9h s Player: krazycure Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-17.04:31:13.ttyrec Time: (1758083473) Wed Sep 17 04:31:13 2025 9h [?1051l[?1052l[?1060l[?1061h9hǙR)0[?7h[?25l[?1c9h9h9h9hԱxWelcome, krazycure. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random character9h9h9hmYou are a Felid Reaver. Do you want to play this combination? [Y/n/q]9h9h9hyqYou are a Naga Forgewright. Do you want to play this combination? [Y/n/q]9h< 9h009h:krazycure the TinkererNagaHealth: 15/15 ========================Magic: 3/3========================AC: 1Str: 12EV: 8Int: 15SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel9hiA#######...#######..@......###...##...###.## #..#..#####9hI9hMWelcome, krazycure the Naga Forgewright.The Orb of Zot is coveted for many reasons. Will you seize it for your own?9hR9hѦPress ? for a list of commands and other information.9hǬ9h7[ _Found a staircase leading out of the dungeon.9hy##### ##...###### #..<# ##...##...# ##.## ## ..#...######9h9h341.4 (1.4 _9hH9h9h ##### ##...###### #..<.@....# ##...##...# ##.## .## ...# ##...######9h 9hy (2.89h 9h 9h39h 9h]n9hX9h9h9h}9h9h,9h 9h 9h##,9h#9h%9h &,9h&9h'9hz),9h*9h+9h,,9h-9h 9h@ ,9hD n9h_J X9hJ 9hL ,9h*M 9hN 9h|P ,9hQ 9hR 9hUT ,9h.U 9hV 9h7X ,9hY 9hZ 9h] B9hl^ 9h6` ,9h"a 9hl #####...####..^...##.......###########.....####.......#####...@###.............#...........#######... #...##....###.....###. #....#....##.........#. #... #...##...#####....9hNm q #...#....#...##...#####  #.. ######...#..<......  #.. #...##...##...  ##...##.##...# 9hs /72.4 (12.69hv ,3.4 (139h5| 9hJ~ a _e - a scroll labelled QIUS GIECORYCICRUNG9h39h9h9h9h-,9hX9h7,9h9hsX9h9h6;  There is a shaft here.9h@ _9h 9h 9h 9h 9hp 9h 9h9h9h9h9hU9h9h9hT9hR9h]9h,9h9h9h9h9hW9h9h&9hN'9hx'9h(9hz)9hC+,9h+9h-9h/,9h/9h19hB2,9h39h39h66,9hr69h89h9,9h:9hZ<9h=,9h@>9h@9h(CB9h)D9hE,9hBF9hH9h.KB9hM9hN,9hO9hP9hS,9hS9hV9h\9h\9hu^9h*a,9hb9hNd9hg,9hg9h j9hhl,9h\m9hn9hp,9h[q9hp|#........#...##...##...#....#######...##...##.##...## ..###....##.....#...## ..###....###...#.###. ##.##.....#######.....###.................####.......# .......###.##### #....@....# ###......#  ######## 9hY1118.2 (44.8)9h=,9.2 (459h9hZ _f - a fizzy emerald potion9hI9h9hv^ #...######...#..<......#.... #..........##...#....######..##.##...## ..# #....##.....#...## ..# ##....###...#.###. ##.##.....#######...)..###.............####.......##......@###.#####0.0)####.........#####......#########9hhD20.6 (1.49h9h # _Found a club.9hg39hh9hm9hsB9h{u9h=y,9hiz9h|9h\,9h)9h9h,9h9h?9h,9h9h9hf,9h 9h9h89hw9hأ9hҲq  You see here a +0 club. _9hع9h #...##...##...##### #...#....#...##...## #...######...#..<... #......# #######...##...##.##. ###.....#....##.....#.. #=......##....###...#.# #......##.....####### ####@)..###.......... ##.....####.......9hG* ##.......###.#### ####.........#####......#########9h031.8 (11.2)9h",2.8 (129hIh _g - a black potion9h"I9h$9h)(,9h.,9h0/9hxO49hS ##...##.... #....#....##... #...##...##...# #. #...######... #........#...## #######...##.. ###.....#....##... #@......##....###+..#......####.####.)..###.....#.# ##.....####..#.. ##.###### ####.......####....#####9h\19.8 (7.0)9h],40.8 (89hb9hu3 _h - a +6 ring of intelligence9h9hN9h9h29h 39h 9h 9h٣ 9h.  #..... #...## #...#.... #...######...### #........#...#.g..######...##........ ###.....#....##........##.......##....####....'@.#......##.....##....##.####.)..###....#... #.# ##.....#####.. #.. ##.......###. ###. ####......# ## ####g   hobgoblin (asleep) #### 9h G 3.6 (2.8  You open the door.9h +4.6 (39h 9hw \ _A hobgoblin comes into view.9h9h7Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) 9h\Jewellery (go to first with "=)h - a +6 ring of intelligence Scrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG Potions (go to first with !)  c - a potion of magic  f - a fizzy emerald potion  g - a black potion9hc@ h - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.9hc 9hi 9hYq Z#....#....##.. krazycure the Tinkerer#...##...##... Naga#...#....#...# Health: 15/15 ========================#...######...# Magic: 3/3========================####........#...# AC: 1Str: 12.g.. #######...##... EV: 8Int: 21..... ###.....#....##.. SH: 0Dex: 99hq ......##.......##....### XL:  1 Next:  0% Place: Dungeon:1#....'@.#......##.....# Noise: ---------  Time: 144.6 (0.0)#....##.####.)..###.... a) +0 hammer#... #.# ##.....####. Cast: Kinetic Grapnel#.. #.. ##.......###. ###. ####......#9hq ## ####... g   hobgoblin (asleep)#### 9hgr $_You see here a +0 club. _g - a black potion _h - a +6 ring of intelligence  You open the door. _A hobgoblin comes into view.You feel clever.9h1z 9h| -5.1 (0.59h  _g - a black potion _h - a +6 ring of intelligence  You open the door. 9hU _A hobgoblin comes into view.You feel clever. _h - a +6 ring of intelligence (worn)9h #....#....###. #...##...###.# #...#....#..... #...######...##.# #.#....g.... #######...##.. ###.....#....##.##.##.... #....@..#......##..... #....##.####.)..###9h #.... #.# ##.....#### #.... #.. ##. #.... ###. #### #.... ## ####9h.B   giant cockroach (asleep)#B... 9hMg   hobgoblin (asleep)#.)..9h@q  A giant cockroach comes into view.9h8-6.5 (1.49h]9hfh _Found a dagger. _There is an open door here.9h #....#....## #. #...##...## #.# #...#....# .. #...#######.## #.#.g....# #######...##.####.....#....##.##.##.... #...@'..#......## #....##.####.)..### #....##.# ##..... #....##.. ##. #....####. #### #....# ## #### #B...#  #.)..#9h9hMI7.9Kinetic Grapnel _9h 9h 9h!  #....#.... #. #...##...## #.## #...#....# ... #...#######.## #.##...g....# #######...###.####.....#....#9h }.##.##.... #..@.'..#......## #....##.####.)..### #....##.# ##..... #....##.. ## #....####. #### #....# ## #### #B...#  #.)..#9h 9h (9.39h 9h 9hU  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9hf  #....#....# krazycure the Tinkerer #. #...##...## Naga #.## #...#....#. Health: 15/15 ======================== ... #...######. Magic: 2/3================-------- #######.## #........#. AC: 1Str: 12 #...g....# #######...## EV: 8Int: 21 9hő #....*...####.....#....# SH: 0Dex: 9 #.....*..##.......##.... XL:  1 Next:  0% Place: Dungeon:1 #..@.'..#......##... Noise: ---------  Time: 149.3 (0.0) #....##.####.)..###. a) +0 hammer #....##.# ##.....## Cast: Kinetic Grapnel 9h K#....##.. ##...... #....####. ####... #....# ## #### B   giant cockroach (asleep) 9h* #B...# # g   hobgoblin (asleep) #.)..# 9hU 9_There is an open door here.  9hy Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line9h CAim: a hobgoblin (asleep, 100% to hit)9h3#....#....# krazycure the Tinkerer#.#...##...## Naga#.## #...#....#. Health: 15/15 ========================... #...######. Magic: 2/3================--------#######.## #........#. AC: 1Str: 12#...g....# #######...## EV: 8Int: 21#....*...####.....#....# SH: 0Dex: 9#.....*..##.......##.... XL:  1 Next:  0% Place: Dungeon:1#..@.'..#......##... Noise: ---------  Time: 149.3 (0.0)#....##.# 840m###.)..###. a) +0 hammer#....##.# ##.....## Cast: Kinetic Grapnel#....##.. ##......#....####. ####...#....# ## #### B   giant cockroach (asleep)#B...## g   hobgoblin (grapneled)#.)..#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.9h#J9h#####....'..#......##.. XL:  1 Next: 20% Place: Dungeon:1 #.@..##.####.)..### Noise: ---------  Time: 158.3 (0.0) #....##.# ##.....# a) +0 hammer #....##.. ##..... Cast: Kinetic Grapnel #B...####. ####.. #....# ## ### #....#  B   giant cockroach #.)..#  r   rat (asleep) #..r.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h3 %Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.9h: I #.  #.###  ...  #######.##  #.  #.. ... .# ) #.* 9ho:  #*  #†   ##  #....#9h: r   rat (asleep) #.)..#9h:  #..r.# 9h /..9h t4=9.3 (1Kinetic Grapnel9hn 9h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach. _You kill the giant cockroach!9hR#.### #...#....#.... #...######.#######.## #........#.#........# #######...##.####.....#.#.....†..##.......######....'..#.. #....##.####.)..####..@.##.# ##.....#....##.. .#†...#######....# ## ####9h!Sk#....# #.)..# #..r.#######9h]L-60.7 (1.49he9hPh9hrl ... ###########.##.....#........# #######...###..###.....#........†..##.......##....####....'..#......## #....##.####.)..### ##.....##. ##......†...####. ####....# ## #### )..#.r#### 9hw9h_mr.r9h1===========2.1Kinetic Grapnel9h9h)- _The rat squeaks loudly.9h E#######.##.............# #######...##.###.....#.......†..##..#....####....'..#......## #....##.####.)..### ##.....##. ##......9h †.@.####. ####....# ## #### )r.#..#### 9h@ 9h 9h~ :r.9h( 2---3.59h 9h 9h-  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h  #######.## #........#. krazycure the Tinkerer #........# #######...## Naga #........####.....#....# Health: 15/15 ======================== #.....†..##.......##.... Magic: 0/3------------------------ #####....'..#......##... AC: 1Str: 12 #....##.####.)..###. EV: 8Int: 21 #....##.# ##.....## SH: 0Dex: 9 #....##.. ##...... XL:  1 Next: 40% Place: Dungeon:1 #†.@.####. ####... Noise: ---------  Time: 163.5 (0.0) #..r.# ## #### a) +0 hammer 9ha #....# # Cast: Kinetic Grapnel #.)..# #....# ###### r   rat _The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h۹ Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)9h #######.## #........#. krazycure the Tinkerer #........# #######...## Naga #........####.....#....# Health: 15/15 ======================== #.....†..##.......##.... Magic: 0/3------------------------ #####....'..#......##... AC: 1Str: 12 #....##.####.)..###. EV: 8Int: 21 #....##.# ##.....## SH: 0Dex: 9 #....##.. ##...... XL:  1 Next: 40% Place: Dungeon:1 9h#†.@.####. ####... Noise: ---------  Time: 163.5 (0.0) #..r.# ## #### a) +0 hammer #....# # Cast: Kinetic Grapnel #.)..# #....# ###### r   ratCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.9h   #........#  #........# #.....†..## )       #....# ##      9hJ###### 9h=/'.9h1t5=4.5 (1Kinetic Grapnel9h99h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!9hN ........# #######...##.###.....#.......†..##..#....####....'..#......## #....##.####.)..### ##.....##. ##......†...####. ####..@.# ## #### ) 9haK-5.9 (1.49h9h9h[2 1 ###.....#.......†..##..#....####....'..#......## #....##.####.)..### ##.....##. ##......†...####. ####....# ## #### ) .9h9 X-7.39h? 9hQB 9hg †..##..#....####....'..#......## #....##.####.)..### ##.....##. ##......†...####. ####....# ## #### ) .9hg 4#### 9hzn >8.79h't 9hu 9hZ #.....†..##.## #####....'..#......## #....##.####.)..### #....##.# ##..... #....##.. ## #†...####. #### #....# ##  #....#  #.@..# #....# ######9h?70.19h39h$O _You see here a +0 dagger.9hD #.....†..##.## #####....'..#......## #....##.####.).. #....##.# ##..... #....##.. ## #†...####. #### #....# ##  #....# #@)..# #....# ######9hL9h.M/1.5 _9heS9hU9h ...####......†..##.......##.#####....'..#......##.###.)..##9hI# ##.....##.. ##...†...####. ####.## ##.9hua)....######9he>2.99h9h9hb49h9h9h M ######...####......†..##.......##.#####....'..#......##.###.)..### ##.....##.. ##...†...####. ####.## ##.)#....#9h>4.39h.9h9h=/ lM######.## #..... ######...####......†..##.......##.#####....'..#......##.###.)..### ##.....##.. ##...###. ####.## ##.#.)..#9hx9 9h; b1========5.79hFC 9hF | _You see here a giant cockroach corpse.9hoP#.## #.##........# #...##........####.....#.#.....†..##.......##.#####....'..#......##.#....##.####.)..##....##.# ##.....##....##.. ##.#†@..####. ####.#....# ## ##....# 9hx9h.|/7.1 _9h9h9hN 9h B9hj 9h @========9h 9h ,9h 9h3 ,9h/ 9h! ,9h 9h ,9h 9h ,9h 9h ,9h 9h j2========9h 9hm ,9h 9h ,9hU 9h ,9hr 9hU V========9h> 9h1 ,9h 9hY ,9h2 9h ,9h 9h ,9h 9h ,9hX 9h 9h 9h 9h^ ,9h9h,9h9hPj3========9h9he 4 _Magic restored.9h 9h 9h 9hV9hW,9hz9h$9h6,9h>9ht9hV========9h 9h @  There is an open door here.9h"9hS" _9hS#9hG%9h',9h(9h*9h,,9ha-9h`/9hc1,9hO29hd59h7,9h89h;9h=,9h>9h@9hA,9hC9hsE9h.H,9hH9hJ9hL,9hM9hP9haS,9hS9h`U9h_X,9hcY9h[9hf.......#..##...##.##... .......####.....#....##..... ....†..##.......##....###...#.### ###....'..#......##.....########....##.####.)..###....#....##.#####.....####.......# #....##...####.......###.##### #†...####...#####.........# #....# ###...@.####......# 221.1 (44.0)#....# #####....######## #.)..# ###....#....# )..###### . 9h`m9h]n.2.5 (45.49h v9hx' _Found a hand axe.9hS E# #...##...##.##...#####.....#....##.....#...#†..##.##....###...#.###.....'..#......##.....#.#....##.####.)..###.#....##.#####.....####.#  #....##...####.###.#####  #†...####...#####.#  #....# ###....@####......#  #....# #####....##9hT )  #.)..# ####.  #....# ).  ###### .....9h\ 9h] 13.9 (1.4)9hh 9hj 9hD;c ###.....#....##.....#...#†..##..#....###...#.###. ##....'..#......##.....#######..  #....##.####.)..###..........#.....##### ..####.......###.####†...####...#####.........# ....# ###.....####9h;K #####@...#######) ####..... . ).....9hE>5.39hdL9hN9hlM####.....#....##.....#...## †..##.##....###...#.###. ....'..#......##.....#... #....##.####.)..###. #....##.#####.....####.# #....##...####.###.##### #†...####...#####.# #....# ###.....####......# #....# #####.@..## #.)..# ####. #....# ). ###### 9hol$.........9h@t9hv(6.79h|9h~9h####.....#....##.....#...## †..##.##....###...#.###. ....'..#......##.....#... ....##.####.)..###. ....##.#####.....####.# ....##...####.###.##### †...####...#####.# ....# ###.....####......# ....# #####..@.## .)..# ####. ....# #). r......r   rat (asleep).......9hq9h2?8.1Kinetic Grapnel9h9hVV _A rat comes into view.9h####.....#....##.....#...## . †..##.##....###...#.###. '..#......##.....#... ##.####.)..###. ##.#####.....####.# ##...####.###.##### ...####...#####.# # ###.....####......# # #####...@## )..# ####.# 9h+m##).....# r.....#......#......#......#......#9h[9h(9.59h"9hI$9h†..##..#....###...#.###. ...'..#......##.....#######..##.####.)..###..........#.....##### ..####.......###.######...#####.........#  ###.....#### #####....####### ) ####@....... . ##).....# ### r .######9h9h+)30.99h9h9hCN~..'..#.#######... ##.####.)..###............. ##.#####.....##### ##.....###.##### ####...#####.........# 9hNy# ###.....##### # #####....######## # ####......... ..#  # ### r.....#  #......# ###......# ######## 9h]9hK^(2.39he9hUhQ _You see here a +0 hand axe.9hk  rr    The helpless rat fails to defend itself.  You hit the rat.  The rat is heavily wounded.9h\ a3----=3.79hC 9hϭ c _The rat bites you. The rat barely misses you.9hN5  You hit the rat.9h2.9hi65.1Kinetic Grapnel9h}9hG _You kill the rat!9h'..#......##.....#... ##.####.)..###. ##.#####.....####.# ##...####.###.##### ####...#####.# # ###.....####......# # #####....## ####.# ##)@....#  #......# #......# 9h9hТ9hk4==---6.59h 9h9h.'..#......##.....#... ..##.####.)..###. ..##.#####.....####.# ..##...####.###.##### ..####...#####.# ..# ###.....####......# ..# #####....# ..# ####. ..# ##@.....## #......# #......# 9hI #......#  #......#  #......#  #9h#9hB-7.99hV9hQ _You see here a +0 hand axe.9h@9hr,809h-9h̨' _i - a +0 hand axe9h9hInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)i - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG Potions (go to first with !)  c - a potion of magic 9hT f - a fizzy emerald potion  g - a black potion9hK%i - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 8.5 XLs. Damage rating: 7 (Base 7 x 105% (Str) x 100% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9h 9h 9h ..'..#......##.....#######...krazycure the Tinkerer ..##.####.)..###.............Naga ..##.#####.....####.......#Health: 14/15 ======================-- ..##...####.......###.#####Magic: 3/3======================== ..####...#####.........#AC: 1Str: 12 ..# ###.....####......#EV: 8Int: 21 ..# #####....#########9h SH: 0Dex: 9 ..#####..........XL:  1 Next: 60% Place: Dungeon:1 ..###@.....#Noise: ---------  Time: 238.9 (0.0) ####......#i) +0 hand axe#......#Cast: Kinetic Grapnel#......##......##......######### _The rat bites you. The rat barely misses you.You hit the rat. _You kill the rat! _You see here a +0 hand axe. _i - a +0 hand axe  You unwield your +0 hammer.9h 9h +9.9 (19h 9h  You hit the rat. _You kill the rat! _You see here a +0 hand axe. _i - a +0 hand axe  You unwield your +0 hammer. _i - a +0 hand axe (weapon)9hyUz'..#......##.....#... ##.####.)..###. ##.#####.....####.# ##...####.###.##### ####...#####.# 9hV# ###.....####......# # #####....# # ####. # ##.@....#  #......# #......# 9h=V 9h`9hc]5==41.3 (1.49h$j9hl9h0r'..#......##.....#... ##.####.)..###. ##.#####.....####.# ##...####.###.##### ####...#####.# 9hG# ###.....####......# # #####....# # ####. # ##..@...#  #......# 9hX#......# 9h9h" 9h9h(2.79h9h{9hq..#......##.....#... .####.)..###. .#####.....####.# ...####.9h3rV###.##### ...#####.#  ###.....####......#  #####....# ####. 9htG##...@..#  #......# #......# 9hy9h|(4.19h49h9hU#......##.....#... .####.)..###. .#####.....####.# ...####.###.##### ...#####.#  ###.....####......# #####....#####.##....@.# #......# #......# 9h9h(5.59h9h9hh M......##....###...#.###. ##......##.....#######.)..###...... .#####.....####....... 9hi ...####.......###.##### ##...#####...###.....####......# #####....################.......######9hCi E#......#9h*p 9h*s E==6.99hw 9hy 9hr ##....###...#.###. ## #......##.....#... ####.)..###. #####.....####.# ####.###.##### ...#####.# ###.....####......# #####....#####.##......##......# 9h 9h` 9h[ (8.39h 9hV 9h: ##....###...#.###. ## ......##.....#... .)..###. .....####.# ####.###.##### ...#####.9h # .....####......#  #####....#r####.##......#.#......# 9h O#......##......##......# r   rat (asleep)9h #......###9h 9h(9.79hi!9h#V _A rat comes into view.9hr7##....###...#.###. ## ##.....#... .)..###. .....####.# ####.###.##### #####.# .....####......# #####....#r.####.9h##......#.#......# #......##......##......# #......#9h/########9h9h9hJ$ .rgg   hobgoblin (wandering)r   rat  The rat squeaks loudly. You hear an angry hiss.9h:2==51.19h9h\ _A hobgoblin comes into view.9h##....###...#.###. ## ##.....#... .)..###. .....####.# .###.##### #####.# 9hd!.....####......# ....#.####.r..###......#g.#9h#......# #......##...9hT...##......# 9hԐ:#......# 9h9h$9hԔ9h9hѝQgr...9hfH--2.5Kinetic Grapnel9h̤9h"9hl {##....###...#.###. ## ##.....#... .)..###. .....####.# .###.##### #####.9h  # ####......# .....#g.####.r....# ##......#..# #......# #..9h% ....# #......# #......# 9h  9h m  A ball python comes into view.9h< V...SgS   ball python (constriction, wandering)r   rat=-3.99h 9h3 Q _The rat closely misses you.9hA9hB9hI.g.gr   rat9hDJ-5.2 (1.39hP9hUS _You barely miss the rat. The rat closely misses you.9hW5  You hit the rat.9hZ,9hn_P.g..9hc076.59hh9hkG _You kill the rat!9he##....###...#.###. ## ##.....#... )..###. .....####.# .###.##### .# ####......# #.>9hfY....#.  ####.g...# ##......#..# #......# ..S9hBfC#......# . 9hlf#......# #......# S   ball python (constriction, wandering) 9hf 9h j9h3rM.S9hr_2-----7.9 (1.49hx9h|S _Found a stone staircase leading down. The hobgoblin hits you.9h \.3=----9.2 (1.3 _You closely miss the hobgoblin. The hobgoblin barely misses you.9ha  You hit the hobgoblin.  The hobgoblin is heavily wounded.10----60.5 _The hobgoblin hits you. x29he;  You hit the hobgoblin.9h>E†9hi91.8Kinetic Grapnel9hr9hM _You kill the hobgoblin!9hTkP##....###...#.###. ## ##.....#... ..###. ####.# .###.##### .# #####......# ##.>.....#. ####..@...# ##......#..# #......# .... #......# ...##......# #.##......# . 9h o9hp5-3.2 (1.49hu9hNyv _You see here a hobgoblin corpse.9h4x....###...#.###. ## ##.....#... ###. ####.# ###.##### .# ##.####......# ###.>. ....#...†@..# ##......#..# #......# ..... 9h#......# #....##......# ###.##......# .#......# # 9hW 9h u11=----4.6 _9h 9h 9hHE L....###...#.###. ## .....#... ###. ####.# ###.##### ..# ##. ####......# ####.>.#...†.@.#  ##......#..# #......# #..... #......# #  #......# .9h>F q..#......# ##. 9h%N 9hO (6.09hU 9hW 9hRe###...#.###. ## .....#... . ####.# ###.##### . .# ###..#......# ####.>.#...†..@# ##......#..#  #......# #.....  #......# ##....#  #......# ####.#  #......# ...  #......# ##. 9hsZ9h,](7.49ha9hfd9hn85M##.....#...## ..###...#.###. ## .....####### ##...... .####....... ###.##### .. ... ###..# ###......# ####.> ..#############.@.............†...#.#..## #######..# ##......# #......9h8....##9h@9h Cv2===8.89h I9hK9h##.....#...## ..# ###...#.###. ## #... . 9hw####.# .###.##### ..## ###..#......# ####.>.#9h#. ..†...#.#..##.......#..#.# ... #......# #..... # 9hY#......# ##....# #......# ####.# #......# ... #......# ###. 9h߱9hS)70.29hE9hl9h!` ##.....#...## ..# ###...#.###. ## #... . . .#.# ..####.##### ..# # ####..#......# ####.>.....# ##..†...#.#..##. ......#..#.# .... ......# #..... ###. ......# ##....# ......# ##.#  9hf 9hnh (1.69hrn 9ho 9h* .....#...## ..# ###...#.###. ## .##... ..# #.# .# #..# ###.##### #..# # 9hA+ ####..### ......# ####.>.....##.#.†...#.#..##.#..#.#..... 9hz+ # #.....#.###.# ##....#..9h+ # ####.###.# ... ..# 9h+ 6###. .. 9h6 9h9 S3===9h9 !3.09h2A 9h- 9hi.....#...## ..# ...#.###. ## .# #... ..#  #.# .# #..# ###.##### #..# # ####..### # ####.>.....## #.# 9h†...#.#..##.#######..#.#..... ## #.....#.###..# ##...#..# ####.###.# 9h?#... ..# ####. .. 9h9h(4.49h9hS9h2 #...## ..# ...#.###. ## #.# #... ..#  #.# .# #..# .##### ##..# # ####..### # ####.>.....## #.# 9hҞ†...#.#..##.#######..#.#..... ##.# #.....#.###..# ##....#..# ####.###.# #... ..# ####. .9h). 9h9h3(5.89h¯9h*9hG I9h 9h 9h*4===9h9hA9h9h9h9h9h 5==== _HP restored.9h9*##.#..# ...#...## ..# .#  9h*+...#.###. ## #.#  ######... ..# ..#  ......#  #.##### ##..#  # ####..###  ...# ####.>..@..##  81.8 (6.0 #########...........#  ....†...#.#..##..... 9hX,U#######..#.#......##.. # #.....#.###... . # ##....#.. #..[  # ####.###. .###  # #... .. #   ..# ####. ..  9h39hh6-3.2 (7.49h;9h?% _Found a helmet.9hU 9hX 9h-^ 9ha` 9h.##.##...## ..## .#...## ..# .# #...#.###. ## #.# #... ..# . #.# .# ##..#9h^= #.##### ##..# .# ####..### .# ####.>.@...## #...........# .†...#.#..##...... .9h R#..#.#......##...# #.....#.###... ..# ##....#.. #..[.# ####.###. .###.# #... .. #.# ####. ..9h|9hϱ+4.6 (19hN9hʷ9h߸39hF9h9hj,9h,9hN9h:==9hG9hm9h,9h9h9h ,9h9h;9h,9hj9h 9hl,9h9hl9h,9h9h9hB9h9h_,9h9h89h,9h9h9h,9h09h89h,9hS9h9h9h9h9h9h,9h9h9h,9h=9h9h,9h9h9hGB9h9hbv   ..#.J.. ##   #.#.... ..   ...... .#   #.... #.#   9h8#.... ..  ## #... .### #### #..#... ..### #.@#  .....## ##.#  9h n###....# #.#  .#..#### #.#  ##........# #.#  .9h@n######....# #.#   J   endoplasm (asleep)...#....# #.#  .9hcy##...#....# #.#  9h##...## ..## #.#  9hk1308.4 (23.8)9h%.9.8 (25.29hs&9h.] _An endoplasm comes into view.9h$  ## ......#  ...#.J...#### #.#........ #.......#.# # #.....#.### 9h%  ...... ##### ...### #### ...# .......#..# ####.....## ##.#9h%  ###....# #.# 9h2& #.....#..#### #.# ###.... #.# ######....# #.# <......#....# #.# 9ha& c..##...#....# #.# 9h-/ 9h2 211.2 (1.4)9h7 9h9 9h Inventory: 9/52 slots Hand Weapons (go to first with ))  i - a +0 hand axe (weapon)a - a +0 hammer Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG Potions (go to first with !)  c - a potion of magic  f - a fizzy emerald potion  g - a black potion9h  9h֏ 9h 9h   krazycure the Tinkerer## ......#  Naga...#.J...####  Health: 15/15 ========================#.#........  Magic: 3/3======================== #.......#.#  AC: 1Str: 12 ##.....#.###  EV: 8Int: 21 ##.........  SH: 0Dex: 9 ######.....###9hΙ L  XL:  1 Next: 90% Place: Dungeon:1 ....#####.@#...#  Noise: ---------  Time: 311.2 (0.0) .......### ##..#  i) +0 hand axe ####.....## ##.#  Cast: Kinetic Grapnel ...###....# #.# .....#..#### #.# ###........# #.#  J   endoplasm (asleep) ..######....# #.#9h  <......#....# #.# ..##...#....# #.# You hit the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse. _HP restored. _Found a helmet. _An endoplasm comes into view.9h 9h 9h 9h! 9hK ### ......# ...#.J...#### #.#..........9h}L.# #.#### #..........# ##### #..@..###### ##..#...# .......### ##..##.# ####.....## ##.# ..###....# # .....#..### ###........# ..##### <...9h"T9h'W-2.6 (1.49hT\9hE^9hU q....### ### ......# ...#.J...#### ##.#........#....# #.### #...@......# ##### ##.....###.##### ##..#.. .......### ##..##.# ####.....## ##.# .. ###....# ## .....#..### ###........# ..#####9h 9h8 ?4.0Kinetic Grapnel9h 9hگ 9h9  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h~  krazycure the Tinkerer ....#### Naga #......# Health: 15/15 ======================== ## ......# Magic: 2/3================-------- ...#.J...####  AC: 1Str: 12 ##.#.*......  EV: 8Int: 21 # #.....*..#.#  SH: 0Dex: 9 # #..*..#.####  XL:  1 Next: 90% Place: Dungeon:1 # #...@......#  Noise: ---------  Time: 314.0 (0.0) ##### ##.....###.#  i) H10;1m+0 hand axe ....#### ##..#...#  Cast: Kinetic Grapnel .......### ##..##.# ####.....## ##.# .. ...###....# #.# ##  J   endoplasm (asleep) .....#..#### #.# ###........# #.# ..######....# #.# _An endoplasm comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)9h   krazycure the Tinkerer ....#### Naga #......# Health: 15/15 ======================== ## ......#9h  Magic: 2/3================-------- ...#.J...####  AC: 1Str: 12 ##.#........  EV: 8Int: 21 # #........#.#  SH: 0Dex: 9 9hs # #.....#.####  XL:  1 Next: 90% Place: Dungeon:1 # #...@......#  Noise: ---------  Time: 314.0 (0.0) ##### ##.....###.#  i) +0 hand axe 9h ....#### ##..#...#  Cast: Kinetic Grapnel .......### ##..##.# ####.....## ##.# .. 9h߰ ...###....# #.# ##  J   endoplasm (asleep) .....#..#### #.# ###........# #.# 9h ..######....# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h #Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.9h 4 ....####  #......#  ## ......#  9h ...#..  ##.#.*  #.....*..#.#  #..*..#.####  ..#  #.#  #  #  ##.# ..  #.# ##  9h7  #.#   #.#   #.#  9h< 7....9h= 9hfD   krazycure the Tinkerer....####  Naga#......#  Health: 15/15 ========================## ......#  Magic: 2/3================--------...#.....####  AC: 1Str: 129hD ##.#........  EV: 8Int: 21 ##........#.#  SH: 0Dex: 9 ##.....#.####  XL:  1 Next: 110% Place: Dungeon:1 #9hE #...@......#  Noise: =--------  Time: 315.0 (1.0) 9hE G#######.....###.#  i) +0 hand axe ....#### ##..#...#  Cast: Kinetic Grapnel .......### ##..##.#9hE  ####.....## ##.# ..9hE  ...###....# #.# ## 9hF   .....#..#### #.#   9h5F ###........# #.#   ..######....# #.# 9hhF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9hF Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line9hF kAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.9hH Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!  You have reached level 2!9hQ /  --more--9hDn22/223/5--2 4% 9hzD9Kinetic Grapnel9hJ9h M4 _9h39h9h9h/$ _9hKX9h,9h9hN--9h&9h4,9hƸ9hf,9hB9h,9hS9h\,9h9h ,9hk9hEg4=====9h9h,9h9h,9h?9h,9ht9h9h======9hQ9hx,9h9hS,9h9hy,9hE9h,9ht9hS,9h9h,9h9h9h>H5=====9h9h9h,9h99h>9hY9h9h^9h9hH,9h9h 9h~9h+======9hk9h9h.,9h9h9hb,9h9hk9h,9hA9hZ9h,9h19h9h9h@9h9hk9h,9h9ha9h,9h.9h 9h,9h\9h9h{ ##  ...  ....####  #......#  ###......# #  ...####.#  ##.#.........g#   #........#@#  - 9h#.....#.####   #..........#  Kinetic Grapnel ## ##.....###.#  .#### ##..#...#.#  9hq$.### ##..##.#.#  g   goblin (asleep) #.....## ##.##...## #.######9he..#### #.# 9h$ 52.8 (37.8)  A goblin comes into view. It is wielding a +0 dagger.9hd[g.g9hM====4.2 (39.29h9h: _The goblin shouts! You hear a shout!9h ##  ... ....### #......# ###......# #..#####.#......@.g.#9ht #........#.#####.....#.### #......... ## ##.....###### ##..#... ....### ##..##.# #.....## ##.##... 9h P###....# #####9hf 9h> g.9h 1--=---5.6 (1.4)9hE 9h ; _The goblin hits you with a +0 dagger.9h]9hM19-------9h%&6.9 (1.39h9h)x _You closely miss the goblin. The goblin hits you with a +0 dagger.9h[:  You slash the goblin!9hbe)9h1hi88.2Kinetic Grapnel9hm9h......@.....#####.####.###......##...# #.###......####.##....#....####.#####.#.......)).#  # #........#.#### ##.....# #..#.....#.#### 9h j.^.....# ####.# ...# ##.....###.#9hr9hs(8.19hUy9h} _Found a stone staircase leading down. _You see here a +0 short sword.9h;  # .# ###.# #... ###.##.#.>).....#####.####.###......##...# #.###......####.# #....#.....####.# ####.#.)).#  # #.#.#### 9h- ###.....# #..#.....#.#### ..^.....# ####.# ....# ##.....###.#9h 9h /9.5 _9h 9hI 9hP # .# ###.# #... ###.##.#.>....@.).....#####.####.###......##...# #.###......####.# #....#.....####.# ####.#.)).# # #.#.####9hR #.....# #..#.....#.####  #..^.....# ####.# .# ##.....###.# 9hY9hkZ*400.99h^9h_9h\G # .# ###.# #... ###.##.#.>...@..).....#####.#.###......##... #.###......####. #....#.....####. ####.#.)). # #.#. 9h| ####.....# #..#.....#. ##..^.....# ####..# ##.....###.9h*9h(2.39hij9h- # .# ###.# #... ###.##.#.>..@...).....#####.#.###......## #.###......#### #....#.....#### ####.#.)) # #.#. ####.....# #..#.....#.#..^.....# ####.# ##.....###9h9hu\4=====3.79h9hz9h # .# ###.# #... ###.#..>.@....).....#####.#.###......## #.###...... #....#..... ####.#. # #.#. ####.....# #..#.....#.#..^.....# #### #.#9hE ##.....9h;9hѩ(5.19hʯ9hñ9h  # .# ###.# #... ###.#.>@.....).....######.###......## #.###...... #....#..... ####.#. # #.#. ####.....# #..#.....#.  ####..^.....# #### ##.# ##.....9h. >6.59h׿ 9h  # .# ###.# #... ###.#..).....#.###...... #.###...... #....#..... ####.# # #.# ####.....# #..#.....# ####..^.....# ####  ##.# ##.....9h9hM(7.99hb 9hc _There is a stone staircase leading down here.9h # .# ###.# #... ###.#>......).....#.###...... #.###......9hu #....#..... ####.# # #. ####.....# #..#..... ####..^.....# #### ##.# ##9h89hO=====9.3 _9h9hy9h+  . ###. #... ###.#.>......).....#.### #.### #....# ####.# # # ####.....# #..# ####..^.....# #### ##.# ##9hJ1 9h2 )10.79h7 9h9 9hzJ ### # ###.#.>......).....#.### #.### #....# ####.# # # ####.....# #..# ####..^.....# #### ##.# ##9ha9h(2.19h19h9h0n  # ###.#.>......).....#.### #.### #....# ####.# # # ####.....# #..# ####..^.....# #### ##.# ##9ht9hhwZ5=====3.59h{9h}9h '  # ####(.>......)#.### #.### #....# ####.# # # ####.....# #..# ####..^.....# #### ##.# ##9ho 9h (4.99h 9h- ) _Found 4 boomerangs.9hf  #$(.>......)#.### #.### #....# ####.# # # ####.....# #..# ####..^.....# #### ##.# 9h 9h (6.39h 9h * _Found 9 gold pieces.9h{ 39hm 9h 9he ,9h ,9h* 9h ======9h 9h 9h ,9h 9h 9hE ,9hJ 9hd 9hW ,9h 9h 9h ,9h 9h ?  You see here 4 boomerangs.9h D#) ...#..(...........>24.7 (8.#####  ####### ####.....# ####..^.....# ##.......#########9h 9h -6.1 (9.89h9h 2 _Found a mace.9h /7.1 (10.8)9h9h1 _You now have 9 gold pieces.9h#.. #)#.##....(...........>.####.# # ####.....# ####..^.....# ##.# 9h9h18.5 (1.4)9h9h 9h; # .. #)# .##...#.(.>..####.## #####.....#####..^.....###.#9h 9h< (9.99h 9h 9h# .. #)# .##...#..>..####.## 9h#9h$)31.39h*9hr-P _You see here 4 boomerangs.9h2 9hz3 ,209h8 9h: & _j - 4 boomerangs9h? # .. #)# .##... .> .####. #  #  ####.....#  ####..^.....#  ##.#3.7 (1.49hD9hDF9hѦ # .. #)# .##... .> .####. # # ####.....# ####..^.....# ##.# 9h9h(5.19hD9h(9hZ  ## .. #)###.##....>#.####. #.#.9h =#.#. ##. ####.....#.. ####..^.....# ##.9hs 9h (6.59h 9h 9hJ  ### ... #)####.##....>#.####. #.# #.# #.# #.# # #.# ####.....# ..#####..^.....# ##.9hQ 9hUT (7.99hY 9hZ 9h #### ... #)####.##.....##.####. #.# #.# #.# #.# # #.# ####.....# ..#####..^.....# ##.9hQ9h (9.39hޫ9h9h\M####...  #)######.##.@.###############........................##.####.################ #.#.#9h&9h*)40.79h9h9h9h}9hd9h 9h4 ##### ...# #)### ###.##@..##.##.####.  # #.# #.# #.# #.# #  #.# ####.....#  ..#####..^.....# 2.19h9hD9hRM######....#  #@###  ###.##...##############........................#.##.####.###############.##9h9hR(3.59h9hM _You see here a +0 mace.9hv I9hx 9hz 9h>{ $ _9hF B9hǀ 9h 9h <  You see here a +0 mace.9h 9hS  _9h* 9h 9hϑ X9hE ,9h 9hI 9h ,9h 9hE 9h7 ,9h՜ 9h 9h ,9hС 9h_ 9h ,9h 9hi 9hV ,9h# 9h߬ 9h ,9h 9h 9h ,9hC 9h̲ 9hܳ B9h 9h ,9ht 9hȹ 9h ,9h 9h6 9h #######....##.##)### ########.##...## ####...............#.@..###.##.####.##64.5 (21.0)9h  #....#### #.##.# #.#  #...# #.#### #.#  #... #.# #.##.# ..# #.#..> ### #.##.# ..##..   ##.9h 9h .5.9 (22.49h 9h ; _Found a stone staircase leading down.9hz ###### #....# #.##)### ########.##... ####......... #@...###.##.####. #....#### #.##.# #.# #...## #.#### #.#  #... #.# #.# #.#9hL{# ..# #.# ..> ### #.# #.# .. ..  ##9h 9h$17.3 (1.4)9hх9h9h9h29h9h9hO I9h 9h ; ######....##)###########.##...##### ####..............#...B.#....###.##.####.##...@####  ## #.###Cast: Kinetic Grapnel.#B   giant cockroach (asleep).9h @..##.9hN (0.09h _.BB9hg C8.7 (1.49h b _A giant cockroach comes into view.9hH^ ###### #....#### #.##).. ########.##... #####.#### #.....#....###.##.####. #.B@.#### #.##.# #. #...## #.#### #. #.... #.# #. #.##.# ..# #. ..> .. ### #. #.## ..# .. ... ... .. ....  ##9h\S9h*Tc19----=70.19h\9h _7 _The giant cockroach bites you. x29h  You barely miss the giant cockroach.The giant cockroach bites you but does no damage.9h-1.4 (1.39h9h\ _The giant cockroach barely misses you.9hB r  You hit the giant cockroach but do no damage.9hC e7------2.79hJ 9h?L 4 _The giant cockroach bites you.9h@u  You hit the giant cockroach.  The giant cockroach is heavily wounded.9hu C--4.09hz| 9hP | _The giant cockroach closely misses you. The giant cockroach bites you.9h   You barely miss the giant cockroach.The giant cockroach is heavily wounded.15--5.39hm9h4 _The giant cockroach bites you.9hA  You hit the giant cockroach.9hZi.9hj256.6Kinetic Grapnel9h 9h$S _You kill the giant cockroach!9h| ###### #....# #### #.##) ..# ########.## #####.#### #.....#....###.##.#### #.@..#### #.##.# # #...## #.#### # #..... #.# # #.##.## ..# # ..> .. ### # #.## ..#  ... ... .. ....  9h9h̆q16=--8.0 (1.49h9h+9h 39h 9h 9h  9h 9h 9h9 j7==9h 9h[ ,9h 9h ,9hE 9h 9h 9h 9hU 9h 9=9h` 9hj 9h K8=9h 9h 9hK 9hz 9h@ ,9h 9hW ,9h 9hR" 9h" 9h" a9==9h# 9h$ 9h % 9h~% 9h& 9h& 9h+' 9h* B9h1+ 9h+ i20==9hT, 9h. 9h.. 9h. 9h_0 ,9h0 9h#2 ,9h2 9h 4 9h[4 9=9h5 9h&7 a1=9h7 9h9 ,9h: 9h; 9h< 9h< 9h,? 2===9h@ 9hC ,9hD 9hF 9hSP @ ### #... #### #.## ..# ########.## #####.####..........#..@..#....###.##.#-#.!.#....#### #.##.# #...#...## #.#### .....#..... #.####.>.#.##.## ..##....>. ..# ### g   hobgoblin (asleep) .g#.### ..##.... ..... ....9h{Y  505.4 (27.4)  A hobgoblin comes into view.9h[ .6.8 (28.89h a 9hOd 9 _Found an escape hatch in the floor.9h  # #### #. ..# #. #####.#### #.@...#....###.##. #.!.#....#### #.##.# #...#...## #.#### .....#..... #.# ###.>.#.##.## ..# #....>. ..# ### .g#.### ..# #....# ...  .. ....9h9h18.2 (1.4)9h 9h 9h+       #   #### #.   ..# #.   #####.####   #@....#....###.##.   #.!.#....#### #.##.  9hj,) #...#...## #.   .....#..... #.#   ###.>.#.##.## ..#   #....>. ..# ###   .g#.### ..#   #..# ...   .. ....9h469hD7E==9.69h<9h3?9hr ##.#### ..# ############.####.......##.....#....###.###.@.#....#### ..#...## #.###..... ###.>.#.##.## . #....>. ..# ##.g#.### #....# ...#..... ....9hs 9hv 9h} qg.g9h~ J===11.0Kinetic Grapnel9h 9h _The hobgoblin shouts! _You see here a fizzy emerald potion.9h  # #. #### #.# ..# #.# #####.####. ##.....#....###.##.# #.!@#....#### #.##.# #...#...## #.# #.....#..... #.#   9h  ..#.### ..#  #... #... 9h 9h 9h :g.9h 9---2.4 _9h 9h 9hإ      #   #### #.   ..# #.   #####.####   ##.....#....###.##.   #.@.#....#### #.##.   #...#...## #.   #....g#..... #.#   ###.>.#.##.## ..#   #....>. ..# ###   ..#.### ..#   #..# ...   #... ....  9h:g.9hfD---3.89h9h _You see here a fizzy emerald potion.9hn  You hit the hobgoblin.  The hobgoblin is almost dead.9h\o5=5.1 (1.39hDv9h8yO _The hobgoblin misses you.9he  You barely miss the hobgoblin.The hobgoblin is almost dead.9h (6.49h 9h Z _The hobgoblin closely misses you. x29hj  You barely miss the hobgoblin.The hobgoblin is almost dead.7.79h' 9h V _The hobgoblin barely misses you.9h>  You barely miss the hobgoblin.The hobgoblin is almost dead.9hX?W1--9.09h9h- _The hobgoblin hits you.9hk  You barely miss the hobgoblin.The hobgoblin is almost dead.9hl)20.39hzr9htV _The hobgoblin barely misses you.9hs  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.--1.69h9hn _The hobgoblin barely misses you. The hobgoblin hits you.9h:D  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.9hD (2.99hL 9h*N V _The hobgoblin barely misses you.9hz  You closely miss the hobgoblin.The hobgoblin is almost dead.9hϲ (4.29h 9hg @ _The hobgoblin hits you but does no damage.9hw  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.9hW2==5.59h9hd _The hobgoblin closely misses you. The hobgoblin misses you.9h!  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.9hbW1--6.89h%9h- _The hobgoblin hits you.9h('  You barely miss the hobgoblin.The hobgoblin is severely wounded.9h' (8.19hJ. 9h1 W _The hobgoblin closely misses you.9ḧ́;  You hit the hobgoblin.9hA2.9hxj339.4Kinetic Grapnel9h79h1M _You kill the hobgoblin!9hA ##.#### ..# ############.####.......##.....#....###.##.!.#....#### ## #.####.... ###.>.#.##.## .###. ..  9h˗9he2==-30.8 (1.49h9h9hESM # ####  ..# ######## #####.####.......#.....#....##.#### #.##. ######.....#..... #  ###.>.#.##.## ..####. ..9hvM9hVOB-2.29hT9ht[9h3]+3.2 (29ha9hdf _f - 2 fizzy emerald potions (gained 1)9hx M # ####  ..# ######## #####.####.......##@....#....##....#### #.##. #.####  #.....#..... #.####.....9h 9h> +4.6 (19h] 9hq 9hy # #. #### #.# ..# #.# #####.####. ##.@...#....###.##.# #...#....#### #.##.# #...#...## #.#9h #.....#..... ###.>.#.##.## #....>. ..# ..#.### ..# #... 9hW9hoE==6.09h9h&9h        #   #### #.   ..# #.   #####.####   ##@....#....###.##.   #...#....#### #.##.   #...#...## #.   #.....#..... #.#   ###.>.#.##.## ..#   #....>. ..# ###   ..#.### ..#   #..# ...   #..... ....9h 9hv' 9h%) (7.49h. 9h 1 9h/ 39h/ 9h2 9h4 9h\4 9ha9 n9h$; 9hn= ,9h= 9h? 9h@ ,9hlA 9hC 9hcE ,9hE 9hG 9h;I ,9hI 9hnK 9hLM ,9hM 9hlN 9hO ,9hLP 9hR 9hT ,9hU 9hW 9h&Y ,9hY 9h`[ 9h$] ,9h^ 9hJ_ 9h` ,9h[a 9hc 9he ,9h`f 9h h 9hti ,9hl ,9hn X9ho ,9h!p 9htq 9hs ,9hs 9hv 9hiy B9hy 9h$| ,9h^| 9h 9h  #.##.....#....###.##.####.###  #.#...#....#### #.##.# #.#  #.#...#...## #.#### #.#  #.....#..... ##.# #.# 9h  ###.>.#.##.## ...# #.#  ##....>....# .#### #.#  #..#.####..##.# ..### 9h2 #....###......##.# ## #.....##...@.....# ##. 9h ##.......#.#..#### ##.. #+##.####.#.r..# ...Kinetic Grapnel #... #+#....# ##...# 9hۇ #.... ....# #....# 9h +...... ..#.# #...## r   rat (asleep) #...... ..#.### #...#. 9h0 ###.... ..#... #...## #########.9hc I## #.....9h 064.0 (26.6)9h .5.4 (28.09hd 9hb V _A rat comes into view.9h #.##.....#....###.##.####.##.#...#....#### #.##.# #.# #.#...#...## #.#### #.# #.....#..... ###.# #.# ###.>.#.##.## ....# #.# ##....>....# .#### #.# #..#.####..##.# ..##....###......##.# ##.#.....##...# ##.##.......#.#..#### ##.#+##.####.#.r..# #.9h #... #+#....# ##...##.... .....# #....#.+.........#.# #...##.#.........#.### #...#.###.......#... #...##.## #.9h 9h 16.8 (1.4)9h 9hY 9h8S#.#...#....#### #.##.# #.# #.#...#...## #.#### #.# #.....#..... ####.# #.# ###.>.#.##.###....# #.# ....>....##.###### #.# ##..#.####..##.# K. ..######....###......##.# ##...#.....##...# ##..#9h$9..#.#.@#### ##....#+##.####.#.r..# #.. #... #+#....# ##...###.... .....# #....#..+.........#.# #...##.#.........#.### #...#... K   kobold (missile, asleep)9h9###.......#... #...#### r   rat (asleep) #########.## #....... #........# #######9h.D  A kobold comes into view. It is wielding a +0 club.9hDM .rr   rat  The kobold shouts! The rat squeaks loudly.====9hM!8.29h$S9hUn _The rat barely misses you. The kobold moves out of view.9h:~5  You hit the rat.9h9hQ9hK†K   kobold (missile)9hj7=---9.5 (1.39h9hG _You kill the rat!9h o ## #.###9hZw....#..... ####.# ##.>.#.##.###... ##....>....##.#######..#.####..##.# .. ..####9h..###......##.# ##....##.......K.###.#.......#.#..#### ##....# #+##.####.#.@..# 9h...... #... #+#..##...##. ......#.+.........###.....##.#.9hI ## .. #........####.....#.. 9h9h~K.K   kobold (missile)9hY----70.9 (1.49h9hp _You see here a rat corpse.9h e... ####.# ##.>.#.##.###... ##....>....##.#######..#.####..##.# .. ..####..###......##.# ##....##......K.##.#.......#.#..#####....#9hb  #+##.####.#.†..# ...... #... #+##...##..........#.+.........###...9h ##.##... ###9h t ##########.##....9h  #........# #######..####.....†..##..#9h 9h0* 9h* 9h1 J.K9h3 I-2.3 _9hN; 9h= 9h<, 9h, $199h, C----=3.6 (1.39h3 9h66 n _You miss the kobold. The kobold hits you with a +0 club.9h{p  You hit the kobold.  The kobold is severely wounded.8-----4.99hv9hx9 _The kobold hits you with a +0 club.9hl8  You hit the kobold.9he)9hUj416.2Kinetic Grapnel9h9hYJ _You kill the kobold!9h M### #.####.....#..... #######.>.#.##.###....#  #....>....##.###### #.# #.####..##.# .. ..########......## ##.....##.........9h M ##....##.......#.#..#####....##+##.####. #....... #+##...###...........+.........#.# #...##... ..#9h 9h c9=-7.6 (1.49h 9h m _Items here: ( ) ††.9h I9h` 9h $ _9h B9hz 9hk ,9h[ 9h0 O=9h 9h b20=9h 9h ,9h- 9h ,9hp 9h ,9h 9h ~1==9h 9hz ,9h 9h ,9hJ 9h ,9h 9h 2===9h 9h 9h 9h 9h 9h 9h9,9hX9h9h9hM P==9hw 9h9h,9h9h9h,9h9hf9h,9h9h%#9h%,9h &9h*(9h*,9h*9h,9h/,9h09hE39h5,9h!89h99h;,9h<9h>9hBB9hD9hG,9h(H9hL9hN,9hO9hDR9h`T,9hyU9h X9hY,9hK[9h]9h_,9h`9hb9hBe,9hf9hoh9hj,9hk9hEq9h{s,9h/t9h/w9hhy,9hKz9h|9h,9hd9h9hz,9h9h9h^,9h9hڍ9h(,9h9h9h,9hޗ9h'9h/,9hÝ9h9h1,9hT9hM9he,9h9hҪ9hd,9hP9h9h޵,9h39h9hں,9h]9hټ9hX9h;B9h9h,9h9h9h,9h9h`9hN ##  #### #.l.  #9hA #.##.##### #.# #.#...@..# ########.##-9h #.######.####......... #.##.....#....###.##.##9hKinetic Grapnel #.#...#....#### #.##.#9hw #.#...#...### #.####9h< #.....#.....#####.# l   frilled lizard (asleep) ###.>.#.##.###....#9hA##....>....##.###..#.####..##.##......9hc!9h1642.4 (64.8)9h,.3.8 (66.29h<9hUa _A frilled lizard comes into view.9h9h9hx9h9hfm ####  #.l.. # #.##.##### #. #.#..@...# #. #.######.#### #.##.....#....###.##. #.#...#....#### #.##.# #.#...#...### #.#### #.....#.....#####.# ###.>.#.##.###....# ##....>....##. #..#.####..##.##.9hln9h|p15.2 (1.4)9ht9hv9h        #####   #.l..# #   #.##.##### #.   #.#.@....# #.   #.######.####   #.##.....#....###.##.  9hi  #.#...#....#### #.##.   #.#...#...### #.   #.....#.....#####.#   ###.>.#.##.###....#   ##....>....##.    #..#.####..##.##.... 9h> 9h a6.6Kinetic Grapnel9h 9h 9h4M  #######.l..# ##@##### ......# ##############.####.......  #.##.....#....###.##.l   frilled lizard (asleep)9h<9h?8.0Kinetic Grapnel9h9h9h   ######.l.@# #.##.##### #......# ##############.####.......#.....#....##.#### #.##.#### ###.....#.....########.>.#.##.###....#9h 9h (9.49hh9hz9hH+         ###### 9h+  #.l@.# #   #.##.##### #   #.#......# 9h+m#   #.######.####  9h<, #.##.....#....###.##   #.#...#....#### #.##   #.#...#...### #.   #.....#.....#####.#   ###.>.#.##.###....#9h29h~3)50.89h 89h99h }  The helpless frilled lizard fails to defend itself.  You slash the frilled lizard!9h 1.9h" n52.1 (1.3Kinetic Grapnel9hB' 9hR) R _You kill the frilled lizard!9h          ######   #.@..#   #.##.#####  9h{  #.#......#   #.######.####  #.##.....#....###.  #.#...#....#### #.#   #.#...#...### #.#9h    #.....#.....#####.#  9hȊ  ###.>.#.##.###....# 9h 9h -3.5 (1.49h 9h| 9hǜ         ######  #@...#  #.##.#####  #.#......#   #.######.####  #.##.....#....###.  #.#...#....#### #.  #.#...#...### #. 9h7 #.....#.....#####.  ###.>.#.##.###....9h 9ha(4.99h9hx9hQ 39h 9h6B9h,9hi,9h9hj9h,9h9h9hd ,9h]!9h#9h$,9h-%9h^'9h)9h),9h+9h-,9h.9h/9h1,9hi29h39h96,9h69h>89h:,9h1;9hq<9h>,9hq?9hmA9h"C,9hC9hE9hG,9hH9hK9hV #.#...#....#### #.## #.#...#...### #.## #.....#.....#####.# ###.>.#.##.###....# ##....>....##.##### #..#.####..##.##... #....###......##.## #.....##.........# ##@......#.#..#### '##.####.#.)..# 9hvWU...#....#+#....#  ....#...........# .....+.........#.# l.##..#.........#.### l   frilled lizard (asleep) ... #..###.......#.... 9hW#.. #..# ##########.##  #........#9hA_ 73.1 (18.2)  You open the door.  A frilled lizard comes into view.9hfl.l9h;lC4.1 (19Kinetic Grapnel9hDt9hv8 _The frilled lizard hisses angrily.9h H.### .....#.....#####.# ##.>.#.##.###...9hv  ##....>....##.#####..#.####......###......##.###.....##.........# ##.......#.#..### #@##.####.#.)..# #....#....#+#..9h J#....#........l....+#...##..#####... #..###...#.. #..# ##########.## #........9h 9h 9h pl.5.5 (1.4)9hO 9h Q _There is an open door here.9h...#####.# ##.>.#.##.###... ##....>....##.#####..#.####...#....###......##.###.....#...# #.......#.#..######'##.####.#.)..# #.l@.#....#+#.............+##...##..#####... #..###... #..# ##########.##. #........ ÷9h(v0---=6.99h.9h`13 _The frilled lizard bites you.9hj##.>.#.##.###... ##....>....##.######..#.####...#....###......##.##.....# #.......#.#..######'##.####.#.)..# .l..#....#+#...............+###...##..###. #..###.... #..# ##########.##.. #........#.  ÷####....'9hu9h/wD---8.39h|9h3 _The frilled lizard bites you.9h  You hit the frilled lizard but do no damage.The frilled lizard bites you but does no damage.9h՞ -9.6 (1.39h 9h( [ _The frilled lizard barely misses you.9hVx   You hit the frilled lizard but do no damage.80.9 _The frilled lizard barely misses you.9hD[l1=2.29h^^9h` _You miss the frilled lizard. The frilled lizard barely misses you.9hv  You miss the frilled lizard.The frilled lizard bites you but does no damage.9hV0-3.59h9h3 _The frilled lizard bites you.9hj@  You hit the frilled lizard.9hfvi.9hxj504.8Kinetic Grapnel9h}9hR _You kill the frilled lizard!9h  #.....#.....#####.# ###.>.#.##.###....  ##....>....##.####  #..#.####..##.##..  #....#####.#  #.....##.........#  ##.......#.#..####  ###'##.####.#.)..#  #.@..#....#+#....#  #....#...#  .........+.#.#  ##...##..#..#.##  #... #..###.......#...  #... #..# ##########  #.. #..# #. #.. #..# #........ 9h#..# #.....÷..1=-6.2 (1.49hE I9hH ,9hM 9h.N 9hP O=9hXR 9hS 9hS E2==9hT 9hRX 9hX[ ,9h4\ 9h~^ 9hV` ,9h1a 9hAc 9he ,9hf 9hi 9hCk P==9h_l 9h[n 9hp ,9h?q 9hQs 9hu ,9hu 9hx 9h^y ,9hz 9h| 9hc} 9h} 9hZ~ 9hn   ##....>....  #..#.####..  #....###...  #.....##.  ##.......#.  ###'##.####.  #....#....#+  #######....#......  #@.........+......-  #.##...##..#......  #.##...##..###....  #.##...##..# ###  #.##...##..# #  #.##...##..# #.  #.###.###..# #.  #.# #.# ## 9h 9h 702.4 (16.9h 2)9h 3.4 (17 _k - a scroll labelled ISSEASOURE9h-. ..#.####..###..#.......####'##.###....#....#+#######..............+##...##..#9hy-#...##..###.##..# ######.#9h49h:614.8 (1.4)9hI:9h#<9h{ I9h 9hA ,9hխ n9h 9h ,9h 9ha 9h 9hQ 9hֵ 9h 9h 9h? 9hz 9hӺ 9h ,9h~ 9hn 9h 9h& 9hq 9h 9h B9h 9h ,9h 9h 9h 9h 9hJ ,9h 9h 9h ,9h 9hM 9h 9h 9h@ 9hu 9h ,9h 9hi 9h ,9h 9h= 9h@ ,9h 9h7 9h  #.##...##..# ##########.# #.##...##..# #..... #.##...##..# #..... #.###.###..# #.....÷. #.# #.# ..# #####... #.#.)# #.... #.# ..# # #.#######..# #9h7 @ #.......@..# #†28.6 (23.8) #####......#  ######## #....#.).#...#####9h 19h  30.0 (25.2 _Found a dagger.:h03:h:hk :h",:h&:hZ):h+,:h,:hf/:h;1,:h*2:h4:h6,:h9:hg;:hy=:h=:h>:h@:hC,:hRD:hF:hH,:hI:hL:hN,:hO:hQ:h[S,:hXT:h{V:h?X,:hY:hp[:hs],:hk^:h_:hva,:ha:h}c:he,:he:hg:h!j,:hj:hk:hl,:hqm:hs:h]v,:hRw:hz:hN|,:hJ}:hH:h,:h:h:h,:hl:h‹:h,:hu:hO:h,:h:h:h,:h:h,:h6:h.L _You now have 17 gold pieces (gained 8).:h3:h1:hQ:h®,:h:hQ:h˵,:h2:hm:h,:h:h:h,:h:h:h,:h:hG:hF,:h':h:h,:h:h:h :hh:h,:hx:h:hw:hF  ##....>....##.##  #..#.####..##.##  #..S.###......##  #.....##.......  ##.......#.#..###  ###'##.####.#.)..#  #....#....#+#....#  #....#...........#  #......@...+.........#.#74.4 (44.4:h`  #.##...##..#.........#.#  #.##...##..###.......#  #.##...##..# ##########  #.##...##..# #...  #.##...##..# #....... S   ball python (constriction, wandering)  #.###.###..# #.....÷.:hy  #.# #.# #..# #####...  #.# #.# #.)#:h"#...:h:hH:hb _A ball python is nearby!:h > #..#.# #..S.# #.... ##.. ###'##) #....# #######....# #......@...+ #.##...##..# #.##...##..# #.##...##..#  #.##...##..#  #.##...##..#  #.###.###..# ÷ #.# #.# #..#  #.# #.# #.)# :h( > #..#.# #..S.# #.... ##.. ###'##) #....# #######....# #......@...+ #.##...##..# #.##...##..# #.##...##..#  #.##...##..#  #.##...##..#  #.###.###..# ÷ #.# #.# #..#  #.# #.# #.)# :h0:hC2:hr8:h:b _A ball python is nearby!:hD ###.>.#.##.###.... ##....>....##.#### #..#.####..##.##. #..S.###......##.# #.....##......... ##.......#.#..### ###'##.####.#.)..# :h #....#....#+#....#  #######.@..#..#  #..........+.#.#  #.##...##..#...#.## #.##...##..###.......#..:hW #.##...##..# ##########.# #.##...##..# #.:hT\ #.##...##..# #....... #.###.###..# #.....÷:h #.# #.# #..# #####.:h:hVk.SS):hBH5.8 (1.4)Kinetic Grapnel:hS:h,5 _The ball python hisses angrily.:hp(  #.....#.....#####.#  ###.>.#.##.###....#  ##....>....##.##### #..#.####..##.##... #....###......##.# #.S...##.........#  :h( ##.......#.#..### ###'##.####.#.)..#  #..@.#....#+#....#  #######....#..#  #..........+.#.#  #.##...##..#...:h) j#.### #.##...##..###.......#.... #.##...##..# ##########.##:hO)  #.##...##..# #.# #.##...##..# #........# #.###.###..# #.....÷..#:hc+ ,:hx2 F.S:h3 (7.2:hl9 :h: :h_  You hit the ball python.  The ball python is moderately wounded.:h5=8.5 (1.3:h:hIX _The ball python barely misses you.:hd`  You barely miss the ball python.The ball python is moderately wounded.The ball python closely misses you.:hoa(9.8:hi:hVkC _The ball python bites you but does no damage.:hR=  You hit the ball python.:hИi':h9j481.1Kinetic Grapnel:h:hO _You kill the ball python!:h: M#### #.##.....#.....########.>.#.##.###....# #....>..####..#.####..##.##...#....####.##.....##......... ##.......#.#..#######@##.####.#.) #+#######....#.   #..........+.........#.##.#...##..#:hb :h 5-2.5 (1.4:h :h Q _There is an open door here.:h 3:hc :h& :h :h $ _:hS :h :h ,:h:h!:h B:h:h,:h|:hN:h:h,:h:hL:h. ,:h!:h$:h&,:h (:h+:h-,:h/:h2:h3,:h5:h 8:h :,:h;:h=:h?,:h)A:hC:hE,:hG:h_J:hL,:hM:hqP:hYR,:hS:hU:hYZ,:hV[:h]:h_,:h`:hgc:hd,:hf:hxi:hj:hj:hPk:hn:h@o,:ho:hr:hAt,:h:v:hky@  There is an open door here.:h{5 _:h|:ha:h:h:hJ:h:h,:hU:h:h,:h(:hr:hZ,:hE,:h,:h:h:h,:h:h:hȢ,:h:hO:h,:h˨:h:hϵ:h:h:h=,:h˻:h:h,:h:h:h1,:h:hT:h,:hO`:h :h:h#,:h:h:h0,:h:h,:h%.##...##...#####........#  .#....#...##...######....# .######...#..<......#....# # :h  ......#...##...##...#....# #.# ###...##...##.##...##...## #.# ..#....##.....#...##....# #.# ..##....###...#.###....## ## :h1...##.....#######.....# #.. .)..###.........@...# ##.##-841.3 (58.8) #.....####.......#.## ## ##.......###.##### .( ##..# #####.........# ..####..## :h....####......# ####.>.....## ###....#############....# :h ####............†...#.#..##.... ##......#######..#.## :hc#......# #.....#.###...:h[:h.2.7 (60.2:h; _Found 4 stones.:h ##...##...#####.# #.# #....#...##...######....# #.# ######...#..<......#....# #.# #...##...##...#....# #.# ...##...##.##...##...## #.# #....##.....#...##....# #.# ##....###...#.###....## ##.# ##.....#.....# #..# )..###...@..# ##.## .....####.......#.## ##..# .......###.#####..( ##..## .........# ..####......# .##....###.#  ####.†...#.#..##.....##......#..#.#......##.:hc d[34m#......# #.....#.###...:h; :h 14.1 (1.4):h :h :h [...##...#####.# #.# ....#...##...######....# #.# ...#..<......#....# #.# #...##...##...#....# #.# ...##...##.##...##...## #.# #....##.....#...##....# #.# ##....###...#.###....## ##.# ##.....#.....# #..# :hi ..###.# ##.## ####.#.## ##..# .###.#####..( ##..## .# .....#####......# ..####....#####.# ####.†...#.#..##. ##......#..#.#......##.. #......# #.....#.###... . :hŝ :h (5.5:hu :h :hBk ....#...##...######....# #####...#..<......#. ....#...##...##...#. #...##...##.##...##...##.##.....#...##....# #....###...#.###....## # .##.....#######.....# #. ..###.............# ##.#..####.......#@## ##..# ...###.#####..(....##..# ###.........# .....####..#...#####:h#......# ##....#.. #..[:hg:h(6.9:h:h:h|. #####...#..<...... ....#...##...### #...##...##.##...##...##.##.....#...##....# #....###...#.###....## # .##.....#######.....# . #. ..###.............# ... ##.#..####.......#.##.....##..# ...###.#####@.(....##..# ###.........#.......####..# ..#####....####.>.....####......#####.###. .### :hI5:h7(8.3:hm>:hL@:h ....#...##...## #...##...##.##...##...#.##.....#...##....# #....###...#.###....##. # .##.....#######.....# .. #. ..###.............# #... ##.#..#####.##.....##..# ...###.#####..(....##..# ###.........#...@...####..# ..########.>.....## #....#############...........#......##... .. #:h:h(9.7:h:h:h#...##...##...#....# #.# ...##...##.##...##...## #.# ....##.....#...##....# . #.# ....###...#.###....##.. ##.# ##.....#######.....# ... #..# ###....###....##.## ####.:hh#.##.....##..# ###.#####..(....##..## .#.####..### :h####......#....####.>.....## ....#######.:h0# :h:h:h:h)51.1:h :h :h:hh:h:h:h:h,:h :h5 You see here 4 stones.:h:h _:h:h:h,:h%:h,:h:h:h:h?:h,:h :hX:hJ,:h4:h:hF,:hH:h:h:h:h :h :h ,:h :h :h# ,:h :hv :h? ,:h :h+ :h :h :h :h :h ,:h :hY :h ,:hh :h^ :h ,:h :h$ :h ,:hn! :h" :h,$ ,:h$ :h=' :ht( ,:h) :h+ :h*- ,:h- :h6/ :hA1 B:h73 :h]5 ,:h6 :hkW :h%Y :hcY :hY :ha :hc ,:h'd :hk :hnm ,:hn :hu :hv ,:hw :h~ :h" :h] :h :h^ :h :h :h :h. :h :hӒ :hʓ :hu :h ,:hĜ :h :h ,:h :h :h :h= :hA :h1 :h ,:h1 :hP :h5 ,:hU :h :h ,:h :h :h^ ,:h :h :h@ ,:h& :h :h2 :hl :hn :h :h ,:h :h ,:h :h- :h: :h ,:h :h :h ,:h :h> ;  You see here 4 stones.:h :h  _:h :h1 :h ,:hQ :h" :h% ,:h% :hK, :h`. ,:h/ :h4 :h6 :h6 :h(8 :h/= :h-? :h? :hA :h F :h H ,:hI :hM :hO :hO :hP :hS :hU ,:hSV :hZ :h[ ,:h[ :h_ :ha ,:ha :he :hg ,:hh :hk :hm ,:hyo :hs :h0u :hzu :hWv :h.z :h{ ,:h| :h :hl ,:ha :h :h! :hF :h? :h :h ,:hɏ :he :h8 ,:h5 :hO :h ,:hV :h :h :h4 :h` :hY :h/ :hT :he :h X:hr :h ,:h$ :h :h0 ,:hS X:h :h2 :hh :h :h :h :h ,:hh :h :hy ,:h^ :h :h ,:h :h) :h ,:h^ :h :h ,:h :hH :hB ,:h :h :h ,:h :hA :h ,:h :h :hJ ,:h :hr :h ,:h# :hc :h ,:h :h :h ,:h :h :h ,:h :h :hh ,:h :h :hS ,:h :h :h ,:h :h :h :h- :h :h  :h ,:h :h :h ,:h :ha :h :h( :he :h :h :h :hY :h% :h3! ,:h" :h# :h{% :h% :h& :h + g  You see here a hobgoblin skeleton.:h|-  :h- _:hH. :h/ :h!1 :hK1 :he2 :h{4 :h6 :h6 :h7 :hW: :hj< ,:h= :h@ :hB :h:B :hrC :hD :h_F ,:h G :hI :h4R .....#.......####..### ..#....####.>.. ###########...........# :hyR .........÷...#.#..##...... ....#######..#.#......##.. ...# #.....#.###... . :hR .# ##....#.. #..[ # ####.###.K..### ....# #.@......# ...# ####.....# #####:hS #...# Kinetic Grapnel .##  :h8S K   kobold (asleep) :hUS :h^ 2986.9 (135.8):h` .8.3 (137.2 :hf :hyl ~ _A kobold comes into view. It is wielding a +2 dagger of speed.:hY4....#.......####..### #....####.>.....## .....# ........÷...#.#..##...... #######..#.#......##.. # #.....#.###..... # ##....#.. .#..[ # ####.###.K..### # #.# # ####.....#  .#...# .. .##### #9.7 (1.4):h; #.####..###  #....####.>.....##  .## ÷...#.#..##......  #..#.#......##..  # #.....#.###.....  # ##....#....#..[. :h # ####.###.K..###  # #.#  # ####.....#   :h #.#...#  #....##  ####.#  .# #:h> 6   :h :h j.KK:h" )91.1:hN :h- :h6  You barely miss the kobold.18-----=2.4 (1.3:hwA] _The kobold hits you with a +2 dagger of speed. x2:hxe  You barely miss the kobold.The kobold hits you with a +2 dagger of speed.:hfq14---------3.7:hl:hnS _The kobold barely misses you.:hX  You barely miss the kobold.The kobold hits you with a +2 dagger of speed.:hPl3-----5.0:h":hP  You barely miss the kobold.  The kobold hits you with a +2 dagger of speed. _The kobold barely misses you.  You barely miss the kobold.  The kobold hits you with a +2 dagger of speed. _The kobold barely misses you.:hC pThe kobold hits you with a +2 dagger of speed. _The kobold barely misses you.  You barely miss the kobold.  The kobold hits you with a +2 dagger of speed. _The kobold barely misses you.  You hit the kobold.:h L e):hQ i86.3Kinetic Grapnel:h@X :hZ J _You kill the kobold!:h>8#.####..###  #....####.>.....##  ...........## # ÷...#.#..##....... .#..#.#......##..# .# #.....#.###.....# .# ##....#....#..[.# .# ####.###....###  .# #....@...#  .# ####.....#   #.#...#  #....##  ####.#  .# :h8 .#  ##  :hA:hsD5-7.7 (1.4:h.J:hN  Things that are here: _a +2 dagger of speed; a kobold corpse:h#.####..###  .#....####.>.....##  ...........## ## ÷...#.#..##...... #..#.#......##..#  # #.....#.###.....#  # ##....#....#..[.#  # ####.###....###  # #....)@..#  # ####.....#  # #.#...#  #....##  ####.#  .#  [15:h;18H.#  ##   :h:h=w4=-9.1 _:h:h&:h" .#.####..### .#....####.>.....## #...........## ### .÷...#.#..##........ .#..#.#......##..# .# #.....#.###.....# .# ##....#....#..[.# .# ####.###....### .# #....@...# .# ####.....# # #.#...#  #....##  ####.#  .#[4:h y0m  .#  ##  :h :h 11000.5 (1.4):hz :hc  Things that are here: _a +2 dagger of speed; a kobold corpse :ht :h},10 :h :h N _l - a +2 dagger of speed :h5#.####..###  .#....####.>.....##  ...........## ###  ÷...#.#..##........  #..#.#......##..#  # #.....#.###.....#  # ##....#....#..[.#  # ####.###....###  # #....†@..#  # ####.....#  # #.#...#  #....##  ####.#  .#[ :h40m  .#  ##    :h+ :h!-2.9 (1.4 :h( :hH* :h #.####..###  #....####.>.....##  ...........## # ÷...#.#..##........  ..#.#......##..#   #.....#.###.....#   ##....#....#..[.#   ####.###....###  :h h  #....†.@.#   ####.....#   #.#...#  #....##   :h- q####.#  #.#  ..#  ###    :h=  :hʭ i5==4.3 :he  :h  :h ##..(....  .......####..###  ....####.>.....##  #####...........#######  ...÷...#.#..##........ #####..#.#......##..#  #.....#.###.....#  ##....#....#..[.# ####.###...@### #....†...#  ####.....#  #.#...#  #....# ####.#  #.#  ..#  ### 5.7 :h  :h0.#.##.  ##..(....##..##  ..####..###  ...####.>.....##  ####...........#######  ..÷...#.#..##........ ####..#.#......##..#  #.....#.###.....#  ##....#....#.@[.# ####.###....#### #....†...#  ####.....#  #.#...#  #....# ####.#  #.#  ..#  7.1 :hg#.##.....##..#  #..(....##..##  ####..###  ####.>.....##  .....#######  .÷...#.#..##........  ..#.#......##..#  #.....#.###.....#  ##....#....#..@.#  ####.###....####  #....†...#  ####.....#  #.#...#  #....##  ####.#  #.#  ..#   :h8 :hv16==8.5 :h :hO _You see here a +0 helmet. :hB90 :h :h< % _m - a +0 helmet :h4 :hi9Inventory: 13/52 slots Hand Weapons (go to first with ))  i - a +0 hand axe (weapon)a - a +0 hammer  l - a +2 dagger of speed Missiles (go to first with ()j - 4 boomerangs Armour (go to first with [)  b - a +0 robe (worn)m - a +0 helmet Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  :h9 d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE Potions (go to first with !)  c - a potion of magic  f - 2 fizzy emerald potions  g - a black potion:hgl - a +2 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  :hV Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.1 XLs. Damage rating: 5 (Base 4 x 97% (Dex) x 100% (Skill) + 2 (Ench)). Speed: Attacks with this weapon are significantly faster. :hThis weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. :hAYou took it off a kobold on level 1 of the Dungeon. :hpStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} :h1Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:h:h{:hN#.##.....##..#  krazycure the Tinkerer #..(....##..##  Naga .....####..###  Health: 16/22 =================------- ..####.>.....##  Magic: 5/5======================== ###...........#######   AC: 1Str: 12 .÷...#.#..##........  EV: 8Int: 21 ###..#.#......##..#:h9  SH: 0Dex: 9#.....#.###.....#  XL:  2 Next: 58% Place: Dungeon:1##....#....#..@.#  Noise: ---------  Time: 1009.5 (0.0)####.###....####  l) +2 dagger (speed)#....†...#  Cast: Kinetic Grapnel####.....# #.#...# #....##  ####.#  #.#  ..#  Things that are here: :hm_a +2 dagger of speed; a kobold corpse _l - a +2 dagger of speed _You see here a +0 helmet. :hG_m - a +0 helmet  You unwield your +0 hand axe. Your hands tingle!:h:h",10.5 (1:h:h { _a +2 dagger of speed; a kobold corpse _l - a +2 dagger of speed _You see here a +0 helmet. _m - a +0 helmet  You unwield your +0 hand axe. Your hands tingle! _l - a +2 dagger of speed (weapon):hbx:h|Inventory: 13/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()j - 4 boomerangs Armour (go to first with [)  b - a +0 robe (worn)m - a +0 helmet Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE Potions (go to first with !)  c - a potion of magic  f - 2 fizzy emerald potions  g - a black potion:h-l m - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (1.8 -> 2.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:h :h] :h #.##.....##..#  krazycure the Tinkerer #..(....##..##  Naga .....####..###  Health: 16/22 =================------- ..####.>.....##  Magic: 5/5======================== ###...........#######   AC: 1Str: 12 :h 7.÷...#.#..##........  EV: 8Int: 21 ###..#.#......##..#  SH: 0Dex: 9#.....#.###.....#  XL:  2 Next: 58% Place: Dungeon:1##....#....#..@.#  Noise: ---------  Time: 1010.5 (0.0)####.###....####  l) +2 dagger (speed)#....†...#:h T  Cast: Kinetic Grapnel####.....# #.#...# #....##  ####.#  #.#  ..#   _a +2 dagger of speed; a kobold corpse _l - a +2 dagger of speed _You see here a +0 helmet. _m - a +0 helmet  You unwield your +0 hand axe. Your hands tingle! _l - a +2 dagger of speed (weapon):h :h# :hD( :h. :h4 +1.5 (1:h5 :hW> K7=:h? $2.5 (2:hC :hwI :hK +3.5 (3:hP :hhW :h;Y +4.5 (4:hf^ :hYe :hf +5.5 (5:hk :hIn 2 _You start putting on your armour. You continue putting on your +0 helmet. x5:hHp :ht :hw [ _You finish putting on your +0 helmet.:h_.#.##.....##..# #..(....##..## .####..### .####.>.....## #.....####### .÷...#.#..##........ #..#.#......##..#  #.....#.###.....#  ##....#....#.@..#  ####.###....####  #....†...#  ####.....#  #.#...#:h`w  #....##  ####.#  #.#  ..# :h.....## #.....####### .÷...#.#..##........ #..#.#......##..#  #.....#.###.....#  ##....#....#@...# :hfc ####.###....####  #....†...#  ####.....#  #.#...#  #....##  ####.#  #.#  ..# 8.3:h< :h? :h F :hG :hA  ###..(....##..# .......####..######.>.....## #####...........####### ...÷...#.#..##........ #####....##..#  #.....#.###...#....#....# ####.###...@#### #....†...# ###... #..###  :h:hC(9.7:h:ha:hLG#..(....##..## #.####..### #....####.>.....## #....####### .÷...#.#..##........ #..#.#......##..#  #.....#.###.....#  ##....#....#....#  ####.###..@.####  #....†...#  ####.....#  #.#...# :h_Mo #....##  ####.#  #.#  ..#  ### :hU:h`Yt9==21.1:h_:ha:h#..(....##..## .#.####..### .#....####.>.....## #.####### .÷...#.#..##........ #..#.#......##..# # #.....#.###.....# # ##....#....#....# # ####.###.@..#### # #....†...# # ####.....# # #.#...#  #....##  ####.#  #.#  ..[3:hŘc3m#  ### :h:ht(2.5:h:h0+| .#.......####..#####.>.....## #######...........####### .....÷...#.#..##........ #######..#.#......##..#  #.....#.###...#....#....#....# ####.###....#### #....†@..# ###.. #.## ##  :h8>3.9:h::h=:ht_ 6.#.####..### .#....####.>.....## #...........####### .÷...#.#..##........ .#..#.#......##..# .# #.....#.###.....# .# ##....#....#....# .# ####.###....#### .# #....@...# .# ####.....# # #.#...#  #....## :h]` [ ####.#  #.#  ..#  ###  :h!g :hi t20==5.3:h.....## #...........####### .÷...#.#..##........ .#..#.#......##..# .# #.....#.###.....# .# ##....#....#....# .# ####.###....#### .# #...@†...# .# ####.....# # #.#...#  #....##  ####.#  #.#  ..#  ###  :h :h /6.7 _:h:hD.#.####..### .#....####.>.....## #.####### .÷...#.#..##........ .#..#.#......##..# .# #.....#.###.....# .# ##....#....#....# .# ####.###....#### .# #..@.†...# .# ####.....#:h # #.#...#  #....## ####.# #.# ..# ### :hW:h(8.1:h:hY#.####..###  #....####.>.....##  .#######  ÷...#.#..##........  #..#.#......##..#  # #.....#.###.....#  # ##....#....#....#  # ####.###....####  # #...@†...#  # ####.....#   #.#...#  #....##  ####.#  #.#   ..#   ###    [:h.637m :h3[9.5:h^ #.####..###  #....####.>.....##  ...........#######  ÷...#.#..##........  .#..#.#......##..#  .# #.....#.###.....#  .# ##....#....#....#  .# ####.###....####  .# :h%_ E#....@...#  .# ####.....#   #.#...#  #....##  ####.#  #.#  ..# :h_ n ###   :hfh :hFl t1==30.9:h`q :ht s _You see here a kobold corpse.:h.I:h/:h2f _:hY4:h5,:hW6:h92===:h9:h;:hQ>,:h?:h@:hA,:hFB:hC:hD,:hZE:hG:htIP==:hJ:hK:hL,:hN:h=PB:hP:hR:hS,:hS:hU:hW,:hW:hX:hY,:h[:h[:h>],:hy]:h^:h_,:h1`:hZa:hb,:hb:hyd:he,:hf:hiB:hQi:hj:hk,:hl:hm:ho,:ho:h2q:hs,:h[s:ht:hv,:hw:hy:h,{,:h{:h5}:h~,:h~:h9:h[,:hҁ:h-:h,:hʆ:hȇ:hZ,:h,:h6,:hr:h1:h:hM:h[:h:hޙ:h5:h ########..