Ejb Player: klutchkel Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-16.17:20:05.ttyrec Time: (1778952005) Sat May 16 17:20:05 2026 Fjw0 [?1051l[?1052l[?1060l[?1061hFj2 R)0[?7h[?25l[?1cFj!2 Fj4 Fj> klutchkel the MagicianDjinniHealth: 42/45 ======================--AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  7 Next: 43% Place: Dungeon:3Noise: ---------  Time: 2551.5 (0.0)-) Nothing wieldedCast: FoxfireFly FjeG ' ###.#........ #.# ..........#####.### .##.#....)##......## .# ....#..............#####.## ...##...............#.<.... ..###...................... ..# ####.#................. ..# #.#................. .## #.#......@.......... ## #...........#....... #####........##...#..#..........##### ##..........#FjG #..........##..........##..........###........##FjDQ FjR mWelcome back, klutchkel the Djinni Fire Elementalist.FjX Fj; Fj Fj _Press ? for a list of commands and other information.IjGl .###.#. #.#..#####.###.##.#....)##......## .#.#.#####.##.##.#.<.....###..# ####.#..# #.#Ij m . ..## #.#. .## #.#. ## ####.##...#..  #.##### #  #.#  #.#  #Ijom .#  #.#  ##.##Ijt Iju 932.5 (1 _Ij{ Ij} JjM..#....#. .###.#........ #.# .........#####.### ##)#### .# .#####.##.#.<##.....###..## #.#. .##........ ######........##...#..#..........#JjJj%3Jj7 Jj "Jjd.#....#..... ..# #.###.#........ #.#Jj?e1..#####.###.##.#....)##......## .#.#.#####.##Jje.##.#.<.....###..# ####.#.Jje.# #.#..## #.#. .Jje.## #.#.# ####Jjfk.##...#..  #Jjtf.##### #  #.#  #Jjf.#  #.#  #.#JjDnJjn%4JjtJjvJjq .#....#..... ..# ##.###.#........ #.#.#####.###.##.#....)##......## .#.#.#####.##Jj .##.#.<.....###..# ####.#. )....# #.#..## #.#..## #Jj: k.#. #### ####Jj\ e.##...#.. #Jj| .##### #  #Jj Z.#  #Jj Z.#  #Jjܬ c.#  #.#Jj Jjo Jji #4Jj 0=5Jjں Jj Kjh.#....#..... ..##.###.#........ #.#.#####.###.##.#....)##......## .#.#.#####.##.##.#.<.....###....# ####.#. .)....# #.#..## #.#..## #.#. ##### ####.##...#.. #.##### # #.# #.# #.#  #.#Kj{mKjo%6Kj,uKjwKj f.#....#..... ..##.###.#........ #.#.#####.###.##.#....)##......## .#.#.#####.##.##..#.<.....###.....# ####.#. ..)....# #.#..## #.#..## #.#.# ####.##...#.. #.##### # #.# #.# #.#  #.#Kj Kj %7Kj, Kj Kj .#....#..... ..##.###.#........ #.#.......#####.###.##.#....)##......## .# >.#...#####.##Kju u.##....#.<.....###......# ####.#..)....# #.#..## #.#..## #.Kj .#.# ####.##...#.. #...##### #Kj&  #...# #...# #...# Kj Q #.#Kj Kj %8KjM LjLj}Lj]Lj;LjLj~LjLjLjҵ#....#..... ..# .###.#........ #.# ......#####.### ##.#....)##......## .# .#...#####.## ##....#.<.... ###..... # ####.#. 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RjFBRjB%6RjHRjIRj*....#..... ..# .#. #.# #####.### .#....)##......## .# #.#####.## ##.#.<.... .  ####.#.  #.#.  #.#. #.#. ####.##...#..#..##### ##..##..##..# RjRjy%7RjRjk Rj) r#..... ..# #. #.# #####.### # #....)##......## .# #.#####.#.#.<....=. ####.#.#.#.#.#.#.#.####.##...#.#...##### ##...##....##....# Rj/ Rjn0 %8Rj^6 Rj\9 T _Found a notched silver ring.Rj #..... ..# . #.# #####.### # ....)##......## .# .#####.# .#.<....=# .##.#.#.#.#.#.$#.#.####..##...#...##....##### ##..........##.......Rj5 d...##..........# Rj Rj %9Rj Rj " _Found 8 gold pieces.SjYV#..... ..#  #.# ..#####.### .# )##......## .# #####.#### #.<....=##.#.#.#.#.#.$.  #.#.#####..##...#...##..........#####..........##..... SjSj"SjҪ&90SjSjSj̅c#..... ..#  #.# .. #####.### .# )##......## .# #####.#### #.<....=## #.#.# #.#.# #.#.$.# #.#.# Sj3####.......#. SjTSjB1Sjm, ..... ..#  #.# ... #####.### #.# )##......## #.# #####.#### #.<....=## ## .#.# .#.# .#.$.# .#.## .  #.######### Sj1 Sj2 %2Sj8 Sj: Sj  ..#  #.# ... #####.### #.# )##......## #.# #####.#### #.<....=## ## #.# #.# #.$.# #.## #.Sjv X######### Sj SjL %3Sj| Sj Tj)tM#....##. ... #.# ... .#####.### )#### #.# .#####.#### #.<....=## .Tj*#. #.$. ..........#.........##Tj/Tjo0%4Tj4Tj5Tj(M..... #....##h. ... #.# ... TjR.#####.### )#### #.# .#####.#### #.<....=## .##. #..................$.#Tjގ}h   jackal (asleep)Tj]Tj%5TjTjO _You encounter a jackal.Tj~ % ....### h..  ..# ..  #.# ... #####.### #.# ##......## #.# #####.#### #.<....=## ## .Tjb A# .# ..##...#...## TjM" Tj" %6TjQ6 Tj#  ### h..  ..# ..  #.# ... .### #.# ......## #.# #####.#### #.<....=## Tj ## # # # .# Tj U##Tj! Tjٍ %7Tjt Tj( UjM# .##h. .. #.# ... #Uj###.### # ### #.# #####.#### #.<....@## ## ...................#Uj;UjUjm%8Uj Uj'Uj\(*9.5 (2Uj,Ujq/0 _g - a ring of protection from coldWj...# klutchkel the Magician ... Djinni ...### h.. Health: 45/45 ======================== .. ..# .. AC: 5Str: 7 .. #.# ... EV: 11Int: 18 ####.### #.# SH: 0Dex: 14 #......## #.# XL:  7 Next: 43% Place: Dungeon:3 ........#####.#### Noise: ---------  Time: 2599.5 (0.0) Wj:.........#.<....@## -) Nothing wielded ..................##  Cast: Foxfire ...................#  Fly ...................# .................$.# ........#.........##   ........##...#...##  .........#########  .........#  _Found a notched silver ring. _Found 8 gold pieces. _You encounter a jackal. _g - a ring of protection from cold  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetWj 7*@Xj ...#klutchkel the Magician ...Djinni ...### h..Health: 45/45 ======================== .. ..#..AC: 5Str: 7 Xj| E.. #.#...EV: 11Int: 18 ####.### #.#SH: 0Dex: 14 #......## #.#XL:  7 Next: 43% Place: Dungeon:3 ........#####.####Xj }Noise: ---------  Time: 2599.5 (0.0) .........#.<....@##-) Nothing wielded ..................##Xj Cast: Foxfire ...................#Fly ...................# XjS .................$.# ........#.........## ........##...#...## .........######### .........# _Found a notched silver ring. Xj _Found 8 gold pieces. _You encounter a jackal. _g - a ring of protection from cold  Xj cAttack: -) Nothing wieldedPress: ? - help, Dir - move targetXj ,600.5 (1Xj Xj# # _Found 8 gold pieces. _You encounter a jackal. _g - a ring of protection from cold  Attack: -) Nothing wieldedPress: ? - help, Dir - move target _You swing at nothing.]jټ...# klutchkel the Magician ... Djinni ...### h.. Health: 44/45 =======================- .. ..# .. AC: 5Str: 7 .. #.# ... EV: 11Int: 18 ####.### #.# SH: 0Dex: 14 #......## #.# XL:  7 Next: 43% Place: Dungeon:3 ........#####.#### Noise: ---------  Time: 2600.5 (0.0) .........#.<...*@## -) Nothing wielded ...............***##  Cast: Foxfire ...................#  Fly ...................# .................$.# ........#.........##   ........##...#...##  .........#########  .........#[39]j:5;49m Attack: -) Nothing wieldedPress: ? - help, Dir - move target _You swing at nothing.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]jA 7*@^j...#klutchkel the Magician ...Djinni ...### h..Health: 44/45 =======================- .. ..#..AC: 5Str: 7 .. #.#...EV: 11Int: 18 ####.### #.#SH: 0Dex: 14 #......## #.#XL:  7 Next: 43% Place: Dungeon:3 ........#####.####Noise: ---------  Time: 2600.5 (0.0) .........#.<...v@##-) Nothing wielded ...............v..##Cast: Foxfire ...................#Fly ...................# .................$.# ........#.........## ........##...#...## [1^j6d.........######### .........#Press: ? - help, Dir - move target _You swing at nothing.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.5 (1 __jT  ### h.. .. #. ####.### #.# #......## # ..#####.####.#.<...v.##_jT......v@.##....# .........#_jyVv§§v_jV>v§_jW@§v_jXCv§_jUYT§v_jYFv§_jZL§v_j[?v§_j?\>v§_jb_jtc--2_ji§§§§§§§_jk_jĴ  ### h.. .. #. ####.### #.# #......## #. ..#####.####.#.<...§.##.v§§§§§..##.....§@..#v.§...$ .........#v§v§§v§v§v§v§v§v§§........-3§.§§§§§_j; Q _Your foxfire dissipates. x2`jQTb  .. #. ####.### #.# #......## #. ..#####.####.#.<.....##§§.......##..§§.§.......§§.§.$Fly # .........#`j\Y@..........`j:ZS5=4`j_`j!a`j}  ..# ..  . #.# ...  .### #.#  ......## #.#  #####.####  #.<.....##  ##  #  #  $.#  #.## `jL j ##...#...##  #########  #   #   #   #   `j `j %5`jh `j `j4 #. ###.### #.# ......## #..#####.####.#.<.....##.........##.#.#Fly # .......##  `j8`j9%6`j3>ajaj&*7.5 (2ajaj > _You now have 176 gold pieces (gained 8).aj . #.# ... #.### #.# #......## #.# .#####.#### aj .#.<.....## .## .# .# .# .#.## .##...#...## .#########.#.#ajM .#.#.##aj ajV F=8.5 (1aj| aj bjM. .. #.# ... ####.### #. ### #.# #####.#### #.<.....## #...........## ........##...#...##bj>bj%9bj bj< bj. ..# ... #.# ...#.### #.# ##......## #.#.#####.####.#.<.....##.##.#.#.#.#.## #.##...#...##.######### bjY.# .# .# .#bj bj? &10bjbjzbjN. ..# ... #.# ... .#####.### #.# )##......## #.#bjO.#####.####.#.<.....##.## #.# #.# #.#.#.## bjO##.##...#...## #.# #.# #.# #bjP0.# #.#bjUbjV%1bj.[bj8^bj5 . ..# ... #.# ....#####.### #.# .)##......## #.#.#####.####.#.<.....##.## .#.# .#bj .# .#.#.#.## ###.##...#...##  #.#####  #.#  #.#  #bj Q.#  #.#bj ;2bj cjf^ M#....##h.... #.# ....#####.### )##......## #.# .#####.#### #.<.....## .##.. ...........#.........##.cj`cjka%3cjfcj'hcji#.#....### h.. #..... ..# .... #.# ....#####.### #.#.)##......## #.#..#####.####.#.<.....##.## #.#.# #.#.# #.#.# #...#.###...##...#...## #....#########  #.#  #.#  #.#cjcj%4cj7cjcj -M....... #....##h.... #.... #.# ....#####.### )##......## #.# ..#####.#### #.<.....## ...## #.#....................#cjȷcjG%5cj̽cj cjoM#.#....# ....... #....##h.... #.... #.# ....#####.### )##......## #.# ...#####.#### ....#.<@....## ...## #.#....................#..cjcj%6cjYcj,cjp 3cj cjc dj 2.#....#  ..... .#....### h.... ..... ..# ...  #.# ... #####.### #.# )##......## #.# #####.#### #.<.@...## ## .#.# .#. .#. ...  #....######### 7dj^dj5M .. #....#..h......... .....#....##h........ #.# ....#####.### )#### #.# #####@#### ...#.<.....## .## .#....................#h   Natasha (wand, asleep)h   jackal (asleep).#########djdj  You encounter Natasha, Servant of Life and Death. She is carrying a wand ofwarping.dj/  --more--hj F 8 _hj hj ijr83ij"=ijr?F _Unknown command.jj2 .. klutchkel the Magician .#....# ..h....  Djinni ...... ..... Health: 44/45 =======================- .#....### h.... AC: 5Str: 7 ..... ..# ... EV: 11Int: 18 ..... #.# ... SH: 0jjpEDex: 14 ..#####.### #.# XL:  7 Next: 43% Place: Dungeon:3 .)##......## #*#jj Noise: ---------  Time: 2618.5 (0.0) jj...........#####@####  -) Nothing wielded ............#.<***..##  Cast: Foxfire .....................##  Fly jj.#....................# .#....................# .#....................#  h   Natasha (wand, asleep) jj...........#.........##  h   jackal (asleep) ###........##...#...## jjr #..........######### You encounter Natasha, Servant of Life and Death. She is carrying a wand of _warping. _Unknown command.jjCasting: Foxfire (safe; 1% risk of failure)  jj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatekj@*@kj / ..klutchkel the Magician .#....#..h....Djinni ...........kj Health: 44/45 =======================- .#....### h....AC: 5Str: 7 ..... ..#...EV: 11Int: 18 ..... #.#kj ...SH: 0Dex: 14 ..#####.### #.#kj: mXL:  7 Next: 43% Place: Dungeon:3 .)##......## #v#Noise: ---------  Time: 2618.5 (0.0) kj[ ...........#####@####-) Nothing wielded kjz ,............#.<..v..##Cast: Foxfire .....................##kj Fly .#....................# .#....................# kj .#....................#h   Natasha (wand, asleep) kj׃ ...........#.........##h   jackal (asleep, ally target) kj ###........##...#...###..........######### _warping. kj _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  kj/ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatekjτ /You conjure some foxfire!kjJ 9=9.5 (1 _kj kj1 njvT  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclenjEv>Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oj  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Inner FlameHexes/Fire3%3  e - Flame WaveConjuration/Fire 10% 4  f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 h - Confusing TouchHexes3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitqj qj qj  ..klutchkel the Magician .#....#..h....Djinni ...........Health: 44/45 =======================- .#....### h....AC: 5Str: 7 ..... ..#...EV: 11qj Int: 18 ..... #.#...SH: 0Dex: 14 ..#####.### #.#XL:  7 Next: 43% Place: Dungeon:3 qj T.)##......## #v#Noise: =--------  Time: 2619.5 (0.0) ...........#####@####qj8 -) Nothing wielded ............#.<..v..##qj cCast: Foxfire .....................##Fly .#....................# .#....................# .#....................#h   Natasha (wand, asleep) ...........#.........##h   jackal (asleep, ally target) ###........##...#...##qjq #..........#########Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qj<  ..klutchkel the Magician .#....#..h....Djinni ...........Health: 44/45 =======================- .#....### h....AC: 5Str: 7 ..... ..#...EV: 11qj :Int: 18 ..... #.#...SH: 0Dex: 14 ..#####.### #.#XL:  7 Next: 43% Place: Dungeon:3 .)##......## #v#qj Noise: =--------  Time: 2619.5 (0.0) ...........#####@####-) Nothing wielded qj ............#.<..v..##Cast: Foxfire qj .....................##Fly .#....................# qj .#....................# .#....................#qj5 h   Natasha (wand, asleep) ...........#.........##qj h   jackal (asleep, ally target) ###........##...#...###..........#########Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate qj _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qj`  .. klutchkel the Magician .#....# ..h....  Djinni ...... ..... Health: 41/45 =====================--- .#....### h.... AC: 5Str: 7 ..... ..# ...qj % EV: 11Int: 18 ..... #.# ... SH: 0Dex: 14 ..#####.### #.# XL:  7 Next: 43% Place: Dungeon:3 .)##......## #v#qj * Noise: =--------  Time: 2619.5 (0.0) ...........#####@####  -) Nothing wielded qj ............#.<..v..##  Cast: Foxfire .....................##  Fly qj .#....................# .#....................# .#....................#  h   Natasha (wand, asleep) qj@ ...........#.........##  h   jackal (asleep, ally target) ###........##...#...## qjd ^ #..........######### _You conjure some foxfire!  qj Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qj \Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (asleep, ally target, chance to affect: 92%)rj:pj.hYou can't see anything there.rj@..tj.hAim: Natasha, carrying a wand of warping (asleep, chance to affect: 82%)tji ..klutchkel the Magician .#....#..*....Djinni ...........Health: 41/45 =====================--- .#....### h....AC: 5Str: 7 ..... ..#...EV: 11Int: 18 ..... #.#...SH: 0Dex: 14 ..#####.### #.#XL:  7 Next: 43% Place: Dungeon:3 .)##......## #v#Noise: =--------  Time: 2619.5 (0.0) ...........#####@####-) Nothing wielded ............#.<..v..##tjCast: Foxfire .....................##Fly .#....................# .#....................# .#....................#h   Natasha (wand, asleep) ...........#.........##h   jackal (asleep, ally target) ###........##...#...###..........######### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of warping (asleep, chance to affect: 82%)tj h)Natasha barely resists.tjIKv§tjI=v§tjLv§v§v§tjDLF§vtjM& tjMFhNatasha hisses angrily.tj&X .  You encounter a jackal.The foxfire burns the jackal.tj]Mhtj§v§.htj SYou kill the jackal!tj hS   adder (wandering)h   jackal (ally target)tjAYou encounter an adder.tjR  ..# .......# ##......#####tju .. #............ #.#....# #................. #...S.h...... tj#.#....### #...h....... #..... ..# #..@.......tjn #.# ###§.......tj#####.### ##§######.)##......## #§#tj5l....#####§####.tjUR....#.<v§§..##tju|.............## #...............# tj#.#...........#tj[Natasha zaps a wand. Space twists violently! The rupture engulfs you!tjltjO tj} 3vtj.  S§S(ally target)You blink. The jackal barely misses you.tj j34---=======20.5 (1tj M§§tj / _The adder hisses angrily.jR  klutchkel the Magician ........#  Djinni .......#  Health: 33/45 =================------- jVSn.# ##......#####  AC: 5Str: 7 . .. #............  EV: 11Int: 18 #.#....# #............  SH: 0Dex: 14 ....... #...S.h......  XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..*h*......  Noise: =======--  Time: 2620.5 (0.0) #..... ..# #.*@*......  -) Nothing wielded jS...... #.# ###**......  Cast: Foxfire ...#####.### ##§######  Fly jS~..)##......## #§# ............#####v#### jS.............#.<§§§..##  h   Natasha (wand) ......................##  S   adder #.#....................#  h   jackal (ally target) jT#.#....................# Natasha zaps a wand. Space twists violently! The rupture engulfs you!  j9ToYou blink. The jackal barely misses you. _The adder hisses angrily.  j_TMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclejT<Dir - look around, f - activatejA 5@*jV  klutchkel the Magician ........#  Djinni .......#  Health: 33/45 =================------- .# ##......#####  AC: 5Str: 7 . .. #............  EV: 11jWPInt: 18 #.#....# #............  SH: 0Dex: 14 ....... #...S.h......  XL:  7 Next: 43% Place: Dungeon:3 #.#....### #...h.......  Noise: =======--  Time: 2620.5 (0.0) #..... ..# #..@.......  -) Nothing wielded ...... #.# ###§.......  Cast: Foxfire j,Xw...#####.### ##§######  Fly ..)##......## #v# ............#####§#### .............#.<§§§..##  h   Natasha (wand) ......................##  S   adder #.#....................#  h   jackal (ally target) #.#....................# You blink. The jackal barely misses you. j~X_The adder hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jZCv§jZCv§j[Q.SjJ]Ev§jy^D.hjgN§ _The adder hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The jackal barely misses you.jq  ........#  .......#  ##......#####  .. #............  #............  #............  #..Shh......  ..# #.v@§......  #.# ###§v......  ##§###### ) #§#####jr<§....## .....## ......#   Your foxfire dissipates.jsX==-----1.5 (1jFzx§§§§j}R _The adder barely misses you.j   klutchkel the Magician ........#  Djinni .......#  Health: 32/45 =================------- .# ##......#####  AC: 5Str: 7 . .. #............  EV: 11Int: 18 #.#....# #............  SH: 0Dex: 14 ....... #............  XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..Shh......  Noise: ==-------  Time: 2621.5 (0.0) #..... ..# #.v@*......  -) Nothing wielded ...... #.# ###*v......  Cast: Foxfire ...#####.### ##§######  Fly ..)##......## #§# ............#####§#### .............#.<§....##  h   Natasha (wand) .....j v.................##  S   adder #.#....................#  h   jackal (ally target) #.#....................# The jackal barely misses you.Your foxfire dissipates. _The adder barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej_{5@*jklutchkel the Magician........#Djinni.......#Health: 32/45 =================------- .###......#####AC: 5Str: 7 j3. ..#............EV: 11Int: 18 #.#....# #............SH: 0Dex: 14 ....... #............XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..Shh......j:Noise: ==-------  Time: 2621.5 (0.0) #..... ..# #.v@§......-) Nothing wielded ...... #.# ###§v......j 3Cast: Foxfire j ...#####.### ##§######Fly ..)##......## #§# ju............#####§#### .............#.<§....##h   Natasha (wand, ally target) ......................##S   adder #.#....................#h   jackal (ally target) j#.#....................# _The adder barely misses you.Casting: Foxfire (safe; 1% risk of failure)  jFPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the jackal.jVt§v§j\z  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the jackal.  The jackal is heavily wounded.Natasha!jV§ vv...  Natasha is heavily wounded.26-----2.5 (1j.§ _The jackal barely misses you. Natasha claws you. The adder bites you.j  klutchkel the Magician ........#  Djinni .......#  Health: 25/45 =============----------- .# ##......#####  AC: 5Str: 7 . .. #............  EV: 11Int: 18 #.#....# #............  SH: 0Dex: 14 ....... #............  XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..Shh......  Noise: =--------  Time: 2622.5 (0.0) #..... ..# #.*@v§.....  -) Nothing wielded j8...... #.# ###v*......  Cast: Foxfire ...#####.### ##.######  Fly ..)##......## #.# ............#####.#### .............#.<§....##  h   Natasha (wand, ally target) ......................##  S   adder #.#....................#  h   jackal (ally target) #.#....................# The foxfire burns Natasha!  Natasha is heavily wounded. _The jackal barely misses you. Natasha claws you. The adder bites you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejF7*@j Bklutchkel the Magician........#Djinni.......#Health: 25/45 =============----------- .###......#####AC: 5Str: 7 . ..#............EV: 11Int: 18 #.#....# #............SH: 0jZ SDex: 14 ....... #............XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..Shh......Noise: =--------  Time: 2622.5 (0.0) #..... ..# #.§@v§.....-) Nothing wielded j b...... #.# ###v§......Cast: Foxfire ...#####.### ##.######Fly j #..)##......## #.# ............#####.#### .............#.<§....##j h   Natasha (wand, ally target) ......................##j9 =S   adder (ally target) #.#....................#h   jackal (ally target) #.#....................# _The jackal barely misses you. Natasha claws you. The adder bites you.  Casting: Foxfire (safe; 1% risk of failure)  jh Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej PYou conjure some foxfire!  The foxfire burns Natasha.j^3§j_Gv§jg  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns Natasha.  Natasha is heavily wounded.j3§j v@§.vNatasha is almost dead.The jackal misses you. The adder barely misses you.The jackal bites you but does no damage.3-3.5 (1jO:§j( _Natasha claws you.jR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j?#@ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation3%3  d - Inner FlameHexes/Fire3%3  e - Flame WaveConjuration/Fire10%4  f - Kiss of DeathConjuration/Necromancy 1%1  g - Searing RayConjuration1%2  h - Confusing TouchHexes3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj'ejCgjoklutchkel the Magician........#Djinni.......#Health: 23/45 ============------------ .###......#####AC: 5Str: 7 jYp. ..#............EV: 11Int: 18 #.#....# #............SH: 0Dex: 14 ....... #............XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..Shh......Noise: =--------  Time: 2623.5 (0.0) jp#..... ..# #.v@§......-) Nothing wielded jp<...... #.# ###§v......Cast: Foxfire ...#####.### ##.######jpFly ..)##......## #.# jq ............#####.#### .............#.<§....##h   Natasha (wand, ally target) jDq......................##S   adder (ally target) #.#....................#jfq|h   jackal #.#....................#jqNatasha is almost dead.The jackal misses you. The adder barely misses you.jqThe jackal bites you but does no damage. _Natasha claws you.  Casting: Foxfire (safe; 1% risk of failure)  jq\Confirm with . or Enter, or press ? or * to list all spells.jrjzklutchkel the Magician........#Djinni.......#Health: 23/45 ============------------ .###......#####AC: 5j{Str: 7 . ..#............EV: 11Int: 18 #.#....# #............SH: 0Dex: 14 ....... #............ji{XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..Shh......Noise: =--------  Time: 2623.5 (0.0) #..... ..# #.v@§......-) Nothing wielded j{b...... #.# ###§v......Cast: Foxfire ...#####.### ##.######Fly j{..)##......## #.# ............#####.#### j{.............#.<§....##h   Natasha (wand, ally target) j|......................##S   adder (ally target) j9|#.#....................#h   jackal ja|Q#.#....................#Natasha is almost dead.j|The jackal misses you. The adder barely misses you.The jackal bites you but does no damage. _Natasha claws you.  j|Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jjThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  jȎ3Y - Yes  N - Noj~j!x  klutchkel the Magician ........#  Djinni .......#  Health: 19/45 ==========-------------- .# ##......#####  AC: 5Str: 7 . .. #............  EV: 11Int: 18 #.#....# #.*******....  SH: 0jDex: 14 ....... #.*******....  XL:  7 Next: 43% Place: Dungeon:3 #.#....### #**Shh**....  Noise: =--------  Time: 2623.5 (0.0) #..... ..# #*v@***....  -) Nothing wielded jʤ...... #.# ###*v**....  Cast: Foxfire j...#####.### ##*######  Fly ..)##......## #*# j '............#####.#### j(.............#.<§....##  h   Natasha (wand, ally target) jE......................##  S   adder (ally target) ja#.#....................#  h   jackal j~l#.#....................# The jackal bites you but does no damage. j_Natasha claws you.  jCasting: Foxfire (safe; 1% risk of failure)  jԥMConfirm with . or Enter, or press ? or * to list all spells.j0Casting: Flame Wave (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activatejm5@*j@ A@*jE)  klutchkel the Magician ........#  Djinni .......#  Health: 19/45 ==========-------------- .# ##......#####  AC: 5jStr: 7 . .. #............  EV: 11Int: 18 #.#....# #............  SH: 0Dex: 14 ....... #............  XL:  7 Next: 43% Place: Dungeon:3 #.#....### #..S†h......  Noise: =--------  Time: 2623.5 (0.0) #..... ..# #.v@§......  -) Nothing wielded jK`...... #.# ###§v......  Cast: Foxfire ...#####.### ##.######  Fly j..)##......## #.# ............#####.#### j6.............#.<§....##  h   Natasha (wand, ally target) ......................##  S   adder (ally target) #.#....................#  h   jackal #.#....................# jPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the adder.  jHThe adder is moderately wounded.The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the jackal!ja# ........#  .......#  ##......#####  .. #............  #.....  #.j#E....  #..###......  ..# #.#@#......  #.# #####......  ##.###### ) .####j$<§....## .....##  ...  Your foxfire completely resists.  The flame wave engulfs the jackal!  You kill the jackal!Natasha but does no damage.  Natasha is almost dead.your foxfire.j v§Your foxfire completely resists.jщ ##(Press . to intensify the flame waves.)  The foxfire burns the adder.j 3§j  †The adder is heavily wounded.The foxfire burns Natasha.  You kill Natasha!j ##S   adderj9 1§jާ  S††§j? .§Natasha screams in pain as she dies!jn 51======4.5 (1Wave j a§@§§j S _The adder closely misses you.jmd  klutchkel the Magician ........#  Djinni .......#  Health: 18/45 =========--------------- .# ##......#####  AC: 5Str: 7 . .. #............  EV: 11Int: 18 #.#....# #............  SH: 0jM-Dex: 14 ....... #............  XL:  7 Next: 51% Place: Dungeon:3 #.#....### #..S**......  Noise: ======---  Time: 2624.5 (0.0) #..... ..# #.*@*......  -) Nothing wielded ...... #.# ###**......  Cast: Foxfire ...#####.### ##.######  Fly Wave ..)##......## #.# ............#####.#### .............#.<§....##  S   adder ......................## #.#....................# #.#....................# You kill Natasha!jNatasha screams in pain as she dies! _The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej@*@jB" :*@j8klutchkel the Magician........#Djinni.......#Health: 18/45 =========--------------- .###......#####AC: 5Str: 7 . ..#............EV: 11Int: 18 #.#....# #............SH: 0Dex: 14 ....... #............XL:  7 Next: 51% Place: Dungeon:3 #.#....### #..S††......Noise: ======---  Time: 2624.5 (0.0) #..... ..# #..@v......-) Nothing wielded ...... #.# ###v.......Cast: Foxfire ...#####.### ##.######Fly Wave ..)##..j9....## #.# ............#####.#### .............#.<§....##S   adder (ally target) ......................## #.#....................# #.#....................#Natasha screams in pain as she dies! _The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!6-=-----5.5 (1j?jB@ _The adder closely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You stop channelling waves of flame. The adder bites you. x2j  klutchkel the Magician ........#  Djinni .......#  Health: 15/45 ========---------------- .# ##......#####  AC: 5j3Str: 7 . .. #............  EV: 11Int: 18 #.#....# #............  SH: 0Dex: 14 ....... #............  XL:  7 Next: 51% Place: Dungeon:3 j#.#....### #..S**......  Noise: =--------  Time: 2625.5 (0.0) #..... ..# #.*@v......  -) Nothing wielded j+;...... #.# ###v*......  Cast: Foxfire ...#####.### ##.######  Fly ..)##......## #.# jQ............#####.#### .............#.<§....##  S   adder (ally target) jv......................## #.#....................# #.#....................# Dir - look around, f - activatejYou conjure some foxfire! _You stop channelling waves of flame. The adder bites you. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej   klutchkel the Magician ........#  Djinni .......#  Health: 15/45 ========---------------- .# ##......#####  AC: 5Str: 7 . .. #............  EV: 11Int: 18 j# u#.#....# #............  SH: 0Dex: 14 ....... #............  XL:  7 Next: 51% Place: Dungeon:3 #.#....### #..S†v......  Noise: =--------  Time: 2625.5 (0.0) #..... ..# #..@§......  -) Nothing wielded ...... #.# ###v.......  Cast: Foxfire ...#####.### ##.######  Fly jV R..)##......## #.# ............#####.#### .............#.<§....##  S   adder (ally target) ......................## #.#....................# j !#.#....................# You conjure some foxfire! _You stop channelling waves of flame. The adder bites you. x2  Casting: Foxfire (safe; 1% risk of failure)  j )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j[ ?v§j Hv§j 9. _You stop channelling waves of flame. The adder bites you. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.j  ........#  .......#  ##......##### j z .. #............  #............  #....v.......  #...†§...... j + ..# #.v@§......  #.# ###§....... jG  ##.###### ) #.#.####ju Y<§.......j j5 1§j G§vj* >v§jq Ev§j ?vvj L636.5 (1j j§v§§jJ I _You kill the adder!jK.# .# # ##......#  .. #.# .#....# #.# #.v§.§.# .#....### #..§v§......# ..... ..# #.§.@......#j #.# ###§v......######.### ##.#)##......## #.######.#####.<.. .#........# jFv§jmCv§j>v§jDv§jKv§jBv§jCv§j>v§jAv§jCv§jˤ<§vjN@v§jޭn§v§jZ.†..j9--7j§§§..§§..§§§jXN _Your foxfire dissipates.jYM##:.. =.......# # #..§v..#####  .. #..§.§#....# #.§..§..... #§§..§.#....### #..§v..# ##..§. ..... #.# ###.§......#Fly ...jT@v§j*Av§jD§vjÑBv§j!G§vj>§vjaJ§vj7Fv§j §Found a +4 ring of protection and a parchment of Inner Flame.jX................j?-8j§§§§§§§jϩG _Your foxfire dissipates.jS _You see here the felid corpse of Natasha.jU  There are no objects that can be picked up here.jjjQ _the felid corpse of NatashajU  There are no objects that can be picked up here.jjјjQ _the felid corpse of Natashajbx ##:......#.......§§ =....§.. ########  .............. .#....# ...... §§§jx#....### #...§†v..... ..# ##...@.#.# ###Fly ... .#....................#jIzGv§j1§jֈd......†jpN7=9j R§§jI _You see here the felid corpse of Natasha.  There are no objects that can be picked up here. _the felid corpse of Natasha j There are no objects that can be picked up here. _the felid corpse of Natasha _Your foxfire dissipates.j ##:......# ..# =.# .# ##......###### . .. #.# #.#....# #j|.#. #.....§......# #.#....### #...††§.....# #..... ..# ##.#. #.# ###j.#.#####.### ##.# ..)##......## #.#.####j'#.####.#.<.....##.......## #.#........# #.#.#j*..jY&30j5j[jm fM##:.. =. # ###### . .. #.#....# ....... #......#....### #...@† #..# ##.. ...... #.# ###........#Fly ...j_(1 _You see here a jackal corpse.j`'U  There are no objects that can be picked up here.j'j5[ _a jackal corpsej.##:......# ..# =.# # ##......######  .. #.# .#....# #.#  #.# .#....### #...†@......# ..... ..# ##.#  #.# ###.# #####.### ##.#)##......## #.######.#####.<.. jj,2 _jj _You see here the felid corpse of Natasha.jd U  There are no objects that can be picked up here.jge jum jNr Q _the felid corpse of Natashaj| ##:......# .# =.#  ##......######  .. #.# #....# #.#  #.# #....### #...††#  ..# ##.#  #.# ###.# )##......## #.#jj} #####.#####.<.....##......## j_ j5 !8je >=3 _j j. ##:......# .# =.# # ##......###### .. #.# .#....# #.#. #.# .#....### #...†.#. ..# ##.#. #.# ###.# ..#####.### ##.# .)##......## #.#.#####.####.#.<.....##.......## .#.#j6jn7%4jD=jk@ _You see here the felid corpse of Natasha.j|(M #.##:.. =. # ######  .. #....# ...... #.....#....### ##...††j..# ##.. ..... #.# ###........#...jjb,5 _jjUjM. #.##:.. .=. # ######  .. #....# ...... #......jB"#....### ##...†† ..... ..# ##..........#...jjL%6jjjR  .# #.#.##:......#.# .=.# .# ##......###### . .. #.# #.#....# #j" X.#. #.# #.#....### ##...††......# #..... ..# ##.#. #.# ###.#.#####.### ##.# ..)##......## #.#.#####.#### .#.<.....##j+ p19=7j j jJ .#. #.#.##:......# ..# .=.#.# ##......###### .. .. #.# .#.#....# #.#. #.# ##.#....### ##...††......# .#..... ..# ##jK.#. #.# ###.#.#####.### ##.## ...)##......## #.# .#####.#### .#.<.....##j]Q8j]j1kM#........#...# . #...##:.... .=. # ###### .. .. #.#....# ........ #............#Fly .#jFrjr%9jxjzjnCM#........#.#.# . #.##:.... #.=. # ####### .. .. #.#....# ........ #............#.#jKj;L&40jiTj[Vj M>.. # .. #........#.#..# ?.. #.##:.... #.=. # ######### .. ..#............#Fly #.#####j( j R20=1j; j f _Found a scroll labelled PASHUEQ ADEQO.j  #.>. ##.#.# .. .#.#.##.# < ..#.# . ?.# ... #.# .j) {.##:......# ..# . #.=.#.# ####......######. .. #.# ..#.#....# #..#. #..# j .##.#....### ##...††..# ..#..... ..# ##..#. #.# ###..# .....#####.### ##.#j ji %2j j j# #.>.#.#.# ...#.#.......##.# .< ..#.#.. ?.#.#.. #.#.#...##:......#..#. #.=.#.# ####......######. .. #.#j=.#.#....# #...#. #...# ..##.#....### ##...††...#.#..... ..# ##...# #. #.# ###...# ......#####.### ##.#j$j%3j\jj.# #.>. .###.#.......# ...#........#.......##.#.<.. ........#.#... ?.#. #.. #.#.#...##:......#..#. #.=.#.# ####......######. .. #..#.#.#....# #.....#. #.....#.##.#....### ##...††....#.#..... ..# ##....# .#. #.# ###....# jOS.#####.### ##.#j²jZ1=4jjj .# #.>. #.###........#.......# .. #...#........#.......##.#.<.. ........#.#. ...# ?..#. #... #.#. .##...##:......#..#. #..# o.....# ####......######. .. #...#.#.#....# #........# #j. #.........#.##.#....### ##...††.....# #....#..... ..# ##.........# #.#. #.# ###........# .#####.### ##.#jj%5jjj*6.5 (2j5j1 _h - a +4 ring of protectionj 3j j N _There are no items here.j5)rM####..# .. ..# #.>........  ##.. .. #...#........###.< .... ..#...# ?. #... #.##...##:...... .... ...###... o.....#####......######Fly ........jg0j]117.5 (1 _j6j8jLj9MjTjUj4####.# .. # #.>........# .###........#.......# .. ...#........#.......##.# < .... ........#.#  ...# ?..#  #... #.#  .##...##:......#  .#  ...###.j"6# .....# ####......######  .. #......##.#....# #.......# . #.......###.#....### ##...††......# ....#..... ..# ##..........# jCh2=8jFjGjU M....~# ####........#jҕ . #.>.. ###. ...#........#.......##.< .... ..#...# ?.j  #... #.##...##... ... ...###.........#jH wFly #......j& ;9j` jة ~ _You see here a parchment of Inner Flame.j<50jUjY _The parchment of Inner Flame burns to shimmering ash in your grasp.j M~~.....#...... ....~.......##...#.#.. ####........#. #.>. ### ...#........#.##.#< ....#..#...#.?. #... ##...##...... ... ...###.........#...††..j& j %1jn j; j \M≈~~~~ ~~.....#......ß ....~.......##...#.#.. ####........#. #.>....... ## ...#....##.#< ....#..#...#.?. #...###...## ... ...............#.#.......j j [3=2j8 j6j)^~≈~~~~.#. .~~.....#.........#.#..ß.~.......##...#.#... .####........#...# #.>.......# #.###.#.# .. #...#.#.##.#.< ....#.#.#. ...#.?.#. #...##.#. .##...##.#. .........#. ...###...# o.....# .. ####......######. .. #......#.#.#....# #......# #. #.#j/j0%3j[5j6j ~≈~~~~.#. ..~~.....#.........#.#..ß ~.....~.......##...#.#... #.####..#. #..# #.>.......##.###.#.# .. ##...#j .#.##.# v...< ....#.#.#. ...#..#. #...##.#jJ . .##...##.......# #.... ...........#  ....jz .###......# .o.....# .... ####....######j . ... #...........# >.....#.#....# #............# .#j M. #.#j j %4jJ j n4=5.5 (2j j c _h - a scroll labelled PASHUEQ ADEQOj] 3j| jר N _There are no items here.jXM≈~~≈≈≈~.......[ ~~~≈~~~~.#.. # ..~~.....#........ß ~.....~.......##...#.#...####........#....# #.>.j ## .. ##...#....# v...< .#...#...jO #...##. j#..... .##...##.......#...........jj16.5 (1 _jj|jaWM~~≈~≈~.~.[..... ≈~~≈≈≈~.......[..... ~~~≈~~~~.#... # ..~~.....#........ß ~.....~.......##...#.#...####........#....# #.>....... ## .. ##...#....## v...< .#...#... .....#...##.......##............jLj%7jujjM.♣~≈≈~.... ~~≈~≈~.~.[........##. ≈~~≈≈≈~.......[..... ~~~≈~~~~.#... # ..~~.....#.........#.#..ß ~.....~.......##...#.#...####........#....# #.>....... ## .. ##...#....## v...< .# .....j...#..........#...........jjj%8j$jj= ♣~≈≈~. ≈~≈~.~.[........##. ~~≈≈≈~.......[..... ≈~~~~.#.........# # .j 7~~.....#.........#.#..ß .....~.......##...#.#... .####.#. ..# #.>.# .###.#.# .. ...#.#.##.# ...< ....#.#.#  ...#.#jn  #...##.# .##...##.# .... .........# j .... ....###...# j6 jײ [5=9j& j j/~≈≈~. ≈~≈~.~.[........##. ≈≈≈~.......[..... # .≈~~~~.#.........#.# . ~~.....#.........#.#..ß.~.......##...#.#. ####.#.# #.>.# .###.#.# .. ...#.#.##.# < ....#.#.#  ...#.# #...##.# .##...##.# .........# ....###...# jJj^&60jj_n≈≈~. ~≈~.~.[........##.# ... ≈≈≈~.......[......# .. ≈~~~~.#.........#.# .......#.........#.#..ß.~.......##...#.#....ß.#.. # #.>.# ###.#.# .. #.#.##.# < ....#.#.#  ...#.#  .. ....## j~X1j]x~≈≈~. ≈~≈~.~.[........##.# ... ~≈≈≈~.......[......# ... ~≈~~~~.#.........#.# .... ~~.....#.........#.#..ß...~.......##...#.#....ß#.#j.. .# #.>.# .###.#.# ...#.#.##.# ..< ....#.#.#. ...#.# ... #...##jN.# ... .##...##.#. ......j}.#. ....###.j.# .....# .... ####......######jLj%2jjj 6♣~≈≈~. ~≈~≈~.~.[........##.# ... ~~≈≈≈~.......[......# ... ~~≈~~~~.#.........#.# .... .~~.....#.........#.#..ß...~.......##...#.#....ß .####.#j l. ..# #.>.# #.###.#.# .. #...#.#.##.#.< ....#.#.#. ...#.#. #...##.#. .##...##.#. ........jd ).#. ....###...# o.....# .... ####......######jjyS6=3j!jj.♣~≈≈~. ~~≈~≈~.~.[........##.# ... ≈~~≈≈≈~.......[......# ...~≈~~~~.#.........#.# .... ..~~.....#.........#.#..ß.. ~.....~.......##...#.#....ß #.####.#. #..# #.>.##.###.#.# .. ##...#.#.##.# v...< ....#.#.#. ...#.#. #...##.#. .##...##.# #.... .........#  .... ....###...# .o.....# .... ####......######jj%4j'jȴj4 q ~~≈~≈~.~.[##.# ... ≈~~≈≈≈~.......[...... ~~~≈~~~~.#.........#.# . ..~~.....#....#..ß ~.....~.......##...#.#....ß #.####........#........... .# #.>.......# #.###........#....#.# v...< .#Fly ........... ....... ... #............#j ;5j jI jӬ ≈~~≈≈≈~.......[..... ~~~≈~~~~.#.........#.# . ..~~.....#....#..ß ~.....~.......##....ß #.####........#........... .# #.>.......# #.###........#....#.# v...< .# ..... ..Fly #............ >.....#.#....# #............#jj([7=6jjj≈~~≈≈≈~.......[......# ...  klutchkel the Magician ~~~≈~~~~.#.........#.# ....  Djinni ..~~.....#.........#.#..ß..  Health: 26/45 =============----------- ~.....~.......##...#.#....ß  AC: 5Str: 7 #.####........#...........  EV: 11Int: 18 #..# #.>..............#  SH: 0Dex: 14 ##.###........#.......# ..  XL:  7 Next: 53% Place: Dungeon:3 jr##...#........#***....##.#  Noise: ---------  Time: 2666.5 (0.0) v...< ....#*@*.....#.#  -) Nothing wielded ..... ...#***.......#  Cast: Foxfire ..... #...##.......#  Fly j..... .##...##.......# #.... ...............#  .... ....###.........# j:{  .o.....# .... ####......######   jUo....... ... #............#   >.....#.#....# #............# jp  _The parchment of Inner Flame burns to shimmering ash in your grasp. jt_h - a scroll labelled PASHUEQ ADEQO _There are no items here.  jCasting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejp7*@js7#*j;##j/;#.j5 A#.j!A##j5#*jW5*@jo; ≈~~≈≈≈~.......[......# ...klutchkel the Magician ~~~≈~~~~.#.........#.# ....Djinni ..~~.....#.........#.#..ß..Health: 26/45 =============----------- j; 9~.....~.......##...#.#....ßAC: 5Str: 7 #.####........#...........EV: 11Int: 18 #..# #.>..............#SH: 0Dex: 14 ##.###........#.......# ..XL:  7 Next: 53% Place: Dungeon:3 ##...#........#.v.....##.#Noise: ---------  Time: 2666.5 (0.0) v...< ....#.@......#.#-) Nothing wielded ........#.v........#Cast: Foxfire j; j.....#...##.......#j< &Fly jN< ..... .##...##.......# #.... ...............#.... ....###.........# .o.....# .... ####......###### jq< ....... ... #............# >.....#.#....# #............# _h - a scroll labelled PASHUEQ ADEQO j< _There are no items here.  Casting: Foxfire (safe; 1% risk of failure)  jA [Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=7.5 (1 _jfH jn≈~~≈≈≈~.[......# ...~≈~~~~.#.........#.# .... ~..~~.....#.........#.#..ß.. ~~.....~.......##...#.#....ß ##.####..#. ##..# #.>.......##.###.#jn.# ..#...#.#.v.....##.# §v...< ....#.#.# #..... ...#.v.#.jo #...##.#. .##...##.j6ol..# ##.... ............# jto# .... ....###.......# jo#.o.....# .... ####.....######. ... #.....jov.# .>.....#.#....# #.#j!rCv§jrBv§jsAv§jntDv§juF§vjKv§jv§v§v§jڃJv§jj--8j§§§.§§§jj(b ~~~~≈~~~~.#.........#.# . ~..~~.....#..ß ~~.....~.......##v..#.#....ß ĵ~##.####..§...v..... .# #.>..§§.§..# #.###..#.§.§...# ....§jK#.# §v...< j!7.§..... jE#..... ...#@§....... . #...##jd#.jGFly .j3...j1....jԃ?##.....j {#... #.#........... #............#jτjVCv§j5?§vjF§vjZJ§vjF§vj&0v§jWjF§vj|Jv§j/§j`3§jsE.........jѮ?-9jk§§.§jPQ _Your foxfire dissipates. x2jUm" ..~~....§..#.#..ß ~~.....~.......##§..#.#....ß ##.####...jm.§...§§.... .# #.>.........§.§§.# #.###........#.......# ....#......#.# §v...< .....jm<. #..... ......jnF. . #..@##......##...##.......Fly ...j0nE#.... jJn#.....##.#....### ##...††......#jEv;...........j4w\7=70j }j~j ~..~~.....#......§..#.#..ß..~.....~.......##...#.#....ß .##.####........#. .##..# #.>........# .###.###........#.# .. .###...#........#.##.# .§v...<..#.#.# .#......#.#. #.@.##.#. .##...##.# .##.... .........# .# .... .....###.........# .#.o.....#..... ####......######....... #.....#  #.>.....#.#....# #.....#  .#.#........... #.#  .#.....##.#....### ##...††......# [4j "0mjo j %1j3 j jC~~..~~.....#......§..#.#..ß.. .~~~.....~.##...#.#....ß ..##.####.#........... ..##..# #.>..............# ..###.###j~s.#.......# .. ..###...#.#.......##.# ..§v...<.#..#.# ..#......#j~x.#. #@..##j~y.#. .##...##.# .jUI.##.... ...............# ..# .... .....###.........# <.#.o.....#..... ####...... #....... #... .#.>.....#.#....# #...jz. ..#.#........... #. #.#.....##.#....### ##...††......jjWj%2jj_jIW` .~~~.....~.......##...ß .jW.##.####............ .# #.>........# #.###........#.......# ....#..........##.#jWn§v...< ........#........#..... ........#.......... #...##...jW.###.... ....................Fly .#..jWh#...#.j X..#.... ....#....#..... ..# ##.......... jv]j^%3jcj#ejf .##.####............ .# #.>..............# #.###........#......#........#.#.#§v...< ........#........jBg#............. #...##....#.##...##...##.... .......@....... ###jkgw#Fly .jg.#jg#...... #.###.#........ #.# ###........ jhjnjoS8=4jysjtjc .##.####.#..##..# #.>..............#.###.###........#.......# ...###...#........#.......##.#j .§v...< ........#........#.#.#..... ........#....#.. # #...##.#j .....#.##...##.#.##.....#j/ X.# .....###jQ .# .<.#.o.....#.....# ####...... .#j~ .# # ..#.>.....#.#....# # j }#..#.#...........# # #j #.#.....##.#....### ##...††j {.#....#........# ## ##.###.#j h. #.# ###jb j3 %5j j j}.##.####.#..##..# #.>..............#.###.###........#.......# ...###...#........#.......##.#.§v...< ........#..#.#jv.#..... ........#....#.. #. #...##.#.#.##...##j\.#.##.# )...# j(.###.# j2).<.#.o.....#.....# ####...... ..#.jSM.# #j?.#.>.....#.#....# # ##..#.#...........# ##.#.....##.#....### ##...††.#....#..# ##jt#.###.#. #.# ###jjl%6jjjGR.##.####.#..##..# #.>.......#.###.###........#.......# ...###...#........#.......##.#.§v...<.........#........#.#.#..............#...#.. #.##...##.#.#.##...##.#.##.# .)...# .###.# .).<.#.o.....#.....# ####.......#..# #.#.>.....#.#....# ##..#.#.....# ##.#.....##.#....### ##...††.#....#........# ###.###.#. #.# ###[39jS3;49m7jQ  .# #.>.# #.###........#....#........#.......##.#§v...<.........#........#....................#.##...##.#.##...####.........)...# ###..<.#.o.....# #####.Fly ..jQ 6.##....#........#. ...............#####.### ##.### jZ jZ =9=jZ 8ja jb j* .##..# #.>.#.###.###........#.# ...###...#........#.......##.#j o.§v...<.........#........#.#.#.......#..#.#.##...##.#j .#.##...##.#jΫ .##.# .j W.)...# .###j .# j? ).).<.#.o.....#.....# ####.......#........j_ L.# # j #....#.>.....#.#....# ##..#.#....j M.# #jݬ #.#.....##.#....### ##...††j .#....#........# ###.###.#.........#.# ###j` M.#####.### ##.j j̷ %9j j j7.##..# #.>.#.###.###........#.# .###...#........#.##..§v...<.........#.#..#......#...#.##...##..#.##...##..##..)...# .###. .).).<.#.o.....#.....# ####.......#.........# # ##....#.>.....#.#....# #  ####..#.#...........# ##.#.....##.#....### ##...††. o  [39;jq49m orc (missile, asleep).#....#........# ## .#####.###.#.........#.# ###....#####.### ##.#jj&80j.jjt.......##..# #.>..............#  klutchkel the Magician .......###.###........#.......# . Djinni .......###...#........#.......##. Health: 28/45 ==============---------- .......§v...<.........#........#. AC: 5Str: 7 .......#..............#.......... EV: 11Int: 18 .................#.##...##....... SH: 0Dex: 14 .................#.##...##....... XL:  7 Next: 53% Place: Dungeon:3 .......##......***............... Noise: ---------  Time: 2680.5 (0.0) ...)...# ......*@*...###......... -) Nothing wielded ju.).).<.#.o.....#**...# ####...... Cast: Foxfire .....#...............# #....... Fly ##....#.>.....#.#....# #.......  ####..#.#...........# #....... ######.#.....##.#....### ##...††. o   orc (missile, asleep) .........#....#........# ##..... .#####.###.#.........#.# ###... .................#####.### ##.#Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej' 7*@je-.......##..# #.>..............#klutchkel the Magician .......###.###........#.......# . Djinni .......###...#........#.......##. Health: 28/45 ==============---------- .......§v...<.........#........#. AC: 5Str: 7 j-.......#..............#.......... EV: 11Int: 18 .................#.##...##....... SH: 0Dex: 14 .................#.##...##....... XL:  7 Next: 53% Place: Dungeon:3 j........##.......v................ Noise: ---------  Time: 2680.5 (0.0) ...)...# .......@v...###......... -) Nothing wielded .).).<.#.o.....#.....# ####...... Cast: Foxfire .....#...............# #....... Fly ##....#.>.....#.#....# #.......####..#.#...........# #....... ######.#.....##.#....### ##...††. o   orc (missile, asleep, ally target) .........#....#........# ##..... .#####.###.#.........#.#j/l ###... .................#####.### ##.# _You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  j/"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j0o9==1.5 (1 _j8j]:j!  #.###..#...#........##§v...<..........#..............#...#.##...###..##v.........)...# .v...### .).).<.#.o.....#@....# #### .....#.......... #. ##....#.>.....#.#  ####..#.#....... ######.#.....##.#....### ##...††.. ## ...#####.#  ........##.#....)##......## #.# v§v§[0;j 10;1mv§v§§vv§§v§v§v-2j §§§§§§§§j- N ..#j- §v...<..........#..............#..j. ..........#.##...##.j7. (#.jv. ##.....§§§.........j. )...# ...v§§§§§...### .j. ).).<.#.o..§v.#.....# #### .j. >....#.......... #. j. c##....#.>.....#.#j/ R..Fly jl/ .....o   orc (missile, asleep)..j/ +..j/  j/ v.>.........#..............#####.#j1 Fv§j52 !§jP2 'vj2 'v§j2 jA3 :v§j3 .v§j3 j= ' j= 4olly tj= arget)  Casting: Foxfire (safe; 1% risk of failure)  j> Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatj"> Ce _You conjure some foxfire! j;> = The foxfire burns the orc.  The orc is lightly wounded.j 3§j0 ' ja _)The orc shouts!  The foxfire burns the orc.jI RjO -§jW R....§...j [ 64==3j6` _§§§jb G _You kill the orc!§jM## ###...#........§j9#§v...<.........#.##..............#...§j_..#.§j}..........#.##...##....##.........§j..)...# .§§§...##... .§j).).<.#.)§§§§.##### §j-.....#........... §j!##....#.>.....#.#....# #....... 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 #.###......ß.##....ß...ß...# [.̧j/##.#.[......#.ß.....ß.._ #.#.#. #.̧j/#.#..ß...ß...###...#.#...@ß.#.#̧j_0##...##### #...#.....#........#.##..........# #.##...##.......# ̧j8̧jm:%6̧j @̧jgB< _Found a hide-covered altar of Uskayaw.̧jG#M<...######  #.....###......ß...... .̧jG....ß...ß...# [........##.#........... .....[......#.ß.....ß.._......... #......ß@..ß...#̧j H#...#.#....ß......#.........## .............##...#####̧j3HP....̧jŅjuO%7̧jxU̧j8W̧j_M.......# <...##### ##  .....###......ß...... .....ß...ß...# [........##.#........... .....[......#.ß.....ß.._.@....... #......ß...ß...##...#.#....ß...... .....#................##.....̧jة̧j]9=8̧jȩj̧j# ...##### #.##  ##.#  #.###......ß.##....ß...ß...#. .##.#.[......#.ß.....ß.._. .#.#. .#.#..ß...ß...#.##...#.#....ß.#......#̧j#.......#......#..... ̧jţj\%9̧j>_ͧj#  ##### #.##   ##.#   #.# ##......ß.# ##....ß...ß...#.# ##.#.# ͧj|[......#.ß.....ß.._.# #.#.# #.#..ß...ß...#.# ##...#.#....ß.# #.# ##...#####  #.......##...#   #.......##.###  ͧj3 #.#.#   #.#   ͧjSZY20ͧjM...#  ##### ##  .....###..ß..........ß...ß...#....##.#...........[......#.ß...@.ß.._...........ß...ß...# ...##...#.#....ß.......# #.ͧj#ͧj$%1ͧje*7_ͧjG,ͧj #  # #.#  .##### #.##   ##.#   #.####  ##......ß.#  ͧj D##....ß...ß...#.#  ##.#.#  [......#.ß....@ß.._.#  #.#.# ͧj7  #.#..ß...ß...#.#  ##...#.#....ß.ͧjk #  #.####  ##...##### ͧj { #.......##...#  ͧjȟ #.##.###  #.#.#  ͧj% ͧj T40=2ͧj ͧjޯ ͧjb PΧj #.........# .######..... #..###ΧjD#ß.......ß...ß...#.##...........[......#.ß.....ß.._.....#.#......@....Χj;ß...ß...#.#Fly #. ..#..........#  ΧjΧjG%3Χj+Χj=ΧjY6# #.#  ##### #.##   ##.#   #.####  ##......ß.......#  ##....ß...ß...#.#  ##.#.#  .Χj!ZC[......#.ß.....ß.._.#  #.#.#  #.