Phs%  Player: krazycure Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.13:31:43.ttyrec Time: (1760448703) Tue Oct 14 13:31:43 2025 Ph% [?1051l[?1052l[?1060l[?1061hPh&V)0[?7h[?25l[?1cPh-Ph0PhW:Welcome, krazycure. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll ForgewrightPhPhPhWelcome, krazycure the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ZealotPh*m - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended backgroundPh * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll ForgewrightPhPh^Phmkrazycure the TinkererGnollPhHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Ph'Dex: 10XL:  1 Next:  0% Place: Dungeon:1PhFNoise: ---------  Time: 0.0 (0.0)a) +0 hammerPhnQCast: Kinetic GrapnelPh"+####.@##.##PhI#.##Ph(Ph7Welcome, krazycure the Gnoll Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Ph5PhPress ? for a list of commands and other information.PhPhn[ _Found a staircase leading out of the dungeon.Ph(PhPh PhKPh\Phf _PhPhPPhOPhl,PhPhPhgPhPhPhPh,PhuPh,PhPh8 _You now have 8 gold pieces.Ph3PhRPhPhPhPhPh+Phz,PhPhPhPhPh:PhlPhO,PhPhOPhoBPhkPh,PhPhGPh,PhPPhePh[BPhPhPh@PhPhPhPhPhcPhPh,PhsPhfPh ,Ph) Ph PhY Ph Ph(PhPh,Ph4PhOPh,PhWPh8Ph,Ph=PhePhP,PhPhPh*PhtPh Ph}"Ph#Ph{$Ph$Ph]&Ph{'Ph'Ph](Ph)Ph+,Ph,Php-Ph.,Ph/Ph0PhB2Phc2Ph2Ph4Ph5Ph5Ph{6PhY8Ph::,Ph:Ph<Ph>,Ph>Ph@PhKH[..######## ...#####....### ....###........# ....###...###...###....###..#+###...##....##..###.<##..##....##..###.##..###@...#33.0 (33.0)Ph'L#...##.....##....###....#######....####....####......###............##PhM####......############∆PhTPh|W,4.0 (34Phm]PhF` _Found a ring mail.PhvA 3PhB PhE PhyH PhH PhM ,PhXO ,PhrP PhR PhU ,Ph3W PhqW PhZ ,PhZ Ph] Ph_ Ph` Ph` Phkc Phe ,Phg Phi Phj ,Ph l Phm Pho ,Phq Phs Ph6v ,Phw Phx Ph2{ ,Ph| Ph( Ph+ ,Ph PhF Phw ,Ph? Ph PhE ,Ph? PhՎ Phɐ ,Pha Ph[ Ph ,Ph PhȘ Ph ,Ph Phޜ Phc Ph Ph) PhX Ph  ∆ ######### #####.......### ###.............### ##.................## ##.........####...[..## ##....^...########.....# #......@####....###.....51.0 (17 #......###........##.... ....... #...###...###... ......###..#+###...##... Ph [..... #..###.<##..##...  #..###.##..###...  ..... #...##.....##.... ..... #....#######....# Ph} { ##....####......# Ph Ph. ,2.0 (18Ph Ph - _Found a leather armour.Ph3Ph9Ph,Phݲ,Phs,Ph,PhPh,Phr##############.......######.............#####..........#..####...[..^...########.... ..####....###... ##......###........##.. #.##...###...###4.0 (2.0) #......###..#+###...###.[.....##<##..###......###..###.##..####...... #...##.....##.. #....#######... ##....####.(...... ##............ ####......##Ph*Ph+5.0 (3PhPPh% _Found 6 stones.Ph0 3Ph2 Ph77 Ph; Ph? ,Ph@ Ph N ###.............####.................##.........####...[.##....^...########....####....###..###........##.##...###...###..###..#+###...##[###.<##..##PhtN 6.0 (1##.##..### #. #...##..... #....#######... ##....####..#(.......# ##...........PhN #..# ####......##PhN k....>..... ######## Phr 7.0 (2 _Found an escape hatch in the floor.PhpIPhnsPhsv,Ph{,Ph},Ph~PhPh̓,PhۈPhډPhQ,Ph_PhPhPhGPhgPhĘPh+,PhEPhlPhjPhPhԡPhPh,Ph#PhYPhb,Ph6PhPhس,PhPh۷Ph˸,Ph.PhVPh(#......###..###.##..###....##......###...##.....##....###........##....#######....## #........###....####......# Ph#(.......# ##............## #........## ####......#### ....>.....# ######## Ph..........########## ............@?.....w Ph'y#################.##  PhF Phddw   dart slug (asleep) Ph Ph w68.0 (11.0)w  A dart slug comes into view.Ph ``````The dart slug launches a dart at you.Ph_??.....Ph`62--Pha-=9.0 (12Ph(gPhj- _The slug dart hits you.Phо#......###..###.##..###....# ##......###...##.....##....## #..##....#....## #.###....####......# #(.# ##.## #........## ####......#### ....>.....# # .#Ph>....@.....w.#.#PhPh04w.Ph:-70.0)Ph Ph _You see here a scroll labelled JUEJOOVVEOSH.Phb\#......###..###.##..###....# ##......###...##.....##....## #.##....#....## #.###....####......# #(.# ##.## #.## ####......#### ....>.....# # .#.?@...w.#.#Phɍ4w.Ph@-1Ph!Kinetic Grapnel _PhPhPh#......###..###.##..###....#  ##......###...##.....##....##  #.##....#....##  #.###....####......#  PhR#(.# ##.##  #.## ####......####  ....>.....# #  .Ph#.?.@.w.  #Pho.#..##PhPh&2PhePhOPhH #......###..###.##..###....# ##......###...##.....##....## #.##....#....## Ph,I #.###....####......# #(.# ##.## #.## ####......#### PhUI ....>.....# # .# PhyI r.?..@w. PhI <#.#PhI P... ####PhS PhT T3===PhT 3Phe[ Ph^ W _The dart slug closely misses you.Ph(}  You hit the dart slug.  The dart slug is severely wounded.Ph} #0Ph} ------Ph~ &4.4 (1.4Ph3 Ph . _The dart slug bites you.Phq <  You sock the dart slug!Phw /. PhX} ------45.8Kinetic GrapnelPhl Ph M _You kill the dart slug!Ph&{##......###..###.##..###....# ......###...##.....##....## .##....#....## .###....####......# (.Ph{ # ##.## .## ####......#### >.....# # Ph{F#?.Ph|.##... #####PhބPh܆4-60Ph_PhĎPh;FPhFPhIPhILPhL#1Ph0P==PhiPPhPPhPPhRPhRPhpSPh(U2====PhVBPh"XPh[,Ph\Ph^,PhQ`PhbPh!c:==Ph]dPhfPh6gPhWgE3==Ph{hPhl1 _HP restored.Ph nPh3nPhnPhoPhq,PhrPh9tPhu,PhvPhMwPhbxP==PhyPh #......###..###.##..###....#  ##......###...##.....##....##  #........##....#######....##  #........###....####......# Phāk #(.......# ##....##  #........## ####......####  ....>.....# ######## Ph\ ....####  Ph ....@...........-  ####.####### #...Ph8G #####Phdž0904.0)Ph,1.8 (15PhPhb _d - a scroll labelled JUEJOOVVEOSHPh uPhX PhT Ph+ ,PhԖ Ph Ph ,PhK Ph Ph [.......##....#######....## .......###....####. .......# ##............## .......## ####......#### Ph ..>.....# ######## ........############### ....................... ###############.. Ph e #.@.......  PhO ###l  l   frilled lizard (asleep)Ph 15.8 (4.0)PhѬ +6.8 (5Ph- Ph a _A frilled lizard comes into view.Ph1PhPPhPhe _A frilled lizard is nearby!Ph_##....#....## ###....####......# # ##.## ## ####......#### >.....# # ######### ..... #.#.##.#l#PhhPhj27.8 (1 _PhoPhrPh}##....#....## ###....####......# # ##.## ## ####......#### >.....# # ####### .. #.#.##.#l#.PhPh&8PhsPhPh ##....#....## ###....####......# # ##.Ph ## ## ####......#### .....# # #Ph8 V  #.#Phg d.##.##Ph Ul#.#Ph Pha ol.lPh E=9Kinetic GrapnelPh Ph  Ph *_The frilled lizard hisses angrily.Ph )##....#....## ###....####......# # ##.## ## ####......#### # # #  #.#.### #.l...# #.#.# Ph Wl.-10Ph 0.8 (1.0)Phn Ph6 Phi=9/13 --------=Ph=2.2 (1.4Ph CPhRFs _You miss the frilled lizard. The frilled lizard bites you. x2PhYi  You closely miss the frilled lizard.Ph(3.6PhPh_ _The frilled lizard completely misses you.Ph 3  You hit the frilled lizard.. 10/13==------55.0Kinetic GrapnelPh R _You kill the frilled lizard!Ph ##....#....## ###....####......# # ##.## ## ####......#### # # #### ... ..#.#Ph^ 3.### #.# #.#.# #PhZ Ph 4-60Ph Pho Ph؋==1==2======3==Ph7E##...##.....##....## Ph ##....###Ph ## ###....##### # ##......## ## ####......#### Phz#  #######.################.#.....# .....................># ########.#######@### -204.0)#...........# #########.#.#.#.##.# ##.#Ph#.##.#.#Ph-Ph%1.0 (15PhPhR PhPh-_Found a stone staircase leading down.Ph"==Ph9%XPh),Ph,,Ph,Ph-Ph0Ph2Ph3Ph7Ph9Phq>Ph@,Ph~&Ph#Ph#Phu%Ph*Ph/Ph]1PhN4Ph;PhAPhBPh|EPhJPhbQPh#RPhUPhYPh_Ph`PhcPhgPhmPhGoPhrPh8yPhPhPhPhJPhPh Ph4PhPhAPh_Ph{Ph PhͱPhPhfPhμPh`PhNPhPhPh, Ph###+  ....  .....  .....  ......  w.....###  ## PhSR ∆ #@.#Ph######### ##..## ####.......### ##..## .............### ##..# Ph...............## ##.# ......####...[..## #.#w   dart slug (asleep) ^...########.....###.# ..####....###.....##.# .###........##....##.#Ph-50.0 (29PhZ,1.0 (30PhPh \ _A dart slug comes into view.Ph,  ###+ .... ..... ..... ...... w.....### ........## ∆ #@.##   ##..##  ##..##  ##..#  ##.# [..## #.# ^.# .# Ph *.# Ph H ###+ .... ..... ..... ...... w.....### ........## PhV ∆ #@.##   ##..##  ##..##  ##..# ##.#Ph ?[..## #.# ^.#.#.#Ph PhN Php Ph ` _A dart slug is nearby!Ph+C #.####+#...Ph Z.......... w.....#.......@. ...K.?##..  ########## ##.. ######## ##..## #### ##..#........#.# .......####...[..## #.#K   kobold (missile, asleep)^...######.#..####....#.##Ph[.#Phk  A kobold comes into view. It is wielding a +0 club.Ph;nH2.0 (1.0)Kinetic GrapnelPhy| _Found 3 scrolls labelled QUCVOX TOWNA.Ph E #....#+#...........#.w.....###.##.K.?##..## ## ##..##  #####.### ##..## ##.### ##..#PhY 9.## ##.#.####...[..## #.#.^...#.....###.# ....####....###.....##.#PhlPh7  The kobold shouts!PhT r..wKwwandering)r   quokka (wandering)K   kobold (missile)  A quokka comes into view.PhD$B(((Ph-P.@.PhE====3Ph̷Phn _The kobold throws a stone. The stone closely misses you.PhC l#.... #####+#... ... .. .. .# r.### ...w....@.## ....K.?##..## ## ##..## #####.### ##..##.Ph F### ##..### ##.# ####...[..## #.# K   kobold (missile)^...#.....###.# Ph Ph Ph Ph K.r...Kw.r   quokka (wandering)K   kobold (missile)Ph E----4Ph Ph Phb#.... #####+#... .......... ......... ......... ..# .### .r...K...@## PhC$...w..?##..## ### ##..## ## ##.# ####...[..## #.# K   kobold (missile) ^...#.....###.# Pht)PhN10((((Ph@>...@Ph[Q=---5PhPh7n _The kobold throws a stone. The stone closely misses you.Ph(  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhPhDP _You don't know that spell.Ph Y  krazycure the Tinkerer #.... Gnoll #####+#... Health: 13/13 ======================== .......... Magic: 5/6====================---- ......... AC: 2Str: 9 ......... EV: 12Int: 14 ........# SH: 0Dex: 10 ........### XL:  1 Next: 50% Place: Dungeon:1 Phs 7.r...K***@## Noise: =--------  Time: 155.0 (0.0) ...w..?##..##  a) +0 hammer  ########### ##..##  Cast: Kinetic Grapnel ####.......### ##..## .............### ##..# ...............## ##.#  w   dart slug (wandering) ......####...[..## #.#  K   kobold (missile) ^...########.....###.# ..####....###.....##.# _You don't know that spell.  Ph Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (70% to hit)Phdnkrazycure the Tinkerer#....Gnoll#####+#...Health: 13/13 ========================..........Magic: 5/6====================----.........AC: 2Str: 9.........EV: 12Int: 14........#SH: 0Dex: 10........###XL:  1 Next: 50% Place: Dungeon:1.r...****@##Noise: =--------  Time: 155.0 (0.0)...w..?##..##a) +0 hammer########### ##..##Cast: Kinetic Grapnel ####.......### ##..## .............### ##..# ...............## hZom##.#w   dart slug (wandering) ......####...[..## #.#K   kobold (missile) ^...########.....###.# ..####....###.....##.# _You don't know that spell.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (70% to hit)PhnPhwK....wPh((((  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (70% to hit)  The kinetic grapnel misses the kobold. The kobold throws a stone.PhPh r...@r   rat (wandering)  The stone barely misses you.Phv+6.0 (1PhPhtV _A rat comes into view.Ph#....#####+#... ............ r..........#.###r..wK....##Phr.....?##@.############# ##..## ####.......### ##..## ......### ##..#..## ######...[..## # ^...########.....###. ..####....###.....##.# .###........##PhPhPhr.K   kobold (missile)r   ratPh5(((PhiPhjQ.r...Ph&7PhPhǐW _The kobold throws a stone. The stone hits you but does no damage.Ph\g#####+#... .......... Phh......... ... ...r....# ........###.r...K..........?############# ###.......### .....###Ph;hq ..#Phqh####...[.#########.....###.# Phhr   rat .####.....# Phhu###........## ##...###...##.#PhsoPhjsF.rPhug-8Kinetic GrapnelPh|Ph~Phv Ph/ Ph 0.rKK   kobold (missile)r   rat-9Kinetic GrapnelPh Ph Ph Ph,Ph,i.rw.Kw   dart slugK   kobold (missile)r   ratPhh'60PhrPhdPhgPhb1(Ph,Phw.r.w.Ph]2--=1PhPhoD _The kobold throws a stone. The stone hits you.Ph=v #.... #####+#... .......... ... .. ........#  ......r.# .r.....wK Ph~> ......?  ########### ####### ##..#........#.#...####...[..## #.# ^...######.# ..####....#.##.# .###........Ph>!##.#Ph@PhBPhZK_r.rr   quokka (wandering)K   kobold (missile)r   ratPhL#0PhL@------2PhTPhW9 _The kobold hits you with a +0 club.Ph, 8  You hit the kobold.Ph- PhK. Ph. Ph/ Phq6 ..r...rwrr   ratPhB> R----63.4 (1.4PhC PhF J _You kill the kobold!Ph Ph \.rPh 61==Ph !4.8Ph Ph _You completely miss the dart slug. The dart slug barely misses you.Ph  You hit the dart slug.  The dart slug is moderately wounded.. r   rat6====6.2Ph%A _The dart slug bites you but does no damage.PhE;  You hit the dart slug.PhQd r r   quokkar   rat  The dart slug is severely wounded.Ph^Xt  The dart slug launches a dart at you.PhPhW.r   ratPhJW0--7.6PhPhu- _The slug dart hits you.Phs #.... krazycure the Tinkerer #####+#... Gnoll .......... Health: 10/13 ==================------ ......... Magic: 5/6====================---- ......... AC: 2Str: 9 ........# EV: 12Int: 14 ........### SH: 0Dex: 10 .r.....rw.## XL:  1 Next: 60% Place: Dungeon:1 Ph\......?##@.##  Noise: =--------  Time: 167.6 (0.0)  ########### ##..##  a) +0 hammer ####.......### ##..##  Cast: Kinetic Grapnel .............### ##..# ...............## ##.# ......####...[..## #.#  w   dart slug ^...########.....###.#  r   rat ..####....###.....##.# .###........##....##.# _The slug dart hits you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)Ph #.... krazycure the Tinkerer #####+#... Gnoll .......... Health: 10/13 ==================------ ......... Magic: 5/6====================---- ......... AC: 2Str: 9 ........# EV: 12Ph"Int: 14 ........### SH: 0Dex: 10 .r.....rw.## XL:  1 Next: 60% Place: Dungeon:1 ......?##@.##  Noise: =--------  Time: 167.6 (0.0) Phɑj ########### ##..##  a) +0 hammer ####.......### ##..##  Cast: Kinetic Grapnel Ph.............### ##..# ...............## ##.# Ph+Q......####...[..## #.#  w   dart slug ^...########.....###.#  r   rat ..####....###.....##.# PhS.###........##....##.# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The kinetic grapnel hits the dart slug.PhJ #.... #####+#... .......... ......... ......... ........# .....Ph .r.....r).## ?      PhG ##..# ##.#[..## #.#Ph r   rat ^#PhPh Ph)rrr   quokkar   ratPh,PhF9s#....krazycure the Tinkerer#####+#...Gnoll..........Health: 11/13 ====================----.........Magic: 5/6====================----.........AC: 2Str: 9........#EV: 12Int: 14........###SH: 0Dex: 10.r.....rr.##XL:  1 Next: 100% Place: Dungeon:1......?##@.##Ph9ENoise: =--------  Time: 168.6 (1.0)########### ##..##a) +0 hammer ####.......### ##..##Cast: Kinetic Grapnel .............### ##..# ...............## ##.# ......####...[..## #.#r   quokka ^...########.....###.#r   rat Phj:n..####....###.....##.# .###........##....##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The kinetic grapnel hits the dart slug.Ph<Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (severely wounded, 100% to hit)  The kinetic grapnel hits the dart slug. _You kill the dart slug!  You have reached level 2!Ph G/  --more--Phm6/19==7---2 0% Ph`>ratPh54 _Ph  You hit the rat but do no damage. Your bite misses the rat.Ph.70.0 (1.4PhPhw _The rat closely misses you. The rat bites you but does no damage.Ph* #####+#... .......... ......... ... .# ........###.r.....rr.......?##.########### ###.......### ....PhQ+ .### ..#####...[.#########.....###.# .####.....# ###........## ##...###...##.#PhA. Ph6 B)rPh6 4-10Ph= Ph? Ph: Phظ X.rPha c7==2.3 (1.3Ph} Ph _You completely miss the rat. The rat barely misses you.PhPhPhX)rPho6----3.7 (1.4Ph{Phj _You hit the rat but do no damage. The rat bites you.PhB}.......... ......... . .# ........###.r......).......?##rr########### ##.. ##.......### ....### .# ####...[.#########.....###.# ####.....# ##........##.# ...###...##.#..#+Ph,Phf..rrPhS4-40PhjPhPht   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhFu 8-Ph| Phr P _You don't know that spell.Phzj. . .# ........###.r).Phju......?##. ########### ##rr #.......### ##.. ...### .Phk# ####...[.# ########.....###.# ###.....#........##.# ...###...#.# ..#+Phk....#.# .###.<PhmPh nPhwf..rrPhgx.=5PhPht _The rat attacks as it pursues you! The rat closely misses you.PhD. .# .###.r).......?##. ########## .......### ##rr ..### ##..# PhN1.# ####...[.# ########.....###.# ##....#.# ........##.# ..###...##.# Ph#+....#.# ###.<##..##....#.# ###.##..#Ph!PhPhlPh\f..rrPhM12------Ph,O6===6PhPh@+ _The quokka bites you.Ph#..###r......).##.....?##..## ########## ##..## .......### ##..##..### ##rrPh..## ##.####...[..## ########.....##....###..... ........#####...###.... .#+###... ###.<####..# .##.....##....#PhPhF.rPhW.-7PhPhPhS^##r......).##.....?##..## ########## ##..## .......### ##..##..### ##.r..## ##r####...[..## #. ########.....##....###..... ........#####...###.... .#+###... ###.<####..# .##.....##....# ..#######....#PhY,Ph_p.rrPh`@-8PhjPhlPh{  You barely miss the rat. The rat completely misses you.Ph| 6=80.1 (1.4Ph" Phˆ Q _The rat closely misses you.PhU6  You sock the rat!PhkPhi.rPh 3=----===4PhS 1.5PhPh G _You kill the rat!Ph  You closely miss the quokka. The quokka closely misses you.PhD(2.9PhPhW _The quokka completely misses you.Phw  You closely miss the quokka. The quokka bites you.Pha0----4.3Ph#Phg%> _The quokka bites you but does no damage.PhPPhQk1=---5.7PhWPhY _You hit the quokka but do no damage. The quokka closely misses you.Ph$ ........### krazycure the Tinkerer  .r......).## Gnoll  ......?##..## Health: 11/19 =============----------- ########## ##..## Magic: 5/7=================------- .......### ##..## AC: 2Str: 9 .........### ##..# EV: 12PhInt: 14 ...........## ##.# SH: 0Dex: 10 ..####...[..## #r# XL:  2 Next:  4% Place: Dungeon:1 ########.....###@# Noise: =--------  Time: 185.7 (0.0) ##....###.....##.# a) +0 hammer ........##....##.# Cast: Kinetic Grapnel ..###...###....#.# Ph.#+###...##....#.# ###.<##..##....#.# r   quokka ###.##..###....#.# Ph>.##.....##....##.# ..#######....###.# _You hit the quokka but do no damage. The quokka closely misses you.PhfCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)Phk K ........###krazycure the Tinkerer.r......).##Gnoll......?##..##Health: 11/19 =============----------- ########## ##..##Magic: 5/7Ph =================------- .......### ##..##AC: 2Str: 9 .........### ##..#EV: 12Int: 14 ...........## ##.#SH: 0Dex: 10 ..####...[..## #r#PhX GXL:  2 Next:  4% Place: Dungeon:1 ########.....###@#Noise: =--------  Time: 185.7 (0.0) ##....###.....##.#a) +0 hammer ........##....##.#Cast: Kinetic Grapnel Ph} ..###...###....#.# .#+###...##....#.# Ph ###.<##..##....#.#r   quokka (grapneled) Ph ###.##..###....#.# .##.....##....##.# ..#######....###.#Ph Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph) }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  PhM Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.Ph8 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.  The quokka is heavily wounded.PhC9 76===Ph9 $6.7 (1PhA Ph[C T _The quokka closely misses you.PhZ Y  The grapnel guides your strike. You sock the quokka!Ph 1.PhJ 2/20====128.1 (1.4Ph 9Kinetic GrapnelPhL Ph J _You kill the quokka!PhM .......### r......).##  ......?##..## ########## ##..## ### ##..#### ##..........## # Ph..####...[..## ######.....# ##....###. ........##....##.##.#Ph-Ph=4-90PhPhPhr 3Phԥ Ph BPhگ t3==PhS Ph; ,Ph Ph ,Ph" Phh ,Ph PhW Ph 9=Ph- Ph Ph S4=Ph PhE - _You start resting.Ph ,96.1 (7Phv \7====7.1 (8Ph Ph % _Magic restored.Ph Ph Ph Ph^ Ph̽ PhD Ph ,Ph Ph <15Phj F===Ph PhK Ph <====Ph- Ph ,Ph PhE ,Ph Ph Ph: k6===Ph Phl ,Ph Ph ,Ph Ph Phw Ph Ph Ph8 9=Phn PhG Ph K7=Ph Ph Ph Ph Ph ,Ph Ph ,Ph PhM Ph a8==Ph Ph` ,Ph Phn ,Ph Ph  ,Ph Ph: Ph a9==Ph Ph Ph Ph Ph ,Ph Ph ,PhX! PhH# Ph# 9=Ph% Ph0 _ _You start resting.PhB8 1221.1 (24.0)Ph9 720==Ph9 %2.1 (25PhJ? PhA " _HP restored.Ph 3Ph Ph Ph Ph} BPh PhE ,Ph Ph_ P==Phf Ph ,Ph0Ph,Ph_Ph,PhNPh ,Ph Phl,PhPhR,PhPh,PhPh,PhnPh]!,Ph"Ph$,Ph&Ph(,Ph*Ph,,Ph0Ph3,Ph5Ph7,Ph8Pht;,Ph<Ph?,PhDXPhF,PhGPhH,PhIPhK,PhMPh_P,PhRPhT,PhVPh Y,PhZPh^,Phl`Phc,PhfPhEj,PhlPho,PhTqPhSt,PhCvPhSy,PhPh&PhoPhPh{,PhPhv,PhnPhPhgPhRPh,PhPh*,PhϳPh,PhPhw,PhPh,PhPh,PhEPhQ,PhPh/,PhPhPh,PhwPhR,Ph Ph,PhPh,Ph Phf,PhPh,PhPhI,PhxPh,PhPhe,PhPh',PhPh,Ph: Ph ,PhPh,PhPh,PhPh5,PhSPhk",Ph$Ph\(,PhK+Ph-,Ph'0Ph;Ph<,Ph>Ph- Ph ,PhPhg,PhPhp,PhPh,PhPh ,PhW"Ph4',Ph'Ph40BPhC1,Ph3Ph5,Ph7Ph:,Ph=Ph@,PhBPhG,PhIPhxM,Ph%OPhR,PhUPhIX,PhVZPh],PhH_Phf,PhgPhYk,PhmPhp,PhrPhu,Ph'wPh-{,Ph4|PhL,Ph<Ph,PhȆPh,PhVPh,PhVPh,PhPhh 321.1 (99 _You start waiting.Ph?02.1 (100.0)PhPh# _Done waiting.Ph  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2  b - Launch Clockwork Bee Forgecraft3% 3  c - Forge Blazeheart Golem Fire/Forgecraft 36% 4  d - Forge Lightning Spire Air/Forgecraft 36% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPh;PhחPh ........#krazycure the Tinkerer........###Gnoll.r......).##Health: 20/20 ========================......?##..##Magic: 7/7======================== ########## ##..##AC: 2Str: 9 .......### ##..##EV: 12Int: 14 .........### ##..#SH: 0Dex: 10 ...........## ##.#XL:  2 Next: 12% Place: Dungeon:1 ..####...[..## #@#PhˢNoise: ---------  Time: 322.1 (0.0) ########.....###.#a) +0 hammer ##....###.....##.#Cast: Kinetic Grapnel ........##....##.# ..###...###....#.# .#+###...##....#.# ###.<##..##....#.# ###.##..###....#.# .##.....##....##.# _You start resting. _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting.PhPhuMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes  N - NoPhN Ph% { ........#krazycure the Tinkerer........###Gnoll.r......).##Health: 20/20 ========================......?##..##Magic: 7/7======================== ########## ##..##AC: 2Str: 9 .......### ##..##EV: 12Int: 14 .........### ##..#SH: 0Ph.& Dex: 10 ...........## ##.#XL:  2 Next: 12% Place: Dungeon:1 ..####...[..## #@#Noise: ---------  Time: 322.1 (0.0) ########.....###.#a) +0 hammer ##....###.....##.#Cast: Kinetic Grapnel Ph& ........##....##.# ..###...###....#.# .#+###...##....#.# ###.<##..##....#.# ###.##..###....#.# .##.....##....##.# _You start resting. Ph& x_Magic restored. _You start resting. _HP restored. Ph ' G_You start waiting. _Done waiting.Ph) +3.1 (1Phd2 Ph; Ph A +4.1 (2Ph5E PhFN PhO +5.1 (3Ph5W Ph|Z _You start memorising the spell. You continue memorising. x2Ph[ Phg Phj c _You finish memorising. Spell assigned to 'b'.Ph5OM...# .......### r......).##  ......?##..## ########## ##..## ### ##..#### ##..........## # ..####...[..## ######.....# ##....###.....##.##.#PhPh)6.1 (1 Ph _Ph[$Ph,'Ph v'M....# .......### r......).##  ......?##..## ########## ##..## ### ##..#### ##..........## # ..####...[..## ########.....###.##.#Ph*Ph&7Ph<PhPh0 . ......... ..# ........### .r......).## ......?##..### ##..## #.### ##..##.### ##@.#.## ##.#Ph0..####...[..## #.# .#.....###.##....###.....##.# #.##....##.#.###...###....#.#.#+###...##....#.# .###.<##..##....#.#Phk<<8PhBPh[EPh .. . .. ........#  ..# .r......) ......?  ########### ##### ##.#........#.#...####...[ #.# ..######.####....#.##.# ##........#.# #...#....#.# #..#+###...##....#.#Ph&Ph(&9Ph/Ph2PhQ( #####+#... .......... . .. ........#  ........# .r......) ......?  ########### ###### ##.#........#.#...####...[..## #.# ...######.# .####....###.....##.# ###........##.# ##...###....#.#PhTPh'30PhPhPh z #.... #####+#... .......... ... .. ........#  ........# .r......) ......?  ########### ####### ##..#........#.#...####...[..## #.# ^...######.# ..####....###.....##.# .###........##.#Ph Ph &1Ph Ph Ph ~ #.... #####+#... .... ... .. .#  ..# ........ ......?  ########### ######## # ##..#........#.# .......####...[..## #.#^...######.#..####....###.....##.#Ph <2Phs Ph  m _Items here: ( ) ††.Ph #.... #####+#... ... .. .. .# .### ).## ......?##..## ## ##..##  #####.### ##..## ##.### ##..#.## ##.#.####...[..## #.#.^...#.....###.# ....####....###.....##.#PhPh -3 _PhPhPh͏ #....##+#....#......#.###.).##.?##..## ####..## #####.### ##..###.### ##..# #.## ##.#.####...[..## #.# ...^...#.....###.# .....####....###.....##.#PhPh{&4PhPhHPhk #....#######+#....#............   ###).####..################..#######.......### ##..## ....###........##....##.#PhuPhw&5PhPh>Ph+6.1 (2PhXPhc _e - 3 scrolls labelled QUCVOX TOWNAPhYO #....##+#....#.....#.###.).##.##..## ###..## #####.### ##..##  ###.### ##..# ##.## ##.# #.####...[..## #.# ....^...#.....###.# Ph/U......####....###.....##.# .....###.##....##.#Ph9Ph<+7.1 (1PhBPh=EPh33PhPhPh,Ph0,Ph̞,PhPhPhPh=Ph,PhPhPh,PhҹPhwPh,PhHPh87 _You open the door.Ph3Ph3Ph@  There is an open door here.PhPh _PhPhBPhdPh1PhH,PhPhPh,PhPhIPh  ..g. #.#  ...##.##  ##  ##  ##  #...$..# ########....#  .g.?###.#....# Ph . #.#....#  #.#....# #.#....# #######'#....# PhBg   hobgoblin (asleep) .............# Ph9g   goblin (asleep) ..........# ....#Ph 492.0)  A hobgoblin and a goblin come into view.PhZ-50.1 (13Ph Phg _Found a scroll labelled KESSEB NAEMEXE.Ph ..g. #.# ...##.## #......# #......# #......# #...$..#.###......#####.#.g.?###.#....#.. #.#....#. #.#....# #.#....# #######'#....# .............# .............# .....#Ph)PhPhPh$ rgg.ggwandering)r   rat (wandering)The hobgoblin shouts! You hear a loud squeak.Ph&:==1.0)PhH,Ph /V _A rat comes into view.Ph_..... ..r. #.# ..g##.#. #...$..# .########g........?###.#.............### #.#....########'#....#PhPh7  The goblin shouts!PhPhmPh Ph .r.g.ggA bat comes into view.PhE=2Kinetic GrapnelPhPh0 _The bat moves out of view.Ph ..... .# #.# r.##.##..g...# #......# #......# #...$..# .###......#####...g....# ....?###.#....# .... #.#....# ... #.#....### #.#....########'#....# .............# Ph `.............# Ph ,PhH PhƘ w.r..g.g...Phę 0---3Ph Ph٢ Ph  .... # ...##.###r........g.$.###......#####...g............?###@#....#... #.#....#.. ...### ..# #######'#....#.............####Phڡ Ph2 Phi Ph Ph, 8.r...gg.bb   br   rat (wandering)Phy B---4PhL Phl Ph ] ...##.###......r#....g#...$..###.g....#####....b........#...?###.#....#  ##  #######'.........r   rat (wandering).....####PhJ Ph ,Ph Ph1 Ph Ph Y.r....gb.b   br   rat (wandering)Ph &5PhPh"Ph{?  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.PhPh}<  The rat squeaks loudly.PhPhfPhK;....ggb#g   goblinb   batPhd5-------===6PhPh: _The bat hits you but does no damage.Ph#......#.#.....$.###.g..g.#####......g......?###b# #. #@### # #######'..............Ph.....###......### ).##Ph,PhBPhT..ggbPh0---7PhPhPh1*Ph Ph You closely miss the bat. You bite the bat, but do no damage.The rocky spike skewers the bat.Phg)PhgPhhq,.gPhv_6==-8.4 (1.3PhHPh:G _You kill the bat!PhL1*Ph<#  You barely miss the goblin. The rocky spike skewers the goblin.PhnPhm  The goblin is heavily wounded.Phɯr.ggr   ratPh`16-----9.8 (1.4PhPh̺; _The goblin hits you with a +0 dagger.Pht *You closely miss the goblin.Phۦ v `  The goblin is heavily wounded.Ph) PhV/  The rocky spike misses the goblin. The goblin hits you but does no damage.PhF r.rgr 2 rats (1 wandering)The goblin hits you with a +0 dagger.PhH y5-------------61.1 (1.3PhLT PhW V _A rat comes into view.Ph# X  The rat squeaks loudly.  You sock the goblin!PhP BPh ...rgr   ratPhN >20=2.5 (1.4Ph Ph J _You kill the goblin!Ph1*Ph-  You barely miss the hobgoblin. The rocky spike skewers the hobgoblin.PhQl  The hobgoblin is almost dead.Ph[rg r 2 ratsPh]0-3.9PhcPheV _The hobgoblin barely misses you.Phբ *You hit the hobgoblin but do no damage.Phy  The hobgoblin is severely wounded.The rocky spike skewers the hobgoblin but does no damage.PhPh  The hobgoblin is severely wounded.The rocky spike skewers the hobgoblin.Phprr 2 ratsPhn,Php\  You kill the hobgoblin!Phrl  An endoplasm comes into view.Ph{J.rJ   endoplasm (wandering)rr 2 ratsPhT6=6===9-5.3PhȈPh _The rat bites you but does no damage.  The endoplasm quivers.You sock the rat!PhPhPhK.J.#J   ratPhHm====33-6.6 (1.3PhPhİG _You kill the rat!Ph Ph Ph &.JPh G-8.0 (1.4Ph Ph _You barely miss the rat. The rat closely misses you. The rat misses you.Ph`  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhPh .J#You shape a spike launcher from a nearby wall.Phj4-------=90PhPhP _The rat barely misses you.PhpPhJd7=-70.4 (1.4PhIPh _You closely miss the rat. The rat completely misses you.Ph ..$..#.###.g....#####.............?###J# #r #.## # #######'............................###........### ...Ph C).####..##Ph PhW B)rPh U--10Ph Ph PhDR.$..#.###.g....#####.............?###J# #) #r## #. #######.............#.............#.............#....####...## ..).##.##..################..##Ph)X*Ph^XPh/E  The rocky spike skewers the rat!Ph6)PhtPh1~2.J.Ph67=2PhPht _You kill the rat! _There is an open door here.Ph5....# #...$..# ###.g....####......?###.. #J... ### ########'#....#.............#.............#.......#...Ph###..###..).## .........Ph9Ph)J--------3 _PhPhPhw * You hit the endoplasm.Ph  The endoplasm is severely wounded.The rocky spike skewers the endoplasm.Ph-)Ph5&.Ph:8==5====41==4.7 (1.3Kinetic GrapnelPhBPhDM _You kill the endoplasm!Ph~#M.....# #...$..# ###.g....####Ph......?###.. #)... ### #.#######'#Ph.............#...................##..Ph7&.........PhPh5--50PhPhPh> M...##.##.#...... #...$..# ###.g....####......?###..Ph /... ### #.#######'#....#...........#PhN Ph A--6Ph Ph"  Things that are here: _a +0 dagger; a rat corpsePhC? @M.... #.# ...##.###.... #...$..# ###......#####.............#?##. #)Ph? ... ### #.#....#.....PhI 3#PhL -7 _PhS Ph*U Ph M..... .... #.# ...##.#. #...$..# #######.......@.....#...?###.#....#... #)#....#... #.#....#Ph@ [.##...Ph Ph gg   goblin (wandering)Ph9======8PhPhs _A goblin comes into view. It is wielding a +0 club.Ph.....g.. #.# ....##.#. #...$..# ########......Ph..?###.#.... #)#.......## #.#....Ph#######'#....#..#PhPh J.gPh &9Ph Ph Ph'  ..... #.# ..... #.# ..g.##.## #......# #......# #......# #...$..# .###...@..##### .# ....?###.#....# .... #)#....#Ph' 3 ... #.#....# ## #.#....# #######'#....# .............#  .#Ph + Ph3 J.gPh7 >80Kinetic GrapnelPh= Ph\@ Ph _. >....... #.# ....##.#g.  .########..........#?###.#... #)#........PhU ### #.#....#######'#....#Ph Ph2' F.gPh* &1Ph2 Ph6  _Found a stone staircase leading down. _You see here 10 gold pieces.Ph  ...... ># ...... #.# ..... #.# ....##.## #......# #..g...# #......# #..@$..# .###......##### .Ph@ x..#.?###.#....#. #)#....#.. #.#....### #.#....# #'#....#  Phm ).#Ph Phy \.ggPh= 20=======2Phd% Ph' ( _The goblin shouts!Ph...... >#...... #.#  #.# ##.##......# #......# #..g...# #...$..# .###...@..#####........# .....?###.#....# ...... #)#....#...... #.#....###### #.#....#  #######'#....#Phb.............# PhPh&.gPhE----3Ph,PhPh ...... #.#  #.# ##.##......# #......# #......# #...g..# .###......#####........# .....?###.#....# ...... #)#....# ...... #.#..PhQ!..###### #.#....# #######'#....# .............#....... Ph#Ph+:$gPh-6====---4Ph3Ph7z _The goblin attacks as it pursues you! The goblin closely misses you.Ph9P  ....##.## #......$.###....g.#####..................?###@#....#.... #)#....#..#....###### ..# #######'#....#.............####Ph8<PhC&.gPhOD.-5PheIPhaKPh  ....##.## #......##...$.###......#####.......g.....#.....?###.#....#. .#####  #######'..............### Ph Ph &.gPhh ]==-6Ph Ph  Things that are here: _a +0 dagger; a rat corpsePhU  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph', ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.Ph2 )PhC M)#Phƿ 4-------5==7Kinetic GrapnelPh1 Ph J _You kill the goblin!PhOR   #......#.#.....$.###......#####..................?###)#. #)######  #######'...........#..........).##PhY PhZ /--8Ph'd PhJf PhM....##.##.#...... #...$..# ###......#### ..........?###)#......##### #.#######'#....#...........#Ph Phy"A--9Ph_(Phe-  Things that are here: _a +0 dagger; a rat corpsePho*+M..... #.# ....##.###.... #...$..# ###......##### ..............#?###@#)......##### #.#....#.....Ph=3Ph5.90 _Ph;Ph@  Things that are here: _a +0 club; a goblin corpsePh_M...... #.# ....##.#. #...$..# ####### ........@.....#...?###)#....#.Ph`2)#....#...... #.#....#.##...Ph;jPhelM-------1 _PhtPhuPhb- aM >....... #.# ....##.#. #...$..# ######## ............?###)#....... #)#....#......Ph . ?..#...Pho7 Ph: &2PhA PhC Ph ^ ...... ># ...... #.# ..... #.#Ph  ....##.## #......# #......#Ph޻  #......# #...$..#Ph  .###...@..##### .#Ph* 2 .....?###)#....# ...... #)#PhK ....# ...... #.#.Phh ...# ##### #.#....#Ph  #######'#....# .............# Ph H .#Phl Ph &3Phw Ph Ph$7 M. >....... #.# ....##.#.  .######## ..............#.....?###)#....#. #)#...#.Ph7 3....PhA PhsD Y5====4Ph.J PhR Ph:V +5.7 (2Ph\ Phf_ > _You now have 18 gold pieces (gained 10).PhJ6M #. >....... #.# ....##.#  .#######..............#.##.'#....#Ph@"#PhdPh+6.7 (1PhPhPh04.. ##.. >#. #.# ...... #.# ....##.## #......# #......#Ph12 #..@...# #......# .###......#####  .....# .....?###)#....#Ph:1 ...... #)#....# ...... #.#....#Pho1 ###### #.#....#  #'#....#Ph1Ph:Ph?&7PhFPhIPhG* ....... ##.>#..#. .. ....##.## #.......######...........# #.#................#PhA4Ph8E====8Ph@PhBPh6^@ . ## .......+ ># .......##.# ......##.# ....##.## #......# #......# #......# #.@....# .###......##### ...# .....?###)#.##...... #)#..##...... #.#...### #.#....#  #'#....#  .#Ph#fPhh&9Ph(nPhEpPhԴ + >.....##.# ......##. ....##.## #.......######................?###)#.#................#PhdPh(400PhPhPhe  .+ ># .......##.# ......##.# ....##.## #......# #......# #......# #......# .###@.....#####.#.?###)#....#Phe #......# #)#....# #......# #.#....# ## #.#....#  #'#....#  .#  PhSf ).#Phn Phrq &1Phw Ph4y Phx w ##. . ....##.## #......#....######...........?###)###......# #)#...............#PhA Ph &2Ph Ph' Ph4 l   ....##.## #......###....######.......###)#..##......# #)#.. ...........####Ph= Ph? &3PhF PhP PhS [6===4.7 (2PhX Ph![  PhK[ V_f - a scroll labelled KESSEB NAEMEXEPh>Z  # #......#.####..#....###......#####.............###)#..## #) .######..........###PhIPhK+5.7 (1PhQPhRSPh'G  #........#...####......###......#####.............###)### #) .###### #######'..........).##Ph%Phu'&6Ph*Ph-PhPhqPhطPh;Ph4===PhnPhrPh,PhdPh8,PhJPhAd7====Ph=Ph4 _Magic restored.Ph`3PhPhңPh,PhPh©Ph,Ph(Ph_Ph~R====Ph&PhPh,Ph$PhJPhPh,Ph:PhPhPhPh8PhPh8) ......##.# ....##.## #......# #......# #......# Ph`######## #......# ##......###......## Ph#.................. #.@.........###)#..Ph)237.0)PhW #.####......# #)#.. #. #......# #.#..Ph [ #. ######## #.#.. #. #######'#.. #. ........... Ph- #) ...........  #. ........... PhMu ..........# Ph{Ph,4.7 (18PhPh% _Found a dagger.Phe IPhi Phdl ,Phq ,Ph#s ,Ph|t Phx Ph?{ ,Ph|| Ph Phm ,Ph2 Phq Ph ,Ph Ph Ph ,Ph' Phߎ PhB ,PhG Ph >  You see here a +0 dagger.Ph Ph  _Phݝ Phu Ph ,Ph̦ Ph Ph+ ,Ph Ph PhN ,Ph Ph Ph׵ Ph Ph PhN Ph: BPh Ph1 ,Phe Ph Phg ,Ph9 Ph! Ph Ph Ph Ph Ph ,Ph PhY Ph Ph Ph Ph= Ph3 Pha Ph( Ph9 Ph Ph> Ph Ph, Phl ,Ph| Ph Ph Ph Ph8 PhG Ph Ph PhQ Phe Ph ,Ph Ph Ph Ph Ph Ph Ph Ph. Phd PhK Pha Ph Phc PhE Ph ,Ph Phd Ph ,Ph Ph Phk ,Ph Ph Ph Ph9 Ph Ph Phg! ,Phr" Ph# PhT% ,Ph& Phw' PhK) ,Ph) Ph+ Ph- Ph7- Ph- Ph$0 Ph4 ,Ph5 Ph7 Ph9 ,Ph: Ph< Ph> Ph.? Ph? PhA PhC PhC PhID PhF PhI ,Ph*J PhM PhuY  #.. #.. #.# #.###PhY  #.#.!#.##.###### #.##.#......+ #.##)##....@# #.##.#PhZ #r###.# #.##.# #.# #.##.#Ph Phz M####.!.#   #.######∆ #@.....+.†..####.##.# #.##.#.# Ph Phe &5Ph Ph Ph{M##.####+....!.#   #@######∆ #......+.†..###.###.##.#.#Ph 8#Ph&6PhPhPhU+M##.####+....!@#  ##.###.######∆ #......+#..†..###..##PhVO #.#Ph]Ph_&7PhhePhggPh!PhP ##.#####PhQ +....@.#Ph} ##.###.######Ph* #Phs ∆ #......+Ph,* #Pho #..†..##Ph* #Php #.###.#Ph7* #Ph~z #.# #.#Ph* #Ph ∆ #.# #.Ph% #Phtn #.# #PhQ #.# #...Ph#Ph<PhPhPh6Ph===PhI8PhPh]PhPh9$9.1 (2PhPh PhSPh6_g - a metallic pink potionPhPh-# ##.##### +...@..# ##.###.###### #∆ #......+  #..†..# #.###.# #.# #.#  ∆ #.# #. #.# # #.# #...PhfPh,80.1 (1Ph PhTPh>3!###S#> #. ##.##### +..@...# ##.###.###### #$ #......+#. #..†..###. #.###.##. #.# #.#S   ball python (constriction, asleep) ∆ #. #.# #.#. #.# # #.# #...Ph=m  A ball python comes into view.PhsA=1Kinetic GrapnelPhHPh9RQ _Found 13 gold pieces. Found a stone staircase leading down.PhIf #.... ##.# #S. #>. #.# ##.##### +.@....# ##.###.###### #$# #......+ #.# #..†..## #.# #.###.# #.# #.# #.# ∆ #.# #.# #. #.# #.# # #.# #...Ph&k Phk Phis q J.SJ   endoplasm (wandering)S   ball python (constriction)The ball python hisses angrily.PhHu L====2Phe} Ph ] _An endoplasm comes into view.Phk{ 5..J##.#.. S.###.#####+......##@###.###### #$# #......+.# #..†..#####.# ∆####### ........###### #..PhF} Ph~ Ph Ph .J>SPh4 .-3Ph Ph Ph`##J#.. >.###S#####+......###.###.###### #@# #......+.# #..†..#####.#  ∆######## ........###### #..#Ph۾Ph?Phl.J.SJPh@-4PhPhR _You see here 13 gold pieces.Ph|##.#.J >..###.#####+.S....##.###.###### #$# #......+†..#####.#  ∆######## ........###### #..###...###Ph,PhV.J.SPh, -5 _Ph)Ph7Phw *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph^  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.PhO Ph >J†#Ph 4-------8==6Kinetic GrapnelPh Phn O _You kill the ball python!Ph .. >J###.#####+......##†###.###### #$# #......+Ph8 .# #..†..#####.#  ∆####### ........###### #..###...###..........Ph Phy &.JPh /--7Ph Ph Ph1 n>.###J#####+......##†###.###### #$# #......+.# #..†..#####.#  ∆####### Ph ........###### #..###...###. #...........+###########Ph Ph! F5====-----PhT 8Ph& Ph( PhD.>. #.# ##J####+......# ##†###.######$# #......+.†..##PhD#  ∆########......#####. #...# # #.###...####PhEN#.. #............PhGPhN&.JPhtN&9PhNKinetic GrapnelPh TPh2VPhPl#.#.>. #.# ##.####+.J....# ##†###.######$# #......+.†..###  Ph∆########......#####. #...# # #.###...####PhPhQ&.JPh'90PhPhPhR ..#.#.>. #.# ##.####+......# ##J###.######Ph # #......+.†..### #∆########......Ph֦Y#####. #...# Ph1*Phu  The rocky spike skewers the endoplasm.Ph | J  The endoplasm is moderately wounded.Ph _19--==1PhHPhq _The endoplasm hits you. _You see here 13 gold pieces.Phr##.#.. >.###.#####+......##J###.###### #$# #......+# #..†..#####.#  ∆Phn######## ........###### #..###...###Ph2*Ph u  The rocky spike skewers the endoplasm.PhJR PhY @†JPhZ D====-PhZ 2PhMa Phc ] _The endoplasm is almost dead.Ph` a.. >.###.#####+......##†###.###### #J# #......+.# #..†..#####.# PhCb  ∆####### ........###### #..###...###. #...........Ph3g 2*Ph*A K  The rocky spike skewers the endoplasm.PhF SPhv :$Ph 66-3Kinetic GrapnelPht Ph M _You kill the endoplasm!Ph! M#.#.>. #.# ##.####+......# ##†###.######Ph $# #......+.†..###  ∆ #.# #.# #.#########.#Ph 5#PhȺ .-4Phu Ph PhgM ..#.#.>. #.# ##.####+......# PhD##†###.######....+.†..####.# #.# #.##.#PhPhtI---5Ph>PhPh $20Ph<7==6.1 (2PhUPh> _You now have 31 gold pieces (gained 13).PhcM ..#.#.>. #.# ##.#####+......# ##@###.######....+Ph!.†..###.# #.###.##.#PhPh$+7.1 (1Ph(Ph Phj_You see here a ball python corpse.PhM ..#.#.>. #.# ##.####+.@....# ##†###.######....+#.# #..†..###.#PhA PhT6===8 Ph2 _PhPhPh,WM. ..#.#..#>. #.# ##@#####+......# ##†###.#######.# #......+PhW #.#PhecPhe&9PhiPhkPh|PhU}Ph}Ph==PhPh@;===PhՅPh,PhPh,PhPh,PhPh2PhlPhPh,PhRPh̒d7====PhtPhdPhg,Ph<PhHPhԛPhPhPhR  There is a stone staircase leading down here.PhkPh _PhPh8PhPhϦ<====PhPhƩPhT.#.....b...#.........#.........#.........#............PhX.# #..#######>........ #.##########.###Phְ##+......# b   bat (asleep)PhN##†###.######Ph3x #.# #......+PhU#.# #..†..##Ph315123.0)Ph5,3.1 (14Ph PhV _A bat comes into view.Ph=e C.b..#.........#......... #@.###.## #..#######>........ #.########Phe ##.####+......###†###.######....+Phln Pho 14.0)Pht Ph8v PhLJ G #.........  #.....b...  #.........  #.........  #.........  #.........  #.........  #@.# ##.## #..#  #>..  #.##  ##.#####  +......#  ##†  #.#  Ph #.........  #.....b...  #.........  #.........  #.........  #.........  #......... Ph|z #@.# ##.## #..#  #>.. PhM#.## ##.#####  +.. ##† Ph6#.# Ph$Ph-'Ph+Ph.Z _A bat is nearby!Ph#.#.....b.#.#.#.#.#.#.@# Ph##.## #..####### #>..#.####.##### PhMPh=-5 _PhPh Ph#####.b#..@.......##..#########.## #..#######>........ #.##########.####+......###†###.######PhPhŚ&6PhPhPh]U #######.b..........##..########.###..#######Ph] >........ #.##########.####+......#Ph;ePh;k=7Kinetic GrapnelPh|pPhprPh$ #...# ##...#####.#.##.....b....##.##.##.##.#Ph(% #.###..###.## #>.. #.# Ph1 <8Ph5 Ph6 Ph4 #...# ##...#####.#.# #.....b....# #.# #.# #.# #.# #.# ##..# ##>.. #.##.##### Ph ].bbPh &9Ph Ph Phb,PhPhǽ&b.Ph6=20.4 (1.3Ph'Ph | _You hit the bat but do no damage. The bat hits you but does no damage.Ph-`#...# #########...........# b.#..#######Phaw##.## #..#######>........#.##########.#####+......##†###.#######.PhbPhdcPh\j&.bPhk#1Ph,l 0PhsPh=t3 _The bat misses you.PhktPhJPhPhyPhPh  #...# #### #...#####.... #.# #.# #.#Ph  #.# #.# #....b.....# #.# ##..# ##.## #..#  #>Phڳ . #.# ##.##### Ph  +......# ##†###.###### #Ph5 Phϵ PhH PhĶ Ph, *b.Ph .-2Ph6 Ph1 Ph=t Ph| 8-Phd Ph PhLa #...#####.... #..........# #.# #.# #.# #....b.....# #..........# #.# ##.@######## ##.##  #..####### #>........Pha #.##########.#####  +......# ##†###.###### #.# #......+PhCcPhncPhsi+.bPhi.=3PhOoPhqP _The bat barely misses you.PhPh~Ph/PhPhH  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.PhlPhu]b.#Phfb5-------=4PhPh|P _The bat barely misses you.PhL C #..........# #.# #.# #.# #..b.# #..........# #..........# ##..######## ##@##  #..####### #>........ #.##########.##### +......# ##†###.###### #.# #......+PhW  #.# #..†..##Ph Ph Ph *.bPh /--5Ph& Ph' Ph......#.........#.b.....#..#########.## #.@#######>.........##########.#####+......##†###.###### #.# #......+†..#####.#PhQ Ph Phu.b=-6PhPh: _The bat hits you but does no damage.Phh...#.......#........#..#########b## ..#######>@........##########.##### +......##†###.###### #.# #......+†..#####.# PhJ2*PhE  The rocky spike skewers the bat.Ph)PhVz(†Ph~h707Kinetic GrapnelPhPhG _You kill the bat!PhQnM...#.......Ph#..................##..########Ph#†## .@#######>........ #.########Phc##.######.PhPhN--------8PhPhNPh}w Z ...#.......#........#..#########†## Phw ..#######>@........##########.##### #.#.# #.# #.#Ph& Ph݂ @-9Ph: Ph^ Ph PhAPhoPh?Ph<Ph|PhPh,PhPhPhPh\F6===PhPh,PhPh%,PhPh%,PhPh)PhU;===PhPhM,PhPht,PhPh ,Ph^ PhS ,Ph Ph Ph> Phu Ph2 Ph] #7Ph| +====Ph Ph=Ph/,PhaPhPh,PhPhPhL,PhPh@PhPh'<====PhPh,7 _You open the door.Ph#  #...#   #..........#   ##..########   ##†##  #### #..#######  #... #>........  Ph#F#... #.########  #...##.  +...@......#478.0)  Ph#$#...##†###.######  PhA$#... #.# #......+  #... #.#Ph^$i #..†..##  Ph{$j#... #.# #.###.#  Ph$#... #.# #.# #.# Ph$ #..[ #.# #.# #.######Ph$7   Ph$#... #.# #.# #.......  Ph$}  #.# #.# #...####Ph%E Phv,Ph.,8.4 (19Ph3PhV6k _Found a ring mail. _There is an open door here.Phx 3Ph$z Ph+} Ph~ Ph+ P _Ph Ph Ph Ph Pht Ph Ph Phv Ph ,PhH Ph[ Ph) ,Ph, Ph˕ 7 _You open the door.Ph Ph Ph~ PhҜ @  There is an open door here.Ph   #.......... #. #..........Ph a #J ##..####### Ph; d#. ##†## Pha x #. ######..####### Ph E #. #...##>........  #. #...##.########Ph  Phȥ  #.##...##.##### Ph } #.@'...'......#Ph  Ph  ####...##†###.##### Ph+  #...##.# #......PhE   #...##.# #.Ph` <.†..#Phz %  Ph Z#...##.# #.###.# Ph  #...##.# #.# #.# J   endoplasm (asleep) Ph  #..[##.# #.# #.#Ph / Ph  #...##.# #.# #..Ph8  PhZ p#####.# #.# #..Ph 254.4 (6.0)Ph +5.4 (7Ph $ Ph 9_An endoplasm comes into view.Ph Qh7 #.Qh>e# #. #.#Qh^Y #J ##..#Qh Qhm#. ##†##  #. ######..#  Qh#. #...##>.  #. #...##.#  #.##...##.#####  Qh#..@...'......#  ####...##†###.#Qh= #...##.# #......+Qh` #...##.# #..†..#QhW #... Qh#...##.# #.# #.#  Qh#..[##.# #.# #.## Qh #...##.# #.# #...Qh  ######.# #.# #...Qh1D QhQh+6.4 (1QhQh Q _There is an open door here.Qh  #.#  #. #.#  #J ##..# Qh | #. ##†##  #. ######..#  #. #...##>.Qh   #. #...##.#Qh? #  Qhd #.##...##.#####  #..'@..'......# Qh ####...##†###.######  Qh #...##.# #......+  #Qhʈ 5 #Qh * QhH #...##.# #.# #.#  #..[##.# #.# #.# #...##.# #.# #. ######.# #.# #...#Qhѐ Qh -7 _Qh Qh) QhA  #.#  #. #.#  #J ##..#  #. ##†##  Qh #. ######..#  #. #...##>.  Qh #. #...##.#  Qh #.##...##.#####  Qh }#..'.@.'......#  Qh> ####...##†###.######  #...##.# #......+ Qhe  Qh #...##.# #.# #.#  Qh #..[##.# #.# #.# #...##.# #.# #. ######.# #.# #...#QhW Qh &8Qh QhH Qhd #.J#..#######.Qh* †## ######..#######...##>........#.########QhI#.##...##.##### .'...'......Qhg####.@.##†###.######Qh #...##.# #......+†..##Qh#####  #.# #.# #...#Qh QhX&9QhQhQhF J#..#######.†## ######..#######...##>........#.########.##...##.##### #..'...'......####...##†###.###### .# #......+Qh†..#####.#  #.# #.# #...#QhQh'60QhQhQhk< .†## ######..#######...##>.........#########.##...##.##### #..'...'......###...##†###.######Qhk .# #......+†..#####.