|j# Player: kaboissonneault Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.15:24:12.ttyrec Time: (1786548252) Wed Aug 12 15:24:12 2026 |j; [?1051l[?1052l[?1060l[?1061h|j]=V)0[?7h[?25l[?1c|jgG|jJ|j]Welcome, kaboissonneault. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Reaver"|jOWelcome, kaboissonneault the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver  y - Earth Elementalistz - Alchemist Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help"|jkP3 Tab - Mountain Dwarf Reaver#|jF#|j= #|jJF kaboissonneault the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1#|jF 'Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockGem (9000) #|jkK y    ######### .⌠.≈≈≈≈⌠# ....≈≈≈≈# #|jL H.....≈≈≈# #..@# #...# ......# +#######        #|j@L M  #|jS #|j[ Welcome, kaboissonneault the Tengu Air Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?#|j_ #|jz Press ? for a list of commands and other information.#|jK #|j #|jA   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1  #|j         #|j  b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 1.3   1.2  +3  #|jξ |    h + Air Magic#|j 4.0   3.0  +3      #|j1 ,     c - Armour   0.0   0.8  +1  #|jU (    d + Dodging2.1   2.5  +1  #|j (    e + Stealth2.0   2.5  +1  #|j s                #|j n    #|j@         #|j` _    #|j         #|j n    #|j _    #|j         #|j a    #|j- l    #|jZ         #|j     The relative cost of raising each skill is in cyan.  #|j The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%|j" d * Dodging   2.1%|jo d - Dodging   2.1%|j  e * Stealth   2.0&|j/o e - Stealth   2.0&|j= a + Fighting 0.0&|j TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets&|j<[?25h[?0c0 &|j..##...##..<#  #...##...#  ..........# ####+####### ,|j% ,|jz,|jFe5.0 (55,|j ,|j 1 _Found an escape hatch in the floor.-|j 432-|j  ############### #⌠.....⌠.≈≈≈≈⌠# #.........≈≈≈≈#  #..........≈≈≈#  #>..##...##..<#  #...##...##...#  #.......# 8.0 (3 #######+#######     -|j0-|j-|j M _Partly explored, unopened door.-|j -|j U  -|j -|jI <...0-|j 0-|j -|j% U _Partly explored, unopened door..|j\'...####.|j#.|jo11 9.0 (11.|jD.|j( _You open the door..|jN 3.|j .|jZ .|j .|j  26  089.|j_ @  There is an open door here..|j .|j I8 _.|j: .|j .|j .|j B7.|jp .|j^ .|j] .|j B6.|j .|j@ .|j> .|j B5.|j .|j .|j .|jO B4.|j .|j .|j .|j B3.|j .|j .|j .|j B2.|jI .|j .|j .|j B1.|j: .|j .|j! .|j" B0.|jZ" .|j# .|jY$ .|j6% C79.|jn( 8.|j( .|j* .|j+ .|j/, B7.|j, .|j;. .|jd/ .|j/ B6.|jO0 .|j\1 .|j2 .|j2 B5.|jw3 .|j4 .|j5 .|j5 B4.|jo6 .|j7 .|jS9 X3.|j9 .|j: .|j; .|jM< B2.|j< .|j= .|j> .|jh? B1.|j? .|jJA .|jB .|jC B0.|jE ,.|jF .|jG C69.|jG .|j6I .|jJ .|jJ B8.|jK .|jzL .|jM .|j'N B7.|jO .|jZP .|jQ .|jR B6.|jyR .|jT .|jT .|jHU B5.|jU .|j}Z .|j` #.# #.#  #.#   #.#  #..########.#  #...........#  .|j{` ,##.####.#####   #.##   #.@#  35.0 (26.0) ##.#  #.#  .|j` #.#  ..# ∩.# .|j:a ..# ####  .|jf .|jVs 6.0 (274 _Found Pinuit Heven's Armour Boutique./|jGG3/|jG/|jQI/|jXK/|jR32/|jBT/|jTB1/|jRU/|jwV/|j5Y/|jYB0/|jZ/|j[/|j\/|jB]C59/|j]/|jc/|jlWelcome to Pinuit Heven's Armour Boutique! What would you like to do?  a -  45 gold a +0 cloak  b -  171 gold the +0 helmet of Free Expression {rCorr}c -  20 gold a +0 leather armour  d -  45 gold a +0 pair of gloves  e -  400 gold a +3 plate armour of cold resistancef -  40 gold a +0 ring mail  g -  9 gold a +0 robe You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list0|j a $  You are short 45 gold pieces for the purchase.[Enter] buy shopping list1|jA Pd $ 905|j5|j5|j#...........#  kaboissonneault the Gusty##.####.#####  Tengu#.##  Health: 10/10 ========================#..#  Magic: 4/4========================##.#  AC: 2Str: 8#.#  EV: 26 Int: 15######.#  SH: 0Dex: 14#......#  XL:  1 Next:  0% Place: Dungeon:1#..##.@.#  Noise: ---------  Time: 41.0 (5.0)#...#  -) Nothing wielded#####  Cast: Shock  Gem (8959) 5|j          _Partly explored, unopened door. _Partly explored, unopened door. _You open the door. _There is an open door here. _Found Pinuit Heven's Armour Boutique.  There is an entrance to Pinuit Heven's Armour Boutique here.5|jqk  5|j _You open the _There is an open door here. _Found Pinuit Heven's Armour Boutique.  There is an entrance to Pinuit Heven's Armour Boutique here. _You can access your shopping list by pressing '$'5|j .5|j!05|j05|j15|j25|j45|j;8 _75|j<5|j=5|j >B65|j>5|j:@5|j*Bn55|j5C5|j:En45|j'G5|jHX35|j_I5|jyJ5|jxL5|jMB25|jMM5|jN5|j-P5|jPB15|j5S,5|jT5|jTB05|jrU5|j}W5|jY5|jBYC495|jY5|j[5|jO]5|j]B85|j,^5|j_5|jaB75|jaa5|ja5|jd5|jgj  You encounter an endoplasm.5|jl #.# #.#  ..#######.# #.##......# #.#..##.∩.# #######.#.###...# #..........###### #.#####.###.#  #.# .#  #@# #  #..j..# 5|j/m #.###.# Shock#.# ...... j   endoplasm (asleep)#.#..# 5|j%u053.0 (12.0)5|jw  4.0 (136 _5|j{5|jN}6|j ****j    The zap hits the endoplasm.6|j  j.6|j..6|j3------11 =5.0)56|j6|jӭd _The endoplasm is moderately wounded.6|jpD R .  The zap hits the endoplasm.6|jI @**6|jP ..6|j 1/112------------26Shock46|jP 6|j M _You kill the endoplasm!7|j 26  321------03987653======437|j11 2 _You now have 8 gold pieces. 26  1======029  You encounter a quokka.#.#####.###.# #.# #.# .###.# .....#  #.###.# #.#####.###.## #............##.........#.##.####@##...#-........########r###### Shock  r   quokka (asleep) 7|j 0715.0)7|j"7|jm8  7|j-2.0 (168 _7|jA7|j[8|j  .  The zap hits the quokka.  The quokka is severely wounded.The zap hits the quokka.***** 8|j~....†2------11 4=3.0)Shock7 _You kill the quokka!8|j I8|jV 26  658|j4  You encounter a ball python.8|j #.# #.##. #.###.##. #.....##. #.###.##.#####.###.## #............# #.........#.#######.####.##...#.......@....######-8|jB######†######  #. Shock#.#S#.S   ball python (constriction, asleep)..#.8|j+6.0 (38|j3======  -7.0 (43 8|j#_8|jX 8|j 9|jT .  The zap hits the ball python.9|jS*****9|jpT|†..†.9|j]T 2/122------11 5=8.0 (1Shock2 _You kill the ball python!9|jUc9|jei _Your Fighting skill increases to level 1!9|j I9|j 9|j  26  1 _9|j\ \0  You see here a quokka corpse.19 _9|j 9|j 9|j a------89|j 9|j 9|jB! 9|j! B79|j"" 9|j,& g  You see here a ball python corpse.9|j2 #............# #.........#.########.####.##...#.............#############†######  #.#  #.#  #†#  #@# -83.0 (5 #..)..# #.###.#9|j3  #$. #.# ..# ### 9|j\9 9|j> -4.0 (669|jC 9|jE $ _Found a spear.:|j3:|j) :|j/ :|j:|j54:|j0:|j:|jX3:|j:|j:|j3======11 2:|j:|j M _You now have 23 gold pieces (gained 15).:|j5":|j"z 26  1:|j#:|j%:|j'X0:|j(:|jW):|j+:|j+C09:|j,:|jF.:|j/:|jH0Y======8:|j1:|j2:|j04:|j4B7:|j~5:|j7:|jl9X6:|j9:|j;:|jE=:|j=B5:|j >:|j?:|j@A:|jAB4;|j ;|j~;|jFX3;|j;|j;|jX2;|j ;|j ;|j{ ;|j u4======1;|j;|j4 _Magic restored.;|j;|jB0;|j;|j;|jZ899;|j{;|j;|j;|jB8;|j;|j;|j;|jE;|jiR======7;|jL ;|j*!;|j2";|ju"B6;|j#,;|j.%;|ji%B5;|j%;|j&;|j`';|j'B4;|j2(;|j*;|j*;|j+B3;|j+;|j,;|j-;|j].B2;|j.;|j/;|jP1X1;|j1;|j3;|jx4;|j4B0;|jh5;|j6;|j7;|j7C89;|jn8;|j9;|j:;|j;B8;|j;;|j>;|j?;|j?B7;|j@;|jA;|jC;|jCB6;|jD;|jhE;|jF;|jFB5;|jZG;|jfH;|jI;|jJB4;|j`J;|jK;|jL;|j0MB3;|j`M;|j|N;|jO;|jOB2;|jP;|jR;|jR;|j3SB1;|jS;|jbU;|j?ZX0;|j1[;|jj\;|j];|j9^C79;|j^;|ja;|jb;|jRcB8;|j>d;|j1e;|jf;|jgB7;|jg;|jh;|jj;|jajB6;|jEk;|jl;|jm;|jFnB5;|jo;|j{p;|jWr;|jrB4;|js;|ju;|j/v;|jvB3;|jGw;|jx;|jOzX2;|j{;|j|;|j ~;|je~B1;|j;|j;|jg;|j:0;|j;|j0;|j  ...... #######†##### #.# #.# ;|j#†# #####.# #..)..##########.###.######.@.......# #......130.0 (46.0) #.#######.###.##### #. #.....# #;|jp#. ###.### ##. #.# ##. #.########. #.........>;|j9#########;|j;|jcg1.0 (4769;|jɛ;|j}; _Found a stone staircase leading down.<|j?.##†##.# #.# #†# #####.# #..)..# #.###.##..@......# #..#.#.###.#####.#. #.....# #.#. ###.### #.#. #.# #.#. #.#.#. #..........> #<|jy<|jt k2.0 (1.0)8<|jC<|j<|j.##†###### #.# #.# #†# #####.# #..)..# #.###.##.# #.##.#.###.#####.##. #.....# #.#<|j##. ###.### #.##. #.# #.##. #.#.##. #.#.> #<|j<|j`37<|j̺<|j<|jZ +#.# <|jZ +#.# <|jZ A#†# <|jZ[ C#####.# <|j[ Y#..)..# <|j[ #<|jW\ 5.###.#<|j\  <|j ] )#.<|jf] 3# #.<|j] # <|jn^ 2#.#<|j_f -.###.#####.# #. #.....# #.# #. ###.### #.# #. #.# <|jl <|j&m 6<|jdm $4<|jm <|j-s <|jEv <|j <|j .<|jE #<|j #<|j U†###### <|jG +#.# <|j +#.# <|j A#†# <|j> C#####.# <|jz X#..)..# <|j #<|j- 5.###.#<|j  <|j )#.<|j8 3# #.<|j # <|j 2#.#<|j& T.###.#####.# <|j #. #.....# #.# <|j #. ###.### #.# <|j (#. <|jb "#.<|j <|j (#. <|j #.#<|j\  <|j <|j <|jO <|j `73<|jn <|j? <|jTP D.###### #†###### #.# #.# #†# #####.# #..)..# #.###.# #.# #.# #.#.###.#####.# #. #.....# #.# #. ###.### #.# <|j:Q &<|jW <|j[ `82<|ja <|jtc <|j <|j 0<|j <|j0 <|jB<|j<|j<|j=|jrM#######.####.##................######=|j#######†######. #†####.# #..)..# ########@###.######........# #......#######.###.####.....#.###.### #.#.##=|j=|j  91=|j=|j=|j #.........#.# #######.####.##...# .............#############†#######.# #.#  #†# =|j;#####.#  #.@)..# #########.###.####### #.........# #.......# #.#######.###.#####.# #. #.....#. ###.####. #.# #.##. #.#######.##. #.........=|j!#=|j =|jRa400=|j =|j=|jb 2#.#.# #.####.##...# .###### #†###### #.# #.# #†# #####.# #..@..# ##.###.####### #.........# #.......# #.#######.###.#####.# #. #.=|j #. ## =|j =|jƸ a159=|j) =|j N _You see here a +0 spear.=|j =|ji QWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 spear[?] describe selected =|j [!] equip|wield|wear[tab] equip|unequip >|j >|j#.........#.#kaboissonneault the Gusty#######.####.##...#Tengu.............######Health: 12/12 ========================#######†######Magic: 4/4========================#.#AC: 2Str: 8#.#EV: 26 Int: 15#†#SH: 0Dex: 14#####.#XL:  1 Next: 50% Place: Dungeon:1#..@..#>|jfNoise: ---------  Time: 141.0 (0.0)#########.###.#######-) Nothing wielded#.........# #.......#Cast: Shock#.#######.###.#####.#Gem (8859) #.#.....# #.##.###.### #.##.#.# #.##.#.#######.##.#.........#You see here a ball python corpse. _Found a spear. _You now have 23 gold pieces (gained 15). _Magic restored. _Found a stone staircase leading down. _You see here a +0 spear.>|jd!>|jU$11 5 (0.5b) +0 spear>|j)>|j+- _b - a +0 spear (weapon)>|jQ  26  876>|jX `  You see here a ball python corpse.5 _4>|jEY >|jY >|j*Z B3>|jZ >|j|] b  You see here a quokka corpse.>|j_ >|jj_ I2 _>|j_ >|j` >|ja >|jb B1>|jb >|jc >|jd >|jd B0>|j\e >|jRf >|jMg >|jg -49>|jg >|jh >|jh >|ji >|jj B8>|jsj >|j l >|jl >|j!m B7>|jm >|jn >|jo >|j#p B6>|jp >|j|q >|jr >|jr B5>|j?s >|jJt >|ju >|jdu B4>|ju >|jv >|jw >|jw B3>|jex >|j*y >|jz >|jrz B2>|jz >|j{ >|jj| >|j| B1>|j} >|jP~ >|j^ >|j B0>|j) >|j >|j́ >|j" -39>|jG >|j >|j >|j> X8>|j >|j >|j >|jև B7>|jK >|j[ >|j5 >|j ,6>|j >|j >|j >|j >|j B5>|j\ >|j >|j >|j B4>|j >|j >|jّ >|j B3>|j~ >|j >|j >|j B2>|jT >|j >|j >|j B1>|jp >|j= >|j * #.# #.#.#.###ß.#.......######.........#########.##ß..∩. #.#.............>|j/ 6......###...#########†##.......@...###.#69.5 (28.0) ß.....###### #.# ....##†# ... #####.# _ #.....#>|jU X #########.###.## >|jy #.........# #... #.#######.###.##>|j r #. #.....#>|jū >|j5 g70.5 (290>|jƴ >|j# < _Found a faded altar of an unknown god.?|jp_?|jo%  ?|jTYou encounter a dart slug and a hobgoblin.?|j},* #.#......: #.#...... #..ß.?∩.. #..... ##### ##.... #...##.?|jB-.ß..∩.. #.#..............###...##†....@....## #.#.ß.....###### #.#w....## #†#Shock. #####.#._g #.....#.# ?|j-6#.###.# w   dart slug (asleep) #.# #g   hobgoblin (asleep) #.?|j-#.###.  #. #.....#?|j=,0.0)?|jF  1.5 (129?|jJ?|jM _Found a scroll labelled OTIASKE FIEGEK and a parchment of Teleport Other.?|jJ ! *******g    The zap hits the hobgoblin.  The hobgoblin is moderately wounded.?|jJ ?|j{ ~g..w?|j4 ..._.wwandering)?|jo 3------11 ===28?|j &_?|j + _The hobgoblin shouts!@|jwr .The zap hits the hobgoblin.@|j2k*******@|jxl....._.@|j2------------7--37@|j 8_@|jM _You kill the hobgoblin!@|j Cw.@|j +w@|j9 ww 2 dart slugs (1 wandering)  You miscast Shock. Nothing appears to happen.@|j1------------Contam: 10% ---46@|j@|j_Z _You encounter a dart slug.A|jS/ *******w  The zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug.A|j61gA|j9 wA|j+h.The dart slug is moderately wounded.A|jO*wA|j w.You encounter a goblin. It is wielding a +0 dagger.A|jF.....w 3 dart slugs (1 wandering)g   goblin (wandering)A|jw0------------=5Shock5A|jA|jZ _You encounter a dart slug.A|jkJ #.# ......: #.# ....... #.#.ß.?∩.. #........ ##### ##........ #...##.#.ß..∩.. #.#........###...##†#........@...## #.# .ß.w...###### #.# gw...## #†# w... #####.# ._.A|jK 0.# #.###.# 2 dart slugs#.# #...#.#.###.# A|j>L 1gA|jR .g   goblin (wandering)A|j'S  26 -64A|jY &_A|j'[ A|jp#.# ......: #.# ....... #.#.ß.?∩.. #........ ##### ##........ #...#.#.ß..∩.. #.#........###...##†#.....## #.# .ß.w...###### #.# A|jqC.w...## #†# wg.. #####.# .# #.###.#   dart slug#.# #....#.#.###.# A|jr1wA|j|T.w 2 dart slugsA|j ```````The dart slug launches a dart at you.A|j3 ..@....=73A|jA|jkO _The slug dart misses you.B|j@+#.# #......: #.# #. #.#B|j+.ß.?∩.. #.. ##### ##........ #...#########.#.ß..∩.. #.#.............###...##†#B|jT,.....## #.# .ß.w...###### #.# ..w..## #†# wg.. #####.# .# #.###.#   dart slugB|j,u#.# #.#.#.###.# B|j.=.wB|j /*wB|j<6Y.w 2 dart slugsB|j6h-82B|j;7_B|j=B|ji #.# #. #.# #.......: #.# #........ #.#####.ß.?∩.. #... ##### ##............. #...#########.####B|jWj 1.ß..∩.. #.#.......................###.@.#########†#####............#.# .ß.ww..#######.# .....## #†# wg.#####.#._. #.....# w   dart slug.##########.###.######.........# #......#.#######.###.#####B|jk 1wB|j.m 1w.B|jft .w 2 dart slugs-------91B|jz %_B|j{ B|jao#.# #.##.# #.# #.# #.......: #.# #.#....... #.#####.#.ß.?∩.. #... ##### ##............. #...#########.####.#.ß..∩.. #.#@......................###...#########†######....ww......B|jCpW#.# .ß.....#######.# .....## #†#wg.#####.#._. #.....#.##########.###.###### #.........# #....... B|jUxB|jxa800B|j B|jNC|j8{#.# #.# #.# #.##.# #.......: #.# #.#. #.#####.#.ß.?∩.. #.. ##### ##.. #...#.####.#.ß..∩.. #.#.#.###...#†###### C|j@|....ww......## #.# .ß.....###### #.# wg.. #####.# ._. #.....# .# #.###.##.# #.#C|j|C|j}8% 119C|j؋C|jC|j7h#.# #.# ##.# #.##.# #.......: #.# #.#. #.#####.#.ß.?∩.. #.. ##### ##.. #...#.####.##..ß..∩.. #.#.#.###...#†###### C|jh....ww......## #.# .ß.....###### #.#  wg.. #####.#._. 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L|j4#.## #.#..##. #.#.### #.  #.#####.###.#  #.# #.# #.#  #.# #.###.#  #.# #.....#L|j!L|j*`64L|jL|j"M|j5FM|jR@M|j3#. #..#. ##. ##.#. .# #. ###.#  #. #...  #.#.# #. #.## #.#..## #.#.### #. #.#####.###.#  #.# #.# #.#  #.# #.###.#  #.# #.....# M|j\  73M|j M|ja  ..#  #.# #..## #.# #.... #.###.## #.# .# #.# ###.# #.# #... #@###########.#  #.............#################.##.. #.#.. #######.# #......... #.#####.###. #.# #.# #. #.# #.###.M|jm M|j? `82M|jC N|j[M##. ##....##.## ##.# #...###########.# .............#################.##..#.#..#======91N|jN|j<_N|jN|j0N|jY79N|jN|j+8N|jV765432N|j{1069N|j8N|j~X7N|jЦN|j6N|jJ543N|j8n2N|jN|jIX1N|jN|j-N|jN|j059..###### ........#####.# [.............#  41.5 (22.0).# .#.###### #......######.......#######.##.#.#.........##.#.###########.#.#N|j|2.5 (238 _Found a ring mail.O|jޑ3O|jTO|jqO|j7O|jӤn6O|jO|jO|jB5O|jO|jO|jO|j]B4O|jۯO|jdO|jnO|jB3O|jsO|jO|jݼO|jdB2O|jͽO|jO|jO|j.B1O|jO|jaO|jHn0O|jO|jO|jmC49O|jO|j,O|jB8O|jlO|jO|j4O|jB7O|j~O|jO|jvO|jX6O|jpO|jO|j'B5O|jO|jCO|jnX4O|jO|jO|jzO|j X3O|j>O|jO|j'B2O|jO|jE,O|j n1O|j?O|j'C,0O|jGK,O|jiLO|jOY39O|j%PO|j6QO|jTX8O|jUO|j2VO|jXO|jXB7O|j8YO|jZO|jQan6O|jGc,O|jcB5O|jfBO|jgB4O|jhO|jiO|jkO|jkB3O|j/lO|jnO|j7oO|joB2O|joO|jrO|jtn1O|jitO|jfvX0O|jw,O|j=zY29O|jzO|j{O|j~n8O|j@O|j؁X7O|jÂO|j{O|jX6O|j,O|jX5O|jO|jO|jO|j4O|jB3O|jzO|jO|j21O|jB0O|j"O|j%O|j1Y19O|jO|jO|j48O|j=X7O|jȺO|jҽO|jFX6O|jO|jnO|jQO|jB5O|jO|j 43O|j&O|jO|jX2O|jkO|jO|jT10#.# #.##.......##.# #.########.# ####.# #.##.# .....# #.##.# ###### #.##.##.# #.##.# # #.# ##### #.#######.# #.# ....### #......@..##.# ......# #########..##.# .##.#.# #..########.# .##.#.# #...........# ###.#.# ##.####.######.#.# .# #.###.#.# ###.# #..##.#.# #... ##.##.#.####.# #.#O|jC90.5 (48O|jq11 1.5 (4909O|jgr _d - a bubbling purple potionP|jIP|j P|jP|jKz 26  8P|jY%J76P|jD'X5P|j'P|j*X4P|j%+P|j,P|j%/P|j/X3P|j/7P|j8P|j :B2P|j:P|jR=P|jK?P|j@X1P|jI0P|jJp699P|jtOn8P|j`PP|j SP|jTX7P|jUP|jXP|jT[P|j;]k  A dart slug comes into view.P|jk ...### #.........## #.# .....# #########..# #.# .#.# #..########.# ##.#.# #...........# .#.# ##.####.#####  #.#.# #.# #.##  #.#.# ###.# #..#  #.#.# #...# ##.#  #.#.###########@### #.#  #.............#######.#  #############.##......# Shock P|jm.#.#..##.∩.#  #######.#.###...# #.......w..###### w   dart slug (wandering) #.#####.###.# #.# #.# #.# #.# #.###.#P|j.303.5 (12P|jm4.5 (136 _P|j|Q|jyhL *****w    The zap hits the dart slug.  The dart slug is heavily wounded.The zap hits the dart slug.Q|j ....wThe dart slug is severely wounded.Q|jA ````The dart slug launches a dart at you.Q|j<....Q|jD9/12 ------3------11 =5.0)5Q|j&Q|j Q|jh'_The slug dart hits you.Q|jI Q|jP Q|j^W Q|jY ^ _You are too injured to fight recklessly!R|jD...### #.........## #.#  kaboissonneault the Gusty .....# #########..# #.#  Tengu ##.#.# #..########.#  Health: 9/12==================------ ##.#.# #...........#  Magic: 2/4============------------ R|jD~##.#.# ##.####.#####  AC: 2Str: 8  #.#.# #.# #.##  EV: 11Int: 15  #.#.# ###.# #..#  SH: 0Dex: 14  #.#.# #...# ##.#  XL:  1 Next: 70% Place: Dungeon:1  #.#.###########@### #.#  Noise: =--------  Time: 305.5 (0.0)  #............*#######.#  b) +0 spear  #############*##......#  Cast: Shock #*#..##.∩.#  Gem (8695)  R|j;E#######*#.###...#  #.......w..######  w   dart slug R|j~E#.#####.###.#  #.# #.# #.#  #.# #.###.# R|jEThe dart slug launches a dart at you. _The slug dart hits you. _You are too injured to fight recklessly!  R|jEAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineR|j:FR|jQt 5...### #.........## #.#  kaboissonneault the Gusty .....# #########..# #.#  Tengu ##.#.# #..########.#  Health: 9/12==================------ ##.#.# #...........#  Magic: 2/4============------------ ##.#.# ##.####.#####  AC: 2Str: 8 R|ju  #.#.# #.# #.##  EV: 11Int: 15  #.#.# ###.# #..#  SH: 0Dex: 14  #.#.# #...# ##.#  XL:  1 Next: 70% Place: Dungeon:1  #.#.###########@### #.#  Noise: =--------  Time: 305.5 (0.0)  #.............#######.#  b) +0 spear  #############.##......#  Cast: Shock #.#..##.∩.#  Gem (8695)  #######.#.###...#  #..........######  w   dart slug #.#####.###.# R|jv 6 #.# #.# #.#  #.# #.###.# _You are too injured to fight recklessly!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug.  You kill the dart slug!R|j|  ...## #.#  ..# #.#  #..R|j^}   #..  ##.  #.#.# #.# #.##  #.#.# ###.# #..#  #.#.# #...# ##.#   #.#  *R|j~   *  #*∩.#  R|j~ W* *  #.# #.#  #.# R|jB +..R|j ...R|j) R|j {...### #.........##R|j #.#R|j kaboissonneault the Gusty .....# #########..##.#R|j =Tengu ##.#.#R|j= #..########.#Health: 9/12==================------ R|j ! 5##.#.##...........#R|j, Magic: 2/4============------------ ##.#.###.####.#####AC: 2Str: 8  #.#.##.# #.##EV: 11Int: 15  #.#.####.# #..#SH: 0Dex: 14  #.#.##...# ##.#XL:  1 Next: 110% Place: Dungeon:1  #.#.###########@### #.#Noise: =--------  Time: 306.5 (1.0)#.............#######.#b) +0 spear#############.##......#Cast: Shock#.#..##.∩.#Gem (8694) #######.#.###...##..........#######.#####.###.##.# #.# #.##.# #.###.# _R|j. You are too injured to fight recklessly!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug. _You kill the dart slug! Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug. _You kill the dart slug!  You have reached level 2!R|j8 /  --more--S|j13/16=3/62 4%  _S|j Z### #.#######.# #.# ### #.........## #.# ....# #########..# #.# .#.# #..########.# .#.# #...........# #.#.# ##.####.##### #.#.# S|j͇  #.# #.## #.#.# ###.# #..# #.#.# #.@.# ##.# #.#.###########.### #.# #.............#######.# #############.##......#  #.#..##.∩.########.#.###...##..........#######.#####.###.##.# #.# #.#S|j  26  -73 _S|j S|jD #.# #.# #.# ## #.#######.# #.# ### #.........## #.# ...# #########..# #.# .#.# #..########.# .#.# #...........# .#.# ##.####.##### .#.#  #.# #.## .#.# ###@# #..# S|j.#.# #...# ##.# .#.###########.### #.#  #.............#######.#  #############.##......# #.#..##.∩.########.#.###...##..........#######.#####.##S|j##.#S|jgS|jz-82S|j!S|jD#T|j/JM #.# ## #.#######.# ### #.........#..# #########..# #..########...........##.####.##### ####.# #. #...# # .#.###########.###  #.............#######.##T|jT|j`91T|jT|jT|jM### #.# ## #.#######.# ### #.........#..# #########..# #..#########...........##@####.##### #T|j¶C##.# #. #...# # .#.###########.### #.#..##T|jT|jc}=100T|jT|jT|jb...# #.# #.# #.# #### #.# #.# #.# #.# #.# #.# #.# #.# #.# ### #.#######. #.#### #.........## #.# ....# #########..# #.# #.#.# #..########.# #.#.# #@..........# #.#.##.####.##### #.#.# #.# #.## #.#.# ###.# #..# #.#.# #...###.# #.#.###########.### #.# #.............#######.##############.##......# #.#..##.∩.#T|jT|jD4==189T|jT|jwT|j Q876==4====5T|j x5=432T|j m====1T|jO T|j k _You start resting.HP restored.T|j T|jH +9.5 (8T|j\ 6===20.5 (90 _T|jY T|j! U|j Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 11% 2  b - SwiftnessAir13% 3  c - AirstrikeAir38% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV|jJ V|ju...# #.# #.##.#kaboissonneault the Gusty #### #.# #.##.#Tengu#.# #.##.#Health: 16/16 ========================#.# #.##.#Magic: 4/6================-------- ### #.#######.##.#AC: 2Str: 8 ..### #.........###.#EV: 26 Int: 15 ....# #########..##.#SH: 0Dex: 14 #.#.##..########.#XL:  2 Next:  4% Place: Dungeon:1 #.#.##@..........#V|jNoise: ---------  Time: 320.5 (0.0) #.#.###.####.#####b) +0 spear #.#.##.# #.##Cast: Shock #.#.####.# #..#Gem (8680) #.#.##...# ##.# #.#.###########.### #.##.............#######.##############.##......##.#..##.∩.#Shift-Dir - straight lineV|j=The zap hits the dart slug. _You kill the dart slug! _You have reached level 2! _You start resting. _HP restored.V|j<V|j Memorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes V|j' N - NoW|jfW|j8E...# #.# #.##.#kaboissonneault the Gusty #### #.# #.##.#Tengu#.# #.##.#Health: 16/16 ========================#.# #.##.#Magic: 4/6================-------- W|j### #.#######.##.#AC: 2Str: 8 ..### #.........###.#EV: 26 Int: 15 ....# #########..##.#SH: 0Dex: 14 #.#.##..########.#XL:  2 Next:  4% Place: Dungeon:1 #.#.##@..........#Noise: ---------  Time: 320.5 (0.0) #.#.###.####.#####W|jtzb) +0 spear #.#.##.# #.##Cast: Shock #.#.####.# #..#Gem (8680) #.#.#W|j#...# ##.# #.#.###########.### #.##.............#######.##############.##......##.#..##.∩.#W|jShift-Dir - straight lineThe zap hits the dart slug. _You kill the dart slug! _You have reached level 2! W|j$\_You start resting. _HP restored.W|jcp11 1.5 (179W|jhW|jRW|j_e2.5 (28W|jW|j W|j#%e3.5 (37W|j)W|j1 _You start memorising the spell. You continue memorising. x2W|j:8W|j>W|jAc _You finish memorising. Spell assigned to 'b'.W|jNW|jr3W|jW|jW|jN 26  6 _5====5W|jW|jW|j9B4W|jW|jW|jW|jB3W|j6W|jW|jW|jrB2W|jW|j====1W|jW|jeW|jW|j%B0W|jW|jW|jW|jcC69W|jW|jW|jQW|jB8W|jKW|jW|jW|jB7W|jqW|jW|jk  A dart slug comes into view.W|j  #.#.# ##.# #..#  #.#.# ..# ##.#  #.#.###########.### #.# #.............#######.#  ######.##......#  #.#..##.∩.#  #######.#.###...#  #..........######  #.#####@###.#  #.# #.# #.#  #.# #.###.# Shock #.# #.....#  #.# #.###.# #.#####.###.## w   dart slug (wandering) |j40m#............# ### ##.....w...#.# ..#########.####.##...#33.5 (10.0)w.W|j  4.5 (116 _W|jN#W|j%X|j *****w  **The zap hits the dart slug.X|jY79w.X|jR>E......X|j?H11 =5.5 (X|j@I1.0)5X|jEX|jId _The dart slug is moderately wounded.X|j I **X|j *** **The zap hits the dart slug.X|j 3...X|j;..w.4----6X|j:4X|jX|jb _The dart slug is severely wounded.Y|j ***** **The zap hits the dart slug.Y|jB8w.Y|j7I<.....Y|j!K3--------73Y|jcQY|j4V] _The dart slug is almost dead.Y|jo .  The zap hits the dart slug.*******Y|j n....†..Y|j> 7/172--------208Shock2Y|jTY|jM _You kill the dart slug!Z|j(Z|jY)Z|j*Z|j6 26  1059----8Z|jt?763====5Z|jAX4Z|jN<32====1049Z|jXPZ|jR8764====5432====10398765====5432Z|jm====1Z|j029876 _You start resting.Magic restored..Z|jV".......-74.5 (36.0)6====-5.5 (375 _Z|jZ|j:Z|jf 3Z|j Z|j Z|j 432Z|j Z|j m====1Z|jJ Z|j X0Z|jʤ Z|jQ %  Z|j @You see here a dart slug corpse.Z|jf Z|j `19 _Z|jԭ Z|j X8Z|jF Z|j Z|j Z|j[ X7Z|j Z|j X6Z|jx Z|j] Z|jt Z|jݻ B5Z|jּ Z|j Z|j Z|jm B4Z|j# Z|jC Z|jL Z|j B3Z|jy Z|j Z|j Z|j B2Z|j Z|j Z|j Z|j B1Z|j Z|j Z|j Z|j[ B0Z|j Z|j Z|j Y09Z|j Z|j$ Z|j Z|jc B8Z|j Z|j Z|j X7Z|j Z|jC Z|j X6Z|jO Z|j Z|jX Z|j B5Z|j Z|j Z|j= Z|j B4Z|j Z|j Z|jM  You encounter a kobold. It is wielding a +0 short sword and quivering stones.Z|jD 5 #.# # ......: #.# # ....... #.##### .ß.?∩.. #...... ....... ##### ##............ #...#########.####.ß.K∩.. #.#...............Z|j .......###...#########÷####..........@.## #.#.ß.....###### #.#.....###÷#Shockwg.. #####.#._. #.....#.# #########.###.#### K   kobold (missile, wandering) #.........# #..... #.#######.###.#### #. #.....#Z|j F.96.5 (21Z|j! KZ|j@" Z|j'   7.5 (22Shock3Z|j- 7_Z|j1 3 _The kobold leaves your sight.[|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\|jp #.#  ......: #.#  . #. .ß.?∩.. #..... . ##### ##... ....... #...#########. .ß..K.. #.#......... .......###...##÷ ......## #.# .ß.....###### #.# .....## #÷# wg.. #####.#  ._. #.....# .# #.###.K   kobold (missile, wandering) #.# # #.#.###. [\|j0s39;49m #. #.....#∩w\|jwKw   dart slug (wandering)\|j1}  8.5 (1.0)Shock2\|j\|j3 _The kobold leaves your sight.\|jL *******w    The zap hits the dart slug.\|j <.w\|j| -.....\|j 5----11 =91\|j' \|jt d _The dart slug is moderately wounded.]|j/#.# # #.# #......: #.# ....... #.#####.ß.?∩.. #......... ##### ##............ #...#########.####.ß.w∩K. #.#......................###@..#########÷####............#.# .ß.....#######.# .....## #÷# wg.#####.#._. #.....#.##########.###.#### #.........# #..... #.#######.###.#### ]|j-8]|j> 26  -400Shock0^|j^|j^|jԘnM: ....#####ß.?∩.. .#### ##........... #...#########.####ß.w∩K. #@#...................###...#########÷####...........##ß.....######......###÷#^|j^|j_|-1599^|j^|j^|j7#.#####.#.# #.#.# #. #.# #.......: #.# #........ #.#####†.ß.?∩.. #... ##### ##............. #.@.#########.####.ß.w∩K. #.#.................###...#########÷#####............#.# .ß.....#######.#.....## #÷# wg.#####.# ._. #.....# .##########.###.#####^|jv28^|jS^|j^|j #.# #.##.# #.##.# #.......:#.# #.#. #.#####†#.ß.?∩.. #............... #####^|jI #. #...#########.####.#.ß.w∩K. #.#@...............#.......###...#########÷######......## #.# .ß.....###### #.# .....## #÷^|j~ #wg.. #####.# ._. #.....# .# #########.###.###### #.........# #.......^|j ^|j }----37^|jL ^|j _|j_|j"`46_|j_|j_|jk 1w_|jp w   dart slug_|jt p5Shock5_|j}{ _|j `|jь ******* The zap hits the dart slug.`|j]..w....`|j4----11 =64`|jw$%_`|j'b _The dart slug is severely wounded.`|j $ *******The zap hits the dart slug.`|jA.w`|j߮7......`|j3--------73`|j"7_`|j$b _The dart slug is severely wounded.a|j ***** The zap hits the dart slug.a|jJVA.wa|j-`(....a|jc}----82a|jka|j#nj  The zap hits the dart slug. _The dart slug is severely wounded.  The zap hits the dart slug. _The dart slug is severely wounded.  The zap hits the dart slug. _The dart slug is almost dead.a|j4nR .  The zap hits the dart slug.a|jtw*****a|jH....†a|j2----379almost dead. _You kill the dart slug!raining target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.a|j/  --more--b|jb|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   2.0   3.6  -1          b|j9  b - Polearms   0.0   0.8  +1   h - Conjurations   1.3   1.2  +3   c - Unarmed Combat   0.0   0.8  +1   i - Air Magic   4.0   3.0  +3                   d - Armour   0.0   0.8  +1       e - Dodging   2.1   2.5  +1       f - Stealth   2.0   2.5  +1  b|j                             b|j                             b|j             You need to enable at least one skill.[?] Help[=] set a skill target  b|j1 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd|j > g + Spellcasting 2.0d|jUvTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsd|jk <[?25h[?0c0 f|j [?25l[?1cf|j"$3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsf|jf|jf|j8#.# #.# kaboissonneault the Gusty#.# #.# Tengu#.# #.. Health: 17/17 ========================......:#.# #.# Magic: 2/6f|j1========----------------.......#.#####†# AC: 2Str: 8.ß.?∩..#........ EV: 11Int: 15....... #######....... SH: 0Dex: 14....... #...#########.####.# XL:  2 Next: 37% Place: Dungeon:1.ß.w∩K. #.#@...............# Noise: =--------  Time: 409.5 (1.0).......###...#########÷###### b) +0 spearf|j.........†..###.#Cast: Shock.ß.....#######.#Gem (8591) .....###÷#wg..#####.#._.#.....#.##########.###.###### #.........# #.......  f|jvx_The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.f|j|AShockf|jf|j. _g|jg|jg|jg|j3g|j~ 26  089g|j87g|jg|jqB6g|j$g|jg|jOB5g|j g|jg|j)B4g|jg|jcg|jB3g|jg|jg|jB{3====2g|j:g|jg|jB1g|j6g|jg|j>B0g|jqg|j]g|jC79g|jg|jg|j>W====8g|j\g|j n7g|jo X6g|j g|j g|jB5g|j7g|jG4g|jB3g|jtg|j[g|ju4====2g|jg|jg|j8B1g|jg|jFg|jB0g|j g|j"g|j#Y69g|j&g|jT&W====8g|j'g|jm)g|j)B7g|j*g|j-g|jO-,6g|j|-g|j.g|j0g|jQ1:5g|jE2g|j3g|jD4B4g|jO5g|jC7g|j7B3g|j8g|j0:g|j:u5====2g|j;g|jd=g|j=,1g|j=g|j>g|jAg|jAB0g|jaBg|jDg|jDC59g|jFg|j>Hg|jHA====8g|jHg|jHJg|jLg|jjLB7g|jMg|jOg|jcPB6g|jQg|jJSg|jSB5g|jTg|jVg|j)WB4g|jXg|j\\n3g|j,c g|jadh_You start resting.Magic restored.g|j@s%-g|js_g|j>tg|j$47.5 (3g|jL 8.0)g|j6====-8.5 (392 _g|jg|jg|jIg|jSg|jg|jB1g|j0g|jɱg|jg|jC49g|jg|j2e  You see here a dart slug corpse.g|jg|j.^====8 _g|jg|jg|jg|j[B7g|jg|jg|jyX6g|jg|jg|jg|jiB5g|j;g|jvg|j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.g|j.#######K# .∩..♣....## # .........:#  ..........#  .ß..ß.?∩..# # ..........# ##### # ..........# #...####### ♣..ß..@..# #.#.. ..........###...## ............†..## Shock ....ß.....######  ........### ........# #### K   kobold (missile, asleep) .♣.._g|j]..∩# #... ##.##### #########.##.. #.........#g|j_.K55.5 (7.0)g|j"NK)g|jt6  ==6.5 (84g|j?g|j$B! _The kobold shouts!g|jDc _There is an empty arch of ancient stone here.h|j.M .  The zap hits the kobold.h|js4f*******h|jui.)..∩..h|j5----11 41-7.5 (1Shock3h|jh|jJ _You kill the kobold!i|jC3i|ji|ji|ji|j;z 26  2i|j10i|ji|j&G? .#  . .# . ..####### ..∩..♣...)## ...:#  ....# ..ß..ß.@∩..# --....# ##### ....# #...#######.♣..ß..∩..# #.#............###...#######......†..##.....ß.....######.........###.........# ### 60.5 (3----11 -1.5 (439i|j2Qd _c - a scroll labelled OTIASKE FIEGEKi|j 3i|j i|j i|j i|j z 26  8i|j+ i|j5 i|jL i|j B7i|j i|j" i|j i|j X6i|j@$  ##########.. #.# ### #.# #.. #.# #.#.# #.# #.#..#######.# #.#..∩..♣...)## #.#..........@# #.#...........# #.#..ß..ß..∩..# #.............# ##### ##...........# #...###...♣..ß..∩..# #.#......................###...#########÷.............†..###......ß.....######i|j%  #.You pick up a parchment of Teleport Other and begin reading...i|j0 +4.5 (3i|j= o11 5.5 (45i|jC i|j%Y G _You add the spell Teleport Other to your library.j|jc3j|jj|jj|jg6==== 26  4j|j*j|jj|j$  Things that are here:j|ja?  a +0 short sword; 3 stonesj|jmj|j2I3 _j|jj|jj|j X2j|j1 j|j@ j|jx j|j B1j|j% j|j j|j( m====0j|j? 298j|j j|j" j|j% j|jt& B7j|j' j|j) j|j, j|j, B6j|jJ- j|jT3 5j|j5 j|j8 j|jx8 B4j|j?9 j|j: j|ja< j|j= X3j|j? j|jA j|jhA B2j|jB j|jC j|jD j|jmE B1j|jhF j|jH j|jK X0j|jK j|jlP j|jQ j|j"R C19j|jR j|jT j|jFV j|jV B8j|jV j|jX j|j[ n7j|j2\ j|j^ j|j^ X6j|j` j|jb n5j|jd j|je j|jlf B4j|jf j|j3h j|ji j|jk X3j|jVl j|j;n X2j|jn j|jo j|jFq j|jq P1j|js j|jt j|ju B0j|ju j|jv j|jx j|jy ;09j|j[y j|j,{ j|jn| j|j} X8j|j~ j|j j|j B7j|jC j|j j|j j|j& B6j|j j|j j|jr j|jЈ B5j|j, j|j j|j j|j@ X4j|j 3j|j` 2104998j|j j|jٮ X7j|jR j|jD j|j j|j/ h  A goblin comes into view.j|j  #.# .##.# g.####### #.#  ........#####.#  [.............#  #.#####.#######  #.# #.#  #.# #.#j|j| s  #@# #.######  #.# #......###  #.# ###......# Shock #.#######.##.#.#  #.........##.#.#j|j F ############.#.# g   goblin (wandering) #.#.# j|j #.#.# #.#.#j|j 1503.5 (38.0)j|jM m4.5 (396 _j|j j|j k|jk|jFk|j] _A goblin is nearby!k|j6g.k|j k|jŽ5----11 Contam: 10% 5.5 (1.0)5k|jÕk|jC _You miscast Shock. Nothing appears to happen.l|j~ *******g  The zap hits the goblin.l|j8.g.[...4--------=64 _The goblin is heavily wounded.l|jM .  The zap hits the goblin.l|jd*******l|jr .$.[...l|jz 3--------57Shock3l|jŋ l|j[ J _You kill the goblin!m|jm|jm|jm|j m|jg 26 2m|jl1m|jX0m|jtm|jm|j;`----89m|jm|j38% 8674====462514 _You start resting.-......##..........##.....10.0)m|j -3m|j!m|j#K _Your magical contamination has completely faded away.m|j 3m|j m|jA m|j m|jz W====2m|j ,m|jH m|j B1m|jO m|jW m|j m|j B0m|j m|j m|jV m|j C79m|j\ ,m|j  ##### #.... #.### #.##### #.########..# #.#......#..# #.#m|j _.......$.####### #.#####..@.......#####.#21.5 (4.0)>......[..............#######.#####.###### #.# #.#  #.# #.# #.# #.#######.# #......####.# ###......##.#######.##.#.#m|j m|jY e2.5 (58m|j m|j ; _Found a stone staircase leading down.n|jd7  You now have 30 gold pieces (gained 7).5====11 6 _You see here a +0 dagger.n|j] 26  543====2n|j n|j[ n|jNYou encounter a hobgoblin and a bat.n|jn|j5n|jn|jn|j"n|j n|jn|j n|jx n|j2#### n|j n|jF###########..# n|j$V....#..# n|j #..@....).####### n|jL\ #.####...n|j####n|jQ ..>......[...........n|ju&Shockn|jq... .#######.#####.#####b. n|jt= #.# #.#n|jfg. #.# #.n|jkg   hobgoblin (asleep)n|j9#n|j #.# #.#### b   bat (asleep)n|j% n|j>#.# #.....n|j n|jnT#.# ###...n|j88.5 (6.gn|j%n|j+Ngn|jc  9.5 (7n|j[#1 n|j _n|j n|j o|j= ******* The zap hits the hobgoblin.o|j& Cb..bo|j' ]b.g.o|j/ h...bo|jN8 4----11 =30.5 (10o|j? o|j*B b _The hobgoblin is severely wounded.p|jdL .  The zap hits the bat.p|jj *******  You kill the bat!p|jD9g.p|j9F..†....p|j3--------50169p|j/ p|j3S _The zap misses the hobgoblin.p|jwI^*******p|jR9g.p|j G.....p|j2--------28p|jp|j:S _The zap misses the hobgoblin.q|jE_ †  The zap hits the hobgoblin.******q|jk...†..q|j?1--------83Shock7q|j+q|jM _You kill the hobgoblin!r|j\3r|j^r|jSbr|jb2==== 26  r|jj65r|jcmX4r|jor|j>rX3r|j:tr|j-wr|jwW====2r|jyr|j{r|j|B1r|j}r|jʀX0r|jZr|j Y59r|j r|jؗr|jB8r|jr|j6r|jB7r|j r|jrr|jޡ{3====6r|jr|j7r|jB5r|j)r|jWr|jB4r|jr|jX3r|jr|jtr|jյW====2r|jhr|j޹r|jsB1r|jr|j\X0r|j3r|jr|j)C49r|jr|jxr|jB8r|jr|j?r|jB7r|j`r|jr|jau4====6r|jr|jX5r|jr|jjX4r|jr|j(X3r|jBr|j r|jW====2r|jhr|jr|jB1r|jr|jr|jB0r|jr|jC39r|j4r|jr|j\r|jB8r|jMr|j X7r|j r|js5====6r|jqr|jr|jB5r|jr|jr|j!B4r|j9$r|j"'r|j'B3r|j)r|j,r|j]-W====2r|j.r|j1X1r|j3r|jx6X0r|jn8r|j';r|jz;C29r|j<r|j?r|j@@B8r|jAr|jDr|jEB7r|jFr|jKn _You start resting.Magic restored.r|jY[....)-.r|jkg073.5 (40.0)r|jn6====-4.5 (416 _r|jur|jvr|j%r|jr|j=r|jrr|j{r|jFn5r|jr|jzB4r|jѸr|j<r|jOr|jB3r|j@r|jr|jr|j0W====2r|jdr|jr|jX1r|jr|jr|jr|jB0r|jr|jR  There is a stone staircase leading down here.r|jr|jJ19 _r|jr|j$  Things that are here:r|j  a hobgoblin corpse; a bat corpser|j r|jI8 _r|jLr|jr|jX7r|jr|jr|jn6r|j r|jX5r|jr|j`4r|jr|jr|jvB3r|jr|jNr|jr|jB2r|jr|jr|j2 X1r|j r|j r|j r|jZ B0r|jyr|jr|jr|jC09r|jr|j r|j9j  You encounter an endoplasm.r|j(# ##..†>......[.......#.#.....#######.#####.#.#...### #.# #.#.....##.# #.###..###.# #.#..# #.# #.########..# #.# ##..........### #.#######.#######.@.# #..................# #####.#######..# Shock ..#  ..# ..# j   endoplasm (asleep) j.#..# ##### #....r|j3:-91.5 (17r|jsD  2.5 (188 _r|j3Lr|jMs|j *****j*s|j9*The zap hits the endoplasm.s|jPt&j.s|j%|<.....s|j 5----11 =3.0)7s|jis|j7 _The endoplasm is lightly wounded.s|jm R .  The zap hits the endoplasm.s|jr ******#* s|j L.......s|jK 4--------664Shock6s|j s|j M _You kill the endoplasm!t|jt|jt|j:t|j+t|jm 26  54t|jNX3t|jt|jdt|j_----2t|jt|jFt|jB1t|j t|jt|j>B0t|jt|jt|j&D399t|jt|jt|j_5====8t|j6t|jt|j[t|jB7t|jSt|jt|j B6t|j|t|jt|jB5t|jt|jt|j]A====4t|jt|jt|jrt|j,3t|j1t|jrt|jt|jB2t|jt|jt|j:B1t|jt|jt|jB0t|jt|j;t|jt|j;89t|j5t|jO% t|jI_You start resting.Magic restored.t|j>.........-t|j16117.0)t|j6====-2.5 (188 _t|j t|jJ"t|j t|jf 3t|j, t|j t|jߴ 76t|j X5t|ji t|j~ t|j" m====4t|j͹ t|j t|jm t|j B3t|j t|j t|j) c  You encounter a bat.t|j ##..## #.# # #..# #.# ########..# #..........#########.#######...##................######## #.#######..#  #.........#  #.######@..#  t|j #  #.Shock#.#####..#......#.### b   bat (asleep).....#.#.b...##.#.##t|j 17.5 (5.0)t|j   8.5 (62 _t|jA t|jG u|j  #.#  #..# #.#   #.#  ##  u|j..##  ..#  #.#######..#  #.........#  #@..#  #...#  #...#  #...#  ....#  ....#  ..... #.#  .b...## #.#  .# #.# u|j7  #.#  #..# #.#   #.#  ##  ..##  ..# u|j72 #.#######..#  #.........#  #@..#  #...#  #...#  #...#  ....#  ....#  .....  u|j!8.b...##  .# u|j>u|jG0u|jMu|jOZ _A bat is nearby!u|jQu|j5----11 Contam: 10% 9.5 (11u|j u|j(C _You miscast Shock. Nothing appears to happen.u|j *****b  **The zap hits the bat.u|j x +b.u|jBy Bb.b.u|j7 ;......u|j 4--------=200u|j u|j ^ _The bat is moderately wounded.v|j> L .  The zap hits the bat.v|j*******v|j:N...†...v|j3--------701Shock79v|jv|jG _You kill the bat!v|j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w|jkh3w|j:iw|jJkw|jrJ 26 8 _76w|jsw|j>tw|jt_----5w|juw|jfwt8% 4w|j%xw|j}yw|jy\63w|jzw|j~|w|j|}4====42w|ju}w|j w|j\21w|jw|jсw|j;\10w|jw|jw|j߅` 69w|jw|jZ _Your magical contamination has completely faded away.w|j=====w|j'08w|jw|jw|jw|jB7w|j^w|jw|j`w|jB6w|jw|j&w|jqw|jB5w|jw|j/_  You see here a bat corpse.w|jtj  You encounter an endoplasm.w|j#.#######...## #................# ####### #.#######..#  #.........#  #.######...#  #...# w|jW~ #...# ##...##### #@†..##...-#.....##.##.........##.#Shock#........## #.# w|js............# #.#j.#...#..#.#..#######.# j   endoplasm (asleep)# ##....∩..∩..∩..♣...)######.............w|j W...# ...........#w|jB0354.0)w|j  -6.5 (154w|jw|j# _Found a club.w|jtq   ..#  #..#  w|j3...#  ...#  #...#  #...#  ##...#  #@†..#  #.....#  .........# #.#  w|j#........## #.#  ............# #.#  j.#...#..#.#..  # ##....∩..∩..∩)w|ja: ####........w|j x   ..#  #..#  ...#  ...#  w|j #...#  #...#  ##...#  #@†..#  #.....#  .........# #.#  #........## #.#  ............#  j.#...#..#.#..  w|j: # ##....∩..∩..∩) ####........w|j! w|j( 0w|j- w|jz0  w|j1 S_An endoplasm is nearby!w|jHr *******j  The zap hits the endoplasm.w|j !)jw|j0 C......w|j 3----11 =7.0)3w|j w|j2 ] _The endoplasm is almost dead.x|jwYR .  The zap hits the endoplasm.x|j^*******x|jD.....).x|jD----98Shock2x|jx|jM _You kill the endoplasm!x|j3x|jJx|j4x|j z 26  1x|je'0x|j)x|jv*C59x|j+x|j-x|jU.B8x|j/x|jx2x|j2B7x|jM4x|j6x|j7B6x|j"8x|j:x|j;,5x|jl;x|j<x|j:?x|j?B4x|j@x|jyCx|jCB3x|jNEx|jGx|jWHu4====2x|jIx|jKX1x|jPMx|jOx|j P:0x|jxQx|jSx|jT;49x|jUx|jWx|jOXW====8x|jYx|jL]X7x|j^x|jax|jaB6x|jbx|jAex|jeB5x|jfx|jix|jiB4x|jjx|jamx|jmB3x|jox|jrx|j\su5====2x|jMtx|jKvx|jvB1x|j4xx|jzX0x|jQ|x|jxY39x|jx|j,x|jW====8x|jx|j]x|jهB7x|j x|j{x|jB6x|jx|jҏx|jSB5x|jx|jx|jsB4x|jx|jx|jzB3x|j^x|jvn _You start resting.Magic restored.x|jH....†-x|j5067.5 (29.0)x|j6====-8.5 (302 _x|jx|j[x|j>{ Ix|j~ x|j1 j  You encounter an endoplasm.x|jr   ...........#######.#######  #.......#.###### ########.†...#.@.###...........# #j#.#Shock#....##.j   endoplasm (asleep)....#.........ß..ß..∩..#x|j 50.0)j.x|j Rjx|jX   9.5 (11 _x|jk x|j {|jH******{|jR!.j{|jPf5.....{|j\kb5----11 {|jkV=700{|ju{|jwS _The zap misses the endoplasm.{|js ***** The zap hits the endoplasm.{|je!.j{|j,...j.{|j4--------129{|jl {|j.d _The endoplasm is moderately wounded.{|j ***** The zap hits the endoplasm.{|j8 !.j{|jA ]... {|jD 3--------28{|jUL {|jgO ] _The endoplasm is almost dead.||j R .  The zap hits the endoplasm.||jP*******||jV>......)||jf2--------873Shock7||jm||joM _You kill the endoplasm!||jq||j||j<||j{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)||j ||jX ||j ||j ||jY  26  65||j! ||j B4||jI ||jq ||j _----3||j ||jL X2||j ||j ||j2 {3====1||j! ||j$ X0||j% ||j' ||j' C19||j* ||j+ ||j , B8||j- ||j[0 ||j0 W====7||j2 ||j4 ||jJ5 B6||j6 ||jq9 X5||j%; ||j"= ||jj= B4||j> ||j@ ||jA B3||j4j =24====10098====7654||jMm n3||jSq n2||ju 5====1||j‹ 02998====765||j ||j_ ||j B4||j& ||jC ||j B3||j ||jƘ n2||jƚ n _You start resting.Magic restored.||jǭ ..-||j 1708.5 (35.0)||j 6====-9.5 (361 _||jB ||jA }|jJ% X[?25h[?0c  Search for what [? for help]? ~|j [?25l[?1c~|j= ~|jŬ &2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:1] a +0 daggerb - [D:1] a +0 short sword|j fA +0 dagger (D:1)(Press ? for help) ############### ###⌠.....⌠.≈≈≈≈⌠############.#.........≈≈≈≈##...........#..........≈≈≈##.#####.#####>..##...##..<##.# #.# #...##...##...# # #####.# #.# #.............# ....###########..##.# #.# #######'####### #...........#..##.# #.# #.# #.......########.......).####### #.# #.# #.# #######.##.....#.####..........#####.# #.# #.##.#|j# ##..†>......[.............# #.# #.##.##.#.....#######.#####.####### #.# #.##.##.#...### #.# #.##.# #.##.##.....##.# #.##.# #.##.####..###.# #.###### #.#######.##.##..##.# #......### #.........###.# ########..##.# ###......# #########..##.# ..........####.#######.##.#.##..########.# #.#######...## #.........##.#.##...........# ...........# ############.#.###.####.##### #.#######..##.#.##.# #.## #.........##.#.####.# #..#|j[q, 2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger  b - [D:1] a +0 short sword|j˙A +0 short sword (…) (D:1)(Press ? for help)  #.........##.#.####.# #..# #.######...# #.#.##...# ##.#  #...##.#.###########.### #.##...##.#.............#######.###...##########.#############.##......###.†..##.........##.#..##.∩.# #.@...# #.######### #######.#.###...##...........##.##..........#######.#........## #.##.#####.###.# #............#  #.##.# #.# #.# ).#...#..#.#..#######.##.# #.###.# # ##....∩..∩..∩..♣...)###.# #.....#####................##.# #.###.##................##.#####†###.## ..ß..ß..∩..##............# ...........# #######.........#.# ...........# #...#########.####.##...# ..♣..ß..∩..# #.#................######[20;25|j8H ...........###...#########÷###### .............†..###.# .....ß.....#######.# .........####÷# .........######.#|jp|j)|jkaboissonneault the GustyTenguHealth: 17/17 ========================|jt_Magic: 6/6========================AC: 2Str: 8EV: 26 Int: 15SH: 0Dex: 14XL:  2 Next: 87% Place: Dungeon:1Time:Gem (8291) _You start resting. _Magic restored.  Search for what [? for help]? short|j|j|j  0 _89|jw87|j|j%|jyB6|j|j|jMMYou encounter a ball python.|j#...##.##...##########.### ##.†..##.............#.....###.#########...........##.##.#........####.##............## #.#).#...#..#.#..#######.## ##....∩..∩.@∩..♣...)##Noise: --------- ####................#|jb) +0 spear#................#Cast: Shock#.♣..ß..ß..ß..∩..##................# ######................# #...# S   ball python (constriction, asleep)........♣..ß..∩..# #.#...S...............###...#.............†..##|j*Y714.5 (5.0)S.|jm3OS)|jxC  5.5 (65 _|j K|jd|j |jU 0|j |j F _There are no items here.|jB ##...# #########.#### ##.†..# #.........#....#.....##.##########...........# #.# #.#........###.# |jC #............#.# ).#...#..#.#..#######.# # ##....∩..∩..∩..♣...)# ####.......@........#  #......# #.♣..ß..ß..ß..∩..# #................# ######......# #...|jC ..S.....♣..ß..∩..# #.#... SS 2 ball pythons (constriction, 1 asleep).................###...##|jC S...............†..##.....ß.....######|jF A.S|j!G 7S.|j?Q |jT   6.5 (14|j[ |j^ T _You encounter a ball python.|j9S.|j,|j5----11 Contam: 10% 73|j|jC _You miscast Shock. Nothing appears to happen.|j t .The zap hits the ball python.|jq *****S   ball python (constriction,**|j6@ i.......|jUQ 4--------91=82|jY |j[ O _You kill the ball python!|jHt .The zap hits the ball python.|jd*******|jL......†3--------59Shock1|j|j |jnA_You kill the ball python!|j##...# #.#### ##.†..# #.# ....#.....## #.#  #...# #.#  #.#........### #.#  #.....## #.#  ).#...#..#.#..#######.#  # ##....∩..∩..∩..♣...)## ####......# #......# #.♣..ß..ß..ß..∩..# #......# ##### #......# #...#........♣..ß..∩..# [4|j*0m#.#..................###...#..†............. |jg|jG 26 -200|j|j|j^I ##...# #.#### ##.†..# #.#  ....#.....## #.# #...# #.# #.#.### #.# #.....## #.# ).#...#..#.#..#######.# # ##....∩..∩..∩..♣...)## ####......# #......# #.♣..ß..ß..ß..∩..# #......# ##### #......# #...#........♣..ß..∩..# #.#........###...#..†..... |j S |j:` {-179|jg |ji |j4|##...# #.# ### ##.†..# #.# ....#.....## #.# ...# #.# .#.### #.# .## #.# .#...#..#.#..#######.#  ##....∩..∩..∩..♣...)## ####....# #....# |jH5#.♣..ß..ß..ß..∩..# #....# ##### #....# #...#........♣..ß..∩..# #.#.....###...# |j>|j`28|j|j|j##...# #.# ##.†..# #.# #.....## #.# # #.# #.### #.# .## #.# #...#..#.#..#######.# ##....∩..∩..∩..♣...)##  ####....# #....# #.♣..ß..ß..ß..∩..# #....# ##### #....# #...#........♣..ß..∩..# #.#.....###...#..†. ----37|jw ##...# #.# # ##.†..# #.# #.....## #.# # #.# .### #.# .## #.# ...#..#.#..#######.# ....∩..∩..∩..♣...)## ####....# #....# #.♣..ß..ß..ß..∩..# #....# ##### #....# #...#........♣..ß..∩..# #.#......###...#..†... |jg|jԍ|8% 46|jj|j;d##...# #.#  ##.†..# #..# #.....## #.# ## #.# #### #.# ### #.# ##..#.#..#######.# # ....∩..∩..∩..♣...)## #.# ##....# |jdv##.♣..ß..ß..ß..∩..# ##....# ##### ##....# #...#.♣..ß..∩..# #.#...........###...# |j e*|jq|jzz655|j"|jl|jD ...#  #.#.........# #########.######## ##.†..# #.........# #.....## #.######### #|jE  #.# #.### #.# #.......## #.# #. .#..#.#..#######.# #. |jeE X...∩..∩..∩..♣...@## #. ##....# #.#................# #.#.♣..ß..ß..ß..∩..# #.#.|jE ...# #####  #........# #...#########|jF  .♣..ß..∩..# #.#.......... ........###...######### ..†...............†..# |jN |jW 4====464|j^ |jd t  Things that are here: _a +0 short sword; 3 stones|jf |j %Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with )) |j  b - a +0 spear (weapon) Floor Items ([,] to select) Hand Weapons|j_ ta +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip |j3/([,] to select) a +0 spear (weapon)  a - a +0 short sword|j||jC|jL #...##.#....... kaboissonneault the Gusty##...##########.######## Tengu ##.†..##.........#Health: 17/17 ======================== #.....###.######### ## Magic: 4/6================-------- .......##.##. AC: 2Str: 8 ......####.##. EV: 26 Int: 15 Contam: 4% ........## #.##. SH: 0Dex: 14 .#..#.#..#######.##. XL:  2 Next: 95% Place: Dungeon:1 ...∩..∩..∩..♣...@###. Noise: ---------  Time: |ja)726.5 (0.0) ##................##. b) +0 spear#................##. Cast: Shock#.♣..ß..ß..ß..∩..##. Gem (8274) #................# ########................# #...######### ........♣..ß..∩..# #.#.......... .................###...######### ..†...............†..### The zap hits the ball python. _You kill the ball python!The zap hits the ball python. _You kill the ball python!Things that are here: _a +0 short sword; 3 stones|jl?  You unwield your +0 spear.|jk11 27.5 (1c|jVhort sword3|j|j3 _c - a +0 short sword (weapon)|j3|j\|j|j 26 12|j< 1|jZ _Your magical contamination has completely faded away.|j|j:B0|j|jU|j6|jC69|j|j|j|jB8|jx|j|jm|jcB7|jU|jZ |j* |j B6|j|j&|j|jB5|j|j|jQ|ju5====4|j|j!|j#|j$B3|j-%|j'|js+n2|j;0|j1|j72B1|jL3|jv5|j7|j18W====0|jt9|j3;|j=|j=C59|j?|jRA|jvCX8|jfD|jF|jG|jGB7|jH|jNJ|j>M|jMB6|jN|jPP|jQ|j^RB5|jR|jKU|jvW|j,Xs6====4|jY|j[|j]|j'^B3|j]_|j a|jc|jvcB2|jd|jf|jyh|jhB1|ji|jjl|jon|jnW====0|j*p|jq|js|jsC49|jt|jw|jxv11 8|jx|j{ _c - 2 scrolls labelled OTIASKE FIEGEK (gained 1)|j,}|j}z 26  7|j}|jz|j|jB6|jz|j|j|jB5|j|j|j|jB4|jw|j|jo|jB3|j|j|j|j=B2|jč|j|jN|jB1|j=|jғ|j|j[B0|j|j1|jȗ|j5C39|jh|j|j|jޚB8|j|jX|j6|jB7|j|j|jZ|jڤB6|jK|jʧ|j|jB5|j|j{|jd|jB4|jT|jȯ|j@X3|j±|j|jX2|j|j[|j||jX1|jӺ|j|jB0|jo|j|j,|jC29|j|jE|jX8|j2|j|j7|jH|jB6|j7|j|j|jB5|j|j|j|jB4|j|j|j |jVB3|j|j|j|jB2|j|j|j|j3B1|j|j|j;X0|j|j|j |jC19|j|j|j4X8|j|j|j&|jB7|j|j|jsk  You encounter a ball python.|j #........♣..ß..∩ #................. #..†............. #.∩..∩.....ß..... #..............## #..............#  ##......♣.._..∩#  #######.###.#####  #@..........#  S.......#########.#  ######### ##.## Shock #...#####|j #........ #...S   ball python (constriction, asleep) ##### # # #|j  083.5 (56.0)|j|   4.5 (576 _|j 7_|j |jMA' *******S  )The zap hits the ball python.  The ball python is moderately wounded.|jϲA.S|j #.....|j5----11 =5.5 (1.0)5|j||j5 _The ball python hisses angrily.|j;******|jl' A.S|jr( 9.S|j0 M... |j4 4--------64|j: %_|j= U _The zap misses the ball python.|jcF ***** The zap hits the ball python.|j A.S|j @..S..|j 3--------73|j 7_|j" f _The ball python is moderately wounded.|jgT .  The zap hits the ball python.|jo*****|j] .....|j]|je#........♣..ß..∩.. kaboissonneault the Gusty#................. Tengu#..†............. Health: 17/17 ========================#.∩..∩.....ß..... Magic: 2/6========----------------#..............## AC: 2Str: 8#..............# EV: 11Int: 15##......♣.._..∩# SH: 0Dex: 14#######.###.##### XL:  2 Next: 100% Place: Dungeon:1#@..........#Noise: =--------  Time: 788.5 (1.0)........#########.#c) +0 short sword###########.##Cast: Shock|jjg#...##### Gem (8212) #........#...##### ##### # # # The ball python is moderately wounded. _The ball python hisses angrily. _The zap misses the ball python.The zap hits the ball python. _The ball python is moderately wounded.The zap hits the ball python. _You kill the ball python!You have reached level 3!|j(r/  --more--|j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |j G21/217------73 0% Shock _You feel clever. x2|jme  |jUn 26  1009--8|jo |j?p P7|jr |jr {3====6|jr |j5t |jt :5|jt |j v |jv B4|jv |j:x |jx B3|jx |jOz |jz |j!{ P====2|j{ |j| |j'} B1|j} |jK |j B0|j |j= Z199|jo 87|j |j< |jֈ 4===6|j |jy B5|jϊ |j |jL X4|jN X3|j؎ |j |jf V===2|jԐ |j |j B1|j |jX |j B0|j |jq |jF Y89|j} |j ,8|j" |jt |j |jo B7|j |j֜ |j) %5|j] P====6|jݝ |j! |ji B5|j |j( n4|j{ |j :3|j |j% |j m====2|jҨ n1|jũ |j1 B0|j |j( |jЭ Y79|j n8|j |j N76===65|j n4|j |j X3|ju |j& l===2|j] |jy X1|j |j` X0|j" |j |j C69|j[ |j\ |j |j :8|j |jQ |j B7|j |j n _You start resting.Magic restored.|j .........♣.._...........-...........|j 1833.5 (45.0)|j: 7====-4.5 (466 _|j %_|j |j|j&|jo|j|jf|jh54|j||jB3|jS|j|j|j;'====|ji02|j|j|j|j",1|jD|j|j@|j`|jB0|j=|j|j|jC59|jk|j|j|j B8|jn|j|j|j"B7|jU|j |j |j8 B6|j} |jK|j|jWB5|j|j|jq|jB4|j[|j|j$|j`B3|j|jQ|jX2|j|jt|jc |j B1|jK!|jg)|jK*|j*B0|jI+|j-|j.|jS/|j/;49|jp0|j?2|j3X8|j5|j{:7|j;|j=n6|j=An5|jA|jDn4|j)F|jG|jCHB3|jI|j K|jL|j8MB2|j)N|jwP|jR|jRB1|jzS|jrU|jKW|jWB0|jX|jZ|j\\|j\-39|j\|j]|j$aR  There is an empty arch of ancient stone here.|j+c|jcI8 _|jd|jf|jYh|jh,7|ji|ji|jo|jMr|jrB6|js|jv|jBy|jyB5|j-{|jB}|j|j B4|j\|j|j|ja,3|j|j|jlj|j͌|j|j>:2|jm|j|jZ|jܓ,1|j|j|j|j|jB0|j|j|j|ja;29|jx|j`|jrP#.######...#  #...#  #...#  ##...# ##########.÷..# >.....#.....## ##...........# ##.#........### ##...## #71.5 (37).#...#..#.#..#######.### ##....∩..∩..∩..♣...####..............#......#.♣..ß..ß..ß..∩|j#..............##..............#........♣..ß..∩|j7|jf2.5 (388|j|j; _Found a stone staircase leading down.|j7 |j |jG |jd |j |j( n7|j |j` B6|j |j |je |j B5|j |jp! |j# |jC$ B4|j% |j( |j"* |jo* B3|j]+ |j- |jq/ |jj0 B2|j+1 |j'3 |j4 |j]5 B1|jp6 |jk9 |j;; |j; B0|j< |j> |jW? |j? C19|jo@ |jEC R  There is a stone staircase leading down here.|jD |jE I8 _|jtF |jG |jnI |jI B7|jK |jL |jM |jM B6|jN |jQ |jJS |jS B5|j;T |j(W |jXZ {  You encounter a frilled lizard and a kobold.|jb O  #.######...#   #...#   #...#   ##...#   ###########.÷..#    #..>.....#.....##   |j*c  #.###...........#   #.# #.#........##   ###@###............  #.........).#...#..#.#..  #....##.###.##....∩..∩Shock  |jc *.... #.# #.#####  l.. #.# #.# #  |jc K. #.. ### #.♣..ß.. K   kobold (asleep)  . .## #l   frilled lizard (asleep)  |jd # ##   #........|j)o -85.5 (13|jq   6.5 (144 _|jzx |j{ |jY   #...#  #...#  |j_!  ###÷..#  #..>..  #.###.  #.# #. ###@###.... #.........).# #....##.###.##....∩..∩ .... #.#  l.. #.# #.# |j K. #.. ###  . .##  # |jw #...# #...#  ###÷..# #..>.. #.###. #.# #. ###@###.... #.........).# #....##.###.##....∩..∩|j;x .... #.#  l.. #.# #.#  K. #.. ###  . .## # |j|j;0|jӉ|jd _There are monsters nearby!|jW .  The zap hits the frilled lizard.|j$ |j **|j  **|jZ  **|j  *|j !|jw K.  You kill the frilled lizard!|j%(..|j]g....†K|j6----11 2==7.0)3|jd|j( _The kobold shouts!|jFv ^*******|j A.K|jQ @.......|j8 5--------82|j |j) P _The zap misses the kobold.|jO^*******|jj|jU K.  The zap misses the kobold.|j.....j   endoplasmK   kobold|j4--------91|j|jo[ _You encounter an endoplasm.|jg^*******|j"/j.|j#1K.|jB,A.....|j.3-------900|j6|j8P _The zap misses the kobold.|j_ W*******|j- jj.K.....†2-------109|jW |j< P _The zap misses the kobold.|j(v .  The zap hits the kobold.*******|j'j.|jv).....†|j8 1-------428|jk|jJ _You kill the kobold!|j} *******The zap hits the endoplasm.|j V'j.|j^)....0------3Shock7|j^|j f|jh7 _The endoplasm is lightly wounded.|jl-3|j5|j7K _You are out of magic!|jVg  #...#   #...#  #...#  ###########.÷..#   #..>.....#.....##   #.###...........#  # #.# #.##  |jA ##..###.###......  #....)@...).#...#..#.#.   #...j##.###.##....∩..∩ . #.# #.#####....  #†.. #.# #.# #  |jD#.. #.. ### #.♣..ß  #. .## #....  |jm# # #   |jZ   #|jմ j.|j|j 26  -46 |j__|j|j|j )You hit the endoplasm but do no damage. You claw the endoplasm.  You peck the endoplasm.|jR|jT11 8=5|j:5|j|jI M _You kill the endoplasm!|j  #...#  #...#  ##...#  ###.÷..#  #..>.....#..... # #.###.  #. #.# #.#.  ##..###.###|j  #....@....).#...#..#.#  #....##.###.##....∩..∩  #..... #.# #.#####  #†.... #.# #.# # |jڿK #...## #.. ### #.♣..ß  #... .## #  #.. # ## #.. #  #|jm|j1=== 26  -64|j|j$  Things that are here:|jcw _a +0 short sword; a kobold corpse|j0I|j\4|j7|j0?3 _|j?B2|jrA|jD|jG|jxHB1|jJ|jL|jPl===0|jQ|j U|jc #........ #(# #.######.. #.# #.. #.# #.. #.# # ##..  #.#.###########.÷  ##.#.#..>.....#....  #....#.###  #.@# #.# #.#.......-|jEd900.5 (4  ##..###.###.........  #....)....).#...#..#  #....##.###.##....∩  #.....##.# #.#####...  #†....##.# #.# #  #...####.. ### #.♣  #... .## # #..# # ##|jRi|j%ng1.5 (5099|jru|jw2 _Found 4 datura-tipped darts.|j 3|jj |jk |j |jF n8|jQ |j B7|jz |j |j |jB B6|j |j |j |jY ,5|j |j |j |j |jC #2|jn W===4|j |j |j |jJ B3|j |j |jE |j B2|j |j. |j |j ,1|jG |jM |j5 |j |jH &===|jm 00|j |j |j |jb C89|j |j |j |j B8|j |j |j% v11 7|jD |j _You now have 40 gold pieces (gained 10). 26  6|jA |j |jA B5|j |jd |jr |j A3====|j :4|jp |jB |j |j B3|jW |j[ |js |j B2|j! |j" |j# |j# B1|j$ |j=' |j' |js( W====0|jU) |j |j@ X6|jO |j ^ 5|jg L  #.....#   ###..##   #..#  ## #########..#  |jIh n#. ##..........### #[ ##.#....# .##.###....... #.## ##.####### # ##..|joh 125.5 (24.0) |jh # #(#.## ##.######  #.#..###.## #...  #.#.#.#.## #..|j'i   #.#.##.##  |j k K #.#.###########.÷  ##.#.#..>.....#....  #....#.###.......  #..###.# #.#.....|jz ;4|j?| ===|j| %6.5 (25|j| $4|j)} |jq |j  |j] |j _Found a robe.|j |j |j |j |j |jz :3|jS ,|j |j B2|j |j1 |j[ |j B1|jT |j <  You see here a +0 robe.|j |j ]===0 _|j |j |j> |j C69|ja ,|j |j B8|j |j |j |j B7|j |j |jo |j ,6|j |j! |j# |j& |j& B5|jD( |j)+ |j,- |j- ;5====|j- :4|j/ |j1 |j3 |j3 B3|j 5 |j6 |j8 |j 9 ,2|j=9 |j#: |j1= |j= 111 |j= E1|j9> |j@ $ |jA [_c - 3 scrolls labelled OTIASKE FIEGEK (gained 1)|jB |jC 7==== |jC 826  0|j3C |jC |jE |jSF |jF C59|j$G |j2H |jnI |jJ B8|jmJ |jpK |jdL |jL ,7|jL |jRM |jP |j[ X6|j\ |ji_ |j.c |j;d |jd $5|je |je |jeh |jq 6===4|jos |js B3|jft |jz |j5{ |j{ B2|j4| |j~~ |j n1|j |j׃ |jE @===0|j_ |j: |j |j |jZ C49|j |j |j |jF B8|jʌ |j/ |j5 |j| B7|j 6|j |j B5|jp |jA |j |j s7====4|jÙ |j |j{ X3|j |j7 |j X2|jT |jH |jz |jϧ B1|j |j |j{ |j W====0|j |j\ $  Things that are here:|jɱ  a hobgoblin skeleton; a bat skeleton|j |j J39 _|jB |j |j X8|j |j# |jD |j B7|ji |j ,|j^ B6|j |j{ |j |j B5|j |j |j X4|j |jZ |j |j= B3|j |j |j |jL B2|j |j 1|j |j |j B0|j |jI |ja |j C29|j |ju |j |jI B8|j |j |j |j B7|j |j |j |j' B6|j |j+ |j |j B5|j9|jU|jVX4|j|j|j|j8B3|jC|j |j |j, B2|jJ |j|j|jB1|j'|jv|jYX0|j |j$|j%Y19|j +|j+4|j6|j:7B8|j:9|j>n7|j@|jB|jEX6|jG|jI|jdL|jLB5|jnN|jHT<  You see here a +0 club.|jV|jtWI4 _|jX|j[|j]|j],3|j!^|j5c,|jc|jydB2|jf|jg|ji|jj,1|j+j|jk|jl|jxn|j/oB0|j$p|jXr|jth  A kobold comes into view.|j ##.#.#..>.....#.....#   #....#.###...........   #..###.# #.#........###  |j  ##..###.###............#   #....)....).#...#..#.#.. #....##.###.##....∩..∩.. #.....##.# #.#####   #†....##.###.# #.....  |j #...####@..### #.♣..ß   #...K...#### #....   #..##### ##....|j sShock #.. #.....  |j: #.. #.....    ##..†..|jiK   kobold (missile, wandering)    #.∩..∩|jR  # |jÂ= #|j 90.5 (64KK)The kobold shouts!|jE((((((|j+E@.....|j.  ===1.5 (6509|j4|j7q _The kobold throws a stone. The stone completely misses you.|jW ***** The zap hits the kobold.|j#A.K|j*@..K..|j-6----11 --2.5 (1.0)8|j4|j8^ _The kobold is heavily wounded.|jk  #....#.###...........#   #..###.# #.#..#  |jl#..###.###......   #....)....).#...#..#.#.   #....##.###.##....∩..∩ .##.# #.#####....  |jDl  #†....##.###.# #  |jl #...####...### #.♣..ß  |jm #....K.@#### #....   #..###### #   #..    #.. #    ##..†  #.∩..∩ |jn #....   #  ### ##|jo;.K|jv|j{ 26  ---37|jd~|j|jc  You barely miss the kobold.The kobold is heavily wounded.|j2 11 =46|j |j# T _The kobold closely misses you.|jJ~ .  You miss the kobold. You claw the kobold.|j_$^)|j_+105Shock5|j[2|j,5J _You kill the kobold!|ja  #....#.###. |jM #..###.# #.#.  ##..###.###  #....)....).#...#..#.#  #....##.###.##....∩..∩  #.....##.# #.#####|j~  #†....##.###.# # |j #...####...### #.♣..ß |jԉ #.....@.#### #  #..######|j95 ##  #.. #  #.. #  ##..† |jҊH #.∩..∩  #  #  ### ##|j̕i---- 26 |j_t -64|jB|j)$  Things that are here:|j _a +0 short sword; 2 stones; a kobold corpse|jZ  #....#.###  #..###.# #.#.  ##..###.###  #....)....).#...#..#. ##....##.###.##....∩..  #.....##.# #.#####  #†....##.###.# #  #...####...### #.♣..  #....@).#### #  #..######|j[d ##  #.. #  #.. #  ##..†  #.∩..  #  #  ### ##|j=m|jq-73 _|j z|j{|jn[?25h[?0c  Search for what [Enter for "short", or ? for help]? |j [?25l[?1c|j# |j% I2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:1] 4 datura-tipped dartsb - [D:1] 2 stones (3 further duplicates in 1 pile)|j%4 datura-tipped darts (D:1)(Press ? for help) #.# #.#.....#######.#####.####### #.# #.##.# #.# #.#...### #.# #.# #.# #.##.##.##.....##.# #.##.# #.##.##.####..###.# #.###### #.#######.##.##.##..##.# #......### #.........###.#|jA##.# #########..##.# ###......# #########..##.##..###..........####.#######.##.#.##..########.##[###.#.#######...## #.........##.#.##...........##.##.###...........# ############.#.###.####.######.#.## ##.#######..##.#.##.# #.##|jҖ#..## ##.........##.#.####.# #..##(#.## ##.######...#|j#.#.##...# ##.##.#..###.## #...##.#.###########.### #.#|j#.#.#.#.## #...##.#.............#######.##.#.##.## ##...##########.#############.##......#|j@#.#.###########.÷..##.........##.#..##.∩.#|jdI##.#.#..>.....#.....##|j#.######### #######.#.###...##....#.###...........##.##..........######|j#..###.# #.#........####.##.#####.###.###..###.###............## #.##.# #.# #.##....)....).#...#..#.#..#######.##.# #.###.#|j&##....##.###.##....∩..∩..∩..♣...(###.# #.....##.....##.# #.#####................#|j:K#.# #.###.#|j4|j|jZkaboissonneault the GustyTenguHealth: 21/21 ========================Magic: 6/7====================----|jA-AC: 2Str: 8EV: 26 Int: 17SH: 0Dex: 14|jiXL:  3 Next: 10% Place: Dungeon:1|jTime:|jGem (8003) Things that are here: _a +0 short sword; 2 stones; a kobold corpse|jCYSearch for what [Enter for "short", or ? for help]? throw|jx|jj|jl|j|j|j  2 _|j|jsB1|j|jm _Found a scroll labelled QATAEL FODIWK.|j.|jy:0|j.|j|j|j#7|j7S====7999|j|j>|j[|jB8|j|jE|j |j% B7|j |j|j|j'B6|j|j|j|jW====5|j7|jW|j{|j,4|j|j |j.#|jr-32|j/|j1|j3|jF4B1|j>|jFn0|jI|jvL|jN|j9OC89|j.....#....|ji  #....#.###.........|ji  #..###.# #.#.......|jjc  ##..###.###.........|j&jE |jq0|jw|jyQ _You see here 4 datura-tipped darts.|j'e Q11 3.0)|jLg $7|jg |jp |j`x ' _d - 4 datura-tipped darts|jz n[?25h[?0c  Search for what [Enter for "throw", or ? for help]? |jL [?25l[?1c|j?U |jV [2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] d - 4 datura-tipped dartsb - [D:1] 2 stones (3 further duplicates in 1 pile)|j|j|jF #.####..## kaboissonneault the Gusty #.##..# Tengu ##.# #########..# Health: 21/21 ======================== #..###..........## Magic: 7/7======================== #[###.#.#######... AC: 2Str: 8 #.##.###.......... EV: 11Int: 17 #.#.## ##.#######. SH: 0Dex: 14 |j#..## ##........ XL:  3 Next: 10% Place: Dungeon:1 #@#.## ##.######.. Noise: ---------  Time: 1013.5 (0.0) #.#..###.## #.. c) +0 short sword #.#.#.#.## #.. Cast: Shock |j'#.#.##.## ##.. Gem (7987)  #.#.###########.÷. ##.#.#..>.....#....  #....#.###.........|jo  #..###.# #.#.......  ##..###.###.........|j  _a +0 short sword; 2 stones; a kobold corpse _Search for what [Enter for "short", or ? for help]? throw _Found a scroll labelled QATAEL FODIWK. _You see here 4 datura-tipped darts. _d - 4 datura-tipped darts  |jTTSearch for what [Enter for "throw", or ? for help]? |j|jͶ|j|j0. _|j |j |j: |j2! |j-# |j*  26  6 _|j, |j, B5|js. |j2 |jU3 |j3 B4|j5 |j 7 |j8 |jM9 B3|jh: |j6< |j> |jb> B2|j? |jA |jvC |jC B1|jD |jDG |jI |jI B0|j:K |jM |jO |jXP C79|j$R |jT |jV |jHW B8|jdX |j~Z |j@\ |j\ B7|je |jph |j^j |jj B6|jl |jbo |jdq |jq B5|j@s |jv |jy |jz B4|j| |j |j |j1 B3|j |jވ |j |j B2|j |j |j |j B1|j |j! |j |jb B0|jښ |j |j |jT C69|jb |j |j |j> B8|j |j |j X7|j |j  #†....##.###.# #. #...####...### #. #.....).#### #. #..###### ##. #..# ### # #..#... # #..#.##  #.....# # ##@...# # ##### #  # ##  #.# ###  #.#.  #.........# |j i ########### |j/ 320.0)11 4.5 (216|j |j c _e - a scroll labelled QATAEL FODIWK|j 3|j[ |j7 |j |j  26  5|j^ V ##....##.###.##....∩ #.....##.# #.#####.. #†....##.###.# #.. #...####...### #.♣ #.....).#### #. #..###### .. ##.|j  #..#####.÷.. #... #..#.....##... #..#@## ##..†5.5 (|j 1.0) #.....# #.∩|j ##....# #... |j ###### #... ###  #.# #### #..... #.........### ###########|jw |j e6.5 (24|j |jF M _Found a human skeleton.|jtI|jI|jJ|j N|jXg ....)....).#...#..# ##....##.###.##....∩ #.....##.# #.#####. #†....##.###.# #... #...####...### #.♣ #.....).####÷ #.|j^Y #..###### ... # #..#####.÷..# #. #..#.@...##.....0 |jY#..#.##÷####..† #.....# #|jY#.∩ ##....# |jY#. ###### #.. ### ...|jIZO  #.# ######  #.#######.....  #.........####|jZE |ja|jXie7.5 (13|jopF _Found two human skeletons.|ju I|jv |jw |j\ 21|j |j[ B0|j |jȆ |j |j C59|jn |j |jə X8|jp |j |j |jB B7|j |j |j |jc B6|j |j |j |jȳ 54|j$ |jM |jr |j B3|j, |j |j; |j B2|j 1|j |jC |j ,0|j |j |j |j n  You encounter a frilled lizard.|j8  #...####...### #.♣..ß..ß..ß  #.....).####÷## #.......... |j S #..######.....####........  #..#####.÷..#..##........♣..ß  #..#.....#####..#...........  #..#.##÷##÷####.##..†..... |j  #.....#.#†$..##.##.∩..∩.....ß  ##....###..l.#.###.......  ###### #.$.$@## #.......|j6  ###..## ##......♣.._ #.### #######.###.##Shock |jl +#.#######...........#  #.........#########.# ########## l   frilled lizard (asleep)|j P #...# |j e#.... #...#|j 0503.0)|j   1.5 (1449|j |j _Found 13 gold pieces, a human corpse and a human skeleton.|jZ   ).####÷##  ....  .÷..#..  #..#.....#####..#  ÷##÷####.##..†  #†$..##.##.∩..∩  #..l.#.#   #.$.$@##  ###..##  #.###       |j@|j7   ).####÷##  ....  .÷..#..  #..#.....#####..#  ÷##÷####.##..†  #†$..##.##.∩..∩  #..l.#.#   #.$.$@##  ###..##  #.###      |j|j0|j|je _A frilled lizard is nearby!|jW U .  The zap hits the frilled lizard.|jh v*****|j" u†$.†.|j 6----11 2=2.0)Shock8|j &_|jX R _You kill the frilled lizard!|j3|j-|j|jq|j2 26  7|j4 #...####...### #.♣..ß..ß..ß #.....).####÷## # #..######.....####|j #..#####.÷..#..##.♣..ß #..#.....#####..# #..#.##÷##÷####.##..†|j #.....#.#†$..##.##.∩..∩.....ß ##....###..†.#.### ###### #.$.@.## #- ###..## ##......♣.._ #.#### #.###. #.#.#  #|j.#.# # ##. #...|jl # #...|j 3  You now have enough gold to buy a +0 cloak on this level, or buy a +0 pair of  gloves on this level.  You can access your shopping list by pressing '$'.|j 11 -4.5 (26|jk&_|j> _You now have 52 gold pieces (gained 12).|jVu |ju |j#w |j |j |j 1 26  5----4|jZ |j v11 3|j |j" L _You now have 61 gold pieces (gained 9).|jܓ |j4 z 26  2|j |j |j |jɘ B1|j |jb |j v11 0|j |jB H  #.....##.# #.#####......... #†....##.###.# # #...####...### #.♣..ß..ß #.....).####÷## #......... #..######.....#### #..#####.÷..#..##..♣ #..#.....#####..#.......... #..#.##÷##÷####.##..† #.....#.#†@..##.##.∩..∩60.5 (6|j ##....###..†.#.###.........###### #.....## #......... ###..## ##♣. #.#### .## #...........#.........#################### ## # _You now have 74 gold pieces (gained 13).|j+ |j^ |j E _Done exploring.|j |j0 |jr |j>R0....|j?|jE _Done exploring.|j& }Shopping list: 2 items, total cost 90 gold pieces  a - [D:1] 45 gold a +0 cloakb - [D:1] 45 gold a +0 pair of gloves You have 74 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit|j |j} |jB pkaboissonneault the GustyTengu|j DHealth: 21/21 ========================Magic: 6/7====================----AC: 2Str: 8|j EV: 11Int: 17SH: 0Dex: 14XL:  3 Next: 12% Place: Dungeon:1Time:Gem (7940) You can access your shopping list by pressing '$'. |j3 _You now have 52 gold pieces (gained 12). _You now have 61 gold pieces (gained 9). _You now have 74 gold pieces (gained 13). _Done exploring. _Done exploring.|j |j |j |j |j( |j 7==== 26  39 _|j j  You see here a frilled lizard corpse.|j |j I8 _|j |j |jZ |j B7|j |j |j |j@ B6|j |jo |j |jK W====5|j |j3! |j " |j]" B4|j## |j * |j* |j+ B3|j+ |j3 |j#5 |j5 B2|jb8 |j> |jV@ |j@ B1|jB |jI |jOK |jK B0|jL |jBT |jU |jMV C29|jW |j_ |jka |ja B8|j?c |j`l c  You see here a human skeleton.|j%n |jn I7 _|jo |jԃ 65|j |jd |jƉ B4|jފ |j7 |j |jW B3|j |jy |j |j. B2|j |j |j1 |j B1|j |j |j |j[ B0|j |j |jո |j C19|j |j |j |j- B8|j |j |j |j ,7|j0 |j |j n6|j |j |j |jx B5|j |j |j |j B4|j |j] |j |j B3|j |j^ |j |j_ B2|j |j $  Things that are here:|j P  a +0 short sword; a kobold corpse|j |jJ |j I1 _|j |jn( |j* |j* B0|j, |j^3 |j5 |j5 -09|j!6 |j7 |j> |j@ |j]@ B8|jA |jZH |jWP |jbQ :7|jhS |jZ <  You see here a +0 club.|j0] |j^ I6 _|j_ |jf |jh |jh B5|jj |jo |jq |jq B4|jZr |jgx |jz |jrz B3|j{ |j |jz |jڃ B2|jDŽ |j |jD |j B1|j |j |j |j ,0|j! |j |j |j |jS D899|j |j |j |j{ B8|jө |j |j |jk B7|j~ |j |j |j B6|j( |jq |j |j} B5|j |j |jv |j B4|j8 |jN |j |j< B3|j |j] |j |jB ,2|jn |j |j< |j |j ,1|jK |jR |j |j{ |j ,0|j |j6 |j< |j |j -89|jA |ja |j |j |j B8|j |j |j) |j B7|j|j|ju|jB6|j|j |jH |j B5|jc |j'|j6|j},4|j|j|j|j|jB3|j|j=|j |jXB2|j|j{|j|jB1|j@ ,|jL!|j!B0|jz"|j#%|j%|j:&C79|j'|jP)|j.*|ju*B8|j+|j\-|j-|j.B7|j.|j0|j1|j"2B6|j2|j4|jH5|j5,5|j5|jF6|j8|j9|jF9:4|jm9|j`:|j:|j:B3|jD;|j6<|j<|j=B2|j=|jU?|j@|j`@B1|j@|jB|jC|jCB0|jD|jF|jG|jHC69|jH|jpJ|jmK|jKB8|jL|jN|jO|jOB7|jP|j9R|jCS|jSB6|jT|jU|jV|jWB5|jW|jY|jDZ|jZB4|jU[|j\|jt]|j]B3|jP^|j_|j&`|j`B2|ja|jb|jnc|jcB1|jUd|jGe|jf|jfB0|jag|j i|ji|jj-59|jSj|jj|jNl|jm|jrmB8|jQn|jJo|jcp|jp:7|jp|jSr|js|jCsB6|js|jt|ju|jvB5|jv|jw|jBx|jx,4|jx|j3y|jNz|j{|j|X3|j^}|jP~|j~B2|j |j۳#...........# ##.####.##### #.# #.## ###.# #..# #...# ##.# #########.### #.# ..........#######.# #########.##......# #.#..##.@.#  Noise: --------- 1148.5 (88.0)#######.#.###...#  c) +0 short sword#..........######  Cast: Shock#.#####.###.# #.# #.# #.# #.# #.###.#  #.# #.....#  #.# #.###.#  #.#####.###.##   _|j%G[40mThere is an entrance to Pinuit Heven's Armour Boutique here.|j|j|j|jF _Unknown command.|j|jWelcome to Pinuit Heven's Armour Boutique! What would you like to do?  a $  45 gold a +0 cloak  b -  171 gold the +0 helmet of Free Expression {rCorr}c -  20 gold a +0 leather armour  d $  45 gold a +0 pair of gloves  e -  400 gold a +3 plate armour of cold resistancef -  40 gold a +0 ring mail  |j)g -  9 gold a +0 robe You have 74 gold pieces. You are short 16 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list|jmX a + f -  After the purchase, you will have 29 gold pieces.marked items |j X Purchase items for 45 gold? (y/N)|j  a -  171 gold the +0 helmet of Free Expression {rCorr}  b -  20 gold a +0 leather armour  c $  45pair of gloves  d -  400 gold a +3 plate armour of cold resistance  e -  40 gold a +0 ring mail  f -  9obe 29 You are short 16 gold pieces for the purchase.|jfshopping listF|j/|j|j?#...........#  kaboissonneault the Gusty##.####.#####  Tengu#.# #.##  Health: 21/21 ========================###.# #..#|jO  Magic: 7/7========================#...# ##.#  AC: 2Str: 8 #########.### #.#|j  EV: 26 Int: 17 ..........#######.#  SH: 0Dex: 14 #########.##......#  XL:  3 Next: 12% Place: Dungeon:1#.#..##.@.#  Noise: ---------  Time: 1148.5 (0.0)|j#######.#.###...#  c) +0 short sword#..........######|jb  Cast: Shock#.#####.###.#  Gem (7852) #.# #.# #.# #.# #.###.#  |j#.# #.....#  #.# #.###.# |j #.#####.###.##   |jw_You see here a human skeleton.  Things that are here: |j _a +0 short sword; a kobold corpse _You see here a +0 club. _There is an entrance to Pinuit Heven's Armour Boutique here. |j01_Unknown command.|jt  e - a +0 cloak  Thank you for shopping at Pinuit Heven's Armour Boutique!|jd|j(|jh _You can access your shopping list by pressing '$'.|jv# nWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)e - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip |ji|j$|j#...........#  kaboissonneault the Gusty##.####.#####  Tengu#.# #.##  Health: 21/21 ========================###.# #..#  Magic: 7/7|j========================#...# ##.#  AC: 2Str: 8 |jf#########.### #.#  EV: 26 |jInt: 17 ..........#######.#  SH: 0|jDex: 14 #########.##......#|j  XL:  3 Next: 12% Place: Dungeon:1#.#..##.@.#|jg  Noise: ---------  Time: 1148.5 (0.0)#######.#.###...#  c) +0 short sword#..........######  Cast: Shock#.#####.###.#  Gem (7852) #.# #.# #.#|j #.# #.###.#  #.# #.....# |j| #.# #.###.# |j #.#####.###.##   |j_You see here a +0 club. _There is an entrance to Pinuit Heven's Armour Boutique here. |j?_Unknown command.e - a +0 cloak  Thank you for shopping at Pinuit Heven's Armour Boutique! |jmS_You can access your shopping list by pressing '$'.|j|j|\  _|j|jN|j-11 149.5 (11|j"|jOf50.5 (20|j|jf|jf1.5 (349|jk|j|j e2.5 (48|jv |jh|je3.5 (57|j|jC- 3 |j_You start putting on your armour. You continue putting on your +0 cloak. x5|j|jG"|j$Z _You finish putting on your +0 cloak.|j I|j2 ...##.0........|j; 3|j<  |jq< 7_Done exploring.|j;n|joWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon |j|jG #...........#  kaboissonneault the Gusty##.####.#####  Tengu#.# #.##  Health: 21/21 ========================###.# #..#  Magic: 7/7========================#...# ##.#  AC: 3Str: 8 #########.### #.#  EV: 11Int: 17 ..........#######.#  SH: 0Dex: 14 #########.##......#  XL:  3 Next: 12% Place: Dungeon:1#.#..##.@.#  Noise: ---------  Time: 1153.5 (0.0)#######.#.###...#  c) |j [0;10;1m+0 short sword#..........######  Cast: Shock#.#####.###.#  Gem (7847) #.# #.# #.# #.# #.###.#  #.# #.....#  #.# #.###.#  #.#####.###.##  e - a +0 cloak  Thank you for shopping at Pinuit Heven's Armour Boutique! _You can access your shopping list by pressing '$'. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Done exploring.|jB|j|j 26  6 _5|jk |j$|jy%|j&B4|j&|jP*|j?+|j+B3|j,|j.0|j0|jW1B2|j2|j6|j;7|j7B1|j8|jH=|j]>|j_?B0|j?|jJ39|jFL|j8M|jyMB8|jRN|jsQ|jR|jkRB7|jXS|j4X6|j[|jv\|j\B5|j~]|j`|jna|jaB4|jb|je|j+f|jfB3|jf|ji|jKj|jjB2|j k|jm|jZn|jnB1|j4o|j r|jsX0|j[t|jv|jw|j_xC29|jy|j}{|j{|jY|B8|ji}|jd  You see here a quokka skeleton.|j؁|j~I7 _|jF|j|j|jB6|j|j|j X5|jȉ|j_i  You see here a ball python skeleton.|jn|jԎI4 _|j|j|jj|jB3|j|j|jX2|j(|j|jX1|j|jݘ|j(X0|j|j|jŜ|jC19|j|j|j|jߟB8|jd|j}|jQ|jB7|j |jY|jФ|jyX6|j|jF|j:5|j)|jE|j|jIB4|j|j|jj|jB3|j |jI|j|j.B2|j¯|j)|jű|jB1|j|j,|j?B0|ju|jD|j|j/C09|j|j|jx|jƸB8|j(|jc|jߺ|j%B7|jɻ|j|j|jB6|j{|jY  There is a stone staircase leading down here.|j<|j|j}11 5 _|jg|jq%2|jr|jsX3|jwwP _You climb downwards.  Found a stone staircase leading down.|jq ..   .#  #.  ..  >###  ...  ##.#|jr  #@.# 97.0 (43.5) #...##  #...#   .....# |jS ....#..  #...#.###  ..###.  ## ## |j+ |j|jp|ja _There is a stone staircase leading up here.|j-^ |j^ |jz_ |ja |jc f  You encounter an adder.|jk h ..  .#  #####.  .S...  ..>###  ....  ##.# |jgl  #<@#  #...##  #...#  Shock.....#  .....#..  |jl #...#.###  S   adder (asleep)|jl ..###.  |jl ## ##   |jw ,0.0)|j  26  8.0 (12 _|j |j$ |j ..  .#  #####.  .S...  ..>###  ....  |j1##.#  #<@#  #...##  #...#  .....#  .....#..  #...#.###  ..###. ## ##|jQ ..  .#  #####.  |jʜ.S...  ..>###  ....  ##.#  #<@#  #...##  |jY#...#  .....#  .....#..  #...#.###  ..###. |j^## ##|j|j*0|jګ|j] _An adder is nearby!|j5****S  You encounter an adder. _An adder is nearby!  The zap hits the adder. |jߐ The adder is moderately wounded.  The adder hisses angrily.  The zap hits the adder.|jQ.S|jN.S|j&..|j96----11 =91|j!|jq$] _The adder is heavily wounded.|j6u  kaboissonneault the Gusty .. Tengu .# Health: 21/21 ======================== #####. Magic: 5/7=================------- ..... AC: 3Str: 8 |jw7..>###  EV: 11Int: 17 .S.. SH: 0Dex: 14 ##*# XL:  3 Next: 12% Place: Dungeon:2 #<@# Noise: =--------  Time: 1199.0 (0.0) #...##|j8P c) +0 short sword #...# Cast: Shock .....# Gem (7801)  .....#.. #...#.###|j8 S   adder ..###. ## ##The zap hits the adder. _The adder is heavily wounded.Aiming: Shock (safe; 6% risk of failure)  |j8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j09rAim: an adder (heavily wounded, 66% to hit)|j[ *S|jJJ**|j: G#**|jO ,  kaboissonneault the Gusty..  Tengu.#  Health: 21/21 ========================#####.  Magic: 5/7|jZP 9=================-------...*.  AC: 3Str: 8..*###  EV: 11Int: 17.*..  SH: 0Dex: 14##*#  XL:  3 Next: 12% Place: Dungeon:2#<@#  Noise: =--------  Time: 1199.0 (0.0)#...##  c) +0 short sword#...#|jP   Cast: Shock.....#  Gem (7801) .....#.. #...#.###  S   adder..###. ## ## |j>Q  _The adder is heavily wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jnQ {The zap hits the adder.  The adder is heavily wounded.|j Q.S|j X.>|j4 n200.0 (10 _|j |j |jަ   |j Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|ji2.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning. **|jjgYou kill the adder!