP)....####.P............ ⌠.P$.........####.....P.P@♣...# .......## O..## ....###....###.. #...## ##. ..O.jݗ j A--2j jd j & gYou hit the ogre but do no damage. You headbutt the ogre!  The ogre is moderately wounded.You hit the bush but do no damage.j   g   hobgoblinYou encounter a hobgoblin.42--------===3.4 (0.9 _The ogre hits you with a +0 giant club!!jHJ g.  You barely miss the ogre.The ogre is moderately wounded.jUjUs3----------4.4 (1.0j^jsa _You hit the bush but do no damage. The ogre closely misses you.ji?X g.  j@}You hit the ogre. You headbutt the ogre.  The ogre is heavily wounded.jIW--5jnRjTX _You hit the bush but do no damage.j g.  You hit the ogre. You headbutt the ogre!  The ogre is almost dead.j| 6.3 (0.9jB _You hit the bush but do no damage. The ogre barely misses you.jj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.j j5j" ##. #.##..........#judgestillwater the Chopper.# ##.............##Minotaur of Trog ***.....................Health: 43/61 ================--------#...P.........##..Magic: 6/6========================#..P..PP)....####.AC: 12Str: 29#...P............EV: 8Int: 4#...P.⌠.P$.......SH: 0Dex: 16#............####XL:  7 Next: 34% Place: Dungeon:4.....P.P@♣...#Noise: =--------  Time: 4486.3 (0.0)....g...O[3j&$7m...##a) +0 hand axe..........##Throw: 3 boomerangs...........#.###....###..#...## ##.O   ogre#....g   hobgoblin....  You hit the ogre. You headbutt the ogre.  The ogre is heavily wounded. _You hit the bush but do no damage.You hit the ogre. You headbutt the ogre!  The ogre is almost dead. _You hit the bush but do no damage. The ogre barely misses you.j% .gA red film seems to cover your vision as you go berserk!j1 ##.   .# ##.............##  .................. j;T #...P.........##..  #..P..PP)....####.  #...P............  #...P.⌠.P$.......  #............####  .....P.P@♣...#  .....g..O...##  ..........##  ...........#  .###....###..  #...## ##.  jWU#... .  ....j Q-8.4 (0.6 _jB jJ j$ †You slash the hobgoblin!  You kill the hobgoblin!jX1 Trog accepts your kill.j 6 P6=9.1 (0.7j@ jH ' _You hit the bush.j93jhjH _No target in view!jjjj H _No target in view!j˷3jejH _No target in view!jpjjj8N _Calm down first, please.j  _Calm down first, please.jj!j!jE%_ _No target in view!Calm down first, please.jjSjCj&Calm down first, please.jY.# ##.## ...... #...P.........##.. #..P..PP)....####. #...P...... #...P.⌠.P$....... #.j ...#### .....P†P.♣...# ....## .## #.# ..###....###..# . #...## ##.#...# . ....# .....# j)ji-7 (0.6Berserk _j:j6Calm down first, please. _ Things that are here: _a +0 giant club; an ogre corpsej!H.# ##.## ............ #...P.........##.. #..P..PP)....####. #...P............ #...P.⌠.P$....... #.....#### .....P†P.♣...# .)@..## .## #.# ..###....###..# . #...## ##.. #...# .....# ......# jE*j*G-90.4 (0.7j+3j7k _You feel a strong urge to attack something.j- #.# ##.## .................. #...P.........##.. #..P..PP)....####. #...P............ #...P.⌠.P$....... #......#### .....P†P.♣...# .).@.## .## #.# ..###....###..# . #...## ##.. #...# .. #....# . .....# j9   .#   ............  #...P.........##..  #..P..PP)....####.  #...P............  #...P.⌠.P$.......  #............####  .....P†P.♣...#  ........).@.##  ...........## #...........# ..###....###..#  . #...## ## #...#  #....#  .... j: I[23d You are no longer berserk.j*; 44/611.0 (0.63 boomerangsSlow -Berserk jIC jE _You are exhausted. You feel yourself slow down.j .# ##.## ........... #...P...##.. #..P..PP)....####. #...P..... #...P.⌠.P$....... #............#### .....P†P.♣...# .j g)..@## .## #..# ..###....###..# . #...## ##.. #.....#jJ52.5 (1.5j ji j`Ij6=j{",j$jk'j'U7=j)j,jP-j.j1j32j~4j6j7%8j8jM>j?jBjHjQIjI9jJ=jaJjOjSjTjZj_jW`j`50ja=j]ajrfjmjjjjrw1=jsjvj,wjTyjd|j}j~jj ?2=j.j-j7jjjV;3jΑjEjjRjj(K4=j6j\j)jjjj _You feel yourself speed up.j#j9jjU5=jjMjjjj+jjjb#6j(=jcjDjjj0jjjj?7=jEjuj4jj%jjjjMjjj8j08j1 _You recover from your berserk rage.jjj\jj jnj59=j:jLjjjjBj7 j V60=j"j&,jd)j}-j-j/j 3je3j 5j8j8K1=j:j>jUBjBjEjIj?MjMjOj3SjVj,Wj~Zj_j_9=jbjjN _You now have 211 gold pieces (gained 18).jnj ojqj=uj\x,j{j~j,j#jj݊j.jjj/ #...P##..#..P..PP)....####P............P.⌠.P.................####.....P†P.♣...# ..)...## ......## #j...@# 554.0 (61.5)###....###..#. #...## ##... #...# ...# #....# ..>..... ..##  . j̤ju%5.0 (62jjK; _Found a stone staircase leading down.j!jz"j$j6(j*j0Bj2j3j4j6j8j8j:j=j@jGAjVBjyDjBL#...P.⌠.P.## #............####..## .....P†P.♣...# ... ........)...## .. ...........## ##.# #...........####..# jLR..###....###..##..# . #...## ###....##...# ##.@.#9.0 (4.0)#....# #....>...#.....# #.........<### #......#### #.......# .........# ###......!####......jTjV,60.0 (5j[\j_9 _Found a stone staircase leading up.jZ jZ j\ jw` jb jlc jh ,ji j(j jk jm j p jTp j}r js jv ,jx jz j| ja| jp} jr j< j j j߅ ,j j o _k - 2 coppery potions (gained 1)jZ j j jג jŔ j7 jؕ j j j} ji j$ j j j j j4 j j[ jϦ jZ j jJ j j/ j j* jo ja j jN j j Bj j ,jö j j ,j$ j jt   .....P†P.♣...# #...   ........)...## #.. .   ...........## ##.# .   #...........####..# #. j   ..###....###..##..# ..   > . #...## ###....##.#   ... ##...# ##...#..#   ?....#....# #....>...   .......@..# ##........81.0 (2j" 1.0)   ##.!.###..## ##......### jN @  ## ##..###.......#    ##...........#  j|  #####.......##   ###......#  j g##.#####  j 2###  j j ,2.0 (22j j 9 _Found an escape hatch in the floor.j j jo j j> j ,j jZ j j j jڥ j4 j j jë j ji j j j jR r _n - 5 fizzy dark potions (gained 1)j j۸ j jǼ j jb jh j jU j j je j j j } _q - 2 scrolls labelled LOOPTEMMIMEJ (gained 1)j\ j j} j_ j\ j7 j jw ,j j j j j8 j j jS j j& jQ jF j j: j j j j j j ,j jg Xje jm j j, j jR ,jw j j j jm j ,j0 j j1 j j j jP j jT j j j jN j j jq j j jM j ,j jg j j/ jj jJ j j j! nj" j# jx$ j$ j}& j@' j' j' j) j* jv+ ,j, j- j. j. j1 j2 j03 j64 j5 jJ7 j7 jA8 js: j*< j< j= j!@ jrB jB jD jvK jN jN jQ jT jHX jX jZ j] j` ja jQc jf ji jj jk j1o jr ,j^t jsw j.{ j{ j} j jȃ j j2 jF j j9 j j jؔ j j7 j ja j j jț j j j j j! j j jߦ j jD j jh j j j j jn jܳ j jB j j jg j j< j j ,je j j j j j j jH j ,j_ j? j# jp jZ j j j jC jy j* j j> jL jH j j jjj jw,jjjj/jjjj,j(jh+j-jl-jE0j4je7,j%8j:j<j=j>jAj:CjCj9DjEj'GjwGj!HjWIjqK,jKjDMj6NjNjOjRj[UBjVjWjCXjXj']j^jK^j^j`jacBjdje,jfjkjlj mjmjUojppjpj`qjmsjtjtjujwj5xjxjwyjzj}BjjjUjjPjjjjj,jjj,jDjj,jj}jjhj jfjjjjjgjjjͩjWjjj|jްj8jjjA,j&j jOjj}jjRjjj~j0jzjjj3jj2jjjlj*jj,jjjjjjjn,j4jjvjjjjjjjjjjjzjj/jjBjjjj  You encounter an orc. It is wielding a +0 morningstar.........##..# #...### ...........## .### .......##..## .# P)....####..####..# .................## .P.........#####..# ......####..## .# ##.. P.♣...# #...####.#...# .)...## #......@...# ....## ##.##....#..# .....####..###..## .j# ..###..##..##..## o# .## ###....##.##  .# ##...#..##o   orc (asleep) .# #....>...#### .# ##.........<.# .## ##......#####.#j& 693.0 (111.0)oThe orc shouts! You hear a shout!oj4%o   orc wizardo   orc===42j7jx _You encounter an orc wizard. It is wielding a +0 dagger.jzg..#  .## .### .## .# Pj{[)........##..##..## .# ##..  #...####.#...# .)...## #......@...#  ##.##....#..# ##..## o# #..## o#  j|Q#.## #  ..## #....>.je|H ##.........<.# jL..#  .## .### .## .#)........##..##..## .# ##..  #...####.#...# j)...## #......@...#  ##.##....#..# ##..## o# #..## o# #.## # ..## #....>.j{ ##.........< j j!j)j-d _There are monsters nearby!j\F..#  .## .### .## .# P)........##..##..## .# ##..  #...####.#...# .)...## #......@...#  ##.##....#..# jm]##..## o# #..## o#  #.## #  ..## #....>. ##.........<.# j..#  .## .### .## .#)........##..##..## .# ##..  #...####.#...# )...## #......@...# j ##.##....#..# ##..## o# #..## o# #.## # ..## #....>. ##.........< jjj jN d _There are monsters nearby!jp..#  .## .### .## .# P)........##..##..## .# ##..  #...####.#...# .)...## #......@...#  ##.##....#..# ##..## o# #..## o#  #.## #  j]qt..## #....>. ##.........<.# j ..#  .## .### .## .#)........##..#j "#..## .# ##..  #...####.#...# )...## #......@...#  ##.##....#..# ##..## o# #..## o# j! w#.## # ..## #....>. ##.........<jK  jj j!z _There are monsters nearby!j [..#  .## .### .## .# P)........##..##..## .# ##..  #...####.#...# .)...## #......@...#  ##.##....#..# ##..## o# #..## o#  #.## #  ..## #....>. ##.........<.# j+ ..#  .## .### .## .#)........##..##..## .# ##..  #...####.#...# )...## #......@...#  ##.##....#..# ##..## o# #..## o# #.## # ..## #....>. ##.........< j*. jQ/ j; z _There are monsters nearby!jq ..#  .## .### .## .# P)........##..##..## .# ##..  #...####.#...# .)...## #......@...#  ##.##....#..# ##..## o# #..## o#  #.## #  ..##jr d #....>. ##.........<.# j. L..#  .## .### .## .#)........##..##..## .# ##..  #...####.#...# j )...## #......@...#  ##.##....#..# ##..## o# #..## o# #.## # ..## #....>.j{ ##.........< jjLjj!d _There are monsters nearby!j8##..# #...### ## .### ##..## ##.# )....####..####..# .....## P.#####..# .####..## #.# ##. .♣...# #...####.#...# )...## #.......@..# ## ##.##....#..# ####..###..###o# ###..##..##..## oo# ## ###....##.## .# # ##...#..## ooopriest (wandering) # #...j8.>...#### ##oo 2 orc wizards (1 wandering) # ##.........<.# oo 2 orcs (1 wandering) j6Co. _There are monsters nearby!  You encounter an orc priest, an orc wizard and an orc.joDKoojEjE1o.jFFoojbGjPPoojP15.0)jXj[< _The orc priest shouts! The orc shouts!jYQ..## .### ##..## ##.# ####..# . ...............## ..#####..# ... ....####..## #.####... ♣...# #...####.#...# ..## #..........# ..## ##.##....#@.# j1##..###..###o# ###..##..##..## oo # ###....##.## #o#  ##...#..## o.  #....>...#### ###  ##.........<.# ##......#####.# #.......#jj/--6jԿj+A _The orc wizard hits you but does no damage.j] )You slash the orc wizard! You headbutt the orc wizard!  You kill the orc wizard!Trog accepts your kill.o.ooj   orc wizardj 6--9 (0.9 _Trog appreciates your killing of a magic user.jje _Your Axes skill increases to level 7!j`Yo)o.o.jrZ-7.9 (1.0j*bjdV _You closely miss the orc wizard.j(  You hit the orc wizard but do no damage.Your headbutt misses the orc wizard. You hit the orc but do no damage.j. jp o.  The orc priest looks braver for a moment.j j ]58--8.8 (0.9j9  _The orc hits you with a +0 morningstar. The orc wizard barely misses you.j o.  You miss the orc wizard. You barely miss the orc.j + )The orc wizard hits you but does no damage.  The orc barely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!j o   orcj 579.8 (1.0j j W _Trog accepts your kill.j.f  You hit the orc wizard.  The orc wizard is lightly wounded.j}  The orc wizard gestures at you while chanting.j,9 o.  You resist with some effort.  The orc priest calls down the wrath of Beogh upon you.jAj Bu47------=700.7 (0.9jeHj+K' _Beogh smites you!jSp o.  You closely miss the orc wizard.The orc wizard is lightly wounded.jx  You hit the orc.  The orc wizard hits you but does no damage.jPy5-1.7 (1.0j)j: _The orc hits you but does no damage.jG )You hit the orc.  You kill the orc!jJ o.  Trog accepts your kill.jSy   You hit the orc wizard but do no damage.jW_8-----2jK^jbA _The orc wizard hits you but does no damage.j9  You hit the orc wizard.  The orc wizard is lightly wounded.  You slash the orc priest! The orc priest barely misses you.j:.=3j@jCA _The orc wizard hits you but does no damage.j- )You slash the orc priest!  You kill the orc priest!j8  o   orc wizard  Trog accepts your kill. You can now call in reinforcements.You hit the orc wizard but do no damage.j< S*63-4jrC jE A _The orc wizard hits you but does no damage.jA  You hit the orc wizard.  The orc wizard is heavily wounded.jYBf9=-5jKJjLA _The orc wizard hits you but does no damage.j(  You hit the orc wizard. Your headbutt misses the orc wizard.6.6 (0.9j t _The orc wizard is almost dead.j  You hit the orc wizard but do no damage.Your headbutt misses the orc wizard.The orc wizard is almost dead.j(7.5jj[P _The orc wizard misses you.j  )You hit the orc wizard.  You kill the orc wizard!Trog accepts your kill.j(jn50=88.5 (1.0jj!n _Trog appreciates your killing of a magic user.j 4jz ^ _No target in view!jI3j+jѮj߳f _jjrjjjjK1=jjsjjj,j=jyjU2=jjjjjjj jjb%3jj]jjjj;jj,jjjK4=jjj%jcjjjjk5=jjj$jjjj6jjj#6j (=jjjPjjj jj,jmjj/U7=jlj}jj j ,j> jjX%8jKjjcjj,,jxjj7K9=jjjj}j,,jjj:jj j V60=j4"j#j,$j$jt&j&jX(j)j*K1=j5+j.jl0j0jk2j4$  Things that are here:jQ;;  a +0 dagger; a +0 robejT=j= _j`?jA jR, j j j  j9= jG j  jH  j  j j j  ji j  j3 j j^ j jI ju j j! j$ j6& j& j>( j>* j,, j- j1, ja2 jBN _You now have 228 gold pieces (gained 17). jE3 j{KX jSL j,N jO, jP jU jW jX jX jF[ j\ jQ] jR^ jw` j%b jb jsc j j0@ j!B jBC j6D j:F jH j"I jJ jZL j$N jO jP jQ jWS j5T j1U jV jX jZY j3Z j[ j] j] j^ j` jqa j8b jb jkd j f jf jg jCi jj jck j_l j:n jo jp jq jbs jt ju jv jEx jy jz j\| j,~ j j jf j j: j| j j3 j jM j j ji j j j5 j j j- j j j j  j1 jː j  jm jC j j7 j jq jk j j jȖ j jӗ j j j j je j j  jI j jI j j\ j j9 j jٟ j' j j jΡ j jT jB j jl j jN j{ jڨ jA jѩ jB j j" j` j jw j j j j j< jk j ju, j˲ j j js, j j, j  j+ j , jĺ jϻ j j jH j8 j j! j j( j j& j j j, j6 j j j jP j j j> j j j, jf j j j6 j j j j jG j jU j j j jo j j jX j j j j7 _You open the door. js j j jw j j" j  jH j, j. j j7 j j< j j_ j jY j+ jx j j jR j j j j j j9 j7 j  jg  j  j  j j, j j jw, ji j j j j j  j! j" j$ j ( j1 j 2 j2 j7 j9, j; j^@ jMB jB jC jG jI jI jhK jN jQ jZQ jR jV j]B j^ j` j5a jb jf jh j_i ji jBl jzm jm jn jp jq jGr j>s jv j]x jx j0z j| j} jA~ ja j j| jă jÄ j j] j j| jg j6 j jL jl jؑ j5 j j j, j j j. j| jx j j jQ j j jx jѥ jۦ j8, j jj _f - 7 boomerangs (gained 4) jm jد j j jm j j j j, j j j j j jݿ j j j j j3 j j  j j-, jI ji j, j jB j, j jD jY j j j j" j jb j j ju j jN j j jR j  You encounter a bombardier beetle. j # ### #. ## #.# .## .# ##..# ..####.# #....## #. ..##..## #..#... .##.. #.? #......#####..##...# #..##............)#....# #...@................-# #..##..............:.. ..# .B. ##..............##7 ..## # ##....##......## ...##.. .# ##.######....## .#....# #.# #..# j7 ##....## B   bombardier beetle (asleep) ###...# #.# ##..# ##.###.. ####..# #.## ##...## #.## ##. ......## #..###..#..## ##.# ##89688.0).B jPB jD-79  j _ jO  js  jShI ####  #. ## #.#  .## .# ##..#  ..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....##  .# ##.###  #.# #..#  #.# ##..#  #.## ##...## #.##  .## ##.#  j= ####  #. ## #.#  .## .# ##..#  ..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....## .# ##.### #.# #..#  #.# ##..#  j #.## ##...## #.##  .## ##.#  j j3 jh  j"h _A bombardier beetle is nearby! jtI ####  #. ## #.#  .## .# ##..#  ..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....##  .# ##.###  #.# #..#  #.# ##..#  #.## ##...## #.##  .## ##.#  jJ ####  #. ## #.#  .## .# ##..#  ..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....## jLr .# ##.### #.# #..#  #.# ##..#  #.## ##...## #.##  .## ##.#  jT j|U jM\ j^h _A bombardier beetle is nearby! j I ####  #. ## #.#  .## .# ##..#  ..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....##  .# ##.###  #.# #..#  #.# ##..#  #.## ##...## #.##  .## ##.#  j  ####  #. ## #.#  .## .# ##..#  ..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....## .# ##.### #.# #..#  #.# ##..#  #.## ##...## #.##  .##[37 j 5m ##.#  jb 4 j  j' h _A bombardier beetle is nearby! j?  ####  #. ## #.#  .## .# ##..#  ..####.#  j  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....##  .# ##.###  #.# #..#  #.# ##..#  #.## ##...## #.##  .## ##.#  j\ ####  #. ## #.#  .## .# ##..#  j?..####.#  #. ..##..##  #.? #......## #..##............) #...@....... #..##........: ..B ##....... # ##....## .# ##.### #.# #..#  #.# ##..#  #.## ##...## #.##  .## ##.#  j  j׶ jL j1h _A bombardier beetle is nearby! j  # ### #. ## #.### .## .# ##..#... ..####.# #.... #.. #. #.. ..##..## #..# ..##.. #.? #......#####..##.# #..##.)#.# #..@..# #..##...:.# ..B. ##....## ##.. ##....#......##.##.. ##.# ##.######....## ..#....# #.# #..# ##....#...# #.# ##..# ##.#### j..# #.## ##...## #.## ##.## #..###..#..## ##.#  j jb88.0) _ je!ja|N # ### #. ## #.### .## .# ##..# .... ..####.# #....  #.. #. #..# ..##..## #..# #..##.. #.?# #......#####..##.# #..##.)#.# #!j}.# #..##.: (...# ..B.. ##..## ##...# ##....##.......##.. ##.# ##.######.....#....# #.# #..# ##.... .####...# #.# ##..# ##.### .#####..# #.## ##...## #.## .## #..###..#..## ##.#!j:B.!jx!jG&9!j!jq _The bombardier beetle waves its antennae.!j # ### #. ## #.# ##### .## .# ##.. .... ..####.# # #.. #. #..# ..##..## #..# ##..##.. #.?###......#####.. #......# #..##.)#.# #.# #B.##. !jEM.(...# .....###..## ##...## ##....##.......##.. ##.# ##.######.....#....# #.# #..# ## #.####...# #.# ##..# ##. #.#####..# #.## ##...## #.## #.## #..###..#..## ##.#!j>900!j!j٪!j4t  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.!jc.=1!j!j_ _The bombardier beetle closely misses you.!j:  You hit the bombardier beetle. You headbutt the bombardier beetle.  The bombardier beetle is severely wounded.!j  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.!je !jh !jyi ==!ji 2.4 (0.9!jmj Fire !jj !jt !jx  !j{ !j| I_You are covered in liquid fire! Move or burn!!j} !j †You hit the bombardier beetle.  You kill the bombardier beetle!!j r   Trog accepts your kill.!jp m56/62---75--3.3!jp!jqZ _The liquid fire burns you!"jxN--"j}"j܀H _No target in view!"jPQ"jgR"j.Y"j[H _No target in view!"j"j:""j%"jC(Z _You are on fire!"j "j "j "j4 Z _You are on fire!#j # ### #. ## #.# ##### .## .# ##..#.... ..####.# #.#j #.. #. #..# ..##..## #..#. #..##.. #.?###......#####..# ......# #..##.)#.# #.# #†.##.: (...# .....###..## ##...## ##....##......###.. ##.# ##.######....##....# #.# #..# ##. .####...# #.# ##..# ##.# #j[ .#####..# #.## ##...## #.## # #jo P  You shake off some of the fire as you move.#j` o3-----4.3 (1.0#j #j Z _The liquid fire burns you!#j^ o# ### #. ## #.# ##### .## .# ##..# .... ..####.# #....# #.. #. #..# ..##..## #..#. ..##.. #.?###......#####..##.# #..##.)#.# #j #.# #†.##.:. ...# .....###.### ##...## ##....##......###.. ##.# ##.######....##....# #.# #..# ##....#  ####...# #.# ##..# ##.###.  #####..# #.## ##...## #.## ## ## #..###..#..## ##.# # #jAP  You shake off some of the fire as you move.#jf0---5#j #j#KYou are on fire!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!$j=# ### #. ## #.# ##### .## .# ##..# .... ..####.# #....# .. #. #..# ..##..## #..#. .##.. #.?###......#####..##.# #..##.)#.# #.# #†.##.:.# .....###.### ##...## ##....##......## ##.. ###....# #.# #..# ##....#...# #.# ##..# ##.###...#[3$j 7m #.## ##...## #.## ##.## #..###..#..## ##.# #1-6  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.$j # ### #. ## #.# ##### .## .# ##..# .... ..####.# #.... #.. #. #..# ..##..## #..# ..##.. #.?###......#####..##.# #..##.)#.# #.# #†.##.:$j .# .....###..## ##...## ##....#......##.##.. ##.# ##.######....## ..#....# #.# #..# ##....#...# #.# ##..# ##.####..# #.## ##...## #.## ##.## #..###..#..## ##.# $j$jV&7$j$jU$j; # ### #. ## #.# ##### .## .# ##..# .... ..####.# #....  #.. #. #..# ..##..## #..# #..##.. #.?###......#####..##.# #..##.)#.# #.# #†.##$j;.: (...# .....###..## ##...## ##....##.......##.. ##.# ##.######.....#....# #.# #..# ##.... .####...# #.# ##..# ##.### .#####..# #.## ##...## #.## .## #..###..#..## ##.#$j:E$jYC8$j: 3$jA< $j> $jB 2=$jE ,$j)F $jG $j H U3=$jGI $jJ ,$jK $jV ,$jW $jZ ,$j[ $jz_ ;4$jk` $jb $jb $jd $jf $jf $jh $jj $jpj K5=$j2k $jm ,$jn $jp ,$jq $jOx 6=$jy $j8z $j{ $j } ,$j~ $j a7=$j $j $jN $jG $j$ ,$j) $j $j U8=$jB $j $jP $jT $jƎ $j ,$j9 $j[ ;9$j (60=$j& $j8 $j $j $j( $jl $j $jJ $j U1=$jħ $js $j $j $ji $j $jg $j $je K2=$jR $j $j ,$j۶ $j, $ji $jι $jb $j $jy ,$j` $j e=$j I _i - 2 scrolls of identify (gained 1)$j I$j $j4 ,$j $j $j $j, $jf $j $j ,$j $j! $j ,$j $j? $j[ B$j $j $j< $j $j $jh $j $j^ $ju $j $j] $j $j $j\ $j $j $j $j $jL $j $j $j $j $j $j $j ,$j $j^ $j ,$jE $j $j3 $j $jd $j $jn ,$j $jE $j $j $j* $j $j" $j $j $j $j ,$j $jw $j ,$j ,$j3 $j $j $j"# $j$ $j|% ,$j=' $jr( $j/) $jx) $jg. $j/ $jS/ $j/ $jv1 $j2 $j2 $j3 $jN8 $j-9 $j9 $j: $j4? $j@ ,$jA $jG B$jG $jI $jbK $jK $jL $jQN $j0P $jP $j`Q $jS $jT ,$j}V $j6[ $j\ $j6] $j/^ $j` $jjs B$jzt $jMv $jv $j{w $j{ $j} $j} $j~ $jʂ $jE ,$jw $j $ju ,$jވ $jN $j; $jx ,$j͎ $jA ,$j $jڒ $j $jj ,$j $jǘ ,$j $j $j $j $j $jW $j $j $j $j B$j $j $j $jd $j* $j $j $j $jZ $j $jC $j $jo $j $j ,$j $jn $j $jF $j $j $js ,$jZ $jG $j* $j} $j $j $jH $j $j $jZ $j B$jK $j $j( $j/ $j/ $j $j5 $j) $j R  There is an escape hatch in the ceiling here.$jZ $j1  _$j $j $j ,$j $j $j ,$jO $j $jF $j $j_ $j $j $j2 $j $j $j $j7 $j $j- $j/ $j0 $j0 $j2 $j4 $j4 $j5 $jQ8 $j8 $j)9 $j": $j!< $jr= $jH $jI $jK $jM $jJN $jN $j[P $jQ $jWR $jR $jT $jU $j1V $jsV $jCX $jY $jZ $jZ $j2c $jc $j7d $j*e $j:g $jh $ji $ji $jk $jm $j[m $jn $j#p $jr B$jt $jgv $jv $jw $jez $jz $j-{ $jm| $j $j $j $j> $j: $jO ,$jJ $j B  You see here a +0 scale mail.$jK $j2  _$j $j $j{ ,$jX $j $j $jC $je $jʜ $j $jD $j $jP $j $jW $j $j $j< ,$jɦ $j, $j# $j| $j $j3 $j $jU $j $j $j@ ,$j $j $j ,$j $j $j{ $j $j $jP $j $j $j $j`$j.X$j3X$j:$j;$j<$jw=$jD$jG,$j:I$jO$jIP$jP$jEQ$jX$jwY,$jZ$j_$j`$j`$jwa$j}g$j h$j]h$ji$jm$jn,$jo$jdt$ju$ju$jv$j3{$j|$j}$j}$j$j2$j$j$j$j$jO$j$j $j3$j;,$j6$jʕ$j$jG$j$j,$j:$j$j,$j$j$j,$j$j%$j$jT,$j,$j$jn$j}$j,$j$jP$j$j?$j4$j,$j$jk$j,$j$j$j$j$j$j$j$jf$j$j$je,$jL$j$j_$j$jK$j$j2,$j$j7$jb,$j $je$j+$j}$j$j$j),$j$j~$jK,$j$j$j,$j:$j B$j# $jT $jK ,$j$jP$j,$j4$j$jH,$j$j $j$j$jh$jJ $jb!,$j"$j#$j7$$j$$j$$j($j)$j"*,$j+$jC,$j,$j-$j/$j0,$j0$j1$js2$j2$jB3$j6$j97$j(8,$j9$jB;B$j$<$j<$j=$j>$j>$j?$j@$j{@%jB%j%j %j %j ,%jX%jy%j,%j%j'%j4%j%j;%j%j%j,%j%j,%j ,%j\"%j%,%j%%j'%j)%j*,%j,%j;.%j.%j/%j4%j5%j6%j6%j;%jf=%j=%j>%jGA%jB%jmC%j.D%jF%j5G%jG%jiH%jI%jK%jK%jL%j>P%jQ%j R%jR%jgB%jh%j,uX%j y%jz%j>{%j|%j%j,%j%j>%j%j%j%j %j,%j%j-%j,%j%jD%jҥ%j,%j~%j,%j%j%j%j%j%jH%jV%j%jC%j%j%jV%j%j_%j,%jO%j%j %j|%j %j%j%j%jh,%j,%j%j%j,%jZ%j%j%jq%j%j%j%j%j%jM%j,%j7%j-%jB%j%jL,%j%j%ja,%j%j%jt%j%j5%j %j& %j %jk %j%j\,%j0%jy%j!%j%j%j %jR"%j"%j#%jP%%j&%j'%j)(%j)%j+,%j,%j.%j>:,%j;%j>%jXA,%jB%jE%jG%j`H%jI%jK%jM,%jN%jQ$  Things that are here:%jMS;  a +0 dagger; a +0 robe%jU%jU _%jV%j][  Items here: )))) [ ÷.%jb^%j@_ _%jG`%ja%jc%jd%jd%jm%jo%jo%jp%jz[  Items here: )))) [ ÷.%j}%jb~ _%j%j%j%j.......##..# ##...###....# ..........## #.### #...##### . ......##..## ##.# ##...#..# )....####..####..# #.......# ................## #......## P.........#####..# ##.......## .....####..## ##.####....###..## ♣...# #...####.#...#....##...## )...## #.......@..####.### ##.##....#.)# #.. ....####..###..###)## #. .###..##..##..## #..###..#####... ## ###....##.## ##[39;4%j9m.##.### ##.. # ##...#..## #..### #..  # #....>...######## #..  # ##.........<.# #..  ## ##......#####.# #.. %jϜQ5148.3 (240.0)%jq%jҦi _You can no longer call in reinforcements.'j'jRead which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - 3 scrolls of fog 'j'  t - 5 scrolls of teleportationi - 2 scrolls of identify  I - a scroll of immolation  N - a scroll of noise  c - a scroll labelled REBLEI MOMOSM  e - a scroll labelled BERAWNAPLE  q - 2 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selected(jT(j.......##..# ##...###....#judgestillwater the Chopper ..........## #.### #...#####Minotaur of Trog ***... ......##..## ##.# ##...#..#Health: 62/62 ======================== )....####..####..# #.......#Magic: 6/6======================== ................## #......##AC: 12Str: 29 P.........#####..# ##.......##EV: 8Int: 4 .....####..## ##.####....###..## SH: 0Dex: 16 .♣...# #...####.#...#....##...## XL:  7 Next: 75% Place: Dungeon:4 )...## #.......@..####.........#[3(j7m Noise: ---------  Time: 5148.3 (0.0) ...## ##.##....#.)# #.......... a) +0 hand axe ....####..###..###)## #.......... Throw: 7 boomerangs .###..##..##..## #..###..#####... ## ###....##.## ##.##.### ##.. # ##...#..## #..####..  # #....>...#########..  # ##.........<.##..  ## ##......#####.##..  _You see here a +0 scale mail.  Things that are here: _a +0 dagger; a +0 robe _Items here: )))) [ ÷. _Items here: )))) [ ÷. _You can no longer c(j,all in reinforcements.(j(jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled REBLEI MOMOSM  e - a scroll labelled BERAWNAPLE  q - 2 scrolls labelled LOOPTEMMIMEJ Potions (select first with !)  d - a ruby potion  f - 2 grey potions (j !L j - 2 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 5 fizzy dark potions  o - a fizzy cyan potion  p - a glowing clear potion  s - an inky potion  t - a bubbling golden potion[?] describe selected)j ).......##..# ##...###....#judgestillwater the Chopper ..........## #.### #...#####Minotaur of Trog ***... ......##..## ##.# ##...#..#Health: 62/62 ======================== )....####..####..# #.......#Magic: 6/6======================== ................## #......##AC: 12Str: 29 P.........#####..# ##.......##EV: 8Int: 4 .....####..## ##.####....###..## SH: 0Dex: 16 .♣...# #...####.#...#....##...## XL:  7 Next: 75% Place: Dungeon:4 )...## #.......@..####.........#[3)jy+9;49m Noise: ---------  Time: 5148.3 (0.0) ...## ##.##....#.)# #.......... a) +0 hand axe ....####..###..###)## #.......... Throw: 7 boomerangs .###..##..##..## #..###..#####... ## ###....##.## ##.##.### ##.. # ##...#..## #..####..  # #....>...#########..  # ##.........<.##..  ## ##......#####.##..  _You see here a +0 scale mail.  Things that are here: _a +0 dagger; a +0 robe _Items here: )))) [ ÷. _Items here: )))) [ ÷. _You can no )jF,longer call in reinforcements.  As you read the scroll of identify, it crumbles to dust.9.3 (1)jCL _c -> s - a scroll of butterflies)j )j Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportationi - a scroll of identify  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled BERAWNAPLE  q - 2 scrolls labelled LOOPTEMMIMEJ )j [!] read|quaff|evoke[?] describe selected*j .......##..# ##...###....#judgestillwater the Chopper ..........## #.### #...#####Minotaur of Trog ***... ......##..## ##.# ##...#..#Health: 62/62 ======================== )....####..####..# #.......#Magic: 6/6======================== ................## #......##AC: 12Str: 29 P.........#####..# ##.......##EV: 8Int: 4 .....####..## ##.####....###..## SH: 0Dex: 16 .♣...# #...####.#...#....##...## XL:  7 Next: 75% Place: Dungeon:4 )...## #.......@..####.........#[3*j 9;49m Noise: ---------  Time: 5149.3 (0.0) ...## ##.##....#.)# #.......... a) +0 hand axe ....####..###..###)## #.......... Throw: 7 boomerangs .###..##..##..## #..###..#####... ## ###....##.## ##.##.### ##.. # ##...#..## #..####..  # #....>...#########..  # ##.........<.##..  ## ##......#####.##..  _a +0 dagger; a +0 robe _Items here: )))) [ ÷. _Items here: )))) [ ÷. _You can no longer call in reinforcements.As yo*je u read the scroll of identify, it crumbles to dust. _c -> s - a scroll of butterfliesIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled BERAWNAPLE  q - 2 scrolls labelled LOOPTEMMIMEJ Potions (select first with !)  d - a ruby potion  f - 2 grey potions  j - 2 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 5 fizzy dark potions  o - a fizzy cyan potion  p - a glowing clear potion  s - an inky potion  t - a bubbling golden potion[?] describe selected+j+jr+j=.......##..# ##...###....#judgestillwater the Chopper ..........## #.### #...#####Minotaur of Trog ***... ......##..## ##.# ##...#..#Health: 62/62 ======================== )....####..####..# #.......#Magic: 6/6======================== ................## #......##AC: 12Str: 29 P.........#####..# ##.......##EV: 8Int: 4 .....####..## ##.####....###..## SH: 0+jDex: 16 .♣...# #...####.#...#....##...## XL:  7 Next: 75% Place: Dungeon:4 )...## #.......@..####.........# Noise: ---------  Time: 5149.3 (0.0) ...## ##.##....#.)# #.......... a) +0 hand axe ....####..###..###)## #.......... Throw: 7 boomerangs .###..##..##..## #..###..#####... ## ###....##.## ##.##.### ##.. # ##...#..## #..####..  # #....>...#########.. +j/x # ##.........<.##..  ## ##......#####.##..  _a +0 dagger; a +0 robe _Items here: )))) [ ÷. _Items here: )))) [ ÷. _You can no longer call in reinforcements.As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of butterflies+j]  As you read the scroll of identify, it crumbles to dust.+jµ,50.3 (1+j+j5 _e -> r - a scroll of revelation,j"4,j:,j&?F _Unknown command.,j,j,j,j&,j,jf _,j,jw,jX,j,j>,j,j,j,j,j*,j,j6,j,,j,jl,j,,j,j,j!,j,j,j*P  There is a stone staircase leading up here.,j,j$ _,j/,jR,jT ,j ,j ,jP  There is a stone staircase leading up here.,jr,jx _,j[,j,j*,j,jH,jF ,j",ja#,j$,jH),jV+,j+,j,,j\0,j1,j2,j%3,j6,j7,jY8,j39,j<,jS=,j=,j>,jA,jB,jC,jC,j=F,jG,j H,jH,jpK,jL,jM,jM,j:P,jQ,j7R,jR,j{T,jrU,jU,j`V,jBX,jWY,jY,jSZ,j"\,j\,j],j=^,j_,j`,j a,ja,jb,jc,jEd,jd,j@g,jh,jWi,jj,jk,jm,jn,jo,jp,jr,,js,jPu,jw,,jx,jz,j{,jT|,j},j~,j$,j,jր,j,j,j,jt,jv,j,,jT,j,j ,,j,j,jC,jԯ,j/,j,j,,jG,j,jY,j,j,j=,jS,j,j,j,jc,j,j,jA,j,,j-,j,j,,j,j,j,j,jW,j ,j ,j],j,j>,j,j,jY,j!,j#,js$,j-&,jT+,j-,jR.,j20,j4,j6,j)7,j8,j<,js=,,j>,jB,j/D,,j E,jH,jJ,,jK,jN,jP,jQ,j6R,jV,jW,jRX,j}Y,jx\,jt^,j^,j`,jc,jqe,je,j4g,jj,jl,jlm,jn,jCr,jit,jt,jv,j|y,j{,jn{,j|,j<,jA,,j,j,j,,j,j~,jb,jϘ,j",j,j,j,jO,j,j,jL,j,jƨ,j,,j,jޭ,j,je,j˱,j,j ,,jZ,jU,jк,,jk,j,j,jB,j,jP,j,,j,j,j,,j,j,j,,j,j,j,j},jH,j,j,j,j,j,j,jG,j,jf,j,j[,j,j,jx,j6,,j=,j ,j6,,j,j,j0,j,j,j,ja,,jn,j^,jZ,j,j,j,j,jt,j,jG,jd,j,j>,jL,jf,j,,jt,j/,j{,j ,jh ,j ,jK ,j ,j) ,j ,j ,j ,jr,j,j,,j,j,j5,j,jD,j,j,jL,j,j%,jx&,jH',j',j(,j),j}+,,j,,j-,j/,,j0,j3B,j_4,j5,j7,j7,j9B,j;,,j}<,j >,,j>,j|CX,jC,j_E,jE,jJF,jG,jFI,,jI,j-K,jL,jYL,jL,jLO,jZP,,jDQ,jR,jS,,jjX,,jX,j[Y,jY,j[,jx\,j$],jj],j_,jh`,j`,ja,jXb,jic,jc,jd,je,jxf,jf,,jh,jhi,ji,j0j,jk,j=l,,jl,j,j,j,j,j',,j ,,j,jߥ,j3,j@,j,j.,jߴ,jH,jÿ,j,j,j,j,j,j\,jI,jK,j,j],j,j,j,j>,j,j ,j:,j,j,j,jA,jp,,jP ,j ,j ,jc ,j ,j ,j* ,jM ,j ,j ,j ,j{ ,j2$ ,j% ,j% ,jm& ,j- ,j/ ,j/0 ,jj0 ,j8 ,j9 ,j9 ,j?: ,jA ,jC ,jD ,jTD ,jx ,jz ,jz ,jR{ ,j  ##..##'##.#   #.#.......#   ##.#####.###   ,j #..# #.#   #..#####.#  # ##....##.#  ## ##......##  .### #.......###  ...# ##@...###.##  281.3 (131.0) ,j l#### #....####.#  .### ##..###...#  ...## #..#..####  ....## #....##  ,jM .#...###### ###..####  .##....#..## ###...#  ,j l........##.## ### #.###  .......####.# #.# #.#  ,jl ,jh ,j T _Key pressed, stopping explore.,j I,j ,jl ,j% $ _,jY ,j ,j ,j ,j ,j5 ,j ,j) ,,j ,j ,j1 ,j ,j ,j ,j ,ji ,j ,jT ,j ,j ,jX ,jX ,j5 ,j B,j  ,j ,,j6 ,j ,j@ ,,j ,j$ ,j& ,,j' ,jQ- ,j / ,j/ ,j0 ,j3 $  Things that are here:,j-9 c  a +0 dagger; a goblin skeleton,jS; ,j$<  _,j= ,jtB ,jD ,,j1F ,jJ ,j?M ,,jN ,jS ,jT ,jU ,jV ,jZ ,j\ ,j ] ,jr^ ,jb ,je ,,jog ,j\k ,j.m ,jm ,j6o ,jer ,js ,jt ,ju ,jw ,j.y ,,jy ,j&} ,j~ ,j ,j ,jr F  You see here a rimehorn talisman.,j ,jF  _,j ,j ,j ,j ,j ,j ,j, ,,j ,j ,j ,jF ,j ,j ,j ,jl ,j ,jF ,j ,,j ,j ,j ,jϳ ,jĶ ,,jB ,j ,j# ,j` ,jҽ ,jc ,j* ,j ,j6 ,j ,j ,j ,j ,j ,jg ,j ,j ,j ,j ,j ,j ,,j ,j ,j ,j> ,j7 ,j ,j$ ,,j\ ,j ,j ,j ,,jf ,j ,j ,j ,jV ,j ,,j ,j} ,j ,j ,j ,j ,jW ,j ,,j ,je ,j ,j ,j ,j ,,j ,j ,j ,j ,j* ,j ,jl ,,j ,j ,j! ,,j-# ,j% ,j+ X,j, ,j)- ,j. ,j0 ,jt2 ,j2 ,j3 ,j7 ,jO8 ,,j9 ,j< ,j= B,j[R ,jt    ###   #.#   ####.##   ### #.##@.#  337.3 (56.0) #.## ##...##   ##..## ##.##.#   #....###..##.#  ,j2v # #..#.....###.#  #####..##.....##.#  ......)#.......#.##  ..........#  ........:..#####.##  ,jv ,j| ,j E _Done exploring.,j% ,j 3,j .0.0).....###..........,jo ,jr E _Done exploring.-jI-jZ4-j-jE _Done exploring.-j I-j-ji-jQ-jE _Done exploring.-jI-j{!-jK'-j4(-j +E _Done exploring.-j -jN Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise  q - 2 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selected.j.j.j1  judgestillwater the Chopper  Minotaur of Trog ***...  Health: 62/62 ========================  Magic: 6/6========================  AC: 12Str: 29###   EV: 8.j Int: 4#.#   SH: 0Dex: 16####.##   XL:  7 Next: 75% Place: Dungeon:4.j%### #.##@.#   Noise: ---------  Time: 5337.3 (0.0)#.## ##...##   a) +0 hand axe##..## ##.##.#   Throw: 7 boomerangs.j#....###..##.#  # #..#.....###.#  #####..##.....##.#  .jR  ......)#.......#.##    ..................#    .j>........:..#####.##    _You see here a rimehorn talisman. _Done exploring. _Done exploring. .je_Done exploring. _Done exploring. _Done exploring..jv _Done exploring.  Okay, then..jv.j#.j &. _/jo/jfrDPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)/jse - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /j} /j :  judgestillwater the Chopper  Minotaur of Trog ***...  Health: 62/62 ========================  Magic: 6/6========================  AC: 12Str: 29###   EV: 8Int: 4#.#   SH: 0Dex: 16####.##   XL:  7 Next: 75% Place: Dungeon:4/j ### #.##@.#   Noise: ---------  Time: 5337.3 (0.0)#.## ##...##   a) +0 hand axe##..## ##.##.#   Throw: 7 boomerangs#....###..##.#  # #..#.....###.#  #####..##.....##.#    ......)#.......#.##    ..................#    ........:..#####.##    _Done exploring. _Done exploring. /jp _Done exploring. _Done exploring. _Done exploring. _Okay, then./jW P  Okay, then./j /j /j; . _0j[?25h[?0cOkay, then.  Search for what [Enter for "."]? 1j# [?25l[?1c1j)23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a parchment of Stone Arrowb - [D:4] a +0 dagger (3 further duplicates)  c - [D:4] a stone staircase leading up  d - [D:4] 5 stones  e - [D:4] a +0 whip  f - [D:4] a medusa talisman  g - [D:4] a rimehorn talisman  h - [D:4] a +0 ring mail  1j+Gi - [D:4] a +0 club (3 further duplicates)  j - [D:4] a stone staircase leading down  k - [D:4] a stone staircase leading up  l - [D:4] 5 atropa-tipped darts  m - [D:4] an escape hatch in the ceiling  n - [D:4] a +0 robe (1 further duplicate)  o - [D:4] a +0 chain mail  p - [D:4] a +0 morningstar  q - [D:4] a stone staircase leading down  r - [D:4] a stone staircase leading up  s - [D:4] a stone staircase leading down  t - [D:4] an orb of mayhemu - [D:4] a +0 scale mail  v - [D:4] an escape hatch in the floor [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2jxW c  b - [D:4] a +0 dagger (3 further duplicates)  cstone staircase leading up  d5s  ea +0 whip  fmedusa talisman  grimehorn talisman  h+0 ring mail  iclub (3 further duplicates)  jstone staircase leading down  k2jX Dup  l5 atropa-tipped darts  man escape hatch in the ceiling  n +0 robe (1 further duplicate)  o - [D:4] a +0 chain mail  pmorningstar  qstone staircase leading down  rup  sdown  t - [D:4] an orb of mayhem  u - [D:4] a +0 scale mail  vn escape hatch in the floor  w - [D:4] the +1 sling of Balance {elec, Dex+4}bot2j1  o - [D:4] a +0 chain mail  s - [D:4] a stone staircase leading down5jE  r - [D:4] a stone staircase leading up  s - [D:4] a stone staircase leading down5ji  q - [D:4] a stone staircase leading down  r - [D:4] a stone staircase leading up5jD  p - [D:4] a +0 morningstar  q - [D:4] a stone staircase leading down5jGi  n - [D:4] a +0 robe (1 further duplicate)  p - [D:4] a +0 morningstar5jh6j2M6j a - [D:4] a parchment of Stone Arrow  k - [D:4] a stone staircase leading up  n - [D:4] a +0 robe (1 further duplicate)top6jU 6j\ 6jYc m  judgestillwater the Chopper  Minotaur of Trog ***...  Health: 62/62 ========================  Magic: 6/6========================  AC: 12Str: 29###   EV: 8Int: 4#.#   SH: 0Dex: 16####.##   XL:  7 Next: 75% Place: Dungeon:4### #.##@.#   Noise: ---------  Time: 5337.3 (0.0)6jd #.## ##...##   a) +0 hand axe##..## ##.##.#   Throw: 7 boomerangs#....###..##.#  # #..#.....###.#  #####..##.....##.#    ......)#.......#.##    ..................#    ........:..#####.##    _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.Search for what [Enter for "."]? .6j"k 6jk 6jp 6js . _6j[6jb\6j`6jcF _Unknown command.7jp 7jr Where to? (Tab - D:4, ? - help)  D - Dungeon 7j, 7j ][?25h[?0c  judgestillwater the Chopper  Minotaur of Trog ***...  Health: 62/62 ========================  Magic: 6/6========================  AC: 12Str: 29###   EV: 8Int: 47j #.#   SH: 0Dex: 16####.##   XL:  7 Next: 75% Place: Dungeon:4### #.##@.#   Noise: ---------  Time: 5337.3 (0.0)#.## ##...##   a) +0 hand axe##..## ##.##.#   Throw: 7 boomerangs#....###..##.#  # #..#.....###.#  #####..##.....##.#    ......)#.......#.##    7j{ `..................#    ........:..#####.##    _Done exploring. _Okay, then. _Okay, then. _Search for what [Enter for "."]? . _Unknown command.What level of the Dungeon? (default 4, ? - help) 8j1 [?25l[?1c8jJ458jK8j]`8ja8jfE _8ji8jk8jLl8jl8js8jv8jv8jw8j~8j8j8j8j8j.8j8jL8ju8j8jB8j8jD8jѵ8j8jֽ8j,8j'8j8j*,8j 8jO8j!8j8j8j;8j58j8j8ji8j8j8jb8j8j8j8jQ8j,8jp8j8jm X8j6 8j,8j8jr8j,8j8j8j 8j8jk8j8jy 8j 8j"8j#%8j&8j&8j*8j]+8j*-8j-8j.8j18j38j38j!58j;78j698j98j:8j>F  You see here a rimehorn talisman.8jx@8jDA _8j B8j8G8j8I8jI8jJ8jUM8jeP8jP8j8S8j1U8j~W8j{X8jY8j]8j_,8jua8jd8jg8jg8jh8jk8jp,8j#q8js8j{X8j}8j~8j;8jށ8j݃,8j8j8j8j8j8j8j 8j8j8jmY  There is a stone staircase leading down here.8jP _8j>8j J 5  You climb downwards.8j  _You encounter a bombardier beetle.There is a stone staircase leading up here.8j 8j L###  ###..  ..B.  ..#   #..#    76.8 (39.8j y5)   #..#   #..#   #..#   #..#   ..##B   bombardier beetle   .   ..# 8j - 8j 8jl 8j h _A bombardier beetle is nearby!9j5 9j%: Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise  q - 2 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selected;j~;j;j judgestillwater the Chopper  Minotaur of Trog ***...  Health: 62/62 ========================  ###Magic: 6/6========================  ###..AC: 12Str: 29  ##..B.;ju"EV: 8Int: 4  #...#SH: 0Dex: 16  #..#XL:  7 Next: 75% Place: Dungeon:5  #@.#Noise: ---------  Time: 5376.8 (0.0)  #..#a) +0 hand axe  #..#Throw: 7 boomerangs  #..#  #..#  ;j<..##B   bombardier beetle  ..#  ..#  ;je_You see here a rimehorn talisman. _There is a stone staircase leading down here.  You climb downwards. _You encounter a bombardier beetle.There is a stone staircase leading up here. _A bombardier beetle is nearby!;jTP  Okay, then.;j;jc;j. _;js ;j DPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn);j- e - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j?NPotions:  Potions !  d - a ruby potion  f - 2 grey potions  k - 2 coppery potions  l - a fizzy red potion  n - 5 fizzy dark potions  p - a glowing clear potion  j - 2 clear potions  o - a fizzy cyan potion  s - an inky potion  t - a bubbling golden potion@j@jq@j judgestillwater the Chopper  Minotaur of Trog ***...  Health: 62/62 ========================  ###Magic: 6/6========================  ###..AC: 12Str: 29  ##..B.EV: 8Int: 4  #...#SH: 0Dex: 16  #..#XL:  7 Next: 75% Place: Dungeon:5  #@.#Noise: ---------  Time: 5376.8 (0.0)  #..#a) +0 hand axe  #..#Throw: 7 boomerangs  #..#  #..#  ..##B   bombardier beetle  ..#  [4@j0m..#  You climb downwards. _You encounter a bombardier beetle.There is a stone staircase leading up here. _A bombardier beetle is nearby! _Okay, then. _Okay, then.@j @j @j @j F _Unknown command.jl     #  ###.. ##... ##..B. #. #.@#  #<.#  #..#  #..#  ..# ..# ..#jԈjW27.8 (1 _jjj # ###... ####.... ##..B.# #. #..# #<.#  #..# #..# #..#  #..# ..# jj.=8jjN^ _The bombardier beetle barely misses you.jzt  You hit the bombardier beetle but do no damage.j&9jj7a _Your headbutt misses the bombardier beetle.jB   You hit the bombardier beetle but do no damage.You headbutt the bombardier beetle!  The bombardier beetle is severely wounded.j \0-80.7 (0.9j_ j 6 _The bombardier beetle bites you.jx6  You closely miss the bombardier beetle.The bombardier beetle is severely wounded.1.7 (1.0jL8 jv; I _The bombardier beetle bites you but does no damage.j  You hit the bombardier beetle.  You headbutt the bombardier beetle, but do no damage.j[1-2.6 (0.9jY je _The bombardier beetle is almost dead.j. †You hit the bombardier beetle.  You kill the bombardier beetle!j5(j:6813.6 (1.0jQ>jAW _Trog accepts your kill.jvejRfjjjjlmH _No target in view!jj3jrj: _j jK2=j*j1 _HP restored.j3jj.jdj,jcjm  You see here a bombardier beetle corpse.jj* _jjjrj9=j)jj ,jj2 jy ,jh jq jj4jjjujjPjj,jqj4j# #...## #...>.###...##......# #.....#  #.....##.....#####..@....#-94.6 (11.0)####.....##....###..†.##### ...#j |#...### ...##..## ..##<.# ###..##..##..#j'j'F-5.6 (12jd,j/; _Found a stone staircase leading down.jjA3j^ j= j joXj,jj,jj,jj jhjjj'jz!j",ji#jo,,jk-j-jv1,j2jb3j5j#6j6jg7j9jP:j:jj<j>j>,j@jaBjC,jDjHj.I,j`JjL,jMjNjxPj Q,jRjU  You encounter a centaur. It is carrying a +0 orcbow.j[&####.....##....###..†.#######...###...### ##...##..## #....##<.# ##...###..# ##...###..# ##..####..# ##..## #..# #@.## ..## #..##  ..# #..##  ..# #.. #.. j\N#.c c   centaur (launcher, asleep) #.. #.. jd 410.6 (15c.  The centaur shouts!jf6c.jlYc)jm6===1.6 (16jmrjx_ _Something shouts, "Scamper home, thou reeling-ripe flat-headed clotpole!"jP ....#  ##..†..##   ##...#  #..## #....#  #<.# ##...##  #..# ##...##  #..# ##..###  #..# ##..##  #..# #@.##  ..## #..## ..# #..## ..# #.c #.. #.. #.. #..j ....#  ##..†..##   ##...#  #..## #....#  #<.# ##...##  #..# ##...##  #..# ##..###  j,#..# ##..##  #..# #@.##  ..## #..## ..# #..## ..# #. #.. #.. #.. #.. jMjjkjR^ _A centaur is nearby!j  ....#  ##..†..##   ##...#  #..## #....#  #<.# ##...##  #..# ##...##  #..# ##..###  #..# ##..##  #..# #@.##  ..## #..## j ..# #..## ..# #.c #.. #.. #.. #..ji  ....#  ##..†..##   ##...#  #..## #....#  #<.# ##...##  #..# ##...##  #..# ##..###  #..# ##..##  #..# #@.##  ..## #..## ..# #..## jN ,..# #. #.. #.. #.. #.. j jǢ jç j ^ _A centaur is nearby!j > ....#  ##..†..##   ##...#  #..## #....#  #<.# ##...##  #..# ##...##  #..# ##..###  #..# ##..##  j #..# #@.##  ..## #..## ..# #..## ..# #.c #.. #.. #.. #..jn ....#  ##..†..##   ##...#  #..## #....#  #<.# ##...##  #..# ##...##  #..# ##..###  #..# ##..##  #..# #@.##  ..## #..## ..# #..## jo,..# #. #.. #.. #.. #.. j7ujgvjzj0~^ _A centaur is nearby!j##..†.#######...##...### ##...## ..<.# ##...#.##...## ##..### ##..## ##..## ..## #.@##  #..## c  #..j;5j' 5   white impYou encounter a white imp.j, ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.j5[..@.jT12.0)jojھR _The arrow barely misses you.jXx #...### ##...# #..## #....# #<.#...## #..# #..## #..#  #..# ..## .. ..# #.c #..# #..#jBZ #..# #... #5.. ....j^ 5.  The centaur unwields a +0 orcbow. The centaur hits you.jqdj:e_57----3jij/mU _The centaur closely misses you.j&w0c.jw@5.j{ sYou hit the centaur but do no damage.The centaur hits you but does no damage.  The centaur barely misses you.jds   scorpion (wandering)5   white impjA--4jgjY _You encounter a scorpion.j}c B 5.  You slash the centaur!  The centaur is moderately wounded.The centaur hits you but does no damage.s.ji a sjj d8--=5.5 (0.9jo jr ? _The centaur kicks you but does no damage.j s.  You slash the centaur!  The centaur is severely wounded.j:5.j  The centaur barely misses you. The centaur kicks you. The centaur hits you.jd2---6.5 (1.0jj-M _The centaur misses you.jA` s.  jYou hit the centaur.j9~  The centaur is almost dead.j *The white imp gestures at you.jm .  The puff of frost hits you. The centaur barely misses you.jb46-----=j7.4 (0.9jj*E j*F1_The centaur kicks you but does no damage.j )You hit the centaur but do no damage. You headbutt the centaur.  You kill the centaur!j~7s.j`@5.jzf #....jU---98-8.3jjW _Trog accepts your kill.j~ s.  You slash the white imp! Your headbutt misses the white imp.j 5The white imp is almost dead.j 5 2 white imps (1 wandering)You encounter a white imp.j< m  The white imp gestures at you.j> 9s.jVE jF M44=9.2jL jmO 1 _The puff of frost hits you.j3 .  You slash the white imp!  You kill the white imp!jB 5.  Trog accepts your kill. You can now call in reinforcements.j 3You hit the scorpion.j]     white impj +The white imp shouts!j p*1--920.1j j . _The scorpion stings you.jvw 5.  You slash the scorpion!jK  The scorpion is almost dead.j0-1.0jЇjFA _The scorpion stings you but does no damage.j/) 5.  You closely miss the scorpion. Your headbutt misses the scorpion.The scorpion is almost dead.jj8G-2.0 (1.0jjǦA _The scorpion stings you but does no damage.j .  You completely miss the scorpion. You headbutt the scorpion.  You kill the scorpion!j ?5.j3(5   white impj6/P#...### ##...#judgestillwater the Chopper#..###....#Minotaur of Trog ****..#<.#ju/ ##...##Health: 42/62 ================--------#..###...##j/bMagic: 6/6========================j/#..# ##..###AC: 12Str: 29j/#..# ##..##EV: 8Int: 4j/#..# ##..##SH: 0j0Dex: 16..## ##..##j0XL:  7 Next: 111% Place: Dungeon:5j70..# #)@##Noise: =--------  Time: 5423.0 (1.0)jR0..# #..#a) +0 hand axejj0r#..#Throw: 7 boomerangsj0#.5##..##...j05   white imp#...j0=.... _The scorpion stings you but does no damage.  j0rYou closely miss the scorpion. Your headbutt misses the scorpion.j 1The scorpion is almost dead. _The scorpion stings you but does no damage.  j)1You completely miss the scorpion. You headbutt the scorpion.  You kill the scorpion!j< _Trog accepts your kill.You have reached level 8!jK?/  --more--j?7/70=7/7308 5% jEjHR _You feel stronger.j"H _No target in view!j] N.##...## ##..### ##..## ##..## ..## ##..##  #).## ..# .5.j^ .............5   ufetubus.......##......###j_ 95.jh jh W50=--jh 30 _jo jr j`##..### ##..## ##..## ..## ##..##  #).## ja..# 5#..#j6a+........jVa0.#.jqa_##.......###ja3..##j1m .  The ufetubus barely misses you. You furiously retaliate!  jem_You headbutt the ufetubus!  You kill the ufetubus!jt)jLyO=-1jjlW _Trog accepts your kill.j\jHj‹jH _No target in view!j' D#..# ##..## #..# ##..## ..## ##..## ..# #).## ..# #..#  #..# #..# #..##.#.#..........#....##........###..##j .j jI 5-2 _j jW jA.#..# ##..## ..## ##..## ..# #).## ..# #..#  #..# #..# j?#..##.#.#........#....##...##jėM.###.je##.j5/jhj,A1=jR9-3j$jW _Found a worn gold wand.j 5..## ##..## ..# #).## ..# #..#  #..# #..# #..##.##....#####.....@..#....## ..## j .###.##./j .##..j j jF 4j j< j(3j jvje,jj%2jjjjEjjjj jIj*jj K3=jjhjjj,jjj=U4=jjjWj5j$jajjj%5jkjjjxjjjjAjuK6=jjjjrjjjj> jn j( j j #7j/ 2=j7jdjjj3,jjjD%8jsjjj j#j#j&%j(j(j)D9=j^*j,j-j(.jp1j1j2j5j6$60j'62=j;7j:jL:j;j=j=j?jCBjB%1jCjFjFjQGjHjIjIjSLjLjMjPjPK2=jRjGUjUjVjYjYjZj^j_#3j!_2=j`jb,j"djfjgjijkjl%4jmjqjTqjzj}~j~j݂j)jK5=jjKjjjjɏjǐjZjjQjj?6=jGjޚjVjjjj[jji  You encounter an ufetubus.jH755   ufetubus (wandering)j084.8 (50.0)jEj35.8 (51 _j}jjĀ ..## ##..## ..# #).## ..# #..# #..# #..# #..## #...## ##....#### #.# .5.## .##j-7 ..### .......## . ...../.##...j2K.5jg95.jX5j:==6.8 (1.0)jjǘ* _The ufetubus shouts!jCz ..## ##..## ..# #).## ..# #..# #..# #..# #..## #...##j ##....#### #5.#.## .## .### .## ......./..##...j+F.5jj,&--jV 7jjʗj¬ ..## ##..## ..# #).##j  ..# #..# #..# #..#j #..## #...## ##....####jA #.5@.....#.##jz.##.###.##j.#./#.##...#jíj1 .  The ufetubus completely misses you. The ufetubus closely misses you.You furiously retaliate! You headbutt the ufetubus!  You kill the ufetubus!j(j8=7=-8jqjW _Trog accepts your kill.j j& jԠ j+ H _No target in view!jX j j jl H _No target in view!jj)jljj: _jjjQjj?9=j5j`jjj&jSjj]jj+jjj$70jG(=jjjg  You encounter a phantom.j  #).## ..# j#.####....####..###.............##-j>j## W### jhW   phantom (wandering)..# ###..j,95.8 (7jjL-6.8 (8 _jjZj  ..# #).## ..# #..# #..# #..# #..## #...## j !  ##....####  ..###........#  .......@....##  ...........##  W........###  ........## j2! N........# ......./# ...##...# jU! 7..# ###..jչ b ..# #).## ..# #..# #..# #..# #..## #...##  ##....####  ..###........#  .......@....##  ...........##  W........###  jq {........## ........# ......./# ...##...# ..# ###.. jO j j j ^ _A phantom is nearby!j  ..# #.. #..# #..# #..## #...##j . ##....####...#....#......#Wj ;#. j+ .jK ^/###...#jt q ###.. #.j A.WjN XWj& 27.8 (1 _j  j j ..# #..# #..# #..# #..##. #...##.# ##....####.###.#.##.##.WjG.###.##.#./#.##...#....# ###...# #..jqA.WjF<8j&jj ^ ..# #..# #..# #..#. #..##. #...##.# ##....####.###.#jw.##.##.W......###.##.#./#.##...#.# j###......# #..jɕ2W.j֜jL#=jq9jGjj9  You hit the phantom.jb7=500.7 (0.9jĒj5 _The phantom is lightly damaged.j §WYou closely miss the phantom. Your headbutt misses the phantom.The phantom is lightly damaged.j   ...# ##....####  #...5.....###........#  ....................##  ..........§§......##  ...............### j > .............##  <......  </  W@...##...#  #jA #####..   ##.....## #.. je  ##..:.# j [  # j |  #.....# jӥ F   Prince Ribbit (asleep)   ...#s.. j W   phantom  j 1 #..# ##.F s   scorpion (asleep) j6  5   shadow imp (wandering)j Y  The phantom hits you. The phantom blinks! You blink.j 65--<You encounter Prince Ribbit, a shadow imp and a scorpion.j /  --more--j  Found a parchment of Slow. Found an escape hatch in the ceiling.jo (1.6j j 9 _Found a stone staircase leading up.j*X s.  You miss the phantom.jhXkThe phantom is lightly damaged.  Prince Ribbit gives a loud, deep croak!j[ F.  The shadow imp shouts, "Crawl home, thou puking fool-born gudgeon!"j\1.5j]j^A sjC^.  Prince Ribbit lets out a mournful croak.jg.Fs5jh0=2.5jnjqT _The phantom barely misses you.j9l §You hit the phantom.  j'The phantom is lightly damaged.jG.5j:s.j.W   phantomjs   scorpion5   shadow impjUj4----3.4j#jl'A _Prince Ribbit blinks! The phantom hits you.jeT  You closely miss the phantom.jf5The phantom is lightly damaged.j1j8*jO<n  The shadow imp gestures at you.jLs:j3@ji0---4.3jjs _Pain shoots through your body! The phantom barely misses you.ja .5You closely miss the phantom.j ' j5 9s.  jT 'The phantom is lightly damaged.j֭ jB B-5.2j@ j + _The phantom hits you.jO  .5You slash the phantom!  The phantom is heavily damaged.You barely miss the scorpion. FThe scorpion stings you but does no damage.jU F   Prince Ribbit.W   phantoms   scorpion5   shadow impjkV 0=6.1jZ j\ > _The phantom hits you but does no damage.j"MThe scorpion stings you but does no damage. but does no damage.  You hit the phantom but do no damage.hit the scorpion but do no damage.j(8*j]n  The shadow imp gestures at you.jX F.  Pain shoots through your body!  The phantom hits you but does no damage.jS8@j_58--7.0jj| _Prince Ribbit says, "You're just another fly to me."jN F§You slash the phantom! Your headbutt misses the phantom.The phantom is almost destroyed.You hit the scorpion but do no damage. The scorpion barely misses you.jG.5j8 j#9j9==9jVjj _Prince Ribbit blinks! The phantom barely misses you.jB .  You slash the phantom!  You destroy the phantom!jK` F.  jITrog accepts your kill.j& jJ.5You completely miss the scorpion.jj)s   scorpion5   shadow impj& jaleav=15-8.8 jڿ4_The scorpion stings you but does no damage.j,jTe _Your Axes skill increases to level 8!jjw{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--jÅp63% [?] toggle between ability selection and description.j j ...# ##....####judgestillwater the Cleaver  #.........###........#Minotaur of Trog ****..  ....................##Health: 59/70 ====================----  ...................##Magic: 7/7j9========================  .................###AC: 12Str: 30  ................##EV: 8Int: 4  .<..............#SH: 0Dex: 16  <......5......./#j_XL:  8 Next: 15% Place: Dungeon:5  j.......@...##...#Noise: =--------  Time: 5508.8 (0.0)  j..#....s..#####..a) +0 hand axe  jˣ##.....## #..Throw: 7 boomerangs  j##..F.#  #..... j #.....#F   Prince Ribbit j2m ...#..§jVs   scorpion  #..# ##..j|5   shadow imp  You slash the phantom!  jYou destroy the phantom!Trog accepts your kill.You completely miss the scorpion. jͤ_The scorpion stings you but does no damage. _Your Axes skill increases to level 8!j F§A red film seems to cover your vision as you go berserk!jVQ .FjdYou feel yourself moving faster! You feel mighty! Prince Ribbit blinks!j<.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! Prince Ribbit blinks!   The shadow imp closely misses you. You furiously retaliate!  You headbutt the shadow imp!  You kill the shadow imp!j ...#   #.........###..  ...............  jB...............  .................###  ................##  jd.<F.............#  <............../#  jL.......@...##...#  j..#....s..#####..  ##.....## #..  jǿU##..§.# #.....jk #.....#  ...#..§ j O #..# ##..j)+j89/1059.8 (17 boomerangsBerserk jKjW _Trog accepts your kill.j6 .FYou hit the scorpion.  The scorpion is moderately wounded.j K. j a7-10.4 (0.6j jۥ . _The scorpion stings you.juz :You hit the scorpion.  The scorpion is heavily wounded.j ~1.0 _The scorpion stings you but does no damage.j/ .FYou hit the scorpion but do no damage.8=6j#3jp6` _The scorpion is heavily wounded.j  .FYou slash the scorpion! Your headbutt misses the scorpion.j   The scorpion is almost dead.=2.2jnjNA _The scorpion stings you but does no damage.j .You slash the scorpion!  You kill the scorpion!jkE.Fj(jLj =21-j8 _Trog accepts your kill.Your Fighting skill increases to level 6!j|jg _Your Armour skill increases to level 6!jh  You closely miss Prince Ribbit. Your headbutt misses Prince Ribbit.jn1---3.4jj- _Prince Ribbit hits you!jv jcx W4.0Berserk jρ  _You barely miss Prince Ribbit. Prince Ribbit misses you.jUp  You closely miss Prince Ribbit. You headbutt Prince Ribbit!  Prince Ribbit is moderately wounded.jvqf76---6j   You miss Prince Ribbit. You headbutt Prince Ribbit!!jX ,5.1 (0.5j~j-] _Prince Ribbit is almost dead.jP F§You closely miss Prince Ribbit.  Prince Ribbit is almost dead.jj>%6jj+ _Prince Ribbit blinks!jG`t .. #...##  #### ##....######.........###..#F..##...##..####..###.<..##<.....@......../#ja9#......§....##...#.....####....## #..#..:.# #..... #.....# ...#.#..# ##..jkb.jb/Fjjjj4-6.3 (0.7jpqjQtj#G l ##  #...##  ### ##....########...##F..##..###.#.<.jG ><............../#......§....##...#..#.......#####.. .# ##.....## #..##..:.# #.....# ...#... jaM F§You feel a strong urge to attack something.You are no longer berserk.jM You are exhausted. You feel yourself slow down.jqV z . #..##  #.......#   #.......###   ##.........###.  ............F..  .......§.......  ...............  #................##  #.<....@.........# jW S #<............../#  #......§....##...#  ...#.......#####..  .# ##.....##  ##..:.#  #..... #.....# j?X c51/70 --7.0jqX ~7 boomerangsSlow -Berserk j^ j` + _Prince Ribbit blinks!j   #..#  #......## #..##  #.# #...##  .### ##....####  ##jO ###  .....F.. .§............ ..# #...j # #.<#  #<......../# j  #......§...# j ...#..###..j .# ##.....## #.. j/ ##..:.# #..... j 1#.....#jB KF§jH Q.Fj *..j ,8.5 (1.5ji j + _Prince Ribbit blinks!jp.  ### ..# #...##  F.### ##....########jS.§..##.......##..###.#.<.<..../j#....##...#..#.......#####.. jѨ.# ##.....## #..##..:.#j jN§FjbU§Fj5'..jٷ0220.0j}j. _Prince Ribbit blinks! x2j ....... #..#  #......## #..##  #.......# #...##  #.....§.### ##....#### #.........###........#  ....#  .  ......#j  #   #.<.  #</#  ###...#  ...####..j'  .# ## #..  ##F.:.jU  #.....  #.....#j8F.j)8F.j&.jQ'1.5jajje####..#### ##....#####..###.............#.## .....### ### <jLf_ <./.##......#...F...#####..# ##.....## #.. ##..:.# jfm #.....#...#...jkNF§jn1§j u3..juU3=3.0j|j. _Prince Ribbit blinks! x2j T 3j0Y j~\ H _No target in view!j\ jx] j=c jf j _Prince Ribbit blinks! x2 _No target in view!j3jjMx2 _No target in view!j+jjpjDMx2 _No target in view!j j, jځ jĆ  _No target in view! _No target in view!  You start resting.  Prince Ribbit comes into view.j| FF   Prince Ribbitjӎ '0.0j3 D.Fj4 C.FjϘ j 34.5 (1.5 _j j( j K  #..##  #.......#   #.......###   ##.........###.  ...............  ...............  ..F............  #................## j ] #.<....@.........#  #<............../#  #...........##...#  ...#.......#####..  .# ##.....## #..  ##..:.#  #.....  #.....#   j  #..##  #.......#   #.......###   ##.........###.  ...............  ...............  ..F............  #................##  #.<....@.........#  #<............../#  #...........##...#  ...#.......#####.. jG .# ##.....##  ##..:.#  #..... #.....# jzjxjjOb _Prince Ribbit is nearby!j  #..##  #.......#   #.......###   ##.........###.  ...............  ...............  jd..F............  #................##  #.<....@.........#  #<............../#  #...........##...#  ...#.......#####..  .# ##.....## #..  ##..:.#  #.....  #.....#   jK  #..##  #.......#   #.......###   ##.........###.  ...............  ...............  ..F............  #................##  #.<....@.........#  #<............../# jcL #...........##...#  ...#.......#####..  .# ##.....##  ##..:.#  #..... #.....# jSj~Tj[j^b _Prince Ribbit is nearby!j  #..##  #.......#   #.......###   ##.........###. j{. ...............  ...............  ..F............  #................##  #.<....@.........#  #<............../#  #...........##...# j ...#.......#####..  .# ##.....## #..  ##..:.#  #..... j S #.....#   j ji  #..##  #.......#   #.......###   ##.........###.  ...............  ...............  ..F............  #................##  #.<....@.........#  #<............../#  #...........##...#  ...#.......#####..  .# ##.....##  ##..:.#  #..... #.....# j%qjqjGxj|b _Prince Ribbit is nearby!jXu  . #..  ## #  #.# #...##   #### ##....####  ######..# ...## .jpW.......## F..###  #..##  #.<..#  #<...../#  #....##...#  #.....####  #.####.....## #..  # ##..:.#  #.....  #.....#j.Q.FjG.FjMjf4=6.0 _j]jj)  . #..#  #......## #..##  #.# #...##  #.### ##....  .###.###. .  #..##  #.###  #...F.##  #.<.#  #<./#  #.##...#   #...#.#####..  #.####.....## #..  ## ##..:.#  #.....   #.....#j:(j($29j)K---------==7.5jk/j20 _Prince Ribbit hits you! x2j jq j j ^ _You are too injured to fight recklessly!jP j* j j ^ _You are too injured to fight recklessly!jp5j6jA>j0A^ _You are too injured to fight recklessly!j3jjY^ _You are too injured to fight recklessly!j3jݢj^ _You are too injured to fight recklessly!j7  _You are too injured to fight recklessly!j je jҘ jΛ j .  You slash Prince Ribbit!  You kill Prince Ribbit!j (j30=--------4-8.8 (1.3j j W _Trog accepts your kill.jjNjyjj!jjjjjUa1=jӽjujj:jj92j jjjj~W _You start resting.j}3=--j:.37.8 (9.0jT-9.3 (10.5)j0jf[ _You feel yourself speed up.j| jH} j} jV jƁ jޅ jq j j‰ j/ j #4jԍ (=jC j ,jo ja j j jI j =5=j j1 jR W _You start resting.j^ jn 245.3 (6.0)j" 56.3 (7j j c _You recover from your berserk rage.j1V jV jW jY[ jG_ ,j` jb K6=jb je jFf jl Bjsl jpo ,jq js j"t 97j@u jw jw jy ja| ,j} j~ j׀ S8=j j j@ j ji j j; jd j 59=jʋ jr jp jɎ jB j jB jj j jF $40ji j jA j j j ,j j١ j =1=jA j jN j jH jѦ j jը j j jҬ j jd #2j (=j- j j@ j j} jݸ jҹ jֺ j? 93j! j j jD j< j j2 jZ j S4=jd jN jE j j j j j j K5=j, j j jA j j/ jg j j j. jP j 96jW j j j je j j\ j jS S7=j j ,j jS Bj a8=jt ,j3 Xj j/ W _You start resting.jO 9ll   iguana (wandering)j 089.3 (43.0)j  j -90.3 (44ji j[ X _You encounter an iguana.ja  #..#  #......## #..##  #.......#   #.......###  .###.........## ............... #.............. #.............  #....@.......  #.<..............#  #<..........l.../#  #...........##...#  #...#.......#####..  #.####.....## #..  ## ##..:.#  #.....   jV2  #..#  #......## #..##  #.......#   #.......###  .###.........## ............... #.............. #.............  #....@.......  #.<..............#  #<..........l.../#  #...........#j0 #...#.......## #.####.....## #..  ## ##..:.# #..... jjTjxj^ _An iguana is nearby!j0  #..#  #......## #..##  #.......#   #.......###  .###.........## ............... #.............. #.............  #....@.......  #.<..............#  #<..........l.../#  #...........##...#  #...#.......#####..  #.####.....## #..  ## ##..:.#  #..... j1  jLx  #..#  #......## #..##  #.......#   #.......###  .###.........## ............... #.............. #.............  #....@.......  #.<..............#  #<..........l.../#  #...........# #...#.......## #.####.....## #..  ## ##..:.# #..... jPjV jYX_An iguana is nearby!ja  #..#  #......## #..##  #.......#   #.......###  .###.........## ............... #.............. #.............  #....@.......  #.<..............#  #<..........l.../#  #...........##...#  #...#.......#####..  #.####.....## #..  ## ##..:.#  #.....   jD  #..#  #......## #..##  #.......#   #.......###  .###.........## ............... #.............. #.............  #....@.......  #.<..............#  #<..........l.../# jEq #...........# #...#.......## #.####.....## #..  ## ##..:.# #..... jLjyMjSjpV^ _An iguana is nearby!jq  ### #..# #. #.j S #.### ##....#### .###..###........ ........##j  #.##  ### j E .## j> #.<#  #<..j_ tl.../# j #..##...#  #...#j 1#####..j o #.##### j ## ##..:.#  #.....j j #.....# j( 1...#...jk 2l.j1 Dlj 81.3 (1.0) _j $ j& jC  #......## #..##  #.# #...##  #.### ##....####  .###.###.#  .j S##  #........##  #.###  #......##  #.<.#  #<.l..../#  #.##...#  # #jM ## ##..:.# j 2l.jy j &2jk j4 jp #......## #..##  #.# #...##  #.### ##....####  .###.###.#  .##  #.j.......##  #.###  #......##  #.<.#  #<.l...../#  #.##...#  #. #.j^ ## ##..:.#  #.....# j2l.jj850=j@3jjji† _An iguana is nearby! _An iguana is nearby!  You hit the iguana.  The iguana is lightly wounded.  The iguana barely misses you. You furiously retaliate! You headbutt the iguana! You kill the iguana!jl(jsY=4=4.2 (0.9jwj|W _Trog accepts your kill.j@- #......## #..##  #.# #...##  #.### ##....####  .###.###.#  .##  #........##  #.###  #......##  #.<..#  #<./#  #.##...#  #...#.#####.. #.# -5.2 (1.0jGjKt _You see here an iguana corpse.jd 1jMi ,jj j}m jm jXo jr j%s %2jt jw j=x jz jV} j} j8 j% ji j D3=j- j͇ jS j j j jV jm j ?4=j j j j j j j֛ j# jE j j j ;5j j jո j ,j j jd w6=jy j jS j jj j j jL ?7=jr jP j j j j j j j jp %8j jb j jV j8 jv j j j j j jk K9=jc j* jd j jz j j j1 jq j O60=js j jX j7 jg Bj Q1j( nj|# j# j$ K2=j& j) j) jk+ j/ jb/ j0 j3 ,j5 jK8 j8 U3=j: j= j= jp? jC ,jYD j G jQG %4j5I jO ,jP jqS jS jIU jX jY jY D5=jZ j` Bjd jRd je ji jei ?6=ji jk j\n ,jo jr js js jvu ju %7jw j5z jrz j | j j\ j j jF j" j j- #8jT (=j Xj j jB 9=j6 j{ j Xj< % j~ F_You start resting.HP restored.jD 8-j, 1657.2 (62.0)j b70=8.2 (63 _j jC j\$3j]%j&)jg-,jj/j/j;1j 4jG4j6j9jL:9=j<j>jj{j=jjjj{jjj\jjwj,jj,jsjjjj,jyj,j{jjyj2j'jejij?jj_jjjjjjjwjj}jjjjjjYj jU j jgjjj=jj#jYjjWj+jjj"j"j$j!'j'j)j ,jK,j.j1j1j3j6j*7ju8j:j:j<j?j?jAj_DjDjyFjJjnJjLjNjOjsPjXSjSj7UjW,jYjZ],j`jmdjdjfjijijkjDnjnjgpjsjjsjtjDwjwjyj|,jW~jۀjjjHjjjGjjj6jjjʱBjӵBjjjjj,jSjjTjjjjajj_jj,jUj,jjjjgjjjjjijaj j<j jejjjkjj;jjjWjjjej,j>jQjjjjjj0j`jj ,j}j0,jj@jjWjjjjj0jjjPjBjZC~jDHXjMBjpM,jNjO,jPjAR,j=Sj{T,jUjt^W _You start waiting.jd4857.2 (99.0)jd-8.2 (100.0)jhjk# _Done waiting.j VjVjXj]jdBjejijdij4kjnjpj%qjrjCujcxjxjazjs}j jwj jjԆjjj/jjjjf #.......# #...##  #.......### ##....#### ##.........###........# ............## j............## ......### #......jٔ:## j#.<......÷.......# #<..............@# j#...........##...# ...#.......#####..# jGa.####.....## ##..# # ##..:.# #.# #..... ..#jؕG #.....# #..# ...#... #..  #..# ##..ju265.2 (7.0)j8+6.2 (8j"j. _a - a wand of flame (18)jy 3jy j} j jL nj jH j j j j jY .............## ............## ........### j ## <÷.......# <j .......# ...##...## ..#j .#####..#####.....## ##@.#9.2 (3 j0 ##..:.# ##.#  #..... ..# jt   #..#  ...#... #...j #..# ##.. #... j L...> ... j j j ,70.2 (4j& j\ ; _Found a stone staircase leading down.j3jYjjj.,jjfjBjjjjUjpj### ..## ÷.# jQ.....# ..##...## #jv#####..# ##.....## ##..# j ##..:.# ##.##  #..... #.@# 3.2 (3#.....# ##....#... ##...##..# ##.. j2... ..jq.>.. #.....j>:.........)jjZ+4.2 (4j8 j & _Found a trident.jjjjjdjj,jmjjjjjjjjj#jjjjj<jj;# ##...## #####..## ## ##..# j2:.# ##.## .... #..## ....# ##..## .#... ##...#### # ##.. ##..@..#9.2 (5 #...>...# j##......# #.......##....)..#.........#je.........:...........jj,80.2 (6jj+ V _Found a parchment of Magic Dart.jjyjG%  j-There is a stone staircase leading down here.jjS _jj#j}jjIjjjjXjMjjjajtjjbjjjZjjp jB j6,jj l  You see here a parchment of Magic Dart.j#j$ _jI&j3)jh,j,j?.j^1j{3j3j4j'7jT9j9j:j"<jG>j>j?jEAjCjDjDjmGjXIjIj;JjKjMjMjOjPjJRjRjSjVj)Yj|YjQZjS\j_jR_jF`jbj8d,j ejgjNij+j,jkjmjnj{njojqjqjjrjsjFu,jujvvjBwjw,jxjzj {j{jt}j~jjjjTjjjjjɅjjJjqj9,jWj],jjjN ...P.PP ...P...jZ !....._ ....... ...P.PP ##....... ##....PP.P #.@.# 911.2 (31.0)##..## ##..## ##..####..####..## ##..## #### #..# ...### #..#jj,2.2 (32jݦj5 _Found an iron altar of Okawaru.jVjˠjj%jjX,jwjvM#.>.PPP..#.....#...P.PP.#...P#!....._..$ #...P.PP.j##@.......3.2 (1.0)....PP.PP #...#......##..######..#..##..#.. j\##.. #..#jj+4.2 (2j jn9 _Found an escape hatch in the floor.jH j j, j= j j~ Bj j j[ jw j j? j| j) jw j j m _j - 3 clear potions (gained 1)j jk j j j j9 j  j j j  You encounter a clockroach.j .... .....B###....###...#.>.PPP.#.......#...P.PP..P#...P.....P.j #......_..#...@...$#...P.PP..P.##.....##....PP.PPPP#...#.........##..######.....B   clockroach (wandering, warded)j ##..## ##### #j &#..##jR +20.2 (6jB jO! 21.2 (7 _j) j, jT .... ...  ..B###....##  #...........  #.>.PPP..PP.  #...........  #...P.PP..P.  #...P.....P. j, #......_..P.  #...@...$...  #...P.PP..P.  ##...........  ##....PP.PPPP.  #...#.........  ##..######.....  ##..## ##### j! ##..## jB"jQ(N .... ...  ..B###....##  #...........  #.>.PPP..PP.  #...........  #...P.PP..P.  #...P.....P. j6)a #......_..P.  #...@...$...  #...P.PP..P.  ##...........  ##....PP.PPPP. #...#......... ##..######.....  ##..## ##### ##..#jl)4 j1j2j9j=a _A clockroach is nearby!jy: .... ...  ..B###....##  #...........  #.>.PPP..PP.  #...........  #...P.PP..P.  #...P.....P.  #......_..P.  jmI#...@...$...  #...P.PP..P.  ##...........  ##....PP.PPPP.  #...#.........  ##..######.....  ##..## #####  ##..## jw .... ...  ..B###....##  #...........  #.>.PPP..PP.  #...........  #...P.PP..P.  #...P.....P.  #......_..P.  #...@...$...  #...P.PP..P.  ##...........  ##....PP.PPPP. #...#.........jl ##..######.....  ##..## ##### ##..# jGjЎjja _A clockroach is nearby!j ...  ..B###....## #........... #.>.PPP..PP. #........... #...P.PP..P. #...P.....P. #..@..._..P. #.......$... #...P.PP..P. ##........... ##....PP.PPPP. #...#.........jB W ##..######..... ##..## #####  ##..##j E.Bj EBj< 22.2 (1 _js j j.PPP..PP.......PPP..._..P....$.. #...P.PP..P ##..........#....PP.PPPP #...#.... ##..######..... ##..## #####.BjBPPP..PP.......PPP..._..P....$.. #...P.PP..Pju ##..........#....PP.PPPP #...#.... ##..######.....joD.Bjxj.=4j_jkB _The clockroach bites you but does no damage.jN/  You hit the clockroach.  The clockroach is moderately wounded.You hit the fungus. The fungus begins to die. You slash the fungus!j0-5.1 (0.9jp:j=q _The fungus begins to die. The clockroach barely misses you.j †You slash the clockroach!  You kill the clockroach!j r   Trog accepts your kill.j:87=6.0jjC, _You hit the fungus. x2jH jI jQ jU H _No target in view!j; j? j\j H _No target in view! j;XI jY j\ j?a: _ j\c jn jq jq js jwf _A nearby fungus withers and dies. j} jc jЅ j jf _A nearby fungus withers and dies. j- j j jCL  There is an iron altar of Okawaru here. j j= _ j jO, j> jlN _You now have 241 gold pieces (gained 13). j j9 j jB j1, j0 jx j j j X j j j j j_ j, j jl, j j j f  You encounter an adder. j#...###....####...........# #.>.PPP..PP.### #..†..........## #.....PP..P....## #.........P.# ..##  js#......_..P.##...## #...........#...S.# #...P.PP..P.#@# --##...........#.#  ##....PP.PPPP.#.#  #...#...........# ##..######......## #..## ######## S   adder (asleep)  j|..## .## ## jLS.39.0 (13.0) jWS j6==40.0 (14 jW j/ _The adder hisses angrily. jr     #.>  #..†.##  #..... j0s.##  . ..##  _..P.##...##  ....#..S..#  .P.#@#  ..#.#   jMs).#.#  ...# jfs'.## ######## js  js- j     #.>  #..†.##  #......##  . ..##   jX  _..P.##...##  ....#..S..#  .P.#@#  ..#.#  .#.#  ...#.## ######## j  j j j j] _An adder is nearby! j     #.>  #..†.##  #......##  . ..##  _..P.##...##  ....#..S..#  .P.#@#  ..#.#  .#.#  ...#.## ######## jq ;     #.>  #..†.##  #......##  . ..##  _..P.##...##  jr  ....#..S..#  .P.#@#  ..#.#  .#.#  ...#.## ######## jr  jx  jgy  j  j ] _An adder is nearby! j%      #.>  #..†.##  #......##  j  . ..##  _..P.##...##  ....#..S..#  .P.#@#  ..#.#  .#.#  ...#.## j# P ######## jn      #.>  #..†.##  #......##  . ..##  _..P.##...##  ....#..S..#  .P.#@#  ..#.#  .#.#  ...#.## ######## jt  j_u  jz  jq} ] _An adder is nearby! jҍ ...... #...##  #...###....###  jS c#...........# #.>.PPP..PP.### #..†..........## #.....PP..P....## #...P.#...## #......_..P.##...##  j #...........#.@S..#...P.PP..P.#.##...#.......#.# ...# ##....PP.PPPP.#.# ...# j ...#...........# ...####........########. jؖ  jT %- jz 1.0) j  j z _The adder bites you but does no damage. The adder barely misses you. js6 .  You slash the adder! You headbutt the adder.  You kill the adder! j#?( jCc38-8 (0.8 jI jLW _Trog accepts your kill. jE jF jK j OH _No target in view! j%4 j jp H _No target in view! jp$ j% j& j( j* jB0P _ j1 jA2 j3 j4 j6 j6 j7 ji: j<, j@= j> jc@ j@ jzA jC jfD jE jRE jG jS1>.PPP..PP.# .†..........## ....PP..P....# ........P.#...## ....._..P.##...## ..........#.....## ..P.PP..P.#.##...## ....#.###...## ..PP.PPPP.#.# ##@..# -7.8 (6.0 #...........# ##......• ####### #......  ######## #..## ###  jV jAWE-8.8 (7 j=] j#d+ _Found 2 flux baubles. jؤ  jI  j?  jT B j X je X jG  j  jؾ  jO  j  j  j  j:  j  jM  j  jP  j  j  j>  j  j  jE  jz  j  j A  You see here 2 flux baubles. jH  j  _ j9  j  j , j  jq  j  j4  j  j  j  j  j  j  j  j  jl  j  j~  j  jA  j^  j  jF  j  j  j0  jr  j  j  jM  jz  j  j  j  j  j  j)  j , jk  j  j  j!  j  jF  j  jM  j  j  j  j)  j  j A  You see here 2 flux baubles. j  jx  _ j  jj  j  j  j1  jo  j  j  j2  j  jI  j}  j  j;  j$  jY  j  jV  j9  jp  j  jH  jC  j  j  j!  j#  j' , j'  jY+  j2.  j.  jE0  j9 X j;  jcC  ..<  ####. ....#   ....##  j-D  ...... .....#   #...##  #...###....###  #...........#  #.>.PPP..PP@###84.8 (36.0) #..†..........##  #.....PP..P....##  #.........P.#...## jqD #......_..P.##...###...........#.....###...P.PP..P.#.##...## jD 1##...........#.###...## ### ##....PP.PPPP.#.# ##...#####.. jD E  j L  juL ,5.8 (37 j9R  jS 9 _Found a stone staircase leading up. j֛ I j  j̥ B j  jϪ  j  j  j  j±  j  j  jݶ  j  j  jѻ  jʽ  jS  j  j  j  j,  jf  j#  j  j , j  j  j ......[.# #.........# #.....$..# #.......# #......# j- #......# ##....<.# ####....@..#92.8 (7.0) .... ............#  # j  ##...###....## ##...........# #.>.PPP..PP.# #..†..........## #.....PP..P....## j  j +3.8 (8 jx  j - _Found a leather armour. jrX jb jf j6g jh jk jm jRn jo jw j#######....[...............# j ............[#...#.....$. 6.8 (3 ## j<  #......#  jU  ##....<.#####.......# jla...........## jX............# j......##...####...###....### j| j+7.8 (4 j j( _Found a ring mail. j3 j j jj j֚ je j j jZ jAN _You now have 261 gold pieces (gained 20). jA j jΫ j jY j j; j j jR j j j jF j j j̽ j j j jB jV jI j jJ js j j0 j j< j j j j j[X j, j j j j, j j jM jX j%M _You now have 263 gold pieces (gained 2). j` j j, j j"n jY, j j jG jb j5 j jE  j  jv  j3  j  j  j\ jo j j< j j j jc jB j} j je jd j j@ j j4 j j, jv jT j j j1 j j  j! j! jX# jt$ j$ j$ j|& j}' j' j!( j( jV) j) j) j* j+ j+ j, j- j,/ jj/ j/ j0 j[1 j1 j1 j2 jI3 j3 jG4 j5 j%7 jc7 j7 j8 j: jv: j,; ju< j = j\= j= j> j}? j? jN@ jYA jB jB jnC jYD jE j8F jF jH jI jI j1J jK jK jK j+L jL j3N jZN jN jO jP jP jTQ jZR jS jT jU jZV j'W j^W jW jlX j[Y, jY j_ j` ja jc jBc jc j!e jPf jf j>g jh jj j\j jj jl j/m jm j n jp jXq jq j&r js jt j"u ju jv jw jw jUx jy jz j%{ j\{ j{| j} jJ~ j~ j j< j j j j jA j j j  jG j jֈ j4 j j j jSf  You encounter a quokka. jv##..## ##.#  ##..# #.#  ##.## #.#  ##. #.#  # #.#  ## #.#  .# #.#  .## jT3 #.#  ..### #@#  ....## #..#  .....# #...#   j....## r...##  ..### ....#  ### #####   r   quokka (wandering) jƕr     jO   j)g6064.8 (67.0).r jAr. j`r j35.8 (68 _ j jK jmz #..## ##.# # #..# #.# # #.## #.# # #. #.# ##.#  #.#  #.# .## #.#  j{ ..### #@# ....## #..# ...# #r..#  ....##  ....#  #####  j 0 #..## ##.#  #..# #.#  #.## #.#  #. #.# #.#  #.#  #.# .## #.# ..### #@# ...## #..#  j b...# #r..#  ....##  ....#  #####  j  jg  j  j ] _A quokka is nearby! j)  #..## ##.# # #..# #.# # #.## #.# # #. #.# ##.#  #.#  #.# .## #.# ..### #@# . j ...## #..# ...# #r..#  ....##  ....#  #####  j, 0 #..## ##.#  #..# #.#  #.## #.#  #. #.# #.#  #.#  #.# .## #.# ..### #@# ...## #..#  j- b...# #r..#  ....##  ....#  #####  j/3  j3  jx8  j`; ] _A quokka is nearby! jK .# #..# #.# .# #.## #.# .# #. #.# .# #.# .## #.# ..# jL  #.# .## #.# ...####.# .....##.# .....#r..# ...##....## #..#. #### #####    jL   jX .  The quokka closely misses you. You furiously retaliate!  You headbutt the quokka.  You kill the quokka! j] S jo =6.8 (1.0) _Trog accepts your kill. j  j Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head. j {b - You reflexively headbutt those who attack you in melee. j{  j!  j ' .##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .# jh' #. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7======================== .###.#   AC: 13 j' Str: 30 ..##.#   EV: 8Int: 4 ..## j' #.#   SH: 0 j' CDex: 16 ...### jI( ##.#   XL:  8 Next: 48% Place: Dungeon:5 .....###@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....## jq( ....##   Throw: 7 boomerangs  j( #..### .....##  ##########  j( t    j(     _A quokka is nearby!  j) A_A quokka is nearby! j+) The quokka closely misses you. You furiously retaliate!  You headbutt the quokka.  You kill the quokka!  jP) X_Trog accepts your kill. jZ-  j4.  j1  j3 jHejiDFire/throw/use which item? Missiles (go to first with ()  f - 7 boomerangs (quivered) Wands (go to first with /)a - a wand of flame (18)  p - a wand of polymorph (1) Scrolls (go to first with ?)  b - 2 scrolls of blinking  f - a scroll of fearjjrs - a scroll of butterflies  I - a scroll of immolationj}j.##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .##. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7======================== jf.###.#   AC: 13Str: 30 ..##.#   EV: 8Int: 4 ..###.#   SH: 0Dex: 16 ...#####.#   XL:  8 Next: 48% Place: Dungeon:5 .....##j&#@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....##....##   Throw: 7 boomerangs #..### .....##  ##########       j]   _A quokka is nearby!The quokka closely misses you. You furiously retaliate!  jCYou headbutt the quokka.  You kill the quokka! j|_Trog accepts your kill.Okay, then.jj4j\. _j/4jj` The quokka closely misses you. You furiously retaliate!  You headbutt the quokka.  You kill the quokka! _Trog accepts your kill. _You don't know any spells.jjjjjF _Unknown command.j8W4jZj2]O _Char dumped successfully.j j j j` F _Unknown command.jGjGjIJjSMF _Unknown command.j9j2Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.jExperience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.InscriptionsjM6.Dungeon sprint modesjxMovement: Game Saving and Quitting: j3To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the gamej^! \|/\|/ j4-5-6h-.-ljPlayer Character Information: /|\ /|\@ : display character statujvs 1 2 3 b j nm : show skill screenjCL % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops whenjlv\ : show item knowledge  Health or Magic become full orjM : show your spell library  something is detected. If Health } : show runes collected j and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jjewellery$ : display gold in possession Extended Movement:E : display experience info j"oo: auto-explore GjG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsjmO/C : Open/Close door Ctrl-W : set Waypointj </> : use staircase / Dir., Shift-Dir.: long walkjS;: examine occupied tile and j j:  j.##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .##. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7========================  js.###.#   AC: 13Str: 30 ..##.#   EV: 8Int: 4 ..###.#   SH: 0Dex: 16 ...#####.#   XL:  8 Next: 48% Place: Dungeon:5  j.....###@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....