#  Qhk/  Qhlr#.# #.###...## QhXsQhu&1QhC{Qh}Qh ######..#######...##>.........##########...## .'...'......###...##†###.###### .# #......+†..#####.# Qh% [###  #.. #......... QhQh&2Qh7Qh Qh[ ...##>.........######### .'...'......###...##†###.###### .# #......+Qh|\Z†..#####.#  [###.....  #+######## QhPdQhe&3Qh*lQhmQh .######### .'...'......###...##†###.###### .# #......+†..#####.#  Qh[###.....#####QhH<  Qh?Qh]&4QhHQhM\ # .'...'......###...##†###.###### .# #......+†..#####.#  [###Qh\.....#####   QhOeQhf&5QhZkQh|mQh #.##...##.#####  #..'...'......#  ####...##†###.######  #...##.# #......+  QhgD#...##.# #..†..##  #...##.# #.###.#  #...##.# #.# #.#  #..[##.# #.# #.# #..@##.# #.# #.Qh ######.# #.# #...# QhƸ;#.# #.# #...#  #.# #.###...# #.. #. Qh9#+#  QhQh&6Qh)QhDQh& .M #####...##.####..'...'......# ###†###.######....+Qhz .†..###. #####......#####Qh ##  #.# #.# #...#Qh>& Qh' &7Qh- Qhq1 R _You see here a +0 ring mail.QhÁQh&8QhۈQho( _h - a +0 ring mailQhJ Qh \Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [) Qh  b - a +0 robe (worn)h - a +0 ring mail Scrolls (go to first with ?) Qh  d - a scroll labelled JUEJOOVVEOSH  e - 3 scrolls labelled QUCVOX TOWNA  f - a scroll labelled KESSEB NAEMEXE Potions (go to first with !) QhL U c - a potion of magic  g - a metallic pink potionQhr Qh<h - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 Qh_<>It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.1 (2.0 -> 5.1). Your EV would decrease by 2.1 (12.2 -> 10.1). Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Qh<sStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour Qh<_________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.Qh8Qh @QhF #. #...##.########krazycure the Tinkerer  #.##...##.#####Gnoll  #..'...'......#Health: 20/20 ========================  QhKG(####...##†###.######Magic: 7/7========================  #...##.# #......+AC: 2Str: 9  #...##.# #..†..##EV: 12Int: 14  #...##.# #.###.#Qh{GSH: 0Dex: 10  #...##.# #.# #.#QhGXL:  2 Next: 70% Place: Dungeon:1  QhG>#..@##.# #.# #.##### Noise: ---------  Time: 568.4 (0.0)  QhG#...##.# #.# #...... a) +0 hammer  QhH######.# #.# #...### Cast: Kinetic Grapnel  Qh9H#.# #.# #...#  #.# #.# #...#  QhVH@#.# #.###...###  QhrHQ#.. #..........  #+######### QhH9 _You open the door.  QhHYThere is an open door here. _An endoplasm comes into view. QhH{_There is an open door here. _You see here a +0 ring mail. QhH_h - a +0 ring mailQhdOQh?PQh3TQhYQh]+9.4 (1Qh]_QhdQhf,70.4 (2QhjQhnQho+1.4 (3QhjsQhKxQh*z+2.4 (4Qh&~QhQhm+3.4 (5QhQh 0 _You start removing your armour. You continue removing your +0 robe. x5QhIQhQh&  Qh!iYou finish removing your +0 robe.  You start putting on your armour.Qh+4.4 (6QhbQhQhQh$5.4 (7Qh"QhΪQh+6.4 (8Qh&QhQh+7.4 (9QhQheQhO/8.4 (10.0)QhQh 50 _You continue putting on your +0 ring mail. x5QhQhQh^ _You finish putting on your +0 ring mail.Qh~M>........ #####...##.####..'...'......# ###†###.######....+.†..### Qh~#####......  ######.# #.# #...###QhͅQh /9.0) QhL _QhQhQh   #. #...##>.  #. #...##.#  #.##...##.##### Qhbs #..'...'......#  ####...##†###.######  #...##.# #......+ Qh #...##.# #..†..## Qh #...##.# #.###.# Qhʴ #.@.##.# #.# #.# QhJ #...##.# #.# #.  #...##.# #.# #Qh   ######.# #.# #...  QhtY #.# #.# #...#  #.# #.# #...#  #.# #.###... Qh #.. #  #+QhQhϾ'80QhQhfQh M#####..#######>........ #####...##.####..'...'......# ###†###.######....+.†..### ####  #...##.# #.# #.....Qh Qh &1Qh Qhc Qh_[ 1M ##†## #####..#######>........ #...#######...##.####..'...'......# ###†###.######....+Qha\ +.†..###  #...##.# #.# #.####Qhc Qhf &2Qhl Qhn QhqIQh˂Qh,QhXQhKQhQhڌ,Qh#Qh@  There is an open door here.Qh   #..........  #. #..........  #J ##..#######  #. ##†##   #. ######..#######  #. #...##>........  #. #...##.#Qh+# ##...##.#####  '...'......#  ###...##†###.#####  #...##.# #...... QhO3 #...##.# #..†..  #...##.# #.###.#Qhr Qh  #...##.# #.# #.# J   endoplasm (asleep) #...##.# #.# #.# #...##.# #.# #.. Qhژq######.# #.# #..Qh+5.4 (3QhH26.4 (4 _Qh7QhYQh  #.  #J  #. ##†##  #. #####  #. #...##>  #. #...#  #.##...##.#####  #.@'...'......#  ####...##† #...##.#  #...##.# #..† #...##.#   #.#   #.#  Qh_ < #.#   #.# QhD  #.  #J  #. ##†##  #. #####  #. #...##>  #. #...# QhE  #.##...##.#####  #.@'...'......#  ####...##† #...##.#  #...##.# #..†QhtE \ #...##.#   #.#   #.#   #.#   #.# QhK Qh&N QhT QhV a _An endoplasm is nearby!Qh5  #  #.# #  #J# ##..  #.# ##†##  #.#######..# Qh #.##...##>.  #.##...##.#  #.##...##.##### Qh[g #@.'...'......# Qh ####...##†###.  #...##.# # Qh #...##.# #..†.. Qh #...##.# #.###.  #...##.# #.# #. Qh  #...##.# #.# #.  #...##.# #.# #  ######.# #.# #QhQhW)7.4 (1 Qh _Qh!Qh"Qh4dH..........J..###### ##†## #####..#######.##>........#...#####Qhd3##...##.####..'...'......# ####...##†###.####..#..#Qhd.†.##...QhlQhm&8QhsQhNuQhd..........J..###### ##†## #####..#######>........#####...##.####..'...'......# ####...##†###.####.#.#.†.#QhQh=9Kinetic GrapnelQhQhQh,(..........J..###### ##†## #####..#######>........#####...##.####..'...'......#Qh(###†###.####..†.#Qh 0Qh&1'90Qh6Qh#9Qh|Ye..........J..###### ##†## #####..#######>........#####...##.####QhY..'...'......####†###.####..†.#Qh`Qh~a&1QhKgQh3iQho F..........J..###### ##†## #####..#######>........#####...##.####..'...'......# ###†###.####..†.Qhx JJ  The endoplasm quivers.Qhy .=2Qh Qh V _The endoplasm barely misses you.Qhe   You hit the endoplasm.  You bite the endoplasm, but do no damage.The endoplasm is severely wounded.3.8 (1.4Qh QhS V _The endoplasm barely misses you.Qh ;  You hit the endoplasm.Qh i.Qh i55.2Kinetic GrapnelQh Qhg M _You kill the endoplasm!Qhm'M#####...........###### ##†## #####..####### #.##...##>........Qh-Qh/4-60QhT4Qh5Qhx'M #b#####...........###### ##†##  #.#######..#######b   bat (asleep)###Qh#Qh@-7QhQhhV _A bat comes into view.Qh` B #...#  #b#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.# ##†##  #.# Qh a #.#> #.# #.#  #..  †Qh #...#  #b#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.# ##†##  #.# #.#> #.# #.# #..Qh6 C †Qh Qh Qh Qh  Z _A bat is nearby!Qh . #b#####...........###### ##†#######..#######>........#####...##.####Qh$...'...'......#QhQh~ $8 Qh  _QhQh"Qh*2 . #b#####...........###### ##†Qh~2#######..#######>........#####...##.####Qh15Qh5Qh96QhI;Y.bbQh^<=9Kinetic GrapnelQh@QhgBQhIe/  ######.b...........###### ##†## #####..#######Qhe_>........###Qh)lQhlQhksQh0t%=QhLt 600QhyQh|P _The bat barely misses you.Qhћ5  You hit the bat.Qh[k†Qhn91.6 (1.4Kinetic GrapnelQh֯QhײG _You kill the bat!QhD M  ######. Qh #.# #.........#.#Qh Qh6 %-Qh 20Qh` Qh p _You see here a bat corpse.Qh ,M  ######† #.# #.........#.#QhY QhΩ G-3 _Qh| Qh" QhQhQhQhQh QhZ Qhz nQhQh,Qh]QhQh,QhwQhQhQh*QhQhQhQh7QhQhQh,QhpQhQhQhQhrQh!Qh!,Qh"QhS#Qh$Qh$Qh%%Qh&Qh',Qh'Qhn)Qh:*,Qh*Qh+Qh,,Qh9-QhN.Qh'/,Qh/Qh0Qh1,Qh2Qhh3Qh4BQh(7,Qh]7Qh7Qh8Qh9Qh9Qh :Qhv;Qhz<,Qh<QhG>QhS?,Qh?Qh@QhAQhAQhWBQhCQhD,Qh{EQhiFQhG,Qh2HQhwIQhJQhJQhKQhLQhM,QhzMQh=OQh`P,QhPQhGRQhPS,QhSQhTQhU,QhAVQhSWQhX,QhXQhZQhZ,QhY[Qhg\Qh@],Qh]Qh^Qhm_Qh_Qh_Qh`Qha,QhTbQhcQhd,Qh+eQhfQhg,QhgQh'iQhjQh.jQhjQhkQhl,QhamQh5oQhvp,QhpQhrQh>s,QhsQhtQhuQhuQh1vQh^wQhPxQhrxQhxQhzQhzQhzQhL{Qh|Qh},QhQhmQh",Qh`QhQhf,QhQh9Qh,QhGQh3QhQhGQh†Qh7 _You open the door.Qh3QhQQh\@  There is an open door here.Qh֐QhK _Qh*QhQhq,QhQhӛQhΜ,QhxQhQhQhQhSQhQhQhQh٤Qh3QhI,QhQh=7 _You open the door.QhQhϬQhQhT@  There is an open door here.Qh1Qhf _QhQh~QhKQhkQhQhQh1QhkQhֵQhQhQhQh~QhNQh",QhQhpQhQhQh@Qh4Qh,QhQhQh$QhEQhxQh-QhQhQhQhgQh,QhQhQhQhQhQhrQhoQhQhQhQhe,QhQhQh,QhQhtQhhQhQh@QhQhX,QhQh1Qh,QhTQh]QhQhQh}QhQhV,Qh(QhQh,QhQhRQh,QhdQhQh^,Qh QhCQhQhQhkQh:Qh,QhQh^QhQhQhQhQh ,QhQhQh ,Qh Qh Qh ,Qh QhHQh,Qh^QhHQh,QhlQh_  You see here a bat corpse.QhQh _QhEQhQh,QhQhQh/QhRQhQh(Qh,Qh7QhQhQhQhQhQh*QhLQhQh#Qh,Qh Qh Qh!,Qhu!Qh"Qhf#,Qh#Qh$Qh%,Qhp&Qh'Qh(,Qh])Qh*Qh+Qh+Qh+Qh,Qh?-,Qh-Qh-.Qh.,Qh /Qh/QhQ0Qht0Qh0Qh~2Qhm3,Qh3Qh4Qh_6,Qh[7Qh8Qh{;,Qh<Qh_>Qh?,Qh$A QhH Qh, Qh Qh Qh, Qho  Qh4  Qhi, Qh= Qh Qh Qh\ Qh Qh Qhu, Qh Qh  QhB", QhH# Qh% Qh', Qh( Qh* Qh,, QhR- Qh/ Qh=1, Qh2 Qh4 Qh6, Qh&7 Qh8 Qh9, Qh: Qh; Qh<, Qh= Qh? QhA, QhB QhD QhPG, Qh6H QhI Qh*K, QhL QhN QhEO, QhO QhQ QhR, Qh]S QhEU Qh.V, QhV Qh"X QhY, QhAZ Qh\ Qh%] QhT] Qh] Qh6_ Qh`, Qha Qhkc Qhd, Qhe Qhf QhCg, Qhg Qhih Qhi, QhTi Qh"j Qhj, Qh k Qhk Qhn, Qhn Qhp Qhq, QhCr Qhathopen the door. _There is an open door here. _You open the door Qhtq. _There is an open door here. _You see here a bat corpse. Qhuopen the door. Qhv3 Qhv Qh0z@  There is an open door here. Qh~{ Qh| _ Qhq| Qh} Qh~, Qh# Qh Qh, Qh Qh Qhь ##..##########......  ##†##  #....... ###..#####################....... .##>....................##.####.. .##.###################.##.# #.. .##.##### #..#.##.# ## .'......# #..#.##.#  Qh[B.##†###.######...###.##.##.# .##.# #......'..@'..K.#.##)# .##.# #..÷..##...######.##.# .##.# #.###.###### #.##.# Kinetic Grapnel  Qh.##.# #.# #.# #.##.# .##.# #.# #.###########.##.# .##.# #.# #.............##.# K   kobold (asleep) ###.# #.# #...#########....#   #.# #.# #...# #......########.  Qh# #.# #.# #...# #.#########..... QhL 73835.0)  You open the door. Qh,96 Qh Qhơz _A kobold comes into view. It is wielding a +0 short sword. Qhp ##..# ##......###†## #...#. ##>....................##.####. ##.###########.##.# #. ##.##### #...# #.##.# # '......# #...# #.##.# # ##†###.######...###.##.##.# . ##.# #......'...@..K.#.##)# . ##.# #..÷..##...######.##.# . ##.# #.###.###### #.##.# . ##.# #.# #.# #.##.# . ##.# #.# #.#.##.# . ##.# #.# #.............##.# ..# #.# #...#....# ##.# #.# Qhq [37m #...# #......#.#.# #.# #...# #.#. Qhv tK.K Qh5x &==== Qhx +40.0) Qh  Qh k _The kobold shouts! _There is an open door here. QhM ##..# ##......# ##†## #. #..#. #>.##.####. #.###########.##.# #. #.##### #...# #.##.# # ......# #...# .#.##.# # # Qh c†###.######...###.##.##.# . #.# #......'...'@K..#.##)# . #.# #..÷..##...######.##.# . #.# #.###.###### #.##.# . #.# #.# #.# #.##.# . #.# #.# #.#.##.# . #.# #.# #. QhU ##.# . #.# #.# #...#....# # #.# #.# #...# #......#. #.# #.# #...# #.#. Qh  QhU [=---1 Qht  Qh = _The kobold hits you but does no damage. Qh|9_---2.9 (1.3 Qh: Qh=z _You closely miss the kobold. The kobold hits you but does no damage. Qh~%  QhYou hit the kobold. Qhze) Qho834.3 (1.4Kinetic Grapnel Qh QhJ _You kill the kobold! Qh..# ##......# #†## #. ..#. >.##.####. .##########.##.# #. .##### #...# ..#.##.# ## #...# ..#.##.# # †###.######...###.##.##.# . .# #......'...'.@..#.##)# . .# #..÷..##...######.##.# .  Qh.# #.###.###### #.##.# . .# #.# #.# #.##.# . .# #.# #.#.##.# . .# #.# #.##.# . .# #.# #...#....# # .# #.# #...# #......#. .# #.# #...# #.#. Qh Qh=4-50 Qh# Qh'T _You see here a +0 short sword. Qhb _  You see here a +0 short sword. _  There is an open door here. _ Qhl Qhq Qht Qh]u Qhv Qh{@  There is an open door here. Qh} Qh~ _ Qh QhX Qh_ Qh؄ Qhم Qh Qh Qhk QhS Qh QhZ Qh Qh Qh Qh Qh Qh  Qh Qh͛ QhA Qh Qh Qh` Qh١ Qh Qh Qh Qh Qh Qh Qh Qh{ Qh Qh Qh Qh Qh Qh Qh , Qh Qh Qhi Qh۹ Qh Qh6 Qh Qh Qh Qhr Qh Qh QhG Qh7 _You open the door. Qh* Qh Qh& Qhm QhT Qh Qh Qh  QhY QhThere is an open door here. Qh QhP Qh#...##.# #.# #.###########. Qh Qh #...##.# #.# #.... QhX# Qh Qh Qh .# #.# #...######### QhB Qh#.# #.# #...# #......# Qh Qh#.# #.# #...# #.###### Qh; Qhx#.# #.###...####.#  Qh Qh z#.. #............#  QhI Qhb##'############ ## Qh Qhc#..@....... # Qh:- Qho Qh'............... ## Qh Qh&............... # QhY QhG#............... ## Qh Qh7r#....#.......... #.[ Qhl Qh#.!..#.....?.... #. QhfB   giant cockroach (asleep) Qh3 Qht#....#.......... ##.... Qh Qhb.. #...B...... #..... Qh! QhQ Qh# Qh! Qh  Qh69.3 (2 Qh 4.0) Qh; Qh&70.3 (25 Qh  Qh<  Qh QhV>_A giant cockroach comes into view. Qh Qh #...##.# #.# #.#. #...##.# #.# #. ######.# #.# #...# #.# #.# #...# #...... #.# #.# #...# #. #.# #.###...####.#  #.. #....#  ##'# ## #. ##. ###. # #. ## #....#. #.[ #.!..#.....?.... # #....#.[3 Qhx9;49m ##.. #...B...... # #BB.1.3 (1.0) QhM Qh$ Qh##...##.# #.# #.............#######.# #.# #...######### #.# #.# #...# #......##.# #.# #...# #.#######.# #.###...####.# #.. #............# ##. ##'############ ##.....#.......... #..#...... ##.#. #..#. ##.#....# #.[#.!..#.....?.... #...#....#...B...... ##..... #.......... #.. #.?. #.#( Qh6:B. Qh\=2Kinetic Grapnel Qh|" Qh&e _Found a scroll labelled QUCVOX TOWNA. Qh######.# #.# #...#########... #.# #.# #...# #......###.# #.# #...# #.#######.# #.###...####.# #.. #............# ##... ##'############ ##......#........... #.. Qh#......##.#.#..#.##.#....##.[ Qh4#.!..#..B..?#... QhU#....#.......##..... #. QhU#.. #. Qhęc?.. #.#. QhK.. #(#.. QhԜ Qh:B. QhӪ&3 QhS Qhִ Qhk  #......###.#####.###...####.# #.. #............# ##...g ##'############ ##...#........... #.#.....#.##...B.[!..#.....? Qh...#.... . ?... #(g   goblin (asleep)#######+### #.....> Qh  A goblin comes into view. It is wielding a +0 dagger.The goblin shouts! Qhw .ggThe giant cockroach bites you but does no damage. Qh/==4 QhY Qh] _The giant cockroach closely misses you. QhA  You hit the giant cockroach. Qh Qh&.g†g   goblin Qh5,>91-5.6 (1.3 Qh6 Qh9S _You kill the giant cockroach! QhK9#######...####.# #.. #............# ##.... ##'############ ##..#........... #.#....g#..#...#.[!..#.....?...#.... . ?... #(#######+### #. QhLG....>. Qh N QhW%.g.. QhJYU--60 Qha Qhg| _You see here a giant cockroach corpse. Qh#.# #.###...####.# ##.#.. #............# ##..... ##'############ ##......#...........# #..#.....g# ##.#.......# #..#.# ##.#....#...†# #.[#.!..#....@?.....# #...#....#...........# ##..... #.# #.. #.?..# #.#...# #(########+#### #.. ....>....... Qh Qh U.g∆ QhV G-7 _ Qh Qh Qh#.# #.###...####.# ##.#.. #..# ##.... ##'### ##.....#.# #.#.# ##.#......g.# #.#.# ##.#....#...†.# #.[.#.!..#.....@.....# #......##....#.# ##......#.... #.# #.#.?..# #.#.# #(.#+#### #.....>.∆ .. Qh Qh).g.. Qh&8 QhW( QhF+ _You see here a scroll labelled PUCKUEP ZIBYXY. Qh0#.# #.###...####.# ##.#.. #..# ##.... ##'### ##....^....#.# #.#.# ##.#.# #.#.g.# ##......##....#...†.# #.[.....##.!..#.....?@....# #......##....#.# ##......#.... #.# #.# Qh#.?..# #.##.# #(.##+#### #.#....>.∆ .. Qh Qh8&.g Qh-9 _ Qh QhZ Qh#.. #............# ##..... ##'############ ##....^....#...........# #.......#......# ##......##.# #.......##.g# ##......###....#...†.# #.[.....##.!..#.....?.....# #......###....#.......@...# ##......#.... #.# #.. #.?..# #.##...# #(########+#### #..# ....> Qhn∆ ..........# .########### Qho Qht%.g.. Qh'80 Qh2 Qh6 Qh 2... ##'############ ##....^....#...........# #.......##......# ##......###.# #.......##.g# ##......###....#...†.......# #.[.....##.#.!..#.....?.....# #......###.#....#...........# ##......###..... #.# #... #. Qh5 h?..# #.##...# #(# ########+#### #..# ....>#∆ ..........# ..############  Qh   Qh) ).g.. Qh+ &1 Qh6  Qh&8  Qh$.#...........# #.......##.....##.###...†.g.[.!..?.....#..#.... .. #...# #( #######+#### #.#  ....>.....∆.## ..############  Qh*.g.. Qh2"&2 Qh/* Qh/  Things that are here: _a scroll labelled QUCVOX TOWNA; 7 stonesQhio....#.# #.##.# ##......##.# #.##.#.# ##......###.#....#...†.# #.[.....##.#.!..#.....g.....# #......###.#....#.# ##......###..... #.# #.##.#.?@.# #.Qh{j###.#.# #(.# ##+#### #.## # ∆ .#.#QhklQh7w:?gQhx-3 _QhQhQh 5 #.....##..###...†.[.!..?g.....#...#.... .. ?#.@.# #( #########+#### #.#  ....>.....# ∆.### ...############# Qh#7 QhgD (.g.QhgH &4QhR Qh\U Qhb.g5QhQhcQhQh&.gQh"&6QhQhQhil #.# ##......###. #.# #.##. #.# ##......###. #....#...†.# #.[.....##..# #.!..#.....?.....# #......###..# #....#.# ##......###. .... #.# #.##.#.?g.# #.###.#.# #(.# ##.#+#### #.## #....>.....# ∆ .#.#Qh3| D=7Qhǀ b _The goblin misses you.Qh m #Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Qh. 719--Qh [5-------=8Qh~ Qh ; _The goblin hits you with a +0 dagger.Qh #.# ##......###  #.# #.##  #.# ##......###  #....#...†.# #.[.....##..  #.!..#.....?.....# #......###..  #....#.# ##......###  .... #.# #.## #.?g.# #QhH .### #.# #(.# ## #+#### #.##  ....>.....# ∆ .  Qh QhU .-9QhQhu= _The goblin hits you but does no damage.QhG_ #.# ##...... #.# #.## #.# ##......### #....#...†.# #.[.....## #.!..#.....?.....# #......### #....#.# ##......### .... #.# #.## #.?g.# #.### #.# #(.#  #+#### #.##  ....>.....# ∆ .  Qh8jQhjA-90QhsQh{uS _The goblin barely misses you.Qhq*  #.# ##...... #.# #. #.# ##...... #....#...†.# #.[.....## #.!..#.....?.....# #......### #....#.# ##......### .... #.# #.## #.?g.# #. #.# #(.#  #+#### #.## ....>.....# ∆ .  Qh, Qh 8 M.g..#Qh=9 ^20==-1Qh> Qh? ] _Your spike launcher falls apart as you grow too distant to maintain it.Qh&n #Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Qh&|3--------------==2QhN+Qhm-T _The goblin closely misses you.Qh8 #.# ##...... #.# #. #.# ##...... #....#...†.# #.[..... #.!..#.....?.....# #...... #....#.# ##...... .... #.# #.Qh #.?..# #. #.g..# #(.# ##+#### #. ....>..... ∆ .  QhLQhg.Qh/--3QhQhQhлZ #.# ## #.# # #.# ##...... #....#...†.# #.[..... #.!..#.....?.....# #...... #....#.# ##...... .... #.# #. #.?..# #. #.g...# #(. ##+#### #. ....> ∆   Qh1*QhH  The rocky spike skewers the goblin!Qh%)Qh<& 8)Qh + 5=-4Kinetic GrapnelQh75 Qh7 J _You kill the goblin!QhM (#.# ##.#.# #.#.# ##......##....#...†.# #.[.....##.!..#.....?.....# #......##....#.# ##......#.... #.# #.##.?..# #.##.)...# #(.###+#### #.#....>.∆ ..#QhtV Qh Y K==-5Qh` Qh7b QhB #.# ##......##.# #.##.# ##......##....#...†.# #.[.....##.!..#.....?.....# #......##....#.# ##......#.... #.# #.##.?..# #.##.Qh i...# #(.# ##+#### #.#....>.....#∆ .#.#QhT Qh N--------6QhW Qh  Things that are here: _a +0 dagger; a goblin corpseQh#.# ##......##.# #.##.# ##......##....#...†.# #.[.....##.#.!..#.....?.....# #......###.#....#.# ##......###..... #.# #.##.#.?..# #.##.)@..# #(.# ###+#### #.## ....>.....# ∆ .#.Qh#QhQh_4===7 _Qh$QhQhM ....# .# ......#.#.†..Qh[.....!? #....##........#.......)...# #( #Qh̙########+#### #........#....>.....#QhŢQh &8QhҪQhݲ}  e - 4 scrolls labelled QUCVOX TOWNA (gained 1)Qhӵ+9.6 (2QhQh, _You see here 7 stones.Qh M ##'############ ##....^.. ....# .# ......#.#.†..[.....!? #....##......(..# #.#.......)...# #( #########+#### #........##QhQh-800.6 (1QhQhO!Qh / ... ##'# ##....^ ....#.# #. #.# ##...... #.# #. #Qh+.# ##...... #....#...†.# #.[.....## #.!..#.....?.....# #......### #....#.# ##......### .... #.# #.## #QhՇ.(..# #. #Qh.)...# #(.#  #Qh+#######+#### #.## Qhb ....>.....# ∆ . Qh Qh3#QhAD===1QhQhIQh#V3M #.. #............# ##.... ##'############ ##....^ ....# .# ......#..†..QhW[.....!? #....##......(..# #.##.......)...# #(.......#Qh)aQhe&2QhnQhqQh \ #.. #.# ## ... ##'### ##....^ ....#.# # #.# ##...... #.# #. #.# ##...... #....#...†.# #.[..... #.!..#.....?.....# #...... #....#.# ##...... .... #.# #. #.(..# #. #.)...# #(.# QhZ $#+#### #. ....>..... ∆ .  Qh^ Qh &3Qh* Qh, Qh( M# #.###...####.# ## #.. #............# ##.... ##'############ ##....^ ....# # ......Qh* #..†..[.....!? #....##.....#........(..# #........#Qh5 Qh: &4QhD QhF Qhc d #.# #.###...####.# ## #.. #..# ## ... ##'### ##.... ....#.# #Qh~c  #.# ## #.# # #.# ##...... #....#...†Qhc f.# #.[.....Qhc  #.!..#.....@.....# #...... #....#Qhd R.# ##......QhUd = .... #.# #. #.(..# #.Qh.h  #.)...# #(. #+#### #. ....> ∆  Qh8t Qhy &5Qh Qh; Qh +6.6 (2Qhۚ Qh՜ d _i - a scroll labelled PUCKUEP ZIBYXYQh 3Qht Qh2 Qhx P5====Qh@ Qh Qh Qh Qh ,Qhx Qh ,Qh2 Qh} Qh <====Qh Qh Qh7 QhL Qh ,Qh Qh ,Qh QhO ,Qh" Qh$ ,Qhi& Qh) 96Qh_) *===Qh* Qhn- ,Qh. Qh,1 ,Qh2 Qh5 ,Qh87 Qh9 Q===Qh; Qh8? ,Qh@ QhC ,QhD QhF ,QhH Qh K ,QhL Qh8O ,QhP QhS d7====Qh"T QhV Qh Y ,QhZ Qh^ Qh` ,Qhb Qh5f Qhj ,Qhn Qhr QhNu <====Qhu Qhhw Qhz Qh| ,Qhf~ Qh& Qh ,Qh: Qh Qh ,Qh Qh׋ Qh ,Qh Qh Qh ,Qh Qhn   #.###.###...####   ###..##.........   #....##'###########   #....#...........#   #.........#   #.........#   #................# Qhѡ   #....#...†.......#   #.@..#...........#   #....#...........#   .#.....#  ......####........(..#  #...... #.......)...#  #...... ########+####  #$.....  #...... ∆  Qh٨ 036.6 (30.0)Qhޫ ,7.6 (31Qh Qh U _j - a sapphire potionQh3QhQhQhQheQh,QhQhQhQh+Qhh,Qh? Qh Qh0,QhQhQh,QhQh5QhQhQhQhQh,QhUQh^,QhQh&L _You now have 34 gold pieces (gained 3).Qh(3Qh)Qh+Qhj,,QhN-Qha/Qh1,Qhk1Qh3Qh 5,Qh6Qh8Qh:,Qh2;Qh=QhZ>,Qh>Qh/AQh@C,QhFDQh GQhH,QhJQhKQhL,QhMQhPOQhiP,QhQQhTQhZBQh]Qh^,Qh`QhcQhf,Qh_hQhflQho,QhqQhWtQhw,QhyQh|Qh~,QhAQhQhl,QhQhٍ~  Things that are here:  a +0 dagger; a goblin corpseQh3QhQh7 _You open the door.Qh3QhQh@  There is an open door here.Qh Qh_QhQhQh$,Qh Qh Qh[,Qh`Qh #....#...†.......# #.[.....##.  #....#...........# #......### ##....#...........# ##......###.. ......#...........# #........##.. ...####........(..# #........###. ...# #.......)...# #(.......# ## ...# ########'#### #........## # ...##..## ....>.....# ...###.@# ..........### ...##........Qh5.. ...# ################## ...# ...# ...# #### Qh Qh,60Qhm,8.6 (31QhQh/a _k - a scroll labelled TEYCHEFFODOQh) 3Qh* Qhj/ Qh3 ,Qh8 Qh< Qh? ,QhA QhC QhF ,QhG QhJ QhL ,QhN QhuP QhR ,QhJX Qhqb Qh8e ,Qh{g Qh+k Qhzm ,Qhn Qhq QhLt ,Qhlu Qh&x Qh=z ,Qhe{ Qhu~ Qh] ,Qh Qh< Qhh ,Qh Qh$ Qh QhI Qhf Qhߏ Qh ,Qh Qh. QhI Qh Qhd Qh Qhk ,Qh Qh Qh Qh( Qh Qhܟ Qh8 ,Qh QhW Qh ,Qh Qh= Qhħ ,Qh' Qh Qh ,Qh| Qh Qh QhF Qh® Qh' Qhw ,Qh Qh3 QhP Qh| Qh# Qh Qh ,Qh Qh Qh- ,Qh Qh Qh Qhۼ Qh9 Qh= Qh$ QhX Qh Qh Qh Qh Qh7 Qh7 Qh ,QhF Qh Qh ,Qh Qh Qh2 ,Qh Qh Qh^ ,Qh Qh Qh ,QhE Qh^ Qh Qh Qh QhW Qhg ,Qh Qh Qhd Qh Qh Qh- Qh Qh] Qh Qhl Qh ,Qh( Qh Qh ,Qh= QhP Qh ,QhP QhN Qh Qh Qh" Qh Qh ,QhD Qha Qh #######.#.....# ............>## #####.######Qh  ..........# #######.#.#  #.#.#  #.#.#  #.#.########   #.#.......@#   QhL L#.########.#   #.#.#   #.#Qh{   #.#  Qh r.#  r   rat (asleep)Qh  Qh 5###  Qh. ! QhP .910.6 (42QhP ,1.6 (43Qh Qh V _A rat comes into view.Qh8 e>## ..........#.# #.#.# #.#.# #.#.########  #.#.......@#  #.########.#  #.# #.#  #.#  #.# Qh9 u r.#  ###  Qh />## ..........#.# #.#.# #.#.# #.#.########  #.#.......@#  #.########.#  #.# #.# Qh b #.#  #.#  r.#  ### Qh QhN Qh Qh Z _A rat is nearby!Qhx............># #######.###### ..........# #######.# #.#...########........#######Qhr  r##QhQhR2.6 (1.0)Kinetic Grapnel _QhQhQhB}#######.###### ..........# #######.########........#######  r##QhQho&3QhًQhQh+ ..........# #######.########.......#######  Qh tr###QhA Qh) r.r====4Qh Qh - _The rat squeaks loudly.Qh Qh* b=---5.9 (1.3Qh Qh, u _You closely miss the rat. The rat bites you but does no damage.Qho5  You hit the rat.Qhj.Qh@Qh\..........#  krazycure the Tinkerer #######.#.#  Gnoll#.#.#  Health: 20/20 ========================#.#.#  Magic: 7/7========================#.#.########Qh  AC: 5Str: 9#.#........#  EV: 10Int: 14#.########.#  SH: 0Dex: 10#.#QhD #.#  XL:  2 Next: 100% Place: Dungeon:1#@#Qhi  Noise: =--------  Time: 917.2 (1.3)#.#Qh  a) +0 hammer..#  Cast: Kinetic GrapnelQh9####   Qhؕa   Qhf     Qh#_k - a scroll labelled TEYCHEFFODO _A rat comes into view. QhUu_A rat is nearby! _The rat squeaks loudly. Qhw_You closely miss the rat. The rat bites you but does no damage.  You hit the rat.Qh r _You kill the rat!You have reached level 3!QhFQh/  --more--Qh"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Qh Qh 5/259/9113 0% Kinetic GrapnelQh k _You feel stronger. x2Qh 3QhQhQhQhE| _Qh*Qh7Qh,Qh+QhQh,QhIQhQh,,QhQhQhYQh,QhQh ,Qh*!Qh"Qhq#,Qh#QhA%Qh%,Qh4&Qh&QhZ',Qh'Qh(Qh),Qh)Qh0+Qh+Qh),QhL,Qh_-Qh.Qh0.Qhy.Qh/Qh0,Qh0Qh:Qh=;,Qh;Qh>Qh?Qh?QhL@QhECQhQD,QhDQhGQhvH,Qh[IQhKQhQL,QhLQhAOQh.P,Qh}PQh,Qh ?Qh?QhG@,Qh@Qh(BQhB,QhBQhCQhBDQhzDQhDQhFQhiG,QhGQhI7 _You open the door.QhI3QhJQhL@  There is an open door here.QhMQh:N _Qh^NQha#        ##'####### #......... #.......... ######...........#### .....'..........@'.># -95.2 (78.0) ######...........##.# #...........##.# #...........##.############......##......##......# ######## #......#  ##......###......#####Qhc8-QhhQh^kE _Done exploring.Qh 3QhT QhD '.0.0)........ _Done exploring.QhR.##.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# #.##.# #...##.## ####......# #......# #......# # #......#  ##......###......#####Qh<Qh26.2 (1 _QhQhWQh.##.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# #.##.# #..##.## ###......#Qhp #......# #......# # #......#  ##......###......#####QhQh&7Qh_QhxQh.##.# #.# #.# ##'# #.# #.##.####.'Qh.'.>##.##.# #.##.# #.##.## #......# #......# #......#  Qh# #......#  ##......###......#####QhQhc&8QhiQhQhq .##.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# #.##.# #.##.## #......#  #......# #..# # #..#  ##......###......#####QhWx Qh{ &9Qh| Qh% Qhq .##.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# #.##.#  #.##.##  #......# #..# #...# # #....#  ##......###......#####QhY Qh 11000.2 (1.0)QhA Qh Qhd| [.##.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# #.##.#  #.##.## #...# #......# #......# QhE} # #......#  ##......###......#####Qh Qh0 &1Qh Qh Qh 9.##.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# #.##.# #.##.## #....# #......# #......#Qh  # #......# ##......###......##### Qh Qh &2Qh Qh Qhp.###.# #.# #.# ##'# #.# #.##.####.'.'.>##.##.# # #.##.# # #.##.## # #.....# # #......# # #......# # # #......# # ##......###......QhQhA&3QhgQhQh&..###.# #.# #.# ##'# #.# #.##.####.'.'.># .#.##.# .# #.##.# .# #..##.## .# #......# .# #......# .# #......# .# # #......# ##QhO ##......###......QhQh&4QhTQhQh`.###.# #.# #.# ##'# #.# #.##.####.'.'.># ..#.##.# ..# #.##.# ..# #...##.## ..# #......# ..# #......# ..#Qha #......# ..# # #......## ##......###......Qh]gQh#j&5QhnQhpQh.##.# #.# #.# ##'# #.# #.##.#### #..'.>#.#.##.#.# #.##.#.# #Qh~....##.##.# ###......#.# #......#.# #......#.# # #......## ##......###......Qh)Qh&6QhQhQ _There is an open door here.QhdF.##.# #.# #.# ##'## #...# #..#  #.#### ##'.'.>#.#.##.#.# #..##.#.# #...##..# ##########.......# #.......# #.......# # #......# ##......###......QhMMQhQO-7 _QhSQhTQhM.##.# #.# #.# ##'#### #.....# #...# #Qhq{.#.'.'.>.#.##..# #...##..# #.....##..# ##########.# #.# #.# # ## ##......###QhQh&8Qh9QhXQh\]m.##.# #.# #.# ##'# #.....# #....# #.#.'.'..#.##.# #....##.# #.....##.# Qh]$#.# #.# #.# # ## ##......###QhcQh9e&9QhiQhkQhWQ # .# #.# #.# ##'# #.....# #....# #.#.'.'.>#.##.# #....##.# #.....##.# #.# #.# QhnR #.# # #. ##......###.QhY Qh3Z '10Qh:_ Qh_ Qh3 ,# .# #.# #.# ##'#### #.....# #...#  #.#.'.'.>##.##.## #...##.## #.....##.## ##########.# #.# #.# #Qh3 | #. ##......###.Qhh9 Qh ; &1Qh? Qhg@ Qh # .# #.# #.# ##'## #...# #..# #.#### ..'.># #.##.# # #..##.# # #...##.## ##########......## #......## #......## # #......# ##......###......#QhB Qh &2Qh Qho Q _There is an open door here.Qh7# .# #.# #.# ##'# #.# #.# .#### .''.># #.##.# # #.##.# # #.# ### #......# # #......# # # #......#  ##......###......#QhY;Qh?=-3 _Qh?Qh9AQh0# #.# #.# #.# ##'# #.# #.# .#### '.'.># #.##.# # #.##.# # #.# ## #......# # #......# # #Qh #......#  ##......###......#QhQh&4Qh?Qh6QhQ8# #.# #.# #.# ##'# #.# #.# .Qh8P#### '.'.># #.##.# # #.##.# # #. # #. # Qh79#......# # #......# # #Qhz9 #......#  ##......###......#QhBAQh&5Qh( Qh Qhni# #.# #.# #.# ##'# #.# #.# .#### '.'.># .##.#  #.##.#  #.Qho##.## #......# #......#  #......#  # #......#  ##......###......#QhtuQhy&6Qh(~QhQh# .# #.# #.# ##'# #.# #.# .#### '.'.># .##.# #.##.# #.##.###......#Qhk@#......##......## #......###......###......#####Qh*Qh&7QhQhQh]# .# #.# #.# ##'# #.# #.# .#### '.'.># .##.# #.##.# #......##......##....Qhf^..## #......# QhdQhh&8QhumQhoQhfD# .# #.# #.# ##'# #.# #.# .#### '.'.># .##.# #.##.# #......##......## #......# QhQhx&9QhQhqQh|# .# #.# #.# ##'# #.# #.# .#### '.'.># .##.# #.##.# ## #......QhF## #......# Qh%Qh'20QhQhQh# .# #.# #.# ##'# #.# #.# .#### '.'.># .##.# #.QhMv##.# #.#......##......##......# QhQh=&1QhcQhQhi# .# #.# #.# ##'# #.# #.# .#### '.Qhbjl'.># .##.# #.##.# #..#####......## #......# QhApQhs&2QhwQhyQho# .# #.# #.# ##'# #.# #.# .#### '.'.># .##.# #.Qh ##.# #...#####......##......## #......# QhQh&3QhQhtQhdX# .# #.# #.# ##'## #.# #.# .#### '..># .##.# #.##.# #.##.###......##......##......## #......# QhgkQh n&4QhrQhu _There is an open door here. _Done exploring. _There is an open door here. _Qh# .# #.# #.# ##'########## #...# #..# .#### '.'@># .##.# #..##.# #.Qhy..##.####......##......##......## #......# QhQhy-5 _Qhq Qh) Qha# .# #.# #.# ##'########## #.....# #...# .#### '.'.@# .##.# #...##.# #.....##.##Qh####......##......##......## #......# Qh͗Qh&6Qh!Qh _Done exploring. _There is an open door here. _ stone staircase leading down here.QhQhQh4QhQh-Qh^Read which item? Scrolls  d - a scroll labelled JUEJOOVVEOSH  e - 4 scrolls labelled QUCVOX TOWNA  f - a scroll labelled KESSEB NAEMEXE  i - a scroll labelled PUCKUEP ZIBYXY  k - a scroll labelled TEYCHEFFODO Qh[!] read|quaff[?] describe selectedQhQh^Qh1 -.....#krazycure the Tinkerer ####.#Gnoll#.#Health: 25/25 ========================Qh i#.#Magic: 9/9========================##'##########AC: 5Str: 11#...........#EV: 10Qh Int: 14#...........#SH: 0Dex: 10 ###...........####XL:  3 Next:  0% Place: Dungeon:1 Qh..'...........'.@#Noise: ---------  Time: 1026.2 (0.0) QhV###...........##.#a) +0 hammer#...........##.#Qho+Cast: Kinetic GrapnelQh#...........##.############......#Qh_#......##......#QhX######## #......#QhR##......###......##### _Done exploring. Qh8_Done exploring. _There is an open door here. QhD_There is an open door here. _There is an open door here. QhN_There is a stone staircase leading down here.Qhy&  QhqAs you read the scroll labelled QUCVOX TOWNA, it crumbles to dust.  It is a scroll of enchant armour.Qh/  --more--QhQhuEnchant which item? Armour Qho h - a +0 ring mail (worn)b - a +0 robe[?] describe selectedQh{G Qh?L .....#krazycure the Tinkerer ####.#Gnoll#.#Health: 25/25 ========================#.#Magic: 9/9========================##'##########AC: 5Str: 11#...........#EV: 10Int: 14QhN #...........#SH: 0Dex: 10 ###...........####XL:  3 Next:  0% Place: Dungeon:1 ..'...........'.@#Noise: ---------  Time: 1026.2 (0.0) ###...........##.#a) +0 hammer#...........##.#Cast: Kinetic Grapnel#...........##.############......##......##......######### #......###......###......##### _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled QUCVOX TOWNA, it crumbles to dust.  It is a scroll of enchant armour.QhOV QhW 367.2 (1Qh"\ Qh^ A _Your +0 ring mail glows green for a moment. QhjKRead which item? Scrolls  d - a scroll labelled JUEJOOVVEOSHe - 3 scrolls of enchant armour  f - a scroll labelled KESSEB NAEMEXE  i - a scroll labelled PUCKUEP ZIBYXY  k - a scroll labelled TEYCHEFFODO [!] read|quaff[?] describe selected!Qh3 !Qha: !QhPA .....#krazycure the Tinkerer ####.#Gnoll#.#Health: 25/25 ========================#.#Magic: 9/9========================##'##########AC: 6Str: 11#...........#EV: 10Int: 14#...........#SH: 0Dex: 10 ###...........####XL:  3 Next:  0% Place: Dungeon:1 ..'...........'.@#Noise: ---------  Time: 1027.2 (0.0) ###...........##.#a) +0 hammer#...........##.#Cast: Kinetic Grapnel!QhB #...........##.############......##......##......######### #......###......###......##### _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled QUCVOX TOWNA, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.!QhkR  §§§§§§§§§§§§§§§§§§§§§##§§§§..##§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled JUEJOOVVEOSH, it crumbles to dust.!QhT +8.2 (1!Qh$Y !QhX[ 0 _It was a scroll of poison."Qh83"Qh9"QhZ;,"Qh?"Qh@,"Qh A"Qh]B,"QhB"QhC"Qh)D"QhzD"Qh(FB"QhG,"QhNH"QhI,"Qh>J"QhK,"QhL"QhTM"QhM"QhM"Qh|O,"QhO"QhQ,"QhQ"QhR,"QhMS"QhWT,"QhT"QhU,"Qh*V"QhV"Qh&W"QhmW"QhX,"QhAY"QhZ,"Qh["Qh\,"Qh\"Qh],"Qh;^"Qhz_,"Qh_"QhLa,"Qha"Qhb,"Qhc"Qhd,"Qh#e"QhEf,"Qhf"Qhg,"QhDh"QhDi,"Qhi"Qh1k,"Qhk"Qhl,"Qh3n"QhWpB"Qh@q,"Qhq"Qhr,"QhCs"Qht,"Qh=u"QhvB"Qhw"Qh'x"Qhx"Qh7z,"Qhz"Qh{,"QhA|"Qhr}"Qh}"Qh}"Qh B"Qh7,"Qh́"Qh9,"Qh҃"Qh,"Qho"QhE"Qhw"Qh؆"Qh-,"Qh"Qh׉,"Qh!"QhG,"Qh"Qh,"Qh"Qh,"Qh֎"Qh,"Qhڔ"QhN,"Qh֕"Qh$,"Qh"Qh,"Qh͙"Qh$"QhN"Qh"Qh,"Qhl"Qh"Qh"Qh,"Qh,"Qh"Qh-,"Qh"Qh,"Qh"Qht,"Qh "Qh,"Qh&"QhN,"Qhէ"QhB"Qh,"Qh("Qh"Qhf,"Qh["Qh5,"Qh"Qh,"QhJ"Qhĵ,"Qh"Qh,"Qhζ"Qh{"Qh"Qh"Qhu,"Qh9"Qhg,"Qh "QhF,"Qh"Qh3"Qha"Qhο"Qh,"Qhs"Qh,"QhS"Qh,"Qh_"Qh"Qh9,"Qh"Qh,"Qhc"Qh"Qh"Qh_"Qh,"Qhm"Qh7,"Qh"QhJ,"Qh"Qh,"Qh"Qh,"Qhc"QhO"Qh"Qh"Qh,"Qh"Qhl,"Qh"QhL,"Qh"Qh,"Qh"Qh1B"Qhg"Qh"Qh"Qh=,"Qh"Qh,"Qh"Qh  ..............'.127.2 (99.0).....##......##............"Qh=.... _You start waiting."Qha-8.2 (100.0)"Qh"Qh# _Done waiting."Qh5 3"Qhʩ "Qh "Qhܯ ,"Qht "QhV ,"Qh "Qh ,"Qh "Qhk ,"Qh "Qh "Qh' "Qh "Qh ,"Qhq "Qh ,"Qh "Qh "Qh "Qhl "Qh "Qh' "Qh "Qh ,"QhI "Qh? ,"Qh "Qh ,"Qh$ "Qh ,"Qh "Qhd "Qh ,"Qh ,"Qh "Qh_ ,"Qh "Qh ,"Qh3 "Qh ,"Qh "Qh$ B"Qh ,"Qhr "Qh\ ,"Qh "Qh ,"QhH "Qh ,"Qh "Qh ,"Qh8 "Qh ,"Qh} "QhI ,"Qh "Qh ,"QhB "Qh "Qh- "Qh "Qh ,"Qhl "Qh ,"Qh "Qh ,"QhT "Qh4 ,"Qh "Qh ,"QhY "Qh ,"Qh "Qh ,"Qh "Qh ,"Qha "QhL ,"Qh> "Qh ,"Qh "Qh ,"Qh "Qh ,"Qh "Qh' ,"Qhm "Qh ,"Qh "Qh ,"QhF "Qhl ,"Qh "Qh ,"Qh "Qh, ,"Qh "Qh| "Qh "Qh "Qh" ,"Qh "Qhs ,"Qh" "Qh] ,"Qh "Qh& ,"Qh "Qh ,"Qhk "Qh ,"Qh "Qh& ,"Qh "Qh ,"QhO "Qh8 ,"Qh "Qh ,"Qh$ "Qh ,"Qh "Qh ,"Qho "Qh ,"Qhj "Qhu ,"Qh "Qh ,"QhV "QhN ,"Qh "Qh ,"QhX "Qh ,"Qh "Qh ,"QhP "Qh ,"Qh "Qh ,"Qh "QhF ,"Qh "Qh ,"Qh" "Qh ,"Qh "Qhy ,"Qh "Qh ,"QhY "Qh& ,"Qh "Qh ,"QhB "QhX ,"Qh ! "Qh! ,"Qhd" "Qh# ,"Qh $ "Qh$ ,"Qh% "Qh{& ,"Qh& "Qh' ,"Qhv( "Qh) "Qh) "Qh7* "Qh+ ,"Qh, "Qh, ,"Qh- "Qh- ,"Qhp. "Qh/ ,"Qh/ "Qh81 ,"Qh1 "Qh3 B"Qhc4 ,"Qh4 "Qh5 ,"QhB6 "Qh07 ,"Qh7 "Qh9 ,"Qhj9 "Qh-: "QhW: "Qh: "Qh; ,"Qh!< "Qh<= "Qhs= "Qh= "Qh? "Qh@ "Qh@ "QhN 227.2 (99.0) _You start waiting.8.2 (100.0)"Qh$P "QhR # _Done waiting."QhS I"Qh ,"Qh "QhS ,"Qh "Qh ,"Qh] "Qh` ,"Qh "Qh ,"Qh^ "Qh ,"Qh "Qh "Qh "Qhq "Qh ,"Qh "Qh ,"Qha "QhL ,"Qh B"Qhp "Qh_ X"Qh "Qh! "Qh ,"Qh8 "QhK ,"Qh "Qh+ ,"Qh "Qh "QhI "Qh "Qh ,"Qh' "Qh? ,"Qh "Qh ,"Qh "Qh ,"QhN "QhZ "Qh "Qh  "QhF ,"Qh "Qh ,"Qh: "Qh ,"QhV "Qh ,"Qh "QhB ,"Qh "Qh ,"Qhi "Qh "Qh "Qh ,"QhW "Qh ,"Qh3 "Qh ,"Qh "Qh( ,"Qh "Qh ,"Qh> "Qhp! ,"Qh," "QhM# ,"QhE$ "Qh% ,"Qh% "Qh& ,"Qha' "Qh( ,"Qh!) "Qh* ,"Qh* "Qh+ ,"QhX, "Qh- ,"Qh. 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B$Qh $Qh $Qh $Qh< ,$Qh $Qh ,$Qh $Qh ,$QhQ $Qh' ,$Qh $Qh ,$Qh $Qh ,$Qh $Qh\ ,$Qh $Qh; ,$Qh $Qhy ,$Qh $Qh ,$Qh0 $QhG ,$Qh X$Qhe $Qhg ,$Qh $Qh $Qh $Qh> $Qh ,$Qh{ $Qh ,$Qh4 $Qh ,$Qh $Qh B$Qh ,$Qhs $Qh ,$Qh_ $Qhk $Qh $Qh> $Qh ,$QhE $Qh ,$Qh $Qh ,$Qh $Qh ,$Qh| $Qh7 $Qh $Qhp $QhP ,$Qh $Qh ,$QhS $Qh ,$Qh $Qh. ,$Qh' X$Qh B$Qhz ,$Qh $Qh ,$Qh$ $Qh ,$QhY $Qh  ,$Qh $Qh ,$QhS $Qh ,$QhQ $Qh ,$QhO $Qh ,$Qha! $Qh" ,$Qh# $Qha% ,$Qh% $Qhy' ,$Qh' $Qh ) ,$Qh) $Qh + $QhT+ $Qh+ $Qh, ,$Qh. $Qh>/ ,$Qh5 $Qh5 ,$Qh6 $Qh\7 ,$Qh7 $QhT; B$Qh; ,$Qh< $Qh= ,$Qh\> $Qh? ,$QhM@ $QhA ,$QhB $QhJ n 571.2 (99.0) _You start waiting.$QhK -2.2 (100.0)$QhP $QhW # _Done waiting.$Qh;S $QhV Read which item? Scrolls  e - 3 scrolls of enchant armour  i - a scroll labelled PUCKUEP ZIBYXY  k - a scroll labelled TEYCHEFFODO $Qh}V [!] read|quaff[?] describe selected&Qh&Qh1&Qh.....#krazycure the Tinkerer ####.#Gnoll#.#Health: 25/25 ========================#.#Magic: 9/9========================##'##########AC: 6Str: 11#...........#EV: 10&QhInt: 14#...........#SH: 0Dex: 10 ###...........####XL:  3 Next:  0% Place: Dungeon:1 ..'...........'.@#Noise: ---------  Time: 1572.2 (0.0) ###...........##.#a) +0 hammer#...........##.#Cast: Kinetic Grapnel#...........##.############......##......##......######### #......###......###......##### &QhA_You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting.&Qhi  As you read the scroll labelled PUCKUEP ZIBYXY, it crumbles to dust.&Qha3.2 (1Tele &Qh&Qh^~ _You feel strangely unstable. 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Scrolls  e - 3 scrolls of enchant armour  k - a scroll labelled TEYCHEFFODO [!] read|quaff[?] describe selected)QhD )Qh:L )QhU b #....#.......... krazycure the Tinkerer  #............... Gnoll  #............... Health: 25/25 ========================  #............... Magic: 9/9========================  #....#...†...... AC: 6)QhU Str: 11  #....#.......... EV: 10Int: 14  ######....#.......... SH: 0Dex: 10  #.........#.......... XL:  3 Next:  0% Place: Dungeon:1  #...@..####........(. 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#...##.# #.# #.#/Qh5 # #...##.# #.# #.# #...##.# #.# # ######.# #.# #...#/QhJ:/Qh;&7/QhA/QhB/Qh  #.# #.# #.# #.# #.# ##..# #.# ##†## #.#.. #.##...##> #.##...##. #.##...##.##### #...# #../Qht #..'...'...@..# #...# #.. ####...##÷###.######...###. #...##.# #......'...'.).. #...##.# #..÷..##... #...##.# #.###.#/Qh# #...##.# #.# #.#  #...##.# #.# #./Qh  #...##.# #.# # ######.# #.# #.../Qh'/QhX(&8/Qh-/Qhs//QhfK S #.# #.# #.# #.# #.# ##..# #.# ##†## #.#.. #.##...##> #.##...##. #.##...##.##### #...# #/QhK  #..'...'..@...# #...# # ####...##÷###.######...###. #...##.# #......'...'.)/QhK ! #...##.# #..÷..##... #...##.# #.###./QhK ###### #...##.# #.# #.#/QhL A #...##.# #.# #. #...##.# #.# #/Qh L  ######.# #.# #.../Qh. #.##...##.# #.##...##.##### #...# # #..'...'.@....# #...# # ####...##÷###.######...### #...##.# #......'...'.) #...##.# #..÷..##... #...##.# #.###.######/Qh- u #...##.# #.# #.# #...##.# #.# #. #...##.# #.# # ######.# #.# #.../Qh% /QhJ( '10/Qh;. /Qh/ /Qh4M...........##..######## ##÷## #####..################...##>................##...##.#################...##@#####..'...'......# #...# ####...##÷###.######...####...##.# #......'...'.)#.##.#/Qh</Qh)>&1/QhC/Qh!E0Qhc}M............##..######## ##÷## #####..###############>................############...##.#####..'...'......# #...# ####...##÷###.######...####..#. ##.#0Qhi0Qh\k&20Qhp0Qhq0QhvjM†...............##..######## ##÷## #####..###############................################...##.#####..'...'......# #...# ###÷###.#0QhI0Qh&30QhB0Qh c _There is a stone staircase leading down here.1Qhm1Qh1Qh1QhC4 _1Qhئ1Qh| W #...##  .....##  .....b#  ......#  .......  .b..... ##....... 2 <..  #.......#  #........  ##....... #....## ..###bb 2 bats (asleep) .## ## 1QhW b..<b1 asleep)1QhO B9 (1.7Kinetic Grapnel1QhU 1QhZ _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.3QhO<  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Qh=S  You shape a spike launcher from a nearby wall.3QhuD_.b#3Qh8Eh7------==503QhJ3QhM: _The bat hits you but does no damage.4QhC_#...##.....##b..##<.b..<#@......##.# #....## ..##### ## 4QhE,4QhE4QhKW.b∆4QhtL/--64QhQ4QhS4Qh.....##b..##<....<#.b.....##@.......# #....## ..###.4QhI#### ∆ 4Qhζ,4Qh,b.4QhO=-74Qh4Qh: _The bat hits you but does no damage.5QhQ.....## ......b# .......#..#.###..b....##<....<.#.#.#.##.###....# .#### ∆5Qh5Qh5Qh+.b5Qh&85Qh5Qh6: _The bat hits you but does no damage.5Qhs#...## ##.....## #......b# #.###....# ##.......###<....<...##.b@....#. #...##.......##....####..###.. .##∆ .5Qht5Qhsz!b.5QhzM-------95Qh5Qh5Qh ,5Qh< 5QhB 5QhH 6=21.3 (1.45QhR 5Qh) _You barely miss the bat. The bat barely misses you.5QhG ,5QhH 5Qh Rb.#5Qh(# V4-2.75Qh') 5Qh, i _You hit the bat but do no damage. The bat hits you.6QhrJ ##...## #.....#b# ####... #.......# #..b....#<.@..<...##...##.......####6QhK....####..###..## .##∆ .6QhN6QhUU+b.6QhW\8===306Qhg]6Qh`v _The bat hits you but does no damage. The bat closely misses you.6Qh6 #####  ##...## #.....#b# #####.......... #...b...# ##.@.....##<....<...##...##.......####....####.6Qhv7.###..## .##6Qh86Qh:96Qh96QhO@'.b6QhA.-46Qh7F6QhAH6Qha #####  ##...## #.....#b# ####... #.@.....# ##..b....##<....<...##...##.......####....####..###..##6Qh'6Qh6Qh6Qh~ 6Qh 6Qh('p.b.bb6Qh(\5==56Qh).6Qh0Q _The bat closely misses you.6Qh % ##### ##...## ##.....## #.# #.### #...b...... #.# ##.## #<....<...# #..b....#.. #. ##.## 6Qh  ##....### #..###  ..##6QhF 6Qh 6Qhܨ 6Qh1 6Qhh 7.b.b.6QhS &66Qh 6Qh v _The bat hits you but does no damage. The bat closely misses you.7Qhw *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Qh{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat.7Qho   bat7QhX+7Qh-V  You kill the bat!7Qh3Z#@.b...7Qh4; =6-----2=7Qh;47 _The bat hits you but does no damage.7Qh@7QhCm _Your Spellcasting skill increases to level 5!8QhY8QhbZ8QhZ8Qh`b.8QhJa6--8 _8Qh>f8Qhg8Qh, ### ## ### #.#  #####@......... ##.b..... ##.......## #<....<...# #.#.. #....##.......###....### #..###8Qhr8Qh  The bat attacks as it pursues you! The bat closely misses you.8Qh-b.8QhqO=-98Qh,8Qh: _The bat hits you but does no damage.8QhR8Qh8Qh8Qh18Qh 8Qh 8Qh 8Qh$ b.8Qh% /-308QhC* 8Qh+ 8Qh .*8QhS `8Qh`,8Qhe&b.8QhgM-----==18Qh-l8Qhm _The rocky spike misses the bat. The bat closely misses you.9Qh&p9Qh[q9Qhw&.b9Qhgx_7==-29QhA}9QhQ _The bat closely misses you.9QhJE.*9QhE  The rocky spike skewers the bat!9Qh&!)9Qh(†9Qho4=3Kinetic Grapnel9Qh9QhrG _You kill the bat!9Qh 9Qh /--49Qh 9Qh 9Qha 2#9Qh A--59Qh 9Qh :QhLi##### ##...## ##.....## #.# #.### #.@. ##.# ##.## #<....<...##.......#..#...##.####....### :Qhm:Qh:oC==6:QhJr:Qh.vp _You see here a bat corpse.:Qha##### ##...## ##.....## #.# #.### #.† ##.###.## #<....<...##.#..#.##.## :Qhh:Qhk-7 _:QhSp:Qhlr:Qhj5##### ##...## ##.....## #.# #.##.†.##.###.## #:Qhk#.#.#..##.##. :Qhkr:Qhv&8:QhC{:Qh}:Qh2 3:Qh۩ :QhN ,:Qh X:Qh :Qh~ M8===:Qh :Qhc ,:Qhն :Qh ,:Qh :Qhx ,:Qhۼ :Qhƽ :Qh ;===:Qh :Qh ,:Qhr :Qh ,:QhN :Qh; ,:Qh :QhW B:Qh 9=== _Magic restored.:QhG _:Qh ,:Qh :Qh) :Qh ,:Qh :Qh :Qh :Qh] ;===:Qh :Qh :QhP ,:Qh( :Qhx :Qh :Qh$ :Qh :Qh :Qh ,:Qh+ :Qh :Qh :QhV :Qh :Qh :QhG ,:Qh :QhC :Qh #######...####.....###.......# #.......##### #.†..........∆ S##.......### ...##.......#######.....:Qh #<....<...##.@...# #.......#....##### #...........## ##.......##..###....#####..##..### #.# :Qh: S   ball python (constriction, asleep)...## .#..## ..  ∆ . ..:QhR 59.7 (21.0)  A ball python comes into view.:Qh -60.7 (22:Qh:Qh; _Found a stone staircase leading down.;Qh##### ##...## ##.....## ##.# ..#.##### ...#.†...∆ ..S.##.......### ..##.......#######.#<....<...##..@..# #.#....##### #.## ##.##..###....####;Qh #..##..### #.# ;Qh;QhF11.7 (1.0);Qh;Qh;QhBQ #####     #   ..   ...  #.† ..S.   .....  #####......  #<....<...##..@..#  #....#####  .....##  ..##..#  #   #.#  ...## .#  ..## .. . ..;Qh % j #####     #   ..   ...  #.† ..S.   .....  #####......  #<....<...##..@..#  #....#####  .....##  ..##  #   #.#  ...##   ..##  . ;Qh* ;QhA, ;Qh0 ;Qhk3 b _A ball python is nearby!;QhG 4##### ##...##  ##.....## ####.# ...  #.##### ..  #.†.∆ ...S.  ##.### #.  ##.#######.  #<....<...##...@.#  #.#....#####  #..##  ##.##..###....##..### #.# ;Qh ;Qh ;Qh -2 _;Qh ;Qh^ SS) *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=Qh&  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.=Qh)=QhU`U†#=Qhf7------6=80Kinetic Grapnel=Qhl=QhnO _You kill the ball python!=Qh  #####  ##...## ##.....## ## #.# #. #.##### ##. #.†.∆ ....>.... ##.### ##. ##.#######@.†...... #<....<...##.....#####.## #.#....##### #=Qh ...## ##.##..#  ##....#####..#  #..### #.#  ...## .#  ..## ..=Qhͺ =Qh /--9=Qh =Qh =Qh_ ##### ##...## .....## ## .# #. .##### ##. .†.∆ ....>.... .### ##. .#######.@†...... <....<...##.....#####.## .#....##### ...## =Qhf =Qhh B--70=Qhm =Qhko >QhM  ##### #...##  #.....######### ......#########.... .†....[......> ##@. #.......#######..†...... <....<...##.....#####.## .......#....#####.>Qh>Qh>&1>Qhx>Qh9# _Found a robe.>Qh<2rM  ##### #...##  #.....######### ......#########.... .†....[...@..>#######.. #.......#######..†...... <....<...##.....#####.####>Qh9>Qhu<E------2>QhA>QhC>Qh #####  ##...## ##.....## ## #.# #. #.#. #.†.[..@...>.... ##.#. ##.#..†...... #<....<...##.....#####.## >Qh #.#....##### # #.## ##.##..#  ##....#####..#  #..### #.#>Qh>Qh&3>Qh>Qh>Qh^ ##### ##...##  ##.....## #########  #.# #..  #.#.  #.†.[.@....>....  ##.#>Qht.  ##.#..†......  #<....<...##.....#####.##  #.#....##### #  #.##  ##.##..#  ##....#####..#  #..### #.#>Qh >Qh&4>Qh0>Qh}] _Your spike launcher falls apart as you grow too distant to maintain it.>Qha  ##### ##...## ##.....## ######### #.# #........ #.#. #.†.[@.....>.... ##.>Qhd v#. ##.#..†...... #<....<...##.....#####.##  #.#....##### #  #.##  ##.##..#  ##....#####..#  #..### #.#>Qh1 >Qh &5>Qh >QhL @Qh93@Qh@Qh@Qh@Qh!8===@Qh@Qh@Qh֔@Qh,@Qht@QhE,@Qh@Qh@Qhe;===@Qh@Qhk,@Qh@Qh),@Qh١@Qh,@Qh|@QhR,@Qh~@Qh@Qh8M9===@Qh@Qh@QhIJ,@Qh@Qh^@Qh=,@Qh@Qh@Qhz,@Qh@Qh@QhϽ@Qhu;===@Qh@Qhg  You see here a ball python corpse.@Qh@Qh _@Qh@Qh@Qh,@Qh@Qha@QhC,@Qh@@Qh@Qh@,@Qh@Qh@Qh,@Qh @Qh@Qhy,@Qh@Qh@Qh4,@Qh@Qh@Qh ,@Qh~@Qhi@Qh.......... ########### ...... #.........# ...... #######.........##...... ...[......>.....#....... #######.........