z:j\ Player: kailaspen Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.12:24:14.ttyrec Time: (1782217454) Tue Jun 23 12:24:14 2026 z:j [?1051l[?1052l[?1060l[?1061hz:j+R)0[?7h[?25l[?1cz:j]z:jz:j\z:j{Welcome, kailaspen. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Conjurerz:j z:j^ $z:j Welcome, kailaspen the Octopode. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperz:jz v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Octopode Conjurerz:jRz:j+z:j'6kailaspen the ConjurerOctopodeHealth: 11/11 ========================z:jh6Magic: 3/3========================AC: 1Str: 6EV: 12z:j6Int: 20SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1z:j6Noise: ---------  Time: 0.0 (0.0)-) Tentaclesz:j6DCast: Magic Dartz:jd=z#....#.....#......##......## ##......##.#......##.......##...@..##.......##.#......## ##......###......##......#.....#....z:jEz:jNWelcome, kailaspen the Octopode Conjurer.The heart of this dungeon contains the splendid artefact, the Orb of Zot.z:jSXz:jPress ? for a list of commands and other information.z:jz:j[ _Found a staircase leading out of the dungeon.z:j3z:jTz:jz:jfz:jwP _z:j,z:jz:jz:j3zYou encounter a kobold. It is wielding a +0 club.z:j .# .# ##.## ##...##  ##.....## #.##..####.....###......#......##......## K....Magic Dart# ##......## ....#.#......## ...#.......## z:jqOK   kobold (asleep)#...<..## #.......##.#......#z:j!011.0 (11.0)z:j32.0 (12 _z:jz:j]z:jZ /  kailaspen the Conjurer .# Octopode .# Health: 11/11 ======================== ##.##  Magic: 2/3================-------- ##...##  AC: 1Str: 6 ##.....##  EV: 12Int: 20 ##.......##  SH: 0Dex: 10 ##.........##  XL:  1 Next:  0% Place: Dungeon:1z:j  ##....@*.....#  Noise: ---------  Time: 12.0 (0.0) ##......#*.....  -) Tentacles z:j ]##......## K....  Cast: Magic Dart # ##......## ....  z:j) |#.#......## ...  z:jM m#.......## ..  K   kobold (asleep) #...<..## . z:jr : #.......#z:j d #.#......# _Found a staircase leading out of the dungeon. z:j M_You encounter a kobold. It is wielding a +0 club.z:j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionz:jF uShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)z:j"bkailaspen the Conjurer.#Octopode.#Health: 11/11 ========================##.##Magic: 2/3================--------##...##AC: 1Str: 6z:jR#x##.....##EV: 12Int: 20##.......##SH: 0Dex: 10##.........##XL:  1 Next:  0% Place: Dungeon:1##....@*.....#Noise: ---------  Time: 12.0 (0.0)##......#*.....-) Tentaclesz:j#Q##......## K....Cast: Magic Dart# ##......## ....z:j##.#......## ...#.......##z:j#~..K   koboldz:j#c#...<..##.z:j$K#.......##.#......#z:j'$Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionz:jT$ Shift-Dir - straight linez:jp$zAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  z:j$IThe kobold is severely wounded.z:jK.  Press: ? - help, Q - select action  Shift-Dir - straight linez:jx9  Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!. .z:jQ====3.0 (1 _z:jz:jz:j  kailaspen the Conjurer .# Octopode .# Health: 11/11 ======================== ##.##  Magic: 1/3========---------------- ##...##  AC: 1z:jStr: 6 ##.....##  EV: 12Int: 20 ##.......##  SH: 0Dex: 10 ##.........##  XL:  1 Next:  0% Place: Dungeon:1 ##....@*.....#  Noise: ====-----  Time: 13.0 (0.0) ##......#K.....  -) Tentacles z:jS##......## .....  Cast: Magic Dart # ##......## ....  z:jd#.#......## ...  #.......## ..  K   koboldz:j.| #...<..## . z:jH? #.......# z:jbO#.#......#The kobold is severely wounded. z:j}_The kobold shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  z:jPress: ? - help, Q - select actionShift-Dir - straight linez:jAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)z:jI  kailaspen the Conjurer .# Octopode .# Health: 11/11 ======================== ##.##  Magic: 1/3========---------------- ##...##  AC: 1Str: 6 ##.....##  EV: 12Int: 20 ##.......##  SH: 0z:j$Dex: 10 ##.........##  XL:  1 Next:  0% Place: Dungeon:1 ##....@......#  Noise: ====-----  Time: 13.0 (0.0) ##......#).....  -) Tentacles ##......## .....  Cast: Magic Dart z:j_# ##......## ....  #.#......## ...  z:j#.......## ..  K   kobold z:j|#...<..## .  z:j:#.......# z:j#.#......#z:j6Aiming: Magic Dart (safe; 3% risk of failure)  z:j]Press: ? - help, Q - select actionShift-Dir - straight linez:jAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!z:jz:j .# .# ##.##          *  z:j z:jH  .....  #  ....  ...  ..  .  z:jO ".)z:j 1=---4.0 (1Magic Dart _z:jz z:j z:j MIz:jAOz:jOz:jT  You encounter a ball python.z:j eK----....Magic Dart.......SS   ball python (constriction, wandering)<z:j{n&5z:joJz:jJ   endoplasmS   ball python (constriction)-6.0 (2 _You encounter an endoplasm.z:j   kailaspen the Conjurer .# Octopode .# Health: 11/11 ========================z:j  ##.##  Magic: 0/3------------------------ z:jL ##...##  AC: 1Str: 6z:j  ##.....##  EV: 12z:j =Int: 20 z:j ##.......##  SH: 0Dex: 10 z:jM ##.........##  XL:  1 Next: 10% Place: Dungeon:1 z:j %##....@*.....#  Noise: ---------  Time: 16.0 (0.0) z:j ##......#**....  -) Tentacles z:j ##......## .**..  Cast: Magic Dartz:j  # ##......## ..*J  #.#......## ...  z:j #.......## .S  J   endoplasm z:j8 #...<..## .  S   ball python (constriction)z:jb : #.......#z:jך  #.#......#You encounter a ball python. _You encounter an endoplasm.z:j Aiming: Magic Dart (safe; 3% risk of failure)  z:j= Press: ? - help, Q - select actionShift-Dir - straight linez:jy =Aim: an endoplasm (100% to hit)z:j kailaspen the Conjurer.#Octopode.#Health: 11/11 ========================##.##Magic: 0/3------------------------##...##AC: 1Str: 6##.....##EV: 12Int: 20z:j ##.......##SH: 0Dex: 10##.........##XL:  1 Next: 10% Place: Dungeon:1##....@*.....#Noise: ---------  Time: 16.0 (0.0)##......#**....-) Tentacles##......## .**..Cast: Magic Dart# ##......## ..*J#.#......## ...z:j #.......##.SJ   endoplasm#...<..##.S   ball python (constriction)#.......##.#......#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.z:jB VS.J.z:jJ 3.).....z:jK R=7.0 (1Magic Dart z:j$L _z:jFR z:jU z:jKT  You don't have enough magic to cast this spell.z:jz:jz:j. _z:jt&4z:j ,z:j /F _Unknown command.z:jPL.# .#z:jPI##.##..##..##..##..##..##).....# ...J.# .... #. ... #.z:j#QZ S. #...< . #.......# #.#...# #z:jKQG ##......#z:jXz:jZ5-8 _z:j `z:jGbz:j .###.##..##..##z:j..##..##...##).....# ...J.# .... #. ... #. S. #...< . #.......# #.#...# # ##.....# ##......#z:jRz:j@-9z:j?z:jz:j3##.##..##..##..##..##....##).....# ...J.# .... #. ... #. S. #...< . #.......# #.#...# # ##.....# ##......#  ##......#z:j:z:j: 20z:j@z:jBz:j..##..##..##..##....##).....# ...J.# .... #. ... #. S. #...< . #...... #.#....# ##...##..##......###......z:j00Sz:jJz:j'J   endoplasmS   ball python (constriction)z:j&1z:jz:j<z:j= ..##..##..##SJ....#.#).....# ...J.# .... #. ... #. S. #...< . #.......#  #.#......# # ##......# ##......# ##......# ##...... #z:j 1S.z:jj J.z:j z:j <2z:j, z:j5..##..##SJ.....#..#).....# ...J.# .... #. ... #. S. #...< . #.......#  #.#......# # ##......# ##......# ##......# ##...... #..... .Sz:jz:j<3z:jҔz:jz:jp..##J.....#S.#).....#..## ...J.#. .... #. ... #. S. #...<..## . #...@...#  #.#......# # ##......# ##......# ##......# ##......S   ball python (constriction) #..... #z:j7K.Sz:jJz:j˫s.S.J.z:jm.J   endoplasmS   ball python (constriction)z:j&4z:j#z:jz:j..##.#).....#.J## ...J. #.S.## .... #.#..... ... #. S. #...<..## . #.......##  #.#@.....# # ##......# ##......# ##......# ##...... #..... # #z:jK.Sz:j9J.z:jz:js1========5Magic Dartz:jߦz:jz:js ##...........#  kailaspen the Conjurer #. ##......#).....  Octopode #. ##....J.## ...J.  Health: 11/11 ======================== #.##......## ....  Magic: 0/3------------------------ #.#....S.## ...  AC: 1Str: 6 #.....*.## S.  EV: 12Int: 20 #...<*.## .  SH: 0Dex: 10 #...*...##  XL:  1 Next: 10% Place: Dungeon:1 #.#@.....# :jUm Noise: ---------  Time: 25.0 (0.0) # ##......#  -) Tentacles ##......#  Cast: Magic Dart ##......#  ##......  #.....  J   endoplasm #...  S   ball python (constriction) #.  _You don't have enough magic to cast this spell. _Unknown command.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)z:jaQ##...........# kailaspen the Conjurer#. ##......#)..... Octopode#. ##....J.## ...J. Health: 11/11 ========================#.##......## .... Magic: 0/3------------------------#.#....S.## ... AC: 1Str: 6#.....*.##S. EV: 12Int: 20#...<*.##. SH: 0Dex: 10#...*...##XL:  1 Next: 10% Place: Dungeon:1z:jA#.#@.....#Noise: ---------  Time: 25.0 (0.0)# ##......#-) Tentacles##......#Cast: Magic Dart##......###......#.....J   endoplasm#...S   ball python (constriction)#.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the ball python.  z:jPThe ball python is moderately wounded.z:jXK.Sz:j_,..z:j`q=6.0 (1Magic Dart _z:jgz:j:i{:j<{:jDrink which item? Potions  g - a potion of magic[?] describe selected{:j {:jB##...........# kailaspen the Conjurer#. ##......#)..... Octopode#. ##....J.## ...J. Health: 11/11 ========================#.##......## .... Magic: 0/3------------------------#.#......## ... AC: 1Str: 6#.....S.##S. EV: 12Int: 20#...<..##. SH: 0Dex: 10#.......##XL:  1 Next: 10% Place: Dungeon:1#.#@.....#{:jGNoise: =--------  Time: 26.0 (0.0)# ##......#-) Tentacles##......#Cast: Magic Dart##......###......#.....J   endoplasm#...S   ball python (constriction)#.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the ball python. _The ball python is moderately wounded.{:jMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the ball python. _The ball python is moderately wounded.  Okay, then.{:j{:j{:j. _{:j|*e  You aren't carrying any scrolls.{:j1+{:j~1{:j4. _{:jSL4{:j+M{:jjYF _Unknown command.{:j ### ##...........#. ##......#).... ##....J.## ...J#......## .#......## ....S.##S<..## .#..@....###.#......# # ##......# ##.###......###.#.....#...#.{:jJ.{:j'K.S{:j{:j:-7.0 (1 _{:ju{:j{:jP ##.#### ##.# #. ##......#)..... #. ##...J..## ...J. #.##......## .... #.#......## ... #.## S. #...<S.## . #.## #.#......# #.##......##. ##.##. ##..#{:jK## ##...... #..... #...  #.{:j).J.{:jK.S{:jY -{:j*8{:j{:j{:jJA ##. ##. ##. #.. ##......#) #.###......## ...J #.##...J..##  #.#......##  #.## S #...<..##  #@..S...## #.#......# #.##......# #.###..# #.. ##...# ##. ##....... #.....#. #...  #.{:jMXS..J.{:jM1S.{:jwU<9{:j[{:j<]{:j5 ##. ##.... ##......#)###......## ...J#......## ......J..## ......## S<..##  S.....###......#......##......#. ##......##. ##...... .. #.{:j #. #...  .. #. {:j J.{:jw  The ball python bites you but does no damage.=30{:j {:j Y _The ball python closely misses you. {:j< .. ##......#)###......## ...J#......## .....J...## ......## S<..##  S.....###......#......##......#. ##......##.# ##...... .. ##.# #...  .. #. #.. {:j=).J. {:j->K.S {:jBD-1 {:jH {:jI {:jV<  .J  You barely miss the ball python. Your grab misses the ball python.The ball python closely misses you. The ball python grabs you. {:jbB  {:jC R0---  2  {:jLC r =2Constr  {:jH  {:jrK _ _The ball python constricts you. {:j .J  You tentacle-slap the ball python. Your grab misses the ball python.The ball python is moderately wounded. {:j5  The ball python bites you. The ball python constricts you.The ball python bites you but does no damage. {:jx7/11 ---------3 {:j {:j_ _The ball python constricts you. {:jY †  The ball python bites you. The ball python constricts you.The ball python bites you but does no damage. _The ball python constricts you.  You barely miss the ball python. You grab the ball python.  The ball python is moderately wounded.  You constrict the ball python. {:j %.J. {:j( {:jK8==----12 24 {:j {:jO _You kill the ball python! {:j1  You tentacle-slap the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. {:j/b5-------5 {:j! {:j#% _You are frozen. {:jw †You tentacle-slap the endoplasm. {:j( {:j2.46 {:j {:jM _You kill the endoplasm! {:jar  {:jr  {:j{s  {:ju  {:j&y 1======== {:jyy  {:jNz  {:j{  {:j4| c6===---- {:j|  {:jY~  {:j~  {:jz  {:j V======== {:jՁ  {:j  {:j'  {:j  {:jn w7===== {:j  {:jg  {:j , {:j  {:j]  {:j  {:j6 , {:j  {:jJ  {:j :== {:j  {:j.  {:jq N8== {:jS  {:jf  {:j  {:j"  {:j  {:j T2======== {:j  {:jƖ  {:j4  {:j  {:j P== {:j  {:j  {:jB L9== {:jқ  {:j  {:j@ @======== {:j  {:j  {:j6  {:j  {:j  {:j:  {:j  {:j  {:j~ :== {:j  {:jҦ  {:j' I10/11== {:j  {:jJ , {:j  {:j  {:j4 , {:je , {:j  {:j 91 {:jm =====3======== {:j  {:j A _HP restored. Magic restored. {:j. 3 {:j  {:j/  {:j , {:jK  {:j+  {:j  {:jҽ  {:jL  {:j.  {:jy  {:j T=========== {:j  {:j  {:j  {:j%  {:j  {:jJ  {:j  {:j  {:j|  {:j'  {:jI  {:j  {:j  {:j  {:j'  {:j , {:j  {:j+  {:jr  {:j  {:j  {:j  {:j<  {:j  {:j  {:j  {:j  {:je  {:jf  {:j  {:j,  {:j  {:j  {:j  {:j/  {:j  {:j  {:j  {:j&  {:jT  {:j  {:j  {:j  {:jI  {:j  {:j , {:j'  {:j:  {:j , {:jZ  {:jo  {:j  {:j  {:j  {:j  {:j , {:j%  {:jD  {:j>  {:j  {:j  {:j  {:jV c  You encounter a rat. {:j X#..# #.....##.## #....r#..## #. ..##..## ..##..## .#  ##..## .# .##..###.# ..# ##...#.#...# ###.@...# - {:ju J###.###  ... Magic Dart ####  r   rat (asleep)  {:j 082.0 (46.0) {:j M-3.0 (47 _ {:j7  {:j  {:j  #..# #..... kailaspen the Conjurer ##.## #....r Octopode #..## #. .* Health: 11/11 ======================== ##..## .* Magic: 2/3================-------- ##..## *# AC: 1Str: 6 ##..## *# .  EV: 12Int: 20 ##..###*# ..#  SH: 0Dex: 10 ##...#*#...#  XL:  1 Next: 40% Place: Dungeon:1 {:j k###.@...#  Noise: ---------  Time: 83.0 (0.0) ###.###  -) Tentacles ...  Cast: Magic Dart ####   r   rat (asleep) _HP restored. Magic restored. _You encounter a rat. {:j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line {:j =Aim: a rat (asleep, 100% to hit) {:j,[ #..# #.....kailaspen the Conjurer##.## #....rOctopode#..## #. .*Health: 11/11 ========================##..## .*Magic: 2/3================--------##..## *#AC: 1Str: 6##..## *# .EV: 12Int: 20 {:j\ ##..###*# ..#SH: 0Dex: 10##...#*#...#XL:  1 Next: 40% Place: Dungeon:1###.@...#Noise: ---------  Time: 83.0 (0.0)###.###-) Tentacles...Cast: Magic Dart####r   rat {:j/\ @Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  {:jS\ kThe magic dart hits the rat.  The rat is moderately wounded. {:j; G.r {:j :...... {:j :=4.0 (1 _ {:j  {:jb {:j #..# #..... kailaspen the Conjurer ##.## #..... Octopode #..## #. .r Health: 11/11 ======================== ##..## .* Magic: 1/3========---------------- ##..## *# AC: 1Str: 6 ##..## *# .  EV: 12Int: 20 ##..###*# ..#  SH: 0Dex: 10 ##...#*#...#  XL:  1 Next: 40% Place: Dungeon:1 {:j###.@...#  Noise: =--------  Time: 84.0 (0.0) ###.###  -) Tentacles ...  Cast: Magic Dart ####   r   ratThe magic dart hits the rat. _The rat is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit){:j #..# #..... kailaspen the Conjurer ##.## #..... Octopode #..## #. .† Health: 11/11 ======================== ##..## .. Magic: 1/3========---------------- ##..## .# AC: 1Str: 6 {:j##..## .# .  EV: 12Int: 20 ##..###.# ..#  SH: 0Dex: 10 ##...#.#...#  XL:  1 Next: 40% Place: Dungeon:1 ###.@...#  Noise: =--------  Time: 84.0 (0.0) ###.###  -) Tentacles ...  Cast: Magic Dart ####   r   ratAiming: Magic Dart (safe; 3% risk of failure)  {:j'Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  {:jR[The magic dart hits the rat.  You kill the rat!{:j #..#  ##.##  #..## #. .†  .*  *# {:j  *# .  *# ..#  *#...#      ...  #### {:j{<.....{:jqq55.0 (1Magic Dart _{:j{:j{:j'3{:j({:j*{:j1{:j2{:j5X{:j 7,{:j7{:j9,{:j9{:j;,{:ju;{:j <,{:j<{:j=,{:j >{:j*?j2========{:j?{:j@,{:jA{:jA,{:jB{:j;C,{:jC{:j&E{:jFV========{:j Q{:jQ,{:jtT,{:jT{:jV,{:jW{:jX{:jX{:jB^{:j`B{:jbj3========{:jb{:j e{:jNf,{:jf{:jh{:jj,{:jck{:jdm{:jn,{:jo{:jq{:jsV========{:jks{:jt{:ju{:ju{:jsv{:jax{:jz{:jB{{:j|{:jn}{:jO~{:j~{:j~{:j{:j{:j+{:j{:jK{:jN{:j{:j{:jʇ{:j{:jT{:jʉ{:jB{:jWB{:jT{:j,{:jÙ{:j]{:jl{:j{:j{:j8{:jA{:j{{:j[{:j{:j{:j[{:jY{:j*{:jn{:j~,{:j {:jԯ{:j#{:j{:j{:j,{:j {:jµ{:j,{:j{:j{:j{:j,{:jf{:jX{:j{:j{:j{:jZ{:j,{:j9{:j{:j...........# .....#).....# ..# ....## ......# #.# ...## ......##.# ..## ......#.# .###.......# ####..>...# .###.......# ..# #@# -132.0 (47.0) ...# #.# ....#{:j"##.# .....##..# ......##.## #.....#..##..... ##.###...† ##..# # ... ##..##{:j{:j<F-3.0 (48{:j{:j; _Found a stone staircase leading down.{:j#3{:j&%{:j'{:j*{:j{:jύ,{:j:{:j={:j,{:j{:j›{:jC{:j{:j{:jġ{:jZ,{:j{:j_  You see here a rat corpse.{:j{:j _{:j{:jF{:j,{:j7{:j{:j,{:j{:j{:j{:j{:j{:js{:j=,{:jo{:jT{:j{:j{:j{:j{:j{:j{:j{:j{:j,{:j{:j{:j,{:j{:j{:j,{:j{:j/{:j,{:j{:j\{:jA,{:j{:jL{:j,{:ja{:j {:j{:j{:j{:j{:j{:j:{:j{:j{:j!{:j!{:j"{:j&{:j]),{:j*{:j.{:j0,{:jF3{:j5{:j68,{:jf9{:j;{:j5>,{:j?{:jhA{:jC,{:jE{:j G{:jRI,{:jJ{:joL{:jbN{:jN{:jO{:jZQ{:jS,{:jT{:jZZ{:j\,{:j]{:j_{:ja{:ja{:jb{:j-c{:jd,{:jse{:j i{:jlB{:jm{:j&o{:jq,{:jruX{:j}v{:jw,{:j?x{:j#{{:j3}B{:j'~{:j,{:j{:j{:jp{:j{:j{:j){:j!,{:jc{:j{:j{:jИ{:j{:j1{:j{:j;{:j{:j_{:j{:j7{:j{:j8{:j,{:j{:j7{:j ,{:j{:j?{:jۮ{:j{:jz{:jȱ{:j{:jB{:jn{:jV{:j0{:jh{:j{:jj{:jy,{:j/{:jM{:jV{:j,{:j{:j{:j{:j;{:j{:j{:j{:j{:j{:ju{:j{:j{:j{:j,{:j:{:jk{:j,{:j|{:j{:j,{:j{:j{:j@{:j{:j{:j&{:j{:j  You encounter a kobold. It is wielding a +0 club.{:jD .....#..... ......... ....... ....K ... #.# ###.### #.@...### #...#.#...## #..###.###..##Magic Dart #.. #.# ##..## #.. ##.## ##..## .. ##...## ##..##K   kobold (asleep) . ##.....## ##..# ##.......## ##.## ##.........## #..#{:j -201.0 (6{:j32.0 (69 _{:j{:j3{:j   kailaspen the Conjurer .....#.....  Octopode .........  Health: 11/11 ======================== .......  Magic: 2/3================-------- ....K  AC: 1Str: 6 ..* EV: 12Int: 20 #*# SH: 0Dex: 10 {:j###*###  XL:  1 Next: 50% Place: Dungeon:1 #.@...###  Noise: ---------  Time: 202.0 (0.0) #...#.#...##  -) Tentacles #..###.###..##  Cast: Magic Dart #.. #.# ##..##  #.. ##.## ##..##  {:j1.. ##...## ##..##  K   kobold (asleep) . ##.....## ##..#  ##.......## ##.##  ##.........## #..# _You see here a rat corpse. _You encounter a kobold. It is wielding a +0 club.Aiming: Magic Dart (safe; 3% risk of failure)  {:j[Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit){:j  kailaspen the Conjurer .....#.....  Octopode .........  Health: 11/11 ======================== .......  Magic: 2/3================-------- ....)  AC: 1Str: 6 ... EV: 12Int: 20 #.# SH: 0Dex: 10 {:jz###.###  XL:  1 Next: 50% Place: Dungeon:1 #.@...###  Noise: ---------  Time: 202.0 (0.0) #...#.#...##  -) Tentacles #..###.###..##  Cast: Magic Dart #.. #.# ##..##  #.. ##.## ##..##  .. ##...## ##..##  K   kobold (asleep) {:jU. ##.....## ##..#  ##.......## ##.##  ##.........## #..# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!{:j4       ....)  ..* #*# {:j###*###        #.. #.# ##. #.. ##.## ##.. ..  ##.. .  ##.. {:jI ##. . #..{:j3}1...{:j7y6=3.0 (1Magic Dart _{:j{:j{:j F  kailaspen the Conjurer .....#.....  Octopode .........  Health: 11/11 ======================== .......  Magic: 1/3========---------------- ....)  AC: 1Str: 6 ... EV: 12Int: 20{:j #.# SH: 0Dex: 10 ###.###  XL:  1 Next: 60% Place: Dungeon:1 #.@...###  Noise: =--------  Time: 203.0 (0.0) #...#.#...##  -) Tentacles #..###.###..##  Cast: Magic Dart {:j#.. #.# ##..##  #.. ##.## ##..##  .. ##...## ##..##   {:jA. ##.....## ##..#   ##.......## ##.##  {:je ##.........## #..#  The magic dart hits the kobold. {:j_You kill the kobold!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action{:j6Shift-Dir - straight line{:jRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No{:j {:jt {:j9 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.{:j{:j{:jkailaspen the Conjurer.....#.....Octopode.........Health: 11/11 ========================.......Magic: 2/3================--------....)AC: 1Str: 6...EV: 12Int: 20#.#SH: 0Dex: 10###.###XL:  1 Next: 60% Place: Dungeon:1#.@...###Noise: =--------  Time: 203.0 (0.0)#...#.#...##-) Tentacles#..###.###..##Cast: Magic Dart#.. #.# ##..###.. ##.## ##..##.. ##..[{:j437m.## ##..##. ##.....## ##..###.......## ##.####.........## #..#The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.{:j{:j{:j{:j. _{:j {:jx {:j {:j- F _Unknown command.{:jU {:j {:jq {:j" {:jW' : _{:j) B{:jI+ ,{:j, {:j. {:j_. @========{:j0 {:jU1 {:j1 {:j2 {:j5 ,{:jY6 {:j7 {:j7 {:j8 {:j: ,{:jp; {:j]= ,{:j&> {:j? ,{:j5A {:jB ,{:jC {:jE {:j%F T3========{:j'G {:j.I {:jK ,{:jL {:j N {:j/P ,{:j#Q {:jS {:j~U {:jU {:jvV {:j X {:jY {:jY @========{:j~Z {:jt^ {:j^ ,{:j_ {:ja {:jc {:j$e {:j7f {:jh {:jj {:jj {:jk {:j0m {:jo ,{:jr {:jJv X{:jv {:j)x {:jix {:jz {:j{ {:j} ,{:j} {:j {:j B{:j {:j {:j9 X{:j1 {:jY {:j {:j {:j {:j ,{:j {:j {:jӴ {:j. {:j {:j {:j? ,{:j2 {:j, {:j k  You encounter a ball python.{:j ...##. ..S.....#................)...  #.# ###@### -{:jb ###.....### ##...#.#...## Magic Dart##..###.###..####..## #.# ##..##{:ja Y##..## ##.## ##..## S   ball python (constriction, asleep)##..## ##...## ##..###..## ##.....## ##..###.##...## ##.##{:j 040.0 (37.0){:jI M-1.0 (38 _{:j {:j {:j  kailaspen the Conjurer ...##. ..S...  Octopode .....#..*..  Health: 11/11 ======================== ......*..  Magic: 2/3================-------- .....*.  AC: 1Str: 6 ...*) EV: 12Int: 20 ..* SH: 0Dex: 10 #*# XL:  1 Next: 60% Place: Dungeon:1 ###@###  Noise: ---------  Time: 241.0 (0.0){:jH[40m ###.....###  -) Tentacles ##...#.#...##  Cast: Magic Dart ##..###.###..##  ##..## #.# ##..##  ##..## ##.## ##..##  S   ball python (constriction, asleep) ##..## ##...## ##..##  #..## ##.....## ##..#  ##.## ##.......## ##.## _Unknown command. _You encounter a ball python.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit){:j kailaspen the Conjurer...##. ..S...Octopode.....#..*..Health: 11/11 ========================......*..Magic: 2/3================--------.....*.AC: 1Str: 6...*)EV: 12Int: 20..*SH: 0Dex: 10#*#XL:  1 Next: 60% Place: Dungeon:1###@###Noise: ---------  Time: 241.0 (0.0){:j Y###.....###-) Tentacles##...#.#...##Cast: Magic Dart##..###.###..####..## #.# ##..####..## ##.## ##..##{:j6 S   ball python (constriction)##..## ##...## ##..###..## ##.....## ##..#{:j 3##.## ##.......## ##.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.{:j?s z .SThe ball python hisses angrily.{:j${ >.....{:j|~ :=2.0 (1 _{:jz {:j {:jx  kailaspen the Conjurer ...##. ......  Octopode .....#..S..  Health: 11/11 ======================== ......*..  Magic: 1/3========---------------- .....*.  AC: 1Str: 6 ...*) EV: 12Int: 20 ..* SH: 0Dex: 10 #*# XL:  1 Next: 60% Place: Dungeon:1 {:jz###@###  Noise: =--------  Time: 242.0 (0.0) ###.....###  -) Tentacles ##...#.#...##  Cast: Magic Dart ##..###.###..##  ##..## #.# ##..##  ##..## ##.## ##..##  S   ball python (constriction) ##..## ##...## ##..##  #..## ##.....## ##..#  ##.## ##.......## ##.## The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit){:j  kailaspen the Conjurer ...##. ......  Octopode .....#..†..  Health: 11/11 ======================== .........  Magic: 1/3========---------------- .......  AC: 1Str: 6 ....) EV: 12Int: 20 ... SH: 0Dex: 10 #.# XL:  1 Next: 60% Place: Dungeon:1 ###@###  Noise: =--------  Time: 242.0 (0.0) ###.....###  -) {:j& Tentacles ##...#.#...##  Cast: Magic Dart ##..###.###..##  ##..## #.# ##..##  ##..## ##.## ##..##  S   ball python (constriction) ##..## ##...## ##..##  #..## ##.....## ##..#  ##.## ##.......## ##.## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!{:j|      *..  .....*.  ...*) ..* #*#         #.#  {:j w ##.##  ##..##   #..##   ##.##  {:jx".{:j.{:j.{:j .{:j`.{:jkR73.0 (1Magic Dart {:j_{:j@{:jf{:j {:j  You encounter a goblin. It is wielding a +0 dagger.{:j3 Cg-.....Magic Dart......g   goblin (wandering).....{:jsD %4{:jiK {:j~Z L-5.0 (2 _{:ja {:j>c {:j#W}  kailaspen the Conjurer ...##. .....g  Octopode .....#..†.*  Health: 11/11 ======================== ........*  Magic: 0/3------------------------ {:jWR......*  AC: 1Str: 6 ....* EV: 12Int: 20 ..* SH: 0Dex: 10 #*# XL:  1 Next: 70% Place: Dungeon:1 ###@###  Noise: ---------  Time: 245.0 (0.0) {:j3X%###.....###  -) Tentacles ##...#.#...##  Cast: Magic Dart ##..###.###..## {:jsX ##..## #.# ##..##  {:jX##..## ##.## ##..##  g   goblin (wandering) ##..## ##...## ##..##  #..## ##.....## ##..# {:jY ##.## ##.......## ##.## _You encounter a goblin. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  {:j+YPress: ? - help, Q - select actionShift-Dir - straight line{:jTYsAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit){:jB  kailaspen the Conjurer ...##. ......  Octopode .....#..†.g  Health: 11/11 ======================== .........  Magic: 0/3------------------------ .......  AC: 1Str: 6 ....) EV: 12Int: 20 ... SH: 0Dex: 10 #.# XL:  1 Next: 70% Place: Dungeon:1 ###@###  Noise: ---------  Time: 245.0 (0.0) ###.....###  -) Tentacles ##...{:j&[33m#.#...##  Cast: Magic Dart ##..###.###..##  ##..## #.# ##..##  ##..## ##.## ##..##  g   goblin (wandering) ##..## ##...## ##..##  #..## ##.....## ##..#  ##.## ##.......## ##.## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  You miscast Magic Dart. Nothing appears to happen.{:j        {:jC  ....) ... #.#     {:j5   {:jc #.#  {:j* ##.##  g    {:jQC#..##   {:j~>##.##  {:jContam: 10% ==6.0 (1Magic Dart{:j{:j  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  You miscast Magic Dart. Nothing appears to happen. _The goblin shouts!{:jJ T  You don't have enough magic to cast this spell.{:jK {:jR {:jT . _{:j 4{:j {:j F _Unknown command.{:j2] ...##. ...... .....#..†.g  .........  .......  ....)  ... #.####.######..@..#####...#.#...####..###.###..####..## #.# ##..####..## ##.## ##..##.....#..# ##.........## #..#{:j:{:jf;&--{:j;7 _{:jB{:j6E{:jE  .....#..†.g  .........  .......  ....)  ... #.####.######.....#####...#@#...####..###.###..####..## #.# ##..##.......##.####...........####.##{:jW--8{:j>{:j{:jW  .........  .......  ....)  ... #.####.######.....#####...#.#...####..###@###..####..## #.# ##..####..## ##.## ##..##............#..###......#).....###..#{:j\<9{:j{:j-{:ji     ....)  ... #.####.######.....#####...#.#...####..###.###..####..## #@# ##..####..## ##.## ##..##{:j E##..## ##...## ##..##...............................#).....#.###......###......###.#{:j {:j '50{:j {:j {:ja"   ....)  ... #.####.######.....#####...#.#...####..###.###..####..## #.# ##..####..## ##@## ##..##{:j# .##..## ##...## ##..##..## ##.....## ##..########......###......#.##......## ##......##.#{:j% g{:j|- g   goblin1{:j4 {:jr6 {:j1  ..g #.####.######.....#####...#.#...####..###.###..####..## #.# ##..####..## ##.## ##..##{:j1##..## ##.@.## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####.{:j1$.####.##{:j1.....## ##.....#.#......## ##......#.#{:j3g{:jl:.g   goblin{:j:&2{:jR@{:ja{:j ... #g# ###.### ###.....### ##...#.#...## ##..###.###..## ##..## #.# ##..##{:j ##..## ##.## ##..## ##..## ##@..## ##..## #..## ##.....## ##..#{:j ##.## ##.## ##.##  #..# ##.## #..#  ##.####.####.## #..###......#).....###..# #.###......###.###.# #.##......## ##..##.#  #.#......## ##......#.#{:j'.g{:j%{:j31========8% 3Magic Dart{:j{:jj{:j{:je{:j{:j{:j9)#.####g######.....#####...#.#...####..###.###..####..## #.# ##..####..## ##.## ##..####..## ##...## ##..##..## ##.@...## ##..##.## ##.......## ##.##..# ##.{:j).## #..##.####..####.##..###......#).....###..{:j!*###......###......###......## ##............## ##............## ##......{:j},'.g{:j.8{:j@@64{:jR{:jlX###.######..g..#####...#.#...####..###.###..####..## #.# ##..####..## ##.## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##..@....## ##.##..# ##..## #..##.####..####.##..###......#).....###..###......###......###......## ##............## ##............## ##......<..## ##..>{:j3'.g{:jE{:j@45{:j{:j{:ju6S###.....#####...#g#...####..###.###..####..## #.# ##..####..## ##.## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####..####.##..###......#).....###..{:j6/###......###......###......## ##............## ##............## ##......<..## ##..>....## ##....{:j:;'.g{:j_s26{:j+ ##...#.#...####..###g###..####..## #.# ##..####..## ##.## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##{:jn 3..# ##..## #..##.####..####.##..###......#).....###..{:j w###......###......###......## ##............## ##......{:j :......## ##......<..## ##..>{:j ....## ##....†#......## ##......#{:j '.g{:j|# {:j0 S========7{:jh7 {:j9 K _Your magical contamination has completely faded away.{:j& ##...#.#...## ##..###.###..## ##..## #g# ##..## ##..## ##.## ##..## ##..## ##...## ##..## #..## ##.....## ##..# ##.## ##.## ##.## #..# ##.## #..# ##.####.####.## #..###......#).....###..# #.###......###......###.# #.##......## ##.....##.# #.#......## ##......#.# #.## ##.......# #...<..##[2{:j'r2G ##..>...# #.......## ##.#  #†#......## ##......#.#{:jP*'.g{:j3{:j;&8{:jC{:jF{:j##..###.###..####..## #.# ##..####..## ##g## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####..####.##..###....@.#).....###..###......###......####......## ##............## ##............## ##......<..## ##..>....## ##....†#......## ##......#.##......## ##......#{:j).g.{:j1 {:j &9{:jh{:jW~##..## #.# ##..####..## ##.## ##..####..## ##g..## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####.....####.##..###......#).....###..###.....@###......####......## ##............## ##............## ##......<..## ##..>....## ##....†#......## ##......#.##......## ##......##......###......#{:j'.g{:j{:j'60{:j{:ja{:j {:j {:jp {:j$ {:jM  ##..## #.# ##..## ##..## ##.## ##..## ##..## ##...## ##..## #..## ##.g...## ##..# ##.## ##.## ##.## #..# ##..## #..# ##.####.....####.## #..###......#).....###..# #.###....@.###......###.# #.##......## ##......##.# #.#......## ##......#.# #.......## ##.# #...<..## ##..>...# #.......##[{:jN m ##.# #†#......## ##......#.# #.##......## ##......##.#  #.###......###......###.#{:jPm '.g{:jvu {:jty &1{:j! {:j {:je ##..## #.# ##..## ##..## ##.## ##..## ##..## ##...## ##..## #..## ##.....## ##..# ##.## ##..g....## ##.## #..# ##.## #..# ##.####....####.## #..###......#).....###..# #.###...@..###......###.# #.##......## ##......##.#{:jKg #.#......## ##......#.# #.## ##.# #...<..## ##..>...# #.......## ##.# #÷#......## ##......#.# #.##......## ##......##.#  #.###......###......###.#{:jvj).g.{:j܃Y2{:j9 ##..## #.# ##..## ##..## ##.## ##..## ##..## ##...## ##..## #..## ##.....## ##..# ##.## ##.## ##.## #..# ##..g......## #..# ##.####.####. #..###......#).....###.. #.###..@...###......###. #.##......## ##......##. #.#......## ##......#. #.## ##. #...<..## ##..>... #.......## ##.[15;9{:j:H #÷#......## ##......#. #.##......## ##......##. #.###......###......###.{:jvC).g.{:jL{:jPU<3{:jY{:j##..## ##.## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####..g{:jH+.####..###......#).....###..###......###......####...@..## ##......#......## ##......#.......## ##......{:jA<..## ##..>....## ##....÷#......## ##......#.##......## ##......##.###......###......#.###......#......###.{:j).g.{:j {:j<4{:jl{:jF ##..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####.....####..###..g...#).....###..###......###......#####......## ##......#....@.## ##......#.......## ##......<..## ##..>....## ##....÷#......## ##......#.##......## ##......##.###......###......#.###......#......###.#.####...........####.#{:jG ).g.{:jN {:jQ &5{:jW {:j{s {:jb  ##..## ##...## ##..##  kailaspen the Conjurer #..## ##.....## ##..#  Octopode ##.## ##.......## ##.## Health: 11/11 ======================== #..# ##.........## #..# Magic: 0/3------------------------ ##.####...........####.# AC: 1Str: 6 #..###......#).....###.. EV: 12Int: 20 #.###..g...###......###. SH: 0Dex: 10 #.##...*..## ##......##. XL:  1 Next: 70% Place: Dungeon:1 #.#....@.## ##......#. Noise: ---------  Time: 265.0 (0.0) #.......## ##.......[39;4{:j -9m -) Tentacles #...<..## ##..>... Cast: Magic Dart #.......## ##....... #÷#......## ##......#. #.##......## ##......##. g   goblin #.###......###......###. #..###......#......###.. ##.####...........####.# _Unknown command. _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit){:jSL$##..## ##...## ##..## kailaspen the Conjurer#..## ##.....## ##..# Octopode##.## ##.......## ##.## Health: 11/11 ========================#..# ##.........## #..# Magic: 0/3------------------------##.####...........####.# AC: 1Str: 6#..###......#).....###.. EV: 12Int: 20#.###..g...###......###. SH: 0Dex: 10{:ja#.##...*..## ##......##. XL:  1 Next: 70% Place: Dungeon:1#.#....@.## ##......#. Noise: ---------  Time: 265.0 (0.0)#.......## ##....... -) Tentacles#...<..####..>... Cast: Magic Dart#.......## ##.......#÷#......## ##......#.#.##......## ##......##. g   goblin#.###......###......###.#..###......#......###..##.####...........####.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. [{:jbM23d The goblin is severely wounded.{:j'.g{:jZ1=========6.0 (1 _{:j>{:j{:j  ##..## ##...## ##..##  kailaspen the Conjurer #..## ##.....## ##..#  Octopode ##.## ##.......## ##.## Health: 11/11 ======================== #..# ##.........## #..# Magic: 0/3------------------------ ##.####...........####.# AC: 1Str: 6 #..###......#).....###.. EV: 12Int: 20 #.###......###......###. SH: 0Dex: 10 #.##...g..## ##......##. XL:  1 Next: 70% Place: Dungeon:1 #.#....@.## ##......#. Noise: =--------  Time: 266.0 (0.0) #.......## ##....... [33{:j` Jm-) Tentacles #...<..## ##..>... Cast: Magic Dart #.......## ##....... #÷#......## ##......#. #.##......## ##......##. g   goblin #.###......###......###. #..###......#......###.. ##.####...........####.#The magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit){:jH  ##..## ##...## ##..##  kailaspen the Conjurer #..## ##.....## ##..#  Octopode ##.## ##.......## ##.## Health: 11/11 ======================== #..# ##.........## #..# Magic: 0/3------------------------ ##.####...........####.# AC: 1Str: 6 #..###......#).....###.. EV: 12Int: 20 #.###......###......###. SH: 0Dex: 10 #.##...)..## ##......##. XL:  1 Next: 70% Place: Dungeon:1 #.#....@.## ##......#. Noise: =--------  Time: 266.0 (0.0) #.......## ##....... -) {:jkJ [mTentacles #...<..## ##..>... Cast: Magic Dart #.......## ##....... #÷#......## ##......#. #.##......## ##......##. g   goblin #.###......###......###. #..###......#......###.. ##.####...........####.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!     #..##  ##..#  ##.##   #..#   )        ##..>            {:jvK {:j 87.0 (1Magic Dart _{:j {:j I{:j {:j B{:j {:jOg 1========{:j {:j $========{:j {:j ,{:jO {:jS ,{:jx X{:j 2========{:ji ,{:j {:j ,{:j {:j| ,{:jJ {:j {:j @========{:jh {:j^ B{:j {:j ,{:j(X{:jq8B{:j0H3========{:jet========{:jQ{:js{:j*{:j$h{:j&{:j:{:jR  You encounter a hobgoblin. It is wielding a +0 mace....##. ...... ....g#..†.g  .........  .......  ....) ... #.# ###.###  ###..@..### - ##...#.#...## ##..###.###..## Magic Dart##..## #.# ##..###..## ##.## ##..####..## ##...## ##..## {:jTz g   hobgoblin (wandering)#..## ##.....## ##..###.## ##.......## ##.###..# ##.........## #..#{:jb(.g315.0 (48.0)g==6.0 (49 _The hobgoblin shouts! You hear a shout!{:jp ...##. ......  kailaspen the Conjurer .....#..†.g  Octopode ....g....  Health: 11/11 ======================== ...*...  Magic: 2/3================-------- ..*.) AC: 1Str: 6 .*. EV: 12Int: 20 #*# SH: 0Dex: 10 ###*###  XL:  1 Next: 80% Place: Dungeon:1 ###..@..###  Noise: ==-------  Time: 316.0 (0.0){:j' ##...#.#...##  -) Tentacles ##..###.###..##  Cast: Magic Dart ##..## #.# ##..##  ##..## ##.## ##..##  ##..## ##...## ##..##  g   hobgoblin #..## ##.....## ##..#  ##.## ##.......## ##.##  #..# ##.........## #..# You encounter a hobgoblin. It is wielding a +0 mace. _The hobgoblin shouts! You hear a shout!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (100% to hit){:jǬ...##. ......kailaspen the Conjurer.....#..†.gOctopode....g....Health: 11/11 ========================...*...Magic: 2/3================--------..*.)AC: 1Str: 6.*.EV: 12Int: 20#*#SH: 0Dex: 10###*###XL:  1 Next: 80% Place: Dungeon:1###..@..###Noise: ==-------  Time: 316.0 (0.0)##...#.#...##{:j1-) Tentacles##..###.###..##Cast: Magic Dart##..## #.# ##..####..## ##.## ##..####..## ##...## ##..##g   hobgoblin#..## ##.....## ##..###.## ##.......## ##.###..# ##.........## #..#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.{:j4G.g{:jmX....-7.0 (1 _{:jg{:jZ  ...##. ......  kailaspen the Conjurer .....#..†.g  Octopode .........  Health: 11/11 ======================== ...g...  Magic: 1/3{:j ========---------------- ..*.) AC: 1Str: 6 .*. EV: 12Int: 20 #*# SH: 0Dex: 10 ###*###  XL:  1 Next: 80% Place: Dungeon:1 ###..@..###  Noise: =--------  Time: 317.0 (0.0) ##...#.#...##  -) Tentacles ##..###.###..##  Cast: Magic Dart ##..## #.# ##..##  ##..## ##.## ##..[40{:j m##  ##..## ##...## ##..##  g   hobgoblin #..## ##.....## ##..#  ##.## ##.......## ##.##  #..# ##.........## #..# The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (heavily wounded, 100% to hit){:j" ...##. ......  kailaspen the Conjurer .....#..†.g  Octopode .........  Health: 11/11 ======================== ...)...  Magic: 1/3========---------------- ....) AC: 1Str: 6 ... EV: 12Int: 20 #.# SH: 0Dex: 10 ###.###  XL:  1 Next: 80% Place: Dungeon:1 ###..@..###  Noise: =--------  Time: 317.0 (0.0) ##...#.#...## {:j#U  -) Tentacles ##..###.###..##  Cast: Magic Dart ##..## #.# ##..##  ##..## ##.## ##..##  ##..## ##...## ##..##  g   hobgoblin #..## ##.....## ##..#  ##.## ##.......## ##.##  #..# ##.........## #..# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!{:j^-6          ..*.) .*. #*# ###*###         #.#   ##.##     #..##   ##.##   #..# . {:j.......##. ......kailaspen the Conjurer.....#..†.gOctopode.........Health: 11/11 ========================...)...Magic: 1/3========----------------....)AC: 1Str: 6...EV: 12Int: 20#.#SH: 0Dex: 10###.###XL:  1 Next: 100% Place: Dungeon:1###..@..###Noise: =--------  Time: 318.0 (1.0)##...#.#...##-) Tentacles##..###.###..##Cast: Magic Dart##..##[37{:jm #.# ##..####..## ##.## ##..####..## ##...## ##..###..## ##.....## ##..###.## ##.......## ##.###..# ##.........## #..#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin, wielding a +0 mace (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!  You have reached level 2!{:j/  --more-- {:j$ 7/171/5----2 0%  {:j  {:j4 _!{:j@  .....#..†.g  .........  ...)... !{:jz ....)  ... #.####.######.....#####...#@#...####..###.###..####..## #.# ##..##...........!{:j@##.####...........####.##!{:jK-9 _!{:jz!{:j!{:j<  .........  ...)...  ....)  ... #.####.######.....#####...#.#...####..###@###..####..## #.# ##..####..## ##.## ##..##............#..###......#).....###..#!{:j7W-20!{:j!{:jT  ...)...  ....)  ... #.####.######.....#####...#.#...####..###.###..####..## #@# ##..####..## ##.## ##..####..## ##...## ##..##...............................#).....#.###......###......###.#!{:j!{:j{&1!{:j!{:jy!{:j !{:jK!   ....)  ... #.####.######.....#####...#.#...####..###.###..##!{:j! ##..## #.# ##..####..## ##@## ##..##!{:j! ##..## ##...## ##..##!{:j! ..## ##.....## ##..##!{:j! ###!{:j! ###!{:j" `......###......!{:j," t#.##...)..## ##......##.#!{:j-= s----2!{:jZ d  ... #.####.######.....#####...#.#...####..###.###..####..## #.# ##..####..## ##.## ##..####..## ##.@.## ##..##..## ##.....## ##..##.## ##.......## ##.##..)..## ##.....#.#......## ##......#.#!{:ja !{:jm C3"{:j|. #.####.######.....###...#.#...#####.###..## #.# ##..###.## ##..##..## ##..## ..## ##..##..## ##.## #....## #..##.##..####.## #..#).....###..# ###......###.# #.##...)..## ##......##.# #.#......## ##......#.# #. ##.......#"{:jaY4"{:j̒###.######.....###...#.#...#####.###..## #.# ##..###.## ##..##..## ##..## ..## ##..##..## ##.## #....## #..##.##..####.## #..#).....###..# ###......###.# #.##...)..## ##......##.# #.#......## ##......#.# #. ##.......# #...< ##..>...#"{:jY5"{:j3###.....###...#.#...#####.###..## #.# ##..###.## ##..##..## ##..## ..## ##..##..## ##.## #....## #..##.##..####.## #..#).....###..# ###......###.# #.##...)..## ##......##.# #.#......## ##......#.# #. ##.......# #...< ##..>...# #.......##.....#6"{:j%5"{:jXQ...#.#...#####.###..## #.# ##..###.## ##..##..## ##..## ..## ##..##..## ##.## #....## #..##.##..####.## #..#).....###..# ###......###.# #.##...)..## ##......##.# #.#......## ##......#.# #. ##.......#  #...< ##..>...#  #.......##.....#  #÷#......###.# "{:j^&7"{:j'i"{:jk"{:j >###.###..## #.# ##..###.## ##..##..## ##..## ..## ##..##..## ##.## #....## #..##.##..####.# #..#).....###.. ###......###. #.##...)..## ##......##. #.#......## ##......#. #. ##....... #...< ##..>... #.......##..... #÷#......###. #.##......###.2=====8"{:jEa ! ##..## #.# ##..####..## ##.## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####..####..###......#).....###..###..@...###......####...)..## ##......#......## ##......##.##...#.###......###......###. "{:jk "{:jު C9#{:jh ##..## ##.## ##..####..## ##...## ##..##..## ##.....## ##..##.## ##.......## ##.##..# ##..## #..##.####..####..###......#).....###..###......###......####...@..## ##......#......## ##......#.......## ##.......###..#..###......#......###.. #{:jq#{:j:x'30#{:j#{:j O _You see here a +0 dagger.#{:j#{:j&1#{:jA#{:j% _a - a +0 dagger#{:j m  You aren't carrying any wearable armour.#{:j #{:j #{:jN . _${:jŒ ${:j# sWield or unwield which item (- for none)?  - - Tentacles (current attack) Hand Weapons (go to first with ))a - a +0 dagger[?] describe selected [!] equip|wield[tab] equip|unequip %{:j %{:j %{:j ##..## ##.## ##..##kailaspen the Conjurer##..## ##...## ##..## Octopode#..## ##.....## ##..# Health: 17/17 ========================##.## ##.......## ##.## Magic: 2/5=========---------------#..# ##.........## #..# AC: 1Str: 6##.####...........####.# EV: 12Int: 20#..###......#).....###.. SH: 0Dex: 10#.###......###......###. XL:  2 Next:  0% Place: Dungeon:1#.##...@..## ##......##.%{:j5 p[m Noise: ---------  Time: 331.0 (0.0)#.#......## ##......#. -) Tentacles#.......## ##....... Cast: Magic Dart#...<..####..>...#.......## ##.......#÷#......## ##......#. #.##......## ##......##. #.###......###......###. #..###......#......###.. The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2! _You see here a +0 dagger. _a - a +0 dagger _You aren't carrying any wearable armour.%{:j+ %{:j x5 (0.5a) +0 dagger%{:jɡ %{:j9 . _a - a +0 dagger (weapon)&{:j3&{:jn&{:jS&{:j“,&{:j,&{:j&{:j,&{:j؞B&{:j8&{:jD&{:j&{:j&{:j ,&{:jԶ&{:j&{:jAQ3=====&{:j&{:j,&{:j&{:jS=====&{:jJ&{:j&{:j-&{:jP&{:j,&{:j&{:j,&{:j&{:jv4=====&{:j&{:j&{:jS=====&{:j&{:j:B&{:j"B&{:j%,&{:j),&{:jB*&{:j+&{:j.,&{:j/&{:j2,&{:jV&{:j\e5=====&{:j]&{:jg&{:j>k,&{:jl&{:jq&{:jt,&{:j/{,&{:j|&{:jV}&{:j&{:jU&{:jS=====&{:j†&{:j&{:j&{:j`&{:jɪ,&{:jo&{:j  You encounter a kobold. It is wielding a +0 short sword.&{:j.K.##. ...... .....#..†..  .........  ...)...  ....) ... #.# ###@###  ###.....###  ##...#.#...## Magic Dart##..###.###..####..## #.# ##..###..## ##.## ##..## K   kobold (wandering)##..## ##...## ##..###..## ##.....## ##..#&{:jY[37m##.## ##.......## ##.##&{:j\.K73.5 (42.0)&{:jcm4.5 (43 _&{:j'{:j  kailaspen the Conjurer ...##. ......  Octopode .K...#..†..  Health: 17/17 ======================== .*.......  Magic: 4/5===================----- .*.)...  AC: 1Str: 6 *...) EV: 12Int: 20 *.. SH: 0Dex: 10 #*# XL:  2 Next:  0% Place: Dungeon:1 ###@###  Noise: ---------  Time: 374.5 (0.0)[10;1'{:jɮ1H ###.....###  a) +0 dagger ##...#.#...##  Cast: Magic Dart ##..###.###..##  ##..## #.# ##..##  ##..## ##.## ##..##  K   kobold ##..## ##...## ##..##  #..## ##.....## ##..#  ##.## ##.......## ##.## _a - a +0 dagger (weapon) _You encounter a kobold. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)'{:jW  kailaspen the Conjurer ...##. ......  Octopode .)...#..†..  Health: 17/17 ======================== .........  Magic: 4/5===================----- ...)...  AC: 1Str: 6 ....) EV: 12Int: 20 ... SH: 0Dex: 10 #.# XL:  2 Next:  0% Place: Dungeon:1 ###@###  Noise: ---------  Time: 374.5 (0.0) ###.....### '{:jWJ a) +0 dagger ##...#.#...##  Cast: Magic Dart ##..###.###..##  ##..## #.# ##..##  ##..## ##.## ##..##  K   kobold ##..## ##...## ##..##  #..## ##.....## ##..#  ##.## ##.......## ##.## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.  You kill the kobold!'{:j _      .*  .*.)...  *...) '{:j_*.. #*#     '{:j`M    #.#   ##.##     #..##  '{:j`z ##.## ##.......## '{:j......4=5.5 (1Magic Dart _ _Your Stealth skill increases to level 3!'{:js   kailaspen the Conjurer ...##. ......  Octopode .)...#..†..  Health: 17/17 ======================== .........  Magic: 3/5'{:j +==============---------- ...)...  AC: 1Str: 6 '{:j ....) EV: 12'{:j lInt: 20 ...'{:j8  SH: 0Dex: 10 #.#'{:j`  XL:  2 Next:  4% Place: Dungeon:1 '{:j ###@###  Noise: =--------  Time: 375.5 (0.0) ###.....###  a) +0 dagger'{:j  ##...#.#...##  Cast: Magic Dart'{:j  '{:j ##..###.###..##  '{:j ##..## #.# ##..##  '{:jR ##..## ##.## ##..##   '{:j )##..## ##...## ##..##   #..## ##.....## ##..# '{:j   ##.## ##.......## ##.##   _You kill the kobold! _Your Stealth skill increases to level 3!'{:j hAiming: Magic Dart (safe; 3% risk of failure)  '{:jo Press: ? - help, Q - select actionShift-Dir - straight line'{:jQ '{:j That beam is likely to hit you. Continue anyway? Y - Yes  N - No({:j:F({:jTm({:jwTkailaspen the Conjurer...##. ......Octopode.)...#..†..Health: 17/17 ========================.........Magic: 4/5===================-----...)...AC: 1Str: 6....)EV: 12Int: 20...SH: 0Dex: 10#.#XL:  2 Next:  4% Place: Dungeon:1###@###Noise: =--------  Time: 375.5 (0.0)({:jx###.....###a) +0 dagger##...#.#...##Cast: Magic Dart##..###.###..####..## #.# ##..####..## ##.## ##..####..## ##...## ##..###..## ##.....## ##..#({:jCx##.## ##.......## ##.## _You kill the kobold! _Your Stealth skill increases to level 3!({:jjxAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line({:jx!Okay, then.({:j4({:j({:j[. _({:j3({:j({:j ({:ja: _({:j[%/=====({:jb-B({:jB/,({:jg1({:j5({:j>8({:j9({:jD({:jD({:j$G({:jJ({:jKO5=====({:jPN({:jS({:j[k~M.... ......##. ..........)...#..†..........................)................)(............# #@# -810.0) ###.### ({:jku ###.....### ##...#.#...###..###.###..##..## #.# ##..#..## ##.## ##........({:j w({:j7F-6.5 (11({:jj({:j _Your Stealth skill increases to level 3!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _Found 3 poisoned darts.*{:jj_ *{:jL Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top*{:j [40m],{:j@G  h + boomerangs,{:joxi  h + boomerangs  i + darts,{:jvbg  i + darts  j + javelins,{:j6,{:j,{:jkailaspen the Conjurer.... .. .......Octopode....##. .......Health: 17/17 ========================...)...#..†....Magic: 5/5========================...............AC: 1Str: 6.......).......EV: 12Int: 20.........)(..SH: 0Dex: 10..........#XL:  2 Next:  4% Place: Dungeon:1#@#Noise: ---------  Time: 386.5 (0.0)###.###a) +0 dagger###.....###Cast: Magic Dart##...#.#...####..###.###..####..## #.# ##..####..## ##.## ##..###,{:jn#..## ##...## ##..###..## ##.....## ##..# _Your Stealth skill increases to level 3!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then. _Found 3 poisoned darts.,{:jM,{:j ,{:j ,{:j B,{:j ,,{:j` ,,{:j8 ,{:j $  Things that are here:,{:j _  a +0 club; a kobold corpse,{:jE 5 _,{:j ,{:j" ........... ........... .............##....)...#..†................)...................)@.................#..#.......####.####.... .#.### #...####.....#####.###...#.#...## ###..###.###..## #.##..## ##.## ##..##,{:j!* ,90.5 (4,{:j5 +1.5 (5,{:j> ,{:jBA * _b - 3 poisoned darts-{:j I-{:j B-{:j9 -{:jt -{:jw j  You encounter an endoplasm.-{:jg .................. ...... ......##.....)...#..†.............[.......).............#.@#.... ...####.####.... ###.#####...#..Magic Dart-{:j ###.....#####.###...#.#...## .###..###.###..## % J   endoplasm (wandering)##..## #.# ##..## .##..## ##.## ##..##J.  ##..## ##..-{:j~ 2.5 (1lFound a pair of embroidered gloves and a quill talisman..-{:j l   frilled lizard (wandering)You encounter a frilled lizard.-{:j +3.5 (2-{:j2 L _The endoplasm leaves your sight..{:jș  ...............  kailaspen the Conjurer  ... ................  Octopode  .... ...............  Health: 17/17 ========================  ....##..............  Magic: 4/5===================-----  ...)...#..†.........  AC: 1Str: 6  ...................[  EV: 12Int: 20  .......)............  SH: 0Dex: 10  .........)..........  XL:  2 Next:  4% Place: Dungeon:1  ..........#.@#....  Noise: ---------  Time: 393.5 (0.0)  ...####.####.****....{:j   a) +0 dagger ###.#####...#**l  Cast: Magic Dart ###.....#####.#  .{:j 9##...#.#...## .#  ##..###.###..## %  l   frilled lizard (wandering)  ##..## #.# ##..## .  ##..## ##.## ##..##..  ##..## ##...## ##..## You encounter a frilled lizard. _The endoplasm leaves your sight.  .{:j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)/{:ja  ...............  kailaspen the Conjurer  ... ................  Octopode  .... ...............  Health: 17/17 ========================  ....##..............  Magic: 4/5===================-----  ...)...#..†.........  AC: 1Str: 6  ...................[  EV: 12Int: 20  .......)............  SH: 0Dex: 10  .........)..........  XL:  2 Next:  4% Place: Dungeon:1  ..........#.@#....  Noise: ---------  Time: 393.5 (0.0)  ...####.####........  [/{:jc r40ma) +0 dagger ###.#####...#..†  Cast: Magic Dart ###.....#####.#  ##...#.#...## .#  ##..###.###..## %  l   frilled lizard (wandering)  ##..## #.# ##..## .  ##..## ##.## ##..##..  ##..## ##...## ##..## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!/{:j5j P   ...   ....     ...)      /{:jj )    ****...  **†         /{:jk #.#  .   ##.##     /{:j 1J/{:j ......J   endoplasm (wandering)/{:j B8=4.5 (1 _/{:jH /{:j 0{:jE - ...............  kailaspen the Conjurer  ... ................  Octopode 0{:jEL  .... ...............  Health: 17/17 ======================== 0{:jL  ....##..............  Magic: 3/50{:j?M M==============---------- 0{:jM ...)...#..†.........  AC: 10{:jM +Str: 6 0{:j N  ...................[  EV: 120{:jMN ,Int: 20 0{:jN  .......)............  SH: 00{:jN ,Dex: 10 0{:j?O  .........)..........  XL:  2 Next:  8% Place: Dungeon:1 0{:jO  ..........#.@#....  Noise: =--------  Time: 394.5 (0.0) 0{:jTP  ...####.####.*......  a) +0 dagger0{:j Q  0{:jQ ###.#####.*.#..†  Cast: Magic Dart0{:jQ  0{:jR \###.....#####*# 0{:jIR  0{:jR R##...#.#...## *# 0{:jR ##..###.###..## J  J   endoplasm (wandering) 0{:jCS G ##..## #.# ##..## . 0{:jS G ##..## ##.## ##..##.. 0{:jS ( ##..## ##...## ##..## 0{:j  ...............  kailaspen the Conjurer  ... ................  Octopode  .... ...............  Health: 17/17 ========================  ....##..............  Magic: 1/5====--------------------  ...)...#..†.........  AC: 1Str: 6  ...................[  EV: 12Int: 20  .......)............  SH: 0Dex: 10  .........)..........  XL:  2 Next:  8% Place: Dungeon:1  ..........#.@#....  Noise: =--------  Time: 396.5 (0.0)  ...####.####.[1{:j@ 40m*......  a) +0 dagger ###.#####.*.#..†  Cast: Magic Dart ###.....#####J#  ##...#.#...## .#  ##..###.###..## %  J   endoplasm  ##..## #.# ##..## .  ##..## ##.## ##..##..  ##..## ##...## ##..## The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)2{:j...............kailaspen the Conjurer... ................Octopode.... ...............Health: 17/17 ========================....##..............Magic: 1/5====--------------------...)...#..†.........AC: 1Str: 6...................[EV: 12Int: 20.......)............SH: 0Dex: 10.........)..........XL:  2 Next:  8% Place: Dungeon:1..........#.@#....Noise: =--------  Time: 396.5 (0.0)...####.####.*......a) +0 dagger###.#####.*.#..†Cast: Magic Dart[2{:jA40m###.....#####J###...#.#...## .###..###.###..## %J   endoplasm##..## #.# ##..## .##..## ##.## ##..##..  ##..## ##...## ##..##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is heavily wounded.2{:j6%J.2{:j7'.2{:j27.5 (1 _2{:j%2{:j  ...............  kailaspen the Conjurer  ... ................  Octopode  .... ...............  Health: 17/17 ========================  ....##..............  Magic: 0/5------------------------  ...)...#..†.........  AC: 1Str: 6  ...................[  EV: 12Int: 20  .......)............  SH: 0Dex: 10  .........)..........  XL:  2 Next:  8% Place: Dungeon:1  ..........#.@#....  Noise: =--------  Time: 397.5 (0.0)  ...####.####.*..2{:j ....  a) +0 dagger ###.#####.J.#..†  Cast: Magic Dart ###.....#####.#  ##...#.#...## .#  ##..###.###..## %  J   endoplasm  ##..## #.# ##..## .  ##..## ##.## ##..##..  ##..## ##...## ##..## The magic dart hits the endoplasm but does no damage. _The endoplasm is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)2{:jH  ...............  kailaspen the Conjurer  ... ................  Octopode  .... ...............  Health: 17/17 ========================  ....##..............  Magic: 0/5------------------------  ...)...#..†.........  AC: 1Str: 6  ...................[  EV: 12Int: 20  .......)............  SH: 0Dex: 10  .........)..........  XL:  2 Next:  8% Place: Dungeon:1  ..........#.@#....  Noise: =--------  Time: 397.5 (0.0)  ...####.####........  [32{:jI 3ma) +0 dagger ###.#####...#..†  Cast: Magic Dart ###.....#####.#  ##...#.#...## .#  ##..###.###..## %  J   endoplasm  ##..## #.# ##..## .  ##..## ##.## ##..##..  ##..## ##...## ##..## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!   ...   ....     ...)          *            #.#  .   ##.##   [2{:jO 8G  2{:jg "..2{:j4 r168.5 (1Magic Dart _2{:j 2{:j 3{:j33{:j3{:j!B3{:jD%,3{:j;'3{:j+,3{:jX-3{:j0,3{:j333{:j6,3{:j83{:j;3{:jo<L1====3{:jz>3{:jA,3{:jaD3{:jP3{:jR3{:jT3{:j;Y3{:jY3{:ji3{:j@o3{:jo<====3{:jr3{:jw3{:jw3{:jiz3{:j,3{:j3{:jQ,3{:j3{:j/,3{:jJ3{:jH3{:j3{:jP3{:jDB3{:j<3{:jưW2=====3{:j!B3{:j3{:j/,3{:j3{:j,3{:j43{:jS=====3{:j`3{:jG,3{:j3{:j3{:j33{:j3{:j,3{:j3{:jh3{:j3{:jy3{:j3{:j3{:j>3{:jo,3{:j3{:jg3=====3{:j 3{:j,3{:jW3{:j{,3{:j-3{:j,3{:j3{:j@ 3{:j ======3{:j'3{:j3{:jI3{:j3{:j3{:j3{:j3{:j,3{:j!3{:j/3{:jA03{:j33{:jW6,3{:j83{:j<,3{:j>3{:j0Bg4=====3{:jvD3{:jKG3{:jG3{:jI3{:jM,3{:jO3{:jS,3{:jT3{:jW3{:jmX======3{:j[3{:j|_,3{:jb3{:jzd3{:jd3{:jf3{:jk,3{:jgn3{:jq3{:jr3{:jt3{:j{B3{:jУ5=====3{:j3{:jڭ=====3{:j'3{:jd,3{:j3{:j3{:j3{:jD3{:j3{:j3{:j3{:j 3{:j\3{:jC  You see here a quill talisman.3{:j3{:j _3{:j~3{:j.......[.. ......)............# ........)..........#+#.# .........#..#.. ..####.####....###.#####...#..†.....  ###.....#####.# ##...#.#...###.# #..###.###..##.%@....#- ..## #.# ##..##......# .## ##.## ##..##.......: ## ##...## ##..##..###.. # ##.....## ##..#.... .  ##.......## ##.##.... ##.........## #..#..... 3{:jp #...........####.###. ......#).....###..#3{:jE 1456.5 (58.0)3{:j F-7.5 (593{:j 3{:jQ! d _c - a scroll labelled IKUOFU YHYHUCO6{:jDe9)#+#.#+.#..#........... ####.####...............  ###.#####...#..† ##.....#####.#.. ...#.#...###.#......... .###.###..##.%.....#  #.# ##..##......#...% # ##.## ..@....:..8.5 (1.0)  ##...####.... ##........ .......##.... ......#. ...##.## ....#)#..# .... ...###.# ..## ##..#6{:j6{:j׼q9.5 (2 _Found an inkwell talisman.7{:j 7{:j!7{:j"7{:j%7{:j4)7{:jI.,7{:j07{:j3,7{:jd67{:jn:,7{:j<,7{:j?7{:jpB,7{:jC7{:j5F7{:jI7{:jK7{:jM7{:jKh5 )..........#+#.#+ #..#.........#......... ..# #####...#..†....... ..#####.#.........#..... #...###.#.........#...#+ ###..##.%.....#........ ##..##......#...%.....# ##..##.......@..... .## ##..##..###..... ..## ##..#......# ...## ##.##.............## #..#.............####.###...#.##.... ).....###..##...... .... #......###.#........ ...  You pick up a parchment of Kiss of Death and begin reading...7{:jq,64.5 (57{:ja+5.5 (67{:j7{:jcF _You add the spell Kiss of Death to your library.9{:j,M. .. 9{:j]-X)..........#+#.#+#.# ..#..#.................. ..# #####...#..†....... . ..#####.#.........#........###.#.........#...#+##..##.%.....#.... ##..##......#.@.% ## ##..##......## ##..##..##. 9{:j-..## ##..#....#.......#.#........ ...9{:j`59{:je@+6.5 (19{:j-G9{:jI9{:j M[.. .# ... .#..)....#+#.#+#.#. ..#..#...#......... ..# #####...#..†. ... ..#####.#............###.#.........#...#+##..##.%. ##..##......#...% ## ##..##...... .## ##..##..###.........#.#...... ....9{:je 9{:j &79{:j 9{:jM 9{:j{#M†....[.... +# ...# ... .#...)....#+#.#+#.#... ..#..#...#............# #####...#..†...... ..##..... #...###.#.......@.#...#+ ###..##.%.....#.... ##..##......#...% ## ##..##...............#...#.##....9{:j9-9{:jr:&89{:jB9{:jE:{:jm#..†..[....# +# .. ).# ... .#... ..).#+#.#+#.#....#..#.# .####..# .#####...#..†......#####.#.#..... .#...###.#.#...#+ .###..##.%.....#. .# ##..##......#...%..... .## ##..##...... ..## ##..##..###..## ##..#....#.#..## ##.##.....## #..#.... ......####.###...#.##....:{:j :{:jO&9:{:j71:{:jX.#..†..[....# +# .. .).# ... .#....).#+#.#+#.#....#..#.# #.####.# #.#####...#..†.....#####.#.#..... #.#...###.#.#...#+ #.###..##.%.....#. #.# ##..##......#...%..... #.## ##..##.........## ##..##..###...## ##..#....#.#..## ##.##.......## #..#...... .####.###...#.##....:{:j '70:{:j:{:j:{:jR,.#..†..[....## +# .. ..).# ... .#....).#+#.#+#.#....#..#.# ##.####.# ##.#####...#..†..#####.#.#..... .#.#...###.#.#...#+ ##.###..##.%.....#.  #.# ##..##......#...%..... ##.## ##..##........... #...## ##..##..###.......## ##..#....#.....#..## ##.##.............## #..#............. .####.###...#.##....:{:j[&1:{:jd:{:jPf:{:j .#..†..[....## +# ...).# ... .#....).#+#.#+#.#....#..#.##.####....##.#####...#..†. #.....#####.#.#..... ..#.#...###.#.#...#+#.###..##.%.....#. # #.# ##..##......#...%.....  ##.## ##..##.............. ##...## ##..##..###......... #.....## ##..#....#.......#..## ##.##.........:{:j .....## #..#............. .####.###...#.##....:{:j :{:j &2:{:j :{:j )...#..†..[....## +# ...).# ... .#....).#+#.#+#.#....#..#.##.####....#  ###.#####...#..†. ##.....#####.#.#......#.#...###.#.#...#+ .###.###..##.%.....#. #:{:ja # #.# ##..##......#...%..... # ##.## ##..##...............  ##...## ##..##..###... ##.....## ##..#....#.......#. #.## ##.##..............## #..#............. .####.###...#.##....:{:j# :{:j C3;{:jqM.##..... )...#..†.... .[....###+# ).. .... )....#+#.#+#.#... .......#..#. ;{:j#........#  ###.#####...#..†. ##.....##.. ...#.#...###.#.........#...#+ .###.###..##.%.... ## #.# ##..##......#...%..........;{:j97...#........;{:j\;{:j$&4;{:jB;{:j;{:jxM . .##..... )...#..†.... .[....###+# ).. .... )....#+#.#+#.#... .......#..# #........#  ###.#####... ##.....##.. .;{:j0..#.#...###.#.........#...#+ .###.###..##.%.....#...........##.......;{:j;{:jw&5;{:j;;{:j{ _You see here a frilled lizard corpse.;{:j&M .  .. .##..... )...#..†.... .[....###+# ).. .... )....#+#.#+#.#... .......#..# #.....#  ###.#####...#..†. ##.....###.. ...#.#...###.#.........#...#+.#...#....#..6 _;{:j];{:jkM.  .#.. .. .##...... )...#..†.... .[....###+# ).. .... )....#+#.#+#.#... ;{:j).......#..# #........#  ###.#####...#..†. ##.....#####.#.........#.....##..###....;{:j;{:ja&7;{:j;{:j M ....  .#.... ... .##....... )...#..†.... .[....###+# ).. .... )....#+#.#+#.#... .......#..# #........####.#####...#..†............##..........;{:j{ &8;{:j| ;{:j ;{:j M . ...  .#...... ..... .##.......... )...#..†........ .[....###+# ).. .... )....#+#.#+#.#... .......#..#...... ####.####...................#.......##.#.#......#...;{:j ;{:j &9;{:j ;{:jh ;{:jLM#########....## . .# . .##..... )...#..†........ .....###+# ).......#)....;{:jVl#+#.#+#.#... .......#..#.................#................#...;{:j;{:j'80;{:j ;{:jl _You see here a +0 pair of gloves of parrying.={:jz3={:j={:jk={:jB={:j~: _={:j={:j={:jT={:j={:j"={:j0'  You encounter a goblin. It is wielding a +0 club.={:j1 ######  #########....####  ..#.......#g..#..# .........@....... ={:j2#..†.......... .[....###+#... Magic Dart)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.........# g   goblin (asleep) #.####.............# ={:j3#.#####...#..†.........#####.#.........#.....={:j6@+2.5 (2={:jC23.5 (3 _={:jL={:jP>{:j|  kailaspen the Conjurer  Octopode ######  Health: 17/17 ======================== #########....####  Magic: 4/5===================----- ........#.......#g  AC: 1Str: 6 ..............#......**.  EV: 12Int: 20 ..............#....**...  SH: 0Dex: 10 .................**.....  XL:  2 Next: 16% Place: Dungeon:1 ................@.......  Noise: ---------  Time: 483.5 (0.0) .#..†.........[>{:j 30m..........  a) +0 dagger .............[....###+#...  Cast: Magic Dart .)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.................#  g   goblin (asleep) #.####...................# #.#####...#..†............ ....#####.#.........#..... _You see here a +0 pair of gloves of parrying. _You encounter a goblin. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)>{:j* +>{:jkailaspen the ConjurerOctopode######Health: 17/17 ========================#########....####Magic: 4/5===================-----........#.......#gAC: 1Str: 6 ..............#......**.EV: 12Int: 20 ..............#....**...SH: 0Dex: 10 .................**.....XL:  2 Next: 16% Place: Dungeon:1 ................@.......Noise: ---------  Time: 483.5 (0.0) .#..†...................a) +0 dagger .............[....###+#...Cast: Magic Dart .)............#.....#.#... [1>{:j3d...)..........#+#.#+#.#... ....#..#.................#g   goblin #.####...................# #.#####...#..†............ ....#####.#.........#.....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.>{:j%.g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.The goblin shouts!>{:jգ7.....>{:j>{:j4==4.5 (1 _>{:jN>{:j1>{:j  kailaspen the Conjurer  Octopode ######  Health: 17/17 ======================== #########....####  Magic: 3/5==============---------- ........#.......#.  AC: 1Str: 6 ..............#......*g.  EV: 12Int: 20 ..............#....**...  SH: 0Dex: 10 .................**.....  XL:  2 Next: 16% Place: Dungeon:1 ................@.......  Noise: ==-------  Time: 484.5 (0.0) [1>{:ju 0d.#..†...................  a) +0 dagger .............[....###+#...  Cast: Magic Dart .)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.................#  g   goblin #.####...................# #.#####...#..†............ ....#####.#.........#..... The goblin is severely wounded. _The goblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)?{:j2  kailaspen the Conjurer  Octopode ######  Health: 17/17 ======================== #########....####  Magic: 3/5==============---------- ........#.......#.  AC: 1Str: 6 ..............#.......).  EV: 12Int: 20 ..............#.........  SH: 0Dex: 10 ?{:jˏ........................  XL:  2 Next: 16% Place: Dungeon:1 ................@.......  Noise: ==-------  Time: 484.5 (0.0) .#..†...................  a) +0 dagger .............[....###+#...  Cast: Magic Dart .)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.................#  g   goblin #.####...................# ?{:jQ #.#####...#..†............ ....#####.#.........#..... Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!?{:j_b      *). **... **.....  †  ))†?{:jEQ2.....?{:j]z20-5.5 (1Magic Dart _?{:jf?{:j*i?{:j8?{:j3?{:j?{:j7,?{:jV?{:jx?{:j?{:jL?{:j?{:j"?{:j?{:jy?{:jB?{:j ?{:j#  You encounter a goblin. It is wielding a +0 club.?{:j:g.--.[Magic Dartg   goblin (wandering)?{:j +90.5 (5?{:j)?{:j(.L-1.5 (6 _?{:j&7?{:jZ:@{:jjw  kailaspen the Conjurer  Octopode ######  Health: 17/17 ======================== #########....####  Magic: 2/5=========--------------- ........#.......#g  AC: 1Str: 6 ..............#......**.  EV: 12Int: 20 ..............#....**...  SH: 0Dex: 10 .................**.....  XL:  2 Next: 20% Place: Dungeon:1 ................@.......  Noise: ---------  Time: 491.5 (0.0) .#..†....[39;@{:j^x49m...............  a) +0 dagger .............[....###+#...  Cast: Magic Dart .)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.................#  g   goblin (wandering) #.####...................# #.#####...#..†............ ....#####.#.........#..... _You kill the goblin! _You encounter a goblin. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)@{:jQz  kailaspen the Conjurer  Octopode ######  Health: 17/17 ======================== #########....####  Magic: 2/5=========--------------- ........#.......#)  AC: 1Str: 6 ..............#.......).  EV: 12Int: 20 ..............#.........  SH: 0Dex: 10 ........................  XL:  2 Next: 20% Place: Dungeon:1 ................@.......  Noise: ---------  Time: 491.5 (0.0) @{:jR.#..†...................  a) +0 dagger .............[....###+#...  Cast: Magic Dart .)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.................#  g   goblin (wandering) #.####...................# #.#####...#..†............ ....#####.#.........#..... Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!@{:jjZ(      **. **... **.....  †  ))†@{:jZ(@{:jX.)....@{:j]y5=2.5 (1Magic Dart _@{:jV@{:j2@{:j@  kailaspen the Conjurer  Octopode ######  Health: 17/17 ======================== #########....####  Magic: 1/5====-------------------- ........#.......#)  AC: 1Str: 6 ..............#.......).  EV: 12Int: 20 ..............#.........  SH: 0Dex: 10 ........................  XL:  2 Next: 25% Place: Dungeon:1 ................@.......  Noise: =--------  Time: 492.5 (0.0) .#..†...................  [40@{:jA'ma) +0 dagger .............[....###+#...  Cast: Magic Dart .)............#.....#.#... ...)..........#+#.#+#.#... ....#..#.................#   #.####...................#   #.#####...#..†............   ....#####.#.........#.....  The magic dart hits the goblin. _You kill the goblin!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@{:j8 @{:j9 That beam is likely to hit you. Continue anyway? Y - Yes  N - NoA{:jqA{:jA{:jLkailaspen the ConjurerOctopode######Health: 17/17 ========================#########....####Magic: 2/5=========---------------........#.......#)AC: 1Str: 6 ..............#.......).EV: 12Int: 20 ..............#.........SH: 0Dex: 10 ........................XL:  2 Next: 25% Place: Dungeon:1 ................@.......Noise: =--------  Time: 492.5 (0.0) .#..†...................a) +0 dagger .............[....###+#...Cast: Magic Dart .)............#.....#.#... ...).....A{:j;.....#+#.#+#.#... ....#..#.................# #.####...................# #.#####...#..†............ ....#####.#.........#.....The magic dart hits the goblin. _You kill the goblin!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.A{:jA{:jA{:jA{:jv. _A{:jBA{:jBA{:jDA{:j J: _A{:jNA{:jNA{:jQr3==========A{:j=====A{:j,A{:jČA{:jҎ,A{:jA{:jA{:jA{:jXA{:j&,A{:j:A{:jA{:jA{:jWQ4=====A{:jA{:jy,A{:j(A{:jN,A{:j=====A{:jA{:j,A{:j,A{:jOA{:jA{:j1A{:jA{:jW,A{:jA{:jA{:j9A{:jA{:jA{:j O5=====A{:j"A{:j_*A{:j-,A{:jX0A{:j4A{:j7A{:j7A{:j9A{:jJ=A{:j@,A{:jBA{:j.....G{:j :=2.5 (1 _G{:j G{:j H{:j ##.## ##.. kailaspen the Conjurer #........# #..# ##... Octopode #........###.####.... Health: 17/17 ======================== #........##..###..... Magic: 3/5==============---------- #........##.###...... AC: 1Str: 6 #.......###.##......# EV: 12Int: 20 #.........#.#......## SH: 0Dex: 10 ##........#.......##  XL:  2 Next: 25% Place: Dungeon:1 #...@.....#...<..##  Noise: =--------  Time: 532.5 (0.0) #...*....##.H{:jW)......##  a) +0 dagger #...*....##÷#......## Cast: Magic Dart #...*.....#.##......# #...*.....#.###...... #...*.....#..###..... r   quokka ###.r.....##.####.... .....#####..# ##... H{:j##.## ##..The magic dart hits the quokka. _The quokka is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  H{:jdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)H{:j ]9 H{:j@^##.## ##.. kailaspen the Conjurer  #........# #..# ##... Octopode  #........###.####.... Health: 17/17 ========================  #........##..###..... Magic: 3/5==============----------  #........##.###...... AC: 1Str: 6  #.......###.##......# EV: 12Int: 20  #.........#.#......## SH: 0Dex: 10  ##........#.......## XL:  2 Next: 25% Place: Dungeon:1  #...@.....#...<..##Noise: =--------  Time: 532.5 (0.0)  #...H{:j-_d*....##.......## a) +0 dagger  #...*....##÷#......## Cast: Magic Dart  #...*.....#.##......#  #...*.....#.###......  #...*.....#..###..... r   quokka  ###.r.....##.####....  .....#####..# ##...  ##.## ##..Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.H{:jr.r.H{:j;0...H{:jH3.5 (1 _H{:jH{:j$  ##.## ##.. kailaspen the Conjurer #........# #..# ##... Octopode #........###.####.... Health: 17/17 ======================== #........##..###..... Magic: 2/5=========--------------- #........##.###...... AC: 1Str: 6 #.......###.##......# EV: 12Int: 20 #.........#.#......## SH: 0Dex: 10 ##........#.......##  XL:  2 Next: 25% Place: Dungeon:1 #...@.....#...<..##  Noise: =--------  Time: 533.5 (0.0) #...*....{:j& R3m##.......##  a) +0 dagger #...*....##÷#......## Cast: Magic Dart #...*.....#.##......# #...r.....#.###...... #.........#..###..... r   quokka ###.......##.####.... .....#####..# ##... ##.## ##..The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)H{:j0  ##.## ##.. kailaspen the Conjurer #........# #..# ##... Octopode #........###.####.... Health: 17/17 ======================== #........##..###..... Magic: 2/5=========--------------- #........##.###...... AC: 1Str: 6 H{:jt #.......###.##......# EV: 12Int: 20 #.........#.#......## SH: 0Dex: 10 ##........#.......##  XL:  2 Next: 25% Place: Dungeon:1 #...@.....#...<..##  Noise: =--------  Time: 533.5 (0.0) #........##.......##  a) +0 dagger #........##÷#......## Cast: Magic Dart #.........#.##......# #.........#.###...... #.........#..###..... r   quokka H{:j S###.......##.####.... .....#####..# ##... ##.## ##..Aiming: Magic Dart (safe; 2% risk of failure)  H{:j< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  H{:jy <You kill the quokka!H{:j[ ##.##   #..#         <..##  #...*H{:j z  #...*÷ #...*     H{:jo  ##.##  H{:j֐0...H{:jGr334.5 (1Magic Dart _H{:jH{:jުI{:jX3I{:jDYI{:j[,I{:j:aI{:jaI{:jbI{:jcI{:j"d,I{:jKeI{:jf,I{:j|gI{:jiBI{:jkg3=====I{:j&lI{:j4m,I{:jmI{:j-o,I{:joI{:jTq,I{:jqI{:j'sI{:js6=====I{:jsI{:jv,I{:jwI{:j\x,I{:jyI{:jfz,I{:j{I{:jV|,I{:jX}I{:j~,I{:j\I{:jI{:jI{:jI{:jI{:jMQ4=====I{:jI{:jx,I{:jI{:jI{:jnI{:jI{:j,I{:jI{:j)I{:j~======I{:jI{:jI{:jI{:jRI{:j–,I{:jFI{:j(I{:jСI{:j]I{:jI{:j I{:jI{:j֨I{:j@I{:jbI{:j I{:j`I{:jI{:jI{:jO5=====I{:j I{:jI{:jf  You encounter a jackal.I{:jUM #..## ##h## ##.## ## #..# ###.####.###.##.###......###.##.......#......####....##-......#...<..## #.......## Magic Dart  #........##÷#......##h   jackal (asleep).....####I{:je].h64.5 (30.0)I{:jBw hThe jackal barks! You hear a bark!I{:j.h.hI{:jghh 2 jackalsI{:j5==5.5 (31I{:jI{:jW _You encounter a jackal.I{:j\ #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #.h......# #..# ##... Health: 17/17 ======================== #h.......###.####.... Magic: 4/5===================----- #.*......##..###..... AC: 1Str: 6 #.*......##.###...... EV: 12Int: 20 #..*....###.##......# SH: 0Dex: 10 #..*......#.#......## XL:  2 Next: 33% Place: Dungeon:1 ##..@.....#.......##  Noise: ==-------{:j-3m  Time: 565.5 (0.0) #.........#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... hh 2 jackals #.........#..###..... ###.......##.####.... .....#####..# ##...The jackal barks! You hear a bark! _You encounter a jackal.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)J{:j #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #.h......# #..# ##... Health: 17/17 ======================== #........###.####.... Magic: 4/5===================----- #.h......##..###..... AC: 1Str: 6 #........##.###...... EV: 12Int: 20 #.......###.##......# SH: 0Dex: 10 #.........#.#......## XL:  2 Next: 33% Place: Dungeon:1 ##..@.....#.......##  Noise: ==-------  Time: 565.5 (0.0) #....{:jؖ39;49m.....#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... hh 2 jackals #.........#..###..... ###.......##.####.... .....#####..# ##... _You encounter a jackal.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  You miscast Magic Dart. Nothing appears to happen..h#..##   ##.##   #..#         <..##    ÷      Contam: J{:jf10% --6.5 (1 _J{:j+J{:j J{:j}Y#..## ##. kailaspen the ConjurerJ{:jj #.......## ##.## ##.. Octopode #........# #..# ##... Health: 17/17 ======================== #..h.....###.####.... Magic: 3/5==============---------- #.h......##..###..... AC: 1Str: 6 #.*......##.###...... EV: 12Int: 20 Contam: 10%  #..*....###.##......# SH: 0Dex: 10 #..*......#.#......## XL:  2 Next: 33% Place: Dungeon:1 ##..@.....#.......##  Noise: ---------  Time: 566.5 (0.0) #....J{:j[~[37m.....#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... hh 2 jackals #.........#..###..... ###.......##.####.... .....#####..# ##...Aim: a jackal (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)J{:jC! #..## ##. kailaspen the Conjurer  #.......## ##.## ##.. Octopode  #........# #..# ##... Health: 17/17 ========================  #..h.....###.####.... Magic: 3/5==============----------  #.h......##..###..... AC: 1Str: 6  #.*......##.###...... EV: 12Int: 20 Contam: 10%  #..*....###.##......# SH: 0Dex: 10  #..*......#.#......## XL:  2 Next: 33% Place: Dungeon:1  ##J{:j"[37m..@.....#.......## Noise: ---------  Time: 566.5 (0.0)  #.........#...<..##a) +0 dagger  #........##.......## Cast: Magic Dart  #........##÷#......##  #.........#.##......#  #.........#.###...... hh 2 jackals  #.........#..###.....  ###.......##.####....  .....#####..# ##...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.J{:j.h.h.hJ{:jC.hJ{:j3.....J{:j:=7.5 (1 _J{:jsJ{:j2J{:j  #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #........# #..# ##... Health: 17/17 ======================== #........###.####.... Magic: 2/5=========--------------- #........##..###..... AC: 1Str: 6 #...h....##.###...... EV: 12Int: 20 Contam: 10%  #...h...###.##......# SH: 0Dex: 10 #...*.....#.#......## XL:  2 Next: 33% Place: Dungeon:1 ##..@.....#.......##  Noise: =--------  Time:J{:jȨ $ 567.5 (0.0) #.........#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... hh 2 jackals #.........#..###..... ###.......##.####.... .....#####..# ##...The magic dart hits the jackal. _The jackal is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)J{:jg #..## ##. kailaspen the Conjurer  #.......## ##.## ##.. Octopode  #........# #..# ##... Health: 17/17 ========================  #........###.####.... Magic: 2/5=========---------------  #........##..###..... AC: 1Str: 6  #...h....##.###...... EV: 12Int: 20 Contam: 10%  #...h...###.##......# SH: 0Dex: 10  #...*.....#.#......## XL:  2 Next: 33% Place: Dungeon:1  ##..@.....#{:jf )m.......## Noise: =--------  Time: 567.5 (0.0)  #.........#...<..##a) +0 dagger  #........##.......## Cast: Magic Dart  #........##÷#......##  #.........#.##......#  #.........#.###...... hh 2 jackals  #.........#..###.....  ###.......##.####....  .....#####..# ##...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.J{:jvG.hJ{:j%D.hJ{:jeH8.5 (1 _J{:jOJ{:jFK{:j #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #........# #..# ##... Health: 17/17 ======================== #........###.####.... Magic: 1/5====-------------------- #........##..###..... AC: 1Str: 6 #........##.###...... EV: 12Int: 20 Contam: 10%  #...h...###.##......# SH: 0Dex: 10 #...h.....#.#......## XL:  2 Next: 33% Place: Dungeon:1 ##..@.....#.......##  Noise: =--------  Time: 568.5 (0.0) {:j40m#.........#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... hh 2 jackals #.........#..###..... ###.......##.####.... .....#####..# ##...The magic dart hits the jackal. _The jackal is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)K{:jH #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #........# #..# ##... Health: 17/17 ======================== #........###.####.... Magic: 1/5====-------------------- #........##..###..... AC: 1Str: 6 #........##.###...... EV: 12Int: 20 Contam: 10%  #...h...###.##......# SH: 0Dex: 10 #...†.....#.#......## XL:  2 Next: 33% Place: Dungeon:1 ##..@.....#.......##  Noise: =--------  Time: 568.5 (0.0) #K{:j;.........#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... hh 2 jackals #.........#..###..... ###.......##.####.... .....#####..# ##...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!K{:jA]#..##   ##.##   #..#         <..##    ÷     jackal    K{:jէ.h419.5 (1 _L{:j. #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #........# #..# ##... Health: 17/17 ======================== #........###.####.... Magic: 0/5L{:j------------------------ #........##..###..... AC: 1Str: 6 #........##.###...... EV: 12Int: 20 Contam: 10%  #.......###.##......# SH: 0Dex: 10 #...h.....#.#......## XL:  2 Next: 41% Place: Dungeon:1 ##..@.....#.......##  Noise: =--------  Time: 569.5 (0.0) #.........#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... h   jackal #L{:ji.........#..###..... ###.......##.####.... .....#####..# ##...The magic dart hits the jackal. _You kill the jackal!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)L{:j| #..## ##. kailaspen the Conjurer #.......## ##.## ##.. Octopode #........# #..# ##... Health: 17/17 ======================== #........###.####.... Magic: 0/5------------------------ #........##..###..... AC: 1Str: 6 #........##.###...... EV: 12Int: 20 Contam: 10%  #.......###.##......# SH: 0Dex: 10 #...†.....#.#......## XL:  2 Next: 41% Place: Dungeon:1 ##..@.....#.......##  Noise: =--------  Time: 569.5 (0.0) L{:jW #.........#...<..##  a) +0 dagger #........##.......##  Cast: Magic Dart #........##÷#......## #.........#.##......# #.........#.###...... h   jackal #.........#..###..... ###.......##.####.... .....#####..# ##...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal!L{:jG& #..##   ##.##   #..#         <..##    ÷   L{:j&      L{:j 5070.5 (1Magic Dart _M{:jA8% 641====21 _Your magical contamination has completely faded away.====M{:jBM{:jzD,M{:jEM{:jI,M{:jIM{:j8KM{:j0LM{:jLM{:j.OM{:jPm2=====M{:j_R,M{:j(=====M{:jAM{:jM{:jOM{:jM{:jM{:jM{:jM{:jM{:j M{:jsQ3=====M{:jM{:jM{:jSM{:jM{:jM{:j M{:jEM{:ji,M{:jrM{:jS=====M{:jM{:jM{:jVM{:jǴM{:j|,M{:jӷM{:jM{:jM{:jԺM{:jvM{:jؽM{:jؾM{:jM{:jM{:jM{:jM{:jM{:jM{:j1Q4=====M{:jM{:jM{:jM{:jM{:jM{:j[M{:j1M{:j======M{:jM{:jM{:jM{:jxM{:jM{:jt,M{:j M{:j ,M{:j M{:j,M{:j/M{:jM{:jM{:jM{:jM{:jO5=====M{:jM{:jM{:jk,M{:jM{:j!b  You see here a jackal corpse.M{:j $M{:j$ _M{:j &M{:j(M{:j3=====M{:j4,M{:j5M{:j8M{:j':M{:j:M{:jE;M{:j{<M{:j >M{:ji>M{:j>M{:jBM{:jDk  You encounter a ball python.M{:jTA ...### #.... ## #... ### #... #####... ##..###...S ##..## #..# ##..## #.........# ##..## #...@#### #..## ##.-## ##.## ##.......# #..# ##...Magic Dart.#.####.........##..###.....M{:jYV.....##S   ball python (constriction, asleep)....###.##......#...†.....#.#......####........#.......##M{:jf1628.5 (58.0)M{:jpM-9.5 (59 _M{:jcwM{:jyN{:j ...### kailaspen the Conjurer #.......... ## Octopode #.......... ###. Health: 17/17 ======================== #.......... ##... Magic: 4/5===================----- ###.......... ##..## AC: 1Str: 6 #.........**S ##..##  EV: 12Int: 20 #.......**# ##..## # SH: 0Dex: 10 #.....**..# ##..## ## XL:  2 Next: 50% Place: Dungeon:1 #...@#### #..## ##. Noise: ---------  Time: 629.5 (0.0) #.......## N{:j x##.## ##.. a) +0 dagger #........# #..# ##... Cast: Magic Dart #........###.####.... #........##..###..... #........##.###...... S   ball python (constriction, asleep) #.......###.##......# #...†.....#.#......## ##........#.......## _You see here a jackal corpse. _You encounter a ball python.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)N{:j ...### kailaspen the Conjurer #.......... ## Octopode #.......... ###. Health: 17/17 ======================== #.......... ##... Magic: 4/5===================----- ###.......... ##..## AC: 1Str: 6 #...........† ##..##  EV: 12Int: 20 #.........# ##..## # SH: 0Dex: 10 #.........# ##..## ## XL:  2 Next: 50% Place: Dungeon:1 #...@#### #..## ##. Noise: ---------  Time: 629.5 (0.0) #.......## ##.## ##.. a) +0 dagger{:j40m #........# #..# ##... Cast: Magic Dart #........###.####.... #........##..###..... #........##.###...... S   ball python (constriction, asleep) #.......###.##......# #...†.....#.#......## ##........#.......## Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!N{:j          N{:j2 **†   **#   **..#    #..##   ##.##   #..#     N{:jX  ##...N{:j4......N{:jz4=30.5 (1Magic Dart _N{:jON{:jwN{:j  ...### kailaspen the Conjurer #.......... ## Octopode #.......... ###. Health: 17/17 ======================== #.......... ##... Magic: 3/5==============---------- ###.......... ##..## AC: 1Str: 6 #...........† ##..##  EV: 12Int: 20 #.........# ##..## # SH: 0Dex: 10 #.........# ##..## ## XL:  2 Next: 54% Place: Dungeon:1 #...@#### #..## ##. Noise: =--------  Time: 630.5 (0.0) #.......## ##.## ##.. a) +0 daN{:j gger #........# #..# ##... Cast: Magic Dart #........###.####.... #........##..###..... #........##.###......  #.......###.##......#  #...†.....#.#......##  ##........#.......##  The magic dart hits the ball python. _You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineO{:jO{:jE$O{:jF ...### kailaspen the Conjurer  #..........## Octopode  #.......... ###. Health: 17/17 ========================  #.......... ##... Magic: 4/5===================-----  ###.......... ##..## AC: 1Str: 6  #...........† ##..## EV: 12Int: 20  #.........# ##..## # SH: 0Dex: 10  #.........# ##..## ## XL:  2 Next: 54% Place: Dungeon:1  #...@#### #..## ##. Noise: =--------  Time: 630.5 (0.0)  {:j{G0;13H#.......## ##.## ##.. a) +0 dagger  #........# #..# ##... Cast: Magic Dart  #........###.####....  #........##..###.....  #........##.###......  #.......###.##......#  #...†.....#.#......##  ##........#.......##The magic dart hits the ball python. _You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _P{:jֶ  _P{:j P{:jO P{:jӾ ======P{:j6 P{:j ,P{:j P{:jx P{:j P{:j P{:j P{:j5 P{:j P{:j P{:j P{:jv P{:jc P{:j P{:j P{:jZ P{:j O5=====P{:j> P{:j XP{:j< P{:j ,P{:j P{:j P{:j P{:j4 P{:jm P{:j P{:j P{:j ======P{:j P{:j P{:j P{:j% P{:j P{:j< P{:jI P{:j P{:j P{:j P{:j  P{:jX P{:j P{:j P{:jU P{:j P{:j P{:j P{:jl P{:j P{:j P{:j P{:j ,P{:j P{:j P{:j! ,P{:j# P{:j& P{:j]a P{:jr   ..  #...# ... .  #...## ....   ß...ß ##+#+ ....#  ###...##...... ...).  #..........  #............  #............  #@.........#.....- P{:jt  ##..........#....##  #............# #  #............# ###  #............# ## ###...........####..#  #...........†.###..##  #.........######..##  . ##..## # P{:j%| 053.5 (23.0)P{:j F-4.5 (24P{:j> $ P{:j" O_t - a scroll of teleportationT{:j^T{:j` Spells (Memorise)TypeFailure Level  a - Searing RayT{:jfConjuration4% 2b - Kiss of DeathConjuration/Necromancy 7%1  c - Fulminant PrismConjuration/Alchemy 54% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV{:jI6V{:jQ?V{:j&H .. kailaspen the Conjurer #...#V{:jQl... . Octopode #...##.... Health: 17/17 ======================== ß...ß ##+#+ ....# Magic: 5/5======================== ###...##...... ...). AC: 1Str: 6 V{:jKm#................... EV: 12Int: 20 #................... SH: 0Dex: 10 #................... XL:  2 Next: 54% Place: Dungeon:1 #@.........#...... Noise: ---------  Time: 654.5 (0.0) ##..........#....## a) +0 dagger #............# # Cast: Magic Dart V{:jm~#............# ### #............# ##.. ###...........####..#V{:jm  #...........†.###..##V{:j#n8  V{:jZn#.........######..##  V{:jn#.........# ##..## #  V{:j;o_You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _t - a scroll of teleportationV{:jsoV{:jMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NoX{:jzX{:j .. kailaspen the Conjurer #...#... . Octopode #...##.... Health: 17/17 ======================== ß...ß ##+#+ ....# Magic: 5/5======================== ###...##...... ...). AC: 1Str: 6 #................... EV: 12Int: 20 #................... SH: 0Dex: 10 #................... XL:  2 Next: 54% Place: Dungeon:1 #@.........#...... Noise: ---------  Time: 654.5 (0.0){:jQ;5H ##..........#....## a) +0 dagger #............# # Cast: Magic Dart #............# ### #............# ##.. ###...........####..#  #...........†.###..##  #.........######..##  #.........# ##..## #  _You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _t - a scroll of teleportationX{:j +5.5 (1X{:jX{:jX{:j !A6.5 (2X{:j)X{:jG3+7.5 (3X{:jy:X{:jJ _You start memorising the spell. You continue memorising. x2X{:jW _You finish memorising. Spell assigned to 'b'.y{:j  _y{:j> By{:j y{:jR y{:j y{:j y{:jt ,y{:j y{:j y{:j~ ,y{:j# y{:j y{:jw `y{:j,  There is a dry fountain here.  You see spidery indigo graffiti of an argument between Worak the orc andKeminub on the fountain.y{:j y{:j 5 _y{:j y{:j ,y{:jX y{:j y{:j= y{:jSC \    ########   #.###......#   #....@##...## y{:j D ,  #.##.##ß...ß#  #. ##...##   #...# # ##...##  #⌠...ß#   ##...##   #...# ..  ##...## ..y{:jM \76.5 (19.0)7.5 (20y{:jPQ y{:jRT S _d - a purple potionz{:j Iz{:j z{:j z{:j ,z{:j'Xz{:jz{:jBz{:jxz{:j<z{:j7z{:j ,z{:j'z{:j),z{:j)z{:j*z{:jK+z{:j+z{:j73z{:j3,z{:jX4z{:jQz{:jRBz{:jCUz{:j Wz{:jWz{:j%Xz{:j]z{:j`,z{:j`z{:ji,z{:jz{:jz{:joz{:j|,z{:jz{:jĢz{:jz{:jnz{:jkz{:jez{:jz{:jHz{:j,z{:jz{:jz{:joz{:jôz{:j z{:jR,z{:jz{:jڼz{:jz{:j z{:jƿz{:jz{:jz{:jrz{:jz{:jz{:j$z{:jz{:jz{:jz{:j.z{:jz{:jnz{:jz{:jz{:j+z{:j@z{:jR  #.##.###...##  #.##..##...# #####  #.######...## #...###  #.# #⌠...ß# +..>.. ##.######...## #.... ......... #......##...# +... ... ........ z{:j[s#########...## #.. .... ....... #ß...ß###'#+#.....##...... ###...##..@.......)...#..†.720.5 (43 #.......................... #.....................).... #.......................).. ###..........#...........#. ##..........#....####.#### #............#... ###.#### #............# ####.....## #............# ##...#.#. _You open the door.z{:jY _Found an escape hatch in the floor.|{:j5 _  There is an open door here. _|{:jB|{:j .###......# ....## .##.##ß...ß# .##.###...##  #.##..##...# ##### #  #.######...## #...####..  #.# #⌠...ß# +..>...... ##.######...####........... #......##...##>'........4.0) #########...####..  #ß...ß###'#+#.....##..###...##..........)...#..†.#..........................#.....................).... ............... ........ ..........#.... _You open the door. _Found a stone staircase leading down.|{:ji I|{:j |{:j |{:j" | _|{:j4 |{:j4 7 _You open the door.|{:j 3|{:j |{:j |{:jo ,|{:j K  There is an escape hatch in the floor here. _|{:j+ |{:j/ |{:jU2 |{:j*3 |{:j6 |{:j9 |{:j^> |{:j? |{:jB |{:jI |{:j`T ,|{:jV |{:jY |{:jjc X|{:j

...#.......# ... Magic Dart  ##.......#.#....... . ##......#.#........... #......##.###..........K   kobold (asleep) ......###.# ###.(..... .....###..# #........ ....####.##|{:j+0728.0)|{:jd133.5 (49 _|{:j9|{:j= _You see here an emerald potion.~{:j  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j{:jo Your spells (cast)Type{:j Failure Level  a + Magic DartConjuration2% 1  b - Searing RayConjuration4% 2 {:jT-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{:j͆{:j {:j## ##..##..###.........kailaspen the Conjurer .## ##..#....#.......#.Octopode ..## ##.##..............Health: 17/17 ======================== ...## #..#..............Magic: 5/5======================== ....####.###...#.##.....AC: 1Str: 6 .....###..##......#.....EV: 12Int: 20 ......###.#.............SH: 0Dex: 10 #......##.#.....##......{:jXL:  2 Next: 54% Place: Dungeon:1 ##......#.#.....@.......Noise: ---------  Time: 773.5 (0.0)  ##.......#.....!.#....Ka) +0 dagger##..>...#.......# ...Cast: Magic Dart  ##.......#.#....... . ##......#.#........... #......##.###..........K   kobold (asleep) ......###.# ###.(...... .....###..# #........ ....####.## _a +0 club; a kobold skeleton _You see here a quill talisman. _You encounter a kobold. It is wielding a +0 dagger. _You see here an emerald potion.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:jv{:jã## ##..##..###.........kailaspen the Conjurer .## ##..#....#.......#.Octopode ..## ##.##..............Health: 17/17 ======================== ...## #..#..............Magic: 5/5======================== ....####.###...#.##.....AC: 1Str: 6 .....###..##......#.....EV: 12Int: 20 ......###.#.............SH: 0{:jDex: 10 #......##.#.....##......XL:  2 Next: 54% Place: Dungeon:1 ##......#.#.....@.......Noise: ---------  Time: 773.5 (0.0)  ##.......#.....!.#....Ka) +0 dagger##..>...#.......# ...Cast: Magic Dart  ##.......#.#....... . ##......#.#........... #......##.###..........K   kobold (asleep) ......###.# ###.(...... .....###..# #........ ....####.## _a +0 club; a kobold skeleton _You see here a quill talisman. {:jg_You encounter a kobold. It is wielding a +0 dagger. _You see here an emerald potion.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:jP  Okay, then.{:jɲ{:j]{:j. _{:j{:j'{:jH\ _Unknown command.{:j ## ##..##..###.........  kailaspen the Conjurer .## ##..#....#.......#.  Octopode ..## ##.##..............  Health: 17/17 ======================== ...## #..#..............  Magic: 4/5===================----- ....####.###...#.##.....  AC: 1Str: 6 .....###..##......#.....  EV: 12Int: 20 ......###.#.............  SH: 0Dex: 10 #......##.#.....##......  XL:  2 Next: 54% Place: Dungeon:1 ##......#.#{:j .....@***....  Noise: ---------  Time: 773.5 (0.0)  ##.......#.....!.#.***K  a) +0 dagger  ##..>...#.......# ...  Cast: Magic Dart  ##.......#.#....... . ##......#.#........... #......##.###..........  K   kobold (asleep) ......###.# ###.(...... .....###..# #........ ....####.## _Okay, then. _Unknown command.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit){:j$## ##..##..###.........  kailaspen the Conjurer .## ##..#....#.......#.  Octopode ..## ##.##..............  Health: 17/17 ======================== ...## #..#..............  Magic: 4/5===================----- ....####.###...#.##.....  AC: 1Str: 6 .....###..##......#.....  EV: 12Int: 20 ......###.#.............  SH: 0Dex: 10 #......##.#.....##......  XL:  2 Next: 54% Place: Dungeon:1 ##......#.#...[{:j30m..@.......  Noise: ---------  Time: 773.5 (0.0)  ##.......#.....!.#....)  a) +0 dagger  ##..>...#.......# ...  Cast: Magic Dart  ##.......#.#....... . ##......#.#........... #......##.###..........  K   kobold (asleep) ......###.# ###.(...... .....###..# #........ ....####.##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! .       {:jϢ     ***....  ***)  ##..> ...   .  {:jqK......8=4.5 (1Magic Dart _{:j|{:j 3{:j{:jw{:jָX{:j{:j,{:j{:j{:jn{:j` 5====={:jw2 m..........-{:j? /80.0){:j -5.5 (11 _f - an emerald potion{:j {:jW {:jQ  .## ##..#....# ..## ##.##.........## #..#.....####.###...#.##....###..##......#...###.#... #......##.#........  ##......#....) ##..>..# ...##.......#.#....... .#............#..... ...## #..#{:je 16.5 (1.0){:j +7.5 (2{:jU m _j - a fizzy blue potion{:j====={:j1{:j,{:j{:jM{:j{:j{:j{:j{:jG{:j{:j{:jo{:j{:j*{:j{:j.....###.#...... #......##.#.....##...... ##......#.#............  ##.......#.......#....)  ##..>...#.......#.#  ##.......#.#.....#........{:ji......##.### ......###.# ###.@....... .....###..# #......... ....####.## .....#..... {:j...## #..# ...... ..## ##.###... .{:j## ##..#............. ## ##..##......{:j. # ##..## .............#  ##..#{:j"#{:jqH92.5 (53.5 (6 _b - 5 poisoned darts (gained 2){:j73{:j*9{:j >{:j?{:j?{:jD{:jED{:jdF{:jF{:jG{:jO{:jRk  You encounter a ball python.{:jzq ##......#....)  ##..>...#.......#.#...  ##.......#.#.... ##......#.#............. #......##.###........ ......###.# ###. .....###..#####...... ....####.##.......### #..##....## ##.###.....Cast: Magic Dart.#.#.............#S   ball python (constriction, asleep) ##..## #......##.....+ ...## .##### S....# .###{:j+5.5 (2{:jO6.5 (3 _{:ji ##.......#.......#....)  kailaspen the Conjurer  ##..>...#.......#.#...  Octopode  ##.......#.#...........  Health: 17/17 ======================== ##......#.#.............  Magic: 4/5===================----- #......##.###...........  AC: 1Str: 6 ......###.# ###.........  EV: 12Int: 20 .....###..#####.........  SH: 0Dex: 10 ....####.##.......#.....  XL:  2 Next: 58% Place: Dungeon:1 ...## #..##.....@.......  Noise: ---------  Time:[4{:j0m 796.5 (0.0) ..## ##.###.....*.......  a) +0 dagger .## ##..#.......*.......  Cast: Magic Dart ## ##..##.......*....... # ##..###........*....#.  ##..## #........*....#  S   ball python (constriction, asleep) ##..## #......##*....+ ...## .##### S....# .### _b - 5 poisoned darts (gained 2) _You encounter a ball python.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit){:jxIa ##.......#.......#....)kailaspen the Conjurer##..>...#.......#.#...Octopode{:j[\##.......#.#...........Health: 17/17 ======================== ##......#.#.............Magic: 4/5===================----- #......##.###...........AC: 1Str: 6 ......###.# ###.........EV: 12Int: 20 .....###..#####.........SH: 0{:j][Dex: 10 ....####.##.......#.....XL:  2 Next: 58% Place: Dungeon:1 ...## #..##.....@.......Noise: ---------  Time: 796.5 (0.0) ..## ##.###.....*.......a) +0 dagger .## ##..#.......*.......Cast: Magic Dart ## ##..##.......*....... {:j|# ##..###........*....#.  ##..## #........*....#S   ball python (constriction) ##..## #......##*....+ ...## .##### S....# .###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.{:jCS.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.{:j?.....{:j&4{:j863=7.5 (1 _{:j ?{:jD{:juk ##.......#.......#....)  kailaspen the Conjurer  ##..>...#.......#.#...  Octopode {:jBv ##.......#.#...........  Health: 17/17 ======================== ##......#.#.............  Magic: 3/5==============---------- #......##.###...........  AC: 1Str: 6 ......###.# ###.........  EV: 12Int: 20 .....###..#####.........  SH: 0Dex: 10 ....####.##.......#.....  XL:  2 Next: 58% Place: Dungeon:1 ...## #..##.....@.......  Noise: =--------  Time: 797.5 (0.0) ..## ##.###.....*.......  a) +0 dagger .## ##..#.......*.......[40{:jsvm  Cast: Magic Dart ## ##..##.......*....... # ##..###........*....#.  ##..## #........*....#  S   ball python (constriction) ##..## #......##S....+ ...## .##### .....# .###The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit){:jJy ##.......#.......#....)  kailaspen the Conjurer  ##..>...#.......#.#...  Octopode  ##.......#.#...........  Health: 17/17 ======================== ##......#.#.............  Magic: 3/5==============---------- #......##.###...........  AC: 1Str: 6 ......###.# ###.........  EV: 12Int: 20 .....###..#####.........  SH: 0Dex: 10 ....####.##.......#.....  XL:  2 Next: 58% Place: Dungeon:1 ...## #..##.....@.......  Noise: =--------  Time:[39{:jy;49m 797.5 (0.0) ..## ##.###.............  a) +0 dagger .## ##..#...............  Cast: Magic Dart ## ##..##............... # ##..###.............#.  ##..## #.............#  S   ball python (constriction) ##..## #......##†....+ ...## .##### .....# .###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python! )  ##..>            *  * {:j  * *   *   {:ja.....628.5 (1Magic Dart _{:jk{:j;U_{:jwYJ{:jv~4=========={:j|5====={:jn/>...#.#.#... ##.......#.#... #......#.#.......> ......##.### .....###.# ###.....###..#####.........####.##.......#.....$## #..##..## ##.###.-818.5 (20.0) ## ##..#... # ##..##.  ##..###.##..## #.# #..## #......##†....+ ..## .##### #.....# ### # #{:j${:j 'F-9.5 (21{:j.{:j}0; _Found a stone staircase leading down.{:j I{:j B{:j0 ,{:j {:j {:j {:jR {:j S====={:j {:j {:j B{:j3 {:j {:j {:jw {:j* B{:j6 A _You now have 12 gold pieces.{:jK   You encounter a quokka.{:jbi ##.......#.#....# .#...#r#.......>......#.# ###..........# # ###.................. #####........... #.......#..........#+# #.........# #.........# ........# ........##+#.# Magic Dart ............#.....  ............#...... .....##†....+...... r   quokka (asleep) ##### #.....#..... {:jaj H#.....#### {:j q.r28.5 (9.0){:j _r{:jҋ 69.5 (10.0) _{:jӒ {:j _You see here a scroll labelled BECKUL KOZODU.{:jFO #.......#.#..........#  kailaspen the Conjurer #.#..................#.#  Octopode #.............>......#r#  Health: 17/17 ======================== ###..................*.#  Magic: 4/5===================----- # ###...............*..  AC: 1Str: 6 #####..............*...  EV: 12Int: 20 #.......#.........*#+#  SH: 0Dex: 10 #................*...#  XL:  2 Next: 62% Place: Dungeon:1 #...............@....{:jP #  Noise: ---------  Time: 829.5 (0.0) .....................#  a) +0 dagger ................##+#.#  Cast: Magic Dart ............#..... # ............#...... .....##†....+...... r   quokka ##### #.....#..... #.....#### _You encounter a quokka. _You see here a scroll labelled BECKUL KOZODU.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit){:j......#r#Health: 17/17 ======================== ###..................*.#Magic: 4/5===================----- # ###...............*..AC: 1Str: 6 #####..............*...{:j'qEV: 12Int: 20 #.......#.........*#+#SH: 0Dex: 10 #................*...#XL:  2 Next: 62% Place: Dungeon:1 #...............@....#Noise: ---------  Time: 829.5 (0.0) .....................#a) +0 dagger ................##+#.#Cast: Magic Dart ............#..... # {:jvq............#...... .....##†....+......r   quokka ##### #.....#.....{:jqj#.....####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{:jqShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is lightly wounded.{:jb].r{:j::....{:j~;=30.5 (1 _{:j! {:jQ {:j`W#.......#.#..........#  kailaspen the Conjurer #.#..................#.#  Octopode #.............>......#.#  Health: 17/17 ======================== ###..................r.#  Magic: 3/5==============---------- # ###...............*..  AC: 1Str: 6 #####..............*...  EV: 12Int: 20 #.......#.........*#+#  SH: 0Dex: 10 #................*...#  XL:  2 Next: 62% Place: Dungeon:1 #...............@....[3{:jX3m#  Noise: =--------  Time: 830.5 (0.0) .....................#  a) +0 dagger ................##+#.#  Cast: Magic Dart ............#..... # ............#...... .....##†....+...... r   quokka ##### #.....#..... #.....####The magic dart hits the quokka. _The quokka is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (lightly wounded, 100% to hit){:jK#.......#.#..........#kailaspen the Conjurer #.#..................#.#Octopode #.............>......#.#Health: 17/17 ======================== ###..................r.#Magic: 3/5==============---------- # ###...............*..AC: 1Str: 6 #####..............*...{:j˹EV: 12Int: 20 #.......#.........*#+#SH: 0Dex: 10 #................*...#XL:  2 Next: 62% Place: Dungeon:1 #...............@....#Noise: =--------  Time: 830.5 (0.0) .....................#a) +0 dagger ................##+#.#Cast: Magic Dart ............#..... # ............#...... .....##†....+......r   quokka ##### #.....#.....#.....####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ){:js[0;10m - cycleShift-Dir - straight lineAim: a quokka (lightly wounded, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is lightly wounded.{:j@].r{:j%M3...{:jP21.5 (1 _{:jX{:j\{:j #.......#.#..........#  kailaspen the Conjurer #.#..................#.#  Octopode #.............>......#.#  Health: 17/17 ======================== ###....................#  Magic: 2/5=========--------------- {:j +# ###...............r..  AC: 1Str: 6 #####..............*...  EV: 12Int: 20 #.......#.........*#+#  SH: 0Dex: 10 #................*...#  XL:  2 Next: 62% Place: Dungeon:1 #...............@....#  Noise: =--------  Time: 831.5 (0.0) {:jy .....................#  a) +0 dagger ................##+#.#  Cast: Magic Dart ............#..... # ............#...... .....##†....+...... r   quokka ##### #.....#..... #.....####The magic dart hits the quokka but does no damage. _The quokka is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  {:j 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (lightly wounded, 100% to hit){:j7 k#.......#.#..........#kailaspen the Conjurer #.#..................#.#Octopode #.............>......#.#Health: 17/17 ======================== ###....................#Magic: 2/5=========--------------- # ###...............r..{:j8 AC: 1Str: 6 #####..............*...EV: 12Int: 20 #.......#.........*#+#SH: 0Dex: 10 #................*...#XL:  2 Next: 62% Place: Dungeon:1 #...............@....#Noise: =--------  Time: 831.5 (0.0) .....................#a) +0 dagger ................##+#.#Cast: Magic Dart ............#..... # ............#...... .....##†....+......r   quokka ##### #.....#.....#.....####Aiming: Magic Dart (saf{:jK9 e; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (lightly wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.{:j ].r{:j ,..{:j 22.5 (1 _{:j {:j0 {:j|#.......#.#..........#  kailaspen the Conjurer #.#..................#.#  Octopode #.............>......#.#  Health: 17/17 ======================== ###....................#  Magic: 1/5====-------------------- # ###..................  AC: 1Str: 6 #####..............r...  EV: 12Int: 20 #.......#.........*#+#  SH: 0Dex: 10 #................*...#  XL:  2 Next: 62% Place: Dungeon:1 #...............@....#  Noise: [{:j/~m=--------  Time: 832.5 (0.0) .....................#  a) +0 dagger ................##+#.#  Cast: Magic Dart ............#..... # ............#...... .....##†....+...... r   quokka ##### #.....#..... #.....####The magic dart hits the quokka. _The quokka is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit){:j #.......#.#..........#  kailaspen the Conjurer #.#..................#.#  Octopode #.............>......#.#  Health: 17/17 ======================== ###....................#  Magic: 1/5====-------------------- # ###..................  AC: 1Str: 6 #####..............†...  EV: 12Int: 20 #.......#..........#+#  SH: 0Dex: 10 {:j#....................#  XL:  2 Next: 62% Place: Dungeon:1 #...............@....#  Noise: =--------  Time: 832.5 (0.0) .....................#  a) +0 dagger ................##+#.#  Cast: Magic Dart ............#..... # ............#...... .....##†....+...... r   quokka ##### #.....#..... #.....