## j #....##   Throw: 7 boomerangs #..### .....##   jG##########      jwr      j~_Okay, then. _You don't know any spells. _Unknown command.  j~_Char dumped successfully. _Unknown command. _Unknown command. j  j j j!!j!jl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting!jS6.3  18%  +2              !j b + Maces & Flails   5.3    +2   j + Evocations   0.0    -1  c + Axes!j8.7  42%  +2       d + Polearms   5.3    +2  !j"     e + Unarmed Combat   0.0    +1       f + Throwing   0.0     0          !jo<            g + Armour!j+6.6  35%  +2      h + Dodging!j3.6   2%  +1      !j+i + Stealth3.3   3%  -1      !j !j:_    !j`        !jn    !j_    !j            !j        !jAThe percentage of incoming experience used to train each skill is in brown.  !jgSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  !j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets!j/ !j !j• <.##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .##. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7======================== .###.#   AC: 13Str: 30 ..##.#   EV: 8!j RInt: 4 ..###.#   SH: 0Dex: 16 ...#####.#   XL:  8 Next: 48% Place: Dungeon:5 .....###@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....##....##   Throw: 7 boomerangs #..### .....##  ####!jT ######          _Okay, then. _You don't know any spells. _Unknown command. _Char dumped successfully. _Unknown command. _Unknown command.!j !j !j !j "j"jDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon "j7:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds"jC3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes&j4EDMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status&jyG 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint&j,HH</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and)jI)jN)jTd.##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .##. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7======================== .###.#   AC: 13)jUStr: 30 ..##.#   EV: 8Int: 4 ..###.#   SH: 0Dex: 16 ...#####.#   XL:  8 Next: 48% Place: Dungeon:5 .....###@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....##....##   Throw: 7 boomerangs )jV#..### .....##  ##########          _Okay, then. _You don't know any spells. _Unknown command. )j W~_Char dumped successfully. _Unknown command. _Unknown command.)j \)j\)ja)jc*j[FInnate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.b - You reflexively headbutt those who attack you in melee./jHHorns (level 2/3) You have horns on your head, allowing you to try to gore foes when launching melee attacks, but preventing you from wearing helmets. Each level of this mutation increases the damage of your gore attacks. The third level of this mutation prevents you from wearing any type of headgear. Trigger chance: 43% Base damage: 11/jHI:Category: [Anatomy]2jt3Innate Abilities, Weirdness & Mutations  a - You have a pair of horns on your head.  b - You reflexively headbutt those who attack you in melee.2ji2j[o2ju.##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .##. #.#   Health: 70/70 ======================== .##.#   Magic: 7/72jv======================== .###.#   AC: 13Str: 30 ..##.#   EV: 8Int: 4 ..###.#   SH: 0Dex: 16 ...#####.#   XL:  8 Next: 48% Place: Dungeon:5 .....###@.#   Noise: =--------  Time: 6066.8 (0.0) 2jv......##...#   a) +0 hand axe .....##2j:wA....##   Throw: 7 boomerangs #..### .....##  ##########2jjw      2jw    _Okay, then. 2jw_You don't know any spells. _Unknown command. _Char dumped successfully. 2jwH_Unknown command. _Unknown command.2jF|2j|2jr2j6j 6j eDungeon Crawl HelpManual Contents 6j` Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.6j Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes6j E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting 6j% %: Table of aptitudesI.Targeting /: Lookup description6jN J.Religion Q: FAQK.6j{ Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics6j M.Macros, Options, Performance Home: This screenN.6jʻ lPhilosophy1.List of Character Species6j 2.List of Character Backgrounds3.List of Skills4.6j nList of Keys and Commands5.Inscriptions6jG M6.Dungeon sprint modes9jWP9jU9jZ5.#9j#[#..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .#9jt[#. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7======================== 9j[.###.#   AC: 13Str: 30 ..##.#   EV: 8Int: 4 ..##9j[#.#   SH: 0Dex: 16 ...###9j \##.#   XL:  8 Next: 48% Place: Dungeon:5 .....##9j{\T#@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....##....##   Throw: 7 boomerangs #..### .....##  ########## 9j\     9j\    _Okay, then. 9j\_You don't know any spells. _Unknown command. _Char dumped successfully. 9j ]H_Unknown command. _Unknown command.9j`9jwa9j e9jg:ju:jFQDungeon Crawl Help:j-Manual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.:j˧B.Starting Screen ?: List of commands:jC.Attributes and Stats ^: Quickstart Guide:jD.Exploring the Dungeon :: Browse character notesE.:j@Experience and Skills #: Browse character dumpF.Monsters :jh~: Macros helpG.:jItems &: Options helpH.Spellcasting :j%: Table of aptitudesI.:jۨ^Targeting /: Lookup description:jJ.Religion Q: FAQ:j,K.Mutations V: Version information:jjL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance :jީHome: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills:jZ4.List of Keys and Commands:j-5.Inscriptions6.Dungeon sprint modes;j& CMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ;jh ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find items;j O/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;;jJ 1: examine occupied tile andFj+ Fj> Fj <.##..# #.#   judgestillwater the Cleaver .##.## #.#   Minotaur of Trog ****.. .##. #.#   Health: 70/70 ======================== .##.#   Magic: 7/7======================== .###.#   AC: 13Str: 30 ..##.#   EV: 8Fj Int: 4 ..###.#   SH: 0Dex: 16 ...#####.#   XL:  8 Next: 48% Place: Dungeon:5 .....###@.#   Noise: =--------  Time: 6066.8 (0.0) ......##...#   a) +0 hand axe .....##....##   Throw: 7 boomerangs #..### .....##  ##########          _Okay, then. Fj _You don't know any spells. _Unknown command. _Char dumped successfully. _Unknown command. _Unknown command.Fj Fj Fjt Fj3 Sj%Sj&SjC*Sj -You don't know any spells.Unknown command.Char dumped successfully.Unknown command.TjP# #..# #.#  # #.## #.#  # #. #.#  # #.#  ## #.#  .# TjR#.#  .## #.#  ### ##.#  ## #.@#  # #...#  ## .....##  ..### #.....##   ######      TjVTjtW:-7.8 (1 _Tj[_Uj`_.# #..# #.# .# #.## #.# .# #. #.# .# #.# .## #.# .# #.# .## #.# .### ##.# .## #@.# Uj`.# #...# .## .....## #..### #.....## # ######     UjVeUjf@-8UjiUjkUjNP.# #.## #.# .# #. #.# .# #.# .## #.# ..# #.# .## #.# ..####.# UjQ...##.# ..#.# ## #........## ##..### ###.  #### #####     UjUUjV&9UjoZUj]Ujy .# #. #.# .# #.# .## #.# ..# ## #.# .## #.. #.# ..### #... ##.# Uj ...###....####..# #.......##......#...# ### #.....@..##  ##..### ###  #### #####      Uj Uj '70Uj Uj! Uj U#...# #.# .## #. #.# ..# ##. #.# .## #... #.# ..### #...# ##.# ...###....####..# ##.......##......#...# ### #........##  ##..### ###  #### #####       UjȚ Ujp &1Uj Uj VjVj&VjZVjtVjVj Vj4!Vjk!Vjf#Vj$Vj %VjD%Vj&Vj'Vj(Vj(Vj)Vj*Vj*Vj+Vj,Vj4.Vj.,Vj1Vj2VjN2Vj2Vj4Vj5Vj5Vj5Vjz7Vj8Vj8Vj8Vj9Vj:Vj;,Vj<Vj=VjI>Vj>Vj?Vj@Vj@Vj_AVjBVj[CVjCVjCVjEVjFVjAGVjHVj IVj(J,VjJVjLVjMVjRMVj NVj7OVjRXVj(SVjSVj%TVjkUVjV,VjWVj\Vja],Vj^Vj`Vjfa,Vj,bVjfVjKgVjgVjChVjlVjRmVjmVj@nVjqVjr,VjFsVj!uVjvBVjwVjxVj+xVjxVjzVj{,Vj/|VjhVjVjVjVjfVj'Vj}VjVjzVjVj,VjVjLVjVjVj=VjVjVjVj~VjVjVjVjCVj[VjVj,VjVjVjVjCVjcVjVjVj=VjXVjVj7VjVjVj,VjVjVjӯ,VjVj/Vj>VjVjzVj Vj#VjrVj+VjuVjVVjVjVjVjVj(VjeVjVjbVjVj@VjVjXVjXVj8BVjIVjBVjXVj Vj Vjv VjVjo&JVjA,XVj-Vj/Vj/Vj]4XVjV5Vjv6Vj7VjK8Vj9Vj;Vj%=Vj=Vj=Vjw?Vj@Vj@VjcAVjBVjCVj DVjEVjPVjQVjqRVjRVj+UVjIVVj@W,VjMXVjYVjYVjZVj\Vj-^Vj^Vj#_Vj`VjaVj.###...# #..## ##......# #.@## ##.#.....# ##..### ###..#.....#Vj##...#########.... ###.....###............... #.......##Vjy#............... ...##....#Vj##............... h   jackal (asleep) VjU######...## ###.............[.###...# ###....####.........#VjH#....###....### ##........#VjO^.h170.8 (99.0)VjE.hVjX MhVj 6==1.8 (100.0)VjeVjn' _The jackal barks!Vj=# .... #.... #..h. #....# #......  ..## #.......#  > #..##   #.@##   ##..### ###..   ##.... ##..... #............ ##........... ###.............[  ###....####.... ...### ##.Vjo  .... #.... #..h. #....# #......  ..## #.......#  > #..##  Vj d #.@##   ##..### ###..   ##.... ##..... #............ ##........... ###.............[  ###....####.... ...### ##.Vjc Vj Vj} Vj ] _A jackal is nearby!Vj # .... #.... #..h. #....# #......  ..## #.......#  > #..##   #.@##   ##..### ###..   ##.... ##..... #............ ##........... ###.............[  ###....####.... ...### ##.Vjm  .... #.... #..h. #....# #......  ..## #.......#  > #..##   #.@##   ##..### ###..   ##.... ##..... #............Vjn  ##........... ###.............[  ###....####.... ...### ##.Vj1t VjGu Vj} Vj~ ] _A jackal is nearby!Vj # .... #.... #..h. #....# #......  ..## #.......#  > #..##   #.@##   ##..### ###..   ##.... ##..... #............ ##........... ###.............[  ###....####.... ...### ##.Wj6n .... #.... #..h. #....# #......  ..## #.......#  > #..##   #.@##   ##..### ###..   ##.... ##..... #............ ##...........Wj7 ###.............[  ###....####.... ...### ##.Wj >Wj>WjCDWjH] _A jackal is nearby!YjYjSave game and exit? Y - Yes  N - NoZjxZjjudgestillwater the Cleaver....Minotaur of Trog ****..#....Health: 70/70 ========================#..h.Magic: 7/7========================#....#AC: 13Str: 30 ..# #......EV: 8Int: 4  ..## #.......#SH: 0ZjuDex: 16>.###...# #..#### XL:  8 Next: 48% Place: Dungeon:5#......# #.@####. Noise: ==-------  Time: 6171.8 (0.0)#.....# ##..######.. a) +0 hand axe#.....###...#########.... Throw: 7 boomerangs Zj###.....###............... #.......###............... ...##....###............... h   jackal ######...## ###.............[.#Zj##...# ###....####.........##....###....### ##........#You encounter a jackal. ZjI_The jackal barks! _A jackal is nearby! _A jackal is nearby! _A jackal is nearby!Zj3Okay, then.Zj{ZjSZj. _Zj: Zj< Zj` ZjE F _Unknown command.[j@.. #.... #..h. ##....# #........## #.....  >.###...# # #......# ##..##  ## #.....#..### ###  #.....#..#########.  ###.....#........... ##.......## #.... ....##....# ##.............. ###### ###.............[. # ##...# ###....####..[jAG.h[jG[jH;--2.8 (1 _[jnM[jO[j %....h #.... #.... ##..h.## ##........## #.....  >.###...##  #......#  # #.....#### ### #.....#[j #########  ###.....#....h 2 jackals (1 wandering) ###.......## # .....##....# ##.. .###### ###.....[[j | .hYou encounter a jackal..h.h===3[j N _The jackal barks! You hear a bark![jy .  You hit the jackal. You headbutt the jackal.  You kill the jackal![jD E.h[j q   jackal[j 6--4.6 (0.8[j [j W _Trog accepts your kill.\jۏ####.#.#. #....  ##...h#..# ## ..## #.......## >.###...####..##  ..# ##..##  ##..### ### ##...#########  ### ##.... ###.......# #.... .....##....# ##.\ji.h\jȓq .hYou encounter a jackal.\j$\jch 2 jackals\jǚH--5.6 (1.0\j\jj> _The jackal bites you but does no damage.\j@ .  You slash the jackal!  You kill the jackal!\jBF.h\j.   jackal\j-6.5 (0.9\jɔ\jPW _Trog accepts your kill.\jQf ##..####.......# #....# #...h ##...@## ##......#..## #.......#\jRq >.###...### #......### #.....#### ## #.....##########  ###.....# ####.......## #\jYZ\jZ-7.5 (1.0\jH`\j:c> _The jackal bites you but does no damage.\jb .  You slash the jackal!  You kill the jackal!\j} R\j -8.4 (0.9\j! \j% W _Trog accepts your kill.\jb= \j> \j9B \jjE H _No target in view!\j\j\j \jM H _No target in view!^j`  Your library has no spells.^j^jA^j. _^j 4^j6 ^j F _Unknown command.^j^j] _Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview ^j[ aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options help^j H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQ^j ,K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes_j _j _j judgestillwater the Cleaver..# ##..Minotaur of Trog ****.....####..Health: 70/70 ========================#........Magic: 7/7========================#.......AC: 13Str: 30#.....#EV: 8Int: 4#....#SH: 0Dex: 16#....#XL:  8 Next: 48% Place: Dungeon:5##...@##Noise: =--------  Time: 6178.4 (0.0)..# ##......#a) +0 hand axe..## #.......##Throw: 7 boomerangs>.###...####..###......# ##..###.....[40_j -m# ##..##### #.....###...#########. ###.....###............  ####.......###............ You kill the jackal! _Trog accepts your kill. _No target in view! _No target in view! _Your library has no spells. _Unknown command._j: _j _jN _j_ `j[`j\Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.`j\{b - You reflexively headbutt those who attack you in melee.ajjajpajwYjudgestillwater the Cleaver..# ##..Minotaur of Trog ****.....####..Health: 70/70 ========================#........Magic: 7/7========================#.......AC: 13Str: 30#.....#EV: 8Int: 4#....#SH: 0Dex: 16#....#XL:  8 Next: 48% Place: Dungeon:5##...@##Noise: =--------  Time: 6178.4 (0.0)..# ##......#a) +0 hand axe..## #.......##Throw: 7 boomerangs>.###...####..##ajx#......# ##..###.....# ##..##### #.....###...#########. ###.....###............  ####.......###............ You kill the jackal! _Trog accepts your kill. _No target in view! _No target in view! _Your library has no spells. _Unknown command.aj/}aj}ajajbjg _bj]bj-,bjcbjbja #..... ......bjY #.....%.# ##.........# ##...........####.........#..............##......@.......-82.4 (4 ##.....#####...bj6 ##....#  #....# ##....##..# ##......#  ..## #.......##bj >.###...####..##  # ##..## #bjbjE-3.4 (5bj8%bj. _Found a medusa talisman.bjbjbj:bjbjbj:bjBbjbjbjXbjbjbjbjbj&bj,bjbjbjbjbj8bj+bjbjZbjtbj bj bj bj bjbjbjbjbjbjbj_bj(bjbjbjbjbjbj bj!bj2"bj#bj>%bj%bjv&bj(bj)bjO*bj+bj>.bj/bj!0bj71bj(3bj4bj4bj6bj8bj9bjA:bj;bj0>bj@bj@bjAbjBbjDbjsDbjaEbj;HbjIbjFJbjKbjLbj)NbjNbjObjyRbjSbjdTbjdUbjWbjXbjOYbjZbj\bjp^,bj_bj#cbjdbjebj(fbjkbjmbjmbjnbjIrbjsbjEtbjtbjwbjybjybjzbj}bjPbjbjbjbjbjHbjWbj[bj6bjbjbj̗bjÚbj:bjbjbjhbjbj.bjbjbjbjbjڪbjbjbjbjibjKbjbjbjϵbjbjbjbjٺbjμbj1bjbjbjJbjbj6bjbjbjqbj/bjbjbj]bjbj1bjf  You encounter an adder.bj##...#.S #....##(..bjKo ##.....##...# #.......## ....# ##.....%..# .....# ##.........## #...# ##...........# #...####.............bje #..@...........#.... ##..............##.. ##.....#####...###. ##....# ##....#. #....# ##..... ##....## ##.... S   adder (asleep) ..# ##......# ##...bjy= ..## #.......## ##.. >.###...####..## ###bj .S224.4 (41.0)  Found 4 poisoned darts.bjN>  The adder hisses angrily.bjH @@   Edmund (wandering)S   adderYou encounter Edmund the Younger. He is wielding a +5 dire flail of protection.bj7/  --more--cj cjj cj# < 5.4 (42 _cjp 8%cjc dj #..#### ##.....@ #....(.S ##..... #.......## ##.....%..dj... ##... ##...........####........................##..#####...####....## #....# ##....## ##........## #......djQ.Sdji .@Edmund shouts!djN.SdjW@dj,==6.4 (1dj.0)djO':%dj* _Edmund says, "People will remember me! They'll remember me and die!"djrR ##. #..##P## ##...P.. #P.(@. ##P.... #.....P....S ##.....%...... ## ######.......................#####...##....# #....# ##....## ##......djHvG.@djvQ.Sdj~djM/--7djdjdjq .@You hit the adder. Your headbutt misses the adder.The adder is moderately wounded.djA8 djV=-8.3 (0.9dj!djL= _The adder bites you but does no damage.dj .@You miss the adder.The adder is moderately wounded.djydj -9.1 (0.8dj8%dj= _The adder bites you but does no damage.dj .You barely miss the adder. You headbutt the adder!  djՋ :You kill the adder!dj\ B.@dj (dj .99dj dj W _Trog accepts your kill.djwdj_.30.8 (0.9dj:%djيh _You barely miss Edmund. Edmund closely misses you.ejS/ej90-1.6 (0.8ejI88%ej:V _You hit Edmund but do no damage.ej  You barely miss Edmund. You headbutt Edmund.  Edmund is lightly wounded.2.4ejP _Edmund closely misses you.ej;  You hit Edmund but do no damage.Edmund is lightly wounded.ejK(3.2ejU _Edmund barely misses you. You furiously retaliate! You headbutt Edmund!ej  You hit Edmund but do no damage. Your headbutt misses Edmund.  Edmund is moderately wounded.ejn (4.0ej ej O _Edmund barely misses you.ej $  You hit Edmund but do no damage. You headbutt Edmund.  Edmund is moderately wounded.65--9 (0.9ejׯ :%ej I _Edmund hits you with a +5 dire flail of protection.fja+j  You hit Edmund but do no damage.Edmund is moderately wounded.5------=5.8 _Edmund hits you with a +5 dire flail of protection!fj`R  You slash Edmund! You headbutt Edmund.6.7fj/s8%fj[ _Edmund is severely wounded.fj7  You hit Edmund. You headbutt Edmund.  Edmund is almost dead.Edmund closely misses you. You furiously retaliate!-7.6fjr _You headbutt Edmund, but do no damage.fjuW  You barely miss Edmund. You headbutt Edmund, but do no damage.Edmund is almost dead.fj5] ~40---------=8.4 (0.8fjM{ % _Edmund hits you with a +5 dire flail of protection!fjJ )You slash Edmund!  You kill Edmund!fj u 1/71-----61-9.2 _Trog accepts your kill.%fj e _Your Axes skill increases to level 9!gjf ##.### ## #..##PP##. ##...#$P.... #....##$P.(.. ##.....gj G$P....# #.P.....## ##.....%..## ## #.@.## ## ##...#### ##......# ##....... ##.....#####... ##....# ## #....# ## ##....## ## ..# ##......# ##gj2=--40.2 (1.0gjgj`A _Found 41 gold pieces.  Things that are here:gjMn _a +5 dire flail of protection; a +0 chain mailgjY| 3gj~ gj; gj gjW Bgj gj gj K3=gj gjq gj gj gj ,gj gj^ gj7 gj 4gj ,gj gjE gj S5=gj} gj< gj gj gj Bgj, gj6 K6=gj gj gj gj gj0 Bgj O7gj) gjE ,gj ,gjC ,gj0 gj gj gj# i8=gj* Xgj, gj - gjf0 gj1 gj2 K9=gji5 gj7 ,gj: gj@< gj< gj> gjZ z5051=gj<[ gjh 2=gjk ,gjhm gjp gjq gjQ 3gjp gj߈ gj gjߍ gj K4=gj gj gj gj] U5=gjN gj gjr gjF gj gj gj۳ gj gj} %6gjŹ gj gj, gj gj ,gj gj BgjJ gjF K7=gj Bgj gj gj gj gj8 gj U8=gj gj!ngjtA}9gjHngjKgjCe60=1=gjngjKr,gjtgj~}2gjMXgjgjgjgj3=gjgjӠk4=gjgj%gjgjgj5gj,gjgja6=gjgjgjgjgjBgj gjgjN7=gj>gj gj# gjp gj,gjgjgj%8gjgjgjigjx gj$gj%gj&gj5*gj*K9=gj,gj)0gj0gj3gj6gj[7gj9gj8=,gj?hjhj]V70=hjhjhjhjm hjp hj hjMhjk _You start resting.HP restored.hjT%-hjM1333.2 (93.0)hj@Qa1=4.2 (94 _hjohj3hjhj߉hjԳ=hjhjU,hjhjahj}hj.hjBhj,hj&hjhjhj&,hjbhj hjBhjhj=hjhjhj-hj#hj,hjhj`,hj" hjI ,hj2hj^hjhj~hj=,hjhjr!,hj(hjt/,hj<0hj3hj34hje6hj<Bhj@hj.AhjChjI,hjFPBhjRhjShjoThj}Vhj=Z,hj]hj`hj`hjchj8fhjfhjmhjphjqqhjH{Xhj|,hjghjBhjjhjhjrhj`hjΒhjהhj,hjhjhjhjhj=hj,hjhjN,hjQnhj,hjwBhjhjhjDBhjhjvhjhj} hjj hj hjhjhjhjrhjehjhj@hj"hj{#hj1hjf5hj66hj9hj>,hjBhjFhjFhjHhjLhjLhjNhjQhjRhjoJhjWqhj(t,hjvhjy,hj5}hj~hj.hjzhj˄,hjhjhj&hj݊hjhjQhjhj,hjKhjAhjhjhjeBhjhj(hjphjhj<hjyhjhjhjɺhjNnhjhj hjhjhj hj hj ,hjhj,hjhjVhjhj7hjBhjhjT hjO"hj&,hj:'hje*,hjY-hj0,hj3hjj=W _You start waiting.hj#L[433.2 (994.2 (100.0)hjO8%hjS# _Done waiting.hjl3hjRnhj|,hjBhjƆhjhjhjhjǐhjhjhjehjǖhjYhjY,hjǟhjhjhjڤhj^hjhjʪhjhjDhjhjGhjhjhjhjqhj߽hjhjhjhj$hj,hjFhjhj<hjhjkhjhjhjC,hj#hjjhjhj hjj hj hjhj,hjRhjhj*hj;hj,hj<hj$Bhj',hj *hj.,hj;/hj1hj42hj3hjf7,hjv9hj;hj@<hj'>hj@hjsAhjChjEhj)FhjHhjK,hjLhjhOhjPhjfQhjVhj/WhjXYhj7\hj\hj^hj@c,hjchjfhjvghjihjl,hj|xXhjDyhjUzhj|hjhjjhjhjXhjә,hjhjتhjhjkhj hjɲhjhj,hjzhjxBhj,hjAhjihjhjhj{hjhjhjhjchjhjhjlhjhjhjGhj_hjghjhjhj,hjZhjfhjhjhjFhjhjhjhjhjnhjO hj hjh hj hjmhjhjhj hjhjhj(hjhjhj hj8#hj#hj%hj),hj+hj.hj6/hj 1hj3hj;4hj>hjChjADhjGhjKhjKhjBMhjIPhjPhjShj(VhjVhjwXhj\,hj__hjbhjbhj)ehjh,hjkhj'ohjohjqhj4v,hjyhjr|hj}hj,Bhjhjhj^hj.hjhjLhjYhjږhjThjhj,hj:hjhj/hjhjhj % _You start waiting.hj&4533.2 (99.0)hj -4.2 (100.0)hjhjX# _Done waiting.hj'Ihjg1nhj2hjF5hj5hj7hj;,hjx=hjR@hj@hjBhjEhj Fhj HhjJhjeKhj(MhjOhjPhj+RhjUhjUhj)WhjYhjFZhj\hj^hj_hjahjTchjchjehj]hhjihjkhj.mhj?nhjCphjshjshj8uhjYx,hjzhj|,hj~hjIhj́hj;hjhj?hj7hj/,hjĔhj8,hjhj!,hjXhj-hjʣhjΥhjhj<hjQhjhjhj_hj߳hj"hjhjZhjùhjbhjhj-hjhjhjhj-hjhj*hjhjhjhjdhj,hjLhjhjmhjhjhj>hjjhjS,hj hjhjwhjhjhjhjhjhjhjhjhj?hjEhjhjhjhj hj` hjShjhjchjFXhj hjhjhjt2Bhj(CnhjM]hj%_hjfBhjghjghjihjPm,hj0ohjvuBhj@y,hj{hjR,hjBhj,hjhjhjrhj(hjΎhj_hj$hjhjhjhjhjhjhjChjhjhj*hjhjhj hjhjhjhjThjWhjhj;hjRhj,hjXhj,hj hjp hj hjhj hjhjhjhj.hj@hj,hjhj#,hj~,hjt0hj51hj"4hj]=nhj?hj@hjbAhj,ChjLnhjMhjP,hjhShjUhjVhj Xhj[,hjk]hj_hj_hj bhj`dhjdhjiBhjkhjnhjnhjgshjuhjvhjwhjzhj{hj|hj,hjhjhj@hj hjf,hj hj6,hjEhjըhjhj«hjk,hj hjhjjhjhj hjhjhjhjhjhjW _You start waiting.hj4633.2 (99.0)hj{-4.2 (100.0)hj8%hj _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.ijƋ4ijZ _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Char dumped successfully.ijHq4ijwij({F _Unknown command.jjmAjjBEDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters jjqC~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQjjC@K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsjjDM.Macros, Options, Performance Home: This screenN.PhilosophyjjMD@1.List of Character Species2.List of Character Backgrounds3.List of Skills4.jjWFList of Keys and Commands5.Inscriptions6.Dungeon sprint modesljsMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health ljVt[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andnjt nj nj 3##.#judgestillwater the Cleaver## ###..## Minotaur of Trog ****..PP##.##...# Health: 71/71 ========================$P....#....## Magic: 7/7========================$P.(..##.....# AC: 13Str: 30$P....##....... EV: 8nj sInt: 4PP.....####.....%. SH: 0Dex: 16........## ##........ XL:  8 Next: 61% Place: Dungeon:5#.@.## ##......... Noise: ---------  Time: 6634.2 (0.0)##...####.......... a) +0 hand axe##..............#. Throw: 7 boomerangs##..............###.....#####...###....# ##... #....# ##.. ##....## ##. ..# ##......# ##  _You start waiting. _Done waiting. _You start waiting. _Done waiting. njy q_Char dumped successfully. _Unknown command.nj` njS nj nj qj^4qj" _Done waiting. _You start waiting.Done waiting. _Char dumped successfully.Unknown command.rjIrjNjudgestillwater the Cleaver (Minotaur Berserker) Turns: 6550, Time: 00:08:14 Health: 71/71AC: 13 Str: 30 XL: 8 Next: 61% Magic: 7/7EV:  8 Int:  4 God: Trog [****..] Gold: 263SH:  0 Dex: 16 Spells: 7/7 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 plate armour rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlthd - +6 ring of dexterity HPRegen 0.31/turnc - +6 ring of strength MPRegen 0.10/turn %: no passive effects jjO39;49m@: no status effects A: horns 2, retaliatory headbuttrj rj ##.#judgestillwater the Cleaver## ###..## Minotaur of Trog ****..PP##.##...# Health: 71/71 ========================$P....#....## Magic: 7/7========================$P.(..##.....# AC: 13Str: 30$P....##....... EV: 8Int: 4PP.....####.....%. SH: 0Dex: 16........## ##........ XL:  8 Next: 61% Place: Dungeon:5#.@.## ##......... Noise: ---------  Time: 6634.2 (0.0)##...####.......... a) +0 hand axe##..............#.jQ 9m Throw: 7 boomerangs##..............###.....#####...###....# ##... #....# ##.. ##....## ##. ..# ##......# ##  _Done waiting. _You start waiting. _Done waiting. _Char dumped successfully. _Unknown command. _Unknown command.rjL rjB sj>`  Your library has no spells.sjA@sjGsj)K. _sj+ sjZ, sj3 sj7 F _Unknown command.sjsjR  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.4  18%  +2               b + Maces & Flails   5.5    +2   j + Evocations   0.0    -1  c + Axes9.0  42%  +2       d + Polearms   5.5    +2      sj  e + Unarmed Combat   0.0    +1       f + Throwing   0.0     0                      g + Armour6.8  38%  +2       h + Dodging   3.6    +1      i + Stealth3.3   2%  -1              sj-                                 The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetstj tj tj6$ ##.#judgestillwater the Cleaver## ###..## Minotaur of Trog ****..PP##.##...# Health: 71/71 ========================$P....#....## Magic: 7/7========================$P.(..##.....# AC: 13Str: 30$P....##....... EV: 8Int: 4PP.....####.....%. SH: 0Dex: 16........## ##........ XL:  8 Next: 61% Place: Dungeon:5#.@.## ##......... Noise: ---------  Time: 6634.2 (0.0)##...####.......... a) +0 hand axe##..............#.j% )9m Throw: 7 boomerangs##..............###.....#####...###....# ##... #....# ##.. ##....## ##. ..# ##......# ##  _Done waiting. _Char dumped successfully. _Unknown command. _Unknown command. _Your library has no spells. _Unknown command.tjH tjK vjeLvjQZDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesvjjSE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modeswj Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health wj [37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andj_ jl ju g##.#judgestillwater the Cleaver## ###..## Minotaur of Trog ****..PP##.jv ##...# Health: 71/71 ========================$P....#....## Magic: 7/7========================$P.(..##.....# AC: 13Str: 30$P....##....... EV: 8Int: 4PP.....####.....%. SH: 0Dex: 16........## ##........ XL:  8 Next: 61% Place: Dungeon:5#.@.## ##......... Noise: ---------  Time: 6634.2 (0.0)##...####.......... a) +0 hand axe##..............#. Throw: 7 boomerangs##..............###.....#####...###....# ##... w 15;20H#....# ##.. ##....## ##. ..# ##......# ##  _Done waiting. _Char dumped successfully. _Unknown command. _Unknown command. _Your library has no spells. _Unknown command.j> 4j j j; 4j+ jK _Char dumped successfully.Unknown command.Your library has no spells.Unknown command.j<jg Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-j0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--58% [?] toggle between ability selection and description.jl ##.#judgestillwater the Cleaver## ###..## Minotaur of Trog ****..PP##.##...# Health: 71/71 ========================$P....#....## Magic: 7/7========================$P.(..##.....# AC: 13Str: 30$P....##....... EV: 8Int: 4PP.....####.....%. SH: 0Dex: 16........## ##........ XL:  8 Next: 61% Place: Dungeon:5#.@.## ##......... Noise: ---------  Time: 6634.2 (0.0)##...####.......... a) +0 hand axe##..............jc #. Throw: 7 boomerangs##..............###.....#####...###....# ##... #....# ##.. ##....## ##. ..# ##......# ##  _Char dumped successfully. _Unknown command. _Unknown command. _Your library has no spells. _Unknown command. _Unknown command.j` P  Okay, then.j jU jF . _jjjjjyj+$ _jEjjjjj-jj)jj jjj_jbj j j jijjjjj(j)j,jA0jW9Bj=j~IXj3O,jQjsUjYjOZj]j[dC  You see here 4 poisoned darts.jhjDi _jljpjztjtjGxjBjsjj9jjjGj:jjj[j##.#  #########..# .####PPPPP##..## ...^#P$$$P....# .....P$$$P.(..# .....P$$$P....## :....PPPPP.....## #.........## ###.....@.#####.).## ##50.2 (16.0)##.....## ##...#####....## ##.##... ##.##.. ##..##. ##....### #....# ##....# ..# ##......j jgjH,1.2 (17jj0W _Found a parchment of Searing Ray.j j j j4 j jw j j jX j' j jt j* ....^#P$$$P.........P$$$P.(.......P$$$P....##:....PPPPP.....##.................## # #.......#####.).## ## ##.....## ##...####.j  #....## ##....... ##..@# ##.....3.2 (2.0) ##..# ##... ##.. ## ##.) # #.. ##.... #..#. #..## #......#>.###...###jc m #......# #j| jy +4.2 (3j' j* ) _Found a long sword.j j jk j j j[ j ,j̭ j{ j j jl j j jF jչ jL jɺ j j j j j B  You see here a +0 long sword.jp jW  _j j j j2 j j j j j j j ji j jN j j j j jB j jC j' j j j j j j ,j j^ j j j j) j j j' nj^ j jr j j_ j j j! j" jq$ jN% j& j( j=) j* jF, j- jL. j. j1 j: jN; j< jg? jA juA jOC jE j9G jG j-I j/L jM jN jFO jS B  You see here a +0 long sword.j:V jW  _j%_ Xj[a j*e jg j\h jmn js jTy ,j{ j j ,jl j jg j ,j5 j` j֟ jF j j| j j[ jԯ j j'  _You now have 277 gold pieces (gained 14).j3 j^ j j j j) j jz j j_ jU jV j Bj j jG j j jx j j j j_ j j j BjZ $ j *_You now have 291 gold pieces (gained 14).j jA j jK jc j jD j j ,j j) jg ,jC j; j j ,j! j$ ,jA% j& j|( ,jp) j+ j- j- ,j/ j0 j0 j1 j2 j{4 j4 j5 j: nj= ,j(g njxi jj j)k j l jm jSo ,jp jq jrs js jt jv j j j& j jd ,jˋ j j; j> j j j je j jd j j{ jݞ j8 j jC j } _q - 3 scrolls labelled LOOPTEMMIMEJ (gained 1)jǧ 3j j@ j j j M _You now have 300 gold pieces (gained 9).j j j: j j´ j7 j j j j j, j jQ ,j8 j j+ Bj ji ,j j Bj s _b - 3 scrolls of blinking (gained 1)j 3j= j j j j j j j$ j jI jP j jB j j ju ,jQ j j& j jR j j ,jRj"Bj j j9 j jXj?jjAj{j]jjjj[#j[%,j&j`*j,,j/j 2j>j@jDjGjGj7JjNjQ,jSjXj&]j(^jaj djgjDhjljpjr,jtjvj.xjxjtyjc}B  You see here a +0 long sword.j j, _jjNjj+jjnjjĈj>jjj jj jȑjjj.jǔjjjHjgj,j3jjjjǦjا,j[j j,jjj˰j$,jjV,jٴj0j,j%jjjtjjjjWj3jyP  There is a stone staircase leading up here.jj _jj#j,jjjjjjjjxj^jjG,jFjj,j>j.jjGjkj~jjjjj)  #..## #..  #<.# ##..  #..# ##...  #..# ##..## j #..# ##..##   ##..# ##..##   ##..## ##..##   ##...# #).##  j #@...# #..# 780.2 (126.0)  >.........## #..#   ##........# #..#   ##......## #..##j #.......# #...## #.......### ##....####  .###.........###........#  .......................##  #...............##jjW,17j{j4; _Found a stone staircase leading down.j](j)j/Xj1,jz2jA8j9,j:j:j};j;jT<j<j>j>j>j@j~E  There is a stone staircase leading down here.jFjG _j8HjCLjM,jNjV  There is a stone staircase leading down here. _jNWjgYBj[j!]j]j^jP`jajkbjbjdjbfjfjgjijtk,jljnjGpjpjFqj6sju,j=vjyjzj{j|jZ}jfBjތjӍj|j܎jEjjjkj2Xjgjaj֜j8jjjj¡jSjR,jاjHjtjjjujܱjGjojEjBjƷjj7R  There is an escape hatch in the ceiling here.j޾j _jj~jjjjj,j&jj,jjCj(,j jjkjwjtjjAjj&jijjijjjjjjj,jjnjnj&j jO j{ j jNjfj{,jjjujjjjjj j#j$,j&j4(ju)j)j*j,j-j.,j0j2j2,j>z #.....# #..# ##.....# #...#...# ## #..####..#  j@(#.## ..# # ##.# .. # #..# .  ..#  .# ..  ##.# ..  #.# ##.  #.# ##  #.#  .##     jvE4830.2 (49.0)j3F,1.2 (50jrJjLa _c - a scroll labelled SONOJEOSETEj=3j\jjjXj@,jjxjМjjj,j~j/jjӠ,jڢj=,jjj{jȥj jjuj.jjRBj\jjn,j<j=jojjj"jjjjjjjjjjjj*jKjjj@jj jjjj4jj j j j jC j j j j j Bj, j j j j); #...#...## ##...#### #..# #..####..## ##.....### #..# #.## ##..## #...>...# #..## #.# ##..### ##......## #... ..# ##...### #.......# #... ..# ##....###....)..## ##... ..# ##..............## #... #.# ###............:###... #.# ###@..............64.2 (33 #.# F< 40m#..............# #.#  ###...########## .##  ##.## ##  ###j? jE ^ _Partly explored, can't reach some items.jy 3j jZ .#....####.. #........... .......0.0).. .j- j j ^ _Partly explored, can't reach some items.jj3j4jjC^ _Partly explored, can't reach some items.jBjCj_Djtdjjjukjn^ _Partly explored, can't reach some items.jf3jhj"j{jϤjQ^ _Partly explored, can't reach some items.j· ##..### #..#  #...#..#### #..#  #..###.....### #..  #.#### #...>...# # ##.#### ##......## #... #..#### #.......# #..####....)#.##..## # ##.####.:###  #.####..  #.####.............. ##.####...######### ..##.## ###### jjb25.2 (1 _jۗjޘj`k #.....# #..##  ##. ##..### #.. #...#.#### #.. #..###.....### #..  #.#### #...>...# #  ##.#### ##......## #  #..#### #.......#  #..####....)#  #..##..## ##.####.:### #.####.  #.####............. ###.####...######## ...##.## ####### j gjZh&6j|kjjmjl #.....# #..## ##.##.....## ##..### #..##...#...## ##...#### #..##..####..## ##.....### #..##.## ##..## #...>...# #..# ##.# ##..### ##......## #. #..# ##...### #.......# #. #..# ##....###....)..## ##. #..# ##.## #. ##.# ###.:###.#.# ###.  #.# jn X###..# ###...### ##.##  ### jt ju &7j{ j| jp#.....# #..## ##..# ##.....## ##..### #..# #...#...## ##...#### #..# #..####..## ##.....### #..# #.## ##..## #...>...# #..# #.# ##..### ##......## #...# j..# ##...### #.......# #...# ..# ##....###....)..## ##. ..# ##.## #. #.# ###.:###. #.# ###. #.# ###.# #.# ###...### ##.##  ### j8j&8jjjg#.....# #..## ##..# #.....## ##..### #..## ...#...## ##...#### #..# ..####..## ##.....### #..# .## ##..## #...>...# #..## .# ##..### ##......## #...# # ##...### #.......# #...# .j}# ##....###....)..## ##...# .# ##.## #. .# ###.:###...# .# ###.# .# ###.# .# ###...## ## ##.##  ### jjȐ&9jFj3j,|.....# #..## ##..## .....## ##..### #..## #...## ##...#### #..# ####..## ##.....### #..# ## ##..## #...>...# #..## # ##..### ##......## #...# # ##...### #.# #...## # ##....###....)..## ##...# # ##.## #....# # ###.:###...# # ###.# # ###. # c}33m###...### ##.##  ### jj'70jj4jN|M:.## ##.##  ##..## #..## #..##...## ##..### # ..#...## ##...#### .####..## ##.....## # ##..## #...>...# #..###..### ## ##...### #.......# #...## j##....###@...)..## ##...###..## #....###..:###...## ####.................#j+jF&1jj j M.##..#  ##..:.## ##.##  ##..## #..## #..##...## ##..### # ..#...## ##...#### .####..## ##.....## j # ##..## #...>...# #..###..### ## ##...### #@......# #...## ##....###....)..## ##...###.....## #.... ####............:###...######j j~ &2jQ j j ^M.#####..# ##...##..#  ##..:.## ##.##  ##..## #..## #..##...## ##..### # ..#...## ##...#### .####..## ##.....## # ##..## #...>...# #..###..### ### ##...### #.......# #...## jB <##....###....)..## ##...# ###..............## #....#.###.##j j &3jjYjM.##...##  ##.#####..# ##...##..#  ##..:.## ##.##  ##..## #..## #..##...## ##..### # ..#...## ##...#### .####..## ##.....## # ##..## #.@.>...# #..###..### ### ##...### #.......# #...## ###....###....)..## ##...##.###...###j&j&4jjhj1j3j4jp5j8jt;,j=jAj}CjCjEjIjKj`LjMjPjYSjSj2Uj-Xj...# #..##......## #...#jj;j j)Kj!MjN,jQjSjTjUjYj[j@]j^j*bjphBjkj+n,jpjtjKwjwjx{j}}j؀j~j/j.######......##...## # ###...###....###  ##...........# #.>.PPP..PP.### #.............## #.....PP..P....## #.........P.#...## #......_..P.##...## #.....@.....#.....## 906.2 (8.0)#...P.PP..P.#.##...####...........#.###...## ##....PPj <.PPPP.#.# ##...## #...#...........# ##.... ##..######......## ##... ##..## ######## ##.. ##..## ###  ##..##j@jrjgjR..........# .######......##...## ## ###...###....### ##...........# #.>.PPP..PP.### #.............## #.....PP..P....## #...P.#...## #......@..P.##...## #...........#.....## #...P.PP..P.#.##...## ..........#.###....PP.PPPP.#.# ##...###...#.....# ##..... ..######......## ##.... ######## ##..# #### 7.2 (1 _Partljy explored, can't reach some items. __There is an iron altar of Okawaru here.jM73ja:jS^&0jej&gjt^ _Partly explored, can't reach some items.j3jjj9 : _j,jjljjJjjjjj",j=$j;&j(jn)jb*j-jl.,jb/j6##....### ##.......# ##...## ##......#  #...# #......###..## ##....<.##...##########.......#.......###....................# ##..########...## jf9#### ###.@.###....#13.2 (6 ja:n##...........#  #.>.PPP..PP.# #.......... #.....PP..P....## #.........P.#...## _..P.##...# #...........#..... #...P.PP..P.#.##..j;j0CjDjjjj]#j%j&j=,Bj=-j.j/j1jX2j2j4j@6j6j7j8j":j:jt;jC<js=j >j>j?jAjA,j^CjCDjDj`EjFjGj2HjHjIjJj~KjLjLjMjNjOj+PjQj;RjRjSjUjUjUjCWj=XjXjYj,Zj [j[j\jb #.....## ##..### #.....# ##...######## ###.....# ##.......... ####.......## #.......... ###.....##....# ##.......... jgcl....#######...## ###........... ..### ##...# ###....####..... .## #....###....### ##.... .# ##...##@...### ##...28.2 (15.0) .###...###...## ##.. .# ##..### #...# #.. .# ##..## ##..## ##.. jc?.# ##..## #...##########... ## ##..## #.......#........ # #).## ##............... # #..# ##..######... # #..# #### ###...#jdjjjlj> j@ j3E jiG jآjܣ3jjCjjj˼j.jjjBj*jjfjj=jBj j?Bjjjjjjj\jjW,j ,jj,jjjj!jjNjjjjsj;jj)jjZjj6jj ,jj?j?jjjGjjj j~ j j j.# ##..## ##.....#####... .# ##..## ##....# ##.. .# ##.)## #....# ## .# ##..## ##....## ## .# ##..## ##......# # .# ##..## ##.......## # ##>.###...####..##  ##......## ##..## .# #..@..## ##..### 50.2 (22.# #....jO.# ##...## ..# ###....##.. ### ####.......#.. ####.....##....# ##.  ..#######...## ###.  #...#### ###....###  ##....###....###  #<##...##....###jj!j3j2jĐjjqjXj=jjjEjjj`jcjYjjjܬj׻B  You see here a +0 long sword.jj _jljjj7j jR #..####.......P$$$P.(..#  ##............P$$$P....##  ##......:....PPPPP.....##  ##.....................##  ##.....#.......#####.).## # #....###.....## ##...####. #...## #....## ##....... #...## ##...... #...# ##.@## ##.....8.2 (8.0) #...# ##..##j ##.... #...# ##.)## #. #...# ##..## ##....# ##..## ##.. #...# ##..## ##.. #...# ##>.###...##...## ##......## # #####.....# #.....jljmjHjHjKjXj\jv]jd,j{hjFij/ljpjtj|ujOxjE}jjÂj3j‰jjjjojjjjXj  ###  #.#  #.#   ### ##.#   ##.# #########..#   ### #..####PPPPP##..##   #.## ##....^#P$$$P....# j7  #..####.......P$$$P.(..#   ##...........@P$$$P....## 65.2 (7   ##......:....PPPPP.....##   ##.....................##   ##.....#.......#####.).##   #....###.....## ##...###   #...## #....## ##    #...# ##...# ##....    #...# ##..## ##...   jy #...# ##..## ##.. jjj M .  You slash the toadstool!j  You destroy the toadstool!You hit the fungus. The fungus begins to die.=6.1 (0.9jl j ] _You hit the toadstool but do no damage.jy ###  #.#  #.#  ### ##.#  ##.# #########..# j!h ### #..####PPPPP##..##  #.## ##....^#P$$$P....#  #..####.P$$$P.(..#  ##.$$$P....##  ##......:....PPPPP.....##  ##..##  ##.....#.......#####.).## # #....###.....## ##...# #...## #....## ##.j #...# ##...# ##. #...# ##..## ##. #...# ##..## ##.jjG5-7.1 (1.0jJjj### #.# #.# ### ##.# ##.# ###..#  ### #..####PPPPP##..##  #.## ##....^#P$$$P....#  #..####.P$$$P.(..#  ##.P....## j##......:....PPPPP.....## ##.## ###.....#.#####.).## ##....###.....## ##...####.#...## #....## ##.#...# ##...# ##.#...# ##..## ##.#...# ##..## ##.jV-8jj] .  You now have 309 gold pieces (gained 9).jjjx$9.1 (2jjW _A nearby fungus withers and dies.jjLjyjjj,j,jj N _You now have 327 gold pieces (gained 18).j0 3j j1 ,j j" N _You now have 342 gold pieces (gained 15).jx% 3jA( j, ,jR. j^7 N _You now have 352 gold pieces (gained 10).j): 3j; j> ,jE@ jkF N _You now have 366 gold pieces (gained 14).jH 3jK jN ,jO ji\ N _You now have 378 gold pieces (gained 12).j ` 3jDc jq ,ju j~ N _You now have 393 gold pieces (gained 15).jd 3j2 j ,j j M _You now have 402 gold pieces (gained 9).j: j jp jק ,j j  ### #.#  #.# ## ##.#  ##.# #########..# ### #..####PPPPP##..# #.## ^#P...P....# #..####.@.P.(..# 85.1 (16.0) ##..........P....##  ##......:....PPPPP.....## ##..............## ##.....#..###.).## #....###.##...####jv #...## #....###..#...# ##...# ##..#...# ##..## ##.....# _You now have 413 gold pieces (gained 11).j j} E _Done exploring.j+ 3j| j# ....@.0.0)...j j E _Done exploring.jj-3jjjsj=E _Done exploring.jj0jdj$jYj|)j+E _Done exploring.jn3jpqjjUjjE _Done exploring.jIC[?25h[?0c _Done exploring.  Search for what [Enter for "."]? j [?25l[?1cj jz23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 4 poisoned dartsb - [D:5] an alarm trap  c - [D:5] a parchment of Searing Rayd - [D:5] a +0 chain mail  e - [D:5] a +5 dire flail of protectionjf - [D:5] a +0 long sword  g - [D:5] a stone staircase leading down  h - [D:5] a medusa talisman  i - [D:5] a stone staircase leading up  j - [D:5] a +0 orcbow  k - [D:5] a leather armour  l - [D:5] a stone staircase leading down  m - [D:5] a stone staircase leading up  n - [D:5] an escape hatch in the floor  o - [D:5] a ring mail  p - [D:5] an iron altar of Okawaru  q - [D:5] a stone staircase leading up  r - [D:5] an escape hatch in the ceiling  s - [D:5] a parchment of Slowt - [D:5] 2 flux baubles  u - [D:5] a stone staircase leading down  v - [D:5] a trident [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j  b - [D:5] an alarm trap  c - [D:5] a parchment of Searing Ray  d - [D:5] a +0 chain mail  e - [D:5] a +5 dire flail of protection  f - [D:5] a +0 long sword  gstone staircase leading down  hmedusa talisman  i - [D:5] a stone staircase leading upj+0 orcbow  kleather armour  lstone staircase leading down  mj up  nn escape hatch in the floor  o ring mail  pn iron altar of Okawaru  q stone staircase leading up  rn escape hatch in the ceiling  s - [D:5] a parchment of Slow  t - [D:5] 2 flux baubles  ua stone staircase leading down  vtrident  w - [D:5] a parchment of Magic Dartbotj[Level 5 of the Dungeon <<<<>>>>_(Press ? for help) ###### j#.# #.# #.##.# ### ##.# ##.# ##.# #########..##..## ### #..####PPPPP##..## ##...####### #.## ##....^#P...P....# #....#####....########  #..####.........@.P.(..# ##.....#####.............# ##................P....###.......######............#### ##......:....PPPPP.....####.....%..####....####....#### ##.....................## ##.........#####....### ##....##jw ##.....#.......#####.).## ##...........###....### #.....## #....###.....## ##...####.............###....##......## #...## #....## ##..............#.....###...####.......# #...# ##...# ##..............##....### #...##...###..# #...# ##..## ##.....#####...###.....# #...##..## ##.# #...# ##..## ##....# ##....#.....# #...##..# #.# #...# ##.)## #....# ##.........# #...##.## #.#j? #...# ##..## ##....## ##........# #...###.# #.# #...# ##..## ##......# ##......## ##...##..# #.# j` #...# ##..## ##.......## ##....## ##....## #..# #.# #...# ##>.###...####..## ###### ###......# ##.## #.# ##...## ##......## ##..## ##........## #...# #.#j j j Fjudgestillwater the CleaverMinotaur of Trog ****..Health: 71/71 ========================Magic: 7/7========================AC: 13Str: 30EV: 8Int: 4SH: 0j Dex: 16XL:  8 Next: 61% Place: Dungeon:5Time: _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? jp j ! j# j0 jF4 jR5 % _j@C jG j6L jM jP jT jY ,j;\ j` jsd jd j9h jl jq ,js j*x j{ ,j~ j ja j jߊ j j j6 jS jؚ j j j j" j jt j jv j jJ j j j jN j& ji jo j j jW j^ j j1 j $  Things that are here:j #####.###.# #.# #########..##..## ..####PPPPP##..####...# ....^#P...P....##....## ..........P.(..###.....# ..........P....###....... .:....PPPPP.....####.....%. .................## ##........ j] j..#.......#####.@.## ##......... Noise: --------- 6999.1 (14.0) .###.....## ##...####.......... a) +0 hand axe ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.  ###..## ##......# ## j{ jK j n _a +5 dire flail of protection; a +0 chain mailj/Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +5 dire flail of protection Armour (select all with [)b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j*j  a + a +5 dire flail of protection[Enter] accept (1 chosen)jAj˹j#####.###.#judgestillwater the Cleaver #.# #########..##..## Minotaur of Trog ****.. ..####PPPPP##..####...# Health: 71/71 ======================== ....^#P...P....##....## Magic: 7/7======================== ..........P.(..###.....# AC: 13Str: 30 ..........P....###....... EV: 8Int: 4 .:....PPPPP.....####.....%. SH: 0Dex: 16 .................## ##........ XL:  8 Next: 61% Place: Dungeon:5 ..#.......#####.@.## ##.........j? Noise: ---------  Time: 6999.1 (0.0) .###.....## ##...####.......... a) +0 hand axe ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.  ###..## ##......# ##  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? Things that are here: _a +5 dire flail of protection; a +0 chain mailjj.7000.1 (1j8%jW _b - a +5 dire flail of protectionjjWGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +5 dire flail of protection Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)j63e - a ring of positive energyjgYb - a +5 dire flail of protection. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.7 XLs.  Current attack delay: 1.0. Damage rating: 28 (Base 13 x 150% (Str) x 122% (Skill) + 5 (Ench)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.j{  Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +5 dire flail of protection Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (worn) j )Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)  e - a ring of positive energyjga - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 9.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.3 XLs.  At current training (42%) you reach 14.0 in about 2.6 XLs.  Current attack delay: 0.8. Damage rating: 13 (Base 7 x 150% (Str) x 130% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.j Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +5 dire flail of protection Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)  e - a ring of positive energyj[ #####.###.#judgestillwater the Cleaver #.# #########..##..## Minotaur of Trog ****.. ..####PPPPP##..####...# Health: 71/71 ======================== ....^#P...P....##....## Magic: 7/7======================== ..........P.(..###.....# AC: 13Str: 30 ..........P....###....... EV: 8Int: 4 .:....PPPPP.....####.....%. SH: 0Dex: 16 .................## ##........ XL:  8 Next: 61% Place: Dungeon:5 ..#.......#####.@.## ##.........  33mNoise: ---------  Time: 7000.1 (0.0) .###.....## ##...####.......... a) +0 hand axe ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.  ###..## ##......# ##  _Done exploring. _Done exploring. _Search for what [Enter for "."]? Things that are here: _a +5 dire flail of protection; a +0 chain mail _b - a +5 dire flail of protectionj6 j7 j? jA F _Unknown command.jFjHOWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +5 dire flail of protection[?] describe selected [!] equip|wield|wear|put onjIy[tab] equip|unequip j~#####.###.#judgestillwater the Cleaver #.# #########..##..## Minotaur of Trog ****.. ..####PPPPP##..####...# Health: 71/71 ======================== ....^#P...P....##....## Magic: 7/7======================== ..........P.(..###.....# AC: 13Str: 30 ..........P....###....... EV: 8Int: 4 .:....PPPPP.....####.....%. SH: 0Dex: 16 .................## ##........ XL:  8 Next: 61% Place: Dungeon:5 ..#.......#####.@.## ##......... <33mNoise: ---------  Time: 7000.1 (0.0) .###.....## ##...####.......... a) +0 hand axe ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.  ###..## ##......# ##  _Done exploring. _Search for what [Enter for "."]? Things that are here: _a +5 dire flail of protection; a +0 chain mail _b - a +5 dire flail of protection _Unknown command. jxP You unwield your +0 hand axe.  Your +5 dire flail of protection hums with potential!1.1 (1b) +5 dire flail (protect) _b - a +5 dire flail of protection (weapon)jV!j$j%jBS`..............0jETj@\j^E _Done exploring.j7j8jk:j]4jcjeE _Done exploring.j[[?25h[?0c  Search for what [Enter for "."]? jI{[?25l[?1cj}22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 chain mail Results elsewhere ([,] to cycle)  b - [D:5] 4 poisoned dartsc - [D:5] a +0 long sword  d - [D:5] a stone staircase leading down  e - [D:5] an alarm trap  f - [D:5] a medusa talisman  g - [D:5] a parchment of Searing Rayh - [D:5] a stone staircase leading up  i - [D:5] a leather armour  j - [D:5] a stone staircase leading up  k - [D:5] a +0 orcbow  l - [D:5] a ring mail  m - [D:5] a stone staircase leading down  n - [D:5] an escape hatch in the floor  o - [D:5] an iron altar of Okawaru  p - [D:5] a stone staircase leading up  q - [D:5] an escape hatch in the ceiling  r - [D:5] 2 flux baubles  s - [D:5] a parchment of Slowt - [D:5] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[j-#[37mtop]j elsewhere  b - [D:5] 4 poisoned darts  c - [D:5] a +0 long sword  d - [D:5] a stone staircase leading down  en alarm trap  fmedusa talisman  g - [D:5] a parchment of Searing Rayhstone staircase leading up  i - [D:5] a leather armour  jk+0 orcbow  lring mail  mstone staircase leading down  nn escape hatch in the floor  on iron altar of Okawaru  p stone staircase leading up  qescape hatch in the ceiling  r2 flux baubles  s - [D:5] a parchment of Slow  ta stone staircase leading down  u - [D:5] a trident  v - [D:5] a parchment of Magic Dartbotjx  i - [D:5] a leather armour  j - [D:5] a stone staircase leading upjtTjcU  j - [D:5] a stone staircase leading up  m - [D:5] a stone staircase leading downjOp j{u j~ Q#####.###.#judgestillwater the Cleaver #.# #########..##..## Minotaur of Trog ****.. ..####PPPPP##..####...# Health: 71/71 ======================== j1 ....^#P...P....##....## Magic: 7/7======================== ..........P.(..###.....# AC: 13Str: 30 ..........P....###....... EV: 8Int: 4 .:....PPPPP.....####.....%. SH: 0Dex: 16 .................## ##........ XL:  8 Next: 61% Place: Dungeon:5 ..#.......#####.@.## ##......... Noise: ---------  Time: 7001.1 (0.0) .###.....## ##...####.......... b) +5 dire flail (protect) jր ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.j   ###..## ##......# ## You unwield your +0 hand axe.  Your +5 dire flail of protection hums with potential! _b - a +5 dire flail of protection (weapon) _Done exploring. _Done exploring.  Search for what [Enter for "."]? .j\ 4j j . _jjRead which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 3 scrolls of fog j t - 5 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise  c - a scroll labelled SONOJEOSETE  q - 3 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selectedjhj~#####.###.#judgestillwater the Cleaver #.# #########..##..## Minotaur of Trog ****.. ..####PPPPP##..####...# Health: 71/71 ======================== ....^#P...P....##....## Magic: 7/7======================== ..........P.(..###.....# AC: 13Str: 30 ..........P....###....... EV: 8Int: 4 .:....PPPPP.....####.....%. SH: 0Dex: 16 .................## ##........ XL:  8 Next: 61% Place: Dungeon:5 ..#.......#####.@.## ##......... Noise: --------- [39;49j8m Time: 7001.1 (0.0) .###.....## ##...####.......... b) +5 dire flail (protect) ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.  ###..## ##......# ## You unwield your +0 hand axe.  Your +5 dire flail of protection hums with potential! _b - a +5 dire flail of protection (weapon) _Done exploring. _Done exploring. _Search for what [Enter for "."]? .jֆn  Okay, then.jj. _jY jל Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon j j [?25h[?0c#####.###.#judgestillwater the Cleaver #.# #########..##..## Minotaur of Trog ****.. ..####PPPPP##..####...# Health: 71/71 ======================== ....^#P...P....#j #....## Magic: 7/7======================== ..........P.(..###.....# AC: 13Str: 30 ..........P....###....... EV: 8Int: 4 .:....PPPPP.....####.....%. SH: 0Dex: 16 .................## ##........ XL:  8 Next: 61% Place: Dungeon:5 ..#.......#####.@.## ##......... Noise: ---------  Time: 7001.1 (0.0) .###.....## ##...####.......... b) +5 dire flail (protect) ## #....## ##..............#. Throw: 7 boomerangs # ##...###..............# # ##..####[39;j% h49m.....#####...# # ##..####....# ##...  # ##.)###....# ##..  ###..## ##....## ##.  ###..## ##......# ##  _b - a +5 dire flail of protection (weapon) _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.What level of the Dungeon? (default 5, ? - help) jm [?25l[?1cj46jjq _jXj`jjtjj!j)%j&j(j,j/j0j5j7j9j":j;j=j?j?j@jUBjCj DjDjeFjGjHjHjyJjKjJLj5MjNjP,jQj6Sj U,jcjpd,jRejj  There is a stone staircase leading down here. _j/ljY &6jZ j7\ ,j;^ # _You climb downwards.jc 1 ..  .. .  .# ##..  .#.....  .#..... j,d  # .......  +.##......#  #..@......# 18.6 (17.5) #.#.##..###  # #.# #⌠.  ..# . jd ..# ...# ...# ..#.. jHe ji jm a _There is a stone staircase leading up here.j)Ij;-jV1n  You encounter a water moccasin.jj7#. ... ...# ... ... #.####.#.#.#.S#.#.# ..j38+.##......# #..<# #.#.##..### # #.# .#⌠.)..# #.....# .<....# .S   water moccasin (asleep).....#[...#..j;X.S0.0)joDWSj+9.6 (1jj_ _Found a trident and a leather armour. Found a stone staircase leading up.j}_ M #. ... ..  .# ... ...  . #.####...  #.#.#......  .#.#......  # S........  +.##......#  #..<@.....#  #.#.##..###  # #.# .#⌠.)  ..# #...  ...# .<  ....# .  .....# [...#..j i #. ... ..  .# ... ...  . #.####...  #.#.#......  .#.#......  # S........  +.##......#  #..<@.....#  #.#.##..###  j +# #.# .#⌠.)  ..# #... ...# .< ....# .  ..... [...#. jjjjh e _A water moccasin is nearby!j@K #. ... ..  jA.# ... ...  . #.####...  #.#.#......  .#.#......  # S........  +.##......#  #..<@.....#  #.#.##..###  # #.# .#⌠.)  ..# #...  ...# .<  ....# .  .....# [...#..jD8 #. ... ..  .# ... ...  . #.####...  #.#.#......  .#.#......  # S........  +.##......#  #..<@.....#  #.#.##..###  # #.# .#⌠.)  ..# #... ...# .< ....# .  ..... jϗ\[...#. jqj@j>j?e _A water moccasin is nearby!j@   #.  ..# ... .. #.##### #.#.###.S..+.##jm.<......#.#.##..### # #.# ..#⌠.) ..# ##... .< .. .....#[...#..jj*/=20jNj\ _The water moccasin closely misses you.j x _The water moccasin closely misses you.  You hit the water moccasin.  Your weapon exudes an aura of protection.  Your headbutt misses the water moccasin.  The water moccasin is lightly wounded.  barj T20 1.7 (1.1jn j F _The water moccasin bites you but does no damage.jd  You hit the water moccasin.  Your headbutt misses the water moccasin.The water moccasin is heavily wounded.j,20jj$F _The water moccasin bites you but does no damage.jaYour headbutt misses the water moccasin.  The water moccasin is heavily wounded. _The water moccasin bites you but does no damage. mis  Your headbutt misses the water moccasin.  The water moccasin is heavily wounded.j&3j%jI _The water moccasin bites you but does no damage. x2j&"  You hit the water moccasin. You headbutt the water moccasin!  The water moccasin is almost dead.jc#&4j(j+F _The water moccasin bites you but does no damage.j1} .You bludgeon the water moccasin!!  You kill the water moccasin!j  725 _Trog accepts your kill.jʐj#g _Your Armour skill increases to level 7!jG jH juN jQ H _No target in view!jjjjjj$ _j,jޡe  You encounter a hound.j7-# ...#. ... ...#.# ... ...# . #.####...# #.#.#......# j#.#.#......####......+.##......# #..<..@...# -#.#.##..### # #.#...#⌠.).⌠..#.###........#h ..<....#. ....j%h   hound (asleep).....#. ..⌠[...#... .## jSX6h.j oThe hound barks! You hear a shout! x2jho   orcj5===7.7 (2jrjYo _You encounter an orc. It is wielding a +0 club.j....# .# .. . #.#####.#.#....###......+.### #..<.#.#.##@.### #.#...#⌠.).⌠ ..#h###........#. ..<....#o .......#. ..⌠[...#...##o 2 orcs (1 wandering) o.j8h.j  o.  You encounter an orc. It is wielding a +0 club.j oThe hound bites you but does no damage.jt9o.j|oo 3 orcs (1 wandering)j]4--8.7 (1jjp _You encounter an orc. It is wielding a +0 flail.j .oYou barely miss the hound. You headbutt the hound.  The hound is moderately wounded.The orc shouts!j7o.j8o.j`r ojɪI13 ==9.8 (1.1juj= _The hound bites you but does no damage.j` .  You closely miss the hound. You headbutt the hound!  You kill the hound!jg oTrog accepts your kill.j4:o.jMpo.o.joooo 4 orcs (1 wandering)j>5--300jj s _You encounter an orc. It is wielding a +0 falchion.jI )You bludgeon the orc!!  Your weapon exudes an aura of protection.  You kill the orc!jv o.  Trog accepts your kill.j.oo.jQ 3 orcsjv20 =-1j}j% _The orc shouts!j  .# . #o#####.#.#...####......+.### #..<.#.#.##..###)## #.#.@.#⌠.).⌠ ..#o###........#. ..<....#o ........#. ..⌠[...#..## ..j Q.oj :o.j 7o.j jp /--2jn j' < _Found a war axe.  Things that are here:j _a +0 club; a +0 leather armour; an orc corpsej$ )You bludgeon the orc!!  You kill the orc!j%Q.oj&7o.jq7Q 2 orcsjb;W6=-3jjW _Trog accepts your kill.j )You hit the orc but do no damage. You headbutt the orc!  You kill the orc!jHQ.ojY!n   orcj%&4j.j1W _Trog accepts your kill.j%6#. .# ... . #.#####  #.#.#####...o........+.##.#..<......# .#.##@.###)### #.#)).#⌠.).⌠ ..#)###... ..<. .... .....#.⌠[...#..##..j(O.oj*0oj6o   orc warrior (wandering)o   orcj/8.-5j@jG{ _You encounter an orc warrior. It is wielding a +0 scimitar.js nM  #. ...# ... . #.####o  #.#.#####............+.##..o#..<..@...# #.#.##..###)### #.#)).#⌠.).⌠..#)###.......o   orc..⌠[...#..##j 0oj .o   orc warrior (wandering)o   orcjJ ^68--=6jb# j& : _The orc hits you with a +0 falchion.jlT )You puncture the orc!  You kill the orc!jZ .oTrog accepts your kill.jh Poj3m /==7jw j;{ - _The orc warrior shouts!j # #... .##. ... ...## ... ...# . #.####...# #.#.#...... #.#.### ##.o.......... +.##.@)...# #..<......#  #.#.##..###)### #.#)).#⌠.).⌠ ..#)###..... ...#. ..<.. ....#... .....#. ..⌠[...#... .##.ojĈR---8jH oYou sock the orc warrior!  The orc warrior is heavily wounded.j~W  o   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 short sword.jBY9=-==-9.9 (1.1jajkvX _The orc warrior barely misses you.janoYou encounter an orc wizard. It is wielding a +0 short sword.The orc warrior barely misses you.You closely miss the orc warrior. Your headbutt misses the orc warrior.The orc wizard shouts!  The orc warrior hits you with a +0 scimitar!joE.oj{Koo 2 orc wizardsj}c57----=41.0j"j:x _You encounter an orc wizard. It is wielding a +0 dagger.je ^ .oYou closely miss the orc warrior.The orc warrior is heavily wounded.The orc warrior barely misses you. You furiously retaliate!.ojq jt 5--20j~ jǂ 3 _You headbutt the orc warrior.jь .oYou closely miss the orc warrior.j4 E.oj r  The orc warrior is heavily wounded.jߜ v50---------3j j B _The orc warrior hits you with a +0 scimitar!jD` .oYou puncture the orc warrior! You headbutt the orc warrior.j&nl) _The orc warrior hits you with a +0 scimitar!  You puncture the orc warrior! You headbutt the orc warrior.  The orc warrior is almost dead.  You kill the orc warrior!j oo 2 orc wizards  Trog accepts your kill.jψ **The orc wizard gestures at you while chanting.j?@.js51=--8=4j'j`+S _The puff of flame misses you.j0E.oj8  You barely miss the orc wizard. Your headbutt misses the orc wizard.j!  The orc wizard points at you and mumbles some strange words.j'=j>]50-5jHjJ1 _The puff of flame hits you.jj3  You hit the orc wizard.  The orc wizard is moderately wounded.j9 8*j_    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!j {Deactivating autopickup; reactivate with Ctrl-A.jtE====6jըj A _The orc wizard hits you but does no damage.j j  Ability - do what?CostFailure  Invocations - j H X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--58% [?] toggle between ability selection and description.j jwjjudgestillwater the Cleaver# #... .#Minotaur of Trog ****..#. ... ...#Health: 50/71 ================--------.# ... ...#Magic: 7/7========================jt. #.####...#AC: 20  Str: 30#.#.#......#EV: 8Int: 4#.#.#......##SH: 0Dex: 16##..o{........XL:  8 Next: 86% Place: Dungeon:6+.##)@)...#Noise: ====-----  Time: 7046.0 (0.0)#..<......#b) +5 dire flail (protect)#.#.##..###)##Throw: 7 boomerangs# #.#)).#⌠.).⌠..#)###........#. ..<..o  j2 orc wizard....#. .........#. ..⌠[...#... .##You hit the orc wizard.  The orc wizard is moderately wounded.The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The orc wizard hits you but does no damage.j   # #... .#  #. ... ...#  .# ... ...#  . #.####...#  #.#.#......#  #.#.#......##  ##..o{........  +.##)@)...#  #..<......# j #.#.##..###)##  # #.#)).#⌠.).⌠  ..#)###.....  ...#. ..<..  ....#. ....  .....#. ..⌠  [ .## A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  Something hits you but does no damage.jM76/106==---7.0 (17 boomerangsj9Berserk jjqA _The orc wizard hits you but does no damage.j )You puncture something!  Trog accepts your kill.Trog appreciates your killing of a magic user.j(  Reactivating autopickup.You feel a bit more experienced.j\8=--6 (0.6j*jA _The orc wizard hits you but does no damage.j4  #?.  # .#. ...# ... .. #.####j *#.#.#  #.#.#####..o@........+.##).)...####..<......# .#.##..###)### #.#)).#⌠.).⌠ ..#)###... ....< ....... .....#.⌠j # j. F--8.2j\/ m _Found a scroll of fear.  Things that are here:j2 Q _a +0 short sword; a +0 robejh )You sock the orc wizard!  You kill the orc wizard!jHTrog accepts your kill.jRj3e7=91==8jjn _Trog appreciates your killing of a magic user.jZ z #?... # #... .# #. ... ...# .# ... ...# . #.####...# #.#.#......# #.#.#......## ##..@). +.##).)...### #..<......# #.#.##..###)## # #.#)).#⌠.).⌠ ..#)###..... ...#. ..<.. ....#. .... .....#. ..⌠j: jK 5--9.5 (0.7j* jӦ $  Things that are here:j { _a +0 dagger; a +0 robe; an orc corpsejCdM..... #?...  #.... .#. ...# ... .... #.####...#.#.#......#  #.#@#......####..))........+.##).)...####..<......#  #.#.##..###)## .....jO--50.2Berserk jXj\k _You feel a strong urge to attack something.jrM.......... #?.....  ##..... #. ....)js.# ... . #.####  #.#.#......####..))........+.##).)...### #..<......# ## #.)...#. ..<jj؀%9j'; _Found a dagger.j/rM#.#........# #?.......# ###.........#......)......##.......... #@####  #.#.###j##..))........ +.##).)...### . .##⌠..#)###..j  #........#  #........#  #........#  #?.......#  ####.........#  #......).....#  .##.........# jQ . #@#  #.#.#  #.#.#  ##..))  +.##).) #..<... #.#.##..###) # #.#)).#⌠.) ..#)###.....You feel your anger nearly subside. You are no longer berserk.jg52/71 1.5 (0.67 boomerangsjQSlow -Berserk jj _You are exhausted. You feel yourself slow down.jd M########. #?# ####....#......).##.@.......jf o#...#.####...###  #.#.#####..))..........#)).j jV ,3.0 (1.5j; j j9e XM########. #?# ###....#....@.)j]f ##......#...#.####...###..# #.#.#......##.##.jo jWp B313 4.5jw jy j> M########. #?# ####.@.......)#.##......#...#.####..###.#.#......#..#..jnEjG'6.0jJjLj PM########. #?# ####....#......).##......j?Q#...#.####...#.#).j[k4=7.5jajRdjV # #.# #.# #.# #.# ####.# #......).....# #.##.# #...#.####.# ###.#.#.....# #.#.#......## ##..)).  +.##).)...###jnS9.0jjpjqe5=60.5 (3.0jwjK{` _f - 2 scrolls of fear (gained 1)jy jz j{ j jv j Bjf jȊ j %6jڌ j jo j. j j K7=j j jE jt j j4 U8=jڡ jd j j js j %9j1 j j: j: j j L60=j; j ,j j j4 U1=jF j jZ j j' j %2j` j4 j )j> j j _You feel yourself speed up.jn jS j' j K3=j0 j j j je j jy j jY U4=j j~ j# j j j j j j  js j je %5j jf j j  j r _You recover from your berserk rage.jv j j  j K6=j j jO jR j)! j! j" j% j-& U7=j' js* j+ j+ j. j2/ j^0 j2 jQ3 %8j4 jx7 j7 j@9 j; j/< j_= j@ jdA K9=jB j8E jE jxG jrJ ,jK jmN j O j4P jQ jlR V70=j1S jZU jU jW jY jiZ j][ ja^ j^ K1=jv` jh 1 _HP restored.j>m 3jo j,s j ,jS j j j] j j >  You see here a +0 dagger.jʣ j @= _j j! j j j jγ j jQ j jy j9 j j j j j> j+ j ju Y#........##........######.........##......).....##.##.........# j F#...#.####...# ###.#.#......# #.#.#......### ##..))......@.# 120.5 (60.0)+.##).)...###..# #..<......# ...# #.#.##..###)###.## #.#)).#⌠.).⌠#.....#)###.....###.#...#. ..<..[ ...j[ ....#. ....# .#.....#. ..⌠j j ,1.5 (61jj) _Found a chain mail.j3jjjjjjj' j j juj3jjjjVjjhj<%j(j(j)j,j/j0j1j2jR5j5j6j<j?j?j@jBjZEjEjFjJjMj(NjOjxRjU  You encounter an orc wizard. It is wielding a +0 dagger.jj6.#.#......# .#.#......### ..))........## ##).)...###..## .<......# #...# # j$l#.##..###)###.### ... #.#)).#⌠.).⌠#...####.... ..#)###.....###.#......o ..#. ⌠...<..[ #. ..#. ##.....# #..## ..#. .#⌠...⌠#...## #... .###.###.##.. ..#⌠#..... #.# o   orc wizard (asleep) ... .# j o31.5 (10o  The orc wizard shouts! You hear a shout!j8*j_   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!jN 8{j 5==2.5 (11j, j% _Deactivating autopickup; reactivate with Ctrl-A.j?jAjHjKH _No target in view!jjjj H _No target in view!j1#.####...# #.#......# #.#......### .))........## #).)...###..##  <......# #...# ## .##..###)###.### . .#)).#⌠.).⌠#...####....o#)###.....###.#@.....{>jC#. ⌠...<..[ #...#####..#. ##.....# # .#. .#⌠...⌠#... ... .###.###.###.. ..#⌠#...o   orc (wandering)..#.#....#j( o.  You encounter an orc. It is wielding a +0 mace of protection.Found a stone staircase leading down.j).ja+n oThe orc shouts!j4o   orc warrioro   orcj3613.5 (1.0)j=8{jDw _You encounter an orc warrior. It is wielding a +0 mace.j .#.#......# .#.#......### ..))........## ##).)...###..## .<......# #...### #.##..###)###.### .... #.#)).#⌠.).⌠#...####...oo ..#)###.....###.#.....{.>.#. ⌠...<..[ #.@.#####.. ..#. ##.....# #..## .#. .#⌠...⌠#. #... .###.###.#  .. ..#⌠#...  .. #.#o   orc ... .# jT 1{.j `o.ojf .o.j 2o.j 6.o   orc warrioro   orc--4j j j#.#.#......### #..))........## .##).)...###..## ..<......# #...#### .#.##..###)###.### ....  #.#)).#⌠.).⌠#...####.o...  ..#)###.....###.#....{o.>.#. ⌠...<..[ #...#####...#. ##.....# #@.## j.#. .#⌠...⌠#.#... .###.###.#  .. ..#⌠#... .. #.# ...o   orc#.##.jj(N.oj^1.j[A--5j6jRjV .#.#......# .#.#......### .))........## ##).)...###..##  <......# #...# ### #.##..###)###.### .... #.#)).#⌠.).⌠#...####..... #)###.....###.#...oo..> #. ⌠...<..[ #.@.#####..#. ##.....# #.#. .#⌠...⌠#... #... .###.###.###.. ..#⌠#.....#.#o   orc warrior...o   orc#.##.jWX Booj0_ B   clockroach (wandering, warded)o   orcj` &6jh j)l [ _You encounter a clockroach.j&*#.####...# #.#......# #.#......### .))........## #).)...###..##  <......# #...# ### .##..###)###.### .... #)).#⌠.).⌠#...####...B. #)###.....###.#@..oo..> #. ⌠...<..[ #...#####..#. ##.....# # .#. .#⌠...⌠#... ... .###.###.###.. ..#⌠#...  ..j ,~#.#...#.#j-7o.j6LBBj]< *A magic dart appears from out of thin air!j'K.Bj\o{j.j.=7j2jA _The magic dart hits you but does no damage.jJ .####...# .#......# .#......### )).## ).)...###..## ......# #...# ### ##..###)###.### .. #)).#⌠.).⌠#...####o. #)###.....###.#.@o{.B.>. #. ⌠...<..[ #...#####. j #. ##.....# #..##  .###.###.### .. ..#⌠#... .. #.# ... jI 0ojv /B.j 3 oo 2 orcs (1 wandering)You encounter an orc. It is wielding a +0 mace.The orc warrior closely misses you. You furiously retaliate!jM &8j j e _You headbutt the orc warrior, but do no damage.jj7 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--61% [?] toggle between ability selection and description.jj"j-.####...#judgestillwater the Cleaver .#......#Minotaur of Trog ****.. .#......###Health: 71/71 ======================== ))........##Magic: 7/7======================== ).)...###..##AC: 13Str: 30 ......# #...#####EV: 8Int: 4 ##..###)###.### .....SH: 0Dex: 16 #)).#⌠.).⌠#...####o.....XL:  8 Next: 91% Place: Dungeon:6 #)###.....###.#.@o{B..>oNoise: =--------  Time: 7138.5 (0.0) #. ⌠...<..[ #...#####...b) +5 dire flail (protect) #. ##.....# #..##Throw: 7 boomerangs j.#. .#⌠...⌠#...## .. .###.###.### .. ..#⌠#...o   orc warrior ..#.#B   clockroach (warded)...oo 2 orcs (1 wandering)#.# _You encounter a clockroach.A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  You encounter an orc. It is wielding a +0 mace.The orc warrior closely misses you. You furiously retaliate! _You headbutt the orc warrior, but do no damage.jf1 o.A red film seems to cover your vision as you go berserk!j!> ## )) ).) #...# #### ) ..... #)).#⌠.)j3?####o..... #)#.@o{B..o.  ⌠...<..[ #...#####...   #..## ...## ##.### ..#⌠#... #.# ... o #.#You feel yourself moving faster! You feel mighty!j1@96/106---=9.5 (17 boomerangsj@9Berserk j7IjdL> _The orc warrior hits you with a +0 mace!j Co>jx j 5-40.1 (0.6jw! j3$ W _You closely miss the orc warrior.jt o. _The orc warrior hits you with a +0 mace!closely miss the orc warrior.  You puncture the orc warrior!r weapon exudes an aura of protection.  You headbutt the orc warrior!  The orc warrior is almost dead.j8 jT7---20 =7j8!j$X _The orc warrior barely misses you.j' jJ)You sock the orc warrior!  You kill the orc warrior!j).jI5B.jB   clockroach (warded)oo 2 orcsjjo.####...# judgestillwater the Cleaver .#......# Minotaur of Trog ****.. .#......### Health: 97/106 =====================--- ))........## Magic: 7/7======================== ).)...###..## AC: 20  Str: 30 ......# #...# ####  EV: 8Int: 4 ##..###)###.### .....  SH: 0Dex: 16 #)).#⌠.).⌠#...####o.....  XL:  8 Next: 101% Place: Dungeon:6 #)###.....###.#.@)B.o.>.  Noise: =--------  Time: 7141.4 (0.7) #. ⌠...<..[ #...#####...  b) +5 dire flail (protect) #. ##.....# #..## Throw: 7 boomerangs[jA19X #. .#⌠...⌠#...## Berserk .. .###.###.### .. ..#⌠#... B   clockroach (warded) .. #.# oo 2 orcs ... #.#You headbutt the orc warrior!  The orc warrior is almost dead. _The orc warrior barely misses you.You sock the orc warrior!  You kill the orc warrior! _Trog accepts your kill. - _The orc warrior barely misses you.You sock the orc warrior!  You kill the orc warrior! _Trog accepts your kill.Your base Maces & Flails skill increases to level 1!You have reached level 9!j8/  --more--j  Your experience leads to an increase in your attributes!Your base attributes are Str 24, Int 4, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? jb107/1178/829 0% jj*U _You feel stronger. x2jp Co.j jY 4=2.0 (0.6j j. z _You sock something! Something hits you but does no damage.j  You bludgeon something!!  Trog accepts your kill.Trog appreciates your killing of a magic user.j .oReactivating autopickup.j( Co.j j q8=91-6j4 j! 6 _You feel a bit more experienced.jw  You completely miss the orc. You headbutt the orc.j F-3.3 (0.7jj[ _The orc is heavily wounded.j )You barely miss the orc. You headbutt the orc.  You kill the orc!jT    orcTrog accepts your kill.j #The clockroach sprays sand from its hourglass at you.jEzQ.ojjֈ/24.0jjD _The blast of sand hits you but does no damage.j )You bludgeon the orc!!  You kill the orc!jE(j-=7jjrW _Trog accepts your kill.j ####...# #......# #......### ).## .)...###..## # #...# ###..###)###.### .. )).#⌠.).⌠#...####. )###.....###.#..@B...>. . ⌠...<..[ #...#####. . ##.....# #..## . j . .#⌠...⌠#...## . .###.###.### . ..#⌠#... . #.# ... #.# jA* jA  The clockroach sprays sand from its hourglass at you.j jU x99/117 ---5.4j= j * _The blast of sand hits you!j> _Items here: )))) [[[ ††.j  You sock the clockroach!  The clockroach is severely wounded.j q-6.1Berserk j j B _The clockroach bites you but does no damage.jJf  You hit the clockroach.j^*7 (0.6j:j^ _The clockroach is almost dead.j †You puncture the clockroach!  You kill the clockroach!jRj0J--37.3jjW _Trog accepts your kill.j...# ......# ......### .## )...###..## # #...# ## ..###)###.### #..#⌠.).⌠#...####. jH]###.....###.#..)@...>.  ⌠...<..[ #...#####.  ##.....# #..## ..  .#⌠...⌠#...## .  .###.###.###  ..#⌠#...  #.# ... #.# j&jV100/117-8.0 (0.7jvjw _You see here a clockroach corpse.j M#...# #......# #......### ).## .)...###..##.# #...# ## #..###)###.### #. )).#⌠.).⌠#...####. )###.....###.#..@†...>... . ⌠...<..[ #...#####..... . ##.....# #..## ... . .#⌠...⌠#...## . . .###.###.### . ..#⌠#... . #.# ... #.#j  ))j M #...# ######### ) #........ )).#⌠.)####........ )#..@†...>...  ⌠...<..[ #...#####.....   #..## ...  ...## .  #.# .  ... #.#  You feel a strong urge to attack something.You are no longer berserk.66/78 -77 boomerangsSlow -Berserk j j _You are exhausted. You feel yourself slow down.j _Items here: )))) [[[ ††.jA.####...# .#......# .#......###).## ).)...###..##.# #...# ######### ##..###)###.### #.. #)).#⌠.).⌠#...####. #)###.....###.#.@)†...>... #. ⌠...<..[ #...#####..... #. ##.....# #..## ... j#. .#⌠...⌠#...## . .. .###.###.### .. ..#⌠#... .. #.#  ...  #.#j j; <750.2 (1.5 _j<jj@jcj\jj 013 j%Q8jP&j3,j4jv9jc:K9=j;j?>j>ju?jAjAV70=jABjDjVEjFj>HjH%1jIjL,jDNj}Oj)PK2=jQjSjNTjTjCWjXU3=jYj\,j]]j_W _You start resting.jk&4js069.7 (19.5)jt:71.2 (21.0j{j~[ _You feel yourself speed up.jvAjBjPCjFj#J,jJj KK5=jLjNjNjOjQjRj$Sj8UjUjVjXj'YU6=jYj]j](j^jar _You recover from your berserk rage.jajTbjdj4e%7j!fjph,jijkjljmj0pjpK8=jqjgy1 _HP restored.j&{j|j|j-jj@jBjjjjj;9=jӐjjjrj}jGjj?j_jjֱjnjj9jjfjjRjEjjjjjrjjjQ # #.#)).#⌠.).⌠#...####....... ..#)###.....###.#..)†...>.. ...#. ⌠...<..[ #...#####....  ....#. ##.....###..##..  .....#. .#⌠...⌠#...##  [...#... .###.###.###  ......#⌠#...#  ......###.###  j.......@.# 93.2 (22 ...###.###  #.   .. ..% .... ..... #..... jj,4.2 (23jj0 _Found a rimehorn talisman.jf 3jg jk j;n jn j#s js j| y ..#)###.....###.#..)†...>.#. ⌠...<..[ #...#####..#.###.....###..## .#...#⌠...⌠#... [...#...#.###.###.# ......#⌠#...#  ......###.### ..........# ....###@###j} 5.2 (1.0). #.#  ...%............#.......... ####...[.###jr jE +6.2 (2j js ) _Found a chain mail.jsjjj`H _No target in view!jjj;j-H _No target in view!jjjCjMH _No target in view!j-Jj.4H _No target in view!jF4...#. ⌠...<..[ #...#####......#.###.....###..## .....#...#⌠...⌠#...##  [...#...#.###.###.###  ......#⌠#...# ......###.##..........# ....###.### #@#  #.....#...%.......#............#.....#...###...[.#### #.....#j\LjM27.2 (1 _j`TjVjqr ....#.###.....###..## .....#...#⌠...⌠#...##  [...#...#.###.###.###  ......#⌠#...# ..###.##.....# jxt###.## ##.#### #.@...#.......%.........#.....#######j{j|&8jjjV ...#⌠...⌠#...##  [...#...#.###.###.###  ......#⌠#...# ###.##....# j@x###.##. ##.####....##.....####.......@.......#..... j&j'&9j,j'/W _You see here a rimehorn talisman.j  [...#...#.###.###.###  ......#⌠#...# ###.##....# ....###.##... ##.####...##.....####...%.........# j@ ju /200 _jB jM j jjjؖjLjMjSjjjojjjjj,jjj-j_jTjjjjjEjjjijj jfjj ,jjN _You now have 426 gold pieces (gained 13).j73jjjjjjdjjOjjjj,jj6j,jjjjjujjj'jjWjjjN _You now have 437 gold pieces (gained 11).jljjBj7jjj j jk j jaj)9 .....#...#⌠... [...#...#.###.# ....#.......#⌠# ...#.......### ...#..........jr .?#.....###.# ########.#.....###.# #......#.#.....##... ##..........%.j #............#......jb #............#...... #............#......#............####...j#............# #...#............# ####j @##############j!021.2 (21.0)j!,2.2 (22j'jK+0 _h - a +6 ring of dexterityjr jr jt jw jz j( ,j jF j j' j) j jM j, j- j j6 j jҘ j j[ jV j2 je j9 j j j ...#. ⌠...<..[ #j ..........#.###.....###.....$.....#...#⌠...⌠#.......[...#...#.###.###.j a........#.......#⌠#...# j ........#.......###.### ........#...........# jn ...[...?#.....###.### ########@#.....###.#### 8.2 (6.0)#......#.#.....##.....####......#..........%j #............#.....#............#........j #.....#........jӵ U#.....####...[.j ^#............# #.....#j% U#............# #######j j j $9.2 (7j jt + _Found a plate armour.j{M ..#)###.....###jɘ ⌠...<..[ .###.....###jc$.....#...#⌠...⌠#...[jY#.###.###.##⌠#...###.###.....j4e...... ...[...j]i #######.#.#### j....#.#.....##.....####......#..........%......j5........j]........#........#jEj,30.2 (1jjj+1.2 (2jĽjd _b - 4 scrolls of blinking (gained 1)jtjtjnjjU,jjj j_j}jjjjj԰F  You see here a +0 leather armour.jej _jEj<jljjnM _You now have 445 gold pieces (gained 8).jj)jjjjjjjjjAjjj jj*jjHjjj$jVjjbj j j j/jjAj<jj"!j!j$j$(j+jR,j.j2j6j6j9j%=j6AjBjjEjJ j j= jjjj? j9'j -  You open the door.  You encounter 2 gnoll boudas.j<f#........##  ####.........#  #......).....#  #.##.........#  #...#.####...# #### ###.#.#......# j(=_#..j. #.#.#......### #.....##..))...#+).⌠..'@##).)...###..## #.....#..<......#⌠#...#ja=i #..j. #.#.##..###)###. #######+#.#)).#⌠.).⌠#j=| #.........#)###.....####.........#.#⌠...<..[ #. jj 2 gnoll boudas (asleep)....#.###.....###j=m......#...#⌠...⌠#...[...#...#.###.###j=!.##joQ j50.0)jjjswift)  The gnoll bouda shouts!jQ6===2.2 (21jXj1^^ _The gnoll bouda picks up the pace! x2jaH _Found a battleaxe.j    ####.  #......)  #.##.  #...# jjv #### ###.#.#  #..j. #.#.#...  j!#.....##..))...  j7+).⌠..'@##).)  j!$#.....#..<.....  jX#..j. #.#.##..###) #######+#.#)).#⌠.) .#) jw.<..[ j .j/ #.......... #....[...#..jӓj$-    ####.  #......)  #.##.  #...#  #### ###.#.#  #..j. #.#.#...  j- 8#.....##..))...  +).⌠..'@##).)  #.....#..<.....  #..j. #.#.##..###) j- #######+#.#)).#⌠.) .#)j. } .<..[ jG. ` . #..........js. l #....[...#..j8; jQ< jhG jDK d _There are monsters nearby!j? #.## ####.# #......).....# #.##.# #...#.####...# ########.#.#......# #..j.. #.#.#......### #.....##..)).##j  +).⌠..@.##).)...###..## #.....#..<......#⌠#...# #..j..#.#.##..###)###. #######+#.#)).#⌠.).⌠# #..#)###.....###jzs ##..#.#⌠...<..[ # #..#.###.....### #..........#...#⌠...⌠# #....[...#...#.###.###.jBj.jѤA.jjjjB---3.2 (1.0) _jjNQ _There is an open door here.j- j/ { Ability - do what?CostFailure j/  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-j/ +0%  b - Trog's HandPiety-j0 10%  c - Brothers in ArmsPiety--jN0 p61% [?] toggle between ability selection and description.jjͭj"#........##judgestillwater the Cleaver####.........#Minotaur of Trog ****..#......).....#Health: 78/78 ========================#.##.........#Magic: 8/8========================#...#.####...#AC: 13Str: 32########.#.#......#EV: 9Int: 4#..... #.#.#......###SH: 0Dex: 16#...j.##..))........## XL:  9 Next:  3% Place: Dungeon:6j+).⌠..@.##).)...###..## Noise: ---------  Time: 7253.2 (0.0)#...j.#..<......#⌠#...# b) +5 dire flail (protect)#.....#.#.##..###)###.# Throw: 7 boomerangs#######+#.#)).#⌠.).⌠#..#.........#)###.....###j]##.........#.#⌠...<..[ # jj 2 gnoll boudas (swift)#..........#.###.....####..........#...#⌠...⌠#..#....