#.#......##..#  #......# #.....#.###.....#  #......# ##....#....#....#  #......# ####.###....####  #......# #####....†...#  #......# #...####.....#  ######## #.#.# #.#...#  #.#.# #....##  #@#.# ####.#  #.#.# ####.#  #.#.# #....#  #.#.# #.#### #.#.####.##.#......# b   bat (asleep)#:hNh[m.#########b# 74.1 (43.2)5.5 (44.6 _A bat comes into view.:h3P  #.....#.###...#...# ####.###....########....†...# ...####..#######.# #.#. #.#.# #....#.#.# ####.# ...# #.....# #.###.####.#......######b#.:h=:h?16.9 (1.4):hJ:h}&#...# ####.###....########....†...# ...####..#######.# #.# ...####.# ...######.# ....######b# .:h/:h(8.3:h:h:h# ####.###....########....†...# ...####..#######.# #.# :h...####.# ...######.# ....######b#..:h:h?9.7Kinetic Grapnel:h#:h:h #####....†...# ...####..#######.# #.# ...####.# ...######.# ....######b#..#:h :hc )81.1:h :h :hB8...####..#######.# #.# ...####.# ...######.# ....######:hxb# ..##:h:>2.5:h:h:h#######.# #.# ...####.# ...######.# ....######b# ..## :h:h(3.9:h$:hv%:hLej  The helpless bat fails to defend itself.  You puncture the bat!:hj2.:hcoo624.6 (0.7Kinetic Grapnel:ht:hwG _You kill the bat!:ha  ...####.# ...######.# ....###### :h,:h-6.0 (1.4:h:h:h ###.# ...######.# ....:h`###### .#:hT:hA(7.4:h:h:hg I:h :h/  ...######.# ....###### ..g.....#####Cast: Kinetic Grapnelg   hobgoblin (asleep):h (0.0:h C8.8 (1.4:h' \ _A hobgoblin comes into view.:h<...######.# ....###### .#######.g.....######### :hdU90.2:h:h3D#.#.# #....# #.#.# #.#### #.#.####.# #.#......# #.## #.# #.# #.##.@g.#.#### :h :h (1.6:hH:h:hq  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.:h/. :hܖo702.2 (0.6Kinetic Grapnel:hA:hM _You kill the hobgoblin!:h #.#.# #....# #.#.# #.#### #.#.####.# #.#......# #.# #.# #.# #.##.#.#.### :h :h9 -3.6 (1.4:h :h9 :hZP #.#.# #....# #.#.# #.#### #.#.####.# #.#......# #.# #.# #.# #.##.##.#.#### :hV :hpX (5.0:h\ :h:^ :h`#.#.# #....# #.#.# #.#### #.#.####.# #.#......# #.# #.# #.# #.# #.# #.#.# ### .:hD:h6(6.4:h:h:h_3:hG`:h b:hc,:hh:hj,:hj:hm:hoB:hCp:hq,:h?r:hs:hu,:hv:hw:hx,:hy:h{:hZL#.#......#  #.########  #.#  #.#  #.########## :hȃ #..........# #.########.# ### #.#   #@#  :h] #..........#  #b##.####### Kinetic Grapnel# ..# ### :h  b   bat (asleep)  :h! :hb/106.2 (9.8:h:h΋e  A bat comes into view.:hz`b.b:h-d1--=7.6 (11.2) :h:h' _The bat hits you.:hy :h :hT :hw" :hH###### #########.........########.## #. ####.#####.##.b.@......###.####### ..#  ###:h+:h:h:hI:h&.b..:h_2==9.0 (1.4) :hY:h: _The bat hits you but does no damage. :h #.#  #.#  #.#  #.####  #...#  #.##.#  ### #.#  ####.#####.#  # :hD.#  #b##.#  # ..#  ####    :hn   :h :h!$b.b :h"X1--10.4 :h' :hc*L _The bat hits you but does no damage. The bat hits you. :hq :hE-1.0 (0.6 :h; :h _You barely miss the bat. The bat completely misses you. :h|  You hit the bat.  The bat is moderately wounded. :h'b. :h :h>$7 (0.7 :h! :h#P _The bat barely misses you. :hF #.#  #.#  #.#  #.###  #..#  #.#.# :hc  ### #.#  ####.#####.#  #b.#  #.##.#  #. ..# ######   :hİ    :h :h".b :h62== :h&3.1 (1.4 :h :h z _The bat hits you but does no damage. x2; The bat closely misses you. :h  #.#  #.#  #.#  #.#  #.#  #.#.#  ### #.#  ####.#####.#  #.#  #b##.#  #....#  ######  .b4.5 :h  :h n _The bat misses you. The bat hits you but does no damage. :hnm Q!:hm #########.........########## #.# ####.#####.#.........##.######b..# ##### !:hon,!:hvm1--5.9!:h{!:h~b _The bat hits you. The bat barely misses you.!:hR#########.........##########  ####.#####.#.........##.######b..# ####!:h!:hT!:h(b.!:hW2==7.3!:h !:h P _The bat barely misses you.!:h#.#  #.#  #.#  #.#.#  ### #.#  ####.#####.#  #..........#  #.##b#######  #.@..#  ######    !:h%  !:h*!:hh,!:hh.!:ha8.7Kinetic Grapnel!:h!:hP _The bat barely misses you.!:hC #.#  #.###  #..#  #.#.#  ### #.#  ####.#####.#  #..........#  #.##.#######  #..@.#  ######      !:hD ,!:hG ,!:hYM bb   bat!:h:O @20.1Kinetic Grapnel!:hS !:hV P _The bat barely misses you.!:h #.#  #.####  #...#  #.##.#  ### #.#  ####.#####.#  #.....b....#  #.##.#######  #...@#  ######      !:h! !:hs !:h !:hw b.b   bat!:h W1--1.5!:h !:h ' _The bat hits you.":h":h":hk":h":h]3 #########.........########## #.# ####.#####.#...b.....##.##@#######....######":h*":h":h":h%.b":h9(2.9":h3":h(T _The bat completely misses you.":hT#.######## #.#  #.#  #.##########  #..........#  #.########.#  ### #.#  ####.#####.#  #....@b....#  #.##.####### #....#  ######":h>    ":h":hd\.b4.3":h _The bat closely misses you. The bat barely misses you.":hճ S#.#  #.#  #.#  #.###  #..#  #.#.#  ### #.#  ####.#####.#  #.....@b...#  #.##.#  #....#  ######      ":h ":h W2==5.7":h ":h4 v _The bat closely misses you. The bat hits you but does no damage.":h'x  You hit the bat but do no damage. The bat hits you.":hW(\1--6.3 (0.6":h-":hS/ ":h|/F_The bat completely misses you.#:hk2#:h2#:h3&7.0 (0.7#:ht8#:hh: _You miss the bat. The bat barely misses you.#:hDf<7#:hPh#:h~jv _You barely miss the bat. The bat hits you but does no damage. x2#:h#:h-8.3 (0.6#:h~#:h _You closely miss the bat. The bat closely misses you.#:h#:h.b#:hA--9#:h#:ht _You closely miss the bat. The bat hits you but does no damage.#:h #.#  #.#  #.#  #.#  #.#  #.#.#  ### #.#  ####.#####.#  #.b..#  #.##.#  #....#  ######      #:h #:h  .30.3 (1.4#:h? #:h L _The bat hits you but does no damage. The bat hits you.#:hd1  You hit the bat.  The bat is severely wounded.#:h[2 [0-1.0 (0.7#:h(7 #:h: L _The bat hits you but does no damage. The bat hits you.$:h_5  You hit the bat.$:hci.$:hmhl56 (0.6Kinetic Grapnel$:hWn$:hoG _You kill the bat!$:hF#.#  #.#  #.#  #.# #  #.# .#  #.#.# #.#  ### #.# ..  $:h####.#####.#  #.#  #.##.#  #....#  ######  $:h=   $:hi $:h4$:h5-3.0 (1.4$:hø$:h$:hb]1=2===$:hun$:hԬ,$:hh$:hf$:hV,$:h¯$:h$:h$:h:==$:hl$:hd$:h^$:h$:hѴ$:hd$:h!$:hL$:h$:hĸ$:h$:h$:h$:h9$:h$:h!$:hm$:hi$:h;$:h`$:h$:h$:h$:hh,$:hm$:h$:h5$:h$:hO$:hB,$:h$:h5B$:h$:h$:hh$:hB$:h$:h=,$:h$:h $:h ,$:hI $:hD$:h7,$:h$:h n$:hv,$:h#$:h$:hj,$:h$:hg$:h$:h$:h$:h $:h#,$:ho#$:h%$:hT*X$:h*,$:h"+$:h,$:h-,$:h:-$:h.$:h/B$:h1$:h3,$:h3$:h5$:h6,$:h07$:hK9$:h5:,$:h:$:h(=$:h=$:hO>$:h>$:h1A$:h~B,$:hB$:hD$:hE,$:hE$:hG$:h\H,$:hH$:hJ$:h7K,$:hK$:hL$:h#M,$:hJM$:h.N$:hN,$:hN$:hO$:hQB$:hR$:hS$:hS$:hT$:hV$:hW,$:hNW$:hFY$:h0Z,$:hkZ$:h9\$:h ],$:hT]$:h _$:h_,$:hf`$:hWb$:hdc,$:hc$:hd$:h>e,$:hwe$:hKf$:hf,$:hf$:hh$:hi,$:hj$:hk$:hvl,$:h,m$:h[n$:ho,$:hxo$:h0q$:hPr$:hwr$:hr$:ht$:ht,$:h;u$:hv$:hVx,$:hx$:h*z$:hQ{,$:h{$:h}$:h.~,$:h~$:h$:h,$:h$:h$:hP,$:h$:h$:h,$:h0$:h$:hM,$:hٌ$:h"$:hV,$:h3$:hÒ$:h,$:h$:h$:h$:h)$:h$:h$:h,$:h$:h!$:h,$:h\$:h/$:h,$:h$:h$:h,$:hb$:hT$:hn,$:h2$:h$:h[,$:h$:h$:h=,$:h$:h$:hٺ,$:hW$:h$:h,$:hu$:h$:h,$:h)$:h$:h,$:hr$:ht$:hQ,$:h$:h$:h&,$:ho$:h$:hT$:h~$:h$:h$:h,$:h1$:h$:hr,$:h$:h$:hR,$:h$:h$:hF$:hm$:h$:h$:h,$:h8$:h$:h,$:h$:hp$:h,$:h$:h$:h,$:h$:h[$:hL,$:h*$:h$:hn,$:h$:h.$:h,$:h$:h[$:hk,$:h^$:hW $:h ,$:hG$:hE$:h,$:h$:h$:h<,$:h;$:h$:h%",$:h4%$:h5($:h:+,$:h-$:h0$:hB3,$:h4$:h7$:h9,$:hk;$:h(>$:h@,$:hB$:hD$:hF,$:hH$:hIN$:hP,$:hQ$:h^S$:h*U,$:h@V$:hq ###  #.#  ###.#   #..@#  -284.6 (151.6) ###.####### ############.........# $:hq..>......).....#####.### ########.###......##...# #.###......####.# #....#.....####.# ####.#.......)).# ####### #........#.#### $:hs$:h}{$:h4}E _Done exploring.%:h3%:h%:h[.0.0)........%:h%:h%:hE _Done exploring.%:hd b      ###  #.#  ###.#  #.@.#  ###.####### #.........# .>......).....#####.### #.###......##...# %:h  #.###......####.#  #....#.....####.#  ####.#.......)).# # #.#.#### %:h %:h@ 46.0 (1.4 _%:hL %:hR &:h#      ###  #.#  ###.#  #@..#  ###.####### #.........# .>......).....#####.### #.###......##...#  #.###......####.#  #....#.....####.#  ####.#.......)).# # #.#.#### &:h&:h$(7.4&:hU&:he&:hT ###.####...###@####### ##############.........# ....>......).....#####.####.##......... ..#.....####..#.....#.####  &:hP&:h(8.8&:h&:h&:h<9  ###.###.#...####.####### &:h9(##############..@......# ....>......).....#####.### ##########.###......##..... ...#.#..#.....#.# ..#........####..........#  &:hB&:hZG)90.2&:hK&:hM&:h2@ ###.####.#...###.####### ##############......... ....>......)....@#####.### ##########.###......##... #.###......####.##. #&:h.##........ #######.......##.....###.#  &:h&:hv(1.6&:h&:h&:hY  ###.###..###.####### ##############.........# ....>......).....#####.### ##########.###..@...##... #.####...####.. #...#.##.....# ......####.....##..#...#.#  &:h_ &:hb (3.0&:hi &:h j &:h & ###  #.#  ###.#  #...#  ###.####### #.........# &:h^ .>......).....#####.### #.###.@....##...#  #.###......####.#  #....#.....####.#  ####.#.)).#&:h# # #........#.####.#.....####..#.....#.####.#.####..........##.##.....###.#.####.....##..#...#.#&:h? &:hn (4.4&:h &:h} ':hn` ### #.# ###.# #...# ###.########.........#.>......).....#####.####.###@.....##...# #.###......####.# #....#.....####.# ####.#.)).## #........#.####.#.....####..#.....#.####.#.####..........##.##.....###.# #.####.....##..#...#.#':hi':hl(5.8':hr':het':h ':h':h%':h':h%M# #.###.# #...#  ###.###### ################.........# ......>......)..@..#####.## ############.##..###.#....#.....####.###.':h)$#.....#':h':h\(7.2':h':h':h! ### #.# ###.# #...# ###.##.#.>......).@...#####.####.###......##...# #.###......####.# #....#.....####.# ####.#.)).## #........#.####.#.....####..#.....#.####.#.####..........# .#.##.....###.#':hz*':h+(8.6':h2':h4':hoa ### #.# ###.# #...# ###.##.#':hp.>......)@....#####.####.###......##...# #.###......####.# #....#.....####.# ####.#....)).## #........#.#### #.....#.....####..#.....#.#### ^.....#':hNpP.####..........# ..#.##.....###.#':hx':h>z*300.0':h':h':h 8 ### #.# ###.# #...# ###.##.#.>......@.....#####.####.###......##...# #.###......####.# #....#....####.# ####.#.......)).#  # #........#.#### ##.....#.....####..#.....#.#### .^.....#.####.# ...#.##.....###.#':h ':h (1.4':h> ':h T _You see here a +0 short sword.':hJq  ### #.# ###.# #...# ###.##.#.>).....#####.####.###......##...# #.###......####.# #....#.....####.# ####.#.)).#  # #.#.#### ###.....#.....####..#.....#.#### ..^.....#.####':hr D.# ....#.##.....###.#':h8y ':hz /2.8 _':h/ ':hǁ ':hD ### #.# ###.# #...# ###.##.#.>....@.).....#####.####.###......##...# #.###......####.# #....#.....####.# ####.#.)).# # #.#.#### #.....#.....####..#.....#.####  #..^.....#.####.#':h  .#.##.....###.# ':h':h(4.2':h':hl(:h2 ### #.# ###.# #...# ###.##.#.>...@..).....#####.#.###......##... #.###......####. #....#.....####. ####.#.)). # #.#.  ####.....#.....####..#.....#. ##..^.....#.####..#(:hp2).##.....###.(:h]:(:h7;(5.6(:hA(:h-C(:h ### #.# ###.# #...# ###.##.#.>..@...).....#####.#.###......## #.###......#### #....#.....#### ####.#.)) # #.#. ####.....#.....####..#.....#.#..^.....#.####.#.##.....###(:hY(:h;(7.0(:h(:h_(:hi ### #.# ###.# #...# ###.#..>.@....).....#####.#.###......## #.###...... #....#..... ####.#. # #.#. ####.....#.....####..#.....#.#..^.....#.#### (:hD9#.#.##.....(:hh(:h(8.4(:h(:h[(:he (:h  ### #.# ###.# #...# # ###.#.>@.....).....######.###......## # #.###...... # #....#..... # ####.#. # # #.#. # ####.....#.....####..#.....#.#..^.....#.#### ##.#.##.....(:h= (:h (9.8(:h* (:h (:h H ### #.# ###.# #...# ## ###. .#..)..... .#.###...... .# #.###...... .# #....#..... .# ####.# .# # #.# .# ####.....#.....####..#.....# .#####..^.....#.#####.#.##.....(:hw (:h )11.2(:h (:hw c _There is a stone staircase leading down here.):h):hz):h'):h):h@&320 _):h&*:h#x#.#..#..#...... #...... #...... #....####  .......  .K.####.# 2 .  ......#  .######  ##  K   kobold (asleep) *:hsy*:h΀ KKYou climb downwards.*:h,c====3.0 (1.8Kinetic Grapnel*:hJ*:hT{ _The kobold shouts! _There is a stone staircase leading up here.+:h b  You hit the kobold.+:h#1:h 1:h -3.2 (6.41:h1:h\ _Found a stone staircase leading up and a stone staircase leading down.2:h' .....#.## ###.### ##....####.. ..... #..........###. ##.########.).####<...##...........<..............##########.#.#.#@..# .#### #.#........ ## # .. #.###2:h#2:h +4.6 (12:h2:h2:h* 2:h, 2:h1 2:h!4 2:hOU O .#.2:hU m## ###.### ##....#### .. ..... #..........###. ##.########.).#####<...##...........<.....#.........#########2:hU #.#.#.#...#.... .#### ..... ##    .2:h)V P#..#2:h] 2:h` (6.02:hf 2:hvh 2:h҅ .## ###.### ##....#### .. ..... #..........###. ##.########.).####<...##...........<..............##########.#.#...#.... .#### .##   #..######2:h2:h"E==7.42:h=2:h3:hzF ## ###.### ##....#### .. ..... #..........###. ##.########.).####<...##...........<..............##########.#.#...#.... .#### #.#....## #. #..## #...#####3:h3:hS(8.83:h܌3:h3:h  .. ..... #..........###. ##.########.).####<...##...........<..............##########.#.#...#.... .#### #.#....## . .### #...#####># 3:hϴ3:h)60.23:h+3:h3:h,33:h7-3:hM13:hW4,3:h19n3:h;3:h=,3:hv=3:hd?3:hA,3:hB3:hC3:h$F,3:hF3:hH3:hI,3:h6J3:hK3:hNB3:hO3:hQ,3:h:Q3:hR3:h=T,3:hT3:hYV3:hX,3:hX3:hZ3:h\,3:hU]3:h^3:ha,3:ha3:hc3:he,3:hIf3:hg3:hi,3:hai3:hj3:hnB3:ho3:hq,3:hr3:h7u3:hv3:hw3:hw3:hjy3:h},3:hg}3:h3:hB3:h3:h,3:h3:h3:hG3:hu3:h#3:hA3:hZ,3:h"3:h@3:hw% . #.....# #+##.. . #.....# #.#..# #.#.....# #.# #.#.....#.# #.#..#.# #...........#.# #..... #3:hԞ#.# #.....####@#####.### ##....#............. #.....#.###.####.########.).. #<...##...........<... #.........#########3:hm.r #.#.#.#...#....r   quokka (asleep). #.#.#.#........3:hl#.#.#.#........# #.#..........3:h%091.0 (30.8)3:h.2.4 (32.23:h3:h Y _A quokka comes into view.4:hK  .+##... #. .#..###. #.@....#.# #.####.#####.### ###............. #.....4:hP #.###.####.########.) .. #<...##...........<... #.........#########.r.#.#...#...#.#.#4:h4:hb13.8 (1.4)4:h4:h4:h;M#####  +##... ##. ..#..#4:h##. ##......#.# #.###.#####.### ###............. #.....###.#4:h*..#.#4:h4:h(5.24:h4:h4:hD  #######......#+##...#..##..#..##......######.#####.### ##............. #.###.#..#.##.#.#.#........4:hL 4:hO (6.64:hU 4:hUX 4:h 2 ......#+##....#..##....##.....######@#####.### ###............. #.#.###.####.########.)......r#r   quokka (asleep)..#.## #.#..........4:hH 4:h (8.04:h 4:h 4:h   . #.....#  . #.....#  #.#.....#  4:hƖI#.#.....#.#  #.#.....#.#  #.......#.# 4:h ##......#.#  4:h/####@#  4:h0#.............  #.###.####.#4:h<&) .. #<...<4:hZ ... #..... 4:hw^.r #.#.#.#  . #.#.#.#4:h  #.#.#.#4:h  # 4:hǗ 4:h5:hm4   . #.....#  . #.....#  #.#.....#  #.#.....#.#  #.#.....#.#  #.......#.#  ##......#.#  ####@#  #.............  #.###.####.#) .. #<...< ... #..... .r #.#.#.#  . #.#.#.# #.#.#.# # 5:h5:h5:h5:h] _A quokka is nearby!5:h .#+##...#..##..#.##.#....#.......###......#####.#####.### ###...@......... #.###.####.########.).. #<...##...........<... #.........#########.r #.#.#.#...#........#....##.###........5:h5:h/9.4 _5:hM 5:h5:h . #.....# #+## . #.....# #.#.. #.#.....# #.# #.#.....#.# #.#.. #.#.....#.# # #.......#.# # ##......#.# # ####.#####.### ## #. # #.###.####.#. .. #<...##. ... #...........r #.#.#.#...#...... #.#.#.#..r   quokka (asleep). #.#.#.#........ # #.#.  #.###.5:h5:h*400.85:h5:h5:hpA ] . #.....# #+## . #.....# #.# #.#.....# #.#5:hA  #.#.....#.# #.# #.#.....#.# # #.......#.# # ##......#.# # ####.#####.### ## #5:hB . # #.###.####.# ...#<...## .....#.........#..r...#.#.#.#...#....#......#.#.#.#..#......#.#.#.#.####.#.# #.#.  #.###.5:hF 5:h9M r.r5:hO ?2.2Kinetic Grapnel5:hV 5:hY 5:hs  . #.....# #+ . #.....# #.# #.#.....# #.# #.#.....#.# #.# #.#.....#.# # #.......#.# # ##......#.# # ####.#####.### ## #. # #.###.####. ...#<...## ..r..#5:hs 7. #......#.#.#.#...#.... #......#.#.#.#. #......#.#.#.#. ####.#.# #.#.  #.###.5:hu 5:hw 5:h} Hr.5:hA~ (3.65:h 5:hf 6:h|@6:hA6:h?G6:h*J6:h'6:h'e0---=4.3 (0.76:hP-6:hK1g _You barely miss the quokka. The quokka bites you.6:h68  You hit the quokka.6:h07(5.06:h<6:hW?4 _The quokka is lightly wounded.6:h6q  You barely miss the quokka.The quokka is lightly wounded.17------76:ht 6:htw + _The quokka bites you.6:hh4  You completely miss the quokka.The quokka is lightly wounded.6:hI5 n14------6.46:h: 6:hz> + _The quokka bites you.7:h  You closely miss the quokka.The quokka is lightly wounded.7:hl(7.17:h 7:h> _The quokka bites you but does no damage.7:h  You hit the quokka but do no damage.The quokka is lightly wounded.7:hL&87:hí7:hT _The quokka closely misses you.7:h  You hit the quokka but do no damage.The quokka is lightly wounded.7:hRj5=--8.57:h7:hz  You hit the quokka but do no damage.  The quokka is lightly wounded. _The quokka closely misses you.  You hit the quokka but do no damage.The quokka is lightly wounded. _The quokka closely misses you.7:h  _The quokka closely misses you.  You hit the quokka but do no damage.  The quokka is lightly wounded. _The quokka closely misses you.  You hit the quokka but do no damage.  The quokka is lightly wounded.7:hw ^4-9.27:h 7:h N  You hit the quokka but do no damage.The quokka is lightly wounded. _The quokka closely misses you.  You hit the quokka but do no damage.The quokka is lightly wounded. _bites you.7:h6  You completely miss the quokka.The quokka is lightly wounded.1----97:he< 7:h? + _The quokka bites you.8:hIb  You hit the quokka.8:h.10.5 (0.68:ht _The quokka is heavily wounded.8:h>  You completely miss the quokka.The quokka is heavily wounded.8:h9/22 ------1.2 (0.78:h8:h+ _The quokka bites you.8:hZ  .   .             ####.#####.###  #@............  #r###.### ...#< .....# #......#  #......#   #......#  ####.#.#    You hit the quokka.  The quokka is severely wounded.8:h .   .             ####.#####.###  #@............  #r###.### ...#< .....# #......# #......#  #......# ####.#.#  8:h:  The quokka bites you.8:hU6------98:h8:hV _* * * LOW HITPOINT WARNING * * *9:hy  You barely miss the quokka.The quokka is severely wounded.9:h}]7=--2.69:h9:hE> _The quokka bites you but does no damage.9:hI  .   .             ####.#####.###  #@............  9:h/v#r###.### ...#< .....# #......#  #......#  #......#  ####.#.#   9:ht You closely miss the quokka.The quokka is severely wounded.9:h] .   .             ####.#####.###  #@............  #r###.### ...#< .....# #......# #......#  #......# ####.#.#  9:h  The quokka bites you.3----3.39:hl _* * * LOW HITPOINT WARNING * * *>:h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?:h0 . #.....# #+# krazycure the Tinkerer . #.....# #.# Naga #.#.....# #.# Health: 3/22===--------------------- #.#.....#.# #.# Magic: 4/5===================----- #.#.....#.# #.. AC: 2Str: 12 #.......#.# #.. EV: 8Int: 21 ##......#.# #.. SH: 0Dex: 9 ?:hQ####.#####.### ##. XL:  2 Next: 79% Place: Dungeon:2 #@............ #.. Noise: =--------  Time: 1413.3 (0.0) #r###.####.####### l) +2 dagger (speed) ...#<...##......... Cast: Kinetic Grapnel?:h( .....#.........###### #......#.#.#.#...#.... ?:hO ?:hz#......#.#.#.#........  r   quokka #......#.#.#.#........  ?:h8####.#.# #.#..........  #.###........ ?:h*I_* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 67% to hit)?:haH. #.....# #+# krazycure the Tinkerer. #.....# #.# Naga#.#.....# #.# Health: 3/22===---------------------#.#.....#.# #.# Magic: 4/5===================-----#.#.....#.# #.. AC: 2Str: 12#.......#.# #.. EV: 8Int: 21##......#.# #.. SH: 0?:hHDex: 9####.#####.### ##. XL:  2 Next: 79% Place: Dungeon:2#@............ #.. Noise: =--------  Time: 1413.3 (0.0)#r###.####.####### l) +2 dagger (speed)...#<...##......... Cast: Kinetic Grapnel?:hI.....#.........#######......#.#.#.#...#....#......#.#.#.#........ r   quokka (grapneled)#......#.#.#.#........?:h?I$####.#.# #.#..........#.###........Casting: Kinetic Grapnel (safe; 2% risk of failure)  ?:hkIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line?:hIAim: a quokka (severely wounded, 67% to hit)  The kinetic grapnel hits the quokka.?:hp4 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (severely wounded, 67% to hit)  The kinetic grapnel hits the quokka.  The quokka is almost dead.?:h+4.3 (1?:h?:hT _The quokka closely misses you.A:h     The grapnel guides your strike. You hit the quokka.  The quokka is almost dead.A:h!-5.0 (0.7A:hg(A:h*S _The quokka barely misses you.B:h{  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:h1 y . #.....# #+# krazycure the Tinkerer . #.....# #.# Naga #.#.....# #.# Health: 3/22B:h%2 ===--------------------- #.#.....#.# #.# Magic: 3/5==============---------- B:h}2 #.#.....#.# #.. AC: 2Str: 12 #.......#.# #.. EV: 8Int: 21 ##......#.# #.. SH: 0B:h2 <Dex: 9 B:h2 ####.#####.### ##. XL:  2 Next: 79% Place: Dungeon:2 #@............ #.. Noise: =--------  Time: 1415.0 (0.0)B:h3  #r###.####.####### l) +2 dagger (speed) B:h53 ...#<...##......... Cast: Kinetic Grapnel .....#.........######B:ha3  #......#.#.#.#...#....  #......#.#.#.#........  r   quokkaB:h3 R #......#.#.#.#........  ####.#.# #.#.......... B:h3 ^ #.###........ _The quokka barely misses you.B:h3 Casting: Kinetic Grapnel (safe; 2% risk of failure)  B:h[4 tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 67% to hit)B:h  . #.....# #+# krazycure the Tinkerer . #.....# #.# Naga #.#.....# #.# Health: 3/22===--------------------- #.#.....#.# #.# Magic: 3/5==============---------- #.#.....#.# #.. AC: 2Str: 12 B:hB #.......#.# #.. EV: 8Int: 21 ##......#.# #.. SH: 0Dex: 9 ####.#####.### ##. XL:  2 Next: 79% Place: Dungeon:2 #@............ #.. Noise: =--------  Time: 1415.0 (0.0)B:h} } #r###.####.####### l) +2 dagger (speed) ...#<...##......... Cast: Kinetic GrapnelB:h  .....#.........###### #......#.#.#.#...#.... B:h  #......#.#.#.#........  r   quokka #......#.#.#.#........ B:h ) ####.#.# #.#..........  B:h #.###........ Casting: Kinetic Grapnel (safe; 2% risk of failure)  B:h: MConfirm with . or Enter, or press ? or * to list all spells.B:hd Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB:h Aim: a quokka (almost dead, 67% to hit)  The kinetic grapnel hits the quokka.B:h  .   .          B:h    ####.###  ........ B:h T #.###.###B:h0 } ...#<B:h   #......# #......#B:h  ####.#.# B:h  B:h '.B:h m876.0 (1Kinetic GrapnelB:h B:h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 67% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!C:h=&3C:h&C:h*C:h0+I4=C:h/XC:h1BC:h3,C:h3C:h5O=C:h5C:h7_5=C:hF8C:h:C:h7:C:h:C:hx<,C:h<C:h>g4=====C:h?C:h@C:hvAu6==C:hC,C:hCC:hE,C:hEC:hvHS=====C:hIC:h{JC:hJf7==C:hfKC:h^PC:hLR,C:hRC:hnTC:hT9=C:hUC:h=W_8=C:hWC:h^h - _You start resting.C:hf0359.0)C:hgf5=====-6.0 (20C:hlC:hAo% _Magic restored.D:hID:h$D:h|9==D:hD:heD:h======D:hD:hD:h9D:h}D:h3,D:hD:hD:h{10/22==D:haD:he,D:hյD:h,D:hBD:hι,D:h?D:h#D:hX2=D:hټD:hD:hdT1==D:hݿD:h,D:hD:h,D:hD:hv,D:hD:h_2===D:hCD:hD:h,D:hUD:h,D:hD:hh,D:hD:hD:hW3==D:hD:h,D:hD:h,D:hD:hd,D:hD:hD:h9=D:hD:hi4=D:heD:h,D:hD:h/,D:hD:h,D:h(D:hu95D:h;==D:hD:hW,D:hD:h,D:hD:h,D:hD:h<16==D:hD:hD:hD:h?D:h,D:hD:h,D:h0D:hD:h2=D:hD:h1D:h`57=D:hD:h#D:h,D:hD:h,D:h>D:hZ D:h D:h* D:hF D:h{ h8==D:hD:hN,D:hD:h,D:h~D:hk,D:hD:h&D:h\h9==D:h D:hD,D:hD:h,D:hiD:hv!,D:h"D:h#D:h##=D:h$D:h$D:h&D:h'E20=D:h|'D:h8),D:h)D:h+,D:h,D:h3.,D:h/D:h1D:h1h1==D:h2D:hj4,D:h?7BD:h7D:h9,D:h9D:hC_ _You start resting.D:h-K-94.0 (58D:h]OD:hRPq2===5.0 (59D:h]8 _HP restored.D:hID:h*D:hD:h#D:hD:hD:h>3==D:hD:h!,D:hG"D:h$,D:h>%D:hq',D:h:(D:h]*,D:h*D:h-,D:h-D:h/,D:hZ0D:h2,D:h2D:h4,D:hl5D:hp7,D:h8D:h9D:h9D:hp:D:h<,D:h=D:h?,D:h@D:hB,D:hCD:hE,D:htED:hG,D:hHD:hJ,D:h7KD:hLD:hMD:hMD:hO,D:h"PD:h?R,D:hRD:h]TD:hTD:hUD:hPW,D:hWD:hUYD:hYD:hZD:h\,D:h\D:hE_,D:h_D:ha,D:hIbD:h+d,D:hdD:hf,D:h2gD:h6i,D:hjD:hk,D:hkD:hmD:h7mD:hmD:ho,D:hoD:hr,D:hrD:hhtD:htD:hLuD:hcw,D:hwD:hy,D:hyD:h{,D:hD|D:h~,D:hD:hA,D:hD:h,D:h"D:hD:hD:hD:h,D:hTD:h,D:hD:hu,D:hӐD:hBD:hRD:hD:hD:h>,D:hD:hU,D:hkD:hN,D:h:D:hqBD:h,D:huD:h,D:huD:hc,D:h@D:h/BD:h¯,D:hOD:h,D:hD:h,D:h D:hX,D:hD:h,D:hrD:hfBD:hD:h,D:hD:h,D:hD:h,D:hD:h,D:hD:h5,D:hD:hD:hD:hgD:h9,D:hD:h,D:hD:h1,D:hD:h,D:hD:hL,D:hD:h,D:hD:h ,D:hD:hkBD:hr,D:hD:h,D:hD:h,D:hD:hxBD:h ,D:h/D:h,D:h-D:h,D:hD:h,D:h9D:h,D:hD:h ,D:hn D:hBD:h ,D:hD:h},D:h6D:h9,D:hD:h,,D:h%D:h,D:hD:hf,D:hD:h,D:hF D:h",D:h"D:h%,D:h%D:h/g 594.0 (9 _You start waiting.D:h1-5.0 (100.0)D:ho5D:h8# _Done waiting.D:h! D:h D:h D:h ,D:h nD:h^ D:h D:h ,D:h[ D:h ,D:h D:h ,D:h D:h*" ,D:h" D:hL% ,D:hs( XD:h* ,D:h+ D:h- ,D:h- D:h/ D:h0 D:h0 D:hj2 ,D:h2 D:hX5 D:h5 D:h6 D:h7 ,D:h8 D:h}; BD:h= ,D:h> D:h? ,D:hT@ D:hB ,D:h[C D:hE ,D:hE D:hMH ,D:hH D:h K ,D:hhK D:h+N BD:hO ,D:hP D:hpR D:hR D:h!S D:hHU ,D:hU D:hW ,D:hrX D:hZ ,D:h)[ D:h7] ,D:h] D:h_ ,D:h` D:hlb ,D:hb D:hih D:hi ,D:hj D:hl BD:hn ,D:h>o D:hPq ,D:hq D:hs D:h,s D:hs D:hu D:hu D:h^v D:hx D:hMx D:hx D:hQz D:h}z D:h{ D:h} ,D:h~ D:h ,D:hЀ D:hǂ D:h D:h D:hӅ ,D:hg D:h ,D:h D:hÊ ,D:hȋ D:hF ,D:h D:hx ,D:h D:h ,D:hJ D:hS ,D:h D:hr ,D:h D:h ,D:h D:hu BD:hm ,D:h D:h ,D:h D:hИ ,D:h D:h ,D:h< D:h ,D:h7 D:h ,D:h D:h' ,D:hs D:hj ,D:hܣ D:h$ ,D:h D:h ,D:h D:hɫ ,D:h D:h ,D:h= D:h D:h, D:h D:h ,D:hK D:h| D:h D:h= D:h׺ ,D:h D:hP D:h D:h D:h ,D:h D:h< D:h D:h D:h, ,D:h D:h? ,D:h D:h` ,D:h D:hz ,D:h: D:hj ,D:h D:h ,D:h\ D:hO ,D:h D:h ,D:hl D:h D:ht D:h D:h+ ,D:h D:h ,D:h6 D:hD ,D:h D:h ,D:h D:h ,D:h! D:h ,D:h D:h& ,D:hr D:h} ,D:h D:h ,D:hH D:h ,D:h7 D:h ,D:h' D:h ,D:h D:hR ,D:h D:ho ,D:h D:h/ BD:h ,D:hC D:h ,D:h D:hn 694.0 (99.0) _You start waiting.D:h-5.0 (100.0)D:h D:hS # _Done waiting.E:hz3E:hzE:h},E:hXE:hE:h4,E:hE:hя,E:h<E:h ,E:h~E:hߕ,E:hYE:h!E:hYE:hE:h,E:hE:h",E:hE:h3,E:hE:h,E:hSE:h,E:hAE:h',E:hөE:h$,E:hE:hȮE:hE:htE:h,E:h3E:hb,E:hE:h,E:hIE:hE:h7 SKinetic GrapnelS   ball python (constriction, wandering) _You start waiting.E:hw4716.0 (21.0)E:h,7.0 (22E:hE:h _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.A ball python comes into view.E:h. .   .            E:h. ####.#####.###  #@............  #.###S### ...#< .....# #......# E:h.[ #......#  #......#  ####.#.#  E:h/+  E:hs .   .             ####.#####.###  #@............ E:h #.###S### ...#< .....# #......# #......#  #......# ####.#.#  E:hjE:h E:hE:hb _A ball python is nearby!F:h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G:h . #.....# #+# krazycure the Tinkerer . #.....# #.# Naga #.#.....# #.# Health: 22/22 ======================== #.#.....#.# #.# Magic: 4/5===================----- #.#.....#.# #.. AC: 2Str: 12 #.......#.# #.. EV: 8Int: 21 ##......#.# #.. SH: 0Dex: 9 ####.#####.### ##. XL:  2 Next: 87% Place: Dungeon:2 #@***......... #.. Noise: ---------  Time: 1717.0 (0.0) #.###S####.####### l) +2 dagger (speed) ...#<...##......... Cast: Kinetic Grapnel G:h.....#.........###### #......#.#.#.#...#....  #......#.#.#.#........  S   ball python (constriction, wandering) #......#.#.#.#........  ####.#.# #.#..........  #.###........ G:h-%_A ball python is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 79% to hit)G:hw . #.....# #+# krazycure the Tinkerer . #.....# #.# Naga #.#.....# #.# Health: 22/22 ======================== #.#.....#.# #.# Magic: 4/5===================----- #.#.....#.# #.. AC: 2Str: 12 #.......#.# #.. EV: 8Int: 21 ##......#.# #.. SH: 0Dex: 9 G:h}####.#####.### ##. XL:  2 Next: 87% Place: Dungeon:2 #@............ #.. Noise: ---------  Time: 1717.0 (0.0) #.###S####.####### l) +2 dagger (speed) ...#<...##......... Cast: Kinetic Grapnel .....#.........###### #......#.#.#.#...#....  #......#.#.#.#........  S   ball python (constriction, wandering) #......#.#.#.#........  ####.#.# #.#..........  #.###........ Casting: Kinetic Grapnel (safe; 2% risk of failure)  G:hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 79% to hit)  The kinetic grapnel hits the ball python!G:hB .   .       G:hɿY      ####.###  #@***.........  #.###.### G:h_...#<  #......# #......# ####.#.#  G:hI .....G:hT u91=8.0 (1Kinetic GrapnelG:ha onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 79% to hit)  The kinetic grapnel hits the ball python! _You kill the ball python!H:hi 4. #.....# #+#. #.....# #.#.#.#.....# #.#.#.#.....#.# #.#.#.#.....#.# #.#.......#.# #.##......#.# #.####.#####.### ##.#. #.H:h `#.###.####.#...#<...##......#.##......##......##......#####.#.# H:hH:h?%-H:hh9.4 (1.4H:hH:hH:h. #.....# #+##.. #.....# #.#.#.#.....# #.#.#.#.....#.# #.#.#.#.....#.# #.#.......#.# #.##......#.# #.####.#####.### ##.#.. #.#.###.####.#....#<...##......#.........#H:hC#......#.#.#.#.#......#.#.#.#..#......####.#. H:hmH:h+C-20.8H:hH:h2H:h . #.....# #+##.. #.....# #.#..##.#.....# #.#.#.#.....#.# #.#..#H:h #.#.....#.# #.#.......#.# #.##......#.# #.####.#####.### ##.#.. #.#.###.####.#H:h .)...#<...##.<.....#.........##......#.#.#.H:h #......#.#.#.#........#......#.#.#.#........####.#.# #.# H:hF& H:h( (2.2H:h-. H:h0 H:h1 . #.....# #+##.. . #.....# #.#..##.#.....# #.#.#.#.....#.# #.#..#.#.#.....#.# #.#.......#.# #.##......#.# #.####.#####.### ##....##.. #.#.###.####.#.)....#<...##.<......#.........#.#......#.#.#.#...#....H:h # .#......#.#.#.#........ ##......#.#.#.#........####.#.# #.#.. H:h H:ha (3.6H:hd H:h I:h . #.....# #+##.. .. #.....# #.#..##.#.#.....# #.#.#.#.....#.# #.#..#.#.#.....#.# #.I:h) t#.......#.# #.##......#.# #.####.#####.### ##....##.. #.#.###.####.#.).#...#<...##.I:h[ g<......#.........#.I:h #......#.#.#.#...#.... .##......#.#.#.#.I:h x ##......#.#.#.#I:hѢ y####.#.# #.#..I:h + I:h I:h: (5.0I:h> I:h޵ I:hR . #.....# #+##.. .. #.....# #.#..##.##.#.....# #.#.#.#.....#.# #.#..#..##.#.....#.# #.##.......#.# #.###......#.# #.####.#####.###.##....#I:hR (#..#.#.###.####.#.).#...#<...##.<......#.........#.#......#.#.#.#...#.... .##......#.#.#......#.#.I:hR ####.#.# #. I:h[ I:h0^ (6.4I:hGc I:he J:h?. #.....# #+##.. .. #.....# #.#..##.#.#.#.....# #.#.#.#.....#.# #.#..#..# #.#.....#.# #.# #.#.# #.#.##......#.# #.####.#####.###.##....##..#.J:h΃#.###.####.#.).#...#<...##....<......#..##.#......#.#.#.#...#.... .# J:hJ:h^(7.8J:hJ:h6K:hvK:hPwK:h~wK:hK:hG(0.0K:h]5=====8.8 (1K:h=K:hX _You start resting. Magic restored.L:hH IL:hH L:hxM nL:hfN ,L:h O L:hP L:hQ ======L:hQ L:hS ,L:h>T L:hW ,L:hW L:hY ,L:hFZ L:h[ ,L:hj\ L:h^ ,L:h^ L:h` BL:hb ,L:h-c L:hUe ,L:h f L:hg L:hh L:hh L:h]j ,L:hj L:hl ,L:hm L:hpn ,L:ho L:hp ,L:hPq L:hr ,L:hLs L:hku ,L:hu L:hv L:hv L:hw L:hw L:hx L:hPx L:hy ,L:hz L:h1| L:hW| L:h| L:h~ ,L:h. L:h ,L:h L:hQ L:hw L:h L:hV ,L:h L:h ,L:hI L:h ,L:h L:h ,L:h L:h L:h L:hB L:h L:hג L:h- L:h# ,L:h L:h ,L:h L:h ,L:hp L:h ,L:h L:h ,L:h6 L:hŠ ,L:hl L:h BL:h¥ ,L:hv L:h ,L:hE L:h~ L:h L:h" L:hʬ ,L:hQ L:hخ L:h L:hr L:ha L:h L:h L:hݳ ,L:h# L:h͵ ,L:hY L:hܷ ,L:hc L:h ,L:h L:h L:h3 L:h L:h ,L:h L:h ,L:h L:h BL:h ,L:h( L:h ,L:h_ L:h L:h5 L:h L:hL ,L:h L:h{ ,L:h L:h BL:h L:hT L:h L:h ,L:h L:h ,L:h L:h L:h L:h L:h4 L:h L:h L:h ,L:h L:hL ,L:h L:hn BL:h# ,L:h L:h ,L:h L:h BL:h ,L:hC L:h< ,L:h L:h BL:h8 ,L:h L:h ,L:h L:hI ,L:h L:h ,L:h L:h ,L:hR L:h ,L:h L:h BL:hl ,L:h L:h ,L:h, L:h9 ,L:h L:h ,L:h{ L:h6 ,L:h L:h ,L:hO L:hQ ,L:h`* L:h&. L:h/ L:hW0 L:h0 L:h2 ,L:h93 L:h4 ,L:h5 L:h> k 827.8 (99.0) _You start waiting.L:h@ -8.8 (100.0)L:hF L:hI # _Done waiting.M:hpIM:hsM:h,v,M:hf{,M:hj|,M:h}M:h~M:h ,M:hM:hM:h,M:hyM:hM:h,M:hpM:hpM:hd,M:hM:hM:h ,M:hwM:hΙM:h,M:h>M:h'M:h,M:hjM:h;M:h,M:hM:hM:h,M:h٬M:haM:h,M:h4M:hnM:hM:hYM:hM:hM:h:,M:hM:hmM:h9 ##....#  ......#  #.....#  #.....#  #.....#  #.....# ####### #.....#### #.....# #.@..?.... 48.4 (19.6). #.....# #.#+##..).... . #.....#.# #.#.#..##.#.# M:h]#.## #.#.#.......#.# #.#.#..#..##.# #.##. #.#.###......#.# #.#.#####.#####.###.##....#####.#M:hM:h.9.8 (21.0M:hM:h% _Found a dagger.N:h==###....# ......# #.....# #.....# #.....# #.....# # #.....##.....# #..@.?.  . #.....# #.#+##..)....  . #.....#.# #.#.#..##.#.#  #.#.....#.# #.  #.#.....#.# #.  N:h>C#.#.....#.# #.  #.#.# #.  ##......#.# #. ####.#####.###.N:hHN:hI251.2 (1.4)N:hPN:hRN:hd###....# ......# #.....# #.....# #.....# #.....# # #.....##.....# #...@?. . #.....# #.#+##..).... . #.....#.# #.#.#..##.#.# N:hN:hN(2.6N:hN:hN:hC###....# ......# #.....# #.....# #.....# #.....#  # #.....##.....# #....@......#  #.....# #.#+##..)....  #.....#.# #.#.#..##.#.# N:h.#.....#.# #.#.#....... .#.....#.# #.#.#..#..# # .#.....#.# #.#.......# .#.# #.#.......#.#......#.# #.#.........# N:hG N:h\ (4.0N:hDN:hN:hk!+5.0 (2N:hg'N:h*d _n - a scroll labelled MUFFIA LYTIWUAO:h3O:hīO:hXO:hH,O:h`,O:h,O:h1O:hO:h˾,O:hO:h>  You see here a +0 dagger.O:hOO:h _O:hzO:hoO:hO:h4O:hvO:hO:h,O:hO:h/O:h,O:hO:h_O:h ,O:hGO:hO:h4O:hxO:hRO:hNO:h,O:hO:hO:h,O:hO:hO:hv,O:hfO:hO:h,O:hO:hO:h;,O:hO:hO:hF ,O:h O:hI O:h,O:hO:hO:h",O:h O:hRO:hBO:hO:h!,O:h"O:h%O:h+(,O:h)O:h(+O:h|-,O:hS.O:h/O:h1O:h2O:h2O:h3<L ..####### ........######  ##..)........# #  #..##.#.####.# .#  #.........##.###.#  #..#..#.#.##.#...  ......#.#.##.#.####  ......#.#.##......#  ........#.##...#@##  ....#####.##...#.#  ...............#.#  ##.).####.###..#.#  ...<....... #..#.#  O:h< ####......# #..#.#     .###### #..#.#     ## #.#      You pick up a book of Air and begin reading...O:hfB085.8 (30.8)O:h$D,6.8 (31O:hJO:hKX _You add the spells Shock, Swiftness and Airstrike to your library.O:h6> w ......###### ##..)........# # #..##.#.####.# ........##.####..#.#.##.#... .....#.#####......#..#.##...#.###### ........ ##.).####.###O:h*? ..#  O:hE O:h2G 18.2 (1.4)O:hL O:hN O:h  ##..)........# # #..##.#.####.# ........##.####..#.#.##.#... ....#.####.....#.#.##### ........ ##.).####.### ...<....... ..#  O:h O:h O:h+ (9.6O:h= O:ht P:h ..##.#.####.# ........##.####..#.#.##.#... ....####......#.##### ........ P:h/##.).####.### ...<....... ######.#  P:hFP:h)91.0P:h0P:hP:h .......##.####..#.#.##.#... ....####......#.##### ........ ##.).####.### ...<....... #####  .#####...  P:hwP:h(2.4P:hP:hTP:h?`3P:h`P:hbP:he,P:hknP:hulP:hnP:hnP:hDoP:hpP:h%tBP:huP:h_w,P:hxP:hzP:h|,P:h}P:hy~P:h ,P:hpP:h2P:hZP:hP:hP:hۆP:h,P:hP:hĊP:hό,P:hP:hP:h3,P:hP:hP:h[#..#.##...#.## ##....#####.##...#.# #................#.# ######.).####.###..#.# <........#..#.# ########......#.#..#.#  .######.#..#.# .... #######.#..#.# . .......@....# 907.8 (15.4) .... ######.#....# .... #.##.#.## #### #. #....# #[ ###### #. #. #. P:hٟ  P:hP:hF.9.2 (16.8P:h=P:hp( _Found a ring mail.Q:h #.#.#.##...#.## #.##....#####.##...#.# .#...#.# #.).####.###..#.# .<........#..#.# #......#.#..#.# #.... .######.#..#.# . #.#..#.# ....# .#.#....# . #.##.#.## # #.##....# # #[####### # #.#  #.#  #.#  Q:h) Q:h210.6 (1.4)Q:hQ:h,Q:h2c ##.##....#### ...#............. #######.).####.###..# ........<........#..# ##########.#..#.... .######.#.. .#######.#..#.#............#######@#....# #.##.#.## #####....##..#  Q:hQ:hz(2.0Q:hQ:hQ:hl ...#............. #######.).####.###..# ........<........#.. ##########.... .######.#..# .#######.#..#.............########.#....# #@##.#.## #####... # [#########  Q:huQ:hx(3.4Q:h}Q:h-Q:h1| #######.).####.### ........<........#..# ##########.#..# #.... .######.#..# .#..............#######.# #.##.#.## #####... # [######.#   Q:hQ:h(4.8Q:h3Q:h ........<........ ##########.... .##### .#............#######.# #.##.#.## #####... # ####.#   Q:hQ:hg(6.2Q:h Q:h R _You see here a +0 ring mail.S:hS:hL!Inventory: 14/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()j - 4 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  m - a +0 helmet (worn) Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) S:hScrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA Potions (go to first with !)  c - a potion of magic  f - 2 fizzy emerald potions  g - a black potionV:h`V:hhV:h4p........<........#..#.#   krazycure the Tinkerer #########......#.#..#.#   Naga #.... .######.#..#.#   Health: 22/22 ======================== ..... #######.#..#.#   Magic: 5/5======================== ..... .............#   AC: 2Str: 12 ..... #######.#....#   EV: 8Int: 21 .....#.##.#.##   SH: 0Dex: 9 ######.##....#   XL:  2 Next: 91% Place: Dungeon:2 :hp0m##@#######   Noise: ---------  Time: 1916.2 (0.0) ##.#  l) +2 dagger (speed)#.#  Cast: Kinetic Grapnel#.# ..# ###         _n - a scroll labelled MUFFIA LYTIWUA _You see here a +0 dagger.  You pick up a book of Air and begin reading... V:hp_You add the spells Shock, Swiftness and Airstrike to your library. _Found a ring mail. _You see here a +0 ring mail.V:hxV:hyV:hV:hV:hFV:hJ+7.2 (1V:h V:h( _o - a +0 ring mailW:hW:h Inventory: 15/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()j - 4 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  m - a +0 helmet (worn)o - a +0 ring mail Jewellery (go to first with "=) W:h%g h - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA W:hOPotions (go to first with !)  c - a potion of magic  f - 2 fizzy emerald potions  g - a black potionX:hWv o - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.8 (2.8 -> 4.6). Your EV would decrease by 1.4 (8.9 -> 7.5). X:hv Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour X:hv U_________________ “Nought can Deform the Human race X:hv q Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.Y:h!Y:hvY:h........<........#..#.#   krazycure the Tinkerer #########......#.#..#.#   Naga Y:hgL#.... .######.#..#.#   Health: 22/22 ======================== ..... #######.#..#.#   Magic: 5/5======================== ..... .............#   AC: 2Str: 12 Y:h(..... #######.#....#   EV: 8Int: 21 .....Y:h#.##.#.##   SH: 0Dex: 9 ######.##....#   XL:  2 Next: 91% Place: Dungeon:2 #Y:h#@#######   Noise: ---------  Time: 1917.2 (0.0) ##.#  l) +2 dagger (speed)Y:hCV#.#  Cast: Kinetic Grapnel#.# ..# ### Y:he      Y:h  _You see here a +0 dagger.  You pick up a book of Air and begin reading... Y:h_You add the spells Shock, Swiftness and Airstrike to your library. _Found a ring mail. _You see here a +0 ring mail. _o - a +0 ring mailY:h Y:hOY:hmY:hY:h+A8.2 (1Y:hY:hs+9.2 (2Y:h5Y:h Y:h ,20.2 (3Y:hm1.2 (4Y:h,A2.2 (5Y:h11Y:h03 1 _You start removing your armour. You continue removing your +0 robe. x5Y:h4Y:h8Y:h?  You finish removing your +0 robe.  You start putting on your armour.Y:hB+3.2 (6Y:hEY:hzKY:hL+4.2 (7Y:hPY:hSVY:hW+5.2 (8Y:h9[Y:h`Y:h2b+6.2 (9Y:heY:hjY:hl/7.2 (10.0)Y:hpY:h%r 47 _You continue putting on your +0 ring mail. x5Y:h|sY:hhwY:hvz^ _You finish putting on your +0 ring mail.Y:h> ########## #.... .##### .#............#######.# #.##.#.## #####... # ####  .##Y:h# #.####### # #.#  #.# #.# .g....@.# #        Z:h7Z:h8(4.2Z:h=Z:h@@[:h  Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:h4\:hp\:hʖ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]:hj. .# . #.#....# . #.##.#.## .##### #.##....# .># #.# # #.# # #.# ##.# .g...@..# #        ]:ho]:huW.gg]:hvI===5.6Kinetic Grapnel]:h}{]:h~( _The goblin shouts!^:h[  Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:h3al....... .............#  krazycure the Tinkerer ....... #######.#....#  Naga ....... #.##.#.##  Health: 22/22 ======================== ..##### #.##....#  Magic: 4/5===================----- .>##.#######  AC: 4Str: 12 ####.#  EV: 7Int: 21 ##.#  SH: 0Dex: 9 # #########.#  XL:  2 Next: 91% Place: Dungeon:2 ^:ha....g**@..#  Noise: ===------  Time: 1935.6 (0.0) ###########  l) +2 dagger (speed)  Cast: Kinetic Grapnel  g   goblin^:h b& _The goblin shouts!  Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)^:h) ....... .............#   krazycure the Tinkerer ....... #######.#....#   Naga .......#.##.#.##   Health: 22/22 ======================== ..######.##....#   Magic: 4/5===================----- .>##.#######   AC: 4Str: 12 ####.#  EV: 7Int: 21 ##.#  SH: 0Dex: 9 ##########.#  XL:  2 Next: 91% Place: Dungeon:2...****@..#^:h   Noise: ===------  Time: 1935.6 (0.0)###########  l) +2 dagger (speed)  Cast: Kinetic Grapnel    g   goblin   _The goblin shouts!  ^:h RCasting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  ^:h- Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)^:hQ ^:hW )..g.^:hJX 4--6.6 (1^:h^ ^:ha V  Casting: Kinetic Grapnel (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit) _The kinetic grapnel misses the goblin._:hE. .# . #.#....# . #.##.#.## .##### #.##....# .># #.# .### #.# .# #.# ##.# .g@...# #        _:h{_:hoH--8.0 (1.4_:h_:h{ _The goblin barely misses you. The goblin hits you but does no damage._:h )_:h)+7 (0.7_:h\/_:hN3R _You closely miss the goblin._:hJy_:hy(9.4_:h~_:h _You closely miss the goblin. The goblin closely misses you._:hX  You hit the goblin.  The goblin is moderately wounded._:h; .40.0 (0.6_:h _:h = _The goblin hits you but does no damage._:h)A `  You barely miss the goblin._:h)B &6_:hG _:hJ a _The goblin is moderately wounded._:h˯  You barely miss the goblin.The goblin is moderately wounded._:hs61--_:h&1.3 (0.7_:hõ_:h; _The goblin hits you with a +0 dagger.`:h"`  You barely miss the goblin.`:h+9 (0.6`:h`:ha _The goblin is moderately wounded.`:h  You miss the goblin.The goblin is moderately wounded.`:h(2.5`:h`:h!T _The goblin closely misses you.`:h\$  You hit the goblin.  The goblin is severely wounded.`:h%-3.2 (0.7`:h+*`:h,= _The goblin hits you but does no damage.`:hӱ`  You barely miss the goblin.`:h;U2==9`:h4`:hҺ_ _The goblin is severely wounded.`:h.  You barely miss the goblin.The goblin is severely wounded.4.6`:h' `:h T _The goblin closely misses you.`:h8  You hit the goblin.`:h`e)`:hi55.3Kinetic Grapnel`:hg"`:h[%J _You kill the goblin!a:h#. .# . #.#....# #. #.##.#.## #...##### #.##....# #..># #.# #.### #.# .# #.# ##.#a:h} .@....# #      a:h  a:h"a:h#g5=====-6.7 (1.4a:h(a:h.  Things that are here: _a +0 dagger; a goblin corpsea:hCp.#. .# . #.#....# #. #.##.#.##  #...##### #.##....#  #..># #.# #.### #.# .#a:hp0 #.# ##.# )....# #  a:hp    a:h q  a:hxa:h{f==-8.1 _a:ha:hga:h5#.#. .# #. #.#....# #. #.##.#.## # #...##### #.##....# # #..># #.# #.### #.# .#a:hM #.# ##.# .)....# #      a:hT  a:ha:h(9.5a:ha:hb:h W.#.#. .# .#. #.#....# .###. #.##.#.## .# #...##### #.##....# .# #..># #.# .###.### #.# .#b:hWF #.# ##.# .)....# #  b:hW"b:hx`b:ha)50.9b:h2gb:h*ib:h3u#.#. .#  #. #.#....#  ###. #.##.#.##  # #...##### #.##....#  # #..># #.#  ###.### #.#  b:huY# #.#   #.#  .)....#  #             b:h{b:h:|'=====b:hq|!2.3b:hրb:hb:hZ% .#. .#  . #.#....#  . #.##.#.##   #...##### #.##....#   #..># #.#  .### #.#  b:h% ^# #.#   #.#  .)....#  # b:h%   b:h;&     b:h\& %  b:hP- b:ha. (3.7b:hz3 b:h5 b:h #.#. .# #. #.#....# #. #.##.#.## # #...##### #.##....# # #..># #.# #.### #.# .# #.# b:h ># #.#  .)....#  #        b:h b:h (5.1b:h b:h c:h`.#.#. .# .#. #.#....# .###. #.##.#.## .# #...##### #.##....# .# #..># #.# c:h.###.### #.# .# #.# # #.#  .)....#  #  c:h2c:h. c:hj (6.5c:hc:hmc:h3c:h[c:h\c:h,c:h1 ,c:h ,c:h c:hc:h,c:hc:hfc:h,c:hc:hc:h],c:hc:h<c:h,c:hqc:hfc:h8!,c:h!c:h$c:h%,c:hX&c:h'c:h),c:hR*c:h+c:h-,c:hG.c:h/c:h0c:hF1c:h1c:h3c:h5,c:hH6c:h8c:h?/ #.#.#.# ....  ####.#.# #.#.......... #### #.###........  #.# #...#####  #.# #..># c:h? #.###.###  #.....#  .#.##########...............)r#.########r   rat (asleep)c:hD073.3 (16.8)c:hJK{r.rc:hL.4.7 (18.2c:hRc:hUV _A rat comes into view.c:hw  #......#.#.#.#.  ####.#.# #.#.  #.###. #.# #...##### #.# #..># #.###.### #.....##.#..r....@................#.#....c:h޴ c:h& c:h C..rc:h H6.1 (1.4)Kinetic Grapnelc:h3 c:hb d:hU #......#.#.#.#.  ####.#.# #.#.  #.###. #.# #...##### #.# #..># #.###.### #.....##.#.d:hU.r#.#.d:hd:hI:.rd:h (7.5d:h'd:hd:h5  You hit the rat.d:h™3. d:h'K#......#.#.#.#........ .. krazycure the Tinkerer####.#.# #.#.......... ## Naga#.###........Health: 22/22 ========================#.# #...#####Magic: 5/5========================#.# #..>#AC: 4Str: 12#.###.###EV: 7Int: 21#.....#SH: 0Dex: 9##.#.################### XL:  2 Next: 100% Place: Dungeon:2.......@................ Noise: =--------  Time: 1978.2 (0.7)d:h##.#.################### l) +2 dagger (speed)Cast: Kinetic Grapnel  You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _A rat comes into view.You hit the rat.d:h _You kill the rat!You have reached level 3!d:h/  --more--e:h  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 15, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? l:h2w8/286/6543 0% Kinetic Grapnell:hv2l:h[7l:hN: _You feel stronger. x2; Your skin feels tougher.m:hv# #......#.#.#.#.  ####.#.# #.#.  #.###. #.# #...##### #.# #..># #.###.#### #.....##.#.#.#.#m:h,m:h-<-9.6 (1.4 _m:h2m:h5m:h #......#.#.#.#.  ####.#.#.#.#. #.#.###.#.#.# #...######.#.# #..>##.#.###.### #.#.....##.#.m:hW#.#. #.##m:h[m:hC-81.0m:hhm:hm:hm  #......#.#.#.#. ####.#.#.#.#. #.#.###. #.#.# #...##### #.#.# #..># #.#.###.#### #.#.....##.#.#.#.m:hA y# #.. ####m:h m:h (2.4m:h m:hz m:hy T #......#.#.#.#. ####.#.#.#.#.#.#.#.###.#.#.#.# #...######.#.#.# #..>##.#.#.###.### #.#.#.....##.#.#.#. #.#...#m:hs r.######.#.@   Sigmund (polearm, asleep)#.#@m:hm:h[(3.8m:h m:h- _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.n:h' #......#.#.#.#. ####.#.#.#.#. #.#.#.###. #.#.#.# #...##### #.#.#.# #..># #.#.#.###.### #.#.#.....#.######.#..######.#. #.#...n:h #.##### #.# #.# #.# #@#n:h=n:h(5.2n:hOn:hn:h t #......#.#.#.#. ####.#.#.#.#. #.#.#.###. #.#.#.# #...##### #.#.#.# #..># #.#.#.###.### #.#.#.....##.######.#.#.######.#. #.#... #.##### #.# #.# #.# n:hP#@#n:hb @)@Sigmund shouts!n:h%8*n:hv  Sigmund gestures at you while chanting.n:hzS@==6.6Conf n:hZn:h]Q _You are confused.t:hBZ  You are too confused!t:h2t:ht:h. _u:h @.--70 _You bump into the rock wall.v:h{&@.--8 _You bump into the rock wall.y:hM #......#.#.#.#. #......#.#.#.# ####.#.#.#.#... #.#.#.###........ #.#.#.# #...######.#.#.# #..># #.#.#.###.### #.#.#.....# #.######@#.##############y:hN v.........................#.######.#.###############.#... #.######.# #@##.##.#y:h,R y:hS y:h2[ i@.90.0 (1.4y:h^a y:hGd z:h- #.....#####...##.........##### #..>###.### #@#.#.....# #.######.#.##############.........................#.######.#.##############.#...@#####@.1.4{:hdž  You bump into the rock wall.@.20Kinetic Grapnel{:h{:hW _You feel less confused.|:h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:hi #......#.#.#.#...#....  krazycure the Tinkerer #......#.#.#.#........  Naga #......#.#.#.#........  Health: 28/28 ======================== ####.#.#.#.#..........  Magic: 5/6====================---- #.#.#.###........  AC: 5Str: 14 #.#.#.# #...#####  EV: 7Int: 21}:hij #.#.#.# #..>#  SH: 0Dex: 9 #.#.#.###.###  XL:  3 Next:  0% Place: Dungeon:2 #@#.#.....#  Noise: ---------  Time: 1992.4 (0.0) }:hj#.######*#.############## l) +2 dagger (speed) ........*................ Cast: Kinetic Grapnel #.######@#.##############}:hjn #.#...  }:hk#.#####  @   Sigmund (polearm) #.# #.#}:h6k\ #.# _You feel less confused.}:hVkCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:hkAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line}:hkcAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (73% to hit)}:hl #......#.#.#.#...#.... krazycure the Tinkerer#......#.#.#.#........ Naga#......#.#.#.#........ Health: 28/28 ========================####.#.#.#.#.......... Magic: 5/6====================----#.#.#.###........ AC: 5Str: 14#.#.#.# #...##### EV: 7Int: 21#.#.#.# #..>#SH: 0Dex: 9#.#.#.###.###XL:  3 Next:  0% Place: Dungeon:2#@#.#.....#Noise: ---------  Time: 1992.4 (0.0)#.######.#.############## l) +2 dagger (speed).........................[37}:h"m Cast: Kinetic Grapnel#.######@#.###############.#...#.#####@   Sigmund (polearm)#.##.##.#Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (73% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.}:h'Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (73% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happen.  Sigmund points at you and mumbles some strange words.}:hװ}:ha=3.4 (1Contam }:h}:h2 _You resist with some effort.:hr  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:h #......#.#.#.#...#....  krazycure the Tinkerer #......#.#.#.#........  Naga #......#.#.#.#........  Health: 28/28 ======================== ####.#.#.#.#..........  Magic: 4/6================-------- #.#.#.###........  AC: 5Str: 14 #.#.#.# #...#####  EV: 7Int: 21 #.#.#.# #..>#  SH: 0Dex: 9 :h}r#.#.#.###.###  XL:  3 Next:  0% Place: Dungeon:2 #@#.#.....#  Noise: =--------  Time: 1993.4 (0.0) #.######*#.############## l) +2 dagger (speed) ........*................ Cast: Kinetic Grapnel #.######@#.############## Contam  #.#...  :h#.#####  @   Sigmund (polearm) #.# #.# #.# :h+*_You resist with some effort.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (73% to hit):h,#......#.#.#.#...#.... krazycure the Tinkerer#......#.#.#.#........ Naga#......#.#.#.#........ Health: 28/28 ========================####.#.#.#.#.......... Magic: 4/6================--------#.#.#.###........ AC: 5Str: 14#.#.#.# #...##### EV: 7Int: 21#.#.#.# #..>#SH: 0Dex: 9#.#.#.###.###XL:  3 Next:  0% Place: Dungeon:2#@#.#.....#Noise: =--------  Time: 1993.4 (0.0)#.######*#.############## l) +2 dagger (speed):h +........*................ Cast: Kinetic Grapnel#.######@#.############## Contam #.#...#.#####@   Sigmund (polearm, grapneled)#.##.##.#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (73% to hit)  The kinetic grapnel hits Sigmund.:hE..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (73% to hit)  The kinetic grapnel hits Sigmund.  Sigmund is lightly wounded.:hY8*:h@v  Sigmund gestures at you while chanting.:h8@:h4.4 (1Kinetic GrapnelConf Contam :h:hQ _You are confused.:hJ  ........#######.....#####...##.........##### #..>###.### #.#.#.....# :hlK F#.######.#.##############.........................#.######@#.##############... ####:hlN :hU C@.:hJV --5.8 (1.4:h[ :hj^ :hM-:h!:hv$Y _You're too confused to cast spells.:h+ } ...#<...##......... .....#.........#######.....#####...##.........##### #..>###.### #.#.#.....# #.######.#.##############........@................#.######.#.##############...####:h$/ :h8 @.)The grapnel comes loose from Sigmund.:h> l  Sigmund casts a spell at you.:h E=7.2:h :h\ 2 _You resist with some effort.:hh3:h;n:h7qY _You're too confused to cast spells.:hj:ho@.-80:hd:h2 _You bump into the rock wall.:h M-:h :hF Y _You're too confused to cast spells.:h #.###.####.####### ....#<...##......... .....#.........######.#.....#####...##.........##### #..>.#.#.###.### #@#.#.....# #.######.#.##############.........................#.######.#.##############...####:h+f  You feel less confused.:h **Sigmund gestures at you while chanting.:h?Q ..  The puff of flame hits you.:hA2------==9.6 (1.4Kinetic Grapnel:h_J:h NK _Your magical contamination has completely faded away.:ht  :hCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:hw #.###.####.####### krazycure the Tinkerer ....#<...##......... Naga .....#.........###### Health: 22/28 ==================------ #......#.#.#.#...#....  Magic: 3/6============------------ #......#.#.#.#........  AC: 5Str: 14 #......#.#.#.#........  EV: 7Int: 21:h~ ####.#.#.#.#..........  SH: 0Dex: 9 #.#.#.###........  XL:  3 Next:  0% Place: Dungeon:2 #@#.#.# #...#####  Noise: ==-------  Time: 1999.6 (0.0) #*#.#.# #..>#  l) +2 dagger (speed) #*#.#.###.###  Cast: Kinetic Grapnel #@#.#.....#  #.######.#.############## ......................... @   Sigmund (polearm) #.######.#.############## #.#...  #.##### Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:hTzAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 73%  to hit):h#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 22/28 ==================------#......#.#.#.#...#.... Magic: 3/6============------------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9:hR!#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: ==-------  Time: 1999.6 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#*#.#.###.###Cast: Kinetic Grapnel#@#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled)#.######.#.##############:h-#.#...#.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 73%  to hit)  The kinetic grapnel hits Sigmund.:h|:h_.@.:h6-2000.6 (1:h:hՍ  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 73%  to hit)  The kinetic grapnel hits Sigmund. _Sigmund is moderately wounded.:h9 bInventory: 15/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()j - 4 boomerangs Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)b - a +0 robe Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ZUT LO UJOS  e - a scroll labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA Potions (go to first with !)  c - a potion of magic  f - 2 fizzy emerald potions  g - a black potion:h_ j - 4 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Throwing.  At 100% training you would reach 12.0 in about 6.8 XLs. Damage rating: 6 (Base [6 + 0 (Thrw)] x 110% (Str) x 100% (Fight)). It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:h՟ :he :h &#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 22/28 ==================------#......#.#.#.#...#.... Magic: 3/6============------------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7:hW Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2000.6 (0.0)#.#.#.# #..>#l) +2 dagger (speed)#@#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled):hկ #.######.#.###############.#...#.#####Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 73%  to hit)  The kinetic grapnel hits Sigmund. :h I_Sigmund is moderately wounded.:h¶ :hR :h :h :h:hDrink which item? Potions  c - a potion of magic  f - 2 fizzy emerald potions :h4 g - a black potion [!] read|quaff[?] describe selected:hmu:h}:h#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 22/28 ==================------#......#.#.#.#...#.... Magic: 3/6============------------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2000.6 (0.0)#.#.#.# #..>#l) +2 dagger (speed)#[0;10;:hχZ1m@#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled)#.######.#.###############.#...#.#####Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 73%  to hit)  The kinetic grapnel hits Sigmund. _Sigmund is moderately wounded.:h P  Okay, then.:h:h:h. _:h6#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 22/28 ==================------#......#.#.#.#...#.... Magic: 3/6============------------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2000.6 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@[4:h\0m#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled)#.######.#.###############.#...#.##### _Okay, then.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit):h#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 22/28 ==================------#......#.#.#.#...#.... Magic: 3/6============------------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2:hZt#@#.#.# #...##### Noise: =--------  Time: 2000.6 (0.0)#(#.#.# #..>#l) +2 dagger (speed)#(#.#.###.###Throw: 4 boomerangs#(#.#.....##.######(#.##############........(................ @   Sigmund (polearm, grapneled)#.######(#.###############(#...#.##### _Okay, then.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycle:hShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit):hv{.@.....:hƀ7  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit)  You throw a boomerang. The boomerang closely misses Sigmund.:h18---4====1.9 (1.3:h׆:hljB _Sigmund hits you from afar with a +0 scythe.:h#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 18/28 ===============---------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2:h:#@#.#.# #...##### Noise: =--------  Time: 2001.9 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled)#.######.#.###############.#...#.##### _Sigmund hits you from afar with a +0 scythe.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit):hp#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 18/28 ===============---------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2001.9 (0.0)#(#.#.# #..>#l) +2 dagger (speed):hq#@#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled)#.######.#.###############.#...#.#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:h1rAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit)  You throw a boomerang.  The boomerang hits Sigmund but does no damage.:h/'.:hm  Sigmund is moderately wounded.:h *Sigmund gestures at you while chanting.:hώ.6--3.2 (1.3:h:h. _The magic dart hits you.:hj#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 16/28 =============-----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2003.2 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@[4:h0m#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm, grapneled)#.######.#.###############.#...#.##### _The magic dart hits you.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit):h#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 16/28 =============-----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2003.2 (0.0)#(#.#.# #..>#l) +2 dagger (speed)#([4:hlg0m#.#.###.###Throw: 4 boomerangs#(#.#.....##.######(#.##############........(................ @   Sigmund (polearm, grapneled)#.######(#.###############(#...#.##### _The magic dart hits you.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit):h-{.@.....:h6y)  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  grapneled, 42% to hit)  You throw a boomerang. The boomerang barely misses Sigmund.:h8-4.5 (1.3:h>:h Bv _The grapnel comes loose from Sigmund. Sigmund barely misses you.:hg #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 16/28 =============-----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2004.5 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@[4:hn 0m#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.##### _The grapnel comes loose from Sigmund. Sigmund barely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  42% to hit):hE#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 16/28 =============-----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2004.5 (0.0)#(#.#.# #..>#l) +2 dagger (speed)#[40:hnm@#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  42% to hit)  You throw a boomerang. The boomerang hits Sigmund.  Sigmund is heavily wounded.:h '.:hC5.8 (1.3:h$:h(P _Sigmund barely misses you.:h O #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 16/28 =============-----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2005.8 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@[4:h P r0m#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.##### _Sigmund barely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 42%  to hit):h]#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 16/28 =============-----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2:h^T#@#.#.# #...##### Noise: =--------  Time: 2005.8 (0.0)#(#.#.# #..>#l) +2 dagger (speed)#(#.#.###.###Throw: 4 boomerangs#(#.#.....##.######(#.##############........(................ @   Sigmund (polearm)#.######(#.###############(#...#.##### _Sigmund barely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 42%  to hit):hlz.@.....:hL  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 42%  to hit)  You throw a boomerang. The boomerang closely misses Sigmund.:hc7=7.1 (1.3:h:hAQ _Sigmund closely misses you.:hW< #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 17/28 ==============----------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2007.1 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@[4:hE= s0m#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.##### _Sigmund closely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 42%  to hit):hS #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 17/28 ==============----------#......#.#.#.#...#.... Magic: 4/6:hT w================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2007.1 (0.0):hU n#(#.#.# #..>#l) +2 dagger (speed)#@#.#.###.###Throw: 4 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 42%  to hit)  You throw a boomerang.  The boomerang hits Sigmund and shatters for extra damage.:hl | .  Sigmund is severely wounded.:h 9/28 -------=8.4 (1.33:h  :h7 :hz 4_Sigmund hits you from afar with a +0 scythe!:h #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 9/28=======-----------------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7:h 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: ==-------  Time: 2008.4 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@#.#.###.###Throw: 3 boomerangs:h #.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.##### _Sigmund hits you from afar with a +0 scythe!  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 42%to hit):h#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 9/28=======-----------------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7:h4IInt: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: ==-------  Time: 2008.4 (0.0)#(#.#.# #..>#l) +2 dagger (speed)#@#.#.###.###Throw: 3 boomerangs:h#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:hAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 42%to hit)  You throw a boomerang. The boomerang hits Sigmund.  Sigmund is almost dead.:h'.:hK-9.7 (1.3:h!:h$  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 42%to hit)  You throw a boomerang. The boomerang hits Sigmund.  Sigmund is almost dead. _Sigmund barely misses you.:hwq#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 9/28=======-----------------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2009.7 (0.0)#*#.#.# #..>#l) +2 dagger (speed)#@#[4:hrc0m.#.###.###Throw: 3 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.##### _Sigmund barely misses you.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 42% to  hit):h #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 9/28=======-----------------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7:h ~Int: 21####.#.#.#.#.......... SH: 0Dex: 9#.#.#.###........ XL:  3 Next:  0% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2009.7 (0.0)#.#.#.# #..>#l) +2 dagger (speed)#@#.#.###.###Throw: 3 boomerangs#.#.#.....##.######.#.##############......................... @   Sigmund (polearm)#.######.#.###############.#...#.#####:h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 42% to  hit)  You throw a boomerang. The boomerang hits Sigmund.  You kill Sigmund!:h U():h '.:h :hԍ :h #.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 11/31 ========----------------#......#.#.#.#...#.... Magic: 4/6================--------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21####.#.#.#.#.......... SH: 0Dex: 9:hb #.#.#.###........ XL:  3 Next: 462% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2011.0 (1.3)#.#.#.# #..>#l) +2 dagger (speed)#)#.#.###.###Throw: 3 boomerangs#.#.#.....##.######.#.##############.........................#.######.#.###############.#...#.#####You throw a boomerang. The boomerang hits Sigmund. _You kill Sigmund!Your Fighting skill increases to level 1!Your Short Blades skill increases to level 1!Your Axes skill increases to level 1!Your Dodging skill increases to level 2!:h Your Fighting skill increases to level 1!  Your Short Blades skill increases to level 1!AxesDodging skill increases to level 2!:hV jStealth skill increases to level 4! have reached level 4!:h /  --more--:h:hT#.###.####.####### krazycure the Tinkerer....#<...##......... Naga.....#.........###### Health: 13/38 ========----------------#......#.#.#.#...#.... Magic: 4/7=============-----------#......#.#.#.#........ AC: 5Str: 14#......#.#.#.#........ EV: 7Int: 21:hܵ####.#.#.#.#.......... SH: 0Dex: 10#.#.#.###........ XL:  4 Next: 209% Place: Dungeon:2#@#.#.# #...##### Noise: =--------  Time: 2011.0 (1.3)#.#.#.# #..>#l) +2 dagger (speed)#)#.#.###.###Throw: 3 boomerangs#.#.#.....##.######.#.##############.........................#.######.#.###############.#...#.#####Your Fighting skill increases to level 1!Your Short Blades skill increases to level 1!Your Axes skill increases to level 1!Your Dodging skill increases to level 2!Your Stealth skill increases to level 4!You have reached level 4!:hh|  You feel agile.You have reached level 5!:h/  --more--:hx 5/444/8----559% :h` :h 4 _:hT  ....#<...##..............#.........#######......#.#.#.#...#.... ..###.#. ## #...#####># )#.#.###.##.#.#.....# #.##.#:h] 5===-2.4 (1.4 _:hf :hZ  .....#.........#######......#.#.#.#...#.... .###.#. ## #...#####># ##.##.#.#.....# #.######.#.###############.##.