####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit) {:jNg The magic dart hits the quokka.  You kill the quokka!{:jm       *#+# .*...# .    #†   {:jS+..{:jgr703.5 (1Magic Dart _{:jo{:j)p{:jI{:j{:jn{:j,{:jA,{:j{:j{:joB{:jm,{:j{:j{:jpW2====={:j{:j{:jn{:j{:j{:j{:j{:j{:j_{:j{:j{:j======{:j{:j,{:j,83=========={:j-{:j 0,{:j0{:j1,{:jQ3{:j>{:j\?{:jB{:jD{:j?E{:jPF{:jH{:jUI{:jJ{:j(Ng4====={:jN{:j/Q{:jQ{:jET{:jU,{:jW{:jZ,{:j^i====={:j`{:jjb,{:jeB{:jf{:jVmn{:jo{:jq{:jxq{:jr{:ju,{:jXv{:j3y{:jyO5====={:j_|{:j۞.........-{:j073.5 (40.0){:j-4.5 (41 _c - a scroll labelled BECKUL KOZODU{:j{:jj{:j?{:j{:jX{:j,{:j'{:jf{:j{:j{:jD _You open the door.=====  There is an open door here.{:jWK _{:jX{:j9#... #..†... .....#..........#+# ............# ..................# ...........# ......##'#.# .#..# .{:j ## ##†....+# ## #.....#..###  #.....########.. ### {:j$9.5 (5.0)80.5 (6 _c - an amulet of regeneration{:j}! {:jV' fPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - an amulet of regeneration[?] describe selected [!] equip|wield|put on[tab] equip|unequip {:j:L {:jU {:j ##..................kailaspen the Conjurer ##..............†...Octopode .....#..........#+#Health: 17/17 ======================== ..................#Magic: 5/5======================== ..................#AC: 1Str: 6 ..................#EV: 12Int: 20 .............##'#.#SH: 0Dex: 10 .........#........#XL:  2 Next: 70% Place: Dungeon:1 .........#......@.#Noise: ---------  Time: 880.5 (0.0) ..##†....+..........#a) +0 dagger ## #.....#........###Cast: Ma{:j 2gic Dart#.....########..###The magic dart hits the quokka. _You kill the quokka! _c - a scroll labelled BECKUL KOZODU _You open the door. _There is an open door here. _c - an amulet of regeneration  You start putting on your amulet.{:j +1.5 (1{:j {:j {:j! +2.5 (2{:j {:j {:j {:j- $3.5 (3{:j׷ {:j {:j5 +4.5 (4{:j {:jk {:jD +5.5 (5{:jL {:j _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  c - an amulet of regeneration (worn){:j {:j {:j t _The amulet throbs as it attunes itself to your uninjured body.{:jXu{:ja _{:j*dB{:j......#.#.#  {:j{:j&3{:jZ{:je^ ..#... #.#.# ...............#.#  4{:j{:j9{:j #... #.#.# ...............#.#  {:jj{:j&5{:j{:j>  #... #.#....).###+#.##.# ...........†...#)#  6{:jr$ {:ja F #... #.#....).###+#.##.........#)# #..........#+#.#.#  {:jh {:jAm &7{:j4r {:jt {:jʾc #... #.#....).###+#.##......... ....#.# .............#.#.#  {:j.{:j&8{:j{:j{:j ... #.#....).###+#.##......... ....>#.# .............#.#.#  {:jEY9{:jζ #.#....).###+#.##......... ....>..#.# .............#.#.#  50{:jt{:j{:j/P #.#....).###+#.##......... ....>..#.# ........##'#.#.#.#  {:jT&1{:jb{:jn{:j  .#....).###+#.##......... ....>..†...#)#.# ....#........#.#.#  {:j {:j &2{:j< {:j^  .#....).###+#.##......... ....>..†...#) ##+#.#.#.# ....#........#.#.#  {:jTm <3{:jn {:jp {:j #....).###+#.##......... ....>..† ##+#.#. ...#.# ....+..........#.#  {:j{:jV&4{:j{:jEN _You see here a +0 sling.{:j*{:j9`5 _d - a +0 sling{:jhs {:jv VWield or unwield which item (- for none)?- - Tentacles Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 sling{:j_v H[?] describe selected [!] equip|wield|put on[tab] equip|unequip {:j{:j{:jvI......#.#  kailaspen the Conjurer ......#.#  Octopode #....).###+#.# #.#  Health: 17/17 ======================== #.#..........# #.#  Magic: 5/5======================== .............#.#.#  AC: 1Str: 6 ......>......#.#.#  EV: 12Int: 20 ...............#.#{:j{  SH: 0Dex: 10 ...............#.#  XL:  2 Next: 70% Place: Dungeon:1 {:j: ...........†...#@#  Noise: ---------  Time: 955.5 (0.0) #..........#+#.#.#  a) +0 dagger .............#.#.#  Cast: Magic Dart .............#.#.# .............#.#.# ........##'#.#.#.#   ....#........#.#.#   ....#........#.#.#   ....+..........#.#   _The amulet throbs as it attunes itself to your uninjured body. _Found a sling. _You see here a +0 sling. _e - a scroll labelled FUUBOL YRUIGO _You see here a +0 sling. _d - a +0 sling  Okay, then. _{:j{:j{:jP{:j{:j4{:jP _{:jr{:j{:j`{:j{:j{:j{:j{:j){:jB{:j{:je{:j{:jo{:jt{:jA{:j{:j{:jR{:j0{:jb{:j{:j{:j,{:j[{:jc{:j{:jK{:j{:j{:j{:j{:jT{:jQ{:jP,{:j{:j{:j{:j{:j {:j {:j {:j {:j{:jL{:j,{:j{:jf{:jB{:jz{:jU{:j{:j.{:jm{:j {:j"{:j$,{:jp)X{:j){:j+{:j'-{:j|-{:j.{:j0{:j1{:j1{:j2{:j5{:j7{:jJ7{:jo8{:j;7 _You open the door.{:j}={:j={:j>{:jKB@  There is an open door here.{:j\D{:jD _{:jGF{:j_K{:jIM{:jM{:jN{:jQ{:jS{:jET{:jcU{:jW{:jY{:j=Z{:j[{:j$^{:j `{:jQ`{:ja{:jc{:jt{:ju{:j'v{:jy{:j{,{:j|{:j{:jρ{:j {:j?{:j{:j{:j#{:j{:j'{:jj,{:jR{:jF{:j{:jҒ{:j{:jX{:j,{:jݙ{:jd{:jĜ{:jo{:j{:j{:j{:j,{:j{:jX{:j{:j۪B{:j~{:j{:j){:jѮ{:j{:j`B{:j{:j{:j{:j]{:j{:jA{:j{:j{:j{:jR{:j{:j%{:j{:j{:jq{:j{:j{:jx{:jp,{:j`{:joX{:jX{:j@ ,{:j {:j]{:j {:jJ{:jw{:j{:jI{:j{:j{:j[{:j{:j# {:j!{:jt${:j&{:j^'{:j){:j,{:j-{:j-{:j/{:j3{:ja5{:j5{:j7{:j:$  Things that are here:{:jNAc  a +0 dagger; a kobold skeleton{:jLK _{:jN{:jRx  You encounter a ball python and a kobold.{:jL\{:j\......... #.# #..###......... .# #.# {:j\#.......#.#####.# #.# #.{:j]............# #.# #............# #.# {:j9]F###...#.##..........# #.# ##......#..........# #.# #.#{:j]L.........KS.# #.# #.#.....##......#.# #........#.# #.#....).###+#.# #.# {:j]cMagic Dart##.#..........# #.##.#..................#.#.# {:jgD#.#.............>......#.#.# S   ball python (constriction, asleep) #.###....................#.# K   kobold (asleep) #.# ###..................#.######..............†...#.#{:jv21014.5 (59.0){:jbz35.5 (60 _{:j{:j {:jF  #..###.#..#.######........... .###...#.##.# ..##........# #.#..KS.#### .. .#....).###+#.#.#.#......................>.....................†...#. .##.......#..........#+#.#.#{:j e6.5 (1.0)Magic Dart{:j( {:j) {:j? ..#.##### ##............# ...###...#.##.. ..##........ #.#..KS### .. ..#....)@###+#.#.#.#..........##..................#....#.......#..........#+# .##....................#.#.#{:j6{:j&7{:j@{:j{:j? #........... ...##...#.##. ..##....... #.#..KS### .. ..#....).###+#.##.#...@......##......... #.#..>............ ###....................#.#.#8{:jx V .###...#.##. ..##...... #.#..KS### .. ..#....).###+#.#.#.#.........#......... #.#..>##................. #......................#.#.#{:ju {:jP &9{:j {:jM {:jy d ##...#.## ..##...... #.#..KS### ..# ..#....).###+#.#.#.#.........#......... #.#..##.. ###.#..............# #.................##'#.#.#.#{:j 20 _There is a stone staircase leading down here.{:jh x .##...... #.#..KS### ..# ..#....).###+#..#.#.........#......... #.#..>##. ### ..##†.........##'#.# #.............#........#.#.#{:jj{:j#+C1 _{:j2{:j=#..##......#.# #.# ##.#.......KS.# #.# ##.#.....##.# #.# .#.#........# # #.#.#.......#....).###+#.# #.#.#.#.#.# #.#.#.#.#.#.# .#.#.>......#.#.# ##.###.#.# ##.# ###.#.# #..#####.†...#.# #.##.#.#+#.#.# ..##.#.#.# .###.#.#.# .#.#.#.# ##.##'#.#.#.# ##.#.#.#.#{:j&2{:j{:j۔{:j+D #..##......#.# #.##.#........KS.# #.# .##.#.....##.......# #.# ..#.#......# # #.#.#.......#....).###+#.# #.# >...#.#.#.# #.#.#.#.#.#.# ..#.#.>......#.#.# .##.###.#.##.# ###.#.# ##..#####.†...#.# ##.##.#.#+#.#.# #..##.#.#.# #.###{:jE.#.#.# ..#.#.#.# .##.##'#.#.#.# ###.#.#.#.#{:jP{:ja&3{:j{:jÈ{:jZB#..##......#.# #.# .###.#.KS.# #.# ..##.#.....##.......# #.#.#.#........# # #.#.#.......#....).###+#.# #.# .>...#.#.#.# #.#.#.#.#.#.#.#.#.>......#.#.# ..##.###.#.# .###.# ###.#.##..#####.†...#.##.##.#.#+#.#.#  #..##...#.#.# ##.###........#.#.# #..#...#.#.# ..##.......##'#.#.#.# .###.#.#.#.#4{:j.###..##......#.# #.# ..###.#...............KS.# #.#.##.#.....##.......# #.#.#.#..............# # #.#.#.......#....).###+#.# #.# ..>...#.#.#.# #.#.#.#.#.#.#.#.#.>......#.#.#.##.###.#.# ..###.# ###.#.# .###..#####.†...#.##.##.#.#+#.#.# # #..##.........#.#.#  ##.###........#.#.# ##..#...........#.#.# #..##......##'#.#.#.# ..###.#.#.#.#{:j{:j%&5{:jݳ{:j{:j 4.###..##......#.# #.#.###.#...............KS.# #.#.##.#.....##.......# #.#.#.#..............# # #.#.#.#....).###+#.# #.# #..>...#.#.#.# #.#.#.#.#.#.#.#.#.>......#.#.#.##.###.#.#.###.# ###.#.# ..###..#####.†...#.# .####.##.#..#+#.#.# ## #..##....#.#.# # ##.###.#.#.#   ##..#....#.#.#  ##..##.##'#.#.#.#  #..###.#.#.#.# {:j {:j &6{:j {:j: {:jv.###..##......#.# #..###.#.........KS.# #..##.#.....##.......# #..#.#.......# # #. #.#.#....).###+#.# #. ##..>...#.#.#.# #. #.#.#.#.#..#.#.>......#.#..##.###.#..###.# ###.#..###..#####.†...#. ..####.##.......#.#+#.#. .## #..##..#.#. ## ##.###..#.#. # ##..#....#.#.  ##..##..##'#.#.#. ##..###.#.#.#.{:j;{:j&7{:j {:j ;.###..##......#.# #.###.#...............KS.# #.##.#.....##.......# # #......#.#........# # # ##.#.#....).###+#.# #  ##..>...#.#.#.# # ##.#.#.#.# #......#.#.>......#.#.##.###.#.###.# ###.#.###..#####.†...#.####.##.......#.#+#.# ..## #..##........#.# .## ##.###..#.# ## ##..#....#.# # ##..##..##'#.#.#  ##..###.#.#.#[{:j;40m{:j?{:jPV&8{:j^{:jXd{:jH .###..##......#.# .###.#...............KS.# #......##.#.....##.......# #......#.#......# #  ##.#.#....).###+#.#  ##..>...#.#.#.#  ##.#.#.#. ##......#.#.>......#. #......##.###..###.# ###..###..#####.†....####.##.......#.#+#..## #..##...#. ..## ##.###..#. .## ##..#......#. ## ##..##..##'#.#. # ##..###.#.#.{:j R9{:j= {:j).....###..##......#.# #......###.#...............KS.# ##......##.#.....##.......#  ##......#.#.......# # ##.#.#....).###+#.# ##..>...#.#.#.# ##.#.#.#  ##......#.#.>......# ##......##.### #......###.# ###.###..#####.†.####.##.......#.#+#.## #..##..........#.## ##.###....# {:j]†.## ##..#........# .## ##..##.......##'#.# ## ##..###.#.#{:j{:jr'30{:j{:j{:j{ M.....####.###...#.# ).....###..###......... #......#..........KS.# ##......###.....  ##......#.......# {:j|##........).###+# ##..>...#.......#.# ##.......#.#.  ##......#.#..># ##......##.###.. #......###.# ##. ......###..#####..............†... .............{:j{:j&1{:jϘ{:jD{:joZ"M## #..#......... .....####.###...#.##.... ).....###..###......... #......#..........KS.# ##......###.....  ##......#.......# ##........).###+# ##..>...#.......#.# ##.......#.#.  ##......#.#..># ##......##.###.. #......###.# ###...........................{:jY2{:jy M## ##.### #..#.......... .....####.###...#.##. ).....###..###.. #......#..........KS.# ##......###.....  ##......#.......# ##........).###+# ##..>...#....@..#.#.. ##.......#.#. {:j*  ##......#.#..># ##......##.###............................{:jP {:j &3{:j {:j {:jnM## ##..#....##.####### ##.##....## #..#............ .....####.###...#.##.. ).....###..###... #......#....KS.# ##......###.....  ##......#.......# ##.......).###+# ##..>...#.......#.#.. ##.......#.#....##......#.#.............>......#.........{:j&4{:j?{:jM## ##..##..##.. ## ##..#....#.......#.####### ##.##..## #..#............. .....####.###...#.##.... ).....###..##......#......... #......#..........KS.# ##......###  ##......#.......# ##........).###+# ##..>...#.......#.#..##.......#.#..................#...# ....#....{:j{:jO&5{:j{:jx{:jx% pM## ##..##...... ## ##..##..##.... ## ##..#....#.......#.####### ##.##..## #..#......... .....####.###...#.##... ).....###..##......#... #......#...KS.# ##......###.....  ##......#.......# ##........).###+###..>...#.......#.#..........#... #...#........{:jI3 {:jB &6{:jE {:jTK {:jXkwM ##..##......#...% ## ##..##........ ## ##..##..##.... ## ##..#....#.......#.####### ##.##.## #..#............. .....####.###...#.##... ).....###..###.. #......#..........KS.# ##......###  ##......#........# ##.......#.......#....).###+#.#..###.......{:jr{:j̊{:j 7{:j={:je{:j@Q ) ##..##......#...%.....  ##..##............... ## ##..##..###......... .# ## ##..#....#.......#.#####.# ## ##.##..........# ## #..#...................# ####.###...#.##....{:jQ # .....###..##......#.# ......###.#.KS.# ......##.#.....##.# ##......#.#..............# #  ##.#.......#...##..>...#.......#.#...  ##.#.#...........#. {:j3R (##......#.#.............>......#. #......##.###......... ......###.# ###.{:jY {:jb &8{:jv {:j: {:j'##..##......#...%..... #  ##..##............... # # ##..##..###......... .# # ## ##..#....#.......#.#####.# # .## ##.##...................# ### #..#...................# #####.###...#.##...# ####..##......#.# ####.#.KS.# # ......##.#.....##.# # #......#.#..............# # # ##.#.......#....).###+#.# ###..>...#..[40{:j2)"m.....#.#.# # ##.#.#..........#.# #......#.#.............>......#.# ......##.###............####.# ###.#{:j@2{:j9&9{:jQ{:j..##......#...%..... #. ##..##.................#.  ##..##..###.......... .# #. # ##..#....#.......#.#####.# #. ## ##.##.............# #. .## #..#............# #.####.###...#.##..# #.###..##......#.# #.###.#.KS.# #.##.#.....##.# #. ......#.#........# # #. #.{:jv#.......#....).###+#.# #. ##..>...#.......#.#.# #. #.#.#.......#.#. ......#.#.............>......#.#.##.###...........#.###.# ###.#.{:j2* {:jP D40{:jy..##......#...%..... #.# #..##................. #.# ##..##..###.......... .# #.#  ##..#....#.......#.#####.# #.# # ##.##..........# #.# ## #..#..........# #.# .####.###...#.##.# #.####..##......#.# #.####.#.KS.# #.###.#.....##.##.##.#.......{:j"# # #.# .#.......#....).###+#.# #.# #..>...#.......#.#.# #.# .#.#.......#.#.# K   kobold (asleep)#.#.............>......#.#.###.###.......{:jo-#.#{:j_###.# ###.#.#{:j{:j!81Magic Dart{:j{:j{:j +..##......#...%..... #.# kailaspen the Conjurer #..##................. #.# Octopode {:j! ##..##..###.......... .# #.# Health: 17/17 ========================  ##..#....#.......#.#####.# #.# Magic: 4/5===================----- # ##.##...................# #.# AC: 1Str: 6 ## #..#...................# #.# EV: 12Int: 20 {:j9" S.####.###...#.##..........# #.# SH: 0Dex: 10 ..###..##......#..........# #.# XL:  2 Next: 70% Place: Dungeon:1 ...###.#........@******KS.# #.# Noise: ---------  Time: 1041.5 (0.0) ....##.#.....##.......## #.# a) +0 dagger .....#.#..............# # #.# Cast: Magic Dart .......#.......#....).###+#.# #.# {:j" #..>...#.......#.#..........# #.# .......#.#..................#.#.# K   kobold (asleep) .....#.#.............>......#.#.# ....##.###....................#.# ...###.# ###..................#.# _You encounter a ball python and a kobold. _There is a stone staircase leading down here.  Aiming: Magic Dart (safe; 2% risk of failure)  {:j-# APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit){:j0..##......#...%..... #.# kailaspen the Conjurer #..##................. #.# Octopode ##..##..###.......... .# #.# Health: 17/17 ========================  ##..#....#.......#.#####.# #.# Magic: 4/5===================----- # ##.##...................# #.# AC: 1Str: 6 ## #..#...................# #.# EV: 12Int: 20 .####.###...#.##..........# #.# SH: 0Dex: 10 ..###..##......#..........# #.# XL:  2 Next: 70% Place: Dungeon:1 ...###.#........@......)S.# #.# Noise: ---------  Time:{:j2[40m 1041.5 (0.0) ....##.#.....##.......## #.# a) +0 dagger .....#.#..............# # #.# Cast: Magic Dart .......#.......#....).###+#.# #.# #..>...#.......#.#..........# #.# .......#.#..................#.#.# K   kobold (asleep) .....#.#.............>......#.#.# ....##.###....................#.# ...###.# ###..................#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!{:ju@    .#         ******)S.#   #  >   {:j1*S{:j......S.S   ball python (constriction, wandering){:jOB5=2.5 (1 _{:j{:j{:j+..##......#...%..... #.# kailaspen the Conjurer #..##................. #.# Octopode {:j7##..##..###.......... .# #.# Health: 17/17 ========================  ##..#....#.......#.#####.# #.# Magic: 3/5==============---------- # ##.##...................# #.# AC: 1Str: 6 ## #..#...................# #.# EV: 12Int: 20 .####.###...#.##..........# #.# SH: 0Dex: 10 ..###..##......#..........# #.# XL:  2 Next: 75% Place: Dungeon:1 ...###.#........@******S..# #.# Noise: =--------  Time: 1042.5 (0.0) ....##.#.....##.......## #.# a) +0 dagger .....#.#.{:jf[39;49m.............# # #.# Cast: Magic Dart .......#.......#....).###+#.# #.# #..>...#.......#.#..........# #.# .......#.#..................#.#.# S   ball python (constriction, wandering) .....#.#.............>......#.#.# ....##.###....................#.# ...###.# ###..................#.#The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit){:jk..##......#...%.....#.# kailaspen the Conjurer #..##.................#.# Octopode ##..##..###.......... .# #.# Health: 17/17 ========================##..#....#.......#.#####.# #.# Magic: 3/5==============---------- {:jc# ##.##...................# #.# AC: 1Str: 6 ## #..#...................# #.# EV: 12Int: 20 .####.###...#.##..........# #.# SH: 0Dex: 10 ..###..##......#..........# #.# XL:  2 Next: 75% Place: Dungeon:1 ...###.#........@******S..# #.# Noise: =--------  Time: 1042.5 (0.0) ....##.#.....##.......###.# a) +0 dagger {:j.....#.#..............# # #.# Cast: Magic Dart .......#.......#....).###+#.# #.# #..>...#.......#.#..........# #.# {:j .......#.#..................#.#.# S   ball python (constriction) .....#.#.............>......#.#.# ....##.###....................#.# {:j...###.# ###..................#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{:jAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.{:jRS)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.{:jy-S.{:jU$....{:jh23.5 (1 _{:j{:j{:j..##......#...%..... #.# kailaspen the Conjurer #..##................. #.# Octopode ##..##..###.......... .# #.# Health: 17/17 ======================== {:j ##..#....#.......#.#####.# #.# Magic: 2/5=========--------------- # ##.##...................# #.# AC: 1Str: 6 ## #..#...................# #.# EV: 12Int: 20 .####.###...#.##..........# #.# SH: 0Dex: 10 ..###..##......#..........# #.# XL:  2 Next: 75% Place: Dungeon:1 ...###.#........@****S.)..# #.# Noise: =--------  Time: 1043.5 (0.0) ....##.#.....##.......## #.# a) +0 dagger .....#.#..............# # #.# Cast: Magic Dar{:j:t .......#.......#....).###+#.# #.# #..>...#.......#.#..........# #.# .......#.#..................#.#.# S   ball python (constriction) .....#.#.............>......#.#.# ....##.###....................#.# ...###.# ###..................#.#The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit){:j..##......#...%..... #.# kailaspen the Conjurer #..##................. #.# Octopode ##..##..###.......... .# #.# Health: 17/17 ========================  ##..#....#.......#.#####.# #.# Magic: 2/5=========--------------- # ##.##...................# #.# AC: 1Str: 6 ## #..#...................# #.# EV: 12Int: 20 .####.###...#.##..........# #.# SH: 0Dex: 10 {:j ..###..##......#..........# #.# XL:  2 Next: 75% Place: Dungeon:1 ...###.#........@....†.)..# #.# Noise: =--------  Time: 1043.5 (0.0) ....##.#.....##.......## #.# a) +0 dagger .....#.#..............# # #.# Cast: Magic Dart .......#.......#....).###+#.# #.# #..>...#.......#.#..........# #.# .......#.#..................#.#.# S   ball python (constriction) .....#.#.............>......#.#.# ....##.###....................#.# ...###.# ###..................#.#Aiming: Magic Dart (safe; 2% risk of failure)  {:j$!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!{:j(Y   .#         ****   #  >{:jV)   {:j"....{:jq94.5 (1Magic Dart _{:j{:j{:jw3{:jY{:j{:ju{:j*X{:j4B{:j{:j{:j{:j{:jd{:j{:j?{:j{:j{:jB{:j,{:j{:jh{:jQ3====={:j\{:je{:j{:j^{:j?,{:j/{:j{:j{:je{:j====={:j{:j{:j,{:jc{:jW;,{:j<N4=========={:jke5====={:jfB{:j8g{:jg{:ji{:jm{:jn{:j6~#.#...#...#+ #.# %.....#...........[ #.# ....#...%........ #.# .##................. #.# ..##..###.......... .# #.# ..#....#.......#.#####.# #.# ##.##...........# #.#  #..#.....# #.# ###.###...#.##...# #.# -76.5 (32.0) ###..##......#....# #.# ###.#.............†.)..# #.# ##.#.....##.......###. {:j #.# ...#.#..............# # #.##.......#....).###+#.# {:j֛>...#.......#.#..........# .#.#...........#.#.#.#......>#.#.#{:ji{:j-F-7.5 (33{:j{:jcH _Found a ring mail.{:j! 3{:j$ {:jp, {:j0 {:j$6 ,{:j7; {:j@  You encounter a goblin. It is wielding a +0 club.{:j8u .#..÷..... #.# .#.........#..... ....# #.# ....#...#+#.... #.# %.....#...........[g#.# #......#...%........ #.# #................. #.# .##..###.... .# #.# ..#....##.#####.# #.# .##..........# #.# ..#.............# #.# ##.###...#.##..........# #.# Magic Dart ##..##.........# ###.#.†.)..# #.###.#.....##[39{:jv ;49m.......###.# #.# g   goblin (asleep) ..#.#..............# # # #.##.......#....).###+#.# #.# >...#.#.#..........# #.#{:j. 18.5 (1.0){:j R=====9.5 (2 _{:j) {:j_ {:jH .#..÷............ #.#  kailaspen the Conjurer .#.........#..... ....# #.#  Octopode .#.........#...#+#.... #.#  Health: 17/17 ======================== .%.....#...........[g #.#  Magic: 4/5===================----- #......#...%.......* #.#  AC: 1Str: 6 ##................* #.#  EV: 12Int: 20 .##..###.........* .# #.#  SH: 0Dex: 10 ..#....#.......#*#####.# #.#  XL:  2 Next: 79% Place: Dungeon:1 #.##.....{:jh .......@......# #.#  Noise: ---------  Time: 1079.5 (0.0) #..#...................# #.#  a) +0 dagger ##.###...#.##..........# #.#  Cast: Magic Dart ##..##......#..........# #.# ###.#.............†.)..# #.# .##.#.....##.......###.# #.#  g   goblin (asleep) ..#.#..............# # # #.# ....#.......#....).###+#.# #.# >...#.......#.#..........# #.# _Found a ring mail. _You encounter a goblin. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)[4;2{:j 1H{:jL .#..÷............ #.#  kailaspen the Conjurer .#.........#..... ....# #.#  Octopode .#.........#...#+#.... #.#  Health: 17/17 ======================== .%.....#...........[) #.#  Magic: 4/5===================----- #......#...%........ #.#  AC: 1Str: 6 ##................. #.#  EV: 12Int: 20 .##..###.......... .# #.#  SH: 0Dex: 10 ..#....#.......#.#####.# #.#  XL:  2 Next: 79% Place: Dungeon:1 #.##............@......# #.# [{:j `m Noise: ---------  Time: 1079.5 (0.0) #..#...................# #.#  a) +0 dagger ##.###...#.##..........# #.#  Cast: Magic Dart ##..##......#..........# #.# ###.#.............†.)..# #.# .##.#.....##.......###.# #.#  g   goblin (asleep) ..#.#..............# # # #.# ....#.......#....).###+#.# #.# >...#.......#.#..........# #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!{:j z÷ #.#  ....# #.#  #.# % #.# * #.# * #.# * .# #.# * #.#  #.#  #.#  #.#     # #  #.# > {:j 9....{:j5 {83=80.5 (1Magic Dart _{:j {:j {:jmu{:j~!{:jX2B{:j3{:jq4{:j?X{:jB{:jHX{:jyK{:j+N{:jO{:jP{:j T,{:jV{:j)[,{:j\{:j`{:j}`O5====={:jc{:jj{:jnn  You encounter a frilled lizard.{:j,M....###÷.l... ....##.........#...#+#....+ .%..[).##......#...%............ ##...............###..##....... ..#....#.......#@#####.#-#..#............Magic Dart ##.###...#.##..........# #.#.{:jl   frilled lizard (asleep)#...#....).#{:j/90.0){:jEM-1.5 (11 _{:j{:jc{:j................### #.#  kailaspen the Conjurer .#..÷............ ...l. #.#  Octopode .#.........#..... ..*.# #.#  Health: 17/17 ======================== .#.........#...#+#.*..+ #.#  Magic: 4/5===================----- .%.....#...........*).## #.#  AC: 1Str: 6 #......#...%......*..... #.#  EV: 12Int: 20 ##...............*.....# #.#  SH: 0Dex: 10 .##..###.........*.....# #.#  XL:  2 Next: 83% {:j-[40mPlace: Dungeon:1 ..#....#.......#@#####.# #.#  Noise: ---------  Time: 1091.5 (0.0) #.##...................# #.#  a) +0 dagger #..#...................# #.#  Cast: Magic Dart ##.###...#.##..........# #.# ##..##......#..........# #.# ###.#.............†.)..# #.#  l   frilled lizard (asleep) .##.#.....##.......###.# #.# {:jo..#.#..............# .# # #.# ....#.......#....).###+#.# #.# _You kill the goblin! _You encounter a frilled lizard.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit){:j................### #.#  kailaspen the Conjurer .#..÷............ ...†. #.#  Octopode .#.........#..... ....# #.#  Health: 17/17 ======================== .#.........#...#+#....+ #.#  Magic: 4/5===================----- .%.....#...........[).## #.#  AC: 1Str: 6 {:jM#......#...%............ #.#  EV: 12Int: 20 ##.....................# #.#  SH: 0Dex: 10 .##..###...............# #.#  XL:  2 Next: 83% Place: Dungeon:1 ..#....#.......#@#####.# #.#  Noise: ---------  Time: 1091.5 (0.0) #.##...................# #.#  a) +0 dagger #..#...................# #.#  Cast: Magic Dart ##.###...#.##..........# #.# ##..##......#..........# #.# {:jp###.#.............†.)..# #.#  l   frilled lizard (asleep) .##.#.....##.......###.# #.# {:j..#.#..............# .# # #.# ....#.......#....).###+#.# #.# {:jAiming: Magic Dart (safe; 2% risk of failure)  {:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{:j"vAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  {:j=CYou kill the frilled lizard!{:j #.# ÷ ...†. #.#  ..*.# #.# *..+ #.# %*).## #.# *..... #.# *{:jA #.# * #.#  #.#  #.#  #.#  {:j    .# # ) {:j#to..[...{:jy7=2.5 (1Magic Dart _{:j{:j݋{:j/ 3{:j  B{:j? {:j ,{:j {:js {:jO/ {:jL0 {:j^4 {:j1> ,{:jA {:j V 5====={:jLY {:j[ ,{:j^ {:jb {:jd {:j*e {:jag {:jj {:jhl {:j. /====={:j {:j {:jج {:j {:j2 {:jH {:j {:j   You see here a frilled lizard corpse.{:jx w _{:j {:j {:j {:jo {:j {:j {:j {:jl {:jj ,{:ju {:j ,{:j {:j n{:j ,{:j {:j {:j c  You encounter a bat.{:j$ #.# #.......... #+#.#.... ##.######## ......#ß###ß# #.# ......######### ##.# ...........†..# .#.# ..#..........#.# .#.# ..#...#+#....+.# b#.# .........[).####.#.# %.............@.#.# - {:j E..............##..#.# ..............#...#.# Magic Dart ......#.#####.#.#.#.# ........#. .#{:j n.# .......#. .#.# b   bat (asleep) #.##..........#. .#.#.#....#. .#.#.....†.)..# #.#{:j) 1117.5 (25.0){:j~. M-8.5 (26 _{:j7 {:jG {:ja ..#.#........... #..........  kailaspen the Conjurer #+#.#.......... ##.########  Octopode .......#ß###ß# #.#  Health: 17/17 ======================== .......######### ##.#  Magic: 4/5===================----- ............†..# .#.#  AC: 1Str: 6 ..#..........#.# .#.#  EV: 12Int: 20 ..#...#+#....+.# b#.#  SH: 0Dex: 10 ..........[).####*#.#  XL:  2 Next: 87% Place: Dungeon:1 ..%.............@.#.#  Noise: ---------  Time: 1118.5 (0.0) ..............##..#.#  a) [3{:jb S2m+0 dagger ..............#...#.#  Cast: Magic Dart ......#.#####.#.#.#.# ..............#. .#.# ..............#. .#.#  b   bat (asleep) #.##..........#. .#.# ...#..........#. .#.# .........†.)..# #.# _You see here a frilled lizard corpse. _You encounter a bat.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit){:jj..#.#........... #..........kailaspen the Conjurer #+#.#.......... ##.########Octopode .......#ß###ß# #.#Health: 17/17 ======================== .......######### ##.#Magic: 4/5===================----- ............†..# .#.#AC: 1Str: 6 ..#..........#.# .#.#EV: 12{:jIlInt: 20 ..#...#+#....+.# b#.#SH: 0Dex: 10 ..........[).####*#.#XL:  2 Next: 87% Place: Dungeon:1 ..%.............@.#.#Noise: ---------  Time: 1118.5 (0.0) ..............##..#.#a) +0 dagger ..............#...#.#Cast: Magic Dart ......#.#####.#.#.#.# ..............#. .#.# ..............#. .#.#b   bat #.##..........#. .#.# ...#..........#. .#.# .........†.)..# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - sel{:jlBect action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.{:j9.b{:j{ {:j6b6--=9.5 (1{:j{:j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded. _The bat hits you. The bat closely misses you.{:j ..#.#........... #..........  kailaspen the Conjurer #+#.#.......... ##.########  Octopode .......#ß###ß# #.#  Health: 16/17 ======================-- .......######### ##.#  Magic: 3/5==============---------- ............†..# .#.#  AC: 1Str: 6 ..#..........#.# .#.#  EV: 12Int: 20 ..#...#+#....+.# .#.#  SH: 0Dex: 10 ..........[).####b#.#  XL:  2 Next: 87% Place: Dungeon:1 ..%.............@.#.#  Noise: =--------  Time: 1119.5 (0.0) ..............##..#.#  a) {:j R+0 dagger ..............#...#.#  Cast: Magic Dart ......#.#####.#.#.#.# ..............#. .#.# ..............#. .#.#  b   bat #.##..........#. .#.# ...#..........#. .#.# .........†.)..# #.# The bat is heavily wounded. _The bat hits you. The bat closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit){:jg ..#.#........... #..........  kailaspen the Conjurer #+#.#.......... ##.########  Octopode .......#ß###ß# #.#  Health: 16/17 ======================-- .......######### ##.#  Magic: 3/5==============---------- ............†..# .#.#  AC: 1Str: 6 ..#..........#.# .#.#  EV: 12Int: 20 ..#...#+#....+.# .#.#  SH: 0Dex: 10 ..........[).####†#.#  XL:  2 Next: 87% Place: Dungeon:1 ..%.............@.#.#  Noise: =--------  Time: 1119.5 (0.0) ..............##..#.#  a) [0;1{:jh '0;1m+0 dagger ..............#...#.#  Cast: Magic Dart ......#.#####.#.#.#.# ..............#. .#.# ..............#. .#.#  b   bat #.##..........#. .#.# ...#..........#. .#.# .........†.)..# #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!{:jm ?     #.#  ##.# .†..# .#.# ...#.# .#.# .+.# .#.#    . . .#.# .#.# .#.# .#.#†.)..# {:j {:j$ 7==9120.5 (1Magic Dart _{:j {:j {:j<==4=========={:j>{:j?,{:jA{:jB{:jRn{:jS,{:j@U{:jY{:j\e5====={:j]{:j_{:jga,{:jye{:jiX{:j$l{:jl{:jam{:jm{:jqo{:j@qS====={:jq{:j/s{:jlt{:jt{:j u{:jv{:jw{:j5x{:j9y{:j ~{:j~{:jU{:j{:jv{:j}{:j{:j,,{:j{:j+{:j{:j {:j{:jX{:j{:j{:j{{:jh,{:j{:j1{:j*{:j{:jj{:j{:j,{:j{:j{:j{:j{:j@{:js{:j,{:j{:j{:j,{:jb{:j7 _You open the door.{:ja{:j{:jn{:j1@  There is an open door here.{:j{:j _{:jq{:j{:jo#{:jr&{:j*X{:j!/{:j0,{:j>>{:jF{:j\H,{:jJ{:jP{:j`V,{:jW{:jin{:jk,{:j,o{:jr{:jv,{:jw{:j݁X{:j{:j,{:jU{:j{:j,{:j{:j֣{:j~{:j{:j{:jD{:j{:j{:j{:j{:jg{:j{:j{:j{:j{:j+{:j{:j{:j{:j{:j;{:j{:j,{:j{:jr{:j{:j{:j{:j{:jZ{:j{:j{:j{:j{:j{:j{:j{:j{:j;{:j{:j{:jc{:j{:j< {:j{:j`{:j{:jF{:j,{:j{:j+{:j{:j.!,{:j!{:jn={:j@,{:j@{:j_J{:jN{:jN{:j8P{:j[{:j*^{:jf`,{:jj{:jm{:jm{:j~o{:j!z{:j|,{:j~{:j{:jZ{:jˋ{:jȑ{:j{:j,{:jT{:j{:j,{:jr{:j{:j{:jR{:j<{:j?{:j,{:j {:j({:j{:j{:jH{:jZ{:j,{:j{:j{:j.4{:j7{:jm:{:j2>{:j>{:j5B{:jH{:jK{:jK{:jN{:jT{:jW,{:j b{:ji{:jpl,{:jGo{:ju{:jVw,{:jby{:j8{:j<,{:j{:j{:j,{:j{:j{:j,{:j"{:j{:j{:j>{:j?{:j1{:j{:j{:j{:jҼ{:jQ{:j{:jm{:j{:j/{:j{:j!{:j{:jt,{:jA{:j{:jt{:j{:j{:j{:jx,{:j{:jG{:j,{:j`{:j,{:j,{:j{:j&{:j6{:j{:j. {:j{:j,{:jN{:j{:j{:j0{:j{:j"{:j${:j%{:j&{:j+{:j-,{:jV/{:j64{:jp6,{:jD8{:j<{:j=,{:j\?{:jeB{:jGD{:jD{:jE{:jK{:jNB{:jR{:jU,{:j V{:j`Y{:j\B{:j_,{:j`,{:jeX{:jf,{:jf{:jg{:j.i{:j$J{:j{:jț,{:jh{:j{:j,{:j{:j>{:j{:j{:jN,{:jŪ{:j {:j,{:j{:j,{:j{:jZ{:j{:jz  You see here a jackal skeleton.{:j _{:j,{:j{:j{:j,{:jS{:j{:j{:j>{:j={:j5{:j,{:j{:j{:j,{:jX{:j{:j{:j!{:jD{:j{:j({:j{:j\{:j){:j,{:j{:jX{:jJ{:jB{:j9'{:j4*,{:jK{:jO{:jQ,{:jVY{:jrkd  You see here a jackal skeleton.{:jl{:jm _{:jhz{:jڇ,{:j{:j{:j{:j={:jҙ{:j{:jy{:jƦ{:jN{:jr{:jX{:j{:j{:j'{:j{:js{:j,{:j]{:j{:ji,{:j{:j'{:j,{:j{:j {:jC ,{:j {:j {:j ,{:j] {:j8 {:j {:j( {:j2 {:j" {:jH' {:j' {:j( {:jh4 {:j6 ,{:j#> {:jmI {:jJ ,{:j:L {:jHT {:jV ,{:j$X {:ja {:j_c {:jc {:jd {:jn {:j/p ,{:jzr {:jz {:j| ,{:j {:jޙ {:j, ,{:jc {:jf {:jZ ,{:j {:j {:j ,{:jϻ {:j B{:j {:j7 {:j ,{:j {:j< {:j {:j {:j {:j {:j {:j3 {:j {:j{ {:j: ,{:j {:j} $  Things that are here:{:j) a  a +0 club; a kobold skeleton{:j K _{:j0 {:jq ,{:j {:j {:jy# ,{:j% {:j+ {:j. ,{:j0 {:j5 {:j8 ,{:j: {:jC@ {:jB ,{:j=D {:jH {:jJ {:j0K {:jL {:jQ {:jS {:j1T {:jT {:j[ C  You see here a quill talisman.{:j\ {:j]  _{:j\_ {:jc {:jze {:je {:jKg {:jxk {:jm ,{:j0o {:jr {:jt {:jt {:jLv {:jy {:j{ {:j0| {:j} {:j {:j˃ ,{:j| {:j {:jR B{:jB {:j/ ,{:j {:j {:j ,{:jh {:jk {:j B{:jn {:jH {:j {:j {:j {:j޲ ,{:j= {:j߷ {:j. ,{:j6 {:j {:jH {:j {:j {:j8 {:j {:jp {:jF {:j {:jk ,{:j {:j {:j ,{:j {:jR {:jm ,{:j {:j {:j= {:j {:j {:j' {:j {:jt {:j {:jn {:j: {:j {:j {:j7 {:j7 {:j {:j {:j4 {:j9 {:j {:jc" {:j$ {:j& {:jk& {:jW' {:j* {:j+ {:j , {:j, {:j. {:j00 {:j0 {:j1 {:j3 {:j5 ,{:j6 {:jq8 {:ji: ,{:j: {:j< {:ja> ,{:j> {:j@ {:jA {:jA {:jcB {:jC {:jE {:jVE {:jE {:j[G {:j_H {:jH {:jI {:j,K {:jK {:j L {:jL {:jLN {:j*O {:jP ,{:jQ {:jOS ,{:jS {:jV {:jc {:jc {:jd ,{:j f {:j`g {:jh ,{:jEi {:j} &{:jn~ ,{:j~ {:j {:j: ,{:js {:j {:j {:j {:j {:jʇ X{:j {:j {:j$ {:jn {:je {:j X{:j {:j {:j1 {:j {:j͘ {:jO B{:j {:jY {:j {:j {:j {:jW {:j {:j& {:j {:j ,{:j {:j {:j {:j {:j? {:j {:j ,{:ja {:j {:j {:jۯ {:j {:j} {:j ,{:j {:j {:j {:jش {:j {:j {:j {:j {:j] {:jT {:j* ,{:j {:j {:j: {:j{ {:jܻ {:jμ {:j {:jC ,{:j% {:j {:j {:jy {:j {:j! {:jd {:j {:j {:j {:j {:j# {:j {:j {:jz {:j {:j {:j {:j {:jZ {:j- ,{:j {:j {:j {:jv {:j {:j {:j_ {:j ,{:j {:j {:j ,{:j[ {:jT {:j ,{:j {:j {:j {:j {:jX {:j B{:j {:j%         ##### #...# ..## .ß##############  ..###......  -377.5 (257.0)...# #.########.##  ....###.# #.#  ....ß##.# #.#  ....###.########.#  ##.....#    ....###.##########    ß###⌠##.#    #######.#   {:jH! 8-{:j& {:jc) E _Done exploring.{:j{:jTWhere to? (? - help)  D - Dungeon {:j {:jX [?25h[?0c  kailaspen the Conjurer  Octopode  Health: 17/17 ========================  Magic: 5/5======================== #####  AC: 1Str: 6 #...#  EV: 12Int: 20 ....##  SH: 0Dex: 10 ....ß##############   XL:  2 Next: 91% Place: Dungeon:1 ....###.........@.#   Noise: ---------  Time: 1377.5 (0.0) ....# #.########.##   a) +0 dagger ....###.##.#  [4{:j 0m Cast: Magic Dart ....ß##.##.#  ....###.########.#  ....##...........#    ....###.##########    ß###⌠##.#   #######.#   _You see here a jackal skeleton.  Things that are here: _a +0 club; a kobold skeleton _You see here a quill talisman. _Done exploring.  What level of the Dungeon? (default 1, ? - help) {:j{7 [?25l[?1c{:jM42{:jM{:ja{:jb{:jhE _{:jn{:jWo{:jo{:j)p{:j|{:j}{:j~{:jZ~{:j{:j{:jE{:ju{:j{:jg{:jۚ{:j1{:jvX{:jî{:j{:jI{:j{:j߹{:j,{:j{:j{:j,{:j&{:jZ{:j@,{:j{:j{:j,{:j{:j,{:j,{:j{:j B{:j{:j{:jf{:j{:j&{:j$,{:j3{:j{:jz{:j{:j0{:j'{:jV({:j({:j){:j1{:jo2,{:j3{:jZ:{:j;,{:j;{:jQC{:jDB{:j]{:jx_{:j7`,{:jh{:ji{:jj{:j|j{:js,{:j u{:j}u{:j9|{:j}{:j[}{:j1~{:j'B{:j{:jX{:jA{:jSB{:jѠ{:j{:jm{:j {:jqB{:j{:jw{:j4{:j{:ja{:jw{:jQ{:j{:j:{:jF{:j,{:j!{:j{:j{:j{:j{:jB{:j>{:j{:jb{:j-{:j{:ju{:j{:j{:ju{:j{:jN{:j){:j{:j{:j{:j {:j {:jz,{:j,{:j{:jl{:j{:j#{:j-({:j){:jk){:j){:j3X{:j89{:j:B{:j@{:j4A{:jA{:jB{:jF{:jHB{:j1M{:jM{:jON{:jN{:jR{:jZUB{:jQX{:jZB{:jaB{:jb{:jf{:jNg{:jg{:jJh{:jk{:j\m{:jm{:jtn{:jHq{:jr,{:j t{:j·{:jz{:j{:j{:j Things that are here: _a +0 club; a kobold skeleton _You see here a quill talisman. _Done exploring.  There is an open door here.{:jh{:j _{:j{:j{:jך{:j{:j{:j{:jޡ{:jƢ{:j{:jͧ{:j;,{:j{:j{:j,{:j{:j{:jj{:jλ{:j_{:j{:j{:j{:j{:j{:j{:j{:j{:j4Y  There is a stone staircase leading down here.{:j{:j3{:j$ _{:j{:jJ 2  You climb downwards.{:j{:j{:jV{:j ' ##.. .# .# ##.##  ...###  #......@....# 442.0 (64.5) #g..#.#  ##.## Magic Dart .# .# .#g   goblin (asleep) .# .# _You encounter a goblin. It is wielding a +0 dagger.There is a stone staircase leading up here.{:j{:j{:j] _A goblin is nearby!{:j  kailaspen the Conjurer  Octopode ## Health: 17/17 ======================== .. Magic: 4/5===================----- .# AC: 1Str: 6 .# EV: 12Int: 20 ##.##  SH: 0Dex: 10 #######...###  XL:  2 Next: 91% Place: Dungeon:2 #.*****@....#  Noise: ---------  Time: 1442.0 (0.0) #g#####...#.#  a) +0 dagger ##.##[3{:j4m  Cast: Magic Dart .# .# .# g   goblin (asleep) .# .#There is a stone staircase leading up here. _A goblin is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit){:jZkailaspen the ConjurerOctopode##Health: 17/17 ========================..Magic: 4/5===================-----.#AC: 1Str: 6.#EV: 12Int: 20##.##SH: 0Dex: 10#######...###XL:  2 Next: 91% Place: Dungeon:2#.*****@....#Noise: ---------  Time: 1442.0 (0.0)#g#####...#.#a) +0 dagger##.##Cast: Magic Dart.#.#.#g   goblin.#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - {:j[straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.{:j&g.{:j(....{:jZW=3.0 (1 _{:j$   kailaspen the Conjurer  Octopode ## Health: 17/17 ======================== {:j 4.. Magic: 3/5==============---------- .# AC: 1Str: 6 .# EV: 12Int: 20{:j;  ##.##  SH: 0Dex: 10 #######...###  XL:  2 Next: 91% Place: Dungeon:2 #.g****@....#  Noise: =--------  Time: 1443.0 (0.0) #.#####...#.#  a) +0 dagger {:jh ##.##  Cast: Magic Dart .# {:j w.# .#{:j  g   goblin .# .#{:j The magic dart hits the goblin. _The goblin is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  {:js vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit){:j  kailaspen the Conjurer  Octopode ## Health: 17/17 ======================== .. Magic: 3/5==============---------- .# AC: 1Str: 6 .# EV: 12Int: 20 ##.##  SH: 0Dex: 10 #######...###  XL:  2 Next: 91% Place: Dungeon:2 #.)....@....#  Noise: =--------  Time: 1443.0 (0.0) #.#####...#.#  a) +0 dagger ##[39;4{:jž9m.##  Cast: Magic Dart .# .# .# g   goblin .# .#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! ## .. .# .# ##.##    #.)****    ##.##  .# .# .# .# .# {:j 4....{:j=q54.0 (1Magic Dart _{:j{:j{:jI{:j,{:j6{:j͒{:j{:j {:j{:jS,{:jј{:j{:j`,{:j2,{:j?{:j{:j{:j{:j{:j Q4====={:j{:ji{:j{:jƦ{:jd,{:jU{:j,{:j{:j{:j======{:j۱{:j{:jX{:j{:j,{:jҸ{:j˺,{:jxA5====={:j{:j4 _Magic restored.{:j{:ji{:j{:j{:j{:j{:j{:j3{:j{:j2{:jO====={:j{:jO{:j{:j={:j{:j-{:j{:j{:jv{:j:{:j{:j{:ji{:j{:jY,{:j{:jL{:j9{:j{:j{:j{:j{:j{:j{:j{:j|{:j{:j{:j{:j@{:jy{:j{:jZ{:jA,{:j{:j {:j~ {:j {:j {:j {:jd {:j {:j {:j h{:j9 {:js {:j {:jL {:j2 {:j B{:j,! {:j" B{:j % {:j% {:j%& {:j& {:j( {:j* {:j3+ {:jZ, {:j0 {:j33 ,{:j54 {:js6 {:js7 {:j7 {:j8 {:jz: {:j; {:jR< {:j= {:j? {:jA {:jA {:jB {:jeD {:jG {:jG {:jM {:jAP {:j%R {:jR {:jKT {:jU {:jX f  You encounter a quokka.{:jc ##### ##...## ##.....######## ###.............@.......- ..........#############r ###.......# Magic Dart##.....####...####### {:jPd r   quokka (asleep) {:j8q 097.0 (53.0){:jw M-8.0 (54 _{:j } {:j ~ _You see here a silvery potion.{:jq  kailaspen the Conjurer  Octopode  Health: 17/17 ========================  Magic: 4/5===================-----  AC: 1Str: 6  ##### EV: 12Int: 20  ##...## SH: 0Dex: 10  ##.....###############  XL:  2 Next: 95% Place: Dungeon:2 ###.............@******.  Noise: ---------  Time: 1498.0 (0.0) ..........#############r  a) +0 dagger ###.......# Cast: Magic Dart  ##.....##  ##...##  ##### r   quokka (asleep) _You encounter a quokka. {:j,[19d_You see here a silvery potion.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit){:jkailaspen the ConjurerOctopodeHealth: 17/17 ========================Magic: 4/5===================-----AC: 1Str: 6#####EV: 12Int: 20##...##SH: 0Dex: 10##.....###############XL:  2 Next: 95% Place: Dungeon:2 ###.............@******.Noise: ---------  Time: 1498.0 (0.0) ..........#############ra) +0 dagger ###.......#Cast: Magic Dart##.....####...#######r   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.[3{:j"9;49m{:jA(@r.{:j-*.....{:j/:=9.0 (1 _{:j5{:j@6{:jl*   kailaspen the Conjurer  Octopode  Health: 17/17 ========================  Magic: 3/5==============----------  AC: 1Str: 6  ##### EV: 12Int: 20  ##...## SH: 0Dex: 10  ##.....###############  XL:  2 Next: 95% Place: Dungeon:2 ###.............@*****r.  Noise: =--------  Time: 1499.0 (0.0) ..........#############.  a) +0 dagger ###.......# Cast: Magic Dart  ##.....##  ##...##  ##### r   quokka[37{:j, GmThe magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit){:j[   kailaspen the Conjurer  Octopode  Health: 17/17 ========================  Magic: 3/5==============----------  AC: 1Str: 6  ##### EV: 12Int: 20  ##...## SH: 0Dex: 10  ##.....###############  XL:  2 Next: 95% Place: Dungeon:2 ###.............@.....†.  Noise: =--------  Time: 1499.0 (0.0) ..........#############.  a) +0 dagger ###.......# Cast: Magic Dart  ##.....##  ##...##  ##### r   quokkaAi{:j]] ming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!  #####    ##.. .....*****†. ....        {:j '.....{:j Zkailaspen the ConjurerOctopodeHealth: 17/17 ========================Magic: 3/5==============----------{:j֩ AC: 1Str: 6#####EV: 12Int: 20##...##SH: 0Dex: 10##.....###############XL:  2 Next: 104% Place: Dungeon:2 ###.............@.....†.Noise: =--------  Time: 1500.0 (1.0) ..........#############.a) +0 dagger ###.......#Cast: Magic Dart##.....####...#######Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!{:j 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!  You have reached level 3!{:j /  --more--{:jl  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {:j+21/213/6--83 2% {:j1{:j4U _You feel stronger. x2{:j3{:j{:j{:j| _{:jB{:jN--{:j{:j{:jH{:j{:jK{:j{B{:j8f4===={:jx{:j,{:j{:jW{:j{:j9{:j,{:j{:j {:jy <===={:jx {:jj{:j4l5========6===={:j2q.{:jq\............- ....{:jMw029.0 (29.0){:jzG-30.0 (30{:j{:j T _k - a silvery potion{:j 3{:j {:j {:jS {:j> {:j {:jH <===={:j {:j {:j ,{:j {:j {:j {:ji {:j {:j {:j {:jd {:j {:j0 ]  You see here a quokka corpse. _{:j {:j {:jY {:j n{:j {:j {:j/ {:j~ {:j {:j ,{:j} {:je {:j {:j: {:j {:jn {:j6 ,{:j {:j {:j5 ,{:j {:j- {:j  {:jW {:j {:jK {:j/ B{:j {:j c  You encounter a bat.{:jV" ...###.# ..###.# ####.# #.# ##.#  #..#  #.##  #.#   #@#   #.#   #.# Magic Dart #.#  #.#  #..  b   bat (asleep)#.#{:j" | b..  {:jz. -48.0 (18{:j3 39.0 (19 _{:j; {:j> {:j&...## #.# kailaspen the Conjurer ..## #.# Octopode ### #.# Health: 21/21 ======================== #.# Magic: 5/6====================---- ##.# AC: 1Str: 8 #..# EV: 12Int: 20 #.## SH: 0Dex: 10 #.# XL:  3 Next:  2% Place: Dungeon:2 #@# Noise: ---------  Time: 1549.0 (0.0) #*# a) +0 dagger #*# Cast: Magic D{:jD\art #*# #*# #*. b   bat (asleep) #*# b.. _You see here a quokka corpse. _You encounter a bat.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit){:j ...###.#  kailaspen the Conjurer ..###.#  Octopode ####.#  Health: 21/21 ========================#.#  Magic: 5/6====================----##.#  AC: 1Str: 8#..#  EV: 12Int: 20#.##  SH: 0Dex: 10#.#  XL:  3 Next:  2% Place: Dungeon:2#@#  Noise: ---------  Time: 1549.0 (0.0)#*#  a) +0 dagger#*#  Cast: Magic Dart#*# #{:j [0;10;1m*# #*.  b   bat#*# b..  _You see here a quokka corpse. _You encounter a bat.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit){:j> |b. _You encounter a bat.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat but does no damage.{:j #b.{:jT $b.{:j~ 0...{:j ;=50.0 (1 _{:j {:j {:jq...## #.# kailaspen the Conjurer ..## #.# Octopode ### #.# Health: 21/21 ======================== #.# Magic: 4/6================-------- ##.# AC: 1Str: 8 #..# EV: 12Int: 20 #.## SH: 0Dex: 10 #.# XL:  3 Next:  2% Place: Dungeon:2 #@# Noise: =--------  Time: 1550.0 (0.0) #*# a) +0 dagger #*# Cast: [3{:j9;49mMagic Dart #*# #b# #.. b   bat #.# ...Aim: a bat (asleep, 100% to hit) _The magic dart hits the bat but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit){:jT...## #.# kailaspen the Conjurer ..## #.# Octopode ### #.# Health: 21/21 ======================== #.# Magic: 4/6================-------- ##.# AC: 1Str: 8 #..# EV: 12Int: 20 #.## SH: 0Dex: 10 #.# XL:  3 Next:  2% Place: Dungeon:2 #@# Noise: =--------  Time: 1550.0 (0.0) #.# a) +0 dagger #.# Cast: Magic D{:jUart #.# #†# #.. b   bat #.# ...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!{:jw_ #.#  #.#  #.#  #.#  ##.#  #..#  #.##  #.#  #@#  #*#  #*#  #*#  #†#  #..  #.#   ...     {:j...41.0 (1Magic Dart _{:j0 ...## #.# kailaspen the Conjurer ..## #.# Octopode ### #.# Health: 21/21 ======================== #.# Magic: 3/6============------------ ##.# AC: 1Str: 8 #..# EV: 12Int: 20 #.## SH: 0Dex: 10 #.# XL:  3 Next:  4% Place: Dungeon:2 #@# Noise: =--------  Time: 1551.0 (0.0) #.# a) +0 dagger #.# Cast:{:j  Magic Dart #.# #†# #..  #.#  ...   The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{:j That beam is likely to hit you. Continue anyway? Y - Yes  N - No{:jW {:j ...###.#  kailaspen the Conjurer ..###.#  Octopode ####.#  Health: 21/21 ========================#.#  Magic: 4/6================--------##.#  AC: 1Str: 8#..#  EV: 12Int: 20#.##  SH: 0Dex: 10#.#  XL:  3 Next:  4% Place: Dungeon:2#@#  Noise: =--------  Time: 1551.0 (0.0)#.#  a) +0 dagger#.#  Cast: Magic Dart#.# #{:jП †# #..  #.#  ...    The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.{:jQ . _{:j {:jg 3{:jd  _{:j ===={:j# ,{:j25===={:j{:j{:j,{:j{:j,{:jA{:j,{:j {:j {:jq <===={:j {:j ,{:jR {:j,{:j{:j,{:j{:j{:j{:j9{:j,{:j{:j/6========  You see here a bat corpse. _{:j1{:jx3,{:j3{:jT{:jU,{:j[V{:jjX{:jY{:jZ{:jZ{:j^{:j_,{:jd,{:je,{:j,f{:jh{:jjB{:jl{:j2o,{:j]p{:jrB{:js{:jO|{:jc{:j{:j1{:jn{:jIB{:j  You encounter an endoplasm.{:j7 #.......###### ##............ ##.......#####. ##........# #. ##.#.###.### #.##.#.## #.# #.##.#.## #.# #.#.#.## #.# ###.#@## ..# -.#.#... #.# ### Magic Dart#.##?##.#  J   endoplasm (asleep)#.#J# {:j098.0 (47.0){:jM-9.0 (48 _{:jڸ{:jк{:j ##............ ##....... ##........#  ##.#.#  ##.#.## #.#  ##.#.## #.#  #.#.## #.#  #.#@## ..#  .#.## ...  #.# ###  #.# #?# #.# #.# J#{:juq ##............ ##....... ##........#  ##.#.#  ##.#.## #.#  ##.#.## #.#  #.#.## #.#  #.#@## ..#  .#.## ...  #.# ###  #.# #?# #.# #.# J# {:j{:jW{:j{:ja _An endoplasm is nearby!{:jf  #.......###### kailaspen the Conjurer ##............ Octopode ##.......#####. Health: 21/21 ======================== ##........# #. Magic: 5/6====================---- ##.#.###.### #. AC: 1Str: 8 ##.#.## #.# #. EV: 12Int: 20 ##.#.## #.# #. SH: 0Dex: 10 #.#.## #.# ## XL:  3 Next:  4% Place: Dungeon:2 #.#@## ..#  Noise: ---------  Time: 1599.0 (0.0) .#*## ...  a) +0 dagger #*# ### {:jL [39;49m Cast: Magic Dart #*# #*# #*# J   endoplasm (asleep) #*# J# _You encounter an endoplasm. _An endoplasm is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit){:jnl #.......###### kailaspen the Conjurer##............ Octopode##.......#####. Health: 21/21 ========================##........# #. Magic: 5/6====================----##.#.###.### #. AC: 1Str: 8##.#.## #.# #. EV: 12Int: 20##.#.## #.# #. SH: 0Dex: 10#.#.## #.# ## XL:  3 Next:  4% Place: Dungeon:2#.#@## ..#Noise: ---------  Time: 1599.0 (0.0).#*[{:jm s33m## ...a) +0 dagger#*####Cast: Magic Dart#*##*##*#J   endoplasm#*#J#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.{:j 'J.{:j...?.=600.0 (1 _{:j׽ #.......###### kailaspen the Conjurer ##............ Octopode ##.......#####. Health: 21/21 ======================== ##........# #. Magic: 4/6================-------- ##.#.###.### #. AC: 1Str: 8 ##.#.## #.# #. EV: 12Int: 20 ##.#.## #.# #. SH: 0Dex: 10 #.#.## #.# ## XL:  3 Next:  4% Place: Dungeon:2 {:jľf#.#@## ..#  Noise: =--------  Time: 1600.0 (0.0) .#*## ...  a) +0 dagger #*# ###  Cast: Magic Dart #*# #*# #*# J   endoplasm #J# .#The magic dart hits the endoplasm. {:j._The endoplasm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit){:j. #.......###### kailaspen the Conjurer ##............ Octopode ##.......#####. Health: 21/21 ======================== ##........# #. Magic: 4/6================-------- ##.#.###.### #. AC: 1Str: 8 ##.#.## #.# #. EV: 12Int: 20 ##.#.## #.# #. SH: 0Dex: 10 #.#.## #.# ## XL:  3 Next:  4% Place: Dungeon:2 #.#@## ..#  Noise: =--------  Time: 1600.0 (0.0) .#.## ...  a) +0 dagger #.# ### {:j/[39;49m Cast: Magic Dart #.# #?# #.# J   endoplasm #.# .#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! ....... . ....#     #.#   #.#   #.#   ..#  .#*## ...  #*# ###  #*# #*#[39;{:jH049m #*# #.# .# {:j...?.61.0 (1Magic Dart _{:jl {:j0 {:j {:jF {:j\ n{:j {:j7 {:jA {:j {:j1 {:j  {:j {:j {:j {:j> {:j {:jf {:jG {:j {:j {:j@ {:j P5===={:j~& ===={:j* {:j4 {:jb6 {:j< ,{:j> {:jA {:jA {:jVB {:jE {:j!F {:jF {:jI N6===={:jJ {:jK {:jM {:jO {:jQP {:jFQ {:jS {:jaU {:jU {:jV {:jX {:jZ {:j[ {:j ===={:j3  _e - 2 scrolls labelled FUUBOL YRUIGO (gained 1)  You encounter a hobgoblin. ##.#.## g# ##.#.## ##.#.# ##.#.## ##.#.# ##.#.## #.#.# ##.#.## #.#.# ##.#.# ##.#.###.#.## .#.#.##  #@#.#.## - ##.#.##  ##.## Magic Dart ###  g{:jʙ    hobgoblin (asleep) 28.0 (27.0)-9.0 (28 _{:j {:jt {:j]{:j`Read which item? Scrolls  t - a scroll of teleportation  c - a scroll labelled BECKUL KOZODU  e - 2 scrolls labelled FUUBOL YRUIGO [!] read|quaff[?] describe selected{:j{:j=##.#.## # kailaspen the Conjurerg###.#.## # Octopode#.#.###.#.## # Health: 21/21 ========================#.#.###.#.## . Magic: 6/6========================#.#.# ##.#.## . AC: 1Str: 8#.#.# ##.#.### EV: 12Int: 20#.#.###.#.##SH: 0Dex: 10#.#.#.#.##XL:  3 Next:  6% Place: Dungeon:2#@#.#.##Noise: ---------  Time: 1629.0 (0.0)##.{:ja#.##a) +0 dagger##.##Cast: Magic Dart###g   hobgoblin (asleep)Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _e - 2 scrolls labelled FUUBOL YRUIGO (gained 1) _You encounter a hobgoblin.  Okay, then. _{:jX@ ##.#.## # kailaspen the Conjurer g# ##.#.## # Octopode #*#.# ##.#.## # Health: 21/21 ======================== #*#.# ##.#.## . Magic: 5/6====================---- #*#.# ##.#.## . AC: 1Str: 8 #*#.# ##.#.## # EV: 12Int: 20 #*#.###.#.##  SH: 0Dex: 10 #*#.#.#.##  XL:  3 Next:  6% Place: Dungeon:2 #@#.#.##  Noise: ---------  Time: 1629.0 (0.0) ##.#.##  a) [0;10;1{:jAm+0 dagger ##.##  Cast: Magic Dart ###   g   hobgoblin (asleep) _You encounter a hobgoblin. _Okay, then.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit){:j##.#.## # kailaspen the Conjurerg###.#.## # Octopode#*#.###.#.## # Health: 21/21 ========================#*#.###.#.## . Magic: 5/6{:j====================----#*#.# ##.#.## . AC: 1Str: 8#*#.# ##.#.### EV: 12Int: 20#*#.###.#.##SH: 0Dex: 10#*#.#.#.##XL:  3 Next:  6% Place: Dungeon:2#@#.#.##Noise: ---------  Time: 1629.0 (0.0)##.#.##a) +0 dagger##.##Cast: Magic Dart###g   hobgoblinAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (aslee{:jS`p, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.{:j5.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded.shouts!{:j<9.....{:j<<==30.0 (1 _{:j%n{:j9 ##.#.## # kailaspen the Conjurer .# ##.#.## # Octopode #g#.# ##.#.## # Health: 21/21 ======================== #*#.# ##.#.## . Magic: 4/6================-------- #*#.# ##.#.## . AC: 1Str: 8 #*#.# ##.#.## # EV: 12Int: 20 #*#.###.#.##  SH: 0Dex: 10{:j;I #*#.#.#.##  XL:  3 Next:  6% Place: Dungeon:2 #@#.#.##  Noise: ==-------  Time: 1630.0 (0.0) ##.#.##  a) +0 dagger ##.##  Cast: Magic Dart ###   g   hobgoblinThe hobgoblin is lightly wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit){:j ##.#.## # kailaspen the Conjurer .# ##.#.## # Octopode #.#.# ##.#.## # Health: 21/21 ======================== #.#.# ##.#.## . Magic: 4/6================-------- #.#.# ##.#.## . AC: 1Str: 8 #.#.# ##.#.## # EV: 12Int: 20 #.#.###.#.##  SH: 0Dex: 10 #.#.#.#.##  XL:  3 Next:  6% Place: Dungeon:2 {:j"(#@#.#.##  Noise: ==-------  Time: 1630.0 (0.0) ##.#.##  a) +0 dagger ##.##  Cast: Magic Dart ###   g   hobgoblinAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!{:j    .#   #.#.#   #*#.# ##.#.##  #*#.# ##.#.##  #*#.# ##.#.##  #*.##  #*#.#.#.##  #@#.#.##  ##.#.##  ##.## {:je ### {:j86.....{:j>z10-1.0 (1Magic Dart _{:jSC{:jBE{:j {:j 3{:j {:jk {:j {:jA 5========6===={:j)F h===={:jF {:jCs {:j} {:j k  You encounter a ball python.{:j ' #. #.  #.#  #S#  #.# # #.# # ## #.# ##.##.#.# ##.##.#@## ##.#.--#.#.## ##.#.###.#.##.#.##Magic Dart##.#.## ##.#.####.#.## ##.#.####.#.###.#.##S   ball python (constriction, wandering)##.#.#.#.####.#.#.####.#.##{:jb ^.S55.0 (24.0){:j c-6.0 (25 _{:j {:jD {:j[ #. kailaspen the Conjurer #. # Octopode #.#  Health: 21/21 ======================== #.#  Magic: 5/6====================---- #S# # AC: 1Str: 8 #*# ## EV: 12Int: 20 ## #*# ##. SH: 0Dex: 10 ##.#*# ##.# XL:  3 Next: 10% Place: Dungeon:2 #.#@## ##.#. Noise: ---------  Time: 1656.0 (0.0) #.#.## ##.#.# a) +0 dagger[{:j ]J40m ##.#.## ##.#.## Cast: Magic Dart ##.#.## ##.#.##  ##.#.## ##.#.##  ##.#.###.#.##  S   ball python (constriction, wandering) {:j>q##.#.#.#.##  ##.#.#.##  ##.#.## _You kill the hobgoblin! _You encounter a ball python.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit){:j| #. kailaspen the Conjurer#.# Octopode#.#Health: 21/21 ========================#.#Magic: 5/6====================----#S## AC: 1Str: 8#*### EV: 12Int: 20## #*###. SH: 0Dex: 10##.#*###.# XL:  3 Next: 10% Place: Dungeon:2#.#@####.#. Noise: ---------  Time: 1656.0 (0.0)#.#.####.#.# a) +0 dagger##.#.## ##.#.## Cast: Magic Dart##.{:j~ [33m#.## ##.#.####.#.## ##.#.####.#.###.#.##S   ball python (constriction)##.#.#.#.####.#.#.####.#.##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.{:j N.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.{:j` J.S{:jh _.=7.0 (1 _{:j {:j {:j| #. kailaspen the Conjurer #. # Octopode #.#  Health: 21/21 ======================== #.#  Magic: 4/6================-------- #.# # AC: 1Str: 8 #.# ## EV: 12Int: 20 ## #S# ##. SH: 0Dex: 10 ##.#*# ##.# XL:  3 Next: 10% Place: Dungeon:2 #.#@## ##.#. Noise: =--------  Time: 1657.0 (0.0) #.#.## ##.#.# a) +0 dagger[0;1{:j}U0m ##.#.## ##.#.## Cast: Magic Dart ##.#.## ##.#.##  ##.#.## ##.#.##  ##.#.###.#.##  S   ball python (constriction) ##.#.#.#.##  ##.#.#.##  ##.#.## The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit){:jc #. kailaspen the Conjurer #. # Octopode #.#  Health: 21/21 ======================== #.#  Magic: 4/6================-------- #.# # AC: 1Str: 8 #.# ## EV: 12Int: 20 ## #.# ##. SH: 0Dex: 10 ##.#.# ##.# XL:  3 Next: 10% Place: Dungeon:2 #.#@## ##.#. Noise: =--------  Time: 1657.0 (0.0) #.#.## ##.#.# a) +0 dagger[1{:j5K ##.#.## ##.#.## Cast: Magic Dart ##.#.## ##.#.##  ##.#.## ##.#.##  ##.#.###.#.##  S   ball python (constriction) ##.#.#.#.##  ##.#.#.##  ##.#.## Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!{:jm #.  #.#  #.#  #.#  #.#  ## #.#  ##.#*#      ##.#.##  {:j##.#.##  ##.#.##  ##. ##. ##. {:jV#.{:j\q28.0 (1Magic Dart _{:jb{:j,d{:j I{:j {:j {:j& X{:jf B{:j: 5========{:j z6===={:j {:j ,{:jP {:j {:j {:jk {:j {:j {:jB ,{:j {:j {:j {:j R===={:j {:j ,{:jk {:j {:j {:jK {:j {:j0 {:jQ ,{:j {:j?   You encounter a dart slug.#.# #.#  #.# .#  ..  #.  ##.# #.## #...# ##.#@# #...####.#-##.#.#.# #........##.#.#.#.# #.......Magic Dart##.#.##..#w# .....##.#.## .#.## ##.......##.#.## #.## ##........ w   dart slug (asleep)##.#.## # ##.#.###.####.#.## ##.#.## #.##.#.### #.#{:j& 083.0 (25.0){:j M-4.0 (26 _{:j# {:jV {:j #.# kailaspen the Conjurer  #.# Octopode  #.# Health: 21/21 ======================== .# Magic: 5/6====================---- ..  AC: 1Str: 8 #.  EV: 12Int: 20 ## ##.# #.# SH: 0Dex: 10 ##.## #...# #.# XL:  3 Next: 12% Place: Dungeon:2 ##.#@# #...####.# Noise: ---------  Time: 1684.0 (0.0) ##.#.#*# #........ a) +0 dagger ##.#.#.#*# #....... Cast: Magic Dart ##.#.##..#w# ##......[13;8{:j;0H ##.#.## .#.## ##....... ##.#.## #.## ##........ w   dart slug (asleep) ##.#.## # ##.#.###.## ##.#.## ##.#.## #.#  #.#.## ##.#.## #.# _You kill the ball python! _You encounter a dart slug.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit){:jN #.#kailaspen the Conjurer#.#Octopode#.#Health: 21/21 ========================.#Magic: 5/6====================----.. AC: 1Str: 8#. EV: 12Int: 20####.# #.# SH: 0Dex: 10##.## #...# #.# XL:  3 Next: 12% Place: Dungeon:2##.#@# #...####.# Noise: ---------  Time: 1684.0 (0.0)##.#.#*# #........ a) +0 dagger##.#.#.#*# #....... Cast: Magic Dart##.#.##..#w# ##......##.#{:j[47m.## .#.## ##.......##.#.## #.## ##........ w   dart slug##.#.## # ##.#.###.####.#.####.#.## #.##.#.####.#.## #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.{:j| S..w{:j !``Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.The dart slug launches a dart at you.{:jD ..17-----=5.0 (1{:j {:j - _The slug dart hits you.{:j? #.# kailaspen the Conjurer  #.# Octopode  #.# Health: 17/21 ===================----- .# Magic: 4/6================-------- ..  AC: 1Str: 8 #.  EV: 12Int: 20 ## ##.# #.# SH: 0Dex: 10 ##.## #...# #.# XL:  3 Next: 12% Place: Dungeon:2 ##.#@# #...####.# Noise: =--------  Time: 1685.0 (0.0) ##.#.#*# #........ a) +0 dagger ##.#.#.#*# #....... Cast: Magic Dart ##.#.##..#w#{:j@T[40m ##...... ##.#.## .#.## ##....... ##.#.## #.## ##........ w   dart slug ##.#.## # ##.#.###.## ##.#.## ##.#.## #.#  #.#.## ##.#.## #.# The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit){:j #.#kailaspen the Conjurer#.#Octopode#.#Health: 17/21 ===================-----.#Magic: 4/6================--------.. AC: 1Str: 8#. EV: 12Int: 20####.# #.# SH: 0Dex: 10##.## #...# #.# XL:  3 Next: 12% Place: Dungeon:2##.#@# #...####.# Noise: =--------  Time: 1685.0 (0.0)##.#.#*# #........ a) +0 dagger##.#.#.#*# #....... Cast: Magic Dart##.#.##..#w# ##......[13;{:j'9H##.#.## .#.## ##.......##.#.## #.## ##........ w   dart slug##.#.## # ##.#.###.####.#.####.#.## #.##.#.####.#.## #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.{:j&-..{:j5(`8=6.0 (1 _{:j-{:j 0{:j  #.# kailaspen the Conjurer  #.# Octopode  #.# Health: 18/21 ====================---- .# Magic: 3/6============------------ ..  AC: 1Str: 8 #.  EV: 12Int: 20 ## ##.# #.# SH: 0Dex: 10 ##.## #...# #.# XL:  3 Next: 12% Place: Dungeon:2 ##.#@# #...####.# Noise: =--------  Time: 1686.0 (0.0) ##.#.#*# #........ a) +0 dagger ##.#.#.#*# #....... Cast: Magic Dart ##.#.##..#[4{:j l1mw# ##...... ##.#.## .#.## ##....... ##.#.## #.## ##........ w   dart slug ##.#.## # ##.#.###.## ##.#.## ##.#.## #.#  #.#.## ##.#.## #.# The magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit){:jY-  #.# kailaspen the Conjurer  #.# Octopode  #.# Health: 18/21 ====================---- .# Magic: 3/6============------------ ..  AC: 1Str: 8 #.  EV: 12Int: 20 ## ##.# #.# SH: 0Dex: 10 ##.## #...# #.# XL:  3 Next: 12% Place: Dungeon:2 ##.#@# #...####.# Noise: =--------  Time: 1686.0 (0.0) ##.#.#.# #........ a) +0 dagger ##.#.#.#.# #....... Cast: Magic Dart ##.#.##..#†#{:j. @[40m ##...... ##.#.## .#.## ##....... ##.#.## #.## ##........ w   dart slug ##.#.## # ##.#.###.## ##.#.## ##.#.## #.#  #.#.## ##.#.## #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!{:j3 {:j4 C #.#  #.#  #.# .# ..  #.  ## ##.#  ##.## #...#    *#  *#     .#.##   #.##   #     #.#.##  {:j -..{:j 9=87.0 (1Magic Dart _{:j {:j 3{:j {:jU20==1==={:j{:jQ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _HP restored.{:jM{:jS{:jP=={:jHf4===={:j{:j{:j)n{:j*,{:j"+{:j#x===={:jy5========6====  You encounter a frilled lizard.#.# #.# .#  ..#. ####.# #.###.## #...# #.# ##.#.###.###.....-##.#.#.###.#.##..#†# #Magic Dart##.#.##!.#.## ##.......###.#.##.$[0;{:j{H10m#.## ##..###.#.##.#$ # ##.#.###.### l   frilled lizard (asleep)##.#.##.#.? ##.#.## #.##.#.##l# .# ##.#.## #.#.##.#.## #.#{:jX1714.0 (27.0){:jF-5.0 (28{:j<{:jY _Found 2 emerald potions, 30 gold pieces and a scroll labelled FUUBOL YRUIGO.{:j} #.#  #.#  .# ..  #.  ## ##.# #.#  ##.## #...# #.#  ##.#.##  ##.#.#@#  ##.#.#.#.#  #..#†#  !.#.##  .$#.##  .#$ #  .#.?  #.#  # .#  #.#    #.# {:j6 & #.#  #.#  .# ..  #.  ## ##.# #.#  ##.## #...# #.#  ##.#.##  ##.#.#@#  ##.#.#.#.#  #..#†#  !.#.##  .$#.##  .#$ #  .#.?    # .#     {:j {:j$ {:j- {:j0 e _A frilled lizard is nearby!{:jд #.# kailaspen the Conjurer  #.# Octopode  .# Health: 21/21 ======================== ..  Magic: 5/6====================---- #.  AC: 1Str: 8 ## ##.# #.#  EV: 12Int: 20 ##.## #...# #.#  SH: 0Dex: 10 ##.#.## #...####.## XL:  3 Next: 18% Place: Dungeon:2 ##.#.#@# #........# Noise: ---------  Time: 1715.0 (0.0) ##.#.#*#.# #.......# a) +0 dagger ##.#.##*.#†# ##....... Cast: Magic Dart ##.#.##*.{:jh[34m#.## ##.......# ##.#.##*$#.## ##........# ##.#.##*#$ # ##.#.###.### l   frilled lizard (asleep)  ##.#.##*#.? ##.#.## #.#  #.#.##l# .# ##.#.## #.#  #.#.## ##.#.## #.# _Found 2 emerald potions, 30 gold pieces and a scroll labelled FUUBOL YRUIGO. {:jϾ_A frilled lizard is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit){:je #.# kailaspen the Conjurer  #.# Octopode  .# Health: 21/21 ======================== ..  Magic: 5/6====================---- #.  AC: 1Str: 8 ## ##.# #.#  EV: 12Int: 20 ##.## #...# #.#  SH: 0Dex: 10 ##.#.## #...####.## XL:  3 Next: 18% Place: Dungeon:2 ##.#.#@# #........# Noise: ---------  Time: 1715.0 (0.0) ##.#.#.#.# #.......# a) +0 dagger ##.#.##..#†# ##....... Cast: Magic Dart ##.#.##!.#.#{:jf# ##.......# ##.#.##.$#.## ##........# ##.#.##.#$ # ##.#.###.### l   frilled lizard (asleep)  ##.#.##.#.? ##.#.## #.#  #.#.##.# .# ##.#.## #.#  #.#.## ##.#.## #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!{:jn] #.#  #.#  .# ..  #.  ## ##.# #.#  ##.## #...# #.#      *#.#  *.#†#  *.#.##  *$#.##  *#$ #   *#.?    {:jof .#     {:jo..!..{:j.{:jzz20=6.0 (1Magic Dart _{:j{:j{:jQM 3{:jbO {:jnV ,{:j t6===={:j {:j {:j {:j {:j ,{:jQ {:j ,{:j ==== _f - 3 emerald potions (gained 2) _You now have 24 gold pieces (gained 12). _You now have 42 gold pieces (gained 18). _e - 3 scrolls labelled FUUBOL YRUIGO (gained 1){:j {:j ,{:j {:j {:jA {:j {:j {:ji {:j {:j {:j {:j ,{:j> {:jX {:j ,{:j {:j {:j ,{:j {:j B{:j {:j {:jt ,{:j X{:j[ n{:jy {:j*# c  You encounter a rat.{:j1  #. )##. .#.#..#.#.#.##. #.###.#.# ##.# #.# #†##.##.#.##...# #.# #.##.#.##.#.##...####.## ##.##.#.#.##.#.##........# #..##.#.#.#.##.#@##.......######.-##.#.##..#†##.#r##.....##.#.##..#.##.#.##.......#####.#Magic Dart ##.#.##..#.##.#.##........# # #.#.##.#..##.#.##.#.###.### # .#.##.#..##.#.##.#.## #.# #.# r   rat (asleep) #.##.#..##.#.##.#.##[39{:j3 w;49m #.# #.# .#.##.#.#.#.##.#.## #.# ##. #.#.##.#.#.##.#.## ..# .{:jh; 046.0 (30.0){:j= F-7.0 (31{:jTC {:jG ) _Found a long sword.{:jP S #. kailaspen the Conjurer )##. Octopode .#.# .. #. Health: 21/21 ======================== #.#.# #. #. Magic: 5/6====================---- ###.#.# ##.# #.# #† AC: 1Str: 8 ##.##.#.##...# #.# #. EV: 12Int: 20 ##.#.##.#.##...####.## ##. SH: 0Dex: 10  ##.#.#.##.#.##........# #.. XL:  3 Next: 20% Place: Dungeon:2  ##.#.#.#.##.#@##.......######. Noise: ---------  Time: 1747.0 (0.0) {:j  ##.#.##..#†##.#r##............# a) +0 dagger  ##.#.##..#.##.#.##.......#####.# Cast: Magic Dart ##.#.##..#.##.#.##........# #.# #.#.##.#..##.#.##.#.###.### #.# .#.##.#..##.#.##.#.## #.# #.# r   rat (asleep) #.##.#..##.#.##.#.## #.# #.# .#.##.#.#.#.##.#.## #.# ##. #.#.##.#.#.##.#.## ..# .You encounter a rat. _Found a long sword.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit){:j, #. kailaspen the Conjurer )##. Octopode .#.# .. #. Health: 21/21 ========================{:j- #.#.# #. #. Magic: 5/6====================---- ###.#.# ##.# #.# #† AC: 1Str: 8 ##.##.#.##...# #.# #. EV: 12Int: 20 ##.#.##.#.##...####.## ##. SH: 0Dex: 10  ##.#.#.##.#.##........# #.. XL:  3 Next: 20% Place: Dungeon:2  ##.#.#.#.##.#@##.......######. Noise: ---------  Time: 1747.0 (0.0)  ##.#.##..#†##.#.##............# a) +0 dagger  ##.#.##..#.##.#.##.......#####.# Cast: Magic Dart ##.#.##..#.##.#.##........# #.# #.#.##.#..##.#.##.#.###.### #.# .#.##.#..##.#.##.#.## #.# #.# r  [39{:j/;49m rat (asleep) #.##.#..##.#.##.#.## #.# #.# .#.##.#.#.#.##.#.## #.# ##. #.#.##.#.#.##.#.## ..# .Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!{:j>DZ )# .#.# ..  #.#.# #.   ##.# #.# #†  #.#    .  .  ..#†  .. . .. #.# . #.#  . #.#  . ..#  {:j{:jy2=8.0 (1Magic Dart _{:j{:j{:jj3{:j{:j[D 6====  You encounter an endoplasm.# # #J # # #)  #  .. #  #. # # ##.# #.# # # #.# # ##.#.####.## ## ##.#..# - ##.#.#.#.##.#.##### ##.#.##..#†##.#.##............Magic Dart  ##.#.##..#.##.#.##.#####. [39;49{:jE m ##.#.##..#.##.#.##........# #. ##.#.##.#..##.#.##.#.###.### #. J   endoplasm (asleep).##.#..##.#.##.#.## #.# #...##.#.##.#.## #.# .#.#.##.#.## #.# ##57.0 (9-8.0 (10.0) _{:jS$ ## kailaspen the Conjurer # J## Octopode # #*## Health: 21/21 ======================== .#*# .. # Magic: 5/6====================---- #.#*# #. # AC: 1Str: 8 ###.#*# ##.# #.# # EV: 12Int: 20 ##.##.#*##...# #.# # SH: 0Dex: 10 ##.#.##.#*##...####.## ## XL:  3 Next: 22% Place: Dungeon:2 ##.#.#.##.#@##........# #. Noise: ---------  Time: 1758.0 (0.0)  ##.#.#.#.##.#.##.......###### a) [3{:j% 2m+0 dagger  ##.#.##..#†##.#.##............ Cast: Magic Dart  ##.#.##..#.##.#.##.......#####.  ##.#.##..#.##.#.##........# #. ##.#.##.#..##.#.##.#.###.### #. J   endoplasm (asleep) #.#.##.#..##.#.##.#.## #.# #. .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## #.# ## _You kill the rat! _You encounter an endoplasm.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit){:j؜ ## kailaspen the Conjurer #J## Octopode ##*## Health: 21/21 ========================.#*#..# Magic: 5/6====================----#.#*##.# AC: 1Str: 8###.#*# ##.# #.# # EV: 12Int: 20##.##.#*##...# #.# # SH: 0Dex: 10##.#.##.#*##...####.## ## XL:  3 Next: 22% Place: Dungeon:2##.#.#.##.#@##........# #. Noise: ---------  Time: 1758.0 (0.0)##.#.#{:j .#.##.#.##.......###### a) +0 dagger##.#.##..#†##.#.##............ Cast: Magic Dart##.#.##..#.##.#.##.......#####.##.#.##..#.##.#.##........# #. ##.#.##.#..##.#.##.#.###.### #. J   endoplasm #.#.##.#..##.#.##.#.## #.# #. .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## #.# ##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.{:j M.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.{:jn'9.....{:j):=9.0 (1 _{:j(7{:jоb## kailaspen the Conjurer # .## Octopode # #J## Health: 21/21 ======================== .#*# .. # Magic: 4/6================-------- #.#*# #. # AC: 1Str: 8 ###.#*# ##.# #.# # EV: 12Int: 20 ##.##.#*##...# #.# # SH: 0Dex: 10{:j޿ ##.#.##.#*##...####.## ## XL:  3 Next: 22% Place: Dungeon:2 ##.#.#.##.#@##........# #. Noise: =--------  Time: 1759.0 (0.0)  ##.#.#.#.##.#.##.......###### a) +0 dagger  ##.#.##..#†##.#.##............ Cast: Magic Dart  ##.#.##..#.##.#.##.......#####.  ##.#.##..#.##.#.##........# #. ##.#.##.#..##.#.##.#.###.### #. J   endoplasm #.#.##.#..##.#.##.#.## #.# #. .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## #.# ##The endoplasm is almost dead. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{:juShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit){:j. ## kailaspen the Conjurer # .#{:jb # Octopode # #)#{:j) # Health: 21/21 ======================== .#J# .. # Magic: 4/6================-------- #.#.# #. # AC: 1Str: 8 ###.#.# ##.# #.# # EV: 12Int: 20 ##.##.#.##...# #.# # SH: 0Dex: 10 ##.#.##.#.##...####.## ## XL:  3 Next: 22% Place: Dungeon:2 ##.#.#.##.#@##........# #. Noise: =--------  Time: 1759.0 (0.0)  ##.#.#.#.##.#.##.......###### a) +0 dagger  ##.#.##..#†##.#.##............ Cast: Magic Dart  ##.#.##..#.##.#.##.......#####.  ##.#.##..#.##.#.##........# #. ##.#.##.#..##.#.##.#.###.### #. {:j+ ?J   endoplasm #.#.##.#..##.#.##.#.## #.# #. .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## #.# ## _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. .# #)# .#J# ..  #.#.# #.   ##.# #.#   #.#       †      #.#  #.#  #.# Contam: 10% -60.0 (1 _{:ju## kailaspen the Conjurer # .## Octopode # #)## Health: 21/21 ======================== .#J# .. # Magic: 3/6============------------{:jq #.#*# #. # AC: 1Str: 8 ###.#*# ##.# #.# # EV: 12Int: 20 Contam: 10%  ##.##.#*##...# #.# # SH: 0Dex: 10 ##.#.##.#*##...####.## ## XL:  3 Next: 22% Place: Dungeon:2 ##.#.#.##.#@##........# #. Noise: ---------  Time: 1760.0 (0.0)  ##.#.#.#.##.#.##.......###### a) +0 dagger  ##.#.##..#†##.#.##............ Cast: Magic Dart  ##.#.##..#.##.#.##.......#####.  ##.#.##..#.##.#.##........# #. {:j##.#.##.#..##.#.##.#.###.### #. J   endoplasm #.#.##.#..##.#.##.#.## #.# #. .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## #.# ##Aim: an endoplasm (almost dead, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit){:jo${:jqD## kailaspen the Conjurer # .## Octopode # #)## Health: 21/21 ======================== .#.# .. # Magic: 3/6============------------ #.#.# #. # AC: 1Str: 8 ###.#.# ##.# #.# # EV: 12{:jrInt: 20 Contam: 10%  ##.##.#.##...# #.# # SH: 0{:jLtDex: 10 ##.#.##.#.##...####.## ## XL:  3 Next: 22% Place: Dungeon:2 ##.#.#.##.#@##........# #. Noise: ---------  Time: 1760.0 (0.0) {:jSu) ##.#.#.#.##.#.##.......###### a) +0 dagger  ##.#.##..#†##.#.##............ Cast: Magic Dart  ##.#.##..#.##.#.##.......#####.  ##.#.##..#.##.#.##........# #. ##.#.##.#..##.#.##.#.###.### #. J   endoplasm #.#.##.#..##.#.##.#.## #.# #. .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## #.# ##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!{:j .# #)# .#.# ..  #.#*# #.  ###.#*# ##.# #.#  * #.#  *     †      #.#   #.#   #.#  {:j1....{:jB$y7=1.0 (1Magic Dart _{:j-({:j*{:ja {:ja ,{:jb {:jd ,{:je {:j g ,{:jg {:j@i O8% {:j#j {:j[m n4====6{:jqn {:jko M4{:j.p {:jq M2{:jr {:j?t M1{:j u {:j_w {:jw F===={:jlx {:j={ w _Your magical contamination has completely faded away.{:j| {:j~ ,{:jW 5===={:j {:j ,{:j {:j {:j {:jd {:j R===={:jA {:jǕ ,{:j– {:j ,{:j {:j ,{:j/ {:j {:j X{:j {:j5 {:j d6===={:jz {:j֧ ,{:jè {:j {:j۫ {:j] {:j {:j {:jc ,{:jS {:j {:j {:j <===={:j3 {:j( B{:j@ {:js {:j߾ ,{:j {:j B  You see here a +0 long sword.{:jA {:j-  _{:j {:jp {:j _t - 2 scrolls of teleportation (gained 1){:j {:j;-&{:jp/{:j.4B{:j8{:jX@{:jB,{:jC,{:jxG{:j1H{:jH{:j.I{:jJ{:jSL,{:jL{:jhO{:jVk  You encounter a ball python.{:jb^ ##.#.#. ##.#.## ###.#.##. .###.#.##.#. #.##.#.##.#. #. #####.#.##.#.#. . #. #.##.#.##.#.##. ....##.###.#.#.##.#.##.. S......@....#.##.#.##..#- .#.###.#.#...##.#.##.#.. #.#.#..##.#.##.#..#{:jcvMagic Dart ..#...##.#.##.#..## ####...# #.#.##.#. #...# ##.#.##.#.# S   ball python (constriction, asleep) #...# ##.#.##.#. ....# ##.#.## # ##.#.###{:jm1812.0 (51.0){:jnM-3.0 (52 _{:jt{:jx{:jxj: {:jk##.#.#. kailaspen the Conjurer ##.#.### Octopode # ##.#.##.# Health: 21/21 ======================== .# ##.#.##.#. Magic: 5/6====================---- #. ##.#.##.#.# AC: 1Str: 8 #. #####.#.##.#.#. EV: 12Int: 20 . #. #.##.#.##.#.##. SH: 0Dex: 10 ....##.###.#.#.##.#.##.. XL:  3 Next: 27% Place: Dungeon:2 S******@....#.##.#.##..# Noise: ---------  Time: 1813.0 (0.0) .#.###.#.#...##.#.##.#.. {:jl a) +0 dagger #.#.#..##.#.##.#..# Cast: Magic Dart ..#...##.#.##.#..## ####...# #.#.##.#.#. #...# ##.#.##.#.# S   ball python (constriction, asleep) #...# ##.#.##.#. ....# ##.#.## # ##.#.### _t - 2 scrolls of teleportation (gained 1) _You encounter a ball python.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit){:j(c ##.#.#. kailaspen the Conjurer ##.#.### Octopode{:j d  # ##.#.##.# Health: 21/21 ======================== .# ##.#.##.#. Magic: 5/6====================---- #. ##.#.##.#.# AC: 1Str: 8 #. #####.#.##.#.#. EV: 12Int: 20 . #. #.##.#.##.#.##. SH: 0Dex: 10 {:jd....##.###.#.#.##.#.##.. XL:  3 Next: 27% Place: Dungeon:2 †......@....#.##.#.##..# Noise: ---------  Time: 1813.0 (0.0) .#.###.#.#...##.#.##.#.. a) +0 dagger #.#.#..##.#.##.#..# Cast: Magic Dart ..#...##.#.##.#..## {:jem####...# #.#.##.#.#. #...# ##.#.##.#.# S   ball python (constriction, asleep) #...# ##.#.##.#.{:jRe ....# ##.#.## # ##.#.###Aiming: Magic Dart (safe; 2% risk of failure)  {:je2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  {:jekThe magic dart hits the ball python.  You kill the ball python!{:jl ##.#. ##. # ##. .# ##. #. ##. #. #####. . #. #.##. . †******   #...#  #...#   ....#     {:j1!......{:j'=y9=4.0 (1Magic Dart _{:jG{:jI{:j&  ##.#.#. kailaspen the Conjurer ##.#.### Octopode # ##.#.##.# Health: 21/21 ======================== .# ##.#.##.#. Magic: 4/6================-------- #. ##.#.##.#.# AC: 1Str: 8 #. #####.#.##.#.#. EV: 12Int: 20 . #. #.##.#.##.#.##. SH: 0Dex: 10 ....##.###.#.#.##.#.##.. XL:  3 Next: 29% Place: Dungeon:2 †......@....#.##.#.##..# Noise: =--------  Time: 1814.0 (0.0) .#.###.#.{:j #...##.#.##.#.. a) +0 dagger #.#.#..##.#.##.#..# Cast: Magic Dart ..#...##.#.##.#..## ####...# #.#.##.#.#. #...# ##.#.##.#.#  #...# ##.#.##.#.  ....# ##.#.## #  ##.#.### The magic dart hits the ball python. _You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{:j| ##.#.#. kailaspen the Conjurer##.#.### Octopode###.#.##.# Health: 21/21 ========================.###.#.##.#. Magic: 5/6====================----#.##.#.##.#.# AC: 1Str: 8#. #####.#.##.#.#. EV: 12Int: 20. #. #.##.#.##.#.##. SH: 0Dex: 10....##.###.#.#.##.#.##.. XL:  3 Next: 29% Place: Dungeon:2†......@....#.##.#.##..# Noise: =--------  Time: 1814.0 (0.0).#.###.#.#...#[40{:jm#.#.##.#.. a) +0 dagger#.#.#..##.#.##.#..# Cast: Magic Dart..#...##.#.##.#..######...# #.#.##.#.#.#...# ##.#.##.#.# #...# ##.#.##.#. ....# ##.#.## # ##.#.### The magic dart hits the ball python. _You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{:j;:Okay, then.{:j{:j*$D _{:j{:jM3{:j Z _====6========{:j ,{:j {:j {:jF X{:jP .## ##.#.###.# #.. ##.#.##... #.# #####.#.##..... #.# #.##.#.##.###.....##.###.#.#.##.#...†...........#.##.#.# #.#.###.#.#...##.#.## #...#..##.#.## #.@...#...##.#.##-29.0 (15.0) #...#####...# #.#.###.## #...# ##.#.#.. #...# ##.#.[.# ....# ## # # #{:juS {:jX G-30.0 (16{:j^ {:jb C _Found a robe.{:j`X[?25h[?0c  Search for what [? for help]? {:j8 [?25l[?1c{:jh{:j 0 matches: only useless items found; press = to show.{:j6 {:j8 .####.#.# kailaspen the Conjurer##.# #.. ##.#.## Octopode##... #.# #####.#.##. Health: 21/21 ========================.... #.# #.##.#.##.# Magic: 6/6========================##.....##.###.#.#.##.#. AC: 1Str: 8..†...........#.##.#.# EV: 12Int: 20#.#.###.#.#...##.#.## SH: 0Dex: 10#...###.#.#..##.#.##. XL:  3 Next: 29% Place: Dungeon:2{:jB: =#.@...#...##.#.##.# Noise: ---------  Time: 1830.0 (0.0)#...#####...# #.#.##. a) +0 dagger#.## #...# ##.#.## Cast: Magic Dart..#...# ##.#.#[.#....# ##.#.###.# ##. ## # Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Found a robe.  Search for what [? for help]? armor{:jpD {:jkV b _{:jn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? {:j/[?25l[?1c8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 dagger (weapon)  b - [carried] d - a +0 sling Results elsewhere ([,] to cycle)  c - [D:2] a +0 dagger (1 further duplicate)d - [D:2] a +0 long sword  e - [D:1] a +0 club (4 further duplicates)  f - [D:1] a +0 mace  g - [D:1] a +0 short sword  h - [D:1] a +0 whip{:jS {:j.####.#.# kailaspen the Conjurer##.# #.. ##.#.## Octopode##... #.# #####.#.##. Health: 21/21 ========================.... #.# #.##.#.##.# Magic: 6/6========================##.....##.###.#.#.##.#. AC: 1Str: 8..†...........#.##.#.# EV: 12Int: 20#.#.###.#.#...##.#.## SH: 0Dex: 10#...###.#.#..##.#.##. XL:  3 Next: 29% Place: Dungeon:2#.@...#...##.#.##.# Noise: ---------  Time: 1830.0 (0.0)#...#####...# #.#.##. [33{:j*ma) +0 dagger#.## #...# ##.#.## Cast: Magic Dart..#...# ##.#.#[.#....# ##.#.###.# ##. ## # Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Found a robe. _Search for what [? for help]? armor  Search for what [Enter for "armor", or ? for help]? weapon{:j}0{:j\4{:j<{:j@. _{:js{:jI{:j{:j$ _{:jB{:j{:jD{:j{:j,{:jv{:j{:j{:j{:j{:j{:j]{:j{:j{:jx{:j,{:j {:j={:j_h  You encounter a scorpion.{:j\#.....##.# #.##.#..##.....##.###.#.#. #. ..†...........#.## .. #.#.###.#.#...##. ##. #...###.#.#..##.###..####.....#...##.#.{:j#....#...#####...# #. #..#.### #...# #..@.# #...# #....[.#.## ....# ##..## #.#Magic Dart# ..s #.#. .. .# s   scorpion (asleep)#.# ##.. {:jq*+6.0 (6{:jf/27.0 (7 _{:j 6{:j;e{:j {:j . Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 6% 1  b - Fulminant PrismConjuration/Alchemy 54% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{:jV {:j#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 21/21 ========================.. #.#.###.#.#...##. Magic: 6/6========================##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2#..@.# #...# ## Noise: ---------  Time: 1837.0 (0.0){:jN....[.#.## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ..s#.#... .#s   scorpion (asleep)#.# ##..  Shift-Dir - straight line _Okay, then. _Found a robe. _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon _You encounter a scorpion.{:j {:j {:j+Okay, then.{:jYb _{:ji{:jm  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.3   3.6  -1          {:jn b - Unarmed Combat   0.0   1.0   0   i + Conjurations 4.2   5.0   0   c - Throwing   0.0   1.0   0               d - Short Blades   0.0   1.0   0       e - Ranged Weapons   0.0   1.0   0              f + Dodging2.4   3.0   0      g + Stealth{:jn3.4   2.0  +4              {:j"o            {:joT                                    {:jp.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|:j/|:j=@|:jH#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 21/21 ========================.. #.#.###.#.#...##. Magic: 6/6========================##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2|:jI#..@.# #...# ## Noise: ---------  Time: 1837.0 (0.0)....[.#.## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ..s#.#... .#s   scorpion (asleep)#.# ##.. _Okay, then. _Found a robe. _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon _You encounter a scorpion. _Okay, then.|:jP|:jU|:j[|:j0e|:j  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |:j3 |:j   Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - Searing Ray |:j7Conjuration4%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit |:jnp#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 21/21 ========================.. #.#.###.#.#...##. Magic: 6/6========================##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2#..@.# #...# ## Noise: ---------  Time: 1837.0 (0. |:jFt0)....[.#.## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ..s#.#... .#s   scorpion (asleep)#.# ##.. _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon _You encounter a scorpion. _Okay, then.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 21/21 ========================.. #.#.###.#.#...##. Magic: 6/6[ |:ju'34m========================##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2 |:jN_#..@.# #...# ## Noise: ---------  Time: 1837.0 (0.0)....[.#.## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ..s#.#... .#s   scorpion (asleep)#.# ##.. _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon _You encounter a scorpion. _Okay, then.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |:j #.....##.# #.##.#. kailaspen the Conjurer #.##.....##.###.#.#.# Octopode #. ..†...........#.## Health: 21/21 ======================== .. #.#.###.#.#...##. Magic: 4/6================-------- ##. #...###.#.#..##.# AC: 1Str: 8 ##..####.....#...##.#. EV: 12Int: 20 #....#...#####...# #.# SH: 0Dex: 10 #..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2 #..@.# #...# ## Noise: ---------  Time: 1837.0 (0.0) ....[.#*## ....# # a) +0 dagger[11;9 |:jCH #..## #*# Cast: Magic Dart # ..s #.#. .. .# s   scorpion (asleep) #.# ## .. _Okay, then.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit) |:jI#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 21/21 ======================== |:jJ.. #.#.###.#.#...##. Magic: 4/6================--------##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2#..@.# #...# ## Noise: ---------  Time: 1837.0 (0.0)....[.#*## ....# # a) +0 dagger#..## #*#Cast: Magic Dart# ..* |:jjK{#.#*.. .#s   scorpion#.# ##..  |:jKCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. |:js.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage. |:j..==8.0 (1Ray  _(Press . to maintain the ray.)|:jX *** The searing ray hits the scorpion.|:jV:s.|:jl.3-----9+ |:ju|:j'xc _The scorpion is moderately wounded.|:j6! *** The searing ray hits the scorpion!|:j˯ s..  The scorpion is severely wounded.|:j 2--------=40++ |:jq|:jV _The scorpion closely misses you.|:jW *** The searing ray hits the scorpion.|:ju s..  The scorpion is almost dead.You finish channelling your searing ray.|:jvm1--------1|:j~l _The scorpion closely misses you.|:j 5  The scorpion stings you.  You are poisoned.18===-----2Pois |:j |:j p _The scorpion poisons you! The scorpion closely misses you.|:jD  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j[. |:j0  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b + Searing RayConjuration4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit |:jX |:j |:j#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 18/21 ====================----.. #.#.###.#.#...##. Magic: 1/6====--------------------##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2#..@.# #...# ## Noise: =--------  |:j[37m Time: 1842.0 (0.0)....[.#s## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ...Pois #.#... .#s   scorpion#.# ##.. _The scorpion closely misses you.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The scorpion closely misses you.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 18/21 ====================----.. #.#.###.#.#...##.[3 |:j7m Magic: 1/6====--------------------##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2#..@.# #...# ## Noise: =--------  Time: 1842.0 (0.0)....[.#s## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ...Pois #.#[40 |:jm... .#s   scorpion#.# ##.. _The scorpion closely misses you.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The scorpion closely misses you.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |:j%0 #.....##.# #.##.#. kailaspen the Conjurer #.##.....##.###.#.#.# Octopode #. ..†...........#.## Health: 18/21 ====================---- .. #.#.###.#.#...##. Magic: 0/6------------------------ ##. #...###.#.#..##.# AC: 1Str: 8 ##..####.....#...##.#. EV: 12Int: 20 |:jc1 #....#...#####...# #.# SH: 0Dex: 10 #..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2 #..@.# #...# ## Noise: =--------  Time: 1842.0 (0.0) ....[.#s## ....# # a) +0 dagger #..## #.# Cast: Magic Dart # ... Pois  #.#. .. .# s   scorpion #.# ## .. _The scorpion poisons you! The scorpion closely misses you.Casting: Searing Ray [ |:j237m(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit) |:jM3#.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 18/21 ====================---- |:j.. #.#.###.#.#...##. Magic: 0/6------------------------##. #...###.#.#..##.# AC: 1Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 29% Place: Dungeon:2#..@.# #...# ## Noise: =--------  Time: 1842.0 (0.0)....[.#s## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ...Pois [ |:j4y40m#.#... .#s   scorpion#.# ##..  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  The magic dart hits the scorpion but does no damage. |:j.M)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, 100% to hit)  The magic dart hits the scorpion but does no damage.  The scorpion is almost dead. |:jxN7-3.0 (1Magic Dart |:jY |:j\d _You feel sick. The scorpion barely misses you.!|:jK D .  You hit the scorpion but do no damage. Your grab misses the scorpion.You squeeze the scorpion.   You kill the scorpion!!|:j !|:jo #.....##.# #.##.#. kailaspen the Conjurer#.##.....##.###.#.#.# Octopode#. ..†...........#.## Health: 16/21 ==================------.. #.#.###.#.#...##. Magic: 0/7------------------------##. #...###.#.#..##.# AC: 1!|:jX Str: 8##..####.....#...##.#. EV: 12Int: 20#....#...#####...# #.# SH: 0Dex: 10#..#.### #...# ##. XL:  3 Next: 200% Place: Dungeon:2#..@.# #...# ## Noise: =--------  Time: 1844.0 (1.0)....[.#.## ....# # a) +0 dagger#..## #.#Cast: Magic Dart# ...Pois #.#.!|:jG .. .##.# ##..  The scorpion is almost dead. _You feel sick. The scorpion barely misses you.You hit the scorpion but do no damage. Your grab misses the scorpion.You squeeze the scorpion.  You kill the scorpion! _You feel sick.!|:j -You hit the scorpion but do no damage. Your grab misses the scorpion.You squeeze the scorpion. !|:j You kill the scorpion! _You feel sick.  Your Stealth skill increases to level 4!You have reached level 4!!|:j[ /  --more--"|:j*mB21/278457% "|:js"|:ju4 _#|:jt#|:j1#|:j#|:j#|:j _You feel sick.1===#|:j#|:jP _You feel sick.#|:jz#|:j3 _You feel sick.#|:j#|:j#|:j> _You feel sick. _You feel sick. _You feel sick.  ==== _You are no longer poisoned.2=#|:j~3==#|:j#|:j)#|:ja#|:ja4==#|:j#|:j#|:jh5==#|:j#|:j#|:jXh6==#|:jV#|:jK#|:jx7==2===#|:jY#|:j#|:j,#|:j#|:j,#|:j ====#|:ju,#|:jW X#|:jD #|:j #|:j:-#|:j/3======4===#|:j4B#|:jT===#|:j|W,#|:jZ{5===#|:j{===6===#|:j*X#|:j ===#|:j#|:jU7===#|:jY}===#|:j˹#|:j%,#|:j0#|:j#|:j#|:j#|:j,#|:j@#|:jc8===#|:j#|:jC#|:j,#|:jA#|:j/#|:j#|:j8#|:j#|:jLB#|:j#|:j #|:jQ===#|:j#|:j"#|:j,#|:j#|:j#|:j(,#|:j #|:jR ,#|:j #|:j# #kailaspen the Conjurer## .. .##Octopode.. ##.## #.. # Health: 27/27 ========================#. ##...###.# ##### Magic: 8/8========================#. #.....##.# #.##. AC: 1Str: 8#.##.....##.###.#.# EV: 12Int: 20######.#..†...........#. SH: 0Dex: 10....@....#.#.###.#.#...# XL:  4 Next: 57% Place: Dungeon:2##@.#...###.#.#..## Noise: ---------  Time: 1916.0 (72.0)##.[4#|:j$ 7m.####.....#...##. a) +0 dagger#....#...#####...# # Cast: Magic Dart##..#..#.### #...# ###..##....# #...#+....[.#.## ....#@   Jessica (asleep)##..####.### ...#.#.# _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned.You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger andwearing a +2 robe of willpower.#|:jd3 /  --more--(|:j|(|:j' I-Magic Dart(|:j (|:j< 7.0 (73 _(|:jJ(|:j!)|:j: n .#. # ## .. .## .. ##.## #.. #. ##...###.# ####. #.....##.# #.# #.##.....##.###.#######.#..†...........#....@...@#.#.###.#.#.#+####..#...###.#.#)|:jn; 5##..####.....#...##. #....#...#####...# #...#.### #...# ####..##....# #...# #+....[.#.## ....###..####.### ...)|:jnC )|:jVD 08.0 (1.0) )|:j1L )|:j9N +|:j  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,|:jeE Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - Searing RayConjuration3%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-|:j-|:j-|:j,kailaspen the Conjurer.#. #Octopode## .. .### Health: 27/27 ========================.. ##.## #.. ## Magic: 8/8========================#. ##...###.# #####. AC: 1Str: 8#. #.....##.# #.##.# EV: 12Int: 20#.##.....##.###.#.#. SH: 0Dex: 10-|:j"######.#..†...........#.# XL:  4 Next: 57% Place: Dungeon:2....@...@#.#.###.#.#...## Noise: ---------  Time: 1918.0 (0.0)#+####..#...###.#.#..##. a) +0 dagger##..####.....#...##.# Cast: Magic Dart#....#...#####...# #.##..#..#.### #...# ####..##....# #...# # @   Jessica (asleep)+....[.#.## ....###..####.### ...You feel sick. _You are no longer poisoned.You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger and_wearing a +2 robe of willpower.[2-|:j2;2HCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-|:jkailaspen the Conjurer.#. #Octopode## .. .### Health: 27/27 ========================.. ##.## #.. ## Magic: 8/8========================#. ##...###.# #####. AC: 1Str: 8#. #.....##.# #.##.# EV: 12Int: 20#.##.....##.###.#.#. SH: 0Dex: 10######.#..†...........#.# XL:  4 Next: 57% Place: Dungeon:2....@...@#.#.###.#.#...## Noise: ---------  Time: 1918.0 (0.0)#+-|:jS####..#...###.#.#..##. a) +0 dagger##..####.....#...##.# Cast: Magic Dart#....#...#####...# #.##..#..#.### #...# ####..##....# #...# # @   Jessica (asleep)+....[.#.## ....###..####.### ...You feel sick. _You are no longer poisoned.You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger and_wearing a +2 robe of willpower.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-|:j  kailaspen the Conjurer .#. #  Octopode ## .. .## # Health: 27/27 ======================== .. ##.## #.. ## Magic: 6/8==================------ #. ##...###.# #####. AC: 1Str: 8 #. #.....##.# #.##.# EV: 12Int: 20 #.##.....##.###.#.#. SH: 0Dex: 10 -|:jjZ######.#..†...........#.# XL:  4 Next: 57% Place: Dungeon:2 ....@***@#.#.###.#.#...## Noise: ---------  Time: 1918.0 (0.0) #+####..#...###.#.#..##. a) +0 dagger ##..####.....#...##.# Cast: Magic Dart #....#...#####...# #. ##..#..#.### #...# ## ##..##....# #...# # @   Jessica (asleep) +....[.#.## ....#  ##..####.# ## ...Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (asleep,  100% to hit)/|:jVkailaspen the Conjurer.#. #Octopode## .. .### Health: 27/27 ========================.. ##.## #.. ## Magic: 6/8==================------#. ##...###.# #####. AC: 1Str: 8#. #.....##.# #.##.# EV: 12Int: 20#.##.....##.###.#.#. SH: 0Dex: 10######.#..†...........#.# XL:  4 Next: 57% Place: Dungeon:2....****@#.#.###.#.#...## Noise: ---------  Time: 1918.0 (0.0)#[/|:jP40m+####..#...###.#.#..##. a) +0 dagger##..####.....#...##.# Cast: Magic Dart#....#...#####...# #.##..#..#.### #...# ####..##....# #...# # @   Jessica+....[.#.## ....###..####.### ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (asleep,  100% to hit)  You focus your ray upon Jessica./|:j@@...  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (asleep,  100% to hit)  You focus your ray upon Jessica.  The searing ray hits Jessica but does no damage.  (Press . to maintain the ray.)/|:j8*/|:j  Jessica points at you and mumbles some strange words./|:j*@19--------==9.0 (1Ray /|:j,/|:j04 _Pain shoots through your body!1|:j$ **** The searing ray hits Jessica.1|:j2.@1|:j..1|:j20=-------5-----20+ 1|:j1|:jM[ _Jessica is heavily wounded.2|:jLS **** The searing ray hits Jessica.2|:j .@..  Jessica is almost dead. 2|:jp Jessica gestures at you while chanting.3|:jWG)1==4--------1++ 3|:j M 3|:j%[,_You resist with some effort.4|:j~:****4|:jO .@..  The searing ray misses Jessica.  You finish channelling your searing ray.4|:jB 8*4|:j v  Jessica gestures at you while chanting.4|:jA 8@4|:j 19--3------24|:j0 4|:jW 4 _Pain shoots through your body!7|:j  kailaspen the Conjurer7|:j) .#. #  Octopode ## .. .## # Health: 19/27 ================-------- .. ##.## #.. ## Magic: 2/8======------------------ #. ##...###.# #####. AC: 1Str: 8 #. #.....##.# #.##.# EV: 12Int: 20 #.##.....##.###.#.#. SH: 0Dex: 10 ######.#..†...........#.# XL:  4 Next: 57% Place: Dungeon:2 7|:j.....@**@#.#.###.#.#...## Noise: ---------  Time: 1922.0 (0.0) #+####..#...###.#.#..##. a) +0 dagger ##..####.....#...##.# Cast: Magic Dart #....#...#####...# #. ##..#..#.### #...# ## ##..##....# #...# # @   Jessica +....[.#.## ....#  ##..####.# ## ... 7|:j)_Pain shoots through your body!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (almost7|:j~/dead, 100% to hit)7|:j  kailaspen the Conjurer .#. #  Octopode ## .. .## # Health: 19/27 ================-------- .. ##.## #.. ## Magic: 2/8======------------------ #. ##...###.# #####. AC: 1Str: 8 7|:j#. #.....##.# #.##.# EV: 12Int: 20 #.##.....##.###.#.#. SH: 0Dex: 10 ######.#..†...........#.# XL:  4 Next: 57% Place: Dungeon:2 7|:j.....)..@#.#.###.#.#...## Noise: ---------  Time: 1922.0 (0.0) #+####..#...###.#.#..##. a) +0 dagger ##..####.....#...##.# Cast: Magic Dart #....#...#####...# #. ##..#..#.### #...# ## ##..##....# #...# # @   Jessica +....[.#.## ....#  ##..####.# ## ...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7|:jAim: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (almostdead, 100% to hit)  The magic dart hits Jessica.  You kill Jessica!7|:j .#. #  ## .. .##  .. ##.## #..  7|:j%#.   #.   **    #...#  7|:j+ #...#     ## 7|:j ..7|:j 7|:j kailaspen the Conjurer.#. #Octopode## .. .### Health: 20/27 =================-------.. ##.## #.. ## Magic: 2/8======------------------#. ##...###.# #####. AC: 17|:jژ &Str: 8#. #.....##.# #.##.# EV: 12Int: 20#.##.....##.###.#.#. SH: 0Dex: 10######.#..†...........#.# XL:  4 Next: 102% Place: Dungeon:2.....)..@#.#.###.#.#...## Noise: =--------  Time: 1923.0 (1.0)#+####..#...###.#.#..##. a) +0 dagger##..####.....#...##.# Cast: Magic Dart#....#...#####...# #.7|:jQ Z##..#..#.### #...# ####..##....# #...# #+....[.#.## ....###..####.### ...7|:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (almostdead, 100% to hit)  The magic dart hits Jessica. _You kill Jessica!7|:j9 7|:jF Aim: Jessica, wielding a +0 dagger and wearing a +2 robe of willpower (almostdead, 100% to hit)  7|:j The magic dart hits Jessica. _You kill Jessica!  Your Dodging skill increases to level 3!  You have reached level 5!7|:j /  --more--8|:j 3/31=9-95 1% 8|:j 8|:j6 R _You feel stronger.9|:j 9|:j 39|:j9 4= _9|:jq ~5==9|:jO ~6==9|:j 9|:j 9|:j" 7=3===9|:j4 8=9|:j ~9==9|:js 9|:jܬ 9|:j i30==9|:j 9|:j$ 9|:jб 1=====9|:jղ 9|:j$ 9|:j 9|:j϶ 9|:j ,9|:j\ 9|:j X9|:j =4==9|:j} P==9|:jd5===9|:jM,9|:j9|:j Q===9|:j"9|:jz$,9|:j%9|:j(9|:j/X9|:j09|:j29|:j39|:j39|:j+6e6===9|:j79|:j:,9|:j ;9|:j=,9|:j>9|:j@,9|:jA9|:jGg===9|:jH,9|:jXI9|:jK9|:jEL9|:j M9|:jO,9|:j\9|:j ######.##.....## # #.##.....#  ######.#..†..... ......)...#.#.## .##+####..#...  ##..####....=|:j% =|:j+ +6.0 (3=|:j2 =|:j>8 ; _Found a stone staircase leading down.>|:jM` >|:j|a >|:jib >|:j^e >|:jg >|:jl ,>|:j~m c  You see here a human skeleton.>|:jso >|:jxp  _>|:j\q >|:jr >|:jVt >|:j u >|:j8v >|:jy >|:j{ >|:j;| >|:j| >|:jX R  There is a stone staircase leading down here.>|:j >|:jG  _>|:j >|:j >|:j ,>|:j >|:j >|:j ,>|:j1 >|:j >|:j >|:j4 >|:jё >|:j` >|:j >|:j{ >|:j] >|:ja >|:j ,>|:j >|:j >|:j$ ,>|:jV >|:j >|:jm >|:j >|:jv >|:j0 >|:jů >|:jh >|:j >|:j >|:j ,>|:j >|:j >|:j >|:jp >|:j >|:j ,>|:j >|:j >|:ja ,>|:j% >|:j >|:j{ >|:j% >|:j >|:j] >|:jR ,>|:j >|:j >|:j >|:jA ,>|:j >|:j ,>|:j& >|:j? >|:jN >|:j >|:j >|:j >|:j >|:j" >|:j >|:jh >|:j >|:jk >|:j? >|:j >|:j' >|:j >|:jD >|:jQ >|:je ,>|:j >|:j 7 _You open the door.>|:jZ >|:j >|:j >|:jz @  There is an open door here.>|:j >|:j  _>|:j >|:jE >|:jsS  #.########.#..†...... ##.#......)...#.#.###. ##....##+####..#...###. ##....##.ß.##..####..... ##....##...##....#...#### #....##...##..#..#.### #...##...##..##....# #..++.ß.++....[.#.##  ##..##..@##..####.#  ##..##...## ...  ##..##...## #.#.#  ##..##.ß.# .. # #...##'####.# ## #.##........# #.###......... #.#>|:jT  #.#######. #.# #.#>|:j.b >|:jd #+####.##.ß.##.....##.....##..#.##..##.''....[.20304.0)>|:jm >|:j ======1.0 (35 _As you open the large door, it creaks loudly!@|:je @|:jI @|:jY @|:j@|:j@|:j@|:j@|:j @|:j? There is a large open door here.@|:j@|:j _@|:j@|:j @|:j"@|:jL#@|:j/$@|:j0(@|:j*@|:j*@|:jG+@|:j-@|:j.@|:jN/@|:j/@|:j~3@|:j65@|:j5@|:j-6@|:jD8@|:j:,@|:j:@|:j<@|:jH ##....##.ß.##..####.....#...##.# ##....##...##....#...#####...# #....##...##..#..#.### #...# ## #...##...##..##....# #...# # #..++.ß.''....[.#.## ....# ##..##...##..####.##  ##..##...##..##...# @|:j\J] ##..##...##..#.#.#  ##..##.ß.##..@..# ------8.0 (7.0)  #...##'####.#.##  #.##........#.#  #.###.........#  #.# #.#######.#  #.# #.# .#  #.# #.# <  #.# #.# ..  #. ...@|:jQ@|:jVJ------9.0 (8@|:j\@|:j^; _Found an escape hatch in the ceiling.@|:jk@|:jl3@|:j7@|:jV,@|:jt@|:jԈ@|:jj  You encounter an endoplasm.@|:j#..##...##..####.####...##..##...#  ##..#.#.#  ##..##.ß.##.....#  #...##'####.#.##  #.##........#.#  #.###.........#  #.# #.#######.# .# #.# #@# #.# #.# #<.......#.# #.# #.#....J.Magic Dart@|:jO{#. ... #.##.>... .#. #.# #.... . . #.# #...J   endoplasm (asleep) #.# ... #.# #. @|:j,43.0 (4@|:j+4.0 (5@|:j@|:j; _Found a stone staircase leading down.A|:jQ#..##...##..####.## kailaspen the Conjurer ##..##...##..##...# Octopode  ##..##...##..#.#.# Health: 31/31 ========================  ##..##.ß.##.....# Magic: 8/9=====================---  #...##'####.#.## AC: 1Str: 9  #.##........#.# EV: 12Int: 20  #.###.........# SH: 0A|:jDex: 10  #.# #.#######.# XL:  5 Next:  1% Place: Dungeon:2  #.# #.# #@# Noise: ---------  Time: 2044.0 (0.0)  #.# #.# #<***....  a) +0 dagger  #.# #.# #.#..**J.  Cast: Magic Dart  #. ... #.##.>...  .#. #.# #....  . . #.# #...  J   endoplasm (asleep) #.# ...  #.# #. A|:j?7You encounter an endoplasm. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)B|:j2'#..##...##..####.##kailaspen the Conjurer ##..##...##..##...#Octopode##..##...##..#.#.#Health: 31/31 ========================##..##.ß.##.....#B|:j(Magic: 8/9=====================---#...##'####.#.##AC: 1Str: 9#.##........#.#EV: 12Int: 20#.###.........#SH: 0Dex: 10#.# #.#######.#XL:  5 Next:  1% Place: Dungeon:2#.# #.# #@#Noise: ---------  Time: 2044.0 (0.0)#.# #.# #<***....a) +0 dagger#.# #.# #.#..**J.Cast: Magic Dart#. ... #.##.>....#. #.# #..... . #.# B|:j*W #...J   endoplasm#.# ...#.# #.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.B|:jOJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm quivers.B|:j)....J.B|:j:=5.0 (1 _B|:jB|:jB|:jN5 u#..##...##..####.## kailaspen the Conjurer ##..##...##..##...# Octopode  ##..##...##..#.#.# Health: 31/31 ======================== B|:j6  ##..##.ß.##.....# Magic: 7/9==================------  #...##'####.#.## AC: 1Str: 9  #.##........#.# EV: 12Int: 20  #.###.........# SH: 0Dex: 10  #.# #.#######.#B|:j7  XL:  5 Next:  1% Place: Dungeon:2  #.# #.# #@# Noise: =--------  Time: 2045.0 (0.0)  #.# #.# #<***....  a) +0 dagger  #.# #.# #.#..*J..  Cast: Magic Dart  #. ... #.##.>... B|:j8 V .#. #.# #....  . . #.# #...  J   endoplasm #.# ...  #.# #. B|:j8 zThe endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)B|:jO} #..##...##..####.##kailaspen the Conjurer ##..##...##..##...#Octopode##..##...##..#.#.#Health: 31/31 ========================##..##.ß.##.....#Magic: 7/9==================------#...##'####.#.##AC: 1Str: 9#.##........#.#EV: 12Int: 20#.###.........#SH: 0Dex: 10#.# #.#######.#XL:  5 Next:  1% Place: Dungeon:2#.# #.# #@#Noise: =--------  Time: 2045.0 (0.0)#.# #.# #<***....a) +0 dagger#.# #.# #|:j~ 9;49m.#..*J..Cast: Magic Dart#. ... #.##.>....#. #.# #..... . #.# #...J   endoplasm#.# ...#.# #.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.B|:j%J.B|:jP(.....B|:j26.0 (1 _B|:j%B|:jQ)C|:jm#..##...##..####.## kailaspen the Conjurer ##..##...##..##...# Octopode  ##..##...##..#.#.# Health: 31/31 ========================  ##..##.ß.##.....# Magic: 6/9================--------  #...##'####.#.## AC: 1Str: 9  #.##........#.# EV: 12Int: 20  #.###.........# SH: 0Dex: 10  #.# #.#######.# XL:  5 Next:  1% Place: Dungeon:2  #.# #.# #@# Noise: =--------  Time: 2046.0 (0.0) |:j0m #.# #.# #<***J...  a) +0 dagger  #.# #.# #.#......  Cast: Magic Dart  #. ... #.##.>...  .#. #.# #....  . . #.# #...  J   endoplasm #.# ...  #.# #. The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)C|:j#..##...##..####.## kailaspen the Conjurer ##..##...##..##...# Octopode  ##..##...##..#.#.# Health: 31/31 ========================  ##..##.ß.##.....# Magic: 6/9================--------  #...##'####.#.## AC: 1Str: 9  #.##........#.# EV: 12Int: 20  #.###.........# SH: 0Dex: 10  #.# #.#######.# XL:  5 Next:  1% Place: Dungeon:2  #.# #.# #@# Noise: =--------  Time: 2046.0 (0.0)  #.# #C|:jׅ.# #<.......  a) +0 dagger  #.# #.# #.#......  Cast: Magic Dart  #. ... #.##.>...  .#. #.# #....  . . #.# #...  J   endoplasm #.# ...  #.# #. Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!C|:jgZ            #.#   #.# #.# #@# C|:jB #.# #.# #<***....  #.# #.#   #. ...  .#. #.#  . . #.#  #.# ... #.#  C|:j! ....C|:jr! i7.0 (1Magic Dart _C|:j9' C|:j) D|:j53D|:j7D|:jn=nD|:j+?D|:j@D|:jZAD|:jAD|:jwCD|:jD,D|:jFD|:j#GD|:jNHD|:jJD|:jJN7==D|:jLD|:jzMD|:jPD|:j4QD|:jRD|:jWSD|:jTD|:jU,D|:jXVD|:jnXD|:j^:==D|:j`D|:jeD|:j]fD|:jgD|:js8===D|:jEynD|:jzD|:j{Q===D|:jD|:jD|:jy,D|:jۃD|:jhD|:jD|:j"D|:j(,D|:jD|:j?,D|:j-D|:jc9===D|:jD|:j  You encounter a goblin. It is wielding a +0 dagger.D|:j[ #..##...##..##...  ##..##...##..#.# ##..##.ß.##..... #...##'####.#.## ..##........#.# ...#...# .... #.#######.# g.... #.#.............-.##Cast: Magic Dart##.D|:jǟg   goblin (asleep)##.#D|:j071.0 (24.0)D|:j;M-2.0 (25 _D|:jD|:j*c _There is an escape hatch in the ceiling here.D|:j G##..##...##..##...# kailaspen the Conjurer  ##..##...##..#.#.# Octopode D|:jt  ##..##.ß.##.....# .  Health: 31/31 ========================  #...##'####.#.## ..  Magic: 8/9=====================---  #.##........#.# ...  AC: 1Str: 9  #.###.........# ....  EV: 12D|:j (Int: 20  #.# #.#######.# g....  SH: 0Dex: 10 D|:j ) #.# #.# #.#*.....  XL:  5 Next:  1% Place: Dungeon:2  #.# #.# #@*......  Noise: ---------  Time: 2072.0 (0.0) D|:j  #.# #.# #.#......  a) +0 dagger D|:jG  #. ... #.##.>...  Cast: Magic Dart .#. #.# #....  . . #.# #...  D|:jĚ o#.# ...  g   goblin (asleep) #.# #.  #.# _You encounter a goblin. It is wielding a +0 dagger. _There is an escape hatch in the ceiling here.  D|:j Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)D|:jQ##..##...##..##...# kailaspen the Conjurer  ##..##...##..#.#.# Octopode  ##..##.ß.##.....# .  Health: 31/31 ========================  #...##'####.#.## ..  Magic: 8/9=====================---  #.##........#.# ...  AC: 1Str: 9  #.###.........# ....  EV: 12Int: 20  #.# #.#######.# )....  SH: 0Dex: 10  #.# #.# #.#......  XL:  5 Next:  1% Place: Dungeon:2  #.# #.# #@.......  Noise: ---------  Time:D|:j{Q 2072.0 (0.0)  #.# #.# #.#......  a) +0 dagger  #. ... #.##.>...  Cast: Magic Dart .#. #.# #....  . . #.# #...  #.# ...  g   goblin (asleep) #.# #.  #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!D|:jU2     .   ..   ...   ....  #.#  )....  #.# #.# #.#*.....  #.# #.# #@*  #.# #.#   #. ...   D|:jV.#. #.#  . . #.#  #.#  #.# D|:jrV[ #.# D|:j..2=3.0 (1Magic Dart _E|:j _E|:j" ,E|:j E|:j١ ,E|:j E|:j6 ,E|:jȦ E|:j ,E|:j E|:j ,E|:j E|:j E|:j~ M9===E|:j E|:j E|:j ,E|:j E|:j+ E|:j E|:j۾ E|:j E|:j{ E|:jj E|:jG E|:jE E|:j7 E|:j E|:ji ;===E|:j E|:j >  You see here a +0 dagger.E|:j] E|:j  _E|:j E|:j E|:jn E|:j E|:jo E|:j E|:j ,E|:jE E|:j E|:j E|:jv E|:j E|:j E|:j E|:j E|:ji E|:j E|:j E|:j6 E|:j E|:jY E|:j BE|:j- E|:j:0 ,E|:j1 E|:j3 E|:j5 E|:jL6 E|:j7 E|:jG  .)...#.#.###.#.#...##.#.##.#..##. ###..#...###.#.#..##.#.##.#..##.# ##..####.....#...##.#.##.#..##.#. #....#...#####...# #.#.##.#.#.#.# ..#..#.### #...# ##.#.##.#.#.## .##....# ##...# ##.#.##.#.##. ..[.#.## #....# ##.#.## ##.# .####.## ####.#..# ##.#.###.#. ..##...# #....#.@####..##.#.#.#.#- #..#.#.###....#...##.#.#.## E|:j5M F##.....#........#####... ##.#.## ###.#.##........# ##.## ....#.##........# ### ......###.....#.# #####.##).......##.#.........##<............You pick up a parchment of Slow and begin reading...E|:jQ 094.0 (21.0)E|:jh \-5.0 (22E|:jo = _You add the spell Slow to your library.F|:jJ 3F|:j2K F|:j0N F|:juq   You encounter an endoplasm.#...###.#.#..##.#.##.#.##.#...#...##.#.##.#.##.#. #.#...# #.#.##.#.#.#.##.#.#### #...# ##.#.##.#.#.##.#.# ##...# ##.#.##.#.##.#.##  #....# ##.#.## ##.#.## ## ####.#..# ####.#.###.#.## .# #....#..####..##.#. #.###....#......@..##.#.#.## ..#........#####....##.#.## .##........# ##.#.###.## Magic Dart .##........# .# # ######.....#.# .#F|:j r [40m##).......# ..J   endoplasm (asleep) .#.........# .J <............ ... .#.........###9.0 (4.0)F|:j" 4100.0 (5 _F|:j G|:j   #...#          ####  #....#..####..## #......@..# G|:jr ..#####....#  ##.#.###.##  .# # ###  .#) ..G|:j W .J < ... G|:j G|:j   #...#          ####  #....#..####..## #......@..# ..#####....#  ##.#.###.##  .# #  .#) .. . < ...G|:jP G|:j9 G|:jƩ G|:j G|:j a _An endoplasm is nearby!G|:jK8#...###.