#..ß...ß...#.#  .##...#.#....ß.# ΧjHZ .#.####  ##...##### ΧjtZ .#.##...#  .#.ΧjZ##.###  .#.#.# ΧjZd .#.#  ΧjsaΧja%4Χje7_ΧjgΧjE # #.#   #.##   ##.#   #.####  ΧjE *##......ß.#  ##....ß...ß...#.#  ##.#.ΧjF #  [......#.ß.....ß.._.# ΧjmF  #.#.#  #.#..ß...ß...#.#  ##...#.#....ß.#  #.ΧjF <####  ΧjF j##...#####  #.ΧjF `##...#  ΧjF w#.##.###  #.ΧjF g#.#  #.ΧjG H#  Χj M ΧjM %5ΧjS 7_ΧjT ΧjZ # #.#   #.##   ##.#   #.####  ##......ß.#  ##....ß...ß...#.#  ##.#.Χj #  ......#.ß.....ß.._.#  #.#.#  #.#..ß...ß...#.# Χj  #...#.#....ß.......#  .Χj  ####  ##...##### Χj) [ .##...# ΧjH q .##.###  .Χjg #.#  .#  Χj Χj ]1=6Χj Χj ϧj+fsM .# # ### ###  .....###..ß......ϧjsfu...ß...ß...###.#.............#.ß.....ß.@_......... .ß...ß...#. ϧjf#...#.#....ß.......# ##.#ϧjmϧj2n%7ϧjr7_ϧjtϧjC#  # #.#   #.##   ##.#   #.####  ##......ß.......#  ##....ß...ß...#.#  ##.#.#  #.ß.....ß..@.#  #.#.ϧjbD#  #.#..ß...ß...#.#  ...#.#....ß.......#  ####  ##...#####  ##...#  ##.###  #.#  ϧjJϧjK%8ϧjYz _There is a hide-covered altar of Uskayaw here.Чj <.# .# #.# # #.## . ##.# . #.#### .##......ß.......# .##....ß...ß...#.# .##.#.# .#.ß.....ß.@_.# .#.#.# .#.#..ß...ß...#.# #...#.#....ß.......# .#### .##...##### .##...# .##.### .#.# ЧjAЧj5Z2=9 _ЧjЧjѧj#  # #.#   #.##   ##.#   #.####  ##......ß.......#  ##....ß...ß...#.#  ##.#.#  #.ß.....ß..@.#  #.#.#  #.#..ß...ß...#.#  ...#.#....ß.......#  ####  ##...#####  ##...#  ##.###  #.#  30 _There is a hide-covered altar of Uskayaw here.ҧj  You hover solemnly before the altar of Uskayaw.  --more--էj էj Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. էj Granted powers:(Cost)You can stomp with the beat.(3 HP, Piety----)You can pass through a line of other dancers.(4 HP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 HP)էj [!]: Overview|Powers|Wrath [J/Enter]: join religionjjj9#  klutchkel the Magician # #.........#  Djinni ## #.........##  Health: 42/45 ======================-- j.. ##..........#  AC: 5Str: 7 .. #...........####  EV: 11jInt: 18 ..##......ß.......#j   SH: 0Dex: 14 j-f..##....ß...ß...#.#jJ  XL:  7 Next: 54% Place: Dungeon:3 ..##.#............#j  Noise: ---------  Time: 2730.5 (0.0) j-.....#.ß.....ß..@.#  -) Nothing wielded ...#.#............#j  Cast: Foxfire ...#.#..ß...ß...#.#  Fly j...#.#....ß.......# ...............####jT ......##...#####   ......##...#   ......##.###   .......#.#  The foxfire burns the orc. _You kill the orc! _Found a hide-covered altar of Uskayaw. js_There is a hide-covered altar of Uskayaw here. _There is a hide-covered altar of Uskayaw here.  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She is carrying a wand ofwarping.j>/  --more--j^ =~hj j^ 5 9 _j 8_jœ j5   j5 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Inner FlameHexes/Fire3%3  e - Flame WaveConjuration/Fire 10% 4  f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 h - Confusing TouchHexes3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj#j2 ##......####### #........#klutchkel the Magician##........#....# #..)..§..#Djinni ##..............#####........#Health: 45/45 ======================== ..........~....~~.).~........#AC: 5Str: 7 .#.......~~~.~.≈~~.≈.........#EV: 11Int: 18 .#.......~≈~~~≈≈≈≈≈..........#SH: 0Dex: 14 .#.......~~≈~≈≈≈≈≈≈~..<...###### XL:  7 Next: 54% Place: Dungeon:3 ..........~~≈≈~≈≈≈~............## Noise: ---------  Time: 2779.5 (0.0)j ..........~~≈.~.@≈~~...........## -) Nothing wielded .........~~~≈~_♣≈≈~............## Cast: Foxfire .........~~≈≈.♣~≈≈~............## Fly Water ..........≈~~~~≈~≈~.~.[........## ........~~h~≈≈~~≈≈≈~.......[..... ........~≈≈~~~~~≈~~~~.#.........# h   Natasha (wand, wandering) ##......~~~~~..~~.....#.........# .#.........~~~.....~.......##...# ............##.####........#..... _You hover solemnly before the altar of Uskayaw. _You see here a +0 robe.  You encounter Natasha, Servant of Life and Death. She is carrying a wand of _jEwarping.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##......####### #........#klutchkel the Magician##........#....# #..)..§..#Djinni ##..............#####........#Health: 45/45 ======================== ..........~....~~.).~........#AC: 5Str: 7 .#.......~~~.~.≈~~.≈.........#EV: 11Int: 18 .#.......~≈~~~≈≈≈≈≈..........#SH: 0Dex: 14 .#.......~~≈~≈≈≈≈≈≈~..<...###### XL:  7 Next: 54% Place: Dungeon:3 ..........[jG40m~~≈≈~≈≈≈~............## Noise: ---------  Time: 2779.5 (0.0) ..........~~≈.~.@≈~~...........## -) Nothing wielded .........~~~≈~_♣≈≈~............## Cast: Foxfire .........~~≈≈.♣~≈≈~............## Fly Water ..........≈~~~~≈~≈~.~.[........## ........~~h~≈≈~~≈≈≈~.......[..... ........~≈≈~~~~~≈~~~~.#.........# h   Natasha (wand, wandering) ##......~~~~~..~~.....#.........# .#.........~~~.....~.......##...# ............##.####......jEh..#..... _You hover solemnly before the altar of Uskayaw. _You see here a +0 robe.  You encounter Natasha, Servant of Life and Death. She is carrying a wand of _warping.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##......####### #........#  klutchkel the Magician  ##........#....# #..)..§..#  Djinni ##..............#####........#  Health: 42/45 ======================-- ..........~....~~.).~........#  AC: 5Str: 7 .#.......~~~.~.≈~~.≈.........#  EV: 11Int: 18 .#.......~≈~~~≈≈≈≈≈..........#  SH: 0Dex: 14 .#.......~~≈~≈≈≈≈≈≈~..<...######  XL:  7 Next: 54% Place: Dungeon:3 ..........~~≈≈~≈≈≈~............## Noise: ---------  Time: 2779.5 (0.0) ..........~~≈.~.@≈~~...........## -) Nothing wielded .........~~~≈~_♣≈≈~...ji.........## Cast: Foxfire .........~~≈≈.♣~≈≈~............## Fly Water ..........≈~~~~≈~≈~.~.[........## jt........~~h~≈≈~~≈≈≈~.......[..... ........~≈≈~~~~~≈~~~~.#.........# h   Natasha (wand, wandering) ##......~~~~~..~~.....#.........# .#.........~~~.....~.......##...# ............##.####........#.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of warping (wandering, hasn't noticed you, chanceto affect: 82%)jX { ##......####### #........#klutchkel the Magician##........#....# #..)..§..#Djinni ##..............#####........#Health: 42/45 ======================-- ..........~....~~.).~........#AC: 5Str: 7 .#.......~~~.~.≈~~.≈.........#EV: 11jZ Int: 18 .#.......~≈~~~≈≈≈≈≈..........#SH: 0Dex: 14 .#.......~~≈~≈≈≈≈≈≈~..<...###### XL:  7 Next: 54% Place: Dungeon:3 ..........~~≈≈~≈≈≈~............## Noise: ---------  Time: 2779.5 (0.0) ..........~~≈.~.@≈~~...........## -) Nothing wielded .........~~~≈~_♣≈≈~............## Cast: Foxfire jZ .........~~≈≈.♣~≈≈~............## Fly Water ..........≈~~~~≈~≈~.~.[........## jZ ........~~*~≈≈~~≈≈≈~.......[..... ........~≈≈~~~~~≈~~~~.#.........# h   Natasha (wand, wandering) jZ ##......~~~~~..~~.....#.........# j[ .#.........~~~.....~.......##...# j8[ ............##.####........#.....Casting: Foxfire (safe; 1% risk of failure)  j][ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  j[ Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of warping (wandering, hasn't noticed you, chanceto affect: 82%)jQ thinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: Natasha, carrying a wand of warping (wandering, hasn't noticed you, chanceto affect: 82%)  Natasha is filled with an inner flame.jQ mh==80.5 (1jB Chhj= - _Natasha hisses angrily.j# I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ja jX  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocationj 3%3  d + Inner FlameHexes/Fire3% 3  e - Flame Wavej gConjuration/Fire 10% 4  f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 h - Confusing TouchHexesj˔ O3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj=jdBj L ##......####### #........#klutchkel the Magician##........#....# #..)..§..#Djinni ##..............#####........#j|L/Health: 42/45 ======================-- ..........~....~~.).~........#AC: 5Str: 7 .#.......~~~.~.≈~~.≈.........#EV: 11Int: 18 .#.......~≈~~~≈≈≈≈≈..........#jLSH: 0Dex: 14 .#.......~~≈~≈≈≈≈≈≈~..<...###### XL:  7 Next: 54% Place: Dungeon:3 ..........~~≈≈~≈≈≈~............## Noise: ==-------  Time: 2780.5 (0.0) j_hh _The rupture engulfs your foxfire! j  ######## ######### ######### #......  ###....# #..)..§ ##......#####..~....~~.).~ j ~~.~.≈~~.≈≈~~~≈≈≈≈≈..........# #~~≈~≈≈≈≈≈≈~..<...###### ≈~≈@≈~..~~≈.~.≈≈~v~≈~_♣v j 9~~≈≈.♣~≈≈~......≈~~~~≈~≈~.~.[........##~h~≈≈~~≈≈≈~.......[..... ..≈≈~~~~~≈~~~~.#. #~~~~~..~~.....#...... . j] <#~~~.....~#...# j',v§ jM jT§v jQ§v jGv§ j<v§ j:v§ j3§v ji jBv§ jiMh~ je  hThe foxfire burns Natasha. Flame seeps out of Natasha. j{<§ jL§v j? jE-------3 jӶ§≈≈~§§§§§hh j1 _Natasha is lightly wounded. j_ ? ######## ##########  klutchkel the Magician  ##......####### #........#  Djinni  ##........#....# #..)..§..#  Health: 26/45 =============----------- ##..............#####........#  AC: 5Str: 7 ..........~....~~.).~........#  EV: 11Int: 18 Contam: 10%  j .#.......~~~.~.≈~~.≈.........#  SH: 0Dex: 14 .#.......~≈~~~≈≈≈≈≈..........#  XL:  7 Next: 54% Place: Dungeon:3 .#.......~~≈~≈≈***≈~..<...######  Noise: ---------  Time: 2783.5 (0.0) ..........~~≈≈~*@*~............## -) Nothing wielded  j} ..........~~≈.~***~§...........## Cast: Foxfire .........~~~≈§v♣§§§............## Fly Water .........~~≈§.♣~≈≈~............## ..........≈h~~~≈~≈~.~.[........## ........~~~~≈≈~~≈≈≈~.......[..... h   Natasha (wand, inner flame, ally targ…)........~≈≈~~~~~≈~~~~.#.........# ##......~~~~~..~~.....#.........# .#.........~~~.....~.......##...#  j_The rupture engulfs your foxfire!  The foxfire burns Natasha. Flame seeps out of Natasha. _Natasha is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  jg Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j ;@* jV ######## ##########  klutchkel the Magician  ##......####### #........#  Djinni  ##........#....# #..)..§..#  Health: 26/45 =============----------- ##..............#####........#  AC: 5Str: 7 ..........~....~~.).~........#  EV: 11Int: 18 Contam: 10% .#.......~~~.~.≈~~.≈.........#  SH: 0Dex: 14 .#.......~≈~~~≈≈≈≈≈..........#  XL:  7 Next: 54% Place: Dungeon:3 .#.......~~≈~≈≈≈≈≈≈~..<...######  Noise: ---------  Time: 2783.5 (0.0) ..........~~≈≈~≈@≈~............## -) Nothing wielded ..........~~≈.~§≈≈~§...........## Cast: Foxfire .........~~~≈§§♣§§§............## Fly Water .........~~≈§v♣~≈≈~............## ..........≈h~~~≈~≈~.~.[........## ........~~~~≈≈~~≈ j[≈≈~.......[..... h   Natasha (wand, inner flame, ally targ…)........~≈≈~~~~~≈~~~~.#.........# ##......~~~~~..~~.....#.........# .#.........~~~.....~.......##...#The foxfire burns Natasha. Flame seeps out of Natasha. _Natasha is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§v    .####### #...  ..#....# #..) .......#####... .~....~~.).~... ~~~.~.≈~~.≈.... ~≈~~~≈≈≈≈≈..... ~~≈~~..<. .~~≈≈~≈@≈~......~~≈ j\3.~§≈≈~§....~~~≈§§♣§§§.....~~≈§§♣~≈≈~......≈hv~~≈~≈~.~.[.~~~≈≈~~≈≈≈~.......[ ~~~~~≈~~~~.#.~~~~..~~.....# _Natasha is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Natasha. Flame seeps out of Natasha. j2§ j ○Natasha is heavily wounded.Natasha is engulfed in blazing flames. j #########Natasha screams in fury as she dies! jYVuv.≈v~~~§♣≈≈~§§§§§○§§§§§ jVp§≈§~~~ j^j61======4.5 (1 jNhe§§§§ jjG _Natasha explodes! j$5 ######## ##########  klutchkel the Magician  ##......####### #........#  Djinni  ##........#....# #..)..§..#  Health: 25/45 =============----------- ##..............#####........#  AC: 5Str: 7 ..........~....~~.).~........#  EV: 11Int: 18 Contam: 10%  j%.#.......~~~.~.≈~~.≈.........#  SH: 0Dex: 14 .#.......~≈~~~≈≈≈≈≈..........#  XL:  7 Next: 61% Place: Dungeon:3 .#.......~~≈~≈≈v**≈~..<...######  Noise: ======---  Time: 2784.5 (0.0) ..........~~≈≈~*@*~............## -) Nothing wielded ..........~~≈.~**v~~...........## Cast: Foxfire  j[%G.........~~~≈~§♣≈≈~............## Fly Water .........~§§§§♣~≈≈~............## .........§§○§§~≈~≈~.~.[........## ........~~§§§≈~~≈≈≈~.......[.....   j%........~§≈§~~~~≈~~~~.#.........#  ##......~~~~~..~~.....#.........#  .#.........~~~.....~.......##...#  j%Natasha is engulfed in blazing flames.  Natasha screams in fury as she dies!  j%_Natasha explodes!Casting: Foxfire (safe; 1% risk of failure)  j& Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej1 ;@*j0  ######## ##########  klutchkel the Magician  ##......####### #........#  Djinni ju ##........#....# #..)..§..#  Health: 25/45 =============----------- ##..............#####........#  AC: 5Str: 7 ..........~....~~.).~........#  EV: 11Int: 18 Contam: 10% .#.......~~~.~.≈~~.≈.........#  SH: 0Dex: 14 j.#.......~≈~~~≈≈≈≈≈..........#  XL:  7 Next: 61% Place: Dungeon:3 .#.......~~≈~≈≈v≈≈≈~..<...######  Noise: ======---  Time: 2784.5 (0.0) ..........~~≈≈~≈@≈~............## -) Nothing wielded ..........~~≈.~.v§~~...........## Cast: Foxfire .........~~~≈~§♣≈≈~............## Fly Water .........~§§§§♣~≈≈~............## jM.........§§○§§~≈~≈~.~.[........## ........~~§§§≈~~≈≈≈~.......[.....  ........~§≈§~~~~≈~~~~.#.........#  ##......~~~~~..~~.....#.........#  .#.........~~~.....~.......##...#j1 Natasha screams in fury as she dies! _Natasha explodes!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleji]Dir - look around, f - activateYou conjure some foxfire!jJ§vj] Av§j F§vj 8v§j 5§vj& j !§j 'vj $§j 'vj H§vj5§vj8jT     .####### #...  ..#....# #..) .......#####... .~....~~.).~...j ~~~.~.≈~~.≈.... ~≈~~~≈≈≈≈≈..... ~~≈~~..<. .~~≈≈§§@v~......~~≈§§v§§~~....~~~v§_♣≈≈~.....~§§§.♣~≈≈~.....j §§v§~~≈~≈~.~.[.§§§§≈~~≈≈≈~.......[≈≈§~~~~≈~~~~.#.j=~~~..~~.....#jZ6=-----j*5.5 (1 _j§§v§§§_§j#j+E?§§§jE;-----jPT§§jrTF _Unknown command.jtC§§j-uj@§§§§ _Unknown command.jH:M ######## ######### ######### #......  ###....# #..)..§ ##......#####..~....~~.).~~~.~.≈~~.≈≈~~~≈≈≈≈≈..........# #~~≈~≈≈§@≈≈~..<...###### ≈§§≈v~..~~≈§§v§§~~ .........~~~v§_♣≈≈~............##§§§~§§~~~~..~~.....#j:H§vjy<P§vj=H§vj>Mv°jB+§vv§v§§vjCLv°jD,v§jDjEE§vj(IH§vjJEv§jK%§jL'vj M@§vj)NBv§jW2§jj_4§j_%§j$`'vj"a!§jHa1vjl"≈~≈.~§§≈§§~§~§§j mN~~§§jm--6jv§≈~≈≈§§§§.~§§§~_§§§§jyQ _Your foxfire dissipates. x2j_wJM ######## ######### ########.....  ###....# #..)..§ ##......#####..~....~~.).~~~.~.≈~~.≈≈~~~≈≈@≈≈..........# #~~≈~≈≈≈≈≈≈~..<...###### §≈~≈≈§§§ ..........~~§.~§§≈v~...........##§ §§~~~~≈~~~~.#.§§vv§vjw vj x*§jx6§vjxjEz=v§jzCv§j42§j/§j=≈≈~≈≈≈~.≈.~.≈~~≈.§§.jv.≈~§~~§~§~.~§j?-7j)_§§§.♣§§§§§j+Q _Your foxfire dissipates. x2jX ######## # ##......####### #........# ##.#....# #..)..§..# .##.#####.#.~....~~.).~.# ..#.~~~.~.≈~~.≈.# #.#.~≈~~~≈@≈≈≈.# #.#.~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~..~~≈.~.≈≈§~..~~~≈~_♣≈§~..~§§§.♣§§§~.j2.≈~§~~§~§~.~.[..~~~~§≈~~≈≈§~.[.~≈§§~~~~≈~§~~.#.j#~≈☼☼§.♣§≈≈~~~§~≈§≈~~≈≈≈jA8% 8jl_☼☼jj  ######## # ##......# #.# # ##.#....# #..)..§..# ..##.#####.# #.~....~~.).~.#  ..#.~~~.~.≈~~.≈.#  #.#.~≈~~~@≈≈≈≈.#  #.#.~~≈~≈≈≈≈≈≈~..<... ##j .~~≈≈~≈≈≈~..~~≈.~.≈≈~~..~~~≈~_♣≈≈~..~☼☼§.♣~≈≈~..≈~~~~≈~≈~.~.[..~~~~§≈~~≈≈≈~.[.~≈§§~~~~≈~§~~.#j §~~≈§☼☼j m7=69j X_§§j jPk& ####################......####### #........ # ##..#....)..§ ..##......#####...... #...~....~~.).~  ..#~~~.~.≈~~.≈.  #≈~~~≈≈≈≈≈.~≈~≈@≈≈≈≈~..<...##### ##...~~≈≈~≈≈≈~............ ...~.≈≈~~§.~≈≈~~~~~≈~~~~. .###......~~~~~..~~.....#........ j{§§§~~§≈~○○§§§§j|@490jL_§j߇jJ  ## # ##......# #.#  # ##.#....# #..)..§..#  ..##.#####.#  #.~....~~.).~.# ..#.~~~.~.≈~~.≈.# #.#.~≈~~~≈≈≈≈≈.# #.#.~~≈~@≈≈≈≈≈~..<...#.~~≈≈~≈≈≈~.§§§~≈.~.≈≈~~.~~§≈~_♣≈≈~.~○○§.♣~≈≈~.≈~§~~≈~≈~.~.[4jvK R0m[.~~~~§≈~~≈≈≈~.[.~≈≈§~~~~≈~~~~.# ..###......~~~~~..~~.....#jS ..~§○○§~§~jQU ?21j\ Z_§j] j = ##  ##......# #. # ##.#....# #..)..§.. ..##.#####. # #.~....~~.).~. # ..#.~~~.~.≈~~.≈. # #.#.~≈~~~≈≈≈≈≈. # #.#.~~≈≈~..<...#.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~§≈§_♣≈≈~j .~○○§.♣~≈≈~.≈§~~~≈~≈~.~.[.~~~~§≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.#.###......~~~~~..~~.....#j ~≈~°°§§~§jm 8=12Water j3 8_j4 joc ###################......####### #........# ##..#....)..§..##......#####...... # #...~....~~.).~ ..#jo~~~.~.≈~~.≈.#≈~~~≈≈≈≈≈.~≈~≈≈≈≈≈≈~..<...### ####...~~@≈~≈≈≈~.......... ....jp.~.≈≈~~~~~≈~_♣≈≈~.j4p§~§≈~~jp~...~~~~~..~~... ##...#.........~~~.....~.......## jyx§§≈≈☼j^z/3jz-Water jIV§☼j K _Your magical contamination has completely faded away.jV<# ###......# #.## ##.#....# #..)..§..#..##.#####.#  #.~....~~.).~.#  ..#.~~~.~.≈~~.≈.#  #.#.j1W~≈~~~≈≈≈≈≈.#  #.#.~~≈~≈≈≈≈≈≈~..<...#.~~≈@~≈≈≈~.~~≈.~.≈≈~~.~~§≈~_♣≈≈~.~§≈§.♣~≈≈~..≈~~~~≈~≈~.~.[.jW~~~~☼≈~~≈≈≈~.[..~≈≈~~~~~≈~~~~.#.###......~~~~~..~~.....#. #...#.~~~.....~.##.j-a~~.≈~§~~~~☼..j b%4jk@§j8(# # ##......# #.# # ##.#....# #..)..§..# ..##.#####.# #.j9~....~~.).~.#  ..#.~~~.~.≈~~.≈.#  #.#.~≈~~~≈≈≈≈≈.j:#  #.#.~~≈~≈≈≈≈≈≈~..<...#.~~≈≈@≈≈≈~.~~≈.~.≈≈~~.~~~≈~_♣≈≈~.~~≈§.♣~≈≈~.jL:M≈~§~~≈~≈~.~.[.~~~~☼≈~~≈≈≈~.[.j:H~≈≈~~~~~≈~~~~.#. .###......~~~~~..~~.....#. ...#.~~~.....~.##.jjCm~§○jC]5Water jbH9§jIj,LM ######## ######### j \ ########.... # ###....# #..)..§ ..##......##### #....~....~~.).~.~~.~.≈~~.≈≈~~~≈≈≈≈≈..........#  #.#~~≈~≈@≈≈≈≈~..<...##### ##≈~≈≈≈~..~~≈.~.≈≈~~ ...........~~~≈~_♣≈≈~............§~ ~.~~~~~..~~.....~○9=6Water jB];§jjjc7## # ##......# #.#  ##.#....# #..)..§..# ##.#####.# .~....~~.).~.# ..#.~~~.~.≈~~.≈.# #.#.~≈~~~≈≈≈≈≈.# #.#.~~≈~≈≈@≈≈≈~..<...# #.~~≈≈~≈≈≈~.#~~≈.~.≈≈~~.#~~~≈~_♣≈≈~.#j7[~~≈§.♣~≈≈~.#≈~~~~≈~≈~.~.[.#~~~~○≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.#. ###......~~~~~..~~.....#.j8@§☼§°j@%7jH:☼jIj0 ####################......####### #........##..#.....)..§ .##.j~h.....#####...... ...~....~~.).~#~~~.~.≈~~.≈. #≈~~~≈≈≈≈≈.~≈~≈≈≈≈≈≈~..<...######j..~~≈≈~@≈≈~............ .jQ.~.≈≈~~j~~§≈~_♣≈≈~.☼j~~~~~~..~~.....# ..#.........~~~.....~.......##... jF~☼~≈j%8jIjj&  ##......####### #........##..#....# #..)..§ .##......#####...... ...~....~~.).~#~~~.~.≈~~.≈. #≈~~~≈≈≈≈≈.~≈~≈≈≈≈≈≈~..<...######.j0' .~~≈≈~≈≈≈~............ ..~@≈≈~~~~~≈~_♣≈≈~.≈☼.♣~~...~~~.....~... #............##.####........#.... j1 <○j2 09jy: &_j< j j j j jjjjjOjjxj͵  ##......# #.# # ##.#....# #..)..§..# ..##.#####.# #.~....~~.).~j .#  ..#.~~~.~.≈~~.≈.#  #.#.~≈~~~≈≈≈≈≈.#  #.#.~~≈~≈≈≈≈≈≈~..<... ##.~~≈≈~≈≈≈~.j ).~~≈.@.≈≈~~..~~~≈~_♣≈≈~.jP .~~≈○.♣~≈≈~..≈~~~~≈~≈~.~.[..~~~~≈≈~~≈≈≈~.[jz W.~≈≈~~~~~≈~~~~.# .###......~~~~~§.~~.....#j .#.~~~.....~.......## ##j÷ ,.##.####.#j R§○.j 30==800Water j j jzM< # ##..#....)..§ ..##......#####...... #...~....~~.).~  ..#~~~.~.≈~~.≈.  #≈~~~≈≈≈≈≈.~≈~≈≈≈≈≈≈~..<...##### ##...~~≈≈~≈≈≈~............ ...~.≈≈~~~~§≈~@♣≈≈~...≈○.♣~Fly Water ~..jM.....##.####...  ##...........##..# #.>.......... jbb\~§°jd01jhmjpd _There is a faded altar of an unknown god here.j _Your magical contamination has completely faded away.There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Hepliaklqana or (c) Wu Jian, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.j4jwUThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extrajj~# ##........#....# #..)..§..# klutchkel the Magician ..##..............#####........# Djinni #...........~....~~.).~........# Health: 30/45 ================--------..#.......~~~.~.≈~~.≈.........# AC: 5Str: 7  #.#.......~≈~~~≈≈≈≈≈..........# EV: 11Int: 18  #.#.......~~≈~≈≈≈≈≈≈~..<...##### SH: 0Dex: 14 ##..........~~≈≈~≈≈≈~............ XL:  7 Next: 61% Place: Dungeon:3 ............~~≈[jώ37m.~.≈≈~~........... Noise: ---------  Time: 2801.5 (0.0) ...........~~~≈~@♣≈≈~............ -) Nothing wielded ...........~~§°.♣~≈≈~............ Cast: Foxfire ............≈~~~~≈~≈~.~.[........ Fly ..........~~~~≈≈~~≈≈≈~.......[... ..........~≈≈~~~~~≈~~~~.#........ .###......~~~~~..~~.....#........  ...#.........~~~.....~.......##..  ##............##.####........#... ##...........##..# #.>.......... j0  _Your magical contamination has completely faded away. _There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Hepliaklqana or (c) Wu Jian, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.jk  Okay, then. _j': # ##.#....# #..)..§..#  ..##.#####.#  #.~....~~.).~.# ..#.~~~.~.≈~~.≈.# #.#.~≈~~~≈≈≈≈≈.# #.#.~~≈~≈≈≈≈≈≈~..<...#.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~~≈@_♣≈≈~.~~§°.♣~≈≈~.≈~~~~≈~≈~.~.[.~~~~≈≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.# ..###......~~~~~..~~..j:[m...# #...#.~~~.....~.###.##.####........# ##.##..# #.>jC8≈≈jCi2.5 (1Water _jKjLj # ##.#....# #..)..§.. ..##.#####. # #.~....~~.).~. # ..#.~~~.~.≈~~.≈. # #.#j.~≈~~~≈≈≈≈≈. # #.#.~~≈~≈≈≈≈≈≈~..<...#.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~~@~_♣≈≈~.~~≈≈.♣~≈≈~jR.≈~~~~≈~≈~.~.[.~~~~≈≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.#.###......~~~~~..~~.....# ##...#.~~~.....~.##  ###.##.####..# ##.##..# #.>jjYS3Water jh7_j~j # ##.#....# #..)..§ ..##.##### ## #.~....~~.).~ .# ..#.~~~.~.≈~~.≈ .# #.#.~≈~~~≈≈≈≈≈ .# #.#.~~≈~≈≈≈≈≈≈~..<... .####.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~@≈~_♣≈≈~.~~≈≈.♣~≈≈~.≈~~~~≈~≈~.~.[j.~~~~≈≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.#.###......~~~~~..~~.....##...#.~~~.....~. ###.##.####.# ##.##..# #.>jjy14Water j j j7 # 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3j %13j 3j4 3j% 33j 3j 3j5I3j*63jC3j3jP3j3j33j43j4jM4jEN4j#S4j|V4j4jW4j4jW4j?4j@4jE4j1G4jd4j4js4j4jpG34j~L4jM4j4j4j 4j4j)4jM*4j\/4j04jr K#..##.# #.#.4j@s S~~≈~##.###.####.~~≈#..~~≈#.#.~~~≈#.#.~~≈##.≈~#..#.~~~~≈####.~≈≈~####.@..###......~####...#.~###.###..###...#.## ####.§#.## #.#...#.4jy 4jTz %24j 4jl 5jC#..##.# #.#.~~≈~≈##.###.####.~~≈#..~~≈.#.#.~~~≈~#.#.~~≈≈.##.≈~#..#.~~~~≈####.~≈≈~####..@.###......~~~~~.####...#.~###.###.###...#......## ####...§v#.## #.#....#.5ju5j%35j$5j5j#..##.# #.#.~~≈~≈##.###.####.~~≈≈~#.~~≈.~#.#.~~~≈~_#.#.~~≈≈.♣##.≈~#..#.~~~~≈≈~####.~≈≈~####...@###......~~~~~.####...#.~~~.###......##.##.##.##..#5j< .....## ####...§v.#.## #....#....#.5j5jF%45jr,_5jog5jh5jHn5jp5jE 5j 5j 6j  ##.###.####...~~≈≈~.................#.....~~~≈~_......~~≈≈.♣##..........≈~~~~..#.......~~~~≈≈##........~≈≈~~~ ####....###......~~~~~.. ####@..#...~~~ ###............###Fly .....#.#............. 6j6j%56j7_6j6j R##.###.####.~~≈≈~≈#............~~≈.~.#.#...........~~~≈~_♣#.#...........~~≈≈.♣~##.....≈~~~~≈#..#....~~~~≈≈~####...~≈≈~####....###......~~~~~..~####.@.#.~~~.6j ###.##.###.##.##..###......###.# ####...§v.#.## #....#.6j3 R...#.....#.#.6jM 6jЮ %66jѸ ,_6j ##.###.####.~~≈≈~≈#..........~~≈.~.≈#.#........~~~≈~_♣≈#.#........~~≈≈.♣~≈##..........≈~~~~≈~#..#........~~~~≈≈~~≈####........6j 0~≈≈~~~~~≈####....###......~~~~~..~####..@#.~~~.###.##.###.6j O##..###.###.#6j. 8....###.6jL # ####.§v.#.## #..6jj 8#....#..6j +#.#.6j 6j %76jb 6j 7j͇P7jZm; ...........~.#.....~~~≈~_♣.....~~≈≈.♣~##............≈~~~~≈~7jm..#.........~~~~≈≈~~≈##...........~≈≈~~~ ####....###......~~~~~..~~ ####...#.........~~~... ###@...........##.## ##.###......#............##... 7jwu7jՆc8_7jcg7jg7j&m7jXo7j< #.~~≈.~.≈#.#.................~~~≈~_♣≈#.#.................~~≈≈.♣~≈##....................≈~~~~≈~≈#..#................~~~~≈≈~~≈####................~≈≈~~~~~≈~####....###......~~~~~..~~.####...#.~~~.###.##.###.##..# ##.###.#...###.# ####.7j §v...<#.## #.#....#.#.#.#.##.7jT 7j %97j 8j #.~~≈.~.≈≈~#.#.....~~~≈~_♣≈≈~#.#...........~~≈≈.♣~≈≈~##.............≈~~~~≈~≈~#..#................~~~~≈≈~~≈####................~≈≈~~~~~≈~####....###......~~~~~..~~.####...#.~~~.###.##.###.##..# ###.###.#..###...## ####.§v...<.#.## #.#....#.#.#.#.##.8j$8j&908j8j@8jH|; #~~~≈~_♣.≈≈.♣~##............≈~~~~≈~..#.........~~~~≈≈~~≈≈≈###......≈≈~~~~~≈~~ ####....###~~~~..~~.. ####......~~~... ###...##.#### ##.# ##.##....#.........###......)...# ..... 8j|8j8j%18j%_8j 8jN ] ≈≈.♣~##............≈~~~~≈~..#......~~~~≈≈~~≈≈≈##..≈≈~~~~~≈~~ ####....###~~~~..~~.. ####......~~~... ###...##.#### ##.# #.###[.....#.Fly #......[.##.).).).<.#.).... 2 _Found a pair of gloves.9jVUH ##..9jU.≈~~~~≈~..#......~~~~≈≈~~≈≈≈###.......≈≈~~~~~≈~~9jUw ####....###~~~~..~~..9jU^ ####......~~~...9jV ###...##.#### ##.# 9jVj#####.###[...9j:VA...####9jVVV§v...<.Fly 9jrV!9jV##.[.[.).#>......#........ 9jV9ja9jb%39j\k9jk9j_ ##.≈~~~~≈~≈ #..#................~~~~≈≈~~ ####................~≈≈~~~~~≈ ####....###......~~~~~..~~ ####...#.~~~9j ###.##. ##.##..#  #####.###. #[9jp.###... #.####9j}.§v...< #.## #.#9j - ...#9j%c #.# #...##9j} ###......[...#  ##.[.[.).<.#.) #>......#9j9jB4:j  ##.≈~~~~≈~ #..#.......~~~~≈≈~~ ####.......~≈≈~~~~~≈ ####....###......~~~~~..~~ ####...#.~~~ ###..##. ##.##..# #####.###. #[.### #.####.§v... #.## #..# ...#.. #.#... #............## ###......[...#  ##.[.[.).<.#.) #>......#:jN:j>%5:ji:j:j, ##.≈~~~~≈ #..#.......~~~~≈≈~~ ####.......~≈≈~~~~~ ####....###......~~~~~.. ####...#...~~~ ###....##. ##.:j[-.##.. #####.###. #[.### #.####.§v #.## #...# ...#....:j-F #.#..... #............## ###......[...#  ##.[.[.).<.#.):j-u #>......#:j7:j8%6:jJ@:jA:j ##.≈~~~~ #..#.~~~~≈≈ ####...~≈≈ ####....###......~~~~~.. ####...#.........~~~ ###......##. ##...## #####.### #[.### #.####.§v #.## #....#.....#......# #.#... #.#####. ###......[...# #. ##.[.[.).<.#.) #>......#7:j ##.≈ #..#.~~~~≈≈ ####.~≈≈ ####....###......~~~~~ ####...#.~~~ ###......## ##....## #####:je. #. #.####.§v #.## #....# .....# ..###.# ... #.## ###. ###......[...# :j  #. ##.[.[.).<.#. #>......#:j+Q8:jT0m _You see here a +0 pair of gloves.:j>:jvE:jN:jIO:jO:jUV:jhW:j:j:j%:j:j<P:j3:jw:j:j] :j :js:jJ<jn<jco%9<jw<jgz- _i - a +0 pair of gloves<j# <j' %Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)b - a +0 cloak  i - a +0 pair of gloves Jewellery (go to first with "=)  d - a ring of see invisible (worn)  e - a ring of protection from fire (worn)f - a +4 ring of protection  g - a ring of protection from cold  h - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >j>j2>j1##....................≈~~~ klutchkel the Magician#..#................~~~~≈≈ Djinni####................~≈≈~~~ Health: 45/45 ========================####....###......~~~~~. AC: 5Str: 7####...#.........~~~ EV: 11Int: 18###............## SH: 0Dex: 14##...........## XL:  7 Next: 61% Place: Dungeon:3#####...........## Noise: ---------  Time: 2899.5 (0.0)#@..............## -) Nothing wielded#.####..........§v Cast: Foxfire#.## #..........#. Fly .....#..............###.#............>j... #............## ###. ###......[...# #. ##.[.[.).<.#. >j#>......#... Press the corresponding letter to learn more about a god, or press enter to>jTconvert or escape to cancel. _Okay, then. >j_Found a pair of gloves. _You see here a +0 pair of gloves. _i - a +0 pair of gloves>j\>jˠ>j>jRf  You start putting on your armour.>jLB900.5 (1>j[>j*1.5 (2>j>j.>j*2.5 (3>jZ>j">j*3.5 (4>j>j@4.5 (5>j2>jt 6 _You continue putting on your +0 pair of gloves. x5>j>j>j(c _You finish putting on your +0 pair of gloves.@jx@j$@jEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)b - a +0 cloak Jewellery (go to first with "=) @j! d - a ring of see invisible (worn)  e - a ring of protection from fire (worn)f - a +4 ring of protection  g - a ring of protection from cold  @jYh - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on@jy[tab] equip|unequip Hj9*Hj[1HjG9m##....................≈~~~ klutchkel the Magician#..#................~~~~≈≈ Djinni####................~≈≈~~~ Health: 45/45 ========================####....###......~~~~~. AC: 6Str: 7####...#.........~~~ EV: 11Int: 18###............## SH: 0Dex: 14##...........## XL:  7 Next: 61% Place: Dungeon:3#####...........## Noise: ---------  Time: 2904.5 (0.0)#@..............## -) Nothing wielded#.####..........§v Cast: FoxfireHj9#.## #..........#. Fly .....#..............###.#............... #............## ###. ###......[...# #. ##.[.[.).<.#. #>......#...  _Found a pair of gloves. _You see here a +0 pair of gloves. _i - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.HjAHjA,5.0 (0.5HjGHjIC _You remove your ring of protection from fire.Jj"Jj|&Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)b - a +0 cloak Jewellery (go to first with "=)  d - a ring of see invisible (worn)e - a ring of protection from fire  f - a +4 ring of protection  g - a ring of protection from cold  h - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put onJj&y[tab] equip|unequip QjQjQj) ##....................≈~~~ klutchkel the Magician#..#................~~~~≈≈ Djinni####................~≈≈~~~ Health: 45/45 ========================####....###......~~~~~. AC: 6Str: 7####...#.........~~~ EV: 11Int: 18###............## SH: 0Dex: 14##...........## XL:  7 Next: 61% Place: Dungeon:3#####...........## Noise: ---------  Time: 2905.0 (0.0)#@..............## -) Nothing wielded#.####..........§v Cast: Foxfire#.## #..........#. Fly .....#..............###.#............... #............## ##j 40m#. ###......[...# #. ##.[.[.).<.#. #>......#...  _You see here a +0 pair of gloves. _i - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _You remove your ring of protection from fire.QjQj0*5 (0.5QjQQj? _g - a ring of protection from cold (worn)Rj:}  ..#~~~~≈≈##≈≈~~~ ####....###~~~~. ####......~~~ ###...## ##....#####...Rj} ....####...§v# #...#.Fly ..###.Rj} ##Rj} H..Rj} N#.###....#.> Rj~ Rj Rj ,6.5 (1.0Rj֌ Rj Sj#4 ##≈≈~~~ ####....###~~~~. ####......~~~ ###...## ##Sj{#####............####...§v #.#........#.Sj#....###.##.... #...##SjƮ####. ###......[#.Sji...Sjp#.# ####..#. 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[j[j{%6[j[jc _There is a stone staircase leading down here.\j \j \j7 \j3 \j ,7 _\j \jsG 4  You fly downwards.\jw, .# ##....  .####....  O.......#  \jw&. #.......#  ..##.....#.###  ...#  \jMx-..#  .#  .#####  ...#.... ...#\jvxh....##..## ..\jxO   ogre (asleep). ..\jx .. \jx,9.0 (2.5\jM\jv _You encounter an ogre. It is wielding a +0 giant spiked club.\j\a _There is a stone staircase leading up here.^jk  klutchkel the Magician .# ##....  Djinni .####....  Health: 44/45 =======================- O.......#  AC: 6Str: 7 ^jֺ'. #.......#  EV: 11Int: 18 ..##.....#.###  SH: 0Dex: 14^j .............#  XL:  7 Next: 61% Place: Dungeon:4 ^j$......***..#  Noise: ---------  Time: 2939.0 (0.0) ^jI......*@*..#  -) Nothing wielded ^jm......*#####  Cast: Foxfire ...#...^jp Fly  . ...#. ^j,....##. ..## ..^jԻ O   ogre (asleep) ^j(. .. ..^jYou fly downwards. _You encounter an ogre. It is wielding a +0 giant spiked club. ^j:_There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  ^j] Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_jI?@*@_j{  klutchkel the Magician .# ##....  Djinni .####....  Health: 44/45 =======================- ........#  AC: 6Str: 7 . #O......#  EV: 11Int: 18 ..##.....#.###  SH: 0Dex: 14 .............#  XL:  7 Next: 61% Place: Dungeon:4 ...........#  Noise: ---------  Time: 2939.0 (0.0) .......@...#  -) Nothing wielded .......#####  Cast: Foxfire ...#... Fly  . ...#. ....##. ..## .. O   ogre (asleep)_j . .. .. _You encounter an ogre. It is wielding a +0 giant spiked club. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_jB .# ##....  .####....  ........#  . #O......#  ..##.....#.###  .............#  ........v..#  .......@v..#  .......#####  ...#... . ...#. ....##. ..## ..Olly target) . .. .. _j"5===40.0 (1_jS_j[ _There is a stone staircase leading up here. _je Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ogre shouts!`j  klutchkel the Magician .# ##....  Djinni .####....  Health: 43/45 ======================-- ........#  AC: 6Str: 7 . #O......#  EV: 11Int: 18 ..##.....#.###  SH: 0Dex: 14 .............#  XL:  7 Next: 61% Place: Dungeon:4 ......**v..#  Noise: ===------  Time: 2940.0 (0.0) ......*@v..#  -) Nothing wielded ......*#####  Cast: Foxfire ...#... Fly  . ...#. ....##. ..## .. O   ogre (ally target) . .. `jF ..Dir - look around, f - activateYou conjure some foxfire! _The ogre shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jE @*@aj  klutchkel the Magician .# ##....  Djinni .####....  Health: 43/45 ======================-- ajw........#  AC: 6Str: 7 . #O......#  EV: 11Int: 18 ..##.....#.###  SH: 0ajDex: 14 .......v.....#  XL:  7 Next: 61% Place: Dungeon:4 ........§..#  Noise: ===------  Time: 2940.0 (0.0) .......@v..#  -) Nothing wielded .......#####  Cast: Foxfire ...#...ajFk Fly  . ...#.ajm1 ....##. ..## ..aj O   ogre (ally target) . .. aj..ajMYou conjure some foxfire! _The ogre shouts!  ajCasting: Foxfire (safe; 1% risk of failure)  aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj=v§aj@Bv§aj<v§ajdBv§aj<v§aj)=v§aj) .# ##....  .####....  ........#  . #Ov.....#  ..##.v§..#.###  .......§.....#  ........§..#  .......@§..#  .......#####  ...#... . ...#. ....##. ..## ..  . .. .. _The ogre shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ogre.ajk3§ajmHvOajmajt  The ogre is moderately wounded.The foxfire burns the ogre!aj/3§aj?vvaj a4=--1.0 (1ajU§§§§aj8§§aj+\ _The ogre is heavily wounded.aj n  klutchkel the Magician .# ##....  Djinni .####....  Health: 43/45 ======================-- ........#  AC: 6Str: 7 . #§§.....#  EV: 11Int: 18 ..##.O§..#.###  SH: 0Dex: 14 .......§.....#  XL:  7 Next: 61% Place: Dungeon:4 aj +......*v*..#  Noise: =--------  Time: 2941.0 (0.0) ......v@*..#  -) Nothing wielded ......*#####  Cast: Foxfire ...#... Fly  . ...#. ....##. ..## .. O   ogre (ally target) . .. ..The ogre is moderately wounded.The foxfire burns the ogre! aj _The ogre is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatebjJ  klutchkel the Magician .# ##....  Djinni .####....  Health: 43/45 ======================-- ........#  AC: 6Str: 7 . #§§.....#  EV: 11Int: 18 ..##.O§..#.###  SH: 0Dex: 14 ......v§.....#  XL:  7 Next: 61% Place: Dungeon:4 .......§§..#  Noise: =--------  Time: 2941.0 (0.0) ......v@§..#  -) Nothing wielded .......#####  Cast: Foxfire ...#... Fly  . ...#. ....##. ..## .. O  jKW37m ogre (ally target) . .. ..The foxfire burns the ogre! _The ogre is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§ .# ##....  .####....  ........#  . #§§.....#  ..##.O§..#.###  ......v§.....#  .....v.§§..#  ......§@§..#  .......#####  ...#... bjK. ...#. ....##. ..## ..  . .. .. _The ogre is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  bjKJPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ogre!bjp3§bj<v§bj  The ogre is almost dead.The foxfire burns the ogre but does no damage.bj{§.O.....vv2.0 (1§.§ _The ogre is almost dead.bjQ   klutchkel the Magician .# ##....  Djinni .####....  Health: 42/45 ======================-- ........#  AC: 6Str: 7 . #.......#  EV: 11Int: 18 ..##.....#.###  SH: 0Dex: 14 .....§O......#  XL:  7 Next: 61% Place: Dungeon:4 .....§***..#  Noise: =--------  Time: 2942.0 (0.0) ......*@v..#  -) Nothing wieldedbjx l ......v#####  Cast: Foxfire ...#... Fly  . ...#. ....##. ..## .. O   ogre (ally target) . .. ..The ogre is almost dead.The foxfire burns the ogre but does no damage. _The ogre is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatecjط7  klutchkel the Magician .# ##....  Djinni .####....  Health: 42/45 ======================-- ........#  AC: 6Str: 7 . #.......#  EV: 11Int: 18 ..##.....#.###  SH: 0Dex: 14 .....§O......#  XL:  7 Next: 61% Place: Dungeon:4 .....§.v...#  Noise: =--------  Time: 2942.0 (0.0) ......§@§..#  -) Nothing wielded cj\......v#####  Cast: Foxfire ...#... Fly  . ...#. ....##. ..## .. O   ogre (ally target) . .. ..The foxfire burns the ogre but does no damage. _The ogre is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!cjTHv§cjU§ _The ogre is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ogre.cj .# ##....  .####....  ........#  . #.......#  ..##.....#.###  cjN.....§§......#  .....§.v...#  .....v§@§..#  cjU......§#####  ...#... . ...#. ....##. ..## .. . .. .. cjJm§v§cjK@v§cj MG§vcj5NI§vcjUY.vvcj_3853.0 (1cje|§§§§§§cjhH _You kill the ogre!djM.. ....##.# ##....#..####..... ..#. ..# ##.....#.##.§......#.§§@vv§v<§.....§#####dj~...#.......dj0?v§djvBv§dj@v§djDv§dj>v§djEGv§dj-O§vdjEv§djBv§djL§vdj_Fv§djBv§dj#Av§dj4§dj[w sYour foxfire dissipates.djD>v§dj s..§<..s   scorpiondj --4djN§§§§§§§.§.@§§§§dj5Y _You encounter a scorpion.ej`C .s ....# #.# ##....## ..####...... .v.#.. #§......#.##§....#.###.v§§§§.....#.§.§@.§..#ej5a.§§§.§<...#.§.....#####.#.......#.##....##..#..## ... .. ...  ..ej&c>v§ej]dIv§ejdBv§ej.eAv§eje2§ej:l  (ally target)The foxfire burns the scorpion!ej3§ej0vejO.sejyg §The scorpion is moderately wounded.....)....@........3-5§§§§ _Your foxfire dissipates.eje   klutchkel the Magician .. ....#  Djinni #s# ##....##  Health: 42/45 ======================-- .§####......  AC: 6Str: 7 .§.......#  EV: 11Int: 18 .. #.......#  SH: 0Dex: 14 ..§##.....#.###  XL:  7 Next: 85% Place: Dungeon:4 ...§§.***.....#  Noise: ---------  Time: 2945.0 (0.0) ......*@*...#  -) Nothing wielded ......***...#  Cast: Foxfire ........#####  Fly  ....#.... ......#.# #....##.. s   scorpion #..## ... .. ...j! Y;15H ..The foxfire burns the scorpion!  The scorpion is moderately wounded. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatefj   klutchkel the Magician .. ....#  Djinni #§# ##....##  Health: 42/45 ======================-- .s####......  AC: 6Str: 7 .§.......#  EV: 11Int: 18 .. #.......#  SH: 0Dex: 14 ..§##.....#.###  XL:  7 Next: 85% Place: Dungeon:4 ...§§..)......#  Noise: ---------  Time: 2945.0 (0.0) .......@....#  -) Nothing wielded ........<...#  Cast: Foxfire ........#####  Fly  ....#.... ......#.# #....##.. s  fj  scorpion #..## ... .. ... ..The scorpion is moderately wounded. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!fj\9 .. ....#  #.# ##....##  .s####......  .........#  .. #.......#  ...##.....#.###  .......)v.....#  ......v@....#  ........<...#  ........#####  ....#.... ......#.# #....##..(ally target) #..## ... .. ... ..=6.0 (1 _gj  klutchkel the Magician .. ....#  Djinni #.# ##....##  Health: 41/45 =====================--- .s####......  AC: 6Str: 7 gj.........#  EV: 11Int: 18 .. #.......#  SH: 0Dex: 14 ...##.....#.###  XL:  7 Next: 85% Place: Dungeon:4 ......**v.....#  Noise: =--------  Time: 2946.0 (0.0) ......v@*...#  -) Nothing wielded ......***...#  Cast: Foxfire ........#####  Fly  ....#.... ......#.# #....##.. s   scorpion (ally target) #..## ... .. ...gjZ ..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  gj) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activategj]$m  klutchkel the Magician .. ....#  Djinni #.# ##....##  Health: 41/45 =====================--- .s####......  AC: 6Str: 7 .........#  EV: 11Int: 18 .. #.......#  SH: 0gj'%:Dex: 14 ...##.....#.###  XL:  7 Next: 85% Place: Dungeon:4 .......v§.....#  Noise: =--------  Time: 2946.0 (0.0) ......v@....#  -) Nothing wielded ........<...#  Cast: Foxfire ........#####  Fly  ....#.... ......#.# #....##..gj' s   scorpion (ally target) #..## ... .. ... ..Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§v§gj';v§gj[(Av§gj(Iv§gj)Ev§gj>);v§gj*bvsgj0 .. ....#  #.# ##....##  .v####......  .sv......#  .. #§§.....#  ...##§§...#.###  ......§§§.....# gj1 ......§@....#  ........<...#  ........#####  ....#.... ......#.# #....##..  #..## ... .. ... .. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  gj@2BYou conjure some foxfire!  The foxfire burns the scorpion.gj1§gj  The scorpion is severely wounded.The foxfire burns the scorpion but does no damage.gj4;3§gjC@vvgjD*7.0 (1gjI4§§§§gjQJR§§§§gj~Ma _The scorpion is severely wounded.hj.. #.. ....# #.# ##....##.§####...... .s§... #§§.....# ##§§...#.##§@§.....#§..v.......#####.#..........#.#....###..##.. ...hjzv§v§hj Kv§hj@v§hjJv§hj>v§hjJv§hj7Jv§hjDvshjhjSW  The foxfire burns the scorpion but does no damage.hjԉ1§hj  The scorpion is severely wounded.The foxfire burns the scorpion.hjn3§hjn....hj--8hj §s§§§@§§§hj!G _The scorpion is almost dead.hj!+Things that are here:hj$| _a +0 giant spiked club; an ogre corpsehj_ Q  klutchkel the Magician .. ....#  Djinni #.. ....#  Health: 40/45 =====================--- #.# ##....##  AC: 6Str: 7 hj` "..####......  EV: 11Int: 18 .§.......#  SH: 0Dex: 14 .. #s§.....#  XL:  7 Next: 85% Place: Dungeon:4 ...##§***.#.###  Noise: ---------  Time: 2948.0 (0.0) ......*@*.....#  -) Nothing wielded ......***...#..  Cast: Foxfire hjc ........§...#  Fly  ........#####  ....#.... ......#.# s   scorpion #....##.. #..## ... .. ... _The scorpion is almost dead.Things that are here: _a +0 giant spiked club; an ogre corpseCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehj'0   klutchkel the Magician .. ....#  Djinni #.. ....#  Health: 40/45 =====================--- #.# ##....##  AC: 6Str: 7 ..####......  EV: 11Int: 18 hj0 .§.......#  SH: 0Dex: 14 .. #.§.....#  XL:  7 Next: 85% Place: Dungeon:4 hj0 ...##§s§..#.###  Noise: ---------  Time: 2948.0 (0.0) ......§@§.....#  -) Nothing wielded hj-1 C.......§§...#..  Cast: Foxfire ........§...#  Fly  ........##### hj[1  ....#.... ......#.# s   scorpionhj1 i #....##.. #..## ... .. ...Things that are here: _a +0 giant spiked club; an ogre corpseCasting: Foxfire (safe; 1% risk of failure)  hj2 )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!hj;  .. ....#  #.. ....#  #.# ##....##  ..####......  .........#  .. #.......#  hj=< ...##.s.v.#.###  .......@......#  ........v...#..  ........<...#  ........##### ....#.... ......#.#(ally target) hj|< #....##.. #..## ... .. hj= :1=9.0 (1hjE hjH i _a +0 giant spiked club; an ogre corpse  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The scorpion barely misses you.ij ^ .. ....# #.. ....# #.# ##....## ..####...... ..#... #.#.##.s.v.#.###)......#.v...#...<...#.#####ij] .....#.....#.#.#....#... #..## ... .  .. ...ij ?v§ijo =v§ij †The foxfire burns the scorpion.ijD (ij .§ijأ Dv§ij §v§v§vij ij[ ijU klutchkel the Magician......#Djinni#......#Health: 41/45 =====================---#.# ##....##AC: 6Str: 7..####......EV: 11Int: 18.........#SH: 0Dex: 14... #.......#XL:  7 Next: 102% Place: Dungeon:4....##.§§§.#.###Noise: =--------  Time: 2950.0 (1.0)......§@§......#-) Nothing wielded.....§...§...#..Cast: Foxfire....v....<...#Fly .........#####.....#j] 1;49m...........#.#.##....##...#..## ... ... ...Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The scorpion barely misses you.The foxfire burns the scorpion. _You kill the scorpion!You have reached level 8!ij /  --more--ljg6/50=98 1% lj$ljP _You feel clever.mjC .. ....# #.. ....# #.# ##....## ..####....... ..#... #.#.##.§§§.#.###.@.§......#.§...§...#...v....<...#.#####......#.....#.#..##....##...> #..## ......  .. ...mj~EK§vmjFG§vmj`G"§mjH$vmjnQF§vmjTT §Found a stone staircase leading down.mj]r†..).....mj`--1mjar§§§§ _Your foxfire dissipates.njl......##...# #.# ##....##.. ..####...... ... .........# ... #..##.†...#.###....)...........#..§....<...# §.....####§.#.......#.#..##..§.##...>..h   hound (asleep) #..## .......... h.. ..nj~?......njC?-2njnjV _You encounter a hound.ojF .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 45/50 =====================--- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  1% Place: Dungeon:4 ......***)......#  Noise: ---------  Time: 2952.0 (0.0) ......*@*.....#..  -) Nothing wielded ......***.<...#  Cast: Foxfire ..........#####  Fly  ......#.....  ........#.#..  .##....##...>..  h   hound (asleep) #..## ....... ojL ... ....h..  ..Found a stone staircase leading down. _Your foxfire dissipates. _You encounter a hound.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateojw+oj......#klutchkel the Magician#......#Djinni# #.# ##....##Health: 45/50 =====================---.. ..####......AC: 6Str: 7... .........#EV: 11Int: 19.... #.......#SH: 0Dex: 14.....##.†...#.###XL:  8 Next:  1% Place: Dungeon:4......v..)......#Noise: ---------  Time: 2952.0 (0.0).......@......#..-) Nothing wielded......v...<...#Cast: Foxfire..........#####Fly ......#.............#.#...##....##...jK0;10;1m>..h   hound (asleep, ally target)#..## .......... ....h.... _Your foxfire dissipates. _You encounter a hound.Casting: Foxfire (safe; 1% risk of failure)  oj"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!oj 9=3.0 (1 _ojoj$ .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 44/50 =====================--- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  1% Place: Dungeon:4 ......v**)......#  Noise: =--------  Time: 2953.0 (0.0) ......*@*.....#..  -) Nothing wielded ......v**.<...#  Cast: Foxfire ..........#####  Fly  ......#.....  ........#.#..  .##....##...>..  h   hound (asleep, ally target)ojDC #..## .......  ... ....h..  ..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatepjͧo .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 44/50 =====================--- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  1% Place: Dungeon:4 ......v..)......#  Noise: =--------  Time: 2953.0 (0.0) pji.......@......#..  -) Nothing wielded ......§...<...#  Cast: Foxfire .......v..#####  Fly  ......#.....  ........#.#..  .##....##...>..  h   hound (asleep, ally target) #..## .......  ... ....h..  ..Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  pjC*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!pjP§vpjE§vpjG§vpjvP§vpjˬP§vpjH§vpjH§vpjv§pj/vpjw#§pj%vpj  .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  .... #.......#  .....##.†...#.###  ......§v.)......#  pjN.....§v@......#..  ......§...<...#  .......§..#####  ......#.§... ........#v#.. .##....##.§.>..  #..## ...v... ... ....h.. ..pjݻ954.0 (1 _pj§§§§pj_qj .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 44/50 =====================--- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  1% Place: Dungeon:4 ......*v*)......#  Noise: =--------  Time: 2954.0 (0.0) .....§v@*.....#..  -) Nothing wielded ......***.<...#  Cast: Foxfire .......§..#####  Fly  ......#.§...  ........#v#..  .##....##.§.>..  h   qj[40mhound (asleep, ally target) #..## ...v...  ... ....h..  ..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateqjJo......#klutchkel the Magician#......#Djinni# #.# ##....##Health: 44/50 =====================---.. ..####......AC: 6Str: 7... .........#EV: 11Int: 19.... #.......#SH: 0Dex: 14.....##.†...#.###XL:  8 Next:  1% Place: Dungeon:4......§v.)......#Noise: =--------  Time: 2954.0 (0.0).....§v@......#..-) Nothing wielded......§...<...#Cast: Foxfire.......§..#####Fly qjp......#.§...........#v#...##....##.§.>..h   hound (ally target)#..## ...v...... ....h....Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The hound barks! You hear a shout! x2  The foxfire burns the hound.qj2§qj§v§vqj^F§vqjP§vqjG§vqjpG§vqj Dir - look around, f - activate  You conjure some foxfire!  The hound barks! You hear a shout! x2  The foxfire burns the hound.is lightly wounded.qj}§§v§vh.§v§vqjĂ SThe hound is moderately wounded.qj!§qjS%vqjZhvqj;  qjS   adder (distracted)You encounter an adder.The foxfire burns the hound!qj§§v jqjbFThe hound is severely wounded.qj&@v.vSj   gnollS   adderqj&2=5.0 (1qj.§§§.§§.§§.§§qj<q _You encounter a gnoll. It is wielding a +0 flail.rj) o .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 43/50 ====================---- .. ..####......  AC: 6Str: 7 rj ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  1% Place: Dungeon:4 ......v**)......#  Noise: ==-------  Time: 2955.0 (0.0) ......*@*.....#..  -) Nothing wielded ......v**§<...#  Cast: Foxfire .......§.§#####  Fly  ......#.§.§.  ........#§#v.  .##....##.h.>..  h   hound (ally target) #..## .S.§...  j   gnollrj E ... ......j  S   adder ..The foxfire burns the hound!  The hound is severely wounded. _You encounter a gnoll. It is wielding a +0 flail.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterjZ .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 43/50 ====================---- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  1% Place: Dungeon:4 ......v§.)......#  Noise: ==-------  Time: 2955.0 (0.0) ......§@§.....#..  -) Nothing wielded ......v§.§<...#  Cast: Foxfire .......§.§#####  Fly rjG/ ......#.§.§.  ........#§#v.  .##....##.§.>..  h   hound (ally target) #..## .S.§...  j   gnoll ... ......j  S   adder .. _You encounter a gnoll. It is wielding a +0 flail.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hound.rj  .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  .... #.......#  .....##.†...#.###  ......v§.)......#  ......§@§.....#..  ......v§.§<...#  .......§.§#####  rj ......#.§.§. ........#§#v. .##....##.§.>.. j   gnoll #..## .S.§... S   adder ... ...... ..rj§§v§v§v§v§v§v§v§vS.j.§v§vvv...†(ally target).(ally target)5-6.0 (1§§§§§§  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hound. _You kill the hound!rjn J .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 42/50 ====================---- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  5% Place: Dungeon:4 ......*vv)......#  Noise: =--------  Time: 2956.0 (0.0)rjp  ......*@*.....#..  -) Nothing wielded ......***.<...#  Cast: Foxfire .......§§.#####  Fly  ......#.§§§.  ........#v#v.  .##....##S†.>..  j   gnoll (ally target) #..## .....j.  S   adder (ally target) ... .......  ..You conjure some foxfire!  The foxfire burns the hound. _You kill the hound!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterj{]w .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 42/50 ====================---- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  5% Place: Dungeon:4 ......§v§)......#  Noise: =--------  Time: 2956.0 (0.0) rj^......§@.v....#..  -) Nothing wielded ......§§..<...#  Cast: Foxfire .......§§.#####  Fly  ......#.§§§.  ........#v#v.  rjgi.##....##S†.>..  j   gnoll (ally target) #..## .....j.  S   adder (ally target) ... .......  ..The foxfire burns the hound. _You kill the hound!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!rj~jB§vrjjH§vrjsM .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  .... #.......