#:h#c :hwc 36-:hc !3.8:h[i :hSo i  Things that are here: _a +0 scythe; a +0 robe:h -O #.#.#.#...#.... .###.#. ## #...#####># )#.#.###.##....# #.######.#.##############.........................:h.##.#...###.##.#:h6:h7/5.2 _:h=:h@:hM ........#######.....#####...##.........#####.#.#.# #..>###.### #.#.#.....# :h#.######.#.##############.........................##.#...###.#:hs:hДQ7=6.6:h:hi  Things that are here: _a +0 scythe; a +0 robe:h 3:h :h, ;===:hu X:h :h ,:h, :h 8=6===:h& :h ,:h :h ,:h@% :h' :h%( T19=:h,) :h, :hY, 4===:hs- :h!0 ,:h1 :hY4 ,:h5 :h7 :h08 L20=:hV9 :h< ,:h(= :hJ? ,:h@ :h}C c7===:hFD :hF S1=:hF :hG :hK ,:hL :h%O ,:hO :hR :hR 4===:hS :hUV 92:hV ;==:hW :h[ ,:h[ :ht^ ,:hJ_ :ha K3=:h*b :hb :hk _ _You start resting.:hr 038.6 (22.0):hs #8:h:h_?K1=:hP@:hB:hB:hC:hE,:hH:hI,:h:h,:h&:hz,:h6:h,:h:h4,:h!:h,,:h:hR,:h8:h~,:hb:h,:h:h:h:hZ:h,:h:h,:h:h,:hj:hc,:h.:h<,:hO:h,:hp:h,:h :h,:h:hJ,:hL:hh 215.6 (99 _You start waiting.:hl-6.6 (100.0):h:hy# _Done waiting.:h3:h:h!,:h0X:h,,:h:h,:hz:h,:h:ht,:hO:h,:h:h),:h:h,:h:h,:h:h,:h:h,:h:hn:h:h,:h':h!,:h :h: ,:h :h,:h:h:hJ:h:h:hB:h:h,:h{:hW,:hw:h,:h% :h":h":hL$:h%,:hZ&:hL(,:h"):h+,:h+:h+.,:h/:h1:h>1:h1:h3,:h;5:h7,:h7:h/:,:h::h,=,:hE>:h@,:hA:hC,:hD:hG,:hG:hI,:hJ:hL,:hM:hgP,:h/Q:haS,:hT:h)V,:hwW:hY,:h}Z:h\,:h^:h`,:h/b:hc:hd:h#e:h'g,:hh:htj,:h5k:hnn,:hXo:hRq,:hr:hu,:hv:hsx,:hky:h{,:h|:h,:hÀ:h,:h:h@,:h1:h,:hފ:h,:h:hb,:h~:h,:h:h,:h:hƜ,:hM:h,:h<X:h,:h$:h,:hf:h,,:h.:h,:h:hJ,:h:h,:hz:hF,:hm:h,:h:hm,:h:h ,:h:h,:hF:hp,:h:h',:h:h,:hA:h,:hT:hd,:h1:h-,:h0:h',:h:h,:h#:ht,:h :h1,:h:h,:h4:h,:h:h,:hT:h,:h:h,:h:hSB:h ,:h :h ,:h :h,:h:hf,:hX:h,:h:h,:h{:h,:hQ:h`,:hv :h_",:h":h,n 315.6 (99.0) _You start waiting.:h,-6.6 (100.0):h 2:h4# _Done waiting.:h . AM ....#<...##......... .....#.........#######.....#####...##.........#####:hm.  #..>)#.#.###.### #.#.#.....# #.######.#.###############.#:h6 :hD7 18.0 (1.4):hz< :hq> :hm .....#.........#######......#.#.#.#...#.... .###.#. ## #...#####># ##.##.#.#.....# #.######.#.##############:h,_#.##.#:hV:h(9.4:h:hxwaiDone waiting.  Things that are here: _a +0 scythe; a +0 robe:h03:h:hU:h!:h&P _:ht),:hm*:h,:h.0,:hX1:h3:h7,:hM8:h::h[=,:h?:hB:hE,:h G:hI:hL,:hN:hP:h.R,:hR:hT:hV,:hW:hX:hb[,:h\:h_:hb:h3b:h)c:hd:hf,:h^g:hh:h>k,:hk:hn:hp,:hq:h4s:hu,:hv:hz:h|:hD~,:h:hj,:h:h:hS,:h:h`:hߋ:hJ:hX:h:h,:hD:h:h,:hh:h,:h :h7:h֜:hr:hA:ht:h:h:h:h:h:h:hg,:hZ:hȩ:hB:hl:hU,:hʰ:h :h:hI:h:h:h~:h:h2:hi:hԿB:h#:hZ,:h:h|:hBB:hT:hjB:h:h,:h:h:h(,:hK:h:h,:h#:h:h:h:h):h:h,:h):h:h,:h:hX:h:h ,:h :h^ :hM:hz:h:h3:h/,:hv:h:h,:h:h<:h,:h :h:h B:h":h-%,:h%:h':hp),:h):hN+:h,,:hJ-:h.:h 1B:hp2:h4,:hi4:hu6:h8,:h9:hh;:h=,:h]>:h?:hIk#.##.#......#.#.#.....# #.##.#.######.#.###########.................####.#.######.#.##########.#.#<  #.#.#. #.##### #.#.#. #.# :hlI#.#.#.####.# #.#.#.@..#.# 93.6 (74.2)#.#.###.##.#  #.#.###.#:hI #.....# #.###.#:hI### ### :hI :hJI  :h:J:hR:h\S.5.0 (75.6:h-X:hE[9 _Found a stone staircase leading up.:haI:h:h6,:h:hK:h,:h9:h:hǰ,:hO:h6:h,:h:hN:hŹ,:h2:h:hV,:h:h۾:h,:hD:h:hY,:h:h:h:h:hm:h:h,:h:h`:hk,:h:h-:h,:h:h":h,:h:h/:h*,:h:h~:hg,:h:hU:h,:hf:h7:hc,:h:hp:h,,:h;:h}:h,:hb:h9:hbB:h:h ,:hk:h&:hb,:h:hC :h ,:h3 :h :ha,:h:h:h#,:h:hq:hI,:h:h;:h,:h>:h:hJ,:h:h:h",:h":h#:h&,:hT&:h{':h),:h9*:h+:h-,:h .:h/:h 2,:hU2:h3:h6B:h G`:hG:h9I,:hJ:hNK:hM,:hM:h-O:hP:h$Q:h^Q:hS:h|U,:hU:hX:h|`7 #.....##...... #.##.###...... #.##.# # #.##.# ####.#. #.##.# #.#. #.##.# #.#. #.##.# #.#.:h`S..#####.######.#).......@..#.##.#......#.#########.#.##.#.######. #.#............. #.####.#.######. #.# #.#.#<# #. :h=aq#.# #.#.#.# #. S   ball python (constriction, asleep)#.# #.#.#.# #.#.# #.#.#.####. :hza#.# #.#.#....#.:h h 453.8 (58.8  A ball python comes into view.:hj:hpk..SS):hPq.5.2 (60.2:hx:h7z5 _The ball python hisses angrily.:h  #.....## #.##.### #.##.# # #.##.# ####.# #.##.# #.# #.##.# #.## #.##.# #.##...#.##.######.#.S...@...#.##.#......##.#.##.#.###### #.#.... #.####.#.###### #.# #.#.#<# # #.# #.#.#.# # #.# #.#.#.# # #.# #.#.#.#### #.# #.#.#....#:h :h& A.S:hr' 16.6 (1.4):h|- :h/ :hK #.....## #.##.### #.##.# # #.##.# ####. #.##.# #. #.##.# #. #. #.##.# #.#...#.##.######..S.@....#.##.#.......#.#.##.#. #.# #.####.#. #.# #.#.#<#:heY #.# #.#.#.#  #.# #.#.#.# #.# #.#.#. #.# #.#.#....:h:h:.S:h0=8.0:h:hX _The ball python barely misses you.:hdw=  You hit the ball python.:h~i.:hZ+6 (0.6:hl:hɉO _You kill the ball python!:h2A #.....## #.##.###. #.##.# #.. #.##.# ####.. #.##.# ##. #.##.# # #.. #.##.# ##...#.##.#######.#.##.##.#.#.##.#. #.# #.####.#.  #.# #.#.#<# #.# #.#.#.# #.# #.#.#.#:hA #.# #.#.#. #.# #.#.#:hNJ:hJ6-60.0 (1.4:hO:hlR:h { #.....##....... #.##.###...... #.##.# # ...... #.##.#  ..... #.##.#  #... #.##.#  #... #.##.#  ###...#.##. #.#.##.# #.#.#.##.#. #.# #.####.#.  #.# #.#.#<# #.# #.#.#.# #.# #.#.#.# #.# #.#.#. #.# #.#.#:h :h B-1.4:h :hj :h 3:h :h :h/ ,:h B:h( :h :h :hK  #....###########l# #.......# #.....##...# #.##..........# #.##.# #.......# #.##.# # .....# #.##.# #....##.#  #..#.##.#  ###...########.##............#.##.##.##########.#.##.#.#. #.#.......# #.###l   frilled lizard (asleep) #.# :h #.#  #.# #.#.#:h 4.2 (2.8  A frilled lizard comes into view.:hK j.ll:hǢ -5.6 (4.2:h :h 8 _The frilled lizard hisses angrily.:hP"  +###########...l....#......#.........# ###### #.......... ##...##########............#.##########.#.##.#.#........###:hP:hR:h%XJ.l:hX-7.0 (1.4:hp^:ha:h@v####    +###########.......#l#.......@.# ######...###### #.......... ##...#########............#.##########.#.##.#.##........###:h5:hn.l8.4:h:h:hz  You hit the frilled lizard.  The frilled lizard is heavily wounded.:hQ 5=9.0 (0.6:h :h F _The frilled lizard bites you but does no damage.:h@  You hit the frilled lizard.:h/&g†:h*4607 (0.7:h0:h5R _You kill the frilled lizard!:h&M ####    +###########......#.#.........# ######...#######..........#.##.##:h|'I.######.#:hJ/;-:h/71.1 (1.4:h4:hv9{ _You see here a frilled lizard corpse.:hM ####    +###########......#†#.........# ######...######.#.##.#:h~:hI-2.5 _:h:hq:hT(3:h):h +:h=.,:hy2,:hm5,:h5:h7:h:,:hM;:h>:hB,:hC:h H7 _You open the door.:h/P#.......# #.......# #.......# #.# #.......# #.#  #..?....# #.# #####.......# #.#### $...h# #....#  #@# #....###.########.# #.................# #.....##..........# #.##.###..........# #.##.# #........†.# #.##.# h   Natasha (asleep):hQ:.........# #.##.#######...######.#.##.# #..........#.##.#:hb\-7.7 (5.2:h_-9.1 (6.6:hVd:hi _Natasha, Servant of Life and Death comes into view. _There is an open door here.:h{####### . #..? #####.......# #.#### .......@$...h# ## #######'#################.............#.........†# ##.........# ######...######:h:h580.5 (1.4 _:h:hf:h# #.# #.# #.# #.# #.# #.# #..?....# #.# .#####.# #.#### ....h# #....# ##'###### #....###.##.# #....# #.....##..........# #.##.###.:hv.........# #.##.# #........†.# #.##.# #.........# :hA:hh.h=1.9:h4:h(p _Natasha hisses angrily. _You see here 8 gold pieces.:h! ####### . #..? #####..@....# #.#### ........$..h. ### #######'#################........#..........†# ###.........# :hl :h' ;h.:h **:h l  Natasha casts a spell at you.:h @-3.3Slow :h :h: \ _You feel yourself slow down.:hk####### . #..@.. #####....h#### ........$.... ### #######'#################........#.....†# ###:hG 55   cerulean imp (polearm, summoned)  Natasha mewls in sadness.:h  Natasha mumbles some strange words. Natasha casts a spell at you.:hJ=5.4 (2.1:h$:h, _You resist with some effort. _You see here a scroll labelled QIUS GIECORYCICRUNG.:hرx# #.# #.# #.# #.# #.# #.# #..?@...# #.# :hG.#####..5.h..# #.#### :hk!........$....# #....# ########'###### #....###.#:hb#.# #..:hY..# #.....##.:h`.........# #.##.###.:h.........# #.##.# #..:h$†.# #.##.# #:h   Natasha barely misses you.The cerulean imp hits you with a +0 spear.  Natasha claws you.:hZ36-----7.5:hB:hiC _The cerulean imp hits you but does no damage.:hM  You hit Natasha.  Natasha is moderately wounded.:hT  Natasha stares at you and mumbles some strange words.:h =  The magic dart hits you.:h i4------8.4 (0.9:h :h @ _The cerulean imp hits you with a +0 spear.:h  You closely miss Natasha.  Natasha is moderately wounded.:h'9.3:hc:h; _Natasha claws you but does no damage.:h $  You barely miss Natasha.  Natasha is moderately wounded.The cerulean imp hits you with a +0 spear.2--90.4 (1.1:h  _Natasha barely misses you. The cerulean imp closely misses you.:hNThe cerulean imp hits you with a +0 spear. _Natasha barely misses you. The cerulean imp closely misses you.  Natasha howls an incantation.  Natasha glows brightly for a moment.:hĸy24-----=1.3 (0.9:hS:h( _Natasha claws you!:h  You hit Natasha.  Natasha is moderately wounded.The cerulean imp hits you but does no damage.-2.2:hɗ:hP _Natasha barely misses you.:h  You aren't carrying any items that you can evoke.-:h%:h). _:h-F Ability - do what?CostFailure  f - Spit PoisonBreath1% [?] toggle between ability selection and description.:h3:h:hkrazycure the TinkererNagaHealth: 24/44 =============-----------#########Magic: 8/8========================#.......#AC: 5Str: 14#.......#EV: 7Int: 21#.......# #.#SH: 0Dex: 10#.......# #.#XL:  5 Next: 60% Place: Dungeon:2#..?@...# #.#Noise: =--------  Time: 2492.2 (0.0).#####..5.h..# #.####l) +2 dagger (speed)........$....# #....# #### Throw: 3 boomerangs#######'###### #....###... S:hlow ########.##...................##.....##... h   Natasha.........##.##.###... 5   cerulean imp (polearm, summoned).........##.##.# #..........†.##.##.# #### _Natasha claws you!  You hit Natasha.  Natasha is moderately wounded.The cerulean imp hits you but does no damage. _Natasha barely misses you. _You aren't carrying any items that you can evoke.:h.  krazycure the Tinkerer  Naga  Health: 24/44 =============----------- #########  Magic: 8/8======================== #.......#  AC: 5Str: 14 #.......#  EV: 7Int: 21 #.......# #.#  SH: 0Dex: 10 #.......# #.#  XL:  5 Next: 60% Place: Dungeon:2 #..?@...# #.#  Noise: =--------  Time: 2492.2 (0.0) .#####..5.h..# #.####  l) +2 dagger (speed):h0q[1K ........$....# #....# #### Throw: 3 boomerangs #######'###### #....###... Slow  ########.# #.......... .........# #.....##... h   Natasha .........# #.##.###... 5   cerulean imp (polearm, summoned) .........# #.##.# #... .......†.# #.##.# ####The cerulean imp hits you but does no damage. _Natasha barely misses you. _You aren't carrying any items that you can evoke.Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 50% to hit):hvDkrazycure the TinkererNagaHealth: 24/44 =============-----------#########Magic: 8/8========================#.......#AC: 5Str: 14#.......#EV: 7Int: 21#.......# #.#SH: 0Dex: 10#.......# #.#XL:  5 Next: 60% Place: Dungeon:2#..?@...# #.#Noise: =--------  Time: 2492.2 (0.0).#####..5.h..# #.####l) +2 dagger (speed)........$....# #....# #### Throw: 3 boomerangs#######'###### #....###... S:hnElow ########.##...................##.....##... h   Natasha (poisoned).........##.##.###... 5   cerulean imp (polearm, summoned).........##.##.# #..........†.##.##.# #### _Natasha barely misses you. _You aren't carrying any items that you can evoke.Aiming: Spit Poison (1% risk of failure)  :hEPress: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 50% to hit)  The splash of poison hits Natasha! Natasha is poisoned.:h  The splash of poison hits Natasha! Natasha is poisoned.  Natasha is almost dead.  The cerulean imp hits you but does no damage.  Natasha mumbles some strange words.  Natasha glows brightly for a moment.  Natasha barely misses you.:h3-=3.7 (1.5-Breath :h:hc@ _The cerulean imp hits you with a +0 spear.:h  You hit Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!:h§..:hs4=83-4.6 (0.9:h:h+e _The cerulean imp disappears in a puff of smoke!:h( 3:h) :h. ,:h2 :hA7 k§--.:h&A o .6.1 (1.5 _You start resting.:hA 5=-7.6 (3.0:hH :hCK ^ _You have got your breath back.:hoM####### . #..? #####...#### ........$....# #....# #### Slow #....:hxB9.7 (2.1:h:h:hH # #.# #.# #.# #.# #.# #.# #..?....# #.# .#####.# #.#### ........$....# #....#  #######'###### #....### ##.# # ...# #.....## .........# #.##.###:h .# #.##.# #:h:hW_6=501.8:h:h:h 3:hO :h" :h* b 0.0  You start resting.:h{/ 73.3 (1.5:h1 :h4 [ _You feel yourself speed up.:h' # #.# #.# #.# #.# #.# #.# #..?....# #.# .#####.# #.#### ........$....# #....# ########'###### #....###.##.# #....# #.....##..........# #.##.###..# #.##.# #.:h(C4.7 (1.4:h5/:hO1:hq { #########.......#.#?.#####...###.......$...# #####...........†.##.##.# #### :h^z :hz V7=6.1:h :h/ :h H # #.# #.# #.# #.# #.# #.# #..@....# #.# .#####.# #.#### ........$....# #....#  #######'###### #....### ##.# # ...# #.....## .........# #.##.### .........# #.##.# # :h n.†.# #.##.# :h@ >7.5:h :h$ A8.5 (2:h :h u _e - 2 scrolls labelled QIUS GIECORYCICRUNG (gained 1):h~  #########.......#.#.#######.......$...# ##########'#######.....†..........##.##.#:h{ :h a8=9.9 (1:h :hP :h)(  #########.......#.#.#######........# ##########'#######..########.# .....:h( J......######...######.#.##.#:h<0 :h0 :h0 "11.3:h6 :h/> :h> +2.3 (2:hD :hRG = _You now have 25 gold pieces (gained 8).:h:h:h:hQ:h|" # #.# #.# #.# #.# #.# #.# #.# #.# .#####.# #.#### .# #....#  :h}#'###### #....### ##.# # ...# #.....## .........# #.##.### .........# #.##.# # .......†.# #.##.#  .........# #.##.#  ######...######.#.##.#:h:hc:hR9=3.7 (1:h:h:hOM # #.# #.# #.# #.# #.# #.# #.# #.#.#####.# #.####.# #....# #'###### #....### ##.# # ...# #.....## :hMf...# #.##.### .........# #.##.# # .......†.# #.##.#  .........# #.##.#  ######...######.#.##.#:hV:h W(5.1:h]:hD`:h:3:h::h>:h?T30=:hCX:hE:h F:hG:hI,:h J:hL:h'MK1=:h N:hP,:hQ:hAT,:hEU:hV,:hW:hY:hYN32=:hZ:h],:h]:h `,:h`:hb,:htc:hGe:hej3==:hOf:hh:h6h:h i:h}j,:hk:hm:hmU4=:ho:htp:hp:h,q:has,:hs:hu,:hxv:hx95:hx(=:h_y:h9|,:h|:h,:h:hŁ:h:hĂ:h:hWU6=:h:h,:h:h,:hŒ:h,a7=:hE:h[,:h:hM,:h:h,:hɘ:h98:h͜2=:h:hF,:h:hC,:hߣ:hR,:h:ha9=:h:h,:h:h,:h̲:h:hO40=:h:h,,:h:hZ,:hv:h?,:h:ha91:h(=:hd:h,:h:hX,:h :h,:h":h:h?N2=:h:h,:hR:h,:h:h,:h:ha3=:h:h5,:h:h,:h:hK_ _You start resting.:h067.1 (52.0):hlw4==8.1 (53:h:h) " _HP restored.:hK3:hL:hTX:hc\ BB   giant cockroach (wandering) _You start waiting.:hc19.1 (1.0):hc:hd%70.1 (2:hi:hmb _A giant cockroach comes into view.:h ## #.# #.# #.# #.# #.# #.# #.# #.#.B#####.# #.####.# #....# #'###### #.... #.# # ..# #..... ..# #.##. ..# #.##.#  .†.# #.##.# ..# #.##.# :h\ ######...######.#.##.#:hJ:h:hcI..B:h-1.5 (1.4:h:hC:hE ######### #.......# #.......# #.......# #.# #.......# #.#. #.......# #.#.#####.# #.####.B.# #....##'###### #.... #.# # .# #..... :hr.# #.##. .# #.##.#  .†.# #.##.#  .# #.##.#  ######...######.#.##.#:h:hE.B..:hD=2.9:hx:hZ:h:h, Ability - do what?CostFailure  f - Spit PoisonBreath:hg1% [?] toggle between ability selection and description.:hk :h>&krazycure the Tinkerer#########Naga#.......#Health: 44/44 ========================#.......#Magic: 8/8========================#.......# #.#AC: 5Str: 14#.......# #.#EV: 7Int: 21.#.......# #.#SH: 0Dex: 10....#####.......# #.#### XL:  5 Next: 83% Place: Dungeon:2:hP7....B..@........# #....# Noise: ---------  Time: 2572.9 (0.0)##########'###### #....# l) +2 dagger (speed)########.##..... Throw: 3 boomerangs.........##..............##.##.#.........##.##.# B   giant cockroach (wandering).......†.##.##.#.........##.##.#######...######.#.##.# _e - 2 scrolls labelled QIUS GIECORYCICRUNG (gained 1) _You now have 25 gold pieces (gained 8). _You start resting. _HP restored. _You start waiting. _A giant cockroach comes into view.:h  krazycure the Tinkerer #########  Naga #.......#  Health: 44/44 ======================== #.......#  Magic: 8/8======================== #.......# #.#  AC: 5Str: 14 #.......# #.#  EV: 7Int: 21 . #.......# #.#  SH: 0Dex: 10 ....#####.......# #.#### XL:  5 Next: 83% Place: Dungeon:2 ....B**@........# #....# Noise: ---------  Time: 2572.9 (0.0) ##########'###### #....# l) +2 dagger (speed) ########.# #..... Throw: 3 boomerangs .........# #..... :h9.........# #.##.# .........# #.##.# B   giant cockroach (wandering) .......†.# #.##.# .........# #.##.# ######...######.#.##.# _HP restored. _You start waiting. _A giant cockroach comes into view.Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 59% to hit):h'> krazycure the Tinkerer#########Naga#.......#Health: 44/44 ========================#.......#Magic: 8/8========================:h> #.......# #.#AC: 5Str: 14#.......# #.#EV: 7Int: 21.#.......# #.#SH: 0Dex: 10....#####.......# #.#### XL:  5 Next: 83% Place: Dungeon:2....B**@........# #....# Noise: ---------  Time: 2572.9 (0.0)##########'###### #....# l) +2 dagger (speed)########.##..... Throw: 3 boomerangs.........##..............##.##.#.........##.##.# B   giant cockroach (poisoned).......†.##.##.#.........##.##.#######...######.#.##.# _A giant cockroach comes into view.Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: :h9? [ma giant cockroach (wandering, hasn't noticed you, 59% to hit)  The splash of poison hits the giant cockroach.  The giant cockroach is poisoned.:h   Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 59% to hit)  The splash of poison hits the giant cockroach.giant cockroach is poisoned.  The giant cockroach is almost dead.:hg i...:h l43.9 (1-Breath :h :h S _You kill the giant cockroach!:h # #.......# #.......# #.......# #.## #.......# #.##.. #.......# #.##....#####.# #.#.# #....#'###### #.... #.# # .# #:h .# #.##. .# #.##. .†.# #.##. .# #.##. ######...######.#.##.:hV:h,5.3 (1.4:h:h:h}  # #.# #.# #.# #.# ### #.......# #.# #... #.......# #.# #....#####.# #. #.# # :h~c#'###### # #.# # .# # .# #.## .# #.## .†.# #.## :hj~.# #.## ######...######.#.##:h>:h'6.7:h:h:h,.. ##. #.##. #.##. #.# #.# ####. #.# #.# #.... #.......# #.# #....#####.# #. #.# # #'###### # :h]-Q#.# # .# # .# #. .# #. .†.# #. .# #. ######...######.#.:h-:h%6=8.1:h;:hS>:ht   ..# #   #.# #.#   #.# #.#   #.# #.# #.   ####.# #:h:'.# #.   #....# #.# #.   #....#####.# #.   #.# #   #'###### #   #.# #   .# #   :hg.# #.   .# #. :hw  .†.# #. :h(  :hƀ.# #.   ######...######.#.:ht:h629.5:h:hA^ _You have got your breath back.:hY <   ..# #   #.# #.#   #.# #.#   #.# #.# #  :h  ####.# #.# #   #....# #.# #   #....#####:h e.# #   #:h ].# #   :h j#'###### #   :h5 c#.# #   :hT b.# #   :ht b.# #   :h _.# #   :h .†.# #   .# #  :h X  ######...######.#:h :h: )80.9:h3 :hT :hI M ## .#######  #### #.#####.................###########'######  ########.##:h6R :hR (2.3:hX :hZ :hM  ## .#######  #### #####.................  ###########'###### #:hU>3.7:hT:h`:hӃ   ###  ..# #  #.# #.#  #.# #.#  #.# #.# #.   ####.# #.:hX# #.   #...@# #.# #.   #....#####.# #.   #.......# #.   #:hn####'###### #.   #:h„.# #.   .# #.   :hu.# #.   .:h _# #.   .:h?^†.# #.:hO:hÍ(5.1:h:hP:h%M ### .#######  #### #####  :hx#................# #.#:h:hg(6.5:hj:h~ :hCM ### .#######  #####....#  #....#####.......# #.#:hC :hJ:huJ(7.9:hnN:hP:hQ M #### .#######  ###  #....# #.......# #... ##:h >9.3:h :hu :h :h1 :h :h$ :h ,:h@ ,:h :h :h :h :h. :hp :h :h] :h ,:hs! :h# :h& ,:h7' :h( :hp, ,:h, :h. :h0 ,:h1 :h43 :ha6 ,:h]7 :h,8 :hW; B:h> ,:h? :hA L _You now have 34 gold pieces (gained 9).:h\D 3:hD :hF :h-H ,:hI :hJ :hL ,:hL :hiN :hP ,:hpQ :hR :hT ,:hT :hMV :h:X ,:hX :hS[ :h[ :h[ :hW\ :h] :h_ ,:hJ` :h'a :hb ,:h>c :hd :hf ,:hf :h2g :hi ,:hj :h5j :hk ,:h;l :h?m :hn ,:h7o :hp :hr ,:hr :h8t :hou ,:hu :hv :hy B:hz :h{ :h| :hZ| :h} :h ,:h) :hn :h ,:h :h :h ,:h! :h :h ,:h :h :h ,:h :h :h> ,:h :h5 :h ,:h, :hT :h ,:h٘ :h :h ,:hU :ht :hП ,:hG :h_ :h ,:h :h :h :h, :he :hé :hv   #.  #J  #.  #.  #.   #.  #.###  :h O #.@.#   ###.#  #.#  #.#  #.#.# :h W #####.#.#J   endoplasm (asleep)  #...#.#.#:h   ##..#.#.#  #..#.#.#:h˼ 1643.5 (54.2):h .4.9 (55.6:h :h ] _An endoplasm comes into view.:h   #.#  #J#  #.#  #.#  #.#  #.#  #.###  #@..#  ###.#  #.#:hqU  #.#  #.#.#  #####.#.#  #...#.#.#  ##..#.#.#  #..#.#.#:h":h"16.3 (1.4):h':h@*:ht:hwB Ability - do what?CostFailure  f - Spit PoisonBreath1% [?] toggle between ability selection and description.:hJ:h:h krazycure the Tinkerer  #.#Naga  #J#Health: 44/44 ========================  #.#Magic: 8/8========================  #.#AC: 5:hStr: 14  #.#EV: 7Int: 21  #.#SH: 0Dex: 10  #.###XL:  5 Next: 84% Place: Dungeon:2  #@..#Noise: ---------  Time: 2646.3 (0.0)  ###.#:hdl) +2 dagger (speed) #.#Throw: 3 boomerangs #.# #.#.#  #####.#.#J   endoplasm (asleep)  #...#.#.# :h ##..#.#.#  #..#.#.#The giant cockroach is poisoned.  The giant cockroach is almost dead. _You kill the giant cockroach! _You have got your breath back. _You now have 34 gold pieces (gained 9). :hH_An endoplasm comes into view.:h#  krazycure the Tinkerer #.# Naga #J# Health: 44/44 ======================== #.# Magic: 8/8======================== #.# AC: 5Str: 14 #.# EV: 7Int: 21 :hW#.# SH: 0Dex: 10 #.###  XL:  5 Next: 84% Place: Dungeon:2 #@..#  Noise: ---------  Time: 2646.3 (0.0) ###.#  l) +2 dagger (speed):h #.#  Throw: 3 boomerangs #.#  :h#.#.#  #####.#.#  J   endoplasm (asleep) :hh#...#.#.#  ##..#.#.#  #..#.#.# _You kill the giant cockroach! _You have got your breath back. :h}_You now have 34 gold pieces (gained 9). _An endoplasm comes into view.:hAiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight line:hd krazycure the Tinkerer  #.#Naga  #J#Health: 44/44 ========================  #.#:h=Magic: 8/8========================  #.#AC: 5Str: 14  #.#EV: 7Int: 21  #.#SH: 0:hDex: 10  #.###:hXL:  5 Next: 84% Place: Dungeon:2 :hZ #@..#:h-Noise: ---------  Time: 2646.3 (0.0) :hB ###.#l) +2 dagger (speed):hT :hg#.#:hyKThrow: 3 boomerangs :h#.#:hO #.#.#  #####.#.#:hJ   endoplasm (asleep)  #...#.#.# :hi ##..#.#.#  #..#.#.# :h/_You have got your breath back. _You now have 34 gold pieces (gained 9). _An endoplasm comes into view.:hbAiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight line:h!Okay, then.:h; :h :h. _:h.J ###..###..## ###.:hJ#:h:hc.JJ:hz&7.7 (1.4:h.:h^ _The endoplasm quivers.:h; :h B Ability - do what?CostFailure  f - Spit PoisonBreath1% [?] toggle between ability selection and description.:h:h:h y krazycure the Tinkerer  #.#Naga  #.#Health: 44/44 ========================  #.#Magic: 8/8========================:h o  #J#AC: 5Str: 14  #.#EV: 7Int: 21  #.#SH: 0Dex: 10  #.#:h kXL:  5 Next: 84% Place: Dungeon:2  #@###Noise: ---------  Time: 2647.7 (0.0) :h!" #...#l) +2 dagger (speed)  ###.#Throw: 3 boomerangs:h! #.# #.# #.#.#:h!J   endoplasm  #####.#.#  #...#.#.# :hU"3 ##..#.#.# _You now have 34 gold pieces (gained 9). _An endoplasm comes into view.Aiming: Spit Poison (1% risk of failure)  :h"Press: ? - help, Shift-Dir - straight line _Okay, then. _The endoplasm quivers.:h9  krazycure the Tinkerer #.# Naga #.# Health: 44/44 ======================== #.# Magic: 8/8======================== #J# AC: 5Str: 14 #*#:h:  EV: 7Int: 21 #*# SH: 0Dex: 10 #*# XL:  5 Next: 84% Place: Dungeon:2 #@###  Noise: ---------  Time: 2647.7 (0.0) #...#  l) +2 dagger (speed) ###.#  Throw: 3 boomerangs #.#  #.# :h: #.#.#  J   endoplasm #####.#.#  #...#.#.# :h:Z ##..#.#.# Press: ? - help, Shift-Dir - straight line :h%;_Okay, then. _The endoplasm quivers.Aiming: Spit Poison (1% risk of failure)  :h`;vPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit):hd4  krazycure the Tinkerer #.# Naga #.# Health: 44/44 ======================== #.# Magic: 8/8======================== #J# AC: 5Str: 14:hze #.# EV: 7Int: 21 #.# SH: 0Dex: 10 #.# XL:  5 Next: 84% Place: Dungeon:2 :hf#@###  Noise: ---------  Time: 2647.7 (0.0) #...#  l) +2 dagger (speed) ###.#  Throw: 3 boomerangs #.#  #.#  :hPf#.#.#  J   endoplasm #####.#.#  #...#.#.#  :hyfj##..#.#.# _The endoplasm quivers.:hfAiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight line:hf;Aim: an endoplasm (97% to hit)  :h&gIThe splash of poison hits the endoplasm!  The endoplasm is poisoned.:h6li #.# #.# #.# #.# #*# #*# #*# #@###  #...#  ###.#  :hlk     :hA8....:hl58.7 (1-Breath :h~:h  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The splash of poison hits the endoplasm!endoplasm is poisoned. _You kill the endoplasm!:h M ###...####.# #.#:h:hR-50.1 (1.4:h:h`:h M ##...  ###.#.##:h:hb21.5:hC:h^ _You have got your breath back.:h(`M   #.###:hbf:hf(2.9:hj:hem:h' M  #.#:hĘ :h[ (4.3:hc :h :h/ M  #.#:h :h| (5.7:h :h :hM  #.####:h{:h(7.1:h!:h#:hM  #.##..:hN :h (8.5:h:h:hM  #.##.#:h!>9.9:hk#:h&:hK(:hMR:hR)61.3:hJX:hZ:h(:h:h(2.7:h̪:h:h :h` >4.1:h^ :hܽ :hI :h :h (5.5:h@ :hI :hI'...:h:h>(6.9:h:h5:h0C###...:h:hi(8.3:h:hN:hhZ ###...:h:hN(9.7:h:h:h.X ###...:h5:h5"71.1:h9:h;:hlw ###...:hQ:hՅ(2.5:h:hЌ:h} y #####...:h :hQ (3.9:h :h :h  ############..........:h :hl (5.3:h :hM :h ###########..@.......###.#######:h:h(6.7:h:h:h I:h :h :h :h :h ,:h :h :h ,:hR :h :h, B:h :hm ,:h_ :h :h :h :h :h :h{ ,:hp :hA :h ,:h :h :h& ,:h :h :h ,:h( :hV :h} ,:h :hz :h ,:hG :h :hm ,:h :h :h B:hf :hs ,:h :hi :h ,:h% :h :h ,:hQ :h :h ,:hI :h :h :h :h^ :h" :h ,:h :hZ :h ,:h :h :hL ,:h :h :h ,:h :h :h' ~#.# #.# #.# #.# #.# #.### #.# #...# #.# #...#. #.# #...# ... #.# #...###..... :h4( 6#.# +........... #.# ###..... #.# #......# #.. #.# #......# #.# >........# #.# .........# :ho( #.# ..#.......S   ball python (constriction, asleep) #.# ..####.... #.# ##..S. :h( .#.#:h 4 710.3 (33.6)  A ball python comes into view.:h4 .1.7 (35.0:hP< :h? ; _Found a stone staircase leading down.:hV v..###.........###....+..........###...###....#....@.# # >....#.:hV .####..... ##S. #.....##:hN^ :h^ 13.1 (1.4):h_d :hf :h ##.....##..+......###...###......# # >....#..####..... ##..S.. #......##.........:hZ :h4 :h :h  S.J   endoplasm (wandering)S   ball python (constriction)JThe ball python hisses angrily.:h (4.5:h :h ] _An endoplasm comes into view.:h.....##..+......###...###......# #.. >....#....S.....####....... #........ ...##J....:ho.?###:h:h:h)mS.J.:h!*0=5.9:h_1:h4 _Found a scroll labelled YGIXEN BEOFF. The ball python barely misses you.:hi:hh J.  You closely miss the ball python.:h -6.5 (0.6:he:hC _The ball python bites you but does no damage.:hQJ  The endoplasm quivers.You hit the ball python.:hL:hET†J.J:hW(7.1:hF_:hbO _You kill the ball python!:h ...##..+......###...###......# #.. >....#..............####......... ##.J. .##..?##########  :h :h 'J.:ht 5-8.5 (1.4:h :h x _You see here a ball python corpse.:h#.# #...# ... .# #...###..... .# +........... .# ###...###..... .# #......# #.. .# ..#......# .# >........# .# .......†.#####.. .# ..#...... .# ..#### .#  J..g .# ....... .####. ...# #......?###.# ######### :hg   hobgoblin (asleep)  #.#  #.#:hk  A hobgoblin comes into view.:h:h~J..g.g:h1==9.9:h :h+ _The hobgoblin shouts!:h# #...###..... # +........... # ###...###..... # #......# #.. # ..#......# # >........# . # .......†.#####... # ..#............ # ..#### #  J..g # :h......... ####..# #......?### #.# ######### .#  #.# #.#.#:h ,:h:h0!i  The endoplasm freezes you.:h+ KJ.g..K   kobold (missile, wandering)You are frozen.:h],c39-----21.3:h4:h:u _A kobold comes into view. It is wielding a +0 dagger.:hdF Ability - do what?CostFailure  f - Spit PoisonBreath1% [?] toggle between ability selection and description.:h :h; :h ##...###.....krazycure the Tinkerer #+...........Naga ####...###.....Health: 39/44 =====================--- ##......# #..Magic: 8/8======================== #..#......#AC: 5Str: 14 #>........#.EV: 7Int: 21 #.......†.#####...SH: 0Dex: 10 #..#.............KXL:  5 Next: 85% Place: Dungeon:2 #:h> 5..####...@J......Noise: ---------  Time: 2721.3 (0.0) ###.....g....l) +2 dagger (speed) ##..........Throw: 3 boomerangs ####.......... ..##......?### #.##########J   endoplasm #.#g   hobgoblin #.#K   kobold (missile, wandering) #.#.# _You see here a ball python corpse.  A hobgoblin comes into view. _The hobgoblin shouts!  The endoplasm freezes you.:h You are frozen. _A kobold comes into view. It is wielding a +0 dagger.:h # #...###.....  krazycure the Tinkerer # +...........  Naga # ###...###.....  Health: 39/44 =====================--- # #......# #..  Magic: 8/8======================== # ..#......# AC: 5Str: 14 # >........# .  EV: 7Int: 21 # .......†.#####...  SH: 0Dex: 10 # ..#.............K  XL:  5 Next: 85% Place: Dungeon:2 # ..####...@J......  Noise: ---------  Time: 2721.3 (0.0) # ##.....g....  l) +2 dagger (speed) # :h  #..........  Throw: 3 boomerangs ### #.......... ..# #......?### #.# #########  J   endoplasm #.# g   hobgoblin #.# K   kobold (missile, wandering) #.#.#The endoplasm freezes you.You are frozen. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit):h|A##...###.....krazycure the Tinkerer #+...........Naga ####...###.....Health: 39/44 =====================--- ##......# #..Magic: 8/8======================== #..#......#AC: 5Str: 14 #:hj>........#.EV: 7Int: 21 #.......†.#####...SH: 0Dex: 10 #..#.............KXL:  5 Next: 85% Place: Dungeon:2 #..####...@J......Noise: ---------  Time: 2721.3 (0.0) ###.....g....l) +2 dagger (speed) ##..........Throw: 3 boomerangs ####.......... ..#:h#......?### #.##########J   endoplasm (poisoned) #.#g   hobgoblin #.#K   kobold (missile, wandering) :h2#.#.# _A kobold comes into view. It is wielding a +0 dagger.Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight line:h/Aim: an endoplasm (97% to hit)  The splash of poison hits the endoplasm.  The endoplasm is poisoned.:hP):h*:h:mK.g.  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The splash of poison hits the endoplasm.endoplasm is poisoned.  The endoplasm is moderately wounded.==2.3 (1-Breath :h@<:hP@V _The endoplasm barely misses you.:hR K K)The kobold shouts!  You hit the endoplasm.:hS*9 (0.6:h{[:h_] _The endoplasm is almost dead.:hh;  You hit the endoplasm.:hi:hi:hbs?.Kg.g   hobgoblinK   kobold (missile):hAw@407-3.5:h:hM _You kill the endoplasm!:hB;  You hit the hobgoblin.:h K. The hobgoblin is moderately wounded.:hH F-4.2 (0.7:hi(:h50Z _The hobgoblin completely misses you.:h  You hit the hobgoblin but do no damage.8 (0.6:hݍ:hڐd _The hobgoblin is moderately wounded.:he[  You hit the hobgoblin.  The hobgoblin is heavily wounded.:hd `K.5.4:hl :ho @ _The hobgoblin hits you but does no damage.:h7l  You hit the hobgoblin but do no damage.:h .KThe hobgoblin is heavily wounded.:h= ,6.1 (0.7:h':h0*V _The hobgoblin barely misses you.:hb;  You hit the hobgoblin.:h†K   kobold (missile):h287 (0.6:hٵ:h<M _You kill the hobgoblin!:h :h  Ability - do what?CostFailure  f - Spit PoisonBreath:h 1% [?] toggle between ability selection and description.:h3 ##...###.....krazycure the Tinkerer #+...........Naga ####...###.....Health: 40/44 =====================--- ##......# #..Magic: 8/8======================== #..#......#AC: 5Str: 14 #>........#.EV: 7Int: 21 #.......†.#####...SH: 0Dex: 10 #..#..............XL:  5 Next: 88% Place: Dungeon:2 #..####...@†K.....Noise: =--------  Time: 2726.7 (0.0) ###..........l) +2 dagger (speed) ##..........Throw: 3 boomerangs ###[:h3 40m#..........-Breath ..##......?### #.##########K   kobold (missile) #.# #.# #.#.# _The hobgoblin hits you but does no damage.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin barely misses you.You hit the hobgoblin. _You kill the hobgoblin!  Okay, then. _:h.# #...###..... .# +.... .# ###...###..... .# #......# #.. .# ..#......# .# >.# . .# :hS.†.#####... .# ..#. .# ..####..@.†K..... .# ##. .# #. .### #..# #......?### ##.# :h#  #.#  #.#  #.#.#:h9m  You have got your breath back.:h`<(((((:h5:h>..@.K.1=8.1 (1.4:hA:hk :hע`_The kobold throws a stone. The stone closely misses you.:hd # #...###..... # +.... # ###...###..... # #......# #.. # ..#......# # >.# . # .†.#####... # ..#. # ..####...@K...... # ##. # #. ### #.# #......?###.# # #.# #.# #.#.#9.5 _The kobold hits you but does no damage.:h)  You hit the kobold.  The kobold is severely wounded.30.1 (0.6:h :hW = _The kobold hits you but does no damage.:h38  You hit the kobold.:hQ()7:h+J _You kill the kobold!:hP #...###.....  +....  ###...###.....  #......# #..  ..#......# . >.# .. .†.#####. ..#. ..####....@. ##. :h#. #.# #......?###. .# .# .#.#:hs2=-:hw2.1 (1.4:ha$:h@*  Things that are here: _a +0 dagger; 4 stones; a hobgoblin corpse:h#...###..... +... ###...###..... ##......# #.. .#..#......# ..#>..# ...#.†.#####....#..#.'..####....)###.##.# :hX#.# # #......?###. # # . ###.#:h-:hI-3.5 _:h:h #...###..... +. ###...###.....### #......# #....# ..#......# ...# >..# ....# .†.#####....#..#.'...####....).# ##.# #.#   #......?###..# # . . .#:h l3=4.9:hR# :h].  +......###...###.....###......# #......#.... .>.........†.#####....###...............'.###....)#  ##.... .#:h9 >6.3:h B :hD :hYF ###...###.....###......# #......#......# .>.........†.#####....###...............'.###....)#  ##.... ?###..#.. .#:h>7.7:h:hF ......# #......#......# >.........†.#####....###...............'.:h###....)#  ##.... ?###..#:hƯR######## .. .#:h94:hMP==9.1:h:hw:h=$.. >.........†.#####....###...............'.###....)#  ##.... ?###..######### .. .#:h3:h:4)40.5:h<:hS>:h..#......# ....# >.# ....# .†.#####....#..#.'. ..####....).# ##.# #.# #.# #.###..# # .. . #####:h7:h9(1.9:h:h#:h+2.9 (2:h:heb _p - a scroll labelled YGIXEN BEOFF:h!  #..#......>..# ....# .....†.#####....###........'...####....)#....# .......###..########## .. :h :he G=4.3 (1:h^ :hw #......# #....# ..#......# ....# >.# ....# .†.#####....### ..#.'. ..####....).# ##:hx.# #.# #.# #.###..# # ..  . .# .# :hLy'.# .#:h8:h(5.7:hO:h2:hcM##...###.....## #......# #..#......>..# ....# .....†.#####....###........'...####....)#....# .......###..########## ..:h7:h(7.1:h?:h:hx 3:hz :hX :h :h` :h ,:h :h+ x...###..... +...........+ ###...###.....### #......# #....# ..#......# #....# >........# #....# .......†.#####....####..#......'.....####....)# ##...........# #...........# #...........##.......###..########## #...h   Natasha (wandering) ...h ... :h (8.5:hS -9.9 (2.8:h: :h s _Natasha, Servant of Life and Death comes into view.:h& #...###.....# +...........+ ##...###.....## ..#>..#  .....†.#####....####........'.....####....).......#####......#:h'W.......###..#:h@'######### #......h...:h*:h2h   Natasha (wandering)h:h2.51.3 (1.4:hU::h=:h H#...# . #...# .....# #...###.....#  +...........+ ###...###.....###  #......# #....#  ..## #....#  >.# #....#  .......†.#####.@..####  ..#.........'....  ..####....):h #######.#.#....# #.......###..########## #.h....h:h :h :hu hh.2.7:h% :h) - _Natasha hisses angrily.:h+.....###.+...........+###...###.....###......# #....  ..>...†.#########............@..'....###....)##### ##....  :hm,&h###..######### #... ...h ...:h<55   cerulean imp (polearm, summoned)4.1:hD:hKc _Natasha mumbles some strange words.:he##+...........+###...###.....###......# #....  ..>...†.####:h#####...............'....###....)##### ##.........5.#  .h###..######### #...:he ...h#... :h:h:h ah.0:hS=---=5.5:h:h!@ _The cerulean imp hits you with a +0 spear.:h{ F Ability - do what?CostFailure  f - Spit PoisonBreath1% [?] toggle between ability selection and description.:h:ha:h;#...###.....#krazycure the Tinkerer+...........+Naga###...###.....###Health: 40/44 =====================---#......# #....#Magic: 8/8========================:h..#......# #....#AC: 5Str: 14  >........# #....#EV: 7Int: 21  .......†.#####....#####:hSH: 0Dex: 10  ..#...............'....:hXL:  5 Next: 88% Place: Dungeon:2  ..####....)....@..#####:h Noise: =--------  Time: 2755.5 (0.0)##........h5.#:hGl) +2 dagger (speed)#...........#Throw: 3 boomerangs#...........#:h#.......###..########## #...h   Natasha...h5   cerulean imp (polearm, summoned)#... _a +0 dagger; 4 stones; a hobgoblin corpse _p - a scroll labelled YGIXEN BEOFF :h^_Natasha, Servant of Life and Death comes into view. _Natasha hisses angrily. _Natasha mumbles some strange words. _The cerulean imp hits you with a +0 spear.:hJ #...###.....# krazycure the Tinkerer +...........+ Naga  ###...###.....###  Health: 40/44 =====================---  #......# #....#  Magic: 8/8========================  ..#......# #....#  AC: 5Str: 14  >........# #....#  EV: 7Int: 21  .......†.#####....#####  SH: 0Dex: 10  ..#...............'....  XL:  5 Next: 88% Place: Dungeon:2  ..####....)....@..#####  Noise: =--------  Time: 2755.5 (0.0) ##........h5.#  l) +2 dagger (speed)[22:h"KX #...........#  Throw: 3 boomerangs #...........#  #.......###..#  ######### #...  h   Natasha ...h  5   cerulean imp (polearm, summoned) #...  _Natasha hisses angrily. _Natasha mumbles some strange words. _The cerulean imp hits you with a +0 spear.  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 41% to hit):h> ^h5Natasha (50:h$ #...###.....#krazycure the Tinkerer+...........+Naga###...###.....###Health: 40/44 =====================---#......# #....#Magic: 8/8========================..#......# #....#AC: 5Str: 14  >........# #....#:h lEV: 7Int: 21  .......†.#####....#####SH: 0Dex: 10  ..#...............'....XL:  5 Next: 88% Place: Dungeon:2  ..####....)....@..#####:h Noise: =--------  Time: 2755.5 (0.0)##........h5.#l) +2 dagger (speed)#...........#:h Throw: 3 boomerangs#...........##.......###..#:h  ######### #...h   Natasha (poisoned)...h:h 5   cerulean imp (polearm, summoned)#... _Natasha mumbles some strange words. :h> H_The cerulean imp hits you with a +0 spear.  :h) %Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (50% to hit)  The splash of poison hits Natasha! Natasha is poisoned.:h  The cerulean imp hits you with a +0 spear.  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (50% to hit)  The splash of poison hits Natasha! Natasha is poisoned.  Natasha is heavily wounded.:hl=6.5 (1-Breath :h:h _Natasha barely misses you. The cerulean imp barely misses you.:hb  You barely miss Natasha.  Natasha is severely wounded.Natasha claws you.:hb c37--7.1 (0.6:hsj :hm @ _The cerulean imp hits you with a +0 spear.:h^_  You hit Natasha.:h+_?-7:hZzm _Natasha is almost dead.:h]  You hit Natasha.  You kill Natasha!Natasha screams in pain as she dies!:h{ff.§:hh:hp#...###.....#krazycure the Tinkerer+...........+Naga###...###.....###Health: 37/44 ====================----#......# #....#Magic: 8/8========================..#......# #....#:hpAC: 5Str: 14  >........# #....#EV: 7Int: 21  .......†.#####....#####SH: 0:h qDex: 10  ..#...............'....XL:  5 Next: 111% Place: Dungeon:2  :h2q'..####....)....@..#####Noise: =--------  Time: 2758.3 (0.6):hcq##.........§.#l) +2 dagger (speed)#...........#:hqThrow: 3 boomerangs#...........#-Breath #.......###..########## #......h#... :hq{_The cerulean imp hits you with a +0 spear.  You hit Natasha. _Natasha is almost dead.:hrOYou hit Natasha.  You kill Natasha!:h@rVNatasha screams in pain as she dies!:hs _The cerulean imp disappears in a puff of smoke!You have reached level 6!:h~/  --more--:hWJ43/519/966 6% :h,$:h'X _Your skin feels tougher.:h GM #...###.....# +...........+ ##...###.....## ..#>..#  .....†.#####....#####........'....  ..####....).......######§#...........##...:hY %.:h ;-9.7 (1.4 _:hm :h :hD5 AM .  .#...###.....# +...........+ ##...###.....## ..#>..#  .....†.#####.@..#####........'....  ..####....)######...........#...:hJ: :h: %4:h: 3-61.1:h9C :hE :hmUM # #.#...###.....# +...........+ ##...###.....## ..#>..#  .....†.#####....#####.........'......####....)######...........######## #..:hH2.5:h&:h :h:h:_You have got your breath back.:h:h+SM### ##...###.....# +...........+ ##...###.....## ..#>..#  .....†.#####....#####..#...............'.....#:hTC............###..:h^:hV_(3.9:hl:hn:hh(M ### ###### #...###.....# +...........+ ##...###.....## ..#>..#   .......†.#####....#####.#...........#5=5.3:h:h+:hNM ### ####### #...###.....# +...........+ ##...###....@### ###..#>........# #....#........#:h*:h(6.7:h:h:hM ### ####### #...###.....# +..........@+ ##...###.....### ####....#..#......# #....#......#:h:hW`6=8.1:h:h:h #.#'.+##:h :h{ ,90:hk :hu ( _You open the door.:hu!#.# #.# #.# ###.### #######..#...# #.....#.##...# #.....#.##...# #.....#.# #...###.....#.# +..+ ###...###.....### #......#####....# ..#......# #....# >.# #....# .†.#####....##### ..#......'.... ..####....).......##### :h%:hO&.70.5 (1.4:hrGg _There is an open door here.:hT#.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.# #...###.....#.# +.:h'@+  ###...###.....###  #......#####....# #......# #....# .# #....#:h'†.#####..#...####....)..... :hM:h#7:h:=1.9 _:hܝ:he:h;#####.....g'.................###.g   goblin (asleep):h$  You open the door.  A goblin comes into view. It is wielding a +0 club.:h%:h00 SgS   adder (wandering)g   goblinThe goblin shouts!:h05==20:hl8:h`>Y _An adder comes into view.:hK#.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.####...###.....#.#.....SB+.'.@....g. :h###...###.....###. #......#####....#.. #......# #....######.# #....# .†.#####....##### #.'.... B   giant cockroach (wandering) ####....).##### :h^g   goblin :hq  A giant cockroach comes into view.:hE:h:h:h:h:h9.?g.BB   giant cockroachg   goblin:h6--4.3 (1.4:h:h _Found a scroll labelled OKKOAP PAORORO. _There is an open door here.:h#1 #.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.######## #...###.....#.#......? +.'@'..g.B..  ###...###.....###.  #......#####....#....... .#......# #....######...# #....# .:h$.†.#####....##### .#.'.... .####....).#####  ##.#:h(,:h(:ht2DgB..:h;38=--5.7 _:h;:h>:h #.# #.# #.# ### :h #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.######## #...###.....#.#......? +.:hT '.@.gB.... ###...###.....###. #......#####....#....... :h T#......# #....######..# #....# .†.#####....##### #.'.... :h :h :ht :h Jg..B:h 0=7.1:hc :h _The goblin hits you but does no damage. _There is an open door here.:h  #.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.######## #...###.....#.#......? +.'@'g......  ###...###.....###B......  #......#####....#....... .#......# #....######..:hd .# #....# ..†.#####....##### .#.'.... .####....).#####  ##.#:h :ha 8B.:h( e9=-8.5 _:hd :h :h  You hit the giant cockroach.  The giant cockroach is moderately wounded.=9.2 (0.7:h:h' G _The giant cockroach bites you but does no damage.:h  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.8 (0.6:h :h ] _The giant cockroach closely misses you.:h; j  You closely miss the giant cockroach.:h sSS   adder (wandering)B   giant cockroachg   goblin80.4:hQ :h j _The giant cockroach is moderately wounded.:h*  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.:hZ4yS.S:h5D=1.0:h#=:h\@\ _The giant cockroach barely misses you.:hQ  You closely miss the giant cockroach.The giant cockroach is moderately wounded.:h[;S.:h\&6:hbe:hhG _The giant cockroach bites you but does no damage.:hPD  You hit the giant cockroach.  The giant cockroach is heavily wounded.:hD -2.3 (0.7:hN :hR 4 _The giant cockroach bites you.:heA  You hit the giant cockroach.:hh:hq†g.S.g   goblin:hv+9 (0.6:h~:h߁S _You kill the giant cockroach!:h-#.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.######## #...###.....#.#......? +.'.@g.S.... ###...###.....###. #......#####....#....... #......# #....######..# #....# .:h͌†.#####....##### #.'.... :h#:h:hT.S:h-4.3 (1.4:h:h  _The goblin hits you but does no damage. The goblin barely misses you.There is an open door here. _You see here a giant cockroach corpse.:hA9 (0.6:h>:h _You closely miss the goblin. The adder closely misses you.:h  #.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.######## #...###.....#.#......? +.'@†g......  ###...###.....###S...... :h  #......#####....#....... .#......# #....######...# #....# ..†.#####....##### .#.'.... .####....).#####  ##.#:h :h :h~ gS.  The goblin attacks as it pursues you! The goblin hits you with a +0 club.:h [7-6.3 (1.4:h6 :h = _The goblin hits you but does no damage.;h*;h+9 (0.6;hh _You closely miss the goblin.;hG  You hit the goblin.  The goblin is severely wounded.;h(7.5;h ;h.= _The goblin hits you but does no damage.;hg8  You hit the goblin.;hh;h4rFS.;hu078.1;h8};hJ _You kill the goblin!;h;[-8 (0.7;h;h _You closely miss the adder. The adder barely misses you.;hKq5-9.4 (0.6;hN;hZ^ _You miss the adder. The adder bites you.;hw?90.0;h;hy _You closely miss the adder. The adder bites you but does no damage.;h7  You hit the adder.;h&6;hD;h3 _The adder is lightly wounded.;hF  You barely miss the adder.The adder is lightly wounded.;h ;h2 [2---1.2;h ;h * _The adder bites you.;h  You closely miss the adder.The adder is lightly wounded.;h&8;h%;h= _The adder bites you but does no damage.;h  You barely miss the adder.The adder is lightly wounded.1;h4--2.4;h;h* _The adder bites you.;h   You closely miss the adder.The adder is lightly wounded.;h~023.0;h;h= _The adder bites you but does no damage.;hw;h8yB Ability - do what?CostFailure  f - Spit PoisonBreath1% [?] toggle between ability selection and description.;h ;hޫ ;hq s #.#krazycure the Tinkerer#.#Naga#.####Health: 42/51 ===================-----#.### #######..Magic: 9/9========================#...# #.....#.#AC: 6Str: 14#...# #.....#.#EV: 7Int: 21#...# #.....#.########SH: 0Dex: 10#...###.....#.#......?XL:  6 Next:  7% Place: Dungeon:2+...........'@S.......;h% Noise: =--------  Time: 2793.0 (0.0)  ###...###.....###.......l) +2 dagger (speed)#......#####....#.......Throw: 3 boomerangs .#......# #....######.. ........# #....#. ......†.#####....#####S   adder .#...............'.... .####....).......#######...........#You barely miss the adder.;h۷ The adder is lightly wounded. _The adder bites you.  You closely miss the adder.The adder is lightly wounded. _The adder bites you but does no damage.;h  #.# krazycure the Tinkerer  #.# Naga  #.# ### Health: 42/51 ===================-----  #.### #######.. Magic: 9/9========================  #...# #.....#.# AC: 6Str: 14  #...# #.....#.# EV: 7Int: 21  #...# #.....#.########  SH: 0Dex: 10  #...###.....#.#......?  XL:  6 Next:  7% Place: Dungeon:2  +...........'@S.......  Noise: =--------  Time: 2793.0 (0.0)  ###...###.....###....[34;h m...  l) +2 dagger (speed)  #......#####.[40m...#.......  Throw: 3 boomerangs .#......# #....######.. ........# #....# . ......†.#####....#####  S   adder .#...............'.... .####....).......#####  ##...........#You closely miss the adder.The adder is lightly wounded. _The adder bites you but does no damage.  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight line;h HAim: an adder (lightly wounded, 37% to hit);hN #.#krazycure the Tinkerer#.#Naga#.####Health: 42/51 ===================-----#.### #######..Magic: 9/9========================#...# #.....#.#AC: 6Str: 14#...# #.....#.#EV: 7Int: 21#...# #.....#.########SH: 0Dex: 10#...###.....#.#......?XL:  6 Next:  7% Place: Dungeon:2+...........'@*****...Noise: =--------  Time: 2793.0 (0.0)  ###...###.....###.......l) +2 dagger (speed)#......#####....#.[;h1Om......Throw: 3 boomerangs .#......# #....######.. ........# #....#. ......†.#####....#####S   adder .#...............'.... .####....).......#######...........#You closely miss the adder.The adder is lightly wounded. _The adder bites you but does no damage.  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 37% to hit);hAS....4.0 (1-Breath ;h;h  The adder is lightly wounded. _bites you but does no damage.  Aiming: Spit Poison (1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 37% to hit) _The splash of poison misses the adder. The adder completely misses you.;hB\  You hit the adder.  The adder is lightly wounded.;h*6 (0.6;h;hB = _The adder bites you but does no damage.;h"  You closely miss the adder.The adder is lightly wounded.;h'5.2;hx ;h S _The adder closely misses you.;h  You closely miss the adder.8;h ;h 3 _The adder is lightly wounded.;h5  You hit the adder.  The adder is lightly wounded.  You have got your breath back.;hf6 53=;h6 +6.4;h? ;hB = _The adder bites you but does no damage.;hU  You hit the adder.  The adder is severely wounded.;h(7.0;h;hV _The adder completely misses you.;h7  You hit the adder.;h8C);h`K=116;hp;hI _You kill the adder!;h<0 #.# #.# #.# ### #.### #######.. #...# #.....#.# #...# #.....#.# #...# #.....#.######## #...###.....#.#......? +.'.@. ###...###.....###. #......#####....#....... ;h1 #......# #....######..# #....# . ;h2; K-9.0 (1.4;h-B ;h1H  There is an open door, spattered with blood here.  Things that are here: _a +0 club; a giant cockroach corpse;h*- #.#  #.#  #.# ###  #.### #..  #...# #.....#.#  #...# #.....#.#  #...# #.....#.###...###.....#.#......?#+.'.)...###.....###. ......#####....#. ......# #....######.# #....# .†.#####....##### . ;hN9 ;h: X4-800.4 ;hj; _;htC ;hTE  ;hZ#.# #.# #.# ### #.### #.. #...# #.....#.# #...# #.....#.# #...# #.....#.# #...###.....#.#......?# +.'.)....###.....###.#####....#.# #....######.# #....# .†.#####....##### .'.... .  ;hd>1.8 ;hm ;ho ;ho .# .# .# ### .### #.. ...# #.....#.# ...# #.....#.# ...# #.....#.# ...###.....#.#......?# .'.). ...###.....###.#####....#.# #....######.# #....# ..†.#####....##### ..'.... ......).##### ...  ;h zl5=3.2 ;h1 ;h ;h# # # ### ### #.. # #.....#.# # #.....#.# # #.....#.# ###.....#.#......?#'.). ;h ###.....###.#####....#.# #....######.# #....# .†.#####....##### .....#'.... .. ....). ;hS##### ....#  ;hȰ ;hI(4.6 ;h ;hc ;h ###  #.. # #.....#.# # #.....#.# # #.....#.# ###.....#.#......?#'.).####.....###.######....#.## #....######......## #....# ......# †.#####....##### .....#'.... ......'). ;hS##### .....#  ;h>6.0 ;h ;hѫ ;hџ z ### # #######.. # #.....#.# # #.....#.# # #.....#.######### ###.....#.#.....@?##### .......'.).# ###.....###.# #####....#.....# #....###### .# #....# #.# ;hw !#####....#####......##.'...........')##### .....## ;h׫  ;h~ `6=7.4 ;h  ;h  ;hAi p###  #..  #.....#.#  #.....#.#  #.....#.# .....#.#.##### '.).# .....###.#  ;hUs >8.8 ;hZz  ;h̓  ;h +9.8 (2 ;h{  ;h; d _q - a scroll labelled OKKOAP PAORORO ;hO ##########.......#.########## #.......##### .......'.)....# ##.....######....#......## .........# ;h ;h3Z7=11.2 (1 ;h\ ;h  ;h= ##########.......#.########## #.......##### .......'.).... ##.....######.... # #####.#......# .........# ;hE ;hUF(2.6 ;hM ;hP ;hOG ##########.......#.########## #.......##### .......'.).... ##.....######.... # ###### '#..#......# .........# ;hZv8=4.0 ;hrb ;hd ;hP  #######.......#.########## #.......##### .......'.).... ##.....######.... # #....####### #######......#.#..#......# .....###..# ;hݫ >5.4 ;h  ;hֵ  ;h  .....#.########## #.......##### .......'.).... ##.....###.###....#... # #....###### ### ;h j####......# .........'.....'..##......# ###### #...#  ;h  ;h (6.8 ;h>  ;h  ;h:E ######## ##.......##### .......'.)........... ##.....###...###....#.... # ##### ########..@...## .........'.....'..)#######.#......#...h ;hw ;h&xV9=8.2 ;h( ;hԀ ;h ######## #.......##### .......'.)........... ##.....###...###....#.... # ##### #####....#####......##.. .........'.....'..)#######.#  . ;hy[.########... ;h% ;h%(9.6 ;h?- ;h/ ;hѦQ #.......##### .......'.)........... ##.....###....###....#.... # ##### #####....#####......##.. .........'.....')#######.. ..#  . ;hh( .. ;h?21.0 ;hڷ ;h1 ;h'44 .......'.).... ##.....###....###.... # ##### #'#######......##.. .........'.....')#######.. ..   ... ;h!> ;h>a50=2.4 ;hE ;huF ;h3 ;h ;h ;h!X ;h! ;h$a1= ;h% ;hb+1 _HP restored. ;h.3 ;h. ;h1 ;h3, ;h4 ;h6 ;hq8 ;h8 ;hC9 ;h; ;hD# #....# ##......# ' †.#####....#####......##.. ...........'.....'.. ...).......#####......##.. ...........# #......# . ...........# #......#  ;hD..# #......# ......###..# #......# ######## #... #@.....#  #.....####### ;hE##....  #.... #.... ;hDE #.... g   hobgoblin (asleep) #....####### ;hgEP#...g#.....# ;hEG. #.....# ;hO-9.6 (7.2 ;hDPJ=31.0 (8.6 ;hV ;hEY\ _A hobgoblin comes into view. ;h_ †.#####....####.. ............'...........'..).#######.. #....# #......# . #...# #......# #...# #......# ####..####......# ######### #....#......# #....@####### ##....#  #..... #...... #......g #....g... ####### g   Robin (asleep) #...gg.g.. #.....# gg 2 hobgoblins (asleep) ###.g.....+ . #.....# ggg 3 goblins (asleep)  .  ;h -[34m#.....# ;hi   Robin, a hobgoblin and 3 goblins come into view. ;hh zgg1 asleep)$ ;h -2.4 (1.4 ;hD  ;hs + _Found 14 gold pieces. ;hj............'.....'.. #....).......#####......##.. ##...........# #......# .  #....# #......#  #....# #......#  ####..####......#  ######### #....#......# #.....####### ##..@.#  #.........# #.......g.# #......g..# #....g...g# ###### #..ggg.g..# #..... ###.$.....+ . #.....[ ;h40m gggggg 6 hobgoblins (5 asleep) #..g.g..# . #.....######### #.#..... ;h] ;h ;hQg.g.ggg2 asleep) ;h(3.8 ;h ;h)\ _4 hobgoblins come into view.;h †.#####....#######.. ............'...........'.. ....).......#####......##.. #....# #......# . #....# #......# #....# #......# #.......###..####......# ######### #....#......# #....@#########....# #.........# #.....g.g.##.........##..g.g...g# ########...gg.g..# #.....# gg 2 hobgoblins (1###.$.....+ .[3;hT 7m #.....#gg 3 goblins (2 asleep) #..g.g..# . #.....#;ht ,;h2 ;h ;hU ;ha ;h ;h ;hO ;h* ;h ;h5 ;hY ;h ;hr ;h ;hE ;h ;hY b  The hobgoblin shouts! The goblin shouts! You hear a shout! x4;h ;hw Lgg..gggg.g.g..gwandering)gg..gggggg 7 hobgoblins (1 wandering)g 3 goblins (1 wandering)...;h 2===5.2;h] ;h \ _A hobgoblin comes into view.;h .# #....#  ' †.#####....#####......##.. .'.....'.. ...)#####......##.. ...# #......# . ...# #......# ....# #......# .......###..####......# ######## #....#@.....# #.....#########...g# #.........##...g...g.##...ggg...#ggg 3 hobgoblins#..g.g.g..# ####### gg 2 ;h #...gg....# #.....####.$..g..+;hĐ ,;hH ;hG ;h ;h ;h@ g.gg..ggg 3 goblins (1 wandering)g;h 2---6.6;h ;hѫ ;hp a  You closely miss the goblin.;h 7  The goblin shouts!;hN ,;h ;h ;h g.g.g   Robin (wandering)g.g   hobg.ggg 3 goblins;h W==-7.2 (0.6;hl ;h = _The goblin hits you but does no damage.;h6M  Robin shouts!  You hit the goblin.;hY  You kill the goblin!;h )gB   giant cockroachBgg   hobgg 2 goblinsYou hear a shout!;h&8;h;h/b _A giant cockroach comes into view.;h:=ggggg;h,;h;hv,;h;heGg.g..Bg..gg 3 hobgoblins   goblin0--8.8 (1.0 _Robin throws the goblin at you! The goblin barely misses you.;h 8  You hit the goblin.;h ;h ;hT ;h ;h ,;h$ .gggB.;hf 1=2-9.5 (0.7;h ;h J _You kill the goblin!;h,;hY;h;hM;h;hgg.BgB   giant cockroach.gggg 4 hobgoblinsgg   goblin;h.40.1 (0.6;h;h  _You closely miss the hobgoblin. The hobgoblin closely misses you.;ht;  You hit the hobgoblin.;hu&7;h&};hKa _The hobgoblin is heavily wounded.;h) l  You hit the hobgoblin but do no damage.;h9* ;h+ ;h-  The hobgoblin is heavily wounded.;h. ;h3/ ;hn8 +g.g..g   Robing 2.;h8 -1.4 (0.7;h!A ;h@D W _The hobgoblin closely misses you.;hRz  You closely miss the hobgoblin.;hPp  The hobgoblin is heavily wounded.;hT;hƶ B.gB   giant cockroachgggg 3 hobgoblins (strong)g   goblin (strong)The hobgoblin hits you but does no damage.  Robin roars a battlecry!;hQ==2.0 (0.6;h;h7d _The goblins go into a battle-frenzy!;ho" ;  You hit the hobgoblin.;h. ygg 4 hobgoblins (strong);hA/ .-6;h89 ;h; b _The hobgoblin is severely wounded.;hA  You barely miss the hobgoblin.;hq  The hobgoblin is severely wounded.;hVg.g.. 2;hh0--3.2;h;h- _The hobgoblin hits you.;h# ;  You hit the hobgoblin.;h% ;h0 B.   hobgoblin;hj5 m 8 _You kill the hobgoblin!;h ? ;hB i _Your Throwing skill increases to level 1!;h-X;hU9$ gggg.gg 3 hobgoblins (strong)You closely miss the giant cockroach.;h:(4.4;haD;hE` _The giant cockroach completely misses you.;h7OA  You hit the giant cockroach.;hQ;hR,;hS;h]Vgg.gg.ggg 3 hobgoblins (strong)g   goblin;h;a535.1 (0.7;hr;hQuS _You kill the giant cockroach!;hB;hE-7 (0.6;hى;hU _You closely miss the hobgoblin.;hۓX;hŜgg..gg 4 hobgoblins (strong);h;(6.3;h&;hm _You closely miss the hobgoblin. The hobgoblin hits you.;h~ <9;h ;h U _You closely miss the hobgoblin.;hG;  You hit the hobgoblin.;h5HF  The hobgoblin is lightly wounded.;hH;hThg.7.5;h\;h_V _The hobgoblin barely misses you.;hK  You hit the hobgoblin.  The hobgoblin is heavily wounded.;hL (8.1;hV ;hW V _The hobgoblin barely misses you.;hhd  You closely miss the hobgoblin.;h&7;h;ha _The hobgoblin is heavily wounded.;hG  You closely miss the hobgoblin.The hobgoblin is heavily wounded.;hrG(9.3;hQ;hT@ _The hobgoblin hits you but does no damage.;h B  You hit the hobgoblin.;h M1=9;h ;h ] _The hobgoblin is almost dead.;h*l  You hit the hobgoblin but do no damage.;h gg 5 hobgoblins (strong)The hobgoblin is almost dead.Robin says, "A pitiful Naga like you will never find the ORB!";h)50.5;hj;h1@ _The hobgoblin hits you but does no damage.;hS;  You hit the hobgoblin.;hU;hPV;hV;hC`o.gg. 3;h`tg   goblin (strong);hMD=1.1;h;hLM _You kill the hobgoblin!;htr  You hit the goblin.7;h{ ;ha _ _The goblin is severely wounded.;hTJ8  You hit the goblin.;hLM;hN;hnN;hW~ggg...;hZ042.3;hUb;h8eJ _You kill the goblin!;hk, <9;h:5 ;h8 , _You barely miss Robin.;h;h#,;hI.ggg 4 hobgoblins (strong);hX47--3.5;hE;hͺR _You barely miss Robin. Robin hits you with a +0 short sword.;hd  You hit Robin but do no damage.;h . 3The hobgoblin no longer looks unusually strong.4.1;h;h8 _Robin hits you but does no damage.;h ;h &7;h ;h , _You barely miss Robin.";h ";h" xgg 4 hobgoblins (3 strong)";h (5.3";h ";h`P _You closely miss Robin. Robin hits you but does no damage.#;hMW--9#;hV#;hrYU _You hit Robin but do no damage.#;h   You hit Robin but do no damage.The hobgoblin no longer looks unusually strong.#;h. 3 hobgoblins (26.5#;hИ#;hN _Robin barely misses you.#;h:##;h}.xgg 4 hobgoblins (2 strong)#;h/087.1#;hU7#;h':O _You barely miss Robin. Robin hits you but does no damage.$;ha$;h&7$;h$;h- _You closely miss Robin.$;hO$;h# . 3 hobgoblins (You closely miss Robin.  Robin roars a battlecry!$;hG====8.3$;h`$;hOh _The hobgoblin goes into a battle-frenzy!$;hP]  You hit Robin.$;h4Q[=---9$;hX$;h[\ _Robin is moderately wounded.%;h^~  You hit Robin.  Robin is heavily wounded.%;h_ygg 4 hobgoblins (strong)%;hިj6----9.5%;h%;h; _Robin hits you with a +0 short sword.%;h  You hit Robin but do no damage.Robin is heavily wounded.%;h . 3The hobgoblin no longer looks unusually strong.  Robin roars a battlecry!%;h H====60.1%;hQ %;h? h _The hobgoblin goes into a battle-frenzy!&;h|d  You hit Robin but do no damage.&;h}7==---7&;h&;hfY _Robin is heavily wounded.&;hsz  You hit Robin.  Robin is severely wounded.&;hR| g g 4 hobgoblins (3 strong)The hobgoblin no longer looks unusually strong.  Robin says, "My army is invincible!"---1.3&;h&;h8 _Robin hits you but does no damage.&;h  You hit Robin.9&;h &;h U _Robin is almost dead.';h 9  You closely miss Robin.  Robin is almost dead.Robin roars a battlecry!';h5Cc. 3 hobgoblins (';hCG====2.5';hoK';hrNh _The hobgoblin goes into a battle-frenzy!';hYz  You hit Robin.  Robin is almost dead.';hdygg 4 hobgoblins (strong)';hdy==---3.1';hkm';ho8 _Robin hits you but does no damage.';hF 3  You hit Robin.';hQ )gggg 4 hobgoblins (strong)';hT X8---7';h ] ';h` E _You kill Robin!(;h1†.#####....####.. ............'...........'..).#######.. #....# #......# . #...# #......# #...# #......# ####..####......# ######### #...g#......# #...g@####### ##..gg#  #...g.....# #......g.# #.........# #.........# #######g 5 hobgoblins (strong) #.........# #.....# ###.$.....+ . #.....# #.......# . #.....#  You hit Robin.(;h#L[K _You kill Robin!The hobgoblin hits you. The hobgoblin closely misses you. x3  The hobgoblin hits you but does no damage.  The hobgoblin barely misses you.  The hobgoblin hits you but does no damage.4--5.1 (1.4 _The hobgoblin hits you. _Items here: )))) [[ ††††.(;h e.# #....#  ' †.#####....#####......##.. .'.....'.. ...)#####......##.. ...# #......# . ...# #......# ....# #......# .......###..####......# ######## #...g#@.....# #...g)#########..gg# #...g.....##.......g.##.........#  4#.........# ########.........# ###.$.....+(;h c  The hobgoblin attacks as it pursues you!(;h hg.6.5(;h$ (;h' V _The hobgoblin barely misses you.);h  You hit the hobgoblin.  The hobgoblin is severely wounded.);h-7.1 (0.6);h);hW _The hobgoblin closely misses you.);h  You hit the hobgoblin but do no damage.5=-7);hb _The hobgoblin is severely wounded.);h  You hit the hobgoblin.  The hobgoblin is almost dead.);hO 8.4 (0.7 _The hobgoblin completely misses you.*;hm;  You hit the hobgoblin.*;h,*;h V. 3*;hF599.0 (0.6*;hQ*;hM _You kill the hobgoblin!*;ha  You hit the hobgoblin.6*;h*;h7 _The hobgoblin is lightly wounded.*;h  You hit the hobgoblin.  The hobgoblin is moderately wounded.*;h E=70.2*;h" *;h; V _The hobgoblin barely misses you.+;h(;  You hit the hobgoblin.+;hOh) 2+;h4209 (0.7+;he+;hM _You kill the hobgoblin!+;hZ3†.#####....####.. ............'...........'..).#######.. #....# #......# . #...# #......# #...# #......# ####..####......# ######### #...g#......# #...g@####### ##...g#  #.........# #......g.# #.........#+;h~ #.........# #######g 3 hobgoblins (strong) #.........# #.....# ###.$.....+ . #.....# #.......# . #.....#+;h7f  The hobgoblin barely misses you. The hobgoblin hits you.  The hobgoblin completely misses you. The hobgoblin closely misses you.3-2.3 (1.4+;h +;h _The hobgoblin barely misses you. The hobgoblin closely misses you. _Items here: )))) [[ ††††.+;h 2 X.# #....#  ' †.#####....#####......##.. .'.....'.. ...)#####......##.. ...# #......# . ...# #......# ....# #......# .......###..####......# ######## #...g#@.....# #...g)#########...g# #.........##.......g.##.........#  2#.........# ########.........# ###.$.....++;h!5 ,+;h0= .gg 3 hobgoblins (2 strong)+;h2> 0-3.7+;hE +;hH E _The hobgoblin no longer looks unusually strong.,;h  You hit the hobgoblin but do no damage.The hobgoblin no longer looks unusually strong.,;h`. 2 hobgoblins,;hn1--=4.3 (0.6,;h/,;h- _The hobgoblin hits you.,;h  You hit the hobgoblin.  The hobgoblin is heavily wounded.,;hm T2-9,;h V _The hobgoblin hits you but does no damage.,;hU;  You hit the hobgoblin.,;hE ?g.,;h (5.5,;h,;hYb _The hobgoblin is severely wounded.-;h);  You hit the hobgoblin.-;h6+-;hI2~.   hobgoblin-;h6(6.1-;h=-;h@M _You kill the hobgoblin!-;h9 -;h~D ygg 2 hobgoblins (1 strong)-;h E &7-;hP -;hT ] _You hit the hobgoblin but do no damage.-;h-;h&|.   hobgoblin-;hv'(7.3-;h--;h11 _You completely miss the hobgoblin. The hobgoblin barely misses you..;h  You hit the hobgoblin.8.0 (0.7.;ho.;hSd _The hobgoblin is moderately wounded..;h  You hit the hobgoblin.  The hobgoblin is almost dead..;h{gg 2 hobgoblins (1 strong).;hY3=6 (0.6.;h.;hTV _The hobgoblin barely misses you..;h  You closely miss the hobgoblin.The hobgoblin is almost dead..;h ~.   hobgoblin.;h/ (9.2.;h? .;hr @ _The hobgoblin hits you but does no damage./;hpV  You hit the hobgoblin but do no damage.8/;h^/;hz] _The hobgoblin is almost dead./;hc /;h You closely miss the hobgoblin.The hobgoblin is almost dead./;hmpgg 2 hobgoblins/;h)80.4/;hg/;h`V _The hobgoblin barely misses you./;hV? c  You barely miss the hobgoblin./;h @ D=1.0/;hH /;h K ] _The hobgoblin is almost dead.0;hb;  You hit the hobgoblin.0;h h0;h~~.   hobgoblin0;h.160;hR0;hM _You kill the hobgoblin!0;h|(0;hC)(2.20;he30;hJ6m _You closely miss the hobgoblin. The hobgoblin hits you.0;h <80;h% 0;h T _You barely miss the hobgoblin.0;hҫ  You hit the hobgoblin.  The hobgoblin is severely wounded.0;hq(3.40;h 0;hV _The hobgoblin barely misses you.1;h;  You hit the hobgoblin.1;hD)1;h$824.0 _You kill the hobgoblin!1;hG †.#####....####.. ............'...........'..).#######.. #....# #......# . #...# #......# #...# #......# ####..####......# ######### #....#......# #....@####### ##....#  #.........# #......g.#1;hhH ' #.........# #.........# #######  #.........# #.....#  ###.$.....+ . #.....#  #.......# . #.....# 1;h7R K-5.4 (1.41;hY 1;h7a } _Items here: )))) [[ ††††††.3;h3;hjPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 dagger  d - a +0 short sword Armour (select all with [)e - a +0 animal skin  f - a +0 helmet Carrion a giant cockroach corpse a goblin corpse a hobgoblin corpse a hobgoblin corpse a hobgoblin corpse the hobgoblin corpse of Robin [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]6;h^}6;h…6;h.