#.#..##.#.##.#..##.#.##.# kailaspen the Conjurer ###.....#...##.#.##.#..##.#.##.#. Octopode #...#####...# #.#.##.#.#.#.##.#.# Health: 31/31 ======================== #.### #...# ##.#.##.#.#.##.#.## Magic: 8/9=====================--- ..# ##...# ##.#.##.#.##.#.##  AC: 1Str: 9 .## #....# ##.#.## ##.#.##  EV: 12Int: 20 .## ####.#..# ####.#.###.#.##  SH: 0Dex: 10 ..# #....#..####..##.#.#.#.##  XL:  5 Next:  2% Place: Dungeon:2 G|:j8#.###....#......@..##.#.#.##  Noise: ---------  Time: 2100.0 (0.0) ..#........#####*...##.#.##  a) +0 dagger .##........# ##*#.###.##  Cast: Magic Dart .##........# *# # ### .###.....#.# *# .##).......# .*G|:j9+ J   endoplasm (asleep) .#.........# .J <............ ... .#.........### G|:jf9_You encounter an endoplasm. _An endoplasm is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleG|:j9eShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)H|:ja#...###.#.#..##.#.##.#..##.#.##.# kailaspen the Conjurer ###.....#...##.#.##.#..##.#.##.#. Octopode #...#####...# #.#.##.#.#.#.##.#.# Health: 31/31 ======================== #.### #...# ##.#.##.#.#.##.#.## Magic: 8/9=====================--- ..# ##...# ##.#.##.#.##.#.## AC: 1Str: 9 .## #....# ##.#.## ##.#.##EV: 12Int: 20 .## ####.#..# ####.#.###.#.##SH: 0Dex: 10 ..# #....#..####..##.#.#.#.##XL:  5 Next:  2% Place: Dungeon:2 #.###....#......@..##.#.#.##Noise: ---------  Time: 2100.0 (0.0) ..#........#####*...H|:ja[33m##.#.##a) +0 dagger .##........# ##*#.###.##Cast: Magic Dart .##........# *# # ### .###.....#.# *# .##).......# .*J   endoplasm .#.........# .J <............ ... .#.........###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.H|:j3J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.H|:jr9.....H|:j:=1.0 (1 _H|:jH|:jH|:j8k#...###.#.#..##.#.##.#..##.#.##.# kailaspen the Conjurer ###.....#...##.#.##.#..##.#.##.#. Octopode #...#####...# #.#.##.#.#.#.##.#.# Health: 31/31 ======================== H|:jv#.### #...# ##.#.##.#.#.##.#.## Magic: 7/9==================------ ..# ##...# ##.#.##.#.##.#.##  AC: 1Str: 9 .## #....# ##.#.## ##.#.##  EV: 12Int: 20 .## ####.#..# ####.#.###.#.##  SH: 0Dex: 10 ..# #....#..####..##.#.#.#.##  XL:  5 Next:  2% Place: Dungeon:2 #.###....#......@..##.#.#.##  Noise: =--------  Time: 2101.0 (0.0) ..#........#####*...##.#.##  a) +0 dagger .##........# ##*#.###.##  Cast: Magic Dart .##........# *# # ### .###.....#.# *# .##).......# .J J  |:j{w;40m endoplasm .#.........# .. <............ ... .#.........###The endoplasm is severely wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)H|:jݫ#...###.#.#..##.#.##.#..##.#.##.# kailaspen the Conjurer ###.....#...##.#.##.#..##.#.##.#. Octopode #...#####...# #.#.##.#.#.#.##.#.# Health: 31/31 ======================== #.### #...# ##.#.##.#.#.##.#.## Magic: 7/9==================------ ..# ##...# ##.#.##.#.##.#.##  AC: 1Str: 9 .## #....# ##.#.## ##.#.##  EV: 12Int: 20 .## ####.#..# ####.#.###.#.##  SH: 0Dex: 10 ..# #....#..####..##.#.#.#.##  XL:  5 Next:  2% Place: Dungeon:2 #.###....#......@..##.#.#.##  Noise: =--------  Time: 2101.0 (0.0) ..#........#####....##.#.##  a) +0 dagger .##........# ##.#.###.## H|:j Cast: Magic Dart .##........# .# # ### .###.....#.# .# .##).......# .. J   endoplasm .#.........# .. H|:j<............ ... .#.........###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!H|:j1  #...#              *  ##*  *# #  *) .. .. < ...H|:j 9.....H|:j R32.0 (1Magic Dart H|:j _H|:jS H|:j I|:jd8===I|:j===9===I|:j|I|:j,I|:j?I|:j+nI|:j,I|:jI|:j -===I|:j  You encounter a ball python.I|:jl #....#  ##.#.##  ####.#..# ####.#.###.#.##  #....#..####..##.#.#.#.## #....#.........##.#.#.## ......#####....##.#.## .......# ##.#.###.## .......# #.#.# ### #.....#.# #.#.## ).......# #..@.# -......# #....# .. ......... Magic Dart.......####.........>>.....## #.##......... #.....## #. #..#####.#S   ball python (constriction, asleep) ##...## #I|:jp[39;49m #..# S  ...# #..#  .#.#24.0 (22.0)-5.0 (23 _Found an escape hatch in the floor.I|:j)` #....# ##.#.## ##.#.##  kailaspen the Conjurer  ####.#..# ####.#.###.#.##  Octopode  #....#..####..##.#.#.#.##  Health: 31/31 ======================== ##....#.........##.#.#.##  Magic: 8/9=====================--- ........#####....##.#.##  AC: 1Str: 9 ........# ##.#.###.##  EV: 12Int: 20 ........# #.#.# ###  SH: 0Dex: 10 #.....#.# #.#.## XL:  5 Next:  3% Place: Dungeon:2 ).......# #..@.# Noise: ---------  Time: 2125.0 (0.0) ........# #...*# a) |:j`m+0 dagger I|:ji3.......... .......*.  Cast: Magic Dart ........####.......**> .>.....## #.##......*.. #.....## #. #..#####*#  S   ball python (constriction, asleep) ##...## # #..# S  ...# #..#  .#.#You encounter a ball python. _Found an escape hatch in the floor.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)J|:j #....# ##.#.## ##.#.##kailaspen the Conjurer####.#..# ####.#.###.#.##Octopode#....#..####..##.#.#.#.##J|:jHealth: 31/31 ======================== ##....#.........##.#.#.##Magic: 8/9=====================--- ........#####....##.#.##AC: 1Str: 9 ........# ##.#.###.##EV: 12Int: 20 ........# #.#.# ###SH: 0Dex: 10 #.....#.# #.#.##XL:  5 Next:  3% Place: Dungeon:2 ).......# #..@.#Noise: ---------  Time: 2125.0 (0.0) ........# #....#a) +0 dagger .......... .........Cast: Magic Dart ........####.........> .>.....## #.##......... #.....## #.J|:jy #..#####.#S   ball python (constriction, asleep) ##...## # #..# S...##..#.#.# _Found an escape hatch in the floor.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.Contam: 10% 6.0 (1 _J|:j #....# ##.#.## ##.#.##  kailaspen the Conjurer  ####.#..# ####.#.###.#.##  Octopode  #....#..####..##.#.#.#.##  Health: 31/31 ======================== ##....#.........##.#.#.##  Magic: 7/9==================------ ........#####....##.#.##  AC: 1Str: 9 ........# ##.#.###.##  EV: 12Int: 20 Contam: 10% ........# #.#.# ###  SH: 0Dex: 10 #.....#.# #.#.## XL:  5 Next:  3% Place: Dungeon:2 ).......# #..@.# Noise: ---------  Time: 2126.0 (0.0) ........# #...*# J|:jx[33ma) +0 dagger .......... .......*.  Cast: Magic Dart ........####.......**> .>.....## #.##......*.. #.....## #. #..#####*#  S   ball python (constriction, asleep) ##...## # #..# S  ...# #..#  .#.#Aim: a ball python (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)J|:j  #....# ##.#.## ##.#.##kailaspen the Conjurer####.#..# ####.#.###.#.##Octopode#....#..####..##.#.#.#.##Health: 31/31 ======================== ##....#.........##.#.#.##Magic: 7/9==================------ ........#####....##.#.##AC: 1Str: 9 ........# ##.#.###.##EV: 12Int: 20 Contam: 10% ........# #.#.# ###SH: 0Dex: 10 #.....#.# #.#.##XL:  5 Next:  3% Place: Dungeon:2 ).......# #..@.#Noise: ---------  Time: 2126.0 (0.0) ........# #...*#a) +0 dagger |:j 'm.......... .......*.Cast: Magic Dart ........####.......**> .>.....## #.##......*.. #.....## #. #..#####*#S   ball python (constriction) ##...## # #..# S...##..#.#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.J|:jOU &.  J|:jh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.......#=7.0 (1Magic Dart _K|:jK|:j03K|:jDm  A ball python comes into view.K|:j....#...Magic DartSK|:j$S   ball python (constriction)K|:j)&0K|:jB4S.K|:jK|:j:-8.0 (1 _K|:jK|:jK|:jv  #....# ##.#.## ##.#.##  kailaspen the Conjurer  ####.#..# ####.#.###.#.##  Octopode  #....#..####..##.#.#.#.##  Health: 31/31 ======================== ##....#.........##.#.#.##  Magic: 6/9================-------- ........#####....##.#.##  AC: 1Str: 9 ........# ##.#.###.##  EV: 12Int: 20 Contam: 10% ........# #.#.# ###  SH: 0Dex: 10 #.....#.# #.#.## XL:  5 Next:  3% Place: Dungeon:2 ).......# #..@.# Noise: ---------  Time: 2128.0 (0.0) ........# #...*#K|:j [m a) +0 dagger .......... .......**  Cast: Magic Dart ........####........*> .>.....## #.##......S.. #.....## #. #..#####.#  S   ball python (constriction) ##...## # #..# .  ...# #..#  .#.# _The ball python hisses angrily. _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)L|:j2  #....# ##.#.## ##.#.##  kailaspen the Conjurer  ####.#..# ####.#.###.#.##  Octopode  #....#..####..##.#.#.#.##  Health: 31/31 ======================== ##....#.........##.#.#.##  Magic: 6/9================-------- ........#####....##.#.##  AC: 1Str: 9 ........# ##.#.###.##  EV: 12Int: 20 Contam: 10% ........# #.#.# ###  SH: 0L|:j Dex: 10 #.....#.# #.#.## XL:  5 Next:  3% Place: Dungeon:2 ).......# #..@.# Noise: ---------  Time: 2128.0 (0.0) ........# #....# a) +0 dagger .......... .........  Cast: Magic Dart ........####.........> .>.....## #.##......... #.....## #. #..#####.#  S   ball python (constriction) L|:j a##...## # #..# .  ...# #..#  .#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineL|:j Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!L|:j'              #.#.# ###   )  #...*# ** *>>  #.  # #..# .  ...#   L|:jϸ4....L|:jq=9.0 (1Magic Dart _L|:j!L|:jCL|:j IL|:j L|:j nL|:jI ,L|:j 8% 7==6L|:j ?421L|:jI+ ==Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _Your magical contamination has completely faded away.8===L|:j'P ===9======L|:j 3..#..####..##.#.#.#.## ..#.........##. ....#####....##.#.## ....# ##.#.###.## L|:jA # #.#.# ###. #.# #.#.## .# # #....# .## ....# ####....###..## .........@...#-57.0 (28.0)####.........>.....### #.##.......## #. #..#####.###.### # #..# ... ) .# #..# .### .# #.. # .# #.. -8.0 (29L|:jȶ @ _Found a short sword.M|:j> 3M|:j? M|:jhB M|:jR #..####..##.#.#.#.## #.##.#.#.## #####....##.#.## # ##.#.###.## # #.#.# ###. #.# #.#.## #.# # #....# #.## # ####....###..## ...@..# 0.0)####.>.....# ## #.##........## #. #..#####.###.# ## # #..# ... ). # M|:jS p#..# .### # # #.. <# # #.. .#M|:jt~ 9.0 (1 _Found a stone staircase leading up.N|:j N|:j%  ##.#.###.##  #.#.# ###.  #.#.## #.#  #....# #.## ####....###..## .............#### # ##.........>.....##.#  #.##...............#  #. #..#####.###@####64.0 (5  # #..# #.....).)...#  #..# #.###.####.##  #.. #<# #.#  #.. #N|:j? $.# #.# #.# #.# ... ..#N|:j N|:j +5.0 (6N|:je N|:je % _Found a dagger.O|:jǂIO|:j!O|:jO|:jی,O|:j`O|:jO|:jnO|:j,O|:jO|:jAO|:jTO|:jO|:jO|:jO|:jO|:j2O|:jXO|:jGO|:j5O|:jO|:jO|:jO|:jO|:j2O|:jsO|:jO|:jO|:jO|:jO|:jO|:jXO|:jm,BO|:jBXO|:jj{#.##.#..##.#.##.#.## #.# #.# O|:j%l.#.##.#.#.#.##.#.## #.# ##. #.#.##.#.#.##.#.### ..#. ##.#.##.#.##.#.##.. ...  ##.#.## ##.#.##.. ### ####.#.###.#.##... ..##.#.#.#.##...# ....##.#.#.###...### # #....##.#.## #.@..#.# ##.#.###.## ####.#.######.#.# ###. #.........#.#.## #.# #.........#....# #.## #.#..##### ##....###..## #.#..# ............#####.#..# .........>.....##.#..# .##...............#..#78.0 (13.0)9.0 (14O|:jO|:jf _h - a scroll labelled IFOOFU RIPORERCHP|:jkIP|:j.##.#..##.#.##.#.## #.# #..##.#.##.#.## #.# .##.#.## #.# ##.##.#.#### ..#.#.##.#.##..###...   ##.#.##...[. ###  ####.#.##.... ##.##...# ..###.@.### #0.0)...##.#.## ##....#.# #.#.###.## ####.#.##### #.#.# ###. #......... #.#.## #.# #.........  #....# # #.#..##### ###....###..## #.#..#....#####P|:jR.#..# #..>.....##.#..#P|:jAB80.0 (1P|:jP|:j{ P|:jC_Found a shiny plate armour.R|:jfM#.#.##.#..##.#.##.#.###.### #.#.##.#..##.#.##.#.## .#.##.#..##.#.##.#.##. #.#.##.#.#.#.##.#.## ### ##.#.##.#.#.##.#.#### ..###.#.##.#.##.#.##..###... ##.#.## ##.#.##...[.####  ####.#.###.#.##....# ##..##.#.#.#. .....##.#.#.###...### ##....##.#.## ##....#.#  ##.#.###.## ####.#.#####.......#R|:j'C1R|:jhM.##.#.##..#.##.#.##........ ##.#.##.#..##.#.##.#.###.### #.#.##.#..##.#.##.#.## .#.##.#..##.#.##.#.##. #.#.##.#.#.#.##.#.## ### ##.#.##.#.#.##.#.#### ..###.#.##.#.##.#.##..###...R|:j{  ##.#.## ##.#.##...[.####  ####.#.###.#.##@...# ##..##.#.#.#.## .....##.#.#.###...### ##....##.#.## ##....#.##....##.#2R|:j5pR|:j5qR|:jvR|:jxR|:j##.#.##..#.##.#.##.# #.# #.#.##.#..##.#.##.#.###.### #.# .#.##.#..##.#.##.#.## #.# #.# #.##.#..##.#.##.#.## #.# #.# .#.##.#.#.#.##.#.## #.# ##. #.#.##.#.#.##.#.#### ..# . ##.#.##.#.##.#.##..###...  ##.#.## ##.#.##...[.#### ####.#.###.#.##.@..# ..##.#.#.#.##...### ##.#.#.###...### # ##.#.###.## ####.  #.#.# ###. #...  #.#.## #.# #.........  #....# #.## #.#..##### R|:jY3R|:j8 .#.##..#.##.#.##.# #.#. .#.##.#..##.#.##.#.###.### #.#. #.##.#..##.#.##.#.## #.# #.#. .##.#..##.#.##.#.## #.# #.#. #.##.#.#.#.##.#.## #.# ##. .#.##.#.#.##.#.#### ..# . .#.##.#.##.#.##..###... ##.#.## ##.#.##...[.#### .#.###.#.##..@.# ..##.#.#.#.##...### ##.#.#.###...### # ....##.#.## ##....#.#.#.###.## #### R|:jC@ R|:j F R|:jF 4R|:jM R|:jpO R|:j j.#.##..#.##.#.##.# #.#.# #.##.#..##.#.##.#.###.### #.#.# .##.#..##.#.##.#.## #.# #.#. ##.#..##.#.##.#.## #.# #.#.# R|:j c.##.#.#.#.##.#.## #.# ##..# #.##.#.#.##.#.#### ..# . .#.##.#.##.#.##..###... .#.## ##.#.##...[.#### .#.###.#.##...@# ##.#.#.#.##...### ##.#.#.###...### # ##.#.## ##....#.# .#.###.## ### R|:j1 C5R|:jp FM#.#.##..#.##.#.##### .#.##..#.##.#.##........ #.##.#..##.#.##.#.###.#### .##.#..##.#.##.#.##. ##.#..##.#.##.#.##.# .##.#.#.#.##.#.## ###..# #.##.#.#.##.#.#### ..#. .#.##.#.##.#.##..###... #.#.## ##.#.##..@[.#### ##.#.###.#.##....#.###.#.#.#.##...### # ..##.#.#.###...### #.##6S|:j9.#.##..#.##.#.##.#####.#.# #.##..#.##.#.##.# #.#.# .##.#..##.#.##.#.###.### #.#.# ##.#..##.#.##.#.## #.# #.#.. .#..##.#.##.#.## #.# #.#.# ##.#.#.#.##.#.## #.# ##..# .##.#.#.##.#.#### ..# . #.##.#.##.#.##..###... .#.## ##.#.##...@.#### .#.###.#.##....#.# ##.#.#.#.##...###.# ##.#.#.###...###.###.#.## ##....#.# #.###.## ####.#.##### #.# ###. #......... #.## #.# |:j0m#......... 7S|:jpS|:j _You see here a +2 plate armour of fire resistance.T|:j _T|:j|BT|:jT|:j?T|:jBT|:joT|:jdT|:jT|:jT|:jT|:j$T|:j# T|:j,T|:jT|:j8T|:jNS#.#.## #.# ##..#  .#.#### ..# ### .  #.##..###... ..!  .##...[.#### #..  ##....#.# #.#  #...###.# #.#  #...###.# #.#   ##....#.# #.#   ####.#.########@###.  #.................#  #.............#####  #.#..##########   #.#..#  ####.#..# T|:jSq  ..##.#..#   .....#..#   #.####..#  T|:jZ12025.0)T|:j=^,3.0 (16T|:jshT|:jjc _l - a scroll labelled REMEFA UBRUGGU|:jU|:j U|:jU|:jU|:jU|:jU BU|:jL  You encounter a bat, a ball python and a rat..#.##........# #.# #.##.#.###.### #.#.## .##.#.## #.# #.#.. ##.#.## #.# #.#.#.#.## #.# ##..## .#.#### ..# ####ß.rß#.##..###... ..!.bS... .##...[.#### #...>...# ##....#.# #@# #...###.# #.# #...###.# #.# Magic Dart ##....#.# #.####.#.########.###.#  #.................#b  U|:jM bat (asleep)  #.............#####S   ball python (constriction, asleep)  #.#..##########r   rat (asleep)  #. U|:jk6.0 (3.0)7.0 (4 _Found a stone staircase leading down.W|:jN#.##.#.###.### .##.#.## #.# .. ##.#.## #.#.#.## #..## .#.#### ..# ####ß.rß#. #.##..###... ..!.bS... .##...[.#### #...>...# W|:j##....#.# #.# ...##.#.....  ####.#.########.###.# #................#####..##########   ### W|:jgu8.0 (1Magic DartW|:j"W|:jW|:jP .##.#.## #.# . ##.#.## .# #.#.## #..## .#.#### ..# ####ß.rß#. #.##..###... ..!.bS.. .##...[.#### #...>...# ##....#.# #.# ...## ##....  ####.#.########.###.## ..##.#..#  9X|:j"M#.##.#.###.##### .##.#.##..#.#.##.#.# #.#.## #.# ##..## X|:j[$'.#.#### ..# ####ß.rß# #.##..###... ..!.bS... .##...[.#### #...>...# ##.... #...## ##....#.# #.#  ####.#.########.###.# #10X|:jb .#.##........ #.##.#.###.###.## .##.#.###..#.#.##.#.# #.#.## #.# ##..## .#.#### ..# ####ß.rß#. #.##..###... ..!.bS... .##...[.#### #...>...##.... #...## ##....#.# #.#  ####.#.########.###....b   bat (asleep)............#####S   ball python (constriction, asleep)#########r   rat (asleep)   X|:jDl X|:jt 81Magic DartX|:j | X|:j]~ Z|:j`$.#.##........# #.#.#  kailaspen the Conjurer #.##.#.###.### #.#.##  Octopode .##.#.## #.# #.#..  Health: 31/31 ======================== ##.#.## #.# #.#.#  Magic: 8/9=====================--- #.#.## #.# ##..##  AC: 1Str: 9 .#.#### ..# ####ß.rß#.  EV: 12Int: 20 #.##..###... ..!.bS...  SH: 0Dex: 10 .##...[.#### #.**>...#  XL:  5 Next:  3% Place: Dungeon:2 ##....#.# #@# Noise: ---------  Time: 2211.0 (0.0) #...Z|:j-###.# #.# a) +0 dagger #...###.# #.# Cast: Magic Dart ##....#.# #.#  ####.#.########.###.#  #.................#  b   bat (asleep)  #.............#####  S   ball python (constriction, asleep)  #.#..########## r   rat (asleep)  #.#..#You encounter a bat, a ball python and a rat. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Z|:j.#.##........# #.#.#  kailaspen the Conjurer #.##.#.###.### #.#.##  Octopode .##.#.## #.# #.#..  Health: 31/31 ======================== ##.#.## #.# #.#.#  Magic: 8/9=====================--- #.#.## #.# ##..##  AC: 1Str: 9 .#.#### ..# ####ß.rß#.  EV: 12Int: 20 #.##..###... ..!.bS...  SH: 0Dex: 10 .##...[.#### #.**>...#  XL: |:j#m 5 Next:  3% Place: Dungeon:2 ##....#.##@#  Noise: ---------  Time: 2211.0 (0.0) #...###.##.#  a) +0 dagger #...###.##.#  Cast: Magic Dart ##....#.##.# ####.#.########.###.# #.................#  b   bat#.............#####  S   ball python (constriction, asleep)#.#..##########  r   rat (asleep)#.#..# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.Z|:j-;Q.b.b.S.r.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.The rat squeaks loudly. The ball python hisses angrily.S)r===2.0 (1Z|:jtUZ|:j^P _The bat barely misses you.Z|:j^ 2#.##.#.###.### .##.#.## #.# .. ##.#.## #.#.#.## #..## .#.#### ..# ####ßr.ß#. #.##..###... ..!.S.... .##...[.#### #.b.>...# ##....#.# #.# ...## ##....  ####.#.########.###.# #................#####..########## r   rat   ###.b.b.S.rZ|:j S   ball python (constriction)r   ratZ|:j 0---3Z|:j, Z|:j99 [|:j>1.##.#.## #.# . ##.#.## .# #.#.## #..## .#.#### ..# ####ß..ß#. #.##..###... ..SrS... .##...[.#### #.b.>...# ##....#.# #.# ...## ##....  ####.#.########.###.# #................#####..##########  ###  ...b..b!S[|:j߂[|:jP=--4[|:j _The bat closely misses you. The bat barely misses you.[|:j.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 7/9==================------ #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #.S.>...#  EV: 12Int: 20 ##....#.# #.# SH: 0Dex: 10 #...###.# #b# XL:  5 Next:  3% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2214.0 (0.0) ##....#.# #.# a) +0 dagger  ####.#.########.[3[|:j3m###.#  Cast: Magic Dart  #.................#  #.............#####  #.#..########## b   bat  #.#..# S   ball python (constriction) ####.#..# ..##.#..# _The bat barely misses you. _The bat closely misses you. The bat barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)\|:j.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 7/9==================------ #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #.S.>...#  EV: 12Int: 20 ##....#.# #.# SH: 0Dex: 10 #...###.# #.# XL:  5 Next:  3% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2214.0 (0.0) ##....#.# #.# a) +0 dagger  ####.#.########.\|:j[33m###.#  Cast: Magic Dart  #.................#  #.............#####  #.#..########## b   bat  #.#..# S   ball python (constriction) ####.#..# ..##.#..#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!\|:jf #.# #.#..  #.# #.#.#  #.#   ..#    [.#### #.S.>...#  #.#  #.#  #@#  #.#        \|:j< S   ball python (constriction)   \|:jr.Sr\|:jr   rat\|:jɔW45.0 (1 _\|:j7 .##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 6/9================-------- #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #.r.>...#  EV: 12Int: 20 ##....#.# #S# SH: 0\|:j -Dex: 10 #...###.# #*# XL:  5 Next:  4% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2215.0 (0.0) \|:j c##....#.# #.# a) +0 dagger  ####.#.########.###.#  Cast: Magic Dart \|:j  #.................#  #.............##### \|:j( #.#..########## S   ball python (constriction)  #.#..#\|:j z r   rat ####.#..# ..##.#..#The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 2% risk of failure)  \|:j *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)]|:jbE.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 6/9================-------- #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #.r.>...#  EV: 12Int: 20 ##....#.# #†# SH: 0Dex: 10 #...###.# #.# XL:  5 Next:  4% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2215.0 (0.0) ##....#.# #.# a) +0 dagger  ####.#.########.#]|:jE##.#  Cast: Magic Dart  #.................#  #.............#####  #.#..########## S   ball python (constriction)  #.#..# r   rat ####.#..# ..##.#..#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python!  You kill the ball python!]|:jtK  #.# #.#..  #.# #.#.#  #.#   ..#    [.#### #.r.>...#  #†#  #*#  #@#  #.#         ]|:jKr   rat   ]|:jG.r]|:j]|:j#s..56.0 (1 _]|:j(.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 5/9=============----------- #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #...>...#  EV: 12Int: 20 ##....#.# #r# SH: 0Dex: 10 #...###.# #*# XL:  5 Next:  5% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2216.0 (0.0) ##....#.# #.# a) +0 dagger  ####.#.########.[]|:j)40m###.#  Cast: Magic Dart  #.................#  #.............#####  #.#..########## r   rat  #.#..# ####.#..# ..##.#..#The magic dart hits the ball python! _You kill the ball python!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)]|:j$]|:j.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 5/9=============----------- #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #...>...#  EV: 12Int: 20 ##....#.##r#  SH: 0Dex: 10 #...###.##*#  XL:  5 Next:  5% Place: Dungeon:2 #...###.##@#  Noise: =--------  Time:[]|:j 37m 2216.0 (0.0) ##....#.##.#  a) +0 dagger####.#.########.###.#  Cast: Magic Dart#.................# #.............##### #.#..##########  r   rat#.#..# ####.#..# ..##.#..# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.]|:jy†r7.0 (1 _^|:jԠ.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 4/9==========-------------- #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #...>...#  EV: 12Int: 20 ##....#.# #†# SH: 0Dex: 10 #...###.# #r# XL:  5 Next:  5% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2217.0 (0.0) ##....#.# #.# a) +0 dagger  ####.#.########.[3^|:j|M3m###.#  Cast: Magic Dart  #.................#  #.............#####  #.#..########## r   rat  #.#..# ####.#..# ..##.#..#The magic dart hits the rat. _The rat is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)^|:je.##.#.## #.# #.#..  kailaspen the Conjurer ##.#.## #.# #.#.#  Octopode #.#.## #.# ##..##  Health: 31/31 ======================== .#.#### ..# ####ß..ß#.  Magic: 4/9==========-------------- #.##..###... ..!rS....  AC: 1Str: 9 .##...[.#### #...>...#  EV: 12Int: 20 ##....#.# #†# SH: 0Dex: 10 #...###.# #.# XL:  5 Next:  5% Place: Dungeon:2 #...###.# #@# Noise: =--------  Time: 2217.0 (0.0) ##....#.# #.# a) +0 dagger  ####.#.########.^|:jf[33m###.#  Cast: Magic Dart  #.................#  #.............#####  #.#..########## r   rat  #.#..# ####.#..# ..##.#..#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat! #.# #.#..  #.# #.#.#  #.#   ..#    [.#### #...>...#  #†#  #.#  #@#  #.#      [13;23^|:j hH        ^|:jl8.0 (1Magic Dart _^|:j_|:j__|:j_|:j5===_|:j@_|:j0===6===_|:j|=C===_|:j>,_|:j>?_|:j@,_|:jA_|:jC,_|:jD_|:jEd7==_|:jF_|:j^H_|:jI,_|:jK_|:joK_|:j)L_|:jzM_|:jM_|:jxN_|:jO_|:ja\:==_|:j]_|:j`,_|:ja_|:jWd_|:jqe,_|:jg,_|:jg_|:ji,_|:jm8===_|:j!p,_|:jsB_|:j===_|:jH_|:j_|:j,_|:juy9===_|:j,_|:j_|:jH_|:j#_|:jn_|:j4_|:jg  You see here a ball python corpse._|:j_|:j __|:j$_|:j_|:jN_|:ja;===_|:jD_|:j#.#.##............#.## .#.##.......#####.#.#  #........# #.#.#  #.#.###.### #.#.###  ##.#.## #.# #.#...  #.#.## #.# #.#.#  .#.## #.# ##..## #### ..#######ß..ß#.# .##..###........@......# -[.########...>...## #....#.# #†#ß..ß## ...###.# #.##..## ...###.# #.# #.#  #....#.# #.# .# ####.#.########.###.#  [_|:j40m#.................#  #.............##### 60.0 (42.0)-1.0 (43_|:j|n _n - a glowing red potion`|:j/3`|:jj`|:j`|:j*`|:j^0`|:j81`|:j5,`|:j:f`|:jsX`|:jt`|:jW`|:j`|:jp`|:j?`|:j`|:j,`|:jq`|:j`|:j{`|:j`|:jB`|:jפ`|:jX`|:j̲`|:j`|:j`|:jv`|:j`|:j`|:j`|:jC,`|:j`|:j,`|:jǾ,`|:j`|:j\,`|:j`|:j`|:j9`|:j`|:j`|:jO`|:j,`|:j`|:j`|:j,`|:j0`|:j`|:j,`|:j`|:je`|:j`|:j`|:j`|:j`|:jX `|:j `|:j `|:j `|:j `|:j7 `|:j1 `|:j `|:j B`|:j `|:j ,`|:j `|:jq `|:j `|:j: `|:j! `|:j0% `|:jk( B`|:jC* `|:j+ `|:j-, `|:j, `|:j0 `|:j2 `|:jF3 `|:j3 `|:ji `|:j B`|:j `|:jQ `|:j `|:j; B`|:j X`|:j `|:j `|:j `|:jϨ `|:j `|:j `|:j, `|:j `|:j `|:j\ `|:j `|:j `|:j `|:j `|:j ,`|:jԸ `|:jd `|:jr `|:j `|:j `|:j X`|:jj `|:j `|:j\ `|:j `|:j `|:j `|:j= `|:j `|:ji `|:j! `|:j7 `|:j `|:j `|:j `|:j `|:j `|:jM X`|:j `|:j `|:j> `|:j `|:j `|:j `|:j> `|:j `|:j1 `|:j  #.########## #. #.#  #. #.# ## #. #.###.## #####. #.# ##.# ÷._# ...#. #.# ##.#. ...# ###... ## #.# ##.#.# ...# #....<#.# #.# ##.#.## ...# .#..#@# #.####.#.##.344.0 (8 ...##### .. #.######..##.#.##.# ..##...# ##.####.......##.#.##.#. #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.## #.##.....##.###.#.#.##.#.##.##.#`|:jΩ ..†...........#.##.#.##.. .....)...#.#.###.#.#...##.#.##.#. ##+####..#...###.#.#..##.#.##.#..5.0 (84`|:j 9 _Found a stone staircase leading up.a|:jmU 9Read which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled BECKUL KOZODU  e - 3 scrolls labelled FUUBOL YRUIGO  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG [!] read|quaff[?] describe selectedc|:jEc|:jOc|:j΁#.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.###. Magic: 9/9======================== #########. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0Dex: 10 ...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#.#..#@# #.####.#.##. |:jy33mNoise: ---------  Time: 2345.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#.. Aim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You see here a ball python corpse. _n - a glowing red potion _Found a stone staircase leading up.c|:j"  As you read the scroll labelled FUUBOL YRUIGO, it crumbles to dust.  It is a scroll of identify.c|:j{/  --more--d|:jT Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BECKUL KOZODU  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG Potions (select first with !)  d - a purple potion  f - 3 emerald potions  j - a fizzy blue potion  k - a silvery potion  n - a glowing red potion[?] describe selectede|:j e|:j J#.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.#e|:j ##. Magic: 9/9======================== #########. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0Dex: 10 ...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#.#..#@# #.####.#.##. Noise: ---------  Time: 2345.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# #e|:j #####.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..e|:jF M  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#..  _You kill the rat! _You see here a ball python corpse. _n - a glowing red potion _Found a stone staircase leading up.  As you read the scroll labelled FUUBOL YRUIGO, it crumbles to dust.  It is a scroll of identify.e|:j A6.0 (1e|:j3 %_e|:j T _f -> a - 3 potions of ambrosia; e -> i - 2 scrolls of identifyf|:jVNRead which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled BECKUL KOZODU  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG [!] read|quaff[?] describe selectedf|:j`Jf|:j`Mf|:j%V#.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.###. Magic: 9/9======================== ####f|:jV#####. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0Dex: 10 ...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#f|:j)W.#..#@# #.####.#.##. Noise: ---------  Time: 2346.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart f|:jW+#....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#..  _You see here a ball python corpse. f|:jX_n - a glowing red potion _Found a stone staircase leading up.  As you read the scroll labelled FUUBOL YRUIGO, it crumbles to dust.  It is a scroll of identify. f|:jBX?_f -> a - 3 potions of ambrosia; e -> i - 2 scrolls of identifyf|:j[f|:jh$f|:jk Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BECKUL KOZODU  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG Potions (select first with !)  d - a purple potion  j - a fizzy blue potion  k - a silvery potion f|:jl~ n - a glowing red potion[?] describe selectedh|:j3h|:jh|:j\ #.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.###. Magic: 9/9======================== #########. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0Dex: 10 h|:j...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#.#..#@# #.####.#.##. Noise: ---------  Time: 2346.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#..  _You see here a ball python corpse. _n - a glowing red potion h|:jL_Found a stone staircase leading up.  As you read the scroll labelled FUUBOL YRUIGO, it crumbles to dust.  It is a scroll of identify. _f -> a - 3 potions of ambrosia; e -> i - 2 scrolls of identifyh|:j]  As you read the scroll of identify, it crumbles to dust.h|:j!+7.0 (1h|:j_'7_h|:j4[ _d -> c - a potion of curingh|:jēMRead which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  c - a scroll labelled BECKUL KOZODU  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG [!] read|quaff[?] describe selectedi|:jAv i|:j}#.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.###. Magic: 9/9======================== #########. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0i|:jDex: 10 ...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#.#..#@# #.####.#.##. Noise: ---------  Time: 2347.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#..i|:jH  _Found a stone staircase leading up.  As you read the scroll labelled FUUBOL YRUIGO, it crumbles to dust.  i|:jtIt is a scroll of identify. _f -> a - 3 potions of ambrosia; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. i|:jF_d -> c - a potion of curingi|:ji|:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BECKUL KOZODU  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG Potions (select first with !)  j - a fizzy blue potion i|:j$ k - a silvery potion  n - a glowing red potion[?] describe selectedj|:jy#.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.###. Magic: 9/9======================== #########. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0Dex: 10 ...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#.#..#@# #.####.#.##.|:jJpm Noise: ---------  Time: 2347.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#..  _Found a stone staircase leading up.  As you read the scroll labelled FUUBOL YRUIGO, it crumbles to dust.  It is a scroll of identify. _f -> a - 3 potions of ambrosia; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingj|:j]  As you read the scroll of identify, it crumbles to dust.j|:jd+8.0 (1j|:j%_j|:j5 _j -> b - a potion of brilliancek|:jmsk|:jv Read which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled BECKUL KOZODU  h - a scroll labelled IFOOFU RIPORERCH k|:jw l - a scroll labelled REMEFA UBRUGG [!] read|quaff[?] describe selectedl|:jnL #.########## kailaspen the Conjurer#. #.#Octopode#. #.### Health: 31/31 ========================#. #.###. Magic: 9/9======================== #########. #.# ##.# AC: 1Str: 9 ÷._#...#. #.# ##.#. EV: 12Int: 20 ...####... ## #.# ##.#.# SH: 0Dex: 10 ...##....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 ...#.#..#@# #.|:jM m####.#.##. Noise: ---------  Time: 2348.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.###.##.....##.###.#.#.##.#.##.l|:jiM   ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  l|:jM ##+####..#...###.#.#..##.#.##.#.. It is a scroll of identify. _f -> a - 3 potions of ambrosia; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. l|:jM _d -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliancel|:j_n # #.########## kailaspen the Conjurer #. #.#  Octopode #. #.# ## Health: 31/31 ======================== #. #.# ##. Magic: 9/9======================== #### #####. #.# ##.# AC: 1Str: 9 ÷._# ...#. #.# ##.#. EV: 12Int: 20 ...# ###... ## #.# ##.#.# SH: 0Dex: 10 ...# #....<#.# #.# ##.#.## XL:  5 Next:  5% Place: Dungeon:2 l|:j/o ...# .#..#@# #.####.#.##. Noise: ---------  Time: 2348.0 (0.0) ...##### .. #.######..##.#.##.# a) +0 dagger ..##...# ##.####.......##.#.##.#. Cast: Magic Dart #....#.###...###.#######.#.##.#.# ######.##.....##.# #.##.#.##.#.## #.##.....##.###.#.#.##.#.##.  ######.#..†...........#.##.#.##..  .....)...#.#.###.#.#...##.#.##.#.  ##+####..#...###.#.#..##.#.##.#..  _d -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. l|:j^o _j -> b - a potion of brilliance  As you read the scroll labelled BECKUL KOZODU, it crumbles to dust.  Blink to where?l|:jo ?Press: ? - help, Dir - move targetm|:jj #@  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance  As you read the scroll labelled BECKUL KOZODU, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetThere is a wall there.n|:j߈c #You can't see that place.n|:jJ* T * o|:j#.#####...#.###### kailaspen the Conjurer#.# ##.##....... Octopode#.# #.######### Health: 31/31 ========================#.# #.#Magic: 9/9========================#.# #.## AC: 1Str: 9#.# #.### EV: 12Int: 20 ##### #######.# #.# ##. SH: 0Dex: 10 .÷._# #.....#.## #.# ##.# XL:  5 Next:  5% Place: |:jݏmDungeon:2 ....####..@.## #.# ##.#. Noise: ---------  Time: 2348.0 (0.0) ....##....<#.# #.# ##.#.# a) +0 dagger ....##.#..#§## #.####.#.## Cast: Magic Dart ....##### .....#.######..##.#.##. ...##...####.####.......##.#.##.# ##....#.###...###.#######.#.##.#. ######.##.....##.# #.##.#.##.#.# #.##.....##.###.#.#.##.#.##  #######.#..†...........#.##.#.##. As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance  As you read the scroll labelled BECKUL KOZODU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targeto|:jo|:j+9.0 (1o|:jݠ7_o|:jU* _It was a scroll of blinking.o|:j o|:j Read which item? Scrolls  t - 2 scrolls of teleportation  h - a scroll labelled IFOOFU RIPORERCH  l - a scroll labelled REMEFA UBRUGG [!] read|quaff[?] describe selectedp|:j= p|:j#.#####...#.###### kailaspen the Conjurer#.# ##.##....... Octopode#.# #.######### Health: 31/31 ========================#.# #.#Magic: 9/9========================#.# #.## AC: 1Str: 9#.# #.### EV: 12Int: 20 ##### #######.# #.# ##. SH: 0Dex: 10 .÷._# #.....#.## #.# ##.# XL:  5 Next:  5% Place: Dungeon:2 |:j9d....####..@.## #.# ##.#. Noise: ---------  Time: 2349.0 (0.0) ....##....<#.# #.# ##.#.# a) +0 dagger ....##.#..#§## #.####.#.## Cast: Magic Dart ....##### .....#.######..##.#.##. ...##...####.####.......##.#.##.# ##....#.###...###.#######.#.##.#. ######.##.....##.# #.##.#.##.#.# #.##.....##.###.#.#.##.#.##  #######.#..†...........#.##.#.##. As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance  As you read the scroll labelled BECKUL KOZODU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target p|:j3_It was a scroll of blinking.p|:jǴ .As you read the scroll labelled IFOOFU RIPORERCH, it crumbles to dust.  You hear a loud clanging noise!p|:jN=========50.0 (1p|:jrp|:j?/ _It was a scroll of noise.q|:j Read which item? Scrolls  t - 2 scrolls of teleportation  l - a scroll labelled REMEFA UBRUGG [!] read|quaff[?] describe selecteds|:j  s|:j +s|:jq #.#####...#.###### kailaspen the Conjurer#.# ##.##....... Octopode#.# #.######### Health: 31/31 ========================#.# #.#Magic: 9/9========================#.# #.## AC: 1Str: 9#.# #.### EV: 12Int: 20 ##### #######.# #.# ##. SH: 0Dex: 10 .÷._# #.....#.## #.# ##.# XL:  5 Next:  5% Place: Dungeon:2 ....####|:j y;49m..@.## #.# ##.#. Noise: =========  Time: 2350.0 (0.0) ....##....<#.# #.# ##.#.# a) +0 dagger ....##.#..#.## #.####.#.## Cast: Magic Dart s|:j8 ....##### .....#.######..##.#.##. ...##...####.####.......##.#.##.# ##....#.###...###.#######.#.##.#. ######.##.....##.# #.##.#.##.#.# #.##.....##.###.#.#.##.#.##  #######.#..†...........#.##.#.##. Blink to where?Press: ? - help, Dir - move target _It was a scroll of blinking.  As you read the scroll labelled IFOOFU RIPORERCH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.s|:jW §§§§s|:j§§§§§§§#§§§@§§§§§§#§§#§§#§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled REMEFA UBRUGG, it crumbles to dust.s|:j#M---------1.0 (1s|:j*%_s|:j-0 _It was a scroll of poison.s|:j 3s|:j3 s|:j6: 6.#..##..............---------0.§## #..........s|:jDD s|:jH s|:jcK _ _Partly explored, can't reach some places.t|:jKt|:jt|:jt|:jt|:jXt|:jt|:j6,t|:jt|:jt|:jjt|:j5t|:j t|:j>!t|:j"t|:j('t|:j't|:j)t|:jw*t|:j*t|:j+t|:j(-t|:jy-t|:j.t|:j]0t|:j0t|:jo1t|:j3t|:jW3t|:j4t|:j5t|:j6t|:j6t|:jB8,t|:j:t|:jm;t|:j;t|:j)=t|:j=t|:j>u|:ju|:j,u|:jBu|:jYu|:ju|:j\u|:ju|:j6bu|:j%7,u|:jk7u|:j8,u|:j9u|:j:,u|:j;u|:j=,u|:j=u|:j&?u|:ji?u|:j@u|:j-Au|:jAu|:jUBu|:jCu|:jCu|:juDu|:jEu|:jEu|:jFu|:jG,u|:jfHu|:jUu|:jVu|:jRWu|:jLY,u|:j'Zu|:j[u|:jD\u|:j]u|:j^u|:j<_u|:j_u|:jau|:j^au|:jbu|:j\d,u|:jseu|:jf,u|:jogu|:jhu|:jiu|:jiu|:j2k,u|:jElu|:jcmu|:jmu|:jnu|:jou|:jpu|:jpu|:j%r,u|:j3su|:jt,u|:jquu|:jvu|:jvu|:jYwu|:jy,u|:j7zu|:j{u|:j{u|:j[|u|:j},u|:j]~u|:jo,u|:j-u|:jS,u|:ju|:jhu|:jσu|:jńu|:j*u|:jpu|:ju|:jgu|:ju|:j(u|:ju|:jӊu|:jsu|:jW,u|:j@u|:j,u|:jVu|:j{u|:ju|:j+u|:j,u|:ju|:j ,u|:ju|:j,u|:jJu|:ju|:j@u|:ju|:jIu|:j,u|:j-u|:j,u|:ju|:j,u|:jou|:jV,u|:ju|:jM,u|:jکu|:j",u|:ju|:j,u|:ju|:j,u|:ju|:j u|:jgu|:ju|:j,u|:j2u|:jhu|:ju|:j\u|:ju|:jŶu|:j u|:j\,u|:ju|:j,u|:ju|:j5u|:ju|:ju|:jU,u|:ju|:j,u|:ju|:j!u|:ju|:ju|:ju|:jJu|:j u|:jPu|:ju|:j3u|:j_ ......_.....#...@.....<#..#..#......u|:jU...... _You start waiting.u|:j1450.0 (99.0)u|:j-1.0 (100.0)u|:j$H_ _Done waiting.u|:j~-Yu|:jiXu|:j~Yu|:j^Bu|:j^u|:jcu|:jpf,u|:j+ju|:jWmu|:jou|:jou|:jqu|:jtu|:jv,u|:jyu|:j|u|:j~u|:ju|:jɀu|:ju|:jB  There is a large open door here. _u|:jwBu|:j u|:jXu|:jnu|:j,u|:ju|:ju|:j[u|:j&u|:j'@  There is an open door here.u|:ju|:j _u|:ju|:ju|:j,u|:ju|:ju|:jU,u|:j4u|:jbu|:jBu|:j]u|:jBu|:ju|:ju|:j=u|:j{u|:jBu|:j u|:jV u|:j u|:jC u|:j u|:j ,u|:jp u|:j u|:j u|:jc u|:j u|:j u|:j u|:jJ u|:j u|:jc u|:j u|:j ,u|:j[! u|:j# u|:j$ u|:j$ u|:j% u|:jf( u|:j7 u|:jP; Bu|:j< u|:j? ,u|:j@ u|:jXD ,u|:jG nu|:jvH u|:jI ,u|:jK ,u|:jL u|:jL u|:jQ ,u|:jU Bu|:jLV u|:j X ,u|:jX u|:jY u|:j] Xu|:j ` ,u|:jr` u|:jQb u|:jod Bu|:je u|:j@h Bu|:jh u|:jj ,u|:jkj u|:jp Bu|:jgq _You now have 52 gold pieces (gained 10).u|:jq u|:jes Bu|:j~ h##.###.# #.# ...# #.# #.# #.# .#.# #.# #.# #.# .# #.###.###.# #.........#  #####.#####   #.# #.###########  #....@.......  #############  u|:j' 4503.0 (52.0)u|:j ,4.0 (53u|:jۋ u|:j [ _d - a smoky sapphire potionv|:j"v|:j3v|:jv|:jgv|:jv|:j=v|:jqv|:jv|:jv|:jBv|:jXv|:j,v|:jv|:jv|:jҺv|:j-v|:jyv|:jv|:jev|:j`v|:jv|:jv|:jv|:j,v|:jsv|:jv|:jtv|:jv|:j$Bv|:jv|:jv|:j(v|:j,v|:jv|:jv|:jv|:j,v|:jv|:jvv|:jv|:jv|:jOv|:j1.# ...# #..# #.###.### .# .#.# #.. #<# #.# .# .# #.. #.# #.# .##.# #.# .#... ##. ..# .._ #############..... ............# 19.0 (15 ###########......#####v|:j-20.0 (16v|:jv|:j$6 _Found an opulent altar of Gozag.w|:jow|:ju,w|:juBw|:j#vw|:jw,w|:jcxw|:j,{w|:j|w|:j}w|:j{}w|:j[w|:j,w|:jw|:jw|:j,w|:juw|:jw|:j׊,w|:jw|:j<w|:jÎw|:jw|:jďw|:jw|:j,w|:jw|:j$w|:j~w|:jߦw|:jzw|:jw|:jw|:jw|:jvw|:jw|:jBw|:jw|:jDw|:jw|:jOw|:jw|:jnw|:jw|:jʹw|:jw|:jĻw|:jIw|:jw|:jn,w|:jw|:jWw|:jw|:jw|:jsw|:jRw|:jw|:jw|:jDw|:jKw|:jw|:jw|:j+w|:jTw|:jw|:jqw|:jw|:jsw|:jw|:jw|:jw|:jw|:jp w|:jt w|:j w|:jdw|:jw|:jw|:jw|:jw|:jCw|:jw|:j9w|:jw|:jw|:jw|:jEw|:jw|:jw|:jw|:jw|:j8w|:j!w|:j"w|:j8#w|:j#w|:j'Xw|:j#(w|:j:)w|:jD*,w|:j+w|:jm,w|:j,w|:j8-w|:j7w|:j7,w|:j/8w|:jc=w|:j>,w|:j?w|:jBw|:jC,w|:jfDw|:jvGw|:j I,w|:jrIw|:jLw|:j[Lw|:jLw|:jMw|:j~Ow|:jxPw|:jPw|:jnQw|:jTw|:jTw|:jTw|:jBZw|:j\w|:j]w|:j>^w|:j^w|:j`w|:ja,w|:jMbw|:jadw|:je,w|:jFfw|:j hw|:ji,w|:j]iw|:j kw|:jk,w|:jklw|:jOnw|:jow|:jsp,w|:jqw|:jr,w|:j sw|:jjvBw|:jvw|:juw|:j]w|:jw|:jnw|:jXw|:jw|:j#,w|:jw|:jw|:jw|:jiw|:jw|:j w|:jw|:jw|:jߣw|:jw|:j,w|:j,w|:j w|:jw|:jw|:jw|:j,w|:j]w|:jw|:j,w|:jw|:j^w|:jdw|:jw|:jw|:jw|:j,w|:jAw|:jw|:j,w|:j:,w|:j*w|:jxw|:jw|:jw|:jl,w|:jw|:jw|:j^Bw|:j5,w|:jw|:jw|:jw|:j w|:j5 w|:j w|:jw|:jw|:j#w|:jw|:j=w|:j,w|:jw|:j`w|:j,w|:j"nw|:jQ(>  You see here a +0 dagger.w|:j*w|:jT+ _w|:j,w|:j./w|:j1,w|:jW3w|:j:C  You see here a +0 short sword.w|:jx<w|:ja= _w|:j>w|:jAw|:j C,w|:jMDw|:jEw|:jGw|:jHHw|:jIw|:jKw|:jMw|:jZNw|:jOw|:jRw|:jTw|:jUw|:j Vw|:jXw|:j Z,w|:j [w|:j\w|:j^w|:j^w|:j_w|:j`w|:jbw|:jcw|:jbcw|:jrw|:jvw|:jxw|:jexw|:jXw|:jw|:jw|:jw|:jBw|:jw|:jew|:jk,w|:jyw|:jHw|:jw|:jw|:jw|:j,w|:jFw|:j4w|:j w|:jcw|:jw|:jw|:jw|:jw|:j\w|:j_w|:jXw|:jw|:jw|:jw|:jw|:j8w|:jw|:jw|:jw|:jdw|:jw|:jw|:jn,w|:jw|:j w|:j w|:jw|:jw|:jw|:jw|:jw|:j,w|:jHw|:jw|:j,w|:jw|:jjBw|:jw|:j "w|:j`#w|:j$w|:jQw|:jTw|:j'Vw|:jVw|:jWw|:jYw|:j1Zw|:jnZw|:j]w|:j`w|:ja,w|:jbw|:jWf,w|:jfw|:jhw|:jk,w|:j+lw|:jlw|:jow|:jpw|:jCqw|:j rw|:jsw|:jyw|:jyw|:jzw|:j`}w|:je,w|:jw|:j,w|:jw|:jw|:jw|:jQw|:jɊw|:j?w|:jߋw|:jw|:jw|:jbw|:jw|:j7w|:jw|:jw|:jpw|:jw|:j'f  You encounter an adder.w|:j# ##.#.#.#.#####.######.# # ##.#.###.#.####.## #.# # ####.#.##.##.#.##...## ##.#.##.#.##.#.##...####.## ## ##.#.##.#.#.##.#.##........# #. #.#.##.#.#.#.##.#.##.......###### .#.##.#.##..#†##.#.##............ #.##.#.##..#.##.#.##.......#####.w|:j~##.#.##..#.##.#@##........# #..#.##.#..##.#.##.#.###.### #. #.#.##.#..##.#.##.#.## #.# #.Magic Dart .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## ##.# ## w|:j##.#.##.#.#.##.#.#### #..#######ß S   adder (asleep)  ##.#.##.#.##.#.##..###..........##.#.##S##.#.##...[.########...####.#.###.#.##....#.#w|:jv9#†#ßw|:jT2647.0 (127.0)w|:jl388 _w|:j>w|:jx|:jSI # ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 8/9=====================--- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: ---------  Time: 2648.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. Cast: |:jI mMagic Dart .#.##.#..##.#*##.#.## #.# #. #.#.##.#.#.#*##.#.## ##.# ## ##.#.##.#.#*##.#.#### #..#######ß S   adder (asleep)  ##.#.##.#*##.#.##..###..........  ##.#.##S##.#.##...[.########...  ####.#.###.#.##....#.# #†#ß _You see here a +0 short sword. _You encounter an adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)x|:j# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode x|:j####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 8/9=====================--- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: ---------  Time: 2648.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.x|:j[33m#*##.#.## #.# #. Cast: Magic Dart .#.##.#..##.#*##.#.## #.# #. #.#.##.#.#.#*##.#.## ##.# ## ##.#.##.#.#*##.#.#### #..#######ß S   adder  ##.#.##.#*##.#.##..###..........##.#.##S##.#.##...[.########...####.#.###.#.##....#.##†#ßAiming: Magic Dart (safe; 2% risk of failure)  x|:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.y|:jgBS.  y|:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily.y|:jsF.....y|:jZ:=9.0 (1 _y|:j#(y|:j)y|:j[8# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 7/9y|:jh\n==================------ ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 y|:j\#.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2649.0 (0.0) y|:jJ]e##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. Cast: Magic Dart .#.##.#..##.#*##.#.## #.# #. #.#.##.#.#.#*##.#.## ##.# ## ##.#.##.#.#*##.#.#### #..#######ß S   adder  ##.#.##.#S##.#.##..###.......... y|:j] ##.#.##.##.#.##...[.########...  ####.#.###.#.##....#.# #†#ßThe adder is moderately wounded. _The adder hisses angrily.  y|:j]OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycley|:j]Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)y|:ju# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 7/9==================------ ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 y|:jv#.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2649.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. Cast: Magic Dart y|:jLw<.#.##.#..##.#*##.#.## #.# #. #.#.##.#.#.#*##.#.## ##.# ## ##.#.##.#.#*##.#.#### #..#######ß S   adder  y|:jw##.#.##.#S##.#.##..###..........##.#.##.##.#.##...[.########...####.#.###.#.##....#.##†#ßy|:jwOAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycley|:jwShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  y|:jxJThe adder is moderately wounded.y|:j;S.y|:j;S.y|:j 6...y|:jk 350.0 (1 _y|:j y|:jV z|:j:# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 6/9================-------- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2650.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. z|:j+<Cast: Magic Dart .#.##.#..##.#*##.#.## #.# #. #.#.##.#.#.#S##.#.## ##.# ## ##.#.##.#.#.##.#.#### #..#######ß S   adder  ##.#.##.#.##.#.##..###..........  ##.#.##.##.#.##...[.########...  ####.#.###.#.##....#.# #†#ßThe magic dart hits the adder. _The adder is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)z|:jr# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 6/9================-------- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .|:jl4m##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2650.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. Cast: Magic Dart .#.##.#..##.#*##.#.## #.# #. #.#.##.#.#.#S##.#.## ##.# ## ##.#.##.#.#.##.#.#### #..#######ß S   adder  ##.#.##.#.##.#.##..###..........##.#.##.##.#.##...[.########...####.#.###.#.##....#.##†#ßAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded|:j49m, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.z|:jM;S.z|:jQz|:jFR.z|:jR.z|:jUz|:jV"1.0 (1 z|:j&W _z|:jbz|:jKhz|:jXt # ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 5/9=============----------- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2651.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. z|:jIu Cast: Magic Dart .#.##.#..##.#S##.#.## #.# #. #.#.##.#.#.#.##.#.## ##.# ## ##.#.##.#.#.##.#.#### #..#######ß S   adder  ##.#.##.#.##.#.##..###..........  ##.#.##.##.#.##...[.########...  ####.#.###.#.##....#.# #†#ßThe magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)z|:j= # ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 5/9=============----------- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .|:ja? 4m##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2651.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger #.#.##.#..##.#*##.#.## #.# #. Cast: Magic Dart .#.##.#..##.#S##.#.## #.# #. #.#.##.#.#.#.##.#.## ##.# ## ##.#.##.#.#.##.#.#### #..#######ß S   adder  ##.#.##.#.##.#.##..###..........##.#.##.##.#.##...[.########...####.#.###.#.##....#.##†#ßAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded|:j? 40m, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.z|:jn S..2.0 (1 _{|:j# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 4/9==========-------------- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2652.0 (0.0) ##.#.##.#..##.#*##.#.###.### #. a) +0 dagger {|:j#.#.##.#..##.#S##.#.## #.# #. Cast: Magic Dart .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## ##.# ## ##.#.##.#.#.##.#.#### #..#######ß S   adder  ##.#.##.#.##.#.##..###..........  ##.#.##.##.#.##...[.########...  ####.#.###.#.##....#.# #†#ßThe magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{|:j؈pAim: an adder (almost dead, 100% to hit){|:j(${|:jP# ##.#.#.#.#####.######.# # kailaspen the Conjurer # ##.#.###.#.####.## #.# # Octopode ####.#.##.##.#.##...## #.# # Health: 31/31 ======================== .##.#.##.#.##.#.##...####.## ## Magic: 4/9==========-------------- ##.#.##.#.#.##.#.##........# #. AC: 1Str: 9 #.#.##.#.#.#.##.#.##.......###### EV: 12Int: 20 .#.##.#.##..#†##.#.##............ SH: 0Dex: 10 #.##.#.##..#.##.#.##.......#####. XL:  5 Next:  5% Place: Dungeon:2 .##.#.##..#.##.#@##........# #. Noise: =--------  Time: 2652.0 (0.0) ##.#.##.#..##.#.##.#.###.### #. a) +0 dagger #.#.##.#..##.#.##.#.## #.# #. Cast: Magic Dart{|:jDR .#.##.#..##.#.##.#.## #.# #. #.#.##.#.#.#.##.#.## ##.# ## ##.#.##.#.#.##.#.#### #..#######ß S   adder  ##.#.##.#.##.#.##..###..........  ##.#.##.##.#.##...[.########...  ####.#.###.#.##....#.# #†#ßAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder! ##.#.#.  ##.#.###. #.# .##.##. #.# .. .. ...†##.. . *  #.#  #.#  ##.#    [39;4{|:jES9m    [    #† {|:j .{|:jr143.0 (1Magic Dart _{|:j{|:j{|:j3{|:j<{|:jt{|:j{5==={|:jt{|:ji,{|:j͵{|:jT,{|:jOX{|:jP{|:jQ==={|:j:X{|:j,{|:j{|:j=n{|:j {|:j]O6==={|:jE{|:j{|:j*{|:j{|:j,{|:j{|:j,{|:jc{|:j8{|:jQ==={|:j{|:jA H7=={|:jl:=={|:jB{|:j,{|:jV {|:j!{|:j"{|:j#{|:j,&,{|:jH)||:jqi8======9===||:j4 _Magic restored.||:jJ||:j3||:j X||:j["X||:j"||:j#||:j$Q===||:j&||:jW6||:jg||:j=i||:jj||:jl||:j0n,||:jn||:jp,||:jq||:j #.# #.# ##.## #.# #.# #.# ##.#)######.#### .#.## #.# ##.#.#.##......... ....## #.# ##.#.#.#.#####.## ..<#.# #.# ##.#.###.#.####.## ..#.## #.####.#.##.##.#.##...## .######..##.#.##.#.##.#.##...## ###.......##.#.##.#.#.##.#.##... ###.#######.#.##@#.#.#.##.#.##..-712.0 (59.0) .##.# #.##.#.##.#.##..#.##.#.##. .##.###.#.#.##.#.##..#.##.#.##.. .........#.##.#.##..#.##.#.##... ###.#.#...##.#.##.#..##.#.##.#.#.#.#..##.#.##.#..##.#.##.#.## ....#...##.#.##.#..#||:j}#.#.##.#.## #####...###.#.##.#.#.#.##.#.## # # #...# ##.#.##.#.#.##.#.#### #||:j8-||:js||:jE _Done exploring.~|:j~|:jWhere to? (Tab - D:2, ? - help)  D - Dungeon ~|:jV ~|:j8[?25h[?0c #.# #.###.## #.#kailaspen the Conjurer ##.# #.# ##.#)######.##### Octopode .#.## #.# ##.#.#.##......... Health: 31/31 ======================== ....## #.# ##.#.#.#.#####.#### Magic: 9/9======================== ..<#.# #.# ##.#.###.#.####.##AC: 1Str: 9 ..#.## #.####.#.##.##.#.##...## EV: 12Int: 20 .#.######..##.#.##.#.##.#.##...## SH: 0Dex: 10 ###.......##.#.##.#.#.##.#.##.... XL:  5 Next: 14% Place: Dungeon:2 ###.#######.#.##@#.#.#.##.#.##... Noise: ---------  Time:[39~|:j:;;49m 2712.0 (0.0) .##.# #.##.#.##.#.##..#.##.#.##.. a) +0 dagger .##.###.#.#.##.#.##..#.##.#.##... Cast: Magic Dart .........#.##.#.##..#.##.#.##.... ###.#.#...##.#.##.#..##.#.##.#.## ###.#.#..##.#.##.#..##.#.##.#.##  ....#...##.#.##.#..##.#.##.#.## #####...###.#.##.#.#.#.##.#.## #  # #...# ##.#.##.#.#.##.#.#### # Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder! _Magic restored. _Done exploring.  What level of the Dungeon? (default 2, ? - help) ~|:jȐ [?25l[?1c~|:j43~|:jI _~|:j`~|:j2~|:jB~|:j,~|:jo~|:j~|:j~|:j ~|:jY~|:j~|:j ,~|:j~|:j\~|:j ,~|:j ~|:jM ~|:j1~|:jD~|:j~|:j~|:jK~|:j~|:jc~|:jm~|:j!,~|:jc$~|:j%B~|:j(~|:jd)~|:j)~|:j*~|:jip~|:jq~|:j~|:j~|:j=~|:jwB~|:j~|:j&~|:j#~|:jB~|:jB~|:jߟ~|:j~|:j~|:je~|:j~|:j"B~|:j~|:j3 The magic dart hits the adder. _You kill the adder! _Magic restored _Done exploring.  There is a stone staircase leading down here.~|:j~|:j~|:jr$ _~|:j~|:j` ~|:jȗ  You climb downwards.  You hear the sound of rushing water.~|:ju /  --more--|:j; 3  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!|:j /   #.#   #.#   # ##.#   #.#..#   #.#..##   .....#   #...#   #.@.#   #...#   |:j .......   #j.j.......   #..##..##..#   #.. ##.# ..#   jjj 3 gnolls (asleep) +j .. ...   #. .# #.    |:j\ B55.5 (43.5)Magic Dart|:jd |:jg P _You encounter 3 gnolls.|:jk a _There is a stone staircase leading up here.|:jƕ|:jRead which item? Scrolls  t - 2 scrolls of teleportation [!] read|quaff[?] describe selected|:j|:j|:j  kailaspen the Conjurer#.#  Octopode#.#  Health: 31/31 ========================# ##.#  Magic: 9/9========================#.#..#  AC: 1Str: 9#.#..##|:ju  EV: 12Int: 20.....#  SH: 0Dex: 10#...#  XL:  5 Next: 14% Place: Dungeon:3#.@.#  Noise: ---------  Time: 2755.5 (0.0)#...#  a) +0 dagger.......  Cast: Magic Dart#j.j....... #..##..##..# #.. ##.# ..#  jjj 3 gnolls (asleep)+j .. ... #. .# #.  You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away! _Yo|:jCou encounter 3 gnolls. _There is a stone staircase leading up here.|:j |:jJ Okay, then.|:j|:ja|:j+. _|:jNj.j..jjjj====6.5 (1|:j R _The gnoll shouts! x3; You hear a bark!|:jS1j.j.j.----7|:jy ----j.j.|:j |:j m21--------==8|:j |:jZ  --------2. _The gnoll hits you with a +0 flail!.##.......#####.#.# ##........# #.#.# #.#.###.### #.#.#### .#.## #.# #.#....# #.## #.# #.#.##.# .## ##.# ##..##.# #### #..#######ß..ß#.# #..###...............# ...[.########...@...## ...#.##÷#ß.jß## .###.##.##..## .###.# #.###.#  ...#.# #.# #.#  ##.#.########.###.#  [39;|:jS 149m   gnoll #.................#  #.............#####  #.#..########## |:j~Z h23=--60.0 (2.5|:jmd |:jPf ! _You climb upwards.|:jg c _There is a stone staircase leading down here.|:j<.##.......#####.#.# kailaspen the Conjurer ##........# #.#.# Octopode #.#.###.### #.#.####  Health: 23/31 =================------- .#.## #.# #.#....#  Magic: 8/9=====================--- #.## #.# #.#.##.#  AC: 1Str: 9 |:j.## ##.# ##..##.#  EV: 12Int: 20 #### #..#######ß..ß#.#  SH: 0Dex: 10 #..###...............#  XL:  5 Next: 14% Place: Dungeon:2 ...[.########...@...##  Noise: ---------  Time: 2760.0 (0.0) ...#.# #÷#ß.jß##  a) +0 dagger .###.# #.##..##  Cast: Magic Dart .###.# #.###.# ...#.# #.# #.# ##.#.########.###.# j   gnoll #.................# #.............##### #.#..########## _You climb upwards. _There is a stone|:j# staircase leading down here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)|:j1P.##.......#####.#.#  kailaspen the Conjurer ##........# #.#.#  Octopode #.#.###.### #.#.####  Health: 23/31 =================------- .#.## #.# #.#....#  Magic: 8/9=====================--- #.## #.# #.#.##.#  AC: 1Str: 9 .## ##.# ##..##.#  EV: 12Int: 20 |:jQ#### #..#######ß..ß#.#  SH: 0Dex: 10 #..###...............#  XL:  5 Next: 14% Place: Dungeon:2 ...[.########...@...##  Noise: ---------  Time: 2760.0 (0.0) ...#.##÷#ß.jß##  a) +0 dagger .###.##.##..##  Cast: Magic Dart .###.##.###.# ...#.##.# #.# ##.#.########.###.#  j   gnoll #.................# #.............##### #.#..########## Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, [39;49|:jRymQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.|:j|:ja4==1.0 (1|:j|:j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded. _The gnoll misses you.|:j<.##.......#####.#.# kailaspen the Conjurer ##........# #.#.# Octopode #.#.###.### #.#.####  Health: 24/31 ==================------ .#.## #.# #.#....#  Magic: 7/9==================------ #.## #.# #.#.##.#  AC: 1Str: 9 .## ##.# ##..##.#  EV: 12Int: 20 #### #..#######ß..ß#.#  SH: 0Dex: 10 #..###...............#  XL:  5 Next: 14% Place: Dungeon:2 ...[.########...@...##  Noise: =-------- [|:j?^m Time: 2761.0 (0.0) ...#.# #÷#ß.jß##  a) +0 dagger .###.# #.##..##  Cast: Magic Dart .###.# #.###.# ...#.# #.# #.# ##.#.########.###.# j   gnoll #.................# #.............##### #.#..##########The gnoll is heavily wounded. _The gnoll misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)|:jv $|:jw M.##.......#####.#.#  kailaspen the Conjurer ##........# #.#.#  Octopode |:jx #.#.###.### #.#.####  Health: 24/31 ==================------ .#.## #.# #.#....#|:j=x 7  Magic: 7/9==================------ #.## #.# #.#.##.#|:jox   AC: 1Str: 9 .## ##.# ##..##.#|:jx }  EV: 12Int: 20 #### #..#######ß..ß#.#  SH: 0|:jx !Dex: 10 #..###...............#  XL:  5 Next: 14% Place: Dungeon:2 |:jy g...[.########...@...##  Noise: =--------  Time: 2761.0 (0.0) ...#.#|:jy q#÷#ß.jß##  a) +0 dagger .###.##.##..##  Cast: Magic Dart .###.##.###.# ...#.##.# #.# |:jy ##.#.########.###.#  j   gnoll #.................# |:jy ]#.............##### #.#..########## |:j'z oAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|:jVz Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead.|:j |:j Y5=2.0 (1|:jV |:j! V  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead. _The gnoll barely misses you.|:j(*.##.......#####.#.# kailaspen the Conjurer ##........# #.#.# Octopode #.#.###.### #.#.####  Health: 25/31 ===================----- .#.## #.# #.#....#  Magic: 6/9================-------- #.## #.# #.#.##.#  AC: 1Str: 9 .## ##.# ##..##.#  EV: 12Int: 20 #### #..#######ß..ß#.#  SH: 0Dex: 10 |:jF)#..###...............#  XL:  5 Next: 14% Place: Dungeon:2 ...[.########...@...##  Noise: =--------  Time: 2762.0 (0.0) ...#.# #÷#ß.jß##  a) +0 dagger .###.# #.##..##  Cast: Magic Dart .###.# #.###.# ...#.# #.# #.# ##.#.########.###.# j   gnoll #.................# #.............##### #.#..##########The gnoll is almost dead. _The gnoll barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almo|:j)3st dead, 100% to hit)|:j|.##.......#####.#.# kailaspen the Conjurer ##........# #.#.# Octopode #.#.###.### #.#.####  Health: 25/31 ===================----- .#.## #.# #.#....#  Magic: 6/9================-------- #.## #.# #.#.##.#  AC: 1Str: 9 .## ##.# ##..##.#  EV: 12Int: 20 #### #..#######ß..ß#.#  SH: 0Dex: 10 #..###...............#  XL:  5 Next: 14% Place: Dungeon:2 ...[.########...@...##  Noise: =-------- |:j%~1 Time: 2762.0 (0.0) ...#.# #÷#ß.)ß##  a) +0 dagger .###.# #.##..##  Cast: Magic Dart .###.# #.###.# ...#.# #.# #.# ##.#.########.###.# j   gnoll #.................# #.............##### #.#..##########Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the gnoll!  You kill the gnoll!|:j  #.#.#    #.#   #.#   ##.#     [        #.# #.#         |:j8|:j1*|:jm,6=223.0 (1Magic Dart _|:j1|:jcF|:jb&+7=8=|:jg'|:jv(|:j(h9==|:jX*|:j+|:j,i30==|:j-|:j/|:j 0h1==|:j0|:jK31 _HP restored.|:j3|:j`7z7==|:j7|:j===|:jt8======|:jG|:jEM9===|:j|:jW -88.0 (25.0) _Magic restored.|:jN-|:j]6E _Done exploring.|:j k#.##.#####.#.# .##.# #.#.# #.#.###.### #.#.#### #.#.## #.# #.#....# .#.## #.# #.#.##.# #.## ##.# ##..##.# .#### #..#ß..ß#.# #..###.# #...[.##..@>...## .#.# #÷#ß.)ß## .###.# #.##..##|:jo .###.# #.###.# .#.# #.# #.# #.#.#.###.#  #..#  #.#####  #.#..# |:jk|:j89.0 (1.0) _|:j0!|:j"|:jM.#.##......#.## #.######.#.# .##.........# #.#.###.###### #.#.###... .#.## #.#.## #.## ##.# ##..##.# .#### #..#######ß..ß#|:jC#..###.........@.....# #...[.########...>...##..÷#ß.)ß## ..###.##.##..## #.|:jt)|:j-'90|:j4|:j'6|:j #.#.##.#.## .#.##.#####.#.# #.##.# #.#.# .##.#.###.### #.#.#### #.#.## #.# #.#....# #.#.## #.# #.#.##.# .#.## ##.# ##..##.# #.#### #..#ß..ß#.# .##..###.# #...[.|:j #...>...## #....#.# #÷#ß.)ß## .###.# #.##..## .###.# #.###.# #....#.# #.# #.# #.#.#.###.#|:j6   #......#  #.##### |:j |:jQ &1|:j |:jEb .#.##.#####.#.# #.##. .##.#.###.###### ##.#.## #.# .... #.#.## #.## .#.## ##..## #.#### #..#######ß..ß#.# .##..###.............. ##...[.########.@.>...## #....#.# #÷#ß.)ß## ...##.##..## ..#.#..##########  |:jP|:jUD===2|:jS\|:j]|:jư#.#.##.#####.#.# .#.##.# #.#.# #.##.#.###.### #.#.#### .##.#.## #.# #.#....# #.#.## #.# #.#.##.# #.#.## ##.# ##..##.# .#.#### #..#ß..ß#.# #.##..###.# .##...[.##@..>...## #....#.# #÷#ß.)ß## #...###.# #.##..## #...###.# #.###.# #....#.# #.# #.# |:j[34m#.#.##.###.# # 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You hear the sound of rushing water.|:jl /  --more--|:jX 3  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!  You hear the slow rusting of a very distant drain.|:jөN #. .# #  #) .# :#  .. .# ..#  #. .##..##  # #.   ####K#.#.....##  ......  #.^.....  #.##.#...r.....  |:j3 .....#.#..#  #.###.. .. . ... ... ... ### ..w. .. w   dart slug (asleep) ...#. . r   quokka (asleep) ...l..K   kobold (asleep) l   frilled lizard (asleep)|:ju 5.5 (2.5Magic Dart _You encounter a dart slug, a frilled lizard, a kobold and a quokka.Found a spear and a parchment of Call Imp.|:jw a _There is a stone staircase leading up here.|:j   kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== |:jl .. .# ..#  Magic: 8/9=====================--- #. .##..##  AC: 1Str: 9|:j  # #. ......#  EV: 12Int: 20|:j  ####K#.#.....##  SH: 0|:j <Dex: 10 |:j ...............  XL:  5 Next: 22% Place: Dungeon:3 |:js Z#.^....@.......  Noise: ---------  Time: 2855.5 (0.0) #.##.#..*r.....  a) +0 dagger |:j .....#.#..#  Cast: Magic Dart #.###.. .. .  ... ... ...  ### ..w. ..  w   dart slug (asleep) ...#. .  r   quokka (asleep) ...l..  K   kobold (asleep)  l   frilled lizard (asleep)Found a spear and a parchment of Call Imp. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 1% risk of failure)  |:j .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)|:js kailaspen the Conjurer#. .# #Octopode#) .# :#Health: 31/31 ========================.. .# ..#Magic: 8/9=====================---#. .##..##AC: 1Str: 9# #. ......#EV: 12Int: 20|:jv ####K#.#.....##SH: 0Dex: 10...............XL:  5 Next: 22% Place: Dungeon:3#.^....@.......Noise: ---------  Time: 2855.5 (0.0)#.##.#..*r.....a) +0 dagger.....#.#..#Cast: Magic Dart#.###.. .. .... ... ...### ..w. ..w   dart slug (asleep)...#. .r   quokka...l..K   kobold (asleep)l   frilled lizard (asleep)Found a spear and a parchment of Call Imp. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 1% risk of failure)  [3|:jw #6mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)|:j r. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage.|:j ..|:j :=6.5 (1 _|:j |:j |:jZ`  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 7/9==================------ #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 ####K#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 22% Place: Dungeon:3 #.^....@|:jar......  Noise: =--------  Time: 2856.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.. .. .  ... ... ...  ### ..w. ..  w   dart slug (asleep) ...#. .  r   quokka ...l..  K   kobold (asleep)  l   frilled lizard (asleep)Aim: a quokka (asleep, 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: [39;|:jc49mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)|:j4kailaspen the Conjurer#. .# #Octopode#) .# :#Health: 31/31 ========================.. .# ..#Magic: 7/9==================------#. .##..##AC: 1Str: 9# #. ......#EV: 12Int: 20####K#.#.....##SH: 0Dex: 10...............XL:  5 Next: 22% Place: Dungeon:3#.^....@r......Noise: =--------  Time: 2856.5 (0.0)#.##.#.........a) +0 dagger.....#.#..#Cast: Magic Dart#.###.. .. .[13|:j;12H... ... ...### ..w. ..w   dart slug (asleep)...#. .r   quokka...l..K   kobold (asleep)l   frilled lizard (asleep)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.|:job|:jRoA7.5 (1|:jvA  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded. _The quokka closely misses you. The quokka misses you.|:j   kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 6/9================-------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 |:jj M####K#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 22% Place: Dungeon:3 #.^....@r......  Noise: =--------  Time: 2857.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.. .. .  ... ... ...  ### ..w. ..  w   dart slug (asleep) |:j ...#. .  r   quokka ...l..  K   kobold (asleep)  l   frilled lizard (asleep)The quokka is severely wounded. _The quokka closely misses you. The quokka misses you.|:jډ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)|:j   kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 6/9================-------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 ####K#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 22% Place: Dungeon:3 #.^....@[4|:j G0m.......  Noise: =--------  Time: 2857.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.. .. .  ... ... ...  ### ..w. ..  w   dart slug (asleep) ...#. .  r   quokka ...l..  K   kobold (asleep)  l   frilled lizard (asleep)|:j DAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!|:j  #. .# #  #) .# :#  .. .# ..#  |:jP #.   # #.              .. . ... ... ... ### ..w. ..  ...#. . K   kobold (asleep) l   frilled lizard (asleep) |:jҴ |:js :48.5 (1 _|:jN |:j  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 5/9=============----------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 ####K#.#.....##  SH: 0Dex: 10 .....**........  XL:  5 Next: 24% Place: Dungeon:3 #.^|:jo[39;49m....@.......  Noise: =--------  Time: 2858.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.. .. .  ... ... ...  ### ..w. ..  w   dart slug (asleep) ...#. .  K   kobold (asleep) ...l..  l   frilled lizard (asleep)The magic dart hits the quokka. _You kill the quokka!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, |:jk"[39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)|:j,  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 5/9=============----------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 24% Place: Dungeon:3 #.^....@[4|:j0m.......  Noise: =--------  Time: 2858.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.. .. .  ... ... ...  ### ..w. ..  w   dart slug (asleep) ...#. .  K   kobold (asleep) ...l..  l   frilled lizard (asleep)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[|:jA40m - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!|:j&O #. .# #  #) .# :#  .. .# ..#  #.   # #.     .....**         .. . ... ... ... ### ..w. ..  ...#. . l   frilled lizard (asleep) |:j$' |:j!..|:jJ29.5 (1 _|:j|:j|:j   kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 4/9==========-------------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 24% Place: Dungeon:3 #.^....|:j9 [30m@.......  Noise: =--------  Time: 2859.5 (0.0) #.##.#..*......  a) +0 dagger ....*#.#..#  Cast: Magic Dart #.###.* .. .  ... .*. ...  ### ..w. ..  w   dart slug (asleep) ...#. .  l   frilled lizard (asleep) ...l.. The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, [39;49|:j mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)|:j kailaspen the Conjurer#. .# #Octopode#) .# :#Health: 31/31 ========================.. .# ..#Magic: 4/9==========--------------#. .##..##AC: 1Str: 9# #. ......#EV: 12Int: 20####)#.#.....##SH: 0Dex: 10...............XL:  5 Next: 24% Place: Dungeon:3#.^....@.......Noise: =--------  Time: 2859.5 (0.0)#.##.#.........a) +0 dagger.....#.#..#Cast: Magic Dart#.###.. .. .... |:j ... ...### ..w. ..w   dart slug (asleep)...#. .l   frilled lizard (asleep)...l.. _You kill the kobold!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.|:jۑjContam: 10% -60.5 (1 _|:j~|:jǜ|:j-=  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 3/9========---------------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 Contam: 10%  ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 24% Place: Dungeon:3 #.^|:j`>[m....@.......  Noise: ---------  Time: 2860.5 (0.0) #.##.#..*......  a) +0 dagger ....*#.#..#  Cast: Magic Dart #.###.* .. .  ... .*. ...  ### ..w. ..  w   dart slug (asleep) ...#. .  l   frilled lizard (asleep) ...l.. Aim: a dart slug (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  [3|:j?.6mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)|:jz kailaspen the Conjurer#. .# #Octopode#) .# :#Health: 31/31 ========================.. .# ..#Magic: 3/9========----------------#. .##..##AC: 1Str: 9# #. ......#EV: 12Int: 20 Contam: 10% ####)#.#.....##SH: 0Dex: 10...............XL:  5 Next: 24% Place: Dungeon:3#.^....@.......Noise: ---------  Time: 2860.5 (0.0)#.##.#..*......a) +0 dagger....*#.#..#Cast: Magic Dart[33|:j| em#.###.* .. .... .*. ...### ..w. ..w   dart slug...#. .l   frilled lizard (asleep)...l..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is lightly wounded.|:jI6 mw.l.|:jE y....l|:jVN 3=1.5 (1|:jHU |:jX   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.dart slug is lightly wounded. _The frilled lizard hisses angrily.|:j  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 2/9=====------------------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 Contam: 10%  ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 24% Place: Dungeon:3 #.^[39;49|:jm....@.......  Noise: =--------  Time: 2861.5 (0.0) #.##.#..*......  a) +0 dagger ....*#.#..#  Cast: Magic Dart #.###.* .. .  ... ..w ...  ### .... ..  w   dart slug ..l#. .  l   frilled lizard ...... The dart slug is lightly wounded. _The frilled lizard hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ([0;1|:jJ0m or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)|:jkailaspen the Conjurer#. .# #Octopode#) .# :#Health: 31/31 ========================.. .# ..#Magic: 2/9=====-------------------#. .##..##AC: 1Str: 9# #. ......#EV: 12Int: 20 Contam: 10% ####)#.#.....##SH: 0Dex: 10...............XL:  5 Next: 24% Place: Dungeon:3#.^....@.......Noise: =--------  Time: 2861.5 (0.0)#.##.#..*......a) +0 dagger....*#.#..#Cast: Magic Dart|:jU\#.###.* .. .... ..w ...### .... ..w   dart slug..l#. .l   frilled lizard......  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.|:j+mw.l.|:j-....|:j.22.5 (1 _|:j|:jI|:j=s : |:jXt  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 1/9==---------------------- #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 Contam: 10%  ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 24% Place: Dungeon:3 #.^....@.......[3|:j u 4m  Noise: =--------  Time: 2862.5 (0.0) #.##.#..*......  a) +0 dagger ....*#.#..#  Cast: Magic Dart #.###.w .. .  |:j^u 1... ... ...  ### .l.. ..  w   dart slug ...#. .  l   frilled lizard ...... The magic dart hits the dart slug. _The dart slug is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)|:j   kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 1/9==---------------------- #. .##..##  AC: 1Str: 9 |:j1 # #. ......#  EV: 12Int: 20 Contam: 10%  ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 24% Place: Dungeon:3 #.^....@.......  Noise: =--------  Time: 2862.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.† .. .  ... ... ...  ### .l.. ..  [|:j 40mw   dart slug ...#. .  l   frilled lizard ...... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!|:j - #. .# #  #) .# :#  .. .# ..#  #.   # #.         *  ....*   .. .|:jl W ... ... ... ### .l.. .. l   frilled lizard ...#. .  |:j al....|:ju :73.5 (1 _|:j |:j |:j+  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 0/9------------------------ #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 Contam: 10%  ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 27% Place: Dungeon:3 #.^....@[|:jm.......  Noise: =--------  Time: 2863.5 (0.0) #.##.#.*.......  a) +0 dagger ...*.#.#..#  Cast: Magic Dart #.###*† .. .  ... l.. ...  ### .... ..  l   frilled lizard ...#. .  ...... The magic dart hits the dart slug. _You kill the dart slug!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled l|:jizard (100% to hit)|:j  kailaspen the Conjurer #. .# #  Octopode #) .# :#  Health: 31/31 ======================== .. .# ..#  Magic: 0/9------------------------ #. .##..##  AC: 1Str: 9 # #. ......#  EV: 12Int: 20 Contam: 10%  ####)#.#.....##  SH: 0Dex: 10 ...............  XL:  5 Next: 27% Place: Dungeon:3 #.^....@|:j8.......  Noise: =--------  Time: 2863.5 (0.0) #.##.#.........  a) +0 dagger .....#.#..#  Cast: Magic Dart #.###.† .. .  ... ... ...  ### .... ..  l   frilled lizard ...#. .  ...... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!|:j N #. .# #  #) .# :#  .. .# ..#  #.   # #.         *  ...*  #.###*† .. . ... ... ... ### .... .. ...#. .  |:jLk1g|:jmgPress: ? - help, Q - select action, ( or ) - cycle|:jq\Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!  You encounter a goblin. It is wielding a +0 dagger.|:j_{...g   hobgoblin (wandering)g   goblin (wandering)1==4.5 (1|:j(|:jZ _You encounter a hobgoblin.|:jJ=M . .# ##) .# :.. .# ..#  #. .##..# # #. ......####)#.#.....##...^....<#.##.#................#.#..##.##....# ..#........gg..g|:jfWg   goblin (wandering).|:jKd|:j*f'-5|:jՀ|:j/   kailaspen the Conjurer #. .# Octopode #. .# #  Health: 31/31 ======================== #) .# :#  Magic: 0/9------------------------ .. .# ..#  AC: 1Str: 9 #. .##..##  EV: 12Int: 20 Contam: 10%  # #. ......#  SH: 0Dex: 10 ####)#.#.....##  XL:  5 Next: 27% Place: Dungeon:3 |:j .......@.......  Noise: ---------  Time: 2865.5 (0.0) #.^....*.......  a) +0 dagger #.##.#..*......  Cast: Magic Dart ......*#.#..#  #.##.###.*.....  # ... .*.....  g   goblin (wandering) ### ..*....  ..g#...  ..g... |:j,7_You encounter a hobgoblin.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)|:j kailaspen the Conjurer#. .#Octopode#. .# #Health: 31/31 ========================#) .# :#Magic: 0/9------------------------.. .# ..#AC: 1Str: 9#. .##..##EV: 12Int: 20 Contam: 10% # #. ......#SH: 0Dex: 10####)#.#.....##XL:  5 Next: 27% Place: Dungeon:3.......@.......Noise: ---------  Time: 2865.5 (0.0)#.^....*.......a) +0 dagger#.##.#..*......Cast: Magic Dart......[|:j e0;10;1m*#.#..##.##.###.*.....# ... .*.....g   goblin### ..*......g#.....g...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the goblin.  The goblin is severely wounded.|:j g.  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the goblin.  |:j mThe goblin is severely wounded.The goblin shouts!|:j <..†..==6.5 (1Magic Dart _|:j |:j  You don't have enough magic to cast this spell. _|:j|" _Unknown command.|:jTg.g|:jh`g   hobgoblin (wandering)g   goblin.|:jah8% --7 _|:j Bg..|:j g   gobling...|:jK I6--8|:j:|:jxg†g|:j/ /g   hobgoblin (wandering).g   goblin49|:j,|:j "g.|:j@ A.g|:jw |:j" A270|:j |:j |:jC lg..g|:j 1 _Your magical contamination has completely faded away.|:jj <You hit the goblin.|:j8o.g 8=2 _You kill the goblin! _Your Spellcasting skill increases to level 3!|:j #.#.# #.#.# # #)#.# :# ....# ..# #.#.##..## # #.#......#|:jR#)#.#.....##.#.^....<. #.##.#. .......#.#..# #.##.###.†..... # ... ....... ### ....... ...#..g  ......|:j#|:jb1==-3 _|:jY|:jo|:j>IM+..  |:j{@ .#.# ##)#.# :#....# ..# |:jaAl #.#.##..# # #.#......#####)#@#.....##.........##.^....<#.##.#........... ..##.###.†.# ...#....#.|:jN|:jW@-4|:jg|:ji|:jI|:j|:j2&B|:j-|:j6|:j}8P==|:j9|:jO>|:j?|:j?@|:jHB|:jL|:jUn|:jYa2===|:jc|:jl,|:jtn|:jax|:jwy|:j"z|:j;,|:j|:j]Q===|:jА|:jq,|:jX|:j|:jv|:j|:jB|:j|:j.|:j|:j"|:jU3===|:jb|:j-===|:j,|:j|:jj B|:j#,|:j|:j,|:j|:j |:j T4==|:j$|:j3*,|:j*|:j.,|:j0|:jH6|:j= _You start resting.|:jP|:j`1903.5 (29.0)|:jiG==4.5 (30|:ju|:j{m _You hear the slow rusting of a distant drain.|:j@Read which item? Scrolls  t - 2 scrolls of teleportation [!] read|quaff|:jG[?] describe selected|:j |:j kailaspen the Conjurer+..Octopode#.#.#Health: 31/31 ========================#.#.# #Magic: 4/9==========--------------#)#.# :#AC: 1Str: 9....# ..#EV: 12Int: 20#.#.##..##SH: 0Dex: 10# #.#......#XL:  5 Next: 28% Place: Dungeon:3#####)#@#.....##Noise: ---------  Time: 2904.5 (0.0)................a) +0 dagger##.^....<.......Cast: Magic Dart#.##.#........... .......#.|:j #..##.##.###.†.....# ... .......### ..........#..g _Your magical contamination has completely faded away.  You hit the goblin. _You kill the goblin! _Your Spellcasting skill increases to level 3! _You start resting. _You hear the slow rusting of a distant drain.|:j P  Okay, then.|:j |:j |:jU . _|:jD ? +..#.#.##)#.# :#....# ..##.#.##..### #.#......#####)#.#.....#.......@........##.^....< #.##.#.... ..##.###.†.# ...#....#.......|:jI |:j 25.5 (1 _|:jW |:j |:j  +..   #.#.#   #.#.# #  ###)#.# :#  ##.....# ..#  ..#.#.##..##   #.#.#......#  #)#.#.....##  |:jk.  #.^....<.   #.##.#.   .. .......#.#|:j.#  |:j. #.##.###.†..  |:jͣ # ... .......   #### .....|:j2..   |:j ...#..g   ......|:ju|:j&6|:jI|:j|:jW-  +..   #.#.#   #.#.# #   ###)#.# :#   ##.....# ..#   ..#.#.##..##   #.#.#......#  #)#.#.....##  .  #.^....<.   #.##.#|:jY.   .. .......#.#..#  #.##.##.###.†...  # # .... .......   ##### ....   ...#..g   ......|:jd|:jZk&7|:jr|:j[u|:j, M +..   #.#.#  ###)#.# :|:j a##.....# ..# ..#.#.##..# #.#.#......#######@#.#.....##...........####.^....<  #.##.#.........|:j .#.##.##.##.#|:j |:jy &8|:jG |:j $  Things that are here:|:j w _a +0 short sword; a kobold corpse|:j]M +.. #.#  #.#.#  ###)#.# :#######.....# ..# ........#.#.##..# .#######)#.#.....##...............  ####.^....<.......#.....#.#...#.### ....|:j|:j_5===9 _|:jt|:j|:jqM +.. .  #.#.#  ###)#.# :#######.....# ..# .......@#.#.##..########..#######)#.#.....##  ....................##.#...........##.... ...|:j{|:j'10|:j|:j|:j7     +..  #.#.#  #.#.# #  ###)#.# :# .#.....# ..# .#.#.##..## .#.#.#......#  #######)#.#.....##  ..........  ####.^....<.  #.##.#...  ..........#.#..#  #.##.##.###.†.....   # # .... .|:jr|:j&1|:j|:j|:j'      +..  #.#.#  #.#.# #  ###)#.# :#  #.#.....# ..# .#.#.##..##  #.#.#.#......#  #)#.#.....##  ..|:j) .  ####.^....<.  #.##.#..  ..........#.#..#  #.##.##.###.†.....   # # .... .|:j4 |:j7 &2|:jy> |:jA |:j     +..  #.#.#  #.#.# #  ###)#.# :#  .#.#.....# ..# .#.#.##..##  .#.#.#.#......#  #)#.#.....##   .   ####.^....<.   #.##.#.   .#.#..#   #.##.##.###.†.....   # # .... .|:jOZ===3|:j|:jlc     +..  #.#.#  #.#.# #  ###)#.# :#  #.#.#.....# ..# .#.#.##..##  #.#.#.#.#......# |:jcu #)#.#.....##   .   ####.^....<.   #.##.#.   |:jd+.#.#..#   #.##.##.###.†.....   # # .... .|:jp|:jt&4|:jz|:jӉ|:j7     +..  #.#.#  #.#.# # |:j7 ###)#.# :#  ##.#.#.....# ..#  #.#.#.##..##  ##.#.#.#.#......#  #)#.#.....##   . |:j7|  ####.^....<. |:j7k  #.##.#.   |:j7!.#.#..#  |:j8S #.##.##.###.†..... |:j8  # # .... .|:jh <8|:ji |:j;7       . ######. #. #.####. #.# . #.# #.# #.# +..  #.# #.#.# |:j  #.# #.#.# # # #.# ###)#.# :#|:ju|:j&9|:j|:j۾^      # ..# ######....# #.+ #.####....# #.# .. #.# # #.# #.# +.. #.# #.#.# #.# #.#.# # # #.# ###)#.# :#|:jZ30|:jy.~   . .. ... ..#  ...#  ######....#  #.+  #.####....#  #.# .. #.# ###. |:j7|:jR;C==1|:jB|:j"F|:j }  .. ## 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#......##.###.#.# #......##.###.#.# #......+........# #......######.###  #......### #.#  ###......####.#####.#|:j-Y2|:j+ >##+# #.# #.# # #.###.# #.#.#.# #.#... #.#.# #####+###.....# # #......###......###......+.#......## |:jWb |:jmc |:jc 3|:jy |:j]4##+# #.# #.# # #.###.# #.#.#.# #.#... #.#.# #####+###.....# # #......##.###.#.##......+........##......######.### |:j9|:j=&4|:jA|:jC|:j(N##+# #.# #.# # #.###.# #.#.#.# #.#... #.#.# #####+###.....# # #......##.###.#.# #......######.### |:ja5|:j.@C5|:j6 ##+#######........###.... # #####+###.....# #......##.###.#..+......'...........|:j|:j&6|:j|:jNl _You hear the slow rusting of a drain nearby.|:jv ##+#######........###.#.#.#.. .# #####+###..@..# #......##.###.#..###........######.######...>..####.#####.#|:jm&|:j+-&7|:j1|:j4|:jٶ ##+####### #.# #.# # #.###.# #.#.#.# #.#... #.#.# #####+###...@.# # #......##.###.#.# #......##.###.#.# #......+.......|:jy.##......######.####......### #.####......####.#+......'..... |:jI|:j&8|:j|:j*|:j'##+####### #........# #........# # #........###.# #........#.#.# #..#... #.#.# #####+###....@# # #......##.###.#.# #......##.###.#.# #......+........##......######.####......### #.####......####+......'... |:j\|:j&9|:j|:j|:jU M#+######.. ......# ......###.#......#.#.####......#......# #........#@# ####+###.....# #.###......##.###.#.#...|:j |:j '10|:ji |:j) |:j M#+###### # ###.# #.###.....# #........#.#.###.#####+###.....# ##......##.###.#.##.#|:j~ |:j &1|:j |:j |:j##..##+# ..#.# .##.# .# #.###.# #.#.#.#### #.#.@....# #.#.#.###.# #####+###.....#.# #......##.###.#.##......##.###.#.#|:jm#......+........##......######.####......### #.# |:j|:j^&2|:j|:j|:jvJ### ... ##+# #.. #.# #.# #.# #.# #.###.# #.#.#.#### #.#..@...# #.#.#.###.#  #####+###.....#.#  #......##.###.#.#  #......##.###.#|:jKG.#  #......+.......#  #......######.###  #......### #.# |:jS|:jW&3|:ji|:j )### ... ##+# #.. #.# #.# #.# #.# #.###.# #.#.#.#### #.#...@..# #.#.#.###.# #####+###.....#.# |:j6 #......##.###.#.# #......##.###.#.# #......+........# #......######.### |:j |:jS |:j 4|:j |:j |:j% ### ... ##+# #.. #.# #.# #.# #.# #.###.# #.|:j& #.#.#### #.#....@.# #.#.#.###.# +###.....#.# # ......##.###.#.# ......##.###.#.# ......+..# ......######.### |:jP |:j`\ &5|:jPp |:js |:jX|:jc### ...  ##+# #..  #.# #.#  #.# #.#  #.###.#  #.#.#.####  #.#.....@#  #.#.#.###.# +###.....#.# w# ##.###.#.# ## +.# w   dart slug (asleep) 6Magic Dart _You encounter a dart slug.|:j  kailaspen the Conjurer ### Octopode ... Health: 31/31 ========================  ##+####### #.. Magic: 8/9=====================---  #........# #.# AC: 1Str: 9  #........# #.# EV: 12Int: 20  #........###.#|:jH SH: 0Dex: 10  #........#.#.#### XL:  5 Next: 28% Place: Dungeon:3  #........#.....@# Noise: ---------  Time: 3016.5 (0.0)  #........#.#.###*# a) +0 dagger ###+###.....#.# w# Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........# w   dart slug (asleep) .....######.### .....### #.# |:j#......####.#####.# _You hear the slow rusting of a drain nearby. _You encounter a dart slug.|:jAiming: Magic Dart (safe; 1% risk of failure)  |:j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)|:jQkailaspen the Conjurer###Octopode...Health: 31/31 ========================##+####### #..Magic: 8/9=====================---#........# #.#AC: 1Str: 9  #........# #.#EV: 12Int: 20  #........###.#SH: 0Dex: 10  #........#.#.####XL:  5 Next: 28% Place: Dungeon:3  #........#.....@#Noise: ---------  Time: 3016.5 (0.0)  #........#.#.###*#a) +0 dagger ###+###.....#.# w#Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........#w   dart slug .....######.### .....### #.# #......####.#####.#Aiming: Magic Dart [39|:j;49m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is lightly wounded.|:jN.w|:jE``Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.dart slug is lightly wounded.  The dart slug launches a dart at you.|:j.>@.|:jr03=7.5 (1|:j5|:j9O _The slug dart misses you.|:j   kailaspen the Conjurer ### Octopode ... Health: 31/31 ========================  ##+####### #.. Magic: 7/9==================------  #........# #.# AC: 1Str: 9  #........# #.# EV: 12Int: 20  #........###.# SH: 0Dex: 10  #........#.#.#### XL:  5 Next: 28% Place: Dungeon:3  #........#.....@# Noise: =--------  Time: 3017.5 (0.0)  #........#.#.###*# a) +0 dagger ###+###.....#.# w# Cast: Magic Dart .....##.###.#.# ##[34|:jz Nm .....##.###.#.# .....+........# w   dart slug .....######.### .....### #.# #......####.#####.#The dart slug launches a dart at you. _The slug dart misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)|:j<akailaspen the Conjurer|:j<###Octopode...Health: 31/31 ========================##+####### #..Magic: 7/9==================------#........# #.#AC: 1Str: 9  #........# #.#EV: 12Int: 20  #........###.#SH: 0Dex: 10  #........#.#.####XL:  5 Next: 28% Place: Dungeon:3  #........#.....@#Noise: =--------  Time: 3017.5 (0.0)  #........#.#.###*#a) +0 dagger ###+###.....#.# w#Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........#w   dart slug .....######.### .....### #.# #......####.#####.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, |:j+=[0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight line|:jn=Aim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.|:j8w.|:j|:jd28.5 (1 _|:j|:jH|:j;.  kailaspen the Conjurer ### Octopode ... Health: 31/31 ========================  ##+####### #.. Magic: 6/9================--------  #........# #.# AC: 1Str: 9  #........# #.# EV: 12Int: 20  #........###.# SH: 0Dex: 10  #........#.#.#### XL:  5 Next: 28% Place: Dungeon:3 |:j; #........#.....@# Noise: =--------  Time: 3018.5 (0.0)  #........#.#.###w# a) +0 dagger ###+###.....#.# .# Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........# w   dart slug |:j<.....######.### .....### #.# #......####.#####.#The magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)|:jskailaspen the Conjurer###Octopode...Health: 31/31 ========================##+####### #..Magic: 6/9================--------#........# #.#AC: 1Str: 9  #........# #.#EV: 12Int: 20  #........###.#SH: 0Dex: 10  #........#.#.####XL:  5 Next: 28% Place: Dungeon:3  #........#.....@#Noise: =--------  Time: 3018.5 (0.0)  #........#.#.###w#a) +0 dagger ###+###.....#.# .#Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........#w   dart slug .....######.### .....### #.# #......####.#####.#Aiming: Magic Dart [|:j37m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.|:j{ae9.5 (1 _|:j   kailaspen the Conjurer ### Octopode ... Health: 31/31 ========================  ##+####### #.. Magic: 5/9=============-----------  #........# #.# AC: 1Str: 9  #........# #.# EV: 12Int: 20  #........###.# SH: 0Dex: 10  #........#.#.#### XL:  5 Next: 28% Place: Dungeon:3  #........#.....@# Noise: =--------  Time: 3019.5 (0.0)  #........#.#.###w# a) +0 dagger ###+###.....#.# .# Cast: Magic Dart .....##.###.#.# ##|:jB w .....##.###.#.# .....+........# w   dart slug .....######.### .....### #.# #......####.#####.#The magic dart hits the dart slug. _The dart slug is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)|:j9 kailaspen the Conjurer###Octopode...Health: 31/31 ========================|:jZ.##+####### #..Magic: 5/9=============-----------#........# #.#AC: 1Str: 9  #........# #.#EV: 12Int: 20  #........###.#SH: 0Dex: 10  #........#.#.####XL:  5 Next: 28% Place: Dungeon:3  #........#.....@#Noise: =--------  Time: 3019.5 (0.0)  #........#.#.###w#a) +0 dagger ###+###.....#.# .#Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........#w   dart slug .....######.### .....### #.# #......####.#####.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: |:j/[39;49ma dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.|:jΟ|:jMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin|:jne  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.  The dart slug launches a dart at you.|:j3|:j4]28---20.5 (1|:jl:|:j<- _The slug dart hits you.|:j  kailaspen the Conjurer ### Octopode ... Health: 28/31 =====================---  ##+####### #.. Magic: 4/9==========--------------  #........# #.# AC: 1Str: 9  #........# #.# EV: 12Int: 20  #........###.# SH: 0Dex: 10  #........#.#.####|:j XL:  5 Next: 28% Place: Dungeon:3  #........#.....@# Noise: =--------  Time: 3020.5 (0.0)  #........#.#.###w# a) +0 dagger ###+###.....#.# .# Cast: Magic Dart .....##.###.#.# ## .....##.###.#.# .....+........# w   dart slug .....######.### .....### #.# #......####.#####.#The dart slug launches a dart at you. _The slug dart hits you.  |:jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)|:jt  kailaspen the Conjurer ### Octopode ... Health: 28/31 =====================---  ##+####### #.. Magic: 4/9==========--------------  #........# #.# AC: 1Str: 9  #........# #.# EV: 12Int: 20  #........###.# SH: 0Dex: 10  #........#.#.#### XL:  5 Next: 28% Place: Dungeon:3  #........#.....@# Noise: =--------  Time: 3020.5 (0.0)  #........#.#.###.# a) +0 dagger ###+###.....#.# .# Cast: Magic Dart .....##.###.#.# |:jUk## .....##.###.#.# .....+........# w   dart slug .....######.### .....### #.# #......####.#####.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!|:j 2 ### ...   #..   #.#   #.#         .# ## #.#|:jNh 9=311.5 (1Magic Dart _|:j K###... ##+####### #.. #........# #.# #.# #.# #.###.# #.#.#.#### #.#...... #.#.#.### ##+###.....#.# #.# ....##.###.#.# ### ##.###.#.#+........#######.###### #.#.####.#####.# ......'...........|:j 30==-2|:j{ ... ##+####### # #........# #.#|:j|u#.#.#####......###.#.###.#+###.....#.# ....##.#### ...>..####.#####.#|:jj|:j1==-3|:j|:jǕ|:j1 M### . ##+####### #.. ##.# #.#.#### #......#........#.#.## ##+###.....### ....##.###.#.#4|:j%  ### ...  ##+####### #..  #.# #.#  #.# #.#  #.###.#  #.#.#.##  #.#.....@##  #........#.#.###.# ###+###.....#.# #.#.##.###.#.# ###.##.###.#.#.+........#.######.###### #.# #......####.#####.#|:jE/ |:j1 X5===5|:j6 |:jQ9 |:jB7 ### ... ##+# #.. #.# #.# #.# #.# #.###.# #.#.#.#### #.#....@.## #.#.#.###.##+###.....#.# #.#.##.###.#.# ### ......##.###.#.# ......+.# ......######.### ......### #.# ##......####.#####.#|:j86|:jf|:jo8P ### ... ##+# #.. #.# #.# #.# #.# #.###.# #.#.#.#### #.#...@..## #|:j59T.#.#.###.##+###.....#.# #.# #......##.###.#.# ### #......##.###.#.# #......+..# #......######.### #......### #.# ###......####.#####.#|:jIO|:jWB=7|:jY|:jg|:j5 y ### ... ##+# #.. #.# #.# #.# #.# #.###.# #.#.#.#### #.#..@...## #.#.#.###.#  #####+###.....#.# #.#  #......##.###.#.# ###  #......##.###.#.#  #......+........#  #......######.###  #......### #.#  ###......####.#####.#|:jk |:j &8|:j |:j |:jY M### .#+####### #..# ###.# #.#@#### .....## #........#.#.###.######+###.....#.# #.##===9|:jM#### .#+####### #.. ##@# #.#.#### #......###........#.#.###.#.####30|:j>M##### ....#+####### #.. ##.# #.#### #........#......##.#.##..##...#|:jl|:jT&1|:j8|:j|:jjM########## .........#+####### #........ ##.# #........#.#.#####.#2|:jv M############### .......#+####### #@.......###### #........###.##.#|:j |:j &3|:j |:jb |:j R#.##+# #.#.# #.##.# #.# #.###.##.#.#.#####.#......###.#.#.###.# #####+###.....#.# #.# |:jW 6===4|:j9p#.##+# #.#.# #.##.# #.# #.###.##.#.#.#####.#......###.#.#.###.#+###.....#.# #.# |:jz<5|:jm|:j|:j?$#..##+# #.  #.# #.#.  #.|:jz# #.# |:jR6|:j8|:j #.#. ##+# #. #.# #.#.# #.# #.# 7|:jM##.#. #+# #. .# #.#.# .# #.# ===8|:j>{ ##.#. +# #.## #.#.## #.# |:j| |:j &9|:j= |:j |:j& # #.#. # #.# # #.#.### # #.# |:j |:j D40|:j#.#  #.#. #.# # #.#.### # #.# |:j$_# |:j`|:jC1|:j##.#.#.# .# #.# . #.# # #.#.### # #.# ## 2|:jJ### #.# #.# #.# #.# .# #.# # #.#.### # #.# ### |:jS|:jYW7==3|:j_|:ja|:jzb ###. ################.####### ........................ #### ## ...# #.#########@### ### # .###.#.#4|:jNh|:ji|:j4*pM# #.# ################.####### ........... #### #..........@..#########.### ### ...###.#|:j0|:jb|:j)i5|:j{|:jV### #.# #.# #.# #.# .# #.# # #.#.### # #.# ### |:jV|:jm&6|:j|:jn|:j"!### #.# #.# #.# #.# .#. #.# # #.#.### # #.# ### ==7|:j hM###. #.# ##############.######## ........... ## #.............######.########.### .# #.####|:jq |:j7 &8|:j6 |:j3 |:jGe### #.# |:jSku#.# #.# #.# .#.# #.######.# # #.#.### # #.# ### ###.# |:jl|:j>C9|:j### #.# #.# #.# #.# .#.#.  #.######.#.  #.#.### ##.# 50|:j### #.# #.# #.# #.# .#.#.# #.######.#.# #.#.### #.# ### #.# 1|:jR b### #.# #.# #.# #.# .#.#.# .######.#.# .#.### .# .#### |:j+ 8===2|:j( ### #.# #.# #.# #.# #.#.#.#######.#.# #.### # ##### ...## ###.# # #.#|:j2 |:j6 &3|:j: |:j8= |:j pn### ###.# .##.# ..#.# .##.# .# .#.#.#######.#.#.### .#  ### .# .. .### .#.# ..  #.#|:jx|:jg}&4|:jӁ|:j|:j0*### ### #.# #.# #.# #.. #.# #.# #.# #.# #.#.#.#######.#.####..### #.# #### #.#... #.### #.#.# ... #.#|:j&5|:j|:jw|:j& ######...# #.# #######.########.#.##### .........................######@#.####. #######.### #.# #  ###  #.# ###|:j====6|:j |:jJU######...# #. #######.########.#.##### .........................######.#.####. #######.### #@# #  ###   ... ##.##. .##..#.#.. #... ... .##.. #.# ..#### ## |:j|:j&7|:j|:jNS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _You hear the rusting of a drain very nearby.|:j  ...# #.# #######.########.#.##### ........................######.#.#### #######.### #.# #  ###   #.......# ####.#.#..#####.#8|:j/ t .# #. #######.########.#.##### ........................######.#.#### #######.### #.# ####. ### ####.#...... #...@...# ###.#.# .##..#.#.. ... ... #.# ..####...|:j |:j[ &9|:jl |:ji |:j #.# #.. #.# #.# # #.# #.#.##.##.#.#####...........######.#.####.#.### #.# ####. ### ####.#...... #.## ##.#.#..#.## #..#.#..##.# #...... .#  #.# #...#.#...  ### ##..#.#..###.##.# $.#. ... .##|:j'60|:jp'@ _Found 7 gold pieces.|:j] #.# #.. #.# #.# # #.# #.#.##.#.#.#####....######.#.####.#.### #.# ####. # ### ####.#...... # #.## ##.#.#..#.## #..#.#..##.# #...... .# # #.# #...#.#... # ### ##..#.#..## # #.##.# $. # #. ... .## #|:jL|:jl9===1|:j|:j  # #. #########.########.#.##### ..........................######.#.#### #########.### #.# ### ### ####.#..... #.......# #####@#.#..# ...##..#.#..# ###.#...... ..###.2|:jy . #########.########.#.##### ..........................######.#.#### #########.### #.#  ### ####.#..... #.......# ####.#.#..# ...###. ###.#........# #.#....###. ###.#|:jj.Y3|:j #.# #.#.##.#.#.#####..######.#.####. .#.### #.# ####. .# ### ####.#...... .# #.......# .#### ##.#.#..#.## #@.#.#..# .###.# #|:j.# .# #.# #...#.#.... .# ### ##..#.#..## .# #.##.# $. .# #.|:j%B.... .## ##|:jG #.# #.# ####.#|:j|:j+C4|:jt a ##########.########.#.##### ...........................######.#.#### .#########.### #.#  ### ####.#..... #.......# #####.#.# ....####..#.#..####.#.@......# |:j? ~#.#....##..#.#..###.# ......===5|:j[ #.#.#.#####. #.######.#.####. #.#.### #.# ####. #.# ### ####.#...... #.# #.......# #.#### ##.#.#..#.## ##..#.#..# #.###.# #.# #.# #.# #...#.#.... #.# ### ##..#.#..## #.# #.##.# $. ..# #..... .### #|:j .## # #.##.# #.#.|:j|:j&6|:ji|:j|:je.#.#.#####  .######.#.####. .#.### #.# ####. .# ### ####.#...... .# #.......# .#### ##.#.#..# ## ##..#.#..# .###.# #.# .# #.# #...#.#.... .# ### ##..#.#..## .# #|:je# # #.## #.#.# #.# |:jn|:j(r&7|:jFw|:jy|:j| ...........................######.#.#### .#########.### #.#  ### ####.#..... #.......# #####.#.#..#...####..#.#..####....... #.#....##..#.#..##  #.##.# $. ... ####.#|:je|:j&8|:jX|:jl|:j;  ######.#.#### .#########.### #.#.# ### ####.#..... #.......# #####.#.#...####..#.#..# .###.........# |:j< A#.#....#####  #.##.# $. .... .##|:j = _##.. ####..|:jF |:j1O &9|:jT |:j |:j6 #########.###  ### ####.#..... #.......# #####.#.#...####..#.# .###....... #...#.#....#####  #@##.# $. ......## ###..... #.....#.. .....g|:j@|:j(K'70|:jP|:j4S|:j={  ### ####.#..... #.......# #####.#.# ....####..#.# .###.#...... #...#.#....##..#.#..##  #.##.#.$. ......## ###.....  #.# #..... ###|:jJ|:jQ&1|:jV|:jO]|:j]  #.......# #####.#.# ....####..#. .###.#...... #.#....##..#.#..##  #.##.#.$. ......## ###.....  #.# #... ####.# ..##..# #|:jr|:j$w&2|:j||:je|:jw ####.#.# ....####.###....... #.#....####  #.##.#.$. ......## ###.....  #@# # ####.# ......... ##..#.... ######3|:j_f R ...####. .|:jxg ###....... #.#....####  #.##.#.$. ......## ###.....  #.# # ####.# ...... #......# ####.# #.###..#..#..# . ......|:jp |:jl &4|:j |:jph|:jwl|:jot|:jv|:jg ###....... #.#....####  #.##.#.$. ......## ###.....  #.# # ####.# #.###.## ...... #....@.# ####.####. ..#... ### ######|:j|:j%<5|:j*|:j#.###.# #.# #.# #.# #...#.#.... #.# ### ##..#.#..## #.# #.##.#.$. ..# #.......### #.##..... # #.# #...#.# #.###.## ..|:j. #...@..##.# #.###..# .####.. #..#.g ..... .### #..#.# .# ....... .###### #..#..... #....### .######|:j{&6|:j|:j|:js K.#.###.# #.# .#.# #.# #...#.#.... .#.# ### ##..#.#..## .#.# #.##.#.$..# #.......## .### #.##..... .## #.# #... .#####.# #.###.## ... #..@...# .#####.# #.###..# :.####.. .. #..#.g ... ......### ### #..#.#.# ........###### #..#..... #....### ..######|:j |:jg &7|:j |:j |:jdu a#.#.###.# #.# ..#.# #.# #...#.#.... #.#.# ### ##..#.#..## #.#.# #.##.#.$..# #.## #.### #.##..... #.# ## #.# #... |:j@v #.#####.# #.###.## ... #.@....# #.#####.# #.###..# #:.####.. ... #..# #.g ..... ......### ###.#. #..#.# #..##... ....... #..###### # ## #..#.... #. #....### #..######|:j Y8|:jU|:jW.#.#.###.# #.#.#.# #.# #...#.#.... ##.#.# ### ##..#.#..## ##.#.# #.##.#.$..# #.## ##.### #.##.....  #.# ### #.# #... ##.#####.# #.###.## ... #@.....##.#####.# #.###..#  #:.####.. .... #..# ##.g ............|:jgXu.### ###.#.#.#..#.# ##..# #............  #..###### #.###.#..#....  #. . #....### ##..######|:jf<9|:jx|:jM.....##..#.# .#.#.##.....# ......#####..#.#..## ##.###.#.$. ...........## ##.### #.##..  #.# ## #.# #. ##.#####.####.## .. ............. ##.#####.# #.###..##:.####.. .... #..#|:j!.....#.#.#.##........ #..|:j|:j'80|:j|:j|:jg  #.###....... ...#.# #.#.... ######  #.##.#.$. ..........## ##.####.....  #.# ### #.# # ##.#####.#.###.## ...............# ##.#####.####  #:.####.. .... #..#.....#.#.#.##........ #.. ##..######|:jp |:j2u &1|:jy |:jq| |:jl^  ..#.# #.#.... ######  #.##.#.$. ..........## ##.####.....  #.# ### #.# # ##.#####.#|:j^ .###.## ...............# ##.#####.####..# |:j^  #:.####...........#..# ##.......g..............####|:j^ *..#|:j_ ...#.g   goblin (asleep)|:j9_ s#.. .<........|:ji |:jk 82Magic Dart|:jr |:j@t |:j######  #.##.#.$. ..........## ##.####.....  #.# ### #.# # ##.#####.#.###.## .......... # #......# ##.#####.#####.#.###..#  #:.####........@..# ##.......g..... ....### #####.#.#.#..#.# ##..# #............  #..###### #.###.#..#...|:jOQ...... . #....### ##..###### # ... .<........  .. ###.##|:jk|:j#&3|:jU|:jJ|:j#.#.# ### ##..#.#..###.#.# #.##.#.$..# #.###.##### #.##..... #.##.### #.# #...#.#####.# #.#.###.## ... #.#......##.#####.#####.#.###..# #:.####.#..##.g..####.#.#.#..#.##..# #........... #..###### #.###.#..#.... #. .. .#....####..###### #. # ... ..<. .. [34|:jy6m.. .###.##....|:jӹ|:j8&4|:je|:j|:j8 D###.#.# ### ##..#.#..##  kailaspen the Conjurer ###.#.# #.##.#.$.  Octopode ......# #.......##  Health: 31/31 ======================== ###.### ## #.##.....  Magic: 8/9=====================---  #.# #.### #.# #...  AC: 1Str: 9 ###.#####.# #.#.###.## ..  EV: 12Int: 20 ........... #.#......#  SH: 0Dex: 10 |:j -###.#####.#####.#.###..#  XL:  5 Next: 31% Place: Dungeon:3  #:.####....***@...#..#  Noise: ---------  Time: 3084.5 (0.0) ###.......g**............  a) +0 dagger |:j .....### ######.#.#.#..#.#  Cast: Magic Dart ###..# #............ |:j  #..###### #.###.#..#....  #........ .. .#....###  g   goblin (asleep) |:j ###..###### #. # ... ..<........ .. .. .###.##.... |:j! _You hear the rusting of a drain very nearby. _Found 7 gold pieces.  |:jR Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)|:j###.#.# #####..#.#..##kailaspen the Conjurer ###.#.##.##.#.$.Octopode ......##.......##Health: 31/31 ======================== ###.##### #.##.....Magic: 8/9=====================---#.##.### #.# #...AC: 1Str: 9 ###.#####.# #.#.###.## ..EV: 12Int: 20 ........... #.#......#SH: 0Dex: 10 ###.#####.#####.#.###..#XL:  5 Next: 31% Place: Dungeon:3#:.####....***@...#..#Noise: ---------  Time: 3084.5 (0.0) ###.......g**.......|:jv).....a) +0 dagger .....### ######.#.#.#..#.#Cast: Magic Dart ###..##............#..###### #.###.#..#....#........ .. .#....###g   goblin ###..###### #. # ... |:j..<........ .... .###.##....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.|:jZT'g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.The goblin shouts!|:jhh}.....==5.5 (1 _|:jk|:j ###.#.# ### ##..#.#..##  kailaspen the Conjurer ###.#.# #.##.#.$.  Octopode ......# #.......##  Health: 31/31 ======================== ###.### ## #.##.....  Magic: 7/9==================------  #.# #.### #.# #...  AC: 1Str: 9 ###.#####.# #.#.###.## ..  EV: 12Int: 20 ........... #.#......#  SH: 0Dex: 10 ###.#####.#####.#.###..#  XL:  5 Next: 31% Place: Dungeon:3  #:.####..g****@...#..#  Noise: ==-------  Time: 3085.5 (0.0) ###.....................|:jk.  a) +0 dagger .....### ######.#.#.#..#.#  Cast: Magic Dart ###..# #............  #..###### #.###.#..#....  #........ .. .#....###  g   goblin ###..###### #. # ... ..<........ .. .. .###.##....The goblin is severely wounded. _The goblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)|:jL?###.#.# ### ##..#.#..##  kailaspen the Conjurer ###.#.# #.##.#.$.  Octopode ......# #.......##  Health: 31/31 ======================== ###.### ## #.##.....  Magic: 7/9==================------  #.# #.### #.# #...  AC: 1Str: 9 ###.#####.# #.#.###.## ..  EV: 12Int: 20 ........... #.#......#  SH: 0|:j@Dex: 10 ###.#####.#####.#.###..#  XL:  5 Next: 31% Place: Dungeon:3  #:.####..)....@...#..#  Noise: ==-------  Time: 3085.5 (0.0) ###......................  a) +0 dagger .....### ######.#.#.#..#.#  Cast: Magic Dart ###..# #............  #..###### #.###.#..#....  #........ .. .#....###  g   goblin ###..###### #. # ... ..<........ .. .. .###.##....Aiming: Magic Dart (safe; 1% risk of failure)  [3|:jA6mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!|:jH ###   $.    ##   #.# #.### #.# #...   ..     #:****           ..  #. # < .. |:j4I|:jD....|:jhq-6.5 (1Magic Dart _|:j|:j ###.#.# ### ##..#.#..##  kailaspen the Conjurer ###.#.# #.##.#.$.  Octopode ......# #.......##  Health: 31/31 ======================== ###.### ## #.##.....  Magic: 6/9================--------  #.# #.### #.# #...  AC: 1Str: 9 ###.#####.# #.#.###.## ..  EV: 12Int: 20 ........... #.#......#  SH: 0Dex: 10 ###.#####.#####.#.###..#  XL:  5 Next: 31% Place: Dungeon:3  #:.####..)....@...#..#  Noise: =--------  Time: 3086.5 (0.0) ###......................|:jm   a) +0 dagger .....### ######.#.#.#..#.#  Cast: Magic Dart ###..# #............  #..###### #.###.#..#....  #........ .. .#....###   ###..###### #. # ...   ..<........ .. ..   .###.##.... The magic dart hits the goblin. _You kill the goblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|:j- That beam is likely to hit you. Continue anyway? Y - Yes  N - No|:j'|:j?|:j`B###.#.# #####..#.#..##kailaspen the Conjurer ###.#.#|:jE#.##.#.$.Octopode ......##.......##Health: 31/31 ======================== ###.##### #.##.....Magic: 7/9==================------#.##.### #.# #...AC: 1Str: 9 ###.#####.# #.#.###.## ..EV: 12Int: 20 ........... #.#......#SH: 0Dex: 10 ###.#####.#####.#.###..#XL:  5 Next: 31% Place: Dungeon:3#:.####..)....@...#..#Noise: =--------  Time: 3086.5 (0.0) ###......................a) +0 dagger .....### ######.#.#|:jeD _|:j.###.#.# ### ##..#.#..## .###.#.# #.##.#.$..# #.###.### ### #.##..... # #.# #.### #.# #...#.#####.# #.#.###.## .. '. #.#......##.#####.#####.#.###..# # #:.####..).#..##..####.#.#.#..#.##..# #............ # #..###### #.###.#..#.... # #. ..# .#....####..###### #.. # ....<. ... .. #.###.##....|:jZb-7.5 (1 _|:j |:jN|:j}h3M.......#####..#.#..## .###.###.#.$. ....... #.......## ####.##### #.##.. # #.# ## #.# #. ####.#####.####.## .. '........... #.#.... ####.#####.#####@#.### # #:.####..)#..# ####...................... ......##########.#.#.#..#.#.##.#.....|:js|:jZ@-8|:jЎ|:j|:jeNM#.#.##.....# .......#####..#.#..## .###.###.#.$. ....... #.......## ####.##### #.##.. # #.# ## #.# #. ####.#####.#|:j0###.## .. |:jl'........... #@#.... ####.#####.#####.#.### # #:.####..)........#..# ####......................####.#.......#.. #|:ja|:j:&9|:j|:jf|:j[ ..#.# #.#.... .#######  #.##.#.$. ...........## ####.##### #.##.....  #.# .### #.# # ####.#####.#.###.## '................# ####.#####.#####@#.### # #:.####..)........####......................####.#.......#.. # ...<........ .....|:jbw==90|:j4 #######  #.##.#.$. ...........## ####.##### #.##.....  #.# .### #.# # ####.#####.#.###.## '................# ####.#####.#####.#.### #:.####..)...@....####.........|:j..... ......##########.#.#.#..#.#.##.#..... #.###.##....|:j|:j&1|:jE|:j|:jK#.###.#.# ### ##..#.#..## #.###.#.# #.##.#.$..# #.###.### ### #.##..... ## #.#|:jq #.### #.# #... .####.#####.# #.#.###.## .. .'. #.#......# .####.#####.#####.#.###..# .# #:.####..).#..# .####..#.