[...#...#.###.###.#You encounter 2 gnoll boudas.The gnoll bouda shouts! j_The gnoll bouda picks up the pace! x2 _Found a battleaxe. jy_There are monsters nearby! _There is an open door here.j .jA red film seems to cover your vision as you go berserk!jCM.jjJ_     jI )     jI ########.#.# j6 #..... #.#.#..j7  #.....##..))..jA  jd+).⌠.j@.##).) #....j#..<....jQ #.....#.#.##..###)jb #######+#.#)).#⌠.) j) j<..[ j #....[j-You feel yourself moving faster! You feel mighty!  The gnoll bouda barely misses you. You furiously retaliate!  jYou headbutt the gnoll bouda!j117/117=4.2 (17 boomerangsBerserk jjB _The gnoll bouda hits you but does no damage.j(b )You barely miss the gnoll bouda. You headbutt the gnoll bouda!  You kill the gnoll bouda!jemX   gnoll boudajr259 (0.7jsm _Trog accepts your kill.je  You barely miss the gnoll bouda.j,5.5 (0.6j[jRB _The gnoll bouda hits you but does no damage.jF@  You sock the gnoll bouda!  Your weapon exudes an aura of protection.  The gnoll bouda is heavily wounded.j@V20 =6.1jfKjOY _The gnoll bouda closely misses you.jm e  You barely miss the gnoll bouda.j* --7j- j0 c _The gnoll bouda is heavily wounded.j )You thump the gnoll bouda!  You kill the gnoll bouda!j Rj76=7.3j j W _Trog accepts your kill.j jjjpH _No target in view!j@yjyjZjH _No target in view!jf0 #.## ####.# #......).....# #.##.# #...#.####...# ########.#.#......# #.....##.#.#......### #.....##..)).## +).⌠.@'.##).)...###.. #....)#..<......#⌠#... #.....#.#.##..###)###. #######+#.#)).#⌠.).⌠# #.#)###..... ##.#.#⌠...<..[  #.#.###..... #.#...#⌠...⌠# #....[...#...#.###.###.--9 _j~nj q$  Things that are here:j t _a +0 whip; a +0 leather armour; a gnoll corpsej  #.## ####.# #......).....# #.##.# #...#.####...# ##.#.#......# #.....##.#.#......### #.....##..)). +).⌠@)'.##).)...###.. #....)#..<......#⌠# #.....#.#.##..###)### #+#.#)).#⌠.).⌠# #.#)###..... ##.#.#⌠...<..[ #.#.###..... #.#...#⌠...⌠# #....[...#...#.###.###j# j r--8.5Berserk j j k _You feel a strong urge to attack something.jg Q #.## ####.# #......).....# #.##.# #...#.####...# ##.#.#......# #.....##.#.#...... #.....##..)). +).@.)'.##).)...### #....)#..<......#⌠# #.....#.#.##..###) #+#.#)).#⌠.).⌠ #.#)###..... ##.#.#⌠...<.. #.#.###.....jH R #.#...#⌠...⌠ #....[...#...#.###.jb j '9.1jY j\ Z _There is a caliginous standard here.j #.## ####.# #......).....# #.##.# #...#.####...# ##.#.#......# #.....##.#.#...... #.....##..))j,u +)@⌠.)'.##).)...### #....)#..<......#⌠# #.....#.#.##..###) #+#.#)).#⌠.). #.#)### ##.#.#⌠...< #.#.### #.#...#⌠... #....[...#...#.###.j1  ) ####### #.....# j#.....##..)) +)@⌠.)'.##).) #....)#..< #.....#) #######+#.#)).#⌠.)jǺY ) j@< j#....[You feel your anger nearly subside. You are no longer berserk.j78/78 8 (0.77 boomerangsSlow -Berserk jZj _You are exhausted. You feel yourself slow down.j, #. ####. #......)..... #.##. #...#.####... ##.#.#...... #.....##.#.#...... #.....##..)) +@.⌠.)'.##).)... #....)#..<......#⌠ #.....#.#.##..###) #+#.#)).#⌠.) #.#)### ##.#.#⌠...< #.#.### #.#...#⌠ #....[...#...#.###.jo j -61.3 (1.5jjR _You see here a +0 battleaxe.jC######+.....'######'jpj:13 2.8j/j( _You open the door.j #. #### #......)jX" #.## #...#.#### ########.#.# #.....##.#.# j#.....##..)) +.....@).⌠.)'.##).)...j #....)#..<......# #.....#.#.##..###j #######+#.#)).#⌠. #.#)### ##.#.#⌠...j #.#.### #.#...#⌠ #....[...#...#.###j8j'j'4.3j!jQ _There is an open door here.j # #### #......) #.## #...#.#### ########.#.# #.....##.#.# #.....##..)) +....@').⌠.)'.##).)... #....)#..<...... #.....#.#.##.. #######+#.#)).#⌠jZ #.#)### ##.#.#⌠ #.#.### #.#...#⌠ #....[...#...#.jj&5.8 j_jjjH # #### #......) #.## #...#.#### ########.#.# #.....##.#.# #.....##..)) +...@.').⌠.)'.##).) #....)#..< #.....#.#.##..j  #######+#.#)).# #.#)### ##.#.#⌠ #.#.### #.#...# #....[...#...#.j jm '7.3jQjj  # #### #......) #.## #...#. ########.#.# #.....##.#.# #.....##..)) +..@..').⌠.)'.##).) #....)#..< #.....#.#.##.. #######+#.#)). #.#) ##.#.#⌠ #.#. #.#... #....[...#...#.j j '8.8j$ jS' j{= R # #### #......) #.## #...#. #.#.# #.....##.#.# #.....##..)) +.@...').⌠.)'.##).) #....)#..< #.....#.#.## #+#.#)) #.#) ##.#.# #.#. #.# #....[...#...#jE jF (70.3jM jgP j # #### #...... #.## #...#. #.#.# #.....##.#.# #.....##..)) +@....').⌠.)'.##). #....)#..< #.....#.#.## #+#.# #jg .#) ##.#. #.#. #.# #....[...#...jS(j)'1.8j=j@ja####+....#⌠j...#j....'#⌠j...#....####j   gnoll sergeant (polearm, asleep)j   gnoll bouda (asleep)j   gnoll (polearm, asleep)jk.j _You open the door. _There is an open door here.  You open the door.  You encounter a gnoll, a gnoll sergeant and a gnoll bouda.  The gnoll bouda is wielding a +4 whip of electrocution.  The gnoll shouts! The gnoll sergeant shouts! The gnoll bouda shouts!jlM.jjGmG.jjn;.jjGyjjswift)jjswift)jhz1===3.3j&jϋ\ _The gnolls pick up the pace!j  # #### # #.## #...#. ###### #.#. +..... #.....##.#. #⌠....#.....##.. #..jj.@.....').⌠.)'.##) #⌠j...#....)#..<j  #..... #.....#.#. ###### #+#.# #.# ##.# #.# #.# #....[...#j S.jj\ Bjjj j! 6j.j Q.jj* R  The gnoll hits you from afar with a +0 spear.j ^7---4.8j jƬ > _The gnoll sergeant hits you but does no damage.jt Q _There is an open door here.j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-0% b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--63% [?] toggle between ability selection and description.jُ j j* E#.. judgestillwater the Cleaver####.. Minotaur of Trog ****..#..... Health: 77/78 =======================-#.##.. Magic: 8/8========================#...#. AC: 13Str: 32##############.#. EV: 9Int: 4+.....#.....##.#. SH: 0Dex: 16#⌠..j.#######.....##..) XL:  9 Next:  6% Place: Dungeon:6#...j.@.....').⌠.)'.##) Noise: =--------  Time: 7274.8 (0.0)#⌠..j.#######....)#..<. b) +5 dire flail (protect)#.....j #.....#.#.# Throw: 7 boomerangs#############+#.# Slow -Berserk #.........###.........# j   gnoll sergeant (polearm, swift)#..........# j   gnoll bouda#..........# j   gnoll (polearm, swift)#....[...#..The gnoll bouda is wielding a +4 whip of electrocution.The gnoll shouts! The gnoll sergeant shouts! The gnoll bouda shouts! _The gnolls pick up the pace!The gnoll hits you from afar with a +0 spear. _The gnoll sergeant hits you but does no damage. _There is an open door here.j: 3j j e _You're still recovering from your berserk rage.j@   #   ####   #   #.##   #...#   ####### #.#   +.....# #.....##.#  jA  #⌠..j.#.....##..   #...j@'.....').⌠.)'.##   #⌠..j.#....)#..<   #.....# #.....#.#.   ####### #+#.   #.   ##.   #.   #.   #....[...#j`X  The gnoll bouda barely misses you.The gnoll sergeant hits you but does no damage.jY Z2-6.3 (1.5jnc jd 9 _The gnoll hits you with a +0 spear.j  The gnoll bouda gazes fiercely through you! jE You feel your attacks grow feeble.The gnoll bouda hits you with a +4 whip of electrocution.  but does no damage.  The gnoll bouda hits you with a +4 whip of electrocution.j5$56j_|------==7.6 (1.3Weak jl j># j#%_You are electrocuted!jJ jcUYou hit the gnoll sergeant.  Your weapon exudes an aura of protection.  The gnoll sergeant is moderately wounded.The gnoll hits you but does no damage. The gnoll sergeant closely misses you.but does no damage.j97-----jU20 --9.1 (1.5j!R _The gnoll hits you but does no damage.j' _The gnoll hits you but does no damage.  You barely miss the gnoll sergeant.  The gnoll sergeant is moderately wounded.with a +4 whip of electrocution.  jr52---80.6jjB _The gnoll bouda hits you but does no damage.j closely miss the gnoll sergeant.hits you but does no damage. bouda hits you but does no damage.  j Y-13 1.9 (1.3jq j B _The gnoll sergeant hits you with a +0 spear.j^ Your weapon exudes an aura of protection.  The gnoll sergeant is moderately wounded.Your attacks no longer feel as feeble.  You are electrocuted!!  j_ 030-------j_ W20 3.4 (1.5jg jk < _The gnoll hits you but does no damage.j 3jj{^ _You are too injured to fight recklessly!jjzjj^ _You are too injured to fight recklessly!jj̱jиj^ _You are too injured to fight recklessly!jbjjLj+^ _You are too injured to fight recklessly!j >Your headbutt misses the gnoll sergeant.The gnoll sergeant is moderately wounded.The gnoll bouda misses you.   The gnoll bouda hits you with a +4 whip of electrocution.j `26--------4.7 (1.3j jɒ _The gnoll completely misses you. The gnoll sergeant barely misses you.jT _The gnoll completely misses you. The gnoll sergeant barely misses you.You barely miss the gnoll sergeant. You headbutt the gnoll sergeant.  The gnoll sergeant is moderately wounded.is no longer moving quickly  The gnolls pick up the pace!  The gnoll sergeant hits you but does no damage.jZo13 ====6.0j&j)< _The gnoll hits you but does no damage.jZ7 cThe gnoll sergeant hits you but does no damage. _The gnoll hits you but does no damage.  You hit the gnoll sergeant.  Your weapon exudes an aura of protection.  The gnoll sergeant is moderately wounded.   bouda hits you but does no damage.jJ8 7-20 =---7.5 (1.5jI@ jD _The gnoll sergeant barely misses you. The gnoll hits you but does no damage.jp  #######  +.....#  jq#⌠..j.####### #...j@'.....').⌠.) #⌠..j.#######....)#..< #.....#  ####### j r  #....[You barely miss the gnoll sergeant.  The gnoll sergeant  The gnoll misses you. You furiously retaliate! You headbutt the gnoll.  The gnoll bouda hits you but does no damage.jFC #######  +.....#  #⌠..j.####### #...j@'.....').⌠.) #⌠..j.#######....)#..< #.....# jbH ####### #....[jP  #######  +.....#  jQ#⌠..j.####### #...j@'.....').⌠.) #⌠..j.#######....)#..< #.....#  #######  #....[jQYou are electrocuted!  * * * LOW HITPOINT WARNING * * *The gnoll hits you but does no damage.j9 #######  +.....#  #⌠..j.####### #...j@'.....').⌠.) #⌠..j.#######....)#..< #.....#  ####### #....[j:j9EQ  The gnoll sergeant hits you with a +0 spear!j'F8/78 ---------9.0j_QjfUV _* * * LOW HITPOINT WARNING * * *js)You hit the gnoll sergeant.  The gnoll sergeant is heavily wounded.js[The gnoll bouda closely misses you. You furiously retaliate!  You headbutt the gnoll bouda! The gnoll sergeant barely misses you.You furiously retaliate! You headbutt the gnoll sergeant!  You kill the gnoll sergeant!jjm j   gnoll boudaj   gnoll (polearm, swift)  Trog accepts your kill.jm 9------9j890.5 _The gnoll hits you but does no damage.jjt _Your base Maces & Flails skill increases to level 2!jDrink which item? Potions  d - a ruby potion  f - 2 grey potions  j - 3 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 5 fizzy dark potions  o - a fizzy cyan potion  p - a glowing clear potion  s - an inky potion  t - a bubbling golden potion [!] read|quaff|evoke[?] describe selectedjj j #. judgestillwater the Cleaver  ####. Minotaur of Trog ****..  #.... Health: 9/78==----------------------  j#.##. Magic: 8/8========================  #...# AC: 20  Str: 32  ####### ########.# EV: 9Int: 4  +.....# #.....##.# SH: 0Dex: 16  #⌠..j.#######.....##.. XL:  9 Next:  9% Place: Dungeon:6  j˿F#...)@'.....').⌠.)'.## Noise: =--------  Time: 7290.5 (0.0)  #⌠..j.#######....)#..< b) +5 dire flail (protect) j #.....# #.....#.#. Throw: 7 boomerangs  j'####### #######+#. Slow -Berserk  #.........  j~##......... j   gnoll bouda  #.......... j   gnoll (polearm, swift)  #..........  #....[...#.jYou headbutt the gnoll bouda! The gnoll sergeant barely misses you.You furiously retaliate! You headbutt the gnoll sergeant!  You kill the gnoll sergeant!Trog accepts your kill. _The gnoll hits you but does no damage. _Your base Maces & Flails skill increases to level 2!jP  Okay, then.jLjQj. _j2 j Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise j C c - a scroll labelled SONOJEOSETE  q - 3 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selectedj< jC #. judgestillwater the Cleaver  ####. Minotaur of Trog ****..  #.... Health: 9/78==----------------------  #.##. Magic: 8/8========================  #...# AC: 20  Str: 32  jCO####### ########.# EV: 9Int: 4  +.....# #.....##.# SH: 0Dex: 16  #⌠..j.#######.....##.. XL:  9 Next:  9% Place: Dungeon:6  #...)@'.....').⌠.)'.## Noise: =--------  Time: 7290.5 (0.0)  #⌠..j.#######....)#..< b) +5 dire flail (protect)  #.....# #.....#.#. Throw: 7 boomerangs  ####### #######+#. Slow -Berserk  jD#.........  ##......... j   gnoll bouda  #.......... j   gnoll (polearm, swift)  #..........  #....[...#.You furiously retaliate! You headbutt the gnoll sergeant!  You kill the gnoll sergeant!Trog accepts your kill. _The gnoll hits you but does no damage. _Your base Maces & Flails skill increases to level 2! _Okay, then.jc #. judgestillwater the Cleaver ####. Minotaur of Trog ****.. #.... Health: 9/78==---------------------- #.##. Magic: 8/8======================== #...# AC: 20  Str: 32 ####### ########.# EV: 9Int: 4jc +.....# #.....##.# SH: 0Dex: 16 #⌠..j.#######.....##.. XL:  9 Next:  9% Place: Dungeon:6 #...)@'.....').⌠.)'.## Noise: =--------  Time: 7290.5 (0.0) jd#⌠..j.#######....)#..< b) +5 dire flail (protect) #.....# #.....#.#. Throw: 7 boomerangs ####### #######+#. Slow -Berserk  #......... ##......... j   gnoll bouda jHd#.......... j   gnoll (polearm, swift) #.......... #....[...#.jkdtTrog accepts your kill. _The gnoll hits you but does no damage. jdv_Your base Maces & Flails skill increases to level 2! _Okay, then.jdBlink to where?jje?Press: ? - help, Dir - move targetjx5@*j 9'*j} 9.*jy9.*je9.*j 9.*j\ 9.*jg A') _Okay, then.  Blink to where?  Press: ? - help, Dir - move target  You can't see that place.  [Stash: a +0 battleaxe]  [the floor.]jgT *)j2BR#........ judgestillwater the Cleaver####........ Minotaur of Trog ****..#......).... Health: 9/78==----------------------#.##........ Magic: 8/8========================jB#...#.####.. AC: 20  Str: 32####### ########.#.#..... EV: 9Int: 4+.....# #.....##.#.#..... SH: 0Dex: 16#⌠..j.#######.....##..))..... XL:  9 Next:  9% Place: Dungeon:6#...)§'.....@).⌠.)'.##).)...# Noise: =--------  Time: 7290.5 (0.0)#⌠..j.#######....)#..<......# b) +5 dire flail (protect)jmC#.....# #.....#.#.##..### Throw: 7 boomerangs####### #######+#.#)).#⌠. Slow -Berserk #.........#)###..##.........#.#⌠... #..........#.###.. #..........#...#⌠. #....[...#...#.###jC  _Okay, then.Blink to where?Press: ? - help, Dir - move targetjF:jjKH1jjHL§jjR,.j   gnoll boudaj   gnoll (polearm, swift)jS4-2.0 (1.5j\jD_F _As you read the scroll of blinking, it crumbles to dust.jx #.#####.#......).#.##.#...#.####.# ########.#.#.+.....# #.....##.#.#.#⌠..j.#.....##..)).#...)§j.....'@.⌠.)'.##).)...##⌠...j#....)#..<......#⌠jH #.....# #.....#.#.##..###)# #######+#.#)).#⌠.)#.#)###.##.#.#⌠...<#.#.###...#.#...#⌠.#....[...#...#.###.j1 P'jj^ ,jj~ j   gnoll (polearm, swift)j jI 10/78=13 -3.5jN j( J _You see here a +0 battleaxe.jE y#.#####.##......).....##.##.#j}F #...#.####...## ##.#.#......#+.....# #.....##.#.#......##⌠..j.#.....##..)).#...)§jj....')@⌠.)'.##).)...##⌠...j#....)#..<......#⌠#jF #.....# #.....#.#.##..###)## #+#.#)).#⌠.).#.#)###.jF f##.#.#⌠...<.#.#.###....jG j#.#...#⌠.#....[...#...#.###.#jI P.jjJ ,jjW 'j   gnoll (polearm, swift)jp ,*jKOfThe gnoll bouda calls upon its god to heal the gnoll.jij=5.0jYj9 _The gnoll's wounds heal themselves!j/O#.## ####.# #......).....# #.##.# #...#.####...#  # ##.#.#......#  +.....# #.....##.#.#......##⌠..j.#.....##..)).j0#...)§'jj...').@.)'.##).)...###.#⌠...j#....)#..<......#⌠#.#.....# #.....#.#.##..###)## #+#.#)).#⌠.).⌠#.#)###.##.#.#⌠...<.#.#.###.....#.#...#⌠...⌠jE#....[...#...#.###.#joP.jj,jj6.j   gnoll (polearm, swift)je1=-6.5jjsZ _There is a caliginous standard here.j?$ #.## ####.# #......).....# #.##.# #...#.####...# # ##.#.#......# +.....# #.....##.#.#......# #⌠..j.#.....##..)).# #...)§'.jj..').⌠@)'.##).)...###. #⌠...j#....)#..<......#⌠#. #.....# #.....#.#.##..###)# # #+#.#)).#⌠.).⌠##.#)###.....###.#.#⌠...<..[#.#.###.....##.#...#⌠...⌠##....[...#...#.###.#j* .jYou feel yourself speed up.The gnoll bouda gazes fiercely through you!j*,jj: .j   gnoll (polearm, swift)You feel your attacks grow feeble.j?:*j  The gnoll bouda utters an invocation to its god.j$BjjB-8.0jQ-Berserk Weak j(jԺ9 _The gnoll bouda is healed somewhat.j8#.## ####.# #......).....# #.##.# #...#.####...#  ##.#.#......# .....# #.....##.#.#......### ⌠..j.#.....##..)).# ...)§'..jj.').⌠.@'.##).)...###..# ⌠...j#....)#..<......#⌠#. j|c.....# #.....#.#.##..###)###. #+#.#)).#⌠.).⌠#.#.#)###.....###.#.#⌠...<..[ #.#.###.....###.#...#⌠...⌠#.#....[...#...#.###.###.jG P.jj!,jj3.j   gnoll (polearm, swift)j 5E290jAj$  Things that are here:j _a +0 whip; a +0 leather armour; a gnoll corpsejdg#.## ####.# #......).....# #.##.# #...#.####...#  ########.#.#......# # #.....##.#.#......### ..j.#.....##..)).## )§'...jj').⌠.)@.##).)...###..# ...j#....)#..<......#⌠#...#j# #.....#.#.##..###)###.# #######+#.#)).#⌠.).⌠#.#.#)###.....###.#.#⌠...<..[ ##.#.###.....####.#...#⌠...⌠#.#....[...#...#.###.###.#jP.jj( j# .300 _j j Q _There is an open door here.jz####. #......).....# #.##.........# #...#.####...# #### ########.#.#......# ...# #.....##.#.#......### .j.#######.....##..)).. .)§'...j.j).⌠.)'.##).)...###j#######....)#@.<......#⌠#...# j{# #.....#.#.##..###)###.# #### #######+#.#)).#⌠.).⌠#... #.........#)###.....#####.#.#⌠...<..[ #.#..#.###.....###.#.#...#⌠...⌠#...#....[...#...#.###.###.###........#.......#⌠#...#j}R'jjj.,1 _jjj- _####.# #......).....# #.##..# #...#.####...#  ########.#.#......# # #.....##.#.#......### j.#.....##..)).## )§'...j.'j.⌠.)'.##).)...###..## j#....)#.@<......#⌠#...# # #.....#.#.##..###)###.# #######+#.#)).#⌠.).⌠#...##..#)###.....###.#j. ##..#.#⌠...<..[ #.#..#.###.....###.#..#...#⌠...⌠#...##....[...#...#.###.###.# jP z3==2j] ja f _Your attacks no longer feel as feeble.j ####.# #......).....# #.##.........# #...#.####...#  ########.#.#......# # #.....##.#.#......### .#.....##..)).## §'...j.'j.⌠.)'.##).)...###..## j#....)#..@......#⌠#...# j X# #.....#.#.##..###)###.###  #######+#.#)).#⌠.).⌠#...##...#)###.....###.#.##...#.#⌠...<..[ #.#....#.###.....###..##.j ....#...#⌠...⌠#...##....[...# jj)j   gnoll boudaj   gnoll (polearm, swift)j --3j w _There is a stone staircase leading up here.jjS7-jjJ.jjYO.jjj,4 _jjA=5j\ #...## #....## ##............ #...# ##...# ##........... #...# ##..## ##.....##### #...# ##..## ##....# # #...# ##.)## #....# #...# ##..## ##....## #...# ##..## ##......# #...# ##..## ##.......## #...# ##@.###...####..## #...## ##......## ##..## .....# #.....## ##.. .....# #.....# ##. j T.....# ###.....# ## ..#### ####.......## #.  ### ####.....##....# ##. ##....#######...## ###..  #...### ##...# ###.... j p45.5 (2.5 _You climb upwards. _There is a stone staircase leading down here.jO jϒ j} j jV j Xj jw 75j j W _You start resting.ji j -8.5 (3.0jI 59.5 (4j- j c _You recover from your berserk rage.jjHj5jh,jy6j",jظj*,jj7=ji8=j5j,jjj6jjM9jtjdjjjj.jjSjJ20=jjjaj.1=j|,jyjBjMj02jjjjjH,jjjI3=jjjZjjjjji4=jj),jj,jjVj75jjjjjzjjljjI6=jjAjyjCj,j 7=j j! ,jj'j78jjjjjj6jjBj79jjj%jj,jcj`30=j^j jT jM!j",j$,jz%S1=j&j',j&)j)j*j.+j,j,:32jD.j/jO/j0j1j1j2j3j4j4jH;3=j<,jE'4=jF95j6GjHjLIjtJjL,jsMjkNjNS6=j]OjoP,jRjR,jSjUjoUK7=j|VjWjXjXjZjZj<\j]j]98j^j6`j`jaj^cjcjdj9j9=jjj6ljljmjnj;oL40=j pjqjqjrjt,jvjVwjw91jxjyj?zj{j,}j}j~jjʁO2jjSjj,j]jFi3=jj,jbj,jٍja4=j.j͐j jjW,jj#j95j|j56=jjjGj%jjjj|j+K7=j4jBj{jjjj98jj,jj,j<jj S9=j$j5j~jj2,jBjɽjBL50=jj jVj#jjjjXj91jjs,j2=jjj)jjjjjtjK3=jjrjjjjDj&jj94jjTjjljS,jj&j95jojj2jjnjjj]jN56=jXjjjjjW7=j\jj!j j j j& j j%8jjkjjjtjjjTjK9=jjdjjjbjjj$jV60=j j!j0"j#jk$j$j~%j&j:'%1j](j)j)j*jV02=j1j2j 3j4j5j5jE8k3=j9j:j:j;jw=j=j>j?jS@%4j[AjBjCjCjE,jSHjHj|IK5=jJjLjMjMj OjTOjPjQjyRj SjTjTjTN6=jVjWjXjXjZj [j`7jUajbjbjdjWeje%8jfjUhjhjijjj kjkjmjnK9=j ojpjqjQrjXtBj[w70=jzBj~}1j7njS,j jbK2=jJjĈjjjYjjpjj~U3=jXjrjjjjd%4j6j,jjj;jjDjK5=jmjjj¡j,jSjĥj U6=jqjj"jWjت,j,jj%7jj,jIjjjܳj k _You start resting.HP restored.jԾj"498.5 (189.0)8=9.5 (190 _jjjƕjzjojjFnj/,jje=jL,jjjj{j]jjjj֧j<jjjejLjj\j,jj,j5jj7jfjljjjjj-jj(jjݹj-jjj,jkj jLjjrjjjjjj>jj}j,jFj|jjjjjoj(jWjjzjjjjjhj%Bj,jjjjj;,jj,joj-jijjjjNj1,jjKj~jj',jljjHjjijjjjjdj2jfjjj)jjj)jjjtj'jSjjwjjujjjj7jjPjwjjsj4jjjjj%jj jdjjHj j j jf j ,jjK,jjjj@jjjhjEjjjjjjjjTjjBjj_,j jj-jjR$js%BjF&,j&j}',j(j(j3)js)jR*,j*jy,,j-j-,jf.j%/,j/j{0,j0j1j1jB2j3jE3j3jY4,j4j5j5j+6j6j7j7jz9Bj9jE:j];j=jc=j=j>,j?j@,j@jAjAj5BjBj7Cj1DjEj0j0j1j1jF2j2j#3j3j>4jm4j4j5j 6j7jV8j8j9j:j&;j&<j=j>j?jA,jB,j$CjpCjIjJjJjKj3MjMjNj6PjPjQjwS,jdTjU,jVjXj`XjYjeZjZj[j\j]j!^j_Bj)`jS`j`jsajajbj{cjcjdjfjTfjgjhjijij]kjkjolj=njnjkoj qj[qjrjdsjsjtjv,j|j}j3~j~j_jj\j+jnjj,jj,jfj;,jjj jj{j֊jjjvjijjjY,jjjjbjXj,jjjjtjF,jXjjjȟj,j_j,jGjjjj߫jij­jjj4jj@jj\jZ,jjZ,jZjjjj j[jj˽jjjDjjjj9jjjjjjjjj-jjjjFjjijjrjj/jjjjj?jjjjjjFjjsjjdjjgjjjj?jjj2jjsjjjj^jjjjj_ j jM j, j j^ j j  j j j j jN j j` j j( j  j W _You start waiting.j^$ 4698.5 (99.0)j5% -9.5 (100.0)jo* j8- # _Done waiting.j] j _ j_ jfb jf njh jh ji jk jxk jvl j4r j.s js j=t ju ju jv jw jJx j y jaz jz j{ j| j} j} j3 j jL jс ,jx j j j j; Bj{ jڈ j j jS j jG j j j jE j, j j j- jd j j j jC j j1 j jZ j j j jͣ j' jۤ j5 j jg j j jթ jW j j{ j jJ j j ,j˱ j+ j j j Bj jg j/ jq j j j j2 j j< ,j j ,j~ j j j jZ j j j j3 j) js j j j jn jG j j4 j j jI j ju j j j jg jM j j j j jC j j ,jf j ,jB jq j j j j% j j j j j j_ jB j j j j j? j jS ,j j j j j^ jq ,jJ j~ j j jM j ,j j j: j ,j j jt jA j, j j+ j j j j) jw j` j j6 j+ jt j j jj j j j ja j5! j" j" j# j,% j% j& j( jk( j.) j,+ ju+ j=, j2 j%3 j3 j4 j6 ,j7 j8 j8 j9 jp: ,j: j@< ,j<= jx> j> j? j:A jA j0B j]C jC j}D j F jVF jG j}H jH j*J jK jK jL jM jN jN jP juP jfQ jrS ,jCT jGU jU jhV jW j"X j Y jc W _You start waiting.j_f 4798.5 (99.0)jg -9.5 (100.0)jl jo _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.j(j)ja/j75j:3800.0)j:jo7&6j9j!^ ####.........#  #......).....#  #.##.........#  #...#.####...# # ########.#.#......# .# #.....##.#.#......### .#######.....##..[)........## §'...j.').⌠.['.##[.[...###..## j#######....)#jj@......#⌠#...# j _.# #.....#.#.##..###)###.### ## #######+#.#)).#⌠.).⌠#...# #.........#)###.....###.# ##.........#.#⌠...<..[ #.. #..........#.###.....###..# j   gnoll bouda #..........#...#⌠...⌠#...## j   gnoll (polearm)#....[...#...#.###.###.###j_E#........#.......#⌠#...#jU5=2.0 (2.5j}j _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You climb downwards. The gnoll closely misses you.jla _There is a stone staircase leading up here.j.N jP  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--63% [?] toggle between ability selection and description.jjju####.........#judgestillwater the Cleaver#......).....#Minotaur of Trog ****..#.##.........#Health: 78/78 ========================#...#.####...#Magic: 8/8======================== ## ########.#.#......#AC: 13Str: 32 .# #.....##.#.#......###EV: 9Int: 4 .#######.....##..[)........##SH: 0Dex: 16 j6§'...j.').⌠.['.##[.[...###..##XL:  9 Next:  9% Place: Dungeon:6 j#######....)#jj@......#⌠#...#Noise: =--------  Time: 7802.0 (0.0) .# #.....#.#.##..###)###.### b) +5 dire flail (protect) ## #######+#.#)).#⌠.).⌠#...## Throw: 7 boomerangs#.........#)###.....###.#.##.........#.#⌠...<..[ #...#..........#.###.....###..# j   gnoll boudajS#..........#...#⌠...⌠#...## j   gnoll (polearm)#....[...#...#.###.###.###jkU#........#.......#⌠#...# _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You climb downwards. The gnoll closely misses you. _There is a stone staircase leading up here.j    #......)  #.##.........#  #...#.####...#  ###.#......#  #.....##.#.#......### ....##..[)........## ).⌠.['.##[.[...# )#jj@......# j #.#.##..###)  #+#.#)).#⌠.) ..#)###.. ..#<..[  ...# ...# #....[...#..   A red film seems to cover your vision as you go berserk!  j^You feel yourself moving faster! You feel mighty!  The gnoll hits you but does no damage.j'117/1173.0 (17 boomerangsBerserk j jB _The gnoll bouda hits you but does no damage.j )You impale the gnoll bouda!!  Your weapon exudes an aura of protection.  You kill the gnoll bouda!j, j   gnoll (polearm)  Trog accepts your kill.j 8/11820 10==j_:7 (0.7 _The gnoll hits you but does no damage.j|jIi _Your Fighting skill increases to level 7!jdZ : ####.# #......).....# #.##.........# #...#.####...## ########.#.#......# ..# #.....##.#.#......### j.#.....##..[).## )§'...j.').⌠.['.##[.[...###..## .j#....)#j@<......#⌠#...# ..# #.....#.#.##..###)###.###j&[ # #######+#.#)).#⌠.).⌠#... #...#)###.....###.# ##...#.#⌠...<..[ # #....#.###.....###.. #....#...#⌠...⌠#... #....[...#...#.###.###.### #.#.#⌠#...#j{ jy| 0--4.4j jM h _The gnoll barely misses you.Things that are here:j _a +4 whip of electrocution; a +0 leather armour; a gnoll corpsej< )You bludgeon the gnoll!!  You kill the gnoll!j Rj [1=-9 (0.5j jg W _Trog accepts your kill.jjjj)H _No target in view!j4jj37j=H _No target in view!jjhjjdH _No target in view!j ####.# #......).....# #.##..# #...#.####...## ########.#.#......#.# #.....##.#.#......### .j.#.....##..[).## .)§'...j.').⌠.['.##[.[...###..## ..j#....)#@)<......#⌠#...#.# #.....#.#.##..###)###.# #######+#.#)).#⌠.).⌠#... #..#)###.....###. ##..#.#⌠...<..[ # #..#.###.....### #..#...#⌠...⌠#...jT #....[...#...#.###.###. #.#.#⌠#...#jj<--5.6 (0.7 _j  Things that are here: _a +0 spear; a gnoll corpsej>####.# #......).....# #.##..# #...#.####...#  ########.#.#......# # #.....##.#.#......### j.#.....##..[).## )§'...j.').⌠.['.##[.[...###..## .j#....)#)@<......#⌠#...# # #.....#.#.##..###)###.# #######+#.#)).#⌠.).⌠#...##..#)###.....###.###..#.#⌠...<..[ #.#.j.#.###.....###.#..#...#⌠...⌠#...##....[...#...#.###.###.##.#.#⌠#...# jX--6.3jj _You feel a strong urge to attack something.Things that are here:jS _a +4 whip of electrocution; a +0 leather armour; a gnoll corpsej73jPDj\GN _Calm down first, please.j,R3j]j$aN _Calm down first, please.j 3j j N _Calm down first, please.jn ####.# #......).....# #.##..# #...#.####...## ########.#.#......#.# #.....##.#.#......### .j.#.....##..[).## .)§'...j.').⌠.['.##[.[...###..## ..j#....)#@)<......#⌠#...#.# #.....#.#.##..###)###.# #######+#.#)).#⌠.).⌠#... #..#)###.....###. ##..#.#⌠...<..[ # #..#.###.....### #..#...#⌠...⌠#... #....[...#...#.###.###. #.#.#⌠#...#jmjɛa9 (0.6Berserk _jj$  Things that are here:jp _a +0 spear; a gnoll corpsejnt ......)##......#.#### #### ########.#.#... ...#.....##.#.#......### .j.#######.....##..[)........## .)§'...j.').⌠.['.##[.[...###..## ..j#######....)#))<......#⌠#....# #.....#@#.##..###)###.## #########+#.#)).#⌠.).⌠#... #.........#)###.....####.#⌠...<..[  #........#.......###.###  j9  )  #.##.  #...#.####...#  ########.#.#......#  #.....##.#.#... .##..[)... )).⌠.['.##[.[.. )#))<.....  #@#) #+#.#)).#⌠.) ) <..[   #....[    You feel your anger nearly subside. You are no longer berserk.jB79/79 7.57 boomerangsSlow -Berserk jj _You are exhausted. You feel yourself slow down.jU '..............#.......#..[...#.........#...jk/ j/ ,9.0 (1.5j-; j> ( _You open the door.j  ##......#.#### #### ########.#.#... ........##.#.#......### .j.#######.....##..[)........## .)§'...j.').⌠.['.##[.[...###..## ..j#######....)#))<......#⌠#...j; n.# #.....#.#.##..###)###.## #########@#.#)).#⌠.).⌠#... #.........#)###.....#####.........#.#⌠...<..[ ..........#.###.....##.....jc x.........#....#........#...........#j j ;13 10.5jj Q _There is an open door here.jjjf _j,j]j ,j% jjbj?jjjj%j%j)j/j0j}3j8j8j<jAjBjFj?KjKjCZjajjajfj;k,jPojt,jxjK}j}j/j,jRjjjjjژ)jj4j _You feel yourself speed up.jojVjm,jʷjCjjujj:j>jDjtr _You recover from your berserk rage.j|3j"j(j.j.j2ji8jq=j=jAjFjLjILjOjH\j_,jQbjdj~hj\ijjj%ojrjrjzuj&xj|Bj j ,jjjXjjKjfjƑ,jrjݕj֘,j-j@j,jjjBjjjbjȮjOj'......#...#⌠...⌠#...## . [...#...#.###.###.### ....#.......#⌠#...# .#.......###.### ...#...........#...#.....###.### ###.#.....###.#####.#.....##.....###### ..#..........%..@.....# 60.0 (4jػ9.5) ........#....# ........#....# ............< ........####...[.####### ........# #.. ........# ####### ######### jj8,1.0 (50jj; _Found an escape hatch in the ceiling.jj܌jjTjjɟ,j jjܣjjj,jjøj#jjjje,jJjjj jjjR  You encounter an orc. It is wielding a +0 short sword.jQ###.###  .........# ###.### ###.#### ##.....###### j7..%........# .#.............# .#.............#####....#......j####...[.###########..o# #.....# # ####### ## o   orc (asleep) j o7.0 (6.0)  The orc shouts!je3o.j|oo 2 orcs (1 wandering)j4==8.0 (7jjl _You encounter an orc. It is wielding a +0 falchion.jc _There is an escape hatch in the ceiling here.j6 #.######%........#......# . ......#####.... .......@.....oo [.###########...   jՠ .######%........#......# . ......#####.... .......@.....oo [.###########...    jަ j j j d _There are monsters nearby!j1 M###.### # ###.### ###.#### ##.....###### %........# . #.....# .. #....#####. #....<@....ooo ####...[.#. # #.....# .  o   orc wizard (wandering)j> o.  You encounter an orc wizard. It is wielding a +0 dagger.jM@ oThe orc wizard shouts! The orc shouts! You hear a shout!jA0o.jB1oj"D WYou encounter an orc warrior. It is wielding a +0 scimitar.jNo   orc warrior (wandering)W   phantom (wandering)o   orc wizardoo 2 orcsjpO+9.0 (1jVj^X _You encounter a phantom.j:###.### # ###.### .###.#### ..##.....###### ...%........# ... ....# ...W. .#####..o. .<.@..o..o....[.#ja;Q...o.  #.....# ..o  # . o 3 orcs (1 wandering)j{H .WYou encounter an orc. It is wielding a +0 hand axe.o.jH2o.jWI3o.jI0o.jzJ/o.jRoWjT'70jR[j]= _The orc warrior shouts! The orc shouts!jM E###.### # .# .... ###.### .# ... ###.#### .#... j ##.....###### .#..%.# ......# ..#####.o.W.<..@o..o....[.#..o.  #.....# j ..o.  # ......##j 1W.j 0o.j 3o.j$ 2o.j Eooj j j .-1jߕ j : _The orc hits you but does no damage.j.###.###.# .# .... .###.### .# .... .###.#### .#..... .##.....###### .#......%.# ...........# ........#####o.W.....<.@.o.oo...#...[.#...... #.....# .o... # .... ... ##jjN1W.j3o.jN.oj1o.j/o.j.jooW.j~Joojjzho 2 orcsjf6--2jjy= _The orc hits you with a +0 short sword.jsdoo.jt=ooj8uj%wUoojt}.o 3 orcsj&3jȋjO _You closely miss the orc.j5 .  You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.jho 2 orcsj7-20 9 (0.9jjo[ _Your headbutt misses the orc warrior.j--j. Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-jV/\0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--j/p65% [?] toggle between ability selection and description.j j ...###.###judgestillwater the Cleaver .......#.# ....Minotaur of Trog ****.. .###.###.# ....Health: 77/79 =======================- .###.####.#.....Magic: 8/8======================== .##.....###### .#.....AC: 20  Str: 32 ....%........# .......EV: 9Int: 4 .............# o......SH: 0Dex: 16 .............#####W......XL:  9 Next: 11% Place: Dungeon:6 ..............<.@ooo.....Noise: =--------  Time: 7873.9 (0.0) ###...[.###########o[39j} ;49m.....b) +5 dire flail (protect)#.....#.....Throw: 7 boomerangs#######.......##o   orc warriorW   phantomo   orc wizardoo 2 orcs _The orc hits you but does no damage. _The orc hits you with a +0 short sword. _You closely miss the orc.You hit the orc warrior but do no damage.Your weapon exudes an aura of protection. _Your headbutt misses the orc warrior. oA red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! .# ....  .# ....  .#.....  .#..... % ....... ....# ....... ....#####Wo..... .....<.@ooo..... [.###########o.....   .....   ...[3j z4m.  ...  ##  o 3 orcs115/1184.9 (17 boomerangsBerserk jm X _The orc warrior barely misses you.j .You puncture the orc warrior!  The orc warrior is moderately wounded.j(o  2 orcs5.6 (0.7j)j.B _The orc warrior hits you but does no damage.jL  You closely miss the orc warrior.The orc warrior is moderately wounded.The orc warrior barely misses you. You furiously retaliate!jN,6.1 (0.5jdajy ) _You headbutt the orc warrior.  You impale the orc warrior!!  You kill the orc warrior!j@o .##o 3 orcsjW66==8 (0.7jjiW _Trog accepts your kill.jI ###.### # .# .... ###.### .# .... ###.#### .#..... ##.....###### .#..... %.# ....... ...# ....... #####Wo..... <..@oo..... ...[.#o.....  #.....# .....  # .... ... ## j@$ o.The phantom hits you but does no damage.j.jn.0--7.5j7j:W _The orc wizard hits you but does no damage.  Things that are here:j= _a +0 scimitar; a +0 plate armour; an orc corpsej .You bludgeon the phantom!! You headbutt the phantom.  You destroy the phantom!j> o. o.Trog accepts your kill.j u ##j 20====8.1 (0.6 _The orc wizard barely misses you.j j t _Your base Maces & Flails skill increases to level 3!j M.oj j _=---6 (0.5j jx _You barely miss the orc wizard. Your headbutt misses the orc wizard.j| )You impale the orc wizard!!  You kill the orc wizard!Trog accepts your kill.j  o.Trog appreciates your killing of a magic user.j!J.oj+rooo 3 orcsjU.z71=--9.2 (0.6j4jO7P _The orc barely misses you.j )You impale the orc!!  You kill the orc!jP 2 orcsjb-9 (0.7Berserk ju$j'W _Trog accepts your kill.j )You thump the orc!  You kill the orc!j?o.jn   orcjB-80.6j;j jI_Trog accepts your kill.j )You puncture the orc!  You kill the orc!j܏ Rj ,1.2 (0.6j j W _Trog accepts your kill.j} j j jI H _No target in view!j3jjH _No target in view!jH###.### # #.#...### #.#...#### #.#......###### #.#.%.# #.# #.#####).<..)@....[.#. #.....# .. # ...j.....#####jjJm8=-9 (0.7 _jj͞m _Items here: ))) [[ †.j M⌠#... .###.###. .> ...... ##.#### #.....######%..# #...##### ............<..))[.###########..... ####### ....... j J  Found a stone staircase leading down.ju A-2.6j j _You feel a strong urge to attack something.Things that are here:jO u _a +0 short sword; an orc corpsejjSjjA  You start waiting.jj  #.. .>...  #.#......  #.#......  #.#......  #.#...... % #........  #........ #@....... jI...<..))....... [.###########....... 7 boomerangs .......  ....... ....... ####### jr 0  You are no longer berserk.j79/79 =3.2 (0.6Slow -Berserk j\j _You are exhausted. You feel yourself slow down.jojؼj-jj,jj013 j_Bjj ,jj6jujj jTj jjjjjjjj[jjj"jjmjjj7jtj8j,jj ,j j j j j8jjjjjajjpjhjjj j"j"j#jD%j{%jI&j(j5(j(j*j*jW,j{/,j0j3jp4j5j8j8j:j=W _You start waiting.jEjM1922.2 (39.0)jbN93.7 (40.5jTj$X[ _You feel yourself speed up.jjAjjh#Bj$j$j&j`@JjPjfZ,js\jMajaj|djgW _You start waiting.jhtjn|/35.7 (12.0j}66.7 (13j'jZc _You recover from your berserk rage.jLjMjOjUjWj],j&.#.[..... ⌠#..#....> ...# #.#.. .### #.#..#### #.$###### #. %# #..9.7 (3.0)# #........## .........#####).......# ..........<..)).......# ..[.###########.......# ....##.......# ######.......##.......##########40.7 (4 _Found a robe.j j jC j j ja ,j jƟ j j% j j5 j jR j j j j8 j j j6 j j jt ,jI jy jd j j j ,jK j N _You now have 466 gold pieces (gained 21).j3 jz j j jo j j j j5 ,j jM j jj jv j. j D##  j .# ######### #### #.### #........ ... ...####........#.⌠##### jb ###.#..)†...>......#ß. ß# [ #...#####........#_ .©# ###..## #.....!..# ..ß #...## #.......⌠###### j #.### #.[..52.7 (12.0)# ###.# j ### #....>.....# j 1# #.#........# # #.#.......j  .# ## #.#........j* # .###### #.#.. jQ ......# #... ......# #........jq $###j B3.7 (13j| 8_j" 7 _Found a burning altar of Makhleb.jjWjjBj, ,jk# ## .## ..# ######### #### .### #........ ... . jM#...####........#.⌠##### #..)†...>......#ß...ß# [ #...####.#_.>.©# #j###..## #..# ..ß4.0) #...## #.......⌠###### #.###[............ ..#j]###........### ####....>.....#...#.#........#........#jA5.7 (2j"j+H _Found an escape hatch in the floor.j ,+6.7 (3j3:_jt6f _p - 2 glowing clear potions (gained 1)j3jj[jj,j%njBjgj,jjrjjVjpj@j #.#  ################....#  #........#...@....... 61.7 (5j3r###........#.⌠#######⌠? .)†...>......#ß...ß# ####........#_.>.©#© jin.## #........#ß...ß#..# #.......⌠###### .#.[............j ###........#### #....>jj>+2.7 (6jj0* _Found a transporter.jN<Ij6?joAjbFBjH,jHj[j] .# .# .# .# .# ####.#  ########....##  .......#........@..#  6.7 (4 j ^.......#.⌠#######⌠?#  ...>......#ß...ß#[.#  ##........#_.>.©#©.# jH^c  #........#ß...ß#..#   #.......⌠#######⌠.#    j{^ #.[...... ..#   j^>###........#### ###   #....>.....#   jwfjog+7.7 (5j}m;_jp# _Found a robe.j3jj jI j ,j ;  There is a fountain of sparkling water here.j  The fountain pulses with strange grey polka dots, and you decide not to drinkfrom it.j) j  _j jw"  .# #.#  #.#  j" #.#  #.#  ####.#  j" k############....##  j" .....#...........#  #.⌠#######⌠@# j-#  .>......#ß...ß#[.#  j# .....#_.>.©#©.#  ..#ß...ß#..#  .......⌠#######⌠.#  j# .[........#  ##........######## j#  ....>.....#  .#........# j $ I i - a scroll of identifyj + +9.7 (2j+ ,70.7 (3jj0 6_j3 i _t - 6 scrolls of teleportation (gained 1)jb3jocj"gjnXjpp,j qjwXj{xjzjzj{je}j  #>#  #.#  #.#  #.#  #.#  #.  #  # 4.7 (4 #.  ####. #############....## #...........# j2D.....#.⌠#######⌠.# ..>#ß...ß#[.# #........#_.>.©#©.# #.#ß...ß#..# jcj+5.7 (5j)9_j-; _Found a stone staircase leading down.j! uj$ ,j) j* j, j0 XjR2 ,j3 j54 jK5 ,j5 j6 j8 Bj-; R  There is a stone staircase leading down here.j ? a _j? j? jC ,j7Y vju ,j~ jG r  ###.#  ....#  ....# #####...# ...#...# :#...# #...# .....# 89.7 (14.0)#######..#  .........#  #######.##  #>#  #.#  #.#  jӁ #.#  #.# j Y90.7 (15j ` _Found a parchment of Dimensional Bullseye.jd jYf 3jSh jj jo Bjbp ,jq js jGt j| j} j   You encounter a troll.j 9 ###.#  ....#  ....# ###...# . +.....#...# T.. ##.#.:#...# .....##.#.##...# .......@#......# .#.##########..#  .........#  #######.## #># #.# T   troll (asleep) #.# #.# #.#j Y.T6.7 (6.0)j WTj+ 4==7.7 (7j$ j ' _The troll shouts!j ###.#  ....#  ....#  ####  . +....  .T. ##.#.  j.....##.#.  .......@#.  .#.######      #>#  #.#  j>[#.#  #.#  #.# jo ###.#  ....#  ....#  ####  . +....  .T. ##.#.  .....##.#. jP .......@#.  .#.######     #>#jl #.#  #.#je #.# #.#j=jjj?\ _A troll is nearby!j ###.#  ....#  ....#  ####  . +....  .T. ##.#.  .....##.#.jw   .......@#.  .#.######      #>#  #.#  #.#  #.#  j)#.# j|c ###.#  ....#  ....#  ####  . +....  .T. ##.#.  .....##.#.  .......@#.  .#.######     j}-#># #.#  #.# #.# #.#jjjMj \ _A troll is nearby!j ###.#  ....#  ....#  ####  . +....  .T. ##.#.  .....##.#. j .......@#.  .#.######      #>#  #.# j3` #.#  #.#  #.# jc ###.#  ....#  ....#  ####  . +....  .T. ##.#.  .....##.#.  .......@#.  .#.######     jK-#># #.#  #.# #.# #.#jjjj\\ _A troll is nearby!j ###.# ....### ....#... #######...#... +.....#...#.T.Y ##.#.:#...#.##.#.##...#.#......#.#.##########..# j.#  #.##  #># #.# #.#Y   ice beast (wandering)  #.#  #.#j%jTQ.Yj<.TjUOYj4--8.7 (1jYj  [ _You encounter an ice beast.jPv jx  ###.##### ....###... ....#....#######...#...+.....#...#.T..##.#.:#...#.Y##.#.##...#.#......#.#.##########..# jy }.#  #.##  #># #.# #.#  #.#  #.#j{ G.Tjx jn 66----=-9j jȎ H _The ice beast hits you. The ice beast freezes you!jxs.TYou encounter an ice beast. _The ice beast hits you. The ice beast freezes you!  You hit the ice beast.  Your weapon exudes an aura of protection.  Your headbutt misses the ice beast.  is lightly wounded.jK7----20 8000jjW _The ice beast closely misses you.jj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--58% [?] toggle between ability selection and description.jA j j Gjudgestillwater the Cleaver###.#Minotaur of Trog ****..####....#Health: 67/79 ====================----####.......#Magic: 8/8========================.......#######...#AC: 20  Str: 32.......+.....#...#EV: 9Int: 4.......##.#.:#...#SH: 0Dex: 16......Y##.#.##...#XL:  9 Next: 21% Place: Dungeon:6......T@..#......#Noise: =--------  Time: 8000.7 (0.0)...#.##########..#b) +5 dire flail (protect)jN ;.........#Throw: 7 boomerangs#######.###>##.#T   troll#.#Y   ice beast#.##.# _The ice beast hits you. The ice beast freezes you!  You hit the ice beast.  Your weapon exudes an aura of protection.  Your headbutt misses the ice beast.The ice beast is lightly wounded. _The ice beast closely misses you.j b  ###.#  #### ....#  ####... ....#  .......  .......  .......##.#  ......Y##.#  ......T@..#  ...#.######      #>#  #.#   #.#  #.#  #.#   A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The troll bites you but does no damage. The troll completely misses you.The troll closely misses you. You furiously retaliate! You headbutt the troll!j 100/1181.7 (17 boomerangsBerserk j" m _The ice beast closely misses you.j5 K.You puncture the troll!  The troll is severely wounded.. The troll closely misses you. You furiously retaliate!  You kill the troll!jK   #.# Trog accepts your kill.j 2 95/118 -33==2.4 (0.7 _The ice beast hits you but does no damage.  Your base Maces & Flails skill increases to level 4!j j g _Your Armour skill increases to level 8!jM5 ###.# ##### ....##.... ....#.#######...#.+.....#...#.##.#.:#...#.Y##.#.##...#.#......#.#.##########..#. # .# #.## #># #.# #.# #.# #.#jW  The ice beast completely misses you. You furiously retaliate!j(X0--3.1j^ja1 _You headbutt the ice beast.j .You impale the ice beast!!  You kill the ice beast!jRjU-7==7 (0.6jjW _Trog accepts your kill.j M ### ##########.... .######+.....#.#.:##.#.##.......#.......#.##########... #. ......... # # #######.## j0 L---4.4 (0.7j j jO M ### ##########.... .######+.....:##.#.##.......#.....#.########## ... #. .........# # ## jfj96---5.1Berserk j*jVk _You feel a strong urge to attack something.j4jjjj,jW _You start resting.j9j~  ###.#  ##### ....#  #####.... ....#  ........#  ........+  .......@# 8 ........#  .........  ....#.####  ... #.  ## ## j/X #># #.# #.#  You feel your anger nearly subside. You are no longer berserk.j]64/79 6.4 (1.37 boomerangsSlow -Berserk jj _You are exhausted. You feel yourself slow down.jj"j?jjQ5j013 jw6=jUjjеjjjU7=jFj,jvjj%8jqj,jj\j%9jj,jjj 670=j=j j,jjjU1=jqj2jej$jjE%2j(j1,jCjjTK3=jjjj4=ja,j/jjW%5jIj,j!j8jiK6=jKj9jpjjjIU7=jYjjj\j j>%8j.jW _You start resting.jj046.9 (40.5)jH98.4 (42.0j#j&[ _You feel yourself speed up.j3j+jj@,jk _You start resting.HP restored.jj)%19.4 (1.0)j+&ja&Y9=50.4 (2 _jH,j .j"}j}j~j7jBjjjڈjj֊jߋjy9=jjCjj jH,jɓjjjjϘ,jj,jyjjj֟jl>jjr _You recover from your berserk rage.jjըjjījj˭jjja ###.# #########.....#######.............##.#######...##.+.....#...#63.4 (13.0).##.#.:#...#..##.#.##...#j3........#......#..#.##########..#<....#. .........##### ## #######.## #>#  #.#jj,4.4 (14jj39 _Found a stone staircase leading up.j j: jx j j j3 Bj j j j j ,j j* j j j j jz j j j0 j  j: j j j;" jq" jW# j& j( jK( j) jW+ j-- ,j- j/ j41 ,j1 ji4 j6 ,j7 j9 jh; j; j@= j> j@ BjB jXD jD jE j G j!I ,jJ jgK jN ,jN jP j+R jqR jzS jT jkV jV j=W jZ j[ j9\ ja njLc j!e ,jf j~i jk jk jl jm jo jo jp jr jt ,jPu jCw jy j]y jy j{ j~ j~ j j j jȂ j j" j j/ j j j< j j! j j j j9 j) j$ j j9 j j j' jʬ j jW ,j0 jg j jg j4 j j j> j0 j< j j7 j j j jE j j jz j j j j j j j j j( j j j j j j j j j j jc j jE j j j9 j, j j[ j jk j jn j jN jV# R  There is a stone staircase leading down here.jd% j&  _j& j* j+ j+, j, j0 jG2 jw2 j2 j67 j8 j8 j9 j= jP? j? j1@ jpE jG ,j`H jM jO jO jQ jNV jTX ,j0Y j)_ j` ,jRb jh jaj jj jk j*q js ju ,j&z j | j| j} j j ,j' j j j j؍ jܒ j js j j j ,jj jm j ,j j4 Q  There is a fountain of sparkling water here.j5 j  _j3 j j ,j j j ,j ju jj j j j jY j jA j j ,j jW R  There is a stone staircase leading down here.j j  _j j0 j( jb j j< jR j j j  jM j j. j` j ,je j  Items here: )))) [[[ ÷÷.j> j  _j8! jX# j% ,j% js( j) j* j+ j"- j. j. j/ j=2 ju3 ,j4 j7 j8 ,j: j; jy= ,j> j A jB jC jC jF jwH ,jmJ jY j] ,ja jf j+k ,j1o jyt jky jy j} j) j! ,jÇ j8 j ,jM j5 j ,ja j jJ ,j jI $  Things that are here:j @  a +0 short sword; a +0 robeje j<  _j j $  Things that are here:ja l  a +0 robe; a +0 dagger; an orc skeletonj j  _jS jZ j ,j jjN ,jjjj jo j^2 #........######.........##......).....##.##.........##...#.####.. ##### ########.#.#. ....# #.....##.#.#......### ..j.#######.....##..[)........## ..)§'...j.').⌠.[@.##[.[...###..##159.4 (95 ...j#######....[#))<......#⌠#...# ....# #.....#.#.##..###)###.# ##### #######'#.#[[.#⌠.).⌠#.. #.........#[###.....###jV3##.........#.#⌠...<..[ # #..........#.###.....### #..........#...#⌠...⌠#.. #....[...#...#.###.###.# There is an open door here.j3j?jBT _Key pressed, stopping explore.jLdjdjijjNj<$ _jjƏ$  Things that are here:ju  a +0 leather armour; a +0 whip; a gnoll skeletonjjw _jj|jàjjjI  There is a caliginous standard here.jުj _jjj,jjA  You see here a +0 battleaxe.jGj  _jwj@  There is an open door here.jY5 _jjj@jxjj!jzjjjjjj]jzjy,jjOj8,jj^@  There is an open door here.jj _jjjjjjj,jhjjwjj4 Xj jjA,jjd7 _You open the door.jV3jjl'@  There is an open door here.j)j.* _j+j.j1j81j2j4j7,jh8j;,j)AjM _You now have 469 gold pieces (gained 3).jjj>jj j j&M _You now have 471 gold pieces (gained 2).jZ3j^j^,jj!K _r - 2 scrolls of revelation (gained 1)j/$3j$j',j(j0M _You now have 474 gold pieces (gained 3).j2jd2j3jk6,j6jY=r _n - 6 fizzy dark potions (gained 1)j0D  The wall is a mimic!  The wall mimic gibbers darkly and vanishes in a puff of smoke!jQI      ######   [....#   .ß.ß.  jI? .$.   ###§######### #  #.@...'.....#   #.....#⌠....###### jJ #.....#...[.'.....'  #######⌠....#######  #.....#   #######   j:Jf## #.jRu§.§90.4 (31j'S,1.4 (32j>Xj`S .. _Found 2 gold pieces and a robe.jPa,2.4 (33jfji> _You now have 477 gold pieces (gained 3).jH.j/j 1jp2j 9Xjb<,jc=j?jAHq  You encounter a bombardier beetle.jI        ####### # #[....#..^ #.ß.ß.'.ßB  #.@..^#  ###.#########  #.....'.....# #.. #.....#⌠....#######..jZJ# #.....#...[.'.....'). #######⌠....#######.. B   bombardier beetle (asleep) #.....# #.. ####### ### #..joMQB.4.4 (2.0)j[UEBjRV25.4 (3 _jF\j@`Q _You see here 2 gold pieces.jC ####### #  #[....#.B^  #.ß.ß.'.ß.  #.@..^#  ###.#########  #...  #... #...[) ####     j$ ####### #  #[....#.B^  #.ß.ß.'.ß.  #.@..^# j ###.#########  #...  #... #...[) ####    j jjjh _A bombardier beetle is nearby!jL{ ####### #  #[....#.B^  #.ß.ß.'.ß.  #.@..^#  ###.#########  #...  #... #...[) ####  jC   jĘ T ####### #  #[....#.B^  #.ß.ß.'.ß.  #.@..^#  ###.#########  #...  #... #...[) ####    jD j j jl h _A bombardier beetle is nearby!j         ####### ## #[....#.B^ #.ß@ß.'.ß.ß #.$..^#.^~~  ###.######### #### #.....'.....# #. #.....#⌠....#######.. #.....#...[.'.....').⌠ #######⌠....#######. #.....# #... ####### ####j] jT 26.4 (1 _j j? jA      ####### #### #[....#.B^.. #.ß.ß.'.ß.ß~ #.$.@^#.^~~  ###.######### ##### #.....'.....# #....j #.....#⌠....#######. #.....#...[.'.....').⌠ #######⌠....#######.... #.....# #. ####### #####  #....j!3B.j[j&7j9jjU        ####### ###### #[....#B.^..## #.ß.ß@'.ß.ß~## #.$..^#.^~~~+ j ###.########### ###### #.....'.....# #. #.....#⌠....#######.... #.....#...[.'.....').⌠.[ #######⌠....#######....[ jy#.....# #..... ####### ######jU.Bjj&8jj("j; j 5=9.3 (0.9jNj] _You closely miss the bombardier beetle.j=0  You puncture the bombardier beetle!  Your weapon exudes an aura of protection.  The bombardier beetle is almost dead.j5  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.j` j 20 ==200.2Fire js j m _You are covered in liquid fire! Move or burn!j 'You hit the bombardier beetle.  You kill the bombardier beetle!jz  Trog accepts your kill.jk6-9--1.2 (1.0j jcZ _The liquid fire burns you!jTj8--jסjH _No target in view!jyJjJjOjRH _No target in view!j3jj$Z _You are on fire!j0 j j j Z _You are on fire!jjj;jZ _You are on fire!j^!Z       ############# # #[....#..^..# #. #.ß.ß.@.ß.ß~# #. #.$..^#.^~~~+ #. ###.########### # #.....'.....# #.....# #.....#⌠....#.....# #.....#...[.'.....').⌠.['jH"- #⌠....#....[# #.....# #.....# # #j1 _No target in view!You are on fire!  You shake off some of the fire as you move.j2g2----2j:j;S _The liquid fire burns you!jAR _There is a broken door here.jzu       ############# # #[....#..^..# #.jf& #.ß.ß.'@ß.ß~# #.# #.$..^#.^~~~+ #. ###.########### # #.....'.....# #.....# #.....#⌠....#.....# #.....#...[.'.....').⌠.['. #⌠....#....[#) #.....# #.....#. # #'jjJ-3jh j^ _You shake off the liquid fire.j         #############   #[....#..^..# #  #.ß.ß.@.ß.ß~# #.  #.$..^#.^~~~+ #j   ###.###########   #.....'.....# #.....  #.....#⌠....#.....  #.....#...[.'.....').⌠.['  #⌠....#....[#  #.....# #.....#  # #j u3=-4j j R _There is a broken door here.jO         #############   #[....#..^..# #  #.ß.ß@'.ß.ß~#jP  #  #.$..^#.^~~~+ #  ###.###########   #.....'.....# #.....  #.....#⌠....#.....  #.....#...[.'.....').⌠.[  #⌠....#....[  #.....# #.....  # jY jZ @13 5 _joa jc j3jIj)jv,jMjjj?j#4j2=jjj0jlj,jjjU%5j`j j j j j( jujjtK6=jj,jj7=j7j9j>jjj"jM"jM#j%j4&%8jh'j)j)j~*j+,j,j.j/K9=jm0j2j4jA4j6jS7j9,js:j8;jnEj{J,jbKjK9=j#NjRM _You now have 479 gold pieces (gained 2).j_UjUjWjYj[j \j`,jnajajbjdjfj-gj`hjkA  There is a broken door here.j]mjm _jnjpjvXjxjyjyj-|jB~,jSjej%  You enter the shallow water.Water jjkN _Moving in this stuff is going to be slow.j3jjА7 _You open the door.j@3jjHjjV(jnj  ##### #.... #.... #.... j#....  ###################....  #[....#..^..#~+ #......)  #.ß.ß.'.ß.ß~#≈# #.##....  #....^#.^~~~@~# #...#.#40.4 (35.2)  ###.############# ########.#.#.  #.....'.....# #.....##.#.#.  #.....#⌠....#######.....##..[)  #.....#...[.'.....').⌠.['.##[.[  #######⌠....#######....[#))<... j=5#.....# #.....#.#.##. ####### #######'#.#[[ #.........#[There is an open door here.jvjNj:y _Partly explored, unvisited transporter and can't reach some places.jIj..^..'.ß.ß~...~0.0)jy _Partly explored, unvisited transporter and can't reach some places.j; j$ j j: 4jA j! y _Partly explored, unvisited transporter and can't reach some places.j73j#jH;j<jDjKFy _Partly explored, unvisited transporter and can't reach some places.j2j##.#.#.#.############### ####.#[....#..^..#~+ #......).#.ß.ß.'.ß.ß~#≈# #.##.#....^#.^~~~'@# #...#.####.##### #.#.#.#.....'.....# #.....##.#.#.#.....#⌠....#.....##..[).#.....#...[.'.....').⌠.['.##[.[.#⌠....#....[#))<.#.....# #.....#.#.##.# #'#.#[[.#.#[#j1vA  You enter the shallow water.jwd2.0 (1.6Water j`j? _Moving in this stuff is going to be slow.j_gjhjqjuT _Why would you want to do that?jPPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  h - a +6 ring of dexterity[?] describe selected [24d[!] equip|wield|wear|put on[tab] equip|unequip j>j jm###### judgestillwater the Cleaver#..... Minotaur of Trog ****..#..... Health: 79/79 ========================#..... Magic: 8/8========================#..... AC: 13Str: 32###################..... EV: 9Int: 4#[....#..^..#~+#......). SH: 0Dex: 16j#.ß.ß.'.ß.ß~#≈##.##..... XL:  9 Next: 39% Place: Dungeon:6#....^#.^~~~'@##...#.### Noise: ---------  Time: 8242.0 (0.0)  ###.############# ########.#.#.. b) +5 dire flail (protect)#.....'.....# #.....##.#.#.. Throw: 7 boomerangs#.....#⌠....#######.....##..[).. Water #.....#...[.'.....').⌠.['.##[.[.#######⌠....#######....[#))<.... #.....# #.....#.#.##.. ####### #######'#.#[[. #.........#[##  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  You enter the shallow water. jo_Moving in this stuff is going to be slow. _Why would you want to do that?jA"P  Okay, then.j"j*j-. _j jw Read which item? Scrolls  b - 3 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportationi - a scroll of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise  c - a scroll labelled SONOJEOSETE  q - 3 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selectedj` j j ###### judgestillwater the Cleaver#..... Minotaur of Trog ****..#..... Health: 79/79 ========================#..... Magic: 8/8========================#..... AC: 13Str: 32###################..... EV: 9Int: 4#[....#..^..#~+#......). SH: 0Dex: 16#.ß.ß.'.ß.ß~#≈##.##..... XL:  9 Next: 39% Place: Dungeon:6jɱ J#....^#.^~~~'@##...#.### Noise: ---------  Time: 8242.0 (0.0)  ###.############# ########.#.#.. b) +5 dire flail (protect)#.....'.....# #.....##.#.#.. Throw: 7 boomerangs#.....#⌠....#######.....##..[).. Water #.....#...[.'.....').⌠.['.##[.[.#######⌠....#######....[#))<.... #.....# #.....#.#.##.. ####### #######'#.#[[. #.........#[##  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  You enter the shallow water. j" _Moving in this stuff is going to be slow. _Why would you want to do that? _Okay, then.j 3 ###### judgestillwater the Cleaver #..... Minotaur of Trog ****.. #..... Health: 79/79 ======================== #..... Magic: 8/8======================== #..... AC: 13Str: 32  ############### ####..... EV: 9Int: 4  #[....#..^..#~+ #......). SH: 0Dex: 16 j D #.ß.ß.'.ß.ß~#≈# #.##..... XL:  9 Next: 39% Place: Dungeon:6  #....^#.^~~~'@# #...#.### Noise: ---------  Time: 8242.0 (0.0)  ###.############# ########.#.#.. b) +5 dire flail (protect)  #.....'.....# #.....##.#.#.. Throw: 7 boomerangs  #.....#⌠....#######.....##..[).. Water  #.....#...[.'.....').⌠.['.##[.[.  #######⌠....#######....[#))<....  #.....# #.....#.#.##..  ####### #######'#.#[[.  #.........#[## You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? _Okay, then.Blink to where?Press: ? - help, Dir - move targetj@*@jB*≈jmjudgestillwater the CleaverMinotaur of Trog ****..###### Health: 79/79 ========================#..... Magic: 8/8========================#..... AC: 13Str: 32#..... EV: 9Int: 4#..... SH: 0Dex: 16###############j####..... XL:  9 Next: 39% Place: Dungeon:6#[....#..^..#@+#......). Noise: ---------  Time: 8242.0 (0.0)#.ß.ß.'.ß.ß~#≈##.##..... b) +5 dire flail (protect)#....^#.^~~~'§##...#.### Throw: 7 boomerangsj^d###.############# ########.#.#.. Water #.....'.....# #.....##.#.#..#.....#⌠....#######.....##..[).. #.....#...[.'.....').⌠.['.##[.[. #######⌠....#######....[#))<.... #.....# #.....#.#.##.. You enter the shallow water. _Moving in this stuff is going to be slow. j_Why would you want to do that? _Okay, then.Blink to where?Press: ? - help, Dir - move targetj; _Moving in this stuff is going to be slow. _Why would you want to do that? _Okay, then.  Blink to where?Press: ? - help, Dir - move targetSplash!j~J=====3.0 (1jjN _As you read the scroll of blinking, it crumbles to dust.j*#I####'~~~~~#~≈≈~~#≈≈≈I#####j73~j98E-----4j%AjC( _You open the door.j ?##.#.#.##.#####I########.#[....#..^..#~@~~~~~##......).#.ß.ß.'.ß.ß~#≈#~≈≈~~##.##.#....^#.^~~~'~#≈≈≈≈I##...#.# ###.###############.#.#. jE #.....'.....# #.....##.#.#. #.....#⌠....#.....##..[). #.....#...[.'.....').⌠.['.##[.[. #⌠....#....[#))<.#.....# #.....#.#.##..#j3 j N-----5j:" j}% Q _There is an open door here.j.##.# #$.#..P#.W##.J# #.#####I########.#[....#..^..#~'@~~~~##......).#.ß.ß.'.ß.ß~#≈#~≈≈~~##.##.#....^#.^~~~'~#≈≈≈≈I##...#.####..###############.#.#. j.....'.....# #.....##.#.#. .....#⌠....#.....##..[).W   bes kemwar (dormant) .....#...[.'.....').⌠.['.##[.[.J   jelly (asleep)⌠....#....[#))<.#.....# #.....#.#.##..##jJW _There is an open door here.  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a bes kemwar and a jelly.  Found 17 gold pieces.  The jelly quivers.ji WJ  The jelly hits the pile of debris but does no damage.=6.6 (1.6Water  _The bes kemwar bites the pile of debris but does no damage.j] .# ##.# #.$. #...P #.#J# #.#W# #. #####I########. #[....#..^..#~'~@~~~##......). #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##. #....^#.^~~~'~#≈≈≈≈I##...#.####. #.########.#.#.'.....# #.....##.#.#.#⌠....#.....##..[).#...[.'.....').⌠.['.##[.[...#⌠....#jj....[#))<......##.....# #.....#.#.##..#j  The bes kemwar bites the pile of debris.  The pile of debris begins to collapse.8.2j[&j)Q _The bes kemwar bites the pile of debris but does no damage.jvQ 5.# ###.# #.$. #.#..P #.##J# #.##W# #.#####I########. [....#..^..#~'~~@~~##......). .ß.ß.'.ß.ß~#≈#~≈≈~~##.##. ....^#.^~~~'~#≈≈≈≈I##...#.####. .#####.#.#.'.....# #.....##.#.#.#⌠....#.....##..[).#...[.'.....').⌠.['.##[.[...#⌠....#....[#))<......#⌠jMR e#.....# #.....#.#.##..###)jcc  The bes kemwar bites the pile of debris but does no damage.  The jelly hits something but does no damage.jLd '9.8jo jq Q _The bes kemwar bites the pile of debris but does no damage.jXjy{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--jp58% [?] toggle between ability selection and description.jjj=judgestillwater the Cleaver.#Minotaur of Trog ****..###.# ########## Health: 79/79 ========================.$.#........# Magic: 8/8========================..P#........# AC: 13Str: 32#J##........# EV: 9Int: 4#W#jĦ#........# SH: 0Dex: 16 ###############I########......... XL:  9 Next: 39% Place: Dungeon:6 [....#..^..#~'~~@~~##......)..... Noise: =--------  Time: 8249.8 (0.0) .ß.ß.'.ß.ß~#≈#~≈≈~~##.##......... b) +5 dire flail (protect) j6....^#.^~~~'~#≈≈≈≈I##...#.####... Throw: 7 boomerangs .######################.#.#...... Water ...'.....# #.....##.#.#...... ...#⌠....#######.....##..[)...... W   bes kemwar ...#...[.'.....').⌠.['.##[.[...## J   jelly j]####⌠....#######....[#))<......#⌠#.....# #.....#.#.##..###)jEThe bes kemwar bites the pile of debris.  joThe pile of debris begins to collapse. _The bes kemwar bites the pile of debris but does no damage.  j˧The bes kemwar bites the pile of debris but does no damage.  The jelly hits something but does no damage. _The bes kemwar bites the pile of debris but does no damage.j  .# ###.#  .$.  ..P  #J#  #W# ####I#### [^..#~'~~@~~#)#≈#~≈≈~~#j\J^#.^~~~'~#≈≈≈≈I######## [)[).⌠.['.##[.[[#))<   )A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The jelly hits something.jO118/11850.8 (17 boomerangsBerserk Water jjQ _The bes kemwar bites the pile of debris but does no damage.j jh j jQ R _No reachable target in view!j j jK j0 R _No reachable target in view!j\3j^jbR _No reachable target in view!j}jo~jjR _No reachable target in view!jM3jT js R _No reachable target in view!jj]j(jkM _No reachable target in view!j׽ T  Your unstable footing causes you to fumble your attack.jؾ ,1.5 (0.7j j Q _The bes kemwar bites the pile of debris but does no damage.jg\  Your unstable footing causes you to fumble your attack.jh,2.1 (0.6jrju   Your unstable footing causes you to fumble your attack. _The bes kemwar bites the pile of debris but does no damage.  Your unstable footing causes you to fumble your attack. _The bes kemwar bites the pile of debris but does no damage.j3z☼  Your unstable footing causes you to fumble your attack. _The bes kemwar bites the pile of debris but does no damage.  Your unstable footing causes you to fumble your attack. _The bes kemwar bites the pile of debris but does no damage.  Your unstable footing causes you to fumble your attack.j.?j@--7jIjL  Your unstable footing causes you to fumble your attack. _The bes kemwar bites the pile of debris but does no damage.  Your unstable footing causes you to fumble your attack. _The bes kemwar bites the pile of debris but does no damage.  Your unstable footing causes you to fumble your attack. _The pile of debris collapses into dust.j ## .####.# ######## .$. #. ... #. #J# #. #W# # ################@########... #[....#..^..#~'~~~~~##......) #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##..... #....^#.^~~~'~#≈≈≈≈I##...#.#### #.######################.#.#.'.....# #.....##.#.#.#⌠....#######.....##..[)..... ....#...[.'.....').⌠.['.##[.[...# #####⌠....#######....[#))<......#jpQ  The bes kemwar bites you but does no damage.j8*jT  The bes kemwar writhes about, and something writhes within you.j8@j|===3.9 (1.2Dim Water j]j`a _You feel your spells grow feeble.jخjj̸jjzjj?\ _Unknown command.jjjjOj% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkjPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--61% [?] toggle between ability selection and description.jn jgx j M  judgestillwater the Cleaver ## Minotaur of Trog ****.. .# Health: 118/118 ======================== ###.# ######### Magic: 8/8======================== .$. #........ AC: 13Str: 32j a ... #........ EV: 9Int: 4 #J# #........ SH: 0Dex: 16 #W# #........ XL:  9 Next: 39% Place: Dungeon:6 ################@########........ Noise: ===------  Time: 8253.9 (0.0) #[....#..^..#~'~~~~~##......).... b) +5 dire flail (protect) #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##........ Throw: 7 boomerangs #....^#.^~~~'~#≈≈≈≈I##...#.####.. Berserk Dim Water #.######################.#.#..... ....'.....# #.....##.#.#..... W   bes kemwar j0 ....#⌠....#######.....##..[)..... J   jelly ....#...[.'.....').⌠.['.##[.[...# #####⌠....#######....[#))<......#Your unstable footing causes you to fumble your attack. _The pile of debris collapses into dust.The bes kemwar bites you but does no damage.  The bes kemwar writhes about, and something writhes within you. _You feel your spells grow feeble. _Unknown command.j jZ j jÚ J _You are too berserk!jHL---4.4 (0.5jj^M _Your unstable footing causes you to fumble your attack.jl\  Your unstable footing causes you to fumble your attack.jI:*ja  The bes kemwar writhes about, and something writhes within you.j8@j)6===5.0 (0.6jj{ _You feel as though your spells will be weakened for longer.j  You closely miss the bes kemwar. Your headbutt misses the bes kemwar.jb4---6jj/ _The bes kemwar bites you.j|  You hit the bes kemwar.  Your weapon exudes an aura of protection.  The bes kemwar is lightly damaged.j}n20 --6.3 (0.7j9jcX _The bes kemwar closely misses you.jj#b-9 (0.6Berserk jjO ~ _Your unstable footing causes you to fumble your attack.  You bludgeon the bes kemwar!! You headbutt the bes kemwar.  You destroy the bes kemwar!jJ.JjMpJ   jellyj 5-41===jW7.4 (0.5 _Trog accepts your kill.jcj> _Your base Maces & Flails skill increases to level 5!---8.0 (0.6jjM _Your unstable footing causes you to fumble your attack.ja ~You bludgeon the jelly!!  You kill the jelly!jzRj73===6jMjdW _Trog accepts your kill.jM#  ####.#########P.$.#.... #@# #j<B###############~########.... #[....#..^..#~'~~~~~##......)ß.ß.'.ß.ß~#≈#~≈≈~~##.##...... #....^#.^~~~'~#≈≈≈≈I##...#.####..## jj6---9.7 (1.1jjhj M#  #############P.$.##...# #~# ################~########.... #[....#..^..#~'~~~~~##......) #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##........Ij N ##jB o  ## .# ####.#  #P.$.#  #...#  #@#  #~# #~#[^..#~'~~~)~≈≈^#.^~~~'~#≈≈≈≈##### [)You feel a strong urge to attack something.You are no longer berserk.77/79 ---60.4 (0.77 boomerangsSlow -Berserk Dim jk _You are exhausted. You feel yourself slow down.j$M#  ############P.$#.@.###.## #~# ###############~########.... #[....#..^..#~'~~~~~##......)....#jEj481.9 (1.5jjjM#  ############P##...##.###~##........ Slow -Berserk Dim #####j{jGj:13 3.4j jj}Z9=4.9 (3.0jxj0? _You now have 496 gold pieces (gained 17).j j0 j&$ j@& jx ##.#.#.#..## ..# ####.# ##P..@# #.###...# #.###.## #.##~# #.##~##. [....#..^..#~'~~~~~##......). .ß.ß.'.ß.ß~#≈#~≈≈~~##.##. ....^#.^~~~'~#≈≈≈≈I##...#.####. .#.#.#.jƁ j ,6.4 (1.5j j jv<6M  #.# #..# #. ############P##...##.###~##........##jDj4E'7.9j0LjMj,QM# . # #..# #. #############P.jQ##...##.## #........#~jYjZ'9.4j`j6bjm###P #. #. #. #.## #..## #@.# ####.#  #P...# #. ##...# #. ##.## #. #~# #.##~# #[....#..^..#~'~~~~~##......) #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##jjD=70.9jjj j ,jN ,j̲ j8 >jյ jF x _Your spells return to their normal power.j j js jͺ j jz ,j j jY j j j1 j j j6 j~ j ,jG jh j ,jL j j j, jc j j  _You feel yourself speed up.j# jv j jS j j j j jj,jjjj7jsjjjg ,j ,j j j,jjjzjb j j jt#,j$j&j' j'ju*r _You recover from your berserk rage.j+j ,j~,j.j0e  You encounter a jelly.j7e J# ##. #P. #.. #.# #.j~8 #.## ##..#  ####.# ######## #P...# #..# ##.## #J   jelly (asleep) #~# #  ################~########.......  #[....#..^..#~'~~~~~##......)jK<h.J322.4 (51.5)jCqJ3.4 (52jhJjLZ _The jelly quivers.jq( .# ##J #P. #.. #.# #.# #.## #@.##  ##..# jr ####.#  #P...#  ##...#  ##.##  #~#   #[^)j  .# ##J #P. #.. #.# #.# #.## #@.##  ##..#  ####.#  #P...#  ##...#  ##.##  #~#   #[^)jjjj\ _A jelly is nearby!jN v .##J#P. ## ..## ##. ##########P...##...###.## #~# ###############~########....j Q.Jj j` 84.4 (1.0) _jD j j 3 #.#PJ#. ## ..## ##..###########P##...##.## #~# j<"U.JjV(j(&5j).jF0j. #P.##J.P# ## ..# ##..####.########P...###...j,##.##jj.=6jhjZ< _The jelly hits you but does no damage.jj-7.3 (0.9jɥjw _You barely miss the jelly. The jelly hits you but does no damage.j/ .  You bludgeon the jelly!!  Your weapon exudes an aura of protection.  You kill the jelly!jRj _20 5==8.2jjW _Trog accepts your kill.jJ j1K joO jR H _No target in view!j j jr j H _No target in view!j:%j%j&j'jf*j}/P _j/j0j2j4j6j_7j7j9j2<j<013 jT=j?j@jEAj7BjjCjBEjEj;FjGjIj)JjJj[LjNjmNjOjbPjQj=RjRjZTjUjVjVjWjYjYj'Zj+\j^j  You encounter a bes kemwar.jc&###### W...## #...# jdG##@.#---#..###.## #..###.j@d# #.#W   bes kemwar (dormant)jid #.#.#jdD#P.##jfX.W39.2 (11.0)j$lWWj@oP---40.2 (12 _j rjttjQc; ######jd .W..## #...# ##@.# #..## #.## #..#j4d0 ##.# #.# jZd&#.# ##.#j|d, #P.##jt ###### .W..## #...# ##@.# #..## #.## #..#jh ##.# #.# #.# ##.# #P.##jjYjjX a _A bes kemwar is nearby!js"r#######.W.W..## #@..# ##..#j#5 #..## #.## #..##.#W   phantom (dormant) #.#W   bes kemwar #.# ##.j}- WWYou encounter a phantom.jp28*j  The bes kemwar writhes about, and something writhes within you.j@.Wjő6@jf===1.0)Dim j_j5a _You feel your spells grow feeble.j%  The bes kemwar writhes about, and something writhes within you.feel your spells grow feeble.  You puncture the bes kemwar!  Your weapon exudes an aura of protection.  You headbutt the bes kemwar.  The bes kemwar is moderately damaged.j&\20 --2.1 (0.9jG,j.B _The bes kemwar bites you but does no damage.j)  You barely miss the bes kemwar.The bes kemwar is moderately damaged.j* B--3.0j/ j1 B _The bes kemwar bites you but does no damage.j  You hit the bes kemwar.  You headbutt the bes kemwar, but do no damage.The bes kemwar is moderately damaged.j 8*j  The bes kemwar writhes about, and something writhes within you.j8@j.==9j j{ _You feel as though your spells will be weakened for longer.jThe bes kemwar writhes about, and something writhes within you. _You feel as though your spells will be weakened for longer.You hit the bes kemwar.  You headbutt the bes kemwar, but do no damage.  The bes kemwar is heavily damaged.j 0--4.8jjW _The bes kemwar barely misses you.jm. _The bes kemwar barely misses you.  You puncture the bes kemwar!  The bes kemwar is severely damaged.The bes kemwar barely misses you. You furiously retaliate!  You headbutt the bes kemwar.  You destroy the bes kemwar!jn;.Wju(jzX7=-5.7j/jYW _Trog accepts your kill.jX  You barely miss the phantom. You headbutt the phantom!  The phantom is heavily damaged.j-Z/-6.6j^jaU _The phantom closely misses you.j\( .  You hit the phantom. You headbutt the phantom!  You destroy the phantom!j / (j#4 X51-7.5j8 j; W _Trog accepts your kill.j j j ji H _No target in view!jjIjjcH _No target in view!jJ_j _jljjjjF13 jj9jhjj,jWj,jjjjjjjjjkjDBjfjjjX j j` j. jz j j j j j'j,jjj jjjCjjjj5,jBj jjAjjjjj jMjjljjjjEjjvjj j j!jd!j"j#ja#j$j$j>%ju'j'(j(js*x _Your spells return to their normal power.j+j,jP,jL-jc.j.j.j#0j1jb1j1j3j9 #########.@....##-82.5 (35.0)#..###...##.# ##..##. #..##. #.###) #..## ##.#  #.# #.#j2?j@F-3.5 (36jCjTF$ _Found a flail.jp j 3jv j j j nj/ j jS j j j j, j j} j j j jE j jY j j j jB j j jY j j j =  You see here a +0 flail.j h  You encounter a sleepcap.jg  ########  ##......##  #..###...#  #.## ##..#  j ##.# #..## #..# #.##)## #..## ##.# ##.P# #.# ..## #.# #P## ##.# #f #P.##j  ## #..P#f   sleepcap (dormant) #j@ `.###  #.# #je !.##j 391.5 (8.0).j )j +2.5 (9j j 5 _The sleepcap leaves your sight.jF _j  Something releases spores at the withered plant!j l _The withered plant begins to crumble. The withered plant begins to die.je j  A sleepcap comes into view.j g ##......##  ..###...#   #.## ##..#  #.# #..##  ..# #.#   #)## #..   #..## ##.#   ##.P# #.#  j  #@.## #.#=   #P## ##.#  #.f #P.##   ##.# .P#   .. #.###   .P# #.# f   sleepcap j*  ..# #.  >## #..##   ##..#j M3.5 (1f.jW j 3-4.5 (2j jU 9 _Found an escape hatch in the floor.j~j!8-jjKR _No reachable target in view!j 4j{jR _No reachable target in view!j94jh _No reachable target in view!je! j" j( j* R _No reachable target in view!j _No reachable target in view! _No reachable target in view!  You bludgeon the withered plant!!  The withered plant is lightly damaged.j L====5.4 (0.9j jHI _The sleepcap releases spores at the withered plant.j;  You bludgeon the withered plant!!  The withered plant is moderately damaged.===-6.3j_ _The sleepcap releases spores at the withered plant!jt .  You puncture the withered plant! You headbutt the withered plant.  The withered plant is moderately damaged.f.j{j|R---7.2jj)W _The withered plant crumbles away.j,  You hit the sleepcap.  Your weapon exudes an aura of protection.  The sleepcap is lightly damaged.j-j20 --8.1j3j7M _The sleepcap releases spores at you but does no damage.js d  You hit the sleepcap.jt (9.0j{ j c _The sleepcap is moderately damaged.j[  You puncture the sleepcap!  The sleepcap is almost destroyed.j /==9jjTM _The sleepcap releases spores at you but does no damage.j  You completely miss the sleepcap.The sleepcap is almost destroyed.jc3--400.8jjU _The sleepcap barely misses you.j .  You bludgeon the sleepcap!!  You destroy the sleepcap!j)j^2--1.6 (0.8j m _Trog accepts your kill.jҠ ..###...## ####.# #..#.## )## #....## ####.P# ..#### #.# #P.###.# #..P.#  ####.# ## jUjΨ5-2.6 (1.0j̮jj ## ####.# #..#.## )## #....## ####.P# ..#### #.# #P.###.# #..P ..# #.##jo##  #P...# #. jj_@-3jjxjUU ##.# #..##  #..# #.##  #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.# ##@# #..P#  j#V#..# #.###  #.P# #.#  ...# #.# .>## #. ~..# ##..#  ~P## ####.# ### ### #P...# #.. ##...# #.jV^j^&4jcjej 3j jh jY j Bj j 013 j j j n  You encounter a water moccasin.j +)# # ##.##.P# ##..## #.## ##..# #P.####.## #..P# #..# #.# #@P# #.# #. j ~P.>## #..##~~~~..# ##..#S~~≈≈~P## ####.###≈≈≈≈### #P.j #.. S   water moccasin (asleep)≈≈≈# ##..j! ..### ##.# #~# j jc X6.6 (2~Sj` AS~jj XSj +7.6 (3j j 8 _The water moccasin hisses angrily.j c #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.##  ##.## #..P#  #..# #.###  #@P# #.#  #...# #.## jN  ~P.>## #..##  S~~~..# ##..#  ~~~≈≈~P##   ≈≈≈≈###   ≈≈≈#   ### ##.##  #~# jX.d #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.##  ##.## #..P#  #..# #.###  #@P# #.#  #...# #.##  ~P.>## #..##  S~~~..#  ~~~≈≈~P##   ≈≈≈≈###   ≈≈≈#   ### ##.##  #~# j5j6j<jAe _A water moccasin is nearby! jy #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.##  ##.## #..P#  #..# #.###  #@P# #.#  #...# #.##  ~P.>## #..##  S~~~..# ##..#  ~~~≈≈~P##   ≈≈≈≈###   ≈≈≈#   ### ##.##  #~#  j  #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.##  ##.## #..P#  #..# #.###  #@P# #.#  #...# #.##  ~P.>## #..##  S~~~..#  j~~~≈≈~P##   ≈≈≈≈###   ≈≈≈#   ### ##.##  #~#  jk  j  j{& jl)e _A water moccasin is nearby! jo#  #..## ##.#   ##.P# #.#   #..## #.#   #.## ##.#   #..# #P.##   ##.## #..P#   #..# #.###  #.P# #.#  ..# #.##   j##≈≈≈≈~P.>## #..##  ≈≈≈S~~~..# ##..#  ~~~~≈≈~P## ####.# ##  ≈≈≈≈≈#### #P...# #.   ##...# #  ### ##.## #    #~ #  ################~######## j&&CS~ j 'B≈S j':~S j/ j/28.6 (1 _ ji6 j7 j L#.P# ..### #.# #P.###.## #..P #..# #.####.P# #.# ##≈≈###...# #.###≈≈≈≈~P@>## #..##≈≈≈~~~S..# ##..~~~~≈≈~P## ######≈≈≈≈≈#### #P... jb \# ######  ##.#  #~# ################~#######[....#..^..#~'~~~~~##... j  j# .=9 j!  j F _The water moccasin bites you but does no damage. j  You closely miss the water moccasin. The water moccasin bites you! j `68----10.5 (0.9 j,  jE 3 _The water moccasin bites you. j  You sock the water moccasin!  Your weapon exudes an aura of protection.  The water moccasin is heavily wounded. j"L20 = jO 1.4 jf  jQ#[ _The water moccasin barely misses you. jj ~You closely miss the water moccasin. You headbutt the water moccasin!  You kill the water moccasin! jrS j@xZ----8-2.2 (0.8 j* jW _Trog accepts your kill. jT  j o Ability - do what?Cost j Failure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety- j 10%  c - Brothers in ArmsPiety-- j p61% [?] toggle between ability selection and description. j j ju ##.P# #.#judgestillwater the Cleaver  #..## #.#Minotaur of Trog ****..  #.## ##.#Health: 68/79 ====================----  #..# #P.##Magic: 8/8========================  ##.## #..P#AC: 20  Str: 32  #..# #.###EV: 9Int: 4  ##.P# #.#SH: 0Dex: 16  ##≈≈###...# #.## j5XL:  9 Next: 58% Place: Dungeon:6  #≈≈≈≈~P@>## #..##Noise: =--------  Time: 8412.2 (0.0)  ≈≈≈~~~~..# ##..#b) +5 dire flail (protect)  ~~~~≈≈~P## ####.# ## Throw: 7 boomerangs  ≈≈≈≈≈#### #P...# #.  ≈≈≈≈###...# #.  ######.## #.   #~##.   ################~########.   #[....#..^..#~'~~~~~##.... Your weapon exudes an aura of protection.  jThe water moccasin is heavily wounded. _The water moccasin barely misses you.You closely miss the water moccasin. You headbutt the water moccasin!  You kill the water moccasin!  jX_Trog accepts your kill. j!  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.##  ##.## #..P#  #..# #.###  ##.P# #.#  ##≈≈###...# #.##  #≈≈≈≈~P@>## #..##  ≈≈≈~~~~..# ##..#  ~~~~≈≈~P##   ≈≈≈≈≈####   ≈≈≈≈#   #### ##.##  #~#  #[^A red film seems to cover your vision as you go berserk! j=103/118-3.2 (17 boomerangsBerserk  j jG _You feel yourself moving faster! You feel mighty! jM- j jđH _No target in view! j jE j jH _No target in view! jǶ I j; H _No target in view! j  j+  j!  juW  You start resting. j jr&0 j"*9 (0.7 j\$ j(k _You feel a strong urge to attack something. jI jW j`13 Berserk  jm _You start resting. jk  j(4.6 jJ`4=5.3 (1.4 j j@c _You feel your anger nearly subside. j je jK jW  You start resting. j^##.P# #.# #..## #.# #.## ##.#  jQV#..# #P.## ##.## #..P# #..# #.### ##.P# #.#  ##≈≈###...# #.##  #≈≈≈≈~P@>## #..##  jƹ ≈≈≈~~~~..# ##..#  ~~~~≈≈~P##  7 boomerangs ≈≈≈≈≈####   ≈≈≈≈#   j #### ##.## #~#   j @ #[^ jK&  jqN0.0  You are no longer berserk. j69/79 -6.0 (0.7Slow -Berserk  j j _You are exhausted. You feel yourself slow down. jJ{  j{  jl|  jM  j x70= j|  j  j  je U1= j  jp , jI  jP  j %2 jq  j|  j0 , j  j K3= j  j  j  j͘  j  j U4= j͛  jݝ  j-  j  jt  j %5 j  jX  j  j  jר  jO K6= j/  j  j  j%  j  j U7= jݲ  j , jF  j  j6 %8 j!  j  j  jڼ  j k _You start resting.HP restored. jj  jO 043.0 (27.0) j b9=4.5 (28.5 _ j  j+  j' I j(  j- , j.  jC.  j0/  j2  jH2  j@3  j"6 O= jr7  j9  j9  j:  j.> B jO@  j@  jVA  jE  jG  jG  jJ  jxJ  jK  j:N , juO  jR  jRR  juS  jU  j=V  jW  jY , jlZ  jm\  j\  j]  j0` W _You start waiting. jf  jn /65.5 (21.0 jn 97.0 (22.5 j:t  jw [ _You feel yourself speed up. jÊ j- j j j, j jM j  j, j j j! j jF j j~ jd j j j\ j jw j, jM j| j jͭ j, j jճ, j! j jL, jt, j9 jо, jܿ jT, jl jW _You start waiting. j j"/82.0 (15.0 j63.0 (16 j@ j{c _You recover from your berserk rage. j jX j j1 jjA  You enter the shallow water. j?Water  j jN _Moving in this stuff is going to be slow. j j+ j~ j j j  jB j! j$ jF% j& j) j+ j\, j- j/ j2 jZ2 j3 j6 jF8 j&9 j9 j; j > j:> jq? j@ j|B jB j>C jD j^F jF jF j<~  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #..# #P.#  ## ##.## #..P  #~# #..# #.##  #≈###### ##.P# #.#  ##@##≈≈###...# #.##99  #~##≈≈≈≈~P.>## #..#  ##~≈≈≈~~~~..# ##..  #≈~~~~≈≈~P## ###  #≈≈≈≈≈≈#### #P..  ##≈≈≈≈## ##.. ###### ##.# #~#  ################~# jD j jچy _Partly explored, unvisited transporter and can't reach some places. jZg jg jh j0.0)~.~≈≈≈~~~~~~~~ j3 jߚy _Partly explored, unvisited transporter and can't reach some places. j j j je j3 j!y _Partly explored, unvisited transporter and can't reach some places. j^\  j]] 3 j  j 3 j y _Partly explored, unvisited transporter and can't reach some places.j)W  ##.P# #.  #..## #.  ##.  #..# #P.  ## ##.## #..  #~# #..# #.#j*  #≈###### ##.P# #.  ##~##≈≈###...# #.#  ≈≈~P.>## #..  ##~≈≈≈~~~~..# ##.  #≈~~~~≈≈~P## ####  #≈≈≈≈≈≈#### #P.  ##≈≈≈≈## ##  ###### ##   #~ ################~  #[....#..^..#~'~~j@2j|35500.6 (1.6 _j`:jE jF jK jIN j  #..## ##.# ##.P# #.# #..# #.## ##.# #..# #P.# ## ##.## #..P #~# #..# #.# #≈###### ##.P# #.#  ####...# #.## #~##≈≈≈≈~P.>## #..# ##~≈≈≈~~~~..# ##.. #≈~~~~≈≈~P## #### #≈≈≈≈≈≈#### #P. ##≈≈≈≈## ##.. j< ########.