#  .....##.†...#.###  ......§§v)......#  ......§@.v....#..  ......§§..<...#  .......§§.#####  rju......#.§§§. ........#v#§. .##....##S†.v..  #..## .....j.   ... ......... _You kill the hound!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.rj2y§§vrjTL§vrjZ  The adder is heavily wounded.The foxfire burns the gnoll!sjA§§vsj)B§v§v§vsjB8S.sjF jThe gnoll is severely wounded.sjI jYou encounter a gnoll. It is wielding a +0 spear.sjT §You encounter a gnoll. It is wielding a +0 flail.The foxfire burns the adder!sj/Y}jj 3 gnolls (1 polearm, 1 distracted)sjat§§vsj9j.sj.v@v.....unaware, 1 al…)sjT:367.0 (1sj`}§§§#§sjOI _You kill the adder!sjLu .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 42/50 ====================---- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  6% Place: Dungeon:4 ......***)......#  Noise: =--------  Time: 2957.0 (0.0) ......v@v§....#..  -) Nothing wielded ......***§<...#  Cast: Foxfire .........§#####  Fly  ......#..§v.  ........#§#§.  .##....##.†.j..  jjjjw m 3 gnolls (1 polearm, 1 unaware, 1 al…) #..## .......  ... ...j..j  ..You encounter a gnoll. It is wielding a +0 flail.The foxfire burns the adder! _You kill the adder!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesjVg .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 42/50 ====================---- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  6% Place: Dungeon:4 .......§§)......#  Noise: =--------  Time: 2957.0 (0.0) sj ......§@v§....#..  -) Nothing wielded .......v.§<...#  Cast: Foxfire .........§#####  Fly  ......#..§v.  ........#§#§.  .##....##.†.j..  jjj 3 gnolls (1 polearm, 1 unaware, 1 al…) #..## .......  ... ...j..j  ..The foxfire burns the adder! _You kill the adder!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§sj~v§vsj?§vsj .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  .... #.......#  .....##.†...#.###  .......§§)......#  ......§@§§....#..  sj.......§vv<...#  .........§#####  ......#..§§. ........#§#v. .##....##.†.j.. 2 #..## ....... ... ...j.. .. _You kill the adder!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.sj# §§vsj#$ §v§vsj$ J§vsja% P§vsjw( 7j.sj9) j.§vsjL6 §The gnoll is almost dead.The foxfire burns the gnoll!sj< cj 2 gnolls (1 polearm, 1 ally target)sj 1§sj v..v.>sj 288.0 (1sj §§§§sj I _You kill the gnoll!tj .. ....#  klutchkel the Magician #.. ....#  Djinni tj # #.# ##....##  Health: 41/50 ===================----- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  8% Place: Dungeon:4 ......*v*)......#  Noise: =--------  Time: 2958.0 (0.0) ......*@*.....#..  -) Nothing wielded ......v**§<...#  Cast: Foxfire ........§§#####  Fly  tjQ{......#..§v.  ........#.#§.  .##....##.†.>..  jj 2 gnolls (1 polearm, 1 ally target) #..## ...j.j.  tje... .......  ..The gnoll is almost dead.tj]The foxfire burns the gnoll! _You kill the gnoll!tjӇCasting: Foxfire (safe; 1% risk of failure)  tj  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetj7 .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 41/50 ===================----- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 tj.... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  8% Place: Dungeon:4 .......v.)......#  Noise: =--------  Time: 2958.0 (0.0) ......§@§.....#..  -) Nothing wielded ......v§§§<...#  Cast: Foxfire ........§§#####  Fly  ......#..§§.  ........#.#v. tj .##....##.†.>..  jj 2 gnolls (1 polearm, 1 ally target) #..## ...j.j.  ... .......  ..The foxfire burns the gnoll! _You kill the gnoll!Casting: Foxfire (safe; 1% risk of failure)  tj2*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!tjP§vtjg<§vtjmH§vtj#§v§vtj8b .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  tjQ.... #.......#  .....##.†...#.###  .......§§)......#  ......§@§v....#..  tj......§§§§<...#  .......§§§##### tj@ ......#.v§§. ........#.#§. .##....##.†.v.. tjI #..## ...j.j. ... ....... ..tjJQ4§tjR#§tjYR%vtjRL§vtjSF§vtjATI§vtjzVAjvtjVtjjCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll but does no damage.  The foxfire burns the gnoll.tjp4§tj#4j.tjH§vtj.@v.v...tjw*9.0 (1tjT§§§.§§§tj` _The gnoll is moderately wounded.tjb  .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 40/50 ===================----- .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 tj .....##.†...#.###  XL:  8 Next:  8% Place: Dungeon:4 ......***)......#  Noise: =--------  Time: 2959.0 (0.0) ......*@v§....#..  -) Nothing wielded ......**v.§...#  Cast: Foxfire .......§.§#####  Fly  ......#.§.v. tj  ........#§#§.  .##....##.j.j..  jj 2 gnolls (1 polearm, ally target) #..## ...§...  ... .......  ..The foxfire burns the gnoll but does no damage.  The foxfire burns the gnoll. _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  tj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetjl * .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 40/50 ===================----- .. ..####......  AC: 6tjl <Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  8% Place: Dungeon:4 tjl .......§§)......#  Noise: =--------  Time: 2959.0 (0.0) .......@v§....#..  -) Nothing wieldedtjl  ......§.v.§...#  Cast: Foxfire tj8m .......§.§#####  Fly  ......#.§.§.  ........#v#§.  tjm &.##....##.j.j..  jj 2 gnolls (1 polearm, ally target) #..## ...§...  ... ....... tjm  ..The foxfire burns the gnoll. _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  tj n *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!tjn O§vtjn !§tjo %vtjv  .. ....#  #.. ....#  # #.# ##....##  tj w w.. ..####......  ... .........#  .... #.......#  .....##.†...#.###  .......§§)......#  tj=w z.......@§§....#..  tjdw !......§.§v§...#  .......§.v##### tjw  ......#.§.§.tjw w ........#v#§.tjw  .##....##.j.j.. tjx  tj=x #..## ...§...... ......... tj^x Q_The gnoll is moderately wounded. tjx  Casting: Foxfire (safe; 1% risk of failure)  tjx ,Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  tjx ?You conjure some foxfire!  The foxfire burns the gnoll.tj 4§tj >§vtj !§tjB %vtj 1§vtj tj !§tj %vtj E§vtj  The gnoll is severely wounded.The foxfire burns the gnoll.tj 4§tj E§vtj @jvtj tj  The gnoll is heavily wounded.The foxfire burns the gnoll.tj 4§tj :j†tj" v..v@§...tj) P. 1 ally target).60.0 (1tj44 §§§§§tj`; ^ _The gnoll is severely wounded.uj .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 39/50 ==================------ .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  8% Place: Dungeon:4 ......v**)......#  Noise: =--------  Time: 2960.0 (0.0) ......v@*.....#..  -) Nothing wielded ......***§§...#  Cast: Foxfire uj2.........§#####  Fly  ......#...§.  ........#j#j.  .##....##.†.§..  jj 2 gnolls (1 polearm, 1 ally target) #..## .......  ... .......  ..The gnoll is heavily wounded.The foxfire burns the gnoll. _The gnoll is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateujێ .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 39/50 ==================------ .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  8% Place: Dungeon:4 ......§..)......#  Noise: =--------  Time: 2960.0 (0.0) .....vv@§.....#..  -) Nothing wielded ........§§§...#  Cast: Foxfire .........§#####  Fly  ......#...§.  ujÏ........#j#j.  .##....##.†.§..  jj 2 gnolls (1 polearm, 1 ally target) #..## .......  ... .......  ..The foxfire burns the gnoll. _The gnoll is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ujb§v§vujM§vuj]§v§vuj=M§vuj .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  .... #.......#  .....##.†...#.###  ......§..)......#  .....§§@§.....#..  ......§.§§§...#  .......v.§#####  ......#.v.§. ........#j#j. .##....##.†.§..  #..## ....uj... ... ....... .. _The gnoll is severely wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.ujC4§uj}EE§vujFZjvujO §The gnoll is severely wounded.The foxfire burns the gnoll.ujpUQ   gnolluj/§uj5j§uj_.vv.<..>uja40=91.0 (1uj§§§§§§ujI _You kill the gnoll!uj  _Unknown command.uj +uj+  .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 39/50 ==================------ .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14 .....##.†...#.###  XL:  8 Next:  9% Place: Dungeon:4 ......***)......#  Noise: =--------  Time: 2961.0 (0.0) .....§*@*.....#..  -) Nothing wielded ......*vv.<...#  Cast: Foxfire .......§..#####  Fly  ......#.§.j.  ........#§#..  .##....##.†.>..  j   gnoll #..## ....... j >H ... .......  ..The foxfire burns the gnoll. _You kill the gnoll! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevj̃  .. ....#  klutchkel the Magician #.. ....#  Djinni # #.# ##....##  Health: 39/50 ==================------ .. ..####......  AC: 6Str: 7 ... .........#  EV: 11Int: 19 .... #.......#  SH: 0Dex: 14vj f .....##.†...#.###  XL:  8 Next:  9% Place: Dungeon:4 ......§..)......#  Noise: =--------  Time: 2961.0 (0.0) .....§§@......#..  -) Nothing wielded ......§§v.<...#  Cast: Foxfire .......§v.#####  Fly  ......#.§.j.  ........#§#..  vj .##....##.†.>..  j   gnoll #..## .......  ... .......  .. _You kill the gnoll! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!vj @§vvj F§vvjն ) _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll! .. ....#  #.. ....#  # #.# ##....##  .. ..####......  ... .........#  .... #.......#  .....##.†...#.###  ......§..)......#  .....§§@......#..  ......§§§.<...#  .......§§v#####  ......#vj k[39;49m.§v). ........#§#.. .##....##.†.>.. #..## ....... ... ....... ..vjA6m§§vvj7@§vvjC..vv.).vjG3102.0 (1vjO~§§§§§vjRI _You kill the gnoll!xj W #..####.# ##....##... ..####...... .. .........# .. #.##.†...#.###....)......v.......#..§.<...# ..§§####.Fly .#..##.†.#.. .............v§§v§v§vxjy §v§vxj T§vxjB§vxj 4§xj7L§vxj?v§xjc3vxjL§vxjz^....§xj1--3xj%§§§§§§#.).§§§xj(yjQ#.. ....# ####.# ##....## ... ..####...... .... ..# ..... #.# .....##.†...#.### .)......# ......§.#.. .....§§.@.<...# ....§§....##### ....§§#.).§§. ..v§v...#§#...#.##....##vyjR[33m†.>.#..## §........ .......... ........yjT4§yjU;v§yjF^4§yj^@§vyjd_3vyj_H§vyj`Nv§yjaLv§yjJcDv§yjjdMv§yjTnF......§#.).)..§§..#.vyjWof40=-4yjw§§§.§§yjzN _Your foxfire dissipates.yj #.. ....# ####.# ##....## ... ..####...... .... ..# ..... #.......# .....##.†...#.### .)......# .#.. .v.@<...# ......§...##### ..v..§#.).).. .§§.§§..#.#...#.##§§..##§†.>...yjM J#..## ........... ........... ........yj .§yj<4§yjN$.........##.5yj%B§§yj )Q _Your foxfire dissipates. x2zj####.# ##....##... ..####...... .. .........# .. ##.##.†...#.###....)...........#..§..<...# ..@#####§...#.).)......§......#.#...##.##....##.†.>.... #..## ............ ............ ...... .##.......zj,..zjZ%6zjzj^zj  ####.# ##....## ... ..####...... .... ..# ..... #.# .....##.†...#.### .)......# .#.. .<...# .##### ......#.).)...... ........#.#...##. .##....##.†.>.... #..## ........... ......... ... ........... .##.....zj )..zj zjg %7zj# zj0& {j  ... ..####...... . .........# . ####.†...#.###....)...........#..<...# ######.....#.@.)........#.#...###.Fly .........#...##{j]]1=8{j{jN _You see here a +0 spear.{j 7... ..####...... .... ..# ..... #.# .....##.†...#.### .)......# ...#.. .<...# .######.......#.)@)...... .#.#...##. .##....##.†.>.... #..## ............. ......... .......... .##........9 _{j ... ..####...... .... .........# ..... #.......# .....##.†...#.### .)......# .....#.. .<...# .######.{jk ......#.).@..#.#...##..##....##.†.>.#..## .......... #.......... ........... #.##......... #...##..{j{j]&70{j{j $  Things that are here:{j;#p _a +0 flail; a gnoll corpse}j ... ..####...... .... .........# ..... #.......# .....##.†...#.### .)......# .....#.. .<...# .######.. ......#.)@). .#.#...##.. .##....##.†.>..... #..## .......... .... #.......... ... ........... .. #.##........ .. #..}j.##..2=1 _}j}jU . .........# . #.###.†...#.###....)...........#..<...# ..######......#.).).......#@#...##.##....##.†.>...#..#.Fly ... #........#..... ..##}j;2}j"}j}j) B . #...##.†...#.###.......)..................#..........<...# ........######....#.).).......#.#...####....##@†.>.... #..###.....Fly #... #..}j }j %3}j} }j ~j ..... #.# .....##.†...#.### .........)......# ..............#.. ..........<...# #..........######.. ......#.).)....... ~jF.#.#...##.. .##....##.@.>..... #..###. ~j܅6.... #. ... .... .#.##.w~j1# .. ##...##.. w   ribbon worm (wandering)... ..## ##...~jL9w.~jXw~j%4~j~jU _You encounter a ribbon worm.~jr _You see here a hound corpse.ja ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 41/50 ===================----- ..............#..  AC: 6Str: 7 ..........<...# #  EV: 11Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 jb........#*#*..##..  Noise: ---------  Time: 2974.0 (0.0) .##....##*@*>.....  -) Nothing wielded #..###.***......  Cast: Foxfire .... #..........  Fly  ... ..........w.  .. .#.##........  jb/# .. ##...##..  w   ribbon worm ... ..## #  #... #..  _a +0 flail; a gnoll corpse j c_You encounter a ribbon worm. _You see here a hound corpse.  jNcCasting: Foxfire (safe; 1% risk of failure)  joc Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej..... #.......#klutchkel the Magician.....##.†...#.###Djinni.........)......#Health: 41/50 ===================-----..............#..AC: 6Str: 7..........<...# #EV: 11Int: 19..........######..SH: 0Dex: 14......#.).).......XL:  8 Next: 10% Place: Dungeon:4........#.#...##..jNoise: ---------  Time: 2974.0 (0.0).##....##.@.>.....-) Nothing wielded#..###..vv......Cast: Foxfire.... #..........Fly ... ..........w... .#.##........# .. ##...##..w   ribbon worm (ally target)... ..## ##... #.. _You encounter a ribbon worm. _You see here a hound corpse.  jPCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jg2==5.0 (1 _jj(jJ  ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 41/50 ===================----- ..............#..  AC: 6Str: 7 ..........<...# #  EV: 11Int: 19 ..........######..  SH: 0Dex: 14 j w......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 ........#*#*..##..  Noise: =--------  Time: 2975.0 (0.0) .##....##*@*>.....  -) Nothing wielded #..###.*vv......  Cast: Foxfire .... #..........  Fly  j s... ..........w.  .. .#.##........  j # .. ##...##..  w   ribbon worm (ally target) j #... ..## #  j (#... #.. jM )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ju Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 41/50 ===================----- j>..............#..  AC: 6Str: 7 ..........<...# #  EV: 11Int: 19 ..........######..  SH: 0jDex: 14 ......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 j........#.#...##..  Noise: =--------  Time: 2975.0 (0.0) .##....##.@.>.....  -) Nothing wielded #..###..v§......  Cast: Foxfirej' .... #....v.....  Fly  jHL... ..........w.  jk.. .#.##........  # .. ##...##..  w   ribbon worm (ally target) j#... ..## #  jz#... #.. Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§vj§v§v§j lv§vj^;§vj:§vjV7w.j$  .....   .....##.†.  .........)  ..........  ..........<...# #  ..........######..  .).).......  #.#...##..  #.@.>.....  jj$ #..###..§§......  .... #...§§§.w..  ... ......§§vv.. .. .#.##........ # .. ##...##..   j$... ..## # #... #.. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ribbon worm.j`2§ji  The ribbon worm is moderately wounded.The foxfire burns the ribbon worm.j4§j oThe ribbon worm is heavily wounded.jvvo   orcj|*6.0 (1j'§§§§§§jrq _You encounter an orc. It is wielding a +0 dagger.j  ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 40/50 ===================----- ..............#..  AC: 6Str: 7 ..........<...# #  EV: 11Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 ........#*#*..##..  Noise: =--------  Time: 2976.0 (0.0) .##....##*@v>.....  -) Nothing wielded #..###.v**......  Cast: Foxfire j+ .... #...§§§.w.o  Fly  ... ......§§§§..  .. .#.##........  # .. ##...##..  w   ribbon worm (ally target) ... ..## #  o   orc #... #.. The foxfire burns the ribbon worm.  The ribbon worm is heavily wounded. _You encounter an orc. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  jW Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejd  ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 40/50 ===================----- ..............#..  AC: 6Str: 7 ..........<...# #  EV: 11Int: 19 j s..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 ........#.#...##..  Noise: =--------  Time: 2976.0 (0.0)j8  .##....##.@v>.....  -) Nothing wielded #..###.§§§......  Cast: Foxfire .... #..v§§§.w.o  Fly  ... ......§§§§..  jh .. .#.##........  # .. ##...##..  w   ribbon worm (ally target) j ... ..## #  o   orc #... #.. j RThe ribbon worm is heavily wounded. _You encounter an orc. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j §v§vj F§vj֦ ?§vj- ;§vj^ :§vjl  .....   .....##.†.  .........)  ..........  ..........<...# #  ..........######.. j  .).).......  #.#...##..  j߯ !#.@§>.....  #..###.§§§§.....  j .... #...o  jh =... ......§§§§.. .. .#.##........ # .. ##...##..   ... ..## # j  #... #.. j _You encounter an orc. It is wielding a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  jа Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  j EYou conjure some foxfire!  The foxfire burns the ribbon worm.j1 2§j= vvcatching breath, ally ta…)The ribbon worm is severely wounded.jD ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.jl 4o.j =§vj w§.§.....j   5  7.0 (1Held j §§v.§§§§j . _You are caught in a web!j ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 39/50 ==================------ ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 jED........#v#*..##..  Noise: =--------  Time: 2977.0 (0.0) .##....##*@*>.....  -) Nothing wielded #..###.*v*§.....  Cast: Foxfire j.... #..§§§§vwo.  Fly Held  ... ............  .. .#.##........  # .. ##...##..  w   ribbon worm (catching breath, ally ta…) ... ..## #  o   orc #... #.. jThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  jCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej& ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni jO.........)......#  Health: 39/50 ==================------ ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 jInt: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 10% Place: Dungeon:4 ........#v#...##..  Noise: =--------  Time: 2977.0 (0.0) j_.##....##.@§>.....  -) Nothing wielded #..###.§§.§.....  Cast: Foxfire jO'.... #..§v§§vwo.  Fly Held  ... ............  .. .#.##........  j# .. ##...##..  w   ribbon worm (catching breath, ally ta…) ... ..## #  o   orc #... #.. jThe stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j. _You are caught in a web!  Casting: Foxfire (safe; 1% risk of failure)  jYPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ribbon worm!jC .....   .....##.†.  .........)  ..........  ..........<...# #  ..........######..  .).).......  #v#...##..  #.@§>.....  #..###.§§.§.....  .... #..§v§§v.o.  ... ............j .. .#.##........ # .. ##...##.. o   orc ... ..## # jɽ~#... #.. jDK§§v§v§v§v§v§v§vo.jKL   orc (ally target)You kill the ribbon worm!The foxfire burns the orc.j u§v§jv..§v..j218.0 (1j(}§§§§jv^ _The orc is moderately wounded.jQ  ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 38/50 ==================------ ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 j Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 ........#*#v..##..  Noise: =--------  Time: 2978.0 (0.0) j .##....##*@*>.....  -) Nothing wielded jb #..###.**v.v.o..  Cast: Foxfire .... #...§§§§...  Fly Held  ... ............  .. .#.##........ j  # .. ##...##..  o   orc (ally target) ... ..## #  #... #.. j kYou kill the ribbon worm!The foxfire burns the orc. j _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejD  ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 38/50 ==================------ ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 j] YInt: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 ........#§#v..##..  Noise: =--------  Time: 2978.0 (0.0) .##....##§@.>.....  -) Nothing wielded #..###..§v.§vo..  Cast: Foxfire .... #...§§§§...  Fly Held  ... ............  .. .#.##........  j # .. ##...##..  o   orc (ally target) ... ..## #  #... #.. The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j ?§vj >§vj( U) _The orc is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.j.  .....   .....##.†.  .........)  ..........j/   ..........<...# #  ..........######..  .).).......  #§#§v.##..  #§@.>.....  j/ M#..###...  j0 i.... #...§§§§...  ... ............ .. .#.##........ j30 ~# .. ##...##.. j0 ... ..## # #... #.. j- .§j N§vj >§vj C§vj N§vj v§vv§j D§vj oYou kill the orc!j1 F§vj ..vv...§vvoo   orc (ally target)jw 299.0 (1jm t§§§§§§jj o _You encounter an orc. It is wielding a +0 club.j% ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 38/50 ==================------ ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 ........#*#*§.##..  Noise: =--------  Time: 2979.0 (0.0) .##....##*@*>§....  -) Nothing wielded #..###.vv*§§§§..  Cast: FoxfirejfM .... #......§vvo  Fly Held  ... ............  .. .#.##........  # .. ##...##..  o   orc (ally target) ... ..## #  #... #.. The foxfire burns the orc.  You kill the orc! _You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej8 ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 38/50 ==================------ ..............#..  AC: 6jNStr: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 jD........#.#§§.##..  Noise: =--------  Time: 2979.0 (0.0) .##....##.@.>§....  -) Nothing wielded j+#..###.v§v§§§§..  Cast: Foxfire .... #......§vvo  Fly Held  ... ............  .. .#.##........  # .. ##...##..  o   orc (ally target) ... ..## #  #... #.. You kill the orc! _You encounter an orc. It is wielding a +0 club.j*Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jB§vj7 .....   .....##.†.  .........)  ..........  j-..........<...# #  ..........######..  .).).......  #.#§§.##..  #.@.>§....  #..###.§vv§§§§..  .... #......§vvo  ... ............ j2.. .#.##........ # .. ##...##..   ... ..## #jtQ#... #.. _You encounter an orc. It is wielding a +0 club.  Casting: Foxfire (safe; 1% risk of failure)  jlPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.jev§§vj1§v§vj  The orc is severely wounded.The foxfire burns the orc.jq§§vjkB§vj;§vjV :§vj Dv§j  oThe orc is almost dead.j H§vj/o.j# oYou encounter an orc. It is wielding a +0 club.jIv.v>...v)oooo 3 orcs (1 distracted, 1 ally target)j+80.0 (1j)]§§§§§j.o _You encounter an orc. It is wielding a +0 mace.j ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 37/50 =================------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 ........#*#v..##..  Noise: =--------  Time: 2980.0 (0.0) .##....##*@v>.....  -) Nothing wielded #..###.***..v).o  Cast: Foxfire .... #...§§§§voo  Fly Held  ... ............  .. .#.##........ jY # .. ##...##..  ooo 3 orcs (1 distracted, 1 ally target) ... ..## #  #... #.. The orc is almost dead.You encounter an orc. It is wielding a +0 club. _You encounter an orc. It is wielding a +0 mace.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej..... #.......#klutchkel the Magician.....##.†...#.###Djinni.........)......#Health: 37/50 =================-------..............#..AC: 6Str: 7..........<...# #EV:  5 Int: 19..........######..SH: 0j8 Dex: 14......#.).).......XL:  8 Next: 11% Place: Dungeon:4........#.#v..##..Noise: =--------  Time: 2980.0 (0.0).##....##.@v>.....-) Nothing wielded#..###.§§§..v).oCast: Foxfirej&.... #...§§§§vooFly Held ... .............. .#.##........# .. ##...##..ooo 3 orcs (1 distracted, 1 ally target)... ..## ##... #.. _You encounter an orc. It is wielding a +0 mace.Casting: Foxfire (safe; 1% risk of failure)  j5VPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc but does no damage.j2s§§vjD§vjH§vjSF§vj|<§vj  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc but does no damage.  The orc is almost dead.j{§§vjH§vj@§vjD§vj4o.j8 oThe orc is almost dead.The foxfire burns the orc but does no damage.jq-4§j.W.oj/9ovj+0j:SThe orc is almost dead.j4§jtv..v....j*1.0 (1j§§§§§§§§§jL  The foxfire burns the orc but does no damage.  The orc is almost dead.  The foxfire burns the orc but does no damage.  The orc is almost dead.  The foxfire burns the orc but does no damage. _The orc is almost dead.jY ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 36/50 =================------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 ........#v#*§§##..  Noise: =--------  Time: 2981.0 (0.0) .##....##*@*§§§...  -) Nothing wielded #..###.**v..§§o.  Cast: Foxfire .... #.......o§.  Fly Held  ... ..........o.  .. .#.##........ [14;1j!0H # .. ##...##..  ooo 3 orcs (1 ally target) ... ..## #  #... #.. The orc is almost dead.The foxfire burns the orc but does no damage. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 36/50 =================------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).).......  XL:  8 Next: 11% Place: Dungeon:4 ........#v#§§§##..  Noise: =--------  Time: 2981.0 (0.0) .##....##.@§§§§...  -) Nothing wielded #..###...§..§§o.  Cast: Foxfire .... #....v..o§.  Fly Held [34jm ... ..........o.  .. .#.##........  # .. ##...##..  ooo 3 orcs (1 ally target) ... ..## #  #... #.. The foxfire burns the orc but does no damage. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§§vjR2vj@§vjҔ1§j( .....   .....##.†.  .........)  ..........  ..........<...# #  ..........######..  .).v.......  #§#§§§##..  #.@§§§§...  j#..###...§..§§o.  .... #....§§vo§.  ... ..........o. .. .#.##........ # .. ##...##..  ... ..## # #... #.. _The orc is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  j\Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc but does no damage.j 4§j. 2vj$ 9§vj Do§j 0o.j^! 8o.j* §.v@.>..vj<+ .j+ 272.0 (1jU4 §#§§j7 W _The orc is almost dead.jJ ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 36/50 =================------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 jKInt: 19 ..........######..  SH: 0Dex: 14 ......#.).§.......  XL:  8 Next: 11% Place: Dungeon:4 ........#*#*v.##..  Noise: =--------  Time: 2982.0 (0.0) .##....##v@*>.....  -) Nothing wielded #..###.v**..oo..  Cast: FoxfirejK .... #....§§§o..  Fly Held  ... ............ jL .. .#.##........  # .. ##...##..  ooo 3 orcs (1 ally target)j1LE ... ..## #  #... #.. j_LtYou conjure some foxfire!  The foxfire burns the orc but does no damage. jL_The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclejL<Dir - look around, f - activatej%o8 ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 36/50 =================------- ..............#..  AC: 6joOStr: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).§.......  XL:  8 Next: 11% Place: Dungeon:4 jo........#§#§v.##..  Noise: =--------  Time: 2982.0 (0.0) .##....##v@.>.....  -) Nothing wieldedjpn #..###.§v§..oo..  Cast: Foxfire .... #....§§§o..  Fly Held  ... ............  .. .#.##........  # .. ##...##..  ooo 3 orcs (1 ally target) jpK... ..## #  #... #.. jp|The foxfire burns the orc but does no damage. _The orc is almost dead.jqUCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclej7q]Dir - look around, f - activate[23;2HYou conjure some foxfire!j D§vjπ8§vjaDv§jj$§vjjM) _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclejٌDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.j .....   .....##.†.  jh3.........)  ..........  ..........<...# # jz ..........######..  jƒg.).§.......  j#§#§§.##..  j#§@v>v....  j[#..###.§v§..)o..  jݓ8.... #....§§§o..  ... ............ .. .#.##........ # .. ##...##..  2 orcs j }... ..## # j5~#... #.. j/§jr§v§vj§v§vj{§v§vjp6ovjjx% )You kill the orc!The foxfire burns the orc!j+o   orcj,§jݯr gYou kill the orc!j9o.j1v#.v...g(ally target)g   hobgoblinj223.0 (1j§§@§§§§§v.§o§§j1Z _You encounter a hobgoblin.jо ..... #.......#  klutchkel the Magician j>.....##.†...#.###  Djinni .........)......#  Health: 35/50 ================-------- ..............#..  AC: 6jFStr: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0j Dex: 14 ......#.).§.......  XL:  8 Next: 12% Place: Dungeon:4 j>d........#v#*§.##..  Noise: =--------  Time: 2983.0 (0.0) .##....##*@*§§....  -) Nothing wielded #..###.**v.§o§..  Cast: Foxfire jh.... #...§§v....  Fly Held  ... ............  .. .#.##.......g  # .. ##...##..  o   orc (ally target) ... ..## #  g   hobgoblin #... #.. j@The foxfire burns the orc!  You kill the orc! _You encounter a hobgoblin.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej L ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 35/50 ================-------- ..............#..  AC: 6j2 Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 jc ......#.).§.......  XL:  8 Next: 12% Place: Dungeon:4 j ........#v#.§.##..  Noise: =--------  Time: 2983.0 (0.0) j .##....##§@§§§....  -) Nothing wielded j #..###.§§v.§)§..  Cast: Foxfire j .... #...§§v....  Fly Held  ... ............ j  .. .#.##.......g  # .. ##...##..  o   orc (ally target) ... ..## #  g   hobgoblin #... #..  j _You encounter a hobgoblin.Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej2 XYou conjure some foxfire!  The foxfire burns the orc!j T .....   .....##.†.  .........) j N ..........  ..........<...# #  ..........######..  jQ .).§.......  #v#.§.##..  j #§@§§§....  j #..###.§§v.§)§..  j .... #...§§v....  ... ............j  .. .#.##....... j1 u# .. ##...##.. g   hobgoblin ... ..## # jp ~#... #.. j+b 3§jb N§vj4c Bv§jc @§vjqe Jv§je @§vjff Bv§j+g H§vjg Fv§j{h A§vji 2§vjBi jj Dgvj$k jEr (ally target)  Casting: Foxfire (safe; 1% risk of failure)  jr /Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  jr !The foxfire burns the orc!  jr 4You kill the orc!j 4§j F.v@.>.v.§..)).jM *4.0 (1jx §§§§§§§j I _The foxfire burns the hobgoblin but does no damage.j# ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 34/50 ================-------- ..............#..  AC: 6Str: 7 .....§§...<...# #  EV:  5 Int: 19jV ......v§..######..  SH: 0Dex: 14 ......#.§.§.......  XL:  8 Next: 12% Place: Dungeon:4 j9........#*#*..##..  Noise: =--------  Time: 2984.0 (0.0) .##....##v@*>.....  -) Nothing wielded #..###.v**..))..  Cast: Foxfire j.... #....§§§...  Fly Held  ... .........§..  .. .#.##......g§  jU# .. ##...##..  g   hobgoblin ... ..## #  #... #.. jcThe foxfire burns the orc!  You kill the orc! j_The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej ..... #.......#  klutchkel the Magician jL.....##.†...#.###  Djinni .........)......#  Health: 34/50 ================-------- ..............#..  AC: 6Str: 7 .....§§...<...# #  EV:  5 Int: 19 ......v§..######..  SH: 0Dex: 14 ......#.§.§.......  XL:  8 Next: 12% Place: Dungeon:4 ........#§#...##..  Noise: =--------  Time: 2984.0 (0.0) .##....##v@.>.....  -) Nothing wielded #..###.§v§..))..  Cast: Foxfire .... #....§§§...  Fly Held  ... .........§..  j.. .#.##......g§  # .. ##...##..  g   hobgoblin ... ..## #  #... #.. You kill the orc! _The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  j<*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j !§jc%vjG§vjj@§vjoj8§vjj8§vjhH§vj:!§jx%vjH§vj2SjZj8§vjM .....   .....##.†.  .........)  ..........  jd.....§§...<...# #  ......§§..######..  .§.......  #v#...##..  #§@.>.....  #..###.§§§..))..  .... #...v§v§...  ... .........§.. .. .#.##......g§ # .. ##...##.. S   adder ... ..## # g   hobgoblin (ally target) #... #..  Casting: Foxfire[3j.6m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  You encounter an adder.  The foxfire burns the adder!jt§§vj2vF§SjvH§vj.....  -) Nothing wielded #..###.**v..))..  Cast: Foxfire .... #...§§§....  Fly Held  ... ......§.v...  .. .#.##...v.g..  # .. ##...##..  S   adder ... ..## #  g   hobgoblin (ally target) #... #.. You encounter an adder.The foxfire burns the adder! _The adder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej  h..... #.......#klutchkel the Magician.....##.†...#.###Djinni.........)......#Health: 33/50 ===============---------..............#..AC: 6Str: 7..........<...# #EV:  5 Int: 19......§...######..SH: 0Dex: 14j, ......#§§.§.......XL:  8 Next: 12% Place: Dungeon:4........#S#v..##..Noise: =--------  Time: 2985.0 (0.0).##....##§@.>.....-) Nothing wielded#..###.§§v..))..Cast: Foxfire.... #...§§§....Fly Held ... ......§.v..... .#.##...v.g..# .. ##...##..S   adder (ally target)... ..## #g   hobgoblin (ally target)#... j 6 #.. _The adder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin.j 2§jx N§vj @§vj< P§vj C§vjI †  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin.  The hobgoblin is almost dead.j )j6 D§v§v§v§v§j< s ..).vvj== .§..  You kill the hobgoblin!j? *6.0 (1jF §§§§§jKI * _The adder bites you.j ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 32/50 ===============--------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).§.......  XL:  8 Next: 12% Place: Dungeon:4 j........#S#v..##..  Noise: =--------  Time: 2986.0 (0.0) .##....##*@v§.....  -) Nothing wielded #..###.vv*§.))..  Cast: Foxfire .... #....§.....  Fly Held  ... ........§...  .. .#.##...§§†..  # .. ##...##..  S   adder (ally target) ... ..## #  #... #.. The foxfire burns the hobgoblin.  You kill the hobgoblin! _The adder bites you.  jCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej z..... #.......#klutchkel the Magician.....##.†...#.###Djinni.........)......#Health: 32/50 ===============---------..............#..AC: 6Str: 7..........<...# #EV:  5 Int: 19..........######..SH: 0Dex: 14......#.).§.......XL:  8 Next: 12% Place: Dungeon:4........#S#v..##..Noise: =--------  Time: 2986.0 (0.0)j .##....##v@v>.....-) Nothing wielded#..###.vvv..))..Cast: Foxfire.... #..........Fly Held ... .............. .#.##.....†..# .. ##...##..S   adder (ally target)... ..## ##... #..  You kill the hobgoblin! _The adder bites you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j)*7.0 (1jTj _The adder bites you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! jE_The adder closely misses you.jY  ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 31/50 ==============---------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 ......#.).§.......  XL:  8 Next: 12% Place: Dungeon:4j>  ........#S#v..##..  Noise: =--------  Time: 2987.0 (0.0) .##....##v@v>.....  -) Nothing wielded #..###.vvv..))..  Cast: Foxfire .... #..........  Fly Held  ... ............  .. .#.##.....†..  # .. ##...##..  S   adder (ally target) ... ..## #  j #... #.. Dir - look around, f - activateYou conjure some foxfire! _The adder closely misses you.j Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej{ j ..... #.......#klutchkel the Magician.....##.†...#.###Djinni.........)......#Health: 32/50 ===============---------..............#..AC: 6Str: 7..........<...# #EV:  5 Int: 19..........######..SH: 0Dex: 14......#.).§.......j XL:  8 Next: 12% Place: Dungeon:4........#S#v..##..Noise: =--------  Time: 2987.0 (0.0).##....##v@v>.....-) Nothing wielded#..###.vvv..))..Cast: Foxfire.... #..........Fly Held ... .............. .#.##.....†..j # .. ##...##..S   adder (ally target)... ..## ##... #..  j? Dir - look around, f - activateYou conjure some foxfire! _The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej$ UMYou conjure some foxfire! _The adder closely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!j% jt* jl, . _jWjjҐj2F _Unknown command.j ..... #.......#  klutchkel the Magician .....##.†...#.###  Djinni .........)......#  Health: 31/50 ==============---------- ..............#..  AC: 6Str: 7 ..........<...# #  EV:  5 Int: 19 ..........######..  SH: 0Dex: 14 jD......#.).§.......  XL:  8 Next: 12% Place: Dungeon:4 ........#S#v..##..  Noise: =--------  Time: 2987.0 (0.0) .##....##v@v>.....  -) Nothing wielded #..###.vvv..))..  Cast: Foxfirej .... #..........  Fly Held  ... ............  .. .#.##.....†..  # .. ##...##..  S   adder (ally target) ... ..## # j= #... #.. Dir - look around, f - activate _There is not enough space to conjure foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclej<Dir - look around, f - activatejM j{ ..... #.......#klutchkel the Magician.....##.†...#.###Djinni.........)......#Health: 32/50 ===============---------..............#..AC: 6Str: 7..........<...# #EV:  5 Int: 19..........######..SH: 0Dex: 14......#.).§.......XL:  8 Next: 12% Place: Dungeon:4........#S#v..##..Noise: =--------  Time: 2987.0 (0.0).##....##v@v>.....-) Nothing wielded#..###.vvv..))..Cast: [j8 o37mFoxfire.... #..........Fly Held ... .............. .#.##.....†..# .. ##...##..S   adder (ally target)... ..## ##... #..  Dir - look around, f - activate _There is not enough space to conjure foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej M_There is not enough space to conjure foxfire! _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclejm lDir - look around, f - activate  There is not enough space to conjure foxfire!j j/' j) . _jy †You disentangle yourself. The foxfire burns the adder.j? (j 1§j` Fv§j Lv§j^ C§vj I§vjf §vv§§v§v§v§v§v§v§v§v§v§v§v§vv§§v§v11 48.0 (1jp §§§@§§§§§§§§.§§§..§§ _You kill the adder!jAy..... #.# .....##.†...#.### .........)......# ..............#.. ....<...# #...........######.jy......#.).).§..... .#†#§§§##..##....##§†@§§vv.#..###.§§§.v))..... #.§§.§§.jz... ..§..§... ..#§##..v..†.#.v. ##...##.#... ...## ##.#... ##..j|Bv§j}F§vj~J§vjH§vjKjy>v§jvCv§j1§j1§jwEv§j48v§v§§vv§§vv§v§v§j4§jɡEv§j..v@>...........3=-9j!§§§§§§§§...§§§##..§§§j&§§j.Q _Your foxfire dissipates. x3j2 ##.†...#.###.....)...............#......<...# #.......######...j.#.).)..§......#†#v§§##...##....##.v.>§§§§ #..###.§.@.§)§..... #§.........Fly ..#.##j&C§vj2§jI,§jH].........@..))....##.......-90§jQ _Your foxfire dissipates. x2jӪ .....##.†...#.### .........)......# .......#.. ....<...# #. ..........######..........#.).).........j #†#§..##..##....##.§§>.j: #..###....@.))..... #..jj .. ..#.##.....†.#... ##...##.#... ...## ##.j #... ##.. ####j0 T.†.j %1j= j j.....##.†...#.### .........)......# ........#.. ....<...# #.......######..........#.).)........#†#...##..##....##.†.>.#..###.....@))..... #..j.. ..#.##.....†....##... ##...##....##... ...## ##..##... .##.. .#.#. ### .jsj%2jfjj}2.....##.†...#.### ...)......# #.#.......#.. ....j}>.<...# #.....######.........#.).).......j}.#†#...##.j~.##....##.†.>.#..###.).j>~t.... #..#j~.. ..#.##.....†....##..#... ...##j~#... .##.. .#.#. ### .j~ ..jq4=3j7j m _Items here: ))) [[ †.jbI.....##.†...#.###  .)......####.#.......#..#.  ..<...# .#.  .######..  ......#.).)......  .#†#...##.  .##....##.†.>.#..###......)@..... #..#... ..#. #... .#.....##.. .#..#. ### ....jQjZR,4 _jyYjz[$  Things that are here:j] _a +0 dagger; a +0 ring mail; an orc corpseje .....##.†...#.### .)......####.# .#..#. ..<...##.#. .######. ......#.).)...... .#†#...##. j>f .##....##.†.>.#..###......)).... #.#.#.#.. ..#.# jef U#... ....###jf ##..##....#. ##jf !jr js ,5 _jz j<} j A##.†...#.### )......####.###o#..#.<...##.#.######.?#.).).....#†#...##. ##....##.†.>.  #..###......)). .... #.# .#.# .. ..#.###... ##... ....#####..# o   orc (asleep)#..... ji   You encounter an orc. It is wielding a +0 flail.j  S5=6jN j] 5 _Found a scroll of brand weapon.j j j j F _Unknown command.j7....##.†...#.### klutchkel the Magician ........)......####.###o  Djinni .............#..#.......  Health: 34/50 ================-------- .........<...##.#.......  AC: 6Str: 7 .........######........?  EV: 11Int: 19 .....#.).)..............  SH: 0Dex: 14 .......#†#...##.........  XL:  8 Next: 14% Place: Dungeon:4 ##....##.†.>...***......  Noise: ---------  Time: 2996.0 (0.0)  #..###......))*@*......  -) Nothing wielded .... #........***....##  Cast: Foxfire ....................#.#  Fly .. ..#.##.....†....##  #... ##...##....#  #... ....#####..#  o   [j834morc (asleep)  #.....##.. .#..  #. ### .... You encounter an orc. It is wielding a +0 flail. _Found a scroll of brand weapon. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejo ....##.†...#.###klutchkel the Magician ........)......####.###oDjinni .............#..#.......Health: 34/50 ================-------- .........<...##.#.......AC: 6Str: 7 j .........######........?EV: 11Int: 19 .....#.).)..............SH: 0Dex: 14 j) .......#†#...##.........XL:  8 Next: 14% Place: Dungeon:4 ##....##.†.>............Noise: ---------  Time: 2996.0 (0.0)  j #..###......))v@.......-) Nothing wielded .... #..........v....##Cast: Foxfire ....................#.#Fly .. ..#.##.....†....###... ##...##....##... ....#####..#o   orc (asleep, ally target)#.....##.. .#..#. ### .... _Found a scroll of brand weapon. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  ja "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jH! 9=7.0 (1 _jr* jq, jq....##.†...#.### klutchkel the Magician ........)......####.###o  Djinni .............#..#.......  Health: 33/50 ===============--------- .........<...##.#.......  AC: 6Str: 7 .........######........?  EV: 11j~qInt: 19 .....#.).)..............  SH: 0Dex: 14 .......#†#...##.........  XL:  8 Next: 14% Place: Dungeon:4 ##....##.†.>...***......  Noise: =--------  Time: 2997.0 (0.0) jq; #..###......))v@*......  -) Nothing wielded .... #........**v....##  Cast: Foxfire jr....................#.#  Fly .. ..#.##.....†....##  #... ##...##....#  #... ....#####..#  o   orc (asleep, ally target)  #.....##.. .#.. j............  Noise: =--------  Time: 2997.0 (0.0)  #..###......))v@v......  -) Nothing wielded .... #..........§....##  Cast: Foxfire j ....................#.#  Fly .. ..#.##.....†....##  #... ##...##....# jǫ #... ....#####..#  o   orc (asleep, ally target)  #.....##.. .#..  j +#. ### .... j Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  j *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j L§vj =v§j, >v§j Lv§j vj "§jM "vjr *§j 0v§jد jB C§vjm 6v§j jz †)......####.###o ..#....... <...##.#....... j׻ j######.....v..? ).).........§.... †#...##...§v.... †.>...vv§...... j ....))§@§...... j(  #.........§§....## ...........#.# jL ] .....†....## jn #... ##...##....# j #... ....#####..#  j }##.. .#. j k#. ### .... j 18.0 (1 _j T§§§j^ j....##.†...#.### klutchkel the Magician j........)......####.###o  Djinni j!i.............#..#.......  Health: 32/50 ===============--------- .........<...##.#.......  AC: 6Str: 7 j[.........######.....v..?  EV: 11Int: 19 .....#.).).........§....  SH: 0Dex: 14 .......#†#...##...§v....  XL:  8 Next: 14% Place: Dungeon:4 ##....##.†.>...vv*......  Noise: =--------  Time: 2998.0 (0.0)  #..###......))*@*......  -) Nothing wielded .... #........***....##  Cast: Foxfire ....................#.#  Fly .. ..#.##.....†....##  #... ##...##....#  #... ....#####..#  o   orc (asleep, ally target)  #.....##.. .#..  #. ### .... jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  j, Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej....##.†...#.### klutchkel the Magician ........)......####.###o  Djinni .............#..#.......  Health: 32/50 ===============--------- .........<...##.#....v..  AC: 6Str: 7 .........######.....§..?  EV: 11Int: 19 jc.....#.).).........§....  SH: 0Dex: 14 .......#†#...##...§v....  XL:  8 Next: 14% Place: Dungeon:4 ##....##.†.>...vv§......  Noise: =--------  Time: 2998.0 (0.0) jX #..###......))§@§......  -) Nothing wielded .... #.........§§....##  Cast: Foxfire ....................#.#  Fly .. ..#.##.....†....##  #... ##...##....# j  #... ....#####..#  o   orc (asleep, ally target)  #.....##.. .#..  j6+#. ### .... jTfDir - look around, f - activate _You conjure some foxfire!  jCasting: Foxfire (safe; 1% risk of failure)  jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej6You conjure some foxfire!j_Bv§jIv§j |§vv§jS,v§jjG§vjh@v§j) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc!jD †)......####.###) ..#.....v. <...##.#....§.. ######.....v..? ).).........§§... j†#...##.§vv§.... †.>...§§§......  ....))§@§...... j  #.........§§....## ...........#.#  .....†....##  #... ##...##....#  #... ....#####..# j7v ##.. .#.jcz #. ### .... jo2§jhpCv§jqDv§jrKv§jsDv§jsDv§jvtKv§juDv§juAv§j §You kill the orc!jv@.v.j3*9.0 (1j§§§§§§§§§jN _Your foxfire dissipates.j##.†...#.### )......####.###).#..#.....§.<...##.#...vv..#######....§§..?##.).)........§§§.#†#...##.§§§§.....##.†.>...§§§. #..###......))v. #.v.....##.#.#  ..#.##.....†....## ##... ###... ....##.....##.. .jh.#..#. ### .....jdLv§j4Cv§jDv§jN§vjOCv§j Dv§jDv§jC§vj@§vj<§vjCv§j`C§vj@§vj"Lv§jz>§vj23§j31§jDv§jc..§..§§..§.jL3-3000j§§§§§§§§§§§§§jQ _Your foxfire dissipates. x2jߘ 5M #.......# ##.†...#.### r. .#)......####.###§.....#..#....§§§§jT <...##.#...§§§§....######.....v..?##.).).........§ ......#†#...##..§§..##.†.>....§ #..##))§........ j #... #.........§§§v..##.Fly j r   quokka (asleep)#.....j Fv§j @v§j >§vjP Cv§j @§vjƠ Kv§jw Cv§j rlly target)You encounter a quokka.jK7 §.rj7 Kv§j:E d)................jE ?-1j}O §§§§§§jR F _The foxfire burns the quokka but does no damage.j .. #.......# #.# ##.†...#.### .. .#)......####r###)....#..#..§.....<...##.#..§........######.....§..?#j#.).)...... ......#†#...##v..##.†.>.........§. #..##)).....§§§. #§..##...................#. . ..#.##.....†....##.###...##....# .j ....#####..# .#.....##.. ..#j Bv§jA&/§j&M§rj-n........j8.%2jz3:§jZ6N _Your foxfire dissipates.jq .. .........# klutchkel the Magician ... #.......# #.#  Djinni ...##.†...#.### .. .#  Health: 32/50 ===============--------- .......)......####.###).  AC: 6Str: 7 ............#..#..r.....  EV: 11Int: 19 ........<...##.#.......#  SH: 0Dex: 14 ........######........?#  XL:  8 Next: 14% Place: Dungeon:4 ....#.).)......***.§....  Noise: ---------  Time: 3002.0 (0.0) ......#†#...##.*@*..§...  -) Nothing wielded #....##.†.>....***......  Cast: Foxfire jvr #..###......))..........  Fly ... #...............##. ...................#.# . ..#.##.....†....##.#  r   quokka  #... ##...##....# .  #... ....#####..# .  #.....##.. ..#.. You encounter a quokka. _The foxfire burns the quokka but does no damage. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej[ .. .........# klutchkel the Magician ... #.......# #.#  Djinni ...##.†...#.### .. .#  Health: 32/50 ===============--------- .......)......####.###).  AC: 6Str: 7 ............#..#........  EV: 11Int: 19 ........<...##.#..r....#  SH: 0Dex: 14 ........######........?#  XL:  8 Next: 14% Place: Dungeon:4 ....#.).)..........§....  Noise: ---------  Time: 3002.0 (0.0) ......#†#...##..@...§...  -) Nothing wielded #....##.†.>.............  Cast: Foxfire j #..###......))..........  Fly ... #...............##. ...................#.# . ..#.##.....†....##.#  r   quokka  #... ##...##....# .  #... ....#####..# .  #.....##.. ..#.. _The foxfire burns the quokka but does no damage. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j|,   ..# #.# †...#.### .. .# )......####.###). ..#........ <...##.#..r....# #####........?# ).)............... †#...##.v@v...... †.>............. j, *...))..........  #...............##...........#.# ....†....##.# (ally target)  #... ##...##....# .  #... ....#####..# .   j. 9=3.0 (1 _j7 j*I j 8.. .........# klutchkel the Magician ... #.......# #.#  Djinni ...##.†...#.### .. .#  Health: 31/50 ==============---------- .......)......####.###).  AC: 6Str: 7 ............#..#........  EV: 11Int: 19 ........<...##.#..r....#  SH: 0Dex: 14 ........######........?#  XL:  8 Next: 14% Place: Dungeon:4 ....#.).)......***......  Noise: =--------  Time: 3003.0 (0.0) ......#†#...##.v@v......  -) Nothing wielded #....##.†.>....***......  Cast: Foxfire #..###......))..........  Fly jr9... #...............##. ...................#.# . ..#.##.....†....##.#  r   quokka (ally target)  #... ##...##....# .  #... ....#####..# .  #.....##.. ..#.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejA.. .........# klutchkel the Magician ... #.......# #.#  Djinni ...##.†...#.### .. .#  Health: 31/50 ==============---------- .......)......####.###).  AC: 6jStr: 7 ............#..#........  EV: 11Int: 19 ........<...##.#..r....#  SH: 0Dex: 14 ........######........?#  XL:  8 Next: 14% Place: Dungeon:4 ....#.).).........v.....  Noise: =--------  Time: 3003.0 (0.0) ......#†#...##.v@§......  -) Nothing wielded #....##.†.>.............  Cast: Foxfire jۏ#..###......))..........  Fly ... #...............##. ...................#.# j. ..#.##.....†....##.#  r   quokka (ally target)  #... ##...##....# . jO #... ....#####..# .  #.....##.. ..#.. jDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jBv§j&-v§jEjbBv§j1. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  jSPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka!j  ..# #.# jG †...#.### .. .# )......####.###). ..#........ <...##.#.......# j[#####...vv...?# ).).......§.§..... †#...##.§@§...... †.>............. j...))..........  #...............##.jߠ..........#.# ....†....##.# j #... ##...##....# . j #... ....#####..# .  j9 j!1§j"Av§j"B§vj#C§vj-fv.vj1`2=4.0 (1j:m§§§§jEJ _You kill the quokka!jp .#  #.......# #.# .##.†...#.### .. .#)......####.###).#..#.#j<...##.#..§....# ######...§§§..?##.).).§.§.v...##†#...##.§.@......# j7.....##.†.>....v.v......# ..###......)).j<# #.##.##.# #  ..#.##..  #... ##.j˜  #... ....#####..# #. j jݚN§vjʛEv§jtCv§j^G§vjCv§jHJv§j:§vjjߟCv§jn+v§jj ?v§j!vj֡"§javj"§j{§j1vj4§jά?§vj!4...jʷ--5jp§§.§§@§..§§§jN _Your foxfire dissipates.j  .#  #.......# ##.# . ##.†...#.### #.. .#)......####.###)..!#..#.# <...##.#.§v....# ######...v§...?## #.).).§§.§...# j m#†#...##..§.@..§..# ##.†.>....§.§....§.# ###......)).j c§§.#  #..... ..#.##... #... ##...##....