#.#.#..#.# .####..# #............ .# #..###### #.###.#..#.... .# #. ..# .#....### .####..###### #.. # ....<. ... .. .#.###.##....2|:jȓ#.###.#.# ### ##..#.#..## ##.###.#.# #.##.#.$. +.# #.###.### ### #.##.....# #.# #.### #.# #... ..####.#####.# #.#.###.## .. ..'. #.#......# ..####.#####.#####.#.###..# ..# #:.####..)|:jL.#..# ..####. #.#.#.#.#..#.# #.####..# #...... #.# #..###### #.###.#..#.... #.# #. ..# .#....### #.####..###### #.. # ...|:j۔.<. ... .. ..#.###.##....|:j8===3|:jO* .##.###.#.# ### ##..#.#.. .##.###.#.# #.##.#.$. .+.# #. .######.### ### #.##..... .### #.# #.### #.# #....####.#####.# #.#.###.## ...'. #.#......# |:jL <>..####.#####.#####.#.###..#.# #:.####..).#..#.####. ##.#.#.#.#..#.#  #.####..# #.....  #.# #..###### #.###.#..#....  #.# #. ..# .#....### ##.####..###### #.. # ... ......<. ... .. #..#.###.##....4|:ji .##.###.#.# ### ##..#.#.. ..##.###.#.# #.##.#.$.+.# #. ..######.### ### #.## ..### #.# #.### #.# #.####.#####.# #.#.###.## .'.... #.#......# |:j O.>..####.#####.#####.#.###..#.# #:.####...#..#.####.#.#.#.#.#..#.#  #.####..# #.... #.# #..###### #.###.#..#....  #.# #|:jD }. ..# .#....### .##.####..###### #.. # ... .<. ... .. .#..#.###.##....|:jD |:jK &5|:j@  _You kill the goblin!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Things that are here: _a +0 club; a goblin corpse|:jP.##.###.#.# ### ##..#.#.##.###.#.# #.##.#..+.# #.######.### ## ### #.##.### #.# #. #.### #.# #.####.#####.# #.#.###.## .'..... #.#......# ..>..####.#####.#####.#.###..#.# #:.####.@)|:j .#..#.####.#.#.#.#.#..#.# # #.####..# #..|:j. # #.# #..###### #.###.#..# + #.# #|:jC. ..# .#.... #.##.####..###### #.. # ... |:jhp.<. ... .. |:j.#.#..#.###.##....|:jC6 _|:j|:j|:jeV.##.###.#.# ### ##..#.#.##.###.#.# #.##.#.+.# #.######.### ### # ### #.##.### #.# #.#.# #.### #.# #|:jgW%.####.#####.#. #.#.###.##.'..... #.#......#.>..####.#####.#####.#.###..#.# #:.####@.).#..#.####. .####.#.#.#.#..#.# .# #.####..# # .# #.# #..###### #.###.#..# .+ #.# #. ..# .#.... .#.##.####..###### #.. # ... .<. ... .. ##.#..#.###.##....|:jhd|:jhD===7|:jEu|:jw|:jRM##+###......#####..##.###.###.#+........# #...###.### ### # ### #.##..### #.# #.#.#.#.### #.# #####.#####.#..)#.#.###.#...'..............#.#....>..####.#####@#####.#.## #:.####..)#..# .....####...................... .####.......##########.#.#.#..#.#|:j<8|:j̺9 _Found a mace.|:jZM........#.#.##... ##+###......#####..##.###.###.#+........# #...###.### ### # ### #.##..### #.# #.#.#.#.### #.# #####.#####.#..)#.#.###.#...'.........@....#.#....>..####.#####.#####.#.## #:.####..)........#..# ......####......................########.#|:j|:j#&9|:jA+|:j-|:jt.#.#.###.# #. #+###.....#.# #.#~##...#.#.##.###.#.# ###~## ##..#.#.##.###.#.# ~~#.##.#.+.# ~~|:ju#.######.### ###~# ### #.##.### #.# #.#.#.#.### #.# #.####.#####.#..)#.#.###.## '.#.#......# >..####.#####.#####.#.###..# # #:.####..).#..# ####......... ####.######## |:ju# #.####..# #. # #.# #..###### #.###.#..#. |:j%v+ #.# #. ..# .#....# |:j|:j(100|:jL|:j|:j#.#.###.# #. +###.....#.# #.#~# #...#.#.##.###.#.# ###~## ##..#.#.##.###.#.# ~~~ #.##.#.$+.# ~~~ #.######.### ###~##### #.##.### #.# #.#.#.#.### #.# #.####.#####.#..)#.#.###.## .'.#.#......# >..####.#####.#####.#.###..# # #:.####..).#..# ####........#####  #.# #..###### #.###.#..#.  #.# #. ..# .#....# |:j|:j&1|:j|:j|:jWM.....##..#.# |:j,.......#.#.###.#B... +###.....#~# .###~## ##..#.#..##.###.###.#.$+........# ~~~ #...###.### ###~##### #.##..### #.# #.#.#.#.### #.# #.####.#####.#@.)#.#.###.## . ....'..............#.#.... .>..####.#####.#####.#.## ....# #:.####..)........#..#.##B   clockroach (wandering, warded)|:j@~B|:jI|:jB9===2Magic Dart|:j#|:j[ _You encounter a clockroach.|:jj.......#......## ##..#.#.. kailaspen the Conjurer .......#.#.###.#~# #........ Octopode +###.....#.# #.#B# #...#.#.. Health: 31/31 ======================== ..##.###.#.# ###*## ##..#.#.. Magic: 8/9=====================--- ..##.###.#.# ~*~ #.##.#.$ AC: 1Str: 9 ..+........# ~*~ #....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: ---------  Time: 3102.5 (0.0) ....'..............|:j:[40m#.#......#  a) +0 dagger .>..####.#####.#####.#.###..#  Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#  B   clockroach (warded)  #.####..# #............  #.# #..###### #.###.#..#....  #.# #........ ..# .#....### _Found a mace. _You encounter a clockroach.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:j.......#......####..#.#.. kailaspen the Conjurer .......#.#.###.#~##........ Octopode +###.....#.# #.#B##...#.#.. Health: 31/31 ======================== ..##.###.#.# ###*## ##..#.#.. Magic: 8/9=====================--- ..##.###.#.# ~*~#.##.#.$ AC: 1Str: 9 ..+........# ~*~#....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 [40|:jLm....####.#####.#@.)#.#.###.## . Noise: ---------  Time: 3102.5 (0.0) ....'..............#.#......#a) +0 dagger .>..####.#####.#####.#.###..#Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#B   clockroach (warded)#.####..##............#.# #..###### #.###.#..#....#.# #........ ..# .#....### _Found a mace. _You encounter a clockroach.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:jY~~~~. _You encounter a clockroach.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 100% to hit)  The magic dart hits the clockroach! The clockroach is warded from harm.|:j\:=3.5 (1 _|:j9d|:jg|:j .......#......## ##..#.#.. kailaspen the Conjurer .......#.#.###.#~# #........ Octopode +###.....#.# #.#B# #...#.#.. Health: 31/31 ======================== ..##.###.#.# ###*## ##..#.#.. Magic: 7/9==================------ ..##.###.#.# ~*~ #.##.#.$ AC: 1Str: 9 ..+........# ~*~ #....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3103.5 (0.0) ....'....[37|:j m..........#.#......#  a) +0 dagger .>..####.#####.#####.#.###..#  Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#  B   clockroach (warded)  #.####..# #............  #.# #..###### #.###.#..#....  #.# #........ ..# .#....###Aim: a clockroach (damage-immune at range, 100% to hit) _The magic dart hits the clockroach! The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:jC^ Q.......#......####..#.#.. kailaspen the Conjurer .......#.#.###.#~##........ Octopode +###.....#.# #.#B##...#.#.. Health: 31/31 ======================== ..##.###.#.# ###*## ##..#.#.. Magic: 7/9==================------ ..##.###.#.# ~*~#.##.#.$ AC: 1Str: 9 ..+........# ~*~#....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 |:j_ ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3103.5 (0.0) ....'..............#.#......#a) +0 dagger .>..####.#####.#####.#.###..#Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#B   clockroach (warded)#.####..##............|:j_ #.# #..###### #.###.#..#....#.# #........ ..# .#....###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)  The magic dart hits the clockroach but does no damage.  The clockroach is warded from harm.|:jf ~B~~~.4.5 (1 _|:j0Y.......#......## ##..#.#.. kailaspen the Conjurer |:jY........#.#.###.#~# #........ Octopode +###.....#.# #.#~# #...#.#.. Health: 31/31 ======================== ..##.###.#.# ###B## ##..#.#.. Magic: 6/9================-------- ..##.###.#.# ~*~ #.##.#.$ AC: 1Str: 9 ..+........# ~*~ #....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3104.5 (0.0) |:j&Z....'..............#.#......#  a) +0 dagger .>..####.#####.#####.#.###..#  Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#  B   clockroach (warded)  #.####..# #............  #.# #..###### #.###.#..#....  #.# #........ ..# .#....###The magic dart hits the clockroach but does no damage. |:jZ_The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:jt?.......#......####..#.#.. kailaspen the Conjurer .......#.#.###.#~##........ Octopode +###.....#.# #.#~##...#.#.. Health: 31/31 ======================== ..##.###.#.# ###B## ##..#.#.. Magic: 6/9================-------- ..##.###.#.# ~*~#.##.#.$ AC: 1Str: 9 ..+........# ~*~#....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 |:j..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3104.5 (0.0) ....'..............#.#......#a) +0 dagger .>..####.#####.#####.#.###..#Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#B   clockroach (warded)#.####..##............#.# #..###### #.###.#..#....#.# #........ ..# .#....###The magic dart hits the clockroach but does no damage. _The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? -|:jN& help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:j ~B _The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.|:j+>~~.|:j,25.5 (1 _|:jt6|:ju7|:jM .......#......## ##..#.#.. kailaspen the Conjurer .......#.#.###.#~# #........ Octopode +###.....#.# #.#~# #...#.#.. Health: 31/31 ======================== ..##.###.#.# ###~## ##..#.#.. Magic: 5/9=============----------- ..##.###.#.# ~B~ #.##.#.$ AC: 1Str: 9 ..+........# ~*~ #....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3105.5 (0.0) ....'..............#[40|:jN pm.#......#  a) +0 dagger .>..####.#####.#####.#.###..#  Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#  B   clockroach (warded)  #.####..# #............  #.# #..###### #.###.#..#....  #.# #........ ..# .#....###Aim: a clockroach (damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:jE .......#......####..#.#.. kailaspen the Conjurer .......#.#.###.#~##........ Octopode +###.....#.# #.#~##...#.#.. Health: 31/31 ======================== ..##.###.#.# ###~## ##..#.#.. Magic: 5/9=============----------- ..##.###.#.# ~B~#.##.#.$ AC: 1Str: 9 ..+........# ~*~#....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.|:j #@.)#.#.###.## . Noise: =--------  Time: 3105.5 (0.0) ....'..............#.#......#a) +0 dagger .>..####.#####.#####.#.###..#Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#B   clockroach (warded)#.####..##............#.# #..###### #.###.#..#....#.# #........ ..# .#....###Aim: a clockroach (damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:j9 ~B _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.|:j|A 8~.|:jC 26.5 (1 _|:jK |:jN |:j.......#......## ##..#.#.. kailaspen the Conjurer .......#.#.###.#~# #........ Octopode +###.....#.# #.#~# #...#.#.. Health: 31/31 ======================== ..##.###.#.# ###~## ##..#.#.. Magic: 4/9==========-------------- ..##.###.#.# ~~~ #.##.#.$ AC: 1Str: 9 |:j..+........# ~B~ #....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 |:j..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 ....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3106.5 (0.0) ....'..............#.#......#  a) +0 dagger .>..####.#####.#####.#.###..#  Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#  B   clockroach (warded)  #.####..# #............  #.# #..###### #.###.#..#....  #.# #........ ..# .#....###|:j&.Aim: a clockroach (damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  |:jcAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:j.......#......####..#.#.. kailaspen the Conjurer .......#.#.###.#~##........ Octopode +###.....#.# #.#~##...#.#.. Health: 31/31 ======================== ..##.###.#.# ###~## ##..#.#.. Magic: 4/9==========-------------- ..##.###.#.# ~~~#.##.#.$ AC: 1Str: 9 ..+........# ~B~#....... EV: 12Int: 20 ..######.### ###*##### #.##.... SH: 0Dex: 10 ..### #.# #.#*#.#.### #.# #.. XL:  5 Next: 31% Place: Dungeon:3 |:jI....####.#####.#@.)#.#.###.## . Noise: =--------  Time: 3106.5 (0.0) ....'..............#.#......#a) +0 dagger .>..####.#####.#####.#.###..#Cast: Magic Dart ....# #:.####..)........#..# ....####...................... ###.......##########.#.#.#..#.#B   clockroach (warded)#.####..##............#.# #..###### #.###.#..#....#.# #........ ..# .#....###Aim: a clockroach (damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)|:jeg _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.|:jv~.g   hobgoblin (wandering)|:jw27.5 (1 _|:j|:j|:j#.####  ##.....##..#.# .......#.#.##... +###.....#~# .###~## ##..#.#..##.###.#.# #~~~###.#.$|:j76+........# ~B~ #...###.### ###~##### #.##..### #.# #.#@#.#.### #.# #.####.#####.#..)#.#.###.## . ....'..............#.#.... .>..####.#####.#####.#.## #:.####..)#..# ....####.....g................ ###.......##########.#.#.#..#.# ###..# #............###### #.###.#..#....|:j@@~B|:jD-8|:j<|:j~` _You hear the rusting of a drain.|:j! |:j_The magic dart hits the clockroach. The clockroach is warded from harm. _You hear the rusting of a drain.  You closely miss the clockroach. You grab the clockroach.  You squeeze the clockroach.  The clockroach is lightly wounded.  You constrict the clockroach.|:j`  The clockroach sprays sand from its hourglass at you.|:j|:j8$19|:jJ----------=9|:jf|:j1 _The blast of sand hits you!|:j| †You hit the clockroach. You squeeze the clockroach.|:jw.|:j= Vg|:j21==--------5510Magic Dart|:j|:jN _You kill the clockroach!|:j` M##.# .....#.####~~~ ##.....##..#.# .......#.#.##... +###.....#~# .###~###..#.#..##.###.#.# #~~~###.#.$+........# #~~~# #...###.### ###@##### #.##..### #.# #.#.#.#.### #.# #.####.#####.#..)#.#.###.## . ....'..............#.#......#.#..##2===5===-1Water  _You enter the shallow water. _You see here a clockroach corpse.|:j_3M ### ####.###.# .....#.####~~~ ##.....##..#.# .......#.#.##... +###.....#~# .###~###..#.#..##.###.###.#.$+........# #~@~# #...###.### ###†##### #.##..### #.# #.#.#.#.### #.# #. ....####.#####.#..)#.#.###.## . Water .#23=-2 _|:jH|:j|:jdM########.### #.#.# #~# ### ####.###.# .....#.####~~~ ##.....##..#.# .......#.#.##... +###.....#~# .###~###..#.#..##.###.###.#.$+........# #~~~# #...###.### ###†##### #.##.. ..### #.# #.#.#.#.### #.# #.. Water #|:j|:j54=|:j3|:j"|:j=|:jM+####### #.............#############.### #.#.# #~# ### ####.###.# .....#.####~~~ ##.....##..#.# .......#.#.##... +###.....#~# .###@## ##..#.#..##.###.###.#.$+........# #~~~# #...|:j@|###.### ###†##### #.##.. ..### #.# #.#.#.#.### #.# #..|:jO|:j p5==4|:j(|:j)|:j|:jQM ................. +####### #.............#############.### #.#.# #.# ##~##### ####.###.# .....#.####~~~ ##.....##..#.# .......#.#.##... +###.....#@# .###~## ##..#.#..##.###.#.# #~~~###.#.$ ..+........# #~~~##....... Water ###|:j|:j|:j[6=====5|:j|:j|:jOM#################.########.#.#  ................. +####### #.............#####|:j:A########.### #.#.# #.# ##~##### ####.###.# #~~~w.....#.####~~~ ##.....##..#.# .......#.#.##... +###.....#~# .###~#|:j##..#.#..##.###.#.# #~~~###.#.$ ..+........# #~~~##.......w   dart slug (asleep)...|:jt|:jtr7=6Magic Dart|:j/|:jLZ _You encounter a dart slug.|:j $|:je: #################.########.#.# kailaspen the Conjurer  .............................. Octopode +####### #.............######.#.# Health: 27/31 ====================---- .......# #.#########.### #.#.# Magic: 4/9==========-------------- .......# #.# ##~##### ####.#.. AC: 1Str: 9 .......###.# #~~~w #....... EV: 12Int: 20 .......#.#.####~~* ##.#.#.. SH: 0Dex: 10 .......#......##*# ##..#.#.. XL:  5 Next: 55% Place: Dungeon:3 .......#.#.###.#@# #........ Noise: ---------  Time: 3116.5 (0.0) +###.....#.# #.#~# #...#.#.. a) +0 dagger ..##.###.#.# ###~## ##..#.#.. Cast: [37|:jw;mMagic Dart ..##.###.#.# #~~~# #.##.#.$ Water ..+........# #~~~# #....... ..######.### ###†##### #.##.... w   dart slug (asleep) ..### #.# #.#.#.#.### #.# #.. ....####.#####.#..)#.#.###.## . ....'..............#.#......# _You see here a clockroach corpse. _You encounter a dart slug.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)|:jј #################.########.#.# kailaspen the Conjurer.............................. Octopode +####### #.............######.#.# Health: 27/31 ====================---- .......# #.#########.### #.#.# Magic: 4/9==========-------------- .......# #.# ##~##### ####.#.. AC: 1Str: 9 .......###.# #~~~w#....... EV: 12Int: 20 .......#.#.####~~~##.#.#.. SH: 0Dex: 10 .......#......##~###..#.#.. XL:  5 Next: 55% Place: Dungeon:3 .......#.#.###.#@##........ Noise: ---------  Time: 3116.5 (0.0) +###.....#.# #.#~##...#.#..[4|:j0m a) +0 dagger ..##.###.#.# ###~## ##..#.#.. Cast: Magic Dart ..##.###.#.# #~~~##.##.#.$ Water ..+........# #~~~##....... ..######.### ###†##### #.##.... w   dart slug (asleep) ..### #.# #.#.#.#.### #.# #.. ....####.#####.#..)#.#.###.## . ....'..............#.#......# _You encounter a dart slug.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.|:j8=Contam: 10% 7.5 (1 _|:j޺|:j|:j h #################.########.#.# kailaspen the Conjurer  .............................. Octopode +####### #.............######.#.# Health: 28/31 =====================--- .......# #.#########.### #.#.# Magic: 3/9========---------------- .......# #.# ##~##### ####.#.. AC: 1Str: 9 |:j( .......###.# #~~~w #....... EV: 12Int: 20 Contam: 10% .......#.#.####~~* ##.#.#.. SH: 0Dex: 10 .......#......##*# ##..#.#.. XL:  5 Next: 55% Place: Dungeon:3 .......#.#.###.#@# #........ Noise: ---------  Time: 3117.5 (0.0) +###.....#.# #.#~# #...#.#.. a) +0 dagger ..##.###.#.# ###~## ##..#.#.. Cast: Magic Dart ..##.###.#.# #~~~# #.##.#.$ Water ..+........# #~~~# #....... |:jo ..######.### ###†##### #.##.... w   dart slug (asleep) ..### #.# #.#.#.#.### #.# #.. ....####.#####.#..)#.#.###.## . ....'..............#.#......# |:j Aim: a dart slug (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  |:jͱ 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)|:j=  #################.########.#.# kailaspen the Conjurer.............................. Octopode +####### #.............######.#.# Health: 28/31 =====================--- .......# #.#########.### #.#.# Magic: 3/9========---------------- .......# #.# ##~##### ####.#.. AC: 1Str: 9 .......###.# #~~~w#....... EV: 12Int: 20 Contam: 10% .......#.#.####~~*##.#.#.. SH: 0Dex: 10 .......#......##*###..#.#.. XL:  5 Next: 55% Place: Dungeon:3 .......#.#.###.#@##........ Noise: ---------  Time: 3117.5 (0.0) +###.....#.# #.|:j "#~##...#.#.. a) +0 dagger ..##.###.#.# ###~## ##..#.#.. Cast: Magic Dart ..##.###.#.# #~~~##.##.#.$ Water ..+........# #~~~##....... ..######.### ###†##### #.##.... w   dart slug ..### #.# #.#.#.#.### #.# #.. ....####.#####.#..)#.#.###.## . ....'..............#.#......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.|:jm |:j 4~w~|:j7 6~~~|:j g9==8.5 (1 _|:j |:jB |:jܼ3 #################.########.#.# kailaspen the Conjurer  .............................. Octopode +####### #.............######.#.# Health: 29/31 ======================-- .......# #.#########.### #.#.# Magic: 2/9=====------------------- .......# #.# ##~##### ####.#.. AC: 1|:jyStr: 9 .......###.# #~~~~ #....... EV: 12Int: 20 Contam: 10% .......#.#.####~~w ##.#.#.. SH: 0Dex: 10 .......#......##*# ##..#.#.. XL:  5 Next: 55% Place: Dungeon:3 .......#.#.###.#@# #........ Noise: =--------  Time: 3118.5 (0.0) |:jM+###.....#.# #.#~# #...#.#.. a) +0 dagger ..##.###.#.# ###~## ##..#.#.. Cast: Magic Dart |:jν..##.###.#.# #~~~# #.##.#.$ Water ..+........# #~~~# #....... |:j ..######.### ###†##### #.##.... w   dart slug ..### #.# #.#.#.#.### #.# #.. |:j)y....####.#####.#..)#.#.###.## . ....'..............#.#......# |:jE|The magic dart hits the dart slug. _The dart slug is severely wounded.|:jcAiming: Magic Dart (safe; 1% risk of failure)  |:jdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)|:j #################.########.#.# kailaspen the Conjurer  .............................. Octopode +####### #.............######.#.# Health: 29/31 ======================-- .......# #.#########.### #.#.# Magic: 2/9=====------------------- .......# #.# ##~##### ####.#.. AC: 1Str: 9 .......###.# #~~~~ #....... EV: 12Int: 20 Contam: 10% .......#.#.####~~~ ##.#.#.. SH: 0Dex: 10 .......#......##~# ##..#.#.. XL:  5 Next: 55% Place: Dungeon:3 .......#.#.###.#@# #........ Noise: =--------  Time: 3118.5 (0.0) +###.....#.# #.#~# #...#.#.. a) +0 dagger ..##.###.#.# ###~## ##..#.#.. Cast: [39|:j;49mMagic Dart ..##.###.#.# #~~~# #.##.#.$ Water ..+........# #~~~# #....... ..######.### ###†##### #.##.... w   dart slug ..### #.# #.#.#.#.### #.# #.. ....####.#####.#..)#.#.###.## . ....'..............#.#......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug!  You kill the dart slug!|:j      #.#   #~~~~  *#   #.#~#    #~~~# $ #~~~#    #.#  #.# ) |:j*{ 3~~|:jM 30=79.5 (1Magic Dart _|:jF |:j'GM #.# #################.########.#.#  ................. +####### #.............#############.### #.#.# #~##### ####.###.# #~~~~~.....#.####~~~# ##.....##..#.# .......#.#.##... +###.....#~# .###~###..#.#.. ..##.###.#.# #~~~##.##.#.$##†## #.. |:jR|:j-f1==3===-20|:j <M  #.# #################.########.#.#  ................. +####### #.............#############.### #.#.# #~######~ ####.###.# #~~~~~~S~~ #.....#.####~@~# ##.....##~###..#.# .......#.#.##|:jm ... +###.....#~# . ..##.###.#.# ###~## ##..#.#..S   adder (asleep)#.#|:j |:jm T-1Magic Dart|:jO |:jA W _You encounter an adder.}:j  #.# #.# # kailaspen the Conjurer #.# #.#.# Octopode  #################.########.#.# Health: 31/31 ========================  .............................. Magic: 2/9=====------------------- +####### #.............######.#.# AC: 1Str: 9 .......# #.#########.### #.#.# EV: 12Int: 20 Contam: 10% .......# #.# ##~######~ ####.#.. SH: 0Dex: 10 .......###.# #~~~***S~~ #....... XL:  5 Next: 57% Place: Dungeon:3 .......#.#.####~@*# ##.#.#.. Noise: ---------  Time: 3121.5 (0.0) .......#......##~## ##..#.#.. a) +0 dagger .......#.#.###.#~# #........ Cast: }:j Magic Dart +###.....#.# #.#~# #...#.#.. Water ..##.###.#.# ###~## ##..#.#.. ..##.###.#.# #~~~# #.##.#.$ S   adder (asleep) ..+........# #~~~# #....... ..######.### ###†##### #.##.... ..### #.# #.#.#.#.### #.# #.. _You kill the dart slug! _You encounter an adder.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)}:j K#.##.# # kailaspen the Conjurer#.##.#.# Octopode#################.########.#.# Health: 31/31 ========================.............................. Magic: 2/9=====------------------- +####### #.............######.#.# AC: 1Str: 9 .......# #.#########.### #.#.# EV: 12Int: 20 Contam: 10% }:j .......# #.# ##~######~ ####.#.. SH: 0Dex: 10 .......###.# #~~~***S~~ #....... XL:  5 Next: 57% Place: Dungeon:3 .......#.#.####~@*###.#.#.. Noise: ---------  Time: 3121.5 (0.0) .......#......##~## ##..#.#.. a) +0 dagger .......#.#.###.#~##........ Cast: Magic Dart +###.....#.# #.#~##...#.#.. Water ..##.###.#.# ###~## ##..#.#.. }:j ..##.###.#.# #~~~##.##.#.$ S   adder }:jC d..+........# #~~~##....... }:jo 9..######.### ###†##### #.##.... ..### #.# #.#.#.#.### #.# #..}:j Aiming: Magic Dart (safe; 1% risk of failure)  }:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}:j Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.}:jZ S~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily.}:js AS~}:j :~~}:j 9=2.5 (1 _}:j> }:ji }:jV #.# #.# # kailaspen the Conjurer #.# #.#.# Octopode  #################.########.#.# Health: 31/31 ========================  .............................. Magic: 1/9==---------------------- +####### #.............######.#.# AC: 1Str: 9 .......# #.#########.### #.#.# EV: 12Int: 20 Contam: 10% .......# #.# ##~######~ ####.#.. SH: 0Dex: 10 .......###.# #~~~*S~~~~ #....... XL:  5 Next: 57% Place: Dungeon:3 .......#.#.####~@*# ##.#.#.. Noise: =--------  Time: 3122.5 (0.0) .......#......##~## ##..#.#.. a) +0 dagger }:j0W.......#.#.###.#~# #........ Cast: Magic Dart +###.....#.# #.#~# #...#.#.. Water ..##.###.#.# ###~## ##..#.#.. }:jn..##.###.#.# #~~~# #.##.#.$ S   adder ..+........# #~~~# #....... ..######.### ###†##### #.##.... ..### #.# #.#.#.#.### #.# #..The adder is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)}:j#.##.# # kailaspen the Conjurer#.##.#.# Octopode#################.########.#.# Health: 31/31 ========================.............................. Magic: 1/9==---------------------- +####### #.............######.#.# AC: 1Str: 9 .......# #.#########.### #.#.# EV: 12Int: 20 Contam: 10% .......# #.# ##~######~ ####.#.. SH: 0Dex: 10 .......###.# #~~~*S~~~~ #....... XL:  5 Next: 57% Place: Dungeon:3 .......#.#.####~@*###.#.#.. Noise: =--------  Time: 3122.5 (0.0) .......#......##~[4}:j'A0m## ##..#.#.. a) +0 dagger .......#.#.###.#~##........ Cast: Magic Dart +###.....#.# #.#~##...#.#.. Water ..##.###.#.# ###~## ##..#.#.. ..##.###.#.# #~~~##.##.#.$ S   adder ..+........# #~~~##....... ..######.### ###†##### #.##.... ..### #.# #.#.#.#.### #.# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.}:jոS~~S}:jG}:j13.5 (1 _}:j}:jUA  #.# #.# # kailaspen the Conjurer #.# #.#.# Octopode  #################.########.#.# Health: 31/31 ========================  .............................. Magic: 0/9------------------------ +####### #.............######.#.# AC: 1Str: 9 .......# #.#########.### #.#.# EV: 12Int: 20 Contam: 10% .......# #.# ##~######~ ####.#.. SH: 0Dex: 10 .......###.# #~~~~~~~~~ #....... XL:  5 Next: 57% Place: Dungeon:3 .......#.#.####~@S# ##.#.#.. Noise: =--------  Time: 3123.5 (0.0) .......#......##~## ##..#.#.. a) +0 dagger .......#.#.###.#~# #........ Cast: Magic Dart +###.....#.# #.#}:jSC [36m~# #...#.#.. Water ..##.###.#.# ###~## ##..#.#.. ..##.###.#.# #~~~# #.##.#.$ S   adder ..+........# #~~~# #....... ..######.### ###†##### #.##.... ..### #.# #.#.#.#.### #.# #..The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)}:j  #.# #.# # kailaspen the Conjurer #.# #.#.# Octopode  #################.########.#.# Health: 31/31 ========================  .............................. Magic: 0/9------------------------ +####### #.............######.#.# AC: 1Str: 9 .......# #.#########.### #.#.# EV: 12Int: 20 Contam: 10% .......# #.# ##~######~ ####.#.. SH: 0Dex: 10 .......###.# #~~~~~~~~~ #....... XL:  5 Next: 57% Place: Dungeon:3 .......#.#.####~@~# ##.#.#.. Noise: =--------  Time: 3123.5 (0.0) .......#......##~## ##..#.#.. a) +0 dagger .......#.#.###.#~# #........ Cast: Magic Dart +###.....#.# #.#~}:jO f# #...#.#.. Water ..##.###.#.# ###~## ##..#.#.. ..##.###.#.# #~~~# #.##.#.$ S   adder ..+........# #~~~# #....... ..######.### ###†##### #.##.... ..### #.# #.#.#.#.### #.# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!  You kill the adder!}:j  #.# #.#  #.#       #.#        #.#~#    #~~~# $  #~~~#      #.#  #.#  }:j }:jz 8% 664.5 (1Magic Dart _}:j> }:j }:jM.   #.# #################.########.#.#  ................. +####### #.............#############.### #.#.# #~######~ ####.###.# #~@~~~~~~~ #.....#.####~~~####~~ ##.....##~###..#.# .......#.#.##... +###.....#.# #.#~##...#.#..#†#}:j ]6-5}:j }:j}:j #.# #.. #.# #.# # #.# #.#.# #.#.#.#. # #.######.#.## #.#########.### #.#.## #.# ##~######~#####.#.###.# #~#.##.#.####~~~####~~~##.#.#..##......##~## ##..#.#..##.#.###.#~# #.# ###.....#.# #.#~# #...#.#. .##.###.#.# ###~## ##..#.#..# .##.###.#.# #~~~# #.##.#.$. .+.# #~~~# #.# .######.### ###†##### #.##.}:j( ]4-6}:j- }:j. }:j)#.# #.. #.# #.# # #.# #.#.#  #.#.#.#. #.######.#.## #.#########.### #.#.## #.# ##~######~#####.#.###.# #~#.# #.#.####~~~####~~~##.#.#..# #......##~## ##..#.#..# }:jz#.#.###.#~# #.# .....#.# #.#~# #...#.#. ##.###.#.# ###~## ##..#.#..## ##.###.#.# #~~~# #.##.#.$. +.# #~~~# #.## }:j######.### ###†##### #.##.....}:j}:j?27}:j}:j}:j2 _}:j8 M1}:jI; W _You start resting.}:j? }:j@H +9.5 (2}:j1J '}:jN }:jXQ K _Your magical contamination has completely faded away.}:jw}:jx}:jHy}:jv1==}:jB}:jڈ,}:jV}:jv,}:j}:j}:j :==}:j}:j,}:j}:j,}:jܛ}:jŸ,}:jZ}:jJ}:j}:jģ}:jPa2===}:j}:j}:j}:jb}:j}:j,}:jʲ}:j}:j]}:j:}:j;===}:j}:j,}:j|3======}:j}:j j4==}:j5 _You start resting.}:j@0589.0)}:jjB+9.5 (30}:jG}:jJf _You hear the brisk rusting of a drain. }:j #.# #.. #.# #.# # #.# #.#.# #.#.#.# . #.######.#.## #.#########.### #.#.## #.# ##~######~#####.#.###.# #~#.# #.#.####~~~####~~~##.#.#..# #......##~## ##..#.#..# #.#.###.#~# #.# .....#.# #.#  }:j  }:j 160.5 (1.0) }:j   }:j,  }:j#.# #.. #.# #.# # #.# #.#.# .#.#.# #.######.#.####.# #.#.### #.#.####.# #.# ##~######~#####.#.###.# #~#.# #.#.####~~~####~~~##.#.#..# #......##~## ~##..#.#..# #.#.###.#~# #.#  }:j] }:jq]==1 }:j y#.# #.. #.# #.# # #.# #.#.# .#.#.#####   #.######.#.####. # #.#.#### #.#.####. # #.# ##~######~#####.#...... ###.# #~#.# #.#.####~~~####~~~##.#.#..# #......##~## #~##..#.#..# #.#.###.#~# ~#.# #.# #.#~# #  }:j  }:jF  }:jl %2 }:j  }:j  }:j\#.# #.. #.# #.# # #.# #.#.# .#.#.#####   #.######.#.####. # #.#.#### #.#.####. # #.# ##~######~#####.#...... ###.# #~#.# #.#.####~~~####~~~##.#.#..# #......##~## ##~##..#.#..# #.#.###.#~# ~#.# #.# #.#~# ~ }:j.#.# ###~## ~##..#.#..## w   dart slug (asleep).#.# #~~~# ~~#.##.#.$. r   rat (asleep)# #~~~# rw  }:jg  }:j:3Magic Dart }:j }:j d _You encounter a rat and a dart slug. }:jD #.# #..  kailaspen the Conjurer #.# #.# #  Octopode #.# #.#.#  Health: 31/31 ======================== ##############.########.#.#####  Magic: 3/9========---------------- ...............................  AC: 1Str: 9 ## #.............######.#.####.  EV: 12Int: 20 .# #.#########.#### #.#.####.  SH: 0Dex: 10 .# #.# ##~######~#####.#......  XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#  Noise: ---------  Time: 3163.5 (0.0) .#.#.####~~~####*~~##.#.#..#  a) +0 dagger .#......##~## ##*##..#.#..#  Cast: Magic Dart .#.#. }:j a###.#~# *#........#  Water ...#.# #.#~# *#...#.#.... ##.#.# ###~## *##..#.#..##  w   dart slug (asleep) ##.#.# #~~~# *~#.##.#.$.  r   rat (asleep) .....# #~~~# rw#.......## ##.### ###†##### #.##..... _You hear the brisk rusting of a drain. _You encounter a rat and a dart slug.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit) }:jy #.##..kailaspen the Conjurer#.##.# #Octopode }:jmz #.##.#.#Health: 31/31 ======================== ##############.########.#.#####Magic: 3/9========---------------- ...............................AC: 1Str: 9 ## #.............######.#.####.EV: 12Int: 20 .# #.#########.#### #.#.####.SH: 0Dex: 10 .# #.# ##~######~#####.#......XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#Noise: ---------  Time: 3163.5 (0.0) .#.#.####~~~####*~~##.#.#..#a) +0 dagger .#......##~## ##*##..#.#..#Cast: Magic Dart  }:j{ .#.#.###.#~# *#........#Water ...#.# #.#~# *#...#.#.... ##.#.# ###~## *##..#.#..##w   dart slug (asleep) ##.#.# #~~~# *~#.##.#.$.r   rat .....# #~~~# rw#.......## ##.### ###†##### #.##.....Aiming: Magic Dart (safe; 1% risk of failure)  }:jU{ wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat but does no damage.  The rat squeaks loudly. }:j Aw~ }:j ?r~ }:jQ ~~~~~wwandering)==4.5 (1 _ }:jZ  }:j  }:j #.# #..  kailaspen the Conjurer #.# #.# #  Octopode #.# #.#.#  Health: 31/31 ======================== ##############.########.#.#####  Magic: 2/9=====------------------- ...............................  AC: 1Str: 9 ## #.............######.#.####.  EV: 12Int: 20 .# #.#########.#### #.#.####.  SH: 0Dex: 10 .# #.# ##~######~#####.#......  XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#  Noise: ==-------  Time: 3164.5 (0.0) .#.#.####~~~####*~~##.#.#..#  a) +0 dagger .#......##~## ##*##..#.#..#  Cast: Magic Dart [3 }:j4m.#.#.###.#~# *#........#  Water ...#.# #.#~# *#...#.#.... ##.#.# ###~## *##..#.#..##  w   dart slug (wandering) ##.#.# #~~~# wr#.##.#.$.  r   rat .....# #~~~# ~~#.......## ##.### ###†##### #.##..... The magic dart hits the rat but does no damage. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit) }:j #.# #..  kailaspen the Conjurer #.# #.# #  Octopode #.# #.#.#  Health: 31/31 ======================== ##############.########.#.#####  Magic: 2/9=====------------------- ...............................  AC: 1Str: 9 ## #.............######.#.####.  EV: 12Int: 20 .# #.#########.#### #.#.####.  SH: 0Dex: 10 .# #.# ##~######~#####.#......  XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#  Noise: ==-------  Time: 3164.5 (0.0) .#.#.####~~~####~~~##.#.#..#  a) +0 dagger .#......##~## ##~##..#.#..#  Cast: Magic Dart .#.#.###.#~# ~# }:j~........#  Water ...#.# #.#~# ~#...#.#.... ##.#.# ###~## ~##..#.#..##  w   dart slug (wandering) ##.#.# #~~~# w†#.##.#.$.  r   rat .....# #~~~# ~~#.......## ##.### ###†##### #.##..... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat! }:j #.# #..  #.# #.# #  #.# #.#.#         #.#    *  ##*  *  }:jw #.#~# *  *  #~~~# $ #~~~#    }:jhT~~~~~ }:j(u9-5.5 (1 _ }:j[ }:j  #.# #..  kailaspen the Conjurer #.# #.# #  Octopode #.# #.#.#  Health: 31/31 ======================== ##############.########.#.#####  Magic: 1/9==---------------------- ...............................  AC: 1Str: 9 ## #.............######.#.####.  EV: 12Int: 20 .# #.#########.#### #.#.####.  SH: 0Dex: 10 .# #.# ##~######~#####.#......  XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#  Noise: =--------  Time: 3165.5 (0.0) .#.#.####~~~####*~~##.#.#..#  a) +0 dagger .#......##~## ##*##..#.#..#  Cast: Magic Dart [3 }:j" 4m.#.#.###.#~# *#........#  Water ...#.# #.#~# *#...#.#.... ##.#.# ###~## *##..#.#..##  w   dart slug (wandering) ##.#.# #~~~# w†#.##.#.$. .....# #~~~# ~~#.......## ##.### ###†##### #.##..... The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit) }:jd #.##..kailaspen the Conjurer#.##.# #Octopode#.##.#.#Health: 31/31 ======================== ##############.########.#.#####Magic: 1/9==---------------------- ...............................AC: 1Str: 9 ## #.............######.#.####.EV: 12Int: 20 .# #.#########.#### #.#.####.SH: 0Dex: 10 .# #.# ##~######~#####.#......XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#Noise: =--------  Time: 3165.5 (0.0) .#.#.####~~~####*~~##.#.#..#a) +0 dagger .#......##~## ##*##..#.#..#Cast: Magic Dart .#.#.###.#~# [0;10;1 }:jd m*#........#Water ...#.# #.#~# *#...#.#.... ##.#.# ###~## *##..#.#..##w   dart slug ##.#.# #~~~# w†#.##.#.$. .....# #~~~# ~~#.......## ##.### ###†##### #.##.....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded. }:jQ ~~~~~w``````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you. }:jW d@~~~~~ }:j X2===6.5 (1 }:jG  }:j O _The slug dart misses you.}:j #.# #..  kailaspen the Conjurer #.# #.# #  Octopode #.# #.#.#  Health: 31/31 ======================== ##############.########.#.#####  Magic: 1/9==---------------------- ...............................  AC: 1Str: 9 ## #.............######.#.####.  EV: 12Int: 20 .# #.#########.#### #.#.####.  SH: 0Dex: 10 .# #.# ##~######~#####.#......  XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#  Noise: =--------  Time: 3166.5 (0.0) .#.#.####~~~####*~~##.#.#..#  a) +0 dagger .#......##~## ##*##..#.#..#  Cast: Magic Dart [3}:j4m.#.#.###.#~# *#........#  Water ...#.# #.#~# *#...#.#.... ##.#.# ###~## *##..#.#..##  w   dart slug ##.#.# #~~~# w†#.##.#.$. .....# #~~~# ~~#.......## ##.### ###†##### #.##..... The dart slug launches a dart at you. _The slug dart misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)}:j6 #.# #..  kailaspen the Conjurer #.# #.# #  Octopode #.# #.#.#  Health: 31/31 ======================== ##############.########.#.#####  Magic: 1/9==---------------------- ...............................  AC: 1Str: 9 ## #.............######.#.####.  EV: 12Int: 20 .# #.#########.#### #.#.####.  SH: 0Dex: 10 .# #.# ##~######~#####.#......  XL:  5 Next: 66% Place: Dungeon:3 .###.# #~~~~~~~@~~#.......#  Noise: =--------  Time: 3166.5 (0.0) .#.#.####~~~####~~~##.#.#..#  a) +0 dagger .#......##~## ##~##..#.#..#  Cast: Magic Dart .#.#.###.#~# ~#}:jz7J........#  Water ...#.# #.#~# ~#...#.#.... ##.#.# ###~## ~##..#.#..##  w   dart slug ##.#.# #~~~# ††#.##.#.$. .....# #~~~# ~~#.......## ##.### ###†##### #.##..... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!}:jfA) #.# #..  #.# #.# #  #.# #.#.#         #.#    *  ##*  *  #.#~# *  * #~~~# $ #~~~#   }:jGP~~~~~}:j 87.5 (1Magic Dart _}:j* _#.# #.. #.# #.# # #.# #.#.# .#.#.#####   #.######.#.####. # #.#.#### #.#.####. # #.# ##~######~#####.#...... ###.# #~#.# }:j a#.#.####~~~####~~~##.#.#..# #......##~## ##~##..#.#..# #.#.###.#~# #~#.# #.# #.#~# #.#.# ###~## #.#.# #~~~# ~# #~~~# ~ }:j }:j" --8}:jf }:j }:jy # #. #############.########.#.##### .............................. # #######.#.#############.####  ##~######~#####.#..... ##~~~~~~~~~~#.......# .#.####~~~####~@~##.#.#.....##~## ##~##.#.###.#~# #~#......Water #~# #.# #.#.#.#.### #.# #...}:j}:j\-9}:j  . #############.########.#.##### .............................. # #######.#.#############.####  ##~######~#####.#..... ##~~~~~~~~~~#.......# .#.####~~~####~~~##.#.#.....##~## ##@##.#.###.#~# #~#...... ..#.# #.#....Water ### #.#####.#..)#.#.###.## ..70}:j}:j=}:j 7 #############.########.#.##### .............................. # #######.#.#############.####  ##~######~#####.#..... ##~~~~~~~~~~#.......# .#.####~~~####~~~##.#.#.....##~## ##~##.}:j| D#.###.#~# #@#...... ..#.# #.#.... ###~#####Water ##~## ............#.#......#}:j }:jQ %1}:j4 }:j }:j .............................. # #######.#.#############.####  ##~######~#####.#..... ##~~~~~~~~~~#.......# .#.####~~~####~~~##.#.#.....##~## ##~##.#.###.#~# #~#...... ..#.# #.#.... ###~##### #~~~# ~††#.##.#.$. ~~~~#Water # #.#####.#####.#.###..#}:js}:j %2}:j}:j5}:jS  # #######.#.#############.####  ##~######~#####.#..... ##~~~~~~~~~~#.......# .#.####~~~####~~~##.#.#.....##~## ##~##.}:j #.###.#~# #~#...... ..#.# #.#.... ###~##### #~~~# #~††#.##.#.$. ...}:j h~~~~~#.......###Water }:j  m#:.####..)........#..#}:j< X3}:jW  #########.####  ##~######~#####.#..... ##~~~~~~~~~~#.......# .#.####~~~####~~~##.#.#.....##~## ##~##.#.###.#~# #~#...... ..#.# #.#.... ###~## ##~#### #~~~# #~@†#.##.#.$. ...#~~~~~~#.......## #.### ###†######~##.##..... Water #....g.................}:jOa }:jj %4}:js }:j\x b  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _You see here a dart slug corpse.}:jY.# #.#.#### #.#.####. .# #.# ##~######~#####.#...... .###.# #~~~~#.# .#.#.####~~~####~~~##.#.#..# .#......##~## ##~##..#.#..# .#.#.###.#~# #~#.#.#.# #.#~# #~#...#.#.... ##.#.# ###~## ##~##..#.#..## ##.#.# #~~~# #@††#.##.#.$..# #~~~#~~~~~~#.## #}:j)#.### ###†######~##.##.....  #.# #.#.#.#.#####.# #... ##.#####.#..)#.#.###.## .. .#.#......# ##.#####.#####.#.###..#  #:.####..).#..# ##....g.}:j2w}:j6w   ribbon worm (wandering)2===5Magic Dart}:j}:j\ _You encounter a ribbon worm.}:j8! ##~######~#####.#.....#~~~~~~~~~~#.......# .#.####~~~####~~~##.#.#.....##~## ##~##.}:jO1#.###.#~# #~#...... ...#.# #.#~#~#.#.... ####~##~ ##~#### #~~~#~~#~††#.##.#.$. ....#~w~@~~#.......## ##.### ###†######~##.##.....  #.# #.#.#.#.#####.# # ##.#####.#..)#.#.###.## .............#.#......# ##.#####.#####.#.### }:j}P #:.####..)........ ##....g......... ....##########.#.#.#..#.#}:juX6}:j.# #.# ##~######~#####.#......  kailaspen the Conjurer .###.# #~~~~~~~~~~#.......#  Octopode .#.#.####~~~####~~~##.#.#..#  Health: 31/31 ======================== .#......##~## ##~##..#.#..#  Magic: 1/9}:j==---------------------- .#.#.###.#~# #~#........#  AC: 1Str: 9 ...#.# #.#~#~ #~#...#.#....  EV: 12Int: 20 ##.#.# ###~##~ ##~##..#.#..##  SH: 0Dex: 10 ##.#.# #~~~#~~#~††#.##.#.$.  XL:  5 Next: 68% Place: Dungeon:3 .....# #~~~#~w*@~~#.......##  Noise: ---------  Time: 3176.5 (0.0) ##.### ###†######~##.##.....  a) +0 dagger  #.# #.#.#.#.#####.# #...  Cast: Magic Dart ##.#####.#..)#.#.###.## ..  Water .............#.#......# ##.#####.#####.#.###..#  w   ribbon worm (wandering)  #:.####..)........#..# ##....g................. ....##########.#.#.#..#.# [1}:j.j8d_You see here a dart slug corpse. _You encounter a ribbon worm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)}:jjQ.# #.# ##~######~#####.#......kailaspen the Conjurer .###.# #~~~~~~~~~~#.......#Octopode .#.#.####~~~####~~~##.#.#..#Health: 31/31 ======================== .#......##~## ##~##..#.#..#Magic: 1/9==---------------------- .#.#.###.#~# #~#........#AC: 1Str: 9 ...#.# #.#~#~ #~#...#.#....EV: 12Int: 20 ##.#.# ###~##~ ##~##..#.#..##SH: 0Dex: 10 ##.#.# #~~~#~~#~††#.##.#.$.XL:  5 Next: 68% Place: Dungeon:3 .....# #~~~#~w*@~~#.......##Noise: ---------  Time: 3176.5 (0}:jQZ.0) ##.### ###†######~##.##.....a) +0 dagger#.# #.#.#.#.#####.# #...Cast: Magic Dart ##.#####.#..)#.#.###.## ..Water .............#.#......# ##.#####.#####.#.###..#w   ribbon worm#:.####..)........#..# ##....g................. ....##########.#.#.#..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.}:jF~w}:j}:jP9=7.5 (1 _}:j}:jM}:j>_i rYou barely miss the ribbon worm. Your grab misses the ribbon worm.You squeeze the ribbon worm!  The ribbon worm is severely wounded. r   rat (wandering)8 _You encounter a rat.}:j]  ~You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm.The ribbon worm is almost dead.You constrict the ribbon worm.}:jp r   rat (wandering)}:jw .709}:j }:j O _You kill the ribbon worm!}:jD:.# #.# ##~######~#####.#......  kailaspen the Conjurer .###.# #~~~~~~~~~~#.......#  Octopode .#.#.####~~~####~~~##.#.#..#  Health: 31/31 ======================== .#......##~## ##~##..#.#..#  Magic: 0/9------------------------ .#.#.###.#~# #~#........#  AC: 1Str: 9 ...#.# #.#~#~ #~#...#.#....  EV: 12Int: 20 ##.#.# ###~##r ##~##..#.#..##  SH: 0Dex: 10 ##.#.# #~~~#~*#~††#.##.#.$.  XL:  5 Next: 70% Place: Dungeon:3 .....# #~~~#~~*@~~#.......##  Noise: =--------  Time: 3179.5 (0.0) ##.### ###†######~##.##..... }:j: a) +0 dagger  #.# #.#.#.#.#####.# #...  Cast: Magic Dart ##.#####.#..)#.#.###.## ..  Water .............#.#......# ##.#####.#####.#.###..#  r   rat (wandering)  #:.####..)........#..# ##....g................. ....##########.#.#.#..#.# You constrict the ribbon worm. _You kill the ribbon worm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)}:j1P N.# #.# ##~######~#####.#......  kailaspen the Conjurer .###.# #~~~~~~~~~~#.......#  Octopode .#.#.####~~~####~~~##.#.#..#  Health: 31/31 ======================== .#......##~## ##~##..#.#..#  Magic: 0/9------------------------ .#.#.###.#~# #~#........#  AC: 1Str: 9 ...#.# #.#~#~ #~#...#.#....  EV: 12Int: 20 }:jP ##.#.# ###~##† ##~##..#.#..##  SH: 0Dex: 10 ##.#.# #~~~#~~#~††#.##.#.$.  XL:  5 Next: 70% Place: Dungeon:3 .....# #~~~#~~~@~~#.......##  Noise: =--------  Time: 3179.5 (0.0) ##.### ###†######~##.##.....  a) +0 dagger }:jP  #.# #.#.#.#.#####.# #...  Cast: Magic Dart ##.#####.#..)#.#.###.## ..  Water }:jP .............#.#......# ##.#####.#####.#.###..#  r   rat (wandering) }:j Q N #:.####..)........#..# ##....g................. }:j(Q ....##########.#.#.#..#.# Aiming: Magic Dart (safe; 1% risk of failure)  }:jpQ APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  }:jQ [The magic dart hits the rat.  You kill the rat!}:j Y  #.#                *}:jY a$.  *    #.#  #... ) ..   #:}:jY I)}:jG? }:j@ 4~~}:j;[ 180.5 (1Magic Dart _}:jD;.# #.# ##~######~#####.#...... ..###.# #~~~#.# ..#.#.####~~~####~~~##.#.#..# ..#......##~##~~##~##..#.#..# ..#.#.###.#~#~~∩ #~#.#.#.# #.#~#~~~ #~#...#.#....#.#.# ###~##†~##~##..#.#..###.#.# #~~~#~~#~††#.##.#.$..# #~~~#~~@~~~#.###.### ###†######~##.##..... #.# #.#.#.#.#####.# #...#.#####.#..)#.#.###.## .. .#.#......# ###.#####.#####.#.###..#  #:.####..).#..# ###....g. .....#.#.#.#..#.#}:jRYC-1}:j}:j, _Found a glowing drain.}:j+ k.# #.# ##~######~#####.#.......###.# #~#.#.#.#.####~~~####~~~##.#.#..#.#......##~##~~##~##..#.#..#.#.#.###.#~#~~∩~#~#.#.#.# #.#~#~~~~#~#...#.#.... .###.#.# ###~##†~##~##..#.#..## .###.#.# #~~~#~~#~††#.##.#.$..# #~~~#~@~~~~#.###.### ###†######~##.##..... # #.# #.#.#.#.#####.# #...#.#####.#..)#.#.###.## .. '.#.#......# ####.#####.#####.#.###..# # #:.####..).#..# ####....g. ......#.#.#.#..#.#-2}:j M########.#### #.#.#### #~######~#####.#......##.# #~~~~~~~~~~#.....#.####~~~####~~~##.....##~##~~##~##..#.##.#.###.#~#~~∩~#~#........# ....#~#~~~~#~#...###~##†~##~##..#.#..## .###.##~††#.##.#.$. .......# #~~~#~~~~~~#.......## ####.### ###†######~##.##.. # #.# #.#.#.#.#####.# #...Water 3}:jf }:j }:jf4M}:j#### #.............#############.#### #.#.#### }:j3#~######~#####.#......##.# #~~~~~~~~~~#.....#.####~~~####~~~##}:jgO.....##~##~~##~##..#.##.#.##}:j∩~#~#........# ....#~#~~~~#~#...}:jߞ^###~##†@##~##..#.#..## .###.#}:j!,#~††#.##.#.$. .......# #~~~#~~~~~~#.......## ####.### ###†######~##.##.. }:jW# #.# #.#.#.#.#####.# #...}:j1==4}:j!M................... #### #.............#############.#### #.#.#### #~######~#####.#......##.# #~~~~~~~~~~#.....#.####~~~####~~~##.....##~##~~##~##..#.##.#.##∩.....# ....#~#~~@~#~#...###~##†~##~##..#.#..## .###.##~††#.##.#.$. .......# #~~~#~~~~~~#.......##Water #}:j}:jB;5}:j}:j#M################.########.#.##### ................... #### #.............#############.#### #.#.#### #~######~#####.#......##.# #~~~~~~~~~~#.....#.####~~~####~~~##.....##~##~~##~##..#.##.#.##@.....# ....#~#~~~~#~#...}:j%###~##†~##~##..#.#..## .###.#.# #~~~#~~#~††#.##.#.$.Water }:j}:j)6}:j}:j}T _There is a glowing drain here.}:jo}:j}:ji}:jM==}:j,}:j}:j_,}:jc}:j,}:jd}:j}:j}:jZ}:j2===}:j,}:j}:jQ===}:j\}:j"}:j +s3===}:j,}:j.Q===}:j/}:jv4,}:jl5}:j8,}:j:}:j<}:jE=}:j>}:jKGW _You start resting.}:jH}:jq}:j%s*209.5 (23.0)}:jBt-10.5 (24}:j| _You hear the brisk rusting of a drain.}:j }:j }:j' }:j- j4==}:jT }:j }:jR }:jۛ }:j$ }:jm }:jû B==}:jV }:j }:jm }:j ,}:j }:j }:jn O5===}:jk }:j: }:j ,}:j6 ,}:j }:j ,}:j }:jm g===}:j ,}:j }:j ,}:j }:jj }:j }:j }:j/$ }:j$ }:j% }:j( ,}:j) }:j - e6===}:jA. }:j2 ,}:j3 }:j7 ,}:j8 }:jj; }:jF< }:j< }:j@ Q===}:jZA }:jwD ,}:jF }:j-I }:jJ ,}:j!O }:joO }:jIP }:jVT ,}:j:U }:j6Y }:j~Y N7==}:jZ }:jc }:je ,}:jj ,}:j2l }:jq }:jt ,}:jEx }:jx :==}:jz }:jP~ ,}:j~ }:j B}:j ,}:jB }:j ,}:j }:j c8===}:j }:j ,}:j) }:j# }:jn }:j= }:j ,}:j }:j }:j ;===}:j }:j ,}:j }:j }:j ,}:j B}:j! }:jn }:j }:j n _You start resting.Magic restored.}:j }:j& -56.5 (46}:jU c9===7.5 (47 _}:jD }:j}:j~}:jm}:jG8.5 (1.0)}:j}:j` ===a Sewer  The world spins around you as you enter the gateway.  You enter a sewer!}:ji/ #~# #.# #r# #.# #r#  #.#  #.#  #@#  #∩#  #.#  #.# #.# #.# r   river rat (asleep) #.# rr 2 rats (asleep) #r# }:j@60.0 (2.5Magic Dart}:j}:j< }:j|_You encounter 2 rats and a river rat.Found a gate leading back out of this place.}:j*c _There is an empty arch of ancient stone here.'}:j   kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #r# Magic: 8/9=====================--- #.# AC: 1Str: 9 #r# EV: 12Int: 20 #*# SH: 0Dex: 10 #*# XL:  5 Next: 71% Place: a Sewer #@# Noise: ---------  Time: 3260.0 (0.0) #∩# a) +0 dagger['}:j 11;15H #.# Cast: Magic Dart #.# #.# #.# r   river rat (asleep) #.# rr 2 rats (asleep) #r#Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle'}:j ]Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)(}:j6pkailaspen the Conjurer#~#Octopode#.#Health: 31/31 ========================#r#Magic: 8/9=====================---#.#AC: 1Str: 9#r#EV: 12Int: 20#*#SH: 0Dex: 10#*#XL:  5 Next: 71% Place: a Sewer#@#Noise: ---------  Time: 3260.0 (0.0)#∩#a) +0 dagger#.#Cast: Magic Dart#.##.##.#r   river rat (asleep)#.#rr 2 rats (1 asleep)#r#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [0;1(}:jr0;1m) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is moderately wounded.(}:jG.r(}:j4 .(}:jW=1.0 (1 _(}:j!   kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #r# Magic: 7/9==================------ #.# AC: 1Str: 9 #.# EV: 12Int: 20 #r# SH: 0Dex: 10 #*# XL:  5 Next: 71% Place: a Sewer #@#(}:jV  Noise: =--------  Time: 3261.0 (0.0) #∩# a) +0 dagger #.# Cast: Magic Dart #.# #.# #.# r   river rat (asleep) #.# rr 2 rats (1 asleep) #r#The magic dart hits the rat. _The rat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)(}:j+[   kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #r# Magic: 7/9==================------ #.# AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.# XL:  5 Next: 71% Place: a Sewer #@# Noise: =--------  Time: 3261.0 (0.0) #∩# a) +0 dagger #.#(}:j<\ [11;34H Cast: Magic Dart #.# #.# #.# r   river rat (asleep) #.# rr 2 rats (1 asleep) #r#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!(}:ja  #~# #.# #r# #.# #.# #†# #*# #@# #∩# #.# #.# #.# #.# #.#r   rat ( #r# (}:j< .(}:ju :22.0 (1 _(}:j{ )}:j  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #r# Magic: 6/9================-------- #*# AC: 1Str: 9 #*# EV: 12Int: 20 #*# SH: 0Dex: 10 #*# XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3262.0 (0.0) #∩#)}:jUC[m a) +0 dagger #.# Cast: Magic Dart #.# #.# #.# r   river rat (asleep) #.# r   rat (asleep) #r#The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit))}:j'  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†# Magic: 6/9================-------- #.#)}:jC AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.# XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3262.0 (0.0) #∩# a) +0 dagger #.# Cast: Magic Dart )}:j*#.# #.# #.# r   river rat (asleep))}:j #.# r   rat (asleep) #r#Aiming: Magic Dart (safe; 1% risk of failure)  )}:j*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  )}:j%[The magic dart hits the rat.  You kill the rat!)}:j? #~# #.# #†# )}:jd#*# #*# #*# #*# #@# #∩# )}:jb6#.# #.# #.#)}:jm #.# #.# #r# )}:jާT..†.)}:j<23.0 (1 _)}:js)}:j*}:j/1  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†# Magic: 5/9=============----------- #.#*}:j0u AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.# XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3263.0 (0.0) #*# a) +0 dagger #*# Cast: Magic Dart *}:jc0#*# #*# #*# r   river rat (asleep) *}:j0#*# #r#*}:j0CThe magic dart hits the rat. *}:j1_You kill the rat!Aiming: Magic Dart (safe; 1% risk of failure)  *}:j)1Press: ? - help, Q - select action, ( or ) - cycle*}:jL1dShift-Dir - straight lineAim: a river rat (asleep, 100% to hit)*}:j:Bkailaspen the Conjurer#~#Octopode#.#Health: 31/31 ========================#†#Magic: 5/9=============-----------#.#AC: 1Str: 9#.#EV: 12Int: 20#†#SH: 0*}:jDex: 10#.#XL:  5 Next: 72% Place: a Sewer#@#Noise: =--------  Time: 3263.0 (0.0)#*#a) +0 dagger#*#Cast: Magic Dart#*##*##*#r   river rat#*##r#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (asleep, 100% to hit)  The magic dart hits the river rat.  The river rat is moderately wounded.*}:jkLr.*}:j>v∩....4.0 (1 _*}:jw*}:j   kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†# Magic: 4/9==========-------------- #.# AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.# XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3264.0 (0.0) #*# a) +0 dagger *}:j y[m#*# Cast: Magic Dart #*# #*# #*# r   river rat #r# #.#The magic dart hits the river rat. _The river rat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)*}:j kailaspen the Conjurer#~#Octopode#.#Health: 31/31 ========================#†#Magic: 4/9==========--------------#.#AC: 1Str: 9#.#EV: 12Int: 20#†#SH: 0Dex: 10#.#XL:  5 Next: 72% Place: a Sewer#@#Noise: =--------  Time: 3264.0 (0.0)#*#a) +0 dagger#*#*}:jCast: Magic Dart#*##*##*#r   river rat#r##.#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)  The magic dart hits the river rat but does no damage.  The river rat is moderately wounded.*}:jd:r.*}:jK∩...*}:jR25.0 (1 _*}:j*}:jk+}:j/  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†# Magic: 3/9========---------------- #.# AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.# XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3265.0 (0.0) #*# a) +0 dagger +}:j1b[m#*# Cast: Magic Dart #*# #*# #r# r   river rat #.# #.#The magic dart hits the river rat but does no damage. _The river rat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)+}:jkailaspen the Conjurer#~#Octopode#.#Health: 31/31 ========================#†#Magic: 3/9========----------------#.#AC: 1Str: 9#.#EV: 12Int: 20#†#SH: 0Dex: 10#.#XL:  5 Next: 72% Place: a Sewer#@#Noise: =--------  Time: 3265.0 (0.0)#*#a) +0 dagger#*#Cast: Magic Dart#*##*##r#r   river rat#.##.#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (+}:jS[40m or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 100% to hit)  The magic dart hits the river rat.  The river rat is heavily wounded.+}:jr.∩..6.0 (1 _+}:j+}:j d  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†#+}:j  Magic: 2/9=====------------------- #.# AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.#+}:jV  XL:  5 Next: 72% Place: a Sewer #@#+}:j < Noise: =--------  Time: 3266.0 (0.0) #*# a) +0 dagger #*# Cast: Magic Dart +}:j5#*# #r# #.#+}:jv r   river rat +}:j0#.#+}:j` #.#+}:j{The magic dart hits the river rat. _The river rat is heavily wounded.+}:jwAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+}:j^wAim: a river rat (heavily wounded, 100% to hit)+}:jhkailaspen the Conjurer#~#Octopode#.#Health: 31/31 ========================#†#Magic: 2/9=====-------------------#.#AC: 1Str: 9#.#EV: 12Int: 20#†#SH: 0Dex: 10#.#+}:j?XL:  5 Next: 72% Place: a Sewer#@#Noise: =--------  Time: 3266.0 (0.0)#*#a) +0 dagger#*#Cast: Magic Dart#*##r##.#r   river rat#.##.#  +}:j/UAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (heavily wounded, 100% to hit)  The magic dart hits the river rat.  The river rat is almost dead.+}:j6wr.∩.,}:j O7.0 (1 _,}:j~q4  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†# Magic: 1/9==---------------------- #.# AC: 1Str: 9 #.# EV: 12,}:j.rInt: 20 #†# SH: 0Dex: 10 ,}:j #.# XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3267.0 (0.0) #*# a) +0 dagger #*#,}:j4 Cast: Magic Dart #r# #.# #.# r   river rat #.# #.#The magic dart hits the river rat. _The river rat is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  ,}:jـ`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (almost dead, 100% to hit),}:jk  kailaspen the Conjurer #~# Octopode #.# Health: 31/31 ======================== #†# Magic: 1/9==---------------------- #.# AC: 1Str: 9 #.# EV: 12Int: 20 #†# SH: 0Dex: 10 #.#,}:jR  XL:  5 Next: 72% Place: a Sewer #@# Noise: =--------  Time: 3267.0 (0.0) #∩# a) +0 dagger #.# Cast: Magic Dart ,}:jN#.# #.# #.# r   river rat #.# #.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (almost dead, 100% to hit)  The magic dart hits the river rat.  You kill the river rat!,}:j] #~# #.# #†# #.# #.# #†# #.# #@# #*# #*# #.# #.# #.# #.# #.# ,}:jjf=∩.,}:jË808.0 (1Magic Dart _-}:jO I-}:j; -}:j a2===-}:j X-}:j ,-}:jH ,-}:j -}:j -}:j ;===-}:j -}:j B-}:jK 3======4====5===-}:j:! B-}:j! -}:jC" -}:j" -}:j# ,-}:jG$ -}:j' }===-}:jb( -}:j( -}:j* -}:je* -}:j* -}:j+ ,-}:j^, -}:jc- ,-}:j- -}:j. -}:j)/ O6===-}:j/ -}:j1 ,-}:j_1 -}:j2 -}:j2 -}:j\3 -}:jt4 -}:j4 -}:j<5 -}:jJ6 -}:j6 ;===-}:j7 -}:j A 7==-}:jB ,-}:j`B -}:jC ,-}:jD -}:jE -}:jUE -}:jE -}:jF -}:j;G :==-}:j H -}:jH -}:jPI -}:jI -}:jLK ,-}:jK -}:j M ,-}:jpM -}:jN ,-}:jPO -}:jLP -}:jP M8===-}:j\Q -}:jQR -}:jR -}:jS -}:j&T -}:j_T -}:jT -}:jNV ,-}:jV -}:jW -}:jX ;===-}:jX -}:jJZ ,-}:jZ -}:ji\ ,-}:j\ -}:j$^ ,-}:j^ -}:j_ -}:j` -}:jQ` -}:ja -}:ja -}:j_b -}:j%d -}:jxd M9===-}:je -}:jg 4 _Magic restored.-}:jKh -}:jh -}:j]i -}:jj -}:jl ,-}:j[l -}:jo _  You see here a rat corpse.-}:j q -}:jq  _-}:jQr -}:js -}:ju -}:j.v 4===-}:jv -}:jw -}:jHy ,-}:jy -}:j| _  You see here a rat corpse.-}:j} -}:j~  _-}:j -}:j -}:j| -}:j <Water -}:j} -}:j܇ A _You enter the shallow water.-}:jQ -}:j -}:jW -}:jH -}:j -}:j -}:j -}:j -}:j ,-}:ju -}:j -}:jY ,-}:j -}:jږ -}:j5 ,-}:j -}:j -}:jN -}:j -}:jݚ -}:j -}:jY -}:j -}:j -}:j -}:jm ,-}:j -}:j -}:j -}:jϡ -}:jB -}:j -}:j -}:jͣ -}:j -}:j? -}:j< -}:j -}:j -}:jW -}:j] -}:j -}:j" -}:jI -}:j -}:j -}:j -}:j -}:jb -}:j -}:j. -}:j -}:j -}:jC -}:jµ -}:jԷ -}:j ,-}:j -}:jq -}:j ,-}:j -}:jY -}:j ,-}:j -}:j -}:j ########## ∩#..~......###.##~~~~~~.~~......~≈≈≈~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈~~~~~~~≈~~~.~~~~..~~~.~....~.~..~@~#-358.0 (90.0)#######~##~~~~~~#~#-}:jA -}:j E-9.0 (91-}:j -}:j B _Found a gate leading back out of this place./}:jy3/}:jz/}:j/}:j/}:j/}:j/}:jSWater /}:j/}:j/}:jh/}:j?Water /}:j/}:j,/}:jSWater /}:j&%/}:js*/}:j+,/}:j3n/}:jc4/}:j4/}:j8,/}:j:,/}:j;/}:j=/}:jJ?/}:j?/}:j@/}:jaB/}:jEB/}:jF/}:ji  You encounter a kobold and a jackal.The kobold is quivering poisoned darts. ############## #∩#...~......###.###K~~~~~~.~~......######~~≈≈≈~~~~~~~~~~~~~≈≈≈###~≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈##~.~~~~..~~~.~...#######Magic Darth.~.~..~~~###############~## #~#h   jackal (asleep) #~#/}:jjK   kobold (missile, asleep) #~# #~#/}:jm-77.0 (18/}:j(q28.0 (19 _/}:jx/}:jU1}:jH############## #∩#...~......###.###K~~~~~~.~~......######~~≈≈≈~~~~~~~~~~~~~≈≈≈###.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~@~~~~≈~~~~≈≈≈≈≈#.~~~~..~~~.~...####### h.~.~..~~~####### ########~##  #~#1}:j 1}:jAh9.0)Water 1}:j1}:j1}:jG### # #∩# ...~......###.### K~~~~~~.~~......###### ~~≈≈≈~≈≈≈### .~≈# ~~≈≈≈~≈~~~~≈≈≈≈≈## ~.~~~~..~~~.~...# h.~.~..~~~# #~## #~##~##~##~# 1}:j1}:j]80Magic Dart1}:j%1}:j3}:j2 ############## #∩# ...~......###.### K~~~~~~.~~......###### ~~≈≈≈~~~~~~~~~~~~~≈≈≈##.~≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈##~.~~~~..~~~.~...#######h.~.~..~~~################3}:jS1Water 3}:j4}:jtM ############## #∩# ...~......###.### K~~~~~~.~~......###### ~~≈≈≈~~~@~~~~~~~~~≈≈≈##.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈##4}:ju~.~~~~..~~~.~...#######Water #~#4}:j|4}:j]2Water 4}:jJ4}:j4}:j֔ !M ############# #∩# ...~......###.### K~~~~~~.@~......###### ~~≈≈≈~~~~~~~~~~~~~≈≈≈##.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈## Water #~#4}:j& %34}:j 4}:j 4}:jM ############# #∩# ...~....@.###.### K~~~~~~.~~......###### ~~≈≈≈~~~~~~~~~~~~~≈≈≈##.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Water #~#4}:j4}:j044}:j4}:j5}:j5 ### # #∩# ...~...@..###.### K~~~~~~.~~......###### ~~≈≈≈~≈≈≈### .~≈# ~~≈≈≈~≈~~≈≈≈≈≈## ~.~~~~..~~~.~...# h   jackal (asleep) h.~.~..~~~#K   kobold (missile, asleep) #~##  #~#5}:j5}:j85Magic Dart5}:j5}:jC6}:j  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 8/9=====================---  AC: 1Str: 9  EV: 12Int: 20 ###  SH: 0Dex: 10 ########### #∩#  XL:  5 Next: 80% Place: a Sewer ...~***@..###.###  Noise: ---------  Time: 3385.0 (0.0) K***~~~.~~......######  a) +0 dagger ~~≈≈≈~~~~~~~~~~~~~≈≈≈### Cast: Magic Dart .~≈≈≈≈≈≈≈≈≈≈≈6}:jQ≈≈≈≈≈≈≈≈≈≈# ~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈## ~.~~~~..~~~.~...#######  h   jackal (asleep) h.~.~..~~~#######  K   kobold (missile, asleep) ########~##  #~# _The kobold is quivering poisoned darts.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (asleep, 100% tohit)6}:jN  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 8/9=====================---  AC: 1Str: 9  EV: 12Int: 20 ###  SH: 0Dex: 10 ########### #∩#  XL:  5 Next: 80% Place: a Sewer ...~...@..###.###  Noise: ---------  Time: 3385.0 (0.0) )~~~~~~.~~......######  a) +0 dagger ~~≈≈≈~~~~~~~~~~~~~≈≈≈### Cast: Magic Dart .~≈≈≈≈≈≈≈≈≈≈≈≈≈6}:jO≈≈≈≈≈≈≈≈# ~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈## ~.~~~~..~~~.~...#######  h   jackal (asleep) h.~.~..~~~#######  K   kobold (missile, asleep) ########~##  #~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (asleep, 100% tohit)  The magic dart hits the kobold.  You kill the kobold!6}:jT ###   #∩#  ...~***  )***      #~#6}:jsb...~~~6}:jB1=6.0 (1 _6}:j.6}:jo08}:j  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 7/9==================------  AC: 1Str: 9  EV: 12Int: 20 ###  SH: 0Dex: 10 ########### #∩#  XL:  5 Next: 81% Place: a Sewer ...~...@..###.###  Noise: =--------  Time: 3386.0 (0.0) )~~~~~*.~~......######  a) +0 dagger ~~≈≈≈*~~~~~~~~~~~~≈≈≈### Cast: Magic Dart .~≈[8}:j35m**≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~*≈≈~~~~~~~≈~~~~≈≈≈≈≈## ~*~~~~..~~~.~...#######  h   jackal (asleep) h.~.~..~~~#######  ########~##  #~#The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)8}:j0Pkailaspen the ConjurerOctopodeHealth: 31/31 ========================Magic: 7/9==================------AC: 1Str: 9EV: 12Int: 20###SH: 08}:j1Dex: 10########### #∩#XL:  5 Next: 81% Place: a Sewer...~...@..###.###Noise: =--------  Time: 3386.0 (0.0))~~~~~*.~~......######a) +0 dagger~~≈≈≈*~~~~~~~~~~~~≈≈≈### Cast: Magic Dart.~≈**≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~*≈≈~~~~~~~≈~~~~≈≈≈≈≈##~*~~~~..~~~.~...####### h   jackalh.~.~..~~~###############~###~#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q[8}:j1\36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is moderately wounded.8}:jW8}:j}0h.8}:j3~~≈≈≈.8}:jZ27.0 (1 _8}:j09}:jo  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 6/9================--------  AC: 1Str: 9  EV: 12Int: 20 ###  SH: 0Dex: 10 ########### #∩#  XL:  5 Next: 81% Place: a Sewer ...~...@..###.###  Noise: =--------  Time: 3387.0 (0.0) )~~~~**.~~......######  a) +0 dagger ~~≈≈*~~~~~~~~~~~~~≈≈≈### Cast: Magic Dart .~**≈9}:j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~*≈≈≈~~~~~~~≈~~~~≈≈≈≈≈## h.~~~~..~~~.~...#######  h   jackal ..~.~..~~~#######  ########~##  #~#The magic dart hits the jackal. _The jackal is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)9}:jg  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 6/9================--------  AC: 1Str: 9  EV: 12Int: 20 ###  SH: 0Dex: 10 ########### #∩#  XL:  5 Next: 81% Place: a Sewer ...~...@..###.###  Noise: =--------  Time: 3387.0 (0.0) )~~~~~~.~~......######  a) +0 dagger ~~≈≈≈~~~~~~~~~~~~~≈≈≈### Cast: Magic Dart .~≈≈≈≈≈≈≈≈≈9}:j≈≈≈≈≈≈≈≈≈≈≈≈# ~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈## ~.~~~~..~~~.~...#######  h   jackal ..~.~..~~~#######  ########~##  #~#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal! ###   #∩#    )~~~~**  ~~≈≈* .~** ~*9}:j8[39;49m    #~#9}:jP~~≈≈≈~28.0 (1Magic Dart _9}:jT:}:jzf3:}:jLh:}:j|j:}:jo:}:j~7==:}:j:}:j?,:}:j:}:jU:}:j.P==:}:jU:}:j.:}:j?8===:}:j:}:ju:}:j:}:j:}:j:}:jl===9===:}:jRWater :}:j:}:jUA _You enter the shallow water.:}:j  You encounter 2 kobolds.A kobold is quivering stones.:}:j ############### #∩# #...~......###.### #)~~~~@~.~~......######- #~~≈≈≈~~~~~~~~~~~~~≈≈≈#K..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Magic Dart:}:j$ K#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ #~.~~~~..~~~.~...#### #..~.~..~~~####### KK 2 kobolds (1 missile, asleep) #########~ #~#  #~#:}:j3 1413.0 (25.0):}:j; L-4.0 (26 _:}:jA :}:jYJ ;}:jLJ  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 8/9=====================---  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 82% Place: a Sewer #)~~**@~.~~......###### Noise: ---------  Time: 3414.0 (0.0) #***≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger K*.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈;}:jK≈≈ Cast: Magic Dart K#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  KK 2 kobolds (1 missile, asleep) #########~##  #~#  #~# You encounter 2 kobolds. _A kobold is quivering stones.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)<}:jK  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 8/9=====================---  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 82% Place: a Sewer #)~~~~@~.~~......###### Noise: ---------  Time: 3414.0 (0.0) #~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈<}:jLH Cast: Magic Dart K#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  KK 2 kobolds (1 missile, asleep) #########~##  #~#  #~# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!<}:ja ###   #∩#    #)~~** #*** )*   K   kobold (  #~# #~#<}:j>1K.<}:jL~~~~≈.K   kobold brigand (missile, wandering)3=5.0 (1<}:j<}:jM  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  <}:j]%The magic dart hits the kobold.  You kill the kobold!  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts.=}:j  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 7/9==================------  AC: 1Str: 9=}:j) ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer =}:jYp#)~~**@~.~~......###### Noise: =--------  Time: 3415.0 (0.0) =}:j#***≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger =}:jߚK*.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart .#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water =}:jb #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile, wandering) #########~##  =}:jP#~#  =}:jV#~# _poisoned darts.=}:jAiming: Magic Dart (safe; 1% risk of failure)  =}:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=}:j4Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 100% to hit)=}:jkailaspen the ConjurerOctopodeHealth: 31/31 ========================Magic: 7/9==================------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~~**@~.~~......###### Noise: =--------  Time: 3415.0 (0.0)#***≈≈~~~~~~~~~~~~~≈≈≈# a) +0 daggerK*.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water #~.~~~~..~~~[=}:j_m.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~###~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is lightly wounded.=}:j݇KShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.kobold brigand is lightly wounded.shouts!=}:ji-)K=}:j=}:j~~~~≈K   kobold (missile)=}:j92=6.0 (1=}:j=}:j' _You hear a shout!=}:j\ I=}:j,_   kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 6/9================--------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer #)~~~~@~.~~......###### Noise: ==-------  Time: 3416.0 (0.0) #~~***~~~~~~~~~~~~~≈≈≈# a) +0 dagger )K**≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ =}:j_ Cast: Magic Dart K#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  K   kobold (missile) #~#  #~# _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)>}:j?kailaspen the ConjurerOctopodeHealth: 31/31 ========================Magic: 6/9================--------AC: 1Str: 9###EV: 12>}:jo@Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer>}:j@#)~~~~@~.~~......###### Noise: ==-------  Time: 3416.0 (0.0)#~~***~~~~~~~~~~~~~≈≈≈# a) +0 dagger>}:jA)K**≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic DartK#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water #~.~~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##K   kobold (missile)#~##~#>}:jCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is lightly wounded.>}:j~K..K>}:jX≈≈≈~>}:j9-7.0 (1 _>}:je?}:jҶ  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 5/9=============-----------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 ?}:jq#...~......###.###  XL:  5 Next: 83% Place: a Sewer #)~~~*@~.~~......###### Noise: =--------  Time: 3417.0 (0.0) #~~**≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger K.K*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart ?}:jV#.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  K   kobold (missile) ?}:j+#~#  #~# _The kobold brigand is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  ?}:j}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)?}:jb*kailaspen the ConjurerOctopodeHealth: 31/31 ========================Magic: 5/9=============-----------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~~~*@~.~~......###### Noise: =--------  Time: 3417.0 (0.0)#~~**≈~~~~~~~~~~~~~≈≈≈# a) +0 daggerK.K*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Water #~.~~~~..~?}:j+[40m~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##K   kobold (missile)#~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded.?}:ja=)K?}:jfr~≈≈~?}:j^M((((Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded.kobold brigand throws a dart. The dart hits you!?}:jpw~≈≈~?}:jt===8.0 (1Pois Water ?}:j1}?}:jBQ _You are poisoned.?}:j  kailaspen the Conjurer  Octopode  Health: 31/31 ========================  Magic: 4/9==========--------------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer #)~~~*@~.~~......###### Noise: ==-------  Time: 3418.0 (0.0) #~~**≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )KK*≈≈≈≈≈?}:j#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart .#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  K   kobold (missile) #~#  #~# _You are poisoned.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)?}:j/ kailaspen the ConjurerOctopodeHealth: 31/31 ========================Magic: 4/9==========--------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~~~*@~.~~......###### Noise: ==-------  Time: 3418.0 (0.0)#~~**≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)KK*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..[?}:j 0;10;1m~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##K   kobold (missile)#~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded.?}:jʑ 9K.?}:j KK.?}:j3 p~≈≈~?}:j :29=---9.0 (1MShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded. _You feel sick.@}:j'  kailaspen the Conjurer  Octopode  Health: 29/31 ======================--  Magic: 3/9========----------------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer #)~~**@~.~~......###### Noise: =--------  Time: 3419.0 (0.0) #KK*≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )..~@}:jk≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart .#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  K   kobold (missile) #~#  #~# _You feel sick.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)@}:jqkailaspen the ConjurerOctopodeHealth: 29/31 ======================--Magic: 3/9========----------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~~**@~.~~......###### Noise: =--------  Time: 3419.0 (0.0)#KK*≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger@}:j)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##K   kobold (missile)#~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is heavily wounded.@}:j~~≈20.0 (1@}:jٸ@}:j  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is heavily wounded. _You feel sick.@}:j*   kailaspen the Conjurer  Octopode  Health: 29/31 ======================--  Magic: 2/9=====-------------------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer #)~~**@~.~~......###### Noise: =--------  Time: 3420.0 (0.0) #KK*≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )..~≈≈≈≈@}:jT, ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart .#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  K   kobold (missile) #~#  #~# _You feel sick.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)@}:j+ kailaspen the ConjurerOctopodeHealth: 29/31 ======================--Magic: 2/9=====-------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~~**@~.~~......###### Noise: =--------  Time: 3420.0 (0.0)#KK*≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~@}:j ..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##K   kobold (missile)#~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded.@}:j X~~≈@}:jy (((Shift-Dir - straight line  @}:jُ tAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  @}:jܐ (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded.  You feel sick. The kobold brigand throws a dart. The dart hits you!@}:j$BK~@}:jP KYou are more poisoned.@}:j0%~≈≈K 2 kobolds (missiles, 1 wandering)=====1.0 (1@}:j+@}:jq0 _You encounter a kobold. It is wielding a +0 dagger and quivering stones.B}:j6  kailaspen the Conjurer  Octopode  Health: 29/31 ======================--  Magic: 1/9==----------------------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0B}:jdDex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer B}:j"\#)K~**@~.~~......###### Noise: ==-------  Time: 3421.0 (0.0) #~K*≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )K.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart B}:jt.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water  #~.~~~~..~~~.~...######B}:j B}:js#..~.~..~~~#######  K   kobold brigand (missile) B}:j#########~##  KK 2 kobolds (missiles, 1 wandering)B}:j U #~#  B}:j.#~# _You encounter a kobold. It is wielding a +0 dagger and quivering stones.B}:j1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)B}:jzkailaspen the ConjurerOctopodeHealth: 29/31 ======================--Magic: 1/9==----------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)K~**@~.~~......###### Noise: ==-------  Time: 3421.0 (0.0)#~K*≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)K.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..B}:j{~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##KK 2 kobolds (missiles, 1 wandering)#~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is severely wounded.B}:jG9K~.K~~≈7---2.0 (1  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is severely wounded. _You feel very sick.B}:j   kailaspen the Conjurer  Octopode  Health: 27/31 ====================----  Magic: 0/9------------------------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #...~......###.###  XL:  5 Next: 83% Place: a Sewer #)KK**@~.~~......###### Noise: =--------  Time: 3422.0 (0.0) #~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )..~≈≈≈≈≈≈≈≈≈≈≈≈B}:j ~≈≈≈≈≈≈≈ Cast: Magic Dart .#K~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  KK 2 kobolds (missiles, 1 wandering) #~#  #~# _You feel very sick.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 100% to hit)B}:jf-kailaspen the ConjurerOctopodeHealth: 27/31 ====================----Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###B}:jQ.fXL:  5 Next: 83% Place: a Sewer#)KK**@~.~~......###### Noise: =--------  Time: 3422.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#K~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##KK 2 kobolds (missiles, 1 wandering)#~#B}:j/5#~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is almost dead.B}:j_AK~B}:jS2~~B}:j.55-B}:ji>1==3.0 (1B}:jB}:jJ  Shift-Dir - straight line  B}:jAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is almost dead. _You feel very sick.D}:joc  kailaspen the Conjurer  Octopode  Health: 25/31 ===================-----  Magic: 0/9------------------------  AC: 1Str: 9 ###  EV: 12Int: 20 ############ #∩#  SH: 0Dex: 10 #..K~......###.###  XL:  5 Next: 83% Place: a Sewer #)~K**@~.~~......###### Noise: =--------  Time: 3423.0 (0.0) #~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger )..~≈≈≈≈≈≈≈≈≈≈≈D}:jd≈≈≈≈≈≈≈≈≈ Cast: Magic Dart .#K~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water  #~.~~~~..~~~.~...###### #..~.~..~~~#######  K   kobold brigand (missile) #########~##  KK 2 kobolds (missiles, 1 wandering) #~#  #~# _You feel very sick.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, 100% to hit)D}:j \kailaspen the ConjurerOctopodeHealth: 25/31 ===================-----Magic: 0/9------------------------D}:jT AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#..K~......###.###XL:  5 Next: 83% Place: a Sewer#)~K**@~.~~......###### Noise: =--------  Time: 3423.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart.#K~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~~~.~...#######..~.~..~~~#######K  D}:j̍ q[37m kobold brigand (missile)#########~##KK 2 kobolds (missiles, 1 wandering)#~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is almost dead.D}:j/ ~~(((((((D}:jN G.KD}:jP =~KD}:jk q~@~.~~D}:jj 4-4.0 (1Magic Dart  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is almost dead. _You feel sick. The kobold brigand throws a dart. The dart closely misses you.F}:j  You don't have enough magic to cast this spell.-F}:j} F}:j . _J}:jyGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 sling Missiles (go to first with ()b - 5 poisoned darts Jewellery (go to first with "=)  c - an amulet of regeneration (worn)M}:j, b - 5 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 1.9 XLs.Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N}:jXN}:jN}:jkailaspen the ConjurerOctopodeHealth: 24/31 ==================------Magic: 0/9------------------------AC: 1Str: 9###EV: 12N}:jInt: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~KK~@~.~~......###### Noise: =--------  Time: 3424.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 5 darts (poison).#~K≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~}:j39;49m##KK 2 kobolds (missiles, 1 wandering)#~##~#Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is almost dead. _You feel sick. The kobold brigand throws a dart. The dart closely misses you. _You don't have enough magic to cast this spell.N}:jN}:jN}:j|"O}:jokailaspen the ConjurerOctopodeHealth: 24/31 ==================------Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~KK*@~.~~......###### Noise: =--------  Time: 3424.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 5 darts (poison).#~K≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..}:jN0m~~~.~...#######..~.~..~~~#######K   kobold brigand (missile)#########~##KK 2 kobolds (missiles, 1 wandering)#~##~# _You don't have enough magic to cast this spell.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, 40% to hit)O}:jl kailaspen the ConjurerOctopodeHealth: 24/31 ==================------Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...~......###.###XL:  5 Next: 83% Place: a Sewer#)~K((@~.~~......###### Noise: =--------  Time: 3424.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 5 darts (poison).#~K≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..}:j g0;10;1m~~~.~...#######..~.~..~~~#######K   kobold brigand (missile, poisoned)#########~##KK 2 kobolds (missiles, 1 wandering)#~##~#Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, 40% to hit)  You throw a dart. The dart barely misses the kobold.The dart hits the kobold brigand.  The kobold brigand is poisoned.  The kobold brigand is almost dead.O}:j$ KK(almost dead, 40% to hit)  You throw a dart. The dart barely misses the kobold.The dart hits the kobold brigand.kobold brigand is poisoned.  The kobold brigand is almost dead.You hear a splash.O}:j O}:j HK(O}:jĕ ~-5.0 (14O}:jߜ O}:j֝ $ _You feel sick.Q}:j2; kailaspen the ConjurerOctopodeHealth: 24/31 ==================------Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...K......###.###XL:  5 Next: 83% Place: a Sewer#)~(K*@~.~~......###### Noise: ---------  Time: 3425.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 4 darts (poison).#~K≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~Q}:j< [0;10m~~.~...#######..~.~..~~~#######K   kobold brigand (missile, poisoned)#########~##KK 2 kobolds (missiles, 1 wandering)#~##~# _You feel sick.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, poisoned, 40% to hit)R}:js K*K~, wielding a +0 short sword and quivering stones (40% to hit)R}:j kailaspen the ConjurerOctopodeHealth: 24/31 ==================------Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0R}:j Dex: 10#...K(.....###.###XL:  5 Next: 83% Place: a Sewer#)~(K~@~.~~......###### Noise: ---------  Time: 3425.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 4 darts (poison).#~K≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile, poisoned)#########~##KK 2 kobolds (missiles, 1 wandering)#~R}:j ##~#Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)  You throw a dart. The dart hits the kobold.  You hear a splash.R}:j1c O~KR}:jk &.R}:jus (Press: ? - help, Q - select action, ( or ) - cycleR}:jy 6Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)  You throw a dart. The dart hits the kobold.hear a splash.feel sick. The kobold brigand throws a dart. The dart hits you!R}:jh[~3===-==6.0 (13 _You are more poisoned.S}:j kailaspen the ConjurerOctopodeHealth: 23/31 =================-------Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...K*.....###.###XL:  5 Next: 83% Place: a Sewer#)~(K~@~.~~......###### Noise: ==-------  Time: 3426.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 3 darts (poison).#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.KS}:jo ~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile, poisoned)#########~##KK 2 kobolds (missiles, 1 wandering)#~##~#You feel sick. The kobold brigand throws a dart. The dart hits you! _You are more poisoned.Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)S}:jkailaspen the ConjurerOctopodeHealth: 23/31 =================-------Magic: 0/9------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...K(.....###.###XL:  5 Next: 83% Place: a Sewer#)~(K~@~.~~......###### Noise: ==-------  Time: 3426.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 3 darts (poison).#~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.}:j30mK~~~..~~~.~...#######..~.~..~~~#######K   kobold brigand (missile, poisoned)#########~##KK 2 kobolds (missiles, 1 wandering, 1 p…)#~##~#Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)  You throw a dart. The dart hits the kobold. The kobold is poisoned.  You hear a splash.T}:jeH^.(T}:j>~KT}:jFK~T}:j7T}:j(21===--7.0 (12T}:j[T}:jMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)  You throw a dart. The dart hits the kobold. The kobold is poisoned.  You hear a splash. _You feel sick. The kobold throws a stone. The stone hits you.U}:ji )You hit the kobold brigand.  You kill the kobold brigand!U}:j (KYou hear a splash. x2K.U}:j*KK 2 kobolds (missiles, 1 wandering, 1 p…)U}:j4kailaspen the SneakOctopodeHealth: 19/31 ==============----------U}:jz6Magic: 0/10------------------------AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...(......###.###XL:  5 Next: 146% Place: a Sewer#)~(~K@~.~~......###### Noise: =--------  Time: 3428.0 (1.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈# a) +0 dagger)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 2 darts (poison).#K~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈ Pois Water #~.~~~~..~~~.~...#######..~.~..~~}:j6m~#######KK 2 kobolds (missiles, 1 wandering, 1 p…)#########~###~##~# _You feel sick. The kobold throws a stone. The stone hits you.  You hit the kobold brigand.  You kill the kobold brigand!You hear a splash. x2 _You feel very sick.Your Stealth skill increases to level 5!U}:jv7!-- U}:j7 You kill the kobold brigand!ear a splash. x2 _You feel very sick.  U}:j7Your Stealth skill increases to level 5!  Your Conjurations skill increases to level 5! have reached level 6U}:j7!!U}:jK/  --more--V}:j9<22/36V}:jk1624% V}:jYJ _W}:j  You closely miss the kobold. Your grab misses the kobold. You feel sick.W}:j;%9W}:jW}:j4> _The kobold splashes around in the water.Y}:j5 )You hit the kobold but do no damage. You grab the kobold.  You constrict the kobold.  You kill the kobold!Y}:jT ~ K~You hear a splash. x2Y}:j33 K   kobold (missile, wandering)1=30Y}:j5 $ _You feel sick.[}:j0v### # #∩# #...(......###.### #)~(~)~@.~~......###### #~~≈≈≈~≈≈≈#)..K≈.#~~≈≈≈~≈~~~~≈≈≈≈≈##~.~~~~..~~~.~...##..~.~..~~~# [}:j|yLK~[}:j[}:j^--1[}:j.[}:j$ _You feel sick.[}:j: t### # #∩# #...(......###.### #)~(~)~~@~~......###### #~K≈≈≈~≈≈≈#)..~≈#.#~~≈≈≈~≈~~~~≈≈≈≈≈#[}:j P#~.~~~~..~~~.~..#..~.~..~~~# # 1==-2[}:j\ $ _You feel sick.[}:j### # #∩# #...(......###.### #)~(~)~~.@~......###### #~K≈≈≈~≈≈≈### )..~≈# .#~~≈≈≈~≈~~~~≈≈≈≈≈## [}:jڭ#~.~~~~..~~~.~...#..~.~..~~~# ###~# [}:j``K~[}:j]3Water [}:j$[}:j*A _You enter the shallow water. You feel sick.\}:jː### # #∩# #...(......###.### #)~K~)~~.~@......###### #~~≈≈≈~≈≈≈### )..~≈# .#~~≈≈≈~≈~~~~≈≈≈≈≈## #~.~~~~..~~~.~...##..~.~..~~~# ####~# 4 _You feel sick.\}:j*f### ## #∩# #...(......###.### #)~K~)~~.~~@.....###### #~~≈≈≈~≈≈≈### )..~≈# .#~~≈≈≈~≈~~~~≈≈≈≈≈## #~.~~~~..~~~.~...########..~.~..~~~##~##  KYou feel sick.(K   kobold (missile, wandering)5\}:j<q _You are no longer poisoned.\}:jN ### ### #∩# #...(......###.### #)~(K)~~.~~.@....###### #~~≈≈≈~≈≈≈### )..~≈# .#~~≈≈≈~≈~~~~≈≈≈≈###~.~~~~..~~~.~...###\}:j*P #####..~.~..~~~###### \}:jQ .K\}:jZ ~K   kobold (missile, wandering)\}:j[ y3===6\}:jd \}:je ]}:j>t### #### #∩# #...(......###.### #)~(~K~~.~~..@...###### #~~≈≈≈~≈≈≈### )..~≈# .#~~≈≈≈~≈~~~~≈≈≈###~.~~~~..~~~.~...########..~.~..~~~## ]}:j|]}:j%~g4==7]}:j]}:j ### ##### #∩# #...(......###.### #)~(~K~~.~~...@..###### #~~≈≈≈~≈≈≈###  )..~≈#  .#~~≈≈≈~≈~~~~≈≈###~.~~~~..~~~.~...########..~.~.###~## ]}:j2]}:jOT5=8]}:jM]}:j]}:j P###  ##### #∩#  #...(......###.###  #)~(~K~~.~~....@.######  #~~≈≈≈~≈≈≈### )..~≈# .#~~≈≈≈~≈~~~~≈##  #~.~~~~..~~~.~...##  #..~.~..  ##~## ]}:j% ]}:j& W26=9]}:j. ^}:jv### # #∩# #...(......###.### #)~(~K~~.~~.....@###### #~~≈≈≈~≈≈≈### ..~≈# #~~≈≈≈~≈~~~~≈≈≈≈≈## #~.~~~~..~~~.~...# #..~.~..~ #~###~^}:j*x+# ^}:j^}:j%7==2==40^}:j;^}:j{^}:j ### ############ #∩...(......###.###)~(~K~~.~~......######~~≈≈≈~~~~~~~~~~@~~≈≈≈### ..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈##~#^}:jr8=1Water  _You enter the shallow water.^}:jg^}:j,J###  #∩# ...(......###.### )~(~K~~.~~......###### ~~≈≈≈~≈≈≈### ~≈# ~~≈≈≈~≈~~~~≈≈≈≈≈## ~.~~~~..~~~.~...# ..~.~..~~~#######~## ^}:ji9=2^}:j^}:j^}:jv) ###  #∩# (......###.### ~(~K~~.~~......###### ≈≈≈~^}:j3 ≈≈≈### ~≈# ≈≈≈~≈~~~~≈≈≈≈≈## .~~~~..~~~.~...# ~.~..~~~ ^}:jz3 &^}:j5= 30==3^}:jC ^}:jE ^}:j ###  #∩# (......###.### (~K~~.~~......###### ≈≈≈~@≈≈### ≈^}:j !# ≈≈≈~≈~~~~≈≈≈≈≈## ~~~~..~~~.~...# ~.~..~~~# 1===4Water _}:j'+###  #∩# (......###.### ~K~~.~~......###### ~≈@≈### # ~≈~~~~≈≈≈≈≈## ..~~~.~...# .~..~~~####### _}:j2_}:j3S2=5_}:j8_}:j;_}:jp###  #∩# ......###.### K~~.~~......###### ~≈≈@### # ~≈~~~~≈≈≈≈≈## ..~~~.~...# ~..~~~####### 3==6_}:jK ### ####### #∩ ......###.### K~~.~~......###### ≈~~~~~~~~~~~~~≈≈≈###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈≈#~~~~~~~≈~~~~≈≈≈≈≈# ~~..~~~.~...####### #Water #~#_}:jX_}:j]4=7_}:j=_}:j_}:jת###  #∩# ###.### ~~.~~......###### ~≈≈≈### # ~≈~~~~≈≈≈≈≈## ..~~~.~...# ..~~~#######  #~#  #~#  #~#  #~#5=3==8_}:j ###  #∩# ###.### .~~......###### ≈≈≈### # ≈~~~~≈≈≈≈≈## ..~~~.~...####### ~~~# ##~##  #~#  #~#  #~# _}:j . #~#_}:j _}:jD #6_}:jy M==9_}:j _}:jP _}:j43_}:j`}:jL `}:jL `}:juM `}:jP `}:jeT n`}:jV f==`}:jX `}:j!Y 9=`}:j[ X`}:j] ,`}:jd] `}:j _ ,`}:j$` `}:ja j4==`}:j7b `}:jc ,`}:jd `}:jf `}:j[f `}:jFg `}:joh `}:jh `}:ji `}:jj `}:j!k :==`}:jHl `}:jp `}:j9r ,`}:jr `}:j#t `}:jpt T5==`}:jt `}:j w ,`}:jw `}:jy ,`}:jy `}:jc| B`}:j} `}:j'~ :==`}:j~ `}:j ,`}:j `}:j `}:jf `}:j `}:j `}:jD `}:jƄ `}:jC `}:j O6===`}:jx `}:j `}:jֈ `}:jS `}:j ,`}:j1 `}:j ,`}:j `}:jԎ Q===`}:jR `}:jr `}:j `}:j `}:j ,`}:j/ `}:j= B`}:j ,`}:j `}:j `}:j N7==`}:jw `}:j `}:jr `}:j `}:j: `}:jo `}:j `}:jh `}:j `}:jX `}:jm `}:j :==`}:jT `}:j ,`}:j `}:j= ,`}:j `}:jM `}:j `}:j `}:jܫ `}:j *8==`}:j_ `}:j :==`}:j `}:j ,`}:jB `}:j5 ,`}:j `}:jk ,`}:j `}:j `}:jy L9==`}:j `}:jH ,`}:j `}:j `}:j `}:j `}:jF `}:j `}:j" `}:j `}:j :==`}:j `}:j `}:j `}:j `}:jd `}:j@ B`}:jz `}:j `}:j ,`}:jT `}:j `}:j6 P10/11==`}:j `}:j[ `}:j `}:j" `}:j ,`}:j `}:j/ `}:j\ `}:j `}:js f==`}:jm `}:j `}:jT `}:j ,`}:j- `}:j ,`}:j `}:j@ `}:j M1===`}:j `}:j `}:j# `}:jq `}:j `}:j `}:j+2 -===`}:jf3 kWater `}:j[5 `}:j6 ,`}:j7 `}:j9 `}:jZ: `}:j: (`}:jg; `}:j< `}:j @ f  You encounter a jackal.`}:j@I  ###  ############ #∩# `}:jh  #...(......###.###  #)~(~K~~.~~....@.######  #~~≈≈≈~~~~~~~~~~~~~≈≈≈### )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# .#~~≈≈≈~~h~~~~≈~~~~≈≈≈≈≈##  #~.~~~~..~~~.~...#######..~.~..~~~#######h   jackal (wandering)########~## #~# #~#522.0 (73.0)3.0 (74 _a}:j  ###   #∩#  ...###.###  #).~~....@.######  ~~~~~~~~~~~≈≈≈### )≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~≈~~~~≈≈≈≈≈##  .~~~.~...#######  ~~~#######  #~## #~# #~#a}:jO5 ###   #∩#  ...###.###  #).~~....@.######  ~~~~~~~~~~~≈≈≈### )≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~≈~~~~≈≈≈≈≈  a}:j.~~~.~...######  ~~~#######  #~# #~# #~#a}:j4a}:j$a}:j] _A jackal is nearby!b}:j$ kailaspen the SneakOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 9###EV: 12Int: 20  ############ #∩#SH: 0Dex: 10  #...(......###.###XL:  6 Next: 24% Place: a Sewer  #)~(~K~~.~~...*@.######Noise: ---------  Time: 3523.0 (0.0)  #~~≈≈≈~~~~~~**~~~~~≈≈≈###a) +0 dagger )..~≈≈≈≈≈≈≈**≈≈≈≈≈≈≈≈≈≈≈≈#Throw: 2 darts (poison) .#~~≈≈≈~~h*~~~≈~~~~≈≈≈≈≈###~.~~~~..~~~.~...########..~.~..~~~#######}:j.% ;38Hh   jackal (wandering)#########~###~##~# _You encounter a jackal. _A jackal is nearby!Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)b}:jp kailaspen the SneakOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 9###EV: 12Int: 20  ############ #∩#SH: 0Dex: 10  #...(......###.###XL:  6 Next: 24% Place: a Sewer  #)~(~K~~.~~...(@.######Noise: ---------  Time: 3523.0 (0.0)  #~~≈≈≈~~~~~~((~~~~~≈≈≈###a) +0 dagger )..~≈≈≈≈≈≈≈((≈≈≈≈≈≈≈≈≈≈≈≈#Throw: 2 darts (poison) .#~~≈≈≈~~((~~~≈~~~~≈≈≈≈≈###~.~~~~..~~~.~...########..~.~..~~}:j9q m~#######h   jackal (wandering)#########~###~##~#Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)  You throw a dart. The dart barely misses the jackal.You hear a splash.b}:j 5(h.~~≈≈4.0 (1dart (poison) _b}:j b}:jp c}:jkailaspen the SneakOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 9###EV: 12Int: 20  ############ #∩#SH: 0Dex: 10  c}:j#...(......###.###XL:  6 Next: 24% Place: a Sewer  #)~(~K~~.~~....@.######Noise: ---------  Time: 3524.0 (0.0)  c}:jk#~~≈≈≈~~~~~~~**~~~~≈≈≈###a) +0 dagger )..~≈≈≈≈≈≈≈≈**≈≈≈≈≈≈≈≈≈≈≈#Throw: dart (poison) .#~~≈≈≈~~(h*~~≈~~~~≈≈≈≈≈##c}:j#~.~~~~..~~~.~...########..~.~..~~~#######c}:jh   jackal (wandering)#########~##c}:j#~##~#You throw a dart. The dart barely misses the jackal. c}:j_You hear a splash.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cyclec}:j=wShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)c}:jkailaspen the SneakOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 9###EV: 12Int: 20  ############ #∩#SH: 0Dex: 10  #...(......###.###XL:  6 Next: 24% Place: a Sewer  #)~(~K~~.~~....@.######Noise: ---------  Time: 3524.0 (0.0)  #~~≈≈≈~~~~~~~((~~~~≈≈≈###a) +0 dagger )..~≈≈≈≈≈≈≈≈((≈≈≈≈≈≈≈≈≈≈≈#Throw: dart (poison) .#~~≈≈≈~~(h(~~≈~~~~≈≈≈≈≈###~.~~~~..~~~.~...########..~.~..~~c}:j~#######h   jackal (poisoned)#########~###~##~#Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)  You throw a dart. The dart hits the jackal. The jackal is poisoned.  The jackal barks!c}:jT#(hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 40% to hit)  You throw a dart. The dart hits the jackal. The jackal is poisoned.  The jackal barks!  You hear a splash.c}:j]~~≈≈~ c}:j^v==5.0 (1Nothing quivered _c}:jfc}:jgf}:j~$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}:j   kailaspen the Sneak  Octopode  Health: 36/36 ========================  Magic: 10/11 =====================---  AC: 1Str: 9 ### EV: 12Int: 20  ############ #∩# SH: 0Dex: 10  #...(......###.### XL:  6 Next: 24% Place: a Sewer h}:jh  #)~(~K~~.~~....@.######  Noise: ==-------  Time: 3525.0 (0.0)  #~~≈≈≈~~~~~~~**~~~~≈≈≈###  a) +0 dagger h}:j=)..~≈≈≈≈≈≈≈≈**≈≈≈≈≈≈≈≈≈≈≈#  Nothing quivered h}:j>#.#~~≈≈≈~~(**~~≈~~~~≈≈≈≈≈##  #~.~~~~.h~~~.~...#######  #..~.~..~~~####### h   jackal (poisoned)  #########~## #~# #~# _You hear a splash.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, poisoned, 100% to hit)h}:j_*  kailaspen the Sneak  Octopode  Health: 36/36 ========================  Magic: 10/11 =====================---  AC: 1Str: 9 ### EV: 12Int: 20  ############ #∩# SH: 0Dex: 10  #...(......###.### XL:  6 Next: 24% Place: a Sewer  #)~(~K~~.~~....@.######  Noise: ==-------  Time: 3525.0 (0.0) h}:j` #~~≈≈≈~~~~~~~~~~~~~≈≈≈###  a) +0 dagger )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Nothing quivered .#~~≈≈≈~~((~~~≈~~~~≈≈≈≈≈##  #~.~~~~..~~~.~...#######  #..~.~..~~~####### h   jackal (poisoned)  #########~## #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h}:jaPress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, poisoned, 100% to hit)  The magic dart hits the jackal.h}:j́ ###   #∩#    #)  ** )**≈# **       #~# #~#h}:jy~~≈≈(~h}:jo ;5-6.0 (1h}:jh}:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, poisoned, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!j}:j3j}:jj}:jch  A kobold comes into view.j}:jX.-~~≈≈≈≈≈KK   kobold (missile, wandering)j}:jc&0j}:jWj}:j:-7.0 (1 _j}:j~j}:jk}:je  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k}:jR   kailaspen the Sneak  Octopode  Health: 36/36 ========================  Magic: 9/11===================-----  AC: 1Str: 9 ### EV: 12Int: 20  ############ #∩# SH: 0Dex: 10  #...(......###.### XL:  6 Next: 25% Place: a Sewer  #)~(~K~~.~~...*@.######  Noise: ---------  Time: 3527.0 (0.0)  #~~≈≈≈~~~~~~**~~~~~≈≈≈###  a) +0 dagger )..~≈≈≈≈≈≈≈**≈≈≈≈≈≈≈≈≈≈≈≈#  Nothing quivered .#~~≈≈≈~~Kk}:j *~~~≈~~~~≈≈≈≈≈##  #~.~~~~..~~~.~...#######  #..~.~..~~~####### K   kobold (missile, wandering)  #########~## #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 100% to hit)l}:j!kailaspen the SneakOctopodeHealth: 36/36 ========================Magic: 9/11===================-----AC: 1Str: 9###EV: 12Int: 20  ############ #∩#SH: 0Dex: 10  #...(......###.###XL:  6 Next: 25% Place: a Sewer  #)~(~K~~.~~...*@.######Noise: ---------  Time: 3527.0 (0.0)  #~~≈≈≈~~~~~~**~~~~~≈≈≈###a) +0 dagger )..~≈≈≈≈≈≈≈**≈≈≈≈≈≈≈≈≈≈≈≈#l}:j}Nothing quivered .#~~≈≈≈~~K*~~~≈~~~~≈≈≈≈≈###~.~~~~..~~~.~...########..~.~..~~~#######K   kobold (missile)#########~###~##~#Confirm with . or Enter, or press ? or * to list all spells.l}:jZAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the kobold.l}:j-(K.~~≈≈=8.0 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the kobold. _The kobold is moderately wounded.l}:jd  ###   #∩#  ...###.###  #).~~....@.######  ~~~~~~~~~~~≈≈≈### )≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# (K~~~≈~~~~≈≈≈≈≈##  .~~~.~...#######  ~~~#######  #~## #~# #~#l}:j^  ###   #∩#  ...###.###  #).~~....@.######  ~~~~~~~~~~~≈≈≈### )≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# l}:j2 (K~~~≈~~~~≈≈≈≈≈  .~~~.~...######  ~~~#######  #~# #~# #~# _A kobold is nearby!m}:j#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m}:jY   kailaspen the Sneak  Octopode  Health: 36/36 ========================  Magic: 8/11=================-------  AC: 1Str: 9 ### EV: 12m}:jInt: 20  ############ #∩# SH: 0Dex: 10  #...(......###.### XL:  6 Next: 25% Place: a Sewer  #)~(~K~~.~~....@.######  Noise: =--------  Time: 3528.0 (0.0)  #~~≈≈≈~~~~~~~**~~~~≈≈≈###  a) +0 dagger )..~≈≈≈≈≈≈≈≈**≈≈≈≈≈≈≈≈≈≈≈#  Nothing quivered .#~~≈≈≈~~(K*~~≈~~~~≈≈≈≈≈## m}:j #~.~~~~..~~~.~...#######  #..~.~..~~~####### K   kobold (missile)  #########~## #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  m}:jõConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit)m}:jF   kailaspen the Sneak  Octopode  Health: 36/36 ========================  Magic: 8/11=================-------  AC: 1Str: 9 ### EV: 12Int: 20  ############ #∩# SH: 0Dex: 10  #...(......###.### XL:  6 Next: 25% Place: a Sewer  #)~(~K~~.~~....@.######  Noise: =--------  Time: 3528.0 (0.0)  #~~≈≈≈~~~~~~~~~~~~~≈≈≈###  a) +0 dagger )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Nothing quivered .#~~≈≈≈~~()~~~m}:jH v≈~~~~≈≈≈≈≈##  #~.~~~~..~~~.~...#######  #..~.~..~~~####### K   kobold (missile)  #########~## #~# #~#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold.  You kill the kobold!m}:j"v  ###   #∩#    #)  ** )** *       #~# #~#m}:j r~~≈≈~m}:j +9.0 (1m}:j m}:j= Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold.  You kill the kobold! _You hear a splash. x2n}:j, 3n}:j n}:j9====n}:j+n10/11==n}:j==n}:j1===Water n}:jn}:jA _You enter the shallow water.n}:j]SWater n}:jn}:j n}:j!kWater n}:jI$n}:jG'n}:j(;===n}:jP)n}:j,n}:j?n}:j!G  b - a poisoned dartThings that are here:n}:jIn}:jL9 _a +0 dagger; a stonen}:jiT  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.n}:je`############### #∩##...(......###.####)~(~)~~.~~......###### #K~≈≈≈~~~~~~~~~~~~~≈≈≈### )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# .#~~≈≈≈~~@)~~~≈~~~~≈≈≈≈≈##- #~.~~~~..~~~.~...####### #..~.~..~~~######Throw: dart (poison) #########~## n}:ja #~# #~K   kobold brigand (missile, wandering) #~# #~# #~#n}:j6b/57.0 (28.0)n}:jkn}:jvL-8.0 (29 _n}:jqxn}:j}S _You see here a poisoned dart.o}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o}:j h  kailaspen the Sneak  Octopode ###  Health: 36/36 ======================== ############ #∩#  Magic: 10/11 =====================--- #...(......###.###  AC: 1Str: 9 o}:ju .#)~(~)~~.~~......######  EV: 12Int: 20 #K*≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0o}:j Dex: 10 )..~***≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#~~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: ---------  Time: 3558.0 (0.0) #~.~~~~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Throw: dart (poison) #########~##  Water  o}:j D#~# #~# K   kobold brigand (missile, wandering) o}:j #~# #~#o}:j@  #~#o}:jb Casting: Magic Dart (safe; 1% risk of failure)  o}:j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  o}:j Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  o}:j 3(wandering, hasn't noticed you, 100% to hit)p}:jRkailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 10/11 =====================---#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#K*≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~***≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#~~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: ---------  Time: 3558.0 (0.0)#~.~~~~..~~~}:j{;49m.~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Water #~##~#K   kobold brigand (missile)#~##~##~#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is lightly wounded.p}:jSP~K~≈≈≈~~p}:j7Q3==9.0 (1p}:jZp}:j[  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  p}:j=\(wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.kobold brigand is lightly wounded. _shouts!p}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p}:jo/   kailaspen the Sneak  Octopode ###  Health: 36/36 ======================== ############ #∩#  Magic: 9/11===================----- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #K*≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~***≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#~~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: p}:j0 ==-------  Time: 3559.0 (0.0) #~.~~~~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Throw: dart (poison) #########~##  Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)q}:j/kailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 9/11===================-----#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#K*≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~***≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#~~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: ==-------  Time: 3559.0 (0.0)#~.~~~~..~q}:j~~.~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Water #~##~#K   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.q}:j M~Kq}:jk~≈≈≈~~q}:jX3-60.0 (1q}:j%q}:jZ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand. _The kobold brigand is lightly wounded.q}:j,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q}:jg q  kailaspen the Sneak  Octopode ###  Health: 36/36 ======================== ############ #∩#  Magic: 8/11=================------- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12q}:j OInt: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..K**≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#~~≈≈***@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3560.0 (0.0) #~.~~~~..~~~.~...#######  a) +0 dagger q}:j #..~.~..~~~#######  Throw: dart (poison) #########~##  Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)r}:jqkailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 8/11=================-------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..K**≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#~~≈≈***@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3560.0 (0.0)#~.~~~~..~r}:jr~~.~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Water #~##~#K   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.r}:jE~Kr}:jz≈≈≈~~1.0 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage. _The kobold brigand is lightly wounded.s}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s}:j]  kailaspen the Sneak  Octopode ###  Health: 36/36 ======================== ############ #∩#  Magic: 7/11===============--------- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#~K*****@)~~~≈~~~~≈≈≈≈≈## Noise: =--------s}:j]S  Time: 3561.0 (0.0) #~.~~~~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Throw: dart (poison) #########~##  Water  #~# #~# K   kobold brigand (missile) #~# #~# s}:j^#~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)s}:jѺkailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 7/11===============---------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10s}:j)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#~K*****@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3561.0 (0.0)#~.~~~~..~~~.~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Water #~##~#s}:jK   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lines}:j^Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.s}:jG≈≈≈~~2.0 (1s}:j}Os}:jJQ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand. _The kobold brigand is moderately wounded.t}:jT t}:j Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t}:j  kailaspen the Sneak  Octopode ###  Health: 36/36 ======================== ############ #∩#  Magic: 6/11=============----------- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer t}:j .#~K*****@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3562.0 (0.0) #~.~~~~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Throw: dart (poison) #########~##  Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t}:j)jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, 100% to hit)t}:jg kailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 6/11=============-----------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#~K*****@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3562.0 (0.0)#~.~~~~..~~~.