|jL.@|jN18----3/8--------39=1Shock799|j|j0 _The lightning grounds out.|j' 9=--- 26  87|j/ 6--------520==4|jh4 4===3|jW6 |j: 21|j< k _You start resting.HP restored.|j"G A<--|jQ +9.0 (8|jW 1===--10.0 (9|jW A0 _|j6[ |j] |j |j |j% |jf |j |j W===89|j 8|j 7==6  There is a stone staircase leading down here.5 _|j |ju 5===4|j@|jB3|jw|j|j|j(|jB2|j;|j|j |j7 B1|j |j.|j|j\V===0|j|j|j|jC79|jE|j|jX8|j|j|j7|jPn6|j|j|jt6===5|j|j!|jh#|j#B4|jX$|j&|j'|j:(B3|jS)|jB*|j,|jm,B2|j -|jH.|j1|j3l===1|jH4|j6|j]6B0|j7|j8|j:|j;;69|j;|j.=|j>|j)?B8|j?|jAA|jC|jIC,7|jwC|jC|j"E|joG|jG\7===6|jG|jH|jI|jK|jKB5|jlL|jN|j=Sn4|jT|jU|jRVB3|j-W|jX|j-Z|jZV===2|j6[|j\|j_X1|jY`|ja|jQd|jdB0|je|jf|jl59|j3mB8|j{m|jo|j1q|j|qr8===7|jq|js4 _Magic restored.|j>u|juB6|jv|jw|jVy|jyB5|jz|j ||j}|j}B4|jV~|jـ|j|j]V===3|j|jr|jև|jܕ|j%########..##.#..kaboissonneault the Gusty#..##.#.#Tengu#.....#.#Health: 21/21 ========================#.###.#.#|jhMagic: 8/8========================#.....#.#AC: 3Str: 8#######.#.#EV: 26 Int: 17#.........#SH: 0Dex: 14#.#####.###XL:  3 Next: 39% Place: Dungeon:2.#@#####.#Noise: ---------  Time: 1247.0 (37.0)..@.....#.....#|jc) +0 short sword............>######.#Cast: Shock|j0....................#Gem (7753) #########.##.#########.#<.#@   Terence (asleep)|jx#...###...#.....# _The lightning grounds out. |j_You start resting. _HP restored. _There is a stone staircase leading down here. _Magic restored.  You encounter Terence the Veteran. He is wielding a +0 hand axe.|j/  --more--|ju |j +Shock|j] K.@|j P@|j   ===8.0 (382|jR . _You start resting.HP restored. _There is a stone staircase leading down here. _Magic restored.  You encounter Terence the Veteran. He is wielding a +0 hand axe. _Terence shouts!|jd  ########..##.#..  kaboissonneault the Gusty #..##.#.#  Tengu #.....#.#  Health: 21/21 ======================== #.###.#.#  Magic: 7/8=====================--- #.....#.#  AC: 3Str: 8 |j܅ #######.#.#  EV: 26 Int: 17 #.........#  SH: 0Dex: 14 #.#####.###  XL:  3 Next: 39% Place: Dungeon:2 .#@#####.#  Noise: ===------  Time: 1248.0 (0.0) ...@***.#.....#  c) +0 short sword ............>######.#  Cast: Shock |j ....................#  Gem (7752)  #########.##.########  #.#<.#  @   Terence #...##  #...#  .....# You encounter Terence the Veteran. He is wielding a +0 hand axe. _Terence shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit)|j;%|j,########..##.#..kaboissonneault the Gusty#..##.#.#Tengu#.....#.#Health: 21/21 ========================#.###.#.#Magic: 8/8========================#.....#.#AC: 3Str: 8#######.#.#EV: 26 Int: 17#.........#SH: 0Dex: 14#.#####.###XL:  3 Next: 39% Place: Dungeon:2.#@#####.#|j.Noise: ===------  Time: 1248.0 (0.0)...@....#.....#c) +0 short sword............>######.#Cast: Shock....................#Gem (7752) #########.##.#########.#<.#@   Terence#...###...#.....#You encounter Terence the Veteran. He is wielding a +0 hand axe. _Terence shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit)|j7[ _Terence shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit)  Okay, then.|j;|j?|jB. _|j.............#.#########..##.#....##.......###. #.....######.#......... .### .#.#####....@....#.....# |jq............>######....................#########.##.#########<....## #|j|jZ  ---9.0 (1Shock1 _|j |j |jqG g############.# .............#.# ########..##.#.. #..##.#.# #.....#.# #.###.#.#  #.....#.# #######.#.# #.@.......# #.#####.### .#.#####.# ...@....#.....# .....>######.#....................#|j,H #########.##.#########.#<.##...#|jEO |jT }---500|jY |j\ |j#.#  .#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #.....#.#  #.#.#  #.#  #.#####.###  .#.#####.#  ...@....#.....#  ............>######.#  .........#   #########.##.#   #.#<.#   #...##   |j8a149|j|j|jE#.#  .#.#  #..##.#..  |j^Fn#..##.#.#  #.....#.#  #.###.#.#  #.....#.#  #.#.#  #.#  #.#####.###  .#.#####.# |jF4 ...@....#.....#  .>######.#  .#  #.##.#  |jF#.#<.#  #...##  |jZM|jQ~===28|jU|jW|j#.#  .#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #.....#.#  #.#.#  #.# |jz  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.#  #.#<.#  #...##  |jm#3@|j_(@   Terence|j-p3Shock7|j^2|j4|jM#.#  ..#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #.....#.#  #.#.#  #.#  #@#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.#  #.#<.#  #...##  |j7@.|j|j`46|j|jZ|j  ############.# kaboissonneault the Gusty|j W .............#.#  Tengu ########..##.#..  Health: 21/21 ======================== #..##.#.#  Magic: 7/8=====================---|j e #.....#.#  AC: 3Str: 8 #.###.#.#  EV: 26 Int: 17 #.....#.#  SH: 0Dex: 14|j  #######.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@***@...#  Noise: ---------  Time: 1254.0 (0.0) #.#####.###  c) +0 short sword .#.#####.# Cast: Shock |j  ...@....#.....# Gem (7746)  ............>######.#  ....................#  @   Terence |j j #########.##.########  #.#<.# #...##|j> Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) _Okay, then.|jk @Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|j Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit)|j|jfn############.#  kaboissonneault the Gusty.............#.#  Tengu########..##.#..  Health: 21/21 ========================#..##.#.#  Magic: 8/8========================#.....#.#  AC: 3Str: 8#.###.#.#  EV: 26 Int: 17|j}F#.....#.#  SH: 0Dex: 14#######.#.#  XL:  3 Next: 39% Place: Dungeon:2#.@...@...#  Noise: ---------  Time: 1254.0 (0.0)#.#####.###  c) +0 short sword.#.#####.#  Cast: Shock...@....#.....#  Gem (7746) ............>######.#  ....................#   @   Terence|j{#########.##.########  #.#<.# #...## Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) _Okay, then.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit)|jI _Okay, then.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit)  |j.Okay, then.|j|j7|j/. _|jd ###  ############.#  .............#.#  ########..##.#..  #..##.#.#  #.....#.#  #.###.#.#   #.....#.#  #######@#.#  #.@.......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  ....................#  #########.##.########  #.#<.#  |jiK.@|j|j   5.0 (15 _|j|j|j  ###  ############.#   .............#.# ########..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #...@.#.#  #######.#.#  #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  |j  ....................#  #########.##.########  |j |j |6Shock4|jW |jb |j5  ###  #.#  ..#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #..@..#.#  #######.#.# |j #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.# |j|j`73|j|j|j0"  ###  #####.#  ......#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #.@...#.#  #######.#.#  #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.# |j|j~===82|j|j4Ð|j  ###  ######.#  .......#.#  ##..##.#..  #..##.#.#  #.....#.#  #.###.#.# Ð|j #@....#.#  #######.#.#  #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.# Ð|j3@Ð|j@   TerenceÐ|jp9Shock1Ð|j,Ð|j8Ő|j c ###  ######.#  .......#.#  ##..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #.@...#.#  #######@#.#  #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.#  @.600Ő|jZ   kaboissonneault the Gusty ###  Tengu ############.#  Health: 21/21 ======================== .............#.#  Magic: 7/8=====================--- Ő|j" 6########..##.#..  AC: 3Str: 8 #..##.#.#  EV: 26 Int: 17 #.....#.#  SH: 0Dex: 14 #.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@*@*#.#  Noise: ---------  Time: 1260.0 (0.0) #######.#.#  c) +0 short swordŐ|j!  #..@......#  Cast: Shock #.#####.###  Gem (7740)  .#.#####.#  ...@....#.....#  @   Terence ............>######.#  ....................#  #########.##.######## Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) _Okay, then.Ő|ju vAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineƐ|jd  kaboissonneault the Gusty###  Tengu############.#  Health: 21/21 ========================.............#.#  Magic: 7/8=====================---########..##.#..  AC: 3Str: 8#..##.#.#  EV: 26 Ɛ|jTInt: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 39% Place: Dungeon:2#.@***#.#  Noise: ---------  Time: 1260.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7740) .#.#####.# ...@....#.....#  @   Terence............>######.#  Ɛ|jg)....................#  #########.##.########  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Terence.  Terence is lightly wounded.  The zap hits Terence.  Terence is moderately wounded.Ɛ|jP3@.Ɛ|jW.Ɛ|jX:11 =1.0 (1Ɛ|jRY;39Ɛ|j^Ɛ|jb?  The zap hits Terence.  Terence is lightly wounded.  Terence is moderately wounded.Terence looks you up and down. "You're not a real warrior! I'll show you a _warrior!"Ɛ|j) %  kaboissonneault the Gusty ###  Tengu ############.#  Health: 21/21 ======================== .............#.#  Magic: 6/8==================------ ########..##.#..  AC: 3Str: 8 #..##.#.#  EV: 11Int: 17 Ɛ|j$ %#.....#.#  SH: 0Dex: 14 #.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@@**#.#  Noise: =--------  Time: 1261.0 (0.0) #######.#.#  c) +0 short sword #..@......#  Cast: Shock Ɛ|j #.#####.###  Gem (7739)  .#.#####.#  ...@....#.....#  @   Terence ............>######.#  ....................#  #########.##.######## Terence is moderately wounded.Ɛ|j2 *Terence looks you up and down. "You're not a real warrior! I'll show you a _warrior!"Aiming: Shock (safe; 6% risk of failure)  Ɛ|jv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineǐ|j  kaboissonneault the Gusty###  Tengu############.#  Health: 21/21 ========================.............#.#  Magic: 6/8==================------########..##.#..  AC: 3Str: 8#..##.#.#  EV: 11Int: 17ǐ|jq.#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 39% Place: Dungeon:2#.@***#.#  Noise: =--------  Time: 1261.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7739) .#.#####.# ...@....#.....#  @   Terenceǐ|ja............>######.#  ....................#  #########.##.########  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Terence.  Terence is moderately wounded.The zap hits Terence.  Terence is moderately wounded.ǐ|j@..  Shift-Dir - straight line  The zap hits Terence.  Terence is moderately wounded.The zap hits Terence.  Terence is moderately wounded.Terence screams, "I want to be left alone!"2.0 (18ǐ|jP _Terence barely misses you.ǐ|jJ   kaboissonneault the Gusty ###  Tengu ############.#  Health: 21/21 ======================== ǐ|jTK 9.............#.#  Magic: 5/8===============--------- ########..##.#..  AC: 3Str: 8 #..##.#.#  EV: 11Int: 17 #.....#.#  SH: 0Dex: 14 #.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 ǐ|jK #.@@**#.#  Noise: =--------  Time: 1262.0 (0.0) #######.#.#  c) +0 short sword #..@......#  Cast: Shock #.#####.###  Gem (7738)  .#.#####.#  ...@....#.....#  @   Terence ǐ|jL ............>######.#  ....................#  #########.##.######## Terence is moderately wounded.Terence screams, "I want to be left alone!" _Terence barely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineȐ|j   kaboissonneault the Gusty###  Tengu############.#  Health: 21/21 ========================.............#.#  Magic: 5/8===============---------########..##.#..  AC: 3Str: 8#..##.#.#  EV: 11Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 39% Place: Dungeon:2#.@***#.#Ȑ|jã  Noise: =--------  Time: 1262.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7738) .#.#####.# ...@....#.....#  @   Terence............>######.#  ....................#  #########.##.########  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Terence.  Terence is heavily wounded.The zap hits Terence.  Terence is severely wounded.Ȑ|j*<@..Ȑ|j_,e3.0 (17Ȑ|j0Ȑ|j3f  Shift-Dir - straight line  The zap hits Terence.  Terence is heavily wounded.The zap hits Terence.  Terence is severely wounded. _Terence closely misses you.Ȑ|jJ  kaboissonneault the Gusty ###  Tengu ############.#  Health: 21/21 ======================== .............#.#  Magic: 4/8============------------ ########..##.#..  AC: 3Str: 8 #..##.#.#  EV: 11Int: 17 #.....#.#  SH: 0Dex: 14 #.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@@**#.#  Noise: =--------  Time: 1263.0 (0.0) #######.#.#  c) +0 short sword Ȑ|jb#..@......#  Cast: Shock #.#####.###  Gem (7737)  .#.#####.#  ...@....#.....#  @   Terence ............>######.#  ....................#  #########.##.######## The zap hits Terence.  Terence is severely wounded. _Terence closely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineȐ|j z  kaboissonneault the Gusty###  Tengu############.#  Health: 21/21 ========================.............#.#  Magic: 4/8============------------########..##.#..  AC: 3Str: 8#..##.#.#Ȑ|j   EV: 11Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 39% Place: Dungeon:2#.@***#.#  Noise: =--------  Time: 1263.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7737) .#.#####.# ...@....#.....#Ȑ|je   @   Terence............>######.#  ....................#  #########.##.########  _Terence closely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses Terence.  The zap hits Terence but does no damage.Ȑ|j i @..  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses Terence.hits Terence Ȑ|jj but does no damage.  Ȑ|jpl ITerence is severely wounded.Ȑ|jq Ȑ|js 416------Ȑ|jt $4.0 (1Ȑ|jZu $6Ȑ|ju Ȑ|j Ȑ|j : _Terence hits you with a +0 hand axe.ɐ|jqx  kaboissonneault the Gusty ###  Tengu ############.#  Health: 16/21 ==================------ .............#.#  Magic: 3/8=========--------------- ########..##.#..  AC: 3Str: 8 ɐ|jrD#..##.#.#  EV: 11Int: 17 #.....#.#  SH: 0Dex: 14 #.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@@**#.#  Noise: =--------  Time: 1264.0 (0.0) #######.#.#  c) +0 short sword #..@......#  Cast: Shock #.#####.###  Gem (7736) ɐ|js% .#.#####.#  ...@....#.....#  @   Terence ............>######.#  ....................#  #########.##.######## The zap hits Terence but does no damage.  Terence is severely wounded. _Terence hits you with a +0 hand axe.  ɐ|jsAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineɐ|jv  kaboissonneault the Gusty###  Tengu############.#  Health: 16/21 ==================------.............#.#  Magic: 3/8=========---------------########..##.#..  AC: 3Str: 8#..##.#.#  EV: 11Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 39% Place: Dungeon:2#.@***#.#ɐ|jx  Noise: =--------  Time: 1264.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7736) .#.#####.# ...@....#.....#  @   Terence............>######.#  ....................#  #########.##.########  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Terence.  Terence is severely wounded.The zap hits Terence.  Terence is severely wounded.ɐ|j\ <@..ɐ|jM e5.0 (15ɐ|j) ɐ|j P _Terence barely misses you.ʐ|j +T  kaboissonneault the Gusty ###  Tengu ############.#  Health: 16/21 ==================------ .............#.#  Magic: 2/8ʐ|j+======------------------ ########..##.#..  AC: 3Str: 8 #..##.#.#  EV: 11Int: 17 #.....#.#  SH: 0Dex: 14 ʐ|j=,U#.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@@**#.#  Noise: =--------  Time: 1265.0 (0.0) #######.#.#  c) +0 short sword #..@......#  Cast: Shockʐ|j{, #.#####.###  Gem (7735)  .#.#####.#  ʐ|ji-Y...@....#.....#  @   Terence ............>######.#  ....................#  #########.##.######## The zap hits Terence.  Terence is severely wounded. _Terence barely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineʐ|j4{U  kaboissonneault the Gusty ###  Tengu ############.#  Health: 16/21 ==================------ .............#.#  Magic: 2/8======------------------ ########..##.#..  AC: 3Str: 8ʐ|j|l #..##.#.#  EV: 11Int: 17 #.....#.#  SH: 0Dex: 14 #.###.#.#  XL:  3 Next: 39% Place: Dungeon:2 #.@...#.#  Noise: =--------  Time: 1265.0 (0.0) #######.#.#  c) +0 short sword #..@......#  Cast: Shock #.#####.###  Gem (7735)  ʐ|ja|.#.#####.#  ...@....#.....#  @   Terence ............>######.#  ʐ|j|....................#  #########.##.######## _Terence barely misses you.ʐ|j|JAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleʐ|j)}Shift-Dir - straight lineThe zap hits Terence.  You kill Terence!ʐ|j0 ###    ʐ|j          ʐ|j#.@***#.#    ʐ|jP`      ʐ|jk  >ʐ|jc    ʐ|jr    ʐ|j.)..ʐ|jd8112%6.0 (1Shock  Shift-Dir - straight line  The zap hits Terence. _You kill Terence!  Training target 3.0 for Spellcasting reached!  ʐ|j,Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.ʐ|j/  --more--ʐ|jKʐ|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   3.0   4.8  -1           b - Polearms   0.0   0.8  +1   j - Conjurations   1.3   1.2  +3   c - Unarmed Combat   0.0   0.8  +1   k - Air Magic   4.0   3.0  +3   d - Throwing   0.0   1.0   0     ʐ|j          e - Short Blades   0.0   0.8  +1               f - Armour   0.0   0.8  +1       g - Dodging   2.1   2.5  +1       h - Stealth   2.0   2.5  +1                        [37ʐ|jxm                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsϐ|j)> j + Conjurations 1.3ϐ|jx TargetTarget--  --  --  --  --  --  --  --  --  --  --  ϐ|jy a-z] set[-] clear selected targetcost|targetsϐ|j <[?25h[?0c0 А|j [?25l[?1cА|jv$2.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsА|jxА|j(zА|jZА|j   kaboissonneault the Gusty###  Tengu############.#  Health: 16/21 ==================------.............#.#  Magic: 2/8======------------------########..##.#..  AC: 3А|jlStr: 8#..##.#.#  EV: 11Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 112% Place: Dungeon:2#.@)..#.#  Noise: =--------  Time: 1266.0 (1.0)#######.#.#  c) +0 short sword#..@......#А|j  Cast: Shock#.#####.###  Gem (7734) .#.#####.# ...@....#.....#  А|j............>######.#   ....................#   #########.##.########   Shift-Dir - straight lineThe zap hits Terence. _You kill Terence!Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.А|j  Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.А|j̓/  --more--ѐ|j ѐ|j|  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   3.0   4.8  -1  ѐ|jm)         b - Polearms   0.0   0.8  +1   j - Conjurations   2.0   1.8  +3   c - Unarmed Combat   0.0   0.8  +1   k - Air Magic   4.0   3.0  +3   d - Throwing   0.0   1.0   0      ѐ|j;         e - Short Blades   0.0   0.8  +1          ѐ|j0h     f - Armour   0.0   0.8  +1       g - Dodging   2.1   2.5  +1  ѐ|j     h - Stealth   2.0   2.5  +1          ѐ|j3                    ѐ|j                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsӐ|j> k + Air Magic 4.0Ӑ|j+TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsӐ|j< <[?25h[?0c0 Ӑ|j [?25l[?1cӐ|j' $5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsԐ|jԐ|jԐ|j=  kaboissonneault the Gusty###  Tengu############.#  Health: 16/21 ==================------.............#.#  Magic: 2/8======------------------########..##.#..  AC: 3Str: 8#..##.#.#  EV: 11Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#Ԑ|j`  XL:  3 Next: 112% Place: Dungeon:2#.@)..#.#  Noise: =--------  Time: 1266.0 (1.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7734) .#.#####.# ...@....#.....#  ............>######.#   ....................#   #########.##.########   Training target 3.0 for Spellcasting reached!  Ԑ|jڙMYour Spellcasting skill increases to level 3!You need to enable at least one skill for training.  Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.Ԑ|j%  kaboissonneault the Gusty###  Tengu############.#  Health: 16/21 ==================------.............#.#  Magic: 2/8======------------------########..##.#..  AC: 3Str: 8#..##.#.#  EV: 11Ԑ|jA1Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  3 Next: 112% Place: Dungeon:2#.@)..#.#  Noise: =--------  Time: 1266.0 (1.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7734) .#.#####.# ...@....#.....#  ............>######.#   ....................#   #########.##.########   Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.  Ԑ|jTraining target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.Ԑ|jYe  You have reached level 4!Ԑ|j/  --more--Ԑ|jg} p20/269-94 7% Ԑ|j Ԑ|j R _You feel stronger.Ր|j 0 ###  #####.#  ......#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.#  #..@..#.#  #######.#.#  #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.#  Ր|jՐ|j1= 26  -73 _Ր|jՐ|jO$  Things that are here:Ր|jL"T _a +0 hand axe; a +0 chain mailՐ|j b  ###  #####.#  ......#.#  #..##.#..  #..##.#.#  #.....#.#  #.###.#.# Ր|jy  #.@)..#.#  #######.#.#  #..@......#  #.#####.###  .#.#####.#  ...@....#.....#  .>######.#  .#  #.##.# Ր|jV Ր|j -82 _Ր|j ֐|j֐|jh& Spells (Memorise)TypeFailure Level  a - SwiftnessAir9% 3b - AirstrikeAir֐|j28% 4  c - Teleport OtherTranslocation45% 3 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitא|j א|jא|jp  kaboissonneault the Gusty###  Tengu############.#  Health: 21/26 ===================-----.............#.#  Magic: 2/9=====-------------------########..##.#..  AC: 3Str: 9#..##.#.#א|j  EV: 26 Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  4 Next:  7% Place: Dungeon:2#.@)..#.#  Noise: ---------  Time: 1268.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7732) .#.#####.# ...@....#.....#  ............>######.#   א|j....................#   #########.##.########   Your Conjurations skill increases to level 2!You need to enable at least one skill for training.  You have reached level 4! _You feel stronger.Things that are here: _a +0 hand axe; a +0 chain mailא|j"א|j$Memorise Swiftness, consuming 3 spell levels and leaving 3? Y - Yes  N - Noא|jRYא|je  kaboissonneault the Gusty###  Tengu############.#  Health: 21/26 ===================-----.............#.#  Magic: 2/9=====-------------------########..##.#..  AC: 3Str: 9#..##.#.#  EV: 26 Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#א|j~f  XL:  4 Next:  7% Place: Dungeon:2#.@)..#.#  Noise: ---------  Time: 1268.0 (0.0)#######.#.#  c) +0 short sword#..@......#  Cast: Shock#.#####.###  Gem (7732) .#.#####.# ...@....#.....#  ............>######.#   ....................#   #########.##.########   Your Conjurations skill increases to level 2!You need to enable at least one skill for training.  א|jOgYou have reached level 4! _You feel stronger.Things that are here: _a +0 hand axe; a +0 chain mailא|jIj3===11 9.0 (11א|jmא|juu _This spell is quite dangerous to cast!א|j|f70.0 (20א|j=~א|jsא|jQ2=1.0 (329א|jא|jא|je2.0 (48א|jΔא|j _You start memorising the spell. You continue memorising. x3א|jɚא|j4א|jߡc _You finish memorising. Spell assigned to 'c'.א|j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? א|jא|j Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 4% 1 b - Static DischargeConjuration/Air7%2  c - SwiftnessAir9%3 א|jASelect a spell to adjust [?] help [!] toggle spell headers[Esc] exitؐ|jaT ؐ|jVZ  kaboissonneault the Gusty###  Tengu############.#  Health: 22/26 ====================----ؐ|j[k.............#.#  Magic: 3/9========----------------########..##.#..  AC: 3Str: 9#..##.#.#  EV: 11Int: 17#.....#.#  SH: 0Dex: 14#.###.#.#  XL:  4 Next:  7% Place: Dungeon:2#.@)..#.#ؐ|jY[E  Noise: ---------  Time: 1272.0 (0.0)#######.#.#  c) +0 short swordؐ|j[#..@......#  Cast: Shock#.#####.###  Gem (7728) .#.#####.# ؐ|j[...@....#.....#  ............>######.#   ؐ|j\....................#   #########.##.########    ؐ|j5\_a +0 hand axe; a +0 chain mail _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 ؐ|jm\_You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ؐ|jg ؐ|jh_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Swiftness  Adjust to which letter? ؐ|j̲ 3ؐ|j{ ؐ|j C _S - Swiftnessِ|j G 26  76ِ|jِ|j3 3=54ِ|jِ|j:3ِ|jbِ|jX2ِ|jِ|j)ِ|j4==4==1ِ|jِ|jHn0ِ|jo19ِ|jِ|jB8ِ|jpِ|j ِ|jf g===7ِ|j7ِ|j%ِ|jp5=6ِ|jMِ|j$ِ|jB5ِ|jِ|jX4ِ|j!ِ|jp X3ِ|j!ِ|j4%k _You start resting.HP restored.ِ|j3.ِ|j7087.0 (15.0)ِ|j;6==5===8.0 (162 _ِ|jnAِ|jiCِ|j3ِ|jِ|jMِ|j@ِ|j1  Things that are here:  a +0 hand axe; a +0 chain mailِ|joِ|jI0 _ِ|jjِ|jِ|jِ|j(C09ِ|jِ|jِ|j3ِ|jh====8ِ|jKِ|j]ِ|jِ|j3B7ِ|jِ|jِ|j;ِ|jB6ِ|jkِ|jِ|j/ِ|jB5ِ|jِ|jِ|j.ِ|jB4ِ|jِ|jِ|jِ|jdt6===3ِ|jCِ|jِ|jِ|jB2ِ|jِ|jِ|j)ِ|jB1ِ|jdِ|jِ|jTِ|jB0ِ|j5ِ|jِ|jِ|jX===699ِ|jِ|jXِ|jwِ|jB8ِ|j|ِ|jNِ|jِ|jPB7ِ|jِ|j| ِ|j ِ|jJ B6ِ|j ِ|j ِ|j ِ|jn X5ِ|j5 ِ|j ِ|j] s7==4ِ|j  ِ|j ِ|j` ِ|j B3ِ|j9 ِ|j# ِ|j ِ|j> B2ِ|j ِ|jM ِ|j ِ|j B1ِ|j ِ|j ِ|jT U==0ِ|j ,ِ|j! ِ|jE# Y89ِ|j# ِ|jm% ِ|j' X8ِ|j' ِ|j) ِ|j#* ِ|jk* B7ِ|j+ ِ|j!- ِ|j. X6ِ|j/ ِ|j0 ِ|jK2 8===5ِ|j2 ِ|j(4 ِ|j&6 ِ|j6 B4ِ|j67 ِ|j8 ِ|j; X3ِ|jj< ِ|j_= ِ|j? ِ|j? B2ِ|jw@ ِ|jA ِ|jrC ِ|jC V===1ِ|jD ِ|jE ِ|j=H ِ|jH B0ِ|j5I ِ|jvL P  There is a stone staircase leading up here.ِ|j######.#  ....................#  #########.##.########  ..######.#<.####  .......#...##..  .......#...# [#  ...........##.#  ِ|j .........#..@.#  332.0 (44####...#.########  #...###.........  #..## ##########  .. .       ِ|j ِ|j f3.0 (457ِ|j ِ|j ( _Found a ring mail.ڐ|jy ڐ|jz s Spells (Memorise)TypeFailure Level  a - Teleport OtherTranslocation 45% 3  b - AirstrikeAir28% 4 3 spell levels left ڐ|j{ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitې|j'ې|j.-ې|j]4 ...@....#.....# #.#   kaboissonneault the Gusty............>######.#   Tengu....................#   Health: 26/26 ========================ې|j5p#########.##.########   Magic: 9/9========================..######.#<.####  AC: 3Str: 9.......#...##..  EV: 26 Int: 17.......#...# [#  SH: 0Dex: 14...........##.#ې|j6  XL:  4 Next:  7% Place: Dungeon:2.........#..@.#  Noise: ---------  Time: 1333.0 (0.0)####...#.########  c) +0 short sword#...###.........  Cast: Shock#..## ##########  Gem (7667) .. .         _HP restored.  Things that are here: _a +0 hand axe; a +0 chain mail _There is a stone staircase leading up here. ې|j6)_Magic restored. _Found a ring mail.ې|j[<P  Okay, then.ې|jf@ې|jMEې|jH. _ې|j k  ې|jA ې|je ې|j ې|j _6 _ې|j 5ې|j: ې|jb ې|j! B4ې|jj" ې|j( A  You see here a +0 ring mail.ې|j* ې|j+ I3 _ې|j, ې|j]/ ې|jH1 ې|j1 B2ې|j2 ې|jc4 ې|j7 ې|j^8 B1ې|j69 ې|j"; ې|j> ې|j> B0ې|jT? ې|j4A ې|jC ې|j:D C59ې|jE ې|j,G ې|j5I ې|jI B8ې|jJ ې|jLO ې|j R ې|jvR B7ې|jS ې|jU ې|jIX ې|jX B6ې|jvY ې|j[ ې|j] ې|j _ X5ې|j` ې|jc ې|j_c B4ې|jTd ې|jif ې|jh X3ې|jwj ې|jl A  You see here a +0 ring mail.ې|j$o ې|jo I2 _ې|jp ې|jr ې|ju ې|ju B1ې|jv ې|jx ې|jz ې|j{ B0ې|j{ ې|j~ ې|j ې|j& C49ې|j ې|j ې|ja ې|j :8ې|j ې|j ې|jp ې|j B7ې|j ې|j ې|jT ې|jl B6ې|jו ې|j̗ ې|j8 ې|j B5ې|j ې|j& ې|j B4ې|j' ې|j{ ې|jl ې|jK X3ې|j 21ې|ji ې|j\ ې|j B0ې|j ې|jE ې|j ې|j C39ې|j ې|j ې|j# X8ې|j ې|jQ ې|j ې|jS B7ې|j ې|j ې|j X6ې|j ې|j w #######.# #........ ..#.#####.# .#.#####.# ...@....#.....# ............>## ............... .#################.##.## .......@....######.#<.## ########.........#...##. #.........#...##[ ##............##. ې|j #..........#.... #.####...#.######.##...###......#.#..### ########...#ې|j+ 064.0 (31.0)ې|j p11 5.0 (325ې|j ې|j a _h - a scroll labelled QUSMAO MOUGܐ|j]aܐ|jVb3ܐ|j|eܐ|jGhܐ|jvq  26  4  You encounter a bat.ܐ|jt ###### # ..#.#### .#.#### ...@....#.... ..> ..#######.##.b..######.#<.##...#...# #.........#...#ܐ|jpuShock ##............# #..........#.. #.####...#.b   bat (asleep) #.##...### #.#..###  #...#ܐ|j}16.0 (1.0)ܐ|j  7.0 (23 _ܐ|jܐ|jمݐ|j_J .  The zap hits the bat.ݐ|jcD*******ݐ|jl%†......ݐ|j8---11 8=8.0 (1Shock2ݐ|jݐ|jG _You kill the bat!ݐ|j ݐ|j ݐ|j ݐ|jy ݐ|jݐ|j 26  10ݐ|jݐ|jY29ݐ|jTݐ|jݐ|jݐ|jC^---8ݐ|jݐ|jݐ|j!ݐ|j}!B7ݐ|j"ݐ|j#ݐ|jM%ݐ|j(c  You encounter a bat.ݐ|j1#.# #########.# # #.........#.# . ..#.........#.###.. .#........#...... ...@....b.............. ݐ|j2............ ........################-....†.......####.#############.........Shock #. ##...... #........ b   bat (wandering) #.#### #.##... #.#..###ݐ|j 73.73.0 (5ݐ|j=(ݐ|j1H-4.0 (6Shock6ݐ|j_Nݐ|j1Q0 _The bat leaves your sight.ސ|jސ|jJސ|jސ|jސ|j0bސ|j7!e  A bat comes into view.ސ|j(##. .#  #.#.# ##########.#.#  #..#.# ..#.#.#.###... .#.#.#...@....#...................ސ|j)........#############....†.............######Shock#.#############.##..###.b   bat (wandering)#......#.####...#.##...###ސ|j,Eb.0ސ|j-3ސ|j.;l5.0 (15 _ސ|j#Aސ|jCސ|jI *******b  The zap hits the bat.ސ|j3 ].b.b.bސ|jJ )......ސ|j8 11 =64ސ|j ސ|jg \ _The bat is severely wounded.ߐ|jE6*******ߐ|j.bߐ|j.bߐ|j.bߐ|jN... ߐ|j7---73ߐ|jMߐ|jM _The zap misses the bat.ߐ|j ߐ|jܠ  #. .#  #.#.#  #######.#.# .  ........#.# ..  ........#.###...  ........#....... ................ .......b@....... ........######## #....†.. #.###### ߐ|j6  #. .#  #.#.#  #######.#.# .  ........#.# ..  ........#.###...  ........#....... ................ .......b@....... ........######## #....†.. ߐ|jp7 #.###### ߐ|j< ߐ|jd= ߐ|jB ߐ|jE Z _A bat is nearby!ߐ|j ******* The zap hits the bat.|j ......b The bat is severely wounded.The bat barely misses you. The bat closely misses you.|j[6-----82|j|j[ P _The bat barely misses you.|jJ .  The zap hits the bat.|jXr*******|j5$......†|j A5-----99Shock1|j#G|jIG _You kill the bat!|j|j|j|j|jcz 26  0|j19|j|jӶB8|jS|j|j^---7|jl|j9|jB6|j|j|jt6===5|j|j;|jB4|j|jJ|jB3|j|j"|jB2|jo|j{|jV===1|j|ja|jB0|j|j3|jC09|j|jIB8|j|j|j(X7|j*|j|j9s7==6|j|jr|jB5|j$|jx|jB4|j|jl|j:3|j|j|jU==2|j|j|jjB1|jp|jn0|j|j9D599|j=|jm|jB8|j|jy |j: r8===7|jB |j|jJB6|jD|j|j\B5|j-|j|jB4|j.|j|jV===3|j|j# |j!B2|j!|j#|jA$B1|j$|j'X0|j(|j/+|j+C89|jk,|j40n _You start resting.Magic restored.|jC/-.|jW1411.0 (32.0)|j)d9===-2.0 (338 _|jCk|jm|j|j3|jM|j|jK76|j`|j|j|B5|j|jB|j[|jV===4|j|j|jU|jB3|jr|j |j |j B2|j |j|j5|jB1|j|j|j0|jB0|j)|j|jD|jC79|jN|j|j|j$B8|j||j|j |jb!B7|j!|j #|j$X6|j$|j%|j5'|j'B5|j'|j)|j=+|j+B4|j%,|jF-|j.|j/B3|j/|j3|j5|jJ6B2|j6|j`8|j29|j9X1|j:|j<<|j<B0|j =|j\>|j?|jl@C69|j@|j_B|jC|jHDB8|jD|jF|jG|j$HB7|jH|jfJ|j.LX6|jL|jP|jS|jSB5|jVT|jU|jW|jXB4|jpY|jZ|j\|jB]B3|j]|j>_|jha|jaB2|job|jc|jY39|j|j|jB8|j|j|j7n7|j|j~|jX6|j|jv|jB5|j|jw|jX4|j!|jC|j%X3|j|jg|j |jB2|j|jj|ji  You encounter a hobgoblin.|j   ######################## g......@................ ####### Shock|j7  g   hobgoblin (asleep) ##### ..... .....|j-68.0 (56|j  9.0 (571 _|jn|j|jYP .  The zap hits the hobgoblin.|jMn*******|j5*7†......|jY08---11 12=70.0 (1.0)Shock0|j5|j8M _You kill the hobgoblin!|j 3|j_ |j |j% |j { 26  29|j 8|j X7|j9 |j |j$ |j ^---6|jd |je |jR |j B5|jf |j |j |j B4|j8 |j |j X3|j |jA" e  You see here a hobgoblin corpse.|j# |j$ I2 _|jC% |js' |j.) |j) r9===1|j6* |j]+ |j- |j?. B0|j. |j/ |j1 |j`2 C19|j3 |jw4 |j6 |j6 B8|j6 |j.: ===7|j: |j; |j6= |j= B6|j%> |j? |jA |j B B5|jB |jC |jvE |jE B4|jEF |jjG |j I |joI B3|jI |jJ |j M |jM X2|jQO |jP X1|j3Q |jGR |j` f    #†-899.0)  #.  #.  #.  #.  #.  #.  #< |jb |jg -90.0 (200|jk |jn 9 _Found a stone staircase leading up.|jm|jp3|j |j098|j|j|j5B7|j|jF|j|jVX6|j|j|jXB5|j|j4|jn3|j|jX2|j|jV1|j|j|jB0|j|j499|jU|j$ |j B8|j |j |j|j~B7|j|j|jx|jB6|j6|j<|j|jVB5|j|j|jX4|j |j*  You see here a hobgoblin corpse.3 _|j421|j57|j8|j$9B0|j9|j<|j>|j@?Y89|jB|jAD|jDB8|jE|jH|jI|jWJX7|jXM|jO|jOB6|j^P|jR|jT|j>UB5|jU|jX|jZ|j'[X4|j]|jC_|j`B3|ja|j2c|jHeX2|je|jlh|j,j|jjB1|joB|j^pX0|jr|jNt|jtC79|j8u|jw|jy|j-zB8|jz|j||j6~|j*X7|jy|j|jlB6|j|j|j҆|jFB5|j|j|jaX4|j|j|j|j X3|j|j|jtB2|jߕ|j;|j3X1|j|j~|j|jӜB0|jU|j|jY69|j|j|jn8|jЦ|j X7|j|j!|jD|jB6|jR|j-|j)|jX5|jr|jܴX4|j|j|j8|j B3|js|jk|jX2|jŽ|j|jtX1|j|j|j|j}B0|j|j|j|jC59|j |j+|j|j!B8|j|j:|ji|jB7|j|jM|j|jB6|jM|j|j:|jB5|ja|j{|jX4|j|j%|j|jjB3|j]|j|j|jGB2|j|j|jf  You encounter a quokka.|jbE #.#.# #.##### ####+#######.#.# #...... |jG.............#.# #...... r............#.###...... .............#.......... ........................ ..$.........†........... ............. .#+#.@..†............. .... #....Shock ##... .#... .|jX#.## r   quokka (asleep) ..#.## ...#.#. #...|j l.r548.0 (58|j(_r|jS=  9.0 (591 _|jvC ******* The zap hits the quokka.|jY.r|j_6.....|j}8---11 =50.0 (1.0)0|j|j_ _The quokka is severely wounded.|jq ******* The zap hits the quokka.|jqY.r|jHz7.....|j|jN7|j{------149|j|j$ |jZ|j6_The quokka is almost dead.|j|j# M .  The zap hits the quokka.|j( *******|j j...†...|jK 6-----42Shock8|j |j J _You kill the quokka!|jxI|jY|jA|jRz 26  7|j6|j|j+|jv|j B5|j|j|j|j]--4|j|jb  You see here a quokka corpse.|j%|jI3 _|j|j7==11 2|j |jM _You now have 39 gold pieces (gained 10).|jU|jz 26  1|j|j|j|jB0|j|jB|jJ|jC39|j|j|j|jc?==8|j|j|j |jd |j B7|j |j |j|jjB6|j|j 5|j|j,|j(  You encounter a goblin. It is wielding a +0 dagger.|j*h#...............#.........+...................#.....†........†....#...............###########.....#+#....†...#.....# #.#################### #.# ######'#.# ##..#......@# #|jP+s-#.......# #.##.......# #.#Shock##....... #.##....... ##........ #.. g   goblin (wandering)#..........####.#.#g..|j90653.0)|j^@-6.0 (144 _|j G|jHK|jCO .  The zap hits the goblin.|j*******|jP?g......)|j, 11 5=7.0)Shock3|j#|jaJ _You kill the goblin!|jI|j|jk|j& 26  21|j|j"|jݸ|j~B0|j|j|j:|jſC29|j|j|jn8|j|jx|jB7|j|j|jP|jB6|j|j|jj  You encounter an endoplasm.|jA#.....#.#.####################.#.#.. ######'#.#.# ###.......#.# #.....|j #.......#.# #.#####.......#.# . #.####........# ... #.#..##........###....j #...# #........@...##..# -#..#.# #... ####.#.#)#.. Shock #......##. ##.##.# #..... |jL j   endoplasm (asleep) # ... .... |j,74.0 (7|j  -5.0 (85 _|j;|jl|jD *******jThe zap hits the endoplasm.|jj.|j-.......j.|jS11 =6.0 (14|j|j7 _The endoplasm is lightly wounded.|jO ******* The zap hits the endoplasm.|j j.|j -.j......j.|j 6--73|jx |j ] _The endoplasm is almost dead.|jP .  The zap hits the endoplasm.|jT*******|j!Y..........5-----88Shock2 _You kill the endoplasm!|j*_|jj  You encounter an endoplasm.|j#.....#.#.#.#.#.#.. #.#####'#.#.# |joZ##.#.......#.# ## #.#.......#.# ... #.####.#.#.# j... #.##.##........# ..... #.#..##.###.#...# #.# #..# #.##.# #... ####.#.#).# # #.. Shock#......# #. ###.##.##..... j   endoplasm (asleep)# .......|j&0|j 26  -9.0 (11 _|j]|j|j     #####  #.......#.# ##  #.......#.# ...  #.......#.# j...  ##........# .....  |j O#........###...... #...#  #.........@..# #..#  #.........##.# #...  ####.#.#).# # #..  #......# #.  ###.##.# #..... # ... ....|j     #####  #.......#.# ##  #.......#.# ...  #.......#.# j...  ##........# .....  #........###...... #...#  #.........@..# #..#  #.........##.# #...  ####.#.#).# # #..  #......# #.  ###.##. #..... # .. .... |j |j X-|j |j2 a _An endoplasm is nearby!|j ******j  The zap hits the endoplasm.|j-u).j.|j ....4------11 =800|j|j܋a _The endoplasm is heavily wounded.|j3P .  The zap hits the endoplasm.|j>95*****|j90**|jӺ0b|jɼ |j/q.bYou kill the endoplasm!|j_.......b   bat (wandering)|jj3-----20|jD119|j#|jD> _You encounter a bat.|j/|j` <    #####  #.......#.# ##  #.......#.# ...  #.......#.# ....  ##........# .....  #........###....b. #...#  #.........@..# #..#  #.........##.# #...  ####.#.#).# # #..  #......# #.  ###.##.# #..... # ... ....|jri     #####  #.......#.# ##  #.......#.# ...  #.......#.# ....  ##........# .....  #........###....b. #...#  #.........@..# #..#  #.........##.# #...  ####.#.#).# # #..  #......# #.  ###.##. #..... # .. .... |j>l |jr |ju Z _A bat is nearby!|jSV J .  The zap hits the bat.|jK[ T*******|j |j 4....†..|jb 2-----12Shock8|j |jy G _You kill the bat!|j;|j{C|jqJ|j M _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|j4 26  7|j<63===5|j=|jt>B4|j?|jHB|jBB3|jC|jZF|jFB2|jDH|jJ|jQKV===1|jL|jN|jWOB0|jP|jQS|jSC09|jT|jLW|jWB8|jY|j{[|j[B7|j]|j2`|j`y4==6|j3b|jcd|jdB5|j8f|jxh|jiB4|j$j|j%m|jmB3|jn|jp|jzqU==2|j`r|jat|j;uB1|jwv|jAy|jyB0|jz|j2}|j}D399|j~|j|jpB8|jK|jf|jt5===7|jR|j"|jB6|jщ|j|j B5|ji|j|jiB4|j|j|j<V===3|j|j&|jB2|j|je|jB1|jF|j֠|jlB0|ji|j|jvC89|j|j|jt6===8|j|j|jB7|j2|jձ|j^B6|j|j*|jB5|j|j|j@===4|j|jG|jV|jB3|j)|j@|jB2|j|j,|jB1|j|j)|jB0|j|j|j't7==79|j|j|jB8|jR|j|j~B7|j|j|j*B6|j=|j|jxU==5|j|j|jB4|jt|j*|jB3|j|j|juB2|j|j<|j=B1|j|j|j&r8===0|jN|j|jGC69|j\|j$|jB8|j|j9 |j B7|j,|j|jV===6|j|j|j5B5|jc|j|jB4|j|j+!|j!B3|j"|j%|j&B2|j<'|j*n _You start resting.Magic restored.|jr>..-|jM1638.0 (56.0)|jW9===-9.0 (571 _|j*^|jE`|jg |jt |jB |j |j& |j B0|j 59|je |j; |j |j= B8|j |j |j^ |j V===7|jP |j |jg |j B6|j |j |j |jh B5|j |j |j_ |j B4|j |j, |j |j_ B3|j |j |j |j B2|j~ |jE |j |j) B1|j |j @  There is an open door here.|j |j I0 _|jM |j |jv |j C49|jw |j |jL |j B8|j |je |j |j; B7|j |j @  There is an open door here.|j |j I6 _|j |j |jz |j X5|j |j! |j! B4|jr" |j$ |j& |jV' B3|j]( |j* |j- |j- B2|j. |j 1 |jA3 |j3 B1|j4 |j:7 |j: X0|jD 39|jF |j:H |jzI B8|jKJ |jL |j.P X7|jP |j$V 6|jW |jG[ X5|j'\ |j] |jk_ |j ` B4|j` |jb |j]d |je X3|jf |j9i |ji :2|j#j |j5k |jl |j.#  .##......  .. .#####  ... # ....|j> `....###...|j` |ja ,6.0 (37|j :4|jn |j1 ; _Found a stone staircase leading down.|j  You encounter a hobgoblin.|j..###..#  #.......###.##+### . #..# .##.# #.# #.# ...#..#.>.#.g.....##............. .#####Shock....... # .............#g   hobgoblin (asleep)### |j,0.0)|j^   7.0 (13 _|jL |jT |j; *******g  The zap hits the hobgoblin.|jg .gThe hobgoblin is moderately wounded.g|jt .....g 2 hobgoblins (1 wandering)g   goblin (launcher, wandering)You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.|j8---11 =82|j|jZ _You encounter a hobgoblin.|j H*******|jz .g  The zap misses the hobgoblin.|j*g|jt .  The hobgoblin shouts! The goblin shouts! You hear a shout! x3|j9.g|j....   hobgobling 2 goblins (1 launcher, 1 wandering)|j7------=91|j|jAq _You encounter a goblin. It is wielding a +0 club.|jL R .  The zap hits the hobgoblin.|j * *******gg 2 goblins (1 launcher, 1 wandering)  You kill the hobgoblin!The zap hits the goblin.|je ( g..†....g.g)The goblin is heavily wounded.The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.|jk N)))))))|jO !.g|j g|j P @......g 3 goblins (1 launcher)The goblin shoots a sling bullet. The sling bullet misses you.You encounter a goblin. It is wielding a +0 club.|j 6-----4800|jP |j ' _You hear a shout!|jzJ  ......#......####  kaboissonneault the Gusty ......#......#  Tengu #.........#  Health: 26/26 ======================== ####.##+### .  Magic: 5/9=============----------- #..# .#  AC: 3Str: 9 ##.# #.#  EV: 11Int: 17 #.# ...#  SH: 0Dex: 14 #.#..#  XL:  4 Next: 24% Place: Dungeon:2 #@.>.#  Noise: ==-------  [4|jL 0mTime: 1680.0 (0.0) gg*****##......  c) +0 short sword .g..... .#####  Cast: Shock ....... #  Gem (7320)  ....... ......# ggg 3 goblins (1 launcher) ###... #...You encounter a goblin. It is wielding a +0 club. _You hear a shout!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)|jL7gg|j ......#......####  kaboissonneault the Gusty ......#......#  Tengu #.........#  Health: 26/26 ======================== ####.##+### .  Magic: 5/9=============----------- #..# .#  AC: 3Str: 9|j1 ##.# #.#  EV: 11Int: 17 #.# ...#  SH: 0Dex: 14 #.#..#  XL:  4 Next: 24% Place: Dungeon:2 #@.>.#  Noise: ==-------  Time: 1680.0 (0.0) g.g†...##......  c) +0 short sword .g..... .#####  Cast: Shock ....... #  Gem (7320)  ....... ......# ggg 3 goblins (1 launcher) ###... #... _You hear a shout!  Aiming: [|jV0;10;1mShock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  You miscast Shock. Nothing appears to happen.|j.g|j         .  #..# .#  ##.# #.#  #.# ...#            #   |jc  #... |jkContam: 10% --1.0 (119 _|j=|j^|jej . ......#......####  kaboissonneault the Gusty ......#......#  Tengu #.........#  Health: 26/26 ======================== ####.##+### .  Magic: 4/9==========-------------- #..# .#  AC: 3Str: 9 ##.# #.#  EV: 11Int: 17 Contam: 10%  |jKl #.# ...#  SH: 0Dex: 14 #.#..#  XL:  4 Next: 24% Place: Dungeon:2 #@.>.#  Noise: ---------  Time: 1681.0 (0.0) .gg****##......  c) +0 short sword .g..... .#####  Cast: Shock ....... #  Gem (7319)  ....... ......# ggg 3 goblins (1 launcher) ###... #...Aim: a goblin, wielding a +0 club (74% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - selec|jm t action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)|j) ......#......####  kaboissonneault the Gusty ......#......#  Tengu #.........#  Health: 26/26 ======================== ####.##+### .  Magic: 4/9==========-------------- #..# .#  AC: 3Str: 9 ##.# #.#  EV: 11Int: 17 Contam: 10%  #.# ...#  SH: 0Dex: 14 #.#..#  XL:  4 Next: 24% Place: Dungeon:2 #@.>.#  Noise: --------- |j" Time: 1681.0 (0.0) .gg†...##......  c) +0 short sword ..g.... .#####  Cast: Shock ....... #  Gem (7319)  ....... ......# ggg 3 goblins (1 launcher) ###... #... _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  You miscast Shock. Nothing appears to happen.|j܎.g|j.g|j*g|ja+g|j         .  #..# .#  ##.# #.#  #.# ...#            #   gg 2 hobgoblins ggg 3 goblins (1 launcher) #... |j22.0 (18|jZ|jg  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (74% to hit)  You miscast Shock. Nothing appears to happen. _You encounter a hobgoblin.|j 6 ......#......####  kaboissonneault the Gusty ......#......#  Tengu|jo  #.........#  Health: 26/26 ======================== ####.##+### .  Magic: 3/9========---------------- #..# .#  AC: 3Str: 9 ##.# #.#  EV: 11Int: 17 Contam: 20%  #.# ...#  SH: 0Dex: 14 #.#..#  XL:  4 Next: 24% Place: Dungeon:2 |jʢ 9#@.>.#  Noise: ---------  Time: 1682.0 (0.0) gggg***##......  c) +0 short sword ..g.... .#####  Cast: Shock ....... #  Gem (7318) |j  ....... ......# gg 2 hobgoblins ###... ggg 3 goblins (1 launcher) #...You miscast Shock. Nothing appears to happen. _You encounter a hobgoblin.Aiming: Shock (safe; 4% risk of failure)  |j 9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)|j4 Vgghobgoblin (79|j` 7gg|jV! ......#......####  kaboissonneault the Gusty ......#......#  Tengu #.........#  Health: 26/26 ======================== ####.##+### .  Magic: 3/9========---------------- |jW#..# .#  AC: 3Str: 9 ##.# #.#  EV: 11Int: 17 Contam: 20%  #.# ...#  SH: 0Dex: 14 #.#..#  XL:  4 Next: 24% Place: Dungeon:2 #@.>.#  Noise: ---------  Time: 1682.0 (0.0) gg.g...##......  c) +0 short sword ..g.... .#####  Cast: Shock ....... #  Gem (7318)  ....... ......#|jYc gg 2 hobgoblins ###... ggg 3 goblins (1 launcher) #...Shift-Dir - straight lineAim: a hobgoblin (79% to hit)  The zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.  You kill the goblin!|jaS        .  #..# .#  ##.# #.#  #.# ...#   |j}by   *******      #     2 #...  |jcPThe zap hits the goblin.  The goblin is severely wounded.You kill the goblin!  The zap misses the hobgoblin. The zap hits the hobgoblin.  The hobgoblin is moderately wounded.|jT>.g.|j9.g|j+g|j2†g|jY..   hobgoblingg 3 goblins (1 launcher, 1 wandering)|j~u5=3.0 (17|j |j | _You encounter a goblin. It is wielding a +2 dagger of venom.|jif ...###......#.........# ####.##+### ...# .###.# #.#.# ...##..# #..>.# g.g†g..##.........g... .#####....#.............####...|jVg|j.g   goblin (launcher)|j{ 26 -46|j|j;|jk1########. ....###......#.........# ####.##+### ...# .###.# # ...##..# #..>.# g.g†g..##......... .#####.g.. #...........###|j3g|j=sg   goblin|jAz-55|jG|jrJ|jU\  ......... #########.. ....###......#|j] Z.........# ####.##+### .#..# .###@# # ...##. #..>.# g.g†g.g##......... .#####g.. #.........#|j~ g.64|j+r###.##.########... .......... #########.... .......###......#.........# ####.##+### .#.@# .###.# # ...#.#. #g.>.#g.g†g..##......... .#####g.. #.gg.|j!t0g|j{g   hobgoblingg 2 goblins (1 launcher)|j}4==73|j~|jM|j5  .... ###.##.########  kaboissonneault the Gusty .... #............  Tengu ..... ####......######  Health: 26/26 ======================== ..... #.........#  Magic: 3/9========---------------- ......#......####  AC: 3Str: 9 ......#......#  EV: 26 Int: 17 Contam: 20%  #.........#  SH: 0|j Dex: 14 ####.##+### .  XL:  4 Next: 25% Place: Dungeon:2 #.@# .#  Noise: ---------  Time: 1687.0 (0.0) ##*# #.#  c) +0 short sword #*# ...#  Cast: Shock #g#..#  Gem (7313)  #*.>.#  g.g†g.g##......  g   hobgoblin ......g .#####  gg 2 goblins (1 launcher) ....g.. #  .......The zap misses the hobgoblin. The zap hits the hobgoblin.  The hobgoblin is moderately wounded. _You encounter a goblin. It is wielding a +2 dagger of venom.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action|j͂ , ( or ) - cycleShift-Dir - straight line|j  .... ###.##.########  kaboissonneault the Gusty .... #............  Tengu ..... ####......######  Health: 26/26 ======================== ..... #.........#  Magic: 3/9========---------------- ......#......####  AC: 3Str: 9 |j9......#......#  EV: 26 Int: 17 Contam: 20%  #.........#  SH: 0Dex: 14 ####.##+### .  XL:  4 Next: 25% Place: Dungeon:2 #.@# .#  Noise: ---------  Time: 1687.0 (0.0) ##.# #.#  c) +0 short sword #.# ...#  Cast: Shock #.#..#  Gem (7313)  #..>.#  g.g†g.g##......  g   hobgoblin ......g .#####  gg 2 goblins (1 launcher) ....g.. #  ....... _You encounter a goblin. It is wielding a +2 dagger of veno|j8m.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!|jW] ....   |jz....   ..... |jN  .....   |j&       .  #.@# .#  ##*# #.#  #*# ...#  #*#..#  #*.> g.g†    g   goblin (   |j!5..).|jd(G))))|j8..).  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!  |j<The goblin shoots a sling bullet. The sling bullet hits you.|j2----11 6=8.0 (12|j|j ' _You hear a shout!|j $g.|j 1g.|jN |j 4 26 |j |18-91|jR |j ' _You hear a shout!|j |jYC))))|j$C@..)|j&6==900|j,|j0 _The goblin shoots a sling bullet. The sling bullet completely misses you.|ju #g.|jw 2g.|j: |j 4--109|j |j, |jb|j۠<)))|jP,<@..|j.3=---2==28|j4|j8t _The goblin shoots a sling bullet. The sling bullet misses you.|j%] .... ###.##.########  kaboissonneault the Gusty .... #............  Tengu ..... ####......######  Health: 23/26 =====================--- ..... #.........#  Magic: 2/9=====------------------- ......#......####  AC: 3Str: 9 ......#......#  EV: 26 Int: 17 Contam: 12%  #.........#  SH: 0Dex: 14 ####.##+### .  XL:  4 Next: 26% Place: Dungeon:2 #.@# .#  Noise: ==-------  Time: 1692.0 (0.0) ##[|j"ad40m*# #.#  c) +0 short sword #*# ...#  Cast: Shock #g#..#  Gem (7308)  #g.>.#  g.g†g..##......  g   hobgoblin ....... .#####  g   goblin (launcher) ....g.. #  ....... _You hear a shout! _The goblin shoots a sling bullet. The sling bullet completely misses you. _The goblin shoots a sling bullet. The sling bullet misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|je  .... ###.##.########  kaboissonneault the Gusty .... #............  Tengu ..... ####......######  Health: 23/26 =====================--- ..... #.........#  Magic: 2/9|jN =====------------------- ......#......####  AC: 3Str: 9 ......#......#  EV: 26 Int: 17 Contam: 12%  #.........#  SH: 0Dex: 14 ####.##+### .  XL:  4 Next: 26% Place: Dungeon:2 #.@# .#  Noise: ==-------  Time: 1692.0 (0.0) ##.# #.#  c) +0 short sword #.# ...#  Cast: Shock #)#..#  Gem (7308)  #g.>.#  g.g†g..##......  g   hobgoblin[15;9|j$ kH ....... .#####  g   goblin (launcher) ....g.. #  .......The zap hits the hobgoblin.  The hobgoblin is severely wounded.The zap hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.The zap hits the goblin.  You kill the goblin!|j  ....   ....   ..... |j   .....          .  #.@# .#  ##*# #.#  |j *#*# ...#  #*#..#  #*.> g.g†       |jY 1g.|jlZ 0g|jc ..g 2 hobgoblins|jh 11 07-3.0 (17 _|jp |jr |j,S 1g|j0U |j`^   26 -g   Robin (wandering)gg 2 hobgoblins|j_ You encounter Robin of the Strong Arm. They are wielding a +0 club and wearinga +0 helmet.|jj /  --more--|jBg)|j 7g.|j*)|jk 8% -4|jٚA6 _|jy|jo|jB$ .... ###.##.########  kaboissonneault the Gusty .... #............  Tengu ..... ####......######  Health: 23/26 =====================--- |jH..... #.........#  Magic: 1/9==---------------------- ......#......####  AC: 3Str: 9 ......#......#  EV: 26 Int: 17 Contam: 8%  #.........#  SH: 0Dex: 14 ####.##+### .  XL:  4 Next: 27% Place: Dungeon:2 #.@# .#  Noise: ---------  Time: 1694.0 (0.0) ##*# #.#  c) +0 short sword #g# ...#  Cast: Shock #)#..#  Gem (7306)  #g.>.#  g.g†g..[|jÔ(40m##......  g   Robin ......g .#####  gg 2 hobgoblins ....g.. #  .......You encounter Robin of the Strong Arm. They are wielding a +0 club and wearing _a +0 helmet.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 79% to hit)|jZ g*|j z*gAim: a hobgoblin (79% to hit)|jk *g#|jX& .... ###.##.########  kaboissonneault the Gusty .... #............  Tengu ..... ####......######  Health: 23/26 =====================--- ..... #.........#  Magic: 1/9|jz(==---------------------- ......#......####  AC: 3Str: 9 ......#......#  EV: 26 Int: 17 Contam: 8%  #.........#  SH: 0Dex: 14 ####.##+### .  XL:  4 Next: 27% Place: Dungeon:2 #.@# .#  Noise: ---------  Time: 1694.0 (0.0) ##.# #.#  c) +0 short sword #.# ...#  Cast: Shock #)#..#  Gem (7306)  #g.>.#  g.g†g..##......  g   Robin ......|jZ)g .#####  gg 2 hobgoblins ....g.. #  ....... _a +0 helmet.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the hobgoblin.  You kill the hobgoblin!|j94.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the hobgoblin.  You kill the hobgoblin!|j91 ....   ....   .....   .....  |jR;        .  #.@# .#  ##*# #.#  #*# ...#  #*#..#  #*.> g.g†    |j<%  |j9g.|j]c.†).|jl11 632=5.0 (1|jA5 _|j|j |j~ | #......#....# # .... ###.##.######## .... #............ ..... ####......###### ..... #.........# ......#......####......#......# #.........# ####@##+### . #..# .##.# #.# #†# ...# #)#..# #..>.# g.g†g.g##...... ........##### ....g.. #|j 3g|j(( g   Robin.|j91 4=2=== 26 4-64|j9 |j; |jt####.#.#).##.#.# #. |j/v#......#....# #..... ###.##.######## .... #...... ..... ##########..... #...# ......#......####......## #....@....# ####.##+### . #..# ##.# #.# #†# ...##)#..# #g.>.#g.g†g..##............. .#####|j@|j2-7Shock3|j|jz|j U#.........##.#.# #.####.#.#).##.#.# #. #......#....# #..... ###.##.######## .... #...... ..... ##########..... #...# |j b......#......####......## #.........# ####.##+### . #..# ##.# #.##†# ...##)#..# #g.>.#g.g†g..##......|jP|j8#z182|j)|j+|jy #...#.######.........##.#.# #.####.#.#).##.#.# #. #......#....# #..... ###.##.######## .... #...... ..... ##########..... #...# |jε 4......#...@..####......## #.........# ####.##+### . #..# ##.# #.##†# ...##)#..# #g.>.#|j |jR  91|j |j K _Your magical contamination has completely faded away.|j|#.###....†..##.#............#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#....# #.|j}.... ###.##.######## .... #...... ..... ##########..... #...# ......#......####......## #.........# ####.##+####..# ##.# #.##†# ...##)#..#|j3g|jcg   Robin|j$5=====700Shock0|j++|j./|j:Z##.# #.......##.##........###....†..##.#............#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#....# #..... ###.##.######## .... #...... ..... ##########..... #...# ......#......####......## #.........####.##+### . #g.# ##.# #.##†# ...#|j;:g.|j$E|jHb1299|jN|j4Q|j #.......#.# #.##.###........# #.......##.##........###....†..##.#............#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#....# #..... ###.##.######## .... #...... ..... ##########..... #...# ......#......####......###.........# ####g##+####..# ##.# #.#|jf ;g.|j |j= `28|j |j |j##.......##..##........# #.......##.#..#.......###....†..##...#...........#.######..#.........####.#.#).##.#. #......#....# #.###.##@######## |j'......######### #.........####......#......g....####.##+### ...# .#|j :g.|j|j`37|j |j |j^##'######......##.......##..##........# #.......##.#..#....###....†..##...#.......#.######..#........|j`|.####.#.#).##.#. #.....@#....# #.###.##.######## #............###......###### #.........#......####......#.g.........####.##+### .|jb;g.|jk|j/n6==46|jv|jx|j>####'#.#.#####.# ##'######.....##.##..## #.......##.#..#.......###....†..##...#...........#.######..#.........|j####.#.#)@##.#. #......#....# #.###.##.######## #............###......###### #.........#.g...####......#............#|jٳ|j3===5Shock5|jJ|jp|j M#######.#.#.......####'#.#.#####.# .#.# ###'######.......##.#|jW ...#..## #.......##.#..####....†..##...#...#.######..#.........####.#.#).##.#. #......#....# #.###.##.########.... #............#........|j] 64|jă#.....#.#.#############.#######.#.#.......# #..#####'#.#.#####.# ##.#.......#.# ###'######......#.......#.# #.##.#####.......#.# #.##.##...##.|j΄.# #.......##.#..###.###....†..##.#...#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#....# #..... ###.##.########.... #................. ####......######..... #.........#......#..g...####|j2g|jcg   Robin|jp7Shock3|j|j|jI5#.....#.#.#.#.#.#.......# #.#####'#.#.#####.# ##.#.......#.# ###'######.#.......#.# #.......##.####.#.......#.# #.......##.##...###........# #.......##.#..##.###....†..##...# #.|jK #.######..# #.##.#.# #... ####.#.#).##.#.# #.. #......#....# #.  .... ###.##.########  .... #..g..  ..... ####....  ..... #.........# |jj|jm=8Shock2|jv|j{x|jh #######.#.#.......# #. #####'#.#.#####.# ##.......#.# ###'######.#.#.# #.......##.#####.|j #.# #.......##.##...###...# #.......##.#..### ..###....†..##...# #....#.######..# #.........##@#.# #... ####.#.#).##.#.# #..  #......#....# #. .... ###.##.######## .... #..g......... ..... ####......###### ..... #....# ......#..g...#### ......#......#|j|jT~===91|j$|j'|j 3 |j - #####'#.#.######.......#.# ###'####.......##.####.....###.....###  #........###....†..##...# ........#.######..# .....##.#.# #... ###.#.#)  #......#....# #. .... ###.##.######## Gem (7291) #.........#|jn |j a100|jT |j |j8I|j9|j A898|jA|jF|j|GB7|jH|jeL|jLr4==6|jM|jO|jCSs _You start resting.Robin comes into view.|jzS|j\gShockg   Robin|jg+4.0 (4|jhl5.0 (55 _|jeo|jtq|j.#.......#.# ###'######.#.#.# #.......##.####...##.#.# #.......##.##...####.# #.......##.#..### .###....†..##...# #..g.#.######..# #.##.#.# #... ####.#.#).##.#.# #..  #......#..@.# #. ... ###.##.########  #..g......... ####......######  #....##..g...#### #......#  #...####.##+### .|j-P.g|j|jVe6.0 (14|j$|jhS#.#.# ###'######.#.#.# #.......##.####...#.#.#.# #.......##.##...###.##.# #.......##.#..### ##.###....†..##...# #..#.######..# #.##g#.# #... ####.#.#).##.#.# #.. #......#...@# #.  ###.##.########  #..g.  ####......###### #..g...#### |j:g.g   Robin73|jO.g|j|j2==82|jd8  You hit Robin but do no damage. You claw Robin, but do no damage.|j?: 4--11 =91|jB |jE 4 _Robin hits you with a +0 club.|j: #.......#.# ###'######.......... kaboissonneault the Gusty  #.......#.# #.......##.####...#. Tengu  #.......#.# #.......##.##...###. Health: 24/26 ======================--  ##........# #.......##.#..### ## Magic: 3/9|j========----------------  #........###....†..##...#  AC: 3Str: 9  #............#.######..#  EV: 11Int: 17 |j #.........##.#.# #...  SH: 0Dex: 14  ####.#.#).##.#.# #..  XL:  4 Next: 32% Place: Dungeon:2 |j#......#**g@# #.  Noise: =--------  Time: 1719.0 (0.0) .. ###.##.########  c) +0 short sword |jF.. #..g.........  Cast: Shock ... ####......######  Gem (7281) |jjH... #.........# ....#..g...####|j g   Robin ....#......#  #.........#  ####.##+### . |jV}_Robin comes into view.You hit Robin but do no damage. You claw Robin, but do no damage. _Robin hits you with a +0 club.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jM" #.......#.# ###'######.......... kaboissonneault the Gusty#.......#.# #.......##.####...#. Tengu#.......#.# #.......##.##...###. Health: 24/26 ======================--##........# #.......##.#..### ## Magic: 3/9========----------------#........###....†..##...#AC: 3|j-#ZStr: 9#............#.######..#EV: 11Int: 17#.........##.#.# #...SH: 0Dex: 14####.#.#).##.#.# #..XL:  4 Next: 32% Place: Dungeon:2#......#***@# #.Noise: =--------  Time: 1719.0 (0.0) .. ###.##.########c) +0 short sword .. #..g.........Cast: Shock ... ####......######|jv#FGem (7281) ... #.........# ....#..g...####g   Robin ....#......##.........#####.##+### . |j#_Robin hits you with a +0 club.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|jX$Shift-Dir - straight lineThe zap misses Robin. The zap hits Robin.  Robin is lightly wounded.|jY..g0----20.0 (10|jf  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses Robin. The zap hits Robin.  Robin is lightly wounded|j.. _hits you with a +0 club.|jv\ #.......#.# ###'######.......... kaboissonneault the Gusty  #.......#.# #.......##.####...#. Tengu  #.......#.# #.......##.##...###. Health: 20/26 ==================------  ##........# #.......##.#..### ## Magic: 2/9=====-------------------  #........###....†..##...#  AC: 3Str: 9  #............#.######..#  EV: 11Int: 17  #.........##.#.# #...  SH: 0Dex: 14 |j ####.#.#).##.#.# #..  XL:  4 Next: 32% Place: Dungeon:2 #......#**g@# #.  Noise: =--------  Time: 1720.0 (0.0) .. ###.##.########  c) +0 short sword .. #..g.........  Cast: Shock ... ####......######  Gem (7280) |jA... #.........# ....#..g...#### g   Robin ....#......#  #.........# |ji ####.##+### .The zap misses Robin. The zap hits Robin.  Robin is lightly wounded. |j&_Robin hits you with a +0 club.  |jJAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|jھ6Shift-Dir - straight line|ji| #.......#.# ###'######.......... kaboissonneault the Gusty#.......#.# #.......##.####...#. Tengu#.......#.# #.......##.##...###. Health: 20/26 ==================------##........# #.......##.#..### ## Magic: 2/9=====-------------------#........###....†..##...#AC: 3Str: 9#............#.######..#EV: 11Int: 17#.........##.#.# #...SH: 0Dex: 14####.#.#).##.#.# #..XL:  4 Next: 32% Place: Dungeon:2#......#***@# #.Noise: =--------  Time: 1720.0 (0.0) |j~.. ###.##.########c) +0 short sword .. #..g.........Cast: Shock ... ####......######Gem (7280) ... #.........# ....#..g...####g   Robin ....#......##.........#####.##+### . _Robin hits you with a +0 club.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses Robin. The zap hits Robin.  Robin is heavily wounded.|j,..g1=1.0 (179  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses Robin. The zap hits Robin.  Robin is heavily wounded. _Robin hits you but does no damage.|j$|jG #.......#.# ###'######.......... kaboissonneault the Gusty  #.......#.# #.......##.####...#. Tengu  #.......#.# #.......##.##...###. Health: 21/26 ===================-----  ##........# #.......##.#..### ## Magic: 1/9==----------------------  #........###....†..##...#  AC: 3Str: 9  #............#.######..#  EV: 11Int: 17  #.........##.#.# #...  SH: 0Dex: 14  ####.#.#).##.#.# #..  XL:  4 Next: 32% Place: Dungeon:2 #......#**g@# #.  Noise: =--------  Time: 1721.0 (0.0) .. ###.##.########  c) +0 short sword [11|j7d.. #..g.........  Cast: Shock ... ####......######  Gem (7279) ... #.........# ....#..g...#### g   Robin ....#......#  #.........#  ####.##+### .The zap misses Robin. The zap hits Robin.  Robin is heavily wounded. _Robin hits you but does no damage.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j=  #.......#.# ###'######.......... kaboissonneault the Gusty#.......#.# #.......##.####...#. Tengu#.......#.# #.......##.##...###. Health: 21/26 ===================-----##........# #.......##.#..### ## Magic: 1/9==----------------------#........###....†..##...#AC: 3Str: 9#............#.######..#EV: 11Int: 17#.........##.#.# #...SH: 0Dex: 14####.#.#).##.#.# #..XL:  4 Next: 32% Place: Dungeon:2#......#***@# #.Noise: =--------  Time: 1721.0 (0.0) |jk [.. ###.##.########c) +0 short sword .. #..g.........Cast: Shock ... ####......######Gem (7279) ... #.........# ....#..g...####g   Robin ....#......##.........#####.##+### .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Robin.  Robin is heavily wounded.The zap hits Robin.  Robin is severely wounded.|j }..g2.0 (1|j :8|jt |j |j] Shift-Dir - straight lineThe zap hits Robin.  Robin is heavily wounded.The zap hits Robin.  |j Robin is severely wounded. _Robin completely misses you.|jB@ #.......#.# ###'######.......... kaboissonneault the Gusty  #.......#.# #.......##.####...#. Tengu  #.......#.# #.......##.##...###. Health: 21/26 ===================-----  ##........# #.......##.#..### ## Magic: 0/9------------------------  #........###....†..##...#  AC: 3Str: 9  #............#.######..#  EV: 11Int: 17  #.........##.#.# #...  SH: 0Dex: 14 |jC ####.#.#).##.#.# #..  XL:  4 Next: 32% Place: Dungeon:2 #......#**g@# #.  Noise: =--------  Time: 1722.0 (0.0) .. ###.##.########  c) +0 short sword .. #..g.........  Cast: Shock ... ####......######  Gem (7278) ... #.........# ....#..g...#### g   Robin ....#......#  #.........#  ####.##+### .The zap hits Robin.  Robin is severely wounded. _Robin completely misses you.Aiming: Shock (safe; 4% risk of failure)  |jCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jUB #.......#.# ###'######.......... kaboissonneault the Gusty#.......#.# #.......##.####...#. Tengu#.......#.# #.......##.##...###. Health: 21/26 ===================-----##........# #.......##.#..### ## Magic: 0/9|j9Vz------------------------#........###....†..##...#AC: 3Str: 9#............#.######..#EV: 11Int: 17|jV#.........##.#.# #...SH: 0Dex: 14####.#.#).##.#.# #..XL:  4 Next: 32% Place: Dungeon:2#......#***@# #.|jV(Noise: =--------  Time: 1722.0 (0.0) .. ###.##.########c) +0 short sword |j3W.. #..g.........Cast: Shock ... ####......######Gem (7278) |jW... #.........# ....#..g...####g   Robin ....#......#|jWF#.........#####.##+### .|jWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jXThe zap hits Robin.  Robin is almost dead.The zap hits Robin but does no damage.  |jBX?Robin is almost dead.|jR..g|jF1==3.0 (17|j=|j L  Shift-Dir - straight line  The zap hits Robin.  Robin is almost dead.The zap hits Robin but does no damage.  Robin is almost dead. _Robin hits you but does no damage.|j S .  You hit Robin. You claw Robin.|j <)|jܫ K504Shock|j1 :6|jش |j E _You kill Robin!|jv #.#.# ###'###### #.#.# #.......##.####...# #.#.# #.......##.##...### ##.# #.......##.#..###  #|j.###....†..##...# #..#.######..# #.##.#.# #... ####.#.#).##.#.# #.. #......#..@.# #.. ###.##.########. #..g.. ####......###### .... #.# .....#..g...#### .....#......#  #.#  ####.##+### .|j|j|j^2= 26  -55|j |jk _Items here: ) [[ †.|jD/|j1 Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club |j1Armour (select all with [)b - a +0 animal skin  c - a +0 helmet Carrion |jT2the hobgoblin corpse of Robin [Up|Down] select|j2[Esc] exit Letters toggle [.|Space] toggle selected|j27[top] |jX  |j3b #.......#.# ###'######......... kaboissonneault the Gusty#.......#.# #.......##.####...# Tengu#.......#.# #.......##.##...### Health: 22/26 ====================----##........# #.......##.#..### # Magic: 1/9==---------------------- |jc&#........###....†..##...#AC: 3Str: 9#............#.######..#EV: 26 Int: 17#.........##.#.# #...SH: 0Dex: 14####.#.#).##.#.# #..XL:  4 Next: 50% Place: Dungeon:2#......#..@.# #.Noise: ---------  Time: 1725.0 (0.0) ... ###.##.########c) +0 short sword ... #..g.........Cast: Shock .... ####......######Gem (7275) .... #.........# .....#..g...#### .....#......##.........#####.##+### .Robin is almost dead.  |jc_Robin hits you but does no damage.  You hit Robin. You claw Robin. _You kill Robin! _Items here: ) [[ †.  |j]d+Okay, then. |j,l |jq |jz |j*. _ |j |jΚU   |jb |j |j̨43 |j |j |jnB2 |j  |jq |jزp3=1 |jд |j |jB0 |j |jS |jC69 |jr |j  |jp2===8 |j |jT=7 |j |jp4=6 |j |j |jB5 |j |j===4 |j X3 |j" |j% |j&5==2 |jJ' |jr*X1 |j]+ |j-X0 |jB4 |j8 |j*9{3===59 |j{; |j>k _You start resting.HP restored. |jfy41.0 (16.0)6==2.0 (178 _ |jm{ |j' |j 3 |j 76  A goblin comes into view. |j #.#.#############.#.#.......# #........ #####'#.#.#####.# ##....... #.# ###'######....... #.# #.......##.####.. #.......#.# #.......##.##...# ##........# #.......##.#..### #........###....†..##...##...g......@.#.######..# #.........##.#.# #... ####.#.#).##.#.# #..Shock #......#..).# #.  .... ###.##.########  .... #..g.........g   goblin (wandering) |j   ..... ####......######..... #.........#......#..g...#### |j 9.g4.0 (2.0) |j# : |j;& ===  5.0 (35 _ |j.  |j0  |jw6******* |j.g |j+$..g.... |j=2---11 =6.0 (14 |j |jP _The zap misses the goblin. |jZ6******* |j.g |j'$...g... |j(1------73 |j1 |j5P _The zap misses the goblin. |j3uc *******  |ju.The zap hits the goblin. |j~ .g |j$....g.. |j70-----8Shock2 |j |j!a _The goblin is moderately wounded. |jx 3 |j'  |j K _You are out of magic! |jR #.....#.#.#############........ kaboissonneault the Gusty#######.#.#.......# #........ Tengu#####'#.#.#####.# ##....... Health: 26/26 ========================#.......#.# ###'######....... Magic: 0/9------------------------#.......#.# #.......##.####.. AC: 3Str: 9#.......#.# #.......##.##...# EV: 11Int: 17##........# #.......##.#..### SH: 0Dex: 14#........###....†..##...#XL:  4 Next: 50% Place: Dungeon:2 |jT#.......g..@.#.######..#Noise: =--------  Time: 1748.0 (0.0)#.........##.#.# #...c) +0 short sword####.#.#).##.#.# #..Cast: Shock#......#..).# #.Gem (7252) .... ###.##.########.... #..g.........g   goblin..... ####......######..... #.........#......#..g...#### _The zap misses the goblin.The zap hits the goblin. _The goblin is moderately wounded.  |jBT_You are out of magic!  Press: ? - help, v - describe, . - travelThe floor. |j/_-.@ |j_-.. |jz g.  The zap hits the goblin. _The goblin is moderately wounded. _You are out of magic!  Press: ? - help, v - describe, . - travelHere: a goblin, wielding a +2 dagger of venom (moderately wounded)  The floor.|jY #.....#.#.#############........ kaboissonneault the Gusty#######.#.#.......# #........ Tengu#####'#.#.#####.# ##....... Health: 26/26 ========================#.......#.# ###'######....... Magic: 0/9------------------------#.......#.# #.......##.####.. AC: 3Str: 9#.......#.# #.......##.##...# EV: 11Int: 17|j/(##........# #.......##.#..### SH: 0Dex: 14#........###....†..##...#XL:  4 Next: 50% Place: Dungeon:2#.......g..@.#.######..#Noise: =--------  Time: 1748.0 (0.0)#.........##.#.# #...c) +0 short sword####.#.#).##.#.# #..Cast: Shock#......#..).# #.|jxWGem (7252) .... ###.##.########.... #..g.........g   goblin|j..... ####......######..... #.........#......#..g...####The zap hits the goblin. |j_The goblin is moderately wounded. _You are out of magic!  Press: ? - help, v - describe, . - travel|jHere: a goblin, wielding a +2 dagger of venom (moderately wounded)  The floor.|jY|j |j". _|j.g|j|j 26  -9.0 (11 _|j|j|j,#.....#+#....†.............######.....#.#.#############.#######.#.#.......# #..#####'#.#.#####.# ##.#.#.# ###'######......#.......#.# #.##.####...#.......#.# #.##.##...##........# #.......##.#..###|j,#........###@...†..##.#.g...#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#..).# #. |jU-.... ###.##.######## .... #..g......... ..... ########## ..... #.........#|j/!.g|j59|j0<1==-50Shock0|jxE|jXG|jeM#...............############ #.....#+#....†.............###### #.....#.#.#############.# #######.#.#.......# #..######'#.#.#####.# ##.#.#.# ###'######......#.#.# #.##.####...#.......#.# #.##.##...###|jTNi##.# #.@.....##.#..### ##........###....†..##.#.........g..#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#..).# #. ###.##.######## #..g......... ##########|jY|j\a149|jd|jf|j.....††.................. ...............#################. .....#+#....†.............######. .....#.#.#############.#. ######.#.#.......# #..######'#.#.#####.# ##.#.|j?#.# ###'######..........#.#.# #.##.####...#.#.......#.# #.##.##...###.##.# #.......##.#..### ###.###....†..##.#..g..#.######..##.........##.#.# #.####.#.#).##.#.# #. #......#..).# #. ###.##.######## #..g.........|jT!.g|j|j٧`28|jϰ|j|j ..††...........................###########+#....†.............##### |j .....#.#.############ ######.#.#.......#####'#.#.#####.# ###'######.........##....##...###.# #.......##.#..### #####....†..##...#..g.#.######..#.........#.####.#.#).##.#... #......#..).# #.###.##.########|j &g.|j |j `37|j |j |j$]##..††...........................###########+#....†.............##### .....#.#.############ ######.#.#.......|jN%B#####'#.#.#####.# ####@######.........##....##...###.# #.......##.#..### #####g...†.....#...#.######..#.........#...####.#.#).##.#... #......#..).# #.|j'%g.|j0|j3}==46|j=|j>Q _There is an open door here.|je "####.####..††...........................###########+#....†.............##### .....#.#.############ ######.#.#.......#####'#.#.#####@# ###'######.........#.......##.####....#.# #.......##.##...###.# #g......##.#..### #####....†..##...#...#.######..#.........#...|j.f F####.#.#).##.#..|j[g %g.|jo |jDt g55 _|jz |jO |j y#.#.# #.#. #.#.####.# ### +...... #.....††................ #...............########### #.....#+#....†.............###### #.....#.#.#############.# #######.#.#.....@.# # #####'#.#.#####.# ## #.#.# ###'######........ #.#.# #.......##.####...# #.# #.g.....##.##...##|jp .# #.......##.#..### # ####....†..#...# #....#.######..# #.........##.#.# #...|j- g|jP .g   goblin|j `64|j |jVY3 #.#.# #.#.  #.#.###.#.  #.#.  +  #.....†.†  #.  #.....#+#....†.  #.....#.#.#####.  #.#.#.# #. #####'#.#.#####.# ## #.#.# ###'###### #.#.# #..g....##.####... #.#.# #.......##.##... ##.# #.......##.#..### #.###....†..##...# #.#.######..#  #.##.#.# #...|j`|jc|7Shock3|ji|jvl|j΅] #.#.# #.# #.#.###.# #.# + #.....†.†  #. #.....#+#....†. #.....#.#.##### |jˆ#.#.#.# # #####'#.#.#####.# ## #.#.# ###'###### #.#.# #..g....##.#### #.#.# #.##.##...  ##.# #.##.#..###  #.###....†..##...#  #.#.######..#  #.##.#.# #...|jg|jesg   goblin|jp8Shock2|j(|j~|jS #.#.# #. #.#.###. #.# + #.....†.† #|jqU. #.....#+#....†. #.....#.#.##### #.#.#.# # #####'#.#.#####g# ## #.#.# ###'###### #.#.# #..g....##.#### #.#.# #.##.##... ##.# #.##.#..  #.###....†..##...#  #.#.######..#  #.##.#.# #...|jW"g.|jB`|jab2===91|jk|jo  #.#.# # #.#.### #.# + #.....†.† #. #.....#+#....†. #.....#.#.##### #.#.#.@...g.# # #####'#.#.#####.# ## #|j w.#.# ###'###### #.#.# #..g....##.#### #.#.# #.##.## ##..# #.##.#.. #..###....†..##...#|j&  #......#.######..#  #.##.#.# #...|j g.|jK g.|j  600|jQ |je |jR8 #.#.### #.#... +. #.....†† #.......############ #.....#+#....†............. #.....#.#.#############..... #######.#.#...g...# # #####'#.#@#####.# ## #.......#.# ###'###### #.#.# #..g....##.### #.#.# #.......##.##. ##........# #.##. #........###....†..##.|j*9` #............#.###### #..##.#.# #... ####.#.#).##.#.# #|j<g.|j[139|jQ ...+.#.....††..#############+#....†..............#.#############.....######.#.#..g....#  #####'#.#.#####.# ##.......#@# ###'####..g....##.###..#.. ##....†..##...#.#.#).#......#..).# #.|j|2Shock8|j|j|j - +.#.....††..#############+#....†..............#.#############.....######.#.#..g....#  #####'#.#.######.......#.# ###'####..g....##.###..#.. ...###....†..##...#.|j! ..#.#......#.... ###.##.########|j` g|jZ .g   goblin|j ===3Shock7|j |j |j|jx0|j|j|j”d#.....††|jO..#############+#....†..............#.#############.....######.#.#.g.....#  #####'#.#.######.......#.# ###'####..g....##.###..#........ #........###....†..##...#............#.######..# .........##.#.# #...###.#.#).#  #......#..)..... ###.##.######## #..g.........|jU).g.|j&.g|j|j  46|j|j+|jg #.......########### #.....#+#....†............. #.....#.#.#############.... #######.#.#.......# # #####'#.#.#####.# ## #.......#g# ###'###### #.......#.# #..g....##.## #.......#.# #.......##. ##......@.# #.##. #.###....†..##. #.....#.###### #.##.#.# #... ####.#.#).##.#.# # #.|jdh.....#..).# #.... ###.##.######## .... #..g......... ..... ####......######.gg|jysyg 2 goblins (1 wandering).|j4v`55|jv~|js _You encounter a goblin. It is wielding a +0 dagger.|jF  #.....††.......... #...............########## #.....#+#....†........ #.....#.#.####################.#.#.......#  #####'#.#.#####.# ## #.#.# ###'######.. #.#g# #..g....##. #.# #.##.##.# #.......##.# ####....†..##.. #|j ||jT@ ||j@ B3||jA ||jB ||jE ||jE T=2||jF ||jG ||jJ ||jTK B1||jJL ||jN ||jQ X0||jQ ||j{S ||jU ||jU s8===59||jV ||jW ||jY ||jSZ B8||jZ ||j[ ||j4] ||j] B7||j] ||j^ ||j_ ||j` B6||jb` ||jva ||ja ||jHb V===5||jLc ||jd ||jf X4||jf ||j_i ||jk ||jgk B3||jk ||j_l ||jm ||j n B2||jn ||j p ||j2r ||jr B1||jGs ||jt ||j9w ||jw r9===0||jx ||jPz 4 _Magic restored.||j&| ||jN} Y49||j!~ ||j) ||j B8||j ||j6 ||j ||ja B7||j ||j\ ||jf ||j̐ V===6||j ||j ||j ||j B5||jݗ ||j ||j ||jI B4||j ||j' ||j ||j B3||jE ||j ||j ||jA B2||j ||j ||jT ||j B1||j4 ||jO ||jX ||jε B0||j- ||j ||j ||j C39||jȻ ||jo ||j{ ||j B8||j ||jX ||jL X7||j ||j! ||j ||j B6||j+ ||j3 ||jK ||j B5||jt ||j ||j- X4||j ||j$ ||j ||jF B3||j ||jx ||j ||j B2||j ||j ||j ||j B1||j ||jQ a  You see here a bat skeleton.||j' ||j I0 _||j ||j ||jl Y29||j4 ||j ||j ||j B8||j ||j ||j X7||j ||jE ||jy X6||j ||j& ||j6 ||j B5||jf ||j ||j1 X4||j ||j ||j X3||j ||jk ||j i  You encounter a hobgoblin.||j& +#######.#.# #.........#......... .........#.# #.........#.#####.## .........#.###.........#.#####.# .........#...............#.....# .....................>÷..†......................#################.##.### +#....÷.............######.#<.### .#.##############...## .#.#.......# #.........#...##[ ||j& '#.#.#####.# ##......g.....##.#Shock ###'..........#....# ...#g# #..g....##.####...#.###### ...#.# #.......##.##...###g   hobgoblin (wandering)# #.......##.#..### ###########....†..##...#..#.######..#||j - U77.0 (43g.||jh5 ||j:   8.0 (442 _||j|B ||jD }|j *******gThe zap hits the hobgoblin but does no damage.}|j\2g.}|j՝,.....}|j8---11 ==9.0 (1.0)1}|j}|j+ _The hobgoblin shouts!}|j ******* The zap hits the hobgoblin.}|j\ 6g.}|jd *.......}|je 7-------800}|jm }|jo a _The hobgoblin is heavily wounded.~|j)YP .  The zap hits the hobgoblin.~|jYH*******~|j N....$..~|jC6-----4-1 _The hobgoblin is heavily wounded.. _You kill the hobgoblin!raining target 5.0 for Air Magic reached!  Your Air Magic skill increases to level 5!You need to enable at least one skill for training.~|j/  --more--~|j+ ~|j.   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   3.0   4.8  -1          ~|jG0  b - Polearms   0.0   0.8  +1   j - Conjurations   2.0   1.8  +3   c - Unarmed Combat   0.0   0.8  +1   k - Air Magic   5.0   3.6  +3   d - Throwing   0.0   1.0   0               e - Short Blades   0.0   0.8  +1               f - Armour   0.0   0.8  +1  [~|j0 40m     g - Dodging   2.1   2.5  +1       h - Stealth   2.0   2.5  +1          ~|j1                                         ~|j=2     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|j^c> i + Spellcasting 3.0|jG TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets|jf) <[?25h[?0c0 |jF [?25l[?1c|j$4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets|j|jN|j+#######.