#....... ######..†......... @Qh##.....#####.#####.....r ...##### #.# .###. ..## #.# # #..# #.# ##..# #.# r   rat (asleep).# .#@QhU.# #..@QhV.. ##.@Qhi098.1 (23.0)@Qh,9.1 (24@Qh@QhNV _A rat comes into view.CQhIrr...########### .#.........# ....##.[......>.....#...#...†.............#####.#####.....r.##### #.# #.###.## #.# .# ..# #.# #..# #.# CQhWJur 2 rats (asleep) CQhTCQh W42000.1 (1.0)CQhp]CQh`V _A rat comes into view.CQhU r#r.#.############.#.........##..........##.[......>.....#..#...†. .....#####.#####.....r.##### #.# ##.###. ## #.# .# .# #.# .# ..# #.# .. #.# #.# ..  .# #.. ..# CQh?Z CQhZ CQha .rr.rr1 wandering)CQhb F==1Kinetic GrapnelCQhh CQhk - _The rat squeaks loudly.CQhTuO #. #r. ############. #.........##.#.........##. ..[......>.....#.#.#.#..†.r... #.....#####.#####. ..##### #.# ##.###... .## #.# .# . ..# #.# CQh9v.# #..# #.# ..  #.# #.# .. .# #.. ..#  .. ##.CQhy,CQh,.rr.rCQh.=2CQh>CQhˉ- _The rat squeaks loudly.DQhX`E #.. #.. ############r. #.........##.#...##..[......>.....#.#.#.#..†DQha.r.... ##.....#####.#####..##### #.# ##.###... ..## #.# .# . #..# #.# .# ##..# #.# ..  #.# #.# ..  .# #.. ..#  .. ##.DQhcDQhkDQhoR.rr.DQhp0---3DQhMvDQhxDQh7N7 #........ #........ ###........ #.##r.......#.##...[......>.....#..#.#.#..†.r..... .##.....#####.#####.DQhO].##### #.# ##.###....## #.# .# . ##..# #.# .##..# #.# ..   rat  #.# #.# ..  .# #.. ..#  .. ##.DQhPDQhW4r.DQhWB---4DQh]DQh^DQh #........ #........ ###........ #.##........ .##r. [......>.....#.. .#. ..†.r...... DQh ##.....#####.#####. ##### #.# ##.###... ## #.# .# . ..# #.# .. r 2 rats DQh- DQha DQh^ O.rr.DQh &5DQh/ DQh% DQh A rat comes into view. _A rat comes into view. _The rat squeaks loudly. _The rat squeaks loudly.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DQh^ DQh .rr.#DQh b7------==6DQhb DQh D _You shape a spike launcher from a nearby wall.EQhkE #........ #........ ###........ #.##........#.##...[......>.....#..#EQhl.#r.#..†.r. .##.....#####.#####..##### #.# ##.###....## #.# .# . ##..# #.# .##..# #.# ..  #.# #.# ..  .# #.. ..# EQh,ml .. ##.EQhnEQhHtEQh }u.r-7EQhԃt _The rat attacks as it pursues you! The rat bites you but does no damage.EQhzN #. #........ # ##........ # #.##........#.##.........[......>.....#... .#.#. .EQh<#..†.rr. ..##.....#####.#####. #....##### #.# ##.###... ....## #.# .# . .##..# #.# .#EQhJ#..# #.# ..  #.# #.# ..  .# #.. ..#  .. ##.EQh1*EQhs  The rocky spike skewers the rat.   ratEQh,EQh9r.EQhV8-8EQhEQhG _You kill the rat!EQh8D#. #........  ##........  #.##........ .##........ [......>.....#... #.#. #..†.r. ##.....#####.#####. EQhKEA....##### #.# ##.###... ..# #.# .. EQhtJ.*EQhm`EQhK\r=9EQh@EQh  _The rocky spike misses the rat. The rat closely misses you.EQh .*EQha  You completely miss the rat. The rocky spike skewers the rat.EQh )EQhUr :†EQhu ------1010.4 (1.3Kinetic GrapnelEQh{ EQh ~ G _You kill the rat!EQha #........ #........ ###........ #.##........ .##.. [......>.....#.. .#. ..†.. ##.....#####.#####. ##### #.# ##.###... ## #.# .# . EQhf EQh i 5--10EQhm EQhp p _You see here a rat corpse.EQh1 #........ #........ EQhh2###........ #.##........#.##...[......>.....#..#.#.#..††. EQh2.##.....#####.#####..##### #.# ##.###....## #.# .# . ##..# #.# .# EQh2###..# #.# ..  #.# #.# .. EQh3 .# #.. ..#  .. ##.EQh99EQh<H--2 _EQhqAFQhFQh\Q #. #........ # ##........ # #.##........#.##.........[......>.....#... .#.#. .#..†.†. ..##.....#####.#####. #....##### #.# ##.###... ....## #.# .# . .##..# #.# .# ####..# #.# ..  #.# #.# ..  .# #.. ..#  .. ##.FQhbFQhdV8===3FQhjFQh9lFQhao  #. # #. ## ##. .# #.##. .FQhp #.##.........[......>.....#......... ..#.#. ..#..†.†..##.....#####.#####. .#....##### #.# ##.###....##FQhp 5 #.# .# . ..##..# #.# .##..# #.# .. # #.# #.# .. .# #.. ..#  .. ##.FQh?y FQhA| &4FQhQ FQhL FQhG  # #. ## #. .## ##. ..# #.##. ..#.##.FQhݙ .[......>.....#..........#.#..#..†.†. <...##.....#####.#####. ..#....##### #.# ##.###....##FQh  #.# .# ..##..# #.FQh- # .# .#####..# #.# .. #FQhZ # #.# #.# .. .# #.. ..# FQh i .. ##.FQh FQh &5FQh FQh: IQhގ 3IQh IQh ,IQh4 }===IQh ,IQhЙ IQh؛ ,IQh} IQh ,IQh< IQh ,IQh IQh IQh` IQh IQhƥ IQh F9===IQhĦ IQh IQhd ,IQh IQh IQhl ,IQh IQh IQhD ,IQhu IQh IQhB IQh ;===IQh IQh _  You see here a rat corpse.IQhy IQh  _IQhI IQh IQh% ,IQh IQhP IQh8 ,IQh IQh^ IQh IQh IQh IQh IQhV ,IQh IQh IQhw ,IQhR IQh IQh ####.........##......... [......>.....#.......... ##.........#.......... ###..†.......†.......... ..#####.#####......... ##### #.# ##.###.... # #.# #.# #.... # #.# #.#...._. # #.# #@....... 338.0) IQh~ .# #.# #..##.... # #.. ...# ##  ##. .##..  .. #. .## # .# ∆ .# ## IQht IQhy ,4.4 (19IQh IQh 6 _Found a sacrificial altar of Ru.JQh? [......>. ####...........††. ....#####.#####.. JQh6##### #.# ##.###...  #.###..#...._ .#.......##..... #....# ## ..#. #.##... JQhX(#JQhJQh 15.0)JQhJQhxKQhɊ......>.....#. .#..........#..†.†..........######.#####........ #.# ##.###.. #.# #.###. #.# #.#...._. # #.# #. # #.# #.@##.... # #.. #....# ##  ##. #.##... .. #. ..#### ..#$..#..##..#6 _Found 14 gold pieces.KQh4KQhKQhKQh6 w ###....#..††.# ...#####.#####.... #### #.# ##.###.....  #.###.....#...._.. #........KQhe7 +###..##.... . #...@# ## .#. #.##...# . #. ..####...#KQhM? KQh$A &7KQhF KQhH KQh1% D ..†† ...#####.#####... #### #.# ##.###.....  #.###.....#...._.. #........KQh% ###..##.... . #....#..### .#. #.##@..# . #.#..## # #..# ....##KQhH- KQh/ &8KQh5 KQh7 KQhF1...#####.#####. #### #.# ##.###.....  #.###....#...._ #......###..##.... . #....#..### .#. #.##...# . #.#.@### # #..#  .$#...##...#....#...##...KQh^6KQh59&9KQh.>KQh?LQhǟK #### #.# ##.###  #.###.....#...._.. #........###..##.... . #....#..### .#. #.##...# . #.#..### # #.@# LQh.....$..##...#..LQhLQh4'40LQhLQhLQh# #.# ##.###..... # #.# #.###..... # #.# #.#...._.. .# #.# #......... .# #.# ###..##.... .# #.. #....#..### .. ##. #.##...#  .. #.#..### # #@.##.....$..##..##...## #...##  ....#  ...##LQhyL#...#..LQhLQh&1LQhLQhLQhy   #...._. .#.......###..##.... . #....#..### ..#. #.##...#  .. #.#..## #.###.#..# #.....$##...# #...## LQh0.#.LQhLQh&2LQhLQhLQhK# #.# #.###..... .# #.# #.#...._.. ..# #.# #......... #.# #.# ###..##....  .# #.. #....#..###  .. ##. #.##...# .. #.#..###LQh  #.###.#..# #.....@..# #..##...## #...## ....## ....##  #...  #.. #..LQh6&LQh(&3LQh2-LQhe2LQh4+4.4 (2LQh8LQh";> _You now have 48 gold pieces (gained 14).LQhK 3LQh LQh LQh LQh6 LQh3 nLQh LQh ,LQh LQh LQh ,LQhF LQh LQhK ,LQhF LQhF LQh ,LQh9 LQhp LQh ,LQhk LQhK LQh ,LQht LQh۪ LQhh  .# #.. #....#..### ...# ##.# #.##...# ...# #.# #.#..### ..# #.###.#..# ... #........# #.###..##...## #.....##...## #.......## #.@...### #..#...###...# #...# .## ##..#K. #...K   kobold (missile, asleep). ..#.. ..LQh F[40m#.#.LQhٽ 52.4 (8KK)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!LQh; c(((((((LQhjI c@......LQhK 4==3.4 (9LQhzP LQhsT n _The kobold throws a stone. The stone closely misses you.MQh# .# #.. #....#..### ...# ##.# #.##...# ...# #.# #.#..### ..# #.###.#..# ... #........#MQhH #.###..##...## #.....##...## #.......## #@....### #..#...#MQhxE #.##...# ... #...# .### ##..# K. #... . ..#.. ..#.#.MQh8MQh4--4.4 (1MQhJMQhMQhX5  ...# ##.# #.##...#  ...# #.# #.#..## ..# #.###.#..# MQh5 G ... #...... #.###..##...#.....##...## MQh5 #.......## #### MQh5 #.@#...# ##...#MQh:6 ... #...#K.### ##..#... #..... ..#..MQha6 K   kobold (missile). MQh6 2#. MQh8 MQhO? G.KMQhA A--5MQhA Kinetic GrapnelMQh_G MQhFK MQhN # ...# ##.# #.##...# ...# #.# #.#..### ..# #.###.#..# ... #........# #.###..##...## #.....##...##MQh+O 4 #.## ##.....### #@.#...# #.##...# ...##...# .K######..# ..MQhO . #... .. ..#.. . ..#.#.MQh:W MQhEY _6Kinetic GrapnelMQhy] MQh_ MQh  ...# ..## ..# #.###.#..#  ... #...... #.###..##...#....##...##  #.......## ##.....### ..#...# ##.....K..##.....######.... #...... ..#.... #.K   kobold (missile).MQh MQh X.K∆MQh =7Kinetic GrapnelMQh( MQh MQh5MQh6MQhr9MQhh;NQhn #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.NQhb7------==8NQh@NQhT _The kobold closely misses you.NQhV#...# ##......# #.# #.#..###..# #.###.#... #........###..##...###.....##...## #.......###.....###.# #.##......K.##......######..#....#...NQh.... ....#.#..∆NQh1NQh:K.NQhԤ/--9NQhONQhCNQhu8 * You hit the kobold. You bite the kobold, but do no damage.NQh  The kobold is moderately wounded.The rocky spike skewers the kobold.NQhl)OQhNX9)OQhv]x2==60.8 (1.4Kinetic GrapnelOQhcOQhfJ _You kill the kobold!OQh(#  ...# ..## ..# #.###.#..#  ... #...... #.###..##...#....##...##  #.......## ##.....### ..#...# ##........##.....######..........OQh/OQh15--10OQha7OQh;h  Things that are here: _a +0 dagger; 5 stonesOQh[  ..##  ... #...... #.###..##...#....##...##  #.......## ##.....### ..#...# ..##.##)##.......@#######. #........OQh}bOQhdU--------2 _OQhjjOQhkOQhS83OQh9OQhi;OQh?nOQhIBc8===OQhBOQh}D,OQh?EOQhG,OQh]HOQhJ,OQhJOQhMQ===OQhMOQhP,OQhQOQhzR,OQhFSOQhT,OQhVOQhQX,OQhiYOQh/[OQhr[M9===OQh\OQh`OQhj ..# #.###.#..# ... #........# #.###..##...## #.....##...## #.......## ##.....#### #..#...##..##.##)##...#[.##...#742.0).######..#.. #...... ..#..... ..#.#.... ∆OQhqOQhs,5.8 (13OQhxOQh0{( _Found a ring mail.PQhE ..# #.###.#..##... #........#..#.###..##...###.#.....##...###. #.......###. ##.....### #. #..#...##..##.##)##...#.[..##...#.######..#.# #..... ..#.... ..#.#....... ∆....PQhNPQhQ16.0)PQhYPQhb[PQh  ..# #.###.#..# #... #.# ..#.###..##...## #.#.....##...## #.# #.......## #.###.....#### #.##..#...##..##.##)##...#.[.##...#.######..#.## #.... ..#.... ..#.#...... ∆...PQh PQh\ &7PQh PQh PQh% : ..# #.###.#..# #... #.# ..#.###..##...## #.#.....##...#### #.# #.##.. #.###.....### #. #.##..#...##..##.##)##...##..[.##...##.######..##.## #...#.# ..#..#.# ..#.#.#.##.# ∆.#PQh+ PQh. D===8PQh3 PQh5 PQhZm ..# #.###.#..#.. #... #.#.. ..#.###..##...##.. #.#.....##...## ####. #.# #.## .... #.###.....### #.. #.##..#...# ####..##.##)##...# #..[.##...# #.######..# #.## #...  #.# ..#..  #.# ..#.#.  #.#  #.# ∆  .#PQhhhPQhk&9PQhqPQhsQQhi ..# #.###.#.. ...#... #. .....#.###..##... ...#.#.....##...## ####.##.# #.## ....##.###.....### #..##.##..#...# ####..##.##)##...# #..[.##...# #.######..# #.## #...  #.# ..#..  #.# ..#.#. QQhj #.#  #.# ∆  .#QQhmrQQhu'80QQhg|QQh}QQh3QQh=QQhJQQh,QQh,QQh,QQh QQhHQQh,QQhQQhQQh ,QQhQQh3QQh,QQh1QQh QQh QQh QQhq QQhaQQh,QQhQQhwQQh,QQhNQQhQQhw!QQh!QQh.#QQh$QQh{&,QQhd'QQh)QQhY*,QQhc+QQhu-QQh}/,QQh0QQh1QQh4,QQh4QQh6QQh!8,QQh8QQh<QQhf>,QQh>QQh4FQQhIV#..### #.# #.#...## #.### #..## #...## ##.∆ . # #. #.....### #. #...#...# #.#r #.....#.###...###### #...#.#..... #...@..####.##.# #... ######......##.###... QQh7J#####..##.##..#. ####..##.##)##. #..[........##. #........###### r   quokka (asleep) #.......## #∆ #.......# .#.......# .QQhR0955.0)QQhS,6.8 (16QQhXQQh[Y _A quokka comes into view.QQh*  #..### #.# #. ...## #.### #. ..## #...## ## ∆.. . #....## #... #.....### #... #...#...# # #r. #.....#.### #..###### #...#.# #..@...####.##.# # ######......##.### #####..##.##..# ####..##.##)## #..[..## #. #.## ∆ #.# #.#QQh8; ∆7.0)Kinetic GrapnelQQh= QQh  #..### #.# ###....## #.### #....## #...##  ?.... #....## .. #.....###  ∆...# #...#...#  #r.# #.....#. #..###### #...#.# #.@....####.##.# # ######......##.###QQh  #####..##.##.. ####..##.##) #..[. #.  #.##  ∆ #.#  #.#QQhKQQh .rrQQhG &8QQhTQQhg _Found a scroll labelled RERIZU HUXKODY.RQh5   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...#r7------==9RQh]; Z _You shape a spike launcher from a nearby wall.RQh #..### #.# #.##....## #.### #......## #...## #?.... #....## #..... #.....### #∆...# #...#...# ##..# #.....#.##..###### #...#.#.RQhb #r.@...####.##.# #.######......##.###.#####..##.##..#####..##.##)##..[.##.# RQh RQh .*RQhA H  The rocky spike skewers the quokka.RQhD )RQh} D†RQh ------6-100Kinetic GrapnelRQhH RQhi J _You kill the quokka!SQhQ #..### #.# # ##....## #.### # .....## #...##  ?.... #....##  ..... #.....###  ∆...# #...#...#  #..# #.....#. #..###### #...#.# #†@....####.##.# # ######......##.### #####..##.##.. ####..##.##) #..[.SQhcQ #.  #.##  ∆ #.#  #.#SQhYSQhn[O--1SQh`SQhbSQh7 #..### #.# #....## #.### ...## #...## .?.... #....## ..... #.....### ∆...# #...#...# #..## #.....#. #..###### #...#.#SQh #@.....####.##.# # ######......##.### #####..##.## ####..##.##) #..[. #.  #SQh.##  ∆ #.#  #.#SQhSQh@-2SQhSQh s _You see here a quokka corpse.SQhP#M##....#####. ## #..### ###....##### .....#### .?....## ...... ..##!...# #..#..## #.....#.##.@###### #...#.#..##†.....####.##.# ######....######..##.##.SQh@ZSQh[&3SQhqbSQheW _Found an orange potion.SQh5" ##....#####..# ####..### #.##....## #.###..## #...##.?.... #....## ...... #..... !...## #...#... #..## #.....#. #@.###### #...#.#SQh"l ##†.....####.##.#  ######......##. #####..##.## ####..##.## #..[ #.  #.##  ∆ #.#SQh/+SQh,&4SQh 3SQh 5SQh>-M##.......##..#  ##....#####. ####..### ####....##### .....#### ..?## ....... ..##...!...## #..#.@## #....##..###### #...#.#.##†.....####.##.# ######......##.##SQhDSQhRF&5SQhLSQhYSQhlW  ##.##..# ##....#####..# ####..### #.##....## #.###.## #...##.?....# #....##.# #......!...## #...# #@.## #.....# ##..###### #...#.# ##†.....####.##.# ######......##. #####..##. ####..##.#  #..[  #.#  #.## SQhUa SQh&c &6SQhj SQhl SQh SQh SQh SQhb SQha !M....###.......##..#  ##....#####. ####..### #####....##### .....#### ?#SQh ....# ..#....!..@## #..#######..## #....##..###### #...SQh ##†.....####.##.##SQh SQh V8===7SQh9 SQh; SQh[l #.## ##.......##..# ##....#####..# ####..### #.##....## #.###.## #...##.?....# #.....# #......!.@.## #...##..## #..... ##..###### #...#. ##†.....####.##. ######......##. #####..##. ####..##. #..[ #.SQh.f8#SQhg&8SQhmSQh1p] _Your spike launcher falls apart as you grow too distant to maintain it.TQh4! #.## ##.......##..# ##....#####..# ####..### #.##....## #.###.## #....?....# #.....# #.!@..## #...##..## # ##..###### #...# ##†.....####.## ######......## #####..## ####..## #..[ #TQh#TQh@&9TQhOTQh9TQh3 #.## ##.......##..# ##....#####..# ####..### #.##....## #.#.## #...#.....?....# ##.# ##......@...## #...#..## # ##..###### #... ##†.....####. ######...... #####.. ####.. #..[ #TQh+TQhu'10TQhTQhTQhH===1.8 (2TQhTQh0T _d - an orange potionTQhOM#....###...........###.......##..#  ##....#####. ####..### #######....####.....##? ..........## ##########..## ##..###### #.....## TQhVXTQhjZ+2.8 (1TQh/`TQhaTQhh #.#.... #...........## ##.......##..# ##....#####..# ####..### #.# #....## #. #.## # #.....?....# # #.# # #.## # #..## # ##..###### # ##†.....####. ######...... #####.. ####.. #..[TQhmTQhW&3TQhRTQhITQhr^M<....<...##...#....##...........###.......##..#  ##....#####. ####..##########....###.....## ..........## ##########..###..#TQhfTQh^i&4TQhnTQhXyTQh{+5.8 (2TQhTQhd _f - a scroll labelled RERIZU HUXKODYTQhG  #<....<...## #.#.... #.## ##.......##..# ##....#####.. ####..### #. #....## #. #.## # #.# # #.# # #.## # #..## # ##..###### # ##†.....####TQh  ###### ##### ####TQh? TQhپ +6.8 (1TQh TQh UQhC3UQh^DUQhJy9===UQhOUQhPUQhPUQhiQUQh]TUQhU,UQheVUQhYUQhZ,UQho[UQh^UQhQ_UQh_;===UQh5`UQh?cUQhhd,UQheUQhgUQhi,UQh'jUQhOlUQh n,UQhnUQhpUQh(rUQhs,UQhvUQhx,UQhzUQh}UQh%,UQhUQhUQh.,UQhUQhUQhi,UQhUQhGUQhUQh}UQhߒUQh#UQhZUQhAUQhQ,UQh&UQhUQh,,UQhUQh3UQhC,UQhUQh;UQhe,UQhUQhHUQhsUQhUQhUQh,UQh,UQhxUQhUQh\,UQhbUQh?UQhW,UQhUQhUQh6,UQhUQhUQhUQh UQhUQhUQh,UQhUQhVUQhl,UQh UQhAUQh[,UQhZUQhWUQh,UQhUQhUQh,UQh{UQh\UQh7#....## #.# #.#..### #.....### #.###.#..# #...#...# #........# #.....#.###..##...## ## #...#.#.....##...## UQhI.####.##.###.......## ......##.###.....###  ####..##.##..#...#  ####..##.##)##..@#  47.8 (31.0) #..[........##...#  #........######..#  #.......## #... #.......# ..#.. #.......# ...#.#. #.......# ... .# #.......# ∆<... ## ........#UQhUQh,8.8 (32UQhUQh9 _Found a stone staircase leading up.UQh3UQhtUQhUQh,UQhUQhrUQh,UQhUQhQUQh UQhr##...#.#.....##...## ###.##.###.......## . ....##.###.....### .# UQh##..##.##..#...# #. ..##.##)##...# . [........##...# .# .######..###.#### ......## #.........# ......#.......#.@.....# ......#.......#.#.....# ......#.........##....# ......#..!<....## ....# ......#.......# .=.# ....... ....#g   hobgoblin (asleep) ....... ...# UQh@...g .... UQh!252.8 (4.0)UQh=%+3.8 (5UQhH-UQhE0\ _A hobgoblin comes into view.VQh; Z#...#.#.....##...## .##.###.......## . ##.###.....### .# ..##.##..#...# ##. ..##.##)##...# .. [.##...# .# VQh< ######..###.#### ## #.........# #.#.# #.#.#.....# #.........##....# #..!<....##.......# #.=.#....... ....#....... ....#VQh< 9...g .....VQhF VQhJ +4.8 (1VQhP VQhR VQhLK e##.###.......## . ..##.###.....### .# ##.##..#...# ###. ..##.##)##...# #.. ........##...# #.# .....######..###.###### #.........# #.......## #.#.#.@...# #..##....# #..!<....###....# #.......# ##.=.# ....... ........ ...g ..... ##VQhQ VQh1U &5VQhK[ VQhN] VQhA.##.###.....### .# ##.##..#...# ###. VQh"##.##)##...# #.. .....##...# #.# ######..###.###### #.........# #.......## #.#.#.....# #..##.@..# #..!<....###....# VQh#.......# ##.=.#  . #.... #....# ...g #..... ### .VQhVQh &6VQhVQh#WQh[,..#...# ###. )##...# #.. ......##...# #.#######..###.###### #................##.#..##!<....#.....# ##.=   #....# ...g .....# ###..... .......WQhcWQhFe&7WQhjWQh##.##)##...# #.. .....##...# #.# ######..###.###### #.........# #.......## #.#.#.....# #..##....# #..!<....###....# #.......# ##.@.# WQhA . #.... #....#  ...g #. ###..... .K   kobold (asleep)......KWQhWQh gKK.WQh&8WQhWQh _A kobold comes into view. It is wielding a +0 dagger. _You see here a ring of protection from cold.XQh+ XQh Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  h - a +1 ring mail (worn)b - a +0 robe Scrolls (go to first with ?)XQh. e - 3 scrolls of enchant armour  f - a scroll labelled RERIZU HUXKODY Potions (go to first with !)  c - a potion of magic  d - an orange potion  g - a metallic pink potion  j - a sapphire potionZQhuBZQh{JZQhRw##.##)##...# #..krazycure the Tinkerer ......##...# #.#Gnoll ...######..###.####Health: 25/25 ======================== ..## #.........#Magic: 9/9======================== ..#.......#.......#AC: 6Str: 11 ZQhjS..#.......#.#.....#EV: 10Int: 14 ..#.........##....#SH: 0Dex: 10 ..#..!<....###....#XL:  3 Next: 16% Place: Dungeon:2 ..#.......# ##.@.#ZQhSoNoise: ---------  Time: 2158.8 (0.0)....... #....#a) +0 hammer....... #....#ZQh1TCast: Kinetic Grapnel...g #.....####...........ZQhTK   kobold.....K........ ZQh>U_d - an orange potion _f - a scroll labelled RERIZU HUXKODY _Found a stone staircase leading up. ZQhU_A hobgoblin comes into view. _A kobold comes into view. It is wielding a +0 dagger. _You see here a ring of protection from cold.ZQh\ZQh_ZQhfZQhhZQhYy.##.##)##...# #...##...# #.#.######..###.####.## #...#.#.#.......#.#.#.#.....#.#.##....#.#..!<....###....#.#.# ##@=.# . #....# . #....#  ...g #.....#  ###..... ...... .....K. .ZQhZQhFZQhAK.ZQh29.8 (1 _ZQhnZQh[Qh:##.##)##...# #.. ##...# #.# ######..###.#### ## #...# #.#.......# #.#.#.....# #.##....# #..!<....###....# #.# ##.@.# . #....# . #....# [Qh\...K.. ..[QhO [Qh>?K.[Qh>60Kinetic Grapnel[Qh[Qhb _You see here a ring of protection from cold.[Qhը:.....##...# #.# ######..###.###### #.........# #.......## #.#.#.....# #..##....# [Qhw#..!<....###....# #.......# ##.=.#  . #.. #....#  ...g #. ###...K. #.....#....[Qh0.########[Qh[Qh4>K.[Qh-1 _[Qh[Qh[Qh .....##...# #.# krazycure the Tinkerer ..######..###.#### Gnoll .## #.........# Health: 25/25 ======================== .#.......#.......# Magic: 8/9=====================--- .#.......#.#.....# AC: 6Str: 11 .#.........##....#[Qh@  EV: 10Int: 14 .#..!<....###....# SH: 0Dex: 10 .#.......# ##.=.## XL:  3 Next: 16% Place: Dungeon:2  ....... #..@.#[Qh a Noise: ---------  Time: 2161.8 (0.0)  ....... #...*# a) +0 hammer [Qh " ...g #....K#  Cast: Kinetic Grapnel ###.....  [Qh I#......  [Qh #........  K   kobold .........  [Qh ".########  [Qh8 J_You see here a ring of protection from cold.  [QhU Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Qht }Aiming: Kinetic Grapnel (safe; 2% risk of failure)  [Qh Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (70% to hit)\Qh.....##...# #.# krazycure the Tinkerer ..######..###.#### Gnoll .## #.........# Health: 25/25 ======================== .#.......#.......# Magic: 8/9=====================--- .#.......#.#.....# AC: 6Str: 11 .#.........##....# EV: 10\Qh Int: 14 .#..!<....###....# SH: 0Dex: 10 .#.......# ##.=.## XL:  3 Next: 16% Place: Dungeon:2  ....... #..@.# Noise: ---------  Time: 2161.8 (0.0)  ....... #....# a) +0 hammer  ...g #....K#  Cast: Kinetic Grapnel ###.....  #...... \Qhqh #........  K   kobold .........  .######## Casting: Construct Spike Launcher (safe; 3% risk of failure)  \QhMConfirm with . or Enter, or press ? or * to list all spells.\QhAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line\QhqAim: a kobold, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the kobold.\QhS #.#.###.#### #.........#.......##!<     \Qh~  #...*#  ...g #....)#   . #........ ......... \Qh=.######## \Qh'.\Qhچt8=2.8 (1Kinetic Grapnel\Qh\Qh+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!\QhW ##...# #.# ######..###.#### ## #.# \QhX #.#.# #.#.#.....# #.##....# #..!<....###....# #.# ##.=.##  . #...@#  . #....# ...g #....)# ###.....#......#.......... \Qhc C∆∆\Qhf .-3\Qhkp \Qh2r ]Qh#.##)##...# #.. .....##...# #.# ..######..###.#### .## #..# .#.#.......# .##.#.....# .#.........##....# .#..!<....###.... .#.# ##.=@## . #....#]Qhi....... #....#...g #....)#### # ∆ #. .........∆.########]Qh]Qhv@-4]Qh ]Qh]Qh\#.##)##...# #...##...# #.#.######..###.####.## #..#.#.#.#.#.#.#.....#.#.##....#.#..!<....###....#.#.# ##.@.## . #....# . #....# ...g #....)# ###..... #...... ∆ #........ ...∆  .#]Qh"]Qh&5]QhK]Qh|]Qhƞ+6.8 (2]Qh ]Qha8 _i - a ring of protection from cold^Qh^Qh; 4Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  h - a +1 ring mail (worn)b - a +0 robe Jewellery (go to first with "=)i - a ring of protection from cold Scrolls (go to first with ?)e - 3 scrolls of enchant armour  f - a scroll labelled RERIZU HUXKODY ^Qh  Potions (go to first with !)  c - a potion of magic  d - an orange potion  g - a metallic pink potion  j - a sapphire potion`Qh wi - a ring of protection from cold. A ring that protects its wearer from cold. `Qh, You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove `Qh ! Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.aQh aQh aQh ##.##)##...# #..krazycure the Tinkerer ......##...# #.#Gnoll ...######..###.####Health: 25/25 ======================== ..## #.........#Magic: 8/9=====================--- ..#.......#.......#AC: 6Str: 11 ..#.......#.#.....#EV: 10Int: 14 ..#.........##....#SH: 0Dex: 10 aQhe s..#..!<....###....#XL:  3 Next: 18% Place: Dungeon:2 ..#.......# ##.@.##Noise: ---------  Time: 2166.8 (0.0)....... #....#a) +0 hammer....... #....#Cast: Kinetic Grapnel...g #....)####.....#...... ∆#.................∆.########aQh Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold! _i - a ring of protection from coldaQh aQh -7.3 (0.5aQh aQh ? _i - a ring of protection from cold (worn)bQhz.....##...# #.# ######..###.###### #.........# #.......## #.#.#.....# #..##....# #..!<....###....# #.......# ##...#  . #..@.# . #....#  ...g #....) bQh###..... #.∆#....∆.######## bQh|bQh#-8.3 (1.0bQhbQhbQhޙ 3bQh[ bQhm ,bQh y9===bQh bQhѤ bQh ,bQhA bQhv bQh ,bQh bQh bQh ,bQhܯ bQhA bQhó Q===bQh bQh bQh 4 #...#.#.....##...## ###.##.###.......## ....##.###.....### .# ##..##.##..#...# ###. ##..##.##)##...# #..[bQh ##...# #.#......######..###.####.....## #.........# ......#.......#.@.....# ......#.......#.#.....# ......#.........##....# ......#..!<....###....# bQhU K......#.......# ##...##....... #....#g   hobgoblin (asleep)....... #....#bQh ...g #....)####.....bQhV ,74.3 (6bQhm +5.3 (7bQh bQhv cQh-# #...#.#.....##...###.##.###.......## ..##.###.....### .##..##.##..#...# ###.#..##.##)##...# #.. ..[.##...# #.#.######..###.####.## #.#.#.#.#.#.#.#.....#.#.........##....#.#..!<....###....#cQh:.#.......# ##...## ....... #....# ....... #....# ...g #....)#  ###.....cQhTcQhK+6.3 (1cQhcQhxcQhγ cQhi cQh cQh cQhh ###.##.###.......## . .........### .# ###..#...# ###. )#.. ..[........##.#......######..###.###### #................##.....#........##....#.!<....###....#......# ##...## ....... #......... ....g .)#.....##..... . ∆cQhq cQht &7cQh| cQh  cQhY`......##.###.....### .# ####..##.##..#...# ###.#..##.##)##...# #. #..[........##...# #.# #..######..###.#### cQhjZ#######.........# #.#.......#.......# #.#.......#.#.....# #.#.......@.##....# #cQhZ.#..!<....###....#.#... ##...##cQh[t . #....# . #....#cQht[W .....g. #....)#... ###.....###### #...... ∆ #........cQhdcQhg&8cQhocQh tdQh;####..#...# ###. )#.. ..[.........#......######..###.###########................#.....dQhf#.#...##!<...@## ......## ##...##  #....g)#.##.....dQh###### . ∆ ...∆dQhdQh|g.gdQh G===9Kinetic GrapneldQhdQh+ _The hobgoblin shouts!dQhf ####..##.##)##...# #.  #..[........##...# #.#  #..######..###.####  ########.........#  #.#.......#.#  #.#dQhug~.#.#.....#  #.#...##....#  #.#..!<#....#  .#... ##...## #.# #....##g# #....#dQhg#.......# #....)##.# ###.....dQhh.####### #...... ∆#  #........ .∆ .########dQh9kdQht:g.dQhv1---80dQhdQhdQhL  You barely miss the hobgoblin.You bite the hobgoblin, but do no damage.=--1.7 (1.4dQhlNdQhPW _The hobgoblin closely misses you.dQh}x  You hit the hobgoblin but do no damage. The hobgoblin barely misses you.dQhPy (3.1dQh4 dQh W _The hobgoblin closely misses you.eQh  *Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eQhT  You shape a spike launcher from a nearby wall.  The rocky spike skewers the hobgoblin.eQh #gThe hobgoblin is lightly wounded.eQh g7------=40eQhPeQh}V _The hobgoblin barely misses you.eQh-\ x *You closely miss the hobgoblin.eQhB6  The hobgoblin is lightly wounded.  The rocky spike skewers the hobgoblin.eQhw eQhݘ  The hobgoblin is severely wounded.The rocky spike skewers the hobgoblin.eQh )eQhG) ;†eQh%/ o225.5 (1.4Kinetic GrapneleQh6 eQh*@  ..[........#......######..###.###########................#...#..##!<....##......## ##...## # #.....)# _You kill the hobgoblin!eQhH eQhK 5--60eQhQ eQhT v _You see here a hobgoblin corpse.eQh$  ......######..###.###########................#...#..##!<....#......## ##...## †# #....)###.....eQhF :∆eQh H--7 _eQh eQh fQh[ #..............#...#..##!<....#......## ##...## †# #.....)###.......####### . ∆#fQhx------8fQh #.#.# #.#.#.......# #.#.#.#.....# #.#..##....# #fQh.#..!<....###....# .#.## ##...## #......†# #....# #.# #....# #.# #....)# #fQh.# ###......# #...... ## #.fQh>_ .  .fQhYP#  ∆fQhfQh*&9fQh@fQhfQh 15M.###.#########......#.#........#!<....###....# .........## ##...#†# fQhh10....)#  #.......# ## ...####### #......#fQhN:fQh='90fQhCfQhHfQh> #.######..###.#### #.#.........# #.#.#.......# #.#.#.#.....# #.#.##....# #.#..!<....###....# .#fQhb.## ##...## #......†# #....# #.# #....# #.# #....)# #.# ###.....#...# #.......## #  . fQhA ∆fQhpfQh&1fQhfQhfQh4MfQh!J[........##...# #.# .######..###.#########........fQhF#.#........##fQh>!<....###....# .........## ##...#†# fQh....)# #.......# ###.....fQh9#.#fQhfQh*7#fQh.V8===2fQh5fQh7fQhݷ  #..[.##...# #.# #.######..###.#### #.#.........# #fQh. 7.#.#.......# #.#.#.#.....# #.#fQhP _.##....# #fQhø .#..!<....###....# .#.## ##...## #...@..†# #....# #.# #....# #.# #....)#  #fQh [.# ###..... fQh  #...# #......fQh<  .##. ## #  .  ∆fQh &3fQh fQh fQh UM###..##.##).[........##...# #.# .######..###.#########.......#.#........##!<....###....# .........## ##...#†# fQhW b#.......# #....)#. . # ## fQh3 fQh* &4fQh9 fQh fQh[(  ####..##.##)##...# #.. #..[.##...# #.# #.######..###.#### #.#.........# #.#fQh( .#.......# #.#.#.#.....# #.#.##....# #.#..!<....###....# .#.## ##...## #......†# #....# #.# #....# fQh^)  #.# #....)#  #.# ###..... #...# # .##. # # ##  .fQh2 fQh!6 &5fQh= fQhg> fQh݃ M#..##.###..##.##)##...# #..[........##...# #.# .######..###.#########......#.#........##<....###....# .........## ##...#†#.......# #....###fQh Z===6fQh fQhf fQh 7.5 (2 _c - 2 potions of magic (gained 1)gQhW IgQh ,gQh XgQh ,gQh gQh~ gQh M9===gQh gQh gQh ,gQh? gQh gQh` ,gQh gQh gQh ,gQh gQhh gQh gQh ;===gQh gQhb gQh- ,gQh gQh gQh ,gQh gQh gQhE ,gQh gQh gQh ,gQh gQhi gQhx ,gQh; gQhm gQh [ #...........##... #.......#...<....###... ........#.......## ##.. #. #......†# #.. #. #.......# #.. .####.###.......# #.. ........#.......# ### #####.#...####### # #.@##...# #210.5 (13.0) ##.####.# .gQho ) #.# ... . ... ∆ ##.. ... .. ...>. . ..... ∆ ####### gQh gQh ,1.5 (14gQh gQh ; _Found a stone staircase leading down.hQh `hQhl`hQhahQhmehQhghQhkBhQhw.## ## #. #......†# # #. #.......# .####.###.......hQh5xk........#.....#######.#...####### # #..##...# hQh_x ##.####.# . #@# ....2hQhx.0).>........$.###.. ###.........# .. #.....>...# .hQhy#.........# ∆########### hQhBy hQhhQh+3.5 (2hQhhQh ; _Found a stone staircase leading down.hQhU4 3hQh5 hQhS7 hQh.9 hQhi9 hQh8= ,hQhr> hQh> hQh? hQhiA hQhC ,hQhC hQh|E hQhG ,hQh M hQhlP ,hQhP hQhT M _You now have 58 gold pieces (gained 10).hQhV 3hQhW hQhY hQhZ ,hQh[ hQh]] hQhb^ ,hQhU_ hQhoa hQhsc ,hQhXd hQh|f hQho '........## ## #. #......†# #....# #. #.......# #....# .####.###.......# #....)# ........#.......# ###..... #####.#...####### #...... #..##...# ########........##.####.###................######.####...@........########.>..........###.......S  ###.........# #........ hQh0p #.....>...# ##.......#.........# !......########### #######S   adder (asleep)hQhy ,22.5 (9hQhB| /3.5 (10.0)hQh hQh Y _An adder comes into view.iQhA    #. †#   #.     #....)#         ####### #.###.......  .####...@.......  .>..........###.......S  ....# #........  >...# ##.......   !......  iQhL ####### iQh7    #. †#   #.     #....)#         ####### #.###.......  .####...@.......  .>..........###.......S  iQh....# #........  >...# ##.......   !......   ####### iQhIJiQhiQh̺iQhŽ iQhO_An adder is nearby!iQhX #. †# #......####.##)#.......###.....#####.#...####### . #..##...# #######..#.####.###.........####...########>..........###S  ###.........# .  >#....# !########## #######iQhьiQh{84.0) _iQhJiQh[iQh! ..####.##)#.......##.....#####.#...####### . #..##...# #######..#.####.###.........#####....########iQh >..........###S  ### .  >#....# !########## ####### iQh iQh &5iQh iQh iQh{ iQhI iQhQ iQhئ iQh#. #.# #....#  .####.###.# #....)#  .#.# ###.....  #####.#...# #...... ∆iQh#..##...# ##. ##.####.###.∆ .######.####...# .>.iQh7###.S. ###.# #.iQhlA#.....>...# ##.#.# #!.# ##iQhiQh&6iQhiQhjQhsE.####.##)#.......##.....#####.#...####### . ∆ #..##...# #########.. #.####.###........∆ .#####....######## >..........###jQhS. ### .  >...# ##....# #!########## ######### jQh,jQhS.SjQhZ&7jQhjQh/ _The adder hisses angrily.jQh<E.......##.....#####.#...####### . ∆ #..##...# #########.. #.####.###........∆ .####...######## >..........###S.. ### #.  >...# ##....# jQhh########## #########jQhjQhjQhW.SjQh=8Kinetic GrapneljQhjQh  _You see here a glowing coppery potion.jQh>####.##....)#  ........#.......# ##  #####.#...####### # ∆..##...# #########  ###........∆ .######.####...######## .>.jQh.## ##....# #.....>...# ##@..S.........# #!.......########### #########jQhjQh5S.jQhjQh&9 _jQhjQhjQh  #. # ####.##....)#  ........#.......# ##  #####.#...####### # ∆..##...# #########  #.###........∆ .######.####...######## .>.# ##....# #.@..>...# ##..SjQhN .........# #!.......########### #########jQh jQh" :S.jQh;# '30jQh& jQh5( jQhQ Q #. #.# #....# .####.###.# #....)# .#.# ###..... #####.#...# #......  #..##...# ##. ##.####.###.  .######.####...#  .>.###.  ###jQh .# #@.S...... #.....>...# ##. #.# #!. # ##jQh jQh 2S.jQh .=1jQh* jQhn = _The adder bites you but does no damage.jQhOb † #. # ####.##....)# ........#.......# ## #####.#...#######  ..##...# ######### #.###........######.####...########.>.##@.  ##.jQhc .S>...# ##..........# #!.......########### #########jQhdl <2jQhp jQhr R _The adder barely misses you.jQhjQhUjQhjQhIkQh........#.......## ##...## #. #†# #....# #. #.# #.... .####.###.# #....)# ........#.......# ########.#...####### #  #..##...# ######### ##.####.###........ .######.####...####### .>..........###.kQhZ.###.........# #.S. #.....>...# ##.. #.........# #!.......########### #########kQhkQh@S.kQh%&3kQhkQhb _The adder attacks as it pursues you! The adder bites you but does no damage.kQh? .#.## ##...## #. #......†# #....# #. #.# #....# .####.###.# #....)# .#.......# ###.....kQh1 #####.#...####### #...... #..##...# ######### ##.####.### .######.####. .>.###S. ###...# #.. #.....>...# ##.... #.........# #!.kQhE... ########### #########kQhkQh|`S.4kQh(kQhw _The adder attacks as it pursues you! The adder barely misses you.kQh .#.## ##...## #. #......†# #....# #. #.# #....# .####.###.# #....)# ........#.......# ###..... #####.#...####### # #..##...# #########kQhC ##.####.### .######.####@.S. .>.###. ###..# #... #.....>...# ##....... #.........# #!.......kQhЅ ########### #########kQhkkQh2S.kQh&5kQhߖkQhlR _The adder barely misses you.kQh m #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.kQh 3--7------=6kQh kQh * _The adder bites you.kQh~  You closely miss the adder. Your bite misses the adder.kQhC n4=--7.9 (1.4kQhf kQh s _The adder bites you but does no damage. The adder misses you.lQhlzlQh{8-lQhlQh(lQh)4lQhY2lQh3lQhW#<....###....# .........## ##...#† #. ## ####.###.....)# ........#.......# #######.#...####### lQh ..##...# ######### #@###.............######.####.S.#####.>..........###..###.........# #.......>...# ##....lQh .........# #!.......########### #########lQhB lQhr lQhL \1---80lQh lQh * _The adder bites you.lQh / #.#.........##....# #.#...<....###............#.......## ##...## #. #......†# #....# #. #.......# #.... .####.###.......# #....)# ........#.......# ########.#...####### # #..##.@.# ######### lQh` >##.####.###............ .######.####.S..........#### .>...###.........###.........# ..... #.....>...# ##. #.........# #!.......########### #########lQh lQhv lQh @S.lQh~ .-9lQh lQh mQh6*mQh  You closely miss the adder. The rocky spike skewers the adder.mQhN SThe adder is moderately wounded.mQhPE------==mQh(Q41.3 (1.4mQh_mQhLa mQha:_The adder bites you but does no damage. x2mQhyK  You hit the adder. You bite the adder.mQh2.mQh 2=--50-2.7Kinetic Grapnel mQh0R_You kill the adder!mQhDmQhLl _Your Invocations skill increases to level 1!mQh/w#.#...<....###....# ..#.......## ##...# #. #......†# #....# #. #.......# #....# .####.###.......# #....)........#.......# ###.....#####.#...####### #.mQhӤ #..##...# #########.##.####@###..........######.####............#####.>..........###......... ###..# #......... #.....>...# #....mQh/#.........# #!....########### ######### mQh mQhmQh]\--30 _mQhӸmQhmQhɑ ..#.......## ##...# #. #......†# #....# #. #.# #....# .####.###.# #....)........#.# ###.....#####.#...####### #.mQh? v #..##...# #########.##.####.###..........######.####.@..........######.>..........### ###.........# #. mQhƒ  #.....>...# #...#.........# #!...########### ######### mQh mQh] ?8===-mQh 4mQh mQhߥ mQh mQh mQh mQh nQh/.#.## ##...## #. #......†# #....# #. #.# #....# .####.###.nQh# #....)# .#.......# ###..... #####.#...####### #...... #..##...# #########.##.####.###..######.####.#.>.###. ###.nQh/..# #.. #.....>...# ##........nQh#.........# #!.......########### #########nQh~6#nQh&5nQhnQh]nQh.#.## ##...## #. #......†# #....# #. #.# #....# .####.###.# #....)# ..#.nQhɫ# ###..... #####.#...# #...... #..##...# ###.##.####.###.  .######.####.#.>.###.  nQhN2###.........# #. #.....>...# ##..#.# #!..# ###nQhnQhq3==6nQh#nQhnQh{ p  #. †# #......####.##)#.......###.....#####.#...####### nQhd| L. #..##...# ########..#.####.###.........####...########>..........###  ###.........#  >#nQh nQh &7nQh nQh nQh"' E .nQh]' w.####.##)#.......##.....#####.#...####### nQh{' v. #..##...# ########nQh' ..nQh' n#.####.###.........#####....nQh ( ########>..........###  ###  >nQh(( h#....# #!nQhF( nQh/ nQh3 D===8nQhu7 nQh^9 nQh>.####.###.# #....)........#.# ###.....nQh?#####.#...####### #.∆ #..##...# #########..##.####.###.........∆ nQh2?.######.####.....######## .>..........###nQhX?y #### #.nQh}?  #.....>...# # nQh?#.........# #! ########### ######### nQhHnQhpK&9nQhIRnQh9ToQhG4.......##.....#####.#...####### . ∆ #..##...# #########.. #.####.###........∆ .####...######## >..........### ### #  >...# ##....# ########## #########oQh;oQh>r4==50oQhDoQhNoQhP+1.7 (2oQh^VoQhX\ _k - a glowing coppery potionoQh uoQh 9===oQh oQh2 h5==oQh oQh< 1 _HP restored.oQh 3oQhL oQh oQh oQh oQh oQhq oQh oQhN ;===oQha oQh oQh} O=oQh oQh oQh ,oQh oQhs oQh ,oQh oQh% oQh- ,oQh oQh oQh ,oQh oQhi oQh ##.#.....# #.........##....# #...<....###....# #.......## ##...## #......†# #....# #.# #....## # oQh$ ?.......# #....)#.#### #.......# ###. ..####### #.!62.7 (11.0) #...# ##......... ###.###................) oQhO ###............######### ...###.........# oQho ...# #.........# ...# ##........# oQh `...# #........# oQh N#### ##########oQh" oQhr& ,3.7 (12oQh/- oQhX/ # _Found a whip.pQh.#.#.....# .##....# ...<....###....# .## ##...## ......†# #....# # .# #....##.# .# #....)#.# .# ###.pQh## #.!# pQh]...# ##..pQh8#.###.........)#......####....#pQhf# #.........## ##........#pQh# #........# pQhpQh14.0)pQh3pQhYpQh2#.#.....# ##....# .#<....###....# .### ##...## .#†# #....# .# # #....##.# # #....)#.##### pQhI# ###.# # #.!# # #pQh#.# .###......pQh܊n)# .###.pQh".#pQh3# #...## ##......pQhZ..## #........# pQhpQh&5pQhpQhpQhR r#.#.....# ##....# #.# <....###....# #.# pQh ## ##...###.# †# #....##.# # #....##.# # #....)#.##### pQh # ###.#  #.pQh7 S!# # ##.# .###.)# . pQhV V###....# pQhw v# #....# pQh j# ##........# pQh  pQh &6pQh pQh8 pQh( #.#.....# ##....# #.# <....###....# #.# ## ##...###.# †# #....##.# pQh) d# #....##.# # #....)#.##### # ###.#  #.!# # #pQh2) #.# ###.)# pQhT) .pQhr) v..#  #...# pQh) pQhU2 pQhl5 &7pQh; pQh= pQhh#.#.....# ##....# #.# ....###....# #.# ## ##...###.# †# #....##.# # #....##.# # #....)#.##### # ###.pQhd\#  #.!#  ##.# .)# pQh:..# pQhpQh'pQh)*&8pQh\1pQh3qQh-#.#.....#  ##....# #.#  ###....# #.#  ## ##...###.#  .†# #....##.#  # #....##.#  # #....)#.##### qQh. # ###.#   #.!#  #.#  #qQhH..)#  # qQhl.: .# qQh.E .#  qQh._  #.#  qQh.4  #.qQh/a#    #qQh./n   qQh 9qQh:&9qQhBqQhDqQhI##.#.....#  ##....# #.#  ###....# #.#  .## ##...###.#  †# #....##.#  .# #....##.#  .# #....)#.#####  .# ###.#   #.# qQhg$ .#  .)#  #  #  #  .#  .#    qQhH.qQh0'70qQh57qQh@qQhB+1.7 (2qQhhHqQhJT _l - a coppery potionqQhIqQhnqQh qQhqQhvqQh,qQhqQhqQh7,qQhqQhp qQh",qQh#qQhZ&qQh(,qQh)qQh,qQhN.,qQh./qQh0qQh2,qQh3qQhy5qQhM7,qQhQ8qQh;qQhG=,qQh>qQhBBqQhCqQhKEqQhF,qQhGqQhHqQhI,qQhpJqQhMqQhV #........# ##..##...## @. .##...## . ......## . ##. .....### .# #.. qQhlV...# ###. #.# ##...# #.. #. ##...# #.# # #..###.#### ##qQhW .........# #.. qQhGW#.......# #.# #.#.....# #.###....# #.# <....###....# #.# @   Jessica (asleep)## ##...###.#qQhsW†# #....##.# ....# #....##.#qQhkb084.7 (13.0)qQhd,5.7 (14qQhjqQh%p _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.qQh0   @. . . ##. .# #.. ###. #.# #.. #.# #.# #.# ##@# #..# #.## #.# #.# < #.# #.#†# #.# .#qQh   @. . . ##. .# #.. ###. #.# #.. #.# #.# #.# ##@# #..# #.## #.# #.# <qQhH > #.# #.†# #. .qQh qQhb qQhG qQh5 \ _Jessica is nearby!rQh###.#  #........... ##..##...##@.##...## ....## . ##....### .# #.. .##.....# #.# ###.#### ##. ###..#....###.#.rQhN. ....... <....###....# #..## ##...###.†.rQhxrQh0.rQhD86.0) _rQh>$rQh!&rQhrkMM #####.#...  #........... ##..##...##..##...## .....## . ##......### .# #.. .##.....# #.# ###.#### ## ###.........# #..###.rQhorQh.y@@   JessicarQho{=7Kinetic GrapnelrQhirQhrQh@HC##... ##g....###.#..  #........... ##..##...##....##...## .......## . ##@......### .# #..# .##.....# #.# ###.#### ## ###....#.###.#.#g   hobgoblin (asleep) ...... <....###....# rQhLrQhT*.@rQhT&8rQh-\rQh@^\ _A hobgoblin comes into view.sQhf.##.# #.##...# krazycure the Tinkerer  #.# #.#..### ..g....  Gnoll  #.###.#..# .......  Health: 25/25 ========================  #........# .......  Magic: 8/9=====================--- ##..##...## .......  AC: 6Str: 11 ...##...## .....  EV: 10Int: 14 .......## . ##...  SH: 0Dex: 10 .....### .# #@.# XL:  3 Next: 50% Place: Dungeon:2 .#...# ###. #@# Noise: ---------  Time: 2288.7 (0.0) ##...# #.. #.# a) +0 hammer ##...# #.# #.# Cast: sQhy/z[37mKinetic Grapnel ###..###.#### ##.# ###.........# #..# ....#.......# #.## @   Jessica ....#.#.....# #.# g   hobgoblin (asleep) ......##....# #.# <....###....# #.# _A hobgoblin comes into view.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit)sQhYN @@sQh< @@Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit)tQhtQhb##.# #.##...#tQh?krazycure the Tinkerer#.# #.#..### ..g....GnolltQhe#.###.#..#.......Health: 25/25 ========================tQhE#........#.......tQhMagic: 9/9======================== ##..##...##.......AC: 6Str: 11 tQh0...##...##.....EV: 10Int: 14 .......## . ##...SH: 0Dex: 10 .....### .# #@.#tQhVXL:  3 Next: 50% Place: Dungeon:2 .#...# ###. #@#tQh~#Noise: ---------  Time: 2288.7 (0.0) ##...# #.. #.#a) +0 hammer tQh)##...# #.# #.#Cast: Kinetic Grapnel ###..###.#### ##.# tQh###.........# #..# ....#.......# #.##tQh@   Jessica ....#.#.....# #.#tQh ig   hobgoblin (asleep) tQh) ......##....# #.# <....###....# #.#tQhO Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tQhr Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linetQh Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit)  Okay, then.tQh&tQhL'tQh>-tQh/. _tQh,QAim: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit) _Okay, then.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The hobgoblin shouts!tQhW.g#gtQhXg7------==9.7 (1tQh0^tQh`: _Jessica hits you but does no damage.tQh8G W ..### .......# g.............. ##..##...#... ...##...## .. tQhG ....## . ##... ### .# #@.# #...# ###. #.# #.. ## ##..###.#### #.......# #. ....###tQhH #.# ..### <....# tQh0H K....## ##...##tQh+N v  Jessica gestures wildly while chanting.tQhKT M.gtQhVU /-90tQhZ tQh] % _Jessica blinks!uQhA# .....g.... ##..##...#.... ...##...## ... ....## . ##... ### .# #@.# uQhV#...# ###. #.# #.. ## #uQhx#..###.#### #.......# #. ....#uQh4#.#uQh]##.#uQhߢ4..## <....# uQh|....## ##...##†# #....uQh%uQh;uQhuQhuQhW.g.@uQhO--1uQhuQhNuQh? #.###.#..# .......  krazycure the Tinkerer  #........# .......  Gnoll uQhy##..##...## .......  Health: 25/25 ======================== ...##...## g....  Magic: 6/9================-------- .......## . ##...  AC: 6Str: 11 .....### .# #..#uQh~ EV: 10Int: 14 .#...# ###. #@# SH: 0Dex: 10 ##...# #.. #*# XL:  3 Next: 50% Place: Dungeon:2 ##...# #.# #@# Noise: ---------  Time: 2291.7 (0.0) ###..###.#### ##.#uQh5P a) +0 hammer ###.........# #..# Cast: Kinetic Grapnel ....#.......# #.## ....#.#.....# #.# ......##....# #.# @   Jessica <....###....# #.#uQh| g   hobgoblin ....## ##...###.# ...†# #....##.# _Jessica blinks!  uQh͊Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit)uQh( #.###.#..#.......krazycure the Tinkerer#........#.......Gnoll ##..##...##.......Health: 25/25 ======================== ...##...##g....Magic: 6/9uQhO================-------- .......## . ##...AC: 6Str: 11 .....### .# #..#EV: 10Int: 14 .#...# ###. #@#SH: 0Dex: 10 ##...# #.. #*#uQhXL:  3 Next: 50% Place: Dungeon:2 ##...# #.# #@#Noise: ---------  Time: 2291.7 (0.0) ###..###.#### ##.#a) +0 hammer ###.........# #..#Cast: Kinetic Grapnel ....#.......# #.## ....#.#.....# #.# ......##....# #.#uQh?@   Jessica (grapneled) <....###....# #.#g   hobgoblin uQh a....## ##...###.# uQh(N...†# #....##.#uQhMCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uQhAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineuQhAim: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit)  The kinetic grapnel hits Jessica!uQh8*vQheAiming: Kinetic Grapnel (safe; 2  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (76% to hit)  The kinetic grapnel hits Jessica!  Jessica is severely wounded.rocky spike skewers Jessica.vQhKg   hobgoblinvQh+vQh2c.g).vQhdGvQhM #.###.#..#.......krazycure the TinkerervQhkN#........#.......Gnoll ##..