}:j 36m~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Water #~##~#K   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, 100% to hit)  The magic dart hits the kobold brigand.t}:j: ≈≈≈~~Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, 100% to hitt}:j )  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded.t}:jk' (((((The kobold brigand throws a dart. The dart hits you!t}:jm S≈≈≈~~===3.0 (1Pois Water  _You are poisoned.u}:j{kailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 6/11=============-----------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#~K*****@)~~~≈~~~~≈≈≈≈≈## Noise: ==-------  Time: 3563.0 (0.0)#~.~~~~..~~~.u}:j3~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Pois Water #~##~#K   kobold brigand (missile)#~##~##~# _You are poisoned.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 40% to hit)u}:j/kailaspen the SneakOctopode###Health: 36/36 ========================############ #∩#Magic: 6/11=============-----------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#(((((((@)~~~≈~~~~≈≈≈≈≈## Noise: ==-------  Time: 3563.0 (0.0)#~.~~~~..~~~.}:j0m~...####### a) +0 dagger#..~.~..~~~#######Throw: dart (poison)#########~##Pois Water #~##~#K   kobold brigand (missile)#~##~##~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 40% to hit)  You throw a dart.  The dart barely misses the kobold brigand.u}:j%(K≈≈≈~~Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 40% to hit)  You throw a dart.  The dart barely misses the kobold brigand.You hear a splash. (((((You feel sick. The kobold brigand throws a dart. The dart hits you!u}:j|z≈≈≈~~4======--4.0 (1Nothing quivered _You are more poisoned.u}:jD=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u}:j   kailaspen the Sneak  Octopode ###  Health: 34/36 ======================-- ############ #∩#  Magic: 5/11==========-------------- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#(K*****@)~~~≈~~~~≈≈≈≈≈## Noise: }:j m==-------  Time: 3564.0 (0.0) #~.~~~~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Nothing quivered #########~##  Pois Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)v}:jjkailaspen the SneakOctopode###Health: 34/36 ======================--############ #∩#Magic: 5/11==========--------------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#(K*****@)~~~≈~~~~≈≈≈≈≈## Noise: ==-------  Time: 3564.0 (0.0)#~.~~~~..~}:jl40m~~.~...####### a) +0 dagger#..~.~..~~~#######Nothing quivered#########~##Pois Water #~##~#K   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand.v}:jf ~KAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is severely wounded.≈≈≈~~0---5.0 (1v}:jv}:jA"S _You feel very sick.w}:jj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w}:j7  kailaspen the Sneak  Octopode ###  Health: 30/36 ====================---- ############ #∩#  Magic: 4/11========---------------- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#(~≈≈≈**@)~~~≈~~~~≈≈≈≈≈##}:j0m Noise: =--------  Time: 3565.0 (0.0) #~.K**~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Nothing quivered #########~##  Pois Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)w}:jz kailaspen the SneakOctopode###Health: 30/36 ====================----############ #∩#Magic: 4/11========----------------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#(~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3565.0 (0.0)#~.K**~}:jn{ 39;49m..~~~.~...####### a) +0 dagger#..~.~..~~~#######Nothing quivered#########~##Pois Water #~##~#K   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.w}:j o~KAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is severely wounded.w}:j ~~~28--5==6.0 (1w}:j% w}:j' S _You feel very sick.y}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y}:jN   kailaspen the Sneak  Octopode ###  Health: 28/36 ==================------ ############ #∩#  Magic: 4/11========---------------- #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#(~≈≈≈**@)~~~≈~~~~≈≈≈≈≈##}:jFP 0m Noise: =--------  Time: 3566.0 (0.0) #~.~K*~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Nothing quivered #########~##  Pois Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)z}:jkailaspen the SneakOctopode###Health: 28/36 ==================------############ #∩#Magic: 4/11========----------------#...(......###.###AC: 1Str: 9#)~(~)~~.~~......######EV: 12Int: 20#~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer.#(~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: =--------  Time: 3566.0 (0.0)#~.~K*}:jv40m~..~~~.~...####### a) +0 dagger#..~.~..~~~#######Nothing quivered#########~##Pois Water #~##~#K   kobold brigand (missile)#~##~##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand.z}:jډM~~~Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is almost dead.z}:jЊX6-7.0 (1z}:jz}:jS _You feel very sick.z}:jQ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{}:jb+{}:j1c  kailaspen the Sneak  Octopode ###  Health: 26/36 =================------- ############ #∩#  Magic: 3/11======------------------ #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#(~≈≈≈**@)~~~≈~~~~≈≈≈≈≈## Noise: [4{}:jcx0m=--------  Time: 3567.0 (0.0) #~.~K*~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Nothing quivered #########~##  Pois Water  #~# #~# K   kobold brigand (missile) #~# #~# {}:jdC#~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit){}:j7  kailaspen the Sneak  Octopode ###  Health: 26/36 =================------- ############ #∩#  Magic: 3/11======------------------ #...(......###.###  AC: 1Str: 9 #)~(~)~~.~~......######  EV: 12Int: 20 #~~≈≈≈~~~~~~~~~~~~~≈≈≈### SH: 0Dex: 10 )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 25% Place: a Sewer .#(~≈≈≈~~@)~~~≈~~~~≈≈≈≈≈## [33{}:jmNoise: =--------  Time: 3567.0 (0.0) #~.~)~~..~~~.~...#######  a) +0 dagger #..~.~..~~~#######  Nothing quivered #########~##  Pois Water  #~# #~# K   kobold brigand (missile) #~# #~# #~#{}:jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit)  The magic dart hits the kobold brigand!  You kill the kobold brigand! ###   #∩#      ) ** #~.~)*  {}:j    #~# #~# #~# #~# #~#{}:j,N~~~Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit)  The magic dart hits the kobold brigand!  You kill the kobold brigand!  You hear a splash. x2{}:jNk25=-578.0 (1{}:j[{}:j]$ _You feel sick.|}:ji ### # #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~~~~~≈≈≈### )..~≈≈# .#(~≈≈≈~~(@~~~≈~~~~≈≈≈≈≈## #~.~)~~..~~~.~...# #..~.~..~~~# #~## #~##~##~##~# --9 _You feel sick.  Things that are here:|}:j J _a +0 dagger; a stone|}:j: t### # #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~≈≈≈### )..~≈# .#(~≈≈≈~~()@~~≈~~~~≈≈≈≈≈## |}:j #~.~)~~..~~~.~...# #..~.~..~~~# #~## #~##~##~##~# |}:j V-70|}:jU |}:j* $ _You feel sick.|}:j### ## #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~≈≈≈### )..~≈# .#(~≈≈≈~~()~@~≈~~~~≈≈≈≈≈## #~.~)~~..~~~.~...# #..~.~..~~~#|}:jå #~## #~##~# |}:j.u1 _You feel sick.}}:jBz### ## #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~≈≈≈### )..~≈# .#(~≈≈≈~~()~~@≈~~~~≈≈≈≈≈## #~.~)~~..~~~.~...# #..~.~..~~~# #~## #~}}:jzb##~# }}:j}}:j%2}}:j}}:j$ _You feel sick.}}:j6*### ## #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~≈≈≈### )..~≈# .#(~≈≈≈~~()~~~@~~~~≈≈≈≈≈## #~.~)~~..~~~.~...# #..~.~..~~~# #~## #~##~# }}:j}}:j S3Water }}:jb}}:jv$ _You feel sick.}}:j%=### ## #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~≈≈≈###  )..~≈#  .#(~≈≈≈~~()~~~≈@~~~≈≈≈≈≈## #~.~)~~..~~~.~...# #..~.~..~~~# #~## #~# }}:j=}}:j G<4}}:j H7Water }}:jO}}:jcx$ _You feel sick.}}:j###  ### #∩#  #...(......###.###  #)~(~)~~.~~......######  #~~≈≈≈~≈≈≈### )..~≈# .#(~≈≈≈~~()~~~≈~@~~≈≈≈≈≈##  #~.~)~~..~~~.~...#  #..~.~..~~~#  #~## }}:j _You feel sick.  =4==5}}:j}}:j[ _You are no longer poisoned.}}:j 7### ### #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈~≈≈≈### ..~≈# #(~≈≈≈~~()~~~≈~~@~≈≈≈≈≈## #~.~)~~..~~~.~...# #..~.~..~~~# #~## }}:j }}:j V26=6}}:j }}:j }}:jLa ### ## #∩# ...(......###.### )~(~)~~.~~......###### ~~≈≈≈~≈≈≈### ~≈# (~≈≈≈~~()~~~≈~~~@≈≈≈≈≈## ~.~)~~..~~~.~...# ..~.~..~~~####### ~## }}:ja &}}:jp 7==7}}:jzr }}:j ~}:j^cc###  #∩# (......###.### ~(~)~~.~~......###### ≈≈≈~≈≈≈### ~≈# ~≈≈≈~~()~~~≈~~~~@≈≈≈≈## .~)~~..~~~.~...# ~.~..~~~####### ~## 8=8Water ~}:js I~}:j ~}:j 9===30==~}:j ~}:j ~}:j U1=~}:jԡ ~}:j" ~}:j K2=~}:j! ~}:jv ~}:j n3==5~}:j0 1==~}:j̦ ~}:jE ~}:jƩ U4=~}:j ~}:jګ ~}:jV K5=~}:jp ~}:j ~}:jT a6==~}:j۲  _HP restored.==~}:jb =~}:jŹ ~}:j O6===~}:j ~}:j ~}:jȻ ~}:ji ~}:j ,~}:j ~}:jۿ ,~}:j g===~}:j ~}:j ~}:j ,~}:j] ~}:j 7==~}:jD ,~}:j ~}:j ,~}:j ,~}:j ~}:j ~}:j :==~}:je ~}:j ~}:jZ ~}:j ~}:j[ ~}:j ~}:j ~}:j ~}:j ~}:j& ~}:j ~}:jj N8==~}:j% ~}:j B~}:jJ ,~}:j ~}:j1 ,~}:jc f==~}:j B~}:j ~}:j ,~}:j5 ~}:j ~}:jB ~}:j ~}:jf b9==~}:j ,~}:j ~}:jf ~}:j ~}:jK ~}:j ~}:j ,~}:j\ ~}:j P==~}:jg ~}:j ,~}:j ~}:j ~}:j ,~}:j ~}:j ,~}:j ~}:j ~}:j1 ~}:j ~}:j) P10/11==~}:j ~}:jD ~}:jv ~}:j ~}:jw ~}:j ~}:j ~}:j ~}:j ~}:j) ~}:j ~}:j& :==~}:j ~}:jb ~}:j ~}:j ~}:j ~}:j ~}:j6 ~}:j  ,~}:j ~}:jF ~}:j M1===~}:j ~}:j{ ~}:j kWater ~}:j3 ~}:j B~}:j ~}:j ,~}:j ~}:j[ }===~}:j ~}:j ` Water Water ~}:j[a ,  Things that are here:  a +0 dagger; a stone _~}:jl ~}:jy _b - a poisoned dartWater ~}:j} ~}:jC Water  ### ###### #∩# #...(......###.### #)~(~)~~.~~......###### #~~≈≈≈@~~~~~~~~~~~~≈≈≈# )..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .#(~≈≈≈~~~)~~~≈~~~~≈≈≈≈≈ Throw: dart (poison) #~.~)~~..~~~.~...###### #..~.~..~~~####### #########~## #~# #~# #~#~}:jM + ### ############ #∩#  #...(......###.###  #)~(~@~~.~~......#### #~~≈≈≈~~~~~~~~~~~~~)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#(~≈≈≈~~~)~~~≈~~~~≈≈≈≈. #~.~)~~..~~~.~...##### #..~.~..~~~################~##  #~#  #~#~}:j 1646.0 (68.0)~}:j +7.0 (69~}:j# ~}:jȬ n  b - 3 poisoned darts (gained 2)~}:j 8.0 (703 darts (poison) _Items here: ( )) ÷.}:jQ }:j Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 short sword Missiles (select all with ()c - 5 stones Carrion a kobold skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]}:j/ }:j.) kailaspen the SneakOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 9###EV: 12Int: 20############ #∩#SH: 0Dex: 10#...(......###.###XL:  6 Next: 57% Place: a Sewer#)~(~@~~.~~......##### Noise: ---------  Time: 3648.0 (0.0)#~~≈≈≈~~~~~~~~~~~~~≈≈≈ a) +0 dagger.)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Throw: 3 darts (poison)..#(~≈≈≈~~~)~~~≈~~~~≈≈≈≈ Water . #~.~)}:jd* V~~..~~~.~...######..~.~..~~~################~###~##~#Things that are here: _a +0 dagger; a stone _b - a poisoned dartb - 3 poisoned darts (gained 2) _Items here: ( )) ÷.  Okay, then.}:j+ . _}:jĀ_}:j}:jH$ _}:j_a +0 dagger; a stone _b - a  b - 3 poisoned darts (gained 2) _Items here: ( )) ÷. _b - 5 poisoned darts (gained 2)}:j}:j}:jH}:j _b - 6 poisoned darts (gained 1)}:jx}:j ### ### #∩# #...~......###.###}:j #)@~~)~~.~~...... #~~≈≈≈~~~ .)..~≈≈}:j6 ....#(~≈≈≈~~~)~~~≈~~~~.~..#~.~)~~..~~~.~....~≈~ #..~.~..~~~########.~ ###~####. #~#  #~#}:j ### # #∩# #...~......###.### #@~~~)~~.~~...... #~~≈≈≈ .)..~ ....#(~≈≈≈~~~)~~~≈~~~~ ..~..#~.~)~~..~~~.~... .~≈~ #..~.~..~~~# #.~. #~##  ##. #~#  #~#}:j2,53.0 (5}:jd54.0 (6}:j}:j   b - 8 poisoned darts (gained 2)  Things that are here:5.0 (78}:jh _a +0 club; a kobold skeleton}:j3}:j}:j}:j}:jb<Water }:j}:jA _You enter the shallow water.}:j>}:j}:j }:j}:j?Water }:j}}:jA _You enter the shallow water.}:j^}:j+}:jin _b - 9 poisoned darts (gained 1)}:j!>}:j"}:jb%}:j(}:jW)?Water }:j+}:j3##### ############ #∩###. #...~......###.####.#...#)~~~)~~.~~......####.....#~~≈≈≈~~~~~~~~~~~~~≈#....)..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.....#~~≈≈≈~~~)~~~≈~~~~≈≈}:ja4l#..~..#~.@)~~..~~~.~...###.~≈~ #..~.~..~~~####### ##.~. #########~## 9##. #~# ## #~# #~# #~# }:jT>? ### ## # #∩# ##. #...~......###.### #.#...#)~~~)~~.~~......##.....#~~≈≈≈~≈#....)..~≈}:j>#.....#~~≈≈≈~~~)~~~≈~~~~≈#..~..#~.~@~~..~~~.~...##.~≈~ #..~.~..~~~# ##.~. #~## ##. #~# }:j?8_You enter the shallow water.}:jG,61.0 (6}:jH*2.0 (7}:jaP}:jZ }:js[ b - 11 poisoned darts (gained 2)3.0 (811 darts (poison)}:jBb}:jd/ _You see here a +0 dagger.}:j& }:j4R Water Water }:j \ n}:j\ }:j` ,}:jTa }:jf }:jDj }:jj <Water }:jl }:jUs A _You enter the shallow water.}:ju 3}:j x }:jz }:jx| }:j| (}:jA~ }:j }:jF }:j~ }:j }:jJ }:jF }:j }:j }:j. }:jL ,}:jӏ }:j֒ }:j ,}:j }:j՜ }:j ,}:jG }:j+ }:j ,}:j }:j( }:j( }:j }:j2 }:j }:j7 ,}:j@ }:j{ }:j ,}:jȻ }:j }:j  #### #!!# ####@!#81.0 (18.0) ##.#.#_#  #.#..###  #..### ## #..################ #∩#.###.##...~......###. ##.#...#)~~~)~~.~~.... #.....#~~≈≈≈~~~~~~~~~ #....)..~≈≈≈≈≈≈≈≈≈≈≈≈ }:j }:j ,2.0 (19}:j }:js I _Found a glowing silver altar of Zin.}:j ,3.0 (20}:j }:j b _c - 2 potions of curing (gained 1)}:j3}:j~}:j}:j}:jM## #@! ####.!#.#.#_#.#..###... ...4.0 (1.0)5.0 (2 _e - a potion of enlightenment}:j33}:j]4}:j8}:j:}:jF?,}:j?}:j?}:j-A}:jGEq _c - 3 potions of curing (gained 1)}:jwG}:jG}:jaI}:jK}:j!L}:jM}:jyRN _e - 2 potions of enlightenment (gained 1)}:j0T3}:jU}:jYB}:jZ}:j,]}:j^,}:j_}:jb}:jxi}:ji}:j}k}:jn}:jp,}:jr}:j u}:j}|X}:j},}:j`~}:j}:jI,}:j}:j&}:jL,}:j}:jɏ}:j}:jL}:j}:j}:jי}:jȚ}:j}:jί>  You see here a +0 dagger.}:j _Water }:jA _You enter the shallow water.}:j}:j(}:j}:j}:j}:j<?Water }:j}:j _You enter the shallow water.}:jUWater }:j}:jO&A _You enter the shallow water.}:j<1Water }:j=A _You enter the shallow water.}:j%@3}:j B}:j}:j}:j}:j}:j}:j ,}:j] }:jz }:jX}:j7}:j}:j}:j}:j!X}:j&"}:j"}:j)#}:j)$}:j&}:j&}:j['}:jk(}:j)}:j}*}:j*}:j+}:j-}:j-,}:j/}:j}0}:j0}:j1}:j92}:j3}:jr3}:j3}:j4}:j/6}:j6}:j6}:j8}:j9}:jv9}:j9}:j:}:j<}:j\<}:j<}:j >}:jA?,}:j?}:j1A}:jA}:j,B}:jB}:jC}:jD}:jjE,}:jF}:jG}:jG}:jvH}:jI}:jK>}:jK}:jL}:j0N3}:jN}:jQa  You see here a rat skeleton.}:jR}:jeS _}:j6T}:jU}:jU}:j3V}:jV}:jW}:juX}:jX}:jqY}:j\a  You see here a rat skeleton.}:j]}:j^ _}:j _}:j_}:j{d}:jd}:jTe}:jhsee here a rat skeleton  There is an empty arch of ancient stone here.}:jh}:ji _}:jj}:jXz #~##.##÷##.##.##÷##.##∩# #@# 736.0 (51.0) #.#  #.#  #.# #.# #.# #.# ###  There is a gate leading back out of this place here.}:jx}:jE _Done exploring.}:j o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? }:jU [?25l[?1c}:j}:j$0 matches: only useless items found; press = to show.}:j }:j% }:jK #~#kailaspen the Sneak#.#Octopode#÷#Health: 36/36 ========================#.#Magic: 11/11 ========================#.#AC: 1Str: 9#÷#EV: 12Int: 20#.#SH: 0Dex: 10#∩#XL:  6 Next: 57% Place: a Sewer#@#Noise: ---------  Time: 3736.0 (0.0)#.#a) +0 dagger#.#Throw: 11 darts (poison)#.##.##.##.#### _You see here a rat skeleton. _You see here a rat skeleton. _There is an empty arch of ancient stone here.  There is a gate leading back out of this place here. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? armor[40}:jL Em _}:jxrn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? }:j\ [?25l[?1c}:j{kI1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] c - 3 potions of curing}:jD'}:j.}:jM#~#kailaspen the Sneak#.#Octopode#÷#Health: 36/36 ========================#.#Magic: 11/11 ========================#.#AC: 1Str: 9#÷#EV: 12Int: 20#.#SH: 0Dex: 10#∩#XL:  6 Next: 57% Place: a Sewer#@#Noise: ---------  Time: 3736.0 (0.0)#.#a) +0 dagger#.#Throw: 11 darts (poison)#.##.##.##.#### _You see here a rat skeleton. _There is an empty arch of ancient stone here.  There is a gate leading back out of this place here. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? ring}:j,Sk[37m _}:j }:jp }:j }:jA ~.÷..÷.∩ _Done exploring.}:j2O}:jV}:j\}:j__ _Sorry, you can't auto-travel out of here.}:jl, }:j- }:j2 }:jF4 F _Unknown command.}:jM~.÷.÷}:j+'.∩#.####7.0 (1 _ _There is an empty arch of ancient stone here.}:jP~4}:jx}:jk _There is nothing on the other side of the stone arch.}:j}:j}}:j _There is nothing on the other side of the stone arch.}:j\ p .÷.÷.∩.###}:jh98 _ _There is a gate leading back out of this place here.}:j4}:j\}:j=}:j)-9 _}:j}:jDungeon:3################.########.#.##### ................................. #### #.............######.#.####. ...# #.#########.#### #.#.####. ...# #.# ##~######~#####.#...... ...###.# #~~~~~~~~~~#.......# ...#.#.####~~~####~~~##.#.#..# ...#......##~##~~##~##..#.#..# ...#.#.###.#~#~~@~#~#........# .....#.# #.#~#~~~~#~#...#.#.... .###.#.# ###~##÷~##~##..#.#..## .###.#.# #~~~#~~#~††#.##.#.$. .......# #~~~#~~~~~~#.......## ####.### ###†######~##.##..... # #.# #.#.#.#.#####.# #... ####.#####.#..)#.#.###.## .. '..............#.#......#}:j.40.5 (2.5}:j }:j^+ _Welcome back to the Dungeon!}:jY _There is a collapsed entrance here.}:ju3}:jw}:j}:jRWater }:j܍}:jܑA _You enter the shallow water.}:jĔ}:jL%}:ja}:j}:jB}:j}:j/,}:j}:j}:j?,}:jP}:j|}:j,}:jf}:j }:j,}:j}:j}:j}:j,}:j}:j#}:jq(,}:j*}:j/}:j(0}:jX2}:j6}:jJ>}:j~?,}:jC}:jVI}:jI,}:jWO}:jPT,}:jT}:jY}:j^,}:j_}:j)d}:jh}:j i}:ji}:jn}:jf  You encounter a jackal.}:j+ #.............######.#.# #.#########.#### #.#.# .......# #.# ##~######~#####.#.....###.# #~~~~~~~~~~#..........#.#.####~~~####~~~##.#.#....#......##~##~~##~##..#.#......#.#.###.#~#~~.~#~#........ +###.# #.#~#~~~~#~#...#.#..##.###.#.# ###@##÷~##~##..#.#..##.###.#.# #~~~#~~#~~÷#.##.#.$.+........# #~~~#~~~~~~#....... ..######.### ###~######~##.##....### #.# #.#.#.#.#####.# #.. ....####.#####.#..)#.#.###.## . h   jackal (wandering) ....'..........h...#.#......# .>..####.#####.[3}:j`3m#####.#.###..# ....# #:.####..)........#..#}:j058.5 (18.0)}:j:.h}:jϠH9.5 (19 _}:jv}:jm$}:j؀+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 11/11 ======================== .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#.. Noise: }:jځ---------  Time: 3759.5 (0.0) ..##.###.#.# #~*~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~*~#~~~~~~#....... Throw: 11 darts (poison) ..######.### ###*######~##.##.... Water ..### #.# #.#*#.#.#####.# #.. ....####.#####.#*.)#.#.###.## . h   jackal (wandering) ....'...........h..#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..# _You enter the shallow water. _You encounter a jackal.Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)}:j ]+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 11/11 ======================== .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 }:jv ^..##.###.#.# ###@##÷~##~##..#.#.. Noise: ---------  Time: 3759.5 (0.0) ..##.###.#.# #~(~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~(~#~~~~~~#....... Throw: 11 darts (poison) ..######.### ###(######~##.##.... Water ..### #.# #.#(#.#.#####.# #.. ....####.#####.#(.)#.#.###.## . h   jackal (wandering) ....'...........(..#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..# }:j _You enter the shallow water. _You encounter a jackal.Throw: 11 darts (poison)}:j- 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)}:jBA ih. _You encounter a jackal.  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 40% to hit)  You throw a dart. The dart closely misses the jackal.}:jM P~~~..}:jTN e60.5 (10 _}:juZ }:j] }:j+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 11/11 ======================== .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#..[3}:j9;49m Noise: ---------  Time: 3760.5 (0.0) ..##.###.#.# #~*~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~*~#~~~~~~#....... Throw: 10 darts (poison) ..######.### ###*######~##.##.... Water ..### #.# #.#*#.#.#####.# #.. ....####.#####.#*.)#.#.###.## . h   jackal (wandering) ....'..........h...#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..#Aim: a jackal (wandering, hasn't noticed you, 40% to hit) _You throw a dart. The dart closely misses the jackal.Throw: 10 darts (poison)}:jD:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)}:j+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 11/11 ======================== .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#..[3}:j9;49m Noise: ---------  Time: 3760.5 (0.0) ..##.###.#.# #~(~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~(~#~~~~~~#....... Throw: 10 darts (poison) ..######.### ###(######~##.##.... Water ..### #.# #.#(#.#.#####.# #.. ....####.#####.#(.)#.#.###.## . h   jackal ....'..........h...#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..#Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 40% to hit)  You throw a dart. The}:j@. dart hits the jackal.  The jackal barks!}:jDIh(h.}:jW}:jW<~~~}:jX}==1.5 (19 darts (poison) _}:jXg}:jj+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 11/11 ======================== .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#..[3}:jKk9;49m Noise: ==-------  Time: 3761.5 (0.0) ..##.###.#.# #~*~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~*~#~~~~~~#....... Throw: 9 darts (poison) ..######.### ###*######~##.##.... Water ..### #.# #.#h#.#.#####.# #.. ....####.#####.#..)#.#.###.## . h   jackal ....'..........(...#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..#You throw a dart. The dart hits the jackal. _The jackal barks!  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (40% to hit)}:jT$+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 11/11 ======================== .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#..[3}:j*-9;49m Noise: ==-------  Time: 3761.5 (0.0) ..##.###.#.# #~(~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~(~#~~~~~~#....... Throw: 9 darts (poison) ..######.### ###(######~##.##.... Water ..### #.# #.#h#.#.#####.# #.. ....####.#####.#..)#.#.###.## . h   jackal ....'..........(...#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..#You throw a dart. The dart hits the jackal. _The jackal barks!  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (40% to hit)}:jYh( _The jackal barks!  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (40% to hit)  You throw a dart. The dart hits the jackal.}:j.e;~~}:j{hm--2.5 (18 _}:j3s}:ju}:jb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jz+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 10/11 =====================--- .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 }:jr{+###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#.. Noise: ---------  Time: 3762.5 (0.0) ..##.###.#.# #~*~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~*~#~~~~~~#....... Throw: 8 darts (poison) ..######.### ###h######~##.##.... Water }:j{=..### #.# #.#(#.#.#####.# #.. ....####.#####.#..)#.#.###.## . h   jackal }:j{....'..........(...#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..# }:j{_You throw a dart. The dart hits the jackal.  Casting: Magic Dart (safe; 1% risk of failure)  }:j|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  }:jG|tPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)}:j%k+####### #.............######.#.# kailaspen the Sneak .......# #.#########.#### #.#.# Octopode .......# #.# ##~######~#####.#.. Health: 36/36 ======================== .......###.# #~~~~~~~~~~#....... Magic: 10/11 =====================--- .......#.#.####~~~####~~~##.#.#.. AC: 1Str: 9 .......#......##~##~~##~##..#.#.. EV: 12Int: 20 .......#.#.###.#~#~~.~#~#........ SH: 0Dex: 10 +###.....#.# #.#~#~~~~#~#...#.#.. XL:  6 Next: 57% Place: Dungeon:3 ..##.###.#.# ###@##÷~##~##..#.#.. Noise: ---------  Time: 3762.5 (0.0) ..##.###.#.# #~~~#~~#~~÷#.##.#.$ a) +0 dagger ..+........# #~~~#~~~~~~#....... }:jr[33mThrow: 8 darts (poison) ..######.### ###†######~##.##.... Water ..### #.# #.#(#.#.#####.# #.. ....####.#####.#..)#.#.###.## . h   jackal ....'..........(...#.#......# .>..####.#####.#####.#.###..# ....# #:.####..)........#..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.    #.#  #~~~~~~~~~.~#~ ~~#~ ~##~ #~*~#~~#~$ #~*~#~~~  #.#  ) > #[3}:jNvA3m:)}:jjV~~8=3.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal. _You kill the jackal!}:jD}:jSE}:jI}:jQ}:jTcn}:j=e,}:jf}:ji,}:j=j}:j?m}:jm}:j*n}:j"1=== _Magic restored.}:j}:j^}:j ,}:jX}:j}:jb  You see here a jackal corpse.}:j}:jy=== _}:j3}:jn _b - 9 poisoned darts (gained 1)}:j}:j}:j}:jR}:j,}:j}:jB}:j  _b - 10 poisoned darts (gained 1)}:js }:j}}:j^}:j,}:j}:jJ}:j!}:j$,}:j%}:jNZ}:jd}:j8m}:jzn}:j{}:j}}:jY,}:j/}:jA  #......##.###.#.# ###~##÷~##~  #......##.###.#.# #~~~#~~#~~÷  #......+........# #~~~#~~~~~~  #......######.### ###†######~#  #......### #.# #.#.#.#.####  ###......####.#####.#..)#.#.## +......'..............#.#  ####...>..####.#####.#####.#.##  #.##......# #@.####..)......-  #.##......####.................  #....####.......##########.#.#10 darts (poison)  #....# #.####..# #. ###....# #.# #..######[}:j40m #.###...+ #.# #........ ..# }:j###....#.##.####..###### #..  #............<........ ...  ######.#..#.###.##....  You pick up a parchment of Passwall and begin reading...}:jv86.5 (23.0)-7.5 (24}:j7W _You add the spell Passwall to your library.}:j3}:j}:j;}:j}:jsB}:jD  There is a stone staircase leading up here. _}:j}:jK}:jv}:j0 }:j.........+. #.# #........ ..# .####....#.##.####..###### #.. .# #............<........ ... .# ######.#..#.###.##.... .# #.#..#..##.##.... .# +................ .# #.#.##..##.#... . .# #.#.##..# .#.. .# ###)#.##.@# .. .. .#######.....##..# .# ... .........#.#.##..## [34}:jm.#######.#.#......# .#######)#.#.....##............ .####.^....<....... .# #.##.#......... .. ..........#.#..#  You pick up a parchment of Call Imp and begin reading...}:j-801.5 (1}:j,2.5 (15}:jҷ}:jA _You add the spell Call Imp to your library.}:j3}:j}:j}:jY}:j}:j,}:j,}:j}:j}:jR}:j}:jb}:j}:j}:j_}:j}:j*}:jk  You encounter a ball python.}:jv  #....####.......##########.#.#.#  #....# #.####..# #...... ##....# #.# #..###### #.###.# ......+. #.# #........ ..# .# ##....#.##.####..###### #.. #  #............<... ...  ######.#..#.###.##....>  #.#..#..##.##..... +.........@....... #.#.##..##.#......  }:j #.#.##..##.#......  ###)#.##..##.. ..... #####.....##..##.#......#.#.##..##.#.. .SS   ball python (constriction, asleep) #####.#.#......#.# ## # #####)#.#.....##.#....}:j16.5 (4.0)}:j+7.5 (5}:ji}:j"9 _Found an escape hatch in the floor.}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:j  #....####.......##########.#.#.# kailaspen the Sneak  #....# #.####..# #...... Octopode ##....# #.# #..###### #.###.# Health: 36/36 ======================== ......+. #.# #........ ..# .# Magic: 10/11 =====================--- ##....#.##.####..###### #.. # AC: 1Str: 9  #............<......... ...  EV: 12Int: 20  ######.#..#.###.##....>  SH: 0Dex: 10 #.#..#..##.##.....  XL:  6 Next: 58% Place: Dungeon:3 }:jd +.........@*......  Noise: ---------  Time: 3807.5 (0.0) #.#.##..##.#*.....  a) +0 dagger #.#.##..##.#.*....  Throw: 10 darts (poison)  ###)#.##..##.. .**.. #####.....##..##.#....*. ......#.#.##..##.#.. .S  S   ball python (constriction, asleep) #####.#.#......#.# ## # #####)#.#.....##.# ................ _Found an escape hatch in the floor.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir }:j \- straight lineAim: a ball python (asleep, 100% to hit)}:j  #....####.......##########.#.#.# kailaspen the Sneak  #....# #.####..# #...... Octopode ##....# #.# #..###### #.###.# Health: 36/36 ======================== ......+. #.# #........ ..# .# Magic: 10/11 =====================--- ##....#.##.####..###### #.. # AC: 1Str: 9  #............<......... ...  EV: 12Int: 20  ######.#..#.###.##....>  SH: 0Dex: 10 #.#..#..##.##.....  XL:  6 Next: 58% Place: Dungeon:3 +.........@.......  Noise: ---------  Time: 3807.5 (0.0)}:j! #.#.##..##.#......  a) +0 dagger #.#.##..##.#......  Throw: 10 darts (poison)  ###)#.##..##.. ..... #####.....##..##.#...... ......#.#.##..##.#.. .†  S   ball python (constriction, asleep) #####.#.#......#.# ## # #####)#.#.....##.# ................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.}:j;'*     #.#   #.#  ..#  #..  < ...      *  *.....  }:j(.##.#.*....  ###)#.##..##.. .***. .† ## )}:jQ?......}:j3=8.5 (1}:j}:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!}:jW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jY }:jS }:jp }:jy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}:jI}:jQ}:jN$ _}:j;X}:jv}:j}:j}}:j" ,}:jx }:j,}:j4}:j,}:j}:j,}:j}:j!}:jM1===}:jd }:j$}:j'}:j'}:j(}:j*}:j\>}:j?}:j@}:jB}:jE}:jF}:jF}:jOg===}:jT,}:jU,}:jHV}:jX}:jaf  You encounter a jackal.}:jc.........<....... .. ##.#..#.###.##....># }:jLd #.#..#..##.##.....#  +.................#  #.#.##..##.#......# #.##..##.#......## ##)#.##..##.........# .....##..##.#.......# .#.#.##..##.#...@.†.# - }:jdH.#.#......#.#.###'#.# )#.#.....##.#.# .# # ........... ... .. ...<........... ...#............ .### h   jackal (wandering) .....#.#..#. h# .###.†..... }:jte8 .# }:jgX213.0)h.}:jLp}:jqD-2.5 (14 }:jq _}:jy}:j{}:j_z  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:j% V.........<.............. ..  kailaspen the Sneak ##.#..#.###.##....>#  Octopode  #.#..#..##.##.....#  Health: 36/36 ========================  +.................#  Magic: 10/11 =====================--- }:jѴ * #.#.##..##.#......#  AC: 1Str: 9  #.#.##..##.#......##  EV: 12Int: 20 ##)#.##..##.........#  SH: 0Dex: 10 .....##..##.#.......#  XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#  Noise: ---------  Time: 3822.5 (0.0) .#.#......#.#.###*#.#  a) +0 dagger }:j~ )#.#.....##.#.# *# #  Throw: 10 darts (poison) ........... ... *. ...<........... *.. .#............ h###  h   jackal (wandering) .....#.#..#. .# .###.†..... .# .. ....... _You encounter a jackal.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)}:j0#.........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 10/11 =====================---#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12Int: 20 ##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#}:j~$Noise: ---------  Time: 3822.5 (0.0) .#.#......#.#.###*#.#a) +0 dagger )#.#.....##.#.# *# #Throw: 10 darts (poison) ........... ... *. ...<........... *.. .#............ h###h   jackal .....#.#..#. .# .###.†......# .. .......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is lightly wounded.}:jk8h.}:jwq0'..}:jr5===3.5 (1}:jry}:j%|  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.jackal is lightly wounded. _barks!}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:j $}:j .........<.............. ..  kailaspen the Sneak ##.#..#.###.##....>#  Octopode  #.#..#..##.##.....#  Health: 36/36 ========================  +.................#  Magic: 9/11===================-----  #.#.##..##.#......#  AC: 1Str: 9  #.#.##..##.#......##  EV: 12Int: 20 ##)#.##..##.........#  SH: 0Dex: 10 .....##..##.#.......#  XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#  Noise: [}:j J39;49m===------  Time: 3823.5 (0.0) .#.#......#.#.###*#.#  a) +0 dagger )#.#.....##.#.# *# #  Throw: 10 darts (poison) ........... ... *. ...<........... h.. .#............ .###  h   jackal .....#.#..#. .# .###.†..... .# .. ....... _The jackal barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)}:j .........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 9/11===================-----}:j x#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12Int: 20 ##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#Noise: ===------  Time: 3823.5 (0.0) .#.#......#.#.###*#.#a) +0 dagger )#.#.....##.#.# *# #Throw: 10 darts (poison) ........... ... *. }:jǥ A...<........... h.. .#............ .###h   jackal .....#.#..#. .# }:j .###.†......# .. .......}:j Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.}:j* nh.h.}:j5 "'}:j5 4--4.5 (1}:j7= }:jdA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal. _The jackal is almost dead.}:jrJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jF.........<.............. ..  kailaspen the Sneak ##.#..#.###.##....>#  Octopode  #.#..#..##.##.....#  Health: 36/36 ========================  +.................#  Magic: 8/11=================-------  #.#.##..##.#......#  AC: 1Str: 9  #.#.##..##.#......##  EV: 12}:j/Int: 20 ##)#.##..##.........#  SH: 0Dex: 10 .....##..##.#.......#  XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#  Noise: =--------  Time: 3824.5 (0.0) .#.#......#.#.###*#.#  a) +0 dagger )#.#.....##.#.# h# #  Throw: 10 darts (poison) ........... ... .. ...<........... ... }:j.#............ .###  h   jackal .....#.#..#. .# .###.†..... .# .. ....... _The jackal is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)}:j Z.........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 8/11=================-------#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12Int: 20 }:j ##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#Noise: =--------  Time: 3824.5 (0.0) .#.#......#.#.###*#.#a) +0 dagger }:j4 )#.#.....##.#.# h# #Throw: 10 darts (poison) ........... ... .. }:j 8...<........... ... .#............ .###h   jackal .....#.#..#. .# .###.†......# .. .......Casting: Magic Dart (safe; 1% risk of failure)  }:j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal but does no damage.}:ja 8h.}:jj }:jxk +5.5 (1}:jr }:jqv %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal but does no damage. _The jackal is almost dead.}:j   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jj.........<.............. ..  kailaspen the Sneak ##.#..#.###.##....>#  Octopode  #.#..#..##.##.....#  Health: 36/36 ========================  +.................#  Magic: 7/11===============---------  #.#.##..##.#......#  AC: 1Str: 9  #.#.##..##.#......##  EV: 12Int: 20 ##)#.##..##.........#  SH: 0Dex: 10 .....##..##.#.......#  XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.# }:jlj[37m Noise: =--------  Time: 3825.5 (0.0) .#.#......#.#.###h#.#  a) +0 dagger )#.#.....##.#.# .# #  Throw: 10 darts (poison) ........... ... .. ...<........... ... .#............ .###  h   jackal .....#.#..#. .# .###.†..... .# .. ....... _The jackal is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)}:j-.........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#}:jp-Health: 36/36 ========================+.................#Magic: 7/11===============---------#.#.##..##.#......#AC: 1Str: 9  }:j-#.#.##..##.#......##EV: 12Int: 20 }:j-C##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#}:j.XL:  6 Next: 58% Place: Dungeon:3 .#.#.##..##.#...@.†.#}:j.Noise: =--------  Time: 3825.5 (0.0) .#.#......#.#.###h#.#a) +0 dagger )#.#.....##.#.# .# #Throw: 10 darts (poison) ........... ... .. ...<........... ... .#............ .###h   jackal .....#.#..#. .# .###.†.....}:j(/.# .. .......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal but does no damage.}:j&}GMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is almost dead.  The jackal misses you.}:j}+6.5 (1}:jv}:j<> _The jackal bites you but does no damage.}:jl †You hit the jackal.}:j)}:j9.97}:j@` _You kill the jackal!}:j }:j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 3.5   4.8  -1           b - Unarmed Combat   0.0   1.0   0   i + Conjurations 5.1   6.0   0   c - Throwing   0.0   1.0   0  }:jt              d - Short Blades   0.0   1.0   0       e - Ranged Weapons   0.0   1.0   0  }:j             f + Dodging3.7   4.0   0      g + Stealth5.2   3.0  +4  }:j             }:j         }:j         }:j8 _    }:j]         }:j                     }:j The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}:j, G[=] set a skill target  }:jc [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}:j}:je}:j).........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 7/11}:jd===============---------#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12Int: 20 ##)#.##..##.........#SH: 0}:jDex: 10 .....##..##.#.......#XL:  6 Next: 59% Place: Dungeon:3 }:j.#.#.##..##.#...@.†.#}:j$(Noise: =--------  Time: 3827.5 (0.0) .#.#......#.#.###†#.#a) +0 dagger }:j!)#.#.....##.#.# .# #Throw: 10 darts (poison) ........... ... .. ...<........... ... .#............ .### .....#.#..#. .# .###.†.....}:jV.# .. .......The magic dart hits the jackal but does no damage.  The jackal is almost dead.The jackal misses you. _The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal!}:jM}:j}:jY}:j#}:j3}:j4t Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 4% 1b - SlowHexes14%1  c - Call ImpSummoning21%2  d - PasswallEarth38% 3  e - Fulminant PrismConjuration/Alchemy43% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 43% 4 }:jA59 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}:j }:j _.........<..............}:j .. kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 7/11===============---------#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12Int: 20 ##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#XL:  6 Next: 59% Place: Dungeon:3 .#.#.##..##.#...@.†.#Noise: =--------  Time: 3827.5 (0.0) .#.#......#.#.###†#.#a) +0 dagger )#.#.....##.#.# .# #}:j< Throw: 10 darts (poison) ........... ... .. ...<........... ... .#............ .### .....#.#..#. .# .###.†......# .. .......The magic dart hits the jackal but does no damage.  The jackal is almost dead.The jackal misses you. }:jj _The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal!}:j }:j Memorise Call Imp, consuming 2 spell levels and leaving 7? Y - Yes }:jS ' N - No}:jC}:j..........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 7/11===============---------#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12}:jInt: 20 ##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#XL:  6 Next: 59% Place: Dungeon:3 .#.#.##..##.#...@.†.#Noise: =--------  Time: 3827.5 (0.0) .#.#......#.#.###†#.#a) +0 dagger )#.#.....##.#.# .# #Throw: 10 darts (poison) ........... ... .. ...<........... ... .#............ .### .....#.#..#. .# .###.†......# .. .......The magic dart hits the jackal but does no damage.  The jackal is almost dead.The jackal misses you. }:j_The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal!}:j3-8.5 (1}:j}:j>}:jE-9.5 (2}:jU}:j!}:j1#]8==30.5 (3}:j(}:j) _You start memorising the spell. You continue memorising. x2}:j*}:j0}:j4c _You finish memorising. Spell assigned to 'c'.}:j-E }:j I   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 3.5   4.8  -1           b - Unarmed Combat   0.0   1.0   0   i + Conjurations 5.1   6.0   0   c - Throwing   0.0   1.0   0   j - Summonings   0.0   1.0   0           d - Short Blades   0.0   1.0 }:jI !  0       e - Ranged Weapons   0.0   1.0   0              f + Dodging3.7   4.0   0      g + Stealth5.2   3.0  +4                  }:jJ                     }:jGJ             }:jJ a    }:jJ         }:jK The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}:jAK G[=] set a skill target  }:jK [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}:jYc  g * Stealth   5.2}:jp g - Stealth   5.2~:jY ~:j: ~:j .........<................ kailaspen the Sneak ##.#..#.###.##....>#Octopode#.#..#..##.##.....#Health: 36/36 ========================+.................#Magic: 8/11=================-------#.#.##..##.#......#AC: 1Str: 9  #.#.##..##.#......##EV: 12Int: 20 ##)#.##..##.........#SH: 0Dex: 10 .....##..##.#.......#XL:  6 Next: 59% Place: Dungeon:3 .#.#.##..##.#...@.†.#Noise: ---------  Time: 3830.5 (0.0) .#.#......#.#.###†#.#~:j 6a) +0 dagger )#.#.....##.#.# .# #Throw: 10 darts (poison) ........... ... .. ...<........... ... .#............ .### .....#.#..#. .# .###.†......# .. .......The jackal misses you. _The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.~:jD ~:j ~:jW ~:j ~:jn~:j3~:j ~:j9  ~:j4_~:j,~:j~:j^,~:j~:j$,~:jN~:j,~:j~:j",~:jd#~:j&,~:j,(~:j*~:j+L9==~:j),~:j/,~:j0~:j 4~:j4~:j 5~:j8,~:j9~:jW<~:j<:==~:j=~:jp@~:j@~:jA~:jD,~:jE~:jH,~:jI~:j4N,~:jO~:jR~:jRI10/11==~:jWS~:jW,~:j=X~:jp[~:j[~:jq\~:j_,~:jc`~:jcP==~:jtd~:jf~:jg~:jg~:jk,~:jl~:jo,~:jp~:js~:jsF1===~:jt~:jv~:jy,~:jz~:j|~:j~:j~:j~:j*  There is an open door here.~:jib  You see here a jackal corpse.~:jK~:jԊ _~:j~:jY~:j Q===~:j~:j~:j,~:jޖ~:j~:j^,~:j+~:jܟ~:jȣ,~:j~:jѥ~:jب,~:ja~:j~:jh~:j~:j,~:jŶ #..##.##.....#  .............# #..##.#......# #..##.#......## #..##.........# #..##.#.......# ..##.#.....†.# ## #.#.###†#.###.## ..##.#.###.#.##@..# 64.5 (34.0)................#..÷÷_÷ ...............#...##÷÷÷##.#####.## # .~:j#..#..## #.# ##..... #.# ....... ..##..g .#.#Found six items.~:jXB5.5 (35~:j ~:jC _Found an ancient bone altar of Kikubaaqudgha.$~:jF e..##.##.....# # ..##.#......# ..##.#......## ..##.# ..##.#.# ..##.#.....†.# ### #.#.###†#.###.## ##.#.###.#.##.@.# 0.0).....#..÷÷_÷#...##÷÷÷###.#####.## ÷# $~:jD6.5 (1 _Found an armataur skeleton and a kobold skeleton.$~:jl$~:j m$~:jn$~:jp$~:j|).........# ##.## ##.#......# .##... ##.## ##.#.....†.# ###.#.###†#.###.## ## .##.#.###.#.##...##÷÷÷##$~:jc}=.............#@.÷÷_÷÷.0....#...##÷÷÷####.#####.## ÷## #..## #.# ## .... #.# ...$~:jS~ ..#g .#.# ..$~:jxA7.5 (1$~:jH$~:j2 _Found a draconian skeleton, a gnoll skeleton and a demonspawn skeleton.%~:ja %~:j)b %~:jb %~:je %~:jh %~:jn B%~:jp %~:jp %~:jq %~:ju c  You see here a human skeleton.%~:j:y %~:jy  _%~:jz %~:j} f  You see here a minotaur skeleton.%~:j΀ %~:jρ  _%~:j9 %~:j2 g  You see here a draconian skeleton.%~:j %~:j  _%~:jV %~:j̍ c  You see here a gnoll skeleton.%~:jd %~:j  _%~:j %~:j %~:j? %~:j %~:j" %~:j %~:j %~:j %~:j` %~:j %~:j %~:j %~:jY %~:jS %~:j)  ..# .#....### #########...<.#.... .......... .. %~:j #....># ..#. #.....# ........# .. ....#  .....## ##...## # #..#@.# %~:jΪ )76.5 (9# #...## †.# ### ##.## %~:j ###†#.###.####.## .###.#.##...##÷÷÷##...%~:j .......#..÷÷_÷÷..#.....#...##÷÷÷##...###.#####.####÷## .## ## #.# ### #.# #%~:jp E7.5 (10.0)%~:j %~:jþ ; _Found an escape hatch in the ceiling.&~:jo &~:jp 3&~:jYs &~:jv ,&~:jc{ ,&~:j|| ,&~:j} &~:j &~:jہ k  A hobgoblin comes into view.&~:j8 v#########.#.#.#..#.#  #............ ##### #.###.#..#.... &~:j y..... ..###.#....### #########...<.#....###............... #....># #..#.#..##### # #............# #...@.......&~:j3 # ###.####g###.## ##...## .......# #..#..# .......# ##...## .....†.# ### ##.##&~:jg g   hobgoblin (wandering).÷÷..÷÷&~:jK Lg9.5 (2.0).&~:j &~:j 380.5 (3 _&~:j &~:j )~:j3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*~:j*~:j: Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration2% 2 c - Call ImpSummoning21%*~:j΢2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,~:j],~:jIf,~:jo4#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 11/11 ======================== #########...<.#....###AC: 1,~:j`pStr: 9 .....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #............XL:  6 Next: 59% Place: Dungeon:3 ......# #...@....g..Noise: ---------  Time: 3880.5 (0.0) ......# ###.####.###a) +0 dagger ,~:jp......## ##...##Throw: 10 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##g   hobgoblin (wandering) .###†#.###.####.## ,~:jOq.###.#.##...##÷÷÷##... ..........#..÷÷_÷÷..# _You see here a draconian skeleton. _You see here a gnoll skeleton. _Found an escape hatch in the ceiling. _A hobgoblin comes into view.,~:jqCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,~:jHr,~:j|_#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 11/11 ======================== #########...<.#....###AC: 1Str: 9 ,~:j|1.....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #............XL:  6 Next: 59% Place: Dungeon:3 ......# #...@....g..Noise: ---------  Time: 3880.5 (0.0) ......# ###.####.###a) +0 dagger ......## ##...##Throw: 10 darts (poison) .......# #..#..# .......# ##...## ,~:j0}.....†.# ### ##.##g   hobgoblin (wandering) .###†#.###.####.## .###.#.##...##÷÷÷##... ..........#..÷÷_÷÷..# ,~:j}_You see here a draconian skeleton. _You see here a gnoll skeleton. _Found an escape hatch in the ceiling. _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,~:j{ b  A tiny devil pulls itself out of the air.  The hobgoblin shouts!,~:jjb.,~:j.b,~:j#1g.,~:j/T5gally target)b   bat (wandering)5   cerulean imp (polearm, summoned),~:j-]9/11 -----===,~:jq1.5 (1,~:jԚ,~:jT _You encounter a bat./~:j%#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 9/11===================----- #########...<.#....###AC: 1Str: 9 .....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #...........b/~:j&XL:  6 Next: 59% Place: Dungeon:3 ......# #...@***g...Noise: ===------  Time: 3881.5 (0.0) ......# ###.####.###a) +0 dagger ......## ##5..##Throw: 10 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##g   hobgoblin (ally target) /~:j;'t.###†#.###.####.##b   bat (wandering) .###.#.##...##÷÷÷##...5   cerulean imp (polearm, summoned) ..........#..÷÷_÷÷..#The hobgoblin shouts! _You encounter a bat.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 50% to hit)/~:j#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 9/11===================----- #########...<.#....###AC: 1Str: 9 .....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #...........b/~:j #XL:  6 Next: 59% Place: Dungeon:3 ......# #...@(((((((Noise: ===------  Time: 3881.5 (0.0) ......# ###.####.###a) +0 dagger ......## ##5..##Throw: 10 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##g   hobgoblin (ally target) .###†#.###.####.##b   bat (wandering) .###.#.##...##÷÷÷##...5   cerulean imp (polearm, summoned) ..........#..÷÷_÷÷..#The hobgoblin shouts! _You encounter a bat.Throw: 10 darts (poison)/~:j#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 50% to hit)/~:j VA. _You encounter a bat.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, 50% to hit)  You throw a dart. The dart barely misses the hobgoblin./~:jW1g./~:juXb/~:jZ;5./~:jrcK..g.../~:j9d`---2.5 (19 darts (poison) /~:jd_/~:j#m/~:jo2~:j2~:j>:---2~:j2~:jPF _Unknown command.2~:j]  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~:j- Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration2%2  c + Call ImpSummoning21% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit7~:jML7~:jvP7~:jZ#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 9/11===================----- #########...<.#....###AC: 1Str: 9 .....................EV: 127~:j:[Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #...........bXL:  6 Next: 59% Place: Dungeon:3 ......# #...@..g...(Noise: ---------  Time: 3882.5 (0.0) ......# ###5####.###a) +0 dagger ......## ##...##7~:j[&Throw: 9 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##g   hobgoblin (ally target) .###†#.###.####.##7~:j[b   bat (wandering) .###.#.##...##÷÷÷##...5   cerulean imp (polearm, summoned) ..........#..÷÷_÷÷..#7~:j\Shift-Dir - straight lineAim: a hobgoblin (ally target, 50% to hit) _You throw a dart. The dart barely misses the hobgoblin. _Unknown command.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7~:j\7~:jBh#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 9/11===================----- #########...<.#....###AC: 1Str: 9 .....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #...........bXL:  6 Next: 59% Place: Dungeon:3 ......# #...@..g...(Noise: [7~:jhZ40m---------  Time: 3882.5 (0.0) ......# ###5####.###a) +0 dagger ......## ##...##Throw: 9 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##g   hobgoblin (ally target) .###†#.###.####.##b   bat (wandering) .###.#.##...##÷÷÷##...5   cerulean imp (polearm, summoned) ..........#..÷÷_÷÷..#7~:jiShift-Dir - straight lineAim: a hobgoblin (ally target, 50% to hit) _You throw a dart. The dart barely misses the hobgoblin. _Unknown command.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7~:j#########.#.#.#..#.#  kailaspen the Sneak #............  Octopode ##### #.###.#..#....  Health: 36/36 ======================== ..... ..###.#....###  Magic: 8/11=================------- #########...<.#....###  AC: 1Str: 9 .....................  EV: 12Int: 20 #....># #..#.#..#####  SH: 0Dex: 10 #.....# #...........b  XL:  6 Next: 59% Place: Dungeon:3 ......# 7~:jcm#...@**g...(  Noise: ---------  Time: 3882.5 (0.0) ......# ###5####.###  a) +0 dagger ......## ##...## Throw: 9 darts (poison) .......# #..#..# .......# ##...## 7~:j.....†.# ### ##.## g   hobgoblin (ally target) .###†#.###.####.## b   bat (wandering) .###.#.##...##÷÷÷##...  5   cerulean imp (polearm, summoned) ..........#..÷÷_÷÷..# _Unknown command.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)8~:j.?#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 8/11=================------- #########...<.#....###AC: 1Str: 9 .....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 8~:j/#.....# #...........bXL:  6 Next: 59% Place: Dungeon:3 ......# #...@**g...(Noise: ---------  Time: 3882.5 (0.0) ......# ###5####.###a) +0 dagger ......## ##...##Throw: 9 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##g   hobgoblin (ally target) .###†#.###.####.##b   bat (wandering) .###.#.##...##÷÷÷##...5   cerulean imp (polearm, summoned) ..........#..÷÷_÷÷..# _Unknown command.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8~:j0Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)8~:ji.5.8~:j1g.8~:j.5   cerulean imp (polearm, summoned)8~:j]3=3.5 (18~:j8~:j2  Casting: Call Imp (safe; 21% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit) _The magic dart hits the hobgoblin but does no damage.9~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;~:ja #########.#.#.#..#.#  kailaspen the Sneak #............  Octopode ##### #.###.#..#....  Health: 36/36 ======================== ..... ..###.#....###  Magic: 7/11===============--------- #########...<.#....###  AC: 1Str: 9 .....................  EV: 12Int: 20 #....># #..#.#..#####  SH: 0Dex: 10 ;~:jB#.....# #............  XL:  6 Next: 59% Place: Dungeon:3 ......# #..5@*g....(  Noise: =--------  Time: 3883.5 (0.0) ......# ###.####.###  a) +0 dagger ......## ##...## Throw: 9 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##;~:j g   hobgoblin (ally target) .###†#.###.####.## 5   cerulean imp (polearm, summoned) .###.#.##...##÷÷÷##... ..........#..÷÷_÷÷..# ;~:j_The magic dart hits the hobgoblin but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  ;~:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ;~:j(Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit);~:ja^#########.#.#.#..#.#kailaspen the Sneak#............Octopode ##### #.###.#..#....Health: 36/36 ======================== ..... ..###.#....###Magic: 7/11===============--------- #########...<.#....###AC: 1Str: 9 ;~:jc.....................EV: 12Int: 20 #....># #..#.#..#####SH: 0Dex: 10 #.....# #............XL:  6 Next: 59% Place: Dungeon:3 ......# #..5@*g....(Noise: =--------  Time: 3883.5 (0.0) ......# ###.####.###a) +0 dagger ......## ##...##Throw: 9 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##;~:jocg   hobgoblin (ally target) .###†#.###.####.##5   cerulean imp (polearm, summoned) .###.#.##...##÷÷÷##... ..........#..÷÷_÷÷..#;~:jcCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;~:jcAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  ;~:jd"The magic dart hits the hobgoblin.;~:j95.;~:jW-g.;~:j;~:j+4.5 (1;~:j;~:joMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.<~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<~:j0 #########.#.#.#..#.#  kailaspen the Sneak #............  Octopode ##### #.###.#..#....  Health: 36/36 ======================== ..... ..###.#....###  Magic: 6/11=============----------- #########...<.#....###  AC: 1<~:j Str: 9 .....................  EV: 12Int: 20 #....># #..#.#..#####  SH: 0Dex: 10 #.....# #....5.......  XL:  6 Next: 59% Place: Dungeon:3 ......# #...@g.....(  Noise: =--------  Time: 3884.5 (0.0) ......# ###.####.###  a) +0 dagger ......## ##...##<~:j<  Throw: 9 darts (poison) .......# #..#..# <~:j} .......# ##...## .....†.# ### ##.## g   hobgoblin (ally target) .###†#.###.####.##<~:j  5   cerulean imp (polearm, summoned) .###.#.##...##÷÷÷##... ..........#..÷÷_÷÷..# <~:jK a_The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)=~:j#########.#.#.#..#.#  kailaspen the Sneak #............  Octopode ##### #.###.#..#....  Health: 36/36 ======================== ..... ..###.#....###  Magic: 6/11=============----------- #########...<.#....###  AC: 1Str: 9 .....................  EV: 12Int: 20 =~:j#....># #..#.#..#####  SH: 0Dex: 10 #.....# #....5.......  XL:  6 Next: 59% Place: Dungeon:3 ......# #...@†.....(  Noise: =--------  Time: 3884.5 (0.0) ......# ###.####.###  a) +0 dagger ......## ##...## Throw: 9 darts (poison) .......# #..#..# .......# ##...## .....†.# ### ##.##=~:jt g   hobgoblin (ally target) .###†#.###.####.## 5   cerulean imp (polearm, summoned) .###.#.##...##÷÷÷##... ..........#..÷÷_÷÷..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=~:j_Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.=~:j "       <  >#   =~:j       #..#. †.# ### ##.##5   cerulean imp (polearm, summoned)=~:j†÷÷÷÷÷_÷÷=~:jf=~:jKk+5.5 (1=~:jt=~:jx4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!=~:j 3=~:j =~:j=~:j\=~:jB=~:je=~:j=~:jN7===~:jM=~:j(=~:j)=~:j2*=~:j,=~:jK/=~:j/:===~:j!1=~:j4=~:j)5=~:j6>~:j1>~:j,>~:j>~:j0z8==>~:j+==>~:j1B>~:j5>~:jF9==>~:j==>~:jq>~:j,>~:jČ>~:jjf10/11==>~:jF>~:j1§>~:js>~:jH>~:j>~:ju _Your cerulean imp disappears in a puff of smoke!>~:jЪ>~:j>~:j,>~:j>~:j>~:j:==>~:jO>~:j >~:j>~:j:>~:ju,>~:jQ>~:jt>~:j,>~:jl>~:j]B>~:jM1===>~:j >~:jO>~:j>~:jR>~:j>~:j<e  You see here a hobgoblin corpse.>~:jE>~:j _>~:j,>~:js,>~:j>~:j>~:jd g===>~:j>~:j ,>~:j>~:j>~:j,>~:j>~:j>~:jJ,>~:j\ >~:jK%,>~:j%>~:j)o _b - 10 poisoned darts (gained 1)>~:j->~:j-3>~:j0>~:j44>~:j4>~:j5>~:j28>~:j:>~:j$;>~:j`<>~:j=>~:jUA>~:j B>~:jB>~:j D>~:jH>~:j{H>~:jI>~:j1K>~:jFOm  You encounter an adder zombie.>~:jg.#.#..#.##. .# .......... .... .#..#.... ... ##.#....### #.. .<.#....### #.# . #?# #.#..########.###.##............  #....†.........@# - >~:jJh ###.####.######.#  ##...###.# #.# 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#Z   adder zombie (wandering) ####.## #.# #÷÷÷##... Z..÷÷_÷÷..# #>~:jh#.#>~:ji1935.5 (50.0)>~:jx>~:jzD-6.5 (51 >~:jI{ _>~:j%>~:jM@~:jQ-#. .#  .... ... #.. .< #.# #?########.###.##. ...............  #....†.........@#  .######.#   #.#   ...   ##.#. # ##.## #.#.#  #.# # ÷÷÷##... Z..÷÷_÷÷..# #.#@~:j,#. .#  .... ... #..< #.# #?########.###.##. ...............  #....†.........@#  .######.#   #.#   ...   ##.#@~:j ##.## #.#.#  #.# ÷÷÷##... Z..÷÷_÷÷..# @~:j _An adder zombie is nearby!C~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E~:j_ Q.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 10/11 =====================--- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #.......................  XL:  6 Next: 59% Place: Dungeon:3  #....†.........@# Noise: ---------  Time: 3936.5 (0.0) E~:j`  ###.####.######*# a) +0 dagger  ##...###.# #*# Throw: 10 darts (poison)  #..#..##.. .*.  ##...###### ##*#. # ##.## #*#.#  Z   adder zombie (wandering) ####.## #*# # .##÷÷÷##... Z.. ..÷÷_÷÷..# #.# _An adder zombie is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E~:job Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (wandering, hasn't noticed you, 100% to hit)F~:j.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 10/11 =====================--- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########.###.##.SH: 0Dex: 10 #.......................XL:  6 Next: 59% Place: Dungeon:3  #....†.........@#Noise: ---------  Time: 3936.5 (0.0)  ###.####.######*#a) +0 dagger##...###.# #*#Throw: 10 darts (poison)#..#..##.. .*F~:j.  ##...###### ##*#. # ##.###*#.#Z   adder zombie ####.###*# # .##÷÷÷##... Z.. ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder zombie.F~:jR|9Z.F~:j .....=7.5 (1F~:j`F~:jIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder zombie. _The adder zombie is lightly damaged.G~:jk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G~:j$.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 9/11===================----- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #.......................  XL:  6 Next: 59% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3937.5 (0.0)  ###.####.######*# ~:jc40ma) +0 dagger  ##...###.# #*# Throw: 10 darts (poison)  #..#..##.. .*.  ##...###### ##*#. # ##.## #*#.#  Z   adder zombie ####.## #Z# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The adder zombie is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (lightly damaged, 100% to hit)G~:j.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 9/11===================----- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########.###.##.SH: 0Dex: 10 #.......................XL:  6 Next: 59% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3937.5 (0.0)  ###.####.######*#a) +0 dagger##...###.# #*#Throw: 10 darts (poison)#..#..##.. .~:j35m*.  ##...###### ##*#. # ##.###*#.#Z   adder zombie ####.###Z# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (lightly damaged, 100% to hit)  The magic dart hits the adder zombie.G~:j:8Z.G~:jI....G~:j+8.5 (1G~:jƜG~:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (lightly damaged, 100% to hit)  The magic dart hits the adder zombie. _The adder zombie is heavily damaged.G~:jA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G~:jT .#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 8/11=================------- .<.#....### #.# AC: 1Str: 9 G~:j .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #.......................  XL:  6 Next: 59% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3938.5 (0.0)  ###.####.######*# a) +0 dagger  ##...###.# #*# Throw: 10 darts (poison)  #..#..##.. .*.  ##...###### ##*#. # ##.## #Z#.#  Z   adder zombie ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The adder zombie is heavily damaged.~:j 36mCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 100% to hit)G~:j.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 8/11=================------- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########.###.##.SH: 0Dex: 10 #.......................XL:  6 Next: 59% Place: Dungeon:3  G~:j[#....†.........@#Noise: =--------  Time: 3938.5 (0.0)  ###.####.######*#a) +0 dagger##...###.# #*#Throw: 10 darts (poison)#..#..##.. .*.  ##...###### ##*#. # ##.###Z#.#Z   adder zombie ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 100% to hit)  The magic dart hits the adder zombie.G~:jG'8Z.G~:jg8B...G~:j9+9.5 (1H~:j9^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (heavily damaged, 100% to hit)  The magic dart hits the adder zombie. _The adder zombie is heavily damaged.H~:jk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H~:jz .#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 7/11===============--------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #.......................  XL:  6 Next: 59% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3939.5 (0.0)  ###.####.######*# ~:jv 40ma) +0 dagger  ##...###.# #*# Throw: 10 darts (poison)  #..#..##.. .*.  ##...###### ##Z#. # ##.## #.#.#  Z   adder zombie ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The adder zombie is heavily damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 100% to hit)H~:jkG .#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 7/11===============--------- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########.###.##.SH: 0Dex: 10 #.......................XL:  6 Next: 59% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3939.5 (0.0)  ###.####.######*#a) +0 dagger##...###.# #*#Throw: 10 darts (poison)#..#..##.. .~:jI 35m*.  ##...###### ##Z#. # ##.###.#.#Z   adder zombie ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 100% to hit)  The magic dart hits the adder zombie.H~:j2 8Z.H~:j g..40.5 (1H~:j H~:j FConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (heavily damaged, 100% to hit)  The magic dart hits the adder zombie. _The adder zombie is almost destroyed.I~:jn  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I~:jfP.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 6/11=============----------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12I~:jIInt: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #.......................  XL:  6 Next: 59% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3940.5 (0.0)  ###.####.######*# a) +0 dagger  ##...###.# #*#I~:jI Throw: 10 darts (poison)  #..#..##.. .Z.  ##...###### ##.#. # ##.## #.#.#  Z   adder zombie ####.## #.# # I~:j.##÷÷÷##... ... ..÷÷_÷÷..# #.# _The adder zombie is almost destroyed.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  I~:j*Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (almost destroyed, 100% to hit)I~:j0 z.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 6/11=============----------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 I~:j?1 #.......................  XL:  6 Next: 59% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3940.5 (0.0)  ###.####.######.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  Z   adder zombie ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (almost destroyed, 100% to hit)  The magic dart hits the adder zombie.I~:j> Y#. .#  .... ... #..< #.# #?#   #....†..  *#   #*#   ...    ##.##  #.# ÷÷÷##... ...÷÷_÷÷..# I~:j ;..I~:j+ 4601.5 (1I~:j I~:j@ 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (almost destroyed, 100% to hit)  The magic dart hits the adder zombie. _You destroy the adder zombie!J~:jk[2  A bat comes into view.J~:jNwK7==b.†.........-.b   bat (wandering)3.5 (2J~:j;J~:j(L-4.5 (3 _J~:jJ~:j@K~:j1  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K~:j5.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 6/11=============----------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #................******b  XL:  6 Next: 60% Place: Dungeon:3  #....†.........@# Noise: ---------  Time: 3944.5 (0.0)  ###.####.######.#K~:ja7g[m a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  b   bat (wandering) ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _A bat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)K~:juV *.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 6/11=============----------- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########.###.##.SH: 0Dex: 10 #................******bXL:  6 Next: 60% Place: Dungeon:3  #....†.........@#Noise: ---------  Time: 3944.5 (0.0)  ###.####.######.#a) +0 daggerK~:jmX t##...###.# #.#Throw: 10 darts (poison)#..#..##.. ...  ##...###### ##.#. # ##.###.#.#b   bat ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _A bat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)K~:jZ b.K~:jJ 6b.b.K~:jp ...b.K~:j# 3=5.5 (1K~:j. K~:j Q  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  K~:jE Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the bat but does no damage.L~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L~:jt.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 5/11==========-------------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #................***b...  XL:  6 Next: 60% Place: Dungeon:3 L~:jOv #....†.........@# Noise: =--------  Time: 3945.5 (0.0)  ###.####.######.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  b   bat ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The magic dart hits the bat but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)L~:jO!.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 5/11==========-------------- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########.###.##.SH: 0Dex: 10 #................***b...XL:  6 Next: 60% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3945.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#Throw: 10 darts (poison)~:j"0m#..#..##.. ...  ##...###### ##.#. # ##.###.#.#b   bat ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.L~:j9:b.b.L~:jb.L~:jL~:ji+6.5 (1L~:jL~:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.M~:j7|  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M~:jyT.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 4/11========---------------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #................b......  XL:  6 Next: 60% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3946.5 (0.0)  ###.####.######M~:j}U.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  b   bat ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The bat is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)M~:jMK.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 4/11========---------------- .<.#....### #.# AC: 1Str: 9 .......... #?# EV: 12Int: 20 #..#.#..########.###.##.  SH: 0Dex: 10 #.......................  XL:  6 Next: 60% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3946.5 (0.0)  ###.####.######.#~:jL9;49m a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  b   bat ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineM~:jLAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.M~:j S5#. .#  .... ... #..< #.# #?#   #....†  M~:jS   #.#   ...    ##.##  #.# ÷÷÷##... ...÷÷_÷÷..# M~:jHM~:ji317.5 (1M~:jM~:j8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!N~:j 3N~:jN~:jl  You encounter a hound zombie.N~:jZZ   hound zombie (wandering)0N~:jǼN~:j:-8.5 (1 _N~:jN~:jIN~:j@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N~:j .#.#..#.##. .#  kailaspen the Sneak .......... ..Z. Octopode ##.#..#.... ..* Health: 36/36 ======================== ##.#....### #.* Magic: 3/11======------------------ .<.#....### #*# AC: 1Str: 9 .......... #*# EV: 12Int: 20 #..#.#..########*###.##.  SH: 0Dex: 10 N~:j#...............*.......  XL:  6 Next: 61% Place: Dungeon:3  #....†.........@# Noise: ---------  Time: 3948.5 (0.0)  ###.####.######.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  Z   hound zombie (wandering) ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _You encounter a hound zombie.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (wandering, hasn't noticed you, 100% to hit)O~:jK@.#.#..#.##. .#kailaspen the Sneak .......... ..Z.Octopode ##.#..#.... ..*Health: 36/36 ======================== ##.#....### #.*Magic: 3/11======------------------ .<.#....### #*#AC: 1Str: 9 .......... #*#EV: 12Int: 20 #..#.#..########*###.##.SH: 0Dex: 10 #...............*.......XL:  6 Next: 61% Place: Dungeon:3  #....†.........@#Noise: ---------  Time: 3948.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#ThrowO~:jA: 10 darts (poison)#..#..##.. ...  ##...###### ##.#. # ##.###.#.#Z   hound zombie ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound zombie.O~:jG.ZO~:jwd..?...O~:jb/=9.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound zombie. _The hound zombie is lightly damaged.O~:j6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P~:jr.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ..Z Health: 36/36 ======================== ##.#....### #.* Magic: 2/11====-------------------- .<.#....### #*# AC: 1Str: 9 .......... #*# EV: 12Int: 20 #..#.#..########*###.##.  SH: 0Dex: 10 #...............*.......  XL:  6 Next: 61% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3949.5 (0.0)  ###.####~:j)sm.######.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  Z   hound zombie ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The hound zombie is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (lightly damaged, 100% to hit)P~:jތi.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ..ZHealth: 36/36 ======================== ##.#....### #.*Magic: 2/11====-------------------- .<.#....### #*#AC: 1Str: 9 P~:jx.......... #*#EV: 12Int: 20 #..#.#..########*###.##.SH: 0Dex: 10 #...............*.......XL:  6 Next: 61% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3949.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#P~:j^Throw: 10 darts (poison)#..#..##.. ...  ##...###### ##.#. # ##.###.#.#P~:j0Z   hound zombie ####.###.# # .##÷÷÷##... ... P~:j ~..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (lightly damaged, 100% to hit)  The magic dart hits the hound zombie.P~:jG.ZP~:j4'^.?...P~:j$(,50.5 (1P~:j/P~:j2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (lightly damaged, 100% to hit)  The magic dart hits the hound zombie. _The hound zombie is moderately damaged.Q~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q~:jx.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.Z Magic: 1/11==---------------------- .<.#....### #*# AC: 1Str: 9 Q~:jy(.......... #*# EV: 12Int: 20 #..#.#..########*###.##.  SH: 0Dex: 10 #...............*.......  XL:  6 Next: 61% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3950.5 (0.0)  ###.####.######.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. Q~:j?{# ##.## #.#.#  Z   hound zombie ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The hound zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (moderately damaged, 100% to hit)Q~:jH.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== Q~:j##.#....### #.ZMagic: 1/11==---------------------- .<.#....### #*#AC: 1Str: 9 .......... #*#EV: 12Int: 20 #..#.#..########*###.##.SH: 0Dex: 10 #...............*.......XL:  6 Next: 61% Place: Dungeon:3  #....†.........@#Q~:jNoise: =--------  Time: 3950.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#Throw: 10 darts (poison)#..#..##.. ...  ##...###### ##.#. # ##.###.#.#Z   hound zombie ####.###.# # Q~:j .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Q~:jEPress: ? - help, Shift-Dir - straight lineAim: a hound zombie (moderately damaged, 100% to hit)  The magic dart hits the hound zombie.Q~:j;nK.ZQ~:j oF.ZQ~:jx&..Q~:jy+1.5 (1Q~:jKQ~:jHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (moderately damaged, 100% to hit)  The magic dart hits the hound zombie. _The hound zombie is severely damaged.R~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S~:j*:.#.#..#.##. .#  kailaspen the Sneak .......... .... Octopode ##.#..#.... ... Health: 36/36 ======================== ##.#....### #.. Magic: 0/11------------------------ .<.#....### #.# AC: 1Str: 9 .......... #Z# EV: 12Int: 20 #..#.#..########*###.##.  SH: 0S~:jDex: 10 #...............*.......  XL:  6 Next: 61% Place: Dungeon:3  #....†.........@# Noise: =--------  Time: 3951.5 (0.0)  ###.####.######.# a) +0 dagger  ##...###.# #.# Throw: 10 darts (poison)  #..#..##.. ...  ##...###### ##.#. # ##.## #.#.#  Z   hound zombie ####.## #.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.# _The hound zombie is severely damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a houndS~:jX zombie (severely damaged, 100% to hit)S~:j<.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 0/11------------------------ .<.#....### #.#AC: 1Str: 9 .......... #Z#EV: 12Int: 20 #..#.#..########*###.##.SH: 0Dex: 10 S~:j>#...............*.......XL:  6 Next: 61% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3951.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#Throw: 10 darts (poison)#..#..##.. ...  ##...###### ##.#. # ##.###.#.#Z   hound zombie ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (severely damaged, 100% to hit)  The magic dart hits the hound zombie.S~:jUM?ZS~:j .S~:jX1==2.5 (1S~:jS~:joFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (severely damaged, 100% to hit)  The magic dart hits the hound zombie. _The hound zombie is almost destroyed.T~:j;.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 1/11==---------------------- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########Z###.##.SH: 0Dex: 10 #...............*.......XL:  6 Next: 61% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3952.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#Throw: 10 darts (poison)#..#..##..~:j<49m ...  ##...###### ##.#. # ##.###.#.#Z   hound zombie ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#The magic dart hits the hound zombie. _The hound zombie is almost destroyed.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound zombie (almost destroyed, 59% to hit)U~:jeU.#.#..#.##. .#kailaspen the Sneak .......... ....Octopode ##.#..#.... ...Health: 36/36 ======================== ##.#....### #..Magic: 1/11==---------------------- .<.#....### #.#AC: 1Str: 9 .......... #?#EV: 12Int: 20 #..#.#..########Z###.##.SH: 0Dex: 10 #...............(.......XL:  6 Next: 61% Place: Dungeon:3  #....†.........@#Noise: =--------  Time: 3952.5 (0.0)  ###.####.######.#a) +0 dagger##...###.# #.#Throw: 10 darts (poison)U~:j*W#..#..##.. ...  ##...###### ##.#. # ##.###.#.#Z   hound zombie ####.###.# # .##÷÷÷##... ... ..÷÷_÷÷..# #.#Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound zombie (almost destroyed, 59% to hit)  You throw a dart. The dart hits the hound zombie.  The hound zombie is almost destroyed.U~:jU(ZU~:jU~:j}-3.5 (19 darts (poison) _U~:jU~:jV~:j~r  You barely miss the hound zombie. Your grab misses the hound zombie.The hound zombie is almost destroyed.=4 _The hound zombie bites you but does no damage.V~:jU} .  You hit the hound zombie. You grab the hound zombie.  The hound zombie is almost destroyed.You constrict the hound zombie.V~:j (V~:j .45V~:jє V~:j S _You destroy the hound zombie!W~:j 3W~:jJ W~:j W~:jG XW~:jm W~:j ,W~:j9 W~:j ,W~:j W~:jg ,W~:j W~:j W~:jm J2==W~:j W~:j1 W~:j W~:j W~:j W~:jc W~:j W~:j W~:j1 ,W~:j: W~:j :==W~:j W~:j c  You encounter a rat.W~:j r-r   rat (wandering)60.0)W~:jW~:jM-6.5 (11 _W~:j W~:jZ~:jm#.#.#..#.# #. .#. ....#.#..#.... ...#.#....### #...<.#....### #.#. #?#  #..#.#..Z~:j#(###.##.  #.r #....†.# ###.####.######.# ##...###.# #.# #..#..##.. ...  ##...###### ##.#.# ##.## #.#.# .####.##Z~:j #.# #.##÷÷÷##... ... #..÷÷_÷÷..# #.#Z~:j@0rZ~:j.r   rat (wandering)Z~:j17.5 (1.0)Z~:jZ~:jUZ~:j+.#.#.#..#.# #. .#. .... .###.#..#.... ... .###.#....### #...<.#....### #.#. #?# #..#.#..#(###.##. #.r. #....†Z~:j..# ###.####.######.# ##...###.# #.# #..#..##.. ... ##...###### ##.#.# ##.## #.#.# #.####.## #.# #.##÷÷÷##... ... .#..÷÷_÷÷..# #.#Z~:j<8Z~:jZ~:j}Z~:jw> #.#.#.#..#.# #. . #. .... #.###.#..#.... ... ..###.#....### #.. #...<.#....### #.#. #?# #..#.#..Z~:jf? X#(###.##. #.r. #....†.# ###.####.######.# ##...###.# #.#  #..#..##.. ...  ##...###### ##.#.  ### ##.## #.#.# ##.####.## #.# # #...##÷÷÷##... ... ..#..÷÷_÷÷..# #.#Z~:jJ Z~:jK ]3==9Z~:jSS Z~:jU Z~:j#.#.#.#..#.# #.  #. ....  #.###.#..#.... ...  ..###.#....### #.. ##...<.#....### #.#..... #?# #..#.#..#(###.##. #.r.Z~:j #....†.# ###.####.######.# # ##...###.# #.# # #..#..##.. ... # ##...###### ##.#. # ### ##.## #.#.# ###.####.## #.# # ##...##÷÷÷##... ... ...#..÷÷_÷÷..# #.#Z~:j Z~:jL '70Z~:j'Z~:j)[~:jp#.#.#.#..#.# #. #. .... #.###.#..#.... ... ..###.#....### #..#...<.#....### #.#..... #?# # #..#.#..#(###.##. # #.r. # #....†.# # ###.####.######.## ##...###.# #.# .# #..#..##.. ... .# ##...###### ##.#. .# ### ##.## #.#.# .###.####.## #.# # .##...##÷÷÷##... ... ....#..÷÷_÷÷..# #.#[~:j#[~:j%&1[~:j,[~:j/[~:j3[~:j)[~:j==[~:j7,[~:j4[~:j,[~:j[~:je[~:jBT4==[~:j\[~:j,[~:jr[~:jy[~:j[~:j [~:j,[~:j [~:j)P==[~:j[~:j0,[~:j[~:j,[~:j%[~:j3,[~:j[~:j,[~:j[~:j[~:jqT5==[~:jC[~:j ==6===[~:j,[~:j$[~:j[~:j;===[~:jG[~:j,[~:j [~:jB[~:j,[~:j[~:j[~:jN7==[~:j[~:j[~:j[~:ju[~:j"[~:j2#[~:j#[~:j&,[~:j'[~:j-+[~:j+:==[~:j,[~:j/[~:jb0,[~:j3,[~:ja5[~:jH9,[~:j3;[~:j=,[~:j>[~:jBN8==[~:jC[~:j D[~:jF,[~:j.H[~:j#.#.###.#......... .###..# #.#.#.....#..##..##..#..# ####.#.#.....#..###.# . ........ ........'.....'....... .#.#..#.######.#.#.....#..#.#.# ..........................# ##.#..#...................# ##.#....######.#.))..##......~:j6 ~:jS8 -20.5 (14~:j> ~:jA ; _Found a stone staircase leading down.~:j#j~:jn3~:jq~:jw~:jЫ~:j,~:j{~:j3~:j,~:j~:j~:j,~:j~:j~:j]~:j~:jL _You now have 71 gold pieces (gained 7).~:j'3~:j#~:j+~:jB~:jl~:jy,~:j~:j~:j_~:jB~:j@,~:jb~:j  .########.#.##### .......... ... ~:j t...######.#.####.# ..# .#### #.#.####.#...# ###~#####.#......#...# ~~#.......###'#...# #~~~##.#.#..##.....# #.# ~##~##..#.#..##.....# #.# .~#~#........##.@...### # ##.# ~~#~#...#.#............. #.#..# ~:j| ~##~##..#.#..######.#### #.#..## ~#~~÷#.##.#............ .....# ~~~~~#.......#####..####.# .#...# ###~##.##................. .#.<.#  .#####.##.#...####.#.###.##.#...#  .#.###.##.#...##.........  .#......# +...'#>#.#.###.#....... ~:j8 '34~:j ,5.5 (15~:j ~:j b _e - a scroll labelled UTAROIPPOROT~:j~:jW!3~:jE$~:j&~:jrA`~:jgEB~:jG,~:jH~:jJ~:jyM~:jxN~:jO~:jQ~:jrT~:jT~:jU~:jX~:jbZ~:jZ~:j[~:jd]~:jkcB~:ji ### #.# ###############  #.. .......%.......  #.# # #@# #.#.# #.# ######.#.#######.###### ~:jj......................# ######.#.####.#...###.# #.#.####.#...# ~......#...# ~~#.......###'#...# ~~##.#.#..##.....## #.#~:jMr78 M### ###############~:jHs. .......@....... #######.####### #.#.# #.# ######.#.#######.#######...##...#~:j X406.5 (11~:jx~:j܌ _You see here the scarab talisman of Feasting {rN+}.~:j?1 3~:jw2 ~:j6 ~:j8 ~:j>9 $ _~:j[ ~:j\ B~:j` B~:je ~:j i n~:j k B~:jo n~:jp ~:jq ,~:js ,~:jv B~:jw ~:j/x ~:jx ~:jz ,~:j} B~:j~ B~:j> B~:jց ,~:j͂ ,~:j ,~:j B~:j ~:jٔ ,~:j ~:jݞ ,~:j ~:j] ~:jX ~:j ,~:j ~:j ,~:j ~:j ~:j ~:j ~:j ~:j ~:j_ ~:j ~:jC ~:j ~:j ~:j| ~:j ~:jJ ~:j޶ ~:jl ,~:j ~:j B~:jC ~:jR ~:j ~:jt ~:j ~:ja ~:j ~:j ~:jO ~:j ~:j ,~:j ~:j` ~:j ~:je ~:j$ ~:j ~:jp ~:jd ~:j8 ~:j ~:j ,~:j ~:j X~:j ~:j ,~:j9 ~:j ~:jf ,~:j ~:jw ,~:j ~:jR ~:j ~:jQ ~:j ~:j9 ~:j ~:j ,~:jo ~:j ~:j} ,~:jd ~:j n~:j ~:jb ~:jG ~:j ~:j  ,~:j ~:j u#.#.#.....#..#.#.##..#.#### .............#.#.##..#.# .............#.#.##..#.# ~:j! #.#.))..##...........#.# #.#.###.##.#.#.#.###.#.#  ..#.# #.# .#.#.#.# #.#.#  ###.###.##.#.#.#.###.#.#  ........................  ....###..#.#.###@#####.#  ###.# #..# #.#  #.# #...$  ... .... ##.##   ##.#.#... #.#   #.#.# #.#     #.# # #.#  ~:jB" c   ... ..#     #.#  ~:jc) ,97.5 (5~:jC* ,8.5 (52~:j/ ~:jz2 . _i - a scroll of identify~:j~:jX~:j _You now have 74 gold pieces (gained 3).~:j+,~:j'~:j<J~:j~:j~:jsO  You encounter 2 orcs... ..#.# #.##.#.#.#.# #.#.# ########.###.##.#.#.#.###.#.# .................. .........###..#.#.###.#####.# #####.# #..#.#.###.#####.# #.# #.###..#.............# .. ...........###.####### #### ##.#.## #.#  #.#.#..##@## #.#  #.# #.#.# ... ... # ... ..# .# #.#~:jHQ  ...## #.# ...# .#..# #.#  .## o.#. oo 2 orcs (asleep) #o #. . # 209.5 (1110.5 (12 _~:j  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j~:j1o Your spells (cast)Type~:jMFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration2% 2  c + Call ImpSummoning21% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~:jYh~:jn~:jFwc.. ..#.# #.##.#.#.#.# #.#.#kailaspen the Sneak ########.###.##.#.#.#.###.#.#Octopode .............................Health: 36/36 ======================== .........###..#.#.###.#####.#~:j9xMagic: 11/11 ======================== #.######.# #..#.#.###.#####.#AC: 1Str: 9 #.# #.###..#.............#EV: 12Int: 20 #.. ...........###.#######SH: 0Dex: 10 #### ##.#.#......# #.#XL:  6 Next: 73% Place: Dungeon:3#.#.#..##@## #.#Noise: ---------  Time: 4210.5 (0.0)#.# #. #.# #.#a) +0 dagger ... ... # ... ..#~:jxPThrow: 10 darts (poison) .# #.# ...## #.# ...#.#..# #.#.##o.#..#oo 2 orcs (asleep)##o #..#. #..# _You see here the scarab talisman of Feasting {rN+}. ~:jyd_i - a scroll of identify _You now have 74 gold pieces (gained 3). _You encounter 2 orcs.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:jz~:j.. ..#.# #.##.#.#.#.# #.#.#kailaspen the Sneak ########.###.##.#.#.#.###.#.#Octopode .............................Health: 36/36 ======================== .........###..#.#.###.#####.#Magic: 11/11 ======================== ~:jf#.######.# #..#.#.###.#####.#AC: 1Str: 9 #.# #.###..#.............#EV: 12Int: 20 #.. ...........###.#######SH: 0Dex: 10 #### ##.#.#......# #.#XL:  6 Next: 73% Place: Dungeon:3#.#.#..##@## #.#Noise: ---------  Time: 4210.5 (0.0)#.# #. #.# #.#a) +0 dagger ... ... # ... ..#Throw: 10 darts (poison) .# #.# ...## #.# ~:j...#.#..# #.#.##o.#..#oo 2 orcs (asleep)##o #..#. #..# _You see here the scarab talisman of Feasting {rN+}. _i - a scroll of identify _You now have 74 gold pieces (gained 3). _You encounter 2 orcs.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j5, 1 ally target)5   cerulean imp (polearm, summoned)~:jj9/11 -----==1.5 (1~:jח~:jm? _A tiny devil pulls itself out of the air.~:j9\M### #.#.### .. ..#.# # ########.###.##.#.#.#.###.#.#.................... .........###..#.#.###.#####.# #..#.#.###.###### #.###..#............. #.. ...........###.####### #### ##.#.#....@5#.#..##.## #.# #. #.# # ... ... # ... ..#...##.~:j:5   cerulean imp (polearm, summoned)o.##o. #..#~:jBE--2~:jO~:j'i .. ..#.#  ########.#### .............................###..#.#.###.#####.# #.######.# #..#.#.## #.###..#............. ...........###.###### #~:j,*### ##.#.#.....5# #.#  #.#.#..##@## #. #.# ... ... # ... . .# #.# ...## # ...# .#..# o.oo 2 orcs (asleep)#o5   cerulean imp (polearm, summoned). #..#~:j*/5.~:j+3G, 1 ally target)~:j3A--3~:j;~:j=~:j ########.### .............................###..#.#.###.#####.# #.######.# #..#.#.## #.###..#............. ...........###.###### #### ##.#.#....5.# #.#  #.#.#..##.## #. #@# ... ... #..........## #.# #.....####.#..# #..#..#  .##o  # #o o 3 orcs (asleep, 1 ally target) . .. o~:jK! N.5~:jn) <4~:j- ~:jyK  ~:j@n i_You encounter an orc. It is wielding a +0 mace.~:jU########.###.##.#.#.#.###.#.#kailaspen the Sneak .............................Octopode .........###..#.#.###.#####.#Health: 36/36 ======================== #.######.# #..#.#.###.#####.#Magic: 9/11===================----- #.# #.###..#.............#AC: 1Str: 9 #.. ...........###.#######EV: 12Int: 20 #### ##.#.#......# #.#SH: 0Dex: 10#.#.#..##5## #.#XL:  6 Next: 73% Place: Dungeon:3#.# #. #@# #.#Noise: ---------  Time~:j_W&: 4214.5 (0.0) ... ... #...*......#a) +0 dagger .# #.# #..*..####.#Throw: 10 darts (poison) ...##.*#..# #.#.###o.#..###o #..#ooo 3 orcs (asleep, 1 ally target). #..#5   cerulean imp (polearm, summoned).. o..# _A tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +0 mace.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, ally target, 98% to hit)~:jr########.###.##.#.#.#.###.#.#kailaspen the Sneak .............................Octopode .........###..#.#.###.#####.#Health: 36/36 ======================== #.######.# #..#.#.###.#####.#Magic: 9/11===================----- #.# #.###..#.............#AC: 1Str: 9 #.. ...........###.#######EV: 12Int: 20 #### ##.#.#......# #.#SH: 0Dex: 10#.#.#..##5## #.#XL:  6 Next: 73% Place: Dungeon:3~:j u#.# #. #@# #.#Noise: ---------  Time: 4214.5 (0.0) ... ... #...(......#a) +0 dagger .# #.# #..(..####.#Throw: 10 darts (poison) ...##.(#..# #.#.###o.#..###o #..#ooo 3 orcs (2 asleep, 1 poisoned, 1 ally…). #..#5   cerulean imp (polearm, summoned).. o..#Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, ally target, 98% to hit)  You throw a dart. The dart hits the orc. The orc ~:ju"is poisoned.  The orc shouts!~:j-o.o(.~:jR<1..o 2 orcs (1 poisoned, 1 ally target)===5.5 (19 darts (poison) ~:jr  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (asleep, ally target, 98% to hit)  You throw a dart. The dart hits the orc. The orc is poisoned.  The orc shouts! _You hear a shout! x2~:j> ########.###.##.#.#.#.###.#.#kailaspen the Sneak .............................Octopode .........###..#.#.###.#####.#Health: 36/36 ======================== #.######.# #..#.#.###.#####.#Magic: 9/11===================----- ~:j`L #.# #.###..#.............#AC: 1Str: 9 #.. ...........###.#######EV: 12Int: 20 #### ##.#.#......# #.#SH: 0Dex: 10#.#.#..##5## #.#XL:  6 Next: 73% Place: Dungeon:3#.# #. #@# #.#Noise: ===------  Time: 4215.5 (0.0) ... ... #...*......#a) +0 dagger .# #.# #..*..####.#Throw: 9 darts (poison) ...##.o#..# #.#.###(o#..###. #[3~:j'N :7m..#oo 2 orcs (1 poisoned, 1 ally target). #..#5   cerulean imp (polearm, summoned).. ...# _You hear a shout! x2  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, poisoned, ally target,  50% to hit)~:j########.###.##.#.#.#.###.#.#kailaspen the Sneak .............................Octopode .........###..#.#.###.#####.#Health: 36/36 ======================== #.######.# #..#.#.###.#####.#Magic: 9/11===================----- #.# #.###..#.............#AC: 1Str: 9 #.. ...........###.#######EV: 12Int: 20 #### ##.#.#......# #.#SH: 0Dex: 10#.#.#..##5## #.#XL:  6 Next: 73% Place: Dungeon:3#.# #. #@# #.#Noise: ===------ [3~:j7m Time: 4215.5 (0.0) ... ... #...(......#a) +0 dagger .# #.# #..(..####.#Throw: 9 darts (poison) ...##.o#..# #.#.###(o#..###. #..#oo 2 orcs (1 poisoned, 1 ally target). #..#5   cerulean imp (polearm, summoned).. ...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, poisoned, ally target,  50% to hit)  You throw a dart. The dart hits the orc.  The orc is lightly wounded.~:j)jo~:jgo...o 3 orcs (1 poisoned, 1 ally target)---6.5 (18 _You encounter an orc. It is wielding a +0 flail.~:jG............................ ###..#.#.###.#####.# ######.# #..#.#.###.#####.# .# #.###..#.............# .. ...........###.####### ## ##.#.#......# #.#  #.#.#..##5## #.# #.# #..##.####.# .. ... #.....@....# # #.# #.....####.# .# #oo#..# #.# ## #(.#..#  # #. #..#[3~:jH9;49m o #..#  2.. ...#  #.5.5~:jH~:jY]xo..o~:jzX---7~:j>~:ji............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 9/11===================----- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 73% Place: Dungeon:3 .. ... #...5*@....#Noise: ---------  Time: 4217.5 (0.0) [40~:jMm# #.# #..o*.####.#a) +0 dagger ..##.o#..# #.#Throw: 8 darts (poison) .###(.#..###. #..#o #..#oo 2 orcs (1 poisoned, 1 ally target).. ...#5   cerulean imp (polearm, summoned)#.. _You encounter an orc. It is wielding a +0 flail.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, poisoned, ally target,  50% to hit)~:jk............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 9/11===================----- .. ...........###.#######AC: 1Str: 9 ~:j"l### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 73% Place: Dungeon:3 .. ... #...5(@....#Noise: ---------  Time: 4217.5 (0.0) # #.# #..o(.####.#a) +0 dagger ~:jql..##.o#..# #.#Throw: 8 darts (poison) .##~:jl#(.#..###. #..#~:jlo #..#oo 2 orcs (1 poisoned, 1 ally target).. ...#~:j!m5   cerulean imp (polearm, summoned)#.. ~:jRm|_You encounter an orc. It is wielding a +0 flail.Throw: 8 darts (poison)~:jmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~:jmAim: an orc, wielding a +0 hand axe (heavily wounded, poisoned, ally target,  50% to hit)~:j2Mo.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (heavily wounded, poisoned, ally target,  50% to hit)  You throw a dart. The dart hits the orc.  Your cerulean imp closely misses the orc.~:j2o~:jo%.~:j.o 3 orcs (1 poisoned, 1 ally target)~:jh[8.5 (17~:j ~:jM ^ _The orc barely misses your cerulean imp.~:jG............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 9/11===================----- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 73% Place: Dungeon:3 ~:j_H.. ... #...5*@....#Noise: ---------  Time: 4218.5 (0.0) # #.# #.oo..####.#a) +0 dagger ..##..#..# #.#Throw: 7 darts (poison) .##~:jH#o.#..###. #..#o #..#ooo 3 orcs (1 poisoned, 1 ally target).. ...#5   cerulean imp (polearm, summoned)#.. _The orc barely misses your cerulean imp.Throw: 7 darts (poison)~:jzIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, poisoned, ally target,  50% to hit)~:j 5oo*.~:j 5oo..  Aim: an orc, wielding a +0 hand axe (heavily wounded, poisoned, ally target,  50% to hit)~:j 5oo*flail and wearing a +0 scale mail (54% to hit)~:j ,............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode ~:j .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 9/11===================----- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 73% Place: Dungeon:3 .. ... #...5(@....#Noise: ---------  Time: 4218.5 (0.0) # #.# #.oo(.####.#a) +0 dagger ..#[33~:j m#..#..# #.#Throw: 7 darts (poison) .###o.#..###. #..#o #..#ooo 3 orcs (2 poisoned, 1 ally target).. ...#5   cerulean imp (polearm, summoned)#.. _The orc barely misses your cerulean imp.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (54% to hit)~:jO o.  You throw a dart. The dart hits the orc. The orc is poisoned.  Your cerulean imp hits the orc from afar with a -4 spear.~:jO Ko(~:jZ oThe orc barely misses your cerulean imp.~:j_ oYou encounter an orc. It is wielding a +0 club.~:jk X..oo ~:jl 5 orcs (2 poisoned, 1 ally target)10/11==9.5 (16~:jw ~:j| s _You encounter an orc. It is wielding a +0 falchion.~:jQ............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 73% Place: Dungeon:3 .. ... #..o5*@....#Noise: ---------  Time: 4219.5 (0.0) [1~:j?0d# #.# #..o*.####.#a) +0 dagger ..##oo#..# #.#Throw: 6 darts (poison) .###(.#..###. #..#o #..#ooooo 5 orcs (2 poisoned, 1 ally target).. ...#5   cerulean imp (polearm, summoned)#o. _You encounter an orc. It is wielding a +0 falchion.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, 54% to  hit)~:ju............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 73% Place: Dungeon:3 .. ... #..o5(@....#Noise: ---------  Time: 4219.5 (~:j>ws0.0) # #.# #..((.####.#a) +0 dagger ..##o(#..# #.#Throw: 6 darts (poison) .###(.#..###. #..#o #..#ooooo 5 orcs (3 poisoned, 1 ally target).. ...#5   cerulean imp (polearm, summoned)#o.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, 54% to  hit)  You throw a dart. The dart barely misses the orc. x2; The dart hits the orc.  The orc is poisoned.~:j0)~:jQo.  Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, 54% to  hit)  You throw a dart. The dart barely misses the orc. x2; The dart hits the orc.  The orc is poisoned.  You kill the orc!  Your cerulean imp misses the orc.o.(o~:j.o. 4 orcs (2 4=~:j ?20.5 (15~:jB#~:jG&E _The orc hits your cerulean imp with a +0 flail!~:jB............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 74% Place: Dungeon:3 .. ... #..)5*@....#Noise: =--------  Time:~:j} 4220.5 (0.0) # #.# #.oo*.####.#a) +0 dagger ..##(o#..# #.#Throw: 5 darts (poison) .###(.#..###. #..#o #..#oooo 4 orcs (2 poisoned, 1 ally target).. .o.#5   cerulean imp (polearm, summoned)#.. _The orc hits your cerulean imp with a +0 flail!  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, ally  target, 54% to hit)~:ju ............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 74% Place: Dungeon:3 .. ... #..)5(@....#Noise: =--------  Time:[39;~:jl 49m 4220.5 (0.0) # #.# #.o((.####.#a) +0 dagger ..##((#..# #.#Throw: 5 darts (poison) .###(.#..###. #..#o #..#oooo 4 orcs (2 poisoned, 1 ally target).. .o.#5   cerulean imp (polearm, summoned)#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, ally  target, 54% to hit)  You throw a dart. The dart barely misses the orc.The dart closely misses the orc.~:j o.  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, ally  target, 54% to hit)  You throw a dart. The dart barely misses the orc.The dart clos  Your cerulean imp hits the orc but does no damage.~:j :o.~:j 3o.~:j Y.o.~:j! c-1.5 (14~:j* ~:jm- _ _The orc closely misses your cerulean imp.~:jRl............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0~:j Dex: 10#.# #..##.####.#XL:  6 Next: 74% Place: Dungeon:3 .. ... #..o5*@....#Noise: ---------  Time: 4221.5 (0.0) # #.# #.oo*.####.#a) +0 dagger ..##(.#..# #.#Throw: 4 darts (poison) .###(.#..###. #..#o #o.#oooo 4 orcs (2 poisoned, 1 ally target).. ...#5   cerulean imp (polearm, summoned)#.. _The orc closely misses your cerulean imp.Throw: 4 darts (poison)Press: ? - help, Q - select action, ([0~:j 3;10m or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (moderatelywounded, poisoned, ally target, 54% to hit)~:j'............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 74% Place: Dungeon:3 .. ... #..o5(@....#Noise: ---------  Time: 4221.5 (~:j+)0.0) # #.# #.oo(.####.#a) +0 dagger ..##(.#..# #.#Throw: 4 darts (poison) .###(.#..###. #..#o #o.#oooo 4 orcs (1 poisoned, 1 very poisoned…).. ...#5   cerulean imp (polearm, summoned)#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (moderatelywounded, poisoned, ally target, 54% to hit)  You throw a dart. The dart hits the orc. The orc looks even sicker.  The orc is moderately wounded.~:j(o.  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (moderatelywounded, poisoned, ally target, 54% to hit)  You throw a dart. The dart hits the orc. The orc looks even sicker.  The orc is moderately wounded.  Your cerulean imp hits the orc but does no damage.~:j9o.~:j(..~:j[2.5 (13~:j~:jub _The orc closely misses your cerulean imp. x2~:j+z............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#~:j=EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 74% Place: Dungeon:3 ~:jK.. ... #.oo5*@....#Noise: ---------  Time: 4222.5 (0.0) ~:j&# #.# #..o*.####.#a) +0 dagger ..#~:j[#(.#..# #.#Throw: 3 darts (poison) ~:j.###(.#..##~:jK#. #o.#o #..#oooo 4 orcs (1 poisoned, 1 very poisoned…).. ...#~:j5   cerulean imp (polearm, summoned)#.. ~:j$_The orc closely misses your cerulean imp. x2  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (severely wounded,very poisoned, ally target, 54% to hit)~:j .o**#~:joc.#*#~:jZo.*#*#~:jm#oAim: an orc, wielding a +0 falchion and wearing a +0 scale mail (54% to hit)~:j............................kailaspen the Sneak ........###..#.#.###.#####.#Octopode .######.# #..#.#.###.#####.#Health: 36/36 ======================== .# #.###..#.............#Magic: 10/11 =====================--- .. ...........###.#######AC: 1Str: 9 ### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 74% Place: Dungeon:3 .. ... #.oo5.@....#Noise: ---------  Time: 4222.5 (0.0)~:jai # #.# #..o.(####.#a) +0 dagger ..##(.#.(# #.#Throw: 3 darts (poison) .###(.#(.###. #(.#o #..#oooo 4 orcs (1 poisoned, 1 very poisoned…).. ...#5   cerulean imp (polearm, summoned)#.. _The orc closely misses your cerulean imp. x2  Throw: 3 darts (poison)~:j*Press: ? - help, Q - select action, ( or ) - cycle~:jShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 scale mail (54% to hit)~:jc[ oYou throw a dart. The dart barely misses the orc.Your cerulean imp hits the orc but does no damage.~:jp §  The orc completely misses your cerulean imp.The orc hits your cerulean imp with a +0 flail.  Your cerulean imp dies!~:jB....)3.5 (12 _Your cerulean imp disappears in a puff of smoke!~:ja]   ###..#.#.###.#####.#  ######.# #..#.#.###.#####.#  # #.###..#...#  . ....###.#   ##.#.#......# #.#  #.#.#..##.## #.#  #.# #..##.####.#  . ... #.oo.#   #.# #..o..####.#  .# #(.#..# #.#  ## #(.#.o#  # #. #(.#  o #..#   3.. ...#~:j^ n  #..   (oo)o.o~:j a o 4 orcs (1 wandering, 1 poisoned, 1 …)~:ja &4~:j ~:j  Casting: Call Imp (safe; 21% risk of failure)  ~:ju\Confirm with . or Enter, or press ? or * to list all spells.~:j  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration2%2  c + Call ImpSummoning21% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~:j ~:j~:j...........................   kailaspen the Sneak .......###..#.#.###.#####.#   Octopode ######.# #..#.#.###.#####.#   Health: 36/36 ======================== # #.###..#.............#   Magic: 10/11 =====================--- . ...........###.#######   AC: 1Str: 9 ## ##.#.#......# #.#  EV: 12Int: 20#.#.#..##.## #.#  SH: 0Dex: 10#.# #..##.####.#  XL:  6 Next: 74% Place: Dungeon:3 . ... #..oo..@...#~:j   Noise: ---------  Time: 4224.5 (0.0)#.# #..(o.####.#  a) +0 dagger .##(o#..# #.#  Throw: 2 darts (poison) ###(.#.o# ##. #(.# o #..#  oooo 4 orcs (1 wandering, 1 poisoned, 1 …).. ...# #..  The orc completely misses your cerulean imp.The orc hits your cerulean imp with a +0 flail.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j'~:j...........................   kailaspen the Sneak .......###..#.#.###.#####.#   Octopode ######.# #..#.#.###.#####.#   Health: 36/36 ======================== # #.###..#.............#   Magic: 10/11 =====================--- . ...........###.#######   AC: 1Str: 9 ## ##.#.#......# #.#  EV: 12Int: 20#.#.#..##.## #.#  SH: 0Dex: 10#.# #..##.####.#  XL:  6 Next: 74% Place: Dungeon:3 . ... #..oo..@...#  No~:jjise: ---------  Time: 4224.5 (0.0)#.# #..(o.####.#  a) +0 dagger .##(o#..# #.#  Throw: 2 darts (poison) ###(.#.o# ##. #(.# o #..#  oooo 4 orcs (1 wandering, 1 poisoned, 1 …).. ...# #..  The orc completely misses your cerulean imp.The orc hits your cerulean imp with a +0 flail.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j-)...........................  kailaspen the Sneak .......###..#.#.###.#####.#  Octopode ######.# #..#.#.###.#####.#  Health: 36/36 ======================== # #.###..#.............#  Magic: 8/11=================------- . ...........###.#######  AC: 1Str: 9 ## ##.#.#......# #.#  EV: 12Int: 20 #.#.#..##.## #.#  SH: 0Dex: 10 #.# #..##.####.#  XL:  6 Next: 74% Place: Dungeon:3 . ... #..oo.*@...#  Noise: ---------  Time: 4224.5 (0.0) #.# #..(o*####.#  a) +0 dagger .# #(o[4~:jI*0m#..# #.#  Throw: 2 darts (poison) ## #(.#.o# # #. #(.# o #..# oooo 4 orcs (1 wandering, 1 poisoned, 1 …) .. ...# #..Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (almost dead, verypoisoned, 82% to hit)~:j o*o.(79% to hit)~:jZ <...........................   kailaspen the Sneak .......###..#.#.###.#####.#   Octopode ######.# #..#.#.###.#####.#   Health: 36/36 ======================== # #.###..#.............#   Magic: 8/11=================------- . ...........###.#######   AC: 1Str: 9 ## ##.#.#......# #.#  EV: 12Int: 20#.#.#..##.## #.#~:jM\   SH: 0Dex: 10#.# #..##.####.#  XL:  6 Next: 74% Place: Dungeon:3 . ... #..****@...#  Noise: ---------  Time: 4224.5 (0.0)#.# #..(o.####.#  a) +0 dagger .##(o#..# #.#  Throw: 2 darts (poison) ###(.#.o# ##. #(.# o #..#  oooo 4 orcs (1 wandering, 1 poisoned, 1 …).. ...# #..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk o~:j\ f failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (79% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc.~:j )Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail (79% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc.  The orc is severely wounded.  (Press . to maintain the ray.)~:j 6o.~:jA +o~:j 6o.~:j9 qoo.very poisoned~:jS y5==5.5 (1Ray ~:j ~:jF G _You kill the orc!~:j_^r )The searing ray hits the orc!~:jd ****o 3 orcs (1 wandering)You kill the orc!The searing ray hits the orc.~:jm .oThe orc is heavily wounded.o.~:jB(o~:jo)o~:j7--6=6+ ~:j~:jA% _The orc shouts!~:jp` )The searing ray hits the orc.  The orc is heavily wounded.The searing ray hits the orc!~:jgs**** 2 orcs~:j o.  You kill the orc!~:jb).oo~:jw5---7-7~:jg<++ ~:j~:j: _The orc hits you with a +0 falchion.~:j= r )The searing ray hits the orc.~:jP )You kill the orc!The searing ray hits the orc!~:j u****~:jx ).))You kill the orc!~:j{ 6=6--9-8~:j ~:jT > _You finish channelling your searing ray.~:js3~:j~:j#~:j~:j5~:jN,~:j~:j,~:j~:j2~:jT=--~:j~:j`,~:jF~:j;,~:j~:jd7==~:j~:j  You encounter a goblin. It is wielding a +0 dagger.~:ji--gg   goblin (wandering)~:j ,35.5 (7~:jR~:jD--6.5 (8 ~:jT _~:j{~:j~:j...........................   kailaspen the Sneak ~:jT.......###..#.#.###.#####.#   Octopode ######.# #..#.#.###.#####.#   Health: 36/36 ======================== # #.###..#.............#   Magic: 7/11===============--------- . ...........###.#######   AC: 1Str: 9 ## ##.#.#......# #.#  EV: 12Int: 20#.#.#..##.## #.#  SH: 0Dex: 10~:j#.# #..##.####.#  XL:  6 Next: 79% Place: Dungeon:3 . ... #..).)*@...#  Noise: ---------  Time: 4236.5 (0.0)#.# #..(.*####.#  a) +0 dagger .##(.#g.# #.#~:jK  Throw: 2 darts (poison) ###(.#.o# ##. #(.# o #..#  g   goblin (wandering)~:jǩ.. ...# #..  _You finish channelling your searing ray. _You encounter a goblin. It is wielding a +0 dagger.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle~:jShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 40% to hit)~:jvu ...........................   kailaspen the Sneak .......###..#.#.###.#####.#   Octopode ######.# #..#.#.###.#####.#   Health: 36/36 ======================== # #.###..#.............#   Magic: 7/11===============--------- . ...........###.#######   AC: 1Str: 9 ## ##.#.#......# #.#  EV: 12Int: 20#.#.#..##.## #.#  SH: 0Dex: 10#.# #..##.####.#  XL:  6 Next: 79% Place: Dungeon:3 . ... #..).)(@...# ~:jSv  Noise: ---------  Time: 4236.5 (0.0)#.# #..(.(####.#  a) +0 dagger .##(.#(.# #.#  Throw: 2 darts (poison) ###(.#.o# ##. #(.# o #..#  g   goblin (wandering).. ...# #..  _You finish channelling your searing ray. _You encounter a goblin. It is wielding a +0 dagger.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 40% to hit)~:j* . _You encounter a goblin. It is wielding a +0 dagger.  Throw: 2 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 40% to hit)You throw a dart. The dart closely misses the goblin.~:j).g~:jt7.5 (1dart (poison) _~:j~:j/~:j 3~:j ~:j n~:jZ ~:j ,~:ji ~:j ,~:j ~:j ~:jH ~:j ~:ju ,~:j ~:ji ~:j N8==~:jW ~:j ,~:j ~:j ,~:j ~:j ,~:jK ~:j ==~:j ~:j2 ,~:j ~:j5 ~:j#7 ~:j[8 ~:j8< b9==~:j[= ~:j@ ~:j@ ~:jjB ~:jKL B~:jR ,~:jU ~:jY ~:jZ :==~:j[ ~:jf^ ~:j^ ~:j^` ~:jc ~:jbc ~:jg ~:j[k ,~:jl ~:jp ~:jq P10/11==~:js ~:jQv ,~:jtx ~:j{ ~:j{ ~:jV} ~:j ,~:j ~:j ~:j :==~:j ~:j ~:j ~:jv ~:jӏ ~:j ~:j ~:j ,~:jD ~:jU ~:j ~:j ~:j6 ~:j M1===~:je ~:j ~:j ,~:jة ~:jέ $  Things that are here:~:j  a +0 falchion; a +0 scale mail; an orc corpse~:j ~:j  _~:j ~:j ~:j ~:j: ~:j* ~:j ~:j ~:jh ;===~:jg ~:j  b - 4 poisoned darts (gained 3)  A goblin comes into view.~:jJ †###..#.#.###.#####.# ###.######.# #..#.#.###.#####.# .# #.###..#.............# .##.. ...........###.####### ###### ##.#.#......# #.#  #.#.#..##.## #.# # #.# #..##.####.# ##... ... #..).))....# ÷..# #.# #..@..####.# ##...# #(.#..# #.# # .## #(.#..~:j #  4 darts (poison)  # #..#(.# ...#..# . .......# g   goblin (wandering) ## ..#.##... ##..#. ...g 73.5 (36.0)~:j ~:j) 34.5 (37 _~:j ~:j ~:ja{  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j~:j Your spells (cast)TypeFailure Level ~:ja - Magic DartConjuration1%1  b + Searing RayConjuration~:j!u2% 2 c - Call ImpSummoning~:jC21%~:jf2 ~:jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~:j~:jJ~:j †..........###..#.#.###.#####.#kailaspen the Sneak ###.######.# #..#.#.###.#####.#Octopode ###.# #.###..#.............#Health: 36/36 ======================== .##.. ...........###.#######Magic: 11/11 ======================== ###### ##.#.#......# #.#AC: 1Str: 9 ##.#.#..##.## #.#EV: 12Int: 20 ##.# #..##.####.#SH: 0~:jGDex: 10 ##... ... #..).))....#XL:  6 Next: 79% Place: Dungeon:3 ÷..