Vh Player: krazycure Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.13:54:30.ttyrec Time: (1760450070) Tue Oct 14 13:54:30 2025 Vh [?1051l[?1052l[?1060l[?1061hVhh V)0[?7h[?25l[?1cVh Vh Vh Welcome, krazycure. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll ForgewrightVh5O VhT VhY <Welcome, krazycure the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageVhY u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerVhY w - Ice Elementalist g - Cinder Acolyteo - EnchanterVhZ x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist VhQZ Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended characterVhrZ 8 ! - Random character % - List aptitudesVhZ [Space - Change species ? - Help Tab - Gnoll ForgewrightVhhVhN Vhl krazycure the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic GrapnelVh #+####.##P~.♣##P~@.+#P~.♣####.##+#VhG Vh Welcome, krazycure the Gnoll Forgewright.The heart of this dungeon contains the glorious artefact, the Orb of Zot.Vh Vh Press ? for a list of commands and other information.VhU Vh! [ _Found a staircase leading out of the dungeon.Vh-IVhVh Vh : _VhYVhVhļVhVh2E _You open the door.VhVhVha8There is an open door here.Vh/Vh _VhJVhVh,Vh5VhVh5,Vh~VhVh,VhiVhVhVh,VhCVhVh.VhQVhVh,VhVhVA _You now have 11 gold pieces.Vh3VhVhVhpVhVhEVh5Vh,VhVhVhVhHVhVh Vh m#P~.♣#.####.##.###.##+#......## #...#######.#.#####..##.........##.####....####.#..#..@#...#............#Vh K#.##..###..## .... .......###. .##### ..K   kobold (asleep)VhR*##Vh014.0 (14.0)Vh,5.0 (15VhVh z _A kobold comes into view. It is wielding a +0 short sword.Vhh +##.##.###.#Vhh  #+#.....# #...######.#.#####..# Vh i #........#.####....#Vhi  ###.#..##...##...#...#Vh.i .......@....#K#.##..###Vh@i  #..... ......#.###. .####VhSi =# .. ## Vhdi Vhm Vhq qK.KVh1s :==6.0)Vh 8 _The ball python moves out of view.%Vh  #       %Vh?.  ####   .S...###  #............#  #.#.##..###..####  #.....K@.......  #.###.###.####.  # #.... .#  #.###.# .# %VhhP #. ..K ..  %Vh\. ### ##  ∆ .# ##%Vh1You completely miss the kobold.%VhԸHThe kobold is heavily wounded.%VhҊ #         ####   .S...###  #............#  #.#.##..###..####  %VhNo#.....K@.......  #.###.###.####.  # #.... .#  #.###.# .# #. ..K .. . ### ##  ∆ .# %Vh6## %Vh  The kobold hits you with a +0 short sword.2------8.6 _* * * LOW HITPOINT WARNING * * *&Vh: # #...######  krazycure the Tinkerer #.#.#####..#  Gnoll #.........#  Health: 2/13===--------------------- #.####....##  Magic: 3/6============------------ #### ###.#..##  AC: 2Str: 9 &Vh8.S...##...#...#  EV: 12Int: 14 &Vhf#............#  SH: 0Dex: 10 #.#.##..###..####  XL:  1 Next: 10% Place: Dungeon:1 &Vh#.....K@.......  Noise: =--------  Time: 28.6 (0.0) #.###.###.####.  a) +0 hammer # #.... .#  Cast: Kinetic Grapnel &Vh -#.###.# .#  #. ..K ..  . ### ##  K   kobold ∆ .# &Vh+a## _* * * LOW HITPOINT WARNING * * *&VhMCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&VhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&VhAim: a kobold, wielding a +0 short sword (heavily wounded, 70% to hit)'Vhz|b# #...######krazycure the Tinkerer#.#.#####..#Gnoll#.........#Health: 2/13===---------------------#.####....##Magic: 3/6============------------#### ###.#..##AC: 2Str: 9.S...##...#...#EV: 12Int: 14'Vh|#............#SH: 0Dex: 10#.#.##..###..####XL:  1 Next: 10% Place: Dungeon:1#.....K@.......Noise: =--------  Time: 28.6 (0.0)'Vh}T#.###.###.####.a) +0 hammer# #.... .#'Vha}Cast: Kinetic Grapnel#.###.# .##. ..K ... ### ##K   kobold∆ .###'Vh}Casting: Kinetic Grapnel (safe; 1% risk of failure)  'Vh}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  'Vh}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 70% to hit)  'Vh}7The kinetic grapnel hits the kobold but does no damage.'VhRonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (heavily wounded, 70% to hit)  The kinetic grapnel hits the kobold but does no damage.  The kobold is heavily wounded.'Vh+9.6 (1'Vhi 'Vh= _The kobold hits you but does no damage.'Vhĵ  You hit the kobold but do no damage.The kobold is heavily wounded.'Vh SS   ball python (constriction, wandering)K   kobold'VhҼ a4====31.0 (1.4'VhS 'Vh| O _The kobold misses you. x2(Vh # #...###### #.#.#####..# #...# #.####....## #### ###.#..## .S.S.##...#...# #............# #.#.##..###..##.....K.##.###.###.####.## #.... ..# #.###.###(Vh .##. ..K .... ### ### K   kobold∆ .# (Vh (Vh (Vh  z.S†KS   ball python (constriction, wandering)K   kobold3==-20(Vhh (Vh> )VhNG  # #...######  krazycure the Tinkerer #.#.#####..#  Gnoll #.........#  Health: 3/13=====------------------- #.####....##  Magic: 3/6============------------ #### ###.#..##  AC: 2Str: 9 .S..S##...#...#  EV: 12)VhG Int: 14 #............#  SH: 0Dex: 10 #.#.##..###..#####  XL:  1 Next: 10% Place: Dungeon:1)VhG #.....†K@......#  Noise: ---------  Time: 32.0 (0.0) )VhGn#.###.###.####.#  a) +0 hammer # #.... ..#  Cast: Kinetic Grapnel)Vh_H #.###.###.#  #. ..K ...  . ### ###  S   ball python (constriction, wandering) ∆ .# K   kobold ##)VhI{ _The kobold misses you. x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 70% to hit))Vh# #...######krazycure the Tinkerer#.#.#####..#Gnoll#.........#Health: 3/13=====-------------------#.####....##Magic: 3/6============------------#### ###.#..##AC: 2Str: 9.S..S##...#...#EV: 12Int: 14#............#SH: 0Dex: 10#.#.##..###..#####XL:  1 Next: 10% Place: Dungeon:1#.....†K@......#Noise: ---------  Time: 32.0 (0.0)#.###.###.####.#a) +0 hammer# #.... ..#Cast: Kinetic Grapnel#.###.###)Vhn.##. ..K .... ### ###S   ball python (constriction, wandering)∆ .#K   kobold (grapneled)##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 70% to hit)  The kinetic grapnel hits the kobold.)Vh @onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (heavily wounded, 70% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.)Vh .SS)  The ball python hisses angrily.)Vh 3=3.0 (1)Vhz# )Vh' S _The kobold barely misses you.*Vha@Y  The grapnel guides your strike. You sock the kobold!*VhB*VhC*VhJa.)*VhlPn24.4 (1.4Kinetic Grapnel*Vh'Y*VhZJ _You kill the kobold!+Vh/ #+#......#  # #...#######.#.#####..# ........#  #.####....## #### ###.#..## .S...##...#...# +Vh =#.....S......# #.#.##..###@.##### #.....†).......# #.###.###.####.## #.......##.###.###.##. ..K ... S   ball python (constriction) . ### ###∆ .##+Vh)+VhF.S+Vh K-50Kinetic Grapnel+Vh+Vh,Vh9-F #+#......#  krazycure the Tinkerer # #...######  Gnoll #.#.#####..# Health: 3/13=====------------------- #.........# Magic: 2/6,Vh-C========---------------- #.####....## AC: 2Str: 9  #### ###.#..## EV: 12Int: 14  .S...##...#...# SH: 0Dex: 10 #......S***..#,Vh . XL:  1 Next: 20% Place: Dungeon:1 #.#.##..###@.#####  Noise: ---------  Time: 35.4 (0.0) ,VhD.#.....†).......#  a) +0 hammer #.###.###.####.#  Cast: Kinetic Grapnel ,Vh.c# #.......# #.###.###.#  #. ..K ...  S   ball python (constriction) . ### ###  ∆ .# ## ,Vh._You kill the kobold!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Vh/Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit),Vh F #+#......#  krazycure the Tinkerer # #...######  Gnoll #.#.#####..# Health: 3/13=====------------------- #.........# Magic: 2/6,Vh %========---------------- #.####....## AC: 2Str: 9  #### ###.#..## EV: 12Int: 14  .S...##...#...# SH: 0Dex: 10 #......S.....#,Vh  XL:  1 Next: 20% Place: Dungeon:1 ,Vh #.#.##..###@.#####  Noise: ---------  Time: 35.4 (0.0) ,Vh) #.....†).......#  a) +0 hammer ,VhN #.###.###.####.#  Cast: Kinetic Grapnel ,Vh :# #.......# #.###.###.#  #. ..K ...  S   ball python (constriction) . ### ### ,Vh  ∆ .# ##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Vh[ Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.,Vh    # #...  ###..# #.........#   #### ##  .S...##. #......†***..#   #.....#  ,Vh #.###.#  #   #. ..K  . ###  ∆ .# ##,VhG (...,Vh: t3=6.4 (1Kinetic Grapnel,Vh ,VhI onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (79% to hit)  The kinetic grapnel hits the ball python. ,Vh D_You kill the ball python!-VhZM###.##.### #+#...... # #...#######.#.##### #......... #.####....###### ###.#..#.S...##...#.....†...@.# #.#.##..###..#####....†).......##.###.###.####.#-Vho-Vh[4==-7-Vh$-Vh&-Vh8A #P~.♣#.# ###.##.###.# #+#......# # #...#######.#####..# #.........# #.####....## #### ###.#..##.S...##...#@..# #......†.....# -Vh8B&#.#.##..###..##### #.....†).......# #.###.#######.## #....... #.###.###.# #. ..K ... . ### ###-VhsJ-VhL@-8-Vh+`-Vh0b-Vh M<.'P~.♣#.# ###.##.### #+#...... # #...#######.#.#####..# #.........#-Vh  #.####....###### ###.#@.##.S...##...#.....†.....# #.#.##..###..#####......###-Vh -Vh &9-VhC -Vh -Vh] KM∆.♣##<.'P~.♣#.# ###.##.### #+#...... # #...#######.#.#####-Vh 6 #.........# #.####..#### ###.#..##.S...##...##......†.....#.##..#.###-Vhu -Vhk '40-Vh -Vh -Vh)M ###.# ∆.♣###<.'.P~.♣#.# ###.##.### #+#......-Vh* # #...#######.#.##### #......@..# #.####....###### ###.#..##.S...##...#...#..##....-Vh*>###..-Vh85====3====1-Vh;-Vh<.VhqS #+#  ###.# ∆ #P~.♣### #P~<.'.# #P~.♣#.# ###.##.###.#  #+#......#  # #...#######.#.#####@.# ........#  #.####....## #### ###.#..##.S...##...#...##......†.....##.#.##..###..######.....†).......##.###.###.####.#.Vh[.Vh]&2.Vhd.Vhf.VhM #+ ###.# ∆.♣###<.'.P~.♣#.# ###.##.###.# .Vh#+#......# # #.@.#######.#.##### #.........#.####....###..#...†).....Vh .Vh=&3.Vh.Vh'.Vh I.Vh .Vh ======.Vht .Vh T6==.VhE .Vh ,.Vh  .Vh~ B.Vh ,.VhW .Vh .VhU _7===.Vh .Vh. .Vh` P4====.Vh .Vh .Vh8 .Vh .Vh .Vh) .Vh .Vh .Vh 9=.VhL .Vh2" d8======.Vh# 9====.Vh& ,.Vh& .Vh( f5====.VhI) .Vh+ ,.Vh+ .Vh, .Vh - :==.Vh- .VhY/ h10/13==.Vh1 h====.Vh$2 .VhI4 ,.Vh4 .Vh6 .Vh6 .Vh47 .Vh59 1====.Vh9 .VhO  _You start resting.70.4 (27.0).VhR ]6====1.4 (28.VhX ; _Magic restored..Vh/ .Vh .Vh .Vhs .Vh ==2==.Vh ,==== _You start resting.6.4 (5.0)3====7.4 (6 _HP restored..Vh.Vh.Vh.Vh .Vh!.Vh%X.VhN&,.Vh&.Vh/(.Vh{(:==.Vh(.Vh+.VhG+.Vh+.Vh,-.Vh}-.Vh-.Vh/.Vh!0.VhW0.Vh2,.Vh2.Vh74.Vh`4.Vh9.Vh;.Vh;.Vh<.VhN>.Vhw>.Vh>.Vh@,.Vh*A/Vh/VhD/Vh/Vh,/VhY/Vh/VhI/Vh/Vh,/VhU/Vh /Vh /VhI /Vh ,/Vh /Vh/Vh/Vhr/Vh/Vh/Vh/Vh/Vh/Vh/Vh/Vh,/Vh/Vh'/Vh/Vh,/Vh)/Vh/Vh/Vhz/Vh6 ,/Vh*#X/Vh %/Vh;%/Vh%/Vh(,/VhS(/Vh-/Vh2/Vh3/Vh3/Vh/4/Vh57B/Vh8/Vh,9/Vh9/Vh3;/Vhc;/Vh;/Vh)=/Vhd=/Vh=/Vhh?/Vh?/Vh"@/VhA/VhA/VhGB/VhC/Vh#D/VhD/Vh4G/VhiG/VhG/Vh:JB/VhK,/Vh:L/VhFN,/VhN/VhP,/VhP/Vh8X/VhX/VhdY,/VhY/VhZ,/Vh[/Vh[,/Vh8\/Vh],/VhP]/Vh^,/Vh`^/Vh_,/Vhy_/Vh*`,/Vh`/VhCa/Vhla/Vha/Vhc,/Vhvd/Vhlf/Vhf/Vhg/VhQi,/Vhi/Vhj,/Vhk/Vhk,/VhLl/Vhn/Vh6n/Vhn/Vhp/Vhp/Vh^q/Vhr,/Vhks/Vhbu,/Vhv/Vh/w,/Vhw/Vhnx,/Vhx/Vh.zB/Vh{/Vh{/Vh}|/Vh~,/Vh~/Vh\/Vh/Vh /Vh,/Vh/Vh,/Vhͅ/Vhh,/Vhև/Vh,/Vh/Vh,/Vhی/VhT,/Vh/Vh/Vh//Vh/Vh|,/Vh/Vh!,/Vh/Vhݘ/Vh/Vh/Vh8,/Vhƛ/Vh,/Vh6/Vh,/Vh/Vh ,/Vhg/Vh/Vh>/Vh/Vh>,/Vh8/Vh/Vhf/VhB/Vh9,/Vh/Vhd/Vh/Vh/Vh,/Vh5/VhVB/Vhk 176.4 (99.0) _You start waiting./Vh+07.4 (100.0)/Vh/Vh # _Done waiting./Vh/ 3/Vh /Vh /Vhh ,/Vh˰ /Vh B/Vh /VhC ,/Vh /Vh /Vhk B/Vhٻ /Vh /Vh /Vh /Vh /Vh /Vh /Vhp ,/Vh /Vh /Vh ,/Vh /VhC /Vhw B/Vhf ,/Vh /Vh /Vh /Vh ,/Vh /Vh& /Vh ,/VhT /Vh /Vh ,/VhY /Vh /VhG X/Vh ,/Vh /Vh\ /Vh ,/Vh_ /Vh /Vh D.#.#.###########S......@.......# .......#######.# ##.#.#. #.# # ##+# #.# ###.# #.# ∆ #P~.♣### #.#S   ball python (constriction, wandering) #P~<./Vh '.# #.# #P~.♣#.# #.# ###.##.###.#/VhI 398.4 (21.0)/VhR ../Vh' ,9.4 (22/Vh /Vh 0Vhhe0Vhe0Vhf0Vhl0Vh s!#0Vh]sS.#.#.#.......#.#.#0Vhs#.#.#.. #.## #.##+# #0VhsI.#####.# #0Vhs .#0Vhs} ∆ #P~.♣### #.#0VhsS   ball python (constriction, wandering) #P~<.'.# #0Vhs .#0Vh tW #P~.♣#.# #.#0VhNtK ###.##.###.#0VhHy,0.0)0Vh,B$0Vh-200.4 (10Vh,0VhR* _Found 7 gold pieces.0VhS` ?#...###...... #.#$.#.#.#..#.#.#.###.#.#..# #.# # #.##+# #.# ####.# #.#  ∆ #P~.♣### #.#  #P~<.'.# #.#  #P~.♣#.# #.#  ###.##.###.#0Vhd &10Vhh 0Vhvi 0VhG3 #.# ..# ###.# ...# ..## #.##$.#.#.##0VhH.##.#.#.###.#.#..# #.# #.#.##+# #.## ####.# #.#  ∆ #P~.♣### #.# 0VhHH #P~<.'.# #.# 0VhlH #P~.♣#.# #.#  ###.##.###.#0VhP0VhS&20Vh[1Vhg9#. #.##. ..##.###.#.....#. ....#... #.#.# ##$.#.#.# #.# #.#.#.###.#.#..# #.#. #.#.#+# #.# #.####.# #.# ∆#. #P~.♣### #.##. #P~<.'.# #.#.. #P~.♣#.# #.#  ###.##.###.#1Vhr@1VhA&31VhE1VhH1VhH #. #.# #. ..### #.###.#S.. .....#... ....#1Vh .... #.#.# ##$.#.#.# #.# #.1Vh#.#^...###.#.#..# #.#.. #.#.##+# #.#1VhK# #.1Vh5###.# #.# ∆#.##P~.♣### #.#1VhSS   ball python (constriction, wandering) #.1Vhr##P~<.'.# #.# ...#P~.♣#.# #.# 1VhR ###.##.###.#1Vh1Vh׳0.1Vh&41Vh1Vh1Vh  #. #.# #. ..#S#####.###.#........#.......# .....#.#.# ##$.#.#.# #.# #.#.#.^...###.#.#..# #.#. #.#.##+# #.#.## #.####.# #.# ∆#.##P~.♣### #.#S   ball python (constriction, wandering) #.##P~<.'.# #.# ...#P~.♣#.# #.#  ###.##.###.#h%9;49m1Vh0.1Vh1 &51Vh1Vht1Vho  #.# #.## #.. ..##.#####.###.##.....# ...........# .....#.#.# ##$.#.#.# #.# #.#.# .^...###.#.#..# #.#.. #.#.##+# #.#.### #.####.# #.#. ∆#.##P~.♣### #.# #.##P~<.'.# #.# ...#P~.♣#.# #.#  ###.##.###.#1VhWw1Vhx~&61Vh1VhZ  #.# #.# # #.. ..# #.#####.###.# #...........#1VhU[  ...........# .....#.#.# ##$.#.#.# #.# #.#.#1Vhj\ C .^...###.#.#..# #.# ...... #.#.##+# #.##..#### #.####.# #.##. ∆#.##P~.♣### #.# # #.##P~<.'.# #.#  ...#P~.♣#.# #.#  ###.##.###.# 1Vhy Y71VhM M .#  #.# ## #.. ..##.#####.###.#.#.......................#........#.#.# ##@.#.#.##########....... #.........######.^...###.#.#..# #.#...#.##..# #.#1Vh| 89.4 (2 _You now have 18 gold pieces (gained 7).2Vh I2Vh2Vhp2Vh2VhX2Vh~2Vh2Vh2Vh2Vh1,2Vh2Vh92Vh\#. . .. .. #. #.###.#..S #. #.....#... #.#####.###.##...........#.........##..@.....#.#.# 2Vh#..####..#.#.#######.. #.............. #.. #.........#### ...^...###.#.#..# ##...... #.#.##+# S   ball python (constriction, wandering) #..#### #.####.# #.. ∆#.##P~.♣#### #.##P~<.'.#2Vh,12.4 (32Vhf.2Vhy+3.4 (42Vh2Vhw2Vh 32Vh 2VhM 2Vh .... #.#... ... .#..S #.# #.###.#.. #.# #.....#..#.#####.###.#.#.#>.# #.@......#.#.# #..####..#.#.2VhR  #..# # #..# #.  ...^...###.#.#..# ##...... #.#.##+#S   ball python (constriction, wandering) #..#### #.####.# #..# ∆#.##P~.♣## # #.##P~<.'.2Vh Q 0  Found an escape hatch in the floor.2Vh a.SS)2Vha K==4.4 (1Kinetic Grapnel2Vh 2Vh G _The ball python hisses angrily. You hear a shout!3Vhu... .#$.....K#.# ..... .# ...#.# #.###.#S.#.# #.....#.#.#####.###.#.#.#.>.....@...........###∩.###........#.#.#  #..####..#.#.##### #..# #.... #..# #.........### ...^...###.#.#..###...... #.#.##+# K   kobold (wandering) #..#### #.####.# #..# ∆#.##P~.♣#3Vh  A kobold comes into view. It is wielding a +0 dagger.3Vh3Vh.K.S3Vh/--53Vhd3VhR _Found 16 gold pieces. Found Oxtirgh's Antique Weapon Shoppe.4Vh1h  krazycure the Tinkerer ....... .# Gnoll $......#.# Health: 13/13 ======================== ......K... .#  Magic: 5/6====================---- .......#.# #.###.#  AC: 2Str: 9 .......#.# #.....#  EV: 12Int: 14 ......S#.#####.###.#  SH: 0Dex: 10 ......*#...........#  XL:  1 Next: 30% Place: Dungeon:1 .>.....@...........#  Noise: ---------  Time: 215.4 (0.0) ##∩.###........#.#.#  a) +0 hammerhoiH #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  S   ball python (constriction) ##...... #.#.##+#  K   kobold #..#### #.####.#  #..# ∆#.##P~.♣# _Found 16 gold pieces. Found Oxtirgh's Antique Weapon Shoppe.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)4Vh 0  krazycure the Tinkerer ....... .# Gnoll $......#.# Health: 13/13 ======================== ......K... .#  Magic: 5/6====================---- .......#.# #.###.#  AC: 2Str: 9 .......#.# #.....#  EV: 12Int: 14 ......S#.#####.###.#  SH: 0Dex: 10 .......#...........#  XL:  1 Next: 30% Place: Dungeon:1 .>.....@...........#  Noise: ---------  Time: 215.4 (0.0) 4VhMq##∩.###........#.#.#  a) +0 hammer #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  S   ball python (constriction) ##...... #.#.##+#  K   kobold #..#### #.####.#  #..# ∆#.##P~.♣#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.4Vh; ....... .# $......#.# ......K... .#  ...   ...   4VhNC......†#.#####.###.#  ......*#...........#  .>........#  ##∩...#.#.#  #.. #..#  #..#  ...^ K   kobold ##......  #..####  #..# 4Vhx4VhR.K.4VhU;4=6.4 (14Vhg4Vh˳onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (79% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!5Vh!g   krazycure the Tinkerer ....... .# Gnoll $......#.# Health: 13/13 ======================== .......... .#  Magic: 4/6================-------- ......K#.# #.###.#  AC: 2Str: 9 ......*#.# #.....#  EV: 12Int: 14 ......*#.#####.###.#  SH: 0Dex: 10 ......*#...........#  XL:  1 Next: 40% Place: Dungeon:1 .>.....@...........#  Noise: =--------  Time: 216.4 (0.0) ##∩.###........#.#.# 5Vhh  a) +0 hammer #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  K   kobold ##...... #.#.##+#  #..#### #.####.#  #..# ∆#.##P~.♣# _You kill the ball python!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (70% to hit)6Vhkrazycure the Tinkerer....... .#Gnoll$......#.#Health: 13/13 ========================.......... .#Magic: 4/6================--------......K#.# #.###.#AC: 2Str: 9......*#.# #.....#EV: 12Int: 14......*#.#####.###.#SH: 0Dex: 10......*#...........#XL:  1 Next: 40% Place: Dungeon:1.>.....@...........#Noise: =--------  Time: 216.4 (0.0)##∩.###........#.#.#a) +0 hammer#..####..#.#.##### Cast: Kinetic Grapnel#..6Vh9o# #............#..# #.........###...^...###.#.#..# K   kobold (grapneled)##...... #.#.##+##..#### #.####.##..# ∆#.##P~.♣#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the kobold.6VhQ6VhYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.6Vhmi.KK.....†.KK 2 kobolds (1 missile, 1 wandering, 1 …)6Vhp+7.4 (16Vhz6Vh 6Vhum_A kobold comes into view. It is wielding a +0 whip.7Vh  krazycure the Tinkerer ....... .# Gnoll $......#.# Health: 13/13 ======================== .......... .#  Magic: 3/6============------------ .......#.# #.###.#  AC: 2Str: 9 ......K#.# #.....#  EV: 12Int: 14 K.....*#.#####.###.#  SH: 0Dex: 10 ......*#...........#  XL:  1 Next: 40% Place: Dungeon:1 .>.....@...........#  Noise: =--------  Time: 217.4 (0.0) ##∩.###........#.#.# hz39m a) +0 hammer #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  KK 2 kobolds (1 missile, 1 wandering, 1 …) ##...... #.#.##+#  #..#### #.####.#  #..# ∆#.##P~.♣# _A kobold comes into view. It is wielding a +0 whip.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, grapneled, 70% to hit)7Vh   krazycure the Tinkerer ....... .# Gnoll $......#.# Health: 13/13 ======================== .......... .#  Magic: 3/6============------------ .......#.# #.###.#  AC: 2Str: 9 ......K#.# #.....#  EV: 12Int: 14 K.....†#.#####.###.#  SH: 0Dex: 10 .......#...........#  XL:  1 Next: 40% Place: Dungeon:1 .>.....@...........#  Noise: =--------  Time: 217.4 (0.0) ##∩.###........#.#.#  a) +0 ha7Vh mmer #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  KK 2 kobolds (1 missile, 1 wandering, 1 …) ##...... #.#.##+#  #..#### #.####.#  #..# ∆#.##P~.♣#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, grapneled, 70% to hit)  The kinetic grapnel hits the kobold.7Vh  ....... .# $......#.# .......... .#  ...   ......)#.#   K.....*#.#####.###.#  ......*#...........#  .>.7Vh˲ .......#  ##∩...#.#.#  #.. #..#  #..#  ...^ K   kobold (missile, wandering) ##......  #..#### 7Vh @ #..# 7VhM yK.....†.K)  Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (severely wounded, grapneled, 70% to hit)  The kinetic grapnel hits the kobold.  You kill the kobold!obold shouts!(((((((7Vh T......@7Vha t5=8.4 (1Kinetic Grapnel7Vhp 7Vh n _The kobold throws a stone. The stone closely misses you.8Vhi .......#.# $......#.# 8Vhϴ .......... .# .......#.# #.###.# ......)#.# #.....# K.....†#.#####.###.# .#.# 8Vh l.>.# ##∩.###.#.#.# #..####..#.#.#8Vhc #..# #....#..# #.#...^...###.#.#..###...... #.#.##+##..#### #.####.#8Vh {#..# ∆#.##P~.♣## 8Vh 8Vh .KK   kobold (missile)--98Vh 8Vh 9Vh>b..$......#.# ......... .# ......###.....)#.# #....9Vh........##∩.###...... ###..#.#.######...........#..# #.........#### ...^...###.#.#..##...... #.#.##+### #.####.#9Vh+g9Vhq∆.KK   kobold (missile)9VhuB--209Vh9Vh`9Vhz . ∆ .$#.# ... .# .###)#.# #....†#@#####.###......#.>K.......##∩.###......####..#.#.######.....#..# #.........#### ...^...###.#.#..##...... #.#.##+9Vhe9VhP&19Vh-9Vh9Vh 9Vh &29Vh 9Vh 9Vh' 9Vh &39Vh 9Vh  :VhO :Vh< &4:Vh:Vh:Vh:VhDrKK   kobold (missile):Vhp4====5Kinetic Grapnel:Vh:Vh%:Vhu   krazycure the Tinkerer ..# Gnoll ∆ #.#:Vhu x Health: 13/13 ======================== .......#.# Magic: 3/6============------------ $......#.# AC: 2Str: 9 .......... .#  EV: 12Int: 14 .......#.# #.###.#  SH: 0:Vhv :Dex: 10 ......)#.# #.....#  XL:  1 Next: 50% Place: Dungeon:1 :Vhw ......†#@#####.###.#  Noise: ---------  Time: 225.4 (0.0) .......#*..........#  a) +0 hammer:Vh%x ` .>K....K...........#  Cast: Kinetic Grapnel ##∩.###........#.#.#  #..####..#.#.######:Vhcx  #..