†.#####....#####......##..krazycure the Tinkerer ............'...........'..Naga ....).......#####......##..Health: 43/51 ====================---- #...........# #......# .Magic: 9/9======================== #...........# #......#AC: 6Str: 14 #...........# #......#EV: 8Int: 21 #.......###..####......#SH: 0Dex: 10 ######### #....#......#XL:  6 Next: 22% Place: Dungeon:2#....@#######Noise: ---------  Time: 2885.4 (0.0)##....#l) +2 dagger (speed)#.........#Throw:6;h} 3 boomerangs#.......g.##.........##.........# ####### #.........# #.....# ###.$.....+ . #.....# #.......# . #.....# The hobgoblin is severely wounded. _The hobgoblin barely misses you.You hit the hobgoblin. _You kill the hobgoblin! _Items here: )))) [[ ††††††.  Okay, then.6;h06;h6;hz6;h֩. _6;h7  ...........'.....')####### #...........# .# ....# .....####..####......# ######### #....#......# #....)#########...@#  #.........#....#..#.###.......###########.#.....# 6;hA 6;hA <46.8 (1.4 _6;hH 6;h K 6;hk )####### #...........# #......# ......# .#..###..####... ######### #....#.. #....)########....######  #...@.....##........  #.......##.#.....# 6;h>8.26;hA6;hN7;h| #....  .. # #..7;h[###..####.. ######### #....#. #....)########....######  #.........##############...##.......##.#.....# 7;hL7;hV5=9.67;h&7;hv)7;h+  ...# #..###..########### #....#. #....)########....######  #.........#######........##.......# #.##.......# 7;h7;hF91.07;hU ###..########### #....#. #....)########....######  #.........#######.....##.$.....+ .####.......# #.###......# 7;hm_>2.47;hf7;hh7;h + ###..### ######### #....#. #....)#######....######  #.........#######.....##.$.....+ .7;hj  #.......#  #.......# #.#####.##### 7;h] v6=3.87;h 7;h# 7;h ' ######## #.... #....)#######....######  #.........#######.....###+ . #.......##########.##..# ##.......# #.#####......... 7;h  >5.27;h 7;hH o7=6.2 (27;hm 7;h o_The hobgoblin barely misses you.  You hit the hobgoblin. _You kill the hobgoblin! _Items here: )))) [[ ††††††. _You now have 48 gold pieces (gained 14).8;h̾z #....#......# #....)####### ##....###### #.# #.# #.# #.# # #.# #.....# ###.+ . #.....# #.# . #.....#. # #.##.#.....#. #.# ######...##.#.....#. #.# ...##.#.....#. #.# #.# 8;hJb####.#. #.# #.# ##......#. #.# #.# ####.#####. #.# #.#### #.8;hA7.6 (18;hZ8;h8;h #....#......# #....)# ##....###### #.# #.# #.# #.# # #.# #.....# ###.+ . #.....# #.# . #.....#.# #.##.#.....#.# .# ######...##.#.....#.# .# ...##.#.....#.# .# #.# #####.#.# .# #.# ##......#.# .# #.# ####.#####.# .# #.#### #.8;hس>9.08;h8;h8;h #....#......# ##....)# ##....###### #.# #.# #.# #.# # #.# #.....# ###.+ . #.....# #.# . #.....#.#  #.##.#.....#.# # #.# #####.#.# # #.# ##......#.# # #.# ####.#####.## #.#### #.8;h8;hkb8=900.48;h8;h8;hOPI #....#......# ##....)# .##....###### ##.# ##.# ##.# ##.# # ##.# #.....# ####.+ . #.....# ##.# . #.....#.# # #.##.#.....#.# ## ######...##.#.....#.#8;hP ## #...##.#.....#.# ## #.# ######.#.# ## #.# ##......#.# ## #.# ####.#####.## #.#### #.8;hW[>1.88;hc8;hVe8;h*  #....#......# ##....)# .##....###### #.#.# #.#.# #.#.# #.#.# # #.#.# #.....# #.8;h b###.+ . #.....# #.#.# . #.....#.# #. #.##.#.....#.# #.# ######...##.#.....#.# #.# 8;h׀ #...##.#.....#.# #.# #.# ######.8;h #.# #.# #.# ##......#.# #.# #.# ####.#####.###.# #.#### #.8;h >3.28;h 8;h̒ 8;h ###'..##..##8;hm 8;h Q9=48;h 08;h 8;hd ( _You open the door.8;h0 #....#......# ###.#....)# .##....###### #.#.# #.#.# #.#.# #.#.# # #.#.#####.....# #.###...##.....# #.##.##..#.....#.# #.# #..##.#.....#.# #.## ######...##.#.....#.# #.## #...##.#.....#.# #.## #.# ######.#.# #.#8;hF_# #.# ##......#.# #.## #.# ####.#####.###.## #.#### #.#8;h8;h-5.6 (1.48;hF8;hQ _There is an open door here.9;hao #....#......# ###.#....)# .##....###### #.#.........# #.#.........# #.#...# #.#..# # #.#.#####.....# #.###.'@.##.....# #.#+#.##..#.....#.# #.#. #........##.#.....#.# #.#.# ######...##.#.....#.# #.#.# #...##.#.....#.# #.#.# #.# ######.#.# #.#.# #.# ##......#.# #.#.# #.# ####.#####.###.## #.#### #.#.9;hlj9;hQkh50=7.0 _9;hq9;hs9;h  #....#......# ###.#....)# .##....###### #.#.........# #.#.........# #.#.........# #.#...# # #.#.#####.....# #.###.'.@##.....# #.#+##.##..#.....#.# #.#.# #........##.#.....#.# #.#.# .# ######...##.#.....#.# #.#.# .# #...##.#.....#.# #.#. .# #.# ######.......#.# #.#.. S   adder (wandering)# #.# ##S.....#.# #.#..# #.# ####.#####.###.##.9;h ][34m# #.#### #.#..8.4 _An adder comes into view.:;hvA )###### ..#.... # #..................# #######..#####.....##'..###+# #.......##@.#.# #.#. ##......## .#####...## .#.######.. ##S####.#####.###.#####..............#....# ######.###.####.#######:;h:;h\:;hqS.S9.8:;h:;h/ _The adder hisses angrily.:;h=y#....)# .##....###### #.#.........# #.#.........# #.#.........# #.#..# # #.#.#####.....# #.###.'..##.....# #.#+##.##.@#.....#.# #.#.#. # #.##.#.....#.# #.#.#. # ######...##.#.....#.# #.#.#. # #...##S#.....#.# #.#. # #.# ######.......#.# #.#. # #.# ##......#.# #.#. # #.# :;h####.#####.###.##. # #.#### #.....#. # #....# ######.###.####.#:;h:;h:;h<S.:;hW1=11.2:;h3:;h:;hI=8 (0.6:;hW:;h&y _You closely miss the adder. The adder bites you but does no damage.;;h{  You hit the adder.2.4;;hf;;h] _The adder is heavily wounded.;;h  You hit the adder.  The adder is almost dead.;;hq(3.0;;h;;h&R _The adder barely misses you.;;h7  You hit the adder.;;h%r†;;h)J=66;;h.;;hM1I _You kill the adder!;;hEk #.... # #...............# #######....#####.....##.......'..###+## #.......##...# #.#.#. #.#######...##. ...#. # #....###......#<...##.......... ;;hr;;h,s5-5.0 (1.4;;h3x;;h]|s _You see here an adder corpse.<;h( 3<;h <;h <;h <;h% P _<;h( ,<;h** <;h8- <;h0 ,<;h0 <;h5 @  There is an open door here.<;h9 <;h':  _<;hy; <;h> <;hA ,<;h&C <;h.F <;h2I ,<;hJ <;hM <;h{P ,<;hfQ <;htT <;hW ,<;hX <;h[ <;hc^ ,<;h_ <;hWb <;hd ,<;hwg <;hj <;hbl <;hl <;hm <;hvp <;hr ,<;hs <;hAw <;hjz ,<;hK{ <;h|} <;h ,<;hp <;h <;h B<;hA <;hh ,<;h <;hh <;hh B<;h <;hi <;h <;h <;h l  Items here: )))) [[ ††††††.<;h! <;h  _<;h <;h <;h' ,<;hk <;h <;h ,<;h< <;h <;h <;h ,<;hn <;h <;h/ ,<;h <;h$ <;h ,<;h <;h @  There is an open door here.<;hv 5 _<;hP <;he <;h| ?#.#  #.######### ... #.#.......#####... '.)...........##.###### ###...........##....... ..#....##..... <;h ..######......##.?. ..# ##......##'######. ..#######.@....... -52.8 (37.8) ..'...........'........> ..#####......##......... <;h ..# #......##..$...... ..# #......##......... ..## #......##.......^. ..####......##......... #....#......##......... ###....  #....)####### #...... #<;h <;h~ .4.2 (39.2<;hu <;h* ; _Found a stone staircase leading down.=;hM [######## #.######... '.)######. ##.................#####.?..... ##......##@######.#####......##.'...........'> ..#####......##.............####......#.#.........=;hG5.6 (1.4)=;h =;hk _Found a ring mail. _There is an open door here.=;hN M.#.... [=;h ######## #.######... '.)=;h 2###### ###.....=;h̨ i.###?......=;h c ##......##'###########=;h ##......... ..'...........'........>..=;hK ................=;hn 4#.........=;hz E7.0 _=;h+ =;h6 # .. +.. .# #.... .# #[.. .######### #... .#.#####... .).##.###### ##.##.#...........##.@.######......##.?......# #'######..#######.........'.....'........>#####......##.........# #......##..$....=;h 1..# #......##......... .## #......##.^.=;h =;h| (8.4=;h =;h >;hV ..+.. .##....[.. >;h`######## #........######)....##.######.. ##...... .###### >;hƌ'##########......##......... >;hތ..>;h...>;h g#.. ..####......##.........>;hŚ>9.8>;h>;hy>;hǪ,60.8 (2>;h>;ha _r - a scroll labelled NAMPIMOTAXT>;h WM## .+.. .... #[######## # >;hK ######... # .)###### ##.....###....... ##......##'######.. .#####......##.........>;hq -.....#..>;h >;h A2.2 (1>;h >;hK'# #.. +..... #.# #.... #.# #[... #.# #... #.#.#####... # '.).##.######..#.##. ..#.##. ..######......##. ..# ##......##'######.. ..#####......##......... ..'.'........>.#####......##......... .>;hKs.# #......##..$...... ..# #......##......... ..## #......##.^.>;hS>;h T(3.6>;hZ>;h\?;hM###.......#?;h@C.+.............?;hn #[....######## #.... #.######... # ?;h;'.)###### ###?;h:.....###....... ?;hԼ..# ##......##'######..#....#.....?;h?;hH>5.0?;h?;h?;hr4?;hw?;h[y?;hM ############.+.#.......# #[......######### #.......# #.######.......# # '.)######. ###..... ..######......##.........#..$.?;hQ?;h'(6.4?;h?;hl?;huM ###########.+. #[########  #.######.@.....# # '.)##.######. ##...... ..#...........##.............##....?;h%>7.8?;h,?;h.?;h#  #  ### #.##.. +.# .#.# #.# .#.# #[......# .#.# #.# .#.#.#####.# # .'.).##.######.. .###.##..........#.##..........######......##..........# ##......##'#####?;h# #...#####......##..........'.'........> ...#####......##.?;h+ ?;hm, (9.2?;h2 ?;ho4 ?;h( MM ########  #### ##..+. #[########  #.######.......# # .'.)##.###### .###...........##.........?;h ;.....##..?;h ?;h )70.6?;h> ?;h M ########  #### ##..+. ######## ?;hg #.######.......# # .'.)...........##.######...#..?;h>2.0?;h%?;hR _You see here a +0 ring mail.@;h'3@;hi@;h@;h@;h P _@;h,,@;h(@;h]@;h,@;h@;hg@;h,@;hX@;h@;hɵ,@;h@;h%@;h(,@;h@;h@;h'  There is an open door here. _@;h@;h,@;h@;h@;h,@;h@;h@;h%,@;h@;h@;h,@;htM _You now have 59 gold pieces (gained 11).@;h3@;h@;h@;h,@;h@;h@;h*,@;h@;h@;h@;h@;h@;h'@;hf,@;hI@;h?@;h5,@;h@;h @;h,@;h~@;h@;h,@;hp@;h"@;h,@;h@;h@;h,@;h@;h@;hH ,@;hF!@;hI(@;h.*,@;h+@;hz.@;h/,@;h0@;h2@;h64,@;h4@;h 7@;h8,@;h9@;h;@;hQ>,@;h>@;hA@;hB,@;h|C@;hE@;hG,@;h8H@;hJ@;hL,@;h}M@;hrO@;hJQ,@;hQ@;hS@;hV,@;hW@;hX@;hnZ,@;h[@;h_R  There is a stone staircase leading down here.@;hub@;hb _@;hc@;hg@;hi,@;hMj@;hl@;hn,@;ho@;hp@;hr,@;hQr@;h3u@;hv,@;hw@;h2y@;hz,@;hd|@;h}@;h,@;h@;h@;h=,@;h@;h@;hZ@;hv@;h@;hV@;h,@;h@;h/@;h,@;h@;h@;h,@;h@;h@;h,@;h@;h@;hm,@;h%@;h@;h@B@;h@;ho,@;hƟ@;hY@;h`,@;h@;hn@;h,@;h/@;hW@;hШ,@;h@;h˫@;h~,@;hq@;hZ@;hB@;he@;hu,@;h@;h'@;h,@;h@;hy@;hl,@;h3@;h)@;h,@;h@;h@;h,@;h@;hP@;h\,@;hL@;h@;hT,@;h@;hi@;h,@;h@;h@;h,@;h_@;h@;h,@;hv@;h@;h,@;h@;h@;h,@;hr@;h5@;h,@;h@;h@;h,@;h$@;h@;h,@;hi@;h@;h],@;h@;hz@;h,@;h@@;h\@;hm,@;h@;h @;hV ,@;h @;h* @;hz ,@;h7 .@;h9 @;h< ,@;h< @;h A @;hB ,@;hD @;hF @;hPI ,@;hI @;hK @;hN ,@;h0O @;hP @;h{R ,@;hS @;hV @;hX ,@;hvY @;h[ @;h^ ,@;h._ @;hl 7 _You open the door.@;ho 3@;hp @;hu @;hw ,@;hx @;h @;h* ,@;h @;h) @;hŋ ,@;h} @;h @;h ,@;ha @;h @;h] ,@;h @;hX @;hi ,@;h @;h_ @;hO ,@;h @;h @;hC ,@;h @;hF @;hR ,@;h2 @;h9 @;h` ,@;h @;h& @;hù ,@;h| @;hм @;hh ,@;h @;h @;hk @;h @;h @;h @;h @;h @;h @;h @;h @;hk @;h @;h @;h~ ,@;h @;h @;h ,@;h @;h @;h5 ,@;h @;h] @;hz ,@;h+ @;h @;h @;h @;hR @;h @;h ,@;h" @;h @;hM ,@;h @;h @;h ,@;h @;h @;h @;h @;h @;h @;h ,@;h @;h @;h ,@;ho @;h @;hA ,@;h @;h @;h ,@;h @;h @;h ,@;hm @;h$ @;h ,@;hr @;h @;h ,@;h @;h| @;h ,@;h @;hA @;h" ,@;h" @;h# @;h*% ,@;hq% @;ho( @;h) ,@;h* @;h+ @;h, ,@;hS- @;ho. @;h0 ,@;h1 @;h|2 @;h4 ,@;h 5 @;h6 @;h7 ,@;hq8 @;h9 @;h; ,@;hZ; @;h < @;hQ h@;hR ,@;h S @;hPT @;hV B@;hW @;hX ,@;h8Y @;he @;hmg ,@;hg @;hGk @;hl ,@;h8m @;hp @;hpr ,@;hr @;hu @;h0w ,@;hw @;hz @;h} ,@;h @;hK @;h ,@;h΅ @;h @;h @;h> @;h @;hď @;h ,@;h @;h @;h. ,@;h @;hJ @;h ,@;hk @;h( @;h ,@;hͤ @;h @;h ,@;hC @;h{  Things that are here:  a +0 scythe; a +0 robe _@;h @;h. ,@;h @;h; @;h ,@;h @;hO @;h ,@;h @;h @;h ,@;hd @;h @;h ,@;h @;h @;h ,@;h# @;h1 @;h ,@;hg @;hc @;h9 ,@;h @;h @;h ,@;h @;hk @;hV ,@;h @;h @;h ,@;h? @;h @;h ,@;hG @;h/ @;h ,@;hK @;h9 @;h ,@;h @;hH @;h ,@;hO @;h @;h ,@;h @;h @;h$ ,@;h @;h @;hY B@;h @;h% ,@;hi @;hp @;h ,@;hR @;hX @;hK ,@;h @;h @;h ,@;h @;hG @;h ,@;h @;h2 @;h ,@;h#! @;h\" @;h# ,@;h$ @;h^% @;h& ,@;hA' @;h( @;h) ,@;hk* @;h+ @;h, ,@;hY- @;h2 @;h3 ,@;h3 @;hN6 @;h7 ,@;h8 @;h : @;h; ,@;h-< @;h= @;h5> ,@;hz> @;hr? @;h`@ ,@;h@ @;hB @;hD ,@;hD @;h;F @;hLG ,@;h|G @;hlH @;hgI ,@;hI @;hPK @;hL ,@;h+M @;hN @;hN ,@;h:O @;hO @;hlP ,@;hP @;hQ @;hS ,@;hS @;hU @;hV ,@;hpW @;hEY @;h.[ ,@;h[ @;hW] @;hM_ ,@;h_ @;ha @;hVc ,@;hc @;h5e @;h|f ,@;hg @;hh @;hi ,@;hj @;hk @;h m ,@;hm @;hp @;hp ,@;h|q @;h+s @;h^t ,@;ht @;hVv @;h=w ,@;hw @;hz @;h{ B@;h| @;h} @;h@} @;hb~ @;h~ @;h' ,@;h @;hM @;h ,@;hy @;h2 @;h ,@;hS @;h @;h ,@;h @;h @;h ,@;hn @;h @;hc B@;h֓ @;h ,@;hŕ @;h, @;h ,@;hF @;h @;h B@;hݞ @;hB ,@;h @;hS @;h B@;h @;hk ,@;hǨ @;h @;h ,@;hެ @;h( @;hF B@;h @;h ,@;h @;hy @;h B@;h @;h B@;h @;h ,@;h @;h @;h  ....... ....... ....... ....... ....... ######.  ######.# #. w.# ###.  #@# #... @;h  #.# #.##  #.# #.#  #.# #.#  ##.#############.#  #................# w   ribbon worm (asleep)  ##################  @;h !@;h 33287.6 (315.6)@;h, /9.0 (317.0@;h @;h _A ribbon worm comes into view. _You see here 13 gold pieces.A;h#######...... ########## ...w.###.$######.....##.. #.# #.#.#############.................##################A;hO90.4 (1.4) _A;hlA;hwA;hǕ^ # . . . .÷ . ######. ######.# #. #.@..w.# ###. #$###### #. #.# #.# #.# #.# ##.##.#  #... #### A;hVA;hp(1.8A;hA;hA;hD  #. . . . .÷. . ######. ######.# #. #..@.w.# ###. #$###### #. #.# #.# #. #. ##.#.#  #.. ### A;h3.2A;hP A;hT A;h5 Z #.# .# .# .# .÷.# .# # ######...# ######.# #. #...@w.# ###...# #$###### #. #.# #.#  ##.#.#  A;h̶ >4.6A;hG A;h B;hky  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!B;hVG†B;h575.2 (0.6B;hB;h#O _You kill the ribbon worm!B;hj #.#  .# .#  .# .#  .# .#  .# .÷.#  .# .#  .# ######...# ######.# #. #....@.# ###...# #$###### #. #.# #.#  B;hB;hO-6.6 (1.4B;hB;h x _You see here a ribbon worm corpse.B;h@ #.#  #.# .#  #.# .#  #.# .#  #.# .÷.#  #.# .#  #.# ######...# ######.# #.B;hKA #....†@# ###...# #$###### #. #.# #.#  B;hIB;hI/8.0 _B;h6PB;hQB;hg L  #.#  #.# .#  #.# .#  #.# .#  #.# .÷.#  #.# .#  #.# ######...  ######.# #  #....@.# ###...  #$###### #  #.# #. B;hgh ~  #.# #.#   #.# #.#   ##.#.#   #.#   # B;hp >9.4B;ht B;hx x _You see here a ribbon worm corpse.B;h   #.#  #.# .#  #.# .#  #.# .#  #.# .÷.#  #.# .#  #.# ######...B;h 7  ######.# #  #...@†.# ###...  #$###### #  #.# #.   #.# #.#   #.# #.#   ##.#.#   #B;h- `.#   # B;h B;h N300.8 _B;h3  #.  #.# .  #.# .  #.# .  #.# .÷.  #.# .  #.# ######...  ######.# #  #..@.†.# ###...  #$###### #  #.# #.   #.#B;hy4` #.#   #.# #.#   ##.#.#   #.#   # B;h<>2.2B;hUBB;hDC;h  #  #.#   #.#   #.#   #.# .÷  #.#   #.# ######  ######.# #  #.@..†.# ###  #$###### #  #.# #.  #.# #.#  #.# #.#  ##.#.#  #...#  #### C;h>3.6C;h9C;hPM    #.#   #.#   #.#   #.# .  #.#   #.# ######C;h  ######.# #  #@...†.# ###  #$###### #  #.# #.  #.# #.#  #.# #.#  ##.##.#  #..C;h..#  ##### C;h>5.0C;hC;hC;h& #.# .......############.# ....†########...# C;h'\## C;h.>6.4C;h3C;h!;A7.4 (2C;h_?C;h B> _You now have 72 gold pieces (gained 13).C;hTwM ########### ....†.#########.. ## C;hsx+C;h3A8.8 (1C;h C;hC;h% IC;h( C;hR* ,C;h/ C;hE1 ,C;h?2 C;h2 C;h'4 ,C;h8 C;h@: C;h= BC;h@ g  You see here a ribbon worm corpse.C;hVB C;hB  _C;hC C;hG C;hFH ,C;hH C;hdK C;h^M ,C;hM C;hO C;hQ BC;hS C;hU ,C;hV C;hW C;hXY ,C;hwZ C;h[ C;h\ ,C;hi] C;h_ C;h` ,C;hKa C;hb C;hPd ,C;hd C;h=i C;hj ,C;h&k C;hl C;hBn ,C;hn C;h]p C;hq ,C;hr C;ht C;hv ,C;hw C;hEy C;hz ,C;hc{ C;h} C;hi BC;h XC;h C;h ,C;hO C;h C;h  #.# #.#K# #.#.# #####.#.# #...#.#.# ##..#.#.#   #..#.#.#   #..#.#.#   #..#.#@#######  #............# ###### ##.##.#.#####.# #..... #.....#.# #.# #..... #######.# #.# #..... #.#####.# #..... K   kobold (asleep) #.##....# #..... #.##....C;h }#####..... #.##..............C;h 39.6 (30.8)  A kobold comes into view. It is wielding a +0 short sword.C;h C;h£ j.KKC;hܥ 8==41.0 (32.2C;h0 C;h$ ( _The kobold shouts!D;hJ######### #.#.####.#K.# #..#.#.#######  #............# #######.##.#.####.....#.#######.# .#####. .#####D;hZD;hF.KD;h:--2.4 (1.4)D;hD;hD;h........######### ####.#....#.#K# #.#.#######  #...........######.##.#.####.....#######.# ###.# D;hD;hpF.KD;h C--3.8D;h3D;hD;hc  You barely miss the kobold.49-=4.4 (0.6D;h`q@ _The kobold hits you with a +0 short sword.D;h k  You hit the kobold.  The kobold is moderately wounded.D;hk (5.0D;hs S _The kobold hits you but does no damage.D;h  You closely miss the kobold.6 _The kobold is moderately wounded.D;h %  You hit the kobold.)6.2 _You kill the kobold!E;hM##........######### ###...#.#.#  E;hO #..#.#.########.#E;hE;hVE;h]50--7.6 (1.4E;hnE;hRT _You see here a +0 short sword.E;htM ##........######### ###.#)  #..#.#.##.#E;h|-9.0 _E;hhIE;hIm1=E;hmE;hoE;hq,E;hrE;husE;hxu,E;hawE;hwE;hy,E;h^zE;h{E;h~e=E;huE;h,E;hւE;h`nE;h,E;hE;hЌE;h,E;hZE;hE;hFE;hlE;hԑE;h*E;hw,E;hE;hxE;h BE;h_E;h,E;hE;hNE;h,E;hE;h E;h,E;hE;h,E;h?,E;hE;hE;h ,E;hrE;h߫E;hBE;hE;hڸ #.# #.#  #.# #.#  #.# #.#  #.# #.###  #.# #...# #... #.# #...# #... #.# #...# #... #.# ##########...###... #.# #.@......+......... #.# #.#....###...###... #.# #.#....#......##### #.# #.#....#......# #E;h_ #.# #.#$.>........# # #.# #.#.........†.S   adder (asleep) #.# #.#S...#...... #.# #.#....####....) #.# #.# ##..E;h!E;h 74.8 (25.8)  An adder comes into view.Found 14 gold pieces.E;hbE;hXSS.E;h.6.2 (27.2E;hE;hC/ _The adder hisses angrily.F;h { #.# #.#  #.# #.#  #.# #.#  #.# #.### # #.# #...# #. #.# #...# #. #.# #...# #. #.# #...###. #.# #..+. #.# #.#....###...###. #.# #.#....#......#####. #.# #.#....#......# #. #.# #.#S.>........# #. #.# #.#...†.#####.F;h0  #.# #.#....#. #.# #.#....####....). #.# #.# ##.F;h F;hC F;h6 wS$7.6 (1.4)F;h F;hO. ## #####..# #....##########...##........+......#.#@...###...####.#S...#......######.#. .S   adder#....#  #.# #.##........F;hShF=9.0F;hjF;hm= _The adder bites you but does no damage.G;h&\  You hit the adder.  The adder is lightly wounded.G;hY0-6 (0.6G;h@ _The adder bites you.G;hð  You closely miss the adder.The adder is lightly wounded.G;h:)80.2G;hG;hv= _The adder bites you but does no damage.G;h  You hit the adder.  The adder is heavily wounded.G;hU49-8G;hG;h* _The adder bites you.G;h  You barely miss the adder.1.4G;hG;h` _The adder is moderately wounded.G;h=)  You barely miss the adder.The adder is moderately wounded.2.0G;ht0 G;hz3 S _The adder closely misses you.G;h\  You barely miss the adder.The adder is moderately wounded.G;hT] /506G;he G;h]h = _The adder bites you but does no damage.G;hA  You miss the adder.The adder is moderately wounded.G;hʫ(3.2G;h6G;hhR _The adder barely misses you.H;h}_  You barely miss the adder.H;hS~&8H;hH;h` _The adder is moderately wounded.H;h  You hit the adder but do no damage.The adder is moderately wounded.4.4H;h*H;hR _The adder barely misses you.H;h!  You hit the adder.  The adder is heavily wounded.495.0H;hY+H;h,* _The adder bites you.H;h-S  You miss the adder.The adder is heavily wounded.H;hS&6H;hxZH;h']R _The adder barely misses you.H;h  You barely miss the adder.The adder is heavily wounded.506.2H;h H;h* = _The adder bites you but does no damage.H;h h  You hit the adder but do no damage.H;hX +9 (0.7H;h H;h' ] _The adder is heavily wounded.I;hD  You closely miss the adder.The adder is heavily wounded.I;h-7.5 (0.6I;hI;hR _The adder barely misses you.I;h  You closely miss the adder.The adder is heavily wounded.I;h(8.1I;hE  You closely miss the adder.  The adder is heavily wounded. _The adder barely misses you.  You closely miss the adder.  The adder is heavily wounded. _The adder barely misses you.I;h7' _The adder barely misses you.You closely miss the adder.  The adder is heavily wounded. _The adder barely misses you.You hit the adder.  The adder is almost dead.7I;h.I;h@1= _The adder bites you but does no damage.I;h:7  You hit the adder.I;hBr†I;hF1329.3I;h%MI;hDOI _You kill the adder!I;hTg  ## #####..# #....##########...###........+......#.#....###...###......#####. $.>.....#  #.# #.###### #........ #I;hn z1=-90.7 (1.4I;hvt I;hx s _You see here an adder corpse.I;h4  ## #####..# #....##########...##........+......#....###...###†...#......##### $.>........†.####  #...#.##.......# I;hf= I;h> I-2.1 _I;hRE I;h G J;hH< ..# #....##########...##........+......#....###...###†...#......#####....#......# >........†.#####...........#  ###.#.########## J;hvP>3.5J;h5XJ;hdA4.5 (2J;hkmT _You now have 86 gold pieces (gained 14).J;h #.# #...# #. #.# #...# #. #.# #...# #. #.# ####...###. #.# #........+. #.# #.#....###...###. #.# #.#†...#......#####. #.# #.#....#......# #. #.# #.#.@>.# #. #.# #.#.†.#####. #.# #.#....#.J;hݵ6 #.# #.#....####....). #.# #.#....# ##. #.# #.###### #. #.###.# #. #...#.# #.## ###.#.# #J;hýJ;h;G=5.9 (1J;h_J;hJ;hb  #.# #...# #.....# #.# #...# #.....# #.# #...# #.....# #.# ###...###.....# #.# #........+.' #.# #.#....###...###.....# #.# #.#†...#......#####. #.# #.#....#......# #. #.# #.#..@.# #. #.# #.#.J;h ÷.#####. #.# #.#....#. #.# #.#....####....). #.# #.#....# ##. #.# #.###### #.J;hk   #.###.# #.  #...#.# #.###  ###.#.# # # J;h >7.3J;h J;hk c _There is a stone staircase leading down here.J;h} IJ;h J;hS f _J;ht BJ;hw J;hН ,J;hp J;hk J;hK ,J;ha J;hʩ J;h, ,J;h. J;h J;hƼ J;hF J;h J;h6 ,J;h XJ;h J;h J;h ,J;h J;h J;h9 ,J;hX J;h J;h% ,J;h J;hF J;h\ ,J;h J;h J;hF ,J;h J;h* J;h ,J;h J;h J;h ,J;hJ J;hb @  There is an open door here.J;h J;h  _J;hA J;h J;h ,J;h J;h J;h ,J;h J;h J;h ,J;h! J;h J;h- J;h0 ,J;h~0 J;hO J;hR ,J;hR J;hh\ J;h` BJ;hg J;hjj ,J;hgk J;hIt J;h{v ,J;haw J;h~ J;h J;hˁ J;hb J;h J;hv ,J;h, J;hQ J;h4 ,J;h J;h J;h ,J;h J;h J;h8 ,J;h J;hJ @  There is an open door here.J;h J;h<  _J;hx J;h J;h ,J;h J;h: J;h J;h J;hF J;h J;h ,J;h J;h J;h! ,J;h J;h J;h. ,J;h J;h J;h ,J;hy J;h J;h ,J;h> J;hN J;h ,J;h J;h J;hY ,J;hV J;h\$ J;hX' ,J;h( J;h0 J;hz2 ,J;h3 J;h8 J;h; ,J;h< J;hA J;hC ,J;hhD J;hH J;hZJ ,J;hfK J;hO J;h_Q ,J;hQ J;hU J;hW ,J;hW J;hD\ J;hi^ ,J;h^ J;hc BJ;hd J;hg J;h[i ,J;hi J;hm J;h/n ,J;h{n J;hq J;hr J;hr J;hIt J;hu J;h9w ,J;hw J;hHz J;h{ ,J;hW| J;h. J;h ,J;hV J;h J;h ,J;h J;h J;h ,J;hu J;h[ J;hĎ ,J;h J;h/ J;h7 J;hY J;h J;hՕ J;h( ,J;h J;hs J;h ,J;h J;hb J;hE ,J;h J;h J;hD J;hm J;h J;h| J;h̬ ,J;h J;h] J;h ,J;h J;h޵ J;hܷ ,J;h J;h J;h; ,J;h' J;h< C  You see here a +0 short sword.J;h J;h  _J;h* J;hv J;h# ,J;h J;h J;h< ,J;h J;h= J;h ,J;hd J;h J;h ,J;h| J;h J;h ,J;h J;h' J;hq ,J;h J;hp J;h ,J;h J;h J;hT ,J;h J;hM J;h ,J;h J;h& J;h ,J;hJ;hJ;hY,J;hJ;htJ;h,J;hJ;h J;h ,J;h J;h J;h,J;hJ;h5J;h,J;h9J;hYJ;h,J;hJ;hbJ;hm,J;hJ;hRJ;hC,J;hJ;hJ;h,J;hRJ;h(!J;hY#,J;h#J;h'@  There is an open door here.J;h*5 _J;h(+J;h -J;hL.,J;h.J;hy0J;h2,J;h2J;h[....#.# #.# #.......#.#.# #####.# #.# #.......#.#.#  #.#####.# #.......#.#.#  #.##....# #.......#.#.#  #.##....#####.......#.#.####  #.##................#.#....#  #.############'######.#....##  #.# #########.# #.#...  #.# #......@..# #.#.....#531.7 (134.4)  #.# #.........# #.#.##.##  #.# #.........# #.#.##.#  #.# #.......÷.# #.#.##.#  #.# #.........# #.#.##.#  #.# #######...######.#.##.# #####.#J;hf\ #..........#.##.# ....†.# ###...########.##. .###### #............#.##.#.J;hcJ;hzeE _Done exploring.K;hW$ 3K;h$ K;hmX ...........'..0.0) _Done exploring.L;h_ ####  #.####........####....###...........##########'###### #########.# ..........###.# ÷..... .##.##########.#.##.#. L;hL;hҤ43.1 (1.4 _L;hL;h=L;h n.# #.# #.#.#.# #.#####.# #.......#.#.# #.##....# #.......#.#.# #.##....#####.......#.#.#### #.##.......#.#....# ##.#'######.#....##.# #.# #.#.#.# #.# #.#.....##.# #.# #.#.##.##.# #.# #.#.##.# ##.# #.÷.# #.#.##.# #L;h x#.# ##.# #.# #..........#.##.# †.# ###...########.##.# ###### #............#.##.#. # #.#.#.##.#.#L;h >4.5L;hq L;h L;h5 k.# #.# #.#.#.# ##.#####.# #.......#.#.# #.##....# #.......#.#.# #.##....#####.......#.#.#### #.##........#.#....# ##.#L;hw #'######.#....###.#.# #.# #.#.#.# #.# #.#.....##.#.# #.# #.#.##.###.#.# #.L;h # #.#.##.# #.#.# #.L;h ÷.# #.#.##.# ##.# #.L;h z#.# ##.# L;h #..........#.##.# †.# ###...##.##.#L;h7  #............#.##.#. #.#.#.##.#.#L;h >5.9L;h L;h M;hۅM.. ###.# .####.# #.... #.... ######### ................ #############'################......#..#.# #.......÷.# #.#.##.# ##.....7.3M;hM#.#.######### ....# ###.# ...####.. #..... #####....#### ................ #############'################......#M;h#.# #.........# #.#.##.# #.#...#M;h>8.7M;hM;hM;hM.........########...##..... #.#.######### ..# ###.# .#####..# #.......#.#.# .#####.......#.#.#### ................# ###################............#.# #.........# #.#.##.###..........#M;hA7#....M;hM;h)40.1M;hsM;hQ _There is an open door here.M;h @ HM#.#.####### #### .........########...##..... #.#.######### .. ###.# ####.#  ######### ..........@.....# #############'#################..#.# #.........# #.#.....##.......####...#M;h@ M;hH M;hI /1.5 _M;hP M;hR N;hM  #.#.####### #### .........########...##..... #.#.######### .. ###.# ####.#  .######### ................ #############'##########.# #########.# #.#.............#N;hw[2.9N;hmJM..  #.#.####### #### .........########...##..... #.#.######### .. ###.# #N;hs###.#  .######### ................ ###.############'######.#....###..÷.#N;h!D N;hN;h(4.3N;haN;hzN;h6M)..  #.#.####### #### .........########...##..... #.#.######### .. ###.# ####.#  ######### #.##................#.#....# ###..#5.7N;h8N;h-M.)..  #.#.####### #### .........########...##..... #.#.######### .. ###.# ####.#  #.##....#####.......#.#.####..#7.1N;h SM.)..  #.#.####### #### .........########...##..... #.#.######### .. ###.# #####.##....# #.......#.#.##...#8.5N;h N;hI M.)..  #.#.####### #### .........########...##..... #.#.######### .. ###.# ##.#####.# #.......#.#.##.#N;hP >9.9N;hV N;hX O;hj.#.# #. .#.# #. .#.# #. .#)# #. .#.# #. .#.# ###. .#.# ######.# #...##. .#.#####.# #.#.#.#. .#.# #.# #.#.#.# #..# #.# #.#.#.# #  #.##....#####.#.#.####  #.##..#.#....# ##.####'######.#....###.O;hu#.# #.# #.#.O;hO;hN)51.3O;hO;hO;h #.# #. #.# #. #.# #. #)# #. #.# #. #.# ###. #.# ######.# #...##. #.#####.# #.#.#.#. #.# #.# #.#.#.# #. #.# #.# #.#.#.# # O;h #.##....#####.#.#.#### #.##..#.#....# # #.####'######.#....###. #.# #.# #.#.O;h O;h (2.7O;hD O;h O;hu @.# #.# .# #.# .# #.# )# #.# .# #.O;hu # .# ###.' .# ######.## #...##. O;hv .#####.# #.#.#.#. .# #.# #.O;h#v F#.#.# #. O;h@v .# #.# #.#.#.# # O;hav .##....#####.#.#.#### .##..O;hv #.#....# # .####'######.#....###. .# #.# #.#.O;h [4.1O;h# #.# # #.# # #.# # #.# # #.# # ###.'. # ######.## #...##.# #####.# #.O;hf#.#.#...# # #.# #.#.#.# #...# # #.# #.#.#.# # O;hG##....# #.#.#.# # ##....#####.#.#.#### # ##...#.#....# # ####'######.#....###. # #.# #.#.O;hO;h%(5.5O;h!O;hP;hP;h3P;h3P;h;BP;h)@P;hA,P;hBP;hoMP;hNP;hOP;hbOP;hXP;hZ,P;h[P;h_eP;hg,P;hhP;hqP;hms,P;hsP;h}P;h,P;h7P;hP;h,P;h#P;hP;hBP;hàP;h,P;h{P;hާP;hP;hǨP;h0P;hMP;h?,P;hP;hBP;hj,P;h(P;hP;h,P;hYP;h_P;h`,P;h P;hP;h,P;hP;hP;h,P;hCP;hP;h,P;hP;hqP;h,P;hk P;hP;h,P;hDP;h%P;h2',P;h'P;hs1P;h3,P;hv4P;h,>P;hH@,P;h AQ;hoQ;hx ,Q;h Q;hcQ;h,Q;hQ;h"C  You see here a +0 short sword.Q;h$Q;hg% _Q;h8&Q;ha0Q;hB2,Q;h3Q;h;Q;h=,Q;h>Q;hGQ;hH,Q;hIQ;hhQ;hQ;h,Q;h0Q;hRQ;hF,Q;hQ;hߢQ;hn,Q;hQ;hQ;h#,Q;hwQ;hбQ;hvBQ;hwQ;h,Q;hFQ;hHQ;hu,Q;hQ;hQ;h,Q;h9Q;hQ;h,Q;h/Q;h7Q;hQ;h%Q;hJQ;h?Q;h,Q;h~Q;hsQ;hk,Q;hQ;h2Q;hk,Q;hQ;hQ;h,Q;hQ;hQ;hr,Q;h] Q;h Q;h/,Q;hQ;h_Q;h,Q;hQ;hQ;hQ;hQ;h Q;h!$Q;h&,Q;h(Q;h+Q;h}-Q;h-Q;h/Q;h1Q;h4Q;hG4Q;hf5Q;h8Q;h#;,Q;h'<Q;hN?Q;hFA,Q;hBQ;hEQ;hOG,Q;hHQ;hKQ;hZO,Q;h2QQ;h*TQ;hW,Q;hXQ;h+]Q;h`,Q;hh,Q;hyj,Q;hkQ;h3nQ;hwXQ;hxQ;hxQ;h7zQ;h~Q;h ,Q;hgQ;h܄Q;h),Q;hQ;hQ;h,Q;hQ;h #...........# #......##.......  #...........## #......##.......  #.......###..####......##.......  ######### ##....#......##....... Q;hG@#....)#########...... ##....###### ####### #.........#  #.........#  Q;hq#..@......# 652.1 (96.6) Q;h1#.........# ##### #.........#####..... ###.......'..##.....Q;hv ######.......##..#..... Q;h #########...##........##†#.....  #.......#.#.#######...##.#..... Q;h; #.......#.#.# #...##. Q;hy #.......#.#.# ######Q;hvQ;hUQ;hIQ;h;3Q;h<Q;h_DQ;hF,Q;h[KQ;hLQ;hOQ;hOQ;hhQQ;hTQ;hV,Q;hXQ;h \Q;h^Q;hk;.÷.#####....#####......##. ............'.........h.'. ....).......#####......##. #...........# #......##. #...........# #......##.. #...........## #......##.......^ #.......###..#####........ ######### ##....#.#........#....@#########.......##....###### ###.........# ##.........# # #.........# # #.........# ####### h   Natasha (wandering) Q;hk #.........#####.....# ###.......'..##.....# ######.......##..#.....#Q;ht^6.3 (4.2)7.7 (5.6Q;hzQ;h_ _Done exploring. _Done exploring. _There is an open door here. _You see here a +0 short sword. _Natasha, Servant of Life and Death comes into view. _Items here: )))) [[ ÷÷÷÷÷.S;h r.# #....# '###### ÷.#####....#####......##..'.........h.'.> ...)#####......##. ...# #......##. ...# #......##.. ....## #......##.^ .......###..####......##. ######## ##....#@.....##..#....)#########........S;h ##....###### ########.#.........# #.#.........# #.#.........# #.#.........# #######.#.........#####.....#. ###.'..##.....#.S;h S;h} s.hhS;h -9.1 (1.4S;h= S;h6 - _Natasha hisses angrily.V;h% ..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 51/51 ======================== ...).......#####.....h##......... Magic: 9/9======================== ...........# #....*.##......... AC: 6Str: 14 ...........# #...*..##......... EV: 8Int: 21 ...........## #..*...##.......^. SH: 0Dex: 10 .......###..####.*....##......... XL:  6 Next: 32% Place: Dungeon:2 ########V;h& S[40m ##....#@.....##......... Noise: ---------  Time: 3659.1 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 3 boomerangs#.........##.#.........##.#.........##. h   Natasha#.........# #######.#.........#####.....#.###.......'..##.....#. _Items here: )))) [[ ÷÷÷÷÷. _Natasha hisses angrily.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (40% to hit)V;h ..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 51/51 ======================== ...).......#####.....h##......... Magic: 9/9======================== ...........# #....(.##......... AC: 6Str: 14 ...........# #...(..##......... EV: 8Int: 21 ...........## #..(...##.......^. SH: 0Dex: 10 V;h` .......###..####.(....##......... XL:  6 Next: 32% Place: Dungeon:2 ######## ##....#@.....##......... Noise: ---------  Time: 3659.1 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 3 boomerangs#.........##.#.........##.#.........##. h   Natasha#.........# #######.#.........#####.....#.###.......'..##.....#.Throw: 3 boomerangsV;h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (40% to hit)  V;hӊ TYou throw a boomerang. The boomerang hits Natasha.  Natasha is lightly wounded.V;h, ;....V;h V;h' 5..h5   cerulean imp (polearm, summoned)V;hE 960.3 (1.2  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (40% to hit)  You throw a boomerang. The boomerang hits Natasha.  Natasha is lightly wounded. _Natasha casts a spell.W;h7..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 51/51 ======================== ...).......#####...5..##......... Magic: 9/9======================== ...........# #....h.##......... AC: 6Str: 14 ...........# #...*..##......... EV: 8Int: 21 ...........## #..*...##.......^. SH: 0Dex: 10 .......###..####.*....##......... XL:  6 Next: 32% Place: Dungeon:2 ;h8m######## ##....#@.....##......... Noise: ---------  Time: 3660.3 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 3 boomerangs#.........##.#.........##.#.........##. h   Natasha#.........# #######. 5   cerulean imp (polearm, summoned)#.........#####.....#.###.......'..##.....#.Natasha is lightly wounded. _Natasha casts a spell.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 40% to hit)W;hq..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 51/51 ======================== ...).......#####...5..##......... Magic: 9/9======================== ...........# #....h.##......... AC: 6Str: 14 ...........# #...(..##......... EV: 8Int: 21 W;hpr...........## #..(...##.......^. SH: 0Dex: 10 .......###..####.(....##......... XL:  6 Next: 32% Place: Dungeon:2 ######## ##....#@.....##......... Noise: ---------  Time: 3660.3 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 3 boomerangs#.........##.#.........##.#.........#W;h=s|#. h   Natasha#.........# #######. 5   cerulean imp (polearm, summoned)#.........#####.....#.###.......'..##.....#.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 40% to hit)  You throw a boomerang.  The boomerang hits Natasha but does no damage.W;h 4...W;hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (lightly wounded, 40% to hit)  You throw a boomerang.  The boomerang hits NaW;h}>tasha but does no damage.  Natasha is lightly wounded.W;h3W;h .5..hW;hq 41.6 (1.3 _W;hW;hW;h~ ..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 51/51 ======================== ...).......#####......##......... Magic: 9/9======================== ...........# #..5...##......... AC: 6Str: 14 ...........# #...h..##......... EV: 8Int: 21 ...........## #..*...##.......^. SH: 0Dex: 10 .......###..####.*....##......... XL:  6 Next: 32% Place: Dungeon:2 ########W;h [40m ##....#@.....##......... Noise: ---------  Time: 3661.6 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 3 boomerangs#.........##.#.........##.#.........##. h   Natasha#.........# #######. 5   cerulean imp (polearm, summoned)#.........#####.....#.###.......'..##.....#.The boomerang hits Natasha but does no damage. _Natasha is lightly wounded.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 40% to hit)W;hr..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'..........('........> Health: 51/51 ======================== ...).......#####.....(##......... Magic: 9/9======================== ...........# #..5.(.##......... AC: 6Str: 14 ...........# #...(..##......... EV: 8Int: 21 ...........## #..(...##.......^. SH: 0Dex: 10 W;h.......###..####.(....##......... XL:  6 Next: 32% Place: Dungeon:2 ######## ##....#@.....##......... Noise: ---------  Time: 3661.6 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 3 boomerangs#.........##.#.........##.#.........##. h   Natasha#.........# #######. 5   cerulean imp (polearm, summoned)#.........#####.....#.###.......'..##.....#.The boomerang hits Natasha but does no damage. _Natasha is lightly wounded.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (W;hlightly wounded, 40% to hit)X;h <_Natasha is lightly wounded.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Natasha (lightly wounded, 40% to hit)  You throw a boomerang. The boomerang barely misses Natasha.X;h ,X;h......5..hX;hg2.8 (1.22 _X;hu'X;h!  You hit Natasha.  Natasha is moderately wounded.X;h" 5=3.4 (0.6X;h* X;h- C _The cerulean imp hits you but does no damage.Y;h"  You closely miss Natasha.  Natasha is moderately wounded.Natasha hisses.Y;h*l  Natasha casts a spell at you.Y;h>4.0Y;hY;h( _You easily resist.Y;h/  You hit Natasha.  Natasha is moderately wounded.Y;h`43----=6Y;hvY;hl _The cerulean imp barely misses you. Natasha claws you!Y;h 5  You hit Natasha.Y;h V4-----Y;h 5.2Y;h Y;h [ _Natasha is heavily wounded.Z;hWp  You hit Natasha but do no damage.Natasha is heavily wounded.The cerulean imp hits you but does no damage.Z;h qf1--8Z;hFzZ;h|( _Natasha claws you.Z;h  You miss Natasha.  Natasha is heavily wounded.6.4Z;h Z;h Z _The cerulean imp closely misses you.Z;h   You barely miss Natasha.  Natasha is heavily wounded.Z;hh(7.0Z;hZ;h; _Natasha claws you but does no damage.[;h:+  You hit Natasha.  Natasha is severely wounded.The cerulean imp hits you from afar with a +0 spear.[;h+j36----6[;h3[;h6Q _Natasha closely misses you.[;h\  You barely miss Natasha.37=--8.2[;h [;hړ \ _Natasha is severely wounded.\;h  You closely miss Natasha.  Natasha is severely wounded.\;h8\;h\;hG _The cerulean imp barely misses you. Natasha barely misses you.\;h  You hit Natasha.  Natasha is almost dead.\;h(9.4\;h\;hY _The cerulean imp barely misses you.\;h  You barely miss Natasha.  Natasha is almost dead.\;hS b31---70.0\;h \;h ( _Natasha claws you.];hc  You hit Natasha but do no damage.Natasha is almost dead.The cerulean imp hits you but does no damage.];hdk26-----6];hm];hxo( _Natasha claws you.];hf  You closely miss Natasha.1.2];h ];hêW _Natasha is almost dead.];h  You barely miss Natasha.  Natasha is almost dead.The cerulean imp hits you from afar with a +0 spear.];h l  Natasha casts a spell at you.];h4V 93];hV F----8];h^ ];h)a . _The magic dart hits you.`;hCz..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 23/51 ==========-------------- ...).......#####......##......... Magic: 9/9======================== ...........# #......##......... AC: 6Str: 14 ...........# #......##......... EV: 8Int: 21 ...........## #5.....##.......^. SH: 0Dex: 10 `;h.......###..####.h....##......... XL:  6 Next: 32% Place: Dungeon:2 ######## ##....#@.....##......... Noise: =--------  Time: 3671.8 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 2 boomerangs#.........##.#.........##.#.........#`;hhP#. h   Natasha#.........# #######. 5   cerulean imp (polearm, summoned)#.........#####.....#.###.......'..##.....#.Natasha casts a spell at you. _The magic dart hits you.  `;hThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`;hmAim: Natasha (almost dead, 40% to hit)`;h..# #....# ##......##'######. krazycure the Tinkerer ÷.#####....#####......##......... Naga ...........'...........'........> Health: 23/51 ==========-------------- ...).......#####......##......... Magic: 9/9======================== ...........# #......##......... AC: 6Str: 14 ...........# #......##......... EV: 8Int: 21 ...........## #5.....##.......^. SH: 0Dex: 10 .......###..####.h....##......... XL:  6 Next: 32% Place: Dungeon:2 `;h€######## ##....#@.....##......... Noise: =--------  Time: 3671.8 (0.0)#....)#########........ l) +2 dagger (speed)##....###### ########. Throw: 2 boomerangs#.........##.#.........##.#.........##. h   Natasha#.........# #######. 5   cerulean imp (polearm, summoned)#.........#####.....#.###.......'..##.....#.Shift-Dir - straight lineAim: Natasha (almost dead, 40% to hit)  You throw a boomerang. The boomerang hits Natasha.  You kill Natasha!You feel Natasha's spirit has finally been put to rest.The cerulean imp disappears in a puff of smoke!`;h`;ha§.`;h3>§.`;h9§`;h!E43=3.1 (1.3 _`;h)`;h+m _Your Short Blades skill increases to level 2!a;hb# #....######......##........ .# #....# ###'###### .#####....#######...'.....'.>)#####......##.## #......##.## #......##..#...## #§§....##.^.# ......###..####.@....##.# ####### ##....#......##..##....)#########........##....###### ########.##.........# #.##.........# #.##.........# #.##.........# #######.##...#####.....#.#a;hl!..a;h~n=--4.5 (1.4 _a;hua;hxa;h ># #....######......##. # #....# ##......##'######. #####....#####......##..'....'.>. .).#####......##.## #......##.# # #......##.# ## #......##.^.# ###..####..@...##.#  ##....#......##.##....)###.##....###### #.##...#.........# #.##...# #.##...# #.##.#####.....#.#a;h(4=--5.9a;hg/a;hK1a;h` M###.....######....... #  ##......##'###### #####....#######.. ..'.....'>.. .)#### .....## ^ .....###..####. ###### ##....#......##.###....)#########..........#........a;h$i >7.3a;ho a;hq b;h3b;h!b;h$,b;hx*5=b;h3b;h5b;h.8i6=b;h9b;h;,b;h.=b;h?,b;h@b;hBb;hCK7=b;hDb;hF,b;h3Hb;hJ,b;hUPb;hS,b;hUb;h Xi8=b;hYb;hI\,b;h]b;h_,b;h`b;hb99b;hb(=b;hcb;h#f,b;hgb;hhb;hib;hjb;h@l,b;h0nb;hbob;hoT30=b;hpb;hr,b;hsb;hu,b;hvb;h[y,b;hTzb;h|a1=b;h}b;h,b;h6b;h,b;hb;h92b;h0=b;hzb;h~,b;hdb;h,b;h%b;h/,b;hfb;hBa3=b;hb;h,b;hXb;h,b;hb;h\i4=b;hb;h,b;hޡb;hԣ,b;hxb;h,b;h@b;hFa5=b;hb;h,b;hb;h,b;hb;hbO6b;h̵b;hBb;hĻ,b;h^b;h,b;hb;hb;hMN37=b;hb;h,b;hb;hc,b;hb;h,b;hb;hm8=b;hab;hc,b;hdb;hz,b;hKb;hSa9=b;hb;h,b;hb;h,b;hb;h{,b;hb;h l40=b;hVb;h,b;h^b;hF,b;hb;hea1=b;hb;h,b;hb;h ,b;hX b;h2,b;hTb;hk2=b;h>b;h0,b;h@b;hD,b;hb;h3K3=b;hb;hb;hc ,b;h{!b;h#,b;h$b;hL',b;h(b;h*+b;h-k4=b;h.,b;h0b;h1,b;h 3b;hT5,b;h:b;h<a5=b;h=b;h@,b;hKAb;hC,b;hDb;hFk6=b;hHb;hmJ,b;h;Kb;hNM,b;hdNb;h\P,b;h]Qb;h-Sb;hSK7=b;hTb;hXBb;hZ,b;h[b;h]b;h]N8=b;h>_b;hab;hYab;hbb;hd,b;h%fb;h h,b;h|ib;h.ka9=b;hnlb;hn,b;hob;hq,b;hrb;htb;htO50=b;hub;hgx,b;hUyb;h{,b;h|b;h~,b;hb;h_ _You start resting.b;hI1771.3 (94.0)b;hאZ1=2.3 (95b;hb;hК" _HP restored.b;h3b;hb;hܴ,b;hIXb;h,b;hb;hb;hQ9=b;hb;h,b;h.b;h,b;hb;h,b;hb;hb;hb;h#b;h,b;hb;hv,b;hb;h,b;hb;h,b;h_b;hz,b;hEb;h2,b;hb;ht,b;hb;hTb;hb;hnb;hz,b;hub;hM,b;hb;h%,b;hb;hH,b;hb;h,b;h;b;h,b;hMb;h,b;hb;hr,b;h{b;h,b;h*b;h,b;h b;h,b;hb;h ,b;h b;h ,b;hb;h,b;hb;h,b;hfb;hC,b;h-b;h,b;hb;h,b;hdb;h,b;h b;h",b;h$b;h9&,b;h&b;h(,b;h;)b;hY+,b;h,b;h .,b;h/b;h)5,b;hr6b;hF8,b;h9b;h/;,b;h<b;h=,b;h>?b;h@,b;hAb;hD,b;hEb;hG,b;hHb;hjJ,b;hoLb;hM,b;hNb;h^P,b;hSQb;hR,b;h(Tb;htU,b;hVb;hX,b;h"Yb;h[,b;hV\b;h9^,b;h^b;h`,b;hab;hc,b;hdb;hf,b;h+gb;hh,b;hib;hl,b;hlb;hn,b;hob;hq,b;hrb;hvnb;hxb;hz,b;h{b;h},b;h~b;h,b;hڀb;h,b;h9b;h,b;hb;h,b;hQb;h,b;hʍb;hQ,b;hsb;h,b;hb;h ,b;hȕb;h,b;hb;h,b;hb;hD,b;hEb;h,b;hb;h,b;hݣb;ho,b;hb;h,b;hb;hJ,b;h'b;h,b;hb;h,b;h۳b;h,b;h÷b;h,b;hdb;h3,b;hb;hN,b;hZb;hL,b;h0b;h,b;hb;h,b;hb;h,b;h(b;h,b;h$b;h,b;hUb;hQ,b;hb;hn,b;hQb;h,b;hib;h!,b;h6b;h,b;hb;hh 871.3 (99 _You start waiting.b;h&-2.3 (100.0)b;hb;h# _Done waiting.b;h}3b;h@b;hBb;h,b;hb;h,b;hb;h0,b;hb;h4,b;hb;h ,b;hb;h,b;hb;h@,b;hb;h,b;hb;h ,b;h b;h,b;hLb;h,b;hmb;h|,b;h b;h!,b;hb;h ,b;hb;h,b;hub;h&!,b;h!b;h$$,b;ho%b;hd',b;h(b;h}*,b;hU+b;h'-,b;h%.b;h0,b;h81b;h3,b;h4b;h6,b;h7b;h9,b;h;b;h=,b;h=b;h@,b;hAb;h1D,b;h/Eb;hF,b;hGb;hI,b;hJb;hLb;hMb;hMb;h+P,b;hPb;hRb;hLSb;hSTb;hU,b;h}Wb;hY,b;hZb;h\,b;h"^b;h_`,b;hab;hc,b;hKeb;hf,b;hgb;hi,b;hjb;hOl,b;hmb;ho,b;hpb;hRr,b;htb;hou,b;hwb;hoy,b;hzb;h|,b;h~b;hO,b;hb;h˄,b;hOb;h8,b;hwb;h.,b;hqb;h,b;hb;h,b;hb;h,b;hb;h-,b;hdb;hA,b;hb;h_,b;hpb;hb;h,b;h b;hK,b;hb;h,b;hb;h,b;hHb;h,b;h+b;h,b;hb;hն,b;hb;hܹ,b;hxb;hH,b;hb;hI,b;hb;hC,b;hb;h,b;h#b;h),b;hBb;h,b;hb;h,b;hb;h,b;hb;hm,b;hb;h,b;hb;h,b;h3b;h,b;h0b;h<,b;hb;h8,b;hb;h,b;hb;hb;hb;hb;h,b;hb;h,b;hGb;h,b;htb;h,b;htb;h),b;h$b;he,b;hb;h Bb;hV ,b;h b;hu ,b;hb;hf,b;hb;h,b;hb;h,b;hb;hu,b;hb;h,b;h b;ho#,b;h+$b;h%,b;h&b;h(,b;hE*b;h+,b;h,b;ht/,b;h/b;h; 971.3 (99.0) _You start waiting.2.3 (100.0)b;h8Cb;h7E# _Done waiting.b;h$ _M.....## ####.....######....... #  ##......##'###### #####....#######... ..'.....'>.. .)#### .....## ^ .....###..####. ###### ##....#......##.........##b;h f..#.#...#..b;h G3.7 (1.4)b;hB b;h b;h ~M.......'.)######.....## ####.....######....... #  ##......##'###### #####....#######... ..'.....'..>.. .)#### .....## ^ .....###..####......##.........#....b;h >5.1b;hV b;h b;hM##.....#.######.......#### .......'.)....b;h######.....## ####.....####....... #  ##......##'###### #####....#######. ..'.....'..>.. .)#### . b;h0.........## #......##.......^.#...b;h>6.5b;h&b;hJ(c;h*!.....#.######### #.# #.....#.#.......#####.......##### ......'.).....##.###### #.....###.....##. ####....#...........##.  #....######......##........  #....# #'###### ####....#######.. ..'.....'........>... )#####......##...#### #......##.# ## #......##..# #...## #......##.^.# ....###..####......##.#c;h" ##### ##....#......##..### #....)#########........... ##....###### ########.### c;hL+c;h+(7.9c;h3c;h5c;hT.....#.# #.# .....#.#.......#####.#'.)...##.######. .....###....##.....#.....##.#....######......##.#....# ##......##'######.....#####......##.'.'.>. .#####......##.###.# #......##.........# #.# #......##.# # ###..####......##.c;h4# # ##....#......##.##....)###.##....###### #.###.c;h>9.3c;hcc;hnc;ho#.# #.# #.#.#####.#'.).##.######.###...##.....#....##.#....######......##.#....# ##......##'######.....#####......##.'.'.>.#####......##.###.# #......##.........# #.# #......##.........# # ###..####......##.# # ##....#......##.####.#....)#c;h@j##.##....###### #.###.c;hc;h)80.7c;h.c;hc;hg #.# #.# #.#.#####.#'.)..##.######......####..##.....# #....#.....##....# #....######......##...# #....# ##......##'######......# #c;hc ....#####......##.'.'.>.#####......##.###.# #......##...# #.# #......##.........# ### #......##.......^.####..####......##.........# # ##....#......##.........####.#....)#########.##....###### #.###.c;h7 >2.1c;h c;h c;h5 #.# #.# #.#.......#####.# '.)...........##.######......# ###...........##....# ....#.....##.....# ....######......##....# ....# ##......##'######......# ....#####......##.'..>.#####......##.###.# #......##..# #.# #......##...# ### #......##.......^.# ###..####......##.........# # # ##....#......##.........####.#....)#########......##....###### #;hV6 #G.###.c;h+= c;h= (3.5c;hD c;h G Q _There is an open door here.c;h a#.# #.# #.#.#####.......# '.)...........##.######......# ###...........##.......# #...........##.....# ######......##....# # ##......##'######......######......##.#'.'>.#####......##.###....#c;h ?# #......##.# #....## #......##.# ### #......##..####......##.# #  ##....#......##.####.#....)###.##....###### #.###.c;hjc;h/4.9 _c;h/c;hgd;hOw#.# #.# #.#.#####.......# '.).##.######......# ###.##.....# #.##....# ######......##...# # ##......##'######......### #####......##.#'.'.>.#####......##.d;h}###....## #......##.# #....# # #......##.## #......##.^.#..####......##.# # ##....#......##.####....##....)###.###....###### #.###.....#d;hE[6.3d;h$.# #.# .#.#####.......# .).##.######......# .##....# #.##...# ######......##...# # ##......##'######......### #####......##.# .'.'.>.#####......##.###....# .# #......##.d;h%# #....# # #......##.### #......##.^.# ..####......##.# #....#......##.####....# #....)###.# ##....###### #.###.....#d;h-d;h'.(7.7d;h-4d;h6d;hLG# #.# #.#####.......# ).##.######......# .##..# #.##..# ######......##......# # ##......##'######......### #####......##.# '.'.>. #####......##.###....# # #......##.# #....# d;hP>9.1d;h>Xd;hYd;hŠ #.# .#####.# .##.######......# .##.# .##....# ......##.......#  ##......##'######......### ......##.# .'.>.......##.###....#  #......##.# #....# #  #......##.# # # # #......##.^.# # ####......##.# ###### # #......##.####....# # )###..# #  ....###### #.###.....# ;hTm# 90.5d;h  #.# #####.# ##.######......# ##....# ##.....# ......##......# ##......##'######......### ......##.#'.>.......##.###....#####.#......##.# #....# #.#......##.# ###### #.  #......##.^.# #.......##.# ###### #.#......##.####....# #.)###..# #.###### #.###.....# #.d;h >1.9d;h d;hn d;h p #.# #####.######## ##.######......# ##......# ##......# ......##.......#  ##......##'######......### ......##.#'.>.#......##.###....#####.##......##.# #....# #.##......##.d;h # ###### #.##......##.^.# #.#......##.# ###### #.# .#......##.####....# #.# .)###..# #.####### #.###.....# #.#d;h d;h E3.3d;h #.# #####.######## ##.######......# ##.......# ##.......# ......##.......# ##......##'######......### ......##.# '.>.# ......##.###....#####.# #......##.# #....# #.# #......## #......##......##.# ###### #.# #......##.####....# #.# )#..# #.####### #.###.....# #.#4.7d;hd;h5e;h,Z  #.# #####.## ##.######......# ##.............# ##.............# ......##.............# ......##'######......### ......##.# '..# ......##.###....#####.# ......##.# #....# #.# ......##. ......##. ......##. ......##. # 6.1 _There is a stone staircase leading down here.f;h8f;h9,f;h;f;h<f;h=f;h=f;h?f;h@f;h@f;hB,f;hCf;hDf;hDf;hEf;hxGf;hGf;hnHf;hpJf;hJf;hHLf;hVN,f;hOf;hQ,f;hQRf;h;T,f;hUf;hV,f;hWf;hf;hҌf;hf;h,f;hf;hBf;hw,f;hf;h.f;hf;hf;h\f;hBf;hBf;h,f;h2f;h nf;h7 f;h ,f;h f;h ,f;h f;h4 ,f;h f;h Bf;h ,f;h! f;h; ,f;hc f;h0 Bf;h Bf;h6 ,f;h  f;h ,f;hO f;h Bf;hy& f;h) ,f;h* f;h- ,f;hH. f;h1 f;h03 f;h4 f;h5 ,f;hY7 f;h\9 ,f;hy: f;h< ,f;h\= f;h\> ,f;ho? f;hA ,f;hrB f;hL f;h N ,f;hN f;h-S Bf;hp f;hq Bf;hds ,f;h>v ,f;h5w f;hw f;h{ nf;h| f;h} f;h f;h f;h ,f;hQ f;h Bf;h f;h  4095.1 (99.0) _You start waiting.6.1 (100.0) _Done waiting.f;h f;h7 ,f;h f;h f;h f;h+ f;h f;h ,f;h f;hy ,f;h f;h7 ,f;h, f;h ,f;h f;hL ,f;ha f;hZ ,f;h ,f;h f;h~ f;h f;h! f;hQ: f;hx hf;h[ ,f;h f;h< ,f;hK f;hi ,f;h Bf;h f;h ,f;h f;h Bf;h ,f;h= f;hJ Bf;h9 ,f;h f;h˥ ,f;h( f;h# ,f;h f;hA ,f;h/ f;h ,f;h f;h ,f;h f;hl ,f;h f;hQ ,f;h³ f;h ,f;h f;h* ,f;h f;h_ nf;hջ f;h ,f;h f;h ,f;h f;h ,f;h f;h ,f;h f;h& ,f;h f;h ,f;h9 f;h ,f;h+ f;hp ,f;h- f;h1 ,f;h% f;hI f;h f;hu Bf;hz ,f;h f;hZ ,f;h5 f;h ,f;hV f;hV ,f;h f;hG ,f;hl f;hI ,f;hL f;h6 ,f;h f;hd f;hT f;h f;h1 f;h f;h f;h ,f;h f;hd ,f;ht f;h= ,f;hF f;h ,f;h] f;hl Bf;h ,f;h f;h ,f;h f;h ,f;h f;h_ ,f;h f;h ,f;h f;h ,f;h f;h ,f;h f;h ,f;hz f;h" ,f;hA# f;h% ,f;hL& f;h' ,f;h-) f;h* ,f;h+ f;h- ,f;h. f;h0 ,f;h2 f;h4 ,f;h/5 f;h6 ,f;h9 f;h9 ,f;h; f;h= ,f;h9B Xf;htE Bf;h#G ,f;h6H f;hQ n 195.1 (99.0) _You start waiting.f;hQ -6.1 (100.0)f;hX f;hJ[ # _Done waiting.f;hs 3f;hw Bf;h f;h f;h5 ,f;h f;h{ ,f;ht f;h6 ,f;hޤ f;h^ ,f;h f;h+ ,f;h4 f;hx ,f;h f;ha ,f;h) f;h3 ,f;h9 f;h8 ,f;h f;h ,f;h f;h ,f;h f;hl Rf;h f;h ,f;hJ f;h f;h!f;hnf;hf;h ,f;h!f;h#,f;hT%f;h(,f;h/)f;h*,f;h+f;h-,f;h/f;h1,f;h1f;h8,f;hf9f;hAf;h4JBf;hef;hЃf;h,f;hf;hêBf;h),f;hBf;h:f;hB,f;h$f;h6f;h f;hf;h,f;hf;hnf;hf;h1Bf;hXf;h,f;h,f;hTf;h,f;hf;hBf;hBf;h ,f;h f;h ,f;hO f;h,f;hf;h,f;h f;h,f;hf;h,f;hf;h,f;hf;hl#f;h$f;hf$f;hP&,f;h'f;h+,f;h+f;h.Bf;h0,f;h;1f;h7f;h:Xf;hj=,f;hP>f;h?,f;h@g;he,g;h]g;h,g;h/g;h04n 295.1 (99.0) _You start waiting.g;h5-6.1 (100.0)g;h<g;h@ _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.h;h54h;hh;hh;h;17.0)h;h]h;h  #.#  #..  ..#  ..# . # #.# ... ..##.##.###....  ..S# 3 #  (..###  .$>......#  .# ...# ########## S   adder (asleep) h;h h;h%h;hr+9 (1.8h;h|h;hӇ* _Done waiting. _You start waiting.Done waiting. _You climb downwards.  Found 4 stones and 11 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.j;hkrazycure the Tinkerer#.#Naga#..Health: 51/51 ========================..#Magic: 9/9j;h========================..# .AC: 6Str: 14# #.# ...EV: 8Int: 21..##.##.###....SH: 0Dex: 10..S**........#XL:  6 Next: 43% Place: Dungeon:3.....**@...#Noise: ---------  Time: 4297.9 (0.0)......(..###l) +2 dagger (speed).$>......#Throw: 2 boomerangs.........#.........###########j;h{S   adder (asleep)  Found 4 stones and 11 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cyclej;h_Shift-Dir - straight lineAim: an adder (asleep, 98% to hit)j;ht krazycure the Tinkerer#.#Naga#..Health: 51/51 ========================..#Magic: 9/9========================..# .AC: 6Str: 14# #.# ...EV: 8Int: 21..##.##.###....SH: 0Dex: 10..S((........#XL:  6 Next: 43% Place: Dungeon:3.....((@...#Noise: ---------  Time: 4297.9 (0.0)......(..###l) +2 dagger (speed).$>......#Throw: 2 boomerangs.........#.........###########S   adder  Throw: 2 boomerangsPress: ? - help, Q - select j;h %action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You throw a boomerang.  The boomerang hits the adder but does no damage.j;h BS....j;h= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You throw a boomerang.  The boomerang hits the adder but does no damage.adder hisses angrily.j;h$ U.Sj;h% 49.2 (1.3 _j;h, j;h0 k;h[krazycure the Tinkerer#.#Naga#..Health: 51/51 ========================..#Magic: 9/9========================..# .AC: 6Str: 14# #.# ...EV: 8Int: 21..##.##.###....SH: 0Dex: 10.............#XL:  6 Next: 43% Place: Dungeon:3...S***@...#Noise: ---------  Time: 4299.2 (0.0)......(..###l) +2 dagger (speed).$>......#Throw: 2 boomerangs.........#.........###########S   adder  The boomerang hits the adder but does no damage. _The adder hisses angrily.  Throw: 2 boomerangsPress: ? - help, ;hN\37mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)k;hKkrazycure the Tinkerer#.#Naga#..Health: 51/51 ========================..#Magic: 9/9========================..# .AC: 6Str: 14# #.# ...EV: 8Int: 21..##.##.###....SH: 0Dex: 10.............#XL:  6 Next: 43% Place: Dungeon:3k;h0(((((((@...#Noise: ---------  Time: 4299.2 (0.0)......(..###l) +2 dagger (speed).$>......#Throw: 2 boomerangs.........#.........###########S   adder  The boomerang hits the adder but does no damage. _The adder hisses angrily.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)k;hV...S...k;hV _The adder hisses angrily.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (25% to hit)  You throw a boomerang. The boomerang misses the adder.k;hwk;h$R..Sk;hu%6300.4 (1.2 _k;hO-k;h0/k;h9 krazycure the Tinkerer#.#Naga#..Health: 51/51 ========================..#Magic: 9/9========================..# .AC: 6Str: 14# #.# ...EV: 8Int: 21..##.##.###....SH: 0Dex: 10.............#XL:  6 Next: 43% Place: Dungeon:3.....S*@...#Noise: ---------  Time: 4300.4 (0.0)......(..###l) +2 dagger (speed).$>......#Throw: 2 boomerangs.........#.........###########S   adder  Aim: an adder (25% to hit) _You throw a boomerang. The boomerang misses the adder.Throw: 2 boomek;h &rangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)k;hx krazycure the Tinkerer#.#Naga#..Health: 51/51 ========================..#Magic: 9/9========================..# .AC: 6Str: 14# #.# ...EV: 8Int: 21..##.##.###....SH: 0Dex: 10.............#XL:  6 Next: 43% Place: Dungeon:3.....S(@...#Noise: ---------  Time: 4300.4 (0.0)......(..###l) +2 dagger (speed).$>......#Throw: 2 boomerangs.........#.........###########S   adder  Throw: 2 boomerangsPress: ? - help, Q - select action, k;h 5[40m( or ) - cycleShift-Dir - straight lineAim: an adder (25% to hit)  You throw a boomerang. The boomerang hits the adder.  The adder is moderately wounded.k;h &.k;h( k;hޟ .S=1.6 (1.2 _k;h k;hZ l;h]  You closely miss the adder.The adder is moderately wounded.49-2.2 (0.6l;hdl;hgh* _The adder bites you.l;h  You hit the adder.  The adder is heavily wounded.8l;hl;hn= _The adder bites you but does no damage.l;hS  You miss the adder.The adder is heavily wounded.3.4l;hll;h%= _The adder bites you but does no damage.l;h rThe adder is heavily wounded. _The adder bites you but does no damage.  You miss the adder.  The adder is heavily wounded. _The adder bites you but does no damage.  You miss the adder.l;h W50-4.0l;h l;h y _The adder bites you but does no damage.  You miss the adder.  The adder is heavily wounded. _The adder bites you but does no damage.  You miss the adder. _The adder is heavily wounded.l;hr  You closely miss the adder.The adder is heavily wounded.6l;hIl;h= _The adder bites you but does no damage.m;hMR  You hit the adder but do no damage.The adder is heavily wounded.5.2m;hfZm;h]= _The adder bites you but does no damage.m;hI The adder is heavily wounded. _The adder bites you but does no damage.  You barely miss the adder.  The adder is heavily wounded.  The adder bites you.  You are poisoned.49==8Pois m;hxRm;h5U, _The adder poisons you!m;h  You hit the adder.  The adder is severely wounded.m;h U8-6.4m;h m;h $ _You feel sick.m;h  You miss the adder.The adder is severely wounded.m;h U7-7.0m;h m;h$ L _You feel sick. The adder bites you but does no damage.n;h  You hit the adder.  The adder is almost dead.86n;h] n;hU = _The adder bites you but does no damage.n;hR  You closely miss the adder.The adder is almost dead.6=-8.2n;hn;h9 _You feel sick. The adder bites you.n;h(  You closely miss the adder.The adder is almost dead.n;h,?-8n;h#n;h= _The adder bites you but does no damage.n;h 7  You hit the adder.n;h1 .  You kill the adder!You feel sick.n;h 5=79.4 _You are no longer poisoned.n;h n;h& g _Your Armour skill increases to level 1!p;h`b #.# #..# ..#. #. ..# ..?. #. #.# ......##.##.###................#<...# ###$>......# ...#.############ p;h8qL-10.8 (1.4p;hwp;h| _Found a scroll labelled CUSTRO MICVE. _You see here 4 stones.q;h/sh #.# #... ## ..##. #. ..# ..#?. #. #.# ...#...##.##.###....!.##.<...#(..###.$>......#.#.##q;h~q;hX6-2.2q;hq;h{W _Found a coppery potion.q;h #.#.. #.... ###..# #.# #....# .. #?.. #.##.# ...#...##.##.###.....!.##.<...#.(..###.$>......#.#.#.#q;hq;h,!3.6q;h$q;hdq;hP  #.# .. #.. ... ###..# #.## #....# .. #?.. #.##.# ...#...##.##.###.....!.##.<...##.(..####....$>......##.#.##.##q;h] l7=5.0q;hc q;hf q;h  #.# ... #.. ... ###..# #.## #....# .. #?.. #.##.# ...#...##.##.###.....!.# ###.<...# #.(..### #....$>......# #.#.###.#  #q;h >6.4q;h r;h^@ #.# ... #.. ... ###..# #.####....# .. #?..##.##.# ... ####...##.##.###.... ...!.# ###.<...# #.(..### #....$>......# #.#.#.##.# #^#r;h>7.8r;hr;hGr;hX ....... ###..# #.####.....?..##.##.# .####...##.##.###....!..............#  ###<...# ..(..##>......# .....#r;hr;h`8=9.2r;hr;hr;h ,20.2 (2r;hr;h,> _You now have 97 gold pieces (gained 11).r;hli IM #.#... #..... ###. .####....#  #?..##.##.# ####...##.##.###.......!......###.<.......(..###> #...............##r;hm} A1.6 (1r;hȄ r;h| r;h  #.# ... #.. ... ###..# #.####....# .. #?..##.##.# ... ####...##.##.###.... ...!.# ###.<...# #.(..### #.....>......# #.# ..##.##.##. #^  #r;h r;hL V9=3.0r;h r;h r;h M.# #..... ### .####....#  #?..##.##.# ######...##.##.###.........!......####.<.......(..###>#............##.r;h , >4.4r;h3 r;h5 r;hM..# .#... #..... ### .####....#  #?..##.##.# ######...##.##.###.........!......#######.<...#.........(..####.....>......#...#.r;hr;hV$50r;h~==5.8r;hr;hs;h70 ..#.# ...# #.# .... #.. ...# ###..# #.####....# .. #?..##.##.# ...#...##.##.###.....!.##.<...# #..(..### #.....>..# #..# ....# #.##.###  . #^  #.s;h}s;h(7.2s;hs;h^s;h,YM..#....# ...##. #.....# ### .####....#  #?..##.##.# #######@..##.##.###..........!......########.<...#.........(..###.#.##s;hds;hZe(8.6s;hsls;h+os;hK4s;hs;h\s;hd4s;h%s;hjs;h S ..#....#.# ..#.#.....# ###..# #.####....?..##.##.# .#######...##.##.###.......!@.............# #######<...#  #..(..##.#.###.s;h m1=30.0s;h" s;h% s;h  ..#.. ..#.# ...# #.# .... #.. ...# ###..# #.####....# .. #?..##.##.# ....#...##.##.###......#.#.<...# #...(..### #.....>...# #.....# ........# #.##.##### . #^  #.s;h >1.4s;hN s;h& A2.4 (2s;hM- s;h/ T _s - a coppery potiont;h@Hr ..#.. ..#.# ...# #.# .... #.. ...# ###..# #.####....#  #?..##.##.# .#...##.##.####.##.#.<...# #.........(..### #.....>....# #.........# .........t;hH....# #.##.###########  . #^  #.t;h:TA3.8 (1t;hhZt;h\t;hg8..#.. ..#.# ...# #.# .... #.. ...# ###..# #.####....# .#?..##.##.# ...#...##.##.###.#.# #.#.<...# #.........(..### #.....>......##............#...............##.##.############ t;hFt;h0GD=5.2t;hBNt;hPt;hy<4t;hCt;hFt;h t;h$ t;h t;h t;h I..#.. ..#.# ...# #.# .... #.. ...# ###..# #.####....# .. #?..##.##.# ... ..#...##.##.###.... #.# #.#.<...# #...(..### #.....>......##...t;hI b..#........##.##.#####. #^ t;h >6.6t;h t;h] t;hF1M..#....# ...##. #.....# ### .####....#  #?..##.##.# ..#######@..##.##.###.................#t;h1#.#######.<...#.........(..###.#.##t;h:t;h\;(8.0t;hBt;h Eu;hE3M..?#..#..#..# ....##.... #.....# ### .####....#   ..#######...##.##.###...................##.#######........<...#.#.#########u;h;Ku;hK(9.4u;hFRu;h^s _Found a scroll labelled ZUT LO UJOS.u;h8_,40.4 (2u;hdu;hhb _t - a scroll labelled CUSTRO MICVEu;heVM.......?.#..# #.##....###....... #..#...# ### ####....#   ..#######...##.##.###....#......................##............u;hdu;h)e+1.8 (1u;hmu;hSou;huM..≈≈ ≈≈.≈.......?. #..#.# #.##....#### #.#...........# #..#..@# ### #.#.####....#  .. #...# ..#######...##.##.###.................u;hė8§u;hI(3.2u;hu;h֡u;hBM...≈ §§.≈.#..≈≈ ≈≈.§.........(..?. #..#.# #.##....#### #.#.......@...# #..#.###...###### u;h #.#.####....# ...#...##.##.# ...###............>...u;h6§ §..§§§≈§≈u;h(4.6u;h u;h#_Found 4 boomerangs.u;h ^M ≈§§≈.≈§§...§ §..§§..#..≈≈ §≈§≈≈≈..........(..?#....#.. #..#.# #.##...@#### #.#...........# #..#.###...###### #.#.####....# ...####......u;h §§≈≈≈.§≈...≈..6.0u;h u;h( u;h ##..≈.§§≈≈≈.§≈§...§.....≈...§ #..≈§≈§≈.≈≈≈≈≈ ........... (..?#.... #..#..# #..#.# #.##..@.#### #.#.# #...#.###...######..#  #.#.####....# .. ...#...##.##.# ... ..#######...##.##.###.... #......# #.#######........<...#  #.(..###u;h §§.≈§≈§§.§≈≈§§...§§§....§u;h (7.4u;h u;h v;hE$ ##.§§.≈≈§§§.§≈≈ ...§§...§§§.... #..≈§≈§§.≈≈≈≈≈ ........... (..?#.... #..#..# #..#.# #.##.@..#### #.#.# #...#.###...######..## #.#.####....#  ...#...##.##.#  ..#######...##.##.### #......# #.#........<...#  #.(..###v;hi..≈§≈§.§..§§v;h.(8.8v;h*5v;h7v;hRzM ..§≈§≈§ ###..≈§≈§§§§.§≈≈....§..§§§§....##..≈§≈§§.≈≈≈§≈............(..?#......# #.@#.#  #.##....#### #.#.............# #....#.###...######..#.....v;h..≈≈...§≈§v;h)50.2v;h8v;hsv;h,M#..§§§§g≈§ ..§≈§≈.. ###..≈§≈≈≈§§.§≈≈....≈...§§§.....##..§≈≈§§.≈≈≈§≈........§.....#.(..?#.....# #..#.#  #.##....#### #.#.............# #..#.####g   hobgoblin (asleep)....v;h>9.≈.≈g≈.≈§§.§.≈...≈b§.≈≈≈≈≈..≈≈≈≈≈.b   bat (asleep)v;h@(1.6v;hIv;h?P _A hobgoblin comes into view. _A bat comes into view.v;h}b§§≈.§_§.≈..#...≈.≈g≈.≈§§. #...§.≈...≈b≈_ ###..§.≈≈≈≈≈.§§≈....≈.....≈....##..≈≈≈≈≈.≈≈≈§≈...............#.(..@#....#.##..#..# #..#.#  #.##....#### #.#...........# #....#.###...###### # #.#.####....#  ...#... v;h)~?..#######...##.##.###...v;hw..≈.≈§≈.≈.§.§.≈§≈§§§≈≈§§§§§≈§§v;hu(3.0v;hv;h _Found a shimmering blue altar of Sif Muna and a basalt altar of Yredelemnul. _You see here a scroll labelled ZUT LO UJOS.v;h L #...≈.≈§≈.≈.§. #...§.≈g≈.≈.≈§ #...≈§§...≈b≈§ ###..§.≈≈≈≈≈.≈≈≈ .....≈.....§§§§.#.##..≈≈≈≈≈.≈≈§≈≈.§§ #.(.@?#.... #.##..#..# #..#.#  #.##....#### #.# .............# #.. ..#.###...######..#v;hC t # #.#.####....#  ...#...##.##.#  ..#...##.##.###v;hp g..≈.≈§≈..§.≈g≈.≈.§§§§...≈b§§≈.≈≈≈≈≈.§§§§§...§..§§§§§...§b   batv;h; /4.4 _v;h v;h w;hK:#...≈.≈§≈.≈... #...§.≈g≈.≈.≈. #..§§§§...≈b§§ ###.§≈.≈≈≈≈≈.§≈≈ ....§§§§...§.... #.##..≈§§§≈.≈≈§≈≈ .§§...§§§ #.(..@#.... #.##..#..# #..#.# ............#.###...######..# # #.#.####....# ....#...##.##.# ...#...##.##.###.w;huWK_≈.g≈...§≈≈≈≈.§≈...§...≈§≈.§≈§.g   hobgoblin (asleep)b   bat (asleep)w;hX(5.8w;h_w;hd _You see here a scroll labelled ZUT LO UJOS.w;h +#...≈.≈_≈.≈......§.≈g≈.≈.≈.#..§§§§...§b§§###.§≈.≈≈≈≈≈.§≈≈....§§§§...§....#.##..≈§≈§≈.§≈§≈≈........§§.§.§§§ w;h0 ' #.(..?#.... #.##.@#..#  #..#.# #.##....#### #.#.............# #..#.###...######..# # #.#.####...w;h  ...#...##.##.# ...#######...##.#......................#w;h w;hޗ U..§.≈.≈§§.≈≈.≈g..≈.≈§≈≈≈§§.§§.§§≈§≈§§..gw;hɘ /7.2 _w;hy 8_w;h w;h§.≈.≈§§.≈#...≈.≈g..≈b§§###..≈§≈≈≈§§.§≈≈.....§§.§§.§....#.##..≈≈§≈≈.§≈§≈≈......§§...§.§§§  #.(..?#.... #.##..#..#  #.@#.# #.##....#### #.#.............# #..#.###...######..# # #.#.####... ...#...##.##.# ...#######...##...w;h#......................########<...#w;h≈§§g.§§.§§§≈....§≈≈..w;hZ(8.6w;hrw;hx;hO ≈§§g.§≈b§§###..§.§§§§§.§≈≈.....≈.....§....#.##..§≈≈≈≈.§≈§§≈...........§...§  #.(..?#.... ##..#..#  #..#.# #.##.@..#### #.#.............# #....#.###...######..# # #.#.####... ...#...##.##.# ......#.........(..###x;h8≈≈≈§x;h{≈gg   goblin (wandering)x;h)60.0x;hx;hu _A goblin comes into view. It is wielding a +0 dagger.x;hQ###..§.≈≈≈§§.§≈≈.....≈.....≈§.§.#.##..§≈≈≈≈.≈§≈§≈..............g§  #.(..?#.... x;h W##..#..#  #..#.# ..#.##....#### #.#.......@.....# #..#.###...######..#x;hNE # #.#.####... ...#...##.##.# .x;h..#######...###.#......................########..............#x;hx;h,....gg1.4x;h5x;hQ8x;hc.....≈.....≈.... #.##..§≈≈≈§.≈§≈§≈ ...............§  #.(..?#...g #.##..#..#  #..#.# ..#.##....#### #.#.............# #.. ..#.###.@.######..#  # #.#.####....# .. ...#...##.##.# ....#######...##.##.###..#......................##.#######..<...# #.........(..####.....>......##.x;hd!x;hwix;hEs≈g.g   goblinx;hs(2.8x;h{x;h~x;hb ###..§.≈≈≈§§.§≈≈ .....≈.....≈....x;h #.##..§≈≈≈≈.≈§≈§≈...............§(..?#..g.#.##..#..# #..#.# #.##....#### #.#x;h .......@....# #....#.###...###### # #.#.####....#  ...#...#x;h  ..#######...##.##.###.........................##.#######........<.......(###>x;h x;h x;h §§.§≈§§.gx;h? (4.2x;h9 x;hE y;h###..§.≈≈≈§§.§≈≈ .....≈.....≈§... #.##..§≈≈≈§.§≈≈§≈ ............§§.§ #.(..?#.... #.##..#..# #..#g# ..#.##....#### #.# .# #.. ..#.###...######..# # #.#.####....# .. ...#..#######...#.......# #.#######.....#........ y;hy;h"§..§§§≈.≈≈≈§≈§≈§.§..gy;h(5.6y;hxy;hךy;h § You hit the goblin.  The goblin is moderately wounded.y;hE5=6.2 (0.6y;h±y;h= _The goblin hits you but does no damage.y;h( ≈§...§You closely miss the goblin.y;h< &8y;h y;h a _The goblin is moderately wounded.y;h §.§§You barely miss the goblin.The goblin is moderately wounded.y;h (7.4y;h y;h = _The goblin hits you but does no damage.z;h8  You hit the goblin.z;h֎≈.§.§§..$88.0z;hAz;hJ _You kill the goblin!z;huM #...≈§§g.§≈b§§ ###..§.≈≈≈§§.§≈§ .....≈..§§§≈....#.##..≈≈≈§§§§§≈§≈..........§....§(..?#§§..#.##..#..# #..#.# #.##...@#### #.#...........# #....#.###...###### # #.#.####....# ...####......z;h≈§.≈.≈≈.≈§§§..z;h5-9.4 (1.4z;h(z;h\ §≈≈≈≈..≈≈§.§.  You now have 105 gold pieces (gained 8).  Things that are here:-70.4 (2z;hz;hR _a +0 dagger; a goblin corpsez;h;  #...