##...##.......Health: 26/26 ======================== ...##...##.....Magic: 6/9vQhN================-------- .......## . ##g..AC: 6Str: 11 .....### .# #..#EV: 10Int: 14 vQhOS.#...# ###. #)#SH: 0Dex: 10 ##...# #.. #.#vQh1OXL:  3 Next: 127% Place: Dungeon:2 ##...# #.# #@#vQhSONoise: =--------  Time: 2292.7 (1.0) ###..###.#### ##.#vQhOa) +0 hammer ###.........# #..#Cast: Kinetic Grapnel ....#.......# #.## ....#.#.....# #.# vQhO$......##....# #.#g   hobgoblin <....###....# #.# vQhP....## ##...###.# ...†# #....##.#Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!vQhGPYour Armour skill increases to level 1!Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!Your Evocations skill increases to level 1!vQhJRHArmourShieldsUnarmed Combat skill increases to level 1!Evocations skill increases to level 1!Shapeshifting have reached level 4!vQh#\/  --more--vQhe w32/327/11-145% vQh^ vQh O _You feel agile.wQhq #####.#...  #........... ##..##...##.....##...## .......## . ##g.. .....### .# #..# .##. #). #...# #.# ###.#### ## ###..#...#.###.#. ...... <....###....# .## ##...#.g-3 _wQh6uwQhvwQhbwQh8-wQhJwQhF _Unknown command.wQh+G]##...#  ##.###.#..  #........... ##..##...##....##...## .....wQhG..## . ##.......### .# #g.# .##. #. #...# #.# ###.#### ## ###....#.###.#.# wQhHK...... <....###....# wQhPwQh;Q%=wQhsQ 4wQhWwQhj\ _The hobgoblin hits you but does no damage.  Things that are here: _a +0 dagger; a +0 robe; the human corpse of JessicawQh  You hit the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is almost dead.wQh -6.1 (1.4wQh wQh @ _The hobgoblin hits you but does no damage.wQhS* ;  You hit the hobgoblin.wQh23 E†wQh9 8==87.5Kinetic GrapnelwQh= wQhk@  wQh@ ?_You kill the hobgoblin!wQhzM..# #....#..### ##...! #####.#  #........ wQh{##..##...##..##...## .........## . ##...#....### .# #@.# .##. #)##. # ##...# #.# #.##.wQhwQhT4-80wQhIwQhQ _Found a sapphire potion. _You see here a hobgoblin corpse.xQhkxQhl8-xQhsxQh'uxQhe b..# #....#..### .# #.##...# #.......!.# #.# #.#..### #...# #.###.#..# #...# #.# #...#xQh ..##...## ...###...## ........ ## . ##...# ### .# #†@# #...# ###. #)## ...# #.. #.# xQh 0...# #.# #.#..###.#### ##.#.xQhA # #..##.# #.## xQh` xQh7#xQh-9 _xQh(xQhxQh" i## ###..##....  .# #....#..###.########  .# #.##...# #.xQh A!.#  .# #.#..### #.#  .###.#..# #.#  ........#####.#  ......# .xQh0 ## #.........# .## . ##.@.# ...### .# #†.### ...# ###. #)# ...# #.. #.# xQh` + ...# #.# #.#  #..###.#### ##.#    #...xQh # #..#   #.......# #.# xQh  #.#.....# #.#   xQh xQh (300xQh xQhh xQh2  #..... # ###..##.....  # #....#..###.########  # #.##...# #.!.# xQh X # #.#..### #.#  ###.#..# #.#  .....######  .....#  ## #....@....#xQh  .## . ###...##### xQh ### .# #†.### # ###. #)# xQhW &# #.. #.#  ..# #.# #.#  xQh ..###.#### ##.#  .# #..# xQh& e .#.......# #.# xQh xQh C==1xQhL xQhs yQh3#.#...._..   #.........   ###..##.....   #....#..###.########   #.##...# #.!.# yQhk4  #.#..### #.#  ##.#..# #.#  ......######  .....#  #yQh4  ##.........#  .## . ###...##### .yQh4### .# #†.### .yQh4{# ###. #)# .yQh 5# #.. #.#  .# #.# #.# yQh65u .###.#### ##.#  ..yQhW5m# #..#  yQh=yQhQA&2yQh}HyQhJyQhx#.###.....  #.#...._..   #.........  ###..##.....  #....#..###.########  #.##...# #.!.#  #.#..### #.#  yQh#.#..# #.#  .....######  .....#   ##.........#  ..## . ###...##### ### .# #†.### # ###. #)# # #.. #.#  # #.# #.#  ###.#### ##.#  yQhyQhɌ&3yQhyQhjyQheM###...#...._  #........ ###..##..... ...#..###.########...yQh!## #.#..# .....##### #...##.... ...## ##.........#yQh%? #yQhyQh&4yQhyQh#yQh?B=M##.....###...#...._  #........ ###..##..... ...#..###.########...!## #.#..# .....##### #...##.............# ##.yQhKyQhMU9==5yQhTyQhUyQh޳ ,.  ##.###.....  #.###.....  #.#...._..  #.  ..##.....  ....#..###.#  .##...# #.!.#  .#..### #.#  .#..# #.#  #####.#  ...##.# yQh  ## ##.#  .## . ###...#####   .# #†.###   ###. #)##   #.. #.#  yQh yQh &6yQh yQhV zQh7M.# #..... ###...#...._  #.... ##..##..... ...#..###.########...zQh## .#..# ....#####.........# ##)#zQhezQhh&7zQh#zQh~*zQhf,+8.5 (2zQh1zQhH4a _j - 2 sapphire potions (gained 1)zQhZzQh4zQh"zQhzQhz 3zQh{ zQh| zQh ==zQh= zQh zQh P10/11==zQh zQh ,zQh zQhu ,zQh zQhM ,zQh zQhΏ zQh 3==zQh zQh ,zQh4 zQh ,zQh: zQh# ,zQh zQh zQh zQh[ zQhE c1===zQh zQh zQhڡ ,zQhG zQhq zQh ,zQhS zQhk zQh ,zQh zQhΫ zQh$ zQhn ;===zQh@ zQh8 zQhG ,zQh zQhƲ zQh ,zQh zQhx zQh# ,zQh zQh zQh ,zQhb zQhz zQh ,zQh zQh zQhc ,zQhp zQh zQh BzQhs zQh ,zQhz zQh zQh ,zQh zQhk zQh ,zQh zQh zQh ,zQh ,zQh zQhU ,zQh zQhC zQh zQh ,zQh zQh ,zQh zQh zQh ,zQh8 zQh/ zQh ,zQh3 zQh zQh ,zQh zQh zQh ,zQh] zQh zQh ,zQh zQh XzQh zQhE ,zQhI zQh7 zQh< ,zQhx zQh zQhS" ,zQh|# zQh& zQhg( zQh( zQh~) zQh=, zQhR. ,zQh6/ zQh1 zQh3 zQhG4 zQh_5 zQh8 zQh9 ,zQh: zQh5@ zQhA ,zQhA zQhSD zQhE ,zQhF zQhH zQhhJ ,zQhK zQhM zQh'O ,zQhO zQhQ zQhnS ,zQh7T zQhU zQhV zQh7W zQhW zQhAY zQhZ ,zQh:[ zQh] zQh[_ ,zQh` zQhb zQhc zQh d zQhe zQhf zQhfh ,zQhii zQhk zQhl ,zQhm zQh..........###... ###.........# #... #.....>...# ##..zQh2 1402.5 (94.0)zQh5 ,3.5 (95zQh5; zQh?C u _A goblin comes into view. It is wielding a +0 dagger.{QhDI #.# ∆ #.......#.. #.......#... #.......#... ##.......#...<... #........#........###.####.###......†.#.# #.# #....... #.@.####.###........g....#.......#..######.#... #... #..##...#  #..## ##.####.### ...# .######.##### .>.### ###.# # #.....>...# ##{QhN{QhBQ14.5 (1.0){QhW{QhX{Qh[ ∆................. ##...<.. #.........###.####.##†......#.# #.# .##...####.##..g....@........#####..######.#...###### #... #..##...# #..###.####.###....# .####...#### .>..........### ###  >{Qh\ ?#....# {Qhd {Qhg &5{QhQn {Qhp {Qh*O H ∆ #.# ... #.......# .... #.......# .... ##.......#...< ..... #........#......###.####.###.............#.# #.# #.##...####.###.g.##..######.#... #.... #..##...#  #..##.# ##.####.### ...# .######.#### #### .>{QhO q.### ###.# # #.....>...# ## #.# #{Qh{Q {QhZ W.gg{Qh7[ =6Kinetic Grapnel{Qhb {Qh_d {QhoY....... #......... ##...<...... #..........###.####.##.......#.# #.# ..##...####.##g............######.@######.#...##### #....# #..##...# #..##.# ##.####.##...# .####...#### .>..........### ###  >#....# #########{Qh{Qh #.g.{Qh &7{Qh2{Qh|Qh   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Qh@a.g@#|Qhe9/11 -----==8|Qh|QhD _You shape a spike launcher from a nearby wall.|Qhjo r...... ##...<..... #........###.####.##.....#.# #.# .....##...####.##.................######g.######.#...##### #..@.# #..##...# #..###.####.##....# .####...##### .>..........### ### |Qh p #.....>#....# ######### |Qh6 |Qh .-9|Qhӆ |Qh6 = _The goblin hits you but does no damage.|QhR]..... ##.#...<...... #........#...........###.####.###......†........#.# #.# #......##...####.###..................#.######g.######.#...###### #....# #..##...# #..##@# ##.####.###.|Qh]b....# #.######.####.....##### #.>..........### ##### #. #.....>...# ##.........# #.########### # |Qh`|Qh+h&.g|Qh*iH0---|QhZi 10|Qhn|Qhqa _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.}QhH * You hit the goblin. You bite the goblin.}Qh'  The goblin is almost dead.The rocky spike skewers the goblin.}Qh,)}Qh8)}Qhv9=1.9 (1.4Kinetic Grapnel}Qh}QhJ _You kill the goblin!}Qh f .... #.#... ..... ##.......#...< ...... #........#...... ......###.####.### ........#.# #.# # .....##...####.### .................#......}QhS :######..######.#...### #..@.# #..##...# # #..##.# ##.####.### ....# #.######.####..##### #.>.#######.........#  #.....>...# ## #.........# ########### #}QhB }QhQ k1=--------}Qh 20}Qh }Qh O _You see here a +0 dagger.}Qhg   #.#... #.......#...... ##.......#...<... #........#.###.####.###.........#.# #.# #}Qh.#######.........#  #.....>...# #.........}Qhh T############}Qhp }Qh"t H--3 _}Qh} }Qh ~Qhs4u ∆ #.#... #.......#... #.......#..... ##.#...<... #........#..###.####.###....#.# #.# ###...####.####......@...........#....########..######.#...###~QhN5 #..).# #..##... #..##.# ##.####.# ....# #.######.####..##### #.>.#####.........# #>...# #.........#~Qh+?~Qh C&4~QhH~QhJ~Qh؛~QhU~Qh~Qh5~Qh|10/11==~Qh#2~QhE==~Qh~Qhئ~Qh;~QhS~QhG,~QhQ~Qh ===~Qh,~Qh+~Qhc1===~Qh ~Qh~Qh,~Qh~Qh~QhE,~Qh~Qht~Qh,~Qh-~QhZ===~Qh,~Qh~Qh~Qh,~Qh,~Qh},~QhM~Qh~Qh,~Qh~QhK~Qh,~Qh|~Qh~Qh,~Qh~Qh,~Qh'~Qh~Qh~Qh;,~QhC~Qh~Qh,~Qh~Qh~Qh,~Qhh~Qh~Qh,~Qh~Qh! ~Qhy ,~Qh? ~Qh ~Qh ,~Qh ~Qh ~Qhw ,~Qh} ~Qh ~Qh  #.####(..## #.#..# #.#..# #.#.....# ##.#..# #........#..###.####.###....#.# #.# #.##...####.###41.9 (27.0)∆ .#..................#...#############..######.#...##......# ##..).# #..##...~Qh #......####..##.# ##.#####...........###.######.####. #......###### #.>.# ############.........#  #.....>...# ~Qh`! ~Qh# ,2.9 (28~Qh+ ~Qh). % _Found 8 stones.~Qh3~Qh~Qh~QhR~Qh~Qh,~Qh[,~Qh~Qhz~QhG,~Qh~~Qh~Qh,~Qh~Qh~Qh~Qh~Qha~Qht~Qh\,~Qh~Qh=~Qh3######...... #####..# ####..# #..[############# #...#.....#.....## #....(..## #......# #...)...?..@......# #...8.9 (6.0) ........# ##...~Qh ...$..........# #....... ..............###.####.# ................#.# #.# .............##...####.# #.$...#......... ##############..#######......# ##..).# #..~Qh&~Qh+9.9 (7~Qh ~Qh% _Found a dagger.QhnAJ ######...... #####.. ####.. #..[ ####### ##.....#.....## ##.(..## #QhA.# #.)...?.@.......# #.....# ##.$....# #...###.####......#.# #.#..##...####.QhB#.$...# ##..######.Qh9B #......# ##..).# #Qh)PB50.9 (1QhXQh"[Qh( ###### ##### #### #..[ ####### # ##.....#.....## ##.(..## ##.# ##.)...?.# ##.# ###....$.# ##.###.#####.#.# ##.##...#### ##.$...# #######..###### #......# ##..).# #Qh.Qh>&1QhQhQhq ^ ###### ##### #### #..[ # # ##.....#.....## # ##.(..## # #.# # #.)....# # #.# ## #....$.# # #.###. #.#.# ##.##...### ##.$...# #.. #......# ##..).#Qhz Qh &2QhȊ Qh? Qh +3.9 (2Qh Qhi d _m - a scroll labelled QOIDAI HIPSIDUQhEP 3QhR QhnZ Qhh] ,Qh"b ,QhWd Qhd Qh,f Qhi ,Qhk QhHu L _You now have 61 gold pieces (gained 3).Qh5w 3Qh3x Qh,{ Qh| ,Qh} QhX Qh Qh, Qh QhE Qh Qh& Qh Qh QhB Qh? Qh  ##..........(..## ##...............# #.#.).............# #.#...............# ##................# # #...............###.# #.................#.# ##....##...# ##.@...#.........61.9 (8 ##############..### #......# ##..).#  #......####..##.# #...........###.## #......###### #.>.  ######## ####  #  #QhB t  _You now have 76 gold pieces (gained 15).Qh˭ Qh Qh E _Done exploring.Qh_K3QhLQhlN......0QhrQhxuQhbwE _Done exploring.Qhk3QhdlQhQhq _Done exploring.Qh l##.(..## #.#.# #.#.).# #.#.# ##.#.# #.#.###.##.Qh ]#.# ##.##...###..@..#.##..##......# ##..).# #.###.##......###### #.>.# ####.#.#.QhE Qh  22.9 (1 _Qh QhI Qh M ##.....#.....## #(..#.) # #...###.###....#.# ##...@.........##...####.....#.............##############..#####......# ##..).#Qhy Qh &3Qh Qh Qh##.....#.....## #.##.(..## #.#.# #.#.).# #.#.# ##.#.# #.#.###.##.#.# ##.##...###.....#.Qh8I########..# #.###.##......###### #.>.# ####.#.Qh Qh,&4Qh}QhQhk##.....#.....## #.##.(..## #.#.# #.#.).# #.#.# ##.#.# #.#.###.##.#.# ###.##...###.....#.########..##......# ##..).# ##......####..##.# ##.###.##......###### #.>.# ####.#.QhQh&5QhQhQh'L##.....#.....## #.##.(..## #.#.# #.#.).# #.#.# ##.#.# #.#.###.####.#.#.# #.##.##...####.##.....#.##############..######.#......# ##..).# #.#......####..##.# ##.###.##......###### #.>.# ####.#.Qh,Qh0&6QhU6Qh7Qh"##.....#.....## #.##.(..## #.#.# #.#.).# #.#.# ##.#.# #.#.###.####.##.#.# #.###.##...####.###.....#.########..######.##......# ##..).# #.#......####..##.# ##.#.###.######.#......###### #.>.# ####.#.7Qha##.....#.....## #.##.(..## #.#.# #.#.).# #.#.# ##.#.# #.#.###.####.##.#.# #.# ##.##...####.###.....#.#######..######.#.#......# ##..).# #..##......####..##.# ##.##.###.######.##......###### #.>.# ####.#.....>8Qh##.....#.....## #.###.(..## #.##.# #.##.).# #.##.# ##.##.# #.##.###.####.##.#.# #.# ###.##...####.###.....#.########..######.#.#......# ##..).# #..##......####..##.# ##.##.###.######.##......###### #.>.# ####.#.....>.9Qh-K##.....#.....## #.###.(..## #.#.#.# #.#.#.).# #.#.#.# ##.#.#.# #.#.#.###.####.###.#.#.# #.# #.##.##...####.###.##.....#.#.#######..######.#.#......# ##..).# #..##.#......####..##.# ##.##.###.######.##......###### #.>.# ####.#.....>.Qh:Qh3<'70QhzCQhDQh##.....#.....## #.###.(..## #.#.#.# #.#.#.).# #.#.#.# ##.#.#.# #.#.#.###.####.###.#.#.# #.# #.##.##...####.###.##.....#.Qh[#.#######..######.#...##......# ##..).# #..##.#......####..##.# ##.##.###.######.##......###### #.>.#QhϦ ####.#.....>.QhQh&1Qh QhHQh2 $##.....#.....## #.###.(..## #.#.#.# #.#.#.).# #.#.#.# ##.#.#.# #.#.#.###.####.###.#.Qh33 #.# #.# #.##.##...####.###.##.....#.#.#######..######.#...##......# ##..).# #..##.#......####..##.# ##.####.#.###.######.####.#......###### #.>.## ####.##.....>...#Qh9 Qh; &2QhKB QhC Qh Qh QhQ Qh Qh Qhu# Qh) Qhe+ Qh Qh Qh Qh Qh'  ##..........(..##........).#.##.####.##..#.# #.# ###...####.## ##.....#............QhO(  ##############..######.#...## #......# ##..).# #..##...#.##.........# Qh*/ Qh,1 &3Qh7 Qh9 Qhe##.(..## #.#.#..# #.#.#.)..# #.#.#..# ##.#...<#..# #.#.#..###.####.###.#....#.# #.# #.##.##...####.###.##.....#.#.Qh!N#######..######.#...##......# ##..).# #..##...##......####..##.# ##.####.##.###.######.####.#......###### #.>.### ####.##.....>...##.#QhEQhr&4QhXQh QhT##.(..## #.#. #........# #.#. #.).......# #.#. #......# ##.#...<. #.....# #.#. #....###.####.###. #.....#.# #.# #. ##.##...####.###.##.....#.#.#..######.#...##......# ##..).# #..##...# #......####..##.# ##.####.##...###.######.####.#......###### #.>.## ####.# ##.....>...# # QhQhf&5QhQhG.(..## #.#. ......# #.......#. .).......# #.......#. .......# ##.......#...<. .......# #..#. ......###.####.###. ......#.# #.# #. #.QhH##...####.###. ##.....#.#.#..######.#...##......# ##..).# #..##...# ##......####..##.# ##.####.##....###.######.####.#......###### #.>.###. # ####.# #. #.....>...# ## #.# #Qh!ID Qh%RQhT&6Qh[Qh]Qh2 ..... .)....... ........# ##...<......# #....Qh2......###.####.##.......#.# #.# #..##...####.## ##.....#............ Qh3 ##############.@######.#...#####QhB3 #......# ##..).# #..##...# Qhi3###..##.# ##.####.##Qh3############ # Qh<Qh @&7QhKQhMQhm)# #.#. ..# ##.......#...<# #........#.....###.####.###......†..#.# #.# #.##...####.###.#..................#.############..######.#...######......# ##..)@# #..##...#  #......####..##.# ##.####.###.#.Qh....###.######.####.....#......###### #.>..........########### ##### #. #.....>...# ##.#.........# #.########### ##Qh.) Qh> Qhv&8QhQhAQhe Qh Qh QhF  .#<........###.####.##†.....#.# #.# .....##...####.## #.....#.................. ##############..######.#...######  #......# ##..).# #..##...# ###..###.####.###......###.####...###### #.>..........####QhlM QhO &9Qh8V QhLW Qh .......###.####.##†QhBP.......#.# #.# .....##...####.## #.....#.................. ##############..######.#...######  #......# ##..).# #..##...# Qh###..###.####.###......###@####...###### #.>..........########## ####.........# .......##Qh^Qh'80QhqQhQh ##.####.##†......#.# #.# ...##...####.## #.....#.................. ##############..######.#...######  #......# ##..).# #..##...# ###..###.####.###......###.######.####....###### #@>..........########## ####  #.....>#..##Qh) Qhp&1QhMQhQhrZQhA[QhiQhjQhRead which item? Scrolls  e - 3 scrolls of enchant armour  f - a scroll labelled RERIZU HUXKODY  m - a scroll labelled QOIDAI HIPSIDU [!] read|quaff[?] describe selectedQh9 ..............###.####.###......† krazycure the Tinkerer ................#.# #.# #....... Gnoll .............##...####.###....... Health: 32/32 ======================== #.....#..................#....... Magic: 11/11 ======================== ##############..######.#...###### AC: 6Str: 11  #......# ##..).# #..##...# ## EV: 10Int: 14  #......####..##.# ##.####.###. SH: 0Dex: 11  #...........###.######.####..... XL:  4 Next: 19% Place: Dungeon:2  #......###### #@>..........###.. Noise: --------- h 39;49m Time: 2481.9 (0.0)  ############.........# #.. a) +0 hammer#.....>...# ##. Cast: Kinetic Grapnel#.........# #.########### ## _m - a scroll labelled QOIDAI HIPSIDU _You now have 61 gold pieces (gained 3). _You now have 76 gold pieces (gained 15). _Done exploring. _Done exploring. _Done exploring.  This is a scroll of acquirement!Qh /  --more--Qh(TQh%XChoose an item to acquire.  a - the ring "Alulauxu" {AC+4 Slay+3}  b - a +3 war axe of electrocutionc - a book of Air  d - 471 gold pieces (you have 76 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitQh yacquire|examineexamine itemQhf The ring "Alulauxu" {AC+4 Slay+3}. It is an ancient artefact. AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). If you were wearing this ring: Your AC would increase by 4.0 (6.2 -> 10.2). You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {AC+4} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881.Qh?Choose an item to acquire.  a - the ring "Alulauxu" {AC+4 Slay+3}  b - a +3 war axe of electrocutionc - a book of Air  d - 471 gold pieces (you have 76 gold) [!] acquire|examine items [a-d] examine item[Esc] exitQhmacquire|examineselect item for acquirementQh }+ Acquire a +3 war axe of electrocution? (y/N)QhQht..............###.####.###......† krazycure the Tinkerer QhF................#.# #.# #....... Gnoll .............##...####.###....... Health: 32/32 ======================== #.....#..................#....... Magic: 11/11 ======================== ##############..######.#...###### AC: 6Str: 11  Qh #......# ##..).# #..##...# ## EV: 10Int: 14  #......####..##.# ##.####.###. SH: 0Dex: 11  QhC #...........###.######.####..... XL:  4 Next: 19% Place: Dungeon:2  Qh{ #......###### #@>..........###.. Noise: ---------  Time: 2481.9 (0.0)  ############.........# #.. a) +0 hammer#.....>...# ##. Cast: Kinetic GrapnelQhQ!#.........# #.########### ## _You now have 61 gold pieces (gained 3). _You now have 76 gold pieces (gained 15). _Done exploring. _Done exploring. _Done exploring.  This is a scroll of acquirement!Qhr"+2.9 (1Qhw(Qh+= _Something appears at your feet!Qhv ###.####.###......†#.....#.# #.# #.#.##...####.###.# .....#..........#.#..######.#...# #......# ##..).# #..##...# # #......####..##.# ##.####.###. #.###.######.####. #......###### #)@.###. # ####.# #.#.....>...# ##.Qh #.........# #.########### #Qh Qh_ &3Qh\ Qh c _There is a stone staircase leading down here.Qh|.###.####.###......†......#.# #.# #...##...####.###. #.....#..........#.#..######.#...  #......# ##..).# #..##...#  #......####..##.# ##.####.###  #.###.######.####  #......###### #@>.###  # ####.# #Qhq] #.....>...# ## #.........# # ########### QhC4 _QhQhl _You see here a +3 war axe of electrocution.QhHQh J&5QhPQhMRW _f - a +3 war axe of electrocutionQhfQhInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  f - a +3 war axe of electrocution Armour (go to first with [)  h - a +1 ring mail (worn)b - a +0 robe Jewellery (go to first with "=)  i - a ring of protection from cold (worn) QhScrolls (go to first with ?)e - 3 scrolls of enchant armour  m - a scroll labelled QOIDAI HIPSIDU Potions (go to first with !)  c - 2 potions of magic  d - an orange potion  g - a metallic pink potion Qh'k j - 2 sapphire potions  k - a glowing coppery potion  l - a coppery potionQhV qf - a +3 war axe of electrocution. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 1.1  At current training (3%) you reach 16.0 in about 20.4 XLs. Qh  Current attack delay: 1.4. Damage rating: 14 (Base 11 x 102% (Str) x 103% (Skill) + 3 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You acquired it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.QhQhQh..............###.####.###......† krazycure the Tinkerer QhA................#.# #.# #....... Gnoll .............##...####.###....... Health: 32/32 ======================== #.....#..................#....... Magic: 11/11 ======================== ##############..######.#...###### AC: 6Str: 11  #......# ##..).# #..##...# ## EV: 10QhInt: 14  #......####..##.# ##.####.###. SH: 0Dex: 11  QhBV#...........###.######.####..... XL:  4 Next: 19% Place: Dungeon:2  #......###### #@>..........###.. Noise: ---------  Time: 2485.9 (0.0)  ########Qhs####.........# #.. f) +3 war axe (elec)#.....>...# ##. Cast: Kinetic Grapnel#.........# #.Qhq########### ## _Something appears at your feet! Qh_There is a stone staircase leading down here. _You see here a +3 war axe of electrocution. _f - a +3 war axe of electrocutionQh\You unwield your +0 hammer.  You hear the crackle of electricity.Qh:Qh+6.9 (1QhQhH _There is a stone staircase leading down here. _You see here a +3 war axe of electrocution. _f - a +3 war axe of electrocution  You unwield your +0 hammer.  You hear the crackle of electricity. Qh*2_f - a +3 war axe of electrocution (weapon)QhNH ###.####.###......†#.....#.# #.# #.#.##...####.###.# .....#..........#.#..######.#...# #......# ##..).# #..##...# # #......####..##.# ##.####.###. #.###.######.####. #......###### #.@.###. # ####.# #.#.....>...# ##.#.........# #.########### #Qh)N QhO &7QhU QhW c _There is a stone staircase leading down here.QhQhInventory: 13/52 slots Hand Weapons (go to first with ))  f - a +3 war axe of electrocution (weapon)a - a +0 hammer Armour (go to first with [)  h - a +1 ring mail (worn)b - a +0 robe Jewellery (go to first with "=)  i - a ring of protection from cold (worn) Scrolls (go to first with ?)e - 3 scrolls of enchant armour  m - a scroll labelled QOIDAI HIPSIDU Potions (go to first with !)  c - 2 potions of magic  d - an orange potion  g - a metallic pink potion  j - 2 sapphire potions  k - a glowing coppery potion  l - a coppery potionQhTm Qhr .............###.####.###......†# krazycure the Tinkerer ...............#.# #.# #.......# Gnoll ............##...####.###.......# Health: 32/32 ======================== QhNs .....#..................#.......# Magic: 11/11 ======================== #############..######.#...####### AC: 6Str: 11 #......# ##..).# #..##...# ### EV: 10Int: 14 Qhs B#......####..##.# ##.####.###.. SH: 0Dex: 11 #...........###.######.####...... XL:  4 Next: 19% Place: Dungeon:2 #......###### #.@..........###... Noise: ---------  Time: 2487.9 (0.0) ########Qhat ####.........# #... f) +3 war axe (elec)#.....>...# ##.. Cast: Kinetic Grapnel#.........# #..########### ### _You see here a +3 war axe of electrocution. _f - a +3 war axe of electrocutionQht You unwield your +0 hammer.  You hear the crackle of electricity. _f - a +3 war axe of electrocution (weapon) _There is a stone staircase leading down here.Qh| 4QhV Qh QhQhsRead which item? Scrolls Qh e - 3 scrolls of enchant armour  m - a scroll labelled QOIDAI HIPSIDU [!] read|quaffQhG[?] describe selectedQh Qh Qh .............###.####.###......†# krazycure the Tinkerer ...............#.# #.# #.......# Gnoll ............##...####.###.......# Health: 32/32 ======================== .....#..................#.......# Magic: 11/11 ======================== #############..######.#...####### AC: 6Str: 11 #......# ##..).# #..##...# ### EV: 10Int: 14 #......####..##.# ##.####.###.. SH: 0Dex: 11 #...........###.######.####...... XL:  4 Next: 19% Place: Dungeon:2 #......###### #.@..........###... Qh! B Noise: ---------  Time: 2487.9 (0.0) ############.........# #... f) +3 war axe (elec)#.....>...# ##.. Cast: Kinetic Grapnel#.........# #..########### ### _You see here a +3 war axe of electrocution. _f - a +3 war axe of electrocutionYou unwield your +0 hammer.  You hear the crackle of electricity. _f - a +3 war axe of electrocution (weapon) _There is a stone staircase leading down here.Qh1  bw@bw   ribbon worm (summoned)bb 2 bats (summoned, wandering)As you read the scroll labelled QOIDAI HIPSIDU, it crumbles to dust.QhW3 +8.9 (1Qhj9 Qh: W _Wisps of shadow whirl around you... It was a scroll of summoning.Qh3QhB!Qh$Qh&Qh'Qh*,Qh.Qh0Qh4Qh6Qh8Qh8Qh:Qh@,Qh[QhQhQhQhs Qh QhwQhQhQhk,QhQh(QhpQh2!QhU',Qh_)Qh.Qh.Qh7QhH?QhN@QhAQhxI,QhJQhuQ,Qh}SQh|[,Qhn]QhhBQhl,QhnQhv,Qh|Qh}}Qh}QhkQh,QhQh,QhwQhƔ,Qh Qh$,QhQh7QhoQhQhϾQh,QhQh,QhQh,QhQh:QhQhYQhN,QhQh,QhcQh,QhQh=,QhQh,QhQh,QhQh,Qh Qh,QhQh,QhQh,Qh#Qh$,Qh{&Qhk+,Qhp,Qh%8W _You start waiting.Qh/<3Qh>>QhB,QhDQhwH,QhJQhUm _Your ribbon worm dissolves into shadows!Qh_]Qh^Qh^Qhm`Qhxb,QhncQhe,QhfQhh,QhiQhkQhlQhlQhZQh,QhXQh\,Qh\Qh,QhӠQhBQh٩Qhޫ,QhQh3,QhFQh,Qh4Qh0,Qh?Qh`,QhQh,QhQh,Qh&Qh,QhQh,Qh Qh,QhsQh-,QhQh,QhgQh,QhoQh,QhQh,Qh.Qh,QhQh,QhQh,QhAQh,,QhOQh,QhQhQhQh(QhQhHQhjQhgQhQhQhQh?QhPQhsQhQhQh,QhQhQhQhoQh8 Qhh Qh Qh ,Qh Qh,QhQhQhLQhIQh2Qh[QhCQh"x ..@.587.9 (99.0) Qh%#D_Your bat dissolves into shadows! x2Qh%-8.9 (100.0)Qhv+QhZ.# _Done waiting.QhRQhQh[QhQhXQhZQhwBQhXQh,QhQh,QhQh Qh=,Qh,Qh,QhnQhQhQhQh,QhQhr,Qh)Qh,QhCQh,QhQhQhwBQh,QhQh3,QhQh.,QhQh> ,Qh Qh ,Qh:Qh,QhQh!QhEQh<Qh,QhjQh ,QhQh,QhQh',QhQh,QhQh ,Qhy!Qh",Qhw#Qh$,Qh%Qh&,Qh'Qh]),Qh)Qh+,Qh+Qh,-,Qh/.Qh/Qh7/Qh/Qh1,Qh2Qh_3,QhG4Qh5,QhE6Qh7,Qh_8Qh9,Qh:Qh<,Qho<Qh=,Qh>Qh@,Qh@QhAQhAQhBQhD,QhDQhFQhJFQhFQh0H,QhsIQhJ,Qh/KQhL,QhMQhOBQhP,Qh RQhTBQhU,QhVQhKWQh`WQhXQh1ZQhWZQh[Qh#aQh cQhacQhcQhe,QhfQh.h,Qh$iQhj,QhIkQhlQhmQhmQho,Qh6pQhq,QhrQhu,QhvQh*y,QhzQh|,Qh}QhS,QhQh,QhQh,QhˇQhɉ,Qh.Qh,QhQhs,QhEQh*,Qh$Qh,QhQht,QhrQh,QhRQh,QhoQh,QhQh١,QhQhW,Qh;Qh,QhQh\,Qh=Qh*; 687.9 (99.0) Qhz3_You start waiting.Qh-8.9 (100.0)Qh)9 _Done waiting.QhBQhLFQhFQhRGQh}IBQh&JQhUKQhKQh0LQhrM,QhNQhO,Qh=QhQhQh,Qh'QhnQhƞXQhQhӥ,QhQhq,QhQh,QhQh,QhQh),QhZQh޵nQhXQh#,QhQhv,QhQQh,QhQhQh,Qh,QhQhQhQhQhQhEQhQhQhwQhLQh,QhQh#,QhQhQhQhQh,,QhQh,QhQh0QhYQhQh?QhcQh(Qh,QhQhQhQhQh,QhQh*,Qh Qh,QhQh7QhdQhKQh ,QhQhy,Qh?QhQhQhZQhQhQhQhQh!QhQh,QhQh,QhQh,QhFQhN,QhQhXnQhQh) ,Qh Qh ,Qh QhL,QhQh,QhnQh,Qh,QhyQhQh^Qh,QhQh,QhQhQhQhQhn,Qh Qh",Qh'#Qh$,Qh%Qh*',Qh'Qh),Qh~*Qh+,Qh-Qh= 787.9 (99.0) _You start waiting.8.9 (100.0)Qhi># _Done waiting.QhIQhQhQhuXQh,QhdQhQh,QhQh,QhQh%,QhQh,Qh Qh,QhQhQhQhQh ,QhQhn,QhgQhZ,QhTQh ,Qh4Qh,QhQht,QhOQh,QhQh8,Qh Qh,QhQhe,QhQh@,QhQh,QhQh.,Qh Qh ,Qh Qha ,Qh?Qh,,QhQh_,QhQhQhQhQhb,QhQhQh'Qh Qh ,Qh!Qh_#,Qh6$Qh%,Qh&Qh4(,Qh)Qh*,Qh{,Qh).,QhG/Qh0,Qh1QhL3,Qh&4Qh6,Qh6Qh8,Qh9Qhy;Qh<Qh<Qh>,QhP?QhAQhmAQhsBQhC,QhZFQhF,Qh}GQhJI,Qh JQhL,QhLQhN,QhOQhXQ,QhRQhS,QhTQhV,QhWQhY,QhZQh\,Qh]Qh_,QhR`Qhb,QhbQhd,QheQh^g,QhiQh\k,QhlQhZn,QhBoQhq,QhrQhMt,QhuQhKw,QhxQhyQh7zQh({Qh},Qh+~Qh,QhQh܂,QhnQh,QhQh,Qh1QhŒ,QhQh,Qh QhJ,QhQh,Qh:Qh,QhҚQh,QhQhR,Qh9Qh,QhQhG,Qh_Qh&,QhQhr,QhHQh,Qh٭Qhů,QhQh},Qh]QhC,QhQh,QhڸQhQh_QhoQh,Qh:Qh,QhQh3QhyQhQh2,QhQh7QhQhQh,QhZQh V887.9 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.8.9 (100.0) _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.Qh#Qh &Qhz+Qhr1Qh519.0)Qhk;Qh  ##.## ... # ... .. ... #  ##.####S#####.#  ...............  ............... 3 #..@...#  ####.#.# .### S   ball python (constriction, asleep)Qh Qh0 E∆∆QhF E90.7 (1.8Kinetic GrapnelQh M QhO t _You climb downwards. _There is a stone staircase leading up here.Qh  ### ##.## #...## ∆ .. ... ###.####S#####.#.........#####..<...##..####.#.# .# #∆ ##QhA g.SS)Qh` 5==10Qh Qh 5 _The ball python hisses angrily.Qh  You closely miss the ball python. The ball python closely misses you.The ball python bites you but does no damage.Qh5-3.2 (1.5Qh*Qh'X _The ball python barely misses you.QhPI?  You slash the ball python!QhPC† QhU20-4.7Kinetic GrapnelQhZQh]O _You kill the ball python!QhQh Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee ForgecraftQhAF6% 3b - Forge Blazeheart GolemFire/Forgecraft61% 4  c - Forge Lightning SpireAir/Forgecraft61% 4 10 spell levels left Qhr^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQhkrazycure the Tinkerer###Gnoll##.##Health: 32/32 ========================#...#Magic: 11/11 ========================# ...∆AC: 6Str: 11.. ... #EV: 10Int: 14##.####.#####.#SH: 0Dex: 11.......†.......XL:  4 Next: 20% Place: Dungeon:3.......@.......Noise: =--------  Time: 2894.7 (0.0)#####..<...##..f) +3 war axe (elec)####.#.#Cast: Kinetic Grapnel.# #∆ ## _The ball python hisses angrily.  You closely miss the ball python. The ball python closely misses you.Qh[40mThe ball python bites you but does no damage. _The ball python barely misses you.You slash the ball python! _You kill the ball python!  Okay, then. _Qh w ### #.# ##...### ....[ .. ... ###.####.#####.#.............#####..<...##..####.#. .#.#∆ ## #-5.7 (1 _Found a robe. _You see here a ball python corpse.Qh\r \M ###  ##.##  ##...#### #....[. .. #...# ###.####@#####.#†.............#####..<...##..-6 _QhLM ###  ##.##  ##...####.## #....[....... #.@.# ##.####.#####.#.......†......................######..Qh[C7Qh*M ###  ##.##  ##...####.## #..@.[....... ##...####.###.####.#####.#.......†............#..<...####.#.#.### #8QhQhQhm### ##.## ##...####.## #...@[... ##...####.#.##.####.#####.# .......†..........Qhan#####..<...##..####.#.#.#.# Qh-w9∆Qhy&9Qh1QhVQhuQhNh  You see here a +0 robe.Qhfa _Qh,QhQhOQh'QhpQhOQhNQhO!Qh!Qh"Qh$Qhy.### #######.###.## #..$...# ##...####@#### 904.7 (5Qh.# #....[.......# .. ##...####.#.#⌠# ##.####.#####.##.........†....... .ß................# (ß.⌠Qh"/#####..<...##... ..#####.#.##.#.. ##.QhM/1.#.##....QhS7Qh9+5.7 (6Qh>QhA% _Found 5 stones.Qh Qh Qhw Qhڰ QhC 6M ### #######.# ##.## #@.$...# ##...####.#####⌠.# #....[.......# .. ##...####.#.#⌠#...⌠##.#.. ##.Qh Qhb +6.7 (1Qh# Qhk Qh;Qh|<Qh5CQhDQh### #.# ##.## #.@$...# ##...####.#####⌠.ß# #....[.......# .. ##...####.#.#⌠###.####.#####.##...†....... .ß......Qh#####..<...##... ..# QhQhn&7Qh~QhQhC### #.# ##.## #..@...# ##...####.#####⌠.ß.  # #....[.......# ß.. ##...####.#.#⌠#  ##.####.#####.##..  .†......  ..  #####..<...##. 8QhQh+9.7 (2QhQh> _You now have 92 gold pieces (gained 16).QhQhQhQhBQhvQh2Qh,QhQhoQhn ,Qh4 Qh QhcB ### ### #######@# 12.7 (3##.## #......#...# #...####.#####⌠.ß..#  #....[.......# #..ß.#..####.#.#⌠# #...# ####.#####.##.. #⌠#.# ....†QhEq .ß.. ##.# ............# (ß.⌠ > ##..<...##... ..#QhQh +3.7 (4Qhs&Qh\); _Found a stone staircase leading down.Qh 3Qh Qh Qhb ,Qh ,Qh ### #### #######.###.# ##.## #......#.@.#4.7 (1 #...####.#####⌠.ß..# Qh ....[.......###..ß.# #...####.#.#⌠#∩#...# ##.#####.##...#_#⌠#.# ..†....... .ß..# ##.#Qh] {......#.(ß.⌠ ><...##...#...# .##.#.##.#.. ##.Qh Qh +5.7 (2Qh; Qh < _Found a faded altar of an unknown god.Qh3QhQhQh= ,Qh$XQh),Qha)Qh)QhU*Qh,Qh\.Qh.Qh&/Qh0Qh2Qh2Qh3Qh5Qh8,Qh=9QhG:Qh;,QhW<Qh>QhPA,QhAQh-CQh^E,QhEQhIR  There is a stone staircase leading down here.QhZKQhK _QhLQhBNQh P,QhPQhSQh## ..##...#...# #.# Qh^y.##.#..###. #@# ##.... ............... Qhy# # ..#####.##....B ..# ....∆QhyX ..# ### #..# B   bombardier beetle (asleep) Qhz#..# #..# QhŅ033.7 (18.0)Qh ,4.7 (19QhQh=d _A bombardier beetle comes into view.Qh7cP###.#####⌠.ß..### [.......###..ß.#.## ####.#.#⌠#∩#...##.###...#_#⌠#.##. ...... .ß..####.#.##.(ß.⌠ ##>## ###...#...# #.# ... #.##.#..###.####.##........ .......@....... # ..#####.##....B ..# ....∆#..# ####..#Qhk%_Qhn15.0)Qhv8_QhBxQh2.#####⌠.ß..### .###..ß.#.## .#.#⌠#∩#...##.## .##...#_#⌠#.##.#  .ß..####.#.## Qh#.(ß.⌠ ##>## #####...#...# #.# ....# .##.#..###.####.##.....# .##.... .  # ..#####.##....B.QhӬ!...# ....[ ##..# ###.#..#Qh>#..# #..##..#QhuXBBQhK&6QhQh( _Found a ring mail.QhC.#####⌠.ß..### ###..ß.#.## .#.#⌠#∩#...##.## .##...#_#⌠#.##.#  .ß..####.#.## Qh%#.(ß.⌠ ##>######## ##...#...# #.# .....# ##.#..###.####.##.....# ##.... .# # ..#####.##....B.#Qh...# .....[###..# #####.##..# ##..# #..##..#QhʝQh-=B.Qh =7Kinetic GrapnelQhRQhQhg0.#####⌠.ß..### ###..ß.#.## .#.#⌠#∩#...##.## .##...#_#⌠#.##.#  .ß..####.#.## #.(ß.⌠ ##>######## ...#...# #.##.....# .#..###.####.##.....## .... .QhShB..#  ..#####.##......# ...##.....[# ##..## #..# Qh_Qh'#.#####⌠.ß..###.###..ß.#.## ##.#.#⌠#∩#...##.## ##.##...#_#⌠#.##.#. .ß..####.#.##.#.(ß.⌠ ##>#########...#...# #.##.....##.#..###.####.##.....###.... .B..# # ..#####.##......# ...##.....[# ##..#######.#  #..# # #..#  #..#  #..#Qh<Qh$6B.Qh&9QhQhQhʊ.#####⌠.ß..### ###..ß.#.## .#.#⌠#∩#...##.## .##...#_#⌠#.##.#  .ß..####.#.## #.(ß.⌠ ##>######## ...#...# #.##.....# .#..###.####.##.....## .... .B...#  Qhi..#####.##......# ...##.....[# ##..## #..# QhQhO_B.Qh('40Qh|QhQhu=#.#####⌠.ß..###.###..ß.#.## ##.#.#⌠#∩#...##.## ##.##...#_#⌠#.##.#. .ß..####.#.##.#.(ß.⌠ ##>#########...#...# #.##.....##.#..###.####.##.....###.... .B....# Qh3>n# ..#####.##......# ...##.....[# ##..#######.#  #..# # #..#  #..#  #..#Qh^Qh&1Qh Qh QhH  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.QhM#B.Qh*e9/11 -----==2QhQhq _The bombardier beetle waves its antennae.QhF#.#####⌠.ß..###.###..ß.#.###.#.#⌠#∩#...##.###.##...#_#⌠#.##.#. .ß..####.#.##.#.(ß.⌠ ##>######## .##...#...# #.##.....# .##.#..###.####.##.....## .##.... .B.....#  # ..#####.##......#Qhma ...##.....[# ##..#######.# #..# # #..# #..# #..#Qh"E--3QhQhQh;###.#####⌠.ß..### krazycure the Tinkerer .......###..ß.#.## Gnoll ###.#.#⌠#∩#...##.## Health: 32/32 ======================== ###.##...#_#⌠#.##.# Magic: 8/11=================------- ..... .ß..####.#.## AC: 6Str: 11 .....#.(ß.⌠ ##>########  EV: 10Int: 14 .##...#...# #.##.....#  SH: 0Dex: 11 .##.#..###.####.##.....##  XL:  4 Next: 20% Place: Dungeon:3 .##.... ........@*B.....#  Noise: ---------  Time: 2943.7 (0.0)  # ..#####.##......#  hP< 33mf) +3 war axe (elec) ...##.....[#  Cast: Kinetic Grapnel ##..#######.#  #..# #  #..# B   bombardier beetle #..# #..# _The bombardier beetle waves its antennae.Qh<Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineQh<BAim: a bombardier beetle (85% to hit)Qh(###.#####⌠.ß..###krazycure the Tinkerer .......###..ß.#.##Gnoll ###.#.#⌠#∩#...##.##Health: 32/32 ======================== ###.##...#_#⌠#.##.#Qh)Magic: 8/11=================------- ..... .ß..####.#.##AC: 6Str: 11 .....#.(ß.⌠ ##>########EV: 10Int: 14 .##...#...# #.##.....#SH: 0Dex: 11 Qhw*w.##.#..###.####.##.....##XL:  4 Next: 20% Place: Dungeon:3 .##.... ........@*B.....#Noise: ---------  Time: 2943.7 (0.0)  #..#####.##......#f) +3 war axe (elec)...##.....[#Cast: Kinetic Grapnel##..#######.##..##Qh*#..#B   bombardier beetle#..##..# _The bombardier beetle waves its antennae.Qh+Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhE+Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (85% to hit)QhQh'Y_B.Qh3=4.7 (1QhD8_Qh asting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhCAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (85% to hit) _The kinetic grapnel hits the bombardier beetle but does no damage.QhJ~ l *You hit the bombardier beetle.QhR  The bombardier beetle is lightly wounded.  The rocky spike skewers the bombardier beetle.Qh Qhe  The bombardier beetle is moderately wounded.The rocky spike skewers the bombardier beetle.Qh: BThe bombardier beetle is heavily wounded.=Qh: 6.1 (1.4QhYA &_QhJ  * _The bombardier beetle bites you but does no damage.  You barely miss the bombardier beetle. Your bite misses the bombardier beetle.Qh _ The bombardier beetle is heavily wounded.The rocky spike skewers the bombardier beetle.Qh BThe bombardier beetle is severely wounded.Qh2(7.5QhܭQh߰b _The bombardier beetle completely misses you.Qh\ *You barely miss the bombardier beetle.You bite the bombardier beetle, but do no damage.Qh0. `  Qh0TThe bombardier beetle is severely wounded.Qh"8*Qh _  The rocky spike misses the bombardier beetle.The rocky spike skewers the bombardier beetle but does no damage.Qh _BThe bombardier beetle is severely wounded.Qh(8.9QhQh'p*The rocky spike misses the bombardier beetle.The rocky spike skewers the bombardier beetle but does no damage. _The bombardier beetle bites you but does no damage.  You hit the bombardier beetle.  You bite the bombardier beetle, but do no damage.Qh _  The bombardier beetle is severely wounded.The rocky spike skewers the bombardier beetle.Qh߃T_BQhX9==50.3QhʌQhj _The bombardier beetle is severely wounded.QhVE  You slash the bombardier beetle!Qhe_†Qh==75-1.7Kinetic GrapnelYour Necromancy skill increases to level 1!Your Translocations skill increases to level 1!  Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!  Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!Qh8_Qhh _Your Alchemy skill increases to level 1!Qh/.#####⌠.ß..### ###..ß.#.## .#.#⌠#∩#...##.## .##...#_#⌠#.##.#  .ß..####.#.## #.(ß.⌠ ##>######## ##...#...# #.##.....# ##.#..###.####.##.....## ##.... .......# # ..#####.##......# ...##.....[# ##..#######.##..# ##..##..##..#QhH1#Qh\\--20 _Qh&_Qh~ _You see here a bombardier beetle corpse.QhHr.#####⌠.ß..### ###..ß.#.## .#.#⌠#∩#...##.## .##...#_#⌠#.##.#  .ß..####.#.## #.(ß.⌠ ##>######## ...#...# #.##.....# Qh.#..###.####.##.....## .... .†Qh#  ..#####.##......# ...##.....[# ##..## Qh $_Qh>-3 QhV _Qh7_QhQh IQh ,Qh ,Qhr Qh Qh ,Qhy Qh# ,Qh$ Qh' Qh( P10/11==QhD) Qh+ ,Qh- Qh0 ,Qh0 QhB X==QhC QhG y1===QhYJ 4 _Magic restored.QhK 3QhmL QhN QhfQ QhQ QhR QhT QhX BQhZ Qh>] Qh] 4===Qh_^ Qh` Qhc ,Qhd Qhqk A  You see here a +0 ring mail.Qhn Qh!o  _Qh`p Qhbs Qhu ,Qhpw Qhx Qhkz ,Qh){ Qh| Qh Qh Qhm Qh* Qhk ,QhV Qh Qh ,QhM Qh Qh5 ,Qh= Qh[ Qhʓ Qh Qhp Qh& Qh Qh QhP QhΚ Qhb ,Qhܜ Qh3 Qh Qh Qh Qh Qh ,Qhɣ Qh Qh ,Qh Qhߨ Qhz Qh Qh Qh. QhL ,Qhخ Qh Qh ,QhB Qh Qh& Qh` QhI Qh Qh Qh̸ QhL Qh Qh; ,Qh Qh Qh ,Qh QhM Qh ,Qh Qh Qh ,Qh: Qh{ Qh Qh: Qh Qh+ Qh ,Qh Qh Qh ,Qh4 Qhf Qh 5 #.##########  #..........  ##########.#  #.#  Qhm #.#  ∆ #.#  #.#  #.####  #..@.# Qh \ ####.#  Qh e.#  .# Qh <.# ..Qh h   jackal (asleep) #hQh* H . ∆Qh 96.7 (43.0)  A jackal comes into view.Qh, Qh hhh 2 jackals (wandering)hThe jackal barks!  Qh CA jackal comes into view.Qh 5==7.7 (44Qh Qh _The jackal moves out of view. _A jackal comes into view.QhJ~#.# #..........# #.# Qh~#.# #.# ∆ #.# #.# #.#### #...@# ####.# #.# #.##.#.h. #Qh6#h QhŁQhQh$Qh|h.hhhh 3 jackals (2 wandering)QhъQh[--8.7 (1.0)Kinetic Grapnel _QhQhrQhzoV.........#########QhIpv∆ ##.####...#### h..h## . ∆#QhrQhsQhHtQh|Ah..Qh_|=h∆Qh}A--9Qh΄QhQh] #########∆ #.#####....#### h....##h h#∆∆.#Qh`a Qha Qhb Qhmj M.hQhJk 1=3000Qhp Qhs T _The jackal closely misses you.Qh __The jackal closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.  The jackal barks!QhQhM  The jackal bites you but does no damage.Qhh  A jackal comes into view.QhW#hh.hhh 4 jackals (1 wandering)h.Qhe9/11 -----==1Qh"Qh%S _The jackal barely misses you.Qh:QhQhQh h..hh.  You closely miss the jackal.Qh6--3.2 (1.5QhQhA _The jackal bites you but does no damage. x2QhbV g  The jackal barks!  You hit the jackal.QhX n  The jackal is severely wounded.QhY Qhu` hh..hThe jackal barely misses you.Qha 6==4.6 (1.4Qhg Qh^j > _The jackal bites you but does no damage.Qhq w  You closely miss the jackal.Qh! n  The jackal is severely wounded.Qh &--Qh 6.1 (1.5Qh Qh A _The jackal bites you but does no damage. x2Qh5.........#########∆#.# #.####....#####@#.#h#.hh##.  .#∆∆.#QhDQh0t--------70QhdQh<Qhj#########∆ #.#####....####.# #@#h.hh##. .#∆∆# Qh՟Qhm.=8QhqQhX> _The jackal bites you but does no damage.Qhz 0--10/11==9.6 (1.5Qh Qhu _You barely miss the jackal. The jackal barely misses you. The jackal bites you.Qh .........#########∆#.# #.####....#####@#.#h#.hh##.  .#∆∆.#Qh Qh Qh( Qh @#h.Qh 5-100Qh Qh QhNd *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhT~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.Qh2 #hThe jackal is almost dead.The jackal bites you but does no damage.8/11 ----==1QhQhT _The jackal closely misses you.Qht *You barely miss the jackal.Qh(u' QhuQ`  The jackal is severely wounded.Qh9*Qh  The rocky spike misses the jackal. The rocky spike skewers the jackal.Qh&M 3Qhl,Qh4mQh} h.  You kill the jackal!1=-83.0 (1.4Qh@QhT _The jackal closely misses you.Qh˰ u *You closely miss the jackal.Qh  The jackal is moderately wounded.The rocky spike skewers the jackal.Qh| hThe jackal is heavily wounded.The jackal barely misses you.Qh (4.4QhQh-> _The jackal bites you but does no damage.Qh :  You slash the jackal!Qh"Qh#Qh+| . 2You kill the jackal!Qh/980-5.8Qhk5Qh8S _The jackal barely misses you.Qh2*Qh  You closely miss the jackal. The rocky spike skewers the jackal.Qhur   jackalQh4QhF=t h.You kill the jackal!QhJ29--9==--3=7.3 (1.5 _The jackal bites you.Qhd #You barely miss the jackal. The jackal barely misses you.Qh"5-8.7 (1.4Qh}QhqL _The jackal misses you.Qh:  You slash the jackal!QhF†Qhغ30=-5-20.1Kinetic GrapnelQhfQhEJ _You kill the jackal!Qh  #########∆ #.#####....#### ...#.#QhL Qh 4-10Qh?  _You see here a jackal corpse.Qhuz ∆###...### #†....###.#..Qh}:∆Qhd==-2 _QhŅQh4Qh ∆###...### #†............#.#######.#<##..Qh8<Qhn&3QhqQh9 _Found a stone staircase leading up.QhA ∆###...### #†..######.####.......@...########.#< .#∆#..QhQhq,1==4QhgJ..QhB---9QhlQhI _m - an orb of lightQhR###.......##.....###....##  #.. #.#### ###.. #.....# ∆....!##..##.....## #0#?.......# ...##.gJ# ∆QhS#..# #..... #.. ........ . .._.##...## ##...# #..###.## .#. ∆.#QhBU,Qh_ Jg..  The hobgoblin attacks as it pursues you!Qha`29---=50QhjQhm- _The hobgoblin hits you.Qh  ...# #...# ..## #.....#  #..##.#  #.. #.#   #.. #.#####  ###.. #.....# ∆....!##@.##..#  .........## # 0#?.....Jg#   #...##...# ∆  #..# #.....   #.. ........  #. .._.##...# # ##...# #..# #.## ..# Qh   The endoplasm attacks as it pursues you! Jg..  The endoplasm barely misses you.The hobgoblin attacks as it pursues you!6-----1Qh;Qh?- _The hobgoblin hits you.Qh ] ##........###.......###.....###....#  #### ###.. #@....# ∆....!##..##..#.......Jg## #0#?.......# Qh H#...##...# ∆#..# #..... #.. ........ . .._.##...# ##...# #Qhy Qh[ Qh Jg..  The hobgoblin attacks as it pursues you!Qhf _7=-2QhY QhH W _The hobgoblin closely misses you.Qh .####.....# ##............###.......###.....###....#  #####Qh\  ###.. #.....# ∆....!##Jg##..#.........## #0#?.......# ..##...# ∆..# #..... #.. ........ . .._.##.QhV Qh QhY LJg..Qh .-3Qh, Qh8........## .####.....# ##...........###.......###.....###....#  #.. #.##### ###.. #Jg...# ∆....!##..##..#...## #0#?.......# .##...# ∆# #..... . ........ Qh,Qh"JJg.Qh@-4QhQhQh?  You barely miss the endoplasm. The endoplasm closely misses you.The endoplasm freezes you.5--=5.5 (1.4QhQh21 _You are frozen. You resist.Qh  You barely miss the endoplasm.The endoplasm freezes you.4--6.9QhNQhz1 _You are frozen. You resist.Qhr_#The endoplasm freezes you. _You are frozen. You resist.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The endoplasm freezes you.Qh`22--9/11 -----=70QhgQh k1 _You are frozen. You resist.Qh+  You slash the endoplasm!  Lightning courses through the endoplasm!Qh. 8g.Qh. _g   hobgoblinQh. !Qh|= d-------7-9.3 (1.4QhK QhO M _You kill the endoplasm!Qha"#####...## ........## .####.....# ##........###.......###.....###....##.#  #.. #g#### ###.. #.....# ∆....!##..##.....## #0#?.... .##...# ∆# #..... Qh7dQh3p~ g.  The hobgoblin attacks as it pursues you!Qhqp23=-600QhxQh{O _The hobgoblin misses you.Qh+d2*Qh: `Qhf gYou closely miss the hobgoblin. The rocky spike misses the hobgoblin.Qhm20--=1.7 (1.4QhQhn _The hobgoblin hits you. The hobgoblin barely misses you.QhSx * You hit the hobgoblin.Qh  The hobgoblin is heavily wounded.The rocky spike skewers the hobgoblin.Qh'SQh?'.QhCj903.1Kinetic GrapnelQhJQhMM _You kill the hobgoblin!Qh .........######.....## ##............###... ##.....## ##..... #..## #######....##....Qh#.. ........  Qh1----40Qh QhnQhr  ####.....## ##..............###.... ##.....## ##..... #..## #######....#∆....!##..##..####...#......#. .._.##...#   Qh% Qhz( b10/11==--5Qh/ Qh1 QhN/ M  ##..............###..... ##.....## ##..... #..## #######....#∆....!##..##..# .........## #.. .#..#. .._.##..# ##...# #..#  Qh/ D Qhv? <6QhG QhkI Qh] ...###..... ##.....## ##..... #..## #######....∆....!##@.##..# .........## #0#?.......# #..#. ## ##...# #..##.## ..#   Qhh2#Qhk&7Qh+rQhetQh . ### ##.....## ##..... #..## #######.. #.....#∆....!##..##..# .......@.## 0#?.#  #...##∆#... ..###Qh##.## ..##. ∆.#   QhZQh\2=8QhQhQh ###.#  ##.....##  ##.....#  #..##.#  #.. #.#  #.. #.##### #.. #.....#  ?....!##..##..# .## # #0#?.#  #...##...# ∆  #..# #.....  #.. ........  #. .._.##...#  # ##...# #..#  ##.## ..#  #. ∆.#QhR[40m QhQh/C==9QhQhO _Found a scroll of poison.Qh% ###.#  ##.....##  ##.....#  #..##.#  #.. #.#  #.. #.##### #.. #.....# .?....!##..##..# .## # #0#?.#  #...##...# ∆  #..# #......  #.. ........ Qh  #.. .._.##...#  #. ##...# #..# #. ##.## ..#  #. ∆.# QhnQh '70QhxQh}Qh&  ###.#  ##.....##  ##.....#  #..##.#  #..##.#Qhg   #..##.##### #..##.....# Qh .?....!##..##..# .## # Qh #0#?.