# #~# ################~#j jV '2.2j j͜ j? jD Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportationi - a scroll of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  I - a scroll of immolation  N - a scroll of noise jE C c - a scroll labelled SONOJEOSETE  q - 3 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selectedj I  #..## ##.# judgestillwater the Cleaver ##.P# #.# Minotaur of Trog ****.. #..## #.# Health: 79/79 ======================== #.## ##.# Magic: 8/8======================== #..# #P.# AC: 13Str: 32  ####.## #..P EV: 9Int: 4  #~##..# #.## SH: 0Dex: 16  #≈###### ##.P# #.# XL:  9 Next: 58% Place: Dungeon:6  ##@##≈≈###...# #.## Noise: ---------  Time: 8502.2 (0.0)[1jk K  #~##≈≈≈≈~P.>## #..# b) +5 dire flail (protect)  ##~≈≈≈~~~~..# ##.. Throw: 7 boomerangs #≈~~~~≈≈~P## ####. Water  #≈≈≈≈≈≈#### #P... ##≈≈≈≈## ##...  ########.#  #~#  ################~# You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. #..## ##.# judgestillwater the Cleaver ##.P# #.# Minotaur of Trog ****.. #..## #.# Health: 79/79 ======================== #.## ##.# Magic: 8/8[jm 34m======================== #..# #P.# AC: 13Str: 32 ## ##.## #..P EV: 9Int: 4 #~# #..# #.## SH: 0Dex: 16 #≈###### ##.P# #.#  XL:  9 Next: 58% Place: Dungeon:6 ##@##≈≈###...# #.## Noise: ---------  Time: 8502.2 (0.0) #~##≈≈≈≈~P.>## #..# b) +5 dire flail (protect) ##~≈≈≈~~~~..# ##.. Throw: 7 boomerangs #≈~~~~≈≈~P## ####. Water  #≈≈≈≈≈≈#### #P... ##≈≈≈≈## ##...  ###### ##.#  #~#  ################~#  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  Bjn Tlink to where?Press: ? - help, Dir - move targetjG A*@jC*≈jn #..# #. judgestillwater the Cleaver #)## #. Minotaur of Trog ****.. #..## ## Health: 79/79 ======================== ##.P# # Magic: 8/8======================== #..## # AC: 13Str: 32 #.## ## EV: 9Int: 4 ### #..# #P SH: 0Dex: 16  ##..# ##.## #. XL:  9 Next: 58% Place: Dungeon:6  #@##..# #. Noise: ---------  Time: 8502.2 (0.0)  ##≈#[jp{40m##### ##.P# #. b) +5 dire flail (protect)  ##§##≈≈###...# #. Throw: 7 boomerangs  #~##≈≈≈≈~P.>## #. Water   ##~≈≈≈~~~~..# ## #≈~~~~≈≈~P## ###  #≈≈≈≈≈≈#### #P.  ##≈≈≈≈## ##.  ########  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  Blink to where?Press: ? - help, Dir - move target~ _ Blink to where?  Press: ? - help, Dir - move targetSplash!=====3.2 (1jd _As you read the scroll of blinking, it crumbles to dust.j ##.# #. #..# #.# #)## #.. #..## ##. ##.P# #. #..  #.## ##. ## #..# #P ##@.# ##.## #. #~##.J# #..# #.# ##≈###### ##.P# #.# ##~##≈≈###...# #.# #~##≈≈≈≈~P.>## #.. ##~≈≈≈~~~~..# ##. J   jelly (wandering) #≈~~~~≈≈~P## #### #≈≈## #P.. ##≈≈≈≈##..j J.  You encounter a jelly.jy-----4jQ7p _The jelly quivers.j 1 ##.# #..# #..# #.# #)## #..#j  #..## ##.# ##.P# #.# #..## #.# #.## ##.# #### #..# #P.# ##.@# ##.## #..P #~##J.# #..# #.# ##≈###### ##.P# #.# j5  ##~##≈≈###...# #.# #~##≈≈≈≈~P.>## #..# ##~≈≈≈~~~~..# ##. #≈~~~~≈≈~P## ####. #≈≈≈≈≈≈#### #P.jU { ##≈≈≈≈## ##.jh=----5jO#R _The jelly hits you but does no damage.j` _The jelly quivers. _The jelly hits you but does no damage.  You sock the jelly!  Your weapon exudes an aura of protection.  Your hands burn!  The jelly is almost dead.jz6-20 =j 6.1 (0.9jq j*R _The jelly barely misses you.j .  You hit the jelly. Your hands burn! You headbutt the jelly.  You kill the jelly!jXSj3f3--9-j]9 (0.8jljW _Trog accepts your kill.j#  #..# #.##  #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #### # #..# #P.# ##..##.# ##.## #..P #~##@.# #..# #.### ##≈###### ##.P# #.#  ##~##≈≈###...# #.# #~##≈≈≈≈~P.>## #. ##~≈≈≈~~~~..# # ≈~~~~≈≈~P## ####.# #≈≈≈≈≈≈#### #P...# ##≈≈≈≈## ##...# #### ##j+ j, 4---7.9 (1.0j&2 jo3 jje% #..# #.##  #)## #..#  #..## ##.#  ##.P# #.#  #..## #.#  #.## ##.#  #### ## #..# #P.##  ##..##.# ##.## #..P#  #~##.@# #..# #.###  ##≈###### ##.P# #.#  ##~##≈≈###...# #.##  #≈~~~~≈≈~P## ####.# #≈≈≈≈≈≈#### #P...# ##≈≈≈≈## ##...# ###### ##.##jvj7@-8jsjvjB ##.# #. §≈§≈§ #..# #.##  §≈§:≈ #)## #..#  §≈≈.. #..## ##.#  §§B._ ##.P# #.#  §..> #..#  #.. #.## ##.#  ####.## #..# #P.##  ##..##@# ##.## #..P#  #~##..## #..# #.### ##≈###### ##.P# #.#  ####...# #.## #~##≈≈≈≈~P.>## #..## ##~≈≈≈~~~~..# ##..# B[jpm   bombardier beetle (asleep) #≈~~~~≈≈~P## ####.# #≈≈## #P...# ##≈≈≈≈##...#j  §BYou encounter a bombardier beetle.Found Mipsufik's Folio of the Summer. Found a candlelit altar of Ignis.j≈≈§§§≈§≈Bjk&9jSB_j89 _Found an escape hatch in the floor.j@ ##.# #..##  §≈≈≈§ #..# #.##  §≈≈§≈ #)## #..#  §§≈§.. #..## ##.#  §§§._ ##.P# #.#  ≈B.> #..## #.#  #.. #.## ##.#  ####.## #..# #P.##  ##..##@# ##.## #..P#  #~##..## #..# #.###  ##≈###### ##.P# #.#   #.##  >## #..##   ##..#          j[##.# #..##  §≈≈≈§ #..# #.##  §≈≈§≈ #)## #..#  §§≈§.. #..## ##.#  §§§._ ##.P# #.#  ≈B.> #..## #.#  #.. #.## ##.#  ####.## #..# #P.##  ##..##@# ##.## #..P#  #~##..## #..# #.###  ##≈###### ##.P# #.#    >##   ##..#       [3j'-9;49mjhjh _A bombardier beetle is nearby!jS   #.## ##..#  §§§§≈# ##.# #..##  §≈≈≈§## #..# #.##  §≈≈§≈≈# #)## #..# ≈§..%## #..## ##.#  §§§§._.B# ##.P# #.# ≈B.>..# #..## #.#  #...# #.## ##.  ####@## #..# #P.##  ##..##.# ##.## #..P#  #~##..## #..# #.### ≈###### ##.P# #.  ##~##≈≈###...# jT #  #~##≈≈≈≈~P.>## #..##B 2 bombardier beetles (1 asleep) #~≈≈≈~~~~..# ..#  #≈~~~~≈≈~P## ####.#  #≈≈≈≈≈≈#### P...#jMX .BYou encounter a bombardier beetle.jf d§§§§≈§≈≈§≈≈:§≈.._.B§Bjg /510jrt ?%_j=w . _Found a scarab talisman.j? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--63% [?] toggle between ability selection and description.jn je j  #.## ##..# judgestillwater the Cleaver  §§§§≈§# ##.# #..## Minotaur of Trog ****..  ≈≈§≈≈## #..# #.##Health: 75/79 ======================--  §≈≈:≈≈# #)## #..#Magic: 8/8========================  §§§≈..%## #..## ##.#AC: 20  Str: 32  §§§.._.B# ##.P# #.#EV: 9Int: 4 §..>..# #..## #.#SH: 0Dex: 16 #B[39j ;49m..# #.## ##.#XL:  9 Next: 59% Place: Dungeon:6  ####@## #..# #P.## Noise: ---------  Time: 8510.9 (0.0)  ##..##.# ##.## #..P# b) +5 dire flail (protect)  #~##..## #..# #.### Throw: 7 boomerangs  ##≈###### ##.P# #.#  ##~##≈≈###...# #.##  #~##≈≈≈≈~P.>## #..## BB 2 bombardier beetles  ##~≈≈≈~~~~..# ##..# #≈~~~~≈≈~P## ####.# #≈≈≈≈≈≈#### #P...#You encounter a bombardier beetle.Found Mipsufik's Folio of the Summer. Found a candlelit altar of Ignis. _Found an escape haj~ tch in the floor. _A bombardier beetle is nearby!You encounter a bombardier beetle. _Found a scarab talisman.j   #.## ##..#  §§§§≈§# ##.# #..##  ≈≈§≈≈## #..# #.##  §≈≈:≈≈# #)## #..#  §§§≈..%## #..## ##.#  §§§.._.B# ##.P# #.#  §..>..# #..## #.#  #B..# #.## ##.#  ####@## #..# #P.##  ##..##.# ##.## #..P#  ## #..# #.###   ##.P# #.#   #.##  >## #..##   ##..#       A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!j% **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.j ≈§≈§§§§§§.>..jA 112/11813 ===1.9 (17 boomerangsBerserk Fire jy jc m _You are covered in liquid fire! Move or burn!j.  The burning spray hits you. _You are covered in liquid fire! Move or burn!sock the bombardier beetle!  Your weapon exudes an aura of protection.  You headbutt the bombardier beetle!  You kill the bombardier beetle!jU §§≈≈≈≈§≈§§   bombardier beetle  Trog accepts your kill.jp0/12020 61-2.5 (0.6jjZ _The liquid fire burns you!jȖK#..###...# ≈≈§≈§≈ #.## ##..# ≈§§≈≈≈≈# ##.# #.≈§≈§≈≈## #..# #.## §≈§:≈≈# #)## #..# §§§≈..%## #..## ##.# §§§§._.B# ##.P# #.# §§.>..# #..#  #..@# #.## ##.# ##.## #..# #P.## ##..##.# ##.## #..P# #~##..## #..# #.#####≈###### ##.P# #.# ####...# #.## #~##≈≈≈≈~P.>## #..## ##~≈≈≈~~~~..# ##..# #≈~~~~≈≈~P## ####.# jޙ .BYou shake off some of the fire as you move.j§≈≈§≈≈§≈≈§≈≈§§§§≈§≈jG08----3.1jjbZ _The liquid fire burns you!jG §≈§≈≈§≈§§§≈≈≈ You puncture the bombardier beetle!  The bombardier beetle is severely wounded.jtHg6-==6 (0.5jTjWZ _The liquid fire burns you!j[3 ≈≈≈≈≈≈≈§≈§§≈≈:§§≈§≈§≈§..≈≈§≈.§§ You hit the bombardier beetle.  The bombardier beetle is almost dead.5-4.2 (0.6 _The liquid fire burns you!j †You barely miss the bombardier beetle. You headbutt the bombardier beetle.  You kill the bombardier beetle!j2 5 §≈≈§≈≈§§§§≈≈≈§§§§≈≈§≈§≈≈.≈≈≈≈≈≈§≈...Trog accepts your kill.j 2-3-8 _The liquid fire burns you!j j t _Your base Maces & Flails skill increases to level 6!j 3j j H _No target in view!jF=j>jDjGH _No target in view!jbjjjH _No target in view!jM#......##≈§ .###.≈§≈§≈≈ #.## ##..≈§≈≈§§§# ##.##§§§## #..# #.#≈≈≈:≈≈# #)## #.§≈§≈≈..%## #..## #≈≈.._..# ##.P≈≈§≈..>@.# #..## #≈###...## #.## ##.#  ####.## #..# #P.##..##.# ##.## #..P #~##..## #..# #.### j;  §≈≈≈§≈§You shake off some of the fire as you move.1--5.5 (0.7jjS _The liquid fire burns you!j~ _You see here a bombardier beetle corpse.jm? M ########  ##......##≈§ .###.≈≈§≈§≈≈ #.## ##..§# ##.##≈≈≈≈§§§## #..# #.#§≈≈≈≈:≈≈# #)## #.≈§≈≈..%## #..## #§≈≈.._@.# ##.P≈≈≈≈..>†.# #..## #§###...## #.## ##.#  ####.## #..# #P.# ##..##.# ##.## #..P# j^L §§≈≈≈≈§§≈≈≈§§§§You shake off the liquid fire.jO L-6.2j}V jY k _You feel a strong urge to attack something.j: c ### ##......###≈§ #..###...##≈≈§≈§≈≈ #.## ##..##≈≈≈§§§§# ##.# #..##≈§§§§## #..# #.##≈§≈:≈≈# #)## #..#≈§≈≈..%## #..## ##.# §§≈≈..@..# ##.P# #.# §§≈≈..>†.# #..## #.# #§###...## #.## ##.# ####.## #..# #P.## ##..##.# ##.## #..P# #~##..## #..# #.### ##≈###### ##.P# #.# ##~##≈≈###...# #.## #~##≈≈≈≈~P.>## #..######≈≈≈§§§§≈§≈§.8 (0.6Berserk jh' _ _There is a candlelit altar of Ignis here.jH # ## ##......#####≈§ #..###...##≈≈§§§≈≈ #.## ##..##≈§§§≈§§# ##.# #..###≈≈≈≈§§§§## #..# #.###≈≈≈≈§§:≈≈# #)## #..##≈≈≈§≈≈..%## #..## ##.# §§≈≈.@_..# ##.P# #.# §§≈≈..>†.# #..## #.# #§###...## #.## ##.## ####.## #..# #P.## ##..##.# ##.## #..P# #~##..## #..# #.### ##≈###### ##.P# #.# ##~##≈≈###...# #.## #~##≈≈≈≈~P.>## #..##jU   ##  ###≈§  ##≈≈§§§≈≈ #.##  ##≈§§§≈§§# ##.#  #≈≈≈≈§§§§## #..# #.##  #≈≈≈§§§§≈§# #)## #..#  #≈≈≈§§§§.%## #..## ##.# jH% §§§§.@_..# ##.P# #.#  §§≈≈..>†.# #..## #.#  #§###...## #.## ##.#  # ####.## #..#  ##..##.# ##.##  ## #..#   ##.P# #.#   #.##  >##  You feel your anger nearly subside. You are no longer berserk.67/80 7.5 (0.77 boomerangsSlow -Berserk j^9%jx _You are exhausted. You feel yourself slow down.j M   ########  ## #......##≈§ .###.≈§§§≈≈ #.## ##..#≈§§≈§§§# ##.##≈§≈§§## #..# #.#≈§# #)## #.j #≈≈≈§§§@.%## #..## #§§.._..# ##.P§§≈≈..>†.# #..## §###...## #.## ##.#   # ####.## #..# #P.###js #§≈§ §#≈§≈≈#§≈§≈≈§j G813 9.0 (1.5j :_j` jG M##### ##### # ########  ####≈ §≈ ##......##≈§§§ §.###.≈≈§≈≈# #.## ##..#≈§≈§≈§≈# ##.##≈§≈## #..# #.#≈§# #)## #.#≈≈≈§§§§§%## #..## #§§.._..# ##.P§§≈≈..>†.# #..##   #§###...## #.## ##.##jl j ## ### #§≈ §≈≈§§§≈≈≈##§§§≈≈≈#≈≈≈§≈≈§§##§§#jK ..§≈≈.._§≈j] (20.5j 8_j _You see here Mipsufik's Folio of the Summer. j   ####### ########## ####§≈ §≈ ##......#####≈§≈§§§# #..###...≈§§≈≈≈≈## ##§##.# #..##≈≈≈§≈≈§§## #.## #≈≈≈§§§:§§# #)## #...§## #..## ###≈§≈≈≈.._§.# ##.P# #§≈§≈≈..>†.# #..###§###...## #.## ##  ##~##≈≈###...# #.## j0:###### ####≈≈ ≈≈§≈§§≈#§§§≈§≈§##§§§§§≈≈≈≈:≈≈.≈≈≈#92.0 _ j(5B_ jo7 jP  ######### ####≈≈ ≈≈ ##......#####≈§≈§§≈# #..###...§§§≈§≈§### ##§§≈≈# ##.# #..##≈≈≈≈≈≈§§## #.## #§≈≈§§≈:≈§# #)## #..#≈§≈§§§..§## #..## ###≈≈≈≈≈.@_..# ##.P# >†.# #..####§###...## #.## # # ####.## #..# #P.###   #~##≈≈≈≈~P.>## #..## [9; jQ 17H j\ #####≈≈≈≈≈###≈§§≈≈≈###≈§§≈≈##§≈#≈≈≈≈≈≈≈≈#§≈≈≈§§#≈§§§≈≈..%#≈≈≈≈§§#≈§§###≈ j] '3.5 jZl 7_ jm  jώ ≈≈≈≈≈ ##......#####≈§§≈≈≈# #..###...#≈§§≈≈≈§## ##§≈§§§≈≈# ##.# #..##≈≈≈≈≈≈≈≈## #.## #§≈≈≈§§:≈§# #)## #..≈§§§≈≈..%## #..## ##§§._..# ##.P# §§≈≈.@>†.# #..###≈###...## #.## # # ####.## #..# #P.## ##..##.# ##.## #..P  ##~≈≈≈~~~~..# ##..#  jәj##≈§≈≈≈≈#§§§§§≈§###§≈§≈≈≈≈#§§≈≈§§≈§§:§≈§§ jV70=5.0 j)@%_ j!j% ≈§≈≈≈≈# #..###...§§§§§≈§## ####§≈§≈≈≈≈# ##.# #..#≈≈≈§§≈≈§## #.## §≈§≈§§:§≈# #)## #..≈§§§≈≈.§%## #..## ##§§._..# ##.P# ≈..>†.# #..###≈###@..## #.## # # ####.## #..# #P.## ##..##.# ##.## #..P~##..## #..# #.## #≈~~~~≈≈~P## ####.# !j܎##≈§§≈≈≈§###≈##≈≈≈§≈#≈§§≈§≈:≈§§≈≈§§..≈§≈≈.§!j*o6.5_!j!j!j!jV!juO ###≈§≈≈≈≈# #..###...#  ##≈≈≈≈≈≈§# #.## ##..#  ##≈≈≈≈≈≈≈# ##.# #..##  #≈≈≈§≈≈≈§## #..# #.##  #≈§§≈§≈:≈≈# #)## #..#  #§§≈≈§§..%## #..## ##.#  #≈≈§≈≈.._..# ##.P# #.#  #≈§§§≈.§>†.# #..## #.# !jv ###≈###.@.## #.## ##.#  # ####.## #..# #P.##  ##..##.# ##.## #..P#  #~##..## #..# #.###  ##~##≈≈###...# #.## #~##≈≈≈≈~P.>## #..## ##~≈≈≈~~~~..# ##..# #≈~~~~≈≈~P## ####.#!jʂ#≈≈≈≈≈≈≈≈≈≈§§§≈≈≈§≈§§≈≈§≈..!j˃_1=8.0!jR%_!j"j3"j"j?B"j;2"j"jm#"j#"jK%"j("j )%3"j+"j.,"j/"j5a4="j5"j9,"j^%5=67="j`"j`U8="jb"jg"jh"jj"j(o"jqo%9"jp"jst"jt"jLv"jpzk _You start resting.HP restored."jn#≈§§≈§≈≈#§≈§≈§§§§§§≈≈≈≈§≈§§§§≈§≈§≈≈§§§.%≈§≈≈§§§_"jF§≈≈§"jr ≈§§≈≈#§≈≈≈≈§≈≈≈≈§≈≈≈≈≈§≈53.5 (25.5)"jmc80=5.0 (27.0 _"jA_"jF"j."j"jJ"j"j,"j"j,"j"j,"j."jO="j#n"j"j"j ,"j| "j'W _You start waiting."jt#§§§§≈≈≈#≈§≈§≈≈≈#§≈≈§≈≈§§§≈≈≈≈§§§≈≈≈≈§..%≈§≈≈§.._"j!≈"j,≈§§≈≈§≈#§§≈§≈§≈#≈≈≈≈≈≈§≈§§≈≈≈≈:§≈≈≈≈§≈65.5 (10.5"j-97.0 (12.0"jxIA_"j8J "jJU_You feel yourself speed up."j"j"jk"jM ,"j{ ,"j ,"j ,"jo "jV B"j2 "jw "j "j ,"j "j! "j! "j|# "j& "j2' "j( "j, ,"j, "j0 "jW0 "jZ2 "j4 ,"j9 ,"j< ,"j#? ,"j@ "jQD "jD "jF "jL B"jP W _You start waiting."j7W U#§§§§§§§≈≈§≈≈§≈≈§§§≈≈§§≈≈≈:≈§§§≈≈§≈§"jaa &≈§≈§≈#§§≈≈≈§≈≈≈≈≈≈§≈§≈≈≈82.0 (15"jsd 63.0 (16"jj "j8m c _You recover from your berserk rage."jN) 3"j , "j/ "j4 "j\ R"j] "jk` ,"jl "jo ,"j r "jYt ,"ju "jy ,"j{ "j  ,"jV "j} ,"j "j ,"j "j* ,"j} "jJ ,"j| "j& ,"j "jȲ "j+ "jж "j "jD "j/ "j ,"j] "j ,"j "j "jW "j "jM "j "j "j "j "j! "j ,"j "j ,"j "jB ,"j "j ,"j "j ,"jW "j] ,"j "j  "j "j "jN B"j ,"jR "j+ "jh "j "j ,"j "j( ,"j-+ B"j- "j0 ,"j3 "jE7 "jG "jH "jI "j8K "jP ,"jS "jV ,"jY "j ] "j] "j%_ "joc ,"j, B"j` "j "j' "j "j̺ "j "j "j "jG "j "j "j "j "jy ,"j "jK ,"j X"j ,"j "jT "j "j "jV" "j" "j$ "j9 "jD ,"jF "jAU ,"jIX "j|\ ,"j_ "j\b ,"jc "jf ,"jh "j\k "jk "j,m "jr ,"js "jw ,"j{ ,"j9| "j} "jՀ ,"jX "j ,"j "jo ,"j "j ,"jS "j ,"j` "jn "j "j "j ,"j "j "j^ "j "j ,"j] "j ,"j "j ,"j} "j; ,"j "j ,"jo "j ,"j "j ,"j "j6 "j "j "jo "j "j "jp ,"j "jQ ,"j "j< "j "j "jh ,"j="j#K §§≈§##§≈§§§§≈#≈§§§§≈§≈≈≈§≈≈§§≈§≈§≈..%≈§§≈§.._§ _You start waiting."j]#≈§≈§§§§#≈≈≈§§§§≈≈§≈§≈:≈§≈§§§≈≈§§682.0 (993.0 (100.0)"j#S%_"j&# _Done waiting."j ###≈§≈≈≈≈# #..###...#  ##≈≈§§§≈§# #.## ##..#  ##§§≈§§§§# ##.# #..##  #≈≈≈§§§§§## #..# #.##  #≈≈§≈§≈:≈§# #)## #..#  #≈§§§≈≈..%## #..## ##.#  #≈§≈≈§.._..# ##.P# #.#  #§§§§≈..>†.# #..## #.#  ###≈###..@## #.## ##.#  # ####.## #..# #P.##  ##..##.# ##.## #..P#"j  #~##..## "j9≈§§≈§§§§≈≈§≈§4.0)"j!"j}##j"#j~#j#j#jWv  ###≈§≈≈≈≈# #..###...#  ##≈≈§≈§§§# #.## ##..#  ##§≈≈≈§§§# ##.# #..##  #≈≈§§§§≈§## #..# #.##  #≈≈§≈≈≈:≈§# #)## #..#  #§§§§≈§..%## #..## ##.##j*  #§≈§≈§.._..# ##.P# #.#  #§§§§≈..>†.# #..## #.#  ###≈###.@.## #.## ##.#  # ####.## #..# #P.##  ##..##.# ##.## #..P#  #~##..## #..# #.###   ##≈###### ##.P# #.#   ##~##≈≈###...# #.##   #~##≈≈≈≈~P.>## #..## #jv  ##~≈≈≈~~~~..# ##..#   #≈~~~~≈≈~P## ####.##jK≈≈≈≈§§§##§§§§§§§§≈≈§≈≈≈≈§§§#j&5#j78_#j1#j'=   ###≈§≈≈≈≈# #..###...#  ##≈≈≈≈§§§# #.## ##..#  ##§§§≈§§§# ##.# #..##  #≈§§§§§≈≈## #..# #.##  #≈≈§§≈≈:≈§# #)## #..#  #§§§≈≈≈..%## #..## ##.##j(> I  #§≈§§§.._..# ##.P# #.#  #§§§§§..>†.# #..## #.#  ###≈###@..## #.## ##.#  # ####.## #..# #P.##  ##..##.# ##.## #..P#   #~##..## #..# #.###   ##≈###### ##.P# #.#  ##~##≈≈###...# #.##   #~##≈≈≈≈~P.>## #..##   ##~≈≈≈~~~~..# ##..#   #≈~~~~≈≈~P## ####.# #jI #≈#≈§≈§§≈≈≈#jI &6#jmS B_#jT #j` #ja #ji #jk $jr ###≈§≈≈≈≈# #..###...#  ##≈≈≈≈§§§# #.## ##..#  ##§§§≈§§≈# ##.# #..##  #≈§≈§§≈≈≈## #..# #.##  #≈≈§§≈≈:≈§# #)## #..#  #§§≈≈≈≈..%## #..## ##.#  #§≈§§§.._..# ##.P# #.#  #§§§§§..>†.# #..## #.#  ###≈###.@.## #.## ##.# $jg@ # ####.## #..# #P.##  ##..##.# ##.## #..P#  ##~##≈≈###...# #.## #~##≈≈≈≈~P.>## #..## ##~≈≈≈~~~~..# ##..# #≈~~~~≈≈~P## ####.#$j #§≈§≈§§≈#≈≈§≈≈≈§≈≈≈≈§≈≈$jB&7$jY8_$jd$j ###≈§≈≈≈≈# #..###...# $j ##§≈§≈§§≈# #.## ##..#  ##§§§≈§§≈# ##.# #..##  #≈≈≈§≈≈≈≈## #..# #.##  #≈≈§≈≈§:≈§# #)## #..#  #§≈≈≈≈≈..%## #..## ##.#  #≈≈≈§≈.._..# ##.P# #.#  #§§§≈§..>†.# #..## #.#  ###≈###..@## #.## ##.#  # ####.## #..# #P.##  ##..##.# ##.## #..P#  #~##$j..## ≈≈§≈≈§§≈≈§§§≈§≈≈≈§:≈≈§≈≈§≈8%_$je4$j$j[ M##≈≈≈≈≈ ##......##§≈≈≈.###.§≈≈≈§≈≈# #.## ##..#≈§§≈≈§≈# ##.##§§§≈§≈≈## #..# #.#≈≈≈≈≈§:≈≈# #)## #.§≈≈§≈≈..%## #..## #≈≈≈≈≈.._..# ##.P§§≈§≈..>@.# #..## ###≈###...## #.## ##.# # ####.## #..# #P.#$jn   ##..##.# ##.## #..P#$j -≈≈§§≈≈§§≈§≈§≈§≈≈≈≈§§§≈§§§≈≈≈§≈§$j &9$j 8_$j ~ _You see here a bombardier beetle corpse.%j:[[?25h[?0c  Search for what [Enter for "."]? &jY [?25l[?1c&jbk&jm40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a candlelit altar of Ignisb - [D:6] an escape hatch in the floor  c - [D:6] a scarab talisman  d - [D:6] Mipsufik's Folio of the Summere - [D:6] a +0 flail (1 further duplicate)  f - [D:6] an escape hatch in the floor  g - [D:6] a robe (2 further duplicates)  h - [D:6] a +0 battleaxe  i - [D:6] a +0 leather armour (6 further duplicates)  j - [D:6] a +0 scale mail (1 further duplicate)  &joLk - [D:6] a +0 spear (1 further duplicate)  l - [D:6] a +0 whip (1 further duplicate)  m - [D:6] a +0 dagger (3 further duplicates)  n - [D:6] a +0 plate armour (1 further duplicate)  o - [D:6] a +0 robe (4 further duplicates)  p - [D:6] a +0 scimitar (1 further duplicate)  q - [D:6] a +4 whip of electrocutionr - [D:6] a stone staircase leading up  s - [D:6] a +0 short sword (1 further duplicate)  t - [D:6] a +0 club (1 further duplicate)  u - [D:6] a +0 falchion (1 further duplicate)  v - [D:6] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&jgA'j 'j''j +  c - [D:6] a scarab talisman  d - [D:6] Mipsufik's Folio of the Summere+0 flail (1 further duplicate)  f - [D:6] an escape hatch in the floor  grobe (2 further duplicates)  h - [D:6] a +0 battleaxe  i+0 leather armour (6 further duplicates)  jscale mail (1 further duplicate)  kspear (1 further duplicate)  lwhip  mdagger (3 further duplicates)  nplate armour (1 further duplicate)  orobe (4  pscimita  q - [D:6] a +4 whip of electrocution  rstone staircase leading up  s - [D:6] a +0 short sword (1 further duplicate)  t+0 club (1 further duplicate)  ufalchion  vstone staircase leading up  wtrident  xwar axe11%'jQQ5 h - [D:6] a +0 battleaxe  j - [D:6] a +0 scale mail (1 further duplicate)y - [D:6] a chain mail (1 further duplicate)  z - [D:6] a plate armour22(jN j - [D:6] a +0 scale mail (1 further duplicate)  l - [D:6] a +0 whip (1 further duplicate)A - [D:6] a rimehorn talisman  B - [D:6] a +0 chain mail (1 further duplicate)33(j l - [D:6] a +0 whip (1 further duplicate)  q - [D:6] a +4 whip of electrocutionC - [D:6] a +0 mace (1 further duplicate)  D - [D:6] a +0 mace of protectionE - [D:6] an escape hatch in the ceiling  F - [D:6] a stone staircase leading up55(j G q - [D:6] a +4 whip of electrocution  s - [D:6] a +0 short sword (1 further duplicate)G - [D:6] a +0 hand axe  H - [D:6] a stone staircase leading down66(jӯ  I - [D:6] a stone staircase leading down72)jv!  s - [D:6] a +0 short sword (1 further duplicate)  u - [D:6] a +0 falchion (1 further duplicate)J - [D:6] a burning altar of Makhleb7)jZ u - [D:6] a +0 falchion (1 further duplicate)  v - [D:6] a stone staircase leading upK - [D:6] an escape hatch in the floor  L - [D:6] a parchment of Dimensional Bullseye88)j˼  v - [D:6] a stone staircase leading up  x - [D:6] a war axeM - [D:6] a stone staircase leading down94)j  x - [D:6] a war axe  y - [D:6] a chain mail (1 further duplicate)N - [D:6] a transporterbot*j7*j   y - [D:6] a chain mail (1 further duplicate)  z - [D:6] a plate armour*jʦ*jl*j  z - [D:6] a plate armour  A - [D:6] a rimehorn talisman*j *jȩ +j1  A - [D:6] a rimehorn talisman  B - [D:6] a +0 chain mail (1 further duplicate)+jr+jQ  B - [D:6] a +0 chain mail (1 further duplicate)  E - [D:6] an escape hatch in the ceiling,j|,j,j  #####≈≈≈≈≈ ##......##judgestillwater the Cleaver  ###§≈≈§§≈# #..###...#Minotaur of Trog ****..  ##§≈≈≈§§≈# #.## ##..#Health: 80/80 ========================  ##≈≈§≈§≈§# ##.# #..##Magic: 8/8========================  #≈≈≈≈≈§§≈## #..# #.##AC: 13,jStr: 32  #≈≈§≈§§§≈≈# #)## #..#EV: 9Int: 4  #§≈≈≈≈≈§.%## #..## ##.#SH: 0Dex: 16 ,jy #≈≈≈≈≈.._..# ##.P# #.#XL:  9 Next: 63% Place: Dungeon:6  #§§≈≈≈..>@.# #..## #.#Noise: ---------  Time: 8689.0 (0.0) ,jUQ ###§###...## #.## ##.#b) +5 dire flail (protect)  # ####.## #..# #P.##Throw: 7 boomerangs  ##..##.# ##.## #..P#  #~##..## #..# #.### ,j` ##≈###### ##.P# #.#  ##~##≈≈###...# #.##  #~##≈≈≈≈~P.>## #..##  ##~≈≈≈~~~~..# ##..# _You start waiting. _You recover from your berserk rage. ,j_You start waiting. _Done waiting. _You see here a bombardier beetle corpse.  Search for what [Enter for "."]? .,j3,j,j,j. _-j[[?25h[?0c  Search for what [Enter for "."]? -j [?25l[?1c-j -j 40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a candlelit altar of Ignisb - [D:6] an escape hatch in the floor  c - [D:6] a scarab talisman  d - [D:6] Mipsufik's Folio of the Summere - [D:6] a +0 flail (1 further duplicate)  -jm f - [D:6] an escape hatch in the floor  g - [D:6] a robe (2 further duplicates)  h - [D:6] a +0 battleaxe  i - [D:6] a +0 leather armour (6 further duplicates)  j - [D:6] a +0 scale mail (1 further duplicate)  k - [D:6] a +0 spear (1 further duplicate)  -j l - [D:6] a +0 whip (1 further duplicate)  m - [D:6] a +0 dagger (3 further duplicates)  n - [D:6] a +0 plate armour (1 further duplicate)  -j do - [D:6] a +0 robe (4 further duplicates)  p - [D:6] a +0 scimitar (1 further duplicate) -j_  q - [D:6] a +4 whip of electrocutionr - [D:6] a stone staircase leading up  s - [D:6] a +0 short sword (1 further duplicate)  t - [D:6] a +0 club (1 further duplicate)  u - [D:6] a +0 falchion (1 further duplicate)  v - [D:6] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit-j 7[top]/jLevel 6 of the Dungeon <<<<>>>>>>__(Press ? for help)  #≈≈≈≈≈≈#### #P...# #........##...<....#.............#   ##≈≈≈≈## ##...# #........######################.##   ###### ##.## #........##>#  #~# #........###.#   ################~########.........##.#   #[....#..^..#~'~~~~~##......)/jo[36m.....##.#   #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##.........##.#   #....^#.^~~~'~#≈≈≈≈I##...#.####...##.#   ###.######################.#.#......# #.# /j8!  #.....'.....# #.....##.#.#......### #.#   #.....#⌠....#######.....##..[)........###.#   #.....#...[.'.....').⌠.['.##[.[...###..######.# /jxz  #######⌠....#######....[#))<......#⌠#...# ################....## /j  #.....# #.....#.#.##..###)###.### #........#...........# /j  ####### #######'#.#[[.#⌠.).⌠#...####........#.⌠#######⌠.#  /ja#.........#[###.....###.#..)....>......#ß...ß#[.#  /jw##.........#.#⌠...<..[ #...#####........#_.>.©#©.#  #..........#.###.....###..## #........#ß...ß#..#  /jN#..........#...#⌠...⌠#...## #.......⌠#######⌠.#  /j-#....[...#...#.###.###.### #.[...............#  #........#.......#⌠#...#/je###........########  /j#........#.......###.####....>.....#  /jI#........#...........# #.#........#/j /j& /jn judgestillwater the CleaverMinotaur of Trog ****..Health: 80/80 ========================Magic: 8/8========================AC: 13Str: 32EV: 9Int: 4SH: 0Dex: 16XL:  9 Next: 63% Place: Dungeon:6Time: /j _You recover from your berserk rage. _You start waiting. _Done waiting. _You see here a bombardier beetle corpse. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? ./j /j /j /j a  #####≈≈≈≈≈ ##......##  ###§≈≈§§≈# #..###...#  ##§≈≈≈§§≈# #.## ##..#  ##≈≈§≈§≈§# ##.# #..##/j J  #≈≈≈≈≈§§≈## #..# #.##  #≈≈§≈§§§≈≈# #)## #..#  #§≈≈≈≈≈§.%## #..## ##.#  #≈≈≈≈≈.._..# ##.P# #.#/j   #§§≈≈≈..>@.# #..## #.#Noise: --------- /j 88689.0 (0.0) /j  ###§###...## #.## ##.#b) +5 dire flail (protect) /jJ  # ####.## #..# #P.##Throw: 7 boomerangs/jz   ##..##.# ##.## #..P# /j  #~##..## #..# #.###  ##≈###### ##.P# #.#/j m  ##~##≈≈###...# #.## /j  #~##≈≈≈≈~P.>## #..##  ##~≈≈≈~~~~..# ##..#/j /j /j h _You start waiting. _Done waiting. _You see here a bombardier beetle corpse.Search for what [Enter for "."]? .  _Sorry, I don't know how to get there.1j9  #####≈≈≈≈≈ ##......##  ###§≈≈§§≈# #..###...#  ##§≈≈≈§§≈# #.## ##..#  ##≈≈≈≈§≈§# ##.# #..##  #≈≈≈≈§§§≈## #..# #.##  #≈≈§≈§§§≈≈# #)## #..#  #≈≈≈≈≈≈§.%## #..## ##.#  #≈≈≈≈≈.._..# ##.P# #.#  #§§≈≈≈..@†.# #..## #.#  ###§###...## #.## ##.#  # ####.##[371j;om #..# #P.##  ##..##.# ##.## #..P#  #~##..## #..# #.###   ##≈###### ##.P# #.#   ##~##≈≈###...# #.##   #~##≈≈≈≈~P.>## #..##   ##~≈≈≈~~~~..# ##..#1jC#§≈≈§§≈##§≈≈≈§§≈##≈≈≈≈≈≈≈≈§§§§§§§§§§≈§§1jE390.0 (1 _1jrMS%_1jQa _There is an escape hatch in the floor here.2jv2j%w2j2jY≈≈§≈§§≈≈§§§.§§§§≈§≈2j-1 _2j̓S%_2j~&72j\; ##  ...  ....  .....  ###......  #@.....#  2jZ#......#.  #......#.  #...ß..#∩ #......## ......∩.. .#####... . ..∩#..ß 2j)-2.5 (2.52j12j)4D _You slide downwards. The hatch slams shut behind you.2jE7H _Found three shops.3jH y#######..............###..#......####.@....#..#......#.>#...ß..#∩#......###3jH g......∩.....#####....#..∩#..ß...#.<.#....3jP 8<3j-S -3.5 (1.03jI` r _Found a stone staircase leading down and a stone staircase leading up.3jl##########........#.#.###....... #......#####......#..⌠#..@...#.>#...ß..#∩..#......####3j".......∩.......#####.......#..∩#..ß.#.....#.<.#........ #⌠..#..###3j3j3j:43j73j)4j4j4j4j4jtJ4j4jR4j4j4jڜ4ji 0 #########.........##. ......#####..⌠>.ß..#∩....####........∩.......4j@j =.... #####...4j*r 4jr &54jx 4jR{ 5j:[ ...........5j:##.. ......#####..⌠5j;>.ß..#∩....####5j7;#.........∩.........#####.5j;M.........5jiD5jD&65jL5jD?#. #.. #........ ###....... #......##......#..⌠##......#.>.##...ß..#∩..##...@..######.∩....5.....#####.....5.....#..∩#..ß.#.5j^E.....#.<.#..... #⌠..#..###$55 2 ufetubi (asleep). 5jK 5.  You encounter 2 ufetubi.Found 16 gold pieces.5j\L35.5jSY555jRT/==75jZ5j]- _The ufetubus shouts! x25jO #. #........ #........ ###....... #......##### #......#..⌠# #......#.>.# #...ß..#∩..# #....@.##### #.∩...5......#####....5.#.....#..∩#..ß.#.#.....#.<.#..... #⌠..#..###$.... #####... . 5.5.5.5.5j b--85jN }#. #........ #........ ###....... #......##### #......#..⌠# #......#.>.# #...ß..#∩..# #.....@##### #.5jO ∩.5....#.....#####..5...#........#.<.#.5j,O !.... #⌠..#..###$.... #####... ....... ..5j|Q 45.5jQ 55jQ .5j3Y 5jY A--95jz` 5jc 6j A.  Found 16 gold pieces. _The ufetubus shouts! x2  You hit the ufetubus.  Your weapon exudes an aura of protection.  You headbutt the ufetubus.  You kill the ufetubus!5.6j ?   ufetubus20 =700.3 (0.8 _Trog accepts your kill.7j|  You miss the ufetubus. Your headbutt misses the ufetubus.The ufetubus hits you but does no damage.  The ufetubus closely misses you.7j-1.2 (0.97j7jB _The ufetubus hits you but does no damage. x27j:^b  You barely miss the ufetubus.7j_(2.17je7jjB _The ufetubus hits you but does no damage. x27j#  You barely miss the ufetubus.You headbutt the ufetubus, but do no damage.13 3.07j%7j(Y _The ufetubus closely misses you. x27jC 5. You closely miss the ufetubus. You headbutt the ufetubus!  The ufetubus is severely wounded.The ufetubus slips past you!7j3+8 (0.87j7jB _The ufetubus hits you but does no damage. x27j> . _The ufetubus hits you but does no damage. x2barely miss the ufetubus. Your headbutt misses the ufetubus.The ufetubus barely misses 7j you. x3; You furiously retaliate!  You headbutt the ufetubus.  You kill the ufetubus!7j (7j -4.7 (0.97j. 7j8 W _Trog accepts your kill.8j!% ## ......######..⌠>.ß..#∩.##......#####.##..........#8j%.....#####......#..#..∩#..ß.#.# .....####8jH-8jb.5-5.7 (1.08j 58jNj _There is an entrance to Puukuhurr's Distillery here.8j8jWWelcome to Puukuhurr's Distillery! What would you like to do?  a -  118 gold 2 potions of attraction (unknown)  b -  59 gold a potion of attraction (unknown) 8j0u c -  59 gold a potion of attraction (unknown)d -  158 gold a potion of cancellation (unknown)  e -  158 gold a potion of heal wounds (unknown)f -  158 gold a potion of invisibility (unknown) 8jRi g -  59 gold a potion of lignification (unknown) 8jsy h -  158 gold a potion of magic (unknown) You have 496 gold pieces. 8j[Esc] exit[!] buy|examine items8j[a-h] mark item for purchase [/] sort (type)8j[A-H] put item on shopping list;je $  After the purchase, you will have 338 gold pieces.[Enter] buy shopping list=j`#........judgestillwater the Cleaver#........Minotaur of Trog ****..###.......Health: 80/80 ========================#......#####Magic: 8/8========================#......#..⌠#AC: 13Str: 32#......#.>.#EV: 9Int: 4#...ß..#∩..#SH: 0Dex: 16##......#####.#XL:  9 Next: 63% Place: Dungeon:7#.........@......#Noise: ---------  Time: 8705.7 (0.0).....#####......##b) +5 dire flail (protect).....#..∩#..ß.#[39;4=jWb9m.#Throw: 7 boomerangs.....#.<.#............ #⌠..#..###$..... #####... ........ ...####The ufetubus is severely wounded.The ufetubus barely misses you. x3; You furiously retaliate!  You headbutt the ufetubus.  You kill the ufetubus! _Trog accepts your kill. _There is an entrance to Puukuhurr's Distillery here.=jLh=jRi=jn=jrh _You can access your shopping list by pressing '$'.=j  _=j ,=j ,=j =j7 =j =jf =j5 =j" =j(% =ja% =j& =jh( =j`* =j* =j+ =j- =j/ ,=j0 =j94 ,=j5 =jW; _You now have 512 gold pieces (gained 16).=j; =j/> =jE@ ,=j@ =jeB =jD =jE ,=jF =j!I =jWI =jmJ =jM =j.P ,=jP =jS =jT =j!U =jU =jW =j Y =j;Y =jY =j6[ =j] ,=ja^ =j` =jf X=jNg =jh =j[h =ji =jj =j>k =jk =j*m =j7o ,=jo =jp =jr ,=jr =jt =j u =jju =ju =jrw =j=y ,=jy =j{ =j| =j } =j} =j =j̀ =j =j =j =jB ,=j =jB =j =jވ =j =j =j =jڋ =j. =jO ,=j. =jr =j =j =j h  You encounter a scorpion.=jZ %#### ..⌠#.## ..### .>.#.. )#.. ∩..#.# ...# ####.# s..# .....# ..# ....## ##.#####. ß.#.############........ ................@# ###......######### =j ............# .......###### ######......#######.# s   scorpion (asleep)### =jk g.s330.0)=ji O.s=j Es=j ,6.7 (31=jB =j~ * _Found a short sword.>j" ..### .>.#.. )#.. ∩..#.# ...#  ...#  ..# ....## ##s#####. .#######........ ..............@#......#########........#........#  ###>j K  ..### >.#.. )#.. ∩..#.# ...#  ...#  ..# ....## ##s#####. .>jkj #######........ ..............@#......#########........#........  ###  _A scorpion is nearby!>j" .. ####  .⌠#.##..### .>.#..)#.. ∩..# ####.# ..... ..# ....## ##s##### ß.#.############@....... >j .................######. ###......#########....... .......##### ######.....######.###>j @=7.7 (>j 1.0)>jK >j^ A _The scorpion stings you but does no damage.>j †You impale the scorpion!!  Your weapon exudes an aura of protection.  You kill the scorpion!>j(>jd20 6==8.5 (0.8>j >j#W _Trog accepts your kill.?j<?jϒ?j?jKH _No target in view!?jN?jjO?jT?jXH _No target in view!?jFo?jo?jp?js?ja~;  ..... ⌠#.## ....### >.#.. ..)#.. ..#.# ....# .# ....# # #..# ## ##†#####.) .#.##.0######.?jV......######### # ?jz?jG5---9.5 (1?j?j # _Found a club.?j 3?j ?j ?j[  You encounter a wight. It is wielding a +4 hand axe.?j% OM. . +...z ### #..... .⌠#.##.....### >.#..?j & #..)#.. .......# ###....#?j3& . #..# ..## ##@#####.)?j[& --- .#.############....... ..?j}& ........######.. ##......#########?j& z   wight (dormant)?j) S.z0?j&2 Wz?j6 340.5 (1 _?j8 ?j@C u _You see here a scorpion corpse.@jr +..... #...z. .....### >.#.. #..)#..  .....#  ....#  #..# ##@#####.) #......... ...######.. #####   ###@j  +..... #...z. .....### >.#.. #..)#..  .....#  ....#  #..# ##@#####.) #......... ...######.. #####   ###@j@jQ@j@j\ _A wight is nearby!@jv M.5#####s . +.... ### #...z. # .⌠#.## .## .....###. >.#.. #...#..)#... ....#... ###@j} ..........#. #@.# ..## ##†#####.)#.############......... ................######..#s   scorpion (asleep)5   white imp (asleep)@j[ U.s@j .5's5@j .zYou encounter a white imp and a scorpion.@j @j\ &1@j,' @j9* 1 _A white imp opens the door.@jS .#. ..5#####. . '....s+ ### #..... #. .⌠#.## .###...z.###..# >.#.. #...#..)#...# ..# ###.......@..#.# #######..## ..## ##†#####.)#.############....... ..........######.. ###########..... ......##### #####.....@jU U.s@jU T.s@jTV Y.5@jW G.z@j_ @jn` 913 2@jg @j$j @jSM##.## K...#. ....#####. . #5.....+ ### #.....# #. @jr.⌠#.## .###..s..###..# >.#.. #...#..z#...# ....# ###...........# #######..## @jJ...####†#####.)K   kobold brigand (missile, asleep)@j0#@j .sYou encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.@j/Q.K@jro OThe kobold brigand shouts!@jC'5@jS@j lYou encounter an ogre. It is wielding a +0 giant club.@j K)O   ogre (wandering)s   scorpionl   iguana (wandering)(…)You encounter an iguana.@jP: 73/79 (80)--==3Drain@j @j~2x _The wight hits you with a +4 hand axe. You feel drained.Aj"lOO l n iguana. _The wight hits you with a +4 hand axe. You feel drained.You puncture the scorpion  Your weapon exudes an aura of protection.  The scorpion is severely wounded.  The iguana hisses angrily. The ogre shouts!Aj]1---20 4.4 (0.9AjGAjL. _The scorpion stings you.Aj †You puncture the scorpion!  You kill the scorpion!Aj #.AjB.KAj!G.OAjY.5Ajd JTrog accepts your kill.The wight hits you but does no damage.Ajl   iguanaJ   jelly (wandering)Aj3 ealth: 72/80 -9-5.3 _You encounter a jelly.Aj9Ajܡi _Your life force feels restored.AjyJ#.'J Aj|G.OAjp|D.lAj~ .5You barely miss the wight. A kobold brigand opens the door.Aj>.Ajۈz   wightAjlB-6.2AjIAjHK _The wight misses you.Aj;?Aj@{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--Aj@p56% [?] toggle between ability selection and description.BjBjvBjG##judgestillwater the Cleaver ...##..Minotaur of Trog ****.. ....#. l#Health: 72/80 =====================--- .....#####KOMagic: 8/8======================== .#'.....'AC: 20  Str: 32 ####.....# #.EV: 9Int: 4 .⌠#.## .###.....###..#SH: 0Dex: 16 >.#.. #...#.5z#...#XL:  9 Next: 69% Place: Dungeon:7 ..#.# ..#....@..#Noise: =--------  Time: 8746.2 (0.0) ###.# ..........jMm#b) +5 dire flail (protect) ....# #######..##Throw: 7 boomerangs ...####†#####.) .#.############......... ................######..K   kobold brigand (missile) ##......#########O   ogre ...........#l   iguana ......######z   wight(…)Trog accepts your kill.The wight hits you but does no damage. _You encounter a jelly. _Your life force feels restored.You barely miss the wight. A kobold brigand opens the door. _The wight misses you. .KA red film seems to cover your vision as you go berserk!O. .lYou feel yourself moving faster! You feel mighty! hThe white imp hits you but does no damage.  The wight hits you with a +4 hand axe!Bj[31X .## h.  ..#. .#  ...#####Ol . #'.....K #.....# #.  .###.....###..# >.#.. #...#.5z#...#  ..#....@..#  ..........#  #######..##  ##†#####.) ... .##  h   black bear (wandering)## K   kobold brigand (missile) O   ogre l   iguana101/120-7.2 (17 boomerangsBerserk Bj~Bj[ _You encounter a black bear.BjE 'KYou hit the wight..Ol.Bj .hThe wight is lightly damaged.  The wight hits you but does no damage.JBjh2-7 (0.5BjBj@ _The white imp hits you but does no damage.Bj: O  You hit the wight. You headbutt the wight.Bj ,8.4 (0.7Bj Bj ^ _The wight is severely damaged.Bjh )You impale the wight!!  You destroy the wight!Bjk oTrog accepts your kill.Bj)w  o   orc warrior (wandering)h   black bearK   kobold brigand (missile)Bjw O   ogreYou encounter an orc warrior. It is wielding a +0 dire flail.Bj ((The kobold brigand throws a dart. The dart hits you!Bj ;O'BjM .lYou are poisoned.Bj% .)The iguana hisses menacingly.Bj- m  The white imp gestures at you.Bjѯ C.hBj Bjп 96/120 =-72=9 (0.5Pois Bj Bjq 1 _The puff of frost hits you.Bj0 †You puncture the white imp!  You kill the white imp!Bj7 .oTrog accepts your kill.You feel sick.Bj98G.OBj^8O.KBj9C'lBja9M.JBj;v oThe orc warrior shouts!Bj;F.hCjVEoCj v4=--9.5 (0.6Cj%Cjr _You encounter an orc. It is wielding a +0 trident.Cj; ## ....## .o....#. o#.....#####.. . #'....hJ ### #...Ol# #. .⌠#.## .###...K.###..# >.#.. #...#.†@#...# ....# ###...........# #######..## ...## ##†#####.) .#.############....... ..........######.. ###########.....Cj0f oYou feel sick.CjB-50.1CjCj; _The orc shouts!  Things that are here:Cjj _a +4 hand axe; a +0 robe; a +0 short swordCjD@u .oYou sock the kobold brigand! You headbutt the kobold brigand..O .lThe kobold brigand is severely wounded.'J.o.hCjC~ 06 (0.5Cj/OCjRH _The kobold brigand hits you with a +0 short sword.Cj )You impale the kobold brigand!!  You kill the kobold brigand!Cj:- O   ogrel   iguana  Trog accepts your kill.CjO 89=-61.3 (0.7 _You feel sick.Cj?%Cj(t _Your base Maces & Flails skill increases to level 7!Cj )You bludgeon the ogre!! You headbutt the ogre.  You kill the ogre!CjU  .oTrog accepts your kill..o.hJ.l   iguanaJ   jelly 8-80=8 (0.5 _You feel sick. The iguana barely misses you.Cj j  You impale the black bear!!Cj s92.3Berserk CjQ Cj c _The black bear is severely wounded.Dj )You skewer the black bear like a kebab!!!  You kill the black bear!Dj 'oTrog accepts your kill.Dj@ .oYou feel sick..JDjHl   iguanaJ   jellyo   orc (polearm)DjQ85-8DjDjE"> _The iguana bites you but does no damage.Dj' )You pound the jelly like an anvil!!!  You kill the jelly!Dj|o   orc (polearm)Dj<6=3.4 (0.6Dj Dj!W _Trog accepts your kill.Dj-~ †You thump the iguana! You headbutt the iguana.  You kill the iguana!Dj2 .oTrog accepts your kill.DjN.oDjEo   orc (polearm)DjV7188 (0.4DjMDj$ _You feel sick.Dj/  You bludgeon the orc warrior!! Your headbutt misses the orc warrior.4.4 (0.6Dj|2 N _The orc warrior is severely wounded.Dj2 Dj5 )You bludgeon the orc warrior!!  You kill the orc warrior!DjD o   orc (polearm)  Trog accepts your kill.DjL <93--8 (0.4DjYR _ _You feel sick. The orc hits you but does no damage.Dj ..#.. ## ......## .......#. .#...#...#####... . #'.....'# ### #...o.# #. .⌠#.## .###..)@†###..# >.#.. #...#.†)#...# ...#.#...# ###..........# ###.# #######..## ...## ##†#####.) .Dj#.############....... ..........######.. ###########DjDjG--5.5 (0.7DjzDj M _The orc completely misses you.Dj  _Items here: ( )) [ †††.EjU>l  You barely miss the orc. You feel sick.EjB?e6=6.1 (0.6EjIEj@K[ _You are no longer poisoned.EjC )You closely miss the orc. You headbutt the orc!  You kill the orc!EjREj%7EjEjW _Trog accepts your kill.Ej3EjEjH _No target in view!EjS EjT Ej] ^ _No target in view!Ej   You start resting.Ej$  ..#.. ...... 87/120 (80 .## ......  ..#. .#..  #...#####...  #'.....'#  #...).# #.  .###..)@†###..# >.#.. #...#.†)#...#  ..#.......#...# 7 boomerangs ..........# ###  #######..## ##†#####.)....##Ej r 0  You are no longer berserk.Ej 58/80 -7.3 (0.6Slow -Berserk Ej Ej _You are exhausted. You feel yourself slow down.FjsFjtFjvFj{,Fj<Fj܁N914 Fj4Fj,FjFj̍Fj;L60=Fj^FjFjFjFjFjmU1=FjbFj۞FjFj'Fja,Fj&Fjo;2FjFj>,Fj FjJ;3FjFjFj2Fj4FjFjK4=FjFjFjzFjGFjSFjU5=FjFjQ,FjFj2Fj%6Fj0FjBFjFjK7=Fj}Fj,FjgFjFjJU8=FjBFj ,Fj{ Fj@Fj%9FjFj`W _You start resting.Fj8-Fj'091.8 (34.5)FjR(93.3 (36.0Fji/FjZ2[ _You feel yourself speed up.Fj3FjFj~x70=Fje,Fj Fj$Fj%Fj>&Fj(k1=Fjh*Fj.,Fj<Fj8A,FjDFjHFjUI%2FjfKFjwNFjNFjPFjU,FjWFjYFj?Z%3Fj}\Fj`,FjbFjeFjfFj?iFjmW _You start resting.FjyK4=Fj4.805.3 (12Fj66.3 (13FjQy _You recover from your berserk rage.FjY3FjAFj BFj!FjFjFjZFjU5=FjFj[FjFjFjfFjFjFjK;6FjhFj,Fj Fjc,Fj0FjFj<K7=FjFjFjFj{Fj$,Fj: FjG#Fj#U8=Fj%Fjg(Fj(Fj*Fj9,Fj=FjAFjB%9Fj[EFjtH,FjZJFj/MFjMFjFOFjbSk _You start resting.HP restored.Fj`Fj7j-23.3 (17Fjkb80=4.3 (18 _FjrFjBuFjH FjJI FjK FjN FjR ,FjT FjgU FjW FjZ ,Fj\ Fj[ 3=Fj ,Fj& Fj FjR Fj Fj Fj Fj ,Fj Fj ,Fj] FjN ,Fj Fj Fj: Fj Fj Fj Fjv" Fj& Fj& Fj[) Fj- Fj. Fj1 Fj5 ,Fjf8 Fjd= ,Fj@ FjD ,Fj(G FjMK ,FjL Fj}P ,FjS FjW ,FjZ Fj] Fjd] Fj_ FjQc ,Fje Fj^h ,Fjj Fjn Fjr FjH Fj' ,Fj: Fjَ Fj Fj) Fj ,Fj~ Fj Fj Fj FjL Fj FjG FjF ,Fj FjQ Fj Fj Fj vFj FjQ nFjF Fj ,Fj3 Fj ,Fj Fj ,Fj Fj ,FjV Fj ,Fj Fj ,Fj Fj# ,FjK% Fj' ,Fj) Fjt- ,Fj. Fj)1 Fj1 Fj'3 Fj5 ,FjB FjdF ,FjH FjL ,FjEN Fj\ Fj_ ,Fja Fjc ,FjKe Fj%i ,Fjk Fjft BFjdv ,Fj$x Fj{ ,Fj| Fjh ,FjX Fj Fj Fj FjЎ Fja FjD Fj ,Fj Fj Fj Fj Fjh Fj١ Fjϣ Fj ,Fj Fjw ,Fj/ FjI ,Fj Fj ,Fj Fj ,Fj FjO Fj Fj Fj ,Fj Fja ,Fj Fj Fj Fj) Fj Fj Fjf Fj ,Fj Fj/ Fj Fjl Fj W _You start waiting.FjA .923.3 (99FjC -4.3 (100.0)Fj Fji # _Done waiting.FjR D...#..  ......  .## ......  ..#. .#..  #...#####...  #'.....'#  #...).# #. ⌠#.## .###..))@###..# .#.. #...#.†)#...# #.# ..#.......#...# .# ...# #### #..Fj X#### ##†#####.) #.#....## Fj G5.0)Fj Fj# t _You see here an iguana corpse.Gj3 ...#..# ....... .## ....... ..#. .#... #...#####... . #'.....'## #...).# #. .⌠#.## .###..)@†###..# >.#.. #...#.†)#...#.#.# ..#.......#...#Gj #.# ...# ###.# #..##.## ##†#####.) .#.#...........######.. ##......#GjGj-6 _Gj( _Items here: ( )) [ †††.GjW o ...#.. ##...... ...##.......#.#.. #...#####...   #'.....'# ### #...).# #. .⌠#.## .###..))†###..# >.#.. #...#.†@#...# ..#.# ..#.......#...# ##...# #### ...........#Gj Gj -7 _Gj Gj $  Things that are here:GjB j _a +4 hand axe; a +0 robe; a +0 short swordHj.#.. #...#.†)#...# ...#.#...# ###.# ..........# ####HjtHju-8 _Hjn~Hj _Items here: ( )) [ †††.Hj M #.  ...#. ## ....## ........#. .#.....#...#####...# . #'.....'# ### #...@.# #. .⌠#.## .###..))†###..# >.#.. #...#.†)#...# ..#.# ..#.......#...#..# #####.##Hj# Hjb :9 Hjt _Hj% Hj* P _You see here a +0 trident.IjIj{IjIj*IjIj: _IjIjIj3IjIjKd.#$ .#.#.'##...#  #...#..#  #......#  .## #......#  Ij..#. #.#....# #...#####... #'.....@# # #$#...).#)# #. #.## .###..))†###. #.. #...#.†)#...#.# ..#.......#...# #.# ..........# ###Ij*# #######..### ##†#####.)############.........Ij .#$ .#.#.'##...# #...#..# #......# .## #......# ..#. #.#....# #...#####...# Ij #'.....'## #$#...).#@# #. .## .###..))†###..# Ij.. #...#.†)#...# .# ..#.......#...# Ij.# ..........# ### .# #######..Ij<## ## ##†#####.) Ij############.....................######..  There is an open door here.Ij,31.3 (2Ij;22.3 (3 _IjwIj  _You see here the +7 staff of the Meek {protect, meekguard}.IjIj3Ij>IjIje: _Ij@  There is an open door here.Ij5 _IjIjIj,Ij Ij IjYIjIjIjIjbIjIj|Ij"Ij%,Ij(Ij*IjB-Ij-Ij/Ij6  There is an open door here. _Ijb8,Ij8IjgUN _You now have 531 gold pieces (gained 19).Ij3l3IjwpIjyu  There is an open door here. _Ijp,Ij,IjÄIjIj3IjIjdIj`IjIjIj+IjIjIjIj ,IjzIjIj#IjIj{,IjIjRIjIjHIjƷIj~IjIjIjIjIjGIjIjIjIjIjIjIj/@  There is an open door here.IjIjK _IjIjIjBIj,Ij+N _You now have 544 gold pieces (gained 13).Ij IjlIjIj@  There is an open door here.IjYIj _Ij,Ij Ijg ,Ij ,Ij ,Ij nIj%, Ij- IjU- Ij- Ij/ IjE0 Ij0 Ij0 Ij1 Ij2 IjC3 Ij}3 Ij4 Ij6 Ij 7 Ij98 Ijw9 Ij9 Ij: ,IjA@ Ij@ Ij"A IjA IjC IjYD IjD Ij#E IjJ IjK IjK IjfL IjN IjO Ij*O IjO IjP IjR IjZR IjR IjS IjfU IjU IjDV Ij\ Ij] ,Ij{^ Ij a Ijo  ####.. #..... ...#...# .# #.....### ##.# #...#.#.#. ###..##+.....'##. ##...#)..##+##...#############..#...#.# #....#...........@....##.# #....74.3 (42.0)  #..........####...#.# #.#..  #..........# #.#...#####...#  ###..........# #..##'.....'##.  #......#####.# ##.#.#...).#)#.  #......#..⌠#.####..###..jo 37m))†###.   #......#.>.#......#...#.†)#...#   #...ß..#∩..#.####...#.......#..   #######.# ##..........# # Ijw Ijx ,5.3 (43Ije Ijh ' _Found a hand axe.Ij=' 3Ij( Ij; IjA XIjF BIjF IjZH IjJ ,IjNL IjP IjrR IjR IjS IjPU IjV Ij3W IjX IjT_ IjDa Ija Ijb Ijce Ijf Ijtg Ijh Ijk IjSm Ijm Ijo Ij*q Ij5s Ij}s Ij*u Ijx Ij4{ ,Ij| Ij Ijl ,IjI Ij 7 _You open the door.Ij2 3Ij Ij @  There is an open door here.IjL Ij  _Ijq Ij IjЗ Ij Ijɜ N _You now have 554 gold pieces (gained 10).Ij 3Ijh   There is an open door here. _Ij Ij Ij Ij IjT Ij Ij* Ij IjR Ij ,Ij Ij Ij Ij Ij Ij6 Ij Ij Ij Ij{ Ij, Ijp Ij Ij Ij Ij Ij Ij ,Ij Ij N _You now have 567 gold pieces (gained 13).Ijy IIjm Ij Ij ,Ij_ Ij Ij5 IjU Ij Ij Ij5 Ij Ij Ij ,Ij Ij Ij Ij Ij Ij BIj Ij< Ij ,Ij% Ij9+ Ij- Ij1. Ij/ Ij]  _You open the door.  There is an open door here. _Ijc k  You now have 580 gold pieces (gained 13).IjCf Ijj r _n - 7 fizzy dark potions (gained 1)Ijl 3Ij o Ij/s ,Ijz Ij N _You now have 594 gold pieces (gained 14).Ij Ij Ij@ Ij Ij Ij Ij> XIj8 | _i - 2 scrolls of identify (gained 1)Ij% IjE Ij] Ij9 Ij IjL Iji ,Ij Ij! @  There is an open door here.Ij Ij  _Ij Ij& Ij) Ijd IjT IjW Ij Ij Ij Ij Ij Ij IjV Ij Ij ,Ij Ij Ij Ij Ij IjO IjZ Ij Ijz Ij Ij Ij Ijq Ij Ij Ij/ Ij Ij, XIj& Ij) ,Ij) Ij. Ij1 Ij1 Ijt3 IjA IjC Ij\D Ij G IjH Ij5L IjL Ij*N Ije] Ija Iji <  You see here a +0 club.Ijm Ij~p 5 _Ijgs Iju Ijbu IjWw Ijx Ij.{ Ij{ Ij nIj BIj` Ij; Ij ,Ij Ijo k  You now have 604 gold pieces (gained 10).Ij% Ij ? _You see here a +0 war axe.Ij IIj Ij Ij Ij Ij> Ijl Ij Ij Ij Ij3 .# ########..## #...# ####.#####.).# ############..........# .............######...# .....######### ##.## ........# # #_#####.# ...######ß.#.#.#.#.ß.# ##......#♣..........)#  ######.#_......@....# 9050.3 (75 ###..#.#.#.#.ß##  # ###.##  ### IjH X1.3 (76Ij e _Found a glowing silver altar of Zin and an ornate altar of the Wu Jian Council.Ij?3IjAIjCIjJXIjO.## ##.#####.).# #.############..........# ...............######...# ############ ##.##.....## #_#_#####.#IjPP######ß.#.#.#.#.ß.# IjR####......#♣..........)#  ######.#_...........# ###..#.#@#.#.ß##2.3 (1.0) IjRi#####.## ### IjZIj[+3.3 (2Ij6bIj`eA _Found a snail-covered altar of Cheibriados.Jj3JjEJj^JjXJj,..## ##.#####.).# ß.#.##..#..######...# ###......## ##.##..##_#_#_#####.#..######ß#.ß.###......#♣..)# ######.#_...........# ###..#@#.#.#.ß##4.3 (1# #.#####.##### ###Jj2Jj+5.3 (2Jj _#_#_Jj6 _Found a shimmering altar of Xom.Kj[ 4Kj` Kjc Kj_ Y.# ########..## #.. ....## ##.#####.) ß.#.############....... ...........######... ############## ##.##.....##_#_#_##### .......######ß.#.#.#.#.ß. ######......#♣....)######.#_..@........###..#.#.#.#.ß#### #.#####.##### ###KjCKj+6.3 (1Kj _#_#_Kj-LjN# #..## #...# ## ##.#####.).# .#.#.# ######...# ......########### ##.## ##_#_#_#####.# ######ß.#.#.#.#.ß.# ......#♣.)# ######.#_.# ###..#.#.#.#.ß## ## #.#####.## ###LjLjLj&7LjX_#_#_LjLjM###.# ##..........#####.# ########..## #.. ...## ##.#####.)#.############....... ..........######... ############# ##.##Lj!.....##_#_#_#####. ......######ß.#.#.#.#.ß. #####......#♣)######.#_...........###..#.#.#.#.ß##Lj## #.#####.##Lj<8Lj'_#_#_LjLj4] .# ##.#####.# # #..## #...# ## ##.#####.).# #.#.# ######...# ......##### ##.## ##_#_#_#####.# Lj]X######ß.#.#.#.#.ß.# ......#♣.)# ######.#_.# ###..#.#.#.#.ß## ## #.#####.####.LjWfLjf&9Ljml_#_#_LjnLj> 4.# ##.#####.# # #..## #...# ## ##.#####.).# .#.# ######...# ......#### ##.## ##_#_#_#####.# Lj}? ######ß.#.#.#.#.ß.# ......#♣.)# ######.#_.# ###..#.#.#.#.ß## ## #.#####.###LjG LjH '60LjM _#_#_LjO Lj=f v.# ##.#####.# # #..## #...# ## ##.#####.).# #.# ######...# ### ##.## ##_#_#_#####.# ######ß.#.#.#.#.ß.# Ljf ......#♣.)#  ######.#_.# ###..#.#.#.#.ß## ## #.#####.##### ###Lj^o <1Lju _#_#_Ljw MjQ# ##.#####.#  # #..## #...#  # ##.#####.).#  .#  ######...#  # ##.##  ##_#_#_#####.#  ######ß.#.#.#.#.ß.# Mj  #......#♣.)#  ######.#_.#  ###..#.#.#.#.ß##  ## #.#####.##  ### ###       MjAt   MjMj{&2Mj&_MjMj^M2 ##.#####.#   #..## #...#   ##.#####.).#  ..#  ######...#  # ##.##  ##_#_#_#####.#  .######ß.#.#.#.#.ß.#  ......#♣.)#  .#_.#  ###..#.#.#.#.ß##  MjM ## #.#####.##  ### ###      MjUMjW&3Mj\_#_#_Mj1_MjZV=##.#####.#  #..## #...#  ##.#####.).#  ...#  ######...#  # ##.##  ##_#_#_#####.#  ######ß.#.#.#.#.ß.#  #♣.)#  .#_.MjW#  ###..#.#.#.#.ß##  ## #.#####.##  ### ###      Mj]^Mj/_&4Mjeu_#_#_MjRhMj> ##.#####.#  #..## #...#  ##.#####.).#  ....#  ######...#  .# ##.##  ##_#_#_#####.#  ß.#.#.#.#.ß.#  #♣.#  .#_.#  ###..#.#.#.#.ß##  ## #.#####.##  ### ### MjQ D     Mje Mj- &5MjG 7_MjG P _You see here a +0 war axe.Mj Mj Mj7Mj1NjTNj7&6Nju_#_#_Nj& _i - a +0 war axeNj]NjnnNjq,NjB,Nj,NjuNj XNj Nj/RNj:2Nj3,Nju4Nj7Nj9,Nj];NjeQNjTNjV,NjWNj\Nj^Nj_Njf,Njg,NjhNjmNj oNjoNjpNjtNjzw,NjyNjP~NjBNjNj,NjnNjENjϣ,NjpNjKNjN,NjNjNjNjNjDNjNj,NjtNjNjBNjNjZNjNjONjQNjNjNjNjNjMNjANj,NjNjNjNj3Nj3NjNjNjNjNjNj Nj Nj NjNjNjiNjNjNjNjNj~NjNjNjZNjNjNj Nj Nj!Nj$Nj&,Njd'Nj[)Nj*Nj+Nj+NjK-Nj.NjW/Nj/Nj1Nj74,Nj 5Nj(7Nj8Nj*9Nj9Nj~;Nj*=Nj=NjO>NjL@NjCNjCNjcDNjJFNjeH,Nj0INjJNj^LNjLNjaMNj;PNjSBNjUNjWNj\XNjeXNjfNj.hNjiNjjNjjNjxmNj{ #...ß..#∩..#.####. #####......#####.# ## ###.........∩......# # .......#####......##  .......#..∩#..ß.#.###### >......#.<.#............ .......#⌠..#..###......# .......#####............ ...$...@.............###117.3 (51.0) ....########.... .....####.######## Nj|q.#.# #...# # ###....####.. NjVB8.3 (52NjNj; _Found a stone staircase leading down.Nj! 3Nj" Nj?% Nj' Nj, BNj- ,Nj3. Njg0 Nj7  #...ß..#∩..#.## #####......#####.#  ####.........∩......# ##.......#####......##...#..∩#..ß.#....>......#.<.#....#⌠..#..###....<...#####....$@................20.3 (2.0).......########...####.### ...#.### #Nj9 ...#... #. ###....## .. ####..##Nj? Nj@ +1.3 (3Nj"G NjJ 9 _Found a stone staircase leading up.Nj< 3Nj{ Nj Nj Nj NjM ,Nj Nj Nj N _You now have 617 gold pieces (gained 13).Nj Nj| Nj Nj Njs Nj Nj Nj_ Nj +#..##.......#####.....?##...........#..∩#..ß.#.......>......#.<.#..... ......#⌠..#..### #.<.........#####..... #...... #..........#####.<#.........####.### .@#.### #...# 5.3 (4##.# ###.... $##....# ####..##. ####.. # #.. ##.. ##..#Nj Njn +6.3 (5Nj Nj" 9 _Found a stone staircase leading up.Oj #..##.##### ?##.#..∩#..ß. .......>......#.<.# ..#⌠..#.. #.<.##### #..OjH #.......#.<#.........####.###f.#.### #...##.#......#.# ###....#...$##....# #####. ####... # #..... ##....f   sleepcap (dormant) ##..  .#Oj>.fOj"CfOj³+7.3 (1OjOjQY _You encounter a sleepcap.Oj , #..##.##### ?##.#..∩#..ß .......>......#.<.# ..#⌠..#.. #.<.##### # #.o#.<#.####.###.f.#.### #...##.#......#.# ###.... #...$##....# #### ###.. ####...# #. #....... ##....## ##..o   orc (asleep) .#Oj >.fOj P.oOj! ToOjظ &8Oj Oj q _You encounter an orc. It is wielding a +0 dagger.Oj9 #..##.##### ?##.#..∩#.. .......>......#.<.# ..#⌠..#.. #.<.##### ## #.#.#.<#.####.####.o.f..@...#.### #...##.#......#.# ### #...$##....#  ###.. ####...# #.# #... .. ##.... ### ##..  .#OjH.oOj<.fOjOj-&9OjOjPj*u## ####.........∩ #..#####?##......∩.......>.<....⌠..<##### .. # .......###.#.<#.@.......####.##..o.f.### #...# ###.#......#.# ###......$##....# ######.. ####...##.# #.. .. ##..#####...#f..oPj ~Pj3'30PjPjcPjь #####......### ########.........∩.. #..#####?##......∩.......>.<....⌠..<##### .. # #........###.#.<#f........####.###...o.### #...# ###.#......#.# ###......$##....# ######.. ####...# #.# #.. .. ##..#####..PjK.oPj 76--The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.Pj/  --more--Qj V ## ########..∩ .. #..##..... ?##...........#..∩ .......>......#.< ........... #.<....... #......... # #.@....... #.#.<#f........  #....o.....#.### #...#  ###.#......#.#  #...$##....#  ###.. ####...#  #.# #.....  .. ##....  ### ##.. Qjn Qj    2  =17 boomerangs _  ## ########..∩ .. #..##..... ?##...........#..∩ QjT .......>......#.< ........... #.<....... #......... # #.@....... #.#.<#f........  #....o.....#.### #...#  ###.#......#.#  #...$##....#  ###.. ####...#  #.# #.....  .. ##.. ###   The sleepcap releases spores at you.Qj .oYou wake up.You are engulfed in a cloud of soporific spores!Qj Qj 1--- 9 2.3 (27 boomerangsQj QjL ) _You are unaffected.Qj}5 .  You bludgeon the sleepcap!!  Your weapon exudes an aura of protection.  You destroy the sleepcap!Qj"7 3o.QjB o   orcQjE 2-21 4====3.1 (0.8QjiM QjP W _Trog accepts your kill.Rj )You puncture the orc!  You kill the orc!Rj)Rj[=---9RjRjW _Trog accepts your kill.RjgRjah:---RjpRjyH _No target in view!RjURj[RjtiRjkH _No target in view!Rjt Rju Rj3 ^ _No target in view!Rjy M #...ß #####......#### ########.........∩.... #..#####...?##......∩........>.<....⌠..<##### .. # #.........###.<#.).......####.###..........#.### #...##.##.......Rj Rjz <-4.9 (1.0 _Rj Rj Sj&}M. #...ß #####......#### ########.........∩. #..#####...?##......∩....>.<#....⌠..##### #.... # #.........###.#.<#.).......####.####.# #..-5 _There is a stone staircase leading up here.Sj'Sjt(SjK/Sj87Sj=536 _Sj?Tj*H 6  You climb upwards.Tj ##.### #........#...........# ⌠#...####........#.⌠#######⌠.# .###.#..)....>......#ß...ß#[.# .[ #...#####........#_.>.©#©.# .###..## #........#ß...ß#..# ⌠#...## #.......⌠#######⌠.# ##.### #.[.........# Tjw"S...############ .####...# .##.#.# ##.#........# ### #.#........# ..###### #.#. .......# #.... .......# #........### .......#####)....... ........<..)).......#Tj@14 8.4 (2.5TjTjFX _Level annotation: 1 transporterTjc _There is a stone staircase leading down here.Tj 3TjY Tj TjD h4= _Tj Tjj TjX Tj( ,Tj TjP k5=Tj Tj ,Tj TjY Tj Tj0 Tj ;6TjTjTjTjTjTj Tj" Tj Tj,K7=TjTjTja k8=Tj"Tj(%,Tj'Tj)Tj*Tj,Tj.TjS/%9Tj"1Tj@4Tj4TjU7Tj:Tj ;Tj<TjG@Tj@L80=TjBTjɈ~ _57.4 (19.0) _HP restored.TjXTjTjy _Partly explored, unvisited transporter and can't reach some places.UjpUjݦUjUj,0.0)UjUj-Ujy _Partly explored, unvisited transporter and can't reach some places.Uj߈3UjʋUjUjUjUjy _Partly explored, unvisited transporter and can't reach some places.Vj[[?25h[?0c  Search for what [Enter for "."]? VjB [?25l[?1cVj˱VjtQ40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:6] a robe (2 further duplicates)Vjpzc - [D:6] a burning altar of Makhleb  d - [D:6] a stone staircase leading down  e - [D:6] a +0 short sword (1 further duplicate)  f - [D:6] an escape hatch in the floor  g - [D:6] a +0 chain mail (1 further duplicate)  h - [D:6] a +0 dagger (3 further duplicates)  i - [D:6] a +0 falchion (1 further duplicate)  j - [D:6] a +0 hand axe  k - [D:6] a +0 mace (1 further duplicate)  l - [D:6] a +0 mace of protectionm - [D:6] a +0 plate armour (1 further duplicate)  n - [D:6] a +0 robe (4 further duplicates)  o - [D:6] a +0 scale mail (1 further duplicate)  p - [D:6] a +0 scimitar (1 further duplicate)  q - [D:6] an escape hatch in the ceiling  r - [D:6] a transporter  s - [D:6] a chain mail (1 further duplicate)  t - [D:6] a rimehorn talisman Vj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Xj/ Level 6 of the Dungeon <<<<>>>>>>__(Press ? for help)Xj   #######⌠....#######....[#))<......#⌠#...# ################....##   #.....# #.....#.#.##..###)###.### #........#...........#   ####### #######'#.#[[.#⌠.).⌠#...####........#.⌠#######⌠.#  #.........#[###.....###.#..)....>......#ß...ß#[.#  ##.........#.#⌠...<..[ #...#####........#_.>.©#©.#  #..........#.###.....###..## #........#ß...ß#..# XjŌ  #..........#...#⌠...⌠#...## #.......⌠#######⌠.#  #....[...#...#.###.###.### #.[...............#  #........#.......#⌠#...####........########  #........#.......###.####....@.....#  #........#...........##.#........#  #...[....#.....###.####.#........#  ########.#.....###.#####.#........#  #......#.#.....##.....###### #.#........#  #......#..........%........# #..........#  #............#.............# #........###  #............#.............#####).......#  #............#..............<..)).......#  #............####...[.###########.......#  #............# #.....##.......#  #............# ########.......#  ###############.......#  Xj/ V[m#########Yj(^Yj_Yjcjudgestillwater the CleaverMinotaur of Trog ****..Health: 80/80 ========================Magic: 8/8========================AC: 14Str: 32EV: 9Int: 4SH: 0Dex: 16XL:  9 Next: 94% Place: Dungeon:6Time: _There is a stone staircase leading down here. _HP restored. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  Search for what [Enter for "."]? .YjfYjl4YjtYj}Q _Yj"Yj,Yj&Yj1YjYj4Yj~YjYjα,Yj$  Things that are here:Yjf  a +0 short sword; an orc skeletonYjYj _YjûYj  Yj Things that are here:Yjb..###.####....>.....# ......##.#........# ###.####.#........# ###.#####.#........# ##.....###### #.#........# ...%........# #..........# ............# #........### ............#####).......# .............<..@).......#Noise: --------- 9165.4 (8.0) ##...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......##########YjYj _a +0 plate armour; a +0 scimitar; an orc skeletonYjѐYj0{Pick up what? 9/52 gear slots (_ for help) YjՓHand Weapons (select all with ))a - a +0 scimitar Armour (select all with [)b - a +0 plate armour Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Yj Zj*  b + a +0 plate armour[Enter] accept (1 chosen)[j[jK[j..###.####....>.....#judgestillwater the Cleaver ......##.#........#Minotaur of Trog ****.. ###.####.#........#Health: 80/80 ======================== ###.#####.#........#Magic: 8/8[jo======================== ##.....###### #.#........#AC: 14Str: 32 ...%........# #..........#EV: 9Int: 4 ............# #........###SH: 0Dex: 16 ............#####).......#XL:  9 Next: 94% Place: Dungeon:6 .............<..@).......#[jPNoise: ---------  Time: 9165.4 (0.0) ##...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......#[j######### _Partly explored, unvisited transporter and can't reach some places. [j,_Search for what [Enter for "."]? .  Things that are here: _a +0 short sword; an orc skeleton[jPThings that are here: _a +0 plate armour; a +0 scimitar; an orc skeleton[j>[j+6.4 (1[j[j2+ _j - a +0 plate armour[j[jwnGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +5 dire flail of protection (weapon)a - a +0 hand axe  i - a +0 war axe Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [) [j g - a +0 plate armour (worn)j - a +0 plate armour Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  h - a +6 ring of dexterity]j]j]jGv..###.####....>.....#judgestillwater the Cleaver ......##.#........#Minotaur of Trog ****.. ###.####.#........#Health: 80/80 ======================== ###.#####.#........#Magic: 8/8======================== ##.....###### #.#........#AC: 14Str: 32 ...%........# #..........#EV: 9Int: 4 ............# #........###SH: 0Dex: 16 ............#####).......#XL:  9 Next: 94% Place: Dungeon:6 .............<..@).......#]jNoise: ---------  Time: 9166.4 (0.0) ##...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......########## _Search for what [Enter for "."]? .  Things that are here: _a +0 short sword; an orc skeletonThings that are here: _a +0 plate armour; a +0 scimitar; an orc skeleton _j - a +0 plate armour]j]j]jE ]j ]j4]jv5]j<]j>F _Unknown command.]j ]j Drop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with )) ]jԢ  b - a +5 dire flail of protection (weapon)a - a +0 hand axe  i - a +0 war axe Missiles (select all with () ]j#  f - 7 boomerangs (quivered) Armour (select all with [)  g - a +0 plate armour (worn)j - a +0 plate armour Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)]j e - a ring of positive energy  h - a +6 ring of dexterity [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]^j% 1 i b - a +5 dire flail of protection (weapon)  j + a +0 plate armour[Enter] accept (1 chosen)^j%^j6..###.####....>.....#judgestillwater the Cleaver ......##.#........#Minotaur of Trog ****.. ###.####.#........#Health: 80/80 ======================== ###.#####.#........#Magic: 8/8======================== ##.....###### #.#........#AC: 14Str: 32 ...%........# #..........#EV: 9Int: 4 ............# #........###SH: 0Dex: 16 ............#####).......#XL:  9 Next: 94% Place: Dungeon:6 .............<..@).......#Noise: ---------  Time: 9166.4 (0.0) ##^jF8K...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......##########Things that are here: _a +0 short sword; an orc skeletonThings that are here: _a +0 plate armour; a +0 scimitar; an orc skeleton _j - a +0 plate armour _Unknown command.^j 9$7.4 (1^j~?^jQB1 _You drop a +0 plate armour.^j [[?25h[?0c  Search for what [Enter for "."]? _jW [?25l[?1c_jyw_j{$_jS{}40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 plate armour (1 further duplicate) _j{C b - [right here] a +0 scimitar (1 further duplicate) Results elsewhere ([,] to cycle)  c - [D:6] a +0 chain mail (1 further duplicate)d - [D:6] a +0 dagger (3 further duplicates)  _j{e - [D:6] a +0 falchion (1 further duplicate)  f - [D:6] a +0 hand axe  g - [D:6] a +0 robe (4 further duplicates)  _j{h - [D:6] a +0 short sword (1 further duplicate)  i - [D:6] an escape hatch in the ceiling  j - [D:6] a stone staircase leading down  _j1|k - [D:6] a robe (2 further duplicates)  l - [D:6] a chain mail (1 further duplicate)  m - [D:6] a burning altar of Makhleb  _jw|n - [D:6] a rimehorn talisman  o - [D:6] a stone staircase leading up  p - [D:6] an escape hatch in the floor  q - [D:6] a +0 mace (1 further duplicate)  r - [D:6] a +0 mace of protection_j|zs - [D:6] a +0 scale mail (1 further duplicate)  t - [D:6] a stone staircase leading down _j|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_j^_jV_jf..###.####....>.....#judgestillwater the Cleaver ......##.#........#Minotaur of Trog ****.. ###.####.#........#Health: 80/80 ======================== ###.#####.#........#Magic: 8/8======================== ##.....###### #.#........#AC: 14Str: 32 ...%........# #..........#EV: 9Int: 4 ............# #........###SH: 0Dex: 16 _jϽf............#####).......#XL:  9 Next: 94% Place: Dungeon:6 .............<..@).......#Noise: ---------  Time: 9167.4 (0.0) ##...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......##########Things that are here: _a +0 plate armour; a +0 scimitar; an orc skeleton _j - a +0 plate armour _Unknown command. _You drop a +0 plate armour.  Search for what [Enter for "."]? ._jQ_j_j_j. __j; _jvA `Drop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +5 dire flail of protection (weapon)a - a +0 hand axe  i - a +0 war axe Missiles (select all with ()  f - 7 boomerangs (quivered) Armour (select all with [)  g - a +0 plate armour (worn) Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  h - a +6 ring of dexterity [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`j  1 it b - a +5 dire flail of protection (weapon)  i + a +0 war axe[Enter] accept (1 chosen)ajajm..###.####....>.....#judgestillwater the Cleaver ......##.#........#Minotaur of Trog ****.. ###.####.#........#Health: 80/80 ======================== ###.#####.#........#Magic: 8/8======================== ##.....###### #.#........#AC: 14Str: 32 ...%........# #..........#EV: 9ajkInt: 4 ............# #........###SH: 0Dex: 16 ............#####).......#XL:  9 Next: 94% Place: Dungeon:6 .............<..@).......#Noise: ---------  Time: 9167.4 (0.0) ##...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......##########Things that are here: _a +0 plate armour; a +0 scimitar; an orc skeleton _j - a +0 plate armour _Unknown command. _You drop a +0 plate armour. _Search for what [Enter for "."]? .aj5+8.4 (1ajaj, _You drop a +0 war axe.ajR [[?25h[?0c  Search for what [Enter for "."]? bj[ [?25l[?1cbj|*bjr.41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 plate armour (1 further duplicate)  b - [right here] a +0 scimitar (1 further duplicate)  c - [right here] a +0 war axe Results elsewhere ([,] to cycle)  d - [D:6] a +0 chain mail (1 further duplicate)e - [D:6] a +0 dagger (3 further duplicates)  f - [D:6] a +0 falchion (1 further duplicate)  g - [D:6] a +0 hand axe  h - [D:6] a +0 robe (4 further duplicates)  i - [D:6] a +0 short sword (1 further duplicate)  bjU/j - [D:6] an escape hatch in the ceiling  k - [D:6] a stone staircase leading down  l - [D:6] a robe (2 further duplicates)  m - [D:6] a chain mail (1 further duplicate)  n - [D:6] a burning altar of Makhleb  o - [D:6] a rimehorn talisman  p - [D:6] a stone staircase leading up  q - [D:6] an escape hatch in the floor  r - [D:6] a +0 mace (1 further duplicate)  s - [D:6] a +0 mace of protectiont - [D:6] a +0 scale mail (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bj   e - [D:6] a +0 dagger (3 further duplicates)  f - [D:6] a +0 falchion (1 further duplicate)  g - [D:6] a +0 hand axe  h - [D:6] a +0 robe (4 further duplicates)  i - [D:6] a +0 short sword (1 further duplicate)  j - [D:6] an escape hatch in the ceiling  k - [D:6] a stone staircase leading down  lrobe (2 further duplicates)  mchain mail (1 further duplicate)  nburning altar of Makhleb  obj} rimehorn talisman  p stone staircase leading up  qn escape hatch in the floor  r+0 mace (1 further duplicate)  s - [D:6] a +0 mace of protection  t+0 scale mail (1 further duplicate)  ustone staircase leading down  vtrident  w transporter  xwar axe  y - [D:6] a +0 club (1 further duplicate)  zleather armour (6 further duplibj Fcates)28%bjf[ { k - [D:6] a stone staircase leading down  n - [D:6] a burning altar of MakhlebA - [D:6] a +0 flail (1 further duplicate)  B - [D:6] a stone staircase leading up  C - [D:6] a +4 whip of electrocution42cjE n - [D:6] a burning altar of Makhleb  t - [D:6] a +0 scale mail (1 further duplicate)D - [D:6] a +0 spear (1 further duplicate)  E - [D:6] a +0 whip (1 further duplicate)  F - [D:6] a plate armour  G - [D:6] a stone staircase leading down  H - [D:6] a +0 battleaxe  cjEgI - [D:6] a stone staircase leading up71cj t - [D:6] a +0 scale mail (1 further duplicate)  x - [D:6] a war axe  J - [D:6] a parchment of Dimensional BullseyeK - [D:6] an escape hatch in the floor  L - [D:6] a scarab talisman  M - [D:6] a candlelit altar of Ignis  N - [D:6] an escape hatch in the floor95cjU   x - [D:6] a war axe  z - [D:6] a +0 leather armour (6 further duplicates)  O - [D:6] Mipsufik's Folio of the SummerbotdjQC  z - [D:6] a +0 leather armour (6 further duplicates)  F - [D:6] a plate armourdjqdjydj Z..###.####....>.....#judgestillwater the Cleaver ......##.#........#Minotaur of Trog ****.. ###.####.#........#Health: 80/80 ======================== ###.#####.#........#Magic: 8/8======================== ##.....###### #.#........#AC: 14Str: 32 ...%........# #..........#EV: 9Int: 4 ............# #........###SH: 0Dex: 16 ............#####).......#djXL:  9 Next: 94% Place: Dungeon:6 .............<..@).......#Noise: ---------  Time: 9168.4 (0.0) ##...[.###########.......#b) +5 dire flail (protect)#.....##.......#Throw: 7 boomerangs########.......##.......########## _j - a +0 plate armour _Unknown command. _You drop a +0 plate armour. _Search for what [Enter for "."]? . _You drop a +0 war axe.  Search for what [Enter for "."]? .djdjb _ejej~ejejc _Unknown command. _You drop a +0 plate armour. _Search for what [Enter for "."]? . _You drop a +0 war axe. _Search for what [Enter for "."]? .Unknown command.ejR$.###.### #....>.....#.# #.#........# .###.### #.#........# .###.#### #.#........# .##.....###### #.#..#.%.# #...#....# #..###.#####).#.<.@)).##...[.#.# #.....# #.......# # #......# #.......# #########ej.ej>/29.4 (1 _ejP;ejD=fj3C.###.### #....>.....#.# #.#.# ..###.### #.#........# ..###.#### #.#........# ..##.....###### #.#........#.%........# #..........# #....# #........### #.#####).# #.<@.)).##...[.#.# # #.....#fjC8 #.......# # # #.......# # #.#  #fjcMfjYN'70fj#Ufj=Wfjh|3fj~fj<0fj"fjy _Partly explored, unvisited transporter and can't reach some places.hj?.###.### #....>.....#.# #.#.#.###.### #.#.#.###.#### #.#.#.##.....###### #.#.#.%........# #..........# .#...# #........### .#hj5@n.#####).# .#.@..)).# .####...[.#.# .# #.....# #.......# hj@.# # #.# ## #.#  #hjVhjX21.4 (1 _hjahjdc _There is an escape hatch in the ceiling here.hj .###.### #....>.....#.# #.#.#.###.### #.#.#.###.#### #.#.#.##.....###### #.#.#.%........# #.# ..#..# #........### ..#.#####).# ..#<..)).# ..####...[.#.# ..# #.....# #.# ..# # #.# ### #.#  #hja hj~ -2 _hj hjv hj [.###.### #....>.....#.# #.#.#.###.### #.#.#.###.#### #.#.#.##.....###### #.#.#.%.# #.#.#.# #.###.#.#####).#.#.<..)).#.####...[.#.#.# #.....# #.# ...# # #.# hj #### #.#  #hj9<3hj>hjMij#.###.### #....>..... #.# #.#. ij #.....###.### #.#. #.....###.#### #.#. #.....##.....###### #.#..%.# #..#ijd[.# #..#ij.#####).#.#.<..)).#.####...[.#.#.# #.....# #.# ....# #ij' #.# ##### #.#  #ijij&4ijijijG.#.###.### #....> .#.# #.# .#.....###.### #.# .#.....###.#### #.# .#.....##.....###### #.#.%.# #.#.# #..#.#####).#.#.<..)).#.####...[.#.#.# #.....# #.#.# ####### #.# ###### #.#  #ijijg&5ijijڡij.#.###.### #....>.#....# #.# ..#.....###.### #.# #.#.....###.#### #.# #.#.....##.....###### #.# #.%.# #.#.# #..#.#####)..#.<..))..####...[.#..# #.....# #..# ####### #.# #. 6ijfijij4 J.#.###.### #....>.#.....# #.#.#.....###.### #.# ##.#.....###.#### #.# .#.#.....##.....###### #.# .#.%.# #.#.# #.#.#####).#.<..)).####...[.#.# #.....# #.# ####### ## # ijM ij-P &7ijX ijUZ ij6.#.###.### #....>.#.....# #.#.#.....###.### #.##.#.....###.#### #.# ..#.#.....##.....###### #.# .ij78.#.%.# #.#.# #.#.#####).#ij@7.<..)).####...[.#iji7.# #.....# #.# #######ij7y ## # ij@ij^A&8jjjjjj6 [[?25h[?0c  Search for what [Enter for "."]? kjP [?25l[?1ckj-ckj~fx41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a chain mail (1 further duplicate)b - [D:6] a rimehorn talisman  c - [D:6] an escape hatch in the ceiling  d - [D:6] a +0 plate armour (1 further duplicate)  e - [D:6] a +0 scimitar (1 further duplicate)  f - [D:6] a +0 war axe  g - [D:6] a +0 chain mail (1 further duplicate)  h - [D:6] a +0 dagger (3 further duplicates)  i - [D:6] a +0 falchion (1 further duplicate)  j - [D:6] a +0 hand axe  k - [D:6] a +0 robe (4 further duplicates)  l - [D:6] a +0 short sword (1 further duplicate)  m - [D:6] a robe (2 further duplicates)  n - [D:6] a stone staircase leading up  kj,go - [D:6] a +0 club (1 further duplicate)  p - [D:6] a +0 leather armour (6 further duplicates)  q - [D:6] a +0 mace (1 further duplicate)  r - [D:6] a +0 mace of protections - [D:6] a +0 scale mail (1 further duplicate)  t - [D:6] a stone staircase leading down  u - [D:6] a +0 flail (1 further duplicate)  v - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj lj....#.......###.####....>. judgestillwater the Cleaver ....#...........##.#.... Minotaur of Trog ****.. ....#.....###.####.#.... Health: 80/80 ======================== ###.#.....###.#####.#.... Magic: 8/8======================== ..#.#.....##.....###### #.#.... AC: 14ljStr: 32 ..#..........%........# #...... EV: 9Int: 4 ........#.............# #...... SH: 0Dex: 16 ........#.............#####)..... XL:  9 Next: 94% Place: Dungeon:6 ljwL........#.......@......<..))..... Noise: ---------  Time: 9178.4 (0.0) ........####...[.###########..... b) +5 dire flail (protect) ........# #.....##..... Throw: 7 boomerangs ........# ########..... #########ljM#.....###### _You drop a +0 war axe. ljt_Search for what [Enter for "."]? . _Unknown command. lj_Partly explored, unvisited transporter and can't reach some places. _There is an escape hatch in the ceiling here.  Search for what [Enter for "."]? .ljljljZljT. _mjB[[?25h[?0c  Search for what [Enter for "."]? mj [?25l[?1cmj\ mj 41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a chain mail (1 further duplicate)b - [D:6] a rimehorn talisman  c - [D:6] an escape hatch in the ceiling  d - [D:6] a +0 plate armour (1 further duplicate)  e - [D:6] a +0 scimitar (1 further duplicate)  f - [D:6] a +0 war axe  g - [D:6] a +0 chain mail (1 further duplicate)  h - [D:6] a +0 dagger (3 further duplicates)  i - [D:6] a +0 falchion (1 further duplicate)  j - [D:6] a +0 hand axe  k - [D:6] a +0 robe (4 further duplicates)  l - [D:6] a +0 short sword (1 further duplicate)  m - [D:6] a robe (2 further duplicates)  n - [D:6] a stone staircase leading up  o - [D:6] a +0 club (1 further duplicate)  p - [D:6] a +0 leather armour (6 further duplicates)  q - [D:6] a +0 mace (1 further duplicate)  r - [D:6] a +0 mace of protections - [D:6] a +0 scale mail (1 further duplicate)  t - [D:6] a stone staircase leading down  u - [D:6] a +0 flail (1 further duplicate)  v - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]njE4   j - [D:6] a +0 hand axe  k+0 robe (4 further duplicates)  l +0 short sword (1 further duplicate)  mrobe (2 further duplicates)  nstone staircase leading up  oclub (1 further duplicate)  p - [D:6] a +0 leather armour (6 further duplicates)qmace (1 further duplicate)  r - [D:6] a +0 mace of protection  sscale mail (1 further duplicate)  tstone staircase leading down  uflail  vstone staircase leading down  wtrident  xwar axe  nj4 =yspear (1 further duplicate)  zwhipA4 whip of electrocutionBplate armour  Cup  Dbattleaxe  Eburning altar of Makhleb47%nj  p - [D:6] a +0 leather armour (6 further duplicates)  q - [D:6] a +0 mace (1 further duplicate)F - [D:6] an escape hatch in the floor  nji WG - [D:6] a transporter5ojŠN z - [D:6] a +0 whip (1 further duplicate)H - [D:6] a stone staircase leading down  I - [D:6] a stone staircase leading up  J - [D:6] an escape hatch in the floor  K - [D:6] a parchment of Dimensional BullseyeL - [D:6] an escape hatch in the floor  M - [D:6] a candlelit altar of Ignis  N - [D:6] a scarab talisman  O - [D:6] Mipsufik's Folio of the Summerbotoj?  z - [D:6] a +0 whip (1 further duplicate)  B - [D:6] a plate armourojj  B - [D:6] a plate armour  C - [D:6] a stone staircase leading upojoj+x ojS ojpjU Level 6 of the Dungeon <<<<>>>>>>__(Press ? for help)  #[....#..^..#~'~~~~~##......).....##.#   #.ß.ß.'.ß.ß~#≈#~≈≈~~##.##.........##.#   #....^#.^~~~'~#≈≈≈≈I##...#.####...##.#   ###.######################.#.#......##.#   #.....'.....# #.....##.#.#......####.#   #.....#⌠....#######.....##..[)........###.#   #.....#...[.'.....').⌠.['.##[.[...###..######.#   #######⌠....#######....[#))<......#⌠#...# ################....##   #.....# #.....#.#.##..###)###.### #........#...........#   ####### #######'#.#[[.#⌠.).⌠#...####........#.⌠#######⌠.#  j @;49m#.........#[###.....###.#..)....>......#ß...ß#[.#  ##.........#.#⌠...<..[ #...#####........#_.>.©#©.#  #..........#.###.....###..## #........#ß...ß#..#  #..........#...#⌠...⌠#...## #.......⌠#######⌠.#  #....[...#...#.###.###.### #.[...............#  #........#.......#⌠#...####........########  #........#.......###.####....>.....#  #........#...........##.#........#  #...[....#.....###.####.#........#  ########.#.....###.#####.#........#  #......#.#.....##.....###### #.#........#  #......#..........%........# #..........#  #............#.............# #........###qjqjPqjWVqjvXjudgestillwater the CleaverMinotaur of Trog ****..Health: 80/80 ========================Magic: 8/8========================AC: 14Str: 32EV: 9Int: 4SH: 0Dex: 16XL:  9 Next: 94% Place: Dungeon:6Time: qjX_Search for what [Enter for "."]? . _Unknown command. _Partly explored, unvisited transporter and can't reach some places. _There is an escape hatch in the ceiling here. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .qj\qj\qj5^qjgqjpQ _qjuBqjvqjqjOqjyqjqjԚqjEqjy,qjqjӤb _Unknown command. _Partly explored, unvisited transporter and can't reach some places. _There is an escape hatch in the ceiling here. _Search for what [Enter for "."]? . _ There is an escape hatch in the ceiling here.qjvqj4 _qjqjqj4qjzqjqj qjؼ,qjqjKY  Items here: )) [ ÷.qjqj _qjqj   Things that are here:  a +0 short sword; an orc skeletonqjqjF _qj/qjqjZ,qjXqj%qjqjqjDqj qjqjYqjqjfqjrqj`#qj#qj&qj*qj,qj -qj.qj1qj4qj#5qj6qjh9qj<qj<qj<>qj@qjBqjCqjDqjFqjI,qj[LqjgNqjPqj1Qqj"RqjSqjPV,qjWqjGYqj[qj\qj]qj_qjaqjaqjBcqjVfQ  There is a fountain of sparkling water here.qjhqjh _qjsjqjkqjo,qjpqj;y#.# #.# #.# ####.# #############....## ......#...........# ......#.⌠#######⌠.# ..>......#ß...ß#[.# #........#_.>.©#@.#  Noise: --------- 9206.4 (28.0) qjTz#........#ß...ß#..#  b) +5 dire flail (protect) #.......⌠#######⌠.#  Throw: 7 boomerangs #.[...............# ###........######## #....>.....#   #.#........#   #.#........#   #.#........#  qj{qjXqj&R _There is a transporter here.rjM #.#  #.#  #.#  ####.# ######....## ..#...........# ..#.⌠#######⌠.# ..>......#ß...ß#[.# ##..#_.>.@#©.#  #..#ß...ß#..#  #.......⌠#######⌠.#  #.[...............#  ###........########  #....>.....#  #.#........#  #.#........#  #.#..jh>m......# rj2§rj17.4 (1.0)rj:_rjRL _You enter the transporter and appear at another place.sj #.#  #.#  #.#  ####.# #####....## #.#...........# #.#.