#.# #.........#......... kaboissonneault the Gusty .........#.# #.........#.#####.## Tengu .........#.###.........#.#####.# Health: 26/26 ======================== .........#...............#.....# Magic: 6/9================-------- .............................>### AC: 3Str: 9 ........÷..†..................... EV: 11Int: 17 .........#################.##.### SH: 0Dex: 14 +#....÷.............######.#<.### XL:  4 Next: 54% Place: Dungeon:2 |je?.#.#############@....$...#...##.. Noise: =--------  Time: 1881.0 (1.0) .#.#.......# #.........#...##[# f) +2 dagger (venom) '#.#.#####.# ##............##.# Cast: Shock ...#.# ###'######..........#....# Gem (7119) ...#g# #..g....##.####...#.###### ...#.# #.......##.##...###....... .....# #.......##.#..### ######## .....###....†..##...# .........#.######..# _The hobgoblin is heavily wounded.The zap hits the hobgoblin. |j_You kill the hobgoblin!Training target 5.0 for Air Magic reached!  Your Air Magic skill increases to level 5!You need to enable at least one skill for training.|jAShock|jO|j. _|jt|j-v" Spells (Memorise)TypeFailure Level  a - Teleport OtherTranslocation 45% 3  b - AirstrikeAir|jv22% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j|jz|j{+#######.#.# #.........#......... kaboissonneault the Gusty .........#.# #.........#.#####.## Tengu .........#.###.........#.#####.# Health: 26/26 ======================== .........#...............#.....# Magic: 6/9================-------- .............................>### AC: 3Str: 9 ........÷..†..................... EV: 11Int: 17 .........#################.##.### SH: 0Dex: 14 |j+#....÷.............######.#<.### XL:  4 Next: 54% Place: Dungeon:2 .#.#############@....$...#...##.. Noise: =--------  Time: 1881.0 (0.0) .#.#.......# #.........#...##[# f) +2 dagger (venom) '#.#.#####.# ##............##.# Cast: Shock ...#.# ###'######..........#....# Gem (7119) ...#g# #..g....##.####...#.###### ...#.# #.......##.##...###....... |j.....# #.......##.#..### ######## .....###....†..##...# .........#.######..# _The hobgoblin is heavily wounded.The zap hits the hobgoblin. _You kill the hobgoblin!Training target 5.0 for Air Magic reached!  Your Air Magic skill increases to level 5! _You need to enable at least one skill for training.|jP  Okay, then.|j|jj|jV. _|j0#.#.# #.#.##.# #.#.#####.##.###.#.#####.# #.#.....# ....>#÷..†..######.##.# #....÷.............######.#<.# #.##.@...$...#...##. #.#.# #.#...##[# #.#.#####.# ##.##.# #.# ###'######.#....# #g# #..g....##.####...#.##.# #.##.##...###.# #.##.#..### ####....†..##...# |jd:|jF 26  -2.0 (18 _|jJ|jM|jH3|jI|jL|jhMB7|jT65|jV|jY|jxYB4|jxZ|j%\|j\s7==3|jg]|jA_|j_B2|jx`|j@b|jbB1|j]c|jd|j######.÷..†....############.##.#### .÷....######.#<.#### ###.....@...#...##......# ......# #.........#...##[####. #####.# ##....|jI##.# #.# # ###'######....#....# #.# # #..g....##.####...#.#########. # #.......##.##...###....# # #.......##.#..### #### ###....†..##...# |j 9.0 (4.0)  You now have enough gold to buy a +0 pair of gloves on D:1.  You can access your shopping list by pressing '$'.|jp11 10.0 (50|jDz|jv= _You now have 48 gold pieces (gained 9).|j@|j BuShopping list: 1 item, total cost 45 gold pieces |jhB a - [D:1] 45 gold a +0 pair of gloves You have 48 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit|ju2 |j3gkaboissonneault the GustyTenguHealth: 26/26 ========================Magic: 9/9========================AC: 3Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  4 Next: 54% Place: Dungeon:2Time:Gem (7090) _Okay, then. _You start resting. _Magic restored.  You now have enough gold to buy a +0 pair of gloves on D:1.  You can access your shopping list by pressing '$'. _You now have 48 gold pieces (gained 9).|j4|j5|jV5|j:|j=|jE 26  898|jF|jvI|j[O|jO$7|jO|jR|jUU|jX|jcZ|j[$6|j_|ja|jd|jg|jg|j)h$5|j\h|ji|jk|jn|jo|jMp$4|jrp|jOq|jr|jt|ju|ju$3|j,v|j w|jy |jkz |jz2There is a stone staircase leading up here.|j{|jV|jx|j |j 11 |jw |j#2 |j#_|j|jF%1|jHX1|j I|j4K! _You climb upwards.|jUR  There is a stone staircase leading down here.|jV|juW 26  0 _|jX|j[|j\Y79|j]|j{`|j"a|jtaB8|ja|jPc|jc|jcB7|j d|j,f|jtf|jfB6|jf|jh|jXi|jiB5|jj|jm|jnX4|jo|jq|j~r|jsX3|ju|jv|j2wB2|jw|jTz|jq{|j{B1|j{|jφ|j*X0|j|j5|j0o69|j|jg|jB8|jL|j|j|jB7|jl|jƞ|jD|jB6|j|j,|j<|jX5|j |j|jB4|j|j$|jz|jB3|j|j<|j|jԩB2|j|j(i  You see here a ball python skeleton.|j|jyI1 _|j|j-|j|j+B0|jƲ|j%|j|jJC59|j|j  You see here a quokka skeleton.8 _|jj|j|jB7|j|j|j|jB6|j|j|j6|jB5|j|j|j1|jmB4|j|j|j |j[B3|j|j|j|jB2|je|j-|j|jB1|j|jV|j|jB0|jA|j|j\|jC49|j|jv|j|jB8|jL|j|j+|jB7|j|j8|j |jqB6|j|j|j|j,B5|j|jt|j|j1B4|j|j3|j|jB3|j|j|j|j`B2|j|j|jo|jB1|j|jx|j|jvB0|j|j'#...........# ##.####.##### #.# #.## ###.# #..# #...# ##.# #########.### #.# ..........#######.# #########.##......# #.#..##.@.#  Noise: --------- 1960.5 (50.5)#######.#.###...#  f) +2 dagger (venom)#..........######|jA  Cast: Shock#.#####.###.# #.# #.# #.# #.# #.###.#  #.# #.....#  #.# #.###.#  #.#####.###.##  |j0|j]|jr _There is an entrance to Pinuit Heven's Armour Boutique here.|jI|jN;Welcome to Pinuit Heven's Armour Boutique! What would you like to do?  a -  171 gold the +0 helmet of Free Expression {rCorr}b -  20 gold a +0 leather armour  c $  45 gold a +0 pair of gloves  d -  400 gold a +3 plate armour of cold resistancee -  40 gold a +0 ring mail  |jVOf -  9 gold a +0 robe You have 48 gold pieces. After the purchase, you will have 3 gold pieces. [Esc] exit[!] buy|examine items|jO[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list|j3 ;  a -  171 gold the +0 helmet of Free Expression {rCorr}b -  c +  45 gold a +0 pair of glovese - f - marked items |j X Purchase items for 45 gold? (y/N)|jb -  c -  400 gold a +3 plate armour of cold resistance  d -  40 gold a +0 ring mail  e -  9obe eE|j3|j:|j?#...........#  kaboissonneault the Gusty##.####.#####  Tengu#.# #.##  Health: 26/26 ========================###.# #..#  Magic: 9/9========================#...# ##.#  AC: 3Str: 9 #########.### #.#|j;@  EV: 26 Int: 17 ..........#######.#  SH: 0Dex: 14 #########.##......#  XL:  4 Next: 54% Place: Dungeon:1#.#..##.@.#|j@X  Noise: ---------  Time: 1960.5 (0.0)#######.#.###...#  f) +2 dagger (venom)#..........######  Cast: Shock#.#####.###.#  Gem (7040) #.# #.# #.# #.# #.###.# |j@ #.# #.....#  #.# #.###.# |j'A #.#####.###.##   _There is a stone staircase leading up here. |jRA_You climb upwards. _There is a stone staircase leading down here. _You see here a ball python skeleton. |jA_You see here a quokka skeleton. _There is an entrance to Pinuit Heven's Armour Boutique here.|j.I<  g - a +0 pair of gloves|jK|j&O|jXQo _Thank you for shopping at Pinuit Heven's Armour Boutique!|jF |j Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 cloak (worn)|j {g - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip |jR|jh|j#...........#  kaboissonneault the Gusty##.####.#####  Tengu#.# #.##  Health: 26/26 ========================###.# #..#  Magic: 9/9========================#...# ##.#  AC: 3Str: 9 #########.### #.#  EV: 26 Int: 17 ..........#######.#  SH: 0Dex: 14 #########.##......#|j  XL:  4 Next: 54% Place: Dungeon:1#.#..##.@.#  Noise: ---------  Time: 1960.5 (0.0)#######.#.###...#  f) +2 dagger (venom)#..........######  Cast: Shock#.#####.###.#  Gem (7040) #.# #.# #.# #.# #.###.#  #.# #.....#  #.# #.###.#  #.#####.###.##   _There is a stone staircase leading down here. _You see here a ball python skeleton. _You see here a quokka skeleton. _There is an entrance to Pinuit Heven's Armour Boutique here.  g - a +0 pair of gloves _Thank you for shopping at Pinuit Heven's Armour Boutique!|j|j\  _|jL|j#f  You start putting on your armour.|j 11 961.5 (139|j |j, e2.5 (28|j& |j |j e3.5 (37|jF |j |jD e4.5 (46|j |j# |j*& e5.5 (55|j) |j+ 4 _You continue putting on your +0 pair of gloves. x5|j- |j0 |j2 c _You finish putting on your +0 pair of gloves.|j3(|j>Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon |jT|jQe.#...........#  kaboissonneault the Gusty##.####.#####  Tengu#.# #.##  Health: 26/26 ========================###.# #..#  Magic: 9/9========================#...# ##.#|jIf  AC: 4Str: 9 #########.### #.#  EV: 11Int: 17 ..........#######.#  SH: 0Dex: 14 #########.##......#  XL:  4 Next: 54% Place: Dungeon:1#.#..##.@.#  Noise: ---------  Time: 1965.5 (0.0)#######.#.###...#  f) +2 dagger (venom)#..........######  Cast: Shock#.#####.###.#  Gem (7035) #.# #.# #.#|jfR #.# #.###.#  #.# #.....#  #.# #.###.# |j2g0 #.#####.###.##   _There is an entrance to Pinuit Heven's Armour Boutique here.  g - a +0 pair of gloves _Thank you for shopping at Pinuit Heven's Armour Boutique!  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.|jg|jZh|jq|jr|j-z 26  4 _3|j}||j}|j~B2|jU~|jS|jف|j3B1|j|j|j7|jB0|j|jD|j|jPC29|j׋|jӎ|j|jB8|j|j|j|j\B7|jՔ|j|j`B6|j|j|j],|jȜB5|j|j6432|j^1|jW|j|jOB0|j|j|j<|jC19|j+|j|jX8|j]|j|j|j:7|jd|j|jL|jB6|j&|j  You see here a quokka skeleton.5 _|j)|j|j|jB4|jm|j(|j|jlB3|j |ji  You see here a ball python skeleton.|j|jI2 _|j|jE|jP|jB1|jy|j|ji|jB0|j|j*|j|jsC09|j|j|j|jB8|jr|jj|js|j:7|j9|j|j|jEB6|j|j|jB5|j|j!|jr|j|jkB4|j|j|jx|jB3|j5|j|j|j+B2|j|j-|j|jB1|j|j|j |jTB0|j|j|j;|j~E6999|j|j|j]|jB8|j$|j/|j|j6B7|j|j |jJ |j B6|j |j |j |j B5|jf |j:|j.X4|j|jY  There is a stone staircase leading down here.|j|j1|j}11 3 _|jh|j21 _You climb downwards.#.###############.#.# #.#  #.........#.........# #.#  #.........#.#####.### #.# ##.........#.#####.# #.# .............#.....# #.# .................>######.# ...............# #####.##.######## ........######.#@.######## 2009.0 (43.5) ####.........#...##......#  #...#...##[####.#  ##............##.# #.# #####..........#....# #.# ...##.####...#.#########.# |jD[34m...##.##...###...........# ...##.#..### ############# †..##...#   _There is a stone staircase leading up here.|j-|j|j|j0|jw|j! 26  0 _89|j"|jj$|ja'|j'B8|j)|j\+|j-|j.B7|j/|j0|j1|j1B6|ju2|jQ3|j|4|j4B5|j5|j5|j6|j 7B4|j{7|jS8|j8|j8B3|jG9|jO:|j<|jb<B2|j&=|j?|j@|j>AB1|jA|jIB|jC|jCB0|jJD|jjE|j>F|jFC79|jF|jG|jH|jHB8|j?I|jJ|jL|jjLB7|jM|jN|jO|jOB6|jOP|jQ|jES|jSB5|jS|jU|jV|j_WB4|jX|jX|jWZ|jZB3|j/\|jK_|j|`|j`B2|jHa|j8b|jkc|jcB1|j%d|jXe|jf|jgB0|jg|jh|j~q  ...........#.######..## ..##.#.# #...# ##.#.#).##.#.# #..##  g#..).# #..#  ###.##.##########..#  #...# ############.## .........#######..# #..g...####.....@.## 30.0 (21.0......# #..###...# |jrH.......# #.....# #.##+### . #....#...# .# #^...#.< ##.# #.# #....#...  #†# ...# #....#....  #)#..# #....#.....  #g.>.#|jOw|j-,1.0 (22|j%69|j"|j|j; _Found an escape hatch in the ceiling.|jW 3|jkY |j[ |j] |je 87|jf X6|jg |jj |jm |jrm B5|jZn |jp |jr X4|jps |jt |jw |j'x B3|jx |j^z |jz| |j| B2|jE} |j |j i  You encounter a hobgoblin.|j5 2g...####.......## # #..###...# .....# #.....######## ##+### . #....#........ .# .# #^...#.<...... .# #.# #....#........ †# ...# #....#........ )#..# #....#........ |j rg.>.# #....#@.......#...... .'....'......##  .##### ##..g.###.####Shock  # #.... .# #### .# .# g   hobgoblin (asleep) |jH 18.0 (7.0)|j-   9.0 (81 _|j |j |j0 *****g  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.|jN9g.|j'U3'....|jX8---11 ====40.0 (10|j^|ja+ _The hobgoblin shouts!|jt[ *****The zap hits the hobgoblin.|j A.g|jW 1...|j& #7|jU ------=---159|j |j a _The hobgoblin is heavily wounded.|jӌ * The zap misses the hobgoblin. The zap hits the hobgoblin.|j  gThe hobgoblin is almost dead.|jJ6--------28|jp|j@ _The hobgoblin hits you but does no damage.|j R '  The zap hits the hobgoblin.|j ?*|jo ,†|j| 5-----63Shock7|j |j M _You kill the hobgoblin!|j|jV===7|j_|jG11 |jqE6|jf|jC~ _e - 2 scrolls labelled QATAEL FODIWK (gained 1)|jT|jz 26  5|j |j%b ##### ###.#### |j7 # #.... #.# #### #.#  #.#  #.#  #.#  #.#  #.#  #@# - |j........#  ..#.###..  #### |j0552.0)|j)11 -6.0 (134|jf|jOx _h - the ring of Umuor {^Contam Will+ Int+5 SInv}|j& _|j' |j+  26  3|jv, |j, 97==|j- :2|j. |j/ |jo1 |j2 B1|j2 |jv4 |j5 |j56 B0|j6 |j8 |jI: |j: C39|jb; |ju< |j@ ==8|jA |jwB B7|jB |j/D |jE |jE B6|jF |jG |jqI |jI ,5|jJ |jwJ |jK |jM |jN B4|jN |jO |j+Q |jQ #8|jQ O===3|jJR |jS |jV |jlV B2|jV |jEX |jY |j:Z B1|jZ |j[ |j^ |j^ B0|j_ |j0` |jb |jb &===|jb 129|j(c |j6e |jp A ...... |jq ~#.# ......# #.# ###... |j/q P#.##... #.#|jXq ## #######.#)..# ##.#..##.#|jq |.+.####......#.##..#.........######...#.###........71.0 (15|jr ~ ######## #########|jQy |j*} f2.0 (168|j |j9 E _Found a hammer. Found a runed translucent door.|j;|jPut on or remove which piece of jewellery? Jewellery (go to first with "=) |jt h - the ring of Umuor {^Contam Will+ Int+5 SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |j|j? |j.......#### #.#kaboissonneault the Gusty ......##.#[0;10;1mTengu ###...#.#|jNHealth: 26/26 ========================#...#.#Magic: 8/9=====================---#########.#AC: 4|j{Str: 9)..# ##.#..##.#EV: 26 |jInt: 17.+.####......#.#|jpSH: 0Dex: 14#..#.........######. XL:  4 Next: 56% Place: Dungeon:2|j7#@#..#.###........ Noise: ---------  Time: 2072.0 (0.0)######## ######### f) +2 dagger (venom)Cast: Shock|jhGem (6928) _The hobgoblin hits you but does no damage.  The zap hits the hobgoblin. |j_You kill the hobgoblin! _e - 2 scrolls labelled QATAEL FODIWK (gained 1) |j_h - the ring of Umuor {^Contam Will+ Int+5 SInv} _Found a hammer. Found a runed translucent door.|j|jLReally equip h - the ring of Umuor {^Contam Will+ Int+5 SInv}? Y - Yes |j' N - No|j|j.......#### #.#kaboissonneault the Gusty ......##.#Tengu ###...#.#Health: 26/26 ========================#...|j"d#.#Magic: 8/9=====================---#########.#AC: 4Str: 9)..# ##.#..##.#EV: 26 Int: 17.+.####......#.#SH: 0Dex: 14#..#.........######. XL:  4 Next: 56% Place: Dungeon:2#@#..#.###........ Noise: ---------  Time: 2072.0 (0.0)######## ######### f) +2 dagger (venom)Cast: ShockGem (6928) _You kill the hobgoblin! |j_e - 2 scrolls labelled QATAEL FODIWK (gained 1) _h - the ring of Umuor {^Contam Will+ Int+5 SInv} _Found a hammer. Found a runed translucent door.  You feel clever.You feel a build-up of mutagenic energy.|j2=11 225 (0.5|j|j _e - 2 scrolls labelled QATAEL FODIWK (gained 1) _h - the ring of Umuor {^Contam Will+ Int+5 SInv} |j)_Found a hammer. Found a runed translucent door.  You feel clever.You feel a build-up of mutagenic energy. _h - the ring of Umuor (worn) {^Contam Will+ Int+5 SInv}|jk |j l |j:m |j p |jSs |jS |j?  ....g.. ##.... #.#kaboissonneault the Gusty.......#### #.#Tengu......##.#Health: 26/26 ========================###...|j #.#Magic: 8/9=====================---#...#.#AC: 4Str: 9##########.#EV: 11Int: 22#)..# ##.#..##.#|jQ %SH: 0Dex: 14#ğ..+.####......#.#XL:  4 Next: 56% Place: Dungeon:2#.@#.........###### Noise: ---------  Time: 2072.5 (0.0)###.#..#.###....... f) +2 dagger (venom)######## ######## Cast: ShockGem (6928) ğ   Crazy Yiuf (asleep) |j _Found a hammer. Found a runed translucent door.  You feel clever.You feel a build-up of mutagenic energy. _h - the ring of Umuor (worn) {^Contam Will+ Int+5 SInv}  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos and wearing a +0 cloak.|jy /  --more--|jF|jd  26  |jM7 _|j|j|jB6|jw|j|j|jr9===5|j3|j4 _Magic restored.|je|jB4|jQ|j$|j|j$B3|j|j|j`|jB2|j|j|j|j@===1|j.|j|j|j |jU B0|j |jT |j o19|j |j |jU B8|j |jP |j |j B7|j  |j. |jw |j B6|j |j |j] |j B5|jI |j| |j |j$ B4|j |j |j X3|j |j |j |j;! B2|js! |j" |js# |j# B1|j_$ |jZ% |j& |jA' B0|j' |j) |j* |j* C09|j^+ |j[- |j. |jS/ B8|j/ |j91 |j2 |j2 B7|j73 |jv4 |j6 |jb6 B6|j6 |j#8 |j9 |j~9 B5|j/: |jx; |j< |j== X4|j> |j? |j@ B3|j?@ |jA |jsC |jC B2|jwD |jE |jQ  #....#.........#  #....#.........# .'....†......## ##....###.####  #.... #.#  #### #.#  #.# .# ## #.# ###.#.... |jQ i#.# #@......# 98.5 (26.0)#######.# #.#......  ##.#..##.# #.# ..#>. ##......#.# #.# .# #.........######.# # .#..#.###........# ####### ##########|jX |j] f9.5 (271|ja |jHd 9 _Found an escape hatch in the floor.|j|j0|j|j|j|jDU  |jB|j|j|jB0|jV899|j|jB8|j|j|j|jB7|j|j|j|jB6|j|j|j .#.........#  .#.........##.#..# .#.........##.#..# .†......## #.#..# |jQ.###.#### #.#..# . #.# #.#..#  #.# #.#<.#  #.# #.##.#####.#  #.# ###.#. 104.5 (5.0)|j #.# #.......######  ####.# #.#......#  ..##.# #.#...#>.# |jk ...#.# #.#.#.#..#  .....######.#.#.#..#|j   .###........#.#.#..#   |jX## ##########.#.#..#  #.#.#  |j|jh |j'*e5.5 (65|j/|j29 _Found a stone staircase leading up.|j 4|j 32|j |jٗ B1|jØ |j |jʛ |j 089|j |ji X8|jآ |j |jt |j B7|j4 |j |j |jh B6|jΩ |j |j |jN B5|j |j |j7 |j B4|j |j |j |j ,3|j@ |j |jT |j |jT B2|j |j |j5 |j B1|j& |jR |j |j[ B0|j |j |j} |js Y79|j |j |j ,8|jJ |j |j# |j |j X7|j |j |j5 B6|j |jS |jC |j" B5|je |jr |j |j B4|jl |j |j |j B3|j1 |j |j |js ,2|j |j2 |ju |j |j B1|jv |j |jU |j B0|jK |ja |j% |jc C69|j |j |j{ |j B8|jb |j, |j |j( B7|j |j3 |j |j B6|jz |j1 |jn |j B5|jg |j |j |jS B4|j |j|j|jRB3|j|jz|j|j B2|j|j!|j |j> B1|j |j; |j>|jB0|j|j|jg|jC59|j=|j|j|jSB8|j|j!|j|jB7|jk|j|jP|jB6|j:|j|j!|j!B5|j"|j#|j%|j0&B4|j&|j(|j)|j+*B3|j*|j3,|j.|j.B2|j/|j|0|j~2|j2B1|j3|j4|j6|jX6B0|j7|jI8|j9|j1:C49|j:|j;|j =|j=B8|j=|jF@|jA|jAB7|j?B|jB|j6D|jyDB6|jD|j;E|jKF|jFP5|j_G|jH|j@HB4|jH|j&I|jI|j&JB3|jnJ|jK|jK|j:L,2|jkL|jL|j"N|jPX1|jP|jR|jS|jSB0|j4T|jU|jV|jWC39|jDW|jW|jX|jXB8|jX|jY|jZ|jK[B7|j[|j\|j^|jN^B6|jz^|j0_|j_|j_B5|j`|j`|j*a|jWaB4|ja|jb|jc|j(dB3|jd|je|jg|jhB2|jh|jdj|jlX1|j }0|jǀ|j|j%29|j|j݃|jt|j|j|j$8|jό|j|j|j|jc|jǓ$7|j|jȕ|j|jT|j|j$6|j|j؝|jޟ|j|jEB5|jͧ|j|j|jmB4|j|j|j|jհ,3|j|j/|j1|j|jQB2|j|jP  There is an escape hatch in the floor here.|jc|j!I1 _|j.|jſ|j |jB0|j'|j|j3Y19|j'|j|j|jB8|j|jZ|jb|jB7|j|j |j|j,6|jP|j|j5|j|j|j3,4|jw|j|jA|j|jkB3|j|jX|j|jTB2|j|j|j|j*,1|jR|j|jz|j'|jB0|j\|jG|j|j*-09|jp|j|j|j1|jB8|j |j|jR|jB7|j+|jW |j |jb B6|j |j |j|jB5|j|j|jX4|jb|j|j|j~B3|j|jy|j|jB2|jb|j|j|jD :1|j{ |j"|j#|j]$B0|j$|j&|j(|j)D799|j)|j+|j,|j,B8|jZ-|j.|j0|j|1B7|j1|j]3|j4|j4B6|jv5|j6|jy8|j8B5|j9|jy:|j$<|j<B4|jm=|j>|j0@|jy@B3|jA|j>B|jn2|jO|j|j8,1|j|j|j|j |j B0|j |jh |j|j-89|j1|j|j]|j|jB8|j|j|j|jB7|j|j  |jThere is an open door here.|j e  You see here a hobgoblin corpse.|j;#|j#+6 |j#_|j$|j+n5|j,|j.|j0|jR1B4|j1|j3|j+6|j6B3|j47|j8|j2:|j:B2|jn;|j3>@  There is an open door here.|jy@|j A+1 |j.#######....#... g.g†g..##........'....†... ....... #.########....###. ....g.. #@# #....# #. .............g# ###### #. ......######### #.Shock|j ###...  #. #...  #.|j ### #######. g   hobgoblin (asleep) |jF#)..### ##.#..##. #ğ..+.####......#. #⌠..##..#.........|jV2226.5 (121.0)|j  723 _|jc|jhQ _There is an open door here.|jRIM   #..#.# ..# #^...#.<|jI ##.#.##.#  #÷#....#  #)#..#  #..>.# g.g†g..##........'....†.. |j_J #.#.  #@#  #. .............g#  #. |jJ......######### #. ###...#. #...#. ### . #)..### .|jKG #ğ..+. .|jP    #..#.# ..# #^...#.< ##.#.##.#  #÷#....#  #)#..#  #..>.# g.g†g..##........'....†.. |jm  #.#.  #@#  #. .............g#  #. ......######### #. ###...#. #...#. ### . #)..### .|j  #ğ..+. .|jw |j 0|j |j ` _A hobgoblin is nearby!|j-. __A hobgoblin is nearby!  The zap hits the hobgoblin  The hobgoblin is almost dead.  The hobgoblin shouts!  The zap hits the hobgoblin.****|j....|j8---11 9===8.0)Shock2|j"|j%M _You kill the hobgoblin!|jX |j,|jB|j|jn6 26 |j-p 1|j|jEB0|jS |j##|j&|j&C69|j(|j_+|j.|j.^---8|j$0|jT2|j4|j"5B7|j6|j9|j<|jr<,6|j<|j>|js@|jI|j5JB5|j7L|jQ|jjT|jT|j.Uk9===4|jW|j5[|j_|j`B3|jb|jd|jih|jhB2|ji|j k|j'n|jnB1|jo|jsg  You see here a hobgoblin skeleton.|jv|jv]===0 _|jjx|j{|jq|jC59|j|j|jY|jB8|j|j&|jv|jՐB7|j^|j;|j|jqB6|j4|j|j|jQB5|jۤ|j|j1|jB4|jC|j(|j9|jB3|j"|j}|j||jB2|j|j9|j|jzB1|j|j|j|jB0|j9|j,|jdC49|j)|j|j4|jB8|j|jN|j |jp|j:7|j'|jW|j|j7B6|j|j|j|j:5|j1|jJ|jk{  You encounter a hobgoblin and a ribbon worm.|j^ ####.#.#)#... .w....g #.....g#.... ....... ###.##.... ....... #....###....... ####.#........... #.... |j%#............#..g...# #............#......# #...#.........#--- #....# ####.##'### #....#########..#.# .Shock #...........###.#.##.|j #...........# #÷#....#...........# #)#..# w   ribbon worm (asleep)##..........###..>.## g   hobgoblin (wandering)#........)÷...##....#######.........##.###|jnb.w55.5 (27.0)|jI.g|j wwandering)g|jt  ==-6.5 (284|jy|j+ _The hobgoblin shouts!|jv|jxukaboissonneault the Gusty (Tengu Air Elementalist) Turns: 2258, Time: 00:05:17 Health: 26/26AC:  4 Str:  9 XL: 4 Next: 59% |jyMagic: 9/9EV: 26 Int: 22 God: Gold: 3SH:  0 Dex: 14 Spells: 3/9 levels left rFire . . . (100%) f - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe |jUy1rPois .(100%) (no helmet) rElec .(100%) e - +0 cloak rCorr .|jy(100%) g - +0 pair of gloves SInv + |jy(no amulet) Will +....h - ring of Umuor {^Contam Will+ Int+5 SInv} Stlth ++|jy](no ring) HPRegen 0.24/turn MPRegen 0.11/turn |jy%: acrobat @: acrobatic |j*zNA: beak, talons 3, acrobatic|j-!|jC'####.#.#). kaboissonneault the Gusty#... ..w.... #.....g Tengu#.... .....g. ###.##. Health: 26/26 ========================.... ....... #.... Magic: 9/9========================|j1(,...###....... ####.... AC: 4Str: 9#........... #....... EV: 26 Int: 22#............#..g...# SH: 0Dex: 14#............#......# XL:  4 Next: 59% Place: Dungeon:2#...@# #.........# Noise: ==-------  Time: 2256.5 (0.0)#....# ####.##'### f) +2 dagger (venom)#....#########..#.# . Cast: Shock#...........###.#.##. Gem (6744) #...........# #÷#....|j("#...........# #)#..# w   ribbon worm (wandering)##..........###..>.## g   hobgoblin#........)÷...##....#######.........##.###The hobgoblin shouts!  |j(The zap hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin skeleton.  You encounter a hobgoblin and a ribbon worm. _The hobgoblin shouts!|j+|j2|j5|j ******* The zap hits the hobgoblin.|jAD K.g|jI .....8---11 =-7.5 (13|jQ |jfS a _The hobgoblin is heavily wounded.|j M #... ..w.... #.....g#.... ....... ###.##. ....g.. #... ...###....... ### #........... #.........#..g...#.......#...# #...###.##'##.#########..#.# .........###.#.##... #÷#........)#..#............)÷#####......................##'###.g|j 8 |jF  26  --82|j$ |jA . ...##.##. ..... #...|j6 ...###...g... ### #........... #..........#..g...#..# #...###.##'##########..#.# ........###.#.##......# #÷#........# #)#..# #....###..>##. ...... ...................... |j|jX-9Shock1|j<|j|j^ |jx a600|j |j |j<|j }---139|j|j|j6|jE0|jI|jM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|j 0g|j& g   hobgoblin|jY0   2Shock8 _|jX8 |j: |jM ***|j56**** |jU1The zap hits the hobgoblin.|jK.g|jd :......|j7---11 =37|j~|j!] _The hobgoblin is almost dead.|jp *****The zap hits the hobgoblin but does no damage.|j G.g|j[ ,...|jf 6-----46|j |jC ] _The hobgoblin is almost dead.|jZ .  You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  You claw the hobgoblin, but do no damage.|jNThe hobgoblin is almost dead.|j R|j{615Shock5|j|jM _You kill the hobgoblin!|jlM ..w.....g#..... ###.##.... ....... ...###....... ####...... #........g........#......... ####.##'############..#.# ......###.#.##.....# #÷#....#...........# #)#..#... .......|jt|je7== 26  -64|j|j.|jK 3|jL |jN |jU 32|jFV |jV B1|jW |j+Z |jZ U==0|j[ |jI] |j] C29|j^ |j` |j` B8|ja |jc |j[d B7|jMe |j"g |ji _You start resting.A ribbon worm comes into view.|jdx w-Shockw   ribbon worm (wandering)|j ,73.5 (7|j l4.5 (86 _|jΖ |j\ |jL ####.#.#).#... ... #.....g#....w.. ###.##.... ....... ...###....... ####..... #..............#..g........#......... ####.##'############..#.# .##.#.##..÷#...............# #)#..# #.....###..>.##|j #........)÷...#######.|jQ.w|j|j8===5.5 (15|j|j|jK *******w  The zap hits the ribbon worm!|j3w.|j{>......|j7---11 =64|jZ|j f _The ribbon worm is moderately wounded.|jj ******* The zap hits the ribbon worm!|jDz..w....|jY6-----73|jv|jd _The ribbon worm is severely wounded.|j ******* The zap hits the ribbon worm.|j< U.w|j k..... |j 5-----82|j9 |j֦ _ _The ribbon worm is almost dead.|jR .  The zap hits the ribbon worm!|j*******|jH@.....|j..|j4------69Shock1|j|jzO _You kill the ribbon worm!|jn|j (|j.|j2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|j3|j|j|jY 26  019|jE|j B8|j|j$|jw^---7|j}|j|j0:5===|j\:6|jS|jN|jB5|j|jX4|j|j|jDB3|j$|jr |j V===2|j |j |j\ B1|j|je|jB0|j|j|j C09|j|jW|jB8|j|j|j:6===|j:7|jN|j>|jzB6|jl |j"|j"B5|j$|jC&|j&:4|j'|jE)|j)V===3|jk*|j,|j-B2|j`.|j0|jW0:1|j1|j3|j!4B0|jR5|j/7|jk7D699|j8|j:|j:s7==8|j%<|jK>|j>B7|j?|j@I|jI:6|jJ|j(M|jMB5|jDN|jQ|jQU==4|jHS|jdU|jUB3|jW|j)Z|jqZB2|j[|jO]|j]B1|j5_|j`|jaB0|jCc|jd|j)e]8===89|jSe|j@g|jh|j+iB8|j&j|jil|jlB7|j[n|j}o|jo,6|jo|jp|js|jYsV===5|jt|jwv|jvB4|jw|jLz|jz:3|j~{|j\}|j}B2|j~|j|jB1|j^|jn _You start resting.Magic restored.|j&-|j~1319.5 (40.0)|j[9===-20.5 (410 _|jg 3|ji |jsm |jo |jv 798|jBy |jJz |jz B7|j{ |j2} |j~ |j V===6|j9 |jJ |j& X5|j |j |j` X4|j |j @  There is an open door here.|j u3 _|j |j@ |j B2|j4 |j @  There is an open door here.|j G #......).#.. #.........#.. #......'... ##..#... #..# ##..## #......#############.#.'.#........ #...8.5 (8.0).#........ ###..'........ ####........#####............ #............#..g. #............#.... #....######... #....# ####.##'|j׺ |ja e9.5 (91|j |j % _Found a dagger.|j>dI|jg|jj|jq0|jRr;69|j_s|jv|jzB8|jVz|j{|j}|j|j,7|j|j|j\|jO|jB6|jL|j|jz #...> #.......# #.. #.......# ######..... #.......# ####..... #.......# #....).#.......# #......#.......# #......'.......# ##. #@......# #34.5 (5 ##..##### #. ##..## #. #....############|jR: #....'.#........ #....#.#........  #....#.'........  #....###..# ####............#|jҩ|jbe5.5 (65|j|j&; _Found a stone staircase leading down.|j~|j|jY|j_|j:k  You encounter a ball python.|jWeM..>....... ##..###. ).#.|jѪ......'@.#......#...........S ##..#####Shock.... ##..## #..... #....##############...S   ball python (constriction, asleep)|jl..#..#|jn&0|j  6.5 (14 _|jLT .  The zap hits the ball python.|j^k*******|j)|jQK'......|jgc8---11 7=7Shock3|jWl|j!oO _You kill the ball python!|jm |jn |jo |jt |jMx {  You encounter a ball python and a dart slug.|js o ##.... #.# ##...> #.# ##....###.# [.....w#.# ...#.# #S....).#.# #.#.# #.@.......# ##.#.# #..##..##### #|j Shock... ##..## #.... #....###.## #....'.#. w   dart slug (asleep)#. #....#.#. S   ball python (constriction, asleep)#. #....#.'. #....###.|j< &0|j&  26  -8.5 (12|jm |j & _Found a leather armour.|j Q _There is an open door here.|jV$ *****w  The zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the dart slug.|jK.w|j7,...|jn7------11 |j5U=91|jz _The dart slug is moderately wounded.|j *******The zap hits the dart slug.|j.>..w..|j 6-----400|j&|j a _The dart slug is heavily wounded.|j# ******* The zap hits the dart slug.|j .SThe dart slug is almost dead.|j .>..w..S)The ball python hisses angrily.|j ``The dart slug launches a dart at you.|jF,..|jOK1-----5-----159|jT|jKV- _The slug dart hits you.|jP .  The zap hits the dart slug.|j*******S   ball python (constriction)|j |j].S.S|jf.>..†..|jjt4------722|jj:8|j~|j%M _You kill the dart slug!|jʌ 6*******|j) =.S|j D....S..|j"+ 3-----37 _The zap misses the ball python.|j]x6*******|jT<.S|jD.....S.|j!2|jw-----46|j |j U _The zap misses the ball python.|jY;.S|j%c|jd--------Contam: 10% -55|jul|jn |j%o=_You miscast Shock. Nothing appears to happen.|jl ******* The zap hits the ball python.|jX ......SThe ball python is moderately wounded.|jYo0-1---=|j$ZC64|j5`|jbs _The ball python bites you. The ball python barely misses you.|jN .  You hit the ball python. The ball python is poisoned.  Your kick misses the ball python. You peck the ball python.|j5 `†|j 37Shock3|j7 |j7 O _You kill the ball python!|j #.... #.......# # #...> #.......# ##....###.......# ####.[......#.......# ......†.#.......# #..).#.# #|jc ...#.# #†'.# ##.@#.......# #.##..##### #.###..##  #.##....###############.####....'.#.......|j  #. #....#.# #. #....#.' #. #....###|j E ####...|j% |j2  26 -82|j9 |j; |j #.... #.# # #...> #.......# ##....###.......# .[......#.......# .†.#.......# #|j.).#.......# #.#.# #.†'.# .#.# .##..##### .###..## .##....#.####....'.# #. #....#.# #. #....#.' #. #....### ####|jz|jќz-91|j|jw|ja-3|j0|j5|j;1=---0|j{<C49|j?|j/B:8% |jbB:8|j;D|jdG|jG\67|jI|jM|j:Nd2==2|jnNW===46|jP|j;T|jT\25|jV|jl[|j ^\14|j^|jcW _You start resting.|jv|j,57.5 (8|jM_ 3|jO|jYK _Your magical contamination has completely faded away.|jX13|j2|j7|j>3=====21|j@|jC|jfDB0|jrF|j-I|jIC39|jK|jEO|jO4==8|jQ|jT|jT@3===|jU:7|j>W|jRZ|jZB6|jw\|j`|jS`B5|jwb|j3e|jwe|je5==4|jg|j*j|j]jV===3|jsk|jEmB2|jm|jn|jq|jqB1|js|jv|j3wT=0|jZy|j{% |j{F_You start resting.HP restored.|j,|jØ070.5 (13.0)|j6=1.5 (1429 _|j|j|j |jS |jk |j |j 4==8|jX |j B7|j |j[ |j B6|jH |jI |j T=5|j |j |jk U==4|j |j |j B3|j |j |jT B2|j |jG |j B1|j|jb|jB0|j|j |jG C19|j |j5===8|jZ|j|jB7|j |j|jB6|j|j%!|j!B5|j#|jG&|j&V===4|j=)|j,|j,B3|j.|j12X2|j`4|j6|j97B1|ju9|jL=|j=B0|j?|jB|j!C_6===09|jpC|jE|jH|jH|j1I:8|jK|jdN|jNB7|jP|jzS|jSB6|jU|jX|jYV===5|j[|j^|j _B4|j8a|j`dB3|jd|jtn|js|jvtB2|jw|jz|j.{B1|j;}|j<7==0|j|jbD599|j!|j|jB8|jЎ|jj|jB7|j|j|j>U==6|jB|j|j)B5|j|j|jB4|jܥ|jǨ|jB3|j |j|jծB2|j|j.|j|jѵk8===1|j(|j|j B0|j|jp|jC89|j|jp|jDB8|j|jR|jV===7|ja|j'|j}B6|jM|j|jB5|jn4|j~|j|jIB3|jn|jcn _You start resting.Magic restored.|j|j.417.5 (46|j$9===8.5 (472 _|j5|j.7|jA3|jC|jI|jL|j]MB1|jaT,|jU|jyVB0|j,X|jZ|j.]|j]C79|j_|jc|jf|jf&===|jg08|jh|jmm|jp|jpB7|jr|ju|j}x|jxB6|j {|jh|jo|j B5|j|j*|j݊|jMB4|j|jߏ|j|jmB3|jH|j|j|jAB2|j=|j|j|j-B1|j|jB|j|jNB0|j,|j[|jK|jC69|j|jʷ|j|jϺB8|jX|jy|j|jB7|j_|j|ji  You encounter a hobgoblin.|j #.##.##.# ######## ##<# #......# #...### #......# #... #.....g# #... #...... +...|jq #...# #... ######@# #... #......#.......# #... #...>.##.......# #...Shock#####....###.......# #...[......#.......# ###........†.#.......# #. g   hobgoblin (asleep)|j#........).#.......# #.|j#..........#.......# #.#.........†'.......# ##|j-33.5 (15|j  4.5 (166 _|jT|j|j?  #.#  #.#  #.# ########  #<# #......#  ### #......#  #.....g#  #......  #...#  ######@#  #......#  #...>.##  #####....# |j@  #...[....  #........†  #........)  #........  ...† |j9  #.#  #.#  #.# ########  #<# #......#  ### #......#  #.....g#  #......  #...#  |j ######@#  #......#  #...>.##  #####....#  #...[....  #........†  #........)|j`   #........  ...†|j " |j |j 0|j+ |jL ` _A hobgoblin is nearby!|j&k. _You encounter a hobgoblin. _A hobgoblin is nearby!  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.  The hobgoblin shouts!  The zap hits the hobgoblin!|jI,z*****|j#1.....|j8---11 5===5.0)Shock5|j|jM _You kill the hobgoblin!|j1|j|jo$|jE' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|jp _|jU |jX  26  4 _|j 32---1|j} |j |j :0|j |jq |jn Y59|j |j |j |j ,8|j4 |j* |jn %  |j -There is a stone staircase leading down here.|j |jW #9|j V===7 _|j |j5 |j. |j ,6|j |j |j" |j X5|j` |jy |j |j[ B4|jz |j |j |j V===3|jf! |j% |j( |jU) B2|j+ |jW/ @  There is an open door here.|j)2 |j3 I1 _|jm4 |j^= |jY? |j? B0|j;A |jE |jH Y49|jJI |jL |jqO |jTP B8|j%Q |jxT |jV |jbW B7|jX |j[ |jo] |j] B6|j_ |j` |jb |jb B5|jc |jf @  There is an open door here.|jh |ji I4 _|ji |jk |jnm |jm B3|jnn |jq @  There is an open door here.|js |jUt +2 |j~t _|jv |j w |jx |jy B1|jy |jڄ |j X0|j |j |j\ |j C39|j |j |j4 |jp B8|j8 |j |j |jؒ B7|j? |j |js |j B6|j |jڞ |j4  You encounter a goblin. It is wielding a +0 spear.|j ##....#############.#.#).##.#.# ##....'.#........##.....g#..).##....#.#........####.##.#####....#.'........# #.........#....###........####......######  |j@ ####............#.........#######............#.....g####..#............#......# #..####....######.@.......#---#....# ####.##'###..#....#########..#.# ..# #^|js Shock#...........###.#.##...#...........# #÷##...|j F#...........# #)#..# #... g   goblin (polearm, wandering)##..........###..>.#######...|jЫ #........)÷...##........'...#######.........##.########...|j9 7.64.5 (29.0)|j͸ Vg|j   ---5.5 (30Shock5|jx |j 3 _The goblin leaves your sight.|j_I|j8|jJh  A goblin comes into view.|j. ....#.#.#).##.#.# ....'.#.##.....g#..).# #....#.#.####.##.# #....#.'........# #.. #....###........####......# |jӫ####.....#......g..##....#......####.#...#......# #..###.#....######.# #.#....# ####.##'###.. #.|jW#....#..#.# ..# #^.Shock#.###.#.##.# #.|jC#.# #÷#....# #.#.|j># #)#..# #.g   goblin (polearm, wandering)##.###..>.#|j....#.)÷...##.'....#.##.#....|j9:.g0.0)|j Rg)|j  ==6.5 (14|j}|jq( _The goblin shouts!|jt ) .......).# .......####.##........# #...........####...........#.......  |j# 9.......#.....g#  .......#......#  #..@......#   ####.##'###..  ..#.# ..# #^  #.#.##.#   #÷#....#   #)#..#  .>  |j] -)÷...##  |jy ) .......).# .......####.##........# #...........####...........#.......  .......#.....g#  .......#......#  #..@......#   ####.##'###..  ..#.# ..# #^  #.#.##.#   #÷#....#   #)#..#  .>  )÷...##  |j}| 0|j |j ] _A goblin is nearby!|j  ******* The zap hits the goblin.|j).g.|j3.........|j8---11 =-73|jc|jI_ _The goblin is severely wounded.|jKH******|jg.|jx1.....g.|j7-------82|jf _The zap misses the goblin.|j H******|j ).g.|j" 5........|j]# 6-----91|j# |jE, |j/ P _The zap misses the goblin.|jM .  The zap hits the goblin!|j^o******|j8B..$...|jDm5-----770|jjDVShock0|jNM|jPJ _You kill the goblin!|j3|j|j]|j|j[ 26  29|j|jB8|j|j|j!|jB7|ji|j. T  You now have 15 gold pieces (gained 12).|j ---11 6|jU |j= _You see here a +0 spear.|j6=== 26  5|j|j@  There is an open door here.|j;|jI4 _|j\|j|j|jMB3|jt|j |j#|j$B2|j%|j;'|j!)|jv)V===1|j*|jx.|j:8X0|j 9|jz=|j?|j+@C19|jA|jC|jE|j"FB8|jG|jJ|jL|jLB7|jEN|j X|jbZ|jZs7==6|j\|j#_|jCa|jaB5|jb|jOd|je|je,4|jf|jg|ji|jik|jkB3|jl|j&o|jp|j\q?==2|jq|jr|jt|jt|j%uB1|ju|jv|jw|jxB0|jx|jy|jz|j){C09|j{|j}|j|jB8|j|j|j҃|j\8===7|j>|j|j|jt|jdž,6|j|j|j?R  There is an escape hatch in the ceiling here.|j.|jI5 _|j|jp|j|jLB4|jǕ|jԗ|j|jV===3|j8|j|jٛ|j=B2|j|jd|j6|jlB1|js|jM*  There is an open door here.|jg  You see here a hobgoblin skeleton.|j<|jI0 _|j|j|j|jکD499|j;|j|jܬ|j#9|j7O===8|j|jݮ|j|jB7|j`|jA|jF|jB6|j|j@  There is an open door here.|j|jI5 _|jg|jƸ|j|j>V===4|jĺ|j|j׽|jB3|j|j |j5|j}B2|jJ|j|jW|jB1|j}|jD|j|j B0|j|j|j|j<C89|jX|j|jX8|j|j?|jD|jB7|jc|j@  There is an open door here.|jl|jI6 _|j|j|jQ|jB5|j[|j|jX4|j|jJ|jH|j,3|j|js|j |j |jC B2|j  |j |jf |j B1|j |j |j |j ,0|j9 |j  |j! |jD& |j& C79|j) |j'. |j1 |j;2 |j]2 :8|j5 |jC8 |jY; |j; B7|j`= |j@ |jB |jB B6|jND |jCG |jI |j6J B5|jK |jN |jQ |jqQ B4|j+S |jU |j~X |jX B3|jxZ |jN] |j_ |j` B2|ja |j d |jf |jf B1|j]h |j} |j~ |j6 B0|j |j |j݁ |j C69|jw |je |jJ |j B8|j |j |j |j B7|j |jɇ |j |jֈ B6|j/ |j։ |j |j B5|jS |jw  #....######### #...........## #...........#  #....#  ##.......... #........)÷.. ##########.. #.|jߕ ........ +@............-535.5 (65.0) #................. #..........####... |j #..........# #... #..........# # |jE #..........# # #..........# # |jh #..........# ## ######|j B #|j X-|jѡ |jV |jA ###+###.....'#.#.##|jH |jP 11 ======6.5 (1.0)4|jwV |jb\ = _As you open the door, it creaks loudly!|jD? #.... #. #.# #.# ##. #.)÷ ## ###+### #.....@..... #.#.###................ #.####.. #.# #.. #.# # #.# # #.# # #.# ## # #|j8F|jN 26  ------73|jgT|jPXQ _There is an open door here.|jwj Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - Static DischargeConjuration/Air4%2  S - SwiftnessAir4%3 Select a spell to describe [?] help [!]/[I] toggle spell headers|j |jM(#....######## kaboissonneault the Gusty#...........# Tengu#...........# Health: 26/26 ========================#...........# Magic: 9/9========================##..........# AC: 4Str: 9#........)÷. EV: 26 Int: 22##########....... SH: 0Dex: 14###+###................ XL:  4 Next: 77% Place: Dungeon:2#.....@................ Noise: ---------  Time: 2537.5 (0.0)#.#.###................ f) +2 dagger (venom)#..........####.. Cast: Shock#..........# #.. |j")[0;10;1mGem (6463) #..........# #..#..........# #.. #..........# #.. #..........# ##. ############ #. There is an open door here. _You see here a hobgoblin skeleton. _There is an open door here. _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here.|j7:|j8  #.... #. #. #. ##. #.)÷ ### ###+### #....@' #.#.#### #..#### #...# # #....# # #..........# # #..........# # #..........# ## # #|j |jê   8.5 (12 _|j |j |j-  #.... # # # ## #.)|j  #### ###+### #...@.' #.#.### #. #...#####. #..........# ##. #..........# #|j 3#. #..........# ##. #..........# ##. #|jK \.#  #|j |jv `91|j/ |jq |jd#....#....#....#....#.......'|j|j911 5|jLD400|j]|j( _You open the door.|j #....#  #......# #....##### #......## # #.......# # #.......#  #.......# ##.#......# #........l########## ###@###.... #.....'#.#.###.....#.#.# #....##. #.# #.### #.# #.# l   frilled lizard (asleep) #.# #.# #.# #.##. #..........#|jD|j 26  1Shock59|jK|jX _You encounter a frilled lizard.|jQ _There is an open door here.|jzU .  The zap hits the frilled lizard.|j~M*****|jc'.....|j8---11 8=2Shock8|jp|j R _You kill the frilled lizard!|j ] 26  76|jֿ f5---43|j |j$ B2|j |j |j B1|j |j3 n _You start resting.Magic restored.|j &-|j +9.5 (7|j 9===-50.5 (80 _|jz |jK |jH3|j|jj|j|jX498|j|j |joB7|jh===6|jx|j|j|j.B5|j|j|j|j.B4|j}|j"@  There is an open door here.|j|jI3 _|j|j|j |j]B2|j2|j|j|j"B1|j|jc|j:|jB0|j0|jQ|jf  You encounter an adder.|j? #.......# ##......   #......## #......   #......##########  |j ####'###..   #.....'..   #.#.###...  ######.#.# #...|j#  #......#.# #..........#  #....##@#.# #|j>#  #.#.....#.# #..#  |jk#S###.#.# #..#Shock  |j> ..#.# #....   ..# ############   #..# |j^ S   adder (asleep)  #.  ..  |j060.5 (10.0)|j!  1.5 (1139 _|j|jX |j ( ****S    The zap hits the adder.  The adder is moderately wounded.The zap hits the adder.|j ;S.|jʛ &..|jA 8---11 =2.5 (1.0)8|jZ o _The adder is almost dead.|jN .  The zap hits the adder!|jϹJ****|jA?†...|j7/10--------923Shock7|jR |jI _You kill the adder!|jk|j|j|jг|j|j 26  6|j#p  You encounter an adder and a rat.|j>.#############'###..... #.....'......... #.#.######.#.# ####......#.# ##....#.#.† #.#- #?$S..r):#..# ###########Shock.### #..##..#.S   adder (asleep).#r   rat (asleep)|jQU#.$|jq&4|j`  -5.5 (25|jC|j' _Found four items.|j#*****Sr   _Found four items.  The zap hits the adder.adder is lightly wounded.  The adder hisses angrily.  The zap hits the rat.  The rat is heavily wounded.|j||.SK|j r.  The rat squeaks loudly. You hear a shout!|jL:K   kobold (missile)r   rat|j6-------11 ===6.5 (14|j|j> _You encounter a kobold. It is wielding a +0 club and quivering stones.|jp #......##########.. kaboissonneault the Gusty ####'###........... Tengu #.....'........... Health: 26/26 ======================== #.#.###........... Magic: 5/10============------------ ######.#.# #..........# AC: 4Str: 9 ##......#.# #..........# EV: 11Int: 22 #....##.#.# #..........# SH: 0Dex: 14 #.#.†...#.# #..........# XL:  4 Next: 92% Place: Dungeon:2 #.###@#.# #..........# Noise: ===------  Time: 2566.5 (0.0) #r$|jp[m.S.#.# #..........# f) +2 dagger (venom) ...K:#..# ############ Cast: Shock .### #..# Gem (6434)  #..# ...# S   adder .#.# K   kobold (missile) #.$.# r   ratThe rat squeaks loudly. You hear a shout! _You encounter a kobold. It is wielding a +0 club and quivering stones.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 69% to hit)|j7I U *S|jD A**|jr*Aim: a rat (heavily wounded, 82% to hit)|j{s #r*|jIO #......##########.. kaboissonneault the Gusty ####'###........... Tengu #.....'........... Health: 26/26 ======================== #.#.###........... Magic: 5/10============------------ ######.#.# #..........# AC: 4Str: 9 ##......#.# #..........# EV: 11Int: 22 |jO#....##.#.# #..........# SH: 0Dex: 14 #.#.†...#.# #..........# XL:  4 Next: 92% Place: Dungeon:2 #.###@#.# #..........# Noise: ===------  Time: 2566.5 (0.0) #?$.S.#.# #..........# f) +2 dagger (venom) ...K:#..# ############ Cast: Shock .### #..# Gem (6434) |jP #..# ...#|jXPg S   adder .#.# K   kobold (missile) |jP#.$.# r   rat|jPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jcQThe zap hits the adder.  The adder is severely wounded.The zap hits the rat.  You kill the rat!|jW           |jX    #****.#.#  ...K*#..#  .### #..#  ...#  .#.# |j;K)|j ?K.S:|jv3--7.5 (13|j0|j  Shift-Dir - straight line  The zap hits the adder.  The adder is severely wounded.The zap hits the rat.  You kill the rat! _The adder barely misses you. The adder bites you but does no damage.|je #......##########.. kaboissonneault the Gusty ####'###........... Tengu #.....'........... Health: 26/26 ======================== #.#.###........... Magic: 4/10=========--------------- ######.#.# #..........# AC: 4Str: 9 ##......#.# #..........# EV: 11Int: 22 |jf#....##.#.# #..........# SH: 0Dex: 14 #.#.†...#.# #..........# XL:  4 Next: 93% Place: Dungeon:2 #.###@#.# #..........# Noise: =--------  Time: 2567.5 (0.0) #?K.S.#.# #..........# f) +2 dagger (venom) ...):#..# ############ Cast: Shock |j:g.### #..# Gem (6433)  #..# ...# S   adder .#.# K   kobold (missile)|jg #.$.#You kill the rat! |jg_The adder barely misses you. The adder bites you but does no damage.  Aiming: Shock (safe; 2% risk of failure)  |jgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jhtAim: an adder (severely wounded, 69% to hit)|jaaU *S|jN K*Aim: a kobold, wielding a +0 club and quivering stones (77% to hit)|j{ U *K|j?AU#**|j|} #......##########.. kaboissonneault the Gusty  ####'###........... Tengu  #.....'........... Health: 26/26 ========================  #.#.###........... Magic: 4/10|j2~^=========---------------  ######.#.# #..........# AC: 4Str: 9  ##......#.# #..........# EV: 11Int: 22  |j~z#....##.#.# #..........# SH: 0Dex: 14  #.#.†...#.# #..........# XL:  4 Next: 93% Place: Dungeon:2  #.###@#.# #..........# Noise: =--------  Time: 2567.5 (0.0)  |j~#****.#.# #..........# f) +2 dagger (venom)  |jk...)*#..# ############ Cast: Shock  .### #..#|j;Gem (6433)  #..#  |j`...#S   adder  |j.#.#K   kobold (missile)  |jq#.$.#  |j_The adder barely misses you. The adder bites you but does no damage.  |jJAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|jeShift-Dir - straight lineThe zap misses the adder. The zap hits the kobold.  The kobold is moderately wounded.|jG$K|j ~?$KS:|j(e8.5 (12|j|j  Aiming: Shock (safe; 2% risk of failure)  |j_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses the adder. The zap hits the kobold.  |jUThe kobold is moderately wounded. _The adder closely misses you.|j^  #......##########.. kaboissonneault the Gusty ####'###........... Tengu #.....'........... Health: 26/26 ======================== #.#.###........... Magic: 3/10=======----------------- ######.#.# #..........# AC: 4Str: 9 ##......#.# #..........# EV: 11Int: 22 |j_ #....##.#.# #..........# SH: 0Dex: 14 #.#.†...#.# #..........# XL:  4 Next: 93% Place: Dungeon:2 #.###@#.# #..........# Noise: =--------  Time: 2568.5 (0.0) #?$KS.#.# #..........# f) +2 dagger (venom) ...):#..# ############ Cast: Shock|j;_  .### #..# Gem (6432)  |j^_ #..# ...#|j_ g S   adder .#.# K   kobold (missile) |j_ #.$.#The kobold is moderately wounded. |j_ E_The adder closely misses you.|j` JAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|j` Shift-Dir - straight lineAim: an adder (severely wounded, 69% to hit)–|jMKS _The adder closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 77%–|jU *K–|j A**–|j U#**–|jF= #......##########.. kaboissonneault the Gusty ####'###........... Tengu #.....'........... Health: 26/26 ======================== #.#.###........... Magic: 3/10–|jP>=======----------------- ######.#.# #..........# AC: 4Str: 9 ##......#.# #..........# EV: 11Int: 22 #....##.#.# #..........# SH: 0Dex: 14 #.#.†...#.# #..........# XL:  4 Next: 93% Place: Dungeon:2 #.###@#.# #..........# Noise: =--------  Time: 2568.5 (0.0) #?$K..#.# #..........# f) +2 dagger (venom)–|j> ...):#..# ############ Cast: Shock .### #..# Gem (6432)  –|j9?f#..# ...# S   adder .#.# K   kobold (missile) #.$.# –|jw?_The adder closely misses you.Aiming: Shock (safe; 2% risk of failure)  –|j?Press: ? - help, Q - select action, ( or ) - cycle–|j?yShift-Dir - straight lineThe zap hits the adder!  You kill the adder!–|j @–|jbI .  The zap hits the kobold.  You kill the kobold!–|jO        –|jO!       #****.#.#  ...)*#..#  .### #..#    –|j P –|j |?$).:–|j–|j #......##########.. kaboissonneault the Gusty  ####'###........... Tengu  #.....'........... Health: 26/26 ========================  #.#.###........... Magic: 3/10=======-----------------  ######.#.# #..........# AC: 4–|jBStr: 9  ##......#.# #..........# EV: 11Int: 22  #....##.#.# #..........# SH: 0Dex: 14  #.#.†...#.# #..........# XL:  4 Next: 109% Place: Dungeon:2  –|j#.###@#.# #..........# Noise: =--------  Time: 2569.5 (1.0)  #?$)..#.# #..........# f) +2 dagger (venom)  ...):#..# ############ Cast: Shock  .### #..#Gem (6431)  #..# –|j, ...#  .#.#  #.$.# –|jp3 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder!  –|jYou kill the adder!The zap hits the kobold. _You kill the kobold!–|je  You have reached level 5!–|j/  --more--Ö|j i30/301-5 5% Ö|jB Ö|j` 4 _Ė|j  ####'###........  #.....'  #.#.### ######.#.# # ##......#.# #.Ė|j{Q  #....##.#.# #.  #.#.†...#.# #.  #.###.#.# #.  #?$)@.#.# #. #...):#..# ########## Ė|j1|#.### #..#  #..#  ...#  .#.# #.$.#  ## .. Ė|jĖ|j4== 26  -700 _Ė|jĖ|j?Ė|j  ####'###  #.....'  #.#.### Ė|j] ######.#.# #  ##......#.# #  #....##.#.# #  #.#.†...#.# #  #.###.#.# # Ė|j> #?$@..#.# #  #...):#..#   #.###.#..# ..#..# ##...# ##.#.#  #Ė|j.$.#  ## .. Ė|jĖ|j {-129Ė|jĖ|j$  Things that are here:Ė|jI _a +0 club; 3 stonesĖ|j   ####'###  #.....'  #.#.###  ######.#.# #  ##......#.# #  #....##.#.# #Ė|j >  #.#.†...#.# #  #.###.#.# #  #?@)..#.# #  #...):#..#   #.###.#..# # ..#..#  ##....#  ##.#.#  #.$.#  ###.. Ė|jb Ė|j= g28 _Ė|jU" Ė|j{+ Ė|j0 11 573.5 (27Ė|jB8 Ė|jW: > _You now have 25 gold pieces (gained 10).Ė|jĖ   ####'###  #.....'  #.#.###  ######.#.# #  ##......#.# # Ė|jP s #....##.#.# #  #.#.†...#.# #  #.###.#.# #  #@.)..#.# #Ė|j   #...):#..#   #.###.#..#  # ..#..#  #Ė|jǗ #....#  ##.#.# Ė|j~  #.$.#  ###.. Ė|jϡ Ė|j == 26  4.5 (16Ė|j Ė|j Ė|j H11 575.5 (2Ė|jl :5Ė|j Ė|j m _h - 2 scrolls labelled QUSMAO MOUG (gained 1)Ŗ|j-3 .....'. #.#.###. ######.#.# #. ##......#.# #. #....##.#.# #.Ŗ|j3$ #.#.†...#.# #.  #.###.#.# #. ##.#..)..#.# #. #...)@#..# ######### #.###.#..#  # ..#..#   ##....#  Ŗ|j4##.#.# .$.# Ŗ|jF4S###.. Ŗ|j,=Ŗ|jB 26  6.5 (14Ŗ|joHŖ|jO]  You pick up a parchment of Enfeeble and begin reading...Ŗ|jU11 577.5 (23Ŗ|j\Ŗ|j^A _You add the spell Enfeeble to your library.Ɩ|jƖ|jB  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i + Spellcasting 3.5   4.8  -1  Ɩ|j)         b - Polearms   0.0   0.8  +1   j - Conjurations   2.0   1.8  +3   c - Unarmed Combat   0.0   0.8  +1   k - Air Magic   5.0   3.6  +3   d - Throwing   0.0   1.0   0      Ɩ|j        Ɩ|j=, e - Short Blades   0.0   0.8  +1      Ɩ|j         f - Armour   0.0   0.8  +1  Ɩ|j.     g - Dodging   2.1   2.5  +1  Ɩ|j.     h - Stealth   2.0   2.5  +1  Ɩ|j        Ɩ|j*n    Ɩ|jh            Ɩ|j                Ɩ|j        Ɩ|j&X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpƖ|j[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsƖ|jʖ|j= a + Fighting 2.0ʖ|jTargetTarget--  4.0 --  --  --  --  --  ʖ|jc--  --  --  --  a-z] set[-] clear selected targetcost|targetsʖ|jh[?25h[?0cʖ|j*0 ʖ|j [?25l[?1cʖ|j 4.0   0 current training targets, if any.=] set aall targets˖|jr a-z] setselected target ˖|jB<[?25h[?0c4.0 ̖|jw [?25l[?1c̖|j{}6.0 =] set aall targets̖|j ̖|j3 ̖|j  #.....'........ kaboissonneault the Gusty #.#.###........ Tengu ######.#.# #........ Health: 30/30 ======================== ̖|jߪ ##......#.# #........ Magic: 4/11========---------------- #....##.#.# #........ AC: 4Str: 9 #.#.†...#.# #........ EV: 11Int: 22 #.###.#.# #........ SH: 0Dex: 14 ̖|jN ##.#..)..#.# #........ XL:  5 Next:  5% Place: Dungeon:2 #...)@#..# ######### Noise: ---------  Time: 2577.5 (0.0) #.###.#..#̖|j f) +2 dagger (venom) # ..#..#Cast: Shock ̖|j g##....#Gem (6423) ̖|jԫ c ##.#.# ̖|j ~#.$.# ###..̖|j" VThings that are here: _a +0 club; 3 stones ̖|jG _You now have 25 gold pieces (gained 10). _h - 2 scrolls labelled QUSMAO MOUG (gained 1)  You pick up a parchment of Enfeeble and begin reading... _You add the spell Enfeeble to your library.̖|jK ̖|j] ̖|j ̖|j ͖|j[ 3͖|j^ ͖|j;b ͖|j1j 5== 26  21͖|jj ͖|jm ͖|j n B0͖|jo ͖|jr ͖|jr C19͖|jt ͖|jw ͖|jw U==8͖|jz ͖|j| ͖|j} B7͖|j~ ͖|j ͖|j B6͖|j ͖|j ͖|j B5͖|j; ͖|j ͖|j B4͖|j ͖|j ͖|j t6===3͖|j ͖|j| ͖|jɔ B2͖|j ͖|jl ͖|j B1͖|j ͖|j ͖|j B0͖|j% ͖|jڢ ͖|j W===09͖|j¤ ͖|j B8͖|jӧ ͖|jV ͖|j ͖|j B7͖|jz ͖|j ͖|jl B6͖|jG ͖|j ͖|jo s7==5͖|js ͖|j ͖|jֺ B4͖|jJ ͖|j X3͖|j_ ͖|j ͖|j) B2͖|jY ͖|jY ͖|j k==1͖|j X0͖|j ͖|j ͖|jd D399͖|j ͖|j# ͖|j} B8͖|jC ͖|j 8==7͖|j ͖|j X6͖|j ͖|jx ͖|j& B5͖|jO ͖|j ͖|j@ B4͖|j ͖|j ͖|j U==3͖|j ͖|j? ͖|j B2͖|jP ͖|ji ͖|j B1͖|jv ͖|j X0͖|j ͖|j ͖|j C89͖|j ͖|j ͖|jQ q9==8͖|j5 ͖|jB X7͖|j/ ͖|j ͖|j B6͖|j ͖|j X5͖|jP ͖|j* k==4͖|jr n3͖|j n2͖|j! n1͖|j=$ ͖|j+% ͖|j% u10/11==0͖|j_' ͖|ja* Y79͖|j(, ͖|j. ͖|j2/ :8͖|j0 ͖|j3 X7͖|j_5 ͖|j7 ͖|j7 U==6͖|jB ͖|jF X5͖|j,I ͖|jL ͖|jQM B4͖|jN ͖|jQ ͖|jQ B3͖|jS ͖|j3W n _You start resting.Magic restored.͖|je ͖|jo 16250.0)͖|jv 1===8.5 (512 _͖|j0| ͖|j} Ζ|j8   #.....'  #.#.###  ######.#.# #  ##......#.# #  #....##.#.# #  #.#.†...#.# # # #.###.#.# #  ##.#..)..#.# #Ζ|j6:  #...@.#..#   #.###.#..#  # ..#..#  ##....#  ##.#.#   #.$.#  ###.. # Ζ|jCΖ|jGJk9.5 (1.0)1Ζ|jQΖ|j0ZT _You see here a +0 short sword.Ζ|jD _Ζ|jE Ζ|jZN 0 _Ζ|jO C69Ζ|j,X ===8Ζ|jY Ζ|j] n7Ζ|j_ Ζ|ja Ζ|j~b B6Ζ|jc Ζ|j5f Ζ|jf v11 5Ζ|jg Ζ|jXk M _You now have 35 gold pieces (gained 10).Ζ|jOm Ζ|jm z 26  4Ζ|j&o Ζ|jt ,Ζ|j,u B3Ζ|jv Ζ|j|y Ζ|j'{ Ζ|j{{ B2Ζ|j| Ζ|j Ζ|j Ζ|j B1Ζ|j[ Ζ|j Ζ|j Ζ|j B0Ζ|j Ζ|jn Ζ|jl Ζ|jnj C59Ζ|j ,Ζ|j X8Ζ|j- Ζ|jK Ζ|j X7Ζ|j( Ζ|j5 Ζ|jt Ζ|jƪ B6Ζ|j Ζ|j Ζ|j Ζ|jt B5Ζ|j@ Ζ|jǶ C  You see here a +0 short sword.Ζ|j Ζ|jú I4 _Ζ|j. Ζ|j Ζ|j X3Ζ|j Ζ|j Ζ|j X2Ζ|j9 Ζ|j$ Ζ|j Ζ|j B1Ζ|j Ζ|jC b  You see here an adder corpse.Ζ|j, Ζ|j I0 _Ζ|j Ζ|j Ζ|j% Ζ|j C49Ζ|j Ζ|jb Ζ|j Ζ|j  B8Ζ|jo Ζ|j Ζ|jd Ζ|j B7Ζ|j Ζ|j& Ζ|j~( Ζ|j( B6Ζ|j$* Ζ|j0 Ζ|j1 Ζ|jL2 B5Ζ|j4 Ζ|jP9 Ζ|j4; Ζ|j; B4Ζ|j< Ζ|jB Ζ|jD Ζ|jD B3Ζ|jE Ζ|jaK Ζ|jL Ζ|jCM B2Ζ|j N Ζ|jNT Ζ|jU Ζ|jU B1Ζ|jW Ζ|j9] @  There is an open door here.Ζ|j_ Ζ|j_ I0 _Ζ|j` Ζ|je Ζ|jf Ζ|jKg C39Ζ|jg Ζ|jl Ζ|j,o X8Ζ|jo Ζ|jt Ζ|jtv X7Ζ|j:w Ζ|jz{ Ζ|js} Ζ|j} B6Ζ|j~ Ζ|j҂ Ζ|j X5Ζ|j Ζ|jŊ Ζ|j9 X4Ζ|jێ Ζ|j Ζ|j Ζ|j B3Ζ|j Ζ|j Ζ|j Ζ|j" B2Ζ|jZ Ζ|j4 Ζ|jw Ζ|j B1Ζ|j Ζ|jڭ Ζ|j= Ζ|j B0Ζ|ji Ζ|jٶ Ζ|j Ζ|jz C29Ζ|j Ζ|j Ζ|jd X8Ζ|j Ζ|jJ Ζ|jZ Ζ|j B7Ζ|jk Ζ|ju Ζ|j Ζ|j) B6Ζ|j Ζ|j Ζ|j Ζ|j= B5Ζ|j Ζ|jI Ζ|j Ζ|j B4Ζ|j Ζ|j Ζ|j% Ζ|j B3Ζ|j8 Ζ|j Ζ|j Ζ|jX B2Ζ|j Ζ|j Ζ|j Ζ|j B1Ζ|j Ζ|j Ζ|j1 X0Ζ|j Ζ|j Ζ|j, Ζ|jy C19Ζ|j Ζ|j Ζ|jz Ζ|j B8Ζ|j Ζ|j Ζ|j X7Ζ|j8 Ζ|j'.~65432Ζ|j6BΖ|jg8B1Ζ|j3Al  There is an open door here.Ζ|j BI0 _Ζ|jCΖ|jLGΖ|jJY09Ζ|jLΖ|jUT>  You see here a +0 dagger.Ζ|jWΖ|jWI8 _Ζ|jZΖ|j"]Ζ|j*aΖ|jaB7Ζ|jvcΖ|jeΖ|jFiX6Ζ|j5kΖ|jmΖ|jFpΖ|jpB5Ζ|jqΖ|jsΖ|jwΖ|jrwB4Ζ|jyΖ|j*|Ζ|j~Ζ|jHB3Ζ|jΖ|jΖ|jΖ|j0B2Ζ|j+Ζ|jΖ|j0Ζ|jB1Ζ|jΖ|jAΖ|j#X0Ζ|jΖ|jlΖ|jΖ|j1D299Ζ|jєΖ|jΖ|jΖ|jfB8Ζ|jΖ|j<Ζ|jΖ|j6B7Ζ|j~Ζ|jΖ|jΖ|j\B6Ζ|jΖ|jh # #.### #.#  #.#  ######## #######+### #......# #... #......# #... #......### #... #.......@+ +..........704.5 (75.0) #...###### #.....÷....  ######.######### #..........  #......#.......# #.....#+#..  #...>.##.......# #.....#.#.# ####....###.......# #######.#.#  ...[......#.......# #####'#.#  ..........#.......# #.......#  ........).#.......# #.......# Ζ|j0Ζ|jΖ|j%ϖ|j  ϖ|j.....0.0).......)ϖ|jFϖ|jeU _Partly explored, unopened door.ϖ|jA &#.#..#...#....#'....+....#####ϖ|jG ϖ|jbM o11 5.5 (15ϖ|jQ ϖ|j#U ( _You open the door.ϖ|j ϖ|j ϖ|j ϖ|j| F _Unknown command.ϖ|j#.l...# #.#....# #.# ....# #.# ######## ....#######+##......# ....#.#......# ....#.#......###....#.#.....+.#...######....#.....÷.######.######.#......#.ϖ|j# #.....#+#.#...>.##.# #.....#.#.#....###.# #.#.#. l   frilled lizard (asleep)[......#.# #####'#.#.#.# #.#.).#.# #.#gϖ|jPϖ|j 26  6Shock4ϖ|jϖ|j X _You encounter a frilled lizard.ϖ|jQQ _There is an open door here.Ж|j  l...#  ....# #.#  ....# #.#   ....# #......# ....# #......# ....# #......###....# #........@....+ #...######....#.....÷  #####    #...>  [  ) Ж|j l...#  ....# #.#  ....# #.#   ....# #......# ....# #......# ....# #......###....# #........@....+ #...######....#.....÷  #####    #...>  [ Ж|jA ) Ж|jЖ|j0Ж|jЖ|jue _A frilled lizard is nearby!Ж|j U .  The zap hits the frilled lizard!Ж|jZ *******Ж|jb @.......Ж|j~ 0---11 =7Shock3Ж|j Ж|j R _You kill the frilled lizard!і|j і|jі|jі|jk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)і|jIі|jJі|j6Kі|jWMі|jNі|jV 26  2 _1і|jі|j9і|j:0і|j;і|jі|jі|ju---89і|jі|jxі|j֤,8і|jі|jі|j9###### #....#....# #.#######.#....# #.# #.#....# #.# #.######## #....#######+#######.#......# #....#....#......# #....#....#......###....#....#........'...@+....-12.5 (5і|jں-#...######....#.....÷........÷ ####.#############.... .....#.......# #.....#+#....÷ ..>.##.......# #.....#.#.#### ...###.......# #######.#.#.......#.......# #####'#.#.#####.......# #.......#.# ##).#.......# #.......#g# #.і|jX-і|jі|jі|jb ###...............'...................#..###і|jRi і|jt o11 3.5 (17і|j=z і|j| ( _You open the door.і|jq ###### #.##....# #.#.##....# #.# #.##....# #.# #.## #....#######+#.##......# #....#...##......# #....#..##......###....#.#і|j [#.'....@.#...######....#.....÷.÷..#######..##.# #.....#'#....÷. .>.##.# #.....#.#.####.і|j] # #######.#.#.#.# #####'#.#.##.# #.і|j #.# #).#.# #.#g# #.і|jO і|j  26  46і|j і|j Q _There is an open door here.Җ|jGx3Җ|jxҖ|j^Җ|jҖ|j1===5 _Җ|jҖ|jҖ|j[B4Җ|jҖ|j&Җ|jҖ|jdB3Җ|j1Җ|j9Җ|jҖ|jTB2Җ|jҖ|jҖ|jҖ|jV===1Җ|jҖ|j}Җ|jdҖ|jB0Җ|jDҖ|jҖ|j{Җ|jC79Җ|jҖ|j@  There is an open door here.Җ|jhҖ|j:I8 _Җ|jҖ|jҖ|jҖ|jlB7Җ|jҖ|jKҖ|j4Җ|jB6Җ|jwҖ|j @  There is an open door here.Җ|joҖ|j$I5 _Җ|jx Җ|j Җ|jJҖ|jB4Җ|jpҖ|jҖ|jҖ|jhB3Җ|jҖ|jҖ|jRX2Җ|jҖ|j#Җ|j$X1Җ|j&Җ|j9)Җ|ji+Җ|j+B0Җ|j!-Җ|j1Җ|j2Җ|j2C69Җ|j3Җ|j6Җ|j99n8Җ|j;Җ|jJ=Җ|j=B7Җ|j>Җ|jDҖ|j?FҖ|jFB6Җ|jwHҖ|jKҖ|jLX5Җ|jMҖ|jPҖ|j$RҖ|j|RB4Җ|j.ZҖ|j\Җ|j^Җ|j^B3Җ|j_Җ|jaҖ|jbҖ|jbB2Җ|jvcҖ|jQeҖ|jfX1Җ|jfҖ|jiҖ|jjҖ|jUjB0Җ|jjҖ|jlҖ|jmY59Җ|jnҖ|joҖ|jpX8Җ|jqҖ|jEsҖ|jgtҖ|jtB7Җ|j{uҖ|j]xҖ|j{yҖ|jyB6Җ|j:zҖ|j{Җ|j|X5Җ|j[}Җ|j~Җ|jҖ|jB4Җ|jXҖ|jҖ|jނҖ|j*X3Җ|jńҖ|j͆X2Җ|jpҖ|jҖ|jX1Җ|jҖ|jҖ|jҖ|jB0Җ|jRҖ|jcҖ|j0Җ|jmC49Җ|jҖ|jR  There is an escape hatch in the ceiling here.Җ|jBҖ|jI8 _Җ|j̔Җ|j7Җ|jҖ|j9B7Җ|jҖ|jҖ|jʙX6Җ|j#Җ|jgҖ|jRX5Җ|jҖ|jҖ|jҖ|j՞B4Җ|jIҖ|jKҖ|jܡX3Җ|jݢҖ|j#Җ|jŤҖ|j B2Җ|j`Җ|jҖ|jҖ|jB1Җ|j8Җ|jҖ|j˨Җ|j&X0Җ|jөҖ|j?Җ|j~C39Җ|jҖ|jMҖ|jҖ|j6B8Җ|j̬Җ|jҖ|jˮҖ|jB7Җ|jҖ|jҖ|j/X6Җ|jҖ|jҖ|jX5Җ|jKҖ|jҖ|jҖ|jB4Җ|j4Җ|j÷Җ|jҖ|jB3Җ|jҖ|jzҖ|jҖ|j+B2Җ|j[Җ|jJҖ|jֻҖ|jB1Җ|jFҖ|j޼Җ|jTҖ|jB0Җ|jҖ|jҖ|jҖ|jTC29Җ|jҖ|j@Җ|jҖ|jZB8Җ|jҖ|jҖ|j-Җ|jB7Җ|jҖ|j}Җ|j>Җ|jB6Җ|jҖ|j1Җ|jX5Җ|jҖ|j+Җ|jX4Җ|jҖ|jҖ|j\Җ|jB3Җ|j0Җ|j #.........##.########....###.### ..........##'##### #....# #.# .................# ###### #.# .........######### #.# ..####...##.# ..# #...##.# ..# #...# ### #######.# ..# #...# #)..### ##.#..##.# ..# #...# #ğ..+@####......#.# 77.5 (63.0) ..# ##..# #⌠..##..#.........#### #..# ### ###.#..#.###..... #..# ######## ###### #### ğ   Crazy Yiuf (asleep) Җ|j)%Җ|j0Җ|j"Җ|jmז|j2*'ז|j9ז|j;11 8.5 (1.0)Shock2ז|jWAז|jC( _You open the door.ؖ|jזb#.........##.########....###.#### kaboissonneault the Gusty ..........##'##### #....# #.#  Tengu .................# ###### #.#  Health: 30/30 ======================== .........######### #.#  Magic: 10/11 =====================--- ..####...##.#  AC: 4Str: 9 ..# #...##.#  EV: 11Int: 22 ..# #...# ### #######.#  SH: 0Dex: 14 ..# #...# #)..### ##.#..##.#  XL:  5 Next:  5% Place: Dungeon:2 ؖ|jw ..# #...# #ğ***@####......#.#  Noise: ---------  Time: 2778.5 (0.0) ..# ##..# #⌠..##..#.........#### f) +2 dagger (venom) ### #..# ### ###.#..#.###..... Cast: Shock #..# ######## ###### Gem (6222)  ####  ğ   Crazy Yiuf (asleep)ؖ|jf _There is an open door here. ؖ|jїN_There is an escape hatch in the ceiling here. _You open the door.  ؖ|j}Aiming: Shock (safe; 2% risk of failure)  ؖ|j$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineٖ|j1 #.........##.########....###.#### kaboissonneault the Gusty ..........##'##### #....# #.#Tengu .................# ###### #.#Health: 30/30 ======================== .........##########.#Magic: 10/11 =====================--- ..####...##.#AC: 4Str: 9 ..# #...##.#EV: 11Int: 22 ..# #...# ##########.#SH: 0Dex: 14 ..# #...# #)..### ##.#..##.#XL:  5 Next:  5% Place: Dungeon:2 ..# #...# #****@####......#.#Noise: ---------  Time: 2778.5 (0.0) ..# ##..# #⌠..##..#ٖ|j;3 3.........#### f) +2 dagger (venom) ### #..# ### ###.#..#.###..... Cast: Shock#..######### ###### Gem (6222) ####ğ   Crazy YiufPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.Crazy Yiuf shouts!  The zap hits Crazy Yiuf.ٖ|j r.ğShift-Dir - straight line  The zap hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.Crazy Yiuf shouts!  The zap hits Crazy Yiuf.  Crazy Yiuf is heavily wounded.ٖ|jj >.'ٖ|jB o===9.5 (11ٖ|jE ٖ|j p _Crazy Yiuf grits, "East hog rumpyflump!"ږ|j 9#.........##.########....###.#### kaboissonneault the Gusty ..........##'##### #....# #.#  Tengu .................# ###### #.#  Health: 30/30 ======================== .........######### #.#  Magic: 9/11ږ|j===================----- ..####...##.#  AC: 4Str: 9 ..# #...##.#  EV: 11Int: 22 ..# #...# ### #######.#  SH: 0Dex: 14 ..# #...# #)..### ##.#..##.#  XL:  5 Next:  5% Place: Dungeon:2 ..# #...# #*ğ**@####......#.#  Noise: ===------  Time: 2779.5 (0.0) ..# ##..# #⌠..##..#.........#### f) +2 dagger (venom) ### #..# ### ###.#..#.###..... Cast: Shock #..# ######## ###### Gem (6221)  #### ږ|j  ğ   Crazy YiufThe zap hits Crazy Yiuf.  Crazy Yiuf is heavily wounded. _Crazy Yiuf grits, "East hog rumpyflump!"Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineږ|jW #.........##.########....###.#### kaboissonneault the Gusty ..........##'##### #....# #.#  Tengu .................# ###### #.#  Health: 30/30 ======================== .........######### #.#  Magic: 9/11===================----- ..####...##.#  AC: 4Str: 9 ږ|jX F..# #...##.#  EV: 11Int: 22 ..# #...# ### #######.#  SH: 0Dex: 14 ..# #...# #)..### ##.#..##.#  XL:  5 Next:  5% Place: Dungeon:2 ..# #...# #...'@####......#.#  Noise: ===------  Time: 2779.5 (0.0) ..# ##..# #⌠..##..#.........#### f) +2 dagger (venom) ږ|j3Y &### #..# ### ###.#..#.###..... Cast: Shock #..# ######## ###### Gem (6221)  ####  ğ   Crazy Yiufږ|jpY Press: ? - help, Q - select action, ( or ) - cycleږ|jY Shift-Dir - straight lineThe zap hits Crazy Yiuf.  Crazy Yiuf is severely wounded.ږ|jY pThe zap hits Crazy Yiuf!  You kill Crazy Yiuf!ږ|j^ .  #.#   #.#  #.# #.#  #...##.#  #...# ### ږ|j_ o.#  #...#  .#  #...# #****.#  ##..# ........ږ|jO_  #..# ###  #..#   ږ|j{_ O#### ږ|j ^.).'ږ|j* 31--80.5 (1Shock0 _ږ|j ږ|j/ ۖ|jx#.##.#....###..##'##### #....# #.#.# ###### #.#.# #.#.####...# #.#.# #...# #.#ۖ|jc.# #...# #### #.#.# #...# #)..### ##.#..##.#.# #...# #.).@.####......#.#.# ##..# #⌠..##..#.........# #..# #### ###.#..#.### #..# ########  ####ۖ|jۖ|j 26  ---119ۖ|jۖ|j] _There is an open translucent door here.ۖ|j#.##.#....###..##'##### #....# #.#.# ###### #.#.# #.#.####...# #.#.# #...# #.#ۖ|ja.# #...# ##### #.#.# #...# #)..### ##.#..##.#.# #...# #.)@'.####......#.#.# ##..# #⌠..##..#.# #..# ########.#..#.### #..# ########  ####ۖ|jBۖ|j[-28 _ۖ|jhۖ|j ۖ|j $#.##.#....###..##'##### #....# #.#.# ###### #.#.# #.#ۖ|j 7.####...# #.#.# #...# #.#.# #...# ##### #.#.# #...# #)..### ##.#..##.#.# #...# #.@.'.####......#.#.# ##..# #⌠..##..#.# #..# ########.#..#.###ۖ|j  #..# #  ####ۖ|j! ۖ|j$ `37ۖ|j* ۖ|j, $  Things that are here:ۖ|j/ f _a +3 quarterstaff of chaos; a +0 cloakܖ|jRpܖ|jspPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)ܖ|jxsb - a +0 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ܖ|j)  a + a +3 quarterstaff of chaos[Enter] accept (1 chosen)ݖ|jݖ|jݖ|j####.........##.########....###.# kaboissonneault the Gusty .............##'##### #....# #.# Tengu ....................# ###### #.# Health: 30/30 ======================== ............##########.# Magic: 9/11===================----- .....####...##.# AC: 4Str: 9 .....# #...#ݖ|j#.# EV: 26 Int: 22 .....# #...# ##### #######.# SH: 0Dex: 14 .....# #...# #)..### ##.#..##.# XL:  5 Next: 31% Place: Dungeon:2 .....# #...# #.@.'.####......#.# Noise: ---------  Time: 2783.5 (0.0) ݖ|jFX.....# ##..# #⌠..##..#.........# f) +2 dagger (venom) ###### #..# ########.#..#.###.. Cast: Shock#..######### ### Gem (6217) ####Crazy Yiuf is severely wounded.The zap hits Crazy Yiuf! _You kill Crazy Yiuf! _There is an open translucent door here.  Things that are here: ݖ|jQ_a +3 quarterstaff of chaos; a +0 cloakݖ|jݖ|j~o11 4.5 (16ݖ|jݖ|jiT _i - a +3 quarterstaff of chaosݖ|jIݖ|j&0ݖ|j ݖ|jݖ|jE _Done exploring.ޖ|j^.##.#....###.###'##### #....# #.# # ###### #.# # #.# ####...# #.# # #...# #.# # #...# ##### #ޖ|j.# # #...# #)..### ##.#..##.# # #...# #.[@'.####......#.# # ##..# #⌠..##..#.# #..# ########.#..#.###.#..# #ޖ|jI # ޖ|jޖ|j 26  5.5 (15 _ޖ|j{ޖ|jޖ|j h N.##.#....###.###'##### #....# #.# # ###### #.# # #.# ####...# #.# # #...# #.# ޖ|j i # #...# ##### #.# # #...# #)..### ##.#..##.# # #...# #.[.@.####......#.# # ##..# #⌠..##..#.# #..# ########.#..#.###.#..# ######## # ޖ|j]q ޖ|j v 10/11==64ޖ|j} ޖ|j ] _There is an open translucent door here.ޖ|j Z.##.#....###.###'##### #....# #.# # ###### #.# # #.# ####...# #.# # #...# #.# # #...# ##### #.# # #...# #)..### ##.#..##.# # #...# #.[.'@####......#.# # ##..# #⌠..##..#.# #..# ########.#..#.###.#..# ######## # ޖ|jN ޖ|j$ v73 _ޖ|j ߖ|jߖ|jX Where to? (Tab - D:2, ? - help)  D - Dungeon |j̒|j'#.........##.########....###.#### kaboissonneault the Gusty ..........##'##### #....# #.#Tengu .................# ###### #.#Health: 30/30 ======================== .........##########.#Magic: 10/11 =====================--- ..####...##.#AC: 4Str: 9 ..# #...##.#EV: 26 Int: 22 ..# #...# ##### #######.#SH: 0Dex: 14 |jI6..# #...# #)..### ##.#..##.#XL:  5 Next: 31% Place: Dungeon:2 ..# #...# #.[.'@####......#.#Noise: ---------  Time: 2787.5 (0.0) ..# ##..# #⌠..##..#.........#### f) +2 dagger (venom) ### #..# ########.#..#.###..... Cast: Shock#..######### ###### Gem (6213) #### _There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak _i - a +3 quarterstaff of chaos _Done exploring. _There is an open translucent door here.|jU  |js|jl|j|j6B2|j&|j |j3|jB1|j"|j|j)|jB0|j|ja|j|jC09|j|j|j|jB8|j+|j|j |j B7|j |je|j|jr1===6|j%|j|j|jRB5|j|j"|j#|j$B4|ja%|j*|j,|j-P3|j2|j%4|j5V===2|j6|j<,|j=B1|j=|jB|jNEn0|jJ|jJLZ199|jL|j# #   #....# .#   #....#..#   .......   #....#   #....#   #@...# 826.0 (38.5)   #........   #########          |jK|j|ja _There is a stone staircase leading up here.|j= |ji> 3|j@ |jB |jC J 26  |jI 3 _2|jwJ |jL |jNN |jN :1|j*O |jS n0|jdT |j V |jW |j>X C69|j Y |jZ |j%\ |j\ B8|j ] |j^ |jr` |j` B7|j>a |jTb |jd |jd B6|je |j+g |jYh |jh B5|jvi |j;k |jl |j]m B4|jWn |j]p |jcr X3|j0s |jt |jKv |jv B2|jv |j x |jy |jz B1|jyz |jY| |j~ |j> B0|j |j |j |jJ C59|jʂ |j |jB |j B8|j˅ |j |jj |j B7|j. |jڊ |jO B6|j |jՌ |j( |j& X5|j |j |jL |j B4|j |j/ |jd |jƖ B3|j |jN |jΙ |j- B2|j |j̛ |jR |j X1|j |jo f  You encounter an adder.|j ~  . ... |j #####....S #+# #.@....... #.####.### #.#..#.# Shock #.#..#.# |jK &#.#..#.# ####>#..#.#S   adder (wandering) |jz M#....#..#.# |j #######....#..#.# ..............#.#|j PS.49.0 (23.0|j~ |j=   50.0 (240 _|j |j |j:m .  ..S  #####.....  #+# #.@.......  #.####.###.....  #.#..#.# ###  #.#..#.# #.#..#.# |j;v####>#..#.# #....#..#.#....#..#.#........#.#|j< .  ..S  #####.....  #+# #.@.......  #.####.###.....  #.#..#.# ###  #.#..#.# #.#..#. |j####>#..#.# #....#..#.....#..#.........#.|jt|je0|j`|j!] _An adder is nearby!|jz *******S    The zap hits the adder.  The adder is moderately wounded.|jU.S|js 3......|j 0---11 =1.0 (1.0)49|j |j / _The adder hisses angrily.|jow | *******The zap hits the adder.|j 3S.|jOX.S.....|j9/11 -----28|jj |jQ ] _The adder is heavily wounded.|jI*******|jBS..S|jH4.......|jI8----37|jN|jPO _The zap misses the adder.|j ******* The zap hits the adder.|j9c3S.|jzfN.S.....|jlg7----46|jg|jrl|jNo^ _The adder is severely wounded.|j8 u *******The zap hits the adder.|j 3S.|j .....|j 6----55|j |j ^ _The adder is severely wounded.|j 0;*******|jE;S......|j5-----64|j[|j _The zap misses the adder. The adder closely misses you. x2|j  You hit the adder but do no damage. Your kick misses the adder.The adder is severely wounded.|j`73|j|j R _The adder barely misses you.|jK  You barely miss the adder.The adder is severely wounded.|j `82|jU |jz S _The adder closely misses you.|jτ  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is almost dead.|j 6===91|j |jUS _The adder closely misses you.|j .  You hit the adder but do no damage. Your kick misses the adder.The adder is almost dead.|j@†|j1/314060Shock0|j|jI _You kill the adder!|jp#.#..#...#....######.....##+# #..@......+#.####.###.....##.#..#.# ###.#..#.# #.#..#.#####>#..#.##....#..#.#....#..#.#.......#.|j!#|jɞ|jڤ 26  -139|j|j1s _You see here an adder corpse.|jY_ |j` |jh` |jb |jJk ^8===76|jm n5|j"n B4|jn |jp |jp s7==3|jq |jas |js B2|jt |j$v |jv X1|j)x |jx B0|jy |jiz |jz V==29|j^{ |j| |jm} B8|j8~ |jh |j B7|jM |j5 n6|jt |j s8==5|j |j͆ X4|j |j |j B3|ju |jG 2==1|j |j B0|j |j |j C19|j |jV |j B8|jd |j X7|j |j |j q9==6|j* |j X5|j |j |ja B4|j |jO |j B3|jp |j |j U==2|j |jX |jة B1|j5 |jī X0|jy |j- |j C09|j% |j |jU u10/11==8|j 76|j |jU B5|jĸ |j |j k==4|jż X3|j |j |j B2|j" |jj |j! |j P1|j n _You start resting.Magic restored.|j -99.0 (38.0)1===900.0 (390 _|jv |jk |j 3|j} |j |j |js$ 0998|j% |j' |j' B7|j`( |j2* |j, l===6|j- |j0 b  You see here an adder corpse.|j{2 |j3 I5 _|j4 |j5 |j7 |j7 B4|j7 |j*9 |j: |j; B3|jq; |j!= |j= |j9> ,2|jn> |j> |j/@ |jZA |jA B1|jA |j C |jD |jE B0|jjE |jF |jH |jgH -89|jH |jH |jJ |jK X8|jFL |jVM |jN |jO B7|j>O |j[P |j{Q |jQ B6|jpR |jS |jT |j,U B5|jU |j=W |jY n4|jKZ |j[ |jq\ B3|j\ |j^ |j_ |j_` B2|j a |jb |jd |j0e B1|je |jg |j9j X0|jj |jHl |jm |j`n C79|jn |js 8|ju |jv |jEw B7|jw |jy |jz |j{ B6|j0| |jU} |j |j B5|jD |j |j |jރ B4|j |j |j |j B3|js |j |jي |jb B2|j |jό |jB |j B1|jm |j |j |j ,0|jɒ |jg |j= |j |j8 C69|j |j+ |j= |j B8|j ,|j |jf B7|j |j |j; |jƤ B6|j- |j |je |j B5|j |j; |j¬ |j* B4|j |j |jr |jҰ B3|jN |j0 |j |j B2|j |jn |j; X1|j |jS |j |j/ B0|j |j |j |j C59|j |j6 |j |j1 B8|j |jC |j |j B7|j2 |jn |j |j B6|jo |jj |j |jY B5|j |jm |j #.....##.....#[...##.....#....# #.....#....# #.....#.... #####.....#... #+# #..†......+.. #.####.###.....#.# #.#..#.# #######@# 45.0 (45 #.#..#.# #.# |js 0#.#..#.# #.# #>#..#.# #######.## ..#..#.# #........# ..#..#.# #........# .....#.# #........# ..#.##.# #........#.#....# #######.##|j |6.0 (464|j |j - _Found a leather armour.|jN|jWk7.0 (1.0)3|j^|jmM#####.[# .# #####.....#....#+# #..†......+....####.###......# #######.|j}n...#..#.# #.# #>#..#.# #######.##.......#...#.##.....#|jPv|jY}`82|j|j|j3M#####.[  #####.....#|jɲ}+# #..†......+@...####.###.....#.########## #.#..#.##.#...|j;|j`91|j0|j|jPT##.#..#...#....#...........'#.....#####|jW|j a}11 9500|jBg|jYj( _You open the door.|jD |j݋ |j! |j |j |j  26  49|j` |jߙ B8|ju |j} |jN |j B7|j |j |j |jҥ B6|jY |jx |jɩ |j ,5|j9 |j |jC |j |j B4|j |jR |jذ |j& B3|j |j# |jS |j B2|j |j |jp |jķ B1|j{ |j |j |jf B0|j |js |jS |j -39|jؾ |j+ |j |j |j B8|j |j |j |jr B7|j_ |j! |j |jt B6|j |j |j; |j B5|j |js |j |j% B4|jo |j |j ^ ...#..#.# #........# ......#.# #........# ...#.##.# #........# |j ...#....# #######.## ...##############.# ..................# #############....##  #....#  #...@# 666.0) #....#  .>........ ####....### ##### |j |j |j f7.0 (173|j |j ; _Found a stone staircase leading down.|jd ....#.# #........##.##.# #........#.#....# #######.## <...##############.#................# ##############....## #....# #....# #..@.#..>..........######....###.# ###### |jk |jo k8.0)2|jbr |ju |ju |j4v |jw |j-x |j^ w1029|j |jU B8|j' |j |j_ |jу B7|j^ |j |j{ |jdž B6|j |jd |jB k  You encounter a ball python.|j |#############.# ..........# |jW r#########....##  #....# |jž  #....#  ####....##### ..>..........# #####....###.# ###### #@#  #.#  #.# |j Shock #.# #.##.#S   ball python (constriction, asleep)#.##S#|jŪ |j %74.0 (6|j(   5.0 (75 _|j, |jI{   ..##### |jeJ, ..>..........#  #.#  #@# #.# #.# #.# #.# #.# #.# #S#|j,   ..#####  ..>..........#  #.#  #@# #.#|j~ #.# #.# #.# #.# #.# #S# |jE|j0|jy|j;b _A ball python is nearby!|jkT .  The zap hits the ball python.|jy*****#*|j/*|jFG.......|jM0---11 =6.0 (1Shock4|j1R|jTO _You kill the ball python!|j^I|j|j ............. #########....#  #######..>..........#####....###. ######  0<|js|jm 26  -7.0 (13|j|j9 _Found a stone staircase leading up.|jG |jH 3|jJ |jK |jxR 21|jS |jU |j.V ^---0|jV |jW |j7Y |jqY -19|jY |jZ |jC[ |j\ |j] B8|js] |jJ^ |j_ |jL` B7|j:a |ja |jc |jc #1|j7d O===6|jd |jg %  |jh +There is a stone staircase leading up here.|j*i |jj I5 _|jj |jl |jn |j_n B4|jn |jp |jq |jq B3|jr |js |jCu |ju @===2|j v |j]v |jw |j6y |jy B1|jy |j| |j,} |j} B0|j ~ |j" |j |j C09|jj |j, |jȄ |j' B8|j |j |j B7|j |jN |j |j |jދ B6|jk |j̍ |j |j B5|j |jƐ |j |j B4|jU |j |jN |jǕ B3|j |j |jv |jݘ B2|j |j; |jo |j B1|jy |j |j) |j B0|j |j= |j |jr E5999|jȢ |j |j? |j :8|j |j |jb |j B7|jd |jߪ |j |jd B6|jЬ |j! |jM |jR X5|j1 |j` |j B4|jI |j[ |j |jx X3|j |jݸ |jc B2|j |j |jU |j B1|jK |j9 |jg |jĿ B0|j9 |j |j< |j C89|j |j |j |j B8|j |j |j |j B7|j |j |j |j1 B6|j |jd |j |j B5|j |j |jk |j B4|jE |jj |j |j X3|j" |ji  #. #. #. |j #. #. #. ##### #. ......#################.)......@................-3017.0 (4|jD y0.0)######################## |j |j |j f8.0 (412|j0 |jW # _Found a whip.|j_3|ja|jc|jqH #.# ##. ##. ##) ##. ##. #.#.)...............0.0)|jw|j]e9.0 (11|jَ|j-& _Found a trident.|jW |j |j |jv |j |j 079|j |j |j_ |j B8|j |jm |j |j B7|j[ |jd |j |j B6|j> |j$ ?  You see here a +0 trident.|j' |j1) I5 _|j) |j+ |j/ |j/ B4|j/1 |j3 |j5 |j-6 B3|j7 |j: |j= |j= B2|j? |jA |j C |jO |jX  kaboissonneault the Gusty  #.#Tengu  #.#Health: 31/31 ========================  #.#|jX yMagic: 11/11 ========================  #.#AC: 4Str: 9  #.#EV: 26 Int: 22  #.#SH: 0Dex: 14  .######.#XL:  5 Next: 40% Place: Dungeon:3  .......@#########|jOY Noise: ---------  Time: 3028.0 (9.0)  a#######.........f) +2 dagger (venom)  #.########Cast: Shock  #)#Gem (5972)  |jY #.#  #######.#a   Natasha (asleep)  ........############### |jY ..)....................  ####################### _Found a stone staircase leading up. |j1Z _There is a stone staircase leading up here. _Found a whip. _Found a trident. _You see here a +0 trident.  |jeZ [You encounter Natasha, Servant of Life and Death.|jhh /  --more--|j|j+Shock|j?|j    9.0 (10.0)1 _|j|j|j *******aThe zap hits Natasha.  Natasha is lightly wounded.|jޏ8a.|j).....|jTW0---|jk11 =30.0)0|j|jV- _Natasha hisses angrily.|j6*******|jW >.a|j] .aThe zap misses Natasha.  Natasha mumbles some strange words.|j_f D...a...|jg 9/11 -----169|jjm |jo k _Natasha's front paws start to glow.|jg ******* The zap hits Natasha.|jl .aNatasha is moderately wounded.Natasha wildly gestures.|jD....a..|jB8----|jY28|j|jk _Natasha's front paws start to glow.|j.s *******The zap hits Natasha.|jl ....a.55   cerulean imp (polearm, summoned)  Natasha is heavily wounded.|j7----37|jO|j̶V _Natasha casts a spell.|j7 F  kaboissonneault the Gusty #.# Tengu #.# Health: 31/31 ======================== #.# Magic: 6/11=============----------- #.# AC: 4Str: 9 #.# EV: 11Int: 22 #.# SH: 0Dex: 14 |jX .######.# XL:  5 Next: 40% Place: Dungeon:3 ....a*5@#########  Noise: =--------  Time: 3033.0 (0.0) .#######.........  f) +2 dagger (venom) #.########  Cast: Shock #)# Gem (5967)  #.# #######.# a   Natasha ........############### 5   cerulean imp (polearm, summoned) ..).................... #######################Natasha is heavily wounded. _Natasha casts a spell.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or [39|j ;49m) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 77% to hit)|jhi kaboissonneault the Gusty  #.#Tengu  #.#Health: 31/31 ========================  #.#Magic: 6/11=============-----------  #.#AC: 4Str: 9  #.#EV: 11Int: 22  |j)#.#SH: 0Dex: 14  .######.#XL:  5 Next: 40% Place: Dungeon:3  *******@#########Noise: =--------  Time: 3033.0 (0.0)  .#######.........f) +2 dagger (venom)  #.########Cast: Shock  #)#Gem (5967)  #.#  #######.#a   Natasha  ........############### 5   cerulean imp (polearm, summoned)  ..)....................  #######################|j\:Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 77% to hit)  The zap hits the cerulean imp. The cerulean imp completely resists.  The zap hits Natasha.|jJt[.aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (heavily wounded, 77% to hit)  The zap hits the cerulean imp. The cerulean imp completely resists.Natasha.  Natasha is severely wounded.|ju95.|j&}$....|j;~l4.0 (16 _|j|jن|j   #.#  #.#  #.#  #.#  #.#  #.# #.######5# .a@.##  #.#..   #.#   #)#   #.#   #.#   ..   ..).....   0- 26  55 _Natasha claws you. The cerulean imp closely misses you.|j(very poisoned) _Natasha is severely wounded. _Natasha claws you. The cerulean imp closely misses you.You hit Natasha but do no damage. Natasha is poisoned.  Your kick misses Natasha.   Natasha|jC11 036|j:4|j |jC _The cerulean imp hits you but does no damage.|j] §  Natasha _The cerulean imp hits you but does no damage. hit Natasha. looks as sick as possible!almost dead.  You kill Natasha!  Natasha yowls pathetically as she dies!|j .|j$ R|j -7==637Shock3|j |j e _The cerulean imp disappears in a puff of smoke!|jZ   #.#  #.#  #.#  |j4 #.#  #.#  #.#  #.######§#  .##  #.#.  #.#  #)# |j  #.# #.#  ..# ..)...... #|j .|j  26  -82|j |j5 |j |j |j׺ |j d  You start resting. HP restored.|j 8-|j &0|j 1=9.0 (11 _|j |jx |j_|j|j|j|jX0|j ==59|j |j |j B8|j\ |j|j7|jT=7|j|j|j|jB6|jE|j|j|js8==5|j0|j|j|jEB4|j{|jg|j|jLB3|j|jo|j9|jB2|j|j%|j|j) U==1|jv |j!