# #............. K   kobold (missile) #..# #.........#### :Vhx ...^...###.#.#..#  :Vhx z##...... #.#.##+# _The kobold throws a stone. The stone closely misses you.:Vhx Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit);Vh  krazycure the Tinkerer ..# Gnoll ∆ #.# Health: 13/13 ======================== .......#.# Magic: 3/6============------------ $......#.# AC: 2Str: 9 .......... .#  EV: 12Int: 14 .......#.# #.###.#  SH: 0Dex: 10 ......)#.# #.....#  XL:  1 Next: 50% Place: Dungeon:1 ......†#@#####.###.#  Noise: ---------  Time: 225.4 (0.0) .......#...........#  a) +0 hammer .>K....K...........#  Cast: Kinetic Grapnel ##∩;Vh.###........#.#.#  #..####..#.#.###### #..# #............. K   kobold (missile) #..# #.........#### ...^...###.#.#..#  ##...... #.#.##+# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The kinetic grapnel hits the kobold.;Vhh ..# ∆ #.# #.# $  .#     )#.#   †  *..........#  .>K....)...........#  ##∩..# ..# #..# #.... #..# #.... ...^  ;Vh'.;VhGt6=6.4 (1Kinetic Grapnel;Vh+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!;Vh w ..#∆ #.......$.... .##.# #.###.#)...†#.#####.###.#@.........>.....)##∩.###.#.##...#..#### #.####.#;Vh ;Vhu .-7;Vh$ ;VhȦ ;Vh\  ∆ #.......$........... .#......#.# #.###.#.....)...J....†#.#####.###......#..........>.....)##∩.###.#.# #..#########..J   endoplasm (wandering)#..##..# ∆#.##P~.♣##;Vh ;Vh F.J;Vh@-8;Vh' ;VhA ] _An endoplasm comes into view.......# ##∩.###.#.#.# #..####..#.#. #..# #... #..# #......@...........#  Noise: ---------  Time: 229.4 (0.0) ##∩.###........#.#.#  a) +0 hammer #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  J   endoplasm (wandering)=Vh ##...... #.#.##+#  #..#### #.####.#  #..# ∆#.##P~.♣# _a +0 whip; 5 stones  =VhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=Vh6Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=VhWZAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)=Vh  ∆ #.# krazycure the Tinkerer .......#.# Gnoll $......#.# Health: 13/13 ======================== .......... .#  Magic: 2/6========---------------- .......#.# #.###.#  AC: 2Str: 9 ......)#.# #.....#  EV: 12Int: 14 ...J..†#.#####.###.#  SH: 0Dex: 10 .......#...........#  XL:  1 Next: 60% Place: Dungeon:1 .>.....@...........#  Noise: ---------  Time: 229.4 (0.0) ##∩.###........#.#.#  a) +0 hammer=Vh w #..####..#.#.##### Cast: Kinetic Grapnel #..# #............ #..# #.........### ...^...###.#.#..#  J   endoplasm (wandering) ##...... #.#.##+#  #..#### #.####.#  #..# ∆#.##P~.♣#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The kinetic grapnel hits the endoplasm!=Vh. t ∆ #.# .......#.# $......#.# .......... .#  ...   ...   ....*##.###.#  .....**#...........#  .>........#  ##∩...#.#.#  #.. #..#  #..#  ...^  ##......   #..####   #..#  =VhIL -....=VhN u8=30.4 (1Kinetic Grapnel=VhxV =VhY onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The kinetic grapnel hits the endoplasm! _You kill the endoplasm!>VhB@ ∆ #.#.#.#.$......#.#.... .#.#.# #.###.#.)#.# #.....#.†#.#####.###.#.#.#.>....@).##∩.###.#.#.## #..####..#.#. #..# # #..# #. ...^...###.#.#..#>VhCr ##...... #.#.##+# #..#### #.####.# #..# ∆#.##P~.♣>VhL>VhcO.-1>VhTU>VhjW>Vh2^ ∆ #.#.#.#.$......#.#... .#.#.# #.###.#.)#.# #.....#.†#.#####.###.#$.#.#.>...@.).##∩.###.#.#.# #. #..####..#.#.# #..# # #..# #. ...^...###.#.#.. ##...... #.#.##+ #..#### #.####. #..# ∆#.##P~.>Vh<>Vh>@-2>VhE>VhH+ _Found 15 gold pieces.>Vh  ∆ #.##.#.#.$......#.##... .#>Vhd .#.# #.###.#.)#.# #.....#.†#.#####.###.#.$.#.#>Vh .>..@..).#>Vh }.####∩.###.#.#.#>Vh ` #.# #..####..#.#. #. #..# ## #..# #>Vh T. ...^...###.#.#>Vh)  ##...... #.#.## #..#### #.#### #..# ∆#.##P~>Vh >Vh &3>Vh >Vh >Vh  ∆ #.##.#.##...$......#.#.#... .##.#.# #.###.##.)#.# #.....##.†#.#####.###.##.$.#.#w....>.@...).##.####∩.###.#.#.# #.## #..####..#.#. #. #..# # #. #..# #.. ...^...###.#.# w   dart slug (wandering)#. ##...... #.#.##. #..#### #.### #..# ∆#.##P[>Vh 4m>Vh, .A dart slug comes into view.4>Vh6. >Vh1 6 _The dart slug moves out of view.?VhS ∆ #.# ##.#.##...$......#.##.#... .# #.#.# #.###. #.)#.# #..... #.†#.#####.###.#.$.#.w.....>@....).#.####∩.###.#.#. #.## #..####..#.#.?Vhՠ #.# #..# # #.# #..# # ... ...^...###.#. w   dart slug (wandering) #.# ##...... #.#. #.# #..#### #.## #..# ∆#.##?Vh?Vhf.?Vh_3====5?Vh˵?Vh?VhFo ##.........##...$#.#...... .# #.#.# #.###.)...†#.#####.#####.$.#................>.....)?Vho##.####@.###........#.# #.## #..####?Vh.....)........... XL:  1 Next: 80% Place: Dungeon:1HVh7;##.####@.###........#.#. Noise: ---------  Time: 236.4 (0.0)#.## #..####..#.#. a) +0 hammerHVhX;#.# #..# #....... Cast: Kinetic GrapnelHVhy;}#.# #..# #.......... ...^...###.#.#.# ##...... #.#. HVh;#.# #..#### #.## #.# #..# ∆#.## ##.## The kinetic grapnel hits the endoplasm! _You kill the endoplasm! HVh;i_Found 15 gold pieces.  A dart slug comes into view. HVh0<_The dart slug moves out of view. _There is an entrance to Oxtirgh's Antique Weapon Shoppe here.HVhCHVhYEHVhKHVhMIVh͔4M ∆  ##...##...$#.# #.#... .# .###)#.# #.... #..†#.#####.#####.$........#......>@....)..........##.####∩.###......# #..####..#.##.# #..# #.......#.#IVheIVh27.4 (1 _IVhIVhDIVhWM . #...$.# ##....#...$#.# #.#... .# .###)#.# #....IVh #..†#.#####.#####.$...@....#........>.....)...##.####∩.###......IVh5#.## #..####..#.#.#.#IVh IVhG &8IVhIVh+ _Found 11 gold pieces.IVh~M........... #...$# ##....#...$#.# #.#... .# .###)#.# #....IVhs #..†#.#####.###IVh(##.$........#........>.....)...##.####∩.###........#.#...IVhNt.## #.#IVhIVh&9IVhIIVhIVhpk T ..# #...$.....#.# ##.#.# ##...$......#.# #.#. .# #.#.# #.### #.)#.# # #.†#.#####.### ##.$.#IVhk .>.....)#.####∩.###.#.# .. #.## #..####..#.## #.# #..# # #.# #..# # ... ...^...###.# #.# ##...... #.#IVh(u IVhy '40IVh IVhA;  ..# #...$.....#.# ##.#.# ##...$......#.# #.#. .# #.#.# #. #.)#.# # #.†#.#####. ##.$.#.>.....)#.####∩.###.#. ... #.## #..####..#. ### #.# #..# # #.# #..# # ... ...^...###. #.# ##...... #.IVhB IVhE &1IVh"P IVhv .# #...$.....#.# ##.#.# ##...$......#.# #.#. .#IVhvM #.#.# #. #.)#.# # #.†#.#####. ##.$.# ..>.....) ####.####∩.###.# ... #.## #..####..# #### #.# #..# #IVhvm #.# #..# # ... ...^...### #.# ##...... #IVhM∆∆∆IVh&2IVhIVh5JVhB7 .# #...$.....#.# ##.#.# ∆ ##...$......#.# #.#. . #.#.# #. #.)#.# # #JVh.†#.#####. ##.$.# ........>.....) ∆####.####∩.###. ∆ ... #.## #..####..JVh #### #.# #..# #... #.# #..# #... ... ...^...## #.# ##......JVhJVhq&3JVhJVhJVh!  ............##...$.....###....∆ ##...$ #.#...... . #.#.# #)†#.#####.#................>.....).?####.####∩.###.#.# #..####JVh:∆JVh&4JVhS"JVh-t _Found a scroll labelled MYCVUD WYMOG.JVhl0^4====5.4 (2JVh6JVh9> _You now have 33 gold pieces (gained 15).JVh;NM........... #...$ ##...∆ ##...$#.# #.#... .)#.#  †#.##### ##..........#JVh}N2..........>.....).?####.####∩.###........JVhVJVhkY+6.4 (1JVh_JVhaJVh8 M####### ........... #...$ ##...∆ ##...$#.# #.#... .)#.#  †#.##### ##..........#..........>.....).......#. ## JVhL9 (JVh,B JVh JVh@ JVh M####.$.. ####### ........... #...$ ##...∆ ##.@.$#.# #.#... ##.JVh= #.........)#.# #... #.##JVh JVh '50JVh1JVhFKVh##### .$.. #..######## #............# ...$.....#.#  ......#.# ∆ ##...$#.# #.#.. .###.#.# #.##.)#.# #.#.KVhp†#.#####.# ##..........#...........>.....).?####.####∩.###........#KVhKVhs&1KVh̔KVhؖKVhnV###### ..$.. #..##.# #...$.....#.# ##.#.# ∆ ##...$......#.# #.#. .# ##.#.# #.##.)#.# #.#.KVho`†#.#####.###.#...........>.....)..?####.####∩.###.#.KVhwKVhz&2KVhpKVh׃KVho ###### ..$.. #..#########..........# #...$.....###....∆ ##. #.#...... .###.KVhep#.# #.####.####∩.###.∆ ... #.## #..####..#. KVhyKVh|&3KVh KVhUKVh+4.4 (2KVhטKVh^> _You now have 49 gold pieces (gained 16).KVh M######..$.. ######### #........... #...$ ##∆ ##.#.# #.#... .# ##..........#.# #.####.####∩.###.KVh KVh' ^5====5.4 (1KVh~ KVh' KVh/@MKVhT######..$.. ######### KVhs#........... #..@$ ##KVh∆ ##.#.# KVh#.#............ .##KVhڌ<.....>.....KVhKVh&6KVhʠKVhLVhx###### ...$.. #..#.#.# #...@.....#.# ##.#.# ∆ ##.#.# #.#.##.#.# #.##.)#.# #.#.†#.#####.###.LVhs#..>.....).LVh LVh$#&7LVh*LVh42LVh4+8.4 (2LVhCT _You now have 60 gold pieces (gained 11).LVhiM######...$.. #########. #...#. ##∆ ##..........#.##LVh;jX #..........#LVhqLVhtJ====9.4 (1LVhzLVh`|MVh"9MVh>BMVhEnMVh2GMVhL96MVh-M+====MVhNMVhxQ4 _Magic restored.MVh+T3MVhGUMVhXMVh[MVhJ[MVh@\MVh^MVh'`,MVh`MVhLbMVhcMVh*d<====MVhdMVhg,MVhhMVhkmM _You now have 79 gold pieces (gained 19).MVhVo3MVhrpMVhrMVh|##.#############................##.####..###. #.@..........# ##...#.# ##MVhs|F...#.# ∆ ##...#.# #.#... . ##MVh|2...#.# #. w   dart slug (wandering) #...)#.# #.MVh| #..w......†#.#####. ##...#MVh݀0712.0)MVhAw.MVhK,2.4 (13MVh[MVhqMVh߭ MVh MVh MVh% ` _A dart slug is nearby!NVh+H##.#############................ ##.####.@#########. ..# ##∆ ##.NVhvH\#.#.#... ##..........w.....)#.#  †#.#####NVhRlwwNVhIU83.0) _NVhG[NVh]NVh} ##.# . ##.####@.##. #.# ##.#.# ##NVh~..#.# ∆ ##...#.# #.#.  ##..#.# #NVh1~ #...w.....)#.# # #NVhT~<.†#.#####NVh܀NVh>w.NVh&4NVhNVhܑNVh:s##.#############NVhnO.......@........ ##.####..#########. ...........##.......NVhi ##∆ ##.#.#NVhM.#.....NVh4##..wNVhƎI.)#.# NVhNVh>w.NVh֗&5NVhNVhNVhJ #.#.#.####..#. #......# ##.........#.# ##...#.#NVh;K 4 ∆ ##..#.# #.#w...... ##...#.# #.)#.#NVhQ NVhvR nww   dart slugNVhR (.NVhU &6NVhY NVh_ NVh;_ NVh3a NVhf NVhh NVh #.#.#.####..#. #......# ##.....#.# ##......#.# ∆ ##.w........#.#NVh #.#..... ##..........#.#  #.)#.#NVh NVhX &7NVhE NVhf OVh2#!####.#.#.####..#.# #......# ##........#.# ##.........#.# ∆ ##.w........#.# #.#.....  ##.#.#  #.)#.#OVhOVhl&8OVhJOVhT _Found a pink potion.OVhM@###.. #..!####.##.#.####..#. #. #.....#OVh@M#. ##.........#.##. ##.#.##[ ##.w.#.# #. #.#. #. ##.#.#  #.)#.# OVhyAOVhIOVhM&9OVhQOVh]S) _Found a chain mail.OVh #### ..# #.#.!####.# #. ######.####..#. #.# #. #.# ##.#. #.# ##.#. #[# ##.w.#. #.# #.# #.# ##.#. #.)#.OVhOVh'80OVhOVhOVh #### ..#..!####.############# #...................######@####..#########. OVh <#.# #...........###.##.........†#. OVhOVh&1OVhOVhOVh_  #### ..#..!####.############# #...................######.####..#########. #@# #...........###.###..........#. OVhrj OVhk &2OVhr OVht PVh=M###. #.# ..!####.##############................... ######@####..#########..PVh#.# ##.........#.#.#PVhPVh&3PVhPVhdPVhPOM###. #.# ..!####.##############.....@............. ######.####w.#########..#.# ##.........#.w   dart slug#.#PVhZPVhsb ````The dart slug launches a dart at you.PVhH)....PVh _1----=4PVhPVh- _The slug dart hits you.PVh%r #### ..## #.#.!####.# #. ######.####w.# #.# # #.# ##.# #.# ##.#PVh& #[# ##.w.# #.# #.# #.# ##.# #.# #.)#PVhA)PVh/;w.PVhW2.-5PVh8PVh:PVh  #### ..### #.#.!####.# #.w. ######.####.. #.# # #.# ##. #.# ##. #[# ##.w. #.# #.# #.# ##.PVh$ x #.# #.)PVh PVhm 4w.PVh @-6PVhz PVh PVhav  #### ..### #.#.!####.# #.w. ######.####.. #.# #PVhv g #.# ## #.# ## #[# ##.w #.# #.#PVhv  #.# ## #.# #.PVhL~ PVho a2==--7PVhk PVh  #### ..### #.#.!####. #.w ######.####.. #.# # #.# ## #.# ##PVh6 z #[# ##.w #.# #.# #.# ## #.# #PVh" PVh~$ 6w.PVh& &8PVh- PVh0 QVh nQQVhT #### ..### #.#QVh.!####. #.w ######.####..QVh #.# # #.# ## #.# ##QVh #[# ##.w #.# #.#QVh #.# ## #.# #QVhQVh6w.QVh&9QVhQVhQVh"s### .######### #.# .......@####.##################......w..........######.####..#####..# ##.[# ##.w.##QVhZ%QVh,9w.QVh-'90QVh5QVh8{ _You see here a pink potion.QVhہ #### ..######### #.......!####.##################@....w........... ######.####..##### #.# #.......#[# ##.w.# #.#.#. QVhԈ QVh z3====1 _QVh QVhA QVh##### ..# ## #.# .!####.########.@...w.######.####..##.# #.#.# ##.#.# ##.#[# ##.w.#.# #.#.#.# ##.#.# #.QVh04w.QVh=2Kinetic GrapnelQVhQVhTRVhGu#### ..# #RVh&## #.# .!####.########..@.w.RVh######.####..##.# #.#.# ##.#.# ##.RVh#[# ##.w.#.# #.#.RVh]#.# ##.#.# #.RVhRVhRVh0w.RVh&3RVhRVhRVh0  You hit the dart slug.  The dart slug is heavily wounded.RVh$5 ```The dart slug launches a dart at you.RVh}..@=4.8 (1.4RVhXe _The slug dart misses you.RVhc<  You sock the dart slug!RVh|mg†RVhtpRVhwkrazycure the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================####AC: 2Str: 9RVhFx..#EV: 12Int: 14######### #.#SH: 0Dex: 10.......!####.############# XL:  1 Next: 110% Place: Dungeon:1#######..@†............... Noise: =--------  Time: 296.2 (1.4)######.####..####### a) +0 hammer#.# #......... Cast: Kinetic Grapnel#.# ##........#.# ##........RVhx#[# ##.w....... #.# #.#........ #.# ##......... #.# #.........  _You see here a pink potion.  You hit the dart slug.  The dart slug is heavily wounded.The dart slug launches a dart at you. RVhxn_The slug dart misses you.You sock the dart slug!RVhz _You kill the dart slug!You have reached level 2!RVh/  --more--SVhK}9/197/72 4% Kinetic GrapnelSVhSVh4 _TVhTVh Spells (Memorise)TypeFailure Level TVhm8 a - Construct Spike Launcher Forgecraft1% 2  b - Launch Clockwork Bee Forgecraft3% 3  c - Forge Blazeheart Golem Fire/Forgecraft 36% 4 TVh d - Forge Lightning Spire Air/Forgecraft 36% 4 9 spell levels left TVhǯ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUVh4UVh1;UVhB*krazycure the TinkererGnollHealth: 19/19 ========================Magic: 7/7========================####AC: 2Str: 9..#EV: 12Int: 14UVhcB######### #.#SH: 0Dex: 10.......!####.############# XL:  2 Next:  4% Place: Dungeon:1UVhB#######..@†............... Noise: =--------  Time: 296.2 (0.0)######.####..####### a) +0 hammerUVhBT#.# #......... Cast: Kinetic Grapnel#.# ##........#.# ##........#[# ##.w.......UVhB #.# #.#........ #.# ##......... #.# #.........UVhBj The dart slug is heavily wounded.UVhCvThe dart slug launches a dart at you. _The slug dart misses you.UVh2CYou sock the dart slug! _You kill the dart slug! _You have reached level 2!UVh@MUVh.O$UVhgOMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes  N - NoUVh UVh krazycure the TinkererGnollHealth: 19/19 ========================Magic: 7/7========================####AC: 2Str: 9..#EV: 12Int: 14######### #.#SH: 0Dex: 10UVh~ .......!####.############# XL:  2 Next:  4% Place: Dungeon:1#######..@†............... Noise: =--------  Time: 296.2 (0.0)######.####..####### a) +0 hammer#.# #......... Cast: Kinetic Grapnel#.# ##........#.# ##........#[# ##.w....... #.# #.#........ #.# ##.........UVh  #.# #......... The dart slug is heavily wounded.UVh vThe dart slug launches a dart at you. _The slug dart misses you.UVh You sock the dart slug! _You kill the dart slug! _You have reached level 2!UVh :-7.2 (1 _UVh# UVhq UVh} E-8.2 (2UVh UVhUVh+9.2 (3UVh5 UVh  _You start memorising the spell. You continue memorising. x2UVh UVhaUVhc _You finish memorising. Spell assigned to 'b'.VVhrS #### ..# ### #.# .!####. #######.@.† ######.####.. #.# # #.# ## #.# ## #[# ##.w #.# #.# #.# ## #.# #VVhCVVh&4300.2 (1 _VVhVVhVVhe2 #### ..# ## #.# .!####. #######@..† ######.####.. #.# # #.# ## #.# ## #[# ##.w #.# #.# #.# ## #.# #VVh pVVh q&1VVhvVVhxVVh-M### .######### #.# .......@####.##################...†.............######.####..######.# #.......VVhVVh &2VVh`'VVh 0VVh1+3.2 (2VVh7VVh:Q _d - a pink potionVVh VVh VVh VVh WVhj:IWVhb;WVh>,WVh}C,WVh E,WVh FWVhHWVhIWVh1IWVhIWVhJWVhL,WVhLWVhQNWVhhP,WVhQWVhRWVhTWVh?TWVhUWVh VWVhW,WVhmXWVh ZWVh}[WVh[WVh%\WVh]WVh?_,WVh_WVhaWVhc,WVh0dWVhreWVh[f,WVhfWVhgWVh%i,WVhiWVhkWVhGt ##### #...#######WVhth## #.......... WVhtp#.......######### # WVht\#..............#### WVh u1 #......#######...†.  #.@....#  WVh.u #.##.### # WVhMur#. #.#  WVh_uWVhpuq#. #.# # WVhuq#. #.# # WVhu.. #.# # r   rat (asleep) WVhur. ..# # WVh$v.. ### # WVh=vV #WVh|~b 15.2 (12.0)  A rat comes into view.WVhWVh]rr.WVh5==6.2 (13WVhGWVhE? _The rat squeaks loudly. You hear a shout!WVhX    #####  #...#   #.   #.#   #.............. WVh #......#######...†  #@.....# WVhA  #.##.###   #.##.#   #.##.#  #.##.#  .r.#.#WVh   .....#  ...# WVhWVh:r.WVhQ--7.0)Kinetic GrapnelWVhaWVhXVh######...#########.........  #########XVh;l #........##########...† #######.### #.# r....XVhY###..##XVhXVh:r.XVh.A--8XVh XVhXVheX######...########......  .######### #..............###...#######...†....# #######.###  r.....#...##K   kobold (missile, wandering)#..## r   ratK#  A kobold comes into view. It is wielding a +0 club.The kobold shouts!XVh S   ball python (constriction, wandering)KK   kobold (missile)Sr   ratThe rat barely misses you.XVh/==9XVhXVh^ _A ball python comes into view.XVh=XVh ?XVhIIKS..-20.6 (1.4XVhLXVhzQ _You closely miss the rat. The rat closely misses you.YVhn | *S)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.YVhB  The ball python hisses angrily.  The rocky spike skewers the rat.YVh, YVha j  The rat is heavily wounded.YVh: p#rKS..YVh ;5-------YVh -=10YVhe YVh! Q _The rat closely misses you.ZVh5  You hit the rat.ZVhZVh †S.  You kill the rat!ZVh_G(((ZVh.ZVh|4ZVhU:~†.SK..ZVh:Bw20/20-------8-3.0 (1.4ZVhFZVhIW _The kobold throws a stone. The stone hits you but does no damage.[Vh[Vh_[VhFSK.[VhSL--4[Vh~ 0[Vh[VhQ[Vh/ ##### krazycure the Tinkerer #...####### # Gnoll #.........  Health: 20/20 ======================== [Vh)02#.......#########  Magic: 4/7=============----------- #..............### AC: 2Str: 9 #......#######...† EV: 12Int: 14 [Vhw0#......# ##### SH: 0Dex: 10 #.##.###  XL:  2 Next:  8% Place: Dungeon:1 [Vhz1k#@##.#  Noise: ---------  Time: 324.0 (0.0) #*##.#  a) +0 hammer #S##.#  Cast: Kinetic Grapnel .K.#.#  .....#  #...###  S   ball python (constriction) #..## K   kobold (missile) #..# _The kobold throws a stone. The stone hits you but does no damage.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Vh1Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)\Vhj #####krazycure the Tinkerer #...######## Gnoll #.........Health: 20/20 ======================== \Vh>#.......#########Magic: 4/7=============----------- #..............### AC: 2\VhBStr: 9 \Vh#......#######...† EV: 12Int: 14 \Vh3#......# ##### SH: 0Dex: 10\VhPY #.##.###\VhXL:  2 Next:  8% Place: Dungeon:1 #@##.#\VhNoise: ---------  Time: 324.0 (0.0) #*##.#a) +0 hammer #*##.#Cast: Kinetic Grapnel .K.#.# .....# #...###\VhS   ball python (constriction) #..##K   kobold (missile) #..#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel misses the ball python.\VhBK\Vh$Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line\Vhr$: a ball python (79% to hit)  The kinetic grapnel misses the ball python.The kinetic grapnel hits the kobold but does no damage.  The rocky spike skewers the ball python.\Vh)K   kobold (missile)\Vh\Vh[#†\Vh&K.\Vh<12=5.0 (1\Vh\VhZ \VhA_You kill the ball python!\Vh8 ...########......  ...######### #..............###....#######...†....# #######.##  ##K...#....#...####  *\Vh r  The rocky spike skewers the kobold.\Vh ^ KThe kobold is moderately wounded.=6 _The kobold closely misses you. _You see here a rat corpse.]Vh7`u *You closely miss the kobold.]Vh3  The kobold is moderately wounded.The rocky spike skewers the kobold!]Vh7)]Vh)67.4 (1.4Kinetic Grapnel]Vh?J _You kill the kobold!]Vhh ......  ]VhԮ...######### #..............###....#######...† #######.##  ]Vh8#†#]VhN#...##.....]Vh_#....]Vhw]Vh5--80]Vh˽]Vh  Things that are here: _a +0 club; a stone; a kobold corpse]Vh @ ######### #..............##########...† #######.##  #†##)###.@.#]Vh@a..#####..#]Vh@+]Vh[H]VhJH--9 _]VhXP]VhR]Vhx W  #........###]Vh #######...† #######.##  ]Vh Q#†##)##]Vh M...#.#]Vh +..#]Vh ,#### ]Vh' `##.#]Vh7 ]Vh Z5====30]Vh ]Vh' ^VhtI^Vh|^Vh6},^Vh~^Vh^Vh<====^VhX^Vhg,^VhL^Vh^Vh%^VhB^Vh!^Vh^Vh^Vh^Vh}^Vh^Vhy^Vhƕ^Vh^Vh6F6===^Vh^Vh^Vh4^Vh^Vh^VhB^Vh^Vh,^Vh^Vhj^Vh;===^Vh^Vh,^Vh^Vh=^Vh^^Vh+^Vhج^VhX^Vh87====^Vh^Vh^Vh^Vh,^Vhj^VhU^Vh,^Vh^Vh^Vh,^Vhо^Vhc^Vh2^Vhd<====^Vh^Vh1^VhV,^VhQ^Vh^Vh^Vh^Vht^Vh^Vh,^Vhq^Vh^Vh,^Vhs^Vh^Vh^Vh=^Vh^Vhk^VhU,^Vh^Vh"^Vh,^Vh^Vh^Vh,^Vh^Vh^Vh,^Vh^Vh ^Vh,^Vh^Vh^VhT,^Vh^Vh^Vh,^Vh^Vh^Vh,^Vh^Vh^Vhw,^Vh!^Vh^Vh,^Vh^Vh ^Vh],^VhC^Vh^Vh7,^Vh^Vh^Vh ^Vh:^Vh ^Vh"^Vh%^Vh%^VhZ'^Vh *^Vh,^Vh,^VhI.^VhM9~#.# # ##.#. #.# [# ##.w........#. #.# # #.#........... ..# ^Vh9 ##..........#. ###  #.........)#. # ##########.# #.........†#. #........#.####..........#. #######.....##...........>.....). ............##..@####.####∩.###.. #######.....##..?.....# #.## #.. #.....###..###### #.# #.. ##..###^Vh9#.# #.. #..#.... ... ^Vh:.... ..$###.# ##.. ######.# #..^Vh6: #.#.# #.. #^VhU:^Vha@074.4 (44.0)^VhA,5.4 (45^VhH^VhIb _e - a scroll labelled MYCVUD WYMOG^Vh{ } [# ##.w.# #.#.. .#.# ## ) #########†^Vhv{  #........#.###. #######.....##...........>.....) ............##...####.####∩.###. #######.^Vh{ .@.....# #.##  ^Vh{ U#..##### ^Vh{ #..### #..# #....^Vh ^Vh 16.4 (1.0)^VhƏ ^Vh< ^Vhp +7.4 (2^Vhb ^Vh a _f - a scroll labelled OMOTON YMIE^Vhm .# #.#.. .#.# ## ) #########† #........#.###. ########...........>.....) .......####.####∩.###. #######.....# #.##  ##.@###### #.# #..### #..#  #..# #...... .