# .. j4 #... ....#####..# ##. jV j =v§jt §v§vjə Dv§jQ R§vj Lv§j S§vj Fv§j §Found a glowing red potion.j^ 3§j] t.......@.............jĺ ?-6j §§§§§§ _Your foxfire dissipates. x2jTM..####......  .. . # #.......# ##.# . ##.†...#.### #.. .###)......####.###)..!....#..#...§§...#jp<...##.#..§§...# ....######..§§§...?##.).)......§.#†#...##§..##.†.>..§ .###......))..........####..# ##.jI.........j.jS3=7j4j W ####...... .# . .#  #.# ##.# . ##.†...#.### #.. .###.)......####.###)..! #..#.# <...##.#.# ######.?## jrW I#.).).# #†#...##.# ##.†.>.# ###.  #.#.# .#jW #.##.....†....##.# # ... ##... jW jTb jb %8jj jl jk ####...... # . ..# #.# ##.# .. ..†...#.### #.. .###. )......####.###)..! #..#.# <...##.#.# ######.?## #.).).# #†#...##.# ##.†.>.#  #. #.##.....†....##.# #j x ##...##....##.. j j} %9j j ja\...... # . ..# .# ##.# .. . .†...#.### #.. .###. j\)......####.###)..! #..#.# <...##.#.# ######.?## .).).j\)# j\#†#...##.# j\}##.†.>.# j ] j]3#.jE]o#.# .# jl]7.##.....†....##.# .# ##...##....##.. .# j]!jgjxg&10jmjnjQM ##....## ###...... .## . ..# .......# ##.# .. ..†...#.### #.. .###.)......####.###)..!....#...#<...##.#.# ..######?## .).)..... .#†#...## ##.†.>.............#....##.. .#jYjY[4=1j5ijkj[y##....## ...... ..## # . ...# . # ##.##.. .. †...#.### #.. #.###. )......####.###)..! #..#.# j\<...##.#.# ######.## ).).# #†#...##.# .†.>.... ......)). . ##.....†. j`jZa%2jdjwiji*3.0 (2jqH _W - a scroll of brand weaponjn@j@jHjKN _There are no items here.j M ....#  ##....##### ##...... ..## # . ...# .# ......# ##.##.. ..# †...#.### #.. #.###..)......####.###)..!....#..#<...##.# ..######## ).).....# #†#...##..........#...##.# .#j j _5=4.0 (1 _j' j jE> M ....#   ##....##### ##...... ..## # . ...# . ......# ##.##.. ..# †...#.### #.. #.###...#)......####.###)..!...#....#..#<...##.## ..######.........##Fly #....#.# .#jWG jG %5j9O jQ jQ....# ....# .. ##....## .### ...... ...## # # . ...# .# # ##.##.. ..# ...#.### #.. #.###...# )......####.###)..!...# #..#.# jz@<...##.#.## ######.## .)..# †#...##..# .†.>..#))..###.# jӚji%6jjjP M..  ....# ... #....## ..### #...... ...## # . ...# .#..# ##.##.. . ...#.### #.. #.### )......####.###)@.!...#....#..##[..#<...##.### .# .######.........##.....##j  j %7j j W _Found a glowing helmet.j m....# ....  ....# ... ....## ..### ...... ...## # # . ...# .# # ##.##.. ..# #.### #.. #.###...# ......####.###).@!...# #..#.##[..# js <...##.#.## ..# ######.## .# )...# # #...##...# †.>....#))....# j j" V36=8j j jv ....# .... ....# ... ....## ..###  ...## #### # . ...# ...# # ##.##.. ...# #.### #.. #.###...# ####.###)..@...# #..#.##[..# ...##.#.## ...# ..## ...# ....# #### ...##..........# jR.>......#))..........# j jI%9j+jj+20.0 (2j"j%X _f - a glowing red potionjhjܪjjN _There are no items here.j5 l # ....  # ...  ## ..###   ...#######  # . ...##...#  # ##.##.. ....#  #.### #.. #.###...#  ####.###)...@..#  #..#.##[..# j5 C ##.#.......###...#  .........###...#  .....######  ##..........#    >......#   )).#   ##.#   j= j> A7=j? *1.0 (1 _jD jF j ...# .... # ..###. ...######## . ...##...##.##.. . #.### #.. #.### ....####.###)...#..#........###.#.......###..jFly  .........#.# .#  j2 j %2jj~o _You see here a +1 helmet.jmjqEquip or unequip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [) j3r6 a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)b - a +0 cloak Jewellery (go to first with "=)  d - a ring of see invisible (worn) jr0 g - a ring of protection from cold (worn)e - a ring of protection from fire  f - a +4 ring of protection  h - a +4 ring of protection Floor Items ([,] to select) jr#Armour a +1 helmet[?] describe selected [!] equip|wield|wear|put onjry[tab] equip|unequip j%j)j/...# ....  klutchkel the Magician ...# ...  Djinni ...## ..###  Health: 37/50 =================------- .......#######  AC: 6Str: 7 ..#. ...##...#  EV: 11Int: 19 ..# ##.##.. ....#  SH: 0Dex: 14 #.### #.. #.###...#  XL:  8 Next: 14% Place: Dungeon:4 ....####.###)......#  Noise: ---------  Time: 3022.0 (0.0) ..#..#........##@..#  -) Nothing wielded ..##.#.......###...#  Cast: [3j/7mFoxfire ####.........###...#  Fly ..............###### ..##..........# >.............#   ..))..........#   ...........##.#   .........#.# .#   _W - a scroll of brand weapon _There are no items here. _Found a glowing helmet. _f - a glowing red potion _There are no items here. _You see here a +1 helmet.jb35 _j6j;j?@3.0 (1jBjQB*4.0 (2jLFjJjJX8=5.0 (3jMjPj"Q*6.0 (4jSjW@7.0 (5j_ 8 _You start putting on your armour. You continue putting on your +1 helmet. x5jbjc[ _You finish putting on your +1 helmet.j PM.j @ ... ## ..### .. ...###### . ...## jZ ..# ##.##.. . #.### #.. #.###j ?..####.###)...j ..#........# ..##.#...... ####.........###...#jϝ 3 j j 18.0 (1 _j j j/.# .... .# ... .## ..### jRP. ...####### .# . ...##...# .# ##.##.. ....# .#.### #.. #.###...#j .####.###)..@...# .#..#j.##...# .##.#.......###...#jȸ #.........###...#......######jr.##..........# .>j......#.)).#j1/.##.#jj?9=j9jjj_  ....# ....  ....# ... #....## ..###. ...#######.# . ...##...#.# ##.##.. ....#.#.### #.. #.###...#.####.###).@....#.#..#j.##...# <...##.#.###...##..###...# )....###### #...##..........# †.>......#.))..........# .##.#jUj&30j@j@j  ....# ....  ....# ...#....## ..### #...... ...#######.# . ...##...#.# ##.##.. ....#.#.### #.. #.###...# )......####.###)@.....#.#..#.##...# .<...##.#.###...# .######.###...# .)...###### jk 9†#...##...# .†.>....#.))....# .##.#j jE %1j[ j j-j-j3j 6j c ....# .... ....# ...  ##....## ..####...... ...#######.# . ...##...#.# ##.##.. ....# j* @†...#.### #.. #.###...# .)......####.###.#.#..#.##...#.<...##.#.###...#.######.j a###...# ).)..###### #†#...##..# #.†.>..#.))j ]..# .##.#ju" j" $40j# 0=2j+ j&. N _You see here a +0 flail.jViM .... ...  ....# ...  ##....## ..### ##...... ...####### . ...##... ......# ##.##.... †...#.### #.. #@###...# .)......####.###).......#..#........##... ..<...##.#.......###...#.......ji7............#jrjs,3 _jzj|jj Drink which item? Potions  d - a potion of moonshine jW f - a glowing red potion [!] read|quaff[?] describe selectedj+Read Scroll  W - a scroll of brand weapon  T - a scroll of torment jv c - a scroll labelled ABUPAE XIYB  d - a scroll labelled TIVVUWKE DYUQ  e - 3 scrolls labelled KUAJUOBLYEX  h - a scroll labelled PASHUEQ ADEQOread|quaffjkjpj0xklutchkel the Magician....Djinni....# ....Health: 40/50 ===================-----....# ...AC: 8Str: 7  jx##....## ..###EV: 11Int: 19 ##.........#######SH: 0Dex: 14 ......#. ...##...#jxXL:  8 Next: 14% Place: Dungeon:4 ......# ##.##.......#Noise: ---------  Time: 3033.0 (0.0) †...#.### #.. #@###...#-) Nothing wielded .)......####.###)......#Cast: Foxfire j#y......#..#........##...#Fly ..<...##.#.......###...# jLy..######.........###...# ).)...............###### jqy#†#...##..........# #.†.>.............# jy......))..........# _f - a glowing red potion _There are no items here. jy@_You see here a +1 helmet. jy_You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. _You see here a +0 flail.jֆ  As you read the scroll labelled ABUPAE XIYB, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.j,*4.0 (1j$j4 _It was a scroll of immolation.j)M# #.... #..  ....# #.....  ##....###.....### ##...... ..S.....#######........## ......# ##.##@......# †...#.### #.. #.### .)......####.###)......#Fly #...#..#.S   ball python (constriction, asleep)............j *j3j4%5j:j>\ _You encounter a ball python.jT### . #.... . ....#   ##....###.....### ##...... ..S.....########......@.##...# ......# ####.##.... jEU†...#.### #.. #.###...)......####.###)......#....#..##...#jmUb<...##.#.......## ..######jU...###... ).)...........###### #†#...##j^j _-16jejmj-  klutchkel the Magician #### Djinni #.... Health: 40/50 ===================----- #.... AC: 8Str: 7  ....# #..... EV: 11Int: 19  ....# #..... SH: 0Dex: 14  ##....###.....### XL:  8 Next: 14% Place: Dungeon:4 ##...... ..S...**#######  Noise: ---------  Time: 3036.0 (0.0) ......# #.....*@*##...#  -) Nothing wielded ......# ####.##**.....#  Cast: Foxfire †...#.### #.. #.###...#  Fly .)......####.###)......# ......#..#........##...# ..<...##.#.......###...#  S   ball python (constriction, asleep) ..######.........###...# ).)...j............###### #†#...##..........#The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _You encounter a ball python.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejcklutchkel the Magician####Djinni#....Health: 40/50 ===================-----#....AC: 8Str: 7....# #.....EV: 11jAInt: 19....# #.....SH: 0Dex: 14  ##....###.....###XL:  8 Next: 14% Place: Dungeon:4 ##...... ..S...v.#######Noise: ---------  Time: 3036.0 (0.0) ......# #......@v##...#-) Nothing wielded ......# ####.##.......#Cast: Foxfire j†...#.### #.. #.###...#Fly .)......####.###)......# ......#..#........##...# j!...<...##.#.......###...#S   ball python (constriction, asleep, al…)..######.........###...# j[).)...............###### #†#...##..........# _It was a scroll of immolation. j_You encounter a ball python.Casting: Foxfire (safe; 1% risk of failure)  j"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j9=7.0 (1 _jwjj  klutchkel the Magician ####j+ Djinni #.... Health: 39/50 ==================------ #.... AC: 8Str: 7  ....# #..... EV: 11Int: 19 ju ....# #..... SH: 0Dex: 14  ##....###.....### XL:  8 Next: 14% Place: Dungeon:4 ##...... ..S...v*#######  Noise: =--------  Time: 3037.0 (0.0) jձ......# #.....*@v##...#  -) Nothing wielded ......# ####.##**.....#  Cast: Foxfire †...#.### #.. #.###...#  Fly j`.)......####.###)......# ......#..#........##...# j4..<...##.#.......###...#  S   ball python (constriction, asleep, al…)..######.........###...# ).)...............###### j_!#†#...##..........#jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j7_You conjure some foxfire!  jCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejG  klutchkel the Magician #### Djinni #.... Health: 39/50 ==================------ #.... AC: 8j$Str: 7  ....# #..... EV: 11Int: 19  ....# #..... SH: 0Dex: 14  ##....###.....### XL:  8 Next: 14% Place: Dungeon:4 j*##...... ..S...v.#######  Noise: =--------  Time: 3037.0 (0.0) jDG......# #......@§##...#  -) Nothing wielded ......# ####.##v......#  Cast: Foxfire †...#.### #.. #.###...#  Fly .)......####.###)......# ......#..#........##...# jl..<...##.#.......###...#  S   ball python (constriction, asleep, al…)..######.........###...# ).)...............###### j#†#...##..........#Dir - look around, f - activate _You conjure some foxfire!  jϷMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclej\Dir - look around, f - activateYou conjure some foxfire!j>v§jvj!"§j>v§j3&v§jVjպFv§j58v§j. #### #.... #.... jlu ....# #.....  ....# #.....  #.....### ..###### j #.....§@§##...# j| ####.##§......# † #.. #.###...# )j#)......#...##...#<j..###...# S  lly targetj,..# ).)....jRH† jx_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  jQPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ball python.jE l§.SjN §The ball python is severely wounded.The foxfire burns the ball python.jU (j *§jR =vvjb *8.0 (1j v§§§§@§§j O _You kill the ball python!jr #####. #..... #..... ....# #..... ....# #.....  ##....###.....####..........§§§§v#######.# #.....@.§##...#.# ####.##§v.....# .†...#.### #.. #.###...# ..)......####.###)......#.#..#........##...#.<...##.#.......###...#.######...###...# .).).....###### .#†#...##.#jV jx 8§vjc >v§j 2§vj j  vj "§j\ !§jr /vj Bv§j *§vjjjCv§jJv§j*§vj j8.....j\40=-9ji§§§§j j\  #####.# #.....# #...v.# ....# #..§..# ....# #...§.# ##....###....§####.§§#######.# #.##...# #.# ####.##.§§§...# #.†...#.### #.. #.###§§v#.)......####.###)......#.#..#........##...#.<...##.#.......###...#.######.........###...# #.).)...............###### ..#†#...##.#§vj K§vj,' §v§vj'+ 1§j2 B..........j3 @-40j: V§§§§jiF N _Your foxfire dissipates.jaD #####.# #.....# #...§§# ....# #...§.# ....# #..§..# ja# ##....###..§..### .####.#######.# #.##...#  #j+bc.# ####.##.# #jWbC#.†...#.### #..##.###..v#.)......####.###)......# jb<.#..#........##...# .....<...##.#.......###...#.######.........###...# .#.).)...............###### jbZ...#†#...##.#jt4.....ju%1j4~jjO`M ..#### ....# j`J # ##....###.....### ####........###### ..####........##.j`#.......# ####.##.......#Fly #j a;#.j+a!....jjjck%2juj/4Mg ..#### ....#  j47# ##....###...@.### ####........###### .........####........##...#Fly ..g   goblin (asleep).#j4*...j7BjB]1=3jNjzPs _You encounter a goblin. It is wielding a +0 dagger.j 78 M.#g ..#### ....#  # ##....###.....###Cast: Foxfire#Fly . j ##.†...#.### #..##.###..v)......####.###).......#..#........#<...##.#j j %4j9 j jJW  klutchkel the Magician ..#  Djinni .g Health: 40/50 ===================----- .. AC: 8Str: 7 #####.# EV: 11jWInt: 19 #.....# SH: 0Dex: 14 #.....#jW XL:  8 Next: 14% Place: Dungeon:4 ....# #..***#jqX1 Noise: ---------  Time: 3044.0 (0.0) ....# #..*@*# -) Nothing wielded # ##....###..***###  Cast: Foxfire .####...............#######  Fly jXQ.........####........##...#  #.......# ####.##.......# ##.†...#.### #..##.###..v#  g   goblin (asleep) ....)......####.###)......# .........#..#........##...# j Y.....<...##.#.......###...# _You kill the ball python! _Your foxfire dissipates. j:Y_You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  jsYPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejYjklutchkel the Magician..#Djinni.gHealth: 40/50 ===================-----..AC: 8Str: 7j?v#####.#EV: 11Int: 19#.....#SH: 0Dex: 14#.....#XL:  8 Next: 14% Place: Dungeon:4....# #..v..#Noise: ---------  Time: 3044.0 (0.0)....# #...@v#-) Nothing wielded jQ# ##....###.....###Cast: Foxfire .####...............#######Fly .........####........##...##.......# ####.##.......# ##.†...#.### #..##.###..v#g   goblin (asleep, ally target) j^....)......####.###)......# .........#..#........##...# .....<...##.#.......###...# _Your foxfire dissipates. j+_You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclej@UDir - look around, f - activateYou conjure some foxfire!j}1=5.0 (1 j_j6jJj  klutchkel the Magician ..#  Djinni .g Health: 39/50 ==================------ .. AC: 8Str: 7 #####.# EV: 11Int: 19 #.....#j> SH: 0Dex: 14 #.....# XL:  8 Next: 14% Place: Dungeon:4 ....# #..v**# Noise: =--------  Time: 3045.0 (0.0) ....# #..*@v# -) Nothing wielded # ##....###..***###  Cast: Foxfire .####...............#######  Fly .........####........##...#  #.......# ####.##.......# ##.†...#.### #..##.###..v#  g   goblin (asleep, ally target) ....)......####.###)......# .........#..#........##...# .....<...##.#.......###...# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate js_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejc   klutchkel the Magician ..#  Djinni jAd b.g Health: 39/50 ==================------ .. AC: 8Str: 7 #####.# EV: 11Int: 19 #.....# SH: 0Dex: 14 #...v.# XL:  8 Next: 14% Place: Dungeon:4 ....# #..§..# Noise: =--------  Time: 3045.0 (0.0) jd ....# #...@v# -) Nothing wielded # ##....###.....###  Cast: Foxfire .####...............#######  Fly .........####........##...#  #.......# ####.##.......# ##.†...#.### #..##.###..v#  g   goblin (asleep, ally target) ....)......####.###)......# jd ^.........#..#........##...# .....<...##.#.......###...# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j1e Gv§j}e Bv§je Dv§jf Iv§jf ~v§v§jf vjg *§j1m - jPm ..#  .g .vjm E #####v# #....§# #...§§# jm ....# #..§.§# jm ....# #...@§# #.....### jm Z........... ####........#jm z   ####.##....jm † #..##.###..v# g  j n ()jn .###).......#jGn S<  jn Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.  jn IThe goblin is severely wounded.j 3§j >v§j &.g.j^ ;vvj j. Z40==6.0 (1j Z§§§j ( _The goblin shouts!j!   klutchkel the Magician ..#  Djinni .. Health: 39/50 ==================------ j8" gv AC: 8Str: 7 #####§# EV: 11Int: 19 #....§# SH: 0Dex: 14j"  #...§§# XL:  8 Next: 14% Place: Dungeon:4 j" ....# #..***# Noise: ==-------  Time: 3046.0 (0.0)j" P ....# #..*@*#j# R -) Nothing wielded j'# # ##....###..*vv###  Cast: Foxfire .####...............#######  Fly j{# 6.........####........##...#  #.......# ####.##.......# ##.†...#.### #..##.###..v#  g   goblin (ally target) ....)......####.###)......# .........#..#........##...# j# b.....<...##.#.......###...# The foxfire burns the goblin.  j# iThe goblin is severely wounded. _The goblin shouts!  j# Casting: Foxfire (safe; 1% risk of failure)  j$ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej  klutchkel the Magician ..#  Djinni .. Health: 39/50 ==================------ )v AC: 8Str: 7 #####§# EV: 11Int: 19 #....§# SH: 0Dex: 14 #...§§# XL:  8 Next: 14% Place: Dungeon:4 ....# #..§.§# Noise: ==-------  Time: 3046.0 (0.0) ....# #...@§# -) Nothing wielded # ##....###...vv###  Cast: Foxfire .####...............#######  Fly .........####........##...#  #.......# ####.##.......# ##.†...#.### #..##.###..v#  g   [34jAmgoblin (ally target) ....)......####.###)......# .........#..#........##...# .....<...##.#.......###...# _The goblin shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.j| ..#  .. jg)v #####§# #....§# j5#...§§# ....# #..§.§#jƖ ....# #...@§#j #...vv### jZ........... ####........#j:(  ja{ ####.##....†j #..##.###.j).###).......#<j j,§juKv§jJv§jqO§vj-Cv§jB§vjxP§vj :§vj*g.....vvj4.2-7.0 (1j5;§j9MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  jC9You conjure some foxfire!  The foxfire burns the goblin. _You kill the goblin!jL  klutchkel the Magician ..#  Djinni .. Health: 38/50 ==================------ )§ AC: 8Str: 7 #####.#jc. EV: 11Int: 19 #.....# SH: 0Dex: 14 #.....#j XL:  8 Next: 14% Place: Dungeon:4 ....# #..*vv#j Noise: =--------  Time: 3047.0 (0.0) j....# #.§*@*# -) Nothing wielded j# ##....###..*v*###  Cast: Foxfire j.####...........v...#######  Fly j2`.........####........##...#  #.......# ####.##.......# jQq##.†...#.### #..##.###..v#   ....)......####.###)......# jmN  .........#..#........##...# j|  .....<...##.#.......###...#  jYou conjure some foxfire!  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ԨjjԨj%6Ԩjըj;A##.#..#.#######.##.##.....#.##.##.####.....>#.# ####..##.# #.#.# #.##.ըj;9# #.#ըj; #.ըj<8# #.ըj*< #.ըjI<9# .ըj<_##.(.ըj<E## .ըj<`##.....#.....#ըjT=.#########.### >..# .ըjv=Z.# ..ըj=ըj^FըjG%7ըjNըjUըj  ..###############.###.....#.......##.......##>..# ####..# #...##.. #.(#...ըjʩ D ըj ըj %8ըjڽ ըj ֨j$ ##############.###.....#.......##.......##>..# ####..# #...֨j$##.. #.(#Fly ֨j$q.. ֨j0,֨j-%9֨j82֨jl4֨jA #.##.##.....#..##.##.####.....>.#.# ####..##.# #.#.# #.##.# #.##.# #.#.# .##.(.## .##.....#.....## .###.### >..# ..# .#...֨j ֨j &30֨j$ ֨j< ֨j N#.##.##.....#..##.###.####.....>.##.# ####..##.# #.֨j3 #.# #.###.#.# #.##.# #.#.# .##.(.## .##.....#.....## .֨jT #########.### >..# ֨jo g..# .֨j t.# ...֨j ..֨j ֨j_ ֨jJ %1֨j# ֨j רjFm#.##.##.....#..##.#.##.####.....>.#.#.# ####..##.# #.....##.# #.###.#.# #.####.#.# #.#.# .##.(.## .##.....#.....## .#########.### >.#.# .#.# .#.# .#.. ..רjCMרjM%2רjJSרjpUרjaj ~ ##.....#.......###.......רjj ##>..# ####..#### #.....רjj ###..#רjj ).... רjk U#.(##רj;k  ##.....#.....## ##רj[k (Fly רjsk !רjk :##..##..רjk D רju רjYw %3רjw~ רj بj*|u ##.......##>.بjt|.# ####..#### #.....###..#.... بj|0#.(بj|$##بj| ##.....#..@..## بj|^ #########.### بj|1>Fly بj|*.بj };#.. بj}بjsبj&%4بj+بjبj2" E ..# ####..#### #.....###..#.... #.(..##بj" p ##.....#.....##  #########@### > #.#  بj" بj" f##.... بj" بj) بj+ %5بj/ بj1 ٨jN  #.....٨j_5.###....#...#٨j........٨j$.# ٨j#.(...........## ##.....#.....## ٨jޓh #########.### ٨j?> ٨jG#@#  ٨j2#٨jN<.... ٨jl٨jȞ٨j%6٨j ٨jڨj}J ###......##..........#.............# #.(...........# ##.....#.....##  #########.### > #.#  .#.. . ڨj~ڨj%7ڨjڨjKڨjs #................ #.(...........# ##.....#.....## ڨj #########.### > #.#  ...#ڨj#.#..... .# ≈≈.≈ .##ڨj## ≈.≈ .≈≈#ڨj5D ڨj}ڨj%8ڨjڨjzڨj ^ ......... #.(# ##.....#.....##  #########.### > #.#  ###...##.#.....Fly ..# ڨj ڨjv %9ڨj ڨj ۨjf>#.# #.#.......# .##.(...........## ..... ##.....#.....## .....###.### >.#.# .#.# .#.#### .#.@..# .##.#..#.# ≈≈.≈≈ .##.### ≈.≈# #..#.≈≈≈≈ .# .. .#.#.ۨjUۨj&40ۨjaۨjۨjJ#.# #.##......# .##.(.....## ..... ###.....#.....## .....##.### >.#.# .#.# .#.#### .#..@.# ......###.#..#.#≈≈≈.≈≈≈ .##.###≈#≈.≈#≈ #..#≈≈≈.≈≈≈ .≈≈≈ .≈#≈ ≈#≈ .. ..#≈≈≈ ≈≈#.#.ۨjۨjo%1ۨj0ۨjܨje#.# #.##.# .##.(.## ..... #.##.....#.....## .....##.#.### >.#.# .#.# .#.#### .#...@# ......#.##.#.# .#.#≈≈≈.≈≈≈# .##....####≈#≈.≈#≈# #..##≈≈≈.≈≈≈ .... #ܨjJf#≈≈≈.≈≈≈# .#≈#≈?≈#≈# .. ..#.#≈≈≈.≈≈≈# #.#.ܨjn;2ܨjItܨjv1 _Found a scroll of identify.ݨjb 3ݨjCc ݨje ݨjw   ..#.(# # ##.....#.....## # #########.### >....... #.#  #.#.#### ......##.....###.#@......#. #.#≈≈≈.≈≈≈# .##....#Fly #.#≈≈≈.≈≈≈#... ݨj"} ݨj} %3ݨj ݨj ިjt#.# .##.(.## ..... #.##.....#.....## .....##.†#.### >.#.# # ..#.# .#...#.#### ......#....##............#.)##.#.# .##.#≈≈≈.≈≈≈# .##....####≈#≈.≈#≈# #..###.#≈≈≈.≈≈≈# .... #.#≈≈≈.≈≈≈# .#≈#≈?≈#≈# .. ..#.##≈≈≈.≈≈≈# #... #≈≈≈.≈≈≈# #... #.ިj9ިj}%4ިjRިjިjU #.(# # ##.....#.....## .###.† #########.### .# >......... #.# ..# .#..#..#### ....#....##.#.)##.#.......# ..# #.#≈@≈.≈≈≈# .##....###≈#≈.≈#≈# #..###.#Fly ##≈ ≈.≈#≈## ިj ިjƲS5Water ިjިjިj ##.(.## ..... #.##.....#.....## ...# .....##.†.#.### ...# >.)#.# ...# .#.# ...#.#.#### .ިjΫ m#....##.#.).##.#.# .#†#.#≈≈@.≈≈≈# .##....##.ިj ###≈#≈.≈#≈# #..###.ިj #≈≈≈.≈≈≈# .... #.#≈≈≈.≈≈≈# .ިj+ s#≈#≈?≈#≈# .. ..#.##≈≈≈.≈≈≈# #... #ިjc o#≈≈≈.≈≈≈# #... .#≈#≈.≈#≈# #.#.ިj ިj %6ިj| ިj ߨj   ##.....#.....## ...###.† #########.### >.........) #.# #..#.#.#### ....#....###.)#.#.......# ........#† #.#≈≈≈.≈≈≈# .##....##.##≈#@.≈#≈# #..###. #≈≈≈.≈≈≈# .... ...#ߨjq≈≈.≈≈≈#ߨjߨjg%7ߨjߨjߨjZ##.....#.....## ...# .....##.†.#.### #...# >.).#.# #...##.#.# #...#.<#.#####.##....##............#.).)##.#.# .#†##.#≈≈≈.≈≈≈# .##....##.†###≈#≈@≈#≈# #..###.ߨj [#≈≈≈.≈≈≈# .... #.#≈≈≈.≈≈≈# .#≈#≈?≈#≈# .. ..#.##.#≈≈≈.≈≈≈# #... ##≈≈≈.≈≈≈# #... .#≈#≈.≈#≈# #.....##≈ߨj[!ߨjcߨjbd08ߨjjߨj?lߨjIb   #########.### #...# >.........) #.# #..#.<#.#####........##....#......#.).)#.#.......# ..#†# #.#≈≈≈.≈≈≈# .##....##.†##≈#≈.≈#≈# #..###... #≈≈≈@≈≈≈# .... ...Fly #####≈≈≈.≈≈≈#ߨjCq ߨjq %9ߨjy ߨj{ j  #.# #......<#.#####........#....#.......#.).)#.#.......# ..#†# #.#≈≈≈.≈≈≈# .##....##.†j?=##≈#≈.≈#≈# #..###... #≈≈≈.≈≈≈# .... ...#≈?≈# ..#.####Fly #j#≈#≈.≈#≈jjD&50jjjC .<####.......#...##......#.).)#.#.......# ..#†# #.#≈≈≈.≈≈≈# .##....##.†##≈#≈.≈#≈# #..###... #≈≈≈.≈≈≈# .... ...#≈#≈@≈#≈# .. ..#.##≈≈.≈≈≈# #... ##Fly #≈≈≈.≈≈≈#jHj)I%1jLjQjRQ*2.0 (2j&Tj V. _i - a scroll of identifyj@jjjVN _There are no items here.j] ####....#...##.....#.).)jp#.#.......# ..#†# #.#≈≈≈.≈≈≈# .##....##.†j##≈#≈.≈#≈# #..###...j #≈≈≈.≈≈≈# .... j##j ...jL#≈.≈#j. ..#.##j #≈≈≈@≈≈≈# #... ##jax..Fly ####j|Z#≈≈ß.ß≈≈#jj13.0 (1 _jj+jBZDrink which item? jFQPotions  d - a potion of moonshine  f - a glowing red potion [!] read|quaff[?] describe selectedjkRead Scroll  i - a scroll of identify  W - a scroll of brand weapon  T - a scroll of torment  d - a scroll labelled TIVVUWKE DYUQ j e - 3 scrolls labelled KUAJUOBLYEX  h - a scroll labelled PASHUEQ ADEQOread|quaffj jG #.#####................# klutchkel the Magician#....##............#.).) Djinni##.#.......# ........#†# Health: 50/50 ========================#.#≈≈≈.≈≈≈# .##....##.† AC: 8Str: 7###≈#≈.≈#≈# #..###... EV: 11Int: 19j [#≈≈≈.≈≈≈# .... #... SH: 0Dex: 14#≈≈≈.≈≈≈# .......... XL:  8 Next: 14% Place: Dungeon:4#≈#≈.≈#≈# .. ..#.##. Noise: ---------  Time: 3153.0 (0.0)#≈≈≈@≈≈≈# #... ## -) Nothing wielded#≈≈≈.≈≈≈# #... .. Cast: Foxfire#≈#≈.≈#≈# #.....# Fly #≈≈≈.≈≈≈##.j T#≈≈≈.≈≈≈##≈#≈.≈#≈##≈≈≈.≈≈≈##≈≈ß.ß≈≈# _Found 3 poisoned darts. _You see here a +0 whip. _k - a +0 whip _Found a scroll of identify. _i - a scroll of identify _There are no items here.j j mIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled TIVVUWKE DYUQ  e - 3 scrolls labelled KUAJUOBLYEX  h - a scroll labelled PASHUEQ ADEQO Potions (select first with !)  f - a glowing red potion[?] describe selectedj9jj #.#####................# klutchkel the Magicianj#....##............#.).) Djinni##.#.......# ........#†# Health: 50/50 ========================#.#≈≈≈.≈≈≈# .##....##.† AC: 8Str: 7###≈#≈.≈#≈# #..###... EV: 11Int: 19#≈≈≈.≈≈≈# .... #... SH: 0Dex: 14#≈≈≈.≈≈≈# .......... XL:  8 Next: 14% Place: Dungeon:4#≈#≈.≈#≈# .. ..#.##. Noise: ---------  Time: 3153.0 (0.0)#≈≈≈@≈≈≈# #...[40j/m ## -) Nothing wielded#≈≈≈.≈≈≈# #... .. Cast: Foxfire#≈#≈.≈#≈# #.....# Fly #≈≈≈.≈≈≈#j h#.#≈≈≈.≈≈≈##≈#≈.≈#≈##≈≈≈.≈≈≈##≈≈ß.ß≈≈# _Found 3 poisoned darts. _You see here a +0 whip. _k - a +0 whip _Found a scroll of identify. _i - a scroll of identify _There are no items here.j/  As you read the scroll of identify, it crumbles to dust.4.0 (1j<j<@6 _e -> r - 3 scrolls of revelationjS jyU Drink which item? Potions  d - a potion of moonshine  f - a glowing red potion [!] read|quaff[?] describe selectedjYRead Scroll  r - 3 scrolls of revelation  W - a scroll of brand weapon  T - a scroll of torment  d - a scroll labelled TIVVUWKE DYUQ  h - a scroll labelled PASHUEQ ADEQOread|quaffjr - 3 scrolls of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ j\“‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’ j ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest j1kidea of all! We actually made a map of the country, on the scale of a mile to the mile!’ jT ‘Have you used it much?’ I enquired.  ‘It has never been spread out, yet,’ said Mein Herr: ‘the farmers objected: jvbthey said it would cover the whole country, and shut out the sunlight! Soj Read which item? Scrolls  r - 3 scrolls of revelation  W - a scroll of brand weapon  T - a scroll of torment  d - a scroll labelled TIVVUWKE DYUQ  h - a scroll labelled PASHUEQ ADEQO j, [!] read|quaff[?] describe selectedj#jjN#.#####................# klutchkel the Magician#....##............#.).) Djinni##.#.......# ........#†# Health: 50/50 ========================#.#≈≈≈.≈≈≈# .##....##.† AC: 8Str: 7###≈#≈.≈#≈# #..###... EV: 11Int: 19#≈≈≈.≈≈≈# .... #... SH: 0Dex: 14j#≈≈≈.≈≈≈# .......... XL:  8 Next: 14% Place: Dungeon:4#≈#≈.≈#≈# .. ..#.##. Noise: ---------  Time: 3154.0 (0.0)#≈≈≈@≈≈≈# #... ## -) Nothing wielded#≈≈≈.≈≈≈# #... .. Cast: Foxfire#≈#≈.≈#≈# #.....# Fly #≈≈≈.≈≈≈##.#≈≈≈.≈≈≈#j!#≈#≈.≈#≈##≈≈≈.≈≈≈##≈≈ß.ß≈≈# _k - a +0 whip _Found a scroll of identify. _i - a scroll of identify _There are no items here.  As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelationjFound a scroll of identify. _i - a scroll of identify _There are no items here.  As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  Okay, then.j1jcj. _jU...#.).)#.#.......# ..#†# #.#≈≈≈.≈≈≈# .##....##.†##≈#≈.≈#≈# #..###... #≈≈≈.≈≈≈# .... ...#≈#≈.≈#≈# .. ..#.##≈≈.≈≈≈# #... ##..#≈.≈#..#jV#≈≈≈.≈≈≈# #. #≈#≈.≈#≈#≈≈.≈≈ß.ß ###+###j_j`15.0 (1 _jZfjhjR #.#.......# ..#†# #.#≈≈≈.≈≈≈# .##....##.†##≈#≈.≈#≈# #..###... #≈≈≈.≈≈≈# .... ##...#≈.≈# ..#.##≈≈.≈≈≈# #... ##..#≈#≈@≈#≈#..#≈≈.≈≈ #. Fly jZj[%6jaj3djΪ   #.#≈≈≈.≈≈≈# .##....##.†##≈#≈.≈#≈# #..###... #≈≈≈.≈≈≈# .... ...#≈.≈# ..#.##≈≈.≈≈≈# #... ####..#≈.≈#..##≈≈≈@≈≈≈# #.  #≈.≈#######+####7j x ##≈#≈.≈#≈# #..###... #≈≈≈.≈≈≈# .... ...#≈.≈# ..#.###≈≈≈.≈≈≈# #... ##..#≈#≈.≈#≈#..#≈≈.≈≈ #.  #≈.≈##≈≈≈.≈≈≈###8j  #≈≈≈.≈≈≈# .... ...#≈#≈.≈#≈# .. ..#.##≈≈.≈≈≈# #... ####..#≈.≈#..#≈≈.≈≈ #.  #≈#≈@≈#≈#≈≈.≈≈Fly jj%9jfj"j...#≈#≈.≈#≈# .. ..#.###≈≈≈.≈≈≈# #... ##..#≈.≈#..#≈≈.≈≈ #. ## #≈.≈##≈≈≈@≈≈≈#ß.ß###+### jjO&60jjyjmg#≈.≈# ..#.###≈≈≈.≈≈≈# #... ##..#≈.≈#..#jf#≈≈≈.≈≈≈# #.  #≈#≈.≈#≈#≈≈.≈≈ß@ßj0###+###j,j%1jj jwa'#>####jv};2jj<0 _You reach down and open the door.ja _Found a staircase to the Ecumenical Temple.j !≈≈.≈≈≈# #... ##..#≈#≈.≈#≈#..#≈≈.≈≈j  #. ## #≈.≈#j j≈≈.≈≈ß.ßjQ ####@#### #># # j j $3 j& _j j, Q _There is an open door here.jL..#≈#≈.≈#≈#..##≈≈≈.≈≈≈# #.  #≈#≈.≈#≈##≈≈≈.≈≈≈##≈≈ß.ß≈≈#####'#### #@# #jVj),4 _j3ji _There is a staircase to the Ecumenical Temple here.jՖIjj,5 _j^j;q Temple  You fly downwards. Welcome to the Ecumenical Temple!jH ##### ####.@.######.........####...........####_..........._###...............###....#######....##jt#....##.....##....###...##§§§§§§.##...###....#.........#....#jA,6.5 (2.5j|_§§§§jhX _Found a shimmering blue altar of Sif Muna and a radiant altar of Vehumet.j1d _There is a staircase back to the Dungeon here.j6  #########.<.######....@....####.jx .##Fly #....#.§§§§§§..#....#j jg §§§§§§§§j 37.5 (1.0 _jy _§§§§§§§§§§§§§§§§§j^4_ #########.<.######.........####..####__##Fly #....#§§§§§§§§§#....#__jx;9§j<%8j@!__§§§§§§§§§§§§§§§§§_jAj##### ####.<.#### ##.## ##.## ##_._## #.# jn##....#....###....##§§§§§##....#j ##...##§§§§§§§##...##j.#....#§§§§§§§§§#....#ju#....#§§§§§§§§§#....# jj%9jRZ__§§§§§§§§§§§§§§§§§§§§§§§__jj ##### ####.<.#### ##.## ##.## ##_._## #.# ##..#....##§§§§§##....###...##§§§§§§§##...###....#§§§§§§§§§#....##....#§§#....# j` j &70j $_j :§§§§§§§§§§§§§§§§§§§§§§§__j@ j##### ####.<.#### ##.## ##.## ##_._## #.j# ##...#....##...#j#....#§§§§§§§§§#....#j/#....#§§§§§§§§§#....# jj%1j^_§§§§§§§§§§§§§§§§§§§jij ##### ####.<.#### ##.## ##.## ##_._## #.# ##....#....###...###....#§jk§§#....##....#§ jjl%2j__§§§§§§§§§§§§§§§§§j§§§§§§§_jj)1 #########.<.######.........####..####__##....#Fly ##_...#.§§§§§§§§#..._#..j7j7%3j<__§§§§§§§§§§§§§§§§§§§§_§§§§§j>7 _Found a burning altar of Makhleb.j##### ####.<.#### ##.## ##.## ##_._## #.# ##....#....## #....##  ##...##§  #....#§§§§§§§§§#....#  #....#§ jj%4j%j§§§§§§§§§§§§_§§§§§§#..._jVj \##### ####.<.#### ##.## ##.## j ##_.## #.#  ##....#....##  ja #....##§§§§§##....# ##...##§ #....#§ jg jr %5j _§§§§§§§§§§§§§§ _There is a shimmering blue altar of Sif Muna here.j=\  You hover solemnly before the altar of Sif Muna.j/  --more--j? j$@ jE jG _Sif Muna does not accept worship from those such as you!j,  #########.<.######.........####..####__##...#  ##....#######....###j,Fly #....#...§§§§§.#....#j4R.....j5,6 _j;a§§§§§§§§§§§§§§§§§.#..._§§j?=j.|  #########.<.######.........####..####__##....  ##....#######..@.##....##§..§§##....#Fly j| # #....#...§§§§§§#....##...####...#j) §§§§§§..jG %7j, <_§§§§§§§§§_§§§§§§§§§§§§j jnG #########.<.######.........####..####_j _##....  ##....#######....##....##§§§§§##.@..# ##...##§§§§§§§##...##Fly ##...##..§§§§§##...##  #....##.....##....#j'§§.jӞ%8jn_§§§§§§§§§§§§§§§§§ #_§§§§§§#..._§§§§§§jj9##### ####.<.#### ##.## ##.##  ##_._##  #.# ##....#....## #....##§§§§§##..@.# j%:c...##§§§§§§§##...## ....#§§§§§§§§§#....# _...#.§j\:F j@jA%9j&F4__jMFW§§§§§§§§§§jiF=_§§§§jF/§§§§§jGjo  #########.<.######.........####..####_j _##.... ##....#######....##....##§§§§§##....##§§§§§§§##.@.## ....#§§§§§§§§§#....#Fly j; #....##..§§§##....##....#######....#j ] _...j &80j __§§§§§§§§§§§§§§#..._§§§§§§§j j  ####.<.######.........####.j .####__##.... ##....#######....##....##§§§§§##....##§§§§§§§##...## ....#§§§§§§§§§#.@..#§Fly ####....##  #...............#j# .....§.j8 %1j" __§§§§_§§§§§§§§j# jJ####.<.#### ##.##  ##.## ##_._## #.# ....#....## ....##§§..§##....# ...##§##...## #§§§§§§§§.#..@.# #§§§§§§§§.#....# ...#.§§§§§§§§#..._# ....#### j0.§...§.§§2__je§§§§§_§§jj& X ##.........####..## ##__## #....#######....## ....##§§...##....##§§§§§§§##...##§§§§§§§§§#....§§§..§§§§§§..#..._Fly j o....... ##_..........._##jV §...§..§.j %3j __§§§§§§§§§j j##.## ##.## _._## .# ....#....## ##§§.§.##....# ##§§§§§§.##...## ja#§§§§§§§§.#....# #§..#...@# #.§.#..._# #...§§§§..#....# ##..§§.##....# ....#....## . j.§§§§§4j__§§§§§§§§js j# ##..## #__## ....#######....####§§.§.##....j###§§§§§§.##...##§.#....§.§§§§§§..§§§§§§#....§§...._# ##...........##j4+H§§§j,%5j1__§§§§§§§§_j32 _Found a blossoming altar of Fedhas.jE5_ _There is a burning altar of Makhleb here.j.O jR Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen jSR =?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon jxR /:: Browse character notesE.Experience and Skills #: Browse character dumpF.jR Monsters ~: Macros helpG.jR Items &: Options helpH.jR Spellcasting %: Table of aptitudesI.Targeting jR /: Lookup descriptionJ.Religion Q: FAQjS K.Mutations V: Version informationj>S L.Licence, Contact, History !: Display diagnosticsM.jhS Macros, Options, Performance Home: This screenN.PhilosophyjS 1.List of Character Species2.List of Character BackgroundsjS 3.List of Skills4.List of Keys and CommandsjS 5.Inscriptions6.Dungeon sprint modesj jjM##...........##klutchkel the Magician #_..........._##Djinni ...............#Health: 50/50 ======================== ....#######....##AC: 8Str: 7 ...##§§.§.##....#EV: 11Int: 19 ..##§§§§§§.##...##SH: 0Dex: 14 ..#§§§§§§§§.#....#XL:  8 Next: 14% Place: Temple ..#§§§§§§§§.#....#Noise: ---------  Time: 3185.5 (0.0) ..#.§§§§§§§§#...@#-) Nothing wielded ..#...§§§§§§#....#Cast: Foxfire ..#...§§§§§§#....#Fly ..##..§§§§§##[3j+7m...## ...##..§§§##....# ....#######....## ...............# #_..........._## ##...........## _Found a burning altar of Makhleb. _There is a shimmering blue altar of Sif Muna here.  You hover solemnly before the altar of Sif Muna. _Sif Muna does not accept worship from those such as you! _Found a blossoming altar of Fedhas. _There is a burning altar of Makhleb here.j3jjjU  Unknown command.jjj _Press < or > to pray at altars.j jS j  j [  You hover solemnly before the altar of Makhleb. j# /  --more-- j"k jmMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and  j)ndeath on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory.  jn@Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(5 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-) jnBYour Destruction will be augmented by one of the Four Hells.  jnWMakhleb will allow you to brand your body with an infernal mark... once.(Injury) jn[!]: Overview|Powers|Wrath [J/Enter]: join religionjX jd j* o##...........##klutchkel the Magician #_..........._##Djinni ...............#jY Health: 50/50 ======================== ....#######....##AC: 8Str: 7 j} ...##§§.§.##....#EV: 11j Int: 19 ..##§§§§§§.##...##j YSH: 0Dex: 14 j _..#§§§§§§§§.#....#j XL:  8 Next: 14% Place: Temple j _..#§§§§§§§§.#....#j @Noise: ---------  Time: 3185.5 (0.0) ..#.§§§§§§§§#...@#-) Nothing wielded j j..#...§§§§§§#....#j) Cast: Foxfire ..#...§§§§§§#....#jA &Fly jS ..##..§§§§§##...## ...##..§§§##....# jp ....#######....## ...............# j #_..........._## ##...........## j _Sif Muna does not accept worship from those such as you! _Found a blossoming altar of Fedhas. j q_There is a burning altar of Makhleb here.  Unknown command. j _Press < or > to pray at altars.  You hover solemnly before the altar of Makhleb.jJ jy j j . _jL~  ##.## ##_._## #.# #....#....##j~P.##§§.§.##....#.##§§§§.§.##...##.#§.#....#j~T.#§.#....#j~w.#.§§§§§§§§#..@_#.#...§§§§§§#....#.#...§§§§§§#....# j~...##..§§§§§##...##.##..§.§##....# j^#....#....## #j;?.# ##_jZ....._##  ##.##jt§§§§§.j(16.5 (1 _jD__§§§§§§§§jlk§§§_jKjQ  ##__## #....#######....## j ~....##§§.§.##....##§§§§§§§##...##§§§#....§§§§j -._j ..§§§§§§#..@.§Fly j W.....###.........##j V§.j %7j0 _§§§§§§#..._§§§jq ....#######....## ....##§§.§§##....##§§§§§§§##...##§§§§§§§§§#....§§.§#..._..§§§§§§#....§§.§#..§§§§§##...#Fly ....#####._.####jtM......j8u%8jx §§§§§§§#..._§§§_jVyj  #.# ##....#....## #....##§§§§§##....# jQ?#...##§§§§§§§##...##.#§#....#.#§§§§§§§§§#....# j_...#.§#..._#j.#...§§§§§.#....#.#...§§§...#.@..# j3#...##..§§§..##...## #....##.....##....##....#######....##  #j..#  ##_._##  ##......## ##....j].....##  ####._.####j"W..§j#%9j(§§§§§§§§§_§§_j)j #.#  ##....#....##  #....##§§§§§##....##...##§§.§§§.##...## #....#§§§§§§§§.#....# #....#§§§§§§§§§#....# #_...#.§§§§§§§§#..._# j?#....#...§§§§§.#....# #....#...§§§§..#@...##...##..§§§..##...##  #....##.§...##....#  ##....#######....##  #j5.#  ##_....._## ##jH0.## ##...jZ......##  ####._.####j~2....j?§§§§j<&90j t§§§§§§§§§j 5_§_j Y§§§§§§§j!1§_j!j,a  ##....#######....##....##§..§§##.... ##...##§§.§§§.##...##....#§§§§§§§§.#....§§§§_...#.§§§§§§§.#..._....#...§§§§.j{a §§§§.#...##..§§§.§##@..##  #....##.§§§§##....# Fly ._.########jPi ..§..§§§§jj %1jo §§§§§§§§§ #_§§§§jbp §§§§§§§§§§§§§§§§jr  jr 3_Found a snail-covered altar of Cheibriados.j6 j7 jW: j: jZoa ....##§....##.... ##...##§§§.§§.##...##....#§§§§§§§..#....§§§§§§_...#.§§§§§§§.#..._joc....#...§§§§§.#....§§§§§§#...##§##...##  #....##.§§§§##.@..# #....#######....#Fly ###jw§...§...jMx%2j"|§§§§§§§§§§§§§.§#..._§§§§§§§§§§§_j~jaa ##...##§§§§§§.##...## #....#§§§§§§§..#....§§_...#.§#..._....#...§§§§§.#....§§§§§ ##...##..§§.§§##...##  #....##.§..§##....# #....#######..@.## #...............# Fly jf§§.§.§§.jg%3jl§§§§_§§§§§§§§§jmj3$  ....#§§.#.... #_...#.§§§§§§..#..._je$....#...§§§§§§#....§§§# ##...##...§§§§##...##  #....##....§##....# jy$V#....#######....##j$ #.............@.# #__#j$XFly #j )§§.§.§j)%4j,§ #_§_§§§§§§§§j,@§.§j-j  _...#.§§§§§§.§#..._....#...§§§§§§#....§§§§§#....# ##...##..§.§§§##...# j0  #....##.§.§§##....# #....#######....## #...............# #_## #### Fly j5 |§.5jx )_§j I_§§§j §§§§§§§§§j a _There is a blossoming altar of Fedhas here.jDl jl j*q j5r jO  You hover solemnly before the altar of Fedhas.  --more--j*j,Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingj,any species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. j,You can encircle yourself with summoned briar patches. (3 HP, Piety-)You can grow a ballistomycete.j-l(4 HP, Piety-)You can transform dungeon walls and trees into plant allies. (8 HP, Piety---)j-?You can grow an oklob plant.(6 HP, Piety--)jQ-[!]: Overview|Powers|Wrath [J/Enter]: join religion)j )jL )j x#....#§§§§§§§§.#....#)j8 klutchkel the Magician #_...#.§§§§§§.§#..._#Djinni #....#...§§§§§§#....#Health: 50/50 ======================== #....#...§§§§§§#....#AC: 8Str: 7 ##...##..§§§§§##...##EV: 11Int: 19  #....##...§§##....#SH: 0Dex: 14  ##....#######....##)jv XL:  8 Next: 14% Place: Temple#...............#Noise: ---------  Time: 3195.5 (0.0)##_...........@##-) Nothing wielded##...........##Cast: Foxfire##.........##Fly ####._.####)j #####Unknown command. _Press < or > to pray at altars. _You hover solemnly before the altar of Makhleb. )j _Found a snail-covered altar of Cheibriados. _There is a blossoming altar of Fedhas here.  You hover solemnly before the altar of Fedhas.)j )j )j" )j . _*jS #....#§.#....#  #_...#.§§§§§§.§#..._#  #....#..§§§§§§§#....#  #....#..§§§§§§§#....#  ##...##..§§§§§##...## #....##...§§##....#  ##....#....## #.# ##__## ##.## ##.## ####._.#### #####*j Z`...§*j[16.5 (1 _*j%a_§§§§§_§§§§§§*jWac§§§§§§§§*jb*j{ r #....#§.#....# #_...#.§§§§§§..#..._#  #....#.§§§§§§§§#....#  #....#..§§§§§§.#....#  ##...##§.§.§§§##...##*jB| 5 #....##..§§§##....# ##....#....## #.# ##_._## ##.## ##.##*j| ####._.#### #####*j ..§.§.*j, %7*j ;_§_§§§§§§§§§§§.§§§§§*j} *jrA S #....#§.#....# #_...#§§§§§§§..#..._# #....#§§§§§§§§.#....# #....#..§§§§§§.#....# ##...##.§.§§§§##...## #....##...§§##....# ##....#....## #.# ##_._## ##.## ##.## ####._.####  #####*jG .§§§..*jaH %8*jM ]_§§§_§§§§§.§§§§§§§§.§§§*jO +j=x[ _..#..._.§§§§.§.§§§§§§#...##.§§§.§§##...## #....##...§.##....# #....#######....## #...............# #_+jx_## ####  #### Fly +j~§§§.§....+jN%9+j__§§§§§§§§.§§§§§§§+jA+jI.§.#.....§§§§§§##...##§§.§...##...## #....##.....##....# #....#######....## #...............# #__##+jʃV ####  ####  ####._.####  ##### +j5§§§§§§.§§§.§§+j'200+j§§§§§§§§§_+ji+jAu| #....#§.#....# #....#§§§§§§§..#....# ##...##§§§§§.§##...## #....##§....##....# ##....#....## #.# ##_+jup._## ##.## ##.## ####._.#### #####+j|X.§§§§+jz}%1+jC§§§§§.§§§§§§_+jJ+j P,j  #....#§.#....# #....#§§§§§.§§§#....#,jR ##...##§§§§§§§##...## #....##§....##....# ##....#....## #.# ##_._## ##.## ##,jˊu.## ####._.#### #####,j֒.§§§§§§§,j%2,j͚§§§§§§§§§§§§§.§,j9 _Found a shadowy altar of Dithmenos.,j.§#...##§§§§§§§##...# #....##§.§§.##....# #....#######....# #...............# #__## ####  #### ,jn ####._@####  ##### ,j >....,j %3,jw§§§§§§,j,j,ja,j7,j],j>`  #....#.§#....# ##...##§.§§§§§##...## #....##§....##....# ##....#....## #,j` .# ##_._## ##.## ##.## ####.@.#### #####,jg §§§§§..§§§,j$i %4,jm T§§_,jlp i _There is a snail-covered altar of Cheibriados here..j4'_  You hover solemnly before the altar of Cheibriados..j2./  --more--/j/j Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:/jG(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 HP, Piety-)You can warp the flow of time around you.(4 HP, Piety-, Instant)You can inflict damage on those overly hasty.(5 HP, Piety--)You can step out of the flow of time.(10 HP, Piety---)/jq[!]: Overview|Powers|Wrath [J/Enter]: join religionLj\& Followers of Cheibriados move more slowly as they gain favour. As they moveer, worshippers of Cheibriados are granted increased attributes. Cheibriadosrewards the faithful with the power to slow other creatures and the power to briefly distort the flow of time. Devout worshippers will gain the ability to inflict great harm on all those who move more quickly than they do, and finally Lj&the ability to step out of the flow of time entirely. Cheibriados likes it when you kill non-sluggish things. Lj&SOverview|Powers^j Cheibriados strongly dislikes it when you hasten yourself or others or use unnaturally quick items. Cheibriados does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Offenders against Cheibriados will find their movements remain slow while the attention of Cheibriados remains upon them, and may have any magical hasting stripped away. They may also become further slowed, be put to sleep, or be besetby the unparalleled volume of the inevitable passage of time ringing throughout the Dungeon. Cheibriados's wrath lasts for a relatively short duration.Powers|Wrathyjis a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout may even momentarily abandon the flow of time yjaand its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 HP, Piety-)You can warp the flow of time around you.(4 HP, Piety-, Instant)You can inflict damage on those overly hasty.(5 HP, Piety--)You can step out of the flow of time.(10 HP, Piety---)yjOOverviewWrathzj zjv zjש #....#.§§§§§§§§#....#klutchkel the Magician##...##§§§§§§.##...##Djinni#....##.§§§.##....#Health: 50/50 ========================##....#######....##AC: 8Str: 7#...............#EV: 11Int: 19##_..........._##SH: 0zj 6Dex: 14##...........##XL:  8 Next: 14% Place: Temple##.........##Noise: ---------  Time: 3204.5 (0.0)####.@.####-) Nothing wielded#####Cast: FoxfireFly _Found a snail-covered altar of Cheibriados. _There is a blossoming altar of Fedhas here. _You hover solemnly before the altar of Fedhas. _Found a shadowy altar of Dithmenos. _There is a snail-covered altar of Cheibriados here.  You hover solemnly before the altar of Cheibriados.zj zj| zjڸ zj' . _|jRm§.....#§§§§§§§.§#....##...##§§§§§§.##...##....##.§§§.##....##....#######....##....##__####.|j{.####....@....######._.#########§..5.5 (1 _§§§§§§§§|j' #....#§.#....# #....#§§§§§§§§§#....# ##...##§§§§...##...## #....##.§§§.##....# ##....#....## #.# ##_._## ##.## ##.## ####._.#### #####|jǑ{§§§§§§§§|j86§§§§§§§§§§§§§§§§_|j E #....#§.#....# #....#§§§§§§§§§#....# ##...##§§§§§§§##...## #....##§§§§§##....# ##....#....## #.# ##_._## ##.## ##.## ####._.#### #####..7§§§§§§§§§§§§§§§|j #....#§.#....# #....#.§§§§§§§§#....# ##...##§§§§§§§##...## #....##.§§§§##....# ##....#....## #.# ##_._## ##.## ##.## ####._.#### #####|j\§8|j§§§§§§§§§§§§§§§§§§§}ji_..#..._}j#.§§§§§§§#....#.§§§§§§§§#....}jI##...##§§§§§§§##...###....##§§§§§##....}jd##....#######....###....##__####..####.........######._.#########}j@..}j9__§§§§§§§§§§}j}j* #_...#§..#..._# #....#..§§§§§§§#....#}j=9 #....#.§§§§§§§§#....# ##...##§§§§§§.##...## #....##.§§§§##....# ##....#....## #.# ##_._## ##.## ##.## ####._.#### #####}j....§§§.§.}j*&10}jI__§§§§§§§§§}j }j #_...#§..#..._# #....#..§§§§.§§#....# #....#.§§§§§§.§#....# ##...##..§§§.§##...##}j4+ #....##.§§§.##....# ##....#....## #.# ##_._## ##.## ##.##}j ####._.####  #####}j8§§§§§§.§§§§§.}jZ%1}j_§§§§§§§§§§§}jL}j6 =M.§.#...._...#§§§§§§§..#..._}j p#§§§§§§§....#.§§§§§..§#....##...##.§§§§§§##...###....##.§§..##....##....#######....##}j #....##__####..##}j }##.........##Fly }j Q.§§§§§§§§§.§§§.§§§§}j %2}j _§§§§§§§§§§§§§§§ _Found a stormy altar of Qazlal.~j}R #....#§.#....# #_...#.§§§§§§..#..._# #....#§§§§§§§§§#....# #....#§§§§§§§.§#....# ##...##§.§§§.§##...##~jS #....##§§§§.##....# ##....#....## #.# ##._## ##.## ##.## ####._.~jNSy#### #####~j[§§.§.3~j`b§§§§§§~j`@§§§§§§§~ja)§~jXda _There is a shadowy altar of Dithmenos here.jZs]  You hover solemnly before the altar of Dithmenos.jqz/  --more--jTjSDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)j5Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (7 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 HP, Piety-)You can surround yourself with impenetrable night. (8 HP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionjgjljs!#....#§§§§§§§§.#....# klutchkel the Magician#_...#§§§§§§§..#..._# Djinni#....#§§§§§§§§§#....# Health: 50/50 ========================#....#§§§§§§§.§#....# AC: 8Str: 7##...##§§§§§.§##...## EV: 11Int: 19js#....##.§.§.##....# SH: 0Dex: 14##....#######....## XL:  8 Next: 14% Place: Temple#...............#Noise: ---------  Time: 3213.5 (0.0)##@..........._##-) Nothing wielded##...........##Cast: Foxfire##.........##Fly ####._.####j t##### _Found a shadowy altar of Dithmenos. _There is a snail-covered altar of Cheibriados here. _You hover solemnly before the altar of Cheibriados. j8t_Found a stormy altar of Qazlal. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos.jwjDxjQ|j}. _jaJM....#.§§§§§§§.#...._...#§§§§§§§..#..._#§§§§§§....#§§§§§§§.§#....j%b##...##§§§§§.§##...###....##.§.§.##....##....#######....###...##__####..####.........##jim§.§jk14.5 (1 _jtqG§§§§§_...#§§§§§§_§§§§§§§§jsj > #....#§.#.... #....#§§§§§§§§.#.... #_...#§..#..._ #....#§§§§§§§§§#.... #....#§§§§§§§.§#.... ##...##§.§§§.§##... #....##§§.§.##....# ##....#....## #.# ##_._## ##.## ##....##j  ####._.#### #####j" p.§...§j %5j §§§§§§§§§§.§_j< j^M#...##.##...#§§§....#§.§§§§§§.#...._§§§..#..._#§§§§§§§j....#§§§§§§§.§#....##...##§§.§§.§###....##..§§.##....##@...#######....##....##_jAk_####...........##j.§.§§§j%6j#§§§§§§_...#§§§§§§_j.$j[%j6pM #....##§....##.#...##§§§§§§.##...#§§§§§....#.§.#...._...#§§§§§§§..#..._#....#§§§§§§§§#....#§§§§§§§.§#....##...##§.§§§.§###.@..##§§§§.##....##....#######....##..j^7..##_..........._###j>A§§jvB%7j$F§§§§§§§§§§§§§§§§§§jGjRM#....#######....# #....##§§§..##.#...##§§§§§§.##...#§§§§....#§§§§§§§§.#...._...#§§§§§§§..#..._§#....#§§§§§§§.§#....##.@.##§§§§§.§##....##§§§§.##....##....#######....###...............###jTjY:.jtZ%8j>_§§§§§§§§§§§§§§§_§§§§§_jV`j ##....#.... #....##§§§..##.... ##...##§§§§§§.##... #....#§§§§§§§§.# #....#§§§§§§§§.# #_...#§§§§§§§..#... #....#§§§§§§§§§# #....#§§§§§§§.§# ##@..##§§§§§.§##... #....##§.§§.##.... ##....#.... #.# ##_......_## ##......## ##.........##  ####._.#### j]B[m #####j\9§j%9j§§§§§§§§§§§§§_jjة hM #...........#....#######....# #....##§§§..##.#...##§§§§§§.#§§§.§§§§§§_§§§§§..§§#.@..#§§§§§§§.§##...##§§§§§.§###....##§§§§.##.... Fly j} L###.j 2_j4 &20jb §§§§§§§§_...#§§§§§§§jG j  #. ##....#.... #....##§§§..## ##...##§§§§§§.## #....#jxU§.# #....#§§§§§§§§.# #_...#§§§§§§§..# #....#§§§§§§§§§# #@...#§§§§§§§.§# ##...##§§§§§.§##j #....##§§§§.## ##....#....j #. ##_._jB ##....j Q.## ##...j+y......##  ####._.####jjpI...ju%1jA D§§§§j §§§_§§§j j'"jXM#__# #...........#....#######. #....##§§§..##.#...##§§§§§§.#§§§....#§§_...#§§§§§§§...§....#§§§§§§§.§##...##§.§§§.§###....##.§§§.##...#...j+§.§§2j_§§§§_...#§§§§§_jj M ####__# #...........#....#######. #....##§§§..##.#...##.#....#§§§§§§§§§§§§§§§...§§§§§§....#§§§§§§§.§##...##§§§§§.§##..#.... j §...3jv `_§§§§§j H§_j] ] _There is a stormy altar of Qazlal here.jZ  You hover solemnly before the altar of Qazlal.j/  --more--j" jX% hQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 HP, Piety-)You can give life to nearby clouds.(5 HP, Piety--)j% The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 HP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religionj#j}j##...........## klutchkel the Magician##_..........._# Djinni#............... Health: 50/50 ========================##....#######.... AC: 8Str: 7j#....##§§§..##... EV: 11Int: 19##...##§§§§§§.##.. SH: 0Dex: 14#....#§§§§§§§§.#.. XL:  8 Next: 14% Place: Templej#....#§§§§§§§§.#.. Noise: ---------  Time: 3223.5 (0.0)#@...#§§§§§§§..#.. -) Nothing wielded#....#§§§§§§§§§#.. Cast: Foxfirej@#....#..§§§§§.§#.. Fly ##...##§§§§§.§##..jp#....##.§§§.##...##....#######.... #............... ##_..........._# ##...........##  _You hover solemnly before the altar of Cheibriados. j_Found a stormy altar of Qazlal. _There is a shadowy altar of Dithmenos here. _You hover solemnly before the altar of Dithmenos. j}_There is a stormy altar of Qazlal here.  You hover solemnly before the altar of Qazlal.j! j j#j}. _j  ##__....##....#######....##§§§..####...##§§§§§§.##....#§§.§§§_§§§§§.§§§§§§§§..§§§§§.Fly #....##.........##ju .§§4.5 (1 _j #§§§§§_...#§§§§§_jA  ....##....#######....##§§§..####...##§§§§§§.##....#.§§§§§§§.§§§_...#§§§§§§§.....#§§§§§§§§§..#...##§§§§§.§#Fly #...####._.####j'§.§.j (%5j-§§§§§§§_§§§_j /j\ #.###....#....##....##§§§..##.##...##§§§§§§.##.#....#§§.#.#....#§§§§§§§§.#.j ~#_...#§§§§§§§..#.#....#.§§§§§§§§#.#.@..#§§§§§§§.§#.##...##§.§§§.§##.j #....##§.§§.##.##....#j: ....##.###_.jd G_###.....j 0##.... j j '§jG %6jL §§§§§§§§_...#§§j Y§§§j j1dU ##....#######....##§§§..##....##...##§§§§§§.##....#§§§§§§§§.§§_...#§§§§§§§.....#.§§§§§§§§§§§§§§§.