⌠#######⌠.# )....>......#ß...ß#[.# #.#_.>@©#§.#  #.#ß...ß#..#  #.⌠#######⌠.#  #.[.........#  ###........########  #....>.....#  #.#........#  #.#........#  #.#........# sj:3©sjR&8sjsjsjγ #.#  #.#  #.#  ####.#  ####....##  #.#...........#sj} #.#.⌠#######⌠.# .)....>......#ß...ß#[.# #.#_.@.©#©.# # #.#ß...ß#..# sj´a #.......⌠#######⌠.#  #.[........#  ###..########sj  #....>.....#  #.#........#  #.#........#sj&Y  #.#.# sjNsj&9sj8_sja _There is an escape hatch in the floor here.sj s #.#  #.#  #.#  ####.#  ###....##  #.#...........# #.#.⌠#######⌠.# .)....>......#ß...ß#[.# sj e.#####.#_@>.©#©.# # #.#ß...ß#..# # #.......⌠#######⌠.#  #.[...............# ###.######## #....>.....# #.#.# #.#.# #.#.#sj sj .10 _sj sj tj#.#  #.#  #.#  ####.#  ###....##  #.#...........#  .#.⌠#######⌠.#  .)....>......#ß...ß#[.#  #####.#_.@.©#©.#  # #.#ß...ß#..#   #.......⌠#######⌠.#  #.[...............#  ###.########  #....>.....#   #.#.#   #.#.#   #.#.# tjV[17;33H  tjStj.&1tj :_tj!a _There is an escape hatch in the floor here.tj25 tj 6 tjk; tjZB tjC -2 _tj/I 8_tj8 &7tjA ##...#)..##'##...#..# ######..#...#.#...#......# ...........##.#...#......# .....####...#.#...#.#....# .....# #.#...#####...#..# .....# #..##'.....'##...## ##.# ##.#.#...).#)#.#..# .⌠#.####..###..)(÷###..#.# tjB .>.#......#...#.@)#...#.#.# ∩..#.####...#.......#...#.# ####.# ##..........#####.# .....# ########..## #...# ....## ##.#####.).# ß.#.############..........# .........######...# ###......########### ##.## ............##_#_#_#####.#tjV -3.9 (2.5tj _#_#_tj K _You slide downwards. The hatch slams shut behind you.uj,6 uj6 uj9 ujB ujF ujF ujK ujM ujO uj6P uj3R ujW ujY ujY uj$\ ujUa @  There is an open door here.ujd uje  _ujg uj k ujJn ,ujo ujot ujZw ,uj uj uj uj ujM uj uj uj, uj] uji uj uj9 ujR uj uj0 ,uj uj ujߤ ,uj uj uj_ ,uj uj/ ujE uj uj/ uj uj uj uj^ ujٸ uj uj3 ujh uj uj ujT uj uj uj ,uj ujw uj; uj uj uj uj uj ujW uj uj uj uj uj% ujk uj uj uj uj uj uj, uj` ujd uj uj ujn ujY ,uj uj uj9 uj uj= uj ujD uj uj uj uj uj0 uj uj uj= ,ujF BujC uj uj ujX uj ujE ujj$ nuj% uj& uj( uj * uji, uj, uj- uj;0 uj12 uj2 uj4 uj6 uj8 uj8 uj9 uj< uj@= ujZ> uj2C N _You now have 634 gold pieces (gained 17).uj3E ujE uj)G ujI ujL ujUL ujM ujP ujR ujMR ujS ujTU ujfW ujW ujY uj\ uj^ uj[^ uj_ ujRb ujn  #.. #.. #####.. ##################...... .........##..##.......## [.......?##...........#. ...............>......#. ........#.............#⌠ .......@###.<.........##54.9 (41.0) ######...##............. #.#.##............. #.#.<#.).....#### #..........#.### # ###.#......#.# # ujo )#....#....# ###...####...# #.#.# #.....ujUx B5.9 (42uj~ uj , _Found a pair of boots.uj| 3uj uj uj uj Buj uj uja uj uj' ,uj" uj ,ujN uj x _t - 7 scrolls of teleportation (gained 1)uj uj uj1 uj uj uj uj ujH uj' ujt uj uj uj uj ujc uj uj uj6 uj uj uj uj uj0 uj uj ,uj/! uj" ujx$ uj$ uj% ujk' ujg) uj) uji* uja. P  There is a stone staircase leading up here.uj0 uj1  _uj72 ujJ4 uj$6 ujo6 uj7 uj9 uj: uj: uj< uj= uj? uj5@ uj@ ujIB uj D ,uj?E ujF ujNH ,ujI ujMW ujX ujY uj)[ ujI] uj^ ujN_ uj_ ujzb uj[d ujd ujKe ujZg uji ujj uj)k ujl ujm uj:n ujao ujZp ujSq ujq ujq ujzs ujt ujJu uju ujw ujax ujx ujOy ujz ujB ####.#......#.# #....##....# ###...####...#  #####.#.# #.... ##.....#.# ##.... #..#####.# ##. #.## .. .# ##.## #.  #.@.# .. 82.9 (27 ujՅ ###...(...  ####### uj ujq ,3.9 (28uj uj% = _Found 4 silver javelins.uj ,4.9 (29uj ujڛ : _i - 3 scrolls of identify (gained 1)vjr3vjvj7vj&vjBvjvjHvjvj vjۺvj'vjvj&vjҿvj,vjvjuvjvj}vjOD  You see here 4 silver javelins.vjvj _vjivj vjvjvjvjvj,vjvjvj ,vj{vjvjvj vjvjvj,vjvjvjvjvjvjVvj,vjzvjvj=vjvjf _N - 2 scrolls of noise (gained 1)vjvjvjvjvj,vjvj6vj,vjvj vj vjZ vj` vjG vjGvjvjvjvj,vjTvj'vjvjvjvj,vjvjz#I _i - 4 scrolls of identify (gained 1)vj@%vj%vj&vjM(vjq)vj)vj*vje,vj-vj-vj.vj/vj.1vj1vj 2vj4vj6vj6vj7vjd9vj;vj@;vj<vj>vjEj##....# ##..### . ########....###.) ................# .........######.## .........####..... #.####........# vj-G #.............###.# ..#######.@.....!# 312.9 (28........########.######## vjCLvjL,3.9 (29vjQvjU* _Found a great sword.vjvjvjvjvjvjBvjvjvjvjPvj?,vj$vjvjvjvjvj<vjvjqvjvjvjpvjvjvjvj3vj7vjl _d - 2 ruby potions (gained 1)vjvjbvjavjMvj(vjjvjevjvjvjvjbvjvjPvjvjvjvj vj vj vj vjqvjvjbvjvj!## #.######.# .######..##....### ...(.............# vj"#########.#....#.####  #..##.## ..## ... ##....####..> ... ##..####...##.:....########....###.)........#vj{"...............@# #.#.#26.9 (13  .........######.####...............####........#....#.####........###.........vj"#.............###.########..#######........#........########vj";.########vjx*vj++,7.9 (14vjv1vj4{ _Found a parchment of Dispersal. Found a stone staircase leading down.vj vjK vj7 vj vj( vj׶ Bvjh vj vj vj5 vj vjѽ vj2 vj vj/ ,vju vj vj vjU vj% vj vjP   There is a stone staircase leading down here.  You encounter a hound..# ##....# #.## ##.. #..# #.# .  #. .. ##..##....### ... ............# $... ####.#....#.#### .....  #..##.##....###  ##....####..>@......h  ##..####...##.:.....# ####....###.)........#.# ............#####.#.#..# .....######.####........ .....####........#......h   hound (asleep) ##..###........... ..........###.########## vjd %######........#b33.9 (6.0).bh.b.vj Ehvju +4.9 (7vjf :bvj + _Found 14 gold pieces.vj<  ##.. #.# .   ..  ..b  $... #.#### .....  #....###......  #..>@.....h.  #...##.:.....# #.)........#.# .#####.#.#..# ....... #...... ...... ###### wjsV  ##.. #.# .   ..  ..b  $... #.#### .....  #....###......  #..>@.....h.  #...##.:.....# #.)........#.# .#####.#.#..#.......#...... ......######wjK|wj!}wj"wj)\ _A hound is nearby!wj<  ##.. #.# .   ..  ..b  $... #.#### .....  #....###......  #..>@.....h.  #...##.:.....# #.)........#.# .#####.#.#..# ....... #...... ...... ###### wjTV  ##.. #.# .   ..  ..b  $... #.#### .....  #....###......  #..>@.....h.  #...##.:.....# #.)........#.# .#####.#.#..#.......#...... ......######wjc]4wj}ewjh\ _A hound is nearby!wj1<  ##.. #.# .   ..  ..b  $... #.#### .....  #....###......  #..>@.....h.  #...##.:.....# #.)........#.# .#####.#.#..# ....... #...... ...... ###### wj<V  ##.. #.# .   ..  ..b  $... #.#### .....  #....###......  #..>@.....h.  #...##.:.....# #.)........#.# .#####.#.#..#.......#...... ......######wjwjwjwjk\ _A hound is nearby!wj .# ##....# .## ##.. ...... ..# #.# ..... #.######.# ......##....### #....b.# ..$..#....#.#### ..#..##.##....###.##....####..>.@....h.##..####...##.:.....#....###.)........#.# #####.#.#..#######.####......####..#..... #.###...........###.### wj U.bwjl qh.b.wj 3h.wj wj 25.9 (1 _wjM 8bwj xj # ##....# ## ##.. ..>. .# #.# ..ß# . .######.# ... . ..##....### ..##....b.# ....$..#....#.#### ..  #..##.##....###.  ##....####..>..@.h.  ##..####...##.:.....##W....###.)..#.# xj>#####.#.#..#######.####.........####........#.......#W   phantom (dormant) .###............#h   hound###.###### xj; b.  You encounter a phantom.xj6b.xj?3W.xjWh..xj_'bxjBWWxj&6xj:bxjA _Found a staircase to the Ecumenical Temple.xj .  You closely miss the hound. You headbutt the hound!  You kill the hound!xj5b.xjl/W.xjK.bxj(xj=6=7.7 (0.8xjxb _Trog accepts your kill.xj~ ##....#  ##.. ..>. #. # #.# ...ß# #. ######.# #... #..b.##....### ...##.# #....$..#....#.#####. #..##.##....###. ##....####..>.W..# ##..####...##.:.....##.....###.).#.# #####.#.#..#######.####.........####........#.......# ###............####.#####xj~a b.xj1N.bxj.W.xj@xj5-8.7 (1.0xj9:bxjxje ##....#  ##.. ..>. #.  #.# ...ß# #..# #... #..b. ##....### ...##.# #....$. .#....#.#####. ..##.##....###.#....####..>....@.W...# ..####...##.:.....##. ....###.).#.# #####.#.#..#######.####........####........#.......# ###............#j}f 40m###.############ .bxjg hb.W.xjHh 5b.xjbq xjq @-9xjr{ 8bxj)~ xjE G.bxjǢ b.  You barely miss the phantom. Your headbutt misses the phantom.xj xj 6=40.5 (0.8xj# vb _The phantom hits you but does no damage.yj!;Q.byj< .bYou closely miss the phantom.yjDyjE(1.3yj\M8byjO> _The phantom hits you but does no damage.yj? .bYou impale the phantom!!  Your weapon exudes an aura of protection.  Your headbutt misses the phantom..byj-  The phantom is severely damaged.yj X21 ==2.1yj (8byj*> _The phantom hits you but does no damage.yj .bYou miss the phantom..byj@--9 _The phantom is severely damaged.yjؓ .  You thump the phantom!  You destroy the phantom!yj 6b.yjߔ D.byj; (yjQ yj2 R ##....#judgestillwater the Cleaver##.. ..>. #.........Minotaur of Trog ****..#.# ...ß# #.........Health: 81/81 ======================== #####.# #... #.........Magic: 8/8======================== ##....### ...##.........AC: 21  Str: 32 ........# #....$.......EV: 9Int: 4 .#....#.#####......b....SH: 0Dex: 16 ..##.##....###.........#yjک uXL:  9 Next: 100% Place: Dungeon:7 #....####..>....@.....#Noise: ==-------  Time: 9343.7 (0.8) #..####...##.:.....##...b) +5 dire flail (protect) ....###.)........#.#Throw: 7 boomerangs ........#####.#.#..# .######.####......... .####........#.......# ......###............# yj ......###.############ ##........# _The phantom hits you but does no damage.  You miss the phantom. _The phantom is severely damaged.You thump the phantom!  You destroy the phantom! _Trog accepts your kill.yj  _The phantom is severely damaged.You thump the phantom!  You destroy the phantom! _Trog accepts your kill.Your base Maces & Flails skill increases to level 8!You have reached level 10!yj /  --more--zjE8/889/910 0% zj{zj@4 _zj+ zj'- zj4 zj7 H _No target in view!zj _No target in view!{jt1{j1{j7{j:H _No target in view!{jm{j{j9{j{j7b{j=9b.{j{j?P _{j{j{j{j{j{j{j!{j{j8{jw,{j0{j6{j {j!{j($,{j%{j -N _You now have 648 gold pieces (gained 14).{j/{jw1{j3{j,4014 {j5{j49{j;{jv={j ?{j@{j*A{jB{j E{jF{jH{jJ,{j%L{jfN{jP{j.R{jS{jU{j6V{jW{jIY{ji[{j]{j_{j`{ja{j#fE _The butterfly leaves your sight.{ji{jUi{jj{jl{jn{jWo{jo{jt{jrv,{jmw{jx{jz,{jc{{j}{jy~{j~{js{j4{jA{j{j%{jĆ{j{j{jW{jh{j$,{j>{j{j͔,{j]{j{j5,{j{j[{j,{j0{j5{jϠ{j{j{jO{jΤ{j{j{j_{j,{jL{j{j«{j{j{j({j{jͯ{j{j{j{j7{j{jŵ{j{j {j{j{j'{j{j{jf{j{j{j{j{j{j{j{j{j{j{jg{j{j,{j{j{j,{jb{jQ{j{jR{j{j{j{j{j{jx{jl{j{j{j{j{je,{j{j${j{jT{j2{j{j{j({j{j{j3{jw{j{jc{j{jF{j{j {j@ {jt {j {j2 {j {j {j~{j {jP,{j{j,{j{jdN _You now have 665 gold pieces (gained 17).{j{j{jg{j{j3,{j{j{j {j {j {j$"{jC#{jr#{j#{j,{j-{j-{j.{j1{j2{j3{j3{jk6{j47{jq7{j7{j:{j:{j$;{jw;{jz={j{>{j>{j(?{jXA{jC,{jC{j6F{j4G{jG{jZH{jJ{jK{jK{jL{jfO{jQ{j\Q{jR{j:U{jgV{jV{jW{jZ{jN[,{j\{j;^{jI_{j_{j+`{jhb{j0d,{jd{j g{juh{jh{ji{jk{jRm{jm{jwn{jp{jgr,{j4s{jt{j[v{jv{jw{jpy{jz{j{{j{{j}{j,{jY{ja{j.{jx{j_{j6{j){jk{jr{j~{j{j,{j{jaE _The butterfly leaves your sight.{j{j{j#{j{ja,{j{j{j5X{j,{j{j{j{j޵{j~{j{jC{j{j{j{j{j1{j{j8{j,{jd{j8{j{j{jF,{j{jzE _The butterfly leaves your sight.{j3{j{j{j,{ja{jQ{jv,{j<{jY{jy  You encounter a kobold. It is wielding a +0 short sword.{j>.>.# #......... ..ß###......... #...##......... $...##......... K##............ ####........... .. .###.........#####.# >..........###....##.. .##.:.....##......-- ........#.###.######## ####.#.#..##..# ###..........## ....#.......##...........# K   kobold (asleep) .#############{j K428.7 (85.0)  Found 23 gold pieces.  The kobold shouts! You hear a shout!{jP$K{j0 KKK 2 koboldsYou encounter a kobold. It is wielding a +0 club.{j6===9.7 (86{j {j/( _The kobold shouts!{jR .>.#  ... K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... ##.########.. ..#{jy o..........## ...{j .>.# .. K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... {j ##.########.. ..#.......... ...{j, {j7 {j z _There are monsters nearby!{j< .>.#  ... K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... ##.########.. ..#..........## ...{j) .>.# .. K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... ##.########.. ..#.......... ...{j 4{jS {jj d _There are monsters nearby!{jd.>.#  ... K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... {j##.########.. ..#..........## ...|jt.>.# .. K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... ##.########.. ..#.......... ...|jhu&|j|4|j|jŅd _There are monsters nearby!|jy.>.#  ... K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... ##.########.. ..#..........## ...|j.>.# .. K . $# ..... K.. . .. .......#####.# >..........###....##.. :#....@....... ##.########.. ..#.......... ...|j|j~|j|jǛd _There are monsters nearby!|jy..# #. >.# #. .ß###. # ...##. K. ...##... $##...... K.. ###........... ..###.........#####.# >..........###.@..##.. ##.:.....##........... .......#.###.########....#.#..##..# . ##...## ...........# #|j(0########### # |jQ$K|jmK.K|jp KYou hear a shout!|j K   kobold brigand (missile)KK 2 koboldsYou encounter a kobold brigand. It is wielding a +0 whip and quiveringcurare-tipped darts.|j:-30.7 (1.0)|j#|jU' _You hear a shout!|j# #. .# #. .... ß###. K.K###. .K.K. ##. ..K## . #.... . .K. ###.#####.# >.###..@.##.. .:.....##.|jr#.###.#..#.#..##..# ...## .#.## # KKK 5 kobolds (1 missile, 3 wandering) |jo $KYou encounter 3 kobolds.A kobold is quivering stones.|jJ.K|jI.K|jvI$K|jD.K|jK.K|jhNK)|j.=1|j|j<+ _The kobold shouts! x3|j< )You impale the kobold!!  Your weapon exudes an aura of protection.  You kill the kobold!|j h.K.|jܟ I$K|j D.K|j G.K|j L 3|j ]21 --2.5 (0.8|j |j W _Trog accepts your kill.|j@f # #. # #. ...### # #. ..... ###. ....####. ...$. .##... ..K###. ......####KK...............K...... #####@# ..........###....##.. :.....##.............. .....#.###.########....|j*g #.#..##..# ..... .## .........# ##########|jPh -K.|ji .K|jui E.K|j)k JKK|jvk |jl M$K|ju oK 4 kobolds (1 missile)|jv W---3.5 (1.0|j} |j $  Things that are here:|j{ w _a +0 short sword; a kobold corpse}j$G.K}jD.K}j\KK}j 0K.}jG}jA5=4.3 (0.8}j}jY _You barely miss the kobold brigand. The kobold barely misses you.}jV  You impale the kobold brigand!!  The kobold brigand is severely wounded.}j1==5.1}jl}jX _The kobold hits you but does no damage. The kobold brigand barely misses you.}j) )You thump the kobold brigand!  You kill the kobold brigand!}j KKKK 4 kobolds (1 missile)}j71--9}jL}jW _Trog accepts your kill.}jL0 )  You bludgeon the kobold!!  You kill the kobold!.KK.K.}jL 3}jC--6.7}jƔ}jBW _Trog accepts your kill.}j{X )You sock the kobold!  You kill the kobold!}j\ .KTrog accepts your kill.}jd L 2}ji (7.5}jp }jNs = _The kobold hits you but does no damage.}j& )You barely miss the kobold. You headbutt the kobold.  You kill the kobold!}j1) _The kobold hits you but does no damage.  You barely miss the kobold. You headbutt the kobold.  You kill the kobold!  Trog accepts your kill.  The kobold barely misses you. You furiously retaliate! You headbutt the kobold.}jh9(}j@=-8.2 (0.7}jsC}jFW _Trog accepts your kill.~j>~j~j~jH _No target in view!~j~j~ji~j ~jƚ:_No target in view!~j ,3~j-~jD~j?NQ78 M  #### .. #.##...$. ##.. ..$### .####.........@)...... ##..#####)###.............###....##.. . .:.....##..............~jN<#.########~jW&0~jf\:-9.2 (1 _~j_~je _Items here: (( ))) †.~j ~jP ~j ~j ~j ~jl : _~j3 $  Things that are here:~j ;  a +0 dagger; a +0 club~jj .#.. ##### ### #.. #.....# .. ##.....# .. ......#### ..###........ #.. ........## #... #.....$. #. #....$###..# ...####.@.....# -40 .....))......# #####)###.....~j- 8.......###....##..?....#................. ...#.###.########....... #.#..##..# ...[...## ..#.##~jm ~j +1.2 (2~j ~jV! # _Found a robe.~j 3~j ~j ~j ~j1 014 ~j ~j ~j ~j ~j N _You now have 679 gold pieces (gained 14).~j 3~j_ ~ju ,~j8 ~j M _You now have 688 gold pieces (gained 9).~j4 ~j ~j ~jj ~jU ~j ~j ~j! ~j ,~j ~j ~j ~j~j,~j~jE _The butterfly leaves your sight.~j$ 3~j("~j/....... .......#### .###........ ........##### ~j0v. #..........# . #.....###..# .####.......#..## ..))......#...# ~j0......#####)###.........###....##...##.... #.###.########....##..# ##...[. ##...#...#.## ######### ....# ##### ~j8[50.2 (91.2 (10.0)~j?~jb _e - a scroll labelled GARPHO SAOLUj3jjjXj,jjbjjRjjBjj jqjȴjjjRjjjjjjjPjjjhjojH,jj<j ,j|j,jpj} _q - 4 scrolls labelled LOOPTEMMIMEJ (gained 1)jjjj^jj_jjj,jjXjjRjjjjjjjEjjIjjyjj,jrj#j[jjjj?jjjrjjjj j j j$jjj jj+ jz j"jf&j(j )j*j0-j0jl0jM2jS5j7jR8j9jq<j?j+@jAjDjiGjGjnIj LjNjPjPSjUjUjWjwZj\j^j`j8ajbjij-kjljQnjOpjpjrjujwjyjK{j{j}jMjjjkjՅ,jÆjj[j[jkjjjjjtj>j%jʑj\jjjjjėj9j'jjjjjߞj;jdjVjۡjjӢj&j;jjLjj;jmjئjjfjjjȩj jjjDjj,jj#..∩#..ß.#.############....#.<.#...................####⌠..#..###......################..............##_#_#_#.............######ß.#.#.#...########......#♣......####.### #########.#_...... #.### #...#####.....#####..#.#.# #.# ###......@.....#####ß#.###91.2 (4# #####...#.#######..### ....#.....# #.....###### #.........###.....# ##....##ß..# #.................##  ###.....>.# #.........###.......   #.##...ß###.......b..........# .####...##.........#.#.......  #....####...##...........#.....## jjjKE _Done exploring.jf3jDj...0.0)...............j,jE _Done exploring.j3jՈjj{jjsE _Done exploring.j{S 3jV j j j jNJ E _Done exploring.j [[?25h[?0c  Search for what [Enter for "."]? jQ [?25l[?1cj4_jc<43 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a statue of an orb of entropyb - [D:7] a staircase to the Ecumenical Temple  c - [D:7] Qovoi's Magic Scroll Shop*d - [D:7] a statue of an orb of entropy  e - [D:7] a stone staircase leading up  f - [D:7] 2 potions of attraction (unknown) (118 gold)jpdg - [D:7] Puukuhurr's Distillery  h - [D:7] a glowing silver altar of Zin  i - [D:7] a potion of attraction (unknown) (59 gold)  j - [D:7] a potion of attraction (unknown) (59 gold)k - [D:7] a potion of cancellation (unknown) (158 gold)  l - [D:7] a potion of heal wounds (unknown) (158 gold)m - [D:7] a potion of invisibility (unknown) (158 gold)  n - [D:7] a potion of lignification (unknown) (59 gold)  o - [D:7] a potion of magic (unknown) (158 gold)p - [D:7] 5 stones  q - [D:7] a +0 club (2 further duplicates)  r - [D:7] a +0 short sword (3 further duplicates)  jds - [D:7] a +0 whip  t - [D:7] a curare-tipped dart  u - [D:7] a shimmering altar of Xom  v - [D:7] Map Ulel's Antique Armour Shop* je[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j]  d - [D:7] a statue of an orb of entropy  eone staircase leading up  f - [D:7] 2 potions of attraction (unknown) (118 gold)gPuukuhurr's Distillery  hglowing silver altar of Zin  i - [D:7] a potion of attraction (unknown) (59 gold)  j - [D:7] a potion of attraction (unknown) (59 gold)kpotion of cancellation (unknown) (158 gold)  l - [D:7] a potion of heal wounds (unknown) (158 gold)  m - [D:7] a potion of invisibility (unknown) (158 gold)  n - [D:7] a potion of lignification (unknown) (59 gold)omagic  p5 stones  q - [D:7] a +0 club (2 further duplicates)  r - [D:7] a +0 short sword (3 further duplicates)  sa +0 whip  tcurare-tipped dart  ushimmering altar of Xom  v - [D:7] Map Ulel's Antique Armour Shop*w+0 dagger (1 further duplicate)  xtone staircase leading down  y - [D:7] a parchment of Dispersal14%j[D i - [D:7] a potion of attraction (unknown) (59 gold)  m - [D:7] a potion of invisibility (unknown) (158 gold)jDz - [D:7] a snail-covered altar of Cheibriados  A - [D:7] a stone staircase leading down  B - [D:7] 2 poisoned darts28j0K m - [D:7] a potion of invisibility (unknown) (158 gold)  n - [D:7] a potion of lignification (unknown) (59 gold)C - [D:7] a +0 dire flail  D - [D:7] a +0 plate armour3j9I n - [D:7] a potion of lignification (unknown) (59 gold)  q - [D:7] a +0 club (2 further duplicates)E - [D:7] a +0 robe  F - [D:7] a +4 hand axe47jl q - [D:7] a +0 club (2 further duplicates)  r - [D:7] a +0 short sword (3 further duplicates)G - [D:7] a great sword  H - [D:7] a +0 tridentj85j"  r - [D:7] a +0 short sword (3 further duplicates)  s - [D:7] a +0 whipI - [D:7] an ornate altar of the Wu Jian Council61j  s - [D:7] a +0 whip  t - [D:7] a curare-tipped dartJ - [D:7] a stone staircase leading down6j  t - [D:7] a curare-tipped dart  x - [D:7] a stone staircase leading down  K - [D:7] the +7 staff of the Meek {protect, meekguard}L - [D:7] a robe  M - [D:7] a stone staircase leading up  N - [D:7] a hand axe85j @ x - [D:7] a stone staircase leading down  z - [D:7] a snail-covered altar of CheibriadosO - [D:7] 4 silver javelins  P - [D:7] a stone staircase leading up9jS  z - [D:7] a snail-covered altar of Cheibriados  B - [D:7] 2 poisoned dartsQ - [D:7] a pair of bootsbotj;}  B - [D:7] 2 poisoned darts  C - [D:7] a +0 dire flailju j. j   C - [D:7] a +0 dire flail  D - [D:7] a +0 plate armourj.1jںjjzjj1 z  D - [D:7] a +0 plate armour  E - [D:7] a +0 robej v  E - [D:7] a +0 robe  F - [D:7] a +4 hand axej jZv  F - [D:7] a +4 hand axe  G - [D:7] a great swordjjO y  G - [D:7] a great sword  H - [D:7] a +0 tridentj jLevel 7 of the Dungeon <<<>>>>____∩∩∩(Press ? for help) #................##.#...#......# #..........####...#.#...#.#....# #..........# #.#...#####...#..# ###..........# #..##'.....'##...## jo #......#####.# ##.#.#...).#)#.#..# #......#..⌠#.####..###..)(÷###..#.# #......#.>.#......#...#..)#...#.#.# #...ß..#∩..#.####...#.......#...#.# #####......#####.# ##..........#####.# ####################.........∩......# ########..## #...# #..........##..##.......#####......####.#####.).#j #.[........##...........#..∩#..ß.#.############..........# jȒ#................>......#.<.#...................######...# j#.........#.............#⌠..#..###......########### ##.## j#.........###.<.........#####..............##_#_#_#####.#j9 ########...##.........................######ß.#.#.#.#.ß.# j`e#.#.##................########......#♣...........# j(#.#.<#.).......####.### #########.#_...........# #..........#.### #...#####.....#####..#.#.#.#.ß##j ###.#......#.# ###......@.....#####ß#.#####.##jѓ #....##....### #####.........#.####### ###jY ###...####...####...........#.....#j! #####.#.# #.....###### #.........###.....#  jF, jjmj}nj qjudgestillwater the CleaverMinotaur of Trog ****..Health: 88/88 ========================Magic: 9/9========================AC: 14Str: 32EV: 9Int: 4SH: 0Dex: 16XL: 10 Next:  1% Place: Dungeon:7Time: _q - 4 scrolls labelled LOOPTEMMIMEJ (gained 1) _Done exploring. _Done exploring. jer_Done exploring. _Done exploring.  Search for what [Enter for "."]? .jsjTsjtjՀj1I.bjT3b.jjgQ _j,j,jǍjjjGjjj,jCjǝjj,jۢjjjjjjjj|jjɭjjjBjvj÷jajT,j,jBjjj-jj,j?jR  There is a stone staircase leading down here.jjr _jjD j[ j j j j$ jn jY j j ,j j j j j j$ j j+ j_ j j j j j! j# j# j% j0' ju) ,j+ j, j. j. jP0 j1 ja3 j3 j4 j6 jR8 j8 jh9 j: j; j< j$> ,jm> j> j? j? jPA ,jB jfS +       ###################  #..........##..##..  #.@........##...... Noise: --------- 9523.2 (32.0)  #................>. b) +5 dire flail (protect)  #.........#........ Throw: 7 boomerangs  #.........###.<....  ########...##......  #.#.##......   #.#.<#.)....   #..........#   ###.#......# j T jY j%\ V _You see here a +0 pair of boots.j{]4.2 (1.0)j, _i - a +0 pair of bootsj4 j;6 Wear or take off which item? Armour (go to first with [)  g - a +0 plate armour (worn)jm6 i - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put onj6 y[tab] equip|unequip j j j'  judgestillwater the Cleaver  Minotaur of Trog ****..  Health: 88/88 ========================  Magic: 9/9========================  AC: 14Str: 32  EV: 9Int: 4  ################### SH: 0Dex: 16  #..........##..##.. XL: 10 Next:  1% Place: Dungeon:7  #.@........##...... Noise: ---------  Time: 9524.2 (0.0)  #................>. b) +5 dire flail (protect)  #.........#........ Throw: 7 boomerangs  #.........###.<....  ########...##......  #.#.##......   #.#.<#.)....[jE( 8m   #..........#   ###.#......#  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You see here a +0 pair of boots. _i - a +0 pair of bootsjG, f  You start putting on your armour.jz- +5.2 (1j2 jp7 j7 +6.2 (2j< jB juC +7.2 (3jgI jAP jP +8.2 (4jhU j[ j\ +9.2 (5j` jb 5 _You continue putting on your +0 pair of boots. x5jc jph jj b _You finish putting on your +0 pair of boots.jCu[[?25h[?0c  Search for what [Enter for "."]? j [?25l[?1cj0 j O42 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading upb - [D:7] a +0 dagger (1 further duplicate)  jY c - [D:7] a stone staircase leading up  d - [D:7] a stone staircase leading down  e - [D:7] 4 silver javelins  f - [D:7] a great sword  g - [D:7] a statue of an orb of entropy  h - [D:7] a stone staircase leading up  i - [D:7] Qovoi's Magic Scroll Shop*j - [D:7] a staircase to the Ecumenical Temple  k - [D:7] a statue of an orb of entropy  l - [D:7] a stone staircase leading down  m - [D:7] 2 potions of attraction (unknown) (118 gold)j n - [D:7] Puukuhurr's Distillery  o - [D:7] a potion of attraction (unknown) (59 gold) j p - [D:7] a potion of attraction (unknown) (59 gold)q - [D:7] a potion of cancellation (unknown) (158 gold) j  r - [D:7] a potion of heal wounds (unknown) (158 gold)s - [D:7] a potion of invisibility (unknown) (158 gold) j  t - [D:7] a potion of lignification (unknown) (59 gold)  u - [D:7] a potion of magic (unknown) (158 gold)  v - [D:7] a parchment of Dispersal jI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jL[  k - [D:7] a statue of an orb of entropy  lstone staircase leading down  m - [D:7] 2 potions of attraction (unknown) (118 gold)nPuukuhurr's Distillery  o - [D:7] a potion of attraction (unknown) (59 gold)  p - [D:7] a potion of attraction (unknown) (59 gold)qpotion of cancellation (unknown) (158 gold)  r - [D:7] a potion of heal wounds (unknown) (158 gold)  s - [D:7] a potion of invisibility (unknown) (158 gold)  t - [D:7] a potion of lignification (unknown) (59 gold)  u - [D:7] a potion of magic (unknown) (158 gold)  v - [D:7] a parchment of Dispersal  w - [D:7] Map Ulel's Antique Armour Shop*  xa stone staircase leading down  y - [D:7] a hand axe  z - [D:7] a glowing silver altar of Zin  A5 stones  B - [D:7] a +0 club (2 further duplicates)  C+0 short sword (3 further duplicates)  D - [D:7] a +0 whip  E - [D:7] a curare-tipped dart  F - [D:7] a shimmering altar of Xom50%j,  p - [D:7] a potion of attraction (unknown) (59 gold)  t - [D:7] a potion of lignification (unknown) (59 gold)G - [D:7] a snail-covered altar of Cheibriados  H - [D:7] 2 poisoned darts  I - [D:7] a +0 dire flail  J - [D:7] a +0 plate armour7j){ 5 t - [D:7] a potion of lignification (unknown) (59 gold)  v - [D:7] a parchment of DispersalK - [D:7] a +0 robe  L - [D:7] a +0 trident8jk v - [D:7] a parchment of Dispersal  D - [D:7] a +0 whip  M - [D:7] a +4 hand axeN - [D:7] an ornate altar of the Wu Jian Council  O - [D:7] the +7 staff of the Meek {protect, meekguard}P - [D:7] a robebotj)  D - [D:7] a +0 whip  G - [D:7] a snail-covered altar of Cheibriadosj8 Level 7 of the Dungeon <<<>>>>____∩∩∩(Press ? for help) #...#.......#....# #.#...#...#...#..# #..###.....###...# jw ##.#.#...#.#.#.#.# ###..##'.....'##...# ##...#)..##'##...#..#j [ ############..#...#.#...#......#j Q #................##.#...#......#j Q #..........####...#.#...#.#....#j q #..........# #.#...#####...#..#j t ###..........# #..##'.....'##...##j)  #......#####.# ##.#.#...).#)#.#..#jH  #......#..⌠#.####..###..)(÷###..#.#jg  #......#.>.#......#...#..)#...#.#.#j ' j #...ß..#∩..#.####...#.......#...#.# #####......#####.# ##..........#####.#j ' j ####################.........∩......# ########..## #...# j #..........##..##.......#####......####.#####.).# j #.@........##...........#..∩#..ß.#.############..........#j3  #................>......#.<.#...................######...#j  #.........#.............#⌠..#..###......########### ##.## #.........###.<.........#####..............##_#_#_#####.# j ########...##.........................######ß.#.#.#.#.ß.# j j Kj9LjNtjudgestillwater the CleaverMinotaur of Trog ****..Health: 88/88 ========================Magic: 9/9========================AC: 15Str: 32EV: 9Int: 4SH: 0Dex: 16jN4XL: 10 Next:  1% Place: Dungeon:7Time: _You see here a +0 pair of boots. _i - a +0 pair of boots  You start putting on your armour. jO_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  Search for what [Enter for "."]? .jPj,QjQji} _jpBj7uXjzj@|j|j}j8jjejjjJ,jjjjߖjjלj͞j'jJjj{j¦jjíjxjjj4jjjmjjFjjj*jj*jWjXj}j jjjjjjjqjjjjj3jjBjjjjjoj jEj"jjjujj j j jVjjjjjIj,jyj"j$,j%j)j+j6,jV-jc1j53j3jo4jD8j/:jv:j ;j>j@,j]BjgDjEj%FjGjJj|LjmMjMjPjRjRjSjdWjYjYjZjR]jn_j_j`jfBjfjrijjjFkj?ljnjup,jqjjjj1jj,jLjkj,jjjvjêjjj5,jj@  There is an open door here.jWj[ _jjj7jjjjj jLj;jJjjjDj[jjjjjjj4@  There is an open door here.jj[ _j_jHF##.#.#...#.#.#.#.####..##'.....'##...###...#)..##'##...#..# ##..#...#.#...#......# .......##.#...#......# .####...#.#...#.#....# .# #.#...#####...#..# .# #..##'.....'##...## .# ##.#.#...).#@#.#..#Noise: --------- j9578.2 (49.0) .####..###..)(÷###..#.#b) +5 dire flail (protect) ......#...#..)#...#.#.#Throw: 7 boomerangs .####...#.......#...#.# j(.# ##..........#####.# .# ########..## #...# ####.#####.).# ############..........# .............######...#jj; j _You see here the +7 staff of the Meek {protect, meekguard}.jj19.2 (1.0)jQjpq _j - the +7 staff of the Meek {protect, meekguard}j jȶ (Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +5 dire flail of protection (weapon)a - a +0 hand axe  j - the +7 staff of the Meek {protect, meekguard} Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (worn)  i - a +0 pair of boots (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  h - a +6 ring of dexterityj1 j - the +7 staff of the Meek {protect, meekguard}. A sacred relic of the Monks of St. Lee, followers of the renunciate archmage. Just as St. Lee sought to atone for the destruction his spells wrought by protecting others, so his staff protects its wielder. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.9; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 1.4 XLs.  Current attack delay: 1.0. Damage rating: 26 (Base 10 x 155% (Str) x 123% (Skill) + 7 (Ench)). j2 Protect: It grants you temporary protection after it strikes (+7 AC). Meekguard: It provides extra protection to wielders with little health. This quarterstaff falls into the 'Staves' category. It is a two-handed weapon. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) j~  b - a +5 dire flail of protection (weapon)  a - a +0 hand axe  j - the +7 staff of the Meek {protect, meekguard} Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (worn)  i - a +0 pair of boots (worn) Jewellery (go to first with "=) j  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)  e - a ring of positive energy  h - a +6 ring of dexterityj[ jb  ##.#.#...#.#.#.#.#judgestillwater the Cleaverjb ###..##'.....'##...#Minotaur of Trog ****..##...#)..##'##...#..#Health: 88/88 ======================== ##..#...#.#...#......#Magic: 9/9======================== .......##.#...#......#AC: 15j)c 6Str: 32 .####...#.#...#.#....#EV: 9Int: 4 .# #.#...#####...#..#SH: 0Dex: 16 .# #..##'.....'##...##XL: 10 Next:  1% Place: Dungeon:7 .# ##.#.#...).#@#.#..#Noise: ---------  Time: 9579.2 (0.0) .####..###..)(÷###..#.#jc b) +5 dire flail (protect) ......#...#..)#...#.#.#Throw: 7 boomerangs .####...#.......#...#.# .# ##..........#####.# .# ########..## #...# ####.#####.).# ############..........# .............######...# _You finish putting on your +0 pair of boots. _Search for what [Enter for "."]? . _There is an open door here. jd _There is an open door here. _You see here the +7 staff of the Meek {protect, meekguard}. _j - the +7 staff of the Meek {protect, meekguard}jNm 4j$t jsu jjDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +5 dire flail of protection (weapon)a - a +0 hand axe  j - the +7 staff of the Meek {protect, meekguard} Missiles (select all with ()  f - 7 boomerangs (quivered) Armour (select all with [) jb g - a +0 plate armour (worn)  i - a +0 pair of boots (worn) Jewellery (select all with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  jh - a +6 ring of dexterity [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j  1 i b - a +5 dire flail of protection (weapon)  a + a +0 hand axe[Enter] accept (1 chosen)jXjnH ##.#.#...#.#.#.#.#judgestillwater the Cleaver###..##'.....'##...#Minotaur of Trog ****..##...#)..##'##...#..#Health: 88/88 ======================== ##..#...#.#...#......#Magic: 9/9======================== .......##.#...#......#AC: 15Str: 32 j o:.####...#.#...#.#....#EV: 9Int: 4 .# #.#...#####...#..#SH: 0Dex: 16 .# #..##'.....'##...##XL: 10 Next:  1% Place: Dungeon:7 .# ##.#.#...).#@#.#..#Noise: ---------  Time: 9579.2 (0.0) .####..###..)(÷###..#.#b) +5 dire flail (protect) ......#...#..)#...#.#.#Throw: 7 boomerangs .####...#.......#...#.# .# ##..........#####.# jio.# ########..## #...# ####.#####.).# ############..........# .............######...# _You finish putting on your +0 pair of boots. _Search for what [Enter for "."]? . _There is an open door here. jp _There is an open door here. _You see here the +7 staff of the Meek {protect, meekguard}. _j - the +7 staff of the Meek {protect, meekguard}jp,80.2 (1jLxjz- _You drop a +0 hand axe.j 3j" j?H Y .........'.....'0jN j*P jR E _Done exploring.j #..###.....###...# ##.#.#...#.#.#.#.# ###..##'.....'##...#  ##...#)..##'##...#..# ###..#...#.#...#......#.......##.#...#......#j.####...#.#...#.#....# ..# #.#...#####...#.. ..# #..##'.....@##...## #.# ##.#.#...).#)#.#..# #.####..###..)(÷###..#.# #......#...#..)#...#.#.# #.####...#.......#...#.# #.# ##..........#####.# ..# ########..## #...# .## ##.#####.).# .############..........#jj~21.2 (1 _jjQ _There is an open door here.jr #..###.....###...# ##.#.#...#.#.#.#.# ###..##'.....'##...# ##...#)..##'##...#..##..#...#.#...#......#.##.#...#......#.####...#.#...#.#....#.# #.#...#####...#..#.# #..##'....@'##...## ##.# ##.#.#...).#)#.#..# ⌠#.####..###..)(÷###..#.# .#......#...#..)#...#.#.# .#.####...#......#...#.# ##.# ##..........#####.#.# #..## #...# ..## ##.#####.[40jpt\m).# #.#.#jtjt&2 _j}jojK  #..###.....###...# ##.#.#...#.#.#.#.# ###..##'.....'##...# ##...#)..##'##...#..##..#...#.#...#......#.##.#...#......#.####...#.#...#.#....#.# #.#...#####...#..#.# #..##'...@.'##...##j-M T#.# ##.#.#...).#)#.#..# .⌠#.####..###..)(÷###..#.# >.#......#...#..)#...#.#.# ..#.####...#.......#...#.##.# ##..........#####.#.# ########..## #...#.## ##.#####.).# .#.#.#jTX <3j!_ j` jsm b #..###.....###...# ##.#.#...#.#.#.#.# ###..##'.....'##...# ##...#)..##'##...#..##..#...#.#...#......#..##.#...#......#.####...#.#...#.#....#.# #.#...#####...#..#.# #..##'..@..'##...###.# ##.#.#...).#)#.#..# ..⌠#.####..###..)(÷###..#.# .>.#......#...#..)#...#.#.# ∩..#.####...#.#...#.##.# ##..####.#.# ########..# #...#.## ##.#####.).# ß.#.#.#jn jx jy &4j< j jD3jGjZjjGj jg jj$jj<jjdjYjj; j j"jz%j(j(j*j-j0j1j3jt5j^7j7j8j6:j@>BjN`jV ##...#)..##'##..############..#...#.#...#..................##.#...#..j4W# #..........####...#.#...#.# #..........# #.#...#####..  ###..........# #..##'.....'#  #......#####.# ##.#.#...).#)  #......#..⌠#.####..###..)(÷##  #......#.>.#@.....#...#..)#..962.0) jmW  #...ß..#∩..#.####...#.......# #####......#####.# ##..........# #...jWS∩......# ########..## .....#####......## ##.### .....#..∩#..ß.#.############..... .<.#...................#### .#⌠..#..###......###########jwX  .....#####......##_#_#_## jXj`j/fjj3jjQjXj,jjr,jCjC j j j j j[jjtjjj=jj.jejjjujjPjj"Y  There is an entrance to Puukuhurr's Distillery here.j#jF$ _j%j'j(,j)jJ+j -,j.jZ5#..........####. #..........# #.# ###..........# #..# #......#####.# # #......#..⌠#.####..# #......#.>.#......#. #...ß..#∩..#.####... j6#####......#####.# ##.. ##########......@..∩......# ###607.2 (11 .##..##.......#####......## .##...........#..∩#..ß.#.####### .>......#.<.#.............. #.............#⌠..#..###..... ###.<.........#####......... .##.........................# .jC6##................########...... .<#.).......####.### #########.j 7jM=j>j( 3j* j3 j5 j9 Bj: j^; j< j> j@ j@ jA jxC j(E jF ,jiH jJ jNK jO ,jSP jP jyR jU j>V jV jX jyZ jwb jIc j,e jf ,jh ji jk ,jLm jQo j*q jwq jr j}  #......# #...ß..# #####....####################.........∩.#..........##..##.......#####..#..........##...........#..∩#.#................>......#.<.##.........#.......#⌠..  #.........###.@.........#####..19.2 (12  ########...##............ #.#.##................ #.#.<#.).......####.### #..........#.### #... ###.#......#.# ###... #....##....###  ###..[3j} 4m.####...### #####.#.# #.....j j a _There is a stone staircase leading up here.j4j͡jj.920.0) _j?j&6jЙ##.### #........#...........# ⌠#...####........#.⌠#######⌠.# .###.#..)....>......#ß...ß#[.# .[ #...#####........#_.>.©#©.# .###..## #........#ß...ß#..# ⌠#...## #.......⌠#######⌠.# ##.### #.[...............# ...# ########### .### #....@.....# .# #.#.# ## #.#........# ### #.#........# ..###### #.#.[24jG .......# #.... .......# #........### .......#####)....... ........<..)).......#j -1.7 (2.5j:_j! _You climb upwards.jc _There is a stone staircase leading down here.j TM...# ################....# ##.### #.......... ⌠#...####........#.⌠#######⌠ .###.#..)....>#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. ⌠#...##......⌠#######⌠ ##.###.[....... ...############...> .#. ###.#........##).......#j j 42.7 (1.0 _j j jP ?M######.# ...# ################....# ##.### ......... ⌠#...####........#.⌠#######⌠ .###.#..)....>j ^#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. ⌠#...##......⌠#######⌠ ##.### #.[....... ...jF $##...#########...> .##.#........#........###j" j &3j :_j jd4M##  ######.# ...# ################....# ##.### ......... ⌠#...####........#.⌠#######⌠ .###.#..)....>#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. ⌠#...##...@..⌠#######⌠ ##.###.[....... ...##...####### .####....>.....#.#.........#4_jM## ##  ######.# ...# ################....# ##.### ......... ⌠#...####........#.⌠#######⌠ .###.#..)....>#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. ⌠#...##......⌠#######⌠ ##.###.[....... ...####........########.j.#.#........#j5j&5j :_j j  .##.#####.# ################....## ##.### #........#........... ⌠#...###⌠#######⌠ .###.#..)....>......#ß...ß#[[ #...#####..j #_.>.©#©###..## #ß...ß#. ⌠#...## ⌠#######⌠ ##.### [.............. ...# #########.##........# .......# #..........#jJ j &6jZ j~ j%" .#####.# ################....## ##.### #........#........... ⌠#...###⌠#######⌠ .###.#..)....>......#ß...ß#[[ #...#####..j"#_.>.©#©###..## #ß...ß#. ⌠#...## ⌠#######⌠ ##.### [..@........... ...# ##j"q####### .##....> j".#.j#.........# .......# #........###j-j//&7j58_jB8j-A,M##  ######.# ...# ################....# ##.### ......... ⌠#...####........#.⌠#######⌠ .jA###.#..)....>#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. jA⌠#...##...@..⌠#######⌠ ##.###jAX.[....... .jA4..##...jB*####### .###jFBr#....>.....#.jhBD#.........#j\}8_j"k jTk M## ##  jwk Z######.# jk ...# ################....# ##.### ......... jk ⌠#...####........#.⌠#######⌠ .###.#..)....>jk #ß...ß#[[ #...####jl z#_.>.©#© .###..##j;l .#ß...ß#. ⌠#...##......⌠#######⌠ j[l b##.###.[....... jvl X...####........########jl .#.#........#jl jt j{u &9j~ A_jvM ## ##  ######.# ...# ################....# ##.### ......... ⌠#...####........#.⌠#######⌠ .###.#..)....>#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. ⌠#...##......⌠#######⌠ ##.### #.[...............###.#........#j=30jl8_jjxM ## ##  ######.# ...# ################....# ##.### .......... ⌠#...####........#.⌠#######⌠ .###.#..)....>#ß...ß#[[ #...#####_.>.©#© .###..##.#ß...ß#. ⌠#...## #.......⌠#######⌠.##.#........#1j݆j/N# #.# #j3/f #.## #.# ..##jJ/a #.# #..## ####.# jk/a#...# #######....##j/#.### #.#...........# j/.⌠#...####j/.#.⌠#######⌠.# .j/.###.#..)....>.@....#ß...ß#[.# .j/O.[ #...#####j 0.#_.>.©#©.# ..###..## #j-0S.#ß...ß#..# j=04.⌠#...## #jN0`.⌠#######⌠.# jh0T###.### #.[j{0.j0E.# #...# ###j0'.#j0# j0 #.###j0 #....>.....#.#j03 #.#j 1=.# ###j12 #.#.#j61j :j:&2j@jCj3i.# #.# .# #.# .### #.#.## #.# ##..## ####.# ⌠#...# #######....## jA4/)###.### #.#.....# ).⌠#...####.#.⌠#######⌠.#.###.#..)....>@.....#ß...ß#[.# <..[ #...#####j4{.#_.>.©#©.#.###..## #.#ß...ß#..# ..⌠#...## #.⌠#######⌠.# j!5q.###.### #.[.jB5.# ⌠#...#j]5E ###.j5# ##.###j5 #....>.....#.# #.#j54.# .###j5H #.#.#j.?j?&3j`G;_jnIjq .# #.# ..# #.# ..### #.#.##jq 1 #.##..## ####.# #⌠#...# #######....## #)###.### #.#.# jr .).⌠#...####.#.⌠#######⌠.#jRr .###.#..).....#ß...ß#[.# jpr |.<..[ #...#####jr .#_.>.©#©.#.###..## #jr 3.#ß...ß#..# jr ...⌠#...## #.⌠#######⌠.# jr m#.###.### #.[.# js 7#⌠#...# ###js ".##.###j2s _ #....>.#jKs 3.# #.#jcs .# #.###jys 2 #.#.#js j{ jl| &4j ;_ju c _There is a stone staircase leading down here.jT5 _j^;_j s&7jz #......#####.# ##.# #......#..⌠#.####..# #......#.>.#......#. #...ß..#∩..#.####... #####......#####.# ##.. #j&{#########.........∩......# # .##..##.......#####......## ##...........#..∩#..ß.#.#######...>......#.@.#.............. jy{x#.............#⌠..#..###......## ###.<.........#####.............. .##.........................#### .##................########...... j1|.<#.).......####.### ##.  ........#.### #...#####.....####  .#......#.# ###............###  ....##....### #####.........#. j2-7.2 (2.5jjQ# _You climb downwards.j2a _There is a stone staircase leading up here.j#......#####.# ##.#.#......#..⌠#.####..##......#.>.#......#.#...ß..#∩..#.####...######......#####.# ##..........∩......# # ##..##.#####......## ##.#..∩#..ß.#.#>......#.<@#. .#⌠..#..###......#.<.#####.# ##...# ##.########......# <#.).####.### #.##.### #...#####.....# #......#.# ###.###....### #####.#.#8j3.2 (1.0 _jMM##..........# #..#######.# ##.#..⌠#.####..##...#.>.#......#..jN #...ß..#∩..#.####...# #####......#####.# ##...#######.........∩......# ######jBNz####......## ##.....juN(.@#..ß.#.#########>.<.#.....jNz.... ....⌠..#..###jN### ##.<.........#####..............##jND jVjW&9jV\j_m _There is an entrance to Qovoi's Magic Scroll Shop here.jLu j}| 1Welcome to Qovoi's Magic Scroll Shop! What would you like to do?  a -  123 gold a scroll of butterflies  b -  52 gold a scroll of fogc -  26 gold a scroll of identify  d -  26 gold a scroll of identify  e -  26 gold a scroll of identify  f -  13 gold a scroll of noise  g -  52 gold a scroll of poison (unknown)  h -  52 gold a scroll of poison (unknown) j|  i -  123 gold a scroll of torment (unknown) You have 688 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listj*  a -  123 gold a scroll of butterflies  c +  26 gold a scroll of identify After the purchase, you will have 662 gold pieces.[Enter] buy marked itemsj  c +  26 gold a scroll of identify  d +  26 gold a scroll of identify36j   d +  26 gold a scroll of identify  e +  26 gold a scroll of identify10j9   a +  123 gold a scroll of butterflies  e +  26 gold a scroll of identify487jhZ  a +  123 gold a scroll of butterflies  b +  52 gold a scroll of fog35jZY Purchase items for 253 gold? (y/N)j  a -  13 gold a scroll of noise  b -  52 gold a scroll of poison (unknown)  c -  52 gold a scroll of poison (unknown)  d -  123 gold a scroll of torment (unknown) jsdDjjZj###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================jgc#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9639.2 (0.0) j'......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............####  _There is a stone staircase leading down here. jnJ_You climb downwards. _There is a stone staircase leading up here. _There is an entrance to Qovoi's Magic Scroll Shop here.  i - 5 scrolls of identify (gained 1); i - 6 scrolls of identify (gained 1)  i - 7 scrolls of identify (gained 1); s - 2 scrolls of butterflies (gained 1)jhYou climb downwards. _There is a stone staircase leading up here. _n entrance to Qovoi's Magic Scroll Shop here.  i - 5 scrolls of identify (gained 1); i - 6 scrolls of identify (gained 1)7s - 2butterflies (gained 1)  g - 4 scrolls of fogjY jj _Thank you for shopping at Qovoi's Magic Scroll Shop!j#jj(>Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationi - 7 scrolls of identify  j(r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  c - a scroll labelled SONOJEOSETE  e - a scroll labelled GARPHO SAOLU  q - 4 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evokej*)G[?] describe selectedjN j j< ###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32j q#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9639.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) jl .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............####  _There is a stone staircase leading up here. _There is an entrance to Qovoi's Magic Scroll Shop here.  i - 5 scrolls of identify (gained 1); i - 6 scrolls of identify (gained 1)  j i - 7 scrolls of identify (gained 1); s - 2 scrolls of butterflies (gained 1)  g - 4 scrolls of fog (gained 1) _Thank you for shopping at Qovoi's Magic Scroll Shop!j j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SONOJEOSETE  e - a scroll labelled GARPHO SAOLU  q - 4 scrolls labelled LOOPTEMMIMEJ Potions (select first with !)  d - 2 ruby potions ju  f - 2 grey potions  j - 3 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 7 fizzy dark potions  o - a fizzy cyan potion  p - 2 glowing clear potions  s - an inky potion  t - a bubbling golden potionj ][?] describe selectedjj1j###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0jrDex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9639.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  jr<#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............####  j_There is a stone staircase leading up here. _There is an entrance to Qovoi's Magic Scroll Shop here.  i - 5 scrolls of identify (gained 1); i - 6 scrolls of identify (gained 1)  j i - 7 scrolls of identify (gained 1); s - 2 scrolls of butterflies (gained 1)  g - 4 scrolls of fog (gained 1) _Thank you for shopping at Qovoi's Magic Scroll Shop!js  As you read the scroll of identify, it crumbles to dust.40.2 (1jjR _c -> S - a scroll of silencej`/Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationi - 6 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  e - a scroll labelled GARPHO SAOLU  q - 4 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selectedjjjR###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@j#..ß.#.######### Noise: ---------  Time: 9640.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### jo'i - 5 scrolls of identify (gained 1); i - 6 scrolls of identify (gained 1)  i - 7 scrolls of identify (gained 1); s - 2 scrolls of butterflies (gained 1)  g - 4 scrolls of fog (gained 1) _Thank you for shopping at Qovoi's Magic Scroll Shop!  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled GARPHO SAOLU  q - 4 scrolls labelled LOOPTEMMIMEJ Potions (select first with !)  d - 2 ruby potions  f - 2 grey potions  j - 3 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 7 fizzy dark potions  o - a fizzy cyan potion  p - 2 glowing clear potions  s - an inky potion  t - a bubbling golden potion[?] describe selectedj[jwbjgj>###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##jlXL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9640.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### i - 5 scrolls of identify (gained 1); i - 6 scrolls of identify (gained 1)  i - 7 scrolls of identify (gained 1); s - 2 scrolls of butterflies (gained 1)  g - 4 scrolls of fog (gained 1) _Thank you for shopping at Qovoi's Magic Scroll Shop!  As you read the scrjblholl of identify, it crumbles to dust. _c -> S - a scroll of silencejz]  As you read the scroll of identify, it crumbles to dust.j{+1.2 (1jǁjR _e -> x - a scroll of amnesiajO jҝ Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationjy !i - 5 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia  q - 4 scrolls labelled LOOPTEMMIMEJ [!] read|quaff|evoke[?] describe selectedjpjHvjm}###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9jC~'Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9641.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#j~u  .......#.### #...#####.....#####  #......#.# ###............#### g - 4 scrolls of fog (gained 1) _Thank you for shopping at Qovoi's Magic Scroll Shop!  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. j=_e -> x - a scroll of amnesiaj;jZIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - 4 scrolls labelled LOOPTEMMIMEJ Potions (select first with !)  d - 2 ruby potions j܅c f - 2 grey potions  j - 3 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 7 fizzy dark potions  o - a fizzy cyan potion  p - 2 glowing clear potions  s - an inky potion  t - a bubbling golden potion[?] describe selectedj4-jD0j7###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================j8#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9641.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# jR9D##.........................###### ##................########......#  <#.).......####.### #########.#  j:.......#.### #...#####.....#####  #......#.# ###............#### g - 4 scrolls of fog (gained 1) _Thank you for shopping at Qovoi's Magic Scroll Shop!  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesiajZ]  As you read the scroll of identify, it crumbles to dust.j!\+2.2 (1jajc: _q -> a - 4 scrolls of enchant armourjwq j u cRead which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 4 scrolls of identify  ju r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedj=B jN###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@jO#..ß.#.######### Noise: ---------  Time: 9642.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. _q -> a - 4 scrolls of enchant armourIdentify which item? (\ to view known items) Potions (select first with [3jP7m!)  d - 2 ruby potions  f - 2 grey potions  j - 3 clear potions  k - 2 coppery potions  l - a fizzy red potion  n - 7 fizzy dark potions  o - a fizzy cyan potion  p - 2 glowing clear potions  s - an inky potion  t - a bubbling golden potion[?] describe selectedj  j###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@jB#..ß.#.######### Noise: ---------  Time: 9642.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. _q -> a - 4 scrolls of enchant armourj ]  As you read the scroll of identify, it crumbles to dust.jj"+3.2 (1j-j!?9 _n -> e - 7 potions of enlightenmentjC jH Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 3 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedjjj###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================j#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9643.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# j##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### As you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. _q -> a - 4 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _n -> e - 7 potions of enlightenmentj]jURIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 ruby potions  f - 2 grey potions  j - 3 clear potions  k - 2 coppery potions  l - a fizzy red potion  o - a fizzy cyan potion  p - 2 glowing clear potions  s - an inky potion  t - a bubbling golden potion[?] describe selectedjݤ j j ###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32jα :#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9643.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### j 9##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### As you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. _q -> a - 4 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _n -> e - 7 potions of enlightenmentj  As you read the scroll of identify, it crumbles to dust.4.2 (1j+ o _j -> L - 3 potions of lignificationjj|Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog j t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evokejkG[?] describe selectedjTj j###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32ja#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9644.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs j[##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............####j6 As you read the scroll of identify, it crumbles to dust. j}j_q -> a - 4 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. j_n -> e - 7 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _j -> L - 3 potions of lignificationj!jjQIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 ruby potions  f - 2 grey potions  k - 2 coppery potions  l - a fizzy red potion  o - a fizzy cyan potion  p - 2 glowing clear potions j s - an inky potion  t - a bubbling golden potion[?] describe selectedj?dj###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..[ju47m@#..ß.#.######### Noise: ---------  Time: 9644.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#  <#.).......####.### #########.#  .......#.### #...#####.....#####  #......#.# ###............#### As you read the scroll of identify, it crumbles to dust. _q -> a - 4 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _n -> e - 7 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _j -> L - 3 potions of lignification  As you read the scroll of identify, it crumbles to dust.5.2 (1j r _d -> c - 2 potions of curingjjORead which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  s - 2 scrolls of butterflies j k I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedjjj###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32jo#####......#####.# ##... EV: 9Int: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9645.2 (0.0) ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# ##.........................###### ##................########......#j1  <#.).......####.### #########.#  .......#.### #...#####.....#####  j3o#......#.# ###............#### jUAs you read the scroll of identify, it crumbles to dust. _n -> e - 7 potions of enlightenment  j{sAs you read the scroll of identify, it crumbles to dust. _j -> L - 3 potions of lignificationj$As you read the scroll of identify, it crumbles to dust. _d -> c - 2 potions of curingjjdIdentify which item? (\ to view known items) Potions (select first with !)  f - 2 grey potions  k - 2 coppery potions  l - a fizzy red potion  o - a fizzy cyan potion j p - 2 glowing clear potions  s - an inky potion  t - a bubbling golden potion[?] describe selectedj_ jS j ###..........# #..## judgestillwater the Cleaver#......#####.# ##.#. Minotaur of Trog ****..#......#..⌠#.####..## Health: 88/88 ========================#......#.>.#......#.. Magic: 9/9========================#...ß..#∩..#.####...# AC: 15Str: 32#####......#####.# ##... EV: 9j sInt: 4 #########.........∩......# #### SH: 0Dex: 16 ##..##.......#####......##XL: 10 Next:  1% Place: Dungeon:7 ##...........#..@#..ß.#.######### Noise: ---------  Time: 9645.2 (0.0) j ......>......#.<.#............... b) +5 dire flail (protect) .............#⌠..#..###......#### Throw: 7 boomerangs ##.<.........#####..............# j ##.........................###### ##................########......#  j4 <#.).......####.### #########.#  .......#.### #...#####.....#####  j\ #......#.# ###............#### As you read the scroll of identify, it crumbles to dust. j 9_n -> e - 7 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _j -> L - 3 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _d -> c - 2 potions of curingj ]  As you read the scroll of identify, it crumbles to dust.j +6.2 (1j< j [ _f -> h - 2 potions of hastej ......#####.# ##.#.#..⌠#.####..##>.#......#..ß..#∩..#.####...######......#####.# ##... #########.........∩......# ####..##.......#####......## ....∩#..ß.#.######### ......><@#................⌠..#..####### ##.<####........# ...##....### #####.........#.# jj&7juj%j  #......#####.# ##.# #......#..⌠#.####.. #......#.>.#......# #...ß..#∩..#.####... #####......#####.# ###.........∩......# .##..##.#####......## .##.#..∩#..ß.#..>......#.@.# #.#⌠..#..###......#.<.#####. .##... .##.########...... .<#.).####.### #..#.### #...#####..... .#......#.# ###..##....### #####.#.jjx&8jAja _There is a stone staircase leading up here.jC 4j jߍ j C9 _j` &6jե ..##.# ..##.# ..####.# ....###.# ###..######.# j9 2⌠#...# ################.... #)###.### #........#...........# .).⌠#...####........#.⌠#######⌠.###.#..)....@......#ß...ß#[.# .<..[ #...#####........#_.>.©#©. jb ....###..## #........#ß...ß#..# ...⌠#...## #.......⌠#######⌠. j #.###.### #.[...............# #⌠#...# ###........# j ###.### #....>.....#...# #.#........# #.### #.#........#j .50.7 (2.5j\ ;_jC  jf _You climb upwards.j c _There is a stone staircase leading down here.j j! $j%" IWhere to? (Tab - D:7 @ (x,y), ? - help) jF" D D - Dungeon  T - Temple j&0jL[?25h[?0c..##.# judgestillwater the Cleaver ..##.# Minotaur of Trog ****.. ..####.# Health: 88/88 ======================== ....###.# Magic: 9/9======================== ###..######.# AC: 15Str: 32 #⌠#...# ################....## EV: 9Int: 4 #)###.### #........#...........# SH: 0Dex: 16 .).⌠#...####........#.⌠#######⌠.# XL: 10 Next:  1% Place: Dungeon:6 ....###.#..)....@......#ß...ß#[.# Noise: ---------  Time: 9650.7 (0.0) .<..[ #...#####........#_[4j,M+0m.>.©#©.# b) +5 dire flail (protect) ....###..## #........#ß...ß#..# Throw: 7 boomerangs ...⌠#...## #.......⌠#######⌠.# #.###.### #.[...............# #⌠#...####........######## ###.####....>.....# ....##.#........# #.####.#........#As you read the scroll of identify, it crumbles to dust. _f -> h - 2 potions of haste _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 7, ? - help) jޭ [?25l[?1cjm 47j: j q _j j &7jB ,j j /_f -> h - 2 potions of haste _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards.j  #......#####.# ##.# #......#..⌠#.####..# #......#.>.#......#. #...ß..#∩..#.####... #####......#####.# ##.. ##########.........∩......# # .##..##.......#####......## ##...........#..∩#..ß.#.#######...>......#.@.#..............jh 3.2 (2.5 #.............#⌠..#..###......## ###.<.........#####.............. .##.........................#### .##................########...... .<#.).......####.### ##.  ........#.### #...#####.....####  .#......#.# ###............###  ....##....### #####.........#. j8 j ja _There is a stone staircase leading up here.j4j;jj44.2 (1.0 _jaj!C6..##.# ..##.# ..####.# ....###.# ###..######.# ⌠#...# ################.... #)###.### #........#...........# .).⌠#...####........#.⌠#######⌠.###.#..)....@......#ß...ß#[.# .<..[ #...#####........#_.>.©#©. ....###..## #........#ß...ß#..# ...⌠#...## #.......⌠#######⌠. #.###.### #.[...............# #⌠#...# ###........# ###.### #....>.....#...#[j D39;49m #.#........# #.### #.#........#j`-5.7 (2.5jRjK! _You climb upwards.j(c _There is a stone staircase leading down here.j; # #.# # #.# ### #.# ## #.# ..## ####.# ⌠#...# #######....## )###.### #.#.jD # ).⌠#...####.#.⌠#######⌠.# ###.#..)....>#ß...ß#[.# <..[ #...#####.#_.>.©#©.# ###..## #.#ß...ß#..# .###.### #.[. ⌠#...# ###..### #....>.....## j h#.#.# j j +6.7 (1.0 j _j 9_jT j> # #.# # #.# ### #.# ## #.# ..## ####.# #...# #######....## ###.### #.#.....# .⌠#...####.#.⌠#######⌠.# ###.#..)....>.@....#ß...ß#[.# ..[ #...#####.#_.>.©#©.# ###..## #.#ß...ß#..# #...# ###.#.### #....>.....## #.#.# 7[11;7jx 6Hj B_j0 ## ..## #..#####.# ################....## ###.### #........#........... .⌠#...###.⌠#######⌠ .j^.###.#..)....>......#ß...ß#[[ #...#####..#_.>.©#©###..## #ß...ß#. .⌠#...## ⌠#######⌠.jy#........# #####.#........#jj&8jBjjK ## ..## #..#####.# ################....## ###.### #........#........... .⌠#...###.⌠#######⌠ ..###.#..)....>......#ß...ß#[[ #...#####..#_.>.©#©###..## #ß...ß#. .⌠#...## ⌠#######⌠ ###.### j.[................#.#........# ...###### #.#........#j.j&9j:_jjQ ..## #..#####.# ################....## ###.### #........#........... .⌠#...###⌠#######⌠ .j5v.###.#..)....>......#ß...ß#[[ #...#####..#_.>.©#©###..## #ß...ß#. .⌠#...## ⌠#######⌠ ###.### [.............. #...# ###########........# ........# #..........#jjh'60jǨjժj* I #..##j ###.# ################....## ###.### #........#........... .⌠#...####j' ⌠#######⌠ ..###.#..)....>......#ß...ß#[[ #...#####..#_.>.©#©jI r###..## #ß...ß#. .⌠#...## jp i⌠#######⌠ ###.### j [.@............ #...# ##j ##########....> #.........# ........# #........###j͐ j j> 1jҘ :_j j  .# ################....## ###.### #........#........... .⌠#...####.jZ ?⌠#######⌠ ..###.#..)....>......#ß...ß#[[ #...#####..#_.>.©#©###..## #ß...ß#. .⌠#...## j 3⌠#######⌠ ###.### [.............. #...# ############....>j  ..# #.#....#.j .......### ........#####).......#jJ j &2j :_j j]'@ ##.### #........#........... .⌠#...####.⌠#######⌠ ..###.#..)....>......#ß...ß#[[ #...#####..#_.>.©#©j'###..## #ß...ß#. .⌠#...## ⌠#######⌠ ###.### #.[.............. #...# ############...@> j(..# #... ###........# .........<..)).......#jk3j3&3j;j=jҎ.### #.#.# ⌠#...####..#.⌠#######⌠.# ###.#..)....>......#ß...ß#[.# [ #...#####.#_.>.©#©.# ###..## #.#ß...ß#..# ⌠#...## #.⌠#######⌠.# .### #.[.# ...# ###.## .### #....@.....# # #.#.#  #.#.# # #.##### 4j:_j6c _There is a stone staircase leading down here.jI/5 __jS &7j[ * #......# #...ß..# #####......#  ####################.........∩.  #..........##..##.......#####.. j\  #..........##...........#..∩#..  #................>#.<.#..  #.........#.....#⌠..#.. jO\  #.........###....#####..  ########...##........... j\ #.#.##................## #.#.<#.).......####.### #....#.### #...## j<] ###.##.# ###... #....##....### #### ###...####...### #####.#.# #.....######j -7.2 (2.5j js # _You climb downwards.j a _There is a stone staircase leading up here.j#......#.#...ß..#∩#####......#############.∩.#..##..##.#####.#.##.#..∩#..ß#.>......#.<.#.#.#.j#⌠..#..##.###.<#####.#...##.#.#.##...##.#.<#.).#j  #..........#.### #...####.#......#.# ###....j</ j#....##....### ##### ###...####...### # #####.#.# #.....###### # jl#jn$48.2 (1.0 _j*jX,j9h#......#.>#...ß..#∩.#####......# ############.∩. #..##..##.#####. #.##.#..∩#..ß. #.>......#.<.#. #.#.#⌠..#..# #.###.<.#####. #...##.j#.#.##...##.#.<#.).###..........#.### #...####.#......#.# ###.j(#....##....### #####.###...####...### #.#####.#.# #.....###### #.j><9jjjx '#......#.>.#...ß..#∩.#####......#########.∩. ..##..##.#####. .##.#..∩#..ß.# .>......#.<.#. .#.#⌠..#..# .###.<.#####....##.#.#.##...##.#.<#.).####.### ##....#.### #...####.#......#.# ###.#....##....### #####.###...####...### #.#####.#.# #.....###### #.j jt '70j jć j g (#......#.>.##...ß..#∩..######......#########.∩.##..##.#####.##.#..∩#..ß.#.>......#.<.#.#.#⌠..#..###.###.<.#####....##.#.#.##...##.#.<#.).####.### ##....#.### #...#####.###.#......#.# ###.#....##....### #####.jg ###...####...### #.#####.#.# #.....###### #.jp <1j v jEw j}kM.⌠......#.> #...ß..#∩.. #####......##### ##################.........∩##..######.....##......∩#..ß.#.>.<.#.........⌠..#..### ........###.<##### ######...##........#.#.##................######j~'#...####..jj4&2jKjj5M###.⌠.....#.> #...ß..#∩.. #####......##### ##################.........∩##..######.....##......∩#..ß.#.>.<.#.........⌠..#..### ........###.<##### ######...##.........................##....#j|jr&3jijjM##.........###.⌠.....#.> #...ß..#∩.. #####......##### ##################.........∩##..######.....##......∩#..ß.#.jB>.<.#.........⌠..#..### ........###.<.........#####.......#......#.#jϊjd&4jjأj K ### #...... #......#..⌠ #......#.>. #...ß..#∩.. #####......########.∩.##..##.#####.##.#..∩#..ß.#.>......#.<.#.#.#⌠..#..###.###.<.######...## #.#.##... #.#.<#.).####.###  #..........#.### #...##### ###.#......#.# ###j <5jn% j5' j ......####..⌠>.ß..#∩.#####......#### ###################.........∩.... ..........##..##.......#####..##......∩#..ß.#jQ...<.#.....#.⌠..#..#####.<####.....#......#.##....##....### #####.. je<6j*j'c _There is a stone staircase leading down here.j"[[?25h[?0c  Search for what [Enter for "."]? j [?25l[?1cjj^$jt46 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down jResults elsewhere ([,] to cycle)  b - [D:7] a stone staircase leading upc - [D:7] a +0 dagger (1 further duplicate)  jd - [D:7] a stone staircase leading up  e - [D:7] a stone staircase leading up  f - [D:7] Qovoi's Magic Scroll Shop j g - [D:7] a scroll of noise (13 gold)  h - [D:7] a scroll of poison (unknown) (52 gold)  i - [D:7] a scroll of poison (unknown) (52 gold) j j - [D:7] a scroll of torment (unknown) (123 gold)k - [D:7] a statue of an orb of entropy  l - [D:7] 2 potions of attraction (unknown) (118 gold)j3m - [D:7] Puukuhurr's Distillery  n - [D:7] a potion of attraction (unknown) (59 gold)  o - [D:7] a potion of attraction (unknown) (59 gold)jQp - [D:7] a potion of cancellation (unknown) (158 gold)  q - [D:7] a potion of heal wounds (unknown) (158 gold)r - [D:7] a potion of invisibility (unknown) (158 gold) jr s - [D:7] a potion of lignification (59 gold)  t - [D:7] a potion of magic (unknown) (158 gold) j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jT _  l - [D:7] 2 potions of attraction (unknown) (118 gold)  m - [D:7] Puukuhurr's Distillery  n - [D:7] a potion of attraction (unknown) (59 gold)  o - [D:7] a potion of attraction (unknown) (59 gold)ppotion of cancellation (unknown) (158 gold) jEU ( q - [D:7] a potion of heal wounds (unknown) (158 gold)rpotion of invisibility (unknown) (158 gold)  s - [D:7] a potion of lignification (59 gold)  t - [D:7] a potion of magic (unknown) (158 gold) jfU  u - [D:7] a staircase to the Ecumenical Temple  v - [D:7] a statue of an orb of entropy jU } w - [D:7] Map Ulel's Antique Armour Shop*  xone staircase leading down jU O y - [D:7] 4 silver javelins  zjU pa stone staircase leading down  A - [D:7] a parchment of Dispersal jU < B - [D:7] a great sword  Chand axe jU ; D - [D:7] a glowing silver altar of Zin  Ej V E5 stones  F - [D:7] a +0 club (2 further duplicates) j"V : G - [D:7] a +0 short sword (3 further duplicates)j. Health: 88/88 ========================#...ß..#∩.. Magic: 9/9========================#####......#### AC: 15Str: 32 ###################.........∩.... EV: 9Int: 4 ..........##..##.......#####..... SH: 0Dex: 16 ..........##...........#..∩#..ß.# XL: 10 Next:  1% Place: Dungeon:7 ................@......#.<.#..... Noise: ---------  Time: 9676.2 (0.0) .........#.............#⌠..#..### [40jX@mb) +5 dire flail (protect) .........###.<.........#####..... Throw: 7 boomerangs #######...##.....................#.#.##................######.#.<#.).......####.### # #..........#.### #...##### ###.#......#.# ###...... #....##....### #####..  _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.  Search for what [Enter for "."]? . _j0 _Unknown command.j4j?jj߶27.2 (1 _j\j  You climb downwards.  You hear the roar of battle.j6/  --more--j &8jM .. . .. #### .. ###. ...# ...#... .∩.#  .....#. ...#  .....#.#.#  ##  #@..#  ##  ........#.#  ...####.#..#j( ## #.. .# #.. .. #.. .. ...# ... j)|?8.7 (2.5  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found Omonyph's Distillery. _There is a stone staircase leading up here.jM g.. . ..##### .. ###.....# ...#...#.∩.# .....#.....# jLN ......#.#.# #......# #<@.# #......# .#.# jnN A...####.#..### #..#.#jN #.. ..#.. #jN U.....# ...jjU jhV jV -9.7 (1.0 _jZ ja] jW....  ... . ..##### .. ###.....# ...#...#.∩.# jX.....#.....# ......#.#.# #....#<..# #......# ........#.#...####.#..### #..#.##.. ..#.. #.....# ...j_j`'80jejkjc.. ....  .... . ...##### .. ###.....# ...#...#.∩.# .....#.....# ......#.#@# #......# #.#<..# #......#........#.#...####.#..### #..#.##.. ..#.. #..j;d&1jhj}j /M. .. ....  ....#### ###....#...#.∩.....#..........#.#.#......#.#<..###...j j# &2j j jM.. .. ....  ....#### ###....#...#.∩.....#....j......#.#.#......##..##..#jԵj1&3jj j.......... . .....##### .. ###.....# ...#...#.@.# .....#.....# ......#.#.#.#......#. #.#<..##j0 #......# ........#.# ...####.#..#  ## #..#.#jj &4j!j%h _There is an entrance to Omonyph's Distillery here.jjWelcome to Omonyph's Distillery! What would you like to do?  a -  104 gold 2 potions of brilliance (unknown)  b -  39 gold a potion of curing  c -  104 gold a potion of heal wounds (unknown)d -  104 gold 2 potions of might (unknown)  e -  52 gold a potion of might (unknown)  f -  52 gold a potion of might (unknown)  g -  52 gold a potion of might (unknown)  h -  13 gold a potion of moonshine (unknown)  i -  13 gold a potion of moonshine (unknown)  j -  130 gold a potion of resistance (unknown) You have 435 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listj   a -  104 gold 2 potions of brilliance (unknown)  c +  104 gold a potion of heal wounds (unknown) After the purchase, you will have 331 gold pieces.[Enter] buy marked itemsj?  b +  39 gold a potion of curing  c +  104 gold a potion of heal wounds (unknown)292ji Y Purchase items for 143 gold? (y/N)jZ  b -  104 gold 2 potions of might (unknown)  c -  52 gold a potion of might (unknown) 52a  f -  13 gold a potion of moonshine (unknown) j,[ g -  13 gold a potion of moonshine (unknown)  h -  130 gold a potion of resistance (unknown) hHj8 j  jF njudgestillwater the CleaverMinotaur of Trog ****...Health: 88/88 ========================...Magic: 9/9========================.....AC: 15Str: 32.....EV: 9Int: 4. .....#####SH: 0Dex: 16.. ###.....#XL: 10 Next:  1% Place: Dungeon:8...#...#.@.#Noise: ---------  Time: 9684.7 (0.0).....#.....#b) +5 dire flail (protect)......#.#.#Throw: 7 boomerangs..#......#. #.#<..###......#j Y........#.#...####.#..### #..#.#You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found Omonyph's Distillery. _There is a stone staircase leading up here. _There is an entrance to Omonyph's Distillery here.j  w - a potion of heal wounds; c - 3 potions of curing (gained 1)j5 j! j\$ e _Thank you for shopping at Omonyph's Distillery!jVjxRead which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  r - 2 scrolls of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence j x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedj& j j ^judgestillwater the CleaverMinotaur of Trog ****...Health: 88/88 ========================...Magic: 9/9========================.....AC: 15Str: 32.....EV: 9j Int: 4. .....#####SH: 0Dex: 16.. ###.....#XL: 10 Next:  1% Place: Dungeon:8...#...#.@.#Noise: ---------  Time: 9684.7 (0.0).....#.....#b) +5 dire flail (protect)......#.#.#j Throw: 7 boomerangs..#......#. #.#<..##j! .#......#........#.#...####.#..### #..#.# jT _portal closes forever!  Found Omonyph's Distillery. _There is a stone staircase leading up here. j C_There is an entrance to Omonyph's Distillery here.  w - a potion of heal wounds; c - 3 potions of curing (gained 1) _Thank you for shopping at Omonyph's Distillery!j  ,,* ****,,,,,,,*,,,,,,* **,****,, ,****,,,*#............##*,**,,,** ****,,,,,.............##,*,,*,,** ,**,,,,,,.............#.*,*****,, **,,,,,,,..............#*,**,,,** ,,,,,,,,,..............#,**,*,,,* *,,,,,,.,....#,,*,,*,*, *,,,,,,.......#,,*,,,*** ,,,,,,,........**,*,***, ,,,,,,,#....**,**,*,* ,≈≈~≈≈,,.....***,**,,, ,≈,,,≈,,,..#......##....**,,,*,*, ,~,∩,~,,<..#.#....***,**,,, ,≈,>,≈,,,.#......##.....**,**,*,*  ,≈≈~≈≈,.....#.....**,*,***,  ,,,,,,,...##....#,,*,,,***  **,,,,,##,,*,,,,*,,*,,*,*, As you read the scroll of revelation, it crumbles to dust.j +5.7 (1j jC T _You feel aware of your surroundings. You sensed 1 shop/portal.j,* ****,*,,,,,,* **,**** ,,****,,,##.##*,**,,, ,****.##,*,,*,, ,,**.#.*,***** ,**.#*,**,,,.#,**,*,,, **,,,,,,.......#####....#,,*,,*,* **,,,,,,...###.....#....#,,*,,,,...#...#@∩.#.....**,*,***,.....#.....##....**,**,*, ,,≈≈~≈≈,,......#.#.#.....***,** ,,≈,,,≈,,...#......##....**,,,*,* ,,~,∩,~,,<..#.#<..###....***,** *,≈,>,≈,,..#......##.....**,**,*, *,≈≈~≈≈,.#.##.....**,*,*** *,...####.#..#....#,,*,,,*,jZ,,,,##,,* #..#.#,,,,*,,*,,*,*jX..........#..........#.........#.....................................#........#...<..#.#<..###....##...........#.##.....#..#....jC&6jj99 _Found a stone staircase leading up.j F* *,**,*,,***,,,******,,,,,* ****,.....,*,,,,,,* **,*** ,,,****,,.##.....##*,**,,, *,****...##,*,,*, ,,,**...*,**** *,**..#*,* *,,................#,**,*,,j H*,,,,,,.......#####....#,,*,,*, ***,,,,,,...###.@...#....#,,*,,, *,...#...#.∩.#.....**,*,** *,,,,,,,,.....#.....##....* *,,≈≈~≈≈,.......#.#.#.....***,**, *,,≈,,,≈,....#......##....**,,,*j~ q,~,∩,~,.<..#.#<..###....***,* **,≈,>,≈,...#......##.....**,**,  *,≈≈~≈≈,........#.##.....**,*  *,,,,,,,...####.#..#....#,,*,,jB j &7j jK j,,**** *,,,,,>,,,,,,,**,,, *,,,** *.##.#..###...******,,,,,* **#*,......#.....,* **,***,,****,..##............##*,* **,****.........##,*,,*,,,**.........#.*,**** **,**..........#*,*  *,..........#,**  ***,,,,,.......@#####....#,,*  ***,,,,,....###.....#....#,,*,,, j\ *...#...#.∩.#.....**,  *,,,,,,,,.....#.....##....  *,,≈≈~≈≈,.......#.#.#.....***,**  *,,≈,,,≈,....#......##....**,,,*  *,,~,∩,~,.<..#.#<..###....***,*j *,≈,>,≈,...#......##.....**,**, *,≈≈~≈≈,........#.##.....**,*jj?&8jHj<jq *,,,,,**** *,,,,,>,** **,,,** *.##.#..###...****** *,,,,,* *###,......#.....,* **, **,,,****...##.##*,**  **,****.##,*,,*  *,,,**.#.*,  **,**.#*,** *.#,**,* ***.#####....#,,*,, ***.###.....#....#,,* *....#...#.∩.#.....**,*, *.,.....#.....##....**,** *,,≈≈~≈≈,.......#.#.#.....***, *,,≈,,,≈,....#......##....**,,, *,,~,∩,~,.<..#.#<..###....***, **,≈,>,≈,...#....[40j m..##.....**,** *,≈≈~≈≈,.#.##.....**,*,9j<*,,,,,**** *,,,,,>,**  **,,,** *.##.#..###...******  *,,,,,* ####,......#.....,* **,  **,,,***#...##.##*,** **,****.##,*,, *,,,**.#.*, **,**j.#*,** *.#,**, ***.#####....#,,* ***.###.....#....#,,* *...#...#.∩.#.....**,* *.......#.....##....**, *,,≈≈~≈≈........#.#.#.....***, *,,≈,,g≈,....#......##....**jg   goblin (polearm, asleep) *,,~,∩.~,.<..#.#<..###....***, **,≈,>,≈,...#......##.....**,* *,≈≈~≈≈,.#.##.....**,*jL& gYou encounter a goblin. It is wielding a +0 spear.The goblin shouts!j`(.j0 gwandering)gYou encounter a goblin. It is wielding a +0 spear.j10==90j7j@3 _The goblin leaves your sight.jv *,,,,,**** *,,,,,>,** **,,,** *.##.#..###...****** *,,,,,* ####,......#.....,* **, **,,,**##...##.##*, **,***#.##,*jw C *,,,**.#.*, **,**.#*, *.#,** ***.#####....#,,* ***.###.....#....#,,* *..#...#.∩.#.....**,jw  *.....#.....##....**,jx  *,,≈≈~≈≈........#.#.#.....*** *,,≈,g.≈.....#......##....**jEx mggg 4 goblins (polearms, 3 wandering)jlx  *,,~,ggg..<..#.#<..###....***jx  **,≈,>.≈....#......##.....**, *,≈≈~≈≈,.#.##.....**,jy jZ .g  You encounter 2 goblins.Found a flagged portal and an escape hatch in the floor.j =∩gj% Xgggg)gjђ &1j jd + _The goblin shouts! x3j\eP*,,,,,**** *,,,,,>,** **,,,** *.##.#..###... *,,,,,* ####,......#.....,* ** **,,,**##...##.##*, **,**##.##,* *,,,*#.#.*, **,**.#*,jMf *.#, ***.#####....#,, ***.###.....#....#,, *.#...#.∩.#.....** *...#.....##....** *,,≈≈~≈≈........#.#.#..... *,,≈..g≈.....#......##....** *,,~.∩gg..<..#.#<..###.... **,≈.>g≈....#......##.....** *,≈≈~≈≈,.#.##.....**jiGg~jkj g.jKsjx/--2j|j W **,,,** *.##.#..###...**** *,,,,,* ####,......#.....,*  **,,,**##...##............## **...## *,,,.#. **..#* *,,.# ***#####....#, ***###.....#....# *,j.#...#.∩.#.....* *...#.....##.... *,,≈≈~≈≈........#.#.#..... *,,≈..g≈g....#......##.... *,,~.∩gg..<..#.#<..###.... **,≈.>.≈....#....... *,≈≈~≈≈.........#.##..... *,,,,,,,...####.#..#....#,j^%g.jj>A--3jj'j *,,,,,* ####,......#.....,*  **,,,**##...##............## **...## *,,,.#. **..# *,..# **#.#####....# **####.....#....# *,j.#...#.∩.#..... *...#.....##.... *,.≈≈~≈≈g.......#.#.#..... *,.≈..g≈.....#......##.... *,.~.∩gg..<..#.#<..###.... **.≈.>.≈....