###.#^Vh^Vh+8.4 (1^Vh^VhO_VhW .#.# ## ) #########† #........#.###. ########...........>.....) .......####.####∩.###. #######.....# #.##  ##..###### #.# #..### #.@#  #..# #......... ... ..... ...$####### #.# ####.#_Vh&9_Vh#_Vhl%_Vh ## ) #########† #........#.###. ########...........>.....) ......._Vh\]####.####∩.###. ########........# #.##  ##..##### #..### #..####### #..# #.@....... ... ._Vhm.........$####### #.# ##########..# #.# ##.#_VhK_Vh'80_Vh`_Vh_Vh  #########† #........#.###. _VhR########...........>.....) .......####.####∩.###. ########........# #.##  _Vh#..##### #..### #..####### #..#####......... ... ..........@####### #.# ##_Vh########..# #.#  .#._Vh>_VhL&1_Vh_Vho_Vh++2.4 (2_Vh2_Vh= _You now have 88 gold pieces (gained 9)._Vh 3_Vh _Vh _Vh _Vh _Vh X_VhY _Vh _Vh _Vh _VhO _Vh _VhW _Vh _Vh _Vh _Vh ,_Vh _VhJ _Vh ,_VhJ _Vh _Vh ,_Vh _Vh _Vh ,_VhF _Vh _Vh* ,_Vh _VhF _Vhu _Vh _Vh ,_Vh% X_Vh0 B_Vh _VhG _Vh _Vh _Vh n_Vh _Vh _VhU _Vh _Vh ,_Vh! ,_Vh%   .###.#######  #.# #.# #.# #.# .#. #.#_Vh*& " # # #.# #.# ##.# _Vh& #..# ## #@## .S # # # # ...g   goblin (asleep)_Vh& K# g_Vh/ 098.4 (16.0)_Vh0 ,9.4 (17_Vh+6 _Vh9 u _A goblin comes into view. It is wielding a +0 dagger.`Vh #.# #.# ..#. #.# # #. #.##...###.##.S  # ...## g ..`Vh`Vh3400.0)`Vh`Vh=`Vh].#.# # ##.#..####.S  # ...#.# g.. ..## ..#1`VhaVh? .#.# # #.###.#.###.S  # ...b.#....# g.###. ...## ..##b   bat (asleep) aVhOGaVh ..#  aVh ##. ...  ## ..##aVh < ..# aVh:x/..aVh%}<20=3.4 (1aVh"aVh"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat. _You kill the bat!bVh\.# # #.###.###.S  # >........#.....†.#..#......# g.#.####. ... ## ..## ..#.bVhbVh.-4bVh bVh ; _Found a stone staircase leading down.bVhI: ##.###.S  # #######.##>......@.#.....†.#..#.# g####. .... ## ..### ..# .>bVh@-5bVhbVh; _Found a stone staircase leading down.cVhm *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cVh=~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.cVhB)cVhcVhm #)KcVhK   koboldYou kill the goblin!cVh:m4-------5==6cVhucVh _A kobold comes into view. It is wielding a +2 dagger of draining.cVhq cVh2 1.cVh h--7Kinetic GrapnelcVh cVh| dVhvdVhDKK   kobolddVhX--8Kinetic GrapneldVhdVhdVh 2*dVh H  The rocky spike skewers the kobold.dVh )dVhU )9==9Kinetic Grapnel _You kill the kobold!eVhAY #.# ##.# #..#  #.## . #.#  #.#  #.##.##.>.#.†)#..##......#.).##.####. ...... ## ...###...#..>#eVhq|---------10eVhcseVh #.##.  ########.##.>.............†@#..##......#.)####. ........####..#.#eVh:∆eVhuA--1eVh2eVh  eVh*Things that are here: _a +2 dagger of draining; a kobold corpsefVhfVhY5====2fVhfVhQ _g - a +2 dagger of drainingfVh fVh Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +2 dagger of draining Armour (go to first with [)  b - a +0 robe (worn) fVh Scrolls (go to first with ?)  e - a scroll labelled MYCVUD WYMOG  f - a scroll labelled OMOTON YMIE Potions (go to first with !)  c - a potion of magic  d - a pink potionhVhhg - a +2 dagger of draining. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.3  At current training (3%) you reach 10.0 in about 13.0 XLs.  Current attack delay: 0.9. Damage rating: 6 (Base 4 x 100% (Dex) x 100% (Skill) + 2 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as ahVh|iflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, or (i)nscribe.hVh;hVhhVh##.#krazycure the Tinkerer#..## Gnoll#.##. Health: 20/20 ========================#.#Magic: 5/7=================-------#.#AC: 2Str: 9#.#EV: 12Int: 14########.##SH: 0hVhIDex: 10.>........#XL:  2 Next: 29% Place: Dungeon:1......†@#..#Noise: ---------  Time: 412.4 (0.0)#......#.).#g) +2 dagger (drain)#.####. .......hVhoCast: Kinetic Grapnel. ## ...####hVhN...#....hVh...>#∆ ..#.#hVh?The rocky spike skewers the kobold. hVhW_You kill the kobold!Things that are here: hVh(_a +2 dagger of draining; a kobold corpse _g - a +2 dagger of draininghVhGKYou unwield your +0 hammer. You sense an unholy aura.hVhhVh+3.4 (1hVhhVhj _You kill the kobold!  Things that are here: _a +2 dagger of draining; a kobold corpse _g - a +2 dagger of draining  You unwield your +0 hammer. You sense an unholy aura. _g - a +2 dagger of draining (weapon)iVh* iVh* iVh+ iVh. ,iVh3 ,iVh3 iVh^8 XiVh\: ,iVh; iVh= ,iVh> iVh6P )6===iVho K===iVhc 7====iVh] Y#..# ###.## .S#.# ##.# ##.# ########.#.>.............††##......#@).# #.####........... ##....####J .....#.......##.....>#J   endoplasm (asleep)∆ ##...## ##.##.#329.0)3.4 (20iVh iVh ] _An endoplasm comes into view.jVh-#..# ##.## jVh-.S.#.# #.#.# #.jVh.#.# ########.## jVh..>........## ......††#..# #......#.@.# #.####.jVh.. ##....####J.∆#.jVh..##.....># ) jVh/ jVh185  Found a war axe.jVhz;iJ.∆JjVh>14.4 (1.0)jVhsEjVhH _The endoplasm quivers. _You see here a +0 dagger.jVhqu#..# ##.## .S.#.# #.#.# #.##.# #########.## #.>........## jVhu&#......††#..# #......#.)@# #.####.jVhuJ.. ##....####.∆ jVhv #.....# ∆ # .##.....># jVh'v) ##...#.###.##jVhOvB.#jVhaxjVh'J.jVhG5Kinetic Grapnel _jVhʈjVhjVhݙ #.S..#.#  #.# ########.##.>........##.....††#.. #......#.).######.####....@..J..... ##....####∆ #.....# ∆  #..........##.....>#) ##...#.# ##.##.# #. J.====6jVh֞ jVh kVhl*#.## .S.#.# #.#.# #.#.#.# #.kVhl########.## #..>........## # ......††#..# kVhm#......#.).######.#kVh$m#.####.....@J.. ##....####.kVhCm7∆ .kVhdm#.....# ∆ .#.kVhm,..kVhm!kVhm~) ##...#.# kVhm##.##.##. .#kVhX}i  The endoplasm freezes you.kVh917----kVh37kVhԇkVh-% _You are frozen.kVh;  The endoplasm freezes you. _You are frozen.  You hit the endoplasm.  You bite the endoplasm, but do no damage.The endoplasm is severely wounded.  The endoplasm freezes you.kVh<Q12----------kVh<'=8kVhIDkVhF kVhF_You are frozen.kVh;  You hit the endoplasm.kVh]1.kVh3=-----379.3 (0.9Kinetic GrapnelkVh^kVhM _You kill the endoplasm!kVhsR#.## .S...#kVh#.# #.#.# #.#.##.# #.kVh########.## #.#.>........## kVh# ......††#..# #kVh6#......#.).######.#.##.####..kVhۻ. ##....####.∆ .##.....# ∆..## ......... #.##.....>#) ##...#.###.##.##. .#kVh7L-40.3 (1.0kVhZkVhkVhZz 3kVh8{ kVh} kVh} kVhH XkVh 94kVhW ;==kVh kVhֆ ,kVhÇ kVhg nkVh kVh O=kVh kVh, <15kVhc )==kVh kVh֕ ,kVh kVh ,kVh kVh ,kVh{ kVh 6===kVh kVhH kVhz kVh` kVhB ,kVhp kVh ,kVh kVh kVhլ R7==kVh4 kVhӰ BkVhm kVh ,kVh kVh ,kVh kVh O=kVh kVh߾ a8=kVhտ kVh ,kVh kVh' ,kVh@ kVhG ,kVh* 9==kVh ,kVh kVh] ,kVh XkVhi kVh $20kVh F===kVhM kVh= 1 _HP restored.kVhW +#.## .S...##.# #.#.# #.#.##.# #.##.## #.#kVh .>........## # #......††#..# #.#......#.).######.#.##.#.####.......kVh s#. -69.3 (29.0)kVh . ##....####.∆ .# kVhB 6#.....# )...# ## ......... ..#[kVh .##.....># #.#) ##...#.# # kVha kVh! kVh -70.3 (30kVhmkVh5 _Found a rapier and a ring mail.lVh~IlVhlVhlVhlVhlVhlVh H#.## .S...##..#.# #......†#.# #.#.##..#.# #..##.## #.###..>..## # #........††#..# #lVh5 Z#.###......#.).######.#.# #.  #.####........# . 1.3 (1.0)  . ##....####..∆ .# lVh #.....# ##)...### ## ......... #..#[..##.....># .#.##.lVh ) ##...#.# .#.#lVh ##.##.# # # lVh:∆lVh+2.3 (2lVhlVh ( _Found a ring mail.lVhu# #.## .S...##.#.# .# #......†.#.# .# #.#.##..##.# .# ∆ #.....† #.## .##.###.# .>.## .## #. ......††#..# .# #.# #......#.).######.#.# #. #.####...@...# . . ##....####.∆ .# #.....# ##)...#### ## . #.##.....># .#.##.#) ##...#.# .#.# ###.##.# .VhM$ 0m# ##. .# .#lVhI/ lVhQ3 H==3.3 (1lVh? lVhC lVhF   .# #......†#.##..#∆ #.....† ########.## #.###.# .>........## #... ......††#..# #.### #......#.).######.#.# ####..............###. . . ##....####.@....... ∆ .# #.....# ##)...#### ## ......... ##..#[.[# #.#lVhL lVhR &4lVh\X lVh!] mVh #.##..#∆ #.....† ########.## #.###.# .>........### #... ......††#...# #.### #......#.).######.#. ####..............###. . . ##....####......... ∆ .# #.....# ##@...#### ## ......... ##..#[.[# ##.....># .#.##..# ##.#5mVh-O _You see here a +0 rapier.mVh#.# .# #.#.##..##.# #.# ∆ #.....†).## #.# # #.###.# >.## #.#.# # #.††#..# #.#.# #.###. ......#.).######.#.# #. . .####........###.b .  ##....####.∆ .# #.....# ##)@..#### ## . ##..#[.[# .##.....># #.#.##.#mVh   ) ##...#.# #.#.# ###.##.# #.# ##. .# #.# b   bat (asleep)#.##.#mVhmVh&6mVhmVhp+V _A bat comes into view.mVh#.# .# #.#.##..##.# #.#.. ∆ #.....†)..## #.#.# #.###.# .## #.#.# # #.††#..# #.#.# #.###.##.).######.#.# # #. . ####.......###.b. . ###....####.= .# #.....# ##).@.#### ##  . ##..#[.[#  .##.....># #.#.##.#mVh5- ) ##...#.# #.#.# ###.##.# #.#.##. .# #.#g#g   goblin (asleep)#.#.#b   bat (asleep)#.#.#  A goblin comes into view. It is wielding a +0 club.Found a shiny pearl ring.g.g===7Kinetic GrapnelmVh#> _The goblin shouts!mVhzz#.# .# #.#.##..###.mVh#.# #.#.. ∆ #.....†)..## #.#.# #.###.###.## #.#.# # #.††#..# #.#.# #.###.#mVhL#.).######.#.# ## #. ..K.###.b.. . ###....####.mVhG>=..# #.....# ##)..@#### ## . ##..#[.[# .##.....># #.#.##.#  ##...#.# #.#.# ###.##.# #.#g##. .# #.#.# mVhb   bat (asleep)#.#.##.#.#mVh mVh i---8Kinetic GrapnelmVh mVh| nVh~#.# #.#.. ∆ #.....†).. ####.##.#.# #.###.###.# .....#.#.# # #......††#..# #.#.# #.###.####.).######.#.# ## #. ..K ##..............###.b.. . ###  ####..........=..#  #.....# ##)...#### ## ........ ##..#@.[# ##.....># #.#.##.#  ##...#.# #.#g# # ##.# #.#Vhe9m.#. .# #.#.# #.#.# g   goblin#.#.# #.g.---9Kinetic Grapnel _You see here a +0 ring mail.nVh7  h - a +0 ring mailnVh `18---=80nVh$nVhu'9 _The goblin hits you with a +0 club.oVh\oVh'-1.2 (0.9oVhIoVh _You barely miss the goblin. The goblin barely misses you.oVhmN  You hit the goblin. You drain the goblin.oVhv2)oVh?{o412.2 (1.0Kinetic GrapneloVh ` _You kill the goblin!oVhUv#####.## #.#.# #.###.### .......## #.#.# # #......††#..# #.#.# #.###.##..#.).######.#.# ## #. ..K ###..............###.b.. . ##  ##....####..........=..#  #.....# ##)...#### # oVhnV......... ##..#..[# ##.....># #.#@##.#  ##...#.# #.#.# # ##.##.# #.#.#  #. .# #.#.# #.#.# #.#.# #.# #.#oVhcoVhfh9=---3oVhooVhvM _You see here a +0 club.oVhG oVh 8-oVh oVh pVhpVh#Inventory: 8/52 slots Hand Weapons (go to first with ))  g - a +2 dagger of draining (weapon)a - a +0 hammer Armour (go to first with [)  b - a +0 robe (worn)h - a +0 ring mail pVhScrolls (go to first with ?)  e - a scroll labelled MYCVUD WYMOG  f - a scroll labelled OMOTON YMIE Potions (go to first with !)  c - a potion of magic  d - a pink potionqVh {h - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 2.1 (12.2 -> 10.1). Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.rVh7rVhrVh#####.## #.#.# #.###.###. krazycure the Tinkerer .......## #.#.# # #...... Gnoll ...††#..# #.#.##.###.## Health: 19/20 ======================-- ....#.).######.#.# ## #. ..K Magic: 7/7======================== ###..............###.b.. . ## AC: 2Str: 9##....####..........=..#EV: 12Int: 14#.....# ##)...#### ##SH: 0Dex: 10 ......... ##..#..[#XL:  2 Next: Vh]|m41% Place: Dungeon:1 .##.....># #.#@##.#Noise: ---------  Time: 483.2 (0.0)##...#.# #.#.# #g) +2 dagger (drain)##.##.# #.#.#Cast: Kinetic Grapnel#. .# #.#.##.#.##.#.##.##.#h - a +0 ring mail _The goblin hits you with a +0 club. _You barely miss the goblin. The goblin barely misses you.You hit the goblin. You drain the goblin. _You kill the goblin! _You see here a +0 club.rVhWrVhE _rVh(rVh%rVh+4.2 (1rVhrVh#rVh$+5.2 (2rVh9,rVhh7rVh8+6.2 (3rVh?rVhIrVhJ[20==7.2 (4rVhbSrVhTrVhbrr   rat (wandering)8.2 (5Kinetic GrapnelrVhjrVh_l& rVhl0 _You start removing your armour. You continue removing your +0 robe. x5rVhmrVhyvrVh0xW _You finish removing your +0 robe.rVh<  #.# #.#.. ∆ #.....†).. ####.## #.#.# #.###.###.#...## #.#.# # #.......††#..# #.#.# #.###.### ...#.).######.#.# ## #. ..K rVh ###..............###.b.. . #####....####..........=..  #.....# ##)...#### ## ........ ##.r#@.[# ##.....># #.#)##.#  rVh7 ##...#.# #.#.# ###.##.# #.#.##. .# #.#.##.#.##.#.##.##.#rVh7 rVh r.r   rat (wandering)9.2 (1 _rVh! rVh' sVh!  rr  The rat squeaks loudly.  You hit the rat.  The rat is moderately wounded.sVh}19--====90.1 (0.9sVhӗsVhN( _The rat bites you.sVhʭ  You closely miss the rat.The rat is moderately wounded.sVhB }--=---1.1 (1.0sVh. sVh ( _The rat bites you.sVhzi 5  You hit the rat.sVh>l sVh(~ bb   bat (wandering)sVhF X5---2sVha ] _You kill the rat!tVhc,tVhgpZbbunaware)tVhrT8-3tVh}|tVhd _You completely miss the bat. The bat hits you.tVhOtVhPtVh]\tVhq^tVhܧ5  You hit the bat.tVh3†tVhh504Kinetic GrapneltVh tVhqG _You kill the bat!tVhy #.# .# #.#.##..###  #. #.#.. ∆ #.....†).. ##### #.#.# #.###.###.....## #.#.# # #......††#..# #.#.# #.###.## ....#.).######.#.# ## #. ..K #..........###.... . ## ##....####..........=..#  #.....# ##)..@#### ## ......... ##..#..[# .##.....># #.#)##.#..#.# #tVhezb[37m.#.# ##.##.# #.#.##. .# #.#.# #.#.##.#.#  #.#tVhtVhF.-5tVhՇtVhp _You see here a bat corpse.tVhUK  #.# .# #......†.. #.# #.#.. #.#.##..### #. #.#.. ∆ #.....†) ###### #.#.# #.###.###.....## #.#.# # #.....††#..# #.#.# #.###.# .....#.).######.#.# ## #. .. ##....###.... . # ##....####...@......=..#  #.....# ##)..†########  ......... ##..#..[#.##.....VhK 0m># #.#)##.# ) ##...#.# #.#.# ##.##.# #.#.##. .# #.#.# #.#.##.#.#tVhN tVh R m9=-6 _tVh[ tVh] uVh#.# .# #......†.#.# #.#.. #.#.##..###.#.# #.#.. ∆ #.....†)..## #.#.# #.###.###.## #.#.# # #.††#..# #.#.# #.###.##.).######.#.# ## #. ..K.###.... . ###....####.=..# #.....# ##)..†# . ##..#..[# .##.....># #.#)##.# uVh ##...#.# #.#.# ###.##.# #.#.##. .# #.#.##.#.# uVhuVh&7uVhuVhuVh[#.# .# #......†.#.# #.#.. #.#.##..###.#.# #.#.. ∆ #.....†)..## #.#.# #.###.###.### #.#.# # #.††#..# #.#.# #.###.##.).######.#.# ##.#. ..K .###...... ###....####.=..#  #.....# ##)..†#  ##..#..[# ##.....># #.#)##.#  ##.##.# #.#.#uVh|\#. .# #.#.# uVhbuVh]e&8uVhMmuVhMouVh: #.# .# #......†.....##.# #.#.. #.#.##..###..##.# #.#.. ∆ #.....†)..## #.#.# #.###.###.#uVh;## #.#.# # #.# .††#..# #.#.# #.###.###.#.).######.#.# ###.#. ..K . #.uVhG;###...... ### ##....####.uVhv;=..# #.....# ##)..†#uVh;Y ##..#..[# .....># #.#)##.# uVh <##...#.# #.  ##.##.# #.#.# uVh:GuVhP&9uVhUuVh_uVh#.# .# #......†.....#  #.# #.#.. #.#.##..###..##.# #.#.. ∆ #.....†)..## #.#.# #.###.###.### #.#.# # #.uVh# ††#..# #.#.# #.###.###.# .#.).######.#.# ####.#. ..K . .###.uVh|### # #....####.=..# .....# ##)..†#  ##..#..[# .....># #....#.# # uVhUuVhu20===500uVhuVhuVh0 #.# .# #......†.....# #.# #.#.. #.#.##..###..# #.# #.#.. ∆ #.....†). #.## #.#.# #.###.###.### #.#.# # #.# †#..# #.#.# #.###.###.# #.).######.#.# #####.#.. ..K .###.### # ....####.=..# # ##)..†#  ##..#..[# uVh :uVhu;&1uVhBuVhDuVh*.# .# #......†.....# .# #.#.. #.#.##..###..# .# #.#.. ∆ #.....†). .## #.#.# #.###.###.####.## #.#.# # #.# #..# #.#.# #.###.###.# .).######.#.# #####.#... ..K ... ###.# ### #####.=..# # ##)..†#  ##..#..[# uVh uVhuVh&2uVhuVh N# .# #......†.....# # #.#.. #.#.##..###..# # #.#.. ∆ #.....†).# ## #.#.# #.###.###.####.# .## #.#.# # ##.# ..# #.#.# .#.###.###.# ).######.#.# #####.#......K ... ###.# ### ### ####...# # ##)..†#  ##..#..[# uVhݧ uVhI &3uVh uVh uVhM H==4.1 (2uVh G _i - a ring of magical powerwVh84wVhkhd _There are no items here.wVhE: wVh"B Inventory: 9/52 slots Hand Weapons (go to first with ))  g - a +2 dagger of draining (weapon)a - a +0 hammer Armour (go to first with [)b - a +0 robe  h - a +0 ring mail Jewellery (go to first with "=)i - a ring of magical power Scrolls (go to first with ?)  e - a scroll labelled MYCVUD WYMOG  f - a scroll labelled OMOTON YMIE Potions (go to first with !)  c - a potion of magic  d - a pink potionxVh]i - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.zVh zVhzVhY#.# #......†.....#krazycure the Tinkerer ##.#.. #.#.##..###..##### Gnoll #zVh #.#.. ∆ #.....†).......# Health: 20/20 ======================== ## #.#.# #.###.###.####.# Magic: 7/16==========-------------- .## #.#.# # ##.......#AC: 0Str: 9 ..# #.#.#.#.###.###.#EV: 12Int: 14 ).######.#.# #####.#......K ...SH: 0Dex: 10 ...........###........# ### ### XL:  2 Next: 50% Place: Dungeon:1 ..####..........@..#Noise: ---------  Time: 504.1 (0.0) ..# ##)..†#########g) +2 dagger (drain) ... #zVh!#..#..[#Cast: Kinetic Grapnel ..># #.#)##.# .#.# #.#.# # ##.# #.#.#.# #.#.##.#.##.#.#You hit the bat. _You kill the bat! _You see here a bat corpse. _i - a ring of magical power _There are no items here.  You feel your magic capacity increase.zVh^&zVh'+6 (0.5zVh.zVhG1D _You kill the bat! _You see here a bat corpse. _i - a ring of magical power _There are no items here.  You feel your magic capacity increase. _i - a ring of magical power (worn)zVhMx # .S...##...# .# #......†.....#  #.#.##..###..#### # . ∆ #.....†)...... ## .###.###.####.# .## ##.......# ..#  .#.###.###.# ).######.#.# #####.#......K ... .........###..@.....# ### ######.............##.## ##)..†#########. ##..#..[.>)##. .# # ##.#5.6 (1.0{Vh{T .S...##...#...#  .# #......†.....#  #.#.. #.#.##..###..#####  #.#.. ∆ #.....†).# {Vh` #.#.# #.###.###.####.# ## #.#.# #.##.# # #.#.# .#.###.###.# .######.#.# #####.#......K ... ###.# ### ### ####.##.# # ##)..†# {Vh(&{Vh{Vh&6{Vh{Vh{Vh` .S...##...#...# .# #......†.....# #.#.. #.#.##..###..##### #.#.. ∆ #.....†).#  #.#.# #.###.###.####.#  #.#.# #.##.# # #.#.# #.#.###.###.# ######.#.# #####.#......K ... ###.# ### ### ####.{Vh##.# # ##)..†# {Vhm{Vh|&7{Vh%{Vh{VhT} 3{Vh= {Vhh ,{Vh {VhK ,{Vh {Vh ,{VhϏ {Vh {Vh M8=={Vh {Vh͗ B{Vh ,{Vh̙ {Vh ,{VhE {Vh' P=={Vh {Vh ,{VhU {Vh c9={Vh {Vh ,{VhǬ {Vh̯ ,{Vh {Vhe ,{Vh {VhϷ 9={Vh {Vhj {Vh ,{Vh[ {Vh ,{Vh8 {Vh h10/16=={Vh# {Vh ,{VhN {Vh! ,{Vh~ {Vh ,{VhC {Vh P=={Vh} {Vh ,{Vhs {Vhu ,{Vh {Vh c1={VhU {Vh ,{Vh {Vh ,{VhT {Vh {Vh {Vh {Vh O={Vh {Vh/ ,{Vh' {Vh^ d2=={VhU {Vh ,{Vh {Vh ,{Vh {Vh ,{Vh0 {Vh) P=={Vh {Vh ,{Vh9 {Vh? ,{Vh {Vh a3={Vh9 {Vh ,{Vh5 {VhR ,{Vh {Vhx ,{Vh! {Vh3$ {Vhm$ 2={Vh% {Vh' ,{Vh$) {VhN+ ,{VhC- {Vh}/ {Vh/ L4=={Vh:1 {Vh}3 ,{Vh4 {Vh6 ,{Vh$8 {VhO: ,{Vh; {Vh= P=={VhE? {VhzA ,{VhC {VhjF a5={VhH {VhJ ,{Vh M {VhN ,{VhO {VhR ,{VhT {VhU {VhU 9={VhWW {VhY ,{Vh\ {Vhb {Vhc {Vhd {Vhcf {Vhf #6{Vhf )=={Vhqh {Vh:p {Vh  .S...##...#...# .# #......†.....# #.#.. #.#.##..###..##### #.#.. ∆ #.....÷).# #.#.# #.###.###.####.#  #.#.# #.##.#  #.#.# #.#.###.###.# .#.# #####.#......K ... ###.....@..# ### ### .##.#  ##)..†## .#  ##..#..[# .. # #.#)##.# ## # #.#.#{Vh [40m # K   kobold (asleep) {VhT 064.6 (57.0){Vh wK.K{Vh 5==5.6 (58{Vh {Vh ( _The kobold shouts!|Vh.S...##...#...# .# #......†.....# #.#.. #.#.##..###..##### #.#.. ∆ #.....÷).# #.#.# #.###.###.####.# #.#.# #.##.......# #.#.# #.#.###.###.# .#.# #####.#.....K..... ###......@.# ### ### .##.#  ##)..†### #.# ##..#..[# #..  #.#)##.# ###  #.#.# # |Vh|Vhd8K.|VhQ--6.6 (1.0)Kinetic Grapnel|VhD|Vh|Vh<: .S...##...#...# .# #......†.....# #.#.. #.#.##..###..##### #.#.. ∆ #.....÷).......# #.#.# #.###.###.####.# #.#.# #.##.......# #.#.# #.#.###.###.# .#.# #####.#....K...... ###.# ### ### .##.# ##)..†###########.#  ##..#..[# #..#.#)##.# ####.#.# # |Vh@ 8K.|VhB A--7|VhS |Vh* #### ###.#..# .S...##...# .# #......†.....#  #.#.##..###..####. ∆ #.....÷)......###.###.####.##.......#   #.#.###.###.# ###.#.# #####.#.@.K....... ......###........##.###.### #.............##.# ##)..†###########.#  ##..#..[#..)##.####|Vh, |Vh5 0K.|Vh@ C==8|VhB |VhF |VhT  You closely miss the kobold. Your bite misses the kobold.19--=9|Vh$@ _The kobold hits you with a +0 short sword.}Vh6b`  You barely miss the kobold.}VhbC6-----}Vhb 70}Vhj}VhBm@ _The kobold hits you with a +0 short sword.}Vh }Vh &1}Vh/}Vh5 _You hit the kobold but do no damage. The kobold barely misses you.~Vhj *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~VhD\ `  You shape a spike launcher from a nearby wall.~Vhx #KThe rocky spike misses the kobold.~Vh[N13-------~VhW4---=2~Vh~Vh@ _The kobold hits you with a +0 short sword.~Vh% N  You hit the kobold. You drain the kobold.~Vh0 C)~Vh$5 o4-3Kinetic Grapnel~Vhb= ~Vh@ J _You kill the kobold!~Vhk#### ###.#..## .S...##...#...# .# #......†.....#  #.#.. #.#.##..###..#####  #.#.. ∆ #.....÷).......#  #.#.# #.###.###.####.#  #.#.# #.##.......#  ~Vh#.#.# #.#.###.###.# .#.# #####.#..@. ###.##.###.### .##.# ..)..†#####.# .# ##..#..[# #.. # ~Vh~Vh4=-----4~Vh~VhT _You see here a +0 short sword.Vh#### ###.#..## .S...##...#...#  .# #......†.....# #.#.. #.#.##..###..##### #.#.. ∆ #.....÷).......# #.#.# #.###.###.####.# #.#.# #.##.......# #.#.# #.#.###.###.#.#.# #####.#..) Vh###.##.###.### ##.# ... )..†###########.###.#..#..[# #.. ## #.#.# #.#.#VhVhG-5 _Vh$VhVh| Vh} Vh~ Vhρ Vh4 9---Vh؇ XVh 15===5=VhՎ ,Vh Vh ,VhƓ Vhؕ ,Vh Vh Vh~ 6====Vh Vh ,Vh& Vh2 Vhx L6==Vh Vh ,Vh Vh{ Vh 9=Vh) Vh VhO K7=VhQ Vh Vhղ :==Vh Vh ,Vh Vh+ ,VhB Vh Vh? a8==Vhq Vhs Vh Vh Vh Vh Vh Vh ,Vh Vhe 9==Vh ,Vh Vh] ,Vh] Vhn ,Vh Vh O=Vh Vh Vhw M20==Vh Vh Vh, ,Vh Vh Vh BVh Vh VhVhQVhVhX Vh$ Vh ==Vh VhOVhnVh =Vh7CXVhHXVhIVh+N,Vh3OVhOVhQVhQVhQVh SVhS,VhTVhkUVhV,VhGWVheVh+kXVhvVhxVh}BVhVhVh,VhVhVh],VhVhiXVhWVh,VhVhVhy,Vh|VhVhVhנ,VhOVhVh,Vh*VhVh,VhZVh̨Vh,VhVhdVhBVhVh,Vh"Vh Vhm,VhVh}Vhu,VhVhVh#)..