##@..##§.§§§.§# #....##§§§§.##.Fly ###.#####jGnjnl.§..jo%7j:u!§jRv§§§§_§§§§§§j6j] K ....##§§§..##....##...##§§§§§§.##....#§§..§§§_...#§§§§§§§..§§#.§§§§§.##...##..§§§.§# #@...##§§§§.##.#....#######....#Fly j w...§..j %8j §§§§§§§j1 jq #....##§§§..##....###...##§§§§§§.##...##....#.§§§§§§§.#.#....#.§§§§§§§.#.#_...#§§§§§§§..#..._j#....#.§§§§§§§§#.#....#.§§§§§§.§#.##...##..§§§.§##...##.@..##...§.##....###....#....##.# ##_.##.##..... #####j§§§§§§j%9j§§§§§§§§§§__§§§§§jjD  ##...##§§§§§§.##....#§§§§§§§§.#....§§§§_...#§§§§§§§..#..._....#.§§§§§§§§#....#.j h##...##.§§§§.§##...# #....##§§§§.##.##@...#######....# #...............# Fly #j @.§j §§§.§..j< &30j §§_§§§§.§§j ....#§§.#....§§._...#§§§§§§§..#..._....#§§§§§§§§§#....#....#§§§.§§§.#...##§§§§§.§##...# #....##§..§.##.##....#######....# #@..............# #__#Fly §§...§1§_...#§§_§§§§§§j)M#....#§.#....##....#§.#....##_...#§§§§§§§..#..._##....#§§§§§§§§§#....#jc#....#§§§§§§§.§#....###...##§§§.§.§##...##....##..§..##....# ##....#....## #.# ##_._## ##.## j'##....######._.#########j#%&§j_%B§§.§j &%2j^,§§_...#§§_§§§§§§§§§§§§j,j§§.§j@/jfA  _...#§§§§§§§..#..._....#§§§§§§§§§#....#§§§§§§.#...##§§§§§.§##...# #....##§§.§.##....# ##....#######....# #...............# ##_# #### Fly .§3_...#.§§§_§§§§§§§§§§§§§§ _There is a shadowy altar of Dithmenos here.jF ]  You hover solemnly before the altar of Dithmenos.j-G   --more--jPG j2cjrfDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (7 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 HP, Piety-)jfiYou can surround yourself with impenetrable night. (8 HP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionj y Followers of Dithmenos are surrounded by an unnatural quiet, which helps the sounds they make go unnoticed. As they rise in devotion, they will find their own shadow begins to imitate some of their actions, attacking when they attack and even casting shadowy magics that mimic the form - if not the substance - of whichever schools of magic they had been utilising. More devout worshippers additionally gain the ability to swap places with their shadow to mislead enemies, grasp other beings' shadows to unleash their magic onthe worshipper's behalf, and finally call down a night so dark that it hides alldenizens of the dungeon from each other. Dithmenos likes it when you explore the world. Overview|Powers̩j Dithmenos does not appreciate abandonment, and will call down fearful punishments on disloyal followers! When angered, Dithmenos turns the shadows against victims. Monsters emerge from the darkness, both illusions woven from shadow and the very shadow themselves turning against sinners. Dithmenos' subtle punishments are, if anything, more dangerous: victims find the shadows ripped away from them, hunted with nowhere to hide; or find themselves smothered in shadow and sleeping, perhaps forever. Dithmenos's wrath lasts for a relatively short duration. Powers|Wrathjyi jp jx #....#§§§§§§§§.#....# klutchkel the Magician#_...#.§§§§§§..#..._# Djinni#....#§§§§§§§§§#....# Health: 50/50 ========================#....#§§§§§§§.§#....# AC: 8Str: 7jNx ##...##§§§§§.§##...## EV: 11Int: 19#....##§§§§.##....# SH: 0jtx .Dex: 14jx ##....#######....## XL:  8 Next: 14% Place: Temple#...............#jx Noise: ---------  Time: 3233.5 (0.0)##@..........._##jx -) Nothing wielded##...........##Cast: Foxfirejy g##.........##Fly j#y o####._.####jy ##### _There is a shadowy altar of Dithmenos here. _You hover solemnly before the altar of Dithmenos. _There is a stormy altar of Qazlal here. _You hover solemnly before the altar of Qazlal. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos.j{ c  Dithmenos welcomes you!j /  --more--j§.  of Dithmenos ......4.5 (1 _ju!_§§§§§§§§§§§§§j"jFjf Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.jj/j#....#§§§§§§§§.#....# klutchkel the Magicianj9 e#_...#§§§§§§§..#..._# Djinni of Dithmenos ......#....#§§§§§§§§§#....# Health: 50/50 ========================#....#.§§§§§§.§#....# AC: 8j  Str: 7##...##§§§§§.§##...## EV: 11jInt: 19#....##§§§§.##....# SH: 0Dex: 14##....#######....## XL:  8 Next: 14% Place: Temple#...............#Noise: ---------  Time: 3234.5 (0.0)##@..........._##-) Nothing wielded##...........##Cast: Foxfirejv##.........##Fly ####._.######### _You hover solemnly before the altar of Dithmenos. _There is a stormy altar of Qazlal here. _You hover solemnly before the altar of Qazlal. _There is a shadowy altar of Dithmenos here.  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Fly .#..≈≈≈#......#jc! j%" %6jm j jM####.....>.#..# ####..####.######....#......###..#### jB e####.## ##....## #.####........######:........## ........#.......# .#.....##j .@....##.†...#.## ####.###>)......###....#.#.# #...#............<...##... ...≈#≈##.##..###j j %7j\ j* j{.####.....>.#..# #...#.# ####..####.######...#.# #.....#.#.# #.###..######....#.# #.####.## ##.....# #.####.######:..##...##......##.# ..#.....###...##@.....##.†...#.#.### #...##>.)...... #.# #...##.# #.# #...#.<...## #.#####.....###### #....##....#.).) ##.#.......#.#†#...## #.#≈≈≈.≈≈≈##.##....##.†.> ###≈#≈.≈#≈##.##..###......))j|.[38Gj];8jjjh|M#....#.#####.....>.#..# ####..####.######....#......##..########.## ##....# #.####.......######:.......#.............# ..#.....##......##.†...#.## #####.###>).....#.# #...##...............#..##.##....9j}j^M##########..# #....#.#####.....>.#..# ####..####.######....#......##..########.## ##....# #.####.......####..#.......#.......# j9#..#.....###...##......##.†...#.## Fly .#........jnj&20jjHx _You see here a parchment of Blink.j7.##.# #...# #.##.......#.## #...# ####.....>.#..# #...# # ####..####.######...# # #.....#.# # #.###..######....# # #.####.## ##....## #.####.######:###...##......##.# #.....###...##......##.†...#.#.### #...##>.)......##.# #...##.#.#.# #...#.<...##.#.#####.....######.#....##.....#.).).##.#.#.#†#...##.jU_1 _j!V .#.......#.## ..##>.#...# ####..####.##### #.....#.......###..##########.## #......####.......#####:........###j##...##.@....##. #.....##.†...#.###Fly ...#........#.#≈≈≈.≈≈≈##.##....##.†.>.... j̚ju%2j͡j"j I .##j >.#...# ####..####.##### #.....#.......###..##########.## #......####.......#####:........#####...##......##. #.....#†...#.###Cast: FoxfireFly ....≈≈≈##.##....####≈#≈.≈#≈##.##..###......)). 3j* j####.....>.#..# #...# ## ####..####.######...# ## #.....#..# ## #.###..######....# ## #.####.## ##....## #.####.######:.###...##......##.# # #.....###...##..@...##.†...#.### .### #...##>.)......##.# #...##.#..##.# #...#.<...##.##.#####....######.#....##...#.).).##.#.......#..#†#...##.j<S#.#≈≈≈.≈≈≈##.##....##.†.>.###≈#≈.≈#≈##.##..###......)).jdjh%4jjjh .# ####..####.##### #.....#.......###..##########.## #j......####........#####:........######...##......##.. #.....#j~#.....#.### ##.### j>.@.......)......##  #.# .j%a.....#..Fly .jH$.#jj.≈#≈##.##..####≈≈≈.≈≈≈#......# #..........jD jeX5j~   #.....#.......###..##########.## #......####........#####:........######...##......## #.....##.....#.### ##.### >.........)......## j  #.# ......#..#.<...##..Fly .≈≈≈#......##≈≈≈.≈≈≈#................... j) ;6j j j(i ###..##########.## #......####........#####:........######...##......##.. #.....##.....#.### ##.### >.........)......##  #.# #...##......#..#.<...######....######..Fly #.......#≈#≈.≈#≈# ......#.##.....†.. jqj-r%7jxjYzj% #.## #......####........#####:........######...##......##.. #.....##.....#.### ##.### >.........)......##  #.# #...##......#.....#.<...######....######.....#.).).....Fly ..##......##≈≈≈.≈≈≈# #.#.#... ##...##..jD jj%8j$j%j#t ......####........#####:........######...##......##.. #.....##.....#.### ##.### >.........)......##  #.# #...##......#.....#.<...######....######.....#.).).....#.#.......#..#†#...##Fly ..#.##.#.#..#≈≈≈.≈≈≈# #... ....##### jo,jD-%9j4j6j6 #####:........######...##......##.. #.....##.....#.### ##.### #...##>.........)......##  #.# #...##......#....#.<...######....######.....#.).).....#.#.......#..#†#...##.Cast: Foxfire.Fly ....#..#≈#≈.≈#≈# #.....##.. . jjC&30jtj̤j :######:.####.##...##......##.# # .....###...##......##.....#.### .### #...##>.)......##.# #...##.#..#.#.# #...#.<...##.#.#.#####.######.#....##.j #.).).##.#.#.#†#...##.#.#≈≈≈.≈≈≈##.##....##.†.>.###≈#≈.≈#≈##.##..###......)).#≈≈≈.≈≈≈#......# #.#≈≈≈.≈≈≈#.......j #≈#≈.≈#≈##......#.##.....†.#≈≈≈.≈≈≈###.#.#... ##...##.#≈≈≈.≈≈≈# .#... ....#####.#≈#≈.≈#≈# #.....##.. .j̏ jv %1jr j jA3j!j#"j<jG3jJjz######:.####.##...##......##.# ####...##......##.....#.### # #.### #...##>.j%{i)......# #.# #...##.#..#. #.# #...#.<...##.#. #.#####..######. #....##.jQ{#.).). ##.#.#.ju{B#†#...##.j{#.#≈≈≈.≈≈≈##.##....##.†.>.j{###≈#≈.≈#≈##.##..###......)).#≈≈≈.≈≈≈#......# #.j{#≈≈≈.≈≈≈#........#≈#≈.≈#≈##......#.##.....†.j{#≈≈≈.≈≈≈###.#.#... ##...##.j|#≈≈≈.≈≈≈# #.#.#... ....#####.#≈#≈.≈#≈# #.....##.. ..#j7|jX2j- ##...##......## #####.....#.### #.### j9.5>.........)......### #...##......#..#...#..<...######....######.....#.).)..... ##.#.......#..#†#...##  #.#≈≈≈.≈≈≈##.##@...##.†.>...jb.{Cast: FoxfireFly .j.(.##j.S   adder (asleep)j.#S#.#....#≈≈≈.≈≈≈#j.i#. ### ...j;jR<%3jm _You encounter an adder.j##.### #.### >.........)......### ......#..#..#...<...######.........######..j@...##............#.).)..... ##.#.......#.........#†#...##  #.#≈≈≈.≈≈≈##.##....##.†.>...##≈#≈.≈####......))jb #≈≈≈.≈≈≈#......# #..j#.........#≈.≈#≈##......#.##.....†j≈≈.≈≈≈###.#.#...###...## . ....#####jI#≈.≈#≈# #SjS..##.. ..#j ≈≈.≈≈≈# #...###.#. ### ...j.S.S4j6j#:A _The adder hisses angrily. You hear a shout!j?#.### >.........)......### #......#..#......<...######.........######.....j4@E......#.).)..... ##.#.......#.........#†#...##  #.#≈≈≈.≈≈≈##.##....##.†.>...##≈#≈.≈#≈##.##..###......))je@ #≈≈≈.≈≈≈#....@.# ..j@`......#≈.≈#≈##j@#.##.....†≈≈.≈≈≈###.#.#...###...##j@ #S#.#...$....######≈.≈#≈# #.j AG..##.. ..#j6A≈≈.≈≈≈# #...###.#.#### ... w   dart slug (wandering) w.. .#..jtA0#≈.≈#jE S.  You encounter a dart slug.jX wwFound 10 gold pieces.  The dart slug briefly extends its eye-stalks.jq`[ ``````j`W`The dart slug launches a dart at you.j&S.@......=5j jO _The slug dart misses you.jX u ......#..#.....<...######.........######..........#.).)..... ##.#.......#..#†#...## jyY  #.#≈≈≈.≈≈≈##.##....##.†.>...##≈#≈.≈#≈##.##..###......)) #≈≈≈.≈≈≈#......###..............#≈.≈#≈##..S...#.##.....†≈≈.≈≈≈###.#.#...###...## $....#####jY #≈.≈#≈# #.#.#.....##.. ..#≈≈.≈≈≈# #...###.#.#### ...jY  w.. .#.. #≈.≈#≈# ..# .jY 4≈≈.≈≈j] 6w.jf jg %6j8v S _The adder bites you but does no damage.j Z.<...######................######......#.).)..... ##.#.......#...#†#...##  #.#≈≈≈.≈≈≈##.##....##.†.>...j ##≈#≈.≈#≈##.##..###......)) #≈≈≈.≈≈≈#......###...........#≈.≈#≈##..S@..#.##.....†j' j≈≈.≈≈≈###.#.#...###...## #.#.#...$....#####jW #≈.≈#≈# #.#.#.....##.. ..#≈≈.≈≈≈# #..w###.#.#### ...j  ... .#.. SS 2 adders (1 wandering)#≈.≈## . ≈≈.≈≈≈# Sß.ßj 9S.j .SYou encounter an adder.j j %7j- j%1 V _The adder completely misses you. jv#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 49/50 =======================- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 14% Place: Dungeon:4  #≈≈≈.≈≈≈#...***............... Noise: =--------  Time: 3337.0 (0.0)  #≈#≈.≈#≈##..S@*.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#.#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #..w###.#.#### ...  # j-≈≈.≈≈≈# ... .#..  SS 2 adders (1 wandering)  #≈#≈.≈#≈# ..# .  w   dart slug  #≈≈≈.≈≈≈# .S.#  #≈≈ß.ß≈≈# _The adder bites you but does no damage.  You encounter an adder. _The adder completely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j$@#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 49/50 =======================- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0 j@Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 14% Place: Dungeon:4  #≈≈≈.≈≈≈#..................... Noise: =--------  Time: 3337.0 (0.0)  #≈#≈.≈#≈##..S@..#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#.#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#.#...$....#####.. Fly  jAB #≈#≈.≈#≈# #.#w#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  SS 2 adders (1 wandering)  #≈#≈.≈#≈# ..# .  w   dart slug  #≈≈≈.≈≈≈# .S.#  j=Ai #≈≈ß.ß≈≈# _The adder completely misses you. j^AsCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate jAWYou conjure some foxfire!  The adder hisses angrily. j C9S. jJM <..................#.).).........#†  #.##....##.†.>  ##.##..###......))  #......###...   jM+#...v........  #..S@..#†  ##.#v#...#   #.#.#...$..   j'N #.#w#.....##..   #...###.#.####   ... .#.. SSally target)   S.# .   ...#   .. j@O*8.0 (1 jW jJbP  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The adder hisses angrily. _The adder closely misses you. The adder misses you. jz#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 48/50 =======================- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 14% Place: Dungeon:4  #≈≈≈.≈≈≈#...v**............... Noise: =--------  Time: 3338.0 (0.0)  j{H #≈#≈.≈#≈##..S@*.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#v#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#.#...$....#####.. Fly  #≈#≈.≈#≈# #.#w#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  SS 2 adders (1 ally target)  #≈#≈.≈#≈# S.# .  w   dart slug  #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈#You conjure some foxfire!  The adder hisses angrily. _The adder closely misses you. The adder misses you.Casting: Foxfire (safe; 1% risk of failure)  jR| Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j$ jH;#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 48/50 =======================- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14#≈≈≈.≈≈≈#......###............ XL:  8 Next: 14% Place: Dungeon:4 j"#≈≈≈.≈≈≈#...v................. Noise: =--------  Time: 3338.0 (0.0)#≈#≈.≈#≈##..S@..#.##.....†.... -) Nothing wielded#≈≈≈.≈≈≈###.#v#...###...##.... Cast: Foxfire#≈≈≈.≈≈≈# #.#.#...$....#####.. Fly #≈#≈.≈#≈# #.#w#.....##.. ..##≈≈≈.≈≈≈# #...###.#.#### ...#≈≈≈.≈≈≈# ... .#..SS 2 adders (1 ally target)#≈#≈.≈#≈# S.# .w   dart slug jd`#≈≈≈.≈≈≈# ...##≈≈ß.ß≈≈# _The adder closely misses you. The adder misses you.Casting: Foxfire (safe; 1% risk of failure)  jEPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the adder. j<1§ j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.  The adder is heavily wounded. jm§S. jS vvThe adder is almost dead.The adder bites you. j# ``The dart slug launches a dart at you. jgC§. jQ#3 j~7---9.0 (1 jx§§ _The slug dart hits you. j#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 42/50 ====================---- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 14% Place: Dungeon:4  #≈≈≈.≈≈≈#...*v*............... Noise: =--------  Time: 3339.0 (0.0)  #≈#≈.≈#≈##..S@v.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#.#...$....#####.. Fly  #≈#≈.≈#≈# #.#w#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  j[14d #≈≈≈.≈≈≈# S.. .#..  SS 2 adders (1 ally target)  #≈#≈.≈#≈# ..# .  w   dart slug  #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈#The adder bites you.  The dart slug launches a dart at you. _The slug dart hits you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate jt#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 42/50 ====================---- ##.#.......#.........#†#...##.... AC: 8Str: 7  jR #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  j #≈≈≈.≈≈≈#......###............ XL:  8 Next: 14% Place: Dungeon:4  j# #≈≈≈.≈≈≈#...§v................ Noise: =--------  Time: 3339.0 (0.0)  jY #≈#≈.≈#≈##..†@v.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#§#...###...##.... Cast: Foxfire  jxw #≈≈≈.≈≈≈# #.#.#...$....#####.. Fly  j #≈#≈.≈#≈# #.#w#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  j #≈≈≈.≈≈≈# S.. .#..  SS 2 adders (1 ally target)  #≈#≈.≈#≈# ..# .  w   dart slug  #≈≈≈.≈≈≈# ...#  j! #≈≈ß.ß≈≈#  j5_The slug dart hits you.  j1Casting: Foxfire (safe; 1% risk of failure)  jMPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate jYYou conjure some foxfire!  The foxfire burns the adder. j <.......... j<........#.).).........#†   jZ#.##....##.†.>   j|##.##..###......))   j<#......###...   j#...§v.......  #..†@v.#†  j!  j##.#§#...#   j #.#.#...$..   j8 #.#w#.....##..   jU #...###.#.####   j S.. .#.. S   adder   jf ..# .   jD ...#   jS/§ jTT§ j|T/v jU=v§ j@V§ jkV/v jW:S. j*^BJ  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.  You kill the adder! oYou encounter an endoplasm.w.v§ jQh<ovv jh(ally target)Jo   orc jhnJ   endoplasm jl3640.0 (1 jwB§§ jV}v _You encounter an orc. It is wielding a +0 short sword. j #.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 41/50 ===================----- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###..o...)).... SH: 0 j Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 16% Place: Dungeon:4  j  #≈≈≈.≈≈≈#...v**............... Noise: =--------  Time: 3340.0 (0.0)  #≈#≈.≈#≈##..*@v.#.##.....†.... -) Nothing wielded  j.  #≈≈≈.≈≈≈###.#v#§..###...##.... Cast: Foxfire  jB  #≈≈≈.≈≈≈# #.#w#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  j_ Y #≈≈≈.≈≈≈# #.S.###.#.#### ...  jr #≈≈≈.≈≈≈# ... .#..  S   adder  j #≈#≈.≈#≈# ..# .  w   dart slug (ally target)  #≈≈≈.≈≈≈# .J.# j  o   orc  #≈≈ß.ß≈≈# J   endoplasm j YYou kill the adder!You encounter an endoplasm.  j h_You encounter an orc. It is wielding a +0 short sword. j Casting: Foxfire (safe; 1% risk of failure)  j2 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j2A#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 41/50 ===================----- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11 j?BInt: 19  ###≈#≈.≈#≈##.##..###..o...)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 16% Place: Dungeon:4  #≈≈≈.≈≈≈#...§v................ Noise: =--------  Time: 3340.0 (0.0)  j #≈#≈.≈#≈##..†@v.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#v#§..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#w#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #.S.###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  S   adder  #≈#≈.≈#≈# ..# .  w   dart slug (ally target)  #≈≈≈.≈≈≈# .J.# o   orc  #≈≈ß.ß≈≈# J   endoplasmYou encounter an endoplasm. _You encounter an orc. It is wielding a +0 short sword.Casting: Foxfire (safe; 1% risk of failure)  j)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! jG§v j y <..................#.).).........#†  #.##....##.†.>  ##.##..# j ))  #......###...  #...§v.......  #..†@§.#†  ##.#v#v..#   #.#w#...$..   #.#.#.....##..   #.S.###.#.####   ... .#..   ..# .  j    .J.#   _orc. It is wielding a +0 short sword.  j+  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat jP de  You conjure some foxfire!  The foxfire burns the dart slug. j׋§§vv§ jB§vv§ jČ;S. j †The dart slug is heavily wounded.The foxfire burns the dart slug. jo   orcJ   endoplasm ju§§v j U.o j &J. j!7S. jU*| (ally target)You kill the dart slug! jS2§ j8\vv jҶ*1.0 (1 jq§§§§ jHE _The foxfire burns the adder but does no damage. jX#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 40/50 ===================----- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###.o.......... XL:  8 Next: 16% Place: Dungeon:4  j #≈≈≈.≈≈≈#...**v............... Noise: =--------  Time: 3341.0 (0.0)  #≈#≈.≈#≈##..v@*§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#§..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#S#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  S   adder  jL #≈#≈.≈#≈# J.# .  o   orc  #≈≈≈.≈≈≈# ...# J   endoplasm  j #≈≈ß.ß≈≈#The foxfire burns the dart slug.  You kill the dart slug!  jH_The foxfire burns the adder but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate jum#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 40/50 ===================----- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###.o.......... XL:  8 Next: 16% Place: Dungeon:4  jkn #≈≈≈.≈≈≈#...§§v............... Noise: =--------  Time: 3341.0 (0.0)  #≈#≈.≈#≈##..§@§§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#v#§..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#S#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  S   adder  #≈#≈.≈#≈# J.# .  o   orc  #≈≈≈.≈≈≈# ...# J   endoplasm  #≈≈ß.ß≈≈#You kill the dart slug! _The foxfire burns the adder but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! jnE§v jv <..................#.).).........#†  #.##....##.†.>  ##.##..###......))  #......###.o.  #...§§§......   jxw#..§@v§#†  ##.#v#§..#   #.#S#...$..   #.#.#.....##..   #...###.#.####   ... .#.. (ally target)   jw J.# .   ...#   _The foxfire burns the adder but does no damage.  jwo Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat j#x`e  You conjure some foxfire!  The foxfire burns the adder. j§§v j †The adder is lightly wounded.  The foxfire burns the adder! jdo   orcJ   endoplasm j&0§ j%U.o jF'J. jJvv.. jj272.0 (1 j§§@§§ jI _You kill the adder! jg#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 39/50 ==================------ ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11 j6-Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 17% Place: Dungeon:4  #≈≈≈.≈≈≈#...vv*...o........... Noise: =--------  Time: 3342.0 (0.0)  #≈#≈.≈#≈##..*@*.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#...###...##.... Cast: Foxfire  jr #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  jN #≈≈≈.≈≈≈# .J. .#..  o   orc  #≈#≈.≈#≈# ..# .  J   endoplasm  jƳK #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈# jThe adder is lightly wounded.  The foxfire burns the adder! _You kill the adder! jCasting: Foxfire (safe; 1% risk of failure)  jJ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 39/50 ==================------ ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  j #≈≈≈.≈≈≈#......###............ XL:  8 Next: 17% Place: Dungeon:4  #≈≈≈.≈≈≈#...v§v...o........... Noise: =--------  Time: 3342.0 (0.0)  #≈#≈.≈#≈##..§@§.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#§#...###...##.... Cast: Foxfire  j; #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# .J. .#..  o   orc  #≈#≈.≈#≈# ..# .  J   endoplasm  j #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈#The foxfire burns the adder!  jCr_You kill the adder!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle je\Dir - look around, f - activateYou conjure some foxfire! jB§v jQ;§v j§ j̷/v jQ;§v j!§ jø%v jF§v j!v j"§ jպ=ov jC jY  <..................#.).).........#†  #.##....##.†.>   j##.##..###......))  #......###...  #.....  #..§@v.#†   j##.#§#§..#   #.#†#...$..   #.#.#.....##..   j #...###.#.####   .J. .#..   orc (ally target)   ..# . (ally target)   ...#   jE _You kill the adder!  Casting: Foxfire (safe; 1% risk of failure)  jr/Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  jThe foxfire burns the orc. j5D3§ j6E&J. j@FD§v j RXvv j2SY40=3.0 (1 j \§§§§§§ j^[ _The orc is heavily wounded. j *#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 39/50 ==================------ ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  j$ N ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 17% Place: Dungeon:4  #≈≈≈.≈≈≈#...***§§o§........... Noise: =--------  Time: 3343.0 (0.0)  #≈#≈.≈#≈##..v@*.#.##.....†.... -) Nothing wielded  jf A #≈≈≈.≈≈≈###.#v#v..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  jڏ  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #..J###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  o   orc  #≈#≈.≈#≈# ..# .  J   endoplasm (ally target)  #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈#You conjure some foxfire!  The foxfire burns the orc. _The orc is heavily wounded. j Casting: Foxfire (safe; 1% risk of failure)  j2 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate jd #.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 39/50 ==================------ ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0 j Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 17% Place: Dungeon:4  #≈≈≈.≈≈≈#...§§§§§o§........... Noise: =--------  Time: 3343.0 (0.0)  #≈#≈.≈#≈##..§@§.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###v#v#v..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  j(  #≈≈≈.≈≈≈# #..J###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  o   orc  #≈#≈.≈#≈# ..# .  J   endoplasm (ally target)  #≈≈≈.≈≈≈# ...#  j`  #≈≈ß.ß≈≈#The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  jǻ )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! j E§v j? ?v§ j˽ Ev§ j "§ j8 .v jj § j 1v j߾ G§v j SM. _The orc is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the endoplasm! j  <..................#.).).........#†  #.##....##.†.>  ##.##..###......))  #......###...   j #...§§§§§o§..  #..§@§.#†  ##v#v#§..#   #.#§#...$..   #.#v#.....##..   #...###.#.####   ... .#..  j ~(ally target)   ..#    j E ...#   j#S p§v§ jS Cv§ jS Lv§ jU 2o. j^ m §You kill the endoplasm! jI_ @v§ jj cvvv§o.. jm *4.0 (1 jtv §§@§§§§ jz N _Your foxfire dissipates. j #.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 38/50 ==================------ ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  j ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 17% Place: Dungeon:4  #≈≈≈.≈≈≈#...vvv§o............. Noise: =--------  Time: 3344.0 (0.0)  j] #≈#≈.≈#≈##..*@*.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###§#*#§..###...##.... Cast: Foxfire  jC #≈≈≈.≈≈≈# #.#§#...$....#####.. Fly  #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  jx3 #≈≈≈.≈≈≈# ... .#..  o   orc (ally target)  #≈#≈.≈#≈# ..# .  #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈# jdThe foxfire burns the endoplasm!  You kill the endoplasm!  j_Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j #.# #...#............<...##.#.. klutchkel the Magician  j #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 38/50 ==================------ ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0 j Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 17% Place: Dungeon:4  #≈≈≈.≈≈≈#...vv§vo............. Noise: =--------  Time: 3344.0 (0.0)  #≈#≈.≈#≈##..§@§.#.##.....†.... -) Nothing wielded  j  #≈≈≈.≈≈≈###§#§#§..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#§#...$....#####.. Fly  #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  j  #≈≈≈.≈≈≈# ... .#..  o   orc (ally target)  #≈#≈.≈#≈# ..# .  #≈≈≈.≈≈≈# ...#  j #≈≈ß.ß≈≈#You kill the endoplasm! _Your foxfire dissipates. j1 Casting: Foxfire (safe; 1% risk of failure)  jZ )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! j :§v j j*@§v j) _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate jwZYou conjure some foxfire!  The foxfire burns the orc. ja <..................#.).).........#†  #.##....##.†.>  ##.##..###......))  #......###...  #...§vvv)....  #..§@§.#†  ##§#§#§..#   #.#§#...$..   #.#§#.....##..   #...###.#.####   ... .#..   ..#    ...#   jup§§v j:§v j=;§v jޟB§v jN§v jk:§v jD oYou kill the orc! jFv§ j4 §You encounter an orc. It is wielding a +0 morningstar. j~†@v.#v#.†.o   orco jf285.0 (1 jc§§v§§ juN _Your foxfire dissipates. jg#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 37/50 =================------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 18% Place: Dungeon:4  j #≈≈≈.≈≈≈#...***v§............. Noise: =--------  Time: 3345.0 (0.0)  #≈#≈.≈#≈##..*@v§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#v#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  o   orc  #≈#≈.≈#≈# ..# .  #≈≈≈.≈≈≈# ..o#  #≈≈ß.ß≈≈#You kill the orc!You encounter an orc. It is wielding a +0 morningstar.  ja_Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate jfb#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 37/50 =================------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 18% Place: Dungeon:4  #≈≈≈.≈≈≈#...§§§v§............. Noise: =--------  Time: 3345.0 (0.0)  j:c #≈#≈.≈#≈##..†@v§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#§#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#v#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  #≈≈≈.≈≈≈# ... .#..  o   orc  #≈#≈.≈#≈# ..# .  #≈≈≈.≈≈≈# ..o#  #≈≈ß.ß≈≈#You encounter an orc. It is wielding a +0 morningstar. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! jjdO§v jdHv§ jXfH§v jfL§v jZgv§§v jgD§v j6hAv§ jhP§v jh.§v jh jxiF§v jj:o. js <..................#.).).........#†   jt7#.##§...##.†.>  ##.##v.###......))  #.....§###...  #...§§§§§....  #..†@§§#†  ##.#§#...#   #.#§#...$..   #.#§#.....##..   #..v###.#.####   .v. .#..   orc (ally target) j&u#≈#≈.≈#≈# .o# .#≈≈≈.≈≈≈# ...##≈≈ß.ß≈≈# _Your foxfire dissipates.  Casting: Foxfire (safe; 1% risk of failure)  jUu  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  j|u> You conjure some foxfire!  The foxfire burns the orc. jy§§v §The orc is severely wounded. j; u.vv§). j X8=6.0 (1 j§§§§§§§ jnN _Your foxfire dissipates. j#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 37/50 =================------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##§...##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##§.###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#.....§###............ XL:  8 Next: 18% Place: Dungeon:4  #≈≈≈.≈≈≈#...*vv§)............. Noise: =--------  Time: 3346.0 (0.0)  jW #≈#≈.≈#≈##..*@*.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#§#...$....#####.. Fly  #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #..§###.#.#### ...  #≈≈≈.≈≈≈# .v. .#..  o   orc (ally target)  #≈#≈.≈#≈# .o# .  #≈≈≈.≈≈≈# ...#  j #≈≈ß.ß≈≈#The foxfire burns the orc.  The orc is severely wounded.  j@_Your foxfire dissipates. jCasting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j%#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ......  j#....##............#.).)......... Health: 37/50 =================------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##§...##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##§.###......)).... SH: 0 jƙDex: 14  #≈≈≈.≈≈≈#.....§###............ XL:  8 Next: 18% Place: Dungeon:4  j; #≈≈≈.≈≈≈#....v§§)............. Noise: =--------  Time: 3346.0 (0.0)  #≈#≈.≈#≈##..†@v.#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#§#...###...##.... Cast: Foxfire  jYx #≈≈≈.≈≈≈# #.#§#...$....#####.. Fly  juv #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #..§###.#.#### ...  j #≈≈≈.≈≈≈# .v. .#..  o   orc (ally target)  jɚ~ #≈#≈.≈#≈# .o# .  #≈≈≈.≈≈≈# ...#  jX #≈≈ß.ß≈≈#The orc is severely wounded.  j_Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  j)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! j <..................#.).).........#†  #.##§...##.†.>  ##.##§.###......))  jo" #.....§###...  #....v§§)....  #..†@v.#†  ##.#§#...#   jB #.#§#...$..   #.#§#.....##..   jͥ #..§###.#.####   j .v. .#..   .o#  ju#≈≈≈.≈≈≈# ...##≈≈ß.ß≈≈# _Your foxfire dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  j Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc but does no damage. j ( v§§v j) §vv§ j%* E§v jG+ vv§v§ j&- :o. j- v j. "§ jN. § jx. %v jC ....vv†.. jD *7.0 (1 jV §§ _The orc is severely wounded. juO #.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 36/50 =================------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 18% Place: Dungeon:4  jO g #≈≈≈.≈≈≈#...**v.)............. Noise: =--------  Time: 3347.0 (0.0)  #≈#≈.≈#≈##..v@*§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#v#v..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  j:P  #≈≈≈.≈≈≈# .o. .#..  o   orc (ally target)  #≈#≈.≈#≈# ..# .  #≈≈≈.≈≈≈# ...#  #≈≈ß.ß≈≈#You conjure some foxfire!  The foxfire burns the orc but does no damage. _The orc is severely wounded. j\P Casting: Foxfire (safe; 1% risk of failure)  jP Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate j{ #.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ......  j5| }#....##............#.).)......... Health: 36/50 =================------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0 jU| ,Dex: 14  jt|  #≈≈≈.≈≈≈#......###............ XL:  8 Next: 18% Place: Dungeon:4  j| + #≈≈≈.≈≈≈#....§v.)............. Noise: =--------  Time: 3347.0 (0.0)  j|  #≈#≈.≈#≈##..v@§v#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#v#§..###...##.... Cast: Foxfire  j| y #≈≈≈.≈≈≈# #.#†#...$....#####.. Fly  j| t #≈#≈.≈#≈# #.#.#.....##.. ..#  #≈≈≈.≈≈≈# #...###.#.#### ...  j} 7 #≈≈≈.≈≈≈# .o. .#..  o   orc (ally target)  #≈#≈.≈#≈# ..# .  #≈≈≈.≈≈≈# ...#  js}  #≈≈ß.ß≈≈#The foxfire burns the orc but does no damage. _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle j} ]Dir - look around, f - activateYou conjure some foxfire! jL~ -§v jq~  j~ § j~ /v jk § j .v j § j $v jw  j @§v j  j H§v j *M§ _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  j R Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc. j  <..................#.).).........#†  #.##....##.†.>   j ##.##..###......))  #......###...  #....§v.)....  #..§@§v#†   j% <##.#§#§..#   #.#§#...$..  jT  #.#v#.....##..   jr #..v###.#.####   j .§. .#..   ..#  j Y   ...#   j.§ jFD§v jN§v j@v§ jk1_vv8.0 (1 j8§§#§§§§ _You kill the orc!j<#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 35/50 ================-------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0j<6Dex: 14  #≈≈≈.≈≈≈#.....v###............ XL:  8 Next: 18% Place: Dungeon:4  #≈≈≈.≈≈≈#...*v*.)............. Noise: =--------  Time: 3348.0 (0.0) jK= #≈#≈.≈#≈##..*@vv#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#§..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#§#...$....#####.. Fly j= #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #..§###.#.#### ...  #≈≈≈.≈≈≈# .v. .#..    #≈#≈.≈#≈# ..# . j=,   #≈≈≈.≈≈≈# ...#   #≈≈ß.ß≈≈# You conjure some foxfire!  The foxfire burns the orc. j>_You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  jB> Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejA#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 35/50 ================-------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##....##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##.##..###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#.....v###............ XL:  8 Next: 18% Place: Dungeon:4 j #≈≈≈.≈≈≈#....v§v)............. Noise: =--------  Time: 3348.0 (0.0)  #≈#≈.≈#≈##..§@v§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#§#§..###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#§#...$....#####.. Fly  #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #..§###.#.#### ...  #≈≈≈.≈≈≈# .v. .#..    #≈#≈.≈#≈# ..# .    #≈≈≈.≈≈≈# ...#   #≈≈ß.ß≈≈# The foxfire burns the orc. _You kill the orc!jVCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jBv§j@Ev§j§vv§§vv§v§v§j=v§jlI§vjݛBv§jzR§vjEv§j0§jSJv§j?§vjU,§jAv§jʱCv§j <..................#.).).........#†  #.##.§..##.†.>  ##v##§§###......))  #.§...§###...  je#..§v§v§)....  #..v@§§#†  ##.#§#...#   #.#v#...$..   #.#§#.....##..   #..§###.#.####   .§. .#..   ..# jY   ...#  j*9.0 (1j§§§...§§§§§§§j3M_You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2j_;G#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 34/50 ================-------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##.§..##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##v##§§###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#.§...§###............ XL:  8 Next: 18% Place: Dungeon:4  #≈≈≈.≈≈≈#..§v*v§)............. Noise: =--------  Time: 3349.0 (0.0)  #≈#≈.≈#≈##..v@*§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#*#...###...##.... Cast: Foxfire j< #≈≈≈.≈≈≈# #.#v#...$....#####.. Fly  #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #..§###.#.#### ...  #≈≈≈.≈≈≈# .§. .#..    #≈#≈.≈#≈# ..# .    #≈≈≈.≈≈≈# ...#   #≈≈ß.ß≈≈# Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejSA#.# #...#............<...##.#.. klutchkel the Magician #.#####................######.... Djinni of Dithmenos ...... #....##............#.).)......... Health: 34/50 ================-------- ##.#.......#.........#†#...##.... AC: 8Str: 7  #.#≈≈≈.≈≈≈##.##.§..##.†.>....... EV: 11Int: 19  ###≈#≈.≈#≈##v##§§###......)).... SH: 0Dex: 14  #≈≈≈.≈≈≈#.§...§###............ XL:  8 Next: 18% Place: Dungeon:4  #≈≈≈.≈≈≈#..vv§v§)............. Noise: =--------  Time: 3349.0 (0.0) jB #≈#≈.≈#≈##..§@§§#.##.....†.... -) Nothing wielded  #≈≈≈.≈≈≈###.#§#...###...##.... Cast: Foxfire  #≈≈≈.≈≈≈# #.#v#...$....#####.. Fly  #≈#≈.≈#≈# #.#§#.....##.. ..#  #≈≈≈.≈≈≈# #..§###.#.#### ...  #≈≈≈.≈≈≈# .§. .#..    #≈#≈.≈#≈# ..# .    #≈≈≈.≈≈≈# ...#   #≈≈ß.ß≈≈# You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jCIv§jDKv§j?FCv§jFKv§jFH2§jHPv§jBI=v§j)JAv§jJDv§jLIv§jRL1vjTMKv§jMCv§jN6§vjNjOAv§jKZ/§jZBv§j[Cv§j\Bv§j <..............v..v#.).)§§§.§..#†  #§##§.§.##.†.>  ##§##§§###......))  #..§§.§###...  #..§§.§.)....  #..§@v.#†  ##.#v#...#   #.#v#...$..   #.#.#.....##..   #...###.#.####   .). .#.[39;4j9m.   ..#    ...#  jG550.0 (1j,§§.§§##§§§.§§§j: _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.j.jI.# #...#.<...##.#. .#####................######. ....##........v..v#.).). #.#.j#v.§§§.§..#†#...##. #.#≈≈≈.≈≈≈##§##§.§.##.†.>. ###≈#≈.≈#≈##§##§§###......)).#≈≈≈.≈≈≈#..§§.§###.#≈≈≈.≈≈≈#..§§.§.).#≈#≈.≈#≈##..§.@.#.##.....†....##≈≈≈.≈≈≈###.#v#...###...##....##≈≈≈.≈≈≈# #.#v#...$....#####..##≈#≈.≈#≈# #.#.#.....##.. ..#.#≈≈≈.≈≈≈# #...###.#.#### .#≈≈≈.≈≈≈# .). .#.[39;49jm.##≈#≈.≈#≈# ...# . .#≈≈≈.≈≈≈# ...# ## jv§v§§v§vv§v§§vjJ§vjp §Your foxfire dissipates!jK§vjO?§vjP1§j,§jl}....##..........†-1§..§§.§§§j7Q _Your foxfire dissipates. x3j # #...#.<...##.#. #####........§..§....######.##..§§.§#.).).. .#.#v.§..§§..#†#...##. .#≈≈≈.≈≈≈##§##.§§.##.÷.>.≈#≈.≈#≈##.##..###......)).#≈≈≈.≈≈≈#......###.  j 6#≈≈≈.≈≈≈#.).##≈#≈.≈#≈##..†v.@#.##.....†....##≈≈≈.≈≈≈###.#§#...###...##....##≈≈≈.≈≈≈# #.#§#...$....#####..#  #≈#≈.≈#≈# #.#.#.....##.. ..#.#≈≈≈.≈≈≈# #...###.#.#### .#≈≈≈.≈≈≈# .). .#..#  #≈#≈.≈#≈# ...# .. ..  j) #≈≈≈.≈≈≈# ...# ### .. j% J§vj >v§j:! Iv§ju" Iv§j# Bv§j/ 4.....j-Q -2§§jf ####....§....######.. ........§#.).)..... .#.......#v.§...§..#†#...##≈≈≈.≈≈≈##§##..§.##.÷.>... ##≈#≈.≈#≈##.##v.###......))  #≈≈≈.≈≈≈#...§..###.........§..)......##≈.≈#≈##..†§..#.##.....†....#≈≈.≈≈≈###.#§#@..###...## #.#§#...$....#####..# .Fly ..### .####'####v§v§v§jn1§j-...jV%3jk§§§§jN _Your foxfire dissipates.jN .§....######.##.§...§#.).)... #.#v.§§..§..#÷#...##. #≈≈≈.≈≈≈##§##§.§.##.÷.>.≈#≈.≈#≈##.##§.###......)). j #≈≈≈.≈≈≈#......###..... #≈≈≈.≈≈≈#.)....#. #≈#≈.≈#≈##..†...#.##.....†....##. j #≈≈≈.≈≈≈###.#§#.@.###...##....##. j #≈≈≈.≈≈≈# #.#§#...$....#####..# # #≈#≈.≈#≈# #.#.#.....##.. ..#.. j #≈≈≈.≈≈≈# .). .#.j\ b.# #≈#≈.≈#≈# ...# .. ... #≈≈≈.≈≈≈# ...# ### .. #≈≈ß.ß≈≈# jw 4##. j 5....jV V36=4jp j jv! ..#.).)..... #.......#v.§...§..#÷#...## #≈≈≈.≈≈≈##§##..§.##.÷.>...#≈.≈#≈##.##..###......))≈≈.≈≈≈#......###...............).....##≈.≈#≈##..†...#.##.....†....#≈≈.≈≈≈###.#§#...###...## $....#####..# #Cast: FoxfireFly ..# .###>#5j΋##.§#.).). .#v.§...§..#÷#...##. ≈≈≈.≈≈≈##§##..§.##.÷.>. ≈#≈.≈#≈##.##..###......)). ≈≈≈.≈≈≈#......###...# ≈≈≈.≈≈≈#.......)...#.# ≈#≈.≈#≈##..†...#.##.....†....##.# ≈≈≈.≈≈≈###.#§#...###...##....##. ≈≈≈.≈≈≈# #.#§#..@$....#####..# # ≈#≈.≈#≈# #.#.#.....##... ..#.. j>≈≈≈.≈≈≈# #...###.#.#### ..... ≈≈≈.≈≈≈# .). ..#..# ≈#≈.≈#≈# ...# ... ... ≈≈≈.≈≈≈# ...#.#####.j.. ≈≈ß.ß≈≈# . ##.'#### ....  #>#j,jǜ%6jjwjb ##.§#.).).#v.§...§..#÷#...##..≈≈≈##§##..§.##.÷.>. #≈.≈#≈##.##..###......))..≈≈≈#......###..#.≈≈≈#.......)..............#.# #≈.≈#≈##..†...#.##.....÷....##.# .≈≈≈###.#§#...###...##....##.. .≈≈≈# #.#§#...@....#####..# ##. #≈.≈#≈# #.#.#.....##.... ..#.. .≈≈≈# #...###.#.#### . ..... .≈≈≈# .). ..#..# #≈.≈#≈# ...#.........≈≈≈# ...#.#####..jb X[34m.ß.ß≈≈# .. ##..'#### #  #>#jf jh _7=7jq jP| j| *8.0 (2j3 j ? _You now have 186 gold pieces (gained 10).j=.##.§#.).).#v.§...§..#÷#...##≈.≈≈≈##§##..§.##.÷.> j≈#≈.≈#≈##.##..###......))≈.≈≈≈#......###..≈.≈≈≈#.......)..............#.# ≈#≈.≈#≈##..†...#.##.....÷....##.#≈.≈≈≈###.#§#...###...##....##..≈.≈≈≈# #.#§#.#####..# ## ≈#≈.≈#≈# #.#.#.....##.... ..#..≈.≈≈≈# #...###.#.#### . .....≈.≈≈≈# .). ..#..# ≈#≈.≈#≈# ...#........≈.≈≈≈# ...#.#####...≈ß.ß≈≈# .. ##..#'#### #.. ..  #>#jjL*9.0 (1jj~jf! ......#v.§...§..#÷#...## ≈≈≈.≈≈≈##§##..§.##.÷.>...#≈.≈#≈##.##..###......))≈≈.≈≈≈#......###........#......)..##≈.≈#≈##..†...#.##.....÷....#≈≈.≈≈≈###.#§#...###...##. .....#####..# ###≈.≈#j .##.... ..#.. ≈≈.≈≈≈# #...###.#.#### . ....Fly ......#.#####..###...###jjz&60j"jgjg ≈≈≈.≈≈≈##§##..§.##.÷.>...#≈.≈#≈##.##..###......))≈≈.≈≈≈#......###..#......)........##≈.≈#≈##..†...#.##.....÷....#≈≈.≈≈≈###.#§#...###...##. .....#####..# ###≈.≈#.##.... ..#.. ≈≈.≈≈≈# #...###@#.#### . ......)....#..# #...#..Fly #.##......o   orc (wandering)..o o.  You encounter an orc. It is wielding a +0 mace.o[4j60m8===1 _The orc shouts!j+ j j j j6≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 37/50 =================------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 ≈#≈.≈#≈# #.#.#.***.##.... ..#..  Noise: ==-------  Time: 3361.0 (0.0) ≈≈≈.≈≈≈# #...###@#.#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)..**#..#  Cast: Foxfire ≈#≈.≈#≈# #...#........  Fly ≈≈≈.≈≈≈# #...#.#####... ≈≈ß.ß≈≈# .. ##.. jQ ###'#### #.. ..  o   orc  #># .o  ### ... _You now have 186 gold pieces (gained 10).  You encounter an orc. It is wielding a +0 mace. _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej@ ≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 37/50 =================------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 ≈#≈.≈#≈# #.#.#.....##.... ..#..  Noise: ==-------  Time: 3361.0 (0.0) ≈≈≈.≈≈≈# #...###@#.#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)....#..#  Cast: Foxfire ≈#≈.≈#≈# #...#........  Fly ≈≈≈.≈≈≈# #...#.#####... ≈≈ß.ß≈≈# .. jgE Z ##.. ###'#### #.o ..  o   orc  #># ..  ### ...You encounter an orc. It is wielding a +0 mace. _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jH f÷.>##..###......))...###..........)........†...#.##.....÷#...###...# #.#§#........  #.#.#.v.v.##.... ..#..  @ . .....  ...).. jH  #...#........  #...#.#### .. j1I g #.o .. (ally target)  #># ..  ### ... jK 9-2.0 (1 _jOT jd[ j4N≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 36/50 =================------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 jQ}≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11jSInt: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0jfVDex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 jXD≈#≈.≈#≈# #.#.#.v*v.##.... ..#..  Noise: =--------  Time: 3362.0 (0.0) ≈≈≈.≈≈≈# #...###@#.#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)..**#..#  Cast: Foxfire ≈#≈.≈#≈# #...#........  Fly ≈≈≈.≈≈≈# #...#.#####... ≈≈ß.ß≈≈# .. ##.. jZ###'#### #.o ..  o   orc (ally target)  #># ..  ### ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej'≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 36/50 =================------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 ≈#≈.≈#≈# #.#.#.v.§.##.... ..#..  Noise: =--------  Time: 3362.0 (0.0) ≈≈≈.≈≈≈# #...###@#.#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)....#..#  Cast: Foxfire ≈#≈.≈#≈# #...#........  Fly ≈≈≈.≈≈≈# #...#.##j###... ≈≈ß.ß≈≈# .. ##.. ###'#### #.o ..  o   orc (ally target)  #># ..  ### ...Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!vjȉmo.§j+÷.>##..###......))...###..........)........†...#.##.....÷#...###...# #.#§#........  #.#.#.vv§.##.... ..#..  @#v#### . .....  ...)...v#..#  #...#........  #...#.#### .o  #.. ..  #># ..  ### ... 3.0 (1 _j8§jj ≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 35/50 ================-------- jW H≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 j ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 jÕ ≈#≈.≈#≈# #.#.#.vv*.##.... ..#..  Noise: =--------  Time: 3363.0 (0.0) j ]≈≈≈.≈≈≈# #...###@#v#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)..*v#..#  Cast: Foxfire j ≈#≈.≈#≈# #...#........  Fly ≈≈≈.≈≈≈# #...#.#####... j- W≈≈ß.ß≈≈# .o ##.. j ###'#### #.. ..  o   orc (ally target)  #># ..  ### ...Press: ? - help, Q - select action, ( or ) - cyclej \Dir - look around, f - activate _You conjure some foxfire!  j͖ Casting: Foxfire (safe; 1% risk of failure)  j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejb ≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 35/50 ================-------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0jb Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 jb ≈#≈.≈#≈# #.#.#.vv§.##.... ..#..  Noise: =--------  Time: 3363.0 (0.0) ≈≈≈.≈≈≈# #...###@#v#### . .....  -) Nothing wielded jc ≈≈≈.≈≈≈# ...)...§#..#  Cast: Foxfire j4c ≈#≈.≈#≈# #...#.v......  Fly ≈≈≈.≈≈≈# #...#.#####... jSc ≈≈ß.ß≈≈# .o ##.. ###'#### #.. ..  o   orc (ally target) jpc ? #># ..  ### ...jc fDir - look around, f - activate _You conjure some foxfire!  jd Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!je K§vjm ÷.>##..###......))...###.......j,n L...)........†...#.##.....÷#...###...#jTn - #.#§#........  #.#.#.vv§.##.... ..#.. j~n } @ . ..... jn ...)..  #...#.§...... jn #...#v####jn .o  #.. .. j o   #># .. j,o b ### ... _You conjure some foxfire! j{o l Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatjo ^e  You conjure some foxfire!  The foxfire burns the orc.jx 4§j 3o.jAvvj[36=4.0 (1j D§§j?W _The orc is almost dead.j≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 35/50 ================-------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 ≈#≈.≈#≈# #.#.#.vvv.##.... ..#..  Noise: =--------  Time: 3364.0 (0.0) ≈≈≈.≈≈≈# #...###@#v#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)..v*#..#  Cast: Foxfire ≈#≈.≈#≈# #...#.§......  Fly ≈≈≈.≈≈≈# #...#oj S[40m#####... ≈≈ß.ß≈≈# .. ##.. ###'#### #.. ..  o   orc (ally target)  #># ..  ### ...You conjure some foxfire!  The foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej% ≈≈≈.≈≈≈##§##..§.##.÷.>........... klutchkel the Magician ≈#≈.≈#≈##.##..###......))........ Djinni of Dithmenos ...... ≈≈≈.≈≈≈#......###...............# Health: 35/50 ================-------- ≈≈≈.≈≈≈#.......)..............#.# AC: 8Str: 7 ≈#≈.≈#≈##..†...#.##.....÷....##.# EV: 11Int: 19 ≈≈≈.≈≈≈###.#§#...###...##....##.. SH: 0Dex: 14 ≈≈≈.≈≈≈# #.#§#........#####..# ## XL:  8 Next: 18% Place: Dungeon:4 ≈#≈.≈#≈# #.#.#.vv§.##.... ..#..  Noise: =--------  Time: 3364.0 (0.0) ≈≈≈.≈≈≈# #...###@#v#### . .....  -) Nothing wielded ≈≈≈.≈≈≈# ...)..v§#..#  Cast: Foxfire ≈#≈.≈#≈# #...#.§......  Fly ≈≈≈.≈≈≈# #.j ..#o#####... ≈≈ß.ß≈≈# .. ##.. ###'#### #.. ..  o   orc (ally target)  #># ..  ### ...The foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§vvj~ M§ _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.÷.>##..###......))...###..........)........†...#.##.....÷#...###...# #.#§#........  #.#.#.vvv.##.... ..#..  @#§#### . .....  ...)..  #...#v§......  #...#§#### .. j [25G #..   #># ..  ### ... j%b l§v§jZe v§v§jf Fv§jr hv.)j 5.0 (1§§§§ _You kill the orc!j0 .j  #≈.≈#≈##.##..###......))≈≈.≈≈≈#......###..#....)..##≈.≈#≈##..†...#.##.....÷....#≈≈.≈≈≈###.#§#...###...##. #.#§#..vv....#####..# ###≈.≈#≈# #.#.#v§§§.##.... ..#.. ≈≈.≈≈≈# #...###.#§#### . ......)..§@#..# #≈.≈#≈# #...#§..........#....Fly ...##......j <§vj M§vj /§j 3§j( ,vj @§vj0 v§§....-6j C§§j N _Your foxfire dissipates!j:l ≈≈.≈≈≈#......#....).#jl#≈.≈#≈##..†...#.##.....÷....#≈≈.≈≈≈###.#§#...###...##. #.#§#..§§§v..#####..# ##jl#≈.≈#≈# #.#.#§§...##.... ..#.. jl≈≈.≈≈≈# #...###v#§#### . ......)....#..###. jl#≈.≈#≈# #...#..@.......j#m≈≈.≈≈≈# #...#)#####..Fly jmN........jyoHv§jw0§j'...jB?-7j:§jzN _Your foxfire dissipates.jZ#≈≈≈.≈≈≈#......###. #≈≈≈.≈≈≈#.......)...#. #≈#≈.≈#≈##..†...#.##.....÷....##. #≈≈≈.≈≈≈###.#§#...###...##....## #≈≈≈.≈≈≈# #.#§#.....v..#####..# #≈#≈.≈#≈# #.#.#§.§..##.... ..#.. j#≈≈≈.≈≈≈###...###§#§#### . ..... #≈≈≈.≈≈≈#....)....#..###. #≈#≈.≈#≈# #...#. j#≈≈≈.≈≈≈# #...#)#####.... #≈≈ß.ß≈≈# ... ##..#'#### ##.j. ..jp #># ...jJn ### .... ...(.......j*..jwV36=8jj' _Found 2 javelins.jKd{ #≈≈≈.≈≈≈#......###  #≈≈≈.≈≈≈#.)..#  #≈#≈.≈#≈##..†...#.##.....÷....##  #≈≈≈.≈≈≈###.#§#...###...##....##  #≈≈≈.≈≈≈# #.#§#........#####..#  #≈#≈.≈#≈# #.#.#§....##.... ..#.. jd #≈≈≈.≈≈≈###...###.#§#### . .....  #≈≈≈.≈≈≈#....)....#..###.  #≈#≈.≈#≈# #...#.  #≈≈≈.≈≈≈# #...#)#####....  #≈≈ß.ß≈≈# ...# ##.. je ####'#### ##... .. #># .... ### ...... ...(.## ......#jt;9j|jSjL!M##≈#≈.≈#≈##.##))###.≈≈.≈≈≈#.......)..............#≈.≈#≈##..†...#.##.....÷##.#§#...###...##....##≈≈.≈≈≈# #.#§#........#####..# #≈.≈#≈# #.#.#§....##.... ..###...###.#§#### . .....≈≈.≈≈≈#....).@..#..####≈.≈#≈###...#......≈.≈≈≈# #...#)#####..  #≈≈ß.ß≈≈#... ...# ##..### ##...........#j5-<70j22jOS #≈#≈.≈#≈##.##..###......)) #≈≈≈.≈≈≈#......### #≈≈≈.≈≈≈#.......). #≈#≈.≈#≈##..†...#.##.....÷.... #≈≈≈.≈≈≈###.#.#...###...##.... #≈≈≈.≈≈≈# #.#†#........#####..# #≈#≈.≈#≈# #.#.#§....##.... ..#jS  #≈≈≈.≈≈≈###...###.#§#### .  #≈≈≈.≈≈≈#....)@...#..###. #≈#≈.≈#≈###...#. #≈≈≈.≈≈≈# #...#)#####.... #≈≈ß.ß≈≈#.......# ##.. ####'######.##... ..j/T  #># .. .... ### .. ...........j[T .(.##  ......#j~^ j_ _7=1j:k j ! ###≈#≈.≈#≈##.##..###......)) #≈≈≈.≈≈≈#......### #≈≈≈.≈≈≈#.......) #≈#≈.≈#≈##..†...#.##.....÷.... #≈≈≈.≈≈≈###.#.#...###...##.... #≈≈≈.≈≈≈# #.#†#.#####..j8 H #≈#≈.≈#≈# #.#.#§....##.... ..# #≈≈≈.≈≈≈###...###.#§#### .  #≈≈≈.≈≈≈#....@....#..###.j  #≈#≈.≈#≈###...#. #≈≈≈.≈≈≈# #...#)#####.... #≈≈ß.ß≈≈#.......# ##.. ####'######.