≈§§g.§≈b§§ ###..≈.§≈≈≈≈.≈≈§ .....≈.§...≈.... #.##..≈≈≈≈≈§≈§≈≈≈ ..........§....§ #.(..?#.... #.##..#..# #..#.# ..#.##..@)#### #.# .# #.. ..#.###...######..#  # #.#.####....# .. ...#...##.##.# ... ..#######...##.##.###.... #.....;h< 34m.# #.#######........<...#  #.(..###z;h|G ≈≈.§≈≈≈..z;hH +1.8 (1z;h{O z;hQ {;h #...≈§§g.§≈b§§ ###..≈.≈≈≈≈≈.≈≈≈ .....≈.....≈.... #.##..≈§≈≈≈.≈§≈≈≈ ...............§ #.(..?#.... #.##..#..# #..#.# ..#.##.@.)#### #.# .# #.. ..#.###...######..# # #.#.####....#  ...#...##.##.#  ..#######...##.##.### #......# #.#........<...# {;hp][39;49m #.(..###{;hͶs§§≈3.2{;h){;h{;hWM§.≈.≈§§.≈. #...≈.≈g..≈b§§ ###..≈.≈§≈≈≈.≈≈≈ .....≈.....≈....#.##..§≈≈≈≈.≈§≈≈≈...............§(..?#....#.##..#..# #.@#.# ..#.##...)#### #.#.............# #....#.###...######..#g   hobgoblin.....{;hi...≈§§..≈§§≈§§§§≈§§{;hk(4.6{;ht{;hy{;h #...≈§§g..≈b§§ ###..≈§≈§≈≈§.≈≈≈....§≈§§§..≈.... #.##.§≈§≈≈≈.§≈≈≈§ ......§........§  #.(..?#.... #.##..#..#  #..#.# ..#.##..@)#### #.#.............# #.. ..#.###...######..#  # #.#.####....# .. ...#...##.##.# ....#######...##.##.###....#...........{;h ...........##.#######........<...# #...(..###{;hS )..≈§§§≈≈≈.≈§§.§§.≈≈§.§{;h (6.0{;h {;hy {;ha ###..≈§§§≈≈≈.≈§≈...§.§§§§..≈.... #.##§.≈≈≈≈≈.§≈≈§§ .......§.......§  #.(..?#.... #.##..#..#  #..#.# ..#.##...)#### #.#.........@...# #.. {;hb ..#.###...######..#  # #.#.####....# .. ...#...##.##.# .....#######...##.##.###....#......................##.#######........<...# #.........(..####.....>......#{;hs b.§≈......{;hit (7.4{;h&~ {;hV |;hCM #...≈§§g..≈b§§ ###..≈§≈≈≈≈≈.≈§≈ ....§≈§§§..≈....#.##..≈≈≈≈≈.§≈§§§...............§(..?#....#.##..#..# #..#.# #.##...@#### #.#...........# #....#.###...###### # #.#.####....# ..|;h:DS.####......|;hcQ§≈§≈≈.≈§≈...≈..§≈|;hQ|;hQ!8.8|;hY|;h^  Things that are here: _a +0 dagger; a goblin corpse|;h|F  #...≈§§g..≈b§§ ###..≈.§≈§≈≈.≈§≈ ....§§.....≈..§.|;hF  #.##..≈≈≈≈≈.≈≈§≈≈ ...............§ #.(..?#....|;hF #.##..#..# #..#.#|;hG  ..#.##..@)#### #.# |;h;G 8.# #..|;h\G  ..#.###...######..# |;hG  # #.#.####....# ..|;hG : ...|;hG b#...##.##.# ...|;hG V ..#######..|;hG F.##.##.###.... #|;hG #.....|;hH .#|;hH C #.#######...|;h%H 6.....<...# |;hFH * #|;h^H 8.(..###|;hSO |;hc \≈.§.§.§.§§.§g§§g   goblin (wandering)|;hc )80.2|;hp |;h?| u _A goblin comes into view. It is wielding a +0 dagger.|;hs6 #...≈§§g..≈b§§ ###..≈.§§≈≈≈.≈§≈ .....§.§§§.§§.§g #.##..≈≈≈≈≈.≈≈§≈≈ ............§§.§ #.(..?#.... #.##..#..# #..#.# ..#.##.@.)#### #.#|;h}7 .# #.. ..#.###...######..# # #.#.####....#  ...#...##.##.#  ..#######...##.##.###... #......# #.#........<...#  #.(..###|;h7|;hN≈.g§≈§.g   goblin (wandering)|;hfO|;hO!1.6|;h\|;ha};h-x§.≈.≈§§.≈. #...≈.≈g..≈b§§ ###..≈.§§≈≈≈.≈§≈ .....§..§§.§§.gg#.##..≈§≈§≈.≈≈§≈≈............§..§(..?#....#.##..#..# #.@#.# ..#.##...)#### #.#.............# #..};h ..#.###...######..## #.#.####....#  ...#... g   hobgoblin};h..#######...##.##.###........................##.#######.<...};hp§≈§§≈≈≈};h0(3.0};h6};h};hf≈.≈_≈.≈..#§≈§§.≈. #...≈§≈g..≈b§§ ###..≈.≈§§§≈.≈§≈ .....§..§§.§§.gg#.##..≈≈≈≈≈.≈≈§≈≈............§..§#.(..?#....#.##.@#..# #..#.# #.##...)#### #.#...........# #....#.###...######..## #.#.####....#  ...#... b   bat (asleep)..#######...##.##.###................#};hC-#...≈.§.≈§≈...≈.≈g§§#..≈§≈≈..§....§§§§§§};h-(4.4};h;7};h:};h 7..§§§_≈.≈§§§.≈.§.≈§≈.≈. #...≈.≈g§§≈b≈_ ###..≈§≈≈§§≈.≈≈≈ .....§.....≈g..g#.##.§§§≈≈≈.≈≈≈≈≈.....§§§........#.(..@#....#.##..#..# #..#.# };hy#.##...)#### #.#...........# #....#.###...###### # #.#.####....# . g   goblin (wandering) ...#... b   bat (asleep)..#######...##.##.###...};h2};he#...≈§≈_≈§≈...≈§≈.§...≈.≈g..≈b≈_.≈.≈≈≈§≈g§≈.§§≈§≈≈§.§};h5(5.8};h};h _You see here a scroll labelled ZUT LO UJOS.~;h[ #...≈§≈_≈§≈§§§ #...≈§≈.§.≈.≈. #...≈.≈g..≈b≈_ ###..≈.≈≈≈§≈g≈≈≈ ....§≈.....≈...g #.##§§≈§≈≈§.≈≈≈≈≈ ......§§. #.§.@?#.... #.##..#..#~;h #..#.#  ..#.##...)#### #.# .............# #.. ..#.###...######..# # #.#.####....# ~;h+ ...#...##.##.#  ..#...##.##.###~;hT~;h~;he~;hS~;h# .§.gglauncher)  The goblin shouts! You hear a shout!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.~;h  __(((((The goblin shoots a sling bullet.~;hN .≈§..  The sling bullet hits you but does no damage.~;h T(((((~;hG3o_≈.§≈§§§§§≈§.≈.§≈§≈≈§..(~;h4b46---==7.2~;hV@:_~;hHR _The goblin shoots a sling bullet. The sling bullet hits you.~;h̗ #...≈.≈_≈.§§§§ #...≈.≈.≈§§§§. #...≈.≈g.§≈.≈_ ###..≈.≈≈≈§§g≈≈≈ ....§≈.....≈...g#.##.§≈§≈≈§.≈≈≈≈≈#......§§. #.(@.?#.... #.##..#..## #..#.# ..#.##...)#### #.# .............# #.. ..#.###...######..# # #~;hv*.#.####....# ...#...##.##.# ..#...##.##.###~;h='≈§~;h'_§~;hW(((((((~;h+?≈.≈_≈.≈...§.≈.≈.≈..≈.≈_≈≈§≈≈§.≈.≈≈≈§§...§.§..@.~;h@0-8.6;h @__;h{ _The goblin shoots a sling bullet. The sling bullet barely misses you.;hC( #...≈.≈_≈.≈.§§ #...§.≈.≈.≈.§. #...≈.≈g..≈.≈_ ###..≈.≈≈§≈≈g≈≈≈#...§§≈.....≈...g ##.##..≈≈≈§§.≈≈≈≈≈ #.§.§.... #.@..?#.... #.##..#..# #. #..#.# ..#.##...)#### #.# ........;h?.....# #.. ..#.###...######..# #. #.#.####....##. ...#...##.##.# ..#...##.##.###;hM_≈§§§..≈;h;h7=----90.0;hUJ__;hP _You see here 4 boomerangs.;hN§.≈_≈§≈§≈§≈.≈§≈§.≈g§§≈.≈_≈....-106;h8_;h[[ _j - 6 boomerangs (gained 4);h #...§.≈_≈§≈.§§ #..§≈§≈.≈§≈.§. #...§.≈g§§≈.≈_ ###..≈.≈≈§≈≈g≈≈≈ #.....≈.....≈...g ##.##..≈≈≈≈≈.≈≈≈≈≈ #. #..@.?#.... #.##..#..# #. #..#.# ..#.##.............#.###...######..# #. #.#.####....# g   goblin (launcher)#. ..;hܑ .#....#...##.##.###.;h- ;h E_.g;hT V((((((;hA ≈.§§≈.≈..≈.≈.≈.§≈.≈g..§≈§≈≈....;hB U2---=;hB 2.4 (1.4;hS ;h[ R _The goblin shoots a sling bullet. The sling bullet hits you.;h #...≈.§§≈.≈..§ #...≈.≈.≈.§.≈. #...≈.≈g..≈.≈_ ###..≈.≈§≈§≈.≈≈≈ #.....≈.....≈g..g ##.##..≈≈≈≈≈.≈≈≈≈≈ #. #...@?#.... ;h y#.##..#..# #. #..#.# ..#.##.............#.###...######..# #. #.#.####....# #. ...#...##.##.# ...#...##.##.###.;hj ;h ;h §§.≈.§.§§§;h6 (((((The goblin shoots a sling bullet.;h`≈_§§§§§_≈≈≈.≈..?;hab3=--3.8;hm8_;h;tC _The sling bullet hits you but does no damage.;h#...≈.≈_§§§§.§ #...≈.§.≈§§.§§ #...≈.≈g..≈.≈_ ###..≈.≈≈≈≈≈.≈§≈ #.....≈.....≈g..g ##.##..≈≈≈≈≈.≈§§≈≈ #. #....@#.... #.##..#..# #. #..#.# ............#.###...######..# #. #.#.####....# .#. ...#...##.##.#;hY[39;49m ...#...##.##.###.;h 7_;h$`_((((((;h§≈§≈§§§≈§§.≈...@;hߝ(5.2;h8_;h _The goblin shoots a sling bullet. The sling bullet barely misses you. _You see here a scroll labelled ZUT LO UJOS.;h:;h^;;hvI.≈..≈§b.§≈≈≈.§§§g.≈§§§.b   bat (wandering);hJ4-60;hT;hYm _d - 3 scrolls labelled ZUT LO UJOS (gained 1);h# #...≈.≈_§.≈.§§§.≈.≈§b.#...≈.≈g..≈.§§###..≈.≈§≈≈≈.§§≈#.....≈.....§g.§g##.##..≈≈≈≈≈.≈§≈§≈.............§§. ;h'  #.....#.... #.##.@#..# #. #..#.# ..#.##...)#### #.#...........# #..#.###...######..# #. #.#.####......#...##.##.# .. b   bat (wandering)..#######...##...#......................#;hG ;hD v§≈§§§§§;h 4=-7.6 (1.4;h} 8_;h ;hRy§≈§§.≈.≈§§.#...≈.≈g..≈§§§###..≈.≈§≈§§.§§≈#.....≈.....§g.§g##.##..≈≈≈≈≈.≈§≈§≈.............§§.  #.....#.... #.##..#..#  #.@#.# ..#.##...)#### #.#...........# #..;hSg#.###...######..# #. #.#.####......#...##.##.# ...#######...##.#......................########<...#;hOmA§§;hn(9.0;hu;hy;h §.≈.≈g..≈§§§###..≈.≈§≈§§.§§≈#.....≈.....§g..g##.##..§≈≈≈≈.≈§≈§≈................  #.....#.... ##..#..#  #..#.# ..#.##.@.)#### #.#.............# #....#.###...######..# #. #.#.####...#. ...#...##.##.# ......#.........(..###;h§§≈§.§;hX5=400.4;h;h ;h? ###..≈.≈§≈§§.§§≈#.....§.....§g..g##.##.§≈≈≈≈≈.≈≈≈§≈.....§.§...§....  #.....#.... ##..#..#  #..#.# ..#.##...)#### #.#.......@.....# #..#.###...######..# #. #.#.####.......#.g   goblin (launcher);hu.........#.....>......#;hM;hŠ;h@.§;hc(((((((;hF..≈.....≈g§§§≈§≈≈.≈§≈≈........§§§..#.....@;hzH0=1.8;hQ;hV{ _The goblin shoots a sling bullet. The sling bullet barely misses you.;hU  #.....≈.....≈g§§.##.##.§§≈§≈≈.≈§≈≈≈.............§§.  #..§..#.... ##..#..#  #..#.# ..#.##...)#### #.#...........# #....#.###@..######..# #. #.#.####......#...##.##.# ...#######...###.#......................#.....#............#;hRg .≈≈≈.-3.2;ho ;hq ;h  ##.##..≈≈≈≈≈.≈§≈≈≈.............§§.  #.....#.... ##..#..#  #..#.# ..#.##...)#### #.#.............# #....#.###...######..# #. #@#.####...#.....#...##.##.# ...#######...##.....................#;h3 %.;h z6=-4.6;h ;h] ;hgg ..............§.  #.....#.... ##..#..#  #..#.# ..#.##...)#### #.#...........# #..#.###...######..# #.###.#.####...#....@#...##.##.# ...########.#......................##.##.############;h-;h(6.0;hʤ;h";hiV #.§. #.....#.... #.##..#..# #. #..#.# ..#.##...)#### #.# .............# #.. ..#.###...######..# #.###.#.####....#  #...@.#...##.##.#  ..#...##.##.### #.  #.#.<...#  #.(..### ;h3j* #.....>......#  #.#  .#  #.##.#;h!vl7=7.4;hc|;h_;h+ #.§. #.....#.... #.##..#..# #. #..#.# ..#.##...)#### #.# .......# #.. ..#.###...######..# #.###.#.####....# #..@..#...##.##.#  ..#...##.##.### #  #.#.<...#  #.(..###  #.....>......#  #.# ;hG .#  #.##.#;h5>8.8;h4;h;h  #.§.#.. #.....#...... #.##..#..#..#. #..#.# ..#.##...)#### #.# .............# #.. ..#.###...######..# #.###.#.####....# #.@...#...##.##.# ..#...##.##.### # #.#.<... #.(.. ;h * #.....>......#  #.#  .#  #.##.#;h?10.2;h;h;hD\ #.§. #.. #.....#.... .. #.##..#..# ..#.##..#.# ..#.##...)#### #.# ......# #.. ..#.###...######..# #.###.#.####....# #@....#...##.##.# ..#...##.##. # #.#.< #.(.. #.....>......#  #.#;h\  .#  #.##.# ;hj;hLkY8=1.6;hr;ht;hvM#.##..≈≈≈≈≈.≈§≈≈≈#..............§.#.. #.....#...... .#..#.# .#.##...)#### #.#...........# #....#.###...#########.#.####... #..... ..#######...##.##.###...................;h;hN!3.0;h;h4;h & M #.....≈.....≈g§§.#.##..≈≈≈≈≈.≈§≈≈≈.............§.#.. #.....#....#.. #..##...#.##..#.# #...#.##...)#### #.##..............# #......#########.#.####... #.....# ..#######...##.##.##;h3 >4.4;h: ;h+= ;hPY sM ###..≈.≈§≈§§.§§≈ #.....≈.....≈g§§.##.##..≈≈≈≈≈.≈§≈≈≈#..............§... #.....#..... #.##..#..#.#.##..#.# #.##...)#### #.##....@.........# #..#...#.###...#######.. #.###.#.####...#. #.....#...##.##.###;hk ;hVl V9=5.8;h,s ;hu ;hخQ ###..≈.≈§≈§§.§§≈ #.....≈.....≈g§§. ##.##..≈≈≈≈≈.≈§≈≈≈ #.......§. #...#.....#.... #...#.##..#..# #...#.##..#.# #...#.##...)#### #.# #.# #.. #...#.###...######..# #...#.###.#.####....# #...#.....#...##.##.#;h #...#######...##.##.###. #.#.<#. #.(.. #.....>......;h>7.2;hC;h;h ; ###..≈.≈§≈§§.§§≈ #.....≈.....≈g§§. ##.##..≈≈≈≈≈.≈§≈≈≈ #......§. #...#.....#.... #...#.##..#..# #...#.##..#.# #...#.##...)#### #. #.# # #...#.###...######.. #...#.###.#.####.... #...#.....#...##.##. #...#######...##.##. ###.. #.#######.< #.# #.( #.....>;hw50=8.6;h;h;hb0 ###..≈.≈§≈§§.§§≈ #.....≈.....≈g§§. ##.##..≈≈≈≈≈.≈§≈≈≈ #.....§. #...#.....#.... #...#.##..#..# #...#.##..#.# #...#.##...)#### # #.# # #...#.###...###### #...#.###.#.#### #...#.....#...##.## #...#######...##.## ###.. #.#######. #.# #.( #.....>;hb:?20.0;h?;hA;hY #.....≈.....≈g§§.##.##..≈≈≈≈≈.≈§≈≈≈..............§. #.....#.... ##..#..# ##..#.# .##...)#### #...........#.###...######..###.#.####......#...##.###..#.......... ;h>1.4;h;h;h ##.##..≈≈≈≈≈.≈§≈≈≈..............§. #.....#.... ##..#..# .##..#.# .##...)#### #...........#.###...######.#.####......#...##.#######.. ............. ;hl1=2.8;h;h?;hp+  ..............§. #.....#.... ##..#..# .# ##...)#### #...........#.###...######.#.####......#...##.#########................#...#.##.######### ;h47 ;h7 !4.2;h>= ;h? ;ho=  #.....#.... ##..#..# .##..#.# ##...)#### #...........#.###...######.#.####......#...##.#########................ #.#######..#. #^;h8G >5.6;hJ ;hML ;h_v #...#.....#.... #...#.##..#..# #...#.##..#.# #...#.##...)#### #.#.....# #.#...#.###...######.#...#.###.#.####.#...#.....#...##.##.#..@#######...##.##.###.#.#.<#.# #.(.... #.....>.... #.;hv .........#.##.# ;h >7.0;h ;h ;h) ##..#..# # .)#### #............#.###...######.#.####......#...##.###########@............... #.#######< #..(............ #.;hN6;h6D=8.4;hI<;hw>;h# .)#### #............#.###...######.#.####..#...#.....#...##.###...##########................ #@#######< #..(....>.........................#.##.##########.........##^;h9g........# ##. ;hA%>9.8;h+;h-;hQX.)#### #............#...#.###...######.##.####..#...#.....#...##.##...########................ #.#######< #..(.#.......#>....#.......#..............B......#.##.##########.....##^# B   giant cockroach (asleep)..# ##...;hNX;hX)31.2;h_;hab _A giant cockroach comes into view.;h\G...........#...#.###...######..#.####.....#.....#...##.#########................ #.#######<####.#####..(.#...@...#>...............B#.##.##########...##^#.##. ..# #;hj>2.6;hp;hfs;hA #.###...######..#.####......#...##.#########................ #.#######<####.#####..(........>.............B#.##.##########...##^##.##.... # #######.....;h >4.0;h ;hV ;hK  #...#.###...###### #...#.###.#.#### #...#.....#...##.## #...#######...##.## ###.. #.#######. ####.#####.( #.##.....> #.##.B......#.##...##^#.#.##....####.######.....;h ;h (5.4;h ;h ;h* #...#.###...###### #...#.###.#.#### #...#.....#...##. #...#######...##. ###.. #.####### ####.#####. #.##.....> #.##.B......#.##..##^#.#.##.....####..######.....;h7;h~7(6.8;hc>;h@;hD #...#.###... #...#.###.#.#### #...#.....#...##. #...#######...##. ###. #.####### ####.##### #.##.....> #.##.B......#.##.#.##^##.#.##.....#.####.#.######.....;h >8.2;hT;h;hP#.####.....#...#######............. #.###########.#####.........>...###..........B#.##.########.......##^# #.##......#####.######..... .#####;h>9.6;h,;h;h #...#.###.#.#### #...#.....#...## #...#######...## ###. #.####### ####.#####. #.##.....>.####.##.B......#.##.#.##^# #.#.##..#;h.####. #.#......  #. .#####;h?41.0;hd;h";h  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach!;h F†;h+6 (0.6;h;hoS _You kill the giant cockroach!;h0 #...#.....#... #...#######...# ###............#. #.#######... ####.#####.#... #.......##.....>#....####.##.....#.........#.##.########.......##^#  ##.##.......#######. #.######...... #. .##### # .#;hC3.0 (1.4;hB$;h(| _You see here a giant cockroach corpse.;h6 #...#######...#... ###...........#... #.#######....S. ####.#####. #.... #.......## #....####;hD.##.....#..........†#.##.#### ###...##^#  ##.##........########. #.######...... #. .#####S   ball python (constriction, asleep) # . ;hF>4.4;hƢ;h ^ _A ball python comes into view.;hV> ) #...# #.... ###.##.... #.# ....S. ####.##### #.... #.......## #....####.###.†......#.##. ###.##^# #.#.##. .. ####.####. #.######... #. .##### #. .##.;hH >5.8;hN ;h Q ;hd .........####### ###.........##.... #.#######....S. ####.### #. #....#########................@.†#.##.#######..##^# ##.##.........####...........####.######.......#####.##.;h >7.2;h- ;h ;h  #...#.....# .....# #...## #....# ### .##....# #.# ....S.# ####.##### #....# #.......## #....####.###.†......#.##.#.##^# #.#.##. ......... ####..####. #.######...... #. .#### #. .#  #.;h`>8.6;h";hW$;h'b###...... ....######## ###........#.##....# ##....S.# ####.### #... #....##########..................†#.##.#######..##^# ##.##.........####...........####.######.......#####.#;ho?50.0;h(v;hx;hsV #...#.###.# ......# #...#.....# .....# #...# # #....# ### #.##....# #.# ....S.# ####.##### #....# #.## #....####.## ####.†......#.##.#.##^# #...#.##. .... ####.####. #.######..... #.# .;hRW{#####  #. .#;hd;h0e(1.4;hl;ho;h E......#####...... ....######## ###........#.##....# ##.....S.# ####.### #.. #..@.####.......## ####..................†#.##.######..##^# ##.##......... ####...........####.#####......######;hL>2.8;hVT;hV;h]l ........... ......#####...... ....######## ###........##.##....# ##.......S.# ####.###  #....####.......## ####........................†......#.##.######..##^# ##.##.........####...........####.#####......;hz >4.2;h/ ;hJ ;h y  The helpless ball python fails to defend itself.  You impale the ball python!!;h E†;hA 398 (0.6;h ;h: O _You kill the ball python!;hfM#.##.######............ ........#####....... .....####### # ###........##.##....# ##.....###.###.###  #....##########.....................#......#........;hC6.2 (1.4;hf' _You see here a ball python corpse.;h0}M# #...#.########..... ........#####........ ......####### # ###........##.## ##......†.# ####.###.### #....####.......##............;h ;h /7.6 _;h;h&;h0 #...#.##..#. #...#.###.####### #.# #...#.###.### #...#.###. ..# #...#..... .......# #... # #....# ### ##.##.@..# #.#.†.# ####.######.####....# #.## #....####.##;h ####..... .....†......#.##. #######......##^ #...........#.##.  .;h>9.0;h;hS;h"M. #.###.######..... ..#####..................###### # ###....... ##.##....# ##.......†.# ####.####.####....# #.......##....... ;hz?60.4;hA;h+;hֻ #...#.### #...#.## #. #...#.###.# #.# #...#.###.### #...#.###.# #...##.# #... # #@...# ### ##.##....# #. #.......†.# ####.##### #.####....# #.## #....####.## ####..... .....†......#.## #######......## #.#.##;h>1.8;h!;hq;hM..#  #. #.####.######..... #####.....#.........#########.####...... ##.##....# #.......†.# ####.#########.....;h >3.2;h ;h ;h-  #...# #...#.## # #...#.## #. #...#.###.# #.# #...#..### #...#..# #...# #.# #... ####.##....# ### ##.##....# #. #.......†.# ####.;h$.  #.####....# #. #....####. ####..... ...........†......#. #.;h. ;h? ;h.A (4.6;hG ;hSO ;hd M....#  #. #.#####.######.... ####.....##.........########.#####.....##.##....# #.####..# ..#.......;hs >6.0;hFz ;h| ;h~ 2 # #...# #...#. # #...#. #. #...#.#.# ##.# #...#..### #...#..# #...##.# #... ####.##....# ### ##.##....# #. #.......†.# ####. #.####....# #. .. #....####.;h{~  #. ####..... .†......#.;hۋ >7.4;hU ;hX ;hyK # #...## #...#. #. #...#. #. #...#. ####.# ##.# #...#..### #...#..# #...##.# #... ####.##....# ###;h,L ##.##....# #. #.......†.# ####. #.####....# # .. #....#### #. ####.... .†......#;hW>8.8;h^;hZa;h$M#.##.# . #. # ####.######.## ###.....####.........######.##....# ###..... ...;h(?70.2;h;h;h ##.## ### #...# #. #...# #. #...# #. #...# ####.# ##.# #...#.### #...#.# #...#.####.# #... ####.##....# ### ##.##....# #. #.......†.# ####. #.####....# # .. #....#### #. ####;h>1.6;h޲;h;hBr 3;hs ;h v ;h} ,;h< ,;h ,;h ;h ;h ,;h^ ;h ;h ;hR ;h ;h ;h ,;h ;h ;h= ,;ha ;hЩ ;h& ,;h ;h ;h_ ,;hǶ ;h ;h) ,;h ;h ;h( ,;h ;h ;h/ B;h ;h ,;hK ;h4 ;hh ,;h ;h ;h\ ,;h ;h ;h ,;hP ;h ;h[ ......<...## ..........# ......... ....... .....#...≈.≈ ... #..§≈§§ #.# #.§.≈.≈ #@# ###..≈.≈92.6 (21.0) ;h( #.# #.....≈.. #.# ##.##..≈≈≈ #.# #.......#######.# #...#.....#.......# #...#.##..#.####### #...#.###.# #...#.######.####### #;h ;h] .4.0 (22.4;h ;hN 9 _Found a stone staircase leading up.;htM.$########## .......<...##..##l...##..........:# #...........#.≈.≈#...........#.§≈§§ #.§. ###..≈.≈. #.....≈..#.# ##.##..≈≈≈..l   frilled lizard (asleep).........;h  A frilled lizard comes into view.Found a book of Minor Magic and 14 gold pieces.;hM.ll5.4 (1.4);h!;h8 _The frilled lizard hisses angrily.;h)[. $########## .<...#..l:# .≈.≈#......@....#.§≈§§#######.##### #.§ ###..≈.≈ #.....≈..#.##..≈≈≈ .######........######;h_;hMn.l6.8;hn;h;;hX. $########## .<...#..l:# .≈.≈............§≈§§#######.##### #.§ ###..≈.≈ #.....≈..#.##..≈≈≈ .######........;hd[;h];hpfo..l8.2;h3m;hAo;h.V.....$#.<...## #.# #.# #.:# #....l@.....# #...≈. #.# #..§≈ #.##### #.§.≈. #.# ###..≈. #.# #.....≈;h. #.# ##.##.. #.# # #######.# #...# #.# #...#.##;h<t0-=9.6;h;hL3 _The frilled lizard bites you.;hb  You hit the frilled lizard.  The frilled lizard is heavily wounded.;hc]1=500.2 (0.6;h[j;hl[ _The frilled lizard barely misses you.;ht@  You hit the frilled lizard.;h{}i.;hB=8;h;h;R _You kill the frilled lizard!;hm...$# .<...## #.# #.# #.:# #.# #...≈ #.# #..§≈ #.##### #.§.≈ #.# ###..≈ #.# #.....≈ #.# ##.##.. #.# # ;h#.# #...# #.# #...#.##;hQK-2.2 (1.4;h);h;hx... ...$# .<...## #.# #.# #.:# #.# #... #.# #..§ #.##### #.§. #.# ###.. #.# #..... #.# ##.##.. #.# # ;h#.# #...# #.# #...#.;hX-3.6;h;hk;h, ..... ..... ...$# .<...## #.# #.# #.:# #.# #...≈#.# #..§≈#.##### #.§.≈#.# ###..≈#.# #.....≈#.# ##.##..≈#.# #.#.# #...#.#.# #...#.#;h ; >5.0;hnB ;hD ;h~ ..... ..... ...$# .<...## #.# #.# #.:# #.# #...≈.#.# #..§≈§#.##### #.§.≈.#.# ###..≈.#.# #.....≈.#.# ##.##..≈;ha #.# #.#.# #...#.#.# #...#.##.;h >6.4;h ;h ;h..... ..... ...$# .<...## #.# #.# #.:# #.# #...≈.≈#.# #..§≈§#.##### #.§.≈.≈#.# ###..≈.≈#.# #.....≈.#.# ##.##..≈#.# #.#######.# #...#.#.# #...#.##.;hE>7.8;h1;h%;h{..... ..... ...$# .<...## #.# #.# #.:# #.# #...≈.≈_#.# #..§≈§§.#.##### #.§.≈.≈g#.# ###..≈.≈§#.# #.....≈.;h~#.# ##.##..≈#.# #.#######.# #...#.....##.# #...#.##..#;h__9.2;h&8_;h;h..... ..... ...$# .<...## #.# #.# #.:# #.# #...≈.≈_§#.# #..§≈§§.≈#.##### #.§.≈.≈g.#.# ###..≈.≈§≈#.# #.....≈.#.# ##.##..≈#.# #.#.# #...#.....#.#.# #...#.##..#.;hF;h"10.6;h ;h;hǩ..... ..... ...$# .<...## #.# #.# #.:# #.# #...≈.≈_§.#.# #..§≈§§.≈.#.##### #.§.≈.≈g.#.# ###..≈.≈§≈§#.# #.....≈.#.# ##.##..≈≈≈≈≈.#.# #.#.# #...#.....#.#.# #...#.##..#.;hv>2.0;h8_;h;hm..... ..... ...$## .<...## #.# #.# #.:# #.# #...≈.≈_§.≈#.# #..§≈§§.≈.≈#.##### #.§.≈.≈g..≈#.# ###..≈.≈§≈§#.# #.....≈.....≈#.# ##.##..≈≈≈≈≈.≈#.# #.#.# #...#.....#.#.# #...#.##..#..#;h|;h4(3.4;h8_;h;h< cM..... ...$########## ..<...#. .≈.≈_§............§≈§§.≈#######.##### #.§.≈.≈g..≈;h; 8_;h³ (4.8;h ;h [  You pick up a book of Minor Magic and begin reading...;hm +5.8 (2;h ;hF X _You add the spells Magic Dart, Blink and Call Imp to your library.;h  ..... ..... ...$## .<...## #.# #.# #.# #.# #...≈.≈_§. #.# #..§≈§§.≈. #.##### #.§.≈.≈g.. #.# ###..≈.≈§≈ #.# #.....≈..... #.# ##.##..≈≈≈≈≈. #.# # #.# #...#.....#;hU;h+7.2 (1;h4;hv;hM..... ...$########## ..<...# .≈.≈_§#...........# #..§≈§§.≈.;h ;h(8.6;hH;h:;h۹~ ..... ..... ...$# .<...## #.# #.# #.# #.# #...≈.≈_§ #.# #..§≈§§.≈ #.##### #.§.≈.≈g #.# ###..≈.≈§≈ #.# #.....≈ #.# ##.##..≈≈≈≈≈ #.# #;h?20.0;h;h$;h(1 M..... ...$########## ..<...# #...........# #...≈.≈_§#.;h`= `_1.4;hiB ;hD ;h(\ 5 ..... ..... ...$# .<...## #.# #.# #.# #.# #...≈.≈_ #.# #..§≈§§. #.##### #.§.≈.≈g #.# ###..≈.≈§ #.# #.....≈ #.# ##.##..2.8;h\ ;h^ ;h0  ..... ..... ...$# .<...## #.# #.# #.# #.# #...≈.≈ #.# #..§≈§§ #.##### #.§.≈.≈ #.# ###..≈.≈;h #.# #.....≈ #.# ##.##..;h;h"(4.2;h>;h;;h ..... ..... ...$# .<...## #.# #.# #.# #.# #...≈. #.# #..§≈ #.##### #.§.≈. #.#;hc ###..≈. #.# #.....≈ #.# ##.##..;hw%>5.6;h+;hO-;hoM...... ...$########## ..<...####...........#.#;h>7.0;hp;hx;hP ..... ..... ...$#.<...##.##.# #.#  #.# #.# #...≈ #;h.# #..§≈ #.##### #.§.≈ #.# ###..≈ #.# #.....≈;hd;h&!8.4;h;h;h !4;h&;h(;h&f ..... ......$#.<...##.##.# #.# #.# #.# #... #.# #..§ #.##### #.§. #.# ###.. #.# #.....;h$;hL%(9.8;h*;h.;hs #..............$#.<...##.##.# #.# #.# #.# # #.# #.. #.##### #.§ #.# ### #.# #;h ?31.2;hy ;h$ ;hI #....##:..................$#.<...##.##.#. #.# #..# #.# # #.# # #.##### #. #.# ### #.# #;hF >2.6;h ;h , _Found a book of Touch.;h #.....#:.......#.#$.#.$#.<...##.##.#.[ #.## #...# #.# # #.# # #.##### # #.#  #.# #;h>4.0;h;h < _Found a scale mail and 10 gold pieces.;hM. #.####:..$.# ########## ..<...#...#..[. #...........#.## .#;h8;h(5.4;ht;hA6.4 (2;h ;hq? _You now have 119 gold pieces (gained 14).;h # Z #....... #......#:.....#.#.#.#.$.#.##.<...##.##.##..[.. #....##.## #....# # #.#  #.#  #######.#####  #.# ;h. A7.8 (1;h: ;h< ;hٝ M.... #.......####:......#.$ ########## ........<...#......##...........##.#######.;hR ;h (9.2;h ;h+ ;h  #. #.. #.>. #####:...... #..#.#.#.$.#.##....<...##.##...........#.#..[.. #.....# ##.### #.....# #. #......# # #......#  #.#####;h;h"40.6;h$;h&; _Found a stone staircase leading down.;hUM##. #.>.####:........ ...##.$ ########## ...............<...##...#.....;hA>2.0;h;hw;h h #.## #. #. #.>. #####:. #..#.#.#.$.#.##....<...##.##...........##.#..[..##......## ##.#####.......# #. #.......#  # #.#;h->3.4;h5;h7;hhM$ ##. #.>####:. ....###.$ ...........##########...#.....4.8;h;h* _Found 9 gold pieces.;hZ=   #.$.....#   #.##   #.   #.   #.>.   #####:.   #.   ###.#  .#  .$.#  .##  ....<...##  .##.....#  #.#..[..##.#   #.##.#####..#   #. #.#;h>6.2;h;hJxM ....... $ ##. #.>####:. .... #####.  ....$.......##.##.#####....;h X;h$Y(7.6;hu`;hb;hRn #.# #.$.....#  #.##  #.  #.  #.>.  #####:.  #.  ###.###. .#  . . .. .##.... # ;hy;h6z(9.0;hb;h;h#hM#######.$ ##. #.>#####. ... #####.............##.#..[..##....;h+?50.4;hk2;h?  You pick up a book of Touch and begin reading...1.4 (2;h F;hLIq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.;h1S  #########.......$.#..>####.#.... #####.... #.#..[..##....#.##.#####...........#;hb A2.8 (1;h(i ;h_k ;h 5  #   #.#   #.$.....#   #.##   #.   #.   #.>.   #####.   #.   ###.###.   .#   ....$.#   .##   .....<...##   .##.....#   ##.#..[..##.....#   #.##.#####.#;h >4.2;hz ;hc ;hr { .......$.#..>#####..... #####.... $#.##.#####....  #. #...........#;h ;h ;h !5.6;h ;h ;hy  #.#   #.$.....#   #.......##   #..   #..   #.>.   #####.   #.   ###.###.  #.# #....$.# #.##  ....<...##  =.##.#   #.#..[..##.#    #.##.#####..#    #. #.# ;h4%;h%(7.0;hV,;h.T _Found a garnet ring.;h $.#..........>#####..... ########.... $.#########..# #.  ;how# #...........# ;hE>8.4;h;h;h  #.$.....#  #.......##  #...  #..  #.>.  #####.  #.  #####.###.  #.#  #....$.#  #.## .<... .=.##. #.#..[..##..  #.##.#####...  #. #.# #.  # #.;h@;hͯ(9.8;h=;hж;hu .#..........>#####..... #######.... $.#########.......<....#.#  #######.#### ;h]?61.2;hS;h&;h  #.##  #...  #..  #.>.  #####.  #.  #####.###.  #.#  #.....#  #. ;h.<... .=.##  .####.#..[..##.  #.##.#####  #. #.# # #. #.# # ;hE #.;h*T2.6;h3;hC4+3.6 (2;h:;h=? _You now have 129 gold pieces (gained 10).;hT ....>#####..... #######.... ########........<...=##....  #.#;hcA5.0 (1;hj;hl;he .>#####.....;hYe #######.... ##########........<...=;he,##.;he####.#..[..##..#..  ;he #.#;h/u;hu(6.4;h|~;hj;ha #.  #.>.  #####.  #.  #####.###.  #.#  #.#  ###.# .<...# ..=.;h##. .####.#..[..##. ;h#.##.#####. #. #.# #. #. #.# #.;hds ... #.# . ;h;h(7.8;h;h?g >#####..... #######.... ###########........<...=##...........####.#..[..##.. #.##.####..  #.#;h)v>9.2;h};h ;h #.>.  #####.  #.  #####.###.  #.#  #.#  ###.#  .<...# ..=.##.# .####.#..[..##.# #.##.#####.# #. #.# #.# #. #.# #.# ... #.# ... ##.. ;h;;h"70.6;hR;h";hs  ####............. #######.... ###########........<...##=##...........####.# #.##.### #.# ##  #.#;h >2.0;h" ;h@ S _You see here a +0 scale mail.;h\ 4;h;ha;hY 93;hޓ 0;h ;h ) _u - a +0 scale mail;hR *  #####.  #....  #####.###.  #.#  #.#  ###.##  ......<...  ..=.##;h .  .####.#.@...##.  #.##.#####.  #. #.# #.  #. #.# #.  ... #.  ... #.#  ##.. #.#  ##.. #.#   #.#;h ;h -4.4 (1.4;h ;hL ;hu ;M >####. ...######.  ############.........<...#.=.....####.#.....##.####  #. #.# #...........##..;h ;h3 (5.8;h? ;h ;hz   #.>.  #####.  #.  #####.###.  #.#  #.#  ###.  .<...  ..=.##  .####.#.....##  #.##.#####  #. #.# # ;h{ % #. #.# #  ... #.  ... #.#  ##... #.#   ##.. #.#;h >7.2;hs ;ha ;hKM. #>####. ...######.  ############.........<.=....#..####.#.....  #.##.#####..........#...;hu;h(8.6;h;h;h-  #.  #.>.  #####.  #.  #####.###.  #.#  #.# #.  #.<  #..=.##;h  #.####.#.....##  #.##.#####  #. #.# #  #. #.# # .. ... #. #. ... #.#   ##... #.#;h?80.0;h_;h;hZw  #.  #.>.  #####.  #.  #####.###.  #.#  #.#  ####.  #.<  #..=.##  #.####.#.....##  #.##.#####  #.##.# #  #.##.# #;hx   ...... #.#   #..... #.#   ##... #.# ;h>1.4;h;h;hZt  #.  #.......>.  #####.  #.  #####.###.  #.#  #.#  ####.  #.<  #..=.##  #.####.#.....##  # #.##.##### ;h) #.##.# #  #.##.# #  ...... #.  #..... #.  ##... #.;h:;h(2.8;hq;h?;h) >#####...... ########.... ########........<=##.####.## #.##.####.# ##..#. ;h?;h(4.2;h#;h;h9  #.>.  #####.  #.  #####.###.  #.#  #.#  ####.  #.  #..=.##  #.####.#.....##  # #.##.##### ;hs: #.##.# #  #.##.# #  ...... #  #..... #  .##... # ;h;i ##.. #;hyG>5.6;hM;hO;hC   #.>  #####  #.  #####.###.  #.#  #.#  ####.  #  #...##  #.####.#.....##  # #.##.#####  #.##.# #  #.##.# #  ......   #.....  .##...  ##..;hH >7.0;h ;h7 A8.0 (2;h ;h . _v - a +4 ring of slaying;hg];h^;hgd _There are no items here.;hg #.>. #####. #.  #####.###.  #.#  #.#  ####.# #. #.##. #.####.#.....##. # #.##.#####. #.##.# #. ;hQe#.##.# #. ...... #  #..... #  .##... #  ##.. # ;h ;h( )9.4 (1 ;hL  _;hz;h%;h#%M. #>####. #...######.  ########........#.####.#.....  # #.##.#####......#;hӛ;h:)90.8;há;hF;hY #.  #.>.  #####.  #.  #####.###.  #.#  #.#  ####.# #.< #.##. #.####.#.....##. # #.##.#####. #.##.# #. #.##.# #. ...... #. #..... #. ;h׻U.##... #.;hW>2.2;h;hͧ  #.  #..   #.>.  #####  #....  #####;h@ ###. #.#  #.#  ########### #........< #............##.;hg i #.####.#.....##. # #.##.#####. ;h :#.##.# #. #.##.# #....... ;hݨ ...... #######.# #..... #.#;h ;hN (3.6;h ;h! ;hQ  #.##  #.  #..   #.>.  #####  #....  ########. #.#  #.#  ############ #........< #............##. #.####.#.....##. # #.##.#####. #.##.# #. #.##.# #......... ...... #######.#;h ;hB (5.0;h ;h ;hf/ #.$.....#  #.##  #.  #..   #.>.  #####  #....  ########. #.#  #.#  ############# #........<;h0 #............##. #.####.#.....##. # #.##.#####. #.##.# #. #.##.# #..........;h;>6.4;h@;h;h #.......#  #.$.....#  #.##  #.  #..   #.>.  #####  #....  ########. #.#  #.#  ############## #........<...# #............##.. #.####.#.....##.. # #.##.#####. #.##.# #.;he ;h (7.8;h;h;h4  #########  #.......#  #.$.....#  #.##  #.  #..   #.>.  #####  #....  ########. #.#  #.# ############## #........<...## #............##..# #.####.#.....##...# # #.##.#####.#;h>;h_?(9.2;hE;hAG;h#;h$;h8*;h,;h4;hj;h;h`&  #  #.......#  #.$.....#  #.......##  #.........  #...  #.......>.  #####.  #.;h& M  #####.###.  #..#  # #### #.;h& ...<...## #.##.;h%' # #.####.#.....##.#;hL' g # #.##.#####.#;hN4 @600.6;h; ;h(= ;h‘4;h*;hϙ;h4;hC;hx;hk #  #.#  #.$.....#  #.##  #.  #.  #.>.  #####.;h)  #.  #####.###.  #.#  #.  ####.  #..  #.##....  #.### ;hN>2.0;h;hx;h/M#######.$ ##. >#####. ...######.#............##.#.....##....;h>3.4;h;h;hM#######.$ ##. >#####. #...........#####........###........;h:...........##...;h ;h_(4.8;h ;h;h\+ M#######.$ ##. >####.#.............................;h6 ;h8 (6.2;h< ;h > ;hM # #.# #.$.....# #.## #. #. #.>. #####. #....#####........###.#............# ##......####..... ;hE ;h (7.6;h ;h ;hl M#######.$ ##. >#####....................#;h>9.0;h;h% ;hU$M#######.$ ##.#.......>..........#;h$0;h0)10.4;h\6;h9;hV M#######. ###...............# .#;ha;ha(1.8;hg;h,r;hr+2.8 (2;h,x;hW{> _You now have 138 gold pieces (gained 9).;h;hInventory: 22/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()  j - 6 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)b - a +0 robe  ;hu - a +0 scale mail Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)v - a +4 ring of slaying Scrolls (go to first with ?)  d - 3 scrolls labelled ZUT LO UJOS  e - 2 scrolls labelled QIUS GIECORYCICRUNG ;h' k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO ;h r - a scroll labelled NAMPIMOTAXT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];hS? v - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;hѨ;h;hаkrazycure the TinkererNagaHealth: 51/51 ========================Magic: 9/9========================AC: 6Str: 14EV: 8Int: 21#########SH: 0Dex: 10#.......#XL:  6 Next: 49% Place: Dungeon:3#.@.....#Noise: ---------  Time: 4612.8 (0.0)#.......##l) +2 dagger (speed)#.........Throw: 6 boomerangs#.........#.......>.#####.........;h3#.............#####........###..#............# .# _You now have 129 gold pieces (gained 10). _You see here a +0 scale mail. _u - a +0 scale mail _v - a +4 ring of slaying ;h`H_There are no items here. _You now have 138 gold pieces (gained 9).;h.;h-3.3 (0.5;h;h _You see here a +0 scale mail. _u - a +0 scale mail _v4 ring of slaying _There are no items here. _You now have 138 gold pieces (gained 9). _v - a +4 ring of slaying (worn);h ;h +0Inventory: 22/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()  j - 6 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)b - a +0 robe  u - a +0 scale mail Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled ZUT LO UJOS  e - 2 scrolls labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=hru - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 0.6 (6.2 -> 6.8). Your EV would decrease by 1.3 (8.0 -> 6.7). Your spell failure would worsen by up to 6% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.=h4 Inventory: 22/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  a - a +0 hammer  i - a +0 hand axe Missiles (go to first with ()  j - 6 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)  b - a +0 robe  u - a +0 scale mail Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) =h5  v - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled ZUT LO UJOS  e - 2 scrolls labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT =h6 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=hm  u - a +0 scale mail  n - a scroll labelled MUFFIA LYTIWUA  t - a scroll labelled CUSTRO MICVE Potions (go to first with !)  c - a potion of magic  f - 2 fizzy emerald potions  g - a black potion  s - a coppery potionbot=h^=ha=h<krazycure the TinkererNagaHealth: 51/51 ========================Magic: 9/9========================AC: 6Str: 14EV: 8Int: 21#########SH: 0Dex: 10#.......#XL:  6 Next: 49% Place: Dungeon:3#.@.....#Noise: ---------  Time: 4613.3 (0.0)#.......##=hel) +2 dagger (speed)#.........Throw: 6 boomerangs#.........#.......>.#####.........#.............#####........###..#............# .# =he_You see here a +0 scale mail. _u - a +0 scale mail _v - a +4 ring of slaying _There are no items here. =hO_You now have 138 gold pieces (gained 9). _v - a +4 ring of slaying (worn)=h2=h=h=h=h] =hq Read which item? Scrolls  d - 3 scrolls labelled ZUT LO UJOS  e - 2 scrolls labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE [!] read|quaff[?] describe selected=h=h=hkrazycure the TinkererNagaHealth: 51/51 ========================Magic: 9/9========================AC: 6Str: 14EV: 8=hInt: 21#########SH: 0Dex: 10#.......#XL:  6 Next: 49% Place: Dungeon:3#.@.....#Noise: ---------  Time: 4613.3 (0.0)#.......##l) +2 dagger (speed)#.........Throw: 6 boomerangs#.........#.......>.#####.........=h#.............#####........###..#............# .# _You see here a +0 scale mail. _u - a +0 scale mail _v - a +4 ring of slaying _There are no items here. _You now have 138 gold pieces (gained 9). _v - a +4 ring of slaying (worn)=hI###################################################################################################*******#####,,,,,,***#####,,,,,,,,,#####,,,,,,,**#####,,,,,,,,, ##...,,,,,,**, =hK##...,,,,,,**, *.#********,  _v - a +4 ring of slaying _There are no items here. _You now have 138 gold pieces (gained 9). _v - a +4 ring of slaying (worn)  As you read the scroll labelled ZUT LO UJOS, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.=ha+4.3 (1=h=h: 4 _It was a scroll of revelation.=hd3=h`f=hs=h~X=h,=h=hCS############################### ################ ################ ################ *####### *######.......### *######.......### **=hQ######...@...###****** *,7.1 (2.8######....,,,,*****######..,,,=h######.......>***######...,##......=h J**,*#####..###**,=h5#......###.###******,#..=hfM# *,,,,,,,,,,,,=h =h{=hœ=hhI =hI =hJ =hSW =h\ =h5] =hQa ,=hf =hef =hg =hHi =hn ,=hp =hnw #*#########*#.......#*#.......#*.......####***** *,........,,,,****..........,,,,,,,,,.@...>...,,,,,**21.3 (4.2,,,*,....**,*....=hx ........# *,.####............##########***,*, #....................<...## *,,, #............##...........# **,, =h{ =h =h=hhsRead which item? Scrolls =h9 d - 2 scrolls of revelation  e - 2 scrolls labelled QIUS GIECORYCICRUNG  k - a scroll labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT =h) t - a scroll labelled CUSTRO MICVE [!] read|quaff[?] describe selected=h6=hՏ=h(################krazycure the Tinkerer################* Naga################* Health: 51/51 ========================######.......###* Magic: 9/9========================######.......###** AC: 6Str: 14######.......####***** *, EV: 8=hInt: 21######...........,,,,***** SH: 0Dex: 10######...........,,,,,,,,, XL:  6 Next: 49% Place: Dungeon:3######...@...>...,,,,,***, Noise: ---------  Time: 4621.3 (0.0)######...........,,,,,,,*, l) +2 dagger (speed)=hE##...............,,,,**,*, Throw: 6 boomerangs#####........###....,,,,**,*,#............###.###******,*,#............# *,.,,,,,,,,,,,=hp ####............##########***,*, =h#....................<...## *,,, #............##...........# **,,=hb  _There are no items here. =hݙV_You now have 138 gold pieces (gained 9). _v - a +4 ring of slaying (worn)  =hAs you read the scroll labelled ZUT LO UJOS, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars. _It was a scroll of revelation.=hqn  As you read the scroll labelled QIUS GIECORYCICRUNG, it crumbles to dust.=hna2.3 (1Tele =hk=hI~ _You feel strangely unstable. It was a scroll of teleportation.=hv3=hw=h/=h,=h{,=h # #  ################  ################  ################  ######.......### =hҌ ######.......###  ######.......####***** * ######.....* ######...=h.,=h ######.......>...,,,,,***=h;V ######...........,,,,,,,* ##...............,,,,**,* #####........###....,,,,**,*=h^ #......###.###******,* #....=h# *,.,,,,,,, ####=h1....##########***,*=h-3.7 (1.4=hlq,****,,,,,,,****,*,*,,* ,,,,*,***,,,,,**,*,*,,* ,**,*,,,,,*,*,**,,,,,,* ,,,,,,,**,*,*,**,*,**,* ,,,,,,,*,,,,*,**,,,,,,* ,,,,,,,,,,**#,****,**** ,~~~~~,,,.###.####,####  ,,,,,~,,,........#....##* ~~~~,~,,*,****,#@.......** =h.§§~,~,**,* #....P.P.PP,* §§.~,~,**,* ##......♣..,* §§§~,~,**,****##.....♣*,,* .§§≈,~,,,,,,,,,...♣P_..,,* g§§.,~,**,*****#......♣.,* =h~§≈≈≈~~,**,,,,,,...♣,...:,* .§.,,,,*,,*****#...,....,* .,,,,,,,,,,,,,,,,,,,,,,,**=hNy _Your surroundings suddenly seem different.=hM5.1 (2.8=h &_=h8Z _Found a book of Displacement. Found a faded altar of an unknown god.=hp=hp=hq=he~=h`=h},,*,***,,,,,**,*,*,,* **,*,,,,,*,*,**,,..,,* ,,,,,**,*,*,**,*.#*,* *,,,,*,**,,..,,* ,,**#,****.#*** ~~~~~,,,.###.####.#### ,,,~,,,........#....### ~~~,~,,*,***#.#........ =h§§~,~,**,* #...@P.P.PP.* §.~,~,**,* ##......♣...* ~,~,**,****##.....♣*,,* ≈,~,,,,,,,,,...♣P_..,,* §§.,~,**,****##......♣..* ≈≈≈~~,**,,,,,,g..♣....:.* =h!5g   goblin (missile, wandering).,,,,*,,*****#...,.....* ,,,,,,,,,,,,,,....,....#* ****,**,***********,*,**=hj(0.0=h-6.5 (1.4=hQ9_=h1s _A goblin comes into view. It is wielding a +0 club.=hY*,*,,,,,*,*,**,,..,,*  ,,,,,**,*,*,**,#.#*,*  *,,,,*,**,...,,*  ,,**#,***#.#***  ~~~~,,,.###.####.####  ,,,~,,,........#....### ~~,~,,*,***#.#........ §~,~,**,* #....P.P.PP.#  .~,~,**,* ##...@..♣...*  ~,~,**,****##.....♣*,,*  ≈,~,,,,,,,.....♣P_...,*  .,~,**,**####......♣..#  ≈≈~~,**,,,,,,g..♣.=hZs...:.#  .,,,,*,,****##.........#  ,,,,,,,,,,,,,.........##  ***,**,*****####*#.#.##   *,*,,* *,,,,*  =h[=h]=hgg.g)====hg 7.9=hn$_=hq( _The goblin shouts!=h,,,,,,**,*,*,**,#.#*,* ,*,,,,*,**,...,,* ,,,,**#,***#.#*** ~~~~~,,,.###.####.#### ,,,,~,,,........#....### ~~~,~,,*,***#.#........## §§~,~,**,* #....P.P.PP.# .~,~,**,* ##......♣...* §§~,~,**,****##.@...♣*,,* §≈,~,,,,.......g♣P_....* §.,~,**,######......♣..# ≈≈≈~~,**,,,,,,...♣....=h.[37m:.# §.,,,,*,,****##.........# ,,,,,,,,,,,,,,.........## ****,**,*****######.#.#  *,*,,* *,,.. # #.#,** *,*****=hf=hO 1--9.3=h<=hS _The goblin barely misses you.=h=hDn48----9 (0.6=hr'_=hu _You barely miss the goblin. The goblin hits you with a +0 club.=h =h )30.5=h7 9_=h R _You closely miss the goblin.=h=h(1.1=h=h _You hit the goblin but do no damage. The goblin closely misses you.=h8  You hit the goblin.=hS)♣P_=ho/507=hP=hJ _You kill the goblin!=h E ,,,=h] ...,,,,**#.***#.#** ~~~~~,,,.###.####.#### ,,,,~,,,........#....### ~~~,~,,*,***#.#........## =h §§~,~,**,* #....P.P.PP..=h ##......♣...*=h §######.....♣*,,=h U≈,~,,,,.......@♣P_....=h  .,~,**,######......♣..# ≈≈≈~~,**,,,,,....♣....:=hv #..######.#.#### # *#..,**,,,,,*=h! =h" ^9=--=h;" 3.1 (1.4=h( =h. v  Things that are here: _a +0 club; 6 stones; a +0 ring mail=huM*,*#.#**,,,,*,**,...,, ,,,,,,,,,**#.***#.#*** ~~~~~,,,.###.####.#### ,,,,~,,,........#....### =hŨ~~~,~,,*,***#.#........#§#....P.P.PP.#.=h`* ##......♣...~,~,**,######.@...♣*,,=h ≈,~,,,,.......)♣P_....* =h/§§.,~,**,######......♣. ≈≈≈~~,**,,,,,....♣....:.#=h#..######.#.####=h=h!-=h6(4.5 _=h=h=hf2 )**,*,*,**,#.#*,*  *,,,,*,**,...,,*  **#.***#.#***  ,,,.###.####.####  ~,,,........#....###  ,~,,*,***#.#........##  ~,~,**,* #....P.P.PP.#  =h2 r.~,~,**,* ##......♣...*  ~,~,**,######..@..♣*,,*  ≈,~,,,,.)♣P_....#  =h2 .,~,**,######......♣..#  ~~,**,,,,,....♣....:.#  =h2 .,,,,*,,***###.........#  .........##   =h03 s,**,*****######.#.##   *,*,,* *,...#    =hU3  #.#,** *,*###*   =hY@ >5.9=hTG =h7I =h# =**,*,*,**,#.#*,*  *,,,,*,**,...,,*  **#.***#.#***  ,,,.###.####.####  ~,,,........#....###  ~=h %,~,,*,***#.#........##  ~,~,**,* #....P.P.PP.#  ~,~,**,* ##......♣...*  ~,~,**,######...@.♣*,,*  ≈,~,,,,.)♣P_....#  =h .,~,**,######......♣..#  =h9 ~~,**,,,,,....♣....:.#  =hz ,,,,*,,***###.........#  =h H.........##  ,**,*****######.#.## =h  *,*,,* *,...# =h 4 #.#,** =h X*,*###*  =h 6_=hM a50=7.3=h=h=h**,*,*,**,#.#*,*  *,,,,*,**,...,,*  **#.***#.#***  ,,,.###.####.####  ,~,,,.#....###  ,~,,*,***#.#........##  ,~,**,* #....P.P.PP.#  ,~,**,* ##......♣...*  ,~,**,######....@♣*,,*  ,~,,,,.)♣P_....#  ,~,**,######......♣..#  ~~,**,,,,,....♣....:.#  *,,***###.......=h..#  ..........##  *,**,****#######.#.##  *,*,,* *....#  #.#,** *,*###*  =hҌ>8.7=h=h-=hv ,,,...,,,,**#.***#.#** ~~,,,.###.####.#### ,~,,,........#....###*,***#.#........##**,* #....P.P.PP.##......♣...#######.....♣♣..#,,,.......)♣P@....#**,######......♣.. ~~,**,,,,.....♣....:.###....# ##.#### #..,**,,,,,*  =h<=haW1=40.1=h^=hd _There is a faded altar of an unknown god here.=hԉf _a +0 club; 6 stones; a +0 ring mail _There is a faded a=hltar of an unknown god here.  This altar belongs to (a) Wu Jian, (b) Makhleb or (c) Gozag, but you can't tellwhich.  Press the corresponding letter to learn more about a god, or press enter to =h'V convert or escape to cancel.=hP  Okay, then.=h=hs"=h%. _=hCq *,,,,*,**,...,,*  **#.***#.#***  ~,,,.###.####.####  ~,,,.#....###  ~,,*,***#.#........##  ~,**,* #....P.P.PP.#  =hq 6~,**,* ##......♣...#  ~,**,######.....♣♣..#  ~,,,,.)♣P_@...#  ~,**,######......♣..#  ~=hr o,**,,,,.....♣....:.#  *,,***###.........#  ..........##  ,**,****#######.#.##  ,*,,* *....#  .#,** *.####*  ..,* *,,,,,*  =h _=h /1.5 _=hd 8_=hȅ =h*,,,,*,**,...,,*  **#.***#.#***  ,,,.###.####.####  ,,,.#....###  ,,*,***#.#........##  ,**,* #....P.P.PP.#  =h,**,* ##......♣...#  ,**,######.....♣♣..#  ,,,,.)♣P_.@..#  ,**,######......♣..#  ,**,,,,.....♣....:.# =h>p ,*,,***###.........#  ..........##  =h**,****#######.#.##  *,,* *....#  #,** *.####*  .,* *,,,,,*  =hm*._=h*(2.9=hp/=h0=hN1*,,,,*,**,...,,*  **#.***#.#***  .###.####.####  ..#....###  ,*,***#.#........##  **,* #....P.P.PP.#  **,* ##......♣...#  **,######.....♣♣..#  .)♣P_..@.#  **,######......♣..#  =h1|**,,,,.....♣....:.#  *,,***###.........#  ..........##  *,****#######.#.##  ,,* *....#  ,** =h1#.####*  ,* *,,,,,*  =hD_..=hD(4.3=h{K8_=hM=h! ,,,**#.***#.#**.###.####.####.......#....###*,***#.#........## **,* #....P.P.PP.=h"#......♣..######.....♣♣ ,,,.......)♣P_.... **,######......♣@.,,,.....♣....:,,***###.........##. ************,***,*  =h1Z=5.7=h6=h8=h } .###.####.####.......#....###*,***#.#........## **,* #....P.P.PP.=h #......♣..######.....♣♣ ,,,.......)♣P_.... =h% x**,######......♣..=hC ,,,.....♣....,,***###........ =hf ,,,,,,,..........# =h *,****#######.#.## ,,* #....# =h c#.*,,..,,,,,,,* *,* =h D =h% =hx& !7.1=h+ &_=h 7 c  You pick up a book of Displacement and begin reading...=h\7 $8.1 (2=h; =h<  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.=h'M,**#.***#.#***###.####.#### ,........#....### ,*,***#.#........#....P.P.PP* ##......♣. =hԺ**,######.....♣♣.. ,,,.......)♣P_....######......♣*,,,,.....♣... *,,***###......... ,,,,,,,..........## # #.=hn$_=h+9.5 (1=h=h=hsM*,,,,*,**,...,,,**#.***#.#***###.####.#### ,........#....### ,*,***#.#........#....P.P.PP* ##......♣. **,######.....♣♣.. ,,,.......)♣P_..@.=h######......♣*,,,,.....♣... *,,***###.........# .# #.=hI?50.9=hz=h9=h2#M*,*#.#* *,,,,*,**,...,,,**#.***#.#***###.####.#### ,........#....### ,*,***#.#........#=h#....P.P.PP* ##......♣. **,######.....♣♣@. ,,,.......)♣P_....######......♣ =h#w**,,,,.....♣......# ... ##...#.###=h-&_=h.(2.3=h39_=h 6=hM,,,.., **,*#.#* *,,,,*,**,...,,,**#.***#.#***###.####.#### ,........#....### ,*,***#.#........#....P.P.PP* ##......♣. =h;**,######.....♣♣.. ,,,.......)♣P_.... **,######......♣..# ..♣... ......#=hf..=h=hE(3.7=h$_=h=hi =h`k  Spells (Memorise)TypeFailure Level =hk  a - Construct Spike Launcher Forgecraft6% 2b - Launch Clockwork BeeForgecraft=hk {12% 3  c - Kiss of DeathConjuration/Necromancy 28%1  =hk /d - Magic DartConjuration28%=hl 51  e - ShockConjuration/Air28%=h-l e1  f - BlinkTranslocation41% 2  =hTl xg - Call ImpSummoning41% 2  h - Lesser Beckoning=hzl jTranslocation41% 2  i - Confusing Touch=hl Hexes65% 3  j - Maxwell's Portable Piledriver Translocation=hl [65% 3  k - SwiftnessAir=hl j65% 3  l - Teleport OtherTranslocation=h&m 65% 3  m - Forge Blazeheart GolemFire/Forgecraft71% 4  =hm n - Forge Lightning SpireAir/Forgecraft71% 4  o - AirstrikeAir96% 4  p - Dispel UndeadNecromancy96% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>h} >h>hj i,,,*,*,**,,..,,*  krazycure the Tinkerer **,*,*,**,#.#*,*  Naga *,,,,*,**,...,,*  Health: 51/51 ======================== ,,,**#.***#.#***  Magic: 9/9======================== >h ,,.###.####.####  AC: 6Str: 14 ,,........#....###  EV: 8Int: 21 >h ,*,***#.#........##  SH: 0Dex: 10 >h **,* #....P.P.PP.#>h' G  XL:  6 Next: 50% Place: Dungeon:3 **,* ##......♣.@.#>hH   Noise: ---------  Time: 4653.7 (0.0) **,######.....♣♣..#>hj g  l) +2 dagger (speed) >h ,,,.......)♣P_....#  Throw: 6 boomerangs >h **,######......♣..# >h g**,,,,.....♣......# *,,***###.........#   >h,,,,,,,..........##   >h0*,****#######.#.##   ,,*#....#>h  Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.You pick up a book of Displacement and begin reading...  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.>hT>hAMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes >h' N - No>hI>hP,,,*,*,**,,..,,*  krazycure the Tinkerer **,*,*,**,#.#*,*  Naga >h*,,,,*,**,...,,*  Health: 51/51 ======================== ,,,**#.***#.#***  Magic: 9/9======================== ,,.###.####.####  AC: 6>hStr: 14 ,,........#....###  EV: 8Int: 21 >h,*,***#.#........##  SH: 0Dex: 10 **,* #....P.P.PP.#>h  XL:  6 Next: 50% Place: Dungeon:3 **,* ##......♣.@.#  Noise: ---------  Time: 4653.7 (0.0) >hC**,######.....♣♣..#  l) +2 dagger (speed) ,,,.......)♣P_....#>h>t  Throw: 6 boomerangs **,######......♣..# **,,,,.....♣......#>h\ *,,***###.........#   >hA,,,,,,,..........##   *,****#######.#.##   >h,,*#....#  Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.You pick up a book of Displacement and begin reading...  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.>hs+4.7 (1>hH>h>hA5.7 (2>h>hL+6.7 (3>h>h _You start memorising the spell. You continue memorising. x2>h>h7>h9c _You finish memorising. Spell assigned to 'b'.>ha >hV  Spells (Memorise)TypeFailure Level >h  a - Launch Clockwork Bee Forgecraft12% 3b - Kiss of Death>h PConjuration/Necromancy 28%1  c - Magic DartConjuration>hŒ 28%1  d - Shock>h܌ Conjuration/Air28%>h +1  e - BlinkTranslocation>h ]41% 2  f - Call ImpSummoning>hB i41% 2  g - Lesser BeckoningTranslocation>hm 41% 2  h - Confusing TouchHexes65% 3  i - Maxwell's Portable Piledriver Translocation>h [65% 3  j - SwiftnessAir>hҍ j65% 3  k - Teleport OtherTranslocation>h t65% 3  l - Forge Blazeheart GolemFire/Forgecraft>h 71% 4  m - Forge Lightning SpireAir/Forgecraft71% 4  >h< jn - AirstrikeAir96% 4  o - Dispel Undead>h@ Necromancy>he ]96% 4 7 spell levels left >h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>h@ >hF 8,,,*,*,**,,..,,*  krazycure the Tinkerer **,*,*,**,#.#*,*  Naga *,,,,*,**,...,,*  Health: 51/51 ======================== ,,,**#.***#.#***  Magic: 9/9>h;G ======================== ,,.###.####.####  AC: 6Str: 14 ,,........#....###  EV: 8Int: 21 ,*,***#.#........##  SH: 0Dex: 10 >hbG **,* #....P.P.PP.#  XL:  6 Next: 50% Place: Dungeon:3 >hG **,* ##......♣.@.#>hG   Noise: ---------  Time: 4656.7 (0.0) **,######.....♣♣..#>hG   l) +2 dagger (speed) ,,,.......)♣P_....#>hG   Throw: 6 boomerangs **,######......♣..#>hH  **,,,,.....♣......# >h4H *,,***###.........# >hSH   ,,,,,,,..........## >hqH   *,****#######.#.## >hH y  ,,*#....#   >hH _Okay, then.You pick up a book of Displacement and begin reading...  >hH You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library. _You start memorising the spell. You continue memorising. x2 >hI N_You finish memorising. Spell assigned to 'b'.>h}S >h{T Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 4? Y - Yes  N - No>h,m>hO,,,*,*,**,,..,,*  krazycure the Tinkerer **,*,*,**,#.#*,*  Naga *,,,,*,**,...,,*  Health: 51/51 ======================== ,,,**#.***#.#***  Magic: 9/9======================== ,,.###.####.####  AC: 6Str: 14 ,,........#....###  EV: 8>hInt: 21 ,*,***#.#........##  SH: 0Dex: 10 **,* #....P.P.PP.#  XL:  6 Next: 50% Place: Dungeon:3 **,* ##......♣.@.#  Noise: ---------  Time: 4656.7 (0.0) **,######.....♣♣..#  l) +2 dagger (speed) ,,,.......)♣P_....#  Throw: 6 boomerangs >hG**,######......♣..# **,,,,.....♣......#>hr *,,***###.........#   >h,,,,,,,..........##   *,****#######.#.## >hP  ,,*#....#   _Okay, then.You pick up a book of Displacement and begin reading...  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable >h _Piledriver to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.>h+7.7 (1>h6_>hy _ _This spell is dangerous to cast!>h+8.7 (2>hX6_>h$_>h$+9.7 (3>h36_>h%B60.7 (4>h>h _You start memorising the spell. You continue memorising. x3>h>h.>hmc _You finish memorising. Spell assigned to 'c'.>h> *,*,**,,..,,*  *,*,*,**,#.#*,*  ,,,,*,**,...,,*  **#.***#.#***  ,.###.####.####  ,.#....###  *,***#.#........##  *>hB? ,* #....P.P.PP.#  *,* ##......♣..@#  *,######.....♣♣..#  .)♣P_....#  *>hv? M,######......♣..#  *,,,,.....♣......#  >h? ,,***###.........#  >h? y..........##  ,****#######.#.##  ,* #....# >h@ ( >hK >hL 42.1 (1.4 _>hfR $_>h?T >hIa ,*,*,**,,..,,* *,*,*,**,#.#*,* *,,,,*,**,...,,* ,**#.***#.#*** ,.###.####.#### ,.#....### ,*,***#.#........## *,* #....P.P.PP.# *,* ##......♣.@.# *,######.....♣♣..# ,.)♣P_....# *,######......♣..# *,,,,.....♣......# *,,***###.........# ,..........## *,****#######[4>ha 0m.#.## ,* #....# >h i 8_>hi (3.5>h1n >ho >h0,*,*,**,,..,,* ,**,*,*,**.#.#*,* ,*,,,,*,**,...,,* ,**#.***#.#*** ,.###.####.#### ,.#....### ,*,***#.#........## ,**,* #....P.P.PP.# ,**,* ##......♣@..# ,**,######.....♣♣..# ,>h .)♣P_....# ,**,######......♣..# ,**,,,,.....♣......# ,*,,***###.........# ,..........## *,****#######.#.## *,,* #....# >hH>h(4.9>h>h>hf***,,,,,**,*,*,,* ,,,,*,*,*#.,..,,* ,**,*,*,**.#.#*,* *,,,,*,**,...,,* ,,**#.***#.#*** ~,,,.###.####.####  ~,,,........#....# ~,,*,***#.#........## ~,**,* #....P.P@PP.# ~,**,* ##......♣...# ~,**,######.....♣♣..# ~,,,,.......)♣P_....# ~,**,######......♣..# ~,**,,,,.[39;4>hDg 9m....♣......# *,,***###.........# ,,,,,,,,,..........## ,**,****#######.#.## >hr3_>h's(6.3>hVx>h,z>h *,,,,,,,****,*,*,,* *,***,,,,,*#,*,*,,* *,,,,,*,*,*#.,..,,* ,**,*,*,**.#.#*,* *,,,,*,**,...,,* ,,,,,,**#.***#.#*** ~,,,.###.####.####  ,~,,,........#....# ,~,,*,***#.#....@...## >hg ,~,**,* #....P.P.PP.# ,~,**,* ##......♣...# ,~,**,######.....♣♣..# ,~,,,,.......)♣P_....# ,~,**,######......♣..# ~~,**,,,,.....♣......# >h *,,***###.........# ,,,,,,,,,..........## >h 3_>hW (7.7>h/ '_>h >hPfM,,,,,,,,,*,,,,,,*******,,,,,*#,*,* *,,,,#.,..,*,*,*,**.#.#**,,,,*,**,...,, ,,,,,,**#.***#.#*** ~~,,,.###.####.#### ,........#..@.### ,*,***#.#........##....P.P.PP ,~,**,* ##......♣...# _ .>hŲU.##.......>hj>9.1>h*>h>hTU4>hF\>hb>ha q,*,* *,****,#.*,,* ,*,***,,,,,*#,#.*,,* ,*,,,,,*,*,*#....,,* ,**,*,*,**.#.#*,* ,*,,,,*,**,...,,* ,**#.***#.#*** ~,,,.###.####.#### ,~,,,.#.@..### ~,~,,*,***#.#........##>h  ~,~,**,* #....P.P.PP.# ~,~,**,* ##......♣...# ~,~,**,######.....♣♣..# ≈,~,,,,.......)♣P_....# >h  W.,~,**,######......♣..# ≈~~,**,,,,.....♣......# >hI A,*,,***###.# >h' >hk( )70.5>h. >h0 >h p,*,* *,****,#.#,,* ,*,***,,,,,*#,#.#,,* *,*,,,,,*,*,*#....,,* ,**,*,*,**.#.#*,* ,*,,,,*,**,...,,* ,**#.***#.#*** ~,,,.###.####.#### ,~,,,.#@...### ~,~,,*,***#.#........## >hC§~,~,**,* #....P.P.PP.# .~,~,**,* ##......♣...# §~,~,**,######.....♣♣..# §≈,~,,,,.......)♣P_....# §.,~,**,######......♣..#>h ≈~~,**,,,,.....♣......# .,,,,*,,***###.# >h >1.9>h/>h>huM*,******** ,,,,,,,,...* ***,,,,,,,**** ,,*,***,,,,,*#,#.# *,*,,,,#....,*,*,*,**.#.##*,,,,*,**,...,, ,,,,,,,,**#.***#.#*** ~~~~,,,.###.####@#### ,,,~,,,........#....### ~~,~,,*,***#.#........## >h§~,~,**,* #....P.P.PP.# ##♣ .....♣....>hJ>3.3>h'_>h>hM>,,* *,*****### ,,,,,,,,...* ***,,,,,,,**** ,,*,***,,,,,*#,#.# *,*,,,,#....,,#*,*,*,*#.#.##.#*,,,,*,*#......# ,,,,,,,,**#.***#@#*** ~~~~,,,.###.####.#### ,,,~,,,........#....### ~~,~,,*,***#.#........## ..P.P.PP.#...# >h##.#_....###......♣..#>h=>4.7>h'>h>hV3>h>>h% >hB>hL>h,>h>h>h $,>h$>h(>h-,>h .>h/>h2,>h.3>h5>h9,>hO:>h<>h@,>hP@>h3A>hF,>h%G>hH>hN,>hO>h;Q>haWU ******    *,,,,*  * *,,,,*  *,,,,*  *,,,,,,,**  ,,,,,,,,,**** ### ,,,,>,,* #.#>hW ,,,,.#.#########.# ,g......@...#.# ,****,,,,...####.#.#..# ,*,***,,,,,*#.#.#.. ,**,*,,,,,*,*,*#....>h?X ,,,,,,,**,*,*,*#.#.##.# ,,,,,,,*,,,,*,*#......#  g   hobgoblin (asleep) ,,,,,,,,,,**#.*###.#### ,~~~~~,,,.###.####.#### >hXD,,,,,~,,,........#....###>hd787.3 (12.6)>h&e'8.7 (14.0>hi>h l\ _A hobgoblin comes into view.>h` _ ****** *,,,,* ** *,,,,* ,****,,,,* ,*,**,**** ###,>,,* #.#.#.#.#.g....#.# ,,****.####.#.#..#,*,**#,,,,,*#.#.#..# ,,**,*,,,,,*,*,*#......#,**,*,*,*#.#.##.#,*,,,,*,*#......#,**#.*###.#### ~,~~~~~,,,.###.####.#### ~,,,,,~,,,.#....###>h8k >hk 290.1 (1.4)>hn >ho >ht6* ****** * *,,,,** *,,,,* ,,****,,,,* ,,*,**,**** ###,>,,* #.#.#.#.# *>h6.g.#.#,****.####.#.#..# *,,,,,*,*##.,,,,*#.#.#..#,**,*,,,,,*,*,*#......# *,**,*,*,*#.#.##.# *,*,,,,*,*#......#,**#.*###.#>h7^### ~~,~~~~~,,,.###.####.#### ,~,,,,,~,,,.#....###>hi=>h ?:  The hobgoblin shouts!>h.gJJ   endoplasmg   hobgoblin>h{2===1.5>h* >h2] _An endoplasm comes into view.>h$d* ****** ,* *,,,,* ,*** *,,,,*,****,,.,*,*,,,,,!.**..#*** ###.,,>.,* #.#.#.#.# ,*.g.#.#,****,....J.####.#.#..# ,*,,,,,*,###..,,,*#.#.#..#,**,*,,...*,*,*#......# ,*.##,*,*,*#.#.##.# ,*,*,,,,*,*#......#>h$k,**#.*###.#### ~~~,~~~~~,,,.###.####.#### ,,~,,,,,~,,,.#....###>h)>h*>h+>h-,>hR5~.gJ.---2.9>h7<>h!?z _Found a grey potion. Found a stone staircase leading down.>h e  You hit the endoplasm.>h W=--3.5 (0.6>h5 >h a _The endoplasm is heavily wounded.>h  You hit the endoplasm.  The endoplasm is heavily wounded.>h<X48--4.1>h>h- _The endoplasm hits you.>h;  You hit the endoplasm.>h2.g   hobgoblin>hK&7>h6>h$M _You kill the endoplasm!>hT ?* ****** ,,* *,,,,* *,*** *,.,,*,****,..,*,*,,,,.!.**.,..###* ###..,>..* #.# *.#.#.# *,*.g@.......#.#,****.####.#.#..# *,*,,,,,*.###...,,*#.#.#..#,**,*,,...#.*,*#......# *,*.##.#.*,*#.#.##.# *,*.,*.,..*,*#......#.,,###.*###.####~,~~~~~..,.###.####.#### ,,,~,,,,,~,,,.#....###>h >h" -6.1 (1.4>h >h> _The hobgoblin closely misses you. The hobgoblin barely misses you.>h6;  You hit the hobgoblin.>h7>h8>hB†b   bat (wandering)b§>hEl9=-17 (0.6>hL>hOM _You kill the hobgoblin!>h=#* ******,* *,,,,* **,*** *..,,*,****...,*,*,,,..!.**....#### ###..>..# #.# **.#.#.# **,*>h/$.@........#.#,***#.####.#.#..# **,*,,,,,#.###....,*#.#.#..#,**,*,,...#.#.*#......# **,*,,,,,,..##.#.#.##.#.##.# ,*,*.,*....#,##......#.,,b.,###.*###.####~,~~~~~....###.####.#### ,,,,~,,,,,§,,,.#....###>h%>h'>h(>h01.>he15-8.1 (1.4>h6>h:v _You see here a hobgoblin corpse.>h j* ******,* #...,**,*** #...,*,***#....*,*,,...!.#*..#### ###.>..# #.# ,**.#.#.# ,**,*†........#.#,**##>hT .####.#.#..#*,*,,,,,#.###.....*#.#.#..#,**,*,,...#.#.##......# ,**,*,,,,,,..##.#.#.##.#.##.# ,,*,*,,,,,..,*..#,##......#,.,,...###.*###.####~,~~~~~....###.####.#### ,,,,,~,,,,,§,,,.#....###>h% >hJ& I-9.5 _>h, >h. >hj * ******,* #....**,*** #....*,**##....*,*,....!.#*.#### ###.>..# #.# *,**>h Q.#.#.# *,**,*.†........#.#,*###.####.#.#..#*,*,,,,,#.###.....##.#.#..# *,**,#,,...#.#.##......# >h *,**,*,,,,,,..##.#.#.##.#.##.# *,,*,*,,,,,..,*....#,##......#,.,,...##.*###.####~,~~~~~....###.####.#### ~,,,,,~,,,,,§,,,.#....###>hK V50=>h #700.9>h >h >hgM *****###* ,,,,,* . ****,*** *##....* *,....!.#*  #### ,,,,>..# ,#.######## *,**,*,,,...†........# ,,,,,,,,*###.......####. ****,*,,,,,#.###.....##.#.#..#.>hF##..#>h >h? (2.3>h>h6>hO* #####*,* #....**,*** #....*,*###....*,*.....!.##.#### ###.>..# #.# **,**.#.#.# **,**,*.†........#.#,####.####.#.#..# *****,*,,,,,#.###.....##.#.#..# **,**,#.,...#.#.##......# **,**,*,,,,,...##.#.#.##.#.##.# *>ho*,,*,*,,,,...,*....#,##......#...,,...###.*###.#### ,~,~~~~~....###.####.####>h >h(3.7>h>h >hjM ******#### ,,,,,,* *****,*** ###....* *.....!.##  #### ,,,,,>..# ,#.######## **,**,*,,....†........# ,,,,,,,,,####.......####.#.#..#...#,#...,,...#>h>hyV1=5.1>h`>hq>hA* ######,* #....#*,*** #....# *,####....#,#.....!.##.#### ###.>..# #.# ,**,**.#.##.#*,**,*.†..#.#.####.####.#.#..# ,*****,*,,,,,#.###.....##.#.#..# ,**>ho ,**,#.,...#.#.##......# ,**,**,*,,,,,...##.#.#.##.#.##.# ,**,,*,*,,,,...,*....#,##......# ,...,,...###.*###.####>h>h!6.5>h>h>h )M *******#### ,,,,,,,* *****,*** *###....# #.....!.##  ##### ,,,,,,>..# ,,#.######## ***,**,*,...........†........#.###>hd P....,*....#>h2 >7.9>h? >h >h R* ######,* #....# ,******,*** #....# ,*,####....#>hL .#.....!.##.#### ###.>..# #.# ,,**,**.#.##.# ,***,**,*>h j.†..#.#.####>h =.####.#.#..# ,>hŎ ,*****,*.,,,,#.###.....##.#.#..#  ,,**>h ,**,#.,...#.#.##......#  ,>h ,**,**,*,,,,,...##.#.#.##.#.##.#  ,,**,,*,*,,,,...,*....#,##......#>hJ D >h >hl (9.3>hR >h? >h M ********####,,,,,,,* *****,*** *,####....# .###  #####,,,,,>hu p>..# ,,**,**,,...........#.#########.#..# ...##.#.#>h >hF E=10.7>hk >h+ >h, $1.7 (2>h 3 >hB6 Q _w - a grey potion>h ********* ###### ,,,,,,,,....******,***,,,,,,,,###,.#.......##...#######>..#.**,**>h(W.#.########..#...##.#.# ,,**,,*,*,,,,...,*....#,##......# >h>hX>hT>hb   bat (wandering)b>h+3.1 (1>h>>h>h. y ********* ###### ,,,,,,,,....******,***,,,,,,,,###,.#.......##..#######>..#.**,**.#.######## ,**.†........ ,,,,,,,,,..####.####.#.#.*****,*.,,,,#.###.....>h ,,,,,,,**,#.,...#.#.##....**,*,,,,,.b.##.#.#.##.#.##,...,*....#,##.....,,,,,,,,,,...,,...###.*###.###>h >h! >hB >h* >h Zbb.>h (4.5>h >h >h ###### #....# #....#####....#.#.......## ..........#### .......@..>..# ...........#.#.......b....†....####.......##.,,,,#.###.....#.,...#.#....##.#.#>h/%..#>h(( ###### #....# #....#####....#.#.......## ..........#### .......@..>..# ...........#.#.......b....†..>hY)..####.......##.,,,,#.###.....#.,...#.#....##.#.#..#>h/>ho0>h6>h,9Z _A bat is nearby! >hב ********* ###### ,,,,,,,,....******,***,,,,,,,,###,.#.......##..#######>.. >h.**,**.#.######## ,**b....†........ , >h5o,,,,,,,,..####.......####.#.#. >hM]*****,*.,,,,#.###..... >h_,,,,,,,**,#.,...#.#.##.... >hsi**,*,,,,,...##.#.#.##.#.## >h,...,*....#,##.....,,,,,,,,,,....,...###.*###.###~~~~~~~,~~~~~.# >h >he >h[ >h"b. >hR0=5.9 >hg >h4v _The bat closely misses you. The bat hits you but does no damage. >h΃L********* ###### ,,,,,,,,....******,***,,,,,,,,###,.#.......##..#######>...**,**b....#.######## ,**.@....†........ ,,,,,,,,,..####.####.#.#.*****,*.,,,,#.###.....,,,,,,,**,#.,...#.#.##....**,*,,,,,...##.#.#.##.#.##,...,*....#,##.....,,,,,,,,,,....,...###.*###.###~~~~~~~,~§§≈≈.#,,,,,~,,,,,§,,,........#.... >hх >h >h) >hːe≈≈7.3 >h >h|P _The bat barely misses you. >h :  You puncture the bat! >h% i. >h +9 (0.6 >h  >hw G _You kill the bat! >hQ ********** ###### *,,,,,,,,* #....# *,******,*** #....# *,*,####....#  *.#### #,,,,,>..# #. ,,,**,**,#.#########.***,**,#.....†........#.,,,,,,,...####.......####.#.#..,*****,#.,,,,#.###.....##.#.#..,**,,,,,,,**,#.....#.#.##......,**,**,*,,,,,...##.#.#.##.#.##.**,,*,*,,,,....*....#,##......,,,,,,,,,,........###.*###.,~~~~~~~,~≈≈≈≈....###.####.## >h&p§§-9.3 (1.4 >h+ >h-!>h( I!>h7 !>h ,!>h: !>h !>h ,!>h !>h !>h ,!>h] !>h !>h !>h D,*,,,,,,.,####....# ,,,,,,,,..#.......## ,...........####### ,,,,,,,,...........>..##.# ,,**,**,............#.#########.# ,***,**,#............†........#.# ,...####.......####.#.#..!>hw *****,#.,,,,#.###.....##.#.#..#**,,,,,,,**,#.@...#.#.##......#-,**,*.##.#.#.##.#.##.#**,,*,*.....§..#....#,##......#,,,,,,...........###.*###.####~~~~~~≈.§§§≈≈....###.####.####~,,,,,≈..§§.§...........#....# b   bat (wandering)!>h M~,~~~,b≈≈§≈§≈..#.***#.#. ...≈.≈_§.≈.§§§§≈.##,* #....P.P.P !>h y..§≈§§.≈.≈§§.~,~,**,* ##......♣.!>h .23.5 (4.2!>h O .§§§≈§≈§§§§§§§§§≈§§≈§§. ≈. A bat comes into view.!>h !>h -4.9 (5.6!>hH !>hp 0 _The bat moves out of view.">hoI">h's">h z,">h},">h9">h">hz">h$">hk">h">hp">h\">h">h">h">h0">hB">h">h *">h}2 **,*,,,,,,.,####....#  *,,,..#.......## ***,,,,,,.,...........#### ,.............>..# **,,,**,**.............#.#">h2),,***,*#.#............†........ ,*,.....####.......####.# ,*,,,*****.#.....#.###.....##.# ,">hc3Q*,,,**,,,....##@#.....#.#.##....9.1 (4.2,,,**,**,#........##.#.#.##. ,*,,,**,,*,#........#....#,##....§....###.*###. *,,,,,~~~≈≈≈§.≈≈≈≈§§...###.####. **,,,,~,,..§§....§≈§..........#.. b   bat (wandering) ">h3 *,,,,~,~§≈§≈≈≈b≈§≈..#.####.#.... ">h3o *#...≈.≈_§§≈§§.≈.≈.##.# #....P.  #..§≈§§.≈.≈§≈.≈,~.#*,# ##.....">h3!">hn4">hL:">h=Z _A bat is nearby!#>h,,,.#.......## ***.,....#### ,,,..>.. **,,,**,**..#.######## ,*,,***,*#.#.†........,,,,,.....####.####.#.#****#.#.....#.###.....,,.....##.#.....#.#.##.... ,,**,#....@...###>h#.# ,*,...#....#,##.... ,,,,,,,,,...§....###.*###.# #>hDW*,,,,,~~~≈≈≈§.≈≈≈≈§§...###.# **,,,,~,,..§§....§≈§..........#..  #>hn~§≈§≈≈≈b≈§≈..#.####.#..#>h#...≈.≈_§§≈§§.≈.≈.##.# #....P#>h= #..§≈§§.≈§§.§§≈.≈.#*,# ##....§.≈.≈g..≈§§§~,~,**,#######>h#>h#>h#>hZ#>hU)b..≈.≈≈≈≈≈..≈.....≈..§§≈≈≈≈≈.≈..#b_≈§≈.#§≈§≈#>h&530.5 (1.4 _#>hq9_#>hp#>hiO y *,..#.##*,,,,,,.,.####,.>..#*,,,**,*#.#. ,,*,,***,*#.#.† *,*,.....####.####.#. *,*,,,***##.#.....#.###.....##.#. *,*,,,**.##.#.....#.#.##,**,**,#.##.#.#.##.#. *,*,,,**,,*,#....b...#....#,## *#>hO .###.*###. **,,,,,≈.≈≈≈≈≈....###.####.  **,,,,~,....≈.....≈.# *,,,,~,§§§§≈≈≈≈≈.≈..#.####.# *#...≈.§_≈§≈.§.≈.≈.##.# #....P#>hP h #..§≈§§§≈§≈.§§≈.≈.#*,# ## #.§.≈.≈g..≈§§§~,~,**,#######>hR #>hwS #>hT #>h] b.§§§≈.§≈.≈.§.§≈.≈.§.§.#>h^ ^0-=1.9#>hd #>hg b _The bat hits you. The bat barely misses you.$>hS* *,..#.##*,,,,,.......####,......>..# ,***,,,**,*#.....#.,*,,***.*#.#...†*,*......####.####.# **,*,,,**###.#.....#.###.....##.# **,*,,,**.##.#.....#.#.##,**,**,#.##.#.#.##.# **,*,,,**,,*,#...b....#....#,##  *,..###.*###  **,,,,,~≈§≈≈≈≈.≈≈≈≈≈....###.#### **,,,,~.§§..≈.....≈$>h/T.# *,,,,~.§§≈.≈≈≈≈≈.≈..#.####.# *#...≈.§§≈.≈.§.§.≈.##.# #.... #..§≈§≈.≈.§.§.≈.≈.#*,# ## #.§.≈.≈g..≈§§§~,~,**,######$>h$U$>hvU$>hU$>h1^b.§.§.§§≈§.≈_§.≈...≈.≈.≈.§§≈$>h^V1=3.3$>hb9_$>hd: _The bat hits you but does no damage.$>h1|* *,..#.## ,*****,,,,,..............####,.......>..# ,,***,,,*#,*#......#.,*,,**#.##.#....† $>h|w,**,*,,,,,,......####.####. ,**,*,,,*####.#.....#.###.....##.*,*,,,*#.##.#.....#.#.##$>h}8,**,**,#.@.b....##.#.#.##.*,*,,,**,,*,#.#....#,## # *,...###.* # **,,,,,~≈§§≈≈≈.≈≈≈≈≈....###. # **,,,,~.§...≈.....≈. # *,,,,~§§≈§.≈≈≈≈≈.≈..#.####.# # *#...≈.≈_§.≈...≈.≈.##.# # $>h-}# #..§§.≈.≈.§§≈.≈.≈.#*,# ## # #.§.≈.≈g..≈§§§~,~,**,######$>hC$>h$>h$>h,b.§..≈.≈≈≈§§§§≈.≈.§§≈$>h(4.7$>h$>h: _The bat hits you but does no damage.$>h˚ ,*****,,,,,.......#### ,,,,,,,,,,,,.......>..***,,,*#,*#..#.#####,,*,,**#.##.#.†..... ,**,*,,,,,,......####.####*####.#.....#.###..... *#.......##.#.....#.# ,,,,,,,,**,**,#..b.....## ***,*,*,#.@.$>h4 ....#, # *,,,,,,...§.....###.*##*,,,,,≈≈§§≈≈≈.≈≈≈§≈# **,,,,≈.....≈.....≈........... *,,,,≈.≈≈≈.≈≈≈≈≈.≈..#.####.##...≈.≈§§§§...≈.≈.##.# #.. #..§≈.≈.