|jc"|j"B0|j4#|jb$|jV%|j%Y49|j&|jI'|j(X8|j)|j*|j+B7|jp+|j-|j/|j/q9==6|j0|j1|j654|jT7|j+8|jl8:3|j8|j[9|jN:|j:U==2|j:|jA<|j=|j>B1|j>|j>|j@|ju@X0|jB|jRC|jCC39|jC|j'E|j*F|jF|jFn10/11==8|jAG|jZH|jJ|jKX7|j1L|jM|jZNX6|jO|j$Q|jQB5|jQ|jR|jT|jTU==4|jsU|jV|jW|j?XB3|jX|j Z|jY[|j[B2|j-\|j]|j_|j|_B1|j_|j'a|jb|j(c\1===0|jkc,|jd4 _Magic restored.|j f|jifC29|jf|j h|jFi|jiB8|j9j|jPk|jrl|jPmX7|jqn|jo|jFpV===6|jp|jQr|js|jtB5|jt|ju|jpw|jwB4|jVx|j\y|j {|js{B3|j{|j"}|j@~|j~B2|j~|j|jv|jB1|jL|jx|j|j8B0|jy|j|jFY19|jӌ|j|jO|jB8|j2|js|j|j>B7|j|j |j|jVB6|jޛ|j |jf|j֟B5|jk|j|j|jB4|j|j"|j|jvB3|jڪ|ji|j|jB2|j|j|jO|jܳB1|jP|jK|j|jB0|jW|jj|jX|jͽC09|jm|jK|j&|jB8|j7|j|jh|jB7|jP|j|j|jsB6|j|j|jy|jB5|j|j|j-4|jX3|j2|j|j8|jB2|j|jt|j|jDB1|j|j(|j|jB0|j|j|j|jAD899|j|jV|j|j1B8|j|j&|j|jkB7|j|jW|j|jB6|j|j|j|jB5|jC|j|j|jB4|jU|jS|j  You encounter a goblin. It is wielding a +0 dagger.|jp###....#.##.# #........#  #....#....# #######.##  #<...##############.#  #...................# |j ###############....## #....# #....# ...#####....##### g....>.@........ ...|j<###.# ###### #.Shock #.# |jq#.# #.#g   goblin (asleep) |jf#.# #.# |j.#.#|jP1106.0 (67.0)|jd  7.0 (68|jA3 _|j |j|j M .  The zap hits the goblin.|jʾ D*******|jvF g)....>.|jtT 0---11 4=8.0 (1.0)Shock2|jV |j(Y J _You kill the goblin!|j:|jU;|j<|j@|j C|jL 26  10|jT  There is a stone staircase leading down here.89 _|jY,|je[|j[^---8|j]|j`|jdf  You encounter an adder.|j't1#####....#.##.# #........# # ....# #######.## # #<...##############.# # #...................# # #####....## ########## #....# #........# #....# #S.?.....#####....##### #|ju.....).@..>..........#- #.....#####....###.# #........# ###### #.#Shock #.######## #.# # #.# # #.#S   adder (asleep) # #.# # #.# # #.#|j,12.0 (4|j   -3.0 (57 _|j|j|jG *******S    The zap hits the adder.  The adder is heavily wounded.|jn>J.S|jA]?..).|j 9/11 --11 =4.0 (16|j|j</ _The adder hisses angrily.|jGD ******* The zap hits the adder.|jJ.S|j>?S|j3u..?..).|j-8----55|j|jY _The adder is almost dead.|jDA L .  The zap hits the adder.|jF G*******|j| D.....).|j --726Shock4|j |j I _You kill the adder!|j.# #....#....# #######.## .# #<...#######. .# #...................# .# ###############....## .# ########## #.... .#.........# #....# .#?.....#####....##### .#|jW!.....)....>..........# .#..@.#####....###.# .#.# ###### #.# .##.######## #.# .#  #.# .# #.# .# #.# .# #.# .# #.# .# #.#|j"|j)' 26  -73|j#-|jI _Found an amethyst potion.2|jY  You see here a +0 dagger.1 _|jnf0  You encounter a bat.|j~w #.................#.# #........  ##.########....#.##.# #........  #.# #....#....# #######.#  #.# #<...########.#  #.# #...................#  #.# ###############....##  #.# ########### #....  #.# #.........# #  #.# #...@.....#####....##-  #.# #!.....)....>........  #.# #.........#####....##Shock  #.##.........# #####  #.###.########  #.##.|j b   bat (asleep)  #.##.  #.##b |jT,20.0 (3|j  1.0 (479 _|j _You see here a scroll labelled XITYFOURHE.|j     #.#   #.# #<  #.#  #.#  #.# ###########   #.# #.........#   #.# #...@.....#  #.# #!.....)....>  #.# #.........##  #.# #.........#   #.# ##.########  #.# #.  #.# #.  #.# #b  #.#|j|jx     #.#   #.# #<  #.#  #.#  #.# ###########   #.# #.........#   #.# #...@.....# |j #.# #!.....)....>  #.# #.........##  #.# #.........#   #.# ##.########  #.# #.  #.# #.  #.# #  |j|jG0|j|jZ _A bat is nearby!|jy&b.|j8$b.|j$b.|jiOb|jl 7--11 Contam: 10% 2.0 (18|jY _You miscast Shock. Nothing appears to happen.|j*     #.#   #.# #<  #.#  #.#  #.# ###########   #.# #.........#   #.# #...@.....#  #.# #!.....)....>  #.# #.........##  #.# #.........#   #.# ##b########  #.# #.  #.# #.  #.# #.  #.#|j!:     #.#   #.# #<  #.#  #.#  #.# ###########   #.# #.........#   #.# #...@.....#  #.# #!.....)....>  #.# #.........##  #.# #.........#   #.# ##b########  #.# #.  #.# #.  #.# #.  |j|j|j|jZ _A bat is nearby!|j~aU*****|j1b.b.b.......|j6----=37|j|jpM _The zap misses the bat.|j^      #.#   #.# #<  #.#  #.#  #.# ###########   #.# #.........#   #.# #...@.....#  #.# #!..b..)....>  #.# #.........##  #.# #.........#   #.# ##.########  #.# #.  #.# #.  #.# #.  #.#|j_m     #.#   #.# #<  #.#  #.#  #.# ###########   #.# #.........#   #.# #...@.....#  #.# #!..b..)....>  #.# #.........##  #.# #.........#   #.# ##.########  #.# #.  #.# #.  #.# #.  |jkp _A bat is nearby!|jL .b  You closely miss the bat. Your kick misses the bat.|j/.b|j~|jl7==46|j.|j: _The bat hits you but does no damage.|j#.########....#.# #.# ...# #######.#<...#######..................##############....############  .........?####!..@..)....>.............b...#####....##....# ###### #.########  #..|j b.|j|j 26 55|j|jn _The bat hits you but does no damage. The bat misses you.|j/z E .  You hit the bat.|jy ,†|j 11 36Shock4|j |jY G _You kill the bat!|j|j|jy |jH _No target in view!|jg 3|jj |jn |j  26 3 _|jd |j U==2|j_ |j |j ^8% 1|j |j  r60|j\ |j |j9 ]469|j* |ja! |j! {8==28|j$ |j' r17|j ) |ju- u 6|je/ |j3 Z _Your magical contamination has completely faded away.|j6 X5|jD |joM .................##.#########.# #............#....# <...##############...................########################.  ...@.....#####....##-|jMN !...†.)....>........####....##.........# ########.########.#.|j T ,35.0 (9|j\ ==11 -6.0 (10.0)4|j@c |je ` _j - a scroll labelled XITYFOURHE |jY3 |j\ |j^ |ja |jbz 26  3 |jk2 |jm |jn |jq |jhrB1 |js |j:k   ##.#########.# #   #.# #....#....# ######   #.# #<...#####   #.# #.................   #.# ###############...   #.# ########### #...   #.# #.........# #...   #.# #.........#####...  |j%  #.# #@...†.)....>.....   #.# #.........#####   #.# #...# ##   #.# ##.########   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# |jK19.0 (3.0) |j۠p11 40.0 (40 |jv |jV _f - an amethyst potion |j.1 |j)2 |j4 |j7 |j: |j=B9== 26  59 |jMCB8 |j]D |jBF |j5I |jIB7 |jK |j;M |jO |jOB6 |jP |j S |juUk==5 |jgV |jW |jJZ |jZB4 |jL[ |j\ |jk^ |j6_X3 |jna |jRcX2 |jc |je |jf |j*gu10/11==1 |jg |jBj |jkX0 |jl |js |ju |j_uC49 |jv |jx |jz |j"{B8 |j{ |j |j |jЁU==7 |jH |jg |j |jB6 |j/ |jɊ |j2 |jB5 |jV |j |j |j@B4 |jO |jO |jǚ |jr1===3 |jz |j% |jȢ |j!B2 |j |jƧ |jX1 |j; |j_  You see here a bat corpse. |jH |jɲI0 _ |j |j |jx |jW===39 |j |j>  You see here a +0 dagger. |j |jNI8 _ |j |j |jB7 |j |j |j |j |jB6 |j |j- |j |j1B5 |jZ |j |jBK4  There is a stone staircase leading down here.3 _ |jn2 |j |jX1 |jx |jW |jBX0 |j |j |j1 |jC29 |j; |j, |j |jB8 |jM |j |j  |jB7 |jn 6 |jH  |j B5 |j'  |j  |j  |jQ B4 |j  |j  |jc X3 |j  |jt  |j  |j B2 |jQ  |j  |j  |j B1 |jc  |j  |jC  |j B0 |j8  |j  |j8  |jX C19 |j  |jH  |j X8 |jY  |jP  |j  |j B7 |j  |jb"  |j#  |j_$ B6 |j$  |j'&  |jt'  |j' ,5 |jH(  |j(  |j+ P  There is a stone staircase leading up here. |j-  |j'. I4 _ |j.  |j 0  |j[1  |j1 B3 |jd2  |j3  |j4  |jn5 B2 |j5  |j;7  |j8 X1 |j,9  |j:  |j; X0 |j<  |jF 098 |jH n7 |jmJ , |jK B6 |jK  |jL  |jM  |jN B5 |jN  |jP  |j3Q  |jQ X4 |jW 3 |jX B2 |jxX , |jZ  |j:[  |j[ B1 |jd\  |j]  |j%` n0 |ja  |jb  |jcc D799 |jc  |jSe  |jf  |jg B8 |j[g  |jh  |ji  |j$j B7 |jrj  |j]l  |j,m  |jm B6 |j n  |j?o  |jo  |jJp B5 |jp  |jq  |j!s X4 |js  |jt  |ju  |jdv B3 |jv  |jx  |j0y  |jy B2 |jIz  |j3{  |ja|  |j| B1 |j&}  |j!~  |j[ 08987654321 |j 0 |j o79 |j , |jf 8 |j 7 |j! X6 |jT  |j  |j B5 |j  |j <  You see here a +0 whip. |j  |j I4 _ |j  |j  |j7 X3 |j  |ja  |jh  |j B2 |j<  |j  |jC  |j B1 |j  |j[  |j  |j B0 |j  |jV  |j) Y69 |j  |j  |jw X8 |jZ  |j  |j  |j* B7 |jH  |j  |jw  |j B6 |j  |j'  |j n5 |ji 4 |j X3 |j  |j  |j  |j B2 |j|  |j  |j  |j B1 |js  |j  |jE X0 |j:  |j.  |j!  |j[" C59 |j"  |j$  |j&  |j{' B8 |j'  |jO*  |j0,  |j, B7 |j-  |j/  |j 2  |j2 B6 |j3  |j@    #.# #.##.######   #.# #....#   #.############   #......#   ######.#    #.#    #.#   ##########.#   #....@...#.#   #.######.#.#  |jyA x  #.#......#.#   #.#.######.#   #..........#########  ###.#######.........  #.# #.########  #.# #)#  #.# #.#You pick up a parchment of Jinxbite and begin reading... |j>G 2244.0 (104.0) |jJ p11 555 |jXO  |jQ A _You add the spell Jinxbite to your library. |jԺ  |j  |jX  |jm  |j3  |j  26  432 |j , |je  |j B1 |j  |j=  |jA  |j B0 |j  |j#  |j  |j C49 |j  |j  |j  |j B8 |j  |jM  |jT X7 |jA  |j  |j X6 |jV  |j  |j  |jv B5 |j  |jM  |j  |j? B4 |j  |j  |j  |jr B3 |j  |j  |j  |j5 B2 |j(  |j  |j  |j B1 |j  |j  |j  |jx B0 |jc  |j  |j  |jT C39 |j  |jj  |ju  |j :8 |j  |j|  |j  |j= :7 |j  |jK  |j  |j} B6 |j_  |j  |j  |j B5 |j  |j  |j  |j B4 |j  |j)"  |j$%  |j% B3 |j&  |j'  |j)  |j]* B2 |jE+  |j,  |jh.  |j. B1 |jh/  |j1  |jo2  |j2 B0 |j3  |jA5  |j46  |j6 C29 |j7  |j 8  |ja9  |j9 B8 |j":  |j;  |j=  |j= B7 |j=  |j?  |j@  |jKA B6 |jA  |jB  |j(D  |jD B5 |jE  |jF  |jH X4 |jI  |jM  |jKO  |jO X3 |jQ  |jS  |jYT B2 |jT  |j=V  |jW  |jW B1 |j3X  |jNZ  |j[  |j:\ X0 |j0^  |jO_  |j_ C19 |j3`  |ja  |jc X8 |j.d  |jf  |jg  |j`h B7 |jh  |jwj  |jll  |jl B6 |jQm  |jo  |jq  |jq B5 |j6r  |js  |ju  |jv B4 |jv  |j-x  |jy  |j9z B3 |jz  |jE|  |j}  |jN~ B2 |j~  |jl  |j  |j B1 |j/  |jń  |j:  |j B0 |j  |jЊ  |j  |j C09 |j  |jC  |j[  |jڒ B8 |jl  |jg  |j  |jc B7 |j  |j  |jf X6 |jp  |jߠ  |j$  |jģ B5 |jQ  |jb  |j X4 |j  |j  |j! X3 |j. 21 |j4  |j  |j}  |j B0 |jS  |j  |j  |j D699 |j  |jH  |jU  |j B8 |j  |j  |jc  |j B7 |ji  |jm ?  You see here a +0 trident. |j6  |j I6 _ |ja  |j  |jB  |j B5 |j[  |j  |j- n4 |j  |j{  |j B3 |j  |j;  |j  |j` B2 |jm  |j  |j)  |j B1 |j~  |jC  |jK  |j B0 |jm  |j  |j  |jw C89 |j  |j  |j n8 |j{  |j  |j B7 |j  |j  |j  |j B6 |j!  |j{!  |j#  |j# X5 |j[%  |jU&  |j& B4 |jH'  |jd(  |jy*  |j* B3 |j*+  |jm,  |j-  |j[. B2 |j.  |j0  |j4  You encounter an orc. It is wielding a +0 whip and quivering boomerangs. |jz=  #.........+ #.  #.##.###### ...o... #.#  #....# ..... #<# ######## ..... #.# .......# ... #.# ######.#... #.# .....#.# |j*> #.# #.# .....#.# #.# #.# ######.# #@# #.# .....#.# #.# #.# ####.#.# #.# #.#Shock .....#.# #.# #.# ######.# #.# #.# .......#########.# #.# o   orc (missile, asleep) #######..........# #. |j> 6# # #.########## #.# # #)# #.# |jOF 4318.0 (73.0) |jEH   9.0 (741 _ |jM  |jR  |jQ  #.#   ...o... #.#   ..... #<#  ..... #.#  ... #.#  ... #.#  #.# #.#  #.# #.#  #@# #.# .. #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# .........# #.# # #.### #.# # #)##.#  |j$  #.#   ...o... #.#   ..... #<#  ..... #.#  ... #.#  ... #.#  #.# #.#  #.# #.#  #@# #.# .. #.# #.#  #.# #.#  #.# #.#  #.#  |jk#.# #.# .........#  #.###  #)# |je |j0 |j= |j[ _An orc is nearby! |jL *** |jA****o  )The zap hits the orc. |js o......  The orc is heavily wounded.((((((( |j......@ |jR  |j 0 |j= --- |j 11  |j= |j20.0 (1 |j>.0) |j$0 |j& |jT |j  |j |jO_The orc throws a boomerang. The boomerang closely misses you. |jN |jd% *******The zap hits the orc but does no damage. |j o......  The orc is heavily wounded. |jV(((((( |j*8D...... |j> |j'@729-- |j@9/11 -----179 |jE |jvHI _The orc throws a boomerang. The boomerang hits you. |jC *******The zap hits the orc. |jL) Q.o |j 0 8..... |j1 8----28 |jb6  |j8 [ _The orc is heavily wounded. |jZX******* |jun.o..... |jJ((((( |j[e8..... |j`l |jm--7----37 |jn |jr |ju _The zap misses the orc. The orc throws a boomerang. The boomerang hits you. |jJ .  The zap hits the orc. |je******* |j c.)..... |jy6----54Shock6 |j |jG _You kill the orc! |j! |j |j: |j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|j|j Spells (Memorise)TypeFailure Level  a - AirstrikeAir14% 4b - JinxbiteHexes|j$17%2  c - Teleport OtherTranslocation34% 3  d - EnfeebleHexes100% 7 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help|j<[Esc] exit|j|j|j #.........+#.#kaboissonneault the Gusty#.##.###### ....... #.#Tengu#....#..).. #<#Health: 29/31 ======================-- ########..... #.#Magic: 6/11=============----------- .......#...#.#AC: 4Str: 9 ######.#...#.#EV: 11Int: 22 |j.....#.##.##.#SH: 0Dex: 14 .....#.##.##.#XL:  5 Next: 75% Place: Dungeon:3 ######.##@##.#Noise: =--------  Time: 3324.0 (0.0) .....#.##.##.#f) +2 dagger (venom) ####.#.##.##.#Cast: Shock .....#.##.##.#Gem (5676) ######.##.##.# .......#########.##.# #######..........#|jW#.# # #.###########.# # #)##.#The zap hits the orc. _The orc is heavily wounded. _The zap misses the orc. The orc throws a boomerang. The boomerang hits you.  The zap hits the orc. _You kill the orc! |jA_You can't see any susceptible monsters within range! (Use Z to cast anyway.)|jT|jMemorise Airstrike, consuming 4 spell levels and leaving 1? Y - Yes  N - No|jM|j #.........+#.#kaboissonneault the Gusty#.##.###### ....... #.#Tengu#....#..).. #<#Health: 29/31 ======================-- ########..... #.#Magic: 6/11=============----------- .......#...#.#AC: 4Str: 9 ######.#...#.#EV: 11Int: 22 |jN.....#.##.##.#SH: 0Dex: 14 .....#.##.##.#XL:  5 Next: 75% Place: Dungeon:3 ######.##@##.#Noise: =--------  Time: 3324.0 (0.0) .....#.##.##.#f) +2 dagger (venom) ####.#.##.##.#Cast: Shock .....#.##.##.#Gem (5676) ######.##.##.# .......#########.##.# #######..........##.# # #.##########|jn.#.# # #)##.#The zap hits the orc. _The orc is heavily wounded. _The zap misses the orc. The orc throws a boomerang. The boomerang hits you.  The zap hits the orc. _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|jm-5.0 (15|j|jy _This spell is extremely dangerous to cast!|jw-6.0 (24|j[|jc|jp30=7.0 (33|j|j|jl7==8.0 (42|j#|j|jee9.0 (51|j|jT _You start memorising the spell. You continue memorising. x4|j|j(|jc _You finish memorising. Spell assigned to 'c'.|jr |js |ju |jx |jO  26  0 _You start resting.HP restored.|j} .................)|j^ ,30.0 (1|j֝ 1==1.0 (269 _|jǤ |j |j[K |jL |jM |j)Q |jR U==8|jY 7|j^ |jk_ B6|jY` |jb |jc T=5|j,e |jh |jh s8==4|jj |jl |jHm B3|jn |jsq X2|jr |j|u |jv B1|j@w |jy |jhz U==0|j{ |j?~ |j~ C59|j |jz |j B8|j |j' |j B7|j |j |j q9==6|jB |j X5|j |j |j B4|j |j~ |j B3|j? |j |j U==2|j |j |j B1|j |j X0|j |j |jt ;49|j |j |j* B8|j |jF 10/11==7|j? |j |j :6|j+ |jO X5|j6 |jE |j B4|j |j< |j U==3|j |j |j B2|j |j |j/ B1|j |j X0|j |j n _You start resting.Magic restored.|jw |j 0609.0)|j[ 1===1.0 (3039 _|j |j&|j+3|j |j|jeX8|j|jL|j]|jlC #.##.#kaboissonneault the Gusty####.######o.o../....g##.#|jimTengu#.........+..?........##.#Health: 31/31 ========================#.##.######...........##.#Magic: 11/11 ========================#....# #....)......##<#AC: 4Str: 9 ######## #...........##.#EV: 26 Int: 22 .......# #...........##.#SH: 0Dex: 14 ######.# #...........##.#XL:  5 Next: 75% Place: Dungeon:3 .....#.##@##.#Noise: ---------  Time: 3362.0 (1.0) .....#.##.##.#f) +2 dagger (venom) ######.##.##.#Cast: Shock .....#.##.##.#Gem (5638) |jn####.#.##.##.# .....#.##.##.#g   Ijyb (wand, asleep) ######.##.##.#o   orc priest (asleep) .......#########.##.#o   orc (asleep) #######..........##.# |jof_HP restored. _You start resting. _Magic restored.  You encounter Ijyb the Inquisitive, an orc and an orc priest.Ijyb is wielding a +1 dagger of protection and carrying a wand of roots. Theorc priest is wielding a +2 dagger of venom.|j#{/  --more--|j |j +Shock|ja G.o|jb Wo|jA   3.0 (27|j  _You start resting.Magic restored.  You encounter Ijyb the Inquisitive, an orc and an orc priest.Ijyb is wielding a +1 dagger of protection and carrying a wand of roots. Theorc priest is wielding a +2 dagger of venom. _Found a blackened silver wand.|jőcM####.######..o../....g#.........+.o?........###.######....#...# #....)......##< ######## #...........##. .......# #...........# ######.# #...........# ..... #.# #####. ...... #### .....#.##.##.##o   orc priest..#########......... # #.###|jG.o|j|j˞e4.0 (16|j|j|j*U.........+..?........##.######.o............# #....)......##< ######## #...........##. .............. ######..... ..... #.# ##### ..... #### .... ##### .......######## #######......... #.#########)# |j|jr`55|je|jn|j ##.######.o....# #....)......##< ########...... ............ ###### ..... #.# ##### ..... #### .... ##### .......######## # #.##.#o|j .o   orc priest|j`64|jv|j|j< ...# #..o.)< ########...... ....... ###### .....|j< #.# ##### ..... #### .... ##### .......######## |j<g#######......... #######.##.#|jp?0o|jjF.o   orc priest|jM`73|jGS|jT|j  ########o.. ........ ###### ..... #.# ##### ..... #### .... ##### .......######## #######......... #.######### ........#################.#|j 0o|j .o   orc priest|jo `82|j |j |jrk .......o ######. ..... #.# ##### ..... #### .... ##### .......######## #######......... #.#########)# ..).......................#o|jp.o   orc priest|jT`91|j |je|jz ######o ..... #.# ##### |j{..... #### .... ##### .......######## #######......... #.#########|j={)# . ###########################|j}-o|j.o   orc priest|j)a700|jҋ|j|jP ......#.# #o# #.#.#.# #.# #.# #######.# #.# #.# ......#.# #.# #.# #####.#.#|jHQ  #.# #.# ......#.# #.# #.# .######.# #.# #.# ........#########.# #.# .#######........@.# #.# .# #.########## #.# |jQ .# #)#  #.# .# #.# #.# .#######.# #.# |jQ .........#################.#).......................# ##########################|jQ (## |jT 0o|j$Z .o   orc priest|ja a129|jg |ji |jO.#.# #.# #.#.#.# #o# #.##.# #.# #.#.#.# #.# #.##.#.# #.# #.# #......#.# #.# #.# #.######.# #.# #.#.#.# #.# #.#.# #.# #.# #.# #.# #.# #)# #.# #.# #.# #.# #.#.# #.# #.#.# ....).##|j|j|2Shock8|j'|jh|j=YJ.#.# #.# #.#.#.# #o# #.##.# #.# #.#.#.# #.# #.# .######.#.# #.# #.# .#......#.# #.# #.# |jY.#.######.# #.# #.#.#.# #.# ##.#.# #.#  #.# #.# #.#  #.# #)# #.#  #.# #.# #.#  #.#.# #.# ##.#.# .....)|j:Z0.##|j1c|je`37|jj|jHl|jc .#.# #.# #.#.#.# #o# #.##.# #.# #.# #.#.# #.# #.# #.######.#.# #.# #.# #.#......#.# #.# #.# #.#.######.# #.# #.# #.#.# #.##.#######.# #.# # #.# #.# #.# # #.# #)# #.# # #.# #.# #.# # #.#.#|j  #.# ###.#.# ......).##|j |j }46|j6Z;.#.# #.# #.#.#.# #o# #.# .#.# #.# #.# .#.#.# #.# #.# .#.######.#.# #.# #.# .#.#......#.# #.# #.# .#.#.######.# #.# #.# .#.#.# #.# .###.#######.# #.# .# #.# #.# #.# .# #.# #)# #.# .# #.# #.# #.# .# #.#.# #.# .###.#.# .).##|ja|j|jB---28 _|jM |j4######......######.........##########.#######.......o. #.# #.#########)# .#######.###.........################........).....................##############################  |j1=--------37 |j |jd |j_   #.#.#......#.# #.#   #.#.#.######.# #.#   #.#..........#########.#   #.###.#######.......o..#   #.# #.# #.##########   #.# #.# #)#   #.# #.# #.#   #.# #.#######.#   ##.###.......@.###############   #........)....................   ##############################        |j'g  |jt v46 |jru !|j$  #.#.#......#.# #.#   #.#.#.######.# #.#   #.#.##.#   #.###.#.......o..#   #.# #.# #.#   #.# #.# #)#   #.# #.# #.#  #.# #.#.#  ##.###.#  #.)        !|jp!|j1===55!|j!|j\!|j:  #.#.#......#.# #.#  #.#.#.######.# #.#  #.#.#.#  #.###.#.o..#  #.# #.# #.#  #.# #.# #)#  #.# #.# #.#  #.# #.#.#  ##.###.#  #.)        !|jC!|j H`64!|jM!|jkP!|jID  #.#.#......#.# #.#  #.#.#.######.# #.#  #.#.#.#  #.###.#.o..#  #.# #.# #.#  #.# #.# #)#  #.# #.# #.#  #.# #.!|jlJg#.#  ##.###.#  #.)        !|jY!|j$a2==73!|ji!|jk"|j   #.#.#......#.# #.#  #.#.#.######.# #.#  #.#.#.#  #.###.#.o..#  #.# #.# #.#  #.# #.# #)#  #.# #.# #.#  #.# #.#.#  ##.###.#  #.)      "|jx%  "|j#"|j,`82"|jD!"|jh#"|jB   #.#.#......#.# #.#  #.#.#.######.# #.#  #.#.#.#  #.###.#.o..#  #.# #.# #.#  #.# #.# #)#  #.# #.# #.#  #.# #.#.#  ##.###.#  #.)        "|jI "|j>O ~===91"|j;U "|jV #|jp  #.#.#......#.# #.  #.#.#.######.# #.  #.#....#.  #.###.#.o..  #.# #.# #.  #.# #.# #)#  #.# #.# #.#  #.# #.#.#  ##.###.  #.)#|jpu        #|jYs0o#|j3{o   orc priest#|jtq90Shock0#|j#|j#|j   #.#.######.#.# #  #.#.#......#.# #  #.#.#.######.# #  #.#..........#########  #.###.#######.......o.  #.# #.# #.########  #.# #.# #)#  #.# #.# #.#  #.# #@#######o#   ##.###...########  #........).............  ####################### #|j V    #|j 1o#|jT .o   orc priest#|j 23=109#|j& #|j $|j......#####.....#.######.# ..........###########.#######.......o..########)  #.# #.#######.# #.###.......o.########........).............#######################$|j.$|j |2Shock8$|j($|jJ$|jUM##.#########......#####.....#.######.# ..........###########.#######.......o..########) $|jU~ #.# #.#######.# #.###.......o.########  #........).............#$|jt\$|j``37$|jd$|jf%|jF %|jvU }46&|j&|j.4=55&|j&|j&|j`8 v64&|j= &|j? '|j1o'|jp$o   orc priest'|j%p7Shock3'|j,'|j-'|j **** The zap hits the orc priest!'|jT 7o.'|jZ '..'|j\ 0---11 =82'|ja '|j;d b _The orc priest is heavily wounded.(|j #.#........######.....#####.........##########.#######.......o. #.# #.########)# .o########.###.......o.########........).............######################(|j(|j5== 26  91(|j(|jX _The orc priest closely misses you.(|j< .  The zap hits the orc priest!  The orc priest is almost dead.The zap hits the orc priest.(|j M***(|jg=)..(|j(|jI  #.#........#.## kaboissonneault the Gusty  #.#.######.#.## Tengu  #.#.#......#.## Health: 26/32 ===================-----  #.#.#.######.## Magic: 9/12==================------  #.#..........######### AC: 4Str: 9  #.###.#######.......o. EV: 11Int: 22  #.# #.# #.######## SH: 0Dex: 14(|j  #.# #.# #)#XL:  5 Next: 102% Place: Dungeon:3  #.# #@# #.#Noise: =--------  Time: 3400.0 (1.0)  #.# #)#######.#f) +2 dagger (venom)  ##.###.......o.######## Cast: Shock  #........)............. Gem (5600)   ####################### _The orc priest closely misses you.The zap hits the orc priest!  The orc priest is almost dead.The zap hits the orc priest. _You kill the orc priest!Your Fighting skill increases to level 3!(|j ~  The orc priest is almost dead.. _You kill the orc priest!  Your Fighting skill increases to level 3!  Your Spellcasting skill increases to level 4! have reached level 6!(|j/  --more--)|j30/373-----6 1% Shock)|j)|j4 _)|j9O######.....#####.........##########.#######.......o. #.# #.########)# .#######.###.........########........).............######################)|jQ)|jZ 26  -1599 _)|j])|j`$  Things that are here:)|jb _a +2 dagger of venom; an orc corpse)|j)|j 11 -28)|j%)|j(N _j - a +2 dagger of venom*|jy ......#####.....#.######.# ..........###########.#######.......o..########)  #.# #†#######.# #.###.........########........).............#######################*|j *|j 1= 26  37*|j *|j *|j/ *|j *|j *|jJ *|jb --610/13==5*|j_ *|j B4*|jV *|jy *|j p2=3*|j*|j0*|jgB2*|j.==1*|jT *|j p3=0*|j *|j *|jP C89*|j *|j*|jhB8*|j*|j*|j!j1==7*|j*|jq*|j4==6*|j*|jX5*|j*|jX4*|j*|j*|jU==3*|jL*|j 95*|j M=2*|j!*|j#*|jJ#B1*|j#*|j*&*|j&B0*|j'*|j)*|j)r2==79*|j**|j,*|j,p6=8*|j-*|j/X7*|j0*|j1*|j$2B6*|j2*|j4*|j5U==5*|j6*|j8k _You start resting.HP restored.*|j7B*|j,L025.0 (22.0)*|jQ7==6.0 (234 _*|j`V*|jcX+|jc+|jd3+|jg+|jQn3 _You start resting.Magic restored.+|jzt+|j}17.0 (1.0)+|jƁ3==8.0 (22 _+|jˆ+|jC+|jJM##.#########......#####.....#.######.# ..........###########.#######.......o..########).# +|jH #.# #†#######.# #.###.........########  #........).............#+|j+|jA e9.0 (11+|jz+|ji+|jvF M...........##.#########......#.#######.#.......#.######.# ..........###########.#######.......o..########).#   #.# #†#######.#Gem (5571) #+|jM +|j+R }=300+|jW +|jY +|j/M#...........##.##########........#######.#......#.#.######.# #..........###########@#######.......o..########).#   #.# #†#######.#+|jr+|ja169+|j$+|ju',|j}XM ############....#...........##.##########.......#.######.#......#.#.######.# #..@.......############.#######.......o..########)  #.# #.# #.#### ,|j!,|jy}==28,|j,|j,|jX)3,|j),|j`/,|j!2,|j:76,|j=,|j>,|j?B5,|j@,|jB,|jD,|jEB4,|jF,|jH,|jmJ,|jJB3,|jK,|jiN,|jmP,|jPB2,|j R,|jT,|j'W,|jqWB1,|jX,|j[,|j^,|j_B0,|j`,|jb,|jeY59,|jf,|jh,|j6kX8,|jl,|jbn,|jpX7,|jr,|js,|juX6,|jJw,|jWy,|jc{,|j{B5,|j|,|j~,|j,|jҀB4,|j0,|j@,|j,|jB3,|j,|jb,|jX2,|jn,|j,|jX1,|j,|j,|jԒX0,|jԓ,|jє,|jo49,|jZ,|j,|jiB8,|j̙,|j,|jˠ,|j!B7,|j,|j,|j%,|jrB6,|j%,|j4,|jO,|jB5,|j),|j(,|jûd  Ijyb comes into view.,|j #.##.#  ####.######..o../....g##.#  #.........+..?........##.#  #.##.######...........##.#  #....# #....)......##<#  ######## #...........##.#  .......# #...........##.# ######.# #...........##.# .....#.# #@# #.# .....#.# #.# #.# ######.# #. #.# Shock .....#.# #. #.# ####.#.# #. #.# .....#.# #.# [3,|j4m#.#g   Ijyb (wand, asleep) ######.# #.# #.# o   orc (asleep) .......#########.# #.# #######..........# #.#,|j055.0 (23.0),|j  6.0 (244 _,|j<,|j2-|j ####.######..o../....g#.........+..?........###.######....#...# #....)......##< -|j######## #...........##. .......# #...........# ######.# #...........# ..... #.# #####. ...... ####. ...... .......-|ja...........# # #.###########.#-|j-|j7.0 (1.0)Shock3-|j-|jA-|j -|j Level 3 of the Dungeon<<>>(Press ? for help)  #.##.##.#  #.##.##.#  #.##.#  #.#  #.# ####.######..o../....g##.#  #.# #.........+..?........##.#  #.# #.##.######...........##.# -|jX  #.# #....# #....)......##<#  #.############ #...........##.#  #............# #...........##.#  ############.# #...........##.#  ##..........#.#  #.# #.#  #...........#.##@##.#  ##.##########.#-|j f#.##.#  #.#........#.##.##.# -|j  #.#.######.#.##.##.#  #.#.#......#.##.##.#  #.#.#.######.##.##.#-|j/ U  #.#..........#########.##.# -|jR P #.###.#######..........##.# -|jw . #.# #.# #.###########.#  #.# #.# #)##.# -|j  #.# #.# #.##.# -|j  #.# #†#######.##.#.|jV#@.|j|D.#.|jA...|j 8 D...|j.f C...|jD{ @...|j<@../|j/C../|j8;   #.###.#########.# /|jo;$./|j6M 5  0|jeIjyb, wielding a +1 dagger of protection, wearing a +0 (D:3) g0|jY5../....g.................)...............................0|jYd Level 3 of the Dungeon<<>>.g1|jh7..1|jv7..1|j M 1|j[  ####.######..o../....g##.#kaboissonneault the Gusty#.........+..?........##.#Tengu#.##.######...........##.#Health: 37/37 ========================#....# #....)......##<#Magic: 13/13 ======================== ######## #...........##.#AC: 4Str: 9 .......# #...........##.#EV: 26 Int: 22 ######.# #...........##.#SH: 0Dex: 14 .....#.##.##.#XL:  6 Next:  1% Place: Dungeon:3 .....#.##@##.#1|j\ Noise: ---------  Time: 3457.0 (0.0) ######.##.##.#f) +2 dagger (venom) .....#.##.##.#Cast: Shock ####.#.##.##.#Gem (5543) .....#.##.##.# ######.##.##.# .......#########.##.# #######..........##.# # #.###########.# _Magic restored. _Ijyb comes into view.1|j2] iPress: ? - help, v - describe, . - travelThe floor.1|jb 1|jOi 1|jmk 4 _3|j_& 3|j& U  3|j) 3|j7 3|j: 3|jB _2 _3|jSC 3|jF 3|jF B13|jH 3|jL 3|jN 3|j6O B03|jO 3|jS 3|jRU 3|jU C393|j6V 3|jZ 3|j[ 3|j\ B83|j\ 3|j` 3|ja 3|ja ,73|ja 3|jyb 3|jf 3|jHg 3|jg B63|jh 3|j6l 3|jm 3|jn B53|jn 3|jr 3|jPt 3|jt B43|jyu 3|jy 3|jz 3|jA{ B33|js| 3|j 3|jC 3|j B23|jb 3|jՅ 3|j 3|j B13|j 3|jn 3|j 3|j{ B03|jf 3|j 3|j 3|j C293|j 3|j 3|j 3|j B83|j 3|j 3|j 3|jT B73|jϨ 3|jѬ 3|j 3|jӯ B63|j 3|j 53|jl 3|j B43|jw 3|jz 3|j 3|j 3|j :33|jK 3|jr 3|j 3|jb 3|j :23|j 3|j{ 3|j X13|j 3|j0 3|j@ 3|j ,03|j 3|j 3|j 3|j 3|j C193|j 3|jJ 3|jr 3|j, B83|j 3|j 3|j 3|jZ B73|j 3|j 3|jh 65433|j 3|j X23|j 3|j 3|j> 3|j B13|j3 3|j# 3|ju% 3|j% B03|j& 3|j|) 3|j;+ 3|jt+ C093|j+ 3|j90 3|j1 X83|jz1 3|j#4 3|jk5 3|j5 B73|jN6 3|j8 3|j; X63|j; 3|jM> 3|j<@ 3|j@ B53|j$A 3|jD 3|jE 3|jE ,43|j.F 3|jF 3|jH 3|jJ 3|jK B33|jK 3|jN 3|j[P X23|jP 3|j9W 13|j-] 03|j^ p4993|jq` 3|j$b 3|jc X83|jd 3|jf 3|jf B73|j^g 3|ji 3|jj n63|jk 3|jl 3|jDm B53|jm 3|j(o 3|jp 3|j!q B43|jq 3|jYs 3|jJu X33|ju 3|jw 3|j-y X23|j!z 3|jT{ 3|j| 3|j<} B13|j} 3|jB 3|j 3|jb B03|j 3|j 3|jф Y893|j 3|j 3|jG 3|j B83|jI 3|j 3|j 3|j 3|j : #+# #.. kaboissonneault the Gusty #.####.# Tengu 3|j J#.#..#.# Health: 37/37 ======================== #.#..#.# Magic: 13/13 ======================== 3|jD #.#..#.# AC: 4Str: 9 3|j ####>#..#.# EV: 26 Int: 22 3|j #....#..#.# SH: 0Dex: 143|j   ###########....#..#.# XL:  6 Next:  1% Place: Dungeon:33|j   #...@.............#.# Noise: ---------  Time: 3512.0 (55.0)  ##.########a...#.##.# f) +2 dagger (venom) 3|j>  #.##....#....# Cast: Shock 3|ja  #.##<...###### Gem (5488)  3|j W #.##.......... 3|j±  #.############ a   Natasha (wandering)3|j   #.############  #.##.........# 3|j P #.##.........# 3|jB ]_Magic restored. _Ijyb comes into view.3|ji GYou encounter Natasha, Servant of Life and Death.3|j /  --more--4|j4|j+Shock4|jw.4|joZa4|j  3.0 (56Shock7 _Natasha leaves your sight.5|jB #+# #..† #.####.# #.#..#.#  #.#..#.#  #.#..#.#  ####>#..#.#  5|jB#....#..#.#  #....#..#.#  #....#.#  ##.#....#.##.#  #.# #a...#....#  #.# #<...#5|j0C_ #.# #. #.# # #.# #  #.# #.5|jSC~#  #.# #.#5|jjI5|j[Mk4.0 (1.0)65|jQ5|jS5|jT* #+# #..†. #.####.# #.#..#.# # #.#..#.#  #.#..#.#  ####>#..#.# # #....#..#.# # #....#..#.# # #.#.# # ##.#....#.##.# # #.# #a...#....# # #.# #<...# #.# #. #.# # #.# #  #.# #.#  #.# #.#5|j!,5|j90`555|j45|j65|jP 5 #+# #..†. #.####.###. #.#..#.# # 5|j #.#..#.#  #.#..#.#  ####>#..#.# # #....#..#.# #. #5|j܏ ....#..#.# #. #.#.# #.5|j ? ##.#....#.##.# #. #.# #a...#....# #5|j1  #.# #<...# #.# #.5|jS  #.# # #.# # 5|j #.# #.#  #.# #.#5|j 645|j9  #+# #..†. #.####.###. #.#..#.# # #.#..#.#  #.#..#.#  ####>#..#.# # #....#..#.# #. #5|jk: ....#..#.# #. #.#.# #. ##.#....#.##.# #. #.# #a...#....# # #.# #<...# #.# #.5|j: * #.# # #.# # # #.# #.5|j: # # #.# #.#5|jA 5|j+G `735|j%L 5|jM 6|j #+# #..†. #.####.###. #.#..#.# # #.#..#.#  #.#..#.# 6|j˥ ####>#..#.# # #....#..#.# #. #....#..#.# #. #.#.# #. ##.#....#.##.# #. #.# #a...#....# # #.# #<...## #.# #...a.. #.# #######. a   Natasha (wandering) #.# # #.6|jq #.# #.# #. #.# #.#####.6|jA.a6|j~3a.6|jA6|j%p8Shock26|j6|j}6|ji 0*****6|j **6|j7X 7a.6|j_ .....a6|jnd 2--11 =916|j7k 6|jm % _The zap misses Natasha.7|j[s***** The zap hits Natasha!7|j2a.7|jK-.....7|j1----2007|j7|j[ _Natasha is heavily wounded.7|j"H  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8|jThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - No9|j,|9|ju #+# #..†.... kaboissonneault the Gusty #.####.###... Tengu #.#..#.# #### Health: 37/37 ======================== #.#..#.#  Magic: 7/13============------------ #.#..#.#  AC: 4Str: 9 ####>#..#.# #### EV: 11Int: 22 9|j#....#..#.# #... SH: 0Dex: 14 ###########....#..#.# #... XL:  6 Next:  1% Place: Dungeon:3 #........@........#.# #... Noise: =--------  Time: 3520.0 (0.0) ##.########***.#.##.# #... f) +2 dagger (venom) #.# #aa*.#....# #### Cast: Shock 9|jA#.# #***.########### Gem (5480)  #.# #...............9|jw #.# ###############. a   Natasha #.# ########### #.9|jI #.# #.........# #. #.# #.........#####. 9|jğM_Natasha is heavily wounded.9|jCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9|j Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target9|j>~Aim: Natasha (heavily wounded, empty space bonus: 7/8)9|jty> 9|jy"#+# #..†.... kaboissonneault the Gusty #.####.###... Tengu 9|jy#.#..#.# #### Health: 37/37 ========================9|jz^ #.#..#.#Magic: 7/139|jfz============------------ #.#..#.#AC: 4Str: 9 ####>#..#.# #### EV: 119|jzInt: 22 #....#..#.# #... SH: 0Dex: 149|jz 9|jzW ###########....#..#.# #... XL:  6 Next:  1% Place: Dungeon:3 9|j{Z #........@........#.# #... Noise: =--------  Time: 3520.0 (0.0) 9|jL{+ ##.########....#.##.# #... f) +2 dagger (venom) 9|jx{ #.##a*..#....# #### Cast: Shock 9|j{+ #.#9|j{#<...########### Gem (5480)   #.#9|j{g#...............  #.#9|j|###############. a   Natasha 9|j,|+ #.#9|jF|g########### #.  #.#9|jl|<#.........# #. 9|j|A #.##.........#####. 9|j|M_Natasha is heavily wounded.9|j|Casting: Shock (safe; 2% risk of failure)  9|j|MConfirm with . or Enter, or press ? or * to list all spells.9|j| Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target9|j}vAim: Natasha (heavily wounded, empty space bonus: 7/8)9|j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target: Natasha (heavily wounded, empty space bonus: 7/8)  9|j}The open air twists around violently and strikes Natasha!!  You kill Natasha!9|ja†9|j13==1.0 (1Shock799|jۢ9|jo _Natasha yowls pathetically as she dies!:|j #+# #..†. #.####.###. #.#..#.# #:|j9 #.#..#.#  #.#..#.#  :|jc####>#..#.# # #....#..#.# #.:|j* #:|j....#..#.# #. #.:|j#.# #. ##.#....#.##.# #. #.# #.†..#....# #:|j6  #.# #<...## #.# #.......:|jav #.# ######.:|j} #.# # #. #.# #.# #. #.# #.#####.:|jT:|j9I 26  :|jc---28:|j:|j:|j6S  #+# #..†. #.####.###. #.#..#.# # #.#..#.#  #.#..#.#  ####>#..#.# # #....#..#.# #.:|jT y #....#..#.# #. #.#.# #. ##.#....#.##.# #. #.# #.†..#....# # #.# #<...## #.# #....... #.# ###. #.# # #. #.# #.# #. #.# #.#####.:|j#..#.# ####### #....#..#.# #...... ###########....#..#.# #.:|jڛ  #.................#.# #. ##.########.@..#.##.# #. #.# #.†..#....# ####### #.# #<...######## #.# #.................. #.# ############### #.# ########### #. #.# #.........# #. #.# #.#####. #.# #....†.)....>...:|jң :|jƪ `46:|j :|j ;|j0;|jY3;|j;|jB5;|j8==4;|jp:3;|j;|j;|j:2;|j;|j;|jMB1;|jư;|jx;|jƲ?==0;|j;|j;|j;|j|C69;|j.;|jͷ;|j9B8;|j;|j;|jB7;|j;|jW;|js9==6;|jm;|j%;|jB5;|j+;|jW;|jB4;|j;|j;|jB3;|j;|j;|jl?==2;|j;|jC;|j;|j:1;|jR;|j;|jiB0;|j;|jP;|jx10/13==59;|j;|jx;|jB8;|j;|j;|jaB7;|j;|jl;|jB6;|jg;|j*;|jU==5;|j;|jw;|j:4;|ja;|j};|jB3;|jR;|jjX2;|jJ;|j;|jd71==;|j:1;|j\;|jw;|jX0;|j;|jrC49;|j;;|j|;|jB8;|j;|j;|jk==7;|j4;|jB6;|jm;|jB5;|ja;|j;|j\;|jB4;|j;|j;|jMq2==3;|jr;|j;|j;B2;|jT;|j;|jB1;|jo;|jj ;|j B0;|ja ;|jJ ;|j V==39;|j ;|j;|j8B8;|j;|j;|jB7;|j;|jn _You start resting.Magic restored.;|j$;|jT3063.0 (39.0);|jq:3==4.0 (406 _;|jJ@;|j!B<|j5 #.#..#.# #######.   #.#..#.# #.   #.#..#.# #.   ####>#..#.# #######.   #....#..#.# #.......  <|jSr ###########....#..#.# #.   #.................#.# #.   ##.########....#.##.# #.   #.# #.†@.#....# #######   #.# #<...########.   #.# #...................   #.# ###############....#   #.# ########### #....#   #.# #.........# #....#   #.# #.#####....#   #.# #....†.)....>...  <|j} #.# #.........#####....#<|j]<|jk5.0 (1.0)5<|j<|j<|j #.#..#.# #.# #.#..#.# #.# ####>#..#.# #######.# #....#..#.# #.......  ###########....#..#.# #. <|j #.................#.# #.  ##.########....#.##.# #.  #.# #.†..#....# #######.#  #.# #<..@########.#  #.# #...................#  #.# ###############....##  #.# ########### #....#  #.# #.........  #.# #.#####....## <|jF  #.# #....†.)....>........  #.# #.........#####....##  #.# #.# ######<|j"'<|j-`64<|j3<|jW5<|j #.#..#.# #.# ####>#..#.# #######.##....#..#.# #.......###########....#..#.# #.##.................#.# #.###.########....#.##.# #.#.# #.†..#....# #######.###.# #<...########.# #.# #....@..............# #.# ###############....## #.# ########### #....# #.# #.........# #....# #.# #.#####....####.# #....†.)....>......... #.# #.........#####....### #.# #.# ######  #.#[39;49<|j m ##.######## # <|j$ <|j `73<|j <|j <|j#.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# #....#..#.# #.# #..........#.# #.# ##.##....#.##.# #.#  #.# #.†..#....# #.##  #.# #<...#.#  #.# #.#  #.# #....##  #.# # #....#  #.# #.# #....#  #.# #.#####....##.# #....†.)....>.#.# #.#####....###.#.# #.# ###### #.#.# ##.#[39;49<|j=m #.<|jƻ<|j}==82<|j<|j=|j#.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# #....#..#.# #.# .........#.# #.# .#=|j#....#.##.# #.# #.# #.†..#....# #.## #.# #<...#.# #.# #.# #.# #....## #.# # #....# #.# #.# #....# #.# #.#####....# #.# #....†.)....>.# =|j{I#.# #.#####....###.# #.# #.# ###### #.# #.# ##.# #.#=|j&=|j+`91=|jE3=|j4=|j e#.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# ....#..#.# #.# =|jIf[#.# #.# .#....#.##.# #.# .# #.†..#....# #.## .# #<...#.# .# #.# .# #....## .# # #....# .# #.# #....# .# #....†.)....>.# .# #.#####....###.# .# #.# ###### #.# .# ##.# #.#=|jq=|jsa700=|jx=|jNz=|j #.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# ....#..#.# #.# #.# #.# #....#.##.# #.# # #.†..#....# #.## # #<...#.# # #.# # #....## # # #....# # #.# #....# =|jq =|jy a129=|j =|j =|j> {#.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# ....#..#.# #.# #.# #.# ....#.##.# #.#  #.†..#....# #.##  #<...#.#  #.# =|j? L #....##  # #....#  #.# #....#    =|j6?   =|jF =|jyK `28=|jP =|jR >|jEg#.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# ....#..#.# #.# #.# #.# ....#.##.# #.# #.†..#....# #.## #<...#.# #.# #....## # #....# #.# #....# >|jn>|j^r`37>|jKx>|jz>|j#.#..#.# #.# ####>#..#.# #.## #....#..#.# #.# ....#..#.# #.# #.# #.# ....#.##.# #.# #.†..#....# #.## #<...#.# #.# #....## # #....# #.# #....# >|jķ>|jɼ`46>|j/>|jJ?|jzY5432?|j,?|j1?|jb?|jP0?|jo?|j?|j?|j%19?|j(?|jt?|j?|j?|j?|j2$8?|j?|j?|j??|j?|j?|j$7?|j1?|j?|j?|jC ?|jY ?|j $6?|j@ ?|jB?|jE?|j^?|js?|j$5?|j?|j`?|j?|jY?|jn?|j$4?|j?|jJ?|j?|j!?|j"?|j#$3?|jD#?|jw$?|j9'?|j*?|j+?|jH,$2?|j,?|j-?|j1 ?|jy1 ?|j1-There is a stone staircase leading down here.?|j%4?|j5?|jL6#1 ?|j6_?|j7?|j9?|jA<?|jp=?|j=$0?|jA>?|jd@?|jD?|jH?|jHC09?|jJ?|j8L?|jN?|jO?|j3P$8?|j{P?|jeQ?|jxS?|jU?|jV?|jiW$7?|jW?|jX?|j\ ?|j]: There is an open door here.?|j`?|jaI6 _?|jb?|jw?|jY{?|j|B5?|j~?|j?|j1?|jmB4?|j?|jx?|jƊ?|j?|j$3?|jh?|je?|j?|jȞ?|j$?|jt?|j ?|j ?|jT###?|j ?|j֠#######..?|j' ?|jx#.....#..?|j ?|jL?|jV+## #.....#[.?|j ?|j#?|jT6# #.....#..?|j97.0 (2?|jͣ 3.0)?|jQ ?|j#.......# #.....#..?|j ?|j#.......# #.....#..?|j ?|jV#.......# #####.....#..?|j ?|jK######'## #..†......'..?|j ?|j:#.####.###.....#.#?|jA/ ?|j ?|jҨZ#.#..#.# #######.#?|j0/ ?|jh ?|jZ#.#..#.# #.#?|j/ ?|j ?|jKP#.#..#.# #.#?|jЫ/ ?|j?|j?|j?|jZ ?|j?|j@|jYa+#.##.##.##.##.##.#'@|jtg@|jx= _As you open the door, it creaks loudly!@|jϋ @|j: @|j @|ju @|j @|jz / 26  1  There is an open door here.0 _@|j @|j @|j @|j D399@|j @|j1 @|j& @|j~ B8@|j5 @|j< @|j @|j^ B7@|jߥ @|j @|j2 @|j B6@|j @|j@ @|j @|j B5@|j$ @|jx @|j B4@|jc @|j @|j @|j @|j B3@|j @|jƵ @|j @|j- B2@|j @|j @|je @|j B1@|j @|jb @|j @|j B0@|j] @|j~ @|j @|j C89@|jB @|jG @|j @|j B8@|jn @|j @|j @|jK B7@|j @|ja 6@|j @|j @|jd B5@|j @|j_ @|jb @|j B4@|j @|j @|j X3@|j. @|j @|j @|j^ B2@|j @|j @|jW @|j B1@|j @|j @|j @|j9 B0@|j @|j @|j} @|j C79@|jL @|j @|j @|j B8@|j @|j @|j @|jr B7@|j @|j @|j X6@|j @|j @  There is an open door here.@|j3 u5 _@|j! @|jH# @|j# B4@|j>$ @|j( @|jL* @|j* B3@|j+ @|j/ @|j0 @|jG1 B2@|j1 @|j4 @|j6 X1@|j7 @|j< @  There is an open door here.@|j> @|jV? I0 _@|j? @|j D @|jE @|j/F C69@|jF @|j K @|jL @|j M B8@|jM @|jQ @|jS @|jS B7@|jT @|jX @|jZ @|jH[ B6@|j*\ @|ja R  There is a stone staircase leading down here.@|jc @|jd I5 _@|je @|ji @|jk @|jNl B4@|jwm @|j]q @|js @|js B3@|jt @|jx @|j]z @|jz ,2@|jz @|j{ @|j @|j @|jR B1@|jC @|j= @|j @|jՉ B0@|j @|j @|j @|j C59@|j @|j @|jL @|j B8@|j՘ @|j @|j۝ @|j B7@|jF @|j @|jh @|j B6@|j @|jc @|j8 @|j B5@|j׫ @|jc @|j߯ @|j! B4@|j @|j׻ @|j @|jg B3@|jW @|j @|j @|j# B2@|j\ @|jI @|j) @|j B1@|j @|j ,@|j B0@|j @|j @|j @|j -49@|j$ @|j @|j: @|jk @|j B8@|j @|j @|j7 @|j B7@|jk @|j @|j @|je ,6@|j @|j @|j @|j{ @|j B5@|j @|j @|jn @|j B4@|jE @|j @|j @|j B3@|jf @|jj R  There is a stone staircase leading down here.@|j  @|j I2 _@|j; @|j @|j @|j B1@|j @|j @|j @|js B0@|j< @|j @|j} @|j C39@|jq @|j @|j# X8@|j% @|j( @|j,, @|j, B7@|j0 @|j0 @|j3 @|j3 B6@|j5 @|jN8 @|j<< @|j< B5@|j`> @|jLA @|jMD @|jD B4@|jF @|j'H @|jK @|jbK B3@|jL @|jN @|jiQ X2@|j~R @|jS @|jZ 1@|j2[ @|jx[ B0@|jM] @|jl^ @|j{` @|j` -29@|ja @|ja @|jb @|jd @|j@e B8@|je @|j9h @|jWk @|jk B7@|jl @|j1r 6@|jt @|jv @|jcw B5@|jOx @|j({ @|jW} @|j} B4@|j @|j` | #.##....÷.)....>..........# #.##.........#####....###.# #.##.........# ###### #.# #.###.#########.# #.##.# . #.##.#  #.# #.##.#  #.# @|j #.# ####.######..o../....g##.# #.# #........@+..?........##.#------676.0 (78.0) #.# #.##.######...........##.# #.# #....# #....)......##<# @|j; |#.############ #...........##.# #............# #...........##.# ############.# #...........# #..........#.# #.# @|j} ...........#.# #.# #.##########.# #.#@|j ]------@|j @|j A|j 3##....w.........o'........w   ribbon worm (asleep)#o   orc (asleep)A|j There is an open door here. stone staircase leading down here.  You open the door.A|j 11 7.0 (1.0)Shock3A|j A|j! \ _You encounter a ribbon worm.B|j} #.# #....÷.)....>..  #.# #..#####....###.  #.# #.........# ###### #.  #.# ##.# ## #.  #.# #.# ... #.  #.# #.# .w.. #.  #.# #.# ..... #.  #.# ####.######..o../....g##.  #.# #.......@.'..?.##.  #.# #.##.######....##.  #.# #....# #....)......##<  |j40m#.# #....##.  #.# #....##.  #.# #....##. o   orc ##.#.# #.# #. #.#.# #.# #. ##.#.# #.# #. 26  82B|jĽB|jGC|j #.# #....÷.)....> #.# #.#####....### #.# #.# ###### # #.# ##.# ## # #.# #.# ... # #.# #.# .w.. # #.# #.# ..... # #.# ####.######..o../....g## #.# #.'..?.## #.# #.##.######....## #.# #....# #....)......## #.# #....## |jRm#.# #....## #.# #....##  ##.#.# #.# #  #.#.# #.# #  ##.#.# #.# #91C|j  #.# #....÷.)....>......... kaboissonneault the Gusty  #.# #.........#####....### Tengu  #.# #.........# ###### # Health: 37/37 ========================  #.# ##.######## ## # Magic: 12/13 ======================--  #.# #.# ... # AC: 4Str: 9  #.# #.# .w.. # EV: 26 Int: 22  #.# #.# ..... # SH: 0Dex: 14  #.# ####.######**o../....g## XL:  6 Next: 13% Place: Dungeon:3 C|j * #.# #......@***..?........## Noise: ---------  Time: 3679.0 (0.0)  #.# #.##.######...........## f) +2 dagger (venom)  #.# #....# #....)......## Cast: Shock  #.############ #...........## Gem (5321)  #............# #...........##  ############.# #...........## o   orc (asleep)  ##..........#.# #.# #  #...........#.# #.# #  ##.##########.# #.# #You open the door. _You encounter a ribbon worm.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (asleep, 100% to hit)D|j@[ #.##....÷.)....>......... kaboissonneault the Gusty#.##.........#####....### Tengu#.##.........# ###### # Health: 37/37 ========================#.###.######## ### Magic: 12/13 ======================--#.##.#...# AC: 4Str: 9#.#D|j\#.#.w..# EV: 26 Int: 22#.##.#.....# SH: 0Dex: 14#.# ####.######****./....g## XL:  6 Next: 13% Place: Dungeon:3#.# #......@***..?........## Noise: ---------  Time: 3679.0 (0.0)#.# #.##.######...........## f) +2 dagger (venom)#.# #....# #....)......## Cast: Shock#.############ #...........## Gem (5321) #............# #...........##D|j^I############.# #...........## o   orc##..........#.##.###...........#.##.####.##########.##.##Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (asleep, 100% to hit)  The zap hits the orc.  The orc is lightly wounded.D|j3o.D|jkx.o....'D|j|11 =80.0 (10 _D|jD|jD|j:c J .  The zap hits the orc!D|jRi v*******D|jh w.)....'D|j 1--41Shock19D|jO D|j G _You kill the orc!E|j~ #.# #....÷.)....> #.# #.#####.... #.# #.# ######  #.# ##.# ##  #.# #.# ...  #.# #.# .w..  #.# #.# ..... E|jh #.# ####.######.).../....g #.# #.'..?. #.# #.##.######.... #.# #....# #....)...... #.###### #...E|j. #.# #.... E|j|#.# #....  ##E|ju.#.# #.#  #E|j:.#.# #.#  ##.#.# #.#E|jE|j 26  -28E|jE|jE|jE|jgE|j]E|j76E|jE|j>]--5E|jE|jeE|jB4E|jJE|jE|jJq2==3E|jhE|jE|j!B2E|jE|j E|jcB1E|jE|jE|j:0E|jIE|jE|jOV==09E|jE|jE|j[B8E|jE|jJE|jB7E|jlE|jcE|jB6E|jzE|jiI _You start resting.E|j%Magic restored.E|j8-E|j0942.0)E|jU3==5.0 (135 _E|j E|jE|j! #.# #....÷.)....>.#.# #.#####....##.# #.# ###### ##.# ##.# ## #E|j #.# #.# ... ##.# #.# .w.. ##.# #.# ..... ##.# ####.######.).../....g##.# #.'..?.##.# #.##.######....#E|jn ]#.# #....# #....)......##.###### #....##.# #....##.# #....## ##.#.# #.# # #.E|j #.# #.# # ##.#.# #.# #E|j D E|j E|j k6.0)4E|j E|j5 F|j-#.# #....÷.)....>.#.# #.#####....###.#.# #.# ###### #.#.# ##.# ## #.F|j.#.# #.# ... #.#.# #.# .w.. #.#.# #.# ..... #.F|j.#.# ####.######.).../....g##.#.# #.'..?.##.#.# #.##.######....F|j6/##.#.# #....# #....)......##<#.# #....F|jb/V##.#.# #....F|j/V##.#.# #....F|j/=##. ##.#.# F|j/Y#.# #. #.F|j0#.# #.# #. ##.#.# F|jE0R#.# #.F|j:F|jD`73F|jXF|jצ#.# #....÷.)....>.# #.# #.#####....###.# #.# #.# ###### #.# #.# ##.# ## #.# #.# #.# ... #.# #.# #.# .w.. #.# #.# #.# ..... #.# #.# ####.######.).../....g##.# #.# #.'..?.##.# #.# #.##.######....##.# #.# #....# #....)......##<# #.# #....##.# #.# #....##.# #.# #....##.# w   ribbon worm (asleep) F|j,[15d#.#.# #.# #.# .#.# #.# #.#.#.# #.# #.#8Shock2F|jF|jG|jϯ *******w  G|jyGThe zap hits the ribbon worm!G|j23w.G|jH>T......'G|jA2--11 =91G|jLG|jNc _The ribbon worm is heavily wounded.G|ja  #.# #....÷.)....>.  #.# #.#####....###.  #.# #.# ###### #.  #.# ##.# ## #.  #.#G|jv  #.# ... #.  #.# #.# w... #.  #.# #.# ..... #.  #.# ####.######.).../....g##.  #.# #.'..?.##.  #.# #.##.######....##.  #.# #....# #....)......##<  #.# #....##.  #G|j .# #....##.  #.# #....##.G|j  ##.#.# #.# #.  G|j ^#.#.# #.# #.G|j?   ##.#.# #.# #. G|je G|j G|j  26  -700Shock0G|j$ G|j H|j #.# #....÷.)....> #.# #.#####....### #.# #.# ###### # #.# ##.# ## # #.# #.# ... # #.# #.# w... # #.# #.# ..... # #.# ####.######.).../....g## #.# #.'..?.##H|j #.# #.##.######....## #.# #....# #....)......## #.# #....## #.# #....## #.# #....##  ##.#.# #.# #  #.#.# #.# #  ##.#.# #.# #H|j2wH|jw   ribbon wormH|j-1Shock299H|j6H|jH|j[1 #.# #....÷.)....> #.# #.#####.... #.# #.# ######  #.# ##.# ##  #.# #.# ...  #.# #.# w...  #.# #.# .....  #.# ####.######w).../....g #.# #.'..?. #.# #.##.######.... #.# #....# #....)...... #.###### #.... #.# #.... #.# |js2km#.... ##.#.# #.#  #.#.# #.#  ##.#.# #.#H|jU:H|j1@`28H|jMGH|jaIH|jF?  #.# #....÷.)....>   #.# #...#####....   #.# #...# ######   #.# ##.# ##   #.# #.# ...   #.# #.# w...   #.# #.# ..... H|j@_  #.# ####.######w).../....g   #.# #.'..?.   #.# #.##.######....   #.# #....# #....)......   #.############ #....   #.# #....   H|jA#.# #....   ##.#.# #.#   #.#.# #.#   ##.#.# #.#H|j0CU.wH|j YH|jYe--37H|jYH|jbH|jcH|jt { *******The zap hits the ribbon worm.H|j 3w'H|j- N...w'..H|jB V1--H|j _11 =46H|j8 H|j c _The ribbon worm is heavily wounded.I|j;*******I|j21w.I|j:N..w.'..I|j:0----55I|jAI|jDU _The zap misses the ribbon worm.I|j{ *******The zap hits the ribbon worm.I|j3w.I|jMN.w..'..I|jM{--64I|jI|j&c _The ribbon worm is heavily wounded.I|j\ ******* The zap hits the ribbon worm.I|j{ V.w..'..I|j/ 9/13 --73I|jH I|j. d _The ribbon worm is severely wounded.J|j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J|jP  Okay, then.J|j>J|jJ|j. _J|jB ******* The zap hits the ribbon worm.J|j .w..'..(catching breath)The ribbon worm is almost dead.J|j `````The ribbon worm expels a string of sticky webbing.K|j] J...@.K|j!8----82K|jO)K|j+W _The stream of webbing misses you.K|jP{o #.# #....÷.)....>.  #.# #...#####....#  #.# #...# ######  #.# ##.# ##  #.# K|jE|#.# ...  #.# #.# w...  #.# #.# .....  #.# ####.######.).../....g#  #.# #.....@w..'..?.#  #.# #.##.######....#  #.# #....# #....)......# K|j|/ #.############ #....#  #.# #....#  #K|j|r.# #....# K|jR} K|jj8 K|j 26  91K|jɒK|j\ _The ribbon worm completely misses you.K|j] .  You hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is almost dead.K|jxg@†K|jao11 510Shock0K|jvK|jxO _You kill the ribbon worm!K|j7 I#.# #....÷.)....>.#.# #.#####....##.# #.# ###### ##.# ##.# ## ##.# #.# K|j '... ##.# #.# w... ##.# #.# ..... ##.# ####.######.).../....g##.# #...'..?.##.# #.##.######....##.# #....# #....)......##.###### #....K|j( ##.# #....##.# #....K|j e## ##.#.# #.# # #.#.# #.# # K|j ##.#.# #.# # K|j K|j  26  -189K|j K|jR x _You see here a ribbon worm corpse.L|jL|jPL|j\L|j-L|j]--8L|j9==7L|jL|jTB6L|j.L|jXL|j!B5L|jL|jB4L|j"L|j ==32L|ji L|j B1L|jF L|jeX0L|jL|jqx10/13==79L|jfL|jeL|jn8L|jt L|j B7L|j%"L|j %L|jW%B6L|jK'L|j)L|j)U==5L|j0n4L|j1L|j3L|j3B3L|jg5L|j'8L|jv8:2L|j9L|j!<91L|j<N==1L|j!C0L|jEL|j8FC69L|jGL|j>JL|jJB8L|j"LL|jNL|jUOU==7L|jQL|jTL|j\TB6L|j Zn5L|jZL|j>^2==4L|j_L|j!bX3L|jcL|jfX2L|jGiL|jUjL|jjB1L|jzlL|joL|jHpU==0L|jrL|jtL|jt;59L|jvL|jyL|j zB8L|j{L|j~L|j4B7L|jL|jn _You start resting.Magic restored.L|j18-L|jد043.0 (32.0)L|j3==4.0 (336 _L|jL|jL|j#.# #....÷.)....>.#.# #.#####....###.#.# #.# ###### #.#.# ##.# ## #.#.# #.# ... #.#.# #.# w... #.#.# #.# ..... #.#.# ####.######.).../....g##.L|j!#.# #......†@.'..?.##.#.# #.##.######....##.#.# #....# #....)......##<#.# #....##.#.# #....##.#.# #....##. ##.#.# #.# #. #.#.# #.# #. ##.#.# #.# #.L|jL|jk5.0 (1.0)5L|j=L|jL|j: #.# #....÷.)....>.# #.# #.#####....###.# #.# #.# ###### #.# #.# ##.# ## #.# #.# #.# ... #.# #.# #.# .... #.# #.# #.# ..... #.# #.# ####.######.).../....g##.# #.# #......†.@'..?.##.# #.# #.##.######....L|j >##.# #.# #....# #....)......##<# #.# #....##.# #.# #....##.# #.# #....##.# #.#.# #.# #.# .#.# #.# #.# #.#.# #.# #.#L|jH L|jD `64L|j L|j L|j$ {.# #....÷.)....>.# .# #.#####....###.# .# #.# ###### #.# .# ##.############.# .# #.# ....#.# .# #.# ....#.# .# #.# ....#.# .# ####.######.).../....g##.# .# #......†..@..?.##.# .# #.##.######....L|jW& ##.# .# #....# #....)......##<# .# #....##.# .# #....# #....##.# .#.# ####.##.##.# #.# #.# .#.# #.# #.#L|j1 L|j9 `73L|jD L|jG Q _There is an open door here.M|j,# #....÷.)....>.# # #.#####....###.# # #.# ###### #.# # ##.########.# # #.# #....#.# # #.# #....#.# # #.# #....#.# # ####.######.).../....g##.# # #......†..'@.?.##.# # #.##.######....##.# # #....# #....)......##<# # #|jl37m....##.# # #.# ##.# #####.### M|jM|j%==82 _M|j/M|j1M|jS #....÷.)....>.M|j#  #.#####....###.#  #.# ###### #.#  ##.#######.#  #.# #....#.#  #.# #....#.#  #.# #....#.#  ####.######.).../....g##.#  #......†..'.@?.##.#  #.##.######....##.#  #....# #....)......##<# M|jb #....##.# #.# #####.#### M|jM|j`91M|jM|jM|j #....÷.)....>.# #.#####....###.# #.# ###### #.# ##.#######.# #.# #....#.# #.# #....#.# #.# #....#.# ####.######.).../....g##.# #......†..'..@.##.# #.##.######....##.# M|j #....# #....)......##<#  #....##.# #.# #####.##### #.# M|ji M|jS a500M|jL M|j- M|jS: 11 751.0 (249M|j:D M|jH i _k - a scroll labelled RINGIC HUXKUETHRISIN|jS  #.........#####....##### #....÷.)....>..........# #.#####....###.# #.........# ###### #.##.################ #.# #.# #.... #.# #.# #.... #.# #.# #.......... #.#N|jT  ####.######.@.../....g##.# #......†..'....##.# #.##.######.....##.#  #....# #....)......##<# ########### #....##.# ..........# #....##.# #########.# #...........##.#.#.# #####.##### #.# ........#.# #.# #.#N|j_ N|ji  26  2.0 (18N|jr N|jzv Q _You see here a +0 falchion.O|j( #.#####....##### #....÷.)....>.# #.#####....###.# #.# ###### #.# ##.###### #.# #.# #.... #.# #.# #.... #.# #.# #.... #.# O|j (####.######.)@../....g##.# #......†..'....##.# #.##.######....##.# #....# #....)......##<# #.# #####.##### #.# O|j O|j$ g37 _O|j O|jߺ O|j6W O|jX Really walk into a travel-excluded area? Y - Yes  N - NoP|jBP|j*`; #.........#####....#####kaboissonneault the Gusty#....÷.)....>..........#Tengu#.........#####....###.#Health: 37/37 ========================#.........# ###### #.#Magic: 13/13 ========================##.################# #.#AC: 4Str: 9#.# #........... #.#EV: 26 Int: 22#.# #........... #.#SH: 0Dex: 14P|j`>#.# #........... #.#XL:  6 Next: 15% Place: Dungeon:3####.######.).@./....g##.#Noise: ---------  Time: 3753.0 (0.0)#......†..'...........##.#f) +2 dagger (venom)#.##.######...........##.#Cast: Shock#....# #....)......##<#Gem (5247) P|j@ab######### #...........##.# ........# #...........##.#g   Ijyb (wand, asleep) #######.# #...........##.# ......#.# #####.###### #.# ......#.#P|jaW#.##.# _You see here a ribbon worm corpse. _You start resting. _Magic restored. _There is an open door here. _k - a scroll labelled RINGIC HUXKUETHRISI _You see here a +0 falchion.P|joP|jp  4.0 (1Shock6P|j{P|j{|Q|j#.#####....##### #....÷.)....>.# #.#####....###.# #.# ###### #.# ##.#######.# #.# #....##.# #.# #....##.# #.# #....##.#  ####.######.)..@/....g##.#  #......†..'....##.#  #.##.######....##.#  #....# #....)......##<#  #....##.## #....##.# .# #....##.##.# ####Q|jS#.##.# Q|jH/g.Q|j\.g)==55Q|jQ|j" _Ijyb shouts!Q|jz8******Q|j/g.Q|js!f/..g..Q|j"2--11 -64Q|j-Q|j/* _The zap misses Ijyb.R|juB  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S|jS|j The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - NoS|j+S|j  #.........#####....#####  kaboissonneault the Gusty  #....÷.)....>..........#  Tengu S|j #.........#####....###.#  Health: 37/37 ========================  #.........# ###### #.#  Magic: 8/13==============----------  ##.###################.#  AC: 4Str: 9  #.# #...........##.#  EV: 11Int: 22  #.# #...........##.#  SH: 0Dex: 14  #.# #.......***.##.#  XL:  6 Next: 15% Place: Dungeon:3 S|j^ ####.######.)..@/.*g*.##.#  Noise: =--------  Time: 3756.0 (0.0)  #......†..'.......***.##.#  f) +2 dagger (venom)  #.##.######...........##.#  Cast: Shock  #....# #....)......##<#  Gem (5244) ######## #...........##.# .......# #...........##.#  g   Ijyb (wand) ######.# #...........##.# S|jB.....#.# #####.########.# .....#.# #.# #.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S|jAiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +1 dagger of protection, wearing a +0 leather armour and  carrying a wand of roots (empty space bonus: 8/8)S|j  #.........#####....#####kaboissonneault the Gusty#....÷.)....>..........#Tengu#.........#####....###.#Health: 37/37 ========================#.........# ###### #.#Magic: 8/13==============----------##.###################.#AC: 4Str: 9#.# #...........##.#EV: 11Int: 22#.# #...........##.#S|jߗ SH: 0Dex: 14#.# #...........##.#XL:  6 Next: 15% Place: Dungeon:3  ####.######.)..@/..*..##.#Noise: =--------  Time: 3756.0 (0.0)  #......†..'...........##.#f) +2 dagger (venom)#.##.######...........##.#Cast: Shock  #....# #....)......##<#S|j Gem (5244) ######## #...........##.# .......# #...........##.#g   Ijyb (wand) ######.# #...........##.# .....#.# #####.########.# .....#.##.##.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +1 dagger of protection, wearing a +0 leather armour and  carrying a wand of roots (empty space bonus: 8/8)S|j g Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target: Ijyb, wielding a +1 dagger of protection, wearing a +0 leather armour and  carrying a wand of roots (empty space bonus: 8/8)  The open air twists around violently and strikes Ijyb!!  Ijyb is severely wounded.S|j O####*####S|jzY  Ijyb zaps a wand. The roots erupt in riotous growth!T|jT|j*$ ....@/...The roots grab you!T|j&4--  1  =======7.0 (1Constr Gem (5243) T|j1T|j 47 _The grasping roots constrict you.T|jnj N  Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T|j T|j The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - NoU|js U|j  #.........#####....#####  kaboissonneault the Gusty  #....÷.)....>..........#  Tengu  #.........#####....###.#  Health: 34/37 ======================--  #.........# ###### #.#  Magic: 4/13=======-----------------  ##.###################.#  AC: 4Str: 9  #.# #...........##.#  EV:  1 Int: 22  #.# #...........##.#  SH: 0Dex: 14  #.# #.......***.##.#  XL:  6 Next: 15% Place: Dungeon:3  ####.######.)..@/.*g*.##.#  Noise: =======--  Time: 3757.0 (0.0)  #......†..'.......***.|j e3m##.#  f) +2 dagger (venom)  #.##.######...........##.#  Cast: Shock  #....# #....)......##<#  Constr Gem (5243) ######## #...........##.# .......# #...........##.#  g   Ijyb (wand) ######.# #...........##.# .....#.# #####.########.# .....#.# #.# #.# Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +1 dagger of protection, wearing a +0 leather armour and  carrying a wand of roots (severely wounded, empty space bonus: 8/8)U|jy  #.........#####....#####kaboissonneault the Gusty#....÷.)....>..........#Tengu#.........#####....###.#Health: 34/37 ======================--#.........# ###### #.#Magic: 4/13=======-----------------##.###################.#AC: 4Str: 9#.# #...........##.#EV:  1 Int: 22#.# #...........##.#SH: 0Dex: 14#.# #...........##.#XL:  6 Next: 15% Place: Dungeon:3  ####.######.)..@/..*..##.#Noise: =======--  Time: 3757.0 (0.0)  #......†..'...........#U|j-{ S#.#f) +2 dagger (venom)#.##.######...........##.#Cast: Shock  #....# #....)......##<#Constr Gem (5243) ######## #...........##.# .......# #...........##.#g   Ijyb (wand) ######.# #...........##.# .....#.# #####.########.# .....#.##.##.#Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +1 dagger of protection, wearing a +0 leather armour and  carrying a wand of roots (severely wounded, empty space bonus: 8/8)U|j_.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: Ijyb, wielding a +1 dagger of protection, wearing a +0 leather armour and  carrying a wand of roots (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Ijyb!!/U|j11 27===----8.0 (1ShockGem (5242) U|jZ _You kill Ijyb!V|j(#.#####....##### #....÷.)....>.# #.#####....###.# #.# ###### #.# ##.#######.# #.# #....##.# #.# #....##.# #.# #....##.# ####.######.)...@../..##.# #......†..'....##.# #.##.######....##.# #....# #....)......##<# V|j*NV|j{ 26  -------91V|j}  a - a wand of flame (11)  You pick up a parchment of Call Imp and begin reading...V|j511 ---60.0 (20V|jW _You add the spell Call Imp to your library.V|j #.#####....#####  #....÷.)....>.#  #.#####....###.#  #.# ###### #.#  ##.#######.# #.# #....##.# #.# #....##.# #.# #....##.# .######.)....@./..##.# ......†..'....##.# .##.######....##.# ....# #....)......##<# V|j  26  1.0 (139V|j W|je=#.#####....##### #....÷.)....>.# #.#####....###.# #.# ###### #.# ##.##.#  #.# #....##.#  #.# #....##.#  #.# #....##.# .######.).....@/..##.# †..'....##.# ##.######....##.# # #....)......##<#  ## #.# ##.# # W|jmW|jѼv28W|jjW|jR`.#####....##### ....÷.)....>.# .#####....###.# .# ###### #.# .##.# #.# #....##.# #.# #....##.# #.# #....##.# .######.)......@..##.# †..'....##.# .######....##.# # #....)......##<#  #.# #..# #.W|ja]#.# ## W|j&oW|j5==37W|j  c - a wand of roots (7)  Things that are here:6=11 764.0 (26W|j  _a +1 dagger of protection; a +0 leather armour; the goblin corpse of IjybX|jX|j3A +1 dagger of protection (…) (D:3)(Press ? for help)  #.################....##  #.############ #....#  #.##.........# #....#  #.##.........#####....#####  #.##....÷.)....>..........#  #.##.........#####....###.#  #.##.........# ###### #.#  #.###.###################.#  #.##.#|jV5m #...........##.#  #.##.# #...........##.#  #.##.# #...........##.#  #.# ####.######.)......@..##.#  #.# #......†..'...........##.#  #.# #.##.######...........##.#  #.# #....# #....)......##<#  #.############ |j'6a0m#...........##.#  #............# #...........##.#  ############.# #...........##.#  ##..........#.# #####.########.#  #...........#.##.##.#  ##.##########.##.##.#  #.#........#.##.##.#  #.#.######.#.##.##.#X|jo&r....................# #..............#####.........÷.)....>....................#####....###............................##..............##..............##....)......@..##........†..'...........##...##............##..........)..................##.............# #...........##..# #...........##...........#..............#........#........#....#..#...X|jY X|jl 7.........#####....#####kaboissonneault the Gusty ....÷.)....>..........#Tengu .........#####....###.#Health: 36/37 =======================- .........# ###### #.#X|j' Magic: 5/13=========--------------- #.###################.#AC: 4Str: 9 #.# #...........##.#EV: 11Int: 22 #.# #...........##.#SH: 0Dex: 14 #.# #...........##.#XL:  6 Next: 27% Place: Dungeon:3 #.######.)......@..##.#Noise: ---------  Time: 3764.0 (0.0) ....†..'...........##.#f) +2 dagger (venom) #.######...........##.#Cast: Shock ..# #....)......##<#Gem (5236) #### #...........##.# ...# #...........##.# ##.# #...........##.# .#.#|jV 49m #####.########.# .#.##.##.#Things that are here: _a +1 dagger of protection; a +0 leather armour; the goblin corpse of IjybPress: ? - help, v - describe, . - travelItems here: a +1 dagger of protection; a +0 leather armour; the goblin corpseof Ijyb.  The floor. _Y|j)3Y|j,Y|jSY|j~_Y|jhY|jl= _Done exploring.Y|jdY|j2Y|jXY|j()Y|j0Y|j<S _Done exploring.Y|j4IY|jkWY|jdY|jmY|jq= _Done exploring.Z|js 26  5Z|j:Z|jX4Z|jZ|j:!Z|j!B3Z|jF%Z|ja)j _You start resting.HP restored.Z|jDZ|j!T+7.0 (3Z|j}a7=8.0 (42 _Z|jdlZ|jAo[|jzW3[|j[[|jiX1[|j"p[|jrw[|jmxy6==0[|j[|jY29[|j[|j][|jT=8[|j[|j[|j B7[|j==65[|j[|jB4[|jn3[|j[|j7=2[|j[|jX1[|j]019=8[|j [|j X7[|j[|j[|j?658==4321[|j^[|jd2==0098[|j̷F9==7654==321[|j[|j n0[|j10/13==199[|jr[|jX8[|j[|jX7[|j[|jX6[|jZ[|j\k==5[|j ,[|jB4[|j[|jiX3[|j[|j[|jAB2[|j %[|j/&[|j&q1==1[|j,[|j;089[|j>[|j?B8[|jB[|jDJk==7[|jK[|jbQ[|jYB6[|jUr[|jy542==3[|j4210[|ji==798[|j:[|j7 _You start resting.Magic restored.[|j 1823.0 (55.0)[|j3==4.0 (566 _[|jF3[|j>\|jdM#....÷.)....>..........# #.........#####....###.# #.# ###### #.# ##.###################.#  #.# #...........##.#  #.# #.##.#  #.# #.##.# ##.######.))..##.# .....†..'..##.# ##.######.##.# ...# #....)......##<# ##### #.....##.# ....# #.##.# ###.# #.##.# ..#.# #####.########.# ..#.# #.# #.# ###.# #.# #.#\|j115.0 (1.0)\|j:5\|j\|jP\|jh #.........#####....###.#  #.# ###### #.#  ##.###################.#  #.# #...........##.# #.# #.##.# #.# #.##.# ###.######.))..##.# ......†..'.....##.# .##.######.##.# ....# #....)......##<# ###### #.....##.# .....# #.##.# ####.# #.##.# ...#.# #####.########.#.#.# #.# #.# ####.# #.# #.# ...#.# #.# #.#\|jy\|jb`64\|j\|jL\|j   ###### #.################## #.# #........... ###.######.)) ......†..'...##.######...# #....)< ######.. ..... #####. ##.#.##.##.#\|j@ \|j `73\|j \|j_ ]|jB[ #.############ #.# #........... ###.######.)) ......†..'...##.######...# #....)< ######.. ..... ####Gem (5173) . ...#.##.##.#]|j'g]|jwt}==82]|jm}]|j]|jzz  #.# #........... ###.######.)) ......†..'...##.######...# #....)< ######.. ..... #### ...####.######Gem (5172) .# ####.##.##.#]|j]|j}91]|j #.# #.##.# #.# #.##.# ####.######.))..##.# #......†..'.....##.# #.##.######]|j4.##.# ]|j #....# #....)......##<# ####### #....]|j'.##.# ......# #.##.# ]|jDg#####.# #.##.# ]|j`k....#.# #####.########.#]|j~}.#.# #.# #.# ]|j#####.# #.# #.# ....#.# #]|j.# #.# ###.#.# #]|j*.# #.# ....#.# #.# #.# #####.# #.# #.# ......#########.# #.#]|jg]|ja300]|j#]|j*]|j  #.# #.##.#####.######.))..##.#  #......†..'.....##.#  #.##.######.##.#  #....# #....)......##<# ######## #.....##.# .......# #.##.# ######.# #.##.# .....#.# #####@########.#.#.# #.# #.# ######.# #.# #.# .....#.# #.# #.# ####.#.# #.# #.# .....#.# #.# #.# ######.# #.# #.# .......#########.# #.# #######..........# #.#[]|jw &39;49m]|jM ~169]|j# ####.######.))......†..'.....###.######.#...# #....)......##< ######## #...........##. .......# #...........# ######.# #...........# .....#####.####### #@# ##### ..... ####..# # #.###########.#]|jh]|j`28]|j]|j^|jT^|jdj ......†..'...##.######.......# #....)......##< ######## #...........##. .............. ######..... .....####.###### #.# ##### ..... #### ....### # #)##.#^|j~`37^|j!^|j#^|j^|j`Level 3 of the Dungeon<<>>(Press ? for help)  #.##.# #...........##.#  #.##.# #...........##.#  #.# ####.######.)......)..##.# ^|jΙ #.# #......†..'...........##.# ^|j# #.# #.##.######...........##.#  #.# #....# #....)......##<#^|jp  #.############ #...........##.#^|j8v  #............# #...........##.# ^|jSq ############.# #...........##.# ^|jml ##..........#.# #####.########.#^|j}9  #...........#.##.##.#  ##.##########.##@##.#  #.#........#.##.##.#  #.#.######.#.#^|j#.##.#  #.#.#......#.##.##.#  #.#.#.######.##.##.#  #.#..........#########.##.#  #.###.#######..........##.#  #.# #.# #.###########.# ^|jӜ #.# #.# #)##.#  #.# #.# #.#^|j#.# ^|j #.# #†#######.##.#^|j0g  ##.###.........#################.#_|j| A stone staircase leading up (D:3) <@`|j]#.................#.# #.###.########....#.##.# #.# #.†..#....# #######.## #<...##############.# #.........# ###############....## ########### #....## #.........# #....#.# #.........#####....#### #.# #....÷.)....>......... #.# #.........#####....## #.# #.........# ###### ##.################## #.# #...........# #.# #...........# #.# #...........# ####.######.)......)..# #......†..'...........# #.##.######...........# #....# [40`|j^Bm#....)......##<########### #...........#...........# #...........# ############.# #...........a|j a|j  #......†..'...........##.#kaboissonneault the Gusty#.##.######...........##.#Tengu#....# #....)......##<#Health: 37/37 ======================== ######## #...........##.#Magic: 13/13 ======================== .......# #...........##.#AC: 4Str: 9 ######.# #...........##.#EV: 26 Int: 22 .....#.# #####.########.#SH: 0Dex: 14 .....#.##.##.#XL:  6 Next: 27% Place: Dungeon:3 ######.##@##.#Noise: ---------  Time: 3833.0 (0.0) .....#.##.##.#f) +2 dagger (venom) ####.#.#|j* m#.##.#Cast: Shock .....#.##.##.#Gem (5167) ######.##.##.# .......#########.##.# #######..........##.# # #.###########.# # #)##.# _You start resting. _HP restored. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travelA stone staircase leading up.a|j U  a|jж a|jc a|jb a|j w 6a|j6 a|j` X5a|j\ a|j a|jJ X4a|j~ a|ja|j#a|jB3a|j a|j]a|ja|jB2a|js+a|j3a|jQ7a|jL10a|jZPa|jRa|jRC59a|jUa|j\8There is an open door here.a|j`a|j7cI8 _a|jda|jja|jnX7a|jqa|jta|jkwa|jwB6a|jMya|jYou see here a ribbon worm corpse.5 _43a|ji2a|j"a|jܫa|jX1a|ja|j`X0a|ja|j8 498a|ja|j]X7a|ja|ja|j1X6a|ja|jQa  You see here a bat skeleton.a|j)a|j I5 _a|jYa|j"a|jvX4a|ja|j>  You see here a +0 dagger.a|j|a|jka|jA3 _a|j+a|ja|jt a|j B2a|jF a|jna|j[a|jB1a|jna|j+a|jX0a|j*b|j39  There is a stone staircase leading down here.8 _765b|jCb|jS X4b|j b|jO b|jX3b|jb|j=b|jCb|j#21b|jb|j!b|j)"B0b|j5#b|j%b|j)o29b|j*b|j',X8b|jj-b|j/b|j2X7b|j 3b|j5b|j7b|j7B6b|j8b|jA;b|jj=b|j=B5b|j-?b|j@b|jDb|jFX4b|jHb|jZKb|jKB3b|jLb|jNb|jPb|jQB2b|jRb|jTb|jVb|j*WB1b|jXb|j\Zb|j\b|j]B0b|j^b|j1`b|jbb|jbC19b|jjdb|ju  #.#..#.#  #.#..#.#   ####>#..#.# ######   #....#..#.# #.....   ###########....#..#.# #.....   #...........#.# #.....   ##.###...#.##.# #.....   #.#÷..#....# ######   #.#...#############81.0 (48.0)   #.#................   #.###############...   #.############ #...   #.##.........# #...   #.# #.........#####...    #.#|jvm #....÷.)....>.....    #.........#####...    #.#.........# #### b|j|0b|jb|ja _There is a stone staircase leading up here.b|jbb|j/iU  b|jiub|j{b|j11 882.0 (1.0)8 _b|j %2b|j?  ............#......####.......## ............#......# #..###...# ....######.....)...###.##..... ....# ####.##'###...##....# ....#..#.##..####^...#.< ...........###.#.##.## #....# ...........# #÷#....# #....# ...........# #)#..### #....#... #..........###..@.#######....#... #........)÷...##........'....÷ #####.........##.....### ..............##'##### #....# # .....................# ###### # .............######### # ......####...## ......# #...#b|j # ......# #...# ##### #######.b|j g3.5 (2.57b|jV$ 7 _You climb upwards.b|j~& c _There is a stone staircase leading down here.c|j,c|jt A stone staircase leading down (D:2)(Press ? for help)#.# #....#.'........# #................##.# #....###........####......########.###.# ####............#.........#######..##.# #............#......####.......######+### #............#......# #..###...############### #......# #....######.....)...###.##.....###########............# #......# #....# ####.##'###...##....#.........##.########.### #......# #....#########..#.##..####^...#.<.......##.#..# #.# #......## #...........###.#.##.## #....#.........##.#..# #.# #.......# #...........# #÷#....# #....#.........##.#..# #.# c|j\#.......# #...........# #)#..### #....#.........##.#..# #.# #.......# ##..........###..@.#######....#.........##.#..# #.# #......## #........)÷...##........'....÷......#####.#..# #.# #......##########.........##.########....###.#### #.#..# #.# ####'###..................##'##### #....# #.##.#..# #.# #.....'.........................# ###### #.##.#<.# #.# #.#.###.................##########.##.##.#####.#c|jOs ######.#.# #..........####...##.# ###.#........# ##......#.# #..........# #...##.# #.......######c|jW #....##.#.# #..........# #...# ##### #######.# #.#......##.#.†...#.# #..........# #...# #)..### ##.#..##.# #.#...#>.#c|j#.#.###.#.# #..........# #...# #.[.'.####......#.# #.#.#.#..###.#..)..#.# #..........# ##..# #⌠..##..#.........######.#.#.#..#c|j^  #...######....#.....÷..÷..†...................#######.#############.........##########.##.#########......#.......# #.....#'#....÷.............######.#<.#########...>.##.......# #.....#.#.#############.........#...##......######....###.......# #######.#.#.......# #.........#...##[####.# #...[.......# #####'#.#.#####.# ##............##.# #.# #...........# #.......#.# ###'######..#....# #.# c|j b#........).#.......# #.......#.# #..g....##.####...#.#########...........# #.......#.# #.......##.##...###..........#.........÷'.......# ##........# #.......##.#..### #############....#.......# #........###....÷..##...###....##..##### #............#.######..###....#..## #.........##.#.# #...##........#############.#.#).##.#.# #..##########.####....'.#c|jJ ##......#..).# #..#   #.# #....#.#####.##.####..# c|jv  #.# #....#.'# #................# c|j  #.# #....###........####......########.## #.# ####c|j o......#.........#######..# #.# #......#......####.......## ####+### #......#......# #..###...# ##############c|j e #......# #....######.....)...###.###########............# #......# #....# ####.##'###...##....#.........##.########.###d|jCg  #<##......# #....#...............#.# #.........#.#####.### #.# ####......# #....#...............#.###.........#.#####.# #.# #......###....#...............#...............#.....# #.# #........'....'...................................>######.# >d|j xn escape hatch in the floor (D:2)  #.# #....###........############.## #.# ####............########..##.# #............#####.######+### #............## #..###...# ########d|jW )#......# #....######.....)...###.##.....###########..#......# #....# ####.##'###...##....#.........##.##.### #....#########..#.##..####^...#.<.......##.#..# #....## #...........##.## #....#.#..# # #.......# #...........# #÷#....# #....d|j #.#..#  #.# #...........# #)#..### #....#.d|j ##.#..#  #.# ##..........###..@.#######....#.##.#..# d|j #......## #........)÷...##........'....÷......#####.#..#  #d|j4 |#########.........##.#########.#### #.#..# #d|jq * ####'###...........##'##### #....# #.# #.#..# #. #.....'........d|j ..# ###### #.# #.#<.# #.# #.#.###.................######### #.# #.##.#####.######.#.# #..........####...#####.#........###.# #..........# #...##.# #.......######d|j7 #....##.#.# #..........# #...# ##### #######.# #.#......#d|j 9#.#.†...#.# #..........# #...# #)..### ##.#..##.# #.#...#>.##.#.###.#.# #..........# #...# #.[.'.#####.# #.#.#.#..#d|j ##.#..)..#.# #..........# ##..# #⌠..##..#.........######.#.#.#..##...).#..#.# ############ #..# ########.#..#.###........#.#.#..#e|j  stone staircase leading down (D:2) #...######....#.....÷..÷..†.........................#######.#############......###########.##.#########......#.......# #.....#'#....÷......######.#<.########...>.##.......# #.....#.#.#############.........#...##......# #####....###.......# #######.#.#.......# #.........#...##[####.# #...[.......# #'#.#.#####.# ##....##.# #.# #...........# #.......#.# ###'######...#....##........).#.......# #.......#.# #..g....##.####...#.#########....#.......# #.......#.# #.......##.##...###..........#.........÷'.......# ##........# #.......##.#..### #############....#.......# #........###....÷..##...###......##### #.....#.######..###......## e|jC#.........##.#.# #...##..........##....#############.#.#).##.#.# #..# ########.####....'.####..).# #..#   #.# #....#.#####.##.##########..#   #.# #....#.'........# #................# #.# #....###........####......########.## #.# ####......#.........#######..# #.# #......#......####.......## ####+### #......#......# #..###...# ############## #......# #....######.....)...###.##.....#####............# #......# #....# ####.##'###...##....#..##.########.###e|j@ e|j&o ............#......####.......## kaboissonneault the Gusty ............#......# #..###...#Tengu ....######.....)...###.##.....### Health: 37/37 ======================== ....# ####.##'###...##....#... Magic: 13/13 ======================== ....#########..#.##..####^...#.<. AC: 4Str: 9 ...........###.#.##.## #....#... EV: 11Int: 22 ...........# #÷#....# #....#... SH: 0Dex: 14 ...........# #)#..### #....#... XL:  6 Next: e|jp [40m27% Place: Dungeon:2 #..........###..@.#######....#... Noise: ---------  Time: 3883.5 (0.0) #........)÷...##........'....÷... f) +2 dagger (venom) #####.........##.########....###. Cast: Shock ..............##'##### #....# #. Gem (5117) .....................# ###### #. .............##########.  ......####...##.  ......# #...##.  ......# #...# ##### #######.  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.e|jp e|jt e|jW e|jՌ e|j܍  26  6 _e|j֖ ,e|j e|j* :5e|jȜ e|j PItems here: ))) ÷.e|j e|j I4 _e|ju e|jz _You see here a hobgoblin skeleton.e|j e|j I3 _e|j e|j n2e|j e|j e|j2 e|j :1e|jU e|j e|j X0e|j e|jQ e|j e|je C09e|j e|jn e|jS e|j B8e|j} e|j e|j e|j[ B7e|j e|j e|j e|j B6e|j e|j e|j X5e|jO e|j# e|j e|jS B4e|jl e|j! e|j# e|j'$ B3e|jw% e|jQ) e|j* e|j+ B2e|j^, e|j/ e|j(3 n1e|j8 V  There is an open door here.e|j9 I0 _e|j9 e|j#= e|j> Z099e|j? e|j{E @  There is an open door here.e|jG e|jhH I8 _e|jkJ e|jwM e|jO e|jQ X7e|jT e|jxW X6e|jY e|j\ e|j^h e|j i B5e|jj e|j;o e|jJr e|jr B4e|jvv e|jmz e|j} e|jK~ B3e|j e|j @  There is an open door here.e|jv u2 _e|jG e|j e|jמ e|jʟ :1e|jע e|j >  You see here a +0 dagger.e|j] e|j I0 _e|j e|j e|j e|j C89e|j e|j; e|j X8e|j e|j( e|j e|j B7e|jo e|j q #.# ######## #....## #<# #......# #....#. ### #......# #....#. #......###....# #........'....' #...######....# ######.############# #......#.......# # #........# #9130.0) #####....###.......# ## #...[......#.......#  #..........#.......#  #........).#.......# #..........#.......# e|js X#.........÷'.......# #..........#.......# #..........##..#####e|jl _There is a stone staircase leading down here.f|jf|jU  f|j;f|j"f|j.11 914.5 (1.0)6 _f|jCf|j#t%3f|jz3 ..# #.##.#... ######.# ....# #.# ....# #.# [...# #@# ....# #.# ....# #.# ....# #.# ....# ... ....# #$# .#### #.# .# #.# .#f|j5g6.0 (2.54f|j f|j@ _You climb downwards.  