# #.# #..@..####.#Noise: ---------  Time: 4274.5 (0.0) ##...##(.#..# #.#a) +0 dagger # .###(.#..#Throw: 4 darts (poison)##..#(.#...#..# ........#g   goblin (wandering) ##..#.##... ##..#. ...gThings that are here: _a +0 falchion; a +0 scale mail; an orc corpseb - 4 poisoned darts (gaine~:j'd 3) _A goblin comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:jE~:j†..........###..#.#.###.#####.#kailaspen the Sneak ###.######.# #..#.#.###.#####.#Octopode ###.# #.###..#.............#Health: 36/36 ======================== .##.. ...........###.#######Magic: 11/11 ======================== ###### ##.#.#......# #.#AC: 1Str: 9 ##.#.#..##.## #.#EV: 12Int: 20 ##.# #..##.####.#SH: 0Dex: 10 ##... ... #..).))....#XL:  6 Next: 79% Place: Dungeon:3 ÷..# #.# ~:j_[33m#..@..####.#Noise: ---------  Time: 4274.5 (0.0) ##...##(.#..# #.#a) +0 dagger # .###(.#..#Throw: 4 darts (poison)##..#(.#...#..# ........#g   goblin (wandering) ##..#.##... ##..#. ...gThings that are here: _a +0 falchion; a +0 scale mail; an orc corpseb - 4 poisoned darts (gained 3) _A goblin comes into view.~:jZCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:jd@/†..........###..#.#.###.#####.#  kailaspen the Sneak ###.######.# #..#.#.###.#####.#  Octopode ###.# #.###..#.............#  Health: 36/36 ======================== .##.. ...........###.#######  Magic: 10/11 =====================--- ###### ##.#.#......# #.#  AC: 1Str: 9 # #.#.#..##.## #.#  EV: 12Int: 20 # #.# #..##.####.#  SH: 0Dex: 10 ~:j-A##... ... #..).))....#  XL:  6 Next: 79% Place: Dungeon:3 ÷..# #.# #..@..####.#  Noise: ---------  Time: 4274.5 (0.0) ##...# #(.#*.# #.#  a) +0 dagger # .## #(.#*.#  Throw: 4 darts (poison)  # #..#*.#  ~:j|A...#.*# . ......*#  g   goblin (wandering) ~:jAa## ..#.##.*. # #..#. ...g ~:jBCasting: Searing Ray (safe; 2% risk of failure)  ~:j7BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ~:jBPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)~:j@@ †..........###..#.#.###.#####.#  kailaspen the Sneak ###.######.# #..#.#.###.#####.#  Octopode ###.# #.###..#.............#  Health: 36/36 ======================== .##.. ...........###.#######  Magic: 10/11 =====================--- ###### ##.#.#......# #.#  AC: 1Str: 9 # #.#.#..##.## #.#  EV: 12Int: 20 ~:j@ ;# #.# #..##.####.#  SH: 0Dex: 10 ##... ... #..).))....#  XL:  6 Next: 79% Place: Dungeon:3 ÷..# #.# #..@..####.#  Noise: ---------  Time: 4274.5 (0.0) ##...# #(.#..# #.#  a) +0 dagger # .## #(.#..#  Throw: 4 darts (poison) ~:jA  # #..#(.#  ...#..# ~:j[A . .......#  g   goblin (wandering) ## ..#.##... ~:j!B @# #..#. ...) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the goblin.~:jXJ y†         #.#   #.#  #.#   ...  ÷..# #.#   #(.#*.# #.#  .## #(.#*.# ~:j$K  # #..#* ...#.* * * #..#.  ~:j {..(...~:jQ 3=5.5 (1~:j) ~:jp   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the goblin. _You kill the goblin!~:j` M..................... †..........#########.# #..#.#.###.##### ###.# #.###..#............. .##.. ...........###.####### ###### #.....#..##.## #. # #.# #..##.#### ##... ... #..@.)).... ÷..# #.# #.....####.#...#..# #.# # .###(.#..##..#. ...-6~:ji ~:jJ#$  Things that are here:~:j'N _a +0 club; a +0 hand axe~:jά  .###..#.#.###.#####.# .######.# #..#.#.###.#####.# .# #.###..#....# ##.. ...........###.#  ##.#.#......# #.#  ~:jR #.#.#..##.## #.#  #.# #..##.####.# ... ... #..)@))....# ..# #.# #.....####.# ...# #(.#..# #.# ~:j  .## #(.#..## #..#(.#...#~:jʭ ..# .......# ~:j O..#.#... ~:jY ~:j) G-7 _~:j ~:j) ~:j8 ###..#.#.###.#####.# .######.# #..#.#.###.#####.# .# #.###..#.....# .. ....###.#  ##.#.#......# #.# #.#.#..##.## #.# #.# #..##.####.# ... ... #..).@)....# # #.# #.....####.# ...# #(.#..# #.#  .## #(.#..## #..#(.#~:j9...#..#.. ..# ~:j8A~:jA&8~:jH~:jRNl _Items here: ))) [ †.~:j ~:jת !Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 flail  ~:j6 c - a +0 mace Armour (select all with [)  d - a +0 scale mail Carrion an orc corpse ~:j^ h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected~:j 7[top]~:jP ~:j. ~:j .............................kailaspen the Sneak .........###..#.#.###.#####.#Octopode #.######.# #..#.#.###.#####.#Health: 36/36 ======================== #.# #.###..#.............#~:j4 Magic: 10/11 =====================--- #.. ...........###.#######AC: 1Str: 9 #### ##.#.#......# #.#EV: 12Int: 20#.#.#..##.## #.#SH: 0Dex: 10#.# #..##.####.#XL:  6 Next: 79% Place: Dungeon:3 ... ... #..).@)....#Noise: ---------  Time: 4278.5 (0.0) .# #.# #.....####.#a) +0 dagger ...##(.#..# #.#~:jw Throw: 4 darts (poison).###(.#..###..#(.#...#..#~:j j.......#..#.##...#..#. ...)The magic dart hits the goblin. _You kill the goblin!Things that are here: _a +0 club; a +0 hand axe ~:j _Items here: ))) [ †.  Okay, then.~:jX% ~:j& ~:j, ~:j/ . _~:j|T{ ###..#.#.###.#####.# .######.# #..#.#.###.#####.# .# #.###..#.....# .. .....###.#  ##.#.#......# #.# #.#.#..##.## #.# ~:jxU#.# #..##.####.#  ... #..).)@....# # #.# #.....####.# # #(.#..# #.# .## #(.#..#  # #..#(.#...#..#~:jU.......#..#.##... ~:j\^~:ji_29.5 (1 _~:jIf~:ji_You kill the goblin!  Things that are here: _a +0 club; a +0 hand axe _Items here: ))) [ †.  Things that are here:~:jEm _a +0 falchion; a +0 scale mail; an orc corpse~:j..###..#.#.###.#####.# #.######.# #..#.#.###.#####.# #.# #.###..#.....# #.. .....###.## ##.#.#......# #.# #.#.#..##.## #.# #.# #..##.####.#. ... #..).@)....# ~:j7i.# #.# #.....####.#.# #(.#..# #.#  .## #(.#..# # #..#(.# ...#..# .......#~:j ..#.##...  #..#. ...)~:jr$~:j+%.80 _~:j,~:j1l _Items here: ))) [ †.~:j[..###..#.#.###.#####.# ##.######.# #..#.#.###.#####.# ##.# #.###..#.....# ##.. ....###.## ##.#.#......# #.# #.#.#..##.## #.# #.# #..##.####.# #... ... #..)@))....#.# #.# #.....####.# #...#~:j\ #(.#..# #.# .## #(.#..# # #..#(.# ...#..# .......# # ..#.##...  #..#. ...)~:jcc~:jhd-1 _~:jw~:j!}~:j. †.###..#.#.###.#####.##.######.# #..#.#.###.#####.##.# #.###..#....# .##.. ...........###.## ##.#.#......# #.# # #.#.#..##.## #.# # #.# #..##.####.# ##... ... #..@.))....# ÷..# #.# #.....####.# ##...# #(.#..# #.# # .## #(.#..# # #..#(.# ...#..# . .......##[~:j739;49m ..#.#... # #..#. ...)1===2  Things that are here: _a +0 club; a +0 hand axe~:jqO _ ~:j~_b - 6 poisoned darts (gained 2)~:jȺ~:jv===~:jһ~:j~:j*~:j;~:j~:j ~:j~:jJ_b - 7 poisoned darts (gained 1)~:jQ~:j~:jT~:j5~:j~:j+~:j(~:jr~:j=~:j~:j~:j~:j~:j~:j~:j~:j3~:j~:j~:j~:jV~:jE~:j~:jE ~:j~:j J_b - 8 poisoned darts (gained 1)~:j ~:j ~:jj ~:j ~:j6~:j0~:j~:jq~:j~:j ~:j!~:j$~:j&~:j+~:j-~:j/~:j>~:jB~:jC~:jE~:jI~:jL~:jM~:jO~:jKS~:jeW~:jfX~:jZ~:jn^~:jb~:jKc~:je~:jp~:js~:j%u~:jw~:j<~~:j~:j~:j~:j~:jی~:j~:j6~:jt~:j7~:j~:j[~:j>~:j̦~:j7~:j~:jݫ~:j~:jԯ~:jf~:j~:jC~:j~:j~:j~:j~:j~:j~:jn~:j~:j;~:j~:j~:jd ~:jE ~:j+You encounter an adder.~:j~:j4~:j..#..# #.#  ~:j9..#..# #.# ##  ~:j..#..# #.# .#  ~:j ..#..# #.# .#  .~:jy....####.# .#  ~:j|z.##.......# .#  ~:j.....)....###### .#  ~:j...............##.#  ~:ja{..##.#..#####...@.#  ~:j'.. #.#..# #.###.#  ~:jo.. #.#..# #.# .#  ~:j8 ~:j\. .....# #.# .#  ~:j#..... ..# .#  ~:j^..#~:j... S#   S   adder (asleep)~:j ~:jh#### ##  ~:j ~:j ~:jG ~:j ~:j#~:j~:j310.5 (2~:j8 8.0)~:jzS~:j.~:j~:jS~:j,.~:j~:jkS~:j!~:jT~:j#1.5 (29 ~:j _~:j~:j/~:j..#..# #.#  kailaspen the Sneak ..#..# #.###   Octopode ..#..# #.#.#   Health: 36/36 ======================== ..#..# #.#.#   Magic: 11/11 ======================== .....####.#.#   AC: 1Str: 9 .##.......#.#   EV: 12~:j9Int: 20 .....)....###### .#   SH: 0Dex: 10 ...............##.#   XL:  6 Next: 79% Place: Dungeon:3 ..##.#..#####...@.#   Noise: ---------  Time: 4311.5 (0.0) .. #.#..# #.###*#   a) +0 dagger ~:jw.. #.#..# #.# *#   Throw: 8 darts (poison) . .....# #.# S#  #..... ..# .#  ..#... .#   S   adder#### ##    _b - 8 poisoned darts (gained 1) _You encounter an adder.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)~:j+..#..# #.#  kailaspen the Sneak ..#..# #.###   Octopode ..#..# #.#.#   Health: 36/36 ======================== ..#..# #.#.#   Magic: 11/11 ======================== .....####.#.#   AC: 1Str: 9 .##.......#.#   EV: 12Int: 20 ~:j.....)....###### .#   SH: 0Dex: 10 ...............##.#   XL:  6 Next: 79% Place: Dungeon:3 ..##.#..#####...@.#   Noise: ---------  Time: 4311.5 (0.0) .. #.#..# #.###(#   a) +0 dagger .. #.#..# #.# (#   Throw: 8 darts (poison) . .....# #.# (#  #..... ..# .#  ..#... .#   S   adder####[3~:jS9;49m ##    _b - 8 poisoned darts (gained 1) _You encounter an adder.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)~:j"b%SYou encounter an adder.  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (25% to hit)  You throw a dart. The dart barely misses the adder.~:ji".~:jje2.5 (17 _~:j0p~:jq~:j[ ..#..# #.#  kailaspen the Sneak ..#..# #.###   Octopode ..#..# #.#.#   Health: 36/36 ======================== ..#..# #.#.#   Magic: 11/11 ======================== .....####.#.#   AC: 1Str: 9 .##.......#.#   EV: 12Int: 20 .....)....###### .#   SH: 0Dex: 10 ...............##.#   XL:  6 Next: 79% Place: [~:j\ 39;49mDungeon:3 ..##.#..#####...@.#   Noise: ---------  Time: 4312.5 (0.0) .. #.#..# #.###*#   a) +0 dagger .. #.#..# #.# S#   Throw: 7 darts (poison) . .....# #.# (#  #..... ..# .#  ..#... .#   S   adder#### ##    Aim: an adder (25% to hit) _You throw a dart. The dart barely misses the adder.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)~:j ..#..# #.#  kailaspen the Sneak ..#..# #.###   Octopode ..#..# #.#.#   Health: 36/36 ======================== ..#..# #.#.#   Magic: 11/11 ======================== .....####.#.#   AC: 1Str: 9 .##.......#~:j .#   EV: 12Int: 20 .....)....###### .#   SH: 0Dex: 10 ...............##.#   XL:  6 Next: 79% Place: Dungeon:3 ..##.#..#####...@.#   Noise: ---------  Time: 4312.5 (0.0) .. #.#..# #.###(#   a) +0 dagger .. #.#..# #.# (#   Throw: 7 darts (poison) . .....# #.# (#  #..... ..# .#  ..#... .~:j #   S   adder#### ##    Aim: an adder (25% to hit) _You throw a dart. The dart barely misses the adder.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)~:jt xS _You throw a dart. The dart barely misses the adder.  Throw: 7 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (25% to hit)  You throw a dart. The dart closely misses the adder.~:j| ~:j} e3.5 (16 _~:j& ~:j@ ~:j#..#..# #.# #..#..# #.# ## #..#..# #.# .# .#..# #.# .# ..####.# .# #.##.......# .# #.....)....###### .# .......##.# #..##.#..#####..@..# #.. #.#..# #.###S# #.. #.#..# #.# (# . .....# #.# (# # #..... ..# .#  ..# ... .#  #### ##   ~:jW4S.~:j  The adder attacks as it pursues you! The adder closely misses you.~:jS5-=~:j2 4~:j~:j* _The adder bites you.~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j~:jo Your spells (cast)Type~:jFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%~:j22  c - Call ImpSummoning21%~:jM2 ~:jsSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~:j>s~:j{~:jP#..#..# #.#  kailaspen the Sneak #..#..# #.###   Octopode #..#..# #.#.#   Health: 35/36 =======================- ...#..# #.#.#   Magic: 11/11 ======================== ......####.#.#   AC: 1Str: 9 #.##.......#.#   EV: 12Int: 20 #.....)....###### .#   SH: 0Dex: 10 ................##.#   XL:  6 Next: 79% Place: Dungeon:3 ~:jŅ#..##.#..#####..@S.#   Noise: =--------  Time: 4314.5 (0.0) #.. #.#..# #.###.#   a) +0 dagger #.. #.#..# #.# (#   Throw: 6 darts (poison) .. .....# #.# (#  # #..... ..# .#  ..#... .#   S   adder#### ##    Aim: an adder (25% to hit) _You throw a dart. The dart closely misses the adder.The adder attacks as it pursues you! The adder closely misses you. _The adder bites you.  Casting: Magic Dart [39~:j1;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j #..#..# #.#  kailaspen the Sneak #..#..# #.###   Octopode #..#..# #.#.#   Health: 35/36 =======================- ...#..# #.#.#   Magic: 11/11 ======================== ......####.#.#   AC: 1Str: 9 #.##.......#~:j*.#   EV: 12Int: 20 #.....)....###### .#   SH: 0Dex: 10 ................##.#   XL:  6 Next: 79% Place: Dungeon:3 #..##.#..#####..@S.#   Noise: =--------  Time: 4314.5 (0.0) #.. #.#..# #.###.#   a) +0 dagger #.. #.#..# #.# (#   Throw: 6 darts (poison) .. .....# #.# (#  # #..... ..# .#[3~:jߏ7m  ..#... .#   S   adder#### ##    Aim: an adder (25% to hit) _You throw a dart. The dart closely misses the adder.The adder attacks as it pursues you! The adder closely misses you. _The adder bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j,#..#..# #.# kailaspen the Sneak #..#..# #.# ##  Octopode #..#..# #.# .#  Health: 35/36 =======================- ...#..# #.# .#  Magic: 9/11===================----- ......####.# .#  AC: 1Str: 9 #.##.......# .#  EV: 12Int: 20 #.....)....###### .#  SH: 0Dex: 10 ................##.#  XL:  6 Next: 79% Place: Dungeon:3 #..##.#..#####..@S.#  Noise: =--------  Time: 4314.5 (0.0) #.. #.#..# #.###.#  a) +0 dagger #.. #.#..# #.# (#  ~:ja Throw: 6 darts (poison) .. .....# #.# (# # #..... ..# .#  ..# ... .#  S   adder #### ##  _The adder bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)~:j. c#..#..# #.#  kailaspen the Sneak #..#..# #.###   Octopode #..#..# #.#.#   Health: 35/36 =======================- ...#..# #.#.#   Magic: 9/11===================----- ......####.#~:jl V.#   AC: 1Str: 9 #.##.......#.#   EV: 12Int: 20 #.....)....###### .#   SH: 0Dex: 10 ................##.#   XL:  6 Next: 79% Place: Dungeon:3 #..##.#..#####..@**#   Noise: =--------  Time: 4314.5 (0.0) #.. #.#..# #.###.#   a) +0 dagger #.. #.#..# #.# (#   Throw: 6 darts (poison) ~:j .. .....# #.# (#  # #..... ..# .#  ..#... .#   S   adder#### ##    Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.~:jO S.  Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.(Press . to maintain the ray.)4-=5.5 (1Ray ~:jYU ~:jdX * _The adder bites you.~:j72 **The searing ray hits the adder.~:j( S.  The adder is heavily wounded.~:jT5=8--6+ ~:j~:j?K _The adder misses you.~:j ** The searing ray hits the adder.~:j/ S.  The adder is almost dead.~:j0 6==7----7++ ~:j7 ~:j: R _The adder barely misses you.~:jT .  The searing ray hits the adder!~:jDq**~:jb ..  You kill the adder!~:jv6----838~:jv~:j> _You finish channelling your searing ray.~:j I~:j~:j^O=~:j~:jNN7==~:j~:j~:j,~:j~:j@~:j~:j~:j,~:j1~:j~:==~:j~:j~:jV~:j~:j,~:j?~:j ~:jQ~:jF,~:j~:j~:j~:j N8==~:jj~:j~:j~:j7~:j,~:j~:j~:j,~:j_~:jP==~:j,~:jA~:j~:j=~:j~:j4~:j~:j~:j~:jKL9==~:j~:j~:j,~:jp~:j~:j~:j~:j,~:j~:jP==~:jB~:j,~:jL~:j1,~:j~:j~:jP10/11==~:jJ~:j~:jd~:j~:j|,~:j~:jA~:j~:j~:jP==~:j3~:jg,~:j~:j,~:jv~:j$~:jh~:j~:j,~:j5~:jB~:jM1===~:j~:j~:j~:j~:jY~:jV~:j,~:j'~:je~:j6~:j~:j~:j~:j~:j;===~:j~:jA~:j~:j~:j  _b - 7 poisoned darts (gained 1)~:j,~:j~:jn _b - 8 poisoned darts (gained 1)~:j3~:jz~:j`~:j~:j~:j:~:jY~:j|~:j~:j~:jF~:j,~:j* ~:j"~:j#~:j#~:jC$~:j%~:j '~:jN'~:j'~:j)~:j+,~:jv,~:jC.~:j/~:j 0~:j0~:jg2~:j4~:j4~:j 6~:j}8~:j9~:j9~:j:~:j?~:jA,~:jLC~:j}E~:jZG~:jG~:jH~:jJ~:jL,~:jM~:jO~:jSR~:jR~:jS~:jU~:jW,~:j0Y~:jy\~:j#^,~:ja_~:jfa~:jfc~:jc~:jd~:j{f~:j?h,~:ji~:jj~:jl,~:jm~:j.p~:jq~:jq~:j]r~:jTu~:jv~:j&w~:jw~:jy~:j{,~:j\|~:j|~:jz~,~:j~~:jˁ~:j/~:j~:jM~:j ~:j~:j~:jo~:j~:j~:j~:j6~:j~:jX~:j~:j~:jx~:j,~:j~:jM~:j`~:j .#.. .. .........####. . .## #.#.##..#.##....... ## # #.#.##..#.....).... #. #.#................ . #..#.#.##..#..##.#..## #.#..#.#.##..#..##.#..#  #........##..#..##.#..#  ...............## #..#.@.##..#..##......-- ###.##........#.... ..........~:j..##.#####8 .###.###...###.# ##.#####.# #.# .........# #.# ########## #.# #.# #.#96.5 (78.0)--7.5 (79 _e - an amulet of chemistry~:j~:jxPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - an amulet of regeneration (worn)e - an amulet of chemistry[?] describe selected [!] equip|wield|put on[tab] equip|unequip ~:j ~:j .#.... .........####. kailaspen the Sneak. .## #.#.##..#.##....... Octopode## # #.#.##..#.....).... Health: 36/36 ========================#. #.#................ Magic: 11/11 ========================. #..#.#.##..#..##.#..## AC: 1Str: 9#.#..#.#.##..#..##.#..# EV: 12Int: 20#........##..#..##.#..# SH: 0Dex: 10......................## XL:  6 Next: 8~:j a3% Place: Dungeon:3#..#.@.##..#..##...... Noise: ---------  Time: 4397.5 (0.0)###.##........#.... a) +0 dagger............##.##### Throw: 8 darts (poison).###.###...###.###.#####.# #.#.........# #.########### #.##.##.#The searing ray hits the adder!  You kill the adder! _You finish channelling your searing ray. _b - 7 poisoned darts (gained 1) _b - 8 poisoned darts (gained 1) _e - an amulet of chemistry  Okay, then.~:j, ~:jx . _~:jL3~:j~:jh~:j]~:j$ _~:jѲ~:jW~:j~:j^~:jo~:j~:jȻ~:j7~:j~:j~:j ~:j~:j~:j~:j~:j ~:j~:j~:jx,~:j~:jh#.# #.## #..#.#.##..#.... ....#..#.#.... ...#..#.#.##..#..## #.#.##..#..## ####........##..#..##. ......................~:j0 ###.#..#...##..#..##.######.#..###.##.........@.............########.#..###.###...###. #.#.####.#####.# #. #.... .........# #.#.#.############ #.#.#.# #.#.### #.## ~:j ~:j-403.5 (6~:jj+4.5 (7~:j~:jd` _h - a scroll labelled LITEHALEAM~:jC 3~:j ~:j# ~:j) X~:j+ ~:j[, ~:j<- ~:j 0 ~:j1 ~:j1 ~:j2 ~:j3 ~:j4 ~:j=5 ~:j5 ~:j9 ~:j(; ~:j; ~:jH< ~:jE> ~:j? ,~:jA ~:jB ~:jC ,~:j(E ~:jF ~:jsH ,~:j$I ~:jJ ~:j8L ,~:jM ~:jN ~:j] J~:j_ ~:j0` ~:j` ~:ja ~:jc ~:jf  You encounter a goblin. It is wielding a +0 dagger.~:jt .. #.# ... . ... .#.. # . ..# ...###..#.#.##. g .#.# ### #.####..#.#.##. #.. ....#..#.#.... #.g ...#..#.#.## #.. #.#..#.#.##...#####........##............#####.#...#####.######.#..###.##.#............########.#..###.## #.#.####.#### g   goblin (asleep) #........... #.#.##########.#.#~:j/x 018.5 (14.0)~:jx ,9.5 (15~:j' ~:j# ; _Found a stone staircase leading down.:j].. #.#..... kailaspen the Sneak . ....#.. #...... ... Octopode . ..#...###..#.#.##.. Health: 36/36 ======================== g .#.# ### #.####..#.#.##.. Magic: 11/11 ========================#.. ....#..#.#..... AC: 1Str: 9#.g ...#..#.#.##.. EV: 12Int: 20#.* #.#..#.#.##.. SH: 0Dex: 10#####.*#####........##.. XL:  6 Next: 83% Place: Dungeon:3.......@................ Noise: ---------  Time: 4419.5 (0.0).......#####.#..#...:j##.. a) +0 dagger#####.######.#..###.##.. Throw: 8 darts (poison)#...................########.#..###.###.#.#.####.#### g   goblin (asleep)#............#.#.##########.#.#You encounter a goblin. It is wielding a +0 dagger. _Found a stone staircase leading down.  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit):j.. #.#..... kailaspen the Sneak . ....#.. #...... ... Octopode . ..#...###..#.#.##.. Health: 36/36 ======================== g .#.# ### #.####..#.#.##.. Magic: 11/11 ========================#.. ....#..#.#..... AC: 1Str: 9#.g ...#..#.#.##.. EV: 12Int: 20#.( #.#..#.#.##.. SH: 0Dex: 10#####.(#####........##.. XL:  6 Next: 83% Place: Dungeon:3.......@................ Noise: ---------  Time: 4419.5 (0.0).......#####.:j #..#...##.. a) +0 dagger#####.######.#..###.##.. Throw: 8 darts (poison)#...................########.#..###.###.#.#.####.#### g   goblin (poisoned)#............#.#.##########.#.#Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You throw a dart. The dart hits the goblin. The goblin is poisoned.  The goblin shouts!:jE=>g:j$.. ====20.5 (17 _:jk:j=.. #.#..... kailaspen the Sneak . ....#.. #...... ... Octopode . ..#:j>...###..#.#.##.. Health: 36/36 ======================== g .#.# ### #.####..#.#.##.. Magic: 11/11 ========================#.. ....#..#.#..... AC: 1Str: 9#.> ...#..#.#.##.. EV: 12Int: 20#g. #.#..#.#.##.. SH: 0Dex: 10#####.*#####........##.. XL:  6 Next: 83% Place: Dungeon:3:j?.......@................ Noise: ====-----  Time: 4420.5 (0.0).......#####.#..#...##.. a) +0 dagger#####.######.#..###.##.. Throw: 7 darts (poison)#...................########.#..###.###.#.#.####.#### g   goblin (poisoned)#............#.#.##########.#.#You throw a dart. The dart hits the goblin. The goblin is poisoned. _The goblin shouts!  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j?Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 40% to hit):j;.. #.#..... kailaspen the Sneak . ....#.. #...... ... Octopode . ..#...###..#.#.##.. Health: 36/36 ======================== g .#.# ### #.####..#.#.##.. Magic: 11/11 ========================#.. ....#..#.#..... AC: 1Str: 9#.> ...#..#.#.##.. EV: 12Int: 20#(. #.#..#.#.##.. SH: 0Dex: 10#####.(#####........##.. XL:  6 Next: 83% Place: Dungeon:3.......@................ Noise: ====-----  Time: 4420.5 (0.0).......#####:j< .#..#...##.. a) +0 dagger#####.######.#..###.##.. Throw: 7 darts (poison)#...................########.#..###.###.#.#.####.#### g   goblin (poisoned)#............#.#.##########.#.#You throw a dart. The dart hits the goblin. The goblin is poisoned. _The goblin shouts!  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 40% to hit):jj) _The goblin shouts!  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 40% to hit)  You throw a dart. The dart misses the goblin.:j-.:j4----1.5 (16:j[:jJ _You kill the goblin!:jI:j:j:j :jaX:j:j:j,:j|:jn  b - 7 poisoned darts (gained 1):j:j:j1> _You see here a +0 dagger.:j:ji:jh:j  b - 8 poisoned darts (gained 1):jB :j, R _There is a stone staircase leading down here.:j:j8:j:j >  You see here a +0 dagger.:j:j _:j:jO:j,:j:j:j,:j# :jC!:j#,:j#:j%:j]&:j&:j-(:j(:jb*:j*:j+:j0-:jA/:j/:j0:j8P:jS,:jU:jZ:jZ:j,[:j]:jC_:ja:jb:jc:jf:jzi,:jj:jm:jap,:j)r:j^t:jv:j]v:jjw:joz:j|,:jZ~:ja:jX:j6:jŊ:j:j~,:jo:j} _e - 2 scrolls labelled UTAROIPPOROT (gained 1):j3:j:j:jܝ,:jL:j:j:j:j:j/:j:jh:jj:j#:j,:j:jW:j:j:j:j:jy:j:j:j+,:j8:jXM _You now have 84 gold pieces (gained 10).:jJ_:jB:jz:jX:jT,:j?:jR:j2,:j(:j:jh,:j:j:j,:j:j):j8:j:j:j:j,:j:j:j,:jE:j:j] ,:j :jK:j,:j :j:j,:j*:j:jj,:jR':j:(:j+,:jO-:jQ0:jn2:j2:j3:j6:j8,:j8:jv<:j=,:jG?:j@:jYC,:jD:jF:jH:j$I:jI:jNy:jz:jk~d  You encounter 3 orcs.:j  ##...####.^....<.....  ##...####.##.#......  #................#.#..#  ##...#.##.##.###.....  #...#.##.........  #...#.#######.#.....  #.................#...  #..##.#######.#......  ## #@####.##.#.#.#.----  #................#.#.  ##.o..:..........#.#.8  #o.##.#.............  :j'%#o.. .................  ##. #.#..#.####.#.#... ooo 3 orcs (asleep)  # ..#..#... #.#.#.......#.#... . ######.#...:j076.5 (55.0):j37.5 (56 _:jM:j:j M...............##...####.^....<##...####.##.#.........#................#.#..###...#.##.##.####...#.##.......#...#.#######.#.......#.................#....####.#..... ## #.####.##.#.#.#.#................#.#.  ##.o..:..........#.#...#o...........#o... ###. #.#.#.... :je :jD 18.5 (1.0):j7 :j :j: #...####.^....<##...####.##.#..#................#.#..###...#.##.##.###....... #...#.##.......#...#.#######.##.................##..##.#######.#....# .##.#.#.##...............##.o..:.......#o....#o...###ooo 3 orcs (asleep).#.#.#.... . ######.#...:jK.o:jp oThe orc shouts!:jvU.o:j5R.o:joooo 4 orcs (3 wandering):j0===9:j:jo _You encounter an orc. It is wielding a +0 club.:j:>  ##...####.^....<....... kailaspen the Sneak  ##...####.##.#......... Octopode  #................#.#..# Health: 36/36 ========================  ##...#.##.##.###....... Magic: 11/11 ========================  #...#.##.............. AC: 1Str: 9  #...#.#######.#....... EV: 12Int: 20  #.................#... SH: 0Dex: 10  #..##.#######.#....... XL:  6 Next: 84% Place: Dungeon:3[1:j?K  ## #@####.##.#.#.#... Noise: ===------  Time: 4479.5 (0.0)  #....*...........#.#... a) +0 dagger  ##..*.:..........#.#... Throw: 8 darts (poison)  #o*##.#...............  #oo. ..................  ##o #.#..#.####.#.#... oooo 4 orcs (3 wandering)  # ..#..#............ #.#.#.......#.#... . ######.#... _You encounter an orc. It is wielding a +0 club.Throw: 8 darts (poison)Press: ? - help, [0;:j?E10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +3 short sword and wearing a +0 leather armour (50% to  hit):jwp   ##...####.^....<....... kailaspen the Sneak  ##...####.##.#......... Octopode  #................#.#..# Health: 36/36 ========================  ##...#.##.##.###....... Magic: 11/11 ========================  #...#.##.............. AC: 1Str: 9  #...#.#######.#....... EV: 12Int: 20  #.................#... SH: 0Dex: 10  #..##.#######.#....... XL:  6 Next: 84% Place: Dungeon:3[1:j]q K  ## #@####.##.#.#.#... Noise: ===------  Time: 4479.5 (0.0)  #....(...........#.#... a) +0 dagger  ##..(.:..........#.#... Throw: 8 darts (poison)  #o(##.#...............  #oo. ..................  ##o #.#..#.####.#.#... oooo 4 orcs (3 wandering, 1 poisoned)  # ..#..#............ #.#.#.......#.#... . ######.#... _You encounter an orc. It is wielding a +0 club.Thr:jq mow: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +3 short sword and wearing a +0 leather armour (50% to  hit):j! co(  Throw: 8 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +3 short sword and wearing a +0 leather armour (50% to  hit)  You throw a dart. The dart hits the orc. The orc is poisoned.:j 3o.:j i oThe orc shouts! x2:j <oo:ja :j 8o.:j} -..o   orc priest (wandering)oooo 4 orcs (1 wandering, 1 poisoned):j \80.5 (17:j :j z _You encounter an orc priest. It is wielding a +0 hand axe. :j...............##...####.^....<##...####.##.#.........#................#.#..###...#.##.##.####...#.##.......#...#.#######.#....#.................#..####.#.... ## #.####.##.##.............##.o..:..........#.# #.o##.#......#oo. ...............##o #.#..#.####.#.#o 2# ..#..#.........#.#.#....... :jf'o.o.ooo :j0---1 :jL :jp  ##.#.#######)#.#.....## #................ ##...####.^....< ##...####.##.#.......... #................#.#..# ##...#.##.##.### #...#.##........ #...#.#######.#..... #.....@...........#...# #..##.#######.#.......# ## #.####.##.#.#.#. #.........#.#...# ##.oo.:....#.#...# #o.##.#.... #ooo ................ ##. #.#..#.####.#.#...# # ..#....o :j Mo( :j . :j ooo 3 orcs (1 poisoned) :j4 B---2 :j :j :j ##.#.#)#.#.....##.# #. ##...####.^....<. ##...####.##.#. #.......#.#..#. ##...#.##.##.###. #...#.##. #...#.#.#. #.#...# #..##.#.#.# ## #.####.##.#.#.#. #....o..#.#...# ##.oo.:.#.#...# #oo##.#. #o(. ...  ##. #.#..#.####.#.#...##  :j # ..#..#.  :je :j&3 :j :j :j ##.#.#)#.#.....##.#. #. ##...####.^....<. ##...####.##.#. #.#.#..#..# ##...#.##.##.###. #...#.##.# #...#.#.#. #.#...##. #..##.#.#.##. ## #.####.##.#.#.#. #....o. :j#.#...# ##.oo.:.#.#...# #oo##.#. #o(. . ##. #.#..#.####.#.#...# # ..#..#. :j3o :jo   orc :j&4 :j :j/:jgU % ##.#.#)#.#.....##.#.# #. ##...####.^....<. ##...####.##.#. #.#.#..#..# ##...#.##.##.###. #...#.##.#. #...#.#.#. #.#...##. #..##o#:jV .#.##. ## #.####.##.#.#.#. #....o.#.#...###. ##.oo.:.#.#...###. #oo##.#. #o(. . ##. #.#..#.####.#.#...# # ..#..#.:jZ 6o.:jb :jc &5:jPk :j  ##.#.#######)#.#.....##.#.# kailaspen the Sneak   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 11/11 ========================   #................#.#..#..## AC: 1Str: 9 :j  ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 84% Place: Dungeon:3 :jM  #.....o..@........#...##.. Noise: ---------  Time: 4485.5 (0.0) :j$@  #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 7 darts (poison)   #....o...........#.#...###. :jO,  ##.oo.:..........#.#...###.   #oo##.#................... o   orc :jy  #o(. ......................   ##. #.#..#.####.#.#...#### :j#  # ..#..#................hit)  You throw a dart. The dart hits the orc. The orc is poisoned.  The orc shouts! x2 _You encounter an orc priest. It is wielding a +0 hand axe.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jУK  ##.#.#######)#.#.....##.#.# kailaspen the Sneak   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 11/11 ========================   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0:jBDex: 10   #...#.#######.#........... XL:  6 Next: 84% Place: Dungeon:3   #.....o..@........#...##.. Noise: ---------  Time: 4485.5 (0.0) :jx  #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 7 darts (poison) :j  #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc :j  #o(. ......................   ##. #.#..#.####.#.#...#### :j#  # ..#..#................hit)  You throw a dart. The dart hits the orc. The orc is poisoned.  The orc shouts! x2 _You encounter an orc priest. It is wielding a +0 hand axe.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU ##.#.#######)#.#.....##.#.# kailaspen the Sneak #.......................... Octopode ##...####.^....<........... Health: 36/36 ======================== ##...####.##.#............. Magic: 9/11===================----- #................#.#..#..## AC: 1Str: 9 ##...#.##.##.###........... EV: 12Int: 20 #...#.##................#. SH: 0Dex: 10:jyB #...#.#######.#........... XL:  6 Next: 84% Place: Dungeon:3 #.....o**@........#...##.. Noise: ---------  Time: 4485.5 (0.0) :jM#..##.#######.#.......##.. a) +0 dagger ## #.####.##.#.#.#....... Throw: 7 darts (poison) :jN#....o...........#.#...###. ##.oo.:..........#.#...###. :j#oo##.#................... o   orc :j4n#o(. ...................... ##. #.#..#.####.#.#...#### # ..#..#................ :jVl_You encounter an orc priest. It is wielding a +0 hand axe.:jCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (79% to hit):j(   ##.#.#######)#.#.....##.#.# kailaspen the Sneak :jJ) [  #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 9/11===================-----   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 84% Place: Dungeon:3   #....****@........#...##.. Noise: ---------  Time: 4485.5 (0.0) :j) h  #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 7 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc   #o(. ......................   ##. #.#..#.####.#.#...#### :j*   # ..#..#................ _You encounter an orc priest. It is wielding a +0 hand axe.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4* Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (79% to hit):j o  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (79% to hit)  You focus your ray upon the orc. The searing ray misses the orc.:j .o..o 2 orcs:jM q==6.5 (1Ray :jE :j- f _(Press . to maintain the ray.):j$ ****The searing ray hits the orc.:jOo..o:j֫2o:j,.o 3 orcs:jh8----7+ :j :j8W _The orc is almost dead.:jR )  The searing ray hits the orc!:j )You kill the orc!The searing ray hits the orc!:jȫ****   orc:jQ :j?ho.  You kill the orc!)o).Conjurer7----6===8++ :j}:j* _You hear a shout! x2:j :****:jm, oThe searing ray misses the orc..o:j\6 ).o.o 2 orcs6------:j6 9:jK> :j@ > _You finish channelling your searing ray.!:j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:j ##.#.#######)#.#.....##.#.# kailaspen the Conjurer #.......................... Octopode ##...####.^....<........... Health: 36/36 ======================== ##...####.##.#............. Magic: 4/11========---------------- #................#.#..#..## AC: 1Str: 9 ##...#.##.##.###........... EV: 12Int: 20 #...#.##................#. SH: 0Dex: 10 #.o.#.#######.#........... XL:  6 Next: 86% Place: Dungeon:3 #....).o*@........#...##.. Noise: =--------  Time: 4489.5 (0.0) #:jW#..##.#######.#.......##.. a) +0 dagger ## #.####.##.#.#.#....... Throw: 7 darts (poison) #....o...........#.#...###. ##.oo.:..........#.#...###. #oo##.#................... oo 2 orcs #o(. ...................... ##. #.#..#.####.#.#...#### # ..#..#................ _You finish channelling your searing ray.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (79% to hit)$:j1sq ##.#.#######)#.#.....##.#.# kailaspen the Conjurer #.......................... Octopode ##...####.^....<........... Health: 36/36 ======================== ##...####.##.#............. Magic: 4/11========---------------- #................#.#..#..## AC: 1Str: 9 ##...#.##.##.###........... EV: 12Int: 20 #...#.##................#. SH: 0Dex: 10 $:jt#.o.#.#######.#........... XL:  6 Next: 86% Place: Dungeon:3 #....).).@........#...##.. Noise: =--------  Time: 4489.5 (0.0) #..##.#######.#.......##.. a) +0 dagger ## #.####.##.#.#.#....... Throw: 7 darts (poison) #....o...........#.#...###. ##.oo.:..........#.#...###. #oo##.#................... oo 2 orcs #o(. ...................... ##. #.#..#.####.#.#...#### # ..#..#................Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!$:j { )  ^....<     #.o.##.. #....****@....... #..##$:j{#.. ##   :    orc #o(.  ##.  # $:jx5.oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!$:j? Z).).$:j y7=90.5 (1Ray $:j$:jf _(Press . to maintain the ray.)':j;#:****':jH.o':jT).).':jʹ3----1+ ':j<':j(:jʗ:****(:jBH.o(:j$@.).(:jn%2------2++ (:j,(:jp.*:jc **** The searing ray hits the orc.*:jP )oThe orc is almost dead.*:jZ0).*:j[K--3*:j>d*:jf> _You finish channelling your searing ray.+:jO  ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 2/11====--------------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 87% Place: Dungeon:3   #....)o**@........#...##.. Noise: ---------  [4+:j0mTime: 4493.5 (0.0)   #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 7 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................The orc is almost dead. _You finish channelling your searing ray.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, 50% to hit),:j  ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 2/11====--------------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20 ,:j  #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 87% Place: Dungeon:3   #.(((((((@........#...##.. Noise: ---------  Time: 4493.5 (0.0)   #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 7 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc   #o(. ......................   ##. #.#..#.####.#.#...#### ,:j  # ..#..#................The orc is almost dead. _You finish channelling your searing ray.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,:j*|Aim: an orc, wielding a +0 war axe (almost dead, 50% to hit),:jJ.o _You finish channelling your searing ray.  Throw: 7 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe (almost dead, 50% to hit)  You throw a dart. The dart barely misses the orc.,:jl..).o.,:jTe4.5 (16 _,:j,:j>,:jgT   ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 2/11====--------------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10 ,:jT   #...#.#######.#........... XL:  6 Next: 87% Place: Dungeon:3   #.(..).o*@........#...##.. Noise: ---------  Time: 4494.5 (0.0)   #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 6 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###. ,:jU #  #oo##.#................... o   orc   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................,:jU Aim: an orc, wielding a +0 war axe (almost dead, 50% to hit) _You throw a dart. The dart barely misses the orc.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,:jU Aim: an orc, wielding a +0 war axe (almost dead, 50% to hit),:j   ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 2/11====--------------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 87% Place: Dungeon:3 ,:j~   #.(((((((@........#...##.. Noise: ---------  Time: 4494.5 (0.0)   #..##.#######.#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 6 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................Aim: an orc, wielding a +0 war axe (almost dead, 50% to hit) _You throw a dart. The dart barely misses the orc.,:j< Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, 50% to hit),:j8 )o _You throw a dart. The dart barely misses the orc.  Throw: 6 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe (almost dead, 50% to hit)  You throw a dart. The dart closely misses the orc.,:j o..). ,:jϑ e5.5 (15 _,:jњ ,:j -:js )You barely miss the orc. You grab the orc. You squeeze the orc.-:j~ R-:jr 68=6-:j -:j G _You kill the orc!/:js 3/:j /:j ,/:j /:j /:j /:j /:j ,/:j" /:j' ,/:j* /:j / /:j/ T3==/:j1 /:j5 ,/:j$7 /:j4: ,/:j]< /:j? /:j? /:jA /:joE /:jE :==/:j}H /:jJ /:jJ /:jL /:jP /:j`P /:jR /:jU ,/:j;W /:jZ /:j[ /:j] /:j0` /:j` T4==/:jb /:jf /:jRg /:j7i /:jl ,/:jn /:jr /:jjr /:j[t /:jw /:jx :==/:jy /:j} m  An orc priest comes into view./:jD -oo   orc priest (wandering)/:j 15148.0)/:j& =/:j' M-5.5 (19 _/:j; /:ju 1:j@   ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 4/11========----------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 88% Place: Dungeon:3   #.(..).))@***.....#...##.. [41:j 0mNoise: ---------  Time: 4515.5 (0.0)   #..##.#######o#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 5 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc priest   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................ _An orc priest comes into view.Throw: 5 darts (poison)1:j ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (50%to hit)1:ji  ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ======================== 1:je  ##...####.##.#............. Magic: 4/11========----------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 88% Place: Dungeon:3   #.(..).))@(((.....#...##.. Noise: ---------  Time: 4515.5 (0.0)   #..##.#######o#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 5 darts (poison) [0;101:jVm  #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc priest (poisoned)   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................ _An orc priest comes into view.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (50%to hit)1:jA0zo(  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (50%to hit)  You throw a dart. The dart hits the orc priest. The orc priest is poisoned.1:jz6'..1:j37e6.5 (14 _1:j<1:j=2:jq  ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 4/11========----------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 88% Place: Dungeon:3   #.(..).))@**o.....#...##.. 2:jry Noise: ---------  Time: 4516.5 (0.0)   #..##.#######(#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 4 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc priest (poisoned)   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................ _You throw a dart. The dart hits the orc priest. The orc priest is poisoned.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (poisoned, 50% to hit)2:j>Q   ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 4/11========----------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 88% Place: Dungeon:3   #.(..).))@((o.....#...##2:jQ .. Noise: ---------  Time: 4516.5 (0.0)   #..##.#######(#.......##.. a) +0 dagger   ## #.####.##.#.#.#....... Throw: 4 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc priest (poisoned)   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................ _You throw a dart. The dart hits the orc priest. The orc priest is poisoned.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (poisoned, 50% to hit)2:j bo(  Throw: 4 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (poisoned, 50% to hit)  You throw a dart. The dart hits the orc priest.2:jE .2:jI e7.5 (13 _2:j5 2:j7 4:js  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:j ##.#.#######)#.#.....##.#.# kailaspen the Conjurer #.......................... Octopode ##...####.^....<........... Health: 36/36 ======================== ##...####.##.#............. Magic: 2/11====-------------------- #................#.#..#..## AC: 16:jvStr: 9 ##...#.##.##.###........... EV: 12Int: 20 #...#.##................#. SH: 0Dex: 10 6:j#...#.#######.#........... XL:  6 Next: 88% Place: Dungeon:3 #.(..).))@*o(.....#...##.. Noise: ---------  Time: 4517.5 (0.0) #..##.#######(#.......##.. a) +0 dagger ## #.####.##.#.#.#....... Throw: 3 darts (poison) #....o...........#.#...###. ##.oo.:..........#.#...###. #oo##.#................... o   orc priest (poisoned) #o(. ...................... ##. #.#..#.####.#.#...#### # ..#..#................Casting: Searing Ray (safe; 2% risk of failure)  6:j0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (poisoned, 79% to hit)7:j&$W  ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 2/11====--------------------   #................#.#..#..## AC: 1Str: 9   ##...#.##.##.###........... EV: 12Int: 20   #...#.##................#. SH: 07:j$ODex: 10   #...#.#######.#........... XL:  6 Next: 88% Place: Dungeon:3   #.(..).))@****....#...##.. Noise: ---------  Time: 4517.5 (0.0)   #..##.#######(#.......##.. a) +0 dagger 7:jR%  ## #.####.##.#.#.#....... Throw: 3 darts (poison)   #....o...........#.#...###.   ##.oo.:..........#.#...###.   #oo##.#................... o   orc priest (poisoned)   #o(. ......................   ##. #.#..#.####.#.#...####   # ..#..#................7:j%Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (poisoned, 79% to hit)7:jM.o(.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (poisoned, 79% to hit)  You focus your ray upon the orc priest. The searing ray misses the orc priest.Press . to maintain the ray.)7:jz8:j8:j3====8.5 (1Ray 8:j8:j8:jb _The orc priest miscasts a cantrip.9:j **** The searing ray hits the orc priest!9:j1H1o.9:jSMd(. 9:jM2---9+ 9:jW9:j1Zc _The orc priest is severely wounded.;:jPy )The searing ray hits the orc priest!;:jWs****;:jb).(.;:j";:j   ##.#.#######)#.#.....##.#.# kailaspen the Conjurer   #.......................... Octopode   ##...####.^....<........... Health: 36/36 ========================   ##...####.##.#............. Magic: 1/11==----------------------   #................#.#..#..## AC: 1;:jStr: 9   ##...#.##.##.###........... EV: 13Int: 20   #...#.##................#. SH: 0Dex: 10   #...#.#######.#........... XL:  6 Next: 102% Place: Dungeon:3   #.(..).))@).(.....#...##.. Noise: ==-------  Time: 4520.5 (1.0)   #..##.#######(#.......##.. a) +0 dagger ;:j  ## #.####.##.#.#.#....... Throw: 3 darts (poison) ;:j-  #....o...........#.#...###. Ray++   ##.oo.:..........#.#...###.   #oo##.#...................    #o(. ......................;:js    ##. #.#..#.####.#.#...####    # ..#..#................ (Press . to maintain the ray.) _The orc priest miscasts a cantrip.The searing ray hits the orc priest! _The orc priest is severely wounded.;:jOyThe searing ray hits the orc priest! _You kill the orc priest!;:jq_The searing ray hits the orc priest! _The orc priest is severely wounded.You kill the orc priest!  Your Dodging skill increases to level 4!  You have reached level 7!;:jU/  --more--<:j[j41/412--7 1% <:jqe<:jg4 _=:jec ] ##.#.#)#.#.....##.#.# #. ##...####.^....<. ##...####.##.#.# #.#.#..#..# ##...#.##.##.###.# #...#.##.#. #...#.#=:jd .#. #.(..).)).@.(.....#...##. #..##.#(#.##. ## #.####.##.#.#.#. #....o.#.#...###. ##.oo.:.=:jd #.#...###. #oo##.#. #o(. . ##. #.#..#.####.#.#...####. # ..#..#.=:jo =:jYp 9--1=:j =:j R _You stop channelling your searing ray.  Things that are here:=:j x _a +0 hand axe; a +0 leather armour>:j   ##.#.#)#.#.....##.#.  #  ##...####.^....<  ##...####.##.#.  #.#.#..#..  ##...#.##.##.###.  #...#.##.#  #...#.#.#>:j Z  #.(..).))@).(.....#...##  #..##.#(#.##  ## #.####.##.#.#.#  #....o.#.#...###  ##.oo.:.#.#...###  #oo##.#  #o(.   ##. #.#..#.####.#.#...####  # ..#..#>:j >:j H--2 _>:jG >:j\ ?:jS  ##.#.#)#.#.....##.#.  #  ##...####.^....<  ##...####.##.#  #.#.#..#..  ##...#.##.##.###  #...#.##.#?:j>  #...#.#.#  #.(..).)@.).(.....#...##  #..##.#(#.##  ## #.####.##.#.#.#  #....o.#.#...###  ##.oo.:.#.#...###  #oo##.#  #o(.   ##. #.#..#.####.#.#...?:jk  # ..#..#?:jE#?:j$&3?:jp,?:j0P _You see here a +0 war axe.?:j   ##.#.#)#.#.....##.#  #  ##...####.^....<  ##...####.##.#  #.#.#..#..  ##...#.##.##.###  #...#.##.  #...#.#.#  #.(..).@).).(.....#...##  #..##.#(#.##  ## #.####.##.#.#.#  #....o.#.#...  ##.oo.:.#.#...  #oo##.#  #o(.   ##. #.#..#.####.#.#...  # ..#..#?:j ?:j $4 ?:j _?:j ?:j $  Things that are here:?:j y _a +0 club; a +0 club; an orc corpseA:j/aA:jaA:jv _2====A:j8A:j,A:jA:j`3==A:jRA:j,A:jA:j#,A:jA:jPA:jA:jA:jA:j :==A:j@A:j,A:jA:jA:jKA:j9A:jA:j$T4==A:j?A:j,A:j@A:jLA:jA:j_A:j:,A:jA:jP==A:jA:j0,A:j3A:j ,A:j} A:j A:j;A:jA:jxA:jM5==A:jA:j,A:jA:ja,A:jA:jA:jA:j!A:j$A:j(%:==A:jG0A:j?5,A:j8A:j;,A:j=A:j@,A:jmCA:jF96A:jF1==A:jHA:jK,A:jMA:jP,A:jvSA:jUA:j2VA:j@XA:j9[A:j[:==A:j]A:ja,A:jNcA:je,A:j*hA:jjA:jjN7==A:jlA:jo,A:j8rA:jt,A:jvA:jOz,A:j5|A:j7A:j:==A:j؁A:jׄ,A:jA:jd,A:jA:j,A:jȑA:jd8==A:jіA:jA:jA:jA:jɞ,A:jA:j,A:jŮA:jP==A:jɶA:jD,A:jA:j,A:jCA:j'A:joA:jA:jd9==A:jA:j,A:jA:jA:j*A:jA:j,A:jA:juA:j:==A:jA:jA:jA:j A:j$A:jA:j&A:j_A:jP10/12==A:jA:j{,A:jA:j,A:jA:j,A:jA:j(P==A:jJA:jA:j A:j A:j ,A:jA:j,A:jA:jA:j%L1==A:j`A:j,A:j<A:j,",A:j,A:jN2,A:j.5A:j8A:j8:==A:j ;A:jM>A:j>A:js@A:jQDA:jDA:jqFA:j8I,A:jKA:jNA:jNE2==A:jQA:jSA:jV,A:j;XA:jc)  ##.#.#)#.#.....##.  #  ##...####.^....<  ##...####.##.#  #.......#.#..#  ##...#.##.##.###  #...#.##  #...#.#.#A:jd  #.(..)@)).).(.....#...  #..##.#(#.  ## #.####.##.#.#.#  #.......#.#...  ##.o..:.#.#...  #o.##.#  #o(. ..  ##. #.#..#.####.#.#...  # ..#..#A:jl{  ##.#.#)#.#.....##  #  ##...####.^....<  ##...####.##.#  #........#.#..#  ##...#.##.##.###  #...#.##  #...#.#.#A:jm7  #.(..@.)).).(.....#...  #..##.#(#.  ## #.####.##.#.#.#  #........#.#...  ##.o..:..#.#...  #o.##.#.  #o(. ....  ##. #.#..#.####.#.#...  # ..#..#A:jNx1604.5 (80.0)A:jy,5.5 (81A:jA:j*$  Things that are here:A:j _a +3 short sword; a +0 leather armourC:j= C:jX Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 short sword C:j Armour (select all with [)  b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]E:j…  a + a +3 short sword[Enter] accept (1 chosen)E:j E:j5 E:jֽ   ##.#.#######)#.#.....## kailaspen the Conjurer  #...................... Octopode  ##...####.^....<....... Health: 41/41 ========================  ##...####.##.#......... Magic: 12/12 ========================  #................#.#..# AC: 1Str: 9  ##...#.##.##.###....... EV: 13Int: 20  #...#.##.............. SH: 0Dex: 10  #...#.#######.#....... XL:  7 Next:  1% Place: Dungeon:3 E:jk  #.(..@.)).).(.....#... Noise: ---------  Time: 4605.5 (0.0)  #..##.#######(#....... a) +0 dagger  ## #.####.##.#.#.#... Throw: 3 darts (poison)  #................#.#...  ##.o..:..........#.#...  #o.##.#...............   #o(. ..................   ##. #.#..#.####.#.#...   # ..#..#............  _a +0 hand axe; a +0 leather armour _You see here a +0 war axe.  Things that are here: E:j _a +0 club; a +0 club; an orc corpseThings that are here: _a +3 short sword; a +0 leather armourE:j E:j. +6.5 (1E:j/ ` _f - a +3 short swordG:j%   ##.#.#)#.#.....  #....  ##...####.^....<  ##...####.##.#  #........#.#..  ##...#.##.##.###  #...#.##  #...#.#.#G:j& e  #.(.@[.)).).(.....#  #..##.#(#  ## #.####.##.#.#.#  #........#.#  ##.o..:...#.#  #o.##.#..  #o(. ......  ##. #.#..#.####.#.#  # ..#..#G:jO1 G:j2 &7G:j? G:jB H:j{b  ##.#.#)#.#.....  #.....  ##...####.^....<  ##...####.##.#  #.......#.#  ##...#.##.##.###  #...#.##  #...#.#.#  #.(@.[.)).).(.....#  #..##.#(#  ##. #.####.##.#.#.#  #.......#.#  ##....:..#.#  #..##.#.H:jc[  #.(. .....  ##.. #.#..#.####.#.#  # ..#..#H:jq<8H:jwH:j,yH:j&  ##.#.#)#.#  #.....  ##...####.^....<  ##...####.##.#  #......#.#  ##...#.##.##.###  #...#.##  #...#.#.#  #.@..[.)).).(.....#  #..##.#(#  ##.##.####.##.#.#.#  #.....#.#  ##....:.#.#  #..##.#  #.(..H:j  ##..##.#..#.####.#.#  # ..#..#H:j H:jL&9H:jqH:jH:jX \10.5 (25H:j8&H:j)_ _b - 5 poisoned darts (gained 2)H:j;3 ##.#.#)#.#. #...... ##...####.^....<. ##...####.##.#. #......#.#. ##...#.##.##.###. #...#.##. #...#.#.#. #..@.[.)).).(.....#. #..##.#(#. ##.##.####.##.#.#.#. #.....#.#. ##....:.#.#. #..##.#. #.(... ##..##.#..#.####.#.#. # ..#..#.:j4;17HH:j=A1.5 (1H:jFH:j~HH:j  ##.#.#)#.#.....# #...... ##...####.^....<. ##...####.##.#. #.......#.#. ##...#.##.##.###. #...#.##. #...#.#.#. #...@[.)).).(.....#. #..##.#(#. ##.##.####.##.#.#.#. #.......#.#. ##....:..#.#. #..##.#.. #.(........ ##..##.#..#.####.#.#.:jХ a9m # ..#..#.H:j} H:jK &2H:j޶ H:j H:j R ##.#.#)#.#.....# #..... ##...####.^....<. ##...####.##.#. #........#.#..# ##...#.##.##.###. #...#.##. #...#.#.#. #....@.)).).(.....#. #..##.#(#. ##.##.####.##.#.#.#. #........#.#. ##....:...H:j #.#. #..##.#... #.(......... ##..##.#..#.####.#.#. # ..#..#.H:j H:j{ &3H:j H:jv  H:j H:j i_You see here a +0 leather armour.H:j5 ##.#.#)#.#.....##. #. ##...####.^....<. ##...####.##.#. #........#.#..#. ##...#.##.##.###. #...#.##.H:j5 #...#.#.#. #....[@)).).(.....#...# #..##.#(#.# ##.##.####.##.#.#.#. #........#.#...# ##....:..#.#...# #..##.#..H:jt6 #.(....... ##..##.#..#.####.#.#...# # ..#..#.H:j?H:jm@-4 _I:jfI:jI:jl ##.#.#)#.#.....##.# #. ##...####.^....<. ##...####.##.#. #.......#.#..#.I:j)c ##...#.##.##.###. #...#.##. #...#.#.#. #....[.@).).(.....#...# #..##.#(#.# ##.##.####.##.#.#.#. #.......I:j$#.#...# ##....:.#.#...# #..##.#. #.(..... ##..##.#..#.####.#.#...# # ..#..#.I:j]#I:j$&5I:jP,I:j/$  Things that are here:I:j1y _a +0 club; a +0 club; an orc corpseI:jA ##.#.#)#.#.....##.#. #. ##...####.^....<. ##...####.##.#. #.#.#..#..# ##...#.##.##.###. #...#.##.# #...#.#.#.I:j #....[.)@.).(.....#...##. #..##.#(#.##. ##.##.####.##.#.#.#. #.#.#...# ##....:.#.#...# #..##.#.I:j¿ #.(. ##..##.#..#.####.#.#...# # ..#..#.I:jI:j-6 _I:jkI:j.P _You see here a +0 war axe.I:jj ##.#.#)#.#.....##.#.# #. ##...####.^....<. ##...####.##.#. #.#.#..#..#I:j ##...#.##.##.###. #...#.##.#. #...#.#.#. #....[.))@).(.....#...##. #..##.#(#.##. ##.##.####.##.#.#.#. #.#.#...###. ##....:.I:j_J#.#...###. #..##.#. #.(. ##..##.#..#.####.#.#...# # ..#..#.I:jI:j$7 I:j _I:j% I:jE I:juH _ ##.#.#)#.#.....##.#.# #. ##...####.^....<. ##...####.##.#.# #.#.#..#..# ##...#.##.##.###.# #...#.##.#. #...#.#.#. #....[.)).@.(.....#...##. #..##.#(#.##. ##.##.####.##.#.#.#. #.#.#...###. ##....:.#.#...###. #..##.#. #.(. ##..##.#..#.####.#.#...####. # ..#..#.I:jL I:jM &8I:j,V I:jX $  Things that are here:I:j [ x _a +0 hand axe; a +0 leather armourI:j , ##.#.#)#.#.....##.#.# #. ##...####.^....<. ##...####.##.#......# #.#.#..#..# ##...#.##.##.###...#I:jC  #...#.##................#. #...#.#.#. #....[.)).)@(.....#...##...# #..##.#(#.##...# ##.##.####.##.#.#.#. #.#.#...###..# ##....:.#.#...###..# #..##.#.I:j  #.(. ##..##.#..#.####.#.#...####.# # ..#..#.I:j I:j $9 I:j _I:j I:j I:jְ  ##.#.#)#.#.....##.#.###.   #... ##...####.^....<..... ##...####.##.#......##.   #..#.#..#..####.   ##...#.##.##.###.....##.  I:j~ G #...#.##................#.   #...#.#.#. #....[.)).).@.....#...##...#.   #..##.#(#.##...#.   ##.##.####.##.#.#.#. #.I:j ...#.#...###..#.   ##....:....#.#...###..#.   #..##.#..........I:j  #.(...... ##..##.#..#.####.#.#...####.##I:jO  # ..#..#.I:j I:j@ '20I:j? I:j I:ji [1.5 (26I:j I:jO _ _b - 6 poisoned darts (gained 1)J:jZb ##.#.#)#.#.....##.#.###.#  #....  ##...####.^....<......  ##...####.##.#.......##.#  #.......#.#..#..####.#  ##...#.##.##.###.....##.#  #...#.##..........J:jIc#.  #...#.#.#.# J:jc #....[.)).).#...##...#.#  #..##.#(#.##...#.#  ##.##.####.##.#.#.#. J:jc #.....#.#...###..#.#  ##....:..........#.#...###..#.# J:jc #..##.#...........  #.(......... J:j d ##..##.#..#.####.#.#...####.# J:jaoJ:jp+2.5 (1J:j^xJ:jzJ:jD  ..............................#...####.^....<.....##.#.............##.#................#.#..#..###...#.##.##.###........... J:jNE........#.....#######.#......#.[.)).).......#...##...###.#######@#....#.##.####.##.#.#.#...........#................#.#...###..#.#......................#.#J:jzE..#.........#.#.#.......#.#...###..J:jNJ:jaO&3J:jVJ:j_J:j`[4.5 (27J:jngJ:juj_ _b - 7 poisoned darts (gained 1)J:jM#.#.#######)#.#.....##.#.###.#....................^....<...............#...####.##.#.............................#.#..#..#####.###....##.###........#.....#.#######.#...............[.)).)..@....#J:jZ^..##.#######.#.......##...#.# ##.##.####.##.#.#.#...........#................#.#...###..#.#......................#.#..#.........J:j-J:j+5.5 (1J:jәJ:jK:jɲ  ##.#.#)#.#.....##.#.###.   #...   ##...####.^....<.....   ##...####.##.#.......##.   #.......#.#..#..####.   ##...#.##.##.###.....##.   #...#.##..........#   #...#.#.#K:j. .   #....[.)).).#...##...#.   #..##.#.#.##...#.   ##.##.####.##.#.#.#   #K:j`j.....#.#...###..#.   ##....:..........#.#...###..#.   #..##.#..........   #.(K:j........   ##..##.#..#.####.#.#...####. K:jt  # ..#..#.K:j(K:j6K:jBK:jK:j0.  ##.#.#)#.#.....##.#.###   #..   ##...####.^....<....   ##...####.##.#......##   #..#.#..#..####   ##...#.##.##.###....K:j.##   #...#.##................#   #...#.#.#  #....[.)).).#...##...#  K:j  #..##.#.#.##...#  K:j  ##.##.####.##.#.#.#  #....#.#...###..#  K:j(  ##....:....#.#...###..#   #..##.#.........K:jN    #.(.....K:jtn    ##..##.#..#.####.#.#...####.#K:j    # ..#..#. K:jK:j&7K:jeK:jK:jU  ##.#.#)#.#.....##.#.  #  ##...####.^....<  ##...####.##.#......  #.#.#..#..  ##...#.##.##.###...  #...#.##................#  #...#.#.#  #....[.))..#...##...  #..##.#.#.##...  ##.##.####.##.#.#.#  #.#.#...###..  ##....:.#.#...###..  #..##.#K:j V   #.(  ##..##.#..#.####.#.#...####.  # ..#..#K:j@aK:jaK:ja8K:jjK:jl$  Things that are here:K:jnx _a +0 hand axe; a +0 leather armourK:j6  ##.#.#)#.#.....##.#.  #  ##...####.^....<  ##...####.##.#.  #.#.#..#..  ##...#.##.##.###.K:jD7  #...#.##.#  #...#.#.#  #....[.))@).#...##  #..##.K:jp7F#.#.##K:j7j  ##.##.####.##.#.#.#  #K:j7z.#.#...###  ##....:.#.#...###K:j7  #..##.#  #.(  ##..##.#..#.####.#.#...####K:j8k  # ..#..#L:jL:j-9 _L:je L:j L:juE  ##.#.L:j(#)#.#.....##.#.  #  ##...####.^....<  ##...####.##.#  #L:jH.#.#..#..  ##...#.##.##.###L:j|   #...#.##.#  #...#.#.#  #....[.)@.).#...##  #..##.#.#L:js.##  ##.##.####.##.#.#.#  #.#.#...###  ##....:.#.#...###  #..##.#  #.(L:j|  ##..##.#..#.####.#.#...  # ..#..#L:jL:j'30L:jL:jsP _You see here a +0 war axe.L:j   ##.#.#)#.#.....##.#  #  ##...####.^....<  ##...####.##.#  #.#.#..#..  ##...#.##.##.###  #...#.##L:jB .  #...#.#.#  #....[.@).).#...##  #..##.#.#.##L:je  ##.##.####.##.#.#.#  #.#.#...L:j f  ##....:.#.#...L:j {  #..##.#  #.(L:j   ##..##.#..#.####.#.#...  # ..#..#L:j# L:j$ -1 _L:j, L:j. $  Things that are here:L:j@1 y _a +0 club; a +0 club; an orc corpseM:juM:j: _M:j*M:jδM:j$M:jM:jM:jM:jM:j)M:jM:jM:jRM:j4M:jM:jV,M:j$M:jo   #................#.#.  ##...#.##.##.###  #...#.##.....  #...#.#######.#  #....[.)).).......#.  #..##.#######.#  ###.##.####.##.#.#.#M:jFi  #................#.#  ##....@...#...  #..##.#........  #.(...............M:j  ##..##.#..#.####.#.#...  # ..#..#............  #.#.#.......#.#  .$. ...######.#M:j3  #.# .# #..... #.#.##You pick up a parchment of Foxfire and begin reading...M:j+6.5 (5M:jj+7.5 (6M:jM:j@ _You add the spell Foxfire to your library.N:j| 3N:j/ N:jB N:j  N:jU N:j ,N:j! N:jV N:j) N:jY N:j3 N:j N:j N:j N:j N:jg N:j" N:j N:j N:j[" N:j% n _b - 8 poisoned darts (gained 1)N:jd( N:j( N:jQ* N:j+ N:j- N:j- N:j. N:jO0 N:j2 ,N:j^3 N:j4 N:j6 N:j6 N:jM7 N:j^8 N:j6: N:j{: N:jH; N:j > ,N:j> N:jC L _You now have 87 gold pieces (gained 3).N:jVE N:jE N:jIF N:jJ N:jhL N:jL N:jM N:jkO N:jP N:j/Q N:jDR N:j6S N:jT N:jU N:jU N:jkZ N:j$\ ,N:j\ N:j ^ N:j>_ N:jx_ N:j` N:ja N:jb N:jb N:jc N:jd N:je N:j f N:jf N:jg N:j9i N:jwi N:jj N:j;m N:jn N:jn N:j.o N:jp N:jq N:j3r N:jr N:j t N:jtu N:ju N:ju N:j7w N:j)x N:jzx N:jx N:jHz N:j{ N:j{ N:j| N:jr} N:j~~ ,N:j~ N:j N:j N:j N:j N:j N:j9 ,N:j N:j N:j N:jg N:j9 N:j N:j N:jY N:jۍ N:j6 N:j N:jՐ N:j_ N:j N:j N:j N:j N:j N:j@ ,N:jЗ N:j} N:j1 N:jY N:j N:j( N:j N:j؛ N:j N:jJ N:j ,N:j N:j N:j ,N:j N:j N:j N:jZ N:j N:j N:jͩ N:j N:jĪ N:jE N:j N:j> N:j N:j N:j ,N:j N:jG N:jK N:j N:jm N:j N:j N:jB N:j2 N:j N:j N:j N:j N:js N:j N:j N:j N:j N:jJ N:j N:jf N:j N:jb ,N:j N:jJ N:j ,N:j9 N:jM N:j ,N:j^ N:j N:jX ,N:j N:j N:j N:j N:j N:j N:j N:j N:j N:jZ N:jb ,N:j N:j N:j N:j N:j N:j N:j N:j N:j N:j N:jh N:j N:j N:j~ N:jC N:j N:j N:j9 N:j- N:jp N:j; N:j" N:j$ ,N:j% N:j) N:j+ N:j, N:j- N:jz1 N:j3 N:j3 N:j5 N:j7 N:j]9 N:j9 N:j: N:j= N:j? N:j8@ N:j A N:jD N:jE N:jIF N:jRG N:j`I N:jK N:jMK N:jKL N:jeN N:jO N:jO N:juP N:jR N:j:T N:jmT N:jYU N:jY i  You see here a ball python skeleton.N:j[ N:j\  _N:j] N:j#` N:jb ,N:j,d N:jd N:jf N:j+g N:jh N:ji N:j'k N:jik N:jIl N:jm N:jgN:j{jN:jXlN:jlN:jmN:jpN:jgrN:jrN:jZtN:jvN:jxN:jByN:jzN:j|N:j/~N:jj~N:j~N:j]N:jN:jN:jN:jFN:jN:j݈N:jN:j}N:jd,N:jN:j1N:j,N:jݒN:jaN:j8N:jrN:jN:jN:jN:jN:jlN:j՟N:jLN:jN:jN:jRN:j,N:jBN:j`N:jEN:jN:jN:j$N:jN:jN:jN:jN:jWN:jN:jN:j`N:jN:j"N:jN:jIN:j,N:jN:j#N:j,N:jN:jN:j.N:joN:jN:jN:j,N:jrN:jN:jd,N:jN:jN:j$N:jpN:jN:jN:j ,N:j N:jeN:jN:jN:jN:j{N:jN:jRN:j!N:j(%N:j'N:j(N:j)N:jk-N:jV0N:j0N:j_2N:j5N:jS8N:j8N:jX:N:j=N:j@N:j AO:jRO:jBO:jO:jO:jO:j O:jK O:j O:jnO:jO:j$,O:jO:jO:jO:jO:jO:j"O:j$O:j$O:jY&O:j(O:j+O:j+O:j,O:j 0O:j1O:j1O:j3O:j 7O:jW8O:j8O:j7:O:j<O:j>O:ja>O:jJ?O:jAO:jC,O:jsDO:jFO:jFO:jGO:j:HO:jIO:jJO:jJO:juKO:jLO:j?NO:jNO:jOO:j PO:jQ,O:j.RO:jSO:jTO:j'UO:jUO:jaXO:jdO:j2fO:jyfO:j?gO:jiO:jjO:jkO:jkO:jmO:j=oO:j~oO:jpO:jqO:jsO:jStO:j:uO:jvO:jxO:jxO:j@yO:jzO:j{O:j"|O:j|O:jd~O:jO:j<O:jO:jO:j=O:jЄO:jO:jO:j(O:jjO:j$O:jO:jO:jO:jO:jaO:jO:jwO:jO:jO:j>,O:jO:jO:jܚ,O:j›O:jYO:jO:jO:jO:jO:jO:jYO:jO:jO:j֨O:jO:jѩO:jO:jO:j±O:j\O:jtO:jdO:jҵO:jIO:jǷO:jO:j7O:jO:jHO:jͼO:jO:jO:jվO:jO:jO:jO:jO:jO:j O:jO:j,O:jeO:jO:jO:jO:jQO:jO:juO:jO:jQO:jO:jcO:jO:jEO:jxO:jO:jO:jtO:jO:jO:jO:jb,O:jO:j2O:jVO:jO:j O:jLO:j,O:jO:j O:jO:jmO:jO:jO:jKO:jO:j O:jO:j,O:jO:jVO:jO:jO:jO:jO:jJ,O:jAO:j%O:jaO:jO:jO:jO:jO:j=O:jO:j@  There is an open door here.O:j O:j-  _O:j~ O:j O:jO:j O:jO:jO:jO:j@O:jyO:j<O:j,O:jEO:jO:jO:j*O:jO:jZ O:j!O:j+"O:j"O:j+O:j).O:jj.O:j.O:j 2O:jN3O:j3O:j!4O:jd6O:j7O:j7O:j8O:j:O:j;O:j<O:ju<O:jm>O:j?O:j@O:j@O:jwBO:jkCO:jCO:jnDO:j:EO:j-F,O:jFO:jGO:jHO:jHO:jIO:j/KO:jDLO:j M,O:jNO:jrPO:j?QO:jQO:jjSO:jqTO:jTO:jUO:jsVO:jWO:jWO:jWO:jXO:jY,O:jZO:jZO:j?[O:jt[O:j[O:j]O:j_O:jV_O:j_O:jCaO:j2cO:jcO:j dO:jeO:jhO:jBiO:jiO:jgkO:jlO:jGmO:jmO:jIoO:jp,O:jqO:jrO:j&tO:jdtO:jtO:jvO:jx,O:jyO:jzO:j{O:ja|O:j|O:jO:j؀O:jO:jO:jJO:j-O:j^O:jO:jtO:jmO:jO:j*O:jӏO:j8O:jO:jO:jO:jՖ,O:jvO:jO:jO:jʛO:jKO:jO:j,O:jbO:jYO:jO:jO:jO:j0O:jDO:jO:jO:jq7 _You open the door.O:j3O:jױO:j@  There is an open door here.O:jO:j! _O:jO:j`O:j,O:jO:jO:j1,O:jO:jO:j6O:jO:jO:j5O:jO:jO:jO:jIO:jO:j)O:jVO:jvO:jOO:jO:jO:j\@  There is an open door here.O:jdO:jf _O:jO:jO:jO:j@O:jO:j O:jO:jSO:jO:j.O:jO:jWO:j1O:jO:jO:jO:jO:jO:jNO:jO:jO:j*O:jO:j@O:jHO:j7 _You open the door.O:jZO:jO:jO:jopen door _You open the door. _There is an open door here. _You open the door.  There is an open door here.O:jO:jF _O:jO:j O:j BO:jZO:jOO:jO:jO:jjO:jXO:jO:jO:jfO:jO:jO:j^O:jO:jO:jO:j{O:jwO:jyO:jO:jO:jO:jO:jO:jO:j O:j5"O:jv"O:j"O:j#O:j$O:jJ%O:j%O:j (O:j)O:jY)O:j)O:j +O:j+O:j-,O:j,O:j-O:j/O:j]/O:j/O:j0O:j!2O:j^2O:j2O:j3O:j5O:jN5O:j5O:j6O:j7O:j8O:jd8O:j9O:jy:O:jP;,O:j1GO:j=HO:jCIO:jIO:j7NO:j0OO:jOO:j*PO:jTO:jjUO:jUO:j>VO:jYO:jZO:j3[O:j[O:j+_O:j`O:j'aO:jaO:jdO:jeO:jfO:jifO:jiO:jjO:jjO:jkO:j-nO:j;pO:jpO:jpO:jgsO:jtO:juO:juO:j)xO:j&`O:jBO:jO:jO:j]O:jYou open the door. _There is an open door here. _You open the door. _There is an open door here.  O:jTO:j3 _O:jO:jKO:j.O:jO:jCO:jO:jxO:jȪO:j֫O:jO:jO:jGO:j:O:jO:jO:jEO:jO:j^O:jsO:jO:jͺO:jO:j,O:jO:j8O:jO:jO:jO:jThere is an open door here. _You open the door. _There is an open door here.  O:jO:jY _O:jO:jgO:j;,O:jO:jO:jO:jgO:jO:j`O:j},O:jO:jLO:jO:j@O:jO:jO:jO:jLO:jO:j'4  #.# #....########   #.# #....#.##.####..#  #.######....#.##.# #..######   #.#.........'.##.# #.   #.#.####....#.##.####..######   #.#.# #............<.   #.#.#########.#..#.###.##.   #.#.##......#.#..#..##.##.   #.#.##......@....O:j6O973.5 (336.0) #.#.##......#.#.##..##.#   #.#.##......#.#.##..##.#8 #.#.#########)#.##..##....   ##.#.#######.....##..##.#   #............#.#.##..##.#..   ##.#.#######.#.#......#.#.###÷ ##.#.#######)#.#.....##.#.###   #.............................There is an open door here.O:j]6O:j?O:jSBE _Done exploring.P:j9P:j:eWhere to? (Tab - D:3, ? - help) P:j:6 D - Dungeon Q:jQ:j [?25h[?0cQ:jx#  #.# #....####.......###### kailaspen the Conjurer   #.# #....#.##.####..#Octopode   #.######....#.##.# #..###### Health: 41/41 ======================== Q:j  #.#.........'.##.# #........ Magic: 12/12 ========================   #.#.####....#.##.####..###### AC: 1Q:j[Str: 9   #.#.# #............<........ EV: 13Int: 20   #.#.#########.#..#.###.##.... SH: 0Dex: 10   #.#.##......#.#..#..##.##.... XL:  7 Next:  1% Place: Dungeon:3 Q:jR  #.#.##......@................ Noise: ---------  Time: 4973.5 (0.0)   #.#.##......#.#.##..##.#..... a) +0 dagger   #.#.##......#.#.##..##.#..... Throw: 8 darts (poison) Q:j]  #.#.#########)#.##..##.......   ##.#.#######.....##..##.#.....   #............#.#.##..##.#.....Q:j)r    ##.#.#######.#.#......#.#.###÷    ##.#.#######)#.#.....##.#.###.  Q:jUn  #.............................  Q:j_There is an open door here. _There is an open door here. _There is an open door here.  There is an open door here. Q:j_Done exploring.  What level of the Dungeon? (default 3, ? - help) Q:j [?25l[?1cQ:j44Q:jQ:juQ:jQ:j[ _Q:jQ:j#Q:jQ:j2Q:jQ:jQ:jQ:jHQ:jQ:jQ:j`Q:jQ:j,Q:jQ:j!Q:jQ:jQ:jQ:jQ:jQ:j+Q:jQ:jCQ:j8Q:jQ:jQ:jQ:jQ:j4Q:j$Q:j Q:jPQ:jQ:jUQ:jQ:j Q:j!Q:j,"Q:j %_ There is an open door here. _Done exploring.  There is a stone staircase leading down here.Q:jU&Q:j=(Q:j($ _Q:j*Q:j+ &4Q:j= Q:j Q:jY Q:j # _You climb downwards.Q:j  ### #.. #.#Q:jD  ##.## ... #.# Q:j #@#87.0 (13.5) #.# #.#Q:j 8 ..# Q:j D### Q:j Q:j Q:j Q:jƺ a _There is a stone staircase leading up here.R:j IR:jz R:j} R:jx P _R:j R:j] R:j R:j R:j R:jf R:j R:jP R:j R:jO R:j R:j R:j R:jt R:j R:j R:j R:ja R:j R:j% R:j R:j R:jR R:jx R:j R:j& R:j R:j R:j9 R:jw R:j R:j5 R:j R:j R:jB R:j R:j R:jR R:j R:j R:j R:j R:jT R:j R:j" R:j ,R:jY R:j R:j R:j} R:j R:j R:j R:j' R:jk R:j. R:jt R:j R:jp R:jN ,R:j R:jR:j,R:jyR:jR:jR:jr,R:jR:jR:j  # .## ###>#. #####.#......#@#####.#5006.0 (19.0#..........#R:j {#.##.#####.## #.##..###.##.##.##.#R:jR:jPo,7.0 (20R:jUtR:jJv; _Found a stone staircase leading down.S:j*IS:j(,S:j.S:j2nS:j4,S:ju;BS:j<S:jB >.. #.# #.#  #.#   #.#   #.#  # ###>S:jB  #. #..@#  10.0 (3.0)S:j=C####.##.###  ......#.#####.#  #..........# #.##.#####.#S:jsC # #.##   #..#  S:j\D ##.#   #.#   S:j3IS:jI+1.0 (4S:jMS:jP; _Found a stone staircase leading down.T:j _T:j_T:j_T:jaT:jd,T:j%iXT:jiT:jIjT:jkT:jGlT:jlT:jznT:jpT:jpT:j4qT:jrT:jctT:jtT:juT:jvT:jxT:jtyT:jyT:j|T:j0~,T:j~T:j4T:j,T:jT:jT:jUT:jT:jT:j|T:j2T:j_T:jT:jT:j(T:jkT:jT:jPT:jT:jT:jWT:jT:j"T:jwT:j(T:jbT:jT:jCT:jϘT:jIT:jj  You encounter an endoplasm.T:jY#.J# #. #. #. ... >..T:jd ##.## #.#  #...# #.#  #.@.# #.#  #...# #.#  ##.## #.#  T:j#.####># T:jD#.##...#..######.##.### J   endoplasm (asleep)T:j..........#.#####.#.#######..........# #.##.#####.#T:jR025.0 (14.0)T:j+36.0 (15 _T:jT:joX:j   X:jl Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:jZ:jo Your spells (cast)TypeZ:j(Failure Level a - Magic DartConjuration1%1  b + Searing RayConjurationZ:jd}2% 2 c - Call ImpSummoning21%Z:jʆ2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\:j\:j[\:jSkailaspen the Conjurer#.J#Octopode#..#Health: 41/41 ========================#..#Magic: 12/12 ========================#..#AC: 1Str: 9... >..EV: 13Int: 20##.## #.#SH: 0Dex: 10#...# #.#XL:  7 Next:  1% Place: Dungeon:4\:j@#.@.# #.#Noise: ---------  Time: 5026.0 (0.0)#...# #.#a) +0 dagger##.## #.#Throw: 8 darts (poison)#.####>##.##...#..######.##.###J   endoplasm (asleep)..........#.#####.#.#######..........#\:j#.##.#####.# _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found a stone staircase leading down. _You encounter an endoplasm.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j\:j&kailaspen the Conjurer#.J#Octopode#..#Health: 41/41 ========================#..#Magic: 12/12 ========================#..#AC: 1Str: 9... >..EV: 13\:j&Int: 20##.## #.#SH: 0Dex: 10#...# #.#XL:  7 Next:  1% Place: Dungeon:4#.@.# #.#Noise: ---------  Time: 5026.0 (0.0)\:j'#...# #.#a) +0 dagger\:jY'##.## #.#Throw: 8 darts (poison)\:j}'#.####>##.##...#\:j'..######.##.###J   endoplasm (asleep)\:j'..........#.#####.#.#######..........##.##.#####.# \:j't_There is a stone staircase leading up here. _Found a stone staircase leading down. \:j(K_Found a stone staircase leading down. _You encounter an endoplasm.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:jF  kailaspen the Conjurer #.J# Octopode #.*# Health: 41/41 ======================== #.*# Magic: 11/12 ======================-- #.*# AC: 1Str: 9 .*. >..  EV: 13Int: 20 ##*## #.#  SH: 0Dex: 10 #.*.# #.#  XL:  7 Next:  1% Place: Dungeon:4 #.@.# #.#  Noise: ---------  Time: 5026.0 (0.0) \:jmG8#...# #.#  a) +0 dagger ##.## #.#  Throw: 8 darts (poison) #.####>#  #.##...#  ..######.##.###  J   endoplasm (asleep) ..........#.#####.#  .#######..........#  #.##.#####.# _You encounter an endoplasm.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\:jGDAim: an endoplasm (asleep, 100% to hit)\:jC-   kailaspen the Conjurer #..# Octopode #..# Health: 41/41 ======================== #..# Magic: 11/12 ======================-- #..# AC: 1Str: 9\:jB.  ... >..  EV: 13Int: 20 ##.## #.#  SH: 0Dex: 10 #...# #.#  XL:  7 Next:  1% Place: Dungeon:4 #.@.# #.#  Noise: ---------  Time: 5026.0 (0.0) #...# #.#  a) +0 dagger ##.## #.#  Throw: 8 darts (poison) #.####>#  #.##...#  \:j. ]..######.##.###  J   endoplasm (asleep) ..........#.#####.#  .#######..........#  \:j / #.##.#####.# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\:jP/ mAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.\:jh3 _ #..# #.*# #.*#\:j3 + #.*# .*. >..  ##*## #.#  #.*.# #.# \:jt4  #.@.# #.#  #...# #.#  ##.## #.#  > \:j4 i#.##... \:j4 =. \:j4 =. \:j5 K. \:j| >......\:j 3=7.0 (1\:j \:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!]:jlb ]:jb ]:jtc ]:jf ,]:jj X]:j+l ]:jkl ]:j3m ]:j9o ]:j~o ]:j p ]:jq ]:jIr ]:jr ]:jau ]:ju ]:jv ]:jQx ]:jx E2==]:jy ]:j\{ 4 _Magic restored.]:j} ]:j~ ]:j~ ]:j ]:j ]:j ]:jq ]:jw ]:jم ]:j* ]:jg ]:jԈ ]:jU  You encounter a kobold. It is wielding a +0 short sword.]:j^ #.# ...# #..# #..# ]:j #..# #..# ##..#####....#...@.>....K-##.####.###.]:j #...# #.# #...# #.##...# # ##.## #.# K   kobold (asleep) ]:j@ #.####># #.##...#]:jh :..######.##.###]:j8 /30.0)]:j a==-8.0 (11 ]:j _]:jӜ ]:j ^:jqn  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j:N  kailaspen the Conjurer #.# Octopode ...# Health: 41/41 ======================== #..# Magic: 11/12 ======================-- #..# AC: 1^:jNStr: 9 #..# EV: 13Int: 20 #..# #  SH: 0Dex: 10 ^:jN)#..#####....  XL:  7 Next:  1% Place: Dungeon:4 #...@******K  Noise: ---------  Time: 5038.0 (0.0) ^:j O##.####.###.  a) +0 dagger ^:j6O#...# #.#  Throw: 8 darts (poison) #...# #.#  #...# #.# ^:j^O ##.## #.#  K   kobold (asleep) #.####># ^:jO; #.##...#  ..######.##.### _You encounter a kobold. It is wielding a +0 short sword.Casting: Magic Dart (safe; 1% risk of failure)  ^:jOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ^:jPPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)^:j   kailaspen the Conjurer #.# Octopode ...# Health: 41/41 ======================== ^:j #..# Magic: 11/12 ======================-- #..# AC: 1Str: 9 #..# EV: 13Int: 20 ^:j #..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4^:j  ^:j( D#...@.>....)  Noise: ---------  Time: 5038.0 (0.0) ^:jQ v##.####.###.  a) +0 dagger #...# #.#  Throw: 8 darts (poison)^:j} M #...# #.#  ^:j #...# #.#  ##.## #.#  K   kobold (asleep)^:j & #.####>#  ^:j) #.##...#  ..######.##.### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:jM Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^:jp Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.^:j  #.# ...# ^:j #..# #..# #..# #..# #    #...@******)    ^:jN #...# #.#  #...#  #...#  ##.##  >  ^:j ^:j"| wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!^:j .>....w   dart slug (wandering)^:j 3=9.0 (1^:jN ^:jb Z _You encounter a dart slug._:jkx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j   kailaspen the Conjurer #.# Octopode ...# Health: 41/41 ======================== #..# Magic: 10/12 ====================---- #..# AC: 1Str: 9 #..# EV: 13Int: 20 #..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4 #...@******w  Noise: =--------  Time: 5039.0 (0.0) ##.####.###.  a) +0 dagger #...# #.#  Throw: _:j* [40m8 darts (poison) #...# #.#  #...# #.#  ##.## #.#  w   dart slug (wandering) #.####>#  #.##...#  ..######.##.### _You encounter a dart slug.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)_:j@ kailaspen the Conjurer#.#Octopode...#Health: 41/41 ========================#..#Magic: 10/12 ====================----#..#AC: 1Str: 9#..#EV: 13Int: 20#..##SH: 0_:j3 Dex: 10#..#####....XL:  7 Next:  1% Place: Dungeon:4#...@******wNoise: =--------  Time: 5039.0 (0.0)##.####.###.a) +0 dagger#...# #.#Throw: 8 darts (poison)#...# #.##...# #.###.## #.#w   dart slug#.####>##.##...#..######.##.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j /Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug._:jZV.>....wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded._:jR ``````The dart slug launches a dart at you._:j&].>...._:j'837---_:j}'%40.0 (1_:j?-_:jr0- _The slug dart hits you.a:jw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:jW   kailaspen the Conjurer #.# Octopode ...# Health: 37/41 =====================--- #..# Magic: 9/12==================------ #..# AC: 1Str: 9 #..# EV: 13Int: 20 #..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4 #...@******w  Noise: =--------  Time: 5040.0 (0.0) ##.####.###.  a) +0 dagger #...# #.#  Throw: :j+ 40m8 darts (poison) #...# #.#  #...# #.#  ##.## #.#  w   dart slug #.####>#  #.##...#  ..######.##.### _The slug dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)a:jlkailaspen the Conjurer#.#Octopode...#Health: 37/41 =====================---#..#Magic: 9/12==================------#..#AC: 1Str: 9#..#EV: 13Int: 20#..##SH: 0Dex: 10#..#####....XL:  7 Next:  1% Place: Dungeon:4#...@******wNoise: =--------  Time: 5040.0 (0.0)##.####.###.a) +0 dagger#...# #.#Throw: 8 darts (poison)#...# #.#a:jlE#...# #.###.## #.#w   dart slug#.####>##.##...#..######.##.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.a:j].>....a:j Y8=1.0 (1a:ja:j2&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is heavily wounded.c:j_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j=|  kailaspen the Conjurer #.# Octopode ...# Health: 38/41 ======================-- #..# Magic: 8/12================-------- #..# AC: 1Str: 9 #..# EV: 13Int: 20 #..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4 c:j>_#...@******w  Noise: =--------  Time: 5041.0 (0.0) ##.####.###.  a) +0 dagger #...# #.#  Throw: 8 darts (poison) #...# #.#  #...# #.#  ##.## #.#  w   dart slug #.####>#  #.##...#  ..######.##.### _The dart slug is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)c:j kailaspen the Conjurer#.#Octopode...#Health: 38/41 ======================--#..#Magic: 8/12================--------#..#AC: 1Str: 9#..#EV: 13Int: 20#..##SH: 0Dex: 10#..#####....XL:  7 Next:  1% Place: Dungeon:4#...@******wNoise: =--------  Time: 5041.0 (0.0)##.####.###.a) +0 dagger#...# #.#Throw: 8 darts (poison)#...# #.##...# #.###.## #.#w   dart slug#.####>##.##...#..######.##.###Casting: c:jJ [40mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.c:jD 1w)c:j}K W.>...c:j7L 392.0 (1c:jQ c:jT :Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead.d:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j~   kailaspen the Conjurer #.# Octopode ...# Health: 39/41 ======================-- #..# Magic: 7/12==============---------- #..# AC: 1Str: 9 #..# EV: 13Int: 20 #..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4 #...@*****w)  Noise: =--------  Time: 5042.0 (0.0) ##.####.###.  a) +0 dagger #...# #.#  Throw: :j 1m8 darts (poison) #...# #.#  #...# #.#  ##.## #.#  w   dart slug #.####>#  #.##...#  ..######.##.### _The dart slug is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)d:jRkailaspen the Conjurer#.#Octopode...#Health: 39/41 ======================--#..#Magic: 7/12==============----------#..#AC: 1Str: 9#..#EV: 13Int: 20#..##SH: 0Dex: 10#..#####....XL:  7 Next:  1% Place: Dungeon:4#...@*****w)Noise: =--------  Time: 5042.0 (0.0)##.####.###.a) +0 daggerd:jTN#...# #.#Throw: 8 darts (poison)#...# #.##...# #.###.## #.#w   dart slug#.####>##.##...#..######.##.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.d:je1w.d:jV.>..d:jZ40=3.0 (1d:jd:jw6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead.e:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j~  kailaspen the Conjurer #.# Octopode ...# Health: 40/41 =======================- #..# Magic: 6/12============------------ #..# AC: 1Str: 9 #..# EV: 13Int: 20 e:j]#..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4 #...@****w.)  Noise: =--------  Time: 5043.0 (0.0) ##.####.###.  a) +0 dagger #...# #.#  Throw: 8 darts (poison) #...# #.#  #...# #.#  ##.## #.#  w   dart slug #.####>#  #.##...#  e:jm..######.##.### _The dart slug is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)e:j  kailaspen the Conjurer #.# Octopode ...# Health: 40/41 =======================- #..# Magic: 6/12============------------ #..# AC: 1Str: 9 #..# EV: 13Int: 20 #..# #  SH: 0Dex: 10 #..#####....  XL:  7 Next:  1% Place: Dungeon:4 e:j:x#...@.>..†.)  Noise: =--------  Time: 5043.0 (0.0) ##.####.###.  a) +0 dagger #...# #.#  Throw: 8 darts (poison) #...# #.#  #...# #.#  ##.## #.#  w   dart slug #.####>#  #.##...#  ..######.##.### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug!e:j #.# ...# #..# #..# #..# #..# #    #...@****†.)    e:j`#...# #.#  #...#  #...#  ##.##  e:jyo>  e:jބT.>..e:ja1=24.0 (1e:jce:jM onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug! _You kill the dart slug!f:jM3f:jNf:jPf:jT7==f:jUf:jIVf:jVf:jVf:jYf:jEY9=f:j#Zf:j\f:jv\:==f:j:]f:j_,f:j`f:jvbf:jbf:jhcf:jef:jff:jgf:jSiN8==f:jif:jjf:jWm,f:jnf:j0pf:jpf:j9qf:js,f:jtf:j6wf:j:==f:jLf:j.,f:jAf:jf:jcf:jf:jދf:jFf:jf:jMf:jN9==f:jf:jS,f:jef:j,f:jf:jaf:j)f:jbf:jf:jH:==f:jf:jE,f:jZf:jTf:jf:jf:jf:j P10/12==f:j&f:j,f:jf:jf:jf:jf:j,f:jf:jP==f:jf:jɺ,f:jf:j],f:j.f:jF,f:jCf:jnb1==f:jf:jZ,f:jff:jc,f:j0f:j f:j,f:jrf:jE:==f:jf:j,f:j2f:j,f:jf:j',f:jf:jf:jL2==f:jXf:jf:jf:j'f:jf:jf:j8f:jf:jf:jR  There is a stone staircase leading down here.f:j #.# .. ...# <### #..# ... #..# ..# #..# ..# #..# ..###. #..#####......# #.....>@.†.)#  -86.0 (42.0)##.####.###.# f:j #...# #.#  #...# #.#  #...# #.#  ##.## #.#   #.####>#   #.##...#   ..######.##.###   f:jf:jF-7.0 (43f:jf:j+9 _Found a stone staircase leading up.g:jyu3g:j=wg:jzg:j|g:jf==g:jLg:jg:jFg:jՅg:jg:j g:jg:jXe  You see here a dart slug corpse.g:j׏g:j _g:jg:jg:j,g:j=g:jݚC  You see here a +0 short sword.g:j g:j՝ _g:jΞg:j(g:j,g:jg:jC  You see here a +0 short sword.g:j?g:j _g:jg:jg:jɯg:jg:jg:jg:j,g:jg:jg:jg:jFg:jg:jg:j-,g:j$g:jg:j,g:jg:j)g:jg:jmg:j?g:j g:jg:jpg:jg:jg:jg:j[g:jg:jg:jg:jg:jg:jSg:jg:jg:jg:jg:j g:jg:jg:jg:j4Z  #####   ...######   #.##.##...####  #...@........#  #.#####...##.#  ...# ##<###.##  #..# #......# #..# #..###.# #..# #..# #.[34m# #..# #..###.# #..#####......# #.....>..†.)###You pick up a parchment of Polar Vortex and begin reading...112.0 (25g:jXa}3.0 (26 _You add the spell Polar Vortex to your library.h:j:h:j`;h:j;h:j>h:jE M##.###### [.......###### #.##@##...###0.0)...........#.#####...##.# ....# ##<###.###........###.h:j FQ#........h:jKh:j^P+4.0 (1h:jPh:j(TH _Found a ring mail.h:jz 3h:ju h:j h:j h:j, h:j nh:j7 nh:j h##.##.######[.......#######.##.##...#### #............#h:jA a.##[###.#####...##.#.......@.# ##<###.##7.0 (3.####.#..# #......#...#..# #..###.#### #..# #..# #.# #..# #..###.# #..#####......# #.....>..†)### ##.####.###.# #...# #.# #.#h:j h:jF +8.0 (4h:j h:j  h:j-! C_Found a scale mail.i:jY3i:jZi:j>]i:j_i:jf_i:j?dni:jdi:j"fi:jffi:jfi:j$hi:j@ii:jii:jii:jki:jImi:j{mi:j ni:jni:jGp,i:jpi:jqi:jis,i:jti:jyb  You see here a +0 scale mail.i:j{f  You encounter an adder.i:j# ## # # .. .. #.# ##.##S###.###### ......[.......###### #..#.# #.##.##...####i:j  #...@# #............# #.#.##[###.#####...##.##...........# ##<###.####.####.#..# #..............#..# #..###.###.######..# #..# #. S   adder (asleep) #..# #..###. #..#####...... #.....>i:j`.†.)##i:j*b.S25.0 (7i:jmESi:jˋ4==6.0 (8i:jMi:jߓ/ _The adder hisses angrily.j:jG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:j  kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # ## # #  Magic: 11/12 ======================-- .. .. #.#  AC: 1Str: 9 ##.##.###.######  EV: 13Int: 20 .....S[.......######  SH: 0Dex: 10 #..#*# #.##.##...#### XL:  7 Next:  2% Place: Dungeon:4 #...@# #............# Noise: ==-------  Time: 5126.0 (0.0) #.#.##[:j0m###.#####...##.# a) +0 dagger #...........# ##<###.# Throw: 8 darts (poison) ###.####.#..# #...... ........#..# #..###. ###.######..# #..# #. S   adder #..# #..###. #..#####...... #.....>..†.)## _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)j:jd kailaspen the ConjurerOctopodeHealth: 41/41 ========================# ## # #Magic: 11/12 ======================--.. .. #.#AC: 1Str: 9##.##.###.######EV: 13Int: 20.....S[.......######SH: 0Dex: 10#..#*# #.##.##...#### XL:  7 Next:  2% Place: Dungeon:4#...@# #............# Noise: ==-------  Time: 5126.0 (0.0)#.#.##[###.#####...##.# a) +0 dagger#...........# ##<###.# Throw: 8 darts (poison):jSe K;11H###.####.#..# #..............#..# #..###.###.######..# #..# #. S   adder#..# #..###.#..#####......#.....>..†.)##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.j:jL Q.Sj:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.adder is lightly wounded.j:j 3-7.0 (1j:j j:j( K _The adder misses you.k:ji  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:jT  kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # ## # #  Magic: 10/12 ====================---- .. .. #.#  AC: 1Str: 9 ##.##.###.######  EV: 13Int: 20 ......[.......######  SH: 0Dex: 10 #..#S# #.##.##...#### XL:  7 Next:  2% Place: Dungeon:4 #...@# #............# Noise: =--------  Time: 5127.0 (0.0) #.#.##[#:j4m##.#####...##.# a) +0 dagger #...........# ##<###.# Throw: 8 darts (poison) ###.####.#..# #...... ........#..# #..###. ###.######..# #..# #. S   adder #..# #..###. #..#####...... #.....>..†.)## _The adder misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)k:jkailaspen the ConjurerOctopodeHealth: 41/41 ========================# ## # #Magic: 10/12 ====================----.. .. #.#AC: 1Str: 9##.##.###.######EV: 13Int: 20......[.......######SH: 0Dex: 10#..#S# #.##.##...#### XL:  7 Next:  2% Place: Dungeon:4#...@# #............# Noise: =--------  Time: 5127.0 (0.0)#.#.##[###.#####...##.# a) +0 dagger#...........# ##<###.# Throw: 8 darts (poisk:jhon)###.####.#..# #..............#..# #..###.###.######..# #..# #. S   adder#..# #..###.#..#####......#.....>..†.)##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.k:j/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.k:j0+8.0 (1k:j6k:ja:= _The adder bites you but does no damage.k:j_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j  kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # ## # #  Magic: 9/12==================------ .. .. #.#  AC: 1Str: 9 ##.##.###.######  EV: 13Int: 20 ......[.......######  SH: 0Dex: 10 #..#S# #.##.##...#### XL:  7 Next:  2% Place: Dungeon:4 #...@# #............# Noise: =--------  Time: 5128.0 (0.0) #.#.##[#:jm##.#####...##.# a) +0 dagger #...........# ##<###.# Throw: 8 darts (poison) ###.####.#..# #...... ........#..# #..###. ###.######..# #..# #. S   adder #..# #..###. #..#####...... #.....>..†.)## _The adder bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)l:jYy  kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # ## # #  Magic: 9/12==================------ .. .. #.#  AC: 1Str: 9 ##.##.###.######  EV: 13Int: 20 ......[.......######  SH: 0Dex: 10 #..#†# #.##.##...#### XL:  7 Next:  2% Place: Dungeon:4 #...@# #............# Noise: =--------  Time: 5128.0 (0.0) l:jz#.#.##[###.#####...##.# a) +0 dagger #...........# ##<###.# Throw: 8 darts (poison) ###.####.#..# #...... ........#..# #..###. ###.######..# #..# #. S   adder #..# #..###. #..#####...... #.....>..†.)##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder!l:j # ## # #  .. .. #.#          ...# ##<      #..#   #..#     >..†.) l:j l:j 349.0 (1l:jl:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!l:j 3l:j l:j l:j Xl:j^ l:j7 10/12==l:j l:j> ,l:j l:j l:j l:jז l:j/ l:j :==l:j l:jE l:j l:j l:j4 ,l:jA l:j ,l:j l:jƥ l:j L1==l:j} l:jç l:j l:j l:j8 ,l:j2 l:j l:jP l:jҭ l:j} P==l:j] l:j5 l:j l:jг l:j˵ l:j l:jZ l:jO l:j l:j l:j l:jw L2==l:j" l:j l:j j  You encounter an endoplasm.l:j_ EM # # .## # .. ... #J# ##.##.###.###### .......[.......###### #..#@# #.##.##...###- #....# #...........l:j #.##[###.#####...#...........# ##<###.####.####..#J   endoplasm (wandering)#l:j /49.0 (20.0)l:j^ l:j N-50.0 (21 _l:j l:jo s _You see here an adder corpse.m:j%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:j+   kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # Magic: 11/12 ======================-- # .## # #  AC: 1Str: 9 .. ... #J#  EV: 13Int: 20 ##.##.###*######  SH: 0Dex: 10 .......[*......######  XL:  7 Next:  4% Place: Dungeon:4 #..#@# #.##.##...#### Noise: ---------  Time: 5150.0 (0.0) #....# #............# a) +0 dagger #.#.##m:j [###.#####...##.# Throw: 8 darts (poison) #...........# ##<###.# ###.####.#..# #...... ........#..# #..###. J   endoplasm (wandering) ###.######..# #..# #. #..# #..###. #..#####...... _You see here an adder corpse.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)m:j{3kailaspen the ConjurerOctopodeHealth: 41/41 ========================#Magic: 11/12 ======================--# .## # #AC: 1Str: 9.. ... #J#EV: 13Int: 20##.##.###*######SH: 0Dex: 10.......[*......######XL:  7 Next:  4% Place: Dungeon:4#..#@# #.##.##...#### Noise: ---------  Time: 5150.0 (0.0)m:j>4#....# #............# a) +0 dagger#.#.##[###.#####...##.# Throw: 8 darts (poison)#...........# ##<###.####.####.#..# #..............#..# #..###. J   endoplasm###.######..# #..# #.#..# #..###.#..#####......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem:jz4Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.n:jt'.Jn:j{"..n:jS|3=1.0 (1n:j[n:j<  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.n:j<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n:jlK  kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # Magic: 10/12 ====================---- n:jm# .## # #  AC: 1Str: 9 .. ... #.#  EV: 13Int: 20 ##.##.###J######  SH: 0Dex: 10 .......[*......######  XL:  7 Next:  4% Place: Dungeon:4 #..#@# #.##.##...#### Noise: =--------  Time: 5151.0 (0.0)n:jn #....# #............# a) +0 dagger #.#.##[###.#####...##.# Throw: 8 darts (poison) #...........# ##<###.# ###.####.#..# #...... ........#..# #..###. J   endoplasm ###.######..# #..# #. #..# #..###. n:jn<#..#####...... _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n:j:o+Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)n:jv   kailaspen the Conjurer  Octopode  Health: 41/41 ======================== # Magic: 10/12 ====================---- # .## # #  AC: 1Str: 9 .. ... #.#  EV: 13Int: 20 ##.##.###.######  SH: 0Dex: 10 .......[.......######  XL:  7 Next:  4% Place: Dungeon:4 #..#@# #.##.##...#### Noise: =--------  Time: 5151.0 (0.0) #....# #............# a) +0 dagger n:jw #.#.##[###.#####...##.# Throw: 8 darts (poison) #...........# ##<###.# ###.####.#..# #...... ........#..# #..###. J   endoplasm ###.######..# #..# #. #..# #..###. #..#####......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.n:j}  # # .## # #  .. ... #.#    *       ##<    n:j~   #..#   #..#    n:j !..n:j +2.0 (1n:j n:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!o:jo:jxo:jo:jo:j,o:j,o:jo:jA,o:jfo:j*o:jo:jo:j#x1==o:j[o:jo:jo:jo:j`o:jZo:ju,o:j0o:jo:j:==o:jko:j,o:jo:jd,o:j9o:jso:jo:j-o:j o:jO L2==o:j o:jrXo:ja  You see here a +0 ring mail.o:j>o:j _o:jmo:j- o:j"o:j"o:j#o:j'a  You see here a +0 ring mail.o:j*o:j+A== _o:j,o:j.o:j0o:jO1o:j2o:j4o:j;<.# .# .# # .#<.##.#### #.# .# #.# ..##.##@###.###### -708.0).........[.......###### .###.#..#†###.##.##...# # #....# #...........o:j= #.#.##[###.#####...## #...........# ##<### ###.####.#..# #............#..# #..#####.######..# #..#o:jDo:jCEF-1.0 (19o:jnKo:jN9 _Found a stone staircase leading up.p:j3p:jp:jp:j_p:j,p:jjp:jp:jp:j p:jc"p:j8$p:j$p:j-Xp:j5p:jg:p:j?i  You encounter a dart slug.p:jJz## #.# .##. #.# .#. #w #.# .#..###.# #.# .#?....<.##.#### #.#...$.........# #.###.##.###.######.......@......[.......###..##.###.#..#†###.##.## # #.#....# #...... #.#.##[###.##### #...........#  ###.####.#..# w   dart slug (asleep) ........#..# ###.######..# p:jT15.0 (4.0)p:j7U+6.0 (5p:j\p:j_c _Found a scroll labelled LITEHALEAM.p:j\:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q:j}   kailaspen the Conjurer ## #.# .#  Octopode #. #.# .#  Health: 41/41 ======================== . #w #.# .#  Magic: 11/12 ======================-- ..###*# #.# .#  AC: 1Str: 9 ?....<*##.#### #.#  EV: 13Int: 20 ...$..*......# #.#  SH: 0Dex: 10 ......*##.##.###.######  XL:  7 Next:  4% Place: Dungeon:4 .......@......[.......## Noise: q:j ---------  Time: 5176.0 (0.0) #..##.###.#..#†###.##.## a) +0 dagger # #.#....# #...... Throw: 8 darts (poison) #.#.##[###.##### #...........# # ###.####.#..#  w   dart slug (asleep) ........#..#  ###.######..#  #..# _Found a scroll labelled LITEHALEAM.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)q:j7kailaspen the Conjurer## #.# .#Octopode#. #.# .#Health: 41/41 ========================. #w #.# .#Magic: 11/12 ======================--..###*# #.# .#AC: 1Str: 9?....<*##.#### #.#EV: 13Int: 20...$..*......# #.#SH: 0Dex: 10......*##.##.###.###### XL:  7 Next:  4% Place: Dungeon:4.......@......[.......## Noise: ---------  Time: 5176.0 (0.0)#:jL837m..##.###.#..#†###.##.## a) +0 dagger# #.#....# #...... Throw: 8 darts (poison)#.#.##[###.######...........# ####.####.#..#w   dart slug........#..####.######..##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug!q:jG.wq:jW,...q:j53=7.0 (1q:j!q:jmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug! _The dart slug is severely wounded.q:jA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:jX  kailaspen the Conjurer ## #.# .#  Octopode #. #.# .#  Health: 41/41 ======================== . #. #.# .#  Magic: 10/12 ====================---- ..###w# #.# .#  AC: 1Str: 9 ?....*.##.#### #.#  EV: 13Int: 20 ...$..*......# #.#  SH: 0Dex: 10 ......*##.##.###.######  XL:  7 Next:  4% Place: Dungeon:4 .......@......[.......## Noise: :j9;49m=--------  Time: 5177.0 (0.0) #..##.###.#..#†###.##.## a) +0 dagger # #.#....# #...... Throw: 8 darts (poison) #.#.##[###.##### #...........# # ###.####.#..#  w   dart slug ........#..#  ###.######..#  #..# _The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)r:jv\kailaspen the Conjurer## #.# .#Octopode#. #.# .#Health: 41/41 ========================. #. #.# .#Magic: 10/12 ====================----..###w# #.# .#AC: 1Str: 9?....<.##.#### #.#EV: 13r:jwInt: 20...$.........# #.#SH: 0Dex: 10.......##.##.###.###### XL:  7 Next:  4% Place: Dungeon:4.......@......[.......## Noise: =--------  Time: 5177.0 (0.0)#..##.###.#..#†###.##.## a) +0 dagger# #.#....# #...... Throw: 8 darts (poison)#.#.##[###.######...........# ####.####.#..#w   dart slug........#..####.######..##..# _The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  r:jZx[36mPress: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)r:jxbContam: 10% -8.0 (1r:jցr:j_  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.r:j"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:jS  kailaspen the Conjurer ## #.# .#  Octopode #. #.# .#  Health: 41/41 ======================== . #. #.# .#  Magic: 9/12==================------ ..###w# #.# .#  AC: 1Str: 9 ?....*.##.#### #.#  EV: 13Int: 20 Contam: 10%  ...$..*......# #.#  SH: 0Dex: 10 ......*##.##.###.######  XL:  7 Next:  4% Place: Dungeon:4 s:jl.......@......[.......## Noise: ---------  Time: 5178.0 (0.0) #..##.###.#..#†###.##.## a) +0 dagger # #.#....# #...... Throw: 8 darts (poison) #.#.##[###.##### #...........# # ###.####.#..#  w   dart slug ........#..#  ###.######..#  #..# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)s:j8kailaspen the Conjurer## #.# .#Octopode#. #.# .#Health: 41/41 ========================. #. #.# .#Magic: 9/12==================------..###w# #.# .#AC: 1Str: 9?....*.##.#### #.#EV: 13Int: 20 Contam: 10% ...$..*......# #.#SH: 0Dex: 10......*##.##.###.###### XL:  7 Next:  4% Place: Dungeon:4.......@......[.......## Noise: ---------  Time: 5178.0 (0.0)s:j9L#..##.###.#..#†###.##.## a) +0 dagger# #.#....# #...... Throw: 8 darts (poison)#.#.##[###.######...........# ####.####.#..#w   dart slug........#..####.######..##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug but does no damage.s:jG.ws:j><..s:j33=9.0 (1s:jCs:j@MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug but does no damage. _The dart slug is severely wounded.s:jM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:je  kailaspen the Conjurer ## #.# .#  Octopode #. #.# .#  Health: 41/41 ======================== . #. #.# .#  Magic: 8/12================-------- ..###.# #.# .#  AC: 1Str: 9 ?....<w##.#### #.#  EV: 13s:jdInt: 20 Contam: 10%  ...$..*......# #.#  SH: 0Dex: 10 ......*##.##.###.######  XL:  7 Next:  4% Place: Dungeon:4 .......@......[.......## Noise: =--------  Time: 5179.0 (0.0) #..##.###.#..#†###.##.## a) +0 dagger # #.#....# #...... Throw: 8 darts (poison) #.#.##[###.#####s:j3 O #...........# # ###.####.#..#  w   dart slug ........#..#  ###.######..#  #..# _The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)t:jwkailaspen the Conjurer## #.# .#Octopode#. #.# .#Health: 41/41 ========================. #. #.# .#Magic: 8/12================--------..###.# #.# .#AC: 1Str: 9?....<w##.#### #.#EV: 13Int: 20 Contam: 10% ...$..*......# #.#SH: 0Dex: 10......*##.##.###.###### XL:  7 Next:  4% Place: Dungeon:4.......@......[.......## Noise: =--------  Time: t:j1xE5179.0 (0.0)#..##.###.#..#†###.##.## a) +0 dagger# #.#....# #...... Throw: 8 darts (poison)#.#.##[###.######...........# ####.####.#..#w   dart slug........#..####.######..##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.t:j,K.wt:j&..t:jf,80.0 (1t:j t:jM:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  t:jAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is severely wounded.t:j{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j%*   kailaspen the Conjurer ## #.# .#  Octopode #. #.# .#  Health: 41/41 ======================== . #. #.# .#  Magic: 7/12==============---------- ..###.# #.# .#  AC: 1Str: 9 ?....<.##.#### #.#  EV: 13Int: 20 Contam: 10%  ...$.w.......# #.#  SH: 0Dex: 10 ......*##.##.###.######  XL:  7 Next:  4% Place: Dungeon:4 .......@......[.......##:j* 40m Noise: =--------  Time: 5180.0 (0.0) #..##.###.#..#†###.##.## a) +0 dagger # #.#....# #...... Throw: 8 darts (poison) #.#.##[###.##### #...........# # ###.####.#..#  w   dart slug ........#..#  ###.######..#  #..# _The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)t:j  kailaspen the Conjurer ## #.# .#  Octopode #. #.# .#  Health: 41/41 ======================== . #. #.# .#  Magic: 7/12==============---------- ..###.# #.# .#  AC: 1Str: 9 ?....<.##.#### #.#  EV: 13Int: 20 Contam: 10%  t:jԛ;...$.†.......# #.#  SH: 0Dex: 10 .......##.##.###.######  XL:  7 Next:  4% Place: Dungeon:4 .......@......[.......## Noise: =--------  Time: 5180.0 (0.0) #..##.###.#..#†###.##.## a) +0 dagger # #.#....# #...... Throw: 8 darts (poison) #.#.##[###.##### #...........# # ###.####.#..#  w   dart slugt:j> ........#..#  ###.######..#  t:j=#..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j|*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  t:j)The magic dart hits the dart slug!t:j  ## #.# .#  #. #.# .#  . #. #.# .#   #.# .#   #.#   #.#  *  #   [     t:j> #..#t:ja-.t:jB1351.0 (1t:j~=AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug! _You kill the dart slug!u:ju:ju:ju:jBu:j,u:jzu:ju:jN8==u:j u:jC$u:j$98% u:j('u:j*u:jx*76u:j+u:jB/u:j/74u:jX1u:j44u:j4T==2u:jQ6u:j9M1u:j;u:j*?=u:jAu:jWEw _Your magical contamination has completely faded away.u:jFu:j[Iu:jIN9==u:j}Ku:jlN,u:jUPu:jS,u:jTu:j_Wu:jWu:jXu:j [u:jV[:==u:j\u:j_u:jI`u:jau:jd,u:jfu:jiu:jyiP10/12==u:jku:jm,u:jYou:jqu:j#ru:jsu:jIvu:jwu:jxu:jP{P==u:j|u:j$,u:ju:j,u:jEu:j/,u:ju:jӌu:jmE1==u:j͎u:js,u:ju:j,u:ju:j~u:jϚu:j7u:ju:j:==u:juu:j(u:j"u:ju:jU,u:j u:jpu:j̯u:jAu:jNb2==u:jlu:ju:j,u:ju:ju:jGu:ju:jtu:jle  You see here a dart slug corpse.u:ju:j _u:j}u:ju:ju:j2:==u:ju:j/u:ju:jSu:jrL _You now have 93 gold pieces (gained 6).u:ju:j`u:ju:ju:j>u:ju:ju:ju:j u:j u:j u:j0 ,u:j u:j { _h - 2 scrolls labelled LITEHALEAM (gained 1)u:jc u:j u:j u:j u:j u:j8 u:j u:j u:j ,u:j$" u:j_& u:j' u:j( u:jx) u:j+ u:j/ ,u:j0 u:j2 u:jq5 u:j5 u:j=7 u:j<9 u:jS< ,u:j~   You encounter a dart slug and a jelly.#.###..###.###.# .#.........<.##.#### #.#####......†.......# #.u:jT H .............##.##.###. #####...............[.. ###..##.###.#..#†## #..##....#########...#.# #.#.##[##J#.#.. #..-#######...#.# ##. #......w ........#.######.# ## J   jelly (asleep) w   dart slug (asleep) u:jH 1231.0 (50.0)u:j! M-2.0 (51 _u:j u:jq p _You see here a parchment of Maxwell's Portable Piledriver.v:j=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v:jmc  #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 11/12 ======================-- #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4 J......@.#.#.. #........ Noise: ---------  Time: 5232.0 (0.0) ########***#.# ###.####.v:j9e W[37m a) +0 dagger #...***w ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly (asleep)  w   dart slug (asleep) _You see here a parchment of Maxwell's Portable Piledriver.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)v:j#RU#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 11/12 ======================--#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10v:jES########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4J......@.#.#.. #........ Noise: ---------  Time: 5232.0 (0.0)########***#.# ###.####. a) +0 dagger#...***w ........ Throw: 8 darts (poison)......#.###.###########.###J   jelly (asleep)w   dart slugCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.v:j......wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.dart slug is lightly wounded.v:j ```````The dart slug launches a dart at you.w:j)/H@......w:j03=3.0 (1w:j 7w:jw9O _The slug dart misses you.w:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:jF #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 10/12 ====================---- #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 x:j########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4 J......@.#.#.. #........ Noise: =--------  Time: 5233.0 (0.0) ########***#.# ###.####. a) +0 dagger #...***w ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly (asleep)  w   dart slug x:j_The slug dart misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)x:jE U#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 10/12 ====================----#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10x:jG ########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4J......@.#.#.. #........ Noise: =--------  Time: 5233.0 (0.0)########***#.# ###.####. a) +0 dagger#...***w ........ Throw: 8 darts (poison)......#.###.###########.###J   jelly (asleep)w   dart slugCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  x:j Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug.x:j%1......x:j%+4.0 (1x:j.x:j[2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is moderately wounded.y:j[  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:j! #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 9/12==================------ #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13y:j*Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4 J......@.#.#.. #........ Noise: =--------  Time: 5234.0 (0.0) y:j########***#.# ###.####. a) +0 dagger #...***w ........ Throw: 8 darts (poison) ......#.###.##### y:j3######.#  ##  J   jelly (asleep) y:je w   dart slug _The dart slug is moderately wounded.y:jCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)y:jAd #.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 9/12==================------y:j e #####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10y:j^e 2########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4J......@.#.#.. #........ Noise: =--------  Time: 5234.0 (0.0)########***#.# ###.####. a) +0 daggery:je #...***w ........ Throw: 8 darts (poison)......#.###.###########.#y:je ##J   jelly (asleep)w   dart slugy:je Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:jgf NAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.y:j 2w.y:j/ -.....y:j +5.0 (1y:j y:jJ =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead.z:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z:j 13 #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 8/12================--------z:j1= #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4 J......@.#.#.. #........ Noise: =--------  Time: 5235.0 (0.0) ########***#.# ###.####. a) +0 dagger z:j37#...**w. ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly (asleep)  w   dart slug _The dart slug is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)z:jl #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 8/12================-------- #####...............[.. AC: 1z:jdStr: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  5% Place: Dungeon:4 J......@.#.#.. #........ Noise: =--------  Time: 5235.0 (0.0) ########...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ......#.###.#####z:j5 ######.#  ##  J   jelly (asleep)  w   dart slugCasting: Magic Dart (safe; 1% risk of failure)  z:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.z:j`   #.....    . .z:j[ †     [   z:jQ***#.#  #...**..   ## z:jz:jJL)......z:j P366.0 (1z:jCVz:jtYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  z:jY@Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!{:j*  {:j+Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 7/12==============---------- #####...............[.. AC: 1Str: 9{:j5 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 J******@.#.#.. #........ Noise: =--------  Time: 5236.0 (0.0) ########...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly (asleep) _You kill the dart slug!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart {:j֮[m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit){:jr#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 7/12==============----------#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4{:jQtDJ******@.#.#.. #........ Noise: =--------  Time: 5236.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.###J   jellyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The magic dart hits the jelly.  The jelly is lightly wounded.{:j J.J{:j#.....{:j+7.0 (1{:j1{:jMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a jelly (asleep, 100% to hit)  The magic dart hits the jelly.jelly is lightly wounded. _The jelly quivers.{:jw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j= A #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ========================{:j U .............##.##.###. Magic: 6/12============------------ #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10{:j  ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 {:j4 0.J*****@.#.#.. #........ Noise: =--------  Time: 5237.0 (0.0) {:jT ########...#.# ###.####. a) +0 dagger {:jy #....... ........ Throw: 8 darts (poison) ......#.###.#####{:j W ######.#  {:j ##  J   jelly{:j  {:j _The jelly quivers.Casting: Magic Dart (safe; 1% risk of failure)  {:j MConfirm with . or Enter, or press ? or * to list all spells.{:j6 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{:jS 7Aim: a jelly (100% to hit)|:j#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 6/12============------------#####...............[.. AC: 1Str: 9|:j###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4.J*****@.#.#.. #........ Noise: =--------  Time: 5237.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.###J   jellyCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe|:j); 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The magic dart hits the jelly.|:jfXJ.J|:j`"....|:j`+8.0 (1|:jg|:j_konfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  The magic dart hits the jelly. _The jelly is lightly wounded.|:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:jEO  #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 5/12==========-------------- #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 |:jP ..J****@.#.#.. #........ Noise: =--------  Time: 5238.0 (0.0) ########...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly |:jWP _The jelly is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  |:jP Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)|:jG #.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 5/12==========--------------|:j #####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4..J****@.#.#.. #........ Noise: =--------  Time: 5238.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.###J   jelly|:j% Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)  The magic dart hits the jelly.|:jD J.J|:jJ ...|:j-L b6==9.0 (1|:jR |:jPU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (lightly wounded, 100% to hit)  The magic dart hits the jelly. _The jelly is heavily wounded.}:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:jRq #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 5/12==========-------------- #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 ...J***@.#.#.. #........ Noise: =--------  Time: 5239.0 (0.0) ########}:jmr [40m...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly _The jelly is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)}:j! #.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================}:j  .............##.##.###. Magic: 5/12==========--------------#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4}:j: ,...J***@.