§§≈§≈*,# ##$>h §.§.≈...≈§§_#####  *###..≈.≈§≈§§.§§≈,~,,,,......$>hޝ $>h $>hJ =.b..§§...§§§≈≈§§≈.≈≈≈≈...§§§.≈≈≈§§§≈§§§≈.≈§§§§.§.§§≈.§.§§≈§≈§§..≈...≈§≈_§.≈$>h (6.1$>h $>h = _The bat hits you but does no damage. x2&>h*****,,,,,.#### .......>..# ***,,,*#,*#......#.#*,,**#.##.#....†. **,*,,,,,,......####.####.# **,*,,,*####.#.....#.###.....##.#,*,,,*#.......##.#.....#.#.##.**,**,#.##.#.#.##.#,*,,,**,,*,#..@b....#....#,##.  *,,,,,,.....§§...§§§....###.*#  **,,,,,≈≈≈≈§§≈.≈≈≈≈≈....###.#  **,,,,≈.....§§....≈.#  *,,,,§.≈≈≈§§§≈§§§≈..#.####.#.  *#...≈.≈§§§§§§.§§≈.##.#[37&>h^4m #.  #..§≈§§.§§≈.≈§§.≈.#*,# ##.  #.§.§.≈...≈.≈_§.≈.#*,######.*###..≈.≈§≈§§.§§≈,~,,,,.)&>hg&>h)&>h..§....b...§§§§.....≈§§.§≈§≈≈._≈.≈§§.≈.≈.≈.≈.≈.§...§.≈_§.≈&>h(7.5&>ha9_&>h v _The bat closely misses you. The bat hits you but does no damage.&>h$<5,,,,,.#### ......>..# ***,,,*#,*#.....#.#*,,**#.##.#...†. *,*,,,,,,......####.####.#. *,*,,,*####.#.....#.###.....##.#. *,*,,,*#.......##.#.....#.#.##.**,**,#.##.#.#.##.#. *,*,,,**,,*,#...@.§..#....#,##. *,,,,,,.b.&>h)=Q###.*###. **,,,,,≈≈≈§§§§.≈≈≈≈≈....###.####.**,,,,≈.....≈§§.§.≈.#.*,,,,§.≈≈≈§§≈§≈≈.≈..#.####.#.*#...≈.≈_≈.≈§§.≈.≈.##.# #....P#..§≈§§.≈.≈.≈.≈.≈.#*,# ##.#.§.§.§...§.≈_§.≈.#*,######.*###..≈.≈§≈§§.§§≈,~,,,,.)♣&>hX?&>h?&>h@&>hGb@..§.§...§§≈§≈§≈§§...§§...§.§...≈≈≈§≈≈≈≈≈.§..#.≈_≈.≈...≈§≈.##.≈.≈.≈§≈.§_§§§&>hYHD=8.9&>hM&>h!P= _The bat hits you but does no damage. x2&>h/ K§≈§§§.§..≈.##.≈.§§≈.≈_§§§.#9.5 (0.6&>h4 &>h7 _You closely miss the bat. The bat barely misses you.&>h>&>hb.§≈≈..≈.≈..#&>hKW0-40.1&>h*&>hY _You miss the bat. The bat hits you.'>hW *,,,,,.####,......>..# ,***,,,*#,*#.....#.,*,,**#.##.#...†*,*,,,,,,......####.####.# **,*,,,*####.#.....#.###.....##.# *'>h *,*,,,*#.......##.#.....#.#.##,**,**,#.##.#.#.##.# **,*,,,**,,*,#.b@.....#....#,##  *,,,,,,.....§§§...§§....###.*###  **,,,,,≈§≈≈§§≈§≈§≈≈§....###.####'>h  **,,,,≈....§§...§§≈§..#'>h  *,,,,§.≈≈≈§≈≈≈≈≈.§..#.####.#'>hC  *#...≈.≈_≈.≈...≈.≈.##.# #....'>he  #..§≈§§.≈.≈.≈§≈.≈.#*,# ## #.§.§.§.§§≈.≈§§§§.#*,######'>h s *###..≈.≈§≈§§.§§≈,~,,,,.)'>h'>h'>hJ'>h5b.g.....§§§.≈≈.§≈§§≈......≈..§.§≈.§§§§.≈≈≈≈≈.§..§≈§§.≈...≈.≈.##g   goblin (launcher, wandering)§≈.≈.≈§≈b   bat§..≈.≈§§.'>h-1.5 (1.4'>h!'>h$v _The bat hits you but does no damage. The bat closely misses you.'>hr,*****,,,,,.####,.......>..# ,,***,,,*#,*#......#.,*,,**#.##.#....† ,**,*,,,,,,......####.####. ,**,*,,,*####.#.....#.###.....##.*,*,,,*#.......##.#.....#.#.##,**,**,#b.##.#.#.##.*,*,,,**,,*,#.#....#,## # *,,,,,,..g.....§§§.§....###.* # **,,,,,§§≈≈§≈≈.§≈§§≈....###. # **,,,,≈.....≈.§§..≈.. # *,,,,≈§§§§.≈≈≈≈≈.§..#.####.# # *#...≈§≈§§.≈.§.≈.≈.##.# # #[4'>h's+0m #..§≈§§§≈.≈.≈.≈.≈.#*,# ## # #.§.§.§§..≈.≈_§.§.#*,###### *###..≈.≈§≈§§.§§≈,~,,,,.'>hqu'>hu'>hx,'>hb.§.§..#.g.§§..≈≈≈≈≈≈..§.§§≈..≈≈§§§§.≈...≈.≈.§.#...≈.§_≈.§.#'>h(2.9'>h9_'>hv _The bat hits you but does no damage. The bat closely misses you.'>h8,*****,,,,,.####,.............>..#,***,,,*#,*#......#.,*,,**#.##.#....†,**,*,,,,,,......####.#### ,,**,*,,,*####.#.....#.###.....##*,*,,,*#....b..##.#.....#.#.##,**,**,#'>hR9.##.#.#.## #***,*,,,**,,*,#@..§.§..#....#,## ## *.g....§§.§§....###.* .# **,,,,.≈.§≈§§≈....###. .# **,,,.§.§...≈.§§.§≈ .# *,,,.≈§§≈≈.≈≈≈≈≈§§..#.####.# '>h9.# *#...≈§§§§.≈...≈.≈.##.# # '>h9.# #..§≈§§§≈.§.≈.≈.≈.#*,# ## ## #.§.§.§...≈.§_≈.§.#*,###### *###..≈.≈§≈§§.§§≈,~,,,,'>h)>'>h?7  The goblin shouts!(>hW..bg§§§g)._(>h( ((_The bat hits you but does no damage. The goblin shoots a sling bullet.(>h] ..  The sling bullet hits you but does no damage.(>hSD(((>h(>h'.b§§.......§.§≈.≈≈≈≈≈.≈.§§§.≈.....≈..§§§.≈≈≈≈≈.≈.≈.≈...§.≈_≈.≈.(>hf($49(>h(R-====4.3(>h.(>hQ2R _The goblin shoots a sling bullet. The sling bullet hits you.(>hD,,,,,,,,,,,>..***,,,*#,*#.......#.####,,*,,**#.##.#.†....**,*,,,,,,......####.####*####.#.....#.###..... **.......##.#.....#.# ,,,,,,,,,**,*#,#..b.....## #***,*,,,##..#.#..§§§...#....#, ## *,,,,,....g..@...§.§....###.* .# **,,,,.≈≈≈≈§§≈.≈≈≈≈≈.# **,,,.≈.§§§.≈.....≈.......... *,,,.≈.§§§.≈≈≈≈≈.≈..#.####.#(>hzE;#...≈§§_§.≈...§.≈.##.# #.. #...≈§≈.≈.§.≈.≈.§.#*,# ## #§.§.≈...≈.≈_≈.≈.#*,######  *###..≈.≈≈≈§≈.≈≈§.≈§,,,......#.....≈.....≈g§§.,~,**,######(>hBH(>hI(>hSS§__§(>hIYP((_(>h(>h}.§b§......@.......§≈.§§§≈.§§≈.≈§§_≈§≈§.≈§≈.≈§≈§≈.≈.≈(>h§§.≈_≈§≈.(>hj7-==--(>h!5.7(>h((>hd _The bat hits you. The goblin shoots a sling bullet. The sling bullet hits you.(>h&x,.>..#,***,,,*#,*#......#.,*,,**#.##.#....†,**,*,,,,,,......####.,**,*,,,*####.#.....#.###.....*,*,,,*#.......##.#.....#.#.,*#,*#.#..§b§...##.#.#. #(>h9'#***,*,,.##..#.#..§.....#....#, .## *.g.###.* ..# **,,,..≈≈≈§≈§≈.≈≈≈≈≈....###. ..# **,,..≈..§§§≈.....≈.# *,,..≈.§§≈.≈§≈≈≈.≈..#.####. ..# *#...≈§§_≈§≈§..§.≈.##.# # .(>hq'.# #...≈§≈.≈§≈§≈.≈.≈.#*,# ### #...§.≈..§§.≈_≈.≈.#*,(>h' *###..≈.≈≈≈§≈.≈§≈§≈.,,, #.....≈.....≈g§§.,~,**,(>h*(>h+,(>h2k.b§§§_(>h6 (The goblin shoots a sling bullet.(>h ._The sling bullet hits you but does no damage.(>hy(__(>h`M Y..§..§.≈≈≈...§§§§.§≈≈.§§§§§§§.≈_≈§≈§..§.≈§§.≈.≈§≈§≈.≈.≈..§.≈.§§§.≈_≈.≈.≈.≈≈§§§.≈§≈§≈(>hN 2----=-7.1(>hS (>hLV d _The bat hits you. The goblin shoots a sling bullet. The sling bullet hits you.(>hs C,.>..#,***,,,*#,*#.....#.,*,,**#.##.#...†,**,*,,,,,,......####.,**,*,,,*####.#.....#.###.....*,*,,,*#.......##.#.....#.#.(>hYt ,*#.*#.#...§....##.#.#.#***,*,..##..#.#...§....#....#, ..## *.g@.b.###..# **,,...≈.≈≈≈≈§....###..# **,...≈.....§§§§.§≈.# *,...≈.§≈≈.§§§§§§≈..#.####.# *#...§.≈_≈§≈§..§.≈.##.# #.# #..§§.≈.≈§≈§≈.≈.≈.#*,# # #..§§.≈.§.§.≈_≈.≈.#*,(>ht  *###..≈.≈≈§§§.§§≈§≈.,,, #.....≈.....≈g§§.,~,**,(>hw (>hz (>hz (>h  ..b§§≈≈§≈.§§.§§.§.≈§§.≈.§.§.≈.§§≈.§§.≈≈§§≈The bat attacks as it pursues you! The bat hits you but does no damage. x2  The goblin unwields a +0 sling. The goblin wields a +0 dagger.(>hS 1--8.5(>hH 9_(>h = _The goblin hits you but does no damage.(>h"  You puncture the goblin!  You kill the goblin!(>h()@§§.....≈b.§§≈≈§§§≈..§§§§≈.≈.§.≈.§b   bat.§§.≈..§≈.#.§§.≈≈≈≈≈§(>h)^2--9.1 (0.6(>h.(>hw0: _The bat hits you but does no damage.)>hЯ.,.>..# .,,,,,***,,,*#,*#.......#. .,*,,**#.##.#....† .,,,,**,*,,,,,,......####. .,,,,**,*,,,*####.#.....#.### #******,*,,,*#.......##.#.....#.#,*#.##.#........##.#.##***,*...##..#.#........#....#.## *.@§§§.###.# **,....≈≈§≈≈≈b.§§≈≈§....###.# **....≈....§§§§§.§≈.# *....≈.§§≈§§≈§§§§≈..#.)>h8.# *#...§§§§≈.§.§.§.≈.##.#.# #...≈.§.§.≈§§.≈.≈.#*,# # #..§§.≈..§≈.≈_≈.≈.#*, # *###.§§.≈≈≈≈≈§§§≈§≈.,,, # #.....≈.....≈g§§.,~,**,)>h)>h?)>h)>h+....b#............§≈§§§≈....§§§§.≈≈≈§≈≈.≈_≈.≈§.§§§§.≈.§§§.≈.≈...§§≈.§.≈≈≈≈≈.≈≈)>hh3=--50.5 (1.4)>h9_)>h _The bat barely misses you.Things that are here: _a +0 dagger; a +0 sling)>h,.,.>.. ..,,,,,***,,,*#,*#......#. ..,*,,**#.##.#...†.,,,,**,*,,,,,,......####. ..,,,,**,*,,,*####.#.....#.### ##******,*,,,*#.......##.#.....#..,,,*#.##.#........##.#.#***,#...##..#b#.#.... <...## *)...)>h.# **.....≈≈§≈≈§≈§§§≈≈§.....# *#....≈....§§....§≈.# #....≈§§§§.≈≈≈§≈§≈..#..# ##...≈.≈_≈.≈§.§§.≈.##.#.# #...≈§§§§.≈.≈§≈.≈.#*,# .##### #.§.≈.≈...§§≈§≈.≈.#*, .# *###..≈.≈≈≈≈≈.≈≈≈§≈.,,, .# #.....≈.....≈g§§.,~,**,)>h)>h)>h)>h{.#...##..#......§§@§b≈§≈≈≈.§≈§§§§..≈.≈§≈.≈≈≈≈_≈.§.)>hz§.≈.§.§.§...≈.≈..§≈§≈.§≈≈≈§§≈≈)>hhV2-1.9)>h9_)>h' _The bat hits you.*>ha ,.>..# .,,,,,***,,,*#,*#......#.# .,*,,**#.##.#...†. .,,,,**,*,,,,,,......####.# .,,,,**,*,,,*####.#.....#.###. #******,*,,,*#.......##.#.....#.#.,,,*#.##.#........##.#.#***,#...##..#.#.#....# ...## *,.....§§.@b..## **.....≈≈≈§≈≈≈.§≈≈≈§....#*>hb # *#....§§§§..≈....§≈.# #....≈.≈§≈.≈≈≈§≈§≈..#.## ## #...§.≈.≈.§§§.≈.≈.#*,# ##### #...≈.≈..§≈.§§§.≈.#*,# # *###..≈.§≈≈≈§§≈≈≈§≈.,,,. # #.....≈.....≈g§§.,~,**,#*>hf *>hQg *>hi *>hq .......#............@§§.....b§≈.§≈≈≈..§§§≈.≈§≈.≈.≈_≈*>hr e.≈§≈≈≈*>hr 51-*>hr !3.3*>hx *>h} _The bat hits you. The bat hits you but does no damage.  Things that are here: _a +0 dagger; a +0 sling*>hK t,.>..# ,,,,,***,,,*#,*#.......#.# ,*,,**#.##.#....†. ,,,,**,*,,,,,,......####.# ,,,,**,*,,,*####.#.....#.###. ******,*,,,*#.......##.#.....#.#.*>h| .,,,*#.##.#........##.#.#.***,#...##..#.#........#....#,## *,.§@§...........###.# **.....≈≈≈§b§≈.§≈≈≈§....###.# *#....≈..§§§≈.....≈.# #....≈.≈≈≈.≈≈≈§≈.≈..#.## ##...≈.≈_≈.≈..§§.≈.##.# ## #...§.≈.≈.§.≈§≈.≈.#*,# # #...≈.≈...≈.≈_≈.≈.#*,# *###..≈.§≈≈≈≈§≈≈≈[3*>h x4m§≈.,,,. #.....≈.....≈g§§.,~,**,#*>hl *>h *>h {b.....§§≈.§≈≈≈.≈≈§≈≈≈≈§§≈_≈.≈..§≈.§.≈.≈.§.§.§...≈.≈...≈.≈_≈.#..≈.§≈≈≈≈.≈≈≈.*>h> 024.7*>h *>h v _The bat closely misses you. The bat hits you but does no damage.+>h.>..# ***,,,*#,*#.....#.#*,,**#.##.#...†.**,*,,,,,,......####.#**,*,,,*####.#.....#.###.....#,*,,,*#.......##.#.....#.#.#.,,,*#.##.#..##.#.#.#***,#...##..#.#.+>h#....#,# .## *,........§§@b..........###.*# **.....≈≈≈§§§≈.§≈≈§≈....###.## *#....≈..§§.≈.....≈.# #....≈.≈≈≈§≈≈≈≈≈.≈..#.####.# ##...§§≈_≈.≈..§≈.≈.##.# #.# #...§.≈.≈.§.§.§.§.#*,# # #...≈.≈...≈.≈_≈.≈.#*,#+>h)*###..≈.§≈≈≈≈.≈≈≈.≈.,,,.#.....≈.....≈g§§.,~,**,#+>hy+>h_+>h6+>hU§#.#.§§b§@...≈≈≈§≈§≈.≈≈§..≈..§§§..≈.≈≈§..≈.≈_≈.≈§....≈.§.≈.§.≈.≈.≈+>h|..≈.≈...≈§≈_≈.§..≈.≈≈≈≈§.≈≈≈.≈+>h(6.1+>hV__+>h: _The bat hits you but does no damage.+>hF0.>..# ***,,,*#,*#......#.#*,,**#.##.#....†.**,*,,,,,,......####.#**,*,,,*####.#.....#.###.....#,*,,,*#.......##.#.....#.#.#.,,,*#.##.#.##.#.#.# #***,#...##.§#.#.§......#....#,# ## *,.§b§###.*# .# **.....≈≈≈§≈§≈.≈≈§§≈....###.# .# *#....≈..§§§≈.....≈.# #....≈.≈≈§.≈≈≈≈≈.≈..#.####.# .+>h0[# ##...≈.≈_§.≈§..≈.≈.##.# #. .# #...≈.§.≈.§.≈.≈.≈.#*,# ##. #...≈.≈...≈§≈_≈.§.#*,# *###..≈.≈≈≈≈§.≈≈≈.≈.,,,. #.....≈.....≈g§§.,~,**,# +>h#4+>h4+>h4+>h>M##..#.#......).b@....§§..≈≈≈≈≈.≈...§.§...§.≈.≈≈≈§.§.≈_≈.§..≈.§§b   bat.≈.≈...≈.≈.§≈§+>hz?V3=7.5+>htF9_+>hI: _The bat hits you but does no damage.+>h +>h .≈b.§≈.≈.§.≈.§.§≈.≈.≈≈≈+>h [2-8.1 (0.6+>h 9_+>h i _You hit the bat but do no damage. The bat hits you.,>h-,.>..#,***,,,*#,*#......#.,*,,**#.##.#....†,**,*,,,,,,......####.,**,*,,,*####.#.....#.###.....*,*,,,*#.......##.#.....#.#.,.,,,*#.##.#.##.#.#. #,>h#***,#...##..#.#.#....#, .## *,.).@.....§§....###.* ..# **.....≈≈≈≈≈≈b.≈≈§≈≈....###. ..# *#....≈.....§...§.≈,>hd0.# #....≈.≈§≈.≈≈≈≈≈.≈..#.####. ..# ##...§.≈_≈.§...≈.≈.##.# # .,>h.# #...≈.§.≈.≈.§.≈.≈.#*,# ### #...≈.≈...§.≈_≈.§.#*, *###..≈.≈≈≈≈≈.≈≈≈.≈.,,, #.....≈.....≈g§§.,~,**,,>h;,>h,>h=,>h b..§≈≈§≈§§§≈§.§§≈§≈.§§.§.≈_≈.§....≈.≈≈9.5 (1.4,>h&9_,>h~): _The bat hits you but does no damage.,>hQ6 5  You hit the bat.,>h@ .#†....§§..≈§§§.§≈§§§..≈..§§≈..§.≈_≈.≈§.§.≈§§.≈.≈§§§≈..≈.≈...≈.≈_≈. ..≈.≈≈≈§≈.≈≈≈.≈ ,>h2D .60.1 (0.6,>h7K ,>hM G _You kill the bat!,>h|"*****,,,,,..#### ,,,,,,,,,....>..# ***,,,*#,*#......#.####,,*,,**#.##.#............†....**,*,,,,,,......####.......### ,,**,*,,,*####.#.....#.###.....# ****,*,,,*#.......##.#.....#.#.# ,,,,,.,,,*#.##.#..##.#.#.# #***,#...##..#.##....#,## ## *,.......§§.............###.* .# **.....≈§§§§≈§§≈≈§≈≈....###.## .# *#...§≈§§§..≈.....≈......... .# #....§§≈§≈.§§≈≈≈.≈..#.####.# .# ##...§.≈_≈.≈§.§≈.≈.##.# #.. .# #...≈§§.≈.≈§§§≈.≈.,>h"^#*,# ##. ## #...≈.≈...≈.≈_≈.§.#*,######*###..≈.≈≈≈§≈.≈≈≈.≈.,,,......,>h+I§§§≈.§≈≈≈_§.≈≈§≈§§.≈.§§§§§§§§§§,>h7,c3=-1.5 (1.4,>h^1,>h4p _You see here a bat corpse.->h 3->h ->h ->ht $ _->h ->hн ,->h ->h 94->hO 2=->h ->h ,->h ->h7 ,->h ->hf ,->h ->h ->hL K5=->h ->h" ,->h ->hC ,->hb ->h& ,->h ->h 96->h 2=->h ->h ->h3 ->ho ->h2 B->h ->hA D7=->h ->h ,->hx ->h/ ,->h ->hD ,->h ->h 98->h" 2=->h ->h ,->hH ->hr ->h ->h ->h2 ->hf D9=->h ->h ,->h ->h ,->hG ->h: ,->hg ->h' ->hV $50->hx 2=->h ->h/# ,->h$ ->hx' ,->h( ->h- ->h=- D1=->h5. ->h1 1 _HP restored.->h4 3->hu5 ->h: ->hw> ,->h? ->hAB ->h]E ,->hF ->hH ->h-L O=->h*M ->hSN ->hP ,->hQ ->hU ->hW ,->h#X ->h1Y ->h[ ,->h[ ->h_ ->ha ,->h(b ->h$c ->hd ,->hce ->hf ->hh ,->hci ->hl ->hn ,->hVn ->h{o ->hQq ,->hq ->hr ->hXt ,->ht ->hu ->hw ,->hw ->hx ->h{ ,->hl| ->h ->h ,->hȁ ->hY ->h ,->hY ->h= ->h_ ,->h# ->h` ->hג ,->hi ->h ->h ,->hŖ ->h ->h ,->h ->h ->h ->h; ->h ->hh ->h ,->h ->h ->h ,->h ->h ->h ,->h ->h ->h$ ->hH ->h ->hʹ ->h ->hڶ ->hڷ ->h^ ->hN ,->h ->h* ->h{ ,->h ->h ->h ,->h# ->h9 ->h ,->h@ ->hB ->h ->hQ ->h ->h ->h ,->h ->h ->h ,->h_ ->h ->h ,->h ->hE ->hP ,->h ->h ->h5 ,->hv ->h ->hD ,->h ->h ->h ,->hE ->h! ->h ,->h ->h ->h1 ,->h ->h ->h~ ->h ->h ->h ->ho ,->h ->h ->h,->h#->h->h->h->h->h^ ->h ->h= ->h ->h ->h->h->h->h->hS,->hJ->hW->h,->h->h->h,->h->h->h$ ,->h ->h!->h<#,->h#->h$->h',->h'->h(->h*,->h*->h,->hP3  ##..........   #####........###.......   #............###.##   #............# #...   ####............######   #....................<...   #............##...........   #.####.#.....##...........   #,* #.##@#####...........-865.1 (103.6)   *** #.##.# #...........   *****#.##.#** #...........   *,,,,......,**#######.####   *,***#.....,,,,,* #.#   *,*[->h3l39;49m **.##...,,,,* #.#   *,***,,,##..,,,,* #.#   *,**,,,,,*#.[,,,* #.#   *,*,,,,,,,*,,*#######.#->hD9->h9/6.5 (105.0->h<->h># _Found a robe..>h ######......###.#######..# #.......####....##########..............<............##.....####.#.....#.>hf ,* #.##.####** ****,,,,......,**#######.####***#......,,,,* # **.##....**..,##......,,,*#.[....,,,,,*..#######,,,,_,,,,,,*#.......>h .>hr 17.9 (1.4).>hN .>hy# .>h 5....#######.....# #.......####............##########....................<..........##.....####.#....,* #.##.###** ****,..........#*#######.########.........,* #.#  *#.##.......#*#..,##......##..,,,*#.[...##..,,,,,*..#######...,_,,,,..##......**,,,,,,,****#.######.>h .>hc (9.3.>h^ .>hS />h  #.......####............##########....................<.........##.....####.#,* #.##.###** ####.##.###,.......@..#*#######.########....# #.# * *#.##.#/>h.....###  **,,,,,** #.#/>h`?70.7/>h/>h/>hZ ############....................<...##.....####.#,* #.##.###*** #.##.# ####.##.###,..........#########.########....# #.# * *#.##*#..,###.#..#  **,,,** ####.#######/>h6/>hy(2.1/>h/>hB/>h #........<... #......##. #.####.#.....##.# #,* #.##.#####.# *** #.##.# #.# **####.##.### #.# *,..........#########.##### *,####...# #.#  *,* *#.### #.#  *,**#..,# #.#  *,*#..,,,##.[...# #.#  *,#..,,,,,*..########.# *,...,_,,,,..##.......#/>hX ***,,,,,,,*####.####### ** #.# ** ####.####### **###..........#/>h/>h<(3.5/>h/>h/>h  #.##....#  #.####.#.....##.#  #,* #.##.#####.#  *** #.##.# #.#  **####.##.### #.#  *,..........#########.#####  *,####...# #.# />h9 *,* *#.### #.#  *,**#..,# #.# />h] q *,*#..,,,##.[...# #.#  *,#..,,,,,#..########.#  *,...,_,,,...##....../>h {.# ***,,,,,,,#####.#######/>h f ** #.# />hǹ x** ####.#######   **###........../>h! c# ,,.....###/>h />h (4.9/>h />h />h S #.####.#.....##.#  #,* #.##.#####.#  *** #.##.# #.#  **####.##.### #.# />h  *,..........#########.#####  *,####....# #.#  *,* *#.### #.#  *,**#..,/>h # #.# #  *,*#..,,# #.# # />h3 , *,#..,,,,,#..########.# #  *,...,_,,....##.......# # />hW  ***,,,,...#####.####### # />hx **,....#* #.# # />h **...#* ####.####### # />h  *#.#*###..........# # />h  #.,.....### #  />h **,#.# # />h2 >6.3/>h( />hn M _You see here a +0 robe.0>hi ,* #.##.###*** #.##.# ####.##.###,..........#########.########..........# #.# * *#.##*#..,####..,,,##.[0>hZ#..,,,,,#.@#######...._......##......**,,.....#####.#########0>h+.*,#.####..........# # 0>h0>h0(7.70>h/ 0>h"A _Found a snail-covered altar of Cheibriados.0>h)m> ** ####.##.###,..........#########.########..........# #.# * *#.###*#..,##......###....,##.[...##.......#..#######...._.....@##......**,,.....#####.###### **,....#* #.# ..#.#*,#,* ####.##....# # 0>hFs0>h}s(9.10>hv0>hix0>hY   *** #.##.# #.#   **####.##.### #.#   *,..........#########.#####   *,####....# #.#   *,* ##.##.......# #.#   *,**#...##......# #.# 0>h x  *,*#.....##.[...# #.#   *,#.#..##.#   *,...._....@.##.# 0>h   ***.#####.# 0>h   **.....#* #.# 0>hM!   *#...#* ####.#   ##.#*###.#   #.,.###  0>hn!  **,#.#   *,#.####0>h! .#   *,#,* ####.##....#0>h( 0>h5) )80.50>hk, 0>h- 1>h[:  *** #.##.# #.#   **####.##.### #.#   *,..........#########.#####   *,####..........# #.#   *,* ##.##.......# #.#   *,*##...##......# #.#   *,*#.....##.[...# #.#   *,#.#..##.#  1>h[|  *,...._...@..##.#   ***.#####.#   *#.....#* #.#   ##...#* ####.#   ##.1>h\#*###.#   #.,.###   #*,#1>h$\.#   *,#.####.#   *,#,* ####.##....#1>hb1>h5c(1.91>hg1>h&i1>h,  *** #.##.# #.  **####.##.### #.  *,..........#########.  *,####..........# #.#  *,* ##.##.......# #.#  *,*##...##......# #.#  *,##.....##.[...# #.#  *,#.#..##.#  *,...._..@...##.#  **#.#####.#  ##.....## #.#   ##...#* ####.#   ##.#*###.#   #.,.###1>h   #*,#.#   *,#.####.#   *,#,* ####.##....#1>h} >3.31>h}1>ho1>h-  *** #.##.# #  **####.##.### #  *,..........#########.  *,####...# #.#1>hub  *,* ##.##.......# #.#  *,*##...##......# #.#1>hj  *,##.....##.[...# #.#  *.#.#..##.#1>h  *....._.@....##.#1>hm  *##.#####.1>h#  ##.....## #.# 1>hxn ##...## ####.#   ##.#*###.#  #.,.### 1>h  ##,#.#   *,#.####.#1>h   *,#,* ####.##....# 1>h 1>hZ 1>ho !4.71>h-1>hT2>hJ32>hK2>hN2>hR,2>hV,2>hZ,2>h[2>h^2>ha2>hb2>hb2>hd2>hh,2>hni2>hm2>ho2>ho2>hq2>hs2>hV{  #.##.....##.[...# #.#   #.#.......#..########.#   #....._......##.......#   *##.......#####.#######  ##.....## #.#   ##...## ####.#######  ##.#####..........#  #................##  ##@#........  #.#.####..........  #.#,* ####.##....  #.#,* *##.##....  #.#,* #.†.  #.#,****#.####.... r  [2>h{40m rat (asleep)  #.#,,,,,..* #....  #r#****#.,####....  *,* *,.........2>h~.91.7 (7.02>hC2>hrr.3.1 (8.42>hƌ2>hPV _A rat comes into view.3>h}.......#..#######....._......##......*##.......#####.###### ##.....## #.#  ##...## ####.####### ##.#####.......... #.........###.#........ #@#.####,* ####.## *3>h#.......†r#,****#.####....#,,,,,..* ****#.,### *,.....#######3>hڬ3>h:r.3>hu+4.5 (13>h3>h3>h88...._......##......*##.......#####.###### ##.....## #.#  ##...## ####.####### ##.#####.......... #......##.#.. #.#.####,* ####.## *r#.......†.#,****#.####...,,,,..* ****#.,### *,.....3>h82#######******3>h:3>hB:r.3>h.C0=5.93>h#H3>hJ; _The rat bites you but does no damage.3>h5  You hit the rat.3>h=j.3>h[-6.5 (0.63>h3>hoG _You kill the rat!3>h6  *##.......#####.###### ##.....## #.#  ##...## ####.####### ##.#####.......... #......##.#.. #.#.####,* ####.## *#.......†***#.####...#.# 3>hZ7 v*,* *,*,,...... 3>h> 3>hi? 5-7.9 (1.43>hC 3>hE 3>hͨ   ##.....## #.#  ##...## ####.####### ##.#####.......... #......##.#.. #.#.####,* ####.## *#.......†***#.####...,,,,..* #.# *,* *,*,*####..3>h& D 3>hٮ 3>h$ B-9.33>h 3>hn 3>h >  ##...## ####.####### ##.#####.......... #......##.#.. #.#.####,* ####.## *#.......†***#.####...,,,,..* ****#.,####.# *,* *,*,* #.# 3>h@3>hdA*900.74>h4>hB4>h(KO  ##.#####.......... #......##.#.. #.#.####,* ####.## *#.......†***#.####...,,,,..* ****#.,### *,..... #.# *,*,* #.# 4>hR4>hR(2.14>hW4>h,Y4>hw   #......##.#.. #.#.####,* ####.## *#.......†***#.####...,,,,..* ****#.,### *,.....####### #.# *,*,* #.# ,4>hԀ4>hJ(3.54>h4>hj4>hr34>hs4>h@w4>hz4>hz4>h#,4>h4>h(4>h4>h&4>h߆,4>hs4>h4>h #.#,* *##.##.... #.#,* #†,****#.####,,,,..* .#****#.,##.# *,..# *,#######.# *,******# *,*,,..*,*####4>ho*,* #.#,* #.#* #., #., r   quokka (asleep)*****,*,*****,*4>hr,,,,,,*,,,,,,,,***************,,4>h-7.7 (4.24>h^-9.1 (5.64>hR4>hpY _A quokka comes into view.5>hIg#.......†***#.####...,,,,..* ****#.,###.# *,......#######.******.,,....*#### #.#,*****,*,*****,*r,,,,,,*,,,,,,,,##*************5>hqL5>hRnrr.5>hIS.10.5 (1.45>h`W5>h`5>h9***#.####...,,,,..* ****#.,### *,.....#######******,,....*#### #.#,5>h7:r#*****,*,*****,*..,,,,,,*,,,,,,,,##*************5>h*<5>h=5>hCDr.5>hQD(1.95>hH5>hHJ5>hp,,,,..* ****#.,### *,.....#######******,,....*#### #.#r,.*****,*,*****,*.,,,,,,*,,,,,,,,##**************5>h]F=3.35>h5>hT _The quokka barely misses you. The quokka closely misses you.5>h1 8  You hit the quokka.5>h j.5>h4 339 (0.65>h 5>h J _You kill the quokka!5>h' } ****#.,### *,.....#######******,,....*#### #.#,*****,*,*****,* *, 5>hv/ 5>h/ 5-5.3 (1.45>h4 5>h6 6>hr  *,.....#######******,,....*#### #.#,*****,*,*****,*.,,,,,,*,,,,,,,,#6>hjr} *, 6>h7y6>hyB-6.76>h6>h6>hY6>h}6>h6>hX,6>hNn6>hܻ6>h,6>h=6>h6>h,6>hM6>h36>h,6>h6>h6>hB6>h@6>h,6>h96>h^6>h_6>h6>hF6>h6>h,6>h6>h6>hc,6>h6>h6>h,6>hq6>h6>h6>h6>h 6>h6>hX,6>h6>h]6>h,6>hl6>h6>he,6>h6>h#6>h,6>hr6>h 6>h,6>h6>h6>h ,6>h 6>h 6>hO,6>h6>h6>hE #................### # ##.#...............#  #.#.####..........#  #.#,* ####.##....# ### #.#,* *##.##....# # #.#,* #.......†.# ### #.#.#####.####....# #... #.#.g.....# #....####... #.#****#@.####........... 6>h_#.# #............†.... #.# #.#######......... #.# #.#*****#......... #.# #.#,,............. #.# #.#,*####......... g   hobgoblin (asleep)6>h #.# #.#,* #.######.. #.# #.#,* #.#**,**.# #.# #.#,* #.,,,,**.#6>h ~ 43.3 (26.6)  A hobgoblin comes into view.6>h(k?gg6>h%).4.7 (28.06>h06>h4c _Found a scroll labelled ISSEASOURE.6>h7##.##### .......####.#............####........####.###*##.##....# #,* #.......†.# #########.### #.?g..@.# #....##########..####...................†.######.#*****#.#,,.....#,*####........#####...#**6>he 6>h"6>h.<..g6>h.16.1 (1.4)6>h56>h77>h 7>hl7>hώ7>h7>h;  You hit the hobgoblin.7>hg†7>h;4=7 (0.67>h7>h]M _You kill the hobgoblin!7>h  ##.#####.# # #....### # ##.#......# # #.#.####..........# # #.#,* ####.##....#  #.#,* *##.##....#  #.#,* #.......†.#  #.#.#####.####....# # #.#.?..@..# #....#### #.######..#### #.# #......† #.# #.####### #.# #.#*****# #.# #.#,, #.# #.#,*#### #.# #.#,*[39;497>hm #.###### #.# #.#,* #.#**,**.7>h7>h 5-8.1 (1.47>h7>hv _You see here a hobgoblin corpse.7>h@  ##.#####.# # #.### # ##.#.# # #.#.####.# # #.#,* ####.##....#  #.#,* *##.##....# #.#,* #.......†.#  #.#.#####.####....# # #.#.?.@†..# #....#### #.######..#### #.# #......† #.# #.####### #.# #.#*****# #.# #.#,, #.# #.#,*#### #.# #.#,* #.###### #.# #.#,* #.#**,**7>hLH 7>hH I-9.5 _7>hO 7>hQ 7>hʔ   ##.#####.#   #.###   ##.#.#   #.#.####.#   #.#,* ####.##....#   #.#,* *##.##....#   #.#,* #.†.#   #.#.#####.####....# #   #.#.?@.†..# #....####   #.######..####   #.# #......†   #.# #.#######   #.# #.#*****#   #.# #.#,,   #.# #.#,*####   #.# #.#,* #.  7>h^  #.# #.#,* #.#**,7>h ?50.97>h; [m7>h 7>h c  ##.#####.#   #.....###   ##.#..#   #.#.####.#   #.#.* ####.##....#   #.#.* *##.##....#   #.#.* #.†.#   #.#.#####.####....#   #.#.@..†..# #....   #.######..####  7>h  #.# #.....†  #.# #.#######   #.# #.#*****#   #.# #.#,,   #.# #.#,*####  7>hk  #.# #.#,* #.   #.# #.#,* #.#**,7>h >2.37>h 7>h 7>h +3.3 (27>hY7>h=l _k - 2 scrolls labelled ISSEASOURE (gained 1)8>h I8>h 8>h# ,8>h ,8>h| ,8>h 8>hq 8>h X8>hB ,8>h 8>hS X8>hC e  You see here a hobgoblin corpse.8>h 8>hp!  _8>h " 8>h# 8>h5& ,8>h& 8>h, 8>h. ,8>h/ 8>h:1 8>h^3 ,8>h4 8>hL6 8>h8 8>h8 8>hI9 8>hr; 8>h= ,8>hh> 8>h@ 8>h%C ,8>hC 8>hE 8>hTH ,8>hI 8>hJ 8>hM ,8>hN 8>hP 8>hS ,8>hT 8>h(V 8>hY ,8>h3Z 8>h[ 8>h_ ,8>h` 8>hTb 8>h6e ,8>h f 8>hg 8>hj ,8>hyk 8>ho 8>hq 8>hw #.#.# #.......÷.# ####.#####.. #.#.#####.####....# #.......##.. #.#....†..# #....####.......##.. #.######..####............. #.# #...................#.##.# 8>hx #.# #.#######.............##^# #.# #.#######...........#.##.* #.# #.#.....................,* #.# #.#.#####@..........####., #.# #.#,* #.######......,,,, #.# #.#,* #.#**,**.#####**,* #.# #.#,* #..,,,**.# *,* 8>hx #.# #.#,* #.S,,,**,* *,* 8>h:y @#.######.#,****#.##*,**,* *,* S   ball python (constriction, wandering) #........#,,,,,...**,**,* *,* ##########*****#..,,,,,,*******,, *,,*****,,,,,,,,,,8>hz 079.9 (26.6)8>h :S.8>h /81.3 (28.08>h‡ 8>h ^ _A ball python comes into view.9>h####.####....# #..........†..# #....#########..####.......... #.........#.##.########...##^##.#.##.*#...........,#.#####.####.,,* #@######......,,,**,**.#####**,*.,,,**.# S.B,,**,*#####.#,****#.###.......#,,,,,...*B   giant cockroach (asleep) ##########*****#..,,,,,,*******,, S   ball python (constriction, wandering) #..*****,,,,,,,, *,*********9>hё,9>h5{S.S)9>h12.7 (1.4)9>h۟9>hAb _A giant cockroach comes into view.9>h| =  You hit the ball python.9>h D.9>h 5=3.3 (0.69>h 9>h O _You kill the ball python!9>hL ...†..# #######..####................. #...........#.##.#9>h #######.............##^.......#.##.*.....................,#####...........####.,,* #.######......,,,**,**.#####**,*.....#*.# 9>h B..#*,*#####.#,****#.###.#.......#,,,,,...**,##########*****#..,,,,,,*******,, #..*****,,,,,,,,9>h3 h# *,***********9>h1 9>h 5-4.7 (1.49>h- 9>hE :>h|#####..####.......... #.............#.##.########.............##^..#.##.*..............,#####...####.,,* #.######......,,,.###.#*.#####**,*....#*.# B..#*,*#####.#,****#.###.......#,,,,,...**, ##########*****#..,,,,,,*******,, #..#****,,,,,,,,# *,*********#* *,****:>h:>hB-6.1:>h@:>hy:>hБ  #......#.##.########......##^.#.##.*.............,#########.,,* #.######......,,,.###.#*.#####**,*.....#*.# B..#*,*#####.#,****#.###.......#,,,,,...**,# #:>h_ #########****##...,,,,,*******,, #..##***,,,,,,,, *,*********#* *.#***,,,,,:>h :>hٙ (7.5:>hA :>h :>h6@.# #.#.##.# .# #.#######....##^# .# #.#######...#.##.* .# #.#.........,*, .# #.#.#####...####., :>h.# #.#,* #.######......, .# #.#,* #.###.#*.#####**,*, .# #.#,* #.....#*.# *,* .# #.#,* #.@B..#*,* *,* .######.#,****#.###.#*,* *,* .#,,,,....**,#*,* *,*:>hP***###...,,,,,*,#..##***,#..# *,*##.#*.# :>h6  BBThe giant cockroach bites you but does no damage.:>h 0=8.9:>h:>h0\ _The giant cockroach barely misses you.;>hk  You hit the giant cockroach.;>hi-9.5 (0.6;>h9;>h~j _The giant cockroach is moderately wounded.;>h#  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.;>hE$)90.1;>h);>h,G _The giant cockroach bites you but does no damage.;>hM  You closely miss the giant cockroach.The giant cockroach is moderately wounded.7;>h"Q;>hS] _The giant cockroach closely misses you.;>h: i  You barely miss the giant cockroach.;>h (1.3;>h{ ;>hg j _The giant cockroach is moderately wounded.;>h  You barely miss the giant cockroach.The giant cockroach is moderately wounded.;>hC &9;>h ;>h ` _The giant cockroach completely misses you.;>hC?  You closely miss the giant cockroach.The giant cockroach is moderately wounded.;>h@(2.5<>h.<>hG _The giant cockroach bites you but does no damage.<>hzmA  You hit the giant cockroach.<>hu1.<>h4x(3.1<>h0}<>hS _You kill the giant cockroach!<>hX# #.#.##.# # #.#..##^# # #.#..#.##.* # #.#........,*, # #.#.#####..####., # #.#,* #.######......, # #.#,* #.###.#*.#####**,*, # #.#,* #.....#*.# *,* # #.#,* #..@..#*,* *,* ######.#,****#.###.#*,* *,* #,,,,....**,#*,* *,****###...,,,,,*,#..##***,#..# *,*## <>h9<>h,5-4.5 (1.4<>hS<>h1<>h 3<>h <>h <>h ; #.#.##.# <>h 4 #.#.<>h ##^#  #.#.#.##.*  #.#.,*,  #.#.#####.####.,  #.#,* #.######......,  #.#,* #.###.#*.#####**,*,,*  #.#,* #.....#*.# *,*  #.#,* #...@.#*,* *,* -.#,****#.###.#*,* *,* #,,,,....**.#*,* *,****###...,.l,,*,#..#####,#..# *,*l   iguana (asleep) <>hL (0.0<>hN -5.9 (1.4<>hӽ <>h8 Z _An iguana comes into view.=>h#.#.##.##.#.##^# #.#.#.##.*#.#.,*,,,*#.#.#####.####.,#.#,* #.######......,*#.#,* #.###.#*.#####**,*,,*=>h#.#,* #.....#*.# *,**** #.#,* #....@#*,* *,* .#,****#.###.#*,* *,* #,,,,....*#.#*,* *,****###.....l,,*,#..#####,*#..# *,*##.# *,* * =>h"=>hl(7.3=>h7=>h=>hQ~#######..##^# #.##.*****..........,*,,,#########.,,,,,,* #.######......,,,,,,,*.###.#*.#####**,*,,*=>hRU.....#*.# *,**** ,* ####.#,****#.### .....#,,,,....***** ######***###.....l,,*******,,,,,,=>h@R #..#####,,,,,,,,,,,,,* *,************#=>haR^  *.#****,*=>hR<,,,,,,*******=>h!V=>hI]l.l=>h]1==8.7=>hb=>hve0 _The iguana hisses angrily.=>h ^  You hit the iguana.  The iguana is lightly wounded.=>h _43----9.3 (0.6=>hѴ =>hK + _The iguana bites you!=>h   You hit the iguana but do no damage.The iguana is lightly wounded.=>hx .-9=>hL=>h> _The iguana bites you but does no damage.>>h4b  You hit the iguana.>>hd4-----5000.5>>hw _The iguana is moderately wounded.>>hU  You hit the iguana.  The iguana is heavily wounded.>>hU031.1>>h8[>>hy]+ _The iguana bites you.>>h b  You hit the iguana.>>h &7>>h >>h Z _The iguana is almost dead.?>h  You hit the iguana but do no damage.The iguana is almost dead.?>hz(2.3?>h?>hu> _The iguana bites you but does no damage.?>h8  You hit the iguana.?>hF†?>h/679?>h9?>hJ _You kill the iguana!?>h #.##.*****..........,*,,,#########.,,,,,,* #.######......,,,,,,,*#.###.#*.#####**,*,,*#.....#*.# *,**** #.....#*,* ####.#,****#.###. .....#,,,,....***** ######***###........#******,,,,,, #..#####.....,,,,,,,,*#.#####?>hx?>h=4-4.3 (1.4?>h?>ht _You see here an iguana corpse.?>h" 3?>h ?>h ?>hj : _?>h! B?>h$ ?>h$ D5=?>hm% ?>h' ,?>h' ?>h( ,?>hF) ?>h* ?>h* ?>h4+ ?>h- ?>h;- U6=?>h- ?>h/ ,?>hM0 ?>hM2 ,?>h2 ?>h4 a7=?>h4 ?>h5 ,?>h#6 ?>h77 ,?>h7 ?>h8 ,?>hZ9 ?>h; k8=?>h\; ?>h< ,?>h0= ?>hR> ,?>h> ?>h? ,?>hI@ ?>h+A ?>hOA K9=?>hA ?>h$D ,?>hD ?>h7F ?>hF ?>hF ?>hXH ?>h{H V50=?>hH ?>hJJ B?>hK ,?>hL ?>hN ,?>hO ?>hP ?>hP K1=?>hJQ ?>hS ?>hZ ; ..........,*,,,#########.,,,,,,* #.######......,,,,,,,*##.#*.#####**,*,,*....#*.# *,**** ...#*,* ####.#,**###.###. ?>h[ .....#,,,[....##†##.#**** ######***###....@...#******,,,,,,-29.3 (25.0) #..#####.....,,,,,,,,*..# *,####********?>hF[ #?>hc ?>h#d /30.7 (26.4?>hFh ?>hPj # _Found a robe.@>hS3 #.#.,*,,, #.#.#####.####. #.#,* #.######......, #.#,* #.###.#*.#####**,*,, #.#,* #.....#*.# *,**** #.#,* #.....#*,* *,*#.#,*####.###.#*,* *,*.#,,.[....##†##.# *,#***###@>h.#****** #..#####....., #..# *,#### ##.# *,*  *.#****,*  *@>hW,*  *@>hn!G2.1 (1.4)@>h'@>h_)@>h' c# #.#.,* # #.#.#####.####. # #.#,* #.######...... # #.#,* #.###.#*.#####**,*,, # #.#,* #.....#*.# *, # #.#,* #.....#*,* *,*#.#,#####.###.#*,* *,*.#,..[....##†##.# *,#***###.#****** #..#####..... #..# *,#### ##.# *,* #.#****,* #.,,,,,,* ##*@>h+ @>h, (3.5@>h32 @>hm4 @>h @.# #.#.,* .# #.#.#####..####. .# #.#,* #.######...... .# #.#,* #.###.#*.#####**,* .# #.#,* #.....#*.# *, .# #.#,* #.....#*,* *,* .######.#.#####.###.#*,* *,*.#...[....##†##.# *,@>hВ #***###.#****** #..#####..... #..# *,#### ##.# *,* #.#****,* #..,,,,,* ###******@>hu Z=4.9@>h @>h @>hss 3@>ht @>h.x @>hz @>h @>h` @>h @>h ,@>h @>h @>h ,@>h @>hz @>h @>hӔ @>hM @>h @>h @>h ,@>h @>hg @>h ,@>h @>h @>h< X@>h @>hӰ @>h @>h۲ @>h ,@>hu @>h @>h ,@>h @>h۹ @>hQ @>h @>h X@>h @>h @>hq @>hT @>h @>h? @>h @>h @>h @>h @>h @>h4 @>h* @>hG @>h @>h @>h ,@>hE @>h @>h ,@>h @>hU @>h @>hR @>hH @>h @>h,@>hH@>h@>h,@>h@>h @>hz @>h @>hz @>h,@>h,@>h@>h@>h........,*,,,*,******** *****,* ....####.,,,,,*,,**,,,* *,** #......,...,,,****,+,,,* * #.#####*#.#,,** ***,,,* @>hB#.# #.#*** *****, #.# #.# , #.# #.# , #.# #.########## ,, .........@..# ****76.9 (42.0) #.............##.#.#* #.#############<....# #.#@>h##### #.# ..# ###@>h "D8.3 (43.4@>h%@>h2H _Found a stone staircase leading up.@>hb3,9.3 (44@>h9@>h;i _e - 2 scrolls of teleportation (gained 1)A>h`,*,,,*,* *****,* ####.,,,,,*,,**,,,* *,* ......,...,,,****,+,,,* *, .#####*#.#,,** ***,,,* *,*,* .# #.#*** ***** *,*,* .# #.# *,*,* .# #.# *,*,* .# #.# A>h*,,,* .#........@.# * .............##.#.#* .#####<....# .# A>hG##### A>h].# .# A>h/A>h280.7 (1.4)A>hA>hA>hO ,*,,,*,* *****,* *####.,,,,,*,,**,,,* *,*,...,,,****,+,,,* *, #####*#.#,,** ***,,,* *,*,* # #.#*** ***** *,*,* # #.# *,*,* A>hO m# #.# *,*,* # #.# *,,,* #.# ***** A>h{P ##.#.#* #####<....# # ##### ## A>h)[ [2.1B>hBB>hB>hB>hB>h,B>h,B>hB>hڋB>h8B>hÏB>hB>hđB>h4B>hB>hJBB>hbB>hB>hݗB>hkB>hB>hB>hŜB>h*B>h˞B>hB>h2B>hxB>h]B>h,B>hHB>hB>hB>hB>hB>hB>h˪,B>h B>hUB>hYB>hB>hB>hB>hױB>hB>h,B>h-B>h,B>hB>hiB>h,B>h^B>hB>hF,B>hB>h2B>h{,B>hB>hB>hd,B>hB>hB>h,B>h>B>hB>h,B>hB>h B>hB>hB>hB>hB>h5,B>hB>hB>h  #.#######........<...#,* ***, ####.#####.........(..###,* *, #.......##.....>......# *,* * #.......##............# *,* *, ......................# *,******, ......#.##.############ ***,,,,,, ........##^#******* ......#.##.##♣♣♣♣♣*,,,,,* ...........#...♣@♣******* *****,*111.5 (29.4)B>ho####...PP.♣..♣*,,,* *,*.............♣♣♣♣.+.,,* *,, ##.#######.#..♣♣ **#..)* *,* ##.# #.##♣♣ **##* *,* ##.# #.#*,*  ##.# #.#*,*  ##.# #.##########*,,  ...#######..........#*** B>hD2.9 (30.8B>hlB>h5 _Found a runed translucent door.C>h e###.#####...(..###,* *, .......##.....>......# *,* *, .##............# *,* *, ...# *,******,*#.##.############ ***,,,,,,.##^#********#.##.##♣♣♣♣♣*,,,,,* ....#...♣.♣♣♣***** *****,* ####...PP.♣@.♣*,,,* *,* #.............♣♣♣♣.+..j# *,,, #.#######.#..♣♣ **#..)# *,* #.# #.##♣♣ **### *,*, #.# #.#*,*, #.# #.# *,*, j   Crazy Yiuf (asleep).# #.##########*,,, C>h ..#######..........# **** #.............##.#.##C>h OCrazy Yiuf (asleep)C>ha 14.3 (1.4)C>h C>h- D>hV4D>h!D>h#E>h6K.#####.(..###,* *,##.....>......# *,* *,,*##.# *,* *,# *,******,*#.##.# ***,##^# *#.##.##♣♣♣♣♣ *,,,,,* E>hK3#...♣.♣♣♣***** *****,* ####...PP.♣.@♣*,,,* *,* .♣♣♣♣.+..j# *, .#.#..♣♣ *♣#..)# *,*,* .# #.##♣♣ **### *,*,* .# #.# E>hK*,*,* .# #.# *,*,* .# #.# *,,,* .#E>hL[.# * E>hNE>hT1.E>hT(5.7E>h{YE>h\( _Crazy Yiuf shouts!E>h_ e.....##.....>......# *,* *,,*##............# *,* *,,,,..# *,******,***#.##.############ ***,,,,,,,,,.##^#**********#.##.##♣♣♣♣♣*,,,,,* ....#...♣.♣♣♣**### *****,* *####...PP.♣..♣#.j.# *,****........♣♣♣♣@+...# *,,,,, #######.#..♣♣ ♣♣#..)# *,*,** # #.##♣♣ **### *,*,* # #.#  # #.##########*,,,* j   Crazy Yiuf E>h_ #######..........# *****...........##.#.## #############<....#E>ha E>hk H.jE>hk (7.1E>h2r E>hlt F>h*UD'F>h]Sj.8F>h] 0F>hk> _You open the door.F>hI=6 (0.5F>hF>h>2 _You closely miss Crazy Yiuf.F>h:|  You barely miss Crazy Yiuf.  Crazy Yiuf hits you with a +2 quarterstaff of chaos.F>h$47F>hÇ9--9.2 (0.6F>hF>h- _Crazy Yiuf freezes you.G>h}<8G>hYG>h1 _You barely miss Crazy Yiuf.G>h| " > *,*  *,*   ^#♣♣♣  ♣.♣♣♣**###  G>h m♣..♣#...# ♣@j...#  ♣♣#..)# #  **### *,*,* # #.#*,*,* # #.#G>hl 9*,*,* #  *,,,*   ***** <....#You puncture Crazy Yiuf!  Crazy Yiuf is heavily wounded.Crazy Yiuf hits you with a +2 quarterstaff of chaos!G>hD & G>hh <3------- 1 G>h CYou suddenly lose the ability to move!G>h/ /  --more--J>hƘ5 =20.4J>hV6 boomerangsPara _J>h J>hX9*J>hgyY  Crazy Yiuf hits you with a +2 quarterstaff of chaos!J>h> *,*  *,*   ^#♣♣♣  ♣.♣♣♣**###  ♣..♣#...# J>hu♣@j...#  ♣♣#..)#   **### *,*,*  #.#*,*,*  #.# J>hP *,,,*  J>h<<J>h$29J>hL--------- 8 J>h;1.4 (16 boomerangsJ>h-Might J>hJ>h  _You feel very mighty all of a sudden. You can act again.K>h  You puncture Crazy Yiuf!  Crazy Yiuf is almost dead.K>h *2.0 (0K>h K>h = _Crazy Yiuf hits you but does no damage.L>hii  You completely miss Crazy Yiuf.-L>hj6L>hqL>hsZ _Crazy Yiuf is almost dead.N>h=  You puncture Crazy Yiuf!N>hC)N>hU----80-N>hK 3.2N>h` _You kill Crazy Yiuf!O>h##.....>......# *,* *,,*,##.# *,* *,# *,******,***,#.##.# ***,##^# *,#.##.##♣♣♣♣♣ *,,,,,* *,#...♣.♣♣♣*#### *****,* *,####...PP.♣..♣#...# *,****,♣♣♣♣.@...# *,.#..♣♣ ♣♣#..)# *,*,* #.##♣♣ *#### *,*,*  #.# *,*,*   O>hO>h 4-4.6 (1.4O>h$%O>h)  There is an open translucent door, spattered with blood here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak of willpowerQ>h\(Q>h]sPick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak of willpower Q>hB]h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedQ>he]7[top]S>hu  a + a +2 quarterstaff of chaos[Enter] accept (1 chosen)T>h  a + a +2 quarterstaff of chaos  b + a +0 cloak of willpower2T>h T>h $T>h ....##.....>......# *,* *,,*,, krazycure the Tinkerer ....##............# *,* *,,,,, Naga T>h ..................# *,******,***, Health: 29/51 =============----------- T>h1 ..#.##.############ ***,,,,,,,,,, Magic: 9/9======================== T>hD ....##^#**********, AC: 6T>h ,Str: 14 T>h: ..#.##.##♣♣♣♣♣*,,,,,* *, EV: 8T>hO ,Int: 21 T>hz .......#...♣.♣♣♣*#### *****,* *, SH: 0T>h ,Dex: 10 T>h $..####...PP.♣..♣#...# *,****, XL:  6 Next: 80% Place: Dungeon:3 T>h ...........♣♣♣♣.@...# *,,,,,, Noise: ---------  Time: 5124.6 (0.0) T>h ######.#..♣♣ ♣♣#..)# *,*,*** l) +2 dagger (speed)T>h #.##♣♣ *#### *,*,*Throw: 6 boomerangsT>h '#.#*,*,*T>h+ >Might #.#T>h= *,*,*#.##########T>hN *,,,* T>h_ $######..........#***** T>hp ...........##.#.## T>h ,############<....# T>h L_Crazy Yiuf is almost dead.T>h ZYou puncture Crazy Yiuf! _You kill Crazy Yiuf!T>h ZThere is an open translucent door, spattered with blood here.  T>h Things that are here: _a +2 quarterstaff of chaos; a +0 cloak of willpowerT>h T>hT T>h $30T>h ==5.6 (1T>h T>hV _x - a +2 quarterstaff of chaos; y - a +0 cloak of willpowerU>h6JInventory: 25/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe  x - a +2 quarterstaff of chaos Missiles (go to first with ()  j - 6 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)b - a +0 robe  u - a +0 scale mail  y - a +0 cloak of willpower Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 2 scrolls of teleportation  k - 2 scrolls labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]W>h,qy - a +0 cloak of willpower. A cloth cloak. Base armour rating: 1 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (6.2 -> 7.3). Your EV would remain unchanged. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {cloak armour} {cloakarmor} {auxiliary armor} {auxiliary armour} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Y>hSt Y>hNz....##.....>......# *,* *,,*,, krazycure the Tinkerer ....##............# *,* *,,,,, Naga ..................# *,******,***, Health: 30/51 ==============---------- ..#.##.############ ***,,,,,,,,,, Magic: 9/9======================== ....##^#**********, AC: 6Str: 14 ..#.##.##♣♣♣♣♣*,,,,,* *, EV: 8Y>hzInt: 21 .......#...♣.♣♣♣*#### *****,* *, SH: 0Dex: 10 ..####...PP.♣..♣#...# *,****, XL:  6 Next: 80% Place: Dungeon:3 ...........♣♣♣♣.@...# *,,,,,, Noise: ---------  Time: 5125.6 (0.0) Y>h{######.#..♣♣ ♣♣#..)# *,*,*** l) +2 dagger (speed)#.##♣♣ *#### *,*,*Throw: 6 boomerangs#.#*,*,*Might #.#*,*,*#.##########*,,,* ######..........#***** ...........##.#.## ############<....#You puncture Crazy Yiuf! _You kill Crazy Yiuf!There is an open translucent door, spattered with blood here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak of willpower Y>h{_x - a +2 quarterstaff of chaos; y - a +0 cloak of willpowerY>h+Y>h}Y>hʆY>h+ _You kill Crazy Yiuf!  There is an open translucent door, spattered with blood here.ings that are here: _a +2 quarterstaff of chaos; a +0 cloak of willpower _x - a +2 quarterstaff of chaos; y - a +0 cloak of willpower  You start putting on your armour.Y>hJ*6.6 (1Y>hΒY>hY>h *7.6 (2Y>hכY>hY>h{F18.6 (3Y>hY>h/@9.6 (4Y>hY>hY>h)+30.6 (5Y>hY>h 7 _You continue putting on your +0 cloak of willpower. x5  You finish putting on your +0 cloak of willpower.Y>húY>h?M _You feel strong-willed.Z>he&*##.....>......# *,* *,,*,,*##.# *,* *,# *,******,***, .#.##.# ***,##^# *,* .#.##.##♣♣♣♣♣ *,,,,,* *,*#...♣.♣♣♣##### *****,* *,* .####...PP.♣..♣#...# *,****,*♣♣♣♣.'@..# *,,,,,,*.#..♣♣ ♣♣#..)# *,*,*#.##♣♣ ##### *,*,* #.# *,*,* Z>h.Z>hs/i2=2.0 (1.4 _Z>h#5Z>h6Z>h9##.....>......# *,* *,,*,,*,##.# *,* *,# *,******,***, #.##.# ***,##^# *,* #.##.##♣♣♣♣♣ *,,,,,* *,* #...♣.♣♣♣##### *****,* *,* ####...PP.♣..♣#...# *,****,* ♣♣♣♣.'.@.# *,,,,,,* Z>hy.#..♣♣ ♣♣#..)# *,*,**** #.##♣♣ ##### *,*,* #.# *,*,* Z>h =3.4Z>hAZ>hF[>hZ##.....>......# *,* *,,*,,*,* .##.# *,* *,*# *,******,***,,,* .##.# ***, .##^# *,* .##.##♣♣♣♣♣ *,,,,,* *,* #...♣.♣♣♣##### *****,* *,* ...PP.♣..♣#...# *,****,* ♣♣♣♣.'..@# *,,,,,,* .#..♣♣ ♣♣#..)# *,*,**** #.##♣♣ ##### *,*,* #.# *,*,* [>h3c[>hc'4.8[>h&i[>hj[>hH .,,,, ...*****,*** .##.############ ***,,,,,,,,,,,,,^#**********,***.##♣♣♣♣♣,,,,,* *,* ...#...♣.♣♣♣##### ***** [>hCI###...PP.♣..♣#...# *,*** ........♣♣♣♣.',,,, ###.#..♣♣ ♣♣#*,***  #.##♣♣ ####  #######[>hXk3=6.2[>h\[>h]a{ _You see here a +2 hammer of draining.\>hh \>hSi +70\>hm \>ho Q _z - a +2 hammer of draining]>h]>h(Inventory: 26/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)a - a +0 hammer  i - a +0 hand axe  x - a +2 quarterstaff of chaos  z - a +2 hammer of draining Missiles (go to first with () ]>hj j - 6 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn) ]>hT o - a +0 ring mail (worn)  y - a +0 cloak of willpower (worn)b - a +0 robe  u - a +0 scale mail Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) ]>h7Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 2 scrolls of teleportation  k - 2 scrolls labelled ISSEASOURE  n - a scroll labelled MUFFIA LYTIWUA ]>h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_>hSa - a +0 hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. _>heS Your skill: 0.6; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.9 XLs.  Current attack delay: 1.3. Damage rating: 13 (Base 8 x 110% (Str) x 103% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. _>hSStash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ _>hSw“The hammah that John Henry swung,  It weighed over nine poun', _>hS He broke a rib in his left han' side, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`>h+H `>hN `>h9T .##............# *,* *,,,,,,,* krazycure the Tinkerer ...............# *,******,***,,,* Naga .##.############ ***,,,,,,,,,,,,, Health: 33/51 ===============--------- .##^#**********,*** Magic: 9/9======================== `>hT .##.##♣♣♣♣♣*,,,,,* *,*AC: 7Str: 14 ....#...♣.♣♣♣##### *****,* *,*EV: 8Int: 21 `>hT e###...PP.♣..♣#...# *,****,*SH: 0Dex: 10 ........♣♣♣♣.'...# *,,,,,,*`>hT XL:  6 Next: 80% Place: Dungeon:3 ###.#..♣♣ ♣♣#..@# *,*,****`>hoU UNoise: ---------  Time: 5137.2 (0.0)#.##♣♣ ##### *,*,*a) +0 hammer#.#*,*,*Throw: 6 boomerangs#.#*,*,*Might #.##########*,,,* ###..........#***** ........##.#.## #########<....######## `>hU _You continue putting on your +0 cloak of willpower. x5  You finish putting on your +0 cloak of willpower. _You feel strong-willed. `>hU _You see here a +2 hammer of draining. _z - a +2 hammer of drainingYou unwield your +2 dagger of speed.`>h\ `>h\ *8.2 (1`>h` `>h.c a  You finish putting on your +0 cloak of willpower. _You feel strong-willed. _You see here a +2 hammer of draining. _z - a +2 hammer of draining  You unwield your +2 dagger of speed. _a - a +0 hammer (weapon)a>h.##.# *,* *,.# *,******,***,,, #.##.# *** ..##^# *, #.##.##♣♣♣♣♣ *,,,,,* *,*a>h.#...♣.♣♣♣##### *****,* *,*#...PP.♣..♣#...# *,****,*.♣♣♣♣.'...# *,,,,,,*#.#..♣♣ ♣♣#.@.# *,*,**** #.##♣♣ ##### *,*,*a>h #.# *,*,* #.# *,*,* a>hmx #.# *,,,* ####.#a>hq ***** .##.#.## #<....# a>hD #a>h/a>hb4=9.6 (1.4a>hCa>ha>hM>*,,*## *,,,, ................# *,******,*** #.##.############ ***,,,,,,,,,,,, ..##^# *********,** #.##.##♣♣♣♣♣ *,,,, .....#...♣.♣♣♣##### *****,* ####...PP.♣..♣#a>hG**** .........♣♣♣♣.',,,,, ####.#..♣♣ ♣♣#...***#♣♣ ######.#*,*,*a>ha>hn(41.0a>h/a>hKa>h, .##.....>......# *,* *,,*,,*.##.# *,* *.# *,******,*** .#.##.# ***.##^# *, .#.##.##♣♣♣♣♣ *,,,,,* *,*.#...♣.♣♣♣##### *****,* *,* a>hĚ .####...PP.♣..♣#...# *,****,*.♣♣♣♣.'@..# *,,,,,,*#.#..♣♣ ♣♣#...# *,*,**** #.##♣♣ ##### *,*,* #.# *,*,*  #.# *,*,*  #.# *,,,* #####.#a>h  ***** .##.#.## #<....#a>hʠ a>h1 '2.4a>h a>h̦ b>h3b>h*b>h95b>h|T=b>hb>h9b>h7,b>hb>hZb>h96b>hb>h.,b>hb>hb>hb>hmb>hAb>hSb>hb>hrb>hN37=b>hb>hc,b>hb>h,b>hxb>hpm8=b>h b>h2,b>hb>h,b>hAb>hBb>hK9=b>hb>hb>heb>h}b>hb>h(,b>hkb>hb>hb>h5b>h)b>hX@40=b>hvb>hb>h7,b>hb>hTb>hb>hb>hRb>hD1=b>hlb>hBb>hj,b>h b>h<,b>hb>h]b>hN2=b>h b>hnb>hb>hb>h K3=b>hb>h,b>hCb>h,b>hb>hB b>hw b>h b>h b>h b>h6 N4=b>h b>h,b>h b>h,b>hbb>hzb>h55=b>hb>hfb>h,b>hb>hb>h2b>hqb>hb>hb>hb>h b>hG#6b>hg2=b>hb>h&b>h*-j 82.4 (40.0) _You start resting.b>h-63.4 (41b>h&2b>h4b _You feel a little less mighty now.b>h> b>hy b>hP b>hq ,b>h2 Xb>h& b>hW K7=b>h b>hd Bb>hM ,b>h b>hu b>h ?8=b>hħ b>h= b>hk ,b>h nb>hʰ ,b>h9 99b>h2 >=b>h߷ b>h 50=b>hz ,b>hԼ b>h ,b>hN b>h Bb>h _ _You start resting.b>h4 -99.4 (16b>hd \1=200.4 (17b>h b>hv " _HP restored.b>hi?Ib>h%A,b>hEXb>hQ3=b>hSBb>hYb>hZ,b>h+[b>h\,b>h]b>hx^b>h^b>h_b>h`,b>h/ab>hcBb>hc,b>hcb>he,b>heb>hSg,b>hgb>hi,b>h4ib>hlb>hPrb>hPsb>hws,b>h&u,b>h[ub>hv,b>hvb>hx,b>h`xb>h`y,b>hyb>hz,b>hzb>h{,b>h|b>h[},b>h}b>h+,b>hPb>h,b>hb>h߁,b>h"b>hD,b>h҄b>hɆ,b>hb>hW,b>hb>h,b>h=b>h,b>hb>h,b>h b>hՑ,b>hb>h,b>hfb>hӕb>hb>hb>hΘb>hb>h2b>hfb>hb>hb>h,b>h1b>h,b>h`b>hb>hb>hОb>hȟb>hb>heb>hݡb>hb>hb>hBb>hU,b>hb>h,b>hb>h,b>h>b>h˩,b>hb>h~,b>hb>h7,b>hb>hԮ,b>hb>hf,b>hb>h ,b>hb>h,b>h̴b>h-,b>h^b>h,b>hb>hf,b>hb>hi,b>hb>hɽ,b>hDb>h,b>h*b>hm,b>hb>h,b>htb>hBb>hBb>h,b>hb>hD,b>hb>h,b>hb>h,b>hWb>h,b>hb>h Bb>hI,b>hb>h,b>hb>hc,b>hb>h,b>hb>hN,b>hyb>h,b>hb>hH,b>hrb>h,b>hb>h,b>hjb>h,b>hb>hBb>hv,b>hb>h,b>h&b>h,b>h[b>hf,b>hb>h,b>hb>hob>hb>hb>hg 99.4 (99 _You start waiting.b>hX/300.4 (100.0)b>hb>h# _Done waiting.c>h-W.##.....>......# *,* *,,*,,.##.# *,* *.# *,******,*** ..#.##.# ***.##^# *, ..#.##.##♣♣♣♣♣ *,,,,,* *,c>he.A.#...♣.♣♣♣##### *****,* *, ..####...PP.♣..♣#...# *,****,.♣♣♣♣.@...# *,,,,,,#.#..♣♣ ♣♣#...# *,*, #.##♣♣ ##### *,*,*  #.# *,*,*  #.# *,*,* c>h. #.# *,,,* ######.# ***** .##.#.## #<....#c>hC6c>h611.8 (1.4)c>h:c>h=s _There is an open translucent door, spattered with blood here.c>hf.##.....>......# *,* *,,*.##.# *,* *.# *,******,***.#.##.# ***.##^# *.#.##.##♣♣♣♣♣ *,,,,,* *.#...♣.♣♣♣##### *****,* *.####...PP.♣..♣#...# *,****.♣♣♣♣@'...# *#.#..♣♣ ♣♣#...# *,*, # #.##♣♣ ##### *,*,* # #.# *,*,* # #.#c>hS* *,*,* # #.# *,,,* #.# ***** .##.#.## #<....#c>hPc>hc>h(3.2 _c>hsc>hּd>h(##.#####.........(..###,* *,,.##.....>......# *,* *,,*##.# *,* *,,,.................# *,******,**#.##.############ ***,,,,,,,,...##^#  ********#.##.##♣♣♣♣♣ *,,,,,* d>h)......#...♣.♣♣♣##### *****,* ####...PP.♣.@♣#...# *,*** .............♣♣♣♣.'...# *,,,, .#######.#..♣♣ ♣♣#...# *,*,* .# #.##♣♣ ####d>hh)# *,*,* .# #.# *,*,* .# #.#  *,*,* .# #.########## *,,,* .#######..........***** .............##.#.##d>h)d>hn3>4.6d>h 7d>h8e>h)M3e>h Ne>hZe>h\e>h\e>hiae>hfe>hj,e>hr,e>hUt,e>hue>hye>h|,e>hv}e>he>h,e>h~e>hόe>hя,e>h̒e>hpBe>h˜e>h?e>h7Be>he>hh,e>hޣe>he>hĨ,e>hhe>he>h,e>hDe>he>hM,e>hݵe>he>hUe>hpe>hSe>he>h,e>he>hKe>h~,e>he>h~e>h,e>h+e>he>h,e>he>hIe>h,e>h-e>he>he,e>hLe>h2e>he>he>he>he>h,e>hme>h>e>h,e>he>h e>hO,e>he>he>hc,e>he>hDe>hN,e>he>he>h,e>he>he>he>he>hae>h e>hm ,e>hp e>he>h..≈.≈≈≈§≈.≈≈≈.≈.,,,.......)♣P_..≈.....≈g§§..≈.#*.######......♣ #..≈≈≈≈≈.≈§≈≈≈≈≈.**.[,,.....♣....§.,...*..#**###....... e>h#.....#....,,,...,..,,,,......... #.##..#..#****#.##.#***#######.#. e>h"#.##..#.#* #.#..# #.... #.##...)#### #.#.#* #.###.......# ##.@.# #.,,,43.8 (39.e>h:w2) #.###...######..###**********,*** e>hb4#.###.#.####....# *,,..,,,,,,,* #.....#...##.##.# *,...,,,,,,,** e>h#######...##.##.###....,,,,,,,,,, .....................#***,,,,,,,*e>h  #######........<...#,* ***,,*,,*e>h  #####...(..###,* *,,,,,*e>h  ##.....>......# *,* *,,*,,*e>h6E e>h e>h!.5.2 (40.6e>h%e>h'# _Found a robe.g>ho#..≈.≈≈≈§≈.≈≈≈.≈.,,,.)♣P_.≈.....≈g§§..≈.#*.######...... ##..≈≈≈≈≈.≈§≈≈≈≈≈.**.[,,.....♣.§.,...*..#**### .#.....#....,,,...,..,,,, .#.##..#..#****#.##.#***#.# .#.##..#.#* #.#..# # .#.##...)#### #.#.#* #..# ##@..# #. .#.###...######..###*, .#.###.#.####....# *,,..,* .#.....#...##.##.# *,..., .#...##.##.###.................#***g>h, .#........<...#,* ***,,*,, .#####.........(..###,* *,,,,,.##.....>......# *,* *,,*,,g>h)g>hE*16.6 (1.4)g>h4g>h5h>h!3h>h#h>h )h>hz-,h>h2,h>h+5,h>hG6h>h|8h>h<h>hi<h>h=h>h?h>hC,h>h0Dh>h3Ih>hM,h>hRh>hTh>h#X,h>hFYh>h2\h>hP_,h>h`h>hfh>hi,h>hJkh>hmh>hwq,h>hrh>h׃<  You see here a +0 robe.h>h[h>h _h>h h>h׌h>hd,h>hh>h!h>h,h>hh>hh>h,h>h:h>h}h>h[h>h,h>hԱh>h h>hbSh>h]....≈.§≈§.≈≈≈≈≈§§§.#.####.#..... #§.§≈§≈_≈.§..§≈§§.##.# #....P.P #.§§§.≈.≈.≈.≈§≈§§.##.# ##......♣ #...≈.≈..g§§≈_≈.§.##.###♣ ##..≈.≈≈≈§§.§≈≈.≈...........)♣P_ ....≈....§≈.....§.##.######...... h>hG^##..≈≈≈≈≈.§§≈≈≈§≈.##.[.......♣ ..................#..######...... .#.....#........@................66.2 (19.6)..#..######.##.###########.#..#.#* #.#..# #...##...)#### #.#.## #.## .h>ho^...........# ##...# #. .h>h^L#.###...######..###**********,** g   hobgoblin (wandering).###.#.####....# *,,..,,,,,,,*h>h^.....#...##.##.# *,...,,,,,,,**#######...##.##.###....,,,,,,,,,h>h^!h>hf`h>hg7_h>hWi` _A hobgoblin is nearby!i>hw≈.§≈§.≈≈≈≈≈§§§.#.####.#. §.§≈§≈_≈.§..§≈§§.##.# #....P.P.P .§§§.≈.≈.§.≈§≈§§.##.# ##......♣. ...≈.≈..g§§≈_≈.§.##.######.....♣ #..≈.≈≈≈§§.§≈≈.≈...i>huwm)♣P_.≈....§≈.....§.##.######......♣ #..≈≈≈≈≈.§§≈≈≈§≈.##.[.......♣.#..######. #.....#..... #.##..#..######.##.#.#. i>hw#.##..#.#* #.#..# #. #.##...)#### #.#.## #.## ##...# #., #.###...######..###*,*i>hx #.###.#.####....# *,,..,* *i>h\x  #.....#...##.##.# *,...,***  #...##.##.###....,i>hxD i>hނL.≈§≈.≈.§.≈§§_§§§≈§§...≈≈§i>h/7.6 (1.4) i>hD _i>hp7_i>h*i>hK≈.§≈§.≈≈≈≈≈§§§.#.####.#. .§≈§≈_≈.§...≈§≈.##.# #....P.P.P i>hL§§§.≈.≈.§.≈.§.≈§##.# ##......♣.≈.≈..g§§§_§§§.##.######.....♣♣. ..≈.≈≈≈§§§≈≈≈.≈.....)♣P_.≈....§≈§§...≈.##.######......♣. ..≈≈≈≈≈.§≈≈≈≈§≈.##.[.......♣.§......#..######. i>h`L.....#. .##..#..######.##.#.#.# .##..#.#* #.#..# i>h M#....# .##...)#### #.#.## #.## ##...# #., .###...######..###*,***, .###.#.####....# *,,..,* *, .....#...##.##.# *,...,***,...##.##.###....,i>hV _i>h0W§≈§≈.≈_≈..≈§..§≈≈≈i>hW.i>hW(9.0i>h^8_i>h`i>hv o≈.§≈§.≈≈≈≈≈§§§.#.####.#.# §≈§≈_≈.§...≈§§.##.# #....P.P.PP..≈.≈.§.≈.≈§≈.##.# ##......♣. .≈.≈..g§§≈_≈.§.##.######.....♣♣. .≈.≈≈≈§§.≈§≈.≈...........)♣P_. .≈....§≈.....≈.##.######......♣. .≈≈≈≈≈.§≈§≈≈≈≈.##.[.......♣.i>hw #..######.#.# ##..#..######.##.#.#.# ##..#.#* #.#..# #....# ##...)#### #.#.## #.####*# ##...# #.,,,,* i>h0x "###...######..###*,***,* ###.#.####....# *,,..,* *,*#...##.##.# *,...,i>h\x :***,*...##.##.###....,i>h §≈.≈≈§§§.§i>hf )70.4i>hÆ S__i>h j>h+3j>h+j>h/j>h2j>h5Bj>h7j>h7j>h<8j>h:j>hB ...≈.§≈§.≈≈≈≈≈§§§.#.####.#...... #§.§≈§≈_≈g≈...≈.≈.##.# #....P. #.§§§.≈.≈§≈.≈.≈§≈.##.# ##......♣ #...≈.≈..§≈.≈_≈§§.##.######.....♣ ##..≈.≈≈≈§≈.≈§§§§...)♣P_ ....≈....§§§§§§§§.##.######.... ##..≈≈≈≈≈.§§§≈≈≈≈.##.[.......♣§§.....#..###### .#.....#j>hhfCC.#.###...######..###j>h~C***,** g   hobgoblin (wandering) j>hC.#.###.#.####....# *,,..,,,,,,,*#.....#...##.##.# *,...,,,,,,,** j>hC).#######...###....j>hC!j>hF-3.2 (2.8j>hwNN§≈...≈§≈j>hN§§.≈§.≈§≈.≈≈§≈_.≈..j>hN§≈§≈§≈≈≈§...j>hO$§j>h%O&j>hO-4.6 (4.2j>h>Wj>hcXj>h3j>hj>hj>h,j>h,j>hU,j>hj>hIj>h,j>hMj>ḫj>h%,j>hj>hyj>h,j>hDj>hj>h9,j>hj>hxj>h+j>hGj>hj>hj>h1,j>h]j>hCj>h,j>hJj>hj>h,j>h\j>hj>h,j>hj>h(j>h,j>hj>hj>he,j>hSj>h j>h ,j>h j>hZ j>hI ,j>h j>h j>hR j>h~ j>h0 j>h j>hq ,j>h' j>h j>h ,j>h j>h j>hn ,j>h! j>h" j>h|$ ,j>h-% j>h' j>h) ,j>hi* j>h+ j>h- ,j>h. j>h:0 j>h]2 ,j>h2 j>h54 j>h6 j>h6 j>hl7 j>h8 j>hh< ,j>h< j>h> j>hnB ,j>hC j>hF j>hoH j>hH j>hkI j>hrJ j>hvL ,j>h M j>hN j>h5P ,j>hQ j>hQ j>hSX Xj>hY ,j>h+Z j>h[ j>h] ,j>h)^ j>h` j>hh #...........................## ..######.##.###########.#.## ## #.#..# #....# .)#### #.#.## #.####* .....# ##...# #.,,,,* .######..#############.***,* .####....# #...........* *,* #...##.##.# #..........o***,***** #...##.##.###...@.......,,,,,,,,, .j>hVi ..............####....o,,*,****, #........<...#.# ***..#,,*,* *, ........(..###.# *,,.,,*,* *,>......# #.# *,,*,,*,* * ...........# #.# *,,,,,,,* *, oo 2 orcs (asleep) ...........# #.#*****,***,,,****, ############ ###,,,,,,,,,, #**********,*******j>ho c 419.4 (44.8)  2 orcs come into view.j>ho j>h*p j>hq J  The orc shouts! x2; You hear a shout!j>hdy W.oooo   orc wizard (wandering)oo 2 orcs==20.8 (46.2j>hm~ j>h z _An orc wizard comes into view. It is wielding a +0 dagger.k>hK..........## ..######.##.#.#.## .## #.#..# #....# )#### #.#.## #.####* ...# ##...# #..,,,* ######..###.#**,* .####....# #.# *,* ...##.##.# #.#**,* ...##.##.###....@....o.*k>h7O..........####...oo.,*,****,* .<...#.# **#..#.,*,* *,*(..###.# *,o..,*,* *,*>......# #.# *,,*.,*,* *,*# #.# *,* *,* oo 2 orc wizards (wandering)# #.#*****,***,,,****,*k>hi ###,* *,*k>h   An orc wizard comes into view. It is wielding a +0 dagger.k>h k>h k>h  o.o..o1 wandering)The orc wizard shouts! You hear an angry hiss.k>h  The orc wizard points at you and mumbles some strange words.k>hF  You resist with almost no effort.k>hװ;*k>h , 1 invisib…)The orc wizard gestures wildly while chanting.k>h*Bk>hfoo...oo   orc wizard (invisible)=2.2 (1.4)k>hxk>hPH _The orc wizard flickers and vanishes for a moment.l>hp#.## #..######.##.#.#.## #.## #.#..# #....# .)#### #.#.## #.####*.# ##...# #..,,,* ..######..###.#**,* #.####....# #.# *,* #...##.##.# #.o...#**, #...##.##.###.o....,.####......,*,****, #.<...#.# **#..#.,*,* *,.(..###.# *,o..,*,* *,.>......# #.# *,,*.,*,* *,.# #.# *,* *, oo 2 orcs.# #.#*****,***,,,****,# ###, # *,l>hul>hl>h}o.o.---l>h 3.6l>hl>hl>h}}.#l>hH~n.## .#..######.##.#.#.## .#.## #.#..# #....# ..)#### #.#.## #.####*.# ##...# #..,,,*.######..##l>h~#.#**,* .#.####....# #.# *,* .#...##.##.# #......o....#**, ##...##.##.###..@...o......####......,*,**** #l>h~#.<...#.# **#..#.,*,* *.(..###.# *,o..,*,* *.>......# #.# *,,*.,*,* *l>h...# #.# *,* *.# #.#*****,***,,,**** .# ### ^# *,l>hl>hl>h$l>h\l>h؂l>hCo..o..oo   orc wizard (invisible)oo 2 orcsl>hD---5.0l>hwl>hЏl>h ..#..######.##.###########.# ..#.## #.#..# #.... ...)#### #.#.## #.####*.....# ##... #..,,,* #...######..#############.#**,* #.#.####....# #...........# *,* .l>h .#...##.##.# #....o......#**,*** ###...##.##.###....o.......,,,,,, ................@####.o....,*,*** ###<...#.# **#..#.,*,* .(..###.# *,o..,*,* l>h; #.....>......# #.# *,,*.,*,* #............# #.# *,,,,,,,*l>hv ....# #.#*****,***,,,*** oo 2 orcs #.############ ###,,,,,,,,,,,,,,, #^#**********,***** #.##♣♣♣♣♣l>h m *,,,,,* *,*l>h l>h l>h l>h Uo.o..o.o   orc wizard (invisible)oo 2 orcsl>h (6.4l>h^ l>h m>h(  ## #.#..# #....# .)#########*....# ##...# .,,, #...######..#############.#**#.####....# #...........# ..#...##.##o.......#**,*** ####.###...o..o.....,,,,,, .................####......,*,*** ###..<...#@# **#..#.,*,* ...(..###.# *,o.>......# ,*......,,,, ..*****,***,,,***   orc ..#...♣.♣♣♣##### *****,* *,*m>h) m>ht* m>h_, m>h1 e..om>h 2 (7.8m>hJ6 m>h8 m>h%*.)#########*....# ##...# .,,, #...######..#############.#**#.####....# #...........# ..#...##.##..**,*** m>h*b####......o.....,,,,,, ................o####.*,*** ###..<...#.# **#..#.,*,* ..m>h*(..###@# *,o.>......# m>h*,*.m>h*,,,, .m>h+*****,***,,,*** m>h'+#.############ ###,,,,,,,,,,,,,,, #^#m>hN+^**********,***** #.##♣♣♣♣♣,,,,,* m>ht+* ..#...♣.♣♣♣##### ***** #...PP.♣..♣#...# *,***m>h+m>ha/m>h10m>h0m>h9foo 2 orcsm>h?:m>hX:!9.2m>hAm>h:Cn>hhX  You hit the orc.  The orc is lightly wounded.n>hsoo   orc wizard (invisible)oo 2 orcsn>ht%=n>h4t 30.6n>h|n>h _The orc barely misses you. The orc completely misses you.n>h.  You hit the orc.  The orc is heavily wounded.n>h71oooo 2 orc wizards (1 wandering, 1 invisib…)n>h1-1.9 (1.3n>h8n>h:P _The orc barely misses you.n>h0  You closely miss the orc.The orc is heavily wounded.n>h0 n>hV9 .o.   orc wizard (invisible)n>h9 [0-3.3 (1.4n>h> n>h|? 6 _The orc hits you with a +0 club.o>h  You barely miss the orc.The orc is heavily wounded.o>hCW.oo>h-4.6 (1.3o>h)o>ht= _The orc hits you but does no damage. x2o>hR^  You closely miss the orc.o>hSo>hU%  o>hVEThe orc is heavily wounded.o>hWo>h_oo 2 orc wizards (1 wandering, 1 invisib…)o>h_B-5.9o>hfo>h8i6 _The orc hits you with a +0 club.o>h/ ~  You hit the orc.  The orc is almost dead.o>hY o>h$ .o.oinvisible)   orco>h$ \48-7.3 (1.4o>h1+ o>h|- 6 _The orc hits you with a +0 club.p>h`6  You sock the orc!p>hp>hPp>hޏto.o p>h018.7p>h}p>hǠG _You kill the orc!p>h<  You hit the orc wizard.p>hp>hp>h  o.oThe orc wizard is moderately wounded.p>h% \9=40.0 (1.3p>hp>hZ _The orc wizard barely misses you. x2p>hb <  You hit the orc wizard.p>hn .oThe orc wizard is heavily wounded.p>ho -1.4 (1.4p>hcw p>hz A _The orc wizard hits you but does no damage.p>he  You closely miss the orc wizard.p>h .  The orc wizard is heavily wounded.p>h  The orc wizard points at you and mumbles some strange words.p>hڤp>hJZ50=2.8p>hp>h{ _The magic dart hits the orc wizard. The orc wizard barely misses you.q>hNn=  You sock the orc wizard!q>hoq>hpq>hpq>h{8 o   orc wizardo   orcYou kill the orc wizard!q>hM074.2q>hq>h q>h;_The orc wizard hits you but does no damage.q>h^  You sock the orc wizard!  The orc wizard is heavily wounded.5.5 (1.3q>hgq>hA _The orc wizard hits you but does no damage.q>h(  You hit the orc wizard.  The orc wizard is almost dead.The orc wizard hits you but does no damage.q>h #1q>h 8=6.9 (1.4q>hp q>h% W _The orc wizard barely misses you.r>h<  You hit the orc wizard.r>hr>h.oo   orcr>hҮl2/52=998.3r>hr>hN _You kill the orc wizard!r>h6  You sock the orc!r>hG)r>hm...)#### #.#.###.####*krazycure the Tinkerer .......# ##...##..,,,*Naga #...######..#############.#**,*Health: 52/52 ======================== #.#.####....# #...........# *,*r>hGMagic: 9/9======================== ..#...##.##.# #...........#**,*** AC: 7Str: 14 r>h###...##.##.###......o.....,,,,,, EV: 8Int: 21 .................####......,*,*** SH: 0Dex: 10 r>h###........<...#)# **#..#.,*,*r>hXL:  6 Next: 100% Place: Dungeon:3 #.........(..###@# *,o..,*,*r>h2Noise: =--------  Time: 5449.7 (1.4) #.....>......# #.# *,,*.,*,*a) +0 hammer r>h$#............# #.# *,,,,,,,*Throw: 6 boomerangs .............# #.#*****,***,,,*** #.############ ###,,,,,,,,,,,,,,, #^#**********,***** #.##♣♣♣♣♣*,,,,,* *,* ..#...♣.♣♣♣##### *****,* *,* #...PP.♣..♣#...# *,****,*The orc wizard is almost dead.The orc wizard hits you but does no damage. _The orc wizard barely misses you.You hit the orc wizard. _You kill the orc wizard!You sock the orc!r>h _You kill the orc!You have reached level 7!r>h/  --more--s>h\8/5810/107 0% s>hS4 _t>h_wM#.## ....# )#### #.#.###### .......# ##...# #..,,..######..#############.#* #.#.####..... *,* .. #...........#**,*** ###...##.##.###......o,,,,, ...........####......,*,*** ###.<...#@# **#..#....(..##o.>*.,* #............# #.# *,,,,,,,*t>ht>h+8-51.1 _t>h!t>h%r _Items here: )))) [[[ ††.u>h u>h_ Pick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 dagger  d - a +0 mace Armour (select all with [)e - a +0 leather armour  f - a +0 robe  g - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]v>h6 v>h v>h Q..#.## #.#..##....#krazycure the Tinkerer ...)#### #.#.###.####*Naga .......# ##...##..,,,*Health: 58/58 ======================== #...######..#############.#**,*Magic: 10/10 ======================== #.#.####....# #...........# *,*AC: 7v>h Str: 14 ..#...##.##.# #...........#**,*** EV: 8Int: 21 ###...##.##.###......o.....,,,,,, SH: 0Dex: 10 .................####......,*,*** XL:  7 Next:  0% Place: Dungeon:3 v>h ###........<...#@# **#..#.,*,*Noise: ---------  Time: 5451.1 (0.0) #.........(..###.# *,o..,*,*v>h =a) +0 hammer #.....>......# #.# *,,*.,*,*Throw: 6 boomerangs #............# #.# *,,,,,,,* .............# #.#*****,***,,,*** v>h #.############ ###,,,,,,,,,,,,,,, #^#**********,***** v>hĿ #.##♣♣♣♣♣*,,,,,* *,* ..#...♣.♣♣♣##### *****,* *,* v>h _You kill the orc wizard!You sock the orc! _You kill the orc! v>h _You have reached level 7! _Items here: )))) [[[ ††.  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You sock the orc! _You kill the orc! _You have reached level 7! _Items here: )))) [[[ ††.  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The endoplasm quivers.>hL====8.5 (1.7>hk>h _The kobold shouts! The adder hisses angrily. The orc shouts!  Found 2 gold pieces. _There is a stone staircase leading up here.>h>hH.S>h'$8((>h>hӫ>hZ..J.K.>h04--=---90>hd>hI _The orc throws a boomerang. The boomerang hits you.>hP--->h>h >hQ.S>hy>((>hX  The orc throws a boomerang. The boomerang hits you.>h#/...J>h@$c0----800>hM*>h  ###### ###### .....# #....# ####.### #....# .......####....# .......#.......## .........#### ###3 ................@K.# #.# #.##.....#.#########.# #.##.#............÷........#.# ........####.####.#.#..# ####.#.....#.###.....##.#.#..# #.......##.#.....#.#.##......#K   kobold (missile) #.##.#........##.#.#.##.#.##.# >h#..#.#÷.......#....#.##......# ...)..§..........###.####.#### _The kobold hits you but does no damage.-->hz >hUc1=-2.0 (2.5>h]>h]} _You climb upwards. _There is a stone staircase leading down here.>haK=3.3 (1.3>h>hz _You closely miss the kobold. The kobold hits you but does no damage.>h~>h~e2=4.7 (1.4>h">h _You closely miss the kobold. The kobold barely misses you.>h  You hit the kobold.  The kobold is severely wounded.>h4 -6.0 (1.3>h/ >h} @ _The kobold hits you but does no damage. x2>hV :  You thump the kobold!>h\ C)>h_ -7.4 (1.4>hMe >hqg J _You kill the kobold!>h#3 ###### # #....# .### #....# ####....# #.## #### ### >@.# #.# .##.#.##.# .##.#..÷........#.# ####.......#.#.....#.###.. .##.#.....#.#. .##.#........##.#.#.# ..#.#÷.......#....#.#>h$+ >h,>hU-83-8.8>h3>h8  Things that are here: _a +0 short sword; a stone; a kobold corpse>h;r # ######.# #....##.### #....#.####....#.#.##.#### ###.@).# #.# #.##.#.##.# #.##.#..÷........#.#.####.......####.#.#..##.#.....#.###.....##.#.#..# #.##.#.....#.#.##......# #.##.#........##.#.#.##.#.##.# #..#.#÷.......#....#.##......# ...)..§.###.####.####>hx >hy J-10.2 _>h >h< c _There is a stone staircase leading down here.>h >h >h >h >hh I10 _>h b#......... #..^....$ #....... #...... . ##.o...## ...#.ß...ß.## .J...## 4 ...ß...@...ß.#  S....##  #....ß...ß.##  ###### ...###### ###.S   adder #o   orc (missile) J   endoplasm >h >hj a  You climb downwards. The adder bites you but does no damage.>h n ((The orc throws a boomerang.>hx ..  The boomerang hits you but does no damage.  The adder bites you but does no damage.  The endoplasm freezes you.>hc0-=2.7 (2.5>h>hx _You are frozen. _There is a stone staircase leading up here.>haL >hL >hAT >hNk >hq ((The adder bites you but does no damage. The orc throws a boomerang.>hl ..  The boomerang hits you but does no damage.3.7 (1.0>h >h   ###### ###### .....# #....# ####.### #....# .......####....# .......#.......## .........J#### ###3 ................@S.# #.# #.##.....>hz 7.#.#########.# #.##.#............÷........#.# ........####.####.#.#..# ####.#.....#.###.....##.#.#..# #.......##.#.....#.#.##......# #.##.#........##.#.#.##.#.##.#J   endoplasm >h ]#..#.#÷.......#....#.##......# ...)..§..........###.####.#### _The endoplasm barely misses you.>h 8->hb >hZ[ c1=-5.2 (2.5>he >hi } _You climb upwards. _There is a stone staircase leading down here.>hX  You completely miss the endoplasm. The adder bites you. The endoplasm hits you.>h e48--=6.6 (1.4>h >h! = _The adder bites you but does no damage.>h;  You hit the endoplasm.>h&p .  You kill the endoplasm!>h*(8.0>h0>h3{ _The adder bites you but does no damage. The adder closely misses you.>h$ ####### ###### ......# #....# #####.### #....#.####....#  #### ### ....>S.# #.# ##.##.#.#########.# ##.##.#.....÷........>h#.# .........####.......####.#.#..# #####.#.....#.###.....##.#.#..# ##.......##.#.....#.#.##......# ##.##.#........##.#.#.##.#.##.# ##..#.#÷#....#.##......#>hj>hLS(>ha9=-9.4>h>hS _The adder closely misses you.>h1  You sock the adder!  The adder is almost dead.=20.7 (1.3>h$8>h:V _The adder completely misses you.>hߠ7  You hit the adder.>hD>>hq50=2-2.0>h>hI _You kill the adder!>h  ###### ###### .....# #....# ####.### #....# .......####....# #.......#.#####(.# #.# #.###.#########.# .##.#÷........#.# ........########.#.#..# ####.#.....#.###.....#.......##.#.....#.#.##......#.##.#........##.#.#.##.#.##.#..#.#÷.......#....#.##......# ...)..§...###.####.####>h>hdV--3.4 (1.4>h>hc _There is a stone staircase leading down here.>heN->h0>h:>h*40 >h _>h>hPL#......... #..^....$ #....... #...... . ##.....## ...#.ß.o.ß.## .....## 4 ...ß...@...ß.#  ....##  #....ß...ß.##  ###### ...###### ###.o   orc (missile) >hQZ# >hhS>h[V.o>h0c1==5.9 (2.5>hG>ht _You climb downwards. The orc hits you but does no damage. _There is a stone staircase leading up here.>h7  You thump the orc!>h{C)>h=3=7.2 (1.3>h>h~G _You kill the orc!>hM.........^....$.... ... ##.....## #.ß...ß.## ..##ß...<...ß.............##>h#....ß...ß.##.#.>h>h 6--8.6 (1.4>h@>hw  j - 9 boomerangs (gained 3)  Things that are here:>hש>hS2=-->h'T9.6 (29>hQ>hO _a +0 flail; an orc corpse>hp M......^....$..... .... ##.....## ...#.ß.@.ß.## ....)....##ß...<...ß.............###.>h۳ >hb ,31.0 (1>h >h >h #M##########......^....$.. ..... ##..@..## ...#.ß...ß.## >h ....)....##...ß...<...ß.###.>h >h 032.4>h] >h: >hsM##########......^....$>hft ..... ##.....#####...#.ß...ß.## .......)....##..######>h|>h^}(3.8>hw>h~ #############.#.#.........#..^....$#. #............ ##.....######...#.ß...ß.##.......)....##...ß...<...ß.