Found 11 gold pieces.f|ja _There is a stone staircase leading up here.f|j If|jѣ f|j f|j G 26  3 _2f|jï B1f|j9 f|j f|jq f|j# B0f|j_ f|j f|j> f|jҹ C79f|j> f|j f|j? v11 8f|j f|j( M _You now have 46 gold pieces (gained 11).f|j! f|j z 26  7f|j f|j f|j f|jV B6f|j f|jE f|jI f|j B5f|jr f|j f|j f|jd X4f|j f|j X3f|j f|j f|j f|j B2f|j f|j f|j f|j* B1f|j f|j f|j f|j B0f|j< f|j f|jN Y69f|j f|j f|j f|jH B8f|j f|j: f|j n7f|j} f|j f|j B6f|js f|j f|j f|j B5f|j f|j f|j f|j B4f|j f|jQ f|jY f|j B3f|j f|jl f|j5 X2f|j f|j f|j f|jw B1f|j f|j f|j$ f|j X0f|j f|j f|j Y59f|jJ f|j& f|j' B8f|j f|jw f|j f|j X7f|j f|j^ f|j v654f|j X3f|j f|j f|jN 21f|j f|j f|j B0f|j f|j! f|jS# Y49f|j# f|j$ f|j& f|js& B8f|j& f|j-( f|j ) f|j) B7f|j) f|j+ f|jI, f|j, B6f|jx- f|j. f|j0 f|j$1 B5f|j1 f|j3 f|j94 f|j[5 X4f|j6 f|j7 X3f|ju8 f|jD9 f|j: X2f|j0; f|jz< f|j> X1f|js> f|j? f|jA n0f|jB f|jC f|jD Y39f|jE f|jF f|j#G B8f|jtG f|jxH f|j;I f|jI B7f|jI f|jJK f|jL f|jM :6f|jXM f|j N f|jO f|jO B5f|jaP f|jR f|jR f|jS B4f|j{S f|jT f|jV X3f|jW f|jW f|jY X2f|jZ f|j[ f|j\ f|j%] X1f|j^ f|j_ f|j_ B0f|j3` f|ja f|j&c Y29f|jd f|jd f|jf n8f|jbj 7f|jj f|j:l f|jl B6f|jl f|jn f|jLo f|jo B5f|jo f|jp f|jLr f|jr B4f|jis f|j1t f|jv n3f|j|z 2f|j{ X1f|js| f|jW 0f|jP f|j4 f  You encounter an adder.f|j .. ##     ##  .#  # .#  #. .#  #..#####.#  #......@.#  .....##.##.#  ... #.# ... Shock . #.# .###  #.# .#  #.# .#  S   adder (asleep) #.# S#  #.# .#  #.# f|j 080.0 (64.0)f|j   1.0 (6519 _f|j g|j *****Sg|j  m*The zap hits the adder.  The adder is lightly wounded.g|jW :S.g|j 7....g|j& 2--11 =2.0 (1.0)8g|jޫ E _The adder hisses angrily.h|j ***** The zap hits the adder.h|jn #Sh|j% O.S.h|jw)..h|j1----37h|jh|j] _The adder is heavily wounded.h|jsN .  The zap hits the adder.h|jx***** h|jj..†..h|jo 0----314Shock6h|j h|jHI _You kill the adder!i|jd)3i|j#*i|j+i|j~-i|j5* 26  54i|j6n3i|j8i|j9i|j#:]--2i|j:i|j,<i|j<i|j=q1==1i|jm>i|j=?i|j/@i|jz@B0i|jCAi|jAi|jCY09i|jCDi|j$Ei|j#Fi|jaFB8i|jFi|jHi|jIi|jIk==7i|j9Ki|jKi|jwLB6i|jLi|jUNi|j]i|jq54i|jqi|jri|jZti|jt72==i|jt:3i|jUui|jvi|jwi|j8xB2i|jxi|jyi|j{i|jc{B1i|j{i|jZ}i|j.i|jB0i|ji|j0i|j3i|jX==4999i|jti|jVi|ji|jB8i|jՆi|j4i|jֈi|jB7i|ji|ji|ji|j܌q3==6i|j/i|jَ4 _Magic restored.i|jki|jB5i|ji|j$i|j|i|jB4i|j_i|ji|j|i|jߝB3i|ji|jzi|jˠ;==i|j02i|jEi|j,i|jB1i|ji|j/i|j§i|jB0i|j.i|jti|jqi|jC89i|ji|ji|jOi|j|B8i|ji|ji|ji|jƱX7i|ji|jX6i|jvi|j|i|jB  ...  #.#.#  #.#.#  #.#######>  #<##.....  #.# ###.....i|j   #.# .........  ##.#########.....################ ................@...............#-4014.0 (30.0) ##.###########################.###.#..........##.########.####.# ..# #.#  #.# # #.# #.#  #.#i|j #. #.# #.#  #.# #..#####.# #.#  #.# #........# #.#i|ji|j-5.0 (315i|ji|jy9 _Found an escape hatch in the floor.i|j i|j i|j i|jS i|jB i|j 43i|j i|j X2i|j i|j i|j X1i|j i|j i|j" i|j B0i|j i|jH P  There is an escape hatch in the floor here.i|jX i|j^ J79 _i|j i|j i|jU! i|j! B8i|j" i|j# i|j% i|j5& B7i|j' i|j ( i|j3* i|j}* B6i|jC+ i|j- i|j. i|j. B5i|jr/ i|j1 i|j*2 i|jw2 B4i|j23 i|jU4 i|jb6 i|j7 X3i|j8 i|j9 i|j?C v210i|jE o69i|jVG i|j'H i|jH B8i|jH i|jJ i|j,L X7i|jL i|jkN i|jnO i|jO B6i|j>P i|jQ i|jS i|jS X5i|jT i|jiV i|jV B4i|jIW i|j?Y i|j9Z i|jZ B3i|j1[ i|jc\ i|jT^ X2i|j3_ i|ja i|jb i|jc B1i|j"d i|jre i|jf i|j;g B0i|jlh i|j j i|jk i|jk C59i|jl i|jn i|jKp i|jp B8i|jMq i|jr i|jt i|ju B7i|jAv i|jaw i|jy X6i|jy i|j{ i|jR| i|j| B5i|j } i|j~ i|ju i|jz B4i|j i|j6 i|j݇ i|j= B3i|j i|jH i|j4 i|j B2i|jی i|jx i|j i|j? B1i|j i|j i|j8 X0i|j i|j̕ i|j Y49i|j i|j& i|jS i|j B8i|j" i|jѝ i|jt i|jԟ B7i|jF i|j\ i|j i|j@ B6i|j i|j i|jɦ i|j B5i|jէ i|j i|ju i|j' i|jn i|j   kaboissonneault the Gusty  Tengu  Health: 37/37 ========================Magic: 13/13 ========================AC: 4Str: 9### #####EV: 26 Int: 22###.###.#.#SH: 0Dex: 14#.....a...#XL:  6 Next: 31% Place: Dungeon:3#@#.....#.######## Noise: ---------  Time: 4055.0 (40.0)#.#.###.#.#....... f) +2 dagger (venom)#.#.#.......###### Cast: Shock###### #.#.#.#.#.#.#Gem (4944) #######....# #.#.#.#i|j .#.#.##.....#....# #.#.#.#.#.#.#a   Natasha (wandering)#.....#[...# #.#.#.#.#<#.##.....#....# #.#.#.#.#.#.# ###.....#....# #...#...#.#.. ..The zap hits the adder. _You kill the adder! _Magic restored. _Found an escape hatch in the floor. _There is an escape hatch in the floor here.  You encounter Natasha, Servant of Life and Death.i|j /  --more--j|j j|j +Shockj|j= j|jľ   6.0 (41 _k|j% ******a  The zap hits Natasha.  Natasha is moderately wounded.k|j= a.  Natasha hisses angrily.  Natasha mumbles some strange words.....2--11 =7.0 (1.0)3k|jݿp _You feel troubled.l|j ***** The zap hits Natasha.l|j 1a.l|j <..a..l|j$ 1----82l|jW l|j \ _Natasha is severely wounded.m|j .  The zap hits Natasha.  You kill Natasha!m|jSN*****m|jp m|j2.....m|jK0----439Shock1m|j _You feel Natasha's spirit has finally been put to rest.m|j; m|j m|j٩ m|jE F _Unknown command.n|jIn|j9 26  0 _n|jn|j" n|j%Y39n|j&n|jp(X8n|j(n|j*n|jl+n|j+]--7n|j,n|j-n|j/n|j/q1==6n|j0n|j1n|j|3n|j3B5n|j4n|j94n|j<n|jk<B3n|j<n|j#>n|j@n|je@U==2n|j@n|jCBn|jCn|jiDB1n|jDn|jFn|jGX0n|jHn|jIn|jJn|j KC29n|jFKn|jLn|jNn|j]N#2n|jNN==8n|j&On|jQn|jCRX7n|jRn|jTn|jUn|jUB6n|jYVn|jYn|jZX5n|j+n]==43n|jnB2n|jon|jpn|j-rn|jv3==1n|jyvX0n|jRwn|jxn|j}n|j}C19n|j~n|jn|jn|j:B8n|jƫ==76  There is a stone staircase leading up here.5 _4321009876n|jlB543n|j2n|jn|j/n|jn|j$B1n|jWn|jn|jn|jB0n|j899n|jn|j n|jn8n|jn|jn|jUR76543n|j n|jn|jX2n|jn|j1n|j*0898n|j7,n|j-X7n|j7/n|j0n|j1n|j1B6n|j2n|j4n|j5X5n|j<6n|jb8n|j&9n|jt9B4n|j :n|j;n|j<n|j=B3n|j=n|j?n|j@X2n|jAn|jC,n|jWDB1n|jDn|jFn|jMIn0n|j Kn|jbLY79n|jLn|jNn|jQn8n|jRn|jTn|jWB7n|jXn|jZn|j\n|j]B6n|j ^n|j.`n|jgan|jaB5n|jsbn|jOdn|jWen|jeB4n|jfn|jphn|jin|jjB3n|jjn|jkn|jmX2n|jnn|jpn|jpn|jqB1n|jrn|jsn|jtn|jtB0n|jun|jvn|jxn|j@xC69n|jxn|jyn|j{n|jj{B8n|j},n|jw~n|j~B7n|jn|j~n|jX6n|jNn|jn|jn|jRB5n|jn|j)4n|jʈn|jn3n|jn|j֖n|jdX2n|jИn|jfn|jŚB1n|jn|jn|j05987n|j<n|j<6 #.#  ######>#  #......# ##......# ........# n|j##.....################  ......................#  ####################.##  >......@.....#  -144.0 (85.0)##########.###  ..# #.#   #.# #.#   #. #.# #.#   #..#####.# #.#   #........# #.#   .....##.##.###.#   ... #.#......#  n|jn|j-5.0 (865n|jX; _Found a stone staircase leading down.n|j+ 3n|j, n|j. n|j0 n|j0 B4n|j8 3n|j9 n|j: n|j < X2n|jR< n|jM= n|j\> X1n|j> n|j@ n|jA n|jnA B0n|jA n|jC n|j-f n|jf C49n|jvw  #.# #.# #.# ######># #.# #......# .#######......# #.......# #######.....####### .............................# ############.## # #.@............# 51.0 (6.0) # #.##########.### ##. ..# #.# # #[ #.# #.# # #. #.# #.# # #..#####.# #.# # #........# #.# # .....##.##.###.# # ... |jz 2m#.#......# n|j7~ n|j e2.0 (78n|j n|jQ  _Found a robe.n|j c _There is a stone staircase leading down here.o|jB3o|jDo|jkPo|jRo|j[7 _6o|j[o|j__o|j`o|j`B5o|jbo|jco|jeo|j..........p|j'`p|ji 26  9.0 (11p|jmp|js _Found an escape hatch in the ceiling. _There is an open door here.q|j3q|jq|j q|ju0 _q|j:59q|jq|jFq|jB8q|joq|jq|jq|jB7q|jq|jq|jX6q|jq|jq|jv11 5q|jFq|jL _You now have 49 gold pieces (gained 3).q|jgq|jCz 26  4q|jq|jq|jX3q|jfq|jq|joq|j&B2q|jq|jF q|j q|j[ B1q|j* q|j q|j;X0q|jq|jq|jq|jC49q|jq|jq|jX8q|jq|jq|jq|jX7q|j`q|j@ X6q|j q|jx%q|j'X5q|j(q|j)q|jZ*q|j*B4q|jD+q|j,q|j-q|j.B3q|j0,q|j1q|j1B2q|jT2q|j`3q|j4X1q|jA5q|j6q|j58q|j8B0q|j9q|j:q|j/;q|j;C39q|j;q|j?8q|jX@q|jCAq|jAB7q|jpBq|j6Cq|j%Dq|jyDB6q|jDq|jGq|jJ%  q|jKFYou encounter a ball python.q|jX..........##.##.# #.. ...........##.##.# #### .)......)..##.##.# ..........##.##.# ..........##.##.#q|jvY...)##<##.#...##.##.#...##.# ...##.# ####.########.##.......S  #.# #.#######... Shock  #.# #.#  #.# q|jY #.#  #.# #.# S   ball python (constriction, wandering)  #.# #.#  #.# #.# q|jZ3####.#q|j][64.0 (25.0).Sq|jgc.q|jef)q|jj  5.0 (26Shock5q|jTrq|j>s8 _The ball python leaves your sight.q|j~ 3q|j q|j? q|j q|j5 43q|j q|j X2q|j q|j q|j m  A ball python comes into view.q|j ##.##.# ###########)..##.##.#  .##.##.# ##.##.# )##<##.# ###....##.##.# ...###.##.# ...:###.##.####.....# #.########.##...@........# #.#######.....# #.# #.# ....#Shock #.# #.# S..# #.# #.# ..# q|j 9#.# #.# ##S   ball python (constriction, wandering) .q|ji Y8.0 (3.0)S.q|j q|j,   9.0 (41 _r|j1 ******S  )The zap hits the ball python.  The ball python is heavily wounded.r|j)0 mS.S.r|j39 9......r|jt: r2--11 =r|j: I70.0 (10r|jeC r|jJ 5 _The ball python hisses angrily.r|j+R .  The zap hits the ball python!r|jE*******r|jF.†.....r|j>1----1Shock29r|jr|j\O _You kill the ball python!s|jPIs|jRs|j`Ts|j|[ 26  8s|jo\X7s|j]s|jag  You see here a ball python corpse.s|j ds|j%eI6 _s|jes|j_hs|j=ks|jkV--5s|j!ms|jns|jps|jqB4s|jrs|jts|j%ws|jwq2==3s|jxs|j ##.##.# #.######.##.# #................##.##.# ###################.##.# s|jm.##.##.#  ##.##.###<##.# ####### ##.##.# #.....# s|jN..##.##.# #....@# - ..##.##.####.....### ###.##.....†........ s|j׉B #.#######.....####  #.# #.....#  #.# #.....#  #.# #.....#  #.# #######  s|j2HYou pick up a parchment of Summon Ice Beast and begin reading...s|j+7.0 (6s|j@11 -8.0 (72s|js|jI _You add the spell Summon Ice Beast to your library.t|jX 26  1t|j`0t|jaV==19t|jd,t|j}dt|j2eB8t|jet|jht|jmt|j?nB7t|jlpt|jkrt|j]tt|jtB6t|jvt|j}t|jrt|j3==5t|jt|jڇX4t|jdt|jn3t|j4 #.# #.##. #.# #.###################.# #.# #..................... #.# ####################### #.# # #.# # #.## #.# ####### ########## #.# #.....# #.@.....## #.# #.....# #.......## #t|jlc.####.....####.......## #.....†...............## ######.....####.......## #.....# ##########  #.....# #  #.....# #  ######## t|jaYou pick up a parchment of Leda's Liquefaction and begin reading...t|j,87.0 (9t|j.t|jl11 8.0 (10.0)2t|jb _You add the spell Leda's Liquefaction to your library.t|j t|j 3t|j 0.0).# #...####.......t|j t|j; t|j E _Done exploring.v|jL , Spells (Memorise)TypeFailure Level  a - Call ImpSummoning16% 2b - JinxbiteHexes16%2  c - Summon Ice BeastIce/Summoning32% 3  d - Teleport OtherTranslocation32% 3  e - Leda's Liquefaction Alchemy/Earth 71% 4  f - EnfeebleHexes100% 7 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity|jsy|jy|j #.##.##.# kaboissonneault the Gusty y|jW#.##.###################.# Tengu #.##.....................# Health: 37/37 ======================== #.######################## Magic: 13/13 ======================== #.## AC: 4Str: 9 #.## EV: 11Int: 22 #.## SH: 0Dex: 14 #.# ####### ########## XL:  6 Next: 43% Place: Dungeon:3 #.# #.....# #.@.....## Noise: ---------  Time: 4388.0 (0.0) #.# #.....# #.......## f) +2 dagger (venom) #.####.....####.......## Cast: Shock #.....†...............## Gem (4612) y|j/[0;10m######.....####.......###.....# ########## #.....## #.....## ########  _You see here a ball python corpse.  You pick up a parchment of Summon Ice Beast and begin reading... _You add the spell Summon Ice Beast to your library.  You pick up a parchment of Leda's Liquefaction and begin reading... _You add the spell Leda's Liquefaction to your library. _Done exploring.y|jP  Okay, then.y|jy|jOy|j. _z|j0z|jLevel 3 of the Dungeon<<<<>>>>(Press ? for help)#.##....÷.)....>..........##.##.##.#..##.##.........#####....###.##.##.##.#..##.##.........# ###### #.##.##.##.#..###.###.###################.##.##.##.#...##.##.# #...........##.##.##.###################.##..##.##.# #...........##.##.##.....................#...##.##.# #...........##.##.########################.#.#z|jN#.# ####.######.)......)..##.##.##.#.##.# #......†..'...........##.##.##.#.##.# #.##.######...........##.##.##.#.##.# #....# #....)......##<##.# ####### ##########.#.##.############ #...........##.##.# #.....# #.@.....##.#.##............# #...........##.##.# #.....# #.......##.#.#################.# #...........##.##.####.....####.......##.#.....###..........#.# #####.########.##.....†...............##.#####.##...........#.##.##.#######.....####.......##.# #.###.##########.##.##.# #.....# ##########.# #.##.#........#.##.##.# #.....##.# #.##.#.######.#.##.##.# #.....##.#####.###.#.#......#.##.##.# ########........##.#.#.######.##.##.#z|j|v###########.#..........#########.##.##.###.#######..........##.#z|j_An escape hatch in the floor (D:3)  #.# #.##.#.#.......############.# #.# #.# ###### #.#.#.#.#.#.##.# #.# #.# #######....# #.#.#.#.#.#.##.# ### #.# #.....#....# #.#.#.#.#.#.# ######># ######'## #.....#[...# #.#.#.#.#<#.# #......# #.......# #.....#....# #.#.#.#.#.#.#######......# #.......# #.....#....# #...#...#.#..............# #.......# #.....#....############.#########.....################ .# #####.....#....##........................................# ######'## #..†'....##.#########.###########################.## #.####.###.....#.####.........##.#.............#.>.z|j...........# #.#..#.# #######.# #.........##.#.######......#.##########.### #.#..#.# #.# #.........##.#.# #......#........# #.# #.#..#.# #.# #.........##.#.# #......#[.#####.# #.# ####>#..#.# #######.## #.........##.#.######.....##..# #.# #.# #....#..#.# #........# #.........##.#......+.....##..#####.# #.##....#..#.# #........# ##'#########.##.....##........# #.##.........#.# #........# #.# #.##.........##.##.###.###.##...#.##.# #........# ##'####### #.##..........#.#......# #.÷..#....# #######.## #........# #.##......#...#.#.|j@Zm÷##### #<...##############.# #........# #.##.....####.#.#..# #...................# #.....<..# #.#####.......#.#..# ###############....## #........# #.##########.#..#z|jz|j)#.##.##.# kaboissonneault the Gusty #.##.###################.# Tengu #.##.....................# Health: 37/37 ======================== #.######################## Magic: 13/13 ======================== #.## AC: 4Str: 9 #.## EV: 11Int: 22 #.## SH: 0Dex: 14 #.# ####### ########## XL:  6 Next: 43% Place: Dungeon:3 #.# #.....# #.@.....## Noise: ---------  Time: 4388.0 (0.0) #.# #.....# #.......## f) +2 dagger (venom) #.####.....####.......## Cast: Shock z|jA+#.....†...............## Gem (4612) ######.....####.......###.....# ########## #.....## #.....## ######## You pick up a parchment of Leda's Liquefaction and begin reading... _You add the spell Leda's Liquefaction to your library. _Done exploring. _Okay, then.Press: ? - help, v - describe, . - travelAn escape hatch in the floor.z|j+z|j,z|j6z|j7z|j?  26  1 _z|j(BX0{|jT{|j'{|j{|j<C09{|jC {|j {|j{|jeB8{|j{|j{|j6{|jB7{|j{|j,{|jB6{|j{|jV#{|j#&{|j&:5{|j,,{|jd-{|j-B4{|j.{|j2{|j-4{|j.5B3{|j6{|jd:{|j<X2{|j={|jA{|jwB{|jTCB1{|jaD{|j K_You see here a ball python corpse.{|jL{|jQ_0 _{|j-T{|jT{|jTD599{|jU{|jY{|jY{|jDZB8{|jZ{|j^{|j%`X7{|j`{|jn65{|jUp{|jlqX4{|jr{|jv{|jv{|jvB3{|j/x{|jMz{|j{{|j{B2{|ju|{|jO{|j{|j>B1{|j<{|j,{|jIB0{|j{|jso89{|j"{|j7{|j{|jZB8{|j{|j{|j{|jdB7{|j {|j<{|j{|jƫ`654{|jZ{|jŭ{|j6B3{|j{|j3{|jv210{|jO{|jY79{|j{|j8{|j{|j(X7{|j{|j,{|j{|j^B6{|j{|j-,{|jB5{|jNThere is an open door here.{|jK_4 _{|j{|jl3{|j  There is an open door here.2 _{|jQ{|j%X1{|j{|jp0{|je{|j{|j&C69{|j}{|j{|j B8{|jr {|jW {|jl{|jX{|jB7{|j6{|j{|jX5{|jd{|j{|j {|j!B4{|jV!{|j#{|j#X3{|j%%{|j:&{|j/{|j0B2{|jA1{|jD3{|j|4X1{|j5{|j8n0{|ju9{|j;;{|j<{|jM<C59{|j<{|j?,{|j4@B8{|j@{|jyB{|j+C{|jCB7{|jD{|j-F{|jF{|jIGB6{|j'H{|j+v5432104987654{|j x{|jUy,{|jyB3{|j21{|j  #   .###############..............# ....############.# .##.# .# #.#  .# ######@#  459.0 (71.0)<#.# #......#  {|j+.#######......#  #..............#  .#########.....################ ...............................# #.###########################.## #.#.............#.>............# #.#.######......#.##########.###{|j00{|jw{|jǟa _There is an escape hatch in the floor here.{|j-{|j$KAn escape hatch in the floor (D:3)(Press ? for help)### #################.###.#.##.......##.........##.#####.##.#.....#.#################.# #.##.#.###.#.#..............##.# #.##.#.#.......############.##.# #.#{|j%###### #.#.#.#.#.#.##.##.# #.########....# #.#.#.#.#.#.##.#### #.##.....#....# #.#.#.#.#.#.# ######@#######'## #.....#[...# #.#.#.#.#<#.# #......##.......# #.....#....# #.#.#.#.#.#.#######......##.......# #.....#....# #...#...#.#..............##.......# #.....#....############.#########.....#################.......# #####.....#....##........................................#######'## #..†......'....##.#########.###########################.##{|jk#.####.###.....#.####.........##.#.............#.>............##.#..#.# #######.# #.........##.#.######......#.##########.####.#..#.##.# #.........##.#.# #......#........# #.##.#..#.##.# #.........##.#.# #......#[.#####.# #.#####>#..#.# #######.## #.........##.#.######.....##..# #.# #.##....#..#.# #........# #.........##.#......+.....##..#####.# #.#{|j~###########....#..#.# #........# ##'#########.########.....##........# #.##.................#.# #........# #.##.##.........##.##.###.#{|j%:  stone staircase leading down (D:3)@>||jB||jUO###kaboissonneault the Gusty #.#Tengu ..#Health: 37/37 ======================== #.################Magic: 13/13 ======================== #.#..............#AC: 4Str: 9 ||jVR....############.#EV: 26 Int: 22 #.#.##.#SH: 0Dex: 14 ||jWg#.#.##.#XL:  6 Next: 43% Place: Dungeon:3 #.#.# ######@#Noise: ---------  Time: 4459.0 (0.0) #<#.# #......#f) +2 dagger (venom) ||jW#.#.#######......#Cast: Shock #.#..............#Gem (4541) #.#########.....################ ...............................# ||jW#.###########################.## #.#.............#.>............# #.#.######......#.##########.### _You see here a ball python corpse. ||jX_There is an open door here. _There is an open door here. _There is an escape hatch in the floor here.  Press: ? - help, v - describe, . - travel||jX<A stone staircase leading down.||jSYU  ||jWZ||j{a||j2c||jl 0 _39||jm||jn||joB8||j p||jr||js||jt,7||jHt||j'u||jw||j zX6||jz||j]}||j||jB5||j||j||jĐ||j;,4||jd||j||j||jn3||j||j||jB2||j͟||j'||j||jB1||jդ||j||j||juB0||jC||j||j ||jtC29||j||j||j||jB8||j۴||j||jڷ||j+B7||j ||j||j||jB6||j||j||je||jؿB5||j`||j||j||j4B4||j||j||j0||jyB3||j||j^||jX2||jR||j||j<||jB1||j||j||j||jB0||jJ||j ||j-||jC19||j||j||j\||jB8||j||jj||j||j4B7||jX||j||j||jQB6||j||jL||j_||jB5||j||j||jX4||j||j||jn||jB3||jz||j||j||jB2||j||j .#.# ######># ##......# ......#  ...#  #########.....################  .............................#  #||j`%##########################.##  ............#.@............#  88.0 (29.0).######......#.##########.###   #......#........# #.#   #......#[.#####.# #.#  .....##..# #.# #.#  #......+.....##..#####.# #.#  ||j  ##.....##........# #.#  ||j  # #...##.##.###.#  ||j  # #....#.#......#  ||jE ||jB 0||j ||j[ _There is a stone staircase leading down here.||jCS||j[YU  ||j~r,||j|11 489.0 (1.0)1 _||jZ||j %4||j                ||j" ######   #...@#   #.####         ||j        ||jE8 h90.5 (2.50||j= ||j>  _You climb downwards.||jA a _There is a stone staircase leading up here.}|j\ I}|j"}|j(%  You encounter an ogre. It is wielding a +0 giant club.}|j/k        ######  #..@<#  #.#### O. Shock##   O   ogre (asleep)   }|j8(0.0}|jD 26  1.5 (109 _}|jCN~|j1 ~|jA5 0~|j : ~|jp= F _Unknown command.|j       ######  #...@#  #.####  O.  ## |j         |j|j^  2|j4]Shock8 _|j"|jF&a _There is a stone staircase leading up here.|jEb|jcSave game and exit? Y - Yes  N - No|jg |jL   kaboissonneault the Gusty  Tengu  Health: 37/37 ========================  Magic: 13/13 ========================  AC: 4Str: 9  EV: 26 Int: 22  SH: 0Dex: 14######  XL:  6 Next: 43% Place: Dungeon:4#...@#  Noise: ---------  Time: 4492.5 (0.0)#.####  f) +2 dagger (venom)O.  Cast: Shock##  Gem (4508)         |j,   _You climb downwards. _There is a stone staircase leading up here. _You encounter an ogre. It is wielding a +0 giant club. _Unknown command. _There is a stone staircase leading up here.  Okay, then.|jL 3|jS . _|j |j |jJ |j F _Unknown command.|j|j͍U  |jA|j|j11 493.5 (17 _|j4t%3|j{ #.##.# #.# ######># #.# #......# #.#######......# #..............# #########.....################ .............................# ###########################.## #.............#.@............# |j|G#.######......#.##########.### #.# #......#........# #.# #.# #......#[.#####.# #.# #.######.....##..# #.# #.# #......+.....##..#####.# #.# ########.....##........# #.# ##.........##.##.###.# ##..........#.#......# |jg5.0 (2.55|j|j' |j)_You climb upwards.|j*c _There is a stone staircase leading down here.|ja |jm A stone staircase leading down (D:3)(Press ? for help)#.# #.##.#.###.#.#..............##.# #.##.#.#.......############.##.# #.####### #.#.#.#.#.#.##.##.# #.########....# #.#.#.#.#.#.##.#### #.##.....#....# #.#.#.#.#.#.# ######>#######'## #.....#[...# #.#.#.#.#<#.# #......##.......# #.....#....# #.#.#.#.#.#.#######......##.......# #.....#....# #...#...#.#..............##.......# #.....#....############.#########.....#################.......# #####.....#....##........................................#######'## #..†......'....##.#########.###########################.###.####.###.....#.####.........##.#.............#.@............##.#..#.# #######.# #.........##.#.######......#.##########.####.#..#.##.# #.........##.#.# #......#........# #.##.#..#.##.# #...|j~o P......##.#.# #......#[.#####.# #.#####>#..#.# #######.## #.........##.#.######.....##..# #.# #.##....#..#.# #........# #.........##.#......+.....##..#####.# #.############....#..#.# #........# ##'#########.########.....##........# #.##.................#.# #........# #.##.##.........##.##.###.###.########....#.##.# #........# ##'####### #.##..........#.#......##.##.÷..#....# #######.## #........# #.##......#...#.#.÷######.##<...##############.# #........# #.##.....####.#.#..##.##...................# #.....<..# #.#####.......#.#..#|j up (D:3) <@|j_|j#.##.#  kaboissonneault the Gusty #.# ######>#  Tengu #.# #......#  Health: 37/37 ======================== #.#######......#  Magic: 13/13 ======================== #..............#  AC: 4Str: 9 #########.....################   EV: 11Int: 22 .............................#   SH: 0Dex: 14 ###########################.##   XL:  6 Next: 43% Place: Dungeon:3 #.............#.@............#   Noise: ---------  Time: 4495.0 (0.0) #.######......#.##########.###   f) +2 dagger (venom) #.# #......#[|jCm........# #.#   Cast: Shock #.# #......#[.#####.# #.#   Gem (4505) #.######.....##..# #.# #.#  #......+.....##..#####.# #.#    ########.....##........# #.#    ##.........##.##.###.#    ##..........#.#......#    _Okay, then. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.|j  26  4 _|j3|jq|jJX2|j|j|jX1|j|j\V049987654321|j]B0|j]|j b|jcY89|jNe|jYi|ji|jjB8|jk|jn|j765|js|jB4|j|j}|j|jKB3|j\|j/|jun2|j{|j~X1|jW|j',|jB0|j|j|jY79|j|j|jJ|jB8|j>|j|j|jDB7|j|j|j3|jB6|j|jp|j|jB5|jQ|jG|j@4|jS|jB3|j|jO|j7|jB2|j)|j|jn|jX1|j,|jzX0|j|j3Y69|j|j~8|j[B7|j|j6|j3543|jI ###.###.#.#  #.........#  #.#.....#.################ #.#.###.#.#..............# #.#.#.......############.# #.#.#.#.#.#.# #.## #.#.#.#.#.#.# #.# ....# #.#.#.#.#.#.# ######># [...# #.#.#.#.#@#.# #......#537.0 (42.0) ....# #.#.#.#.#.#.#######......# ....##...#.#..............# ....############.#########.....## ....##........................... ....##.#########.################ .####.........##.#.............#. .# #...##.#.######......#. .# #...##.#.# #......#.[4|jYK[0m _There is a stone staircase leading up here.|j$d|jfU  |j'l|jwr|jx|11 538.0 (1.0)2 _|j %2|j a#.# ######## #....###<# #......# #....#.### #......# #....#. #......###....#. #........'....'. #...######....#. ######.#############. #......#.......# #. #...@.##.......# #. |j #####....###.......# # #...[......##  #..........#.......#  #........).#.......# #..........#.......# #.........÷'# #..........#.......# #..........##..#####|j. g9.5 (2.51|jk8 |jA9  _You climb upwards.|j<  _Unknown command.You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.|j&|j5A stone staircase leading down (D:2)(Press ? for help)#.##....# #.#######.#.# #.##.###.#.# #.# #.##....# #.# #.#.# #.##..)..#.# #.# #.##....# #.# #.#.# #.###############.#.# #.# #.######### #....#######+#######.#.# #.........#.........# #.# #<##......# #....#...............#.# #.........#.#####.### #.# ####......# #....#...............#.###.........#.#####.# #.# #......###....#...............#...............#.....# #.# #........'....'...................................>######.# |j6}#...######....#.....÷........÷..†.........................# ######.#############...............#################.##.######## #......#.......# #.....#'#....÷.............######.#<.######## #...@.##.......# #.....#.#.#############.........#...##......# #####....###.......# #######.#.#.......# #.........#...##[####.# #...[......#.......# #####'#.#.#####.# ##............##.# #.# #..........#.......# #.......#.# ###'######..........#....# #.# #........).#.......# #.......#.# #..g....##.####...#.#########.# #..........#.......# #.......#.# #.......##.##...###...........#|jq7 #.........÷'.......# ##........# #.......##.#..### ############# #..........#.......##........###....÷..##...###..........##..######............#.######..###..........###..###.........##.#.# #...##..........##....#############.#.#).##.#.# #..##|j7########.####....'.#........##......#..).# #..#|jn #..........#.......# #.......#.# #.......##.##...###.......... #.........÷'.......# ##........# #.......##.#..### ############ #..........#.......# #........###....÷..##...## #..........##..##### #............#.######..## #..........###..## ###.#.# #...# #..........##....#############.#.#).##.#.# #..##########.####....'.#........###..).# #..##.# #....#.#........####.##.##########..##.# #....#.'........# #....# #.# #....###........#####|j..## #.# ####............#.........#######..# #.# #............#......####.......## ####+### #............#......# #..###...# ############## # #....######.....)...###.##.....###########............# # #....# ####.##'###...##....#.##.########.### #......# #....#########..#.##..####^...#.<.......##.#..#  ## #...........###.#.##.## #....#.........##.#..# # #.......# #...........# #÷#....# #....#.........##.#..# #. #|j.# #...........# #)#..### #....#.........##.#..# #.# #.# ##..........###..>.#######....#.........##.#..# #.# # #........)÷...##........'....÷......#####.#..# #.# #########.........##.########....###.#### #.#..# #.# ####'###..........##'##### #....# #.##.#..# #.#|j|jD##.######### #....## kaboissonneault the Gusty#<##......# #....#. Tengu####......# #....#. Health: 37/37 ========================#......###....#. Magic: 13/13 ========================|j:EQ#........'....'. AC: 4Str: 9#...######....#. EV: 11Int: 22######.#############. SH: 0Dex: 14#......#.......# #. XL:  6 Next: 43% Place: Dungeon:2#...@.##.......# #. Noise: ---------  Time: 4539.5 (0.0)|jF#####....###.......# ## f) +2 dagger (venom)#...[......#.......#Cast: Shock#..........#.......#Gem (4461) #........).#.......##..........#.......##.........÷'.......##..........#.......##..........##..##### _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.|jF|jH|jX|j[|jc  26  0 _|jg|jLh|jhC59|jj|jp|js|jsB8|jYu|j{{|j}|j~B7|j|jŅ|jJ|jjX6|j|j0|jB5|j|jtThere is an open door here.4 _|j |j|j B3|j|j|jǹX2|j|j|j|jeB1|jz|j|jd|jB0|j|j|jyo49|j8There is an open door here.|j3|jI8 _|j}|j|j|j#B7|j|j@  There is an open door here.|j|j|I6 _|jO|j|j|j=B5|j6|j8|j|jB4|j|j|j|jB3|j|j |j|jB2|j|j|jX1|j9|j*|j6 |j B0|j |j |j|jC39|ja|j|j |jwB8|j]|j?|j$|jzB7|jk!|j$|j5&|j&B6|j(|j~*|j,|j,B5|j{.|j0|j2X4|j4|j8g  You see here a hobgoblin skeleton.|j:|j;I3 _|j=|jCX  Items here: ))) ÷.|jF|jFI2 _|jH|jK|jNB1|jN|j~Z|jl ............#......####.......## ............#......# #..###...# ....######.....)...###.##.....### ....# ####.##'###...##....#.. ....#########..#.##..####^...#.< ...........###.#.##.## #....#.. ...........# #÷#....# #....#.. ...........# #)#..### #....#.. #..........###..@.#######....#..630.0) |jm#........)÷...##........'....÷... #####.........##.########....###. ..............##'##### #....# #. .....................# ###### #. .............######### #.  ......####...##.  ......# #...##.  ......# #...# ##### #######. |jvt0|j||j~c _There is a stone staircase leading down here.|j+|j1U  |j8|j'@|jH11 570.5 (1.0)0 _|j3P|j[3  #.#..#.#  #.#..#.#   ####>#..#.# ###   #....#..#.# #..   ###....#..#.# #....   #.................#.# #..   ##.########....#.##.# #..   #.# #.÷..#....# ######   #.# #@...#############   #.# ......   #.# #######..   #.# ########### #..   #.# #.........# #..   #.# #.........#####..  [3|j]7m #.# #....÷.)....>....   #.# #.........#####..   #.# #.........# ####|jZh2.0 (2.528|jݟ|j# _You climb downwards.|jea _There is a stone staircase leading up here.|jO|j\]A stone staircase leading up (D:3)(Press ? for help)######'## #..†......'....##.#########.###########################.###.####.###.....#.####.........##.#.............#.>............##.#..#.# #######.# #.........##.#.######......#.##########.####.#..#.##.# #.........##.#.# #......#........# #.##.#..#.##.# #.........##.#.# #......#[.#####.# #.#####>#..#.# #######.## #.........##.#.######.....##..# #.# #.##....#..#.# #........# #.........##.#......+.....##..#####.# #.############....#..#.# #........# ##'#########.########.....##........# #.##.................#.# #........# #.##.#|j6^#.........##.##.###.###.########....#.##.# #........# ##'####### #.##..........#.#......##.##.÷..#....# #######.## #........# #.##......#...#.#.÷######.##@...##############.# #........# #.##.....####.#.#..##.##...................# #.....<..# #.#####.......#.#..##.################....## #........# #.##########.#..##.############ #....# #........# #.##.#..##.##.........# #....# #........# #.##.#..##.##.........#####....######.####### #.##.#..##.##....÷.)....>..........##.##.##.#..##.##.........#####....###.##.##.##.#..##.##.........# ###### #.##.##.##.#..###.###.###################.##.##.##.#...##.##.# #...........##.##.#|j^#.###################.##..##.##.# #...........##.##.##.....................#...#|jGdown (D:3)>@|jH |j0U r #.#..#.#kaboissonneault the Gusty  #.#..#.#Tengu  ####>#..#.# ###### Health: 37/37 ========================  #....#..#.# #..... Magic: 13/13 ========================   ###########....#..#.# #..... AC: 4Str: 9   #.................#.# #..... EV: 11Int: 22 |jVW   ##.########....#.##.# #..... SH: 0Dex: 14   #.##.÷..#....# ###### XL:  6 Next: 43% Place: Dungeon:3   #.##@...############# Noise: ---------  Time: 4572.0 (0.0)   #.##................. f) +2 dagger (venom)   #.################... Cast: Shock   #.############ #... Gem (4428)   #.##.........# #...   #.##.........#####...    #.##....÷.)....>.....    #.##.........#####...    #.##.........# |jW  ####  _Items here: ))) ÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.|jY |ja |jc |jn   26  7 _You see here the felid skeleton of Natasha.6 _|jo |jr |jr B5|js |j\u |jv |jMw B4|j&x |jy |j{ |jO| B3|j} |j~ |j |j B2|jՀ |j  #.......# #.....#.. #.......# #.....#.. #.......# #####.....#.. ######'## #..†......' #.####.###.....#.# #.#..#.# #######.# #.#..#.# #.# #.#..#.# #. ####@#..#.# .8.0 (6 #....#..#.# #  ###########....#..#.# #.....  #.................#.# #.....  ##.########....#.##.# #.....  #.# #.÷..#....#[4|jޏ 0m #######.#  #.# #<...##############.#  #.# #............#  #.# ###############....|j 0|j |j [ _There is a stone staircase leading down here.|jt |j U  |jb |jƜ |j7 11 579.0 (11 _|jf |jI 4  You climb downwards.|j3##   #@#|j۠ #...# #.### #. . .#o   orc (asleep) o. ## |j x80.5 (2.5Shock0|j|jl _You encounter an orc. It is wielding a +0 hand axe.|jBa _There is a stone staircase leading up here.|jk *****o  *The zap hits the orc.|jc  o.  The orc is heavily wounded.....2--==1.5 (1.019|j5e * _You hear a shout! x2|j  .  The zap hits the orc!*****#*|j9h....).|jUE1----4-2Shock8|jI|jhLG _You kill the orc!|j |j3 |j |jM |j z 26  7|j. {65--4|j 2==3|j |j1|jB2|j|jn1|j10==09876 _You start resting.Magic restored.--|j30942.0)|j6|j>83==-5.5 (135 _|jI|j|j######<##.@.# #.### #.  ..)##..## |j}|jk6.0)4|jl|j|ja ######<# #...# #@### #.#  ...)####..## |jj |jbm `73|jTv |j;w |jR######<#...#### #.....!....#)#####..##... ..### |j]|j.....|jg1----64|jo|jwP _The zap misses the goblin.|j`9M .  The zap hits the goblin.|jq?_*******|jY......)|j0----7Shock3|j@|j" |jD_You kill the goblin!|j|j|j1|j9  26  21|jJ|jB0|jO|j1|j^--89|j\|j21==8|jT#,|j#B7|j%|j)X6|j}+|jE5==432|jDH|jLW _You start resting.|jA|o......-Shocko   orc (missile, wandering)|j"018.5 (11.0)|jƒ-9.5 (121|j|j _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.|jq ... ..# ###.# ###<#.# ##  #...#.# ...  #.###.# ....  #.#.###.##...#.  #o.......).....  #)#####@.##.###  ... #..........  ### #.......###  #.....#..#  #.....##.#  #.....# .#  ......# .  .......# |j ... ..# ###.# ###<#.# ##  #...#.# ...  #.###.# ....  #.#.###.##...#.  #o.......).....  #)#####@.##.###  ... #..........  ### #.......###  |j#.....#..#  #.....##.# #.....# .#  ......#  .......# |j|jK0|j|j+[ _An orc is nearby!|j ******o  )The zap hits the orc.|j o.....  The orc is severely wounded.|jA((((((|jO.....@|j'|j,{11 =20.0)0|j4|js9s _The orc throws a boomerang. The boomerang closely misses you.|jdJ .  The zap hits the orc!|jiC******|j4).....|jc0--51Shock79|j|j |j[G _You kill the orc!|j?s 26  87|j@B6|j9C|jW--54|jZ1==3|jQ^|jb|j=cB2|j2f|jpn1|js|jtB0|jw|j ||jy|V==69|jI|j|jzB8|jP|jX7|j|jsX6|j|j|j1q2==5|j|j5X4|jٳ|j|jX3|j|jB2|jo|j|jRU==1|j|jX0|j[|j|jmC59|j|j|jB8|jO|j3 n _You start resting.Magic restored.|j-!&-|j8042.5 (21.0)|jR3==-3.5 (227 _|jh|j|j ... ..# ###.#  ###<#.# ## #...#.# ... #.###.# .... #.#.###.##...#. #)....@..)..... #)#####..##.### ... #..........|ji### #.......### #.....#..# #.....##.# #.....# .# ......# ........#|j |jk4.5 (1.0)6|j$|j=|j ... ..# ###.# ###<#.# ## #...#.# ... #.###.# .... #.#.###.##...#. #).)..... #)#####..##.### ... #.......... ### #.......### #.....#..# #.....##.# #.....# .# ......# .  .#|j|j`55|j|ji|j  ... ..# ###.# ###<#.# ## #...#.# ... #.###.# .... #.#.###.##...#. #).)..... #)#####..##.### ... #.......... ### #.......### #.....#..# #.....##.#  #.....# .#  ......# .  .#|j |j `64|jO |j |j  ... ..# ###.# ###<#.# ## #...#.# ...# #.###.# .... #.#.###.##...#. #).)..... #)#####..##.### ... #.......... ### #.......###  #.....#..#  #.....##.# |j҈  #.....# .#  ......# .  .#|j> |j }==73|j |jc |jp.. ...#. ..####. ###.#...###<#.# ##..#...#.# ... #.#.###.# .... #.#.###.##...#. #).)..... #)#####..##.### ... #.|jq #### #.###  [34m#.....#..#  #.....##.#  #.....# .#  ......# .  .#|j{|j`82|j|j-|j ... ... #.. ..# ###.# ###.# ...###<#.# ## ..#...#.# ... #.#.###.# .... #.#.###.##...#. #.)..... #)#####..##.### ...# #. ##### #|j{.###  #.....#..#  #.....##.#  #.....# .#  ......# .  .#|j)|j/`91|jd9|jZ:$  Things that are here:|j%=d _a +0 dagger; 3 boomerangs; a +0 leather armour|j |j Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 3 boomerangs Armour (select all with [)|jd c - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|j  b + 3 boomerangs[Enter] accept (1 chosen)|j kaboissonneault the Gusty... ...Tengu#.. ..#Health: 37/37 ========================###.# ###.#Magic: 13/13 ========================...###<#.# ##AC: 4Str: 9..#...#.# ...EV: 26 Int: 22#.#.###.# ....SH: 0Dex: 14#.#.###.##...#.XL:  6 Next: 45% Place: Dungeon:4#@.......).....Noise: ---------  Time: 4649.5 (0.0)#)#####..##.###f) +2 dagger (venom)...# #..........Cast: Shock##### #.......###|jGem (4351) #.....#..##.....##.##.....# .#......# ........#The zap hits the orc! _You kill the orc! _You start resting. _Magic restored.  Things that are here: _a +0 dagger; 3 boomerangs; a +0 leather armour|j i11 50.5 (10|j|j& _k - 3 boomerangs|j-u 3|jx |ji~ |j  26  49  Things that are here:|jы a  a +0 hand axe; an orc corpse|j |j I8 _|j |j |j| |j B7|jߞ |jB |j |j B6|jk |j |j |ju B5|j |j5 |j |j B4|j |j2 |j |j B3|j |j |j |j B2|j0 |j9 |j X1|j |j) |j< X0|j |j |jO |j C39|j |j |jr |j B8|jx |js |j |j B7|j |j |j |  You encounter a clockroach and 2 orc wizards.|j .#.## #.. ..# ...###.# ###.# #..#...###<#.# #####......#...#.## #......#.#.#.###.###.##........#.#.###.##.......#....#).......#..##...#.##.#)#####..#....@#...##...# #....#.###.########## #.... ... #....Shock #.... #....#..... #....#....o. ..... oo 2 orc wizards (asleep)#...o.B. ...... B   clockroach (asleep, warded)|j O...##.... |j Q633.0)o|j" n o.  The orc wizard shouts!|j- 2o.|j. 0o|j2 B.  You encounter an orc priest. It is wielding a +0 club.|j; o   orc priest (wanderingoo 2 orc wizards (1 wanderingB   clockroach (wandering, warded)o   orc (missile, wandering)|jLA   ==4.5 (146|jI |j7Q _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.|j|jY _Unknown command.|j..... .... ... .#.## #.. ..# ...###.# ###.#  #..#...###<#.#  #####......#...#.# # #......#.#.#.###.# ##.##........#.#.###.###.......#....#).......)#..##.@.#.##.#)#####..##.....#...##...# #.#.###.########## #.... #.#.... #.#..... ##..oo.. #....B.. .......|j3...##o..o|j/o|jo   orc wizard.|j  --5.0)5 _|jj|j #.## #.. ..# ..###.# ###.# #..#...###<#.# #####......#...#.# # #......#.#.#.###.# ##.##........#.#.###.##.#.......#....#).......).#..##...#.##.#)#####..###.....#@..##...# #......#.###.########## #. ... #.....##...#.....##.o.#.....##...o......##....B.......#|jm 2...##o..o |j |j- --6Shock4|j |j |j4.#.## #.. ..# ...###.# ###.# #..#...###<#.# #####......#...#.# # #......#.#.#.###.# .##.##........#.#.###.##.#.......#....#).).#..##...#.##.#)#####..##.#.....#.@.##...# #.#.###.########## #.... #.....#.#.... #.....# |j`73|j|jf|jo..... .... ... .#.## #.. ..# ...###.# ###.#  #..#...###<#.#  #####......#...#.#  #......#.#.#.###.# ##.##........#.#.###.##.#.......#....#).......)..#..##...#@##.#)#####..##.##.....#...##...# #.#.###.########## #.......#... #.....#..#.... f|jv#.....##.#.o... #.....# .#...o.. #....B.. .......#...##o..of|jf|j`82f|jCf|jf|jT ..... .... ... .#.## #.. ..# ...###.# ###.#  #..#...###<#.# # #####......#...#.#  #......#.#.#.###.# ##.##........#.#.###.##...##.......#.@..#).......)....#..##...#.##.#)#####..##.###.....#...##...# #..#.###.########## #.......##... #.....#..##.... #.....##.##.o... #f|jY # .##...o.. # .#....B.. .......#f|j f|j `91f|j f|j g|js.# #. ### ..... .... ... a#.## #.. ..# ...###.# ###.#  #..#...###<#.# ## #####......#...#.#  #......#.#.#.###.# ....##.##......@.#.#.###.##...##.......#....#).......).....#..##...#.##.#)#####..##.####.....#...##...# #...#.###.########## #.......##... #.....#..# a   howler monkey (wandering)g|je#.... #.....##.##.o... #.....# .##...o.. # .g|jCQ.ag|jeg|jq70Shock0g|jg|j^ _You encounter a howler monkey.g|j"b#. .#.#. ### ...... .... ... #.#.## #.. ..# .a..###.# ###.#  #..#...###<#.# ##  #####......#...#.# ...  #......#@#.#.###.# .... ##.##........#.#.###.##...#. #.......#....#).......)..... #..##...#.##.#)#####..##.### #.....#...##...# #...#.###.########## #.......##... #.....#..##.... g|j eH[40m#.....##.##.o... #.....# .# oThe howler monkey howls! You hear a shout! You hear an angry hiss.g|jz; aacatching breath)o   orc wizardThe howler monkey hoots and howls with incredible vigour!g|j}========129g|j]g|jm  You hear a shout! x3; You hear a bark! You hear a shout! You hear an angry _hiss.h|j=#. .#.#. #### ...... .... ... #.#.## #.. ..# ..a..###.# ###.#  #..#...###<#.# ##  #####....@.#...#.# ...  #......#.#.#.###.# .... ##.##........#.#.###.##...#. h|jȇ#.......#....#).......)..... #..##...#.##.#)#####..##.####.....#o..##...# #... #.###.########## #.......##... #.....#..##.... #.....##.#h|jQ.ah|j7A.oh|j}2oh|jo   orch|j--------28h|jPh|jv _You encounter an orc. It is wielding a +0 short sword.h|jh &#..#.#. #####...... .... ...#.#.## #.. ..# o....###.# ###.#  #a.#...###<#.# #######......#...#.# ... # #......#.#@#.###.# .... ##.##........#.#.###.##...#. h|ji #.......#....#).......)..... #..##...#.##.#)#####..##.### #.....#.o.##...# #..........#.###.########## #.###  ... #.....#..##.#.....##.##.o#.....# .#h|jl J.ah|j!q 1oh|jq Q.ah|j1{ .o   orch|j`~ --------37h|j> h|j; i|jP #..#.#. #####..... .... ... #.#.## #.. ..#.o...###.# ### #..#...###<#######..a...#......# #......#.#.#.###.# .##.#.#...#i|jq.......#....#).......)....##...#.##.#)#####..##.###...#.o.##...# #..........###.#############...o........# .i|j#i|j`|4Shock6i|j!i|j#i|jcP.#.#. #####...... .... ...#.#.## #.. ..# .o...###.# ###.#  #..#...###<#.# #######..a...#...#.# ... # #......#.#.#.###.# ....  ##.##..#.#.###.##...#.  #.......#....#)@......).....  #..##...#.##.#)#####..##.###  #.....#.o.##...# #..........  #.###.########## #.###  ... #.....#..##.#.....##.##.o#.....# i|j.##...o......# #....B.......#i|j1ai|j=a   howler monkeyi|jp5Shock5i|jNi|j?j|jo#. .#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.#  #..#...###<#.# ##  #####..a.a.#...#.# ...  #......#.#.#.###.# .... ##.##........#.#@###.##...#. #.......#....#).......)..... #..##...#.##.#)#####..##.### #.....#.o.##...# #.......... #.###.########## #.......##... #.....#..##.... #.....##.##.o... #.....# .##...o.. # .j|j{j|jF|6Shock4j|j?j|jdj|jl M #. #.#. ##### ...... .... ...#.#.## #.. ..o...###.# ### j|j8m  #..#...###<#.# ## #####..a.a.#...#.#  # # ... ##.##........#.#.###.##...#j|j`m .....#....#).......).....##...#.##.#)#####..##.### #.....#.o.##...# #..........j|jm #j|jy j|j| `73j|j j|jB k|jEM #. #.#. ##### ...... .... ...#.#.## #.. ..o...###.# ##  #..#...###< ## #####..a.a.#@..#.#  # ###.# ... ##.##........#.#.###.##...#.....#....#).......)..... #..##...#.##.#)#####..##.###..##ak|jo6a.k|ja   howler monkeyk|jp8Shock2k|jk|jl|jp  *** The zap misses the howler monkey. The zap hits the howler monkey!l|jۧa..2--11 =91l|j={ _The howler monkey is heavily wounded.l|j\ ***The zap misses the howler monkey. The zap hits the howler monkey.l|jt a..  The howler monkey is heavily wounded.l|j v 1----800l|j| l|j S _The howler monkey misses you.m|j'  .  The zap hits the howler monkey!  The howler monkey is almost dead.The zap hits the howler monkey.m|j-&M***m|jT+...m|jڸ8/380----631Shock19m|jBm|jQ _You kill the howler monkey!n|jpIn|jr3on|j  You start resting.An orc comes into view.n|j 26  Shocko   orcn|j&0n|jDt-2.5 (18 _n|jn|jn|j= *** The zap misses the orc. The zap hits the orc.n|j/ ;o.n|j j.9/13 ----n|j 11 =37 _The orc is almost dead.o|j7 L .  The zap hits the orc.o|j  P***o|j L.$.o|j 8----44Shock6o|j o|jI G _You kill the orc!p|jp|j53p|j79== 26  5p|j>p|jp|jB4p|jp|jnp|jB3p|j_p|j*X2p|j p|j@p|jU==1p|jBp|jz X0p|jp|jY09p|jb p|j(X8p|jF*p|j.p|jv2W _You start resting.p|jA10/13==-ShockKK   kobold (missile, wandering)p|j!Q,92.5 (8p|jW-3.5 (97p|j`p|jmg  You encounter a kobold. It is wielding a +1 dagger of freezing and quivering _stones.q|j4K.q|jKq|jUe4.5 (16q|jq|jgq|j> 8$Kq|jH q|j&M `55q|j+T q|jV s|j .  You encounter a kobold. It is wielding a +1 dagger of freezing and quivering _stones.  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!  The zap hits the kobold.s|j R***s|j .$)You kill the kobold!s|j 9/13 --11 ====6Shock4s|jv s|j& ' _You hear a shout!t|jnt|j.ot|jKqt|jz~ 26  3t|j߁B2t|j$t|jit|jX1t|jDt|jt|jΖ]--0t|jt|jt|j _You start resting.An orc wizard comes into view.t|j$10/13==----Shockoo   orc wizard (wandering)700.5 (4----1.5 (5299 _t|jg *** The zap hits the orc wizard.  The orc wizard is moderately wounded.t|j .$oThe zap misses the orc wizard.t|jx  **The orc wizard casts a spell at you.u|jPN.$u|jS2----9/13 --11 =2.5 (18u|j]u|j+`. _The magic dart hits you.u|j)t 3Bu|jV a *B   bombardier beetleo   orc wizardYou encounter a bombardier beetle.u|j8X (invisible)The orc wizard gestures wildly while chanting.u|j&;. 26  ==37 _The orc wizard flickers and vanishes for a moment.w|jp  kaboissonneault the Gusty  Tengu #. Health: 32/38 ====================---- .#.#. ##### Magic: 8/13==============---------- ...... .... ...  AC: 4Str: 9 #.#.## #.. ..#  EV: 26 Int: 22w|j .o...###.# ###.#  SH: 0Dex: 14 #..#...###<#.# ##  XL:  6 Next: 64% Place: Dungeon:4 w|j #####..a.a.#@..#.# ...  Noise: ===------  Time: 4703.5 (0.0) w|j t # #......#.#.#*###.# ....  f) +2 dagger (venom) ##.##........#.#*###.##...#.  Cast: Shock w|j8#.......#....#)..B....).....  Gem (4297) #..##...#.##.#)#####..##.### w|ji#.....#.o.##...# #..........  B   bombardier beetle #.###.########## #.......###  ... #.....#..# w|j #.... #.....##.# You encounter a bombardier beetle.The orc wizard gestures wildly while chanting. w|j_The orc wizard flickers and vanishes for a moment.  Aiming: Shock (safe; 2% risk of failure)  w|jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew|j_ Zkaboissonneault the GustyTengu#.Health: 32/38 ====================----.#.#. #####Magic: 8/13==============----------...... .... ...AC: 4Str: 9w|j #.#.## #.. ..#EV: 26 Int: 22.o...###.# ###.#SH: 0Dex: 14#..#...###<#.# ##XL:  6 Next: 64% Place: Dungeon:4#####..a.a.#@..#.# ...Noise: ===------  Time: 4703.5 (0.0)  w|j8 # #......#.#.#*###.# ....f) +2 dagger (venom) ##.##........#.#*###.##...#.Cast: Shock w|ja #.......#....#)..*....).....Gem (4297) w|j #..##...#.##.#)#####..##.### #.....#.o.##...# #..........w|j B   bombardier beetle #.###.########## #.......###...w|j ~#.....#..##....#.....##.# _The orc wizard flickers and vanishes for a moment.  w|j }Aiming: Shock (safe; 2% risk of failure)  w|j4 #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the bombardier beetle.w|j LThe zap hits the bombardier beetle but does no damage.w|jK KB)w|jl &.w|j }11 =--4.5 (16 _w|j w|j\ x|j  kaboissonneault the Gusty  Tengu #. Health: 32/38 ====================---- .#.#. ##### Magic: 7/13============------------ ...... .... ...  AC: 4Str: 9 #.#.## #.. ..#  EV: 11Int: 22 x|j.o...###.# ###.#  SH: 0Dex: 14 #..#...###<#.# ##  XL:  6 Next: 64% Place: Dungeon:4  #####..a.a.#@..#.# ...  Noise: =--------  Time: 4704.5 (0.0)  # #......#.#.#*###.# ....  f) +2 dagger (venom) ##.##........#.#B###.##...#.  Cast: Shock #.......#....#).*)....).....  Gem (4296) x|jQ#..##...#.##.#)#####..##.### #.....#.o.##...# #..........  B   bombardier beetle #.###.########## #.......### x|jy ... #.....#..#  #.... #.....##.# Shift-Dir - straight linex|j)The zap misses the bombardier beetle. _The zap hits the bombardier beetle but does no damage.  x|jM}Aiming: Shock (safe; 2% risk of failure)  x|jsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linex|j).B.# The zap misses the bombardier beetle. _The zap hits the bombardier beetle but does no damage.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.x|j% *B*# y|jikaboissonneault the GustyTengu#.Health: 32/38 ====================----.#.#. #####Magic: 7/13============------------...... .... ...y|j6AC: 4Str: 9#.#.## #.. ..#EV: 11Int: 22.o...###.# ###.#SH: 0Dex: 14#..#...###<#.# ##XL:  6 Next: 64% Place: Dungeon:4#####..a.a.#@..#.# ...Noise: =--------  Time: 4704.5 (0.0)  # #......#.#.#*###.# ....f) +2 dagger (venom) y|jo3##.##........#.#*###.##...#.Cast: Shock #.......#....#).*)....).....y|jGem (4296) #..##...#.##.#)#####..##.### #.....#.o.##...# #..........y|jB   bombardier beetle #.###.########## #.......###...#.....#..#y|j#....#.....##.#Press: ? - help, Q - select action, ( or ) - cycley|j(`Shift-Dir - straight lineThe zap hits the bombardier beetle!  y|jNThe bombardier beetle is moderately wounded.The zap hits the bombardier beetle!  The bombardier beetle is almost dead.y|j`|1oy|j.B.o   orc wizard (invisible)y|jql5.5 (15 _y|jy|jAy|j!   kaboissonneault the Gusty  Tengu #. Health: 32/38 ====================---- .#.#. ##### Magic: 6/13===========------------- ...... .... ...  AC: 4Str: 9 #.#.## #.. ..#  EV: 11Int: 22 y|jv" U.o...###.# ###.#  SH: 0Dex: 14 #..#...###<#.# ##  XL:  6 Next: 64% Place: Dungeon:4  #####..a.a.#@..#.# ...  Noise: =--------  Time: 4705.5 (0.0)  # #......#.#.#*###.# ....  f) +2 dagger (venom) y|j" @##.##........#.#B###.##...#.  Cast: Shock #.......#....#)o*)....).....  Gem (4295) y|j2 #..##...#.##.#)#####..##.### #.....#.o.##...# #..........  B   bombardier beetle #.###.########## #.......###  o   orc wizard (invisible)  ... #.....#..#  #.... #.....##.# The bombardier beetle is moderately wounded.The zap hits the bombardier beetle! _The bombardier beetle is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez|j*Bo.##z|j nkaboissonneault the GustyTengu#.Health: 32/38 ====================----.#.#. #####Magic: 6/13===========-------------...... .... ...AC: 4Str: 9z|j #.#.## #.. ..#EV: 11Int: 22.o...###.# ###.#SH: 0Dex: 14#..#...###<#.# ##XL:  6 Next: 64% Place: Dungeon:4#####..a.a.#@..#.# ...Noise: =--------  Time: 4705.5 (0.0)  # #......#.#.#*###.# ....f) +2 dagger (venom) ##.##........#.#*###.##...#.Cast: Shock z|jx Z#.......#....#)*.)....).....Gem (4295) #..##...#.##.#)#####..##.### #.....#.o.##...# #..........B   bombardier beetle #.###.########## #.......###o   orc wizard (invisible)...#.....#..##....#.....##.#The zap hits the bombardier beetle.  The bombardier beetle is almost dead.The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc wizard.  The orc wizard is almost dead.z|j6 .oB$z|j8 z|j,= t36.5 (14 _z|j3C z|j7E {|jP  kaboissonneault the Gusty  Tengu #. Health: 33/38 ====================---- .#.#. ##### Magic: 5/13=========--------------- ...... .... ...  AC: 4Str: 9 #.#.## #.. ..#  EV: 11Int: 22 .o...###.# ###.#  SH: 0Dex: 14 {|j#..#...###<#.# ##  XL:  6 Next: 64% Place: Dungeon:4  #####..a.a.#@..#.# ...  Noise: =--------  Time: 4706.5 (0.0)  # #......#.#.#B###.# ....  f) +2 dagger (venom) {|jW##.##........#.#*###.##...#.  Cast: Shock #.......#....#).o)....).....  Gem (4294) #..##...#.##.#)#####..##.### #.....#.o.##...# #..........  B   bombardier beetle #.###.########## #.......###  o   orc wizard (invisible)  ... #.....#..# {|jy` #.... #.....##.# The orc wizard is heavily wounded.The zap hits the orc wizard. _The orc wizard is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{|jB   kaboissonneault the Gusty  Tengu #. Health: 33/38 ====================---- .#.#. ##### Magic: 5/13=========--------------- ...... .... ...  AC: 4Str: 9 #.#.## #.. ..#  EV: 11Int: 22 .o...###.# ###.#  SH: 0Dex: 14 #..#...###<#.# ##  XL:  6 Next: 64% Place: Dungeon:4  #####..a.a.#@..#.# ...  Noise: =--------  Time: 4706.5 (0.0)  # #......#.#.#B###.# ....  f) +2 dagger (venom) ##.##........#.#$###.##...#.  Cast: Shock #.......#....#)..)....)..... [39;4{|j 9m Gem (4294) #..##...#.##.#)#####..##.### #.....#.o.##...# #..........  B   bombardier beetle #.###.########## #.......###  o   orc wizard (invisible)  ... #.....#..#  #.... #.....##.# _The orc wizard is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the bombardier beetle. The zap hits the orc wizard.  You kill the orc wizard!{|j .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses the bombardier beetle. The zap hits the orc wizard.  You kill the orc wizard!  The zap hits the bombardier beetle.bombardier{|j & beetle!{|j  #. .#.#. #####  .... ...   #.. ..#  {|j3 * ###.#   ##   ...  # *###.# .... * ).*)....)..... )    ...   #.... {|j3 2o{|jB †$)o   orc (missile){|jH 4-917.5 (13 {|jI L_Training target 4.0 for Fighting reached!{|jU $ {|jV [_Your Fighting skill increases to level 4!}|j#..#.#. #####..... .... ... #.#.## #.. ..#.o...###.# ### #..#...###<#######..a.a.#......# #......#.#.#@###.# . ##.#..#.#$###.##...# #.......#....#)o))....)....##...#.##.#)#####..##.###...#.o.##...# #..........###.############  ... #..##....#o... }|jJ((}|jl>@$}|j>}|j6== 26  82}|j}|jo _The orc throws a boomerang. The boomerang completely misses you.}|jdz~ _You see here a bombardier beetle corpse.~|j5#..#.#. #####..... .... ... #.#.## #.. ..#.o...###.# ### #..#...###<########..a.a.#...#.# ...# #......#.#.#†###.# . ##.#.#...# #.......#....#)o))....)....##...#.##.#)#####..##.###...#.o.##...# #..........###.############  ... #..# #....#o... ..o... .~|jG.v91~|j/~|j2g _The orc closely misses you.Things that are here:~|j+5U _a +0 short sword; 9 gold pieces~|j# n .  You hit the orc. The orc is poisoned. You claw the orc.~|j0 =(~|j68 4=11 210Shock0~|j?C ~|jE G _You kill the orc!|j..#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#...###<#.# #######..a..o#...#.# ...|j{/# #......#.#.#†###.# ....#.##........#.#$###.##...#.  #.......#....#)@))....).....  #..##...#.##.#)#####..##.###  #.....#.o.##...# #..........  #.###.########## #.......### ... #.....#..#....|j/ #.....##.#o   orc wizard (wandering) #.o... #.....# .# #...o.. ......# . #....B...#|j3E.o|j?<|jA 26  -1Shock|jB;89|jW|jX$  Things that are here:|jc[Q _a +0 hand axe; 2 boomerangs|j.  #.  .#.#. ##### ...... .... ... #.#.## #.. ..#.o...###.# ###.#  #..#...###<#.# ## #####..a...#...#.# ... # ##.#o#†###.# .... ##.##........#@#$###.##...#. #.......#....#)())....)..... #..##...#.##.#)#####..##.### #.....#.o.##...# #....#.###.########## #.......###  #.....#..# #. #.....##.# #.o. #.....# .# #...o ......# .|j |j ===28|j |j X _The orc wizard closely misses you.|jA@  You barely miss the orc wizard.You claw the orc wizard, but do no damage.|jA111 |jL7137|j |j$ _Your peck misses the orc wizard. The orc wizard closely misses you.|j_  You hit the orc wizard.  The orc wizard is moderately wounded.|ja2-46|j*r|j |j9_The orc wizard hits you with a +0 dagger.|j l  You hit the orc wizard but do no damage.Your kick misses the orc wizard.The orc wizard is moderately wounded.7==55|j |j A _The orc wizard hits you but does no damage.|jM_The orc wizard hits you but does no damage.  You hit the orc wizard but do no damage.  Your kick misses the orc wizard.The orc wizard is moderately wounded.64|jh|jƀ |j;_The orc wizard hits you but does no damage.|jn  You hit the orc wizard.  The orc wizard is severely wounded.|jq`73|jȦ|jP _The orc wizard misses you.|j.]  You hit the orc wizard. You claw the orc wizard.  The orc wizard is almost dead.3-82|jH0|j5A _The orc wizard hits you but does no damage.|j;  (very poisoned)You hit the orc wizard but do no damage.The orc wizard is poisoned. Your peck misses the orc wizard.The orc wizard is almost dead.==91|jJ |jR A _The orc wizard hits you but does no damage.|j0 .You hit the orc wizard.  The orc wizard looks as sick as possible!  You claw the orc wizard.|j@<)|jA|jAV#.kaboissonneault the Gusty.#.#. #####Tengu...... .... ...Health: 33/38 ====================----#.#.## #.. ..#Magic: 7/14============------------.o...###.# ###.#AC: 4Str: 9#..#...###<#.# ##EV: 11Int: 22#####..a...#...#.# ...|jXSH: 0Dex: 14# #......#.#)#†###.# ....XL:  6 Next: 104% Place: Dungeon:4##.##........#@#$###.##...#.Noise: =--------  Time: 4720.5 (1.0)#.......#....#)())....).....f) +2 dagger (venom)#..##...#.##.#)#####..##.###Cast: Shock#.....#.o.##...# #..........Gem (4280) #.###.########## #.......###...#.....#..##....#.....##.##.o...#.....# .##...o........# .|jsXJThe orc wizard is poisoned. Your peck misses the orc wizard.The orc wizard is almost dead. _The orc wizard hits you but does no damage.  You hit the orc wizard.  The orc wizard looks as sick as possible!  You claw the orc wizard.|jZ _You kill the orc wizard!You have reached level 7!|jVn/  --more--|jҜ 8/43=5-57 2% ShockFly Gem (4280) |j _Your magical nature develops, letting you fly evasively.|jz .#.#. #####...... .... ...#.#.## #.. ..# .o...###.# ###.#  #..#...###<#.# #######..a...#...#.# ... # #......#.#)#†###.# ....  ##.##..#.#$###.##...#.  #.......#....#)@))....).....  #..##...#.##.#)#####..##.###  #.....#.o.##...# #..........  #.###.########## #.###  ... #.....#..##.#.....##.##.o#.....# .##...o......# #....B.......#[39;|jZ 49m 30  -179 _|j܈ |j@  k - 5 boomerangs (gained 2)15 -2.5 (28|j |j 1 _You see here a +0 hand axe.|j.#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#...###<#.# ## #####..a...#...#.# ...  # #......#.#)#†###.# .... ##.##.#.#$###.##...#. #.#....#))@)....)..... #..##...#.##.#)#####..##.### #.....#.o.##...# #.|j #.###.########## #.### |j |j$9=8= 30  3.5 (17|jJ|jM$  Things that are here:|jO{ _a +0 dagger; a +0 robe; an orc corpse|j+Y.#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#...###<#.# ## #####..a...#...#.# ... # #......#.#)#†###.# .... .##.#.#$###.##...#. .#....#)))@....)..... ..##...#.##.#)#####..##.### |jY3.....#.o.##...# #.......... .###.########## #.......### |jv|j{g46 _|j:  Things that are here:|j _a +1 dagger of freezing; a stone; a kobold corpse|jv n #.  .#.#. ##### ...... .... ... #.#.## #.. ..#.o...###.# ###.#  #..#...###<#.# ##  #####..a...#...#.# ...  # ##.#)#†###.# .... ##.##........#.#@###.##...#. #.......#....#))))....)..... |jO #..##...#.##.#)#####..##.### #.....#.o.##...# #.......... #.###.########## #.......###  #.....#..# #. #.....##.# #.o. #.....# .# #...o ......# .|j |j g55 _|j_ |j  You now have 58 gold pieces (gained 9).15 726.5 (24|j |j! 4 _You see here a +0 short sword.|j/V M #. #.#. ##### ...... .... ...#.#.## #.. ..o...###.# ###  #..#...###<#.# ## #####..a...#...#.#  # #.#) ... ##.##........#.#)###.##...#.....#....#))))....).....|jYW ##...#.##.#)#####..##.### #.....#.o.##...# #..........#|j`d |jh 40== 30  7.5 (13|jr |jWv ~ _You see here a bombardier beetle corpse.|jt'#. .#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.#  #..#...###<#.# ##  #####..a...#.@.#.# ...  #......#.#)#†###.# .... ##........#.#)###.##...#. .......#....#))))....)..... ..##...#.##.#)#####..##.### .....#.o.##...# #... .###.########## #.......##... #.....#..##.... #.....##.#|j7|j;g82 _|j|j|jTr #..#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#...###<#.# #######..a...#...#.# ...# #......#.#)#@###.# .... ##.##........#.#)###.##...#.......#....#))))....)..... #..##...#.##.#)#####..##.### #.....#.o.##...# #.......... #.###.########## ####  ... #.....#..#.... #.....##.# #.o... #.....# .#|j~|j"`91|j|j~ _You see here a bombardier beetle corpse.|j 9==0|j] !1=698|j69 |j#A _You start resting.An orc priest comes into view.|jR AShocko|j2S o   orc priest (wandering)|j7b ,32.5 (3|je l3.5 (47 _|jr |jt |jח#..#.#. #####..... .... ... #.#.## #.. ..#.o...###.# ### #..#...###<########..a...#...#.# ...# #......#.#)#†###.# . ##.#..#.#...# #.......#....#))))....)....##...#.##.#o#####..##.###...#.o.##...# #..........###.############  ... #..# #....#o... ..o... .|jH)o|j==4.5 (16|jC|jɵT _You see here a +0 short sword.|jDk .#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#.S.###<#.# #######..a...#...#.# ...# #......#.#)#†###.# ....#.##........#.#)###.##...#.  #.......#....#)@))....).....  #..##...#.##.#)#####..##.###  #.....#.o.##.o.# #..........  #.###.########## #.......### ... #.....#..#.... #.....##.# #.o... #.....# .#S  |jhl  ball python (constriction, wandering) #...o.. ......# . #....B...#S.o.2=55|j |jl U _You encounter a ball python.|j Q _You see here a +0 hand axe.|j- ...... .... ... #.#.## #.. ..# .o...###S# ###.# #..#...###<#.# #######..a...#...#.# ...# #......#.#)#†###.# ....#.##........#.#)###.##...#. #.......#....#))))....)..... #..##...#.##.#@#####..##.### #.....#.o.##o..# #.......... #.###.########## #### ... #.....#..#.... #.....##.# #.o... #.....# .# #...o.. ......# . #....B..|j/V.# ...##o..o|j4D.S|jH ooS)The orc priest shouts! The ball python hisses angrily.|j>Q|j3G.S|jJ|j ====64|j_|jW _The orc priest looks braver for a moment.Things that are here:|jKr _a +0 hand axe; an orc corpse|j\ #.#.## #.. ..# .o...###.# ###.# #..#...###<#.# #######.....S#...#.# ...# #......#.#)#†###.# ....#.##........#.#)###.##...#. #.......#....#))))....)..... #..##...#.##.#)#####..##.### #.....#.o.##o@.# #.......... #.###.########## #|jjc### ... #.....#..#.... #.....##.# #.o... #.....# .# #...o.. ......# . #....B...#  ...##o..o |jK|jrL@.S|jb|jnc<10/15==|jc=---73|j%|ji _The orc priest looks braver for a moment.|j+w )SYou hit the orc priest.  The orc priest is moderately wounded.|jǂ8 |j܃38--15 ---82|jS _The orc priest hits you with a +0 club.|j% .SYou hit the orc priest. The orc priest is poisoned.|j (very poisoned)The orc priest is heavily wounded.91|j |j P _The orc priest misses you.|jd8 .You hit the orc priest.  The orc priest looks as sick as possible!  The orc priest is severely wounded.)S|jݥ)S   ball python (constriction)|j Magician9400 _You kill the orc priest!|j _Your Spellcasting skill increases to level 5!|j4 m )You hit the ball python.|jjE (|jS ==1Shock59|j[ |j] O _You kill the ball python!|j...... .... ... #.#.## #.. ..# .o...###.# ###.#  #..#...###<#.# ##  #####......#...#.# ...  #......#.#)#†###.# .... ##.##........#.#)###.##...#. #.......#....#))))....)..... #..##...#.##.#@#####..##.### #.....#.o.##)..# #... #.###.########## #.......##... #.....#..# #.... #.....##.##.o... #.....# .##...o.. # .#....B.. .....|j0..#...##o..o|j|j9-- 30  -28|jx|j+  Things that are here: _a +0 hand axe; a ball python corpse; an orc corpse|j u.#.#. ##### ...... .... ... #.#.## #.. ..# |j2.o...###.# ###.#  #..#...###<#.# ##  #####......#...#.# ...  #......#.#)#†###.# ....  ##.##........#.#)###.##...#.  #.......#....#)@))....).....  #..##...#.##.#)#####..##.###  #.....#.o.##)..# #...  #.###.########## #.......##... #.....#..##.... #.....##.##.o... #.....# .##...o.. # .#....B.. .......#|j|j#!-|j&37 _ _You see here a +0 hand axe.|j-3|j6|jN1=6|jV|jaX5|ji|jIu40=4|j}|jX3|j|jj=2|j|j}|jW _You start resting.|jS1=ShockS   adder (wandering)|j+8.5 (5|je9.5 (61|j |jQ_You encounter an adder.|j, *******S    The zap hits the adder!|j*Q.S|jX...).|j0-15 =50.5 (10|jO|j~^ _The adder is severely wounded.|j Y*******|jO O.S|j O.S|j( R..).|jr1 {-149|jC e _The zap misses the adder.|ji .#.#. #####  .... ...   #.. ..#  .o...###.# ###.#  |j#..#..S###<#.# ##  ..#...#.# ...  # #)#†###.# ....  #.#)###.##...#.  #)@))....).....  #)#####..##.###  )..#   #####   ...   #....     .# |jua   .    |j^g .#.#. #####  .... ...   #.. ..#  |jl_.o...###.# ###.#  #..#..S###<#.# ##  ..#...#.# ...  # #)#†###.# ....  #.#)###.##...#.  #)@))....).....  #)#####..##.###  )..#   #####   |j_...   #....     |j_O       |j,p|jey|jI|j] _An adder is nearby!|j) L .  The zap hits the adder!|j0 9*****|j6R |jm 3ğ|jY R .†.).ğ   gnoll bouda (wandering)You kill the adder!|j: 9/15 --1128|jI |j v _You encounter a gnoll bouda. It is wielding a +0 club.|jK3|j3X|j[F _Unknown command.|j1- *******ğ  The zap hits the gnoll bouda!  The gnoll bouda is heavily wounded.|j)Nğ)|jN7))...|jC52=|jp8----=37|j|j|j- _The gnoll bouda shouts!|j .#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#..†###<#.# ## #####......#...#.# ...  # #......#.#)#†###.# .... ##.##.#.#)###.##...#. #.#....#))@)...ğ)..... #..##...#.##.#)#####..##.### #.....#.o.##)..# #. #.###.########## #.### #.... |j! N#.....##.# |jy# 1ğ|jP Tğ.ğ   gnoll (wandering) 30  --46|jV |jo` _You encounter a gnoll. It is wielding a +0 club.Things that are here:|jOe { _a +0 dagger; a +0 robe; an orc corpse|jY.#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#..†###<#.# ## #####......#...#.# ... # #......#.#)#†###.# .... .##.#.#)###.##ğ..#. .#....#)))@..ğ.)..... ..##...#.##.#)#####..##ğ### .....#.o.##)..# #.......... .###.########## #.......###  #.... #.....##.# #.o... |jm[#.....# .# ğ 2 gnolls (wandering) |jdfğ.ğ|j]k .ğYou encounter a gnoll. It is wielding a +0 whip.|jl<ğ.|j\\ğ 3 gnolls (1 polearm, 2 wandering)|j5{--55|j|j$ _You encounter a gnoll. It is wielding a +0 spear.Things that are here:|j _a +1 dagger of freezing; a stone; a kobold corpse|jp.#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.# #..#..†###<#.# ## #####......#...#.# ...  #......#.#)#†###.# .... .##.#.#)###.##.ğ.#. #....#))))@ğ..ğğ.... ##...#.##.#)#####..##.### #.o.##)..# #.......... ###.# #.......### ... #.....#..#  #.... |j#.....##.#  #.o... #.....# .# |j 2ğ.|j<ğ)|j$ ğğğğğswift)  The gnolls pick up the pace!|j====64|jV|j* _The gnoll shouts! x2|j  .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu |jY #.#.## #.. ..#  Health: 42/43 =======================-  .o...###.# ###.#  Magic: 7/15===========------------- #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 30 Int: 22  #......#.#)#†###.# ....  SH: 0Dex: 14 |j_.##........#.#)###.##ğ..#.  XL:  7 Next: 11% Place: Dungeon:4 |j,......#....#))))@ğ.ğ)ğ....  Noise: ====-----  Time: 4756.5 (0.0) .##...#.##.#)#####..##.###  f) +2 dagger (venom) ....#.o.##)..# #..........  Cast: Shock ###.########## #.......###  Fly Gem (4244)  ... #.....#..# |jk #.... #.....##.#  ğ   gnoll bouda  #.o... #.....# .#  ğğğ 3 gnolls (1 polearm, swift)  #...o.. ......# . |j #....B.. .......# _The gnoll shouts! x2  Aiming: Shock (safe; 2% risk of failure)  |jҏPress: ? - help, Q - select action, ( or ) - cycle|j Shift-Dir - straight line|j-Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded,  85% to hit)|jK T ğ*|jf*ğAim: a gnoll, wielding a +0 club (covering ground quickly, 85% to hit)|jO#T ğ*|jv *ğAim: a gnoll, wielding a +0 whip (covering ground quickly, 85% to hit)|j  .#.#. #####kaboissonneault the Magician...... .... ...Tengu#.#.## #.. ..#Health: 42/43 =======================-.o...###.# ###.#Magic: 7/15===========-------------#..#..†###<#.# ##AC: 4Str: 9#####......#...#.# ...EV: 30 Int: 22#......#.#)#†###.# ....SH: 0Dex: 14 .##........#.#)###.##ğ..#.XL:  7 Next: 11% Place: Dungeon:4 |j7 "......#....#))))@*******..Noise: ====-----  Time: 4756.5 (0.0) .##...#.##.#)#####..##.###f) +2 dagger (venom) ....#.o.##)..# #..........Cast: Shock ###.########## #.......###Fly Gem (4244) ...#.....#..##....#.....##.#ğ   gnoll bouda#.o...#.....# .#ğğğ 3 gnolls (1 polearm, swift)  #...o..|jƕ ......# .#....B.. .......#Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (covering ground quickly, 85% to hit)  The zap hits the gnoll bouda.  The gnoll bouda is severely wounded.The zap misses the gnoll. The zap hits the gnoll.  The gnoll is moderately wounded.|j: V.ğ|j 4ğ.|jU2 ğğ.ğğ..3=15 7.5 (13|jG   Aim: a gnoll, wielding a +0 whip (covering ground quickly, 85% to hit)  The zap hits the gnoll bouda.  The gnoll bouda is severely wounded.The zap misses the gnoll. The zap hits the gnoll.  The gnoll is moderately wounded. _The gnoll bouda closely misses you.|jm .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu  #.#.## #.. ..#  Health: 43/43 ========================  .o...###.# ###.#  Magic: 6/15=========---------------|jL #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 15Int: 22  #......#.#)#†###.# ....  SH: 0Dex: 14 .##........#.#)###.##...#.  XL:  7 Next: 11% Place: Dungeon:4 ......#....#))))@ğğ*ğğ....  Noise: ====-----  Time: 4757.5 (0.0) .##...#.##.#)#####..##.###  f) +2 dagger (venom) ....#.o.##)..# #..........  Cast: Shock ###.########## #.......###  Fly Gem (4243)  ... #.....#..#  #.... #.....##.#  ğ   |jl[40mgnoll bouda  #.o... #.....# .#  ğğğ 3 gnolls (1 polearm, swift)  #...o.. ......# .  #....B.. .......# _The gnoll bouda closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly,  85% to hit)|jdW ğğspear (covering ground quickly, 85% to hit)|jğğwhip (moderately wounded, covering ground quickly,  85% to hit)|j .#.#. #####kaboissonneault the Magician...... .... ...Tengu#.#.## #.. ..#Health: 43/43 ========================.o...###.# ###.#Magic: 6/15=========---------------#..#..†###<#.# ##AC: 4Str: 9#####......#...#.# ...EV: 15Int: 22#......#.#)#†###.# ....SH: 0Dex: 14 .##........#.#)###.##...#.XL:  7 Next: 11% Place: Dungeon:4 ......#....#))))@*******..Noise: ====-----  Time: 4757.5 (0.0) .##...#.##.#)#####..##.###[10|j 5;38Hf) +2 dagger (venom) ....#.o.##)..# #..........Cast: Shock ###.########## #.......###Fly Gem (4243) ...#.....#..##....#.....##.#ğ   gnoll bouda#.o...#.....# .#ğğğ 3 gnolls (1 polearm, swift)  #...o........# .#....B.. .......#The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll!  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is heavily wounded.|jtğ)ğ.|j] S.ğ|jwğğ.ğ...|j7===---8.5 (12|j*8|j:  The gnoll is heavily wounded.The zap hits the gnoll!  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is heavily wounded. _The gnoll bouda completely misses you.|j .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu  #.#.## #.. ..#  Health: 43/43 ========================  .o...###.# ###.#  Magic: 6/15=========--------------- #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 15Int: 22  #......#.#)#†###.# ....  SH: 0Dex: 14 |jh.##........#.#)###.##...#.  XL:  7 Next: 11% Place: Dungeon:4 ......#....#))))@ğğ*ğ.....  Noise: =--------  Time: 4758.5 (0.0) .##...#.##.#)#####ğ.##.###  f) +2 dagger (venom) ....#.o.##)..# #..........  Cast: Shock ###.########## #.......###  Fly Gem (4242)  ... #.....#..#  #.... #.....##.#  ğ   gnoll bouda  #.o... #.....# .#  ğğğ 3 gnolls (1 polearm, swift)  #...o.. ......# .  #....B.. .......# _The gnoll bouda completely misses you.|jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 85%to hit)|j |j  .#.#. #####kaboissonneault the Magician...... .... ...Tengu#.#.## #.. ..#Health: 43/43 ========================.o...###.# ###.#Magic: 7/15===========-------------#..#..†###<#.# ##AC: 4Str: 9#####......#...#.# ...EV: 15Int: 22#......#.#)#†###.# ....SH: 0Dex: 14 .##........#.#)###.##...#.XL:  7 Next: 11% Place: Dungeon:4 ......#....#))))@ğğ.ğ.....Noise: =--------  Time: 4758.5 (0.0) .##...#.##.#)#####|j ğ.##.###f) +2 dagger (venom) ....#.o.##)..# #..........Cast: Shock ###.########## #.......###Fly Gem (4242) ...#.....#..##....#.....##.#ğ   gnoll bouda#.o...#.....# .#ğğğ 3 gnolls (1 polearm, swift)  #...o........# .#....B.. .......# _The gnoll bouda completely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 85%to hit)  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-|j BDir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 85%to hit)  Okay, then.|j7 . _|j^)  .#.#. ##### ...... .... ...|j#*  #.#.## #.. ..# .o...###.# ###.# #..#..†###<#.# ## #####......#...#.# ... # #......#.#)#†###.# .... #.##.#.#)###.##...#..#....#)))@.ğğ.ğ..... ..##...#.##.#)#####ğ.##.###.#.o.##)..# #.......... .###.# #.......### ... #.....#..# #.... #.....##.# #.o... #.....# .#  #...o.. ......# .  #....B.. .#|j, Dğ)|j. :ğ.|j5 3ğ.|j68 K .ğ|j8 AThe gnoll attacks as it pursues you!|jtH |jI 2- 30  9.5 (11|jW |jSZ Y _The gnoll hits you from afar with a +0 spear.  Things that are here:|j^] _a +1 dagger of freezing; a stone; a kobold corpse|js .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu #.#.## #.. ..#  Health: 42/43 =======================- .o...###.# ###.#  Magic: 6/15=========--------------- #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 30 Int: 22 # #......#.#)#†###.# ....  SH: 0Dex: 14 #.##........#.#)###.##...#.  XL:  7 Next: 11% Place: Dungeon:4 .......#....#)))@ğğğ.).....  Noise: =--------  Time: 4759.5 (0.0) ..##...#.##.#)#####ğ[39;49|j *m.##.###  f) +2 dagger (venom) .....#.o.##)..# #..........  Cast: Shock .###.########## #.......###  Fly Gem (4241)  ... #.....#..#  #.... #.....##.#  ğ   gnoll bouda  #.o... #.....# .#  ğğğ 3 gnolls (1 polearm, swift)  #...o.. ......# .  #....B.. .......# _a +1 dagger of freezing; a stone; a kobold corpseAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 85%to hit)|j  .#.#. #####kaboissonneault the Magician...... .... ...Tengu#.#.## #.. ..#Health: 42/43 =======================-.o...###.# ###.#Magic: 6/15=========---------------#..#..†###<#.# ##AC: 4Str: 9#####......#...#.# ...EV: 30 Int: 22 # #......#.#)#†###.# ....SH: 0Dex: 14 #.##........#.#)###.##...#.XL:  7 Next: 11% Place: Dungeon:4 |j .......#....#)))@**ğ.).....Noise: =--------  Time: 4759.5 (0.0) ..##...#.##.#)#####**##.###f) +2 dagger (venom) .....#.o.##)..# #..........Cast: Shock .###.########## #.......###Fly Gem (4241) ...#.....#..##....#.....##.#ğ   gnoll bouda#.o...#.....# .#ğğğ 3 gnolls (1 polearm, swift)#...o........# .#....B.. .......#Aim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 85%to hit)  The zap hits the gnoll bouda.  The gnoll bouda is almost dead.The zap misses the gnoll. The zap hits the gnoll!  The gnoll is almost dead.|j .|j1 ğğ.ğ 2  to hit)  The zap hits the gnoll bouda.  The gnoll bouda is almost dead.The zap misses the gnoll. The zap hits the gnoll!  The gnoll is almost dead.  The gnoll hits you from afar with a +0 spear.|j 0-15 60.5 (10|jE |jZ Y _The gnoll bouda closely misses you.|jiN .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu #.#.## #.. ..#  Health: 40/43 ======================-- .o...###.# ###.#  Magic: 5/15|ji========---------------- #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 15Int: 22 # #......#.#)#†###.# ....  SH: 0Dex: 14 |j2jJ#.##........#.#)###.##...#.  XL:  7 Next: 11% Place: Dungeon:4 |j]jL.......#....#)))@ğğğ.).....  Noise: =--------  Time: 4760.5 (0.0) ..##...#.##.#)#####..##.###  f) +2 dagger (venom) |jj5.....#.o.##)..# #.ğ........  Cast: Shock .###.########## #.......###  Fly Gem (4240) |jj9 ... #.....#..# |jj #.... #.....##.#  ğ   gnoll bouda |jj #.o... #.....# .#  ğğ 2 gnolls (1 polearm, swift)  #...o.. ......# .  #....B.. .......# |jkK_The gnoll bouda closely misses you.|j+k}Aiming: Shock (safe; 2% risk of failure)  |jGkPress: ? - help, Q - select action, ( or ) - cycle|jrkShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 85%  to hit)|j&ğğ, wielding a +0 spear (heavily wounded, covering ground quickly,  85% to hit)|jğğclub (heavily wounded, covering ground quickly, 85%|jpto .#.#. #####kaboissonneault the Magician...... .... ...Tengu#.#.## #.. ..#Health: 40/43 ======================--.o...###.# ###.#Magic: 5/15========----------------#..#..†###<#.# ##AC: 4Str: 9#####......#...#.# ...EV: 15Int: 22 |ju# #......#.#)#†###.# ....SH: 0Dex: 14 #.##........#.#)###.##...#.XL:  7 Next: 11% Place: Dungeon:4 .......#....#)))@*******...Noise: =--------  Time: 4760.5 (0.0) ..##...#.##.#)#####..##.###f) +2 dagger (venom) .....#.o.##)..# #.ğ........Cast: Shock .###.########## #.......###Fly Gem (4240) ...#.....#..##....#.....##.#ğ   gnoll bouda#.o...#.....# .#|jvğğ 2 gnolls (1 polearm, swift)#...o........# .#....B.. .......#Aim: a gnoll, wielding a +0 club (heavily wounded, covering ground quickly, 85%to hit)  The zap misses the gnoll bouda. The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.|j4ğ|j.  The gnoll is severely wounded.  The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.  The gnoll hits you from afar with a +0 spear.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.|j)ğğğ.).. |j38-==1.5 (1Weak Fly Gem (4239) |j\J _The gnoll bouda closely misses you. The gnoll leaves your sight.