# Qh # #...##...# ∆  #..###...... Qh  #.. ........  #.. .._.##...# Qh #..##...# #..#  #.. ##.## ..# Qhn X #. ∆.# Qh Qh &1Qh Qhb Qh[w M...###.......##.....###.....#  ##########..##.....# ?....@##..##..Qhw b......## #Qhw ###0#?.... # #...##...# ∆ .. ##..Qh Qh t23==2Qh Qhi Qh [1===3.1 (2Qh Qh Q _n - a puce potionQh& ### ##.....# ##..... #..##.##########......?.....##..##..#.....@....## ###0#?.#  # #...##∆..Qh ##.. #. ∆.#   QhDQhG+4.1 (1Qh%Qh'Qh X ###.#  ##.....##  ##.....#  #..##.#  #..##.#  #..##.##### #..##.....# K..?.....##..##..# #.## # #0#?.# Qh   # #...##...# ∆  #..###...... #..# ........ #....._.##...# K   kobold (asleep) #..##...# #..# #..###.## ..# #. ∆.#QhQh&5Qh#Qh's _A kobold comes into view. It is wielding a +0 whip.Qhs_' ##.....# ##..... #..##.###########....K..?.....##..##..##............## ####0#?.#  # #...##∆Qh_ #..###......  ..........._.##...###...# ##.##  #. ∆ QhiQhls4==6QhMtQhvQhW ##.....## ##.....# #..##.# #..##.# #..##.######..##.....#.K..?.....##..##..# #.## # ####0#.# # #...##...# ∆ #..###......  #..# .  #....._.##...# #..##...# #..#  #..###.## ..#  #..# #. ∆.#QhQh D===7Qh'Qh+ _You see here a scroll of teleportation.Qh3 T###.......##.....###.....#  #..##.############..##.....# Qh%4 8.K..?.....##..##..#.....## #####0#?.... # #...##...# ∆##...Qh\4 ...# ..........._.##....# #Qhz4 ##.## .#..# #. ∆.#Qhb: QhC h.KKQhfF /==8QhP QhS @ _The kobold shouts! You hear an angry hiss.Qh ` ###.# ##.....## ##.....# #..##.# #..##.# #..##.######..##.....#.?.....##..##..# #K.## # ####0#?.# #.#...##...# ∆#.#..###......#.#..# .#.#....._.##...##.#..##...# #..##.#..###.## ..#  #..# #. ∆.#Qh ,Qh /S.KS   ball python (constriction)K   koboldQh F--9Kinetic GrapnelQhQh^ _A ball python comes into view.QhW ###.# ##.....## ##.....# #..##.# #..##.# #..##.######..##.....#.S....?.....##..##..# #.K.## # ####0#?.# #.#...##...# ∆ #.#..###...... #.#..# . #.#....._.##...# #.#..##...# #..# #.#..###.## ..#  #..# #. ∆.#QhYQhZQhbh.S.KQhcz5=--80QhoQhpQhz *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold.Qh)QhOQhW.S)#Qh{]m9/11 -----1==1QhdQhggJ _You kill the kobold!QhF !###.# ##.....## ##.....# #..##.# #..##.# #..##.##### #..##.....# ...S..?.....##..##..# #..).## # ####0#?.# #.#...##...# ∆ #.#..#.#..##.#....._.##...# #.#..###.#..# Qh-H QhP H.SQhGU /--2Qh0Y Qh[ Qh(p ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### #..##.....# ......?.....##..##..# #S.).## # ####0#?.# #.#...##...# ∆ #.#.Qha).###...... #.#..# . #.#....._.##...# #.#..##...# #..# #.#..###.## ..#  #..# #. ∆.#Qhk+Qh2>.SQh3A--3Qh8Qh:Qht ###.# ##.....## ##.....# #..##.# #..##.# #..##.######..##.....#.?.....##..##..# #.S.## # ####0#?.# #.#...##...# ∆ #.#..###...... #.#..# . #.#....._.##...# #.#..##...# #..# #.#..###.## ..#  #..# #. ∆.#Qh`**QhM  The rocky spike skewers the ball python!Qh)Qh%&.Qh6*6=2==4Kinetic GrapnelQh1Qh5x _You kill the ball python! _You see here a +0 whip.QhDg ###.# ##.....## ##.....# #..##.# #..##.# #..##.#####.#..##.....#.?.....##..##..# #.@).## # ####0#?.# #.#...##...# ∆ #.#..###...... #.#..# . #.#....._.##...#  #.#..##...# #..#  #.#..###.## ..#  #..# #. ∆.# QhQhTT-------5 _QhQhQhVF 'M...###.......##.....###....##.#  #..##.###############...# .......@?.....##..##..######..)...## #####0#?.... #.#...##...# ∆#..##QhF *QhO QhjQ A--6Qh6X QhZ Qh $.# ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# ......##..##..# ######..).## # ####0#?.# #.#...###.#..#Qh #.#..# .#.#....._.##...##.#..##...# #..##.#..###.## ..#Qhߋ Qh &7Qh Qh[ 6#QhΡ v7==8.1 (2Qh Qha L _o - a scroll of poisonQhX QhY Qh^a Qhwb QhhU.# ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .##..##..# ######..).## # ####0#?.# #.#...##.#.#..#.#..##.#...#.#..## QhqQhs^10/11==9.1 (1QhQhJQh.# ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .Qh>##..##..# ######..).## # ####0#?.# #.#...##...# ∆#.#..###......Qhn#.#.#.#..#.#.. Qh Qh'90QhcQhQhƱ .# ###.......# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .##..##..# ######..).## # ####0#?.# #.#...##...# ∆#.#..###......#.#..# ........#.#Qh#.#..## QhrQh &1QhxQh Qh&5.# ###.......# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .##..##..# ######..).## # ####0#?.# #.#...##...# ∆#.#..###......#.#..# ........#.#....._.##...# Qh=QhYAq8==2QhHQhSJQh.#  ###.......#  ##.....##  ##.....#  #..##.#  #..##.#  #..##.#####  .#..##.....#  .##..##..#  ######..).## #  Qh####0#?.#  #.#...##...# ∆  #.#..###......  #.#..# ........   #.#....._.##...#   #.#..##...# #..#   #.#..###.## ..#   QhQhkC==3Qh{QhQh<Qh>Qh.EQhFQhZQhzQh+QhѸQhl ### ##.....# ##..... #..##.#####.##########.................##..##..#######..)....@....##  ####0#?.#  #.#...##∆.. Qhim##..#..# #. ∆.#   QhuQhx{&4QhQhZQh۲QhInventory: 15/52 slots Hand Weapons (go to first with ))  f - a +3 war axe of electrocution (weapon)a - a +0 hammer Armour (go to first with [)  h - a +1 ring mail (worn)b - a +0 robe  m - an orb of light QhJewellery (go to first with "=)  i - a ring of protection from cold (worn) Scrolls (go to first with ?)e - 3 scrolls of enchant armour  o - a scroll of poison Potions (go to first with !)  c - 2 potions of magic  d - an orange potion  g - a metallic pink potion  j - 2 sapphire potions  k - a glowing coppery potion  l - a coppery potion  n - a puce potionQhe m - an orb of light. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.QhYQhbQhq###.......#  krazycure the Tinkerer##.....##  Gnoll##.....#  Health: 28/32 =====================---#..##.#  Magic: 10/11 =====================---#..##.#  AC: 6Str: 11#..##.#####  EV: 10Int: 14.###########..##.....#  SH: 0Dex: 11..............##..##..#  XL:  4 Next: 92% Place: Dungeon:3######..)....@....## #  Noise: ---------  Time: 3094.1 (0.0)####0#?.......# Qhpq@ f) +3 war axe (elec)#.#...##...# ∆  Cast: Kinetic Grapnel#.#..###...... #.#..# ........ #.#....._.##...#   #.#..##...# #..#   #.#..###.## ..#   #..# #. ∆.#   The rocky spike skewers the kobold. _You kill the kobold!The rocky spike skewers the ball python! _You kill the ball python! _You see here a +0 whip. _o - a scroll of poisonQhzQh}QhQh.  #..# #. ∆.#   You start putting on your armour.Qh:+5.1 (1QhQhQh`396.1 (2QhQhķQh[1===7.1 (3Qh%QhQh+8.1 (4QhQhQhf+9.1 (5QhQhz _You continue putting on your orb of light. x5Qh<Qh$........##....@...........##...Qh1^ _You finish putting on your orb of light.Qhd ###.#  ##.....##  ##.....#  #..##.#  #..##.#  #..##.#####  .#..##.....#  .##..##..#  ######..).## #  ####0#?.#  #.#...##...# ∆  #.#..###...... #.#..# ........ #.#....._.##...# #.#..##...# #..# #.#..###.## ..# #..#hd;49m #. ∆.#QhQhc30=100.1 (1 _Qh'Qhu)Qh ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .##..##..# ######..).## # ####0#?.# #.#...##...# ∆ #.#..###..... #.#..# ........ Qh/1 #.#....._.##...#  #.#..##...# #..#  #.#..###.## ..#  #..# #. ∆.#QhQhBQh====1Qh_Qh;Qhu{  ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .##..##..# ######..).## #Qh{ } ####0#?.#Qh|  #.#...##...# ∆ #.#..###...... #.Qh[| #..# . #.#....._.##...# #.#..##...# #..# #.Qh| #..###.## ..#  #..# #. ∆.#QhH Qh &2Qh Qh8 Qh\ ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# .##..##..# ######..).## # ####0#?.#Qh0 #.#...##...# ∆ #.#..###...... #.#..# . #.#....._.##...# #.#..##...# #..# #.#..###.## ..#  #..# #. ∆.#QhaQhE&3Qh,QhQh ###.# ##.....## ##.....# #..##.# #..##.# #..##.##### .#..##.....# Qh!.##..##..# ######...## # ####0#?.# #.#...##...# ∆ #.#..###...... #.#..# . #.#....._.##...# #.#..##...# #..# #.#..###.## ..#  #..# #. ∆.#QhYQh#1QhON==4QhQh`M _You see here a +0 whip.Qh% 3Qh\ QhN Qh" P _Qh Qh Qh ,QhM Qh ~2==QhV Qh 1 _HP restored.Qh$ IQh' Qh* ,Qh, Qh0 Qh2 ,Qh4 QhC ##.....## ##.....# #..##.# #..##.# #..##.#####.###########..##.....# ..............##..##..# ######..)...## #  ####0## #.#...##...# ∆#.#..###...... #.#..# ..#.#....._.##...##.#..##...# #..##.#..###.## ..##..# #. ∆.# QhQh@QhC,QhEQhAH,Qh0JQhLM _You now have 111 gold pieces (gained 8).Qh\O3Qh?PQhRQh+U,Qh3WQhHXQhZ,Qh[QhH^Qha,QhaQh4dQhzg,QhQiQhiQhl,Qh|u _n - 2 puce potions (gained 1)QhxIQhBQhQh7Qh `Qh:,QhQhCQh,QhQhQh0QhXQhXQhQhQhQh&QhQh1Qh Qh,QhZQhQht,QhJQhQh,Qh*QhQhG ,Qh Qh Qh,QhQhQh,QhQhQhr,QhQhG!Qh$,Qhy&Qh(Qh*,Qh+Qh-Qho0,Qh1Qh/3Qh4,Qh5QhR8Qh:QhJ:Qh;Qh@=Qh?,Qh@QhkDQhKQh?LQhmMQhRQhMV,QhWQhsXQh2[,QhK\Qhj^Qha,QhbQhdQhnhBQhlQhHo,QhpQhlsQhv,Qh.xQhzQh},QhQhQh,QhօQhчQh1,QhQhTQh ,QhQhQh,QhQhZQhc,Qh4QhFQhQh5QhQh[Qh<,QhQhQh,QhQhJQh&,QhQhjQh,QhTQhpQh∆ #.#  #.#  #.#### #....# ####.#  # #†#  .##.##### #.#  ........######.### #..@..........#83.1 (71.0)#.:..#.#######.#<#Qh#.#. #.# #.#[#.. #$# #.#.#.< #.# #.#.##. #.#######...## #.##.........####.####.....###.###.......#QhEB4.1 (72QhIQ _Found an escape hatch in the ceiling.Qh` ∆ #.# #.# #.#### #....# ####.# # #†##.##.##### #.#.######.#### #.@...........# #.:..#.#.#<# #.#..#.# #.#[#......#$# #.#.#Qh`# .<#.##.# #.#.# #..#. #.#######...## #. .. #.##.........### .. #.##.####.....## #.###.#QhViQhvk15.1 (1.0)QhqQhsQhQhQhQhQhS∆ #.# #.# #.#### #....# ####.# # #†# #.##.##### #.# .######.#### #.# #.:..#.#.#<# QhPT#.#..#.# #.#[# ......## .<#.##..#. ##. .. ## .. # Qh]Qh6`&6QhifQhqhQh. \ ###...#### #†#.##.##### #..........######.#### #.............#.:..#@#######.#<Qh #.#..#.# #.#[......#$..<#.##.#.#..##...........#Qhi Qh &7Qh Qh; Qh+3  ###...#### #†#.##.##### #..........######.#### #.............#.:..#.#######.#<#..#@# #.#[......#$.Qh3 # .<#.##....######.......#Qhp: Qh; &8QhA QhjC QhF ...#### #†#.##.##### #..........######.#### #.............#.:..#.#######.#<#..#.# #.#[.....Qh-Gf# .<#.##. #..#. #.#######...##..####.....##QhOQhP&9QhWQh`Qha,90.1 (2Qh!hQhj? _You now have 123 gold pieces (gained 12).QhN3Qh(OQhdQQh1WBQhWQhJ[,Qh[Qh\QhS_,Qhl`Qh+bQh8d,Qh"eQhfQhi,Qh}jQhflQho,Qh$pQh{  #.##.# #.#### #.# #....# # #.# ####.# #. #.# #†#####.##.##### #.#Qh|f#...........######.#### #....#.............# Qh|#.@..#.#######.#<# #.#..#.# #.#[# ......#.# #.#.# ##.<#.##.# #.#.#Qh|< #..#.##.#######...###....##...# #.....#.##.####..... #..###..##.###...... ..##..........Qh} You pick up My Sojourn through Swampland and begin reading...Qh++6.1 (6Qh+7.1 (7QhQhˎq  You add the spells Mercury Arrow and Eringya's Surprising Crocodile to your _library.Qhl 3Qhm Qhpp Qhx XQhy ,Qh:z Qh~ Qhz  #.#? #...S .# # #.##.# #.#### #.##.#....# #.##.# ####.# #.##.# #†###.##.##### ##...@.......######.##Qh #.##....#............ ###....#.#######.# #.#..#.# #.# ......#.# #.Qh m ##.<#.##.# #S   ball python (constriction, wandering) #..#.####..Qhw  #....##.##.#.....#.##.####..Qh 9.1 (2  A ball python comes into view.Found a scroll labelled YRHAIN KUA.Qh˙ l.SS)Qh -200.1 (3Qh̠ Qh 5 _The ball python hisses angrily.Qh*.#?# ...  S###...####.Qhd #.##.# #†####@##.##### #.# QhO..........######.##Qh #.##....#............# ###....#.######Qh͓ #.#. ......Qh##.<#.##.# #.##.##.#######Qh '##.##.....QhQhF.SQhB1.1 (1Kinetic GrapnelQhQhQhe>#########.#?# ...  .###S...####.  #†####.##.##### #.# #...........######.###.##....#............# ###....#.###### #.#..# ......###.<#.##.# #.#######QhfQh1L.SQh&2QhQhQhّ  You completely miss the ball python.The ball python bites you but does no damage.Qh5=3.5 (1.4QhSQh _The ball python closely misses you. The ball python barely misses you.QhS =  You hit the ball python.QhO g†Qh5 n35.0 (1.5Kinetic GrapnelQhL Qh  Qh A_You kill the ball python!Qhq/ M.........########.#?# ...  ###....####.  #†###.##.##### #.# #...........######.##Qh/ ##.... #...#.##QhN7 Qh8 4-60Qh= Qh #.##.##. ####.##.######. #...........#### #. #.##....#....... #. # ###....#.#### #.#..#.#Qh Qh +6.0 (5Qh Qh 9 _Found an escape hatch in the floor.Qh3Qh3QhQhQhBQh,QhQh Qh)~ #..# ###.# ## ..#.#  #. #.#.###### .. #.#...... . # #.######## #.# #.# Qh)~ #.# #. QhF*#######.#.####.#### #....)@###........# #l#####.#.####.##.#  ##.## #.##.#  #.# #†##.# #># #.##.# #.#####.##.#Qhb*l   frilled lizard (asleep) .#Qhx*c #.##.##....#....#.## ##Qh*&#....#.#Qh3+8.0 (2QhD5+9.0 (3Qhx:QhE=a _A frilled lizard comes into view.Qhi #..# ###.# ## ..#.# #. #.#. .. #.# . # #. #.# #.# #.# #.# #.#.####.#### #....@.###.# #l#####.#.####.##.# ##.## #.##.# #.# #†##.# #># #.##.# #.#####.##. #.##. #.##.##....# #.## ###....#.Qh Qhyl.lQhK=20.0 (1Kinetic GrapnelQhxQh _The frilled lizard hisses angrily. _You see here a +2 dagger of venom.QhQhnD.lQhJ.-1QhQhU N _r - a +2 dagger of venomQhk #..# ###.#  ## ..#.#  #.  ..  . #  #.# #.#  #.# #.#  #######.#  #..l.@.#  #.#####.#  ##.##   #.# #†##.#  #>#   #.## Qh\$ ( #..# ###.#  ## ..#.#  #.  ..  . #  #.# #.#  #.# #.#  #######.#  #..l.@.#  #.#####.# Qh7% { ##.##   #.# #† #>#  #.## Qh* Qh+ 8-Qh/ Qh72 e _A frilled lizard is nearby!QhI #..# ###.# ## ..#.# #. #.#. .. #.# . # #. #.# #.# #.# #.# #.#.####.####Qh^ #..l@..###.# #.#####.#.####.##.# ##.## #.##.# #.# #†##.#  #># #.##.# #.#####.##. #.## #.##.##....# #.## ###....#Qh<Qh"\1-=2QhkQh`3 _The frilled lizard bites you.Qhx  You slash the frilled lizard!  Lightning courses through the frilled lizard!!Qho.Qhn53.5 (1.5Kinetic GrapnelQh* Qh R _You kill the frilled lizard!Qh*h #..# ###.# ## ..#.# #. #.#. .. #.# . # #. #.# #.# #.# #.#QhI+ #.#.####.#### #..@...###.# #.#####.#.####.##.## ##.## #.##.#  #.# #†##.#  #># #.##.# #.#####.##.Qhp+ #.## #.##.##....# #.## ###....Qh1Qh2b2=-40Qh6QhT8Qh=Y #..# ###.# ## ..#.# #. #.#. .. #.# . # #. #.# #.# #.# #.# #.#.####.####QhY #.@....###.# #.#####.#.####.##.# #. ##.## #.##.### #.# #†##.#  #># #.##.# #.#####.##. #.## #.##.##....# #.## ###Qh`Qhoa@-5Qh_eQhgQhIQhQhQhͳXQhQhQhlQhQh9=QhLQh)Qh,Qh߹QhQhQhʻQh6Qh QhQh>QhQhQhQhQhmQhQhj#..# #.# #..# #.# #..# ###.# ##b.. ..#.# #...# #.#.####...#.........Qh5..########## #.# #.# ##@# #.# #######.#.####.#### Qh}#......###........# #.#####.#.####.##.# #.# ##.## #.##.# ### #.# #†##.# # b   bat (asleep)#>#Qh##.########.##...........###Qh|,32.5 (7Qh+3.5 (8QhrQhV _A bat comes into view.Qhs  #..# ###b.. ..#.# ##########..........#..########  ##.# #.# ######.#.####.###.....###.......####.#.###.# ##.## #.### #.# #†#># ####.##.#####QhvQhvQhvQh3~Y.bbQh;B4.5 (1Kinetic GrapnelQh>QhQh7  You slash the bat!QhgE.Qhv6=6.0 (1.5Kinetic GrapnelQhQhG _You kill the bat!QhQ9LM##..######  #..# ###... ..#.# ########.........#..########## ##.# #.# #######.#.####.#### #.###.##.#.##Qh@QhB4-70QhHQhIQhvh M ...##.....[##..######  #..## ###... ..#.# ########...........############.# #.##.#.Qhp QhSq @-8Qhu QhYw Qh M# #..#####. ...##.....[##..######  #..########........#.# Qh@ ########...........###########.# #.##.QhY Qho &9Qh` Qh Qh6 3Qh_6 Qh"8 Qh*9 Qho9 QhN> ,Qh> ,Qh? Qh @ Qh@ ,Qh1A Qh?B Qh6C ,Qh{C QhD QhE ,QhF Qh-G QhG ,QhOH Qh%I QhJ ,QhJ Qh1N QhO ,QhRP QhES QhS ,QhT QhU Qh\V ,QhV QhW QhX ,QhY QhDZ Qh[ ,QhE\ QhY^ Qh}_ ,Qh` Qha Qhc ,Qhc Qhd Qhe ,Qh-f QhMg Qhwh ,Qhi Qhwk Qhl ,Qhm Qho Qhr BQht Qhv ,QhHw Qhx Qhr{ ,Qhg| Qh} QhU ,Qh Qh5 Qhވ ,Qhn Qh Qh Qh Qh( Qh Qh ,Qh~ Qh Qh ,Qh Qhs Qh$ ,Qh QhG Qh ,Qh Qh QhV ,Qh Qh^ Qh ,Qh Qh Qh Qh Qh Qh Qh Qh Qh QhA Qh QhE Qhl Qh Qh4 BQh Qh ,Qh Qhk Qh  # #....[.......###.... ##...####.#.#⌠#∩#.##.####.#####.##...#_#.......÷.......#.ß..##...............#.(ß.⌠######..<...##...#...## ####.#.##.#..###.# #....#.##......... #@####.####.##..73.0 (34.0)∆ #.# #............ #.# #####..###.  #..# #.#  #..# #.# Qh D#.# #..# #.# #.# #..# #.# #[# #..# #.# #... ..#Qh@ QhY ,4.0 (35Qh` Qh 3 _Found a cloak.QhD ,5.0 (36Qh| Qh > _You now have 132 gold pieces (gained 9).QhiQhܗQhQhKQh5QhQh,QhDQhxQh;QhQh,QhHQh/Qh,Qh,Qhڷ,QhQhQh,Qh QhžQhD% #.##....... #.####.####.##..##∆ #.# #............ #.# #####..### #.# #..# #.# Qh #.# #..# #.# .# #..# #.# # #..# #.#  #..# #.# 81.0 (Qh6.0) #.# #... ..# ..# #.## ### >..####..##Qh3 #####  #....Qhi  #.### QhA2.0 (7QhQhi{ _Found a stone staircase leading down. _You see here a +0 cloak.Qh Qh@! +3.0 (1QhL& Qh( $ _s - a +0 cloakQh Qh~ [Inventory: 19/52 slots Qhت Hand Weapons (go to first with ))  f - a +3 war axe of electrocution (weapon)a - a +0 hammer  r - a +2 dagger of venom Armour (go to first with [)  h - a +1 ring mail (worn)  m - an orb of light (worn)Qh b - a +0 robe  s - a +0 cloak Jewellery (go to first with "=) Qh&  i - a ring of protection from cold (worn) Scrolls (go to first with ?)e - 3 scrolls of enchant armour QhP  o - a scroll of poison  p - a scroll of teleportation  q - a scroll labelled YRHAIN KUA Potions (go to first with !) Qhz w c - 2 potions of magic  d - an orange potion  g - a metallic pink potion Qh @ j - 2 sapphire potions  k - a glowing coppery potion Qhܫ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh(s - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (6.2 -> 7.3). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.QhG$ Qh* Qh0 ^#....#.##......... krazycure the Tinkerer#.####.####.##..## Gnoll∆ #.# #............ Health: 32/32 ========================#.# #####..###.## Magic: 11/11 ========================#.##..# #.# AC: 6Str: 11#.##..# #.# EV: 10Qh%1 Int: 14#.##..# #.# SH: 0Dex: 11#.##..# #.# XL:  4 Next: 96% Place: Dungeon:3QhN1 +#@##..# #.# Noise: ---------  Time: 3283.0 (0.0)#.#Qhm1 #... ..# f) +3 war axe (elec)Qh1 ..##.## ### Cast: Kinetic GrapnelQh1 >..####..###Qh1 m##### #.... #.###Qh1 e  _You kill the bat! Qh 2 Z_Found a cloak. _You now have 132 gold pieces (gained 9). Qh&2 k_Found a stone staircase leading down. _You see here a +0 cloak. QhA2 _s - a +0 cloakQhF8 Qh9 Qh> QhC QhG A4.0 (1QhL Qh7N +5.0 (2Qh8Q QhU QhHW +6.0 (3QhZ Qh_ Qh` +7.0 (4Qhc Qh7h Qhi +8.0 (5Qhm QhMo 7 _Found a cloak. _You now have 132 gold pieces (gained 9). _Found a stone staircase leading down. _You see here a +0 cloak. Qhp _s - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5Qhs Qht Qhv Z _You finish putting on your +0 cloak.QhcP####..###.#....#.##......... #.####.####.##..##∆ #.# #............Qhld.# #####..###.##...# ##.. .. #.## ### >..#Qhd###..### ####...QhmQhu29.0 (1 _QhvQhxQhRM#####..<...##...#...#####..###.#...#.##......... #.####.####.##..##∆............#####..###.### #Qh#.##... ..#..#QhQh'90QhQhIQhA M...............#.(ß.⌠#####..<...##...#...#Qh ####..###.#...#.##......... #.####.####.##..##∆............#####..###.###.##..# #.#.Qh -###Qh4 Qh^ &1Qh QhF Qht 4M÷ß..#...............#.(ß.⌠#####..<...##...#...#####..###.#...#.##......... Qhu ?#.####.####.##..##∆............#####..###.###.##..# #.#.#..Qh`| Qh| &2Qh Qh Qh3Qh QhkQh,QhnQhXQhBQhQh,QhQhQh,QhQhq,QhQh Qh)Qh,QhQh QhF ,Qh QhwQhI,QhQhCQh,QhQhQh_XQhQhQh8QhQhnQhQhQh"R  There is a stone staircase leading down here.Qhn$5 _Qh%Qh&Qh',Qha(Qhf*Qh2 #.# #..#  #.# #..#  # #.# #..# #. #.# #..# #. #.# #..# Qh2#..#####.# #...  #..#.....# #.## #.....>..######## #.##@###......... ########## Qh03" # # # # o   orc (asleep)Qh3# # #.o QhH813075.0)Qh;yoo.Qh>,8.0 (16Qh9BQhE _An orc comes into view. It is wielding a +0 dagger of protection.Qh @.#....#..#####.#.#..#.....####.....>..######## #.##.###......... #@# ########## #o..##o.Qh_ H9.0)Kinetic GrapnelQh Qh Qh~w##.#.#..####...#....##....>..######## ##.###......... #.# ########## #o.. ## QhhxQh}Fo.Qh~'10QhQhRQh" _There is a stone staircase leading down here. _An orc comes into view. It is wielding a +0 dagger of protection.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.Qh$Lo.Qh9/11 -----1Contam QhQhג0 _Nothing appears to happen.Qh& *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc.QhJ7u #oThe orc is lightly wounded.Qh7S1-7Qh8K---------==2Qh=QhE * _The orc hits you with a +0 dagger of protection.  You barely miss the orc.Qh  The orc is lightly wounded.  The rocky spike skewers the orc.QhQho  The orc is moderately wounded.The rocky spike skewers the orc.Qht)Qh9)Qh2=83.4 (1.4Kinetic GrapnelQhPQhY  ..####.....##...>..######## ##.###......... #.# ##########Qh  ###. _You kill the orc!QhrQh4--40QhQhn} _You see here a +0 dagger of protection.Qhl! .####.....##...>..######## ##.###......... #.# ########## ##)#. Qh'QhA)G--5 _Qh2.Qh0Qh O.####.....##...>..######## ##.###......... #.# ########## ##)#.. Qhc 3### QhT X----6Qhu Qhq Qhfo #####..#.....# #.##....>..#########.##.###.........########## #.#)##.. ####Qhob=7QhsQhuK _Your magical contamination has completely faded away.QhVAM #####..#.....# #.##....>..#########.##.###.........########## #.##.##QhV..Qh~\Qh]W8==8QhbQhrg Qhgo_You see here a +0 dagger of protection.Qh3QhQhUQhP _QhQhQh,QhQhP==QhQh,QhQhRQhQhQh2,QhQh\ x9==Qh~ Qh QhqQh,QhQhX,QhQhP==QhQh,Qh6QhAQh; ,Qh Qh"Qh"I10/11==Qh#Qh)Qh+,Qh+Qh-Qh-:==Qh1QhB4,Qh5Qh6Qh6QhK7Qh8Qh8QhF:Qh;c1===Qhr<Qh>Qh@,QhAQhQh,QhQhQh|.#....#....>..######## ##.###.........  #.# ##########  #.##Qh #)##.##.#.ooo.o. ######## Qh7_Kinetic Grapnel  o   orc priest (asleep)o   orc wizard (asleep)oo 2 orcs (asleep)Qh6 45.4 (27.0)  An orc priest, 2 orcs and an orc wizard come into view.QhQhy%o.ooo.ooooQh/K====6.4 (28Qh5Qh<c _The orc shouts! The orc priest shouts! The orc shouts! The orc wizard shouts!Qh m  You hit the orc wizard.  Lightning courses through the orc wizard!Qh Qh  The orc wizard is almost dead.The orc wizard hits you but does no damage.Qh Qh&   The orc priest casts a cantrip, but nothing happens.====---7.9 (1.5) Qh0 Qh23 A _The orc wizard hits you but does no damage.QhM  You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is almost dead.QhbWFo.QhWD---9.4Qh[`Qh=cA _The orc wizard hits you but does no damage.Qh  You slash the orc wizard!  Lightning courses through the orc wizard!Qhz oo.o.Qhi~oo 2 orcs  You kill the orc wizard!QhQh:#..#.....##.## krazycure the Tinkerer#.....>..########Gnoll#.##.###.........Health: 32/32 ========================#.# ##########Magic: 11/11 ========================#.## AC: 7Str: 11#)## EV: 10Int: 14#.## SH: 0Dex: 11#.## XL:  4 Next: 140% Place: Dungeon:3#@#Qh# Noise: =--------  Time: 3350.8 (1.4)#.oo.o...f) +3 war axe (elec)#########Cast: Kinetic Grapnelo   orc priestoo 2 orcs  You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is almost dead. _The orc wizard hits you but does no damage.  You slash the orc wizard!  Lightning courses through the orc wizard!  You kill the orc wizard!Qh _The orc hits you but does no damage.  You have reached level 5!Qh/  --more--QhR$E7/372/12522% Qh*A2 orcsQh>-4 _Qh@  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhK #oo.  You shape a spike launcher from a nearby wall.QhPLe0----=10QhSQhVP _The orc barely misses you.Qh####..#.....# #.##....>..#########.##.###.........########## .).### #.ooo....#########Qh~o   orc QhQhNo)QhS6--Qh 2QhQh>[ _The orc attacks as it pursues you! The orc hits you with a +0 dagger.Qhs #####..#.....# #.##....>..#########.##.###.........########## .)#.#o# #.)oo....#########Qh33*Qh E  The rocky spike skewers the orc!Qh ' Qh// Qh7 )o.o   orcQh< V3-3QhxD QhQG G _You kill the orc!Qh~ .####.....##...>..######## ##.###......... #.# ########## #).#)#.o.o.... ######## Qh2 Qh Qh Mooo   orc priestQh( .-4Qh Qh Qhi Qhi1 You slash the orc!Qh-lQhYsRo) Qhw7=----4=6.2 (1.4Qh}QhG _You kill the orc!Qh(2*Qh  You barely miss the orc priest. The rocky spike skewers the orc priest.Qh1 oThe orc priest is moderately wounded.=7.6QhQhA _The orc priest hits you but does no damage.Qh\y * You hit the orc priest.Qh  The orc priest is severely wounded.The rocky spike skewers the orc priest.QhQh  The orc priest is almost dead.The rocky spike skewers the orc priest.Qh' Qh 9)Qh =1==519.1 (1.5Kinetic GrapnelQh Qh N _You kill the orc priest!Qh= M #####..#.....# #.##....>..#########.##.###.........########## .)#.#)# ##.).o....#QhE QhF 6--600QhL QhN QhY .####.....##...>..######## ##.###......... #.# ########## #).#)#Qh.).o.... #QhQhA--1QhQhQhz....##...>..######## ##.###......... #.# ########## #).##.)...... ######## Qh5#Qh&2Qh#Qh*p _Items here: ))) [[ ††.Qh>Q...>..######## ##.###......... #.# ########## #).)#######)...... ########QhQhίJ==3 _Qh-Qh Qh| z#.....>..# #.##.###. #.# # #.# ##)# #.#.# #.#.# #.#)###.@.#Qh Qh" &4Qhm Qh; i  Things that are here: _a +0 dagger; a +0 robeQh #.....>..# #.##.###. #.# # #.# ##)# #.#.# #.##.# #.#Qh #)###.)#.Qh Qh -5 _Qh QhjY#.....>..# #.##.###. #.# # #.# ##)# #.#.# #.##.# #.# #)#### Qhj#.).##.#QhsQhtU2==6QhzQh#|Qhu>#.....>..# #.##.###. #.# # #.# ##)# #.#.# #.##.# #.# #)# ### #.).# #.# QhQhe&7QhQhxQhW+5#.....>..# ##.##.###. ##.# # #.# Qh+##)# #.#.# #.##.# #.# #)# ### #.).# #.# Qh3Qhe6&8Qh;Qh@>Qh6 3Qh Qh Qhv ,Qh$ Qh% Qh' P==Qh( Qh* Qhd, ,Qh, Qh. Qh}0 BQhI1 Qh73 ,Qh3 Qh7 Qh8 ,Qhb9 Qh: Qh; ,Qhb< QhA QhC ,QhtD QhBG QhH ,QhlI QhL QhN ,QhN QhP Qh R ,QhR QhU QhW ,QhX QhY Qh[ ,Qh[ Qh] QhVf #)########## ### #.# #.)........# #># ##########.# #.## #.## #. #.#.## #.## #.###.## #.Qhf o ..# ##.####.## #.#### ##........#  #@.......... #.#######..##∆ #..##...#.b   bat (asleep)Qhg S#..bQhp 0813.0)Qher ,2.1 (14Qh'x Qhz V _A bat comes into view.Qh #.)........# #># ##########.# #.# #.## #..#.## #.###.###.## #...# ##.####.## #.###.###........#  #...#...........#######..##∆ #.# . #.#  ... #.# #.# .b#Qh*A ###QhQhQh\Qh[bb.QhH3.0)Kinetic GrapnelQhQhQh O#########. #.###.#.#####.###.## ..# ##.####.#####.###........#  #...#........... #.#######..##∆ #@# .#   .b..#.##.... ..## ###.Qh7 Qh Qh {b.=4Qh\ Qh? Q _The bat closely misses you.Qh- #.###.#.#####.###.## ..# ##.####.#####.###........#  #...#.... #.#######..##∆ #.# .#   #....b....>..##....#.####..#.....#..... ..#.## ###. Qh/,QhE8Qh8&5Qh>QhAv _Found a stone staircase leading down. The bat barely misses you.Qh#.#.#####.###.## ..# ##.####.#####.###........#  #...#...# #.#######..####[ #.# .# ##...#.####.## #....b@...>..##.####......#.# . .#.## ## #. # QhX ,Qh()B.@bQh)&6QhY0Qh2H _Found a robe. The bat hits you but does no damage.Qh @.b7.5 (1.4 _You barely miss the bat. The bat barely misses you.Qh R#.#.## #.####.###.## #.#..# ##.####.## #.# ###.###.# #...#.. # #.#######..## ##[ #.# .# ##...#.####.## #.b.>..# #....#.####..# ......#.# Qh -..... ..#.#.#######. #Qh Qh Qh Qhi ,80Qh- Qh T _The bat completely misses you.QhX[  You slash the bat! Lightning courses through the bat!!Qh&E.QhV#n29.9 (1.4Kinetic GrapnelQh5] _You kill the bat!Qh#.#.## #.##.###.###.## #.## ..# ##.####.## #.# ###.###.# #...#. # #.#..## ##[ #.# .# ##...#.####.## #.>..# QhE#....#.####..# ......#.# #..... ..#.#.###### #QhDQhV5-900Qh&Qh QhB3QhCQhNnQh[#.#.## #.##.#####.###.## #.## #..# ##.####.## #.# ###.###..## #...#..... ## #.#######..## ##[ #.# ... .# ##...#.####.## #.........@..# -#....#.####..# ......#.# ..# ..... ..# ..#.#.###### ..##. ...o   orc (asleep)# #o##Qh\@.#QhUb& Qhbt1  An orc comes into view. It is wielding a +2 whip of electrocution.Qhj+ooQhj<.Qhlm4==2.9 (2QhtQh~z _The orc shouts! _There is a stone staircase leading down here.Qh #.#.## #.##.##.###.###.## #.## #..# ##.####.## #.# ###.###.## .#...#... Qhq ## #.#######..## ###[ #.# #... .# ###...#.####.## ##.Qh %.>@.# ##....#.####..# Qh ......#.# #..# ..... ..# #Qh ..#.#.###### #..#Qh #. ..o. # Qh> c##.## Qh Qh <o.Qh U--3.9 (1Kinetic Grapnel _Qh Qh9 QhD###.###.## ## ..# ##.####.## ###.###........## . #...#...## #.#######..## Qh.E##[ #.# #... .# ##...#.####.## .........>...#.#### ......#.#  .#.###### #o #. .... QhyE~##.## .#QhcHQhNFo.QhBPA--4QhqUQh4XQhA  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhbQ#o.Qh`0----==5Qh0#Qh%D _You shape a spike launcher from a nearby wall.Qh7  You slash the orc!QhhD)Qhŷ----4-7.4 (1.5Kinetic GrapnelQh3Qh1 _You kill the orc!Qh.Qh#  ..# ##.####.## ###.###........## . #...#...## #.#######..## ##[ #.# #... .# ##...#.####.## .........>...#.####QhL; .. # ..# #.#.#####.....#QhQhU--80Qh]Qh  Things that are here: _a +2 whip of electrocution; a +0 leather armour; an orc corpseQh ###.###........## . #...#...## #.#######..## ##[ #.# #... .# ##...#.####.## .........>..#.#### .. #) .#.##### #. ..... .##.### #. .##QhQhG-9 _QhQhQh{ M ..# ##.####.## #.# ###.##### ....#...........# # #.#######..## ##[ #.# #... .##...#.####.#.....>#Qh  ####..#.... ...#.###### #..# #.Qh ......##.####.Qh (#.#Qh Qh  (400Qh Qh  Things that are here: _a +2 whip of electrocution; a +0 leather armour; an orc corpseRhW ###.###........## . #...#...## #.#######..## ##[ #.# #... .# RhnW##...#.####.## .........>..#.#### ..RhW^ #) .RhW#.#####RhWb #. .....RhWf.##.####.RhW<#.#RhXRhcRhEf-1 _RhnRhpRhCa   #...#...## #.#######..## Rha ##[ #.# #... .# ##...#.####.## .........>..#.#### .. #)Rhb  ..# #.#.#####RhRh,RhRh%Rh,Rh",RhBRhYRh,RhRhRh,Rh.RhDRh,,Rh+RhMRh,RhTRhRh7Rh_RhRh^RhRhRh+Rh9Rh#. #... # #.##.####  #.##.#  Rh  #######.##.#   ....#  Rh2 #######.##.#  #.##.# RhaV ..##.#  RhS#####@#  Rh}#..$....r ### Rh' r   rat (asleep) RhDx 23.4 (21.0)  A rat comes into view.Rhur.rRh0,4.4 (22RhRh+ _Found 13 gold pieces.Rh  .##.###### #.##.# #######...........#######.##. #.##...##.#####.####### #@.$...r.########Rh 4r.Rh 15.4 (1.0)Rh Rh Rh2Q }# #.##.###### #.##.# #.##.# ...# #RhQ .##.# #.##.# ..##.# #####.##.@$..r.RhQ '#RhS RhY 4r.RhfZ =6Kinetic GrapnelRh_ Rh` Rh_# #.##.###### #.##.# #.##.# ..# #.##.# #.##.# ..##.# #####.##..@.r.#RhcRhfDr.Rhg&7Rh)lRhnR _You see here 13 gold pieces.RhZ  You slash the rat! Lightning courses through the rat!Rh"C. Rhv5=8.8 (1.4Kinetic GrapnelRh]RhG _You kill the rat!Rh# #.##.###### #.##.# #.##.# ..# .#.##.# ##.##.# ..##.# Rh #####.##..$#Rh{RhB4-90Rh Rh, RhY@# #.##.###### #.##.# #.##.# .#.# .#.##.# ##.##.# ..##.# #####.##..$.#RhRhA-30RhRhiRh| 3Rh Rh Rh Rh Rh nRh ,Rh Rh N _You now have 145 gold pieces (gained 13).Rh Rh Rhi Rh Rh Rh Rh Rh Rh BRh Rh Rh3 Rh Rh Rh ,Rh1 Rh Rh4 l #.##.###### #.##.# #####.##.# .#### ..# .... #####.##.# #####.##.# Rhk #..##.# #####.#####........(8.8 (8Rh 6####Rh Rh& +9.8 (9Rh Rh % _Found 4 stones.RhRhGRh,RhRh"RhdRh,Rh,RhRhRh,RhRhRhP,RhURhRh,RhbRhRh-,Rh&RhRh,RhRh;  You see here 4 stones.RhIRh _RhqRhTRhRhRhRhARhRhRhRhu Rh ,Rh Rh_Rh(,RhRh-RhRhRhRhTRha,RhRhRh,RhRhRh ,RhX!Rh$Rh%,Rh&Rh/(Rh),Rh*RhX+Rh,,Rh\-Rh.RhN0,Rh0Rh27Rh8,Rhu9Rh:Rh<<,Rh<Rh=Rh ?,Rh}?Rh;CRhuD,RhDRhERhF,RhGRh2IRhJ,RhKRhLRh)N,RhNRhRRh ]@ #.##.##....#............. #.## ###.g..#.#######.#<.## #.# ##.#..#.# #.#[## ......#.# #.# ...... ##.<#.##.# #.#. ##..## #..#.##.#######... .. .# #....##.##........ Rh ^_## #.....#.##.####... .# #.##^###@.###..##.###.... .# #.........# ..##........ .# ##########..###.#######.... .# ...............###... .##############.#.#.####.. ....................##.. g   hobgoblin (missile, wandering) .##############.#.#.##.. .##.....##.. .#Rh5^E###.#.###########..Rha066.8 (27.0)RhfM.gRhZi,7.8 (28RhcnRhq\ _A hobgoblin comes into view.Rhw ...........######.###.##....#............. #.## ###....#.#######.#< ##.## #.# ##g#..[## ...... ......##.<#.##.# #.# ##..###.##.####### .. .###.##..... # #@....##.##^###..###..##.### #.........# ..##....##########..###.#######. ...............##. .##############.#.#.### ....................##############.#.#.#.....# Rh Rhw J.gRh H8.8 (1.0)Kinetic GrapnelRh Rh RhGs H###.##.##### #.# ..........######.###.##....#............. #.## ###....#.#######.#< ##.## #.# ##.#.[## .g.... ......##.<#.##.# #.# ##..###.##.####### .. .###.##..... # #.....#.##.######^###..###..##.### #.........# ..##....##########..###.#######. ...............##. .##############.#.#.### ....................##############.#.#RhFx Rh~ m.gg)Rh E====9Rh; Rhq + _The hobgoblin shouts!RhKq>#  #†###.##.##### #.# ..........######.###.##....#............. #.## ###....#.#######.#< ##.## #.# ###.#..#[## ...... ......##g<#.##.# #.# ##..###.##.####### .. .###.##..... #Rh7 #.....#.##.######^###..###..##.### #.........# ..##....##########..###.#######. ...............##. .##############.#.#.### ...................RhRh\=---70RhORh@ _The hobgoblin hits you but does no damage.Rh  You barely miss the hobgoblin. Your bite misses the hobgoblin.RhuI---2.3 (1.5RhRh@ _The hobgoblin hits you but does no damage.Rh   You completely miss the hobgoblin. The hobgoblin barely misses you.Rhz-3.7 (1.4Rh%Rh'@ _The hobgoblin hits you but does no damage.Rh  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is moderately wounded.RhW4--5.1RhRh - _The hobgoblin hits you.Rhi  You hit the hobgoblin.  The hobgoblin is heavily wounded.Rhi (6.5Rho Rhlr @ _The hobgoblin hits you but does no damage.Rh} =  You slash the hobgoblin!Rhن e(Rh* i67.9Kinetic GrapnelRh Rh M _You kill the hobgoblin!RhAn[M### #.# #†####.># #.##.# #†###.##.##### #.# ..........######.###Rho.##....#............. #.## ###....#.#######.#< ##.## #.##.####.#..#[## ....b.......# ......##@< #.# ##..###.##.####### .. .###.##..... ###.....#.##.####...Rh0p..###..#b   bat (wandering).#.#RhsRhktRh} ..bbA bat comes into view.Rhr5--80Kinetic GrapnelRh'Rh  _The bat hits you but does no damage.  Things that are here: _5 stones; a hobgoblin corpseRh3.# ##.## #....### #.# #†####.># #.##.# #†###.##.##### #.# ..........######.###.##....#............. #.## ###....#.#######.#< ##.## #.##.####.#[## ......b@....# ...... .##.###(<#.##.# #.# ##..###.##.####### .. .#.##.##..... # #.....#.###^###..###..##.### #.........# ..##....##########..###.#######. [3Rh;4m...............##.RhRhRh$Rh#Db.Rh5-9 _RhRhRh #.# ##.##    ### #.# #†##.#   #># #.##.# #†#  #.##### #.#  ......# ..#.. #.## ###....#< #.##.####.#..#.# #.#[ .....b.@....#.#  .##.###(<#.##.#  #..# .# #... #.... #.##^###..### Rh0S...#  #..#  RhJ #.# ##.##    ### #.# #†##.#   #># #.##.# #†#  #.##### #.#  ......# ..#.. #.## ###....#< #.##.####.#..#.# #.#[ .....b.@....#.#  .##.###(<#.##.#  #..#RhBL .# #... #.... #.##^###..### ...#  #..#  RhVTRhT8-Rhj]Rh_Z _A bat is nearby!Rhȑ #.# ##.## #.##.# #....# ### #.# #†##.# ####.# #># #.##.# #†# #.#####.##.##### #.# #.##...........######. #.##.##....#.. #.## ###....#.#.##.## #.##.####.#..#.# #.#Rh.## #.....b@.....#.# #.#. ..##.###(<#.##.# #.##..## #..#.##.Rh#. .# #....##.## .## #.....#.##.#### ..# #.##^###..###..##.### ..# #.........# ..## ).# ##..###.# ..# RhQ.# ##Rhr,Rh Rhs/=80RhnRhP _The bat barely misses you.RhD 5  You hit the bat.RhL k†RhP n72.3 (1.4Kinetic GrapnelRh`W RhY G _You kill the bat!Rha L #.# ##.## #.##.# #....# ### #.# #†##.# ####.# #># #.##.# #†# #.#####.##.##### #.# #.##...######. #.##.##....#. # #.## ###....#.#.Rh #.## #.##.####.#..#.# #..## #......#.# #.. ...##.###(<#.##.# #.#..## # #..#.##.# #... .# #....##.## #.##Rh  #.....#.##.#### >..# #.##^###..###..##.### RhO .#..# #...# ..## #).# #..###.# #..# .# ##Rh RhN S6=-Rh 30Rh Rh p _You see here a bat corpse.Rh.f #.# ##.## #.##.# #.... ### #.# #†##.# ####. #># #.##.# #† #.#####.##.##### #. #.##..######. # #.##.##....# ## #.##. ###....#.# .####.## #.##.####.#..#.# #.## #....@†......#.# #.....##.###(<#.##.# ##..### #. #..#.##.#  #... .##. #....##.## ##.##Rhf|#. #.....#.##.#### .>..# #.##^###..###..##.### ##..# #.........# ..##  #).# ##########..###.#  #..# .# ##RhoRhqG-4 _Rh{yRhzRh RhWRh Rh;'7==Rh*Rh,,Rh4-Rh1Rh2,Rh3Rh5Rh7,Rhu8Rh:Rh;Rh/<9=RhY=Rh>Rh'@,Rh@RhWERhF,Rh GRhHRhIRhJRhJRhLRhgN,Rh8ORhQRhR,RhSRhURhW,Rh9XRhYRh[,Rhr\Rh`Rhb,RhcRh fRhg,RhhRhiRht##.#####.#.####.## ##.# ##.## #. ########## #### #.# #†##. )........# ∩.♣# #># #.# ########.# ..# #.#####. #.## ..# #.## #.#.## #.# #.##.##....  ###.###.## #.# #.##.####.. Rhu6 ..# ##.####@## #.##.####.995.0)  ###.###........#####.....†....  #...#...............##.###(< # #.#######..#####.##.# #..#  ##[ #.# #.....# #.##.# #...  ##...#.####.###.# #.##.# #..  #.........>..##.# #.##^###..# #....#.####..##.# #.........#Rh5v......#.# #).##.# ##########..Rhw~RhF.500.3 (16RhCRh> _Found Rohorph's Antique Weapon Emporium.Rh M.....###.......####.#.### ##.# ##.## #. ########## ##### #.# #† )........# #∩.♣Rh ># ########.# .###.## #.## ... #.#.## ..###.###.## #@# . ..# ##.####.## #.##.####.####.###........#####.....†....#...#...............##.###(<########..###.#Rh Rh\ 11.0)Rh Rh RhY M######.#.####.###.....###.......####.#.### ##.# ##.## #. ########## ##### #.# #† )........# #∩.♣># ########.# #.###.## #.## ♣... #.#.## ..###.###.## #.# . ..# ##.####.## #.##.####.#RhpZ ,###.###........#####.....†.........###..## .#Rhc Rhd &2Rhm RheM########## ##.# #.# ######.#.####.###.....###.......####.#.### ##.# ##.## #. ########## ##### #.# #† ).......∩.♣># ########.# #.###.## #.## ♣... #.#.## #..###.###.## #.# .Rh-..# ##.####.## #.##.####.#...##..###.#RhBRh&3Rh+Rh߻RhM##.........########### ##.# #.# ######.#.####.###.....###.......####.#.### ##.# ##.## #. ########## ##### #.# #† ).......∩.♣># ########.# #.###.## #.## #♣... #.#.## #..###.###.## #.# #.##.####......#Rh<4RhGRh .###. ###.# #.# .# # ##.# #.# .# #.#.####. )# #......### .# #.#####.#.####.## .#Rh #.# ##.## #.## )# ##### #.# #†## .).# #∩.♣# #># #.###.# #.@.# #.#####.## #.## #♣..# #.## #.#.## ##.# #.##.## ###.###.## #.# #.##.####RhN8 ..# ##.####.## #.##.####. ###.###........#####.....† #...#...............##.###(< # #.#######..#####.##.# #..Rh{ ##[ #.# #.....# #.##.# #Rh Rh"&5Rh'RhC)RhT!#.###. ###.# #.# #.# # ##.# #.# #.# Rh'J#.#.####. #)# #......### #.# #.#####.#.####. #.# #.# ##.## #. #)# ##### #.# #† #.).# #∩.♣# #># #.#.# #@..# #.#####.RhZ #.## #♣..# #.## #.#.## ##.# #.##.## ###.###.## #.# #.##.####Rh  ..# ##.####.## #.##.#### ###.###........#####.....† #...#..Rh.##.###( # #.#..#####.##.# #Rh ##[ #.# #.....# #.##.# #RhRh&6RhRhRhr@ M...>..########..##.........########### ##.# .######.#.####.# #RhA ).....###......####.#.### #.##.# ##.## #. #)########## ##### #.# #†.).......♣# #># ##########.# #.###.#Rh/A  #.## #♣...#.#.## ##.# #.##.##..RhA d.. ..RhJ RhK &7RhS RhS u _There is an entrance to Rohorph's Antique Weapon Emporium here.RhRhWelcome to Rohorph's Antique Weapon Emporium! What would you like to do?  a -  184 gold a runed dire flailb -  80 gold a flail  c -  80 gold a flail  d -  241 gold a transparent rapierRh_e -  138 gold a scimitar  f -  138 gold a glowing spear  g -  195 gold an ichor-stained war axe You have 145 gold pieces. [Esc] exit[!] buy|examine itemsRh[a-g] mark item for purchase [/] sort (type)Rh[A-G] put item on shopping listRhJ] Rhe Rhl U...>..#########...# #.# krazycure the Tinkerer #.###.........###.# #.# Gnoll #.# ############.# #.# Health: 37/37 ======================== #.########.#.####.# Magic: 12/12 ======================== #)##......###...... AC: 7Str: 11 #.##.#####.#.####.# EV: 10Int: 14 Rhm #.##.# ##.## #.# SH: 0Dex: 11 #)########## ##### #.# #†# XL:  5 Next: 57% Place: Dungeon:3 #.)........# #@.♣# #># #.# Noise: ---------  Time: 3507.3 (0.0) ##########.# #...# #.#####.# f) +3 war axe (elec)Rhn #.## #♣..# #.##..... Cast: Kinetic Grapnel#.#.## ##.# #.##.##..###.###.## #.# #.##.####Rhn ..# ##.####.## #.##.#### ###.###........#####.....†.. #...#...............##.###( # #.#######..#####.##.# #.  _The bat barely misses you.You hit the bat. _You kill the bat! Rhn _You see here a bat corpse. _Found Rohorph's Antique Weapon Emporium. _There is an entrance to Rohorph's Antique Weapon Emporium here.Rhou RhXw Rh| Rh~ Rhp ###......... ###.# #.# .# ########## .# #.# .########.#.####.# Rh܅ )# #......###....... .# #.#####.#.####.## .# #.# ##.## #.# )########## ##### #.# #†# RhU .)........# #∩.♣# #># #.# #########.# #.@.# #.#####.# #.## #♣..# #.##......#.#.# #.##.#####.##.# #.##.####..# ##.####.## #.##.####.###.###........#####.....†......#...............##.###(<# #.#######..#####.##.# #..##[ #.# #.....# #.##.# #.Rh H8.3 (1 _Rh Rhs # ########## .# #.# ########.#.####.### # #......###........ # #.#####.#.####.## # #.# ##.## #.##. ########## ##### #.# #†##. Rhu )........# #∩.♣# #># #.##. ########.# #...# #.#####.##. #.## #♣.@# #.##.......#.#.# #.##.#####.##.# #.##.####..# ##.####.## #.##.####.####.###........#####.....†......#...............##.###(<## #.#######..#####.##.# #..#RhRu G##[ #.# #.....# #.##.# #.##...#.####.###.# #.##.# #.Rh| Rh"~ &9Rh Rh RhIRhRh,RhXRh;RhRh,RhRh9RhQ,RhRh)Rh ,Rh=RhFRh:,Rh Rh Rh ,RhRhRh,RhRh]Rh,RhRhXRh,RhRhRh,RhO Rh!Rh#,Rho$Rh>0Rh~1,Rh29nRh :Rhd;,Rh<Rh=Rhs?Rh?Rh@RhBRhDRhDRhFRh2HRhJ,RhKRhMRhORh5ORhPRh)RRhSRh TRhURh&WRhX,Rh%ZRh\Rh'^Rht^Rh_Rh bRhfc,RhxdRhgRhi,RhjRh1mRh oRhkoRhpRhsRhuRhuRhz,RhV{Rh{Rh,RhE,RhRhRhG,Rh܎RhRhmRhRhORhRhΙRhRhRhWRhRh7RhWRhʧRh,Rh~RhRhp,RhRhRhq,RhhRh`RhRhRhRhdRh0,RhdRhRh;,RhRhRh,RhRhRh,RhRhERh,RhRhERh=,RhRhRh ,RhRhRh,RhRh{Rh(Rh^RhRhCRh,RhTRhRh  #)#  #.##.#  #.##.#  #.##)##########  #.##.)........#   #.###########.# Rh%  #.# ##.##   ##.## ##.#.##   #.@.########.###.##55.3 (46.0)   #...........## ##.# Rhc4  #...########.###.   #.### #...#.... Rh  #. #.##.####   #< ##[##.#   .. ##...#.### Rh  #. #.........>  Rh3#....#.####Rh Rhv,6.3 (47RhRh9 _Found a stone staircase leading up.Rh3Rh 4Rh5Rhq8Rh:,Rh>,RhX@,Rh:ARhBRhD,RhERh[GRhHRhIRhpIRhKRhPL,RhLRhPP  There is a stone staircase leading up here.RhQRhQ _Rh:RRhSRhTRh URhURh&WRhPXRhvXRhXRhZRhK[Rh[Rh[Rh^Rh_,RhP`RhaRha,RhbRhcRhCc,RhcRh6dRhdRhdRhdRheRhTf,RhfRhdgRhgRhgRhhRhhRh=iRh`iRhiRhhjRhjRhjRh*kRhlRhmRhn,RhoRho,RhIpRh+qRh r,RhrRhsRhtRhtRhuRhvRhw,Rh*xRhDyRh?z,RhzRh}|Rh}Rh}Rh%~RhRhƀ,RhRhRh|,RhRhRhqRhRhRhkRh,Rh RhRhRhIRhRhRhRhRhޑRhRh,RhRhRhG,RhRhaRhƟ,Rh֠RhRhѢRhRhsRhæRh#,RhRh Rh,RhέRhRh,RhƲRhNRhݸRhRhRhRhRh׽RhRhֿRhU,RhRh$Rh!RhLRhRhRhJRhRhRhRhRhARhsRhXRhRhRhRh,Rh<RhRh,RhsRhRho,RhRhRh,Rh(RhRh8,Rh,RhRhRhRhRhRhRhRh Rh^ ,Rh4 RhRh,RhRhRh,RhRhRh,RhSRhRh,RhRhRhJ,RhRh]Rh,RhRhRhBRha Rh8!,Rh!Rhx#P  There is a stone staircase leading up here.Rh$Rh@$ _Rh$Rhg%Rh,&,Rh&Rh'Rh(,Rh)Rh*Rh+,Rh,Rh~.Rh/,Rh1,Rh2,Rh4Rh6Rh8,Rh9Rh:Rh;,Rh<Rhx>RhO@,RhARhRh,RhRh Rh ,RhRhRh,RhURhxRhRhRh|Rh Rh,Rh !Rh)Rh%+,Rh=,Rh.Rh?0,Rhw1Rh3Rh5,Rh7Rh8Rh9Rh:Rhj:Rh;Rh<,Rh=Rh?RhTA,RhBRhGDRhF,RhFRhgGRh H,RhHRhXIRhAJ,Rh!KRhLRh"N,RhNRhORhQ,RhDQRh\TRh2U,RhURh WRhW,RhWRhXRhX,RhBYRhYRhmZRhZRhZRh[Rh[,Rhj\Rh$]Rh]Rh]Rh^Rh^Rh_Rh%_Rh\_Rh_Rhm`,Rh`RhFaRhpb,RhbRhcRhdRh3dRhdRhfRhf,RhggRhhRhi,RhGjRhvkRhMl,RhlRhLmRhn,RhjnRhDoRho,RhpRhpRh]qRhq,RhLrRhr,RhrRh;uRhv,RhvRhwRhx,RhxRhyRhz,RhczRh{RhL    ### ## Rhr ##.## #.  ##...####. 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Rhd..##...#.####.### #.#.........>..##^###..####..##.Rhj #.#.# #.##.##############.#.#RhD RhRhK '90Rh` Rh JRh RhT #.# #...# #.#####.## ##.## #♣..# #.## ##.#.## ##.# #.##.###.###.## #.# #.##.####.## ##.####.## #.##.####.#.###........#####.....÷ #...#...............##.###(< #.##.#######..#####.##.# #..#[##.# #..@..# #.##.# #.##...#.####.###.# #.##.# # ##.#.>..##.# #.##^###.. ##.#....#.####..##.# #..#.# #).##.#.. ##.# #..##. ##.#.#..####.#..#.# # ##.#.# #.##.#.#.[40Rh mRh Rh+ 1Rh Rh Rh#.# #...# #.#####. ##.## #♣..# #.## # ##.#.## ##.# #.##.###.###.## #.# #.##.####.## ##.####.## #.##.#####.###........#####.....÷ # #...#.........##.###( #.##.#######..#####.##.# ##[##.# #.@...# #.##.# #.##...#.####.###.# #.##.# ##.#..>..##.# #.##^####.#....#.####..##.# #.#.# #).##.##.# #..###.#.#..#.#.#.# #...#.#.# #.##.#.#RhRh&2RhjRhwRhPJRh(RRhS#.# #...# #.#####. # ##.## #♣..# #.## ## ##.#.## ##.# #.##.## .#.###.## #.# #.##..## ##.####.## #.##. .#.###.#####.....÷# #...#........##.### #.##.#######..#####.##.# ##[##.# #@....# #.##.# #.##...#.####.###.# #.##.# ##.#..>..##.# #.##^####.#....#.####..##.# #.#.# #).##.##.# #..###.#.##..##..#.# #.....#.#.# #.##.#.[39RhUQ;49m3Rhk  ##.## #♣... ####.#.## #### Rhk.########.###.## # .........## ##.####.## .########.###........#####.....÷. ## #...#.RhlN.......##.### Rhl#.##.#######..#####.##.# ########[##.# #.....# .....##...#.####@###.# ####.#.........>..##.#^##.#.####..#.......Rhm##.##.#.# #.##.##. Rh_uRhw&4RhӚRh`Rh%bRhIhRh jRhT ###.#.## #### .########.###.## # .........## ##.####.## .########.###........#####.....÷. ## #...#.......##.### #.##.#######..#####.##.# ########[##.# #.....# .....##...#.####.###.# ####.#.........>@.#^###.####...... ..........#.# #).##.############...##.#.#######.##.### RhHRhV&5RhRhRh .## ##.#.## ##.# #.##.## ..#.###.## #.# #.##..## ##.####.## #.##. ..#.###.#####.....÷Rh # #...#.......##. # #.##.#######..#####.##.# Rh- #[##.# #.....# #.##.# RhO .##...#.####.###.# #.##.# #.#Rh P.@..##.# #.##^#.#....#.####..##.# #Rh s.#.# #).##.#Rh i.# #..###.#.Rh ?##..##Rh7 .#.# #.....#.#.# #.##.##Rh^ # #.#.# #.##.# #Rh} V #.#.#.##.# Rh RhZ &6Rh Rh- c _There is a stone staircase leading down here.Rh:wRhww$Rhw~Read which item? Scrolls  e - 3 scrolls of enchant armour Rhwe o - a scroll of poison  p - a scroll of teleportation  q - a scroll labelled YRHAIN KUA [!] read|quaff[?] describe selected Rhf RhSk Rho.####.#.## ##.# #.##.## krazycure the Tinkerer ..########.###.## #.# #.##.## Gnoll  Rhoo..........## ##.####.## #.##.## Health: 37/37 ======================== ..########.