†###########.###.#.# ##..#..[# ##...##.##.#)##.# ######.#  #.#.# # #.#  #.#.##.#  #.#.##.#  #.#.##.#  #.#.# #############.  #.# b......@......#  #.# ###############   b   bat (asleep) Vh1638.6 (63.0)VhB,9.6 (64VhVh V _A bat comes into view.Vh͚#)..†#.###.#.#  ##..#..[# ##...##.# #.#)##.# ######.# #.#.# # #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.##.# #.# .b.......# #.##VhVh@240.6 (1.0)VhVhVhD < ##)..†#.###.#.# ##..#..[# ##...##.# #.#)##.# ######.# #.#.# # #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# .Vh{D #.# #.# ..b.# #.##VhxL VhM &1VhQ VhiS VhW  ##)..†#.###.#.# ##..#..[# ##...##.# # #.#)##.# ######.# # #.#.# # #.# # #.#.# #.# # #.#.#Vh  #.# #.#.# #.# #.#.##.#.# #.##..b.# #.##Vh Vh =2Kinetic GrapnelVh" Vh Vhl# ##)..†#.###.#.# . ##..#..[# ##...##.# ># #.#)##.# ######.# .# #.#.# # #.# .# #.#.#Vhю #.# .# #.#.# #.# #.#.# #.# #.#.##.#.# #.##..b.# #.##VhCVh+&3VhǜVhVh 8 #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh¢ V4---==Vh 4Vh Vh D _You shape a spike launcher from a nearby wall.Vh .# ##)..†#.###.#.# .. ##..#..[# ##...##.# .># #.#)##.# ######.# #.# #.#.# # #.# #.# #.#.# #.#  .# #.#.# #.# #.#.# #.# #.#.##.######.# #.##..b.# #.##VhVh/--5VhʜVhVhP0# ##)..†#.###.#.#  ##..#..[# ##...##.# ># #.#)##.# ######.# .# #.#.# # #.# .# #.#.# #.# .# #.#.# #.# #.#.# #.# #.#.##.######.# #.##..b.# #.## VhVhA--6VhVhVhg ##)..†#.###.#.#  ##..#..[# ##...##.# # #.#)##.# ######.# VhLhW# #.#.# # #.# # #.#.# #.# # #.#.# #.# #.#.# #.# #.#.##.######Vhrh.# #.##..b.# Vhh>#.## Vh pVhvpVhp7VhuVh xVh.##)..†#.###.#.# ##..#..[# ##...##.#  #.#)##.# ######.#  #.#.# # #.#  #.#.# #.#  #.#.# Vh#.# #.#.# #.# #.#.##.######.# #.##..b.# #.# VhVh#e---8Kinetic GrapnelVhVVhVh D ##)..†#.###.#.# ##..#..[# ##...##.# # #.#)##.# ######.# # #.#.# # #.# # #.#.# #.# # #.#.# #.# #.#.# #.# #.#.##.######.# #.##..b.# #.#VhB Vh% =9Kinetic GrapnelVhP Vh@ Vhs # ##)..†#.###.#.# . ##..#..[# ##...##.# ># #.#)##.# ######.# Vh .# #.#.# # #.# .# #.#.# #.# .# #.#.# #.# #.#.# #.# #.#.##.######.#Vh)  #.##..b.# #.##Vhˢ Vh 55=Vh 50Vh Vh Vh,VhMT..bbVh.=1VhoVh Q _The bat closely misses you.Vh **Vh"E  The rocky spike skewers the bat!Vh' Vh4&.Vh=8=2Kinetic GrapnelVhVh}G _You kill the bat!Vh1.# ##)..†#.###.#.# .. ##..#..[# ##...##.# .># #.#)##.# ######.# #.# #.#.# # #.# #.# #.#.# #.#  .# #.#.# #.# #.#.# #.# #.#.##.######.# #.##.# #.##Vh$5#VhG&/--3Vh.Vh/Vh t.# ##)..†#.###.#.#. ##..#..[# ##...##.# ..># #.#)##.# ######.# .#.# #.#.# # #.# ##.# #.#.# #.# .# #.#.# #.# #.#.# #.#Vh  #.#.##.#.# #.##.# #.##Vh Vh: A--4Vh$ Vh' Vh~ y.# ##)..†#.###.#.#. ##..#..[# ##...##.#.># #.#)##.# ######.# ..#.# #.#.# # #.# .##.# #.#.# #.# . .# #.#.# #.# #.#.## #.# #.#.##.#.# #.##.# #.##Vh Vho &5Vh Vh Vh͇.# ##)..†#.###.#.#. ##..#..[# ##...##.#.># #.#)##.# ######.#.#.# #.#.##.# #.# #.##.# #.#.##. #.# Vh#. .# #.#.##. #.# #.#.##. #.# #.#.##.#.# #.##.# #.##VhVhC6Vhp3VhVh VheL6==Vh,Vh,VhٸVhVho,VhVhVhf,VhVhVhC|==Vh,VhVh`Vh,VhVhVhVhVhVhVh,VhVhVh,VhqVhVh,VhVh~<  You see here a +0 club.VhVhE _VhVhVhVhVhHVhVh,VhVhqVh Vhd Vh Vh,VhMVhVhVh(VhXVhVhCVh,VhVhVh3,VhVhVhVhVhVh"VhO#,Vh#Vhx$Vh%,VhM%Vh%VhF&Vhk&Vh&VhU'Vh'Vh (Vh[(Vh)VhG+,Vh$,Vh-Vh.Vh.Vh-/Vh0Vh1Vh1Vh1Vh5Vh!6,Vhu6Vh7VhP9,Vh:Vh;VhI=,Vh=Vh5AVhAVhBVhfBVhnCVhD,VhMEVh;FVhF,Vh9GVh$HVhIVh'IVhIVhJVhOK,VhKVhLVhUT ......††#..# #.#.#  #......#.).######.#.# ### #.####..............###.. ... ##....####.......... >##.....## ##)..†#####VhOV .........# ##..#..[ .##.....># #.#)##. ) ##...#.# #.#.##. ##@##.# #.#.##.91.6 (35.0)VhV #.##.# #.#.##.#.##.# #.#.##.##.##.# #.#.##.##VhV^#.##.# #.#.##...#.##.#####.#.######............###############Vh\Vh],2.6 (36VhaVhc; _Found a stone staircase leading down.VhcM>........#......÷÷#..#  ......#.).######.#.# ####.####..............###... ##....####..........Vhk..>##.....## ##)..†#####.........# ##..#..[ .##.....>#)##.) ##.@.#.##.##.##.##...##.#.##.# #.#.##.#..##...##................###VhVh13.6 (1.0)VhVhVho Vh ZInventory: 9/52 slots Vhv 2Hand Weapons (go to first with ))  g - a +2 dagger of draining (weapon)a - a +0 hammer Armour (go to first with [)Vh b - a +0 robe  h - a +0 ring mail Jewellery (go to first with "=)  i - a ring of magical power (worn) VhP 7Scrolls (go to first with ?)  e - a scroll labelled MYCVUD WYMOG  f - a scroll labelled OMOTON YMIE Potions (go to first with !) Vh b c - a potion of magic  d - a pink potionVhŕ h - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 5.1 (0.0 -> 5.1). Your EV would decrease by 2.1 (12.2 -> 10.1). Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.Vh Vh.>........## #.#.#krazycure the Tinkerer......÷÷#..# #.#.#GnollVh*6#......#.).######.#.# ### Health: 20/20 ========================#.####..............###.. Magic: 16/16 ========================... ##....####.......... AC: 0Str: 9..>##.....## ##)..†##### EV: 12Int: 14Vh/.........# ##..#..[# SH: 0Dex: 10.##.....># #.#)##.# XL:  2 Next: 58% Place: Dungeon:1) ##.@.#.# #.#.##.# Noise: ---------  Time: 693.6 (0.0)##.##.# #.#.##.# g) +2 dagger (drain)#.##.# #.#.##.# Cast: Kinetic Grapnel#.##.# #.#.##.##.##.# #.#.##.###.##.# #.#.##...#.##.#####.#.######............############### _You shape a spike launcher from a nearby wall. _The bat closely misses you.The rocky spike skewers the bat! _You kill the bat! _You see here a +0 club. _Found a stone staiVhPrcase leading down.VhVhVh Vh  You start putting on your armour.4.6 (1Vh!!VhL$Vh '+5.6 (2Vh3Vh&;Vhh<+6.6 (3Vh]@VhHVhQ+7.6 (4VhYVh`Vhb+8.6 (5VhrjVhYl 50 _You continue putting on your +0 ring mail. x5VhnVht _You finish putting on your +0 ring mail.Vh)M########.## >........#......÷÷#..#  ......#.).######.#.# ####.####..............###... ##....####............>##.....## ##)..†#####...........# ##..#..[Vhj .##..@..>#)) ##...#.###.###.##.# #.#.##.##..Vh~Vhɯ29.6 (1 _VhVhyV #.## #.#.# .>........## #.#.# ......÷÷#..# #.#.# #......#.).######.#.# VhV #.####........### ... ##....####.>##.....## ##)..†.# ##..#..[# .##.@...># #.#)##.# ) ##...#.# #.#.##.# ##.##.# #.#.##.#VhW #.##.# #.#.##.# #.##.# #.#.##.#Vh>W #.##.# #.#.##. #.##.# #.#.##VhrW #.##.#####.#.  #.#VhbVh2e(700VhlVhnVh  #.## #.#.# .>........## #.#.# ......÷÷#..# #.#.#Vhs  #......#.).######.#.# #.####........###Vh #... ##....####.>##.....## ##)..†.# ##..#..[ .##@....># #.#)##. ) ##...#.# #.#.##. ##.##.# #.#.##.Vh & #.##.# #.#.##. #.##.# #.#.##. #.##.# #.#.##. #.##.# #.#.## #.##.#####.#.  #.#Vh Vh% &1Vh Vh Vhs M #.# . ∆########.## >........#......÷÷#..#   #......#.).######.#.# #.####..............####... ##....####........>##.....## ##)..†###.......@.....# ##..#..[.....##.....>)#..) ##...#.####.##.# #.#.##.Vh . # Vh Vh+ &2Vh- Vh Vh+ #.# #.#..  #.## #.#.# .>..## #.#.# ......÷÷#..# #.#.# #......#.).######.#.#  ##.####..Vh+#... ##....#####....>##.....## ##)..†#.# ##..#..#.....##.....># #.#)###..) ##...#.# #.#.## ### ##.##.# #.#.## #.##.# #.#.## #.##.# #.#.## #.##.# #.#.## #.##.# #.#.##Vh ,K #.##.#####.#.Vh3Vh6&3Vhl<Vhy>Vh\q #.# #.#..###.## #.#.#..>..## #.#.# ......÷÷#..# #.#.# #......#.).######.#.#Vh ##.####... ##...# ##....#### #....>##.....## ##)..† #.# ##..# #.....##.....># #.#) ##..)# ##...#.# #.#.Vh) #### ##.##.# #.#. #.##.# #.#. #.##.# #.#. #.##.# #.#.Vh #.##.# #.#. #.##.#####.#.VhjVh@&4Vh+Vh9Vh #.# #.# ####.## #.#. ..>.## #.#. ......÷÷#..# #.#. #......#.).######.#. ##.####..... ##...####....#### #....>##.....## ##)..† #.# ##..# #.....##.....># #.#) ##..)####...#.# #.#. #### ##.##.# #.#. #.##.# #.#. #.##.# #.#. #.##.# #.#. #.##.# #.#. #.##.#####.#.hG37mVh*Vh&5VhVh2VhS ##########.## ..>........## ......÷÷#..#......#.).#######.####.............##...####....####....>##.....## ##)..†.........# ##..###.....># #.#)#..)####...#..Vh #### ##.###............ VhVh &6Vh<Vh-Vhw  #.## #.# ..>.## #.# ......÷÷#..# #.# #......#.).######.# ##.####... ##...####....#### #....>##.....## ##).. #.# ##.. #...@.##.....># #.# ##..)####...#.# #.# ##### ##.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.#####.# #VhC Vh &7Vh Vhٍ Vh˅   ..>........## ......÷÷#..#......#.).#######.####.............##...####....####....>##.....## ##)Vh( .........# ####.....># #.###..@####...#. ##### ##.############# VhK Vhܔ Vh) &8Vh Vh7 P _You see here a +0 war axe.VhJVhN&9VhXVhY VhY _j - a +0 war axeVhwIVhL{Vh|Vh|VhO,Vh,VhhVh#Vh,VhVhVhȈVhVhnVhVh,VhǐVh<Vhړ,VhVh̕VhT,VhVhVh,VhfVhVh۞,VhmVhޠVh,VhVhVh,VhIVhЧVh,Vh=VhmVh,Vh VhfVh,VhVhǯVh,VhװVhVhBVh$VhVh VhZVhVhA,VhVhEVh*VhRVhVhüVhVhVhVhͿVh,Vh=VhVh,Vh-VhmVhf,VhVhVhVh<VhVhVhVh VhnVhdVhVhVhXVhLVhVhVh2VhVhVh@VhVhVh-,VhVh,VhVhL _You now have 91 gold pieces (gained 3).Vh3Vh'VhVh  #.# ##..### #. #.# #..#####. # .........  #.# ########  #.# ######  #g ∆ .....  #. #######  #.####   #.@..#   ####.# . #.# Kinetic Grapnel #.# #.# #.#  g   goblin (asleep) #.# Vh #.# #.# #.# #.#Vh 41.6 (32.0)  A goblin comes into view. It is wielding a +0 dagger.Vh-`.ggVhK====2.6 (33VhVht( _The goblin shouts!VhX2  #.# ##..### #  #.# #..#####  #.#   #.# #  #.# ######  #.# ∆   #g#   #.####   #@...#   ####.#   #.#   #.# #.#  #.# #.# Vh݋y #.# #.#  #.# #.#  #.# #.#  #.# #.#VhVhu&.gVh(P----3.6 (1.0)VhVhnVh0  You hit the goblin.  The goblin is severely wounded.Vh5Q=---4Vh*S _The goblin hits you but does no damage.Vh1 8  You hit the goblin.Vh C)Vh h625Kinetic GrapnelVh Vh J _You kill the goblin!Vh^  You see here a +0 dagger. _VhnXVh,Vh Vh,Vh,VhJXVhVh,VhVhVh,Vh[VhBVh,VhJVhVh-,VhVhVhVhVhVh7Vh Vh8VhVhNVhO,VhVhBVh,VhbVh)nVh,VhFVhVh,VhVhjVh,VhWVhVhVhVh VhSVh ,Vh VhVhN,Vh*VhXVhVh%,Vh&VhBVh'} _e - 2 scrolls labelled MYCVUD WYMOG (gained 1)Vh)3VhV*Vh?,Vh-,Vh\.Vh/Vh81Vh1Vh1VhS3Vh4,Vhy5Vh;Vh1BVhBVh?D,VhDVhGVhH,VhkIVhvJVhK,VhLVhMVhNVhOVhOVh[QVhR,VhTSVh{TVhU,Vh^VVhdWVhXBVh^VhcVh#dVheVhfVhfVh,gVhlVhTm,Vh#nVh6oVhp,VhpVhqVh&sVhNsVhsVhtVhKvVhwvVh)wVhyVh`zVhzVh,{Vh|Vh~,Vh|VhVh,VhVhVhVhBVhVhVh]VhVhUVh,Vh$VhVhZVhVhVhVhΛ! Vh#.# #.........)#.# #. ##########.# #.........†#.#####. #........#.####..........# Vh%#.....##...........>.....)....... ......##...####.####∩.###........ VhH#.....##........# #.## #..#### #.....###..###### #.# #..# #... Vhq{##..### #..#########.####..# #... ##..#####.......@......g...^...##- Vh˜...........#########.####...... .########..# #.# #..#### .########..#########.# #.∆ .....................#Vh# ##########.###.####### g   hobgoblin (asleep) Vhd#.# #.# Vh/M #########.###.# VhSc #........#.##.#Vh! 803.6 (58.0)  A hobgoblin comes into view.Vhmg.gVh5==4.6 (59VhŲVh+ _The hobgoblin shouts!Vh #.# #.)#.# #..# #.†#.#####.# .#.####.#. .....##.Vhb >.....). .....##...####.####∩.###.# .....##.# #.## #..####..# Vh 0.....###..###### #.# #..# #. #..### #..#.####..# #. #Vh ..#####........@....g....^...# ...Vh v#.####...... # #Vh/ ~..# #.# #..#### # VhU f#..#.# #..# ∆# Vh ...........# # #.###.# .#.# #.# #Vh 5.###.# #.Vh d.#.##.# #Vh 4g.Vhc Q--5.6 (1.0)Kinetic GrapnelVh% Vh( Vh4#.# #.)#.# #..# #.†#.#####.##.####.#.##.>.....).##...####.####∩.###.#.##.# #.## #..####..#.###..###### #.# #..# #. ..### #..#.####..# #. ..#####.g.....^...###.#.####...... #...# #.# #..#### #...#.# #..# ∆#.# # #..###.# . g.--6VhVh*J  *Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the hobgoblin.Vh Vh S#g.Vh V4---==Vh 7Vhެ VhC  Vhj T_The hobgoblin is severely wounded.VhW #.# #.)#.# ##.# #.†#.#####..#.####.#.##.>.....).##...####.####∩.###.#.##.# #.## #..####..#.###..###### #.# #..# # #..### #..##.####..# # #..#####.g.^...###.#.####...... ##..# #.# #..#### ##..#.# #..# ∆#.# # ##.###.#  #.# #.# #.###.# #.#.##.# #Vh1*Vh$  The rocky spike skewers the hobgoblin.VhSJ:†VheMp70-8Kinetic GrapnelVhTVhWVM _You kill the hobgoblin!Vh#.# #.)#.# #..# #.†#.#####.##.####.#.##.>.....).##...####.####∩.###.#.##.# #.## #..####..#.###..###### #.# #..# #. ..### #..#Vh#.####..# #. ..#####.†.^...###.#.####...... #...# #.# #..#### #...#.# #..# ∆#.# # #..###.# ..#.# #.#.###.# .#.##.# #Vh%e--9Vhv,Vhm.Vhx#.# #.)#.# #..# #.........†#.#####.##.####..........#.##.>.....).##...####.####∩.###.#.###.# #.## #..####..#.####..###### #.# #..# #. .### #..##.####..# #. .#####.VhC.^...###.##.####...... #.#..# #.# #..#### #.#..#.# #..# ∆#.#.# # #.#.###.####### . Vh3VhW-10Vh%Vhv _You see here a hobgoblin corpse.Vh~#.# #.)#.# #..# #.........†#.#####.###.#.####..........#.##.>.....).##...####.####∩.###.#.#.##.# #.## #..####..#.#.Vh###..###### #.# #..# #. ### #..##.####..# #. #####.†^...###.#.#Vh!.####...... #.#...# #.# #..#### #.#..#Vh#.# #..# ∆#.#..# # #.#.###.####### ...##.# #.# # VhX'V---1 Vh' _VhN1VhIVhVh#D5=VhXVh,VhVhVhVh_VhO=VhVh,VhVhVhVhVhVhL6==VhVhVhBVhtVhDVhLVhVhVh VhVh0,VhVhVhVh$==VhVhVhVhBBVhVh|#.####..........#...........# ..........>.....)...........# ###Vh∩.###........#.#.# .....# #.## #..####..#.#.######### #.# #..# #...........Vha#######.####..###.........###........†.......^...###.#.#..# ..#########.####........#.#.##+# ..# #.# #@.#####.#.####.# #########.# #..# ∆#.##P~.♣# ............# #..# #.##P~<.' #.###.#VhH / #... ...#P~.♣ #.# #.# ..... ## #.###.# #.#####+#. K   kobold (asleep) .#.##.# #.## #... #.###.# #K# #.#.#####.. ### #.# #.........Vh  243.0)  A kobold comes into view. It is wielding a +0 short sword.VhfIKKVh.Vh&==Vh5.6 (14VhVh ( _The kobold shouts!Vh{ ? >.....).. ∩.###...  #.## #..####.. #.# #..# #...##..###...†.......^...## #........  #.# #@.#  #..#  #..# < #... Vh]| #.# .....  #.####  #K# #  #.#  #.#Vh : >.....).. ∩.###...  #.## #..####.. #.# #..# #...##..###...†.......^...## #........  #.# #@.#  #..#  #..# < #...  #.# .....  #.####  #K# #  #.#  #.#Vh? Vh Vhi" VhA% ] _A kobold is nearby!Vhsk..........>.....)####.####∩.###.#.#.....# #.## #..####..#.#.########## #..# #............###.####..###.VhtB###........†.......^...###.#.#..# #########.####........#.#.##+ #.# #..#####.#.####.####### ∆#.##P~.♣#......... <.' #.###.######.. ...#P~.♣# #.# ....... ###.###.###### #+#. Vht.#.K# # #.. #.#.# #.#.##### #Vhu##  #.......  ##.####....#VhnwVhj}:K.Vh9:--6.0)Vhk!Kinetic Grapnel _Vh3Vh<Vh####.####∩.###.#.#.....# #.## #..############# #..# #............###.####..###...Vh###........†.......^...###.#.#..# #########.####........#.#.##+VhE #.# #..#####.#.####.####### ∆#.##P~.♣#......... Vh<.' #.###.######.........#P~.♣# #.# ......... ###.##Vh##K####### #+#. .#..# # #.. #.##.#.##### ### Vh` #.......  ##.####....#.VhH#### ###.#VhVh{K.--7VhwVh)Vh.....# #.## #..############# #..# #............###.####..#####........†.......^...###.#.#..# #########.####........#.#.##+ #.# #..#####.#.####.####### ∆#.##P~.♣#.........####.<.' #.###.######.........#P~.♣# #.# #...K ###.###.##.####### #+#. .#.# #.# # #.. #.#Vh\#.#.##### ###  #.......  ##.####....#.#### ###.##.S...##...#...VhLVhs.=8Vhj _The kobold closely misses you.Vh8  You hit the kobold.Vh'f)Vh[g59Kinetic GrapnelVhVhJ _You kill the kobold!Vh   ##### #..# #............###.####..#####........†.......^...###.#.#..# #########.####........#.#.##+ #.# #..#####.#.####.####### ∆#.##P~.♣#.........####.<.' Vh #.###.##########...........#P~.♣# #.# #... ###.####.####### #+#. .#.# #.# # #.....#.#.# #......†..... 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Vh Vha &6Vh Vh f _Found a scroll labelled CAZECY RYMAIN.Vh   #.###.##########...........#P~.♣# #.# #...) ###.####.####### #+#. .#. #.# # #.. #.# #.#.##### ###  #.......  ##.####....#.##.######. ###.###.@.?.....##...#... Vh .#..####......†..#.#..# #.#.##..####. ##..............###........##.### Vh' VhE( &7Vh/ Vh>1 Vh,9w.###.#.#P~.♣#. .# #.# #...)....... ###.##. .###.# #.##.####### #+#. VhZ9#.##.# # #.# # #...# .###.# Vh9#.# #.#.#####..# #.# #.# #.###.# #.# #.####....#Vh9#..# ##.######.####.#..##.## Vhh:#..@?.....##...#...##.# .#..####......†.....##.# #.#..# #.#.##..###..##.# #.#...∆ #.....÷).Vh:.## #.#.## #.###.###.### #.#.# #.##.# .÷÷#..# #.#.# #.#.###.###.Vh:#.).######.#.# #####.#..). #.###.##.###.VhoFVhVH&8VhOVhQVh~###.#.#P~.♣#.# # #.# #...). ###.##.# ###.# #.##.# #+#. .##.# # #.# # #...# ###.# #.# #.#.#####..#  #.# VhK#.# #.#  ##.# #.# #.####....##  #..# Vhv5##.######.####.#..##  #.## #...@.....##...#...#  Vh#.# .#..####......†.....#  Vhç#.# #.#..# #.#.##..###..#Vh#.# #.#...∆ #.....÷)..## #.#.## #.###.###.#Vha## #.#.# #.##.# Vh$÷÷#..# #.#.# #.#.###.###.# .VhF#.).######.#.# #####.#..). .###.##.###.#VhGVh&9VhmVh*Vh,40.6 (2VhVhyc _k - a scroll labelled CAZECY RYMAINVh~5 .#.#P~.♣#.#  #.# #...). ###.##.#.# #.##.#Vh6 ; #+#. ##.# # #.# # #...#.# #.# #.#.#####..#  #.# #.# #.# ##.# #.# #.####....## #..# ##.######.####.#..## #.## #.##...#...# #.# .#..####......†.....# #.# #.#..# #.#.##..###..# #.# #.#...∆ #.....÷). #.## #.#.## #.###.###.#Vh+7 _## #.#.# #.##.##..# #.#.# #.#.###.###.# #.).######.#.# #####.#..).###.##.###.#Vh> Vh@ +1.6 (1VhG VhII VhQ #.#.#P~.♣#.# # #.# #...). ###.##.#.# #.##.# #+# .##.# # #.# # #...#.# #.# #.#.#####..# # #.# #.# #.# Vh w ##.# #.# #.####....##  #..# ##.######.####.#..##  #.## #.##...#...#  #.# .#..####......†.....#  #.# #.#..# #.#.##..###..  #.# #.#...∆ #.....÷)#.## #.#.## #.###.###..## #.#.# #.##.÷#..# #.#.# #.#.###.###. Vh} .#.).######.#.# #####.#..).###.##.###.Vht Vh` &2Vh) Vh Vh7/.###.#.#P~.♣#. .# #.# #...). ###.##. .###.# #.##.# #+# #.##.# # #.# # #... .###.# #.# #.#.#####..# ## #.# #.# #.# ##.# #.# #.####....## #..#Vh8 ##.######.####.#..## #.## #.##...#...# #.# .#..####......†.....#VhN8 #.# #.#..# #.#.##..###.. #.# #.#...∆ #.....÷)Vhz8&#.## #.#.## #.###.###..## #.#.# #.##Vh8. .÷÷#..# #.#.# #.#.###.###. .Vh9.#.).######.#.# #####.#..) #.###.##.###.VhAVhC&3VhIVh7KVh #.###.#.#P~.♣# #.# #.# #...)....... ###.## #.###.# #.##.####### #+# .#.##.# # #.# # #... #.###.# #.# #.#.#####..# #.# #.# #. ##.# #.# #.####.... #..# ##.######.####.#.. #.## #.##...#... #.# .#..####......†..... #.# #.#..# #.#.##..###.. #.# #.#...∆ #.....÷)#.## #.#.##hH 2m #.###.###..## #.#.# #.##. ..÷÷#..# #.#.# #.#.###.###.#.).######.#.# #####.#..)#.###.##.###VhVhi&4Vh!VhA  #.# #...) ###.####.####### #+#. .#. #.# # #.. #.# #.#.##### ###  #.......  ##.####....#.##.######.####.##.........##...#... .#.@####......†..#.#..# #.#.##..###.∆ #.....÷).#.. ###....####.............##.##.... VhcVh&5VhVhMVhy ###.####### #+#. .#. #.# # #.. #.# #.#.##### ###  #.......  ##.####....#.##.#######.........##...#... .#..####......†..#.#.@# #.#.##..###.)...#.....÷). ####.#########.###.###.#.. ##.....## ##)..†###########.###.# Vh<6VhVh# _Found a club.VhHg .#. #.# # #.. #.# #.#.##### ###  #.......  ##.####....#.##.#######.........##...#... .#..####......†..#.#..####.#.##..###.)...#.....÷). ####.#########.###.###.# ......### #.##........÷ ........# ##..#..[###...## VhsVhu&7Vh̀VhVhiv #.##.# # #.# # #...# .###.# #.# #.#.#####..# #.# #.# #.###.# #.# #.####....##..# ##.######.####.#..##.## #.........##...#...##.# .#..####......†.....##.# #.#..####.#.##..###..##.# #.#..@)...#.....÷)..## #.#.#.###.###.#Vh)w ## #.#.# #.##.# .÷÷#..# #.#.# #.#.###.###.#.).######.#.# #####.#..). #..###.##.###.....####......##.##. #.....## ##)..÷#.###.#.# ##..#..[# ##...##.Vh Vh &8VhC VhM VhG .##.# # #.# # #...# ###.# #.# #.#.#####..#  #.# #.# #.#  ##.# #.# #.####....##  #..# ##.######.####.#..##  #.## Vh &#...##...#...#  #.# .#..####......†.....#  #.# #.#..####.#.##..###..##.# #.#...@...#.....÷)..## #.#.#.###.###.### #.#.# #.##.# Vh' ÷÷#..# #.#.# #.#.###.###.# .#.).######.#.# #####.#..). .###.##.###.# #VhP ....####.##.##.....# .....## ##)..÷#Vhv .###.#.## ##..#..[# ##...##.#VhO Vh &9VhD Vh M _You see here a +0 club.Vh,#.##.# # #.# # #... .###.# #.# #.#.#####..# ## #.# #.# #.# ##.# #.# #.####....## #..# ##.######.####.#..## #.## #...##...#...# #.#Vh- .#..####......†.....# #.# #.#..####.#.##..###.. #.# #.#..@)...#.....÷)#.## #.#.#.###.###.Vh--.## #.#.# #.##. .÷÷#..# #.#.# #.#.###.###. .Vh-.#.).######.#.# #####.#..) #.###.##.###. ##....####.##.##..... #.....## ##)..÷#.###.#..# ##..#..[# ##...##.Vh;Vh=.50 _VhEVhGVh 3Vh Vh# Vh ,Vh Vhw <  You see here a +0 club.Vh Vh  _VhV VhD Vh ,Vh Vh Vh ,Vh Vh Vh ,VhX Vh Vhb ,Vh Vh( Vh ,Vh Vh Vh> ,Vh Vh Vh ,Vh0 Vh Vh ,Vh/ Vh Vh ,Vh Vh$ Vh Vh Vh Vh/ Vh Vh Vh Vh| Vh! #.####..###.........#######.# †.......^...###.#.#..# #.# .####........#.#.##+# #.#  Vh" #.# #..#####.#.####.# #.# ##.# #..# #(#.##P~.♣### #.# Vh" ...# #..#####.#.##P~<.'.# #.# #######...........#P~.♣#.# #.#  #...).......#.####.##.###.#  #.##.########@# #+#......# 633.0)  # #.# ###.# #...######  #.# ##.#.#####..#  VhR# #.# #.#.........# #.# ##.####....## ##.######.####.#..## #.........##...#...#  .#..####......÷.....#Vhv#  Vh# \ #.#..####.#.##..###..#####Vh1. Vhh/ ,4.6 (14Vh5 Vh7 % _Found 4 stones.Vh*M3VhMVhSVhU,VhZ,VhZ,Vh\Vh9_Vh`,VhaVhcVhe,VhgVh]iVhZk,VhlVhnVhp,VhWqVhrVhs,VhtVhvVh$y,Vh3zVh|Vhq,VhVh>Vh,VhKVhC  You see here a +0 short sword.VhqVh _VhVhVhu,VhtVhAVh,Vh3VhzVhӚ,VhVhPVhXVh#BVhsVh[,VhVhVh,VhVhkVhj,VhVhVh,VhѼVhVhg,VhVheVh1,VhVhHVhK,VhbVhCVh,VheVh}Vh\VhVhVh@VhVh VhZVhVh,Vh-VhVh,VhVhVhVh1VhVhbVh,VhVh$Vh;-E ########### #.