#.#.. #........ Noise: =--------  Time: 5239.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.#}:j ##J   jelly}:j Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The magic dart hits the jelly.}:jJ.J}:j..}:jg,40.0 (1}:j}:j!}:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (heavily wounded, 100% to hit)  The magic dart hits the jelly. _The jelly is severely wounded.}:j3t  Casting: Magic Dart (safe; 1% risk of failure)  }:jt \Confirm with . or Enter, or press ? or * to list all spells.}:j  #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 4/12========---------------- #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 }:j #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 ....J**@.#.#.. #........ Noise: =--------  Time: 5240.0 (0.0) ########...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jelly}:j a _The jelly is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)~:j=i#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 4/12========----------------#####...............[.. AC: 1~:j2?Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4....J**@.#.#.. #........ Noise: =--------  Time: 5240.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.###J   jellyCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart~:j#@[0;10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  The magic dart hits the jelly.~:jJ.J~:j.~:j+1.0 (1~:jf~:j/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  The magic dart hits the jelly. _The jelly is almost dead.~:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j+ A #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ========================~:j,  .............##.##.###. Magic: 3/12======------------------ #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 #..##.# #.#....#  SH: 0~:j)- Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 .....J*@.#.#.. #........ Noise: =--------  Time: 5241.0 (0.0) ########...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ~:j`- ......#.###.##### ######.#  ~:j- ##  J   jelly~:j- U _The jelly is almost dead.~:j- Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j- Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~:j. nAim: a jelly (almost dead, 100% to hit)~:j@  #.###..###.###.# . kailaspen the Conjurer #.........<.##.#### #. Octopode #####......†.......# #. Health: 41/41 ======================== .............##.##.###. Magic: 3/12======------------------ #####...............[.. AC: 1Str: 9 ###..##.###.#..#†## EV: 13Int: 20 ~:jd #..##.# #.#....#  SH: 0Dex: 10 ########...#.# #.#.##[## XL:  7 Next:  6% Place: Dungeon:4 .......@.#.#.. #........ Noise: =--------  Time: 5241.0 (0.0) ########...#.# ###.####. a) +0 dagger #....... ........ Throw: 8 darts (poison) ......#.###.##### ######.#  ##  J   jellyCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ~:jJ Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The magic dart hits the jelly.~:j:    #.....    . .~:jڤ &[ †     [ *   ~:jM     ## ~:j<. .~:j12 4132.0 (1~:j 8 ~:j; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, 100% to hit)  The magic dart hits the jelly. _You kill the jelly!:j/:j :j:jJ:j_,:j:j6:j:j9:j:jR:j :jF:jF:j4:jۣT4==:j:j:j٦:j:jک,:jϪ:j:j :j:j:jI:==:j>:j$:j:jM:j˶,:j:j:j:j:j޼:j?T5==:j:jF:j:j:jW:j:j:j^:j:j:j:j>:==:j:jD,:j`:j,:j:j{:jT6==:j:j,:j:j:jI:j:jA,:jS:jF:j:==:j:j:j!:j:j:j:j:j!:j:jI:jB:jN7==:j:j:j:j:j:j^:j":jn:j :j:j:j$==:j:j:j:j:j:j,:jo:j,:j>:j:jxN8==:j:j_:j:j :jl :j :j :j:jy:j:j:j:==:j:j:jB:j:jW9==:j,:j :j":j#:j#:j%:j@&:==:j':j(:j%):j):j+:j*,:j,:jq.:j.:jh/:j1:j1P10/12==:j93:j5,:j6:j7:j78:j9:j:,:j;:j=:j >:==:j>:jr@:j@:j|A:jfC:jC:jyD:j_F:jF:jsG:j%I:jIL1==:jJ:jL:jL:j L - 4 potions of lignification:j:jRead which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled DOBROV LUUCAI  e - 2 scrolls labelled UTAROIPPOROT  h - 2 scrolls labelled LITEHALEAM [!] read|quaff[?] describe selected:jh:j- :j#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 12/12 ========================#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13:jVInt: 20#..##.# #.#....# SH: 0Dex: 10########...#.# #.#.##[## XL:  7 Next: 13% Place: Dungeon:4.......@.#.#.. #........ Noise: ---------  Time: 5311.0 (0.0)########...#.# ###.####. a) +0 dagger:j(#....... ........ Throw: 8 darts (poison)......#.###.###########.###The magic dart hits the jelly. _You kill the jelly!You pick up a parchment of Maxwell's Portable Piledriver and begin reading... :j#_You add the spell Maxwell's Portable Piledriver to your library.  As you read the scroll of identify, it crumbles to dust. _f -> L - 4 potions of lignification:j{  As you read the scroll labelled UTAROIPPOROT, it crumbles to dust.  It is a scroll of enchant armour.:j!/  --more--:j  You aren't carrying any armour which can be enchanted further.:j+2.0 (1:jX:j9 _e -> a - a scroll of enchant armour:j !Read which item? Scrolls  t - 2 scrolls of teleportation  a - a scroll of enchant armour  c - a scroll labelled DOBROV LUUCAI  h - 2 scrolls labelled LITEHALEAM [!] read|quaff[?] describe selected:j$:j6:j#.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 12/12 ========================#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10:jB########...#.# #.#.##[## XL:  7 Next: 13% Place: Dungeon:4.......@.#.#.. #........ Noise: ---------  Time: 5312.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.###As you read the scroll of identify, it crumbles to dust. _f -> L - 4 potions of lignificationAs you read the scroll labelled UTAROIPPOROT, it crumbles to dust.  It is a scroll of enchant armour.  You aren't carrying any armour which can be enchanted further. _e -> a - a scroll of enchant armour:jϻ  As you read the scroll labelled LITEHALEAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.:jǼ+3.0 (1:jU:j/ _h -> f - a scroll of fear:j:jRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportation  a - a scroll of enchant armour  c - a scroll labelled DOBROV LUUCAI [!] read|quaff[?] describe selected:j& :j. #.###..###.###.# . kailaspen the Conjurer#.........<.##.#### #. Octopode#####......†.......# #. Health: 41/41 ========================.............##.##.###. Magic: 12/12 ========================#####...............[.. AC: 1Str: 9###..##.###.#..#†## EV: 13Int: 20#..##.# #.#....# SH: 0Dex: 10:j. m########...#.# #.#.##[## XL:  7 Next: 13% Place: Dungeon:4.......@.#.#.. #........ Noise: ---------  Time: 5313.0 (0.0)########...#.# ###.####. a) +0 dagger#....... ........ Throw: 8 darts (poison)......#.###.###########.###You aren't carrying any armour which can be enchanted further. _e -> a - a scroll of enchant armour  As you read the scroll labelled LITEHALEAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  :j\/ 8It was a scroll of fear. _h -> f - a scroll of fear:j<  As you read the scroll labelled DOBROV LUUCAI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.:j&> +4.0 (1:jE :jH 4 _It was a scroll of immolation.:ja :job 3:jgd :jf :jNk n:jcl :jl :jn :jWo :jo :jp :j>r ,:jr :ju :jv :jAw :jw :j+y :jz :jF{ :j{ :jT} :j~ :j~ :j] :j :j+ ,:j :ju :j :j :j܇ :j͈ :j> ,:j :j" :j :j' :jې :jQ :jI :j :j :jș :j\ :jћ :j :j> :j' i  You encounter a hobgoblin.:j ^#####......†.......# #.# .............##.##.###.###### #####...............[.########..##.###.#..#†###.##.##..#..##.# #.#....# #. :j& #######...#.###.#.##[###.#####... ........#.#..##...........# ##<# #######...#.#.###.####.#..# #.. #######.........@......#..# # ............#.###.######..# #. ############.## .# #..# #### .. #..#####.. #.# #.....>..†:j .# ##.####.## g   hobgoblin (asleep).# #...# #.#g# #...# #.##...# #.#:j 0273.0):j 38.0 (14 _:jp :j :j#####......†.......# #.#kailaspen the Conjurer .............##.##.###.######Octopode #####...............[.......##### Health: 41/41 ========================###..##.###.#..#†###.##.##... Magic: 12/12 ========================#..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 #######..[:j`37m.......@......#..# #.. Noise: ---------  Time: 5328.0 (0.0) ............#.###*######..# #.. a) +0 dagger ############.## *# #..# #.. Throw: 8 darts (poison)### *. #..#####..#*# #.....>..†*# ##.####.## g   hobgoblin (asleep)*# #...# #.#g# #...# #.##...# #.# _It was a scroll of immolation. _You encounter a hobgoblin.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit):jv #####......†.......# #.#kailaspen the Conjurer .............##.##.###.######Octopode #####...............[.......##### Health: 41/41 ========================###..##.###.#..#†###.##.##... Magic: 12/12 ========================#..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 :j #######.........@......#..# #.. Noise: ---------  Time: 5328.0 (0.0) ............#.###(######..# #.. a) +0 dagger ############.## (# #..# #.. Throw: 8 darts (poison)### (. #..#####..#(# #.....>..†(# ##.####.## g   hobgoblin (poisoned)(# #...# #.#g# #...# #.##...# #.#Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You throw a dart. The dar:j Lt hits the hobgoblin. The hobgoblin is poisoned.  The hobgoblin shouts!:j6 8g.:j ?.....:j n==9.0 (17 _:j :j :j,:j3:je:jF _Unknown command.:j8#####......†.......# #.#kailaspen the Conjurer .............##.##.###.######Octopode #####...............[.......##### Health: 41/41 ========================###..##.###.#..#†###.##.##... Magic: 12/12 ========================#..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 #######..[:j37m.......@......#..# #.. Noise: ==-------  Time: 5329.0 (0.0) ............#.###*######..# #.. a) +0 dagger ############.## *# #..# #.. Throw: 7 darts (poison)### *. #..#####..#*# #.....>..†*# ##.####.## g   hobgoblin (poisoned)g# #...# #.#.# #...# #.##...# #.# _The hobgoblin shouts! _Unknown command.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (poisoned, 50% to hit):j" /#####......†.......# #.#kailaspen the Conjurer .............##.##.###.######Octopode #####...............[.......##### Health: 41/41 ========================:j$% ###..##.###.#..#†###.##.##... Magic: 12/12 ========================#..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 #######.........@......#..# #.. Noise: ==-------  Time: 5329.0 (0.0) ............#.###(######..# #.. a) +0 dagger :jz- [34m############.## (# #..# #.. Throw: 7 darts (poison)### (. #..#####..#(# #.....>..†(# ##.####.## g   hobgoblin (poisoned)(# #...# #.#.# #...# #.##...# #.# _The hobgoblin shouts! _Unknown command.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (poisoned, 50% to hit):j) Zg _Unknown command.Throw: 7 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a hobgoblin (poisoned, 50% to hit)  You throw a dart. The dart closely misses the hobgoblin.:j 7....:j o--30.0 (16 _:jp :j :j#####......†.......# #.#kailaspen the Conjurer .............##.##.###.######Octopode #####...............[.......##### Health: 41/41 ========================###..##.###.#..#†###.##.##... Magic: 12/12 ========================#..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 #######..[:j37m.......@......#..# #.. Noise: ---------  Time: 5330.0 (0.0) ............#.###*######..# #.. a) +0 dagger ############.## *# #..# #.. Throw: 6 darts (poison)### *. #..#####..#*# #.....>..†g# ##.####.## g   hobgoblin (poisoned)(# #...# #.#.# #...# #.##...# #.#Aim: a hobgoblin (poisoned, 50% to hit) _You throw a dart. The dart closely misses the hobgoblin.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (poisoned, 50% to hit):j !#####......†.......# #.#kailaspen the Conjurer .............##.##.###.######Octopode #####...............[.......##### Health: 41/41 ========================###..##.###.#..#†###.##.##... Magic: 12/12 ========================#..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 :j#######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 #######.........@......#..# #.. Noise: ---------  Time: 5330.0 (0.0) ............#.###(######..# #.. a) +0 dagger ############.## (# #..# #.. Throw: 6 darts (poison)### (. #..#####..#(# #.....>..†(# ##.####.## g   hobgoblin (poisoned)(# #...# #.#.# #...#:j/ #.##...# #.#Aim: a hobgoblin (poisoned, 50% to hit) _You throw a dart. The dart closely misses the hobgoblin.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (poisoned, 50% to hit):j g. _You throw a dart. The dart closely misses the hobgoblin.  Throw: 6 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (poisoned, 50% to hit)  You throw a dart. The dart closely misses the hobgoblin.:j8]... :je1.0 (15 _:j:j=:j'  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#####......†.......# #.#  kailaspen the Conjurer .............##.##.###.######  Octopode #####...............[.......##### Health: 41/41 ========================  ###..##.###.#..#†###.##.##... Magic: 11/12 ======================-- #..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 #######.........@......#..# #.. Noise: ---------  Time: 5331.0 (0.0) :j............#.###*######..# #.. a) +0 dagger ############.## *# #..# #.. Throw: 5 darts (poison) ### .* #..#####.. #g# #.....>..† .# ##.####.## g   hobgoblin (poisoned) (# #...# #.#  .# #...# #.#  #...# #.# _You throw a dart. The dart closely misses the hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, poisoned, 100% to hit):j G#####......†.......# #.#  kailaspen the Conjurer .............##.##.###.######  Octopode #####...............[.......##### Health: 41/41 ========================  ###..##.###.#..#†###.##.##... Magic: 11/12 ======================-- #..##.# #.#....# #......... AC: 1Str: 9 #######...#.###.#.##[###.#####... EV: 13Int: 20 ........#.#..##...........# ##<# SH: 0Dex: 10 #######...#.#.###.####.#..# #.. XL:  7 Next: 13% Place: Dungeon:4 :jH#######.........@......#..# #.. Noise: ---------  Time: 5331.0 (0.0) ............#.###.######..# #.. a) +0 dagger ############.## .# #..# #.. Throw: 5 darts (poison) ### .. #..#####.. #.# #.....>..† .# ##.####.## g   hobgoblin (poisoned) (# #...# #.#  .# #...# #.#  #...# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, poisoned, 100% to hit)  The magic dart hits the hobgoblin.:jO† #.#  [  †   . ##<. . ...* :jO .## *# #..#  ### .*  #.# >..† .#  (# #...#  .# #...#  #...# :j!0...:jb=2.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, poisoned, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!:j I:j( :jՌ :jP :j :jJ ,:jʟ :j :j% L2==:j :j :jQ :j. :jX :j :j :j6 :jT :j :j :j9 :jB :j :j :j! :==:j6 :j8 :je ,:j7 :j :j :j :j :j :j ,:j :j :j3 :j :j :j :j$ :j| :j n _b - 7 poisoned darts (gained 2):jJ :j :j :j :j ,:jf :j% :j :jZ :j :j :jh :j :jp :js :ji :j :j! :jw :jS :j :jR :j :j ,:j= :j^ :j :j} :j :jx :j ,:j :jf :j[ ,:j :jS :j[ :j6 ,:j :j( :j ,:j :jz :j ,:j, :j ,:jL :jy :jh  #.# #...# #.# #...# #.# ##. #.# #.## ####.# #.## #####....### #######................ .........♣♣♣..#######. .######@♣# #♣.# #.##-61.0 (29.0) #.♣ ♣.# #.## #.♣ ♣.# #.##7 #.. ... ..###.. ..# #####.? ..## ####  #... :j \-2.0 (30:j& :j) N _Found a scroll of noise.:j}I:j :j(:j:j:j!:j#:j$$:j$:jI':j):j):j+*:jC+:jA.,:jP/:j1:j4g  You encounter an iguana.:j?]####.# #.##.#####....######.##.#######................#..........♣♣♣..#######.....######.♣# #♣.# #.##.#.♣ ♣.# #.##. #.♣# ♣.## #.##. #..♣♣♣...l ..### :j@#.@.....# ### ##.?...... ########  ### #.... #.### l   iguana (asleep) ######.####.........#.####.###:jwG16.0 (4.0):jH27.0 (5 _:jrN:jP:jBC  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j8 ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 41/41 ======================== .........♣♣♣..#######.... Magic: 11/12 ======================-- .######.♣# #♣.# #.##. AC: 1Str: 9 :j9#.♣ ♣.# #.##. EV: 13Int: 20 #.♣# ♣.## #.##. SH: 0Dex: 10 #..♣♣♣***l ..### XL:  7 Next: 13% Place: Dungeon:4 #.@***..# ### # Noise: ---------  Time: 5367.0 (0.0) ##.?...... # a) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana (asleep) ######.### #......... #.####.### _You encounter an iguana.:j:Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit):jG####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 11/12 ======================--.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣***l ..### XL:  7 Next: 13% Place: Dungeon:4#.@***..# ### # Noise: ---------  Time: 5367.0 (0:j&I.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.:jB1l.:j4`.....=8.0 (1:j:j  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded. _hisses angrily.:j)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 41/41 ======================== .........♣♣♣..#######.... Magic: 10/12 ====================---- .######.♣# #♣.# #.##. AC: 1Str: 9 #.♣ ♣.# #.##. EV: 13Int: 20 :jN#.♣# ♣.## #.##. SH: 0Dex: 10 #..♣♣♣**l. ..### XL:  7 Next: 13% Place: Dungeon:4 #.@***..# ### # Noise: =--------  Time: 5368.0 (0.0) ##.?...... # a) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana ######.### #......... #.####.### _The iguana hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit):j####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 10/12 ====================----.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣**l. ..### XL:  7 Next: 13% Place: Dungeon:4#.@***..# ### # Noise: =--------  Time:[39;4:j;S9m 5368.0 (0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.:jF\K.l:jb+........:jc+9.0 (1:jYi:jHlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage. _The iguana is lightly wounded.:jV  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j|  ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 41/41 ======================== .........♣♣♣..#######.... Magic: 9/12==================------ .######.♣# #♣.# #.##. AC: 1Str: 9 #.♣ ♣.# #.##. EV: 13Int: 20 #.♣# ♣.## #.##. SH: 0Dex: 10 #..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4 #.@****l# ### # Noise: =--------  Time: 5369.0 (0.0) ##.?...... # [:j 40ma) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana ######.### #......... #.####.### _The iguana is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit):jX ####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================:j{ .........♣♣♣..#######.... Magic: 9/12==================------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4#.@****l# ### # Noise: =--------  Time: 5369.0 (0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana[4:j 60m######.####.........#.####.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.:jI 1l.:jO #...:j"Q ,70.0 (1:jqV :jY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage. _The iguana is lightly wounded.:jh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jC ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 41/41 ======================== .........♣♣♣..#######.... Magic: 8/12================-------- .######.♣# #♣.# #.##. AC: 1Str: 9 #.♣ ♣.# #.##. EV: 13Int: 20 #.♣# ♣.## #.##. SH: 0Dex: 10 :j#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4 #.@***l.# ### # Noise: =--------  Time: 5370.0 (0.0) ##.?...... # a) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana ######.### #......... #.####.### _The iguana is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit):jy####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 8/12================--------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4:j#.@***l.# ### # Noise: =--------  Time: 5370.0 (0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.:j,A 1l.:jG !..:jH +1.0 (1:jM :jqP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  :j!Q aThe magic dart hits the iguana but does no damage. _The iguana is lightly wounded.:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j> ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 41/41 ======================== .........♣♣♣..#######.... Magic: 7/12==============---------- .######.♣# #♣.# #.##. AC: 1Str: 9 #.♣ ♣.# #.##. EV: 13Int: 20 #.♣# ♣.## #.##. SH: 0Dex: 10 #..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4 #.@**l..# ### # Noise: =--------  Time: 5371.0 (0.0) ##.?...... #[39;49:jQ@m a) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana ######.### #......... #.####.### _The iguana is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit):j%Y####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 7/12==============----------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4#.@**l..# ### # Noise: =--------  Time: 5371.0 (:jZ+0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.:jl..2.0 (1:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.:j\  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jZ U Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Call ImpSummoning21%:j 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:jR####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 7/12:j x==============----------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4#.@.l...# ### # Noise: =--------  Time: 5372.0 (0.0):ji##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.###:j#.........#.####.###Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 7/12==============----------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20:j#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4#.@.l...# ### # Noise: =--------  Time: 5372.0 (0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.###Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  :j\Confirm with . or Enter, or press ? or * to list all spells.:jP0 ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 41/41 ======================== .........♣♣♣..#######.... Magic: 5/12==========-------------- .######.♣# #♣.# #.##. AC: 1Str: 9 #.♣ ♣.# #.##. EV: 13Int: 20 #.♣# ♣.## #.##. SH: 0Dex: 10 #..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4 #.@*l...# ### # Noise: =--------  Time: 5372.0 (0.0) :j##.?...... # a) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana ######.### #......... #.####.### _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 82% to hit):j ####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 41/41 ========================.........♣♣♣..#######.... Magic: 5/12==========--------------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4:j #.@****.# ### # Noise: =--------  Time: 5372.0 (0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.### _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 82% to hit):j l.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 82% to hit)  You focus your ray upon the iguana. The searing ray misses the iguana.:j ..:j p=3.0 (1Ray :jR :j f _(Press . to maintain the ray.):j ****The searing ray hits the iguana.:jL: l...  The iguana is heavily wounded.:j;[4--4:jI+  _The iguana closely misses you.:j **** The searing ray hits the iguana.:j< l...  The iguana is severely wounded.30---------5++  _The iguana bites you!:j ****The searing ray hits the iguana but does no damage.:jw! l...  The iguana is severely wounded.You finish channelling your searing ray.1=------3:j5y<--6:ja~:jW _The iguana completely misses you.:jQ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jj  ####.# #.##. kailaspen the Conjurer #####....######.##. Octopode #######................#. Health: 31/41 ==================------ .........♣♣♣..#######.... Magic: 1/12==---------------------- .######.♣# #♣.# #.##. AC: 1Str: 9 #.♣ ♣.# #.##. EV: 13Int: 20 #.♣# ♣.## #.##. SH: 0Dex: 10 #..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4 #.@l....# ### # Noise: ==-------  Time: 5376.0 (0.0) :j)l ##.?...... # a) +0 dagger ######### # Throw: 7 darts (poison) ##### #.... #.### l   iguana ######.### #......... #.####.### _The iguana completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 82% to hit):jV ####.# #.##. kailaspen the Conjurer#####....######.##. Octopode#######................#. Health: 31/41 ==================------.........♣♣♣..#######.... Magic: 1/12==----------------------.######.♣# #♣.# #.##. AC: 1Str: 9#.♣ ♣.# #.##. EV: 13Int: 20#.♣# ♣.## #.##. SH: 0Dex: 10:j}h#..♣♣♣.... ..### XL:  7 Next: 13% Place: Dungeon:4#.@****.# ### # Noise: ==-------  Time: 5376.0 (0.0)##.?......# a) +0 dagger########## Throw: 7 darts (poison)######....#.### l   iguana######.####.........#.####.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 82% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.:jϦl...  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 82% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.  The iguana is severely wounded.  (Press . to maintain the ray.)25----7.0 (1Ray :jը:jC+ _The iguana bites you!:j-w †The searing ray hits the iguana.:j0]****:j 1:jO†... 6=---0/13--208+ _You kill the iguana!:jm _Your Spellcasting skill increases to level 4!:jI:j1K  You stop channelling your searing ray.:j]7= _:j8=:jް:j{K9=:j:j:j2a30=--:j:j˶:j;x1==1=:j:j+:j:j<U2=:j:j:jgK4=:j6:j :jh5==:j:j:j6===:j5:j@:jU7=:j:j7:jK8=:jE:j3:j9=2==:j:jL:jL40=:j:j:j#1:jwE==:j?:j$ :j*_HP restored.:j:j:j:==:ja:j1:j:jN:j;:j9=:j}:j.:j:jb:jF:jJ3==:jl:jG:j:jE:j:j:j|:j :j:j:j:j:==:j:j:jh:j:j:j;:j:j,:j:j:j}T4==:j2:j:je:j:j:jH:j:jz:j:j:j :j :==:j :jw :j :jn :j@,:j:j:j1T5==:j(:j:jK:j:j:jm:j:jQ:j:j:jB:j:==:j:j ,:j!:j#:j:$:j$:j&:jJ':j (:j):j5*T6==:j +:j,:ja-:j.:j/:j;==:j<,:j>:jAX:jE7=:jHB:j:I:jJ:jK:jRL:jM:jhN9=:j-O:jP:jxQ,:jTS:jS:jKT:jNV:jVN8==:jW:j0Y:jY:jRZ:je,:jf:ji,:ji:jm:j:ji?:j?:jS@:jqA:jB:jgC:jC:jZF:j/I  You encounter an orc wizard. It is wielding a +0 dagger.:jcP ### ##  ... ########........... #.........♣♣♣..#:jPh..... #.######.♣# #♣.#......###.# #.♣ ♣........@..# #.♣# #♣.--o.....##### #..♣♣♣........ #..†....######.?.....######## :jQo   orc wizard (asleep) :jW_ o49:jIX)20.0)  The orc wizard shouts!:j_[ oYou encounter an orc. It is wielding a +0 hand axe.:j\5o.:j dooo 2 orcs (1 wandering):j*e5==91:jhk:jqq _You encounter an orc. It is wielding a +0 dagger.:jY  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 4:j :jM _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j::jU:j:jzF _Unknown command.:j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j]:jk_ Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j::j:jk#. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 13/13 ========================... ########........ AC: 1Str: 9:j.... #.........♣♣♣..# EV: 13Int: 20o.... #.######.♣# #♣.# SH: 0Dex: 10......###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4oo.....@..# #.♣# #♣.# Noise: ==-------  Time: 5499.0 (0.0)......##### #..♣♣♣... a) +0 dagger.....#..†....# Throw: 7 darts (poison)######.?.....########o   orc wizardoo 2 orcs (1 wandering)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any suscept:j qible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j+:j#. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 13/13 ========================... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20o.... #.######.♣# #♣.# SH: 0Dex: 10......###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4oo.....@..# #.♣# #♣.# Noise: ==-------  Time: 5499.0 (0.0)......##### #..♣♣♣... a) +0 dagger.....#.[:j 44m.†....# Throw: 7 darts (poison)######.?.....########o   orc wizardoo 2 orcs (1 wandering)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.o.o oA tiny devil pulls itself out of the air..o5o(ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned)1----500.0 (1:jjz _You encounter an orc. It is wielding a +1 trident of pain.:j  Casting: Call Imp (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j"  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2  c + Call ImpSummoning19% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j[:jed:jm#. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 11/13 ====================----... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20.o... #.######.♣# #♣.# SH: 0Dex: 10.....5###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4..o....@..# #.♣# #♣.# Noise: ==-------  Time: 5500.0 (0.0)oo....##### #..♣♣♣... :jo[40ma) +0 dagger.....#..†....# Throw: 7 darts (poison)######.?.....########o   orc wizard (ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +1 trident of pain.Casting: Call Imp (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jy#. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 11/13 ====================----... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20.o... #.######.♣# #♣.# SH: 0Dex: 10.....5###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4..o....@..# #.♣# #♣.# Noise: ==-------  Time: 5500.0 (0.0)oo....##### #..♣♣♣... :jK{[40ma) +0 dagger.....#..†....# Throw: 7 darts (poison)######.?.....########o   orc wizard (ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +1 trident of pain.Casting: Call Imp (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #. kailaspen the Conjurer #. Octopode ####. Health: 41/41 ======================== ## #####.... Magic: 10/13 ==================------ ... ########........ AC: 1Str: 9 .... #.........♣♣♣..# EV: 13Int: 20 .o... #.######.♣# #♣.# SH: 0Dex: 10 .....5###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4 ..o****@..# #.♣# #♣.# Noise: ==-------  Time: 5500.0 (0.0) oo....##### #..♣♣♣... a) +0 dagger :j..... #..†....# Throw: 7 darts (poison) #### ##.?..... ########  o   orc wizard (ally target)  ooo 3 orcs (1 polearm)  5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  100% to hit):jd #. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20.o... #.######.♣# #♣.# SH: 0Dex: 10.....5###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4..o****@..# #.♣# #♣.# Noise: ==-------  Time: 5500.0 (0.0)oo....##### #..♣♣♣... :je a) +0 dagger.....#..†....# Throw: 7 darts (poison)######.?.....########o   orc wizard (ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  100% to hit):jA U.5:jm }o..o:j oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  100% to hit)  The magic dart hits the orc wizard but does no damage.:j C.o:js =.o:j oYou encounter an orc wizard. It is wielding a +0 dagger.:jc o..oopriestoo 2 orc wizards (1 ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned):j 3-1.0 (1:j% :jt z _You encounter an orc priest. It is wielding a +0 falchion.:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jIN-:j:jP _You don't know that spell.:j. #. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20o.o.. #.######.♣# #♣.# SH: 0Dex: 10......###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4.o.o5**@..# #.♣# #♣.# Noise: =--------  Time: 5501.0 (0.0)o.o...##### #..[4:j/ 0m♣♣♣... a) +0 dagger.....#..†....# Throw: 7 darts (poison)######.?.....########o   orc priestoo 2 orc wizards (1 ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned) _You don't know that spell.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  40% to hit):js o5.*:jo*Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit):j#. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20o.o.. #.######.♣# #♣.# SH: 0Dex: 10......###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4.o.o5((@..# #.♣# #♣.# Noise: =--------  Time: 5501.0 (0.0)o.(((.#####:ja[37m #..♣♣♣... a) +0 dagger((...#..†....# Throw: 7 darts (poison)######.?.....########o   orc priestoo 2 orc wizards (1 ally target)ooo 3 orcs (1 polearm)5   cerulean imp (polearm, summoned) _You don't know that spell.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit):jL .oYou throw a dart. The dart closely misses the orc.:j" oYour cerulean imp barely misses the orc wizard..o.o:jrM.o:j o.  You encounter an orc. It is wielding a +0 dagger.:j_oooo5....o 4 orcs (1 polearm):j̷c-2.0 (16:j:j^ _The orc wizard misses your cerulean imp.:j #. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20.o... #.######.♣# #♣.# SH: 0Dex: 10:j4 ...o..###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4oooo5**@..# #.♣# #♣.# Noise: ---------  Time: 5502.0 (0.0)...o*.##### #..♣♣♣... a) +0 dagger(....#..†....# Throw: 6 darts (poison)######.?.....########o   orc priestoo 2 orc wizards (1 ally target)oooo 4 orcs (1 polearm)5   cerulean imp (polearm, summoned) _The orc wizard misses your cerulean imp.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: :j can orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit):jZ1#. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------:jL... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20.o... #.######.♣# #♣.# SH: 0Dex: 10...o..###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4oooo5((@..# #.♣# #♣.# Noise: ---------  Time: 5502.0 (0.0)..(((.##### #..♣♣♣... a) +0 dagger((...#..†....# Throw: 6 darts (poison)######.?.....########o   orc priestoo[4:jű0m 2 orc wizards (1 ally target)oooo 4 orcs (1 polearm)5   cerulean imp (polearm, summoned) _The orc wizard misses your cerulean imp.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit):j4[.oThrow: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit)  You throw a dart. The dart completely misses the orc.:js6o..o.o:jg; .oYour cerulean imp misses the orc wizard.The orc barely misses your cerulean imp.:jE2....:jFG[3.0 (15:jO:j}SM _The orc wizard hits your cerulean imp with a +0 dagger.:jgC #. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20..o.. #.######.♣# #♣.# SH: 0Dex: 10:jD .o.o..###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4..oo5.*@..# #.♣# #♣.# Noise: ---------  Time: 5503.0 (0.0)...oo*##### #..♣♣♣... a) +0 dagger(....#..†....# Throw: 5 darts (poison)######.?.....########o   orc priestoo 2 orc wizards (1 ally target)oooo 4 orcs (1 polearm)5   cerulean imp (polearm, summoned) _The orc wizard hits your cerulean imp with a +0 dagger.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: :jE n[man orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit):j' #. kailaspen the Conjurer#. Octopode####. Health: 41/41 ========================#######.... Magic: 10/13 ==================------... ########........ AC: 1Str: 9.... #.........♣♣♣..# EV: 13Int: 20..o.. #.######.♣# #♣.# SH: 0Dex: 10.o.o..###.# #.♣ ♣.# XL:  7 Next: 20% Place: Dungeon:4..oo5.(@..# #.♣# #♣.# Noise: ---------  Time: 5503.0 (0.0)...oo(##### [3:j %4m#..♣♣♣... a) +0 dagger(....#..†....# Throw: 5 darts (poison)######.?.....########o   orc priestoo 2 orc wizards (1 ally target)oooo 4 orcs (1 polearm, 1 poisoned)5   cerulean imp (polearm, summoned) _The orc wizard hits your cerulean imp with a +0 dagger.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit):jg[o(Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (50% to  hit)  You throw a dart. The dart hits the orc. The orc is poisoned.:j‘J.o:j.o.o:jܓG.o:j .oYour cerulean imp hits the orc wizard with a -4 spear.:jo*..:j[4.0 (14:jW:ji _The orc wizard completely misses your cerulean imp.:jO#.##.#####.### #####....#... ########..... #.........♣♣♣..#...o. #.######.♣# #♣.# ..o.o.###.# #.♣ ♣.# ...o5o..@.# #.♣# #♣.#...oo.##### #..♣♣♣..(.... #..†....#.#### ##.?.##.o(o.ooo.:j[_ o(ally target) 3 Your cerulean imp hits the orc wizard with a -4 spear.  The orc wizard hits your cerulean imp with a +0 dagger.5:j^:jc :j(eI_The orc priest hits your cerulean imp with a +0 falchion.:j #.# #.# ####.# ## #####....#... ########..... #...♣♣♣..#....o #.######.♣# #♣.# ...oo.###.# #.♣ ♣.# ...o5.o..@# #.♣# #♣.#...o(o##### #..♣♣♣.(.... #..†....#.##### ##.?......###:jh Lo. .oYour cerulean imp closely misses the orc priest.ooo:j :j; .o 4 orcs (1 polearm, 1 poisoned)The orc barely misses your cerulean imp.:j)8 :*:j    orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes!:jW+ §  Deactivating autopickup; reactivate with Ctrl-A.The orc priest hits your cerulean imp with a +0 falchion!  Your cerulean imp dies!:jx\{:j:j '=6:j:j{f _Your cerulean imp disappears in a puff of smoke!:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf :jg U Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Call ImpSummoning19%:jh 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:jt":jS4#.# kailaspen the Conjurer#.# Octopode####.# Health: 41/41 ========================##:jN6#####....## Magic: 10/13 ==================------... ########.......... AC: 1Str: 9.... #.........♣♣♣..### EV: 13Int: 20..... #.######.♣# #♣.#SH: 0Dex: 10...ooo###.# #.♣ ♣.#XL:  7 Next: 20% Place: Dungeon:4...{§o.o.@# #.♣# #♣.### Noise: =--------  Time: 5506.0 (0.0)...o(.##### #..♣♣♣..... a) +0 dagger(....#..†....#.# Throw: 4 darts (poison)[0:j7;10m######.?......###########o   orc priesto   orc wizardoooo 4 orcs (1 polearm, 1 poisoned)##Deactivating autopickup; reactivate with Ctrl-A.The orc priest hits your cerulean imp with a +0 falchion!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jB&#.# kailaspen the Conjurer#.# Octopode####.# Health: 41/41 ========================#######....## Magic: 10/13 ==================------... ########.......... AC: 1Str: 9.... #.........♣♣♣..### EV: 13Int: 20..... #.######.♣# #♣.#SH: 0Dex: 10...ooo###.# #.♣ ♣.#XL:  7 Next: 20% Place: Dungeon:4:jD...{§o.o.@# #.♣# #♣.### Noise: =--------  Time: 5506.0 (0.0)...o(.##### #..♣♣♣..... a) +0 dagger(....#..†....#.# Throw: 4 darts (poison)######.?......###########o   orc priesto   orc wizardoooo 4 orcs (1 polearm, 1 poisoned)##Deactivating autopickup; reactivate with Ctrl-A.The orc priest hits your cerulean imp with a +0 falchion!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #.#  kailaspen the Conjurer #.#  Octopode ####.#  Health: 41/41 ======================== ## #####....## Magic: 8/13==============---------- ... ########.......... AC: 1Str: 9 :j.... #.........♣♣♣..### EV: 13Int: 20 ..... #.######.♣# #♣.#  SH: 0Dex: 10 ...ooo###.# #.♣ ♣.#  XL:  7 Next: 20% Place: Dungeon:4 ...{§o.o*@# #.♣# #♣.### Noise: =--------  Time: 5506.0 (0.0) ...o(.##### #..♣♣♣..... a) +0 dagger (.... #..†....#.# Throw: 4 darts (poison) #### ##.?......# ##########  o   orc priest  o   orc wizard  oooo 4 orcs (1 polearm, 1 poisoned) ##Casting: Magic Dart (safe; 1% risk of failure)  Confirm:j with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, 79% to hit):jT #.#  kailaspen the Conjurer #.#  Octopode ####.#  Health: 41/41 ======================== ## #####....## Magic: 8/13==============---------- ... ########.......... AC: 1Str: 9 .... #.........♣♣♣..### EV: 13Int: 20 ..... #.######.♣# #♣.#  SH: 0Dex: 10 ...ooo###.# #.♣ ♣.#  XL:  7 Next: 20% Place: Dungeon:4 ...{§o.).@# #.♣# #♣.### Noise: =--------  Time: 5506.0 (0.0) ...o(.##### #..♣♣♣..... a) +0 dagger (.... #..†....#.# :j]^ Throw: 4 darts (poison) #### ##.?......# ##########  o   orc priest  o   orc wizard  oooo 4 orcs (1 polearm, 1 poisoned) ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, 79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!:jȵ:j)Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, 79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc! :j :j #.#  #.#   :jT ##  ...  ....  .....  #♣.#  ... #.♣ ♣.#  ...{§****@# #.♣#  ...o(  (....  #### ##.?:jo oo 2 orcs:j}n .oYou kill the orc!.o.o.oo{:j6|§.o{oo).§:jU9==1=7.0 (1Ray :jƘ:jLf _(Press . to maintain the ray.):j؜ §  The searing ray hits the orc wizard.  The orc wizard is lightly wounded.  The searing ray hits the orc!:ja****   orc:j'8o§:j(.{:jGM(o:jDO?.o:j6Vd...{.o.:j[8----8+ :jQd:jgG _You kill the orc!:jp **** The searing ray hits the orc wizard.:jx5.o).o.:j4M o.  The orc wizard is heavily wounded.:je *The orc wizard casts a spell at you.:j&.:j28--------7----==9++ :j)G _The puff of flame hits you!:jZ . ****  The searing ray hits the orc wizard!  The orc wizard is almost dead.The searing ray hits the orc priest.:jY )oThe orc priest is heavily wounded.:j o.9--------6----10:j :j > _You finish channelling your searing ray.:j#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j| #.#  kailaspen the Conjurer #.#  Octopode ####.#  Health: 29/41 ================-------- ## #####....## Magic: 4/13=======----------------- ... ########.......... AC: 1Str: 9 .... #.........♣♣♣..### EV: 13Int: 20 ..... #.######.♣# #♣.#  SH: 0Dex: 10 .....o###.# #.♣ ♣.#  XL:  7 Next: 21% Place: Dungeon:4 .....o.)o@# #.♣# #♣.### Noise: =--------  Time: 5510.0 (0.0) ....(.##### #..♣♣♣..... a) +0 dagger (.... #..†....#.# :j[33mThrow: 4 darts (poison) #### ##.?......# ##########  o   orc priest  o   orc wizard  o   orc ##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  74% to hit):jL  #.#  kailaspen the Conjurer #.#  Octopode ####.#  Health: 29/41 ================-------- ## #####....## Magic: 4/13=======----------------- ... ########.......... AC: 1Str: 9 .... #.........♣♣♣..### EV: 13Int: 20 ..... #.######.♣# #♣.#  SH: 0Dex: 10 .....o###.# #.♣ ♣.#  XL:  7 Next: 21% Place: Dungeon:4 .....o.))@# #.♣# #♣.### Noise: =--------  Time: 5510.0 (0.0) ....(.##### #..♣♣♣..... a) +0 dagger (.... #..†....#.# T:juQ Lhrow: 4 darts (poison) #### ##.?......# ##########  o   orc priest  o   orc wizard  o   orc ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.:j,  #.#  #.#    ##  ...  ....  .....  #♣.#  ..... #.♣ ♣.#  .....****@# #.♣#  ....(  (....  #### ##.? o   orc   Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  You kill the orc wizard!:j7 .)The searing ray hits something. The searing ray misses the orc priest.:j9 7)o:jEJ )30=7=1.0 (1Ray :jB[ | _(Press . to maintain the ray.):jGN ****:j(t The searing ray hits something. The searing ray hits the orc priest.:jV .o)).o:jy_ :ja 1==3---2+ :jx :j} ^ _The orc priest is almost dead.:jHby )The searing ray hits the orc priest.:jl$ ****o   orc  You kill the orc priest!The searing ray hits the orc.:joF)o:j  ))The orc is severely wounded.2=2----34-3++ :j1\ _Something barely misses you.:jbh )The searing ray hits something but does no damage.  The searing ray hits the orc.:jp L****:j* (:jf ))))You kill the orc!You finish channelling your searing ray.:j.# 29----5=4{:j' S _Something hits you.:j%  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jA  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j7 8  You miss something.:j   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!:j^e :jp 2------5:jr 1 _The puff of flame hits you!:j^ )You hit something.  Reactivating autopickup.3=---40-6:j:6 _You feel a bit more experienced.:j=:j{ #.# #.# ####.# ## #####.... ... ######## .... #...♣♣♣.. ..... #.######.♣# #♣.# ......###.# #.♣ ♣.#:j .....)))@.# #.♣# #♣. ....(.##### #..♣♣♣ (.... #..†....#. #### ##.?......  :j:jq4==--:j7:jc':jh6h _Items here: )) [[.:jL :j P GPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Armour (select all with [)  c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j :jX :j) #.# kailaspen the Conjurer#.# Octopode####.# Health: 24/41 ==============----------#######....# Magic: 2/13===---------------------... ########......... AC: 1Str: 9.... #.........♣♣♣..## EV: 13Int: 20..... #.######.♣# #♣.# SH: 0Dex: 10......###.# #.♣ ♣.# XL:  7 Next: 40% Place: Dungeon:4.....)))@.# #.♣# #♣.## Noise: ---------  Time: 5517.0 (0.0)....([4:j* @0m.##### #..♣♣♣.... a) +0 dagger(....#..†....#. Throw: 4 darts (poison)######.?......##########  _The puff of flame hits you!  You hit something.  Reactivating autopickup. _You feel a bit more experienced. _Items here: )) [[.  Okay, then.:j<8 :j*: :jC :jF . _:j4i_:jjZ6= _:jq:j+y:jzK7=:j{:ji8=:jP:jӅa9=:j:j:jŋs30=3==:j܌:j1==:jΑ:j2=3=:j4===5=6==:j k7=:ja:j׵8=4==:jW:jw:j߼U9=:jڽ:jx40=:j2:jh1==:j:jr:j:==:j:jj:j%:j:j7:j:j;:j :jf=5==:j:jn:jg:jP:jT:j":jm:j:j?:j:j]P==:jj:j:j:j:j:jOM6==:j+:ja,:j":jM:jN==7==8====9==:j7]==:ji:jbkB:jl,:jgn:jp:jqR10/13==:jr:jv,:jEw:jy,:j|:j~:j/:j:j:ju:==:jh:j~,:j<:j>,:ju:j,:j:j 1==:jI:jm:ji:j:j:j:j̷:j0P==:j :jB:jB:jb2==:jn==:jJ,:j8,:jv,:j:jx3==:j:jG You hit something.  Reactivating autopickup. _You feel a bit more experienced. _Items here: )) [[.  Items here: )) [ †. _  Things that are here: .# .. ### #####.# #####... ....... ######## ....... #..♣♣♣.. ....... #.######.♣# #♣. .......###.# #.♣ ♣. ......)@)).# #.♣# #♣. .....(.##### #..♣♣♣ .(..... #..†... #####.. ##.?... ####   .#  .. #.## #####.# #.#:jM4 #.♣♣♣.# #.######.♣# #♣.###.# #.♣ ♣.@))).# #.♣# #♣.(.##### #..♣♣♣.(.....# #..†#..# ##.? ....  #####a +0 dagger; a +0 leather armour; an orc corpse601.0 (84.0)2.0 (85 _ _Items here: )) ††.:j:j|Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +1 trident of pain Carrion an orc corpse an orc corpse :j[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jP  b + a +1 trident of pain[Enter] accept (1 chosen):j :j( :jK kailaspen the Conjurer.#Octopode..### Health: 41/41 ========================######.#######.. Magic: 13/13 ========================........# ########...... AC: 1Str: 9........# #.........♣♣♣. EV: 13Int: 20........# #.######.♣# #♣ SH: 0Dex: 10........###.# #.♣ ♣ XL:  7 Next: 40% Place: Dungeon:4:j .......@))).# #.♣# #♣ Noise: ---------  Time: 5602.0 (0.0)......(.##### #..♣♣♣. a) +0 dagger..(.....##..†... Throw: 4 darts (poison)######..###.?.......########### _Items here: )) [[. _Okay, then. _Items here: )) [ †.  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse _Items here: )) ††.:j :j2 +3.0 (1:j d _g - a +1 trident of pain:ja3:jc:jzg:jj:jkk:jp:j%r:jr:jt:jzn _b - 5 poisoned darts (gained 1):j~3:jM:jҘ:j,:j:j,:jϤ:jn _b - 7 poisoned darts (gained 2):j3:j:j2:j:j:j:j:j:j~:j`:j:j:jN:jo:j:j}:j:j:j!:j,:jL _You now have 98 gold pieces (gained 5).:j<:j:j:jR  There is a fountain of clear blue water here.:j:j _:j:jz,:j$:jN _You now have 115 gold pieces (gained 17).:j_3:j:ja:j),:j:j:j:j]:jE:j:j:j:j:j:j:jp:j:j:j :jN :j:j:jvB:j:j<:j:j:jX":j$:j8%:j&:j):j-,:j/:j9:jHEB:j-K:jP,:ji:jj,:jk:jum:jo,:jp:jr:j yB:jw#..##.##.##########...#.#####............#.#.. ....#########...#.# ...##. .......# #.########.# #.## ###:j #@.# ##.# #.# 7 #.# #.# #.########.##.........#########.###### :j038.0 (35.0):j,9.0 (36:j:ja _c - a scroll labelled XAIFUM XODI:jD:jdGRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportation  a - a scroll of enchant armour :j{H c - a scroll labelled XAIFUM XODI [!] read|quaff[?] describe selected:j :j :js #..##.# kailaspen the Conjurer#.##########...#.## Octopode###............#.#..# Health: 41/41 ========================....#########...#.#. Magic: 13/13 ========================...#########....... AC: 1Str: 9................#. EV: 13Int: 20#.##############.# SH: 0Dex: 10#.##### XL:  7 Next: 40% Place: Dungeon:4#@.#Noise: ---------  Time: 5639.0 (0.0)##.#a) +0 dagger#.#Throw: 7 darts (poison)#.##.##.########.##.........####:j #####.######  _b - 5 poisoned darts (gained 1) _b - 7 poisoned darts (gained 2) _You now have 98 gold pieces (gained 5). _There is a fountain of clear blue water here. _You now have 115 gold pieces (gained 17). _c - a scroll labelled XAIFUM XODI:j?  As you read the scroll labelled XAIFUM XODI, it crumbles to dust.  A wave of despondency washes over your surroundings.40.0 (1Will/2 :jx M _It was a scroll of vulnerability.:jHI:jZX:j,:jǟB:j,:j:j=,:j:j:j,:j:j,:j{,:j/:jG:j,:jW:jҮ,:j:j:j:j:jK:jȲ:j:j:j:j :j:j:j):j:j;:j:j:j(:j:jy:j:j:j:j:j|:j:j:j:j[:j:j:j,:j:jk:j:j:j,:j:j:j:j:j,:j:j:j:j:jl,:j:j,:j:j,:j:j:j:j:jZ>:jn _You feel your willpower return.:j:j3:j:jf:j:j:j:j<:j:jV:j:j:j:jB:jA:jj  You encounter an endoplasm.:j}#####......†. ... ............. ..# #####........ #.# ###..##.# #.# #..##.## #.##########...#.##.###............#.#..#.#......#########...#........@.#########......J######................###.##############.###.##.#:j0WJ   endoplasm (asleep) #.# #.# #.#:j075.0 (35.0):j36.0 (36 _:j :jM :j#####......†. kailaspen the Conjurer... ............. Octopode..# #####........ Health: 41/41 ========================#.####..##.# Magic: 13/13 ========================#.##..##.# AC: 1Str: 9# #.##########...#.# EV: 13Int: 20#.###............#.#.. SH: 0Dex: 10#.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4.******@.#########...... Noise: ---------  Time: 5676.0 (0.0)J######................# a) +0 dagger##.######[:j34m########. Throw: 7 darts (poison)#.#####..###.#J   endoplasm (asleep)#.##.##.# _You feel your willpower return. _You encounter an endoplasm.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit):js7#####......†. kailaspen the Conjurer... ............. Octopode..# #####........ Health: 41/41 ========================#.####..##.# Magic: 13/13 ========================#.##..##.# AC: 1Str: 9# #.##########...#.# EV: 13Int: 20#.###............#.#.. SH: 0Dex: 10#.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4.((((((@.#########...... Noise: ---------  Time: 5676.0 (0.0)J######................# a) +0 dagger##[3:j90m.##############. Throw: 7 darts (poison)#.#####..###.#J   endoplasm (poisoned)#.##.##.#Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You throw a dart. The dart hits the endoplasm. The endoplasm is poisoned.  The endoplasm quivers.:jXJ(:j).....:je7.0 (16 _:jl:j_:j|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j+:j Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j&:j:j#####......†. kailaspen the Conjurer... ............. Octopode..# #####........ Health: 41/41 ========================#.####..##.# Magic: 13/13 ========================#.##..##.# AC: 1Str: 9# #.##########...#.# EV: 13Int: 20#.###............#.#.. SH: 0Dex: 10#.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4.J.....@.#########...... Noise: ---------  Time: 5677.0 (0.0)(######................# a) +0 dagger##.[:j&33m##############. Throw: 6 darts (poison)#.#####..###.#J   endoplasm (poisoned)#.##.##.#Shift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You throw a dart. The dart hits the endoplasm. The endoplasm is poisoned. _The endoplasm quivers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#####......†. kailaspen the Conjurer... ............. Octopode..# #####........ Health: 41/41 ========================#.####..##.# Magic: 13/13 ========================#.##..##.# AC: 1Str: 9# #.##########...#.# EV: 13Int: 20#.###............#.#.. SH: 0:jxDex: 10#.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4.J.....@.#########...... Noise: ---------  Time: 5677.0 (0.0)(######................# a) +0 dagger##.##############. Throw: 6 darts (poison)#.#####..###.#J   endoplasm (poisoned)#.##.##.#Shift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  :jqYou throw a dart. The dart hits the endoplasm. The endoplasm is poisoned. _The endoplasm quivers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j"  #####......†. kailaspen the Conjurer ... ............. Octopode ..# #####........ Health: 41/41 ======================== #.# ###..##.# Magic: 12/13 ======================-- #.# #..##.# AC: 1Str: 9 :j% # #.##########...#.# EV: 13Int: 20 #.###............#.#.. SH: 0Dex: 10 #.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4 .J*****@.#########...... Noise: ---------  Time: 5677.0 (0.0) (######................# a) +0 dagger ##.##############. Throw: 6 darts (poison) #.## ## #..#  ##.#  J   endoplasm (poisoned) #.#  #.#  #.# _The endoplasm quivers.Casting: Searing R:j& ay (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (poisoned, 100% to hit):j0#####......†. kailaspen the Conjurer... ............. Octopode..# #####........ Health: 41/41 ========================#.####..##.# Magic: 12/13 ======================--#.##..##.# AC: 1Str: 9# #.##########...#.# EV: 13Int: 20#.###............#.#.. SH: 0Dex: 10#.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4.J*****@.#########...... Noise: ---------  Time: 5677.0 (0.0)(######................# a) +0 dagger[1:jo1;16H##.##############. Throw: 6 darts (poison)#.#####..###.#J   endoplasm (poisoned)#.##.##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (poisoned, 100% to hit)  The magic dart hits the endoplasm.:jpm.J.... :jt3=8.0 (1:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (poisoned, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.:jK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  #####......†. kailaspen the Conjurer ... ............. Octopode ..# #####........ Health: 41/41 ======================== #.# ###..##.# Magic: 11/13 ====================---- #.# #..##.# AC: 1Str: 9 # #.##########...#.# EV: 13Int: 20 #.###............#.#.. SH: 0Dex: 10 #.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4 ..J****@.#########...... Noise: =--------  Time: 5678.0 (0.0) ([0;:j 10m######................# a) +0 dagger ##.##############. Throw: 6 darts (poison) #.## ## #..#  ##.#  J   endoplasm (poisoned) #.#  #.#  #.# _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, poisoned, 100% to hit):j߾ #####......†. kailaspen the Conjurer ... ............. Octopode ..# #####........ Health: 41/41 ======================== #.# ###..##.# Magic: 11/13 ====================---- #.# #..##.# AC: 1Str: 9 # #.##########...#.# EV: 13Int: 20 #.###............#.#.. SH: 0Dex: 10 #.#......#########...#.# XL:  7 Next: 40% Place: Dungeon:4 .......@.#########...... Noise: =--------  Time: 5678.0 (0.0) (######..[37:jm..............# a) +0 dagger ##.##############. Throw: 6 darts (poison) #.## ## #..#  ##.#  J   endoplasm (poisoned) #.#  #.#  #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, poisoned, 100% to hit)  The magic dart hits the endoplasm! † ...  ..#  #.#  #.#  #  ...****  #.##  #..# ##.[33:jm# #.# #.# #.#:j_R....:jVU319.0 (1:j+\:jD_6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, poisoned, 100% to hit)  The magic dart hits the endoplasm! _You kill the endoplasm!:j3:j:j0:j!:j3":jV#,:jg%:ju/>2==:j6E==:j-G,:j@H:j#I:jI:jJ:jDNb3==:j;O:jP:j=R:jR:j2T:jU:jPV:j W:jX,:j[,:jo\:jb^:j_:j`P==:j1b:jf|:jʅn _b - 7 poisoned darts (gained 1):j:j:jȋ:jn:j:jw:jN:j:j:j@:jԗ:jX:jX:j2:j:j:j:jާ:j:jΩ:j:ju:jy:j:j:jμ:j:jq _c - 4 potions of curing (gained 1):j13:j:j:j:jr:jx _t - 3 scrolls of teleportation (gained 1):j:j:jh:je:j :jU##(# .. #.#.# ... ..# .. ..... ..# #.# . # #.#.# #.#  #.##. .##.#.# #.#  #.#.# #.#.#.# #.## #.#.# #.#.#.###... #@#.###.#.#......#- # #...............#####.#.#.#.##...7........#.#.##.# ##...........#.##.# #.############.##.# #..  #.##.# ##.  #.#..##.  #.#.###. [:j K:j1714.0 (35.0):jJF-5.0 (36:j :j5b _c - a scroll labelled GEUNUMN XYNN:ju:j :jw:j:j:j,:j:jB:j:j(#>..##.#### #.#.....####.#.#(# .. ... ........# .. ..... ..#  . # #.#.# #.# 8.0) #.##. .##.#.# #.#  #.#.# #.#.#.# #.## #.#.# #.#.#.###... #.#.###.#.#..... # #................######.#.#.#####..........#.#.####.#..........#.##.#.#9.0 (4 _Found a stone staircase leading down.:jYI:jo[:j\:j],:jug:jp :j#r/_h - 4 boomerangs:js4:js:j}:j$:ji  You encounter a hobgoblin.:j #########  #>......g #@##.######.##....###.#.#.# .. #.#.# ........# .. ..... ..# g   hobgoblin (asleep)##.# . # #.#.# #.# #.##. .##.#.# #.# #.#.# #.#.#.# #.##:jC,25.0 (6:j26.0 (7 _:jF:j):j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j"b  kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 12/13 ======================--  AC: 1Str: 9  EV: 13Int: 20 #########  SH: 0Dex: 10 #>******g  XL:  7 Next: 41% Place: Dungeon:4 #@# Noise: ---------  Time: 5726.0 (0.0) #.# a) +0 dagger #####.# Throw: 7 darts (poison) #.....# :j ###.#.#.# .. #.#.# ...  ........# .. ..... ..#  g   hobgoblin (asleep) #######.# . # #.#.# #.#  #.##. .##.#.# #.#  #.#.# #.#.#.# #.## _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) :jN kailaspen the ConjurerOctopodeHealth: 41/41 ========================Magic: 12/13 ======================--AC: 1Str: 9EV: 13Int: 20#########SH: 0Dex: 10#>******gXL:  7 Next: 41% Place: Dungeon:4#@#Noise: ---------  Time: 5726.0 (0.0)#.#a) +0 dagger#####.#Throw: 7 darts (poison)#.....####.#.#.# .. #.#.# ...........# .. ..... ..# g   hobgoblin#######.# . # #.#.# #.##.##. .##.#.#[ :j/Q /37m #.##.#.# #.#.#.# #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. :ja ;g. :jO Y.....==7.0 (1 :j   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts! :j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jH-  kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 11/13 ====================----  AC: 1Str: 9  EV: 13Int: 20 #########  SH: 0Dex: 10 #>*****g.  XL:  7 Next: 41% Place: Dungeon:4 #@# :jY Noise: ==-------  Time: 5727.0 (0.0) #.# a) +0 dagger #####.# Throw: 7 darts (poison) #.....# ###.#.#.# .. #.#.# ...  ........# .. ..... ..#  g   hobgoblin #######.# . # #.#.# #.#  #.##. .##.#.# #.#  #.#.# #.#.#.# #.## _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit) :j4  kailaspen the Conjurer :j Octopode  Health: 41/41 ========================  Magic: 11/13 ====================----  AC: 1Str: 9  EV: 13Int: 20 #########  SH: 0Dex: 10 #>.......  XL:  7 Next: 41% Place: Dungeon:4 #@# Noise: ==-------  Time: 5727.0 (0.0) #.# a) +0 dagger #####.# Throw: 7 darts (poison) #.....# ###.#.#.# .. #.#.# ...  ........# .. ..... ..#  g   hobgoblin ###### :j_#.# . # #.#.# #.#  #.##. .##.#.# #.#  #.#.# #.#.#.# #.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. :j :j8   #>*****..  #@# #.#    .. #.#.#   .. ..... ..#   . # #.#.#   #.##.    #.#.#    :j2T......-8.0 (1 :j9 :j>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! :jM2== :jI&, :j' :j* :j+, :j. :j.P== :j0 :j1, :jR4 :j.5, :j7 :jT8, :jp: :j0;[3== :j]= :j0@ :j A, :jDR  There is a stone staircase leading down here. :jG :jH _ :j[I :j,K :jNe  You encounter a hound. :jBU############>.@......#--#.##....... #.# .####?######.# .#.....# .. # :jnV###.#.#.# .. #.#.# ... . h   hound (wandering)........# ... ..... ..# ########.# h## #.#.# #.##.##. .##.#.# #.# :j/W0446.0) :jX4h. :jAic-5.0 (17 _ :jo :jp :j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jIh  kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 12/13 ======================--  AC: 1Str: 9  EV: 13Int: 20  SH: 0Dex: 10 ###########  XL:  7 Next: 41% Place: Dungeon:4 #>.@......#  Noise: ---------  Time: 5745.0 (0.0) #.##*......  a) +0 dagger #.# *####?#  Throw: 7 darts (poison) #####.# *# #.....# .* :jk # ###.#.#.# .* #.#.# ... . h   hound (wandering) ........# .h. ..... ..# # #######.# .## #.#.# #.#  #.##. .##.#.# #.# _You encounter a hound.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit) :jkailaspen the ConjurerOctopodeHealth: 41/41 ========================Magic: 12/13 ======================--AC: 1Str: 9EV: 13Int: 20SH: 0Dex: 10###########XL:  7 Next: 41% Place: Dungeon:4#>.@......#Noise: ---------  Time: 5745.0 (0.0)#.##*......a) +0 dagger#.# *####?#Throw: 7 darts (poison)#####.# *##.....# .*####.#.#.# .* #.#.# ... . h   hound........# .h. ..... ..# ########.# . :j## #.#.# #.##.##. .##.#.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound but does no damage. :j4":h. :j$7.... :j+4==6.0 (1 :j5 :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound but does no damage. _The hound barks! :j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j   kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 11/13 ====================----  AC: 1Str: 9  EV: 13Int: 20  SH: 0Dex: 10 ###########  XL:  7 Next: 41% Place: Dungeon:4 #>.@......#  Noise: ==-------  Time: 5746.0 (0.0) #.##*......  a) +0 dagger #.# *####?#  Throw: 7 darts (poison) #####.# *# #.....# .* :j # ###.#.#.# .h #.#.# ... . h   hound ........# ... ..... ..# # #######.# .## #.#.# #.#  #.##. .##.#.# #.# _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit) :jwkailaspen the ConjurerOctopodeHealth: 41/41 ========================Magic: 11/13 ====================----AC: 1Str: 9EV: 13Int: 20SH: 0Dex: 10###########XL:  7 Next: 41% Place: Dungeon:4#>.@......#Noise: ==-------  Time: 5746.0 (0.0)#.##*......a) +0 dagger#.# *####?#Throw: 7 darts (poison)#####.# *##.....# .*####.#.#.# .h #.#.# ... . h   hound........# ... ..... ..# ########.# .## :j #.#.# #.##.##. .##.#.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)  The magic dart hits the hound. :j`^:h. :j_8h. :j~P...-7.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (100% to hit)  The magic dart hits the hound. _The hound is moderately wounded. :j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jG8   kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 10/13 ==================------  AC: 1Str: 9  EV: 13Int: 20  SH: 0Dex: 10 ###########  XL:  7 Next: 41% Place: Dungeon:4 #>.@......#  Noise: =--------  Time: 5747.0 (0.0) #.##*......  a) +0 dagger #.# *####?#  Throw: 7 darts (poison) #####.# h# #.....# .. # ###.#.#.# :j: .. #.#.# ... . h   hound ........# ... ..... ..# # #######.# .## #.#.# #.#  #.##. .##.#.# #.# _The hound is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit):jkailaspen the ConjurerOctopodeHealth: 41/41 ========================Magic: 10/13 ==================------AC: 1Str: 9EV: 13Int: 20SH: 0Dex: 10###########XL:  7 Next: 41% Place: Dungeon:4#>.@......#Noise: =--------  Time: 5747.0 (0.0)#.##*......a) +0 dagger#.# *####?#Throw: 7 darts (poison)#####.# h##.....# ..####.#.#.# .. #.#.# ... . h   hound........# ... ..... ..# ########.# .## #.#.# #.:jw##.##. .##.#.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound!:j+mh..8.0 (1:jzonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  :jȑJPress: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound! _The hound is severely wounded.:jΤ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jo   kailaspen the Conjurer  Octopode  Health: 41/41 ======================== :j  Magic: 9/13================--------  AC: 1Str: 9  EV: 13Int: 20  SH: 0Dex: 10 ###########  XL:  7 Next: 41% Place: Dungeon:4 #>.@......#  Noise: =--------  Time: 5748.0 (0.0) #.##*......  a) +0 dagger #.# h####?#  Throw: 7 darts (poison) #####.# .# #.....# .. # ###.#.#.# .. #.#.# ... . h   hound ........# ... ..... ..# # #######.# .## #.#.# #.#  #.##. .##.#.# #.# [3:j @7m_The hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit):j kailaspen the ConjurerOctopodeHealth: 41/41 ========================Magic: 9/13================--------AC: 1Str: 9EV: 13Int: 20SH: 0Dex: 10###########XL:  7 Next: 41% Place: Dungeon:4#>.@......#Noise: =--------  Time: 5748.0 (0.0)#.##*......a) +0 dagger#.# h####?#Throw: 7 darts (poison)#####.# .#:jU #.....# ..####.#.#.# .. #.#.# ... . h   hound........# ... ..... ..# ########.# .## #.#.# #.##.##. .##.#.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.:jX :jwZ 2h.:jb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  :jd sThe hound is severely wounded.9.0 (1:jj :jm K _The hound misses you.:j o  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j (   kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 8/13==============----------  AC: 1Str: 9  EV: 13Int: 20  SH: 0Dex: 10 ###########  XL:  7 Next: 41% Place: Dungeon:4 #>.@......#  Noise: =--------  Time: 5749.0 (0.0) #.##h......  a) +0 dagger #.# .####?#  Throw: 7 darts (poison) #####.# .# #.....# .. # ###.#.#.# :jI [39;49m.. #.#.# ... . h   hound ........# ... ..... ..# # #######.# .## #.#.# #.#  #.##. .##.#.# #.# _The hound misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit):j36  kailaspen the Conjurer  Octopode  Health: 41/41 ========================  Magic: 8/13==============----------  AC: 1Str: 9  EV: 13Int: 20  SH: 0Dex: 10 ###########  XL:  7 Next: 41% Place: Dungeon:4 :j8#>.@......#  Noise: =--------  Time: 5749.0 (0.0) #.##†......  a) +0 dagger #.# .####?#  Throw: 7 darts (poison) #####.# .# #.....# .. # ###.#.#.# .. #.#.# ... . h   hound ........# ... ..... ..# # #######.# .## #.#.# #.#  #.##. .##.#.# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.:j=       #.# :j?     ..   .. #.#.# ...   ... ..... ..#   .## #.#.#  #.##.  :j:j}4850.0 (1:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _You kill the hound!:jnI:j :j:j9==:jCX:j==:jH,:jB:j:j:j:jh10/13==:j:j:jP==:jj:jx1==:j6n:j:j B:j+==:jX:jb2==:j5:j,:j{:j,:j :jO":j#,:jw%:j&:==:j&:j*),:j):j ,,:jo-:j/,:jH1:j63:j4L3==:jk5:j8:j;:jr<,:j(?:jA:jC,:j E:jvG:j8H:jH:jJ:jL:jM:==:j@N:jP:jYR,:jS:jU:jW,:j Y:jZ:jM],:j_:jg:j0j.#.#.#.#...#############..##.#>........#..#.##.#.##†..........# # #.#.##.####@#.##.# #.###.-#####.##.# #.# # #.....#.....##.. ... #####..###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.# ### #.##. .##.#.# #.#  .#.# #.#.#.# #.########## #.#.# #.#.#.###........... [:jk$40m:jp090.0 (40.0):jqF-1.0 (41:j1v:jy. _i - a scroll of identify:jQRead which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  a - a scroll of enchant armouri - a scroll of identify  c - a scroll labelled GEUNUMN XYNN [!] read|quaff[?] describe selected:jL:j,:j kailaspen the Conjurer.Octopode#.#Health: 41/41 ========================.#.#Magic: 13/13 ========================...## AC: 1Str: 9###########..##. EV: 13Int: 20#>........#..#.##. SH: 0Dex: 10#.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5791.0 (0.0)#####.##.# #.# #:jX"s#..... a) +0 dagger#.....##.. ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### #.##. .##.#.# #.## #.#.# #.#.#.# #.########## #.#.# #.#.#.###........... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _You kill the hound! _i - a scroll of identify:j&:j' Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GEUNUMN XYNN :j(.Potions (select first with !)  d - a smoky sapphire potion  k - a silvery potion  n - a glowing red potion[?] describe selected:jZu:j~:jkailaspen the Conjurer.Octopode#.#Health: 41/41 ========================.#.#Magic: 13/13 ========================...## AC: 1Str: 9###########..##. EV: 13Int: 20#>........#..#.##. SH: 0Dex: 10#.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5791.0 (0.0)#####.##.# #.# ##..... a) +0 dagger#.....##..:j[37m ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### #.##. .##.#.# #.## #.#.# #.#.#.# #.########## #.#.# #.#.#.###........... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _You kill the hound! _i - a scroll of identify:j  As you read the scroll of identify, it crumbles to dust.2.0 (1:j:j֡_ _d -> r - a potion of resistance:jrDRead which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  a - a scroll of enchant armour  c - a scroll labelled GEUNUMN XYNN [!] read|quaff[?] describe selected:jkailaspen the Conjurer.Octopode#.#Health: 41/41 ========================.#.#Magic: 13/13 ========================...## AC: 1Str: 9###########..##. EV: 13Int: 20#>........#..#.##. SH: 0Dex: 10#.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5792.0 (0.0)#####.##.# #.# ##..... a) +0 dagger#.....##..:j&!s[m ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### #.##. .##.#.# #.## #.#.# #.#.#.# #.########## #.#.# #.#.#.###........... Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _You kill the hound! _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> r - a potion of resistance  As you read the scroll labelled GEUNUMN XYNN, it crumbles to dust.  It is a scroll of enchant weapon.:jl&/  --more--:jEmEnchant which weapon? Hand Weapons  a - a +0 dagger (weapon)d - a +0 sling  f - a +3 short sword  g - a +1 trident of pain[?] describe selected:jF:jM:j9kailaspen the Conjurer.Octopode#.#Health: 41/41 ========================:jϙ.#.#Magic: 13/13 ========================...## AC: 1Str: 9###########..##. EV: 13Int: 20#>........#..#.##. SH: 0Dex: 10#.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5792.0 (0.0)#####.##.# #.# ##..... a) +0 dagger#.....##.. ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ...[:jћ37m ...............##... ..... ..# #####..#######.##.## #.#.###.#### #.##. .##.#.# #.## #.#.# #.#.#.# #.########## #.#.# #.#.#.###...........  _You kill the hound! _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> r - a potion of resistanceAs you read the scroll labelled GEUNUMN XYNN, it crumbles to dust.  It is a scroll of enchant weapon.3.0 (1 _Your +3 short sword glows red for a moment.:jy:jV|Wield or unwield which item (- for none)?- - Tentacles :ju}_Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 sling  f - a +4 short sword  g - a +1 trident of pain[?] describe selected [!] equip|wield|put on[tab] equip|unequip :jkailaspen the Conjurer.Octopode#.#Health: 41/41 ========================.#.#Magic: 13/13 ========================...## AC: 1Str: 9###########..##. EV: 13Int: 20#>........#..#.##. SH: 0Dex: 10#.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5793.0 (0.0)#####.##.# #.# ##..... a) +0 dagger#.....##..:jR[m ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### #.##. .##.#.# #.## #.#.# #.#.#.# #.########## #.#.# #.#.#.###...........  _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> r - a potion of resistanceAs you read the scroll labelled GEUNUMN XYNN, it crumbles to dust.  It is a scroll of enchant weapon. _Your +3 short sword glows red for a moment. JYou unwield your +0 dagger.  f - a +4 short sword (weapon)J   endoplasm (wandering)4.0 (1f) +4 short sword _You encounter an endoplasm.:jKx :jk~   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 4.2   5.9  -1           b - Polearms   0.0   1.0   0   j + Conjurations 5.7   6.0   0   c - Unarmed Combat   0.0   1.0   0   k - Summonings   0.0   1.0   0   d - Throwing   0.0   1.0   0   l - Necromancy   0.0   1.0[4:jA 0m   0           e - Short Blades   0.0   1.0   0       f - Ranged Weapons   0.0   1.0   0              g + Dodging4.4   5.0   0       h - Stealth   5.2   3.0  +4                    [:jЁ I40m                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j~ = e + Short Blades 0.0 :j' :j~ :jkailaspen the ConjurerJOctopode#.#Health: 41/41 ========================.#.#Magic: 13/13 ========================...## AC: 1Str: 9###########..##. EV: 13Int: 20#>........#..#.##. SH: 0Dex: 10#.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5794.0 (0.0) :jy#####.##.# #.# ##..... f) +4 short sword#.....##.. ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### J   endoplasm (wandering)#.##. .##.#.# #.###.#.# #.#.#.# #.###########.#.# #.#.#.###...........As you read the scroll labelled GEUNUMN XYNN, it crumbles to dust.  It is a scroll of enchant weapon. _Your +3 short sword glows red for a moment.  You unwield your +0 dagger.  f - a +4 short sword (weapon) _You encounter an endoplasm. :ji :jy :j :j$!:jAkailaspen the ConjurerJOctopode#*#Health: 41/41 ========================.#*#Magic: 13/13 ========================.*.## AC: 1Str: 9###########.*##. EV: 13Int: 20#>........#*.#.##. SH: 0Dex: 10#.##†.....*....# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5794.0 (0.0)#####.##.# #.# ##..... f) +4 short sword[!:jD50;10m#.....##.. ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### J   endoplasm (wandering)#.##. .##.#.# #.###.#.# #.#.#.# #.###########.#.# #.#.#.###...........f - a +4 short sword (weapon) _You encounter an endoplasm.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 84% to hit)!:jNkailaspen the ConjurerJOctopode#(#Health: 41/41 ========================.#(#Magic: 13/13 ========================.(.## AC: 1Str: 9###########.(##. EV: 13Int: 20#>........#(.#.##. SH: 0Dex: 10#.##†.....(....# # #. XL:  7 Next: 48% Place: Dungeon:4#.##.####@#.##.# #.###. Noise: ---------  Time: 5794.0 (0.0)#####.##.# #.#!:jdQ ##..... f) +4 short sword#.....##.. ...#####.. Throw: 7 darts (poison)###.#.#.##.. ##.#.# ... ...............##... ..... ..# #####..#######.##.## #.#.###.#### J   endoplasm#.##. .##.#.# #.###.#.# #.#.#.# #.###########.#.# #.#.#.###...........Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 84% to hit)  You throw a dart. The dart hits the endoplasm.  The endoplasm quivers.!:j (J.....5.0 (16 _#:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:jT  kailaspen the Conjurer (  Octopode #J#  Health: 41/41 ======================== .#*#  Magic: 12/13 ======================-- .*. ## AC: 1Str: 9 ###########.*# #. EV: 13Int: 20 #>........#*.#.# #. SH: 0Dex: 10 #.##†.....*....# # #. XL:  7 Next: 48% Place: Dungeon:4 #.##.####@#.##.# #.###. Noise: ---------  #:jb Time: 5795.0 (0.0)  #####.##.# #.# # #..... f) +4 short sword  #.....##.. ... #####.. Throw: 6 darts (poison)  ###.#.#.##.. ##.#.# ... .......  ........##... ..... ..# #####..  #######.##.## #.#.###.# ### J   endoplasm #.##. .##.#.# #.# # #.#.# #.#.#.# #.########## #.#.# #.#.#.###........... _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)#:j^  kailaspen the Conjurer (  Octopode #.#  Health: 41/41 ======================== .#.#  Magic: 12/13 ======================-- ... ## AC: 1Str: 9 ###########..# #. EV: 13Int: 20 #>........#..#.# #. SH: 0Dex: 10 #.##†..........# # #. XL:  7 Next: 48% Place: Dungeon:4 #.##.####@#.##.# #.###. Noise: ---------  Time: 5795.0 (0.0)  #####.##.# #.[40#:j0dm# # #..... f) +4 short sword  #.....##.. ... #####.. Throw: 6 darts (poison)  ###.#.#.##.. ##.#.# ... .......  ........##... ..... ..# #####..  #######.##.## #.#.###.# ### J   endoplasm #.##. .##.#.# #.# # #.#.# #.#.#.# #.########## #.#.# #.#.#.###...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. (  #.#  .#*#  .*.  *#  #>*.#.#  *[3#:je'9;49m....# #     #.# #   ...    ...   ..... ..#     #.##.  #.#   #.#.#    #.#.#  #:j?.....#:j3=6.0 (1#:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!%:jQ3====%:jm,%:j4%:j+,%:j%:j,%:j%:j,%:j%:jn _b - 7 poisoned darts (gained 1)%:j3%:j~%:j %:j!B%:j,%:j%:j,%:j[%:jj%:j"%:j%:jB%:j'%:j)N _You now have 132 gold pieces (gained 17).%:j*3%:j+%:j<-%:j4/,%:j,0%:jI4%:jd9  You open the door.  You encounter an orc, a hobgoblin and 2 gnolls.%:jB#### #######... #####.......# #...........#  ###.###.......#  #.............#  #.#.###.......#.. ##.#.###....@..#. #. -%:jED #.........##'###. .# #####..#......#jog#.. ##.##.# 7 ....#..#.######.j.#.# #.. #.# .........# #####.## #.# #.# ###.#.##.# #.###..###.###.# jj 2 gnolls (polearms, asleep)#.#.##.# #.........<.##.#### o   orc (polearm, asleep)....##.# #####......†.......# g   hobgoblin (polearm, asleep)##.#.# ... .............##.##.#%:j!S1821.0 (25.0)%:jTM-2.0 (26 _%:jд.:j #### #######...#### #....##.###...............#  #.#.. .:jA#.#.###.......#.  #.........##'###. .# .:j#####..#......#jog#.. ##.##..#.######.j.#.# #.. ........#####.## #.# #####..###.###.# #.# #...<.##.### ....##.# #####†.......:j+.:j+13.0 (1.0).:j.:j1:jy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1:jbw Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Call ImpSummoning19%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2:j" 2:j+ kailaspen the ConjurerOctopode####Health: 41/41 ========================#######...Magic: 13/13 ========================#####.......#AC: 1Str: 9#...........#EV: 13Int: 20###.###.......#SH: 0Dex: 10#.............#XL:  7 Next: 48% Place: Dungeon:4#.#.###....@..#..2:jX- Noise: ---------  Time: 5823.0 (0.0)##.#.###.......#. #.f) +4 short sword#.........##'###. .#Throw: 7 darts (poison) #####..#......#jog#.. ##.##.# ....#..#.######.j.#.# #.. #.# .........# #####.## #.# #.#jj 2 gnolls (polearms, asleep) ###.#.##.# #.###..###.###.#o   orc (polearm, asleep)#.#.##.# #.........<.##.#### g   hobgoblin (polearm, asleep)....##.# #####......†.......# _b - 7 poisoned darts (gained 1) _You now have 132 gold pieces (gained 17).  You open the door. _You encounter an orc, a hobgoblin and 2 gnolls.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or 2:jx. DEnter, or press ? or * to list all spells.2:j.9 kailaspen the ConjurerOctopode####Health: 41/41 ========================#######...Magic: 13/13 ========================#####.......#AC: 1Str: 9#...........#EV: 13Int: 20###.###.......#SH: 0Dex: 10#.............#XL:  7 Next: 48% Place: Dungeon:4#.#.###....@..#..2:j; Noise: ---------  Time: 5823.0 (0.0)##.#.###.......#. #.f) +4 short sword#.........##'###. .#Throw: 7 darts (poison) #####..#......#jog#.. ##.##.# ....#..#.######.j.#.# #.. #.# .........# #####.## #.# #.#jj 2 gnolls (polearms, asleep) ###.#.##.# #.###..###.###.#o   orc (polearm, asleep)#.#.##.# #.........<.##.#### g   hobgoblin (polearm, asleep)....##.# #####......†.......# _b - 7 poisoned darts (gained 1) _You now have 132 gold pieces (gained 17).  You open the door. _You encounter an orc, a hobgoblin and 2 gnolls.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or 2:j; @Enter, or press ? or * to list all spells.2:jm   kailaspen the Conjurer  Octopode ####  Health: 41/41 ======================== #######...  Magic: 11/13 ====================---- #####.......#  AC: 1Str: 9 #...........#  EV: 13Int: 20 ###.###.......#  SH: 0Dex: 10 #.............#  XL:  7 Next: 48% Place: Dungeon:4 #.#.###....@..#..  Noise: ---------  Time: 5823.0 (0.0)  ##.#.###....*..#. #.  f) +4 short sword  #.........##*###. .# [372:jo m Throw: 7 darts (poison) #####..#......#jog#.. ##.##.# ....#..#.######.j.#.# #.. #.# .........# #####.## #.# #.#  jj 2 gnolls (polearms, asleep) ###.#.##.# #.###..###.###.#  o   orc (polearm, asleep)  #.#.##.# #.........<.##.#### g   hobgoblin (polearm, asleep)  ....##.# #####......†.......# _You encounter an orc, a hobgoblin and 2 gnolls.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit)3:j k Vjon orc4:j  kailaspen the Conjurer  Octopode ####  Health: 41/41 ======================== #######...  Magic: 11/13 ====================---- #####.......#  AC: 1Str: 9 #...........#  EV: 13Int: 20 ###.###.......#  SH: 0Dex: 10 #.............#  XL:  7 Next: 48% Place: Dungeon:4 #.#.###....@..#..  Noise: ---------  Time: 5823.0 (0.0)  ##.#.###.......#. #.  f) +4 short sword  #.........##'###. .#  Throw: 7 darts (po4:jMdison) #####..#......#j)g#.. ##.##.# ....#..#.######.j.#.# #.. #.# .........# #####.## #.# #.#  jj 2 gnolls (polearms, asleep) ###.#.##.# #.###..###.###.#  o   orc (polearm, asleep)  #.#.##.# #.........<.##.#### g   hobgoblin (polearm, asleep)  ....##.# #####......†.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!4:ja ####  #######...  #####  #....  ###.###  #......  #  #....*..#. #.  #.........##*###. .# .....#j*g#.. ######.*.#.# #..  #####.## #.# #.# jj 1 asleep)  g   hobgoblin (polearm, asleep)   <  4:j †Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray hits the gnoll.  The gnoll is moderately wounded.4:j j.The gnoll shouts!.g.j4:j.'jjwandering)gwandering)4:jz9===4.0 (1Ray 4:j˔4:jf _(Press . to maintain the ray.)6:jr )The searing ray hits the gnoll!  The gnoll is almost dead.The searing ray hits the hobgoblin.6:jza****6:jW5j.6:j*Ij)6:je G.)6:j0-----5+ 6:j6:jM _You kill the hobgoblin!7:jo  )The searing ray hits the gnoll.****j   gnoll (polearm,7:jV j.  You kill the gnoll!.))j)7:jiZH9/13 ----7:j[52====6++ 7:j c7:jvf' _The gnoll shouts!9:j)6R****9:j .j))The searing ray hits the gnoll but does no damage.  You finish channelling your searing ray.8----=---79:j*9:j>K _The gnoll misses you.::j>  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.::j   kailaspen the Conjurer  Octopode ####  Health: 41/41 ======================== #######...  Magic: 6/13===========------------- #####.......#  AC: 1Str: 9 #...........#  EV: 13Int: 20 ###.###.......#  SH: 0Dex: 10 #.............#  XL:  7 Next: 52% Place: Dungeon:4 ::j? #.#.###....@..#..  Noise: =--------  Time: 5827.0 (0.0)  ##.#.###....*..#. #.  f) +4 short sword  #.........##j###. .#  Throw: 7 darts (poison) #####..#......#.).#.. ##.##.# ....#..#.######.).#.# #.. #.# .........# #####.## #.# #.#  j   gnoll (polearm) ###.#.##.# #.###..###.###.#  #.#.##.# #.........<.##.####  ....##.# #####......†.......# _The gnoll misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 scythe and wearing a +0 robe (82% to hit);:jKkailaspen the ConjurerOctopode####Health: 41/41 ========================#######...Magic: 6/13===========-------------#####.......#AC: 1Str: 9#...........#EV: 13Int: 20###.###.......#SH: 0Dex: 10#.............#XL:  7 Next: 52% Place: Dungeon:4#.#.###....@..#..Noise: =--------  Time: 5827.0 (0.0)##.#.###....*..#. #.f) +4 short sword#.........##*###. .#;:jThrow: 7 darts (poison) #####..#......#.*.#.. ##.##.# ....#..#.######.*.#.# #.. #.# .........# #####.## #.# #.#j   gnoll (polearm) ###.#.##.# #.###..###.###.##.#.##.# #.........<.##.####....##.# #####......†.......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 scythe and wearing a +0 robe (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.;:j>8<.j))Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 scythe and wearing a +0 robe (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.  (Press . to maintain the ray.);:jX:p=8.0 (1Ray ;:jA;:jES _The gnoll closely misses you.<:jE **** The searing ray hits the gnoll.<:jn .j))The gnoll is almost dead.<:j5---9+ <:jV<:jS _The gnoll closely misses you.=:jv )The searing ray hits the gnoll.=:j@****=:jU.)))=:jk4----4-30++ =:jϠ=:jI _You kill the gnoll!>:j3>:j>:jK  You stop channelling your searing ray.>:jf5== _>:j _>:j>:j>:jN>:j?>:j>:j0>:jP==>:j>:j,>:j$ >:j">:j#>:j$>:jh(>:j7)T6==>:j0+>:jT.,>:j/>:j+3>:jZ>:j\>:j_>:ja>:jc>:jVf>:jbg:==>:jh>:jk>:jm>:jo>:js,>:j]u>:jzy>:jz>:jF}>:j>:j߁M7=>:jЂ>:jP>:j_>:jΗ>:j>:j>:j4>:j>:jn>:j>:j̥>:j9=>:jD>:j>:j>:j >:jZ,>:ji>:ji>:j>:j>:jK8==>:j,>:j>:jC>:j^>:j ==>:j >:jB>:j%9==>:jD.==10/13==>:j)`B>:ja,>:j~==1==>:j,>:jn>:j,>:j>:jM,>:j>:jפ>:j:==>:j>:j(2==>:j>:jͽ>:jӾ>:j>:jb>:jD>:j5>:jNP==>:j^>:j>:j>:j>:j>:jqn>:j>:jE3==>:j>:j>:ji,>:j>:j>:jB>:j>:jh >:j >:j >:j>:j>:jN:==>:jM>:j&>:j(>:j>:j>:j,>:j/>:jj1>:j2>:j84>:jj7>:jz8>:j9>:j;>:j>>:j?>:jN@>:jB>:jE>:jK>:jBM>:j%R>:jwm[ _t - 4 scrolls of teleportation (gained 1)>:j}>:jw>:j>:jxX>:j>:j(B>:j>:jИ,>:jy>:j>:jݜ,>:j,>:j>:jc,>:jPn>:j)B>:j>:jB>:jX>:j>:j,>:j<>:j.,>:jB>:jA>:ji>:j,>:j>:j'>:j,>:j!>:j?>:jR>:j>:jm B>:j N _You now have 147 gold pieces (gained 15).>:j)>:j3>:j>:jFB>:j>:j>:j,>:j!>:j)'>:j(,>:jx*>:jU+>:j,,>:j$0X>:j@3X>:j4>:j<8>:j9>:j9>:jC;>:j<,>:j=>:j>>>:j?,>:j@>:jA>:jB>:jC,>:j9E>:jG>:jhH>:j*I>:jP>:jQ>:jR,>:j~T>:jU>:jV,>:j!X>:jZB>:jn[>:j\>:j]>:jf>:j.h>:j~i>:jk,>:jo,>:jp>:jq>:jr>:jv>:j-w>:jw>:j y>:j>:j,>:j>:j‰>:j>:j>:j=>:jZ>:jH>:jM>:j%>:j>:j,>:j},>:j(,>:j>:j>:jk>:j,>:j߮>:j,>:j@>:j>:jd,>:j>:jk>:j$B>:jA>:jF>:jF,>:j:,>:j>:j>:j,>:j>:j>:j#>:j>:j>:j>:j>:j>:j>:jd>:jL>:j0>:j>:j>:jQ,>:j >:j >:jZ ,>:j( >:j>:j,>:j>:j8>:j5>:j,>:j>:jI,>:j>:j >:j",>:j#>:jZ$>:jb%>:jF&,>:jo'>:j(>:jG+,>:jB,X>:jI->:j$.>:j/,>:j/>:j0>:j1,>:j2>:j3>:j4,>:j8>:j9>:j:,>:j;>:j<>:j^=,>:j>>:jj?>:j@,>:jA>:jB>:jC,>:jD>:jE>:jgF>:jF>:jG>:j+I,>:jJ>:jJ>:jK>:jL,>:jKN>:jZ........##............########.##.####.#.###.#..#.##...##.#.# #.# #)#.#.###.#.#.# #.# #.#.#.# #.#.#.###.. #.#.#.###.#.#...... #.#................ .#####.#.#.#.##.######.. ...#.#.##.# ##.-98353.0) ....#.##.# #. ############.##.# #. #.##.# ##>:j\_ #.#..# # #.#.## # . # ######>:jd\-44>:jQj>:jzl# _Found a club.?:j`"I?:j#?:j%?:jW*B?:jJ4?:j"6,?:j8?:j:?:j;?:jG<?:j=?:j??:j@,?:jB?:j6E,?:j&F?:j\M<  You see here a +0 club.?:jN5 _?:jP?:jaR?:jT?:jU,?:jW?:j  # _The adder hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)N:j ........##....... kailaspen the Conjurer #.#######.##.####.# Octopode ##.#.....#.##...##.# Health: 41/41 ======================== #..#.###)#.#.###.#.# Magic: 11/13 ====================---- #*(#.#∩#.#.#.# #.#.# AC: 1Str: 9 #.*#.#.#.#.#.###.#.# EV: 13Int: 20 N:j#?*#...#.#.......... SH: 0Dex: 10 #.*#####.#.#.#.##.## XL:  7 Next: 54% Place: Dungeon:4 #..@.......#.#.##.# Noise: =--------  Time: 6020.0 (0.0) #............#.##.# f) +4 short sword ##############.##.# Throw: 6 darts (poison) #.##.# #.#..# #.#.## S   adder . #Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!N:j'=.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.N:jk)O.SN:j0"..N:jw2p=1.0 (1Ray N:j9N:j;f _(Press . to maintain the ray.)O:j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O:j4 ........##....... kailaspen the Conjurer #.#######.##.####.# Octopode ##.#.....#.##...##.# Health: 41/41 ======================== #..#.###)#.#.###.#.# Magic: 9/13================-------- #.(#.#∩#.#.#.# #.#.# AC: 1Str: 9 #..#.#.#.#.#.###.#.# EV: 13Int: 20 #?.#...#.#.......... SH: 0Dex: 10 #.S#####.#.#.#.##.## XL:  7 Next: 54% Place: Dungeon:4 #..@.......#.#.##.#  Noise: ==-------  Time: 6021.0 (0.0) #............#.##.#  f) +4 short sword ##############.##.#  :jI740mThrow: 6 darts (poison) #.##.#  Ray  #.#..#  #.#.##  S   adder .  # _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 66% to hit)O:jQh < ........##....... kailaspen the Conjurer #.#######.##.####.# Octopode ##.#.....#.##...##.# Health: 41/41 ======================== #..#.###)#.#.###.#.# Magic: 9/13================-------- O:jIj #.(#.#∩#.#.#.# #.#.# AC: 1Str: 9 #..#.#.#.#.#.###.#.# EV: 13Int: 20 #*.#...#.#.......... SH: 0Dex: 10 #.*#####.#.#.#.##.## XL:  7 Next: 54% Place: Dungeon:4 #..@.......#.#.##.# Noise: ==-------  Time: 6021.0 (0.0) #............#.##.# f) +4 short sword ##############.##.# Throw: 6 darts (poison) #.##.# Ray  #.#..# #.#.## S   adderO:jk  . # _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 66% to hit)O:j ?S  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)O:j *2.0 (1O:jp h _The adder barely misses you.P:j #. ##.#.... #..#.###) #.(#.#∩#.#.#.#  #..#.#.#. #?.#...#. #.S#####.#. #..@.......  #..........  ###########        . P:jaq  #. ##.#.... #..#.###) #.(#.#∩#.#.#.#  #..#.#.#. #?.#...#. #.S#####.#. #..@.......  #..........  ########### P:jxc_  P:jjP:jkP:jrP:j_u] _An adder is nearby!P:j   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P:j@ ........##....... kailaspen the Conjurer #.#######.##.####.# Octopode ##.#.....#.##...##.# Health: 41/41 ======================== #..#.###)#.#.###.#.# Magic: 7/13============------------ #.(#.#∩#.#.#.# #.#.# AC: 1Str: 9 #..#.#.#.#.#.###.#.# EV: 13Int: 20 #?.#...#.#.......... SH: 0Dex: 10 #.S#####.#.#.#.##.## XL:  7 Next: 54% Place: Dungeon:4 #..@.......#.#.##.#  Noise: ==-------  Time: 6022.0 (0.0) #............#.##.#  f) +4 short sword ##############.##.#  :jC40mThrow: 6 darts (poison) #.##.#  Ray  #.#..#  #.#.##  S   adder .  # _An adder is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 66% to hit)P:jǝ 5 ........##....... kailaspen the Conjurer #.#######.##.####.# OctopodeP:j  ##.#.....#.##...##.# Health: 41/41 ======================== #..#.###)#.#.###.#.# Magic: 7/13============------------ #.(#.#∩#.#.#.# #.#.# AC: 1Str: 9 #..#.#.#.#.#.###.#.# EV: 13Int: 20 #*.#...#.#.......... SH: 0Dex: 10 #.*#####.#.#.#.##.## XL:  7 Next: 54% Place: Dungeon:4 #..@.......#.#.##.# Noise: ==-------  Time: 6022.0 (0.0) #............#.##.#:j" m f) +4 short sword ##############.##.# Throw: 6 darts (poison) #.##.# Ray  #.#..# #.#.## S   adder . # _An adder is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 66% to hit)P:j[?S  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)P:ja[37---3.0 (1P:jpP:jt* _The adder bites you.R:jx  .  You barely miss the adder. You grab the adder.  The adder is almost dead.You stop channelling your searing ray. You constrict the adder.R:jD 8=--6-4R:j I _You kill the adder!S:j` |9=40=1==8==S:jg S:jz =S:j, ==9==S:j ,S:jל P==S:jO S:j͠ S:j S:j\ S:jV S:j S:jά XS:j> p10/13====S:j >1==S:j ==S:j 2==S:j# ,==S:j2 3==S:jR   #.....##  ####.#.#.##..##  #.........##.....  #.#######.##.###  ##.#.....#.##...#  #..#.###)#.#.##  #.(#.#∩#.#.#.# #.#  #..#.#.#.#.  #@.#...#.#........S:jFo )--S:jv {  #..#####.#.#.#.##.  #..........#.#.##. #............#.##. ##############.##.  #.##. #.#.. #.#.# .S:j v68.0 (44.0)-9.0 (45S:jn S:j X _b - a scroll of blinkingT:j T:j 3T:j T:j T:j :==T:j[ ,T:j BT:jh T:j T:j T:j0 n _b - 7 poisoned darts (gained 1)T:j? T:j T:j T:j T:j T:jO T:j T:j T:j ,T:j T:j[ T:j XT:j T:j. ,T:j? BT:j T:jp T:j' T:j T:j T:j" T:jQ# T:j# T:jK% T:j& T:j' T:jo( T:j) T:j+ T:ju, T:j)- T:j_. T:j0 T:j0 T:j~1 T:j2 T:j4 T:ji5 ,T:j6 T:j8 T:j9 T:jH: T:jX; T:j? BT:jA ,T:jBC ,T:jnD T:jE T:jF T:j$I BT:jI ,T:jtK T:j5L T:jL ,T:j%N T:jIO T:jP ,T:j.R T:j T T:jT ,T:jgV T:jW T:jX ,T:j[ T:j^ BT:jZ_ T:jrb BT:jc T:j e T:je T:j{f T:jj BT:j'l T:jw T:j7|  You encounter an orc wizard. It is wielding a +1 dagger of electrocution.T:j 9 #.#.## #.#  #.#.# #.#  #.#.# #.#  #.#.###.##  #..............#  T:j #.#..#########.##  #.#.###.........#  #.#.##..........#  #@#.#.....#  #...#⌠..........## #...#.#..........)))7 #.###.##..........## #o # ###.........# .########..# o   orc wizard (asleep) P#...T:jՌ [ .###### T:j a101.0 (322.0 (33 _T:j@ T:j X:j)  Casting: Searing Ray (safe; 1% risk of failure)  X:j9\Confirm with . or Enter, or press ? or * to list all spells.X:jX:jz Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitY:jY:j; Y:j#.#.###.#kailaspen the Conjurer#.#.##.#Octopode#.#.##.#Health: 41/41 ========================#.#.#########.##Magic: 13/13 ========================#..............#AC: 1Str: 9#.#..#########.## EV: 13Int: 20#.#.###.........# SH: 0Dex: 10#.#.##..........# XL:  7 Next: 56% Place: Dungeon:4#@#.#...........# Noise: ---------  Time: 6102.0 (0.0)#...#⌠..........## f) +4 short sword#...#.#..........))) Throw: 7 darts (poison)#.###.##...Y:jP.......###o # ###.........#.########..# o   orc wizard (asleep)P#......####### _You kill the adder! _b - a scroll of blinking _b - 7 poisoned darts (gained 1) _You encounter an orc wizard. It is wielding a +1 dagger of electrocution.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:j47#.#.###.#kailaspen the Conjurer#.#.##.#Octopode#.#.##.#Health: 41/41 ========================#.#.#########.##Magic: 13/13 ========================#..............#AC: 1Str: 9#.#..#########.## EV: 13Int: 20Y:j9#.#.###.........# SH: 0Dex: 10#.#.##..........# XL:  7 Next: 56% Place: Dungeon:4#@#.#...........# Noise: ---------  Time: 6102.0 (0.0)#...#⌠..........## f) +4 short sword#...#.#..........))) Throw: 7 darts (poison)#.###.##..........###o # ###.........#.########..# o   orc wizard (asleep)P#......####### _You kill the adder! _b - a scroll of blinking _b - 7 poisoned darts (gained 1) _You encounter an orc wizard. It is wielding a +1 dagger of electrocution.Casting: Searing Ray (safe; 1% risk of failureY:j:d)  Confirm with . or Enter, or press ? or * to list all spells.Y:jl #.#.## #.#  kailaspen the Conjurer #.#.# #.#  Octopode #.#.# #.#  Health: 41/41 ======================== #.#.#########.##  Magic: 11/13 ====================---- #..............#  AC: 1Str: 9 #.#..#########.##  EV: 13Int: 20 #.#.###.........#  SH: 0Dex: 10 #.#.##..........#  XL:  7 Next: 56% Place: Dungeon:4 #@#.#...........#  Noise: ---------  Time: 6102.0 (0.0) #*..#⌠..........## f) +4 short sword #.*.#.#..........))) Throw: 7 darts (poisY:jnon) #*###.##..........## #o # ###.........#  . ########..#  o   orc wizard (asleep) P#..... .#######Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(asleep, 100% to hit)\:j(#.#.###.#kailaspen the Conjurer#.#.##.#Octopode#.#.##.#Health: 41/41 ========================#.#.#########.##Magic: 11/13 ====================----#..............#AC: 1\:j*Str: 9#.#..#########.## EV: 13Int: 20#.#.###.........# SH: 0Dex: 10#.#.##..........# XL:  7 Next: 56% Place: Dungeon:4#@#.#...........# Noise: ---------  Time: 6102.0 (0.0)#*..#⌠..........## f) +4 short sword#.*.#.#..........))) Throw: 7 darts (poison)#*###.##..........###* # ###.........#.########..# o   orc wizardP#......#######Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Di\:jI,Br - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(asleep, 100% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is moderately wounded.\:jt...o(asleep, 100% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is moderately wounded.  The orc wizard shouts!  (Press . to maintain the ray.)  You hear a shout! x2\:j ***The orc wizard casts a spell at you.\:j@7...\:j@32------===3.0 (1Ray \:j0\:j 1 _The puff of flame hits you!\:jb V****\:j' KThe searing ray misses the orc wizard.You hear a shout!\:j}*8o.\:j7 ..K   koboldYou encounter a kobold. It is wielding a +0 short sword.\:j93=-----0---4+ \:jA\:jiO' _You hear a shout!]:j% ****The searing ray hits the orc wizard.]:j .]:j Wo...4=9/13 -----5++ ]:jy x _The orc wizard is heavily wounded.^:j ** The searing ray hits the orc wizard.^:j' o.  The orc wizard is almost dead.^:j0 ^:j2 5=8-----6^:j8 ^:j; > _You finish channelling your searing ray.`:j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:j\  #.#.## #.#  kailaspen the Conjurer #.#.# #.#  Octopode #.#.# #.#  Health: 35/41 ====================---- #.#.#########.##  Magic: 6/13===========------------- #..............#  AC: 1Str: 9 #.#..#########.##  EV: 13Int: 20 #.#.###.........#  SH: 0Dex: 10 #.#.##..........#  XL:  7 Next: 56% Place: Dungeon:4 #@#.#...........#  Noise: =--------  Time: 6106.0 (0.0) #o..#⌠..........## f) +4 short sword #...#.#..........))) Throw: 7 `:j 3darts (poison) #.###.##..........## #. # ###.........#  . ########..#  o   orc wizard P#..... .#######Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(almost dead, 74% to hit)a:jB #.#.## #.#  kailaspen the Conjurer #.#.# #.#  Octopode #.#.# #.#  Health: 35/41 ====================---- #.#.#########.##  Magic: 6/13===========------------- #..............#  AC: 1Str: 9 #.#..#########.##  EV: 13Int: 20 #.#.###.........#  SH: 0Dex: 10 #.#.##..........#  XL:  7 Next: 56% Place: Dungeon:4 #@#.#...........#  Noise: =--------  Time: 6106.0 (0.0)a:jDw #)..#⌠..........## f) +4 short sword #...#.#..........))) Throw: 7 darts (poison) #.###.##..........## #. # ###.........#  . ########..#  o   orc wizard P#..... .#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(almost dead, 74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!a:jKN] #.#.## #.#  #.#.# #.#  #.#.# #.#  #.#            #*..#⌠... #..*#.#....))) .. #. #  .  P# .# a:j43oPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(almost dead, 74% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  You kill the orc wizard!  (Press . to maintain the ray.)a:j).o   orca:jI6=62=7.0 (1Ray a:jea:jy r _You encounter an orc. It is wielding a +0 war axe.d:j*D**d:jo.K).K   kobold7=5---8+ e:jQD**e:j Wko.K.e:jb).8=4-----9++ e:jje:j!lg:j D**g:jjo.K.g:j?).g:jq"9=--10g:j20> _You finish channelling your searing ray.i:jmWA.#...#.##..#.# #.# .#.#########.#..............# .#..#########.#.#.####.#.#....  #)..#⌠....##.o.#.#....)))#K###.##.###. # ###....... .########..# P# ......#######i:jYbo.Ki:ja.K   koboldi:jd]40=-1i:jii:jkj:jF  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:jZ, #.#..# #.#  kailaspen the Conjurer #.#.## #.#  Octopode #.#.# #.#  Health: 40/41 =======================- #.#.# #.#  Magic: 2/13===--------------------- #.#.#########.##  AC: 1Str: 9 #..............#  EV: 13Int: 20 #.#..#########.##  SH: 0Dex: 10 #.#.###.........#  XL:  7 Next: 62% Place: Dungeon:4j:j. #@#.##..........#  Noise: ---------  Time: 6111.0 (0.0) #*#.#...........#  f) +4 short sword #o..#⌠..........## Throw: 7 darts (poison) #.K.#.#..........))) #.###.##..........## #. # ###.........#  o   orc . ########..#  K   kobold P#..... .####### _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (79% to hit)k:jw< #.#..# #.#  kailaspen the Conjurer #.#.## #.#  Octopode #.#.# #.#  Health: 40/41 =======================- #.#.# #.#  Magic: 2/13===--------------------- #.#.#########.##  AC: 1Str: 9 #..............#  EV: 13Int: 20 #.#..#########.##  SH: 0Dex: 10 #.#.###.........#  XL:  7 Next: 62% Place: Dungeon:4 #@#.##..........#  Noise: ---------  Time: 6111.0 (0.0) #.#.#...........#  f) +4 short sword #)..#⌠..........## Throw: 7 darts (poison)k:j? [34m #.K.#.#..........))) #.###.##..........## #. # ###.........#  o   orc . ########..#  K   kobold P#.....k:jA8 .#######Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!k:jCV  #.#  #.#.## #.#  #.#.# #.#  #.#.# #.#            #*  #* #.K*))) #. # # K   kobold .  P# .#k:j,K.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!k:j$..k:j1=3==2.0 (1Ray k:jFk:jf _(Press . to maintain the ray.)l:j[K***l:jj? ?K)l:jH .l:jJ 1----3+ l:jP l:j'T X _The searing ray misses the kobold.m:j~hK***m:j$K).0---=-4++ m:jr _The searing ray misses the kobold. The kobold barely misses you.n:j  Without enough magic to sustain it, your Searing Ray dissipates.5n:jb _The kobold misses you.o:jj )You hit the kobold.o:jUSo:j B=6o:jo:j-J _You kill the kobold!p:j0 # ########.##.............#..#########.#####...........)..#⌠...##...#.#....))).###.##....###o # ####.o   orc (wandering)P#.#p:jɼV.op:j;p:j.-7p:j p:j o _You encounter an orc. It is wielding a +0 short sword.p:jT _You see here a +0 short sword.q:j M.# #.# #.#########.#.............# .#########.###)#.#....  #)..#⌠....###...#.#..........)))...#. oP# .# 1=-8 _q:j* q:j r:j M##.##.# #.# #.#########.#.............# .#########.##.#.##)#.#. #)..#⌠..........##..# #r:j<9r:j r:jr:jrL2M#############.##.##.# #.# #.#########.#.............# .#########.##.#.###)#.#...........#r:jV=20r:jar:jHM............##############.##.##.#.# #.# #.#########.#.............# ..#########.#####.#.##..........#1r:jr:j M###.#####............##############.#r:j H#.##.# #.# #.#########.#.............# ..#########.##.#.###.........##### =2r:j s:j+3s:j1s:j9Bs:j<,s:jA>s:jlC`2==s:j\Es:jaI,s:jSJs:jMs:jMs:jPs:jT _You start resting.An orc comes into view.s:jlao   orc (wandering)os:j5b+7.0 (5s:jjs:jk28.0 (6 _s:jss:j/ut:j:;M#####.######.......###.#####............##############.##.# #.# #.#########.#.............# #.#..#########.###o.#t:jN t:jIt:jֻH==9.0 (1t:jt:j6M...#.#................##########.######.......###.#####............##############.##.# #.# #.#########.##..............#..# ##).t:jt:jI '30t:j(t:jm tM#.#.#.#.###.#.#...#.#................##########.######.......###.#####............##############.##.# #.# #.#.#########.###)#1t:jo t:j`9 UM∩ ###.......#.#.#.#.###.#.#...#.#................##########.######.......###.#####............##############t:j9 .##.##.#.##.##.#t:jVA t:jE &2t:jG t:j,I u:j7xIu:ju:jt3==u:j==4====u:j0+u:jh45====6==u:j"j,u:jOku:jku:jElu:jIz==7=u:j{u:jZ|,u:j|u:j\=u:j1Bu:ju:j,u:ju:jGN8==u:ju:ju:j,u:ju:ju:ju:jBu:jf==u:j7,u:ju:j,u:j*u:j,u:jz9==u:ju:jBu:j.u:ju:ju:j]u:jijBu:j==u:jh10/13==u:j8u:jWu:j,u:ju:jP==u:ju:jBu:j,u:ju:ju:j u:jOu:ju:jL1==u:ju:j;u:jxu:ju:jl,u:j u:jfu:j,u:ju:j3:==u:j0u:jC,u:ju:ju:ju:j u:ju:jL2==u:j-u:j,u:ju:jOu:j,u:ju:jQ,u:ju:jx:==u:ju:j1u:j,u:ju:j n _You start resting.Magic restored.u:jQu:j 8209.0 (77.0)u:jy3==10.0 (78 _v:j! v:jQi   You encounter an orc. It is wielding a +0 flail.v:jo <........#.#.##.# ##.#####..........#.##.# #.## #############.##.# #..#   ##.#  #.#. #.#  v:jzp #.#.# #. #.#.# #.#.# #########.##.............#..#########.##.###.........###..........#)#.#.# o   orc (wandering))..#⌠..........###..o#.#..)))#.####v:jq d3.0 (3.0)o.v:j {==4.0 (4 _v:j y:j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j{:j={:j {:j" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}:j3 }:j PDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.}:j Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options help}:j H.Spellcasting %: Table of aptitudes}:j I.Targeting /: Lookup descriptionJ.}:j Religion Q: FAQK.}:j! Mutations V: Version informationL.}:jB Licence, Contact, History !: Display diagnosticsM.}:jb Macros, Options, Performance Home: This screenN.}:j Philosophy1.List of Character Species2.}:j tList of Character Backgrounds3.List of Skills}:j 4.List of Keys and Commands5.}:j aInscriptions6.Dungeon sprint modes~:j8  #..........#.#.##.# ##.##### kailaspen the Conjurer#............#.##.# #.##Octopode##############.##.# #..#Health: 41/41 ========================#.##.# ##.#Magic: 13/13 ========================#.#..##.#AC: 1Str: 9#.#.###.#EV: 13Int: 20#.#.##.#SH: 0Dex: 10#.#.##.#XL:  7 Next: 63% Place: Dungeon:4#@#.#########.##Noise: ---------  Time: 6214.0 (0.0)#..............#f) +4 short sword#.#..#########.## Throw: 7 darts (poison)#.#[4~:jD 0m.###.........##.#.##..........##)#.#...........# o   orc (wandering)#)o.#⌠..........###...#.#..........)))#.###.##..........## _You start resting. _Magic restored. _You encounter an orc. It is wielding a +0 flail.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j< :j  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%:jY 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j #..........#.#.##.# ##.##### kailaspen the Conjurer#............#.##.# #.##Octopode##############.##.# #..#Health: 41/41 ========================#.##.# ##.#Magic: 13/13 ========================#.#..##.#AC: 1Str: 9#.#.###.#EV: 13Int: 20#.#.##.#SH: 0Dex: 10#.#.##.#XL:  7 Next: 63% Place: Dungeon:4#@#.#########.##Noise: ---------  Time: 6214.0 (0.0)#..............#f) +4 short sword#.#..#########.## Throw: 7 darts (poison)#.#.##[:j40m#.........##.#.##..........##)#.#...........# o   orc (wandering)#)o.#⌠..........###...#.#..........)))#.###.##..........## _You encounter an orc. It is wielding a +0 flail.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j@" #..........#.#.##.# ##.##### kailaspen the Conjurer#............#.##.# #.##Octopode##############.##.# #..#Health: 41/41 ========================#.##.# ##.#Magic: 13/13 ========================#.#..##.#AC: 1Str: 9#.#.###.#EV: 13Int: 20#.#.##.#SH: 0Dex: 10#.#.##.#XL:  7 Next: 63% Place: Dungeon:4#@#.#########.##Noise: ---------  Time: 6214.0 (0.0)#..............#f) +4 short sword#.#..#########.## Throw: 7 darts (poison)#.#.##[:jf#40m#.........##.#.##..........##)#.#...........# o   orc (wandering)#)o.#⌠..........###...#.#..........)))#.###.##..........## _You encounter an orc. It is wielding a +0 flail.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jw #..........#.#.##.# ##.##### kailaspen the Conjurer  #............#.##.# #.##  Octopode  ##############.##.# #..#  Health: 41/41 ======================== #.##.# ##.#  Magic: 12/13 ======================-- #.#..# #.#  AC: 1Str: 9 #.#.## #.#  EV: 13Int: 20 #.#.# #.#  SH: 0Dex: 10 #.#.# #.#  XL:  7 Next: 63% Place: Dungeon:4 #@#.#########.##  Noise: ---------  Time: 6214.0 (0.0) #*.............#  f) +4 short sword #[35:jym*#..#########.##  Throw: 7 darts (poison) #*#.###.........#  #*#.##..........#  #*#.#...........#  o   orc (wandering) #)o.#⌠..........## #...#.#..........))) #.###.##..........## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit):ju7 #..........#.#.##.# ##.##### kailaspen the Conjurer#............#.##.# #.##Octopode##############.##.# #..#Health: 41/41 ========================#.##.# ##.#Magic: 12/13 ======================--#.#..##.#AC: 1Str: 9#.#.###.#EV: 13:jIv Int: 20#.