###........#####.....÷ Magic: 12/12 ======================== ### #...#...............##.## AC: 7 Rhp;Str: 11 # Rh4p#.##.#######..#####.##.# EV: 10Int: 14  RhSp#########[##.# #.....# #.##.# SH: 0Dex: 11  Rhp......##...#.####.###.# #.##.# XL:  5 Next: 57% Place: Dungeon:3 #####.#.........@..##.# #.##^## Noise: ---------  Time: 3796.3 (0.0) #####.#....#.####..##.# #...... f) +3 war axe (elec)  RhqR...........#.# #).##.########### Cast: Kinetic Grapnel #####........# #..##............  Rh4q#####.#.#########..############## ......#.# #.................. RhRq  #####.#.# #.##.############## Rhpq #.#.# #.##.## RhqF #.#.#######.##.# Rhq.#   RhrL_You see here 6 stones. _There is a stone staircase leading down here. _You see here a ball python skeleton. _Done exploring. _Done exploring. _There is a stone staircase leading down here. RhKtm  As you read the scroll labelled YRHAIN KUA, it crumbles to dust.  Rh}t"It is a scroll of identify. Rhg}/  --more-- Rh#  Rhw% Identify which item? (\ to view known items) Potions (select first with !)  d - an orange potion  g - a metallic pink potion  j - 2 sapphire potions  k - a glowing coppery potion  l - a coppery potion  Rh% x n - 2 puce potions[?] describe selected"Rh .####.#.## ##.# #.##.## krazycure the Tinkerer ..########.###.## #.# #.##.## Gnoll ..........## ##.####.## #.##.## Health: 37/37 ======================== ..########.###........#####.....÷ Magic: 12/12 ======================== ### #...#...............##.## AC: 7Str: 11 ##.##.#######..#####.##.# EV: 10Int: 14 #########[##.# #.....# #.##.# SH: 0Dex: 11 ......##...#.####.###.# #.##.# XL:  5 Next: 57% Place: Dungeon:3 #####.#.........@..##.#"Rh%  #.##^## Noise: ---------  Time: 3796.3 (0.0) #####.#....#.####..##.# #...... f) +3 war axe (elec) ...........#.# #).##.########### Cast: Kinetic Grapnel #####........# #..##............ #####.#.#########..############## ......#.# #..................  #####.#.# #.##.############## #.#.# #.##.## #.#.#######.##.##  _You see here a ball python skeleton. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled YRHAIN KUA, it crumbles to dust.  It is a scroll of identify."RhF "Rhf +7.3 (1"Rh "RhǴ W _n - 2 potions of curing$Rh 4$Rh$Rh $RhS&8$Rhl)$RhP ## #.$# .# #..####  .(#.....#  ####.#h....#  #.>......<.#  ...........#  ...........# 4 $RhQr.#  ###..?....##  ##.....##  #....... #..... #...$....#$RhQh   hound (asleep) ...#.......$RhQ ##.#...##### $RhS$Rh^8<$Rh9.1 (1.8Kinetic Grapnel  It is a scroll of identify. _n - 2 potions of curing _You climb downwards.  Found a scroll labelled BOKHLA WYQIL, 10 gold pieces and 7 stones.  Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here.&RhLg ....## #.$# ..# #..### ..(#.###.#h...#.><.......<...###..?....###.....##  #... #...$....#...#.......##.#...#####&RhO&RhYP.hh&RhsZM====8000&Rhb&Rhe& _The hound barks!&Rh<#.# ....## #.$# ...# #..### ..(###.#....#.>....h.<........<...###..?....###.....###  #.......# #...$....#...#.......&RhE&RhtG[=---1&RhO&RhkSs _The hound bites you but does no damage. The hound misses you.&Rh \  You hit the hound.  The hound is lightly wounded.&Rh I---2.5 (1.4&Rh &Rh  &RhJ _The hound closely misses you. The hound barely misses you.'RhR .. #.### ...##.## #.$# ...# #..#### ..(#.....# ####.#.....# #.>...@h.<.#.#.....#........<...#.###..?....## ##.....## #. #.......#'Rho #...$....#'Rh'Rh./4--30 _The hound bites you.'Rh^ #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.3---0----=4'Rh̰g _The hound barely misses you. The hound bites you.'Rh2vI ..# #.## # ...# #.## #.$# ...###..#### ..(#.....# ####.#.....# #.>..@.h.<.#.#.#.<...#..###..?....##'RhvP. ##.....##  #. #.#  #...$....#'Rhz'Rh2h.'Rhk_0----'Rh 5'Rh0'RhOO _The hound attacks as it pursues you! The hound bites you.'Rhs * You hit the hound.(Rh~  The hound is moderately wounded.The rocky spike skewers the hound.(Rh (Rh5  The hound is heavily wounded.The rocky spike skewers the hound.(Rhi hThe hound is severely wounded.(Rhk5=6.9 (1.4(Rh's(Rhp * _The hound closely misses you. x2  You closely miss the hound.(Rh_X&  (RhXqThe hound is severely wounded.The rocky spike skewers the hound.(Rh])(Rhv:.(Rh1/38------848.3Kinetic Grapnel(Rh(RhI _You kill the hound!(Rh ..# #.## # ...# #.## #.$# ...###..#### ..(#.....# ####.#.....# #.>...@..<.# .(Rhs# .# .<...#.. # (RhU(Rht5--90(Rh(Rh~(RhE ..# #.## # ...# #.## #.$# ...###..#### ..(#.....# ####.#.....# #.>....@.<.# .# .# .<...#.. #.# (RhN (RhQ h2=--10(RhW (RhY (Rh^ mM. .. ...#  .#.# ...#.## #.$# ...###..### ..(#####.#.@.. #.><.............#...<...#.......(Rh .#(Rh6$ U1==1(Rh+ (Rh. )Rh)M##.#. .. #...#  .#.# ...#.## #.$# ...###..### ..(####.#.... #.>......<.............#..............)Rh2)Rh%6&2)Rh<)Rh>)Rh;M ...##.#.... #...#  #.#.# ....#.## #.$# ...###.@#### ..(###.#....#.>......<.#.........)Rh<M.....###.....##)RhF)RheG&3)Rh _You now have 148 gold pieces (gained 3).)RhFM##. ...## ...#.##.#..... #...#  #.#.# #..#.#####..# ...###..###..(#.....#............##....<...#)Rhb)Rh+6.3 (1)Rh)Rh>*Rh!I*Rhz ,*RhI4=*Rh*RhgL2==*Rh0*RhVQ _Magic restored.*Rh*RhX,*RhB*Rh~5==*Rh*Rh@!P==*Rh"*Rh %,*Rh%*Rh(,*RhL)*Rh4,*Rho,U6=*Rhg-*Rh/,*Rh0*Rh3B*Rh6*Rh6K7=*Rh7*Rh:*Rh0:*Rh:*Rh=,*Rh>*Rhx@B*RhA*RhAh8==*RhPB*RhD1 _HP restored.*Rh,F3*RhF*RhoH*Rh.K*RhqK*RhPX*RhKQ*RhS*Rh5V*Rh}V9=*RhW*RhZ*Rh^,*Rh_*Rh{a*Rhc,*Rhe*Rhg*Rhk,*Rhl*Rho*Rhs,*Rhu*Rhky*RhG#.#####..# ...###..#### ..(#.....#. ####.#.....#.>......<.#.............#.............#.........<...# ..###..@....## . ##.....## #.......# #.......#*RhZK #...$....# ...#........g   goblin (asleep) ##.#...###### #...g## *Rhސ 41.3 (25.0)  A goblin comes into view. It is wielding a +0 dagger.*Rhbgg.*RhA5==2.3 (26*Rh΢*Rh­ _The goblin shouts! _You see here a scroll labelled BOKHLA WYQIL.+Rh\* ...###..#### ..(#...... ####.#.#.#.>......<......................<..###..?....## ##.@...##  #.......#...$...#........###.#.g.###### #....## +Rh*...##+Rh-+Rh8g.--3.3 (1.0)Kinetic Grapnel _+RhC+RhcF+Rh ..(#.......####.##.#.>......<.................<###..?....## ##.....##  #..@....##...$...#.g.......###.#...###### #....##  ..###..+Rhܟ+Rh2qg.∆+RhA--4+Rh~+Rh+RhN..####.#.#.>......<......................<###..?....## ##.....##  #.......#...g.....#..........###.#...###### #....## #..## #.. ∆ +Rhm l   iguana (wandering)g   goblinl ∆An iguana comes into view.+Rh\7-=5+Rh(+Rh; _The goblin hits you with a +0 dagger.+Rh\  The iguana hisses angrily.  You slash the goblin!+Rh +Rh!%  +Rh!4You kill the goblin!+Rhk)$g   hobgoblin (wandering)g ∆.+Rh1n56.7 (1.4Kinetic Grapnel+Rhs9+Rhl<\ _A hobgoblin comes into view.+Rh$ Q#.#.>......<....................<###..?....## ##.....##  #.......##......#.........###.#...###### #....## #..##g ∆. +Rhv gll   iguana+Rh˺ g   hobgoblin∆+Rh^ L==70Kinetic Grapnel+Rh +Rh$  +RhQ A_The hobgoblin shouts!  Things that are here: +Rhe s_7 gold pieces; a +0 dagger; a goblin corpse,Rhb  #.#.>......<.# .....# ......# .........<...# ..###..?....## . ##.....## #.# ##.# #..@$....#.#..###.#...######  #....## #.g## #.lß ∆ #..K ∆ #... ∆K   kobold (wandering),Rh( ,,Rh) ,RhU  gl..  A kobold comes into view. It is wielding a +0 short sword.8=---8 _The kobold moves out of view.-Rh1  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Rh2-Rh>#gl.0----==-9-RhD-Rh HD _You shape a spike launcher from a nearby wall.-Rh  #.#.>......<.# .......# .......# .........<...# ..###..?....## . ##.....##-Rh8 . #.# ##.# #.@.$....#.#..###.#g..######-Rho # #.l.####..##-Rh  #..ß ∆ #... ∆-Rh֣ g #... ∆-Rh 7*-Rh K  The rocky spike skewers the hobgoblin.-Rh/ )-Rhc ∆l.6-50-Rh# M _You kill the hobgoblin!.Rh`7*.Rh@6r  The rocky spike skewers the iguana..Rh.RhzLl†.Rh@-1.Rh&w _The iguana is moderately wounded..Rh?S  You hit the iguana but do no damage. Lightning courses through the iguana!.RhZ F†.Rha .Rhn i#.#.>......<.#krazycure the Tinkerer.............#Gnoll.............#Health: 38/38 ========================.........<...#Magic: 10/12 ====================----..###..?....##AC: 7Str: 11. ##.....##EV: 10Int: 14#.......#SH: 0Dex: 11∆ ##.......#XL:  5 Next: 109% Place: Dungeon:4#.@.$....#.RhGo 5Noise: =--------  Time: 3853.2 (1.5).......#†........f) +3 war axe (elec)...###.#†..######Cast: Kinetic Grapnel# #....####..###..ß ∆#... ∆#... ∆The rocky spike skewers the hobgoblin. _You kill the hobgoblin!The rocky spike skewers the iguana. _The iguana is moderately wounded.You hit the iguana but do no damage. Lightning courses through the iguana! _You kill the iguana!.Rhp   The rocky spike skewers the iguana. _The iguana is moderately wounded.  You hit the iguana but do no damage. Lightning courses through the iguana! _You kill the iguana!Your Invocations skill increases to level 2!You have reached level 6!.Rhj{ /  --more--/Rh44/443--6 5% Kinetic Grapnel/Rh/Rh4 _/Rh ##.#.>......<.# .......# .......# .........<...# ..###..?....## . ##.....## #.# ∆ ##.# #..@$....# /Rh .#†. ...###.#†..###### # #...####..###..ß ∆#... ∆#... ∆/Rh /Rh ;-40 _/Rh /Rhu 0Rh8#.#.>......<.# .....# ......# .........<...# ..###..?....## . ##.....## #.# ∆ ##.# #...@....# .#†. ...###.#†..###### ##..## #... ∆#... ∆-50Rh:*0Rh2j  You now have 155 gold pieces (gained 7).  Things that are here:0Rh7Z1==6.2 (20RhA0RhDR _a +0 dagger; a goblin corpse0Rh~M..####.#....#.#.>......<................<...#.###..?....##0RhW. ##.....#∆ ## #...)....# ....#†...........###.#†..######0Rh1K...#..0Rhr0Rhy+7.2 (10Rh+0RhX0Rh!M ..(..####.#....#.#.>......<..................<...#.###..?....##. ##.....#∆ ##... #...)....# 0RhZ3.......#†.........###.#†..###..0Rh0RhL&80Rh)0Rh0Rh6 ,M...###..### ..(#..####.#....#.#.>......<.............<...#.###..?....##. ##.@...##∆ ##...#...)....#.#†........#..0RhC 7#0RhG &90Rh!P 0Rh S ] _Your spike launcher falls apart as you grow too distant to maintain it.0Rhv ,M#.## ...###..### ..(#..####.#....#.#.>......<............<...#.###..@....##. ##.....#∆ ##.......##...)....#...##0Rh 0Rh< D==600Rh2 0Rh 0Rh +1.2 (20Rhխ 0Rh b _q - a scroll labelled BOKHLA WYQIL1RhP  ...### ..(#.......####.##.#.>......<..............<..###.......## ##.@...##  #.......1RhXJ∆ ##...)....#...###..ß ∆1Rh/1RhD+2.2 (11Rh1Rh1Rh u  ..(#.......####.##.#.>......<.................<###.......## ##.....##  #..@....#∆ # #...).#†........#..#... ∆1Rh 1Rh &31Rh 1Rh 1Rh՟ z ..####.#.#.>......<......................<###.......## ##.....##  #.......∆ # #...).......#†.........###.#†..###..#... ∆1Rh 1Rh U2==41Rh 2RhA32RhC2RhH,2RhM2RhM2RhM2RhEO2Rh[S,2Rh U2RhcYP==2Rh[2RhIm3==2Rhp2RhVs,2Rht2RhKw2Rhz,2Rh}2Rh^~2RhX,2Rh72Rh,2Rh& .............# .............# .........<...# ..###.......## . ##.....##F #.......#..$ ##.......#..#..###...)....# .#.....@.#†.............###.#†..###### ### #....##  ##..## #..ß. ∆ #.....∆F   sky beast (asleep) #...... ..ß... 2Rh, 72RhQ0.0)  A sky beast comes into view.2Rh _  Found 15 gold pieces. Found a stormy altar of Qazlal.2RhI==5.2 (112Rhg:_2Rh6 _The sky beast moves out of view.2Rh .# .......## ...<...#.. ..###.......##... . ##.....##2Rh._F. #.......# ..$# ##.......#.#..###...)....##.#....@..#†..###.#†..######## #....## ##.2Rh.## #..ß. ∆ #.....∆F   sky beast #...... ..ß...2Rh2RhJ.F2Rh H6.2 (1.0)Kinetic Grapnel2Rh2Rh2Rh_ ; .#... ...#.#.# ...<...##...#...###.......##..#. ##.....##._.... #.......#. ..F#. ##.......##...#..###...)....# #.#.#†.2Rh` .###.#†..######## #....## ##..## #..ß. ∆ #.....∆ #......  ..ß...2Rhfc 2RhDl P$F2Rhn &72Rht 2Rhx 3Rh  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Rh_..##F3Rh`1----==83Rh~&_3RhD _You shape a spike launcher from a nearby wall.3Rhj .# ... ...# .#.# ...<...# #...#...###.......## .....#. ##.....## .._.... #.......# . ..$#. ##.......# #...#..###...)....# #.#..F.@..#†. .###.#†..###### ####### #....## ##..###..ß. ∆#.....∆ #....3Rh(k G[39;49m.. 3Rhm 3Rhhz _.FThe sky beast attacks as it pursues you!  The sky beast hits you.3Rh{ a36------93RhX 3RhP L _The confined air twists around weakly and strikes you!4Rh _* You slash the sky beast!4RhVw _ The sky beast is moderately wounded.The rocky spike skewers the sky beast!4Rh4Rh  The sky beast is severely wounded.The rocky spike skewers the sky beast.4Rh^ _FThe sky beast is almost dead.4Rh_6=80.6 (1.44Rhe8_4RhhW _The sky beast closely misses you.4Rhkv  .............#  krazycure the Tinkerer ... ..............#  Gnoll .#.# ..........<...#  Health: 36/44 ===================----- #...#...###.......##  Magic: 10/13 ==================------ .....#. ##.....##  AC: 7Str: 11 .._.... #.......#  EV: 10Int: 14 4Rhv . ..$#. ##.......#  SH: 0Dex: 11 #...#..###...)....#  XL:  6 Next:  5% Place: Dungeon:4 #.#...F@..#†........  Noise: ==-------  Time: 3880.6 (0.0) 4Rh;w .......###.#†..######  f) +3 war axe (elec) ####### #....##  Cast: Kinetic Grapnel 4Rh_w W##..##  #..ß. ∆ 4Rhw  #.....∆  F   sky beast4Rhw R #......  ..ß...  4Rhw I_The sky beast closely misses you.4Rhw [Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  4Rhx Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, haloed, 76% to hit)5Rh` .............#  krazycure the Tinkerer ... ..............#  Gnoll .#.# ..........<...#  Health: 36/44 ===================----- #...#...###.......##  Magic: 10/13 ==================------ .....#. ##.....##  AC: 7Str: 11 .._.... #.......#  EV: 10Int: 14 . ..$#. ##.......#  SH: 05Rh+bDex: 11 #...#..###...)....#  XL:  6 Next:  5% Place: Dungeon:4 #.#...F@..#†........  Noise: ==-------  Time: 3880.6 (0.0) .......###.#†..######  f) +3 war axe (elec) ####### #....##  Cast: Kinetic Grapnel ##..##  #..ß. ∆  #.....∆  F   sky beast #......  ..ß... 5Rhb6Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, haloed, 76% to hit)  The kinetic grapnel hits the sky beast.5Rhi   ...   .#.# <...#  #......##  .....#. ##.....##  .._.... #.......#  5Rhj. ..$#. ##.......#  #...)....#  #.#....  ....†  #######   ##..# #..ß.  #..... #.....  5RhL_.5Rh 74-48-1.6 (1Kinetic GrapnelYour Ranged Weapons skill increases to level 2!  Your Throwing skill increases to level 2!  Your Armour skill increases to level 2!  Your Dodging skill increases to level 5!  Your Shields skill increases to level 2!  Your Unarmed Combat skill increases to level 2!5Rh?5RhCk _Your Evocations skill increases to level 2!5RhT .# ... ...# .#.# ...<...# #...#...###.......## .....#. ##.....## .._.... #.......# . ..$#. ##.......# #...#..###...)....# #.#.#†. .###.#†..###### ####### #....## ##..5RhT ## #..ß. ∆ #.....∆ #......  ..ß...5Rh5a7_5Rhd7=--2 _5Rhyn:_5Rh!q5Rh  .#.......#.#.#.....<...#.#...#...###.###.....#.# ##.....##.._....# #.......#5Rhz #....$#.# ##.......#.#...#..###...)....# #.#.#†..###.#†..######5Rh ## #....##  ##..##  #..ß. ∆  #.....∆ 5Rh { #......  ..ß...5Rhw! 5Rh$$ @-35Rhm* 8_5Rh, 6RhϷ36RhA6Rh,6RhK1=6Rh6Rhq6Rh6Rh6Rhk8=6Rhq6RhE,6RhR6Rh6Rh9=6RhY6Rh6RhD9=6Rh6Rh<,6Rhf6Rha6RhE2==6Rh6Rh,6Rh/6Rh:406Rh2=6Rhz6Rh,6Rh6Rh6RhG:==6Rh6Rh,6Rh6Rhw1=6Rh,6Rh6Rh9 b3==6Rh 6Rh k2=6Rh6Rh,6Rh6RhL,6Rh6Rh :==6Rh!6RhI"6Rh%936Rh%&(=6Rh='6RhP4==4====6RhWN _You now have 170 gold pieces (gained 15).6RhZ6Rh4[2=6Rh>\6Rh0_6Rhb,6Rhd6RhgL  There is a stormy altar of Qazlal here.6Rhi6Rhi _6Rhzj6Rhl6Rhn6Rhn6Rh7o6Rh[q6Rh`} ..(#.. ..####.#.. ###########.#.>..... .................... #.................. #...#.#...........< #..#...#...###.....######.#.....#.# ##....#.....$@.._....# #.....B.####.#.....#.# ##..... 6Rhe~#..#...#..###...)..#...#.#.......#†...#.........###.#†..############ #....## B   giant cockroach (asleep) ##..## #..ß.#.....6RhZ1915.6 (32.0)6Rh`,6.6 (336Rh!6Rhob _A giant cockroach comes into view.6Rh; ..(# ..####.# ###########.#.> .. #..... #...#.#. #..#...#...### ######.#.....#.# ## #.....@..._....# #.B.####.#.....#.# ## #..#...#..###...) #...#.#.......#† #.........###.#†.. ########### #....  ##..##  #..6RhI. #6Rhq!3_6Rh*$17.6 (1.0)6Rh-6Rh&1R _You see here 16 gold pieces.7RhM ..(# ..####.# ###########.#.> ....... #....... #...#.# #..#...#...### ######.#.....#.# ## #....@$..._....# #.B.####.#.....#.# ### #..#...#..###...) #...#.#.#† #.........###.#† ########### #.... ##.. #..ß #7Rhܡ7RhbzB.B7RhG8Kinetic Grapnel _7RhB_7Rh7Rh ..( ..####. ###########.#.> ...... #..... #...#.# #..#...#...### ######.#.....#.# ## #B..@.$..._....# #.####.#.....#.# #### #..#...#..###... #...#.#.#† #.........###.#† ########### # ##.. #.. #7Rh27Rhm.B_97Rh?_7Rh7 .. ..#### #####.#.> ....... #.... #...#.# #..#...#...### ######.#.....#.# ## #.B@..$..._....# #.####.#.....#.# #### #..#...#..### #...#.#.# #.........###.# ########### # ## # #7Rh d_=207Rho7Rh3G _The giant cockroach bites you but does no damage.7Rh A  You hit the giant cockroach.7Rh w†_7Rh# n92.0 (1.4Kinetic Grapnel7Rh() 7Rh+ S _You kill the giant cockroach!7Rh'   .. #.#.>  # #...#.# #..#...#...### ######.#.....#.#  #.@...$..._....# #.####.#.....#.# #### #..#...#..### #...#.#. #.###. # # ## # #7Rh( 7Rh0 7Rh1 4-307Rh6 8_7Rh9: | _You see here a giant cockroach corpse.7Rh 7Rh 7Rhf _7Rh ,7Rhr7Rh7Rhw7Rh7Rh3,7RhL7Rh7RhB7Rh!,7Rh"7Rh&N _You now have 186 gold pieces (gained 16).7Rh)37Rh)7Rh+7Rhn-,7Rh-7Rh/7Rh 3,7Rh37Rh57Rh7,7RhJ87Rh97Rh;,7RhX<7Rh=7Rht?7RhX@,7RhB7RhD,7RhE7Rh|F7RhH7RhH7RhI7RhJ7RhS.. ∆ #.# #.#.#### #.##..# ..J....#. .......#############.#.>.......@................-########............. 7Rh"T#...#.#........#...#...#########.#.....#.# ##.†......._....# # J   endoplasm (asleep).......####.#.....#.######## #..#...#..###.#...#.#.......7Rh]Y363.0)_7Rh_,7.0 (147Rh f7Rhi] _An endoplasm comes into view.8Rhe .. ∆ #.#  #. ## #.# #..# .. J....#.  .......########> .......@....... ...########.... #...# #. .  #.†......._....#    8Rhf* 8Rh .. ∆ #.#  #. ## #.# #..# .. J....#.  .......########> .......@....... ...########.... #...# #. .  #.†......._....#     8Rh8Rh8Rhe9_8Rha _An endoplasm is nearby!8Rh:  .. ∆ #. # #. ## #.8Rhs; ( ## ##.#. #..#.... #J....#.# ...#.#......8Rh; #. #...#.# #..#...#... ######.#.....#.#8Rh< 1 #.†......._....#  .####.#.....#.#  # #..#...#..### #...#.#8RhF 8_8RhI 88.0) _8RhP 8Rh9S 9Rh9I .. ∆ .. #. .. ## #. ##. #. ##.##.#..  ##..#.....#J....#.# ...#.#9Rh0E.#.# #...#.# #..#...#...  ######.#.....#.# #.†._....# .####.#.....#.# # #..#...#.. #...#.#9Rh:8_9Rh &99Rh9Rh;9Rh g ..#∆ ..# #.. ... # #. #.###.. # ##.##.#... 9Rhg ##..#....##.#J....#.# ...#..##..##9Rhg #...#.## #..#...#...  ######.#.....#.# #.†9Rh.hp._....#  .####.#.....#.#9Rhah # #..#...#.. #...#.#9RhbsB∆_9Rhv>40Kinetic Grapnel9RhJ_9Rh/ #. ..#$ .. #. #.. ...  #. #.###.. 9Rh0'  ∆ ##.##.#... ##..#....##.#J....#.# .#.#.#..### #...#.# #. #..#...# ######.#.....#. #.†._.... .####.#.....#. # #..#...#.. #...#.#_19Rh#) 3_9Rhx, * _Found 4 gold pieces.9Rh  .(. ..  #....#$ .. #.##.. ... #.##.###..∆ ##.##.#... ##..#....# ###.#J....#.# ############...............########.....#.#..#### #...## #.. #..##. ######.#.....#. #.†......._..## .......####.#.....######## #..#...#9Rh$ B_9Rhx &29Rhu ;_9Rh % _Found 5 stones.:Rh~R .(. .. #....#$ .. #.##.. ... #.##.###.. ∆ ##.##.#... ##..#....##.#J....#.#.#.##.#..#### #...#.# # #.. #..#...# #.. ######.#..... .. #.†._ ### .####.#..... # #..#...#:RhIW8_:RhY&3:Rhf;_:Rhh:Rh<s  The helpless endoplasm fails to defend itself.  You slash the endoplasm!:RhG._.. :RhPo504.4 (1.4Kinetic Grapnel:RhW;_:RhZM _You kill the endoplasm!:Rh u .(. ..  #....#$ .. #.##.. ... #.##.###..∆ ##.##.#... ##..#....# ####.#@....#.# ##########..................########.....###.#..#### #...##.#.. #..## #.. ######.#.. ..# #.†......._### .......####.#....:RhP :_:RhW ,50:Rh :Rh& :Rh I:Rh :Rh\ ,:Rh n:Rhw :Rhs ,:Rh :Rh :RhA' .. .......S# .. :RhD( .(. .#.. #....#$ .. #.##.. ... ##.##.###... #∆ ##.##.#.....  ##.# ####.#.....#.## .......#############......................########..........###.#..#####...#.#.S   adder (asleep)#.#.. #..#...#...# #.. ######.#.....#.#:Rh) ..# #.†......._....#:RhY. +8.4 (3:RhO9 ww   dart slug (wandering)_:RhF d9.4 (4_:RhG _An adder comes into view. A dart slug comes into view.;RhM5L#.... .w. #....S# .. .(...#.. #....#$ ...#.##.. ...# #.##.###.#.∆ ##.##.#.....#.##..#.@..# ####.#.....#.## ..#...##.#.;Rh5..########.###.#..#### #...#.#.#.#.. #..#...#...## #...# #.†._....#;Rh):;RhE.SS_;Rh H,50.4 (1;Rh1O'_;RhQ/ _The adder hisses angrily.;Rh=DM...## ... .... ...#....# w..(..S#.. ...#$ ... . ....  #.##.###....#∆ ##.##@#.....#. ##..#....  ####.#.....#.## ...............#############.#......S   adderw   dart slug (wandering).;RhPF;RhF;RhI;RhRg.Sg   goblin (wandering);RhR=1Kinetic Grapnel;Rh[;Rhbu _A goblin comes into view. It is wielding a +0 dagger.Rh9n<...... ...#...!.. ... ......##..# .S............##........#....(...#...>Rhnf#....#gw #.##.@......##  #.##†###.....#.#∆ ##.##.#.....##>Rhn.. ##..#..#####.#.....#.## ..#.>RhPoG..#############.#...................########.......S   ball python (constriction)###.#..#####...#.#......>Rhs>Rh}J.S>Rh~O=-5>Rh>RhۉL _The goblin misses you.>Rhs>Rh} .SYou barely miss the goblin. The goblin misses you.>Rh ```The dart slug launches a dart at you.>Rh >Rhg.S@.†>Rh-7.2 (1.4>Rh>Rh w _The slug dart misses you. The goblin hits you but does no damage.>Rh>Rh>Rh.S.w>RhW3==8.6>Rh1>Rhy _You barely miss the goblin. The goblin hits you but does no damage.>RhH :  You slash the goblin!>Rh2(  You kill the goblin!You hit the dart slug.  Lightning courses through the dart slug!>RhT) >Rh04 S .S#$.S   ball python (constriction)  You kill the dart slug!>Rh4 CThe ball python bites you but does no damage.>Rh8  0 660.0Constr >Rh> >Rh:@ z _The ball python grabs you. The ball python constricts you.?RhW  You hit the ball python. You bite the ball python.?Rhw†#?Rhw10 1.4Kinetic Grapnel?Rh]O _You kill the ball python!?Rh, #####..  !...... .......!.. ....... ##....... #........##.....#...........(...#....... #...@#$...... ?Rh- & #.##........# #  #.##†###.....#∆ ##.##.#.....##. ##..#....# ####.#.....#.## ..# .......#############.# ........... ..........########.....?RhW= ?Rh@ 4-20?RhzI ?RhO _Found a potion of magic. _You see here a ball python corpse.@Rh@Rhr8-@Rh&@Rh(ARhh3ARhjARhcnARh2sW== _ARh3u,ARhwzARh3~ARh~L4==ARhdARhσARh+ARhARhARhARh7,ARhARhwk  You now have 196 gold pieces (gained 10).ARhHARh> _You see here a +0 dagger.ARhARh:==ARhҦARh4ARh# ###..w... ##........ #####............ !...... ......... #....!.. ......... ARh........##.......# #...............## #.#........#@......# .....(...#.ARhA  #...†#)......#   #.##........## #.##†###...... #.## ∆ ##.##.#.....###ARh. w   ribbon worm (wandering) ##..#....##### .####.#.....#.## ..###....#######.#.>ARhh+9.4 (7ARh;w.ARhY,70.4 (8ARh*ARh@^ _A ribbon worm comes into view.ARh;m ###.w....  ##........  #####............  !...... .........  ....!.. .........  .......##.......# #  ...............##  #@......#  ....(...#........  #...†#)......#  #.##........## #  #.##†###......  ∆ ...###  ####    >ARhC ###.w....  ##........  #####............  !...... .........  ....!.. .........  .......##.......# #  ...............##  #@......#  ....(...#........  #...†#)......#  #.##........##  #.##†###......  ∆ ...###  ARh####    >ARhARh_ARh!ARhx$b _A ribbon worm is nearby!ARhb  . ###.w.... ##. #####.....  !...... ..# ....!.. ...  ##.......# #  ........## ........##....(...#..###...†#)......# #.##........## # #.##†###...... #.#∆ ##.##.#.....###. ##..#....##### ####.#.....#.##Rh @m ..##ARh ARhG T.wARhݹ 21.4 (1 _ARh ARh BRhln ..... ###......#####....w... #####............ !...... .........  ....!.. ..BRhem?. .##.# # .## # .#.#BRhmi ....(...#..BRhmg#...†#)..#BRhm #.##........BRhm:## #BRh$n #.##†###...... #. ∆ ##.##.#.....### BRhn ##..#....##### ####.#.....#.## ..BRhz_wwBRh~&2BRhCBRhBRhZ ..  .. ###...... #####....w...######......!......#..!..... ##.......# .#.....##.....(...#...####...†#)......# #.##........## # BRh#.##†###...... #∆ ##.##.#.....### ##..#....#####BRhkBRhV.wBRh&3BRh9BRhYBRh{! ..  . ###...... #####........#######.......w....!......#.!@...........##.......#........##.....#.......#.....(...#....####...†#)......# . #.##........## #.##†###......∆ ##.##.#.....###BRhBRh:w.BRh<&4BRhBRhbBRh,  .. ..... ###...... #####........#......w.....#..!......#.#........##.#.......##.#.......#.(...#.......####...†#)......#.# #.##........##BRh, 0.# #.##†###......  ∆ ##.##.#.....###BRh/ BRh 9 0.BRh= &5BRhF BRhsN BRh4W ww   ribbon wormBRhZ +6.4 (2BRha BRhd R _t - an inky potionCRh.. ..... CRhP###...... #####........ #............ #..!......#.w. #. .CRhE##.# .......## .#.......#.(...#...........####...†#)......# ..# #.##........##CRh~.# #.# CRhMX7.4 (1Kinetic GrapnelCRhCRh8CRhG9.. CRh ..... ###...... #####........ #CRhŶ ...... #..!......#.w. CRhD#. .CRh j##.# .CRh+.......## .#.....CRhY..#.(...#........CRhQ...####...†#)......# ..# #.##........## #CRh.# #.##†###...... # CRhH(catching breath)CRh]R ``CRhThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.CRhV^..CRh1X 5  0 8Held CRh`CRhcj _You are caught in a web! _There is a web here.CRhG CRh R F.wCRhR %9CRh"Z CRh`] C _You struggle to detach yourself from the web.DRhkEDRh6O<w.DRhP&80DRhXDRhZC _You struggle to detach yourself from the web.DRh(DRhE66 KK   koboldYou struggle to detach yourself from the web.  A kobold comes into view. It is wielding a +0 club.DRh6-=1DRh@DRhJC _The ribbon worm bites you but does no damage.DRhٸDRhv9K.DRhU10  0 -2DRhNDRh* _The web tears apart.ERhz *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ERhV  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ribbon worm.ERhu  The ribbon worm is moderately wounded.ERhLt#w...K.ERh3-2----==ERh5 3ERhERh0 _The ribbon worm bites you.ERh. o  You hit the ribbon worm.  Lightning courses through the ribbon worm!ERh@ ERh| †..K.K   koboldERhJ =7-4.8 (1.4ERh ERh O _You kill the ribbon worm!ERh z......... ###...... #####.. #..... #..!......#. #...K...... .##.# #.........## #..#.......#.(...#...........####...†#)......# ..# #.##........ERh| 7.# #.##†###...... #.∆ ##.##.#.....### .ERh ERhGK.ERhn 4=--50ERhERhx _You see here a ribbon worm corpse.FRh`........ ###...... #####. #.... FRh4#..!......#. ##.†@K. .##.# # ..........## #..FRh...#...#.(...#.......FRh....####...†#)......# ..# #.##........#FRh5.# #.##†###...... #.#FRhWx∆ ##.##.#.....### .FRhFRh.=6FRhFRh3= _The kobold hits you but does no damage.FRh/FRh/J----8.2 (1.4FRh48FRh2;| _You barely miss the kobold. The kobold hits you but does no damage. x2FRh8  You hit the kobold.FRhe)FRh7=3==89.6Kinetic GrapnelFRh+FRh4 _You kill the kobold!FRh6FRhK. .....###...... #####. #... #..!......#.FRhA/ U ##.†.@. ..##.# # ...........## #.#...........#.# FRh/ ........(...#....####...†#)......# ..# #.##........## # FRh0 M.# #.##†###...... #.#∆ ##.##.#.....### .FRhc@ FRhD 5-900FRhN FRhYT  Things that are here: _a +0 club; a kobold corpseFRh~  ...... ...... ...... ###...... #####. #... #..!......#.  #.†@).  .##.# # ...........## #. ...........#.# .......(...#. ...####...†#)......# ..# #.##........## # .# #.##†###...... #. ∆ ##.##.#.....### FRh FRh& G-1 _FRhu FRh GRhZ ...... ...... ...... ###...... #####. #...GRhk. #..!......#.  #.@.). .##.# # ..........## #GRh> ....#...# .(...#.....GRhtr ...####...†#)......# ..# #.##........## #GRhC .# #.##†###...... #. ∆ ##.##.#.....### GRhb1#GRh&2GRh  _You see here a ribbon worm corpse.GRh; ...... ...... ...... ###...... #####.. #..... #..!......#. #†.). .##.#  .........##  ..#......# .(...#........ ...####...†#)......#GRh ..# #.##........## # .# #.##†###...... # ∆ ##.##.#.....###GRh GRho%g==3 _GRhQ ...... ...... ...... ###...... #####........ #...... #..!......#. #GRhER.†.). .##.# ........## .#.......# .(...#........ ...####...†#)......# ..# #.##........## .# #.##†###......  ∆ ##.##.#.....###GRhSGRh^GRhcb&4GRh:lGRhqnGRh> ...... ...... ...... ###...... #####........ #............ #..!......#. #.†.)GRh. .##.# .......## .#.......# .(...#...... ...####...†#).....# ..# #.##........##GRhr1 .# #.##†###......  ∆ ##.##.#.....###GRhGRh&5GRhGRhGRh5 3GRh GRh GRh L4==GRhH GRh GRh ,GRhx GRh GRh ,GRh GRh GRh6 ,GRh GRh GRh GRh :==GRh GRh ,GRhW GRh8 p _c - 3 potions of magic (gained 1)GRh GRh GRhP GRh GRh .... .... ....GRh~  ###.... #####......########.... #.........#....... ####.........†.)..... #......##.................#........(...#........####GRh ,.†#)..........## #.##........ S   adder (asleep)GRh A.#...## #.##†###....####.S. ∆ ##.##.#.....# GRh 6##..#....#####GRh y 4002.6 (7  An adder comes into view.GRh SS.GRh] +3.6 (8GRh] GRhX / _The adder hisses angrily.HRhry ########. #........ HRh####.........†.) #...@....... ............... ............... .............(. .........####...†#)HRh  ........## #.# HRh+E...#.S.## #.##† HRhL5####... ∆ HRh ########. #........ HRhI####.........†.) #...@....... ............... ............... .............(. .........####...†#) ........## #.# ...#.S.## #.##† ####... ∆ HRhŋHRhHRhѕHRh] _An adder is nearby!HRha  ########..########.............#####.........†.)...#............##.......HRha #(.....S   adder########.#.....#.##HRhc HRhce HRho @S.HRhq L4.6 (1Kinetic Grapnel _HRh>z HRh6| HRh+5.6 (1ORhkEC_ORh?PRhK|IPRhPRhb3==PRhBPRh,PRhyPRh,PRhPRhYPRh:==PRhKPRhP,PRhPRh ,PRh%PRhb4==PRhgPRhOPRh#,PRhUPRhC  You see here a +0 short sword.PRhPRhM _PRh0PRhPRh,PRhmPRhPRhPRh:==PRhPRhPRh,PRhPRhrPRh,PRhPRhPRhh,PRh PRhfPRh,PRhPRhPRh,PRhPRh&"PRh#,PRh!%PRh'PRh*,PRh+PRh/PRhG2,PRh3PRh6PRh9,PRh?:PRhp=PRhA@,PRh APRhcDPRh_G,PRhIPRhLPRhO,PRhQPRh UPRhW,PRh^YPRhI]PRh`,PRhbPRhePRhsi,PRh,kPRh!nPRhwq,PRhrPRh9vPRhy,PRhPRhPRh,PRhчPRhPRhPRh% ∆.......  K......  .......  .......  .......  .......  ###....... PRh #####.. ########.... #.........#.......... ## ####.........†.)........ .. #............##.......#. # .....................## #.## K   kobold (missile, wandering) ..............#.......# ..PRh .......†..(...#........ # PRh......####...†#)......# #PRh\97.6 (32.0)8.6 (33PRhgPRhs _A kobold comes into view. It is wielding a +0 whip.PRhy PRhQ} PRh PRh PRh 0._..K.....#.#.###.#####..##.....#.........#.##. PRh .........†.).. ............##.#.. # .....## . #.##.....#.# . ......†..(...#. #. PRh\! .....####...†#)......# #.PRh' T  Found a whip. Found a burning altar of Makhleb.PRh0 7  The kobold shouts!PRh: #.Kgg   hobgoblin (K   kobold (missile)PRh= :==9.6 (1.0)PRhF 8_PRhI \ _A hobgoblin comes into view.QRhM(.....###._...K.  ###QRhNg ############...  ..#..##. ###†.)... ....##.#g .....## . #.##QRhN......#...†..(...#..QRhQQRhZ?g.QRhta>(((QRh@...QRh^3--100QRhaKinetic GrapnelQRh8_QRh D _The kobold throws a stone. The stone hits you.QRh4nH  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.QRhMy #g.gThe hobgoblin shouts!QRhS_(((QRh ]_...QRh \2--2QRh <----=1QRhJ8_QRh D _The kobold throws a stone. The stone hits you.QRh$w M......<# .#......####o._......K.# # ### #####.########.................#..........o   orc (missile, wandering).......#.......  An orc comes into view. It is wielding a +0 whip.Found a stone staircase leading up. QRhw QRhax <QRhx oQRhy gQRhLy .QRhy oQRhy )QRhz :The orc shouts! You hear a shout! x2QRh QRhʁ (QRh (QRhV (QRh (QRh߂ QRh& m_....QRh0 _(((((((The orc throws a boomerang. The boomerang hits you. The kobold throws a stone.QRh% QRhE \ o_..@....o 2 orcs (1 missile)The stone barely misses you.QRh h39--=2QRh 8_QRh q _An orc comes into view. It is wielding a +0 mace.RRhs .o....<# .#. ......###..#o._.....RRh  ... ..K ..##########..########..........g.........#..##. ##...†.) .....RRh .....#....... ......†..(...#........#.RRh RRhM RRh RRhn.._o.RRhKg.o   orc (missile)g   hobgoblinK   kobold (missile)RRh0---3RRh!RRh#RRh'o2  ......###..#.._..... .o. .. .K#.#########..@..g########...................###. ##..†.) ... ...##.#RRhp# ....#........ .....####...†#)......##.RRh߄RRh>(((RRh,RRhS.o....g.o   orc (missile)g   hobgoblinK   kobold (missile)RRhN40-=--4RRh)RRh,W _The kobold throws a stone. The stone hits you but does no damage.RRh4 #.._........ .... .o. .K. #. #.###.#####....g.....########.....@........ #.........#. ##. ####...†.). .. #.....###.. # RRh>..#.. #.###.......# .. g   hobgoblin†..(...#RRhh... # K   kobold (missile)####...†#)#.RRh # #.##..# # #RRhRRhCRRhRRhF_.o.K.RRh{hgo   orc (missile)g   hobgoblinK   kobold (missile)RRhB-----5 _Your spike launcher falls apart as you grow too distant to maintain it.RRh 4 ... ..o. ... #K. #.###.RRhh #####..########.......g...... #.........#.@... ## #####.†.)RRh . .#......###.. # ...#.. #.#.#.......# .RRh †..(...#... g   hobgoblin####...†#)#. K   kobold (missile) #.##..# ##...#### #.##†###...... #.#RRhw RRh3 RRh RRh .o.K.go   orc (missile)g   hobgoblinK   kobold (missile)RRh @-6RRh RRhg SRh . ..o...... #.. #K.###.#####..########....SRh& #.........#...g. # ######.........†@).. ..#...###.. # ....SRh#.. #..#.......#†..(...#...####...†#)#. #.##..# ##...#### #.##†###...... #.# ###......###.##.#.....### ..SRhSRhiSRhSRh.o.K.gSRhU3==7SRhRSRhSRh_i . ......... #.o...... #. ###K. #####. #.... #.#. #.@.)g..#.##.#.. #..........##.. #....#...#.†..(...#.......####...†#)......#.SRh`.## #.##........## #.#...#### #.##†###...... #.#......###.##.#.....### SRhaSRhbSRh%eSRhp.o.Kg.1=8SRhzSRhs~x _You see here a ribbon worm corpse.SRh . ......... #.. #.o...... ###. #####.K. #.... #.#. #.†@g. #.##.SRh8 #.. # .........##.. #....#...#†..(...#.........####...†#)......#. ## #.##........## # #...#### #.##†###...... #.#......###.##.#.....### .SRh@ SRh Q.KSRh L(((((SRhz SRh b o....@o 2 orcs (1 missile)The orc throws a boomerang. The boomerang barely misses you.SRh %=SRh 9SRh SRh: V _The hobgoblin barely misses you.TRh ,$ . ......... #.. #oo...... ###. #####. #....K. #.#. #.@.g..#.##.#.. #..........##.. #....#...#.†..(...#.......####...†#)......#..## #.##........## #.#...#### #.##†###...... #.#......###.##.#.....### TRhd9TRhH@5(TRh',TRhGTRh ..oo.g)The kobold throws a stone. The stone hits you.  The hobgoblin attacks as it pursues you!TRhU0-10TRhTRh _The hobgoblin hits you but does no damage. _You see here a ribbon worm corpse.  You slash the hobgoblin!TRh .K   kobold (missile)  You kill the hobgoblin!TRh _((((((TRh},TRh .o.@....  The kobold throws a stone. The stone closely misses you.TRh8(TRhO8TRhdHMo..TRhwM1===32.0 (1.4TRhWTRhZW _The kobold throws a stone. The stone hits you but does no damage.TRh   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TRh&# TRh\% TRh1 ..oo.K#TRh3 e1----=30TRh> TRhA D _You shape a spike launcher from a nearby wall.URh1 . ......... #........ #.. ###. #####.o. #...o. #.#K.#†.). #...#.##.#.. .........##.. ..#......#.†..(...#..........####...†#)......#.   orc.## #.##........## # #...#...#### #.##†###...... ##......###.##.#.....###URhG.K   kobold (missile)URh%N(((((((URhZKURhX.o@†.....o   orcK   kobold (missile)URhZ.-4URhfURhwjn _The kobold throws a stone. The stone closely misses you.URhl. ......... #........ #.. ###. #####o. #....o. #.#K. ..). ...#.##.#.. #........##.. #.#.......#†..(...#.........####...†#)......#. o 2 orcs (1 missile)## #.##........## # ...#...#### #.##†###...... #.......###.##.#.....### .URh#URh&URhQ+URh.  An orc comes into view. It is wielding a +0 trident.URh;o.o.oo 3 orcs (1 polearm, 1 missile, 1 wand…)URh=_2==---5URh,IURh3V _The kobold barely misses you. _You see here a ribbon worm corpse.URhz  . ...o..... #........ #.. ###. #####.. #...o. #.#Ko.#†.). #...#.##.#.. .........##.. ..#......#.†..(...#..........####...†#)......#.   orc (missile).## #.##........## # #...#...#### #.##†###...... ##......###.##.#.....###URh URh URhb URh|" o...Koo 2 orcs (1 missile)URh)# ^2=6URhJ/ URhkP z _The kobold attacks as it pursues you! The kobold closely misses you.VRh.*VRhq  You barely miss the kobold. The rocky spike skewers the kobold.VRhڧ)VRh38*VRh  You kill the kobold!The rocky spike skewers the orc.VRhI  The orc is severely wounded. oo.oo.oo 4 orcs (1 polearm, 1 missile, 2 wan…)An orc comes into view. It is wielding a +0 dagger.36---=7.4 (1.4VRhVRhC6 _The orc hits you with a +0 mace.VRh t  The orc shouts! x2  You slash the orc! Lightning courses through the orc!VRhʍ V  You kill the orc!VRh VRha ..o) 2 orcs (1 polearm)VRh 84=8.8VRhG VRh߬ a _You hit the orc. The orc barely misses you.WRhDZ  You slash the orc! Lightning courses through the orc!WRhWRhWRh#,WRh+m 7=--You kill the orc!WRhapAn orc comes into view. It is wielding a +0 whip of distortion.WRhj/  --more--XRhM o)owandering)XRhW ===5--20.2 _XRh_ XRhCh YRh  ..........  krazycure the Tinkerer ...o.....  Gnoll #........  Health: 37/44 ====================---- #........  Magic: 11/14 ==================------ ###o.......  AC: 7Str: 11 #####.o........  EV: 10Int: 14 ########....*.........  SH: 0Dex: 11 YRh#........)#*..........  XL:  6 Next: 65% Place: Dungeon:4 ########........@*.).........  Noise: =--------  Time: 4120.2 (0.0) #...#............##.......#..  f) +3 war axe (elec) .........................##..  Cast: Kinetic Grapnel ..................#.......# YRh_...........†..(...#......... ..........####...†#)......#.  oo 2 orcs (1 wandering) .........## #.##........## # #...#...#### #.##†###...... # YRh]#####......###.##.#.....### _An orc comes into view. It is wielding a +0 whip of distortion.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  YRhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (76% to hit)ZRh ..........krazycure the Tinkerer...o.....Gnoll#........Health: 37/44 ====================----#........Magic: 11/14 ==================------###o.......AC: 7Str: 11#####.o........EV: 10Int: 14########....*.........SH: 0Dex: 11#........)#*..........XL:  6 Next: 65% Place: Dungeon:4 ########........@*.).........Noise: =--------  Time: 4120.2 (0.0) #...#............##.......#..f) +3 war axe (elec) .............Rh!-m............##..Cast: Kinetic Grapnel ..................#.......# ...........†..(...#......... ..........####...†#)......#.oo 2 orcs (1 wandering, 1 grapneled) .........## #.##........## # #...#...#### #.##†###...... # #####......###.##.#.....###Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (76% to hit)  The kinetic grapnel hits the orc.ZRhΤonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (76% to hit)  The kinetic grapnel hits the orc.  ZRh/DThe orc is almost dead.ZRhZRhvA..oZRhϱo.)oZRh4==1.2 (1ZRh_ZRhY% _The orc shouts![Rh;   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Rh,[Rho..o#o#o 3 orcs (1 polearm, 1 grapneled)[Rh\0--2[Rh$[RhD _You shape a spike launcher from a nearby wall.\Rh"7*\Rh#E  The rocky spike skewers the orc!\RhUoo 2 orcs (1 polearm)\Rh7,\Rh<,..)o   orc\Rh0_86--3\Rh9\RhV<G _You kill the orc!\Rh9  ..........  krazycure the Tinkerer ...o.....  Gnoll #........  Health: 38/44 ====================---- #........  Magic: 9/14===============--------- ###........  AC: 7Str: 11 #####..........  EV: 10Int: 14 ########..............  SH: 0Dex: 11 \Rh #........)#*o.........  XL:  6 Next: 66% Place: Dungeon:4 ########........@*.).........  Noise: =--------  Time: 4123.2 (0.0) #...#............##.......#..  f) +3 war axe (elec) \Rh .........................##..  Cast: Kinetic Grapnel ..................#.......# ...........†..(...#......... \Rh$ ..........####...†#)......#.  o   orc .........## #.##........## # #...#...#### #.##†###...... # \Rh] #####......###.##.#.....### _You kill the orc!Casting: Construct Spike Launcher (safe; 3% risk of failure)  \Rh dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip of distortion (haloed, 83% to hit)]Rh..........krazycure the Tinkerer...o.....Gnoll#........Health: 38/44 ====================----#........Magic: 9/14===============---------###........AC: 7Str: 11#####..........EV: 10Int: 14########..............SH: 0Dex: 11#........)#*o.........XL:  6 Next: 66% Place: Dungeon:4 ########........@*.).........Noise: =--------  Time: 4123.2 (0.0) ]Rh;#...#............##.......#..f) +3 war axe (elec) .........................##..Cast: Kinetic Grapnel ..................#.......# ]Rh2...........†..(...#......... ..........####...†#)......#.o   orc (grapneled) .........## #.##........## # #...#...#### #.##†###...... # #####......###.##.#.....###Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ]RhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip of distortion (haloed, 83% to hit)  The kinetic grapnel hits the orc.]RhI,]RhbXo).)oo 2 orcs (1 polearm, 1 grapneled)]RhX+4.2 (1]Rh`]Rhc  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip of distortion (haloed, 83% to hit)  The kinetic grapnel hits the orc. _The orc is lightly wounded.]Rh 2. ......... #........ #.. ###. #####.. #....o. #.)#). .o). ...#.##.#.. #........##.. #.#.......#†..(...#.........####...†#)......#. ## #.##........ ...#...#### #.##†###...... #.......###.##.#.....### .]Rh .*]Rh] E  The rocky spike skewers the orc.]RhE  oThe orc is severely wounded.The orc barely misses you.31----=5]Rh ]Rh _The orc hits you from afar with a +0 trident! _Items here: (( )) [[ †.^Rh?W  The grapnel guides your strike. You slash the orc!^Rh )o   orc (polearm)You kill the orc!^Rh] 26------7-6.6 (1.4^Rh;^Rh-C _The orc hits you from afar with a +0 trident.^Rh #. ......... #.. #. ###. #####. #....o. #.)#). #.)@). #.##.^Rh# #.. # .........##.. #....#...#†..(...#.........####...†#)......#. ## #.##........##...#### #.##†###...... #.#......###.##.#.....### .^Rh ^Rh F-70^Rh ^Rh _The orc barely misses you. _You see here a +0 whip of distortion._Rh( ..........  krazycure the Tinkerer .........  Gnoll #........  Health: 26/44 ==============---------- #........  Magic: 8/14=============----------- ###........  AC: 7Str: 11_Rh #####..........  EV: 10Int: 14 ########....o.........  SH: 0Dex: 11 #........)#)*......... # XL:  6 Next: 67% Place: Dungeon:4 ######.........)@).........  Noise: =--------  Time: 4127.6 (0.0) ..#............##.......#.. #  f) +3 war axe (elec) .......................##.. #. Cast: Kinetic Grapnel ................#.......# .........†..(...#......... ........####...†#)......#.  o  _Rh  orc (polearm) .......## #.##........## # ..#...#### #.##†###...... #.# ###......###.##.#.....### ..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (haloed, 83%to hit)_Rh ..........krazycure the Tinkerer.........Gnoll#........Health: 26/44 ==============----------#........Magic: 8/14=============-----------###........AC: 7Str: 11#####..........EV: 10Int: 14########....o.........SH: 0Dex: 11#........)#)*......... # XL:  6 Next: 67% Place: Dungeon:4 ######.........)@)........._Rh Noise: =--------  Time: 4127.6 (0.0) ..#............##.......#.. # f) +3 war axe (elec) .......................##.. #. Cast: Kinetic Grapnel ................#.......# .........†..(...#......... ........####...†#)......#.o   orc (polearm, grapneled) .......## #.##........## # ..#...#### #.##†###...... #.# ###......###.##.#.....###..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (haloed, 83%to hit)  The kinetic grapnel hits the orc._Rh!( .Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (haloed, 83%to hit)  The kinetic grapnel hits the orc.  The orc is severely wounded._Rh+ \9==8.6 (1_RhN6 _Rh8 : _The orc hits you but does no damage.`Rh{@.. `Rh.... ... #.  #.  ### `Rh1 #####..`Rh `Rh0)########....o  #........)#)@. ## #####`RhD2)))`Rhki.. . .###.`Rh.. # .......##.. #.#`Rh......#.# .`Rh†..(...#... `Rhl##...†#).`Rh=U....## #.##........## # .#...#### #.##†###...... #.##`Rh`Rh\^1---9`Rh`Rh9 _The orc hits you with a +0 trident.`Rh^ )The grapnel guides your strike. You hit the orc but do no damage.You bite the orc, but do no damage.The orc is severely wounded.`Rhbp2=--31.0 (1.4`Rh(&`Rh)): _The orc hits you but does no damage.`Rh=7  You slash the orc!`RhMe)`RhSi82.4Kinetic Grapnel`Rh^`Rh1aG _You kill the orc!`RhH M#.._............ # ### #####.#######....  )#).## #####..))). . .#............##.......#.. #........`Rhn x#........