##... .. #># .. .... ### ......... ......(.##  ......#2j^  Things that are here: _a +0 morningstar; a +0 scale mail jkV jXPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar  jYMArmour (select all with [)b - a +0 scale mail [Up|Down] select[Esc] exit  j2YLetters toggle [.|Space] toggle selected[top]"jՎ"j"jiN ###≈#≈.≈#≈##.##..###......)).... klutchkel the Magician#≈≈≈.≈≈≈#......###............ Djinni of Dithmenos ......#≈≈≈.≈≈≈#.......)............. Health: 37/50 =================-------#≈#≈.≈#≈##..†...#.##.....÷.... AC: 8Str: 7#≈≈≈.≈≈≈###.#.#...###...##.... EV: 11Int: 19"jɢ#≈≈≈.≈≈≈# #.#†#........#####.. SH: 0Dex: 14"j#≈#≈.≈#≈# #.#.#§....##.... ..# XL:  8 Next: 18% Place: Dungeon:4#≈≈≈.≈≈≈###...###.#§#### . ... Noise: ---------  Time: 3372.0 (0.0)"jx<#≈≈≈.≈≈≈#....@....#..###.-) Nothing wielded#≈#≈.≈#≈###...#..........Cast: Foxfire#≈≈≈.≈≈≈# #...#)#####....Fly "j#≈≈ß.ß≈≈#.......# ##..####'######.##....."j #># .. ....### ...............(.##......# _Your foxfire dissipates! _Your foxfire dissipates. _Found 2 javelins.  Things that are here: "jt_a +0 morningstar; a +0 scale mail  Okay, then."jI"j<. _"jc #j##Equip or unequip which item?  - - Unarmed (current attack) Inventory Items Hand Weapons (go to first with ))k - a +0 whip Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +1 helmet (worn)b - a +0 cloak Jewellery (go to first with "=)  d - a ring of see invisible (worn)  g - a ring of protection from cold (worn)e - a ring of protection from fire  f - a +4 ring of protection  h - a +4 ring of protection Floor Items ([,] to select) Hand Weaponsa +0 morningstar Armoura +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %j  - - Unarmed (current attack)([,] to select)              a - a +0 morningstarb -%jzs  a - a +0 morningstar  b - a +0 scale mail)j)j)j ###≈#≈.≈#≈##.##..###......)).... klutchkel the Magician#≈≈≈.≈≈≈#......###............ Djinni of Dithmenos ......#≈≈≈.≈≈≈#.......)............. Health: 37/50 =================-------#≈#≈.≈#≈##..†...#.##.....÷.... AC: 8Str: 7#≈≈≈.≈≈≈###.#.#...###...##.... EV: 11Int: 19#≈≈≈.≈≈≈# #.#†#........#####.. SH: 0Dex: 14#≈#≈.≈#≈# #.#.#§....##.... ..# XL:  8 Next: 18% Place: Dungeon:4)j9#≈≈≈.≈≈≈###...###.#§#### . ... Noise: ---------  Time: 3372.0 (0.0)#≈≈≈.≈≈≈#....@....#..###.-) Nothing wielded#≈#≈.≈#≈###...#..........Cast: Foxfire#≈≈≈.≈≈≈# #...#)#####....Fly #≈≈ß.ß≈≈#.......# ##..####'######.##.....#># .. ....### ...............(.##......# _Your foxfire dissipates! _Your foxfire dissipates. _Found 2 javelins.  Things that are here: _a +0 morningstar; a +0 scale mail _Okay, then.)j6P  Okay, then.)j)j&)j. _*js9D #≈≈≈.≈≈≈#............).#≈.≈#≈##..†...#.##.....÷≈≈.≈≈≈###.#.#...###...## #.#†#........#####*j9#≈.≈#.#§....##.... ..#≈≈.≈≈≈###...###.#§#### . .......)....#..###. #≈.≈#≈###..@#.........≈≈.≈≈≈# #...#)#####*j:uß.ß≈≈#.......# #####'######.##...  #># .. ....*jJ:5## ......... ......(.##.#........# ## *jy: *jE*jTF)3.0 (1 *jF_*jN*jP*jX.).#≈.≈#≈##..†...#.##.....÷≈≈.≈≈≈###.#.#...###...## #.#†#........######≈.≈#.#§....##.... ..#≈≈.≈≈≈###...###.#§#### . .......)....#..###. #≈.≈#≈###...#.........≈≈.≈≈≈# #..@#)#####ß.ß≈≈#.......# #####'######.##.....  #># ... ....##### ........... ........(##..##........# ### ..#4*j*j*jq  #≈.≈#≈##..†...#.##.....÷≈≈.≈≈≈###.#.#...###...## #.#†#........######≈.≈#.#§....##.... ..#≈≈.≈≈≈###...###.#§#### . ...#....)....#..###. #≈.≈#≈###...#.........*jq ]≈≈.≈≈≈###...#)#####ß.ß≈≈#....@..# ##..Cast: Foxfire.#Fly #..........##....#*jq *j{ *j| 58=*j| 5*jÄ *j *j3*j*j+jW#≈#≈.≈#≈##..†...#.##.....÷....##≈≈≈.≈≈≈###.#.#...###...##....##≈≈≈.≈≈≈# #.#†#........#####..##≈#≈.≈#≈# #.#.#§....##.... ..#.#≈≈≈.≈≈≈###...###.#§#### . .#≈≈≈.≈≈≈#....)....#..###. #≈#≈.≈#≈###...#.... #≈≈≈.≈≈≈###...#)#####.... #≈≈ß.ß≈≈#.# ##.. ####'######.##... #># ... ....#### #...................(.##...##..[39+j;49m......# ####........#........#+jC+j%6+j֝+j+j9#≈#≈.≈#≈##..†...#.##.....÷....##≈≈≈.≈≈≈###.#.#...###...##....##≈≈≈.≈≈≈# #.#†#........#####..#  #≈#≈.≈#≈# #.#.#§....##.... ..#.#≈≈≈.≈≈≈###...###.#§#### . .#≈≈≈.≈≈≈#....)....#..###.  #≈#≈.≈#≈###...#....  #≈≈≈.≈≈≈###...#)#####....  #≈≈ß.ß≈≈#.# ##..  ####'######.##... #># ........#### #...................(.##...##........# ####[3+jՐ%9;49m. +jj;7+jƞ+j_+j?  ≈≈.≈≈≈###.#.#...###...## #.#†#........#####..# #≈.≈#≈# #.#.#§....##.... ..#..≈≈.≈≈≈###...###.#§#### . ...#....)....#..###. #≈.≈#≈###...#.........≈≈.≈≈≈###...#)#####ß.ß≈≈#.......##########'######.##.@...........Cast: Foxfire...Fly ..##........#+jI +jEV B8+j7X   #.#†#........#####..# #≈.≈#≈# #.#.#§....##.... ..#..≈≈.≈≈≈###...###.#§#### . ...#....)....#..###. #≈.≈#≈###...#.........≈≈.≈≈)#####ß.ß≈≈#.......##########'######.##.........  +jX  #># .......@.###### ## #..# ..Fly #####........#+jc +jc ]9=9+j5k +jC ,jj+ #≈.≈#.#§....##.... ..#..,j|-m≈≈.≈≈≈###...###.#§#### . ...#....)....#..###. #≈.≈#≈###...#.........≈≈.≈≈≈###...#)#####ß.ß≈≈#.......#######,j-###'######.##......... #># .........###### ## #..#  ..,j-(.##.....#Fly ,j.8#########,jD,jyE&80,jK,jN,j@ ≈≈.≈≈≈###...###.#§#### . .......)....#..###. #≈.≈#≈###...#.........≈≈.≈≈≈###...#)#####ß.ß≈≈#.......##########'######.##......... #># .........###### ## #..# ,jGA ..(@##.....##..# #####Fly ,jlI,jhJ%1,jP,jR,jS M#≈.≈#≈# #.#.#§....##.... ..###...###.#§#### . .....≈≈.≈≈≈#....)....#..####≈.≈#≈###...#......≈.≈≈≈###...#)#####..≈≈ß.ß≈≈#.......###########'######.##...........># ######### #.@...# ..(.##.....#######........#40=2-j+^M≈≈.≈≈†#........#####..# #≈.≈#≈# #.#.#§....##.... ..####...###.#§#### . .....≈≈.≈≈≈#....)....#..####≈.≈#≈###...#......≈.≈≈≈###...#)#####..≈≈ß.ß≈≈#.......###########'######.##...........># ######### #.....# ..(.##.....##........# ##############3-jq)#≈≈≈.≈≈≈# #.#†#.#####..# # #≈#≈.≈#≈# #.#.#§....##.... ..#.. #≈≈≈.≈≈≈###...###.#§#### . ..... #≈≈≈.≈≈≈#....)....#..###. #≈#≈.≈#≈###...#... #≈≈≈.≈≈≈###...#)#####.... #≈≈ß.ß≈≈#.......#.. ####'######.##. #># .###### ### #.# .(.##..... ##.# ######.#.#.#.# 4-j  #≈≈≈.≈≈≈# #.#†#.#####..#  #≈#≈.≈#≈# #.#.#§....##.... ..#..  #≈≈≈.≈≈≈###...###.#§#### . .....  #≈≈≈.≈≈≈#....)....#..###.  #≈#≈.≈#≈###...#...  #≈≈≈.≈≈≈###...#)#####....  #≈≈ß.ß≈≈#.......#..  ####'######.##. #># .###### ### #.# .(.##..... ##.# ##### #.# .# .# .#  #[37-j +m5-j[  #≈≈≈.≈≈≈# #.#†#.#####..# #≈#≈.≈#≈# #.#.#§....##.... ..# #≈≈≈.≈≈≈###...###.#§#### .  #≈≈≈.≈≈≈#....)....#..###. #≈#≈.≈#≈###...#... #≈≈≈.≈≈≈###...#)#####.... #≈≈ß.ß≈≈#.......#.. ####'######.##. #># #.###### ### #.# .(.##..... ##.# ##### #.##.##.##.#  -j [17;19H#1=6.ja#≈.≈#.#§....##.... ..#.≈≈.≈≈≈###...###.#§#### . .......)....#..###. #≈.≈#≈###...#.........≈≈.≈≈≈###...#)#####ß.ß≈≈#.......##########'######.##......... #># #.........###### #..#  ..(.##.....##..# ##### ######## .jX7.j2  #≈#≈.≈#≈# #.#.#§....##.... ..# #≈≈≈.≈≈≈###...###.#§#### .  #≈≈≈.≈≈≈#....)....#..###. #≈#≈.≈#≈###...#... #≈≈≈.≈≈≈###...#)#####.... #≈≈ß.ß≈≈#.......#######.. ####'######.##........... #># #.###### ### #.# .(.##..... ##.# #####  #.#  #.#  #.#  #.#  #8.j'  #≈#≈.≈#≈# #.#.#§....##.... ...jؤ = #≈≈≈.≈≈≈###...###.#§#### .  #≈≈≈.≈≈≈#....)....#..###. #≈#≈.≈#≈###...#... #≈≈≈.≈≈≈###...#)#####.... #≈≈ß.ß≈≈#.......#.. ####'######.##. #># #.###### ### #.#.(.##.....#.# #####  #.#  #.#  #.#  #.#  #.j .j S2=9.j} .j /jަ; 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Fly ######4j s9=44j Q _Found an escape hatch in the ceiling.5j0~M#≈.≈#≈##..†#.##.#.#<....# #≈≈≈.≈≈†.....###≈#≈.≈#≈# #.#.<...###........#≈≈≈.≈≈≈#....) ..?.#≈#≈.≈###...#≈≈≈.≈≈≈###≈≈ß.ß≈≈#......#####'######.##5j##.##># #...###.######......#...#5j7<5j%55j%5j9 _Found a stone staircase leading up.5jM≈≈.≈≈≈#........... #≈#≈.≈#≈##..†.##.#.#<....# #≈≈≈.≈≈†#.....###≈#≈.≈#≈# #.##..<...###...##.?.....#≈≈≈.≈≈≈#....)#.S....?.#≈#≈.≈####@..#≈≈≈.≈≈≈####≈≈ß.ß≈≈#.....#....#####'######.## Fly S   adder (wandering)#...#5jJ.S5j;65j25j f _Found a scroll labelled ZAEN XUGRUGAV.5jM #≈≈≈.≈≈≈#........ #≈#≈.≈#≈##..†.#.....# #≈≈≈.≈≈≈###.#.##<....# #≈≈≈.≈≈≈# #.#†##.....###≈#≈.≈#≈# #.#.##..<...##≈≈≈.≈≈≈###...###.?.....#≈≈≈.≈≈≈#....).#..S...?.#≈#≈.≈#≈###...####.@.#≈≈≈.≈≈≈###...##....##≈≈ß.ß≈≈#.#....#####'######.##.#...###.##># #.#...###.######.#.(...(#...##.#...# #.#...# #.S..S[395j# ;49m5j S=75j 5jr / _The adder hisses angrily.5jGz. #≈≈≈.≈≈≈#....#....... #≈#≈.≈#≈##..†...##.#.<....# #≈≈≈.≈≈†...###≈#≈.≈#≈# #.# #..<...###...##.?.....#≈≈≈.≈≈≈#....).#....S.@.#≈#≈.≈#5j{######...#≈≈≈.≈≈≈###...##....##≈≈ß.ß≈≈#......#####'######.#####.##># ..###.######.(...........(########5j |E.S5j"5j\50=-85j5j _You see here 3 scrolls labelled TIVVUWKE DYUQ.7jf #≈≈≈.≈≈≈#...... klutchkel the Magician ....... #≈≈≈.≈≈≈#...... Djinni of Dithmenos ...... #....... #≈#≈.≈#≈##..†.. Health: 49/50 =======================- #.....# #≈≈≈.≈≈≈###.#.# AC: 8Str: 7 #<....# #≈≈≈.≈≈≈# #.#†# EV: 11Int: 19 #.....###≈#≈.≈#≈# #.#.# SH: 0Dex: 14 #..<...##≈≈≈.≈≈≈###...# XL:  8 Next: 18% Place: Dungeon:4 ##.?..***#≈≈≈.≈≈≈#....). Noise: ---------  Time: 3418.0 (0.0) #.....S@*#≈#≈.≈#≈###...# -) Nothing wielded ######***#≈≈≈.≈≈≈###...# Cast: Foxfire7j S #....##≈≈ß.ß≈≈#...... Fly  #....#####'######.##. #...###.##># #....... #...###.######....... S   adder #.(.................( #...##########....... #...# #....... _Found a scroll labelled ZAEN XUGRUGAV. _The adder hisses angrily. 7jg _You see here 3 scrolls labelled TIVVUWKE DYUQ.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7jz#≈≈≈.≈≈≈#...... klutchkel the Magician....... #≈≈≈.≈≈≈#...... Djinni of Dithmenos ......#....... #≈#≈.≈#≈##..†.. Health: 49/50 =======================-#.....# #≈≈≈.≈≈≈###.#.# AC: 87jStr: 7#<....# #≈≈≈.≈≈≈# #.#†# EV: 11Int: 19#.....###≈#≈.≈#≈# #.#.# SH: 0Dex: 14#..<...##≈≈≈.≈≈≈###...# XL:  8 Next: 18% Place: Dungeon:4##.?.....#≈≈≈.≈≈≈#....). Noise: ---------  Time: 3418.0 (0.0)7j J#.....S@v#≈#≈.≈#≈###...# -) Nothing wielded######..v#≈≈≈.≈≈≈###...# Cast: Foxfire#....##≈≈ß.ß≈≈#...... Fly #....#####'######.##.#...###.##># #.......#...###.######....... S   adder (ally target)#.(.................(#...##########.......#...##....... _The adder hisses angrily. _You see here 3 scrolls labelled TIVVUWKE DYUQ.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!7j 2=9.0 (17j7j| _You see here 3 scrolls labelled TIVVUWKE DYUQ.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The adder closely misses you.7j5 #≈≈≈.≈≈≈#...... klutchkel the Magician ....... #≈≈≈.≈≈≈#...... Djinni of Dithmenos ...... #....... #≈#≈.≈#≈##..†.. Health: 48/50 =======================- #.....# #≈≈≈.≈≈≈###.#.# AC: 8Str: 7 #<....# #≈≈≈.≈≈≈# #.#†# EV: 11Int: 19 #.....###≈#≈.≈#≈# #.#.# SH: 0Dex: 14 #..<...##≈≈≈.≈≈≈###...# XL:  8 Next: 18% Place: Dungeon:4 ##.?..***#≈≈≈.≈≈≈#....). Noise: =--------  Time: 3419.0 (0.0) #.....S@v#≈#≈.≈#≈###...# -) Nothing wielded ######**v#≈≈≈.≈≈≈###...# Cast: Foxfire #....##≈≈ß.ß≈≈#...... Fly  #....#####'######.##. #...###.##># #....... #...###.######....... 7j :S   adder (ally target) #.(.................( #...##########....... #...# #.......Dir - look around, f - activateYou conjure some foxfire! _The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8j:D #≈≈≈.≈≈≈#...... klutchkel the Magician ....... #≈≈≈.≈≈≈#...... Djinni of Dithmenos ...... 8j;#....... #≈#≈.≈#≈##..†.. Health: 48/50 =======================- #.....# #≈≈≈.≈≈≈###.#.# AC: 8Str: 7 #<....# #≈≈≈.≈≈≈# #.#†# EV: 11Int: 19 #.....###≈#≈.≈#≈# #.#.# SH: 0Dex: 14 #..<...##≈≈≈.≈≈≈###...# XL:  8 Next: 18% Place: Dungeon:4 ##.?.....#≈≈≈.≈≈≈#....). Noise: =--------  Time: 3419.0 (0.0) #.....S@v#≈#≈.≈#≈###...# -) Nothing wielded ######.v§#≈≈≈.≈≈≈###...# Cast: Foxfire #....##≈≈ß.ß≈≈#...... Fly  #....#####'######.##. #...###.##># #....... 8j;#...###.######....... S   adder (ally target) #.(.................( #...##########....... #...# #.......You conjure some foxfire! _The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8jt<Av§8j E@ .......  8jE_#....... † #.....#  #<....#  #.#† #.....##  #..<...## ##.?...v.#) #.....S@§# ######.v§# #....## #....# #...###.##>#  #... 8jE' #.(.( #... #...# _The adder closely misses you. 8jHF Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.8j(4§8j  The adder is moderately wounded.The foxfire burns the adder.8jT1§8ji vvThe adder is severely wounded.8j&k+20.0 (18jwR§§§8jx{{ _The adder bites you but does no damage. The adder closely misses you.8j-w #≈≈≈.≈≈≈#...... klutchkel the Magician ....... #≈≈≈.≈≈≈#...... Djinni of Dithmenos ...... #....... #≈#≈.≈#≈##..†.. Health: 47/50 ======================-- #.....# #≈≈≈.≈≈≈###.#.# AC: 8Str: 7 #<....# #≈≈≈.≈≈≈# #.#†# EV: 11Int: 19 #.....###≈#≈.≈#≈# #.#.# SH: 0Dex: 14 #..<...##≈≈≈.≈≈≈###...# XL:  8 Next: 18% Place: Dungeon:4 ##.?..**v#≈≈≈.≈≈≈#....). Noise: =--------  Time: 3420.0 (0.0) #.....S@*#≈#≈.≈#≈###...# -) Nothing wielded ######v**#≈≈≈.≈≈≈###...# Cast: Foxfire #....##≈≈ß.ß≈≈#...... Fly  #....#####'######.##. #...###.##># #....... #...###.######....... 8jwBS   adder (ally target) #.(.................( #...##########....... #...# #.......The foxfire burns the adder.  The adder is severely wounded. _The adder bites you but does no damage. The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8jVD #≈≈≈.≈≈≈#...... klutchkel the Magician ....... #≈≈≈.≈≈≈#...... Djinni of Dithmenos ...... 8jV#....... #≈#≈.≈#≈##..†.. Health: 47/50 ======================-- #.....# #≈≈≈.≈≈≈###.#.# AC: 8Str: 7 #<....# #≈≈≈.≈≈≈# #.#†# EV: 118jWInt: 19 #.....###≈#≈.≈#≈# #.#.# SH: 0Dex: 148j/W #..<...##≈≈≈.≈≈≈###...# XL:  8 Next: 18% Place: Dungeon:4 8jjW##.?...§§#≈≈≈.≈≈≈#....). Noise: =--------  Time: 3420.0 (0.0) #.....S@v#≈#≈.≈#≈###...# -) Nothing wielded8jW ######v§§#≈≈≈.≈≈≈###...# Cast: Foxfire 8jW#....##≈≈ß.ß≈≈#...... Fly  #....#####'######.##. 8jW#...###.##># #....... #...###.######....... S   adder (ally target) 8jKX#.(.................( #...##########....... #...# #.......The adder is severely wounded. _The adder bites you but does no damage. The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  8jX)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8j]a  .......  #....... † #.....#  #<....#  #.#† #.....##  #..<...## ##.?...§§#8jAb) #.....S@v# ######v§§# #....## #....# #...###.##>#  #... #.(.( #... #...# _The adder bites you but does no damage. The adder closely misses you. 8jb Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.8j~§§v8j8 .  The adder is severely wounded.The foxfire burns the adder.8jR8jA 1§8j 7vv8j< a8=201.0 (18j }§§§§8j I _You kill the adder!9j@ N§v9j "§9j $v9jg 0§v9j 9j §9j 1v9j %§9j 'v9j| 8v§9j $§9j! $v9js §9j 'v9j 2...9j --29jk §§§§§9j o _d - 4 scrolls labelled TIVVUWKE DYUQ (gained 3):j #≈≈≈.≈≈≈# .# #≈≈≈.≈≈≈# #....... #≈#≈.≈#≈##..† #.....# #≈≈≈.≈≈≈###.#. #<....# #≈≈≈.≈≈≈# #.#† #.....###≈#≈.≈#≈# #.#. #..<...##≈≈≈.≈≈≈###... ##.?...§.#≈≈≈.≈≈≈#....) #.....@..#≈#≈.≈#≈###... ######§.§#≈≈≈.≈≈≈###... #..§§##≈≈ß.ß≈≈# #.v..#####'######.## #.v.###.##># # #...###.####:jm## #.(... #...## #...# #v:j*§:jCL§v:j.§:j;§v:jp:j:1v:j9§v:j:jFv§:jO#§:j$v:jZ4§:jEv§:jn..§§..:j?-3:jZ|§§§§§§:jN _Your foxfire dissipates.:jM###≈#≈.≈#≈##.##.#.# #≈≈≈.≈≈≈#....#....... #≈#≈.≈#≈##..†.##.#.:j<....# #≈≈≈.≈≈†...###≈#≈.≈#≈# #.# #..<...###...##.?≈≈.≈≈≈#....)........#≈#≈.≈#######§..#≈≈≈.≈≈≈###... Fly :j_§# ##§..#:j:jMCv§:jE0§:j@.....:j.:j_%4:j]:j~N _Your foxfire dissipates.:j<  ###≈#≈.≈#≈##.## .# #≈≈≈.≈≈≈# #.# #≈≈≈.≈≈≈# #. #≈#≈.≈#≈##..† #.....# #≈≈≈.≈≈≈###.# #<....# #≈≈≈.≈≈≈# #.# #.....###≈#≈.≈#≈# #.# #..<...##≈≈≈.≈≈≈### ##.?.@...#≈≈≈.≈≈≈#.... #.#≈#≈.≈#≈### ######...#≈≈≈.≈≈≈### #§...##≈≈ß.ß≈≈# #§...#####'######. #...###.##># # #.§.###.###### #.§.. #§..#:j :j :j ]9=5:j& :j( :jm4 ###≈#≈.≈#≈##. .# #≈≈≈.≈≈≈# #.###≈≈≈.≈≈≈# #. #≈#≈.≈#≈##.. #.....# #≈≈≈.≈≈≈###. #<....# #≈≈≈.≈≈≈# #.:j6 #.....###≈#≈.≈#≈# #. #..<...##≈≈≈.≈≈≈### ##.?@....#≈≈≈.≈≈≈# #.#≈#≈.≈#≈### ######...#≈≈≈.≈≈≈### #§...##≈≈ß.ß≈≈# #§...#####'######. #...###.##># # #.§.###.###### #.§. #§..#:jA<;ji B6;j ###≈#≈.≈#≈##. ..# #≈≈≈.≈≈≈# #.......###≈≈≈.≈≈≈# #. #≈#≈.≈#≈##;j{ #.....# #≈≈≈.≈≈≈### #<....# #≈≈≈.≈≈≈# # #.....###≈#≈.≈#≈# # #..<...##≈≈≈.≈≈≈### ##.@.....#≈≈≈.≈≈≈# #.#≈#≈.≈#≈### ######...#≈≈≈.≈≈≈### #§...##≈≈ß.ß≈≈# #§...#####'###### #...###.##># # #.§.###.###### #.§ #§..#;j%;j%7;j;j8.0 (2 _c - a scroll labelled ZAEN XUGRUGAV;j;jW;j=;j*N _There are no items here.;j d###≈#≈.≈#≈##.#..# #≈≈≈.≈≈≈#.#.......###≈≈≈.≈≈≈#.#. #≈#≈.≈#≈##.#.....# #≈≈≈.≈≈≈###.#<....# #≈≈≈.≈≈≈# #.#.....###≈#≈.≈#≈# #.#..<...##≈≈≈.≈≈≈###.##.#≈≈≈.≈≈≈#.#.#≈#≈.≈#≈###.######...#≈≈≈.≈≈≈###.#§...##≈≈ß.ß≈≈#.#§...#####'######.#...###.##># #.#.§.###.######.;js9#.§.#§..#.;jb;j`50=9.0 (1 _;j;j<jF###≈#≈.≈#≈##.#.# #≈≈≈.≈≈≈#.#.###≈≈≈.≈≈≈#.#. #≈#≈.≈#≈##..†#.....# #≈≈≈.≈≈≈###.##<....# #≈≈≈.≈≈≈# #.##.....###≈#≈.≈#≈# #.##..<...##≈≈≈.≈≈≈###.##.#≈≈≈.≈≈≈#.#.#≈#≈.≈#≈###.######...#≈≈≈.≈≈≈###.#§...##≈≈ß.ß≈≈#.<jqGi#§...#####'######.##...###.##># #.#.§.###.######.#.§..#§..#.<j9P<jP&30<jV<j.\<jc ........# #≈≈≈.≈≈≈#....## #. #≈#≈.≈#≈##..† #.....# #≈≈≈.≈≈≈###.#< .....###≈#≈.≈#<...##≈≈≈.≈≈≈###..##.........#.#≈.≈#≈########...#≈≈≈.≈≈Fly .##...##..... <jj<jDk%1<jq<jIs<j} .# #≈≈≈.≈≈≈#.#.###≈≈≈.≈≈≈#.#. #≈#≈.≈#≈##..†.#.....# #≈≈≈.≈≈≈###.#.<jߢ #<....# #≈≈≈.≈≈≈# #.#†#.....###≈#≈.≈#≈# #.#.#..<...##≈≈≈.≈≈≈###.<jA 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MjT, # #......#.......# #.............Mjp,.# #......########Mj,> ########Mj1Mj1%2MjR5Mj6Mj...###.#.#####. )....#..###.......... ...#................... ...#)#####........[.... #..>.. .##..... ##.## ######.## (.##.####### #....$.... # #####..#. # #......#.# #.........# #......### ########3Mj*Mje+Mj2Mj3MjMjMj*Mj)MjMjbMjgMj3MjMjڣMjb I ...)....#..###. #...#.........)#####..[ ......#######..>.... #.##............ .......########.########..######.## (.##.........#######Mj}c P..#########.@..$.... #####..#....Fly #.MjYk Mjk %4Mjp Mjr MjJ MjP /)....#..###.MjdA ...#............ ...#)#####........[.... #..>. .##.... ##.# ######.## (.##.###..@.$.# #####..#.# #......#.# #........# #......## ########5NjNj</)....#..###.Nj #.... #)#####........[.... #..>. ##.. ##.# ######.## (.##.###...@$.# #####..#.# #......#.# #.......# #......# ########.Nj1;6NjNj)....#..###. #. #)#####.[.... #..>. . #.# ######.## (.##.###....@......## #####..#.## #......#.## #.......## #......# ########..Nj;7Nj DV8.0 (2NjLU _You now have 201 gold pieces (gained 15).Nj....#..###. #. #)#####.[.... #..>. . #.# ######.## (.##.# ##.# # #####..#.# # #......#.# Njk# #.... ########NjNj0*9.0 (1Nj-Ojvf)....#..###. .#. .#)#####.[.....#..>. #..#.#.######.## .(.##.#.##.#.# #####..#.#.# #......#.# ...# #......#.# #......Ojx## ########Oj!Oj!Oj"20Oj@(Ojd*Oj .)....#..###. ..#. ..#)#####.[.....Oj S#..>. ##..OjO #.#.######.## ..(.##.#.Ojm <##.#Oj ^.# #####..#Oj .#.# #......#Oj ).#Oj |.# #.......#Oj .# #......## ####Oj 5####Oj Oj %1OjS Oj Oj]_ ~.)....#..###..#....Oj_ .#)#####........[.....#..>Oj_ ". .##Oj_ /..Oj` .Oj9` }##.#.######.##OjV` >.(.##.Ojr` *#.##Oj` .#Oj` ^.# #####..#Oj` q.#.# #......#Oj` .#Oj` \.# #.......#Oja \.# #......##Oj0a C# ########OjKa Ojk Ojl %2Oj&u Ojx Oj .)....#..###. #...#............ #...#)#####........[.....Oj  #..>. #.##....Oj/ y.##.#.######.##OjS Y.(.##.#Oj| ,.##.#Oj .# #####..#.#.# #......#.#Oj .# #.........#.# #......#Oj Z#### ########Oj ;3Oj Oj Oj/f R.)....#..###. ##...#............. ##...#)#####........[.....#..>.. #Ojf [#.##......##.##.######.##.(.##.#.##.#Oj>g .# #####..#.#.# #......#..#.# #............#.# #......######### ##Ojo Ojp %4Oj{ Oj 3Oj+ Oj PjH7M##...###.#.##### ....)....#..###.................... ##...#)#####........[ Pja.......#######..> ##.##....................########.########.....######.## Pj(.##.......@.#################..####..#. .......# #......#.........#Pjs...#.###PjPj2%5PjPj M #.#.#§....##.......#...# ##...###.#.#####....... ....)....#..###...................... ##...#)#####........[ .......#######..>.. ##.##....................########.########.....######@## (.##.........######### .......#########...........#Fly .....#.........##Pj Pj %6Pj PjE Pj9! 78 M†#........#####..####.  #.#.#§....##.......#...# ##...###.#.#####.. ....)....#..###.............. ##...#)#####........[... Pj4" .......#######..>....... ##.##....................######## ..........######.##Cast: Foxfire.........#Fly #######............######Pj* Pj* %7Pj0 Pj2 Pj M##.#.#...###...##....##.. .#†#........#####..####.  #.#.#§....##.......#...# ##...###.#.##### ....)....#..###....... ##...#)#####........[ .......#######..> Pjݯ ##.##...........@........########.######## ..........######.##Fly ##....Pj 8.......######Pjʸ Pj> %8Pj/ Pj Pj M..†...#.##.....÷# ##.#.#...###...##....##.. .#†#........#####..####.  #.#.#§....##.......#...# ##...###.#.##### ....)....#..###....... ##...#)#####........[ .......####### ##.##.................... ........########.########Fly .......Pjs( PjW) %9Pj00 Pj3 c _There is a stone staircase leading down here.PjA M.......).............. #..†...#.##.....÷# ##.#.#...###...##....##.. .#†#........#####..####.  #.#.#§....##.......#...# ##...###.#.##### ....)....#..###....... ##...#)#####..[ .......#######..> ##.##....................Fly #..#Pjڪ Pj! -30 _Pj PjD PjM###..## .......)................†...#.##.....÷....##.# ##.#.#...###...##....##.. .#†#........#####..####.  #.#.#§....##.......#...# ##...###.#.##### Pjx....)....#..###....... ##...#)#####........[ .......#######..>........Fly .#..#Pj(/;1PjO8Pjx:PjaM#.##))..###....## .......)................†...#.##.....÷....##.# ##.#.#...###...##....##.. .#†#........#####..####.  #.#.#§....##.......#...# ##...###.#.##### ....)....#..###....... Pju ##...#)#####........[....Fly .##..PjPj%2PjBPjQj>.##..###......)).# ###.....##.# ).....#.# .# ..†...#.##.....÷....##.# .# .#.#...###...##....##.. .# #.#†#........#####..####. #.#.#§....##.......#...# ...###.#.#####. )....#..###. ...#. ...#)#####.[.... #######..>..##...########.#######.##(.##......... QjrQj%3QjόQjGQj? /##..###......)).# ###......##.# ).......#.# .# †...#.##.....÷....##.# .# Qj@ +.#.#...###...##....##.. .# .#†#........#####..####. .#.#§....##.......#...#. ...###.#.#####.#Qjv@ H)....#..###. ...#. ...#)#####.[.#######..>. .##.Qj@ .########.# Qj@ QjI QjJ %4Qj[T QjV QjS u..###......)).# ###........##.# ).....#.# .# †...#.##.....÷....##.# .# #.#...###...##....##.. .# #†#.#####..####. #.#§....##.#...#.###.#.#####.#.)....#..###.##.##)#####.[.....##..>. ##..#.#. 5QjA ..###......)).# ###.........##.# )......#.# .# ...#.##.....÷....##.# .# .#...###...##....##.. .# †#.#####..####. # .#§....##.#...#.###.#.#####.#. )....#..###.# #.# #)#####.[.....# #..>....#.#.Qj"B ######.## .(.##........ QjtK QjL %6QjS Qj*V Qj? ###......)).# ###........##.# ).......#.# .# #.##.....÷....##.# .# #...###...##....##.. .# #.#####..####..# #§....##.#...#...# ###.#.#####.#..# ....#..###.# #.# #)#####.[.....# #Qj ..>. ...#.#.######.## .. (.##.........### Qj{ Qj %7Qj Qj Qj C b###......)).# ###.....##.# )....#.# .# #.##.....÷....##.# .# ...###...##....##.. .# .#####..####..## §....##.#...#...# QjC :.#.#####.QjFk ##..# #..###.# .# )#####.[.....# #..>..#.#.######.## . .##...## 8Qj" Y......)).# .........##.# ).......#.# .# #.##.....÷....##.# .# ###...##....##.. .# #####..####..## ....##.#...#...# Qj X.#.#####.#..# #..###.# # #####.[.....# #..Qj .#.#.Qj Q######.## . ##.#QjD 3## Qj QjG %9Qj Qj\ Qjp\ ......)).# ........##.# .....#.# .# .##.....÷....##.##.# ###...##....##....# #####..####..## ##.#...#...# .#.#####.#..# #..###.# # .[.....# ..>..... #.#.....QjB] q######.## ..... Qj!g Qju &40Qj Qj Qj2 ......)).# .##.# ....#.# .# ##.....÷....##.##.# ###...##....##....# #####..####..## ##.#...#...# #.#####.#..# #..###.# # .[.....# ..>.....#.....######.## ..... .###### Qj@ Qj %1Qj( Qj QjMYQjYQjaQjKcQjPQj߱Qj2QjQju/Qj/Qj5Qj88RjjRjYkRjvRjCRj:DRjJRj#MRjRjRRj٩RjiRjr 3 Rj)@..###.# ##.....÷....##.###...##....##... .....#####..####..####.......#...#...# #.#####.........#..#.###..# ...... ###[Fly ....#######..#.........#Rjo5Rj 6%2Rj<Rj=Rj^ #.# ##.....÷....##.###...##....##... .....#####..####..####.......#...#...# #.#####.........#...###..# ...... ###[##..>...............#....#Fly ...#..####......#.........#3RjRjRj  ##.....÷....##.###...##....##... .....#####..####..####.......#...#... #.#####.........#.###..# # ......K# ###[..####RjJ s##..>........@......# ........Fly K   kobold (asleep)#................#Rj & ;4Rj- Rj'/ q _You encounter a kobold. It is wielding a +0 club.Rj@ #...##.. .....#####..####..####.......#...#... #.#####.........#..##.###..# .# .......K ###[..######..>............... ........RjpACast: FoxfireFly #######...........#  #####..#.......##########RjHRjI%5RjVMRjOTj ###...##....##....# klutchkel the Magician .....#####..####..##  Djinni of Dithmenos ...... ..##.......#...#...#  Health: 49/50 =======================- #.#####.........#..##  AC: 8Str: 7 #..###...........# .#  EV: 11Int: 19 .................#.K#  SH: 0Dex: 14 ###........[.....#..####  XL:  8 Next: 20% Place: Dungeon:4 #####..>.......***.....#  Noise: ---------  Time: 3545.0 (0.0) ...............*@*.....#  -) Nothing wielded #######.#########*.....#  Cast: Foxfire .######.## ......#  Fly .........############### #######...........#  #####..#.........# K   kobold (asleep)Tj   #......#.........#  #................#  #......########### _You now have 201 gold pieces (gained 15). _There is a stone staircase leading down here. _You encounter a kobold. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUj5@*Vjv###...##....##....# klutchkel the Magician .....#####..####..##  Djinni of Dithmenos ...... ..##.......#...#...#  Health: 49/50 =======================- #.#####.........#..##  AC: 8Str: 7 #..###...........# .#  EV: 11Int: 19 .................#..#  SH: 0Dex: 14 ###........[.....#K.####  XL:  8 Next: 20% Place: Dungeon:4 VjE#####..>...............#  Noise: ---------  Time: 3545.0 (0.0) ................@......#  -) Nothing wielded #######.#########......#  Cast: Foxfire .######.## ......#  Fly .........############### #######...........#  #####..#.........# K   kobold (asleep)  #......#.........#  #................#  #......########### _There is a stone staircase leading down here. _You encounter a kobold. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Vjf#..####..## ..#...#...# .......#..## ........# .# ........#..# ..[.....#K.#### >.......v.v.....# .......@......# ########......#  ......# #######  Klly target)    Vj`  Vj:h50==6.0 (1 _VjVjVj6 ###...##....##....# klutchkel the Magician .....#####..####..##  Djinni of Dithmenos ...... ..##.......#...#...#  Health: 49/50 =======================- #.#####.........#..##  AC: 8Str: 7 #..###...........# .#  EV: 11Int: 19 .................#..#  SH: 0Dex: 14 ###........[.....#K.####  XL:  8 Next: 20% Place: Dungeon:4 #####..>.......v*v.....#  Noise: =--------  Time: 3546.0 (0.0) Vj6 ;...............*@*.....#  -) Nothing wielded #######.#########*.....#  Cast: Foxfire Vj7 .######.## ......#  Fly .........############### #######...........# Vj*7 #####..#.........# K   kobold (ally target) VjP7 < #......#.........#  #................# Vjr7  #......###########Vj7 )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Vj+8 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWjg5@*Wja###...##....##....# klutchkel the Magician .....#####..####..##  Djinni of Dithmenos ...... Wj-b..##.......#...#...#  Health: 49/50 =======================- #.#####.........#..##  AC: 8Str: 7 #..###...........# .#  EV: 11Int: 19 .................#..#  SH: 0Dex: 14 ###........[.....#).####  XL:  8 Next: 20% Place: Dungeon:4 #####..>.......v.v.....#  Noise: =--------  Time: 3546.0 (0.0) ................@......#  -) Nothing wielded Wj#######.#########......#  Cast: Foxfire .######.## ......#  Fly .........############### #######...........#  #####..#.........# K   kobold (ally target)  #......#.........#  #................#  #......########### _You conjure some foxfire!  Wj%Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the kobold.Wj #..####..## ..#...#...# .......#..## ........# .# ........#..# ..[.....#).#### Wj \>.......v.v.....# .......@......# ########......#  ......# #######        Wj2§WjBv§WjG§Wji/vWj@v§WjDv§Wj-§Wj<@vvWj՜*7.0 (1Wj~§§§v§Wj]  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold. _You kill the kobold!Xj ...##....##....# #####..####..## ##.#...#...# .#####.#..## ..###.#v.# #.§# .[....§#§.#### ..>.§v§.....# v.# .#......# ######.## #......# ## XjXj§v§v§vv§§vv§v§§v§vv§v§v§v§..-8§.#§§#§§#§§v§§@§XjD...##....##....# #####..####..## ##.#...#...# #####.v.#..## ###.§.#§.# §#§.# .[....§#§.#### ..>.§v§v...# Xj§§.@....# .#......# .## #......# XjJ0§Xj;§vXj'v§§vXjF§vXjTR§vXj3§XjG>v§Xj2vXj\Bv§Xj3§Xjy.§#...#)...Xj?-9Xj§§§§§v§§§§§XjQ _Your foxfire dissipates. x2Xj*? ...##....##....# #####..####..## .#..§#...# .§§#..## ###..§#..# §#..# .[.....#).#### ..>.Xj? §v§§§.# §..# .#......# .## #......# # Xj5I 0§XjP T.§....XjQ U50=50XjY 8§Xj6[ N _Your foxfire dissipates.Yj6M.÷##.##....##....# ..#####..####..#.......#..§#...# #.......§§#..# ###........§#..# ........[.....#).### ##..>§ ..............###### ####.###......#YjG".Yj"%1YjR(Yj)Yjp Yj  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneYj 0% [?] toggle between ability selection and description.[j y[j'[j....÷....##.##.#klutchkel the Magician ...##....##....#Djinni of Dithmenos ...... ..#####..####..##Health: 50/50 ======================== #.......#..§#...#AC: 8Str: 7 ####.......§§#..##EV: 11Int: 19 ###..........§#..#SH: 0Dex: 14 .............§#..#XL:  8 Next: 20% Place: Dungeon:4 ........[.....#).####Noise: ---------  Time: 3551.0 (0.0) ##..>...........@...#-) Nothing wielded ....................#Cast: Foxfire ####.#########......#Fly ####.###......# ......############### ####...........# ###..#.........# .....#.......[jo..# ...............#Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the kobold. _You kill the kobold! _Your foxfire dissipates. x2 _Your foxfire dissipates.  Okay, then. _[jRVBM......#.# .÷.##.##....##....# ..#####..####..#.......#..§#...# #.......§§#..# ###........§#..# [jV5........[.....#)@#### ##..> ....................#Fly [j^[j_12.0 (1 _[jce[jf[jk [jRl [j? \jM..##......#.#.÷.##.##....##....# ..#####..####..#.......#..§#...# \j$#§§#..# ###.....§#.@# ........[.....#).#### ##..>...............# ....................###\jϨ\jC%3\jw\j \j7M))....##.......#.##.\j7l.÷....##.##.##....##....# ..#####..####..#.......#..§#...# #\j8K§§#..# ###\j%8.....§#..# ........[.....#).####Fly \jG8z.........##\jh8..##\j8\j @\j@%4\jI\jA.)).#...##.#.#.##.#.÷....##.##.# #...##....##....#.#####..####..###.#..§#...##.§§#..## .###.§#@.#\jAw.§#..# #.[.....#).#### ###..>.......#........##.###.....\jB.##.## #......#.#\jMBH## #####.#\jK\jxK%5\j-R\jS\jw \jVx \ja~ \j \j M÷.>...)).................#.# \j .....÷....##.## #...##....##....# ...#####..####..#.......#..§#...# #####§§#.@## .###........... ..............§#..#Fly \j2 @........\jS s######......#########\j \jռ %6\j \j ]jA.÷.>.#.))..........#...##.#.#.##.# #.....÷....##.##.##...##....##....#.#####..####..## .##.#..§#...# .#####.§§#@.## ..###.#..#..#..##.[.....#).#####..>...............#...........##.#########......##.## #......# .#7]jE]jF]j ÷.>.# ))..........# ..##.# #.##.# .....÷....##.##.# ...##....##....# #####..####..## ##.#..§#...# #####.]jg 8§§#.@## ###.#..# .#..# .[.....#..>...............#########......#.## #......# ]j, ]j %8]j ]j ^j. ....)).........###.÷....##.# #...##....##... ^j2...#####..####..## ##.......#..§#...###.......§§#..## .###....#@.#.................Fly .....######......######### #####...........#^j{^j %9^j^j^jE  ..###.÷....##.# #...##... ^j 1...#####..####..## ##.......#..§#...###.......§§#..## .###....#..... #[^j ).####.Fly ^j =.......### ^j 8####..#.........#^j ^j &60^jx ^j ^jD ~ #÷....##.# ^j&E n#...##... ...#####..####..## ##.......#..§#...###.......§§#..## .###....#..... #[### #^jtE ##..>...............#.....Fly #### ......#.........#^jDL ^j;M %1^jR ^jT M _You see here a +0 club.^j q ÷....# #...##.. ^j %...#####..####..## ##.......#..§#...###.......§§#..## ^jH .###...........#............... #[.....#).######..>..........@....# ^jj >......Fly ^j @................#^jY# ^j3$ ,2 _^j* ^j+ ^j:;  #...##.. ...#####..####..## ^j; d##.......#...#...###.........#..## .###....#....... #^j; [.....#).######..>............... ^j; M......Cast: Foxfire^j; fFly ......###########^jB ^jrC %3^jAH ^jZ ^jV  ...#####..####..## ##.......#...#...###.........#..## .###..#...... #[).####^j ##..>............... ...... #####.######### Fly #######^j ^j  B4^jF;  ##.......#...#...###.........#..## .###..#..... #[).######..>............... ............. ^j; #####.######### Cast: FoxfireFly ^j-L ^jL %5^jS ^j3U ^jv 3^j ^jn ^jD ^jK ^jjN ^jP ^j+.##.#...#...# .#####.........#..##.###...........#..#.......#..##.[.....#).####^j#..>........#...##.##......##.## #@.....#.###.# #####..#^j@.# #......#.# #.# #......^j&##^jc^j%6^jH^jD_j 78 M...#####..####..#.......#...#...# #####.........#..####....... .._j" .......#..# ........[.....#).### ####..>........ ................###### ######.##_jF e#......#Cast: Foxfire_jf KFly _j_j3%7_j_j_j} M##...##....##....# ...#####..####..#.......#...#...# ######..#### .._j ......#..# ........[.....#).### ####..> ................###### ######.###......#_j HFly _jf _jS %8_j _j4 `j%d#...##....##....#.#####..####..## ..##.#...#...# #.#####.#..## #..###.#..#.#..##.[.....#).#####..>.#.##.#......# .######.## #......#.### #.#  #####..#.#  #......#.#  #.#  #......#9`j`jى`jY .###...##....##....#.#####..####..##.##.#...#...# .#.#####.#..## .#..###.#..#.#..##.[.....#).#####..>.#.##.#......# ..######.## #......# #.`j~Y -######## #.#  #####..#.#  #......#.#  #.#  #......#`j` `j` &70`jf `jg `j S.###...##....##....#.#####..####..##.##.#...#...# #.#.#####o.#..## ..#..###.#..#.#..##.[.....#).#####..>.#.# .#.#......#.######.## #......# ##.##### #.# # #####..#.#o   orc (wandering) # #......#.# # #.# # #......#`j+ .o1 _You encounter an orc. It is wielding a +0 mace.`jj {.###...##....##....#.#####..####..## §....##.#...#...# ##.#.#####.#..##.#..###.o.#..#.#..# )#####.[.....#).#### .#..>.#.# ..#.#......#.######.## #......# .##.#### .#.# .# #####..#.# .# #......#.# .# #.# .# #......#.o`jp `jlq %2`jy `j| `j A#...###...##....##....# #.#####..####..## #§....##.#...#...##.#.#####`j .#..##.#..###.#..# #.o.#..# `j& #)#####.[.....#).#### ..`jK `#..>.#.#`jo i.#.#......#`j 1.######.## #......# (.##.# ..#.# ..# #####..#.# ..# #......#.# ..# #`j Z.# ..# #......#`j J.o`j o===3`j ; _The orc shouts!`j}@ ,.#...###...##....##....# †#.#####..####..## .#§....##.......#...#...# .###.#.#####.#..## )....#..###.#..# .#.o.#..# .#)#####.[.....#).####.`j%A #..>.# #.#.#.#......#`jR .######.## #......# .(.##.# ...#.#.# #####..#.# ...# #......#.# ...# #.# ...# #......#`jS P.o`j\ `jk] /---4`jf `jh `j_ #.#...###...##....##....# #†#.#####..####..## #.#§....##.......#...#...# ..###.#.#####.#..## .)....#..###.#..# ..#.#..# ..#)#####.o[.....#).####.#..>.# ##.#.#.#......#.######.## #......# ..(.##.# ....#.#.# #####..#.# `j ....# #......#.# ....# #.# ....# #......#`j8 N.o`j `j! A---5`j `jD `jf .#.#...###...##....##....# .#†#.#####..####..## .#.#§....##.......#...#...#.###.#.#####.#..## ..)....#..###.#..#.#.#..#.#)#####.[.....#).####.#..>..o.# .##.#.#.#......#.######.## #......# ...(.##.# .....#.#.# #####..#.# .....# #......#.# .....# #.# .....# #......#=6`jag P _The orc barely misses you.`j #.#.#...###...##....##....# #.#†#.#####..####..## #.#.#§....##.......#...#...# #...###.#.#####.#..##.)....#..###`jn s.#..# #...#.#..# #...#)#####.[.....#).####.#..>..o.# #.##.#`j .#.#......#.######.## #......#.(.##...#`j8 G.##..#.# #####..#.#.# #......#.#.# #......`jX h.# ......# #......#`j U.o`j `j2 --7`j< `j `j܄ $#.#.#...###...##....##....#  #.#†#.#####..####..##  #.#.#§....##.......#...#...# ##...###.#.#####.#..##.)....#..###.#..# ##...#.#..# ##...#)#####.[.....#).####.#..>.# ##.##.o.#.#.#......#.######.## #......#.(.##.........#.###...#.# #####..#..#.# #......#..#.# #..........# .# #......#o.-8`jH `jh `j #.#.#...###...##....##....# # #.#†#........#####..####..## # #.#.#§....##.......#...#...##...###.#.#####.#..## #....)....#..###.#..##...#.....#..##...#)#####.[.....#). #.#..>.#.##.o.`jW .#.#.......######.## #.......(.##..........##....#.# #####..#...#`j .# #......#.........#.# #................# `j Q.# #......#`j /o.`jf `j %9`jO `j `j"Z9≈###.#.#...###...##....##....# ≈# #.#†#........#####..####..## ≈# #.#.#§....##.......#...#...# ≈###...###.#.#####.#..## ≈#....)....#..###`j[.#..# ≈###...#.......#..# ≈###...#)#####..[.....#). ≈#.#..>#.##.o #.#.# #.######.## #.(.##... #.#...# #.# #####..#..# #.# #......#...# #.# #................# #.# #......#`j]/o.`je`j6j`jzj80`j u`jM`j\≈###.#.#...###...##....##....#≈# #.#†#........#####..####..## #≈# #.#.#§....##.......#...#...#≈###...###.#.#####`j& .#..##≈#....)....#..###.#..# #≈###...#.........#..#≈###...#)#####........[.....#).`jX%≈#.`j_#..>#.##.o  #.#.# ##.######.## #.(.##. ##.#.#  #.# #####..#.#  #.# #......#`jd.#  #.# #.# `jFx #.# #......#`j/o.`j`j%1`jaj≈###.#.#...###...##....##....#≈# #.#†#.#####..####..## ≈#≈# #.#.#§....##.......#...#...#≈###...###.#.#####...#..≈#....)....#..###...#.. ≈#≈###...#....#..≈###...#)#####........[.....#). ß≈≈#.#..>#.##.o # #.#.##.######.## #aj.(.##. ###.#.# #.# #####..#.#  #.# #......#.#  #.# #.#  #.# #......#aj/o.ajc#aj $-=2aj+aj/s _The orc attacks as it pursues you! The orc barely misses you.aj.≈≈≈###.#.#...###...##....##....# .≈≈≈# #.#†#.#####..####.. .≈#≈# #.#.#§....##.......#...#... .≈≈≈###...###.#.#####.........#.. .≈≈≈#....)....#..###.....# .≈#≈###...#....# .≈≈≈###...#)#####........[.....#) .ß≈≈#.#..> '######.##.o ># #.#.##...........######.## #.(.##. ####.#.# #.# #####..#.#  #.# #......#.#  #.# #.#  #.# #......#aj/o.ajqaj--3ajajajc≈.≈≈≈###.#.#...###...##....##.... ≈.≈≈≈# #.#†#.#####..####.. ≈.≈#≈# #.#.#§....##.#...# ≈.≈≈≈###...###.#.#####.# ≈.≈≈≈#....)....#..###.# ≈.≈#≈###...#..# ≈.≈≈≈###...#)#####........[.....# ß.ß≈≈#.#..> #'######.##.o #># #.#.#ajd_#...........######.## #..(.##.#.#. #.# #####..#. #.# #......#. #.# #. #.# #......ajsg/o.ajnaj p?-4aj}waj#yajaj≈.≈≈≈###.#.#...###...##....##≈.≈≈≈# #.#†#.#####..#### #≈.≈#≈# #.#.#§....##.#...#≈.≈≈≈###...###.#.#####.#≈.≈≈≈#....)....#..###. #≈.≈#≈###...#.≈.≈≈≈###...#)#####........[..... ≈ß.ß≈≈#.#..>#'######.##....@.o#># #.#.aj=##.....######.## #..(.##.#........# #........# #####..# #........# #......# #.# # #.# #......aj/o.ajfajҚ-=5ajajk] _The orc attacks as it pursues you! The orc hits you but does no damage.aj-≈.≈≈≈###.#.#...###...##....##≈.≈≈≈# #.#†#.#####..#### ≈#≈.≈#≈# #.#.#§....##.#...#≈.≈≈≈###...###.#.#####.≈.≈≈≈#....)....#..### ≈#≈.≈#≈###...#≈.≈≈≈###...#)#####.[≈ß.ß≈≈#.#..>#'######.##...@.o .##># #.#. .######aj.....######.## .(.##.#........# #........# #####..# #........# #......# #........# # #.# #......aj//o.aj}9aj:T49-6ajAajEY _The orc attacks as it pursues you! The orc hits you with a +0 mace.aj[#≈≈≈.≈≈≈###.#.#...###...##....## #≈≈≈.≈≈≈# #.#†#.#####.. #≈#≈.≈#≈# #.#.#§....##.#... aj#≈≈≈.≈≈≈###...###.#.##### #≈≈≈.≈≈≈#....)....#..### #≈#≈.≈#≈###...#. #≈≈≈.≈≈≈###...#)#####.[ aj>#≈≈ß.ß≈≈#.aj#..>#'######.##..@.o aj#.##># #.ajT#. #.######...######.##.(.##..ajpK#.#########aj #.# #####..# #..# #......# #ajX..# # #.# #......ajL/o.ajaj--7ajajgaj #≈≈≈.≈≈≈###.#.#...###...##....##  #≈≈≈.≈≈≈# #.#†#........#####.. ##≈#≈.≈#≈# #.#.#§....##.# ##≈≈≈.≈≈≈###...###.#.##### .#≈≈≈.≈≈≈#....)....#..### ajM.#≈#≈.≈#≈###...#.. .#≈≈≈.≈≈≈###...#)#####.[#≈≈ß.ß≈≈#.#..>#'######.##.@.oaj #.##># #.#. ##.######..######.##.(.##.........#.######### #.# #####..# #.# #......# #ajN .# # #.# #......aj$/o.aj:ajX;-=8ajZFajv] _The orc attacks as it pursues you! The orc hits you but does no damage.aj# #≈≈≈.≈≈≈###.#.#...###...##.... # #≈≈≈.≈≈≈# #.#÷#........#####..#≈#≈.≈#≈# #.#.#§....##.# .##≈≈≈.≈≈≈###...###.#.##### ..#≈≈≈.≈≈≈#....)....#..### .aj!D.#≈#≈.≈#≈###...#...#≈≈≈.≈≈≈###...#)#####.[ .##≈≈ß.ß≈≈#.#..> .#####'######.##@.o#.##># #.#.#.######.######.##.(.##.........#.######### # #.# #####..# # #aj=.# #......# # #.# # # #.# #......aj_/o.ajaj\50=-9ajajajaj77-ajGajaj aj,ajajaj1ajxajIaj/ajajajajajLajajajk ! #.#÷#........##### ###≈#≈.≈#.#§....##.......#. .##≈≈≈.≈≈≈###...###.#.#####..... ..#....)....#..###.#≈.≈#≈###...#.........≈≈.≈≈≈###...#)#####[##≈≈ß.ß≈≈#.......#######..>....ajF ###'######.##.o.......... ###.##># #......@..########.########..### ..........(.##.........#### ##########..#########...... #  #####..#.......##### ########## ########aj, =90 _The orc barely misses you.bj .# #≈≈≈.≈≈≈# #.#÷#.#####.. .###≈#≈.≈#≈# #.#.#§....##.# ..##≈≈≈.≈≈≈###...###.#.#####.#≈≈≈.≈≈≈#....)....#..###.#≈#≈.≈#≈###...#...#≈≈≈.≈≈≈###...#)#####.[.##≈≈ß.ß≈≈#.......#..>.#####'######.##.o .###.##># #.##. .###.######.######.##.(.##. .#.######### .# #.# #####..# .#bj #.# #......# .# #.# # ## #.# #......  # #bjU.obj]bj--1bjbjbjʲ .# #≈≈≈.≈≈≈# #.#÷#.##### ..###≈#≈.≈#≈# #.#.#§....##..##≈≈≈.≈≈≈###...###.#.#####.#≈≈≈.≈≈≈#....)....#..###.#≈#≈.≈#≈###...#. bjP #...#≈≈≈.≈≈≈###...#)#####..##≈≈ß.ß≈≈#.......#..>.#####'######.##.###.##># #....@.o..##. ..###.######bj ..######.## (.(.##. ..#.######### ..# #bj .# #####..# ..# #bj .# #......# ..# #bj8 y.# ## #bjY Y.# #...... bjx Y # #bjW bj+ /o.bj k-2bjP bj>.# #≈≈≈.≈≈≈# #.#÷#.#####.###≈#≈.≈#≈# #.#.#§....## <...##≈≈≈.≈≈≈###...###.#.#####.#≈≈≈.≈≈≈#....)....#..###.#≈#≈.≈#≈###...##...#≈≈≈.≈≈≈###...#)#####.##≈≈ß.ß≈≈#.......#..>bj|O.#####'######.##.###.##># #...@.o...##..###.######.######.## .(.(.##..#.#bj#.# #.# #####..#.# #bj .# #......#.# #bjF .# ## #.# #...... bj a # #bj bj"/o.bj,bjW-A=3bj,7bj9bj(.# #≈≈≈.≈≈≈# #.#÷#..###≈#≈.≈#≈# #.#.#§....## .<...##≈≈≈.≈≈≈###...###.#.#####.#≈≈≈.≈≈≈#....)....#..###.#≈#≈.≈#≈###...##...#≈≈≈.≈≈≈###...#)##### bj#....##≈≈ß.ß≈≈#.......#######..> #....#####'######.## #...###.##># #..@.o....##. #...###.######.######. #.(...(.##. #...##########bji.## #...# #bj.# #####..# #...# #bj6.# #......# #...# #bjL.# #bj-# #bjY.# #...... bjY # #bj!bjY/o.bjbj;4bjHbj'<....# #≈≈≈.≈≈≈# #.#÷#..###≈#≈.≈#≈# #.#.#§....## ..<...##≈≈≈.≈≈≈###...###.#.#####.#≈≈≈.≈≈≈#....)....#..###.#≈#≈.≈#≈###...##...#≈≈≈.≈≈≈###...#)#####  #....##≈≈ß.ß≈≈#.......#######..>  #....#####'######.##  #...###.##># #.@.o.....#.  #...###.######.######.  #.(...(.##  #...##########.##  #...# #.# #####..  #...# #.# #......  #...# #.# #  ##### #.# #......j(>m # bj*/o.bjl>bj?-=5cjGcjs _The orc attacks as it pursues you! The orc barely misses you.cjɐ#<....# #≈≈≈.≈≈≈# #.#÷#. #.....###≈#≈.≈#≈# #.#.#§....## #..<...##≈≈≈.≈≈≈###...###.#.##### #.#≈≈≈.≈≈≈#....)....#..###.#≈#≈.≈#≈###...##...#≈≈≈.≈≈≈###...#)##### #....##≈≈ß.ß≈≈#.......#.. #....#####'######.## #...###.##># #@.o......# #...###.######.###### #.(...(.## #...####.# #...# #.# ##### #...# #.# # #...# #.# # ##### #.# # # o.cjܙcjN--6cjQcjcjUcj!-cjcjcjJcj k3cjtcjwcjcjcjcjcjqycjzcjΉcjcjacjcjtcj4 .....###≈#≈.≈#.#§....##...<...##≈≈≈.≈≈≈###...###.#.#####.........)....#..###. .#≈.≈#≈###...#......... #####...#≈≈≈.≈≈.#)#####  #....##≈≈ß.ß≈≈#.......##########'######.##.........###.##># #.o.......############@.........Cast: Foxfire#####Fly #...#cjK5#........# #.....### ########## ###### cj@cjA-=7cj>Jcj.O: _The orc hits you but does no damage.cj cj cj cjE djK'<...##≈≈≈.≈≈≈###...###.#.#####.........)....#..###. .#≈.≈#≈###...#......... #####...#≈≈≈.≈≈≈###...#)#####  #....##≈≈ß.ß≈≈#.......##########'######.##.........###.##># #.o.......########.######....(...........(.##.........##########..#########  #####.....### ########## ###### djMU.odj@VdjV--8djn^dj_djc #..<...##≈≈≈.≈≈≈###...###.#. ##.#≈≈≈.≈≈≈#....)....#..### #.#≈#≈.≈#≈###...##...#≈≈≈.≈≈≈###...#)##### #....##≈≈ß.ß≈≈#.......# #....#####'######.## #...###.##># #. #...###.######o. #.(.(.## #...#. #...# #.# ##### #...#dj #.# # #...# #.# # ##### #.# # ## djdj-=9dj#dj&I _The orc misses you.dj  #..<...##≈≈≈.≈≈≈###...###.#.  ##.#≈≈≈.≈≈≈#....)....#..  #.#≈#≈.≈#≈###...#  ######...#≈≈≈.≈≈≈###...#)##### #....##≈≈ß.ß≈≈#.......# #....#####'######.## #...###.##># #.. #...###.######o. #.(dj N.(.## #...#. #...# #..#  #...# #........# # #...# #........# # #####djC  #........# # ########## dj U.odjU dj $47dj 3--600dj dj Y _The orc attacks as it pursues you! The orc hits you with a +0 mace.dj_ w #..<...##≈≈≈.≈≈≈###...###.#. ##.#≈≈≈.≈≈≈#....)....#.. #.#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...#)#####djF`  #....##≈≈ß.ß≈≈#....... #....#####'######.## #...###.##># #... #...###.######. #.(dj{` .o......(.## #...#.dj`  #...# #........#  #...#dj`  #........# # #...# #........# #dj`  ##### #........# # ########## djb /o.dj( 4---1 _The orc attacks as it pursues you! The orc hits you with a +0 mace.dj  #..<...##≈≈≈.≈≈≈###...###.#. ##.#≈≈≈.≈≈≈#....)....#.. #.#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...#)##### #....##≈≈ß.ß≈≈#dj . #....#####'######.## #...###.##># #......... #...###.######. #.(djI .o.(.## #...#djm . #...# #........# dj #...# #........# # #...#dj S #.# #dj R ##### #dj v.# # # dj /o.dj C-2dji dj djz #..<...##≈≈≈.≈≈≈###...###.#. ##.#≈≈≈.≈≈≈#....)....# #.#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...#) #....##≈≈ß.ß≈≈#. #....#####'######.##djvz( #...###.##># #......... #...###.######. #.(.o.(.## #...#djz. #...# #........# djz< #...# #djzW.# # #...#dj{S #.# #dj1{R ##### #djS{L.# # djq{*# dj}/o.djdj-=3djdj] _The orc attacks as it pursues you! The orc hits you but does no damage.dj #..<...##≈≈≈.≈≈≈###...###.# ##.#≈≈≈.≈≈≈#....)....# #.#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...#) #....##≈≈ß.ß≈≈#dj>. #....#####'######.## #...###.##># #. #...###.######.djg #.(.o.(.##dj #...#. #...#dj] #.#  #...#djI #.#dj= #...# #.dj#]# ##### #djTV.#  #djK/o.djdj[5--4djdjuej.! #..<...##≈≈≈.≈≈≈###...###. ##.#≈≈≈.≈≈≈#....).... #.#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...#) #....##≈≈ß.ß≈≈#. #....#####'######.##ej! #...###.##># #. #...###.###### #.(....@.o.(.## #...#. #...# #ej!a.#  #...# #ej!:.#  #...#ej "[ #.# #####ej""/ #.# ej="O #ej+ej,?-5ejF3ejA5eji #..<...##≈≈≈.≈≈≈###...### ##.#≈≈≈.≈≈≈#....) #.#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...#) #....##≈≈ß.ß≈≈#. #....#####'######.## #...###.##># #. #...###.###### #.(...@..o.(. #...#. #...# #.#  #...# #.#  #...# #.# ##### #.#  #o.ejejV%6ejkejej> #..<...##≈≈≈.≈≈≈###... ##ejpp.#≈≈≈.≈≈≈#....) #.#≈#≈.≈#≈###...#ej ######...#≈≈≈.≈≈≈###...#) #....##≈≈ß.ß≈≈#.ej\ #....#####'######.##ejP #...###.##># # #...###.######ej  #.(..@..o.(.ej9\ #...#.ejXK #...#ejv0 #.ej{ #...# #.ej5 #...#ej[ #. #####ej0 #.ej ejk!1o.ej)ej-S6=7ejz>ejܧ #..<...##≈≈≈.≈≈≈###... ##.......#≈≈≈.≈≈≈#....) #........#≈#≈.≈#≈###...# ######...#≈≈≈.≈≈≈###...# #....##≈≈ß.ß≈≈# #....#####'######.## #...###.##># # #...###.###### #.(.@..o.( #...#ejs #...# # #...# # #...# # ##### # ejO1o.ej{ej߱%8ejKejejP #..<...##≈≈≈.≈≈≈###... ##.......#≈≈≈.≈≈≈#....) #........#≈#≈.≈#≈###... ######...#≈≈≈.≈≈≈###... #....##≈≈ß.ß≈≈#ejy #....#####'######.## #...###.##># # #...###.###### #.(@..o. #...ej^# #...#ej # #...# #ej+u #...# #ejJT ##### #ejk ej!1o.ej*ej>B9ejH #..<...##≈≈≈.≈≈≈### ##.......#≈≈≈.≈≈≈#.... #........#≈#≈.≈#≈### ######...#≈≈≈.≈≈≈### #....##≈≈ß.ß≈≈# #....#####'######. #...###.##># # #...###.###### #.@..o #...# #...# # #...# # #...# # ##### # o.10 _You see here 2 boomerangs.ej" #..<...##≈≈≈.≈≈≈### ##.......#≈≈≈.≈≈≈# #........#≈#≈.≈#≈### ######...#≈≈≈.≈≈≈### #....##≈≈ß.ß≈≈# #....#####'######. #...###.##># # #...###.###### #@(.o #...# #...#ej#? # #...# # #...# # #####ej>#G # ej$1o.ej,ejk-d7=1 _ej3ej5ej+ejejejej,ej0ej 4ej5ejyej ejkejejY1ej'2ej7ej9ej+ejejej*ejG+ej1ej 3fj  #..<...##≈≈≈.≈≈≈###. klutchkel the Magician ##.......#≈≈≈.≈≈≈#... Djinni of Dithmenos ...... #........#≈#≈.≈#≈###. Health: 46/50 ======================-- ######...#≈≈≈.≈≈≈###. AC: 8Str: 7 fj+ #....##≈≈ß.ß≈≈#... EV: 11Int: 19 #....#####'######. SH: 0Dex: 14 #...###.##># #.... XL:  8 Next: 20% Place: Dungeon:4fjO  #**.###.######.... Noise: ---------  Time: 3611.0 (0.0) fjs #@*o.............. -) Nothing wielded fj #**.##########.... Cast: Foxfire #...# #.... Fly fj 6 #...# #.... fj #...# #.... ##### #.... o   orcfj  #####fj!  fj)! _The orc attacks as it pursues you! The orc hits you with a +0 mace. _The orc attacks as it pursues you! The orc hits you but does no damage. fjK! "_You see here 2 boomerangs.  fjw! MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclefj! <Dir - look around, f - activategj@c #..<...##≈≈≈.≈≈≈###. klutchkel the Magician ##.......#≈≈≈.≈≈≈#... Djinni of Dithmenos ...... #........#≈#≈.≈#≈###. Health: 46/50 ======================-- ######...#≈≈≈.≈≈≈###. AC: 8gjrStr: 7 #....##≈≈ß.ß≈≈#... EV: 11Int: 19 #....#####'######. SH: 0Dex: 14 gj<f#...###.##># #.... XL:  8 Next: 20% Place: Dungeon:4 #...###.######.... Noise: ---------  Time: 3611.0 (0.0) #@ov.............. -) Nothing wielded #...##########.... Cast: Foxfire #...# #.... Fly  gji>#...# #.... #...# #.... gj##### #.... o   orc #####gj gj_The orc attacks as it pursues you! The orc hits you but does no damage. _You see here 2 boomerangs.  gj Casting: Foxfire (safe; 1% risk of failure)  gj3)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!gj;gj#v #..< ...# gj#...# ######... #....#gj/$ #....# #...###.##>#  gjY$#...###.# #@ov.....gj$ #...##### #...# gj$ #...#  #...#  gj$z#####   orc (ally target)gj%J _You see here 2 boomerangsgj>%.  Casting: Foxfire (safe; 1% risk of failure)  gjh% Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  gj%=You conjure some foxfire!  