#...........#....ß...ß####......>h >h# (5.2>h >hH >h8o L##############.#.#.........#..^.@..$>h;p #. #............. ##.....#######...#.ß...ß.##.......)....##...ß...<...ß.#............###....ß...ß>hy l4=6.6>h >hdS##.##.##.#..^..@.$....#>hj#.##.#. ##.....#...#.ß...ß.##.)....##...ß...<...ß.#...## >h>8.0>h>h2>hqi# #.# #.##.#..^...@$....# #.# #.>h jM# ...#.......ß...<...ß.#....## >hq>hr`5=9.4>hZx>hbz>h"7U# #.# #.##.#..^....@....# #.# #.# . ##...#..)....##...ß...<.>h38f..ß.#.....## >h?>h'@)40.8>hF>hN>hiO+1.8 (2>hpT>hW> _You now have 140 gold pieces (gained 2).>h@ I>h"a6=>h&B>h'>hV.B>hg1B>h4k7=>hw5>h7,>h7>hm9,>h:>h=>h)>D8=>h?>hbC1 _HP restored.>hE3>hF>hNI>h?L,>hL>hM>hBO,>hO>hP>hQO=>h)R>hR>hhT>hW>hZ,>hZ>h\>h^,>h_>h[`>hb,>hNc>hd>hDf,>hf>hg>hi,>h4j>hk>huq ########### ..........# ..........############## ................@......B ^.........############.. ..........# ..........# ...######## ..ß.## B   giant cockroach (asleep) )....## <...ß.# .....##>h`x063.8 (22.0)>h7y.5.2 (23.4>hJ}>hb _A giant cockroach comes into view.>h # #...........B. .........#.# # ß.## >hk>h16.6 (1.4)>h>h>hZ  # #.B.#.# .# ß.## ...## ..ß.# ...##>h >h5 (8.0>h >h >h, # #.B..##.# ..# . .## ..## .ß.# ..##>h.>h0>h5uB..B>h\6(9.4>hy;>h =>h  # ##.>hB....# #.....## ..# ...# .#. ## ..## # ß.# >hB-.##>h%V  The giant cockroach bites you but does no damage.>h _6-=70.8>h>h~4 _The giant cockroach bites you.>h~C  You thump the giant cockroach!>hT1.>h-2.1 (1.3>h7>hS _You kill the giant cockroach!>h)  # ###..# #.....# # ......∩# >h$+ <)...#. ....#. ..... ## #.#### .# .# ##>h3 <Found a dagger. Found Pesaa's Magic Scroll Emporium.>h8 c7--3.5 (1.4>hN: >hv< 9 _Found a stone staircase leading up.>h ` # ###..# #.....# # #......∩.# #<)...#.# #....#. #...... # ##.#####.  >h >hr B-4.9>hv >h} >hI #### ...# ####################......................#...############## #......∩..# #<)...#.# #### #....#... #......##.#####.# #.# # #.# >h>hO(6.3>h>h>h2B #### ...####################.......................#...#############.....#.#. .∩..<)...#.# ###....#...#.#.##.#>h*>h~V8=7.7>h>hs>h" l #### ...####################.......................#...#############.....#.#. .∩.<@...#.#. ###....#...# #..........#.#>h0 >h0 (9.1>ha5 >h9 O _You see here a +0 dagger.>h ###  # #######################.......................#...# ############.....#.## #..@...∩... ..# #<)...#.#.. ####....#...# #..........##.#####.###.# ##.##.##.#>h>hp080.5 _>hE>h>h  # ######### #######........ ..#...# ##.....#.#.# #...@..∩.# #<)...#.#. #....#...# #..........>hF y##.####.###.# .##.# # >h >1.9>h >h >hS  # ######## #........ #...# . ##.....#.#. # #....@.∩....# # #<)...#.#. #....#...# ##........##.#####.##.#.# .# ##.#.# >hY >h-Z D=3.3>hr_ >h_a >hjb ########## ........ #...# #.#.....#.#. #.....@∩....#  #<)...#.#. #....#...# .##.....>hp..##.#####.##. #.# .##.# .# >hӏ>h;(4.7>hl>h:>h}O+########## ........# .#...#.#.>hO#.....#.#.#.....# #<)...#.#.#....#...#..##...........###.#####.##.#>h>P#.# .# ## >h{Y>hZ(6.1>h_>haq _There is an entrance to Pesaa's Magic Scroll Emporium here.>h>haWelcome to Pesaa's Magic Scroll Emporium! What would you like to do?  a -  142 gold a scroll of blinking (unknown)  b -  142 gold a scroll of blinking (unknown)c -  30 gold a scroll of identify (unknown)  d -  30 gold a scroll of identify (unknown)  e -  30 gold a scroll of identify (unknown) >hu f -  15 gold a scroll of noise (unknown)  g -  45 gold a scroll of teleportation  h -  45 gold a scroll of teleportation You have 140 gold pieces. [Esc] exit>hM[!] buy|examine items[a-h] mark item for purchase [/] sort (type)>h1[A-H] put item on shopping list>hӪ  a -  142 gold a scroll of blinking (unknown)  c +  30 gold a scroll of identify (unknown) After the purchase, you will have 110 gold pieces.[Enter] buy marked items>h  c +  30 gold a scroll of identify (unknown)  d +  30 gold a scroll of identify (unknown)8>h  d +  30 gold a scroll of identify (unknown)  e +  30 gold a scroll of identify (unknown)5>huX Purchase items for 90 gold? (y/N)>hcZ}  c -  15 gold a scroll of noise (unknown)  d -  45 gold a scroll of teleportation  e -  45 gold a scroll of teleportation >hZeE>h>hb>hkrazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5886.1 (0.0)#<)...#.#......a) +0 hammer#....#...#..###Throw: 9 boomerangs#...........###.#####.[>h40m##.##.# .# ##.# .##.# .##.# _You kill the giant cockroach!Found a dagger. Found Pesaa's Magic Scroll Emporium. _Found a stone staircase leading up. _You see here a +0 dagger. _There is an entrance to Pesaa's Magic Scroll Emporium here.  k - 3 scrolls of identify (gained 1); k - 4 scrolls of identify (gained 1)>hwi  Found a dagger. Found Pesaa's Magic Scroll Emporium. _stone staircase leading up. _You see here a +0 dagger. _There is an entrance to Pesaa's Magic Scroll Emporium here.  k - 3 scrolls of identify (gained 1); k - 4 scrolls of identify (gained 1)5>h$>h >h n _Thank you for shopping at Pesaa's Magic Scroll Emporium!>hۺ>hZ Read which item? Scrolls  d - 2 scrolls of revelation  e - 2 scrolls of teleportationk - 5 scrolls of identify >h n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT >h t - a scroll labelled CUSTRO MICVE [!] read|quaff>hG[?] describe selected>h>h>h1krazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8>h}6Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4>h#......@....#Noise: ---------  Time: 5886.1 (0.0)>hK#<)...#.#......a) +0 hammer#....#...#..###>hThrow: 9 boomerangs#...........#>h##.#####.##.##.# .# ##.# .#>h-#.# .##.# _Found a stone staircase leading up. >hK _You see here a +0 dagger. >hj_There is an entrance to Pesaa's Magic Scroll Emporium here.  k - 3 scrolls of identify (gained 1); k - 4 scrolls of identify (gained 1)  >hk - 5 scrolls of identify (gained 1) _Thank you for shopping at Pesaa's Magic Scroll Emporium!>h^>hqIdentify which item? (\ to view known items) >h/Scrolls (select first with ?)  n - a scroll labelled MUFFIA LYTIWUA >hN p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT >hp t - a scroll labelled CUSTRO MICVE Potions (select first with !) >hO f - 2 fizzy emerald potions  g - a black potion >h s - a coppery potion  w - a grey potion[?] describe selected>hQ >h9Mkrazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......>hcXL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5886.1 (0.0)#<)...#.#......a) +0 hammer#....#...#..###Throw: 9 boomerangs#...........#>hȍ=##.#####.##.##.# .# ##.# .##.# .#>hs#.# _Found a stone staircase leading up. _You see here a +0 dagger. >h_There is an entrance to Pesaa's Magic Scroll Emporium here.  k - 3 scrolls of identify (gained 1); k - 4 scrolls of identify (gained 1)  k - 5 scrolls of identify (gained 1) >h4Y_Thank you for shopping at Pesaa's Magic Scroll Emporium!>hd  As you read the scroll of identify, it crumbles to dust.>h$7.1 (1>h>h4 _f - 2 potions of enlightenment>hx>hRead which item? Scrolls  d - 2 scrolls of revelation  e - 2 scrolls of teleportationk - 4 scrolls of identify  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT >hT t - a scroll labelled CUSTRO MICVE [!] read|quaff[?] describe selected>hn>hMs>hxkrazycure the TinkererNagaHealth: 58/58 ========================>hyMagic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8>hAy$Int: 21 ..............#...#.#...SH: 0Dex: 10 >hdy##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4>hy#......@....#Noise: ---------  Time: 5887.1 (0.0)>hy#<)...#.#......a) +0 hammer>hy#....#...#..###Throw: 9 boomerangs>hz#...........###.#####.##.#>h3z#.# .# ##.# .#>hRzN#.# .##.# >hrz_There is an entrance to Pesaa's Magic Scroll Emporium here.  k - 3 scrolls of identify (gained 1); k - 4 scrolls of identify (gained 1)  >hzk - 5 scrolls of identify (gained 1) _Thank you for shopping at Pesaa's Magic Scroll Emporium!  >hz]As you read the scroll of identify, it crumbles to dust. _f - 2 potions of enlightenment>h}>hlJIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF >h q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE Potions (select first with !)  g - a black potion >h s - a coppery potion  w - a grey potion[?] describe selected>h>h>hkrazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 >h;############........# .EV: 8Int: 21 ..............#...#.#...SH: 0>h\Dex: 10 ##########.....#.#......>hXL:  7 Next:  3% Place: Dungeon:4#......@....#>hNoise: ---------  Time: 5887.1 (0.0)#<)...#.#......>h˰a) +0 hammer#....#...#..###>h4Throw: 9 boomerangs>h #...........###.#####.##.#>h-#.# .# ##.# .#>hK;#.# .#>hpl#.# _There is an entrance to Pesaa's Magic Scroll Emporium here.  >h{k - 3 scrolls of identify (gained 1); k - 4 scrolls of identify (gained 1)  k - 5 scrolls of identify (gained 1) >h`_Thank you for shopping at Pesaa's Magic Scroll Emporium!  >hױ]As you read the scroll of identify, it crumbles to dust. _f - 2 potions of enlightenment>h]  As you read the scroll of identify, it crumbles to dust.>hG+8.1 (1>h>h8P _w - a potion of attraction>hv >hux sRead which item? Scrolls >hx  d - 2 scrolls of revelation  e - 2 scrolls of teleportationk - 3 scrolls of identify  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF >hx R q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT >hx  t - a scroll labelled CUSTRO MICVE [!] read|quaff[?] describe selected>h>h'>hkrazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5888.1 (0.0)#<)...#.#......a) +0 hammer#....#...#..###>hpThrow: 9 boomerangs#...........###.#####.##.##.# .# ##.# .##.# .##.#k - 5 scrolls of identify (gained 1) _Thank you for shopping at Pesaa's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _w - a potion of attraction>h>h#Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled MUFFIA LYTIWUA >hyh p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE Potions (select first with !)  g - a black potion  s - a coppery potion>h][?] describe selected>h: >h >h˜ skrazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .>hx EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5888.1 (0.0)#<)...#.#......a) +0 hammer#....#...#..###>h .Throw: 9 boomerangs#...........###.#####.##.#>h #.# .# ##.# .##.# .##.#k - 5 scrolls of identify (gained 1) _Thank you for shopping at Pesaa's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. >hA _f - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _w - a potion of attraction>hQ ]  As you read the scroll of identify, it crumbles to dust.>hѯ +9.1 (1>h >h˸ V _s - a potion of curing>h7 >h Read which item? Scrolls  d - 2 scrolls of revelation  e - 2 scrolls of teleportation>h# k - 2 scrolls of identify  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE >hN [!] read|quaff[?] describe selected>hU>h>hZkrazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 >hU############........# .EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5889.1 (0.0)#<)...#.#......>ha) +0 hammer#....#...#..###Throw: 9 boomerangs>hX#...........###.#####.##.##.# .# ##.# .##.# .#>h#.#As you read the scroll of identify, it crumbles to dust. _f - 2 potions of enlightenment  >hAs you read the scroll of identify, it crumbles to dust. _w - a potion of attractionAs you read the scroll of identify, it crumbles to dust. >h͟A_s - a potion of curing>h>hItIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO >hD r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE Potions (select first with !)  g - a black potion[?] describe selected>h[>h>h$krazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7>hH$Str: 14 ############........# .EV: 8Int: 21 ..............#...#.#...SH: 0>h$Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5889.1 (0.0)#<)...#.#......a) +0 hammer>h$D#....#...#..###Throw: 9 boomerangs#...........#>h$##.#####.##.##.# .# #>h%#.# .##.# .##.#>h%yAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _w - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _s - a potion of curing>hg/]  As you read the scroll of identify, it crumbles to dust.>h/,90.1 (1>h5>h=80 _g - a potion of brilliance>h >h#Read which item? Scrolls  d - 2 scrolls of revelation  e - 2 scrolls of teleportationk - a scroll of identify  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE [!] read|quaff[?] describe selected>hF >hnK >h:^ krazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5890.1 (0.0)#<)...#.#......a) +0 hammer#....#...#..###Throw: 9 boomerangs#...........###.#####.[>h*_ 40m##.##.# .# ##.# .##.# .##.#As you read the scroll of identify, it crumbles to dust. _w - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _s - a potion of curingAs you read the scroll of identify, it crumbles to dust. _g - a potion of brillianceIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled MUFFIA LYTIWUA  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE[?] describe selected>hL>h>hX)krazycure the TinkererNagaHealth: 58/58 ========================Magic: 10/10 ========================##########AC: 7Str: 14 ############........# .EV: 8Int: 21 ..............#...#.#...SH: 0Dex: 10 ##########.....#.#......XL:  7 Next:  3% Place: Dungeon:4#......@....#Noise: ---------  Time: 5890.1 (0.0)#<)...#.#......a) +0 hammer#....#...#..###Throw: 9 boomerangs>hM#...........###.#####.##.##.# .# ##.# .##.# .##.#As you read the scroll of identify, it crumbles to dust. _w - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _s - a potion of curingAs you read the scroll of identify, it crumbles to dust. _g - a potion of brilliance>h   As you read the scroll of identify, it crumbles to dust.1.1 (1>h>h_S _n - a scroll of fog>hE########## .#........# ...#...#.#......#.#.#......∩@...# #<)...#.#.#....#...#..##..........###.#####.##.##.# .# .##.# .# ##.# .# >h3M>hM-2.5 (1.4>hP>h3R>hF .########## #.#........# ...#...#.#......#.#.#......∩.@..# #<)...#.#.#....#...#..####.#.........#>hȃ h##.#####.##.##.# #.# .##.# #.# .##.# #.# .# >hȌ >h= !3.9>h >h" >hhS##. #.# .########### )#.........#.....#..#...#.#.....#.....#.#.##......∩..@.# #<)...#.#.#....#...#..####.##...........###.#####.##.##.# #.# .##.# #.# .##.# #.# .# >h5r>5.3>hw>hy% _Found a rapier.>hb### #.. .# .##.#.###########)#.........#.....# #...#.#.....# .....#.#.# #......∩...@# #<)...#.#.#....#...#..####.##...........###.#####.##.##.# #.##.##.# #.##.##.# #.##.# >h>6.7>h>hD>hbF ### # .. .# # .##.#.# ###########)#..... #######........#.....# .........#...#.#.....# #####.....#.#...@....##......∩....##...# #<)...#.#...........#....#...#..####.####...........# ..##.#####.##.# ..#.# #.##.# .#.# #.##.##.# #.##.#>hL >h{M !8.1>hiS >hiU >h)#### # #.. .# #  #.##.#.## ###########)#...... ######........#.....# ........#...#.#.@...# ####.....#.#........# #......∩....##...# >h#<)...#.#...........#....#...#..####.####...........# ...##.#####.##.# ...#.# #.##.# ... >hV>9.5>h,>h>h) #### # #.. .# #  #.##.#.###  ###########)#....... >h#####........#..@..# .......#...#.#.....# ###.....#.#........# #......∩....##...##<)...#.#...........#....#...#..####.####...........###.#####.##.# #...#.# #.##.# ...>h%>h`&*900.9>hp+>h,>h4>h>h>h  #### # #.. .# # #.##.#.### ###)#.#.#.@...#.#...#.#.....##.....#.#..#  #......∩....##...# #<)...#.#...........>hc #....#...#..####.### #.....# ... ##.#####.##.# #...  #.# #.##.# ...>h|>2.3>h">h>hRP eM### # . .# #  #.##.#.### ###########@#....... ######....... ........#...#.# ####.....#.#........#..#.#...#......>h'Q T##.##.# #..>h[ >3.7>h_ >hb O _You see here a +0 rapier.>hu& eM ####.# ...# #  #@##.#.### ###########)#....... ######........#.....# ........#...#.#.....##.......# ..>h' >h' /5.1 _>hZ, >h0 >h|M ####.# ...# #  #.##.#.### ###########)#....... ######........#.....##.......##...#.#..####.##>hȵ>hO(6.5>h>hջ>h 3>h؜ >h >h ,>h~ ,>hF ,>h >h >h ,>h >hr >hK ,>h >h >h ,>h >h >h ,>h >h >hY ,>h< >h# >h >h >h >he >ho ,>h6 >h >h ,>h >h >hV ,>h >h >h ,>h >h >hX B>h >hy ,>h >h >h >hI >h~ >hv >h B>h >h ,>h >h >h >h >h >h >h >h4 >hf >h>h,>h>h>h,>hv>hM >h ,>h >hl >h ,>h>h4>h,>h>ht>h>h>h>hf >h#,>h$>h&>h*,>h*>h,>h/,>h 0>h1>h2,>h3>h4>h@6>hr6>ha7>h.9>h =,>h>>h?>h@,>htA>hB>hE,>hF>h;H>hK,>hL>hTO>hQ>hQ>hfR>hS>hX,>h_Y>hZ>haa...#.#........#........#  >ha....∩....##...#######..#  ...#.#..............#..#  ..#...#..####.#####.#..#  .........##......# #..#  >haj#####.##.##.##...# #..#  # #.##.##.#....# #..#  >hb}# #.##.## #....##>#..#  # #.##.# ######  56.9 (50.4) #...$.....#.....   ##.......# ####   #########             >hcn   >hh>hXi.8.3 (51.8>h$m>ho; _Found a stone staircase leading down.>heQ #.#.#........#  ∩....##...#..#  #.#..............#..#  .#...#..####.#####.#..#  ##......# #..#  .##.##.##...# #..#   #.##.##.#....# #..#   #.##.## #....##>#..#   #.##.# ####.@..####   ...$.....#. ##.# ## #       >hW >hCX 19.7 (1.4)>hwZ >h[ >h.∩....##...########.#.............. .#...#..####.##### ........##......# ####.##.##.###  ....# .# #....##>#.####....### ...$....@#......##.. ##### ######### >h#?61.1>h>h>h5.∩....##...#..# .#.#..............#..# .#...#..####.#####.#..# .##......# #..# #.##.##.##...# #..# # #.##.##.#....# .#..# >h86# #.##.## #....##>#..# # #.##.##.####....#### # ...$...@.#......  ##.# #####  #  >hd6   >h6  >h>>h_>(2.5>h\B>h9D>h.∩....##...#..# )...#.#........#..# .#...#..####.#####.#..# .##......# #..# .#####.##.##.##...# #..# .# #.##.##.#....# .#..# .# #.##.## #....##>#..# >hb.# #.##.##.####....#### .#.$..@..#...... #.# #####  #       >h>h,(3.9>h'>huL.∩....##...#..# <)...#.#.#..# .#...#..####.#####.#..# .##......# #..# #.#####.##.##.##...# #..# #.# #.##.##.#....# .#..# >hu@#.# #.##.## #....##>#..# #.# #.##.##.####....#### #.##....$.@...#...... #.# #####  #       >h}>hT~(5.3>hg>h>h e#......∩....##...#..# #<)...#.#.#..# #....#...#..####.#####.#..# #.##......# #..# #.#####.##.##.##...# #..#  #.# #.##.##.#....# .#..# >h = #.# #.##.## #....##>#..#  #.# #.##.##.####....####  #.# #....$@....#......  ####.# #####  #   >hܦ     >h T6.7>h >h # #......∩....##...#..#  #<)...#.#.#..#  #....#...#..####.#####.#..#  #.##......# #..#  ##.#####.##.##.##...# #..#  #.# #.##.##.#....# .#..#  #.# #.##.##.#....##>#..#  #.# #.##.##.####....####  #.# #....@.....#......  ####.# #####  # >h >hs! >h" (8.1>hc' >hc/ >h/ $9.1 (2>h3 >hX6 > _You now have 67 gold pieces (gained 17).>h& #......∩....##...#..# #<)...#.#.#..# #....#...#..####.#####.#..# #.##......# #..# ##.#####.##.##.##...# #..# #.# #.##.##.#....# .#..# #.# #.##.##.#....##>#..# #.# #.##.##.####....#### #.# #.#...... ####.# ##### #70.5 (1>h>h` #......∩....##...#..# #<)...#.#.#..# #....#...#..####.#####.#..# #.##......# #..#>h(a ##.#####.##.##.##...# #..# #.# #.##.##.#....# .#..# #.# #.##.##.#....##>#..# #.# #.##.##.####....#### #.# #.#...... ####.# #####>haE ##>hh>h@i(1.9>hm>hho>h|23>h2>hr6>h8>h9>h=,>h=>h=>h)>>hR?>hB,>h@C>hYD>hF,>hG>hH>hL,>hL>hM>h P,>hP>hQ>hT,>hqU>h|V>h}Z,>hZ>h\>h^>h^>ht_>h~a>hc,>h2d>he>h]hB>hi>hk,>h.l>hwn>hp,>h"q>hy>hM|,>h|>hT~>h8,>hʂ>hF>h,>h`>h>h,>he>hw>hP,>h̐>h’>hW,>hٕ>h>h͚,>hA>h>h>h->h>h>h,>h>hQ>h6,>h>h>h,>h]>hx>hͯ,>hf>hѱ>h>h\>h>h>hD,>h>h>h,>h>h_n>h,>h>hy>h,>h^>h,>h>h+L _You now have 71 gold pieces (gained 4).>h3>ha>h>h,>hU>h>h,>hR>h>hz,>h >hr>h,>h>h>h-,>h>h>h,>hW>h>h,>hI>h>h,>hj>h>h`,>h>hR >h1 ,>h >h >h ,>hE >h >h ,>h >h >h ,>h >hr >h ,>h >h >h ,>h >h\ >h# ,>h$ >h*        ###  >hI+ y ..#   #.#   #######.#   >h+ ........#   #.@#   #..#  #..######  #.......# #.#####.# >hy, #.# #.#  #.# #.#  ###.# #.#  ####.#.# #.####   >hJ2 26040.1 (68.2)>h2 ,1.1 (69>h7 >h[9 . _k - a scroll of identify>hyM##.#######......>htzN######...# #..###### ....... ..#.# #.>h'{>h‚>h;12.5 (1.4)>h>h҈>h0    ###  ..#  #.# #.# .# #..#  #..#  #..######  #.......#  #.#####.#  #.# #.#  #.# #.#  ###.# #.# >h6>3.9>h:>h<>hKn    ###  ..#  #.# .#.# .# #..#  #..#  #..######  #.......#  #.#####.#  #.# #.#  #.# #.#  ###.# #.# >h>hQ(5.3>h >h >h     ###  ..#  #.# #.#.# #.# #..# >h  #..#  #..######  #.......#  #.#####.#  #.# #.#  #.# #.#  ###.# #.# >h >ho (6.7>hS >hʸ >h  ###  ..#  #.#  #.#.#  #.#  #..#  #..#  #..###### #.#>hG 5 #.#####.# #.# #.# #.# #.# ###.# #.#>h& >hI' (8.1>h* >h`, >hÏ ### ..# #.# #.#.# #.# #..# #..# >h^ #..######  #.#  #.#####.#  #.# #.#  #.# #.#  ###.# #.#>h>h>hv(9.5>h9>h>hW >hW >hbX >h?Z >he >hh ,>hi >hPj >hm ,>hn >hEo >hp >h$q >hq >h_s >h+v ,>hmv >hw >hVz ,>hz >h% >hk ,>hɃ >h >h# >hӊ ,>h X>h! >hv ,>hA >h >hm ,>h >hW >hj ,>h >h >h ,>h& >h٩ >ho ,>h >h X>h" ,>hX >h >h B>h >h ,>h >h >h >h >h6 >h >hc ,>hC >h >h ,>h >h >h >h >h >h >hR ,>h >h >h$ X>h ,>h4 >hA >h ,>h>h>h>,>h*>h >h ,>h>hO>h,>h>h@>hx,>hd >h#>h',>h(>h*>h.,>h/>h1>h7,>h<8>hO:>h>B>hA>hD,>hE>hG>hK,>hYL>hM>hP,>hQ>h+S>hYB>h[>hC^,>h^>hN`>hgc,>hc>hxe>h'g,>hkg>hSh>hZi,>hi>hyj>hm,>hm>ho>hq,>h/r>hAs>h6v,>hv>h1x>hz,>h&{>h{>h~,>h~>h>h,>h>h|>hІ,>h)>h>h,>hD>h։>h8,>hs>h>hS,>h>hB>hו>hN>ho>h >h'>h<>hI>h>h,>h,>h>hn>hƴ,>hW>hX>h,>hX>hs>h>h,>h{>h>h>h>h,>h>h>h>h>h,>hg>h`>h,>h9>h>h9>hp>h}>h>h/>hH>h,>h>h>hj #.............# ###.##############....########.#.........##.##........#............_#..##.............. #.###..###>h###.. ##(.144.7 (95.2)#......##..#.(#..#...# ####. #...[ ...#.######.# (( 2 dancing weapons (1 wandering)#.#>hW#.# >h5>h .   +0 dagger>h .6.1 (96.6>hw8_>h< _Found a hide-covered altar of Uskayaw.>h'###.############.... #..........##.##..............._##..##.........>h5..... #.###..######...#......#(. #.....@##..#..#...# ####. #...[ . ...#.##.###.. .>h>h>hn>h߲~_((hand axe (wandering)>h17.5 (1.4)>h&>h>h&  .... #..........>h& V##.##.#....._##..##........ #.###..######...#......#(. #......##..#..#..#..@# ###>h' #. #...[...... ....#.##.#####.###>hH' L #.. >hi' J#.#>hD1 >8.9>h7 >h|j#.#..........##.##.. #......_.##..##......... #.###..#######...#......#(.. #......##..#(..#..#...##..#####. #...@.......#....#.##.######.####.# # .. #.#. #.# #.# (( 2 dancing weapons (1 wandering)#.##.>h_50.3>h_ _You see here the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3}.>h ,>hW >h %10>h >h _A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3}>hQ #....####### #.#... ##.##... #......_. ##..##.......... ..... #.###..#######...#......#(.. #......##..#(.. #..#..@##..#### #. #........... #....#.##.##### #.####.# # .. #.#. #.# #.# #.##.>hW>hW-2.7 (1.4>hZ>h"\>h>>hlInventory: 27/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)i - a +0 hand axe  l - a +2 dagger of speed  x - a +2 quarterstaff of chaos  z - a +2 hammer of draining Missiles (go to first with ()  j - 9 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)  y - a +0 cloak of willpower (worn)b - a +0 robe  u - a +0 scale mail  A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3} Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 2 scrolls of teleportationk - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>hzA - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 *Corrode: It may corrode you when you take damage. >hrPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). If you switch to wearing this armour: Your AC would decrease by 0.3 (7.7 -> 7.4). Your EV would increase by 0.9 (8.1 -> 9.0). Your spell failure would improve by up to 6% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.>h{ !Inventory: 27/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  i - a +0 hand axe  l - a +2 dagger of speed  x - a +2 quarterstaff of chaos  z - a +2 hammer of draining Missiles (go to first with () >h|  j - 9 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)  y - a +0 cloak of willpower (worn)  b - a +0 robe  u - a +0 scale mail >h.|  A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3} Jewellery (go to first with "=) >hT| ~ h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) >hw| Scrolls (go to first with ?)  d - 2 scrolls of revelation  e - 2 scrolls of teleportation  >h| k - a scroll of identify >h| [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>h?>hE>hK#....#######krazycure the Tinkerer#.#..........Naga##.##.........Health: 58/58 ========================#............_.Magic: 10/10 ========================##..##..........>hELAC: 7Str: 14..... #.###..####EV: 8Int: 21###...#......#(..SH: 0Dex: 10#......##..#(..XL:  7 Next:  3% Place: Dungeon:4#..#..@##..####Noise: ---------  Time: 6152.7 (0.0)#. #...........>hmLa) +0 hammer#....#.##.#####Throw: 9 boomerangs>hLR#.####.# #.. #.#. #.##.#>hL#.##. _You now have 67 gold pieces (gained 17). >hLz_You now have 71 gold pieces (gained 4). _k - a scroll of identify _Found a hide-covered altar of Uskayaw. >hM_You see here the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3}. _A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3}>h R8_>hiR>htV>hW>h^O #.#..........##.##.. #......_.##..##.... ..... #.###..#### ###...#......#.(.  #......##..#(.. #..#...##..#### #. #...@....... #....#.##.##### #.####.# # .. #.#. #.# #.# (( 2 dancing weapons (1 wandering)#.##. >hCV >h_ _(.(>h_ -4.1 (1.4>hd 8_>he >h!JD#.#. ##.##...........#............_.##..##.............. #.###..#####...#......#(..#>hJ#......##..#(..##..#...##..##. #.#....#.##.##.####.# .# .. #.# .#>hJ. #.# .##.# ..#.# #.>hJ-#. .>hQ>h7R(5.5>hW8_>h Y>hIk#.#. ##.##.....##......_.##..##.......... #.###..#####.###...#......#(..#.#......##..#(..#.#..#...##..#####.#. #.#....#.##.#>hqI#.####.##.# .. #.##.#. #.##.##.##.. #.###. >h{R>hR(6.9>hW8_>h Y>hy #.#. ##.##....##......_...###..##....#..... #.###..#####.###...#......#(..#.#......##..#(..#.#..#...##..#####.##. #.#....#.##.#.#.####.##.# >h .. #.##.#. #.##.##.##.. #.###.#. .>h >h >h >h r.(8.3>hE >hݑ ?h0 #.#. ##.##....## #......_...# ##..##....# ..... #.###..#####.. ###...#......#...#.. #......##..#((.#.. #..#...##..#####.# #. #. #....#.##.#. #.####.##.# .. #.##.# . #.##.# #.##.. #.###. #. .?h6d(.9.7?ht??h #.#. ##.##.....## #......_...# ##..##.....# ..... #.###..#####.. ###...#......#(..#.. #......##..#(..#.. #..#...##..#####.# #. #.?hJ #....#.##.#. #.####.##.# .. #.##.# . #.##.# #.##.. #.###.  #. .?hh`_61.1?hã?hU?h.j#.#. ##.##.....## #......_...# ##..##.....# ..... #.###..#####.. ###...#......#(..#.. #......##..#(..#.. #..#...##..#####.# #. #. #....#.##.#. #.####.##.# .. #.##.#. #.##.##.##.. #.###. ?h06?h~6(2.5?h;8_?hj=?hq...#######  #.#.... #.##...# #...._ ##..##............#..... #.###..#######...#......#(....##..#(..#...#...##@.#####.# #................#.##.#######.?hr #.####..#.####. .?hDy7_?hy(3.9?hd8_?hg?hz##.######...#########.. #.#.... #.##...........# #...._ ##..##............#..... #.###..#######...#......#(.(..#...#...##..#####.# #................#.##.#######. #.###..#.###?h 7_?h (5.3?hB?h?h  #.............##.#############...#########.. #.#... #.##...........# #............_ ##..##............#..... #.###..#######...#....@.#(.....##..#(..#...#...##..#####.# #................######. #.###((..#.?ht 7_?h (6.7?h 8_?hA ?hV #############.# #.............##.#############....#########.. #.#.. #.##.....# #............_ ##..##............#..... #.###@.#######...#......#(....##..#(..#...#...##..#####.# #................######. #.###..#?h__8.1?h?h?hh .#############.# #.............##.#############....#########.. #.#. #.##...# #...._ ##..##....@.......#..... #.###..#######...#......#(.....##..#(..#...#...##..#####.# #................######. #.###.?hxq7_?hq(9.5?hx8_?hlz?h18##### .##############.# #.............##.#############....#########.. #.#. #.##...# #...._ ##..##............#..... #.###..#######...#......#(.(..#...#...##..#####.#?h8 #................######. #.###?h:?hU;?h6>?hD@(.?h'E)70.9?hmL?hN?h$y#.# ##.# #.#.# #.##.# ###.### #....#.#.#.# ##.##.## #.?h_%_...# ##..##.# ..... #.###..#####.. ###...#......#((.#..#......##..#...#..?h%#..#...##..#####.# #. #.....?h%o#....#.##.#. ?h6>2.3?h<8_?he>?hUC G#.# #?h~C q#.# #.#.# #.##.?hC T# ###.#?hC ##....#.#.#.# ##.##.?hC ## #._...# ?hED ##..##.# ..... #.###..#####..####...#......#((.#..##......##..#...#..##..#...##..#####.##. #.....#....#.##.#.# ?hL 1_?hM (3.7?hP 8_?hR ?h#.# ##.# #.#.# #.##.# ###.##### #....#.... #.#.# ##.##.## #._...# ##..##.# ..... #.###..#####..# #.....#..#...##..#####.## #. #...... ?h![5.1?h֞ #.....################............ ###.##############....#########....#............# ##.###...._...##..##...... #.###..#####..####...#......#((. #......##..#..#...##..#####.# #..................#.##.#######.######.##.# .. ?h1?h?h!6.5?h?h?hbJ#.# #.#.# #.##.# ###.##### #....#.... #.#.# ##.##.## #._...# ##..##.#  ..... #.###..#####..#  ###...#......#((.#..# #.....#..#..#. #...... ((#....#.##.#.## ?hS1_?hhS(7.9?hX?h)Z?h #.# #.#.# #.##.# ###.##### #....#.... #.#.# ##.##.## #._...#  ##..##.# ..... #.###..#####..# ###...#......#((.#..# #.  ?h#. #..... #....#. ?h?h??h O.((?hq(9.3?hh?h?h #.# #.##.# #.##.# ###.###### #....#.... #.#.#  ##.##.##  #._...# ##..##.#  #.###..#####..# ...#......#.((#..#  #......# ?hR  #. #..  #....#.##.#.## ?h 5_?h  )80.7?h* 8_?hR ?h| #.# #.# #.# #.# #.#  ###.######  #....#....  ?hl} #.#.# ##.##.## #._...# ..##.#  #.###..#####..# ...#......#.((#..# #......## #..#...## #. #.. #....#.## #.####.##.# .# ?h~ ?h ?hx 6_?h (2.1?hӊ ?hϋ ?h[4?h ?h?h##################............  ###.##############....#########....#............# ##.####...._...##....## ... #.###..#####@.# #...#......#.((...##..#...#####.# #..................#.##.#######.######.##.# .# . .?h?h&d_.(?h(3.5?h8_?h?h ............  ###.##############....#########....#............# ##.####...._...##....## ... #.###..#####.. #...#......#..(...##..#..(#?h ####.# #..................#.##.#######.######.##.# .# . ..?h ?h (4.9?h 8_?h ?h K###.##############....#########....#............# ##.####...._...##....## ... #.###..#####.. #...#......#..(?h ...##..#..(#####.# #..................#.##.#######.######.##.# .# . .((.$.##?h __6.3?h ?h 714). _k - a scroll of identify _Found a hide-covered altar of Uskayaw. _You see here the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3}. _A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3} _Found 7 gold pieces. ?h2........#............# ##.####...._...##....## ... #.###..#####.. #...#......#..(...##..#..(#####@## #................#...#.##.#######.#######.##.#  . . #.$.##.  ?h__7.7 ?h ?hl ?h#............# ##.####...._...##....##  ?h|]... #.###..#####.. #...#......#..(...##..#..(#..######.##.# #............@...#...#.##.#######.######.##.# .# . . ?h #.$#. #  ?h; ?h ?h ?hK.( ?hu(9.1 ?h8_ ?h ?h4#.#.# .##.## ._...# ..##.##  #.###..#####..# ...#......#...#..# ......##..#.((#..# # ..#...##..#####.##.# . #.# ....#.##.#.### .####.##.# #.#  #.##.# #..#.##.# ...##.##.. .$.# #.###. #..##. . .#.# ?hƜ ?h&>(. ?h)90.5 ?h8_ ?h ?hO ## ...._...##....## #.###..#####...#......#..(#..# #...##..#..(#..#.######.##. #..................#.##.#######@### .####.##.# #.#  ....#.$.##. ##. .# .  ?hP  ?hU L.( ?hU (1.9 ?he ?_ ?h...._...##............## #.###..#####...#......#...#..# #...##..#.((#..#.#.#####.##.# . #................# ....#.##.#######.### .### #@#  .#...#. #.$#. ##. . .#   +0 hand axe .  ?h ?hE ?hG_. ?h(3.3 ?h ?h+ ?h##....## #.###..#####...#......#...#..# #...##..#..(#..#.######.##.# . #................ ....#.##.#######.## .### #.##  .# ?hw#...........#.$#.#.. ##. ... .# ## . # ?hk ?h(4.7 ?hi ?h ?h u  #.###..#####...#......#...#..# #...##..#..(#..#.#####.## #..................#.##.#######.## .### #.##  #.##.#######..#...........#.$ ?hu #.#.. ##....####. .# ?hp| ?h|(6.1 ?h€ ?hӂ ?h.#......#...#..# #...##..#..(#..#.#####.## #..................#.##.#######.## .### #.##  #.##.#######.............##.#.. ##. ?h2 ... .# ## #.  #. ?hI ?h(7.5 ?h ?hG ?h+8.5 (2 ?h ?h= _You now have 78 gold pieces (gained 7). ?h6 ...##..#..(#..#.#####.## #..................#.##.#######.## .### #.##  ######..#...... ?h~ J.....##.#.. ## ... #.# ## #.  ?h . ?h,  ?h  ?h $9.9 (1 ?hR  ?h-  ?h  ?h  ?h6  ?h ?h,##..#..(#..#.# #...##..#####.##.#  #.....# #.##.#######.### ####.##.# #.## #.##.#######..# #.##.#........# #.##......#...# #.###.#.. ##.@# #. ... #.#.#  ?h:## #...# #...##...##...#....#.....# ?h ?h *201.3 ?h ?h* ?hIG #####.#  #............... ...#.##.#######.## ### #.##  ######.............##.#.. ## ... #.# ## #.. #.####### ?hfM ?hX!2.7 ?hTZ ?hN\ ?hO  #............... ...#.##.#######.## ### #.##  ######.............##.#.. ## ... #.# ## #.. ?h( ?h ?h!4.1 ?hu ?h ?hh ...#.##.#######.## ### #.##  ######.............#.#.#.. ## ... #.# ## #........######## ?hl  ?hm (5.5 ?hq  ?hr  ?hī'### #.##  ######.............#.#.#.. ## ... #.# ## #........########  ?hi ?h(6.9 ?h ?h ?h  ######.............##.#.. ## ... #.# ## #......... ?h ?h`(8.3 ?hj ?hަ ?hM.  #.##.#..# #.##.#........# #.##......#...# #.###.#.. ##..# #. ... #.#.# ## #...# #...# #...# #.@.#.##.## ?h2>9.7 ?h4 ?h-6 ?h4. #.##.#..# #.##.#.# #.##......#...# #.###.#.. ##..# #. ... #.#.# ## #...# #...# ?hK #...# #@..#.##.#  # ?hX& ?h&)11.1 ?h+ ?h- ?hhu ^ ...........##.#.. ## ... #.# ## #.. ?hv #.#..###..........## #########  ?h~  ?h~ (2.5 ?h  ?h  ?h* . #.##.#.# #.##......#...# #.###.#..###..# #. ...#.#.#.# ##...#...# #...#...# #...#...##...#...#.##.# # ?h2 >3.9 ?hO7  ?h8  ?h X* . #.##.#.# #.##......#...# #.###.#..###..# #. ...#.#.#.# ##...#...# #...#...# #...#...##...#...#.##.# # ?h_ ?h_(5.3 ?hId ?hVf ?h . #.##.#.# #.##......#...# #.###.#..###..# #. ...#.#.#.# ##...#...# #...#...# ?hв #...#...#.#####...#...#.#.####.# # ?hm ?hŷ(6.7 ?h ?h ?hd . #.##.#.# #.##......#...# #.###.#..###..# #. ...#.#.#.# ##...#...# #...#...# #...#...##.#####...#...##.# ?hՂ#.####.# # ?h>8.1 ?h{ ?h?hj 3?hk ?hn ?hq ,?hu ,?hv ,?hKw ?hy ?h1{ ?hS{ ?h$| ?hU} ?h~ ?h~ ?h2 ?h ?h3 ?h\ ?h ?hɅ ?h| X?h& ,?hh ?h ?h ,?h ?h ?h[ ,?h ?h6 ?h ,?h; ?h ?hM ,?h ?h ?h ,?h ?h ?h ,?hs ?hZ ?h ,?h̬ ?h ?h? ,?h² ?h ?h J?h ?h ,?h ?h, ?h ,?h ?h/ ?hT ?h~ ?h ?hT ?h ?h ?h4 ?hh ?h ,?h ?h ?h ?h ?h ?hz ?h ,?h ?h" ?h ?h ?hQ ?h ?h ?hm ?h ?h ?h@ ?hd ?h ?h? ?h B?h ?h ,?h ?h ?h8 ?h` ?h ?h ?h ?h" ?hr ?hp ?h ,?h ?h ?h+ ,?ha ?h ?h9 ,?h ?h ?h% ,?h ?h ?h ,?h< ?h\ ?h{ ,?h ?h ?h ,?hd ?hC ?h ,?hZ ?h_ ?h ,?hd! ?h9" ?h# ?h*$ ?hy$ ?h3% ?h' ,?h' ?h( ?h, ,?h- ?h. ?h0 ,?h1 ?ha2 ?h6 ,?h"7 ?h7 ?h8 ,?hG9 ?h9 ?h: ,?h5; ?h; ?hT= ,?h > ,?h? ,?h? ?hs@ ?hA ?hA ?hA ?hB ?hC ,?h0D ?hD ?hF ?h.F ?hF ?h1G ?hJ B?hK ?hM ,?hM ?hN ?hMP ,?hyP ?h Q ?hR ,?hFS ?h;T ?hV ?hV ?hW ?hHX ?ht[ ,?h7\ ?h\ ?hC^ ?hn^ ?h^ ?h` ?hb ?hb ?hc ?hid ?hf ?hf ?h)g ?h"h ?h^j ,?hj ?hfk ?hBn ,?hn ?hvp ?hr ,?h s ?hLt ?hv ?hv ?hw ?hUx ?hz ,?hp{ ?h0| ?h     .#   >#   .#  ?h' f####.#  ..#.#  ##.#.#  ?h> j #....# ?hT   #..@.# ?hi 313.3 (95.2) ?h{  ?h  #..#.#  ?hփ K#..#.#  #..#.#  ##.#.#  ?h S#.#..  ?h K#.#######  ?h 7#.......# ?h" / #######.#?h2 ?hK ?hފ .4.7 (96.6?h ?h6 ; _Found a stone staircase leading down.?hmM.> ####...##.#....#  #..#.#?hc.....#.......?h|?h16.1 (1.4)?h ?h?h   #.#  #.#  #>#  #.#  #####.#  ...#.#  ##.#.#  #...@#  #....#  #..#.#  #..#.# #..#.# ##.#.# #.#.. #.# ?h ?hG (7.5?h# ?h, ?hy M.> ####...##.#.  #..#.#.###?h ?hm (8.9?h ?h ?h3?h~?h?h;,?hX?h0?hq?h],?h?h?h?h"?h?h ?h6,?h?h?h,?h%?h1?hs,?h?ha?h,?h?h?h,?h?hH?h,?hL?h:?h],?h?hr?h?h?h?h?hR,?h?hi,?h?hM _You now have 90 gold pieces (gained 12).?hr3?h?h?h?h>?hw?h<?hH,?h?hB?hN _You now have 100 gold pieces (gained 10).?h3?h?h?h?h?hK?h?hp?h?h?h?h,?h>?h ?h?h3?hV?h?h,?hD?h?h ,?hj ?hI ?h ,?hW ?h@ ?h?h)?h?h?h,?h?hR?hB?hd?h?h?h?h?h,?hQ?h?h?h?h?h?h,?h\?h?h,?h ?h !?h",?h#?h#?h$,?hd%?hD&?hl',?h'?hw(?h),?h*?h*?h+,?h,?h,?h/,?h~0?h1?ha2,?h2?h3?h4,?hA5?h6?hd7B?hU8?hr9,?h9?hz:?hV<,?h<?hm>?h?,?h??hA?h/B,?h!?h?h',?hY?h=?h,?h?h?h,?hk?h?hv ,?h ?h ?hx ,?h ?h?hX?h,?h?hr?h?h?h1?h?h,?h,?h ?h!,?h"?h"?h#,?h$?h%?h)B?h+?h-,?hr.?h%0?h7]######......###. #.. ...###### #.####.# #.# #.# #.# #.# ?h7######## #.# #.#####.# #....... #.####.......# ###.###### ?h7d#.......########### #....##### ?hK8###...#.#.......@.# #.#.......402.1 (83.2) ......#.#.#######.# ##.##...... ###...#.#.###### .# #.......... ?hl8................#.# ##..##...... #####.#.#.#####.#.# ..... #.###.. ?h8 #...#.# .# ###...#......  ?h8 #####.# .# #......##..  ?h8#.# [# #..#...##.. ?h8~ ... #. #.......?h 9E ?h>?h>.3.5 (84.6?hB?h9E- _Found a leather armour.?h2o O......## #.# .. ...###### .####.# .# #.# .# #.# # .# #.#####.# #. .####.......# ###.# .......# #....#...#.#........@# #.#. .....#.#.#.# ##.##....#.#.#######.# #...#.# ##..##..#.#.#####.#.# ..... #.###..##...#.# #.# ###...#......######.# #.# #......##..##.# #[# #..#...##..#... #. #.?hw ?hOx 14.9 (1.4)?h} ?hL ?hL .. ...######  ?h@L####.#  #############.#........###......###.####### .......########### #.... ?h_L##...#.#.........#........ ..#######@# ##.## ?hL"########.... ...............#.# ##..##..##.##....#.##.## ?hR?h;S(6.3?h\V?hbZ?hu ####.#  #############.#........###......###.####### .......########### #.... ##...#.#.........#........ ..#######.# ##.## ##?ht.... ...............#.# ##..## ?h####.#.#.#####.#.# ..... #.###..#?hT###.#?h(#.####.##.#?h&?hV&(7.7?h+?hK-?hn  #############.#........###......###.####### .......########### #.... ##...#.#.........#........ ..#######.# ##.## ##.... ...............#@# ##..## ####.#.#.#####.#.# ..... #.###..#  #...#.# #.# ###...#...... #.##.## ?hv?h-w!9.1?hN|?h}?h1 #############.#........###......###.####### .......########### #.... ##...#.#.........#........ ..?h#######.# ##.## ##.... ...............#.# ##..## ####.#.#.#####.#@# ..... #.###..#  #...#.# #.# ###...#....###?h #......##. #.##.#.?h˂D ?h?ho)10.5?ha?h?hK  ####.#........###......###.####### .......########### #.... ##...#.#.........#........ ..?h #######.# ##.## ##.... ...............#.# ##..## ####.#.#.#####.#.# ..... #.###..#  #...#.# #@# ###...#....### #......## [##.##... ?hd ?h (1.9?h ?h ?h d ###......###.####### .......########### #.... ##...#.#.........#........ ..#######.# ##.## ##.... ?he ...............#.# ##..## ####.#.#.#####.#.# ..... #.###..#  #...#.# #.# ###...#....### #......## ?h "[#?h A... .. #........?h E##.###.#?hʣ D ?h- ?hc ?hx !3.3?h ?hO ?h2 ......########### #.... ##...#.#.........#........ ..#######.# ##.## ##.... ...............#.# ##..## ####.#.#.#####.#.# ..... #.###..#  #...#.# #.# ###...#....### #......## ?hG #.......... #........#.#...####...#.##.###.#.# #..?h`D ?h#?h#(4.7?h'?h+W _You see here a +0 leather armour.?hu?h?h ?h?h?h: _?h?h,?h?hD?h?h?h,?h?h?h,?h?h?h ,?h ?h ?h,?h?h ?h,?h?h,?ha?hK _d - 3 scrolls of revelation (gained 1)?h3?h?h1?h,?h?h?hI!,?h!?h"?h$?h$?h %?h%?hK'?ha'?h6(?h)?h,,?h.?h2/?h2,?h 3?h4?h66,?h7?h9?h,;,?h;?hi=?h;??ht??h??hA?hJC?hgC?hC?heF?hVI,?hJ?hK?hL,?h M?hM?hO,?hP?hR?hKU,?hDV?hbX?h[?h[?h\?h^?hTa?ha?hb?h]e?hg,?hh?hi?hAl?hhl?hl?h$n?h%p?hGp?hp?hs?hu?hv?hxv?h|w?h/y?hHy?hy?hz?hf}B?h~?hB,?h?h‹# #...###.# .. #. # 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You hear a shout!?hh  The orc priest calls down the wrath of Beogh upon you.?h ?hK.o?h];===2.5 (1.4)?h<?h ( _You easily resist.?hA ...... #.# ......##.....# .o....#.ß...ß.## .o.o....o.)....## ......ß...<...ß.# ........## #....ß...ß.##?hz7 ######......## #....@.###### #.####.# #.# #.# #.# #.# #.# #.#####.# #.####.......#   orc priest #.......##...#.#.#.#.#.#.#?h!  The orc priest calls down the wrath of Beogh upon you.?h`L.o?h޲e47--------3.9?hs?h ' _Beogh smites you!?h" ? ...... #.# ......##.....# .o....#.ß...ß.## .o.o......)....## ......ß.o.<...ß.# .........## #....ß...ß.## ######......## #...@..###### #.####.# #.# #.# #.# #.#?hj#  #.# #.#####.# #.####.......# #.......##...#.#.# .#.#.#.#?h& ?h/ .oo   orc priest8--------5.3?h6 ?h7 ?h ...... #.# ......##.....# .o....#.ß...ß.## .o.o......)....## ......ß...<...ß.# ...o.....## #....ß...ß.## ######......## #....@.###### #.####.# #.# #.# #.# #.##.# #.##.####.......# #..........#. ?h/ ?h ?h oo.o 2 orc priests?h\ (6.7?h@ ?h ?hn ?hno ?hx 733------  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  You hear a shout!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)?h /  --more--?h o.oo   orc?h!v 70Beogh _?h '?h(?h ...... #.# ......##.....# .o....#.ß...ß.## .o.o...o..)....## ......ßo..<...ß.# .........## #...oß...ß.## ######......## #...@..###### #.####.#?hx #.# #.# #.# #.# #.# #.#####.# #.####.......# #.......##...#.#.# .#.#.#.#?h%94?h?&b=-----==9.1 (1.4?h+?h, ?hK^...... #.# ......##.....# .o....#.ß...ß.## .o.o...o..)....## ......ß...<...ß.# ..o......## #....ß...ß.## ######......## #....@.######  ?h#.####.# #.# #.# #.# #.##.# #.##.####.......# o   orc priest#.......# o   orc (wandering)...#. ?h  ?h , ?h  ?hM.oo.oo 2 orcs ?h ?hp=50.5Beogh  ?hD ?h% _The orc shouts!!?hxv ...... #.# ......##.....# .o....#.ß...ß.## .o.o......)....## ......ßo..<...ß.# .o.......## #...oß...ß.## ######......## #...@..###### #.####.# #.# #.# #.# #.# #.# #.#####.# #.####.......# #.......##...#.#.# .#.#.#.#!?hv!?h,!?h(.ooo   orc priesto   orc!?h1---1.9!?h!?h!?h  ...... #.# ......##.....# .o....#.ß...ß.## .o.o......)....## ......ßo..<...ß.# .o.......## #....ß...ß.## ######o.....## #..@..o######!?ho9 #.####.# #.# #.# #.# #.#  #.# #.#####.# #.####.# #.# #...#.#.# #.#.#.#.#!?h!?h!?hH!?h.oooo 2 orcs!?hq5=---3.3!?hp!!?hD#!?hvs @...... #.# ......##.....# .o....#.ß...ß.## .o.o......)....## !?h!t ......ßo..<...ß.# .o.......## #....ß...ß.## ######.o....## #...@oo###### #.####.# #.# #.# !?hGt #.# #.# #.####.# !?hyt K#.# !?hv ,!?h o.o 2 orc priests   orc!?h !?hE E=4.7!?h !?h t _The orc priest casts a cantrip, but nothing happens."?h> _The orc priest hits you with a +0 flail."?hTl =  You sock the orc priest!"?hm "?hCn "?h+o "?hv ] o.oo   orc priesto 2 orcsYou kill the orc priest!"?h} 7/6010-8.8 (1.4 _The orc barely misses you."?hB "?h i _Your Fighting skill increases to level 2!#?hĞ#?h#?hϧ#?h*(60.2#?hs#?ht _You closely miss the orc. The orc hits you but does no damage.#?h#?hLjv.   orc#?h&#1#?hL@--1.5 (1.3#?h<#?hp _You barely miss the orc. The orc hits you with a +0 flail!$?h? 6  You sock the orc!$?h$ $?h $?hW Too.$?h 71=2.8$?h $?h G _You kill the orc!%?hde  You closely miss the orc priest.%?hV.o%?hY4-4.2 (1.4%?h%?hD _The orc priest hits you but does no damage. x2%?h,e  You closely miss the orc priest.%?h0%?h%?hNf2---5.6%?h%?h _The orc priest begins to cast a cantrip, but forgets the words!%?hW  _The orc priest begins to cast a cantrip, but forgets the words!  You hit the orc priest.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!"  The orc priest is moderately wounded.  The orc priest hits you with a +0 war axe.28-6.9 (1.3%?h[ %?h` A _The orc priest hits you but does no damage.&?h  You hit the orc priest.  The orc priest is moderately wounded.&?h &?h"x9-8.3 (1.4&?h&?hb _The orc priest miscasts a cantrip.&?h%  You hit the orc priest.  The orc priest is heavily wounded.&?hWM &?hD =9.7&?hm &?hC t _The orc priest casts a cantrip, but nothing happens.&?hi  You barely miss the orc priest.The orc priest is heavily wounded.The orc priest hits you with a +0 war axe.&?h_ I871.0 (1.3&?h &?hc A _The orc priest hits you but does no damage.'?h#/The orc priest hits you with a +0 war axe. _The orc priest hits you but does no damage.  You hit the orc priest.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  The orc priest is heavily wounded.6-2.4 (1.4'?h4'?h7@ _The orc priest hits you with a +0 war axe.'?h=  You sock the orc priest!'?h'?ho.o   orc'?h  83.7 (1.3 _You kill the orc priest!'?h'?hg _Your Armour skill increases to level 2!'?hcG  You hit the orc.  The orc is moderately wounded.'?h+H ^7-5.0'?hBO '?hQ T _The orc closely misses you. x2(?h  You hit the orc.  The orc is severely wounded.6.3(?h(?hQ _The orc closely misses you.(?hO  You barely miss the orc.The orc is severely wounded.7.6(?h{(?hQ _The orc closely misses you.(?h1  You completely miss the orc.The orc is severely wounded.8=8.9(?hC: (?h < = _The orc hits you but does no damage. x2)?hS  You closely miss the orc.The orc is severely wounded.)?hPT_6-80.2)?hjZ)?h]= _The orc hits you with a +0 short sword.)?h\  You barely miss the orc.The orc is severely wounded.)?h[24--1.6 (1.4)?hʽ)?hӿ= _The orc hits you with a +0 short sword.)?h\ 5  You hit the orc.)?h7 C))?h$ n 2.9 (1.3 _You kill the orc!)?h* )?hJ- o _Your Maces & Flails skill increases to level 1!)?h...... #.# ......##.....# .o....#.ß...ß.## .o.o......)....## ......ß...<...ß.# .........## #....ß...ß.## ######......## #....@.###### #.####.# )?h#.# #.# #.# #.##.# #.##.####..#..........#. )?h')?hM(<-4.3 (1.4 _)?hZ.)?h6k _Items here: )))) †.,?h,?hLPick up what? 27/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 flail  c - a +0 short sword  d - a +0 war axe ,?hOCarrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]-?hD-?h-?h...... #............#krazycure the Tinkerer......##.....########Naga.o....#.ß...ß.##Health: 24/60 =========---------------.o.o......)....##Magic: 10/10 ========================......ß...<...ß.#AC: 7Str: 14...............##-?hREV: 8Int: 21#....ß...ß.##SH: 0Dex: 10######......##XL:  7 Next: 18% Place: Dungeon:4#....@.######Noise: ---------  Time: 6684.3 (0.0)#.####.#a) +0 hammer#.# #.#Throw: 9 boomerangs#.# #.##.# #.#####.##.####.......##.......########### -?h##############...#.#.........# .................#.#.#######.# _The orc hits you with a +0 short sword.  You hit the orc. -?h__You kill the orc! _Your Maces & Flails skill increases to level 1! _Items here: )))) †.  Okay, then.-?h[4-?h'-?h. _-?h] 3-?h_ -?hb -?h^c T25=-?hg -?h h ,-?hi -?h5m ,-?hn -?hr 96-?hr (=-?hrt -?h1| ,-?h| -?h ,-?hr -?h ,-?hA -?h_ -?h 97-?h_ -?h -?hS -?h -?h ,-?h) -?hE -?h S8=-?h B-?h -?h -?h" -?h\ -?h 99-?h' (=-?hL -?h ,-?h -?h] ,-?hĬ -?hZ ,-?h -?h+ -?hl >30=-?h -?h -?h ,-?h -?h ,-?hͽ -?h -?hF 51=-?ht -?h -?h -?hE -?h -?h -?h) -?h -?hw -?h 92-?hE -?h ,-?ht -?h> ,-?h -?hX -?h -?h -?ht -?h S3=-?hG -?hg ,-?h -?h ,-?hS -?h a4=-?h -?h# ,-?hY -?h ,-?h -?h( -?h_ S5=-?h -?hT ,-?hc -?hH ,-?hU -?h B-?hZ K6=-?h -?h! -?h,-?h-?h,-?h`-?h' -?hl 97-?h -?hY ,-?h-?hZ,-?h-?h-?hS8=-?h-?h-?h--?h`-?h ,-?hu-?h!,-?h.#-?h%-?h%K9=-?hx'-?h)-?h])-?h*-?h+,-?hx,-?h--?h-T40=-?h.-?hf1,-?h2-?hq5,-?hL7-?h8-?h9K1=-?h9-?hM;,-?h;-?h=,-?hh>-?h?,-?h@-?hB-?hsC22-?hE-?hH,-?h"J-?hL,-?hM-?hO-?h#PG43=-?hQ-?hS,-?hT-?hW,-?hY-?h[-?h[W4=-?hu]-?h_,-?h.a-?hc,-?hpe-?hng,-?h|h-?hja5=-?hGk-?hm-?hm-?ho-?hu,-?hw-?h"yk6=-?hz-?h}{,-?h|-?hR~,-?h-?h;7-?h-?h},-?hg-?hm,-?hЉ-?h,-?h-?h-?hK8=-?h-?h,-?hΔ-?hE,-?h-?hU-?h}U9=-?hљ-?h|,-?hÝ-?h=,-?hɡ-?h-?h5E50=-?h-?h-,-?h-?h,-?h-?h(,-?h-?h-?hN1=-?h-?h+,-?hз-?hm,-?h -?h}-?h2-?h-?h|-?h-?he-?h,-?h-?h$-?hnK3=-?h-?h,-?h-?h,-?h -?h,-?hp-?h94-?h2=-?h-?h,-?hY-?h-?h-?h-?h-?h.#5-?h[(=-?h6-?h,-?h-?h-?hE-?hB-?h-?h&U6=-?h-?h-?ha-?h -?h,-?h2-?h-?h!-?h-?h-?h %7-?hF-?h ,-?h -?h,-?h-?h-?h-?h6D8=-?h-?h,-?h--?h=,-?h-?h&#-?hj#N9=-?h%-?h',-?h(-?h,,-?hO--?h/,-?h1-?h70 You hit the orc. _You kill the orc! _Your Maces & Flails skill increases to level 1! _Items here: )))) †. -?hB8;_You start resting.-?h<2801.3 (117.0)-?hH=660=-?h=%28.?h.?hG" _HP restored./?hC 3/?h /?h /?h) ,/?hH /?h /?h ,/?h /?h /?hx ,/?h /?h} /?h O=/?h2 /?h /?h ,/?hP /?h /?h ,/?h /?h /?h1 ,/?h! /?h2 /?h ,/?h /?h /?h2 ,/?h /?h9 /?h ,/?hz /?h6 /?h /?h7 /?h /?hj /?h}" /?h" /?h# /?ht% /?h' ,/?hE( /?h) /?h+ ,/?h, /?h0 /?hl2 ,/?hy3 /?h5 /?h6 /?h6 /?he7 /?hu8 /?h: ,/?h: /?hR> /?h? /?h? /?h@ /?h`B /?hC /?hD /?h`D /?hG /?hI /?h@I /?hI /?hp /?hr B/?ht X/?hV{ /?h}      ### ##########..  #.......##..  ########.......##..  #.@............##..44.3 (42.0)  #.######.......##..  #.#............##.. /?h  #.#.###........##..  #>#.#..........#.ß.  #.#.#.#............   #.#.#.#........ß...   #.#.#.#............   #.#.#.#####....ß. /?h /?hg .5.7 (43.4/?h Q _Found a stone staircase leading down.0?h= u0?hJ X0?h 0?h 0?hv 0?h 0?h 0?hK 0?hˢ 0?h B0?h  0?h L There is a stone staircase leading down here.0?h: 0?hs  _0?h 0?h 0?h_ ,0?h 0?h, 0?h  ########.......##. #..............##. 0?h+ #.######.......##. #.#............##. #.#.###........##. 0?h >#>#.#..........#.ß #.#.#...  #.#.#.#........ß  #@#.#.#.........0?h :54.1 (8.4) 0?hү k #.#.#.#.#####....ß 0?hF  #.#.#.#.# ####  #.#.#.#.# #....).#  #.# #.#.# #.####.# 0?hh  #.# ... #.# #.# 0?h c #.# #.# #.# #.#  #># ### #.# #.# 0?h° N #.####.0?h 0?h -5.5 (9.80?h? 0?h 9 _Found an escape hatch in the floor.1?h}1?h 1?h!1?h#,1?h$1?h%1?h/',1?h"(1?h(1?hl*,1?h*1?h+1?hv-,1?h.1?h0P  There is an escape hatch in the floor here.1?h21?h&3 _1?h31?h41?h:6,1?h61?h81?h:1?h<:1?h:1?h;1?hW=,1?hK>1?h>1?hA@,1?h@1?hA1?h*C,1?hC1?hD1?h F,1?hF1?hH1?h]J,1?h K1?h$M1?hN,1?hO1?h/Q1?hR,1?hS1?hQU1?hvX,1?hY1?hc]1?h^,1?hE_1?h`1?hWb,1?hb1?hId1?he,1?hf1?hIg1?hNh,1?hh1?hl1?hvm,1?hm1?h r1?hr,1?h8s1?hv1?h>x,1?hx1?h {1?h%|B1?h}1?hm~,1?h~1?h%1?h1?hB1?h1?hJ1?h1?h1?h~1?h1?hs,1?hJ1?h1?h1?hB1?hA1?hؙ1?h1?h1?h1?hN1?h1?hu1?hC1?h1?hJ1?hj1?h,1?h21?h1?h,1?h1?h1?hԸ,1?hչ1?hI1?h4,1?h1?h1?h1?h1?h1?h1?h,1?h1?h1?h,1?h1?ha1?h,1?h1?h91?h 1?h,1?h1?h|1?h1?h1?h1?h1?hQ,1?h1?h1?h8#............)....## #........ß...<...ß.# #.................## #.#####....ß...ß.## #.# ######......## #.# #....).###### .. #.###.####.# #####...< ....#.# #.# #........ #.#.#.# #.# ####924.1 (68.6) 1?h###.#.# #.#####.# #... ....#.####.......# ###.## #####.......########### #... #######...#.#.........# #.#... ..........#.#.#######.# ##.##.. #######...#.#.#######.# #...... #...................#.# ##..##.. #.#.#####.#.#.#####.#.#.......#.#1?h1?h#.5.5 (70.01?hY1?hx; _Found an escape hatch in the ceiling.2?h aM.#.ß...ß.## ....)....#.......ß...<...ß. #.................## #.#####....ß...ß.## #.# ######......## .# #....).###### .. #.###.####.# #####...< .....2?h ....... .#..# #.###....### ###.#.# #.#####.. #... ....#.####.......####.###2?h  2?hG6.9 (1.4)2?h2?h2?ho ?#.ß...ß.## .)....## .ß...<...ß.# .## .#####....ß...ß.## 2?h .# ######......## # .# #....).###### .. .###.####.# #####...<.#.# #.# #. .#.#.# #.# #.###.#.#.# #.#####.# ... #.#.####.......# # ###.#.########### #....#2?hԔ ...#.#.# #.#.#.#.#.# ##.##....#.#.#.# #. .#.# ##..##.2?h 2?h_ (8.32?h~ 2?h 2?hb >#.ß...ß.## #)....## #ß...<...ß.# ## #####....ß...ß.## 2?h # ######......## ### # #....).###### .. ###.####.# #####...<.#.# #.# #. #.#.# #.# #.###.# #.#.# #.#####.# ..#.2?h= #.####.......# #### ###.#.########### #....#...#.#.# #.#.#.#.#2?hg .# ##.##....#.#.#.# #.#.# ##..##.2?h 2?h 2?h (9.72?hk 2?h8 3?hp-M#.ß...ß.## #.)....## #ß...<...ß.# ### #....ß...ß.## 3?h-#  ######......## ####  #....).###### ......#.####.# #####...<..##.# #.# #. .#.# #.# #.###......# # 3?hJ..#.# #.#####.# ......# #. .#.####.# ##########.#.#3?hx. #....#...#.#.# #.#.#.#.#.# ##.##.3?h.o...#.#.#.# #.#.# ##..##.3?h.3?hC\31.13?hI3?h3?h,3?h 3?h 3?h,3?h\3?h'3?h3?h3?hZ3?h3?hB3?h3?hb,3?h3?h3?hl3?h3?h=3?h3?h3?h3?hJ 3?h!3?h",3?h#3?h9%3?h&,3?h(3?h)3?h*,3?h+3?h,3?h-,3?h\.3?h/3?hQ1,3?h13?h33?h4,3?h 53?h 63?hn7,3?h73?h93?h:3?h>:3?h:3?h"<3?h=,3?h >3?h?3?hAB3?hL3?h-M,3?hM3?hP3?h7R,3?hR3?hU3?hV,3?hV3?hY3?hZ,3?he[3?h_]3?hG_,3?h`3?hc3?he,3?hf3?h9h3?hi,3?hj3?hk3?hm,3?hn3?hp3?hr,3?hr3?h+t3?hu,3?hu3?hw3?hQy,3?hy3?hp{3?h|,3?h}3?h3?h,3?h3?h3?h,3?h3?hو3?h$,3?h3?h3?h1,3?h3?hƎ3?hR,3?hʐ3?h3?h#,3?h3?h3?h ,3?h|3?h3?h,3?h*3?h"3?hm,3?h3?h3?hߝ3?h$3?h3?hٟ3?h,3?h3?hӡ3?h3?h&3?h3?h3?h,3?hI3?hv3?h1,3?h3?h3?h,3?h3?h3?h,3?hL3?h¯3?h3?h3?h3?ht3?hͳ,3?h3?h3?hO,3?h3?h3?h,3?h!3?h3?h,3?h3?h3?h,3?hź3?ht3?hJ,3?h3?h*3?h,3?he3?h3?h,3?hZ3?hz3?h],3?h3?h93?h,3?h>3?h3?h,3?h3?h3?hB3?hz3?h3?hc3?h3?h3?h3?hs3?h,3?hV3?h+3?h,3?h43?h3?h_,3?h3?h@3?h,3?h3?h3?h########### #.#  #######.... #.#  ..# #.# ## #.# ....._...# #.# .........## #.#  #..#####..# #.#  ...#...#..# # #.#  #..#..(#..#.# #@#  7019.3 (88.2) #..#####.##.#.<..# ............###### #.#######.### #.# #.## #.#######..#3?h #.#........# #......#...# ##.#..###..# 3?h 7_3?hr/20.7 (89.63?h3?h9 _Found a stone staircase leading up.4?h'_4?hL,4?hA,4?h 4?hV4?h|4?hx4?h 4?h!4?hh!4?hN$ 4?h$J There is a stone staircase leading up here.4?h&4?h& _4?hn'4?h(4?h6*4?hW*4?h*4?h(,4?h-,4?ha.4?h/4?hQ1,4?h14?h 34?h4,4?h44?h!64?h74?h74?h84?hF94?hE;,4?h;4?h=4?h?4?h?4?hJ@4?hA4?hC,4?hXC4?hD4?hGB4?h(J4?hJL4?hL4?hFM4?hO4?hQ,4?hQ4?h~T4?hV4?h2V4?hV4?hY4?h[4?h]4?h^4?h^4?h8_4?h`4?ha4?h c4?hd4?hd4?h_e4?he4?he4?h^g4?hIh4?hh4?hi4?hi4?hJj4?hk4?hm4?hm4?hn4?h(o4?ho4?hp4?hp4?hsS  There is a hide-covered altar of Uskayaw here.4?ht4?hKu4?hv4?hv4?hw4?hw _4?hix4?hy4?hV|4?h}4?h&~4?h~4?h4?h4?h·,4?h4?h4?h4?hc,4?h4?h=4?h"4?h4?hÐ4?h64?h|4?h4?h 4?h#,4?h4?h4?h4?hǘ4?h14?h+4?h,4?ht4?h4?hh,4?h4?h4?hϰ,4?h4?hU4?h4?h4?h-4?h4?h-,4?h4?h4?h,4?h&4?ht4?h,4?h4?hF4?hL,4?h4?hn4?h,4?h!4?h4?h,4?h4?h 4?hD,4?h4?h4?h,4?h4?h4?h,4?h4?h4?h ,4?h 4?h 4?h 4?h 4?h<4?h4?h4?h4?h#4?h4?h4?h4?hH4?h4?h64?hd4?hq4?h4?h4?h4?hd4?h X4?h#  You see here the +2 robe of Doyfuv {^Contam rN+ Int+9}.4?h$4?h$ _4?h?%4?h&4?h',4?h?(4?h)4?h*4?h+4?hs+4?h,4?h-,4?h=.4?hi/4?hs04?h04?h04?h24?h 3,4?h34?h44?h5,4?h64?h74?h :4?h5:4?h:4?h<4?h=4?h=4?h>4?h\@4?hC,4?h`D4?hE4?hG,4?h+I4?hVK4?hL,4?hZM4?hN4?hO,4?hP4?hQ4?hR,4?hS4?hST4?hU,4?hU4?h*V4?h:W,4?hW4?h'X4?hX4?hY4?h;Y4?hY4?hZ,4?h[4?h\4?h],4?h]4?hg^4?hO_4?hw_4?h_4?h`4?ha4?ha4?hb4?hb4?hc4?h6d4?h e4?hg4?hh,4?hGi4?h$j4?hk,4?hBl4?hro4?hp,4?hwq4?h.#.# #.# #.###......########## .#.# #.#####.# #......# #...... .#.####.......# ###########.##### ##.########### #....#### ####...#.#.........# #.#......#.#.#######.# ##.##..... ####...#.#.#######.# #.......................#.#####..##..... .#####.#.#.#####@#.#.......#.###.122.9 (102.2) .# #...#.#.....#.#.###...#.....# #####.#####.#.#.# #......##. .##.#..####[#.# #..#...##. ...................#.# #..#...... ###.#...#####.# #....#.##. #.#.......#.###.####.##. ##########.#...###.#[#......#.##. ..)........#.....#.#......#.#.##.4?h4?hG4?hE _Done exploring.6?h~oM............. #.########### #.#####.# #......# #...... .#.####.......# ###########.#.......##########...#### ####........# #.#. .......#.#.########.## ####...#.#.#######.# #.... ................@#.#####..##....####.#.#.#####.#.#.......#.###....#.#....##...#.... .# #####.#####.#.#.# #......##..... ......6?hwu6?hGv84.3 (1.4) _6?h{6?h}6?h\.#.# #.# # 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#.#.####.......# 8?h #.......#  ###...#.#.#  #8?hn.....#.#.#.#  #.#8?h#...#.#.#.#  #.# #.#. 8?h8 #.# #.#.#####.#.#.#####.#.#  #.# #.#.# #...#.#.....#.# 8?h #.# #.#.# #####.#####.#.#  #.# #>#.#.#..####[#  #.# #.#.# ##.#.#.#...#####.#.# #.#8?h$.# .##.#####.#.8?h 0#.#...###.#8?hT2.58?h@9?h #.#.#.....#.# #.# # #.#...#.#.#.# #.# #.### #>#.#.# #.#####.# # #.#.####.......#  #.......  #...#.#. #9?h....#.#.#. #.##...#.#.#. #.# #.#. #.# #.#.#####.#.#.#####.#. #.# #.#.# #...#.#.....#. #.# #.#.# #####.#####.#. #.# #>#.9?h#.#..####[ #.# #.#.#.9?hM#.#.#....#.# #.#9?h-. #.##.#####.#.#.#...###.9?h*9?hu9?h(3.99?h#9?h!%9?h+~ #.#.#.....#.# #.# # #.#...#.#.#.# #.# #.### #>#.#.# #.#####.# # #.#.####.......#  #....... #...#.# #...#.#.#9?h~ #.##...#.#.# #.# #.# #.# #.#.#####.#.#.#####.# #.# #.#.# #...#.#.....# #.# #.#.# #####.#####.# #.# #>#.#.#..####9?h- #.# #.#.#.#.###.#... #.#.# #.# ##.##.#####.#.#.#...###9?h˅9?hb(5.39?h9?h9?hy #.#.#.....#.# #.# # #.#...#.#.#.# #.# #.### #>#.#.# #.#####.# # #.#.####9?h.#  #. #...#.# #..#.#. #.##...#.#. #.# #.9?h/ #.# #.#.#####.#.#.#####.9?hm  #.# #.#.# #...#.#..... #.# #.#.# #####.#####. #.# #>#.#9?h#.#.. #.# #.#..  ####.9?h#.####.#...  #.#.# #.#  ##.##.#####.#.#.#...9?h 9?h (6.79?h 9?h :?h #.#.#.....#.# #.# # #.#...#.#.#.# #.# #. #>#.#.# #.#####.#  #.#.####.#  #. #...#.# #.#.#. #.##...#.#. #.# # #.# #.#.#####.#.#.##### #.# #.#.# #...#.# #.# #.#.# #####.##### #.# #>#.##.#.. #.# #.#..  ####.#.####.#... #.#.# #.# ##.##.#####.#.#.#...:?h>8.1:?h:?h;?h  #.#.#.....#.# #.# #   #.#...#.#.#.# #.# #.   #>#.#.# #.#####.#  ;?hȥ #.#.####.#   #.   #...#.#   #;?ht.#.#.   #.##...#.#. ;?h  #.# #   #.# #.#.#####.#.#.   #.# #.#.# #...#.#   #.# #.#.# #####.   #.# #>#.;?h#.#..   #.# #.#.   ####.##.##;?h*n#.#...   #.#.#;?hP #.#   ##.##.#####.#.#.#...;?hM;?h(9.5;?h;?h;?h ..#.##>#########.........#.####......##########.......##########...#.#....................##################.. #.................#.#####.#.#.####;?h.# #...#.#...# #####.#####.#   #.....# #....#..)........#... ;?h;?h )50.9;?h;?h;?hMT  >#########.........#.####......##########.......##########...#.#....................;?hT ################## #.................#.#####.#.#.#### #...#.#...####.####;?hT D>#.####;?hT +..;?hT ..# ;?hT   ####### #....#.###########.#. ;?h[ ;?h[ (2.3;?ha ;?hcc ;?h  .........#.####......##########.......##########...#.#....................################## #.................#.#####.#.#.#### #...#.#...####.####>#.####...#.................#  #..#.#.# #........ ;?h ;?h' (3.7;?h7 ;?h ;?h ##########.......##########...#.#....................##################;?h #.................#.#####.#.#.#### #...#.#...####.#######..;?h.#...............####.########.###########.#;?h!;?hF#.#  ;?hc#..#.#.# #.####.## ;?h";?h;?hL;?ha!5.1;?h;?hG c _There is a stone staircase leading down here.=?h=?h!=?h=?h=?h360 _=?h=?h0  ## .....#  ... .....#  ... .....#  #.# #....#  #.##....##  ###........##.  ##............. 5 .......@..#  ##..###...#  ##.....  ....... ....... ....... ....... ....... =?h 2 =?h7 =?h +8 (1.7=?hd =?hڟ } _You climb downwards. _There is a stone staircase leading up here.B?h\<3 ### .....# ... .....# ... .....# #.# #....# #.##....## ###.##.#.<..##..###...## ##...... . ....... ....... ....... .......B?h{@B?h#B48.2 (1.4 _C?hC?heC?h- ###. .....# .... .....# ... .....# #.# #....# #.##....## ###.##..###..<..##..###...# ## ##...... ... .... ..... ...... .......C?hC?hC?h !9.6C?hC?hC?h;  ###. .....# .... .....# ... .....# #.###....# #.##....## ###.##..###..<..##..###...# ##. ##........ ......... ........... ............ ............. .C?h\< C?hB C?h)C )61.0C?hG C?hI C?h  ###. .....# .... .....# ... .....# #.###....# #.##....## ###.##.<..###..<..#C?hS .#####..###...# ##.# ##...... ... ....... .... . .....# C?h . ......# . ........ .C?h C?hސ (2.4C?h C?h ; _Found an escape hatch in the ceiling.D?hJ= ###. .....# .... .....# ... .....# #.###....# #.##....##. ###.##.D?h.<..###..<..#.#####..###...# ##.# ##...... ... D?h}. ..... . .....## . ......# . ....D?h6I.... .D?hFD?h!3.8D?hՋD?hD?ho ###. .....# .... .....# ... .....# #.###....#. #.##....###.. ###.##..<..###..<..#.#####..###...# ##.# ##...... .... . ...... . .....###. ......# . ........ .D?h>5.2D?hE?hx` ###. .....# .... .....# ... .....## #.###....#.. #.##....##.#..# ###.##..<..###..<..#.#####..###...#.E?hβ} ##.# ##...... .... . ...... . .....###. ......E?h# .  . .E?hE?h(6.6E?hE?h,E?h ###. .....# .... .....## ... .....##. #.###....##... #.##....##.#..## ###.##..<..###.#.<..##....#####..###...#.. ##.# ##....... ...E?h >. . ...... . .....###.  ......# .  E?h1P. .E?hWE?h(8.0E?hɥE?hE?h X.. ###. .....##. .... .....# #.. ... .....# ##.. #.###....##.... #.##....##.#..### ###..##.#....<..###. #.<..# #....#####..###...##.... ##.# ##........S .... .... ...... ... .....###. S   adder (asleep). ......# .  . .E?h >9.4E?h E?h Y _An adder comes into view.E?hN9# .. ###. .....# #.#. .....# #..# ... .....# ##...#....###.... #.## ....#..### ###.##<@.###............#..............<..# #....#####..###...#  #..... ##.# ###...S.. .... ..... ...... ...... .....###....... E?h9# ........ ......E?hAE?hA)70.8F?hF?hF?h ..# .. ###. .....# #.# # .... .....# #..#. ... .....###...# #.###....#.###....# #.##....##.....#..### ###........# #....<..###.... ##...@..........<..#  #....#####..###...#.. ##.# ##.....S.... .... ........... ...... .........###.........# .......... F?h F?h (2.2F?hf F?h G?h .. ###. .....# #.### .... .....# #..#. ... .....#. ##...# #.###....#..###....# #.##....# .....#..### ###........ #....<..###.. ##........<..#  #..@.#####..###...#..# ##.# ##....S.....# .... ................... #......###.....# G?h5:..... .G?hG?h(3.6G?hG?hG?hg #.### .... ..... #..#. ... ...... ##...# #.###.... ..###....# #.##.... .....#..### ###....... #....<..###. ##..............<..# ##....#####..###...#..# ##.# ##...S.....# .... #................... #####.# #.. #.G?hh>5.0G?haG?h9G?hb Q SS    The helpless adder fails to defend itself.  You thump the adder!  The adder is severely wounded.=6.4G?hc G?hi z _The adder bites you but does no damage. The adder barely misses you.H?h_9  You thump the adder!H?hSH†H?h}1217.8H?hףH?hI _You kill the adder!H?h4p .#. . ##...# #.###.###. #. .....#..### ###... #....<..###..#..............<..###....#####..###.##......#####.# ##...#...# .... #...................####...............H?h:F-9.2H?h;?H?h-Cs _You see here an adder corpse.H?hZ M### . #..#. ... . ###.#..###....# #.##.....#..### ###....<..###.........##..............< ##....#####..###...########.# ## #...†.....# .... ... ##................###..................H?ha H?hvb J-80.6 _H?hh H?hj H?h} M.. ######. .# #..#. ... .#. ###.#..###....# #.##.....#..### ####....<..###.........##..............< ##.@..#####..###...#H?h ##......#####.# ## #...†.....# .... #................... ...#...............H?h H?h (2.0H?h H?h, H?hl:M..#.. #.### #.###. . #..#. ... .#. ###.#...###....# #.##H?h:.....#..### ####....<..###...................< ##....#####..###...###......#####.# ###...†.....# .... ...H?h3;,#..............I?hI?h^(3.4I?hI?h I?hVIM..# .# .. #.### #.###. .# #..#. ... .#. ###.#...###....# #.##I?hIv.......#..### ####..@.<..###.........##..............< ##....#####..###...###......#####.# ##...#.. I?hI# # #.............. I?hJI?hSI?hRT(4.8I?h[I?hF]I?h o ..## .# ..# #.###.  #.###. ....  # #..#. ... #. ##...# #.####...###....# #.###.#..### ### #.@..<..### ##.<.. ##....#####..###... ##......#####.# ## #...†.....# ....  #..........  ##...### #...#  #. I?h] >6.2I?hʨ I?h I?h`.## .#  ..# #.###.  #.###......  # #..#..# ...  ##. ##...## #...###....# #.###.....@.#..### ###I?h,al......#....<..###.......... ##..............<.... ##....#####..#... ##......#####.# ##.. #...†.....# .... # #........  ##.....### ## I?hnjI?hk(7.6I?hqI?hsJ?hJ?hJJ?hJ?h' ..## .# ..# #.###.  #.###......  # #..#..# ...  ##. ##...# #.### #...###....# #.## #.#..### ###.#....<..###J?hj.###.<.# ##....#####..###.. ##......#####.# ##J?h.. #...†.....# ....###........ ##......J?h[.### #.#J?hJ?h(9.0J?h J?h J?hߒ'..... ..## .#.. ..# #.###. . #.###......  #. #..#..# ...  ##.# ##...# #.### #...###....# #.## #.#..### ###.#....<..###.###..# ##....#####..###. ##......#####.# .h #...†.....# .... h   black bear (asleep).####.... ##..........  #.#J?hJ?h)90.4J?hJ?h؟] _A black bear comes into view.J?h  ..... .... ..## .# ... ..# #.###.  .. #.###......  #. #..#..# ...  ##.## ##...# #. #...###....# #.J?h  #.#..### ###.#....<..###.###..####....#####... ##......#####.#.h #...†.....# .....####.J?h ].## ##. J?h Q #.#J?h% J?h& (1.8J?hN- J?h0 J?hpt ..#.. ...## .# ...# #.###.###... #. #..#..# ... #.## ##...# #.####....# #.# #.......#..### ###...#....<..###.###.............####....#####..##. ##......#####.# ....h #...†.....# ..####..## ##J?ht (3.2J?hz J?h| K?he- ..#..... ...... ..... ..## .# .... ..# #.###. ..# #.###...... #.# #..#..# ... ##.## ##...# #. #.@.###....# #. #.#..### ### .........#....<..### ..###.####....#####...###......#####.#.h##...†.....# .####.. ## ##.K?h0dhh.K?hC11==4.6K?h5K?h84 _The black bear growls angrily.K?h/..#..... ......  ..... ..## .# .... ..# #.###. ..# #.###.....#.#..# ##.## ##...# #.#...###... #.....#..### ##K?hL..........#....<..###...........###...........####....#####..#h###......#####.##...†.....# ...####..............## ##K?hD #.K?hK?hK?h:h.K?h1--6.0K?hSK?h N?hd..#.....krazycure the Tinkerer......Naga..... ..## .#Health: 60/60 ========================.... ..# #.###. Magic: 10/10 ========================..# #.###...... AC: 7Str: 14#.# #..#..# ... EV: 8Int: 21##.## ##...# #.# SH: 0Dex: 10#...###....# #. XL:  7 Next: 21% Place: Dungeon:5#.@.....#..### ###. Noise: ---------  Time: 7196.0 (0.0).......*..#....<..###... a) ?hl0;10;1m+0 hammer.......h.###............ Throw: 9 boomerangs........####....#####..#........###......#####.#........##...†.....# ... h   black bear...####..................## ##................#................. _A black bear comes into view. _The black bear growls angrily.  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (67% to hit)N?hk..#.....krazycure the Tinkerer......NagaN?h(lK..... ..## .#Health: 60/60 ========================.... ..# #.###. Magic: 10/10 ========================..# #.###...... AC: 7N?hl1Str: 14#.# #..#..# ... EV: 8Int: 21##.