# ## ........... ... .. ##..#########.# %.  #............# .#  ##.........#.# b#  ##.........#.# .# ##.w........#.###.# Vh-#.#.............@.#.# ##..........#.#####.###.#  #.........)#.# #...Kinetic Grapnel  #.........÷#.#####.### ##..........#........... ......>.....)...........b   bat (asleep) ##.####∩.###........#.# ...# #.## #..####..#.#.Vh$.######### #### #.# #..# #................Vh9t 98.6 (3  A bat comes into view.Vh;,9.6 (35Vh@VhMC- _Found a quill talisman.VhzWj #.# ## ... .. %.   .#   b#   .#...#.###.#.......@.#.# ...#.#####  )#.#   ÷#. .VhW >.....). ∩.###..  #.## #.. #.# #..# Vh \ #.# ## ... .. %.   .#   b#  Vhj  .#...#.###.#.......@.#.# ...#.#####  )#.#   Vh 2÷#..>.....). ∩.###..Vh #.## #.. #.# #..# Vh Vh Vhw Vh0 Z _A bat is nearby!Vh  #.# ## ... .. %.   .#   b#   .#...#.###.#.......@.#.# ...#.#####  )#.#   ÷#. . >.....). ∩.###..  #.## #.. #.# #..# Vh  #.# ## ... .. %.   .#   b#   .#...#.###.#.......@.#.# ...#.#####  )#.# Vh[   ÷#..>.....). ∩.###.. #.## #.. #.# #..# Vh Vh Vh VhR Z _A bat is nearby!Vh  #.# ###  ... ... ..#.# #%. #.# #.# ##.#.# #b# ##.#.# #.# .w.#.###.# .#....@#.# .#.#####.###.# #.)#.# #.....# #.÷#..#.>.....)..# .####∩.###..# #.## #..####..#.#.# #.# #..# #.900.6 (1.0) _Vh Vh ########## #.# ### .......... ... ..#########.# #%....# #.b#...#.# #.w..#.###@# .#......#.# ..#.#####.###)#.# #....÷#.#####.### #..........# .....>.....)... #.####∩.###......# ..# #..####..#.#.##########1VhVh;Vh9.# . ########## #.# ###. Vh.......... ... ..#########.# #%....# #.b#. #.w..#.###.# Vh.#........#.# .#.#####.###)#.# #....÷#.#####.### #..........# .....>.....)... #.####∩.###......#VhVh&2Vhq Vh   The helpless bat fails to defend itself.  You puncture the bat!†93Kinetic GrapnelVh+] _You kill the bat!VhbDM # .# ########## #.# ###.# .......... ... ....#########.# #%....# #.#. #.wVhib#.###.# .#...............#.##Vh&jVh k&4VhJpVhsp _You see here a bat corpse.Vhy 3Vhz Vhq Vh M  ########## #.#####.#### .......... ... ......g#########.# #%..#..†#.Vh  #.w........#.###.#g   goblin (asleep)Vh^ 0  A goblin comes into view. It is wielding a +0 dagger.Vh [g.gVh L===5.6 (1Kinetic GrapnelVh Vh : _The goblin shouts! You hear a shout!Vhu## .#  .# ###########.#####.##### ...................g..# ..#########.# #%@.# ..Vhvu.# #.#.#.#.# #†#.#.#.# #.#S#w#.###.#.#.....#.# .Vhv#.#####.###.# S   ball python (constriction, wandering) .Vhv)#.# #.....# .÷#.#####.###.#Vh;{VhJ|VhׄUg.S.Vhb0---6VhVhː^ _A ball python comes into view.VhN!### ..#  #.# ##########.#####.##### ..............@g...##########.###%..###.# ..# #.#.# .#.# #†#S#.#.# #.#.# w#.###.#.# .....#.# #.#####.###.#)#.# #.....#  The goblin closely misses you.VhY5 gS.g 2 goblinsS)A goblin comes into view. It is wielding a +0 dagger.=--VhvZ7VhHaVhSg5 _The ball python hisses angrily.Vh0###. #.# ##########g#####@##### .................g..#########.###%.S###.#..# #.† . #.   goblin w#.###.......#.#####.###Vh,Vh .g....S.g 2 goblinsVh5.=8Vh]"Vh&%= _The goblin hits you but does no damage.Vh5b#########...... #@# ##########.#####.##### .Vh'c..........g....Sg...# .#########.###%..###.#..# #.†   goblin . #. w#.###......#.#VhdVhqWg.--9VhrVh$tVh}  *Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh ] `  You shape a spike launcher from a nearby wall.Vh. <#gVh~/ #4Vh/ =---==10Vh7 Vh%: _The rocky spike misses the goblin. The goblin closely misses you.Vh[u * You hit the goblin.Vhy  The goblin is moderately wounded.The rocky spike skewers the goblin.VhqS   ball python (constriction)VhVh+  S.  You kill the goblin!The ball python barely misses you. The ball python grabs you.Vh19-- 0 831.5 (0.9Constr VhVh_ _The ball python constricts you.Vhb82*Vh  `VhVh Sgg   goblinS   ball python (constriction)You closely miss the ball python. The rocky spike misses the ball python.The ball python bites you but does no damage.Vhӑ,2.5 (1.0VhVhי_ _The ball python constricts you.Vh^c=  You hit the ball python.VhiV)*VhQ>  You kill the ball python!The rocky spike skewers the goblin.VhaC)Vh.9)Vh20==10 91-3Kinetic GrapnelVhVhIJ _You kill the goblin!Vh VhT % Vh $#########Vh /#.......Vh  Vh@ # Vh `##########.#####@##### Vh ]...............).....#Vh #########.###%..###.#Vh P#.# .........#.#####.###.#Vh^ Vh Vh Vh ---VhV )--Vh 4Vh Vhh  Vh  VhI Things that are here: Vh S_a +0 dagger; a ball python corpseVh\ Vh S #########....... # ##########.#####)##### ...............)@....##########.###%..###..........# #.#.# .###.# ........)#.# #.....#VhQ Vh G-5 _Vh Vh? Vh4  ######### #.......# #.##.#####)#####.@.....#.#.###%..###.#.# #.#.# #.#.# #†#.# Vh75N#.#.# #.#.# .w.#.###.#.# #..#.#VhW5c.#.#####.###.# Vhu5`.)#.# #.....#Vh=VhO?T5=6VhGVhI VhI% Things that are here: VhId_a +0 dagger; a goblin corpseVhk Vh Vh Vh Vh |==Vh Vh BVh Vht 9=Vh Vhd ,Vh Vh # _You start resting.Vh 21.5 (56==2.5 (6Vh % _Magic restored.Vh= g==VhZ VhM XVhʣ Vhv ,Vh# ,Vh Vhf Vh VhH VhN Vhl Vh Vh8 Vhn Vh Vh Vh Vhj Vh3 Vh& VhVh.VhVh Vh Vh VhVh Vh*VhVh3VhVh$Vh-&VhP*Vh,Vh|.Vhh1Vh3Vh74Vhh5Vhu8Vh8Vh9VhtAVhAVhCVhJVh&KVhMVhWVh]XVhZVh<]Vh]VhdVhXhVhhVh9lVhoVhspVhsVh7vVhvVhwVhzVh3{Vh%|Vh~VhVhIVh4Vh'Vh5VhVhmVhғVh,VhVhVhӧVhgVhũVhDVh3VhնVhs,VhVh,VhSVhVh',VhVh,VhXVhV,VhVh,VhVh,Vh=Vh,VhxVhVhVhwVhr,VhVh,VhQVh,VhVhXVhVhVhN,VhVhA,Vh Vh,VhUVhH,VhTVhj,Vh`Vh,VhVh ,VhBVhVh Vh,VhVhVhVhVhVhVh!Vh\$,Vh%VhQ'Vh'Vh)VhT+,Vh,Vh.,Vh&0Vh 2Vh32Vh3Vh6,Vh8Vh>BVhM?Vhr?VhAVh,VhVh,VhdVhW,Vh Vh ,Vh Vh,VhVh,VhVh,VhVh ,Vh!VhH#Vh$,Vhh&Vh(,Vhp)Vhd+,Vh,Vh.,Vh0Vh;l 1021.5 (99.0) _You start waiting.Vh=-2.5 (100.0)VhFCVhF# _Done waiting.VhOVh(PVhQVh'VVh|YVhYVhp]Vhb  Things that are here:  a +0 dagger; a ball python corpseVhdVhd _VhZfVhhVhYmBVhrVhgs,VhtVhvVh{Vhh{Vh|Vh  Things that are here:  a +0 dagger; a ball python corpseVh 5 _Vh<VhVh,VhVhVhVhVhWVhVh,Vh̔VhVhBVhQVh?,VhVhVh,VhVhRBVhVh;Vh7,VhVh  Things that are here: _a +0 dagger; a ball python corpse  gobliVhVh/ _VhVh~Vhu,VhVhVhE,VhVhVh,VhVhYVh/VhU,Vh,Vh*VhT,Vh6Vh8nVh@VheVhVhdVh,Vh(VhVhhVhVhVh~Vh,,VhlVhVhS,VhVhVh,VhVhcVhBVhVh,VhVhyVh,VhVh7Vh,VhiVh1Vh,VhVhq VhL ,Vh VhJnVh),VhVhVhQ,VhVh1Vh,VhVhVh,VhVh>$Vh$Vh$Vh%Vh%Vhr&,Vh&Vh'Vh!),Vhp)VhH+Vh,BVh(.Vh+/,Vh/Vhg1Vh5Vht6Vh7,VhF8Vh:Vh:,Vh;Vh+>Vh?Vh@Vh,AVhV       #####  #...##################   #....................#   #############.#72.5 (50.0)   ##..............####.###   #......#######.........   #......# ######.###   #.##.### #.#   #.##.# #.# VhV  #†##.# #.#   ##)##.# #[# #    #...#.# #.# # VhU[Vh[Vh^E _Done exploring.Vh Vh Vh VhT8 ..............0.0)....Vh/= Vh@ Vh0C E _Done exploring.Vh2 #####...##################.................##############........## #######......... ######.###.  #.....##.# # 3.5 (1 _Vhf4      #####  #...########  #...#Vh  #.#.#  ##.####.  #......Vh#  #......# ######.  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VhD Vh!G &9VhK VhhP Vh  ##.##  ÷##.###)##.#Vh@ ...#...###### ######## .......##..#########...........##..###Vh .# #.# #.####### Vh Vh '90Vh{ Vhh VhN   ÷##.###)##....#.#VhSN ..##### ######## .......VhrN X##@.#########VhN #...........##..########VhN 4.#VhN  #.# #.####### VhT VhaW &1Vh[ Vhk] Vh Y ÷##)##.#...#.#..#### ######## .......Vh9 ##..##########.@.........#..######## ##.# .# #.# #........ Vh Vh{ &2Vh Vh Vh\  ##)....##Vh\ ## ######## .......##..#########...........Vh\ ##@.######## ##.#  #Vh ] 0#..### Vh:] [.# #.# #########Vh\] D Vh!c Vhd &3VhHi Vh..... VhwVh}=10VhVhW ...........##########.#)#### ....# ###########........#. #######.# ## ###  ####.........÷Vh<1VhVhVh\ ...........##########.#)#### ....# ###########........#. #######.# ## Vh\d  #####...... VhbVhe&2VhYmVh ##########.#)#### ....# ###########........#. #######.# ##   ##.####. VhVhW&3VhPVhfl )#### ....# ###########........#. #######.# ##Vhf ####  ##...#### VhQlVhm&4Vh rVhtVh< ....# ###########........#. #######.# ## ####....##.##########  #....>##. VhVh*&5VhVhoVhS= ###........#. #######.# ## ####....##.#############.......>.....#.  #........ VhXVhY&6Vh|]VhdVhIqJ  #######.# ## ####....##.#############.......>..... ####.........÷  #.....##. Vhz<7VhG~VhBVhO ] #.# #.#VhO &.# VhO #.# #.# ###  #.# #.# Vh P /# Vh0P #.# #.# # VhP #.# #.# # #.# #.# # #.# #.# # VhP k#.######.# #VhQ  #.@...##.#Vh Q J #####.Vh;Q V>. VhXQ I####.÷ VhqQ U#####......# ##.####.VhQ  VhQ ##...####. #....>##.VhQ k #. #.....##.VhQ Vh(X VhY &8Vh_ Vhb Vht #.# #.#.# #.# #.# ### # #.# #.# # #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.######.# #. #..@..##.#. #####.>. ####.÷÷# #####......#. ##.####. ##...####. Vh#....>##. #. #.....##.VhP/Y9Vh2 #.# #.#.###.   #.# #.# ### #.   #.# #.# ##.   #.# #.# #.   #.# #.# #.#   #.# #.# #.#   #.# #.# #.#   Vh9#.######.# #.#   #...@.##.#.#   #####.>.   ####.÷÷#.   #####......#.) ##.####.   ##...####.   #....>##.  Vh #.   #.....##.Vh=20VhVh>Vh,Bk #.# #.#.###.# #.# #.# ### #.# #.# #.# ##.# #.# #.# #..# #.# #.# #.# #.# #.# #.#  #.# #.# #.#  #.######.# #.#  #....@##.#.# #####.>.# ####.÷÷#. #####......#.). ##.####. ##...####. #....>##. #. #.....##.1VhmVhlVhnVhrVhtVhVhVhVhVhfVhhVhjVhVhVh9Vh8Vh  ###  #.# #.#####....##.##########.#######@......>........ ####.........÷÷#.. #####......#.)Vh9|##...####...# VhVh&2Vhz Vh Vh ,#.# #.# ### #.# #.# #.# ##.# #.# #.# #..# #.# #.# #.## #.# #.# #.# #.# #.# #.# #.######.# #.# #.....##.#.## #####.>.#####.÷÷#..######......#.).###.####.##...####....##....>##.....##.#.....##.....>##...####...#.VhVh&3Vh3VhҔVhQ ;#.# #.# ### #.# #.# #.# ##.# #.# #.# #..# #.# #.# #.## #.# #.# #.# #.# #.# #.# #.######.# #.# #.....##.#.## #####.>.## ####.÷÷#..# #####......#.).###.####.##...####....##....>##.....##.##.....##.....>###...####...#.#VhV VhQX &4VhK] VhB_ Vh* #.# #.# ### #.# #.# #.# ##.# #.# #.# #..# #.# #.# #.## #.# #.# #.# #.# #.# #.# #.######.# #.# #.....##.#.## #####.>.## ####.÷÷#..# #####......#.).###.####.##...####....##....>##.....###.##.....##.....>###...####...#.#5Vhk >#.# #.# ### #.# #.# #.# ##.# #.# #.# #..# #.# #.# #.## #.# #.# #.# #.# #.# #.# #.######.# #.# #.....##.#.## #####.>.## ####.÷÷#..# #####......#.).###.####.##...####....##....>##.....## # 6VhP Vh #.# #.# ### #.# #.# #.# ##.# #.# #.# #..# #.# #.# #.## #.# #.# #.# #.# #.# #.# #.######.# #.# #.....##.#.## #####.>.## ####.÷÷#..# #####......#.).###.####.##...####....####.#....>##.....## ##......# ##.....## Vhk Vh VhY 7Vh Vh% Vhl#.# #.# ### #.# ##.# #.# ##.# ##.# #.# #..# ##.# #.# #.## ##.# #.# #.# ##.# #.# #.# ##.######.# #.# ##.....##.#.## ######.>.## #####.÷÷#..# ######......#.).###.####.##...####....####.#....>##.....## ##) #.......# ## #.....##.....># #Vh5m[37m ##...####...#.# # 8Vh,\#.# #.# ### #.# #.#.# #.# ##.# #.#.# #.# #..# #.#.# #.# #.## #.#.# #.# #.# #.#.# #.# Vh\#.# #.#.######.# #.# #.#.....##.#.## #.#####..## #.####.Vh\ ÷÷#..# #.#####......#.).######.##.####.Vh\d##...####....####.Vh]#....>##.....## ##).#......# ##.Vhy]#.....##.....># #.##...####...#.# #.VhdVheg&9VhmVhuc _There is a stone staircase leading down here.VhVhzRead which item? Scrolls  e - 2 scrolls labelled MYCVUD WYMOG  f - a scroll labelled OMOTON YMIE  k - a scroll labelled CAZECY RYMAIN [!] read|quaffVhŷG[?] describe selectedVhVh Vh #.# #.# ### #.# #. krazycure the Tinkerer#.# #.###.# #. Gnoll#.# #.##..# #. Health: 20/20 ========================#.# #.##.## #. Magic: 16/16 ========================Vh#.# #.##.##. AC: 5Str: 9#.# #.##.##. EV: 10Int: 14#.######.#Vh#.##. SH: 0Dex: 10#.....##.##########.## #. XL:  2 Next: 91% Place: Dungeon:1#####.......@........## #. Noise: ---------  Time: 1129.5 (0.0)####.........÷÷#..# #. g) +2 dagger (drain)Vh/#####......#.).######. Cast: Kinetic Grapnel##.####............##...####....####...#....>##.....## ##).VhVe #.............# ##. #.....##.....># #. ##...####...#.# #. Things that are here: _a +0 dagger; a goblin corpse _Done exploring. _Done exploring. Vhn_You see here a +0 dagger. _There is a stone staircase leading down here.Vh  As you read the scroll labelled MYCVUD WYMOG, it crumbles to dust.  It is a scroll of identify.Vh/  --more--VhVh<Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled OMOTON YMIE  k - a scroll labelled CAZECY RYMAIN Potions (select first with !)  d - a pink potion[?] describe selectedVh,Vh3Vh4: #.# #.# ### #.# #. krazycure the TinkererVhz:#.# #.###.# #. Gnoll#.# #.#Vh:#..# #. Health: 20/20 ========================#.# #.##.## #. Magic: 16/16 ========================Vh:#.# #.##.##. AC: 5Vh;Str: 9#.# #.##.##. EV: 10Vh';HInt: 14#.######.#VhH;~#.##. SH: 0Dex: 10Vh;I#.....##.##########.## #. XL:  2 Next: 91% Place: Dungeon:1Vh;#####.......@........## #. Noise: ---------  Time: 1129.5 (0.0)####.........÷÷#..# #. g) +2 dagger (drain)Vh$<^#####......#.).######. Cast: Kinetic Grapnel##.####............##...####....####...#....>##.....## ##). VhV<#.............# ##. #.....##.....># #.Vh< ##...####...#.# #.  Vh<b_Done exploring. _Done exploring. _You see here a +0 dagger. Vh<_There is a stone staircase leading down here.  As you read the scroll labelled MYCVUD WYMOG, it crumbles to dust.  Vh<It is a scroll of identify.VhVh,30.5 (1Vh Vh`[ _d - a potion of heal woundsVhs3 Read which item? Scrolls  e - a scroll of identify  f - a scroll labelled OMOTON YMIE  k - a scroll labelled CAZECY RYMAIN [!] read|quaff[?] describe selectedVhVhVh #.# #.# ### #.# #. krazycure the Tinkerer#.# #.###.# #. Gnoll#.# #.##..# #. Health: 20/20 ========================#.# #.##.## #. Magic: 16/16 ========================VhDy#.# #.##.##. AC: 5Str: 9#.# #.##.##. EV: 10Int: 14Vhhl#.######.##.##. SH: 0Vh-Dex: 10Vh0#.....##.##########.## #. XL:  2 Next: 91% Place: Dungeon:1#####.......@........## #. Noise: ---------  Time: 1130.5 (0.0)####.........÷÷#..# #. g) +2 dagger (drain)#####......#.).######. Cast: Kinetic Grapnel##.####............##...####....####...#....>##.....## ##). VhS#.............# ##. #.....##.....># #.Vhs ##...####...#.# #.  VhL_Done exploring. _You see here a +0 dagger. Vh'_There is a stone staircase leading down here.  As you read the scroll labelled MYCVUD WYMOG, it crumbles to dust.  It is a scroll of identify. VhMF_d - a potion of heal woundsVh f  As you read the scroll labelled OMOTON YMIE, it crumbles to dust.Vh l11-----------1.5 (1VhB Vh Q _Your body is wracked with pain! It was a scroll of torment.VhھRead which item? Scrolls  e - a scroll of identify  k - a scroll labelled CAZECY RYMAIN [!] read|quaff[?] describe selectedVhEVhRVhZ #.# #.# ### #.# #. krazycure the Tinkerer#.# #.###.# #. Gnoll#.# #.##..# #. Health: 11/20 =============-----------#.# #.##.## #. Magic: 16/16 ========================#.# #.##.##. AC: 5Str: 9#.# #.##.##. EV: 10Int: 14#.######.##.##. SH: 0Dex: 10#.....##.##########.## #. XL:  2 Next: 91% Place: Dungeon:1#####.......@........## #. Noise: ---------  TimVh[ve: 1131.5 (0.0)####.........÷÷#..# #. g) +2 dagger (drain)#####......#.).######. Cast: Kinetic Grapnel##.####............##...####....####...#....>##.....## ##). #.............# ##. #.....##.....># #. ##...####...#.# #.  _There is a stone staircase leading down here.  As you read the scroll labelled MYCVUD WYMOG, it crumbles to dust.  It is a scroll of identify. _d - a potion of heal woundsAs you read the scroll labelled OMOTON YMIE, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.Vh[p VhXq  VhqJAs you read the scroll labelled CAZECY RYMAIN, it crumbles to dust.  Vhq4A wave of despondency washes over your surroundings.VhtVht$2.5 (1VhuWill/2 VhQuVh"}Vh7 _It was a scroll of vulnerability.VhIVhVh0VhgS2=VhwVh,VhVh,Vh/Vh,VhPVhVhPW3==Vh3Vh !,Vh!Vh5#,Vh$Vh%,Vh&Vh'Vh4(W4==Vh(VhW*,Vh*Vh,Vh,Vhx-Vh.,Vh/Vh/Vh09=Vhe0Vh 1Vh71O15==Vh1VhE3,Vh)4Vhq5Vh5VhP6Vh7,Vh8Vh:VhF:k6===Vh%;Vh<,Vh<Vh=Vh>Vh>Vh@,VhuAVhCVhECh7==VhDVhE,VhFVhGVhGVhlHVhI,VhJVhLVhL9=VhwMVhWOa8=VhxPVhQ,VhRVh T,VhTVhV,VhWVhXVhXR9==VhXVhYVhR[Vh[VhG\Vh]Vh]Vh^Vh$gVh2pj 67.5 (35.0) _You start resting.Vhr68.5 (36VhyVh|_ _You feel your willpower return.Vh6xVhxVhwyVhVh,0.0)Vhx20===9.5 (1Vh?VhpU _You start resting. HP restored.VhVhm Vh/VhVhY'70Vh!Vhb ........ ....... ...... ....#   ...+   ..#   #.#2 #@# .....!....# #........## ..........###........##.......###.....####..... ==VhVh-1.2 (1.7VhVh _You climb downwards.  Found 2 lumpy inky potions. _There is a stone staircase leading up here.VhA ........ .. .. ....# ...+ ..##.# ###.####<#.#.....!.@..##........#...###..#.#VhVh320 _VhUVhVh . ....... ...... ....# ...+ ..# #.# #.##.####<#.#.!@...##.##..#.##  ##.#  ##.....##  ##.....  ##..#.#VhVhe&3VhVhkVh2L . ....... ...... ....# ...+ ..# #.# #.##.####<#.##......@....##.##.######.##  ##.#  ##.....## Vh ##..... ##..#.#VhVhu&4Vhs"Vh-Vh/+5.2 (2Vh3Vhh6X _f - 2 lumpy inky potionsVh0 . . ...... ....# ...+ ..## #.# ##..##.####<#.# #.# ###.##.##.##  ##VhD(.#  ##.....## ##.....#  ##..#.#VhVhފr   rat (wandering)rVh_+6.2 (1VhbVhmV _A rat comes into view.Vh  # + # VhH# #.# ##..##.####<#.# .........# ##### .......#########  ### Vhmr.#.# #$#..VhvVhir.∆Vh&7Vh$Vh'+ _Found 16 gold pieces.Vh<C .# .+ .# ## #.#.##..##.####<#.# .........# #####..#.......#########  # ##r....Vh?#..#.# ∆ #$#.. .# #Vh/Vh1wr.rVhG===8Kinetic GrapnelVh]Vh- _The rat squeaks loudly.Vh-(...........#...+  ..# # # #.#.#..##.####<#...#  #####..#.......######.###.......##.r...###.....# ##..#.#∆#$#..VhL.# #.VhaVh):r.Vh0---9Vh VhVh$.. ....... ...... ....# ...+  ..# #  # #.#.# #..##.####<#.# #... #####..#........# ######........####..r###.....## ##.....# ##..#.#∆#$#..VhrVhn:r.VhC---80VhVh Vh0@................#...+  ..# # # #.#.##..##.####@#.#...#  #####..#...............######...r....####.......##.....####.....# ##..#.#VhVhC%:r.Vh5(&1Vh,Vh80a _There is a stone staircase leading up here.Vhl 5.._.....................##.......+ #......#  # #..##.####<#.#...........#  ###........##..#.........r.....######.####.......###.....####....Vho Vhu X_r.Vh-w &2Vh{ Vh9~ 7 _Found a burning altar of Makhleb.Vh<8.........._ .............##.......+ #......# ## #.#.#..##.### #...........###.....r..##..#...............#######..# ###  ##.....## ##.....# ##..#Vh8Vh{:Vh@:r.VhgA&3VhFVhOIa _There is a stone staircase leading up here.Vh^ _#Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.4---==4_ _The rat barely misses you.Vhl .._.....................##.......+ #......#  # #@##..##.####<#.#........r..#  ###........##..#.........######.####.......#Vh ^##.....####....Vh VhB :r.Vh4 /--5Vh  Vh VhЂ5  You hit the rat.VhsV_<Vh.W5=-6Vhd9Kinetic GrapnelVhŒVh G _You kill the rat!Vhk0: .........._ .............##.......+ #......# ## #.#.#..##.####@# #...........###........##..#....######.....##..#.#Vhs79_Vh!:.-7Vh>8_VhAw _There is a stone staircase leading up, spattered with blood here.Vh M.._.....................##.......+ #......#  # #@##..##.####<#.#...........# ###........##..#....######.....Vh VhU Q----8 _Vh Vh Vhm M..._...##.+ #.....@#  #....#.##..##.####<##...........#....#.........####.....##Vh 7_Vh &9Vh\ :_Vh Vh M#..<.$#......_.....##.+ ##......#  #....#.##..##.####<#.#..#............Vha S<_Vh U5=90Vh Vh N _Found 6 gold pieces. Found a stone staircase leading up.Vh_##.###'..∩.b+##.###b   bat (asleep)Vh7  You open the door.Vh,Vhib∩..#bVho=1Kinetic GrapnelVh:_Vh _A bat comes into view. _Found Guoboah's Jewellery Shop.Vhg` .#..<.$# ...... ..... _.... ... .. .###.### #..b∩..+ ##......###.### #....#.#.# #..##.####<#.##...........####........##..# ........#######........## _19--=2_ _The bat hits you. _There is an open door, spattered with blood here.Vh2` *Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh>  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat!Vh_#†krazycure the Tinkerer.......#..<.$#Gnoll.............Health: 19/20 ======================--............Magic: 13/16 ===================-----_..........AC: 5Str: 9..........EV: 10Int: 14.........SH: 0Dex: 10........###.###XL:  2 Next: 100% Place: Dungeon:2#.......@.†∩..+Noise: ==-------  Time: 1193.2 (1.0)##......###.###g) +2 dagger (drain)#....#.#.#Cast: Kinetic Grapnel#.Vhԏ.##.####<#.##...........####........##..#...............#######........####.......# _The bat hits you. _There is an open door, spattered with blood here.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat! _You kill the bat!You have reached level 3!  --more--Vh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Vh024/25=4/18----113 0% Kinetic GrapnelVhs7Vhe:U _You feel stronger. x2Vhe.......#..<.$# ............. ............ _.......... .......... ... #.###.### #.'@†∩..+ ##......###.### #....#.#.# ##..##.####<#.##...........####..............#######........## VhVh6--4 _Vh7_VhVhs .#..<.$# .... ..... _.......... .......... +#......... .# .###.### #.'.@∩..+ ##......###.### #....#.#.#.# #..##.####<#.#+# --5_ _You see here a bat corpse.VhC(.#..<.$# . . _. ..........#+# ......... #.# .VhCg###.### #.'.†@..+ ##......