The foxfire burns the orc.gj`1§gjv8vgj]2=2.0 (1gj:§gj[ _The orc is heavily wounded.gjy  #..<...##≈≈≈.≈≈≈###. klutchkel the Magician ##.......#≈≈≈.≈≈≈#... Djinni of Dithmenos ...... #........#≈#≈.≈#≈###. Health: 45/50 =====================--- ######...#≈≈≈.≈≈≈###. AC: 8Str: 7 #....##≈≈ß.ß≈≈#... EV: 11Int: 19 #....#####'######. SH: 0Dex: 14 #...###.##># #.... XL:  8 Next: 20% Place: Dungeon:4 #v*.###.######.... Noise: =--------  Time: 3612.0 (0.0) #@o§.............. -) Nothing wielded #**.##########.... Cast: Foxfire #...# #.... Fly  #...# #.... #...# #.... ##### #.... o   orc (ally tagjz Irget) #####You conjure some foxfire!  The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  gjFz Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehj/> #..<...##≈≈≈.≈≈≈###. klutchkel the Magician ##.......#≈≈≈.≈≈≈#... Djinni of Dithmenos ...... #........#≈#≈.≈#≈###. Health: 45/50 =====================--- ######...#≈≈≈.≈≈≈###. AC: 8Str: 7 #....##≈≈ß.ß≈≈#... EV: 11Int: 19 #....#####'######. SH: 0Dex: 14 #...###.##># #.... XL:  8 Next: 20% Place: Dungeon:4 #v..###.######.... Noise: =--------  Time: 3612.0 (0.0) #@)§.............. -) Nothing wielded #...##########.... Cast: Foxfire #...# #.... Fly  #...# #.... #...# #.... ##### #.... o  j>m orc (ally target) ##### _The orc is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc. #..< ...# ...# ######... #....# #....# #...###.##>#  #v..###.# #@)§..... #...##### #...#  #...#  #...#  #####  hjܼ§hjIhjJW.vvhjO*3.0 (1hj::§hj0r  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activathje  You conjure some foxfire!  The foxfire burns the orc. _You kill the orc!hj? [M...###≈#≈.≈#≈#  #..<...####≈≈.≈≈≈#..........#≈#≈.≈#######...#≈≈≈.≈≈≈###≈≈ß.ß≈≈#...#####'######...###.##># ..###.######.)...........vv.##########...#hj ,#....hjEv§hjB§vhjIv§hjU>v§hjIv§hjFv§hjAv§hjKv§hjG§vhjJv§hjhj[6=-4hjM"~§§§§§§hj%iji;M<....# #≈≈≈.≈≈...###≈#≈.≈#≈#  #..<...####≈≈.≈≈≈#..........#≈#≈.≈#######...#≈≈≈.≈≈≈###..##≈≈ß.ß≈≈#...§v#####'######v># .§.###.######ijQj#§§............... Fly #ij%lJv§ijl?v§ij/m<v§ijm=v§ij)nD§vijnJv§ijoAv§ijpCv§ijx3§ijX..)..ij ?-5iji§§§§§§§ijAN _Your foxfire dissipates.ij7P M.#<....# #≈≈≈.≈≈...###≈#≈.≈#≈#  #..<...####.......#≈≈≈.≈≈≈#........§.#≈#≈.≈#######.§.#≈≈≈.≈≈≈###§v§##≈≈ß.ß≈≈#..§§#####'######ijP §.###.##># #...###.######.... Fly .######ij|Y 3§ijI` p...§.....ijnb %6ijk § _Your foxfire dissipates.ijE M#....... #≈#≈.≈#≈##..ij H#<....# #≈≈≈.≈≈...###≈#≈.≈#≈#  #..<...####.......#≈≈≈.≈≈≈#..........#≈#≈.≈#ij¶ Q######...#≈≈≈.≈≈≈###ij §.##≈≈ß.ß≈≈#...#####'########.##># ij T#...###.######.....ij, D# #...#ijL ijk D.7ij, ij ij9P ijP ijW ij ij ij ij ij ijijij,ijOij3ijqijBjjIjjCjj #. #≈#≈.≈#≈##..†#.....# #≈≈≈.≈≈≈###.##<....# #≈≈≈.≈≈≈# #.##.....###≈#≈.≈#≈# #.##..<...##≈≈≈.≈≈≈###.##.......#≈≈≈.≈≈≈#.#........#≈#≈.≈#≈###.######...#≈≈≈.≈≈≈###.#.@..##≈≈ß.ß≈≈#.#....#####'######.##...###.##># #.#...###.######.#.)...#...###.#...# #.#...# #.#...# #.7=8jjjjn#. #≈#≈.≈#≈##..†.#.....# #≈≈≈.≈≈≈###.#.#<....# #≈≈≈.≈≈≈# #.#÷#.....###≈#≈.≈#≈# #.#.#..<...##≈≈≈.≈≈≈###.##.......#≈≈≈.≈≈≈#....)#........#≈#≈.≈#≈###.######...#≈≈≈.≈≈≈###.#..@.##≈≈ß.ß≈≈#.#....#####'######.##...###.##># #.#...###.######.#.)...#...###.jj`#...# #.#...# #.#...# #.jjxjj_%9jj%jj6 #. #≈#≈.≈#≈##..†.#.....# #≈≈≈.≈≈≈###.#.##<....# #≈≈≈.≈≈≈# #.#÷##.....###≈#≈.≈#≈# #.#.##..<...##≈≈≈.≈≈≈###...###.......#≈≈≈.≈≈≈#....).#........#≈#≈.≈#≈###...#######...#≈≈≈.≈≈≈###...##...@##≈≈ß.ß≈≈#.#....#####'######.##.#...###.##># #.#...###.######.#.)...(#...##.#...# #.#...# #.#...# #.jj jj &20jjP jj jjM M#.###≈≈≈.≈≈≈#....#....... #≈#≈.≈#≈##..†...##.#.<....# #≈≈≈.≈≈÷...###≈#≈.≈#≈# #.# #..<...###...###..≈≈.≈≈≈#....).#........#≈#≈.≈#######.@.#≈≈≈.≈≈≈###...##≈≈ß.ß≈≈#.....#....#####'######.##. 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;5mjA mjD mj 9 #.# #... #.# #...# #.##### #....## ##.#. #.#≈≈≈.≈≈≈###≈#≈.≈#≈.# #≈≈≈.≈≈≈ #.###≈≈≈.≈≈≈ ##.#≈#≈.≈#≈ ##.....###≈≈≈.≈≈≈ #<....# #≈≈≈.≈≈≈mj9 #.....###≈#≈.≈#≈ #..<...##≈≈≈.≈≈≈ ##.......#≈≈≈.≈≈≈ #........#≈#≈.≈#≈ ######...#≈≈≈.≈≈≈mj?mj@%6mjDmjFnjM#########.### #...####....####.#....... njC#.#≈≈≈.≈≈#################≈#≈.≈#....... .######.###≈≈≈.≈≈##........#≈#≈.≈###.....###≈≈≈.≈≈≈. .....njsnj%7njJnj9njڠ #.### #... #.# #... #.# #... #.##### #....## ##.#njT #.#≈≈≈.#≈#≈.≈##.# #≈≈≈..######.###≈≈≈. ##.#≈#≈.≈# ##.....###≈≈≈. #<....# #≈≈≈. #.....###≈#≈.≈# #..<...##≈≈≈.nj ##.......#≈≈≈. #.#≈#≈.≈#njWnj%8njnjnjRnjdSnjXnjwZnj  #.### #   #.# #   #.# #   #.#####   #....##   ##.#   #.#≈≈≈.   #≈#≈.≈   #.# #≈≈≈.  #..######.###≈≈≈.   ##.#≈#≈.≈   ##.....###≈≈≈.   #<....# #≈≈≈.   #.....###≈#≈.≈   #..<...##≈≈≈.   ##.......#≈≈≈.   #.#≈#≈.≈9njզ(  #.### #   #.# #   #.# #   #.#####   #....##   ##.#   #.#≈≈≈.   #≈#≈.   #.# #≈≈≈.   #..######.###≈≈≈.  njV ##..#≈#≈.   ##.....###≈≈≈.   #<....# #≈≈≈.   #.....###≈#≈.   #..<...##≈≈≈.   ##njj.#≈≈≈.   #.#≈#≈.nj!njO&40njynjnj43  #.### #  #.# #  #.# #  #.#####  #....##  ##.#  #.#≈≈≈  #≈#≈  #.# #≈≈≈ oja+ #..######.###≈≈≈ # ##........#≈#≈  ##.....###≈≈≈  #<....# #≈≈≈  #.....###≈#≈  #..<...##≈≈≈  ##.#≈≈≈  #.#≈#≈1oj.ojC1ojV  #.###   #.#   #.#   #.  #....  ##.#  #.#  #≈#  #.# #  #..######.###  #. ##........#≈# # ##.....###  #<....# #  #.....###≈#  #..<...##  ##.#  #.#≈#2oj]@  #.###  #.#  #.#  #.  #....  ##.#  #.#  #≈  #.# #  #..######.###  #.# ##.#≈  #. ##.....### # #<....# #  #.....###≈  #..<...##  ##.#  #.#≈3ojojojL&  #.  #.#  #.#  #.  #  ##.#  #.#  #  #.# #  #..######.###  #.## ##.#  #. ##.....###  #. #<....# # #. #.....### ## #..<...##  ##.#  #.#oj^S;4ojZoj\oj03ojLojhojPoj$IojojR\oj\ojlojRIoj{ojcojoj3ojݖy  #.# #..#.# ###################..............# #.@######.oj### ##..Fly  ######...# ojoj%5ojEojojD  #.#  #.#  #.  #  ##.  #.  #  ##.#   #@.######.oj  #.## ##.  #.# ##.....  #.# #<....#  #.. #.....  ### #..<...  ##.  #.  ######...6oj- oj- ojH3 oj4 oj_ l .# ###################..............# ..######### ##.. ##.....## #<....#  #....# ojd ojd %7oj= oj pjW .# ###################..............# ..######### ##.. ##.....## #<....# ......### #....# pjUpj%8pj pjXpjM#.##. #################pj#....... .######.### ##........##.....###pjDw<....#  #..pjk##.....###pj pjpjQ%9pj"pj[ .# ###################..............# ..######### ##.. ##.....## #<....# ......### #....# pj`pja&50pjepjgpj.# ###################..............# ..######### ##.. ##.....## #<....# ...(.._ #.....#####≈≈≈.. #..<... g~≈(##.......g.##.########g   hobgoblin (missile, asleep)pjX #....# g   goblin (missile, asleep)##pjf  You encounter a hobgoblin and a goblin.The hobgoblin is quivering stones. The goblin is quivering stones.pjm%1pjpjJ _Found 11 stones. Found a bloodstained altar of Trog.pj9m # ###################..............# ..######pjm f### ##.. ~≈(##.....###≈≈≈(( #<....# ...(.._ #.....#####≈≈≈.. #..<... g~≈(##....... g.##. ######## #....### pjv pj[w %2pj ~ pj % _Found 9 stones.pj*=pj=pjCpjCErjo ##. klutchkel the Magician #. Djinni of Dithmenos ...... ################# Health: 49/50 =======================- ##..............#  AC: 8Str: 7 #..######.......## EV: 11Int: 19 #.## ##........ SH: 0Dex: 14rjR #.# ~≈(##.....## XL:  8 Next: 20% Place: Dungeon:4 #*##≈≈≈(( #<....#  Noise: ---------  Time: 3652.0 (0.0) #@*..(.._ #.....## -) Nothing wielded ####≈≈≈.. #..<...# Cast: Foxfire rjg~≈(##....... Fly  g.##........ ########...rj: #....# rjE #....#  #...##rjh  #...## rj!The hobgoblin is quivering stones. The goblin is quivering stones. _Found 11 stones. Found a bloodstained altar of Trog. _Found 9 stones.  rjLCasting: Foxfire (safe; 1% risk of failure)  rjn Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterjE 5@*sj  ##. klutchkel the Magician #. Djinni of Dithmenos ...... ################# Health: 49/50 =======================- sj;!o##..............# AC: 8Str: 7 #..######.......## EV: 11Int: 19 #.## ##........ SH: 0Dex: 14sjd! sj!4#.# ~≈(##.....## XL:  8 Next: 20% Place: Dungeon:4 sj!#v##≈≈≈(( #<....# Noise: ---------  Time: 3652.0 (0.0) #@v..(.._ #.....## -) Nothing wielded ####≈≈≈.. #..<...# Cast: Foxfiresj$" g~≈(##....... Fly sjD"K g.##........ sjb"########... sj}"<#....# sj"A #....# sj" #...##sj";  sj#3#...##  sj+#h_Found 11 stones. Found a bloodstained altar of Trog. _Found 9 stones.  sjH#Casting: Foxfire (safe; 1% risk of failure)  sj{#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesj#/You conjure some foxfire!sjB%9=3.0 (1 _sj-sj]/tj.tjg ##.# #.# ### ##..# # #..######.tj[# #.## .g##.# #.# (~≈(##.....# tj#v##≈≈≈((##<....# # tjj#.@..(.._##.....# tj####≈≈≈..##..<...# tjg~≈(##.# g.##.tj# ##...# #....## gg 2 hobgoblins (missiles, asleep)tj]A #....## g   goblin (missile, asleep) #...### #...###tj  §vYour foxfire dissipates!You encounter a hobgoblin. It is quivering stones.Found 5 stones.tj  ggggg1 ally target)g)The hobgoblin shouts! x2; The goblin shouts!tjI((((tj&g.tji ~≈@.  The hobgoblin throws a stone. The stone closely misses you.((tj38 gThe hobgoblin throws a stone. The stone hits you but does no damage.tj5F  .≈gg 3 hobgoblins (missiles, 1 wandering,…)You encounter a hobgoblin. It is quivering stones.tjXG 650=tjG =====4tjP 8§tj`W ' _You hear a shout!uj, ##.# klutchkel the Magician #.# Djinni of Dithmenos ...... ################## Health: 49/50 =======================- ##..............# # AC: 8uj"-~Str: 7 #..######.......### EV: 11Int: 19 #.## .g##........# SH: 0Dex: 14 ujJ-#.# (~≈(##.....### XL:  8 Next: 20% Place: Dungeon:4 ujn-#*##≈≈≈((##<....# # Noise: ====-----  Time: 3654.0 (0.0) uj-#v@*.(.._##.....### -) Nothing wielded ####≈≈≈..##..<...## Cast: Foxfireuj- gg≈(##.......# Fly uj-E g.##........# ujN.########...# #....## ggg 3 hobgoblins (missiles, 1 wandering,…) #....## g   goblin (missile) #...### #...###The hobgoblin throws a stone. The stone hits you but does no damage.  uj.You encounter a hobgoblin. It is quivering stones. _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  uj. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateujI 5@*vj& ##.# klutchkel the Magician #.# Djinni of Dithmenos ...... vj&################## Health: 49/50 =======================- ##..............# # AC: 8Str: 7 #..######.......### EV: 11Int: 19vj' #.## g.##........# SH: 0vjC'=Dex: 14 vjf'#.# (~≈(##.....### XL:  8 Next: 20% Place: Dungeon:4 vj'#§##≈≈≈((##<....# # Noise: ====-----  Time: 3654.0 (0.0) vj'#v@..(.._##.....### -) Nothing wieldedvj' ####≈≈≈..##..<...## Cast: Foxfirevj( gg≈(##.......# Fly vj#(@ g.##........#vjN( ########...# vjz(#....## ggg 3 hobgoblins (missiles, 1 wandering,…) #....## g   goblin (missile)vj(s #...### #...###You encounter a hobgoblin. It is quivering stones. vj)_You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  vjH)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevjm)6You conjure some foxfire!vj+0gvj.,.vj8vj8/g.vjEu  ## vjE{ #..###### #.## g.## #.# g~≈(#vjF #v##≈≈≈((##<....# vj?F #v@v.(.._# #vj_F..##..< gg≈(#vjF8..##vjFI##gvjF8)vjF, ally target)vj G-vjH*5.0 (1vjTvj'h4 _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a hobgoblin. It is quivering stones.vj7  ##.# klutchkel the Magician #.# Djinni of Dithmenos ...... ################## Health: 48/50 =======================- ##..............# # AC: 8Str: 7 #..######.......### EV: 11Int: 19 #.## g.##........# SH: 0Dex: 14 #.# g~≈(##.....### XL:  8 Next: 20% Place: Dungeon:4 #v##≈≈≈((##<....# # Noise: ====-----  Time: 3655.0 (0.0) #v@v.(.._##.....### -) Nothing wielded ####≈≈≈..##..<...## Cast: Foxfire gg≈(##.......# Fly  ..##........# ########...# #....## ggg 3 hobgoblins (missiles) #....## g  j< ;49m goblin (missile, ally target) #...### #...###Dir - look around, f - activateYou conjure some foxfire! _You encounter a hobgoblin. It is quivering stones.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewjtwj ##.# klutchkel the Magician wjE#.# Djinni of Dithmenos ...... ################## Health: 49/50 =======================-wj~ ##..............# # AC: 8wjStr: 7 #..######.......### EV: 11wj<Int: 19 wj#.## g.##........# SH: 0wj&CDex: 14 wjy?#.# g~≈(##.....### XL:  8 Next: 20% Place: Dungeon:4 wj#v##≈≈≈((##<....# # Noise: ====-----  Time: 3655.0 (0.0) wj#v@v.(.._##.....### -) Nothing wielded wj&wjM####≈≈≈..##..<...## Cast: Foxfire wjtgg≈(##.......# Fly wj] ..##........#wj  wj4########...# wjv#....## ggg 3 hobgoblins (missiles) wj$~#....## g   goblin (missile, ally target)wjJ #...###wjqK #...###Dir - look around, f - activatewjYou conjure some foxfire! _You encounter a hobgoblin. It is quivering stones.wjCasting: Foxfire (safe; 1% risk of failure)  wjPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewjwjmwjMYou conjure some foxfire! _You encounter a hobgoblin. It is quivering stones.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire! _wj:.xjG] ##.#. #.#≈ #≈ ##.# #≈ #..######.###≈ #.###.g.##.#≈ #.# .g~≈(##.....###≈ #v##≈≈≈((##<....# #≈xj1 #v.@.(.._##.....###≈ ####≈≈≈..##..<...##≈ ggg≈(##.#≈ #g..##.#≈ ##########...#≈ #....##≈g 4 hobgoblins (missiles, 1 ally targ…) #....#g 2 goblins (missiles, 1 wandering, 1 a…) #...###. xj/#...###.xjS) §vYour foxfire dissipates!.g ally target)You encounter a goblin. It is quivering stones.((xj1g(xj I@≈xjs_=---6.0 (1xjxj<t _The hobgoblin throws a stone. The stone completely misses you.xj6  ##.#. klutchkel the Magician #.#≈ Djinni of Dithmenos ...... ##################≈ Health: 48/50 =======================- ##..............# #≈ AC: 8Str: 7 #..######.......###≈ EV: 11Int: 19 #.###...##........#≈ SH: 0Dex: 14 #.# g(g≈(##.....###≈ XL:  8 Next: 20% Place: Dungeon:4 #§##*≈≈((##<....# #≈ Noise: =--------  Time: 3656.0 (0.0) #vv@*(.._##.....###≈ -) Nothing wielded ####*≈≈..##..<...##≈ Cast: Foxfire ggg≈(##.......#≈ Fly  #g..##........#≈ ##########...#≈ #....##≈ ggggj*7 *0m 4 hobgoblins (missiles, 1 ally targ…) #....### gg 2 goblins (missiles, 1 ally target) #...###. #...###.Your foxfire dissipates!You encounter a goblin. It is quivering stones. _The hobgoblin throws a stone. The stone completely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyj95@*zji @**zj; ##.#. klutchkel the Magician #.#≈ Djinni of Dithmenos ...... ##################≈ Health: 48/50 =======================- ##..............# #≈ AC: 8Str: 7 #..######.......###≈ EV: 11Int: 19 #.###...##........#≈ SH: 0Dex: 14 #.# g(g≈(##.....###≈ XL:  8 Next: 20% Place: Dungeon:4 #.##≈≈≈((##<....# #≈ Noise: =--------  Time: 3656.0 (0.0) #vv@v(.._##.....###≈ -) Nothing wielded ####vj';10m≈≈..##..<...##≈ Cast: Foxfire ggg≈(##.......#≈ Fly  #g..##........#≈ ##########...#≈ #....##≈ gggg 4 hobgoblins (missiles, 3 ally targ…) #....### gg 2 goblins (missiles, 1 ally target) #...###. #...###.You encounter a goblin. It is quivering stones. _The hobgoblin throws a stone. The stone completely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!zj997.0 (1 _zjF{j<.{jCF ##.#. #.#≈ #≈# ##.# #≈ #..######.###≈ #.###...##.#≈# #.##g(g≈(##.....###≈ #.##≈≈≈((##<....# #≈ #vv.@(.._##.....###≈# ####v≈≈..##..<...##≈ #ggg≈(##.#≈ ##g..##.#≈# {j4q##########...#≈ #....##≈2 #....# #...###.# #...###.#§v§v{jwa(Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates!  The foxfire burns the hobgoblin.{jm 3 hobgoblins (missiles, 1 ally target{ju§§v{jB§v{j   You kill the hobgoblin!The foxfire burns the hobgoblin.|jJy§§v|jV (The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.|j^b 2 hobgoblins (missiles)|j<1§|jg~g~g.|jB<)|jO51-8|j} P§§§|jM _You kill the hobgoblin!|j=  ##.#.. klutchkel the Magician #.#≈≈ Djinni of Dithmenos ...... ##################≈# Health: 48/50 =======================- ##..............# #≈≈ AC: 8Str: 7 #..######.......###≈≈ EV: 11Int: 19 #.###...##........#≈# SH: 0Dex: 14 #.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4 #.##**≈((##<....# #≈≈ Noise: ---------  Time: 3658.0 (0.0) #§§*@*.._##.....###≈# -) Nothing wielded |j> ####**≈..##..<...##≈≈ Cast: Foxfire #gg~≈(##.......#≈≈ Fly  ##...##........#≈# ##########...#≈≈ #....##≈≈ gg 2 hobgoblins (missiles) #....#### gg 2 goblins (missiles) #...###.# #...###.#The hobgoblin is heavily wounded.The foxfire burns the hobgoblin. _You kill the hobgoblin!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}j<5@*}j_  ##.#.. klutchkel the Magician  #.#≈≈ Djinni of Dithmenos ......  ##################≈# Health: 48/50 =======================-  ##..............# #≈≈ AC: 8Str: 7  #..######.......###≈≈ EV: 11Int: 19  #.###...##........#≈# SH: 0Dex: 14  #.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4  }j :#.##≈≈≈((##<....# #≈≈ Noise: ---------  Time: 3658.0 (0.0)  #...@(.._##.....###≈# -) Nothing wielded  ####vv≈..##..<...##≈≈ Cast: Foxfire  #gg~≈(##.......#≈≈ Fly  ##...##........#≈#  ##########...#≈≈  #....##≈≈ gg 2 hobgoblins (missiles)  #....#### gg 2 goblins (missiles, 1 ally target)  #...###.#  #...###.#The foxfire burns the hobgoblin. _You kill the hobgoblin!}j Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!}jk 9=9.0 (1 _}j }j; ~j<r ##.#.. klutchkel the Magician #.#≈≈ Djinni of Dithmenos ...... ##################≈# Health: 47/50 ======================-- ##..............# #≈≈ AC: 8Str: 7 #..######.......###≈≈ EV: 11Int: 19 #.###...##........#≈# SH: 0Dex: 14 #.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4~j #.##**≈((##<....# #≈≈ Noise: =--------  Time: 3659.0 (0.0) #..*@*.._##.....###≈# -) Nothing wielded ####vv≈..##..<...##≈≈ Cast: Foxfire #gg~≈(##.......#≈≈ Fly  ##...##........#≈#~j, ##########...#≈≈ #....##≈≈ gg 2 hobgoblins (missiles) #....#### gg 2 goblins (missiles, 1 ally target) #...###.# #...###.#~jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate~j ##.#.. klutchkel the Magician  #.#≈≈ Djinni of Dithmenos ......  ##################≈# Health: 47/50 ======================--  ##..............# #≈≈ AC: 8Str: 7  #..######.......###≈≈ EV: 11Int: 19  #.###...##........#≈# SH: 0Dex: 14  ~jx#.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4  #.##≈≈≈((##<....# #≈≈ Noise: =--------  Time: 3659.0 (0.0)  #...@(.._##.....###≈# -) Nothing wielded  ####vv≈..##..<...##≈≈ Cast: Foxfire  #gg~≈(##.......#≈≈ Fly  ##...##........#≈#  ~j##########...#≈≈  #....##≈≈ gg 2 hobgoblins (missiles, 1 ally target)  #....#### gg 2 goblins (missiles, ally target)  #...###.#  #...###.# _You conjure some foxfire!  ~jSCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.j 4§j([  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.  The goblin is heavily wounded.j!|   goblin (missilej0§jY>g(j vvYou kill the goblin!jz8(juJ:≈jM3660.0 (1jXO§§j5ZG _The hobgoblin throws a stone. The stone hits you.j ^ ##.#.. klutchkel the Magician #.#≈≈ Djinni of Dithmenos ...... ##################≈# Health: 45/50 =====================--- ##..............# #≈≈ AC: 8Str: 7 #..######.......###≈≈ EV: 11Int: 19 #.###...##........#≈# SH: 0Dex: 14 #.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4 #.##*v≈((##<....# #≈≈ Noise: =--------  Time: 3660.0 (0.0) #..v@*.._##.....###≈# -) Nothing wielded ####**≈..##..<...##≈≈ Cast: Foxfire j^#g(~≈(##.......#≈≈ Fly  ##...##........#≈# ##########...#≈≈ #....##≈≈ gg 2 hobgoblins (missiles, 1 ally target) #....#### g   goblin (missile, ally target) #...###.# #...###.#The foxfire burns the goblin.  You kill the goblin! _The hobgoblin throws a stone. The stone hits you.  j_Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej M ##.#.. klutchkel the Magician  #.#≈≈ Djinni of Dithmenos ......  ##################≈# Health: 45/50 =====================---  ##..............# #≈≈ AC: 8jd Str: 7  #..######.......###≈≈ EV: 11Int: 19  #.###...##........#≈# SH: 0Dex: 14  #.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4  j #.##≈v≈((##<....# #≈≈ Noise: =--------  Time: 3660.0 (0.0)  #..v@(.._##.....###≈# -) Nothing wielded  j p####§§≈..##..<...##≈≈ Cast: Foxfire  #g(~≈(##.......#≈≈ Fly  ##...##........#≈#  ##########...#≈≈  j~ #....##≈≈ gg 2 hobgoblins (missiles, ally target)  #....#### g   goblin (missile, ally target)  #...###.#  #...###.# _The hobgoblin throws a stone. The stone hits you.  j Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin.j~ 3§j gvv≈ 1 ally target)jq X6=1.0 (1jH 8§j 2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin. _The hobgoblin is heavily wounded.jnJr ##.#.. klutchkel the Magician #.#≈≈ Djinni of Dithmenos ...... ##################≈# Health: 45/50 =====================--- ##..............# #≈≈ AC: 8Str: 7 #..######.......###≈≈ EV: 11Int: 19 #.###...##........#≈# SH: 0Dex: 14 #.##gg~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4j!K& #.##v*≈((##<....# #≈≈ Noise: =--------  Time: 3661.0 (0.0) #..v@*.._##.....###≈# -) Nothing wielded ####v*≈..##..<...##≈≈ Cast: Foxfire #g(~≈(##.......#≈≈ Fly  ##...##........#≈# ##########...#≈≈ jK#....##≈≈ gg 2 hobgoblins (missiles, 1 ally target) #....#### g   goblin (missile, ally target) #...###.# #...###.#You conjure some foxfire!  The foxfire burns the hobgoblin. jTL_The hobgoblin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej ##.#.. klutchkel the Magician #.#≈≈ Djinni of Dithmenos ...... ##################≈# Health: 45/50 =====================--- ##..............# #≈≈ AC: 8Str: 7 #..######.......###≈≈ EV: 11Int: 19 #.###...##........#≈# SH: 0Dex: 14 jk1#.##g[~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4 #.##v§≈((##<....# #≈≈ Noise: =--------  Time: 3661.0 (0.0) #..v@(.._##.....###≈# -) Nothing wielded ####v≈≈..##..<...##≈≈ Cast: Foxfire #g(~≈(##.......#≈≈ Fly  ##...##........#≈# ##########...#≈≈ j.#....##≈≈ gg 2 hobgoblins (missiles, 1 ally target) #....#### g   goblin (missile, ally target) #...###.# #...###.# j_The hobgoblin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  j1Press: ? - help, Q - select action, ( or ) - cyclejZDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin.j:    #..###### #.###...## #.##g[~≈(## #.##v§≈((##<....# jY #..v@(.._## ####v≈≈..##..< #g(~≈(## ##...## ####   hobgoblin (missile,j2§j ) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin.  You kill the hobgoblin!jjM§§vj [The goblin is moderately wounded.The foxfire burns the goblin.j!)j¢.§j>vv, ally target)2.0 (1§§§ _You kill the goblin!j@K  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jq Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire6%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjA jlF jR  ##.#.. klutchkel the Magician  #.#≈≈ Djinni of Dithmenos ......  jpS ##################≈# Health: 45/50 =====================---  ##..............# #≈≈ AC: 8Str: 7  #..######.......###≈≈ EV: 11Int: 19  #.###...##........#≈# SH: 0Dex: 14  jS #.##g[~≈(##.....###≈≈ XL:  8 Next: 21% Place: Dungeon:4  jS #.##§v≈((##<....# #≈≈ Noise: =--------  Time: 3662.0 (0.0)  jT *#..§@v.._##.....###≈# -) Nothing wielded  j #...###.#j/ je≈.≈jUF-6 _j'"j#j   #.#≈≈≈##################≈###..............# #≈≈..##########...##..#≈#([~≈(##.....###≈≈#.##≈≈≈((##<....# ...(.._##.....###≈#####≈§@..##..<...##≈≈ #[(~≈(##.......Fly jI   #.)........ j. j S7Water j j j&  ##################≈###..............# #≈≈..##########...##..#≈##.##([~≈(##.....###≈≈#.##≈≈≈((##<....# #....(.._##.....###≈#####≈§§..##..<...##≈≈ #[(@≈(##.......#...##.#Fly Water   #...####### jG ≈≈2=8Water j9 j! j{+M#.#≈≈ ##################≈##....... .######.###≈≈#.###...##........#≈##.##([~≈(##.....###.##≈≈≈((##<....# #≈≈#....(.._##.....###≈#####≈≈@..##..<...#[(~≈(##≈##...##........#≈#  ###########...#≈≈≈.9Water jJ{ #.#≈≈≈.≈   #≈#≈.≈   ##.# #≈≈≈.≈   #..######.###≈≈≈.≈   #.###...##.#≈#≈.≈   #.##([~≈(##.....###≈≈≈.≈   #.##≈≈≈((##<....# #≈≈≈.≈   #....(.._##.....###≈#≈.≈   ####≈≈≈@.##..<...##≈≈≈.≈   #[(~≈(##.#≈≈≈.≈   ##...##.#≈#≈.≈   ###########...#≈≈≈.≈   #....##≈≈ß.ß   #....#####'#   #...###.##>#   #...###.#   #.).70j,jj  #.#≈≈≈.≈ #≈#≈.≈# ##.# #≈≈≈.≈ #..######.###≈≈≈.≈ #.###...##.#≈#≈.≈# #.##([~≈(##.....###≈≈≈.≈ #.##≈≈≈((##<....# #≈≈≈.≈ #....(.._##.....###≈#≈.≈# ####≈≈≈.@##..<...##≈≈≈.≈ jx !#[(~≈(##.#≈≈≈.≈ ##...##.#≈#≈.≈# ###########...#≈≈≈.≈ #....##≈≈ß.ß≈ #....#####'# #...###.##># j z #...###.# #.).jA j ]3=1j& j( jL4j4j4Ajj3j{ j j v  #.#≈≈≈.   jb H#≈#≈.≈   ##.# #≈≈≈.   #..######.###≈≈≈.   #.###...##.#≈#≈.≈   #.##([~≈(##.....###≈≈≈.   #.##≈≈≈((##<....# #≈≈≈.   #....(.._##.....###≈#≈.≈   ####≈≈≈@.##..<...##≈≈≈.  j  #[(~≈(##.#≈≈≈.  j s ##...##.#≈#≈.≈  j S ###########...#≈≈≈.  j B #....##≈≈ß.ß  j ; #....#####'  j  #...###.##>#   #...###. j3 T  #.)j j %2j j jYM##.#.....#.#≈≈ ##################≈##....... .######.###≈≈#...##........#≈##.##([~≈(##.....####≈≈≈((##<....# #≈≈#....(.@_##.....###≈#####≈≈≈..##..<...#[(~≈(##≈  ##...##........#≈#≈.≈j%3j2j+M....####.#.....#.#≈≈ ##################≈##....... .######.###≈≈#...##........#≈##.##([~≈(##.....###.##≈≈≈@(##<....# #≈≈....(.._##.....###≈#  j####≈≈≈..##..<...##≈≈≈.≈ Fly j j!%4jjK _You see here a stone.jB88M###....####.#.....#.#≈≈ ##################≈##....... .######.j8x###≈≈#...##........#≈#([~@(##.....###.##≈≈≈((##<....# #≈≈  #....(.._##.....###≈#≈.≈ Fly j2`j.a54=j^aS5Water _jkjnjt #.#####. #....##. ##.#. #.#≈≈≈.≈ #≈#≈.≈# ##.# #≈≈≈.≈ #..######.###≈≈≈.≈ #.###...##.#≈#≈.≈# jA#.##([~≈@##.....###≈≈≈.≈ jm#.##≈≈≈((##<....# #≈≈≈.≈ #....(.._##.....###≈#≈.≈# ####≈≈≈..##..<...##≈≈≈.≈ #[(~≈(##.#≈≈≈.≈j ##...##.#≈#≈.≈# ###########...#≈≈≈.≈ ju#....##≈≈ß.ß≈ #....#####'#jBj 06jj L _You see here 4 stones.j%jj jk"j3jy#j$j   #.#####   #....##   ##.#   #.#≈≈≈.   #≈#≈.≈   ##.# #≈≈≈.   #..######.###≈≈≈.   #.###...##.#≈#≈.≈   #.##([~@(##.....###≈≈≈.   #.##≈≈≈((##<....# #≈≈≈.   #....(.._##.....###≈#≈.≈   ####≈≈≈..##..<...##≈≈≈.   #[(~≈(##.#≈≈≈.   ##...##.#≈#≈.≈   ###########...#≈≈≈.   #....##≈≈ß.ß   #....#####'j j Z7Water _j` j jʗd ...#.#... #.#≈≈≈.≈##################≈###..............# #≈≈..##########...##..#≈#j([~≈(##.....###≈≈≈≈≈@(##<....# #....(.._##.....###≈#Fly Water   j;v#...###.##># jjC08jjdK _You see here a stone.j{ #.#... #.#≈≈≈.≈##################≈###..............# #≈≈..##########...##..#≈#([~≈(##.....###≈≈#.##≈≈≈((##<....# #....(.@_##.....###≈####≈≈≈..##..<...##≈≈Fly j6  #...###.#### jXj d5=9 _jjmj(d  ##.#   #.#≈≈≈.   #≈#≈.   ##.# #≈≈≈.   #..######.###≈≈≈.   #.###...##.#≈#≈.   #.##([~≈(##.....###≈≈≈.   #.##≈≈≈((##<....# #≈≈≈.   #....(@._##.....###≈#≈.   ####≈≈≈..##..<...##≈≈≈.   #[(~≈(##.#≈≈≈.   ##...##.#≈#≈.   ###########...#≈≈≈.   #....##≈≈ß.   #....#####'   #...###.##>  #...###.jk0j1&80j:jn<jg jg  jh + ##.#jh  jGi 3 #.#≈≈≈ji  ji  jj #≈#≈j!k  jek * ##jk 3.# #≈≈≈jGl  jl 9 #..######jl .###≈≈≈jl  j4m Z #.###...##jlm .#≈#≈jm  jm  #.##([~≈(##.....###≈≈≈jPn  jn  #.##≈≈≈((##<....# #≈≈≈jn  j7o  #....@.._##.....###≈#≈jlo  jo  ####≈≈≈..##..<...##≈≈≈jp jZp b #[(~≈(##jp .#≈≈≈jp jp M ##...##jq .#≈#≈js \  ###########...#≈≈≈ js  #....##≈≈ß  #....#####  #...###.## jb  #...###.1jD jX L _You see here 6 stones.j)  ##.#  #.#  #≈#  ##.# #  #..######.###  #.###...##jV).#≈#  #.##([~≈(##.....### j) #.##≈≈≈((##<....# # j) #...@(.._##.....###≈#  ####≈≈≈..##..<...##  #[(~≈(##.# jI*5 ##...##.#≈#  ###########...#  #....##≈≈  #.... jr* #...###.  #...###.j6p6=2 _j2>j/@jz  ##.#  #.#  #≈  ##.# # jz #..######.###  #.###...##.#≈ jW{* #.##([~≈(##.....###  #.##≈≈≈((##<....# #  #..@.(.._##.....###≈j{  ####≈≈≈..##..<...##j{k  #[(~≈(##j{.# j{ ##...##.#≈  ###########...#j|A  #....## j@|f #....  #...###.jd|O  #...###.jjm%3j\jjt  ##.#  #.#  #  ##.# #  #..######.###  #.###...##.#  #.##([~≈(##.....###  #.##≈≈≈((##<....# #  #.@..(.._##.....###  ####≈≈≈..##..<...##  #[(~≈(##.#  ##...##.#  ###########...#  #....##  #....  #...###  #...###j ;4j\'j)ji{  ##.  #.  ##  ##..#   #..######.  #.###...##.  #.##([~≈(##.....  #.##≈≈≈((##<....#   #@...(.._##.....  ####≈≈≈..##..<...  #[(~≈(##.  ##...##.  #####...  #....  #....  #...  #...jxj]%5j2j3jj jjpj]j^^jgjijjjj3jjىjPj R3j[j]jJPjw M.##. ##################....... .######.###...##........#([~≈(##.....####≈≈≈((##<....# ....(.._##.....# ####≈≈≈..##..<...# Fly ..## j j ]7=6j j͗ jвM#.##. ##################....... .######.###...##........([~≈(##.....####≈≈≈((##<....#  #....(.._##.....## Fly ..~..# ##jsj%%7jj@MM#.j##. ##################....... .######.###...##........([~≈(##.....## #.##≈≈≈((##<....# Fly #jjo%8jjjB UM#.##. ##################....... .######.####...##........([~≈(##.....## #.##≈≈≈((##<....#jڰ i8=9j j- jXBjBjOKjLjc3j8lju:jp}j:jyjyjٟjjjj]jyjjj::jj j jjH  #.#  #.#  #.# #. ##.# #.# ## ##.# # #.@######.# #.###...##.# #.##([~≈(##.....# #.##≈≈≈((##<....# # j(#....(.._##.....# ####≈≈≈..##..<...# #[(~≈(##.# ##...##.# #...#j'j7(&90j0j}2j" j# j7 j3D jM#########.## ##...##. ###################@....... .######.## #.###...##........# Fly jMM j(N %1jJV jv jBjjSj;j #.# #.#  #.#  #.# #. ##.#. #.#≈ #≈ ##.# #≈ #..######.###≈ #.###...##.#≈ #.##([~≈(##.....###≈ #.##≈≈≈((##<....# #≈ #....(.._##.....###≈ ####≈≈≈..##..<...##≈ #[(~≈(##.#≈ ##...##.#≈jX2jW #.###  #.#  #.#  #.# #....# ##.#. #.#≈ #≈# ##.jXX# #≈ #..######.###≈ #.###...##.#≈# #.##([~≈(##.....###≈jo[( #.##≈≈≈((##<....# #≈ #....(.._##.....###≈# ####≈≈≈..##..<...##≈ #[(~≈(##.#≈ ##...##.#≈#j^bjc]9=3joj`rjjtDrink which item? Potions jS\ d - a potion of moonshine  f - a glowing red potion jv[!] read|quaff[?] describe selectedjJ Read Scroll  r - 3 scrolls of revelation  W - a scroll of brand weapon  T - a scroll of torment  c - a scroll labelled ZAEN XUGRUGAV  d - 4 scrolls labelled TIVVUWKE DYUQ  h - a scroll labelled PASHUEQ ADEQOread|quaffj,  r - 3 scrolls of revelation  W - a scroll of brand weaponj j( #########.### klutchkel the Magician  #.#Djinni of Dithmenos ......  #.#Health: 49/50 =======================-  #.#### AC: 8Str: 7  #....# EV: 11Int: 19  ##.#.. SH: 0Dex: 14  #.#≈≈ XL:  8 Next: 21% Place: Dungeon:4  ##################≈# Noise: ---------  Time: 3693.0 (0.0)  ##..@...........# #≈≈ -) Nothing wielded  #..######.......###≈≈ Cast: Foxfire  #.###...##........#≈# Fly  #.##([~≈(##.....###≈≈  #.##≈≈≈((##<....# #≈≈ j+[14d #....(.._##.....###≈#   ####≈≈≈..##..<...##≈≈   #[(~≈(##.......#≈≈   ##...##........#≈#  _You kill the hobgoblin! _You see here 6 stones. _You see here a stone. _You see here 4 stones. _You see here a stone. _You see here 6 stones.jw<:  Okay, then.j>j ?jaWj Y. _jm( , #.### # #.# # #.# # #.# #....# ##.#. #.#≈ #≈#≈ ##.# #≈ #..######.###≈ #.###...##........#≈#≈ #.##([~≈(##.....###≈ j* #.##≈≈≈((##<....# #≈ #....(.._##.....###≈#≈ ####≈≈≈..##..<...##≈ #[(~≈(##.#≈ ##...##.#≈#≈j!3 j4 14.0 (1 _j< jj> j #.### #. #.# #. #.# #. #.#####. #....##. ##.#. j#.#≈≈≈. #≈#≈. ##.# #≈≈≈. #..######.###≈≈≈. #.###...##........#≈#≈. j#.##([~≈(##.....###≈≈≈. #.##≈≈≈((##<....# #≈≈≈. #....(.._##.....###≈#≈. jО!####≈≈≈..##..<...##≈≈≈. #[(~≈(##.#≈≈≈. ##...##.#≈#≈.j;5jưj j #.### #.   #.# #.   #.# #.   #.#####.   #....##.   ##.#.   #.#≈≈≈.≈   #≈#≈.≈   ##.# #≈≈≈.≈   #..######.###≈≈≈.≈   #.###...##..#≈#≈.≈   j5%#.##([~≈(##.....###≈≈≈.≈   #.##≈≈≈((##<....# #≈≈≈.≈   #....(.._##.....###≈#≈.≈   ####≈≈≈..##..<...##≈≈≈.≈   #[(~≈(##.#≈≈≈.≈   ##...##.#≈#≈.≈j$j&T50=6j/j1j2v #.### #. #.# #. #.# #. #.#####. #....##. ##.#. #.#≈≈≈.≈ #≈#≈.≈# ##.j…# #≈≈≈.≈ #..######.###≈≈≈.≈ #.###...##.#≈#≈.≈# #.##([~≈(##.....###≈≈≈.≈ #.##≈≈≈((##<....# #≈≈≈.≈ j#....(.._##.....###≈#≈.≈# ####≈≈≈..##..<...##≈≈≈.≈ j#[(~≈(##.......#≈≈≈.≈ ##...##.#≈#≈.≈#jjȒ%7jjΝj#.### #...##.# #...##.# #...##.#####.#....##.##.#.#.#≈≈≈.≈#≈#≈.≈#≈##.# #≈≈≈.≈#..######.###≈≈≈.≈#.###...##.#≈#≈.≈#≈#.##([~≈(##.....###≈≈≈.≈#.##≈≈≈((##<....# #≈≈≈.≈#....(.._##.....###≈#≈.≈#≈####≈≈≈..##..<...##≈≈≈.≈#[(~≈(##.......#≈≈≈.≈##...##.#≈#≈.≈#≈j3j3%8jx<j>j#.### #...##.# #...##.# #...#.#.#####.#....##.##.#.##.#≈≈≈.≈≈≈####≈#≈.≈#≈###.# #≈≈≈.≈≈≈##..######.###≈≈≈.≈≈≈##.###...##.#≈#≈.≈#≈##.##([~≈(##.....###≈≈≈.≈≈≈##.##≈≈≈((##<....# #≈≈≈.≈≈≈##....(.._##.....###≈#≈.≈#≈#####≈≈≈..##..<...##≈≈≈.≈≈≈##[(~≈(##.......#≈≈≈.≈≈≈#j;##...##.#≈#≈.≈#≈#j=jغ%9jVjj' %#.### #...##>#.# #...##.#.# #...#.#.#####.#....##.##.#.#v#.#≈≈≈.≈≈≈####≈#≈.≈#≈###.# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.#.###...##.#≈#≈.≈#≈##.##([~≈(##.....###≈≈≈.≈≈≈##.##≈≈≈((##j #....(.._##.....###≈#≈.≈#≈# ####≈≈≈..##..<...##≈≈≈.≈≈≈##[(~≈(##.#≈≈≈.≈≈≈#.##...##.#≈#≈.≈#≈#jjC=700j!j"j#.### #...##>.#.# #...##.#.# #...#.#.#####.#....##.##.#.#v.#.#≈≈≈.≈≈≈##§###≈#≈.≈#≈##.##.# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.j2#.###...##.#≈#≈.≈#≈##.#.##([~≈(##.....###≈≈≈.≈≈≈##.##≈≈≈((##<....# #≈≈≈.≈≈≈# ##....(.._##.....###≈#≈.≈#≈# #####≈≈≈..##..<...##≈≈≈.≈≈≈##[(~≈(##.jBb#≈≈≈.≈≈≈#.##...##.#≈#≈.≈#≈#j}j"%1jښjyjs#.### #...##>.#.# #...##.#.# #...#.#.#####.#....##.##.#.#v.§#.#≈≈≈.≈≈≈##§####≈#≈.≈#≈##.###.# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.#.###...##.#≈#≈.≈#≈##.#.##([~≈(##.....###≈≈≈.≈≈≈###.#.##≈≈≈((##<....# #≈≈≈.≈≈≈# #.#....(.._##.....###≈#≈.≈#≈# #.####≈≈≈..##..<...##≈≈≈.≈≈≈###.#[(~≈(##.#≈≈≈.≈≈≈#.##...##.#≈#≈.≈#≈###.jj "j"%2jf*j+jfm#.### #...##>.#.# #...##.#.# #...#.#.#####.#....##.##.#.#v.§.#.#≈≈≈.≈≈≈##§####≈#≈.≈#≈##.###.jyx# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.#.###...##.#≈#≈.≈#≈##..†#.##([~≈(##.....###≈≈≈.≈≈≈###.##.##≈≈≈((##<....# #≈≈≈.≈≈≈# #.##....(.._##.....###≈#≈.≈#≈# #.#####≈≈≈..##..<...##≈≈≈.≈≈≈###.#[(~≈(##.......#≈≈≈.≈≈≈#.##...##.#≈#≈.≈#≈###.jlj%3j(jKj0#.### #...##>.#.# #...##.#.# #...#.#.#####.#....##.##.#.#v.§.#.#≈≈≈.≈≈≈##§##.###≈#≈.≈#≈##.##.##.# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.#.###...##..#≈#≈.≈#≈##..†.#.##([~≈(##.....###≈≈≈.≈≈≈###.#.#.##≈≈≈((##<....# #≈≈≈.≈≈≈# #.#÷  #....(.._##.....###≈#≈.≈#≈# #.#.####≈≈≈..##..<...##≈≈≈.≈≈≈###.j@#[(~≈(##.......#≈≈≈.≈≈≈#....)##...##.#≈#≈.≈#≈###.jjm%4j^j+   #.# ..####.......#.#.......#v.§ #.#≈≈≈.≈≈≈##§####################≈#≈.≈#≈##.##..............# #≈≈≈.≈≈≈#......##########...##..#≈#≈.≈#≈##..†#Fly .......###########...#≈≈≈.≈≈≈###... jtj2%5jrj j  .####.......#.#.......#v.§ #.#≈≈≈.≈≈≈##§####################≈#≈.≈#≈##.##..............# #≈≈≈.≈≈≈#......###########...##..#≈#≈.≈#≈##..†([~≈(##.....###≈≈≈.≈≈≈###.#Fly ######...#....##≈≈ß.ß≈≈#..... j jv %6j j j  ####.......#.#.......#v.§ #.#≈≈≈.≈≈≈##§####################≈#≈.≈#≈##.##..............# #≈≈≈.≈≈≈#......###########...##..#≈#≈.≈#≈##..†([~≈(##....@###≈≈≈.≈≈≈###.#≈≈≈((##<....# # 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####≈≈≈..##..<...##≈≈≈.≈≈≈###jG #[(~≈(##.#≈≈≈.≈≈≈#j8G ##...##.#≈#≈.≈#≈### ###########...#≈≈≈.≈≈≈###jGx #....##≈≈ß.ß≈≈# #....#####'###### #...###.##># #j6Sj^Y%1j]jZN o #.#.......#v #.#≈≈≈.≈≈≈##§##################≈#≈.≈#≈##.##..............# #≈≈≈.≈≈≈#...###########...##..#≈#≈.≈#≈##([~≈(##.....###≈≈≈.≈≈≈###≈≈≈((##<....#  ...(.._##.@...###≈#≈.≈#Cast: FoxfireFly .###...###.######... jN jX jDY %2jbo j|Q##.#.#v.§#.#≈≈≈.≈≈≈##§##########≈#≈.≈#≈##.###.......# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.#.###...##.#≈#≈.≈#≈##.#.##([~≈(##.....###≈≈≈.≈≈≈###.#.##≈≈≈((##<....# #≈≈≈.≈≈≈# #.#....(.._##..@..###≈#≈.≈#≈# #.####≈≈≈..##..<...##≈≈≈.≈≈≈###.#[(~≈(##.#≈≈≈.≈≈≈#.##...##.#≈#≈.≈#≈###.###########...#≈≈≈.≈≈≈###.#....##≈≈ß.ß≈≈#.#....#####'######.#...###.##># #.#...###.######.3jy##.#.#v.§.#.#≈≈≈.≈≈≈##§####≈#≈.≈#≈##.###......# #≈≈≈.≈≈≈#.#..######.###≈≈≈.≈≈≈#.#.###...##..#≈#≈.≈#≈##..†#.##([~≈(##.....###≈≈≈.≈≈≈###.##.##≈≈≈((##<....# #≈≈≈.≈≈≈# #.##....(.._##...@.###≈#≈.≈#≈# #.#####≈≈≈..##..<...##≈≈≈.≈≈≈###.#[(~≈(##.#≈≈≈.≈≈≈#.##...##.#≈#≈.≈#≈###.###########...#≈≈≈.≈≈≈###.#....##≈≈ß.ß≈≈#.#....#####'######.##...###.##># #.#...###.######.j"j%4j:jr ##.#.#v.§ #.#≈≈≈.≈≈≈##§ ###≈#≈.≈#≈##. ##......# #≈≈≈.≈≈≈# #..######.###≈≈≈.≈≈≈# #.###...##..#≈#≈.≈#≈##.. #.##([~≈(##.....###≈≈≈.≈≈≈###. #.##≈≈≈((##<....# #≈≈≈.≈≈≈# #. #....(.._##..@..###≈#≈.≈#≈# #. ####≈≈≈..##..<...##≈≈≈.≈≈≈### #[(~≈(##.#≈≈≈.≈≈≈# ##...##.#≈#≈.≈#≈### ###########...#≈≈≈.≈≈≈### #....##≈≈ß.ß≈≈# #....#####'##js####. #...###.##># # #...###.######jjn%5jėj1jO/  #.#≈≈≈.≈≈≈##§###################≈#≈.≈#≈##.##..............# #≈≈≈.≈≈≈#.....##########...##..#≈#≈.≈#≈##([~≈(##.....###≈≈≈.≈≈≈###≈≈≈((##<....#  ...(.._##.....###≈#≈.≈####≈≈≈...##≈≈≈.≈≈≈##Cast: FoxfireFly .#.)...............jOD jXj ^%6jfj7ic _There is an escape hatch in the ceiling here.j 3jjjU,7 _jj %3j7  ######## ###### ##......####### #....######........#....# #..).##..............#####.... ####.#..........@~....~~.).~.... #..#....#.......~~~.~.≈~~.≈... ...####.#.......~≈~~~≈≈≈≈≈...... jw ##.# #.#.......~~≈~≈≈≈≈≈≈~..<.. ##.####..........~~≈≈~≈≈≈~.... .................~~≈.~.≈≈~~..... j ................~~~≈~_♣≈≈~... ................~~≈≈.♣~≈≈~... j K.................≈~~~~≈~≈~.~.[j8{ ,8.5 (2.5jC jB \ _A mysterious force pulls you upwards. The hatch slams shut behind you.j!v## ###......####### #.#.#....# #..)..§#...##.#####..#.....~~.).~. ..#....#.~~~.~.≈~~.≈.####.#.j"~≈~~~≈≈≈≈≈. #.# #.#.~~≈~≈≈≈≈≈≈~..<...# #.####.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~~≈~_♣≈≈~.~~≈≈.♣~≈≈~.≈~~~~≈~≈~.~.[.jx+j,d9.5 (1.0Water j3&_j)4j6 #################......####### #......#######..#....)..§...##......#####...... ###.#...~....~~.).~ ..#....#j7~@~.~.≈~~.≈.###≈~~~≈≈≈≈≈. #.# ~≈~≈≈≈≈≈≈~..<...#.......≈~~~~≈~ j+7y..............~~~~≈≈~~≈≈≈~....... j3@j#A&20jH8_joJjk #################......####### #......#######..#....)..§...##......#####...... ###.#...jq~....~~.).~ ..#....#jh~~~.~.≈~~.≈.###~~≈≈≈≈≈. #.# ~≈~≈≈≈≈≈≈~..<...#Fly Water j.....~~~~≈≈~~ ..............~≈≈~~~~~≈~~~~.#....jD jqjOS1Water j &_jjV ## ###......####### #.#.#....# #..)..§.#...##.#####..#.~....~~.).~. .#....#.j ~~~.~.≈~~.≈. .####.#.~≈@~~≈≈≈≈≈. .# #.#.~~≈~≈≈≈≈≈≈~..<...# .####.j D~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~~≈~_♣≈≈~.j ~~≈≈.♣~≈≈~.≈~~~~≈~≈~.~.[.j ~~~~≈≈~~≈≈≈~.[~≈≈~~~~~≈~~~~.#.j jh ]2Water j 8_j j## ###......####### #. #.#....# #..)..§. #...##.#####. #.#.~....~~.).~. #....#.j!~~~.~.≈~~.≈. ####.#.~≈~@~≈≈≈≈≈. # #.#.~~≈~≈≈≈≈≈≈~..<...# ####.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.j|1~~~≈~_♣≈≈~.~~≈≈.♣~≈≈~.≈~~~~≈~≈~.~.[.~~~~≈≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.#.j;3jpj_j^Q## ###......# #.#.#....# #..)..§..# ...##.#####.# .#.~....~~.).~.# ....#.~~~.~.≈~~.≈.#.#.~≈~~@≈≈≈≈≈.#  #.#.~~≈~≈≈≈≈≈≈~..<...#.~~≈≈~≈≈≈~.~~≈.~.≈≈~~.~~~≈~_♣≈≈~.~~≈≈.♣~≈≈~.≈~~~~≈~≈~.~.[.j_~~~~≈≈~~≈≈≈~.[.~≈≈~~~~~≈~~~~.#.j5hjh%4j  You encounter Natasha, Servant of Life and Death. She is carrying a wand ofwarping.j/I /  --more--j1h.jh)30jC _Natasha hisses angrily.j  klutchkel the Magician  Djinni of Dithmenos ...... ######## ##########  Health: 49/50 =======================- #......####### #........#  AC: 8Str: 7 ........#....# #..).....#  EV: 11Int: 19 .............#####........# ### SH: 0Dex: 14 .......~....~~.).~....h...# #.. XL:  8 Next: 21% Place: Dungeon:3 ......~~~.~.≈~~***........# #.. Noise: ---------  Time: 3730.5 (0.0) ......~≈~~~≈≈≈≈*@*........# #.. -) Nothing wielded ......~~≈~≈≈≈≈≈***.<...###### #.. Cast: Foxfire jh.......~~≈≈~≈≈≈~............###.. Fly .......~~≈.~.≈≈~~...........##... ......~~~≈~_♣≈≈~............##... ......~~≈≈.♣~≈≈~............##... h   Natasha (wand) .......≈~~~~≈~≈~.~.[........##.#. .....~~~~≈≈~~≈≈≈~.......[......#. .....~≈≈~~~~~≈~~~~.#.........#.#.You encounter Natasha, Servant of Life and Death. She is carrying a wand ofjCwarping. _Natasha hisses angrily.  jCasting: Foxfire (safe; 1% risk of failure)  jPress: ? - help, Q - select action, ( or ) - cyclej<Dir - look around, f - activatej5@*ju  klutchkel the Magician  Djinni of Dithmenos ...... ######## ##########  Health: 49/50 =======================- #......####### #........#  AC: 8Str: 7 ........#....# #..).....#  EV: 11Int: 19 .............#####........# ### SH: 0Dex: 14 .......~....~~.).~...h....# #.. XL:  8 Next: 21% Place: Dungeon:3 jB......~~~.~.≈~~.≈.........# #.. Noise: ---------  Time: 3730.5 (0.0) ......~≈~~~≈≈≈≈≈@.........# #.. -) Nothing wielded ......~~≈~≈≈≈≈≈≈~..<...###### #.. Cast: Foxfire .......~~≈≈~≈≈≈~............###.. Fly .......~~≈.~.≈≈~~...........##... ......~~~≈~_♣≈≈~............##... j......~~≈≈.♣~≈≈~............##... h   Natasha (wand) .......≈~~~~≈~≈~.~.[........##.#. .....~~~~≈≈~~≈≈≈~.......[......#. .....~≈≈~~~~~≈~~~~.#.........#.#. _Natasha hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Natasha howls an incantation.j5& ########## ##### #........# ....# #..).....# ....#####........# j&...~~.).~...h....# .~.≈~~.≈.........# ~~≈≈≈≈v@v........# ~.<...###### ~≈≈≈~.........~.≈≈~~.......~_♣≈≈~........j '.♣~≈≈~........, ally target)~~~≈~≈~.~.[....~~≈≈≈~.......[j'2=1.5 (1j/j2B  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Natasha howls an incantation. _shimmers violentlyj3!.jE  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jBjgD Your spells (cast)TypeFailure Level  a + FoxfirejDConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%jD53  d - Inner FlameHexes/Fire1%jD3  e - Flame WaveConjuration/Fire 6% 4 j"E f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 jJE<h - Confusing TouchHexesjjE1%3 jESelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjvj=jJklutchkel the MagicianDjinni of Dithmenos ...... ##################Health: 49/50 =======================- #......####### #........#AC: 8Str: 7 ........#....# #..).....#EV: 11Int: 19 .............#####........# ### SH: 0Dex: 14 .......~....~~.).~...h....# #.. XL:  8 Next: 21% Place: Dungeon:3 ......~~~.~.≈~~.≈.........# #.. Noise: =--------  Time: 3731.5 (0.0) ......~≈~~~≈≈≈≈v@v........# #.. j-) Nothing wielded ......~~≈~≈≈≈≈≈≈~..<...###### #.. Cast: Foxfire .......~~≈≈~≈≈≈~............###.. Fly .......~~≈.~.≈≈~~...........##... ......~~~≈~_♣≈≈~............##... ......~~≈≈.♣~≈≈~............##... h   Natasha (wand, ally target) .......≈~~~~≈~≈~.~.[........##.#. .....~~~~≈≈~~≈≈≈~.......[......#. .....~≈≈~~~~~≈~~~~.#.........#.#.Dir - look around, f - activateYou conjure some foxfire!  Natasha howls an incantation. _Natasha shimmers violently.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jnklutchkel the MagicianDjinni of Dithmenos ...... ##################Health: 49/50 =======================- #......####### #........#AC: 8Str: 7 ........#....# #..).....#EV: 11Int: 19 .............#####........# ### SH: 0Dex: 14 .......~....~~.).~...h....# #.. XL:  8 Next: 21% Place: Dungeon:3 j......~~~.~.≈~~.≈.........# #.. Noise: =--------  Time: 3731.5 (0.0) ......~≈~~~≈≈≈≈v@v........# #.. -) Nothing wielded ......~~≈~≈≈≈≈≈≈~..<...###### #.. Cast: Foxfire .......~~≈≈~≈≈≈~............###.. Fly .......~~≈.~.≈≈~~...........##... ......~~~≈~_♣≈≈~............##... ......~~≈≈.♣~≈≈~............##... h   Natasha (wand, ally target) .......≈~~~~≈~≈~.~.[........##.#. .....~~~~≈≈~~≈≈≈~.......[......#. .....~≈j≈~~~~~≈~~~~.#.........#.#.Dir - look around, f - activateYou conjure some foxfire!  Natasha howls an incantation. _Natasha shimmers violently.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j  klutchkel the Magician  Djinni of Dithmenos ...... ######## ##########  Health: 46/50 ======================-- #......####### #........#  AC: 8Str: 7 ........#....# #..).....#  EV: 11Int: 19 .............#####........# ### SH: 0Dex: 14 .......~....~~.).~...h....# #.. XL:  8 Next: 21% Place: Dungeon:3 ......~~~.~.≈~~.≈.........# #.. Noise: =--------  Time: 3731.5 (0.0) ......~≈~~~≈≈≈≈v@v........# #.. -) Nothing wielded ......~~≈~≈≈≈≈≈≈~..<...###### #.. Cast: Foxfire .......~~≈≈~≈≈≈~............###.. Fly .......~~≈.~.≈≈~~...........##... ......~~~≈~_♣≈≈~............##... j......~~≈≈.♣~≈≈~............##... h   Natasha (wand, ally target) .......≈~~~~≈~≈~.~.[........##.#. .....~~~~≈≈~~≈≈≈~.......[......#. .....~≈≈~~~~~≈~~~~.#.........#.#. _Natasha shimmers violently.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of warping (ally target, chance to affect: 85%)j klutchkel the MagicianDjinni of Dithmenos ...... ##################Health: 46/50 ======================-- #......####### #........#AC: 8Str: 7 ........#....# #..).....#j sEV: 11Int: 19 .............#####........# ### SH: 0Dex: 14 .......~....~~.).~...*....# #.. XL:  8 Next: 21% Place: Dungeon:3 ......~~~.~.≈~~.≈.........# #.. Noise: =--------  Time: 3731.5 (0.0) j q......~≈~~~≈≈≈≈v@v........# #.. -) Nothing wielded ......~~≈~≈≈≈≈≈≈~..<...###### #.. Cast: Foxfire .......~~≈≈~≈≈≈~............###.. Fly .......~~≈.~.≈≈~~...........##... ......~~~≈~_♣≈≈~............##... ......~~≈≈.♣~≈≈~............##... h   Natasha (wand, ally target) .......≈~~~~≈~≈~.~.[........##.#. .....~~~~≈≈~~≈≈≈~.......[......#. j .....~≈≈~~~~~≈~~~~.#.........#.#. _Natasha shimmers violently.Casting: Foxfire (safe; 1% risk of failure)  j MConfirm with . or Enter, or press ? or * to list all spells.j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetj3 cAim: Natasha, carrying a wand of warping (ally target, chance to affect: 85%)johinner flame, ally targ…)js:G§vj;j;vj:< §j{<j{=j>vj> §j?j @jp@vj@ §j_Ajv§§v  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: Natasha, carrying a wand of warping (ally target, chance to affect: 85%)  Natasha is filled with an inner flame. The foxfire burns Natasha.  Flame seeps out of Natasha.jv§§vjZ ○Natasha is lightly wounded.  Natasha is engulfed in blazing flames.j #########You feel Natasha's spirit has finally been put to rest.jG§vjN§§§§.§§§jq75======2.5 (1j§§§§§§..§§§§§@§§jG _Natasha explodes!ĪjY§§§§ _Unknown command.Ūj\ ### Ūjn......####### #.# #....# #..).....# #####..§§§...# #~....~~.).§§§v§....# #.~~~.~.≈~~.§..§§§§...# #.~≈~~~≈≈≈≈§.@§.Ūj?# #.~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.###.Ūj-~~≈.~.≈≈~~.##.~~~≈~_♣≈≈~.Ūj##.~~≈≈.♣~≈≈~.##.≈~~~~≈~≈~.~.[.##.#.~~~~≈≈~~≈≈≈~.[......#.ß~≈≈~~~~~≈~~~~.#.#.#.ŪjDv§Ūj§v§v§vŪjo 2§Ūj% p§§§~..§§≈...§§§≈.@.------3Ūj §§§§.§§§§_Ūj  ŪjD H_Your foxfire dissipates.ƪjnq= ## ####### #.# #....# #..).....# #####..§§§...# #ƪjrF~....~~.).~..§§.§..# #.~~~.~.≈~~.≈...§§§...# #.~≈~~~≈≈≈≈≈.# #.~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.###.~~≈.~.≈≈~~.##.~~~≈~_♣≈≈~.ƪjEr)##.~~≈≈.♣~≈≈~.##....ß≈~~~~≈~≈~.~.[.ƪjxr##.#.~~~~≈≈~~≈≈≈~.[......#.ß.ƪjr?~≈≈~~~~~≈~~~~.#.#.#.ƪj<§§§§..§§------4§§§§§§§ƪjP # # #.# #....# #..).....# #####..§§§...# #~....~~.).~..§§....# #.~~~.~.≈~~.≈...§§§...# #.~≈~~~≈≈≈≈≈.# #.~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.###.~~≈.~.≈≈~~.##.~~~≈~_♣≈≈~.##.~~≈≈.♣~≈≈~.##....ß.≈~~~~≈~≈~.~.[.##.#.~~~~≈≈~~≈≈≈~.[......#.ß.~≈≈~~~~~≈~~~~.#.#.#.ƪjz§§§§§8=5§§§§§_ƪj@ # # #.# #....# #..).....# #####..§§§...# #~....~~.).~..§§....# #.~~~.~.≈~~.≈...§§§...# #.~≈~~~≈≈≈≈≈.# #.~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~...###.~~≈.~.≈≈~~.##.~~~≈~_♣≈≈~.##......ß~~≈≈.♣~≈≈~.##....ß.≈~~~~≈~≈~.~.[.ƪj##.#. .~~~~≈≈~~≈≈≈~.[......#.ß. .~≈≈~~~~~≈~~~~.#.#.#.ƪjK$§§§§§§6§§§§_Ǫj&LReally fly into that cloud of flame? Y - Yes  N - Noɪj_4ɪjklutchkel the MagicianDjinni of Dithmenos ......Health: 48/50 =======================- ##############AC: 8Str: 7 ...####### #........#EV: 11Int: 19 ....#....# #..).....#SH: 0Dex: 14 .........#####..§§§...# ####### XL:  8 Next: 25% Place: Dungeon:3 ...~....~~.).~..§§....# #...... Noise: ---------  Time: 3736.5 (0.0) ..~~~.~.≈~~.≈...@§§...# #...... -) Nothing wielded ..~≈~~~≈≈≈≈≈..........# #...... Cast: Foxfire ..~~≈~≈≈≈ɪj≈≈~..<...###### #...... Fly ...~~≈≈~≈≈≈~............###...... ...~~≈.~.≈≈~~...........##....... ..~~~≈~_♣≈≈~............##......ß  ..~~≈≈.♣~≈≈~............##....ß..  ...≈~~~~≈~≈~.~.[........##.#.....  .~~~~≈≈~~≈≈≈~.......[......#.ß... Natasha is lightly wounded.  Natasha is engulfed in blazing flames.  You feel Natasha's spirit has finally been put to rest. _Natasha explodes! _Unknown command. _Your foxfire dissipates.§§§§§6-7.5 (1§§ _You are engulfed in blazing flames. You resist.ɪjb # # #.# #....# #..).....# #####..§§§...# #~....~~.).~..§§....# #. .~~~.~.≈~~.≈...§@§...# #. .~≈~~~≈≈≈≈≈.# #. .~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.....###.~~≈.~.≈≈~~....##. .ɪj~~~≈~_♣≈≈~...##......ß. .~~≈≈.♣~≈≈~..##....ß.≈~~~~≈~≈~.~.[.##.#. ~~~~≈≈~~≈≈≈~.[......#.ß.ɪj:(Q§§§ɪj)b38-----8ʪj$ §§§§§@§_ _You are engulfed in blazing flames. You resist.ʪjt<M ### ###############.#....# #..).. ......#####..§§§####### ..~....~~.).~..§@.~~.~.≈~~.≈...§☼§ .~≈~~~≈≈≈≈≈..........# #....... Fly ..~.~.[........ʪjs§§§☼☼§ʪjE!m31--------9ʪj#Z§§§§ʪj< ☼☼○ _You are engulfed in blazing flames. You resist.  c - a wand of warping (3)˪j'#28-----40.5 (2§☼○§ _You are engulfed in blazing flames. You resist.Ϊj?K§§§☼○§Ϊj)QU§§§ΪjSN _There are no items here.ЪjrЪjwEquip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))k - a +0 whip Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn) Ъjw j - a +1 helmet (worn)b - a +0 cloak Jewellery (go to first with "=)  d - a ring of see invisible (worn)  g - a ring of protection from cold (worn)e - a ring of protection from fire  f - a +4 ring of protection  h - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip תjkC OWieldwield (- for none)?  - - Unarmed (current attack)  k - a +0 whip equip|wieldتj Equipequip? Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn) تjP  i - a +0 pair of gloves (worn)  j - a +1 helmet (worn)b - a +0 cloak Jewellery (go to first with "=)  d - a ring of see invisible (worn)  g - a ring of protection from cold (worn)e - a ring of protection from fire  f - a +4 ring of protection  h - a +4 ring of protectionتj Bequip|wield۪j ۪j;+klutchkel the MagicianDjinni of Dithmenos ......Health: 28/50 =============-----------AC: 8Str: 7 #############EV: 11Int: 19 ..####### #........#SH: 0Dex: 14 ...#....# #..).....#XL:  8 Next: 25% Place: Dungeon:3 ........#####..§§§...# ######## Noise: ---------  Time: 3740.5 (0.0) ..~....~~.).~..☼@....# #....... -) Nothing wielded ۪jJ'.~~~.~.≈~~.≈...☼○§...# #....... Cast: Foxfire .~≈~~~≈≈≈≈≈..........# #....... Fly .~~≈~≈≈≈≈≈≈~..<...###### #....... ..~~≈≈~≈≈≈~............###....... ..~~≈.~.