##`Rh I_#`Rha Q==-30`Rh 8_`Rh t  Things that are here: _a +0 trident; a +0 leather armouraRh3aRhw3=aRhcBaRhaRhh10/14==aRh}aRh,aRhaRh94aRh[0=aRhQaRh,aRhaRhP==aRhcaRhvaRhK5=aRhaRhaRhmaRh$aRh a1=aRhGaRhBaRheaRhS6=aRhK!aRh%,aRh#,aRh2O=aRh5aRh?BaRh{Ba7=aRhDaRhIaRhJL2==aRhNaRhS,aRhnXaRh<`i8=aRhdaRhiaRh#kaRhnaRhrP==aRhyaRh,aRhNaRhaRhKK9=aRhaRhaRh-L3==aRhĒaRh,aRhߚaRha,aRh\aRhaRhT30=aRhGaRhqP==aRhaRhx,aRhaRha1=aRhaRh - _You start resting.aRh063.4 (30.0)aRh[4==4.4 (31aRhaRhd% _Magic restored.aRhE3aRhaRhC,aRhaRh[#,aRh&aRh+d32=aRhu/aRh7P==aRh:aRh>,aRhAaRhF,aRhIaRhiNaRhNj3==aRhQaRhAV,aRhFYaRh_,aRhcaRh(i,aRh laRhp94aRhq2=aRhtaRh{},aRh}aRhރ,aRhԆaRh<a5=aRhAaRh,aRhUaRh_,aRhaRh$,aRhaRh)k6=aRhaRh,aRhaRh,aRhaRhn,aRh_aRha7=aRhaRhj,aRhaRh,aRhaaRh*aRh{U8=aRhaRh(,aRh$aRh,aRhaRh,aRh aRh[a9=aRhaRh,aRhaRh<,aRh` aRh$,aRh'aRh .aRh.V40=aRh2aRh7,aRh:aRhB,aRh]EaRhKa1=aRhNaRhVR,aRh4UaRhX,aRh[aRhL`,aRhbbaRhfk2=aRhjaRhn,aRhsaRhx,aRh_{aRhπ,aRh aRh3= _You start resting.aRhۻ.211.4 (47aRhw4==2.4 (48aRhaRh" _HP restored.aRhB3aRhFaRhHO,aRhSaRh(Y,aRhQ\aRha,aRh'eaRhJjaRhj9=aRhunaRhsaRhsaRhxaRhN},aRhaRhaRh= hh   Natasha (wandering) _You start waiting.aRh#18.4 (6.0)aRhO_h.aRh+9.4 (7aRhaRhs _Natasha, Servant of Life and Death comes into view.aRh f #.._  ...........  ......h...  .........  #........  #........  ###........  #####..........  #....@.........  #........)#).......... .....)))......... .....##.......#.. # .............##.. ......#.......# †..(...#......... ##...†#)......#.   # aRh`5 k #.._  ...........  ......h...  .........  #........  #........  ###........  #####..........  #....@.........  #........)#).......... .....)))......... aRh#6 .....##.......#.. .............##.. ......#.......# †..(...#........##...†#)......#  aRh@ 7_aRhC aRhN 8_aRhQ \ _Natasha is nearby!bRh%> ... ......h... ......... #.. #.###.#####..########....). #........)#. # ######..))). ..#.....###.. # ........#.. #..#.......#†..(...#bRh?... ####...†#)#. #.##..# ##...#### #.##†###...... #.#bRhAbRh M.h÷hbRhP320.4 (1 _bRh^bRh`O _You see here a +0 dagger.cRh 4 . ....h.... #........ #.###.#####..########....). #........)#). #######.........@)). ...#...###.. #.....#.. #..#.......#÷..(...#.........####...†#)......#.# #.##........## ##...#### #.##†###...... #. ####......###.##.#.....### .cRhcRh &1cRh*cRh/ _Natasha casts a spell. _Items here: (( )) [[.cRh . ....h.... #........ #.###.#####.cRhp..########....). #........)#). ########..))). #...#..##.......#...cRh...#.. ..#.......# cRh.÷..(...#...####...÷#)cRh.#.## #.##..# # cRh.#...#...#### #.##÷###...... # cRh/#####......###.##.#.....###  ######.##..#....#####cRhO1cRh<.hh   NatashacRh@-2 _cRhLcRhMcRhVh  #..h...###...#####.....########....)............)#).... #######.))). #...#...##.# .............##cRhh .# ÷..(...#.........####...÷#)......### #.##........## ###... ..#...######.#.....#.##.. cRh2m cRh2{ .hh   NatashacRhH~ &3cRhĈ cRh: cRh =H h###..#####.....########....)............)#)..... #######.)))......#...##.......# .......##.......# ÷..(...#.........cRhY=+####...÷#)......### #.##........## # #...#...#### #.##÷###...........#. cRhp=u#......).......#############. dRh( dRh &4dRhdRhdRhc ###..#####.....########....)...........)#)... #######.)))....#...##.......# .............##.......# ÷..(..####...÷#)dRh### #.##........## #.##÷###....##............................ dRh7dRh*hh   NatashadRh>&5dRhdRhOc _Natasha mumbles some strange words.dRh= ###. #####....h..... #....)......... #.)#).......... .)))......... ...#.##.......#.. #......##.. ##.# ÷..(..@#. ####...÷#)......#. ## #.##........## # dRhK> ...#...#### #.##÷###...... #.......###.##.#.....### .######.##..#....##### ######.#.....#.## ..##......).......##.##.dRh@ dRhSA dRhN 5h5   cerulean imp (polearm, summoned)dRhQ &6dRhga dRhg dRh #.h ###.... #####....5.#######....)..h.. )#)...... #######)))....... ###..............##.. #....# .÷..(...#...####...÷#)......#. .....## #.##........## ...#...#### #.##÷###...... # ####......###.##.#.....###.#..#....##### #####.#.....#.## .)#############.#dRhvdRhCdRhސo.5hdRhd=7Kinetic GrapneldRhdRh5eRh   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eRheRhU5..h#eRhf`2----==8eRhseRhD _You shape a spike launcher from a nearby wall.eRheRh5 . #.h.. ###... #####....#######....).5eRh )#).. #######)))h...... ###eRh~........##.. #eRhΞ&.......#.......# .÷..(...#........eRh.####...÷#)......#.eRhW.....## #.##........## ...#...#### #.##÷###...... # ####......###.##.#.....###.#..#....####eRh{######.#.....#.## .eRhHeRheRh.55   cerulean imp (polearm, summoned)eRh/--9eRhleRhV _Natasha casts a spell.fRhJ  You slash the cerulean imp!  You kill the cerulean imp!fRhS  The cerulean imp disappears in a puff of smoke!Natasha mumbles some strange words.fRhT,fRh%UfRhRcd.5hfRhc7==30.8 (1.4fRhMpfRhrZ _You feel troubled.fRhfRhmfRhfRhfRh [ 5 5 2 cerulean imps (polearms, summoned)  You hit Natasha. You bite Natasha.  Natasha is moderately wounded.Natasha mumbles some strange words.fRh 53-fRh !2.2fRh fRh J _The cerulean imp hits you from afar with a +1 spear.fRhy *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh  You shape a spike launcher from a nearby wall.  The rocky spike skewers Natasha!gRhI#h#You shape a spike launcher from a nearby wall.  The rocky spike skewers Natasha!  Natasha is almost dead.  The cerulean imp hits you from afar with a +1 spear.  Natasha hisses.  Natasha closely misses you.gRhK34------0-------30gRhVV _The cerulean imp hits you with a +0 spear.gRh  You hit Natasha.  You kill Natasha!Natasha screams in fury as she dies!gRh ,gRhn§.##.§.@†§gRhH 5=----1=--79-4.6 (1.4Kinetic Grapnel _The cerulean imp disappears in a puff of smoke! x2gRhzgRhln _Your Shapeshifting skill increases to level 2!gRhQj #. #........ ###........ #####.......... ##....)... #..)#)... #..))). #.§.##.#.. # §..@......##.. #.gRh$k ,§#.# ÷..(...#.. ####...÷#)..#.## #.##........##...#### #.##÷###...... #.#gRhk m......###.##.#.....### .######.##..#....##### ######.#.....#.## ..#gRhd{ A....gRhP \--50 _gRhΊ gRhX  _You see here the felid corpse of Natasha.hRhpJIhRhTNhRhNhRhRhRhEUhRhUU6=hRhYhRh _O=hRhahRh&h,hRhmhRh*s,hRhEvhRhe{7=2==hRh~hRh,hRhfhRh;,hRhhRh̖,hRhhRhhRh#8hRhD===hRhhRhBhRh,hRhhRh(a9=hRhhRhb3==hRhhRh,hRh2hRh^,hRhihRh^l40=hRh#hRhhRh3==hRhhRhj,hRhhRhZ 1=#- _You start resting.hRho055.6 (20.0)hRhP[4==6.6 (21hRh&hRh(% _Magic restored.hRhB3hRhhRh,hRhhRhA,hRh,hRhO=hRhhRhn2==hRhVhRhhRh5 hRh hRh,hRhhRhkx3= _You start resting.66.6 (104==7.6 (11 _HP restored.hRh3hRhjhRh,hRhhRh,hRhhRhO,hRhhRhO=hRh{ hRh,hRhhRh,hRhhRh#,hRh'hRhC,,hRh/hRh5,hRhV9hRh=,hRh?hRhC,hRhYRhRhWhRhfXhRh\hRh@b,hRhdhRhj,hRhnhRht,hRhvhRhO{,hRh&~hRh*,hRh^hRh,hRhzhRh+,hRhhRh,hRhhRh,hRh=hRh۫,hRh6hRh/,hRh=hRh,hRhhRh}hRhhRhihRh,hRhhRh,hRhThRh,hRhphRh\,hRh,hRh,hRh(hRh,hRhQhRh\,hRh hRhi,hRhhRh,hRhhRh!,hRh%hRhW*hRh*hRht-hRh=2,hRhz5hRh#;,hRhB?hRhEhRhU hh   Natasha (wandering) _You start waiting.hRhTj.305.6 (38hRhm,6.6 (39hRhxhRh{s _Natasha, Servant of Life and Death comes into view.iRh" iRh$ YWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  f - a +3 war axe of electrocution (weapon)a - a +0 hammer iRh5%  r - a +2 dagger of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iRhRa jRhCjRh/jRh#........krazycure the Tinkerer#....h...Gnoll###........Health: 44/44 ========================#####..........Magic: 14/14 ========================########....).........AC: 7Str: 11#........)#).......... # EV: 10Int: 14 ######.........))).........SH: 0Dex: 11 ..#............##.......#.. # XL:  6 Next: 79% Place: Dungeon:4 ................@......##.. #. Noise: ---------  Time: 43jRh06.6 (0.0) ................#.......#f) +3 war axe (elec) .........÷..(...#.........Cast: Kinetic Grapnel ........####...÷#)......#. .......## #.##........## # ..#...#### #.##÷###...... #.# h   Natasha (wandering) ###......###.##.#.....###..######.##..#....###########.#.....#.##..## _You start resting. _Magic restored. _You start resting. _HP restored. _You start waiting. _Natasha, Servant of Life and Death comes into view.jRh`P  Okay, then.jRhjRhjRhJ. _kRh[.. #........ kRh #....h...  ###  #####.. kRhf########....)  #.)#).. ## #####))).. . .kRh#.....##.. # †......##.. #.#......#.# .÷..(...#..kRh%p.##...÷#).....## #.##........## # kRhI.#...#### #.##÷###...... #.## kRhk##......###.##.#.....###...######.##..#....#####kRhA .kRhkRh߹&  kRh sNatasha hisses angrily.  Natasha mumbles some strange words.kRhrA.hhkRh5kRhKB7.6 (1Kinetic GrapnelkRhtkRhk _Natasha's front paws start to glow.kRhk b.. .. #.  #.  ###........  #####....h..... ########....)  #.)#).. ## ####.........))).. .. #kRh {##... # .....†......##.. #.##......#.# ..÷..(...#... #kRh s##...÷#). # .kRhb ....## #.##........## # ...#### #.##÷###...... #.### #......###.##.#.....###...#kRh kRh **Natasha stares at you and mumbles some strange words.kRh;A..kRh}>^0---=8kRh/MkRh.P. _The magic dart hits you.lRhs.. ... .. #.  #.  ###........  #####....h..... ########....)  #........)#).. ##. ##))).. ....##.lRh١.. # ......†......##.. #.##......#.# ...÷..(...#... #.##...÷#).. #. ....## #.##........###. # #. ...#### #.##÷###...... #.###lRhplRh,*lRh  Natasha stares at you and mumbles some strange words.lRh% 8@lRh& Z-9Slow lRh$1 lRh64 \ _You feel yourself slow down.lRh j#.._ .......#. #. ###.... #####....h########....)  #.)#)..##. # ##))). ...#.##.... # .....†......##... #.##.#......#.# . ...÷..(...#... #.##...÷#).. #.# #.##........###. # #..lRh! lRh"( ,*lRh  _Natasha casts a spell at you.lRhT 8@lRh5 5=11.1 (1.5lRh lRh k _You feel as though you will be slow longer.lRhQ _ You slash Natasha! You bite Natasha, but do no damage.Natasha is severely wounded.lRh q36-----=3.2 (2.1lRhE 7_lRh N _Natasha claws you but does no damage. Natasha claws you.mRhp  You slash Natasha!  You kill Natasha!mRhQ-g†mRh!87=-91-5.3Kinetic GrapnelmRhGC7_mRhEo _Natasha yowls pathetically as she dies!mRh\ ......###... #.._........#. #. ###.... #####.. ########....) .)#)..##. #. #))). ...###..... # .....†......##.... #.##.#......#.# ... ...÷..(...#......... .. #...##...÷#).. #.#mRh mRh U--6.8 (1.5mRhk  _You see here the felid corpse of Natasha.nRh nRh!nRh&nRh{*,nRh\/nRh^5nRh5U8=nRh9nRh2?,nRhh9=40=nRhym,nRhunRhuK1=nRhznRhB~,nRhOnRh,nRhnRhk2=nRhnRhm,nRhnRhKnRhK3=nRhnRh,nRhnRh,nRhnRh - _You start resting.nRhJ_40.8 (24.0)nRhgx4==2.3 (25.5nRhr8 _HP restored.nRh3nRhenRhnRhnRh.nRh6,nRhnRhnRh nRhnRhnRhp9=nRhz nRh,nRh5nRh,nRhrnRhX$,nRh*nRhY-,nRh1nRh}9,nRh=nRhHBnRh$W8_nRhni 57.3 (15.0 _You start waiting.nRhVs88.8 (16.5nRhKq _You feel yourself speed up.nRh5MnRhN.o....<# .#......###...##nRh.#.._.........nRh[  ### nRh-#####....†#######....)nRh] #........)#)............ ##. #........nRhp....#......... ..nRh77_nRh19.8 (1.0)nRh(8_nRhȪnRh yM......<# .#.# #......###...###.._.....#....  ###... nRh3 E#####....† ########....)...................#.......# ...nRhj nRh '60nRh 8_nRht nRhZ... ..........<# .#......###...###.._.#..#.#... #. #. ###... #####....†nRhX.  ########....).  #.)#). ##. # ##..)))........... ...#.##.......#.... # ...†#.... #.##.#nRhnRhxnRhi&1nRhnRhoRhHXG. ... ..........<# .#......###...###.._.#.. #.#...oRhX####. #. ###.... #####....†.. ########....).  ##).oRhUYL. ##. ###..)))........... ##.......#.... # ..oRhyd2_oRhg&2oRh!q8_oRh5toRhSM. .. ...........<# .#.# ..#......###...###..#.._#.....####..........oRhS].............oRhc<3oRhaj8_oRh}loRh nM... ... ...oRh .......<# .#.# ..#......###...###..#.._#..###...####.......................oRh 1_oRh &4oRh oRh pRhsx.............. .... ......<# .#. ..#......###...###..#. #..###. #.....pRh####... #... ###..... #####....†... ########....).pRhpRhX&5pRhpRh~  There is a burning altar of Makhleb here. _You see here a +0 whip.qRh0##.######........ .............<# .#. ###...###.._.#..###.... #......####.... #.... ###.......... #####....†.qRhqRh-6 _qRh9_qRhqRh .. #######.######.... ..............<# .#......#......###...##qRh'####..#.._.......###..... #.......####..... #..... ###...qRh1qRh&7qRh6_qRhqRh V###  .. #######.#######.#.#..# .........qRh .<#. .#......#......###...#######..#.._.................###......qRh>  #........####...... qRhr 2 #.qRhY qRh: &8qRh qRh3 qRh###  .. #####...##.###### #. #. #.. # ................<#. .#......#......###...#######..#.._.......###qRh. #.......####.qRh 8_qRh|$&9qRh*9_qRh6-rRhCq ###  .. ######...##.###### #. #. #.. # .................<#. .#......#......###...#######..#.._.##......###. #..._70rRhw9_rRhyrRh# #### .... ..# ######...##.###### #. #. #.. #  ..........rRh.......<#. .#......#......###...## #####..#.._. ...... ###. rRhrRh&1rRhrRh sRhsRhnsRhBsRhsRhMsRh~sRh$sRh sRhW,sRhsRhcsRh0,sRhsRh+sRh,sRhsRhWsRh,sRhsRhsRhsRh3sRhgsRh sRh_,sRhsRhsRhsRhsRhsRhsRhsRhLsRhSsRh( sRh],sRh sRhQsRh,sRhsRh%sRh ,sRh!sRh0%sRh'(,sRh)sRh,sRh/,sRh0sRh4sRh6sRh6sRh7sRh:;sRh=sRh=sRhg?sRhyDsRhEsRhFsRhGsRhJsRhM,sRhNsRhQsRh-T,sRhUsRh:^sRhb,sRhcsRhgsRh7j,sRhksRhosRhq,sRh+ssRhusRh~x,sRh{sRh*~sRh3,sRh܂sRhsRh,sRhosRhUsRh͎,sRhisRhOsRh9,sRhsRhsRh,sRhsRh.sRh>BsRh٥sRhç,sRhsRhsRh,sRh'sRhsRh,sRh8sRh6sRhH,sRhsRhOsRhsRhlsRhsRhsRh,sRhzsRhsRhBsRhsRhsRhBsRhsRhsRh,sRhsRhsRh}H ####sRhN #..## ########### #...# ..........# ##..# ..........####..######.> sRhs............... 412.8 (41.0) sRh ..........####...####### sRhD|..........# #.#..# ..........# #.##.# ∆ sRhf.<#...#.### #.# ..# sRh~..###...## ... .... sRh.......... ... ###.# .......... ... .# sRh5..........sRhsRh,3.8 (42sRh[sRhO; _Found a stone staircase leading down.sRh;3sRh<sRh=sRhu@,sRhDnsRhEsRh~F,sRhDGsRhIsRhJ,sRhKsRhLsRhiM,sRhMsRhOsRhQsRhQsRhRsRhTsRhU,sRhVsRhWsRhX,sRhYsRhZsRh%asRhbO _e - 6 scrolls of enchant armour (gained 3)sRhc3sRhdsRhesRhfBsRhTgsRh iBsRh9jsRh$k,sRhksRh0msRhmsRhMn,sRhrosRhsp,sRhAqsRhsqsRhrBsRhDtsRh z.....# #.#..# ######.# .....# #.##.###......# sRhzV.#.### ##.##..#..###### ...## #........## ...........####. ................###.## ......##.. #..#  ........#@#  ####.###........S. ##......... ..#.###...sRh{.... .## .# ..... ##. #. .# S   adder (asleep) ...#.## . #.... # ..... .# #.... #.##.#..sRh-30.8 (17sRh,1.8 (18sRh:sRh}Y _An adder comes into view.tRh #.###..... .#.### ##.##..#..##### ...## #........## ........####.# .....###.####...####.. ........#.####...####.###..@.....S. ##tRh_ e.>..#.####..## .# .##.##.  ...#.## ## ..... .##.# # ... ....tRh J  Found a stone staircase leading down.tRh tRh- zS..StRh H2.0)Kinetic GrapneltRhP tRh / _The adder hisses angrily.tRh # #.##.###......# #.### ##.##..#..###### ## #........## ####.# ..# ###.## ##...####..# .tRh)  .#.####. ####.###...@..S. ##. .>..#.###.tRhO  #..###.# .. ##.##. #.# .tRhr ...#.###.# .... # ..... #tRh .# .... #.##.#.. #.# tRhtRh?S.tRh, &3tRhtRhUuRhߙ *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uRh_  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder!uRhuRhU#S.uRh`2----==4uRhuRh^ _The adder is severely wounded.uRh ]  You hit the adder. Lightning courses through the adder!!uRh E.uRh ----5-6.2 (1.4Kinetic Grapnel _You kill the adder!uRh # #.##.###......# .### ##.##..#..###### ## #..## ####.# .# ###.## .##...####..# .. .#.####. ####.###. ##. ..>..#.###. #..###.# . ##.##. #.# .. ...#.###.# .. # ..... #.# . #.##.#.. #.# uRh uRh k--70uRh vRh<uvRhAvRhE,vRheGvRhJvRhKL3==vRhMvRhWBvRhY,vRhZvRh]vRhI^vRh_vRh8dvRhe:==vRh#gvRhk,vRhclvRhp,vRhpvRht,vRhvvRhyvRhyE4==vRh{vRh4 _Magic restored.vRh IvRhvRhΣ,==vRhXBvRhvRh,,vRhvRh׸vRhF,vRhFvRh5vRh,vRh¿vRh5vRhvRh vRhvRhvRh,vRhvRhvRh,vRhvRhR  There is a stone staircase leading down here.vRh7 vRh4_vRhavRh,vRhzvRhvRh,vRh,vRh,vRhfvRhvRh,vRhvRhlvRhBvRhvRh,vRhgvRhmvRh BvRhP vRh ,vRhO vRh vRh: ,vRhK vRh ? `vRhȀ vRh vRh ,vRh4 vRh vRh vRh8 vRh vRhך vRh vRh vRh vRh vRh vRh ,vRhZ vRh vRh vRh]. vRh21 ,vRh`2 vRhl5 vRh38 ,vRh9 vRh; vRhA> ,vRh? vRhA vRhK vRhS nvRhT ,vRhNU vRhxW vRhY ,vRhdZ vRhma vRh_c vRhc vRhOm vRhϛ s  There is a stone staircase leading down here. _vRh@ vRhʤ vRh N _You now have 260 gold pieces (gained 12).vRh 3vRh vRhW XvRh `vRh XvRh_ vRh ,vRh_ vRh vRh vRh( vRh vRhb! vRh# ,vRh$ vRhk* vRh+, vRh, vRh- vRh,4 vRh6 ,vRh7 vRh_= vRh3? ,vRh? vRhG ,vRhG vRhwH vRh|N vRhlQ BvRhOU vRhW vRhqW vRh X vRh\ vRhx^ ,vRh_ vRhZl vRhm vRh=m vRhq vRh(u BvRhw vRh=z ,vRhz vRh| vRh ,vRhr vRhȆ vRh: ,vRh vRhI vRh ,vRh6 ,vRh ,vRh" vRhf vRh ,vRhB vRh vRh ,vRh2 vRh vRh ,vRhB vRh vRh ,vRh vRh. vRh_ BvRhM vRhY ,vRh vRh vRh BvRh vRhW ,vRh vRh$ vRh ,vRh vRh  vRh BvRh vRh ,vRh vRh$ ,vRh)% vRh& vRh* vRh. BvRh> vRh>E BvRhdF vRhKJ ,vRhlL vRhb vRh>h ,vRhi vRhm vRh z vRh_{ vRh"~ vRht vRhq XvRh XvRhI ,vRhD vRh vRh ,vRh vRh vRh vRhq ,vRh= vRh ,vRh vRh nvRh XvRhr vRh vRh vRhW vRh ,vRh vRh BvRhm vRh vRh ,vRhY vRha XvRh- b.........#  ........<...#  #.......##  ## ##.....##  # #.......#  # ##.......#   ###...)....#######  .#÷...........#  ###.#÷..#######+@#  - # #....## #.#   ##..## #.# vRh   #..ß. ∆ #.#   #.....∆ #.#   #...... #..     ..ß... #..    #..     vRh/ #'57437.0)#⌠.⌠.#...#._.#..#.vRh0 9_vRh M======58vRha ;_vRh _As you open the door, it creaks loudly! _Found a shimmering blue altar of Sif Muna.wRh+? ....< .###.......# ## ##.....##  #.......##... ###...)....####### ....#÷........... ###.#÷..#######'. #....## #⌠.⌠.#  ##..## #...  #..ß. ∆#._ .#. #..# .#..#  wRh2wRhZ6Y------6.0) _wRhy;wRhT=wRh  ###.......# ## ##.....##  #.......###...)....####### wRh  ....#÷........... ###.#÷..#######' #....## #⌠.⌠.#  ##..## #...  #..ß. ∆#._ ....#. ..#+..#  wRh 8_wRh( E------7wRh @_wRh3wRhwRhUwRhvXwRhȞ.....# .........<...# ..###.## .## ### .# #.......#  # ##.#  wRh.###...)....####### .....#÷...........# wRh2.###.#÷..#######@.# wRhP8 wRhm## #....## #⌠.⌠.#.# wRh#..## #....#.#wRh wRh  #..ß. ∆#._..#.##......#....#.##......#....#....ß...#._..#...##....#..#wRh2/#..#wRhwRhG+9.2 (2wRhwRh| _Found a blossoming altar of Fedhas. _There is an open door here.xRht _xRh _You open the door.  There is an open door here. _xRhxRh xRhgxRhxRhxRhUxRh!xRhxRhExRhxRhxRhxRhXxRhxRhxRhzxRh5xRhxRhxRhxRhxRhxRhIxRhxRhm xRh xRhZ xRh1#.#.....#.# ##.......# #..#...#..###...)....####### #...#.#.......#÷...........# #.........###.#÷..#######'.# xRhL3z########### #....####⌠.⌠.#.# ##..##.##....#.# xRh3j#..ß...#._..#.# #......#....#.## xRh4#..@...#....#..#6067.0)xRhH5 #..ß...#._..#..# #..##.##....#..#xRh5 #...####⌠.⌠.#..# #....#######'..#xRh56q #..............#xRh6 #..............# ################ xRh7!xRhGxRhR8_xRh|XE _Done exploring.yRhIyRh'.._..#....0.0).......'........... _Done exploring.yRh& #.#.....#.# ##.#  #..#...#..###...)....#  #...#.#.......#÷..#  #.###.#÷..#'.#  # #....####⌠.⌠.#.#yRh [ ##..##.##....#.# #..ß...#._..#.# #......#....#.## #.@....#....#..# #..ß...#._..#..#yRh2 e #..##.##....#..# #...####⌠.⌠.#..# #....#'..# #.....# #.....# #######yRhyRh 27.2 (1 _yRh98_yRhvzRh]#.#.....#.# ##.# #..#...#..###...)....# #...#.#.......#÷...# #.###.#÷..#'.# # #....####⌠.⌠.#.# ##..##.##....#.# #..ß...#._..#.# #......#....#.## #@.....#....#..# #..ß...#._..#..# #..##.##....#..# zRh #...####⌠.⌠.#..# #....#'..# #......# #.......# #########zRhkzRh&8zRh-zRhM......._....# ###.#.....#.# ##.......# #...#..###...)....#######.#.......#÷...................###.#÷..#######'########### #....####⌠.⌠##..##.##..ß...#._..#.# #....#..ß...#._#..##.##....#..#zRhE]......########zRhT8_zRh&9zRhS__zRhEzRh^M###.#.....#.## ##.....# ......._....# ## ###.#.....#.# ##.......# #...#..###...)....#######.#.......#÷...................###.#÷..#######'########### #....####⌠.⌠##..##.##..ß...#._..#.# #....#..#..ß...#._..#..#..#.#....._10zRh_M #..#...#...###.......## ###.#.....#.## ##.....# ......._....# # ###.#.....#.# ##.......# #...#..###...)....#######.#.......#÷...................###.#÷..#######'########### #....####⌠.⌠##@.##.##..zRh?`kß...#._..#.# ##......#....#..#..ß.#....zRhhS__zRhk&1zRhr9_zRhtzRh M.#.#...........<...  #..#...#...###.......## ###.#.....#.## ##.....# ......._....# # ###.#.....#.# ##.......# #...#..###...)....#######.#.......#÷...................###.#÷..#######'########### #.@..####⌠.⌠##..##.##..ß...#._..#.# #......#....#.##....#...zRh 6_zRh &2zRh zRh zRh @#...#.#.<...#  #..#...#...###.......## .#.....#.## ##.....## _....# #.......# .#.....#.# ##.......#  #..#...#..###...)....#######  #...#.#.......#÷...........#  #.###.#÷..#######'.#  # #..@.####⌠.⌠.#.# ##..##.##....#.# #..ß...#._..#.# #......#......#.#..ß...#. zRh 6_zRh &3zRh zRh6 {Rh#...#.#.<...# #..#...#...###.## .#.....#.## ##.....## _....# #.# .#.....#.# ##.# #..#...#..###...)....####### #...#.#.......#÷...........# #.###.#÷..#######'.# # #...@####⌠.⌠.#.# {Rh]u##..##.##....#.# #..ß...#._..#.# #....#.....#..ß...#..##.###...### {Rh8_{Rh&4{RhdQ__{Rhw{RhpM.....#.#...........<....#...#...###.......## #.#.....#.## ##.....# ....._....# #.....#.# ##.......# {Rh8#...#..###...)....#######.#.......#÷.......... #.........###.#÷@.#######' ########### #....####⌠.⌠##..##.##..{Rh#..ß...#._..#.#..#..{RhP8_{Rhk&5{Rh7_{RhF{Rh M.#####............#.#.#...........<....#...#...###.......## #.#.....#.## ##.....# ....._....# #.....#.# ##.......# #...#..###...)....#######.#.......#÷@......... #.........###.#÷..#######' {Rh########### #....####⌠.⌠##..##.##....#.#..#..{Rhz8_{Rh&6{RhD T__{Rh {RhxM##########.#.><.##... ..#####............#.#.#...........<...#.#...#...###.......## #.#.....#.## ##.....# ....._....# #.....#.# ##.......# #...#..###...@....######{Rh#y#.#.......#÷.......... #.........###.#÷..#######' ########### #....####⌠.⌠.#.###.._#..{Rhy{RhqK__{Rh &7{RhJ__{Rh:  Things that are here: _a +0 dagger; a goblin skeleton{RhpM #.....####.#.... ##########.#.>......<.##... ...#####................#.#...........<...#.#...#...###.......## #.#.....#.## ##.....# ....._....# #.....#.# ## #...#..###...)....#######.#.......#÷.......... #.........###.#÷..#######'.#...#..{Rh0S__{Rh-8 _{Rh J__{Rh {Rhi M#######..( #.....####.#.... ##########.#.>......<.##... ....#####................#.#...........<...#.#...#...###.......## #.#.....#.## ##.....# {Rhaj ....._....# #.....#.# ##.......# #...#..###...)....###### #...#.#.......#÷...........#.###.#÷..###..{Rh __9{Rh .M..###...###..####. #######..(# #.....####.#.... ##########.#.>......<.##... ...#####..........#.#...........<...#.#...#...###.......## #.#.....#.## ##.@...## ....._....# #.....#.# ##.......# #..#...#..###...)....#######.#÷........#..{Rh B__{Rh '20{Rh {Rh {Rhc M.....^.##.## ..###...###..####. #######..(# #.....####.#.... ##########.#.>......<.##... .#####.........#.#...........<...#{Rh6d .#...#...###..@....## #.#.....#.## ##.....# ....._....# #.#.....#.# ##.......##...)....#...##{Rh%q 9_{Rh]u &1{RhP~ <_{Rhʃ {Rh 2M###...##.# #....# #.....^.##.#####..# # ..###...###..####. #######..(# #.....####.#.... ##########.#.><.##... .#####....{Rh .#.#.........@.<...#.#...#...###.......## #.#.....#.## ##.....# ....._....# #.......#.........##....##{Rh g_2{Rh 8_{Rh {RhW KM.#.#.####...#####...##.# #....# #.....^.##.#####..# # ..###...###..####. #######..(# #.....####.#.... ##########.#.><.##... .#####.....#.#...........<....#...#...###.......## #.#.....#.## ##.....##_......{Rh T##.#÷..#####{Rh/ A_{Rh &3{Rh :_{Rhߙ |Rhh......#..###... ..#....##.# #.#.####...######...##.# #....# ##....#......^.##.#####..# #....# ...####...##...###..####....# #### #...####..(#.....##...# #.....####.#.....##...# ###########.#.><.##...# .|Rh.###### ##..........#  #...#.#...........<...#  #..#...#...#..## ##.#.....#.## #### ......_....# #.##.#.....#.# ##.......# |Rh3 #..#...#..###...)....#######  #...#.#.......#÷...........#|Rhg9_|Rh&4|Rh'8_|Rh|Rh1.#..###...###...##.#....##.# #.#.####...###.###...##.# #....# ##....# #.^.##.#####..# #....#.####...##...###..####....## #...####..(#.....##...# # #.....####.#.....##...##.#.>......<.##...#.#######.# #...#.#|Rhg.<...# #..#...#...###.###.#.....#.## ##.....##._....# #.......##.#.....#.# ##|Rh5.......# #..#...#..###...)....#######  #...#.#.#÷.#|Rh4A_|Rhy&5|RhL:_|Rh|Rh ##.....#..............#..###... )......#....##.# #.#.####...### ......###...##.# #....# ##....# |Rh ##........^.##.#####..# #....# .....####...##...###..####....# .##### #...####..(#.....##...# #.....####.#.....##...# #############.#<.##...# ....###### ####.....|Rh .....# #...#.#...........<..|Rh .#  #..#...#...#..## |Rh4 ####.#.....#.## ### |RhZ [†......._....# #.......# ####.#.....#.# ##.......|Rh| # # #..#...#..###...)....#######|Rh}7_|Rhb&6|Rh&|Rh)c _There is a stone staircase leading down here.|RhAu |Rhw 2Read which item? Scrolls  e - 6 scrolls of enchant armour  o - a scroll of poison  p - a scroll of teleportation  q - a scroll labelled BOKHLA WYQIL |Rhfx [!] read|quaff[?] describe selected}Rh }Rh*" }Rh- .......##.....#...........##krazycure the Tinkerer ............#..###...###...##Gnoll )......#....##.# #.#.####...###Health: 44/44 ======================== ......###...##.# #....# ##....#Magic: 14/14 ======================== ##........^.##.#####..# #....#AC: 7Str: 11 .....####...##...###..####....#EV: 10Int: 14 .##### #...####..(#.....##...#SH: 0Dex: 11 ###.....####.#.....##...#}Rh"/ XL:  6 Next: 95% Place: Dungeon:4 #############.#.@......<.##...#Noise: ---------  Time: 4626.2 (0.0) .........................######f) +3 war axe (elec) ####.....................#Cast: Kinetic Grapnel#...#.#...........<...##..#...#...###.......## ####.#.....#.## ##.....## †......._....# #.......# ####.#.....#.# ##.......# # #..#...#..###...)....####### _There is an open door here. _Done exploring. _Done exploring.  Things that are here: _a +0 dagger; a goblin skeleton _There is a stone staircase leading down here.}RhC U #....§#....§@§§.........§§§§§..........§§§§§.....#...........<...#...###.........#.## ##.....#....# #........#......As you read the scroll labelled BOKHLA WYQIL, it dissolves into smoke.}Rhn[ n7.2 (1 _It was a scroll of fog.~Rh 3~Rh~Rh~Rh~Rh,~Rh֌~Rhq~Rh,~Rh0~Rh&,~Rh~Rh,~Rhט~Rh,~RhѾ~RhN~RhqB~Rh~Rhu~Rh,~Rh~Rh,~Rhw~RhB~Rh,~Rh~Rh,~Rhe~RhB~Rh@~Rh B~Rh#,~Rh$~Rh(,~Rh*~Rh-,~Rh{.~Rh2,~Rh3~Rh5,~Rh!7~Rh;,~Rh=~Rh?,~Rh@~RhC,~RhD~RhG,~RhH~RhJ~Rh7J~RhrK~Rh6M~RhjM~Rh{N~RhP,~RhQ~Rh!T,~Rh4U~RhW,~RhX~RhZ,~Rh\~Rh ^~RhE^~RhA_~RhSc~Rhc~Rhd~Rhf,~Rhg~Rhi,~Rhj~RhAm~Rhm~Rhp~Rhr,~Rht~Rh(v,~Rhw~RhAz,~Rh~B~Rh~Rh~Rhͩ~Rh)~Rh,~Rh~Rh,~Rh`~Rhz,~Rhö~Rh,~Rh~RhϽ,~Rh~Rh,,~RhW~Rh,~Rh~RhdB~Rh~Rh ~Rh~RhD,~Rhv~Rh,~Rh~Rh,~Rh~Rh|,~Rh*~Rh ~RhA~Rhd~Rh7,~Rhf~Rh~Rh~Rh0~Rh=~Rh~Rhi~RhtB~Rhw,~Rh ~Rh,~Rh~Rhn~Rh~Rh,~Rh~Rh,~Rh/~Rh ~Rh< ~Rh6 ~Rh ~Rh ~Rh ~Rh#,~Rh=~Rh,~Rh;~RhF,~RhR~Rh,~Rh~Rh,~Rh,!~RhT#,~Rh$~Rh',~RhQ(~Rh +,~Rh,~Rh.~Rh.~Rh/~Rh2,~Rh4~Rh 7,~RhJ8~Rh:,~RhA<~Rh>,~Rh@~RhB,~RhC~RhG,~RhzH~RhK,~RhsL~RhN,~RhO~RhWB~RhdX,~RhY~Rh^\,~Rh ^~Rhs`,~Rha~Rhd,~Rh8e~RhkB~Rh^m~Rhm~Rhn~Rh\q,~Rhr~Rhu,~Rhw~Rhdy~Rhy~Rhz~RhP}~Rh}~Rh~~Rh,~RhՂ~Rh #.....#.....@......726.2 (99.0)..............................#...........<...#...###.........#.## ##.....#_....# #........#...... _You start waiting.7.2 (100.0) _Done waiting.~Rh }~Rh\& ~RhO+ X~Rhr0 B~RhH1 ,~Rh2 ~RhJ7 ,~Rh8 ~Rh: ,~Rh; ~Rh? ,~Rh@ ~RhC ,~RhD ~RhTG ,~RhH ~RhJ ,~RhK ~RhN ,~RhO ~RhDS ,~RhW ~RhX[ ,~Rh\ ~Rhna B[39;49m~Rhc ,~Rhd ~Rhg ,~Rh"i ~Rhk ,~Rho ~Rh7s B~Rh6u ,~Rhv ~Rhy ,~Rh { ~Rh} ,~Rh>~ ~Rh ,~Rh ~RhB ,~Rh ~RhN ,~Rh ~Rh؋ ,~Rh2 ~Rh ~Rh? ~Rh ~RhB ,~Rhu ~Rh ,~Rh ~Rh ,~RhҠ ~Rh ,~RhH ~Rh" ~Rh~ ~Rh ~Rhé ,~Rh̪ ~Rh4 ,~Rh' ~Rh ,~Rh ~Rh ,~Rh ~Rh ,~Rh ~Rh ,~Rh̻ ~RhĽ ,~Rhž ~Rho ,~Rh ~Rh ,~RhA ~Rh8 ,~Rh ~Rh ~Rh ~Rh ~RhU ,~Rh ~RhZ ,~Rh^ ~Rh ,~Rh ~Rh B~Rh ,~Rh ~Rh ~Rh ,~Rh ,~Rhh ~Rh B~Rhd ~Rh ~Rh+ ~Rh ,~Rh ~RhJ ,~Rhk ~Rhi ,~Rh ~Rhd ~Rh ~Rh ~Rh ,~Rh ~Rh n~Rh ~Rhc" ,~Rh# ~Rh' ,~Rh) ~Rh>, ,~Rh- ~Rh0 ,~Rh]2 ~Rh5 ,~Rh6 ~Rh9 ,~Rhf; ~Rh= ,~Rh> ~RhfA ,~RhB ~Rh F ,~RhG ~RhJ ,~Rh&L ~RhO ,~RhP ~RheS ,~RhU ~Rh1W ,~RhX ~Rha[ ,~Rh\ ~Rh&` ,~Rh/a ~Rhc ,~Rhd ~Rh g ,~Rhtq ~Rhv B~Rh&x ,~Rh.y ~Rhe B~Rh` ~Rh ~Rh& ~Rhr ~Rh߇ ~Rh ~Rh ,~Rh ~Rh ,~Rh7 ~Rh ,~Rh ~Rh ,~Rh* ~Rhr ,~RhŚ ~RhY ,~Rh ~Rh' ,~RhJ ~Rhg ,~Rh ~Rh ,~Rhʨ ~RhĪ ,~Rh; ~Rh ,~Rh ~Rh. 826.2 (99.0)_ _You start waiting.~Rhc -7.2 (100.0)~Rh} &_~Rh # _Done waiting.~Rh{ 3~Rh ~RhS B~Rh ~Rh{4 D~Rh16 ~Rh7 ~Rh7 ~Rh? ~Rh? ~RhA ,~RhC ~RhE ,~Rh!G ~RhJ ,~RhBL ~RhWO ,~RhsP ~RhR ,~RhT ~RhY B~Rh[ ,~Rh4\ ~Rh/^ ,~Rhz ~Rh B~Rh ~Rh ~Rhe B~Rh ~RhK ,~RhX ~Rh ,~Rh ~Rh- ,~Rh ~Rh ,~Rh ~Rh ,~Rh ~Rh؜ ,~Rh ~Rhf ,~Rhd ~Rhé ,~RhŪ ~Rh ,~Rh ~Rho ,~Rh ~Rhڳ ,~Rh^ ~Rh ,~Rh ~Rhк ,~RhI ~Rh ,~Rh ~Rh ,~Rh ~Rh_ ,~Rhz ~Rh ,~Rh ~Rh ,~Rhl ~Rh ,~Rh ~Rh ,~Rh$ ~Rh; ~Rh ~Rh] X~Rh ,~Rht ~Rhx ,~Rh ~Rhh ~Rh ~Rh ~Rh3 ,~RhU X~Rh ,~Rhw ~Rh ,~Rh ~Rh ,~Rh ~Rhq ,~Rh ~Rhk B~Rh ,~RhB ~Rh ,~Rh ~Rh ,~Rh ~RhZ ,~Rh  ~Rhd ,~Rh ~Rh ,~Rh ~Rh ,~Rh ~Rh]' ,~Rh' ~Rh* ,~Rh+ ~Rh. ~Rh. ~Rh/ ~Rhj2 ,~Rh3 ~Rh6 ,~Rh7 ~Rh: ,~Rh@ X~RhB ,~RhC ~RhF ,~RhaG ~RhI ,~RhK ~RhO ,~Rh Q ~Rh{S ,~RhT ~RhW ,~RhY ~Rh{\ ~Rh\ ~Rh^ ~RhXa ,~Rhe B~Rhf ~Rhj ,~Rhk ~Rhm ,~Rho ~Rhq ,~Rhr ~Rhv B~Rhw ~Rh x ~Rhdy ~Rh{ ,~Rh~ ~Rh:  ~Rh 926.2 (99.0)_ _You start waiting.~Rhu ~Rh &7.2 (100.0)~Rha ~Rh 3_~Rh  _~Rh You start waiting. _Done waiting. _You start waiting.Done waiting. _~Rh #You start waiting.~Rh -Done waiting.RhH7_RhRhRhRh^18.0)RhbRh ##.###.#  Rh.o.#... #  #...o.# ..  ####..#..#.  ....o....  Rh.#.....###$#  #....!....# 5 Rhi9#..@..#  #..####  #.. Rh_ .O.# Rh.#.. # #.. RhcO   ogre (asleep) .# ooo 3 orcs (asleep)RhP #. RhRh=o.#...∆oo∆OOwandering)oooDone waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.  You climb downwards.Rh#c====9.0 (1.8Kinetic GrapnelRhS-Rh36 _The orc shouts! x3; You hear a shout! x3; You hear a bark!  Found 2 glowing coppery potions and 12 gold pieces. _There is a stone staircase leading up here.Rh  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#S  You shape a spike launcher from a nearby wall.Rhύ}  A hound comes into view.Rh]RhCRho.o..o.o#ORhQ.hOh   houndo   orc wizardooo 3 orcsRh 2----==--300RhRhz _An orc wizard comes into view. It is wielding a +0 dagger.RhRuRhvRh"{Rhw{Rh{Rh|Rh}Rh~Rh%Rh@.o.o#.o...###5oO.h.5   ufetubus (wandering)(…)----1RhRh\ _An ufetubus comes into view.Rh`Rhw9--RhIRh9*Rh\F  The rocky spike skewers the ogre.RhW  The ogre is lightly wounded.Rh,RhZ!9  The ufetubus shouts!Rh5#Rh-N.o.o..o.###$55Oh.55 2 ufetubi Rh+//==2Rh8RhG@  .......##.....#...........## ............#..###...###...## )......#....##.# #.#.####...### ......###...##.# #....# ##....# ##........^.##.#####..# #....# .....####...##...###..####....# .##### #...####..(#.....##...# Rh@ ###.....####.#.....##...#4 #############.#o@......<.##...# ................O........###### Rh A ####.....................##...#.#...........<...##..#...#...###.......## Rh1A ~####.#.....#.## ##.....## †......._....# #.......#RhSA do   orc RhuA ####.#.....#.# ##.......# RhA # #..#...#..###...)....####### _The orc barely misses you. The ogre barely misses you.RhB ;----RhP :_Rh 6--3.5 (2.5Rh' 8_Rh } _You climb upwards. _There is a stone staircase leading down here.Rh ##.....#.## #..###...###...## ......#....##.# #.#.####...### ###...##.# #....# ##....# .^.##.#####..# #....# ####...##...###..####....# ##### #...####..(#.....##...# Rh  #.....####.#.....##...# .#o><.##...# O.###### .# #...#.#.<...##..#...#...###.#Rh #.#.....#.## ##.....## .Rh _....# #.......# Rh .#.....#.# ##.......# Rh Rh' Y.o_Rh O--4.5 (1.0 _Rh :_Rh Rh~~##.....##.##.#..##.############.....#...........## ....#..###...###...## ....##.# #.#.####...### ....###...##.# #....# ##....# ....^.##.#####..# #....# ...####...##...###..####....# ### #...####..(#.....##...#  Rh##.....####@#.....##...# ###########.#.o......<.##...# ...O###### ##..........#  #...#.#...........<  #..#...#...###.. ##.#.....#.## ##.....## RhP......_....# #.......# ##.#.....#.# ##.......#RhӁRhRh{f>O.oRhx2--3===5Rh%8_Rh]a _The ogre attacks as it pursues you! The ogre hits you with a +0 giant club.Rhc  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhQu #o._You shape a spike launcher from a nearby wall.Rhv_1----=6Rh-Rh(R _The ogre closely misses you.Rh..... #......##.....##.##.#..##.############.....#...........## .....#..###...###...## .#....##.# #.#.####...#####...##.# #....# #.....^.##.#####..# ...####...##...###..####. ########..@# #.....####.#.....# ###########.#.>Oo....<.##... ................###### ##...............#.#.#...........<...#  #..#...#...###.......## ##.#.....#.## ##.....## ......_....# RhG*_RheE  The rocky spike skewers the orc!Rh)Rh 9)Rh\ 66-7RhP( Rh, o _You kill the orc! _You see here 7 stones.RhRhf NO.Rh3=---8 Rh _Rh:_RhRh6 * _You slash the ogre! Lightning courses through the ogre!Rh  The ogre is severely wounded.The rocky spike skewers the ogre!Rha :_Rh89  The ogre is almost dead.The rocky spike skewers the ogre.Rh? )Rhr O)_RhC RhX .....#.....##.......##.# #......# krazycure the Tinkerer ....##.....##.##.#..##.########## Gnoll .....##.....#...........##Health: 44/45 =======================- ..........#..###...###...##Magic: 11/14 ==================------ .....#....##.# #.#.####...###AC: 7Str: 11 ....###...##.# #....# ##....#EV: 10Rh Int: 14 ........^.##.#####..# #....#SH: 0Dex: 11 ...####...##...###..####....#XL:  6 Next: 137% Place: Dungeon:4 #### #...####..@#.....##...#Noise: ==-------  Time: 4939.9 (1.4)#.....####)#.....##...#f) +3 war axe (elec) ###########.#.>.)....<.##...#Rh\ Cast: Kinetic Grapnel .......................###### ##.....................#Rh #...#.#...........<...##..#...#...###.......## Rh ##.#.....#.## ##.....## ......_....# #.......# Rh r_You see here 7 stones.  You slash the ogre! Lightning courses through the ogre!  Rh vThe ogre is severely wounded.The rocky spike skewers the ogre!  Rh jThe ogre is almost dead.The rocky spike skewers the ogre.Rh I _You kill the ogre!Rh @You have reached level 7!Rh /  --more--Rhj50/515-79% Kinetic GrapnelRh :_Rh4 _RhG[  ###.#########.##.....#...........## Rh[ .....#..###...###...###....##.# #.#.####...######...##.# #....# ##........^.##.#####..# ####...##...###..### Rh\ 4#### #...####..(#.....## #.....####@# ###########.#.>.)....<.# .......................#####Rh8\ ..............#.....#..RhV\ ###Rhs\ _....# #....... Rh\ ^##.#.....#.# ##.......#Rhf 7_Rhi =--400 _Rhp Rhlt s _You see here a +0 giant club.Rh`J  .##.....#...........## .....#..###...###...###....##.# #.#.####...######...# ##........^.##.#####..# ####...##...###..#### #### #...####..(#.....## RhJ #.....####)#.....# ###########.#.>.@....<.# .......................##### ## ......#_...........##..#...#..###...)....#######RhWV A_RhY n1=--1 _Rhaa :_Rhf  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpseRh3Rh$RhRh]L2==RhRhRhFRhZRh,Rh\ Rh^ Rh 9=RhRhRhQ:==RhRh/,RhRh$,Rh%Rh(Rh(53=Rh(Rh*Rhw.Rh.Rhk0RhO4,Rh5Rh^:,RhE<Rh8RhF #_ _You start resting.RhQX62.9 (21.0)_RhoT65==RhT%3.9 (22Rh@]Rh`% _Magic restored.RhRh#Rh$RhBRh,Rh`XRhP==Rh BRhd RhRhRhRh RhQRhRh%BRh(,Rh+Rh0.Rhd.RhF0Rh4,Rh6Rh9,Rh;Rh?,RhjBRh^ERhERhGRhK,RhYMRhuP,RhRRhV,RhXRht\,Rh^Rha,RhRfRhg,RhiRhm,Rh!pRhr,RhuRhy,Rh|RhL,RhՃRh,RhURh,RhǏRh,RhRh,RhRh,RhРRh>,RhRhP,Rh%Rh,RhRh,RhuRhϾ,RhRh,RhRh6,RhRh,RhRhb,RhRh,Rh~RhaRhRhRhE,Rh6RhG,RhRh,Rh0Rhq,Rh"Rhb,RhRh_,Rh'Rh,RhVRh,Rh_ Rhb ,Rh RhaRhRhRh!,RhRhm,RhRh ,Rh"Rh.%,Rh&Rh),Rht+Rh-,Rh6/Rh#2,Rh3Rh 6,Rh7Rh:,Rh;RhZ>,Rh?RhcC,RhDRhYG,RhHRhK,RhMRh|O,Rh%QRh~T,Rh9WRhZ,Rh&]RhkRhsm,Rh`oRhUr,RhOtRhw,RhyRhD},Rh~~Rh,RhZRhh,RhRh,RhRh\,RhgRhy,RhRh ,Rh,Rh,RhRhw,Rh3Rh,RhvRh,RhRh,Rh6Rh4,RhйRhL,RhyRhRh7RhRh_,RhiRhRhLRhrRh,RhWRhNRhuRhRhERhwRhRhRh,RhRh,RhRh>,Rh Rh*,RhRhy,RhRh7RhdRhHRh,Rh RhR ,Rh>Rh:3 5062.9 (99_ _You start waiting.3.9 (100.0)_ _Done waiting.Rh.##.....#.##.#..###...###...##.#....##.# #.#.####...###.###...##.# #....# ##....# #.^.##.#####..# #....#.####...##...###..####....## #...####..(#.....##...# Rh5# #.....####)#.....##...##.#.>@)....<.##...#.#######.# #...#.#.<...# #..#...#...###.###.#.....#.## ##.....##._....# #.......##.#.....#.# ##.......#  #..#...#..###...)....#Rh$%_Rh '14.0)RhC/8_Rh1Rhm.##.....#.##.#..###...###...## )......#....##.# #.#.####...###.###...##.# #....# ##....# ##.^.##.#####..# #....#.####...##...###..####....# .##### #...####..(#.....##...# ## #.....####)#.....##...##.#.@.)....<.##...#.#######.# #...#.#.<.# #..#...#...###.###.#.....#.## ##.....## †._....# #.......##.#.....#.# ##.......# # #..#...#..###...)....#Rh9oA_Rhr&5Rh{8_Rh#c _There is a stone staircase leading down here.RhNRhRh}&_Rh::_Rh--6 _Rh8_Rh$ ##5###.#  ..o#...∆ #  #.....# ..  ####..#..#.  .........  #.....###$#  #.o.o!..5.# 5 #..@..#  ∆ #..####  #h.  ...# .#.. # #.. 5   lemure (wandering) .# h   hound #. o   orc wizard hNm5   ufetubus(…)  You climb downwards. The hound barely misses you. The orc closely misses you..5oh.5Rh6L=8.4 (2.5Kinetic GrapnelRhRh _The orc hits you but does no damage. _There is a stone staircase leading up here.Rh0Rh2RhARhD,Rh[GRhFVE 55oopriest (wandering)o   orc wizardThe hound barely misses you.Rh]:*Rh47 55 2 ufetubi  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Rh  Deactivating autopickup; reactivate with Ctrl-A.Rh  The orc closely misses you. The orc hits you but does no damage.Rh.5{5.Rh5=9.4 (1.0RhRh*0 .......##.....#...........## ............#..###...###...## )......#....##.# #.#.####...### ......###...##.# #....# ##....# ##........^.##.#####..# #....# .....####...##...###..####....# .##### #...####..(#.....##...# ###.....####)#.....##...#4 #############.#h@o[....<.##...# ................o........###### ####.....................##...#.#...........<...##..#...#...###.......## ####.#.....#.## ##.....## Rh†......._....# #.......#oo 2 orcs ####.#.....#.# ##.......# # #..#...#..###...)....####### _The hound misses you.Rhȹ?  You climb upwards.Rh 8_Rh4"7--70.9 (2.5Rh -:_Rhj1 _Reactivating autopickup. _There is a stone staircase leading down here.RhA *_Rh,Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh `_You shape a spike launcher from a nearby wall.Rh:U #o_The rocky spike misses the orc. The hound bites you.RhV 0-3----==1.9 (1.0Rh^ B_Rhk _The orc closely misses you. The orc barely misses you.Rh?$ * _  You hit the orc.  The orc is moderately wounded.Rh5  You barely miss the orc. You slash the hound! The rocky spike skewers the orc!Rhm_   orcRhT )_You kill the orc!The hound bites you but does no damage. The orc hits you but does no damage.RhW-3.3 (1.4Rh_Rhb= _The hound bites you but does no damage.Rht##.....#.## #..###...###...## ......#....##.# #.#.####...### ###...##.# #....# ##....# .Rh-g^.##.#####..# #....# ####...##...###..####....# ##### #...####..(#.....##...# RhV #.....####)#.....##...# Rh.#h>@[....<.##...# o.###### .# #...#.#.RhO<...#Rh#..#...#...###.##Rh.#.....#.## ##.....## .Rh_....# #.......# Rh;.#.....#.# ##.......# RhRhO .h_  The hound attacks as it pursues you! The hound bites you but does no damage.Rhb1=-40Rh B_Rh  _The orc closely misses you. The hound bites you but does no damage.  Things that are here: _a +0 war axe; an orc corpseRhX  You closely miss the hound.The hound is heavily wounded.You hit the orc but do no damage. Lightning courses through the orc!Rh] |*)_Rh3  You kill the orc!The rocky spike skewers the hound!Rhi: )Rh J>_RhF =----27=5.7 (1.4Kinetic Grapnel Rh  Your Necromancy skill increases to level 2!Your Translocations skill increases to level 2!Your Fire Magic skill increases to level 2!Your Ice Magic skill increases to level 2!  Your Air Magic skill increases to level 2!Your Earth Magic skill increases to level 2!Rh7 B_RhR h _Your Alchemy skill increases to level 2!Rh,J 7_RhL RhV :_RhY F _Unknown command.RhԬ 3Rh Rh ,Rh' Rh ,Rh Rh b4==Rh Rh ,Rh Rh ,Rh Rh ,Rh Rh P==Rh Rh ,Rh6 Rh ,RhJ Rh 8 #Rh, :--_ RhL Q_You start resting.Rh .84.7 (9.0Rh 65==Rh %--5.7 (1Rh 0.0)Rh 8_Rh % _Magic restored.Rh3RhK Rh)BRh-,Rh/Rh3,Rh5RhW=P==Rh$@RhD,RhFRhJ,RhMRh`Q,RhSRhEW,RhYRh],RhaRhue,RhhRhl,RhnRhq,Rh/uRh{,RhKRh#,Rh"Rh,RhRh,RhЋRh,RhRhȗBRh,RhGRh!,RhRh3,RhrRh,RhԨRh֫,RhǭRh,RhRhϵ,Rh+Rh3,Rh4Rh1,RhRhw,Rh/Rh,RhRh,RhRh,RhvRh,RhRh ,RhRh,RhRh,RhRhi,RhRh],RhRh,RhRh ,Rh Rh ,RhrRh,RhERh/,RhqRh,RhbRh ,Rh2Z hKinetic Grapnelh   Natasha (wandering) _You start waiting.Rh4.129.7 (44Rh=d.h_RhA-30.7 (45RhU8_RhOs _Natasha, Servant of Life and Death comes into view.RhG       ^  ##..###  (#..... # ####)#..... #.>@[.h..<.Rh& ......)........ ...............#  ...........<...#  #...###.......## .#.## ##.....## _....# #.......# .#.# ##.......#  ) Rh3       ^  ##..###  (#.....  Rh`####)#..... #.>@[.h..<. ......)........ Rho...............#  Rh‹^...........<...  Rh#...###.......#RhO.#.## ##.....## _....# #.......#Rh[.#.# ##.......#  )Rhǚ7_Rh*RhRh\\ _Natasha is nearby!Rh!s       ^  Rh"##..###  (#..... # ####)#..... #.>@[.h..<. Rh:"=......)........ ...............# Rh\", ...........<...#  Rh|"a#...###.......## .#.## ##.....## _....# #.......# Rh";.#.# ##.......#  ) Rh"RhнC       ^  ##..###  (#.....  ####)#..... #.>@[.h..<. ......)........ ...............#  ...........<...  #...###.......#.#.## ##.....## _....# #.......#.#.# ##.......#  )RhRh=Rh8r _Natasha is nearby!Rh1.##.....#.##.#..###...###...## )......#....##.# #.#.####...###.###...##.# #....# ##....# ##.^.##.#####..# #....#.####...##...###..####....# .##### #...####..(#.....##...# ## #.....####)#.....##...#Rh2~#.#.@)[.h..<.##...#.).#######.# #...#.#.<.#Rh.2 #..#...#...###.##Rhe2x#.#.....#.## ##.....## †._....# #.......#Rh2#.#.....#.# ##.......# # #..#...#..###...)....#RhC5Rhx@~h.hRhA81.7 (1.0) _RhKRhP  There is a stone staircase leading down, spattered with blood here. _You see here a hound corpse.RhX##.....#.## #..###...###...## ......#....##.# #.#.####...### ###...##.# #....# ##....# .^.##.#####..# #....# ####...##...###..####....# ##### #...####..(#.....##...#  #.....####)#.....##...# .#.>@[h...<.##...# ).###### .# #...#.#.<...##..#...#...###.##.#.....#.## ##.....## Rhy._....# #.......#.#.....#.# ##.......# RhRh=RhWAh.Rh-2 _RhO8_Rh  Things that are here: _a +0 war axe; an orc corpseRhJ 5 5   cerulean imp (polearm, summoned)  You slash Natasha! You bite Natasha, but do no damage.Natasha is severely wounded.Natasha casts a spell.RhZm6==4.1 (1.4RhYx8_Rh(Q _Natasha closely misses you.Rh  You barely miss Natasha. You bite Natasha, but do no damage.Natasha is severely wounded.Rhl  Natasha casts a spell at you.Rh08_Rh|1_49--5.5RhB:8_Rh=r _The magic dart hits you. The cerulean imp barely misses you.RhH  You slash Natasha!  You kill Natasha!You feel Natasha's spirit has finally been put to rest.RhZS##§§[_RhZ-33-6.9Kinetic GrapnelRhc8_Rhee _The cerulean imp disappears in a puff of smoke!RhJ50RhRhpRh#BRhpRhRhRhRhB ##()-_ _You start resting.Rh~h40.9 (4.0_Rhk1=-1.9 (5Rh8_RhU" _HP restored.Rh 3Rh Rh" ,Rh> Rh* ,Rh Rh ,RhB Rh O=Rh Rh ,Rh Rh ,RhN" Rhp% ,Rh.( Rh+ ,Rh, Rh0 ,Rh2 Rh*6 ,Rh98 Rh; ,RhAB RhF ,RhH RhM Rh"N RhqQ RhU RhU Rh'\ ,Rh\ Rh^ Rhyb ,Rhd Rhk ,Rhm Rhp ,Rhs Rhv Rhv Rhx Rh{ Rh{ Rh} Rh ,Rhڂ Rh ,Rhr Rh ,Rh Rh BRh8 ,Rh@ Rh6 Rh ,Rh Rh Rh$ Rh7 Rh ,Rhͽ Rh} ,Rh RhF ,Rh Rh ,RhK Rhe Rh RhQ Rh Rhf Rh Rhr ,RhK RhQ ,Rhu Rh RhY Rh Rh ,Rh- Rh4 ,Rh8 Rh BRh ,Rh{ Rh ,Rh Rhx ,Rh RhC Rh Rh RhY ,Rh Rh ,Rh Rh! ,Rh& Rh+ ,RhZ, Rh/ ,Rh)2 Rh4 ,Rh5 Rhl: ,Rh; Rh_? ,RhRA RhC ,RhE RhG ,RhI RhnM ,RhO Rh&S ,RhU RhY ,Rh\ Rh_ ,Rhq Rhu ,Rh;w RhJz Rhz Rh0} Rh ,Rh Rh ,Rh RhP ,RhO Rh1 ,Rh Rh ,Rh Rh ,Rh' Rhb ,Rh Rh ,Rhd RhU ,RhY Rh ,Rh Rh ,RhC RhN ,Rh Rh; ,Rh< Rh ,Rh Rh0 ,Rh Rh$ BRh% ,Rh Rh Rh Rh{ RhJ ,Rh Rh BRhD ,Rh+ Rhv ,Rh< Rhh ,Rh Rh4 ,Rh Rh ,Rh Rh ,Rh Rh< ,Rh% Rh BRh! ,RhM# Rh& ,Rh( Rh+ ,Rh- Rh/ Rh0 Rh2 Rh6 ,Rhg9 Rh< ,Rh> Rh?B ,RhD RhP 240.9 (99.0)_ _You start waiting.RhS -1.9 (100.0)Rh*a 8_Rhc # _Done waiting.Rh#.##.....#.##.#..###...###...## )......#....##.# #.#.####...###.###...##.# #....# ##....# ##.^.##.#####..# #....#.####...##...###..####....# .##### #...####..(#.....##...# ## #.....####)#.....##...##.#.@)[....<.##...#.).#######.# #...#.#.<.# #..#...#...###.###.#.....#.## ##.....## †._....# #.......##.#.....#.# ##.......# # #..#...#..###...)....#Rh9*7_Rh-12.0)Rh798_Rh=  There is a stone staircase leading down, spattered with blood here. _You see here a hound corpse.Rh`7_RhbbRhj8_Rhr8_Rh v-3 _RhP~Rh`8 ##.###.#  .5.#...∆ #  #o....# ..  ####..#..#.  .........  #.....###$# Rh8O #....!....# 5 #..@5.#  ∆ #.5####  #..  ...# Rh$9.#.. # #.. RhP9355 2 lemures (1 wandering) .# o   orc wizardRhX: #. 5   ufetubus Rh:Rh(A  You climb downwards.  The lemure shouts! You hear a shout!  The ufetubus hits you but does no damage.Rh.BRhBRhCRhH  The ufetubus misses you.An orc comes into view. It is wielding a +0 falchion.RhK}  The lemure hits you but does no damage.  The ufetubus hits you but does no damage.RhM;  The ufetubus hits you.RhNRhZy .5o5oo55 2 ufetubioo 2 orcsAn orc comes into view. It is wielding a +0 mace.Rhٮ|49-==5.4 (2.5Kinetic GrapnelRhRh _The lemure hits you but does no damage. _There is a stone staircase leading up here.Rh?RhԹRhRhN  The ufetubus hits you but does no damage.RhRhRhERhRh  The ufetubus hits you. The ufetubus slips past you!  The ufetubus hits you but does no damage.Rhc..5o5!oo.5@.Rhp4-----6.4 (1.0RhRh$ .......##.....#...........## ............#..###...###...