###.### #....#.#.#.# #..##.####<#.#+# VhK6_VhM5==5==6 VhM _VhR9_VhUl _There is an entrance to Guoboah's Jewellery Shop here.Vh MVh[Welcome to Guoboah's Jewellery Shop! What would you like to do?  a -  480 gold an amulet of faith (unknown)b -  360 gold an amulet of guardian spirit (unknown)  c -  360 gold an amulet of magic regeneration (unknown)  d -  360 gold an amulet of the acrobat (unknown)  e -  432 gold a +6 ring of dexterity (unknown)  f -  300 gold a ring of protection from fire (unknown)  g -  432 gold a +4 ring of slaying (unknown)  h -  432 gold a +6 ring of strength (unknown)  i -  960 gold a storm talisman You have 91 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listVhVhVhkrazycure the Tinkerer.......#..<.$#Gnoll.............Health: 25/25 ========================............Magic: 15/18 ====================----_..........AC: 5Str: 11..........#+#EV: 10Int: 14......... #.#SH: 0Dex: 10Vhl........###.###XL:  3 Next:  0% Place: Dungeon:2#.......'.†@..+Noise: ---------  Time: 1196.2 (0.0)##......###.###g) +2 dagger (drain)#....#.#.#.#VhCast: Kinetic Grapnel#..##.####<#.#+##...........####........##..#...............#######........##Vh;##.......#You have reached level 3!Vh1Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 VhU_You see here a bat corpse. _There is an entrance to Guoboah's Jewellery Shop here.Vh>9_VhVh! 7_Vhv"Vhy.#..<.$# . . _. .#+# ......... #.# .###.### #.Vh'.†∩@.+ ##......###.### #....#.#.#.#  #..##.####<#.#+# Vh8_Vh27.2 (1 _Vhj7_VhVhhK 4.#..<.$# . . _. .#+# . #.# .###.### #.'.†∩.@+ ##......###.### VhK #....#.#.#.# #..##.####<#.#+# VhT H_#VhU &8VhZ 9_VhS] ] _Your spike launcher falls apart as you grow too distant to maintain it.Vh..._....>....#'.###VhVh&9Vh;Vhu _You open the door. _Found a stone staircase leading down.Vh.#..<.$# ........ ....... ....._. .....#+# ...>. . #.# ... .Vho ###.###.# #.'.†∩..@.# ##......###.##### #....#.#.#.# # Vh16_Vh/200 _Vhp9_VhQ _There is an open door here.Vh3Vh{VhiVh͑| _VhOVhD6=Vh"Vh,VhVh,VhVh6,VhVh˟Vh9=VhVh,,VhVhߤVhD7=VhͥVhv,VhFVh,VhVhV,VhOVhVh®9=VhrVhVhVhвVhݴb8==VhpVh4 _Magic restored.Vh Vh6VhVh̼Vh?,VhVh{Vh,VhVhnVhsVh:==VhVhDVhL  #######  #..<.$##....... Vh.....b#....... ....... ....... _............ ....... ..........#'# ...>.Vh ......... #@# ... ........###.###.#Vh4 #.......'.†∩..'.#Kinetic Grapnel ##......###.##### Vh#....#.#.#.#  #..##.####<#.#+#Vh6b   bat (asleep)  #.# VhYA ###.##..#....Vh{#....#Vhq _199.0)  You open the door.Vh-20.2 (20Vh 9_VhV _A bat comes into view.Vh0  . ## ####### .. ...#..<.$##.............b#......................._......................>.. #.# ....###.###.'.†∩..'.##......###.##### #....#.#.#.Vh #..##.####<#.#+#....# #####..#Vhl h_1.2 (1.0) Vh _ _There is an open door here.VhM . ## ####### .. Vhr#..<.$##.b#._..........@................#'#.g...>.Vh..... #.# B............###.###.#.....# #..B   giant cockroach (asleep).g   hobgoblin (asleep)Vhzb   bat (asleep)Vh^  A giant cockroach and a hobgoblin come into view.VhHVhVhtVh %.#b_gB..BgVha%Ebwandering)Vhm&E====2VhQ,Vh>0+ _The hobgoblin shouts!Vh...## # ...#..<.$##....... .#b...... . _.g. .#'#B....>. .Vh. #.#......#........###.###.#..##.......'.†∩..'.# ###......###.##### #....#.#.#.#  #..##.####<#.#+# VhVhYVhφVh^.bbVhF[=---3Vhm7_Vhk _The giant cockroach closely misses you. The hobgoblin misses you.Vh6h@ _*Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh=  You shape a spike launcher from a nearby wall.  The rocky spike skewers the giant cockroach.Vhy  The giant cockroach is moderately wounded.VhwVhh b.#BThe bat hits you but does no damage. The giant cockroach bites you.Vh+4-6---=--4Vh7_VhW _The hobgoblin closely misses you.Vh'Q z . .. ## # ... .#..<.$##....... .#b...... . _.g. .#'#B....>. VhQ 8.. #.#......# ........###.###.#..#VhQ  #.......'.†∩..'.# ## ##......###.##### #....#.#.#.#VhR  #..##.####<#.#+#  #.#VhX F_*Vh/ Q  The rocky spike skewers the giant cockroach!Vh|4 _g   hobgoblinb   batVhP ,VhE Vh .bg.†Vh 5=---4-5 _You kill the giant cockroach!Vh 7_Vh C  . ..# # ... .#..<.$##....... .#. .b. _.g. .#'#†....>. Vh $..#.#......# .###.###.#.# #.......'.†∩..'.# ## ##......###.#####Vh& g #....#.#.#.# #..##.####<#.#+#  #.# _Your Spellcasting skill increases to level 5!VhG Vh, 1*Vh̰ K  The rocky spike skewers the hobgoblin.Vh0,Vh 3F  The hobgoblin is lightly wounded.Vh:._b.gVhU;f4--6Vh'B9_Vh. ..#.#......# .Vh###.###.#..##.......'.†∩..'.# ####......###.##### #....#.#.#.##..##.####<#.#+# VhwN_*Vh1K  The rocky spike skewers the hobgoblin.Vh)VhFV_†Vh)Lh108Kinetic GrapnelVhR7_VhV _You kill the hobgoblin! _You see here a bat corpse.Vh M  . ### ####### ... #..<.$##...#._.†...........#†#†....>...........#.#......####.###...#.#+#Vh Vh d7=--9 _Vh; 8_Vhc Vh|-M  ### ####### ... #..<.$##....#......_.†....................#†#†....>.##.##..#.#.#.#Vh69_Vh8i3=---30Vh>2_Vh@Vhv. .. ### # ... .#..<.$##. .#. . _.†. .#†#†....>..#.#......#.Vh)###.###.#..##.'.†∩..'.#.####......###.##### # VhVh&1Vh2_VhVh8QM  ### ####### ... ..#..<.@###..............._..........†.............###.##### #VhH_#Vh&2Vh:_Vhpl _Your spike launcher falls apart as you grow too distant to maintain it.VhG=3.2 (2VhVh= _You now have 97 gold pieces (gained 6).Vh3Vh(Vh=4==VhVh`98Vh)==VhVh!,VhVh~5==VhvVh1 _HP restored.VhVh#VhVhVVhZP==VhAVhVh,VhVhIVhVh9=VhVhVhͱ,Vh`VhVh,VhVh]Vh`,VhVh6Vh,VhǽVhZVh6,VhVhVhB,VhVhVh6,VhVhVh,VhWVhVhr,VhVhVhO,VhVhVhVh6VhVh3Vh,VhVhVhVhVh[VhVhVhVhAVhVh,VhdVhVhW,VhVhVh,VhVh Vh,VhVhVh.†..............# #†#†....>.#####.# #.#......## #.# #.###.#..# #.# †∩..'.#.## #.# #.#####.# #.## #.#Vh,I#..# #+# #..## # #.@.# #..# #...# ..# # VhZ:.## ........# .# ..J.......# ## ..........# VhYJ   endoplasm (asleep) .# .....#....# .# .....#...## Vh-..Vh 0607.0)Vh ,1.2 (28VhVh] _An endoplasm comes into view.Vhv #†#†....>.#####. #.#......## #.##.#..# #. †∩..'.#.#. #.#####.# #.## ..+..## ....# ..# ..........##.... ..J #. .##.##  #.VhD Vh 12.2 (1.0)Vh Vh Vh7.#†#†....>.#####.# .#.#......## #.##.###.#..# #.# .†∩..'.#.## #.##.#####.# #.## .#.# #..# .#+# #..## .# #...##..# #@..#.#.#.##.#.#...J.# .##.#.#.#....# #.#......#...## #..Vh8.....##...# # #.Vh@VhQ=3Kinetic GrapnelVhVhVh.#......## ##.###.#..# #.# .†∩..'.#.# ##.#####.# # .#.# .+# ##### #... Vhz##..# ......#...## ...# .......@...## J#..# ##.#Vh# #. ...# VhVh&4VhVhKVhB.#.#......## #.##.###.#..# #.# '.†∩..'.#.## #.##.#####.# #.## #.#.# #..# #.#+# #..##.#.#######...# .##..#.#...##.# <.#.##.#.#.J.#.##.#.#.#....# .#.#.#...## $#...#...# .# #.. ...##<5 _Found a stone staircase leading up.VhJ.J6 _The endoplasm quivers.Vh  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh}I#J.VhT#6Vh~<---==7VhVhKD _You shape a spike launcher from a nearby wall.Vh #.#......## #.# .###.#..# #.# .†∩..'.#.## #.# .#####.# #.## Vh! .#.# #..# .#+# #..## # .#######...# ##..# .#...## Vh% # <.....J.@...# ## .# # .# ## .# . #.# .#...## #.. ......##...# # #. ...... ...##Vh .*Vh3 9  Vh <The rocky spike skewers the endoplasm.VhS VhuU .J  The endoplasm is almost dead.The endoplasm attacks as it pursues you!VhV .-8VhZ] Vh_ @ _The endoplasm hits you but does no damage.VhY *You hit the endoplasm but do no damage.Vh  The endoplasm is almost dead.The rocky spike skewers the endoplasm.Vh̏)Vh&.Vh+v4=9.1 (0.9Kinetic GrapnelVh!Vh# Vh $?_You kill the endoplasm!VhWm.#.#......## #.##.###.#..# #.# '.†∩..'.#.## #.##.#####.# #.## #.#.# #..# #.#+# #..##.# .#######...# .##..# .#...##.# <.#.## .#.# .#.## .#.# .#....# .#.# .#...## $#.. ......#...# .# #. ...... ...##Vhk7--70.1 (1.0VhVh"Vht:3Vhf;Vh/>Vh>9---VhMD7=VhGnVhHVhJVhKVhKVhMVh)N9=VhOVhP,VhvQVhSVh*TL8==VhUVh\Vhd###.###.#..# #.# .'.†∩..'.#.## #.# .###.#####.# #.## .#.#.# #..# <#.#+# # #..## ...# #.#######...##..# #.......#...##..Vhze#<...........## ..#--..##.#..##....##.#.### #$#..##...K   kobold (wandering)  .# #.. ..## .K....# !Vhpl& Vhlq8.1 (8  A kobold comes into view. It is wielding a +0 short sword.Vh*sAK.Vhv+9.1 (9Vh|Vh[ _Found a smoky green potion.Vh'.†∩..'.#.## #.# ###.#####.# #.## #.#.# #..# #.#+# ##..# ..# #.#######...# ##..# #.......#...#..# #<....# ## .......# # .# ## .#  .#....# #.# .#...## $#.. .##...# .# #. ..K.... ...##  ......# .!#[...Vh ).#K.Vh,80.1 (1VhVh0 _Found a sling and a cloak.Vh##.#####.# #.# .#.# #..# Vhr.#+# ##..# .# #.#######...# ##..# #.......#...#Vh'..# #<....# ## ...VhP# # .# Vh## .#  .#....# Vh#.# ..#...## Vhd#.. ...K...##...# # #. ....... ...#Vhx=# ......# ..!# [... .)#Vh .....Vhd|K.1Vh VhfOp #.## #..# # #..##  #.#######...#  #.......#...##  #<...........#  .............#  .............#  .........@...#  ........#....#  ....K...#...##  .......##...# # #. ....... ...##  ......# ..!# .[... .).# .....Vh #.## #..# # #..##  #.#######...#  #.......#...##  #<...........#  .............#  .............#  .........@...#  ........#....#  ....K...#...##  .......##...#Vh #. ....... ...## ......# ..!# .[... .).# ..... VhH4Vhs _A kobold is nearby!Vh H  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Vhn K..#.KVh `6---===2Vh Kinetic GrapnelVh3 Vh : _The kobold shouts! You hear a shout!Vh Vh;K.Vh0---3Vh:VhOVhW>.KVh>XB---4Vh^VhC`Vh.*Vhթ q  The metal spike skewers the kobold.Vh' VhW2 )gg   hobgoblinYou kill the kobold!Vh; ---6=5Kinetic GrapnelVhC VhF \ _A hobgoblin comes into view.VhW #.#####.# #.## #.#.# #..# #.#+# # #..##.# #.#...# .##..# #VhW .#...##.# #<.#.## .#.# .#.## .)@....#.# .#....# VhW .#.# ..g.....#...## $#.. .......VhW #...# .# #. ....... VhW 6...##VhX 6 ......# ..!# .[... .).#Vh+X H..... .....Vh[ Vhc G.gVhf .-6Vhm Vh+o Vh5.###.#####.# #.## .#.#.# #..# <#.#+# # #..##.# #.#######...#.##..# #.#...##.# #<.#.## .#.# .#.## .@.....#.# .#....#.#.# ...g....#...## Vhq6?#$#.. .##...#  .# #. . ...## ......# ..!#.[... .).#. .....VhP8Vht@G.gVhBW-7Kinetic GrapnelVh JVhmN  Things that are here: _a +0 short sword; a kobold corpseVh ###.#####.# #.## #.#.# #..# #.#+# # #..## # #.#######...# ##..# #.#...## # #<.Vh# ## .# # .# ## .)@....# # .#....# #.# ....g...#...## Vh$#.. .##...# Vh.# #. . ...##Vh......# ..!# Vh]..[... .).#...... .....Vh)Vh+G.gVh[7=8 _VhVh-VhW Vhqa ?g.Vhc &9VhVl Vhl Vh VhԌ Xg..#Vh '90Vh Vh VhSVhTT3--=VhT 1Vhj[Vh5^- _The hobgoblin hits you.VhUg  You hit the hobgoblin.  The hobgoblin is severely wounded.Vhh]--=2VhnVhcr- _The hobgoblin hits you.Vh;  You hit the hobgoblin.VhC)Vhh203Kinetic GrapnelVhVhM _You kill the hobgoblin!Vh 9 #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh{ \6-=4Vh Vh D _You shape a spike launcher from a nearby wall.VhM.#####.# #.## .#.# #..# .#+# # #..## # #.#...# Vh!N##..# #.#...## # #<.# ## .# # .# ## .Vh`N).@...# # .#....# #.# ..#...## Vh0O#.. .......#...# # #. ....... ...##......# ..!#..[... .).#...... .....VhXVh[/--5Vh[bVhKdVh .#.# .+# ## #.#######... ##..# #.......#...## ...# #<.....## .. #).......# #......#...#.Vh|.....##...# ......#_....Vh"}4=--6Vh)Vh3,< _Found a faded altar of an unknown god.VhbQ +# ## #.#######... ##..# #.......#...## ...# #<...........## ...... ....... .#.....).VhHc......# ##@..##.##...#  #. ...#VhwcS###.....#Vh,nVho&7VhwVhWyVh߸ U  #.#######... ##..# #.......#...## ...# #<...........## ....... .. .#)..# ##...##.##@..#  #.#...# ##..!# #b   bat (asleep)#b....#Vh VhA @-8VhH '_Vhn V _A bat comes into view.Vh5L # #.#...# ..# #.......#...## # #<...........# ## .............# # .......# ## .).....# # .#....# .# .#...## .. .##.@.# VhL b #. .#...## ......##..!# ..[...#..).# #_....# #.....# VhSV VhX &9Vh` Vha Vh..# #.......#...## ..# #<...........## ....... . #) ..#....#Vh#...## ..##...#  #.Vh5#..@## ##..!# Vh{[...#..)..... #_....#.....#b....##Vh!,Vh #Vhq*_bb.Vhp,5==7=300Kinetic GrapnelVh49_Vh6Vh+G..# #<..... .## ....... . #) ..#....##...#.##...#  #....## ##..@# [...#..).....#.b... #_....#.....## #....#VhEVhmJ#b._b.Vh>.=1Vh9_Vh^ _The bat hits you but does no damage. _You see here a smoky green potion.VhF #..# #.#...# ..# #<.....#. .. #).....#.#.#...## .. #...##..#..@##....##b.![).#......#....._....#.##....##....#b._2 _The bat hits you but does no damage.Vh q #.#######...# #..# #.......#...#.# #<.....#. .. #).....#.##.#...## .. ##.@.##..#.b.##....##..![).#......#....._....##.#Vh: ,Vh %b.Vh &3Vhp 9_VhĹ : _The bat hits you but does no damage.VhUP..# #.......#...## Vhy..# #<...........## ....... Vhr. #) ..#....#Vhb.## ..##...#  #.#..@## VhM-##..!# [...#..)..... Vh#_....#.....### VhVhVhVh?&b.Vh\==-4Vh'_VhKVh'   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh' Vh1 .b#_You shape a spike launcher from a nearby wall.Vh2 ^5--==5VhP= '_Vh? Q _The bat closely misses you.VhK f..# #<..... .## ....... . #) ..#....##.##.b.#  #....## ##..@# VhTL [...#..).#.... #_....#.....## #....# Vh7N VhoN VhO VhV Q.b_VhW ^6=---6Vh] '_Vhlb _You see here a smoky green potion.Vh## .. . #).....# ..#....## ..##...#  #...b# ##..!# [...#..)@#....# #_....#.# #....##VhG*_VhE  The metal spike skewers the bat.Vh:)Vhd&.Vhe2=-7Kinetic GrapnelVhlVhnG _You kill the bat!Vh"*M.# #<#. .......# #).....#Vhz.#.#...## .. #...  #..#...##....##..@#[).# Vh......#.....##_....###...#VhC8_Vh.-8Vh'_VhVhE-9.1 (2Vh9_Vh=X _k - a smoky green potionVh~ M#..# #.#...# ..# #<.....#. .. #).....#.#.#...## .. #...##..#..@##....##...#[).# ......#.....###....#VhVh0H=10.1 (1VhVhVh M #.#######...# #..# #.......#...#.# #<.....#. .. #).....#.##.#...## .. ##.@.##..#...##....##...#Vhh ..[...#..).#_###....#Vh 8_Vh &1Vh/ Vh VhTFM+# # #..# # #.#######...# #..# #.......#...#.# #<....#.... .... #)..##.#.@.## .. ##...  #..#...##......##...###.....#Vh"VhN3C2Vh}/M.#  +# # #..# #.#######...# #..# #.#...#.# #<#.. ...... #....)..##.#...## .. ##...  #. .......#...##_#.....Vh(K#_Vhj!T7=3Vh%Vh-*VhzM####.## #.#  Vh+# # #..# #.#######...# #..# #.#...#.# #<VhF# .. #Vh ....)......#....#Vh< [.....#...## Vhf .. .......##...##_....Vh*<4Vh0Vh2Vh]#.#####.# #.## .#.# #..# .#+# # #..## .# #.#...##..# #.#...##.# #<.#.## .#.# .# .## .).@...#.# .#....# #.# ........#...## #.. .......##...# # #. .......#...## ......##...# ..[...#..).# ......#.....#  #_....#Vhg&_Vho&5Vh-9_VhVh…#.#####.# #.## #.#.# #..# #.#+# # #..##.# #.#...# Vh5[.##..# #.#...##.# #<.#.## .#.# VhՆe.#.## .)@....#.# .#....# .#.# ..#...## $#.. .......#...# .# #. .......#Vh %...## ......##...# ..[...#.Vh:.).# ......#.....# Vh|E #_....#VhMVhg&6VhhVhDVh .###.#####.# #.## .#.#.# #..# <#.#+# # #..##.# #.#######...#.##..# #.#...##.# #<.#.## .#.# .#.## .@.....#.# .#....#.#.# .#...## #$#.. .##...#  .# #. .#...## ......##...#Vh  ..[...#..).# ......#.....# #_....#Vhs 8_Vh B=7Vhq Vh  Things that are here: _a +0 short sword; a hobgoblin corpse; a kobold corpseVh:#.#.#.# #..# #<#.#+# #. #..## ....# #.#######...##..# #.......#...##..#<...........## #..#.# #.## #).....#..# ##....# #..#.# #.#...##  #$#.. #VhT;`#...#  .# #..#...## ##...#[...).#.....#..Vh;...#.#_....# #.....#VhVh-8 _Vh 9_VhVhuk#<#.#+# #. #..## .....# #.#######...##..# #.......#...##..#<...........## #..#.# #.## #).....# #.....# #..#....# ##..#.# #.#...##  #$#.. ##... .# #. ..#...## #...[...).##.......#.....#.#_....#.#.....#  #.....#VhgtVh xU8==9Vh9_Vh Vh= .....# #.#######...##..# #.......#...##...# ##<.....## #.. ..#)..... #......#.. ##..##  #$#..##...# Vh>) .# #. .....# ##...# ####....###....#VhGVhJ'20Vh~RVhTVh#..# #.......#...##..#<...........## #..#.# #..# ## #).....# ##.....# #..#....#  ##..#.# #.#...##  #$#.. ####... .# #.#..#...## ##...[...#..).##.......#.....#..#_....#.#.....#####....#.....# #######....# #....#VhL_1Vh@_VhA ...# ##<.....## #... .. #.....#)... ##......#.  ##..## #$#.. ####...#  .# #.#.....# ##...# .....[...#..)#.......###...#Vh&2Vh'_VhVhj# #..# #.# #.# ### #).....#  ##.....# #..#....#  ##..#.# #.#...## #$#.. ####... .# #.#..#...## .##.........[@..#..).##.......#.....#..#_....#.#.....#####....#.....# #######....# #....# ##...# Vh7nVhxY==3VhVh ]#.## #.# ##.# #....#  ##.....## #.).....# ##.....# #.#....# ##..#.# #.#...##Vh]  #$#.. ###.##...# .# #.#.#...###.#.##...#.@...#..).#Vh #..#.#.....##.#_....#Vh .#.....#...####....#.....#.. #######....#.Vh c #....#  ##...#VhT Vh= &4Vh@ Vhq N _You see here a +0 cloak.VhsaVh8e&5VhmH_ _l - a +0 cloakVh VhS BInventory: 12/52 slots Hand Weapons (go to first with ))  g - a +2 dagger of draining (weapon)a - a +0 hammer  j - a +0 war axe Vhע Armour (go to first with [)  h - a +0 ring mail (worn)b - a +0 robe  l - a +0 cloak Jewellery (go to first with "=)  i - a ring of magical power (worn) Scrolls (go to first with ?)e - a scroll of identify Potions (go to first with !)  c - a potion of magic Vh z d - a potion of heal wounds  f - 2 lumpy inky potions  k - a smoky green potionVhw] l - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Vh] 8Your AC would increase by 1.1 (5.1 -> 6.2). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour Vh6^ _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.VhQVhtVhfVhq#........## #.............#Vh)krazycure the Tinkerer ##.......# #.............#VhJGnoll##.....## #.......).....#VhhHealth: 25/25 ========================##.....# #........#....#VhMagic: 18/18 ========================##..#.# #........#...##VhAC: 5Str: 11#$#.. ###.......##...#VhZEV: 10Int: 14VhA.# #.#.........#...##SH: 0Dex: 10#.#........##...#VhXL:  3 Next: 22% Place: Dungeon:2.......@...#..).#Noise: ---------  Time: 1325.1 (0.0)#..#.......#.....#g) +2 dagger (drain)#..........#_....#Cast: Kinetic Grapnel...........#.....#...####....#.....#.. #######....#.Vh#....###...# _You kill the bat! _k - a smoky green potionThings that are here: _a +0 short sword; a hobgoblin corpse; a kobold corpse _You see here a +0 cloak. _l - a +0 cloakVh'_Vh8Vh6_VhRVhB+6.1 (1VhVh$_Vh+7.1 (2Vh6_Vh\$_VhP+8.1 (3Vh5&6_VhR.Vh_2+9.1 (4Vh8VhAVhAE,30.1 (5VhJ$_VhsM 6 _You start putting on your armour. You continue putting on your +0 cloak. x5Vh&QVhW6_Vh ZZ _You finish putting on your +0 cloak.Vh #  ##.....#).. ##......#. ##..## #$#.. ####...#  .# #.#.....# #.##...# .....)#..#...#._..#### #######  ## Vh Vh] 21.1 (1 _Vh '_Vh Vh T ##.# #.# ##.....## #.).....# ##.....# #.#....# ##..#.# #.#...## #$#.. ###.##...# .# #.#.#...###.#.##...#.#..).# #..#.#.....# #.#_....#.#.....#....####....#.....#. #######....#.. #....#. ##...#VhP 8_Vh  &2Vhg '_Vhy Vh3VhVhQVh,VhVhVh,VhVhVh,VhVh+Vh,Vh VhVh,VhVhRVhW,Vh8Vh<Vh,Vh%VhVh,VhZVhVhVhVhVhVh,VhxVh?VhVhVhVhVh7,VhVh,VhVhN _You now have 113 gold pieces (gained 16).Vh3VhoVhbVh,Vh Vh Vh ,Vh Vh5 Vh  ,Vh Vhk VhV Vh Vh Vh = _You open the large door.Vh 3Vh Vh E  There is a large open door here.Vh Vhd  _Vh Vh# Vh% ,Vh ' Vh) Vh, ,Vh. VhE0 Vh3 ,Vh3 Vh7 ,Vh8 Vhx@ M _You now have 120 gold pieces (gained 7).VhP [ .......##..#.### #..... ..$......##.#...###..... :.........#.###.#....... ..........#.###.#....... K.♣.......#............. #..'.###..#...... #........'.# #.........w.♣.......#.............VhP .......@..#......####.......#......# ######......# ....##......## ............# w   dart slug (asleep)....# K   kobold (missile, asleep)#####Vh1e 56.1 (24.0)  A kobold and a dart slug come into view.Vhi ,7.1 (25Vhr VhAy , _Found a book of Blood.Vh8A .##..#.### # ..$......##.#...###.:.#.###.#..#.###.# K.♣.#........ #.'.###..#.. #..'.# #♣w.♣.......#...#......####...#......# .##......#.##.#.## ..##.##VhTd∆∆wwVh 18.1 (1.0)VhVh<VhM .....##.....# .........##..#.### ..$##.#...###:.##.....###.#♣K.♣#.......##..#∆ #.'.# #♣w.♣....###...###..........##......#K   kobold (missile, asleep)......#######Vh<9VhIVh}Vhm. (M ...##.....###.....# ......##..#.### ..$##.#...###:##.....###.#♣K.♣#.......##..#∆ #.'.# #♣.w♣..........###.............#......# ###w   dart slug......#Vh: VhB ````The dart slug launches a dart at you.Vh )....Vh _2---=60Vh Vh - _The slug dart hits you.Vh#  ...##.....## #.##.....# #.##..#.### #.$......##.#...###.:.#.###.#..#.###.# ♣K.♣.# ∆ #.'.###..# ∆ #Vh$N.'.# # ♣.w♣.# ..#......####.#......# .##......#.##.#.## ..##  ......#Vh%2VKK)Vh9;((((VhxVh]...w...Vh=1Kinetic GrapnelVhVhgW _The kobold throws a stone. The stone hits you but does no damage.Vhn...##.....## #..##.....# #..##..#.### #.....$......##.#...###...:.#.###.#....#.###.#.♣K.♣.#.∆ #.Vh۸'.###..#.∆ #w.'.# #.♣..♣.#...#......####..#......# #.Vh.##.# .## .Vh:T . VhۻVhF.KVh.-2VhVhWVh)G...##.....## #..##.....# #..##..#.### #.....$......##.#...###...:.#.###.#.....#.###.#.♣.K♣.#.VhJ*∆ #.'.###..#.∆ #w.'.# #.♣..♣.#..#......####..#......# #...##.# .## .Vhv*z .## Vh-Vhr.Vh7o.K.wVh8h3=---3Vh@VhAVh ...##.....## #..##.....# #..##..#.### #.....$......##.#...###...:.#.###.#..#.###.#.♣..♣.#.∆ #K.'.###..#.∆ #.w....@.'.# #.♣..♣.#..#......####..#......# #....##.# .## . ... VhD Vh <(((((((Vh * Vh)4 p....w...@.Vh5 .=4Vh? Vha@  Vh@ h_The kobold throws a stone. The stone closely misses you.Vh ...##.....## #..##.....# #..Vh0 n##..#.### #.....$......##.#...###...:.#.###.#..#.###.#.Vh #♣..♣.#......#∆ #K.'.###..#.#∆ #..w....