|j  .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu #.#.## #.. ..#  Health: 38/43 =====================--- .o...###.# ###.#  Magic: 4/15======------------------ #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 15Int: 22 |j> # #......#.#)#†###.# ....  SH: 0Dex: 14 #.##........#.#)###.##...#.  XL:  7 Next: 11% Place: Dungeon:4 .......#....#)))@ğğğ.).....  Noise: ===------  Time: 4761.5 (0.0) ..##...#.##.#)#####..##.###  f) +2 dagger (venom) .....#.o.##)..# #.ğ........  Cast: Shock .###.########## #.......###  Weak Fly Gem (4239)  ... #.....#..#  #.... #.....##.#  ğ   gnoll bouda  #.o... #.....# .#  ğğ 2 gnolls (1 polearm, swift)  #...o.. ......# .  #....B.. .......# _The gnoll bouda closely misses you. The gnoll leaves your sight.|j>   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, covering ground quickly, 85%to hit)|jJ  .#.#. #####kaboissonneault the Magician...... .... ...Tengu#.#.## #.. ..#Health: 38/43 =====================---.o...###.# ###.#Magic: 4/15======------------------#..#..†###<#.# ##AC: 4Str: 9#####......#...#.# ...EV: 15Int: 22 # #......#.#)#†###.# ....SH: 0Dex: 14 #.##........#.#)###.##...#.XL:  7 Next: 11% Place: Dungeon:4 .......#....#)))@*******...Noise: ===------  Time: 4761.5 (0.0) ..##...#.##.#)#####|jK J..##.###f) +2 dagger (venom) .....#.o.##)..# #.ğ........Cast: Shock .###.########## #.......###Weak Fly Gem (4239) ...#.....#..##....#.....##.#ğ   gnoll bouda#.o...#.....# .#ğğ 2 gnolls (1 polearm, swift)#...o........# .#....B.. .......#Aim: a gnoll, wielding a +0 club (heavily wounded, covering ground quickly, 85%to hit)  The zap hits the gnoll bouda.  The gnoll bouda is almost dead.The zap misses the gnoll. The zap hits the gnoll!  |jL CThe gnoll is almost dead.|j 1ğ|j ğto hit)  The zap hits the gnoll bouda.  The gnoll bouda is almost dead.The zap misses the gnoll. The zap hits the gnoll!  |jN The gnoll is almost dead.  The gnoll misses you.|j r ğğğ.)...ğğ 4 gnolls (1 polearm, 1 wandering, 3…)You encounter a gnoll. It is wielding a +0 flail.|j n--2.5 (18|j |jb Y _The gnoll bouda closely misses you.|j" .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu |jf#.#.## #.. ..#  Health: 38/43 =====================--- .o...###.# ###.#  Magic: 3/15====-------------------- #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 15Int: 22 # #......#.#)#†###.# ....  SH: 0Dex: 14 |j#.##........#.#)###.##ğ..#.  XL:  7 Next: 11% Place: Dungeon:4 .......#....#)))@ğğğ.).....  Noise: =--------  Time: 4762.5 (0.0) ..##...#.##.#)#####ğ.##.###  f) +2 dagger (venom) |j:O.....#.o.##)..# #..........  Cast: Shock .###.########## #.......###  Weak Fly Gem (4238)  ... #.....#..#  #.... #.....##.#  ğ   gnoll bouda  #.o... #.....# .#  ğğğğ 4 gnolls (1 polearm, 1 wandering, 3…) #...o.. ......# .  #....B.. .......# |jU_The gnoll bouda closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, covering ground quickly, 85% to  hit)|j  .#.#. ##### kaboissonneault the Magician  ...... .... ...  Tengu #.#.## #.. ..#  Health: 38/43 =====================--- .o...###.# ###.#  Magic: 3/15====-------------------- #..#..†###<#.# ##  AC: 4Str: 9  #####......#...#.# ...  EV: 15Int: 22 # #......#.#)#†###.# ....  SH: 0Dex: 14 #.##........#.#)###.##ğ..#.  XL:  7 Next: 11% Place: Dungeon:4 .......#....#)))@.ğğ.).....  Noise: =--------  Time: 4762.5 (0.0) ..##...#.##.#)#####ğ.|j ##.###  f) +2 dagger (venom) .....#.o.##)..# #..........  Cast: Shock .###.########## #.......###  Weak Fly Gem (4238)  ... #.....#..#  #.... #.....##.#  ğ   gnoll bouda  #.o... #.....# .#  ğğğğ 4 gnolls (1 polearm, 1 wandering, 3…) #...o.. ......# .  #....B.. .......# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, covering ground quickly, 85% to  hit)  The zap hits the gnoll bouda!  You kill the gnoll bouda!|j[ .  Aim: a gnoll, wielding a +0 club (almost dead, covering ground quickly, 85% to  hit)  The zap hits the gnoll bouda!  You kill the gnoll bouda!The zap misses the gnoll. The zap hits the gnoll.!|j# - .#.#. #####   .... ...   #.. ..#   ###.#  †###<#.# ##  |j Z ...  ) ....  *******...  )..#     ...   #....  ğğğ 3 gnolls (1 polearm, 1 wandering, 2 …) |j% 4      |jc *   |jv 4ğ.|jv H.ğ|jx 1B|j )ğğ.).B   clockroach (wandering, warded)|j\ 3---623.5 (17|j Y _The gnoll hits you from afar with a +0 spear.|jg #.  .#.#. ##### ...... .... ... #.#.## #.. ..#.o...###.# ###.#  #..#..†###<#.# ##  #####......#...#.# ...  # ##.#)#†###.# .... ##.##........#.#@###.##...#. #.......#....#)))))ğğ.).ğ... #..##...#.##.#B#####..##.### #.....#.o.##)..# #.......... #.###.########## #.......###  #.....#..# 2 gnolls (1 polearm, swift) #. #.....##.# #.o.|ji #.....# .# #...o ......# .|j5ğ.|j/ BBThe gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear.|j #The clockroach sprays sand from its hourglass at you.|jdGğ)|jR3)|j921---------- 30  46|j|j _The blast of sand hits you! The gnoll completely misses you. _You see here a +0 short sword.|jw [ #. #.#. ##### ...... .... ...#.#.## #.. ..o...###.# ###  #..#..†###<#.# ## #####......#...#.#  # #.#) ... ##.##........#.#)###.##...#.....#....#))))ğğ).).ğ...##...#.##.#B#####..##.###....#.o.##)..... #.###.##########..###B   clockroach (warded) ... ..#... #o... #.#ğ|jNz )ğ   gnoll (polearm, swift)B   clockroach (warded)|ji} 4==-55 _|j |j ~ _You see here a bombardier beetle corpse.|jdr#. .#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.#  #..#..†###<#.# ##  #####......#.@.#.# ...  #......#.#)#†###.# .... ##........#.#)###.##...#. |j.......#....#)))ğ)ğ).).ğ... ..##...#.##.#B#####..##.### .....#.o.##)..# #... B   clockroach (warded) .###.########## #.......###... #.....#..##.... #.....##.#B)ğ)B)ğ   gnoll (polearm, swift)B   clockroach (warded)-64 _|j|jU|jK#. .#.#. ##### ...... .... ... #.#.## #.. ..# .o...###.# ###.#  #..#..†###@#.# ##  #####......#...#.# ... |j` #......#.#)#†###.# .... ##........#.#ğ###.##...#. ....#....#))B))ğ).).ğ...##...#.##.#)#####..##.### ...#.o.##)..# #... ###.########## #.......##... #.....#..#|jLğ)|j*B|j)B   clockroach (warded)|j2h=73|j|jFt _The gnoll attacks as it pursues you! The gnoll completely misses you.|jEa _There is a stone staircase leading up here.|j[ |j] |j _  Your attacks no longer feel as feeble.2=------15 768Fly Gem (4232) |jҗ |j ===3 _The gnoll closely misses you.|j1 #.......# #.....#..#.......# #.....#..#.......# #####.....#.. ######'## #..†......'.. #.####.###.....#.# #.#..#.# #######.# #.#..#.##.# #.#..#.##.# #.#.# #######.# #....#..#.# #........##########....#..#.# #........  .........#.# #........  ##.########....#.##.# #........  #.# #.÷..#....# #######.#   #.# #<...##############.#  #.# #...................#[37|j m  #.################....## |j* -70.0 (2.5Shock0|jN |j  _You fly upwards.|j c _There is a stone staircase leading down here.|j|jAA stone staircase leading down (D:3)(Press ? for help)### #.##.....#....# #.#.#.#.#.#.# ######>#######'## #.....#[...# #.#.#.#.#<#.# #......##.......# #.....#....# #.#.#.#.#.#.#######......##.......# #.....#....# #...#...#.#..............##.......# #.....#....############.#########.....#################.......# #####.....#....##........................................#######'## #..†......'....##.#########.###########################.###.####.###.....#.####.........##.#.............#.>............##.#..#.# #######.# #.........##.#.######......#.##########.####.#..#.##.# #.........##.#.# #......#........# #.##.#..#.#|j.#.# #.........##.#.# #......#[.#####.# #.#####@#..#.# #######.## #.........##.#.######.....##..# #.# #.##....#..#.# #........# #.........##.#......+.....##..#####.# #.############....#..#.# #........# ##'#########.########.....##........# #.##.................#.# #........# #.##.##.........##.##.###.###.########....#.##.# #........# ##'####### #.##..........#.#......##.##.÷..#....# #######.## #........# #.##......#...#.#.÷######.##<...##############.# #........# #.##.....####.#.#..##.##...................# #.....<..# #.#####.......#.#..##.################....## #........# #.#|j#########.#..##.############ #....# #........# #.##.#..##.##.........# #....# #........# #.##.#..##.##.........#####....######.####### #.##.#..#|j #.......############.#########.....################.......# ####....##..................................######'## #..†......'....##.#########.####################.## #.####.######.........##.>............# #.#..#.# #######.# #.........##.#.... #.#..#.# #.# #.##.#.# ### #.# #.#..#.# #.# #.........##.#.# #......#[.#####.# #.#####@#..#.# #######.## ######.....##..# #.# #.##...........#|j.....+.....##..#####.# ############...#........# ##'#########.#########...............#........# #.# #.# ...##.##.####.########....#.##.# #........# ##'####### #.# .....#.#.....#.#÷..#....# #######.## #.# #......#...#.#.÷#### #.# #<...##############.# #........# #.# ##.#.#..# #.# #.....# #.....<..####.#.#..# #.# ###############....## #........ #########.#..########### #....#  #.#..#.........# #....#  #####....######.###### ....÷.)....>..........##.#  .........######.##.#[37|jkm ##### #.##.# ###.###################.##.# ...#|j1|j s#.......# #.....#.. kaboissonneault the Magician#.......# #.....#.. Tengu#.......# #####.....#.. Health: 22/43 ============------------|j ######'## #..†......'.. Magic: 4/16======------------------#.####.###.....#.# AC: 4Str: 9#.#..#.# #######.# EV: 15Int: 22#.#..#.##.# SH: 0Dex: 14#.#..#.##.# XL:  7 Next: 21% Place: Dungeon:3####@#..#.# #######.# Noise: ---------  Time: 4770.0 (0.0)#....#..#.# #........ f) +2 dagger (venom)###########....#..#.# #........ Cast: Shock#.................#.# #........ Fly Gem (4230) ##.########....#.##.#|j  #........#.##.÷..#....# #######.# #.##<...##############.# #.##...................# #.################....## Your attacks no longer feel as feeble. _The gnoll closely misses you. _You fly upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.|jp |j|j|jx  30  29 _35=8|j|j] |js!X7|j$|j%|j%B6|j&|j)|j+|ji,B5|j-|j0|jf2|j34==4|j4|j/7|j8|j#9B3|j%:|j<|jT>|j>B2|j?|j!B|jC|jHDy6==1|jfE|jH|jI|j?Jf5=0|jvK|jM|j6P|jPC19|jQ|jT|jFU|jUB8|jV|jX|jZ|j[6===7|j[|j@^|jt_|j_B6|j`|jc|jd|jdB5|je|jRh|ji|j8jx7=4|jlk|jBm|jkn|j o7==3|jp|j,q|jrX2|j~s|j u|jz|jv{B1|j$||j}|jp|jj=0|j|j(|jg8=09|j|j|j|jy8==8|jݑ|j|j6|jB7|jh|jĨ #####....#.##.# #........# ##'####.÷..#....# #######.## #...#<...##############.# #...#...................# #...###############....## #.....########### #....# #.....#.........# #....# #.....#.........#####....######.###....÷.)....@..........##.# 93.0 (23.0)#.........#####....###.##.#  #.........# ###### #.##.#  ##.###################.##.#  #.# #...........##.##.# #.# #...........##.##.# #.# #...........##.##.#####.######.)......)..##.##.##.|jͩd.....†..'...........##.##.#|j0|jŶ|j\[ _There is a stone staircase leading down here.|jZH|jNU  |jY|jd|jDp9=15 794.0 (1.0)6 _|jFx|jkT===4|jyvX ## #. ###.# ###  .... .. ##.. .# #...#.###.  #...@...#.#. ##### #............... .... #.##.#.....#.#.## #..  .. ...>.......###.# ## #.# .........#..#..†###< # ......#####......#... #####.##......#.#)#ğ## ##.##........#.#B## ##....#)))))|j#g5.5 (2.55|j|j _The gnoll closely misses you. _You fly upwards. _There is a stone staircase leading down here. _You fly downwards.  Found a stone staircase leading down.|jS a _There is a stone staircase leading up here.|jU3|jq|jJ|j|jȟ1 30  4 _3|j|j%30|jnF2|j|j|jr9=1|j|jE|j |j031=1998=762=10/16==543|jn2|j|j|j3===1|j|j|j089|j|jM|j|j4=1=8|j|j~!|j%|j&X7|j)|j,X6|j-|j/|j2|j2B5|jl3|j8,|j^95==4|j_:|j1<|j@  A clockroach comes into view.|j`####.# ######.######..#.........#.# #.##....###.###.#...#.###.# #.##..#...<...#.#....######..........@.......... ...#.##.#.....#.#.####.. ..##.......>.......###.# ###.#Shock|jbf#.##.........#..#..†###<#.# #........#####......#...#.########.##......#.#)#ğ###.# B   clockroach (wandering, warded)##.##........#.#B###.#.......#..B.#)))))ğ).)#..##...#.##.#)#####..#|j1816.5 (21.0)|jm7.5 (223 _|j|j٣|j *****B**|jʏ8B.|j6B.|j:....|j0-15 =8.5 (1.0)2|j |jZV _The zap hits the clockroach! The clockroach is warded from harm.|jg  ### #.# ## ####.######.. #.........#.# #.##....###.# ##.#...#.###.# #.# #..#...<...#.#....##### #.........|ji t. ... #.##.#.....#.#.####.. ..# #.>.......###.# ###.# #.##...#..#..†###<#.# #.#####......#...#.# #.##.....B#.#)#ğ###.# ##.##........#.#B###.#|ji   #.......#....#)))))ğ).  #..##...#.##.#)#####.. |jl 1B|jku .B   clockroach (warded)|j 1= 30  -91|j |j% |jco ### #.# ## ####.######.. #.........#.# #.##....###.# ##.#...#.###.# #.# #..#...<...#.#....##### #.  #.##.#.....#.#.####.. .. #.>.......###.# ###. #.##.#..#..†###<#. #.#####.B....#...#. #.##......#.#)#ğ###. ##.##.#.#B###.  #.......#....#|jZp[46m)))))ğ)  #..##...#.##.#)#####. |j|jЍ6==-20Shock0|j˔|j|ji ### #.# ## ####.######.. #.........#.#|j #.##....###.# ##.#...#.###.# #.# #..#...<...#.#....##### #.  #.##.#.....#.#.####..  #.......>.......###.# ### #.##|jĺ.#..#..†###<# #..#####.B....#...#|jo #.##......#.#)#ğ### ##.##.#.#B### #.......#....#)))))ğ #..##...#.##.#)#####|jɽ1B|j B   clockroach (warded)|jn1Shock79|j|j|j ###  #.# ## ####.######.. #.........#.# #.##....###.#  ##.#...#.###.# #.#  #..##.#....#####  #.....................  #.##.#.....#.#.####..  #.......>.......###.# # #.##.........#B.#..†###< #........#####.B....#...#######.###.#)#ğ ##.##........#.#B## #.......#....#)))))[40|jNm|j2Shock8|j{|ja _There is a stone staircase leading up here.|jdC |j)D |jE |j|F 1B|jI  You start resting.A clockroach comes into view.|j` 7=ShockB   clockroach (warded)|jom H0B.|jCv |jI =3.5 (17 _|j |jݎ |jM|j_N/B.|jX|jY`46|jb|j?d|jP### #.# ## ####.######.. #.........#.# #.##....###.# ##.#...#.###.# #.# #..#...<@..#.#....##### #. .#.##.#....B#.#.####.. .#.......>.......###.# ##.##.#B.#..†###<##........#####.B....#...########.##......#.#)#ğ###.##.#.#B##.#....#)))))ğ|j7B.|j62==55|jB|j" t  You start resting.  You closely miss the clockroach.  You claw the clockroach, but do no damage.  You peck the clockroach.  The clockroach is moderately wounded.15 =64 _The clockroach closely misses you.|j .  You hit the clockroach. The clockroach is poisoned. You claw the clockroach.  The clockroach is severely wounded.|ja†|jm8=77Shock3 _You kill the clockroach!|jE####.# ######.######.. #.........#.# #.##....###.# ##.#...#.###.# #.##..#...<...#.#....######........@............ ..#.##.#.....#.#.####.. .#.......>.......###.# ###|jhz#.##.........#B.#..†###<#.#........#####.B....#...#.#######.##......#.#)#ğ###. ##.##..#.#B###.#.......#....#)))))ğ)#..##...#.##.#)#####.|j|j 30  -82|j|jPw _You see here a clockroach corpse.|j  ###  #.# ## ####.######.. #.........#.# #.##....###.#  ##.#...#.###.# #.#  #..#...<@..#.#....#####  #........†............  #.##.#.....#.#.####..  #.......>.......###.# ### #.##.........#B.#..†###<# #........#####.B....#...########.###.#)#ğ### ##.##........#.#B### #.......#....#[3|jB S0m)))))ğ|jZ |j" ==-91 _|j* |jI, |jU|jV|j W|j[|j[B0|jb9=69|jf|jfp3=8|jQg|jj|j9kB7|jl|jp|jpB6|jdq|j!u|juj40=5|j[v|jy|j]zT=4|jH{|jX3|j|ja1=2|j(|jڊ|jq4==1|j|jX0|j|j|jC59|j|jۙ|j_p2=8|j+|jݞ|jfU==7|j,|jΣ|j?B6|j|j|jup5=5|jC|j:k _You start resting.HP restored.|j/|j0456.0)|j3==6.5 (174 _|j$|j|j3|j |j|j3|jB3|j2  You see here a clockroach corpse.|j-I2 _|j|jZ|j|jgT=1|j|j|j|jT=0|jQ|j|j |j2 C49|j_ |j|j|jq6==8|j|j24 _Magic restored.|jX7|j2 |j"|j&|j&'B6|j(|j}*|j;|jr=|j4>$5|j>A,|jNE|jP|ji==4|jVnn3|jtn2|j{|j|X1|je}|j|je|jJX0|j|j͌|jrQ39|j|jڒ|jpB8|jʓ|j|j>|j:X7|ja|jҤ|j`B6|j٥|j|jש|j\B5|j |j?|jϱX4|j|j|j|jB3|j|jA|jE|j|j$2|j|js|j|j|j:|jS$1|j|j|j |j|jB0|j?|j|j|jC29|j!|j=%|j8*|j*B8|j-|j6|j;|ja<B7|j?|jL|jR|jSB6|jV|jY|j]|j^B5|jv`|jc|jg|jKhB4|jj|jl|jcp|jpB3|jNr|jt|jw|jxB2|jqy|j~|j0|jȂB1|j|jJ|jg  A gnoll comes into view.|j]U############## ...##........# .#...........# .#.##........# .####.########  .#....################## ........................ .#.####.......##........ ....###.#####.##@####### .#..#..†###<#.##.# ## ##......#...#.##..... Shock ....#.#[#ğ###.##..... ......#.#B###.##...#. .#....#[)))).).)...ğ.ğ   gnoll (wandering) .#.##.#)#####..##.### .o.##)..# #........ ######### #.......###|jyP79.5 (33ğ.|j|j  80.5 (340 _|jž|j|jW ...........########## ........................ #........ #@# †###<#.##.# ## #..... [#..... #...#. [)))).).)..ğ.. )##.### )..# ....   |jg ...........########## ........................ #........ #@# †###<#.##.# ## #..... [#..... #...#|j8 [)))).).)..ğ.. )##.###)..# .. |j |j| F|j. \ _A gnoll is nearby!|jD *****ğ    The zap hits the gnoll.  The gnoll is moderately wounded.|j~:ğ.|j7....|j5--15 ===1.5 (1.0)19|j= _The gnoll shouts!|ju *****The zap hits the gnoll but does no damage.|j:ğ.|j5....|j4-----28|j|jĘ` _The gnoll is moderately wounded.|j{ *****The zap hits the gnoll.|j ;ğ.|j\ 0...|j 3-----37|jA |j< ] _The gnoll is heavily wounded.|jB[ ...##........ .#....##.###.#######....########## ........................ .#.####.......##........ ....###.#####.##.####### .#..#..†###< ## |j[##......#...#.##ğ.....# ....#.#[#ğ###.##......#..#.#B#.##..#.ğ   gnoll.##.....#..#|jcj|j*m 30  46|jfx|j{V _The gnoll completely misses you.|ju ] .  You hit the gnoll. You claw the gnoll.|jt +)|jG 15 95Shock5|j |j I _You kill the gnoll!|jL  #...#####.#######...########## ........................ .#.######... ....###.#####.##.####### .#..#..†###<###... ##......#...#.##@.....# ....#.#[#ğ###.##...#.#B#.##....#[)))).).)........##.. .#.....##.#|jZ |j^  30  -64|jli |jm N _You see here a +0 flail.|jb|j|jl|j4==3 _|j(2|jN+X1|j,|jT:0|j<l==09|jD,|jE|j FB8|jG|j9I|jL|jLp5=7|j1N|jU|j\Xn6|ju54=321|jĆ  You encounter an adder and a ball python.|jƓw#.##......#.. #.##...#.##.#).).........# ##.# #..##.###.#.## ...# .#.####..# .....####........# |jĔ..# #..###...# ...##.# #........# ....# .# #.#####@.# - ....##.....# # ##S.....#.## Shock #.........  ##.... ... .....[...# S   adder (asleep) .### ....# |jS   ball python (constriction, wandering) #S#..# |j 993.0).SFound a leather armour.|jPOS)|j=6==  900.5 (140|j3|j]5 _The ball python hisses angrily.|jw- ******* The zap hits the ball python.|j\A.S|j77......|j5--15 =1.0)099|j|jhd _The ball python is severely wounded.|j P*******|jg A.S|j7i 9.S|jkr ^..... |ju 4---28|j} |jɀ U _The zap misses the ball python.|j?T .  The zap hits the ball python.|jV******|j4........|jŵ3---3037|j|j7O _You kill the ball python!|j5u #.##...#.##..# .# [.).).........# ##.# ##..##.###.#.## ...# ...........#.####..#####........##..# #..###...#.##.# #........#.# .# #.#####..#.# ....##..@..#.# ##......#.## #.........# ##........# ......[...##.####....## #S#..# #. #..|j5 |j  30  -46|j3 |j |j)[.).).........# ##.# ###..##.###.#.## ...# #...........#.####..# #####........# #.....#..# #..###...# #.....##.# #........# #.....# .# #.#####..#.# ....##.....#.# ##.....@#.## #.........# ##........#.......[...##.####....# # #S#..# #.##.. ..# ##.|jU|j'z-55|j|jг|jVU *****S  **The zap hits the adder.  The adder is moderately wounded.|ja:S.|j^..[..|j"2---15 =64|j|j / _The adder hisses angrily.|jd) *******The zap hits the adder.|j :S.|j JS[|j 7....|j z-73|j |jt ] _The adder is heavily wounded.|jZ###..##.###.#.## .. #...........#.####..#####........#..# #..####......# .###.#####.. . ....##....##......#.# ...##....S.......[#.####. # #.# #.##....# ##.### ..|j|j 30  82|j|jV _The adder completely misses you.|j  You barely miss the adder. Your kick misses the adder.The adder is heavily wounded.|j}15 9091|js|jVR _The adder barely misses you.|jC  You hit the adder. Your kick misses the adder. You peck the adder.  The adder is almost dead.100 _The adder barely misses you. The adder closely misses you.|jQ .  You barely miss the adder. You claw the adder.|jfA†|j21Shock89|j_ _You kill the adder!|jn ...........#.########........##..# #..###...#... .###.#####..# . ....##.....##......#.# ...##|jpo .......[#.####. # #.# #.##.....# ##..### ... ..|j!x |ju  30  -28|j |je s _You see here an adder corpse.|j |j[|j|j|jp3=7|j(|j]|j,6|jū|jj|j|jQB5|jʳ|j|j|jٶ:4|j2|j|jT=3|jH|je|jB2|j|j|j6B1|j|j|j74==|j:0|j|jI|j-79|j|j|j|jB8|j|j|jB7|j|j|j?==6|j>|jj|j|jB5|j2|j2|jnB4|j|j|jZ5=3|j |jQ|j|jQB2|j|j|jB1|j|j|j B0|jY|j|juU=69|j |j|jB8|j|jn _You start resting.Magic restored.|j8-|j#032.5 (20.0)|jU-6==3.5 (217 _|j{3|j5|jC|jD|jF|jJ|jKN|jU6|jVB5|j1X|j Z|j\|j]B4|j^|j`|jc|jWdU==3|je|jh|jk|jkB2|j8m|jo|jrr|jrB1|jt|j3v|jy|j`yB0|jA{|j}|jF|jC59|j|j|jS|j·B8|j|jN|j[n7|j0|jќ|jKB6|jx|j|j`|jΡB5|jc|jڦ|jm|jB4|j|j8|jٰ|jUB3|j)|j|j|jB2|j|j|jM|j'  You encounter a goblin. It is wielding a +0 dagger.|j?t#.##..# .# )..# ##.# ....#.###.#.## ...# .... .......#.####..# ..... ...####........# .|...#..# #..###...# ..g|j##.# #........###..### .# .###.#####..#......# .# ....##.....#@#.# .# ##......#.##.#.###.........#....#|j'Shock##....†...###..#.......[...##...#.#.####....##..## g   goblin (wandering)# #.#..##..##.##.....#..####...#|jX|j-48.5 (15|jm9.5 (161 _|j|j4|j .# ) ##.# ....  ...# ....  .....  .|...   ..g#  ###..###  #......#  #@#.#  #.#.##  #....#  †...###..#  [...##...#  ..##..##  # #.#..##..#  #.##.....#  ...# |jHq .# ) ##.# ....  ...# ....  .....  .|... |jI  ..g#  ###..###  #......#  #@#.#  #.#.##  #....#  †...###..#  [...##...  ..##..##  |jI# #.#..##. #.##.... |jJ0.|jTF|jY|j-\] _A goblin is nearby!|j M .  The zap hits the goblin!|j* n*******|j;~ o....)..|jB 5--15 =50.0)Shock0|j |jӐ J _You kill the goblin!|j[......#..# .. ...#.##..# .# ... .........# ##.# ... #.###.#.## ...# ..........#.####..# ...####........# .|... #..# #..###...# ..)# |j?\##.# #........###..### # .###.#####..#.@....# # ....##.....#.#.#### # ##......#.##.#.## #.........#....# |jl\##....†...###..#.......[...##...|j\#.#.####....##..### #.#..##..#|j\4#.##.....#|je|j%m 30  -149|jt|jw|jZ |j[ |j^ |jqa |j,e |jm n8|jEn |jrn :7|jtp |j  ####.....## ..###.. .###.########..# ..... ..#.##..# .#.....# ##.#..........###.#.## ...#.......... .....#.####..#.......... .####.|jN #..|....... ..# #..###...#..@)# - #.# #........###..###  .###.#####..#......#....##.....#.#.######......#.##.#.##|j }#...#....###....†...###..#.......[...##...#.#.####....##..#|jܗ M###..# ####.....#### #?# ##.. .###.#######....#.##..# .......# ## .###.#.## . .|j] ....#.####..#...####............ .###...#...)###### #.# #........###..##.###.#####..#......#....##.....#.#.#####.##|j !...|j) +3.5 (2|jd --  4.5 (36|j |jɽ ` _Found a scroll labelled OTIASKE FIEGEK.|j t _You see here a staff of earth.|j`|j15 955.5 (15|j|jtJ _l - a staff of earth|j[ (M....... . ###..# #.. ####.....#### #?# ##.. .###.#######....#.##..# |j .......# ## .###.#.## . .....#.#### .####............. .###...#...)###### #.# #........###..##.###.#####..#......#|j #..|j/ |j" 6== 30  64|j' |j_, |jM ....... . ###..# #.. ####.....#### #?# ##.. ..###.#######.....#.##..# .......# ## .###.#.## . .....#.#### .|j).####............ .###...#...)###### #.# #........###..####...|j;|jC`73|j|j|j23|jN|j|jM####### +> ....... . ###..# #.. ####.....#### #?# ##.....###.#######...#..#.##..# .......# ##|j~0###.#.## ...#.......#.#### .####............ ..# #..###...#...)#######.#|j|j[e8.5 (12|j/|j; _Found a stone staircase leading down.|j{ 1|j` ==0|jY |j Y39|jҎ |j |j |j B8|j] |j |jU <15 |j :7|j |j3 $ |jl [_c - 4 scrolls labelled OTIASKE FIEGEK (gained 1)|j q  You encounter a bombardier beetle.|j  #......B# |j #.......# #...:...# #.......# |j> ####### #......... +>#|jl ..... . ## #######..# #|j # ####.....#### #.#########.....###.#######|jȿ Shock....#..# #.............##..#....#.......... |j ........#.##.#..........B   bombardier beetle (asleep) |j .###.#.## ...#.......... .....#.####..#.......... |jC 6.####........#..........|jS ,63.5 (5|jb  30  4.5 (66 |j _|j |j |j *******BThe zap hits the bombardier beetle.|jhQ.B|jsF......|j(w5--15 =5.5 (15|j=|j? _The bombardier beetle is lightly wounded.|jB ****** The zap hits the bombardier beetle.|jU.B|j:....|j-4---64|j|jCl _The bombardier beetle is moderately wounded.|jCt#.# #.# #.......# #...:.B.#  #.# ###### #.......# |ji +># ...... . #.# ##..# #.......# ###.....#### #.####### ###.....###.####### ..#..# #......#.##..#....#.......... ......#.##.#.....|jv..... ###.#.## ...#.............#.####|j |j 30  -73|j|j|jlW H#.# #.# #.# #.......# #...:.B.#  #.# |jX M##### #.......#  +># ..... . #.# ##..# #.......# ##.....#### #.####### ###.....###.#######..#..# #...... |jVX #.##..#....#... ......#.##.#... |jX T##.#.## .|jZ U.B|ja |jd z-82|ji |j l |j $#.# #.# #.# #.# #.......# #...:...#  #....B..# #### #...@...#  +># .... . #.# ##..# #.......# #.....#### #.#######|j ####.....###.####### ..#..# #...##..#....# .....#.##|j |j `91|j |j |j (very poisoned)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.You hit the bombardier beetle. The bombardier beetle is poisoned.  You claw the bombardier beetle.  You peck the bombardier beetle, but do no damage.  heavi|j1---15 =700|j|j6 _The bombardier beetle bites you.|jM extremely poisoned)The bombardier beetle bites you.  You hit the bombardier beetle but do no damage.  The bombardier beetle looks as sick as possible!  The bombardier beetle is severely wounded.|jM%  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.|j|j5===1Fire Fly Gem (4029) |jM|jDm _You are covered in liquid fire! Move or burn!|jZ #######.:. #...@B #####. +> .... . ###..# #....... #.....#### #.#########.....###.####### ..#..# #.....|j~ /##..#...|j* .  You shake off some of the fire as you move.  The liquid fire burns you!|j2 (|j3@ 37---- 30  40---2Shock8|jF |jH U _You kill the bombardier beetle!|j M#######. #####. +> .... .#.......#..|j( P  You shake off some of the fire as you move.|j 4-------37|j |j! S _The liquid fire burns you!|jg$ g _You see here a parchment of Launch Clockwork Bee.|jqsvM#######: #####. ....+>......##.|jb|jq4Fly Gem (4026) |j”|jߛ^ _You shake off the liquid fire.|jKa #########........ #### ....+>#. ..#..# #............|jpR|j\5=-=55|j(c|jAki  You pick up a parchment of Launch Clockwork Bee and begin reading...|ju15 976.5 (24|j{|j}M _You add the spell Launch Clockwork Bee to your library.|jh3|j>i|jm|jv6== 30  3|jOw|j3xB2|jx|jZ{|j}|j~#6|j:~j==1|j+|jR  There is a stone staircase leading down here.|j|jvI0 _|ja|j)|jˋ|j#@==19|jD|j|j|jՐ|jMB8|j|jȔ|jƗ|j |j/i7=7|j|j |j|jjB6|j|jˣ|jP|jB5|j|j|jA|jp8=4|jU|jB|j|jB3|j|jڶ|j|jbB2|j|jD|j\|j,1|j|j|j|j|j#9|jDM=0|jo|j|j|j|C09|j|j|j|jB8|j|j[|jjX7|j |j|j|j4740=|ji:6|jf|j|j|jB5|j|j|j|j>B4|j|j0|jB3|jH|j|je|j|j@#1|jhM=2|jP|j|j|jB1|jX|j|j|j:0|jE|j|j|j#2|j*P=3999|j|j|j|jB8|j|j |jF |j B7|j`|j(|j|j^B6|j|ju|j^93|jj==5|j|j[1 _HP restored.|jh |j ,4|j |j=#|j%|j'X3|j*|j,|jr/|j/B2|jT1|j3|j`6|j77T=1|j8|j;|j?|j)@B0|j^B|jS|jX|jZY;89|j]|j`|jd|j3e,8|jYe|j#h|jQr|jv|jwB7|jS{|j |jc|jRB6|je|jp|j|j1B5|jq|jL|jќ|jB4|j|j|j|jB3|jɪ|j|j|jPB2|j,|j|jy|jB1|j|j|j|jnB0|j|jc|jY79|j|j|j|j/B8|j*|j|j|jB7|jP |j@|j+|j~B6|jT|j(|j.|j.B5|j2|j;|j@|jp@B4|jB|jdG|jWL|jLB3|jP|jBT|j3X|jXB2|j[|jf_|jc|jc,1|jc|jvf|ji|jjn|jn,0|jn|jq|jt|jw|j7x|j_x;69|jz|jE}|j|jށB8|j|jr,|jKB7|j|j|jK|jB6|jI|j|j4|jpB5|j|j,|j|jB4|j|j|j|jGB3|ju|j|j1|jq,2|j|j`|j9|j|j,1|jִ|j|j|j6g  A gnoll comes into view.|jY#.......#....#[)))[.)#..##ğ..#.##.#)#####.#.....#.o.##)..# #...#.###.########## #... #.....##... #.....##... #.....#########... #................. ##@................|j #...##............. #.####.......^.....Shock #.# #.............|j #+# ###########... |j&#### ğ   gnoll (wandering) |j9.5039.5 (63.0)|j Bğ|ju  40.5 (64Shock0|jQH _The gnoll leaves your sight.|j |jt |j |jl |j g  A gnoll comes into view.|j ##.##........#.#B###.##.......#....#[)))[.)#..##...#.##.#)######...ğ.#.o.##)..# #.#.###.########## #.#.....# #.#.....# #.#.....#########....#.@..##.....|j #...##.........Shock#.####.......^#.# #...........#+# ###########.... ğ   gnoll (wandering)#####|j 1.ğ0.0)  1.5 (159 _|j  *******ğ    The zap hits the gnoll!  The gnoll is heavily wounded.|jdZR.ğ|jd8.....|jpg5--15 ===28|jo|jr' _The gnoll shouts!|jL .  The zap hits the gnoll!|jK***|j5>$..|ju4---2--3Shock7|j|jI _You kill the gnoll!|jCWM######.#[#ğ#.##........#.#B###.#.....#....#[)))[.)##...#.##.#)#####....#.o.##)..#.###.##########$ ######### #.##....#...##..|j#.####.......^.......#|j |j) 30  ---46|j||j!|j0uM........#####......#...#####....#.#[#ğ#.##........#.#B###.#.....#....#[)))[.)##...#.##.#)#####....#.o.##)..#.###.##########$|jk ######### #....#...##..............# |j|jz-55|j |jF |j CM##.........#..#..†###<........#####......#...#####....#.#[#ğ#.##........#.#B###.#.....#....#[)))[.)##...#.##.#)#####....#.o.##)..#.###.########## ######### ..|jb ##..................#.#+# ######|j |j `64|j |j M  You now have 75 gold pieces (gained 17).|jC -15 047.5 (23|jM |j - _You see here a +0 whip.|jAhM......>.......###.######.........#h.#..†###<........#####......#...#####...#.#[#ğ##.##........#.#B###.##.......#....#[)))[.)#..##...#.##.#)######.....#.o.##)..#.###@##########) ##########...................h   hound (wandering)#.# #......h.h|jm|jx5= 30  8.5 (1Shock2|jڃ|j؆V _You encounter a hound.|jzP > ..#..†###< #####.. #....h.#.#[ ##.##.... #.......[)))[.) #..##..) #.....#.o.##)..# |jP #.###@#  #.)...#  #.....#  #.....# |jP,#....... ##........ |jQ3#...##..... #.####.......^ |jHQ"#.# |j > ..#..†###< #####..|jY #....h.#.#[ ##.##.... |j#.......[)))[.) |j^#..##..)|j #.....#.o.##)..#  |jU#.###@# |j` #.)...#  |j[#.....#  |j*T#.....# |j\v#....... ##........ |j#...##..... #.####.......^ #.# |j|jJ0|j|j\ _A hound is nearby!|j'  > ..#..†###< #####.. #....h.#.#[ ##.##.... #.......[)))[.) #..##..) #.....#.o.##)..#  #.###@#  #.)...#  #.....#  #.....# #....... ##........ #...##..... #.####.......^ #.# |j[  > ..#..†###< #####.. #....h.#.#[ |j Y##.##.... #.......[)))[.) #..##..)|j  #.....#.o.##)..#  #.###@#  |j% #.)...#  #.....# |jj  #.....# #.......|j  ##........ #...##.....|jʼ  #.####.......^ #.# |jv |j |jZ |jC \ _A hound is nearby!|jF *******h  |jThe zap hits the hound.  The hound is moderately wounded.|j"U.h|j.?.....|j84-15 ===91|j&B|jHD& _The hound barks!|j+a##.#.....#.#.####............>.......###.######.........#..#..†###<........#####......#...######...#.#[#ğ##.##...h....#.#B###.#.......#....#[)))[.)##...#.##.#)######....@#.o.##)..#.###.###########.)...#.# ######### ..#...........##........##^|jXU.h|jT.h|jC!|jQ# 30  ---500|j-|jg/|j)   (very poisoned)You hit the hound. The hound is poisoned. You peck the hound.  The hound is heavily wounded.|j, 39---15 =--149|j: |j < * _The hound bites you.|j|  extremely poisoned)You hit the hound. The hound looks as sick as possible!  Your kick misses the hound.The hound is almost dead.28|j|jV _The hound closely misses you. x2|jR@  You hit the hound but do no damage. The hound looks as sick as possible!  Your kick misses the hound. Your peck misses the hound.The hound is almost dead.|jq40=---37|j|j V _The hound completely misses you.|j0  >.# ..#..†###< #####.... #......#.#[ ##.##..... #.......#....#[)))[.) #..##.h.#.##.#) #....@#.o.##)..#  #.###.#  #.)...#  #.....#  #..... #...... ##....... #...##.... ^|jW >.# ..#..†###< #####.... #......#.#[ ##.##..... #.......#....#[)))[.) #..##.h.#.##.#) #....@#.o.##)..#  #.###.#  #.)...#  #.....#  #..... #...... ##....... #...##.... ^|j|j|jE|jE\ _A hound is nearby!|jgM G .  You hit the hound.|j^ R|jHj 504Shock6|jbu |jx I _You kill the hound!|j #........†...........#.##.#.....#.#.####.......##.......>.......###.#####.##.##...#..#..†###<#.##........#####......#...#.########.##......#.#[#ğ###.###.##........#.#B###.###.......#....#[)))[.).)#..##.@.#.##.#)#####..##.....#...##)..# #.#.###.########## #.#.)...# #.#.....# #.#.....##########........##.........#...##..|j|jt5= 30  -55|jO|j|jD|j|j|j|j|j[n4|j1|jp1=3|j|j2|j|jn|jT=1|j |j |j|j:p2=0|jr|j|j|jr6==39|j |j|jK |j B8|j!|j%#|j)n7|j#/|j31|j13==6|j2|jl5|j8|j8U==5|j9|j>|j^F|jI|j\43|jzi|joM=2|jup|jRv1|jw|jxzX0|j{|j}|j|jC29|jՁ|j |jg  A gnoll comes into view.|j˦ ..........#.)...#  ..........#.....#  ..........#....# ..#............. ########.##............. #.#...##......... |j>##.#.####.......^. #..#.# #......... #@##+# #########- #........  ......... Shock|jh .......... ....................... ğ   gnoll (polearm, wandering)|jp.............ğ............[ |j |j 716.0)ğ.  Found a leather armour.|jwHğ)|j  ==2.5 (178|j|jF' _The gnoll shouts!|jm ***** **The zap hits the gnoll.|j0<ğ.|j9C.....|j#C5--15 -3.0)7|jJ|jM` _The gnoll is moderately wounded.|j! *******The zap hits the gnoll.|j<ğ.|j4F......|jʶ4----46|j|j` _The gnoll is moderately wounded.|j@ ***** **The zap hits the gnoll.|j0 <ğ.|j G..... .|j 3---55|j |j X  The zap hits the gnoll. _The gnoll is moderately wounded.  The zap hits the gnoll. _The gnoll is moderately wounded.  The zap hits the gnoll. _The gnoll is severely wounded.|jIwz .  The zap hits the gnoll.**|jȆs*****|jau..)....|j2/17-----26 _The gnoll is severely wounded. _You kill the gnoll!raining target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.|j/  --more--|jb|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   j - Spellcasting   6.0   8.3  -1           b - Polearms   0.0   0.8  +1   k - Conjurations   2.0   1.8  +3   c - Staves   0.0   0.8  +1   l - Air Magic   5.0   3.6  +3  |j2 d - Unarmed Combat   0.0   0.8  +1   m - Earth Magic   0.0   1.7  -3   e - Throwing   0.0   1.0   0           n - Evocations   0.0   1.0   0   f - Short Blades   0.0   0.8  +1               g - Armour   0.0   0.8  +1       h - Dodging   2.1   2.5  +1  |j     i - Stealth   2.0   2.5  +1                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets˘|j%e> j + Spellcasting 6.0˘|j|TargetTarget--  --  --  --  --  --  --  --  ˘|jE--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets˘|j<[?25h[?0c0 ̘|jG [?25l[?1c̘|jL$8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets̘|j̘|j.̘|j;..........#.)...#kaboissonneault the Magician..........#.....#Tengu..........#.....######## Health: 43/43 ========================..........#............. Magic: 12/17 ================--------########.##............. AC: 4Str: 9#.#...##......... EV: 15Int: 22##.#.####.......^. SH: 0Dex: 14#..#.# #......... XL:  7 Next: 52% Place: Dungeon:4#@##+# ########## Noise: =--------  Time: 5076.5 (1.0)#........f) +2 dagger (venom)̘|j.........Cast: Shock).........Fly Gem (3924) .................................................[ _The gnoll is severely wounded.The zap hits the gnoll. _You kill the gnoll!Training target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.̘|jAShock̘|j̘|j. _̘|j̘|j}̘|j̘|jF _Unknown command.̘|j) ̘|j* ̘|j'1 ̘|j2 ̘|j^4 ̘|jM;  30  3 _̘|j> X2̘|j@ ̘|jA ̘|jMF 3==1̘|jH ̘|jK ̘|jO ̘|jP B0̘|jUZ ̘|j\ $  Things that are here:̘|j/a _  a +0 spear; a gnoll corpse̘|j0e ̘|j@f J19 _̘|jh ̘|jZk ̘|j'n ̘|jn B8̘|jq ̘|jt ̘|jrv ̘|jv U==7̘|jy ̘|j5| ̘|j X6̘|j/ ̘|jل ̘|j X5̘|j^ ̘|jʋ ̘|jݎ L4=̘|jR :4̘|j ̘|j  #.#...##. ##.#.####. #..#.# #. #.##+#####  #########.  #.........  ......)..  ........  ............... - ........ #.......[  #........  #........  #.#####  #.#  #..#̘|j /80.0)̘|jp 15 -7.5 (113̘|j ̘|j W _n - a smoky puce potion͘|j͘|j-͘|jg͘|j͘|j͘|j 30  2͘|j͘|jB1͘|jS͘|j͘|jJ͘|jUT=0͘|jv͘|jȱ͘|j͘|jC09͘|j͘|j͘|j&5==8͘|j7͘|j6͘|jb,͘|jB5͘|j͘|j͘|jl͘|jU==4͘|j͘|j͘|j\X3͘|j4͘|j͘|j>X2͘|j͘|j͘|j\͘|jp6=1͘|j͘|j͘|jIX0͘|j͘|jn ͘|jr͘|jD899͘|j$͘|j͘|j2(8͘|j2=7͘|j5X6͘|j[6͘|j9͘|j<͘|j=B5͘|jBA͘|jHE͘|jH7==4͘|jCK͘|jJNX3͘|jP͘|jlS͘|jW͘|jWB2͘|j2Y͘|jV\͘|j^X1͘|j\_͘|j]a͘|jc͘|jcU==0͘|jte͘|j g͘|jh͘|jHiC89͘|j,j͘|jk͘|jm͘|jmB8͘|jw76͘|jx͘|jMz͘|j{͘|j|B5͘|j(}͘|j ͘|jX4͘|j͘|jA͘|j?͘|j˓B3͘|jO͘|j͘|j͘|j B2͘|jǞ͘|j͘|j͘|j B1͘|j͘|ju͘|ja͘|jB0͘|j͘|j͘|j͘|jC79͘|j,͘|j͘|j9͘|jB8͘|j͘|jS͘|jX7͘|j͘|j͘|j͘|j6B6͘|j͘|j$͘|j͘|jB5͘|j͘|j͘|jW͘|j:4͘|j͘|j͘|j͘|jKB3͘|jl͘|jq͘|jT͘|jB2͘|j͘|j͘|j͘|j;B1͘|j*͘|j͘|j6͘|jB0͘|j6!͘|j'͘|js*͘|j*C69͘|j^-͘|jv2͘|j5͘|js6B8͘|j^9͘|jh>͘|jA͘|j*BB7͘|jD͘|jI͘|j#M͘|jtMB6͘|jP͘|jV͘|jZ͘|j[B5͘|j]͘|jk͘|jOr͘|jrB4͘|jv͘|j{͘|j3210͘|jֲ͘|j͘|j͘|jC59͘|j͘|j͘|jRX8͘|j3͘|jl͘|jX7͘|j&͘|jK͘|j͘|jB6͘|j͘|jT͘|jX͘|jX5͘|jD͘|jB4͘|jC͘|jF͘|j͘|jX3͘|jH͘|j`͘|jX2͘|j͘|j,͘|j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.͘|j #)#####..##.###.#.##....#....... ..# #...........#.####..#....... ### #.......####........#.......  #.....#..# #..###...#...)  #.....##.# #........###..### #####.....##.###.#####..## ..........##.....##.....#.#.#### ..........#####......#.##.#.## ..........# #.@.......#....# ..^.......# ##....÷...###..# ..........# .......[...##...# Shock #####.....# .#.####....##..##  ####### #K ͘|j [34m#.#..##..# ## #.##.....# K   kobold (missile, asleep) ..####...# #### #...# ##..#͘|j-148.5 (6͘|j!  9.5 (621 _͘|j(͘|j.Θ|j Θ|j< C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   j + Spellcasting 6.0   8.3  -1      Θ|j      b - Polearms   0.0   0.8  +1   k - Conjurations   2.0   1.8  +3   c - Staves   0.0   0.8  +1   l - Air Magic   5.0   3.6  +3  Θ|j  d - Unarmed Combat   0.0   0.8  +1   m - Earth Magic   0.0   1.7  -3   e - Throwing   0.0   1.0   0           n - Evocations   0.0   1.0   0   f - Short Blades   0.0   0.8  +1              Θ|j \ g - Armour   0.0   0.8  +1       h - Dodging   2.1   2.5  +1      Θ|j+  i - Stealth   2.0   2.5  +1              Θ|j                     Θ|j&             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpΘ|j *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsϘ|ji= a + Fighting 4.0Ϙ|jNTargetTarget--  8.0 --  --  --  --  --  --  --  --  --  --  Ϙ|j=--  --  a-z] set[-] clear selected targetcost|targetsϘ|js <[?25h[?0c0 И|ji[?25l[?1c8.0   0 current training targets, if any.=] set aall targetsИ|j И|j6 #)#####..##.###.#.##....#........ kaboissonneault the Magician ..# #...........#.####..#........ Tengu ### #.......####........#........ Health: 43/43 ========================#.....#..# #..###...#...)#### Magic: 17/17 ========================#.....##.# #........###..### AC: 4Str: 9 И|j; #####.....##.###.#####..#......# EV: 30 Int: 22 ..........##.....##.....#.#.#### SH: 0Dex: 14 ..........#####......#.##.#.##XL:  7 Next: 52% Place: Dungeon:4 ..........# #.@.......#....#Noise: ---------  Time: 5149.5 (0.0) ..^.......# ##....÷...###..#f) +2 dagger (venom) ..........# .......[...##...#Cast: Shock #####.....# .#.####....##..##Fly Gem (3851) ####### #K #.#..##..### #.##.....#И|j eK   kobold (missile, asleep)..####...##### #...###..# _You need to enable at least one skill for training. _Unknown command.Things that are here: _a +0 spear; a gnoll corpse _n - a smoky puce potion _You encounter a kobold. It is wielding a +0 short sword and quivering stones.И|jl И|j И|j И|jJ И|j И|j И|j; F _Unknown command.ј|jC)# .#.# #.......####..  #.....#..# #..)  #.....##.# #........ .....##.###.#####.. .........##..... #......#.#  #.@....... ^ ##....÷...  .......[...  .#.####....  ј|jfD #K #.#..##..#  ## #.##.....#    #### #...#  ##..# ј|j) .#.# #.......####..  #.....#..# #..)  #.....##.# #........ .....##.###.#####.. .........##..... #......#.#  #.@....... ^ ##....÷...  .......[...  .#.####....   #K #.#.. ## #.##.....#   ####  ##..#ј|jZј|jј|jј|j(] _A kobold is nearby!ј|j'l..# #...........#.#### ######......  #.....#..# #..###)####...##......###..### #####.....##.###.#####..#...... ..........##.....##.....#.#.### .....###......#.#  #.........#....^##@...÷...###.#.........[...##. #####.....#.#.#.####.#  #######.. #K #.#  ## ## #.##... ..########  ## ј|j#*6K.ј|j2OK)ј|jf9  ====50.5 (10ј|j@ј|jC( _The kobold shouts!Ҙ|j_#### #####........# #.....#..# #..###...#...)### #.....##.# #........###.. ######.....##.###.#####..#......# ...........##.....##.....#.#.####.#####......#.##.#.## .# #.........#....#^.######....÷...###..#..#....@....[...##...# ######.....#.#.#K####....##..## Ҙ|j`#######.. #.. #.#..##.. ## ###. #.##.....# ....####...##### #...# ##..# #..#  #..#Ҙ|jDjҘ|jl=---149Ҙ|jqҘ|jsT _The kobold closely misses you.Ҙ|jҘ|j15 ---28Ҙ|jaҘ|j _You barely miss the kobold. The kobold misses you.Ҙ|j  You barely miss the kobold. Your kick misses the kobold.Ҙ|j `37Ҙ|j Ҙ|jM _You peck the kobold, but do no damage. The kobold closely misses you.Ҙ|jd  You barely miss the kobold. Your peck misses the kobold.Ҙ|jf`46Ҙ|jnҘ|jpS _The kobold barely misses you.Ә|j6  , very poisoned)You hit the kobold. The kobold is poisoned. Your kick misses the kobold.Your peck misses the kobold.The kobold is heavily wounded.Ә|jٵ1--55Ә|jIӘ|j"@ _The kobold hits you with a +0 short sword.Ә|j' .  You barely miss the kobold. You claw the kobold.Ә|j_%=)Ә|j0|6Shock4Ә|j8Ә|j~; Ә|j<<_You kill the kobold!Ԙ|jԘ|jԘ|jԘ|jwԘ|j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air3%2  c - AirstrikeAir12%4  S - SwiftnessAir3%3 Select a spell to describe [?] help [!]/[I] toggle spell headersԘ|j;Ԙ|jBԘ|jKK#### #.......####........#....... kaboissonneault the Magician#.....#..# #..###...#...)### Tengu#.....##.# #........###..### Health: 41/43 ======================-- ######.....##.###.#####..#......# Magic: 17/17 ======================== ...........##.....##.....#.#.#### AC: 4Str: 9 ...........#####......#.##.#.##EV: 15Int: 22 ...........# #.........#....#SH: 0Dex: 14 Ԙ|jK...^.......######....÷...###..#XL:  7 Next: 52% Place: Dungeon:4 ...........#....@....[...##...#Noise: =--------  Time: 5156.5 (0.0) ######.....#.#.#)####....##..##f) +2 dagger (venom)#######.. #.. #.#..##..#Cast: ShockԘ|jL## ###. #.##.....#Fly Gem (3844) ....####...##### #...###..##..##..#Your peck misses the kobold.The kobold is heavily wounded. _The kobold hits you with a +0 short sword.  You barely miss the kobold. You claw the kobold. _You kill the kobold! _Unknown command.Ԙ|jQTԘ|j\Ԙ|jcԘ|j3e՘|jL՘|jS՘|jlZ՘|jk  The kobold is heavily wounded. _The kobold hits you with a +0 short sword.  You barely miss the kobold. You claw the kobold. ՘|jst_You kill the kobold! _Unknown command. _Unknown command.՘|j3՘|j9՘|j՘|jN՘|jY2= 30  3 _  Things that are here:  a +0 short sword; 5 stones; a kobold corpse՘|j՘|jaI2 _՘|j՘|j՘|j՘|jPB1՘|j՘|j3՘|j՘|j3==0՘|j՘|j՘|jj  You encounter an endoplasm.՘|jkP..........##.....##.....#.#.#### ..........#####......#.##.#.## ..........# #.........#....# ..^.......######....÷...###..# #.........[...##...#  #####.....#.#.#)####....##..##   #######.. #...##.#..##..#  ####.###.##.##.....#  ...####...# - .....#.#.#### #...#  ?.. ...#.# ##..# Shock. ..####.. #..# ... ###. ..#j..#  j   endoplasm (asleep).# #..#.. ՘|j%3՘|j4.60.5 (4j.՘|jM>Rj՘|jG  -1.5 (539՘|jO՘|jRd _Found a scroll labelled IZXUOR SATO.՘|jMA ՘|jF   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   5.0   0   j + Spellcasting 6.0   8.3  -1  ՘|j+G j         b - Polearms   0.0   0.8  +1   k - Conjurations   2.0   1.8  +3   c - Staves   0.0   0.8  +1   l - Air Magic   5.0   3.6  +3   d - Unarmed Combat   0.0   0.8  +1   m - Earth Magic   0.0   1.7  -3   e - Throwing   0.0   1.0   0  ՘|jG          n - Evocations   0.0   1.0   0   f - Short Blades   0.0   0.8  +1      ՘|jG          g - Armour   0.0   0.8  +1  ՘|jH \     h - Dodging   2.1   2.5  +1       i - Stealth   2.0   2.5  +1  ՘|jOH         ՘|jyH         ՘|jH         ՘|jH         ՘|jI             The relative cost of raising each skill is in cyan.  ՘|j=I The species aptitude is in white.  [?] Help[=] set a skill target  ՘|jI [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsט|jӌ > l + Air Magic 5.0ט|jD nTargetTarget8.0  8.0 --  --  --  --  --  --  --  --  --  --  ט|jE =--  --  a-z] set[-] clear selected targetcost|targetsט|j<[?25h[?0c0 ؘ|j;( [?25l[?1cؘ|j.8.0 current training targets, if any.=] set aall targetsؘ|j( ؘ|jJ1 ؘ|jA= ..........##.....##.....#.#.#### kaboissonneault the Magician ..........#####......#.##.#.##Tengu ..........# #.........#....#Health: 43/43 ======================== ..^.......######....÷...###..#Magic: 17/17 ======================== ..........#.........[...##...#AC: 4Str: 9 #####.....#.#.#)####....##..##EV: 30 Int: 22#######.. #...##.#..##..#SH: 0Dex: 14####.###.##.##.....#XL:  7 Next: 52% Place: Dungeon:4.......@....####...#Noise: ---------  Time: 5161.5 (0.0).....#.#.#### #...#f) +2 dagger (venom)?.. ...#.# ##..#Cast: ؘ|jk> z[mShock. ..####..#..#Fly Gem (3839) .j. ###. #..#...# #...j   endoplasm.# #...#.#.. _Unknown command. _Unknown command.Things that are here: _a +0 short sword; 5 stones; a kobold corpseYou encounter an endoplasm. _Found a scroll labelled IZXUOR SATO.ؘ|jE ؘ|j2N ؘ|jU ؘ|jqW ؘ|j"ؘ|j@ؘ|jlؘ|j@F _Unknown command.٘|j[    ^÷ .....[ )###   #...#  ####.###.##.#  .......@....# ٘|j3, .....#.#.#### #...#  ?.. ...#.# ##..#  . ..####.. #..#  .j. ###. #..#  .. .# #...  . # #...#  .#.. ٘|jro    ^÷ .....[ )###   #...#  ####.###.##.#  .......@....#  .....#.#.#### #...#  ?.. ...#.# ##..#  . ..####.. #..#  .j. ###.  .. .# #...  . #  .#.. ٘|jx|٘|j"w _An endoplasm is nearby!٘|jy6 R .  The zap hits the endoplasm.٘|j< l*******٘|jO I........٘|j 6--15 =2.5 (1Shock8٘|jz ٘|j{ M _You kill the endoplasm!ژ|j.#####......#.##.#.## .# #.........#....#^.######....÷...###..#..#.........[...##...# ######.....#.#.#)####....##..## #######...#...##.#..##.. #####.###.##.##.....#............####...# .....#@#.#### #...#?......#.# ##..#.....####.. #..#... ###. #..# .# #... # #...# .#.. ژ|jyژ|j 30  -37ژ|jژ|jثژ|j ژ|jV ژ|j ژ|jBژ|j>ژ|jB6ژ|j5ژ|jژ|jp!ژ|j.ژ|j.]--4ژ|j1ژ|jd6ژ|j*9ژ|j9#7ژ|j9N==3ژ|jC<ژ|j>ژ|jAژ|jJBB2ژ|jDژ|jFژ|jIژ|jIB1ژ|jKژ|jm ##......# #.........#. ##^.......######....÷...##  #........#.........[...## ############.....#.#.#)####....## ..# #######...##..##ژ|jnX ..# #####.###.##.##... ..# ######............####. ..# #ژ|j;o#.#.#### #. ..##.....@......#.# ##- ..# #ژ|jo"...####.. # .[# #.........# ###. # ..#ژ|jo #.........# .# # ..#ژ|jo #.........# # # ###ژ|jp #.........# ##########.ژ|j+p ..ژ|jx+9.5 (6ژ|j15 70.5 (70 _m - a scroll labelled IZXUOR SATOژ|jz^#^.######....÷...#  #..#.........[... #############.....#.#.#)####.... ...# #######...#...##.#...#ژ|j%{ #####.###.##.##...#######............####.# #....#.#.#### #.# #...#.# #.# #....@....####.. ژ|j{[# #.# ###. ..# #.# .# .# #.# # #### #.# ##########.. ژ|j|F..$  ..ژ|j ژ|jO== 30  1.5 (129ژ|jژ|jÙ* _Found 4 gold pieces.ژ|jn ژ|jo ژ|jq ژ|j4t ژ|jv ژ|j| 87ژ|j_~ ژ|j ژ|j] ژ|j ,6ژ|j ژ|j ژ|j_ ژ|j ژ|j B5ژ|j܉ ژ|jP ژ|jɌ ژ|jH B4ژ|j ژ|j ژ|j ژ|j ,3ژ|j ژ|jF ژ|j ژ|jQ ژ|j B2ژ|j ژ|j ژ|j6 115 ژ|jY E1ژ|j ژ|j L _You now have 79 gold pieces (gained 4).ژ|j ژ|j z 30  0ژ|j ژ|j ژ|j, ژ|j. C19ژ|j ژ|j ژ|j ژ|ja B8ژ|jh ژ|j9 ژ|j ژ|j B7ژ|j ژ|j ژ|j? ژ|j B6ژ|jw ژ|jm ژ|j ژ|j B5ژ|j" ژ|j ژ|j ژ|jL B4ژ|j ژ|j ژ|j ژ|j B3ژ|jG ژ|j ژ|j ژ|j2 B2ژ|j ژ|j ژ|j ژ|jO B1ژ|jL ژ|j ژ|j7 X0ژ|j ژ|j ژ|j ژ|j C09ژ|j ژ|j ژ|j% ژ|j B8ژ|jE ژ|j ژ|j ژ|jV B7ژ|jA ژ|jl ژ|j ژ|j B6ژ|j ژ|j+ ژ|j ژ|j# B5ژ|j ژ|j ژ|js X4ژ|j ژ|j ژ|j ژ|jj B3ژ|jB ژ|j ژ|j ژ|jT B2ژ|j ژ|j ژ|j ژ|jG ژ|j 5..#.#.#### #...#kaboissonneault the Magician ....#.### ##..#Tengu .####...# #..#Health: 43/43 ======================== .# ###.# #..####Magic: 17/17 ======================== .# #.# #.....#AC: 4ژ|jd wStr: 9 .# #.# ####...#.#EV: 30 Int: 22 .######.###....#...#SH: 0Dex: 14 #...........#####..###XL:  7 Next: 52% Place: Dungeon:4 #...........##..@....# ######ژ|j Noise: ---------  Time: 5198.5 (27.0) #...........##.#.#....# #...<#f) +2 dagger (venom) #..............#.# .#.# #.####Cast: Shock #..........#####.. .@ O.ژ|j Fly Gem (3802) #..........+ .### .## ژ|j #..........# ...@   Sigmund (polearm, asleep) ژ|j< P############ .#ژ|js h#.  The zap hits the endoplasm. _You kill the endoplasm! ژ|j _m - a scroll labelled IZXUOR SATO _Found 4 gold pieces. _You now have 79 gold pieces (gained 4).  ژ|j hYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.ژ|j* /  --more--ۘ|j9y ۘ|jώ +Shockۘ|j ۘ|j   9.5 (281 _ۘ|j ۘ|j ޘ|j.A:.#.#.#### #...#.#.### ##..# ..####...# #..# ..# ###.# #..#### ..# #.# #.....# ..# #.# ####...#.# ..######.###....#...##...........#####..###  #....##.@.....# ######  #..##.#.#....# #...<#  #.....#.# .#.# #.####  #.#####.. .@ O.  #.+ .### .##  #.# . ..  # . # #.ޘ|jYGޘ|jlK200.5 (1.0)Shock0ޘ|jPޘ|jRޘ|j@8...#.### ##..#####...# #..#.# ###.# #..####.# #.# #.....#ޘ|j@.# #.# ####...#.#.######.###....#...# ###...........#####..###  #.##.......# ###### #.##@#.#....# #...<# #........#.# .#.# #.#### #ޘ|j@....#####.. .@ O.  #ޘ|j@....+ .### .## #ޘ|j$A&.# . .. ############ . # #. ޘ|jGޘ|jnMb1799ޘ|jRޘ|jTߘ|j)####...# #..#.# ###.# #..####.# #.# #.....#.# #.# ####...#.#.######.###....#...# ####...........#####..###  #...........##.......# ###### #...........##.#.#....# #...<# #............@.#.# .#.# #.#### ######.. .@ O.  #..+ .### .## #....# . .. ############ . # #. ߘ|j1ߘ|j9`28ߘ|jߘ|jߘ|j: .####...# #..#.# ###.# #..####.# #.# #.....#.# #.# ####...#.#.######.###....#...##...#####..### #..##.......#  #.##.#.#....# #...< #.#.# .#.# #. #.#####.. .@ O. #...+ .### .## #..........# . .. ############ . #  #.ߘ|j; ߘ|jC `37ߘ|j#H ߘ|jLJ ߘ|j*.####...# #..#.# ###.# #..####.# #.# #.....#.# #.# ####...#.#.######.###....#...##.#####..### #.##.......#  #.##.#.#....# #... #.#.# .#.# #. #.#####.. .@ O. #..+ .### .## #...# . .. ##### . #  #.ߘ|jp/`46ߘ|j;|j@+.# ###.# #..####.# #.# #.....#.# #.# ####...#.#.######.###....#...# #######...........#####..### #.##.......# ### #|j+.##.#.#....# #.. #....#.# .#.# #.# ######.. .@ O.  #.+ .### .## #.# . .. ############ . # |jq,5#. |jf2|j;`55|jA|jxC|jlxy'....####.#|j{|j }15 2064|j$|j1_You kill the endoplasm! _m - a scroll labelled IZXUOR SATOFound 4 gold pieces. _You now have 79 gold pieces (gained 4). _You reach down and open the door.|j:# #.# #.....# # #.# ####...#.# ######.###....#...# ######...........#####..### |j -#..##.......# #####..##.#.##...#.....#.# .#.# #.###.#####... .@ O. #.....### .## #.####.# .. ############ . #  #.  |j|j 30  73|j|jQ _There is an open door here.|jA# #.# #.....# # #.# ####...#.# ######.###....#...# ...........#####..### #.....##.# ##....##.#.#....# #...<#......#.# .#.# #.##.#####.....@ O. #.'@...### .## #.|jB####.# .. ### . # #. |j&H|jNg82 _|jS|jT|jMk# #.# #.....# # #.# ####...#.# ######.###....#...# ...........#####..### #...........##.# ##...........##.#.#....# #...<##.......#.##.#.# #.##.|jlD#####.....@ O. #.'.@..### .## #.####.# .. #### .## #. |jq|jv`91|jz|j||j# #.# #.....# # #.# ####...#.# |j(M######.###....#...# .#####..### #.##.# ###### #...........##.#.#....# #...<# |jE#.|j_.......#.##.#.# #.#### #.|jv#####.....@ O. #.|j'..@.### .## #.|j####.# .. ##### .# # #..|j###@   Sigmund (polearm, asleep)|jR|jq10Shock0|j|j#|j *******@)The zap hits Sigmund.  Sigmund is lightly wounded.|j3Y .....@.  Sigmund shouts! You hear a shout!  Sigmund screams, "Die, monster!"|jU_ ******Sigmund casts a spell at you.|j62......|j35-----6--15 ==189|j|jm1 _The puff of flame hits you!|j1 ...# #.# #.....#  kaboissonneault the Magician ...# #.# ####...#.#  Tengu |j:Z ...######.###....#...#  Health: 35/43 ===================----- ###...........#####..###  Magic: 15/17 =====================---  #...........##.......# ######  AC: 4Str: 9  #...........##.#.#....# #...<#  EV: 15Int: 22  #..............#.##.#.# #.####  SH: 0Dex: 14  #..........#####*****@ O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'..@*### .##  Noise: ==-------  Time: 5211.5 (0.0)  #..........####.# ..  f) +2 dagger (venom)  ############ .# #  Cast: Shock #.. Fly Gem|jY_ 8 (3789)  ###   @   Sigmund (polearm) _The puff of flame hits you!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 81%  to hit)|j|j5...# #.# #.....#kaboissonneault the Magician ...# #.# ####...#.#Tengu ...######.###....#...#Health: 35/43 ===================----- ###...........#####..###Magic: 16/17 ======================--#...........##.......# ###### AC: 4Str: 9#...........##.#.#....# #...<# EV: 15Int: 22#..............#.##.#.# #.#### SH: 0Dex: 14|j#..........#####.....@ O.XL:  7 Next: 52% Place: Dungeon:4#..........'..@.### .##Noise: ==-------  Time: 5211.5 (0.0)#..........####.# ..f) +2 dagger (venom)############ .##Cast: Shock#..Fly Gem (3789) ###@   Sigmund (polearm) _The puff of flame hits you!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 81%  to hit)|jQ  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 81%  to hit)  Okay, then.|j<|jf|j. _|j.# #.# #.....#.# #.# ####...#.#.######.###....#...##.#####..### #.##.# ###### #...........##.#.#....# #...<# #........#.##.#.# #.#### #|j.#####.....@ O. #.'.@..### .## #.####.# .. ##### .# # #.. ### |j2@|j.@   Sigmund (polearm)|j;6= 30  --2.5 (18 _|j|j{|j....# #.# #.....#  kaboissonneault the Magician ....# #.# ####...#.#  Tengu ....######.###....#...#  Health: 36/43 ====================---- ####...........#####..###  Magic: 15/17 =====================---  #...........##.......# ###### AC: 4Str: 9  #...........##.#.#....# #...<# EV: 30 Int: 22  #..............#.##.#.# #.#### SH: 0Dex: 14 |ji@ #..........#####****@. O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'.@**### .##  Noise: ---------  Time: 5212.5 (0.0)  #..........####.# ..  f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3788)  ###  |jY @   Sigmund (polearm) _Okay, then.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jRyAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 81%  to hit)|jM....# #.# #.....#kaboissonneault the Magician ....# #.# ####...#.#Tengu ....######.###....#...#Health: 36/43 ====================---- ####...........#####..###Magic: 15/17 =====================---#...........##.......# ###### AC: 4Str: 9#...........##.#.#....# #...<# EV: 30 Int: 22|jɲ#..............#.##.#.# #.#### SH: 0Dex: 14#..........#####*****. O.XL:  7 Next: 52% Place: Dungeon:4#..........'.@**### .##Noise: ---------  Time: 5212.5 (0.0)#..........####.# ..f) +2 dagger (venom)############ .##Cast: Shock#..Fly Gem (3788) ###@   Sigmund (polearm)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 81%  to hit)  |jZdThe zap hits Sigmund.  Sigmund is moderately wounded.|j@]....@..|jV{15 =3.5 (17 _|j~ |j |j2 ....# #.# #.....#  kaboissonneault the Magician ....# #.# ####...#.#  Tengu ....######.###....#...#  Health: 36/43 ====================---- ####...........#####..###  Magic: 14/17 ===================-----  #...........##.......# ###### AC: 4Str: 9  #...........##.#.#....# #...<# EV: 15Int: 22  #..............#.##.#.# #.#### SH: 0Dex: 14  #..........#####****@. O.  XL:  7 Next: 52% Place: Dungeon:4 |j3 P #..........'.@**### .##  Noise: =--------  Time: 5213.5 (0.0)  #..........####.# ..  f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3787)  ###   @   Sigmund (polearm) _Sigmund is moderately wounded.|jJ4 Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  81% to hit)|jl0....# #.# #.....#kaboissonneault the Magician ....# #.# ####...#.#Tengu ....######.###....#...#Health: 36/43 ====================---- ####...........#####..###Magic: 14/17 ===================-----#...........##.......# ###### AC: 4Str: 9#...........##.#.#....# #...<# EV: 15Int: 22|j#..............#.##.#.# #.#### SH: 0Dex: 14#..........#####*****. O.XL:  7 Next: 52% Place: Dungeon:4#..........'.@**### .##Noise: =--------  Time: 5213.5 (0.0)#..........####.# ..f) +2 dagger (venom)############ .##Cast: Shock#..Fly Gem (3787) ###@   Sigmund (polearm)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  81% to hit)  The zap hits Sigmund!  Sigmund is heavily wounded.|j2C]@.O|jJM.....O   ogre|jfQl4.5 (16 _|jV|jX|j....# #.# #.....#  kaboissonneault the Magician ....# #.# ####...#.#  Tengu ....######.###....#...#  Health: 36/43 ====================---- ####...........#####..###  Magic: 13/17 ==================------  #...........##.......# ###### AC: 4Str: 9  #...........##.#.#....# #...<# EV: 15Int: 22  #..............#.##.#.# #.#### SH: 0Dex: 14  #..........#####***@O. O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'.@**### .##  Noise: =--------  Time: 5214.5 (0.0)  #..........####.# ..  f) +2 dagger (venom)  ###|j######### .# #  Cast: Shock #..  Fly Gem (3786)  ###   O   ogre  @   Sigmund (polearm) _Sigmund is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 81%  to hit)|j @Oan ogregiant club (92% to hit)|j\^ @....# #.# #.....#kaboissonneault the Magician ....# #.# ####...#.#Tengu ....######.###....#...#Health: 36/43 ====================---- ####...........#####..###Magic: 13/17 ==================------#...........##.......# ###### AC: 4Str: 9#...........##.#.#....# #...<# EV: 15Int: 22#..............#.##.#.# #.#### SH: 0Dex: 14|jt_ #..........#####*****. O.XL:  7 Next: 52% Place: Dungeon:4#..........'.@**### .##Noise: =--------  Time: 5214.5 (0.0)#..........####.# ..f) +2 dagger (venom)############ .##Cast: Shock#..Fly Gem (3786) ###O   ogre@   Sigmund (polearm)Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (92% to hit)  The zap hits Sigmund.  Sigmund is severely wounded.The zap hits the ogre.  The ogre is lightly wounded.|j o...@O..|j *****Aim: an ogre, wielding a +0 giant club (92% to hit)  The zap hits Sigmund.  Sigmund is severely wounded.The zap hits the ogre.ogre is lightly wounded.  Sigmund points at you and mumbles some strange words.|jz .|j G .....|j 29----5.5 (15|j] |j . _The magic dart hits you!|j .# #.# #.....#.# #.# ####...#.#.######.###....#...##...........#####..### #...........##.#  #...........##.#.#....# #...< #.......#.##.#.# #. #.#####...@.. O. #.'@...### .## #.####.# .. |j #### .# # #..  ###|jL 3@.|jB *O|j MO   ogre|j 30---- 30  -64|jR& |j' |jZL.....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 30/43 ================-------- #####...........#####..###  Magic: 12/17 ================--------  #...........##.......# ##### AC: 4Str: 9  #...........##.#.#....# #...< EV: 30 Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14  #..........#####**@O.. O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'@***### .##  Noise: ---------  Time: 5216.5 (0.0)  #..........####.# .. [4|jL0m f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3784)  ###   O   ogre  @   Sigmund (polearm)Sigmund points at you and mumbles some strange words. _The magic dart hits you!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit)|jD .....# #.# #.....#kaboissonneault the Magician .....# #.# ####...#.#Tengu .....######.###....#...#Health: 30/43 ================-------- #####...........#####..###Magic: 12/17 ================--------#...........##.......# ##### AC: 4Str: 9#...........##.#.#....# #...< EV: 30 Int: 22#..............#.##.#.# #.### SH: 0Dex: 14|j& J#..........#####****.. O.XL:  7 Next: 52% Place: Dungeon:4#..........'@***### .##Noise: ---------  Time: 5216.5 (0.0)#..........####.# ..f) +2 dagger (venom)############ .##Cast: Shock#..Fly Gem (3784) ###O   ogre@   Sigmund (polearm)Aiming: Shock (safe; 2% risk of failure)  |j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit)  The zap misses Sigmund. The zap hits the ogre.  The ogre is moderately wounded.|jq& @.O.....|j' 3==15 =7.5 (13 _|jx. |j0 |j9.....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 30/43 ================-------- #####...........#####..###  Magic: 12/17 ================--------  #...........##.......# ##### AC: 4Str: 9  #...........##.#.#....# #...< EV: 15Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14  #..........#####*@O... O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'@***### .##  Noise: =--------  Time: 5217.5 (0.0)  #..........####.# .. |j\[39;49m f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3783)  ###   O   ogre  @   Sigmund (polearm)The zap misses Sigmund. The zap hits the ogre. _The ogre is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)|j.....# #.# #.....#kaboissonneault the Magician .....# #.# ####...#.#Tengu .....######.###....#...#Health: 30/43 ================-------- #####...........#####..###Magic: 12/17 ================--------#...........##.......# ##### AC: 4Str: 9#...........##.#.#....# #...< EV: 15Int: 22#..............#.##.#.# #.### SH: 0Dex: 14#..........#####****.. O.XL:  7 Next: 52% Place: Dungeon:4#..........'@***### .##Noise: =--------  Time: 5217.5 (0.0)#..........[33|jm####.# ..f) +2 dagger (venom)############ .##Cast: Shock#..Fly Gem (3783) ###O   ogre@   Sigmund (polearm)Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)  The zap hits Sigmund.  Sigmund is almost dead.The zap hits the ogre.  The ogre is heavily wounded.|jR^@.O.|jZ(....|j_l8.5 (12 _|jf|ji|jY.....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 30/43 ================-------- #####...........#####..###  Magic: 11/17 ===============---------  #...........##.......# ##### AC: 4Str: 9  #...........##.#.#....# #...< EV: 15Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14  #..........#####@O.... O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'@***### .##  Noise: =--------  Time: 5218.5 (0.0)  #..........####.# ..  [|j40mf) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3782)  ###   O   ogre  @   Sigmund (polearm)The zap hits the ogre. |j15_The ogre is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)|j.....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 30/43 ================-------- #####...........#####..###  Magic: 11/17 ===============---------  #...........##.......# ##### AC: 4Str: 9  #...........##.#.#....# #...< EV: 15Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14  #..........#####.O.... O.  XL:  7 Next: 52% Place: Dungeon:4  #..........'@...### .##  Noise: =--------  Time: 5218.5 (0.0)  #..........####.# ..  f|j) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3782)  ###   O   ogre  @   Sigmund (polearm)Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)  The zap hits Sigmund.  You kill Sigmund!|j #.#   #.#     |j   #...<    ****.. O.  |jj***### .##   ..   .# #  #..  ### O   Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)  The zap hits Sigmund.  You kill Sigmund!the ogre!  The ogre is almost dead.|j$1O.|j+).....|j921/44919.5 (11 _|j8|jh:|j& `.....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 31/44 ================-------- #####...........#####..###  Magic: 10/17 ==============----------  #...........##.......# ##### AC: 4Str: 9  #...........##.#.#....# #...< EV: 15Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14  #..........#####O..... O.  XL:  7 Next: 91% Place: Dungeon:4  #..........'@***### .##  Noise: =--------  Time: 5219.5 (0.0) |jT'  #..........####.# ..  f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3781)  ###   O   ogreThe zap hits the ogre! _The ogre is almost dead.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j' Aim: an ogre, wielding a +0 giant club (almost dead, 92% to hit)|j# e.....# #.# #.....#kaboissonneault the Magician .....# #.# ####...#.#Tengu .....######.###....#...#Health: 31/44 ================-------- #####...........#####..###|jR$ Magic: 10/17 ==============----------#...........##.......# ##### AC: 4Str: 9#...........##.#.#....# #...< EV: 15Int: 22#..............#.##.#.# #.### SH: 0|jz$ Dex: 14#..........#####****.. O.|j$ !XL:  7 Next: 91% Place: Dungeon:4#..........'@***### .##|j$ Noise: =--------  Time: 5219.5 (0.0)#..........####.# ..|j$ f) +2 dagger (venom)############ .#|j % #Cast: Shock#..Fly Gem (3781) |j-% ###O   ogre|j[% Aiming: Shock (safe; 1% risk of failure)  |j% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 92% to hit)  The zap hits the ogre.  The ogre is almost dead.|jJ G)O|j} ).....|j m20.5 (10 _|j߻ |jq |jL .....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 31/44 ================-------- #####...........#####..###  Magic: 9/17============------------  #...........##.......# ##### AC: 4Str: 9  #...........##.#.#....# #...< EV: 15Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14 |j #..........#####)..... O.  XL:  7 Next: 91% Place: Dungeon:4  #..........'@**O### .##  Noise: =--------  Time: 5220.5 (0.0)  #..........####.# ..  f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3780)  |j2###   O   ogreAim: an ogre, wielding a +0 giant club (almost dead, 92% to hit)  The zap hits the ogre. _The ogre is almost dead.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jO.....# #.# #.....#  kaboissonneault the Magician .....# #.# ####...#.#  Tengu .....######.###....#...#  Health: 31/44 ================-------- #####...........#####..###  Magic: 9/17============------------  #...........##.......# ##### AC: 4|jaStr: 9  #...........##.#.#....# #...< EV: 15Int: 22  #..............#.##.#.# #.### SH: 0Dex: 14  #..........#####)..... O.  XL:  7 Next: 91% Place: Dungeon:4  #..........'@...### .##  Noise: =--------  Time: 5220.5 (0.0)  #..........####.# ..  f) +2 dagger (venom)  ############ .# #  Cast: Shock #..  Fly Gem (3780) |j ###   O   ogre|j _The ogre is almost dead.Aiming: Shock (safe; 1% risk of failure)  |j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ogre.  |j9You kill the ogre!|j #.#   #.#        #...<  |j   O.  ***### .##   ..   .# #  #..  ### |jo <..)|jo |jx X.....# #.# #.....#kaboissonneault the Magician .....# #.# ####...#.#Tengu .....######.###....#...#Health: 32/44 =================------- #####...........#####..###Magic: 9/17============------------#...........##.......# ##### AC: 4Str: 9#...........##.#.#....# #...< EV: 15|jqx Int: 22#..............#.##.#.# #.### SH: 0Dex: 14#..........#####)..... O.XL:  7 Next: 112% Place: Dungeon:4#..........'@..)### .##|jx ]Noise: =--------  Time: 5221.5 (1.0)#..........####.# ..f) +2 dagger (venom)|jx ############ .##Cast: Shock#..Fly Gem (3779) ### |j3y _The ogre is almost dead.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|j_y Shift-Dir - straight lineThe zap hits the ogre. _You kill the ogre!|j { sAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineThe zap hits the ogre. _You kill the ogre!  You have reached level 8!|j /  --more--|j@5/48=9/1858 6% |j|jO _You feel agile.|jk # #.# #.....# # #.# ####...#.# ######.###....#...# ...........#####..### #...........##.# ##...........##.#.#....# #...<##.......#.##.#.# #.##.|j z#####)..... O. #.'.@.)### .## #.####.# .. #### .# # #.. |ja" |jD'  30  -28 _|j6. |jV0 |j_b# #.# #.....# # #.# ####...#.# ######.###....#...# .#####..### #.##.# ###### #...........##.#.#....# #...<# #........#.##.#.# #.#### #.#####)..... O. #.'..@)### .## #.####.# .. ##### .# # #.. ###|j|j.10/18=-37|jY|j|jc~# #.# #.....# # #.# ####...#.# ######.###....#...# .#####..###  #.##.......# ######  #.|jd##.#.#....# #...<#  #..#.##.#.# #.####  #.#####)......O.  #.'...@### .##  #.####.# ..  ##### #.# # #.. ####|jl|jr`46|jz|j }$  Things that are here:|j3u _a +0 giant club; an ogre corpse|jC # ###.# #..#### # #.# #.....# # #.# ####...#.# .######.###....#...# #.#####..### #.##.......# ###### #.|j}D ##.#.#....# #...<# #.......#.##.#.###.#### #...#####@........ #.'...)###...## #..........####.# ... ############ #.# ##..####|jL |jR 6=55 _|jJY |jf $  Things that are here:|jg _a +0 scythe; a +0 robe; the human corpse of Sigmund|j!_|jX4=3|jO|jp7=2|j|j|jeB1|j |j|jr1=0|jN|j|j\C69|js|j|j68=|j :8|j+|j|j]|j:7|j|j|jK$=|js06|jĽ|j|j#9|j?M=5|j|j+|js2==4|j|j{|jB3|j|j|j,B2|j|j|jq40=1|j|j|j^U==0|j|j|j;59|jh|j|j5r3=8|jz1P1=7652==434=213=0|j^3Y49|j<6|j9|j7:T=8|j@<|j?4=7|jB|jEn6|j=L5==5|jM|jtMB4|jlO|jR|j}Rp5=3|jT|jV|jWB2|jX|j[k==1|j]|j`6=0|jvb|ji|jjq6=39|jl|jn|joB8|jiq|jSt|juB7|jv|jy7=6|j||jj=5|j|jȅ|j X4|j|j{p7=3|jr _You start resting.HP restored.|j67.5 (42.0)8=8.5 (432 _|j3|j|j|j # ###.# #..#### # #.# #.....# # #.# ####...#.# ######.###....#...# .#####..### .##.......## ###### .##.#.#....# #...<# .#.##.#.###.#### .#####) 0.0) .'...)###...# .####.# ..|j #.# >###.. #####|jc|jPe9.5 (11|j|j; _Found a stone staircase leading down.|jc 3|jN |ji |j |j X0|j |j |jD U=29|j |j/ |j |jm T=8|j |jS |j |jx q8==7|j |j 4 _Magic restored.|j |j& B6|j ,|j |j B5|j |j; |j |j B4|jo |j |jc |j U==3|j |j |j& 21|j' |j( B0|j,) |j+ |jL- |j- C19|j. |j#0 |jU1 |j1 B8|j2 |j4 |j4 |j5 B7|j5 |j38 |j8 |j9 B6|j: |jB; |j< |ja< B5|j< |j= |j> |j> B4|jJ? |j=@ |j@ |j~A B3|jA |jB |jC |j D B2|joD |jhE |jHF |jF B1|jG |jG |jH |jI X0|jPK |jK Y09|jKL |jkM |jN |jrN B8|jN |j^ ,|jw_ B7|j_ |jd |je |jCf B6|jf |jj |jk |jFl B5|j:m |jp |jq |jNr :4|j{r |jv |jmw |jLx B3|jx |j} |j~ |jb~ B2|j~ |j$ 1|j< |j& 0|jϜ Z699|j |j |j |j B8|jĩ |j |jh |j B7|j |jM |jϹ |j B6|j= |j |j |jY B5|j |j |j |j_ B4|j@ |j |jW |j B3|j |j |j |j- B2|j |jn |jV |j B1|j |j |j |j B0|j |j |j8 |j C89|j_ |j |jF X8|j |j |j |jw B7|jZ |j |j |j B6|jA |j |j |jq B5|j |jd |j n4|j( |j X3|j |j |j X2|jD |j |jn |j B1|j" |j$ |jI' X0|j) |j<+ |j. o79|j#2 |j2 |j2 B8|j4 |j7 |j8 X7|j8 |j9 |j"; |jq; B6|j; |j= |j? |j? B5|j3A |j E >  You see here a +0 dagger.|jF |jG I4 _|jH |j{K |j:M X3|jO |jP |jR X2|jCT |jAu  ##..#######.......# .....##### #.####### .###.....###.########### .#..####...............# ##..#....#.............##.##.#.............# #.##....#.............# #.####..#.............# ##......#328.5 (59.0) #..###...#...)####### ####..### .#####..#......# ..##.....#.#.#### ......#.##.#.## .........#....# #....÷...###..# .....[...##...#|jEw 0|jR| |j} E _Done exploring.|jW |j$  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - AirstrikeAir9%4  S - SwiftnessAir2%3 Select a spell to describe [?] help [!]/[I] toggle spell headers|j|j|jO###..#######.......#kaboissonneault the Magician .....##### #.#######Tengu .###.....###.###########Health: 48/48 ======================== .#..####...............#Magic: 18/18 ======================== ##..#....#.............#AC: 4Str: 9 ....#.##.#.............#EV: 30 Int: 22 .#.##....#.............#SH: 0Dex: 15 .#.####..#.............#XL:  8 Next:  6% Place: Dungeon:4 #........#......@......#Noise: ---------  Time: 5328.5 (0.0) #..###...#...)##########f) +2 dagger (venom) |j#........###..###Cast: Shock #.#####..#......#Fly Gem (3672) ..##.....#.#.#### ......#.##.#.## .........#....# #....÷...###..# .....[...##...# _You start resting. _HP restored. _Found a stone staircase leading down. _Magic restored. _You see here a +0 dagger. _Done exploring.|j|j|jb|j |j |j7 \ _Unknown command.|jy~ |j U  |j |jW ..).......|j 0|jf |jn E _Done exploring.|j|j Level 4 of the Dungeon<<<>>>^(Press ? for help)#..#...<...#.#....####################......#.......##........†..................................+>......##.##.#.....#.#.####.......##................#.......##.......>.......###.#####.##.#######..#######.......##.##.........#..#..†###<#.##.####.....##### #.########........#####......#...#.##).....###.....###.##################.##......#.#[#ğ###.##......#..####...............###.##........#.#B###.##...#.##..#....#.............##.......#....#[)))[.).).........#.##.#.............##..##...#.##.#)#####..##.###.#.##....#.............##.....#...##)..# #...........#.####..#.............############.###.########## #.......####........#......@......##............#.)...##.....#..# #..###...#...)###########............#.....##.....##.# #........###..####............#.....#########.....##.###.#####..#......##............#...................##.....##.....#.#.###############.##...................#####......#.##.#.###.#...##...............# #.........#....###.#.####.......^[3|j 4m.......######....÷...###..##..#.# #...............#.........[...##...##.##+##############.....#.#.#)####....##..###########........########...#...##.#..##..##................######.###.##.##.....#|j A stone staircase leading down (D:4)  #.##....###.#.##........# #.#...#.###.####.######## ##..#...<...####################.†............................+>#.....#.#.####.......##................#.......>.......###.#####.##.#######..#######.......#.##.........#..#..†###<#.##.####.....##### #.########........#####......#...#.##).....###.....###.#################.##......#.#[#ğ###.###..####..#.....#.#B###.##...#.##....#....#[)))[.).)...#.## #..##...#.##.#)#####..##.###.#.##. #.....#...##)..#......#.####..........##########.###.##########..###......@......#)...# ..# #..###.)########### ## #...##..............#########.###.#####..#......##............#....#.....###.###############.##...........#.##.#.# #.#...# #.........#.#.#.####.......^..#####....|j <[39;49m÷...###.. #..#.# #...............#.........[...##...# #.##+##############.....#.#.#)####....##..##|j|j###..#######.......#kaboissonneault the Magician .....##### #.#######Tengu .###.....###.###########Health: 48/48 ======================== .#..####...............#Magic: 18/18 ======================== ##..#....#.............#AC: 4Str: 9 ....#.##.#.............#EV: 30 Int: 22 .#.##....#.............#SH: 0Dex: 15 .#.####..#.............#XL:  8 Next:  6% Place: Dungeon:4 #........#......@......#Noise: ---------  Time: 5328.5 (0.0) #..###...#...)##########f) +2 dagger (venom) #........###..###Cast: Shock #.#####..#......#Fly Gem (3672) ..##.....#.#.#### ......#.##.#.## .........#....# #....÷...###..# .....|j [33m[...##...# _You see here a +0 dagger. _Done exploring. _Unknown command. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.   1 _0698|j7|jKX6|jD,|j543|jX2|j|j! #.......# #.......# #....... # ######## #......# #......# #########......# .......+310.0) ...............#.......######..#######.......####.....##### #.#######|jj...###.....###.############..####...............##.##..#....#.............# ........#.##.#.............# .###.#.##....#.............#|j0|jR!|j"[ _There is a stone staircase leading down here.|j|jU  |j|jz|j 15 339.0)1 _|j |j>5  You fly downwards.|jC ##+###  #.ğğ..#  #  #..ğ.ğ#  #..ğ.ğ#  #@....#  #######    ğ   gnoll sergeant (polearm)  ğğğğğ 5 gnolls (1 polearm, 2 missiles)You encounter a gnoll sergeant and 5 gnolls.A gnoll is quivering a throwing net. A gnoll is quivering a throwing net.|j ====41.0 (2.5Shock59|j |jT _The gnoll shouts! x2; The gnoll sergeant shouts! The gnoll shouts! x2|ja _There is a stone staircase leading up here.|jm |jn |jru |j3x F _Unknown command.|j   kaboissonneault the Magician  Tengu  Health: 48/48 ======================== ###+###  Magic: 17/18 ======================-- #.