## )......#....##.# #.#.####...### ......###...##.# #....# ##....# ##........^.##.#####..# #....# .....####...##...###..####....# .##### #...####..(#.....##...# ###.....####)#.....##...#4 #############.#.@5[....<.##...# ...............5)........###### ####.....................##...#.#...........<...##..#...#...###.......## ####.#.....#.## ##.....##   lemure †......._....# #.......#5   ufetubus RhG####.#.....#.# ##.......# # #..#...#..###...)....####### _The ufetubus closely misses you. The lemure barely misses you.----Rh$Rh$pC-7.9 (2.5_ _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _You see here a hound corpse.Rhڰ_re is a stone staircase leading down, spattered with blood here. _You see here a hound corpse.  You barely miss the lemure. You closely miss the ufetubus.  bar  The ufetubus hits you.Rhc1-=9.3 (1.4Rh:_RhX? _The ufetubus hits you but does no damage.Rh( <  You slash the ufetubus!Rh^ ._  You kill the ufetubus!Rh1 S-4=50.7Rh 8_Rh z _You closely miss the lemure. The lemure hits you but does no damage.Rh *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhoP _You shape a spike launcher from a nearby wall.  The rocky spike skewers the lemure.Rh- #5_The lemure is lightly wounded.Rh83----RhN%10RhRh2= _The lemure hits you but does no damage.Rh߯t * You hit the lemure.Rh _The lemure is moderately wounded.The rocky spike skewers the lemure.Rh :_Rh  _The lemure is heavily wounded.The rocky spike skewers the lemure!RhNv 5The lemure is severely wounded.Rh w 523.1 (1.4Rhn Rh} V _The lemure barely misses you. x2Rh s *You barely miss the lemure.Rh  _The lemure is severely wounded.The rocky spike skewers the lemure.RhzA 5_The lemure is almost dead.RhC RhKD &4.4 (1.3RhLN "_RhQ Rh6V S _The lemure barely misses you.RhGv  You slash the lemure!  You kill the lemure!Rh~RC)Rh U3=-5.8 (1.4Kinetic GrapnelRh]:_Rh`6 _That felt strangely unrewarding.RhN##.....#.## #..###...###...## ......#....##.# #.#.####...### ###...##.# #....# ##....# .^.##.#####..# #....# ####...##...###..####....# ##### #...####..(#.....##...#  #.....####)#.....##...# .#.>@[....<.##...# ).###### .# #...#.#.<...Rhh ##..#...#...###.##.#.....#.## ##.....## ._....# #.......#.#.....#.# ##.......# Rh7_Rhr------60RhtRh   Things that are here: _a +0 war axe; an orc corpseRhR3RhSRh\x4==Rha,RhcRhNg94Rhg2=RhiRhYm,RhNoRhJ}==Rh~a5=RhȁRhv #-_ _You start resting.Rhǘf63.8 (7_RhZ5==4.8 (8Rh]Rh% _Magic restored.Rh3RhRh,Rhn6=RhRh,RhKRh(Rhi:==RhRhRhRh=Rh9RhK7=RhpRh,RhRh,RhbRh k8=RhRh,RhRhC,RhhRh5,Rh| Rh a9=Rh|Rh,RhRhRhRhRh@"l50=Rh\$Rhi',Rh%*Rhe+,Rh-Rh/,Rh[1Rh< _ _You start resting.RhYG083.8 (19.0)RhJZ1=4.8 (20RhRRhT" _HP restored.Rh@y'....#..###...####....##.# #.#.#####...##.# #....# ##....# ...^.##.#####..# #....# ...####...##...###..####....# #### #...####..(#.....##...#  #.....####)#.....##...# ##########.#.>)[....<.##...# ..............).@......###### ##.#  #...#.#<...#  Rhy#..#...#...###.......## ##.#.....#.## ## ......_....# #..# ##.#.....#.# ##.  #..#...#..###...)....########...#.#.......#÷...........#Rh`7_Rh15.8 (1.0)RhRhRhі#....##.# #.#.#####...##.# #....# ##....# ...^.##.#####..# #....# ####...##...###..####....# ### #...####..(#.....##...#  #.....####)#.....##...# ##########.#.>)[....<.##...# .............)........###### #.# ...#.#<...# #..#...#...###.......## #.#.....#.## ## ....._....# #..# #.#.....#.# ##..#...#..###...)hO39;49m....####### #...#.#.......#÷...........# #.........###.#÷..#######'.#Rh7_Rh[&6Rh8_Rh7RhT ##...##.# #....# ##....#.....^.##.#####..# #....#####...##...###..####....# #### #...####..(#.....##...# #.....####)#.....##...# ###########.#.>)[....<.##...# ..............)........###### ##..#  #...#.#<...# RhbU  #..#...#...###.......###.#.....#.## ## ......_....# #.......# ##.#.....#.###.#  #..#...#..###...)....#######  #...#.#.......#÷...........#  #.........###.#÷..#######'.#  ########### #..⌠.⌠.#.#Rh` 7_Rh0d &7RhOm 8_Rhn Rhy.###...##.# #....# ##....# #.^.##.#####..# #....#.####...##...###..####....## #...####..(#.....##...# # #.....####)#.....##...##.#.>)[....<.##...#.).#######.# #...#.#.<...# #..#...#...###.###.#.....#.## ##.....##._....# #....##.#.....#.# ##.......# #..#...#..###...)....####### #...#.#.......#÷.....# #.###.#÷..###'.#  #h8zPm #....####⌠.⌠.#.#Rh΄7_Rh=B=8RhRhRhynM.#.#.####...## .....###...##.# #....# # #........^.##.#####..# ....####...##...###..####. #Rh#### #...####..( #.....####)#.... 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())......#.###.# #. ##.#.....##.##.# #. .÷......##.....##.##.#..##.# .#.##.....#.## #.....#..###...###...## ÷#)......#....##.# #.#.####...#RhGRhJ&9RhR7_Rh7TRhoc###...#####.## .._.####.# .# # ...###.## #. ......##...####..# #.....RhE#.####.#...####.###. ###.Rh ####..###.....÷.>..#.###. .[.#####..###.# #. )..###.##.# #.# #. )).Rh3.......#.###.# #. #.#.....##.##.# #. ÷......##.....##.##.#..##.# #.##.....#.## #....#..###...###...## #)......#....##.# #.#.####...###RhTRh'50Rh7_RhRhiE###...#####.## _..####.# ......# #..###.## #.##...####..# #........#.####.#....####.###..####..###. ....÷.>..#.###. [.#####..###.# #. ...###.##.# #.# #. )....RhUj#.###.# #. .#.....##.##.# #. ......##.....##.##.#..##.# .## RhqRhs&1RhEyRh6{Rh###...#####.## _.....####.# ........# #....###.## #.##...####..# #. #.......#.####. Rh#....####.###. #.####..###.÷.>..#.###. .#####..###.# #.Rh#...###.##.# #.# #. ..#.###.# #.#.....##.Rh`{##.# #.##.....##.##.#..##.# Rh=Rh&2Rh Rh Rh_###...#####.## .......####.# ..........# #.....###.## #......###...####..# #......# .......#.####......# .####.###.....# .####..###.#÷.>..#.###......######..###.# #......#Rh5`Z...###.##.# #.# #......##.###.# #......##.....##.......##.# #......#Rh\`j##.....##.##.#..##.###.....#..Rh`...###..###...###...## RhgRh}i&3RhnRhupRh###...#####.## ......####.# ...........# # ......###.## #......# ##...####..# #......# .......#.####......# ####.###.....# ####..###.# ÷.>..#.###......# #####..###.# #......# ###.##.# #.# #......# #.....##......##.....##.##.#.##.....#.......#..###...# RhRh>&4RheRhRhFr###...#####.## .....####.# ...# # ......###.## #......# ##...####..# #......# .......#.####......# ####.###....# ####..###.# ÷...#.###......# #####..###.# #......# ###.##.# #.# #......# ##.....##.....##.....##.##.#..###.....#...........###..###...###...## RhKRhN&5RhSRhVc _There is a stone staircase leading down here.Rh)Rh+Rh0RhK6Rhy:-6 _RhARh  .  ...  ####....# 5 +@.h...>.  #####....  #  h   hound (asleep) Rh`t∆ ∆∆∆Rh1_D7.5 (1.7Kinetic GrapnelRheRhxj _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.RhW H  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.RhC h.#hThe hound barks!RhK |3----====80RhC Rh = _The hound bites you but does no damage.Rhw #####....+....'#....#...#..#.#Rh  q=---9Rh Rh e _You open the door. The hound barely misses you.Rh{ ∆ ∆ ∆ ∆ . ##### ... #....####....# +....@<h....>. #....#####.... #...5 # #.... #.... #####5   shadow imp (asleep)Rh3*RhF 5    A shadow imp comes into view.The rocky spike skewers the shadow imp!  The shadow imp is severely wounded.Rh7Rhs<;  The shadow imp shouts!RhF∆h.5.RhGF====60RhMRhZQ _The hound attacks as it pursues you! The hound closely misses you. x2 _There is an open door here.Rh * You slash the hound!  The hound is heavily wounded.RhZ d  You hit the shadow imp. The rocky spike skewers the shadow imp.Rh'` ' Rh 8*Rh  You kill the shadow imp!The rocky spike skewers the hound.RhV? RhsD  The hound is almost dead.An ufetubus comes into view.RhP h.55   ufetubusRhT j6==--1.8 (1.3Rh[ Rh] z _The hound barely misses you. The hound bites you but does no damage.Rh *You hit the hound but do no damage. Your bite misses the hound.Rhʉ  The hound is almost dead.The rocky spike skewers the hound.Rhsr5   ufetubus Rh]RhRhob<..5.Rh-&w----43--3.1Rh.Rh0I _You kill the hound!Rhub r∆ ∆ ∆ ∆ ∆ . ##### ... #....####....# +....'@..5..>. #....#####.... #.... # #....#....##### Rhh Rhp t5.55 2 ufetubi (1 wandering)Rhq 5--40Rhx Rh| _An ufetubus comes into view. _There is a stone staircase leading up, spattered with blood here.RhN ∆ ∆ ∆ ∆ ∆ . ##### ... #....####....# +....@<.5...>. #....#####5... #.... # #.... #.... #####RhwORhPRh"QRhZv5....5.RhZ?4==--Rht[&5 _RhaRhdQ _There is an open door here.Rh<.*RhJ  The rocky spike skewers the ufetubus.RhDo  The ufetubus is heavily wounded.RhŸ  The ufetubus shouts!  The ufetubus barely misses you.Rh 5..5..5Rh~/==6RhRhB _The ufetubus hits you but does no damage. x3Rh=: *You barely miss the ufetubus. You bite the ufetubus.Rh  The ufetubus is severely wounded.The rocky spike skewers the ufetubus!Rh T   ufetubusRh Rh_ RhF Y<5..Rh# 547.5 (1.4RhO Rh L _You kill the ufetubus!RhRh<5.Rh,--8Rh 0Rh$RhдRh8 # _You kill the ufetubus!  You hit the ufetubus.ite the ufetubus, but do no damage.  The ufetubus is heavily wounded.  The ufetubus barely misses you.  The ufetubus hits you but does no damage.Rh s===-9.8 (1.3RhN Rh _The ufetubus misses you. The ufetubus barely misses you.Rhv<  You slash the ufetubus!Rh~C<Rh`o671.2 (1.4Kinetic GrapnelRh߉RhL _You kill the ufetubus!Rhw8 #Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhCzc3--=20RhRhD _You shape a spike launcher from a nearby wall.Rh" U∆ ∆ ∆ ∆ ∆ . ##### ... #....####....# +....'@.....>. #....#####.... #.... # #....#....#####'Rhe Rh /--3Rh Rh1 w _There is a stone staircase leading up, spattered with blood here.Rh ∆ ∆ ∆ ∆ ∆ . ##### ... #....####....# +....@<.....>.RhU #....#####.... #.... # #.... #.... #####RhRh2H--4 _RhmRhQ _There is an open door here.Rh^Rhv-5 _RhMRhRh: Z ∆##./ ∆ $#.# ∆ .Rh@: 8 #####. ... #....####....# +...@'<.....>. #....#####....Rhf:  #....# # #....#Rh:  #....# ######RhE RhH A--6RhUM Rh^O l _Found 8 gold pieces and a crooked iron wand.RhJ M ∆ ## ./ ∆ $# .## ∆ . #####.. ... #....####....# +..@.'<.....>. #....#####.... #....# #  #....#  #....#  ######RhU RhW &7Rh^ Rh` Rh2 ∆Rhh ## ./ ∆ $# .##..∆ . #####... ...Rh38 #....####....# +.@..'<.....>. #....#####.... #....# #  #....#  #....#  ######RhZRh*&8RhK RhRh8i∆ ## ./ ∆ $# .##..∆ . #####... ... #....####....# +..@.'<.....>. #....#####.... Rhi#....# # RhxRhT{U4==9RhRhɅRh∆ ## ./ ∆$# .#  .##..). . Rhe######......... #...@####....# +....'<.....>. #....#####.... Rh#....# # #....#######RhRh'80RhRh5$ _Found a flail.Rh∆ ##### .../ ∆ Rh.$# .##  #.##..)... #####@........ #....####....# Rh,+....'<.....>. #....#####....#....# ##....##....#######Rh.Rh\Rh&1RhRhM∆# #.####### .#....../ ∆ #......$# .##  #@##..)..#####.........#....####....#+....'<.....>.#....######Rh3#Rh&2Rh&RhwRhl M∆#  #.######### .#....../..#∆ #......@# .## #.#####.##..)..####.........Rhnl #....####....#......#.#....Rhw Rhy C==3Rh Rhv Rh) +4.2 (2Rh Rh > _You now have 268 gold pieces (gained 8).RhLM∆#  #.######### .#/..#∆ ......##.#.## #.#####.##..)#####..........###....RhkXRhZ+5.2 (1RhQ`Rh8bRhRI∆# #.# .#...#∆ #.##.#.## #.#####.##..)... #####.........#....####....#+....'<.....>.#....#####.... RhfRhiU5==6RhnRh{Rh&}+7.2 (2Rh`Rh- _q - a wand of roots (8)Rhv ∆# #.# .#.#∆ #.##.#.## #.#####.##..)... #####.........#....####....#+....'<.....>.#....#####....#....# ...#. RhV Rh +8.2 (1Rh Rh Rh∆# #.# .#.#∆ #.##.#.## #.#####.##..)... #####.........#....####....#+....'<.....>..#....#####..... RhcRh&9RhRhGRhHQRhj ∆# #.#########.#.........#∆#.......##@#.#######.##..)....#Rhxkg #####..........####....#.#...##.....##....#RhzZ==90RhˁRhRhx\  ∆# #.######### ##.#.........#∆..#.......##.#.##########.##@.)....# #####..........####....#.....>..#..#...######Rhi <1Rh..##....#### #....# .....##....# .#. Rh Rh &2Rh:RhW _Found an orange potion.RhU∆# #.############# .#.........#!.. #.##.#.##### #.#####.##..@....# #####.# #....####....#.# +....'<.....>..##....####....# .#....# #RhV#....# # RhUgRhj&3RhaqRhAuN _You see here a +0 flail.RhkvM∆# #.#################.#RhwN...#!......#......##.#@######.#####.##..)####.........#....####....#.#....>..##.#....RhaRhq-4 _RhdRh-RhLM∆# #.################.#...#@......#......##.#.#####.##.#####.##..)....######..........#..####....#.####.....#Rh Rh&5Rh Rhl Rho +6.2 (2Rh' u _d - 2 orange potions (gained 1)RhS RhU Rhr Rh ∆# #.#################.#.........#.......#.##.#@#####.######.##..)....#  #####..........#..####....#.####.....##....# #.#....7.2 (1Rh~=Rhm  ∆# #.#################.#.........#.......##.##.#.#####.######.##..@....#  #####..........####....#....>..##.#....######8RhsRhqN _You see here a +0 flail.RhS ∆# #.################# .#.........#.......# #.##.#.#####.# #.#####.##.@)....# #####.# #....####....#.# +....'<.....>..# #....#####.....# #....# ....#.# #....# Rh}#.....# #....# #.#....  ######RhRh-9 _Rh@Rhxv ∆# #.################# .#.........#.......# #.##.#.#####.# #.#####.##@.)....# #####.# #....####....#.# +....'<.....>..# #....#####.....#  #....# ....#.# #....# #.# #....# #.#....  ######RhRhf(400Rh˫RhRhM∆# #.################.#.........#............##@#.#####.##.#####.##..)####.........#....####....#.#.....>..#..#...Rh/)Rh8C1Rh Rh: Rh# Rh" M∆# #.################.#........@#............##.#.#####.##.#####.##..)....######..........####....#.#...##.....#Rh; Rh &2Rh Rh Rhf  ∆# #.## .#.#.# #.##.#.#####.# #.#####.##..)....# #####..........# #....####....#.# +....'<.....>..# #....#####.....#  #....# ....#.#  #....# #.....#Rhq &3Rh Rh RhV4Rhf]RhRhG ∆# #.## .#.#.# #.##.#.#####.# #.#####.##..)....# #####..........# #....####....#.# +....'<.....>.# #....#####....# #....# ....#.#  #....# #.....#Rh Y4Rh-1 ∆# #.## .#.#.# #.##.#.#####.# #.#####.##..)....# #####..........# #....####....#.# +....'<.....>..# #....#####.....#  #....# ....#.#  #....# #.....#5Rh(1Rh2RheOe ∆# #.## .#.#.# #.##.#.#####.# #.#####.##..)....# #####...# #....####....#.# +....'<.....>..# #....#####.....# #....# ....#.#  #....# #.....#Rh^Y6Rh-Rh2 ∆# #.## .#.#.# #.##.#.#####.# #.#####.##..)....## #####....# #....####....#.#  +....'<.....>..#  #....#####.....#  #....# ....#.#  #....# #.....#RhRh&7RhRhj ∆# #.## .#.#.# #.##.#.#####.# #.#####.##..)....# # #####....# #....####....#.#  +....'<.....>..#  #....#####.....#  #....# ....#.#  #....# #.....#RhRh &8Rh:Rh%Rh .....S#.#. ∆#. #.# .#.#.# #.##.#.#####.# #.#####.##..)....# #Rh} +.#####....#. #....####....#.#.. +....'<.....>..#S   adder (asleep).# #....#####.....#.. #....# ....#.# Rh v #....# #.....#Rh h  An adder comes into view.Rh> .SS9Kinetic Grapnel _The adder hisses angrily.Rhs c ... ... ... #.# #S# ∆#.# #. .#.#. #.##.#.#####. #.#####.##..)....# # #.#####...# . ..#....####....#.# ...+....'<.....>..# .####....#####.....# # .. #....# ....#.# # #....# #.....#.Rh &SRh '10RhC Rh RhJ&  RhCasting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhI.S#3----==1 _You shape a spike launcher from a nearby wall.Rh1*Rh  You barely miss the adder. Your bite misses the adder.The rocky spike skewers the adder!Rh2RhW   The adder is severely wounded.The rocky spike skewers the adder.Rh RhNSThe adder is almost dead.49-2.6 (1.4 _The adder barely misses you. The adder bites you.RhO *You closely miss the adder. Your bite misses the adder.Rh>  The adder is almost dead.The rocky spike skewers the adder.Rh,<†Rh50-83.9 (1.3Kinetic GrapnelRh_ _You kill the adder!Rh M##...... ∆#.# #@################.#...#......#.......##.#.#####.#.#####.##..)....#....Rh1 9∆Rh 5--40Rh Rh s _You see here an adder corpse.RhȰM #.... ##... ∆.....Rh... ∆#@#RhP #†################.#.........#......#.......##.#.#####.RhM#.#####.#..###RhűRh}RhS------5 _RhRhgRhHM... #......####.....∆Rh Ik............... RhpIG∆#.# #†################.#.........#...........##..RhIRhVRhY51=RhQYN4==6Rh`RhbRhLM... ...#####.....?#.........+.......#Rhr#.......# ∆#.##†################..#..Rh$j #Found a scroll of identify.Rh'&7Rh7/Rh[2] _Your spike launcher falls apart as you grow too distant to maintain it.Rh M######## ...####.....?..#...+#....@..#Rhs #####.### ∆#.#.Rh Rh &8Rh1 RhJ###########.##.# #........######.....?..##.....#+.# #.......# #####.####.#∆#.#Rh@F#†#################.#.........#.......##.......##.#.#####.# #.#####.##..)....#RhRh&9RhRhRh+########## #.# #.#  #........# #####.....?..# #.....#+.#######.......# #####.####.#∆#.##†#################.#.........#.......##.......##.#.#####.#RhRhss===20Rh########## #.# #.#  #........# #####...@.?..# #.....# +.######Rh#.......######.####.#∆#.##†#################...#.......#RhRh6&1RhRhCRh6 ## #.# #.# #.# #####....@?..# #.# Rhk7 %+.###### #...######.### RhvC RhFH &2RhdN RhP Rh!L# #.# #.# #.# #####.....@..# #.# +.###### Rh"#.......######.####.#∆#.# Rh]"Rh 95==3RhW4.9 (2Rh . _u - a scroll of identifyRh{kU # #.# #.# #.# #####.# #.# +.###### #.......# #####.### #.# ∆#.#  #†#  .#.#.#RhglRhuRhz+5.9 (1Rh@RhRh=D # #.# #.# #.# #####.# #.# +.###### #...# #####.###  #.#  ∆#.#  #†#  .#.#.#RhBFRhI&6Rh ORhQRhA. # #.# #.# #.# #####.# #.# +.###### #.# #####.###  #.# ∆#.# #†#  .#.#.#RhRhC==7RhRhRhu ##########........#####....+###### .#.......##.#.#####.#8Rh*`  # #.# #.# #.# #####.# #.# +.###### #.#  #####.###  #.# ∆#.# #†#  .#..#.#  #.##.#.#####.# Rh?k Rhn &9Rhs Rhv Rh - ##########........####....+####### ####.##...#.#####.##..)....#Rh RhB '30Rh Rh7 Rh  # #.# #.# #.# #####.# #.# +.###### #.# #####.### #.# ∆#.# #†#Rh 6 .#...#. #.......##.#.#####.  #.#####.##..)....#Rh8 Rhq &1Rh: Rhߞ Rhp# ##########........####......+###### ####.## #.# ..## ##.#####..........#Rh11Rh34&2Rh<Rh]Rh2 ## #.# #.# #.# #####.# #...# +.###### #.# #####.### #.# ∆#.# #†# .#...#  #.......##.#.#####RhAc  #.#####.##..)....#   # #.#####.# Rh RhP &3RhRhRh N ### #..# #.# #.# #####.# #.# +.###### #.# #####.### #.# ∆#.#Rh`N #† .#..# #.......##.#. # #.#####.##..).... ∆ # #.#####.Rh`Rh\b&4Rh?jRhnRh  #### #........# #..# #.# #####.# #.# +.###### #.# #####.### #.#  ∆#.# #†Rhr 9 .#.# #.##.#. .# #.#####.##..) .∆ # #.#####Rh3 Rh &5Rh Rh Rhd0  ########## #........# #........# #..# #####.# #.# +.###### #.# #####.### #.#  ∆#.# #† .#.# #.##.#. #.# #.#####.##..)Rh0 }.∆ # #.#####Rh; Rh= &6Rh[D RhOF Rh M########.... #.#####.....+#####.......#####.####.#Rhv Rhw &7Rhw Rh! Rh6 _Rh< ,Rh@ RhA 7 _You open the door.RhCH RhH RhI RhO @  There is an open door here.Rh.i ########## #........# #..# #........######..#....#'.#######@#.......# 9.9 (2#####.###.. #.##... ∆#.#...<. #†###########.....#.........#.....##.##.# ###.#....##.#####.##..)..∆ # #.#####....Rhr B40.9 (3Rhg Rh  Rh 5_Found an escape hatch in the ceiling.Rh_RhߚRh+BRh,RhURhRh,RhpRhRhXRhI,RhRh,Rh5RhI _u - 2 scrolls of identify (gained 1)Rh3RhkRhRh,RhRh+Rh9,RhRhrRh,RhRhRh,RhRhRhN,RhRhRh,Rh4RhRhRhA#.....#.####.....#.# # #....<..#†##########..#+#......#.........##.##.#. ###.#........##.#####.##..) #...∆ # ........##.#####...... ...# .. K######+#....#....####.. RhY#..#. .......@.....+....'<.... .... ...####.#.####....#####. ..###$#.# #....# .. 5!oo..#Rh#### #....# #. ..# #....# #. ### ###### K   Pikel (wandering) Rh Rh053.9 (13.0)RhB4.9 (14Rh Rh_Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing.RhC?#.....#.# ###.....#.# # #....<..#†#..#+#.....#.#...##.##.#.#.# ..##.#####.##..). ...∆ # ..##.#####.# .. K######+#....#....####. Rh?..#. .....+....'<. ...####.#.####....#####. .###$# #...# #....# . !oo..# ##### #....# #. .# #....# #.# #RhXNRhlO15.0)RhVRhXRhP#.....#.# ###.....#.# # #....<..#†#..#+#.....#.#.Rh........##.##.#.# #.# ........##.#####.##..).RhЈ∆ # ........##.#####. .Rh-O# .. K######+#....#....####. .#. .+....'<.....>RhQ ...####.#.####....#####. RhxG###$# Rh#...# #....# . oo..# Rh##### #....# #. # #....# #.#. Rh!RhRh&6RhDRhRh #.....#.# ###.....#.# # #....<..#†##..#+#.....#..#.........##.......##.#.# .# ........##.#####.##..). .∆ # ........##.#####. # .. K######+#....#....####....# #. .Rh +....'<.....>. . ...####.#.####....#####.$# #...# #....# ....# o..# ##### #....# #. #....# #.#. Rh Rh Rh &7Rhr Rh Rh#.....#.# ###.....#.# # #....<..#†###..#+#.....#...#...##.......##.#.# # ........##.#####.##..). ∆ # ........##.#####.  .. K######+#....#....####....#. . .+....'<.....>. ...####.#.####....#####. #$# #...# #....# ....#. ..# ##### #....# #.#....# #.#. RhRh&8RhgRhRh#.....#.# ###.....#.# # #....<..#†##..#+#.....#...#.........##.......##.#.# ..##.#####.##..)....#  # ........##.#####.# .. K######+#....#....####....#.#  .+....'<.....>..#...####.#.####....#####.....# $# #...# #....# ....#.# .# ##### #....# #.....##....# #.#. RhRh&9RhRhRhG###......##'....'....##...#..#.##RhRh'60RhRhe( _You open the door.Rh }#.....#.# ###.....#.# # #....<..#†#..#+#.....#..#.........##.......##.#.#####...##.#####.##..)....# # .##.#####.#  K######+#....#....####....#.# .....'<.....>..# ...####.#.####....#####.....# # #...# #....# ....#.# # ##### #...#...######Rh Rh &1Rh Rh Q _There is an open door here.Rh#.....#.# ###.....#.# # #....<..#†#..#+#.....#.#.#........##.......##.#.#####.#........##.#####.##..)....#  .##.#####.#  K######+#....#....####....#.# RhoF.'@...'<.....>..# ...####.#.####....#####.....#  #...# #....# ....#.#  Rh##### #....#######Rh{Rh-2 _RhRRh....##+#..........+.#.###Rh7&3RhRh) _You close the door.RhFr#.....#.# ###.....#.# # #....<..#†# ..#+#.....#.#.# .##.##.#.#####.# .##.#####.##..)....# .##.#####..........#  RhϬK######+#....#....####....#.#  .+.@..'<.....>..#  ...####.#.####....#####.....# #...# #....# ....#.# RhRh̹&4Rh+RhRh >#.....#.# ###.....#.# # #....<..#†# ..#+#.....#.#.# .##.##.#.#####.# .##.#####.##..)....# .Rh ##.#####....# K######+#....#....####....#.# .+..@.'<.....>..# ...####.#.####....#####.....# RhC #...# #....# ....#.# Rh ( Rh1* &5Rh(0 Rh1 Rh|m [#.....#.# ###.....#.#  # #....<..#†######  ..#+#.....#.........#.Rhm #  .##.......##.#.#####.#  .Rhm ##.#####.##..)....#  Rhm .Rh'n ]##.#####...# RhKn ######+#....#....####....#.# Rhkn +...@'<.....>..# Rhn ####.#.####....#####.....# Rhn #...# #....# ....#.# Rhn Rh{ Rh} &6Rh Rh/ Rh^#.....#.# ###.....#.# # #....<..#†####### ..#+#.....#.........#.# .##.##.#.#####.# .##.#####.##..)....# .Rhѿ##.#####..........# +#....#....####....#.# +....@<.....>..# ####.#.####....#####.....# #...# #....# ....#.# ##### #....#Rht#....#Rh-8######RhRhG&7Rh'RhQ _There is an open door here.RhvH#.....#.#  ###.....#.#  #....<..#†# #+#.....#.#.# ##.##.#.#####.# ##.#####.##..)....# ##.#####..........# +#....#....####....#.# +....'@.....>..# ####.#.####....#####.....# #...# #....# ....#.# ##### #....#....######Rh}Rh-8 _Rh(Rhw _There is a stone staircase leading up, spattered with blood here.Rh#####....+....+#....#...#..#.#Rh,&9RhRh=) _You close the door.Rh0! #.....#.# ###.....#.# #....<..#†# #+#.....#.#.# ##.##.#.#####.# ##.#####.##..)....# ##.#####..........# +#....#....####....#.# +....+<@....>..# .#.####....#####.....# #...# #....# ....#.# Rh! Rh( Rh * '70Rhu/ Rh41 Rhs /#.....#.# .....#.# ....<..#†######### +#.....#.#.......# ##.##.#.#####.# ##.#####.##..)....# ##.#####..........# +#....#....####....#.# +....+<.@...>..# Rht .#.####....#####.....#  #...# #....# ....#.#  ##### #....# #.....##....# #.#....###### ..#Rh} RhL &1Rh/ Rh| Rh o#.....#.# .....#.# <..#†################# #.....#...#.......# ##.##.#.#####.# ##.#####.##..)....# ##.#####..........# +#....#....####....#.# +....+<..@..>..# Rh g.#.####....#####.....# #...# #....# ....#.# ##### #....# #.....##....# #.#..###### .#....^.# .##... .#Rh Rhb &2Rhr Rh Rho.....#.# .....#.# <..#†################# .....#...#.......# ##.##.#.#####.# ##.#####.##..)....# ##.#####....# +#....#....####....#.# +....+<...@.>..# .#.####....#####.....# ...# #....# ....#.#  #....# .#.....##....# #.#.#.....###### # #.#....^##.#..##Rh.#.....# .#RhRhz&3Rh,RhRhq#.# <..#†#################..#.........#.......# ##.......##.#.#####.# ##.#####.##..)....# ##.#####..........# #....#....####....#.# .....+....+<.....>..# Rhr#.####....#####.@...# .# #....# #.....#.# ### #....# #.#.....#  #....# #.#.#.....###### # #.#....^# #.#..###.....# .#.. ... #Rh|RhJ&4Rh"RhLjRhi , <..#†################# ....#.........#.......##.##.#.##########.##..)....# .........# #....#....####....#. .....+....+<.....>. #.####....#####... ..#  #...@.#.# ###.... #.#.#........#...##.#... .###Rh8 Rh &5RhF Rh8 Rh  ...#.........#.......##.##.#.##########.##..)....# ..... #....#....####....# .....+....+<.....>. #.####....#####.....# ..# Rh ' #.....# ###.#.@...# #.#.#.......##### # #.#....^##Rh .#..... .#Rh RhK &6Rhj Rh RhFRhJRhPRhRRhb<.#.#.#.##.##.#.#####.#.##.#####.##..)....#.##.#####....# +#....#....####....#.#.+....+<.....>..# .#.####....#####.....#.# #....# #.....#.## #....# #.#@....# #....# #.#.#. ###### # #.#....^## #.#..##.# .....# .# ...... # ...#.### ...#.#RhQY7RhRhRhBRhRhOe ##.##.#.##########.##..)....# ..... +#....#....####....# ......+....+<.....>.#.####....#####.....# ...#  #.....# ###Rh;#.#.... #.......##### # #.#....^## Rhb#.#..##.# Rh.....# .#...#.Rh9........Rh<8RhIRhRh^+#####.##..)....# ..... +#....#....####....# ......+....+<.....>..# .#.####....#####.....# ...#  #.....#. ####.....# #.......##### # ^## #.#..##.# .....# ....... ....#.###.....#.#...............## .#RhY9Rh..... +#....#....####....#.# ......+....+<.....>..# .#.####....#####..... ...#  #.....# ####.... Rh#.......##### # ^## #@#..##.# ...........# ..............#Rh........#.#####....Rh/m..................## .#.RhP RhRh'80Rh?RhRhl  +#....#....####....# ......+....+<.....>. .#.####....#####... ...#  #.....# ####.....### #.......##### # #.#....^##Rh  #####.#.#..##.# .......@...# ...##.####....#...Rh K#####.#Rh` Rh &1Rh Rh RhI  ......+....+<.....>. .#.####....#####.....#..#  #.....#.# ####.....### #.#.#.......##### #.#.#....^## #####.#.#..##.# ...........##.#...##.####.# ........##..RhR Rh\ <2Rh] Rh.u.+....+<.....>..# #.#.####....#####.....# #...# #....# #.....#.## #....# #.#.....### #....# #.#.#....... ###### #.#.#....^###.#.#..##.##.##.##.##.#.######.#.##...........#.##..##.# ..##.## .# .. .#Rh՜Rh^&3RhRh'_.+....+<.....>..# ##.#.####....#####.....#  #...# #....# #.....#.#  ##### #....# #.#.....### #....# #.#.#....... ###### #.#.#....^## ######.#.#..##.# #.##.# #.#Rh_C #.#.##### #.#.# #... #.##..# #.# ..# Rh_ ######.## .# ... .#Rh_Rh gRhAk&4Rh)pRhZrRh.+....+<.....>..##.#.####....#####.....# #...# #....# #.....#.# ##### #....# #.#.....### #....# #.#.#....... ###### #.#.#....^## ######.#.#..##.# #.##.# #.# #.#.##### #.#.# #... #.##..# #.# ..# ######.## .# ... .#5Rh~%Rh ###.#.####....#####...  #...#  #.....#####.....### #.......##### #.#.#....^## ######.#.#..##.# .............#.####.# ...#......##RhRh&6RhwRh+   #...#  #.....#####.....### #.......##### #.#.#....^## ######.#.#..##.# .............#.#### ...###......# ..#Rh Rh &7Rh Rh4 RhG W ####.....### .#.......##### #.#.#....^## ######.#.#..##.# .............RhG #.####.## ...### ..#RhG .RhH 0#RhRS RhT &8RhsY Rh>[ Rh #....# #.#.#.......###### #.#.#....^##  ######.#.#..##.# #...........##.# #......# #.#.##### Rh"#.#.## #...# #.##..# #.# ..# ######.## .#  ... .#.##RhMI#.......Rh%RhԊ&9RhiRhnRh*####^## #######.# ...............#.####.## ...###..# #####.##  ... ..###...#.#.#Rh=90RhRh^ #######.# ...............#.###### ...## ######@##  #.........#RhF#...####.###...#o   orc (asleep)oRhԒ  An orc comes into view. It is wielding a +0 short sword.Rhzoo.Rh/==1RhZRh<% _The orc shouts!Rh.............##.#####. #.....#.......###.......# ######.###..# #...@.....#####.# o..RhRhRh&o.o 2 orcs (1 wandering)oRh*F--2Kinetic GrapnelRh0Rh;q _An orc comes into view. It is wielding a +0 club.Rh5  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.#.   orco.Rh#3Rh=----==3Rh 9Kinetic GrapnelRhRh*% _The orc shouts!Rh#.##.# #..............# #........#.##### #........#.## #...........# #.......##..# #.......# ..# ######.###..# #.# RhQ#...####.## #... #...#...#...Rh|]#o......Rh_RhE--4RhRht Rh*~ oo   orcRhʀ X--5Kinetic GrapnelRh Rh RhRhjRh#0o.Rh$Yoo 2 orcsRh%&6Rh+Rh6.RhjT *You hit the orc. Your bite misses the orc.Rhe(  The orc is heavily wounded.The rocky spike skewers the orc.Rh.o   orcRhJRhL).Rh----==8.2 (1.3Kinetic GrapnelRhRhG _You kill the orc!Rh= #.##.# #..............# #........#.##### #........#.## #...........# #.......##..# #.......# ..# ######.###..# #...@.....# #...####.##Rh #... #.o. #..o #...oo 2 orcs (1 wandering) #... ....RhrRh Rh o..   orcAn orc comes into view. It is wielding a +0 club.RhtL--90Kinetic GrapnelRhRh\!v _The orc moves out of view. _You see here a +0 short sword.Rh *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc.RhR j  The orc is heavily wounded.Rh`S Rho] o##oo 2 orcsRh^ u2-====500Rhs = _You hear a shout!RhY '#.##.# #..............# #........#.##### #........#.## #...........# #.......##..# #.......# ..# ######.###..# #...)@....# #..o####.## #..o #...#...#...    orc#.......Rh^ 4*)Rh 3 E  The rocky spike skewers the orc!RhP8 )RhĽ Rh o.o   orcRh c9=---1Rh Rh G _You kill the orc!RhI #.##.# #..............# #........#.##### #........#.## #...........# #.......##..# #.......# ..# ######.###..# #...@.....# #..o####.## #... #... #... #... #... ....Rh2*Rhqo  The rocky spike skewers the orc.Rh~ oThe orc is heavily wounded.RhmP=--2Rh Rh _The orc hits you but does no damage. _You see here a +0 short sword.Rhy #.##.# #..............# #........#.##### #........#.## #...........# #.......##..# #.......# ..# ######.###..# #..@).....# #..o####.## #.... #....# #..... #.....# #...#.# ....#.#Rhէ2*Rh{o  The rocky spike skewers the orc.Rh p oThe orc is almost dead.Rh&3RhRh|: _The orc hits you but does no damage.Rh~ 5  You hit the orc.RhƇ D)Rh( --4.5 (1.3Kinetic GrapnelRh. Rh G _You kill the orc!RhS  ..#.#### ...### #####.###..# #...)...####.##........###.##.............--50  Things that are here: _a +0 club; a +0 clubRh #.#### ...### #####.### #...).....#)####.#.......###.##.. ##Rhy##....>.##RhRhz@-6RhͪRhԭ; _Found a stone staircase leading down.RhH  ...### #####.### #...)...)####.##........###.##....# ####...#........RhvTRhVT3=7Rh ]Rh_Rh{6 ...##.# #####.### #...)...)####.#........###.##....# ####.# #..Rh6h.#####.###Rh}BRhYE&8RhIRhKRh4 ##.# #####.### #...)...)####.#........###.##....# #####.# #....#........##.Rh&#.Rhu6#Rh%&9Rh Rh] _Your spike launcher falls apart as you grow too distant to maintain it.Rh<  #####.### #...)...)####.#........###.##....# #####.# #....#.##..........####....>.## .........#####.#####Rh< M #..Rh;I :∆Rh!L '10RhR RhT Rh~ #.# ..# ######.###..# #...).....# #..)####.##Rh #.......... #....###.##Rh2P #.#RhP #.....#### #.@.#.#Rhj #....#.# #Rh... ####....>.Rh&##Rhm ... #####.######Rh #.# ∆ ..#RhRhKB=1RhRh Rha_ #####.### #...)...)####.#........###.##....# ######...#.# #.#.............####....>.####........Rh;####Rhs Rh#&2Rh+Rh_,Rh8[  #...)...)####.#........###.##....# .#####...#.# ...##....#.#####.....@.......###....>.####Rh[ .............######.#RhfRhi&3Rh.####...............#######.#######.RhRhsU4==4RhRhRhv  ........###.##....# ..###.. ##...#.# ..##....#.#### #..............####....>.####.......@.......#######.####### #.# ..Rh Rh Rh+ &5Rh Rh Rh0 ###.##....# .###. ##...#.# ...##.### #..............####....>.####..............#######@####### #.# ∆ . ### Rh= Rh@ RhJ@ 6RhtD RhUF Rhfp....# .###.. ##...#.# ...##.### #..............####....>.####...............#######.####### #@# #?...#.#### RhiRh9&7RhޔRh1 _Found a scroll of identify.Rh4RhURhRh΃RhRh RhRhRhRhRhRhH$.###. ##...#.# .##....#.#### #..............####....>.####..............#######.####### #####.# #?....####Rh_\v==8Rh  . #.....#### .. ##...#.# ...##....#.#### #............. .####....>.#### ............... #######.####### #####.# #?..@.# #.#####9Rh5 ^ . #.....#### .. ##...#.# ...##....#.#### #............. .####....>.#### ... #.####### #####.# #?.@..# #.######Rh:D RhE '20RhM RhZP Rhh| . #.....#### .. ##...#.# ...##....#.#### #. .####....>.#### . #.# #####.# #?@...# #.##### #...###Rh!rRhsU5==1Rh{yRh]{Rh$4 . #.....#### .. ##...#.# ...##....#.#### #. .####....>.#### Rhf4. #.# #####.#Rh4 #@....# #.#####Rh4 #.# ..# ####RhGR2RhNRhO+3.5 (2RhSRh0V: _u - 3 scrolls of identify (gained 1)RhgNRhIRRead which item? Scrolls  e - 6 scrolls of enchant armour  o - a scroll of poison  p - a scroll of teleportationu - 3 scrolls of identify [!] read|quaff|evoke[?] describe selectedRh Rhv Rh[ . #.....####krazycure the Tinkerer.. ##...#.#Gnoll...##....#.####Health: 51/51 ========================#.............Rh Magic: 15/15 ========================.####....>.####AC: 7Str: 11...............EV: 10Int: 14Rh #######.#######SH: 0Dex: 11#####.#Rh XL:  7 Next: 49% Place: Dungeon:5#@....#Rh% Noise: ---------  Time: 5523.5 (0.0)#.#####f) +3 war axe (elec)RhX #.#Cast: Kinetic Grapnel..#Rh P####Things that are here: Rh _a +0 club; a +0 club _Found a stone staircase leading down. _Your spike launcher falls apart as you grow too distant to maintain it. Rh G_Found a scroll of identify. _u - 3 scrolls of identify (gained 1)Rhι Rh qIdentify which item? (\ to view known items) Rh' Potions (select first with !)  d - 2 orange potions RhA P g - a metallic pink potion  j - 2 sapphire potions Rh\ < k - a glowing coppery potion  l - a coppery potion Rh? x t - an inky potion[?] describe selectedRhRhJRh. #.....####krazycure the Tinkerer.. ##...#.#Gnoll...##....#.####Health: 51/51 ========================#.............Magic: 15/15 ========================.####....>.####AC: 7Str: 11...............EV: 10RhInt: 14#######.#######SH: 0Dex: 11#####.#XL:  7 Next: 49% Place: Dungeon:5#@....#Noise: ---------  Time: 5523.5 (0.0)#.#####f) +3 war axe (elec)#.#Cast: Kinetic GrapnelRhˢ..#####Things that are here: Rhg_a +0 club; a +0 club _Found a stone staircase leading down. Rh _Your spike launcher falls apart as you grow too distant to maintain it. _Found a scroll of identify. _u - 3 scrolls of identify (gained 1)Rh]  As you read the scroll of identify, it crumbles to dust.RhF+4.5 (1RhRhd\ _d - 2 potions of heal woundsRhRhDsRead which item? Scrolls Rh{ e - 6 scrolls of enchant armour  o - a scroll of poison  p - a scroll of teleportationRhu - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedRh]Rh+Rh. #.....####krazycure the Tinkerer.. ##...#.#Gnoll...##....#.####Health: 51/51 ========================#.............Magic: 15/15 ========================.####....>.####AC: 7RhStr: 11...............EV: 10Int: 14#######.#######SH: 0Dex: 11#####.#XL:  7 Next: 49% Place: Dungeon:5Rh#@....#Noise: ---------  Time: 5524.5 (0.0)#.#####f) +3 war axe (elec)#.#Cast: Kinetic Grapnel..##### _Found a stone staircase leading down. _Your spike launcher falls apart as you grow too distant to maintain it. _Found a scroll of identify. _u - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. Rh0G_d - 2 potions of heal woundsRh RhX4Identify which item? (\ to view known items) Potions (select first with !)  g - a metallic pink potion  j - 2 sapphire potions Rh k - a glowing coppery potion  l - a coppery potion  t - an inky potion[?] describe selectedRhRhRhK. #.....####krazycure the Tinkerer.. ##...#.#Gnoll...##....#.####Health: 51/51 ========================#.............Magic: 15/15 ========================.####....>.####AC: 7Str: 11...............EV: 10Int: 14Rh-#######.#######SH: 0Dex: 11#####.#XL:  7 Next: 49% Place: Dungeon:5#@....#Noise: ---------  Time: 5524.5 (0.0)#.#####f) +3 war axe (elec)#.#Rh]]Cast: Kinetic Grapnel..#Rh#### _Found a stone staircase leading down. _Your spike launcher falls apart as you grow too distant to maintain it. _Found a scroll of identify. Rh_u - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of heal woundsRhRhJ]  As you read the scroll of identify, it crumbles to dust.Rh+5.5 (1Rh RhQV _j - 2 potions of hasteRhRhq!Read which item? Scrolls  e - 6 scrolls of enchant armour  o - a scroll of poison Rh!l p - a scroll of teleportationu - a scroll of identify Rh"[!] read|quaff|evoke[?] describe selectedRh,Rh,2Rh^. #.....####krazycure the Tinkerer.. ##...#.#Gnoll...##....#.####Health: 51/51 ========================#.............Magic: 15/15 ========================.####....>.####AC: 7Str: 11...............EV: 10Int: 14#######.#######SH: 0Dex: 11#####.#XL:  7 Next: 49% Place: Dungeon:5#@....#Noise: ---------  Time: 5525.5 (0.0)#.#####f) +3 war axe (elec)#.#Cast: Kinetic Grapnel..##### _Found a scroll of identify. _u - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of hasteh_9mIdentify which item? (\ to view known items) Potions (select first with !)  g - a metallic pink potion  k - a glowing coppery potion  l - a coppery potion  t - an inky potion[?] describe selectedRhCRhERhr]. #.....####krazycure the Tinkerer.. ##...#.#Gnoll...##....#.####Health: 51/51 ========================#.............Magic: 15/15 ========================.####....>.####AC: 7Str: 11...............EV: 10Int: 14#######.#######SH: 0Dex: 11#####.#XL:  7 Next: 49% Place: Dungeon:5#@....#Noise: ---------  Time: 5525.5 (0.0)#.#####f) +3 war axe (elec)#.#Cast: Kinetic Grapnel..##### _Found a scroll of identify. _u - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of hasteRh`  As you read the scroll of identify, it crumbles to dust.6.5 (1Rh_hF _g - a potion of brillianceRh| . ##...#.# .##.### #..............####....>.####..............#######.####### #####.# ....#####Rhs|l .##Rh|RhN&7RhdRhRh.##.### #..............####....>.####..............#######.####### #####.# .....###### #..#### RhRh&8RhmRhkRhv ~ #..............####....>.####..............#######.####### #####.# ....# #.#####.#.# #..###Rh} Y9RhyA QRhf^ #. .####....>.#### . #.#########.#..#.....# #.#.##### #.#.# #.@.# #####30Rh~RhӴRh[Rh#RhB,Rh,Rh,RhERhRhXRh,RhRhcRhx,RhRhRhQ,RhRh-Rhu,RhRh>Rh,RhuRhRhBRhRhO,RhRhRh,RhJRhRh[ ,Rh Rh| RhP ,Rh Rhn Rh2 ,Rhu Rh@ Rh ,Rho Rh Rh ,Rh Rh Rh ,Rhy Rh Rh< ,Rh RhG Rh ,Rh] Rh1 RhE ,Rh Rh Rhk Rh Rh Rhs! Rh># Rha# Rh# Rh7$ Rh% ,Rh% Rh& Rhj( ,Rh( Rhc) Rh* ,Rh!+ Rh+ Rh- ,Rh- Rht. Rhd0 ,Rh0 Rh1 Rh 3 Rh,3 RhW3 RhB4 Rhw7 Rh7 Rh/8 Rh29 Rh< ,Rh< Rh> RhLC XRhC ,RhC RhD Rh+G ,RheG RhH RheJ ,RhJ RhK RhwO ,RhqQ ,RhR ,RhzS RhAT Rh W XRhY ,RhtZ Rh2[ Rh)] ,RhU] Rh^ Rha Rhb Rhb Rhd Rhf ,Rhh Rhh Rh'k ,Rhck RhCl Rho Rh!p Rh}p Rhmq Rhs BRhht Rhw ,Rhx Rhy Rh} ,Rh ,Rh BRh Rh ,Rh! Rh- Rhҋ Rh RhN Rh Rh5 BRh’ RhM ,Rh Rh Rhq XRh8 ,Rh Rh. Rh6 ,Rh Rh Rh4 ,Rh Rh RhA ,Rh Rhβ Rh ,Rh$ Rh Rh ,Rhڻ RhA Rhw ,Rh Rh Rh ,Rhw Rh Rhw ,Rh Rhx Rh ,Rh Rh Rh? ,Rh Rh RhU ,RhQ Rh Rh! ,Rhj Rh Rh ,Rh Rh Rh ,RhN Rh Rh ,Rh[ Rh+ Rh ,RhR Rh RhF ,Rh Rh( Rh4 ,Rh Rh, Rh ,Rh Rh Rh ,Rh Rh|# Rh(' ,Rh' Rh, Rh0 ,RhK1 Rh-3 Rh7 ,RhB9 Rh: Rh|? ,Rh%@ RhA RhD RhD Rh9E RhF RhSJ ,RhJ Rh2L RhM ,RhFN RhP RhR RhR RhbS Rh3U RhX ,RhAY RhY Rh\ BRh\ RhJ^ ,Rh^ Rh` Rhc ,Rhzd Rhje Rhch ,Rhh Rhj Rhl Rhl RhLm Rho Rhr ,Rh{t Rhw Rhz ,Rh| RhQ Rh& ,Rh Rh* Rh ,Rh Rhۍ Rh! ,Rh Rhĕ Rh ,Rh! Rh RhC ,Rh` Rh Rh ,Rh Rho Rh0 ,Rh Rh Rh Rh Rh Rh Rhɽ ,Rh Rh Rh ,RhM Rh^ Rh RhM Rh Rh} RhV ,Rh RhW Rh ,Rh6 Rhc Rh ,Rh, Rh[  ###...# ### #.......##...# ..# ######.###..5. #.# #...)......## #.# #..)####.# #.# #......... #.# #....###.##.# #........#..## #.....####..####...#.##...##....#.#####.#.............#.####....>.#####............... 5   lemure (wandering)#####Rh! ###.#######################.# ##..........#.....# #63808.0)Rh:$ ,99Rhc+ RhE. Y _A lemure comes into view.Rh W#.##..#.# ### #.##..#.# ..# ######.###..#5. #.# #...).....#.## #.# #..)####.#.. #.# #..#. #.# #....###.##.##.# #........# #..@.## #.....#### ####..####...#.# #...##....#.#Rh !#.#..............#.####....>.##................########.#. #.# #. #..........#.....# #. 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It is wielding a +0 giant spiked club.Rhhr.OORh\====6Kinetic GrapnelRhURh& _The ogre shouts!Rh  # ##############...#...... ...##.#.#####.# ##..)### ##..........#..O####....#.###+<.....>####........#.# ....#### ...... ..^#### #####.#.#Rh Rhz [=---7Rh Rh( Q _The ogre barely misses you.Rho ^  You barely miss the ogre.Rh{ 30----------==-8.9 (1.4RhI Rh E _The ogre hits you with a +0 giant spiked club!!Rhym #Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Rhz22--------------3----Rh&{--90RhRhCD _The ogre hits you with a +0 giant spiked club!Rh  ############### ......#.......##.#.##### ##.##..)....#.####.....Rh .O.# ..####....#.####+<.....>..# #####... #.....##.....####....... ##^####Rh S##.# .........Rhh Rh Q---90Rh͖ Rh RhN> ############### ......#.......##.#.##### ##.##..)....#.####.........#..O.# RhC..####....#.####+<.....>..# #####... #.....##.....####....... ##^######.# .............RhQ.O3------1RhARRhVRhm  krazycure the Tinkerer  Gnoll ############### Health: 23/51 ==========-------------- ......#.......# Magic: 12/15 ===================----- ...##.#.#####.# AC: 7Str: 11 ##.##..)....#.#### EV: 10Int: 14 ##..........#....# SH: 0Dex: 11 Rh,n<..####....#.####O# XL:  7 Next: 49% Place: Dungeon:5 ..+<.....>..# #@# Noise: ---------  Time: 5691.9 (0.0) ..#####.....# #.#Rhen f) +3 war axe (elec) ..# #.....#.# #.# Cast: Kinetic Grapnel Rhn..# #.#.....####.# ..# #.#.#........# Rhn### #.#.#....^#### O   ogre Rho#####.#.#..##.# ...........##.# ..............# _The ogre hits you with a +0 giant spiked club!  Rh8oCasting: Construct Spike Launcher (safe; 2% risk of failure)  Rh[oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  RhoPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (haloed, 92% to hit)Rh  krazycure the Tinkerer  Gnoll ###############Rh  Health: 23/51 ==========-------------- ......#.......#  Magic: 12/15 ===================----- ...##.#.#####.#  AC: 7Str: 11 Rh;##.##..)....#.####  EV: 10Int: 14 ##..........#....#  SH: 0Dex: 11 ..####....#.####O#RhkJ  XL:  7 Next: 49% Place: Dungeon:5 ..+<.....>..# #@#Rhz  Noise: ---------  Time: 5691.9 (0.0) ..#####.....# #.#  f) +3 war axe (elec) Rh..# #.....#.# #.#  Cast: Kinetic Grapnel ..# #.#.....####.# ..# #.#.#........#Rh, ### #.#.#....^####RhX  O   ogre (grapneled) #####.#.#..##.# ...........##.# Rh..............# Casting: Construct Spike Launcher (safe; 2% risk of failure)  RhʁConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh\Aim: an ogre, wielding a +0 giant spiked club (haloed, 92% to hit)  The kinetic grapnel hits the ogre.RhNAim: an ogre, wielding a +0 giant spiked club (haloed, 92% to hit)  The kinetic grapnel hits the ogre.  The ogre is lightly wounded.  The ogre hits you with a +0 giant spiked club!!  Ouch! That really hurt!  You die...Rh9I-9----------RhG/  --more--Rh_v Inventory: 20/52 slots Hand Weapons (go to first with ))  f - a +3 war axe of electrocution (weapon)a - a +0 hammer  r - a +2 dagger of venom Armour (go to first with [)  h - a +1 ring mail (worn)  m - an orb of light (worn)  s - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  i - a ring of protection from cold (worn) Wands (go to first with /)q - a wand of roots (8) Scrolls (go to first with ?)e - 6 scrolls of enchant armour  o - a scroll of poison  p - a scroll of teleportation Potions (go to first with !)  c - 3 potions of magic  d - 2 potions of heal woundsg - a potion of brilliance  j - 2 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh Armour [h1 ring mail (worn)  m - an orb of light (worn)  s - a +0 cloak (worn)  b - a +0 robe Jewellery (go to first with "=)i - a ring of proteRhBFction from cold (worn) Wands (go to first with /)q - a wand of roots (8) Scrolls ?)  e - 6 scrolls of enchant armour  o - a scroll of poison  p - a scroll of teleportation Potion!  c - 3 potions of magic Rhw d - 2 potions of heal wounds  g - a potion of brilliance  j - 2 potions of hasteRh{k - a of resistance {unknown}  l - a potion of ambrosia {unknown} Rh n - 2 potions of curing  t - a potion of might {unknown}botRhp 8Rh Rh NGoodbye, krazycure.634 krazycure the Tinkerer (level 7, -9/51 HPs)Began as a Gnoll Forgewright on Oct 14, 2025.Mangled by an ogre... wielding a +0 giant spiked club(32 damage)... on level 5 of the Dungeon.The game lasted 00:09:00 (5618 turns). Rh< MBest Crawlers -1.61832976 tswnTrFi-27 escaped with the OrbRh^ K2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnRh ZVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the OrbRh K5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnRh ZAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the OrbRh K8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnRh ]KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  Rh+ m11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the OrbRh