#....... *.≈≈~≈≈.........#.##..... *..........####.#..#....# ***,,,,,##,,* #..#.#,,,,*jױ3lj1g~j'j .g  You encounter a komodo dragon.jJ%.gjl   komodo dragongggg 4 goblins (polearms)j.=4j0jG= _The goblin hits you but does no damage.j$= 0 *,,,,,* ####,......#.....,* **,,,**##...##. **,**##. *,,,##.# **.##. *. **#j= ..#####.... *##.###.....#.... *.#...#.∩.# *.#.....## *..≈≈~≈≈g.#.#.# *..≈...≈g....#......## *..~.∩gg..<..#.#<..###j>  *#.≈.>.≈....#......## #.≈≈~≈≈...#.##jJ>  #...l......####.#..#.... ***,,,,,##,,* #..#.#,,,,j%@ :l.jWG 'g.j`H Ll~j:Q jQ &5jWY j\ S _The goblin barely misses you.jH|  *,,,,,* ####,......#....., **,,,**##...##. **,**##. *.,,##. *#.## #j} **#.##### ###.###.....# #.#...#.∩.# #.#.....## #..≈≈~≈≈gg......#.#.# #..≈...≈.....#......## #..~.∩gg..<..#.#<..### ##.≈.l.≈....#......## #.≈≈~≈≈.........#.## #j}.####.#..# ***,,,,,##,,* #..#.#jGg~j05lgjjb2>gjj>61--jh6jejIG _The goblin hits you from afar with a +0 spear. x2jn **,,,**##...##........... ##.. #.., *#. #.. **###### ######.....# #...........#...#.∩.# #...#.....## #..≈≈~≈≈gg......#.#.jz #..≈...≈g....#......## #..~.∩l~..<..#.#<..### ##.≈.>g≈....#...... #.≈≈~≈≈.........#.## #..........####.#..# ###.....##..* #..#.#,, **,,,,,***,**#..*..jR"g.jP l.  The goblin barely misses you. The goblin attacks as it pursues you!jg.jj&7jsj@ _The goblin hits you but does no damage. x2j&m ##.. #.., *#. #.. **###### ######.....#j' #...........#...#.∩.# #.......g.....#.....## #..≈≈@≈≈g.......#.#. #..≈..l≈g....#......## #..~.∩.g..<..#.#<..### ##.≈.>.≈....#...... #.≈≈~≈≈.........#.## #..........####.#..# ###.....##..* #..#.#, *#.....#*#.**#..*.. ,,,*,,,#..*#..j+Z g.  You enter the shallow water.j)-"g.j04 g.  jl0\Moving in this stuff is going to be slow.  The goblin attacks as it pursues you!j#40 g.  je5The goblin hits you from afar with a +0 spear.  The goblin attacks as it pursues you! The goblin hits you but does no damage.  j56The komodo dragon bites you but does no damage.jLA  The goblin hits you but does no damage. The goblin closely misses you.j Bg0---9.3 (1.6j$7Water jj j> _The goblin splashes around in the water.j/ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--47% [?] toggle between ability selection and description.j< j j ##,**##................ judgestillwater the Cleaver#..,##................. Minotaur of Trog ****..*#.##.................. Health: 80/88 =====================---#..................... Magic: 9/9========================**#.............#####. AC: 15Str: 32###.........###.....#. EV: 9Int: 4#......g....#...#.∩.#. SH: 0Dex: 16#......g......#.....## XL: 10 Next:  1% Place: Dungeon:8#..≈≈@≈≈g.......#.#.#. Noise: =--------  Time: 9699.3 (0.0)#..≈..l≈[jk 39;49m.....#......## b) +5 dire flail (protect)#..~.∩.g..<..#.#<..### Throw: 7 boomerangs##.≈.>.≈....#......##. Water #.≈≈~≈≈.........#.##.#..........####.#..#. l   komodo dragon###.....##..* #..#.#, gggg 4 goblins (polearms)*#.....#*#.**#..*..,*,,,,,,,,*,,,#..*#..The goblin attacks as it pursues you!  The goblin hits you from afar with a +0 spear.  The goblin attacks as it pursues you! The goblin hits you but does no damage.  The komodo dragon bites you but does no damage.  The goblin hits you but does no damage. The goblin closely misses you. _The goblin splashes around in the water.j:  g.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The komodo dragon bites you!  The goblin hits you but does no damage. x2j  #..,##........ *#.##......... #............ **#.......... ###.........# #......g....#...#.∩ #......gg.... #..≈≈@≈≈..... #..≈..l≈..... #..~.∩.g..<..#.#< ##.≈.>.≈....# #.≈≈~≈≈..... #..........# ###.....##..*  *#.....#*#.112/132-=700.3 (17 boomerangsBerserk Water j T _The goblin splashes around in the water.j_S  _splashes around in the water.  You impale the komodo dragon!!  Your weapon exudes an aura of protection.headbutt the komodo dragon.  The komodo dragon is almost dead.  The komodo dragon barely misses you.jT 0-22 ====8 (0.5jd] j` D _The goblin hits you from afar with a +0 spear.j;  Your unstable footing causes you to fumble your attack.  The goblin hits you but does no damage.  The goblin splashes around in the water. x2=---1.3jj= _The goblin hits you but does no damage.jИ>. _The goblin hits you but does no damage.  You closely miss the komodo dragon.  The komodo dragon is almost dead.The komodo dragon barely misses you.jGYou furiously retaliate! You headbutt the komodo dragon.  You kill the komodo dragon!jfngggg 4 goblins (polearms)j 8---8 _Trog accepts your kill.j²jxg _Your Armour skill increases to level 9!ji**,,####,**#..,*#.###........**#....#####.###.........###.....#.#......g....#...#.∩.#..#.....@gg.....#.....##..≈≈~≈≈........#.#.#..#..≈...≈.....#......##.#..~.∩.g..<..#.#<..###.≈.>.≈....#......##.#.≈≈~≈≈.........#.##.#..........####.#..#..###.....##..* #..#.#,*#.....#*#.**#..*..,,j7lBg~jvi12.5 (0.7j j~ _The goblin barely misses you. The goblin hits you but does no damage. x2j )You bludgeon the goblin!!  You kill the goblin!Trog accepts your kill.j L 3j ,3.1 (0.6j3 j&6 u _You feel the power of Trog in you as your rage grows.js )You spit the goblin like a pig!!!  You kill the goblin!Trog accepts your kill.j  2You feel the power of Trog in you as your rage grows.jp *6 (0.5j j= | _The goblin hits you but does no damage. The goblin closely misses you.jq ##.. #.., *#. #.. **###### ######.....# #......)....#...#.∩.# #......)g.....#.....## #..≈≈@≈≈........#.#. #..≈..g≈.....#......## #..~.∩.~..<..#.#<..### ##.≈.>.≈....#...... #.≈≈~≈≈.........#.## #..........####.#..# ###.....##..* #..#.#, *#.....#*#.**#..*.. *,,,,,,,,*,,,#..*#..jr g.You enter the shallow water.jN  Moving in this stuff is going to be slow.jd4.7 (1.1Water jj)m  The goblin attacks as it pursues you! The goblin hits you but does no damage. _x2jZ )You impale the goblin!!  You kill the goblin!   goblin (polearm)25.2 (0.5 _Trog accepts your kill.j/M**,,####,**#..,*#.###........**#....#####.###.........###.....#.#......)....#...#.∩.#..#.....@g......#.....##..≈≈~≈≈........#.#.#..#..≈..)≈.....#......##.#..~.∩.~..<..#.#<..###.≈.>.≈....#......##.#.≈≈~≈≈.........#.##.#..........####.#..#..###.....##..* #..#.#,*#.....#*#.**#..*..,,j?jA58 (0.6jIjJ= _The goblin hits you but does no damage.j )You puncture the goblin!  You kill the goblin!jRj,6.3 (0.5jSjW _Trog accepts your kill.j j j j H _No target in view!jJ'**,,,**##...##.##,**##.#..,##.*#.##.#.**#.#####.###.###.....#.#......)....#...#.∩.#.#.......#.....##.#..≈≈~≈≈.#.#.#.#..≈..)≈.....#......##.#..~.∩.~..<..#.#<..###.##.≈.>.≈....#......##.#.≈≈~≈≈.#.##.#.####.#..#.###.....##..* #..#.#,*#.....#*#.**#..*..,jqTjU;-7.0 (0.7 _j*]j_$  Things that are here:jxcL _a +0 spear; a +0 spearjj Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  jb - a +0 spear [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]jh jej  a + a +0 spear[Enter] accept (1 chosen)jyjZj **,,,**##...##............ judgestillwater the Cleaver ##,**##.................. Minotaur of Trog ****.. #..,##................... Health: 112/132 ====================---- *#.##.................... Magic: 9/9======================== #....................... AC: 22  Str: 32 **#.............#####... EV: 9Int: 4 ###.........###.....#... SH: 0Dex: 16 #......)....#...#.∩.#... XL: 10 Next:  8% Place: Dungeon:8 #......@......#.....##.. Noise: ---------  Time: 9707.0 (0.0) #..≈≈~≈≈........#.#.#... b) +5 dire flail (protect) #..≈..)≈.....#......##.. Throw: jm7 boomerangs #..~.∩.~..<..#.#<..###.. Berserk  ##.≈.>.≈....#......##... #.≈≈~≈≈.........#.##...  #..........####.#..#...  ###.....##..* #..#.#,,,  *#.....#*#.**#..*..,,, You puncture the goblin!  You kill the goblin! _Trog accepts your kill. _No target in view!  Things that are here: _a +0 spear; a +0 spearj 3  a - a +0 spearj*v37 (0.7Berserk j(j`k _You feel a strong urge to attack something.j' **,,,**##...## ##,**## #..,## *#.## # **#.##### ###.###.....# #......)....#...#.∩.# #)......#.....## #..≈≈~≈≈.#.#.# #..≈..)≈.....#......## #..~.∩.~..<..#.#<..### ##.≈.>.≈....#......## #.≈≈~≈≈.#.## #.####.#..# ###.....##..* #..#.# *#.....#*#.**#..*..jjt'8.4jjZj)A **,,,**##...## ##,**## #..,## *#.## #. **#.##### ###.###.....# #......)....#...#.∩.# #....@.)......#.....## #..≈≈~≈≈.#.#.# #..≈..)≈.....#......## #..~.∩.~..<..#.#<..### ##.≈.>.≈....#......## #.≈≈~≈≈.#.## #.####.#..# ###.....##..* #..#.# *#.....#*#.**#..*..j5-   ##,**##....... #..,##........ *#.##......... #............ **#.......... ###.........# #......)....#...#.∩ #....@.)..... j6#..≈≈~≈≈..... #..≈..)≈..... #..~.∩.~..<..#.#< ##.≈.>.≈....# #.≈≈~≈≈..... #..........# ###.....##..*   You feel your anger nearly subside. You are no longer berserk.j9875/88 9.17 boomerangsSlow -Berserk j!@j&D _You are exhausted. You feel yourself slow down.j.R   ##,**##......#..,##.*#.##. #...**###########...........)....#...#.∩)......#.....##≈≈@≈≈..#.#.#...)#......##~.∩.~..<..#.#<..##.≈.>.≈....#......##.#.....#*#.*,,,,,,,,*,,,#..*#.. j#Y A  You enter the shallow water.jZ 615 11.5 (2.4Water jb jg ? _Moving in this stuff is going to be slow.j'3 ..,##.*#.##. #...**###########...........)....#...#.∩)......#.....##≈≈~≈≈..#.#.#..@)#......##~.∩.~..<..#.#<..##.≈.>.≈....#......##. #.≈≈~≈≈.........##*.......,*,,,#..*#.. ******,...#*j1j2e7=3.0 (1.5j:j<j! *#.##. #...**###########...........)....#...#.∩)......#.....##≈≈~≈≈..#.#.#...)#......##~.@.~..<..#.#<..#j%#.≈.>.≈....#......##. #.≈≈~≈≈.........#.........####.#..........*,,,,,,,,,,,,,,,,,,,**,, jej'4.5j#j U _There is a flagged portal here.j> j? jD jJ jP f8=6.0 _j.a jH2 s a Bailey  The world spins around you as you enter the gateway.j7  ### #@# ##+ j 498.3 (3.8j jr " _You enter a bailey!j! c _There is an empty arch of ancient stone here.j_j80ja1=j+2=34jjiK5=jj9jjjjfjjN6=jnjj!jzjj %7jGjW _You start resting.jj042.3 (24.0)jw93.8 (25.5jj[ _You feel yourself speed up.jjjj+d  You start resting. HP restored.jjL,0.0)ju8=4.8 (1 _jjN j jϡ j jը =j Bj` j j֫ j njԮ ,j) jM j_  j Q_You start waiting.j j ,53.8 (9jI 74.8 (10.0) j4 y _You recover from your berserk rage.j jjljujj,ja 5.0)'##...^...∩..+....#..?#+##+ j=_You open the door.jR4b _Found a gate leading back out of this place.jjjjwH _No target in view!jӲjejjuH _No target in view!j####∩#.....#.^...#..∩..+.....#....?###+##+ j"j#-6 _jC);∩j-Q _There is an open door here.j '####∩##'##+##+....#.^...# +..∩..+ #.....##....?#+##+##+ j C7 _j j j j: Really walk into that tyrant's trap? Y - Yes jڕ ' N - NojjPjudgestillwater the CleaverMinotaur of Trog ****..Health: 88/88 ========================Magic: 9/9========================AC: 15Str: 32###EV: 9Int: 4#∩##SH: 0Dex: 16##'##+##+XL: 10 Next:  8% Place: a Bailey##@....#Noise: ---------  Time: 9757.8 (0.0)#.^...#b) +5 dire flail (protect)+..∩..+Throw: 7 boomerangs#.....##....?#+##+##+ _You open the door. _Found a gate leading back out of this place. _No target in view! _No target in view! _There is an open door here.  Okay, then.jj>j. _j ### #∩## ##'##+##+ ##.@...# #.^...# +..∩..+ jH j2 28.8 (1 _j 8∩j j### #∩## ##'##+##+ ##..@..# #.^...# +..∩..+ jPj&9j8∩jvjJ2### #∩## ##'##+##+ ##...@.# #.^...# +..∩..+ j9jF:'60j~>j@j# ### #∩## ##'##+##+ ##....@# #.^...# +..∩..+ j(* j* &1j4 j  ###∩###'##+##+ ##.....# #.^+..∩..+#.....#jK j &2j =∩j j[  ####∩###'##+##+ ##.....# #.^+..∩.@+#.....#?j>j&3jjyj###∩####'##+##+ ##.....# #.^+..∩..+#....@#?+##+##+ jj&4j:∩jujv###∩####'##+##+ ##.....# #.^+..∩..+#.....#+##+##+jjC&5jjj*+6.8 (2j:∩jQ _A - a scroll of acquirementj4j݄j`jv()Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  r - a scroll of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedjTj"jS2judgestillwater the Cleaver###Minotaur of Trog ****..#∩##Health: 88/88 ========================##'##+##+Magic: 9/9========================##.....#AC: 15Str: 32#.^...#EV: 9Int: 4+..∩..+SH: 0Dex: 16#.....#XL: 10 Next:  8% Place: a Bailey#....@#jNoise: ---------  Time: 9766.8 (0.0)+##+##+b) +5 dire flail (protect)Throw: 7 boomerangs j_Found a gate leading back out of this place. _No target in view! _No target in view! j_There is an open door here. _Okay, then. _A - a scroll of acquirementj)j.Choose an item to acquire.  a - a manual of Shapeshifting  b - the riddle talisman "Vysuh" {Will+ Stlth+}  c - the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}d - 995 gold pieces (you have 292 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit j&+ Acquire the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}? (y/N) j  j@ judgestillwater the Cleaver###Minotaur of Trog ****..#∩##Health: 88/88 ========================##'##+##+ j 1Magic: 9/9========================##.....#AC: 15Str: 32#.^...#EV: 9Int: 4+..∩..+ j uSH: 0Dex: 16#.....#XL: 10 Next:  8% Place: a Bailey#....@# j Noise: ---------  Time: 9766.8 (0.0)+##+##+b) +5 dire flail (protect) j Throw: 7 boomerangs _Found a gate leading back out of this place.  j5 _No target in view! _No target in view! _There is an open door here. _Okay, then. _A - a scroll of acquirement j +7.8 (1 j B∩  j< /_Something appears at your feet! j  j &8 jL :∩ jU _k - the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}jf{ j9} ,Wear or take off which item? Armour (go to first with [)  g - a +0 plate armour (worn)  i - a +0 pair of boots (worn) ju} @ k - the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}[?] describe selected [!] equip|wield|wear|put onj} y[tab] equip|unequip jojBjudgestillwater the Cleaver###Minotaur of Trog ****..#∩##Health: 88/88 ========================##'##+##+jTMagic: 9/9========================##.....#AC: 15Str: 32#.^...#EV: 9Int: 4+..∩..+SH: 0Dex: 16#.....#XL: 10 Next:  8% Place: a Baileyja#....@#Noise: ---------  Time: 9768.8 (0.0)+##+##+b) +5 dire flail (protect)Throw: 7 boomerangs _No target in view! _There is an open door here. _Okay, then. _A - a scroll of acquirement _Something appears at your feet! _k - the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}jdjj  You start putting on your armour.9.8 (1jb ,jW ,70.8 (2jjW1.8 (3j/jz+2.8 (4jj#j#+3.8 (5jk&j,y5 2   k - the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}  You start putting on your armour.  You continue putting on the +0 hat of the Tapire-iauara {rElec Str+3 Int-2Ice}. x5  You finish putting on the +0 hat of the Tapire-iauara {rElec Str+3 Int-2 Ice}.  You feel stronger.j/p _You feel stupid.jIjj]  You open the door.  You encounter a gnoll. It is wielding a +0 halberd of draining.je'##.#####j##+j   gnoll (polearm, asleep)j0jj)j+4.8 (1jEj>' _The gnoll shouts!jTjHjjR _No reachable target in view!jjjj(R _No reachable target in view!j ### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ #.....# #...@.# +##+##'# #.# ### #j# #+jj-5 _j&jj6N ### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ #.....# #..@..# +##+##'# #.# ### #j# #+jj&6j5jLj]'#o####o   orc (polearm, asleep)joo)  You encounter a gnoll. It is wielding a +0 halberd of draining. _The gnoll shouts! _No reachable target in view! _No reachable target in view!  You open the door.  You encounter an orc. It is wielding a +0 trident.jڧ.=7jhjQ _The orc closely misses you.j19$####∩###'##+##+ ##.....# #.^+..∩..+#.....#+##@##'# #o# #.### ### #j# #+j#=jt=j=8jAjC jCc_The orc misses you. You furiously retaliate! You headbutt the orc.jFQ _There is an open door here.j _There is an open door here.  You hit the orc but do no damage.Your weapon exudes an aura of protection.  You headbutt the orc, but do no damage.  The orc is lightly wounded.  The orc barely misses you. You furiously retaliate!jT22 9.6 (0.8jU<∩jM] _You headbutt the orc, but do no damage.j9  You closely miss the orc.The orc is lightly wounded.80.4∩ _The orc hits you but does no damage.j؂ )You thump the orc!  You kill the orc!j܉ ' j6 -1.1 (0.7j j̕ W _Trog accepts your kill.js5 Jj6 H _No target in view!jjjVjH _No target in view!jC ∩###'##+##+ ##.....# #.^+..∩..+#.....##.....#+##'##'# #@# #.### ### j*#j#j{j<-2.1 (1.0 _j@:  Things that are here:jy _a +0 trident; a +0 scale mail; an orc corpsej iM## ∩## ##'##+##+##..#.^...#+..∩..+#.....##.....# +##@##'# )# #.# ### ### #j#jɯ j G-3 _jе jt Q _There is an open door here.j M### ∩## ##'##+##+##..#.^...#+..∩..+#..@..# +##'##'# )# #.# ### ###jh j -4 _j j, j7t ### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ #.....# #.@...# +##'##'# #)# #.# ### ###  #j#  #+jB|j|&5jOjj=1 ### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ #.....# #@....# +##'##'# #)# #.# ### ### j1r #j#  #+j7jZ7915 6jM::∩j<jcj,djhjdnj #'#o###o   orc (polearm, asleep)j Q oo)You open the door.  You encounter an orc. It is wielding a +0 halberd.The orc shouts!====7j2 :∩j5" : _The orc hits you but does no damage.j ### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ #.....##.....###'##'#o###)# #.# ## ### ### #j# #+jG j [=---8j j I _The orc barely misses you.j Q _There is an open door here.jSz _The orc barely misses you. _There is an open door here.  You hit the orc but do no damage.  Your weapon exudes an aura of protection.  You headbutt the orc.  The orc is heavily wounded.jTn22 ---9 (0.8j4^∩ _The orc closely misses you.j0 )You impale the orc!!  You kill the orc!j7' j:<(9.7jAjuDW _Trog accepts your kill.jsTx #∩## ##'##+##+ ##.....# #.^...# +..∩..+ #.....##.....#'##'##'##)# #.# ### ### ### #j# #+ jZ[j4\6-90.7 (1.0ja:∩jc$  Things that are here:j2fS _a +0 halberd; a +0 chain mailj&### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ .....# .....# ##@##'##'# #)###)# #.# ### ### ### #j##+jj>-1 j _jjQ _There is an open door here.je### #∩## ##'##+##+ ##.....# #.^...# +..∩..+ .....# ....# ##'##'##'# #)###)# #.# ### ### ####j#j)#+jWj-2 _jj)jU( wM## ∩## ##'##+##+##..#.^...#+..∩..+  ##.....# ##'##'##'# j) #)###)# #.##j/ jI0 &3j6 jP8 j:M## ∩## ##'##+##+##..#.^...#+@.∩..+  ##.....# ##'##'##'#.#### ### ##15 4j[>###o'##o   orc (polearm, asleep)jK  oo)You open the door.  You encounter an orc. It is wielding a +0 trident.The orc shouts!jLs7-====5jRjZC _The orc hits you from afar with a +0 trident.jV ### #∩## ##'##+##+ ##.....# ###.^...#j #o@..∩..+ ###.....# ##.....# ##'##'##'# #)###)# #.#jO ### ### ###  #j# jr@ #+jj[=---6j<∩jA3 _The orc hits you but does no damage.jeQ _There is an open door here.j E) _The orc hits you but does no damage. _There is an open door here.  You hit the orc.  Your weapon exudes an aura of protection.  You headbutt the orc.  You kill the orc!j (jK p22 ---7.5 (0.8j- :∩j W _Trog accepts your kill.j  ### #∩## ##'##+##+ ##.....# ###.^...# #@'..∩..+ ###.....# ##.....# ##'##'##'# #)###)# #.# ### ### ###  #j#  #+j j( 58=jI .-8.5 (1.0jo j $  Things that are here:jv _a +0 trident; a +0 ring mail; an orc corpsejk-j### #∩## ##'##+##+ ##.....# ###.^...# #)@..∩..+ jk###.....# ##.....# ##'##'##'##)###)# #.#### ### ### j j-9 _jj$Q _There is an open door here.j' ### #∩## ##'##+##+ ##.....# ###.^...# #)'@.∩..+ ###.....# ##.....# ##'#)###)# #.#### ### ### j( j0 j:1 915 800 jl1 _j67 j 9 jgM### ∩## ##'##+##+ ##..###@^...#)'..∩..+####.....#jqjxr&1jzj||j M### #∩## ##'##+##+ ##@.jjw###.^...##)'..∩..+###.....###j=jB=2j 8∩jjRf### #∩## ##'##+##+ ##.@...# ###.^...# #)'..∩..+ # ##'##'##'##)###)# #.# jjj#3j:∩jj ### #∩## ##'##+##+ ##..@..# ###.^...# #)'..∩..+ #)###### # j &4j 8∩j j####o#'o   orc (polearm, asleep)j  oo)You open the door.  You encounter an orc. It is wielding a +0 trident.The orc shouts!jE====5jjI _The orc misses you.j2## ##∩###o# ##'##@##+ ##..###.^...##)'..∩..+## ##.....# #'##'##'#j:#)###)# #.#### ### ###j5$j$[=---6j+=∩j,3 _The orc hits you but does no damage.j/Q _There is an open door here.jqL  You barely miss the orc. Your headbutt misses the orc.---7.3 (0.8jT ∩ _The orc completely misses you.j&- )You bludgeon the orc!!  Your weapon exudes an aura of protection.  You kill the orc!j61 (j4 T22 8.0 (0.7jA m _Trog accepts your kill.j=M## ##∩###@# ##'##'##+ ##.....####.^...#####)# #.-9.0 (1.0  Things that are here: _a +0 trident; a +0 scale mail; an orc corpsej  ### ###∩###)#'##@##+ ##.....####.^...#j# ####)# #.### ### ###j, j !-j '10 _j jX Q _There is an open door here.jL ### ###∩###)#'##'##+ ##..@..####.^#)'..∩..+### ### ###j#jUjV@15 1 _j]8∩j _jk}### ### #∩###)# ##'##'##+ ##...@.# ###.^...# #)'..∩..+ #)###)# #.#### ### ### jxj&2j:∩jj`x### ### #∩###)# ##'##'##+ ##....@# ###.^...# #)'..∩..+ jL### j/ j &3jf8∩jj8jjujj ####j+'#j   gnoll (polearm, asleep)j X j'j)You open the door.  You encounter a gnoll. It is wielding a +2 halberd of electrocution.The gnoll shouts! You hear a shout!j jX E====4j j s _The gnoll barely misses you. Something unseen opens the door.jl A### ### #####∩###)###j'j###'##'###.....####.^...# #)'..∩..+###.....#j m .....# j 2 gnolls (polearms, 1 wandering)##'##'##'##)###)# #.#### ### ##j0m !#jpz j.You encounter a gnoll. It is wielding a +0 halberd of draining.j, ;)j jJ 79---==--5jN jk E _The gnoll hits you with a +2 halberd of electrocution!j~ Q _There is an open door here.jV  You barely miss the gnoll.The gnoll hits you with a +2 halberd of electrocution.j]78---jN---8 (0.8j^'j+*R _The gnoll barely misses you.j  You closely miss the gnoll. The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 halberd of draining.jiP: 77/87 (88)-6.6DrainjujQ _You feel drained.jN jl  Ability - do what?CostFailure  Invocations - j  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--43% jɊ g[?] toggle between ability selection and description.jpjfzjsjudgestillwater the CleaverMinotaur of Trog ****..HP: 77/87 (88) =====================---MP: 9/9========================AC: 15Str: 35EV: 9Int: 2 ### ### ####SH: 0Dex: 16#∩###)###jj.#jXL: 10 Next:  8% Place: a Bailey##'##'##@#Noise: =--------  Time: 9816.6 (0.0)##.....##b) +5 dire flail (protect)###.^...#Throw: 7 boomerangs#)'..∩..+Drain###.....#j`##.....#jj 2 gnolls (polearms)##'##'##'##)###)# #.#jH### ### ###You barely miss the gnoll.The gnoll hits you with a +2 halberd of electrocution. jt_The gnoll barely misses you.You closely miss the gnoll. The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 halberd of draining. j<_You feel drained.jA  ### ### ####  #∩###)###jj.#  #@# ##.....## ###.^...# #)'..∩..+ ###.....# ##.....# ##'##'##'# #)###)# #.# ### ### ### A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!jҔ116/129 (132)7.6 (17 boomerangsBerserk DrainjUjM jn_The gnoll hits you but does no damage. x2; You feel drained.jNm  You puncture the gnoll!  Your weapon exudes an aura of protection.jN[22 =8.2 (0.6jVjXY _The gnoll is almost dead.jN )You bludgeon the gnoll!!  You kill the gnoll!j[    gnoll (polearm)Trog accepts your kill.The gnoll hits you from afar with a +0 halberd of draining.j_Z5/1279-7 (0.5jgjjQ _You feel drained.j> ### ### ##### #∩###)###@j.###'##'##'###+.....####.^...# #)'..∩..+ ###.....# .....# j Q##'##'##'# #)###)# #.# j++ j+ F-9.4 (0.7jF2 j4 > _The gnoll closely misses you.j4 +Things that are here:ju7 _a +2 halberd of electrocution; a gnoll corpsejt b  You sock the gnoll!jS 6=20.0 (0.6Berserk j jW ^ _The gnoll is severely wounded. j9[ )You sock the gnoll!  You kill the gnoll! jCdR jh--6 jp jrW _Trog accepts your kill. jp6 j77- j~? j9BH _No target in view! j j jx^ _No target in view! j~ ### ### ##### #∩###)###)@.# ##'##'##'###+ ##.....## ###.^...# #)'..∩..+ ###.....# ##.....# ##'##'##'# #)###)# #.#  j  jH %- j 1.3 (0.7 _ jb  j L  There is an open translucent door, spattered with blood here. j | _You see here a +0 halberd of draining.!j~3!j[!jW  You start resting.!j#8-!j*&0!j.,2.0 (0.7!j"1!j3k _You feel a strong urge to attack something.!j3!j!j W  You start resting.!j7N HP: 117/127 (88) = ### ### ##### #∩###)###)@.# #'###+ ##.....##!j|7 boomerangs ###.^...# #)'..∩!ju ###..!jX ##. !j !j$`#)###)# !jr 0  You are no longer berserk.!jq78/85 (88) =6 (0.6Slow -Berserk Drain!j:∩!j _You are exhausted. You feel yourself slow down.!jo!jp!jr!ju!jE|915 !j~!j#!j,!jG!j&80!j!j!jՆ!jF!j!jԊ%1!j!j,!j!j!j K2=!jV!j]!j?3=!j !j!j!j!j!j̟!j=%4!jr!j!jY!j!jk _You start resting.HP restored.!j !j6040.6 (18.0)!j۸b5=2.1 (19.5 _!j.!j.!j!j!j!ju!j!j!j!j!j!j~!j!j!j!j9=!j!j!j!j!j!j!j!je!j!j!j3!j!j]!j!ju!j/!j!j!j!j !j` !ji !j  !j{ !jy !j4 W _You start waiting.!j^ !j= /60.1 (18.0!j* 91.6 (19.5!ju !j! [ _You feel yourself speed up.!j#$  ### ### ##### #∩###)###@).# ##'##'##'###+ ##.....## ###.^...# #)'..∩!j$ ..+ ###.....# ##.....# ##'##'##'#  #)###)# #.#!j, !j$- 02.6 (1.0)!j2 !j5 $  Things that are here:!j7 _a +2 halberd of electrocution; a gnoll corpse"jy>|### ### ##### #∩###)###)@.# ##'##'##'###+ ##.....## ###.^...# #)'..∩..+###.....###.....###'##'##'# "jME"jTF,3 _"jTL:∩"jNL  There is an open translucent door, spattered with blood here."jXQ| _You see here a +0 halberd of draining."j8### ### ##### #∩###)###))@# ##'##'##'###+ ##.....## ###.^...# #)'..∩..+###.....###.....# "jDB4 _"jJ:∩"jeL"j* "j+ "j1 "j4 #j5#j7#jo=#j7?#jq[ 4'##...^...⌠..+..^.#...#+##+#jd ;5#joh #j2k ( _You open the door.$jC7### ### ######∩###)###)).##'##'##'###.....## ##.....####.^...# .^...#$jIDu#)'..∩..+ ..⌠..+###.....# ...^.#.....# !...$jpD_.###'##'##'# ##+##+$jD}#)###)# #.#$jDr### ### ##$j&R$jR%6$jY<∩$j6[U _Found a gluggy clear potion.$j^Q _There is an open door here.$j? ### ### ######∩###)###)).##'##'##'###'##+##+.....## ##@....####.^...# #.^...# #)'..∩..+ +..⌠..+ ###.....# #...^.# .....# #!.###'##'##'# +##+##+#)###)# #.#### ### ## #j$j $j0 ,7 _$j 9∩$jy %j ### ### #####%j∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...# #@^%jX)'..∩..+ +..⌠..+##.....# #...^.# !...#+%jp%j%8%j&%j(%j$ ### ### #####∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...# #.^)'..∩..+ +@.⌠..+##.....# #...^.# !...-Berserk Drain%j-%j4.%9%j5%ji7%j[ ###o'##o   orc (polearm, asleep)%j{ oo)You open the door.  You encounter an orc. It is wielding a +0 trident.%j) .=70%jy %j Q _The orc closely misses you.%j/e ### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...# ###.^...# #)'..∩..+ #o@..⌠..+ ###.....# ###...^.# ##.....# #!....# ##'##'##'# +##+##+  #)###)# #.# ### ### ### %jX0r #j#  #+%j8%j954-%j91&jn&j2 _The orc hits you with a +0 trident.&jQ _There is an open door here.&jX  You thump the orc!  Your weapon exudes an aura of protection.  The orc is almost dead.&j3-22 2.4 (0.8&j;∩&j9 _The orc hits you with a +0 trident.&j )You bludgeon the orc!!  You kill the orc!&j(&j'3.2&jg9∩&jMW _Trog accepts your kill.&j9 ### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...# ###.^...# #)'..∩..+ #@'..⌠..+ ###.....# ###...^.# ##.....# #!....# ##'##'##'# +##+##+  #)###)# #.#  ### ### ###  #j#  #+&j&jt4-4.2 (1.0&jQ&j$  Things that are here:&j _a +0 trident; a +0 scale mail; an orc corpse&j &j 7-&j &j &j &j&j(j 3(j (j' (j (j B4 _(j @  There is an open door here.(j (j -Drain(j (j3 r _You recover from your berserk rage.(j  (je (j0! 5=15 (j$ 1 _HP restored.(jl& @  There is an open door here.(j4  _  There is an open translucent door, spattered with blood here.  You see here a +0 halberd of draining. _(j9 :  Things that are here:(j":  a +2 halberd of electrocution; a gnoll corpse(j= (jf> @= _(jX   There is an open door here. _(jh X(jl ,(jm (jy  ### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...# ###.^...#(j z  #)'..∩.@+ #)'..⌠..+85.2 (11.0) ###.....# ###...^.#(jNz | ##.....# #!....# ##'##'##'# +##+##+ #)###(jvz )# #.# ## ### ### (jz = #j# (jz D #+(j{ (jȃ (jͅ )j k##'.###)j )j/ 06.2 (1.0))j )j+ ( _You open the door.*jV### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...#####.^...# *jϢ#)'..∩..@.#)'..⌠..+ ###.....#####...^.# ##.....# #!....# ##'##'##'# +##+##+ #)###)# #.#### ## *jӮ;7*jи*jQ _There is an open door here.*j### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...#####.^...# #)'..∩..'@#)'..⌠..+ ###.....#####...^.# ##.....# #!....# ##'##'##'# +##+##+ *jn### # *j*j/,8 _*j;∩*jؤ*j s ### ### ##### #∩###)###)).## ##'##'##'###'##+##+*j  ##.....## ##.....# ###.^...#####.^...# #)'..∩..@.#)'..⌠..+ ###.....#####...^.# ##.....# #!....#*j]  ##'##'##'# +##+##+  #)###)# #.# ### ### ###  #j# *j @ #+*ju *j %9*jX 9∩*jl Q _There is an open door here.*jH ### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...#####.^...# #)'..∩.@'.#)'..⌠..+ ###.....#####...^.# ##.....# #!....# ##'##'##'# +##+##+ #)###)# #.# ### #*j## ###  #j#  #+*ju*j3-90 _*j*j+jSM### ### ##### ∩###)###)).## ##'##'##'###'##+##+ ##.....## ##..###.^..@#####.^...#)'..∩..'.#)'..⌠..+######...^##.....# #!....#Drain+j+j4%1+jM+jN+j M## ### ##### ∩###)###)).## ##'##'##'###'##+##+ ##....@## ##..###.^...#####.^...#)'..∩..'.#)'..⌠..+######...^+jk ##.....# #!....###+jW +j %2+jP +j +jը+j?+j+j0,jD### ### ##### #∩###)###)).## ##'##'##@###'##+##+ #.....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.#.....# #!....###'##'##'# +##+##+#)###)# #.#### ### ###3 _There is an open door here.,j### ### ##### #∩###)###@).## ##'##'##'###'##+##+ .....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+###.....#####...^.#.....# #!....###'##'##'# +##+##+#)###)# #.#4 _  Things that are here: _a +2 halberd of electrocution; a gnoll corpse,jiP,js S### ### ##### #∩###)###)@.## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+###.....#####...^.###.....# #!....###'##' ,j! ,j" ,5 _,jV) ,j+ L  There is an open translucent door, spattered with blood here.,jj. | _You see here a +0 halberd of draining.,j,"### ### ##### #∩###)###))@## ##'##'##'###'##+##+ ##.....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+###.....#####...^.###.....# #!....###'##'##'# +##+##+ ,j+,j+,6 _,j9-j3-j-j-j{T### ### ######∩###)###)).##'##'##'###@##+##+.....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.#-j.....# #!....###'##'##'# +##+##+#)###)# #.#### ### ##-j0;7-jЯ-jVQ _There is an open door here.-j### ### ######∩###)###)).##'##'##'###'##+##+.....## ##@....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.# .....# #!.###'##'##'# +##+##+#)###)# #.#### ### ## #j8 _-j  ### ### #####∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...#####@^)'..∩..'.#)'..⌠..+##.....#####...^.#Drain#+-j -jo %9-jΒ -jϔ -j 1 ### ### #####∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...#####.^)'..∩..'.#)'@.⌠..+##.....#####...^.#  #!...Drain900-j .jg: ### ### #####∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...#####.^)'..∩..'.#)'..⌠..+##.....#####@..^.#  #!...##'##'##'# +##+##+Drain.jI.jPB1.j57h ### ### #####∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...#####.^)'..∩..'.#)'..⌠..+##.....#####...^.#  #@...##'##'##'# +##+##+)###)# #.# .j7 Drain.j@.j+A%2.j#H.jP.jQ*3.2 (2.jV.jYY _d - a gluggy clear potion.j3.j.j.j.jj C#'#j#####j#+#jj 2 gnolls (polearms, asleep).j jjjj) _d - a gluggy clear potion  You open the door.  You encounter 2 gnolls.  A gnoll is wielding a +2 halberd of draining. A gnoll is wielding a +2 halberd  of draining.  The gnoll shouts!.jL =4/84=4.2 (1.j' .jR/ x _The gnoll hits you but does no damage. You feel drained./jǂ### ### ##### #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....##.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.# ##.....# ##.....#'##'##'# #@##+##+/jA #)###)# #.#j##  ### ### ## #j#j# +# #+/jxV  The gnoll hits you with a +2 halberd of draining./j$03/835/j/jJ _You feel drained./jOQ _There is an open door here./j0c/j:e Ability - do what?CostFailure  Invocations - /jke X - Renounce ReligionNone0% a - BerserkPiety-0%  /je+b - Trog's HandPiety-0%  /je)c - Brothers in ArmsPiety--/jep45% [?] toggle between ability selection and description./j /j^ /j~  ### ### #####judgestillwater the Cleaver#∩###)###)).##Minotaur of Trog ****..##'##'##'###'##+##+HP: 83/83 (88) ========================##.....## ##.....#MP: 9/9/j4 ========================###.^...#####.^...#AC: 15Str: 35#)'..∩..'.#)'..⌠..+EV: 9Int: 2 ###.....#####...^.#SH: 0Dex: 16##.....# ##.....#XL: 10 Next:  9% Place: a Bailey/j[ ##'##'##'# #@##+##+Noise: =--------  Time: 9905.2 (0.0)/j r#)###)# #.#j##b) +5 dire flail (protect)### ### ###/j Throw: 7 boomerangs#j#j#Drain+# #+/jڜ |jj 2 gnolls (polearms)of draining./j The gnoll shouts! _The gnoll hits you but does no damage. You feel drained./j yThe gnoll hits you with a +2 halberd of draining. _You feel drained. /j? D_There is an open door here./jh   ### ### #####  #∩###)###)).##  ##+##+   ##.....#  ###.^.^...#  #))'..⌠..+  ...^.#  /j  ##.....#   #@##+##+  #)###)# #.#j##  ### ### ### #j#j# +# #+/j* /jU A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The gnoll hits you with a +2 halberd of draining!/j 111/121 (132)--=6.2 (17 boomerangs/j >Berserk Drain/j /j Q _You feel drained.0j15 )You bludgeon the gnoll!!  Your weapon exudes an aura of protection.  You kill the gnoll!0jSG{   gnoll (polearm)0jJQ22 8 (0.60j9U0jXW _Trog accepts your kill.0j0j0j0j_R _No reachable target in view!0jɓ30j0jR _No reachable target in view!0jA0jB0jK0jOR _No reachable target in view!0j< o #∩###)###)).## ##'##'##'###'##+##+ ##.....## ##.....##.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.# ##.....# ##.....#'##'##'###'##+##+0j= #)###)# #.#@##  ### ### ## #j#j# +# #+0jI 0jK 7--7.4 _0jU 0jX $  Things that are here:0j[ _a +2 halberd of draining; a gnoll corpse1jA1j:1jTC1j)D8--1jL1jO\ _A gnoll is nearby!1j]1j1j1j1j 1j 1jN_A gnoll is nearby!1j1jr 1jO 1jь 1j 1jq \ _A gnoll is nearby!1j) 6### ### ##### #∩###)###)).## ##'##'##'###'##+##+ .....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.# .....# ##.....# ##'##'##'###@##+##+#)###)# #.#)### ### #### #j#j# 1j* 4+# #+1j7? 1j? ,8.1 (0.71jL 1jO d _You feel a strong urge to attack something.1jR Q _There is an open door here.1jO### ### ##### #∩###)###)).## ##'##'##'###'##+##+ .....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.# 1j:.....# ##@....# ##'##'##'###'##+##+#)###)# #.#)### ### #### #j#j# +# #+1jU&1j'<2--1j'%8 _1j21j52j:### ### ##### #∩###)###)).## ##'##'##'###'##+##+ .....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####.@.^.# .....# ##.....# 2j##'##'##'###'##+##+#)###)# #.#)### ### #### #j#j# +# #+2j2j\9.4 (0.6Berserk 2j 2j c _You feel your anger nearly subside.2j\2jq,2jr2j|2jO\ _A gnoll is nearby!3jW### ### #####∩###)###)).###'##'##'###'##+##+ ##.....## ##.....####.^...#####.^)'..∩..'.#)'..⌠..+##.....#####...^.#  ##.@..##'##'##'###'##+##+)###)# #.#)## ## ### ####  #j#j+# #+3j1!3jD   ### ### #####  #∩###)###)).##  '##+##+   ##.....#  ###.^...#####.^...#  #)3j)'..⌠..+  #...^.#   ##.@...#  #'##+##+  #)###)# #.#)##  ### ### #### 3jS#j#j# +# #+  You are no longer berserk.3jڳ75/81 (88) 10.1 (0.77 boomerangsSlow -Berserk Drain3jI3j _You are exhausted. You feel yourself slow down.3jO### ### #####  #∩###)###)).##  ##'##'##'###'##+##+ ##.....## ##.....#  ###.^...#####.^...#  3j;#)'..∩..'.#)'..⌠..+  ###.....#####...^.# ##.....# ##..@..#  ##'##'##'###'##+##+  #)###)# #.#)##  ### ### #### 3j#j#j#+# #+3j3j015 3j01.6 (1.53j3j<3jT 3j 3jӾ 3jX 3j ;63j 3jg 3j 3j 3jb %73j 3j 3jc 3j6 3j 3j 3j D8=3jg 3jN ,3j 3j k9=3jR 3j 3j 3j 3j 3j &803j 3j 3j5 3j 3j I _You start resting.3j2 "HP restored.3j 3j 026.6 (15.0)3j` b1=8.1 (16.5 _3j$ :∩3j& 4j'#o####o   orc (polearm, asleep)4j:  oo)You open the door.  You encounter an orc. It is wielding a +0 trident.The orc shouts!4j-O====9.6 (1.5)4j8∩4j= _The orc hits you but does no damage. x24j 2### ### #####∩###)###)).###'##'##'###'##+##+  4j 4 ##.....## ##.....#  ###.^...#####.^)'..∩..'.#)'..⌠..+##.....#####...^.#  4j  ##....##'##'##'###'##@##+4jJ 0)###)# #.#)###o# ## ### #### ## 4j| #j#j# +# #+4j4j0-=---31.14j, _The orc hits you with a +0 trident. _There is an open door here.4j  You hit the orc but do no damage.Your weapon exudes an aura of protection.4j9 o22 ---2.3 (1.24j 4jL y _The orc hits you but does no damage. The orc completely misses you.4j )You puncture the orc!  You kill the orc!4j ' 4jwU1=3.54j 4jW _Trog accepts your kill.5jH∩###)###)).###'##'##'###'##+##+  ##.....## ##.....#  ###.^...#####.^)'..∩..'.#)'..⌠..+##.....#####...^.# 5j  ##.....###'##'##'###'##'##+)###)# #.#)###@# ## ### #### ## #j#j# +# #+ 5jэ 5j5j4-5.0 (1.55j5j~$  Things that are here:5jG _a +0 trident; a +3 scale mail; an orc corpse5j(5j7-5j45j5jV 5jFW 5j4Y 5jZ\ W  You start waiting.5j d 5jZm (0.05jq 86.5 (1.55ju 5jx [ _You feel yourself speed up.5j1a ## ### ##### ∩###)###)).##  ##'##'##'###'##+##+  ##.....## ##..##.^...#####.^...#)'..∩..'.#)'..⌠..+  #####...^.#  ##.....# ##.....##'##'##'###'##@##+)###)# #.#)###)5ja ### ### #### ####j#j#+# #+5j)m 5jm >15 705jv 5j z Q _There is an open door here.6jL7M## ### ##### ∩###)###)).##  ##'##'##'###'##+##+  ##.....## ##..##.^...#####.^...#)'..∩..'.#)'..⌠..+  #####...^ ##.....# ##..@..##'##'##'###'##'##+)###)# #.#)###)### ### #### ###6j7,#j#j#6jB6jB#=6j C%8 _6jtK:∩6jlM6jܫ ### ### ##### #∩###)###)).## ##'##'##'###'##+##+  ##.....## ##.....# ###.^...#####.^...# #)'..∩..'.#)'..⌠..+ ###.....#####...^.#  ##.....# ##...@.# ##'##'##'###'##'##+ #)###)# #.#)###)# 6jQ### ### #### ### 6j6j %96j8∩6j6j7 ### ##### ∩###)###)).## '##'##'###'##+##+ ##.....## ##.....# .^...#####.^...# )'..∩..'.#)'..⌠..+ .....#####...^.# 6j##.....# ##....@# '##'##'###'##'##+ )###)# #.#)###)#  ### #### ### 6j6j}&406j8∩6j6jj '##.#+##6ju 6j!v %16j} 8∩6jI ( _You open the door.7j l# ### ######)###)). '##'##'###'##+##+ #.....## ##.....# .^...#####.^...# '..∩..'.#)'..⌠..+ #.....#####...^.# 7jy!.....# ##.....# '##'##'###'##'####)# #.#)###)###. # ### #### ### +#  #j#j# j# +# #+ ## j   gnoll (polearm, asleep)7j< 'jj)You encounter a gnoll. It is wielding a +1 halberd of draining.7jA[  The gnoll shouts!27jP _A gnoll opens the door. _There is an open door here.7jco#)###)).'##'###'##+##+ .....## ##.....# .^...#####.^...# ..∩..'.#)'..⌠..+ .....#####...^.# .....# ##.....##'##'###'##'##' ##)# #.#)###)#  ### #### ### #'#  #j#j# #j# +# #+ +## 7jn7j>o-=37ju7jxS _The gnoll closely misses you.7j7j 7j7j8j\'##'###'##+##+ .....## ##.....# .^...#####.^...∩..'.#)'..⌠..+...#####...^.# ##.....## ##'##'###'##'##'##)# #.#)###)###.  ### #### ###  #j#j# #j+# #+ +#8j\f8jf00/8048jm8jmq _The gnoll hits you but does no damage. You feel drained.8jq] _There is an open translucent door here.8j4 _hits you but does no damage. You feel drained. _There is an open translucent door here.  You closely miss the gnoll. You headbutt the gnoll.  The gnoll is moderately wounded.  You recover from your berserk rage.  The gnoll hits you with a +1 halberd of draining.8jE74/78--5.3 (0.8Drain 8j8j"Q _You feel drained.8j )You sock the gnoll!  Your weapon exudes an aura of protection.  You kill the gnoll!8j ' 8j V22 =6.18j 8j  W _Trog accepts your kill.8j .....## ##.....# .^...#####.^. ..∩..'.#)'..⌠..+...#####...^.# ##.....## ##'##'###'##'##'##)# #.#)###)###.  ### #### ### #' #j#j# +# #+ +#8j 8ja 5--7.1 (1.08jp 8jG | _You see here a +1 halberd of draining.9jtN--9j9j:j3:j:j= :j :j$,:jr%V5=-:jV&:j*F15 :j+:j.,:j/:j:2:jq2:j2N6=:j3:j5,:j*7:j9:j9:j::jt<:j<%7:j=:j?:j)B:jB:jDE,:jF:jIk _You start resting.HP restored.:jS:j1Z/50.0):j [`8=8.1 (11 _:j_:ja:j_:j`:j`:jc:jgX:jlh:jk,:jOl:jm:jTn9=:j\o:jq,:jr:jt,:jv:jx,:jy:jz:j"{:jN|:j}:j~:j:j:jI:jQ:jk,:ją:j,:j:jc:j:j<:j:j:j:j:j>:j :jѕ:j:j8:j :jd:j:jS,:jQ:jT,:jW:j:j:j:j֥,:jƦ:j,:j:j:j:j:jY:j:jj:j:j]:j5:j۴:j:jC:j,:j:jW:j:j/:j#,:j:j:j9:j:j,:j:j#,:j:jr:j:jg:jK:j{B:j :j:j:j[,:jw:j_:j:j:j:jX:jaX:jn:j:j,:jj:j:j1:jg:jD :j :j8 :j :jE :j2 :j:j:j:j`:j:j:j?:j:ja:jB:j:j:js:j:j*:j:j:j:j:j:j :j5":j":j#:j$:j%:j&:j'(,:jK):j*,:jO+:jA,:j,:j,:j0B:j1:j1:j3:jG4:j4:j5:jI7:j7:jm8:j::j^::j2;:j]=,:j>:j?:j?:j@:jB,:j|C:jE,:jHG:jKB:jeL,:j M:jN:jN:jO:j}Q:jQ:jwR:jsT:jT:jU:jYB:jZ:jD[:j[:j],:j^:j_,:j_:jEa,:ja:jb,:jpc:jd:jd:jhe:jf:jQg:jg:jj:jSj:jk:jl:jIm:jm:jo:j:p:jp:jr:jrs:jYt:jv:jUv:jw:jy,:j/z:j|:jn|:j}:j:jX:j:j&:jz:j:jԅ:j/:j&:j,:jΊ:j:j:j:jΏ:j(:j:j^,:j:jh:jȖ:j:jY:j:j :j_W _You start waiting.:j@310057.1 (99.0):j/8.1 (100.0):j^:j># _Done waiting.:jj##'##'###'##+##+ .....## ##...^...#####.^...#∩..'.#)'..⌠..+####...^.# .....# ##.....## '##'###'##'##'# ##)# #.#)###)###.### #### ####j#j# #)+# #+ +##:j:j09.0):jx:jx] _There is an open translucent door here.:ju! )###)).## ##'##'###'##+##+ .....## ##.... .:j"" g^...#####.^...#∩..'.#)'..⌠..+####...^.# .....# ##.....## '##'###'##'##'# ##)# #.#)###)##### #### ### #'#j#j# #):jn" S+# #+ +##:jT, :j- -60 _:j5 :j97 ;jE8 ### ####)###)).## '##'##'###'##+##+ #.....## ##.....# #.^...#####.^...# '..∩..'.#)'..⌠..+ #.....#####...^......# ##..... '##'##'###'##'##@## ###)# #.#)###)###.# # ### #### ### #'# #j#j# #)#+# #+ +##;j%;j\&%1;j.;j1Q _There is an open door here.;jFg ### ### ∩###)###)).## '##'##'###'##+##+#.....## ##.....# ##.^...#####.^...# ;j])'..∩..'.#)'..⌠..+#.....#####...^. ##.....# ##....'##'##'###'##'##'## )###)# #.#)###)###.# ## ### #### ### #'# #j#j# #)#+# #+ +##;j;j$2 ;j)_;j<;j+;jj M ## ### ##### ∩###)###)).## '##'##'###'##+##+....## ##.. ##.^...#####.^...# ;jk )'..∩..'.#)'..⌠..+####...^@# #.....# ##.....## #'##'##'###'##'##'## )###)# #.#)###)###.# ## ### #### ### #'#;jv ;jw %3;j :∩;j ;j& `M ## ### ##### ∩###)###)).## ;j k'##'##'###'##+##+....## ##.. ##.^...#####.^...# )'..∩..'.#)'..⌠.@+####...^.# #.....# ##.....## #'##'##'###'##'##'# )###)# #.#)###)###.#;jm ### ### #'##;j' ;j9 %4;j 8∩;jX <j##'o###o   orc (polearm, asleep)<j  oo)You open the door.  You encounter an orc. It is wielding a +0 spear.The orc shouts!<j !D====5<j'6<j@P _The orc barely misses you.<j\L ### ##### ###)###)).## '##'##'###'##+##+ <j].....## ##.....# .^...#####.^...### '..∩..'.#)'..⌠..@o# .....#####...^.### .....# ##.....## '##'##'###'##'##'## ###)# #.#)###)###.#<j] ### #### ### #'# <jl<jlZ=---6<ju8∩<jfv3 _The orc hits you but does no damage.<jeyQ _There is an open door here.<j^ )You puncture the orc!  Your weapon exudes an aura of protection.  You kill the orc!<j#(<j'm22 ---9 (0.8<jT/8∩<ja2W _Trog accepts your kill.<j#   ### ##### )###)).## ##'##'###'##+##+ <j$ .....## ##.....# .^...#####.^...### ..∩..'.#)'..⌠..'@# .....#####...^.### .....# ##.....## ##'##'###'##'##'##  ### #### # <j#, <j, 4-7.9 (1.0<jZ3 <j5 $  Things that are here:<j7 P _a +0 spear; a +0 ring mail<j <j 7-<jЈ <jΊ =j9 # ### ######)###)).## '##'##'###'##+##+ #.....## ##.....# #.^...#####.^...### '..∩..'.#)'..⌠..@)# #.....#####...^.### =j\#.....# ##.....## '##'##'###'##'##'## ###)# #.#)###)###.# # ### #### ### #'#  #j#j# #)#  +# #+ +##=j/=jS$8 =j_=j"=jr&Q _There is an open door here.=jq# ### ##### ∩###)###)).## #'##'##'###'##+##+#.....## ##.....##.^...#####.^...### )'..∩..'.#)'..⌠.@')##.....#####...^.###=jX#.....# ##.....## #'##'##'###'##'##'## )###)# #.#)###)#.# ## ### #### ### #'#  #j#j# #)#  +# #+ +##=j=j$9 =jU_=j=j=j+ M ## ### ##### ∩###)###)).## '##'##'###'##+##+....## ##.....# ##.^...#####.^..@### )'..∩..'.#)'..⌠..')####...^.### =jU, ##.....# ##.....##Drain =j5 =j5 915 70=j> 9∩=jN@ =jӔ M ## ### ##### ∩###)###)).## '##'##'###'##+##+....## ##....@# ##.^...#####.^...### =j )'..∩..'.#)'..⌠..')#####...^.### ##.....# ##.....####=j =j %1=jm 9∩=j >j%k###.#'#>jx>j %2>j1>j( _You open the door.>ji # ### ##### ## ##)###)).## ##. '##'##'###'##+##.....## ##.....## #.^...#####.^...### '..∩..'.#)'..⌠..')# >j.....#####...^.## #.....# ##.....## '##'##'###'##'##'###)# #.#)###)###.# # ### #### ### #'#>j>j%3>j;∩>j7Q _There is an open door here.>jD  ### ##### ### ##)###)).## #'##'###'##+##' .....## ##.....## .^...#####.^...### >jn..∩..'.#)'..⌠..')# .....#####...^.# .....# ##.....##'##'###'##'##'###)# #.#)###)###.#>j>j,4 _>j=9∩>j>jw1 >j 2 >j7 >j9 ?j(N # ### ##### ### ###)###)).## ##.# '##'##'###'##+##@## #.....## ##..... #.^...#####.^...### ?j O '..∩..'.#)'..⌠..')# #.....#####...^.### #.....# ##..... '##'##'###'##'##'###)# #.#)###)###.# # ### #### ### #'#?j$g?j"h%5?jr?jtQ _There is an open door here.?j( ## ### ##### ### ∩###)###)).## ##.#'##'##'###'##+##'## ##.....## ##....#.^...#####.^...### ?jI)'..∩..'.#)'..⌠..')# ##.....#####...^.### ##.....# ##.....#'##'##'###'##'##'## )###)# #.#)###)###.# ### #### ### #'# #j#j# #)#?j$?j_,6 _?j\;∩?j?j ### ### ##### ###∩###)###)).## ##.# ?j9##'##'##'###'##+##'##  ##.....## ##.....#.^...#####.^.@.### #)'..∩..'.#)'..⌠..')# ###.....#####...^.###  ##.....# ##.....'##'##'###'##'##'## #)###)# #.#)###)###?jh.# ### ### #### ### #'#?j #.#j# #)# +# #+ +##?j?j,?j%7?j9∩?j9?jL   ### ### ##### ###  #∩###)###)).## ##.#  ##'##'##'###'##+##'## ##.....## ##.....## ?jN  ###.^...#####.^@..###  #)'..∩..'.#)'..⌠..')#  ###.....#####...^.###  ##.....# ##.....##  ##'##'##'###'##'##'##  #)###)# #.#)###)###.#  ### ### #### ### #'#  #.#j# #)#  +# #+ +##?jY ?jZ %8?jb 9∩?je ?j ?j Really walk into that tyrant's trap? Y - Yes ?j ' N - No@j5@j\Really walk into that tyrant's trap? Y - Yes  N - No [Y]es or [N]o only, please.@jo @jx@jReally walk into that tyrant's trap? Y - Yes  N - No [Y]es or [N]o only, please.@j @j' judgestillwater the CleaverMinotaur of Trog ****..HP: 78/78 (88) ========================MP: 9/9========================### ### ##### ###AC: 15Str: 35  #∩###)###)).## ##.#EV: 9@jg( Int: 2 ##'##'##'###'##+##'##SH: 0Dex: 16##.....## ##.....##XL: 10 Next:  9% Place: a Bailey  ###.^...#####.^@..###Noise: ---------  Time: 10078.9 (0.0)  #)'..∩..'.#)'..⌠..')#b) +5 dire flail (protect)###.....#####...^.###Throw: 7 boomerangs##.....# ##.....##@j( Drain ##'##'##'###'##'##'###)###)# #.#)###)###.#### ### #### ### #'##.#j# #)#+# #+ +## _a +0 spear; a +0 ring mail _There is an open door here. @j) s_You open the door. _There is an open door here. _There is an open door here.  Okay, then.@jQ) @j* @j3 @j46 . _@j4! ### ### ##### ### #∩###)###)).## ##.# ##'##'##'###'##+##'##  ##.....## ##.....## ###.^...#####.^.@.### #)'..∩..'.#)'..⌠..')# ###.....#####...^.###  @jT&##.....# ##.....## ##'##'##'### #)###)# #.#)###)###.# ### ### #### ### #'# @j@j19.9 (1 _@j`@jkAjM## ### ##### ## #∩###)###)).## ##.# ##'##'##'###'##+##'##  ##.....## ##...@.## ##.^...#####.^...### #)'..∩..'.#)'..⌠..')# #####...^.###  ##.....# ##.....####.#'.##AjAjw&80AjbAj/Ajp  ### ### ##### ###  #∩###)###)).## ##.#  ##'##'##'###'##+##'## ##.....## ##..@..##  ###.^...#####.^...###  #)'..∩..'.#)'..⌠..')#  ###.....#####...^.###  ##.....# ##.....##  ##'##'##'###'##'##'##  #)###)# #.#)###)###.#  ### ### #### ### #'#  #.#j# Aji>#)#Aj1jAjj   gnoll (polearm, wandering)Aj%1Aj AjJ ####.#' j'You open the door.Aj Ajf j)==2Aj R _The gnoll shouts! You hear a shout! x3Aj%## ### ##### ### ##∩###)###)).###.###.##'##'##'###'##@##'## ##.....## ##.....## ##.^...#####.^...###)'..∩..'.#)'..⌠..')######...^.###  ##.....# ##.....## #'##'##'###'##'##'#)###)# #.#)###)###j#### ### #### ### #'j.--3BjBj# Bj$Bj%C_There is an open door here.Bju=## ### ##### ### ##∩###)###)).###@###.##'##'##'###'##'##'## ##.....## ##.....## ##.^...#####.^...##)'..∩..'.#)'..⌠..')######...^.### ##.....# ##.....###'##'##'###'##'##j#)###)# #.#)###)###.j'BjCdBje"--Bj4e%4 _BjBjjBj; H### ### ##### ### ###∩###)###)).###.###.#'##'##'###'##@##'# ##.....## ##.....##  ###.^...#####.^...###)'..∩..'.#)'..⌠..')##.....#####...^.###  Bj<  ##....j##  ##'##'##'###'##'##'##)###)# #.#)###)###.## ### #### ### #'BjB Lj.BjzW Q5BjY Q _There is an open door here.Cj ### ### ##### ### ### #∩###)###)).###.###.# ##'##'##'###'##'##'## .....## ##...@.## ###.^...#####.^...## #)'..∩..'.#)'..⌠..')# ###.....#####...^j### .....# ##.....## ##'##'##'###'##'##'# #)###)# #.#)###)###.# ### ### #### ### #'# #.#j# jD34m#)#CjCj.Cj+X6 _CjCj  ### ### ##### ### ###∩###)###)).###.###.#'##'##'###'##'##'##  ##.....## ##.....## ###.^...#####.^.@.### #)'..∩..'.#)'..⌠j.')###.....#####...^.###   ##.....## Cj+ L##'##'##'###'##'##'## #)###)# #.#)###)###.## ### #### ### #' #.#j# #)#+# #+ +#Cj Cj> -=7CjgU a _The gnoll misses you.Djl( DjGmoYou hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is moderately wounded.Dj Dj˄9)You encounter an orc. It is wielding a +0 trident.The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll!  You kill the gnoll!Dj=o   orc22 108.7 (0.8DjDj)W _Trog accepts your kill.DjM ### ### ##### ### ###∩###)###)).###.###.# ##'##'##'###'##'##'##  ##.....## ##.....## ###.^...#####.^...###)'..∩..'.#)'..⌠@.')###.....#####...^.##   ##.....## ##'##'##'###'##'##'## #)###)# #.#)###)###.## ### #### ### #o# #.#j# #Dj)#+# #+ +## DjLo'DjYDj4-9.7 (1.0DjDj!$  Things that are here:Dj' _a +0 halberd of draining; a gnoll corpseDj[ Djz] Really walk into that tyrant's trap? Y - Yes  N - NoEj,Ej[judgestillwater the CleaverMinotaur of Trog ****..HP: 78/78 (88) ======================== ### ### ##### ### ###MP: 9/9======================== #∩###)###)).###.###.#AC: 22  Str: 35 ##'##'##'###'##'##'##EV: 9Int: 2 ##.....## ##.....##SH: 0Dex: 16 ###.^...#####.^...###XL: 10 Next: 10% Place: a Bailey #)'..∩..'.#)'..⌠@.')#Ejk\ZNoise: ---------  Time: 10089.7 (0.0) ###.....#####...^.###b) +5 dire flail (protect)##.....# ##.....##Throw: 7 boomerangs ##'##'##'###'##'##'##Drain #)###)# #.#)###)###o# ### ### #### ### #'#Ej\o   orc (polearm)#.#j# #)#+# #+ +##The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll!  Ej],You kill the gnoll! _Trog accepts your kill.Things that are here: _a +0 halberd of draining; a gnoll corpseOkay, then.Ej^Ej?oEjw. _Ej  ### ##### ### ### ∩###)###)).###.###.# '##'##'###'##'##'## ##.....## ##.....## .^...#####.^...### )'..∩..'.#)'..⌠)@')# .....#####...^.### ##.....# ##.....## '##'##'###'##'##'## )###)# #.#)###)###oEjo X# ### #### ### #'##.#j# #)# Ej 3oEj .o   orc (polearm)Ej 290.7 (1 _Ej Ej FjO ## ### ##### ### ### ∩###)###)).###.###. #'##'##'###'##'##'# ##.....## ##.....## Fj^...#####.^...### )'..∩..'.#)'..⌠).') ##.....#####...^@### ##.....## '##'##'###'##'##o## )###)# #.#)###)###. FjE## ### #### ### #'# #.#j# #)#+# #+ +# Fj (Fj(-=1Fj2Fj5r You kill the gnoll! _Trog accepts your kill.  Things that are here: _a +0 halberd of draining; a gnoll corpse _The orc hits you but does no damage.FjZ ## ### ##### ### ### ∩###)###)).###.###. #'##'##'###'##'##'# ##.....## ##.....## ^...#####.^...### )'..∩..'.#)'..⌠).')# ##.....#####...^.### ##....@## '##'##'###'##'##o## )###)# #.#)###)###.# ## ### #### ### #'#Fj #.#j# #)+# #+ +## Fjc Fj 815 2Fj:∩Fj : _The orc hits you but does no damage.FjB  You hit the orc but do no damage.Your weapon exudes an aura of protection.  The orc barely misses you. You furiously retaliate!Fj S22 3.5 (0.8Fjw 8∩Fj" ] _You headbutt the orc, but do no damage.Gjp )You sock the orc!  You kill the orc!GjP4.3Gj $m _Trog accepts your kill.GjYL# ### ##### ### ####)###)).###.###.# '##'##'###'##'##'## .....## ##.....## .^...#####.^...## '..∩..'.#)'..⌠).')# #.....#####...^.### .....# ##.....## '##'##'###'##'####)# #.#)###)###.# # ### #### ### #'#  #.#j# #)# +# #+ +## GjXJ-5.3 (1.0GjGh∩  There is an open door here.  Things that are here:Gj2k _a +0 trident; a +0 ring mail; an orc corpseGjV6 Gj6 Gj: Gj? W  You start waiting.GjbI -gg   goblin rider (polearm, wandering)GjJ &0GjfZ `'6.3 (1Gja Gj'{ x _You encounter a goblin rider. It is wielding a +0 spear.Ij5/#)###)).###.###.# '##'###'##'##'## .....## ##.....## .^...#####.^...# ..∩..'.#)'..⌠).')# .....#####...^.### Ijy6.....# ##.....## #'##'###'##'##) ##)# #.#)###)###@#  ### #### ### #'#  #.#j# #g# +# #+ '##  #IjL gg)The goblin rider shouts! You hear a shout! x3IjjMD====7Ij)W8∩IjeZC _The goblin rider hits you but does no damage.Ij '##'###'##'##'# .....## ##.....## ^...#####.^...### ..∩..'.#)'..⌠).')...#####...^.## ##.....## ##'##'###'##'##)##)# #.#)###)###.  ### #### ###  #.#j# #g+# #+ '# .# ..⌠o..^o   orc (polearm, wandering)... gYou encounter an orc. It is wielding a +0 halberd.The orc shouts! You hear a shout!  The goblin rider hits you but does no damage. oYou encounter a goblin rider. It is wielding a +2 spear of venom.o.g 2 goblin riders (polearms)jT ;39Ho 2 orcs (polearms)===-8Ij0 k _You encounter an orc. It is wielding a +0 trident.Ij ] _There is an open translucent door here.Jj$  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--41% [?] toggle between ability selection and description.Kj@Kj Kjy##'##'###'##'##'##judgestillwater the Cleaver .....## ##.....##Minotaur of Trog ****.. .^...#####.^...###HP: 78/78 (88) ======================== ..∩..'.#)'..⌠).')#MP: 9/9======================== .....#####...^.###AC: 22  Str: 35 .....# ##.....##EV: 9Int: 2 ##'##'###'##'##)##SH: 0Dex: 16 ##)# #.#)###)###.#XL: 10 Next: 10% Place: a Bailey  ### #### ### #@#Noise: ===------  Time: 10098.3 (0.0)#.#j# #gKjg#b) +5 dire flail (protect)+# #+ '##Throw: 7 boomerangs.#Drain go⌠.gg 2 goblin riders (polearms)..^oo 2 orcs (polearms)o..You encounter an orc. It is wielding a +0 halberd.The orc shouts! You hear a shout!  The goblin rider hits you but does no damage.  You encounter a goblin rider. It is wielding a +2 spear of venom. _You encounter an orc. It is wielding a +0 trident. _There is an open translucent door here.  Okay, then. _Ljs)###)).###.###. ##'##'###'##'##'## .....## ##.....## ^...#####.^...##∩..'.#)'..⌠).')####...^.### Lj0.....# ##.....## '##'###'##'##)# ##)# #.#)###)##### #### ### #'#.#j# #g+# #+ '## .# goLj   goblin rider (polearm) ⌠. ..^o..Lj\15 --9.3 (1Lj LjY _The goblin rider barely misses you.LjSLj  ### ##### ### ####)###)).###.###.# '##'##'###'##'##'## #.....## ##..... #.^...#####.^...### '..∩..'.#)'..⌠).')# #.....#####...^.### #.....# ##..... LjޒK'##'##'###'##'##@## ###)# #.#)###)###.# # ### #### ### #'# #.#j# #g#Lj6C+# #+ '## .# go ⌠. ..^LjїBg)Lj`*gLjg 2 goblin riders (polearms)---100Lj}Lj0  There is an open door here.  Things that are here: _a +0 trident; a +0 ring mail; an orc corpseMjn5Mjc6[6-=1Mj` _The goblin rider hits you from afar with a +0 spear.MjMj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneMjX 0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--41% [?] toggle between ability selection and description.Mj Mj # ### ##### ### ###judgestillwater the Cleaver ###)###)).###.###.#Minotaur of Trog ****.. '##'##'###'##'##'##HP: 76/78 (88) =======================- #.....## ##.....##MP: 9/9======================== #.^...#####.^...###AC: 15Str: 35 '..∩..'.#)'..⌠).')#EV: 9Int: 2 #.....#####...^.###SH: 0Dex: 16 #.....# ##.....##XL: 10 Next: 10% Place: a Bailey '##'##'###'##'##@##jmNoise: =--------  Time: 10101.3 (0.0) ###)# #.#)###)###.#b) +5 dire flail (protect) # ### #### ### #g#Throw: 7 boomerangs#.#j# #g#Drain +# #+ '##.#gg 2 goblin riders (polearms)go⌠...^ _Okay, then. _The goblin rider barely misses you.There is an open door here.  Things that are here: _a +0 trident; a +0 ring mail; an orc corpse _The goblin rider hits you from afar with a +0 spear.MjX  ### ##### ### ###)###)).###.###.##'##'##'## ##.....##^##.^...###)'..⌠).')##...^.### ##.....###@##)# #.#)###)###.# # ### #### ### #g# #.#j# #g# +# #+ '## .# go ⌠. ..^  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!110/117 (132)-2.3 (17 boomerangsBerserk Drain  _The goblin rider hits you from afar with a +0 spear.Nj3 #)###)).###.###.# '##'###'##'##'## .....## ##.....## .^...#####.^...# ..∩..'.#)'..⌠).')# .....#####...^.### Nj>.....# ##.....## ##'##'###'##'##) ##)# #.#)###)###@#  ### #### ### #g#  #.#j# #g# +# #+ o##  .# go ⌠. o   orc (polearm)..^ o.. Nj  You feel a strong urge to attack something.The goblin rider hits you with a +0 spear.  The goblin rider hits you from afar with a +2 spear of venom!Nj 99/117 (132) ===---3.0 (0.7Pois Drain NjNjQ _You are poisoned.NjQ  You barely miss the goblin rider. Your headbutt misses the goblin rider.7---4 (0.4 _You feel sick.Nj0f)You sock the goblin rider!  Your weapon exudes an aura of protection.  You headbutt the goblin rider!  You kill the goblin rider!Trog accepts your kill.  You kill the wyvern!Njs    goblin rider (polearm)Trog accepts your kill.Nj6/120-22 4=8DrainNj[Nj$ _You feel sick.Nj ='##'###'##'##'# .....## ##.....## .^...#####.^...### ..∩..'.#)'..⌠).')...#####...^.## ##.....## ##'##'###'##'##)##)# #.#)###)###.  ### #### ###  #.#j# #g+# #+ o# o# .. ⌠. ..^oo 3 orcs (polearms, 1 wandering).o. Nj o.Trog accepts your kill. _You feel sick.  Nj *You encounter an orc. Nj #It is wielding a +0 halberd.NjN .You feel sick.  Nj 'The orc shouts! You hear a shout! Nj  The goblin riNj (der hits you but does no damage.Nj Nj )NjG Nj Nj 5Nj %4.4 (0.6Njr Nj  Nj Nj ,_The orc hits you but does no damage.  Njz DThere is an open translucent door, spattered with blood here.  Nj Things that are here:Nj  Nj Nj ~_a +0 spear; a goblin corpse; a wyvern corpseNj Nj   You hit the goblin rider. You headbutt the goblin rider!  The goblin rider is severely wounded.4-Nj -Nj 9 (0.5Nj Nj  Njn Nj _You feel sick.OjFb) _You feel sick.  You impale the goblin rider!!  You kill the goblin rider!  Trog accepts your kill.  You kill the wyvern!  Trog accepts your kill.OjweB oOje.You feel the power of Trog in you as your rage grows.Ojpr~ooo 3 orcs (polearms)Oj 3/124-7=5.5 (0.6 _You feel sick. The orc barely misses you.OjOjt _Your base Maces & Flails skill increases to level 9!Oj(.....## ##.....## .^...#####.^...### ..∩..'.#)'..⌠).')...#####...^.## ##.....## ##'##'###'##'##)##)# #.#)###)###.  ### #### ### #) #.#j# +# #+ #o# .o# !... Oj)'..o. #...^#... '##'Oj{6Oj9:v2=---6.2 (0.7OjBOjE\ _Found a pink potion. You feel sick.OjH _Items here: )) ††.Oj )You impale the orc!!  You kill the orc!Oj¯ oTrog accepts your kill.You feel sick.Oj0Oo⌠Oj o, 1 wandering)You encounter an orc. It is wielding a +0 trident.Oj1-8=-7 (0.5OjoOjj: _The orc hits you but does no damage.Oj\?#.^...#####.^...### '..∩..'.#)'..⌠).')# #.....#####...^.### #.....# ##..... '##'##'###'##'##)###)# #.#)###)###.# ### #### ### #)# #.#j# ##)# +# #+# Oj^#!...o#.!.o..'..⌠..##...^. #.....o##'##.# #.Ojc o'Found a bubbling golden potion. You feel sick.Ojt o)The orc shouts!Ojud=7.4 (0.7Berserk OjOjsu _The orc hits you but does no damage. x2  There is an open door here.  Things that are here:OjtR _a +0 halberd; a +0 ring mailOjSb )You impale the orc!!  You kill the orc!Trog accepts your kill.Oju M 2Oj{ 6-8 (0.4Berserk Oj Oju u _You feel the power of Trog in you as your rage grows.Oj@)'..∩..'.#)'..⌠).')# ##.....#####...^.### ##.....# ##..... #'##'##'###'##'##)## )###)# #.#)###)###.# ### #### ### #)# #.#j# # ##)# +# #'##'##)## #!... #.!.o.#.'..⌠..+###...^.# #o....#'##'##''.# #. ### ##OjBMo.Oj[Oj_b0-8.5 (0.7Oj}mOjoy _You feel sick. The orc completely misses you.Things that are here:Ojr _a +0 trident; a +0 chain mail; an orc corpsePj8 )You bludgeon the orc!!  You kill the orc!PjFy   orc (polearm)PjK*9 (0.4PjiPjkW _Trog accepts your kill.PjN ###.....#####...^.###  ##.....# ##.....'##'##'###'##'##)## #)###)# #.#)###)###.# ### ### #### ### #)# #.#.# #. ##)# +# #'##'##)## #!... #.!.@.##.'..⌠..+ ###.o.^.# #.....#'##'##''.# #. #.### ## #9.6 (0.7Berserk  _You feel sick. The orc hits you but does no damage.  Things that are here: _a +0 halberd; a +0 chain mailPj]L  ##.....# ##.....'##'##'###'##'##)##  #)###)# #.#)###)###.# PjM S ### ### #### ### #)# #.#.# #.###)# +# #'##'##)## #!...###.!.).##.'..@..+ ###.o.^.# #.....#'##'##'#'.# #.# #.#### ### ##PjV jYou feel a strong urge to attack something.You feel sick. The orc hits you but does no damage.Pjh` j   gnoll (polearm, wandering)o   orc (polearm)Pja $89Pja F=-10.3Pj2m Pju _You encounter a gnoll. It is wielding a +0 halberd of draining.There is a fountain of blood here.Pj`x { _Miniscule mosquitoes swarm blood-drunk across the fountain's surface.Pj )You bludgeon the orc!!  You kill the orc!Pj0 mjj)Pj D-8 (0.5PjPjW _Trog accepts your kill.Qj'##'##'###'##'##)##  #)###)# #.#)###)###.# ### ### #### ### #)# #.#.# #.###)# +# #'##'##)## #!...###.!.).# #.'..⌠..+ ###.@.^.# #.....#'##'##'#j.# #.# #.#### ### ##QjG'jQjvQjb8=-1.4 (0.6QjeQj: _You feel sick.  Things that are here:Qj| _a +0 trident; a +0 ring mail; an orc corpseQjl #)###)# #.#)###)###.# ### ### #### ### #)# #.#.# #.###)# +# #'##'##)## #!...###.!.).# #.'..⌠..+ ###.).^.# #@....#'##'##'#'j# #.# #.#### ### ##Qj X  #)###)# #.#)###)###.#  ### ### #### ### #)#  #.#.# #.###)#  +# #'##'##)##  #!...)##  ###.!.).#  QjV#.'..⌠..+  ###.).^.#  #@....#  #'##'##'#  'j# #.# #.#  ### ### ##   You feel a strong urge to attack something.You are no longer berserk.You are exhausted. You feel yourself slow down.You feel sick.Qj58/84 (88) -2.07 boomerangsSlow -Berserk DrainQjϲQj[ _You are no longer poisoned.QjG ### ### #### ### #)# #.#.# #.###)# +# #'##'##)## #!...###.!.).# #.'..⌠..+ ###.).^.# ##.....###'##'##j'j###.# #.##### ### ##j 2 gnolls (polearms, 1 wandering)Qj% .jYou encounter a gnoll. It is wielding a +0 halberd of electrocution.Qj3 j)The gnoll shouts! You hear a shout! x3  The gnoll hits you but does no damage. You feel drained.Qj 5i3====3.5 (1.5Qj?Qj@s _The gnoll closely misses you. The gnoll hits you but does no damage.QjpCQ _There is an open door here.RjX )You bludgeon the gnoll!!  You kill the gnoll!Rj] oTrog accepts your kill.The gnoll hits you but does no damage.Rj/ho   orc knight (polearm)j   gnoll (polearm)Rj!m59===--4.7 (1.2RjvRj0y _You encounter an orc knight. It is wielding a +0 halberd.Rj[ #.#.# #.###)# +# #'##'##)## #!...###.!.).# #.'..⌠..+ ###.).^.# ##.....#Rj+F#'###'##'##'##oj@###.# #.# ##### ### ##Rj  The gnoll hits you but does no damage.  The orc knight roars a battlecry!RjoK====6.2 (1.5RjRjG= _You hear a shout!  Things that are here:Rj. _a +0 halberd of draining; a gnoll corpseRj, oYou puncture the gnoll!  The gnoll is severely wounded.The gnoll hits you but does no damage.Rj   o   orc (polearm, strong)You encounter an orc. It is wielding a +0 trident.Rjww60====-Rj$70RjRj A _The orc knight hits you but does no damage.SjSZ  You encounter an orc. It is wielding a +0 trident. _The orc knight hits you but does no damage.  You barely miss the gnoll.  The gnoll is severely wounded.  The gnoll barely misses you.  x2SjZV---8.4 (1.2Sj fSjhS _The gnoll closely misses you.SjZ )You bludgeon the gnoll!!  You kill the gnoll!Sjb o   orc (polearm, strong)  Trog accepts your kill.SjF--90SjSjDW _The orc knight barely misses you.Sj #.#.# #.###)# +# #'##'##)##! #!...)##.! ###.!.).#!.⌠ #.'..⌠..+!.j ###.).^.#.! ##.....# #o###'##'##'# #o@)###.# #.#Sj] ##### ### ##j   gnoll (polearm, wandering)o   orc (polearm, strong)SjZ jYou encounter a gnoll. It is wielding a +1 halberd of draining.Found six items.SjB!jSjذ  j 2 gnolls (polearms, 1 wandering)The gnoll shouts!  The orc hits you but does no damage. The orc knight barely misses you.Sj>1==20.9 (1.5SjSjf _You furiously retaliate! You headbutt the orc knight!  There is an open translucent door, spattered with blood here.  Things that are here:Sj _a +0 halberd of electrocution; a gnoll corpseSj .You barely miss the orc knight.The orc knight is moderately wounded.Sj(    gnoll (polearm)The gnoll shouts! You hear a shout!  The orc hits you but does no damage.Sj) e48----10Sj4 Sj7 @ _The orc knight hits you with a +0 halberd!Sjz jYou impale the orc knight!!Sj#  j 2 gnolls (polearms)The orc knight is severely wounded.The orc hits you but does no damage.Sj%9=---====2Sj{0Sj2A _The orc knight hits you but does no damage.Tj .You closely miss the orc knight.Tj oThe orc knight is severely wounded.Tj(    gnoll (polearm)o 2 orcs (polearms, strong)You encounter an orc. It is wielding a +0 trident.The orc hits you from afar with a +0 trident!37----==--Tj3TjTjW _The orc knight barely misses you.Tj> jYou barely miss the orc knight.Tj3/!Tj3  j 2 gnolls (polearms)   orc (polearmThe orc knight is severely wounded.TjV---5.1 (1.2TjTji  _The orc closely misses you. The orc knight barely misses you.Tj   You closely miss the orc knight. You headbutt the orc knight.  The orc knight is severely wounded.The orc closely misses you.Tj5 l8-----60TjH Tj A _The orc knight hits you but does no damage.Uj  _The orc knight hits you but does no damage.  You barely miss the orc knight. You headbutt the orc knight.  The orc knight is severely wounded.  The orc hits you from afar with a +0 trident!  The orc knight hits you but does no damage.  The orc completely misses you.Ujc29--15 7.3 (1.2UjsUjQ@ _The orc knight hits you with a +0 halberd.Uj )You impale the orc knight!!  Your weapon exudes an aura of protection.  You kill the orc knight!Ujo~  Trog accepts your kill.Uj~ ealth: 26/88 ---22 29==80 _The orc hits you from afar with a +0 trident.  Your life force feels restored.Uji _Your Fighting skill increases to level 8!Vj (Vj Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  r - a scroll of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedWjR Wjӡ Wj1 #.#.# #.###)#judgestillwater the Cleaver+# #'##'##)##Minotaur of Trog ****..!#!...)##Health: 26/88 =======-----------------.! ###.!.).#Magic: 9/9========================!.⌠ #.'..⌠..+AC: 22  Str: 35!.! ###.).^.#EV: 9Int: 2 jj ##.....#SH: 0Dex: 16#o###'##'##'#XL: 10 Next: 29% Place: a Bailey#)@)###.# #.#Noise: ===------  Time:j̬ X40m 10128.3 (0.0)##### ### ##b) +5 dire flail (protect)Throw: 7 boomerangsSlow -Berserk jj 2 gnolls (polearms)o   orc (polearm, strong)Your weapon exudes an aura of protection.  You kill the orc knight!Trog accepts your kill. _The orc hits you from afar with a +0 trident.  Your life force feels restored. _Your Fighting skill increases to level 8!Wj  #.#.# #.###)#  judgestillwater the Cleaver +# #'##'##)##  Minotaur of Trog ****.. ! #!...)##  Health: 26/88 =======----------------- .! ###.!.).#  Magic: 9/9======================== !.⌠ #.'..⌠..+  AC: 22  Str: 35 !.! ###.).^.#  EV: 9Int: 2  jj ##.....#  SH: 0Dex: 16 #o###'##'##'#  XL: 10 Next: 29% Place: a Bailey #)@)###.# #.#  Noise: Wj 6===------  Time: 10128.3 (0.0) ##### ### ##  b) +5 dire flail (protect)  Throw: 7 boomerangs  Slow -Berserk   jj 2 gnolls (polearms)  o   orc (polearm, strong)Trog accepts your kill. Wj _The orc hits you from afar with a +0 trident.  Your life force feels restored. _Your Fighting skill increases to level 8!Wj _Blink to where?Press: ? - help, Dir - move targetXjm #@ _The orc hits you from afar with a +0 trident.  Xj Your life force feels restored. _Your Fighting skill increases to level 8!Blink to where?Press: ? - help, Dir - move targetThere is a wall there.Xj; ##You can't see that place.  [a stone wall.]XjTS #*Xj84 G.*YjdR*.Yj/v.)You can't see that place.  [the floor.]Yj3S .*Yj; 7⌠*ZjrR*.Zjv.)You can't see that place.  [the floor.]ZjS .*[j ))You can't see that place.  [Stash: a +0 halberd (...1)]  [an open door.][jOY )*\j #)'..∩..'.#)'..⌠).')#judgestillwater the Cleaver ##.....#####...^.###Minotaur of Trog ****.. ##.....# ##.....##Health: 26/88 =======----------------- #'##'##'###'##'##)##Magic: 9/9======================== )###)# #.#)###)###.#AC: 22  Str: 35 ## ### #### ### #)#EV: 9Int: 2 \j #.#.# #.###)#SH: 0Dex: 16+# #'##'##)##XL: 10 Next: 29% Place: a Bailey!#!...@##Noise: ===------  Time: 10128.3 (0.0).! ###.!.).#b) +5 dire flail (protect)!.⌠ #.'..⌠..+Throw: 7 boomerangs!.! ###.).^.#Slow -Berserk jj ##.....##o###'##'##'##)§)###.# #.###### ### \j [34m## _Your Fighting skill increases to level 8!Blink to where?Press: ? - help, Dir - move target\j \j P7---9.8 (1.5\j 8∩\j F _As you read the scroll of blinking, it crumbles to dust.]jP!#.^...#####.^...### '..∩..'.#)'..⌠).')# .....#####...^.# #.....# ##.....## '##'##'###'##'##)## #)# #.#)###)###.# # ### #### ### #)# #.#.# #.###)#  +# #'##'##  ! #!...)#  ]j!.! ###.!.).#  !.⌠ #.'..⌠..+ !.! ###.).^.#jj ##.....##o###'##'##'#]j9"N#)§)###.# #.###### ### ##]jfoo   orc (polearm, strong)15 ---31.3∩  There is an open door here.  Things that are here: _a +0 halberd; a +0 ring mail]j1 k.....## ##.....## .^...#####.^...### ..∩..'.#)'..⌠).')# .....#####...^.# .....# ##.....## '##'###'##'##)## #)# #.#)###)###.#  ### #### ### #)# #.#.# #.###@#  +# #'##'## ]jI2 ! #!...)# .! ###.!.).# !.⌠ #.'..⌠..+  !.! ###.).^.#jj ##.....##o###'##'##'##)§o###.# #.#]j6 3o]j|B o   orc (polearm, strong))]jD H82.8 _]jO ]jT _Items here: )) ††.]jG##'##'###'##'##'## .....## ##.....## ^...#####.^...##∩..'.#)'..⌠).')####...^.### .....# ##.....## '##'###'##'##)# ##)# #.#)###)###.### #### ### #.#.# #.###) +# #'##'##)## ! #!...)## .! ###.!.).# !.⌠ #.'..⌠..+  !.! ###.).^jj ##.....##o###o##'##'#o]jo   orc (polearm)']j.4.3 _]j]ji  There is an open translucent door, spattered with blood here.  Things that are here:]j _a +0 spear; a goblin corpse; a wyvern corpse^j)###)).###.###. ##'##'###'##'##'## .....## ##.....## ^...#####.^...##∩..'.#)'..⌠).')####...^.### .....# ##.....## '##'###'##'##)# ##)# #.#)###)###### #### ### #.#.# #.###) +# #'##'##)## ! #!...)^je### .! ###.!.).# !.⌠ #.'..⌠..+!.! ###.).^jj ##o....#^j^95.8 _^j%:∩^j:^j L ### ##### ### ####)###)).###.###.# '##'##'###'##'##'## #.....## ##..... #.^...#####.^...### '..∩..'.#)'..⌠).')# #.....#####...^.### #.....# ##..... '##'##'###'##'##@## ###)# #.#)###)###.# ^ji 0# ### #### ### #)# #.#.# #.###)# +# #'##'##)##   #!...)##  .! ###.!.).#⌠ #.'..⌠..+!.! ###.)^j N^.#^j ^jE '7.3^jF( 8∩^j;/ G  There is an open door here.  Things that are here:^j0 _a +0 trident; a +0 ring mail; an orc corpse^j=& ### ##### ### ### ∩###)###)).###.###.# #'##'##'###'##'##'## ##.....## ##.....# ##.^...#####.^...### ^j)'..∩..'.#)'..⌠).')# ##.....#####...^.### ##.....# ##....'##'##'###'##'##)## )###)# #.#)###)###.# ## ### #### ### #)# #.#.# #.###)# +# #'##'##)##  #!...)## .! ###.!.).#⌠ #.'..⌠..+^j^j7`30=8.8^j:∩^j[ _You feel yourself speed up._j^# ### ##### ### ### #∩###)###)).###.###.# ##'##'##'###'##'##'##  ##.....## ##.....###.^...#####.^...### #)'..∩..'.#)'..⌠).')##.....#####...^.###  ##.....# ##...@.## ##'##'##'###'##'##)## #)###)# #.#)###)###.## ### #### ### #)# #.#.# #.###)#  +#_j` #'##'##)##  ! #!...)##  .! ###.!.).#  !.⌠ #.'..⌠..+_jtq_j@r+90_j8∩_jU_jr6  ### ### ##### ### ###  #∩###)###)).###.###.#  ##'##'##'###'##'##'## ##.....## ##.....##  ###.^...#####.^...###  #)'..∩..'.#)'..⌠).')#  ###.....#####...^.### ##.....# ##..@..##  ##'##'##'###'##'##)##  #)###)# #.#)###)###.#  ### ### #### ### _j7#)#  #.#.# #.###)#  +# #'##'##)##  ! #!...)##  .! ###.!.).#  !.⌠ #.'..⌠..+_jN_jO\1=40_j^_j``j$   ### ### ##### ### ###  `j  #∩###)###)).###.###.#'##'##'###'##'##'## ##.....## ##.....## ###.^...#####.^...###  #)'..∩..'.#)'..⌠).')##.....#####.@.^.### ##.....# ##.....`j7: ##'##'##'###'##'##)## #)###)# #.#)###)###.#### ### #### ### #)# #.#.# #.###)# #'# #'##'`j`##)## ! %# #!...`j)## .! ###.!.).#`j`jx %1`j.`j00 _Found a fortress talisman.`j] ### ### ##### ### ### #∩###)###)).###.###.#'##'##'###'##'##'## ##.....## ##.....## ###.^...#####.^...### #)'..∩..'.#)'@.⌠).')#`j^#.....#####...^.### ##.....# ##..... ##'##'##'###'##'##)## #)###)# #.#)###)###.#### ### #### ### #)# #.#.# #.###)# `j!_0#'# #'##'##)## ! %# #!...)##`ja3o`jmo   orc (polearm)`jz%2`j A∩`j2`j;4`jAajU aj'## ### ##### ### ###∩###)###)).###.###.##'##'##'###'##'##'## ##.....## ##.....## ##.^...#####@^...###)'..∩..'.#)'..⌠).')#####...^.### ##.....# ##.....## #'##'##'###'##'##)##)###)# #.#)###)###o### ### #### ### #)# #.#.# #.###) #'#js(m #'##'##)##o.aj4aj5?23ajBJ@∩aj~M## ### ##### ### ##∩###)###)).###.###.##'##'##'###'##'##'## ##.....## ##@....## aj$##.^...#####.^...###)'..∩..'.#)'..⌠).')#####...^.#####.....# ##.....##j   gnoll (polearm)#jajLj)aj,oajKo)ajno 2 orcs (polearms)aj%4ajajàaj*  ### ### ##### ### ### #∩###)###)).###.###.#'##'##'###@##'##'## ##.....## ##.....# ###.^...#####.^...### #)'..∩..'.#)'..⌠).')##.....#####...^.### ##.....# ##....o ##'##'##'###'##'##)##   orc (polearm)aj'  #)###)# #.#)###)###j#### ### #### ### #o#aj Kj.aj ,oajJ o.The orc invokes a tyrant's trap upon you!aj{ , strong)o 2 orcs (polearms, 1 strong))aj R5Weak aj aj R _Your strength is siphoned away as an orc and a gnoll grow stronger!ajY Q _There is an open door here.ajR%  ### ### ##### ### ### #∩###)###))@###.###.#'##'##'###'##'##'## ##.....## ##..... ###.^...#####.^...###aj2& g #)'..∩..'.#)'..⌠).')##.....#####...o.### ##.....# ##.....   orc (polearm, ##'##'##'###'##'##j## #)###)# #.#)###)###o#aj, Kj)aj- Ko^aj6X 3=6 _∩bjgM ### ### ##### ### ### #∩###)###)@.###.###.# ##'##'##'###'##'##'## ##.....## ##.....## ###.^...#####.^...### #)'..∩..'.#)'..o).')# ###.....#####...^.### ##.....# ##....j## ##'##'##'###'##'##)##  #)###)# #.#)###)###o#.⌠oj.##7Weak jtO'4m∩bjSN _You recover from your berserk rage.bjTSThere is an open translucent door, spattered with blood here.bjdX bj0YbjYn_You see here a +0 halberd of draining.bjo3kj|kj~^ _You are too injured to fight recklessly!kj kj kj% kj@) ^ _You are too injured to fight recklessly!kj kj kj> kja ^ _You are too injured to fight recklessly!kj 3kj7kj^ _You are too injured to fight recklessly!ljF ### ### ##### ### ##∩###)###)).###.###.##'##'##'###'##'##'## ##....j## ##.....## ###.^.)@#####.^...##)'..∩.)'.#)'.o⌠).')######...^.### ##.....# ##...j.## ##'##'##'###'##'##)#)###)# #.#)###)###o### ### #### ###  #.#.# #.###) #'# #'##'##)##ljwV  The gnoll hits you with a +2 halberd of draining.ljg58/120-4.3 (0.6lj%ljF(g _You feel drained.Things that are here:lj+S _a +0 trident; a +0 scale mailljGb  You sock the gnoll!lj mjC mj"H i4=mjL mj%M mjP mjoU mjU mj[ mjl` mj` K5=mje mjh mjHi mjmjՓmj.mjmjݚmjD%7mjmjmjmjmjA,mjmj!mjK8=mjCmj,mjmj,mjmj&,mjvmjmjU9=mj#mjHmjmjQmjNmjmjmj@mj&70mj@mj mjrmjmj=,mjmj mju K1=mjmjW#,mj(mj,,mjO1mjz5mj5U2=mjK:mj>,njNnjfnjnj nj< nj %3njnj`nj6njnj|njnjr"njT&nj&%4njN*nj-nj.nj 1njA,njFnjFJa5=njNnjR,njUnjZ,nj]njObnjWcN6=nj fnji,njmnjqnj1rnjunjynjy%7nj~njsnjƂnjnjnjnjnjҝa8=njnj,njnjnjQnjnjnj]U9=nj njs,njPnjnjjnjR80njnj,njFnj<,njnjk _You start resting.HP restored.njfnj!-92.2 (67nj'#`1=3.2 (68 _nj0nj2njBnjJCnjInjLnjQ,nj0VnjVnjbZnj]anjanjyenj9jnjj9=njonj~q,nj}tnjlx,njnjnj,njnjnjnjmnjnjHnj%njnjnj0nj,nj:nj۷,njnjnj[njdnj6,njEnjnjvnjnjnj<njnjH,nj Bnj| njnjnjhnj ,nj nj!,nj!'nj,,nj0nj6nj6nj;njDAnjAnj FnjJ,njlNnjeS,njbnjhnjGinjmnjqnjrnj^vnj~,njnj,njXnjk,njnj,njnjVnjbnjTnjnjnjq,njgnjnj,nj"nj,njnj,njpnj,njnj,njnjnjnjnj,njtnj1,nj!nj%,nj3)nj,nj-nj>BnjdDnjRHnjHnj4LnjaPnjPnjSnjW,nj[njx_nj_njbnjf,nj knj!onjgonjrnjv,njeznjP~nj~njfnjnjtnjnjXnjnjknj+,njtnj,njƪnj{njnjnjӻ,njnj,njnjanjnjnj,njnjK356.2 (63njnjH _You start waiting.njnjnjlnjQ"nj"nj'nj+,nj/nj3njT4nj-8nj<nj"=njAnjEnjFnjInjN,nj`QnjU,njYnjN^,njanjf,njdjnj{,njnj,njnjnjUnjnj,njɝnj,njnj!,njnjanjnjnj,njnj,njnjnj4njbnjonjnj%njnjnj:njE,njnj< ,nj njnjfnjnjnjUnjnj nj!nj%nj)nj)nj-njT2nj2njm_njkc,njnjnjnj njV,nj.nj,njnj,njRnj,njnjm,njnjnjnjnj,njnj,njnj,njSnjO,nj`nj@,nj nj4,njnj,njnj,,nj0njD.406.2 (50njEnj2Tnj3WH _You start waiting.njhnjhnjlnjq,nj1vnj.},nj}nj,njʄnj,njnjnjnjÕnjȹnjJnjBnjBnjBnj,njnjnnjnjD!nj^',nj*nj.nj&/nj(3njq8,nj=nj?nj6@njDnjHnjIInjoMnjR,nj-Wnj[nj>\njI`nj*enj+fnjhnjmnjkmnj}nj$njnjnj,nj|nj#,njnjnjnj̣nj=njnjnj,nj\nj?,njnjO,nj`nj,nj_njnjynjOnj,njnj,njynj,njHnjnjnj njb,njknjnjnjwnjnj?njp"nj&nj 'nj*njg/nj/nj3nj}7nj7njGnj6M,nj6PnjU,njAYnj.^,njanj\fnjfnj{jnjo,njsnj^xnjxnj}njo,njnjƋnjΌnjԏnju,njgnjFnjnj2njYnjδnj6njnjnj4njnjk,njnj4njynjQnj|njnjnj njV nj nj nj nj/ nj nj nj! nj% nj% nj") nj, nj- nj/ nj3 ,njn6 nj: njf: njJ= njA ,nj+D njH ,nj?K nj/O njwO njVR njU nj3V nje njEj ,nj`m njp njMq njt njw nj W _You start waiting.nj[K .505.2 (99njaL /6.2 (100.0)njX nj6[ # _Done waiting.oj [[?25h[?0c  Search for what [Enter for "."]