ğğ..#  AC: 4Str: 9 #.....#  EV: 15Int: 22 #..ğ.ğ#  SH: 0Dex: 15 #.*ğ.ğ#  XL:  8 Next:  6% Place: Dungeon:5 #@....#  Noise: ====-----  Time: 5341.0 (0.0) #######  f) |j p+2 dagger (venom)  Cast: Shock  Fly Gem (3659)   ğ   gnoll sergeant (polearm)  ğğğğğ 5 gnolls (1 polearm, 2 missiles) _There is a stone staircase leading up here. _Unknown command.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (85% to hit)|j ğ.ğ**|j%n ğ*ğ*Aim: a gnoll, wielding a +0 flail (85% to hit)|jsu *ğ#|j_$.ğ#Aim: a gnoll, wielding a +0 flail (85% to hit)|j1t ğ*ğ.|jLA*ğ..  Aim: a gnoll, wielding a +0 halberd (85% to hit)|j_|j kaboissonneault the MagicianTenguHealth: 48/48 ========================###+###Magic: 18/18 ========================#.ğğ..#AC: 4Str: 9#.....#EV: 15Int: 22#..ğ.ğ#SH: 0Dex: 15#..ğ.ğ#XL:  8 Next:  6% Place: Dungeon:5#@....#Noise: ====-----  Time: 5341.0 (0.0)#######f) +2 dagger (venom)Cast: ShockFly Gem (3659)   ğ   gnoll sergeant (polearm)  ğğğğğ 5 gnolls (1 polearm, 2 missiles) |j _There is a stone staircase leading up here. _Unknown command.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (85% to hit)|j2P  Okay, then.|j|j"|j%. _|j6b.ğğ.ğ.((((|jIL.ğ|jU9 ğ...@ğ1)The gnoll throws a throwing net. The throwing net barely misses you.|jW===-2.0 (18|ja|j<< ==4- _The gnoll misses you.|jEC.#.......##.......##.......#.......#########.......##......#.......##......#.......# #########......#.......# ...............+@......# ...............#.......# #######..#######.......# ####.....##### #.####### .....###.....###.########### .....#..####...............# ..#.##..#....#.............# ........#.##.#.............# .###.#.##....#.............#|j---3.5 (2.5Shock7|j|j _You fly upwards.|jc _There is a stone staircase leading down here.|j& |j` uA stone staircase leading down (D:4)(Press ? for help)##########.......#####.......##.# ################.......#####.######...##........##.......##.........#.#...........#########.......##.##....###.#.##........##......#.......###.#...#.###.####.#########......#.......##..#...<...#.#....####################......#.......##........†..................................+@......##.##.#.....#.#.####.......##................#.......##.......>.......###.#####.##.#######..#######.......##.##.........#..#..†###<#.##.####.....##### #.########........#####......#...#.##).....###.....###.##################.##......#.#[#ğ###.##......#..####...............###.##........#.#B###.##...#.##..#....#.............##.......#....#[)))[.).).........#.##.#.............##..##...#.##.#)#####..##.###.#.##....#.............##.....#...##)..# #...........#.####..#.............#|j ###########.###.########## #.......####........#.............##............#.)...##.....#..# #..###...#...)###########............#.....##.....##.# #........###..####............#.....#########.....##.###.#####..#......#|j@c #..#.# #...............#.........[...##...##.##+##############.....#.#.#)####....##..###########........########...#...##.#..##..##................# #####.###.##.###......).........# ######............####...##.......# #..........#.#.#### ...##................# #............#.### ##..##................# #.........####...# #..##...............[# #.........# ###.# #..####|jgd#........# ## #.# ##................# #.........# #.# ####...#.##.........######## #.........######.###....#...##.........###########...........#####..####.........##.............## #######.........##...........##.#.#....# #...<##.........##..............#.##.#.###.################....#####) #..........'...)###...####|jd #..........####.# # ############ #.###..>### #.....#.###.#####|jd #######...#.....# ###.#####.#|jP|j#.......#kaboissonneault the Magician#.......#Tengu#.......#Health: 48/48 ========================#.......#Magic: 18/18 ========================########.......#AC: 4Str: 9#......#.......#EV: 15Int: 22#......#.......#SH: 0Dex: 15 #########......#.......#XL:  8 Next:  6% Place: Dungeon:4 ...............+@......#Noise: ---------  Time: 5343.5 (0.0) ...............#.......#f) +2 dagger (venom) #######..#######.......#Cast: Shock ####.....##### #.#######Fly Gem (3657) .....###.....###.########### .....#..####...............# ..#.##..#....#.[|j@40m............# ........#.##.#.............# .###.#.##....#.............#The gnoll throws a throwing net. The throwing net barely misses you. _The gnoll misses you. _You fly upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.|j#|j2|jV|j  30  6 _|j|j"|jB5|j4|j |jK |js|jB3|j|jm|jX2|j|j^ |jr!|j!B1|jG#|j'|j1049|j2|j6|j^8X8|j9|jl=|jF?|j?B7|j@|j|jX6|jc|j |j X5|j |jP|j|jB4|j|j|j|jB3|j|jb|j |j%!B2|jG"|j%|j_'|j'B1|j )|j,|j|.|j.:0|jf0|j2|j4|j95C39|j7|jD=|j?|j?B8|j@|jaB|jzDX7|jD|j.G|jH|jQIB6|jDJ|jM|jaN|jNB5|jO|jR|jdS|jSB4|jU|jW|jX|j!YB3|jEZ|j\|j]|j^B2|jQ_|j`|ja|jwbX1|jd|je|jeB0|jf|jh|ji|j-jC29|jk|jn|jo|jpB8|j#r|j#t|ju|j`vB7|j x|jz|j{|j |B6|j}|j'|jƀX5|jA|j܄|j.|jB4|jV|j|j>X3|jҢ|j|jA|jB2|jM|jo|jX1|j0|j ##.###....#...# .......#####..### .......##.......## ###### .......##.#.#....# #...<# ..........#.##.#.###.#### ......#####[.........# ......'...)###...##### ......####.# #.......# ####### #.###..@###.# 80.5 (37.0) #.....#.###.##### #######...#.....# ###.#####.# #.#####.# #.. ######### |j0|j|j<[ _There is a stone staircase leading down here.|jG|jȎU  |j15 381.5 (1.0)19 _|j >5  You fly downwards.|jT  #......# #w.....#####.  #...:........  #............  #............ #............ #............ #....@....... #.....!##+###  #......# #......+ #......##......# a   black bear#.$....# w   dart slug (asleep)#a.....#You encounter a dart slug and a black bear.|j===3.0 (2.5Shock7|jH|jLKG _The black bear growls angrily.  Found three items.|jNa _There is a stone staircase leading up here.|jê ******w  The zap hits the dart slug!|j/+.wa.|jb=6....|jd7---4.0 (1.06|jj|j%mb _The dart slug is severely wounded. |j\ ******* The zap hits the dart slug. |jqa.wa$ |jk;..... |j6----55 _The dart slug is almost dead. |jz P .  The zap hits the dart slug. |j e******* |j 9a. |j i...†... |jm)  |j2 5--64 |j];  |jlK M _You kill the dart slug! |j3 ***** **The zap hits the black bear! |j_  |jplThe black bear is moderately wounded. a.  You hear an angry hiss....$l   iguana4---73 _You encounter an iguana. |jhH ****** *The zap hits the black bear.  The black bear is moderately wounded.The zap hits the iguana! |je9l. |jI9a. |j2.... |j83---82 |j  |j ^ _The iguana is heavily wounded. |jG ****** *The zap misses the black bear. The zap hits the iguana. |j8#Ml$ |j&9a. |j1B..... |j&42--91 |j< |j?_ _The iguana is severely wounded. |j' l.  You hit the black bear. The black bear is poisoned. You claw the black bear. |jߌ aa  (berserk, very poisoned)The black bear is severely wounded. |jT3=900 |j |j\ _The black bear goes berserk! |jGp  kaboissonneault the Magician #......# Tengu #......#####.  Health: 48/48 ======================== #...:........  Magic: 12/18 ================-------- #..†.........  AC: 4Str: 9 #............  EV: 15Int: 22 #............  SH: 0 |jTDex: 15 #............  XL:  8 Next:  6% Place: Dungeon:5 #....@.......  Noise: =--------  Time: 5390.0 (0.0) #....a!##+###  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3610)  #...l..# |jB#......# a   black bear (berserk, very poisoned) #.$....# l   iguana #......# |jThe black bear is severely wounded. _The black bear goes berserk!Aiming: Shock (safe; 1% risk of failure)  |j7}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, berserk, very poisoned, 87% to hit) |jG0Z a* |jqZE** |jP *.lAim: an iguana (severely wounded, 85% to hit)|j6Lkaboissonneault the Magician#......#Tengu#......#####.Health: 48/48 ========================#...:........Magic: 12/18 ================--------#..†.........AC: 4Str: 9#............EV: 15Int: 22#............SH: 0Dex: 15#............XL:  8 Next:  6% Place: Dungeon:5|jM#....@.......Noise: =--------  Time: 5390.0 (0.0)#....*!##+###f) +2 dagger (venom)#....*.#Cast: Shock#...*..+Fly Gem (3610) #...*..##...*..#a   black bear (berserk, very poisoned)#.$*...#l   iguana#..*...#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 85% to hit)  The zap misses the black bear.The zap hits the iguana but does no damage.|j; l.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (severely wounded, 85% to hit)  The zap misses the black bear.The zap hits the iguana but does no damage.  The iguana is severely wounded.|j a... ..  The black bear closely misses you. The black bear claws you.|j6-1.0 (109|ju|joB _The black bear claws you but does no damage.|j|   kaboissonneault the Magician #......# Tengu #......#####.  Health: 46/48 =======================- #...:........  Magic: 11/18 ==============---------- #..†.........  AC: 4Str: 9 #............  EV: 15Int: 22|j  #............  SH: 0Dex: 15 #............  XL:  8 Next:  6% Place: Dungeon:5 #....@.......  Noise: =--------  Time: 5391.0 (0.0) #....a!##+###  f) +2 dagger (venom) |jb #....*.# Cast: Shock #....l.+ Fly Gem (3609)  |j #......# #......# a   black bear (berserk, very poisoned) #.$....#|jL  l   iguana #......#The black bear closely misses you. The black bear claws you. _The black bear claws you but does no damage.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|j Shift-Dir - straight lineAim: an iguana (severely wounded, 85% to hit)|jc@  kaboissonneault the Magician #......# Tengu |jT#......#####.  Health: 46/48 =======================- #...:........  Magic: 11/18 ==============---------- #..†.........  AC: 4Str: 9 #............  EV: 15Int: 22 #............  SH: 0Dex: 15|jQ  #............  XL:  8 Next:  6% Place: Dungeon:5 #....@.......  Noise: =--------  Time: 5391.0 (0.0) |j#.....!##+###  f) +2 dagger (venom) #......# Cast: Shock |jZ#....l.+ Fly Gem (3609)  #......# #......#|j a   black bear (berserk, very poisoned) #.$....# l   iguana|j #......#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jAim: an iguana (severely wounded, 85% to hit)  The zap hits the black bear!  You kill the black bear!|j$          |j$      #....*  #....*.# #....*.+ #....*|j=%m #....*.#l   iguana #.$..* |j%#....*  Shift-Dir - straight line  |j%Aim: an iguana (severely wounded, 85% to hit)  The zap hits the black bear!  You kill the black bear!iguana.  |j&DThe iguana is almost dead.|j*8l.|jH>.....|j@u182.0 (18 _|j|jj _Your Air Magic skill increases to level 6!|j5O .  The zap hits the iguana.|j7x*****.#|jP87**|j%J.......|j70-213Shock7|j}|jiJ _You kill the iguana!|j7 3|j |j |jR z 30  6|j n5|j |jA 1=4 _You start resting.HP restored.|j &-|j- +6.0 (3|j9: 8=-7.0 (43 _|jC |jC |jZ#......##......#####..#...:........#..†..#....#.#.c#....<#.....@##+### |jgA#......# #......+ #......# #.$....# c   centaur (launcher, asleep)#......#.|jW|ju8.0 (1Shock2|j|jo _You encounter a centaur. It is carrying a +0 shortbow.|j' _You see here a bubbling purple potion.|j #......#  #......#####.. #...:. #..†. #. #.. #....c #....@........ #.....!##+### #......# #......+  #......# #......# #.$....# #......#.......#|jo|j 9Shock1 _|js|ja _There is a stone staircase leading up here.|j 3|j* |j8 |j =0|jL V=599|j |j |j s2==8|j |j |j B7|j |j |jb B6|j |ja |j B5|j |j# k==4|jB& |j* |j* B3|j, |jT0 |j0 r3=2|j2 |j6 |j7 B1|j8 |j!= X0|j H |jM Y89|jQ |jV |j4W T=8|jZ |jl_ |j_ B7|jb |jf |jg B6|ji |j m |jdm p4=5|jo |jt |jqu B4|jw |jy{ |j{ B3|j} |j |j] B2|jʄ |j |j T=1|je |j X0|j |jy 95|j O==79|jݛ |jA |j B8|j |j |j B7|j |jͯ B6|ji |j |j? |j U==5|j |jT |j B4|j |j |j p6=3|j |j, |j B2|j |j |jk B1|jf |jX X0|jb |jz |j U=69|j |j~ X8|j |j1 7=7|j4 |j X6|jw |j |j B5|j |j X4|j8 |j7 |j T=3|j |j> |j B2|j |j B1|j: |j# |j n _You start resting.Magic restored.|j<- |j&D 1439.0 (40.0)|jNS 8==40.0 (410 _|jc |jme |j|$#......# W.#......#####.. #...:. #..†. #. #. #.c #....< #.....!##+##......# #......+ #......# W   phantom (dormant)#.$....# c   centaur (launcher, asleep) |j~(G.W|j3WW|j;7y1.0 (1.0)Shock59|jd?|jBX _You encounter a phantom.|jy  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j  kaboissonneault the Magician #......# **  Tengu #......#####W*  Health: 48/48 ======================== #...:......***  Magic: 14/18 ==================------ #..†..........  AC: 4Str: 9 #.............  EV: 30 Int: 22 #.............  SH: 0Dex: 15 #............c  XL:  8 Next: 21% Place: Dungeon:5 #....<@.......  Noise: ---------  Time: 5441.0 (0.0) |jV[33m#.....!##+####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3559)  #......# #......# W   phantom #.$....# c   centaur (launcher, asleep) #......# .......# _You encounter a phantom.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (empty space bonus: 6/8)|jБw ..W****|jnc l.*****|jW#l...*****|j....*.***|j3[..*c**Aim: a centaur, carrying a +0 shortbow (asleep, empty space bonus: 5/8)|jU =kaboissonneault the Magician#......# ..Tengu#......#####W.Health: 48/48 ========================#...:.........Magic: 14/18 ==================------#..†..........AC: 4Str: 9#.............EV: 30 Int: 22#.............SH: 0Dex: 15#............*XL:  8 Next: 21% Place: Dungeon:5#....<@.......Noise: ---------  Time: 5441.0 (0.0)|jHV n#.....!##+####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3559) #......##......#W   phantom#.$....#c   centaur (launcher, asleep)#......#.......# _You encounter a phantom.Casting: Shock (safe; 1% risk of failure)  |jV Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, carrying a +0 shortbow (asleep, empty space bonus: 5/8)|jb cc)The open air twists around violently and strikes the centaur.  The centaur shouts!  The centaur is lightly wounded.|jc ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.|jO K.W|jv 1......|j D)))))))|j[ R...@...|j 64--|j, o15 ===2.0 (18|j |j< | _The arrow hits you. The centaur shoots an arrow. The arrow misses you.|j  |jo7Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jj!  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 44/48 ======================-- #...:......W..  Magic: 10/18 =============----------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22|jXk #...........**  SH: 0Dex: 15 #...........*c  XL:  8 Next: 21% Place: Dungeon:5 #....<@.....**  Noise: ===------  Time: 5442.0 (0.0) #.....!##+####  f) +2 dagger (venom)|jk #......# Cast: Shock #......+ Fly Gem (3558)  #......#|jk #......# W   phantom |jm#.$....# c   centaur (launcher) #......# .......#Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (lightly wounded, empty space bonus:  5/8)|j>2kaboissonneault the Magician#......# ..Tengu#......#####..Health: 44/48 ======================--#...:......W..Magic: 10/18 =============-----------#..†..........AC: 4|j8@Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15#............*XL:  8 Next: 21% Place: Dungeon:5#....<@.......Noise: ===------  Time: 5442.0 (0.0)#.....!##+####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3558) #......##......#W   phantom#.$....#c   centaur (launcher)#......#.......#|j@Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (lightly wounded, empty space bonus:  5/8)|j? U.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 shortbow (lightly wounded, empty space bonus:  5/8)  The open air twists around violently and strikes the centaur!!|jA K.W|jT ) 6/4933.0 (17 |j'V S_You kill the centaur!|jR] |jG` i _Your Fighting skill increases to level 5!|jjG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jM  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 46/49 ======================-- #...:....***..  Magic: 6/18========---------------- #..†.....*W*..  AC: 4Str: 9 #........***..  EV: 15Int: 22 #.............  SH: 0Dex: 15|j| #............)  XL:  8 Next: 31% Place: Dungeon:5 #....<@.......  Noise: ===------  Time: 5443.0 (0.0) #.....!##+####  f) +2 dagger (venom) #......# Cast: Shock|j+ #......+ Fly Gem (3557)  #......# #......# W   phantom #.$....# #......# .......# _Your Fighting skill increases to level 5!|jvoCasting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (empty space bonus: 8/8)|j kaboissonneault the Magician#......# ..Tengu#......#####..Health: 46/49 ======================--#...:.........Magic: 6/18========----------------#..†......*...AC: 4Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 31% Place: Dungeon:5#....<@.......Noise: ===------  Time: 5443.0 (0.0)#.....!##+####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3557) #|j [37m......##......#W   phantom#.$....##......#.......# _Your Fighting skill increases to level 5!Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (empty space bonus: 8/8)|jO %.W  Casting: Airstrike (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom (empty space bonus: 8/8)  The open air twists around violently and strikes the phantom!!|j 8 |jy e4.0 (16|jY v _The phantom is almost destroyed.|jG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j m  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 46/49 ======================-- #...:.........  Magic: 2/18==---------------------- #..†....***...  AC: 4Str: 9 #.......*W*...  EV: 15Int: 22 |j#.......***...  SH: 0Dex: 15 #............)  XL:  8 Next: 31% Place: Dungeon:5 #....<@.......  Noise: ===------  Time: 5444.0 (0.0) #.....!##+####  f) +2 dagger (venom) |jX#......# Cast: Shock #......+ Fly Gem (3556)  #......# #......# W   phantom #.$....# #......# .......# _The phantom is almost destroyed.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (almost destroyed, empty space bonus: 8/8)|jfkaboissonneault the Magician#......# ..Tengu#......#####..Health: 46/49 ======================--#...:.........Magic: 2/18==----------------------#..†..........|jiAC: 4Str: 9#........*....EV: 15Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 31% Place: Dungeon:5#....<@.......Noise: ===------  Time: 5444.0 (0.0)|j3#.....!##+####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3556) |j#......##......#W   phantom#.$....##......#.......# _The phantom is almost destroyed.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jۆ|Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (almost destroyed, empty space bonus: 8/8)|jb.  Casting: Airstrike (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom (almost destroyed, empty space bonus: 8/8)  The open air twists around violently and strikes the phantom!!|j995.0 (1Shock5|j|jN _You destroy the phantom!|j N  #......# ..####:.......†..)<..@##+####.# +#.......#|jZ |jh  30  ---64|jp |jz |jh 7=3=15 ---7.0 (23|j |j h _d - 2 bubbling purple potions (gained 1)|jk #......# .. #......#####.. #...:. #..†. #. #.. #....) #....@........ #......##+####|jfl% #......# #......+  #......# #......# #.$....# #......#.......#|jzv|j 30  8.0 (12|ja _There is a stone staircase leading up here.|j|j,|j|jX1|j|jk#8|jM=0|jN|jk=49|j1 84==7|jk _You start resting.HP restored.|jL&|j8,53.0 (5|jJ9=4.0 (66 _|jZN|jP|jZ |jށ 54|j1 k==3|jp |jx =2|jo 5=1|j |j n0|j |jL C39|j |j@ X8|j |j |j T=7|j |j 65|j |j |j >6=|j :4|j |j |j B3|j& |j |j^ B2|jd |j |jf B1|j% |jH' |j' M=0|j) |j/ |j0 ;29|j1 |j8 |j8 #7|j9 U=8|j: |j@ |j@ B7|jB |jH X6|j=J |jN |j O B5|j=4|jV |jX |j\ |j\ B3|j^ |jd |jd ?8==|j e :2|jf |j/l X1|jm |jr |j s B0|ju |jx |j_y C19|j6{ |jN |j U==8|j |j7 |j B7|j3 |j\ |jώ x9=6|j |j |j ,5|j |j |jo |j B4|jC |jp |j B3|jb |j@ |j T=2|j |jV |j? B1|jj |j |jD |jh :0|jP |ju ?10/19|j N=09|jB |j |j B8|j |jO B7|j |j |j X6|j0 |j0 |j< W _You start resting.|j~ ''|j094.0 (40.0)|j#=5.0 (415|jX+|j.6 _Something unseen opens the door.|j5Q |j` k6.0 (1.0)4|jj |jl |j,2ğ|jğ   gnoll sergeant (polearm, wandering)|jV1=7|jJShock3|j3|j|j  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 49/49 ======================== #...:.........  Magic: 10/19 ============------------ #..†..........  AC: 4Str: 9 #.............  EV: 30 Int: 22|j] #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 39% Place: Dungeon:5 |j#....@***.....  Noise: ---------  Time: 5497.0 (0.0) #......##ğ####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3503)  #......#|j #......# ğ   gnoll sergeant (polearm, wandering)|jB #.$....# |jda#......# .......# |jL_HP restored. _You start resting. |j>_Something unseen opens the door.  |j}Aiming: Shock (safe; 1% risk of failure)  |jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j4 vkaboissonneault the Magician#......# ..Tengu#......#####..Health: 49/49 ========================#...:.........Magic: 10/19 ============------------#..†..........AC: 4Str: 9#.............EV: 30 Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 39% Place: Dungeon:5|j5 =#....@***.....Noise: ---------  Time: 5497.0 (0.0)#......##*####f) +2 dagger (venom)#......#Cast: Shock#......+|j5 Fly Gem (3503) #......##......#ğ   gnoll sergeant (polearm)#.$....##......#.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j5 The zap hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.  The gnoll sergeant shouts!  |j5 The zap hits the gnoll sergeant.|j ağ'  Shift-Dir - straight line  The zap hits the gnoll sergeant.gnoll sergeant is lightly wounded.shouts!zap hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.|j '..|j v15 ===8.0 (12|jj |j ' _You hear a shout!|j"+  kaboissonneault the Magician #......# ..  Tengu|j* #......#####..  Health: 49/49 ======================== #...:.........  Magic: 9/19===========------------- |j#..†..........  AC: 4Str: 9 |j#.............  EV: 15Int: 22|j |j=#.............  SH: 0Dex: 15 |jZ#............)  XL:  8 Next: 39% Place: Dungeon:5|jl |j #....@**ğ.....  Noise: ===------  Time: 5498.0 (0.0) #......##'####  f) +2 dagger (venom)|jH #......# Cast: Shock #......+ Fly Gem (3502) |j e #......# |j: #......# ğ   gnoll sergeant (polearm) |j #.$....# #......# .......# _You hear a shout!  |j }Aiming: Shock (safe; 1% risk of failure)  |j OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail  |j Q(moderately wounded, 87% to hit)|j۞ kaboissonneault the Magician#......# ..Tengu#......#####..Health: 49/49 ========================#...:.........Magic: 9/19===========-------------#..†..........AC: 4Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 39% Place: Dungeon:5#....@*******.Noise: ===------  Time: 5498.0 (0.0)#......##'####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3502) #[3|jϟ 7m......##......#ğ   gnoll sergeant (polearm)#.$....##......#.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail  (moderately wounded, 87% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.|j! 2ğ.|j $ 1ğ|j- .ğ.....ğ   gnoll|jJ/ u--9.0 (11 _|j7 |j9 |j9  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 49/49 ======================== #...:.........  Magic: 8/19==========-------------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 39% Place: Dungeon:5 #....@*ğ......  Noise: =--------  Time: 5499.0 (0.0) |j:[40m#......##ğ####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3501)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# ğ   gnoll #......# .......# _The gnoll sergeant is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j:Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavilywounded, 87% to hit)|jϕ{ ğ***#|jj .ğ...# You can't see that place.|j *ğ*ğ Aim: a gnoll, wielding a +0 flail (85% to hit)|jkaboissonneault the Magician#......# ..Tengu#......#####..Health: 49/49 ========================#...:.........Magic: 8/19==========--------------#..†..........AC: 4Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15|jCN#............)XL:  8 Next: 39% Place: Dungeon:5#....@***.....Noise: =--------  Time: 5499.0 (0.0)#......##*####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3501) |j~Z#......##......#ğ   gnoll sergeant (polearm)#.$....#|jğ   gnoll#......#.......#|jShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (85% to hit)  The zap hits the gnoll sergeant.  |jThe gnoll sergeant is heavily wounded.The zap hits the gnoll.  The gnoll is lightly wounded.|joğ'  Aim: a gnoll, wielding a +0 flail (85% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.The zap hits the gnoll.gnoll is lightly wounded.  The zap misses the gnoll.|jJp+ğ|jr~.ğğ 2 gnolls (1 wandering)|j~g500.0 (10|j|j[ _The gnoll sergeant barely misses you. |j  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 49/49 ======================== #...:.........  Magic: 7/19========---------------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 39% Place: Dungeon:5 #....@*ğğ.....  Noise: =--------  Time: 5500.0 (0.0) |j> #......##ğ####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3500)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# ğğ 2 gnolls (1 wandering) #......# .......#The zap misses the gnoll.  |j_The gnoll sergeant barely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 85% to hit) |j{uğğwandering, hasn't noticed you, 85% to hit) |ji kaboissonneault the Magician#......# ..Tengu#......#####..Health: 49/49 ========================#...:.........Magic: 7/19========----------------#..†..........AC: 4Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 39% Place: Dungeon:5#....@***.....Noise: =--------  Time: 5500.0 (0.0)#......##*####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3500)  |j- /[40m#......##......#ğ   gnoll sergeant (polearm)#.$....#ğğ 2 gnolls#......#.......#The zap hits the gnoll!  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!  The zap misses the gnoll. |j v ğ.  You hear a shout! |jg 3ğ' |jB H.ğ |jӔ p==1.0 (1499 |jٝ  |jZ \ _The gnoll sergeant closely misses you.!|j   kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 49/49 ======================== #...:.........  Magic: 6/19=======----------------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 !|j'#......ğ.....)  XL:  8 Next: 39% Place: Dungeon:5 #....@*ğğ.....  Noise: ===------  Time: 5501.0 (0.0) #......##'####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3499)  #......# #......#!|j ğ   gnoll sergeant (polearm) #.$....# ğğ 2 gnolls!|jm6 #......# .......#You hear a shout! _The gnoll sergeant closely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!|jAim: a gnoll, wielding a +0 flail (moderately wounded, 85% to hit)!|jvL   kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 49/49 ======================== #...:.........  Magic: 6/19=======----------------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 !|jN #......ğ.....)  XL:  8 Next: 39% Place: Dungeon:5 #....@.ğ......  Noise: ===------  Time: 5501.0 (0.0) #......##'####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3499)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# ğğ 2 gnolls #......# .......#Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 85% to hit)  The zap hits the gnoll sergeant but does no damage.  !|jTN The gnoll sergeant is heavily wounded.The zap hits the gnoll!  You kill the gnoll!!|jT '  ..            )  *******.        !|jU ğ   gnoll  !|j 1ğ!|j V.ğ!|jy ğ)....ğ 2 gnolls (1 polearm)!|j 8-41--2.0 (18!|j] !|jX   Aim: a gnoll, wielding a +0 flail (moderately wounded, 85% to hit)  The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  The zap hits the gnoll!  You kill the gnoll! _The gnoll sergeant hits you from afar with a +0 spear."|jR  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 48/49 =======================- #...:.........  Magic: 5/19======------------------ #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0"|jTDex: 15 #............)  XL:  8 Next: 41% Place: Dungeon:5 #....@ğğ).....  Noise: =--------  Time: 5502.0 (0.0) #......##ğ####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3498)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# ğğ 2 gnolls (1 polearm) #......# .......#You kill the gnoll! _The gnoll sergeant hits you from afar with a +0 spear.  Aiming: Shock (safe"|jNU; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 85% to hit)"|j ğ*#****#|jğğ***.##....#|j"O..#ğAim: a gnoll, wielding a +0 halberd (85% to hit)#|jtX   kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 48/49 =======================- #...:.........  Magic: 5/19======------------------ #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 41% Place: Dungeon:5 #....@.ğ).....  Noise: =--------  Time: 5502.0 (0.0) ##|jvZ [m......##ğ####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3498)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# ğğ 2 gnolls (1 polearm) #......# .......#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (85% to hit)  The zap hits the gnoll.  You kill the gnoll!#|jh #|ji &M#|ji #|j3j  #|j}j #|jk 5 .. #|jk  #|jk #|j%l  #|j}l  #|jl #|j m  #|jm  #|jm #|jn  #|jn  #|jo #|j;o  #|jo  #|jp   #|jr )  ***.....  *####       ğ   gnoll (    The zap hits the gnoll sergeant.  The gnoll sergeant is severely wounded.  #|jv The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll!  The gnoll is almost dead.#|j 9ğ'#|je H)ğ#|j 1---6=23.0 (17#|j #|j L _The gnoll sergeant hits you from afar with a +0 spear!$|j2   kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 41/49 ====================---- #...:.........  Magic: 5/19======------------------ #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 42% Place: Dungeon:5 #....@*ğğ.....  Noise: =--------  Time: 5503.0 (0.0)$|j' G #......##'####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3497)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# ğ   gnoll (polearm) #......# .......#The gnoll is almost dead. _The gnoll sergeant hits you from afar with a +0 spear!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 85% to hit)%|j&  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 41/49 ====================---- #...:.........  Magic: 5/19======------------------ #..†..........  AC: 4%|jStr: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 42% Place: Dungeon:5 %|j}#....@)ğ).....  Noise: =--------  Time: 5503.0 (0.0) #......##'####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3497)  #......#%|j #......# ğ   gnoll sergeant (polearm) #.$....# ğ   gnoll (polearm) #......# .......#Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 85% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is severely wounded.The zap hits the gnoll!  You kill the gnoll!%|jK  ..            )  *******.  %|j        %|j2O)ğ)....%|jO4u234.0 (16%|j=%|j@  Aim: a gnoll, wielding a +0 halberd (almost dead, 85% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is severely wounded.The zap hits the gnoll!  You kill the gnoll! _The gnoll sergeant misses you.%|j3  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 42/49 ====================---- #...:.........  Magic: 4/19=====------------------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #............)  XL:  8 Next: 43% Place: Dungeon:5 #....@*ğ).....  Noise: =--------  Time: 5504.0 (0.0) #%|j[39;49m......##'####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3496)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# #......# .......# _The gnoll sergeant misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, 87% to hit)&|jш{ ğ***#&|jRS..#*&|j kaboissonneault the Magician#......# ..Tengu#......#####..Health: 42/49 ====================----#...:.........Magic: 5/19======------------------#..†..........AC: 4Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 43% Place: Dungeon:5#....@)ğ).....Noise: =--------  Time: 5504.0 (0.0)#......##'####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Ge&|j. rm (3496) #......##......#ğ   gnoll sergeant (polearm)#.$....##......#.......# _The gnoll sergeant misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&|jy WOkay, then.&|j &|j . _'|jx  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'|jH  kaboissonneault the Magician #......# ..  Tengu #......#####..  Health: 42/49 ====================---- #...:.........  Magic: 1/19=----------------------- #..†..........  AC: 4Str: 9 #.............  EV: 15Int: 22 #.............  SH: 0Dex: 15 #.....***....)  XL:  8 Next: 43% Place: Dungeon:5 #....@*ğ*.....  Noise: =--------  Time: 5504.0 (0.0)['|jI40m #.....*##'####  f) +2 dagger (venom) #......# Cast: Shock #......+ Fly Gem (3496)  #......# #......# ğ   gnoll sergeant (polearm) #.$....# #......# .......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, empty space bonus: 6/8)'|j kaboissonneault the Magician#......# ..Tengu#......#####..Health: 42/49 ====================----'|j_ #...:.........Magic: 1/19=-----------------------#..†..........AC: 4Str: 9#.............EV: 15Int: 22#.............SH: 0Dex: 15#............)XL:  8 Next: 43% Place: Dungeon:5#....@)*).....Noise: =--------  Time: 5504.0 (0.0)#......##'####f) +2 dagger (venom)#......#Cast: Shock#......+Fly Gem (3496) #......##......#ğ   gnoll sergeant (polearm)#.$....##......#.......#Cas'|jM wting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, empty space bonus: 6/8)'|j q.onfirm with . or Enter, or press ? or * to list all spells.'|j 4Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the gnoll sergeant!'|j <)'|j 50==5.0 (1Shock5'|jM'|jOR _You kill the gnoll sergeant!(|jnK (|j;Y (|j,b (|jd F _Unknown command.)|jb3)|ji)|jx 30  4)|jy)|jyB3)|j})|j3=2)|j)|j)|jn2=1)|j)|jB)|jB0)|jJ)|j)|jq4=89)|j)|j)|j|B8)|jC)|j)|jQT=7)|j)|j)|j B6)|j)|j85=5)|j )|jn3=4)|j;)|jc)|jB3)|j)|jg)|jp6=2)|j )|j5X1)|j)|j)|jT=0)|jQ!)|j&)|j]'C79)|j*)|j207=4==8)|j 4)|j#9)|jw9B7)|j<)|jA)|j#BB6)|jE)|jwK)|jKp8=5)|jO)|jPU)|j5VU==4)|jwY)|j_X3)|jb)|j j5=2)|jm)|j}k _You start resting.HP restored.)|jՙ(---)|j°028.0 (23.0))|j9=---9.0 (241 _)|j)|j)|j3)|j`)|j_X0)|jA)|j)|j}C69)|j7)|j)|j T=8)|j)|j\)|jѳT=7)|j)|j)|jGx6=6)|j)|j)|jB5)|jr)|ji)|jB4)|jF)|j)|j(B3)|jY)|jz)|jT=2)|jo)|jB1)|j)|j)|j X0)|j )|j )|j >7=)|j ;59)|j )|j  )|j B8)|j )|j )|jf B7)|j# )|j3) )|j) B6)|jn- )|jt2 )|j2 T=5)|j6 )|j< )|j8= B4)|j@ )|jE )|jE y8==3)|jlI )|jO )|jO B2)|jR )|jW )|jQX B1)|jn[ )|j` )|j` B0)|jr )|jz )|j{ V==49)|j" )|jj )|jև B8)|jT )|j )|j _You start resting.A gnoll comes into view.)|jK 9=ğShockğ   gnoll (wandering))|j -52.0 (23)|jŽ m3.0 (247 _)|ju )|j *|j *******ğ  The zap hits the gnoll.  The gnoll is heavily wounded.*|jz/4ğ.*|j?*|j@..*|j@)))*|jA*|jI*|jJ8*|j=K-*|jK *|jL 15 *|jLL *|jL ==*|jL4.0 (1*|j M.0)*|jSM$6*|jM*|jQY*|j[' _The gnoll shouts!*|j| *******The zap hits the gnoll.+|jn9V.ğ+|jFN....)))+|jF7----55+|jQ+|jT] _The gnoll is heavily wounded.+|j P ******* The zap hits the gnoll.+|jV4ğ.+|jY)))ğ...+|j6----64+|j_+|j^ _The gnoll is severely wounded.+|jߎ L .  The zap hits the gnoll!+|j G*******+|jF" N)))$...+|je $5--17Shock3 _You kill the gnoll!,|j3,|j,|j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.),|jB3,|jG,|j[N,|jWX 30  2,|j\6=1,|j[`,|jkg,|jgB0,|jDl,|jqY39,|j`u,|jy,|j1zB8,|j|,|j7,|j܀T=7,|jv,|j X6,|j,|jVX5,|j,|jx7=4,|jU,|j,|jX3,|j ,|j̿,|jB2,|j,|j,X1,|j&,|j,|j<T=0,|jv,|j,|j\,|j;29,|jB,|j,|j8==8,|j,|jB7,|jT,|j$ ,|j B6,|j ,|j1,|jB5,|j,|j(,|jHU==4,|jO,|jUX3,|jo,,|jGx9=2,|j,|jm,|j%B1,|j,|jX0,|jo,|jo19,|j,|jT=8,|j/,|j+,|jB7,|j,|j10/19=6,|j,|j,|jLB5,|j,|j ,|j B4,|j,|j$X3,|jg),|j2,|jP3T=2,|j8,|jC?,|jCB1,|j[J,|jRX0,|j;X,|jy^1=09,|jc,|jjX8,|jo,|jFx,|jxB7,|jg},|j,|j0B6,|j,|j+,|jT=5,|jQ,|jX4,|j9,|j)2==3,|j̺,|jX2,|j,|j k10==39983=7,|j,|j@:6,|j,|j6,|jB5,|j,|j!,|j"B4,|j(,|j/j=3,|j<,|jG,|jHB2,|j,O,|jU,|jVr4=1,|j[,|j'bX0,|jf,|jl,|jslC89,|jr,|jw,|jxB8,|j|,|j5,|jޅT=7,|j,|jcX6,|j,|j,|jwB5,|j,|j,|jp5=4,|jۨ,|jeX3,|jW,|jX2,|j5,|jH1=0,|j,|jY79,|j ,|jJ 6==87,|j' X6,|j $ ,|jj* X5,|j- ,|jD4 k==4,|j18 ,|jh> X3,|jGQ ,,|jQ 7=2,|jL X1,|j ,|j X0,|j4 69=87,|j 8=65,|j" X4,|j3 ,|j ,|jS B3,|jt ,|j j=2,|j" ,|jf X1,|j ,|j8 ,|j B0,|j $ ,|j) n _You start resting.Magic restored.,|jLB ..-,|j[ 1640.0 (83.0),|jj 9==-1.0 (8459 _,|jt ,|j6 -|jG#......# .. #......#####.. #...:. #. #. #. #.) #....<@))$.... #......##'#### #......# #......+ -|jQ-|j |k2.0 (1.0)8-|jd _You see here a +0 flail.-|j #......# .#......#####.#...:.#.#.#.#.).#....<)@)$.#......##'##......# ..#......+ .##......# ##......#-|jǧ #.$....##......# -|j< -|j g37 _-|j -|j $  Things that are here:-|j( P _a +0 spear; a +0 ring mail.|j' #......# .#......#####.#...:.#.#.#.#.).#....<))@$.#......##'##......# ... .|j#......+ ...# #......# ...##......# ...##.$....# #####......# .|j.|jTg46 _.|j.|jl _Items here: )) ††..|j/F #......# .#......#####.#...:.#.#.#.#.).#....<)))@.#......##'##......#.... #......+....# #......#....##......#....##.$....#'#####......#. .|j4P .|jm] ==55 _.|jg .|jv L  You now have 82 gold pieces (gained 3)..|j 15 646.0 (24.|j .|j - _You see here a +0 whip./|jѼ/|j/|ji/|j/|j/|j 30  3/|j&/|jV/|j B2/|j$/|j /|j/|j-B1/|j/|j /|jX0/|jx/|j(/|j$Y49/|j^)/|jI  #......+  #......#  #...!..#  ##  ## ... ## ..... ######..... #........ #................ #................/|j;Kb #................ #............)... #....<))))....... #......##'####### #......#.... #......+....#You pick up a parchment of Construct Spike Launcher and begin reading.../|jX,51.0 (5/|jco15 2.0 (68/|jo/|jrQ _You add the spell Construct Spike Launcher to your library.0|j30|j0|j0|j~  You encounter an orc. It is wielding a +0 whip.0|j!Mo.>..#+.!  ...  #####...Shock.#................0|j4".o   orc (asleep))#......#...0|jZ0].o00|j<To0|jJ 30  3.0 (170|j(e0|jn; _Found a stone staircase leading down.1|j ******* The zap hits the orc.1|jCnQ.o1|jPz=......1|j8--15 =461|je1|ja^ _The orc is moderately wounded.1|j(J .  The zap hits the orc!1|j1****1|jr 4***1|j֕d..)....1|jl7---25Shock51|ji1|jxG _You kill the orc!1|jx)1|j61|jC1|jBD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2|j&32|j2|jϼ2|j2|j 30  4 _2|jb2|j2|j2|juB32|j2|j2|j=X22|j}2|j)2|jq2|jp8=12|jJ2|j...#..>+ )  -# ...# ... ...# ...#####.................................2|jy+9.0 (42|j&15 -60.0 (502|jf,2|j/[ _o - 2 metallic ruby potions2|j 32|jy 2|j 2|jÏ 2|jǖ  30  392|jp 2|jЗ B82|j 2|j 2|jI 2|jɣ T=72|j 2|j 2|j\ 2|j B62|j\ 2|jl 2|jӶ 2|j, #92|j[ N==52|j2 2|j 2|j X42|j 2|j 2|j 2|jh B32|j 2|j 2|j X22|j 2|j 2|jZ 2|j U==12|j 2|j w02982|j 72|j 62|j} X52|j 2|j# 2|j(8 ##................ #............)... #....<))))....... #......##'####### #......#.... #......+....# #......#....# #......#....# #.@....#'####75.0 (15.0) #......#. ........# ..........# #...........##....##...##...).###+### #..ğ..#2|j@ 2|jI f6.0 (1642|jQ 2|j[ 2 _Found a mace.2|j/d 15 677.0 (1732|jTk 2|jo = _You now have 88 gold pieces (gained 6).3|j'3|j3|jp3|jK3|j03|j 30  23|j 3|j B13|j3|j3|jSn03|jn3|j!3|j"C193|j$3|j)3|j.e  You encounter a hound.3|j2F#......+....# #......#....# #......#....# #......#'#### ####+#......#. #...........# #...........# #...........# #.......@...# #...........# #.........).###+###Shock#######..ğ..# #..%...#ğ....# ##...ğ.#h   hound (asleep) ##.ğğğ.# #....h.#<....########3|j\281.0 (4.0)3|jl  2.0 (58 _3|ju3|jw4|jAH *****h  **The zap hits the hound.  The hound is moderately wounded.4|jA:h.4|jK@......4|jM[8--15 ==3.0 (174|jc8%4|jf& _The hound barks!4|j ***** **The zap hits the hound.4|jh rh.h.4|jb E......4|j 7----464|jm 4|j! ^ _The hound is severely wounded.5|jԫa*******5|j\Ih%5|jma.....6---555|j#e _The zap misses the hound.5|j .  The zap hits the hound.*******5|ji ..†%...5|j{ 5---56Shock45|j~ :%5|jՁ I _You kill the hound!5|jƘ5|j5|jM5|j% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6|jM #'#######+#......#. ...... .6|jm...).###+########..†...#..ğ.. #..%...#ğ..#......#6|j6|j 30  -73 _6|jN8%6|jG6|j36|jƶ6==26|j6|j(6|j,16|j6|jh6|j&6|jkB06|j6|jx6|jC096|j6|jk==86|j6|j6|jWB76|j6|jn66|j6|j0p7=56|jr6|j 6|j ,46|j 6|jE 6|jA 6|j 6|j :36|jv 6|jx 6|j B26|j 6|j 6|j T=16|jb 6|j$ 6|j(% :06|j( 6|j- 8=2996|j/ 6|j3 6|j+4 B86|j6 6|jJ: 6|j: B76|j= 6|jA 6|jB 6|j8B :66|jH 6|jM 6|jN T=56|j'Q 6|j]U 6|j V B46|j;X 6|jG\ n _You start resting.Magic restored.6|j1 8-6|j 17069.0)6|j5 9==7.0 (203 _6|j 6|j 6|j} t '#######+6|j c. ..... ).###+###6|jɀ h#####..†...#..ğ.. #..%...#ğ......#...ğ########6|j֏ 6|j k8.0 (1.0)26|j 6|jЩ 7|jݨ$ '#######+. ..... ).###+########..@...#..ğ.. #..%...#ğ......#...ğğğ7|j7|j`917|jv7|jr _You see here a hound corpse.7|jJq[ ####+. ..... ..).###+########..†...#..ğ.. ğ......#...ğğğ<...  7|j|h100 _7|j7|jXU _You see here a medusa talisman.7|jv 7|j ==15 711897|j׈ 7|j + _m - a medusa talisman7|j.*37|j -7|ja87|j=` 30  7|j=087|j^D7|jE7|jeK7|jKB77|jN7|jd[<  You see here a +0 mace.7|jL`7|j`I6 _7|jb7|jzf7|ji7|j>jB57|jm7|jp7|ju7|juB47|jw7|j|7|j}7|j,37|jހ7|jV7|jˆ7|j37|jrB27|jY7|jZ7|j7|jB17|j7|j/7|jo7|jڴB07|jD7|j]7|j7|jC797|j7|j[7|jB87|j7|jR7|j7|jg7|jB77|jL7|j7|jS7|jB67|jQ7|j,7|j7|jcB57|j7|j7|j:7|jv,47|j7|j0 7|j $  Things that are here:7|j1?  a +0 spear; a +0 ring mail7|j7|j:I3 _7|j7|j0Y  Items here: )) ÷÷.7|jK87|j8+2 7|j8_7|j=8|jo@  There is an open door here.8|jr8|j+1 8|j _8|j 8|j8|j)X08|j8|j8|j8|jC698|j{!8|j%8|j(8|j )B88|j[-8|j08|j}7X78|j98|jA@  There is an open door here.8|jD8|jkEI6 _8|jG8|jhJ8|j,M8|j\MB58|jN8|j9Q8|jPT8|j{T,48|jT8|jV8|jX8|j[8|j%\,38|jH\8|j]8|j'{8|j8|jB28|j,8|j8|jB18|jَ8|jϑ8|jՔ8|j(B08|j8|j@  There is an open door here.8|j 8|jJ59 _8|j08|jţ8|jX88|j8|jƪ8|j X78|j,8|j8|j̴8|jB68|j8|j۸8|jJ8|jB58|j58|j  n - a throwing net15 48|jH8|jCP _There is a stone staircase leading up here.8|j8|jz 30  38|j~8|jU8|j8|jB28|j8|j{8|jm8|jB18|j8|j8|jX08|j*,8|jq8|jC498|j8|j@  There is an open door here.8|j8|jI8 _8|j 8|j 8|jn78|j~8|jZ&2#......#....# #......+....#..>#......#....##......#....##......#'#### ###+#......#...# ...........#...##...#### ...........#...........# ...........#....@......# 53.0 (42.0) ...........#...........' ...........#...###...### .........).###'####### #####..†...#.....##......#.....##......#.....#8|j&#......#.....#  #......#<....#8|jI08|j8f4.0 (4368|j=8|j?; _Found a stone staircase leading down.8|j38|jŗ8|jʜ8|jpq  You encounter a bombardier beetle.8|jg#......##'########......#....#.B.# #......+....#..># #......#....#...# #......#....#...#   #......#'####...#  ##+##...##...# #...##...#### #....# #....# #...........'.Shock8|jyc.#...###...###. ........).###'####### ####..†...#.....# B   bombardier beetle (wandering)#......#.....#8|j#......#.....##......#.....#8|j,0.0)8|j  5.0 (15 _8|j8|j9|j= *******B  The zap hits the bombardier beetle!9|jƼ U.B9|j/ @.......9|j 8--15 =649|j 9|j i _The bombardier beetle is heavily wounded.:|jB ******* The zap hits the bombardier beetle.:|jt.B.....:|j7---73:|j:|jj _The bombardier beetle is severely wounded.:|j0ZX .  The zap hits the bombardier beetle!:|j#_e*******:|jC.......:|j\50/506--98Shock2:|j:|j U _You kill the bombardier beetle!;|j13;|j*;|j;|j;|j 30  10;|jE;|j;|jA;|j;|jj7=39;|j;|j;|j;|juB8;|j);|j;|jX7;|j;|j;|j<r  You encounter a hound and a quokka.;|jU....+....#..>#  ....#....#...#  ....#....#...# .. ....#'####...#  ....#...##...# ..####  ....#...##...####.....#  ....#...........#.....# #...........#..... #........... -#...###...### ).###'####### ...###  Shock †...#.....# ...# ;|j #.....# hr. ....#.....# ...#  h   hound (asleep) ....# ...#  r   quokka (asleep) ....#<....# ...# ....#######  ;|j- 63.0 (5h.r.;|j y h.  The hound barks!;|j ~hr;|j   ===4.0 (66;|j  ;|jE e _The hound stops to sniff the ground.;|j Q _There is an open door here.<|j ***** The zap hits the hound.<|j%th.r.<|jT++...<|j}I06-15 --5.0 (15 _The hound is moderately wounded.=|j8....+....#..># kaboissonneault the Magician ....#....#...# ..#  Tengu ....#....#...# ..#  Health: 50/50 ======================== ....#'####...# ..#  Magic: 15/19 ==================------ ....#...##...# ..####  AC: 4Str: 9 ....#...##...####.....#  EV: 15Int: 22 ....#...........#.....#  SH: 0Dex: 15 ....#...........#.....#  XL:  8 Next: 59% Place: Dungeon:5 ....#...........@.....#  Noise: =|j$=--------  Time: 5765.0 (0.0) ....#...###...###h....#  f) +2 dagger (venom) ..).###'####### r..###  Cast: Shock †...#.....# ...#  Fly Gem (3235) ....#.....# ...# ....#.....# ...#  h   hound ....#.....# ...#  r   quokka ....#<....# ...# ....#######The zap hits the hound. _The hound is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle=|jYShift-Dir - straight lineAim: a hound (moderately wounded, 76% to hit)>|jVhrquokka (>|j....+....#..>#  kaboissonneault the Magician ....#....#...# ..#  Tengu ....#....#...# ..#  Health: 50/50 ======================== ....#'####...# ..#  Magic: 15/19 ==================------ ....#...##...# ..####  AC: 4Str: 9 ....#...##...####.....#  EV: 15Int: 22 ....#...........#.....#  SH: 0Dex: 15 ....#...........#.....#  XL:  8 Next: 59% Place: Dungeon:5 ....#...........@.....#  >|j(;Noise: =--------  Time: 5765.0 (0.0) ....#...###...###*....#  f) +2 dagger (venom) ..).###'####### *..###  Cast: Shock †...#.....#.*.#  Fly Gem (3235) ....#.....#.*.# ....#.....#..*#  h   hound ....#.....#..*#  r   quokka ....#<....#...# ....####### Shift-Dir - straight lineAim: a quokka (76% to hit)  The zap hits the hound.  The hound is moderately wounded.The zap hits the quokka.  >|jKThe quokka is moderately wounded.>|j.>|j]'}h.... >|j*e6.0 (14>|j{1>|j-4w  Aim: a quokka (76% to hit)hound.hound  The zap hits the quokka.  The quokka is moderately wounded. _The hound bites you but does no damage. The hound closely misses you.@|j rYou hit the hound. Your kick misses the hound.@|jR  r   quokkaThe hound is severely wounded.73@|j-@|jyK _The hound misses you.A|jmw  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A|j`P .  Confirm with . or Enter, or press ? or * to list all spells.  The hound is struck by an arc of lightning.almost dead.  The quokka is struck by an arc of lightning.  The quokka is almost dead.  The hound is struck by an arc of lightning.A|jY .  You kill the hound!The quokka is struck by an arc of lightning.A|j<_ **You kill the quokka!A|j b.†A|j  Gusty 4-63=8Shock2 _The lightning grounds out.A|j) A|j? j _Your Air Magic skill increases to level 7!B|jWIB|j\ 30  1B|j-c029B|jcB|jeB|j%f"-B|jGf:8B|jgB|jiB|jAjB7B|jjB|jmB|jmp5=6B|jnB|jlpB|jpB5B|jqB|jsB|j+tB4B|jtB|jwB|jmwB3B|jtxB|j{B|j`{>=2B|j{B|j|B|jn1B|jB|jw76==B|j:0B|jB|jSB|jC19B|jB|jшB|j&B8B|jB|jSX7B|jWB|jCB|jU==6B|jB|jB|jsB5B|jnB|jB|jZ7=4B|j7B|j(B|jטB|j%B3B|jrB|jB|jܜB2B|jѝB|jB|j B1B|jB|jB|jT=0B|j@B|jB|jbC09B|j}B|jMB|jB8B|jB|jŬB|j#8B|j9M=7B|j(B|j+B|jg,6B|jB|j[B|jB|jڳB5B|jϴB|jB|j6B4B|j)B|jB|jzT=3B|j`B|jpB|jB2B|jB|j(I _You start resting.B|jb%Magic restored.B|j&<......--B|j098.0 (30.0)B|j09==--9.0 (311 _B|jB|jB|j3B|jB|jԈB|jOB|jB0B|j199B|jfB|jB|j:B8B|jB|jB|jB|jFU==7B|jB|j!B|jB|j*B6B|jB|jj.#...##...# ...#### .#...##...####.....# .#...........#.....# .#...........#.....# .#...........'.....# .#...###...###.....# B|jں).###'#######..†..### †...#.....# #.....#  .#.....# #@....# B|j .#.....# #$....#  B|j*...#.....# #.....#  B|jP.....#<....# #.....# B|j.####### #.....# ###### ####### B|j 8B|j3804.0 (5.0)B|j~o15 5.0 (65B|jdB|jd _q - a scroll labelled ZORIVA ISTREHIC|j  ###.............#..'###...###.....#).###'#######..†..### .†...#.....# #.....# ...<#####  C|j6 C|j  30  6.0 (14C|j C|j% 15 807.0 (23C|j+ C|j. ? _You now have 106 gold pieces (gained 18).D|jQD|jD|jD|jD|j>D|j, D|j30  2D|jsB1D|j~D|j0D|jD|jTB0D|jD|jb  You see here a quokka corpse.D|jhD|jOJ89 _D|jJD|j3D|jD|jFB8D|j]D|j0D|jD|jFB7D|j@D|j2D|jD|jRB6D|jD|jD|jD|jB5D|j$D|jD|jHD|j,4D|jD|jD|j1D|jD|jB3D|j D|j D|j D|j] B2D|j D|j D|jD|jJB1D|jD|j7D|jD|jB0D|jD|jD|j|!D|j!D|j!;79D|jw#D|j%D|j(D|j1)B8D|j*D|jG-D|j/D|j$0B7D|j1D|j6D|j8D|jf8B6D|j49D|j;D|j>D|j>,5D|j ?D|j@D|j_CD|jED|jCFB4D|jHD|jM@  There is an open door here.D|jPD|jQI3 _D|jt]D|j`D|j/dD|jdB2D|jfD|jiD|jnD|jFnB1D|jqD|jsD|jwX0D|jEyD|j?{D|j1~D|j|~C69D|jD|j D|jxD|jυB8D|j;D|jb      +###############  D|j .....#...#.......#  .'...#.......#  .. #...#.......#  D|jԜ.... #...#.......#  D|jE #...#.......#   #...'.....@.#  D|jzk.#...#.......#  .)....#...#.......#  .##..........#  .....#########  #...#.....# #..>#.....#D|jW #...#.....# D|jR#...#.....#  D|j&HYou pick up a parchment of Platinum Paragon and begin reading...D|j0325.0)D|jLp15 3.0 (267D|jXD|jI _You add the spell Platinum Paragon to your library.E|jcE|jdE|jdE|jkE|jlE|js 30  6E|jTtE|jtB5E|juE|jzwE|jezE|jzB4E|j{E|j}E|jRE|j4B3E|jE|jςE|jE|j,2E|jE|j4E|jE|j E|jqB1E|jE|j@  There is an open door here.E|jܒE|jI0 _E|jE|jE|jYE|jC59E|jE|j}E|jʱE|jB8E|jE|jߵE|jE|jt,7E|jE|jںE|jOE|jE|jB6E|jE|j@  There is an open door here.E|jYE|jI5 _E|jE|jRE|jE|j,4E|j;E|j^E|jE|j>E|jB3E|jE|jE|jE|jCB2E|j;E|jE|j5E|j,1E|jE|jE|jE|jwE|j:0E|j,E|j!E|j'E|jc(C49E|j*JE|jiPE|j(XX8E|j6]E|jcE|j#ig  A gnoll comes into view.E|j`#...>..# #......+  #..)...# #......# #......# ####+########## #......# #......#...#... E|j#...ğ..# #......'...#... #......#####.....^#...#... #........@........#...#... #..........#...#... E|j+~#..........#...'...Shock E|jk#........#...#... #............)....#...#... E|j#....<))))........##...... ğ   gnoll (missile, wandering) #......##'#######.....#### E|jՁ#......#....#...#.....# #......+....#..>#.....#E|jd.ğ52.0 (19E|jKQğ)E|j  ===3.0 (207E|jEE|jb' _The gnoll shouts!F|jd  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F|j #...>..# kaboissonneault the Gusty #......+F|jO Tengu #..)...# Health: 50/50 ========================F|js+ #......#F|j Magic: 15/19 ==================------ #......# ####+########## AC: 4F|j;Str: 9 F|j2#......# #......#...#... EV: 30 Int: 22 #...***# #......'...#... SH: 0Dex: 15 F|jX4#...*ğ*#####.....^#...#... XL:  8 Next: 63% Place: Dungeon:5 F|j)#...***..@........#...#... Noise: ===------  Time: 5853.0 (0.0)F|j F|j#.................#...#... f) +2 dagger (venom) F|j#.................#...'... Cast: Shock F|j#.................#...#... Fly Gem (3147)  F|jSf#............)....#...#... F|j'#....<))))........##...... ğ   gnoll (missile) F|jp#......##'#######.....#### F|j#......#....#...#.....#  #......+....#..>#.....# F|jCasting: Static Discharge (safe; 1% risk of failure)  F|j6MConfirm with . or Enter, or press ? or * to list all spells.F|jYAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetF|j|yAim: a gnoll, wielding a +0 club and quivering a throwing net (empty space  bonus: 8/8)G|je;#...>..#kaboissonneault the Gusty#......+Tengu#..)...#Health: 50/50 ========================#......#Magic: 15/19 ==================------#......# ####+########## AC: 4G|j;CStr: 9#......# #......#...#... EV: 30 Int: 22#......# #......'...#... SH: 0Dex: 15G|jS<#....*.#####.....^#...#... XL:  8 Next: 63% Place: Dungeon:5#........@........#...#... Noise: ===------  Time: 5853.0 (0.0)#.................#...#... f) +2 dagger (venom)#.................#...'... Cast: ShockG|jz<#.................#...#... Fly Gem (3147) #............)....#...#...G|j<#....<))))........##...... ğ   gnoll (missile)#......##'#######.....####G|j<#......#....#...#.....##......+....#..>#.....#G|j=Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G|j6=Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetG|jX=rAim: a gnoll, wielding a +0 club and quivering a throwing net (empty space  bonus: 8/8)G|j:Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club and quivering a throwing net (empty space  bonus: 8/8)  The open air twists around violently and strikes the gnoll!!G|jH<(G|jW15 44.0 (1Shock6G|jcbG|jeI _You kill the gnoll!G|jZ #...>..# #......+ #..)...# #......# #......# ####+ #......# #......#...# #......# #......'...# #....(.#####.....^#...# #.........#...# #.#...# #G|jƒ.#...'.. #.#...# #.)....#...# #....<)))).## #......##'#..... #......#....#...#.....#  #......+....#..>#.....#G|j@G|j  30  ---55G|jG|jH|j/_ #...>..# #......+ #..)...# #......# #......# ####+ #......# #......#...# #......# #......'...# #....(.#####.....^#...# #.#...# #.#...# #.#...' #.#...# #.)....#...# #....<)))).## #......##'#..... #......#....#...#.....# H|jfc #......+....#..>#.....#H|juH|j|---64H|jґH|jH|jY #...>..# #......' #..)...# #......# #......# ####+ #......# #......#...# #......# #......'...# #....(.#####.....^#...# #.#...# #.#...# #.#...' #.#...#H|j- #.)....#...# #....<)))).##...  #......##'#.....#  #......#....#...#.....#  #......+....#..>#.....# H|jH|j`73H|j$H|jqH|jCQ  #......# #...>..# #......' #..)...# #......# #......# ####+##### #......# #......#... #......# #......'... ######.....^#... #.#... #.#... #.#... #H|jS ......#... #............).... #....<))))........##.. #......##'#######..... #......#....#...#.....H|j`_ H|jn `82H|jw H|j  n - 2 throwing nets (gained 1)  Things that are here:H|jɑ 6==15 859.0 (21H|j7 H|j O _a +0 club; a gnoll corpseI|jI|j"I|jEI|jI|j!I|j 30  0I|jI|jI|j+C39I|jI|jRI|jI|jB8I|jI|jI|jI|j U==7I|j@I|j}I|jI|jB6I|j I|jI|jI|j:p7=5I|j-I|jFI|jI|jB4I|jI|j@  There is an open door here.I|jI|jI3 _I|jiI|j+I|jI|jB2I|jI|jI|jI|jZT=1I|jm I|jz I|jC I|j B0I|jI|jPI|j-I|jC29I|jI|jI|jI|j7#8I|jaM=8I|j:I|jI|jI|j\B7I|jI|j8 I|j!I|j!B6I|j"I|jg$I|j0&I|jh&,5I|j&I|jo'I|j8(I|j*I|js*>=4I|j*I|jE+I|jV-I|j/I|j0B3I|j)1I|jz3I|jd5I|j5I|j 6j9==2I|jF7I|j39I|j:I|jo;B1I|jN<I|j>I|j@I|j"AB0I|jBI|jDI|jP0 #...##≈ #...#. ≈. +.....≈###≈... #$..[.≈≈≈§§... #........##... I|j Q #...##........  #...##........  #..@.......... I|j=Qp801.0) #.... I|jdQ #........###  ######...#  I|jQ"#...# #...# #...#I|jQB#......#...I|jRD...#I|jLYI|jWbg1.0 (2219I|jhI|jhi) _Found a chain mail.I|j#: I|j; I|j@ ,I|j p==8 .(.... §§ #.... ≈§≈  #...##≈#  #...#..+ ≈ +.....≈###≈... #$..[.≈≈≈§§... #........##... #@..##........2.0 (1.0) #...##........ #............. #.............#........#########...# #...# #...# #...#§3.0 (27I|j I|jO - _Found 3 poisoned darts.J|jfJ|j gJ|j>kJ|j^nJ|jsX6J|jWz,J|j~J|j:5J|jgJ|j8=J|jO15 4J|jJ|jN _You now have 119 gold pieces (gained 13).J|jAJ|jz 30  3J|j[J|jJ|j՜X2J|jJ|jJ|jg  You encounter an iguana.J|j̼###############............[............l.....(.... ?§. #.... §≈≈ #...##≈# #...#..+ ≈. +...@.≈###≈... #...[.≈§≈≈≈... #........##... Shock#...## #...##..#.............l   iguana (asleep)#.............#........#########...#J|j l.8.0 (5  Found a pair of boots.J|jk.≈lJ|j;  9.0 (61J|jJ|j0 _The iguana hisses angrily.K|j G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L|j _You don't know that spell.L|j<L|jdL|jsL|jvF _Unknown command.L|jG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M|jTiP  Okay, then.M|jwM|jM|jÄ. _M|jM|jwM|jM|jF _Unknown command.M|jG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M|j] Y  kaboissonneault the Gusty ###############  Tengu .........***[..  Health: 50/50 ======================== ........*l*...  Magic: 15/19 ==================------ ..(.... **.  AC: 4Str: 9 #.... ≈≈≈  EV: 30 Int: 22 #...##≈#  SH: 0Dex: 15 #...#..+ ≈.  XL:  8 Next: 64% Place: Dungeon:5 M|j +...@.≈###≈...  Noise: ---------  Time: 5889.0 (0.0) #...[.≈§≈≈≈...  f) +2 dagger (venom) #........##...  Cast: Shock #...##........  Fly Gem (3111)  #...##........  #.............  l   iguana M|jD #.............  #........###  ######...# M|jw @_Unknown command.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M|j GAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 7/8)M|jkaboissonneault the Gusty###############Tengu............[..Health: 50/50 ========================.........*....Magic: 15/19 ==================------..(.... ?..AC: 4Str: 9#.... ≈≈≈EV: 30 Int: 22#...##≈#SH: 0M|jDex: 15#...#..+ ≈.XL:  8 Next: 64% Place: Dungeon:5+...@.≈###≈...Noise: ---------  Time: 5889.0 (0.0)#...[.≈§≈≈≈...f) +2 dagger (venom)#........##...Cast: Shock#...##........Fly Gem (3111) #...##........#.............l   iguana#.............M|j/x#........#########...# M|jt_Unknown command.M|jhCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 7/8)N|j.  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (empty space bonus: 7/8)  The open air twists around violently and strikes the iguana!!N|j.sN|jK §≈≈.#.N|js   scorpionYou kill the iguana!N|j15 7===90.0 (10N|jN|jY _You encounter a scorpion.O|jw*G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O|jj  kaboissonneault the Gusty ###############  Tengu ...........***.  Health: 50/50 ======================== ..........*s*.  Magic: 11/19 =============----------- ..(.... ?**  AC: 4Str: 9 #.... ≈≈≈  EV: 15Int: 22 #...##≈#  SH: 0Dex: 15 #...#..+ ≈.  XL:  8 Next: 67% Place: Dungeon:5 +...@.≈###≈...  Noise: ===O|j-l[34m------  Time: 5890.0 (0.0) #...[.≈§§≈≈...  f) +2 dagger (venom) #........##...  Cast: Shock #...##........  Fly Gem (3110)  #...##........  #.............  s   scorpion #.............  #........###  ######...# _You encounter a scorpion.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (emO|jlpty space bonus: 7/8)O|joekaboissonneault the Gusty###############Tengu............[..Health: 50/50 ========================...........*..Magic: 11/19 =============-----------..(.... ?..AC: 4Str: 9#.... ≈≈≈EV: 15Int: 22#...##≈#SH: 0Dex: 15#...#..+ ≈.XL:  8 Next: 67% Place: Dungeon:5+...@.≈###≈...Noise: ===------  Time: 5890.0 (0.0)O|j:f#...[.≈§§≈≈...f) +2 dagger (venom)#........##...Cast: Shock#...##........Fly Gem (3110) #...##........#.............s   scorpion#.............#........#########...# _You encounter a scorpion.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O|jfAAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 7/8)O|j"l .  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (empty space bonus: 7/8)  The open air twists around violently and strikes the scorpion!!O|j p †§≈§≈≈.§§§##......O|j 741.0 (1Shock09 _You kill the scorpion!O|j O|j m _Your Spellcasting skill increases to level 7!P|j~################.......[...........†....(.... ?.. #.... ≈≈≈ #...##≈#  #..@#..+ ≈.  +.....≈###≈... #...[.§≈§≈≈...P|jk #.....§§§##... #...##..... #...##........ #......... #............. #........###P|j§§§≈§§≈≈.§.##P|jn&...P|j 30  ---28 _P|jP|jP|j\#################.....[..............†....(...§§?.. #....§§≈≈ #.@.##≈#  #...#..+ ≈.  +.....§###≈... #...[§≈§§≈≈... #......§.##...P|jL #...##P|jX.... #...##.... #.......... #......P|j#..§§.§§§§..#P|ju|---37P|j P|j| ##################.....[.................†.........(..§§§?.. #@..§§§≈≈ #...##≈#  #...#..+ ≈.  +.....§###≈... #...[.§§§≈≈... #...§§§..##... #...##..... #...##.....  #.P|jh.§≈...P|jK}46P|j# M##################[........†.........@..§§§?..#######...§.§≈≈#§# #...#..+ ≈. +.....§###≈...≈...#...##...P|j0 §...≈§§##§P|jQ: 2==55P|jC P|j3G T _You see here 3 poisoned darts.P|jk ..§.§≈≈§.§P|j=w }15 8964P|jO P|jX * _o - 3 poisoned dartsQ|jd# .[.. .§..†.. .§.§.. #.....≈#...##§##...#..+ ≈. #......Q|j'e4 Q|jOn...§..?..§≈.Q|j3x 30  73Q|jQ|jQ|j\j# .[.. .§.. .?.#.....≈§≈#...##≈###≈#...#..+ ≈. Q|j&#...[.#.....#...##. Q|jX†≈Q|j"`82Q|j*Q|j^,Q|jl# .[.. .†.. .?.#.....≈≈≈≈≈.#...##≈###≈.#...#..+ ≈. +.....§# #....#...##Q|j+ Q|jQ|j}==91Q|jQ|jQ|j6 #.[..†..?.#.....≈≈≈≈≈.#...##≈###≈.#...#..+ ≈..+.....≈#...[.≈≈#.......#...##........ Q|j Q|j b9000Q|j Q|j Q|j #.[..†..?.#.....≈≈≈≈≈.#...##≈###≈.#...#..+ ≈..+.....≈###≈...#...[.Q|j; #.....#...##........ Q|j Q|j 3=1099Q|j Q|j R|jd#.[..†...#.....≈≈≈≈≈.#...##≈###≈.#...#..+ ≈.+.....≈###≈...#...[.≈≈§≈≈....#........##....#...##.. R|jn9§R|jv`28R|j8R|j?§.R|j15 903.0 (27R|jR|jb _u - a scroll labelled ITA GA XIUKHR|j|3R|jIR|jm 30  6R|j"=5R|jR|j}B4R|jdR|jߧR|j?B3R|jhR|j4=2R|jR|jmX1R|jȳR|jX0R|jR|jY89R|j]R|jj=8R|jR|jWR|jB7R|jR|jR|j6p5=6R|jR|jR|jCB5R|jn4R|jR|jX3R|jR|jR|j=T=2R|j+R|jR|jIB1R|jYR|j$6==0R|j]R|jY79R|jR|jX8R|jR|j X7R|j R|jPR|jU==6R|jR|jR|jB5R|juR|j97R|jM=4R|j R|j"X3R|j#R|j(R|j)B2R|j,R|j0R|j0B1R|j2R|j5R|j7T=0R|j8R|j ;R|jQ;C69R|j=R|jN@R|j@B8R|jBR|jSEL8=R|jE:7R|j(GR|jGNX6R|jPR|jSR|j2TB5R|jUR|jXX4R|jZR|jaR|jaT=3R|jcR|jefR|jfB2R|jiR|jfqn _You start resting.Magic restored.R|j~§§≈§.......§...§..§.R|jf38.0 (35.0)§§§...R|j9==9.0 (361 _R|jR|jR|jr3R|jR|jvR|jLava Gem (3060) R|jY59R|jR|jR|jR|jB8R|j?R|jhR|jk==7R|j=R|jR|jj  You encounter a clockroach.R|jX ##################### ..............[.....# ..............†.....# ....................#  ######.....§≈≈≈≈....#  #...##≈###≈....## #...#..+ #§@. +....§≈###§.......B#...[.§≈§§≈§...##..Shock#....§...##....# #...##.........##...##.........# B   clockroach (asleep, warded)#..............##..............+#........###R|j M§43.0 (4.0)R|j   4.0 (5Gem (3056)  _R|j R|j4 U|j() #################### .............[.....# †.....# ..........# #####.....§≈≈≈≈....# .  #...##≈###≈§...##...#...#..+ #§.......+....§≈###§.B#...[.§≈≈§≈§...##...#........##....# #...##.........# #...##....#..............# #..............+#........#############...#U|j3F###.........§§§U|j3§≈§§.≈≈.§U|jn>5.0 (15U|j2.################### ............[.....# †.....# .§§§....# .. ####.....§≈§≈§....# ...  #...##≈###§....##...#...#..+ #≈.......+....§≈###≈.B#...[.§≈≈§≈.§@.##... #........##....# #...##.........# #...##.........# #........U|j.#........+ #........#############...# #...#U|j48v§##≈≈≈§.....U|j<`64U|jDU|jEU|jWC...........[.....# †.....# ..§§§....# ... ###.....§≈§≈§....# ....  #...##≈###§....##.... #...#..+ #≈.......... +....§§###≈.......B.. U|j^X#...[.§≈≈≈§....##... #........##...@# #...##.........# #...##...# #......# #.+#.#############...# #...# U|j_8§U|jWl|7Shock3U|jysU|j&uU|jԻ U|j 0U|j U|j V|jM#################.[#.†. ..# ..........§§ ...# ###.....§≈§≈ ....##≈####....##...#..+ #§...........+....§§###≈.......B...[.§≈≈≈§...@##........#####..............#B   clockroach (asleep, warded).V|j...§.§≈§≈≈§V|j  8Shock2V|jV|jDV|jL ################# ### [.....# ..# †.....# ...# ..........§.§...# ...# ##.....§≈≈§≈....# ....#  #...##≈###≈§...##....###...#..+ #§....#+....§§###≈....@..B...##...[.§≈≈≈§....##.....##........##....# ######...##.#  #...###  #.#  #......+  #........#############...#V|j[...≈≈.≈91V|jrV|jõ4### ##### [.....# ....# †.....# ....# .# ....# .....§≈≈≈≈....# ....# #...##≈###≈....##....## #...#..+ #§.# +....§§###≈.B...# #...[.§≈≈≈≈....##.....# #.##....# ###### #...##...# #...##.........# #.....# #......+ #.######V|j+# V|jYZ§§§§≈V|ja500V|j:V|j2V|j|  ############  [.....#$....#  †.....#.....#  §.....#.....#  .....§≈≈§§....##....#  ...##≈###§....##....##  V|j} U...#..+ #≈.#  ....§§###≈.B...#  ...[.§≈≈≈≈....##.....#  .##....########  V|j} ...##.........#  ...##.........#  .V|j<~ d.....#  ......+ V|jt~  .#  ...#  V|j~ V|j 9≈V|j a149V|jo V|j * _Found 8 gold pieces.W|jD`. _Found 8 gold pieces.  The helpless clockroach fails to defend itself.  You puncture the clockroach!  The clockroach looks as sick as possible!  Your peck misses the clockroach.  The clockroach is severely wounded.W|j+Nd≈†§W|jO W|jW]1/5115 72Shock8W|jdW|jgN _You kill the clockroach!W|jn #  [.....#$....#  †.....#.....#  §.....#.....#  W|j§≈≈§≈....##....#  ##≈###≈....##....##  #..+ #≈.#  §§###≈....#  W|j.[.§≈≈≈§....##.....#  ##....## W|j ##.........#  ##.#  #  +  #W|jϫf  ...#  W|jW|jWW|j 30  37W|jUW|jTw _You see here a clockroach corpse.W|ji3hM ###################[$†.....#...§.....#...§≈≈§≈....# #≈##W|j3##....##..+ .§§###≈.......†[.§≈≈≈§....##..........##....######## ..##.........# W|j{<9§W|jFg46 _W|jLW|jNW|jA M ###################[$†.....#...§.....#...§≈≈§≈....# #≈###≈....##.@..###..+ .W|j$B ~.§§###≈.......†[.§≈≈≈§§...##..... .......##....######## . .W|jJ &.W|jU `55W|jz[ W|j-] W|j M ###################[$†...§.....#...§≈≈§ #≈###≈....##....###..+ #≈.........§§###≈.......† ..[.§≈≈≈§....##.....# .W|jJ ? ..W|j W|j `64W|j) W|jA X|j Jv     ##################### .[.....#$....# .†.....#.....# ....§.....#.@...# ...§≈≈§≈....##....# .##≈###≈....##....## #..+ #≈...........# ..§§###≈.......†...# [.§≈≈≈§....##.....# ......##....######## .##.........# ##.# X|jUX|jZ`73X|jbX|jcX|j/L ###################### .[.....#$....# .†.....#@....# ....§.....#.....# #.....§≈≈§≈....##....# #...##≈###≈....##....## X|jL#...#..+ #≈...........# +....§§###≈.......†...# #...[.§≈≈≈§....##.....# #........##....######## #...##.#X|j^VX|j]`82X|jcX|j{fX|jM #####################[† .........§.....#...§≈≈§≈....##....# #...##≈###≈....##....##X|jK#######X|j X|j`91X|jX|j/X|j15 960.0 (20X|j X|j 8_You now have 127 gold pieces (gained 8).X|jt X|ju X|ju X|jg~ X|jC X|j  30  398X|jˊ X|j X|j* B7X|j̍ X|j= X|j X|j B6X|j0 X|jڗ X|jŚ X5X|jڛ X|j؞ X|jK X|j B4X|j X|jϦ X|j X|j B3X|jS X|jX X|j* X|j B2X|j8 X|j X|j X|jX B1X|j X|j˼ X|jQ X|j B0X|j X|j X|j Y29X|j X|j X|j X|j B8X|j X|j X|j X|j B7X|j X|j' X|j X|j B6X|j X|jo X|j: X|j B5X|j2 X|j X|j X|j3 B4X|jN X|j: X|j X|j# B3X|ju X|j5 X|j X2X|j X|j/ X|j X1X|j X|j 0X|j X|j X|j C19X|jr X|j* X|j. X8X|j/ X|j5 X|j8 X|j9 ,7X|j@9 X|j; X|j@ X|jbC X|jC B6X|jE X|j*K X|jPN X|jN B5X|jP X|jU X|jW X|jW B4X|jY X|j9^ X|j` X|j0a B3X|jc X|jf X|j{i X|ji B2X|juk X|jo X|js X1X|j}t X|jx X|j{ X|jZ{ B0X|j| X|j X|j X|jӃ C09X|j X|jx X|jB X|j B8X|j X|jw X|j^ X|j B7X|j X|j X|jR X|jÙ B6X|j X|j X|j X|j B5X|jx X|jԡ X|jt X|j B4X|jK X|jv X|j% X|ji B3X|j X|j X|j X|jO B2X|j* X|j X|j X|jq B1X|j X|jN X|j X|j B0X|j¹ X|j X|j X|j E2999X|j X|jo X|j\ X8X|j X|j X|j X|j B7X|ji X|jD X|j X|ji B6X|j- X|j @  There is an open door here.X|jd h  You encounter a scorpion.X|j #...##.....s#...##......#...##......#...##......#...##......#...##......#...# #......#...# X|j9 #...>.@#...## #......'....# #..)...#....#Shock #......#....+ #......#.###+####### X|jk #......#...#......#...# s   scorpion (asleep) #......#...#......'...# X|j #....).#####.....^#...# #.................#...#X|jz 26004.0 (44.0)X|j   5.0 (455 _X|j X|jC Z|j8.+......#.s#........@#...# >..#...##....'....#)...#....#....+####+######.#..#....').#####.....^Z|jדZ|jx6.0 (1.0)4[|jPx*******s[|jQ.s.....8--15 =73 _The zap hits the scorpion but does no damage.[|j3   [|j Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[|j #...#  kaboissonneault the Gusty +......#...#  Tengu #....**#...#  Health: 51/51 ======================== #....*s#...#  Magic: 14/19 =================------- #....**#...#  AC: 4Str: 9 #......#...#  EV: 15[|j Int: 22 #......#...#  SH: 0Dex: 15 #......#...#  XL:  8 Next: 77% Place: Dungeon:5 #.....@#...#  Noise: =--------  Time: 6007.0 (0.0) #...>..#...##  f) +2 dagger (venom) [|jk#......'....#  Cast: Shock #..)...#....#  Fly Gem (2993) [|j #......#....+  [|jd#......#...####+####### s   scorpion #......#...#......#...#[|j #......#...#......'...# #....).#####.....^#...# _The zap hits the scorpion but does no damage.  [|jCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[|j{HAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 5/8)\|j,#...#kaboissonneault the Gusty+......#...#Tengu#......#...#Health: 51/51 ========================#.....*#...#Magic: 14/19 =================-------#......#...#AC: 4Str: 9#......#...#EV: 15Int: 22#......#...#SH: 0\|jlDex: 15#......#...#XL:  8 Next: 77% Place: Dungeon:5#.....@#...#Noise: =--------  Time: 6007.0 (0.0)#...>..#...##f) +2 dagger (venom)#......'....#Cast: Shock#..)...#....#Fly Gem (2993) #......#....+#......#...####+####### s   scorpion#......#...#......#...##......#...#......'...##....).#####.....^#...# \|j_The zap hits the scorpion but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  \|jqPress: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 5/8)\|j.s  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (empty space bonus: 5/8)  The air twists around and strikes the scorpion!\|j O.s\|j 8 \|j̫n==8.0 (12\|js\|j'` _The scorpion is heavily wounded.]|jF!G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]|j #...#  kaboissonneault the Gusty +......#...#  Tengu #......#...#  Health: 51/51 ======================== #......#...#  Magic: 10/19 ============------------ #....**#...#  AC: 4Str: 9 #....*s#...#  EV: 15Int: 22 #....**#...#  SH: 0Dex: 15 #......#...#  XL:  8 Next: 77% Place: Dungeon:5 #.....@#...#  Noise: ===------  Time: 6008.0 (0.0) #...>[39]|j;49m..#...##  f) +2 dagger (venom) #......'....#  Cast: Shock #..)...#....#  Fly Gem (2992)  #......#....+  #......#...####+####### s   scorpion #......#...#......#...# #......#...#......'...# #....).#####.....^#...# _The scorpion is heavily wounded.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, empty space bonus: 5/8)]|ja]#...#kaboissonneault the Gusty+......#...#Tengu#......#...#Health: 51/51 ========================#......#...#Magic: 10/19 ============------------#......#...#AC: 4Str: 9#.....*#...#]|jbEV: 15Int: 22#......#...#SH: 0Dex: 15#......#...#XL:  8 Next: 77% Place: Dungeon:5#.....@#...#Noise: ===------  Time: 6008.0 (0.0)#...>..#...##f) +2 dagger (venom)#......'....#]|jbLCast: Shock#..)...#....#Fly Gem (2992) #......#....+]|jc#......#...####+####### s   scorpion#......#...#......#...##......#...#......'...##....).#####.....^#...# _The scorpion is heavily wounded.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target]|jdyAim: a scorpion (heavily wounded, empty space bonus: 5/8)]|j\E.sCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the scorpion!]|jf8 ]|jLhe9.0 (11]|jap]|jr\ _The scorpion is almost dead.]|j ######+.s. >..#...#....'.)...#....#...+ ..####+######.##..#....']|j' ]|j)  30  --100]|jj3 ]|j4 V _The scorpion closely misses you.^|jG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^|jS.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The scorpion is struck by an arc of lightning.  The scorpion is almost dead.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.^|j **You kill the scorpion!^|j&L.@^|j568/19 --15 85=-1Shock89^|j=^|j0?0 _The lightning grounds out.^|jz9=- 30  87^|j#n6^|j|$^|j$B5^|j&^|jT)^|j)>=4^|j)^|j+^|j~.^|j.B3^|jK^|j\X&10/19=21^|j%YB0^|j6Z^|j]C79^|j^^|j_^|jUb^|jbT=8^|j[d^|j[h^|jh:7^|jqj^|jm^|jhpX6^|j~r^|j!sr1=5^|jt^|jw^|jxB4^|jy^|jg3^|j؀:2^|j$^|jB^|j>=1^|jЄ^|jf^|j^|jB0^|j^|j̍^|j(%2^|jXO==69^|j^|j^|j\B8^|j^|j^|j3B7^|j^|j|^|j֜B6^|j1^|j_^|j%==^|j05^|j^|j4^|j,4^|j^|j}^|jD^|jr3=3^|j&^|jm^|jB2^|jE^|j^^|jB1^|j)^|j^|j,0^|j&^|j(^|j-^|jEU=59^|j ^|j^|jeB8^|j^|j^|j\4=7^|j^|j^|j^|jPB6^|j^|j^|jB5^|j^|j^|jB4^|j^|j^|jfT=3^|j;^|jT^|jB[12;50H2^|j^|j^|jB1^|jb^|j^|jp5=0^|j/^|jQ^|jC49^|j8^|j^|jB8^|j^|j^|jB7^|j^|j^|j T=6^|j^|j^|j3B5^|jD^|j^|j/q6==4^|jt^|j3X3^|j^|je^|jB2^|j4^|j^|j B1^|j^|j^|jU==0^|ju^|ja^|j-39^|j^|j^|j- 7=87^|j.B6^|j-0^|jg3X5^|jD5^|j@8^|j8T=4^|j:^|j=B3^|j>^|jK?_|j _|jp8=2_|je_|j _|jB1_|j_|jB0_|j_|jo29_|jn_|j_|jT=8_|j _|j#B7_|j<$_|j%_|j(_|j(,6_|j)_|j*_|j+.n _You start resting.Magic restored._|jA'--_|jQP074.0 (63.0)_|jqY9==--5.0 (645 __|j`_|ja_|j%4_|j&.3_|j1X2_|j2_|j4_|j` #...##.........# ...<#..............# ....#..............+ ...#........####### ..######...# #......#...# +......#...# #......#...# #.@....#...#8.0 (3.0) #......#...# #......#...# #......#...# #......#...# #......#...# #...>..#...## #......'....# #..)#==9.0 (41 _Found a stone staircase leading up._|j| _|j _|j|! _|j% _|j' _|j. 0_|j&0 Y19_|j"2 _|jU4 _|j4 _|j 5 :8_|j5 _|j8 _|ji; _|j; B7_|jU= _|jL _|jNO _|jP B6_|jQ _|jc C #...[.≈≈≈≈≈....###########....##......#...##.##......#...##.........##.....<#..............##......#..............+#......#........#######_|jc #......######...###+###@.....#...#84.0 (5 +......#...# #......#...# #......#...# #......#...#  #......#...# #......#... #......# #......#_|jd _|j2o 0_|ju _|jIw `|j   `|j,D.0...`|jV0`|j`|j!U _Partly explored, unopened door.`|j \#....'#....#....#...#...#..#..`|j o15 5.0 (15`|j `|j 7 _You reach down and open the door.a|j/########........##.... #......#...##......... #......#...##. #.....<#..... #......#. #......####### #......######...#  ##+###......#...# #.....#...# #....#......#...# #....#......#...# #....#......#...# #....#......#...# #....#......#...# #....#......#...# ######......#...# #...>..#...##a|j8 30  64a|j=a|j@Q _There is an open door here.a|j{Ia|j$a|ja|jcu3 _a|jX2a|j̍a|jKa|ja|jB1a|jךBa|jB0a|j-a|ja|ja|jWC09a|ja|jva|j8a|ja|jB7a|jQa|j(a|jtX6a|ja|jSa|j%a|jB5a|ja|j@  There is an open door here.a|j4 _3a|j@a|jX2a|j a|j a|jDX1a|ja|j/"' #....#......#...# #....#......#...# #....#......#...# #....#......#...# ######......#...##...>..#...###......'....# #..)...#....# #......#...@+ 993.0)#......#...####+#############......#...#......#...#.....a|j ##......#...#......'...#.....#....).#####.....^#...#.....#.................#...#..... #.................#...#..... #.................#...'..... #.................... a|jy(0a|j.a|j/a|j@#.##...#....#.....#'.....###+###a|j a|jAw15 100.0)0a|ja|j/7 _You reach down and open the door.b|j....#......#...# ....#......#...# ....# ....#......#...# ....# ....#......#...# ....# ......#...# ....## #...>..#...##.....# #......'....#.....# #..)...#....#.....# b|jL#......#....@.....# #......#...####+#####......#...#......#...#.#......#...#......'...#.#....).#####.....^#...#.#.#...#.#.#...#.#.#...'.#.b|j##...#.b|jAb|j  30  1899b|jb|jQ _There is an open door here.c|j4c|jw&0c|j,c|j9.c|j4\6#......#...# #......#...#.....# #......#...##....# #......#...##....# ......#...##....## #...>..#...##.....# #......'....#.....# #..)...#....#.....# #......#....'@....# #......#...####+#####......#...#......#...#.c|j ]#......#...#......'...#.#....).#####.....^#...#.#.#...#.#.#...#.#.#...'.#.#...#.c|jfcc|jl  28 _c|jYrc|jItc|j #......#...# #......#...#.....# #......#...##....# #......#...##....# ......#...##....## #...>..#...##.....# #......'....#.....# #..)...#....#.....# #......#....'.@...# #......#...####+#####......#...#......#...#.##......#...#......'...#.#c|j #....).#####.....^#...#.##.#...#.##.#...#.##.#...'.##.#...#.#c|j c|j՜ `37c|jw c|j/ c|jc &'......'...^#......#......#......#c|j c|jj }15 1046c|jN c|jl _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.d|j!#......#...#.....# .#......#...##....# #......#...##....# ##......#...##....#  #...>..#...##.....#  #......'....#.....#  #..)...#....#.....#  #......#....'.....#  #......#...####@################......#...#......#...#.......#  #......#...#......'...#.#  #....).#####.....^#...#.#  #.................#...#  #..........#...#.#  #.d|j"J..........#...'.#  #...........#...#.#  #.)....#...#.#d|j)d|jM7 30  55d|j=d|j.A _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.d|j3d|j$d|jd|jbd|jQ4 _3d|jd|jmB2d|jd|jd|j@d|jB1d|jӭd|jd|jYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You encounter an ogre. It is wielding a +0 giant spiked club.d|j# '#.O....#. .#.....# .#....#.....#  .#...#.....#  .#......#...##....# ....##....# ##..@.