@'.# #.#Vh B♣..♣.#.Vh #.Vh. #......####....#.#......# #.##......#.##.......# .## ........ .... Vh G..KVh g-5Kinetic GrapnelVhL Vh Vh@[...##.....## #.).##.....# #..##..#.### #.....$......##.#...###.#..:.#.###.#.#.#.###.#.#♣..♣.#.....#.∆ #..K.....'.###..#.#.∆ #..w.....@.# #.#_♣..♣.#.VhA#..#......####....#..#......# #.##......# #.##.......# #.## ........ .## ......# VhDVhEVh&Nv.K.w_Vh|Q@-6VhYVhh]V _There is a large open door here.Vh ##........ ...##.....#)##.....# ......##..#.### ...$##.#...###:##......#.###.#.#♣..♣.......#.......K##..#.∆ #...w....'.# #..._♣..♣#.......... .####....#..######.##.####.## .. ..## ......#Vh'Vh/ ````The dart slug launches a dart at you.Vhf1....VhWy4===7VhVh _The slug dart hits you but does no damage. _There is a large open door here.Vhі b_VhA##.# #....##.....## #.)....##.....# #.#...##..#.### #.#....$......##.#...###.#..:...#.###.#.#...#.###.#.##.♣..♣.#.#.∆ #...K....'@###..#.#.Vh∆ #...w....'.# #.#_.♣..♣.#....#..#......####....#...#......# #..##......# #..##.......# #.## . VhVhY2(((((Vh!s ....'  The kobold throws a stone. The stone hits you but does no damage.VhD- `````_  The dart slug launches a dart at you.Vh2.'...Vh&8VhLVh@ _The slug dart hits you but does no damage.Vh######.# ##........ ...##.....#)....##.....# ......##..#.### ...$......##.#...####:.........#.###.#...............#.###.##♣..♣.......#@.......K##..#..∆ #...w....'.# #_♣..♣........ .#......####....#..#......# ######.##......Vh..##.......###.## ..Vh8_VhE(((((_Vhhj&....'Vhl&9VhtVhxW _The kobold throws a stone. The stone hits you but does no damage.Vh<.......# ##<######........##Vh= ##........ ...##.....#).Vh)=##.....# ......##..#.### .VhJ=i..$##.#...###Vh=u#:##.#........###.#..#Vh=♣..♣.......#........K....'.###..#.Vh=.∆ #...w....'.# #....Vh=2_♣..♣.........Vh>l ............####....#.. VhE>......#...######.....##.....Vhe>B .#####Vh>D VhIVhK/-70VhQ9_VhTVhM #####..# #.#.........# ##<######........## ##........ ...##.....#).##.....# ......##..#.### ...$##.#...####:......###.#..#♣..♣.......#........∆ #...K....'.###..#.......#....._. ........##...VhoVhD5==-1Vhݶ9_Vh1Vh  .......# ##<.######..## #.. ##.......# ...##.....#).........##......#.##..#.###$......##.#...###:...#.###.#....# ♣..♣........∆ #...K....'.###..#.............##.............##.......### Vh Vhk &2Vh '_Vh VhVh K_K   kobold (missile)VhX=3Kinetic GrapnelVhVhVh ######## #.. ##.......# ...##.....#).........##......#.##..#.###$......##.#...###:...#.###.#....##.#..Vh# ♣..♣........∆ #......w.'.###..#.....K'.# #...._Vh ♣..♣.......#..................####...w   dart slug.Vh K   kobold (missile)....##..............## ........VhVhVhϧ..K.K   kobold (missile)Vh&4Vhj6_VhJVh߶ ==5 _The kobold barely misses you.Vh1.......# ##<######........## ##........ ...##.....#).##.....# ......##..#.### ...$##.#...####:##.#........###.#..#♣..♣.......#.............K.###..#..∆ #........'.# #...._♣..♣.........Vh2  ............####....#.......#...######.....##......#####Vh$4,VhW>'Kw_w   dart slugK   kobold (missile)Vh?W1----6VhKF9_VhI@ _The kobold hits you with a +0 short sword.VhuF *_  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhO _ You shape a spike launcher from a nearby wall.  The stone spike skewers the dart slug.VhVh* #'wThe dart slug is heavily wounded.Vh&^6---=7VhBVh.= _The kobold hits you but does no damage.Vh{ #####..# #.#.........# ##<######........## ##........ ...##.....#).##.....# ......##..#.### ...$##.#...####Vh:......#.###.#..#♣..♣#K........'w###..#..∆ #........'.# #Vh(k_♣..♣.......... ...###....#.Vhe.....#...######.##.Vh83*Vh( r  The stone spike skewers the kobold.Vh;' Vh' Vh,1 iK.w.Vh>2 .-8VhE9 '_Vh'; a _The kobold is moderately wounded.Vh{ 8  You hit the kobold.Vhø W)_Vh V5-9Vhj q_ _You kill the kobold!Vh.......# ##<.######..## #.. Vh ##.......# ...##.....#).........##......#.##..#.###$......##.#...###:...#.###.#....#Vh* ♣..♣#.w.......∆ #.'.###..#.Vh.'.# #...._♣..♣.......#.....Vh..........####.... #######VhC....##... ##.#Vh-Vhs& _S   ball python (constriction, wandering)SA ball python comes into view.Vh&b2=---80Vh/9_Vh6 _The dart slug bites you but does no damage.  Things that are here: _a +0 short sword; a stone; a kobold corpseVhvM,######## #.. ##.......# ...##.....#).........##......#.##..#.###$......##.#...###:...#.###.#....)###.#..# ♣..♣#@w.......∆ #........'.###..#......'.# #...._♣..♣.......#..................####.............# #######.....##..S ....##.....### .VhOVh{Y S.S)The ball python hisses angrily.VhfZB---1VhaVhdV _The dart slug barely misses you.Vhr.......# ##<######........## ##........ ...##.....#).##.....# Vhr......##..#.### ...$##.#...####VhrF:.###.#...Vh sL.....#@###.#..Vh*s#VhIsi♣..♣.......#.w.....Vhhs......'.###..#..Vhs∆ #........'.# #...._♣..♣.........Vhss ............####....#.......#..SVhs)#######.Vhsw.....##......###Vht##VhuVhOvVhS-_S.S   ball python (constriction)7=-2VhVhf  Things that are here: _a +0 short sword; a stone; a kobold corpseVhv j  You hit the dart slug. You drain the dart slug.VhC †S_.S   ball python (constriction)Vh8 733=3VhƊ Vh، M _You kill the dart slug!Vh <######## #... ..# #....##.....## #.)........# #.#...#.### #.#.....$#.#...###.##...:...Vh #.###.#...#......#)###.#........##.♣..♣#.@............#..)∆ #........'.###..##.∆ #........'S# #....#_♣..♣.......#........#.............#......####....#.............#......# ######.....##......# #.....##.......# #.## .Vh Vh :S.Vhb y3==-4Vh= Vh v _You see here a dart slug corpse.Vh)2*Vh  You barely miss the ball python.The stone spike skewers the ball python.Vh )VhG D†_Vh ==5==5Kinetic Grapnel _You kill the ball python!Vh& 6_Vh l _Your Invocations skill increases to level 1!Vh  ##.# #...##.....## #).........##.....# #..# ....##..#.### #Vh .# ....$......##.#...#### ..:.........#.###.#.. ............#)###.#..# ♣..♣.......#.†...Vh2 . ∆ #........'@###..#.......#.. ∆ #VhU .'.# #..........#_ ♣..♣Vhw a.#..............# ...Vh .#......####....#.#......# ####### .##......# # .##.......# ## ## ........ VhJ / #Vh& #Vh 6--6 _Vh. Vh5 x _You see here a ball python corpse.Vhg ...### #).........##.....# #. ....##..#.### #. ....$......##.#...### ..:.........#.###.#.. .....#)###.## ♣..♣.......#.†...... ∆ #.'†###..#.# ∆ #.@.# #...#_ ♣..♣.#........# ....#......####....#.#......# ####### .##......# # ##.......# # ## ........ hg =6H #Vhu Vh6w H--7 _VhZ~ Vh# V _There is a large open door here.Vh"G ...##.....## #. .##.....# # .##..#.### # ....$......##.#...###. ..:.#.###.#. .#)###.#. ♣..♣.#.†...# ∆ #.'†###..#.# ∆ #'.# #.# ♣..♣.#.# .#......####....# .#......#  .##......# .##.......# .## ........ .## ......#  ......#VhdVh'4=8==8 _VhVhVhbN3 ...##.....## # .##.....# # .##..#.### # ....$......##.#...### ..:.#.###.# .#)###.#. ♣..♣.#.†.... ∆ #.'†###..#. ∆ #.'.# #.VhN ♣..♣.#. .#......####.... .#......#  .##......# .##.......# VhOa.## ........ ...VhO.....## ......#  ......#Vh1OVh XVh[&9VhcVheVh3Vh<Vh,VhVh,VhvVh_ _You start resting.Vh ,91.1 (2Vh~ 5====2.1 (3VhD Vh " _HP restored.VhY Vh[ ,VhR] VhT_ ,Vh` Vhb ,VhKd Vhf ,Vhph Vhj ,Vhl VhXn ,Vho Vhr ,Vhs Vh v ,Vh-w Vhz ,Vh} Vh Vh XVh6 ,Vhg Vh ,Vh Vh ,Vhٶ Vh* ,VhY Vh ,Vhٽ Vh Vh> Vh Vh ,VhL Vh ,VhZ Vh ,Vh Vha ,Vh Vh\ ,Vh Vh ,VhH Vh6 ,Vhc Vh ,Vh Vh k 491.1 (99.0) _You start waiting.VhH -2.1 (100.0)Vh$ Vh # _Done waiting.Vh_ 3Vha Vhd Vh*e VhXi Vhi ,Vhvk Vh n ,Vhao Vh"r VhFr Vhs Vhv ,Vhw Vhz ,Vh{ Vh~ ,Vh< Vh VhL Vh Vh ,Vh VhƋ ,Vhȍ Vhӏ ,Vh Vhh ,Vh Vh0 VhZ Vh VhL ,Vh Vh& ,Vh Vh{ ,Vh Vhګ ,Vh Vh ,VhV Vh ,Vhr Vh ,Vhط Vh ,Vh Vh ,Vh־ Vh ,Vh' Vh% Vh; Vh Vh ,Vh Vh9 ,Vh Vh ,Vh Vh ,Vh Vh ,Vh Vh ,Vhq Vh ,Vhj Vh ,Vh Vh ,Vho VhA ,Vh Vh* ,Vh Vhy ,Vh? Vh ,VhF VhV Vh Vh Vh Vh ,Vh Vh ,VhzVh,Vh1Vh3,Vh3Vh8BVh=BVh'>,Vh?VhB,Vh~CVh)F,VhGVhI,VhyKVhM,VhOVhQ,VhRVhQU,Vh5WVhY,VhZVh],VhbVhRe,VhfVhhVh4hVhiVh%l,VhmVh%p,VhtqVht,VhMvVhhx,VhyVh{,Vh9|Vha~,VhVVhY,VhVh,Vh=Vh`,Vh}Vh,VhzVhҎ,VhVh,VhCVh,Vh˗Vh,Vh VhJVh,VhVh,Vh(VhK,VhȩVh,VhVh,VhBVhڴ,Vh{Vh,Vh 591.1 (99.0) _You start waiting.Vh-2.1 (100.0)VhuVhR# _Done waiting.Vh6 ...##.....## # .##.....# # .##..#.### # ....$......##.#...### ..:.#.###.# .#)###.# ♣..♣.#.† ∆ #.'†###..# ∆ #.'.# # ♣..♣Vhj .# .#......#### .#......#  ...##......# ...##.# .## . ........## ......# VhI ......#Vh(Vh3-13.0)Vh 5Vh6Vh"M ##....... ##.....###.....# ......##..#.### ..$##.#...###:.###.....)###.#Vh<♣..♣#.†.....†###..#∆ #.'.# #♣..♣.....................#......####..........#VhVh^&4VhVhVhyb ##.# #.##.....## # .##.....# # .##..#.### # ....$......##.#...### ..:.#.###.# Vh.#)###.# ♣..♣.#.† ∆ #.'†###..# ∆ #.'.# #Vh#F ♣..♣.# ...#......#### .#......#  .VhR.##......# ..##Vht:.# .Vh0.## . Vht .## ......#VhVh&5VhVhVh>M######.###....... ##.....###.....# ......##..#.### ..$##.#...###:......)###.#♣..♣#.†.....†###..#Vhd?Y∆ #.'.# #♣..♣.......#.......................##VhjHVhM&6VhTVhVVhl? ######.## #.##.# #?.##.....## # .##.....# # .##..#.### # ....$......##.#...### ..:.#.###.# .#)###.# ♣..♣.#.† ∆ #.'†###..# ∆ #.'.# #Vh ♣..♣.#..#......#### ....#......#  ...##......#  ..##Vh-a.#  .## VhR(.VhIVhҩ&7Vh&Vh{1 _Found a scroll of identify.VhcfM.......# ##<########.#.##.......?##.....###.....# ......##..#.### ..$##.#...###:......)###.#Vh .♣..♣#.†.....†###..#∆ #........'.# #......................##Vh#VhP)&8Vh1Vh4VhFv .# ##<##.## #.##.# #.?.##.....## #.##.....# #.##..#.### #.$......##.#...###VhGk.:.#.###.#.#)###.#.♣..♣.#.†..) #.'†###..#. ∆ #.'.# # ♣..♣.# ...#......#### .....#......# VhGR .##......#  VhG1.##.#VhSVhoW&9VhcVh.f% _Found a dagger.Vh M #####..# #. .......# ##<#########.#.##.......?##.....###.....# ......##..#.### ..$##.#...###:.....)###.#♣..♣Vh *#.†.......)##........'†###..#.................##Vh7 '÷VhE (600Vh Vh0 Vh  ###.##..# # .# ###.## ##.##.# #.?.##.....## #Vh }.##.....# #.##..#.### #.$......##.#...###.:.#.###.#.#)###.#Vh  .♣..♣.#.†VhB p..)##.'÷###..#Vh Y.∆ #.'.# #. ♣..♣.#. ....#......Vh S ...#......Vh L#  .##......#Vh( Vh+ Vhl1 &1VhN= Vh>@ Vh M... #####..#  .......# ###########.##..##.......?##.....###.....# ......##..#.### ..$##.#...###:.....)###.#...♣..♣.......#.†.........%.♣.................#Vh 9∆Vh^ &2Vh VhR / _Found a granite talisman.Vhh #.#..#  ∆ ###.##..#  .#  #.## ##.##.# ##..?.##.....## #.##.....# #.##..#.### #..##.#...###.:.#.###.#.#)###.#.♣..♣.#.†.)##..'÷###..#..% #..'.# #...♣..♣.# ........#......  .#......#VhpVht&3Vh}9%Vh9%Vh$+4.1 (2VhVhљ? _You now have 134 gold pieces (gained 14).Vho" #.#..# ∆ ###.##..# .#  #.##  ##Vhp.##.# #..?.##.....## #.##.....# .##..#.### .##.#....:.#.###.#.#)###.#.♣..♣.#.†Vhpp..)##.'÷###..#VhpK...% #VhqX.'.# #... Vh6q....♣..♣.......#VhXq ................#......#Vhyqa  .#......#VhqD Vh7%Vh+5.1 (1VhVhVhΫ #.#..# ∆ ###.##..# .# #.## ##.##.# ##..?.##.....###.##.....##.##..#.###?.##.#....:.#.###.#.#)###.#.♣..♣.#.†.)##.'÷###...% #.'.# #VhN...♣..♣.......#.#...... .#......VhVh&6VhVho1 _Found a scroll of identify.VhR| ∆ #### .......# #############........## ##..?.##.....###.....##.......##..#.###?.##.#.....#.###.)♣..♣.†......% #....♣..♣.......................#...... #Vh¾Vh8&7Vh4Vh %You pick up a book of Blood and begin reading...Vh8+8.1 (2Vh9%Vhv  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.Vh7=  ∆ ###.##.. .# #.## ##.##.# ##..?.##.....## ##.##.....##.##..#.#?.##.#....#.###..#)###..♣..♣.#.†.)##..'÷###..% #........'.# #.♣..♣.......#..............#............# .##VhG 3%VhO +9.1 (1VhW @%Vhj M #...∆ #####.. ....... ##########.# ##..##....... ##..?##.....# ##VhGk m##.....# ###..#.###?##.#.......)###.......♣..♣.......#.†...Vhqk x.% #....Vhk d ....................Vhl Vh?v Vh5{ '10Vh> Vh2M#..##.####<#.#+# #...∆ #####.. ....... ##########.# ##..##....... ##..?##.....# ####.....# ####..#.###?##.#.....................#)###.. .♣.................Vh3%Vh&1VhF9%Vh\VhHM #....#.#.#.#..##.####<#.#+# #...∆ #####.. ....... ##########.# ##..##....... ##..?##.....# ####.....# Vh"####..#.###?##.#....................#.###........♣..♣....VhVhK&2VhVhVhH #....#.#.#. #..##.####<#.#+ #.# ∆ ###.## . #. ##.##.# ##..?.##.....## ##.##.....# ##.##..#.Vhi #?.##.##.#.####.#)####.♣..♣.#.†#.)##Vh֞.'÷####.% #VhJ.'.# # Vh7.♣..♣.#Vh48%Vh&3VhVhVhtOM##......## #....#.#.#.#..##.####<#.#+ #...∆ ##### ....... ##########. ##..##....... ####.....# ####....####..#.##?...............##.#..#.......% #....VhݠVh&4Vh%9%Vh9%Vh(+5.1 (2VhIVh: _e - 2 scrolls of identify (gained 1)Vhl ##......### #....#.#.# #..##.####<#.# #.# ∆ ###.##  #. ##.##. ##.##.....Vhҥ ##.##..... ##.##..#. #?.##.# #.#. #.#) #Vh}.♣..♣.#.† #Vh b.)##.'÷ #VhAW.% #.'.#VhJ6.1 (1%Vh M.'.†##......## #....#.#..##.####<# #...∆ ##### ...... ##########. ####....... ####.....# ####....##..............##..#.#.......)##... VhB VhӪ &7Vh Vh Vh Vh Vh Vh Vhvg 6 #### #....#.#.#..##.####< #..........∆ #### ......############........####..##.....###..##.....##.VhBh .##..##.......)##...#.......% #........'.#Vht Vhx &8Vh, Vh Vh+ #....#.#.#..##.####<#. #...........∆ ### .....##########........##..##..##......##..# #?..##.#...#.# #.#) #♣..♣Vhk.#.†  #.)##.'÷#  #.%##.'.#  Vh`.♣..♣.#.. Vh8%Vh&9VhVhVhB#..##.####<# #.........∆ ### ....##########........##..##..##..## #?..##....#.VhB #.#) #♣..♣.#. #.)##.'÷ #VhC(.%##.VhVhAVhKD,VhEVhKVhNVhOVhYPVh]VVhY,Vh+[VhaVhdVhPdVheVhjVhlVhlVh?nVhuVhw,VhHyVh}Vh,VhVhVh9,VhVhVhi,VhVhVh;,VhVhaVh,Vh,Vh&,VhΫVh;Vh7,Vh\VhGVh,VhVhǸVh,VhMVhEVh,Vh!VhlE  There is a large open door here.VhVh) _VhVhDVh,VhuVh|Vh4,VhVhSVh..............##.#...###.## ...............#.###.#... ...............#)###.#.##. Vh ....♣..♣.......#......# ....)##........'÷###..## ....%##........'.###..........#_ ....♣..♣.......#..............# VhH...............#......####....# ...............#Vh# #######52.1 (20.0) ..............### # .............### ## ............##.. #..........##.........## ##........##...#...#Vh.  ##########.......#..##Vhf.>......#.## Vh}7%VhC,3.1 (21Vh(Vh; _Found a stone staircase leading down.Vh Vh Vhߴ Vh1 Vh޿ VhU Vhs Vh Vh Vh_ VhI VhU Vh Vh Vh XVhA Vh ,VhC Vh VhT ,Vh Vh Vh ,Vh Vh% Vh ,VhD Vh Vh ,Vh Vh. Vh ,Vh Vh VhD Vho Vh nVh Vh Vh Vh Vh Vh ,Vh Vh Vh  ,Vh Vh` Vh ,Vh Vh Vh! ,Vh! Vh$ Vh% ,VhE& Vh:( Vh) Vh) Vhz* Vhm- Vh. Vh/ VhW0 Vh|3 Vh4 ,Vh5 Vh: Vh< ,Vh= VhB VhD ,Vh{E VhH VhI ,VhJ VhuM VhkO BVhP VhQ ,Vh_R VhyS VheT ,VhT VhU VhV ,Vh W VhW VhX ,VhY Vh0[ Vh[ BVh\ Vh.] ,Vh] Vh^ Vh&e  #...........#...... #............#......# ##..........##......# ##..............##.......# ##............##......... ##..........##...# ##........##...#...#. #.##########.......#..## %......@....>......#.###85.1 (32 ########.............### ####.........##.. #............# #.........#### #.........# #........## #........#Vhe (#........#Vhj :%Vhk ,6.1 (33Vh o 8%Vhp . _Found a medusa talisman.Vh: #.#...... #.#...... ##.##...... ##.##....... ##.##........ ##.##. ##.##...#...##.#.#...%.....>......#.#....... ####.........##. #............ #.........  #.#  #.##  #.#  #.#Vh3%Vh&17.1 (1.0)VhVh@  #.# #.# ##.## ##.## ##.## ##.## ##.##...#...##.#.#...%Vh2A W.>......#.#. ####.## #.. #.  #VhXA 7.#  #VhyA .## VhA / #.# VhA N #.#Vh\J VhL &8VhR VhT VhX 3VhN Vh Vh ,Vhn ,Vh ,Vhe Vh, VhΧ ,Vhs Vh Vh" ,Vh Vh} Vh Vh3 Vh Vh( Vh ,Vh$ Vh Vh ,VhR Vh Vh ,Vhu Vh Vh} Vh Vh Vhl Vhq ,Vh Vh Vh= 4 #.#. #.#. #.#♣..♣ #.#Vh $.)## #.#.......%########.#.......♣..♣#......#.............Vh  #......#...... #....@.##....Vh &...9Vh v0.0) #.......##....Vh #........##................##VhA g...........#.##.Vh_ ...##########.########## Vh >.. ......%........... Vh .. ##############....  Vh T####. Vh Vh ,9.1 (11Vh Vhv ; _Found a stone staircase leading down.Vh[i3Vh"jVhlVhmVhrBVhBt,VhjuVhwVhx,VhyVh%{Vh|,VhH}VhUVhVh׀VhVhVhi,VhWVhKVh,VhVh|Vh,VhёVhVh,VhGVhIVhVhVhVhiVh,VhqVhVhס,VhlVhԣVh,VhݥVhVhB,Vh Vh*Vh>VhhVhVh(Vh~,VhVh˲Vh,VhVhVhѶ,VhcVhVh,VhVhVh,VhoVhҾVh,VhVhVh{BVhuVh,VhYVh"Vhl,VhIVhVh,VhPVhVh,VhVhVhN,VhVhVhO,VhVhVh5,VhVhVh,VhVhVh,VhVh,VhVVhN _You now have 145 gold pieces (gained 11).Vh8IVhVh^,VhVhVhcBVh^Vh,VhVhVh,VhVhKVhN _.##..# . !#### .. ...###### # ##.......g ###########.@.# ##.........#.# #..##.##∆ #........##..# ##........# #.....∆ ###Vh:#........# ###.. .#........# #..###.. g   goblin (asleep)∆ ######...###..##........##.#......#..##..........###...####...##............#Vh 736.1 (37  A goblin comes into view. It is wielding a +0 club.Found a ruby potion.Vh[g.gVh5==7.1 (38Vh 8_Vh8'( _The goblin shouts!Vh;. _#### ...# #.!#### .#....###### #. ##@.....g. #########...#####. #... #.........#.# #..##.##∆ #........##..# #......# #.....∆ ###...# ###.. ...... #........# #..##########.∆ ######...###..####. #......#..###Vh*<VhD\∆_g.Vh*F:--8.1 (1.0)VhMVhMVh7W.∆ ..Vh287_.#### .....# .#.!#### Vhy8\.#....##.Vh8k##.@...g..# ##.##...#####.. #.#.........#.# #..##.#Vh8∆ #........##..# #.#.Vh8i###.....∆ ###.#.Vh9.# ###.. .#........# #..#.Vh*9∆ ######...###..##.##.#......#..##.##.VhJ9Vh;Vh B"g.VhJCA--9VhrCKinetic GrapnelVhI:_VhKVh&Q.∆ .Vh'':._.#### .....# .#.!#### .#....# #.##..@.g...# ##.Vh'##...#####... #....##.........#.# #..##.#∆ #.##..# #.#..###.....∆ ###.#........# ###.. .#........# #..#.∆ ######...###..##.##.#......#..##.##.VhH)Vh.:Eg.40Vh?8_VhAVh @ _*Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh _ You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.Vhfa #g  The goblin is severely wounded.VhaV6---==Vh,b 1VhiVh.l= _The goblin hits you but does no damage.Vhy8  You hit the goblin.Vh#e)Vh(v7-2.0 (0.9Kinetic GrapnelVh.VhX1J _You kill the goblin!Vh G.VhJI#∆ .._.#### .....# .#.!#### .#....####### #.##...@....# ##.##...#####.... #....#.#.#.# #..##.####<∆ #.##..# #.#........###.....∆ ###.#........# ###.. .#........# #..#.∆ ######...###..##.##.#......#..##.##.VhR9_VhbTV--3.0 (1.0Vh[:_Vh`  Things that are here: _a +0 club; a goblin corpseVhJ . ∆   _ ####  ....#  #.!####  #....####### #Vh ##..@)....# ## ##...#####.... #....# #.#.# #..##.#### ∆ #.##..# #Vh& #........###.....∆ ### #........# ###.. VhB #........# #..# ∆ ######...###..##Vhf_.## #......#..##.##Vhc_-4 _Vh8_VhVh  ∆   _ ####  ....#  #.!####  #....####### # ##.@.)....# ## ##...#####.... #.... #.........#.# #..##.VhQ ∆ #.##..# # #..###.....∆ ### #........# ###..  #........# #..# ∆ ######...###..##.## #......#..##.##Vh9_VhXB---5VhA_Vh'9   ∆   _ ####  ....#  #.!####  #....####### # ##@..)....# ## ##...#####.... # #.........#.# #..##. ∆ #........##..# # #.###.....∆ ### #..# ###..  #........# #..# ∆ ######...###..##.##Vh9 U #......#..##.##VhTC 9_VhE &6VhZL 8_VhBN Vha WM ##∆. _.#### ....# #.!#### .#..@.####### #. ###...)....# #########...#####.... #...#.........#.##..##.##..... ..#.###..Vh Vh T7=7Vh :_Vh Vh@ d   ∆  Vh  _#.####  ....#  #.!####Vh  Vh #.@..####### #Vh J ###...)....# ## #...#####.... # #Vh+ c...#.# #..##.VhI  ∆ #........##..# #Vhg  #........###.....∆ ###Vh  #........# ###..  #........# #..Vh b# ∆ ######...###..##Vh .##Vh2 Vh7 &8Vhd:_Vh Vh4  ∆   _ #.####  ....##  #.!####  #@...####### # ###...)....# ## #...#####.... # #.#.# #..##. ∆ #.##..# # #.###.....∆ ### #.# ###..  #.# #..# ∆ ######...###..##._#9Vhs _Your spike launcher falls apart as you grow too distant to maintain it.Vh'M∆. _#.#### #.....## #.@#### .##....####### #. ###...)....# ##########...#####.... #.... ..###Vh/Vhe1'50Vh7:_Vh0A:_VhCG=1.0 (2VhDHVh4JQ _m - a ruby potionVhV7_VhVh:_VhVhG  ∆   _ #.#####  #.....##  #@.####  ##....####### # ###...)....# ## #...#####.... # #.#.# #..## ∆ #.##..# # #.###.....∆ ### #.# ###..  #.# #..Vh9_VhD+2.0 (1VhVhVhW Vh4Y Vh^ Vh_ Vh 9M∆. _##### #....@## Vh #####..#### .##....####### #.###...)....# ##..###. ...Vhǻ 7_Vh U8==3Vh :_Vh6 Vh(%  ∆   _ #.#####  #...@.##  #####..####  ##....# # ###...)....#  #...#####.... #.#.# #.. ∆ #.##..# # #.###.....∆ ### #.# ###.. Vh -Vh.&4Vhb38_VhA4Vh{z4Vh VhM ∆ #  #.#####  #..@..##  #####..####  ##....#  ###...)....# #...####.... #.#.# #..Vh, ∆ #.##..# # #.###.....∆  #.# ###.. VhVh&5VhVhVh .....#.)#. #. #.##### #.@...## #####..#### ##....# ###..)....# #...#####.... #.#.# #Vh, ∆ #.##..# # #.###.....∆  #.# ###.. Vh'VhT)&6Vh.Vhp1+ _Found a quarterstaff.Vhwb .. .. .## .)# #.# #.# #.##### #@....## #####..#### ##....# ###...)....# #...##### #.#.# # ∆ #.##..#  #.###.....∆  #.# ###.. Vh}Vh~C==7VhVhVVhM.... #.) ##### .....## #####..#### ##....#######Vh6∆Vh&8VhVhgVhe M###### .....∆..... ..#.)VhTf  ##### .....## #####..####..Vhv <9Vhx Vh M####### .......∆...... #..##.) ##### #.....###Vho VhK '60Vhm Vh% VhPM####### .......∆........ #..##.# #.#####Vh)Vh&1Vh VhU _You see here a +0 quarterstaff.VhR ####.[# ........# ...... #..## #@)# ##.# #.# #.##### #.....##Vh  #####..#### ##....# ###...)....# #...#####VhVh&2VhVh# _Found a robe.Vh 4M#########.[#........##........#.@####.)###.#3VhqM########[#......@.####.##..###.)###.#4VhM########[........###.##..### ##.)####5Vhh # #.[# #.# #.# ###.##..## ###.##.##.######.....## 6Vh3 M########........###.##..###7 _You see here a +0 robe.VhPL # #[# #.