? pjҜ [?25l[?1cpjdpj!c23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +1 halberd of draining (1 further duplicate) Results elsewhere ([,] to cycle)  b - [Bailey] a +0 chain mail (3 further duplicates)c - [Bailey] a +0 scale mail (3 further duplicates)  d - [Bailey] a +0 trident (9 further duplicates)  e - [Bailey] a +2 halberd of draining (1 further duplicate)  f - [Bailey] a +0 halberd of draining (2 further duplicates)  g - [Bailey] a +2 halberd of electrocutionh - [Bailey] a +0 halberd (3 further duplicates)  i - [Bailey] a +0 ring mail (4 further duplicates)  j - [Bailey] a +3 scale mail pj  k - [Bailey] a bubbling golden potion  l - [Bailey] a fizzy red potionm - [Bailey] a fortress talisman  n - [Bailey] a pink potion  o - [Bailey] a pink potion  p - [Bailey] an orange potion  q - [Bailey] a bubbling golden potion  r - [Bailey] a fizzy cyan potions - [Bailey] a +0 spear (1 further duplicate)  t - [Bailey] a +2 spear of venom [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rjelsewhere  b - [Bailey] a +0 chain mail (3 further duplicates)  c - [Bailey] a +0 scale mail (3 further duplicates)  d - [Bailey] a +0 trident (9 further duplicates)  e - [Bailey] a +2 halberd of draining (1 further duplicate)  f - [Bailey] a +0 halberd of draining (2 further duplicates)  gelectrocution  h - [Bailey] a +0 halberd (3 further duplicates)  i - [Bailey] a +0 ring mail (4 further duplicates)  j - [Bailey] a +3 scale mail  k - [Bailey] a bubbling golden potion  l - [Bailey] a fizzy red potion  m - [Bailey] a fortress talismannpink  o - [Bailey] a pink potionpn orange potion  qbubbling golden potion  r fizzy cyan potion  s - [Bailey] a +0 spear (1 further duplicate)  t - [Bailey] a +2 spear of venom  u - [Bailey] a potion of heal woundsv0 halberd of electrocution66%rj   j - [Bailey] a +3 scale mail  k - [Bailey] a bubbling golden potionw - [Bailey] a +0 leather armourbotsjNVQMResults elsewhere ([,] to cycle)  j - [Bailey] a +3 scale mail  k - [Bailey] a bubbling golden potion66%sj-M a - [right here] a +1 halberd of draining (1 further duplicate)  i - [Bailey] a +0 ring mail (4 further duplicates)  j - [Bailey] a +3 scale mail33sj x   i - [Bailey] a +0 ring mail (4 further duplicates)  j - [Bailey] a +3 scale mail  v - [Bailey] a +0 halberd of electrocution66sj    j - [Bailey] a +3 scale mail  k - [Bailey] a bubbling golden potionw - [Bailey] a +0 leather armourbottj}  k - [Bailey] a bubbling golden potion  l - [Bailey] a fizzy red potiontj2FtjJ  l - [Bailey] a fizzy red potion  n - [Bailey] a pink potiontjtj tj  n - [Bailey] a pink potion  q - [Bailey] a bubbling golden potiontjE vj A bailey∩∩(Press ? for help)  ### ### ##### ### ###  #∩###)###)).###.###.#  ##'##'##'###'##'##'##  ##....)## ##.....##  ###.^.))#####.^...###  #)'..∩.@'.#)'.o⌠).')#  ###.....#####...^.###  ##.....#  ##...j.##  ##'##'##'###'##'##)##  #)###)# #.#)###)###o#  ### ###  #### ### #)#  vj|  #.#.# #.###)#     #'# #'##'##)##   ! %#   #!...)##   .!  ###.!.).#   !.⌠  #.'..⌠..+   !.!  ###.).^.#   jj  ##o....#   #o###'##'##'#   #)§)###.# #.#  ##### ###  ##  vjxj+xj-xj3Ujudgestillwater the CleaverMinotaur of Trog ****..HP: 81/81 (88) ========================MP: 9/9========================AC: 15Str: 35EV: 9Int: 2 SH: 0Dex: 16XL: 10 Next: 30% Place: a BaileyTime:Drain _HP restored. _You start waiting. _You start waiting. _You start waiting. _Done waiting.  Search for what [Enter for "."]? .xj$:3xj=xjXCxjFxjK$ _xjMxjP$  Things that are here:xj#UB  a +0 trident; a +0 scale mailxj(Yxj3Z _xj+_xjhk  You see here a +2 halberd of draining.xjlxj{m _xjQxjц@  There is an open door here.xj^xjފ _xjxjd$  Things that are here:xj˕  a +2 halberd of electrocution; a gnoll skeletonxjNxjř _xjxjÞL  There is an open translucent door, spattered with blood here.xjk  You see here a +0 halberd of draining.xj֥xj _xjҨxjxjxj/xjxj"@  There is an open door here.xj\5 _xjxjxj5xjxjxjqxj?xjxjLxjxj8,xj6xj$  Things that are here:xj  a +0 halberd of draining; a gnoll skeletonxj xj  _xjxjxjxjxjxj #xj',xj+xj0G  There is an open door here.  Things that are here:xj6r  a +0 trident; a +0 ring mail; an orc skeletonxjC9xj: _xj>xjAxjExjExjHxjAMi  There is an open translucent door, spattered with blood here.  Things that are here:xj\  a +0 spear; a goblin skeleton; a wyvern skeletonxjb5 _xjmdxjl}  Items here: )) ÷÷.xjpxj3q _xjuxjyG  There is an open door here.  Things that are here:xj~A  a +0 halberd; a +0 ring mailxjŃ5 _xjxjV$  Things that are here:xjs  a +0 trident; a +0 chain mail; an orc skeletonxjxj _xjxjZ$  Things that are here:xjB  a +0 halberd; a +0 chain mailxjxj _xjxjG  There is a fountain of blood here.xj5 _xjxjy$  Things that are here:xjr  a +0 trident; a +0 ring mail; an orc skeletonxjxj` _xjxjxjUxjxjxj@  There is an open door here.xjxj _xjxj^$  Things that are here:xj<  a +0 halberd of draining; a gnoll skeletonxj  _  There is an open translucent door, spattered with blood here.  Things that are here:xj  a +0 halberd of electrocution; a gnoll skeletonxjxj?xj.xj3G _Found 2 fizzy cyan potions.  Things that are here:xj.<F  a +0 halberd; a +0 leather armourxjD3xjIxjK _Found a fizzy red potion, a fuming yellow potion and a pink potion.xjU@  There is an open door here.xjXxjWY _xj^xj6fxj gxjwxj)#)###)# #.#)###)###.#### ### #### ### #)##.#.# #.###)#+##+##'# #'##'##)###!.!.%# #!...)#####.!.!.#####.!.).##.'!.⌠.!' #.'..⌠..+xju#.!.!.# ###.).^.##!.!.@## ##.....#Noise: --------- 10536.2 (30.0)+##'##'###'##'##'#b) +5 dire flail (protect)# ##)))###.# #.#Throw: 7 boomerangsxj##### ### ##xjLjxjxj9[ _w - a potion of heal woundsyj yjl yje yj{ F _Unknown command.zj #)###)# #.#)###)###.# ### ### #### ### #)# #.#.# #.###)# +##+##'# #'##'##)## #!.!.%# #!...)## ###.!.!.#####.!.).# #.'!.⌠.!'.#.'..⌠..+zj< #.!.!.# ###.).^.# #!.!@.## ##.....# +##'##'###'##'##'# #. ##)))###.# #.### ##### ### ##zjzj77.2 (1.0) _zj#zjp zj zj zj zj ,zjP zj ,zj zjT r _o - 2 fizzy cyan potions (gained 1)zj zj] zj zj9 #.....# ##.....## ##'##'##'###'##'##)## #)###)# #.#)###)###.# ### ### #### ### #)#  #.#.# #.###) +##+##'# #'##'##)## #!.!.%# #!...)#####.!.!.#####.!.).# #.'!.⌠.@'.#.'..⌠..+ zj 5###.!...#####.).^.# #!.!..## ##.....# +##'##'###'##'##'# #. ##)))###.# #.### ##### ### ##zj ,40.2 (3zj *1.2 (4zjm zj Q _f - a pink potion{ju3{jy{j~{j{j{j{jO{j{j{jr _o - 3 fizzy cyan potions (gained 1){j[{j{jD{j9{jz{jE{jr _o - 4 fizzy cyan potions (gained 1){j{j{j{jt{jͻ{jP{j {j={jH_f - 2 pink potions (gained 1){jI{jV ##.....# ##.....## ##'##'##'###'##'##)# #)###)# #.#)###)###. ### ### #### ### #){j #.#.# #.###) +##+##'# #'##'##)# #!...%# #!...)##{j& ###.....#####.!.).# #.'@.⌠..'.#.'..⌠..+{jR ###.!...#####.).^.# #!.!..## ##.....# +##'##'###'##'##'#{j< #.###)))###.# #. ### ##### ##{jB# #{j+8.2 (7{j*9.2 (8{j0{j9T _j - an orange potion{j F{jF{jvI{jM{jsQ{jQ{jV{jY{jZ{j\{j`w _t - 2 bubbling golden potions (gained 1){jb{jc{j#e{j~i,{j_k{jzq _l - 2 fizzy red potions (gained 1){j3{j{jA{j{j{j{j#)###)# #.#)###)###.# ### #### ### #) #.#.# #.###) +##+##'# #'##'##)##!...%# #!...)#####.....#####.!.).# {j#.'..⌠..'.#.'..⌠..+ ###.....#####.).^ #@....## ##.....# +##'##'###'##'##'# #.###)))###.# #.{j ### ##### ### {j {j ,55.2 (6{jΣ*6.2 (7{j{jZ _n - a fuming yellow potion{j {j {j {j {j` {j {j {jh {j {j {j {j8 {jx {j {jr {j# {j {j q _l - 3 fizzy red potions (gained 1){j 3{j {j 7 _You open the door.{j 3{j {j @  There is an open door here.{j {j  _{ji {j  {j( {j {j" {j=( @  There is an open door here.{j* {j+  _{jW- {j51 {jO4 {j4 {j6 {jQ9 {jX; {j; {j{> {j,I ;  There is a fountain of sparkling water here.{jN  The fountain pulses with strange green on black stars, and you decide not todrink from it.{jQ {jR  _{jT {jX {j*[ {jt[ {j] {j a {jc {jd {j}f {j|k @  There is an open door here.{jn {j S _  Things that are here:  a +0 halberd; a +0 leather armour _  There is an open translucent door, spattered with blood here.  Things that are here:{j  a +0 halberd of electrocution; a gnoll skeleton _{j޳   Things that are here:  a +0 halberd of draining; a gnoll skeleton{j 5 _{j {j @  There is an open door here.{jf {j%  _{j {j> {j ,{j {j$ $  Things that are here:{j r  a +0 trident; a +0 ring mail; an orc skeleton{j {js  _{j% {j {j/ ,{j {j ,{j] {je l _f - 3 pink potions (gained 1){j 3{jV( {j) {j) {j- {j/8 w _t - 3 bubbling golden potions (gained 1){j> 3{j^D {jaN @  There is an open door here.{jUS {jT  _{jW {jo {j7u {ju {jz {jĀ @  There is an open door here.{j$ {j  _{jg {j' {jz {j {j՗ {je {j: ,{jG {j 1  There is a fountain of blood here.{j|  You smell the mouldering metallic scent of the fountain's ceaseless blood.{j {j]  _{j {j {j& {jh {j {j- {jP  ##.....# ##.....## #'##'##'###'##'##)## )###)# #.#)###)###.# ## ### #### ### #)# .## #.#.###.###)# #'##+##'###'##'##)## ##....%# ##....)## ##.....#####...).# .'..⌠..'.#.'..⌠.@+ {j b##.....#####.).^.#  #.....## ##.....#  +##'##'###'##'##'##.###)))###.# #.#### ##### ### ##{j ##'.#90.2 (34.0)##{jx {j L======1.2 (35{j{j= _As you open the door, it creaks loudly!|j;N 3|j@Q |jY |jh\ |j#b B|jnd |jd |jf |jh |jk |jxk |jl |j @  There is an open door here.|jL |j  _|j |jz   There is an open door here.|j K _|j B|jإ |j |j ,|j |j2 |jֹ ,|j޽ |j> |j| |j |jN ,|j ,|jw |j~ @  There is an open door here.|j o _  Things that are here:|j  a +0 halberd of draining; a gnoll skeleton|j |j  _|j |j i  There is an open translucent door, spattered with blood here.  Things that are here:|j  a +0 halberd of electrocution; a gnoll skeleton|j|jy _|jw|j $  Things that are here:|jF  a +0 halberd; a +0 leather armour|jm|j3 _|j|j@  There is an open door here.|j|j) _|j#,|j$|j^%|j'|j+|j.,|j1|j5|jO8|j8|j";|j>|j@B|jB|jAE|jT` |ja@ You see here a fortress talisman.|jOf|jf _|jZj|jq@  There is an open door here.|ju|jv _|j5z|j|j,|j~|j@  There is an open door here.|j|jؐ _|j|jJF  You see here a fortress talisman.|j9|j _|j|j.|j:,|j|jeThere is an open door here. _You see here a fortress talisman. _There is an open door here. _You see here a fortress talisman.open the door.|j3|j?|j|j0,|jI|j|j|j|j|j|jS|j|j5|j|j|j|j|j|j #)###)# #.#)###)###. ### ### ##### ### #) #.###.###.#.###.###) ##'##'##'###'##'##)# ##....%## ##....)## ###.....#####...).## #.'..⌠..'.#.'..⌠..'. ###.....#####.).^.## #@....## ##.....|j|##------623.2 (32 #'##'##'###'##'##'# #∩# #.###)))###.###. ## ### ##### ### ## _You see here a fortress talisman. _There is an open door here. _You see here a fortress talisman.open the door. _There is an open door here. _You see here a fortress talisman.open the door. _Found a gate leading back out of this place.~j-_~jP _~j-  There is an open door here. _~j  There is a gate leading back out of this place here. _~j  There is an open door here. _~jPX~jX~j~jYX~j   There is an open door here. _~j ~j  Things that are here:  a +0 halberd; a +0 leather armour _~j3  There is an open translucent door, spattered with blood here.  Things that are here:  a +0 halberd of electrocution; a gnoll skeleton~j95 _~j:~j@$  Things that are here:~jG  a +0 halberd of draining; a gnoll skeleton~jnM5 _~j0S@  There is an open door here.~jX5 _~j_~jna~jg,~j"r:  Things that are here:~j:|  a +0 trident; a +0 ring mail; an orc skeleton _~j*G  There is a fountain of blood here.~j  The blood fountain gushes with blood, as blood fountains often do. _~j:  Things that are here:~jMw  a +0 halberd; a +0 chain mail _~jy:  Things that are here:~j7  a +0 trident; a +0 chain mail; an orc skeleton~j _~j  There is an open door here.  Things that are here:  a +0 halberd; a +0 ring mail~jK _~j;}  Items here: )) ÷÷.~jK _~ji  There is an open translucent door, spattered with blood here.  Things that are here:~j}   a +0 spear; a goblin skeleton; a wyvern skeleton _~j~j~j~j~jy~j G  There is an open door here.  Things that are here:~j~<  a +0 trident; a +0 ring mail; an orc skeleton _~jJn~jvVB~jN\:  Things that are here:~jg_  a +0 halberd of draining; a gnoll skeleton~jqa _~jxxB~j~j3B~ju~jx~j~j~j@  There is an open door here.~j~j _~j~j'~j$,~j~jL  There is an open translucent door, spattered with blood here.~jvk  You see here a +0 halberd of draining.~jK _~j_$  Things that are here:~j^  a +2 halberd of electrocution; a gnoll skeleton~j5~j _~j\~j@  There is an open door here.~j~j _~j6~j k  You see here a +2 halberd of draining.~j~jY _~j ~j $  Things that are here:~jwB  a +0 trident; a +0 scale mail~j5 _~j*~j 3k  You see here a +1 halberd of draining.~j6~jg7 _~jG~j N~jR,~jU~jz[~ja,~jd~jW ### ### ##### ### ### #∩###)###)).###.###.# ##'##'##'###'##'##'## ##....)## ##.....## ###.^.))#####.^...### #)'..∩.)'.#)'..⌠).')# ###.....#####...^.### ##.....## ##.....## ##'##'##@###'##'##)## ------63.2 (40#)###)###.#)###)###.# ### ###[4~jo0m ##### ### #)# #.###.###.#.###.###)# ##'##'##'###'##'##)####....%## ##....)#####.....#####...).####.'..⌠..'.#.'..⌠..'.####.....#####.).^.###There is an open door here.~j~jeE _Done exploring.jjwj%j$).'###')## ##...)...j.0.0).⌠jj}E _Done exploring.j,3jj(;j=4j6E _Done exploring.j- 3j3 jo ;jm{ jG~ E _Done exploring.j 3jr j7 ;jA jC E _Done exploring.jIj;jpV _Done exploring.jS[?25h[?0c  Search for what [Enter for "."]? jb [?25l[?1cj x15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 scale mail (3 further duplicates)b - [Bailey] a +0 trident (9 further duplicates)  c - [Bailey] a +1 halberd of draining (1 further duplicate)  d - [Bailey] a +2 halberd of draining (1 further duplicate)e - [Bailey] a +0 chain mail (3 further duplicates)  f - [Bailey] a fortress talisman  g - [Bailey] a +0 halberd (3 further duplicates)  h - [Bailey] a +0 halberd of draining (2 further duplicates)i - [Bailey] a +0 ring mail (4 further duplicates)  j - [Bailey] a +2 halberd of electrocution  k - [Bailey] a +3 scale mail  l - [Bailey] a +0 halberd of electrocutionm - [Bailey] a +0 leather armour  n - [Bailey] a +0 spear (1 further duplicate)  o - [Bailey] a +2 spear of venomj[j1mj)### ### ##### ### ###judgestillwater the Cleaver#∩###)###)).###.###.#Minotaur of Trog ****..##'##'##'###'##'##'##HP: 81/81 (88) ========================##....)## ##.....##MP: 9/9========================###.^.))#####.^...###AC: 15Str: 35#)'..∩.)'.#)'..⌠).')#EV: 9Int: 2 ###.....#####...^.###SH: 0Dex: 16##.....## ##.....##XL: 10 Next: 30% Place: a Bailey##'##'##@#j9[34m##'##'##)##Noise: ---------  Time: 10663.2 (0.0)#)###)###.#)###)###.#b) +5 dire flail (protect)### ### ##### ### #)#Throw: 7 boomerangs#.###.###.#.###.###)#Drain##'##'##'###'##'##)####....%## ##....)#####.....#####...).####.'..⌠..'.#.'..⌠..'.####.....#####.).^.### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .j3j-j-. _jip3j~jF _Unknown command.j'3j.j`W;joj$sE _Done exploring.j ### ### ##### ### ### #∩###)###)).###.###.#'##'##'###'##'##'## ##....)## ##..... ###.^.))#####.^...### #)'..∩.)'.#)'..⌠).')###.....#####...^.### ##....@## ##..... ##'##'##'###'##'##)## #)###)###.#)###)###.# ### ### ##### ### #)# #.###j^.###.#.###.###)#'##'##'###'##'##)## ##....%## ##....) ###.....#####...).### #.'..⌠..'.#.'..⌠..'.#ju&jM'14.2 (1 _j29∩j3jG  ### ### ##### ### ### #∩###)###)).###.###.#'##'##'###'##'##'## ##....)## ##..... ###.^.))#####.^...### #)'..∩.)'.#)'..⌠).')###...@.#####...^.### ##.....## ##..... ##'##'##'###'##'##)## #)###)###.#)###)###.# ### ### #####[j h40m ### #)# #.###.###.#.###.###)#'##'##'###'##'##)## ##....%## ##....) ###.....#####...).###jb j? %5j[ j j[}  ### ### ##### ### ### #∩###)###)).###.###.#'##'##'###'##'##'## ##....)## ##..... ###.^.))#####.^...### #)'..@.)'.#)'..⌠).')####.....#####...^.### ##.....## ##..... ##'##'##'###'##'##)## #)###)###.#)###)###.# ### ### ##### ### [34j~ m#)# #.###.###.#.###.###)#'##'##'###'##'##)## ##....%## ##....)je ;6jƤ jҧ j _There is a gate leading back out of this place here.j\7j8Really walk into that tyrant's trap? Y - Yes  N - Nojj judgestillwater the CleaverMinotaur of Trog ****..HP: 81/81 (88) ========================### ### ##### ### ### MP: 9/9========================#∩###)###)).###.###.# AC: 15Str: 35##'##'##'###'##'##'## EV: 9Int: 2 ##....)## ##.....##SH: 0Dex: 16###.^.))#####.^...### XL: 10 Next: 30% Place: a Bailey#)'..@.)'.#)'..⌠).')# Noise: ---------  Time: 10666.2 (0.0)###[39;4j"9m.....#####...^.### b) +5 dire flail (protect)##.....## ##.....##Throw: 7 boomerangs##'##'##'###'##'##)## Drain#)###)###.#)###)###.#### ### ##### ### #)##.###.###.#.###.###)###'##'##'###'##'##)####....%## ##....)## _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Done exploring. _There is a gate leading back out of this place here.  Okay, then.jg"j.j1. _jde`### ### ##### ### ####∩###)###)).###.###.# ##'##'##'###'##'##'## ....)## ##.....## ###.^.))#####.^...##)'..∩.)'.#)'..⌠).')# ###...@.#####...^.### jgF##.....## ##.....## ##'##'##'###'##'##)#)###)###.#)###)###.# ### ### ##### ### #)##.###.###.#.###.###)###'##'##'###'##'##)#....%## ##....)#####.....#####...).#jnwjx17.2 (1 _jYjj ### ### ##### ### ### #∩###)###)).###.###.#'##'##'###'##'##'## ##....)## ##..... ###.^.))#####.^...### #)'..@.)'.#)'..⌠).')####.....#####...^.### ##.....## ##..... ##'##'##'###'##'##)## #)###)###.#)###)###.# ### ### ##### ### [34jTm#)# #.###.###.#.###.###)#'##'##'###'##'##)## ##....%## ##....)j;8j`j{j _There is a gate leading back out of this place here.jjjRj5j,9 _jjۨ-Dungeon:8j_*#.##..................#.....................**#.............#####.###.........###.....#.#......)....#...#.∩.#.#......)......#.....###..≈≈~≈≈........#.#.#.j<U#..≈..)≈.....#......###..~.@.~..<..#.#<..#####.≈.>.≈....#......##.#.≈≈~≈≈.........#.##. #..........####.#..#. ###.....##..* #..#.#, *#.....#*#.**#..*..,  *.......,*,,,#..*#.. *****........***,...#*.. j²\*,,,,,,,,,,,,,,,,,,,**,, j--70.7 (2.5j9j;+ _Welcome back to the Dungeon!jUCc _There is an empty arch of ancient stone here.j1jt2j4j;jM?j`@$ _jsjj  You enter the shallow water.Water DrainjQjN _Moving in this stuff is going to be slow.jwj$-Drainj j#j%j &j;'j)j,j,j.j1j3jJ4j5j7j9jR:j;j@jCjoCjDj'FjbHjHjaIjMjZP,jPj;RjETjTjUjYjd[j[j\j]j_j_j~`jqejgjfhjhjjjljmjmjiojqjrjrjwjyjyjzj }jk  You encounter 2 killer bees.jei#..........####.#..#....#,,*,,,*###.....##..# #..#.#,,,,*,,*,,*,*#.....###.###..#..,,.,*,**,*,,#.......,#...#..##....,**,**,,, **#........###....#*....*,*,***** j,,................##....**,*,,*,, ,,.......#######........***,**,,, ,,,,,,,,** #...##...* **,**** ,,,,,,*** **#@......#*****,,,, ,,,,,,* #......#..#*,,,,,,,, ,,,,,,* #.#..#.....,,,,,,,,, ,,,,,,* **#.######...,,,,,,,,, jCr,,,,,,* **,.,,,,,,,...,,,,,,,> ***********,..,,,,,,,,..,,,,,,,,, yy 2 killer bees (asleep) j~,,,,,,,,,,,..,>,,*****,,,,,,,,,,, ,,,,,,,,,,y.y,**** *******,,,,, ,,,,,,,<,,,,*** ******j 88.3 (17.6)yThe killer bee buzzes angrily. x2; You hear an angry buzzing noise.jД+yjb5y.j.j-y.j×6y.j. yy1 wandering)yyYou encounter a killer bee. x2jG5===9.3 (18jj: _The killer bee leaves your sight. x2j-u ..  ..# #..#  .###..#..,,.  ...#..##........#*.......##....#...... #...##...*  **#@......# #......#..# #.#..#..... **#.######... **,...>....y>..,**** < jw ..  ..# #..#  .###..#..,,.  ...#..##........#*.......##....#...... #...##...*  **#@......# #......#..# #.#..#.....j **#.######... **,...>....y>..,**** < jjj~j"#d _There are monsters nearby!j\B ..  ..# #..#  .###..#..,,.  ...#..##........#*.......##....#...... #...##...*  **#@......# #......#..# #.#..#..... **#.######... **,...>....y>..,**** < j4 ..  ..# #..#  .###..#..,,.  ...#..##........#*.......##....#...... #...##...*  **#@......# #......#..# #.#..#..... **#.######... **,...>....y>..,**** < jwjj_jsd _There are monsters nearby!jG:  ..  ..# #..#  .###..#..,,.  ...#..##........#*.......##....#...... #...##...*  **#@......# #......#..# #.#..#..... **#.######... **,...>....y>..,**** < j 4 ..  ..# #..#  .###..#..,,.  ...#..##........#*.......##....#...... #...##...*  **#@......# #......#..# #.#..#..... **#.######... **,...>....y>..,**** < j> j j jP d _There are monsters nearby!j(  ###.....##..# #..#.#,,,,*,,* *#.....###.###..#..,,.,*,** ..,#...#..##....,**,* ***#..###....#*....*,*,**** ,,,........##....**,*,,*,,#######........***,*,,,,,,,** #...##...* **,****###.......#*****,,,,* #.@....#..#*,,,j ,* #.#..#.....,* **#.######...,* **,.y,,,,,,...> ************,y..,,,,,,,.., *,,,,,,,,,,,...y,,*****,yyyy 5 killer bees (3 wandering)y...#*** *******<,..y##* *****,,,,,,*j y.  You encounter a killer bee.Found a stone staircase leading down.j 7y.j٪ 9y.jK 8y.j Ry>jW 3y.j 8y.j^ 9y.jخ 9y.j1 0y.jF Fyyyj 190.3 (1.0)j޾ j 7 _The killer bee buzzes angrily. x2j y.  You sock the killer bee!  Your weapon exudes an aura of protection.  Your headbutt misses the killer bee.jTy..j†Your weapon exudes an aura of protection.  Your headbutt misses the killer bee.  The killer bee is severely wounded.The killer bee closely misses you. You furiously retaliate! headbutt the killer bee.  You kill the killer bee!jgy.y.j7y.j6y†j/Ey 3jb22 1-1.0 (0.7jjW _Trog accepts your kill.jy  You hit the killer bee. Your headbutt misses the killer bee.The killer bee is lightly wounded.jj3S--8 (0.8jLj/W _The killer bee barely misses you.js y.  You miss the killer bee. You headbutt the killer bee.y.j yThe killer bee is heavily wounded.j.j U  The killer bee stings you but does no damage. x3jʧA-2.6j]j7 _The killer bee leaves your sight.jJ yYou completely miss the killer bee. Your headbutt misses the killer bee.The killer bee is heavily wounded.jU ,y 4 killer bees  The killer bee stings you. The killer bee closely misses you.jpV[79-3.3 (0.7j\j[`K _You furiously retaliate! You headbutt the killer bee!j  .  You closely miss the killer bee.The killer bee is almost dead. yThe killer bee stings you but does no damage. x2 cThe killer bee closely misses you.jR c   centaur (launcher)yyyy 4 killer beesj ,4.1 (0.8jۙ jo v _You encounter a centaur. It is carrying a +0 shortbow.jo .  You barely miss the killer bee. Your headbutt misses the killer bee.The killer bee is almost dead.jw9c.j Hy 3jv *8 (0.7jjF _The killer bee stings you but does no damage. x2jr .  You puncture the killer bee!  You kill the killer bee!j[†  You puncture the killer bee!  You kill the killer bee!rog accepts your kill.  The killer bee barely misses you. You furiously retaliate!headbuttjS/yjj9c.jފ.jF6y.j.    killer bee  Trog accepts your kill.j`]2-35.5j j(7 _The killer bee leaves your sight.jW/yj9c.jo [,y 2 killer beesj 0806.2jnjA _You miss the killer bee. The killer bee barely misses you.j3y†j}1y.j8c.jM?  You barely miss the killer bee. Your headbutt misses the killer bee.The killer bee stings you but does no damage.  The killer bee barely misses you. You furiously retaliate!j/%9jj82 _You headbutt the killer bee!jl †You impale the killer bee!!  You kill the killer bee!jo c.  Trog accepts your kill.The killer bee barely misses you. You furiously retaliate!jw V   killer beejK| ^Basher 357.7 (0.8j jT .  You kill the killer bee!Trog accepts your kill.sock the killer bee!jř r   Trog accepts your kill.j )The centaur wields a +0 shortbow. The centaur shoots an arrow.j( ;†j, k4-6==8.4 (0.7j-3 j; R _The arrow hits you but does no damage.j< j$W   *#.....###.###..#..,,.,*,** ..,#...#..##....,**,* ****#..###....#*....*,*,*** *,,,........##....**,*,, *,,,#######........***,* *,,,,,,,,,** #...##...* **,** **###.......#*****,, *,* #......#..#*,,, *,* #@#..#..... *,* **#c######... *,* **,...,,,,,... j3X >*************,.....,,,,,..,,,,,,,,,,,,...>..#****,.#### *******<,...##* ****,,....* ,* _Unknown command.je d  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.  The centaur closely misses you. You furiously retaliate!1=--9.4 (1.0je j]x )hits you but does no damage.  The centaur closely misses you. You furiously retaliate! _You headbutt the centaur! _You see here a killer bee corpse.  You bludgeon the centaur!!  You kill the centaur!j~ )jׂ f6-8=-j+ '700.2 (0.8j j _Trog accepts your kill.jȗ j { _No target in view!j0 j  jW :_No target in view!jq j jjfH _No target in view!jj&jjH _No target in view!jvQ j2R jgX jb ^ _No target in view!jc jzi jXt K _No target in view!jt jz j} j|h #.......,#...#..##....,**,**, ****.###....#*....*,*,*** *,,,........##....**,*,,#######........***,**,,,,,,,** #...##...* **,***** ###.......#*****,, #......#..#*,,,,†#..#.....,**#@######*#..........ji ***********#...........,,,,,,,,,.....>..#####,, *,.......#### ******* ,<....##* ****.....*.jqr 8<js 5--1.2 (1.0jx j{ F _Found a stone staircase leading up.  Things that are here:j} u _a +0 shortbow; a centaur corpsej\ ****.###....#*....*,*,*** *,,,........##....**,*,,#######....*,**,,,,,,,** #...##...* **,***** ###.......#*****,, #......#..#*,,,,†#..#.....,j]###)######.*#..@.......***********#.,,,,,,,.......>..#####,,Drain. ,,,,,,,,,....,*jhji52-jRi.--2 _jhpjsjif *,,,........##....**,*,,  *,,,#######........***,*  *,,,,,,,,,** #...##...* **,*  **###.......#*****,  *,* #......#..#*,,,  *jjw,* #†#..#.....  *,* ###)######...  *,* ##............  ***********.  **,,,,,,........>..#####,.#### *******jj<....### *** *......* *......* *.,* *.....,* ****juju%3jG}jj?} *,,,#######........***,* *,,,,,,,,,** #...##...* **, **###.......#**** *,* #......#..#*,,, *,* #†#..#..... *j,* ###)######... *,* ##............ *******####. **,,,,,.......@.>..#####,jɖ.#### *******  <....### ** jy *......*  j> *.* j *.*  *.jʗp.*  **.#* jA **jjV%4jӨjjg z *,,,,,,,,,** #...##...* * **###.......#**** *,* #......#..#*,,,jg % *,* #†#..#..... *,* ###)######... *jh ,* ##............ ******#####j|h . **,,,,..........>..#####,.#### ******* <....### *jh y *......#   jh = *.#jh * *jh S.# *jh T.# **ji >## **j+i I **********jr jls f3=15 5jz jt| jD  **###.......#* *,* #......#..#*,, *jD ,* #†#..#..... *,* ###)######... *jeJ ^,* ##............ *****######. **,,,...........>..#####,.#### ****** <..@.###  *......#   *.# *.# *.# **## ** ****###### jN jrR %6jV j[ jEi *,*** ###.# *,* #......#..#* *,* #†#..#..... *,* ###)######... *,* ##. #. **.>..##### **.####  *.<.@..### *.# *.# *.# *,,,,.# **,,,.## **,,.## ##jPjmQ%7jZj']j *,*** ###.# *,* #......#..#* *,* #†#..#..... *,* ###)######... *,* ##. #. **.>..#####jI **.####  *.<@...### *.# *.# *.# *,,,j.# **,,.## **,j}.## **#jbj&#4j_:=8j&j *,*** ###.# *,* #......#..# *,* #†#..#..... *,* ###)######... *,* ##. #. **.>..##### **.####  *.@....### *.# *.# *.# *,,.# **,.## **.## *#jj%9jxja _There is a stone staircase leading up here.jjjGjj-10 _jj %7j  ##...#)..##' ############..#...#.#... #................##.# #..........####...#. #..........# #.#...#######..........# #..##'#......#####.# ##.#.#...) #......#..⌠#.####..###..)( #......#.@.#......#...#..) #...ß..#∩..#.####...#.....#####......#####.# ##........ ####.........∩......# ########. #.......####### ##. ........#..∩#..ß.#.############..  .>......#.<.#.............# j }[34m ........#⌠..#..###......#########  ........#####..............##_#_# j 451.7 (2.5jd :_j ! _You climb upwards.j̒ c _There is a stone staircase leading down here.j6 _j:w6=jDz _HP restored.jtIjO&Welcome to Map Ulel's Antique Armour Shop! What would you like to do?  a -  139 gold a helmet  b - 1844 gold the +5 moon troll leather armour {Spirit, Regen++ MP+5}c -  558 gold a plate armour  d -  124 gold a ring mail  e -  124 gold a ring mail  jPef -  27 gold a robe  g -  27 gold a robe  h -  124 gold a scale mail You have 292 gold pieces. [Esc] exitjP[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listj s  a -  139 gold a helmet  b + 1844 gold the +5 moon troll leather armour {Spirit, Regen++ MP+5}d - e - f - g - h -  You are short 1552 gold pieces for the purchase.[Enter] buy marked itemsjbbuy|examineexamine itemdescribe jY $The +5 moon troll leather armour {Spirit, Regen++ MP+5}. A suit of armour rumoured to have been created by enchanting the hide of a now-extinct species of troll. Whether the name rings true or is merely appropriated to add mystique is something of a mystery. The armour's innate powers of regeneration and magical protection, however, are hard to dispute. Base armour rating: 3 Encumbrance rating: 4 Spirit: It causes incoming damage to be divided between your reserves ofhealth and magic. Regen++: It increases your rate of health regeneration. MP+5:It affects your magic capacity (+5). It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 5.0 (15.7 -> 10.7). Your EV would increase by 3.1 (9.4 -> 12.5). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {Spirit} {body armour} {body armor}j Welcome to Map Ulel's Antique Armour Shop! What would you like to do?  a -  139 gold a helmet  b + 1844 gold the +5 moon troll leather armour {Spirit, Regen++ MP+5}  c -  558 gold a plate armour  d -  124 gold a ring mail  e -  124 gold a ring mail  f -  27 gold a robe  g -  27 gold a robe  h -  124 gold a scale mail j $You have 292 gold pieces. You are short 1552 gold pieces for the purchase. [Esc] exit [!] buy|examine items [a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listjjj############..#...#.#.. judgestillwater the Basher#................##.#.. Minotaur of Trog ****..#..........####...#.#.. HP: 86/86 (88) ========================#..........# #.#...### MP: 9/9========================###..........# #..##'... AC: 15Str: 35#......#####.# ##.#.#... EV: 9Int: 2 jZ#......#..⌠#.####..###..) SH: 0Dex: 16#......#.>.#......#...#.. XL: 10 Next: 38% Place: Dungeon:7#...ß..#@..#.####...#.... Noise: ---------  Time: 10714.7 (3.0)#####......#####.# ##....... b) +5 dire flail (protect) j( #####.........∩......# ######## Throw: 7 boomerangs ##.......#####......#### Drain jM q.........#..∩#..ß.#.############. ..>......#.<.#...................jl   .........#⌠..#..###......########j I  .........#####..............##_#_  .......................######ß.#.  _a +0 shortbow; a centaur corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _HP restored.  There is an entrance to Map Ulel's Antique Armour Shop here.j/jj. _j#j+[Welcome to Map Ulel's Antique Armour Shop! What would you like to do?  a -  139 gold a helmet  b - 1844 gold the +5 moon troll leather armour {Spirit, Regen++ MP+5}c -  558 gold a plate armour  d -  124 gold a ring mail  e -  124 gold a ring mail  f -  27 gold a robe  g -  27 gold a robe  h -  124 gold a scale mail You have 292 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listjj.j############..#...#.#.. judgestillwater the Basher#................##.#.. Minotaur of Trog ****..#..........####...#.#.. HP: 86/86 (88) ========================#..........# #.#...### MP: 9/9========================###..........# #..##'... AC: 15Str: 35#......#####.# ##.#.#... EV: 9Int: 2 #......#..⌠#.####..###..) SH: 0Dex: 16#......#.>.#......#...#.. XL: 10 Next: 38% Place: Dungeon:7#...ß..#@..#.####...#.... Noise: ---------  Time:je[40m 10714.7 (0.0)#####......#####.# ##....... b) +5 dire flail (protect) #####.........∩......# ######## Throw: 7 boomerangs ##.......#####......#### Drain .........#..∩#..ß.#.############. ..>......#.<.#...................  .........#⌠..#..###......########  .........#####..............##_#_  .......................######ß.#.  _a +0 shortbow; a centaur corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _HP restored. _There is an entrance to Map Ulel's Antique Armour Shop here.jjbjAjjmBj CjHj.LR.......................######ß.#. There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Unknown command.j  ##...#)..##'###########..#..........#.###...#.#.. #....#...#####..........# #..##'#####.# ##.#.#....⌠#.####..###..)...#@>.#......#...# #...ß..#∩..#.####...#  #####......#####.# ##.......###.........∩......# ###### ######......## ##..∩#..ß.#.############>j.<.#...................⌠..#..###......#############.....##_#_jj15.7 (1 _j:jNj ##...#)..##'#####..#...#.#.#...##.#.#....####...#.#.#....# #.#...####..........# #..##'.j' b#......#####.# ##.#.#...)#......#..⌠#.####..###..)(#......#.@.#......#...#..)#...ß..#∩..#.####...#.#####......#####.# ##..∩......# #. #.j #####......## ##.#..∩#..ß.#.##. .>......#.<.#..##⌠..#..###......######.##_#_#j 6_ _There is a stone staircase leading down here.jmj֙jjj׬,7 _jޯ8_j%8j*,,,,,,,*** ###.......*,,,,,,,* #......#..#*,,,,,,,* #†#..#..*,,,,,,,* ###)#####*,,,,,,,* ##............**###########.........**..............>..#####,,**,..............#### ****,,.......@....### *,,............#  *,,............#  *,,............#  *,,......# **,...........## **....## *########### jr-,9.2 (2.5j4j35# _You climb downwards.j8a _There is a stone staircase leading up here.j^ 3jf` j(d jf j*k P _jm ,jm jo jq j"r jr jy j{ j`| j| j jo j jς j j j4 jN jC j jO j\ j j j j jԘ j ,j j> j j@ j. jZ j j3 j0 jo jP j j j j jC jD j j j j j j j- j, j j3 jv j3 j j ,j j j j j jg j j j jI j. jd jh j j j3 j j j j] j> j j* V ..,#...#..##....,**,**,,,**,,,**, ...###....##....*,*,*****,,*,*,,* ..........##....**,*,,*,,*******, .#######........#**,**,,,*******, ** #...##...* **,*##*,,,,,,,* * ###.......#*####...,,,,,,,,,#......#..##.,,,,,,,#†#..#j .,*,,,,,,,###)######...,,,,*****41.2 (22.0)##.............>,**** ###...............,* j ......>..#####...,* ......#### #######....,* j ....### *####** ....# ....# ....#j j +2.2 (23jk j ; _Found a stone staircase leading down.jtjMj3jjBjjjWj jDj,jj6j f  You encounter a hornet.j)# #..#.#,,,,*,,*,,*,*,***,*,*,,* .###..#..,,.,*,**,*,,,**,**,,,*#..##....,**,**,,,**,,,**,,,** ##....##....*,*,*****,,*,*,,***** ......##....**,*,,*,,*******,,*,, ####........#**,**,,,**#****,,,**#...##...* **,####****###.......######j,*#......#..##...,,,,,#†#..#........#.y,,,,,,,,,)######......********* jb...................>.###* ...............#>..#####...........# y   hornet (asleep)#### #######.....# j*p### ####### #jNy5.2 (3.0).j#Fyj16.2 (4 _j<"j%jW #   **,####...  #####.......  #...@.....y.  #†............#..).........................>.###* ............# >#...........#  #######.....#  ####### #j\ #   **,####...  #####.......  #...@.....y.  #†............#..).........................>.###* ............#>#...........#  #######.....# #######jcjdj jjl] _A hornet is nearby!j` #   **,####...  #####.......  #...@.....y.  #†j,a............#..).........................>.###* ............# >#...........#  #######.....#  ####### #j #   **,####...  #####.......  #...@.....y.  #†............#..).........................>.###* ............#>#...........#  #######.....# #######jjojj ] _A hornet is nearby!j u #   **,####...  #####.......  #...@.....y.  #†............#..).........................>.###* ............# >#...........#  #######.....#  ####### #j  #   **,####...  #####.......  #...@.....y.  #†............#..).........................>.###* ............#>#...........#  #######.....# #######jy jk j j ] _A hornet is nearby!jJ2 X# #..#.#,,,,*,,*,,*,*,***,*,*,,*, ###..#..,,..*,**,*,,,**,**,,,*,*#..##.....#*,**,,,**,,,**,,,**, #....##....*$#,*****,,*,*,,*****,##....**.#,,*,,*,,*,,*.#**.#*,,,*###***,,,**,#...##...* **.####.****,* ###.######.* #......#..##....@....y. j[3 1#†#..#..#.)######.....#>.#### #>..#####.# #### # j!5 1y.j5 /y.j@< j*= *7.2 (1j@C j.#### *# >..#####.# #### ## j- /y.j֞ jb %8jP j j  You hit the hornet.  Your weapon exudes an aura of protection.  The hornet is lightly wounded.j[22 =9.0 (0.8j= jT _The hornet closely misses you.j.  You barely miss the hornet. Your headbutt misses the hornet.The hornet is lightly wounded.jD*7 (0.7jj? _The hornet stings you but does no damage.j~.  The hornet is almost dead.  You hear two shouts!  The hornet stings you but does no damage.  The hornet closely misses you. You furiously retaliate!  You headbutt the hornet.  You kill the hornet!jr   Trog accepts your kill.j| ealth: 86/88 -43====50.4 _You hear a screech!jj.i _Your life force feels restored.jHj}Ij%]j_H _No target in view!j/ ja0 jM8 jD< H _No target in view!j/bjbj4djl  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.jqOO   two-headed ogre (wandering)0jz<jjQ----1.4 (1 _jjLjR  ....##$##.##.#*,,,*####   *#.####O....#####.........#.....@....... †..........#.... ).............##........>.#### ..........# >..........#  #######.....# # ####### jJ ....##$##.##.#*,,,*####   *#.####O....#####.........#.....@....... †..........#.... ).............##........>.#### ..........# >j8..........#  #######.....# ####### jbj";----jjBf _A two-headed ogre is nearby!jY ....##$##.##.#*,,,*####   *#.####O....#####.........#.....@....... †..........#.... ).............##........>.#### ..........# >..........#  #######.....# # ####### je ....##$##.##.#*,,,*####   *#.####O....#####.........#.....@....... †..........#.... ).............##........>.#### ..........# >..........# jH #######.....# ####### jajj^jRf _A two-headed ogre is nearby!jٚ#.#..#....#,,*,,,***,,,***,,,*,,* #..#.#,,,,*,,*,,*,*,***,*,*,,*,,* #..#..,,..*,**,**,,,* #..##.....#*,**,,,**,,,**,,,**,*##....#$#,*****,,*,*,,***** ...##....*#.#,,*,,*******,,*,, #........#*#.#*,,,*#####*,,, #...##...* *#.####O****,** #.......######**** .....#..##. #..#...#.....,,,,,,,,, ######....###********,>.####** ........# ..#####......## #######.....########jyU.Ojj[7-2 _jTjE  You impale the two-headed ogre!! You headbutt the two-headed ogre!j[ L====3.1 (0.7j jj h _The two-headed ogre is severely wounded.j* )You bludgeon the two-headed ogre!!  You kill the two-headed ogre!j(j  58==--8 _Trog accepts your kill.Your base Maces & Flails skill increases to level 10!jjh _Your Armour skill increases to level 10!jר (.#..#....#,,*,,,***,,,***,,,*,,*, ..#.#,,,,*,,*,,*,*,***,*,*,,*,,*, ..#..,,..*,**,*,,,**,**,,,*,**,*, ..##.....#*,**,,,**,,,**,,,**,**,##....#$#,*****,,*,*,,*****,*,*##....*#.#,,*,,*,,*,,*,* .#*#.#*,,,#######,,,**,* ...##...* *#.####.****,** * .######...@.*#..##.* ..#.#...#,>.#### *######...j < #### jŲ j 8=----4.8 (1.0 _jݹ j $  Things that are here:j _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpsej# #..#....#,,*,,,***,,,***,,,*,,*, .#.#,,,,*,,*,,*,*,***,*,*,,*,,*, .#..,,..*,**,*,,,**,**,,,*,**,*, .##.....#*,**,,,**,,,**,,,**,**, .##....#$#,**###,,*,*,,*****,*,*, .##....*#.#,,*.y*,,*,,*,**,#*#.#*,,.#######.,,**,***,##...* *#.####.#***,** *,######...)*#..##.* .#.#.....#,>.#### *# j( y   meliai (wandering) #####.# #.....# j .yYou encounter a meliai.j E.yjB <j E====5j/ j H _The meliai buzzes angrily. You hear an angry hiss.j ..#....#,,*,,,***,,,***,,,*,,*, #.#,,,,*,,*,,*,*,***,*,*,,*,,*, #..,,..*,**,*,,,**,**,,,*,**,*, ##.....#*,**,,,**,,,**,,,**,**, ##....#$#,**###,,*,*,,*****,*,*, ##....*#.#,,#..*,,*,,*,**,#*#.#*,..#######..,**,***, .##...* *#.####y......##**,** *,######...).******,#..##.**, #.#....#,>.#### *j.# ...#  #.....# j  The meliai hits you but does no damage.  The meliai stings you but does no damage.  The meliai hits you but does no damage.j[=---6jOj? _The meliai stings you but does no damage.j#....#,,*,,,***,,,***,,,*,,*, .#,,,,*,,*,,*,*,***,*,*,,*,,*, ..,,..*,**,*,,,**,**,,,*,**,*, #.....#*,**,,,**,,,**,,,**,**, #....#$#,**###,,*,*,,*****,*,*, #....*#.#..#..*,,#,,*,**,#*#.#*...#######...**,***, ##...* *#.####y......###*,** *,######...).******, .#..##.**, .#......#,>.#### *...# ...##..# jE.yj0jQ----7jjj .  You impale the meliai!!  You kill the meliai!j (j 90/90=367====8.5 (0.7j j W _Trog accepts your kill.j*j*j0j3H _No target in view!jjajjH _No target in view!jMj.jj&jj: _jji  You encounter a sky beast.j#.##.....**,*,***,,*,,***,*,** #..#....#,,*,,,***,,,***,,,*,,* .#.#,,,,*,,*,,*,*,***,*,*,,*,,* .#..,,..*,**,*,,,**,**,,,*,**,* .##.....#*,**,,,**,,,**,,,**,** .##....#$#.**###,,*,*,,*****,*,* .##....*#.#..#.F*******,,#,,*,** .......#*#.##...#######...**,***##...* *#.####@......###*,** *----j#.....######...)..........,******#..##...,,,,,** ....#.........,, ####.......#######****,,,...>.####j **** F   sky beast (wandering) .........# #####.........jAb..# # #######.....#jZ.F9.5 (1.0j<jP----60.5 (2 _jI jjB] W$#.**####..#..#..F#######. #@......# #...)..............................#.................#####.....>.#### .......#.......# # j [$#.**####..#..#..F#######. #@......# #...)..............................#.................#####.....>.#### .............. jl j j j ` _A sky beast is nearby!j(yW$#.**####..#..#..F#######. #@......# #...)..............................#.................#####.....>.#### .......#.......# # j[$#.**####..#..#..F#######. #@......# #...)..............................#.................#####.....>.#### .............. jjwj!j` _A sky beast is nearby!j8W$#.**####..#..#..F#######. #@......# #...)..............................#.................#####.....>.#### .......#.......# # j[$#.**####..#..#..F#######. #@......# #...)..............................#.................#####.....>.#### .............. jcj9jj` _A sky beast is nearby!jC  You impale the sky beast!! Your headbutt misses the sky beast.jL====1.2 (0.7jj] _The sky beast is almost dead.j% .  You bludgeon the sky beast!!  You kill the sky beast!j*/(j3c9=---9j:j=W _Trog accepts your kill.j ? j"@ :---jF jcJ H _No target in view!j jk j# j j f  You encounter a wyvern.j ...##.....**,**,*,*,,,*,*,**,** .#.##.....**,**,,***,*,*.#....#,,*,,,***,,,***,,,*,,* ..#.#,,,,*,,*,,*,*,***,*,*,,*,,* ..#..,,..*,**,*,,,**,**,* ..##.....#*,**,,,##,,,**,,,**,* .jq .##....#$#.**###k,*,*,,*****,*,*##....*#.#..#..#******,,#,,*,**......#*#.##..@#######...**,***##...* *#.####.......###*,** ....######...).,*** ....#..##.........,,,,,* ..#..............#.........,,, #####...............#######****,, k   wyvern (wandering)j ......>.####*** .................# .#####...........#j/ %0j j :-2.9 (1 _j jX jT##$#.**####..#..##..@# *#.####....... )..............#........####>.#### jn##$#.**####..#..##..@# *#.####....... )..............#........####>.#### jja8-jjv] _A wyvern is nearby!j*w##$#.**####..#..##..@# *#.####....... )..............#........####>.#### jn##$#.**####..#..##..@# *#.####....... )..............#........####>.#### jjjj} ] _A wyvern is nearby!j<..###*,**,,,*,*,,,**,* ..*,*,*,,,*,*,*##.....**,*,***,,*,,***,*,**, .#..#....#,,*,,,***,,,***,#,,,,*,,*,,*,*,**#,*,*,,*,..,,..*,**,*,,,**.##,,,*,**,.#*,**,,,##...**,,,**,**,#$#.**###k.#,*,,*****,*,##....*#.#..#.@#******,,#,,*,.....#*#.##...#######...**,**##...* *#.####.......###*,** ...######...)..........,****..#..##.......* ..#..#.........,,,, #####j.....#######****,,>.####*** ......jVkkj`79---==3j~jE+ _The wyvern bites you!jv  You hit the wyvern.  The wyvern is lightly wounded.j 5-4.6 (0.7j5 jJ _The wyvern barely misses you. You furiously retaliate! You headbutt the wyvern!j  You closely miss the wyvern. You headbutt the wyvern.  The wyvern is heavily wounded.jk7-----5.3jjP+ _The wyvern bites you.jWa  You barely miss the wyvern.The wyvern is heavily wounded.8-6.0jfjriT _The wyvern closely misses you.j †You impale the wyvern!!  You kill the wyvern!j r   Trog accepts your kill.jp 73==7 _You hear a shout! You hear a roar! You hear a loud, deep croak!jju _Your base Maces & Flails skill increases to level 11!jjNjjYH _No target in view!j j, j j H _No target in view!j Ij j) ,j Z _You hear a horrible gurgling sound! You hear a shout!jP jr j: w9=j ,j ,j. 016 j j j V80=j j ,j jg j %1jX j  You encounter a centaur warrior. It is carrying a +0 orcbow.jy c---c   centaur warrior (launcher, wandering)74.7 (8.0j )The centaur warrior hits you.0=--5.7 (9jG _The centaur warrior kicks you but does no damage.j<#.####...$#.**###c.##.@##...# *#.####. ).....#.....##>.#### ji<#.####...$#.**###c.##.@##...# *#.####. ).....#.....##>.#### jwjjjf _A centaur warrior is nearby!j <#.####...$#.**###c.##.@##...# *#.####. ).....#.....##>.#### j ji<#.####...$#.**###c.##.@##...# *#.####. ).....#.....##>.#### j:jjYj f _A centaur warrior is nearby!jb<#.####...$#.**###c.##.@##...# *#.####. ).....#.....##>.#### j i<#.####...$#.**###c.##.@##...# *#.####. ).....#.....##>.#### j 4je jI f _A centaur warrior is nearby!j  _A centaur warrior is nearby! _A centaur warrior is nearby! _A centaur warrior is nearby!  You barely miss the centaur warrior.  Your headbutt misses the centaur warrior.  The centaur warrior hits you but does no damage.jP -6.4 (0.7ji j G _The centaur warrior kicks you but does no damage.j?  You hit the centaur warrior but do no damage.Your weapon exudes an aura of protection.  The centaur warrior barely misses you.23 7.1j] _The centaur warrior kicks you but does no damage.jW  You sock the centaur warrior!  The centaur warrior is lightly wounded.  The centaur warrior closely misses you. You furiously retaliate!j/&8j'jV _You headbutt the centaur warrior! The centaur warrior kicks you.j  You hit the centaur warrior.  The centaur warrior is heavily wounded.The centaur warrior hits you.joX74--8.5jjvG _The centaur warrior kicks you but does no damage.j6  You bludgeon the centaur warrior!! You headbutt the centaur warrior!  The centaur warrior is almost dead.j`3--==9.2jjV{ _The centaur warrior barely misses you. The centaur warrior kicks you.j) The centaur warrior is almost dead. _The centaur warrior barely misses you. The centaur warrior kicks you.  You barely miss the centaur warrior.  You headbutt the centaur warrior, but do no damage.  The centaur warrior hits you but does no damage.j0 /--9jZ j ] _The centaur warrior closely misses you.j $You bludgeon the centaur warrior!!  You kill the centaur warrior!j489=-80.5 (0.6jam _Trog accepts your kill.jj^j!jH _No target in view!jeIjj: _jjjj@s  You encounter an eight-headed hydra.j6>5=D--D   eight-headed hydra (wandering)2.5 (2.0jjM--3.5 (3 _jjEj; <#.####...$#.**###D.##.@##...# *#.####. ).....#.....##>.#### jA i<#.####...$#.**###D.##.@##...# *#.####. ).....#.....##>.#### j)( j( j. j1 j _An eight-headed hydra is nearby!j <#.####...$#.**###D.##.@##...# *#.####. ).....#.....##>.#### j<#.####...$#.**###D.##.@##...# *#.####. ).....jM#.....##>.#### j0 _An eight-headed hydra is nearby!jjl Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--36% [?] toggle between ability selection and description.jգ j j <..###....***,**,,,*,*,,,**,***,, judgestillwater the Basher ...##.....**,**,*,*,,,*,*,**,**,, Minotaur of Trog ****.. .#.##.....**,*,***,,*,,***,*,**,, Health: 75/90 ====================---- .#..#....#,,*,,,***,,,***,,,*,,*, Magic: 9/9======================== ..#.#,,,,*,,*,,*,*,**#,*,*,,*,,*, AC: 23  Str: 35 ..#..,,..*,**,*,,,**.##,,,*,**,*, EV: 9Int: 2 ..##.....#*,**,,,##...**,,,**,**, SH: 0Dex: 16 ja ..##....#$#.**###D.#,*,,*****,*,* XL: 10 Next: 89% Place: Dungeon:8 ..##....*#.#..#.@#******,,#,,*,** Noise: ---------  Time: 10783.5 (0.0) ........#*#.##...#######...**,*** b) +5 dire flail (protect) ...##...* *#.####.......###*,** * Throw: 7 boomerangs .......######...)..........,***** ....#..##..................,,,,,* ..#..............#.........,,,,,, D   eight-headed hydra (wandering) #####...............#######****,, jɴ ...............>.####*** .................#You kill the centaur warrior! _Trog accepts your kill. _No target in view! _You encounter an eight-headed hydra. _An eight-headed hydra is nearby! _An eight-headed hydra is nearby!j <#.####...$#.**###D.##.@##...# *#.####. ).....#...D..##>.#### The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage. x3  The eight-headed hydra closely misses you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you.j 106/135--====4.5 (17 boomerangsBerserk j j ' _You hear a shout!j hYou bludgeon the eight-headed hydra!! You headbutt the eight-headed hydra!  The eight-headed hydra is severely wounded.j h   howler monkey (wandering)j*9 (0.4j j^ _You encounter a howler monkey.j`s $You impale the eight-headed hydra!!  You kill the eight-headed hydra!j4 hh   howler monkey  jATrog accepts your kill.jʆj"<..###....***,**,,,*,*,,,**,***,, judgestillwater the Basher ...##.....**,**,*,*,,,*,*,**,**,, Minotaur of Trog ****.. j.#.##.....**,*,***,,*,,***,*,**,, Health: 106/135 ==================------ .#..#....#,,*,,,***,,,***,,,*,,*, Magic: 9/9======================== ..#.#,,,,*,,*,,*,*,**#,*,*,,*,,*, AC: 23  Str: 35 ..#..,,..*,**,*,,,**.##,,,*,**,*, EV: 9Int: 2 ..##.....#*,**,,,##...**,,,**,**, SH: 0Dex: 16 ..##....#$#.**###$.#,*,,*****,*,* XL: 10 Next: 105% Place: Dungeon:8 jC..##....*#.#..#.@#******,,#,,*,** Noise: ====-----  Time: 10785.4 (0.5) ........#*#.##...#######...**,*** b) +5 dire flail (protect) ...##...* *#.####.......###*,** * Throw: 7 boomerangs .......######...).h........,***** Berserk jԐG....#..##..................,,,,,* ..#..............#.........,,,,,, h   howler monkey #####...............#######****,, ...............>.#### *** .................#You bludgeon the eight-headed hydra!! You headbutt the eight-headed hydra!  The eight-headed hydra is severely wounded. j_You encounter a howler monkey.You impale the eight-headed hydra!!  You kill the eight-headed hydra!Trog accepts your kill. _The howler monkey howls! You hear a shout! You hear a horrible gurgling sound!  You have reached level 11!jʝ/  --more--j$ [11/14210/101 2% j jJ 4 _jA...##....**,,,*,*,,*,,*,*,,,**,#*#*,**,,,*,*,,,**,***, ..##.....*#F**,*,*,,,*,*,**,**, #.##.....*#.#,#**,,**,**,, #..#....#,,#...#**,,,***,,,*,,*, .#.#,,,,*,,*..#.*,**#,*,*,,*,,*, .#..,,..*,*#.#..,**.##,,,*,**,*, .##.....#*,*#...##...#*,,,**,**,, .##....#$#.**###@.#,*,,*****,*,*, .##....*#.#..#..###****,,#,,*,**,....#*#.##...#######...**,***,##...* *#.####.......###*,** *,..######...).h..,*****.#..##.........,,,,,** F   bullfrog (wandering) .#...#.........,,,,, ####....#######****,,,>.####****j .FYou encounter a bullfrog.jי(jp}2==--6.0 (0.6jWj# _The bullfrog croaks.jХm _Items here: $ ) ††.j" N--jt j j j jؚ j jpjj,jjj?Ij`Nu _A bullfrog is nearby!j.ja jh jIi jn jr _ _A bullfrog is nearby!j j j! jQ" ji( jT+ _ _A bullfrog is nearby!jc jjjjF j* _ _A bullfrog is nearby!j=zjj>jjj!_ _A bullfrog is nearby!j}##....**,,,*,*,,*,,*,*,,,**, .###....*#*,**,,,*,*,,,**,***, .##.....*#.**,*,*,,,*,*,**,**, .##.....*#F#,#**,,*,,***,*,**, j$~..#....#,,#...#**,,,***,,,*,,*, #.#,,,,*,,*..#.*,*##,*,*,,*,,*, #..,,..*,*#.#..,*#.##,,,*,**,*, ##.....#*,*#...##...#*,,,**,**, ##....#$#.**###$@#,*,,*****,*,*, ##....*#.#..#..###****,,#,,*,**,jB~4#*#.##...#...**,***, .ja~K##...* *#.####.###*,** *,######...).h.j~5,******,#..##.,,,,,**, #.j~!#.,.#j~:****,>.#### *jC.FjыjN3--7 (0.7jؒjA bullfrog is nearby! _You feel a strong urge to attack something.j@ .##....**,,,*,*,,*,,*,*,,,** ..###....*#*,**,,,*,*,,,**,*** ..##.....*#.**,*,*,,,*,*,**,** #.##.....*#.#,#**,,*,,***,*,** #..#....#,,#F..#**,,,***,,,*,,* .#.#,,,,*,,*..#.*,*##,*,*,,*,,* .#..,,..*,*#.#..,*#.##,,,*,**,* .##.....#*,*#...##...#*,,,**,** .##....#$#.**###@.#,*,,*****,*,* .##....*#.#..#..###****,,#,,*,**.#*#.##..h#...**,*** ..##...* *#.####.###*,** *.######...).h.,******.#..##.,,,,,** .#.#.h   howler monkey#.#****.>.#### .Fh.oo   orc warrior (polearm)F   bullfrogh   howler monkey--7.4Berserk jC jGO _You encounter an orc warrior. It is wielding a +0 partisan. _Items here: $ ) ††.j. .FYou impale the howler monkey!!j78 jR8h3====9 (0.5j>jYBa _The howler monkey is almost dead.j3 †You impale the howler monkey!!  You kill the howler monkey!j ITrog accepts your kill.j )j Y=3--8.2 (0.3j<  _You feel the power of Trog in you as your rage grows.jS B.Fj j E--6 (0.4jZ j _You closely miss the orc warrior. The orc warrior barely misses you.j F.You barely miss the orc warrior. You headbutt the orc warrior!jc 8 j_ '9.0j j f _The orc warrior is moderately wounded.j]  You barely miss the orc warrior.The orc warrior is moderately wounded.j]%4j0fj1iB _The orc warrior hits you but does no damage.j .You completely miss the orc warrior.j(eF9 (0.5j| _The orc warrior is moderately wounded.j@ FYou hit the orc warrior. You headbutt the orc warrior.j-n,F   bullfrogjΧI490.3 (0.4jWjc _The orc warrior is heavily wounded.j )You impale the orc warrior!!  You kill the orc warrior!Trog accepts your kill.j qF   bullfrogj :4=8 (0.5j j u _You feel the power of Trog in you as your rage grows.j0{#.#.#.....***,**,,,*,*,,,**,***..##....**,,,*,*,,*,,*,*,,,** <..###....*#*,**,,,*,#,,* ...##.....*#.**,*,*,.,#,*,**,** .#.##.....*#.#,#**,.#.,***,*,*.#....#,,#...###o.,***,,,*,,* ..#.#,,,,*,,*..#.#.###,*,*,,*,,* ..#..,,..*,*#.#.F.##.##,,,*,**,* ..##.....#*,*#..@##...#*,,,**,* ..##....#$#.*####$.#,*,,*****,*,*##....*#.#..#.†###****,,#,,*,**......#*#.##...#######...**,***##...* *#.####.###*,** ....######...).h.,*** ....#..##..,,,,,* o   orc (wandering) ..#.#.........,,, #####......#######****,,j+ .oYou encounter an orc. It is wielding a +0 club.The orc shouts! You hear a shout! You hear a horrible gurgling sound! oThe bullfrog barely misses you. oYou encounter an orc wizard. It is wielding a +0 dagger.j7owizardoo 2 orcs====1.5 (0.7jL _You encounter an orc. It is wielding a +0 falchion.Things that are here: _a +0 partisan; a +0 plate armour; an orc corpsejZ.....##....*,*,,,*,*,**,** .#.#.#.....***,**,,,*,*,,,**,*** .....##....**,,,*,*,,*,,*,*,,,** #<..###....*#*,**,,,*,#,,* ....##.....*#.##,*,*,.,#,*,**,** ..#.##.....*#.#.#**,o#o,***,*,* #.#..#....#,,#...###..,***,,,*,,* #..#.#,,,,*,,#..#.#o###,*,*,,*,,* #..#..,,..*,*#.#@F.##.##,,,*,**,* #..##.....#*,*#..)##...#*,,,**,*.##....#$#.*####$.#,*,,*****,*,##....*#.#..#.†###****,,#,,*, #........#*#.##...#######...**,* #...##...* *#.####.###*,** #.......######...).h.,**** o...#..##....#.#.........,,,jz  You feel a strong urge to attack something.j\=---2.2j]j _The bullfrog closely misses you. The bullfrog barely misses you.j .oYou bludgeon the bullfrog!!  The bullfrog is almost dead.You are no longer berserk.j<##.###.#.#...###..#.#.##@Fo##..)#$#.*####$.†###   )76/95 ==-6 (0.47 boomerangsSlow -Berserk jj _You are exhausted. You feel yourself slow down.jz9 JYou barely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage.j+}Io.j~* J   jellyo   orcYou encounter a jelly.j=7--3.5 (0.9jјj j9_The bullfrog hits you but does no damage.j †You puncture the bullfrog!  You kill the bullfrog!j KTrog accepts your kill.j oYou encounter a kobold geomancer. It is wielding a +0 dagger..Jjh:K   kobold geomancer (wandering)owizardo   orcje 9/97 5--4.4 _The orc completely misses you.jlji _Your Fighting skill increases to level 9!j{ ##....**,**,*,*,,,*,*,**,**, #.#.#.....***,**,,,*,*,,,**,***,##....**,,,*,*,,*,,*,*,,,**, <..###....*#*,**,,,*,#,,,**,***,##.....*#K##,*,*,.,#.*,**,**, .#.##.....*#.#.#**,o#..***,*,**, .#..#....#,,#J..###oO,***,,,*,,*, ..#.#,,,,*,,#..#o#o###,*,*,,*,,*, ..#..,,..*,*#.#.@.##.##,,,*,**,*, ..##.....#*,*#..)##...#*,,,**,**,##....#$#.*####$.#,*,,*****,*,*##....*#.#..#.†###****,,#,,*,* .#*#.##...#...**,* ...##...* *#.####.###*,** * O   two-headed ogre (wandering) .######...).h.,*#..##.,,,,,* ..#.#.,o 2 orcsj ~K.Jj .oYou encounter a two-headed ogre. It is wielding two +0 giant clubs.j oThe orc barely misses you.Ooj p.K   kobold geomancer (wandering)J   jellyoo wizards(…)j ,5.9 (1.5j j q _You encounter an orc wizard. It is wielding a +0 dagger.j u _You see here a bullfrog corpse.jL Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-0% b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--38% [?] toggle between ability selection and description.j܂j.j....##....**,**,*,*,,,*,*,**,**,, judgestillwater the Basher #.#.#.....***,**,,,*,*,,,**,***,, Minotaur of Trog ****.. ....##....**,,,*,*,,*,,*,*,,,**,, Health: 79/97 ===================----- <..###....*#*,**,,,*,#,,,**,***,, Magic: 10/10 ======================== ...##.....*#.##,*,*,.,#.*,**,**,, AC: 23  Str: 35 .#.##.....*#K#.#**,o#o.***,*,**,, EV: 9Int: 2 .#..#....#,,#...###Oo,***,,,*,,*, SH: 0Dex: 16 ..#.#,,,,*,,#.J#o#.###,*,*,,*,,*, XL: 11 Next:  5% Place: Dungeon:8 ..#..,,..*,*#.#.@o##.##,,,*,**,*, Noise: [j37m=--------  Time: 10795.9 (0.0) ..##.....#*,*#..)##...#*,,,**,**, b) +5 dire flail (protect) ..##....#$#.*####$.#,*,,*****,*,* Throw: 7 boomerangs ..##....*#.#..#.†###****,,#,,*,** Slow -Berserk ........#*#.##...#######...**,*** ...##...* *#.####.......###*,** * O   two-headed ogre .......######...).h........,***** K   kobold geomancer (wandering) ....#..##..................,,,,,* J   jelly ..#..............#.........,,,,,, oo 2 orc wizards(…)_The orc completely misses you. _Your Fighting skill increases to level 9!You encounter a two-headed ogre. It is wielding two +0 giant clubs.The orc barely misses you. _You encounter an orc wizard. It is wielding a +0 dagger. _You see here a bullfrog corpse[39;4j 9m.j̸ _You're still recovering from your berserk rage.j .JYou barely miss the orc wizard. Your headbutt misses the orc wizard.jG####K _You're still recovering from your berserk rage.  You barely miss the orc wizard. Your headbutt misses the orc wizard.  The kobold geomancer shouts!  The kobold geomancer points next to you and mumbles some strange words.  The wall shatters!  The blast of rock fragments hits you but does no damage.j6 ooThe blast of rock fragments hits the orc wizard!  The orc hits you but does no damage.ji8m.O.jIJ oK@o)$The orc wizard hits you but does no damage.  You hear a horrible gurgling sound! You hear a shout!jJa80=======6.9 (1jTjXWH _You hear an angry buzzing noise. You hear a shout!j )You puncture the orc wizard!  You kill the orc wizard!Trog accepts your kill.j uTrog appreciates your killing of a magic user.j .KYou encounter a red ugly thing.j.j*U.Ojy $The jelly hits you but does no damage. The orc misses you.You furiously retaliate! You headbutt the orc.  You kill the orc!ju   red ugly thing (wandering)O   two-headed ogrejiK   kobold geomancerJ   jellyjPS===----7jj W _Trog accepts your kill.j K.uj x#####u    You barely miss the two-headed ogre. The jelly closely misses you.You furiously retaliate! You headbutt the jelly!  The kobold geomancer casts a spell next to you.  The wall shatters!  The blast of rock fragments hits you but does no damage.  The blast of rock fragments hits the red ugly thing!ji 0oj R)OjF oThe blast of rock fragments hits the two-headed ogre!j K.uj c.$@(…)j L=======9.0 (1.1j` j# x _You encounter an orc wizard. It is wielding a +0 dagger.j, .  You sock the jelly!  You kill the jelly!j/K.oj,oj*E.Kj o.  Trog accepts your kill.j oo 2 orc wizardsThe two-headed ogre hits you with a +0 giant club! x2jp60-----==-----j#9 (0.9jjH _The red ugly thing punches you but does no damage.jz .KYou impale the two-headed ogre!!j.jJ.oj o The two-headed ogre is severely wounded.The red ugly thing punches you but does no damage.jb====---800.9 (1.0jjI _The two-headed ogre hits you but does no damage. x2j? )You impale the two-headed ogre!!  You kill the two-headed ogre!jv oTrog accepts your kill.j?oojj ,K   kobold geomanceroo 2 orc wizardso   orcThe kobold geomancer hits you with a +0 dagger.j59-----11==--2.0 (1.1j"jH _The red ugly thing punches you but does no damage.j5 jܒ Read which item? Scrolls  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  r - a scroll of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedjST j@` jf ....##....**,**,*,*,,,*,*,**,**,, judgestillwater the Basher jrf #.#.#.....***,**,,,*,*,,,**,***,, Minotaur of Trog ****.. ....##....**,,,*,*,,*,,*,*,,,**,, Health: 59/97 ==============---------- <..###....*#*,**,,,*,#,,,**,***,, Magic: 10/10 ======================== ...##.....*#.##,*,*,o,#.*,**,**,, AC: 23  Str: 35 .#.##.....*#.#.#**,.#..***,*,**,, EV: 9jf Int: 2 .#..#....#,,#...###oo,***,,,*,,*, SH: 0Dex: 16 ..#.#,,,,*,,#..#$#o###,*,*,,*,,*, XL: 11 Next: 11% Place: Dungeon:8 jng ..#..,,..*,*#.#K@u##.##,,,*,**,*, Noise: ==-------  Time: 10802.0 (0.0) ..##.....#*,*#..)##...#*,,,**,**, b) +5 dire flail (protect) ..##....#$#.*####$.#,*,,*****,*,* Throw: 7 boomerangs ..##....*#.#..#.†###****,,#,,*,** Slow -Berserk ........#*#.##...#######...**,*** ...##...* *#.####.......###*,** * u   red ugly thing .......######...).h........,***** K   kobold geomancer ....#..##..................,,,,,* oo 2 orc wizards jp ..#..............#.........,,,,,, o   orc _The two-headed ogre hits you but does no damage. x2  You impale the two-headed ogre!!  You kill the two-headed ogre!Trog accepts your kill.The kobold geomancer hits you with a +0 dagger. _The red ugly thing punches you but does no damage.ju ....##....**,**,*,*,,,*,*,**,**,, judgestillwater the Basher #.#.#.....***,**,,,*,*,,,**,***,, Minotaur of Trog ****.. ....##....**,,,*,*,,*,,*,*,,,**,, Health: 59/97 ==============---------- <..###....*#*,**,,,*,#,,,**,***,, Magic: 10/10 ======================== ...##.....*#.##,*,*,o,#.*,**,**,, AC: 23  Str: 35 .#.##.....*#.#.#**,.#..***,*,**,, EV: 9Int: 2 .#..#....#,,#...###oo,***,,,*,,*, SH: 0Dex: 16 ..#.#,,,,*,,#..#$#o###,*,*,,*,,*, XL: 11 Next: 11% Place: Dungeon:8 ..#..,,..*,*#.#K@u##.##,,,*,**,*, Noise: ==------- [j5 39;49m Time: 10802.0 (0.0) ..##.....#*,*#..)##...#*,,,**,**, b) +5 dire flail (protect) ..##....#$#.*####$.#,*,,*****,*,* Throw: 7 boomerangs ..##....*#.#..#.†###****,,#,,*,** Slow -Berserk ........#*#.##...#######...**,*** ...##...* *#.####.......###*,** * u   red ugly thing .......######...).h........,***** K   kobold geomancer ....#..##..................,,,,,* oo 2 orc wizards ..#..............#.........,,,,,, o   orcYou kill the two-headed ogre!Trog accepts your kill.The kobold geomancer hits you with a +0 dagger. _The red ugly thing punches you but does no damage.  Press: ? - help, Dir - look around, f - activateLook: a red ugly thing (moderately wounded, chance to affect: 90%)j=< S u#j0 #.  Trog accepts your kill.  The kobold geomancer hits you with a +0 dagger. _The red ugly thing punches you but does no damage.  Press: ? - help, Dir - look around, f - activateYou can't see that place.  [the floor.]jY7..j ....##....**,**,*,*,,,*,*,**,**,, judgestillwater the Basher #.#.#.....***,**,,,*,*,,,**,***,, Minotaur of Trog ****.. ....##....**,,,*,*,,*,,*,*,,,**,, Health: 59/97 ==============---------- <..###....*#*,**,,,*,#,,,**,***,, Magic: 10/10 ======================== ...##.....*#.##,*,*,o,#.*,**,**,, AC: 23  Str: 35 .#.##.....*#.#.#**,.#..***,*,**,, EV: 9Int: 2 .#..#....#,,#...###oo,***,,,*,,*, SH: 0Dex: 16 j ..#.#,,,,*,,#..#$#o###,*,*,,*,,*, XL: 11 Next: 11% Place: Dungeon:8 ..#..,,..*,*#.#K@u##.##,,,*,**,*, Noise: ==-------  Time: 10802.0 (0.0) ..##.....#*,*#..)##...#*,,,**,**, b) +5 dire flail (protect) ..##....#$#.*####$.#,*,,*****,*,* Throw: 7 boomerangs ..##....*#.#..#.†###****,,#,,*,** Slow -Berserk ........#*#.##...#######...**,*** ...##...* *#.####.......###*,** * u   red ugly thing (fleeing) .......######...).h........,***** K   kobold geomancer (fleeing) ....#..##..................,,,,,* oo 2 orc wizards (fleeing) ..#..............#.........,,,,,, o   orc (fleeing)[j_ @KYou can't see that place.  [the floor.]  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The red ugly thing looks frightened!  The orc wizard looks frightened! x2; The orc looks frightened!  The kobold geomancer looks frightened!j 8*jS    orc wizardAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The red ugly thing looks frightened!  The orc wizard looks frightened! x2; The orc looks frightened!  The kobold geomancer  The orc wizard mumbles some strange words.orc wizard flickers and vanishes!j %5K.j%9o.j2 {Deactivating autopickup; reactivate with Ctrl-A.j88*j o  The orc wizard gestures wildly while chanting.jP<K.j=Ql.{.ojfQjQ7{.jijjO60=3.5 (1.5jtjw; _The orc wizard flickers and vanishes!jc/j3Read which item? Scrolls  f - a scroll of fear  g - 4 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  r - a scroll of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia j4[!] read|quaff|evoke[?] describe selectedjHjTjR^....##....**,**,*,*,,,*,*,**,**,, judgestillwater the Basher #.#.#.....***,**,,,*,*,,,**,***,, Minotaur of Trog ****.. ....##....**,,,*,*,,*,,*,*,,,**,, Health: 60/97 ==============---------- <..###....*#*,**,,,*,#,,,**,***,, Magic: 10/10 ======================== ...##.....*#.##,*,*,o,#.*,**,**,, AC: 23  Str: 35 .#.##.....*#.#.#**,.#.o***,*,**,, EV: 9Int: 2 .#..#....#,,#K..###{{,***,,,*,,*, SH: 0Dex: 16 j^..#.#,,,,*,,#..#$#.###,*,*,,*,,*, XL: 11 Next: 11% Place: Dungeon:8 ..#..,,..*,*#.#.@u##.##,,,*,**,*, Noise: ===------  Time: 10803.5 (0.0) ..##.....#*,*#..)##...#*,,,**,**, b) +5 dire flail (protect) ..##....#$#.*####$.#,*,,*****,*,* Throw: 7 boomerangs ..##....*#.#..#.†###****,,#,,*,** Slow -Berserk ........#*#.##...#######...**,*** ...##...* *#.####.......###*,** * u   red ugly thing (fleeing) j>_.......######...).h........,***** K   kobold geomancer (fleeing) ....#..##..................,,,,,* o   orc (fleeing) ..#..............#.........,,,,,,The kobold geomancer looks frightened!  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!  j_Deactivating autopickup; reactivate with Ctrl-A.The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!jc u)As you read the scroll of teleportation, it crumbles to dust.jd5K.jd.jSe9o.je.je2u.jq 1=---5.0 (1.5Tele Slow -Berserk jNzj|\ _You feel strangely unstable.j. #.#.#.*,**,,,*,*,,,**,* ....##,,,*,*,,*,,*,*,,, <..##*,**,,,*,#,,,**,* ...##.....*#.##,*,*,.,#o*,**, .#K#.#**,K#..***,.#....#,,#...###u.,***,,,*,,* ..#.#,,,,*,,#..#$#.###,*,*.,,..*,*#.#.†)##.##,,,*,**#.....#*,*#..@##...#*,,,**,*jO/ #$#.*####$.#,*,,*****,*,**#.#..#.†###****,,#,,*,*......#*#.##...#######...**,*##...* *#.####.......###*,** ....######...).h........,****#..##..........,,,,#......#, K   kobold brigand (missile, wandering) #####...#######****j: Q.KjP; 6K.j; jG< j< FKuj= j? FYou encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.j0A R.KjA .jM 8.jW KuK   kobold brigand (missile)F   rock fishj|X d16 ---6.5j$a 7{jsd S _You encounter a rock fish.jf o _Items here: ))) [ ††.jD...##....**,,,*,*,,*,,*,*,,,**,###....*#*K**,,,*,#,,,**,***, ..##.....*#.##,*,*,{,#o*, j E#.##.....*#.#.#**,.#..***,*,**, #..#....#,,#...###..u***,,,*,,#,,,,*,,#..#$#KF##,*,*,,*,,*, .#..,,..*,*#.#.†)##.##,,,*,**,*, .jNE##.....#*,*#..)##...#*,,,**,**, .##....#$#.*####@.#,*,,*****,*, .jE##....*#.#..#.†###****,,#,,*,**,jE.....#*#.##...#######...**,***,##...* *#.####.......###*,** *,jE7...######...).h..,*****jEJ#..##...........,,,,,**  .j3FJ#.......#,,,,,,,  jRF####..#######****,,,jrF:  .....jF>.#### **** jK0KjpM0Fj:X",jXK   kobold geomancerF   rock fishjZ\2=8.0 _jcjfm _Items here: $ ) ††.jE<..###....*#*,**,,,*,#,,,**,***..*#K##,*,*,{,#o*,**,** .#.##.....*#.#.#**,.#..***,*,** .#..#....#,,#...###..u***,,,*,,* ..#.#,,,,*,,#..#$#KF##,*,*,,*,,* ..#..,,..*,*#.#.†)##.##,,,*,**,* ..##.....#*,*#..)F#...#*,,,**,** .jE@.##....#$#.*####$.#,*,,*****,*,* ..##....*#.#..#.@###****,,#,,*,** ........#*#.##...#######...**,***##...* *#.####.......###*,** *.....######...)..........,*****#..##............,,,,,#.....#.........,,,,,, F   rock fish #####....#######****,, ....>.#### ***...#jTjc  *,,,,,,,*** ###   *,,,,,,,* #..   *,,,,,,,* #†#   *,,,,,,,* ###)#   *,,,,,,,* ##....   *############.....   ##..............>.   ##...............##   #.@.......<....###   #..............#   #..............#   #..............#   #..............#   ##............##   ##..........##   ############  [jdKj2mI9.5jqju@ _Your surroundings suddenly seem different.j   #..†####)##....############.##..............>##.##.<....### .....#  j9 j D311.0j, j[ j *,* #. *,* #†#. *,* ###)# *,* ##. *##. ##.>. ##.# #.<....###  #.#  #.#  #.#  #.#  ##....## ##...## ##j<###  jߣj'2.5j$jj *,* #. *,* #†#. *,* ###)# *,* ##. *#. ##.>..# ##.# #.<....###  #.#  #.#  #.#  #.#  ##.j..## ##..## ###  j%jC44.0jj%j S *,* #.   *,* #†#..#   *,* ###)#   *,* ##.   *#.   ##.>..#   ##.####  #.<....###  #.#  #.#  #.j #  #.#  ##..## ##.## ##  j jh '5.5j j j|K *,* #. *,* #†#..#. *,* ###)#j5} *,* ##. *#. ##.jW}~>..# ##.jw}Z####  #.j}U<....###  j}#.#  #.j}#  #.# j} #.#  ##.j$~h## ##.#jt~u# # j͉j]5=7.0j*jj/*,* #......#*,* #†#..#.*,* ###)#*,* ##.*#.##.>..###.#### #.<....### #.# #.# #.# #.# j30##.####.## ji8j8'8.5jo<j>jd*,* #......#.*,* #†#..#.j*,* ###)######.*,* ##.je*#.##.j>..###.#### ##.j<....### #.# #.j## #.# #.jCj# ##.##je3 jjV6=20.0jjj*,* #......#.*,* #†#..#.*,* ###)######.*,* ##.*#.##.>..#####.##.#### ##.<....### #.# #.jH# #.# #.# ### jjYC71.5jjj *,* #......#..#*,* #†#..#.*,* ###)######.*,* ##.*#.##.>..#####.##.#### ##.<....### #.# j| =#.# #.# #.# ##.###jΚ j5 '3.0j jH jqM** ###...........#..# #†#..#.. ###)######,,,,,,,* ##*############........... ##>..#####..#.......#### #####jcM#..............#jj1C84.5jA jQ a _There is a stone staircase leading up here.jڍuj69=jl70=j/Bj*1 _You start resting.jj.33.5 (9.0jl:5.0 (10.5)jej6[ _You feel yourself speed up.jR3j Tj>Zjd^Q2j^jgjk,jlj2rjrK3=jsjz,j+|j94j2=jׂjjŇjyj,jDjrQ5jҞ,j^j9,jj;6jjְW _You start resting.jsje47.0 (12.08.0 (13jYjc _You recover from your berserk rage.jmjjjj,jFjK7=jj,jjw j jjGjU8=jEj,j9jy!;9j"j&,jC(j,,j-j1j2&80ji3j29ji9j:j@j5AjpBjGjGK1=jUIjKN,jROjSjSj-UjXjYN2=jtZj^,jj`jejle%3jfjkW _You start resting.jqyFF   rock fish (wandering)jmr,66.0 (18jyjz,7.0 (19jjZ _You encounter a rock fish.jdx       #†  ###)  ##F.. *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  jx #..............#  #..............#  ##............##  ##..........##  ############ j @      #†  ###)  ##F.. *############.... ##..............> ##...............####  #.........@....###  #..............#  j: 2#..............#  #..............# #..............# ##............##  ##..........## ############ j* jB jW j# ` _A rock fish is nearby!jI .      #†  ###)  ##F.. *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  #..............#  #..............#  ##............##  ##..........##  j @############ jʰe      #†  ###)  ##F.. *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  #..............# #..............# j+ ##............##  ##..........## ############ jj<jUjL` _A rock fish is nearby!j!Zn      #†  ###)  ##F.. *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  #..............#  #..............#  ##............##  ##..........##  ############ je      #†  ###)  ##F.. *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  #..............# #..............# jr ##............##  ##..........## ############ jjWj(j` _A rock fish is nearby!j%K.Fj-CFj.88.0) _j5j7j 1F.j jm .49j j j- ;#F#jA8 j8 '70j? juA j0K.FjVj&1jjj.j\5==2j1j]A _The rock fish bites you but does no damage.j/ .  jYou puncture the rock fish!  Your weapon exudes an aura of protection.  You kill the rock fish!j.(j] [23 ==6 (0.6j['j)W _Trog accepts your kill.j j/ j. j H _No target in view!j j j0 j H _No target in view!jcjjujxH _No target in view!j!j"j#j'j+,j/j/U6=jm1jz6j6016 j8jR=,j>jBjB%7jDj*IjIjJjOjPjQjVjW%8jdXj^jp^j_j ejYe#9j}e(=jgjl,jmjQsjsjtjryjyV90=j"{jjM}1jBj7jlQ2jajϨjj,jjj_K3=jȷjjoj0jjgU4=jjj.jj,j'j5j%5jjj:jejjj3j/j%6jjjjjjjjPk _You start resting.HP restored.j(---jK1904.6 (32.0)j u7=---5.6 (33 _j`jjj,j jjjj9=jj!j!j9#j.j`2,j4j7,j,9j>,j@jC,jgEj(IjuIjJj~NjNjOjT,j _jc,jdji,jnljpjr,jqvjvjxjT~,jj,j|jCjjj,jj,jjb,jSj,jjx,j#jrj*jj ,jj!,j8j,jj,jj,jjhjjpjS,jsjvjj(j7jjj ,jjS j j'j(,jj,j.j ,j"j',j*j9-jw-j.jy4,j5jq9,j;j?,j2AjE,j.GjKjLjMjRj,SjyTjOY,jZj~_,jajf,jgj$m,jXnjPsjsjujyj/zj~{j݀,jijLJjjsj,jϐjs,jj~,jj",jj7jjj,jkjۿ,jj,j*j,jj,,jj,jj,jj ,jjj,j,j8j\,jj$,jajH(j+,j-j1,j53jl8,j9ju>,j?jD,jjEj>IjIjJj1O,j!QjU,j#Wj \,j^j`jyaj9djf,j hjl,jmjr,jNsj|wjwj}BjBjjBjJjj̑j Bj~W _You start waiting.j]1004.6 (995.6 (100.0)jj# _Done waiting.jMIj\jjdjjyjj j j j Bj/ vj%0 j4 ,j:; Bj< j%A ,j|B jF jcG j^I jBN jN jO j-T ,jU j+[ ,j\ jga ja j!c jg ,jTi j;n ,jo js jdt ju jz jz j| j j j j jU j݉ j@ j j3 j ,j j vj^ j Bj0 Bj jA j jF ,j j] ,j jJ ,j` j ,j j0 njU6 j; jW< j0> j+B jB jC jfI jI j?K j{T Bj(W jW j3Z jW^ j^ j_ jc j)d je j8j jj jk j!r ,jr jx ,jz j~ jR jπ jم ,ja j֋ j5 jύ jՒ ,jٚ jv vj j Bj* j j j jQ ,j j j jP j ,j0 j j j j ,j jm ,j jQ j j j ,j\ j jm j j jQ j@ j j! j" jY- F81.6 (76.0)j 4 j6 H _You start waiting.jE IjK jK jO jQ j?R jS jY jnY jZ jy_ ,j` je ,jNg jk ,j\m jq jq js jy ,jz j ,j5 jR jʅ j j؋ ,j j ,jߒ j jw j jl ,j̟ jt jߤ j< j ,j j ,j) j ,jӷ j\ jǼ j j{ ,j j j j j j@ j/ j] j j j ,jO jc ,j jD ,j j j~ j j ,j jA ,j j ,j j@ j j j ,j j ,j8 j, ,j j( ,jx j" j# j$ jW) j) j + j|/ ,j0 j06 ,jU7 j; jI< j(= j4A ,jB jF jNG jYH j:M ,jO jky j j$ j j j ,j jr ,j jZ jТ j j j j j j jV j ,j j j j ji j j j j j j j j j j j j jV j6 jA ,j jo j j, j jS jn j j j! jS j j j* j j j jq j j- ,j j2 ,jE j " ,j<# j( ,j/) j. ,j60 j4 ,j6 j%; ,je jzm Bjn j$o jdp ju ,j(w j{ ,j} jx ,j j ,j jp ,jˏ jz j j j _You start waiting.A kobold brigand comes into view.j KK   kobold brigand (missile, wandering)173.6 (92j j 34.6 (93 _jdz j jY      #†  ###  ##... *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  #..............#  #..............#  ##............##  ##..........##  ############ j(}       #†  ###  ##... *############.... ##..............> ##...............####  #.........@....###  #..............#  #..............#  #..............# #..............# ##............##  ##..........## ############  _A kobold brigand is nearby!jf >*,, #...##...**,*** ###.......#*,* #......#..##*,* #†#..#...*,* ###K######*,,,,,,,* ##*############............>..#####...#.#### #####.<....####.# #...#...#.. ##..##..........############juo NKK)ju _(((((((j m.....@<j 9=5.6 (1.0)jX  _The kobold brigand throws a dart. The dart closely misses you.jȱ q*,,,.......#######........#*,, #...##...* *,*** ###.......#*,* #......#..##*,* #†#..#...*,jٲ * ###K######*,,,,,,,* ##*############............>..#####....#......#### ######.<....####....#....#.# #..###..##..........j Q)KjS D-6jS j j6*,,,.#.#*#*,** #...##...* **,*** ###.#*,* #......#..##.*,* #†#..#.*,* ###)######.*,* ##.K.*#.##.>..#####.##.#### ##.j[<....### #.....#.....#.# #.....##.... jjX](((((((jda...@...je.=7jVmjps _The kobold brigand throws a dart. The dart barely misses you.j7W*,,,.........##....*#.*,,,.......#######........#*#.*,, #...##...* **,*** ###.......#####*,* #......#..##*,* #†#..#...*,* ###)######*,,,,,,,* ##.Kj~*############@...........>..#####......#......#### ########.<....#####.#.# #.#..###..jU.KjAj?.-8jjj}  You impale the kobold brigand!!  Your weapon exudes an aura of protection.  You headbutt the kobold brigand.j|~i23 ====9.2 (0.6j߉jϏ j}j>_The kobold brigand is almost dead.jj )You impale the kobold brigand!!  You kill the kobold brigand!j 2=---9 (0.7 _Trog accepts your kill.jK jL :---jsc ^ _No target in view!j j jjH _No target in view!j3jjjAj$ _j",jpj-jYjj,jdj/$  Things that are here:jJf  a +0 shortbow; a centaur skeletonjj _jjjjP016 jjj`,jjj  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.j #.≈≈~≈≈#.##.....*#.#.#** #..........####.#..#....#,,#...## ###.....##..# #..#.#,,,.*,,#..#$*#.....###.###..#..,,..*,*#.#.†)#.......,#...#..##.....#*,*#..)F *#........###....##.K..#$#.*####$ ,................##....##.#..#.†# ,.......#######..#*#.##...# ,,,,,,,** #.@.##...* *#.####- ,,,,,*** ###.......######...) ,,,,,* #......#..##......... ,,,,,* #.#..#.............. ,,,,,* ###)######........j..... ,,,,,* ##...................>.# K   kobold brigand (missile, wandering) ##########.)....................# .......>..#####...........# ....#### #######.....#85.9 (6.0jb-6.9 (7 _jDj%"j'.≈.>.≈....#......##.....*#K##,*, .≈≈~≈≈.........#.##.....*#.#.#**, ..........####.#..#....#,,#...## ##.....##..# #..#.#,,,.#,,#..#$#K *j(###.###..#..,,..#,*#.#.†)# #.,#...#..##.....#*,*#..)F# ####....##.K..#$#.*####$. .........##....##.#..#.†# .......#######..@.....#*#.##...##, #...##...# *#.####.*** ###.......######...)* #......#..##..j)* #.#..#.......#* ###)######........ ,,,,* ##............>.# #########.)............>..#####......j 0U.Kj:FK)jN;J====7.9 (1jEj0H0 _The kobold brigand shouts!jp≈.>.≈....#......##.....*#K##,*,*, ≈≈~≈≈..#.##.....*#.#.#**,.####.#..#....#,,#...###. #.....##..# #..#.#....#,,#..#$#KF #.....###.###..#......#,*#.#.†)# .j:rg,#...#..##.....#*,*#..)F#. .###....##....#$#.*####$.###K...##.#..#.†########.#*#.##...#** #...##...# *#.####.*** ###.......######...).* #......#..##.* #.#..#...#.* ###)######..* ##....