## >##.....# '....#.....# Shock)...#....#.....# #....'...#...####'##############O   ogre (asleep)#...#......#...##...#......').#####.....^d|j5+9.0 (4d|j/  10.0 (50 _d|jd|jod|jS#.O....#.....##.....##.....##.....##....##....##..@.##  #...>#.....#  #.....#  #..)#.....#  '.....#  ####'###  ...  ...d|jR=  #....)^ d|j1 #.O....#.....##.....##.....##.....##....##....##..@.##  #...>d|j1 #.....#  #.....#  #..)#.....#  '.....#  ####'###  ...  ...  #....)^d|j8 d|jC@ 0d|jUF d|jH \ _An ogre is nearby!e|jP  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e|jL##......#...# kaboissonneault the Gusty .'......#...#*O*... Tengu .#......#...#***..# Health: 51/51 ======================== .#......#...#.....# Magic: 15/19 ==================------ .#......#...#.....# AC: 4Str: 9 .#......#...#.....# EV: 30 Int: 22 .#......#...##....# SH: 0Dex: 15 .#......#...##....# XL:  8 Next: 85% Place: Dungeon:5 ##......#...##..@.##  Noise: ---------  Time: 6110.0 (0.0)  #...>..#...##|j0m.....#  f) +2 dagger (venom)  #......'....#.....#  Cast: Shock  #..)...#....#.....#  Fly Gem (2890)  #......#....'.....#  #......#...####'###############  O   ogre (asleep)  #......#...#......#...#.......#  #......#...#......'...#.......#  #....).#####.....^#...#.......# _An ogre is nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 5/8)e|jT##......#...#kaboissonneault the Gusty .'......#...#.*....Tengu .#......#...#.....#Health: 51/51 ======================== .#......#...#.....#Magic: 15/19 ==================------ .#......#...#.....#AC: 4Str: 9 .#......#...#.....#EV: 30 Int: 22 .#......#...##....#SH: 0Dex: 15 .#......#...##....#XL:  8 Next: 85% Place: Dungeon:5 ##......#...##..@.##Noise: ---------  Time: 6110.0 (0.0)  #...>..#...##.....#e|jH?f) +2 dagger (venom)#......'....#.....#Cast: Shock  #..)...#....#.....#Fly Gem (2890) #......#....'.....##......#...####'############### O   ogre (asleep)#......#...#......#...#.......##......#...#......'...#.......##....).#####.....^#...#.......# _An ogre is nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 5/8)e|jҢ>.O  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  e|j]Aim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the ogre!!e|j vO  e|jw15 ===1.0 (189e|je|jX _The ogre is almost dead.f|j/G  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jT##......#...# kaboissonneault the Gusty .'......#...#.***.. Tengu .#......#...#.*O*.# Health: 51/51 ======================== .#......#...#.***.# Magic: 11/19 =============----------- .#......#...#.....# AC: 4Str: 9 .#......#...#.....# EV: 15Int: 22 f|jr.#......#...##....# SH: 0Dex: 15 .#......#...##....# XL:  8 Next: 85% Place: Dungeon:5 ##......#...##..@.##  Noise: ===------  Time: 6111.0 (0.0)  #...>..#...##.....#  f) +2 dagger (venom)  #......'....#.....#  Cast: Shock  #..)...#....#.....#  Fly Gem (2889)  #......#....'.....#  #......#...####'###############  O   ogre  #......#...#......#...#.......# f|j #......#...#......'...#.......#  #....).#####.....^#...#.......# Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j+Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, empty space bonus:  8/8)f|j##......#...#kaboissonneault the Gusty .'......#...#......Tengu .#......#...#..*..#Health: 51/51 ======================== .#......#...#.....#Magic: 11/19 =============----------- .#......#...#.....#AC: 4Str: 9 .#......#...#.....#EV: 15Int: 22 .#......#...##....#SH: 0Dex: 15 .#......#...##....#XL:  8 Next: 85% Place: Dungeon:5 ##......#...##..@.##Noise: ===------  Time: 6111.0 (0.0)  #...>..#...##.....#f) +2 dagger (venom)#......'....#.....#Cast: Shock  #..)...#....#...|jO37m..#Fly Gem (2889) #......#....'.....##......#...####'############### O   ogre#......#...#......#...#.......##......#...#......'...#.......##....).#####.....^#...#.......#Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, empty space bonus:  8/8)f|j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (almost dead, empty space bonus:  8/8)  The open air twists around violently and strikes the ogre!!f|j<)f|j92.0 (1Shock8f|jf|jH _You kill the ogre!f|j3f|jS4f|j5f|j+<f|j{>f|jF 30  76f|j$Hf|jIf|j]JB5f|j;Kf|jMf|j7_ ..<#..............# ...#..............+ ....#........####### .[..######...##....##. #..'.#..)#. .#...@.# ---5.0 (3 .#....#.....# .#...##....# .#...##....# ###....##>##.....#'....#.....#).#.....#..#....'f|jjf|jq2==---6.0 (44f|jszf|j }# _Found a robe.f|j3f|jef|j f|jf|jn3f|jff|jB2f|jf|jf|jRf|jB1f|j-f|jf|jLf|jU==0f|jK f|j$f|j> #...[.≈≈≈≈≈....##.....# #........##....######## #...##...# ....# #...##.........# ....##.........# ..?.... #........+ ....... #..####### .[..... ######...##....##...........#...#......@.......20....#...#..................#...#..)..##...####....#...#.....# ...# .....#...#.....# ...# .....#...#.....# ...# .....#...##....# .>.# .....#...##....# ...# .....#...##....##g|jg|jDf1.0 (579g|j3g|j; _Found a stone staircase leading down.g|j g|jI g|j g|j2 g|j2 g|j 3=8g|jt g|j B7g|j g|j{ g|j7 g|j B6g|j+ g|j? g|j g|j B5g|j g|jQ g|jG g|j T=4g|j g|j g ...≈≈§≈≈....##....#  .##≈###≈....##....##  .#..+ #≈....#  ...≈###≈†...#  .[.≈≈≈≈≈....##.....# .  ......##....######## ..  .##...##....# .. .##.........#.....## .......# .......+.... .########.[........ ###...##....##.......... #...#................. #...#.................  g|j #...#..)..##...######+  #...#.....##...#   #...#.....#....#  g|j &6g|j, o15 7.0 (63g|jY g|j ` _v - a scroll labelled TEN OHUAROh|j<h|j=h|j?h|jCh|j?Fh|jO.4= 30  21h|jOh|jg\h|j_h|j%`:0h|jch|jfgh|jvjh|jjC69h|jlh|jnh|jqh|jrT=8h|jsh|jρh|j/j  You encounter an ice beast.h|j_†.....#.....#  ........#.....#.Y...#  ≈§≈≈....##....##....#  ###≈....##....##....#  + #≈...........#....#   ###≈.......†...#....#   ≈≈≈≈....##.....#....#  ..##....########....#  ##....##@...#  #.....##....#  ..#...........#  Shock ........+...........#  #######.[........#  #....###  Y   ice beast (asleep)..............# ..............#|jH)..##...######+#.Y32.0 (5Y  3.0 (67 _h|jh|ji|jo.....#.....#.....#  §≈≈....##....##Y...#  ##≈....##....##....#   #≈...........#....#  ##≈.†...#....#  ≈≈≈....##.....#....#  .##....########....#  .....##....##....#  #.....##.@..#  #...........#  +...........#  .i|jp########.[........#  .##....##....#  .#..........#  .#...#  .#..)..##...######+#  .#.....##...#  i|j{rQ.Yi|j4{i|j|e4.0 (16i|ji|jG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j.......#.....#.....#  kaboissonneault the Gusty §≈≈....##....##***.#  Tengu ##≈....##....##*Y*.#  Health: 51/51 ========================  #≈...........#***.#  Magic: 10/19 ============------------ ##≈.......†...#....#  AC: 4Str: 9 ≈≈≈....##.....#....#  EV: 30 Int: 22 .##....########....#  SH: 0Dex: 15 .......##....##....#  XL:  8 Next: 95% Place: Dungeon:5 .......#.....##.@..#  Noise: ---------  Time: 6134.0 (0.0j|jڜ ) .......#...........#  f) +2 dagger (venom) .......+...........#  Cast: Shock .########.[........#  Fly Gem (2866) .##....##..........# .#.................#  Y   ice beast .#.................# .#..)..##...######+# .#.....##...# _You encounter an ice beast.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 8/8)j|j.......#.....#.....#   kaboissonneault the Gusty §≈≈....##....##....#   Tengu ##≈....##....##.*..#   Health: 51/51 ========================#≈...........#....#   Magic: 10/19 ============------------ ##≈.......†...#....#   AC: 4Str: 9 j|j≈≈≈....##.....#....#   EV: 30 Int: 22 .##....########....#   SH: 0Dex: 15 .......##....##....#   XL:  8 Next: 95% Place: Dungeon:5 .......#.....##.@..#   Noise: ---------  Time: 6134.0 (0.0) .......#...........#   f) +2 dagger (venom) .......+...........#   Cast: Shock .########.[........#   Fly Gem (2866) j|j.##....##..........#  .#.................#   Y   ice beast .#.................#  .#..)..##...######+#  .#.....##...# _You encounter an ice beast.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  j|jsPress: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 8/8)j|j3.Y  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (empty space bonus: 8/8)  The open air twists around violently and strikes the ice beast!!j|j_8 j|jj1=15 ===5.0 (15j|jj|j] _The ice beast is almost dead.k|j}P .  The zap hits the ice beast.k|j*******k|jmD.......k|jk|j.......#.....#.....#   kaboissonneault the Gusty §≈≈....##....##....#   Tengu ##≈....##....##....#   Health: 51/51 ========================#≈...........#....#   Magic: 10/20 ============------------ ##≈.......†...#....#   AC: 4Str: 9 ≈≈≈....##.....#....#   EV: 15Int: 22 .##....########....#   SH: 0Dex: 15 .......##....##....#   XL:  8 Next: 107% Place: Dungeon:5 k|jm;.......#.....##.@..#   Noise: =--------  Time: 6136.0 (1.0) .......#...........#   f) +2 dagger (venom) .......+...........#   Cast: Shock .########.[........#   Fly Gem (2864) .##....##..........#  .#.................#    .#.................#    .#..)..##...######+#    .#.....##...#  k|jhPress: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 8/8)  The open air twists around violently and strikes the ice beast!! _The ice beast is almost dead.The zap hits the ice beast. _You kill the ice beast!k|j --  The open air twists around violently and strikes the ice beast!! _The ice beast is almost dead.  The zap hits the ice beast. _You kill the ice beast!Your Fighting skill increases to level 6!You have reached level 9!k|jk&/  --more--l|j*  Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 17, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? p|j@5/551--49 3% Shock _You feel clever. x2p|jM G 30  32p|j1-0p|jp|jE p|j t11=59p|j p|jX8p|jp|jp|j\B7p|j!p|jp|jB6p|j$p|j"p|j"T=5p|j$p|j'p|j(B4p|j*p|j-2=3p|j%0p|j2p|j2B2p|j4p|j7p|j78B1p|j9p|js=X0p|j?p|jBBk=49p|jrCp|jFp|jzFr3=8p|jaHp|j"KB7p|j{Kp|j]Mp|jPp|jqPB6p|jLRp|jTp|jIUB5p|jcp|jip|j)jT=4p|jlp|jFqp|jqB3p|jsp|j vp|jv]4==2p|jvp|jOxp|j@{X1p|j~p|jׂp|j\B0p|j%p|jp|j[C39p|j'p|jp|jU%==p|j08p|jЏp|jvX7p|jpp|jyp|jח%5p|jM=6p|jp|jӜp|j:B5p|jp|jX4p|jap|jp|j:3p|jp|j2p|jM=2p|jp|jѷp|jJB1p|jp|j6=0p|jp|jxp|jC29p|jp|jp|jB8p|jp|jp|jfB7p|jp|jp|jT=6p|j?p|jp|jB5p|jp|j%7=4p|j p|jB3p|jp|j!p|jyB2p|jp|jp|jfB1p|jWp|jep|jT=0p|jp|j~p|j;19p|jp|jWp|ji8=8p|jp|jX7p|jp|jX6p|jLn5p|j,p|j[T=4p|jp|jp|jLB3p|j=p|j p|jC p9=2p|j p|jX1p|j]p|jp|jp|jD:0p|jp|j p|jWC09p|jp|j)p|j*M=8p|jw-p|jh1p|j1B7p|j3p|jS6p|j7q20=6p|j!9p|j<p|j<B5p|j`>p|j Ap|jVAB4q|jq|jq|j}B3q|jKq|jq|jnT=2q|jU q|j q|j2 B1q|jq|jc!n _You start resting.Magic restored.q|j7&-q|jI099.0 (63.0)q|j U1==-200.0 (640 _q|j]q|j%_q|j%M† .......#.....#. §≈ ###....#  . ##≈.......† ≈≈≈..... .#######....###..... .......+... q|j]'.########.[........#  ...######+#q|j.q|j{8m1.0 (1.0)799q|j?q|jAq|jƎ BM[† .......#.....#. §≈ ###....#  . ##≈.......† ≈≈≈..... .######q|j "####...... .......+...........#  .[. .............#q|j q|j `28q|jΧ q|j˩ q|j OM############# .[#† .......#.....#. §≈ ###....#  . ##≈.......† ≈≈≈..... .######### .......#...........#  ...........#q|j$ }37r|jpr|j7s7 Spells (Memorise)TypeFailure Level  a - Call ImpSummoning11% 2b - Construct Spike LauncherForgecraft11%2  c - JinxbiteHexes11%2  d - Launch Clockwork BeeForgecraft21% 3  e - Summon Ice BeastIce/Summoning21% 3  f - Teleport OtherTranslocation21% 3  g - Leda's LiquefactionAlchemy/Earth56% 4  h - EnfeebleHexes100% 7  i - Platinum ParagonForgecraft100% 9 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitЙ|jxЙ|jH Й|jb##############  kaboissonneault the Gusty .[.....#.....#.....#   Tengu .†.....#.....#.....#   Health: 55/55 ======================== .......#.....#.....#   Magic: 21/21 ======================== §≈≈....##....##....#   AC: 4Str: 9 ##≈....##....##....#   EV: 30 Int: 24  #≈...........#....#   SH: 0Dex: 15 ##≈.......†...#....#   XL:  9 Next:  3% Place: Dungeon:5 ≈≈≈....##.....#.@..#  Й|j  Noise: ---------  Time: 6203.0 (0.0) .##....########....#   f) +2 dagger (venom) .......##....##....#   Cast: Shock .......#.....##....#   Fly Gem (2797) .......#...........#  .......+...........#    .########.[........#    .##....##..........#    .#.................#   Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 17, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start resting. _Magic restored.Й|jP  Okay, then.Й|j!Й|j.D _љ|jvљ|jBwU  љ|jHxљ|j|љ|j ~љ|ju6 _љ|jƉљ|j[B5љ|jљ|j4љ|jљ|jљ|jB3љ|jɘљ|jSљ|jfљ|jB2љ|jљ|jљ|jљ|jB1љ|jVљ|j љ|j]089љ|j)љ|j~X8љ|jљ|j7љ|jљ|jљ|jjB6љ|jљ|jљ|jKљ|jB5љ|jљ|jљ|j)љ|jB4љ|jJљ|jRљ|j X3љ|j% љ|j љ|jљ|j4B2љ|jљ|j`љ|j'љ|j B1љ|jљ|j<љ|jљ|j$ ,0љ|j љ|j!љ|j1........#  ......##....##....#  ......#.....##....#  #...........#  ......+...........#  ######.[........#  ##....##..........#  #...........#  љ|j2>#...............@.#  20.0 (17.0) #..)..##...######+#  #.....##...#  #.....#....#  #.....#....#  ##....##.>.#  ##....##...#  ##....######  ## љ|j;0љ|jCљ|jeEҙ|j '..#..#..#..#..####ҙ|juҙ|j v15 1.0)79ҙ|j#ҙ|j-7 _You reach down and open the door.ҙ|j.....##....##....#  #.....##....#  #...........#  +.....#  #######.[........#  #....##..........#  ...........#  ..#  ..)..##...######@#  .....##...#.......#  .....#....#.......#  .....#....#.......#  ##.>.#.......#  #....##...#.......#  #....##############  #.....# #.....#   30  28 _There is an open door here.ҙ|jҙ|j4ҙ|j ҙ|j7 _ҙ|jxҙ|jҙ|joB6ҙ|jpҙ|j@  There is an open door here.ҙ|jҙ|jI5 _ҙ|jҙ|jҙ|j~ҙ|jB4ҙ|jҙ|jҙ|jqX3ҙ|jҙ|jҙ|jxҙ|jB2ҙ|jRҙ|js 1ҙ|j ҙ|jt! ҙ|j! B0ҙ|j# ҙ|jv- ҙ|jP5 ҙ|j5 C69ҙ|j8 ҙ|jDA ҙ|jD ҙ|jE B8ҙ|jG ҙ|jN ҙ|jQ ҙ|jZR B7ҙ|jhT ҙ|jo 65ҙ|jq ҙ|jt X4ҙ|jw ҙ|j| ҙ|j X3ҙ|j ҙ|j+ ҙ|jΈ ҙ|j B2ҙ|jԊ ҙ|j ҙ|jo ҙ|j B1ҙ|j ҙ|j ҙ|j ҙ|j B0ҙ|j7 ҙ|j ҙ|j ҙ|jw C59ҙ|jݪ ҙ|j* ҙ|j ҙ|j B8ҙ|jT ҙ|j ҙ|jg ҙ|j B7ҙ|j ҙ|j ҙ|jM ҙ|j ,6ҙ|j ҙ|j ҙ|j ҙ|j ҙ|j^ B5ҙ|j ҙ|jU ҙ|j ҙ|jA B4ҙ|j ҙ|j0 @  There is an open door here.ҙ|j ҙ|j~ I3 _ҙ|j ҙ|jN ҙ|j ҙ|jf B2ҙ|j ҙ|j ҙ|j ҙ|j B1ҙ|j ҙ|j ҙ|j 0ҙ|j ҙ|j) C49ҙ|j ҙ|j ҙ|j ҙ|j B8ҙ|j| ҙ|j# ҙ|j% X7ҙ|j.' ҙ|j* ҙ|jI- ҙ|j- B6ҙ|j3/ ҙ|j2 ҙ|jh4 ҙ|jA5 B5ҙ|j6 ҙ|jy9 ҙ|jS; ҙ|j; B4ҙ|j= ҙ|j.@ ҙ|jsC X3ҙ|jQR ҙ|jvY 2ҙ|j[ ҙ|jw^ ҙ|j^ B1ҙ|j}` ҙ|jj 0ҙ|jl ҙ|jn ҙ|jTo C39ҙ|jp ҙ|jt ҙ|jx X8ҙ|j ҙ|jD ҙ|jߓ X7ҙ|j+ ҙ|j֚ ҙ|j ҙ|j B6ҙ|j ҙ|jS n5ҙ|jx ҙ|jW ҙ|j ҙ|j cLava Gem (2734) ҙ|j4 ҙ|j ҙ|jչ X3ҙ|j ҙ|j C  ##############################  #...............[.....#.....#.  #...............†.....#.....#.  #.....................#.....#.  ########.....≈≈§≈≈....##....## #...##≈###≈....##....## #...#..+ #≈...........# +.....@###≈.......†...#67.0 (45.0) #...[.≈≈≈≈≈....##.....#  #######...##....########  #..ҙ|jd ##.........##....##  #......#...##.........#.....##  #.....<#..............#.......  #......#..............+.......  #......#........########.[....  #......######...##....##......ҙ|j 0ҙ|j ҙ|j ә|jgM#############################.......[.............................#.....#.########.....≈≈§≈#...##≈####....##...#.@+ .+.....≈###≈.......† ә|jjhK#...[.≈≈≈≈≈....##.....#######........#######......#...##.........##....##...... ..............#........#####ә|jq7§ә|jz  8.0 (1.0)Gem (2732) ә|jqә|jә|j s##'_###ә|j ә|j| }15 2691ә|jT g_ _You reach down and open the door.ә|j\ _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a hide-covered altar of Uskayaw.ԙ|j ԙ|j ԙ|j ԙ|jJ ԙ|j  30  0 _ԙ|j 29ԙ|j ԙ|jP B8ԙ|j ԙ|j] ԙ|j# ԙ|j% ԙ|jN& B7ԙ|jG( ԙ|j* ԙ|j7 X6ԙ|j: ԙ|jDQ ######################### #...............[.....#.. #.....................#. #.....................#. ########.....≈≈§≈≈....# #...##≈###≈....##. #...#..'_#≈....... +@....≈###≈.74.0 (5 #...[.≈§§§≈....##.########......§§##§...## #......#...##.........##. #......#...##.........#.. #.....<#..............#.. #......#..............+ #......#..######## ԙ|jR @#......######...##....##ԙ|j}] 0ԙ|j9d ԙ|je ՙ|jg##.......#......'......#####ՙ|j9§ՙ|j\o15 5.0 (15ՙ|j7_ՙ|j7 _You reach down and open the door.ՙ|jr s ######## #........[.....# #........# #.............§.# ########.....≈≈§≈≈....###... #...##≈###≈....###.....##...#..'_#≈#......@.....≈###≈#......#...[.§§§§≈....## ########......§§##§... #......#...##.##ՙ|jRt  #......#...##..# #.....<#........# #......#......+ #......#........# #......######...##....##ՙ|jz f.§≈.ՙ|jʂ  30  64ՙ|j1 ՙ|j Q _There is an open door here.֙|jou֙|jpI3 _֙|jSw2֙|j1x֙|j֙|j֙|jB1֙|j֙|j֙|jX0֙|j֙|j@  There is an open door here.֙|j`19 _֙|j֙|je֙|jn8֙|jH7֙|j֙|jRX6֙|jd֙|j֙|j-n5֙|j֙|jX4֙|j֙|j5֙|jX3֙|j֙|jE֙|j<n2֙|jF֙|jP10֙|jSW֙|jX֙|jUYC09֙|j-Z֙|jbn8֙|jc֙|jq7֙|j|6֙|jk5֙|j֙|j֙|jWB4֙|j֙|jC֙|j֙|j}B3֙|jK֙|j3n2֙|jB֙|jL֙|j֙|jܿB1֙|j֙|j@V  There is an open door here.֙|j+I0 _֙|j֙|j֙|j4֙|jD699֙|j֙|j֙|j|֙|jB8֙|j37֙|j]B6֙|jp֙|jV֙|j ֙|jq B5֙|j֙|j֙|j֙|jB4֙|jn֙|j"֙|j<0֙|j1B3֙|j5֙|j:֙|j>֙|ji?B2֙|j=C֙|jG֙|jK֙|jLB1֙|jO֙|jTU֙|jaX0֙|je֙|jl֙|j89֙|j<X8֙|j֙|j֙|j&n7֙|j)֙|jn6֙|jY֙|j?֙|joB5֙|jl֙|j֙|j=n4֙|j,֙|j=B3֙|j֙|j֙|jX2֙|j* B֙|jqX1֙|j%&#....<))))....... #......##' #......#....#...# #......+....#..># #......#....#...# #......#....#...֙|j'4 #......#'####... ####+#......#...##...# #.#...##...#319.0 (43.0) #...........#......... #.....#......... #...........#.. #...........#...###.. #.........).###'###### ######..÷...#.....# #.....#֙|js'_ #......#.....#֙|jK<0֙|j@י|jvV#....#....#....#....#..5....'5   shadow imp (asleep)י|j6^ .5There is an open door here. _There is an open door here.  As you open the door, it creaks loudly!  You encounter a shadow imp.י|jgM5י|jl15 ======20.0 (1.0)Shock0י|jB _The shadow imp shouts!י|j  #............) ##...#....<))))...... #....#......##'##### #....#......#....#... #....#......+....#..> #....#......#....#...#....#......#....#... #...5#......#'####... ####@#......#...##... #.#...## #.# #.# #.#..... #...#...###.. #.........).###'###########..÷...#.....#  #......#.....#י|jי|jY 30  =-----179י|jי|jI _The shadow imp misses you.י|j'Q _There is an open door here.י|jZ  You hit the shadow imp.  The shadow imp is heavily wounded.י|j\ 15 -----28י|jrd י|je [ _The shadow imp completely misses you.ؙ|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؙ|j.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The shadow imp is struck by an arc of lightning.  The shadow imp is almost dead.  You are struck by an arc of lightning.  The shadow imp is struck by an arc of lightning.ؙ|j= **  You kill the shadow imp!ؙ|jL.@ؙ|j]19---4=3Shock7ؙ|jF _The lightning grounds out.ؙ|j/b M. ........)#<))))......#'#######.+>....#...'#####'#......#...........#...###...........#...........#..............######..÷...ؙ|jEj ؙ|jq  30  --46ؙ|jy ؙ|jz ؙ|jk M.. ........)#<))))......#'#######.+>........'######'#.....###...........#............... #........ #.. #......... ؙ|j ؙ|j| {--55ؙ|jϑ ؙ|j& ٙ|jPٙ|jQٙ|jRٙ|jYٙ|j[ٙ|je 420=--3ٙ|jSiٙ|j^jq  You encounter a bombardier beetle.ٙ|jz).######B#........ ......... #......)#<))))......#'######.+....#..>.....Shock#....#.#....#'########'#.##B   bombardier beetle (asleep).....##.................#........ٙ|j͉+7.0 (2ٙ|jh  8.0 (32 _ٙ|jٙ|jڙ|j$ n #......#...# #....#....).##### #B...# #....##....# ....#. #...#............) ##...#....<))))..... #..@.#......##'##### #....#......#....#.. #....#......+....# #....#......#....# #....#......#....# #....#......#'#### ####'#......#...## #...........#...## #.#ڙ|jH Q.Bڙ|j EBڙ|j e9.0 (11ڙ|j ۙ|jX  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۙ|jv #......#...#... kaboissonneault the Gusty #....#....).#####... Tengu #***.#.............. Health: 55/55 ======================== #*B*.#.............. Magic: 16/21 ==================------ #***.#.............. AC: 4Str: 9 ....#.............. EV: 30 Int: 24 #...#............). SH: 0Dex: 15ۙ|jww ##...#....<))))..... XL:  9 Next:  4% Place: Dungeon:5 #..@.#......##'##### Noise: ---------  Time: 6329.0 (0.0) #....#......#....#.. f) +2 dagger (venom) #....#......+....#.. Cast: Shock #....#......#....#.. Fly Gem (2671)  #....#......#....#.. ۙ|jGy #....#......#'####.. B   bombardier beetle ####'#......#...##.. #...........#...##.. #...........#....... _You encounter a bombardier beetle.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (empty space bonus: 8/8)ۙ|jq\#......#...#... kaboissonneault the Gusty#....#....).#####... Tengu#....#.............. Health: 55/55 ========================#.*..#.............. Magic: 16/21 ==================------#....#.............. AC: 4Str: 9....#.............. EV: 30 Int: 24#...#............). SH: 0Dex: 15ۙ|jQ##...#....<))))..... XL:  9 Next:  4% Place: Dungeon:5#..@.#......##'##### Noise: ---------  Time: 6329.0 (0.0)#....#......#....#.. f) +2 dagger (venom)#....#......+....#.. Cast: Shock#....#......#....#.. Fly Gem (2671) #....#......#....#..#....#......#'####.. B   bombardier beetle####'#......#...##..#...........#...##..#...........#....... _You encounter a bombardier beetle.Casting: Static Discharge (safe; 1% risk of failure)  ۙ|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (empty space bonus: 8/8)ۙ|j' B  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (empty space bonus: 8/8)  The open air twists around violently and strikes the bombardier beetle!ۙ|jY w15 ===30.0 (10ۙ|j ۙ|j j _The bombardier beetle is severely wounded.ܙ|jc G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܙ|j[^ #......#...#... kaboissonneault the Gusty #....#....).#####... Tengu #***.#.............. Health: 55/55 ======================== #*B*.#.............. Magic: 12/21 =============----------- #***.#.............. AC: 4Str: 9 ....#.............. EV: 15Int: 24 #...#............). SH: 0ܙ|jtDex: 15 ##...#....<))))..... XL:  9 Next:  4% Place: Dungeon:5 #..@.#......##'##### Noise: ===------  Time: 6330.0 (0.0) #....#......#....#.. f) +2 dagger (venom) #....#......+....#.. Cast: Shock #....#......#....#.. Fly Gem (2670)  #....#......#....#.. #....#......#'####.. B   bombardier beetle ####'#......#...##.. #...........#...##.. #...........#....... _The bombardier beetle is severely wounded.ܙ|jCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (severely wounded, empty space bonus: 8/8)ܙ|j#......#...#... kaboissonneault the Gusty#....#....).#####... Tengu#....#.............. Health: 55/55 ========================#.*..#.............. Magic: 12/21 =============-----------#....#.............. AC: 4Str: 9....#.............. EV: 15Int: 24#...#............). SH: 0Dex: 15##...#....<))))..... XL:  9 Next:  4% Place: Dungeon:5#..@.#......##'##### Noise: ===------  Time: 6330.0 (0.0)#....#......#....#.. f) [0;1ܙ|j)80;1m+2 dagger (venom)#....#......+....#.. Cast: Shock#....#......#....#.. Fly Gem (2670) #....#......#....#..#....#......#'####.. B   bombardier beetle####'#......#...##..#...........#...##..#...........#....... _The bombardier beetle is severely wounded.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (severely wounded, empty space bonus: 8/8)ܙ|j.  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the bombardier beetle!ܙ|j61.0 (1Shock69ܙ|jܙ|jU _You kill the bombardier beetle!ܙ|j- Iܙ|j. ܙ|j/ ܙ|jS6 D 30  83=7ܙ|j9 6ܙ|jD 54ܙ|jE ܙ|jG ܙ|jI ܙ|jgJ T=3ܙ|jK ܙ|jM ܙ|jO ܙ|jO B2ܙ|jP ܙ|j=S ܙ|jT ܙ|jaU s4==1ܙ|jkV ܙ|jX ܙ|j"Z ܙ|jZ B0ܙ|j[ ܙ|j`] ܙ|j` Y59ܙ|jd` ܙ|j #....#......#...# #....#......#...## #....##...## #######...## ##...#...>..#...###....#'....#.#..)...#....# #....#......#....' #.@..#......#...---40.0) ##...#......#ܙ|jS  ##...#......# #....#....).#### #....#........... #....#........... #....#........... #....#........... ##...#......)ܙ|j) Z---ܙ|j ܙ|j E _Done exploring.ݙ|j  ݙ|j@0.0)........ݙ|j0ݙ|jXݙ|jE _Done exploring.ݙ|jygݙ|jrLevel 5 of the Dungeon<<<>>>_(Press ? for help)#....#......#...#..)..##...######'## #....#......#...#.....##...#.......# #....#......#...#.....#....#.......# #....#......#...#.....#....#.......# #....#......#...##....##.>.#.......# #....#......#...##....##...#.......# ######......#...##....############## ##...#...>..#...##.....#ݙ|js>#....#......'....#.....##....#..)...#....#.....##....#......#....'.....##.@..#......#...####'############### ##...#......#...#......#...#.......# ##...#......#...#......'...#.......# #....#....).#####.....^#...#.......# #....#.................#...#.......# #....#.................#...#.......# #....#.................#...'.......# #....#.................#...#.......# ##...#............)....#...#.......# ##...#....<))))........##..........#ݙ|jt #....#......##'#######.....######### #....#......#....#...#.....#ޙ|jA stone staircase leading down (D:5) >@ߙ|jߙ|jl$#....#......#...#.. kaboissonneault the Gusty#....#......#...##. Tengu#....#......#...##. Health: 55/55 ========================######......#...##. Magic: 14/21 ================--------##...#...>..#...##. AC: 4Str: 9#....#......'....#. EV: 30 Int: 24#....#..)...#....#. SH: 0Dex: 15#....#......#....'. XL:  9 Next:  6% Place: Dungeon:5#.@..#......#...### Noise: ---------  Time: 6341.0 (0.0)##...#......#...#.. f) +2 dagger (venom)##...#......#...#.. [4ߙ|je%<0mCast: Shock#....#....).#####.. Fly Gem (2659) #....#.............#....#............. #....#............. #....#............. ##...#............) The open air twists around violently and strikes the bombardier beetle! _You kill the bombardier beetle! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ߙ|jN&U  ߙ|j'ߙ|j:ߙ|j<ߙ|jND~ 8 _ߙ|jGߙ|jIߙ|j@JB7ߙ|jKߙ|jSߙ|jUߙ|j9V,6ߙ|jVߙ|jWߙ|j^ߙ|jaߙ|ja85=ߙ|ja:5ߙ|j&cߙ|j.r4ߙ|joy3ߙ|j2ߙ|j =1ߙ|jpߙ|jn0ߙ|j,ߙ|jV66=ߙ|jQ49ߙ|j4ߙ|jn8ߙ|jn7ߙ|jZߙ|j^6=5ߙ|jfߙ|jV,ߙ|jfB4ߙ|jߙ|jߙ|j7=3ߙ|j~There is an open door here.2 _ߙ|jߙ|jhX1ߙ|jߙ|jߙ|jvX0ߙ|jFߙ|jߙ|j+=398ߙ|j03ߙ|jP;8=7ߙ|jKߙ|j}Sߙ|jVߙ|jYX6ߙ|jcߙ|j2eߙ|jkX5ߙ|jqߙ|j:{n4ߙ|jPߙ|j҇j=3ߙ|jߙ|j+ߙ|j͘X2ߙ|jȝߙ|jäߙ|j9=1ߙ|j٬ߙ|jߙ|jd029ߙ|j,ߙ|jIB8ߙ|j,ߙ|jj=7ߙ|j-20=6ߙ|jX ,ߙ|j n5ߙ|j n4ߙ|j ߙ|j n3ߙ|j ,ߙ|j j=2ߙ|j ,ߙ|j& n1ߙ|j8 #....'..#.......#....#......#...#..)..##.#....#......#...#.....##.#....#......#...#.....#..#....#...#.....#..#....#..##....##.>#....#...##....##.######..##....######...#..ߙ|j< k##.....# 79.0 (38.0)#....#......'....#.....# #....#..)...#....#.....# #....#......#....'.....# #....#....####'#######...#....####...#....#'#....#....).#####.....^##....#.......#..ߙ|jF 0ߙ|jJ ߙ|jxL [ _There is a stone staircase leading down here.|jI  |j#|jz1==15 380.0 (1.0)0 _|j|jԱB==6|j% #### ....### ....... .......## ........##|j] .........##  ....  ..........#  ...........#  ...........#  ............# ............# ............# ............# |j0)h1.5 (2.519|j0|j[Z _You fly downwards. _There is a stone staircase leading up here.|jRI|j|j|j 30  8 _|jV,|j|j=B7|jE|j|j|jFB6|j)|jr|j= |j X5|jc|j|jB4|j|j|ji|j B3|j|j|j$  You encounter a wight. It is wielding a +4 hand axe.|j######### ........####|j4...........................#...<..#...Shock....#......#U   wight (wandering)..#U.#............#|j:V7.5 (6.0U.|jCXU|jF  8.5 (72 _|jL|jaT|j G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jێ  kaboissonneault the Gusty  Tengu  Health: 55/55 ======================== #########|jЏ Magic: 17/21 ===================----- ........#### AC: 4Str: 9 ...........# EV: 30 Int: 24 ...........##|jXz SH: 0Dex: 15 ............##  XL:  9 Next:  6% Place: Dungeon:6 ..........@..##  Noise: ---------  Time: 6388.5 (0.0) ...........<..#  f) +2 dagger (venom) |jѐ..............#  Cast: Shock ...............#  Fly Gem (2612)  ...............#  ..***..........#  U   wight |j2.*U*..........#  ***..........#  ............# |jCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 hand axe and wearing a +0 robe (empty space bonus:  8/8)|jwa  kaboissonneault the Gusty  Tengu  Health: 55/55 ========================#########Magic: 17/21 ===================-----........####AC: 4Str: 9...........#EV: 30 Int: 24...........##SH: 0Dex: 15............##XL:  9 Next:  6% Place: Dungeon:6..........@..##Noise: ---------  Time: 6388.5 (0.0)...........<..#f) +2 dagger (venom)..............#Cast: Shock...............#Fly Gem (2612) ...............#...............#U [30|j{bm  wight..*...........#.............#............#Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 hand axe and wearing a +0 robe (empty space bonus:  8/8)|j_X.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +4 hand axe and wearing a +0 robe (empty space bonus:  8/8)  The open air twists around violently and strikes the wight!!|j1) Zephyrmancer15 9===9.5 (1Shock1 _You destroy the wight!Training target 8.0 for Air Magic reached! _Your Air Magic skill increases to level 8!|jL  #########........####...# ....#..... .|j` ..# ..# )# |j= 1U|j3 )U|j UU 2 wights (1 polearm, wandering)You encounter a wight. It is wielding a +6 long sword.|jj  30  ---90Shock0|j |j l _You encounter a wight. It is wielding a +6 trident.|j a _There is a stone staircase leading up here.|jO G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j: -  kaboissonneault the Zephyrmancer   Tengu ######### Health: 55/55 ======================== ........#### Magic: 13/21 ==============---------- ...........# AC: 4Str: 9 ...........## EV: 30 Int: 24|jb + ............## SH: 0Dex: 15 .............##  XL:  9 Next:  9% Place: Dungeon:6 ...........@..#  Noise: ---------  Time: 6390.5 (0.0) ..............#  f) +2 dagger (venom) ...............#  Cast: Shock ...............#  Fly Gem (2610)  ...............#  |j ..)...........#  UU 2 wights (1 polearm, wandering) ..***........#  .UU*........# Casting: Airstrike (dangerous; 2% risk of failure)  |j3 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +6 trident and wearing a +0 robe (wandering, hasn't  |j ,noticed you, empty space bonus: 4/8)|j'   kaboissonneault the Zephyrmancer   Tengu#########Health: 55/55 ========================........####Magic: 13/21 ==============----------...........#AC: 4Str: 9...........##EV: 30 Int: 24............##SH: 0Dex: 15.............##XL:  9 Next:  9% Place: Dungeon:6...........@..#Noise: ---------  Time: 6390.5 (0.0)..............#f) +2 dagger (venom)...............#Cast: Shock...............#Fly Gem (2610) ...............#..)...........#UU 2 wights (1 polearm, wandering)[|j a40m.............#.U*.........#Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +6 trident and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 4/8)|j v.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +6 trident and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the wight!!|jY U.  You destroy the wight!|jo! U   wight)|j:& 15 12===1.5 (109|j. = _You hear a shout!|j  Casting: Airstrike (dangerous; 2% risk of failure)  |j`\Confirm with . or Enter, or press ? or * to list all spells.|jܡ2  kaboissonneault the Zephyrmancer   Tengu ######### Health: 55/55 ======================== ........#### Magic: 9/21==========-------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 |j8............## SH: 0Dex: 15 .............##  XL:  9 Next: 12% Place: Dungeon:6 ...........@..#  Noise: ===------  Time: 6391.5 (0.0) ..............#  f) +2 dagger (venom) ...............#  Cast: Shock |j)M...............#  Fly Gem (2609)  ...............#  ..***.........#  U   wight .*U*.........#  |jU***.........# Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  |jPress: ? - help, Dir - move targetAim: a wight, wielding a +6 long sword and wearing a +0 robe (empty space  bonus: 8/8)|jx  kaboissonneault the Zephyrmancer   Tengu#########|j8zTHealth: 55/55 ========================........####Magic: 9/21==========--------------...........#AC: 4Str: 9...........##EV: 15Int: 24............##SH: 0Dex: 15.............##XL:  9 Next: 12% Place: Dungeon:6...........@..#Noise: ===------  Time: 6391.5 (0.0)..............#f) +2 dagger (venom)...............#Cast: Shock...............#Fly Gem (2609) ...............#..)...........#U   wight..*..........#|jz..).........#Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +6 long sword and wearing a +0 robe (empty space  |j bonus: 8/8)|j }Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +6 long sword and wearing a +0 robe (empty space  bonus: 8/8)  The open air twists around violently and strikes the wight!|jJ)|jw6/56152.5 (1Shock8|jq|jL _You destroy the wight!|j|j|jh|ji1U|jfW  You start resting.|j 30  ShockU   wight (wandering)|jG0o|jH o   orc wizard  You encounter a wight. It is wielding a +0 scimitar.|jso---3.5 (17|j,G|jpx _You encounter an orc wizard. It is wielding a +0 dagger.o|jV)9U.o|j4,*o|jp (invisible)  The orc wizard gestures wildly while chanting.p|jjVDo)p|jj10/21=---46p|j0tp|jwH _The orc wizard flickers and vanishes for a moment.p|j+   kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 9/21==========-------------- ...........# AC: 4Str: 9 ...........## EV: 30 Int: 24 ............##p|jT  SH: 0Dex: 15 .............##  XL:  9 Next: 15% Place: Dungeon:6 ...........@..#  Noise: ---------  Time: 6394.5 (0.0) ..........*...#  f) +2 dagger (venom) .........*.....#  Cast: Shock .........*.....#  Fly Gem (2606)  .......*.......#  ..)..*........#  U   wight ..)U.........#  o   orc wizard (invisible) p|j .o).........# The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes for a moment.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (83% to hit)q|j%*.Uo _The orc wizard flickers and vanishes for a moment.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, 78q|j*  kaboissonneault the Zephyrmancer   Tengu#########Health: 56/56 ========================q|j~+........####Magic: 9/21==========--------------...........#AC: 4Str: 9...........##EV: 30 Int: 24............##SH: 0Dex: 15.............##XL:  9 Next: 15% Place: Dungeon:6...........@..#q|jt,Noise: ---------  Time: 6394.5 (0.0)..........*...#f) +2 dagger (venom).........*.....#Cast: Shock........*......#Fly Gem (2606) .......*.......#..)..*........#U   wight..)*.........#o   orc wizard (invisible).*).........#Press: ? - help, Q - select action, ( or ) - cycleq|j=- Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, 78% to hit)  The zap hits the wight.  The wight is heavily damaged.q|jP oShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, 78% to hit)  The zap hits the wight.  The wight is heavily damaged.The zap misses the orc wizard.q|j 15  You encounter an orc wizard. It is wielding a +3 dagger of distortion.q|j/  --more--s|j&8U.s|j2o.s|jF.....s|j8To 2 orc wizards (1 wandering, 1 invisib…)s|j} =5.5 (15 _s|j s|j s|j1  kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 8/21=========--------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 15% Place: Dungeon:6 ...........@..#  Noise: =--------  Time: 6395.5 (0.0) ..........*...#  f) +2 dagger (venom) s|j`3.........*.....#  Cast: Shock .........*.....#  Fly Gem (2605)  .......*.......#  ..).U*........#  U   wight ..)o.........#  oo 2 orc wizards (1 wandering, 1 invisib…) o.).........#  _You encounter an orc wizard. It is wielding a +3 dagger of distortion.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, 78% to hit)t|j;J *.o*t|j9S e*.U.*oo.  Aim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (wandering, hasn't noticed you, 78% to hit)t|j/   kaboissonneault the Zephyrmancer   Tengu#########Health: 56/56 ========================........####Magic: 8/21=========---------------...........#t|j 2AC: 4Str: 9...........##EV: 15Int: 24............##SH: 0Dex: 15.............##XL:  9 Next: 15% Place: Dungeon:6...........@..#Noise: =--------  Time: 6395.5 (0.0)..........*...#f) +2 dagger (venom).........*.....#t|j Cast: Shock........*......#Fly Gem (2605) ......*........#..).*.........#U   wightt|j =..*o.........#oo 2 orc wizards (1 invisible)*.).........#t|jK 5Aim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (wandering, hasn't noticed you, 78% to hit)  The zap hits the wight.  The wight is severely damaged.The zap hits the orc wizard.  t|j OThe orc wizard is moderately wounded.t|jc- o.  The orc wizard shouts!Ut|j.1.ot|j /.t|j96...t|j<t=6.5 (14 _t|j{Ft|jIu|jA   kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 7/21========---------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 15% Place: Dungeon:6 ...........@..#  Noise: ==-------  Time: 6396.5 (0.0) ..........*...#  f) +2 dagger (venom) ....|jD 49m.....*.....#  Cast: Shock ........*......#  Fly Gem (2604)  ......U........#  ..).*o........#  U   wight ..o..........#  oo 2 orc wizards (1 invisible) ..).........#  _The orc wizard shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (moderately wounded, 78% to hit)v|j@  kaboissonneault the Zephyrmancer   Tengu#########Health: 56/56 ========================........####Magic: 7/21========----------------...........#AC: 4v|jBStr: 9...........##EV: 15Int: 24............##SH: 0Dex: 15.............##XL:  9 Next: 15% Place: Dungeon:6...........@..#Noise: ==-------  Time: 6396.5 (0.0)..........*...#f) +2 dagger (venom).........*.....#Cast: Shock........*......#Fly Gem (2604) ......*........#..).*o........#U   wight..*..........#v|jB oo 2 orc wizards (1 invisible)*.).........# _The orc wizard shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (moderately wounded, 78% to hit)v|jo.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (moderately wounded, 78% to hit)  The zap misses the wight. The zap misses the orc wizard.o)U.v|j8...v|j.t-7.5 (13 _v|jv|jv|j   kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 6/21======------------------ ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 v|j .............##  XL:  9 Next: 15% Place: Dungeon:6 ...........@..#  Noise: =--------  Time: 6397.5 (0.0) ..........*...#  f) +2 dagger (venom) .........*.....#  Cast: Shock ........U......#  Fly Gem (2603)  ......*o.......#  ..).o.........#  U   wight ..)..........#  oo 2 orc wizards (1 invisible) ..).........#  _The zap misses the wight. The zap misses the orc wizard.Aiming:v|j  Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (moderately wounded, 78% to hit)w|j`T  kaboissonneault the Zephyrmancer   Tengu#########Health: 56/56 ========================........####Magic: 6/21======------------------...........#AC: 4Str: 9...........##EV: 15Int: 24............##SH: 0Dex: 15.............##XL:  9 Next: 15% Place: Dungeon:6...........@..#Noise: =--------  Time: 6397.5 (0.0)..........*...#f) +2 dagger (venom).........*.....#Cast: Shock........*......#w|jbFly Gem (2603) ......*o.......#..).*.........#U   wight..*..........#oo 2 orc wizards (1 invisible)*.).........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (moderately wounded, 78% to hit)  The zap misses the wight. The zap hits the orc wizard!  The orc wizard is severely wounded.w|j79o.w|j9U.w|jp1o.w|jX.).w|jl8.5 (12 _w|j6w|jWx|jv  kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 5/21=====------------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0x|jw~Dex: 15 .............##  XL:  9 Next: 15% Place: Dungeon:6 ...........@..#  Noise: =--------  Time: 6398.5 (0.0) ..........*...#  f) +2 dagger (venom) .........U.....#  Cast: Shock ........o......#  Fly Gem (2602)  ......o........#  ..)...........#  U   wight ..)..........#  oo 2 orc wizards (1 invisible) ..).........#  _The orc wizard is severely wounded.Aiming: Shock|j6m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (severely wounded, 78% to hit)x|j  kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 5/21=====------------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 15% Place: Dungeon:6 x|j...........@..#  Noise: =--------  Time: 6398.5 (0.0) ..............#  f) +2 dagger (venom) ...............#  Cast: Shock ........o......#  Fly Gem (2602)  ......o........#  ..)...........#  U   wight ..)..........#  oo 2 orc wizards (1 invisible) ..).........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 dagger of distortion and wearing a +0 robe  (severely wounded, 78% to hit)  The zap hits the wight.  You destroy the wight!x|j.  The zap hits the wight.  You destroy the wight!  x|jcThe zap hits the orc wizard.  The orc wizard is moderately wounded.orc wizard!kill the orc wizard!x|j`          *...#  *  * x|j~ * ..).*o   orc wizard (invisible) ..* * x|jt]jo.ox|j{ .).o 2 orc wizards (1 invisible))You hear a shout!x|jn209.5 (11x|jx|jx _You encounter an orc wizard. It is wielding a +0 dagger.z|j=  kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 4/21====-------------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 20% Place: Dungeon:6 ...........@..#  Noise: =--------  Time: 6399.5 (0.0)z|j: ..........*...#  f) +2 dagger (venom) .........o.....#  Cast: Shock ...............#  Fly Gem (2601)  ......)........#  ..)...........#  oo 2 orc wizards (1 invisible) ..)..........#  o.).........#  _You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, slightly transparent, 78% to hit)z|j[ [ o*{|js;F**{|jd{F**{|jSN F**{|j# *oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit){|j  kaboissonneault the Zephyrmancer   Tengu#########Health: 56/56 ========================........####Magic: 4/21====--------------------...........#AC: 4Str: 9...........##EV: 15Int: 24............##SH: 0Dex: 15.............##XL:  9 Next: 20% Place: Dungeon:6{|j...........@..#Noise: =--------  Time: 6399.5 (0.0)..........*...#f) +2 dagger (venom).........*.....#Cast: Shock........*......#Fly Gem (2601) ......*........#..).*.........#oo 2 orc wizards (1 invisible)..*..........#*.).........#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The zap hits the orc wizard.  {|jMThe orc wizard is severely wounded.||j4_eo)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The zap hits the orc wizard.  The orc wizard is severely wounded.  The zap hits the orc wizard but does no damage.||jK`9o.||j{oV.).||js5=400.5 (10 _||j|||j@||j   kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 4/21====-------------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 20% Place: Dungeon:6||j w ...........@..#  Noise: =--------  Time: 6400.5 (0.0) ..........o...#  f) +2 dagger (venom) .........*.....#  Cast: Shock ........*......#  Fly Gem (2600)  ......*........#  ..).*.........#  oo 2 orc wizards (1 invisible) ..o..........#  ||j z..).........# The orc wizard is severely wounded. _The zap hits the orc wizard but does no damage.  Aiming: Shock (safe; 1% risk of failure)  ||jF VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)}|j)H  kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........####}|jIv Magic: 4/21====-------------------- ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 20% Place: Dungeon:6 ...........@..#  Noise: =--------  Time: 6400.5 (0.0) ..............#  f) +2 dagger (venom) .........).....#  Cast: Shock }|j J...............#  Fly Gem (2600)  ......)........#  ..)...........#  oo 2 orc wizards (1 invisible) ..o..........#  ..).........# }|j\JuAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}|jJAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The zap hits the orc wizard.  You kill the orc wizard!}|jCS        }|jT   *...#  *  *  * ..).*o   orc wizard ..* *  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The zap hits the orc wizard.  You kill the orc wizard!}|jPUOThe orc wizard is moderately wounded.}|jCo)}|j8x)).).}|jv11.5 (1599 _}|j}|ja~|jf  Casting: Shock (safe; 1% risk of failure)  ~|j \Confirm with . or Enter, or press ? or * to list all spells.~|j   kaboissonneault the Zephyrmancer   Tengu ######### Health: 56/56 ======================== ........#### Magic: 0/21------------------------ ...........# AC: 4Str: 9 ...........## EV: 15Int: 24 ............## SH: 0Dex: 15 .............##  XL:  9 Next: 21% Place: Dungeon:6 ...........@..#  Noise: =--------  Time: 6401.5 (0.0) ..........)...#  f) +2 dagger (venom) .........)[~|ji 40m.....#  Cast: Shock ...............#  Fly Gem (2599)  ....***........#  ..)*o*........#  o   orc wizard ..***........#  ..).........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 8/8)~|j1z : ~|jcz  kaboissonneault the Zephyrmancer   Tengu#########~|jz Health: 56/56 ========================........####Magic: 0/21~|jz ------------------------...........#AC: 4~|jz Str: 9...........##EV: 15~|jz Int: 24............##SH: 0~|j{ mDex: 15.............##~|j<{ XL:  9 Next: 21% Place: Dungeon:6...........@..#~|j^{ Noise: =--------  Time: 6401.5 (0.0)..........)...#~|j{ f) +2 dagger (venom).........).....#Cast: Shock~|j{ t...............#Fly Gem (2599) ~|j{ ;......)........#..).*.........#o   orc wizard~|j0| ..)..........#..).........#~|j| ICasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately~|j,} 6wounded, empty space bonus: 8/8)~|j~.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 8/8)  The open air twists around violently and strikes the orc wizard!!~|jDž oYou kill the orc wizard!~|j )o   orc (missile)You hear a shout!~|jr3==2.5 (1Shock8~|j~|j _You encounter an orc. It is wielding a +0 club and quivering boomerangs.|j3|j|jLo)|j |jcj---37|j|jO5---|j^8 #....'......#...#......... #....#......#...#..)..##.. #....#......#...#.....##.. #....#......#...#.....#... #....#......#...#.....#...|j #....#......#...##....##.> #....#......#...##....##.. ######......#...##....#### ##...#...##.....#|j #....#......'....#.....# #....#..)...#....#.....# #....##....'.....#|jN #....##...####'#######...##...#......#..|j{##...##...#......'.. #....#....).#####.....^#.. #....#.................#.. |j?=g5.0 (2.55|j'E|jFF _You fly upwards.|jHc _There is a stone staircase leading down here.|jK3|jP|jS|jZ1= 30  43|j]|j%`|j`B2|jcb|je|jueB1|j7g|ji|j?jT=0|j8l|jooY89|jRq|js|jtn2=8|ju|jx|jCxB7|j~z|j|X6|j[~|j|jˁB5|j|j†|jT=4|j)|j2X3|j܍|j]|jn3=2|j|jX1|jΕ|j]|jB0|j|jY79|jқ|jj=8|j|j|jlB7|j|j4=6|j|j3|jB5|j|jX4|j|jl|j:3|j=2|jl|j)|j^B1|jV|j{|jn5=0|j |j|jDC69|jB|j.|jiB8|j|j#|jbB7|jN|j4=6|j|jB5|j|j |jx6=4|j|j|j?B3|j|j|jB2|j= |jL X1|j =059|j+ 7==8|jB X7|j |j |j B6|j[" |j$ |j% B5|j:' |j) k==4|ja, |j. |j/ B3|j0 |j3 x8=2|j+4 |jq6 |j8 |j9 B1|jK; |j= |j'> B0|j? |jB |jB C49|jD |jG |jG T=8|jNJ |jM X7|jO |jaR |jR x9=6|jT |jrW |jW B5|jY |j\ X4|j^ |jpa |ja B3|jc |jf j=2|j3h |jk |jk 10/21=1|jn |jp |jq B0|j>s |jmv |jv C39|j y |j| X8|j~ |jE |j T=7|jX |j܅ |j0 B6|jֈ |j 11=5|j3 |j |j` B4|j- |j9 |j{ B3|jާ |jt X2|jc |j |ji T=1|j: |j- X0|j_ |j1 |js s2=29|jػ |j |j B8|j |j |jn B7|j2 |j X6|j |jw |j T=5|ja |j/ |j_ B4|jZ |j |j r3=3|j |j X2|je |j X1|jn |j? X0|j& |j\ |j U=19|ji |j! X8|j |j! 4==7|j |j> |jz B6|j |j |j B5|j |jX X4|j |j |j< U==3|j |j |j B2|j |j 5=1|j 0|jO Y09|js |j" X8|j? |j j=7|j |j |j B6|j |j! 6=5|j# |jG& X4|j( |j7 X3|jJ; |j%? |j? B2|jGB |j=E |jE T=1|jG |jJ X0|j[M |jO |j'P r7=499|j9R |jtU X8|j,W |jY |jZ B7|j\ |j^^ |j^ B6|jV` |job |j(c T=5|j?e |jg |j*h p8=4|jj |jl |jcm B3|j*o |jt X2|ju |jw |jw B1|jz |j} :=|j0~ 00|j: |j' |j C89|jt |j |jS p9=8|j |j |j B7|j |j X6|jz |j# |jl B5|j- |j |jq T=4|jj |j X3|j |jɦ |j/ q20=2|j |j X1|j |j |j B0|j |j |jr C79|j |j |j" T=8|j |j] |j B7|j |jb n _You start resting.Magic restored.|j |j 2523.0 (118.0)|j 1==496 _|j |j |j|jhA stone staircase leading down (D:5)(Press ? for help)#......#........########.[........# #......######...##....##..........# ##+###......#...#.................# #....'......#...#.................# #....#......#...#..)..##...######'## #....#......#...#.....##...#.......# #....#......#...#.....#....#.......# #....#......#...#.....#....#.......# #....#......#...##....##.>.#.......# #....#......#...##....##...#.......# ######......#...##....############## ##...#...@..#...##.....##....#......'....#.....##....#..)...#....#.....##....#......#....'.....##....#......#...####'############### ##...#......#...#......#...#.......# ##...#......#...#......'...#.......# #....#....).#####.....^#...#.......# #....#.................#...#.......# #....#.................#...#.......# #....#.................#...'.......# #....#.........|j Z........#...#.......# |j^>@|jH |j- #....'......#...#......... kaboissonneault the Zephyrmancer #....#......#...#..)..##.. Tengu#....#......#...#.....##.. Health: 56/56 ========================#....#......#...#.....#... Magic: 21/21 ========================#....#......#...#.....#... AC: 4Str: 9#....#......#...##....##.> EV: 30 Int: 24#....#......#...##....##.. SH: 0Dex: 15######......#...##....#### XL:  9 Next: 23% Place: Dungeon:5##...#...@..#...##.....#Noise: ---------  Time: 6524.0 (0.0)#....#......'....#.....#[33|j3 dmf) +2 dagger (venom)#....#..)...#....#.....#Cast: Shock#....#......#....'.....#Fly Gem (2476) #....#......#...####'#######...#......#...#......#.. ##...#......#...#......'.. #....#....).#####.....^#.. #....#.................#..  _You fly upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.|ĵ U  |j |j8 |jޢ |j 5|j] |j :4|j |j |j@ X3|j |je There is an open door here.2 _|jg |jw |j B1|j |jl |j] |j B0|j |j |j |j C69|j |j+ |j |j8 B8|j |j- 8There is an open door here.|j |j* I7 _|j |jC |j` |j B6|j |j |j& |je ,5|j |jt |j |jR |j B4|j |j |j |j4 B3|j6 |j |j: |j B2|j |j|j+|jwB1|j|j|jT |j B0|j* |jQ|jU|jC59|j|j|jfX8|j1|j]&|j=)|j)B7|j+|j$/|j1|jh2B6|j4|j7|j:X5|j<|jA?|j A|juAB4|j@C|jLE|jH|jH:3|jI|jL|j+O|jOB2|jrQ|jR|jTX1|jV|jbi .......########.[........#  ####...##....##..........#  ...#...#.................#  ...#...#.................#  ...#...#..)..##...######'##  |jcU...#...#.....##...#.......#  ...#...#.....#....#.......#  ...#...#.....#....#.......#  ...#...##....##.@.#.......#  49.0 (25.0) ...#...##....##...#.......#  ...#...##....##############  >..#...##.....# ...'....#.....# ...#....#.....# ...#....'.....#|jwd ...#...####'###############  ...#...#......#...##  |jj0|jup|js$ _There is a stone staircase leading down here. _You start resting. _Magic restored. _There is an open door here. _ stone staircase leading down here.|jF(|j=5k  |j;|j|jq _You encounter a gnoll. It is wielding a +0 flail.|j> .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 19/21 =====================--- .... AC: 4Str: 9 . .... EV: 30 Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: ---------  Time: 6553.5 (0.0) ########*...... ... f) +2 dagger (venom) #*..... .. Cast: Shock #*.|j?... . Fly Gem (2447)  .*...  .ğ..  ğğğ 3 gnolls (1 polearm, 2 wandering) ...  .ğğ  _Okay, then. _You encounter a gnoll. It is wielding a +0 flail.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 85% to hit)|jԮZ ğ*|j *.*ğ*.ğAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)|jN.*.ğ.*ğğflail|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 19/21 =====================--- .... AC: 4Str: 9 . .... EV: 30 Int: 24  ##########... .... SH: 0Dex: 15|j  ###............ .... XL:  9 Next: 23% Place: Dungeon:6  #......@....... .... Noise: ---------  Time: 6553.5 (0.0)  ########*......... f) +2 dagger (venom) #*....... Cast: Shock #*..... Fly Gem (2447)  .*... .*..ğğğ 3 gnolls (1 polearm, 2 wandering) .*. .ğ* _Okay, then. |j8_You encounter a gnoll. It is wielding a +0 flail.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 85% to hit)|jjMğ. _You encounter a gnoll. It is wielding a +0 flail.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 85% to hit)  The zap misses the gnoll. x2|jk6ğ.|jl:ğ.|jt...ğğ)|jxu15 ==4.5 (16|j|j' _The gnoll shouts!|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 18/21 ====================---- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: ==-------  Time: 6554.5 (0.0) ########*...... ... f) +2 dagger (venom) #*..... .. Cast: Shock #*....[34|jm . Fly Gem (2446)  .ğ...  |jv.*..  ğğğ 3 gnolls (1 polearm) ğğ.  ... The zap misses the gnoll. x2 _The gnoll shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (85% to hit)|j  .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 18/21 ====================---- .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 23% Place: Dungeon:6  #......@....... .... Noise: ==-------  Time: 6554.5 (0.0)  ########*......... f) +2 dagger (venom) #*....... |j Cast: Shock #*..... Fly Gem (2446)  .*... .*..ğğğ 3 gnolls (1 polearm) ğ*. ..*Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (85% to hit)  The zap hits the gnoll!  The gnoll is severely wounded.|j ğ.  The zap misses the gnoll.ğ|jf:ğ.|jĖ,ğ|jp ğ.  You encounter a gnoll sergeant. It is wielding a +5 spear.|j3..ğ   gnoll sergeant (polearm, wandering)ğğğğ 4 gnolls (2 polearms, 1 wandering)|jm-5.5 (15|j|js _You encounter a gnoll. It is wielding a +0 halberd.|j'? .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 17/21 ===================----- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 |j%(###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: =--------  Time: 6555.5 (0.0) ########*...... ... f) +2 dagger (venom) #*..... .. Cast: Shock |j(5#ğ.... . Fly Gem (2445)  .*...  ğğ..  ğ   gnoll sergeant (polearm, wandering) ğ..  ğğğğ 4 gnolls (2 polearms, 1 wandering) ..ğ |j(>You encounter a gnoll sergeant. It is wielding a +5 spear. _You encounter a gnoll. It is wielding a +0 halberd.Aiming: Shock (safe; 1% risk of failure)  |j)9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (85% to hit)|j.Z ğ*|jʬ *ğ _. It is wielding a +0 halberd.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (wandering, hasn't noticed you, 87% to hit)|jRb 5 .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 17/21 ===================----- .... AC: 4Str: 9 . .... EV: 15|jb Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: =--------  Time: 6555.5 (0.0) |jLc 6########....... ... f) +2 dagger (venom) #...... .. Cast: Shock #..... . Fly Gem (2445)  .....  ğğ..  ğ   gnoll sergeant (polearm, wandering) ğ..  ğğğğ 4 gnolls (2 polearms, 1 wandering) ..ğ |j~c PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  |jc u(wandering, hasn't noticed you, 87% to hit)  The zap hits the gnoll!  You kill the gnoll!|jc |jm U|jOm Y.        |jqn *|jn w  #*..... |jn } #*....  .*|jo ğ*.. ğ)|j3o ğ*. ğ 3|jfo b..*  The zap hits the gnoll!  |jo You kill the gnoll!  The zap hits the gnoll.  The gnoll is moderately wounded. sergeant.  The gnoll sergeant is lightly wounded.|jB ğ.  The gnoll sergeant shouts!|j 8ğ.|j} ğ.ğ...)ğ)|jm=6.5 (14|j|j' _The gnoll shouts!|j-S .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 16/21 ==================------ .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: ==-------  Time: 6556.5 (0.0) ########*...... ... f) +2 dagger (venom)|jT #*..... .. Cast: Shock #*.... . Fly Gem (2444)  ğğ...  ğ*..  ğ   gnoll sergeant (polearm) .ğ.  ğğğ 3 gnolls (2 polearms) ...  _The gnoll shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (lightlywounded, 87% to hit)|j- .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 16/21 ==================------ .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 23% Place: Dungeon:6  #......@....... .... Noise: ==-------  Time: 6556.5 (0.0)  ########*......|j.... f) +2 dagger (venom) #*....... Cast: Shock #*..... Fly Gem (2444)  ğ*... ğ*..ğ   gnoll sergeant (polearm) .*.ğğğ 3 gnolls (2 polearms) ..*Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (lightlywounded, 87% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.|jLsğ.ğ.|j5ğ.|j 4ğ.|j86...|j7=-7.5 (13 _|je|j#|j-2  .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 16/21 ==================------ .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: =--------  Time: 6557.5 (0.0) ########*...... ... f) +2 dagger (venom) #*..... .. Cast: Shock #ğ.... |j03 - . Fly Gem (2443)  ğğ...  .ğ..  ğ   gnoll sergeant (polearm) ...  ğğğ 3 gnolls (2 polearms) ...  _The gnoll sergeant is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (moderately wounded, 87% to hit)|j6G .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 16/21 ==================------ .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 23% Place: Dungeon:6  #......@....... .... Noise: =--------  Time: 6557.5 (0.0) |j9Hq ########*......... f) +2 dagger (venom) #*....... Cast: Shock #*..... Fly Gem (2443)  ğ*... .*..ğ   gnoll sergeant (polearm) .*.ğğğ 3 gnolls (2 polearms) ..*|jwH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jHAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (moderately wounded, 87% to hit)  The zap hits the gnoll.  The gnoll is lightly wounded.|j ğ)  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (moderately wounded, 87% to hit)  The zap hits the gnoll.gnoll is lightly wounded.  The zap misses the gnoll. The zap misses the gnoll sergeant.|jJğğ|j|j8ğ.|j6ğ.|j[5...|jl8.5 (12 _|jW|ju|j +|j  |j& c.... kaboissonneault the Zephyrmancer |j  |j >.... Tengu|j  |j .... Health: 56/56 ========================|jO  |j .... Magic: 15/21 =================-------|j  |j] K.... AC: 4|j Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: =--------  Time: 6558.5 (0.0) |j ########*...... ... f) +2 dagger (venom) #ğ..... .. Cast: Shock #ğ.... . Fly Gem (2442)  .ğğ..  ....  ğ   gnoll sergeant (polearm) ...  ğğğ 3 gnolls (2 polearms) ...  _The zap misses the gnoll. The zap misses the gnoll sergeant.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (moderately wounded, 87% to hit)|j~ .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 15/21 =================------- .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 23% Place: Dungeon:6  #......@....... .... Noise: =--------  Time: 6558.5 (0.0)  ########*......|j... f) +2 dagger (venom) #*....... Cast: Shock #*..... Fly Gem (2442)  .*ğ.. .*..ğ   gnoll sergeant (polearm) .*.ğğğ 3 gnolls (2 polearms) ..*Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (moderately wounded, 87% to hit)  The zap hits the gnoll.  The gnoll is lightly wounded.  The zap misses the gnoll. The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.|jSNJğğğ.ğ..ğ...9.5 (11  (moderately wounded, 87% to hit)zap hits the gnoll.  The gnoll is lightly wounded.  The zap misses the gnoll. The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded. _The gnoll barely misses you.|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 14/21 ================-------- .... AC: 4|j3Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 |jk#......@....... .... Noise: =--------  Time: 6559.5 (0.0) ########*...... ... f) +2 dagger (venom) #ğ..... .. Cast: Shock |j֚z#ğ.... . Fly Gem (2441)  ğğ...  ....  ğ   gnoll sergeant (polearm) ...  ğğğ 3 gnolls (2 polearms) |jL...  _The gnoll barely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail  (moderately wounded, 87% to hit)|jV ğğ, wielding a +0 halberd (85% to hit)|j? .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 56/56 ======================== .... Magic: 14/21 ================-------- .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 23% Place: Dungeon:6  #......@....... .... Noise: =--------  Time: 6559.5 (0.0)  ########*......... f) +2 dagger (venom) #*....... |j!@ Cast: Shock #*..... Fly Gem (2441)  ğ*... .*..ğ   gnoll sergeant (polearm) .*.ğğğ 3 gnolls (2 polearms) ..*The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.The zap hits the gnoll!  The gnoll is severely wounded.|jMğğ|j|jA<ğ.|j .ğ.|j!a....49---60.5 (10  The gnoll is severely wounded.The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.The zap hits the gnoll!  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!|j  .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 49/56 =====================--- .... Magic: 13/21 ==============---------- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 #......@....... .... Noise: =--------  Time: 6560.5 (0.0) ########*...... ... f) +2 dagger (venom) #ğ..... .. Cast: Shock #ğğ...|jD [34m . Fly Gem (2440)  ğ....  ....  ğ   gnoll sergeant (polearm) ...  ğğğ 3 gnolls (2 polearms) ... The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 85% to hit)|j'  .... kaboissonneault the Zephyrmancer  .... Tengu |j.... Health: 49/56 =====================--- .... Magic: 13/21 ==============---------- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0|j/Dex: 15 ###............ .... XL:  9 Next: 23% Place: Dungeon:6 |jI #......@....... .... Noise: =--------  Time: 6560.5 (0.0) |jtD########....... ... f) +2 dagger (venom) #ğ..... .. Cast: Shock|j #)ğ... . Fly Gem (2440)  ğ....  ....  ğ   gnoll sergeant (polearm) ...  ğğğ 3 gnolls (2 polearms) ... |jNShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 85% to hit)  |j¼The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.The zap hits the gnoll!  You kill the gnoll!|j^.  The zap hits the gnoll sergeant but does no damage.  |jyThe gnoll sergeant is heavily wounded.!  You kill the gnoll!|j.    |j1d    *  #*.....  #*ğ...  *|j^X*... |j *.. ğ   gnoll.*|jdS8ğ.|jI`.ğ))...|j h1----5=1.5 (139|jp|jsL _The gnoll sergeant hits you from afar with a +5 spear!|j`P2 .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 41/56 =================------- .... Magic: 12/21 =============----------- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 25% Place: Dungeon:6 |jQ#......@....... .... Noise: ==-------  Time: 6561.5 (0.0) ########*...... ... f) +2 dagger (venom) #ğğ.... .. Cast: Shock #).... . Fly Gem (2439)  )....  ....  ğ   gnoll sergeant (polearm) ...  ğ   gnoll ...  _The gnoll sergeant hits you from afar with a +5 spear!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)|j *ğğ, wielding a +0 flail (heavily wounded, 85% to hit)|jK.ğğ sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)|j .... kaboissonneault the Zephyrmancer  .... Tengu |jŵk.... Health: 41/56 =================------- .... Magic: 12/21 =============----------- .... AC: 4Str: 9 . .... EV: 15Int: 24|j  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 25% Place: Dungeon:6  #......@....... .... Noise: ==-------  Time: 6561.5 (0.0)  ########*......... f) +2 dagger (venom) #*ğ...... Cast: Shock|j #*..... Fly Gem (2439)  )*... .*..ğ   gnoll sergeant (polearm) .*.ğ   gnoll ..*|jN(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)  The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.|jTF:ğ.|jJt.ğ)....|j=O35---2.5 (18|jf[|j\5  Shift-Dir - straight line|j\Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)  The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded. _The gnoll sergeant hits you from afar with a +5 spear.|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 35/56 ===============--------- .... Magic: 11/21 ============------------ .... AC: 4Str: 9 . .... EV: 15Int: 24 |j##########... .... SH: 0Dex: 15 ###............ .... XL:  9 Next: 25% Place: Dungeon:6 #......@....... .... Noise: =--------  Time: 6562.5 (0.0) ########*ğ..... ... f) +2 dagger (venom) #ğ..... .. Cast: Shock #).... . Fly Gem (2438)  )....  ....  ğ   gnoll sergeant (polearm) ...  ğ   gnoll |j...  _The gnoll sergeant hits you from afar with a +5 spear.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j>Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 35/56 ===============--------- .... Magic: 11/21 ============------------ .... AC: 4Str: 9 |j5. .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 25% Place: Dungeon:6  #......@....... .... Noise: =--------  Time: 6562.5 (0.0)  ########*ğ........ f) +2 dagger (venom) #*....... Cast: Shock #*....|j. Fly Gem (2438)  )*... .*..ğ   gnoll sergeant (polearm) .*.ğ   gnoll ..*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.|jXi9ğ.|jz<.ğ)....2--2=3.5 (17|je||j0  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, 87% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is heavily wounded. _The gnoll sergeant hits you from afar with a +5 spear.|j~|j|jm|j  .  |js##########...  ###............  #......@ğ......  ########.......  #ğ.....  #)....  )....  ....  ...  ... The gnoll sergeant hits you from afar with a +5 spear!|j.  ##########...  ###............  #......@ğ......  ########.......  #ğ.....  #)....  )........ ... ...|jTH  The gnoll hits you with a +0 flail!|j12----------=46|j|jϸ --------=5. _* * * LOW HITPOINT WARNING * * *|j@ .......########.[........#  ####...##....##..........#  ...#...#.................#  ...#...#.................#  ...#...#..)..##...######'##  ...#...#.....##...#.......#  ...#...#.....#....#.......#  ...#...#.....#....#.......#  ...#...##....##.@.#.......#  |j9k...#...##....##.ğ.#.......#  ...#...##....##############  >..#...##.....#  ...'....#.....#  ...#....#.....#   ğ   gnoll ...#....'.....#   ...#...####'###############  ...#...#......#...#.......#  |jO*p--6.0 (2.54|j2|j3 _You fly upwards.|j5c _There is a stone staircase leading down here.|jB  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jP  Okay, then.|j+8--|j|j. _|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j.......########.[........#  kaboissonneault the Zephyrmancer ####...##....##..........#  Tengu ...#...#.................#  Health: 12/56 =====------------------- ...#...#.................#  Magic: 8/21=========--------------- ...#...#..)..##...######'##  AC: 4Str: 9 ...#...#.....##...#.......#  EV: 15Int: 24 ...#...#.....#....#.......#  SH: 0Dex: 15 |j...#...#.....#....#.......#  XL:  9 Next: 25% Place: Dungeon:5 ...#...##....##*@*#.......#  Noise: ---------  Time: 6566.0 (0.0) ...#...##....##*ğ*#.......#  f) +2 dagger (venom) ...#...##....##############  Cast: Shock >..#...##.....# Fly Gem (2434) ...'....#.....# ...#....#.....# ğ   gnoll ...#....'.....# ...#...####'############### ...#...#......#...#.......# _Okay, then.|j1WCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (heavily wounded, empty space bonus: 4/8)|j t.......########.[........#   kaboissonneault the Zephyrmancer ####...##....##..........#   Tengu ...#...#.................#   Health: 12/56 =====------------------- ...#...#.................#   Magic: 8/21=========--------------- ...#...#..)..##...######'##   AC: 4|j) Str: 9 ...#...#.....##...#.......#   EV: 15Int: 24 ...#...#.....#....#.......#   SH: 0Dex: 15 |j| <...#...#.....#....#.......#   XL:  9 Next: 25% Place: Dungeon:5 ...#...##....##.@.#.......#   Noise: ---------  Time: 6566.0 (0.0) ...#...##....##.*.#.......#   f) +2 dagger (venom) ...#...##....##############   Cast: Shock >..#...##.....#|j V  Fly Gem (2434) ...'....#.....# ...#....#.....#  ğ   gnoll ...#....'.....# ...#...####'###############  ...#...#......#...#.......#  _Okay, then.Casting: Shock (safe; 1% risk of failure)  |j2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  |j Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (heavily wounded, empty space bonus: 4/8)|j.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (heavily wounded, empty space bonus: 4/8)  The air twists around and strikes the gnoll.|jc)|j3===7.0 (1Shock3|j|j!I _You kill the gnoll!|j 3|j |j |j z 30  2|j 9=1|j |j B0|j" |j 4=29|jZ |jS |j B8|jM |j |j T=7|j |j |j  n5=6|j |j 10/21=5|j |j X4|ja ,|j 632|jn =1|j |j X0|j$ |j4 |j 7=11=19|j |jW# X8|jb, |j0 |j1 |j}3 $7|jw4 |j6 |j9 |j>; |j @ g8=6|jSB |jE |jE T=5|j G |jlI |jI B4|jJK |jM |j\N r2=3|jO |jQ |jR n9=2|jS |jU |j/V B1|jW |jY |jY B0|j [ |j:] |j] 20==09|jm_ |j;a |ja B8|jtc |jSe |je r3=7|j\g |ji |ji B6|jFk |jm |jn n1=5|jp |jr |js B4|jt |jZv |jv T=3|j8x |jJz |jz n2=2|jL| |j~ |j7 s4==1|j |j |j B0|j |j) |j# D399|j< |jG |j U238|j |j# k==7|j+ |j |j B6|j |j^ |j 4=5=5|j |j| |jѪ B4|j. |j |j B3|j |j |j f5=2|jr |j |j$ T=1|jB |j 6=089|j |j5 6=8|j |j |j B7|jh |jY |j T=6|j |jU |j #7|j C=5|j8 |j |j 67=|j) :4|j~ |j |j B3|j |j |jL B2|j |jF 8=1|j |j |j T=0|j |j$ |jf C79|j 9=8=8|j3 |jy B7|j |j |j B6|j_ |j |j B5|jh |j |j g30=4|j |j B3|j |j |j |j p9=2|j |j |j( x1=1|jm |js |j B0|j/ |j' |jm C69|j| |jN j=8|j |j |j f2=7|j2 |j] |j q20=6|j |j X5|j  |j+ |j x3=4|j7 |j! |j," B3|j$ |j% |j% T=2|j& |j( |jt) B1|j* |j2 n _You start resting.Magic restored.|j: V4=---|jG 1639.0 (72.0)|j#M 1==---40.0 (730 _|jTS |jRU |j/)3|j,|j-|jm.C59|j+<|j>|j>B8|jA|jE|jFx5=7|jgG|jJ|j%KU==6|jxL|jN|jMOB5|jP|jpU6=4|jWX3|jX|jZ|j3[B2|jU\|j ^|j^B1|j`|ja|j(bT70|jc|je|j8fC49|jg|jiX8|jhk|jm|j nx8=7|jo|jq|jrB6|j6s|jZu|juB5|j w|j$y|jizB4|j69=3|j|jB2|j|jX1|j:|j240=0|jf|jF|jC39|j|j܏|j0B8|j|jדX7|j=|jf|jїr1=6|jY|j|jB5|j"|j|jzB4|j|jb|jp2=3|j/|jk|j¦B2|j|jjX1|j|jϭ|j+B0|j(|j>|jq3=29|jʲ|jX8|j|jX7|j͹|j|jQ`46|jϽ|j |j`B5|j|jX4|jl|j|jOp5=3|j|j|jB2|j|j|j,B1|jV|j.|jB0|j|j|jq6=19|j!|j|jGB8|j|jc|jB7|j|j|jp7=6|j[|jX5|jP|j|jB4|j|j|jB3|j$|j?|jp8=2|j|j|jB1|j|j|jtB0|j|j |jq9=09|j|j |j B8|j |j< |jx B7|j$|j/|jmB6|j|j|j8q50=5|j|j(|jB4|j|j|jB3|j|j0v12|j|j|jKB1|j>|jG|jB0|j |jZ299|j~|j |j?!p2=8|j"|j$|jB%B7|j^&|j'X6|j(|j$*|j*p3=5|j},|j-X4|j.|j/|j%0B3|j0|j1|j22p4=2|j63|j5X1|j6|j8X0|j2:|j=Y89|j>|jA|j/Bp5=8|j.|jJ|jB7|j6|jX6|j |j k _You start resting.HP restored.|j|j%%.714.0 (74|j)6=5.0 (755 _|j0|j1|jV |j |jד |j |jf 15 716.0 (1.0)4|j |j A=6|jz 7  You fly downwards.|j w  .... .... .... .... .... . ....  ##########... ....  ###......o..... ....  #......@.ğ..... ....  ########....... ...  #...... ..  #).... . |jߧ ` ).... .... ğ   gnoll sergeant (polearm)  ... o   orc (missile) ...   The gnoll sergeant hits you from afar with a +5 spear! x2|j0 8(|j_ &.|jx |jc 36---------==7.5 (2.5Shock3|j |j B _The orc throws a boomerang. The boomerang hits you.|j w _There is a stone staircase leading up, spattered with blood here.|jѨG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 36/56 ===============--------- .... Magic: 17/21 ===================----- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###.....*o*.... .... XL:  9 Next: 25% Place: Dungeon:6 #......@*ğ*.... .... Noise: ==-------  Time: 6717.5 (0.0) ########....... ... f) +2 dagger (venom) #...... .. Cast: Shock|jC{ #).... . Fly Gem (2283)  )....  ....  ğ   gnoll sergeant (polearm) ...  o   orc (missile) ... Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club, wearing a +0 leather armour and quivering  boomerangs (empty space bonus: 4/8)|j oğ*** gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (empty  space bonus: 7/8)|jo .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 36/56 ===============---------|jOp .... Magic: 17/21 ===================----- .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###......o..... .... XL:  9 Next: 25% Place: Dungeon:6|jpk  #......@.*..... .... Noise: ==-------  Time: 6717.5 (0.0)|jp{  ########.......... f) +2 dagger (venom) #........ Cast: Shock |jq=#)..... Fly Gem (2283)  ).... ....ğ   gnoll sergeant (polearm) ...o   orc (missile)|j'rm ...Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target|j[r{Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (empty  space bonus: 7/8)|j.j .oThe open air twists around violently and strikes the gnoll sergeant!|jxB ğ The gnoll sergeant is heavily wounded.28---=8.5 (12|j~|jL _The gnoll sergeant hits you from afar with a +5 spear!|j#G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j; ** The orc is struck by an arc of lightning.  The orc is heavily wounded.|j:  .  ##########...  ###............  #......**ğ.....  ########.......  #......  #)....  )....  ....  |jK...  ... You are struck by an arc of lightning. The lightning grounds out.|j.  ##########...  ###............  #......**ğ.....  ########.......  #......  #)....  )........ ... |j...|j @oThe gnoll sergeant hits you from afar with a +5 spear!  * * * LOW HITPOINT WARNING * * *|jh15---------5---91|j |jT _The orc completely misses you.|jT  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j^ .  The orc is struck by an arc of lightning.|j~ **  You kill the orc!The gnoll sergeant is struck by an arc of lightning.|j  .  ##########... |j ###............  #......@**.....  ########.......  #......  #)....  )....  ....  ...  ... |jr[The gnoll sergeant is heavily wounded.|j7.  ##########...  ###............  #......@**.....  ########.......  #......  #)....  )........ ...... |jS |jq(ğThe gnoll sergeant hits you from afar with a +5 spear!|j26/56 |j>%----------|j3|jG -----|jb-200|j|jsV _* * * LOW HITPOINT WARNING * * *|jm  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j  .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 6/56==---------------------- .... Magic: 9/21==========-------------- .... AC: 4Str: 9 . .... EV: 15Int: 24 ##########... .... SH: 0Dex: 15 ###.....***.... .... XL:  9 Next: 25% Place: Dungeon:6 #......@*ğ*.... .... Noise: ==-------  Time: 6720.5 (0.0) ########***.... ... f) +2 dagger (venom) #...... .. Cast: Shock |j [33m#).... . Fly Gem (2280)  )....  ....  ğ   gnoll sergeant (polearm) ...  ... Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, empty space bonus: 8/8)|j .... kaboissonneault the Zephyrmancer  .... Tengu .... Health: 6/56==---------------------- .... Magic: 9/21==========-------------- .... AC: 4Str: 9 . .... EV: 15Int: 24  ##########... .... SH: 0Dex: 15  ###............ .... XL:  9 Next: 25% Place: Dungeon:6  #......@(*..... .... Noise: ==-------  Time: 6720.5 (0.0)  ########.......... f) +2 dagger (venom) #.......|j . Cast: Shock #)..... Fly Gem (2280)  ).... ....ğ   gnoll sergeant (polearm) ... ...Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, empty space bonus: 8/8)|jğ Aim: a gnoll sergeant, wielding a +5 spear and wearing a +0 scale mail (heavilywounded, empty space bonus: 8/8)  The open air twists around violently and strikes the gnoll sergeant!  The gnoll sergeant is almost dead.  The gnoll sergeant hits you from afar with a +5 spear!  You die...|j'"b-3/56 --|j1/  --more--|jt}|jV"Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 dagger of venom (weapon)b - a +0 spear  c - a +0 short sword  i - a +3 quarterstaff of chaos  j - a +2 dagger of venom Missiles (go to first with ()d - 4 datura-tipped darts  k - 5 boomerangs  n - 2 throwing netso - 3 poisoned darts Armour (go to first with [) |jbG a - a +0 robe (worn)  e - a +0 cloak (worn)  g - a +0 pair of gloves (worn) Magical Staves (go to first with |)  l - a staff of earth Jewellery (go to first with "=)  h - the ring of Umuor (worn) {^Contam Will+ Int+5 SInv} Talismans (go to first with %)m - a medusa talisman|jLe8|jk|jnGoodbye, kaboissonneault.2060 kaboissonneault the Zephyrmancer (level 9, -3/56 HPs)Began as a Tengu Air Elementalist on Aug 12, 2026.Slain by a gnoll sergeant... wielding a +5 spear(9 damage)... on level 6 of the Dungeon.The game lasted 00:16:37 (6713 turns). 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