≈≈~~...........##........  .~~~≈~_♣≈≈~............##......ß.  .~~≈≈.♣~≈≈~............##....ß...  ..≈~~~~≈~≈~.~.[........##.#......  _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist.  c - a wand of warping (3) _You are engulfed in blazing flames. You resist. _There are no items here.۪j §§Okay, then.۪j۪jB§§۪j+. _ުj0 M§§ުj ުj?i§§§ުj^ߪjTH§§§ߪjUߪj]U§☼ߪj_N _There are no items here.jd # # #.# #....# #..).....# jA#####..§§§...# # .~....~~.).~..☼§@...# #. ~~~.~.≈~~.≈...☼○§...# #. ~≈~~~≈≈≈≈≈.# #. j}~~≈~≈≈≈≈≈≈~..<...###### #. .~~≈≈~≈≈≈~.j....###. .jM~~≈.~.≈≈~~.....##. j8~~~≈~_♣≈≈~.j\....##......ß. ~~≈≈.♣~≈≈~.j!...##....ß...ß .j5O≈~~~~≈~≈~.~.[.##.#.j§○☼☼○§j"11.5 (1 _j~§§☼§_j"  # # #.# j #....# #..).....# #####..§§§...# # ~....~~.).~..○☼.@..# #..~.≈~~.≈...☼○§...# #. j ≈~~~≈≈≈≈≈.# #. ~≈~≈≈≈≈≈≈~..<...###### #. j ~~≈≈~≈≈≈~......###. ~~≈.~.≈≈~~...........##.jx ≈~_♣≈≈~......##......ß. ~≈≈.♣~≈≈~......##....ß...ß. ≈~~~~≈~≈~.~.[.##.#.j ☼§☼○☼○°§j0 A92ja% ;§j& jOJ #  #.# #....# #..).....# #####..☼§☼...# # ....~~.).~..○☼..@.# #.# ~.~.≈~~.≈...○°§...# #.# ~~~≈≈≈≈≈.# #.# ≈~≈≈≈≈≈≈~..<...###### #.# ~≈≈~≈≈≈~......###. ~≈.~.≈≈~~...........##. ~≈~_♣≈≈~............##......ß. jP≈≈.♣~≈≈~............##....ß...ß. ~~~~≈~≈~.~.[.##.#.jnW☼°○○.☼jX%3j^jI_j s#  #.# ....# #..).....# #####..☼§☼...# # ~~.).~..°○...@# #.# .~.≈~~.≈...○.☼...# #.jp# ≈≈≈≈≈.# #.# ~≈≈≈≈≈≈~..<...###### #.# ≈≈~≈≈≈~......###.# ≈.~.≈≈~~...........##.# j≈~_♣≈≈~............##......ß..♣~≈≈~............##....ß...ß.≈~≈~.~.[.##.#.jj○§○.○°.☼j2%4jnT§_jj^ ## #.# #....# #..).....#.#####..○§○...# #.~~.).~...○..@.# #.# ~.~.≈~~.≈...°.☼...# #.#~≈≈≈≈≈jIr.# #.# ≈~≈≈≈≈≈≈~..<...###### #. ~≈≈~≈≈≈~......###. ~≈.~.≈≈~~...........##. ~≈~_♣≈≈~............##......ß≈.♣~≈≈~............##....ß...ß~≈~≈~.~.[.##.#j○☼○°..○jX%5ju;☼jҪj#  #.# ....# #..).....# #####..○☼○...# # ~~.).~...°...@# #.# .~.≈~~.≈.....○...# #.# ≈≈≈≈≈.# #.jU # ~≈≈≈≈≈≈~..<...###### #.# ≈≈~≈≈≈~......###.# ≈.~.≈≈~~...........##.# ≈~_♣≈≈~............##......ß..♣~≈≈~............##....ß...ß.≈~≈~.~.[.##.#.jjB°☼°.○j\30=6jX'j  ## #.# #....# #..).....#.#####..°☼°...# #.~~.).~.# #.# ~.~.≈~~.≈.....○...# #j .#~≈≈≈≈≈.# #.# ≈~≈≈≈≈≈≈~..<...###### #. ~≈≈~≈≈≈~......###. ~≈.~.≈≈~~...........##. ~≈~_♣≈≈~............##......ß≈.♣~≈≈~............##....ß...ß~≈~≈~.~.[.##.#j .○.°7j j ja) # ## #.# .#....# #..).....#.#####...○....# ~....~~.).~.# #. ~~.~.≈~~.≈.....°...# #. ≈~~~≈≈≈≈≈.# #. ~≈~≈≈≈≈≈≈~..<...###### #. ~~≈≈~≈≈≈~......### ~~≈.~.≈≈~~...........## ~~≈~_♣≈≈~............##......ß ~≈≈.♣~≈≈~............##....ß...ß ≈~~~~≈~≈~.~.[.##.#○.8j_H# # .# #.#.#....# #..).....#.#####...○....# .~....~~.).~.# #j@`-~.~.≈~~.≈.# # ~≈~~~≈≈≈≈≈.# # ~~≈~≈≈≈≈≈≈~..<...###### # .~~≈≈~≈≈≈~......### .~~≈.~.≈≈~~...........##j`~≈~_♣≈≈~......##......ß ~~≈≈.♣~≈≈~......##....ß...ß .≈~~~~≈~≈~.~.[.##.#jj2°jkS1=9jur%_jsjoW# #.# #.#.#....# #..).....#.#####...°....# .~....~~.).~.# # .~~~.~.≈~~.≈.# # .~≈~~~≈≈≈≈≈.# # j#pe.~~≈~≈≈≈≈≈≈~..<...###### # ..~~≈≈~≈≈≈~.....### ..~~≈.~.≈≈~~.....## .~~~≈~_♣≈≈~.....##......ß .~~≈≈.♣~≈≈~....##....ß... ..≈~~~~≈~≈~.~.[.##.#ju.j v&50jz7_j{j< ] ############# ..####### #.........#....).....#####...########~....~~.).~....... .~~~.~.≈~~.≈.≈~~~≈≈≈≈≈.Fly j 1..~.~.[........ ~~~~≈≈~~≈≈≈~.......[......#.ß.... jV j %1j j j;# #.# #.#.#....# #..).....#.#####.# .~....~~.).~jX<.# # ..~~~.~.≈~~.≈.# # ..~≈~~~≈≈≈≈≈.# # ..~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.....###.~~≈.~.≈≈~~....## ..~~~≈~_♣≈≈~j<...##......ß ..~~≈≈.♣~≈≈~..##....ßj<.≈~~~~≈~≈~.~.[.##.# j<Y.~~~~≈≈~~≈≈≈~.[......#.ßjEj[F%2jMj6OjjUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  d - a ring of see invisible (worn)  g - a ring of protection from cold (worn)[?] describe selected j[!] unequip|take off|remove[tab] equip|unequipjjjFklutchkel the MagicianDjinni of Dithmenos ......Health: 31/50 ==============---------- ##############AC: 8Str: 7 ...####### #........#EV: 11Int: 19 ....#....# #..).....#SH: 0Dex: 14 .........#####........# ####### XL:  8 Next: 25% Place: Dungeon:3 ...~....~~.).~........# #...... Noise: ---------  Time: 3752.5 (0.0) ..~~~.~.≈~~.≈...@.....# #...... -) Nothing wielded ..~≈~~~≈≈≈≈≈..........# #...... Cast: Foxfire j*..~~≈~≈≈≈≈≈≈~..<...###### #...... Fly ...~~≈≈~≈≈≈~............###...... ...~~≈.~.≈≈~~...........##....... ..~~~≈~_♣≈≈~............##......ß  ..~~≈≈.♣~≈≈~............##....ß..  ...≈~~~~≈~≈~.~.[........##.#.....  .~~~~≈≈~~≈≈≈~.......[......#.ß...  _You are engulfed in blazing flames. You resist.  c - a wand of warping (3) _You are engulfed in blazing flames. You resist. _There are no items here. _Okay, then. _There are no items here.jP  Okay, then.j\jjX. _jM #### ###############.j#....# #..) ......###########.~....~~.).~j6H~~.~.≈~~.≈ jX..~≈~~~≈≈≈≈≈..........# #...... Fly ..j ...~≈~.~.[........j}2=3.5 (1 _jjj% M #### ###############.#....# #..) ......###########.~....~~.).~~~.~.≈~~.≈ j ..~≈~~~≈≈≈≈≈..........# #......~...........j j %4j$ jx& j"^ # # #.# #....# #..).....# #####.# #~....~~.).~.# #. .~~~.~.≈~~.≈.# #. .~≈~~~≈≈≈≈≈.# #. .~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.....###.j~~≈.~.≈≈~~.....##. .~~~≈~_♣≈≈~....##......ß. .~~≈≈.♣~≈≈~.##....ß.j jK%5j%_jj E # # #.# #....# #..).....# #####.# # .~....~~.).~.# #. ~~~.~.≈~~.≈.# #. ~≈~~~≈≈≈≈≈.# #. ~~≈~≈≈≈≈≈≈~..<...###### #. .~~≈≈~≈≈≈~.....###. .~~≈.~.≈≈~~.....##. ~~~≈~_♣≈≈~.....##......ß. ~~≈≈.♣~≈≈~.##....ß...ßj jM %6j j j ############ .####### #.........#....).....#####...######### .~....~~.).~........ ~~~.~.≈~~.≈.Fly ~......... .≈~~~~≈~≈~.~.[........##.#....... j9jS3=7jjsj M ## ###############.#....# #..) ......############# .~....~~.).~~~.~.≈~~.≈ ~≈~~~≈≈≈≈≈..........# #........~.........jj %8jjj  # # #.# #....# #..).....# #####.# # ~....~~.).~.# #..~.≈~~.≈.# #. ≈~~~≈≈≈≈≈.# #. ~≈~≈≈≈≈≈≈~..<...###### #. ~~≈≈~≈≈≈~......###. ~~≈.~.≈≈~~...........##.≈~_♣≈≈~......##......ß. ~≈≈.♣~≈≈~.##....ß...ß.jC;9j^j ju7M ######### ######.#....# #..) ......############## ~....~~.).~ ~~.~.≈~~.≈.........# #................j 4=60_j# # .# #.#.#....# #..).@...#.#####.# .~....~~.).~.# #~.~.≈~~.≈.# # j~≈~~~≈≈≈≈≈.# # ~~≈~≈≈≈≈≈≈~..<...###### # .~~≈≈~≈≈≈~......### .~~≈.~.≈≈~~...........##~≈~_♣≈≈~j (.##......ßjjH%1ju%_jj # #.# #.#.#....# #..)@....#.#####.# .~....~~.).~.# # .~~~.~.≈~~.≈.# # .~≈~~~≈≈≈≈≈j .# # .~~≈~≈≈≈≈≈≈~..<...###### # ..~~≈≈~≈≈≈~.....### ..~~≈.~.≈≈~~.....## .~~~≈~_♣≈≈~.##......ßj5 jT %2jT j6# #.# #.#.#....# #..@.....#.#####.# .~....~~.).~.# # ..~~~.~.≈~~.≈.# # ..~≈~~~≈≈≈≈≈.# # ..~~≈~≈≈≈≈≈≈~..<...###### #.~~≈≈~≈≈≈~.....###.~~≈.~.≈≈~~.....## ..~~~≈~_♣≈≈~.##......ßj!AjA%3jN7_jP$  Things that are here:jSt _a +0 dagger; a kobold skeletonj ############## ...####### #.........#....).....###########~....~~.).~......jdFly ~.......... ..~~≈≈.♣~≈≈~............##....ß.. 5=4 _jpjbx! ############## ...####### #.........#....).....#####...jx#######~....~~.).~......~~~.~.≈~~.≈.Fly ~........... ...≈~~~~≈~≈~.~.[........##.#..... j}j~%5jjńjjEquip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))k - a +0 whip Armour (go to first with [)  a - a +0 robe (worn) j c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +1 helmet (worn)b - a +0 cloak jJewellery (go to first with "=)  d - a ring of see invisible (worn) j p g - a ring of protection from cold (worn)e - a ring of protection from fire  j.Ef - a +4 ring of protection  h - a +4 ring of protectionjP[?] describe selected [!] equip|wield|wear|put onjsy[tab] equip|unequip j Wieldwield (- for none)?  - - Unarmed (current attack)  k - a +0 whip j 0j j2 Bequip|wieldj@ear or take off? Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +1 helmet (worn)b - a +0 cloakwield|wearjPut on or removepiece of jewellery? Jewellery"=)d - a ring of see invisible (worn)g - a ring of protection from cold (worn) jD e - a ring of protection from fire  f - a +4 ring of protection  h4 ring of protectionwear|put onj jJ klutchkel the MagicianDjinni of Dithmenos ......Health: 35/50 ================--------AC: 8Str: 7 ##############EV: 11Int: 19 ...####### #........#SH: 0Dex: 14 j 8....#....# #..).....#XL:  8 Next: 25% Place: Dungeon:3 .........#####........# ####### Noise: ---------  Time: 3765.5 (0.0) ...~....~~.).~..@.....# #...... -) Nothing wielded jL ..~~~.~.≈~~.≈.........# #...... Cast: Foxfire ..~≈~~~≈≈≈≈≈..........# #...... 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Cast: FoxfireFly ........j#jj%4jjbjD..†...#.##.....÷....##.##.# .#.#...###...##....##....#  #.#÷#........#####..####..##  #.#.#§....##.......#...#...# ...###.#.#####.jTE#..## ....[....#..###.#..# ...#.#..# ...#[#####.[.....#).# .#######..@.#.##.##.#......#######.## #......#jE(.##.........###...# #####..#.jE# #......#.. jzNj9O%5jUjFXc _There is a stone staircase leading down here.jS2j2j9jLj'Q,6 _jWj.%5j'! ###  ..#  j!####.#  #....# #@# #.# #.# j!#.# #.# j!F..# ... j"@^.. j+t,7.5 (2.5j@yjmz! _You fly downwards.j|a _There is a stone staircase leading up here.j Drink which item? Potions  d - a potion of moonshine  f - a glowing red potion [!] read|quaff|evoke[?] describe selectedjأEvoke Wands  c - a wand of warping (3) quaff|evokej'LYRead ScrollsjLVr - 3 scrolls of revelationW - a scroll of brand weapon  T - a scroll of torment  c - a scroll labelled ZAEN XUGRUGAV  d - 4 scrolls labelled TIVVUWKE DYUQ  h - a scroll labelled PASHUEQ ADEQOreadevoke j~ j jWQklutchkel the MagicianDjinni of Dithmenos ......Health: 50/50 ========================AC: 8Str: 7 j###EV: 11Int: 19..#SH: 0Dex: 14####.#XL:  8 Next: 25% Place: Dungeon:5#....#Noise: ---------  Time: 3847.5 (0.0)#@#-) Nothing wielded#.#Cast: Foxfire#.# j Fly #.##.#..#... j7^.. _There is an escape hatch in the ceiling here. _Items here: ( ) [ †. _You see here 2 javelins. _There is a stone staircase leading down here. _You fly downwards.  jWL_There is a stone staircase leading up here. je **********************,,,,,***,,.$.....zz.z....,,,,,,,,,***,,,,.##############****,,,,,*>,,,,,.+........##### *,,,,,*,***,,.########.##### *,,,,, j$*,* *,,.#......#.##### *,,,,,*,* *,,.#..##### *,,,,,*,***,,.#..##### *,,,,,*,,,,,,.#.#:.#@#.##### ****** jKV*,,,,,*##.#.##.#.#####*,,,,,*##.#.##.#.##### j ***,,,,,*##.#.##.#.#####*, ***,,,,,*##.#.##.#.#####*, ,,,,,,,,,.#.#....#.##### j*, zzz 3 wights (dormant) ,**,*****.#........##### j*, ,**,* *,,......^.....### j(P*, ,**,* *,*,*******,,,,* jG`*,As you read the scroll of revelation, it crumbles to dust.  je8You feel aware of your surroundings. You sensed 1 altar. jd*8.5 (1 j* j0  You encounter 3 wights. _A wight is wielding a +3 falchion of freezing. j^0 j1 _Found a parchment of Freeze and 17 gold pieces.%j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'jS<'j"> Your spells (cast)TypeFailure Level a - Foxfire'jm>!Conjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d + Inner FlameHexes/Fire'j>1% 3  e - Flame WaveConjuration/Fire 6% 4  f - Kiss of DeathConjuration/Necromancy 1% 1 'j> g - Searing RayConjuration1% 2 h - Confusing Touch'j>Hexes1%3 'j#?Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)j;)jB)jP**********************,,,,, klutchkel the Magician***,,.$.....zz.z....,,,,,,,,, Djinni of Dithmenos ......***,,,,.##############****,,,,, Health: 50/50 ========================*>,,,,,.+........##### *,,,,, AC: 8Str: 7*,***,,.########.##### *,,,,, EV: 11Int: 19*,* *,,.#......#.##### *,,,,, SH: 0Dex: 14)jQ*,* *,,.#.####.#.##### *,,,,, XL:  8 Next: 25% Place: Dungeon:5*,***,,.#.#....#.##### *,,,,, Noise: ---------  Time: 3848.5 (0.0)*,,,,,,.#.#:.#@#.##### ****** -) Nothing wielded*,,,,,*##.#.##.#.#####Cast: Foxfire*,,,,,*##.#.##.#.#####** Fly )j(R*,,,,,*##.#.##.#.#####*, ***,,,,,*##.#.##.#.#####*, )jbR,,,,,,,,,.#.#....#.#####*, zzz 3 wights (dormant) ,**,*****.#........#####*, )jR,**,* *,,......^.....###*, ,**,* *,*,*******,,,,**,)jSDYou feel aware of your surroundings. You sensed 1 altar.  You encounter 3 wights. _A wight is wielding a +3 falchion of freezing. _Found a parchment of Freeze and 17 gold pieces.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)jS)ja**********************,,,,, klutchkel the Magician***,,.$.....zz.z....,,,,,,,,, Djinni of Dithmenos ......***,,,,.##############****,,,,, Health: 50/50 ========================*>,,,,,.+........##### *,,,,, AC: 8Str: 7*,***,,.########.##### *,,,,, EV: 11Int: 19*,* *,,.#......#.##### *,,,,, SH: 0)j bDex: 14*,* *,,.#.####.#.##### *,,,,, XL:  8 Next: 25% Place: Dungeon:5*,***,,.#.#....#.##### *,,,,, Noise: ---------  Time: 3848.5 (0.0))jOb*,,,,,,.#.#:.#@#.##### ****** -) Nothing wielded*,,,,,*##.#.##.#.#####)j|bCast: Foxfire*,,,,,*##.#.##.#.#####)jb** Fly *,,,,,*##.#.##.#.#####)jd*, ***,,,,,*##.#.##.#.#####*, ,,,,,,,,,.#.#....#.#####*, zzz 3 wights (dormant) ,**,*****.#........#####*, ,**,* *,,......^.....###*, ,**,* *,*,*******,,,,**,You feel aware of your surroundings. You sensed 1 altar.  You encounter 3 wights. _A wight is wielding a +3 falchion of freezing. _Found a parchment of Freeze and 17 gold pieces.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)j*E **********************,,,,, klutchkel the Magician  ***,,.$.....zz.z....,,,,,,,,, Djinni of Dithmenos ......  ***,,,,.##############****,,,,, Health: 47/50 ======================--  *>,,,,,.+........##### *,,,,, AC: 8Str: 7  *,***,,.########.##### *,,,,, EV: 11Int: 19 )j5 *,* *,,.#......#.##### *,,,,, SH: 0Dex: 14  *,* *,,.#.####.#.##### *,,,,, XL:  8 Next: 25% Place: Dungeon:5  *,***,,.#.#....#.##### *,,,,, Noise: ---------  Time: 3848.5 (0.0)  *,,,,,,.#.#:.#@#.##### ****** -) Nothing wielded  *,,,,,*##.#.##.#.#####  Cast: Foxfire )j݄Z *,,,,,*##.#.##.#.##### ** Fly  *,,,,,*##.#.##.#.##### *, ***,,,,,*##.#.##.#.##### *, ,,,,,,,,,.#.#....#.##### *, zzz 3 wights (dormant) )j x,**,*****.#........##### *, ,**,* *,,......^.....### *, ,**,* *,*,*******,,,,* *, _Found a parchment of Freeze and 17 gold pieces.  Casting: Inner Flame (safe; 1% risk of failure)  )j13Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.*j2@.@*j@..*j2 @..*jy ]#.There is a wall+jb.#'s something in the way.+j@#.+j9+jC:z+j:# +j:d Confirm with . or Enter, or press ? or * to list all spells.+j);Aim+j;!  +j<LPress: ? - help, Dir - move target+ju<r: a wight, wielding a +4 falchion and wearing a +0 robe (dormant, chance to  +j<affect: 85%)/j /j+ **********************,,,,, klutchkel the Magician***,,.$.....zz.z....,,,,,,,,, Djinni of Dithmenos ......***,,,,.##############****,,,,, Health: 50/50 ========================*>,,,,,.+........##### *,,,,, AC: 8Str: 7*,***,,.########.##### *,,,,, EV: 11Int: 19*,* *,,.#......#.##### *,,,,, SH: 0Dex: 14*,* *,,.#.####.#.##### *,,,,, XL:  8 Next: 25% Place: Dungeon:5*,***,,.#.#....#.#####/j  *,,,,, Noise: ---------  Time: 3848.5 (0.0)*,,,,,,.#.#:.#@#.##### ****** -) Nothing wielded*,,,,,*##.#.##.#.#####Cast: Foxfire*,,,,,*##.#.##.#.#####** Fly *,,,,,*##.#.##.#.#####*, ***,,,,,*##.#.##.#.#####*, ,,,,,,,,,.#.#....#.#####*, zzz 3 wights (dormant) ,**,*****.#........#####*, ,**,* *,,......^.....###*, ,**,* *,*,*******,,,,**,/jh Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 falchion and wearing a +0 robe (dormant, chance to  affect: 85%)  There's something in the way.  Okay, then./jE /j /j /j . _1j(***,,.$.....zz.z....,,,,***,,,,.##############****>,,,,,.+........##### ,***,,.######## *,,.#......####1ja)V*...,,,:.#<******##.#.# **, ** ,,,,,,,,,.#.#...**,*****.#....... *,,......^..... *.#######   1jz0.##############.+........#####.########.#####.#......#.#####.#.####.#.#####.#.#....#.#####.#.#:.#<#.#####1j 19##.#.##@#.#######.#.##.#.#######.#.##.#.#######.#.##.#.#####.#.#....#.#####.#........#####......^.....###.#######....###1j 219.5 (1 _1jO61j72j&  ***,,,,.##############****>,,,,,.+........##### ,***,,.######## *,,.#......####*...,,,:.#<******##.#.##.2j % **, **. ,**,* *,*,* *..,,**, 2j 2jj &502j} 2j 3jhc  >,,,,,.+........##### ,***,,.######## *,,.#......3jc ####*...,,,:.#<3jc Q******##.#.##. 3jc **, 3jc 2**Fly 3jc 2..3jd #####.. ,**,* *,*,* *...,**,3j'd D 3jj 3jk %13jo 3jjq 3j5  ,***,,.######## *,,.#......####*...,,,:.#<******##.#.##. **, ** ,,,,,,,,,.#.#...#...Fly ......^....##....# 3j ,**,* *,*,* *....#*, **+3jd 3j B==23jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 85%)\jC%Ysinner flame)\j8s.\j9s\jA3==6.5 (1\jKCss\j*  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep, chance to affect: 85%) _The scorpion is filled with an inner flame.^j *,***,,.#.#....#.##### *,*,,,,,,.#.#:.#<#.##### **,,,,,*##.#.##.#.#####  *,,,,,*##.#.##.#.##### **,,,,,*##.#.##.#.##### *,,,,,,*##.#.##.#.##### *,*.#.#....#.##### *,* **,*****.#.##### *,* **,* *,,......^.@...### *,* ^j* p**,* *,*.#....### *,* **,* *,*,* #....# *,* **,* *,*,* #....# *,* **,* *,*,* #....# *,* **,***+*,* #....# *,* **,*,,,,,* #s...# *,*+,,,,,* #....#****** *,,,,,*,*^j 7s.^jZ 8s.^j ^j \8=--7^j Ass^jx `jW% *,***,,.#.#....#.##### *,,,,,, klutchkel the Magician  *,,,,,,.#.#:.#<#.##### ******* Djinni of Dithmenos ......  *,,,,,*##.#.##.#.#####  Health: 47/50 ======================--  *,,,,,*##.#.##.#.##### *** AC: 8Str: 7  *,,,,,*##.#.##.#.##### *,, EV: 11Int: 19 `j%Z**,,,,,*##.#.##.#.##### *,* SH: 0Dex: 14 ,,,,,,,,.#.#....#.##### *,* XL:  8 Next: 25% Place: Dungeon:5 **,*****.#.....***##### *,* Noise: ---------  Time: 3857.5 (0.0) **,* *,,......^*@*..### *,* -) Nothing wielded **,* *,*.#######**..### *,* Cast: Foxfire **,* *,*,* #....# *,* Fly **,* *,*,* #....# *,* **,* *,*,* #s...# *,* `j&t**,***+*,* #....# *,* s   scorpion (inner flame) **,*,,,,,* #....# *,* ,,,+,,,,,* #....#****** *,, *****,,,,*******,,,,,,,,,,*******Press: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 85%) _The scorpion is filled with an inner flame.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j- @*@aj4:*@aj>;@*aj  *,***,,.#.#....#.##### *,,,,,, klutchkel the Magician  *,,,,,,.#.#:.#<#.##### ******* Djinni of Dithmenos ......  *,,,,,*##.#.##.#.#####  Health: 47/50 ======================--  *,,,,,*##.#.##.#.##### *** AC: 8Str: 7  *,,,,,*##.#.##.#.##### *,, EV: 11Int: 19 **,,,,,*##.#.##.#.##### *,* SH: 0Dex: 14 ,,,,,,,,.#.#....#.##### *,* XL:  8 Next: 25% Place: Dungeon:5 **,*****.#........##### *,* Noise: ---------  Time: 3857.5 (0.0) **,* *,,......^.@...### *,* -) Nothing wielded **,* *,*.#######....### *,* Cast: Foxfire **,* *,*,* #....# *,* Fly **,* *,*,* #s...# *,* **,* *,*,* #....# *,* **,***+*,* #....# *,*jr 840m s   scorpion (inner flame) **,*,,,,,* #....# *,* ,,,+,,,,,* #....#****** *,, *****,,,,*******,,,,,,,,,,*******Aim: a scorpion (asleep, chance to affect: 85%) _The scorpion is filled with an inner flame.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajn    :.#<#.#####  #.#.#####  #.#.#####  ajٖ #.##.#.##### #.##.#.##### #.#....#.##### #.......v#####  *,,......^v@...###  *,*.#######....###  *,*,* #....# ajw z *,*,* #s...#  *,*,* #....#  #....# s, ally target) #....#  #....# aj 9=8.5 (1 _aj% CssajH bj- P ###***....,,,,,,,.#.#:.#<******* #**  .#, **,,,,,*##.#.##.# ,,,,,,,,.#.#....#.###****.#......@v###,......^v.########.s *,**+* **,* *,* ,,,+,,,,,* #....#****** *,,bj. O§vbj. H§vbjh/ @§vbj0 N§vbj0 @§vbjX6 bjB 3§bj  The foxfire burns the scorpion but does no damage.  The foxfire burns the scorpion. Flame seeps out of the scorpion.bjJ?2§bjA s○The scorpion is lightly wounded.  The scorpion is engulfed in blazing flames.bjHg○ )bjI--9bjO§§§§bjP6 _Flame seeps out of the scorpion.cj}  *,* *,,.#.####.#.##### * *,***,,.#.#....#.##### * *,,,,,,.#.#:.#<#.#####  cj~ ~ *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.#####  *,,,,,*##.#.##.#.##### *cj0~ *,,,,,*##.#.##.#.##### *,cjV~ ,.#.#....#.##### *, cj{~ [,**,*****.#.§#####cj~ ) *, cj~ ,**,* *,,......^§§...###cj~ ) *, cj~ E,**,* *,*.cj~ i#§§..###cj  *, ,**,* *,*,* #s§..#cj5 ) *, cjR ,**,* *,*,* #○...# *, cjv ,**,* *,*,* #....# *, cj ^,**,***+*,* #....#cj  *, ,**,*,,,,,* #....#cj * *,cj z,+,,,,,* #....#****** *cjV Es§cj ;......cjs G°scj f8=-60cjP Csscj dj  *,* *,,.#.####.#.##### *,,,,, klutchkel the Magician  *,***,,.#.#....#.##### *,,,,, Djinni of Dithmenos ......  *,,,,,,.#.#:.#<#.##### ****** Health: 47/50 ======================--  *,,,,,*##.#.##.#.#####  AC: 8Str: 7  *,,,,,*##.#.##.#.##### ** EV: 11Int: 19  *,,,,,*##.#.##.#.##### *, SH: 0Dex: 14 ***,,,,,*##.#.##.#.##### *, XL:  8 Next: 25% Place: Dungeon:5 ,,,,,,,,,.#.#..**#.##### *, Noise: ---------  Time: 3860.5 (0.0) ,**,*****.#....*@*.##### *, -) Nothing wielded ,**,* *,,......***...### *, Cast: Foxfire ,**,* *,*.#######s...### *, Fly ,**,* *,*,* #....# *, ,**,* *,*,* #°...# *, ,**,* *,*,* #....# *, s  jN! 9;49m scorpion (inner flame) ,**,***+*,* #....# *, ,**,*,,,,,* #....# *, ,,,,+,,,,,* #....#****** *,The scorpion is lightly wounded.  The scorpion is engulfed in blazing flames. _Flame seeps out of the scorpion.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateej5@*fj~@#*gj:#*gj(;**gjG *,* *,,.#.####.#.##### *,,,,, klutchkel the Magician  *,***,,.#.#....#.##### *,,,,, Djinni of Dithmenos ......  *,,,,,,.#.#:.#<#.##### ****** Health: 47/50 ======================--  *,,,,,*##.#.##.#.#####  AC: 8gjIStr: 7  *,,,,,*##.#.##.#.##### ** EV: 11Int: 19  *,,,,,*##.#.##.#.##### *, SH: 0Dex: 14 ***,,,,,*##.#.##.#.##### *, XL:  8 Next: 25% Place: Dungeon:5 ,,,,,,,,,.#.#....#.##### *, Noise: ---------  Time: 3860.5 (0.0) ,**,*****.#.....@..##### *, -) Nothing wielded ,**,* *,,......^s....### *, Cast: Foxfire ,**,* *,*.#######....### *, Fly gj,**,* *,*,* #....# *, ,**,* *,*,* #°...# *, ,**,* *,*,* #....# *, s   scorpion (inner flame) ,**,***+*,* #....# *, ,**,*,,,,,* #....# *, ,,,,+,,,,,* #....#****** *,The scorpion is engulfed in blazing flames. _Flame seeps out of the scorpion.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!gjz *,*   ..#  :.#<#  gj#.#  #.#  #.##.# #.##.#.##### #.#....#.##### #.....@v.##### gjI, *,,......^sv...###  *,*.#######....###  *,*,* #....#  *,*,* #....# gj *,*,* #....# s, ally target) #....#  #....#   gjŌ9=1.5 (1 _gjDCssgj“ij@.... ###***....,,,,,,.#.#:.#<****** #*  #.##.#.# ijӒP***,,,,,*##.#.##.#.# ,,,,,,,,,.#.#...@#.#****.#......v.###,......^sv.#######....### *,**+* ,**,* ij' _Flame seeps out of the scorpion.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! ijA The foxfire burns the scorpion. Flame seeps out of the scorpion.ij4§ijj ○The scorpion is severely wounded.ijp!Sije/§ij #######The foxfire burns the scorpion!ij< §§§§§§§The scorpion explodes!ij33=======2  Your Translocations skill increases to level 7!  Your Forgecraft skill increases to level 7!Your Fire Magic skill increases to level 7!  Your Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!ijGIYour Earth Magic skill increases to level 7!ija§§§§§ijh _Your Alchemy skill increases to level 7!kjzM**,,.#######.... ###***....,,,,,,.#.#:.#<****** *  #.# ***,,,,,*##.#.##,,,,,,,,.#.#....#.#****.#....§§§.### ,**,* *,,......§§§...###kj0l*,.## ....#kjFX§§§§.kjL-------3 _kj f§§§ljRo§§§§ljS=-------ljXv§§§§§ljZlj6[  *,,.#......####*...,,,:.#<******##.#.##. **, **lj7]#.# ,,,,,,,,,.#.#...**,*****.#....§§§.#§....#Fly §...##....# ,**,*,,,,,* #....#*, lj?S§§§§lj?S8=4ljhD§§§§§§ljFljD  *,* *,,.#......#.##### * *,* *,,.#.####.#.##### * *,***,,.#.#....#.##### * *,,,,,,.#.#:.#<#.#####  *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.#####  *,,,,,*##.#.##.#.##### **,,,,,*##.#.##.#.##### * *,.#.#..@.#.##### * ljΗ *,**,*****.#....§§§.##### * *,**,* *.§§....### * *,**,* *,#.#§...### * *,**,* *,#,* #....# * lj &*,**,* *,*,* #....# * *,**,* *,*,* #....#lj  * *,**,***+*,* #....#lj#  * *,**,*,,,,,* #....# *ljm C§§ljס %5lj_ B§§ljO mj A *,* *,,.#......#.##### * *,* *,,.#.####.#.##### * *,***,,.#.#....#.##### * *,,,,,,.#.#:.#<#.#####  *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.#####  *,,,,,*##.#.##.#.#####  ****,,,,,*##.#.##.#.#####  *mj,.#.#.@..#.#####  *,**,*****.#....§§§.#####  *,**,* *.§§....###  *,**,* *.#.#§...### mjNx *,**,* *,#,* #....#  *,**,* *,*,* #....#  *,**,* *,*,* #....#  *,**,***+*,* #....# mjb *,**,*,,,,,* #....#mj|\§§§☼mj%6mj§§§§☼mjmj$ *,* *,,.#......#.##### * *,* *,,.#.####.#.##### * *,***,,.#.#....#.##### * *,,,,,,.#.#:.#<#.#####  *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.##### ****,,,,,*##.#.##.#.##### *,.#.#@...#.##### *,**,*****.#....§§§.##### *,**,* *..§§....### *,**,* #.#.#☼...### *,**,* *,#,* #....# *,**,* *,*,* #..mj$..# *,**,* *,*,* #....# *,**,***+*,* #....#  *,**,*,,,,,* #....#mj,a§§§☼mj-]9=7mj=4U§§mjN5mjK  ####*...,,,:.#<***##.#.##. #***#.#.##.#,,,,,,,,,.#.#....#.#**,*****.#..@.§§§.# #........§§....Fly .mj b.*,,,,+,,,,,* #....#******mj O§§§○mj %8mj @§§mj? nj| *,* *,,.#.####.#.##### * *,***,,.#.#....#.##### * *,,,,,,.#.#:.#<#.#####  *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.##### *,,,,,*##.#.##.#.##### ****,,,,,*##.#.##.#.##### *,.#.#....#.#####nj+ *,**,*****.#.@..§§§.##### *,**,* #.§§....### *,**,* #.#.#○...### *,**,* *,#,* #...# *,**,* *,*,* #....#  *,**,* *,*,* #....#  *,**,***+*,* #....#  *,**,*,,,,,* #....#  *,,,,+,,,,,* #....#******njnjYg §§§F....§§F   Prince Ribbit (wandering)You encounter Prince Ribbit.njv(  nj)(--more--qj{ qjf☼§○qj5 9 _qj;☼qj tj  tjCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ujR☼§§ujuj ;☼uj*P _You don't know that spell.vj CTRLwjHa [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c wj!I[?25l[?1cwjeJ]R[?7h*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 49/50 =======================-*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------  Time: 3869.5 (1.0)*,**,*****.wjJ#.@..☼§§.#####-) wjL[40mNothing wielded*,**,* #...F....§§....###Cast: Foxfire*,**,* #.#.#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7! _You encounter Prince Ribbit.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. CTRL[?1051l[?1052l[?1060l[?1061hwjHR*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 49/50 =======================-*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------  Time: 3869.5 (0.0)*,**,*****.#jR&39;49m.@..☼§§.#####-) Nothing wielded*,**,* #...F....§§....###Cast: Foxfire*,**,* #.#.#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7! _You encounter Prince Ribbit.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.wjVC§§wjLWwj\l☼§§wj]xjB CTRLyjj [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7h*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 49/50 =======================-*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------yjj[33m  Time: 3869.5 (0.0)*,**,*****.#.@..☼§§.#####-) Nothing wielded*,**,* #...F....§§....###Cast: Foxfire*,**,* #.#.#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7! _You encounter Prince Ribbit.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. CTRL[?1051l[?1052l[?1060l[?1061hyj|k[Hyj8u*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 49/50 =======================-*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------  Time: 3869.5 (0.0)*,**,*****.#juB39;49m.@..☼§§.#####-) Nothing wielded*,**,* #...F....§§....###Cast: Foxfire*,**,* #.#.#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7! _You encounter Prince Ribbit.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.yjX|r☼§§§§yj|yjMi☼§§§§yjvzj& CTRL}j ☼§§§}jw}je☼§§§}jF _Unknown command.~j8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jP jS  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire5%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj? Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2 School: Conjuration Fail: 1% Power: 66%Damage: 2d6 (max 2d8) Accuracy: +++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination.jduX Your spells (cast)TypeFailure Level a + FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c - Volatile Blastmotes Fire/Translocation 1% 3  d - Inner FlameHexes/Fire1% 3  e - Flame WaveConjuration/Fire5%4  f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj jz*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 49/50 =======================-*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------  Time: 3869.5 (0.0)*,**,*****.#[jư39;49m.@..☼§§.#####-) Nothing wielded*,**,* #...F....§§....###Cast: Foxfire*,**,* #.#.#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*,* *,,.#.####.#.##### *,[39;4j=9m klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 49/50 =======================-*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------  Time: 3869.5 (0.0)*,**,*****.#.@..☼§§.#####[9;j38H-) Nothing wielded*,**,* #...F....§§....###Cast: Foxfire*,**,* #.#.#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jѿ *,* *,,.#.####.#.##### *, klutchkel the Magician *,***,,.#.#....#.##### *, Djinni of Dithmenos ...... *,,,,,,.#.#:.#<#.##### ** Health: 47/50 ======================-- *,,,,,*##.#.##.#.#####  AC: 8Str: 7 *,,,,,*##.#.##.#.#####  EV: 11Int: 19 *,,,,,*##.#.##.#.#####  SH: 0Dex: 14  ****,,,,,*##.#.##.#.#####  XL:  8 Next: 33% Place: Dungeon:5  *,,,,,,,,,.#.#....#.#####  Noise: ---------  Time: 3869.5 (0.0)  *,**,*****.#.@..☼§§.#####  -) Nothing wielded  *,**,* #...F*...[3j(1m§§....###  Cast: Foxfire  *,**,* #.#[37jwm.#######○...###  Fly  *,**,* *,#,* #....#  *,**,* *,*,* #....#  *,**,* *,*,* #....#  F   Prince Ribbit  *,**,***+*,* #....#  *,**,*,,,,,* #....#  *,,,,+,,,,,* #....#****** _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (66% to hit)j*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 47/50 ======================--*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ---------  Time: 3869.5 (0.0)*,**,*****.#[jy39;49m.@..☼§§.#####-) Nothing wielded*,**,* #...**...§§....###Cast: Foxfire*,**,* #.#*#######○...###Fly *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (66% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit!jTi~F.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (66% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit!  Prince Ribbit is moderately wounded.☼§§....§.°==70.5 (1Ray joP§§§j*rf _(Press . to maintain the ray.)j)kO§§jkjDrk§§§j+uF _Unknown command.j_;§j`jgD§§j6jF _Unknown command.jB CTRLj[w [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7h*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 47/50 ======================--*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: [4jw0m==-------  Time: 3870.5 (1.0)*,**,*****.#F@..☼§§.#####-) Nothing wielded*,**,* #........§§....###Cast: Foxfire*,**,* #.#.#######°...###Fly Ray *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Aim: Prince Ribbit (66% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit!  Prince Ribbit is moderately wounded. _(Press . to maintain the ray.) _Unknown command. _Unknown command. CTRL[?1051l[?1052l[?1060l[?1061hjh*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 47/50 ======================--*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ==-------  Time: 3870.5 (0.0)*,**,*j****.#F@..☼§§.#####-) Nothing wielded*,**,* #........§§....###Cast: Foxfire*,**,* #.#.#######°...###Fly Ray *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Aim: Prince Ribbit (66% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit!  Prince Ribbit is moderately wounded. _(Press . to maintain the ray.) _Unknown command. _Unknown command.jN§§j\jn§§§§jjf  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jj Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire5%4  f - Kiss of DeathConjuration/Necromancy 1%1  g + Searing RayConjuration1% 2 h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj6  Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1 Schools: Conjuration/Necromancy Fail: 1%  Power: 100% Damage: 2d13  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination.jW  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c - Volatile Blastmotes Fire/Translocation 1% 3  d - Inner FlameHexes/Fire 1%3  e - Flame WaveConjuration/Fire5%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g + Searing RayConjuration1%2  h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjgjlju*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 47/50 ======================--*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ==-------  Time: 3870.5 (0.0)*,**,*jPv****.#F@..☼§§.#####-) Nothing wielded*,**,* #........§§....###Cast: Foxfire*,**,* #.#.#######°...###Fly Ray *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Prince Ribbit is moderately wounded. _(Press . to maintain the ray.) _Unknown command. _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 47/50 ======================--*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ==-------  Time: 3870.5 (0.0)*,**,*j****.#F@..☼§§.#####-) [j:FmNothing wielded*,**,* #........§§....###Cast: Foxfire*,**,* #.#.#######°...###Fly Ray *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******Prince Ribbit is moderately wounded. _(Press . to maintain the ray.) _Unknown command. _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j? *,* *,,.#.####.#.##### *, klutchkel the Magician *,***,,.#.#....#.##### *, Djinni of Dithmenos ...... *,,,,,,.#.#:.#<#.##### ** Health: 43/50 ====================---- *,,,,,*##.#.##.#.#####  AC: 8Str: 7 *,,,,,*##.#.##.#.#####  EV: 11Int: 19 *,,,,,*##*#*##.#.#####  SH: 0Dex: 14  ****,,,,,*##*#*##.#.#####  XL:  8 Next: 33% Place: Dungeon:5  *,,,,,,,,,.#*#***.#.#####  Noise: ==-------  Time: 3870.5 (0.0)  *,**,*****.#F@***§§.#####  -) Nothing wielded  *,**,* #..*******§....###  Cast: Foxfire  *,**,* #.#*#######°...### jϜ  Fly Ray  *,**,* *,#,* #....#  *,**,* *,*,* #....#  *,**,* *,*,* #....#  F   Prince Ribbit  *,**,***+*,* #....#  *,**,*,,,,,* #....#  *,,,,+,,,,,* #....#****** _Unknown command. _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatej/*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 43/50 ====================----*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.####...#.#####Noise: ==-------  Time: 3870.5 (0.0)*,**,***ji0**.##@#.☼§§.#####-) Nothing wielded*,**,* #....###.§§....###Cast: Foxfire*,**,* #.#.#######°...###Fly Ray *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#****** _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs Prince Ribbit!jۉ§@#.F  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs Prince Ribbit!  Prince Ribbit is heavily wounded.  (Press . to intensify the flame waves.)j`.#...F§☼....§§.j33-----======1.5 (1Wave jϠk§§§jC _Prince Ribbit hits you! Prince Ribbit blinks!j H  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jFj( Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e + Flame WaveConjuration/Fire 5% 4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj8j%jp/*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 33/50 ===============---------*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ======---  Time: 3871.5 (j/0.0)*,**,*****.#§@..F§☼.#####-) Nothing wielded*,**,* #........§§....###Cast: Foxfire*,**,* #.#.#######....###Fly Wave *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******A wave of flame ripples out! The flame wave engulfs Prince Ribbit!  Prince Ribbit is heavily wounded.(Press . to intensify the flame waves.) _Prince Ribbit hits you! Prince Ribbit blinks!  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.je0jfB*,* *,,.#.####.#.##### *, klutchkel the Magician*,***,,.#.#....#.##### *, Djinni of Dithmenos ......*,,,,,,.#.#:.#<#.##### ** Health: 33/50 ===============---------*,,,,,*##.#.##.#.#####AC: 8Str: 7*,,,,,*##.#.##.#.#####EV: 11Int: 19*,,,,,*##.#.##.#.#####SH: 0Dex: 14****,,,,,*##.#.##.#.#####XL:  8 Next: 33% Place: Dungeon:5*,,,,,,,,,.#.#....#.#####Noise: ======---  Time: 3871.5 (jB0.0)*,**,*****.#§@..F§☼.#####-) Nothing wielded*,**,* #........§§....###Cast: Foxfire*,**,* #.#.#######....###Fly Wave *,**,* *,#,* #....#*,**,* *,*,* #....#*,**,* *,*,* #....#F   Prince Ribbit*,**,***+*,* #....#*,**,*,,,,,* #....#*,,,,+,,,,,* #....#******A wave of flame ripples out! The flame wave engulfs Prince Ribbit!  Prince Ribbit is heavily wounded.(Press . to intensify the flame waves.) _Prince Ribbit hits you! Prince Ribbit blinks!  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jsK * (combustible)Flames lash Prince Ribbit.  Prince Ribbit is severely wounded.j . ○Prince Ribbit's fire resistance burns away.  You stop channelling waves of flame.  Prince Ribbit is engulfed in blazing flames.j7.@..○§☼☼☼jP1-261--2.5 (1jS:☼j4UM _You kill Prince Ribbit!j' *...,,,:.#<**##.#.##. #***#.,,,,,,,,,.#.#....#.#**,**###.#....○§☼ #.....@..☼☼....#.########.Fly *******,,,,*******,,,,,,,,,,** °§○☼☼j?HX------3jjFS  *,***,,.#.#....#.##### * *,,,,,,.#.#:.#<#.#####  *,.,,,*##.#.##.#.##### *,..,,*##.#.##.#.##### *,...,*##.#.##.#.##### ****,,...*##.#.##.#.##### *...#.#....#.##### *,**,**###.#....°§○.##### *,**,* #.☼☼....### *,**,* #.#.#....### *,**,* *,#,* #....#  *,**,* *,*,* #....#  *,**,*[39jS ;49m *,*,* #....# *,**,***+*,* #....# *,**,*,,,,,* #....# *,,,,+,,,,,* #....#****** *,,,,*,jY j.☼○○○j"Z p2=----4jp] ;☼jq_ j *,***,,.#.#....#.#####  *...,,,.#.#:.#<#.#####  *...,,*##.#.##.#.##### *....,*##.#.##.#.##### *.....*##.#.##.#.##### ****,,...###.#.##.#.##### *,...#.#....#.##### *,**,**###.#.....☼○.##### *,**,* #.○○....### *,**,* #.#.#....### *,**,* *,#.* #....# *,**,* *,#.* #....# *,**,* *,#.[juD40m* #....# *,**,***+#.* #....# *,**,*,,,..* #....# *,,,,+,,,..* #....# *,,,,*,sj☼°○○s   scorpion (wandering)j%5jjlY _You encounter a scorpion.j *,***,,.#.#....#.#####  klutchkel the Magician *...,,,.#.#:.#<#.#####  Djinni of Dithmenos ...... *...,,*##.#.##.#.#####  Health: 31/50 ==============---------- *..s.,*##.#.##.#.#####  AC: 8Str: 7 *.....*##.#.##.#.#####  EV: 12Int: 19 ****,,...###.#.##.#.#####  SH: 0Dex: 14 *,,,,,,,...#.#....#.#####  XL:  8 Next: 61% Place: Dungeon:5 *,**,**###*#*....☼°.#####  Noise: ---------  Time: 3875.5 (0.0) *,**,* #..*@*...○○....###  -) Nothing wielded *,**,* #.#*#######....###  Cast: Foxfire *,**,* *,#.* #....#  Fly  *,**,* *,#.* #....#  *,**,* *,#.* #....#  *,**,***+#.* #....#  s[40j+,m   scorpion (wandering) *,**,*,,,..* #....#  *,,,,+,,,..* #....#***** *******,,,,*******,,,,,,,,,,Prince Ribbit is engulfed in blazing flames. _You kill Prince Ribbit! _You encounter a scorpion.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejSj 7*@jN @**ja  *,***,,.#.#....#.#####  klutchkel the Magician *...,,,.#.#:.#<#.#####  Djinni of Dithmenos ...... *...,,*##.#.##.#.#####  Health: 31/50 ==============---------- *....,*##.#.##.#.#####  AC: 8Str: 7 *...s.*##.#.##.#.#####  EV: 12Int: 19 ****,,...###.#.##.#.#####  SH: 0Dex: 14 *,,,,,,,...#.#....#.#####  XL:  8 Next: 61% Place: Dungeon:5 *,**,**###.#.....☼°.#####  Noise: ---------  Time: 3875.5 (0.0) *,**,* #...@....○○....###  -) Nothing wielded *,**,* #.#.#######....###  Cast: Foxfire *,**,* *,#.* #....#  Fly  *,**,* *,#.* #....#  *,**,* *,#.* #....# ja }  *,**,***+#.* #....#  s   scorpion (wandering) *,**,*,,,..* #....#  *,,,,+,,,..* #....#***** *******,,,,*******,,,,,,,,,, _You kill Prince Ribbit! _You encounter a scorpion.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!jl    *...,,,.#.#:.#<  *...,,*##.#  *....,*##.#  *...s.*##.#.##.#  ...###.#.##.#  ...#.#....#  ###.#v....○.   #...@v...°°.   #.#.#######.   *,#.*    *,#.*   *,#.*  #.*  sally target) ..*  ..* jl jl 9=6.5 (1 _j .****,,...#,,,,,,,...#.#...**,**###.#....... #........^.....#†#######.#  ###+  *,_,,,##.# *,*.#******, 74j4 .****,,...#,,,,,,,...#.#...**,**###.#....... #........^.....#†#######.#  ###+Fly   *,,,,,,### *,*,,** *, jj%5jCj׫j"_ '........##....###....##..###.#jPe jf %6j}k jn 7 _You reach down and open the door.jBJ  ****,,...#,,,,,,,...#.#...**,**###.#....... #........^.....#†#######.#  ###.....#+.....#Fly ##  *,,,,,,,****,**,,** *, j]P jzQ [8=7j4V j=Y Q _There is an open door here.j&wM ,,,,,,,...#.#...**,**###.#....... #........^.....#†#######.#  ####'#.##..@..#,,,+**Fly .#  **,,,,,,,,,,,***,,* *, jz~ji,8 _j`jD  **,**###.#....... #........^.....#†#######.#  #.####'#.....,,,+**Cast: Foxfire.Fly ..  **,,,,,,*,*** **,****, j_9 X9j4  #........^.....#†#######.#  .#.###'....,,,+******##.@..######*,,,,,,,..Cast: FoxfireFly   **,,,,,*,* *,,,,,, j=<20jiBj*j(" #†#######.#  .###'....,,,+******##....######*,,,,,,, *,,,##@.......#*,,,****,##..###....,,,,,,,Fly   **,,,,*,* ******, jUi9=1j3jjj!jjej SM.......^.†########.* #.##'#**,# ,,,,+.....# #....#*******##.@..######*,,,,,,,##........#*,,,****  *,,,,##..###....,,,,,,, Fly j j %2j j j8M*###.#........##.......^.†########.#.* #.##'#**,# ,,,,+..@..# #....#*******##....######*,,,,,,,  *,,,##........#*,,,**** Fly jbj%3jjjw,  *,**,**###.#.  *,**,* #........^.....  *,**,* #.#†#....  *,**,* #.#.# #....#  *,**,* #.#.# #....#  *,**,* #.#.# #....#  *,**,###'#.# #....#  *,**,#.....# #....#  *,,,,+.@...# #....#  *****##....######*  *,,,##........#*,,,  *,,,,##..###....  *,_,,,##.# *,*.#******  *,,,,,,### *,*,,** * j,?[11G *,****,**,,** *  **,***,,* *  **,,,,,,*,*** **,****j1j93\30=4j(8j9jf   *,**,**###.#.  *,**,* #..^.....  *,**,* #.#†#....  *,**,* #.#.# #....#  *,**,* #.#.# #....#  *,**,* #.#.# #....#  *,**,###'#.# #....#  *,**,#.....# #....#  *,,,,+@....# #....#  *****##....######*  *,,,##.#*,,,  *,,,,##..###....  *,_,,,##.# *,*.#  *,,,,,,### *,*,,**   *,****,**,,**   **,***,,*[39j ;49m   **,,,,,,*,*** **,j' j$) %5j#/ j1 jB ##.##.#....'#####'jI jcK %6jP j+T 7 _You reach down and open the door.jH  *,**,**###.#.  *,*#.* #.^.....  *,*#.* #.#†#....  *,*#.* #.#.# #....  *,*#.* #.#.# #....  *,*#.* #.#.# #....  *,*#.###'#.# #....  #.##.#.....# #....  #....@.....# #....  #######....######*  *,,,##.#*,,,  *,,,,##..###....  *,_,,,##.# *,*.#  *,,,,,,### *,*,,** [1j7I3G *,****,**,,**  **,***,,*  **,,,,,,*,*** **,jPjQ%7j5VjYYQ _There is an open door here.ja  *,**,**###.#.  *,*#.# #.^  *,*#.# #.#†#  *,*#.# #.#.# #  *,*#.# #.#.# #  *,*#.# #.#.# #  *,*#.###'#.# #  #.##.#.....# #  #...@'.....# #  #######....######*  *,,,##..#*,,,  *,,,,##..###....  *,_,,,##.# *,*.#  *,,,,,,### *,*,,**  *,****,**,,** [4jfb0m **,***,,*  **,,,,,,*,*** **,jhjjZ1=8 _jnjpj* M,,,,,,...#.#....#*###.#........#.......^.†####### #.#.#*,*#.###'#.##.##@#.....#....'.....# #... #######....######*,,, Fly ....# #jXjo%9jj4j'M***,,...###.#.##,...,,...#.#....#*###.#........#.......^.†###### #.*,*#@###'##.##.#.....# #....'.....# #... Fly #######....#......# .##jj~&30jtjj%M *.....***#.....###.#.##,...,,...#.#....#*###.#........#.......^.†###### #.*,*#.###'###.# #....'.....# #...#####jzj%1j2jbjcM, ***#.....###.#.##,...,,...#.#....#*###.#........#.......^.†###### #.*,*#.###'# #.##.#.....# #...jijj[2=2jxnjBpj0}(M.., ***#.....###.#.##,...,,...#.#....#*###.#........#.......^.†###### #. *,*#.###'#.# #...jj%3jwjԈj0 M,,,.#.#:.#<..., #.....***#.....###.#.##,...,,...#.#....#*###.#........#.......^.†###### *,*#.# #.#.# #...j jW %4j2 j j M,***.......#.#:.#<..#.. #.....**##.....###.#.##,...,,...#.#....#*###.#........#.......^.†###### *,*#.# #.#.# #...###j4 j S3=5j j6 j|6M ######...#.#......#.#:.#<#.# #.....#####.....###.#.###..........#.#....#*###.#........#.......^.†###### *,*#.# #.#.# #.....'jCjc%6j)jM.... *...#.#######...#.#......#.#:.#< #####.....###.#.###...@......#.#....##.##.#####.#........# *,*#.# #........^.... Fly #.#jN;7jjuM**,,.#######,..#..... *######...#.#......#.#:.#< ######@....###.#.##.........#.#....# #.##.#####.#........# Fly ##.#jj%8jLjjyM>,,,,,.+.......**,,.#######,..#..... *######...#.#......#.#:.#< ####.....###.#.## #..........#.#....#.# Fly #.#.#.#j4j[4=9jjjM**,,,,.#########>.,,,,.+.......**,,.#######,..#..... *...#.#######......#.#:.#<  ####.....###.#.##.#.# Fly ##.#j'j&40jj; _Found a stone staircase leading down.j  ***,,,,.# #>.,,,,.+.# #.#**,,.##.# #.# *,..#......#.# #.# *...#.####.#.# #.###...#.#....#.# #.#.#:.#<#.# #.....###.#.##.#.# #.@...###.#.##.#.# #.....###.#.##.#.# ####.....###.#.##.#.# #...#.#....#.# #.##.#####.#.# #,*#.# #........^. *,*#.# #.#†#j\ a[33m######. *,*#.# #.#.# #. *,*#.# #.#.# #.jC j %1j j jK ***,,,,.# #>.,,,..+.# #.#**,..##.# #.# *)..#......#.# #.# *...#.####.#.# #.###...#.#....#.# #.#.#:.#<#.# #.....###.#.##.#.# #..@..###.#.##.#.# #.....###.#.##.#.# ####.....###.#.##.#.# #...#.#....#.# #.##.#####.#.# #,*#.# #........^.....# *,*#.# #.#jr†#######....# *,*#.# #.#.# #....# *,*#.# #.#.# #....#ji5=2jj$ _Found a sling.jtM ***,,.$.....zz.z..***,,,,.##########>.,,,..+.......#.#**,..#######.# *)..#.....# *######......#.#:.#<  ####.....###.#.##.#.###...# #.##.j jFiB3jK ***,,.$.....zz.z. ***,,...## #>.,,...+.# #.#**...##.# #.# *)..#......#.# #.# *...#.####.#.# #.###...#.#....#.# #.#.#:.#<#.# #...@.###.#.##.#.# #.....###.#.##.#.# #.....###.#.##.#.# ####.....###.#.##.#.# #....#.#....#.# #.##.#####.#.#### #,*#.# #........^.....## *,*[4jL0m#.# #.#†#######....## *,*#.# #.#.# #....#jQjrR%4jVjXj:[_M ***************** ***...$.....zz.z...***,,...#########>.,,...+.......**...########.# *)..#.....#.# *######......#.#:.#<##  #.....###.#.##.#.####. .. #. #.# j`j`%5jfjgj  * **#...$.....zz.z. ***,....## #>.,....+.# #.#*#...##.# #.# #)..#......#.# #.# #...#.####.#.# #.###...#.#....#.# #.#.#:.#<#.# #.....###.#.##.#.# #.....###.#.##.#.# #.....###.#.##.#.# ####.....###.#.##.#.# #....#.#....#.# #.##.#####.#.# #,*#.# #.^.....# *,*#.#j M #.#†#....#j- 36=6j *   *##...$.....zz.z....,   ***,....##*   #>.,....+.#####  #.#*#...##.#####  #.# #)..#......#.#####  #.# #...#.####.#.#####  #.###...#.#....#.#####  #.#.#:.#<#.#####  #.....###.#.##.#.#####  #.....###.#.##.#.#####  #.....# ####.....# #....#.#....#.##### #.##.#####.#.##### #,*#.# #.^.....### *,*#.#joW #.#†#....###jŒj%7jjj vM #####************** *##...$.....zz.z....,***.....##############*>.,....+.......*#...#######)..#.....#.# ####.###......#.#:.#<###  #.....###.#.##.#.######.j j %8j j jF #####* ###...$.....zz.z...., ***.....##* #>.,....+.#####  #.#*#...##.#####  #.# #)..#......#.#####  #.# #...#.####.#.#####  #.###..@#.#....#.#####  #.#.#:.#<#.#####  #.....###.#.##.#.#####   #..... ####..... #........ #.##.#### j QjTR_7=9jUYj4[j& M #####*************** ###...$.....zz.z....,,**#.....##############**>......+.......*#...#######)..#..... ####.###....#.......#.#:.#<#.....###.#.##.#.#####..#.##j/ j/ &50jM6 j8 j  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jj Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Volatile Blastmotes Fire/Translocation 1% 3 d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire 4% 4  f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjjIjklutchkel the MagicianDjinni of Dithmenos ......#####*************** Health: 37/50 =================-------###...$.....zz.z....,, AC: 8Str: 7**#.....##############** EV: 12Int: 19#>......+........#####SH: 0Dex: 14#.#*#...########.#####XL:  8 Next: 75% Place: Dungeon:5#.# #)..#......#.#####Noise: ---------  Time: 3950.5 (0.0)#.# #..@#.####.#.#####-) Nothing wielded#.###...#.#....#.#####Cast: Foxfire#.......#.#:.#<#.#####Fly #.....###.#.##.#.######.....[4jg0m###.#.##.#.######.....###.#.##.#.#########.....###.#.##.#.######..........#.#....#.######.##.#####.#........##### _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down. _Found a sling.  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jklutchkel the MagicianDjinni of Dithmenos ......#####*************** Health: 37/50 =================-------###...$.....zz.z....,, AC: 8Str: 7**#.....##############** EV: 12Int: 19#>......+........#####SH: 0Dex: 14#.#*#...########.#####XL:  8 Next: 75% Place: Dungeon:5#.# #)..#......#.#####Noise: ---------  Time: 3950.5 (0.0)#.# #..@#.####.#.#####-) Nothing wielded#.###...#.#....#.#####Cast: Foxfire#.......#.#:.#<#.#####Fly #.....###.#.##.#.######.....[4j0m###.#.##.#.######.....###.#.##.#.#########.....###.#.##.#.######..........#.#....#.######.##.#####.#........##### _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down. _Found a sling.  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j  klutchkel the Magician  Djinni of Dithmenos ...... #####*************** Health: 34/50 ================-------- ###...$.....zz.z....,, AC: 8Str: 7 **#.....##############** EV: 12Int: 19 #>......+........#####  SH: 0Dex: 14 #.#*#...########.#####  XL:  8 Next: 75% Place: Dungeon:5 #.# #)..#......#.#####  Noise: ---------  Time: 3950.5 (0.0) #.# #..@#.####.#.#####  -) Nothing wielded #.###...#.#....#.#####  Cast: Foxfire #.......#.#:.#<#.#####  Fly  #.....###.#.##.#.#####  #.....###.#.##.#.#####  #.....###.#.##.#.#####   ####.....###.#.##.#.#####   #..........#.#....#.#####   #.##.#####.#........#####  [34jCm _Found a sling.  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.j  U@#There is a wallj@##j#c@##jO+#doorj[ O#+wallj5 ##  Casting: Volatile Blastmotes (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [a rock wall.]j35## j5## j{5## jP X.#the floor.] j[ *. j5** j5** j S*z[the floor.]j jJ klutchkel the MagicianDjinni of Dithmenos ......#####*************** Health: 37/50 =================-------###...$.....zz.z....,, AC: 8Str: 7**#.....##############** EV: 12Int: 19#>......+........#####SH: 0Dex: 14#.#*#...########.#####XL:  8 Next: 75% Place: Dungeon:5#.# #)..#......#.#####Noise: ---------  Time: 3950.5 (0.0)#.# #..@#.####.#.#####-) Nothing wielded#.###...#.#....#.#####Cast: Foxfire#.......#.#:.#<#.#####Fly #.....###.#.##.#.######...j ..###.#.##.#.######.....###.#.##.#.#########.....###.#.##.#.######..........#.#....#.######.##.#####.#........#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see that place.  [the floor.]  Okay, then.j* j[ j D [?25h[?0c [?1051l[?1052l[?1060l[?1061l