>.#.). jjl4-=---8jj$A _The kobold brigand hits you with a +0 whip.j1  You thump the kobold brigand!  Your weapon exudes an aura of protection.  The kobold brigand is moderately wounded.23 =--9.6 (0.7 _The kobold brigand hits you but does no damage.jo  You puncture the kobold brigand!j.90.2 (0.6j/j«b _The kobold brigand is almost dead.jD )You sock the kobold brigand!  You kill the kobold brigand!j 0Fjj gF   rock fishj ;3-9 (0.7j j W _Trog accepts your kill.jj̼.≈.>.≈....#......##.....*#K##,*,* .≈≈~≈≈..#.##.....*#.#.#**,.####.#..#....#,,#...### #j"#.....##..# #..#.#....#,,#..#$#K *#.....###.###..#......#,*#.#.†) #jD.,#...#..##.....#*,*#..)F# #jgD.###..F.##....#$#.*####$..##)...##.#..#.†jƽ.#######.#*#.##...,** #...##...# *#.####,*** ###.......######...),* #......#..##j,* #.#..#...#j ,* ###)######.,* ##....>.j.N#.)..# jP^.>..#####.#jF.Fjjd5---1.9 (1.0jjjz .  You bludgeon the rock fish!!  You kill the rock fish!jja$(j)z 4===2.5 (0.6 _Trog accepts your kill.j@*j2jv5u _Your base Maces & Flails skill increases to level 12!j jz jI j} H _No target in view!jZ 4jZm ^ _No target in view!j!3jjjR : _j jH%6jjRjjjjUK7=j|jN'1 _HP restored.j,jQ,016 j&.j0jf6f  You encounter a hornet.j=∩.~..<..#.#<..###....*#*,**,,,*, .>.≈....##...y.##K##,*,*,{ ≈~≈≈...#.##.....*#.#.#**,. ........####.#..#....#,,#...###.. .....##..# #..#.#....#,,#..#$#KF j>.....###.###..#......#,*#.#.†)##. ......,#...#..##.....#*,*#..)F#.###....##....#$#.*####$.#,.......##@...##.#..#.†###*--- .....#######........#*#.##...#### #...##...# *#.####..*** ###.......######...)* #......#..##.* #.#..#....#y   hornet (wandering)* ###)######....... ,,* ##.............>.#### #######.).........j>"j@,7.5 (5.0jTz---8.5 (6 _jU$  Things that are here:jZQ _a +0 whip; 7 poisoned dartsjU.yjEyj4==9.5 (1jhj0 _The hornet buzzes angrily.j+.y.yjjM=--200j jKj U.yjh j0 A--1jv jū j U.yj P.yjK j &2j j j,_;  The hornet stings you!j_j&`89===--==3Slow Pois jhjl _You are poisoned. You feel yourself slow down.jo  You barely miss the hornet. You headbutt the hornet!  The hornet is moderately wounded.  You feel very sick.  stings you.  You are more poisoned.  You feel as though you will be slow longer.j o   orc wizard (wandering)j%1jEl====-----4.4 (0.9j3j? _The hornet stings you but does no damage.j \.  You feel as though you will be slow longer. _The hornet stings you but does no damage.  You thump the hornet!  Your weapon exudes an aura of protection.  You headbutt the hornet!  You kill the hornet!j .oTrog accepts your kill.You feel very sick.jo   orc wizardj, 78---23 6=5.5 (1.1ju)j,, _The orc wizard shouts!j1o)≈.....#......##....**,,,*,* ∩.~..<..#.#<..###....##*,**,,,*,# >.≈....#......##.....##K##,*,*,{, ~≈≈.........#.##.....*#.#.#**,.#..####.#..#...o#,,#...###..uj##..# #..#.#....#,,#..#$#KF#####.###..#......#,*#.#.†)##.#,#...#..##.....#*,*#..)F#...###....##.@..#$#.*####$.#,........##)...##.#..#.†###** ....#######........#*#.##...#####, #...##...# *#.####. ,j*** ###.......######...)* #......#..##. ,* #.#..#.......j#.... ,* ###)######............... ,* ##..>.####jG.ojjnn4----7.0 (1.5j j S _You feel very sick.jԊ ≈≈........#.#.#.....***,**,,,* )≈.....#......##....#*,,,*,*,,*,, .~..<..#.#<..###....##*,**,,,*,# .≈....#......##.....##K##,*,*,{,# ≈≈.........#.##.....*#.#.#**,.#....####.#..#....#,,#...###..u*##..# #..#.#...o#,,#..#$#KF##,###.###..#......#,*#.#.†)##.##,#...#..##..@..#*,*#..)F#...#j] ###....##....#$#.*####$.#,*,........##)...##.#..#.†###*** ...#######........#*#.##...###### ,, #...##...# *#.####. j 8*** ###.......######...) * #......#..##j . * #.#..#......j܋ e#..... * ###)######....###j j K.oj; b  You feel very sick.jW 2--16 =-8.5jn j W _The orc wizard barely misses you.jZ)You feel very sick. _The orc wizard barely misses you.  You impale the orc wizard!!  Your weapon exudes an aura of protection.  You kill the orc wizard!  Trog accepts your kill.jm ..Trog appreciates your killing of a magic user.jn1-23 7=9.4 (0.9jvjy$ _You feel sick.jfIj|H _No target in view!j,k 3jk jPt jy ;0jz f _You start resting. You feel sick.jJ `--Pois jّ { 10.9 (1.5  You feel yourself speed up.j w68=---2.4 (3.0jҝ j $ _You feel sick.j\j\7-j]jbjfF16 j7ji _You start resting. You feel sick. x2jrL7=j+3.4 (1jd54.4 (2jΓja[ _You are no longer poisoned.jje8j j>jjv,j3j:jN69=jj ,jh"j2&jz&j'j+j ,X70=j-j1j1j3jS5j5%1j7jG9j}9j;j9?js?j@j$EjE%2j GjjKjKjFMjoQjQjeSjWjX53=jXjZj]jH^j"`jDdjdjejijiU4=jokj;o,jpjtj;u%5jvjNz,j{jjƀjjʆj%6jTjj.j]jđ,jqjCa7=jj!jjjǡ,jjʦjiU8=j+j۬jJjϮjjjjfjj%9jjjƾjnjOj&80j*jxjjjjnjjj#1ju(=j'jjWjjjj7jj jMN2=j|j,j j}jj?jjw%3jj+jjjj%4jsj j jb j,jjj?K5=jjjQjj _You start resting.An orc comes into view.jS#oo   orc (wandering)64.4 (50.0)j<jh>35.4 (51 _jaNjPji )#....#<..#.#<..###....##.....##.##.....#..#....# #..#.#....#$#....).#†)#..@..#)#....#$#$ji#)...#†......# #..o##...#  ###.......##) * #......#..# *ji= #.#..#..... * ###)jN = )#....#<..#.#<..###....##.....##.##.....#..#....# #..#.#....#$#....).#†)#..@..#)#....#$#$#)...#†......# #..o##...#  ###.......##) #......#..# #.#..#..... ###)jIJj [ _An orc is nearby!jY )#....#<..#.#<..###....##.....##.##.....#..#....# #..#.#....#$#....).#†)#..@..#jY)#....#$#$#)...#†......# #..o##...# jZ ###.......##) *j9Z? #......#..# * #.#..#..... * ###)jXZj )#....#<..#.#<..###....##.....##.##.....#..#....# #..#.#....#$#....).#†)j.w#..@..#)#....#$#$#)...#†......# #..o##...#  ###.......##jE) #......#..# #.#..#..... ###)j j j j [ _An orc is nearby!j  )#....#<..#.#<..###....##.....##.##.....#..#....# #..#.#....#$#....).#†)#..@..#)#....#$#$#)...#†......#j^ #..o##...#  ###.......##) * #......#..# * #.#..#..... * ###)jd  )#....#<..#.#<..###....##.....##.##.....#..#....# #..#.#....#$#....).#†)#..@..#)jd #....#$#$#)...#†......# #..o##...#  ###.......##)jd 3 #......#..# #.#..#..... ###)jo jo j+v jx [ _An orc is nearby!jW .)≈.....#......##....#*,,,*,*, ∩.~..<..#.#<..###....##*,**,,,*,# >.≈....#......##.....##K##,*,*,{ ~≈≈.........#.##.....*#.#.#**,.#. .......####.#..#....#,,#...###..u##..# #..#.#....#,,#..#$#KF##.###.###..#....).#,*#.#.†)##.#..,#...#..##.....#*,*#..)F#.....###....##.@..#$#.*####$.#,*........##)...##.#..#.†###**#######........#*#.##...##### ,,,** #..o##...# *#.####..... ,*###.......######...) ,* #......#..##....... ,* #.#..#.[4j 90m....# ,* ###)######.......## ,* ##........>.####j~ :o.jUoj~6=====6.4 (1.0)j4"j$% _The orc shouts!jN∩.~..<..#.#<..###....##*,**, .>.≈....#......##.....##K##,*,*,{ jO|≈~≈≈.........#.##.....*#.#.#**,.# ........####.#..#....#,,#...###.##..# #..#.#....#,,#..#$#KF#.###.###..#....).#,*#.#.†)##...,#...#..##.....#*,*#..)F#..jiO ..###....##....#$#.*####$.#,........##@...##.#..#.†###jO.#######...o....#*#.##...#### ,,,,** #...##...# *#.####....*j"P###.......######...),* #......#..##....... ,,* #.#..#.....# ,j\P:,* ###)######........# ,,* ##...................>.## #######.)jP....#j*_ )The orc barely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!jmi)jm[=---7jmwj$ym _Trog accepts your kill.Things that are here:jZ|Q _a +0 whip; 7 poisoned dartsjDj:---j6jH _No target in view!jRjRj[jD^H _No target in view!j jn jG7 j: H _No target in view!j 3j j j j՞ j jY %7j jP j jj jɰ j jS j^ j %8j j jD jQ jv j K9=j j# j jH j< j jV j j V90=j j j jl j ,j jG j jH 1jQ j j j jm j) j jg j %2j jL# j# jd% j+ j/, D3=j, j2 j 3 j3 j7 ,j8 j&< U4=j< j#> jjC jC jE jI jJ jK jzQ jQ %5jS j=Z jZ j\ jb jb j&d jm Q6jp jq jr j w ,jy j k _You start resting.HP restored.jN &-j 096.4 (29.0)j*  F7=-F   Jeremiah (polearm, wandering)You encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident ofdraining and wearing an orb of guile.jò /  --more--jjj< 7.4 (30 _j jNj0- ≈.>.≈....#.......##K##,* ≈≈~≈≈.........#.##....F*#.#.#**,. .........####.#..#....#,,#...###. #.....##..# #..#.#....#,,#..#$#KF #.....###.###..#....).#,*#.#.†)#..,#...#..##.....#*,*#..)F..###....##....#$#.*####$.#........##)...##.#..#.†###j- K#######...@....#*#.##...### ,,,,,** #...##...# *#.####...*###.......######...),* #......#..##.......,* #.#..#.....#,* ###)######...,* ##............jI. >.## ########.).............# ...........>..#####.#j4 .j`6 e zJeremiah shouts!j\A bb#Fz   wight (wandering)j~B :==8.4 (1.0)j+L RbbjU _You encounter a wight. It is wielding a +4 flail.Things that are here:jX r _a +0 falchion; an orc corpsejs.≈.>.≈....#......##.....##K##,*,* .≈≈~≈≈..#.##...b.*#.#.#**,.####.#..#...b#F,#...### ##.....##..# #..#.#....#,,#..#$#K *#.....###z###..#....).#,*#.#.†) j-#.,#...#..##.....#*,*#..)F# #.###....##....#$#.*####$..##)...##.#..#.†.#######..@)....#*#.##...,** #...##...# *#.####j[,*** ###.......######...),* #......#..##,* #.#..#..j.#,* ###)######.j,* ##....>.jN#.)..# j*^.>..#####.#jG.zjCzj}&--j 9jpj9 _The butterfly leaves your sight. x2j.~.∩.~..<..#.#<..###....##*,**,, #.≈.>.≈....#......##.....##K##, #.≈≈~≈≈.........#.##...b.*#.#.#** #..........####.#..#...b#F,#...## ###.....##..# #..#.#....#,,#..#$  *#.....###.###..#....).#,*#.#.†)  #,#.z.#..##.....#*,*#..)F *####....##....#$#.*####$ ,.........@##)...##.#..#.†.......#######...)....#*#.##...#,,,** #...##...# *#.####jG,*** ###.......######...),* #......#..##.,* #.#..#.#,* ###)######..... ,,,,,* ##...>.# ##########.).........#j G.zj0u=--300j j#j #.≈.>.≈....#......##.K##,*≈~≈≈.........#b.*#.#.#**.........####.#..#...b#F,#...## ###.....##..# #..#.#....#,,#..#$  *##.###..#....).#,*#.#.†)#.......,#...#..##.....#*,*#..)F *.###z...#$#.*####$ ,.j.......##)...##.#..#.†########.@.)....#*#.##... ,,,,,,,** #...##...# *#.####.*** ###.......######...) #......#..##.........#..#......##..z   wight.... .............>..#####...........#jG.zjj3&1j:jajq ≈~≈≈.........#b.*#.#.#**.........####.#..#...b#F,#...## ###.....##..# #..#.#....#,,#..#$  *##.###..#....).#,*#.#.†)#.......,#...#..##.....#*,*#..)F *.###....##....#$#.*####$ ,......z..##)...##.#..#.†########...)....#*#.##... ,,,,,,,** #.@.##...# *#.####.*** ###.......######...) #......#..##........#....z   wight...... .............#### j#######.....#b.b.zj0)j*8.bj&2jj46 _The butterfly leaves your sight.jYG #..........####.#..#....#F,#...#  ###.....##..# #..#.#..b.#,,#..#$  *#.....###.###..#....).#,*#.#.† ..,#...#..##.....#*,*#..) **#j..###....##....#$#.*#### ,,........##)...##.#..#.†,#######z..)....#*#.##... ,j,,,,,,,** #...##...# *#.###*j###@......######...),* #......#..##.......j ,* #.#..#.....,* ###)######j s.,* ##...........> ###########.)....... ..............>..#####..j e...#### #######.....j j<....### #####j1 D.zj jK j '=3j4" j=% a _The wight attacks as it pursues you! The wight hits you but does no damage.j  ###.....##..# #..#.#..b.#,,# *#.....###.###..#....).#,*#.#. ..,#...#..##.....#*,*#.. ***#..###....##....#$#.*### ,,,........##)...##.#..#.,#######...)....#*#.##..,,,,,,,** #z..##...# *#.###*j ###.......######...,* #.@....#..##.......,* #.#..#.....,* ###)######.,* ##...........> ############.)....j4 k. #..............>..#####.j` ..#### #######<....### #####......#jX G.zj_ D-4j) js *#.....###.###..#....).#,*# ..,#...#..##.....#*,* ****#..###....##....#$#.*## *,,,........##)...##.#.. *,,,#######...)....#*#.# *,,,,,,,,,** #...##...# *#.## **###z......######.. *,* #......#..##... *,* #@#..#..... *,* ###)######. *,* ##.......... *############.)....jdt...............>..#####.#### #######<....### ####......# .#jdvK.zjہjN@-5jXjj+jj"jj{ #.......,#...#..##.....#*,*#. ****.###....##....#$#.*## *,,,........##)...##.#..#######...)....#*#.##.,,,,,,** #...##...# *#.##*** ###.......######.. #.z....#..##....#..#......###@########..........############.)...........####....z   wight...... ..............#j}K.zj&j&6jj֓$  Things that are here:jw _a +0 shortbow; a centaur skeletonj%L ****#..###....##....#$#.*#  *,,,........##)...##.#..  *,,,#######...)....#*#.#  *,,,,,,,,,** #...##...# *#.#  *jgM *###.......######.  *,* #......#..##...  *,* #z#..#.....  *,* ###)######  *,* ##.@.......  *############.)  ##..............>..#####........#### #######<....### ### #......#  #......# #......# #.#jAP G.zjrZ jd[ -7 _j c j~e j *,,,........##)...##.#. *,,,#######...)....#*#.# *,,,,,,,,,** #...##...# *#. **###.......##### *jt,* #......#..##... *,* #.#..#..... *,* ###z###### *,* ##........  j *########## ##..............>..#####j{...#### #######  jۏ<....### ##  #......jf#  #.# j, #j9T.#  #jXr.#  ####j8G)zjj&8j:jԦ$  Things that are here:jũh _a +0 dagger; 7 poisoned darts; a +0 leather armourjj" *,,,#######...)....#* *,,,,,,,,,** #...##...# * **###.......##### *,* #......#..##... *,* #.#..#..... *,* ###)###### *,* ##.z...... *############.) ##...........@..>..#####.#### ####### jl<....### # #......  #.# #.# #.# #### ##jNsK.zj|j}j~&9 _jƆjjb *,,,,,,,,,** #...##...# * **###.......### *,* #......#..##.. *,* #.#..#..... *,* ###)###### *,* ##........ *############.zj ##..............>..#####.#### ###### <....###  #......#   #.# #.# #.# ####jt ## ##########j#G)zjj'10jPjʪj6z ] **###.......### *,* #......#..##. *,* #.#..#..... *,* ###)###### *,* ##........jz m *############.) ##...........z..>..#####....#### ##### <.@..###  #......# jz k #.# #....jz W.# #....j*{ .# ### ##jG{ \ ########## j} K.zj jň &1j: j+ jC  *,*** ###. *,* #......#..## *,* #.#..# *,* ###)###### *,* ##jWD  *#.) ##.>..##### ##.z...####  #.<@...### #.# #.# #...jE .# #....# ##.## ##..## ###jF K.zj!P jP &2jW jY jv *,*** ###. *,* #......#.. *,* #.#..# *,* ###)###### *,* ## *#.) ##.>..##### ##.####  #.@.z..### #.# #.# #...# #...# ##.## ##.## ##j\w-z.jjS&3jw _There is a stone staircase leading up here.jf j j& \6-=4.0 (0.6j jκ t _You barely miss the wight. The wight hits you with a +4 flail.jj?  You hit the wight.  Your weapon exudes an aura of protection.  You headbutt the wight!j@M23 6jhFjI^ _The wight is almost destroyed.j  You barely miss the wight.The wight is almost destroyed.jF(5.2jjS _The wight closely misses you.j $You sock the wight!  You destroy the wight!jV(jH@-8jj W _Trog accepts your kill.j*,*** ###.#*,* #......#..#*,* #.#..#.*,* ###)######.*,* ##.*#.).##.>..#####.##.#### #jx#.<@...### #.# #.# #...#...##..##.##jjuc7=-6.8 (1.0jK jg$  Things that are here:j{ _17 gold pieces; a +4 flail; a +0 robej j4 j j  You start waiting.Jeremiah comes into view.j F-F   Jeremiah (polearm)j0 %0j j 27.8 (1 _j j1# jvr      #.#  ###F#  ##.... *############.)... ##..............>. ##...............####  #.........<@...###  #..............#  #..............#  #..............#  #..............#  ##............##  ##..........##  ############jRF      #.#  ###F#  ##.... *############.)... ##..............>. ##...............####  #.........<@...###  #..............#  #..............#  #..............# #..............# ##............##  ##..........## ############ jXN4jZ] _Jeremiah is nearby!j/q      #.#  ###F#  ##.... *############.)... ##..............>. ##...............####  #.........<@...###  #..............#  j0#..............#  #..............#  #..............#  ##............##  ##..........##  ############j      #.#  ###F#  ##.... *############.)... ##..............>. ##...............####  #.........<@...###  #..............#  #..............#  #..............# #..............# j##............##  ##..........## ############ jjjj.] _Jeremiah is nearby!j"G D°Fj Q I)bbjR &8jZ :bj] $ _Jeremiah hops!j0 *,*** ###. *,* #......#.. *,* #.#..# *,* ###)###### *,* ##.bbF *#.) ##.>..##### ##j8@.####  #.@$...### #.# #.# #...# #...# ##jx.## ##.## ##j9b.j-Fj .)j .jb.bF   Jeremiah (polearm)j&9jj%2 _The butterfly leaves your sight. x2j!a _There is a stone staircase leading up here.j; j; jD jF F _Unknown command.j *,*** ###.#*,* #......#..#*,* #b#..#.*,* ###)######.*,* ##.*#.).Fb.##.>..#####.##.#### ##.<@...### #.# #.# #...#...##.j,## ##.##j8b.jV.jf bbF.bJeremiah cries, "Fearful master, protect me!"jk86---16 20jHbbj _Something smites you! The butterfly leaves your sight.  Things that are here:j{ _17 gold pieces; a +4 flail; a +0 robejj Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 flail Armour (select all with [)b - a +0 robe Gold (select all with $)c - 17 gold pieces [Up|Down] select[Esc] exit jiLetters toggle [.|Space] toggle selected[top]j@ jjj*,,,,,,,*** ###.......## judgestillwater the Basher*,,,,,,,*#......#..## Minotaur of Trog ****..*,,,,,,,*#b#..#...... Health: 86/97 =====================---*,,,,,,,* ###)######.... Magic: 10/10 ========================*,,,,,,,* ##.b........... AC: 16Str: 35*############.)bF.b........ EV: 9Int: 2 ##..............>..#####... SH: 0Dex: 16##...............#### #### XL: 11 Next: 17% Place: Dungeon:8#.........<@...###Noise: ---------  Time: 11320.8 (0.0)#...[3j+9;49m...........#b) +5 dire flail (protect)#..............#Throw: 7 boomerangs#..............##..............###............##F   Jeremiah (polearm)##..........############## _Unknown command.Jeremiah cries, "Fearful master, protect me!" _Something smites you! The butterfly leaves your sight.  Things that are here: _17 gold pieces; a +4 flail; a +0 robe  Okay, then.j4jjO. _j  *,*** ###. *,* #......#.. *,* #b#..# *,* ###)###### *,* ##.b *#.)bF.b ##.>..##### ##.####  #j .@$...### #.# #.# #...# #...# ##.## ##.## ##j\ b.bj O.bj( -)j <)bj /b.j G.Fj .b.bbj 371.8 (1j bbbFbjo  Jeremiah cries, "Fearful master, protect me!" _Something smites you! The butterfly leaves your sight.  Things that are here: _17 gold pieces; a +4 flail; a +0 robe _The butterfly leaves your sight.ji a _There is a stone staircase leading up here.jܮ;bb..bb.>.jl.b.bj0)jͷJ.Fj-Y.b.j bbb.>bJeremiah gazes at their orb, transfixed.jn&2jLbbj9 _The butterfly leaves your sight. x3jCRb.jnbb.jW>b)j0)jU0bjNdbb.jJ.bj.j+Qbbj,&3j4bbbbbbjU79 _The butterfly leaves your sight. x2jjjj_})bbj3b.jj?N.bj5b.j5^.bj>.bj0)jY.bj9b.jlR.bjDb>j.b.bjK.bj>.j3b.jد^.bjD7.j.84jobbbbbj 7  You climb upwards. ##...#)..##' ############..#...#.#... #................##.# #..........####...#. #..........# #.#...#######..........# #..##'......#####.# ##.#.#...) #..⌠#.####..###..)( ##.@.#......#...#..) #...ß..#∩..#.####...#.....##########.# ##........ ####...∩......# ########. #.......####### ##. ........#..∩#..ß.#.############.. .>......#.<.#.............#  ........#⌠..j;9#..###......#########  ........#####..............##_#_# jqZ6.3 (2.5_ _Reactivating autopickup.j[c _There is a stone staircase leading down here.jЭ 3jD j jf 9=jƶ j` j j V90=j j ,jf jӽ jg ,jj j j 1j jE ,j. j ,j j jV %2j6 jv j jr j j8 K3=j jb j jJ j ,j jO j U4=js j ,j jF ,j j j! %5j jM ,j_ j j j j j %6j j ,j jk k _You start resting.HP restored.j ;_ja 048.3 (22.0)j a7=9.3 (23 _j B_j] j[ j j: jc nj ,j j6 jz 9=jw j j j j ,jp j+ ,j jE Bj j jQ j ,j j ,j j j j ju j jp j j% j j3 ,j8 j ,j jy ,j j ,j j j  j j  jN j je j jv j j j j jC j j ,jz j> ,j jW j j j j ,j ,jO j ,j j, jx j6 j\ ,jx! j>" j" j|# j$ j*% j% jX' j' jM( j) j * j* jV, ,jq- j/ jQ/ j0 j1 j1 j2 j3 j4 j4 j< j= j? ,j:@ jB ,jB jD jD jE jH jI jI jJ jK j3L jM jM jN jAP jP jXQ jS j]S jS jU jU jV j X jfX jX jZ j|[ ,j\ j@] j] jm_ j` j` jNb jb jBc jd j$e je j3g j h ji jyj ,jbk jl jl jm jbo ,jp jq jr jr jt ,ju jw jcw jAx jy ,jz jG| j| j} jdž j ,j j j= j| j jY j΍ j j j jf jO j jc j j j ,jI j jڟ j jۡ j j j j j- jv j jm j j j j j\ j j jP j jG j jY j j j j je j# j j j jc j jU jǼ j jӽ j j( j j) jr jm j jP j j) jq j# j j j j ,j> j ,jw jl _ _You start waiting.j .448.3 (99j .9.3 (100.0)j ^_ _Done waiting.j6j7j7j9jd:j>Xj?j?jAjiBjBjgCjDjEj(FjGjHjHjJjjJj'KjLjLjMjOjnOj"PjvQjQjRjTjbTjUjVjVjWjXjYjYjJ[,jO\jr]j]j^j_jE`j aj@bjbjcjdjdjejDg,jThji,jjj1ljljFmjxnjnjojpj qjJrjhsjsjntjujvjvj"xjxjyjzj:{j{j},jf~jj/jŀj9jjjjcjjhjɇjJj{jjˊjjCjjrjjUjjjjjNjjbjjXjjjjD,jjQjjj՞j%jjjNjjbjjj+jwj-jjܧjkjxjĩjjj߫jjjjjȯjjj7,jjjDjӴjj3jjܷj#jøjj,jjjؼ,j*,jԾjjj8jyjjcjjj_jjj?jjj|jj4jj j\jjjjjj$jjBjj$jj=,jBjCjjjaj,jrjjj `jj'jjj!jejK jjjjjj,!a _ _You start waiting.jp.b548.3 (99.0)9.3 (100.0)j3\_ _Done waiting.jj١jEjj,250.0)jfC_jJ 8  You climb downwards.jjW*,,,,,,,*** ###.......*,,,,,,,* #......#..#*,,,,,,,* #b#..#..*,,,,,,,* ###)#####*,,,,,,,* ##...b........*############.[...b...#..............>..#####..j#....b....#### ####...@$b..### #...........F..#  #........#  #........# #......j..# ##............##j+F   Jeremiah (polearm) ##....##jZO ############ jT-1.8 (2.5jc}bb _Level annotation: Jeremiah _There is a stone staircase leading up here.j*,* #......#..#*,* #.#..#......*,* ###)######*,* ##..........*############.[##..............>..#######..b....#### #####..<$b..### #.F..# #...# #.j# #...##### ########## j0b.j}:b.j7b.jDO$bj bbJeremiah hits you with a +3 trident of draining!jP: 84/94 (97)---==2.8 (1.0DrainjobbbbjQ _You feel drained.j jY { Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--j p32% [?] toggle between ability selection and description.j jj*,,,,,,,*#......#..## judgestillwater the Basher*,,,,,,,*#.#..#...... Minotaur of Trog ****..*,,,,,,,* ###)######.... HP: 84/94 (97) =====================---*,,,,,,,* ##............. MP: 10/10========================*############.[...b........ AC: 16Str: 35##.......b......>..#####... EV: 9Int: 2 ##...............#### #### SH: 0Dex: 16jC!#.........<b...###XL: 11 Next: 17% Place: Dungeon:8#.........b@F..#Noise: ==-------  Time: 11552.8 (0.0)#..........b...#b) +5 dire flail (protect)#..............#Throw: 7 boomerangs#..............#Drain##............####..........##F   Jeremiah (polearm)############ _Done waiting.  You climb downwards. _Level annotation: Jeremiah _There is a stone staircase leading up here.  Jeremiah hits you with a +3 trident of draining! _You feel drained.j^$ .bA red film seems to cover your vision as you go berserk!j%.b$bj4&?b.j&Lb.j'O.bj)Kb..j)/bj. .bYou feel yourself moving faster! You feel mighty!  Jeremiah hits you with a +3 trident of draining!j+/S.bj8h    #.#  ###)#  ##.... *############.[... ##..............>. ##........b......####  #.........<b...###  #........b.@Fb.#  #...........b..#  #..........b...#  #..............#  jF9##............##  ##..........##  ############j:113/138 (145)--3.8 (17 boomerangsBerserk Drainj'Cbbb.@Fbbbj GQ _You feel drained.j Pb.j_ F.bjo O.bj Q.bj j J$bj[ 6b.jjPi4---4.2 (0.4j% b<$bbb.bbj0 _You closely miss Jeremiah.j{ .bYou impale Jeremiah!!  Your weapon exudes an aura of protection.j b.Jeremiah is heavily wounded.jd~b.b.jEb.jXbb j6=23 ====6j bb<bbbbbbjTw _Jeremiah hits you but does no damage. You feel drained.jM b.You puncture Jeremiah!j;.bjDb.j5Q.bjAb$jBb.jEb.jE.bj8 j_a==--5.1 (0.5jbbbbb.bbj] _Jeremiah is severely wounded.jy b.You barely miss Jeremiah.b..bb..b.b.bj$zE.bj .bJeremiah is severely wounded.Jeremiah cries, "Fearful master, protect me!"b.jWCbbj02--=-6jbb<bbbbbbbjwU _Something smites you!j O b.You closely miss Jeremiah.b..bb.j- .b.bj W.bj. ;b.jp Bb.j Db$j* j* 5--6.0 (0.4j4 bbb$.bbbbbbbj8 ] _Jeremiah is severely wounded.j- .You barely miss Jeremiah. You headbutt Jeremiah!  You kill Jeremiah!Trog accepts your kill.j86 /.j< /.jC 1.jJ 0.j=Q 0.jLX -.j_ 1.jf .<j0m 1.jn .)jjy Rj\~ 41---21--5 (0.5j j i _The butterfly disappears in a burst of colours! x10j*,* #......#..##.*,* #.#..#.*,* ###)######.*,* ##.*#.[.....##.>..#####.##.#### ##.<$...### #...# #.# #.j# #.# ##.## ##.## # jj>;3-j]-7.1 (0.6Berserk j> j _Items here: ) [[ †.j a*,* #......#..##.*,* #.#..#.*,* ###)######.*,* ##.*#.[.##.>..#####.##.#### ##.<$...### #.j #)@.# #.# #.# #.# ##.## ##.## ## j[jPD-8 (0.7jcj!k _You feel a strong urge to attack something.j m3j(ojrW  You start resting.jO     #.#   ###)###   ##......  *############.[.....  ##..............>.  ...........####  ....<$...###  ......)@.#  .........#  .........#7 boomerangs  .........#  ........##  ##..........## ########### jr 0  You are no longer berserk.jە69/94 (97) 8.4 (0.6Slow -Berserk Drainjj4 _You are exhausted. You feel yourself slow down.jA 3jfD j.O \16 jS jT &70jU j^ ,ja jLg a1=ji j=s ,j>u j5} j~ U2=jT jۇ ,j jΑ ;3j j Bj Q4jM j j j j K5=j̽ jf j U6=j j j- j j ;7jT j1 j j@ j% j %8j jt W _You start resting.j j 083.9 (25.5)j 95.4 (27.0jy j [ _You feel yourself speed up.jG jH jJ jRT Bj~W jX K9=jY j^ j_ j` ji 80=jl j/m jn jr jr jt jy j_z %1j8| j W _You start resting.jN j l92.4 (7.0)3.4 (8Drainj j( c _You recover from your berserk rage.jajbjdjijn,jrjir%2jtjzjzj?|jԁ,jujhj҉K3=j0j,j jjjjLk4=jj%jjXjjJj5jvj%5jjjjejejjjpj1%6jj_7=jm,jj< 8=jj*j j,jjj~%9j j&,j(jT.,j0jz5j6&90j7j1<j<jS>j8E,j3FjKjQKK1=j{MjR,jTjyYjYj[jibjbU2=j~ejwkjkjmj},jYj;3jMjjʌjjk _You start resting.HP restored.j j81628.4 (35.0)j`4=9.4 (36 _j1jqj[ *,* #......#..## *,* #.#..# *,* ###)###### *,* ##j\t *#.[ ##.>..##### ##.####  #.<$...### #..@..# #.# #.# #.# ##...j\.## ##...##j]H ##jij~j130.4 (1.0)jqrjj _Items here: ) [[ †.j *,* #......#..## *,* #.#..# *,* ###)###### *,* ##jN *#.[ ##.>..##### ##.####  #.<$...### #.@)..# #.# #.# #.# ##...## ##..## ###j$j,1 _j]jyj M** ###...........#..## #.#..#.. ###)######,,,,,,,* ##.*############.[......... ##>..#####...#.......#### ####<@...###.)#..............#j jӑ %2j j k  You now have 309 gold pieces (gained 17).  Things that are here:j: F=3.4 (2j jR K _a +0 robe; a +4 flailj&Mj NPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with )) jKN a - a +4 flail Armour (select all with [)b - a +0 robe jN[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j j@ j *,,,,,,,*** ###.......## judgestillwater the Basher*,,,,,,,*#......#..## Minotaur of Trog ****..*,,,,,,,*#.#..#...... HP: 94/94 (97) ========================*,,,,,,,* ###)######.... MP: 10/10========================*,,,,,,,* ##............. AC: 16Str: 35*############.[............ EV: 9Int: 2 j ##..............>..#####... SH: 0Dex: 16##...............#### #### XL: 11 Next: 21% Place: Dungeon:8#.........<@...###Noise: ---------  Time: 11633.4 (0.0)#...........)..#b) +5 dire flail (protect)#..............#Throw: 7 boomerangs#..............#Drain#..............###............####..........############## _HP restored. j _Items here: ) [[ †.  You now have 309 gold pieces (gained 17).  Things that are here: _a +0 robe; a +4 flailOkay, then.j j jͿ j . _jC  #......#.#..#......###)########.........############.[##..............>..#######.#### ####.<[...### .@)..# ..jj14.4 (1 _j jj}*,* #......#..##.*,* #.#..#.*,* ###)######.*,* ##.*#j}.[.##.>..#####.##.#### ##.<[...### #..@..# #.# #.# #.# ##...j}~##..###jj-%5j j-_Items here: ) [[ †.  You now have 309 gold pieces (gained 17).  Things that are here: _a +0 robe; a +4 flail _Items here: ) [[ †.jr j Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of guile Carrion the barachi corpse of Jeremiah [Up|Down] select[Esc] exit j Letters toggle [.|Space] toggle selected[top]j j j **,,,,,,,*#......#..##. judgestillwater the Basher*,,,,,,,*#.#..#....... Minotaur of Trog ****..*,,,,,,,* ###)######..... HP: 94/94 (97) ========================*,,,,,,,* ##.............. MP: 10/10========================j *############.[............. AC: 16Str: 35##..............>..#####.... EV: 9Int: 2 j3 \##...............#### ##### SH: 0Dex: 16#.........<[...###j /XL: 11 Next: 21% Place: Dungeon:8#...........@..#Noise: ---------  Time: 11635.4 (0.0)#..............#b) +5 dire flail (protect)#..............#jʣ Throw: 7 boomerangs#..............#Drain##............##j ##..........##############You now have 309 gold pieces (gained 17).  j1 sThings that are here: _a +0 robe; a +4 flail _Okay, then. jb _Items here: ) [[ †.  Okay, then.j jc j j? . _j j| j] jϖ jT j : _j̥ j ,j; j j jo j" j\ j j j jo j/ j j, ju jo j j j9 K  Things that are here: _a +0 robe; a +4 flailOkay, then. _Items here: ) [[ †. _Okay, then.  Things that are here:j f  a +0 shortbow; a centaur skeletonjp jl  _jQ j j j j j jjjWj jpj[jjj$j]%jW)j/j4j&5jH8j;$  Things that are here:jN>M  a +0 falchion; an orc skeletonj>jCjD _jFjI$  Things that are here:jM@  7 poisoned darts; a +0 whipjRjS _j/UjXj^jf^j`jcj4j,jkj oj|XjDjj jKjjjБM _You now have 314 gold pieces (gained 5).j3jjѝjŢjj^j)jjjjpjj7jȸjqjؿjj)jj&jbjjjjj!jk  You see here a howler monkey skeleton.jj _jj k  You now have 376 gold pieces (gained 62).  Things that are here:jsj+ _a +0 orcbow; a wyvern skeleton; a centaur skeletonj3jj! \  Items here: ))) [ ÷÷.jj _jjf  You see here a bullfrog skeleton.jj _jj$N  You now have 392 gold pieces (gained 16).j$%j'j-< _You see here a +0 club.j13j3j9je>j>j3Aj~j jHjjjjKjj(ji.,j0j7jE<j<j>j@jJBjJjNj2OjFPj[ja$ .....,* **,****,,,,,,,****,** *,, ......##*,**,,,*******,,,**,***,, ......##,*,,*,,*******,,*,,*,**,, ......#.*,*****,,*,*,,*****,*,*,, .......#*,#*,,,**,,,**,.,**,**,,, .......#,*#.*,,,**,**..,*,**,*,,, ###....#,,#.,*,*,###.#,*,,*,,*,,, ..#....#,,#..,*##...##*,,,*,,*,,, ∩.#.....**,#.###@.#..#**,*,**,,,*740.0) ..##....**,*#.#.#...#,*,**,**,,,* #.#.....***,*#...#.#...#*,***,,,, ..##....#*,,,#.#..#:.#.#,,,**,,,, .###....##*,##...#.#..,#*,***,,,, .##.....##.##.#.#...#.#,**,**,,,,  .##.....*#.#.###..#..##*,*,**,,,,  ..#....#.,#...###...##*,,,*,,*,,,  #.#....#.,#..#)#.###.#,*,,*,,*,,, jgjl+6.4 (41jWnjqV _Found a parchment of Flame Wave.jS j j j j jr j, ,jX j j jW j ,j j j j j j j" j# j# j% j) jJ) j* j- j1 j1 j2 ji5 j7 i  You encounter a rock fish.j> ****,,,,,** ,,,,,,,,,,*******#F####****** ,,,,,,,,,,,,,,,,,...#.,,,,,,***** ,,,,,,,,,,,,,,,,,....,,,,,,,,,, ,,,,,,,**,,,,,,,,...,,,,,,,,,,,,* .###...******,,,,..,,,,,,,,,***** .#.....,* **,####.,,,,,,****,** *......##*,*#!..#******,,,**,*** ........##,*,,#.@###****,,*,,*,*......#.*,*####..#,*,,*##**,* .........#*,##...##...#*...**,**jd? x.......#,*#.#...##.##..,*,**,* #####....#,,#..#.#.###.#,*,,*,,* ....#....#,,#...###...##*,,,*,,*, F   rock fish (asleep) #.∩.#.....*#.#.###..#..#**,*,**,,..##....*#.##.#.#...#.#,**,**,,#.....*#*,*#...#.#...#*,***,,jA Q#F83.4 (7.0)jQI CFjJ ~  A malevolent force fills the Dungeon...jcZ /  --more--jzO  You fall into a shaft and drop 3 floors!  --more--jA{ Generating dungeon...o\\/o/ building the Dungeonj~ < \o\jX < /o/jT < \o\j5jAjudgestillwater the BasherMinotaur of Trog ****..HP: 94/94 (97) ========================MP: 10/10========================AC: 16Str: 35EV: 9Int: 2 SH: 0Dex: 16XL: 11 Next: 21% Place: Dungeon:11Noise: ---------  Time: 11684.4 (8.0)b) +5 dire flail (protect)Throw: 7 boomerangsDrain  You now have 392 gold pieces (gained 16). _You see here a +0 club. _Found a parchment of Flame Wave.  You encounter a rock fish.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!jI8##.#######.##.$....@..##########+#jJ0 _The shaft crumbles and collapses.jOK _Found 10 gold pieces.jA#.#..#..##....$.# #.#.# #.$.# #jA@+# jFjG*5.4 (1jKjP+ _Found 21 gold pieces.j6 `###.# ....# #...## .... ..$ #.# #.#.# #.$.# #jT7 ?+# j> j> %6jNC jF jPz ###.# ....# #...## .... ..$j #.# #.#.# #.$.# #+#jj?%7jjj   ###.# ....# #...## .... ..$ #.# #.#.# #.$j .# #+#j j %8j& j=  ###.# ....# #...## .... ..$ #.# #.#.#j  #.$.# #+#jR X9jt ###.# ....# #...## .... ..$ #.# #.#.# #.$.#ji #+#jjK&90j6jj;g ###.# ....# #...## .... ..$ #.# #.#.# #.$.# #+#jj;1jj j; ###.# ....# #...## .... ..$# #.# #.#.#jE< #.$.# #+#jDj|F%2jNj.. ###.##. ....##. #...###. ....#. ..$ #. #.# #.#.#j2 #..# #+#j1jc%3jjj*4.4 (2j.j;? _You now have 402 gold pieces (gained 10).j:    ... ###.#   #.. ....#   #.# #...##   #.# ....   #.# ..$   #.# #.#   #.j: #.#   #.#   #+#        j? j@ *5.4 (1jwD j%G j/### .###. ....# #...##....$ ########.........#########+#6j1jJ@ ### .###. ....# #...##....$ #######j}m.........#########+#jˤj %7j*jmj #### .###. ....# #...##....$ j,#######.........#########+#jj%8jj9 j M ##### .... ###. ....# #...##....$ #######  #.........#j j %9j jPM ######## ......####.........# #...##....$  #.# #.#Drainj j'700j"j &jJM ############ #..........####.........# ##.##...##....$  #.# #.#j$jW%1jjjDhM ########### #.....@....#####.####..........# ##.##...### ....  #.# ..$###jnjn%2jnsjuj R      #  #.####.#   #.####.#   #.###.##...##   #.# # ....   #.# ..$  #.# #.#   #.#######.#   #...#  j} I #+#jS j %3j j j =      #  #.####.#  #.####.#  #.###.##...##  #.# # ....  #.# ..$  #.# #.#  #.#.#  #..#   #+#j#Q4jj /      #  #.####.#  #.####.# # #.###.##...##  #.# # ....  j  #.# ..$   #.# #.#   #.#.#   #.#   #+#jj%5j8jj0    j  #  #.####.#  #.####j.#  #. #.###.##...## j_#. #.# # .... #. #.# ..$ ju#. #.# #.# #jө. #.#.# #. #.#   j*#+#jj%6jjj_       #  #.####.#  #.####.#  #.# #.###.##...##  #.# #.# # ....  #.# #.# ..$  #.# #.# #.#  #.# #.#.#  #.# #.#   #+#j jW %7jM j< ############..........####.#####......... #.###.##...## # ....  ..$ #.#j!DjE%8jHjLj ############..........####.#####......... #.###.##...## # ....  ..$ #.##.#jj %9jj jf_< ############..........####.#####......... #.###.##...## # ....  ..$ #.#Drain#.#jvd<10jfjxjj} = ############..........####.#####......... #.###.##...## # ....  ..$ #.######Drain#.#jx j" %1j jD jԮ############..........####.#####......... #.###.##...## # ....  ..$ #.######.......########+jij%2jjfjEf ############..........####.#####......... #.###.##...## # ....  ..$ #.######.......########+ .3jojjV ############..........####.#####......... #.###.##...## # ....  ..$ #.######.......########+ #.#jspjq%4jujwj- Ij/ j1 j36 nj6 j7 j9 j;: j: jU< j'> j> jr? j@ jrB jB j~C jD j-G jjG jG jI jK jL jL jN jO jP j[P jQ jR j6S jS jU jCX jX jY jl\ jZ] j] j^ j` jb jc jd je jDh jh ji jjk jm jm jn j q js js jet j:v jx j y jy jc{ j%~ jt~ j jӂ jX j j< _g - 5 scrolls of fog (gained 1)jN jڎ j6 j jW j> jޓ j/ j jJ j j' j jM j jM j jڠ j1 j j j j- j j j jP jө ja jP j j8 j j2 j ja jdz j j j jO j j j} j j j j j j j jS j4 j jQ jx j j j7 j j] j   ##.###.#  ### #.########+# #..........# #..######..# #..# #..##  #..######...## ju  #......#.....#  ##.###.##...##  #........@##.. 48.4 (34.0) j y####..........#  j ##.###.##....[ ###...#j = #.j. # .## #.# # jL `#.# j j' +9.4 (35jt j ) _Found a scale mail.jLS jS jU jW j7[ j_ Bja jb jc jqf jk jVl jn jnq j*v jjv jx j{ j j  You encounter a black bear.j7 ...# ##.#  #.########+# .  #..........# PP  #..######..# P.P  #..# #..## .PPh#..######...##### .P.PPj #......#.....##.#..PPPP##.###.##...##.@.#..P#.........##......P...####..........#....P..j ##.###.##....[...PP### #.###...####..#.# ##.## #j h   black bear (asleep)#.# ###.##.#j 53.4 (4.0)SThe black bear growls angrily. You hear a shout! x2jֻ 4h.j S   water moccasin (wandering)h   black bearj 3==4.4 (5jV j _ _You encounter a water moccasin.jM#.# .. ##.#  ########+ ....... PP#####..# j^ PhP #..## .PP.######...##### .P.PP......#.....##@#..PPPP##.###.##...##...#..P j .........##......P..S####..........#....P..j#6Drain#j6,jQ)##jjy3--5.4 (1jj,j|T jdU @--6j\ j_ j4jx4%7j<j?jS;8jqj[j91SjBS   water moccasin (wandering)jRC%9j IjL_ _You encounter a water moccasin.j 2S.j 5S.jF XSjN /==60j j P _The water moccasin hisses angrily. You hear an angry hiss.jAC-1jFjJ\ _The water moccasin closely misses you.jm SYou closely miss the water moccasin. You headbutt the water moccasin!jw S 2 water moccasinsThe water moccasin is heavily wounded.jEx F-2.0 (0.6j j F _The water moccasin bites you but does no damage.j S.  You closely miss the water moccasin. You headbutt the water moccasin.S.jj9%6jj5f _The water moccasin is heavily wounded.j@..# #.# .P..P.P.########+# .P.PP.> j@#..........# PPP.PPP #..######..# .P.P.P. #..# #..## .P.PP.P #..######...#####P.P.PP. j%A#......#.....##.#..PPPPP ##.###.##...##.S@#..P .........##....S.P...P  jEA^####..........#....P...jbAG ##.###.##....[...PP.# #.###...####...jA #.# ##.## ###.# ###jA7#.# jZ  Found a staircase to the Lair. The water moccasin bites you. x2  You are poisoned.j[1===-3.6 (1.0Pois DrainjFfjj5 _The water moccasin poisons you!jZ RFpoisons you!  You hi  Your weapon exudes an aura of protection.  Your headbutt misses the water moccasin.  The water moccasin is severely wounded.  You feel sick.j  F   bullfrog (wandering)  You encounter a bullfrog.The water moccasin bites you but does no damage.j 89--23 4.2 (0.6j j [ _The water moccasin barely misses you.jJ †You impale the water moccasin!!  You kill the water moccasin!jXN .FTrog accepts your kill.j2U cYou feel sick. The water moccasin bites you.  You are more poisoned.The water moccasin poisons you!jIc   water moccasinFc   centaur (launcher, wandering)jtg2/95====---28j~ojyv _You encounter a centaur. It is carrying a +0 shortbow.jX F.  You closely miss the water moccasin.You feel very sick.jh cc)  The centaur shouts! You hear a shout!  The water moccasin barely misses you. The centaur hits the plant.jnij79---=5.4jsjwK _The plant begins to die. The centaur kicks the plant.j3[ F.  You puncture the water moccasin!  The water moccasin is moderately wounded.ji  You feel sick. The water moccasin barely misses you. You furiously retaliate!j(k ]7--6.0jv j'{ 6 _You headbutt the water moccasin.j, c.  You miss the water moccasin.The water moccasin is heavily wounded.j". K.Fj8  You feel sick. The water moccasin bites you.  You are more poisoned.j: 0=======---6Pois jD jG 5 _The water moccasin poisons you!jdnjp{ Ability - do what?CostFailure jzp Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  jpFb - Trog's HandPiety-0%  c - Brothers in ArmsjpPiety--jpp34% [?] toggle between ability selection and description.jjj..#judgestillwater the Basher #.#.P..P.PMinotaur of Trog ****.. #.########+# .P.PP.>HP: 70/95 (97) =================------- #..........# PPP.PPPMP: 10/10======================== #..######..# .PFP.P.AC: 23  Str: 35 #..# #..## .P.PPcPEV: 9Int: 2 jA#..######...#####P.P.PP.SH: 0Dex: 16 #......#.....##.#..PPPPPXL: 11 Next: 22% Place: Dungeon:11 ##.###.##...##.†@#..Pj@Noise: =--------  Time: 11766.6 (0.0)  #.........##....S.P...Pjnb) +5 dire flail (protect)####..........#....P...jThrow: 7 boomerangs##.###.##....[...PP.jPois Drain### #.###...####...#.# ##.## ##S   water moccasin#.# ###F   bullfrog#.#c   centaur (launcher)jG~#.# _You headbutt the water moccasin.  You miss the water moccasin.jThe water moccasin is heavily wounded.You feel sick. The water moccasin bites you.  jfYou are more poisoned. _The water moccasin poisons you!j .FA red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You feel extremely sick.j†yourself moving faster! You feel mighty!  You feel extremely sick.  The centaur hits the plant. The centaur kicks the plant.  The water moccasin closely misses you. You furiously retaliate!headbutt the water moccasin!kill the water moccasin!jַ?c.jq.P..P.P  .P.PP.>  PPP.PPP  .P.PcP.  #..## .PFPP.P ###P.P.PP. ##.#..PPPPP #.†@#..P  #....†.P...P  ......#....P... j7 ##.###.##....[...PP.  ### #.###...####...  #.# ##.## ##  F   bullfrog #.# ### c   centaur (launcher)j^N #.# j}%#.#j98/144 (145)======-47.6 (17 boomerangsBerserk Pois Drainjj:W _Trog accepts your kill.j"P '## .# jsP ..PPPP .# #..P..P.Ph .########+# #..P.PP.> ..........# #.PPP.PPPP ..######..# #P.P.PcP.9 jP x..# #..## ..PFPP.PP ..######...#####P.P.PP.. ......#.....##.#@.PPPPPP #.###.##†.#. #.........##....†.P...PP ####..........#....P...PjQ N##.###.##....[...PP### #.###...####....h   black bear#.# ##.## ####jKQ 9   gargoyle (wandering)#.# ###F   bullfrogjzQ s#.# c   centaur (launcher)j c 8 .jQc FYou encounter a gargoyle. It is wielding a +0 morningstar.You feel a strong urge to attack something.jIw 99 You feel very sick.jw The centaur hits the plant. The plant begins to die.  The centaur kicks the plant. The bullfrog closely misses you.jx m4--8.3 (0.7j j/ I _You furiously retaliate! You headbutt the bullfrog!jF .You impale the bullfrog!!  You kill the bullfrog!jK 9.Trog accepts your kill..hj\xc   centaur (launcher)jb+ ealth: 92/145 -7 (0.4Berserk  _You feel sick. The centaur hits the plant. The centaur kicks the plant.j"ojri _Your life force feels restored. j ## # .#...PP... # ..PPPP.P.Po # #..P..P.P. ########+# #..P.PP.hP........# #.PPP.PPPPP######..# #P.P.PcP9..# #..## #..P.PP.PP######...#####P@P.PP..c  j .....#.....##.#..PPPPPP .###.##...##.†.#.. .........##....†.P...PP. ###..........#....P...P##.###.##....[...PPo   Urug (wand, polearm, missile, wanderi…)### #.###...####..... j| h   black bear#.# ##.## #####9   gargoyle#.# ###cc 2 centaurs (launchers, 1 wandering) j j`!  You encounter Urug the Orcish Ballista and a centaur.Urug is quivering javelins and carrying a wand of paralysis. The centaur iscarrying a +0 shortbow. jI0/  --more-- jH c.You feel very sick. j cUrug shouts! The centaur shouts! You hear a shout! You hear an angry growl. juE.o j=.9 j">h> j  c.You encounter a centaur. It is carrying a +0 orcbow.The centaur hits the fungus! The fungus begins to die. jo)ccc 3 centaurs (launchers, 1 wandering) j>89- j-=9.4 (0.7 j jg3 _The centaur kicks the fungus. j .#...PP....P .# ..PPPP.P.P. .# #..P..PhPoP .########+# #..P.PP.>Pc ..........# #.PPP.PPPPP######..# #P.P.PcP... ..# #..## #..P.PP9PP. ..######...#####P.P.PPc.. ......#.....##.#@.PPPPPPP #.###.##...##.†.#..P...P. #.........##....†P. ####..........#....P...P.  ##.###.##....[...PP... ### #.###...####..... #.# ##.## ##### #.# ###  #.#  2 centaurs (launchers) .You feel a strong urge to attack something.You feel very sick.c.c. jL jg7---70.1 j j^V _A nearby plant withers and dies. jE7..# ..PPPP.P.P. #.# #..P..PhPoP #.########+# #..P.PP.>Pc #..........# #.PPPcPPPPP #..######..# #P.P.P.P... #..# #..## #..P.PP9PP. #..######...#####P.P.Pc... #......#.....##.#..PPPPPPP  j7A##.###.##...##.†@#..P...P.  #.........†P.  ####..........#....P...P.  ##.###.##....[...PP... ### #.###...####..... j7 #.# ##.## #####h   black bear j$8 #.# ### 9   gargoyle #.#  jQ8zcc 2 centaurs (launchers) #.# j= oYou are no longer berserk.You are exhausted. You feel yourself slow down. j>#9. j>. jC .cYou feel sick. The centaur hits the plant. The plant begins to die. j7PY hP.P.  #..P..P.P.P  #..P.PP.oPc  #.PPP.PPPPP  #P.PcP9P...  #..## #..P.PP.PP.  jP###P.P.Pc... ##.#..PPPPPPP #.†@#  #....†.P...PP.  ......#....P...P.  jP ##.###.##....[...PP...  ### #.###...####... jQY #.# ##.## ##### o   Urug (wand, polearm, missile) jQ#.# ### #.# #.# jR56/97 ==--- jR87 boomerangsSlow -Berserk Pois  jZ_ jb2 _The centaur kicks the plant. j*#.###...PP....P ...# ..PPPPhP.P. ##.# #..P..P.P.P  #.########+# #..P.PP.oPc  #..........# #.PPP.PPPPP  #..######..# #P.PcP9P...  #..# #..## #..P.PP.PP.  #..######...#####P.P.Pc...  #......#.....##@#..PPPPPPP#.###.##...##.†.#..P...P. #.........##....†.P...PP.####..........#....P...P..###.##....[...PP j...### #.###...####..... #.# ##.## ##### #.# ###  #.# j jb3-2.3 (1.5 j jgS _You feel very sick. j$q  jt Read which item? Scrolls  f - a scroll of fear  g - 5 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  r - a scroll of revelation  s - 2 scrolls of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selected j  j  js) r#.##.#...PP....Pjudgestillwater the Basher ...#..PPPPhP.P.Minotaur of Trog ****.. ##.##..P..P.P.PHealth: 53/97 =============-----------#.########+# #..P.PP.oPcMagic: 10/10 ========================#..........# #.PPP.PPPPPAC: 23  Str: 35  #..######..# #P.PcP9P...EV: 9Int: 2 #..# #..## #..P.PP.PP.SH: 0Dex: 16  #..######...#####P.P.Pc...XL: 11 Next: 24% Place: Dungeon:11  #......#.....##@#..PPPPPPPNoise: ---------  Time: 11772.3 (0.0)  ##.###.##...##.†.#..P...P.b) +5 dire flail (protect)#.........##....†.P...PP. j}* Throw: 7 boomerangs####..........#....P...P.Slow -Berserk Pois ##.###.##....[...PP...### #.###...####.....#.# ##.## ######.# ####.# _A nearby plant withers and dies.You are no longer berserk.You are exhausted. You feel yourself slow down.You feel sick. The centaur hits the plant. The plant begins to die. _The centaur kicks the plant. _You feel very sick. j3 cAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. jRH c   centaur (launcher)  You feel very sick. jI 0-16 ==3.8 (1.5Tele Slow -Berserk Pois  juQ  j/U 0 _You hear an angry hiss. x2 jV )You impale the centaur!!  Your weapon exudes an aura of protection.  You kill the centaur! jgr   Trog accepts your kill. jl49-23 5====4.7 (0.9 j.|: _You feel sick. j~?..# .PPPPhP.P. #.# #..P..P.P.P .########+# #..P.PPo>Pc #..........# #.PPP.PPPPP #..######..# #P.P.h.P... #..# #..## #..P..P.PP. #..######...#####P9Pc..... #......#.....##.#..PPPPPPP ##.###.##...##.†@#..P...P. .........##....†.P...PP.  j+@9####..........#....P...P.  ##.###.##....[...PP... # #.###...####..... #.# ##.## ##### o   Urug (wand, polearm, missile)#.# ### h   black bear#.# 9   gargoyle#.# c   centaur (launcher) jX #  .#  ##### .###  T.....$$#  ..#....#  #......#  #@#  #.#  #.#  #.#  #.# ..# T   Snorg (asleep) ###    Your surroundings suddenly seem different. jt_ 50  You encounter Snorg the Insatiable. ju/  --more--j1j:Q.Tj]F TFound 34 gold pieces. You feel sick. The black bear leaves your sight.  Urug leaves your sight. The centaur leaves your sight.jGT49----6.2 (1.5j ? You feel better.,jx O  Your surroundings suddenly seem different.,j 18/97==You encounter Erolcha the Cunning. She is wielding a +0 giant club.,j /  --more--.jOO..jPO.jZA--9.0 (1.5.j=.j+ _Found 15 gold pieces./jS#...# ..$...O.########. /j?X/jTYC--90.5/j^/ja/j....#...# ..$...O########./j/j^9==2.0/j/j/j ?M###......#......# #..$...O./j3O/jO   Erolcha/j$'3.5/j/jܤ0j!h ...#.###..........#.........#.O$...O########.0j6O.0jE0jB205.00j0j0j m# ...#.####...........###....####.......<'...#.O# ..$...O########.  Found a stone staircase leading up.0j 9*0j;   Erolcha gestures wildly while chanting.Erolcha flickers and vanishes!0j]48{.0j=0ju>0==6.51j1j _Deactivating autopickup; reactivate with Ctrl-A.1ja ...# : ...#.#  ...#.#####.....~ ......# ...###....####.....>.......<'.#.@..##.#.###.####.# #.##{##.##..$...O.########.1jv 1j| **1jU 1jJ  1=Found a parchment of Fulminant Prism. Found a stone staircase leading down.  You are cast into the Abyss!1jb /  --more--3j 4f.@.#3j?e      # :                   ..     ..##        #       #   #{#                    #### ##.    3j       #.#                        # #         #           3jc-              . .#         #. ..      . .#            <'.                    3j/             3jL               # #                                      3j׾           3j                   . ##   ..             ###             3j      # #     .      3jm         . #                        # #     ##                                 # # 3j CU            #                 . <                  3jC           3jI             .   . .      .                         3j     . .                      3j @ 3j| 3j   ...# .  ...#.#  ...#.#  ####..... #  . ......#...  ...###....#..#.  ....∩.......∩.. Abyss:1 #.@..#  #.#....#  #. ####.#  #. #. ._ #. .. 3jg ` This branch contains the abyssal rune of Zot.3j8 Q=--8.7 (2.23j? 3j@ Q _Reactivating autopickup.3jB X _Found a corrupted altar of Lugonu.4j I4j 4j 4jO 4j 4j c24j 4ja 4jq 4j! M34j" 4j* 4j, 4j, 744j~- 4j7 ,4j8 4j@ _5=4jbA 4jI 4jK ,4jIL 4jW i6=4jW 4ja ,4jb 4jk 4jTm 4jm 774jn 4jq W _You start resting.4jsv ##..#--###4j 1815.2 (16.5)4j 96.7 (18.04j 4j [ _You feel yourself speed up.4j 4j 4j 4j 4j M84jU ,4jb 4j ,4j 4j 4j 4j9 I9=4j 4j 4j 4j 4j j30=4j9 4j) ,4j 4j ,4j3! 4j( 4j* 4j* 714j+ 4j>4 ,4j5 4ju> ,4j? 4j I M24jI 4jT ,4joU 4jL^ 4j6` 4j` 4j` 4ji _3=4jcj 4jvm W _You start resting.4jr 4j~ -31.7 (154j 62.7 (164j y _You recover from your berserk rage.5j9W35jW5ja5jf,5jMo5joi4=5jjv5jx5jUy5j9z5j>M55jq5j,5j5j,5jk5jM65j5j5j|5jշ5jø5j ,5j5j_7=5j5j,5j5j,5j5j 5j5jhS8=5j5j(,5j)5j~>5j>795j@5jW,5jX5j=l5jl5jm5jڅ5j̈5jp:405j5j',5j.5j<,5j]5j5ji1=5j##53.7 (21.5j5jH _You start resting.5j....# . ~ ....#.# ~. #...#.# .####..... # 5js!. .......###. #..###....#..#.#.#..∩.∩.#..@.# 5jl#.#....# #.#####.# #. ##.#_5jX#..#5j5j14.7 (1.0)5j! 5j 5j ....# . ~ ....#.# ~. #...#.# #.####..... # . .###. #..###....#..#.##.#..∩.∩...##...@# #.#....# #.#####.# 5j,5jO2% 5j3&55j75j85jn 5j o 5jo 5jv 5jĉ a2=5jӚ ,5j[ 5j ,5jT 5jL 5j O35j 5j ,5j 5j O45j 5jY 5j 5jJ 5j/ ,5jV0 5jF 5jjG S5=5jH 5ja 5jc 5j#d 5jd 5j| ,5j} 5j a6=5j| 5j ,5j 5j ,5j, 5j 5j 5jb 975j 5jD ,5j 5j! O85j" 5j=< B5jV ,5j8W 5jvt 5j v 5jv S9=5jDw 5jו ,5jj 5j$ 5jf ,5jw b50=5jZ 5j ,5j= 5jr 5j2 5jt 5j( 5j O15j 5jF ,5jg 5j9 ,5j 5jp O25j  5j 5jU 5j 5j7! 5j, 5j, S3=5j, 5j9 ,5j: 5jyD 5j E 5jE 5jlU w4=5j_ 5j1a 5ja 5jb 5jm ,5jn 5j | 5j| O55j݇ 5jJ 5j 5jW ,5j 5jϠ 5j; O65j 5j ~.#≈# ♣## ..#....##.# 95.7 (40.0)   5j 5jp 5jc H _You start resting.5j I5j ,5j\ 5jj i7=5j 5j ,5j 5j ,5j" 5j* 5j 5j K8=5j; 5j ,5j 5j,5j|5j%O95jE&5j1,5j25j@5jrB5jB5j6C5j$QP605jQ5j^,5j_5jym,5j n5jLzi1=5jz5j5j@5j5j5jԗ5jK2=5j5j+,5jè5j5,5j5jO35j5j5j5j5j5j,5j5jO45j5jW _You start resting.5j* 5 .~.   5   crimson imp (wandering)5j^-917.7 (225j5j:,8.7 (235j"5j$\ _You encounter a crimson imp.6j^ ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  .#..∩.......∩...#  #...@# 6j$#.#....#  .#####.#  . #  . .6j ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  .#..∩.......∩...#  #...@# #.#....#  .#####.#  . #6jo .  . 6j6j6j 6jb _A crimson imp is nearby!6j ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  .#..∩.......∩...#  #...@# #.#....#  .#####.#  . #  . .6jGd ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  6jMI.#..∩.......∩...#  #...@# #.#....#  .#####.#  . # .  . 6jO6jP6j.V6jXb _A crimson imp is nearby!6j.]^ ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  .#..∩.......∩...#  #...@# 6j]#.#....#  .#####.#  . #  . .6j! ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  6j# .###....#..#.##  .#..∩.......∩...#  #...@# #.#....#  .#####.#  . # .  . 6j6jF6j6jb _A crimson imp is nearby!6j> 2 ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  .#..∩.......∩...#  6jw? #...@# #.#....#  .#####.#  . #  6j? W. .6j d ..~.# ~ ...≈# #  ~. #..♣#. 5  #.# ##..... #.~  ..#....##..  # .###....#..#.##  6j .#..∩.......∩...#  #...@# #.#....#  .#####.#  . # .  . 6j 6jE 6j 6j b _A crimson imp is nearby!6j2 ..~.#~ ...≈# ##≈~. #..♣#. ≈ 5~#.# ##.....~#.~~ ..#....##.... # .###....#..#.##6j2 .#..∩.......∩...#  #....#.# #.#..@.#.#####. # . . 6j=A 056jG ~5   crimson imp (wandering)6jH 89.7 (1.0) _6jK 6jL 7j..~.# ~ ...≈# ##5 ~. #..♣#.#≈ ~~ #.# ##.....~#.~~ ..#....##.... # .###....#..#.## .#..∩.......∩...# #....#.# #.#...@# .#####.# . ## 5   crimson imp (wandering).7jI≈57jC57j 0 7jf5===207j7j`- _The crimson imp shouts!7jj ..~.# ~ ...≈# ##≈  ~. #..♣#.#5 ~~  #.# ##.....~#.~~  ..#....##....  # .###....#..#.##  .# .∩.......∩...#  #....#.# #.#...@# .#####.# ## . .7j*!7ji7 ..~.# ~ ...≈# ##≈  ~. #..♣#.#5 ~~  #.# ##.....~#.~~  ..#....##....  # .###....#..#.##  .# .∩.......∩...#  #....#.# #.#...@# .#####.# ## .  7jj<. 7jRo7jo7ju7jwb _A crimson imp is nearby!7jPt  ..~.# ~ ...≈# ##≈  ~. #..♣#.#5 ~~  #.# ##.....~#.~~  ..#....##....  # .###....#..#.##  .# .∩.......∩...#  #....#.# #.#...@# .#####.# ## . .7jW ..~.# 7j ~ ...≈# ##≈  ~. #..♣#.#5 ~~  #.# ##.....~#.~~  ..#....##....  # .###....#..#.##  .# .∩.......∩...#  #....#.# #.#...@# 7jZ ".#####.# ## .  . 7j7j7j"7jvb _A crimson imp is nearby!7j ~ ...≈# ##≈~. #..♣#.#5 ~~#.# ##.....~#.~~  ..#....##.... # .###....#..#.## .# .∩.......∩...#  #....#.# #.#....#.##### ### .7j} ] . 7j *  7jI 6--1 _7jK 7jE 8jd8je38jy8j~a6=8j=,8j8jݤ _You start resting.A crimson imp comes into view.8j 5--5   crimson imp8j*3.7 (28j" 8jT24.7 (3 _8j8j8jg ~ ...≈# ##≈  ~. #..♣#.#5 ~  # # ##...  ..#....##....  # . ##....#..#.##  . .∩......5∩...#  #....#.# #.#....## .#####@# ### . .8jp ~ ...≈# ##≈  ~. #..♣#.#5 ~  # # ##...  ..#....##....  # . ##....#..#.##  . .∩......5∩...#  #....#.# #.#....## 8jF<.#####@# ### .  . 8ji8j8j 8jb _A crimson imp is nearby!8j31 ~ ...≈# ##≈  ~. #..♣#.#5 ~  # # ##...  ..#....##....  # . ##....#..#.##  . .∩......5∩...#  #....#.# #.#....## .#####@# ### . .8jB ~ ...≈# ##≈  ~. #..♣#.#5 ~  # # ##...  ..#....##....  # . ##....#..#.##  . .∩......5∩...#  #....#.# #.#....## 8j;<.#####@# ### .  . 8j8j8jh8jb _A crimson imp is nearby!8j,  ~ ...≈# ##≈  ~. #..♣#.#5 ~  # # ##...  ..#....##....  # . ##....#..#.##  . .∩......5∩...#  #....#.# #.#....## .#####@# ### . .8j 7 ~ ...≈# ##≈  ~. #..♣#.#5 ~  # # ##...  8j% ..#....##....  # . ##....#..#.##  . .∩......5∩...#  #....#.# #.#....## .#####@# ### .  . 8j 8j` 8je 8j b _A crimson imp is nearby!9j K.59ja9jf-  9jN75.7 (1 _9jϷ9j9j 8K.59j&?Q  69jC9j1E:j0K,. __A crimson imp is nearby!is nearby!  You bludgeon the crimson imp!!  Your weapon exudes an aura of protection.  You kill the crimson imp!:j[0 :jad23 6==7.3 (0.6:j]e:jpgW _Trog accepts your kill.:jkq:jDr3:jX:jNO8:j,:jǢ:jn:j:jM,:j:ja69=16 :j7:j:j9:j:j :ja ,:jK :j3 n70=:j2 :j`3 :j,4 :j4 :jO ,:jP :jl ;1:j n :jU ,:jU :j W _You start resting.:jR ]  #G.♣       --G   glowing orange brain (wandering):j] /38.3 (11.0):jE :j G--9.3 (12:jS :j e _You encounter a glowing orange brain.:jF  ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### . .:jy P ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### .  . :j :j1 :j :j( k _A glowing orange brain is nearby!:ji  ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### . .;jx ~ ..≈# ##≈ ;j˻ ~ #G.♣ .# ~  # # ##... .~ .~~  ;jμ3..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ###;jQ .  . ;j;j;j;jk _A glowing orange brain is nearby!;j  ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### . .;j`P ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### .  . ;jй4;j;jk _A glowing orange brain is nearby!;j  ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### . .;j>OP ~ ..≈# ##≈  ~ #G.♣ .# ~  # # ##... .~ .~~  ..#....# .. .  # ##....#. .##  . .∩.......∩...#  #....#. # #....## .# ###@# ### .  . ;jT;j5U;jgY;j\k _A glowing orange brain is nearby!;jE.G;j0EG;j*  ;j:240.0);j ;j  _The glowing orange brain turns its attention towards you.;j;jU&1;jX;j<j7 3=2<j8At _The glowing orange brain pulsates ominously.<j+  <jY&3<j<j<j.` $ <jVa &4<je <jag <jY E.G<j _♣..##<jv <j ^4=5<j <jɦ =jL! =j&6=j =j~=j% =jԃ&7=jȇ=je=j % =j .58=j =j` >j XThe glowing orange brain pulsates.You are confused.>j# X   starcursed mass (wandering)G   glowing orange brain>j9Confused throw: 7 boomerangsConf >j#>j7 ` _You encounter a starcursed mass.?j\XXXX 2 starcursed masses?j|K 50?j?j  ~ .≈# # ≈  ~ #. ♣ .# ~  # ##... .~ . ~  ?j X#.G..# .. .  # ##X. .## .##  . ∩.... ..∩...#  #....#. #....## # ###@# ?jCJ### . .?jl ?j7_A starcursed mass splits.?ji  ~ .≈# # ≈  ~ #. ♣ .# ~  # ##... .~ . ~  X#.G..# .. .  # ##X. .## .##  . ∩.... ..∩...#  #....#. ?jj #....## # ###@# ### .  . ?jo ?jp ?ju ?jw d _There are monsters nearby!?jR  ~ .≈# # ≈  ~ #. ♣ .# ~  # ##... .~ . ~  X#.G..# .. .  # ##X. .## .##  . ∩.... ..∩...#  #....#. #....## # ###@# ### . .?j " ~ .≈# # ≈  ~ #. ♣ .# ~  # ##... .~ . ~  X#.G..# .. .  # ##X. .## .##  . ∩.... ..∩...#  ?j #....#. #....## # ###@# ### .  . ?j$" ?j" ?j( ?j* d _There are monsters nearby!?j?j; Drink which item? Potions  h - 2 potions of hastee - 7 potions of enlightenment  L - 3 potions of lignification  d - a gluggy clear potion  f - 3 pink potions  j - an orange potion  k - 2 coppery potions  l - 3 fizzy red potions  n - a fuming yellow potion ?j [ o - 4 fizzy cyan potions  p - 2 glowing clear potions  s - an inky potion  t - 3 bubbling golden potions [!] read|quaff|evoke[?] describe selectedBjA Bj~.≈# # ≈judgestillwater the Basher~ #. ♣ .# ~Minotaur of Trog ****..# ##... .~ . ~Health: 75/97 ==================------X#.G..# .. .Magic: 10/10 ========================Bj# ##X. .## .##AC: 16Str: 35. ∩.... ..∩...#EV: 9Int: 2 #....#.SH: 0Dex: 16#....##XL: 11 Next: 26% Place: Abyss:1# ###@#Noise: ---------  Time: 11950.3 (0.0)###b) +5 dire flail (protect).Confused throw: 7 boomerangs Conf .XX 2 starcursed massesBj~G   glowing orange brainThe glowing orange brain pulsates.You are confused. _You encounter a starcursed mass. _A starcursed mass splits. _There are monsters nearby! _There are monsters nearby!BjE.GBjt .XYou feel yourself speed up. A starcursed mass splits.Bj!Bj"0-1.3 (1Fast Bj'Bjn)g _A chorus of shrieks assaults your mind.Dj@Dj Drink which item? Potions  h - a potion of hastee - 7 potions of enlightenment  L - 3 potions of lignification Djk d - a gluggy clear potion  f - 3 pink potions  j - an orange potion  k - 2 coppery potions  l - 3 fizzy red potions  n - a fuming yellow potion  o - 4 fizzy cyan potions  p - 2 glowing clear potions Dj5 s - an inky potion  t - 3 bubbling golden potions [!] read|quaff|evoke[?] describe selectedFj FjQ~.≈# # ≈judgestillwater the Basher~ #. ♣ .# ~Minotaur of Trog ****..# ##... .~ . ~Health: 70/97 =================-------Fj]X#....# .. .Magic: 10/10 ========================# ##.X G## .##AC: 16Str: 35. ∩.... ..∩...#EV: 9Int: 2 #....#.FjSH: 0Dex: 16#....##XL: 11 Next: 26% Place: Abyss:1# ###@#Fj<Noise: ---------  Time: 11951.3 (0.0)###b) +5 dire flail (protect).FjmConfused throw: 7 boomerangs Conf Fast .XX 2 starcursed massesFjG   glowing orange brain _You encounter a starcursed mass. Fj_A starcursed mass splits. _There are monsters nearby! _There are monsters nearby!FjYou feel yourself speed up. A starcursed mass splits. _A chorus of shrieks assaults your mind.Fj  x44   orange demon (reaching, summoned)x   small abomination (summoned, fast)You feel very buoyant.You fly up into the air.Fjr2.0 (0.7Will+ Fly Fj FjE$b _The glowing orange brain pulsates.Mj@?M.XMjC0.Mj,K9x MjK*6 (0.6Mj]QMjT/ _A starcursed mass splits.Njh >.4Nj- Nj /13.2NjB Nj Oj1Oj Drink which item? Potions  h - a potion of hastee - 6 potions of enlightenment  L - 3 potions of lignification  d - a gluggy clear potion  f - 3 pink potions  j - an orange potion  k - 2 coppery potions  l - 3 fizzy red potions  n - a fuming yellow potion  o - 4 fizzy cyan potions  p - 2 glowing clear potions Oj8 s - an inky potion  t - 3 bubbling golden potions [!] read|quaff|evoke[?] describe selectedRjRj+Rj~0~. # # ≈judgestillwater the Basher~ #. ♣ .# ~Minotaur of Trog ****..# ##... .~ . ~Health: 71/97 =================-------.#...x# .. .Magic: 10/10 ========================Rj# ##XX G## .##AC: 16Str: 35. ∩.... ..∩...#EV: 9Int: 2 #..4.#.SH: 0Dex: 16#....##XL: 11 Next: 26% Place: Abyss:1Rj"# ###@#Noise: ---------  Time: 11953.2 (0.0)###b) +5 dire flail (protect).Confused throw: 7 boomerangs Conf Fast Will+ Fly .XX 2 starcursed massesG   glowing orange brainRjČ4   orange demon (reaching, summoned)You feel yourself speed up. A starcursed mass splits. Rj_A chorus of shrieks assaults your mind.You feel very buoyant.You fly up into the air. Rjm_The glowing orange brain pulsates. _A starcursed mass splits.RjRjReally quaff the potion of lignification? Y - Yes  N - NoSjSju*~. # # ≈judgestillwater the Basher~ #. ♣ .# ~Minotaur of Trog ****..# ##... .~ . ~Health: 71/97 =================-------X#...x# .. .Magic: 10/10 ========================# ##XX G## .##AC: 16Str: 35. ∩.... ..∩...#EV: 9Int: 2 #..4.#.SH: 0Dex: 16Sj+#....##XL: 11 Next: 26% Place: Abyss:1# ###@#Noise: ---------  Time: 11953.2 (0.0)###b) +5 dire flail (protect).Confused throw: 7 boomerangs Conf Fast Will+ Fly .XX 2 starcursed massesG   glowing orange brain4   orange demon (reaching, summoned)You fly up into the air. _The glowing orange brain pulsates. _A starcursed mass splits.  You turn into a tree.Your +0 plate armour, +0 pair of boots and +0 hat of the Tapire-iauara {rElec  Str+3 Int-2 Ice} meld into your body.Sj^.M.XSj.A.XSj#>   ♣X 3 starcursed massesSj&?106/145252 2 48 (0.6Tree Will+ Sj[ESj(H _The glowing orange brain pulsates.A starcursed mass splits.  You turn into a tree.  Your +0 plate armour, +0 pair of boots and +0 hat of the Tapire-iauara {rElec  Str+3 Int-2 Ice} meld into your body. _Your roots penetrate the ground. You float gracefully downwards.TjԀl.4xTjh .XYou feel less confused.You feel yourself growing ill in the presence of the ancient zyme.TjM.XTj XX 4 starcursed massesx   ancient zyme (summoned)Tj4.5 (0.7Throw: 7 boomerangs TjTj/ _A starcursed mass splits.Tjc /XTj M.xTj, B.4Tj wX 5 starcursed massesTj Tj /75.2Tjz" Tj# UjM.XUj_2.UjJ.XUj< XXA deafening chorus of shrieks assaults your mind!Uj?]101-9UjUjo/ _A starcursed mass splits.Uj&Uj&Uj-Uj/F _You cannot move.Vj2.VjM.XVjh .XThe orange demon stings you but does no damage.VjE.XVjXX 6 starcursed masses Vj&/=6.6VjVj/ _A starcursed mass splits.Vjv3Vj;}VjF _You cannot move.VjVjV Vj'Vj!*F _You cannot move.WjWj$WjWj,F _You cannot move.Wj(h Wjh WjUo Wjq F _You cannot move.Xj|XjXj XjVF _You cannot move.XjAEK.XXjQ;6 starcursed massesXjR,7.2 (0.6XjZXjh\ _You cannot move. _The orange demon barely misses you.Xj$ .XYou hit the starcursed mass but do no damage.Xjՙ .XXj ... XXX 8 starcursed masses  Your weapon exudes an aura of protection.Xj 2-32 6 (0.4Xj XjP / _A starcursed mass splits.YjS X.8 starcursed massesYou hit the starcursed mass.  The starcursed mass is moderately damaged.The starcursed mass shudders and withdraws towards its neighbour. x4Yj'8.0Yj[ _The orange demon stings you but does no damage.Yj%YjYjTYjF _You cannot move.Zj 4XA cacophony of accursed wailing tears at your sanity!Zj/.ZjcF4XZjZj X X.X91/145 --7 (0.7ZjZj/ _A starcursed mass splits.[j2.[jUX8 starcursed masses[jA-9.4[j[j/ _A starcursed mass splits.[j .You impale the starcursed mass!!  You destroy the starcursed mass![j .X[jB Cx[ji ∩ 7x   ancient zyme (summoned)[j 2-  7==9 (0.5[jب [jZ W _Trog accepts your kill.[j|}[j#~0[jV[j8F _You cannot move.\j*R 0X\j S F.X\j2T K.X\j U M.X\jBV +.\jxd VXXX 8 starcursed masses\jeg \jh 6--60.6 (0.7\jp \j% / _A starcursed mass splits.\j` /X\je ..\jPg A.X\jE   ~ . # # ≈  ~ #. ♣ . ~  # ##... .~ . ~  .# .. . .  # ##.. G## .##  . ...X X.X...#  #.XXX#X #4XXX## # ###♣# ### .9A cacophony of accursed wailing tears at your sanity! 78---  --You suddenly lose the ability to move!  --more--]ju 1.37 boomerangsPara Fast Tree Will+ _]j'} ]jه 0X]j xThe glowing orange brain pulsates.]j/ k∩x   ancient zyme (summoned) 6---You resist with some effort. The starcursed mass engulfs you.]j /  --more--^jJ= =2.3 (1 _^j^j2.^jA.X^jb   ~ . # # ≈  ~ #. ♣ . ~  # ##... .~ . ~  .# .. . .  # ##.. G## .##  . ...X .XX. .#  #.XxX#X #4XXX## # ###♣# ###  .8^j"  The glowing orange brain pulsates ominously.  -3.1 (2.57 boomerangs^j^j*R _You can act again._jՃ .You impale the starcursed mass!!  You destroy the starcursed mass!_jZ XTrog accepts your kill._jZCX 9_jF==5 (0.4_j˩_j/ _A starcursed mass splits._j)_j_j_jF _You cannot move._jX_j._j&_j)F _You cannot move._j@ 3_jc _j F _You cannot move._j}33_j;_j?F _Unknown command.`j`jFRead which item? Scrolls  f - a scroll of fear  g - 5 scrolls of fog  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  r - a scroll of revelations - 2 scrolls of butterflies `jQk I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedbjGbjbjbj(~. # # ≈judgestillwater the Basher~ #. ♣ . ~Minotaur of Trog ****..# ##... .~ . ~Health: 76/145 ============------------.# .. . .Magic: 10/10 ========================bj8c# ##.. G## .##AC: 32  Str: 32. ..XX XXX. .#EV:  2 Int: 4#.XxX#XSH: 0Dex: 16#4XX.##bjӛCXL: 11 Next: 27% Place: Abyss:1###♣#Noise: ==-------  Time: 11963.5 (0.0)###b) +5 dire flail (protect)Throw: 7 boomerangsFast Tree Will+ .XXXXXXXX 9 starcursed massesG   glowing orange brainbj4   orange demon (reaching, summoned)x   ancient zyme (summoned)Trog accepts your kill. _A starcursed mass splits. _You cannot move. bjU_You cannot move. _You cannot move. _Unknown command.bj.You hear the flapping of tiny wings.  The starcursed mass is knocked back by the sudden gust. x2  A cacophony of accursed wailing tears at your sanity!  You shrug off the repeated attempt to disable you.  The glowing orange brain pulsates.  You easily resist.bj> bbbb(2 ally tar…)(ally target)  Your butterfly appears confused. x4bjl67---4.1 (0.6bjpbbbbbj3 _Your butterfly looks sick. x3cjcj?8--cj;cj^F _Unknown command.cjQ 2.cj3T I.bcjW J.Xcj8Z A.Xcjr M X _Your butterfly looks sick. x3 _Unknown command.resist with some effort.resists with some effort.  appears confused. x2cjgs h8-=8 (0.7cj{ ebbbcj3 ` _The starcursed mass misses your butterfly.djR2.djSJb.djV0bdjfW1bdjW8.bdjXdjP\J4Xdj\dj^`/xdjTkxx   small abomination (summoned, fast)djou% dj'v'5.5dj"fbbbbdjςg _The starcursed mass barely misses your butterfly.djH_..djGT& djT'6.2djb\Sbbdj_g _The starcursed mass barely misses your butterfly.dj* Kb.dj /bdj O. _The starcursed mass barely misses your butterfly.The starcursed mass closely misses your butterfly.A cacophony of accursed wailing tears at your sanity!  You suddenly lose the ability to move!  The starcursed mass engulfs your butterfly!  Your butterfly dies!.b.bdjE*  ~ . # # ≈  ~ #. ♣ . ~  # ##... .~ ~  .# .. . .  # ##.b G## .##  . .bbX XXX. .#  #.X4X#X #XXX.## ###♣# ### 1 58--  Your butterfly disappears in a burst of colours!dj6 /  --more--ejg  .97 boomerangsPara Fast Tree Will+ _beji I.bej1l J[40m.bejq Eb.ejx &#.#..# ..#b. G##..#bX4X##XXX.##ejy A#♣####ejO #.#..# ..#b. G##..#bX4X##XXX.###♣####ejcS .XA cacophony of accursed wailing tears at your sanity!* * * LOW HITPOINT WARNING * * *ejT 0xej+U ejW J.Xejg 8x   ancient zyme (summoned)ejh 43----You shrug off the repeated attempt to disable you.ejs /  --more--fjm= -7.9 (1 _fj+abbbfjܚM.bfj{Cb.fj=b.fj:.4fjLJ.xfj&C.bfj<KX4fjfj   ~ . # # ≈  ~ #. ♣ . ~  # ##... .~ ~  .# .. . .  # ##.. G## .##  . .bbb XXX. .#  #.XxX#Xfj #4XXX## ###♣# ###   The starcursed mass engulfs you but does no damage.  The starcursed mass barely misses your butterfly.fj25   =8.7 (2.57 boomerangsfj}WbbbfjR _You can act again.fjݟ Ffjȧ fj F _Unknown command.gjigjm&Drink which item? Potions  h - a potion of hastee - 6 potions of enlightenment  L - 2 potions of lignification  d - a gluggy clear potion  f - 3 pink potions  j - an orange potion  k - 2 coppery potions  l - 3 fizzy red potions  n - a fuming yellow potion  o - 4 fizzy cyan potions  p - 2 glowing clear potions  s - an inky potion  t - 3 bubbling golden potions [!] read|quaff|evoke[?] describe selectedhjj hj@" ~. # # ≈judgestillwater the Basher~ #. ♣ . ~Minotaur of Trog ****..# ##... .~ ~Health: 43/145 =======-----------------.# .. . .hjw# Magic: 10/10 ========================# ##.. G## .##AC: 25Str: 32. .bbb XXX. .#EV:  2 Int: 4#.XxX#XSH: 0Dex: 16#4XXX##XL: 11 Next: 27% Place: Abyss:1###♣#Noise: =--------  Time: 11968.7 (0.0)###b) +5 dire flail (protect)Throw: 7 boomerangsFast Tree Will+ hjO$ DXXXXXXXX 8 starcursed massesG   glowing orange brain (ally target)4   orange demon (reaching, summoned)x   ancient zyme (summoned)* * * LOW HITPOINT WARNING * * * _You shrug off the repeated attempt to disable you.  The starcursed mass engulfs you but does no damage.  The starcursed mass barely misses your butterfly. _You can act again. _Unknown command.hjl/ P  Okay, then.hj1 hj: hjA= . _ij_"ij'>Drink which item? Potions  h - a potion of hastee - 6 potions of enlightenment  L - 2 potions of lignification  d - a gluggy clear potion iju( f - 3 pink potions  j - an orange potion  k - 2 coppery potions  l - 3 fizzy red potions  n - a fuming yellow potion  o - 4 fizzy cyan potions  p - 2 glowing clear potions  s - an inky potion  t - 3 bubbling golden potions [!] read|quaff|evoke[?] describe selectedjj͛ jj~. # # ≈judgestillwater the Basher~ #. ♣ . ~Minotaur of Trog ****..# ##... .~ ~Health: 43/145 =======-----------------.# .. . .jj(,Magic: 10/10 ========================# ##.. G## .##AC: 25Str: 32. .bbb XXX. .#EV:  2 Int: 4#.XxX#XSH: 0jjsDex: 16#4XXX##XL: 11 Next: 27% Place: Abyss:1###♣#Noise: =--------  Time: 11968.7 (0.0)jjB###b) +5 dire flail (protect)Throw: 7 boomerangsFast Tree Will+ XXXXXXXX 8 starcursed massesG   glowing orange brain (ally target)4   orange demon (reaching, summoned)jjx   ancient zyme (summoned) _You shrug off the repeated attempt to disable you.  jjGThe starcursed mass engulfs you but does no damage.  The starcursed mass barely misses your butterfly. _You can act again. jjU_Unknown command. _Okay, then.jjP  Okay, then.jjڰjjjj:. _jjYG jjSI Read which item? Scrolls  f - a scroll of fear  g - 5 scrolls of fog  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  r - a scroll of revelations - a scroll of butterflies  I - a scroll of immolation  N - 2 scrolls of noise  S - a scroll of silence  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectednj" njA~. # # ≈judgestillwater the Basher~ #. ♣ . ~Minotaur of Trog ****..# ##... .~ ~Health: 43/145 =======-----------------.# .. . .Magic: 10/10 ========================# ##.. G## .##AC: 25Str: 32. .bbb XXX. .#EV:  2 Int: 4#.XxX#XSH: 0Dex: 16#4XXX##XL: 11 Next: 27% Place: Abyss:1###oj #Noise: =--------  Time: 11968.7 (0.0)###b) +5 dire flail (protect)Throw: 7 boomerangsFast Tree Will+ XXXXXXXX 8 starcursed massesG   glowing orange brain (ally target)4   orange demon (reaching, summoned)x   ancient zyme (summoned)The starcursed mass engulfs you but does no damage.  The starcursed mass barely misses your butterfly. _You can act again. _Unknown command. _Okay, then. _Okay, then.ojO#~. # # ≈judgestillwater the Basher~ #. ♣ . ~Minotaur of Trog ****..# ##... .~ ~Health: 43/145 =======-----------------.# .. . .Magic: 10/10 ========================# ##.. G## .##AC: 25Str: 32. .bbb XXX. .#EV:  2 Int: 4#.XxX#XSH: 0Dex: 16#4XXX##XL: 11 Next: 27% Place: Abyss:1###♣oj$#Noise: =--------  Time: 11968.7 (0.0)###b) +5 dire flail (protect)Throw: 7 boomerangsFast Tree Will+ XXXXXXXX 8 starcursed massesG   glowing orange brain (ally target)4   orange demon (reaching, summoned)x   ancient zyme (summoned) _You can act again. _Unknown command. _Okay, then. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a starcursed mass (susceptible)ojp [ #XpjIm #You can't see that place.pj˺ 7  qj =  qj M  #qjF #XLook: a starcursed mass (susceptible)rj! [ #Xsj X#Look: a starcursed mass (susceptible)tjB~. # # ≈judgestillwater the Basher~ #. ♣ . ~Minotaur of Trog ****..# ##... .~ ~Health: 43/145 =======-----------------.# .. . .Magic: 10/10 ========================# ##.b G## .##AC: 25Str: 32. .b.b XXX. .#EV:  2 Int: 4#.XxX#XSH: 0Dex: 16#4XXX##XL: 11 Next: 27% Place: Abyss:1###j0;10m♣#Noise: =--------  Time: 11968.7 (0.0)###b) +5 dire flail (protect)Throw: 7 boomerangsFast Tree Will+ XXXXXXXX 8 starcursed massesG   glowing orange brain (ally target)4   orange demon (reaching, summoned)x   ancient zyme (summoned) _Unknown command. _Okay, then. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a starcursed mass (susceptible)  As you read the scroll of immolation, it crumbles to dust.tjS b.tjCOkay, then.  Press: ? - help, Dir - look around, f - activateLook: a starcursed mass (susceptible)  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!  tjYSomething closely misses your butterfly.tjaA.btj+1 b XXXxX#X4XXXXXXXXXXX(inner flame)inner flame, al…)4, inn…)x, inner flame)You feel ill.  Something completely misses your butterfly.tj249.4 (0.7Sick Will+ tj?tjNb. Gb XXxXXXXXXXXXXXGx _The starcursed mass engulfs you but does no damage.uj$ .You sock the starcursed mass!  Your weapon exudes an aura of protection.uj( .Trog accepts your kill.The starcursed mass explodes!The fiery explosion engulfs the starcursed mass!!!uj5+ §Trog accepts your kill.The fiery explosion engulfs the starcursed mass!!!uj7,  ~ . # # ≈  ~ #. ♣ . ~  # ##... .~ ~  .# .. . .  # ##b. G## .##  . ..bb ##X. .#  #.Xx### #4##### ##### ###  XXXXX 5    Trog accepts your kill.vj ~ . # # ≈  ~ #. ♣ . ~  # ##... .~ ~  .# .. . .  # ##b. G## .##  . ..bb ##X. .#  #.Xx### #4##### ##### ###  G 4.The fiery explosion engulfs you!!  * * * LOW HITPOINT WARNING * * *vj}5[37m  You feel a bit more experienced.  The fiery explosion engulfs the starcursed mass!!! .Trog accepts your kill.The fiery explosion engulfs the starcursed mass!!! .Trog accepts your kill.The fiery explosion engulfs the starcursed mass!!!.Trog accepts your kill.  ####   starcursed mas  Trog accepts your kill. x2vjU. x2  You feel a bit more experienced.  The starcursed mass explodes!glowing orange brain!!!vj` .The ancient zyme dissolves into shadows!.vjfS## vj §The orange demon dissolves into shadows!The glowing orange brain explodes!vj4##vj6§glowing orange brain explodes!your butterfly!!!  Your butterfly explodes!The fiery explosion engulfs the starcursed mass!  Flame seeps out of the starcursed mass.  The starcursed mass is almost destroyed.vjBT#### vj/  §The fiery explosion engulfs your butterfly!!  The butterfly residue disappears in a burst of colours.Your butterfly explodes!vju §The fiery explosion engulfs your butterfly!!!  The fiery explosion engulfs the starcursed mass!!vj L#### vj ##Trog accepts your kill.The butterfly residue disappears in a burst of colours.wjO!8#wj  The starcursed mass explodes! Your butterfly explodes!The butterfly residue disappears in a burst of colours.wjwjQwjp e  The starcursed mass explodes! x4wj §# §§§. §§§§§ §§§§§§#§§§§§♣The butterfly residue disappears in a burst of colours.The starcursed mass explodes! x4  The fiery explosion engulfs you but does no damage.  The fiery explosion engulfs you!!  You die...wj -11/145 -------32 wj@$/  --more--yjb RGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +5 dire flail of protection (weapon)a - a +0 spear  j - the +7 staff of the Meek {protect, meekguard} Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (melded)  i - a +0 pair of boots (melded)  k - the +0 hat of the Tapire-iauara (melded) {rElec Str+3 Int-2 Ice} Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  h - a +6 ring of dexterityzj Potions:  Potions !  h - a potion of haste  k - 2 potions of attraction {unknown}  l - 3 potions of might {unknown}  e - 6 potions of enlightenment  p - 2 potions of moonshine {unknown}  L - 2 potions of lignification  o - 4 potions of mutation {unknown}  s - a potion of ambrosia {unknown}  t - 3 potions of magic {unknown}  f - 3 potions of invisibility {unknown}  d - a potion of cancellation {unknown}  j - a potion of brilliance {unknown}  n - a potion of resistance {unknown}{jg Scroll Scroll?t - 4 scrolls of teleportation  g - 5 scrolls of fog  N - 2 scrolls of noise  f - a scroll of fear  a - 4 scrolls of enchant armour  s - a scroll of butterflies  r - a scroll of revelation  S - a scroll of silence  x - a scroll of amnesia|j[. Evocable Items: (Left/Right/Tab to switch category) Wands /  a - a wand of flame (18)  p - a wand of polymorph (1)|jTBGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)+0 spear  b - a +5 dire flail of protection (weapon)  j - the +7 staff of the Meek {protect, meekguard} Missiles (go to first with ()  f - 7 boomerangs (quivered) Armour (go to first with [)  g - a +0 plate armour (melded)  i - a +0 pair of boots (melded)  k - the +0 hat of the Tapire-iauara (melded) {rElec Str+3 Int-2 Ice} Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a +6 ring of dexterity (worn)e - a ring of positive energy  h - a +6 ring of dexterity|j Potions:  Potions !  h - a potion of haste  k - 2 potions of attraction {unknown}  l - 3 potions of might {unknown}  e - 6 potions of enlightenment  p - 2 potions of moonshine {unknown}  L - 2 potions of lignification  o - 4 potions of mutation {unknown}  s - a potion of ambrosia {unknown}  t - 3 potions of magic {unknown}  f - 3 potions of invisibility {unknown}  d - a potion of cancellation {unknown}  j - a potion of brilliance {unknown}  n - a potion of resistance {unknown}|j8|jw|j<Goodbye, judgestillwater.9786 judgestillwater the Basher (level 11, -11/145 HPs)Began as a Minotaur Berserker on Aug 23, 2026.Was an Elder of Trog.Killed by an exploding starcursed mass (33 damage)... ignited by their inner flame... on level 1 of the Abyss.The game lasted 00:22:28 (11757 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb|jx( |jbx |jL{ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l