## ##...# #.# SH: 0Dex: 10#...###....# #. XL:  7 Next: 21% Place: Dungeon:5N?hl!#.@.....#..### ###. Noise: ---------  Time: 7196.0 (0.0)N?hl.......(..#....<..###... a) +0 hammer.......h.###............ Throw: 9 boomerangsN?hm........####....#####..#........###......#####.#N?h3mq........##...†.....# ... h   black bear...####.................N?h[m.## ##................#.................N?h}m$Throw: 9 boomerangsN?hmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN?hmAim: a black bear (67% to hit)  You throw a boomerang.  The boomerang hits the black bear but does no damage.N?h'.N?hrN?h@h.N?h 3=7.3 (1.3 N?h1 _N?h'N?hN?h\F` You throw a boomerang. _The boomerang hits the black bear but does no damage.  You sock the black bear!  The black bear is moderately wounded.The black bear bites you but does no damage.  The black bear claws youN?hGT59-=N?hG8.7 (1.4N?hSMN?hZP/ _The black bear claws you.O?hMlack bear claws you.  You closely miss the black bear.x2  The black bear barely misses you. The black bear claws you.O?hEp7---200.0 (1.3O?hO?hB _The black bear claws you but does no damage.O?h< The black bear barely misses you. The black bear claws you. _The black bear claws you but does no damage.  You barely miss the black bear.  The black bear is moderately wounded.  The black bear bites you but does no damage.  6--1.3O?h / _The black bear claws you.P?h.:  P?hYou sock the black bear!  The black bear is severely wounded.The black bear bites you. The black bear claws you.P?hW2--2.6P?hHP?hjB _The black bear claws you but does no damage.P?hK  hh  (berserk)You hit the black bear.  The black bear is almost dead.The black bear goes berserk! The black bear bites you.44-----P?h, !3.9P?h P?h; 2 _The black bear claws you. x2Q?hThe black bear goes berserk! The black bear bites you.. x2  The black bear bites you. The black bear claws you. x2  bites you but does no damage.Q?hjK41----Q?h&5.3 (1.4Q?h Q?h  _The black bear closely misses you. The black bear barely misses you.Q?h >  You thump the black bear!Q?h ^†Q?h K-426.7Q?h Q?h N _You kill the black bear!R?h˾  ......  ..... ..## .#  ..# #.###.R?h9 ..# #.###.....#.#..# ##.## ##...# #.#R?hX...###... #.R?h9..####.......#..### ##R?hJ}.......@..#....<..###..R?h..###.........####....#####..#.#................. R?h"R?hs)-8.1R?hR?hw _You see here a black bear corpse.R?htR?hR?hR?hR?h{2R?hR?h{,R?h]R?hi<43R?h(=R?hBR?h,R?h̫R?h,R?hR?h!R?hB%4R?h_2=R?hR?hm,R?hR?hR?heR?h׳R?hF,R?hR?hR?hH#5R?h(=R?hMR?h,R?h R?hR?h+R?hR?hwR?hR?hN6=R?hR?hm,R?hsR?hv,R?hR?hR?h%7R?hR?h,R?h R?h,R?h R?h,R?huR?hR?h58=R?hR?hR?h7,R?h-R?hR?hBR?h#R?hR?h#9R?h2=R?hR?h,R?hR?h,R?hR?hb50=R?hOR?h^,R?hR?h,R?hR?h.,R?hR?hgR?hU1=R?hR?h\,R?hR?h,R?hPR?h";2R?hR?h},R?h R?h,R?h;R?h~93R?h(=R?hR?h,R?hGR?h7,R?hR?hqR?hR?hR?hv94R?h2=R?hR?hkR?hK5=R?hhR?h,R?hrR?h,R?hR?hR?h U6=R?h R?h" ,R?h R?h ,R?h* R?h,R?hR?h|R?h%7R?hR?hv,R?h5R?hK,R?hR?hlR?hD8=R?hR?hR?h%R?hR?h,R?h'R?hR?hEN9=R?hR?h,R?hR?hv!,R?h!R?h#,R?h#R?hu* - _You start resting.R?h0068.1 (60.0)R?h0[60=9.1 (61R?h4R?h6" _HP restored.S?h>3S?hw?S?hAS?hAS?hiEBS?hES?hG,S?hHS?h:KS?hnKS?hK2=S?hRLS?h:NS?hmNS?hrOS?h-QS?hTQS?hQS?h9T,S?hTS?h W,S?hWS?hZZ,S?h[S?h],S?h]S?h_,S?h`S?hbS?h cS?hcS?hoeS?heS?hGfS?hh,S?hiS?hj,S?hkS?h}mS?hmS?hUnS?hp,S?hTqS?hWs,S?htS?huS?huS?hvS?h~x,S?hcyS?h {S?h:{S?h{S?h~,S?h>S?h;,S?hρS?hpS?hS?h8S?h,S?hS?h,S?hS?hmS?hS?hoS?hZ,S?hS?h&,S?hS?h,S?hS?h,S?hS?hS?hS?hhS?h-,S?hS?h,S?hƟS?hM,S?hS?hS?hS?hS?h,S?hIS?h,S?hS?hPS?hqS?hĥS?h,S?hS?hS?hS?hS?h ,S?hڬS?h[S?hS?hBS?hS?hS?hPS?hS?hS?hŴS?hܶS?hS?hS?hS?hS?hTS?hS?hS?hS?hS?hS?hvS?hS?h"S?hS?h,S?hS?h`,S?h(S?hS?hS?hS?h,S?hS?hp,S?h/S?h,S?hS?h,S?hFS?h4,S?hS?h,S?h,S?h,S?h]S?h,S?h8S?hU,S?hS?h,S?hS?hS?hS?h5S?h3S?h]S?h S?hS?hS?hAS?h+S?hSS?hS?h|,S?hS?hf,S?h2S?hS?hS?hS?h,S?hES?hS?h S?hS?h,S?h S?hBS?h;S?h[S?hS?hS?h/S?hS?h1,S?hS?hw,S?h=S?hS?h:S?hS?h,S?hS?hS?hS?hWS?hS?hS?hS?hS?hFS?h"S?h} S?h S?h S?h S?h S?hS?h]S?hS?hSS?hS?h>S?hS?h#S?h?S?hS?hS?h(S?hS?h S?h.S?hS?hS?hS?hS?h!,S?h\"S?h'$S?h$S?hd%S?h 'S?h@'S?h'S?h)S?h)S?h*S?hS,S?h,S?hP-S?h*/S?h`/S?h0S?h1S?h42S?h2S?h 5S?h65S?h 6S?hc?5 368.1 (99 S?h?3_You start waiting.S?hL@S?hn@&9.1 (100.0)S?h'FS?hH# _Done waiting.V?hK? 3V?h? V?hrC V?h#####.# #..#..# ... ##.## ##...# #.## #...###....# #.#..####.......#..### ###.......†..#....<..###..###..............######..#X?hC7.5 (1.4X?h X?hY?hkrazycure the Tinkerer#..........NagaY?h.. ##..........Health: 60/60 ========================#.. #...........Magic: 10/10 ========================Y?h #..##........h..AC: 7Str: 14....#.......*...EV: 8Y?hD Int: 21.........**....SH: 0Dex: 10Y?hx #.....*...## .#XL:  7 Next: 42% Place: Dungeon:5Y?h .##....@.# ..# #.###.Noise: ---------  Time: 7377.5 (0.0)Y?h '#.....### #.###......a) +0 hammer#####.# #..#..# ...Y?h$ 1Throw: 9 boomerangs##.## ##...# #.###...###....# #.#Y?h i..####.......#..### ###.. h   hound (asleep).......†..#....<..###.............###.....................####....#####..## _Done waiting. _A hound comes into view.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit)Y?h(|krazycure the Tinkerer#..........Naga.. ##..........Health: 60/60 ========================Y?h)t#.. #...........Magic: 10/10 ========================#..##........h..AC: 7Str: 14....#.......(...EV: 8Y?h<)KInt: 21.........((....SH: 0Dex: 10#.....(...## .#Y?h{)XL:  7 Next: 42% Place: Dungeon:5##....@.# ..# #.###.Noise: ---------  Time: 7377.5 (0.0)Y?h)e#.....### #.###......a) +0 hammer#####.# #..#..# ...Throw: 9 boomerangsY?h)##.## ##...# #.###...###....# #.#..####.......#..### ###.. h   houndY?h'*.......†..#....<..###.............###.....................####....#####..##Throw: 9 boomerangsY?h*lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the hound.  The hound barks!Y?hRh....Y?h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the hound.  The hound barks!  The hound is moderately wounded.Y?hY?hT.hY?h#>===8.8 (1.3 _Y?h?Y?haY?hL krazycure the Tinkerer#..........Naga.. ##..........Health: 60/60 ========================#.. #...........Magic: 10/10 ========================#..##...........AC: 7Str: 14....#...........EV: 8Int: 21..........h....SH: 0Dex: 10#.....**..## .#XL:  7 Next: 42% Place: Dungeon:5Y?h ##....@.# ..# #.###.Noise: ===------  Time: 7378.8 (0.0)#.....### #.###......a) +0 hammer#####.# #..#..# ...Throw: 9 boomerangs##.## ##...# #.###...###....# #.#Y?h ..####.......#..### ###.. h   hound.......†..#....<..###.............###.....................####....#####..##Y?h[ The hound barks! _The hound is moderately wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 48% to hit)Y?hդ krazycure the Tinkerer#..........Naga.. ##..........Health: 60/60 ========================#.. #...........Magic: 10/10 ========================#..##..........(AC: 7Str: 14....#........((.EV: 8Int: 21..........((...SH: 0Y?h4 Dex: 10#.....((..## .#XL:  7 Next: 42% Place: Dungeon:5##....@.# ..# #.###.Noise: ===------  Time: 7378.8 (0.0)Y?h` '#.....### #.###......a) +0 hammer#####.# #..#..# ...Y?hu >Throw: 9 boomerangsY?h ##.## ##...# #.###...###....# #.#Y?h ..####.......#..### ###.. h   hound.......†..#....<..###.............###.............Y?hΥ ........####....#####..##Y?h The hound barks! _The hound is moderately wounded.Throw: 9 boomerangsY?h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineY?h mAim: a hound (moderately wounded, 48% to hit)Y?h,k...h...Y?h._The hound is moderately wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (moderately wounded, 48% to hit)  You throw a boomerang. The boomerang closely misses the hound.Y?h7.h---80.0 (1.2 _Y?h;Y?h7=Z?hXkrazycure the Tinkerer#..........Naga.. ##..........Health: 60/60 ========================#.. #...........Magic: 10/10 ========================#..##...........AC: 7Str: 14....#...........Z?hEV: 8Int: 21...............SH: 0Dex: 10#.....*h..## .#XL:  7 Next: 42% Place: Dungeon:5Z?h##....@.# ..# #.###.Noise: ---------  Time: 7380.0 (0.0)#.....### #.###......a) +0 hammerZ?h<b#####.# #..#..# ...Throw: 9 boomerangs##.## ##...# #.##Z?hc[#...###....# #.#Z?h..####.......#..### ###.. h   houndZ?h.......†..#....<..###.............###.............Z?h ........####....#####..##Aim: a hound (moderately wounded, 48% to hit) _You throw a boomerang. The boomerang closely misses the hound.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleZ?h0Shift-Dir - straight lineAim: a hound (moderately wounded, 48% to hit)Z?h[krazycure the Tinkerer#..........Naga.. ##..........Health: 60/60 ========================#.. #...........Magic: 10/10 ========================#..##...........Z?hAC: 7Str: 14....#...........EV: 8Int: 21...............SH: 0Dex: 10#.....(h..## .#Z?hXL:  7 Next: 42% Place: Dungeon:5##....@.# ..# #.###.Noise: ---------  Time: 7380.0 (0.0)#.....### #.###......Z?ha) +0 hammer#####.# #..#..# ...Throw: 9 boomerangs##.## ##...# #.###...###....# #.#..####.......#..### ###.. h   hound.......†..#....<..###.............###.....................####....#####..##Z?hThrow: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ?hAim: a hound (moderately wounded, 48% to hit)  You throw a boomerang. The boomerang hits the hound!  The hound is severely wounded.Z?hrU<.Z?h]W.hZ?h+^5=1.2 (1.2Z?h9eZ?hsh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (moderately wounded, 48% to hit)  Z?hhYou throw a boomerang. The boomerang hits the hound!  The hound is severely wounded. _The hound bites you but does no damage.[?hu  You barely miss the hound.The hound is severely wounded.[?h.v-2.5 (1.3[?h|[?h _The hound closely misses you. The hound completely misses you.[?hr8  You sock the hound![?hP†1/61503.8[?h\[?hI _You kill the hound!\?h>\?h>\?h?\?hC\?hK##.>..$ #... ##.. #..#..##......#....\?hKY..# #.....@...## .# 0.0##.....†##..# #.###. .#.....### #.###...... .\?hK#####.# #..#..# ... .\?h&L ##.## ##...# #.## #...###....# #.##..####.......#..### ###\?hKLg.......†..#....<..###...............\?hR\?hW5-5.2 (1.4\?hY\?hR\; _Found a stone staircase leading down.]?hM ......#.>..$.. ## .#..#.....#.......# .#.........#### .# ]?h;##.....†##..# #.####.....### #.###...... ..#..# .#.]?hf]?hB-6.6]?h]?h]?h yM.## ......#.>..$.. ## .#..#.....#.......# .....#### .# ]?hn p##.....†##..# #.###. .#. ....]?h2 ]?h (8.0]?h ]?h. ]?hZRM.. .##]?h[ ......#.>..$.. ## .#..#.....#]?hx.......# ]?hu.#.........#### .##]?hE/#...#]?h]?h;!9.4]?hV]?hN^?hx.. ##...?... #...##........##.>..$ #... ##.. #..#..##......#.......^?h6'.#.........#### .##†##..# #.###. .#.....### #.###...... .#####.# #..#..# ... ..##.## ##...# #.###.^?h^?hk)90.8^?h^?h1V _Found a scroll of fog.^?h^a #....... ##...?... #...##.........^?h_l##.>..$ #... ##.. #..#..##.^?hA_R.....#..^?hk_......##..#.........#### .# ^?h_#†##..# #.###. .^?h_?#.....### #.###...... .#####.# #..#..# ... ..^?hi>2.2^?ho^?hHr^?h@-UM# #..... ##...?... ##^?h-!........#.>..$.. ## .^?h!.#..##..................### #.^?hk7^?h7(3.6^?hvC^?h M # #..... ##...?... ##........##.>.. ##^?h #.. #...................†##..^?h ^?h !5.0^?h ^?h}$ A6.0 (2^?hA+ ^?h. ? _You now have 110 gold pieces (gained 10)._?hˤaM. # #.... ##...?... ##......##.>.. ##......................####_?h_?h+7.4 (1_?h _?hε_?h36M#. # #.... ##...?... ..##.....##.>#.........................##._?h_?hv(8.8_?h_?ho_?h[ M.........#...# #....... ##...?... #...##.......##.> #... ##.. #..#..##......#.._?h @400.2_?h _?h _?h h............#....# #....... ##...?... #...##.......##.> #.h   hound (asleep).. ##.. #..#..##._?hN _?h (1.6_?h _?h>X _A hound comes into view.`?ho h. .. ....#. .. #. ##. #. .. ##.... ... #. ..##. . .##.>. #. .. ##. #.. #.  #..##.`?h>3.0`?h:`?h8} _You see here a scroll of fog.`?hg .......# .h...........#.. # ##...?... .##.....##.>.. ## #.`?ho 5  The hound barks!`?hp `?hUx j..hh`?hx 1==4.4`?h9~ `?h< l _The hound stops to sniff the ground.a?h)T .#. ........ ........ .h..#. .. #. ##. #.a?h .. ##...?. ... #. ..##.. .... .##.>. #.. .. ##..  #.. #.a?ha?ha?h#T.ha?h$1--5.8a?h!,a?h.a?hUW...##.. #..... ..# <...............#.h ## #.... ##...?... ##....a?hX.##.> #.. ##a?hZa?h:f<.h=-7.2a?h$na?hpa _Found a stone staircase leading up. The hound bites you but does no damage.a?h  You hit the hound.  The hound is moderately wounded.8.5 (1.3a?h< a?h z _The hound barely misses you. The hound bites you but does no damage.b?h_  You sock the hound!  The hound is almost dead.b?h`0=9.8b?hhb?hk _The hound completely misses you. The hound barely misses you.b?h{  You closely miss the hound.The hound is almost dead.b?hn_0--11.1b?hєb?hhg _The hound barely misses you. The hound bites you.b?h  You hit the hound.  The hound is almost dead.1=-b?h͙!2.4b?hb?ha~ _The hound bites you but does no damage. The hound completely misses you.b?hi  You barely miss the hound.The hound is almost dead.b?hi (3.7b?hp b?hs U _The hound barely misses you. x2b?h  You miss the hound.The hound is almost dead.5.0b?h b?h @ _The hound bites you but does no damage. x2c?h(8  You sock the hound!c?h%C.c?h+ =76.3 _You kill the hound!c?h2c?h%6h _Your Dodging skill increases to level 3!c?h ...##.. #.............#..<.....  .....#.  ..... #. ##.. #.. .. ##...? ... #...... ##........c?h .##.>.#....... ##..#.. #.c?h0c?h<-7.7 (1.4 _c?h0!c?h#c?h[ 0 .....#.......<...... .....# .... #.##.... #. #..... ..#.c?h&\ Q...............#..##...............c?h@c c?hyc B-9.1c?hg c?hn c?hWn ,20.1 (2c?hq c?hs _ _n - 2 scrolls of fog (gained 1)e?hqe?htRead which item? Scrolls  d - 3 scrolls of revelation  e - 2 scrolls of teleportationk - a scroll of identify  n - 2 scrolls of fog  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE e?ht[!] read|quaff[?] describe selectedf?h> f?h ........#.......krazycure the Tinkerer<................Naga.................Health: 61/61 ========================.....#.........Magic: 10/10 ========================.............AC: 7Str: 14#...........EV: 8Int: 21##...........SH: 0Dex: 10#............XL:  7 Next: 57% Place: Dungeon:5.. ##...@........Noise: ---------  Time: 7420.1 (0.0)... #.............a) +0 hammer..##.............Throw: 9 boomerangs..................##.>............f?hU [14;10H#................. ##...............#.. #................#..##...............The hound is almost dead. _The hound bites you but does no damage. x2  You sock the hound! _You kill the hound! _Your Dodging skill increases to level 3! _n - 2 scrolls of fog (gained 1)f?h) f?h Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled YGIXEN BEOFF  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE[?] describe selectedi?h* i?h".V........#.......krazycure the Tinkerer<................Naga.................Health: 61/61 ========================.....#.........Magic: 10/10 ========================.............AC: 7Str: 14#...........i?hq.GEV: 8Int: 21##...........SH: 0Dex: 10#............XL:  7 Next: 57% Place: Dungeon:5.. ##...@........i?h.Noise: ---------  Time: 7420.1 (0.0)... #.............a) +0 hammeri?h.Q..##.............Throw: 9 boomerangs..................##.>............i?h.#................. ##...............#.. #................i?h/N#..##...............The hound is almost dead. i?hX/_The hound bites you but does no damage. x2  You sock the hound! _You kill the hound! _Your Dodging skill increases to level 3! i?h}/`_n - 2 scrolls of fog (gained 1)i?h>]  As you read the scroll of identify, it crumbles to dust.i?h?+1.1 (1i?hEi?hHS _p - a scroll of vulnerabilityj?h...##..  ........# <...... ......... .....# .... . #  #. .. # ... #.j?h ..##.......##.> #... ##.. #.j?h&j?h#'&2.5 (1.4j?hb-j?h/j?h*>M##...##........#<.............#..... #.## ##... #............................j?h+j?hh3j?h3(3.9j?h;j?h=j?ho M #..# ##...##........#<.............#..... #.##.. ##...........................j?h >5.3j?hk j?hf j?h1 .. #..# . ...##...##. ........#. <....... ........#.. #.. ##j?h2 c. #. .. ##. ... #. ..##.j?h72  .... .##.>j?h4 h.  #.j?hS; j?h; j?h; !6.7j?h~C j?hD j?hc.M ..#   .. #..# ##...##........#<.............#......j?hd|..###.###............#j?hWdY#.>...........j?hnj?hn(8.1j?h,tj?hwk?hY.. ..# ........ #..# . ...##...##. ........#. <........ .........k?h Z.#...###.. ##. #.. .. ##.. ... #k?h`Z.. ..##.. .....  .##.>k?hZ0.k?hck?he!9.5k?hjk?hlk?hm4k?htk?hvk?h . ..## ....... #..## ........##...##.........#.........<...............#..#...###... ##. #... .. ##... ... #... ..##... ...... k?hz .##.>.k?hk?hU)30.9k?hǚk?hk?hM .. ..  ..## ......  #..## ..##...##..#.<.k?h;Z.#..............#...###...# ##........................k?hak?hk?hY(2.3k?hk?hEI.. ..# ... ..## ....... #..## ........##...##..#..<...#...#...###...# ##....k?ho. #........ ##..... ... #...... ..##......  .k?hk?hX(3.7k?hk?h\k?h4M>.  . ..# ..  ..## ......  #..## ..##...##.#<......#...........k?h.#...###...........#.......k?hk?hK(5.1k?hk?h; _Found a stone staircase leading down.k?h .>.. ..#.. ..# .... ..## ....... #..## ........##...##........#..<..k?h .#...........#...###......k?h ......## ##.....#... #......... ##..k?h c.....##... #........ k?hF K ..##.k?hm k?hԭ (6.5k?hz k?h k?h k?h 5.>... ..#.. ..# ... ..## ......k?h . #..## ..##...##.......k?h/ b.#..<k?hs ...#...k?h |#..#...###.......k?h #....## ##......#... #........k?h׬ i#.... ##.........k?h .##... #.......... k?hl K ..##.k?h k?h (7.9k?h k?hQ l?hW;M.... ># .# .. ..##   #..## ##...##..#<.#......................##......##....l?hCl?hD!9.3l?hJl?hLl?hdJ.....>......#....# ......## ........#..## ..##...##..#..<...#.#...#..#...###.. #....#####. ##... #... #.... ##....  .##... #.40.7l?hjl?h l?h3GM$.......#>......# ..# .. ..##  .#..## ##...##.#.<.............#...............l?hIl?hJ(2.1l?hPl?h=S+ _Found 13 gold pieces.l?h#.$.#.>......#.# ....## .......#..## ..##...##..#..<..#.#.#. ##..#...###.. #....#####. ##... #...  #.... ##.l?h}>3.5l?hFl?hl?hz/DM#..#$.> # .. l?h/A..##  .#..## ##...##.#<.......................##.....l?h8l?hy9(4.9l?h?l?hBl?h1i ##.#.$..#.>......#.# ...## .......#..## ..##...##.l?h.#.#......<.#.#.#.l?h ##.  ##..#...###..l?h  #....#####. l?h ##... #. l?hl?h(6.3l?hal?hKm?hr..##$........# ......># .# .. ..## ...... ...## . m?hs.##...# .........# #......<.#...##..###............m?hs##..#...###.#....####m?h}m?hQ~(7.7m?hm?hm?h0..c..##$........# m?h0a......># .# .. ..## ...... ...## . .##...# m?h1.........##......<........#..m?hD1..... c   centaur (asleep)##....#.m?ho1##.............##..#...m?hO:m?hA .cclauncher)A centaur comes into view.m?hG (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.m?h3$.m?hH$...m?h^0-=9.1m?hm?h) _The arrow hits you.m?hGx...#.c.#.##$........# ......># .# .. ..## ...... .m?h3y..## . .##...#.........##......<......... #..........##......#...##..........m?hm?hωU((((m?hSc.$..m?he ((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.m?he.$..m?hc57--50.5m?hm?h) _The arrow hits you.m?hp#...# .c.#...##$........# m?h......># .# .. ..## ...... ...## m?hz.##...##m?h>.........#.. m?h^#......<..........#..m?h`........##..#m?h!m?hm?hNN(((m?hRa \.$.m?hKi (((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.m?hd .$.1---=1.9m?h m?h` ) _The arrow hits you.n?h2x#.....!####...# .c.##....####$.....#......@# ......># .n?h|# .. ..## ...## n?hT.##...##n?hw .........#n?h#......<.........n?h/W#..n?hӼn?hn?hL.cn?h&--n?h 3.3n?hn?hj _The arrow hits you.  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow hits you.  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow hits you. _n?hEFound a cyan potion.n?h_ Found a cyan potion.  You hit the centaur.  The centaur is moderately wounded.unwields a +0 shortbow. The centaur barely misses you.  The centaur completely misses you.  The centaur hits you but does no damage.n?hV=-4.6 (1.3n?hn?hH? _The centaur kicks you but does no damage.n?h Y , _The centaur kicks you but does no damage.  You hit the centaur.  The centaur is moderately wounded.  The centaur hits you but does no damage.kicks you but does no damage.  hitn?hY 62--n?hY !5.9n?h%a n?h#d U _The centaur closely misses you.n?hM_The centaur closely misses you.heavi.n?hX48--7.2n?h1n?h? _The centaur kicks you but does no damage.o?h]$M_The centaur kicks you but does no damage.  You barely miss the centaur. but does no damage.9=-8.5o?h7do?hh? _The centaur kicks you but does no damage.o?h|M_The centaur kicks you but does no damage.hit the centaur but do no damage...o?hJ}#7o?h}}3-9.8o?hDo?h? _The centaur kicks you but does no damage.o?h The centaur hits you. _The centaur kicks you but does no damage.  You hit the centaur.  The centaur is severely wounded.The centaur closely misses you.  The centaur barely misses you.o?hW6-61.1o?ho?h? _The centaur kicks you but does no damage.o?hIq   hits you. The centaur closely misses you.The centaur barely misses you. _The centaur kicks you but does no damage.  You closely miss the centaur.  The centaur is severely wounded.  The centaur barely misses you. x3o?hq 072.4o?hw| o?hc ? _The centaur kicks you but does no damage.p?h# bar  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  hitp?h$-3.6 (1.2p?hW-p?hB0? _The centaur kicks you but does no damage.p?h  You hit the centaur.  The centaur is almost dead.The centaur hits you but does no damage.p?h)584.9 (1.3p?hp?hT _The centaur barely misses you.p?h:  You sock the centaur!p?hC$p?h8 876p?h6.2 _You kill the centaur!Your Maces & Flails skill increases to level 2!p?h p?h g _Your Armour skill increases to level 3!p?h0r Y#......### ###.....!###..#..# .## ....## ##.....#.......##..#..#p?hr V......># !.# .# .#....## .........## .......p?hs B.##...##................##......<p?h| p?h&} 5-7.6 (1.4p?h p?h _Found a lumpy amethyst potion.  You now have 123 gold pieces (gained 13).  Things that are here:p?h k9=-8.6 (2p?hL p?h U _a +0 shortbow; a centaur corpseq?h[S.#......### ## ....#.....!###.. ......#.# .# .# #.## ##.## ##.)@....# ..##..#..# ......>......# #!.# ...# ..#......## .........#..## ..........##...##................#........ q?hB70.0 (1q?hq?hI q?ht .#......### ## ....#.....!###.. ......#.# .# .# #.## ##.##  ##.).@...#  .q?ht .##..#..#  ......>......###!.# .#...  q?h]u ......## #......  ....#..## .......  ...##...##.......  .#.. q?ha~ q?h~ (1.4q?h q?h r?hJ .#......### ##....#.....!###.. ......#........# ...# ..# ####. ##..r?hb) .......##.@#..# ......>......###!.# .# .......# #..#.. .....####...... .#..## . .##...##....r?h... .....#........ r?h#<... #.r?h!r?hr?hr?hZ50=2.8r?hr?hr?h ....#.....!###........#........# ..# .# ###..r?h\.## ##.....).....## ......##..#..#>##@.# .#. #..#.. ###........r?h......r?hL....... ##............#.........r?h3>4.2r?hr?hr?h51=r?h?$5.2 (2r?hr?hW[ _k - a lumpy amethyst potions?hTuM .#......### ## ....#.....!###.. #.# .#.  ..##  ##.........## ##....).....##.#.@#..# >##..# .# #..#.. .............####.....................s?h(Ys?h}Y+6.6 (1s?h_s?hras?h M .#......### ## ....#.....!###.. #.# .#.  ##  ##.....## ##....)..@..#.......##..#..# >......###..##.# .............# #..#..#........s?h s?hf (8.0s?hF s?h s?h * .#......### ## ....#.....!###.. ......#..# .# .# #.## ##.##  ##.).@...##  ..##..#..#  ......>......###..##.#  .....# #..#..#  .####......  .#..## .......  .##...##...s?h ....  .#........  #......<.s?hH v2=9.4s?hD s?h t?hjOM #....#  .#......### ## ....#.....!###.. #.# .#.  ##  ##..@..##  ##.).....##.......##..#..#  ......>......###..##.#..#........t?hvt?hrv"80.8t?hK~t?h?t?hh9M#  #....#  .#......### ### ....#.....!###.. #.# .#.  ##  ##.....##  ##.).....##.............##..#..#t?h:.###..#........t?hBF32.2t?hJt?hKt?hM### #  #....#  .#......### ### ....#.....!###.. #.# .#.  ##  ##.....##  ##...........).....###..........t?hE>3.6t?ht?ht?hA: {M### #  #....#  .#......### ###. ....#.....!###.... #.# .#.# ## ##...............#####......####.....t?hC K4=t?hC !5.0t?h.J t?h L t?h OM### #  #....#  .#......### ### ....#.....!###.... ......#.# .##.##..............##.......# #..#..#t?h >6.4t?h t?hk u?hIM### #  #....#  .#......### ###. ....#.....@###.... #. .##...............##......###..##u?hGu?h(7.8u?hu?h$u?h?5=u?h$8.8 (2u?hu?hٺQ _B - a cyan potionv?hn* ####...#.#.#......### ###.....#......###..........#....@...# ..#.## ......###..##.............# #..#..#v?hB90.2 (1v?hv?h+v?hx ####...#.#.#......### ###.....#......###.........#........# ........##.## ##.......# #..#..#.............####......v?hv?h:V6=1.6v?h v?h!v?h ( #### #...##....# .#......### ###. ....#......###.... ......#.# .## .## #.## ##.## ##.).....## ..##..#..# ......>......###..##.# .# #..#..#  .####......v?hZv?h(3.0v?hv?hv?h 0 #### #...# ##....## .#......### ###. ....#......###.... ......#.# .## .## #.## ##....## ##.....).....## v?hm .......##..#..# ......>......###..##.# .# #..#..#  .####......v?h >4.4v?hɰ v?hB x #### #...## ##....##..#......### ###. ....#......###.... ......#.# .## .## #.## ##...## ##....).....## ..##..#..#v?hA  ......>......###..##.# .# #..#..#  .####......v?hN v7=5.8v?h v?h w?h| ####...### ##....##..#......### ###....#......###.........#........# ..##.## ###.###........####..w?h7_...........#..## .......w?hw?hn!7.2w?h$w?h&w?h  ##### #...##.# ##....##.#......### ###..#......###.... ......#.# .## .## #.## ##.## ##.).....## w?h' j..##..#.# ......>......###..#.# .....# #..#..# .....####......  w?h T.#..## .w?hw?h"088.6w?hZw?hZ y?h3y?h)y?hy?hy?h$y?h%y?h%y?h9'y?h*a9=y?h-y?h/,y?h1y?h4,y?h6y?h9,y?h;y?h>l60=y?hE@y?h D,y?h]Ey?h&H,y?hcIy?hMy?h`MK1=y?hNy?hT1 _HP restored.y?hWy?hWy?h=Yy?h\y?hJ_,y?h`ay?hby?he,y?hfy?hjy?hmy?hm2=y?hoy?hNqy?h*t,y?huy?hxy?h{y?h@{y?h;|y?h~y?hO,y?hǍy?hdy?h,y?h"y?hLy?hƙ,y?hpy?hfy?hM,y?hߞy?hy?h,,y?hڢy?hy?h!y?hѱ,y?hy?hy?hĵ,y?h^y?hy?h,y?hcy?hy?hQ,y?hy?hy?h,y?hy?hy?h,y?hy?hy?h,y?hy?h)y?hV,y?hy?h+y?h>By?hy?h,y?hy?hy?h-,y?hy?hy?h,y?hy?hy?h5,y?hy?h(y?h,y?hPy?hy?h,y?h,y?hy?h,y?hy?hKy?h,y?hy?hwy?h,y?hy?h=y?hK,y?hy?hy?h?,y?hy?hy?h,y?hy?h7y?h1,y?hy?h}y?h,y?hEy?hO y?h ,y?h y?h y?h ,y?hF y?h y?h By?hN y?h_ ,y?h y?h y?h ,y?h y?h  y?h! ,y?h y?h y?h y?h y?hJ y?h y?h ,y?h y?h y?h1 ,y?h y?hN y?h@ ,y?h y?hS y?h ,y?hf! y?hS# y?h}$ ,y?h% y?h' y?h( ,y?h) y?h* y?h1   #####..........>......#  ##.##...#..............#  #.##...###.............# #.#...### ...........#.. ####...####..........##..  ##.###.................. ##.## ###..#......<...... #.### #..##............. ##..# #@####............577.2 (78.6) y?h2  ####.<..# ##...........  ###.## ##..#...###.  #. #....#####.  #. ##... #..  .. #.... ##..  y?h2  .# .##... #...   .. ..##...  ....... y?h7 D8.6 (80.0y?h: y?h< 9 _Found a stone staircase leading up.z?hw z?hE~ 3Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)i - a +0 hand axe  l - a +2 dagger of speed  x - a +2 quarterstaff of chaos  z - a +2 hammer of draining Missiles (go to first with ()  j - 9 boomerangs (quivered) Armour (go to first with [)  m - a +0 helmet (worn)  o - a +0 ring mail (worn)  y - a +0 cloak of willpower (worn)b - a +0 robe  z?h~ Cu - a +0 scale mail  A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3} Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) Scrolls (go to first with ?)d - 3 scrolls of revelation  e - 2 scrolls of teleportation  n - 2 scrolls of fog z?h~ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|?hH-|?hA3|?h8  #####..........>......# krazycure the Tinkerer  ##.##...#..............# Naga  #.##...###.............# Health: 61/61 ========================|?hV9 #.#...### ...........#.. Magic: 10/10 ======================== ####...####..........##.. AC: 8Str: 14 |?h9 ##.###.................. EV: 8Int: 21 |?h:"##.## ###..#......<...... SH: 0Dex: 10 |?h?:2#.### #..##............. XL:  7 Next: 76% Place: Dungeon:5 |?h:##..# #@####............ Noise: ---------  Time: 7578.6 (0.0) |?h: ####.<..# ##........... a) +0 hammer  ###.## ##..#...###. Throw: 9 boomerangs |?h;M#.#....#####. |?h`;#.##... #.. ..#.... ##..|?h;  .#.##... #...|?h;   ....##...  ....... |?h[<<Things that are here: _a +0 shortbow; a centaur corpse _k - a lumpy amethyst potion _B - a cyan potion _HP restored. _Found a stone staircase leading up.|?hB4|?h3H|?hI}?h}?h}?h}?h}?h}?hP}?h"n}?h}?h"}?h\}?h}?h}?h ,}?h }?hf }?h ,}?hh}?h}?hG;  ##.###... ##.## ###..#......<..... #.### #..##.... ##..####.####...  ####.<..# ##..  ###.## ##..#...###  #.# #....#####  ##.## ##... #  #.@.# #.... ##85.6 (7  #.>...#..# .##... #}?h  ####.. #.... ..##.  ##. .....# ..... # ...... .##.>  ..... #..  ...#.. ##.  .###.. #.. }?h##..##}?h}?h&7.0 (8.4}?h"}?h$9 _Found an escape hatch in the floor.~?h3~?h~?h)~?h,~?hNn~?h<~?h,~?hm~?h[~?h,~?hn~?hN~?h7,~?h~?h~?hG,~?h~?h~?hB~?h)~?h9,~?h~?h~?h,~?h ~?h ~?h ,~?h~?h~?h,~?hl~?hg~?h,~?h~?h~?h,~?h~?h)"~?h$,~?h%~?h'~?h),~?hG*~?h.~?h/,~?h0~?hg2~?ho4~?h4~?h5~?h(8~?h:,~?h;~?h<~?h>,~?h?~?hA~?hC,~?hD~?htE~?h^G,~?h`H~?hXJ~?hK,~?h~?h ,~?h ~?h~?h,~?hC~?h)~?h,~?h~?h&~?hs,~?h~?h~?h,~?h~?h~?h,~?h~?h~?h,~?hn~?h0~?h,~?h~?h8~?h,~?h~?h~?h,~?h~?h ~?h,~?h ~?h ~?h0,~?h~?h~?ho,~?h~?h~?h,~?hV~?h+~?h7,~?h=~?h~?h ,~?hE!~?h #~?hp%,~?h%~?h((~?h*B~?hp+~?hl-,~?h-~?h"0~?h`1,~?h1~?hS3~?h4,~?h 5~?h7~?h8,~?h8~?h;~?h<,~?h<~?h>~?h@,~?h@~?hDB~?hD,~?hD~?hQH~?hI,~?hI~?hK~?hL,~?h;M~?hN~?h+P,~?hP~?hR~?h S,~?hTS~?hT~?hV,~?h;W~?hY~?hZ~?hZ~?h[~?h>\~?h],~?h]~?h{_~?h`,~?ha~?hkb~?hc,~?hc~?h e~?h(gB~?h7h~?hi,~?huj~?hk~?hl,~?h$m~?h=n~?hoB~?hr~?ht,~?hu~?hw~?h8y,~?hy~?hz~?hc|,~?h|~?h~~?h,~?h]~?hҁ~?hw,~?h9~?h~?h],~?hЈ~?h~?h,~?h~?h~?h,~?hx~?h~?hʗ,~?h~?h~?h,~?h~?h͠~?h2,~?h=~?hZ~?h|,~?h~?h~?hb,~?h~?h^~?h,~?h~?h۴~?hs~?h~?h~?h~?hW,~?h~?h~?h\~?h~?h~?h~?h,~?ht~?h~?h,~?h~?h[~?hd,~?hi~?h~?h,~?h~?h~?h,~?h~?h~?h5,~?h~?hZ~?h,~?h~?h~?hs~?h~?h~?h~?h,~?h~?h~?h,~?h~?h~?h,~?hC~?h~?hfB~?h~?hB~?h~?h ,~?h!~?h6$~?h%,~?h%~?hx'~?h(,~?hW)~?h*~?h,,~?hx,~?h{.~?h/,~?h0~?h2~?h)5,~?hP6~?hC8~?h:,~?h:~?hj<~?h+>,~?h>~?h#A~?hB,~?hdC~?h?E~?hMF,~?hF~?h8H~?haI,~?hI~?hhK~?hL,~?hM~?h0P~?hR,~?hR~?hlT~?hyV,~?hV~?hX~?hY,~?hOZ~?h\~?hq],~?h]~?h_~?haB~?hc~?hc,~?h!d~?he~?hg,~?hZg~?hh~?hi,~?hsj~?hk~?hl,~?hm~?hmo~?hr,~?hr~?ht~?hv,~?hw~?hy~?hz{,~?h@|~?h~~?hB~?hS~?h~,~?h/~?hm~?hX~?hv,~?h~?h~?hח,~?hԘ~?h~?h`,~?hܠ~?h+~?hE,~?hy~?h~?h,~?h~?hn~?hr,~?h~?hl~?h,~?h~?hd~?hG,~?h*~?h~?h~?h ~?h"~?hq~?h ,~?h~?h~?h,~?h~?h~?h,~?h~?hz~?h~?h1~?h~?h[~?h,~?h~?h~?h",~?h~?h~?hB~?h~?hZ,~?hU,~?hF,~?h~?h~?h+B~?h~?hY~?h{~?hS~?h1~?h,~?h~?h~?h ,~?hF ~?h '~?hy),~?h#*~?hI,~?hJ.,~?h.~?h1~?h 3,~?h3~?h6~?h8~?h9~?h1:~?hA<~?h@>,~?h>~?h@~?hB,~?hB~?h%D~?hF,~?hF~?hH~?hI,~?hZK~?hM~?h'O,~?hO~?hQ~?hS,~?hS~?h@U~?h}V,~?hW~?hY~?h[,~?h[~?h]~?h_,~?h`~?ha~?hc,~?hc~?hf~?hf~?h$g~?hg~?hOj~?hk,~?hl~?h-n~?ho,~?hhq~?hxs~?h*t~?hQt~?ht~?hv~?hw~?hw~?hBx~?hY~?h݁~?h~?he,~?h~?h~~?hŋ,~?h\~?hQ~?hw,~?hY~?h\~?h-~?hY~?h~?h~?h,~?h֝~?h&~?h/,~?h%~?h~?h,~?h~?h~?h ,~?h`~?h~?h,~?h~?h~?h,~?hn~?h#~?h,~?hd~?h~?h0,~?h~?h~?h,~?h~?h~?h8G. .... ... .[. .. ##. .....# #.## .# ... .....# ..###..## ... .....# ##.......#  #.###....# ##.@#879.6 (292.6) ~?h #.##....####..## ###........##..## .. #..............## #.. ......<..#......####.# ~?h#..###...#.......##.# ##.# ##.......#.....# ~?h .... .............##  ...... ...........#..# ..~?h!~?hF81.0 (294.0~?h~?h# _Found a robe.?hM.........[ .. ###.## .#..###..# ... . ##@......##.#?h&% ##..##....#  #.##....####..## ... ###........##..## ....#.......#........?h!;2.4 (1.4?h! )?h_'?hD)?h M. .#.#........[ #.. #### .##.@###..## ... . ##...  #.# ##..##....#?hb '#.##....####..## ....#....#.##.....?h >3.8?hm ?h2 ?ht G.. ... #......# . #......## ...... ..[.. # #..##. .....# #.## .#. .....# #@.###..##  ... .....# ##.# #.###....# ##..##....# #.##....####..## ....  ###.##..## ... ##....## #..#.<..#......####.# # ##..###...#.......##.# ###.# ##.#.....#?h >5.2?h ?hM ?hK3?hJ?h?h?hc?h,?h.# #.## ....####..#........ .# ..#......# ..# .?h #......##..## #..........# #...[...>..# # #.@# 6.6 #####.## . .... . #..###..#... .....# ##.......##.###....# ##..##....#....?h$?h-8.0 (2.8?h?h; _Found a stone staircase leading down.?hF M [33m#. # #.## ....####..# .#.. . .. ..# .#......##..#..... #...[@..>..# ...###..##..... #####.## ... .... .....# #..###..##.#?hM C9.4 (1.4?hR ?hU ?ha!  #. ##. .# #.## ..  ..####..# ..  #.. .#  #......# ..#  #......##..## #.# #...[.@.>..#  ...###..##.....#. .....# ##.## #...#  .....# #..###..## ... .....# ##.  #.###....# ##..##.##....####..## ?hob ?hg?h>h)90.8?hk?hm?h W #. .##.  .# #.## #...  ..####..# ...  #........ ..#  #......# ..# #......##..## #.# #...[..@>..# ...###..##.....# . .....# ##.####...#  .....# #. .....# ##.......# #.###....# ##..##....# ?h ?h ?h (2.2?h ?h ?h5g*#. .##. .# #.####... ..####..#.... #...........# #......##..# #......##..## #.# #...[...@..# ...###..##.....# . .....# ##.####...#  .....# #..###..## .....# ##.......# .###....# ##..##....# ?hh#.##....####..## .....##..## .... ?hZo?ho(3.6?hu?hxc _There is a stone staircase leading down here.?h>G3?h4H?hPP _?hT,?hPU?hU?hV?hX?hFZ,?hZ?h\?h^,?h_?h`?hbB?he?hcg,?hh?hi?hj,?hj?hl?hm,?hn?hYo?hTq,?hr?hu?h~1#.. .## ...#... #. .##...... j#.####... ....#####.. ####..#.... .......... ..........# #......... ......##..# ##.#....... ......##..####.......... #..........##..#@....## #...[...>..##.###..#####..##.....## ..# # ##.####...# ## # #..###..## .... # ##.......# ####.j   gnoll (asleep) ##..##....# ####..####....##..## ##....?h5 906.2 (12.6)  A gnoll comes into view. It is wielding a +0 whip.?hӄ?hH  The gnoll shouts! You hear a shout!?h’E jjjjjj 3 gnolls  A gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +0 whip.==7.6 (14.0?h_?h' _The gnoll shouts!?hN #.. .## ...#...  #. .##...... j # #.####... ....#####jj .####..#.... ...............# #......... #......##..# ##.#.##..####.@........  #..........##..#.....##  #...[...>..##.###..### ..###..##.....## .# ##.####...# #..# .# #..###..## ...   gnoll ?hN>.# ##.......# ####. .# ##..##....####..##?h{Q?h R?hR?hR?hT?hXT?h\...jjjjj 3 gnolls?h!]--9.0 (1.4?hN] )?hd?hg?h #.. .## ...#... #. .##...... . .# #.####... ....#####.. ..####..#.... .......jj. #.# #.....j...  #......##..# ##.#.  #......##..####. #.##..#.....## #...[...>..##.###..###.###..##.....## ..#.# ##.####...# #..#.# #..###..## .... 2?hS.# ##.......# ####. ..# ##..##....# # ..####..####....?hO?h?h?hf.jj 3 gnolls?hlR--10.4?h"?hR$?hMP#.. .## ...#...#. .##.......# #.####... ....#####..  ..####..#.... .......j..  #...........# #.....j...  ###..# ##.#..j.... #......##..####.......... #..........##@.#.....##?h~N #...[...>..##.###..##...###..##.....## ..#  ##.####...# #..#.# #..###..## .....# ##.......# ####. 2.###....# #.####..####...... ##....?h@P?hP?h,Q?hjQ?hR?hXqj.j...?h}YB-1.8?hu`?hb?hf ...#...#. .##...... ..# #.####... ....#####..####..#.... ......j.#...........# #...j..  ###..# ##.#....###....... #..........##..#.....## [...>..##@###..###  ...###..##.....## ..# ...# ##.####...# #..##.#jj 2 gnolls## ........## #..#..?h?hJ?h?h,?hW.j?h(3.2?h2?h{?h V#. .##.....# #.####... ....#####.. ..####..#.... .......... #...........# #...j..... ###..# ##.#....... #......##..####..j....... #......B...##..#.....## #...[...>..##.###..#...###..##....@## ..# ....# ##.####...# #..#.# #..###..## .....# ##.......# ####.?h .###....# #.####..####.... B   bombardier beetle (wandering).. ##....jj 2 gnolls.....## #..#.. <..#......####.# #?hz ?h ?h ?h ?h) ?ht j....jB?h (4.6?h ?hr d _A bombardier beetle comes into view.?h+?h/,?h,?hI4j.jj 3 gnolls?h4,50?h<?h??hM  You hit the gnoll.?hx?ho  The gnoll is moderately wounded.?hW.j.BB?h$59?h@-=6.9 (1.3?h ?h& 8 _The gnoll hits you with a +0 whip.?h7  You hit the gnoll.?hR .jThe gnoll is severely wounded.The gnoll closely misses you.?hH ****The bombardier beetle sprays incendiary fluid at you.?hB..j?hU56---?h9.5 (1.4?hث?h] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.?hOb, ..####..#.... .......... #...........# #. ###..# ##.#. #......##..####...?hc #..........##j.#.....## #...[...>..##j###..#...###..##.B..j## ..#  .....# ##.####...# #..#  .....# #..###@.## ....  .....# ##.......# ####. ##....# ##..##....# # ##....####..####..... ....... ##.....?hc_.....## #..#....<..#......####.#####.. ##...#.......##.# #.  ##.......#.....#?he?he?hh?hch?hi  A gnoll comes into view. It is wielding a +0 halberd.?hdj?hRk?htj...j.Bjj 4 gnolls (1 polearm, 1 wandering)?htD--20.9?h}}?hR _The gnoll barely misses you.?h 4?h* ?h( ?hZb* #...........# #. ###..# ##.#. #......##..####.j. #..........##..#.....## #...[...>..##j###..#...###..##...j.## ..# .....# ##.####Bj.# #..#?hQc .....# #..###..## .... .....# ##...@...# ####. ###....###....# # .##....####..####....... ........##..## ##...........## #..#....<..#......####.#####.. ###...#.......##.# #. # ##.......#.....# .. .......##.?hfg,?hg?hAn,?h..##.###..###?h|  ...###..##.....## ..# . .....# ##.####Bjj# #..# . .....# #..###j.## .... . .....# ##.# ####. .###....# ##..##....# # ?h} ;#.##....####..####. #.##..## ##..........## #..#...<..#......####.#####..jjjj 4 gnolls (1 polearm) ?hJ} 9.###...#.......##.# #. .# ##.#.....# ... .## .?h ?hm ?h ?h ?h ?hQ ?hn 0..j.BjjB   bombardier beetlejjj 3 gnolls?ȟ 0-3.7?hc ?h < _The gnoll hits you but does no damage.?h37 8  You sock the gnoll!?h9 ,?h&: ,?h: ?h: ?hC j.jB.j(1 polearm)?hH e89-5.0 (1.3?h9Q ?hTT I _You kill the gnoll!?h: #.# #. #......##..# ##.#. #......##..####.?hBX. #..........##..#.....## #...[...>..##.###..### ...###..##....j## ..# #. .....# ##.####...# #..# .?h. .....# #..###j.## .... .. .....# ##.@.B...# ####. #.###....# ##..##j...# #  #.##....####..####. ##?h.##..## ##.......## #..#?h)....<..#......####.#####.. ..###...#.......##.# #.?h` 2 gnolls #.# ##.......#.....# .... .## .?h?h?h?hw?h~.j.jBj.j 3 gnolls (1 polearm)?h-6.4 (1.4?h?ha _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.?h  You hit the gnoll.  The gnoll is moderately wounded.?h .j.j?h 567.7 (1.3?h ?h^ _ _The gnoll hits you but does no damage. The gnoll hits you with a +0 whip.?hp`  You closely miss the gnoll.?hro  The gnoll is moderately wounded.?hzW.j?hQ{079.0?hp?hOR _The gnoll barely misses you.?h q  You hit the gnoll.  The gnoll is severely wounded.?h ?he ?h8 ?h V3--30.2 (1.2?h N _The gnoll hits you with a +0 whip.?h68  You sock the gnoll!?hm9?hBJB) 2?hFo4=-811.5 (1.3?hN?hQRI _You kill the gnoll!?hk  You barely miss the bombardier beetle.?hx j.  The gnoll hits you from afar with a +0 halberd.?h **The bombardier beetle sprays incendiary fluid at you.?h}.@1-==2.8?h?hÆS _The burning spray misses you.?hQ  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.?hQz29-----------4.1?haY?h[H _The gnoll hits you from afar with a +0 halberd! x2?h3)  You aren't carrying any items that you can evoke.-?hu0?h2. _?ht?hRead which item? Scrolls  d - 3 scrolls of revelation  e - 2 scrolls of teleportation  n - 2 scrolls of fog  p - a scroll of vulnerability  q - a scroll labelled OKKOAP PAORORO  r - a scroll labelled NAMPIMOTAXT  t - a scroll labelled CUSTRO MICVE [!] read|quaff[?] describe selected?ha?hi?h r#...........# #......... krazycure the Tinkerer#......##..# ##.#....... Naga#......##..####.......... Health: 29/61 ===========-------------#..........##..#.....## Magic: 10/10 ========================#...[...>..##.###..###AC: 8Str: 14...###..##.....## ..#EV: 8Int: 21 ?hr#. .....# ##.####...# #..#SH: 0Dex: 10 .. .....# #..###..## ....XL:  7 Next: 81% Place: Dungeon:5 .. .....# ##.@Bj...# ####. Noise: ==-------  Time: 7934.1 (0.0) #.###....# ##..##j...#?hsL# a) +0 hammer#.##....####..####.......Throw: 9 boomerangs ##........##..## ##...... ..............## #..#.... .....<..#......####.#####..B   bombardier beetle ?h[s!..###...#.......##.# #.jj 2 gnolls (1 polearm) #.# ##.......#.....# ?hsW.... .............##.The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.You hit the bombardier beetle.  The bombardier beetle is moderately wounded. ?hs_The gnoll hits you from afar with a +0 halberd! x2 _You aren't carrying any items that you can evoke.?h  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The bombardier beetle bites you but does no damage.?h?B30-?haD5.1 (1Tele ?h<?h< _The gnoll hits you but does no damage.?h|. ..####..#.... ........# #. . #......##..# ##.##......##..####......... #..........##..#.....## #...[...>..##.###..### ...###..##.....## ##. .....# ##.####...# #..#. .....# #.@###..## ... ... .....# ##..Bj...# ####.#....# ##..##j...#  #.##....####..##. ###?hQ&.##..## ##.. #..............## #..#........<..#......####.#####...###...#.......##.# #. ##.# ###.....#?h,?h?h1 *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.?h6.==6.5 (1.4Fire ?h??hAm _You are covered in liquid fire! Move or burn!?h<% . .# #.####... ....##### .. ..####..#.... ......# #. ..?h%  #......##..# ##.# .#......##..####........ #..........##..#.....# #...[...>..##.###..### # ...###..##.....## ?h(& B###. .....# ##@####...# #..#. .....# #..###..## ...... .....# ##..Bj...# #####....# ##..##j...#  #.####..##....  #####..## ##.. ##..............## #..#....   gnoll ?h& .......<..#......####.#####...###...#.......##.# #.?hb0 P  You shake off some of the fire as you move.?h+6   #.....  ......  #......  ##......#  .......  #....#  #...#  #@..#  #..#.##  ?h6 ...#...  #. .##...... ..# #.####........#####..  ..####..#....#............  #####.........?h6   #......##..# ##.#.......  #......##..####.........?h27 e.  The liquid fire burns you!?h< ?h]E 28---7.9Fire ?hG ?h>J @ _Your surroundings suddenly seem different.?h M... ... #.. .. #.......##......#?h d.......#.#.# #..#.##...#...Fire ?h M#...##?hW ..#?h~ +..#...?h ?h `9---9.3?h ?h ?h ^ _You shake off the liquid fire.?hYM..... ...#..... ...... #..........##......##........#.#?h H#.# #..#.##...........######...?h?h?h@"40.7?h9?h1?hl6... ... ....... ....... #...... ............. #.............##......##.@......####....### #...## #..?hjmT #..#.## ...# #. .##......... . .# #.####........#####.. ..####..#....#...?hm?hLv?hvE302.1?hg|?hB~?hȼ ?h ?h ?h\ ?h ?h B?h ?h ?h S1=?hX ?h ,?hm ?hG ,?h ?h a2=?h ?hm ,?h ?h ,?hO ?h{ 3?h B?hO i4=?h ?h, ,?h ?h ,?hR ?h ?h D5=?h ?h ?h9 ?h ?hg ,?h ?h ,?h 6=?hy ?h K7=?h ?h ,?hk ?h ,?h ,?h; 98?hL ?h ,?h ?h ,?hq ?h ,?h ?h i9=?h ?hB ,?h ?h? ,?h ?h$ 40=?h% ,?h& ?hr( ?h() S1=?h|) ?h+ ,?h, ?h. ,?h/ ?h2 ,?h2 ?h4 a2=?hj5 ?h?7 ,?h8 ?h;: ,?h: ?h< ?h< 93?h= ?h? ,?hf@ ?h_B ,?hpC ?hE d44=?hF ?hI ,?hZJ ?hL ,?h4M ?h5O ,?hO ?hKR ?hR W5=?hJS ?hV ,?hV ?h^X ,?hfY ?h[ a6=?h\ ?h _ ,?h_ ?hb ,?hb ?hd ?hd N7=?he ?hjg ,?hh ?h)j ,?hj ?h4m ,?hm ?h.q ;8?hr ?hx ,?hy ?h0| ?h| ?hY} ?h ?h K9=?h ?hr ,?h8 ?h ,?h ?hx l50=?h ?h ?h ?h ?hB ?h ?h ?hK ?h ?h B?h? vB   bombardier beetle (wandering)?h} ?hF  ?h  ....... ....... .....  ....... .....  ....... #.....  ....... ......  B...... #......  .......##......#  #.@......# 8010.1 (68.0) ###....###  #...##  #...#  #..#.##  ...#...  #. .##......... .  .# ....#####..   _You start resting.?hL L ....... ....... .....  ....... .....  ....... #.....  ....... ......  B...... #......  .......##......#  #.@......#  ###....###  #...##  #...# #..#.# ...#...  #. .##.........   .# ....###  ?hM ?hT ?hV h _A bombardier beetle is nearby!?h;krazycure the Tinkerer.......Naga....... .....Health: 50/61 ===================-----....... .....Magic: 10/10 ========================....... #.....AC: 8Str: 14....... ......EV: 8Int: 21B**.... #......SH: 0Dex: 10...***.##......#XL:  7 Next: 81% Place: Dungeon:5#*@......#Noise: ---------  Time: 8010.1 (0.0)?h###....###a) +0 hammer#...##Throw: 9 boomerangs#...##..#.##...#...B   bombardier beetle (wandering)#. .##......... ..# #.####........#####....####..#....#............ _A bombardier beetle is nearby!?hhThrow: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, wandering, hasn't noticed you, 71%  to hit)?hkrazycure the Tinkerer.......Naga....... .....Health: 50/61 ===================-----....... .....Magic: 10/10 ========================....... #.....AC: 8Str: 14....... ......EV: 8Int: 21B((.... #......SH: 0Dex: 10...(((.##......#XL:  7 Next: 81% Place: Dungeon:5#(@......#?hNoise: ---------  Time: 8010.1 (0.0)###....###a) +0 hammer#...##Throw: 9 boomerangs#...##..#.##...#...B   bombardier beetle?hD#. .##......... ..# #.####........#####....####..#....#............?h WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, wandering, hasn't noticed you, 71%  ?hTto hit)  You throw a boomerang.  The boomerang hits the bombardier beetle!?h'&HB......?h(Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, wandering, hasn't noticed you, 71%  ?h)to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle!  The bombardier beetle is severely wounded.?h0Q.B?h1+1.4 (1.3 ?h1 _?h7?h:9?h |krazycure the Tinkerer.......Naga....... .....Health: 50/61 ===================-----....... .....Magic: 10/10 ========================....... #.....AC: 8Str: 14....... ......EV: 8Int: 21?h .B**... #......SH: 0Dex: 10....***##......#XL:  7 Next: 81% Place: Dungeon:5#.@......#Noise: ---------  Time: 8011.4 (0.0)###....###?h3 a) +0 hammer#...##Throw: 9 boomerangs?hP ?#...#?hl #..#.##...#...?h }B   bombardier beetle?h ##. .##......... ..# #.####........#####..?h f..####..#....#............The boomerang hits the bombardier beetle! ?h F_The bombardier beetle is severely wounded.?h ,Throw: 9 boomerangs?h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?h ~Aim: a bombardier beetle (severely wounded, 71% to hit)?h|krazycure the Tinkerer.......Naga....... .....Health: 50/61 ===================-----....... .....Magic: 10/10 ========================....... #.....AC: 8Str: 14....... ......EV: 8Int: 21?hǔ.B((... #......SH: 0Dex: 10....(((##......#XL:  7 Next: 81% Place: Dungeon:5#.@......#Noise: ---------  Time: 8011.4 (0.0)###....###a) +0 hammer#...##Throw: 9 boomerangs#...##..#.##...#...B   bombardier beetle#. .##......... ..# #.####........#####....####..#....#............?hThrow: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?h>Aim: a bombardier beetle (severely wounded, 71% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle.?h......?h%?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 71% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle.  The bombardier beetle is almost dead.?h9'b1=2.6 (1.2 _?h,?h{.?hkrazycure the Tinkerer.......Naga....... .....Health: 51/61 ====================----....... .....Magic: 10/10 ========================....... #.....AC: 8Str: 14....... ......EV: 8Int: 21.B**... #......SH: 0Dex: 10....***##......#XL:  7 Next: 81% Place: Dungeon:5#.@......#Noise: ---------  Time: 8012.6 (0.0)###....###a) +0 hammer#...##Throw: 9 boomerangs#...##..#.##...#...B   [0;10;?hVz1mbombardier beetle#. .##......... ..# #.####........#####....####..#....#............The boomerang hits the bombardier beetle. _The bombardier beetle is almost dead.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 71% to hit)?hi krazycure the Tinkerer.......Naga....... .....Health: 51/61 ====================----....... .....Magic: 10/10 ========================....... #.....AC: 8Str: 14....... ......EV: 8Int: 21.B..... #......SH: 0Dex: 10.......##......#XL:  7 Next: 81% Place: Dungeon:5#.@......#Noise: ---------  Time: 8012.6 (0.0)###....###a) +0 hammer#...##?h0 \Throw: 9 boomerangs#...##..#.##...#...B   bombardier beetle#. .##......... ..# #.####........#####....####..#....#............Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 71% to hit)  ?h FYou throw a boomerang.  The boomerang hits the bombardier beetle.?h V.(((((?h$ /......?h* *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (almost dead, 71% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle.  You kill the bombardier beetle!?h/ <93.9 (1.3 _?h3 ?hY5 ?h ##........##... ... ....... ....... #......# .......# #......#......@##......###...##........#... ###....###. #.## #.. #..#.## ...# #. .##......... . .# #.####..#####..?hd ?h 525.3 (1.4?h ?h. ?h}} #....#...# ##.###.. .. ......# .......# #......# ........# #..........##......# ##...##........##..... ###....###...#. #...##.# ## #.. #..#.## ...#. #. .##......... .?h?hb(6.7?h?h?h #....#...# #....#... ######.... ... ......# .......# #......# .........# #.......##.......##......# ##...##........# #..... ###....### ...#.. #...##..####. #.... #. #..#.## ...#...?h?hR038.1?h?h?h M...... #....#...#  ######.. ..# .# ## .. #.......##.......##......#.....#.#.. #.#.?h ?h (9.5?hS% ?h<' ?hdtM......###........ #....#...# . ######.. ..# .# ## ..........# #.......####. #...?h?hI)20.9?h ?h ?h)%M.##...## .........###........?h% #....#...# . ######.. ..###.# #..........## ........#.. #..?h{74=2.3?h I?hm ,?h B?h, ?hq ?h U5=?h ?h ,?hb ?hF ?h ?h/ ?hr a6=?h ?h ,?h ?h] ,?h\ ?h ,?h ?h" 97?h0# 2=?hF$ ?he& ,?hU' ?h) ,?h+ ?hb- ;8?h. ?h0 ,?h2 ?h4 ,?h5 ?hL8 a9=?h9 ?h; B?h8> ,?h> ?hA ,?hA ?hC l60=?hnD ?h|G ,?hH ?hJ ,?hK ?hR _ _You start resting.?hX 044.3 (22.0)?hY Z1=5.3 (23?h_ ?hb " _HP restored.?h' PM.. ##.# .....##...## ...........###..#........ #....#...# . #####..#.. ..#.##...........# #......... ###.?h. ?hh/ 16.7 (1.4)?h5 ?h 7 ?hY M #. . ##.# ....##...## ......###..#.........?h . #....#...#  #####..#.. ..#............###.....##...##..?h ?hp (8.1?h ?h ?h}(M. #. . ##.# ...##...## ......###..#............#...# #...@#...#  #####..#.. .............#......##.......#?h5?h(9.5?hb?h?hi7M###. #. . ##.# ##...## ....###..#............# #....#...#  ##........###..#...............#.##..........#?hkp?hpE=50.9?hu?hw?h M###. #. .. ##.# ...##...## ....###..#.......@....#..#...# #....#...# . ##........###.....?h% {...#..##..........##?h ?hp (2.3?h` ?h ?hR e### .. #. .. ##.# ......##...## ......###..# .# ?h ..##....#...# #....#...# . ##........###..#...................?h ....###.........# ?h ?hT (3.7?ht ?h ?h"[### ... ..#. ..... ##.# ......##...## ..... .###..# .# ..##....#...# #....#...# ?h}. ##......#.........................#.....?h...........###........... ?h>5.1?hL?h?hό_..### ## #... .# #.#. .##.?h2.. ##.# .....##...## ..... .###..# .# ..##....#...# ?h#....#...# . ##....#......................... ?h?h.(6.5?h`?hw?hd#.# .### ..## #... ...# #.#. ..##... ##.# ........ ..##...## #..... .###..# .?h =# ..##....#...# #....#...# . ##......#...........#................###?hd ..........# ?h&?h1'(7.9?hW,?h^.?h ##  ##.# .### ...## .. #...#  #. #...##........ ##.# #............##...## #.........?h ........###............#..##....#...#  #....##. ####?hK L..#........?hu B.#?h V. #?h %.....?hx ?h (9.3?h ?h ?h  ..S  .##.# .### ....## .. #...#  #. #...##.. ##.# #....##...## #..@...............###..####................#...##....#...#?ho  #....#...#. #.### S   adder (asleep)..#..........##?h h  An adder comes into view.?h ?hJ k.SS?h )60.7?hf ?h< / _The adder hisses angrily.?hi##..# . ## .... .##.# ..S### ....## .. #...# #. #...##.. ##.# #....##...####........###..####................## ...K..##....#...# ... #....#...# #.. #..### K   kobold (missile, asleep)..#.......?h,?h3-?h5.S2.1?h'<?h>  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.?h krazycure the Tinkerer##..#Naga.....Health: 61/61 ========================##......Magic: 10/10 ========================.##.# ......AC: 8Str: 14### ....## #......EV: 8Int: 21.. #...###.S.....SH: 0Dex: 10#. #...##.*......XL:  7 Next: 89% Place: Dungeon:5.. ##.# #....@.......Noise: ---------  Time: 8062.1 (0.0)..##...####...........a) +0 hammer........###..####.....Throw: 9 boomerangs............#?h f# ...K..##....#...#...#....#...##.S   adder. ##........###K   kobold (missile, asleep)..#.........................#.....A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (40% to hit)?hIkrazycure the Tinkerer##..#Naga.....Health: 61/61 ========================##......Magic: 10/10 ========================.##.# ......AC: 8Str: 14### ....## #......EV: 8Int: 21.. #...###.S.....SH: 0Dex: 10#. #...##........?hJXL:  7 Next: 89% Place: Dungeon:5.. ##.# #....@.......Noise: ---------  Time: 8062.1 (0.0)..##...####...........a) +0 hammer........###..####.....Throw: 9 boomerangs............## ...K..##....#...#...#....#...##.S   adder. ##........###K   kobold (missile, asleep)..#.........................#.....Throw: 9 boomerangs?h4KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (40% to hit)  You throw a boomerang. The boomerang hits the adder!  You kill the adder!?hvQ†(K   kobold (missile, asleep)?hw&.?h=?h]E91=3.3 (1.2 _?h?h?h.krazycure the Tinkerer##..#Naga.....Health: 61/61 ========================##......Magic: 10/10 ========================.##.# ......AC: 8Str: 14### ....## #......EV: 8Int: 21.. #...###.†.....SH: 0?h+Dex: 10#. #...##........XL:  7 Next: 91% Place: Dungeon:5.. ##.# #....@*......Noise: =--------  Time: 8063.3 (0.0)..##...####.....**....a) +0 hammer........###..####.**..Throw: 9 boomerangs............## ..*K..##....#...#...#....#...##.?htK   kobold (missile, asleep). ##........###..#.........................#..... _You kill the adder!Throw: 9 boomerangs?hjaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  98% to hit)?hmRkrazycure the Tinkerer##..#Naga.....Health: 61/61 ========================##......Magic: 10/10 ========================.##.# ......AC: 8Str: 14### ....## #......EV: 8Int: 21?h?n*.. #...###.†.....SH: 0Dex: 10#. #...##........XL:  7 Next: 91% Place: Dungeon:5.. ##.# #....@.......Noise: =--------  Time: 8063.3 (0.0)..##...####...........a) +0 hammer........###..####.....?hnThrow: 9 boomerangs............## ...K..##....#...#...#....#...##.K   kobold (missile, asleep). ##........###..#............?h"or.............#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  ?hqok98% to hit)  You throw a boomerang.  The boomerang hits the kobold and shatters for extra damage.?htb(((((()?h ......  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  98% to hit)  You throw a boomerang.  The boomerang hits the kobold and shatters for extra damage.  You kill the kobold!?ho-4.5 (1.28 _?hg ?h ?hv'###..#......### ......#.##.# .### ....## ##... #...###.†.#. #...##.  .. ##.# #.  ?h'..##...####.  .###..####.....K.....## #...).  ..##....#...# ..#....#...# ##.K   kobold (wandering). ##........### ?hw(K.  ..#............ ?hV2?h3?h#;9K.?h;G-5.9 (1.4?h:@?h5Bz _A kobold comes into view. It is wielding a +0 short sword.?h.###..## #......# ## #......#.##.# #.#### ....## ##.#.. #...###.†.#. #...##. .. ##.# #. ..##...####. .?h8###..####....K. .## #...). ..##....#...# .#....#...# .##..# . ##........### # #. ..#. #. ?h<?hI  The kobold shouts! You hear a shout!?h  A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.?h4KK..KKKK 3 kobolds (1 missile, 1 wandering)?h2===7.3?h:?h1u _A kobold comes into view. It is wielding a +0 dagger.?h}krazycure the Tinkerer.###..##Naga#......#Health: 61/61 ========================## #......##Magic: 10/10 ========================.##.# #.......#AC: 8Str: 14### ....## ##.......#EV: 8Int: 21.. #...###.†.......SH: 0Dex: 10#. #...##..........XL:  7 Next: 91% Place: Dungeon:5 .. ##.# #......@.......Noise: ===------  Time: 8067.3 (0.0) ..##...####......**....Ka) +0 hammer ?hE........###..####..*K..KThrow: 8 boomerangs ............## #...).. ..##....#...# ......#....#...# .##..#KKK 3 kobolds (1 missile, 1 wandering) . ##........### # #.. ..#............#. .............#.....poisoned darts. _A kobold comes into view. It is wielding a +0 dagger.Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?hSAim: a kobold, wielding a +0 short sword (51% to hit)?hv`jkrazycure the Tinkerer.###..##Naga#......#Health: 61/61 ========================?h`T## #......##Magic: 10/10 ========================.##.# #.......#AC: 8Str: 14### ....## ##.......#EV: 8Int: 21?h_a.. #...###.†.......SH: 0Dex: 10#. #...##..........XL:  7 Next: 91% Place: Dungeon:5 .. ##.# #......@.......?haNoise: ===------  Time: 8067.3 (0.0) ..##...####............Ka) +0 hammer ........###..####...K..K?haAThrow: 8 boomerangs ............## #...).. ..##....#...# ......?h$bs#....#...# .##..#KKK 3 kobolds (1 missile, 1 wandering) . ##........### # #.. ..#............?hcW#. .............#.....Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)  You throw a boomerang.  The kobold shouts!  The boomerang hits the kobold!  You kill the kobold!?hni((() 2 kobolds (1 missile)?h?r...)..K?h?hL((((((?hڂ?h?hnO.....KKK   kobold brigand (missile)KK 2 kobolds (1 missile)Aim: a kobold, wielding a +0 short sword (51% to hit)  You throw a boomerang.  The kobold shouts!boomerang hits the kobold!  You kill the kobold!  The kobold throws a poisoned dart. The poisoned dart hits you!?hӞK-8.5 (1.2?h  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.?h Okrazycure the Tinkerer.###..##Naga#......#Health: 61/61 ========================## #......##Magic: 10/10 ========================.##.# #.......#AC: 8Str: 14### ....## ##.......#EV: 8Int: 21.. #...###.†.......?h SH: 0Dex: 10#. #...##..........XL:  7 Next: 91% Place: Dungeon:5 .. ##.# #......@***....Noise: ==-------  Time: 8068.5 (0.0) ..##...####.........**KKa) +0 hammer ........###..####...)..KThrow: 8 boomerangs ............## #...).. ..##....#...# ......#....#...# .##..#K   kobold brigand (missile) ?h T. ##........### # #..KK 2 kobolds (1 missile) ..#............#. .............#.....?h= A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.Throw: 8 boomerangs?hX Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?ho NAim: a kobold, wielding a +0 dagger (51% to hit)?h%krazycure the Tinkerer.###..##Naga#......#Health: 61/61 ========================## #......##Magic: 10/10 ========================.##.# #.......#AC: 8?h&HStr: 14### ....## ##.......#EV: 8Int: 21.. #...###.†.......SH: 0Dex: 10#. #...##..........XL:  7 Next: 91% Place: Dungeon:5 .. ##.# #......@.......Noise: ==-------  Time: 8068.5 (0.0) ..##...####...........KKa) +0 hammer ........###..####...)..K?h'3Throw: 8 boomerangs ............## #...).. ..##....#...# ......#....#...# .##..#K   kobold brigand (missile) ?hP'0. ##........### # #..KK 2 kobolds (1 missile) ..#............#. ?h'x.............#.....Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (51% to hit)  ?h'pYou throw a boomerang. The boomerang hits the kobold.  You kill the kobold!?h.((((()   kobold (?h~r/.....?ht?h~>K.?h~ ((((((You throw a boomerang. The boomerang hits the kobold.  You kill the kobold!  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned.  You have difficulty breathing.?h 5......?h 55=======----9.7 (1.2Slow Pois ?h?h\ _You feel yourself slow down.?h[ krazycure the Tinkerer.###..##Naga#......#Health: 55/61 =====================---## #......##Magic: 10/10 ========================.##.# #.......#AC: 8Str: 14### ....## ##.......#EV: 8Int: 21.. #...###.†.......SH: 0Dex: 10#. #...##..........XL:  7 Next: 91% Place: Dungeon:5 .. ##.# #......@*****K.Noise: =--------  Time: 8069.7 (0.0) ..##...####...........).a) +0 hammer ........###..####..?h .)..KThrow: 8 boomerangs ............## #...)..Slow Pois ..##....#...# ......#....#...# .##..#K   kobold brigand (missile) . ##........### # #..K   kobold (missile) ..#............#. .............#..... _You feel yourself slow down.Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (51% to  hit)?h ykrazycure the Tinkerer.###..##Naga#......#Health: 55/61 =====================---## #......##?hyMagic: 10/10 ========================.##.# #.......#AC: 8Str: 14### ....## ##.......#EV: 8Int: 21.. #...###.†.......SH: 0Dex: 10#. #...##..........XL:  7 Next: 91% Place: Dungeon:5 .. ##.# #......@(((((((Noise: =--------  Time: 8069.7 (0.0) ..##...####...........).a) +0 hammer ........###..####...)..KThrow: 8 boomerangs ?hPz'............## #...)..Slow Pois ..##....#...# ......#....#...# .##..#K   kobold brigand (missile) ?h!{6. ##........### # #..K   kobold (missile) ..#............#. .............#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (51% to  hit)  You throw a boomerang.  The boomerang closely misses the kobold.?hL.....K.?h=Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (51% to  hit)  You throw a boomerang.  The boomerang closely misses the kobold.You feel extremely sick.You hear a shout!?hF(((((?h,?h, .....KKK.K 2 kobolds (missiles, 1 wandering)The kobold throws a poisoned dart. The poisoned dart hits you!  A kobold comes into view. It is wielding a +0 whip.?h (((((The kobold brigand throws a curare-tipped dart.?hC3?h;qK.....K....?hk Dex: 10#. #...##..eK......XL:  7 Next: 91% Place: Dungeon:5  .. ##.# #.....@KK......Noise: ====-----  Time: 8081.2 (0.0)  ..##...####......h....).a) +0 hammer........###..####...)...Throw: 8 boomerangs............## #...)..Slow Pois ..##....#...# ......#....#...# .##..#e   Duvessa (wand, fast). ##........### # #..h   black bear[0;?ho {10m..#............#.K   kobold brigand (missile).............#.....e   Dowan(…)* * * LOW HITPOINT WARNING * * *You feel extremely sick.Dowan gestures at Duvessa while chanting.Duvessa seems to speed up.  Duvessa shouts! _Dowan barely misses you.?h \  As you read the scroll of fog, it dissolves into smoke.?h ?h } #.#..#.e..##.......§K§.....§§e§.....§@KK.....§§h§.....)...h   black bearK   kobold brigand (missile)e   Dowan?hқ KK 2 kobolds (missiles)You feel very sick.?h1   .###..##  #......#  ## #......##  .##.# #....e..#  ###  ##..  .. #...###§K§ ?h  #. #...##§§e§  .. ##.# #....§  ##...§§h§....).  #..####...)...  ....## #...)..  #...# ......  #....#...# .##..#  . .?h5  # #..   #.   Dowan gestures at you while chanting.?hb ?h} e .###..##  #......#  ## #......##  .##.# #....e..#  ###  ##..  .. #...###§K§  #. #...##§§e§  .. ##.# #....§?hP~ /  ##...§§h§....).  #..####...)...  ....## #...)..  #...# .....  #....#...# .##..#  . . # #..   #.   ?h` @  The puff of flame hits you!?h   .###..##  #......#  ## #......##  .##.# #....e..#  ###  ##..  .. #...###§K§  #. #...##§§e§  .. ##.# #....§  ##...§§h§....).  #..####...)...  ....## #...)..  #...# ......  #....#...# .##..#  . . # #..   #.   ?h @* * * LOW HITPOINT WARNING * * *?h f .###..##  #......#  ## #......##  .##.# #....e..#  ###  ##..  ?hY p.. #...###§K§  #. #...##§§e§  .. ##.# #....§  ##...§§h§....).  #..####...)...  ....## #...)..  #...# ..... ?h  #....#...# .##..#  . . # #..   #.  ?h  ?hP R  The kobold brigand hits you with a +0 dagger.?h- ###..#..............§K#§.#........##...?h /61 -----==--2.7 (1.5?h ,Pois ?h l _* * * LOW HITPOINT WARNING * * *?h6@ .###..## #......### #......##.##.# #....e..#### ....## ##.......# .. #...###§§§...... #. #...##§Ke§........ ##.# #....§§KK......?hA ^ ..##...####...@§h§....). ........###..####§..)... .....## #...).. ..##....#...# ...... #....#...# .##..#. ##........### # #.. ...... #. ..#.....  ###.....?hA s   kobold (missile)?hO /  You die...?h-1/61 -------  --more--?h] ?hc Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)i - a +0 hand axe  l - a +2 dagger of speed  x - a +2 quarterstaff of chaos  z - a +2 hammer of draining Missiles (go to first with ()  j - 8 boomerangs (quivered) Armour (go to first with [) ?hd  m - a +0 helmet (worn)  o - a +0 ring mail (worn)  y - a +0 cloak of willpower (worn)b - a +0 robe  u - a +0 scale mail  A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3} Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) Scrolls (go to first with ?)d - 3 scrolls of revelation  e - a scroll of teleportation  n - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?hI  b - a +0 robe  u - a +0 scale mail  A - the +1 leather armour "Foselon" {*Corrode rPois rF- rN++ Int+3} Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  v - a +4 ring of slaying (worn) Scrolls ?  d - 3 scrolls of revelation  e - a scroll of teleportation  n - a scroll of fog  p - a scroll of vulnerability  q - a scroll of acquirement {unknown}  r - a scroll of blinking {unknown}  t - a scroll of fear {unknown} Potions (go to first with !)  c - a potion of magic  f - 2 potions of enlightenment  g - a potion of brilliance  k - a potion of heal wounds {unknown}  s - a potion of curing  w - a potion of attraction  B - a potion of ambrosia {unknown}bot?hp ?h|q,?hx?he|#Goodbye, krazycure.805 krazycure the Tinkerer (level 7, -1/61 HPs)Began as a Naga Forgewright on Sept 17, 2025.Succumbed to a kobold brigand's curare-tipped dart... on level 5 of the Dungeon.The game lasted 00:18:02 (6563 turns). 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