#.##.#SH: 0Dex: 10#.#.##.#XL:  7 Next: 63% Place: Dungeon:4#@#.#########.##Noise: ---------  Time: 6214.0 (0.0)#*.............#f) +4 short sword#*#..#########.## Throw: 7 darts (poison)#*#.###.........#:jv #*#.##..........##*#.#...........# o   orc#)o.#⌠..........###...#.#..........)))#.###.##..........##:jvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:jvAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.:j 9o.:jz :j; 2.....:jq 4==5.0 (1:j_%   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.orc is lightly wounded. _shouts!:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jw-  #..........#.#.##.# ##.##### kailaspen the Conjurer  #............#.##.# #.##  Octopode  ##############.##.# #..#  Health: 41/41 ======================== #.##.# ##.#  Magic: 11/13 ====================---- #.#..# #.#  AC: 1Str: 9 #.#.## #.#  EV: 13Int: 20 #.#.# #.#  SH: 0Dex: 10 #.#.# #.#  XL:  7 Next: 63% Place: Dungeon:4 #@#.#########.##  Noise: ==-------  Time: 6215.0 (0.0) #*.............#  f) +4 short sword [3:j. @3m#*#..#########.##  Throw: 7 darts (poison) #*#.###.........#  #*#.##..........#  #o#.#...........#  o   orc #)..#⌠..........## #...#.#..........))) #.###.##..........## _The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (lightly wounded, 100% to hit):jP  #..........#.#.##.# ##.##### kailaspen the Conjurer#............#.##.# #.##Octopode##############.##.# #..#Health: 41/41 ========================#.##.# ##.#Magic: 11/13 ====================----#.#..##.#AC: 1Str: 9#.#.##:jQ T#.#EV: 13Int: 20#.#.##.#SH: 0Dex: 10#.#.##.#XL:  7 Next: 63% Place: Dungeon:4#@#.#########.##Noise: ==-------  Time: 6215.0 (0.0)#*.............#f) +4 short sword#*#..#########.## Throw: 7 darts (poison)#*#.###.........#:j #*#.##..........##o#.#...........# o   orc#)..#⌠..........##:j #...#.#..........)))#.###.##..........##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  :j Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (lightly wounded, 100% to hit)  :j4 The magic dart hits the orc.:j;HLo):jfR0...:jyS%-:jS6.0 (1:jlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (lightly wounded, 100% to hit)  The magic dart hits the orc. _The orc is heavily wounded.:j=K  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j۽? #..........#.#.##.# ##.##### kailaspen the Conjurer  #............#.##.# #.##  Octopode :j ##############.##.# #..#  Health: 41/41 ======================== #.##.# ##.#  Magic: 10/13 ==================------ #.#..# #.#  AC: 1Str: 9 #.#.## #.#  EV: 13Int: 20 #.#.# #.#  SH: 0Dex: 10 #.#.# #.#  XL:  7 Next: 63% Place: Dungeon:4 #@#.#########.##  Noise: =--------  Time: 6216.0 (0.0) #*.............#  f) +4 short sword #*#..#########.##  Throw: 7 darts (poison) #*#.###.........# [1:jAK #o#.##..........#  #)#.#...........#  o   orc #)..#⌠..........## #...#.#..........))) #.###.##..........## _The orc is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 100% to hit):j  #..........#.#.##.# ##.##### kailaspen the Conjurer  #............#.##.# #.##  Octopode  ##############.##.# #..#  Health: 41/41 ======================== #.##.# ##.#  Magic: 10/13 ==================------ #.#..# #.#  AC: 1Str: 9 #.#.## #.#  EV: 13Int: 20 #.#.# #.#  SH: 0Dex: 10 #.#.# #.#  XL:  7 Next: 63% Place: Dungeon:4 #@#.#########.##  Noise: =--------  Time: 6216.0 (0.0) #..............#  f) +4 short sword #:j} .#..#########.##  Throw: 7 darts (poison) #.#.###.........#  #)#.##..........#  #)#.#...........#  o   orc #)..#⌠..........## #...#.#..........))) #.###.##..........##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the orc!    #.##   #..#   ##.#   #.#   #.#  #.#.# #.#  #.#.# #.#    #*  #:jɹ [35m*  #*      )))   :jG 0...:jM +7.0 (1:je AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the orc! _You kill the orc!:jQ _:jY ,:jW[ :j[ :j] :ja f  An orc comes into view.:j?j ....-o   orc (wandering)o:jk +9.0 (2:jx :jy M-20.0 (3 _:jĂ :j :j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jc  #..........#.#.##.# ##.##### kailaspen the Conjurer  #............#.##.# #.##  Octopode  ##############.##.# #..#  Health: 41/41 ======================== #.##.# ##.#  Magic: 9/13================-------- #.#..# #.#  AC: 1Str: 9 #.#.## #.#  EV: 13Int: 20 #.#.# #.#  SH: 0Dex: 10 #.#.# #.#  XL:  7 Next: 63% Place: Dungeon:4 #@#.#########.##  Noise: ---------  Time: 6220.0 (0.0) #*.............#  f) +4 short sword:jQ Y[0;10m #*#..#########.##  Throw: 7 darts (poison) #*#.###.........#  #*#.##..........#  #*#.#...........#  o   orc (wandering) #)o.#⌠..........## #...#.#..........))) #.###.##..........##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 100% to  hit):j  #..........#.#.##.# ##.##### kailaspen the Conjurer  #............#.##.# #.##  Octopode  ##############.##.# #..#  Health: 41/41 ======================== #.##.# ##.#  Magic: 9/13================-------- #.#..# #.#  AC: 1Str: 9 #.#.## #.#  EV: 13Int: 20 #.#.# #.#  SH: 0Dex: 10 #.#.# #.#  XL:  7 Next: 63% Place: Dungeon:4 #@#.#########.##  Noise: ---------  Time: 6220.0 (0.0) #..............#  f) +4 short sword [4:j 0m#.#..#########.##  Throw: 7 darts (poison) #.#.###.........#  #)#.##..........#  #)#.#...........#  o   orc (wandering) #)).#⌠..........## #...#.#..........))) #.###.##..........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the orc!:j %    #.##   #..#   ##.#   #.#  :j  #.#  #.#.# #.#  #.#.# #.#    #*  #*  :j͔ #* #* #*:jm     )))   :j" `...))):jR% ;4=1.0 (1:j9- :j^/   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the orc! _You kill the orc!:j _:j6 R10/13==:j X:j :jm :j :jl ,:j" :j :jX :==:j X:j@ :j :j:! :j" :j7# L1==:j* :j0 B:j4 ,:j5 :j9 ,:jE ==:j[F ,:jG :jJ ,:jL :j?O :jO L2==:jqQ :jF` ,:jc :jk :j*l :jn :j9r ,:jt :j8v :jw :==:jx :jU{ :j{ :j| :j B:jh ,:j :jގ 3==:j` X:j$ ==  You see here a +0 flail. _ #.#.## #.#  #.#.# #. #.#.# #.#.#########.##..............#.#..#########.##.#.###.........#)#.##..........#...........#-)).#⌠.###...#.#..........)))#.###.##...###. # ###. ########..#P#......####### :j   .#.#########.##.............#..#########.#####.........)#.##...)#.#....).#⌠...##...#.#.)))#.###.##...###ß.  You see here a +0 short sword.:j 050.0 (29.0):jx M-1.0 (30 _:j  :j# _Items here: )) [ †.:jо:jtPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe  b - a +1 dagger of electrocution Armour (select all with [)  c - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  b + a +1 dagger of electrocution[Enter] accept (1 chosen):jЎ :j5 :jL #.#.##.#kailaspen the Conjurer#.#.##.#Octopode#.#.#########.##Health: 41/41 ========================#..............#Magic: 13/13 ========================#.#..#########.## AC: 1Str: 9#.#.###.........# EV: 13Int: 20#)#.##..........# SH: 0Dex: 10#)#.#...........# XL:  7 Next: 64% Place: Dungeon:4#@).#⌠..........## Noise: ---------  Time: 6251.0 (0.0)#...#.#..........))) f) +4 short sword#.###.##...[4:j' 0m.......## Throw: 7 darts (poison)#. # ###.........#.########..#P#......#######ß.  hit)  The magic dart hits the orc! _You kill the orc! _You see here a +0 flail. _You see here a +0 short sword. _Items here: )) [ †.:jh :j +2.0 (1:jy :jf V _i - a +1 dagger of electrocution:j ?"#.#.# #.# #.#.# #.# #.#.##.## #....# #.#..#.## #.#.###...# ##)#.##...# ##)#.#.# ##)@.#⌠.##...#.#.)#.###.##...##. #.###.... ..P# #...# ###ß.:jJ:jK&3:j%W:jTlT _You see here a +0 short sword.:jY #.#.# #.# #.#.# #.# #.#.##.## #....# #.#..#.## #.#.###...#  #)#.##...#  #)#.#.#  #@).#⌠. #...#.#. #.###.##... #. #.###...# . .. #..# P# #.  .# ##  ß.:j-:j]/-4 _:jA  Things that are here: _a +0 war axe; a +0 robe; an orc corpse:j$c oM# #.# #.#########.#.............# .#########.#.#.###..)#.##...#.#....  #)).#⌠.###...#.#...)))#.###.##..........###.:jl :jm -5 _:jv :jz T _You see here a +0 short sword.:jnM.# #.# #.#########.#.............# .#########.#.#.####)#.#....  #)).#⌠....###...#.#..........)))...#. . P# .# :j״:jS-6 _:j :jN _You see here a +0 flail.:jtA # ########.##.............#..#########.#####.........)#.##..)).#⌠...##...#.#....)))...#..P#.#ß.7 _:j:j _You see here a +0 short sword.:jiNV  ########.##:jN`.............#..#########.#####.........)#.##...)#.#....).#⌠...##...#.#.)))#.###.##..:jN2.###.:j\C8 _:j-v  Things that are here: _a +0 war axe; a +0 robe; an orc corpse:j ########.##.............#..#########.#####.........)#.##...)#.#...###)).#⌠##..@#.#....)))###.##....##. #.###.. .P#.#.:j͊:j}-9 _:j:j:j\ :j:` Wield or unwield which item (- for none)?- - Tentacles Hand Weapons (go to first with ))  f - a +4 short sword (weapon)a - a +0 dagger  d - a +0 sling  g - a +1 trident of pain  i - a +1 dagger of electrocution[?] describe selected [!] equip|wield|put on[tab] equip|unequip :j~:j:j"}#.#.##.#kailaspen the Conjurer:jg#.#.#########.##Octopode#..............#Health: 41/41 ========================#.#..#########.## Magic: 13/13 ========================#.#.###.........# AC: 1Str: 9#)#.##..........# EV: 13Int: 20#)#.#...........# SH: 0Dex: 10###)).#⌠..........## XL:  7 Next: 64% Place: Dungeon:4#..@#.#..........))) Noise: ---------  Time: 6259.0 (0.0)#.###.##..........## f) +4 short sword#. #.###.........# Throw: 7 darts (poison):jh6. .. ########..#P# #.......#########ß. _a +0 war axe; a +0 robe; an orc corpse _You see here a +0 short sword. _You see here a +0 flail. _You see here a +0 short sword.  Things that are here: _a +0 war axe; a +0 robe; an orc corpse:ju&  :jiyKYou unwield your +4 short sword.  You hear the crackle of electricity.:j {{60.0 (1i) +1 dagger (elec):j[:j5 :jG9_i - a +1 dagger of electrocution (weapon):jAI:jqB:jxQ:j\\:ja,:jWsn:ju:j'x:jrx:j:j:j|:j:j9 #)#.#...........##)).#⌠.............#.#..).###.##..........######.# #.###..#......# .. ########..#....P#.## #. ...#..##.##..# ## ### #ß. #@.#9.0 (9....>....##P#..ß#.## ####.#####P.## :j 070.0 (10.0):j:jA _Found a staircase to the Ecumenical Temple.:j>  ###)).#⌠...#.#.).###.##.######.# #.####......# .. #########....P#.## #. .#..##.##..# ######.P#ß..#..#   ....>..#P#..ß#.#####.#### .#:jD :jF 11.0):j V :jb1 ###)).#⌠ #...#.#. #.###.## ######.# #.### #......# .. # #....P#.## #.  #..##.##..# ##  #.P#ß..#..##....>.@..##P#..ß#.## ####.#### #P. ##:j8<2:j=:j?:j( ###)).#⌠ #...#.# #.###.## ######.# #.### #......# .. # #....P#.## #.  #..##.##..# ## :j(5 #.P#ß..#..# #....>@...# ##P#..ß#.## ####.#### #P.:j%)z ##.#.##:jo1:j2&3:jo8:j?:j/ ###)).#⌠ #...#.# #.###.## ######.# #.### #......# ..  #....P#.## #.  #..##.##..# ##  #.P#ß..#..# #....@....# ##P#..ß#.## ####.#### #P.P ##.# #.. ###:j <4:jr:ji _There is a staircase to the Ecumenical Temple here.:j :j_ :j Y5 _:j :j^.Temple:j♣≈.........♣≈#.#.#.#.#.#.#.#♣≈......... ♣≈#.############## ♣≈..#...ß......... ♣≈#.#............. ♣≈..#..._.._.._.._ ♣≈#............... ♣@......_.._.._.._ ♣≈#...............:j ♣≈..#..._.._.._.._ ♣≈#.#............. ♣≈..#...ß.........♣≈#.############## :jqO♣≈................ ♣≈#.#.#.#.#.#.#.#. ♣≈................ :jڠ-6.5 (2.5:j",___.._ _You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _There is a staircase back to the Dungeon here.:jV# ♣≈.♣≈#.#.#.#.#.#.#.#.#♣≈...♣≈#.######♣≈..#...ß.♣≈#.#..♣≈..#..._.._.._.._.♣≈#..♣<@....._.._.._.._.♣≈#..♣≈..#..._.._.._.._.♣≈#.#..♣≈..#...ß.♣≈#.######♣≈...♣[:j# {40m≈#.#.#.#.#.#.#.#.#♣≈.:j 9 L7.5 (1.0 ___.._..__.._.._.._:j, ♣≈.♣≈#.#.#.#.#.#.#.#.#.♣≈....♣≈#.#####♣≈..#...ß.♣≈#.#..♣≈..#..._.._.._.._.♣≈#..♣<.@...._.._.._.._.♣≈#..♣≈..#..._.._.._.._.♣≈#.#..♣≈..#...ß.♣≈#.#####♣≈....♣≈:j- [0;10;1m#.#.#.#.#.#.#.#.#.♣≈.:jB 8__.._.._.._:ji♣≈.♣≈#.#.#.#.#.#.#.#.#.#♣≈....♣≈#.###♣≈..#...ß.♣≈#.#.♣≈..#..._.._.._.._.._♣≈#..♣<..@..._.._.._.._.._♣≈#..♣≈..#..._.._.._.._.._♣≈#.#.♣≈..#...ß.♣≈#.###♣≈....♣≈#.#.#.#.#.#.#.#.#.#♣≈.:j:jk&9:j___.._.._.._ _Found three altars.:j'♣≈.♣≈#.#.#.#.#.#.#.#.#.#.♣≈...♣≈#.##♣≈..#...ß.♣≈#.#.♣≈..#..._.._.._.._.._.♣≈#..♣<...@.._.._.._.._.._.♣≈#..♣≈..#..._.._.._.._.._.♣≈#.#.♣≈..#...ß.♣≈#.##♣≈...♣≈#.#.:j<#.#.#.#.#.#.#.#.♣≈.:j^_80:j___.._..__.._.._:jf:j[ t♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#♣≈.♣≈#.#♣≈..#...ß.♣≈#.#.♣≈..#..._.._.._.._.._.♣≈#..♣<....@._.._.._.._.._.♣≈#..♣≈..#..._.._.._.._.._.♣≈#.#.♣≈..#...ß.♣≈#.#♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#♣≈.:jf <1:j_s __.._..__:j' ♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.♣≈.♣≈#.#♣≈..#...ß.♣≈#.#.♣≈..#..._.._.._.._.._.♣≈#..#♣<.....@_.._.._.._.._..ß♣≈#..#♣≈..#..._.._.._.._.._.♣≈#.#.♣≈..#...ß.♣≈#.#♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.♣≈.2:j? }__ _Found three altars.:jM|♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.#♣≈.♣≈#.#♣≈..#...ß.♣≈#.#.♣≈..#..._.._.._.._.._.♣≈#..#.♣<......@.._.._.._.._..ß_♣≈#..#.♣≈..#..._.._.._.._.._.♣≈#.#.♣≈..#...ß.♣≈#.#♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.#♣≈.:j:jn:j3:j#w____:jd _There is a hide-covered altar of Uskayaw here.:j tM≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......................#.#.#.#.#.#.#.#.#.#.#.#.......................#.#####################..#...ß#.#..................#..._.._.._.._.._...≈#............#.<......_.._.._.._.._..ß_#....................#♣≈..#..._.._.._.._.._....#:j%}C4 _:jz>__:j^___:jr^M♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......................#.#.#.#.#.#.#.#.#.#.#.#.......................#.#####################..#...ß#.#..................#_.._.._.._...≈#....................#.<......_.._.._.._.._..ß_♣≈#....................#.5____.._.._.._ _There is a hazy altar of Hepliaklqana here.:ja Q ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......................#.#.#.#.#.#.#.#.#.#.#.#.......................#.#####################..#...ß................#.#......#..._.._.._.._.._#..............#<......_.._.._.._.._..ß_≈#....................#.♣≈#.#.#.#.#.#.#.#.#.#.#.# :j :j -6 _:j> y__.._:jC :j8 .......................#.#.#.#.#.#.#.#.#.#.#.#.......................#.#####################..#...ß................#.#......#..._.._.._.._.._#....................#<._.._.._.._..ß_≈#....................#...#..._.._.._.._.._...#♣≈....................... :jE<7:jH5__:jJS__:ja :jbV_There is a hide-covered altar of Uskayaw here.:jJ{ #.#.#.#.#.#.#.#.#.#.#.#.......................#.#####################..#...ß................#.#......#..._.._.._.._.._#....................#<......_.._.._.._.._..ß_≈#............#...#..._.._.._.._.._...#.#................♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ 8 ______.._:jH4 :j.......................#.#####################..#...ß................#.#......#..._.._.._.._.._#....................#:j#<......_.._.._.._.._..ß_≈#....................#...#:jN_.._.._.._...#.#................:jz..#...ß♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣:jD :j{9__.._..___.._ _There is a shimmering blue altar of Sif Muna here.:jh♣≈.♣≈#.#♣≈..#...ß.♣≈#.#.♣≈..#..._.._.._.._.._.♣≈#..#.#♣<......_.._.._.._.._..ß_.♣≈#..#.#♣≈..#..._@._.._.._.._.♣≈#.#.♣≈..#...ß.♣≈#.#♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.#.♣≈.♣≈♣:j4:j%90 :j _:j__.._:j:jz♣≈.♣≈#.#♣≈..#...ß.#♣≈#.#.#♣≈..#..._.._.._.._.._.....#♣≈#..#.#♣<......_.._.._.._.._..ß_.#:j{l♣≈#..#.#♣≈..#..._.@_.._.._.._.....#♣≈#.#.#♣≈..#...ß.#♣≈#.#♣≈.:jA{K♣≈#.#.#.#.#.#.#.#.#.#.#.#.#♣≈.♣≈♣:jz{:jo<1:j̍___ _Found three altars.:j♣≈.♣≈#.#.♣≈..#...ß.#.♣≈#.#.#.♣≈..#..._.._.._.._.._.....#.♣≈#..#.##.♣<......_.._.._.._.._..ß_.#.♣≈#..#.##.♣≈..#..._..@.._.._.._.....#.♣≈#.#.#.♣≈..#...ß.#.♣≈#.#.♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.♣≈.♣≈♣2____ _There is a glowing silver altar of Zin here.:j  0♣≈.♣≈#.#.#♣≈..#...ß.#.♣≈#.#.#.#♣≈..#..._.._.._.._.._.....#.♣≈#.#.##.#♣<......_.._.._.._.._..ß_.#.♣≈#.#.##.#♣≈..#..._.._@._.._.._.....#.♣≈#.#.#.#♣≈..#...ß.#.♣≈#.#.#♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#♣≈.♣≈♣:j% :j& -3 _:j6 __.._..__.._@._.._:j ♣≈.♣≈#.#.#.♣≈..#...ß.#.♣≈#.#.#.#.♣≈..#..._.._.._.._.._.....#.♣≈#.#.##.#.♣<......_.._.._.._.._..ß_.#.♣≈#.#.##.#.♣≈..#..._.._.@_.._.._.....#.♣≈#.#.#.#.:j ♣≈..#...ß.#.♣≈#.#.#.♣≈.♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.♣≈.♣≈♣:jq, 4_____.._ _Found three altars.:jp♣≈.≈♣≈#.#.#.≈♣≈..#...ß.#...≈♣≈#.#.#.#.≈♣≈..#..._.._.._.._.._.....#...≈♣≈#.#.##.#.≈♣<......_.._.._.._.._..ß_.#...≈♣≈#.#.##.#.≈♣≈..#..._.._..@.._.._.....#...≈♣≈#.#.#.#.≈♣≈..#...ß.#...≈♣≈#.#.#.≈♣≈.≈♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣≈.≈♣≈♣5:jr__.._..___:jub _There is a basalt altar of Yredelemnul here.:j4♣≈.≈♣♣≈#.#.#.≈♣♣≈..#...ß.#...≈♣♣≈#.#.#.#.≈♣♣≈..#..._.._.._.._.._.....#...≈♣♣≈#.#.##.#.≈♣♣<......_.._.._.._.._..ß_.#...≈♣♣≈#.#.##.#.≈♣♣≈..#..._.._.._@._.._.....#...≈♣♣≈#.#.#.#.≈♣♣≈..#...ß.#...≈♣♣≈#.#.#.≈♣♣≈.≈♣♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣♣≈.≈♣♣≈♣♣6 ______.._.._@._:j4♣≈.≈♣ ♣≈#.#.#.≈♣ ♣≈..#...ß.#...≈♣ ♣≈#.#.#.#.≈♣ ♣≈..#..._.._.._.._.._.....#...≈♣ ♣≈#.#.##.#.≈♣ ♣<......_.._.._.._.._..ß_.#...≈♣ ♣≈#.#.##.#.≈♣ ♣≈..#..._.._.._.@_.._.....#...≈♣ ♣≈#.#.#.#.≈♣ ♣≈..#...ß.#...≈♣ ♣≈#.# ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ♣≈.≈♣ ♣≈♣ ♣:j0+7___.._..___:jx6≈.≈♣ ≈#.#.#.≈♣ ≈..#...ß.#...≈♣ :jT7≈#.#.:j7&#.#.≈♣ :j8%≈..#..._.._.._.._.._.....#...≈♣ :jr9≈#.:j9e#.##.#.≈♣ :je:$<......_.._.._.._.._..ß_.#...≈♣ :j:≈#.:j ;e#.##.#.≈♣ :j;≈..#..._.._.._..@.._.....#...≈♣ :jy<≈#.#.:j='#.#.≈♣ :j^=≈..#...ß.:j='#...≈♣ :j=≈#.#:j6>  :jq> :j> :j> :j'? :j`? :j6I:jaK:jK8:j0S:jS_:jSt_.._.._:j4T_:jtT_:jT:jV :jW:j8W$_Found a shadowy altar of Dithmenos.:jY :jZ:jZP_There is a shimmering altar of Xom here.:j.≈♣ #.#.#.≈♣ ..#...ß.#...≈♣ #.#.#.#.≈♣ ..#..._.._.._.._.._.....#...≈♣ #.#.##.#.≈♣ ......_.._.._.._.._..ß_§#...≈♣ #.#.##.#.≈♣ ..#..._.._.._.._@._.....#...≈♣ #.#.#.#.≈♣ ..#...ß.#...≈♣ #.# ♣ §9 ___.._..__§_.._:j:j8- I≈♣ .#.#.≈♣ #...ß.#...≈♣ .#.#.#.≈♣ :j- #..._.._.._.._.._.....#...≈♣ .#.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣ .#.##.#.≈♣ :j- #..._.._.._.._.@_.....#...≈♣ .#.#.#.≈♣ #...ß.:j. #...≈♣ .#.#.≈♣ :jW. H♣ :jD _§300___.._.._§__:jKA≈♣ #.#.≈♣ #...ß.#...≈♣ #..#.#.≈♣ #..._.._.._.._.._.....#...≈♣ #.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣ #.##.#.≈♣ #..._.._.._.._..@.....#...≈♣ #.#.#.≈♣ #...ß.#...≈♣ # ♣ 1__.._.._..[:jVB'36m_:jGfe _There is a white marble altar of Elyvilon here.:jF*≈♣ #.#.≈♣ ...ß..#...≈♣ .#.#.≈♣ ..._.._.._.._.._.....#...≈♣ #.##.#.≈♣ :j*_.._.._.._.._..ß_§#...≈♣ #.##.#.≈♣ ..._.._.._.._.._@....#...≈♣ .#.#.≈♣ ...ß.:jE+#...≈♣  ♣ :j2:j4-2 _:j:___.._..___:j;:j M#.#.#.#.#.#.#.#.#.#.#.# ........................ ######################.#ß#....................#.#_.._.._.._.._.....#.................#.##.#_.._.._.._.._..ß_§#...............@.#.##.#_.._.._.._.._..# ...ß.................#...≈♣:j-:§:j&3:j___§_:jv :j M....................... .#.#.#.#.#.#.#.#.#.#.#.# ........................ ######################.#ß.#....................#.#_.._.._.._.._.....#.................#.##.#_.._.._.._.._@.ß_§#.................#.##.#:jC -_.._.._.._.._.....#.. .....................#.#.≈♣:jt 6§:j &4:j# v__§_:j :j≈♣ #.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈♣ .#.≈♣ ß.#...≈♣ .#.#.≈♣ _.._.._.._.._.....#...≈♣ #.##.#.≈♣ _.._.._.._.._.@ß_§#...≈♣ #.##.#.≈♣ _.._.._.._.._.....#...≈♣ .ß.#...≈♣ 5__.._..__:j:p§:jd#  #.#.#.#.#.#.#.#.#.#.#.# ....................... #####################.# ..ß.................#.....#.#_.._.._.._.._.....#.................#.##.#_.._.._.._.._..ß_§#................@#.##.#_.._.._.._.._.....#....................#.## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣§:j% &6:j) __§_.._:j+ :jM  ....................... #####################.# ..ß.................#.....#.#_.._.._.._.._.....#.................#.##.#_.._.._.._.._..ß_§#.................#.##.#_.._.._.._.._.@...#...............#ß. ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣7_§_:j≈♣ ####.#.≈♣ ß.:jM...#...≈♣ ...#.#.≈♣ _.._.._.._.._.....#...≈♣ #.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣ #.##.#.≈♣ _.._.._.._.._..@..#...≈♣ #.#.≈♣ ß.#...≈♣  ♣ 8__§_.._:jd=≈♣ :jf##########.#.≈♣ ß.........#...≈♣ :jew.......#.#.≈♣ _.._.._.._.._.....#...≈♣ ..#.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣ #.##.#.≈♣ _.._.._.._.._...@.#...≈♣ #.#.≈♣ ß.#...≈♣  ♣ :j|9§:jw}&9:j__ __ _:j:jM#.#.#.#.#.#.#.#.#.#.# ..................... ###################.# ß.......#.. ..................#.# _.._.._.._.._.....#.. ...............#.##.# _.._.._.._.._..ß_§#.. ...............#@##.# _.._.._.._.._. .# ß.................#...≈♣§10_§ __:j]M..................... #.#.#.#.#.#.#.#.#.#.# ..................... ###################.# ß......#.. :j..................#.# _.._.._.._.._.....#.. ...............#.##.# _.._.._.._.._..ß@§#.. :j ...............#.##.# _.._.._.._.._.....#.. ..................#.#.≈♣:jP&.#:jE:j&1:j_ _.._.._ __:ja _There is a shadowy altar of Dithmenos here.:j= ~M≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..................... #.#.#.#.#.#.#.#.#.#.# ..................... ###################.# ß.. ..................#.# _.._.._.._.._.....#.. ...............#@##.# _.._.._.._.._..ß_§#.. ...............#.##.# _.._.._.._.._.....#...≈♣.....#.###2 _:jB _ __ __:jC :jkc ...................... #.#.#.#.#.#.#.#.#.#.# ..................... ###################.# :jcVß.................#.. ..# _.._.._.._.._.....#.. ...............#.##.# _.._.._.._.._..ß@§#.. ...............#.##.# _.._.._.._.._.....#.......#.### ......................≈♣:jmW§3:jq!_:jr_ _.._.._.._:j'va _There is a shadowy altar of Dithmenos here.:jFN #.#.#.#.#.#.#.#.#.#.# ..................... ###################.# ß.................#.. .:j%......#.# _.._.._.._.._.....#.. ...............#.##.# _.._.._.._.._..ß_§#.. ...............#@##.# _.._.._.._.._.....#.. ..................#.#.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣:j7$0§4 __ _.._.._§_.._:j/ ..................... ###################.# ß.................#.. ........#.# _.._.._.._.._.....#.. ...............#.##.# :j_.._.._.._.._..ß_§#.. ...............#.##.# _.._.._.._.._...@.#.. .............# ß. ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣:j29§:jy&5:j__§_.._:j .≈♣###########.#.≈♣ .ß.........#...≈♣........#.#.≈♣ ._.._.._.._.._.....#...≈♣...#.##.#.≈♣ ._.._.._.._.._..ß_§#...≈♣.#.##.#.≈♣ ._.._.._.._.._..@..#...≈♣.#.#.≈♣ .ß.#...≈♣#.#.≈♣ .≈♣ .#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣ ≈♣♣§6__§:j S_.._:j+%.≈♣#####.#.≈♣ ..ß....#...≈♣....#.#.≈♣ .._.._.._.._.._.....#...≈♣.#.##.#.≈♣ .._.._.._.._.._..ß_§#...≈♣.#.##.#.≈♣ .._.._.._.._.._.@...#...≈♣.#.#.≈♣ ..ß.#...≈♣#.#.≈♣ .≈♣ #.#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣ ≈♣♣:j^:§:j&7:jq___.._.._§_.._:jK[M#.#.#.#.#.#.#.#.#.#.#.# ....................... #####################.#ß..#....................#.#_.._.._.._.._.....#.................#.##.#_.._.._.._.._..ß_§#................@#.##.#_.._.._.._.._..# ..ß.................#...≈♣§8:j_.._..__§_.._:jJ:jg1M....................... #.#.#.#.#.#.#.#.#.#.#.# ....................... #####################.#ß..#....................#.#_.._.._.._.._.....#.................#.##.#_.._.._.._.._.@ß_§#.................#.##.#_.._.._.._.._.....#.. ....................#.#.≈♣:j#:jE9§_:j@ {.≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣#.#.≈♣.ß.#...≈♣..#.#.≈♣._.._.._.._.._.....#...≈♣.#.##.#.≈♣._.._.._.._.._@.ß_§#...≈♣.#.##.#.≈♣._.._.._.._.._.....#...≈♣..#.#.≈♣.ß.#...≈♣#.#.≈♣ .≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣_§20____.._:j .≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣#.#.≈♣ #...ß.#...≈♣ #.#.#.≈♣ #..._.._.._.._.._.....#...≈♣.#.##.#.≈♣._.._.._.._..@..ß_§#...≈♣.#.##.#.≈♣ #..._.._.._.._.._.....#...≈♣ #.#.#.≈♣ #...ß.....#...≈♣#.#.≈♣ .≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣:jr <1:jd 4__:jY _§_ _There is a blossoming altar of Fedhas here.:j.≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣ .#.#.≈♣ .#...ß.#...≈♣ .#.#.#.≈♣ .#..._.._.._.._.._.....#...≈♣.#.##.#.≈♣._.._.._.._.@_..ß_§#...≈♣.#.##.#.≈♣ .#..._.._.._.._.._.....#...≈♣ .#.#.#.≈♣ .#...ß....#...≈♣ .#.#.≈♣ .≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣§2 ____.._:j.≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣ #.#.#.≈♣ ..#...ß.#...≈♣ #.#.#.#.≈♣ ..#..._.._.._.._.._.....#...≈♣ #.#.##.#.≈♣._.._.._.._@._..ß_§#...≈♣ #.#.##.#.≈♣ ..#..._.._.._.._.._.....#...≈♣ #.#.#.#.≈♣ ..#...ß.#...≈♣ #.#.#.≈♣ .≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣:j8§:j&3:j s___:j3%≈.≈♣ ≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈.≈♣ ≈#.#.#.≈♣ ≈..#...ß.#...≈♣ ≈#.#.#.#.≈♣ ≈..#..._.._.._.._.._.....#...≈♣ 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♣≈#.#.#.#.≈♣ ♣≈..#...ß.#...≈♣ ♣≈#.#.#.≈♣ ♣≈.≈♣:j^i 5_____:j0  ≈♣ ≈.≈♣ ≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈.≈♣ ≈#.#.#.≈♣ ≈..#...ß.#...≈♣ ≈#.#.#.#.≈♣ :j ≈..#..._.._.._..@.._.....#...≈♣ ≈#.#.##.#.≈♣ <......_.._.._.._.._..ß_§#...≈♣ ≈#.#. ≈..#..._.._.._.._.._.... ≈#.#. ≈..#...ß. ≈#.# :jA6___.._..____ _There is a bloodstained altar of Trog here.:jE, ♣ .≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ .≈♣ #.#.#.≈♣ ..#...ß.#...≈♣ #.#.#.#.≈♣ ..#..._.._.._.._@._.....#...≈♣ #.:j,#.##.#.≈♣ ......_.._.._.._.._..ß_§#...≈♣ #.#.# ..#..._.._.._.._.._..... #.#. ..#...ß. #.# :j$- :j6:j7-7 _:j?__.._..____:j@:j ♣ ≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈♣ .#.#.≈♣ #...ß.#...≈♣ .#.#.#.≈♣ #..._.._.._.._.@_.....#...≈♣ .#.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣ .#.##.#.≈♣#..._.._.._.._.._.....#...≈♣ .#.#.#.≈♣#...ß.#...≈♣ .#.#.≈♣ §:jv :jE&8:js§__:jw:j ♣ ≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈♣ #.#.≈♣ #...ß.#...≈♣ #.#.#.≈♣ #..._.._.._.._..@.....#...≈♣ #.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣  #..._.._.._.._.._.... #.. #...ß.#...≈♣ # §9__.._.._§__ [:jJ40m_There is a radiant altar of Vehumet here.:jU  ♣ ≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈♣ .#.≈♣ ...ß.#...≈♣ .#.#.≈♣ ..._.._.._.._.._@....#...≈♣ #.##.#.≈♣ _.._.._.._.._..ß_§#...≈♣ #.##.#.≈♣ :jU ..._.._.._.._.._.... . ...ß..#...≈♣#.#.≈♣ :j] :j _ .50 _:jFe J__:jg :jV  ♣ ≈♣ #.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈♣ .#.≈♣ ß.#...≈♣ #.#.≈♣ _.._.._.._.._.@...#...≈♣ #.##.#.≈♣ :jO I_.._.._.._.._..ß_§#...≈♣ #.##.#.≈♣_.._.._.._.._.....#...≈♣.ß..##.#.≈♣ :jt ;§:j &1:j< ___.._.._§__:j_ ♣ ≈♣ .#.#.#.#.#.#.#.#.#.#.#.≈♣ :j_≈♣ .#.≈♣ ß.#...≈♣ #.#.≈♣ :j`_.._.._.._.._..@..#...≈♣ #.##.#.≈♣ :jT`{_.._.._.._.._..ß_§#...≈♣ #.#:j`L_.._.._.._.._......#.#.≈♣ß.:j`N.###:ja+ :jj:jEk&2:jr _§_.._.._.._:jGt:jB F♣≈♣.≈♣ #.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣#.#.≈♣ ..ß.#...≈♣.#.#.≈♣ .._.._.._.._.._.@...#...≈♣.#.##.#.≈♣ .._.._.._.._.._..ß_§#...≈♣.#.##.#.≈♣ .._.._.._.._.._.....#...≈♣....#.#.≈♣ ..ß....#...≈♣#####.#.≈♣ .≈♣3:j ____§_.._.._.._:j:ju♣≈♣.≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣#.#.≈♣.ß.#...≈♣.#.#.≈♣._.._.._.._.._@....#...≈♣:j.#.##.#.≈♣._.._.._.._.._..ß_§#...≈♣.#.##.#.≈♣._.._.._.._.._.....#...≈♣...#.#.≈♣.ß...#...≈♣###.#.≈♣ .≈♣:j7:j4:j _____:jgM ♣≈♣.≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣#.#.≈♣ #...ß.#...≈♣ #.#.#.≈♣ #..._.._.._.._..@.....#...≈♣.#.##.#.≈♣._.._.._.._.._..ß_§#...≈♣.#.##.#.≈♣ #..._.._.._.._.._..#...≈♣ #.#.#.≈♣ #...ß..#...≈♣##.#.≈♣ .≈♣§5___ _There is a radiant altar of Vehumet here.:j!c:jd,A radiant altar of Vehumet. An altar, ablaze in the lights of Iskenderun and promising great destructive powers to those who would follow Vehumet. Pray here with > to learn more. You are here. :je((>)pray.:j :j ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣kailaspen the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Octopode ..........................≈♣Health: 41/41 ======================== #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣Magic: 13/13 ======================== ..........................≈♣AC: 1Str: 9 :j #######################.#.≈♣EV: 13Int: 20 #...ß.................#...≈♣SH: 0Dex: 10 #.....................#.#.≈♣XL:  7 Next: 64% Place: Temple #..._.._.._.._..@.....#...≈♣Noise: ---------  Time: 6355.5 (1.0) ...................#.##.#.≈♣i) +1 dagger (elec) ...._.._.._.._.._..ß_§#...≈♣Throw: 7 darts (poison) ...................#.##.#.≈♣ #..._.._.._.._.._.....:j #...≈♣ #.....................#.#.≈♣ #...ß.................#...≈♣ #######################.#.≈♣ ..........................≈♣ _There is a hazy altar of Hepliaklqana here. _There is a burning altar of Makhleb here. _There is a broken altar of Ashenzari here. _There is a bloodstained altar of Trog here. _There is a radiant altar of Vehumet here. _There is a radiant altar of Vehumet here.:j$ :j :j3 :j? ŀ:jm[?25h[?0c  Search for what [Enter for "ring", or ? for help]? ƀ:j [?25l[?1cƀ:jm r18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a radiant altar of Vehumet Results elsewhere ([,] to cycle)  b - [Temple] a blossoming altar of Fedhasc - [Temple] a bloodstained altar of Trog  d - [Temple] a snail-covered altar of Cheibriados  e - [Temple] a shadowy altar of Dithmenos  f - [Temple] a shimmering altar of Xom  g - [Temple] a white marble altar of Elyvilon  h - [Temple] a basalt altar of Yredelemnul  i - [Temple] a broken altar of Ashenzari  j - [Temple] a stormy altar of Qazlal  k - [Temple] a burning altar of Makhleb  l - [Temple] a glowing silver altar of Zin  m - [Temple] a sacrificial altar of Ru  n - [Temple] a hazy altar of Hepliaklqana  o - [Temple] a hide-covered altar of Uskayaw  p - [Temple] a shimmering blue altar of Sif Muna  q - [Temple] a staircase back to the Dungeon  r - [D:4] a staircase to the Ecumenical Temple:j*O :jxR :j6Z ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣kailaspen the Conjurer :j$[ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Octopode ..........................≈♣Health: 41/41 ======================== #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣Magic: 13/13 ======================== ..........................≈♣AC: 1Str: 9 #######################.#.≈♣EV: 13Int: 20 #...ß.................#...≈♣SH: 0Dex: 10 #.....................#.#.≈♣XL:  7 Next: 64% Place: Temple #..._.._.._.._..@.....#...≈♣Noise: ---------  Time: 6355.5 (0.0) ...................#.##.#.≈♣i) +1 dagger (elec) ...._.._.._.._[39;4:jz[ p9m.._..ß_§#...≈♣:j[ Throw: 7 darts (poison) ...................#.##.#.≈♣ #..._.._.._.._.._.....#...≈♣ #.....................#.#.≈♣ #...ß.................#...≈♣ #######################.#.≈♣ ..........................≈♣ _There is a burning altar of Makhleb here. _There is a broken altar of Ashenzari here. _There is a bloodstained altar of Trog here. :j\ _There is a radiant altar of Vehumet here. _There is a radiant altar of Vehumet here.  Search for what [Enter for "ring", or ? for help]? temple:jd <§:jd :jk 7§:jm . _:jY  You curl up in front of the altar of Vehumet.:j /  --more--:j:j1Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost):jYou can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion:jG :j :j ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣kailaspen the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Octopode ..........................≈♣Health: 41/41 ======================== #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣Magic: 13/13 ======================== ..........................≈♣AC: 1Str: 9 #######################.#.≈♣EV: 13Int: 20 #...ß.................#...≈♣SH: 0Dex: 10 #.....................#.#.≈♣XL:  7 Next: 64% Place: Temple :j #..._.._.._.._..@.....#...≈♣Noise: ---------  Time: 6355.5 (0.0) ...................#.##.#.≈♣i) +1 dagger (elec) ...._.._.._.._.._..ß_§#...≈♣Throw: 7 darts (poison) ...................#.##.#.≈♣ #..._.._.._.._.._.....#...≈♣ #.....................#.#.≈♣ #...ß.................#...≈♣ #######################.#.≈♣ ..........................≈♣ _There is a broken altar of Ashenzari here. _There is a bloodstained altar of Trog here. _There is a radiant altar of Vehumet here. _There is a radiant altar of Vehumet here. _Search f:j6 {or what [Enter for "ring", or ? for help]? temple  You curl up in front of the altar of Vehumet.:j k  Vehumet welcomes you!:j1 /  --more--:j1  Vehumet offers you knowledge of Sandblast.:j& /  --more--:j§  of Vehumet ......6.5 (1 ___.._..__§_.._:j:j Innate Abilities, Weirdness & MutationsYou cannot wear most types of armour.You are amphibious.You can wear up to eight rings at the same time.:ja - Your skin changes colour to match your surroundings (Stealth+).b - Your rubbery body absorbs attacks. (AC +1, EV +1)c - (You are camouflaged when in or above water. (Stealth+))d - You have tentacles for arms and can constrict up to eight enemies at once. :j=(): Suppressed. :jL :jU :j] ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣kailaspen the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Octopode of Vehumet ...... ..........................≈♣Health: 41/41 ======================== #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣Magic: 13/13 ======================== :j] ..........................≈♣AC: 1Str: 9 #######################.#.≈♣EV: 13Int: 20 #...ß.................#...≈♣SH: 0Dex: 10 #.....................#.#.≈♣XL:  7 Next: 64% Place: Temple :j,^ +#..._.._.._.._..@.....#...≈♣:je^ bNoise: ---------  Time: 6356.5 (0.0) ...................#.##.#.≈♣i) +1 dagger (elec) :j^ T...._.._.._.._.._..ß_§#...≈♣Throw: 7 darts (poison) :j^ ...................#.##.#.≈♣ :j_ &#..._.._.._.._.._.....#...≈♣ :j_ #.....................#.#.≈♣ #...ß.................#...≈♣ #######################.#.≈♣ ..........................≈♣ _There is a radiant altar of Vehumet here. _There is a radiant altar of Vehumet here. _Search for what [Enter for "ring", or ? for help]? temple  You curl up in front of the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Sandblast.:j_ :jDh <§:ji :jo 9§:jq :jz:jy/ Spells (Memorise)TypeFailure Level  a - SandblastEarth12% 1b - FoxfireConjuration/Fire3%1  :jOc - Kiss of DeathConjuration/Necromancy 3%1  d - SlowHexes12%1  e - Maxwell's Portable Piledriver Translocation36% 3  f - PasswallEarth36% 3  g - Fulminant Prism:jFConjuration/Alchemy36% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  i - Polar VortexIce:joQ100% 9 9 spell levels left :j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j5:j<:jD♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣kailaspen the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Octopode of Vehumet ...... ..........................≈♣Health: 41/41 ======================== #.#.#.#.#.#.#.#.#.#.#.#.#.≈♣Magic: 13/13 ======================== ..........................≈♣AC: 1Str: 9 #######################.#.≈♣EV: 13:jEInt: 20 #...ß.................#...≈♣SH: 0Dex: 10 #.....................#.#.≈♣XL:  7 Next: 64% Place: Temple #..._.._.._.._..@.....#...≈♣Noise: ---------  Time: 6356.5 (0.0) ...................#.##.#.≈♣i) +1 dagger (elec) :j F...._.._.._.._.._..ß_§#...≈♣Throw: 7 darts (poison) ...................#.##.#.≈♣ #..._.._.._.._.._.....#...≈♣ #.....................#.#.≈♣ #...ß.................#...≈♣ :j\F#######################.#.≈♣ ..........................≈♣ _There is a radiant altar of Vehumet here. :jF_There is a radiant altar of Vehumet here. _Search for what [Enter for "ring", or ? for help]? temple  :jFcYou curl up in front of the altar of Vehumet.  Vehumet welcomes you! :jFk_Vehumet offers you knowledge of Sandblast.:jS:j_UMemorise Fulminant Prism, consuming 4 spell levels and leaving 5? Y - Yes  N - No :jr :jׄ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣kailaspen the Conjurer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣Octopode of Vehumet ...... ..........................≈♣Health: 41/41 ========================  :j)#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣Magic: 13/13 ======================== ..........................≈♣AC: 1Str: 9 #######################.#.≈♣EV: 13Int: 20 #...ß.................#...≈♣SH: 0Dex: 10 #.....................#.#.≈♣ :j\XL:  7 Next: 64% Place: Temple #..._.._.._.._..@.....#...≈♣Noise: ---------  Time: 6356.5 (0.0) ...................#.##.#.≈♣i) +1 dagger (elec) ...._.._.._.._.._..ß_§#...≈♣Throw: 7 darts (poison) ...................#.##.#.≈♣ #..._.._.._.._.._.....#...≈♣ #.....................#.#.≈♣ #...ß.................#...≈♣ #######################.#.≈♣ ..........................≈♣  :jdž_There is a radiant altar of Vehumet here. _There is a radiant altar of Vehumet here. _Search for what [Enter for "ring", or ? for help]? temple  :jYou curl up in front of the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Sandblast. :j7 :jɈ+7.5 (1 :jZ_§_.._ :jy _This spell is extremely dangerous to cast! :ju+8.5 (2 :jF__.._..___ :j} :j +9.5 (3 :j_.._..__§_ :j :jaJ_§ :jH,60.5 (4 :jl_.._.._§_.._ :j9§ :j+1.5 (5 :jj_§_ :jR$  :j_You start memorising the spell. You continue memorising. x4 :j :j :jc _You finish memorising. Spell assigned to 'd'.":j{♣≈♣.≈♣ .#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣ .#.#.≈♣ .#...ß.#...≈♣ .#.#.#.≈♣ .#..._.._.._.._.@_.....#...≈♣.#.##.#.≈♣._.._.._.._.._..ß_§#...≈♣.#.##.#.≈♣ .#..._.._.._.._.._.....#...≈♣ .#..#.#.≈♣ .#...ß.#...≈♣ .#.#.≈♣ .≈♣":j}":j~22.5 (1 _":j___§_.._":j":j ♣≈♣.≈♣ #.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣.≈♣ #.#.#.≈♣ ..#...ß.#...≈♣ #.#.#.#.≈♣ ..#..._.._.._.._@._.....#...≈♣ #":j@Z.#.##.#.≈♣._.._.._.._.._..ß_§#...≈♣ #.#.#.#.≈♣ ..#..._.._.._.._.._.....#...≈♣ #.#.#.#.≈♣ ..#...ß.#...≈♣ #.#.#.≈♣ .≈♣":j8a§3":jA____§_":jߝ":j♣≈♣ ≈.≈♣ ≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ≈.≈♣ ≈#.#.#.≈♣ ≈..#...ß.#...≈♣ ≈#.#.#.#.≈♣ ":jJ≈..#..._.._.._..@.._.....#...≈♣ ≈#.#.##.#.≈♣ <......_.._.._.._.._..ß_§#...≈♣ ≈#.#.##.#.≈♣ ≈..#..._.._.._.._.._.#...≈♣ ≈#.#.#.#.≈♣ ≈..#...ß.#...≈♣ ≈#.##.#.≈♣ ≈.≈♣":j":j":j&4":jZ___":ja _There is a bloodstained altar of Trog here.":j> ♣ ♣≈♣ ♣≈.≈♣ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ♣≈.≈♣ ♣≈#.#.#.≈♣ ♣≈..#...ß.#...≈♣ ♣≈#.#.#.#.≈♣ ♣≈..#..._.._.._.@_.._.....#...≈♣ ♣≈#.#.##.#.≈♣ ♣<......_.._.._.._.._..ß_§#...≈♣ ♣≈#.#.##.#.≈♣ ♣≈..#..._.._.._.._.._..#...≈♣ ♣≈#.#..#.#.≈♣ ♣≈..#...ß..#...≈♣ ♣≈#.###.#.≈♣ ♣≈.≈♣5 _":j #_":j &_":j ":j  ♣  ♣≈♣  ♣≈.≈♣  ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈♣ ":jU  ♣≈.≈♣  ♣≈#.#.#.≈♣  ♣≈..#...ß.#...≈♣  ♣≈#.#.#.#.≈♣  ♣≈..#..._.._.._@._.._.....#...≈♣  ♣≈#.#.##.#.≈♣ ":j p ♣<......_.._.._.._.._..ß_§#...≈♣  ♣≈#.":j #.##.#.≈♣  ♣≈..#..._.._.._.._.._...#...≈♣  ♣≈#.#.#.#.≈♣   ♣≈..#...ß":jM .#...≈♣   ♣≈#.#.#.≈♣   ♣≈.≈♣ ":j; ":j" &6":j e___#:j\3#:j<9  ♣≈ ♣≈.≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#.≈ ♣≈.≈ ♣≈#.#.#.≈ ♣≈..#...ß.#...≈ ♣≈#.#.#.#.≈ ♣≈..#..._.._..@.._.._.....#...≈#:jR: ♣≈#.#.##.#.≈ ♣<......_.._.._.._.._..ß_§#...≈ ♣≈#.#.##.#.≈ ♣≈..#..._.._.._.._.._.....#...≈ ♣≈#.#.#.#.≈ ♣≈..#...ß.#...≈ ♣≈#.#.#.≈ ♣≈.≈#:jtK#:jL&7#:jR____#:jU` _There is a broken altar of Ashenzari here.#:jO  ♣ ♣≈. ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#. ♣≈. ♣≈#.#.#. ♣≈..#...ß.#... ♣≈#.#.#.#. ♣≈..#..._.._.@_.._.._.....#... ♣≈#.#.##.#. ♣<......_.._.._.._.._..ß_§#... ♣≈#.#.##.#. ♣≈..#..._.._.._.._.._.....#... ♣≈#.#.#.#. ♣≈..#...ß.#... ♣≈#.#.#. ♣≈.#:j\C8 _#:j____.._#:j9a#:jà ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈............................#.#.#.#.#.#.#.#.#.#.#.#.#.#...........................#.#######################.#..#...ß.................#..#.#....#..#..._.._.._.._.._.#..........@.........#.##.#<......_.._.._.._.._..ß_§#..≈#....................#.##.#♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.#. #:j<9#:j&___.._..___.._#:j#:j1B f ............................#.#.#.#.#.#.#.#.#.#.#.#.#.#...........................#.#######################.#..#...ß.................#..#.#....#..#..._.._.._.._.._.#....................#.##.#<......_.._.@_.._.._..ß_§#..≈#....................#.##.#..#..._.._.._.._.._.....#..♣≈............................ #:jG #:jG '70#:jM ___.._.@__#:jN #:j { ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.# ♣≈ ♣≈#.#.# ♣≈..#...ß.# ♣≈#.#.#.# ♣≈..#..._.._.._.._.._.....# ♣≈#.#.##.# ♣<......_.._@._.._.._..ß_§# ♣≈#.#.##.# ♣≈..#..._.._.._.._.._.....# ♣≈#.#.#.##:jR V ♣≈..#...ß.# ♣≈#.#.# ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#.# ♣≈#:j; 1___.._@.___#:j $:jk ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#. ♣≈ ♣≈#.#. ♣≈..#...ß.# ♣≈#.#.#. ♣≈..#..._.._.._.._.._.....# ♣≈#.#.##. ♣<......_..@.._.._.._..ß_§# ♣≈#.#.##. ♣≈..#..._.._.._.._.._.....# ♣≈#.#.#. ♣≈..#...ß.# ♣≈#.#. ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.#. ♣≈[9;65H2$:jqd___$:js^ _There is a sacrificial altar of Ru here.$:j˾ ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.# ♣≈ ♣≈#.# ♣≈..#...ß.# ♣≈#.#.# ♣≈..#..._.._.._.._.._.....# ♣≈#..#.## ♣<......_.@_.._.._.._..ß_§# ♣≈#..#.## ♣≈..#..._.._.._.._.._.....# ♣≈#.#.# ♣≈..#...ß.# ♣≈#.# ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#.# ♣≈$:jr-3 _$:j$:j_____.._$:j] ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.#. ♣≈ ♣≈#. ♣≈..#...ß. ♣≈#.#. ♣≈..#..._.._.._.._.._..... ♣≈#..#.$:jI  ♣<......_@._.._.._.._..ß_§ ♣≈#..#. ♣≈..#..._.._.._.._.._..... ♣≈#.#. ♣≈..#...ß. ♣≈#. ♣≈$:j(! ♣≈#.#.#.#.#.#.#.#.#.#.#.#. ♣≈$:j,$:j-&4$:j4$:jW5___.._.._.._$:jz7$:ja ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.# ♣≈ ♣≈#. ♣≈..#...ß ♣≈#.# ♣≈..#..._.._.._.._.._ ♣≈#..#. ♣<......@.._.._.._.._..ß_ ♣≈#..#. ♣≈..#..._.._.._.._.._ ♣≈#.# ♣≈..#...ß ♣≈#. ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#.# ♣≈$:j$:j{&5$:jP___.._.._.._$:jd _There is a hide-covered altar of Uskayaw here.$:jE< ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#. ♣≈ ♣≈#. ♣≈..#...ß ♣≈#.# ♣≈..#..._.._.._.._.._ ♣≈#..# ♣<.....@_.._.._.._.._..ß ♣≈#..#$:jXF ♣≈..#..._.._.._.._.._$:jHC ♣≈#.# ♣≈..#...ß ♣≈#.$:jH ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.#. ♣≈$:j8T$:jFU-6 _$:jw[H__$:j\$:j۾a ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.# ♣≈ ♣≈#. ♣≈..#...ß ♣≈#.# ♣≈..#..._.._.._.._.._ ♣≈#.. ♣<....@._.._.._.._.._.. ♣≈#.. ♣≈..#..._.._.._.._.._ ♣≈#.# ♣≈..#...ß$:j ♣≈#. ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#.# ♣≈$:j $:j&7$:j___.._..__$:j~$:j[  ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#. ♣≈ ♣≈#. ♣≈..#...ß ♣≈#.# ♣≈..#..._.._.._.._.._ ♣≈#. ♣<...@.._.._.._.._.._ ♣≈#. ♣≈..#..._.._.._.._.._ ♣≈#.#$:jQ ♣≈..#...ß ♣≈#. ♣≈ ♣≈#.#.#.#.#.#.#.#.#.#. ♣≈$:j1#$:j#&8$:j)__.._..__$:j+$:jF ♣≈ ♣≈#.#.#.#.#.#.#.#.#.# ♣≈.. ♣≈#.# ♣≈..#...ß ♣≈#.# ♣≈..#..._.._.._.._.._ ♣≈#. ♣<..@..._.._.._.._.._ ♣≈#. ♣≈..#..._.._.._.._.._ ♣≈#.#$:jH ♣≈..#...ß ♣≈#.# ♣≈.. ♣≈#.#.#.#.#.#.#.#.#.# ♣≈$:j$:jy&9$:jj___$:j N ♣≈ ♣≈#.#.#.#.#.#.#.#.#. ♣≈... ♣≈#.## ♣≈..#...ß$:j s ♣≈#.# ♣≈..#..._.._.._.._.. ♣≈#. ♣<.@...._.._.._.._.. ♣≈#.$:j  ♣≈..#..._.._.._.._.. ♣≈#.# ♣≈..#...ß ♣≈#.## ♣≈... ♣≈#.#.#.#.#.#.#.#.#. ♣≈$:j ^_80$:jR __.._..___$:jV $:j  ♣≈ ♣≈#.#.#.#.#.#.#.#.# ♣≈... ♣≈#.#### ♣≈..#...ß ♣≈#.#. ♣≈..#..._.._.._.._ ♣≈#. ♣<@....._.._.._.._ ♣≈#. ♣≈..#..._.._.._.._ ♣≈#.#. ♣≈..#...ß ♣≈#.#### $:j ♣≈... ♣≈#.#.#.#.#.#.#.#.# ♣≈$:jB $:j &1$:j b___$:j $:j1 7 ♣≈ ♣≈#.#.#.#.#.#.#.#. ♣≈.. ♣≈#.##### ♣≈..#...ß ♣≈#.#. ♣≈..#..._.._.._.._ ♣≈#. ♣@......_.._.._.._ ♣≈#. ♣≈..#..._.._.._.._ ♣≈#.#. ♣≈..#...ß$:j3  ♣≈#.##### ♣≈.. ♣≈#.#.#.#.#.#.#.#. ♣≈$:j7 $:j8 &2$:j= $:jt> x____$:jH d _There is a staircase back to the Dungeon here.$:jE 4$:j $:j- $:j@ 4$:j,D $:jD $:j $:j $:j( $:jl %:j %:j %:j %:j M _You can't go down here!&:j4&:j͘&:j &:jd-3 _&:jaR__&:j.Dungeon:4&:j=I ###)).#⌠ #...#.#....... #.###.########.# #.###......#......# .. ########....P#.## #. #..##.##..# ## ##.P#ß..#..# #....@....# ##P#..ß#.## &:j|####.#### #P.P##.##..### &:jB-5.0 (2.5&:j6!&:j#> _You climb upwards. Welcome back to the Dungeon!&:j&i _There is a staircase to the Ecumenical Temple here.':j3':j ':j':j':j$ _':j,':j':j':j':jٻ':j':j':jc':j':j,':j^,':j':j#':j,':j ':j':j':j':jN':jX':j':jQ':j\':jB':j':j':jz':j':j':j':j0':j':jp':jk':j  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.':j ##......# .. #########....P#.## #. #..##.##..# ## ##.P#ß..#..# #....>....# ##P#..ß#.##  ####.####  ':j : #P.P#  ##@##  #.....K# ######.#  K   kobold brigand (missile, asleep) ':j097.0 (12.0)':j,38.0 (13 _':j':j-:j##....P#.## #. ..##.##..# ###.P#ß..#..#  ....>..#P#..ß#.# ####.####  #P.P# ##.####..? #@....K######.-:j-:jA19.0)-:j-:j N _Found a scroll of noise./:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./:j/:j[ P Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 /:j 9c - Call ImpSummoning/:j 19%/:jK2  d - Fulminant PrismConjuration/Alchemy36%/:j044 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2:jf5 2:j~= 2:j!F ##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 13/13 ========================##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@....K#Noise: ---------  Time: 6399.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile, asleep) _There is a staircase to the Ecumenical Temple here.  [0;10;2:jF 1mYou encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts. _Found a scroll of noise.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2:j P ##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 13/13 ========================##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@....K#Noise: ---------  Time: 6399.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile, asleep) _There is a staircase to the Ecumenical Temple here.  [0;10;2:jP 1mYou encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts. _Found a scroll of noise.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2:jo  ##....P#.## #.  kailaspen the Conjurer #..##.##..# ## # Octopode of Vehumet ...... #.P#ß..#..#  Health: 41/41 ======================== #....>....#  Magic: 12/13 ======================-- ##P#..ß#.##  AC: 1Str: 9 ####.####  EV: 13Int: 20 #P.P# SH: 0Dex: 10 ##.####..?  XL:  7 Next: 64% Place: Dungeon:4 #@****K#  Noise: ---------  Time: 6399.0 (0.0) ######.#  i) +2:jQp 1 dagger (elec)  Throw: 7 darts (poison)  K   kobold brigand (missile, asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (asleep, 100% to hit)3:j##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 12/13 ======================--##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@****K#3:jGNoise: ---------  Time: 6399.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (asleep, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is lightly wounded.3:jR....KPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (asleep, 100% to hit)  The magic dart hits the kobold brigand.kobold brigand is lightly wounded.shouts! You hear an angry hiss.3:jF~F(((((3:j<@....3:j7===400.0 (13:j3:jt _The kobold brigand throws a dart. The dart closely misses you.5:js  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:jя  ##....P#.## #.  kailaspen the Conjurer #..##.##..# ## # Octopode of Vehumet ...... #.P#ß..#..#  Health: 41/41 ======================== #....>....#  Magic: 11/13 ====================---- ##P#..ß#.##  AC: 1Str: 9 ####.####  EV: 13Int: 20 #P.P# SH: 0Dex: 10 ##.####..?  XL:  7 Next: 64% Place: Dungeon:4 #@****K#  Noise: ===------  Time: 6400.0 (0.0) ######.#  i)5:j  +1 dagger (elec)  Throw: 7 darts (poison)  K   kobold brigand (missile)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)6:j}d##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 11/13 ====================----##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@****K#Noise: ===------  Time: 6400.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)Confirm with . or Enter, or press ? or * to list all spells.6:jeiAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.6:j3K.6:j#...6:jN4--1.0 (16:j6:j Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand. _The kobold brigand is lightly wounded.6:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:j \ ##....P#.## #.  kailaspen the Conjurer #..##.##..# ## # Octopode of Vehumet ...... #.P#ß..#..#  Health: 41/41 ======================== #....>....#  Magic: 10/13 ==================------ ##P#..ß#.##  AC: 1Str: 9 ####.####  EV: 13Int: 20 #P.P# SH: 0Dex: 10 6:j ##.####..?  XL:  7 Next: 64% Place: Dungeon:4 #@***K.#  Noise: =--------  Time: 6401.0 (0.0) ######.#  i) +1 dagger (elec)  Throw: 7 darts (poison)  K   kobold brigand (missile)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line6:j~ Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)6:j ##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 10/13 ==================------##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@***K.#Noise: =--------  Time: 6401.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)Confirm with . or Enter, or press ? or * to list all 6:jĎ wspells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand.6:j?:K...2.0 (1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 100% to hit)  The magic dart hits the kobold brigand. _The kobold brigand is moderately wounded.7:jr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:j ##....P#.## #.  kailaspen the Conjurer #..##.##..# ## # Octopode of Vehumet ...... #.P#ß..#..#  Health: 41/41 ======================== #....>....#  Magic: 9/13================-------- ##P#..ß#.##  AC: 1Str: 9 ####.####  EV: 13Int: 20 #P.P# SH: 0Dex: 10 ##.####..?  XL:  7 Next: 64% Place: Dungeon:4 #@**K..#  Noise: =--------  Time: 6402.0 (0.0) ######.# 7:j i) +1 dagger (elec)  Throw: 7 darts (poison)  K   kobold brigand (missile)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)7:j_ ##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 9/137:j ================--------##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@**K..#Noise: =--------  Time: 6402.0 (0.0)7:j ######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)  7:j 'The magic dart hits the kobold brigand.7:j| @..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded.7:j D(((7:j :@..7:j +3.0 (17:j% 7:j( s _The kobold brigand throws a dart. The dart barely misses you.8:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9:j&89:j: Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy36%9:j:44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit::jw::j::j##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 9/13================--------##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@..K..#Noise: =--------  Time: 6403.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)(moderately wounde::jd, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded. _The kobold brigand throws a dart. The dart barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.::j6##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 9/13================--------##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@..K..#Noise: =--------  Time: 6403.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)::jQ(moderately wounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded. _The kobold brigand throws a dart. The dart barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.::j ##....P#.## #.  kailaspen the Conjurer #..##.##..# ## # Octopode of Vehumet ...... #.P#ß..#..#  Health: 41/41 ======================== #....>....#  Magic: 7/13============------------ ##P#..ß#.##  AC: 1Str: 9 ####.####  EV: 13Int: 20 #P.P# SH: 0Dex: 10 ##.####..?  XL:  7 Next: 64% Place: Dungeon:4 #@**K..#  Noise: =--------  Time: 6403.0 (0.0) ######.#  i) +1 dagger (elec)  Throw: 7 darts (poison)[13::jd  K   kobold brigand (missile)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 74% to hit)::j.) ##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 41/41 ========================#....>....#Magic: 7/13============------------##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@****.#Noise: =--------  Time: 6403.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)K   kobold brigand (missile)Confirm with . or Enter, or press ? or * to list all spe::jq* lls.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 74% to hit)  You focus your ray upon the kobold brigand.::j bK.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 74% to hit)  You focus your ray upon the kobold brigand.  The searing ray misses the kobold brigand.::j H.K..::jh p=4.0 (1Ray ::j ::jf f _(Press . to maintain the ray.)<:jd ****The searing ray hits the kobold brigand.<:jG  .K..  The kobold brigand is heavily wounded.<:j (The kobold brigand throws a dart. The dart hits you!<:jǠ&.<:j-===6<:j-5Pois Ray+ <:j <:jQ _You are poisoned.<:j1 **** The searing ray hits the kobold brigand.<:jE K.  The kobold brigand is severely wounded.<:j%..<:jo&738--<:j&u--6++ <:jSi _You feel very sick.=:j ****The searing ray hits the kobold brigand but does no damage.=:j< K...  The kobold brigand is severely wounded.You finish channelling your searing ray.  You feel sick.=:j 0=-------5--==:j$ 7=:jک =:j H _The kobold brigand hits you with a +0 short sword!?:jIM  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?:j?T ##....P#.## #.  kailaspen the Conjurer #..##.##..# ## # Octopode of Vehumet ...... #.P#ß..#..#  Health: 30/41 =================------- #....>....#  Magic: 3/13=====------------------- ##P#..ß#.##  AC: 1Str: 9?:ju  ####.####  EV: 13Int: 20 #P.P#?:j} SH: 0Dex: 10 ##.####..?  XL:  7 Next: 64% Place: Dungeon:4 ?:j$#@K....#  Noise: ==-------  Time: 6407.0 (0.0) ######.#  i) +1 dagger (elec)  Throw: 7 darts (poison) ?:jU Pois   K   kobold brigand (missile)?:jCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?:jAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 74% to hit)@:j1##....P#.## #.kailaspen the Conjurer#..##.##..# ### Octopode of Vehumet ......#.P#ß..#..#Health: 30/41 =================-------#....>....#Magic: 3/13=====-------------------##P#..ß#.##AC: 1Str: 9####.####EV: 13Int: 20#P.P#SH: 0Dex: 10##.####..?XL:  7 Next: 64% Place: Dungeon:4#@****.#Noise: ==-------  Time: 6407.0 (0.0)######.#i) +1 dagger (elec)Throw: 7 darts (poison)Pois K   kobold brigand (missile)Confirm with . or Enter@:j3, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 74% to hit)  The searing ray hits the kobold brigand.@:jλK...  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 74% to hit)  The searing ray hits the kobold brigand.  The kobold brigand is severely wounded.Press . to maintain the ray.  You feel sick.@:je27=--8.0 (1Ray @:j#@:jH _The kobold brigand hits you with a +0 short sword.B:j0 **** The searing ray hits the kobold brigand.B:j. K...  The kobold brigand is almost dead.You feel sick.0------2--9+ B:j5B:j8H _The kobold brigand hits you with a +0 short sword.C:j9 )The searing ray hits the kobold brigand.  You kill the kobold brigand!**** C:j )...  Vehumet accepts your kill.C:jδ ----1----8010++ _You feel sick.C:j,m _Your Short Blades skill increases to level 1!E:jgd ##......# .. ########....P#.## #.  .##.##..# ###P#ß..#....>....##P#..ß#.######.#####P.P# ##@####..?.)...E:jhO######.#E:jsE:jt9--1E:j&{E:j}K _You stop channelling your searing ray. You feel sick.E:j ######.# #.###...... ##......# .. #########....P#.## #.  ..##.##..# ###P#ß..#.....>....##P#..ß#.######.#####P@P# ##.####..?E:jTr.)....#######.#E:jE:j8@--2E:jJ E:j$ _You feel sick.E:jK  #.###.##. ######.# #.###...... ##......# .. #########....P#.## #. E:j]L  #..##.##..# ####.P#ß..#..#....>....##P#..ß#.######@####P.P# ##.####..?.)...E:jL 9######.#E:jW 3  You feel sick.E:jX 03E:j_ E:jb [ _You are no longer poisoned.F:jM..#.#. #.###.##. ######.# #.###...... ##......# .. ########....P#.## #.  .##.##..# ####.P#ß..#..##....>....###P#.@ß#.######.#####P.P# ##.####..?F:jF:j=1=F:jD2==4F:jF:jrG:j G:j G:jVG:jG:j:K2=G:jG:j.G:jS3=G:j2G:j9G:j^4==G:j'G:j G:jg)J:jtJ:j11.0 (1.0)J:jJ:ji _There is a staircase to the Ecumenical Temple here.J:js J #)#.#.J:jt 6##[).#⌠..#.#. #.###.##. ######.# #.###......J:jt  ##......# .. #########....P#.## #.  #..##.##..# ###J:jt #.P#ß@.#..#....>....J:jcu ##P#..ß#.######.####P.P###g####..?.)...######.#J:j!w 5g.J:j+ J:jT -2 _J:jɋ J:jэ K:j? )#.## #)#.#.##[).#⌠...#.#. #.###.##. ######.# #.###...... ##......# .. ########....P#.## #.  .##@##..# ####.P#ß..#..##....>....#K:j@ ##P#..ß#.######.####PgP# ##.####..?.)...######.#K:jM K:jvN V7=3K:jV K:jMY L _The hobgoblin hits the plant. The plant begins to die.L:j3.#.###)#.## #)#.#.##[).#⌠...#.#. #.###.##. ######.# #.###...... ##......# .. #######L:j#...@P#.## #.  #..##.#####.P#ß..#.....>....##P#..ß#.######.####PgP###.####..?.)...L:jL:j5g.L:jEL:j~&4L:jL:j_N:j4 .########.#.###)#.## #)#.#.##[).#⌠..#.#. #.###.##. ######.# #.###...... ##..@...# .. #########....P#.## #.  N:jPJ..##.##..# ####.P#ß..##....>....##P#..ß#.######g####P.P###.####..?N:j5g.N:jtg5N:jN:jP:j1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q:j&Q:jQ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S:j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU:j  U:j#.#..######## kailaspen the Conjurer#.#.###...... Octopode of Vehumet ......#)#.##....... Health: 41/41 ========================#)#.#........ Magic: 7/13============------------###[).#⌠....... AC: 1Str: 9#...#.#........ EV: 13Int: 20#.###.##....... SH: 0U:j4Dex: 10######.# #.###...... XL:  7 Next: 80% Place: Dungeon:4##..@...# .. ####### Noise: ---------  Time: 6455.0 (0.0)##....P#.## #.i) +1 dagger (elec)#..##.##..# ### Throw: 7 darts (poison)#.P#ß..#..##....>....###P#.gß#.##g   hobgoblin####.#####P.P###.####..? U:j$_The hobgoblin hits the plant. The plant begins to die.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. U:j\_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:jU:jQ#.#..######## kailaspen the Conjurer#.#.###...... Octopode of Vehumet ......#)#.##....... Health: 41/41 ========================#)#.#........ Magic: 7/13============------------U:j###[).#⌠....... AC: 1Str: 9#...#.#........ EV: 13Int: 20#.###.##....... SH: 0Dex: 10######.# #.###...... XL:  7 Next: 80% Place: Dungeon:4##..@...# .. ####### Noise: ---------  Time: 6455.0 (0.0)##....P#.## #.i) +1 dagger (elec)U:j`#..##.##..# ### Throw: 7 darts (poison)#.P#ß..#..##....>....###P#.gß#.##g   hobgoblin####.#####P.P###.####..? U:j_The hobgoblin hits the plant. The plant begins to die.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  U:j?Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:j=0 #.#..######## kailaspen the Conjurer #.#.###...... Octopode of Vehumet ...... #)#.##....... Health: 41/41 ======================== #)#.#........ Magic: 6/13U:jw>===========------------- ###[).#⌠....... AC: 1Str: 9 #...#.#........ EV: 13Int: 20 #.###.##....... SH: 0Dex: 10 ######.# #.###...... XL:  7 Next: 80% Place: Dungeon:4 ##..@...# .. ####### Noise: ---------  Time: 6455.0 (0.0) U:j....#  ##P#.†ß#.##  g   hobgoblin ####.####  #P.P# ##.####..? Confirm with . or Enter, or press ? or * to list all spells.U:jVAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin!  You kill the hobgoblin!U:ji #) #) U:j###[)    ..  U:j##...*P#.## #.  U:j#..##*##..# ##  #.P#ß*U:j=& U:jq#....*  U:jt #P.P#U:j9 ?U:ja...>U:j;1=6.0 (1U:j+U:j-  U:j!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  U:jΑThe magic dart hits the hobgoblin!  You kill the hobgoblin! _Vehumet accepts your kill.V:jf V:jQg V:ji V:j{l V:jm V:jq V:j{ .V:jx V:j V:j V:jɏ e _A nearby plant withers and dies.V:j{ V:j V:j V:j M7=V:j V:jk V:jʠ V:j V:jڥ V:j= V:jܧ V:j V:j V:j V:jY V:j #=V:jհ V:jѲ V:j V:jz V:j V:j3 V:jz d8==V:j ,V:j XV:j^ ,V:jL ,V:j :==V:j BV:jg BV:j V:j ,V:j V:jM ;9V:j ?==V:jJ V:j V:j V:jC nV:j> V:j' P==V:j V:j! ,V:j]" V:j & V:ju& V:jP( V:j+ h10/13==V:jX. V:j0 V:jF1 V:j3 V:j>6 ,V:j8 V:jd; V:j; V:jw= V:j?@ V:j@ :==V:jJ V:jN V:j/O V:jQ V:j!U ,V:jV V:jdZ ,V:j\ V:js_ V:j_ L1==V:jGb V:je V:jDf V:jg V:jj ,V:jl V:jx ==V:j{ V:jI| V:j~ V:j} ,V:j V:j! ,V:j V:jC V:j E2==V:jG V:jƐ ,V:j V:jF ,V:j V:j V:j V:j V:j V:jZ :==V:j0 V:j` ,V:j V:j# V:j[ V:j] V:j b3==V:j V:j̵ 4 _Magic restored.V:j 3V:j# V:j V:j ,V:jE V:j@ V:j ,V:j V:j V:jy V:j :==V:j" V:j X  There is a staircase to the Ecumenical Temple here.V:j V:j,  _V:j V:jA e  You see here a hobgoblin corpse.V:j V:j  _V:jn V:j V:j ,V:j V:jI V:j V:j V:j V:j r##......# .. ##....P#.## #. #..##.##..# ## ##.P#ß..#..# #....>....# ##P#.†ß#.## ####.####  #P..# ##@####..? - #.)....#  ######.#  V:j ##....P#.## #. .#..##.##..# #####.P#ß..#..#  #....>....# ##P#.†ß#.## ##.####  #P..# ###.####..?.#.@....# ######.# V:jt 1514.0 (58.0)V:j# F-5.0 (59V:j V:j( o  b - 14 poisoned darts (gained 7)V:j) l6.0 (6014 darts (poison)V:jo/ V:j1 4 _You see here a +0 short sword.X:j_X:jX:j#,X:jX:jX:jX:jX:jX:jvX:jX:jX:j<X:jX:jX:j_X:jX:jX:jX:jYX:j0X:j!X:jX:jX:j!X:j,X:j}X:jZd  You see here a scroll of noise.X:jX:j _X:j6X:j X:jX:j{X:j,X:jX:jX:j,X:j X:jX:jX:jX:jX:jX:jX:jX:jX:jKX:j,X:jX:j`X:jEX:jX:j:X:jX:j{X:jQX:jX:j~X:jh  You encounter a scorpion.X:j Y...P#.## #.... ......# ##.##..# ##.# ######## #ß..#..# #.# ..>....# #.# #.†ß#.## #.# ##.#### #.# #P..# ######.########## ##.####..?.............  X:jg #.)....####.###@.##.#########.# #.# #..# #.# #.# #..##.# #.# #..##.# #.# #..##.# #.. ....s   scorpion (asleep)#.# ### #..##.#X:j$h#.s#X:j-31.0 (15X:j32.0 (16 _X:j X:j![:jI ]P#.## #.... ...... # #.##..# ##.# # ß..#..# #.# >....# #.# .†ß#.## #.# .#### #.# P..# ######.#.####..?........ #.)....####.###.@##.### ######.# #.# #..# [:j #.# #.# #..# #.# #.. .... [:j [:j 13.0)[:j> [:j \:j<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:j..P#.## #.... ...... ## kailaspen the Conjurer #.##..# ##.# ########  Octopode of Vehumet ...... ß..#..# #.# Health: 41/41 ======================== .>....# #.# Magic: 12/13 ======================-- .†ß#.## #.# AC: 1Str: 9 #.#### #.# EV: 13Int: 20 P..# ######.############  SH: 0Dex: 10 #.####..?...............  XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###  Noise: ---------  Time: 6533.0 (0.0) ######.# #.# #.*# i) +1 dagger (elec) #.# #.# #.*#]:jJ Throw: 14 darts (poison) #.# #.# #.*# #.# #.# #.*# #.# #.. ..*. s   scorpion (asleep) #.# ### #.*# #.# #.s# _You encounter a scorpion.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)^:jz..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 12/13 ======================-- .†ß#.## #.#AC: 1^:jhStr: 9 #.#### #.#EV: 13Int: 20 P..# ######.############SH: 0Dex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: ---------  Time: 6533.0 (0.0) ######.# #.# #.*#i) +1 dagger (elec)#.# #.# #.*#Throw: 14 darts (poison)^:j/#.# #.# #.*##.# #.# #.*##.# #.. ..*.s   scorpion^:jſ#.# ### #.*##.##.s#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The magic dart hits the scorpion.^:j(@:s.^:j%F>.....^:jF3=4.0 (1^:jL^:j....# #.# Magic: 11/13 ====================---- .†ß#.## #.# AC: 1Str: 9 #.#### #.# EV: 13Int: 20 P..# ######.############  SH: 0Dex: 10 #.####..?...............  XL:  7 Next: 81% Place: Dungeon:4 ^:jl#.)....####.###.@##.###  Noise: =--------  Time: 6534.0 (0.0) ######.# #.# #.*# i) +1 dagger (elec) #.# #.# #.*# Throw: 14 darts (poison) #.# #.# #.*# #.# #.# #.*#^:j H #.# #.. ..*. s   scorpion #.# ### #.s# #.# #..# _The scorpion is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ^:joPress: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)_:j])..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 11/13 ====================---- .†ß#.## #.#AC: 1_:j`*Str: 9 #.#### #.#EV: 13Int: 20 P..# ######.############SH: 0Dex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: =--------  Time: 6534.0 (0.0) ######.# #.# #.*#_:j*=i) +1 dagger (elec)#.# #.# #.*#Throw: 14 darts (poison)#.# #.# #.*##.# #.# #.*##.# #.. ..*.s   scorpion_:j+#.# ### #.s##.##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion._:j¿s.....5.0 (1_:j_:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  _:jE+Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion. _The scorpion is moderately wounded.`:jJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:j(v `:j0w  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy`:jnw /34%4 `:jw Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitb:j/b:j,8b:jAE..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 11/13 ====================---- .†ß#.## #.#AC: 1Str: 9 #.#### #.#EV: 13Int: 20 b:jBP..# ######.############SH: 0Dex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: =--------  Time: 6535.0 (0.0) ######.# #.# #..#i) +1 dagger (elec)#.# #.# #..#Throw: 14 darts (poison)#.# #.# #..##.# #.# #..##.# #.. ..s.s   scorpion#.# ### #..##.##..#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion. _The scorpion is moderately wounded.Casting: Magb:j9Cic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b:j`L..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 11/13 ====================---- .†ß#.## #.#AC: 1Str: 9 #.#### #.#EV: 13Int: 20 P..# ######.############SH: 0b:jMDex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: =--------  Time: 6535.0 (0.0) ######.# #.# #..#i) +1 dagger (elec)#.# #.# #..#Throw: 14 darts (poison)#.# #.# #..##.# #.# #..##.# #.. ..s.s   scorpion#.# ### #..##.##..#Press: ? - help, Shift-Dir - straight lineb:j NAim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion. _The scorpion is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b:j q..P#.## #.... ...... ## kailaspen the Conjurer #.##..# ##.# ########  Octopode of Vehumet ...... ß..#..# #.# Health: 41/41 ======================== .>....# #.# Magic: 10/13 ==================------ .†ß#.## #.# AC: 1Str: 9 #.#### #.# EV: 13Int: 20 P..# ######.############  SH: 0Dex: 10 #.####..?...............  XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###  Noise: =--------  Time: 6535.0 (0.0) b:jrI######.# #.# #.*# i) +1 dagger (elec) #.# #.# #.*# Throw: 14 darts (poison) #.# #.# #.*# #.# #.# #.*# #.# #.. ..s. s   scorpion #.# ### #..# #.# #..# b:jYsY_The scorpion is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)b:j ..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 10/13 ==================------ .†ß#.## #.#AC: 1Str: 9 #.#### #.#EV: 13Int: 20 P..# ######.############SH: 0Dex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: =--------  Time: 6535.0 (0.0) b:j ######.# #.# #.*#i) +1 dagger (elec)#.# #.# #.*#Throw: 14 darts (poison)#.# #.# #.*##.# #.# #.*##.# #.. ..s.s   scorpion#.# ### #..##.##..#b:j Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineb:j Aim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion.b:ja :s.b:jyj [...6.0 (1b:jv b:jy Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 100% to hit)  b:jz The magic dart hits the scorpion. _The scorpion is heavily wounded.c:j1  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j}d:j. Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjurationd:j1%2  c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%d:j44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite:jb e:ji ..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 10/13 ==================------ .†ß#.## #.#AC: 1Str: 9 e:jk #.#### #.#EV: 13Int: 20 P..# ######.############SH: 0Dex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: =--------  Time: 6536.0 (0.0) ######.# #.# #..#i) +1 dagger (elec)#.# #.# #..#Throw: 14 darts (poison)#.# #.# #..##.# #.# #.s##.# #.. ....s   scorpion#.# ### #..##.##..#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded:jk dm, 100% to hit)  The magic dart hits the scorpion. _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:js ..P#.## #.... ......## kailaspen the Conjurer #.##..# ##.# ########Octopode of Vehumet ...... ß..#..# #.#Health: 41/41 ======================== .>....# #.#Magic: 10/13 ==================------ .†ß#.## #.#AC: 1Str: 9 e:jt #.#### #.#EV: 13Int: 20 P..# ######.############SH: 0Dex: 10 #.####..?...............XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###Noise: =--------  Time: 6536.0 (0.0) ######.# #.# #..#i) +1 dagger (elec)e:jt .#.# #.# #..#Throw: 14 darts (poison)#.# #.# #..##.# #.# #.s##.# #.. ....s   scorpion#.# ### #..#e:j u ]#.##..#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion. _The scorpion is heavily wounded.e:jNu Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j ..P#.## #.... ...... ## kailaspen the Conjurer #.##..# ##.# ########  Octopode of Vehumet ...... ß..#..# #.# Health: 41/41 ======================== .>....# #.# Magic: 8/13==============---------- .†ß#.## #.# AC: 1Str: 9 #.#### #.# EV: 13Int: 20 P..# ######.############  SH: 0Dex: 10 #.####..?...............  XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###  Noise: =--------  Time: 6536.0 (0.0) ######.# #.# #.*# i) +1 dagger (elec) #.# #.# #.*# Throw: 14 darts (poise:j Don) #.# #.# #.*# #.# #.# #.s# #.# #.. .... s   scorpion #.# ### #..# #.# #..# _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 79% to hit)f:j ..P#.## #.... ...... ## kailaspen the Conjurer #.##..# ##.# ########  Octopode of Vehumet ...... ß..#..# #.# Health: 41/41 ======================== .>....# #.# Magic: 8/13==============---------- .†ß#.## #.# AC: 1Str: 9 #.#### #.# EV: 13Int: 20 P..# ######.############  SH: 0Dex: 10 #.####..?...............  XL:  7 Next: 81% Place: Dungeon:4 #.)....####.###.@##.###  Noise: =--------  Time: 6536.0 (0.0) ######.# #.# #..# i) +1 dagger (elec) #.# #.# #..# Throw: 14 darts (poison) f:jI #.# #.# #..# #.# #.# #.†# #.# #.. .... s   scorpion #.# ### #..# #.# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!f:j l #....   ##.#   #.#>....# #.#†ß#.## #.# #.# ######.### ?...... )  #.# #.*# #.# #.# #.*# #.# #.# #.* #.# #.# #.* #.# #.. .... #.# ### #..# f:j #.# #..# f:jwL M...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a scorpion (heavily wounded, 79% to hit)  f:jM You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!  Vehumet accepts your kill.f:jR 95=7.0 (1Ray _(Press . to maintain the ray.)f:jY f:j]\ m _Your Conjurations skill increases to level 6!h:jcfh:jfh:jgh:jkK  You stop channelling your searing ray.h:jo _h:jr,h:jrh:jUud9==h:j vh:jw,h:jxh:j{h:jk{h:j{h:j]}h:j}h:jA~h:jh:jA:==h:jh:j,h:j߃h:j_,h:j(h:jˇh:j!h:jh:jh:jR10/13==h:jh:jRh:jh:j!h:j h:jkh:jh:jY,h:jh:jh:j:==h:jh:jh:jh:jĘh:jߚh:j-h:jlh:j$h:j~61==h:jh:jCh:j,h:jh:jh:jh:jh:j&,h:j|h:j>h:j:==h:j@h:jPh:jh:jh:jr,h:j0h:jW,h:jh:jkh:jL2==h:jah:j&,h:jh:j",h:jȼh:jh:jh:j\h:jf==h:j,h:jh:j+h:jrh:jh:j|h:jh:j*h:jh:j63==h:j,h:jh:jh:j!h:jh:jh:jIh:j,h:jh:jMh:j h:j[h:jh:jh:jh:jd:==h:jh:jAh:jCh:jh:j-h:jmh:jh:j`h:jh:jMh:j,h:jXh:jh:jWh:jh:jsh:jh:j[h:jh:jh:jh:jh:j,h:j{h:j,h:jh:jM _You now have 151 gold pieces (gained 4).h:jh:j3h:jh:j9h:jBh:jh:jh:jh:j.h:jwf  You encounter an adder.h:j l#########..# ##.?......... ...... .# ##########  ##.# ########.# h:jT  #.# .#  #.# .#  #.# .###  #.# .# #. #h:j ##.#############.## #. ?...............@..# h:j  --h:j ;.###..##.###.#......S#.# #..##.# #.#.######h:j #.# #..##.# #.#..#.# #..##.# #.#h:j ####.# #.†##.# #.# h:jF cS   adder (asleep)h:jv #.. ......# #.#h:j ### #..#### #.##..# #.#h:jR087.0 (50.0)h:jN--8.0 (51 _h:j!h:j"j:jmj:jr"  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   j + Spellcasting 4.5   5.9  -1           b - Polearms   0.0   1.0   0   k + Conjurations 6.0   7.0   0  j:jt c - Unarmed Combat   0.0   1.0   0   l - Summonings   0.0   1.0   0   d - Throwing   0.0   1.0   0   m - Necromancy   0.0   1.0   0       n - Alchemy   0.0   0.8  +1  e + Short Blades 1.3   2.0   0       f - Long Blades   0.6   1.0   0       g - Ranged Weapons   0.0   1.0   0      j:j^u         h + Dodging4.8   5.0   0       i - Stealth   5.2   3.0  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=:jyv39;49m] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:joJTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:j<[?25h[?0c0 :j [?25l[?1c:j2.0   0 current training targets, if any.=] set aall targets:j :j#:j ..#########..###.?......# kailaspen the Conjurer :jui#.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#Magic: 13/13 ========================#.#.#AC: 1Str: 9#.#.### EV: 13:j[Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 ?...............@..#Noise: ---------  Time: 6588.0 (0.0) ###.###..##.###.#......Si) +1 dagger (elec)#.# #..##.# #.#.######Throw: 14 darts (poison)#.# #..##.# #.#..:j*#.# #..##.# #.#####.# #.†##.# #.#:jS   adder (asleep)#.. ......# #.#:j### #..#### #.##..# #.#Vehumet accepts your kill. :j_(Press . to maintain the ray.) _Your Conjurations skill increases to level 6! :j6C_You stop channelling your searing ray. :j^q_You now have 151 gold pieces (gained 4). _You encounter an adder.:j$:j%:jK,:j-:j%I..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#Magic: 13/13 ========================#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 ?...............@**#Noise: ---------  Time: 6588.0 (0.0) ###.###..##.###.#..****Si) +1 dagger (elec)#.# #..##.# #[47:jKm.#.######Throw: 14 darts (poison)#.# #..##.# #.#..#.# #..##.# #.#####.# #.†##.# #.#S   adder (asleep)#.. ......# #.#### #..#### #.##..# #.# _You now have 151 gold pieces (gained 4). _You encounter an adder.Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit):jŲ ..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#:j Magic: 13/13 ========================#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 ?...............@((#Noise: ---------  Time: 6588.0 (0.0) ###.###..##.###.#..((((Si) +1 dagger (elec)#.# #..##.# #.#.######:j Throw: 14 darts (poison)#.# #..##.# #.#..#.# #..##.# #.#####.# #.†##.# #.#:j S   adder#.. ......# #.#### #..#### #.##..# #.# _You now have 151 gold pieces (gained 4). _You encounter an adder.:j9 LThrow: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit):j9 dS(You encounter an adder.  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:j H Shift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You throw a dart. The dart hits the adder.S.:jJ +....:j!K e9.0 (13 _:jQ :jIS :j   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ji :jj  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j)5:jO=:j E..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#:jEMagic: 13/13 ========================#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.#:jE#. SH: 0Dex: 10 ###.#############.##:jEz#. XL:  7 Next: 95% Place: Dungeon:4 ?...............@..#Noise: ---------  Time: 6589.0 (0.0) :j)F###.###..##.###.#....S.(i) +1 dagger (elec)#.# #..##.# #.#.######Throw: 13 darts (poison):jF#.# #..##.# #.#..#.# #..##.# #.#####.# #.†##.# #.#S   adder:jG#.. ......# #.#### #..#### #.##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j6GpAim: an adder (asleep, 98% to hit) _You throw a dart. The dart hits the adder.  :jGCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jH:jqP..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#Magic: 13/13 ========================#.#:jP.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 :jBQ?...............@..#Noise: ---------  Time: 6589.0 (0.0) ###.###..##.###.#....S.(i) +1 dagger (elec)#.# #..##.# #.#.######:jrQThrow: 13 darts (poison)#.# #..##.# #.#..:jQ#.# #..##.# #.####:jQ#.# #.†##.# #.#S   adder:j/R#.. ......# #.#### #..#### #.##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jZRAim: an adder (asleep, 98% to hit) _You throw a dart. The dart hits the adder.  Casting: Searing Ray (safe; 1% risk of failure)  :jR\Confirm with . or Enter, or press ? or * to list all spells.:jws[..#########..# ##.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......  ##.# ########.# Health: 41/41 ========================  #.# .# Magic: 12/13 ======================--  #.# .# AC: 1Str: 9  #.# .# ## EV: 13Int: 20  #.# .# #. SH: 0Dex: 10 ###.#############.## #. XL:  7 Next: 95% Place: Dungeon:4 ?...............@**#  Noise: ---------  Time: 6589.0 (0.0) :jtP###.###..##.###.#..**S.(  i) +1 dagger (elec)  #.# #..##.# #.#.######  Throw: 13 darts (poison)  #.# #..##.# #.#..  #.# #..##.# #.####  #.# #.†##.# #.# S   adder  #.. ......# #.#  ### #..#### #.# #..# #.# _You throw a dart. The dart hits the adder.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit):j9..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#:jŅgMagic: 12/13 ======================--#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 :j7###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 ?...............@**#Noise: ---------  Time: 6589.0 (0.0) ###.###..##.###.#..**S.(i) +1 dagger (elec):jgp#.# #..##.# #.#.######Throw: 13 darts (poison)#.# #..##.# #.#..:j*#.# #..##.# #.#####.# #.†##.# #.#:jSS   adder#.. ......# #.#### #..#### #.##..# #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j5Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  :jqThe magic dart hits the adder.:j 4S.:j*...:jv4=90.0 (1:jg:jgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  :j4LThe magic dart hits the adder. _The adder is lightly wounded.:jL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j3:j..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#Magic: 12/13 ======================--#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 :j?...............@..#Noise: =--------  Time: 6590.0 (0.0) ###.###..##.###.#...S..(i) +1 dagger (elec)#.# #..##.# #.#.######Throw: 13 darts (poison)#.# #..##.# #.#..#.# #..##.# #.#####.# #.†##.# #.#S   adder#.. ......# #.#### #..#### #.##..# #.#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#Magic: 12/13 ======================--#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 ?...............@..#Noise: =--------  Time: 6590.0 (0.0) ###.###..##.###.#...S..(i) +1 dagger (elec)[34:j m#.# #..##.# #.#.######Throw: 13 darts (poison)#.# #..##.# #.#..#.# #..##.# #.#####.# #.†##.# #.#S   adder#.. ......# #.#### #..#### #.##..# #.#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j..#########..# ##.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......  ##.# ########.# Health: 41/41 ========================  #.# .# Magic: 10/13 ==================------  #.# .# AC: 1Str: 9  #.# .# ## EV: 13Int: 20  #.# .# #. SH: 0Dex: 10 ###.#############.## #. XL:  7 Next: 95% Place: Dungeon:4 ?...............@**#  Noise: =--------  Time: 6590.0 (0.0) ###.###..##.###.#..*S..(  i) +1 dagger (elec)  #.# #..##.# [4:jn0m#.#.######  Throw: 13 darts (poison)  #.# #..##.# #.#..  #.# #..##.# #.####  #.# #.†##.# #.# S   adder  #.. ......# #.#  ### #..#### #.# #..# #.# _The adder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 66% to hit):j..#########..###.?......# kailaspen the Conjurer #.... ...... .# ########## Octopode of Vehumet ......##.# ########.#Health: 41/41 ========================#.#.#Magic: 10/13 ==================------#.#.#AC: 1Str: 9#.#.### EV: 13Int: 20#.#.##. SH: 0Dex: 10 ###.#############.###. XL:  7 Next: 95% Place: Dungeon:4 ?...............@**#Noise: =--------  Time: 6590.0 (0.0) ###.###..##.###.#..**..(i) +1 dagger (elec)[:j423X#.# #..##.# #.#.######Throw: 13 darts (poison)#.# #..##.# #.#..#.# #..##.# #.#####.# #.†##.# #.#S   adder#.. ......# #.#### #..#### #.##..# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!:jš@S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.:j'..:j_p=1.0 (1Ray :j| _(Press . to maintain the ray.):jd D***:j` 6S.:j 2S.:j .9/13 ----2+ :j :j9 W _The searing ray misses the adder.:jX:**:j S.  The searing ray misses the adder. The adder bites you.  You are poisoned.:j'38=--8----=-3Pois Ray++ :j:j', _The adder poisons you!:jKw †The searing ray hits the adder!  You kill the adder!:j}G**:j  †.  Vehumet accepts your kill.You finish channelling your searing ray.:j6--7----7=4:jK:jW$ _You feel sick.:jk:jl:jl:jMo:jt| _You feel sick.:j0u:jyI _You feel sick.  You feel sick.:jzu=8==:jz:j}j _You are no longer poisoned.:j"~%9:j~:j:jL40=:j4:jg:jh1==:jn:j:j_:==:j:j:j:j:j͊:jf:j:j:j*j=9==:j:j:j:j:jc,:j:jv,:j:j:j:==:jӘ:j:jA:j:j,:j":jC:j:j:j\:j֠R10/13==:jj:j:j:jϣ:j$:j:jc:jܨ:j7:jΩ:j[:j:==:j:j6,:j:j,:j:j,:jx:j:j4b1==:jȵ:jҶ:j,:j:j3:j:j͹:j,:j:j:j<:==:j~:jE,:j:jo,:j:j[:jL2==:j:j,:j5:j,:jC:j:j^:j:jm:j:==:j:j:j,:j:jM,:j:j":j_:j:jaL3==:j:j^:j=:j:j:jf:jR:j:j+:jn:j:j:jS:jf:j:j:P==:j:j6:j:j:jr:j:j:jM:j]:j:j :jS:j@,:j:j|o _b - 14 poisoned darts (gained 1):j3:j:j:jz:j:jF:j:j:j.:j:jq:j,:j9:j!:j:j{:j:j:j#:j:j:j:j1:j:j:j:j]:j:j*:j8:ja,:j:j:j,:j,:j:j:j:j:j:j :jj:j:j :j :jO :j :j :j:j:jr:j:j :j,:j\:jj  You encounter a shadow imp.:j/ # #. #.##. #.# ######. #.# #...... ############.## #.####. ............†.#############.# #< ##..##.###.#................#  #..##.# #.#.################ :j #..##.# #.#....@......5..--  #..##.# #.################.†##.# #.# 4......# #.#  #..#### #.#  #..# #.# 5   shadow imp (asleep) ..# ### :j$1658.0 (64.0):j~%N--9.0 (65 _:jx*:jg,:j.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j) :j+  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 13/13 ======================== ############.###.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@......5.. Noise: ---------  Time: 6659.0 (0.0)  #..##.# #.############### i) +1 dagger (elec)#.‧:j&##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp (asleep)..####You feel sick. _You are no longer poisoned. _b - 14 poisoned darts (gained 1) _You encounter a shadow imp.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 13/13 ======================== ############.###.####. AC: 1:jStr: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@......5.. Noise: ---------  Time: 6659.0 (0.0)  #..##.# #.#############:j}"## i) +1 dagger (elec)#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp (asleep)..####You feel sick. _You are no longer poisoned. _b - 14 poisoned darts (gained 1) _You encounter a shadow imp.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN= #.##. kailaspen the Conjurer #.##. Octopode of Vehumet ...... #.# ######. Health: 41/41 ======================== #.# #...... Magic: 12/13 ======================-- ############.## #.####. AC: 1Str: 9 :j=............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@******5 .. Noise: ---------  Time: 6659.0 (0.0)  #..##.# #.############# ## i) +1 dagger (elec)  #.†##.# #.#:j> Throw: 14 darts (poison)  ......# #.#  #..#### #.#  #..# #.# 5   shadow imp (asleep) ..# ### _You encounter a shadow imp.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit):j#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 12/13 ======================-- ############.###.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0:jlDex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@******5.. Noise: ---------  Time: 6659.0 (0.0)  #..##.# #.############### i) +1 dagger (elec)#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp..####Confirm with . or Enter, or press ? or * to list all spells.:j pAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded.:j;15.:j%.....:jɛ5==60.0 (1:j:j  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded. _The shadow imp shouts!:j   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j/ :jx  Your spells (cast)TypeFailure Level  a + Magic DartConjuration:j 1% 1  b - Searing RayConjuration1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%:j 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jP:jY:jd#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 12/13 ======================-- ############.###.####. AC: 1Str: 9 :j.............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@.....5... Noise: ==-------  Time: 6660.0 (0.0)  #..##.# #.############### i) +1 dagger (elec)#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp..####Aim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded. _The shadow imp shouts!  Casting: M:j4agic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 12/13 ======================-- ############.###.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0:j6Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@.....5... Noise: ==-------  Time: 6660.0 (0.0)  #..##.# #.############### i) +1 dagger (elec)#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp..####Aim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded. _The shadow imp shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #.##. kailaspen the Conjurer #.##. Octopode of Vehumet ...... #.# ######. Health: 41/41 ======================== :j#.# #...... Magic: 11/13 ====================---- ############.## #.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@*****5. .. Noise: ==-------  Time: 6660.0 (0.0)  #..##.# #.############# ## i) +1 dagger (elec)  #.†##.# #.# Throw: 14 darts (poison)  ......# #.# :jR #..#### #.#  #..# #.# 5   shadow imp ..# ### _The shadow imp shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit):j]h#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 11/13 ====================---- ############.##:j{^#.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@*****5... Noise: ==-------  Time: 6660.0 (0.0)  #..##.# #.############### i) +1 dagger (elec):j_#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp..####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j<_-Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit)  :jm_#The magic dart hits the shadow imp.:j15.:j$....:jX3-1.0 (1:j:ja'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (moderately wounded, 100% to hit)  The magic dart hits the shadow imp. _The shadow imp is severely wounded.:j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:jݵ#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 11/13 ====================---- ############.###.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0:jDex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@....5.... Noise: =--------  Time: 6661.0 (0.0)  #..##.# #.############### i) +1 dagger (elec)#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp..####Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit)  The magic dart hits the shadow imp. _The shadow imp is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  :j`Confirm with . or Enter, or press ? or * to list all spells.:jr#.##. kailaspen the Conjurer#.##. Octopode of Vehumet ......#.#######. Health: 41/41 ========================#.##...... Magic: 11/13 ====================---- ############.###.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  :j#..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@....5.... Noise: =--------  Time: 6661.0 (0.0)  #..##.# #.############### i) +1 dagger (elec)#.†##.# #.#Throw: 14 darts (poison)......# #.##..#### #.##..# #.#5   shadow imp..####Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit)  The magic dart hits the shadow imp. _The shadow imp is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:js #.##. kailaspen the Conjurer #.##. Octopode of Vehumet ...... #.# ######. Health: 41/41 ======================== #.# #...... Magic: 10/13 ==================------ ############.## #.####. AC: 1:jiStr: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@****5.. .. Noise: =--------  Time: 6661.0 (0.0)  #..##.# #.############# ## i) +1 dagger (elec)  #.†##.# #.# Throw: 14 darts (poison)  ......# #.#  #..#### #.#  #..# #.#:j^ 5   shadow imp ..# ### _The shadow imp is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 100% to hit):j8  #.##. kailaspen the Conjurer #.##. Octopode of Vehumet ...... #.# ######. Health: 41/41 ======================== #.# #...... Magic: 10/13 ==================------ ############.## #.####. AC: 1Str: 9 ............†.#############.# #< EV: 13Int: 20 ##..##.###.#................# #. SH: 0Dex: 10  #..##.# #.#.################ #. XL:  7 Next: 97% Place: Dungeon:4  #..##.# #.#....@....... .. Noise: =--------  Time: 6661.0 (0.0)  #..##.# #.############# ## i) +1 dagger (elec)  #.†##.# #.# Throw: 14 darts (poison)  ......# #.#  #..#### #.#  #..# #.# 5:j= i   shadow imp ..# ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 100% to hit)  The magic dart hits the shadow imp.  You kill the shadow imp!:j/  #.# #.# :j< #.#  #.#  .† #<:j ..........      ****...    :j #.†##.# #.#       :jB o #..#  ..# :j 6### :j  .....:j: 392.0 (1:j DMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a shadow imp (severely wounded, 100% to hit)  The magic dart hits the shadow imp.  You kill the shadow imp! _Vehumet accepts your kill.:j:j:j߲:j:j:jմ:j:L1==:jٵ:j\,:j:j7:j:jOX:j):j:==:jE:jÿ:j:j:j:jB:j:j[:jL2==:j:j:jg:j:j:j::j:j:j:j!:j:j*:==:j:j :jo:j :j,:j+:j3:j:j:j?:jL3==:j8:j:j:j:j:j:jE,:j:j:j:jC:j:j:j:j<:==:j:j:j:j$:j:ju:j:j:j:j:j:j':j:j:j:j1:j}:j:j:j/:j":j:j^:j:j%:jw:j:j:jy:j:j:j:ji:j:j;:j:j:j:j:j :j :j} :j :jm:j1:j:j:j:jH:j:jD:jP  There is a stone staircase leading up here.:j:j  _:j:jY:j,:jr:j:j :j!:j":j1#:j$:j$:j$:j9&:j(,:j(:j):j +:j+,:j,:j-:j-:j.:j/:j1:j1:jC2:j4:j4:j65:j{5:j6:j7:jN8,:j9:j::j ;:jJ;:j<:j=:j[>:j>:j?:jA:jA:jA:jFC:jC:j^D:jD:jkF:jG:j(H:jH:jTS:jT:jzU:jU:jX:j[:j[,:j^:j _:j`_:j_:jab:jJc:jc:jc:jd:jf:j^g:jg:ji:j$k:j~k:jk:jm:jo:jio:jo:jq:jr:js:j_s:j,:j.:j.0,:j0:j2:ju4,:j4:j9:jB:jD:jE:jF:jF:jtH:j#J:jKB:jM:jN,:j2O:j$Q:j1R:jR:jR:jT:jU:jV,:jX:j_:ja:jb:jc:j}c:jd:j(f,:jf:jg:jh:j"i:ji:jFk:j9l:jl:jm:jDn:jIo:jo:jp:j]q:jpr:jr:j's:j'u:ju:ju:jKv:jw:jx:jy:jy:jz:j{:j>|:j|:j}:j?:j:j:j0:j:j:jX:j:jŅ:j4:j:j:j\:jʼn:j :j8:j<:j:j:jFn:j-:jٖ:j:jE*_Vehumet accepts your kill. _There is a stone staircase leading up here. _Done exploring.  There is a stone staircase leading down here.:j-:j:je$ _:j:j B 5  You climb downwards.:j :j kailaspen the Conjurer#..#Octopode of Vehumet ......#####..#Health: 41/41 ========================#5..#..####Magic: 13/13 ========================#.).......#AC: 1Str: 9+#.........#EV: 13Int: 20.g........#SH: 0Dex: 10#.......#XL:  7 Next: 99% Place: Dungeon:5#~.@....#Noise: ---------  Time: 6850.0 (56.0)....~≈≈........i) +1 dagger (elec)....#≈~≈~..≈.##Throw: 14 darts (poison).......~~≈~~≈#. ..####+###≈~≈####[39;:jN N49m.g   Ijyb (wand, asleep)5   white imp (asleep) _Done exploring. _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  You climb downwards.  You encounter Ijyb the Inquisitive and a white imp.Ijyb is carrying a wand of light.:j /  --more--:j_:jc:jd:j.j:jnH _There is a stone staircase leading down here.  You climb downwards.  You encounter Ijyb the Inquisitive and a white imp.Ijyb is carrying a wand of light. _Found a war axe.  There is a stone staircase leading up here.:j:j.1.5 (57.5:j :j:jd _There are monsters nearby!:j;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jJ Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%:jA44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j4 :j9 :j 3kailaspen the Conjurer#..#Octopode of Vehumet ......#####..#Health: 41/41 ========================#5..#..####Magic: 13/13 ========================#.).......#AC: 1Str: 9+#.........#:j: 4EV: 13Int: 20.g........#SH: 0Dex: 10#.......#XL:  7 Next: 99% Place: Dungeon:5#~.@....#Noise: ---------  Time: 6851.5 (0.0)....~≈≈........i) +1 dagger (elec)....#≈~≈~..≈.##Throw: 14 darts (poison).......~~≈~~≈#:j . ..####+###≈~≈####.g   Ijyb (wand, asleep)5   white imp (asleep)Ijyb is carrying a wand of light. :j _Found a war axe.  There is a stone staircase leading up here. _There are monsters nearby!:j Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j# 3kailaspen the Conjurer#..#Octopode of Vehumet ......#####..#Health: 41/41 ========================#5..#..####Magic: 13/13 ========================#.).......#AC: 1Str: 9+#.........#:j$ +EV: 13Int: 20.g........#SH: 0Dex: 10#.......#XL:  7 Next: 99% Place: Dungeon:5#~.@....#Noise: ---------  Time: 6851.5 (0.0)....~≈≈........i) +1 dagger (elec)....#≈~≈~..≈.##Throw: 14 darts (poison).......~~≈~~≈#. ..####+###≈~≈####.g   Ijyb (wand, asleep)5   white imp (asleep)Ijyb is carrying a wand of light. _Found a war axe.  :j7% XThere is a stone staircase leading up here. _There are monsters nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j= 1  kailaspen the Conjurer #..# Octopode of Vehumet ...... #####..# Health: 41/41 ======================== #5..#..####  Magic: 11/13 ====================---- #.).......#  AC: 1Str: 9 +#.........#  EV: 13Int: 20 :j> .g*.......#  SH: 0Dex: 10 #**.....#  XL:  7 Next: 99% Place: Dungeon:5 #~.@....#  Noise: ---------  Time: 6851.5 (0.0) ....~≈≈........  i) +1 dagger (elec) ....#≈~≈~..≈.##  Throw: 14 darts (poison) .......~~≈~~≈#  . ..####+###≈~≈  ### #.  g   Ijyb (wand, asleep)  5   white imp (asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jP? @Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (asleep, 100% to hit):j kailaspen the Conjurer#..#Octopode of Vehumet ......#####..#Health: 41/41 ========================#5..#..####Magic: 11/13 ====================----#.).......#AC: 1Str: 9+#.........#EV: 13Int: 20.**.......#SH: 0Dex: 10#**.....#XL:  7 Next: 99% Place: Dungeon:5#~.@....#Noise: ---------  Time: 6851.5 (0.0)....~≈≈........i) +1 dagger (elec)....#≈~≈~..≈.##Throw: 14 darts (poison).......~~≈~~≈#. ..####+###≈[4:j 0m~≈####.g   Ijyb (wand)5   white imp (asleep)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (asleep, 100% to hit)  You focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.:jh 5g...5light (asleep, 100% to hit)  You focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.  Ijyb shouts!  (Press . to maintain the ray.)white imp shouts, "Begone, thou gleeking mumble-news nert!":jo N*****:j? Y.5:ji N...@.:jV 22------------====2.5 (1Blind Ray :j_ :jPb U _Ijyb zaps a wand. The bolt of light hits you!! You are blinded!:jiE****:j U)5:j ?.g:j %..:j 3=-----------0------3+ :jC :j( 2 _The searing ray misses Ijyb.:jE****:j)G.g:j85R ..  The searing ray misses Ijyb.:j; **The white imp gestures at you.:j"+..:j613------9/13 ----==--4++ :j:jD1 _The puff of frost hits you!:jd **** The searing ray hits Ijyb.:j7 .5Ijyb is moderately wounded.You finish channelling your searing ray.:jD D.g:j: %....:j 4=-----8-----5:j :jl _The white imp shouts, "Scamper hence, thou simpering tickle-brained measle!":j;:j<7-:j%C:jqDY.5:jPQ  Ijyb screams, "You look like good test subject!":j,R[5=6:jKX:j8 --4. _Ijyb completely misses you.:j@ # #.## #..# #..###.# #..# #..#####......# ##.# #.....>..†.)### #.# ##.####.###.# #.# #...# #.# #.# #.# #...# #.# #.# #.# #...# #.# #.# #.# ##.## #.# #.# #.# #.####@# #.# ####.# #.##.g.# #.#  #....######.##.### #.#  .............#.#####.#  ♣♣..#######..........#  #♣.# #.##.#####.#  ♣.# :jA#.##.#####.#   #♣.#######.##..#....# ♣♣..........###.#.#### :jk17=-8.0 (2.5:jF:j7! _You climb upwards.:j~c _There is a stone staircase leading down here.ā:j7##.##### # #.# #..###.#####......#.....>..†.)####.####.##...##.##  ###>###.# #.##.g. #....######.##.### .............#.##### ♣♣..#######.........### ♣.# #.##.#####  #♣.#######.##..#....ā:j6g.ā:jq #..# #.# # #.## #..# #.  #..# ##.  ##.# >..†.)###  #.# #.###.#  #.# #...# #.# #.#  #.# #...# #.# #.#  #.# #...# #.# #.#  #.# ##.## #@# #.#  #.# #.####g# #.#  #.##...# #.# .### #.# #. .  #♣.# #.##  ♣.#   ā:j' ā:j8 #..# #.#  #.## #..# #.  #..# ##.  ##.# >..†.)###  #.# #.###.#  #.# #...# #.# #.#  #.# #...# #.# #.#  #.# #...# #.# #.#  #.# ##.## #@# #.# ā:jh #.# #.####g# #.#  #.##...# #.# .### #.# #. .  #♣.# #.##  ♣.#    ā:jc  Ijyb attacks as she pursues you! Ijyb hits you with a +3 club.ā:j12--9===9.0 (1.0ā:jIā:jּV _* * * LOW HITPOINT WARNING * * *Ł:jf  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ł:jŁ:j  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjurationŁ:jg1% 2 c - Call ImpSummoning19%2  d - Fulminant PrismConjuration/Alchemy34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitǁ:jrvǁ:j~ǁ:j{###.######..# #..# #.#  kailaspen the Conjurer # #.## #..# #..###.#  Octopode of Vehumet ......#..# #..#####......#  Health: 12/41 =======-----------------##.# #.....>..†.)###  Magic: 9/13ǁ:j================--------#.# ##.####.###.#  AC: 1Str: 9#.# #...# #.# #.#  EV: 13Int: 20#.# #...# #.# #.#  SH: 0Dex: 10#.# #...# #.# #.#  XL:  7 Next: 99% Place: Dungeon:4#.# ##.## #@# #.#  Noise: =--------  Time: 6859.0 (0.0)#.# #.####g# #.#  i) +1 dagger (elec) ####.# #.##...# #.#  Throw: 14 darts (poison) #....######.##.###[39ǁ:j_1;49m #.#  Blind .............#.#####.# ♣♣..#######..........#  g   Ijyb (wand)#♣.# #.##.#####.# ♣.# #.##.#####.# #♣.#######.##..#....# _You climb upwards. _There is a stone staircase leading down here.  Ijyb attacks as she pursues you! Ijyb hits you with a +3 club. _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǁ:jxǁ:j̔###.######..# #..# #.#  kailaspen the Conjurer # #.## #..# #..###.#  Octopode of Vehumet ......#..# #..#####......#  Health: 12/41 =======-----------------##.# #.....>..†.)###  Magic: 9/13================--------#.# ##.####.###.#  AC: 1Str: 9#.# #...# #.# #.#  EV: 13Int: 20ǁ:j#.# #...# #.# #.#  SH: 0Dex: 10#.# #...# #.# #.#  XL:  7 Next: 99% Place: Dungeon:4#.# ##.## #@# #.#  Noise: =--------  Time: 6859.0 (0.0)#.# #.####g# #.#  i) +1 dagger (elec) ####.# #.##...# #.#  Throw: 14 darts (poison) #....######.##.### #.#  Blind .............#.#####.# ♣♣..#######..........#  g   Ijyb (wand)#♣.# #.##.#####.# ♣.# #.##.#####.# #♣.#######.##..ǁ:jz#....# _You climb upwards. _There is a stone staircase leading down here.  Ijyb attacks as she pursues you! Ijyb hits you with a +3 club. _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǁ:j̺###.######..# #..# #.#  kailaspen the Conjurer # #.## #..# #..###.#  Octopode of Vehumet ......  #..# #..#####......#  Health: 12/41 =======-----------------  ##.# #.....>..†.)###  Magic: 7/13============------------  #.# ##.####.###.#  AC: 1Str: 9  #.# #...# #.# #.#  EV: 13Int: 20  #.# #...# #.# #.#  SH: 0Dex: 10  #.# #...# #.# #.#  XL:  7 Next: 99% Place: Dungeon:4  #.# ##.## #@# #.#  Noise: =--------  Time: 6859.0 (0.0)  #.# #.####g# #.#  i) +1 dagger (elec) ####.# #.##...#[3ǁ:j4m #.#  Throw: 14 darts (poison) #....######.##.### #.#  Blind .............#.#####.# ♣♣..#######..........#  g   Ijyb (wand)  #♣.# #.##.#####.#  ♣.# #.##.#####.#  #♣.#######.##..#....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (moderately wounded, 55% to hit at this distance)ȁ:j###.######..# #..# #.#  kailaspen the Conjurer # #.## #..# #..###.#  Octopode of Vehumet ......#..# #..#####......#  Health: 12/41 =======-----------------##.# #.....>..†.)###  Magic: 7/13============------------#.# ##.####.###.#  AC: 1ȁ:jStr: 9#.# #...# #.# #.#  EV: 13Int: 20#.# #...# #.# #.#  SH: 0Dex: 10#.# #...# #.# #.#  XL:  7 Next: 99% Place: Dungeon:4#.# ##.## #@# #.#  Noise: =--------  Time: 6859.0 (0.0)#.# #.####*# #.#  i) +1 dagger (elec) ####.# #.##..*# #.#  Throw: 14 darts (poison) #....######.##.### #.#  Blind .............#.#####.# ♣♣..#####ȁ:jX|##..........#  g   Ijyb (wand)#♣.# #.##.#####.# ♣.# #.##.#####.# #♣.#######.##..#....# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (moderately wounded, 55% to hit at this distance)  You focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.ȁ:j@g.  light (moderately wounded, 55% to hit at this distance)  You focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.  Ijyb is moderately wounded.  (Press . to maintain the ray.)  Your vision returns to normal.ȁ:j3=60.0 (1Ray ȁ:jg _Ijyb completely misses you.Ɂ:j **The searing ray hits Ijyb.Ɂ:j^q g.  Ijyb is moderately wounded.Ɂ:js4=6-1+ Ɂ:jZyɁ:jC{F _Ijyb misses you.Ɂ:jh  **The searing ray hits Ijyb but does no damage.ʁ:jXk g.  Ijyb is moderately wounded.5=5---2++ ʁ:j-`ʁ:j bN _Ijyb closely misses you.ʁ:j ** The searing ray hits Ijyb!ʁ:jXR g.  Ijyb is severely wounded.You finish channelling your searing ray.ʁ:jKX Z*****ʁ:j ^....@ʁ:j 6=4----3ʁ:jo ʁ:jq e _Ijyb zaps a wand. The bolt of light misses you.́:js  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.́:j-###.######..# #..# #.#  kailaspen the Conjurer # #.## #..# #..###.#  Octopode of Vehumet ......  #..# #..#####......#  Health: 16/41 =========---------------  ##.# #.....>..†.)###  Magic: 2/13===---------------------  #.# ##.####.###.#  AC: 1Str: 9  #.# #...# #.# #.#  EV: 13Int: 20  #.# #...# #.# #.#  SH: 0Dex: 10  #.# #...# #.# #.#  XL:  7 Next: 99% Place: Dungeon:4  #.# ##.## #@# #.#  Noise: ==-------  Time: 6863.0 (0.0)  #.# #.####g# #.#  i) +1 dagger (elec) ́:j~####.# #.##...# #.#  Throw: 14 darts (poison) #....######.##.### #.# .............#.#####.# ♣♣..#######..........#  g   Ijyb (wand)  #♣.# #.##.#####.#  ♣.# #.##.#####.#  #♣.#######.##..#....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (severely wounded, 79% to hit)΁:j###.######..# #..# #.#  kailaspen the Conjurer # #.## #..# #..###.#  Octopode of Vehumet ......΁:j #..# #..#####......#  Health: 16/41 =========---------------##.# #.....>..†.)###  Magic: 2/13===---------------------#.# ##.####.###.#  AC: 1Str: 9#.# #...# #.# #.#  EV: 13Int: 20#.# #...# #.# #.#  SH: 0Dex: 10#.# #...# #.# #.#  XL:  7 Next: 99% Place: Dungeon:4#.# ##.## #@# #.#  Noise: ==-------  Time: 6863.0 (0.0)#.#[΁:j [39;49m #.####*# #.#  i) +1 dagger (elec) ####.# #.##..*# #.#  Throw: 14 darts (poison) #....######.##.### #.# .............#.#####.# ♣♣..#######..........#  g   Ijyb (wand)#♣.# #.##.#####.# ♣.# #.##.#####.# #♣.#######.##..#....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (severely wounded, 79% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.΁:j^g.  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +3 club, wearing a +0 chain mail and carrying a wand of  light (severely wounded, 79% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.  Ijyb is almost dead.  (Press . to maintain the ray.)Ijyb is almost dead.  (Press . to maintain the ray.)  Ijyb zaps a wand. The bolt of light hits you!! You are blinded!  Ouch! That really hurt!  You die...  Ijyb moans, "Good help so hard to find!"΁:j9H-8---------΁:j/  --more--ρ:j ρ:jS Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 dagger of electrocution (weapon)a - a +0 dagger  d - a +0 sling  f - a +4 short sword  g - a +1 trident of pain Missiles (go to first with ()  b - 14 poisoned darts (quivered)h - 4 boomerangs Jewellery (go to first with "=)  c - an amulet of regeneration (worn)ρ:j 0e - an amulet of chemistryЁ:j Ё:j,Ё:jЁ:j#Goodbye, kailaspen.837 kailaspen the Conjurer (level 7, -8/41 HPs)Began as an Octopode Conjurer on June 23, 2026.Was an Initiate of Vehumet.Killed from afar by Ijyb (25 damage)... with a bolt of light... on level 4 of the Dungeon.The game lasted 00:27:53 (6859 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the OrbЁ:jNЁ:j)Ё:j,? [?25h[?0c [?1051l[?1052l[?1060l[?1061l