# #.# ###.##..##  # ##.)# ##.# #.# #.#####  #.....##VhVhޞ-8 _VhߥVhVh3VhVhFVh*,Vh,Vh,VhVh$Vh%,Vh9VhVh,VhVhYVh,VhuVhLBVhѪVhVhBVhVhƵVhVhVhVh:,VhVhu,VhVhVhVh~,VhVh-Vh,Vh-VhDVhY ###.##..##  #.###.)#  #.# ##.#  #.# #.#  #.# #.#####  #.# #.....##  Vh\#.# #####..####   #.# ##....###   #@# ###...).Vh'802.0) Vh  #.##########...###   #.##.........#.#   #=##........##..#   #.##........###...  .##........# ###   #.##........# #..   #(#######...###..#    #......#..##VhE VhVh,1.0 (13VhpVh) _Found 6 boomerangs.WhL  #.###.).# ##..# .####.# #.....##.# #####..####.# ##....###. ###...).#########...###.........#.# =##..##.#  #...####...##. WhLWh12.0)WhWhWhe  ##. ####....######..####Whe ##....### ###...).#########...###.........#.# =##..#.Wh fj#...#.# Wh'f ...## #..##.. WhlWhm&3WhsWh$ _Found a sling. WhHl Whl Whm WhtX Wh{ Wh{ Whd Wh́B Whx Wh, Wh* WhX WhM, Wh Wh Wh(B Wh Wh Wh, Whd Wh Wh|, Wh Wh Wh, WhL WhW Wh9, Wh Wh Wh, WhX Whؼ Wh Wh, Wh Wh|  Things that are here:  a +0 club; a goblin corpse Wh Wh _ Whz Whl Wh, WhQ Wh8 Wh, Wh8 WhA WhO, Whr Wh Wh3, Wh Wh Whi, Wh Wh/ Wh, Wh Wh? Wh, Wh Wh WhY, Whr Whn Wh, Wh Wh_ Wh\ B Wh  Wh , Wh}  Wh  Wh  Wh&  Wh  Wh  Wh , WhW  Wh0  WhA ] ### ####### Wh r #....g.......#..<..##... #...................# ................... Wh #..._..........† ## #............#†#†..  Wh E.## ............#.#....  Wh !..#### #........###.###.#. #....####### #@......'.†∩..'.#.  WhF ###...)....######......###.#####  Whh y##...#####....###....#.#.#.# ...#.## ####..##.####<#.#+#. #  Wh ..##..########.....#..# #  Wh ..###.....)#####........##..# #. g   goblin (asleep) ..# ####...................# ##<  Wh ..# ##..##########........## #..  Wh _..###..##........##.......# #.. Wh ! Wh#- I_36.5 (30 Wh0 ,7.5 (31 Wh5 8_ Whi; s _A goblin comes into view. It is wielding a +0 club. Whv"%##################g#..<..###....... Wh"#..._.†.. ## #†#† Wh"## #....#.#.... ..#### #.###.### # Wh"....####### ##.......'.†∩..'.#...)....######......###.#####.  Wh#$##...#####....###....#.#.#.#.#.## ####..##.####<#.#+#...########.. Wh6#m.##.....)#####........##..# #. WhW###...........# ##< ##..##########. Whv## WhH' Wh/(.g Wh/\_g Wh3:==8.5 (1.0) Wh;:_ Wh>( _The goblin shouts! WhuR7##################.#..<..##.....g##....... #..._.†.. ## †#†## #....#.#.... ..#### ###.###.### #....####### ##.'.†∩..'.#...)....######......###.#####. ##...#####....###....#.#.#.#.#.## ####..##.####<#.#+#...########... WhS##.....)#####........##..# #.##...........# ##< WhT Wh^&.g WhcF--9Kinetic Grapnel Wh@l8_ Wh4n WhE  # # ## #.#..<..## #.# #.....g #..._.†# #.#†#†.## #.#.# #..#### ###.###.###.# ##....# ##.'.†∩..'.#  ###...)....######......###.######...#####....###....#.#.#.#.#.## ####..##.####<#.#+#. #.##..#...........#..# #.###.....)#####........##..# #.# ####.# ## Wh L  Wh3U &.g WhkV "-- WhV 40 WhN^  Wh_  Whmj#####################..<..####....... #...g.†.. ### †#† ..## ....#.#.... #..#### ###.###.### ##....####### ##.'.†∩..'.  ###...)....######......###.##### ###...#####....###....#.#.#.# .#.## ####..##.####<#.#+#...########.....##.....)#######..# =1 _The goblin barely misses you. Whn8  You hit the goblin. Whve_ Wh|g92Kinetic Grapnel Wh8_ WhʆJ _You kill the goblin! Wh~M#####################..<..###....... #..†.. ### #†#† ..## ....#.#.... #..#######........###.###.#.. Wh Wh.-3 Wh| Wh1  There is a burning altar of Makhleb here.  Things that are here: _a +0 club; a goblin corpse Wh3 Wh , Wh Wh: _ Wh Wh#, Wh% Wh0  There is a burning altar of Makhleb here.  Things that are here:  a +0 club; a goblin corpse Wh3 Wh4 _ Wh6 Wh< Wh<@, WhB WhH Wh7L, Wh7N WhS Wh"V WhdV Whvy` WhO{ Whings that are here: _a +0 club; a goblin corpse  There is a burning altar of Makhleb here. Whvings that are here: _a +0 club; a goblin corpse  There is a stone staircase leading up, spattered with blood here. Wh Wh _ Wh Wh Wh- Whm Wh Wh: Wh, Wh Wh WhB Wh Wh, Whǟ Wh- Whè, Whé Wh Whͭ Wh Wht Wh Wh- Whl Wh Wh Wh$ Wh Wh Wh Wh Wh Whb Wh? Wh7 Whp Wh  Wh7 _You open the door. Wh Wh Wh WhD@  There is an open door here. Wh\ WhG _ Wh Wh Wh Wh Wh Wh Wh Wh Whi Wh Wh Wh Whx Wh Wh, Wh Wh3@  There is an open door here. Wh Wht _ Wh  Wh^  Wh  Wh  Wh`  Whw  Wh  Wh0  Wh  Wh1  Wh , Wh  Wh!%  Wh' , Wh8(  Wh,  Wh0 , Wh1  Wh6  Wh 8  Wh48  Wh9  Wh>  Wh@ , WhNB  WhF  WhvI , Wh,M  WhQ  WhT  WhT  Wh` n WhQc  Whf , Wh5i  Wh}m  Whft B Wh,w  Whf~  Wh~  Whˁ  Wh S _There is a stone staircase leading up, spattered with blood here. _You open the door.n open door _There is an open door here.  Things that are here:  a +0 short sword; a hobgoblin skeleton; a kobold skeleton Wh  Whe  _ Wh  WhR  Whe , WhM  Wh  Wh B Whܤ  Wh , Wh}  Wh  Wh?  Whr  WhY  Wh  Wh" , Wh  Wh  Wh , Wh  Wh  Wh , WhE  Wh,  Wh  Wh  Wh B Wh X WhE  WhE , Wh  Wh8  Wh  Wh  Wh  Wh+  Wh; , Whi  Wh  Wh , Wh  Wh!  Wh# , Wh$  WhD*  Wh+  Wh",  Wh-  Wh90  WhF2  Wht2  Wh3  Wh;6  Wh[8  Wh8  Wh9  Wh;  Wh=  Wh>  Wh?  WhA  WhOC , WhhD  Wh6F  WhFH , Wh&I  Wh*L  WhM , WhrO  WhgQ  Wh4S , Wh0T  Wh)V  Wh'X , WhX  WhE[  Wh\  Wh ]  Wh]  Wh_  WhOa , Whb  Wh1d  Wh$f , Whg  Whi  WhEk , Whxl  Whn  Whbp  Whp  Wh[q  Wht , Whu  WhFy $  Whcy *_You now have 157 gold pieces (gained 12). Wh{  WhD{  Wh\|  Wh~  Whu , Whe  WhȄ , Why  Wh M _You now have 165 gold pieces (gained 8). WhX 3 Wh'  Wh  WhД , Whٕ  Wh  Wh  Wh@  WhÚ  Wh  Wh  Wh  Wh  Wh  Wh , Wh  Wh  Wh| , Wh  Whܡ  Wh} , Wh  Wh  WhB , Wh  Wh  Wh  Wh5  Whҫ  Wh .....# #######....# .....########.#....# .....##.......##...# ...............#...## .....##........##...# ..#.............#...## .#..##....####.##....# .#.#####....##.## ...#####.##....# -932.5 (89.0)  Whw F..##.....#####........# ...##### ###.#....# ..####  #.#....# ..# #.#....# .## #.#...## .# #.#...## #.#..##  Wh ## #.#..# Wh  Wh  Wh E _Done exploring. Wh 3 Wh  Whd# M...... Wh# h....0.0)....#..#..#..#..#..#..#. Wh'  Whm,  Wh. E _Done exploring. 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Wh/ .###.###.#..# #.#.'.÷∩..'.#.## #.#.###.#####.# #.##.#.#.#.#..##.# #..##<#.#'#.###.# #..##.#..## #.#...#.##..# #.#...##.## ##<.#.## #.# #.# #.# ##.....## #.).....# .##.....# #.#..# ..##..#.### #.#..##.##.#...###.##...# ....#.###.#..#...## ....#)###.#.##...# ....#.#..).##3Whkp .###.###.#..# #.#.'.÷∩..'.#.## #.#.###.#####.# #.##.#.#.#.#..##.# #..# .####<#.#'#.###.# #..##.#..## #.#...#.##..# #.#...##.## ##<.# #.## #.# ##.# #.# .##.....## #.).....# ..##.....# #.#...#.##..#.### #.#...## ....##.#...###.##...# .....#.###.#..#...## .....#)###.#.##...# .....#.#..).##4Wh .###.###.#..# #.#.'.÷∩..'.#.## #.# #......###.#####.# #.## #....#.#.#.#..##.# #..# #.####<#.#'#.###.# #..##.#..## #.#...#.##..# #.#...##.## ##<.# ##.## #Wh .# .##.# #.# ..##.....## #.).....#.##.....# #.#....# ....##..#.### #.#...## .....##.#...###.##...# ......#.###.#..#...##.#)###.#..##...# ......#.#..).##Wh Wh( &5WhZ Wh! WhtM..#.#......#####.###.#.. .Wh] '.÷∩..'.#.## ..###.####...#.#.#.#.. #.####<#.#'#.###.# #..#.#..## #.#######...# ##..# #.#...# ...## ## ##.# .##........ Wh ..##.....## #.......).....#.......##WhP+<6Wh/Wh2a _There is a stone staircase leading up here.Wh?M÷>.####..#.#......#####.###.#.. .'.÷∩..'.#.## ..###.####...#.#.#.#.. #.####<#.#'#.###.# #..#.#..## #.#######...# ##..# #...# ...## ##< ##.# # .##.......# #.............#........#WhWh-7 _WhWhWhz|M.÷.............÷>.####..#.#......#####.###.#.. .'.÷∩..'.#.## ..###.###WhC}#...#.#.#.#.. #.####<#.#'#.###.# #..#.#..## #@#######...# ##..# #.#...# ...## ##< ##........## #.............###.......##WhLWhf&8Wh؋WhAWh7EM.##.÷.............÷>.####..#.#......#####.###.#.. .'.÷∩..'.#.## ..###.####...#.#.#.#..WhJ #.####<#.#'#.###@# #..#.#..## #.#######...# ##..# #.......#...# ...........## ##<...........#.......#.##........#WhWh,&9WhTWhWh1dM# .............##.÷.............÷>.####..#.#......#####.###.#.. .'.÷∩..'.#.## ..###.####...#.#.#.#.. #.####<#.#'#.###.# #..#.#..## #.#######...# ........##..# #.......#...##......#........WhlWhm'70WhsWhuWh%>M#..<..##...# .............##.÷.............÷>.####..#.#......#####.###.#.. .'.÷∩..'.#.## ..###.####...#.#.#.#.. #.####<#.#'#.###.# #..# .........#..## #.#######...#......WhWh6&1WhfWh6 WhlM#############..<..#....#...# .......##.÷.............÷#.....>.####..#.#......#####.###.#..# .'.÷∩..'.#@## ..###.####...#.#.#.#..Wh #.####<#.#'#.###.# #..##....WhWh&2WhWhWh M ###############..<..#.#....#..# .......##.÷.............÷#.....>.####..#.#......#####.###.#@.# Wh$ V.'.÷∩..'.#.## ..###.#### #....#.#.#.#..##.# #..#...Wh WhQ &3Wh Wh Whv M ##############..<..##.# ...##.÷.............÷>.####..#.#....@.#####.###.#.. .'.÷∩..'.#.## #......###.#####.# #.##Whrw 4#<.Wh WhI &4WhM Wh. WhG8 #.# #.# ###.# #..<..##.# #.# ### ÷.....# #÷#.....>.#####.# #.#.....@## #.# ###.###.#..# #.# Wh8 '.÷∩..'.#.## #.# ......###.#####.# ....#.#.#.#..##.# .####<#.#'#.###.##..## #.###..# #.. Wh@ Wh\C &5WhI WhK WhG-M######### ############..<..### ...##.÷..............÷.####..#.#......#####.###.#.. ......'.÷∩..'.#.## #.####.6 _There is a stone staircase leading down here.WhBxRead which item? Scrolls  e - 3 scrolls of identify [!] read|quaff[?] describe selectedWh Wh}WhSE###########krazycure the Tinkerer#.........#Gnoll#.........#Health: 25/25 ======================== #############.........#Magic: 18/18 ======================== Wh.....#..<..##.........#AC: 6Str: 11 ............#.........#EV: 10Int: 14 ......................###SH: 0Dex: 10 .........÷..............#XL:  3 Next: 39% Place: Dungeon:2 ........#÷#.....@.#####.#Noise: ---------  Time: 1976.5 (0.0) Whr........#.#......## #.#g) +2 dagger (drain) Wh......###.###.#..# #.#Cast: Kinetic Grapnel ......'.÷∩..'.#.## #.# ......###.#####.# #.## ....#.#.#.#..##.# #..# Wh.####<#.#'#.###.# #..## ........#..## #.#######...# .......##..# #.......#...## _You now have 157 gold pieces (gained 12). _You now have 165 gold pieces (gained 8). _Done exploring. Wh_Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.Wh;#Wh&4Identify which item? (\ to view known items) Potions (select first with !)  f - 2 lumpy inky potions  k - a smoky green potion Wh&w m - a ruby potion[?] describe selectedWhUWhWh###########krazycure the Tinkerer#.........#Gnoll#.........#Health: 25/25 ======================== #############.........#Wh(dMagic: 18/18 ======================== .....#..<..##.........#AC: 6Str: 11 ............#.........#EV: 10Int: 14 ......................###SH: 0WhVDex: 10 .........÷..............#XL:  3 Next: 39% Place: Dungeon:2 Wh........#÷#.....@.#####.#Noise: ---------  Time: 1976.5 (0.0) ........#.#......## #.#Whg) +2 dagger (drain) ......###.###.#..# #.#Wh4Cast: Kinetic Grapnel Wh......'.÷∩..'.#.## #.# WhEP......###.#####.# #.## ....#.#.#.#..##.# #..# .####<#.#'#.###.# #..## ........#..## #.#######...# .......##..# #.......#...## _You now have 157 gold pieces (gained 12). Wh_You now have 165 gold pieces (gained 8). _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.Wh~]  As you read the scroll of identify, it crumbles to dust.Wh+7.5 (1WhWhW _f - 2 potions of curingWhxRead which item? Scrolls  e - 2 scrolls of identify [!] read|quaff[?] describe selectedWhF Wht Wh %###########krazycure the Tinkerer#.........#Gnoll#.........#WhJ Health: 25/25 ======================== #############.........#Magic: 18/18 ======================== .....#..<..##.........#AC: 6Whm Str: 11 ............#.........#EV: 10Wh Int: 14 ......................###SH: 0Dex: 10 Wh .........÷..............#XL:  3 Next: 39% Place: Dungeon:2 ........#÷#.....@.#####.#Noise: ---------  Time: 1977.5 (0.0) Wh ........#.#......## #.#g) +2 dagger (drain) ......###.###.#..# #.#Cast: Kinetic Grapnel ......'.÷∩..'.#.## #.# ......###.#####.# #.## ....#.#.#.#..##.# #..# .####<#.#'#.###.# #..## Wh ........#..## #.#######...# .......##..# #.......#...## _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curingWh̛ Wh qIdentify which item? (\ to view known items) Wh@ Potions (select first with !)  k - a smoky green potion  m - a ruby potion[?] describe selectedWhWh%Whw ###########krazycure the Tinkerer#.........#Gnoll#.........#Health: 25/25 ======================== #############.........#Magic: 18/18 ======================== .....#..<..##.........#AC: 6Str: 11 ............#.........#EV: 10Int: 14 ......................###SH: 0Dex: 10 .........÷..............#XL:  3 Next: 39% Place: Dungeon:2 ........#÷#.....@.#####.#Noise: ---------  Time: 1977.5 (0.0) ........#.#......## #.#g) +2 dagger (drain) ......###.###.#..# #.#Cast: Kinetic Grapnel ......'.[4Wh 0m÷∩..'.#.## #.# ......###.#####.# #.## ....#.#.#.#..##.# #..# .####<#.#'#.###.# #..## ........#..## #.#######...# .......##..# #.......#...## _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curingWh]  As you read the scroll of identify, it crumbles to dust.Wh+8.5 (1WhtWh S _k - a potion of lignificationWhz Wh| URead which item? Wh| GScrolls  e - a scroll of identify Wh| [!] read|quaff[?] describe selectedWhE>WhCWhU###########krazycure the Tinkerer#.........#Gnoll#.........#Health: 25/25 ======================== #############.........#Magic: 18/18 ======================== .....#..<..##.........#AC: 6Str: 11 ............#.........#EV: 10Int: 14 ......................###SH: 0Dex: 10 .........÷..............#XL:  3 Next: 39% Place: Dungeon:2 ........#÷#.....@.#####.#Noise: ---------  Time: 1978.5 (0.0) ........#.#......## #.#g) +2 dagger (drain) ......###.###.#..# #.#Cast: Kinetic Grapnel ......'.[4WhOV0m÷∩..'.#.## #.# ......###.#####.# #.## ....#.#.#.#..##.# #..# .####<#.#'#.###.# #..## ........#..## #.#######...# .......##..# #.......#...## _There is a stone staircase leading up here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - a potion of lignificationIdentify which item? (\ to view known items) Potions (select first with !)  m - a ruby potion[?] describe selectedWhcWhSiWh+pE###########krazycure the Tinkerer#.........#Gnoll#.........#Health: 25/25 ======================== #############.........#Magic: 18/18 ======================== Whp7.....#..<..##.........#AC: 6Str: 11 ............#.........#EV: 10Int: 14 ......................###SH: 0Dex: 10 Whpg.........÷..............#XL:  3 Next: 39% Place: Dungeon:2 ........#÷#.....@.#####.#Wh%qNoise: ---------  Time: 1978.5 (0.0) ........#.#......## #.#g) +2 dagger (drain) ......###.###.#..# #.#Cast: Kinetic Grapnel ......'.÷∩..'.#.## #.# WhYq......###.#####.# #.## ....#.#.#.#..##.# #..# Wh|q".####<#.#'#.###.# #..## ........#..## #.#######...# .......##..# #.......#...## Whq_There is a stone staircase leading up here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - a potion of lignificationWh]  As you read the scroll of identify, it crumbles to dust.WhÃ+9.5 (1WhWhjY _m - a potion of moonshineWht8Inventory: 14/52 slots Hand Weapons (go to first with ))  g - a +2 dagger of draining (weapon)a - a +0 hammer  j - a +0 war axe Missiles (go to first with ()o - 6 boomerangs Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  i - a ring of magical power (worn)  n - a ring of fire (worn) Potions (go to first with !)  c - a potion of magic  d - a potion of heal wounds  f - 2 potions of curing  k - a potion of lignification  m - a potion of moonshineWhJm - a potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Wh:Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 WhIT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Wh[Wh@bWhi###########krazycure the Tinkerer#.........#Gnoll#.........#Health: 25/25 ======================== #############.........#Magic: 18/18 ======================== .....#..<..##.........#AC: 6Str: 11 ............#.........#WhjdEV: 10Int: 14 ......................###SH: 0Dex: 10 .........÷..............#XL:  3 Next: 39% Place: Dungeon:2 ........#÷#.....@.#####.#Noise: ---------  Time: 1979.5 (0.0) ........#.#......## #.#g) +2 dagger (drain) ......###.###.#..# #.#Cast: Kinetic Grapnel Whk/......'.÷∩..'.#.## #.# ......###.#####.# #.## ....#.#.#.#..##.# #..# .####<#.#'#.###.# #..## WhMk+........#..## #.#######...# .......##..# #.......#...##As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curingWhrkAs you read the scroll of identify, it crumbles to dust. _k - a potion of lignificationWhkAs you read the scroll of identify, it crumbles to dust. _m - a potion of moonshineWhrWhu,80.5 (1Wh{Wh}5 _You drop a potion of moonshine.Wh Wh Wh$ Wh( Wh, &1Wh1 Wh} Wh~ WhY~ Wh~ Wh~ Wh# WhX  Wh 4# #Wh  Wh V..########.#... Wh<  Whq .Wh gWh  Wh 3Wh  Wh9 $..>Whp D.# Wh  Wh݂ 8########### Wh  WhJ Wh} Wh  Wh ig   hobgoblin (asleep) Wh* Wh˄ Wh2 Wh Wh Whލ Wh: ∆Whm Wh D2.3 (1.8Kinetic GrapnelWh5 WhB _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.Wh} u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!Wh /. Wh o433.2 (0.9Kinetic GrapnelWhV Wh8 M _You kill the hobgoblin!Whys # ##..########.#...........>....<..##....########### . Whs*∆Wh{Wh}-4.2 (1.0Wh8WhWhWh0Wh Wh WhE3WhEWhGWhM...#.#.#.#.# ##..#.#...g..>....<..##.# ...∆g   goblin (asleep)Wh;V&0Wh4[+5.2 (1Wh\Whau _A goblin comes into view. It is wielding a +0 dagger.Whg:... #.# #.# #.# #.# #.# ##..#.#...g:..>....<..##.## .....∆ ...g.g 2 goblins (asleep)Wh=;.WhWY  A goblin comes into view. It is wielding a +0 club.6Whq[0 _Found a Treatise on Traps.Whn ... #.# #.# #.# #.# #.#######...#.#..g:...>....<..##.#Wh ## ......)......g..............Wh Wh &7Wh Wh{# % _Found a dagger.WhH  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Wh #gg.gg1 launcher)The goblin shouts! x2  The goblin unwields a +0 dagger. The goblin wields a +0 sling.WhH(((((((WhRL..@....WhS`6---===8WhZTKinetic GrapnelWh[Wh_t _The goblin shoots a sling bullet. The sling bullet misses you.Wh2 ... #.# #.# #.# #.# #.#######. ..#.#. .g:. ..>....<..##. ### ....... ....... .).g... ....... ....... .......Wh4Wh%=,g. Wh?((((( Whq#..... Whu]4---9 Wh WhR _The goblin shoots a sling bullet. The sling bullet hits you. Whh ... #.# #.# #.# #.# #.#######. ..#.#.  WhB.g:. ..>....<..##. ## ....... ..g... .)..... .......   goblin ( .......  . Wh Wh@(((((( WhVH......3----90Kinetic Grapnel Wh-O WhSR _The goblin shoots a sling bullet. The sling bullet hits you. Wh{ R...#.#######...########.#....................g:>....<.@##......########### ..... ..g..)....  WhS  Wh G((((((( WhK......@ Wh6&1 Wh Wht _The goblin shoots a sling bullet. The sling bullet misses you.!Wh!WhE((((((!Who)......!Whh2-----2!Wh!WhyR _The goblin shoots a sling bullet. The sling bullet hits you.!Wh!Wh!Whkg...g.g 2 goblins (1 launcher)!Wh^s7=-3Kinetic Grapnel!Wha!Wh !Wh@7*!Whi3 _shoots a sling bullet. The sling bullet misses you.The sling bullet hits you.The sling bullet misses you.The sling bullet hits you.  The rocky spike skewers the goblin.!Whyu   goblin ("Wh["Wh e*)..g."Wh#io5=4Kinetic Grapnel"WhZq"WhsJ _You kill the goblin!"Whiu...  #.###############.#.............@.)..g..:..>....<..##....."Whu########### ......g..)......."WhQ"Wh>(((("Wh".).."Wh3l17------5"WhW"Wh~!R _The goblin shoots a sling bullet. The sling bullet hits you."Wh) ... #.# #.# #.# #.# #.#######. ..#.#. .)..g..:. ..>....<..##. ## ....... ........)............ ....... "Wh. "Wh@4 @((((((("Whm > ...@)..  The goblin shoots a sling bullet. The sling bullet closely misses you.18=----=6Kinetic Grapnel"Wh = _You hear a shout!"Whl... #.# #.# #.# #.# #.#######. ..#.#. ...g..:. ..>....<..##. ### ....... ........)K........... ....... K   kobold (wandering).......  A kobold comes into view. It is wielding a +0 dagger.g.K."WhMY==7"Wh "Wh "WhX_The kobold shouts! "Wh?_You see here a +0 club.#Wh9TK.#WhK@(((((((#Wh(SD.....@.#WhS&8#Whb#Whxf| _The goblin shoots a sling bullet. The sling bullet closely misses you.#Wh4# ... #.# #.# #.# #.# #.#######. ..#.#. ).g...:. ..>....<..##. ### K...... ....... .)..... ....... ....... .......#Wh#Wh#K.K   kobold#Wh@(((((((#Wh/F D....@).#WhG ]8==-9#Wh]O #WhR t _The goblin shoots a sling bullet. The sling bullet misses you.#Wh|,#Wh<Kg..#WhK9==---2000#Wh#Wh$Wha$Wh{b}8-=-1$Whj$Whl; _The kobold hits you with a +0 dagger.$Wh8  You hit the kobold.$Wh )  You kill the kobold!$Wh/ (The goblin shoots a sling bullet.$Wh>8)$Wh@>7==2.1 (0.9$WhKY _The sling bullet hits you but does no damage.$Wh *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Wh~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin!$WhE)$WhK* T)#$Wh 0 6---50-3.1 (1.0Kinetic Grapnel$Wh-7 $Wh9 J _You kill the goblin!$Wh6 ... #.# #.# #.# #.# #.#######. ..#.#. .)....:. ..>....<..##. ### ....... ........)..........................$WhE $WhX P---4$Wh $Whi  Things that are here: _a +0 dagger; a +0 club%Wh38... #.# #.# #.# #.# #.#######...#.#..)@....:...>....<..##.#####.....)...........#9=--5 _  Things that are here: _a +0 sling; a +0 dagger%WhI8w... #.# #.# #.# #.# .#.#...#.#..))@...:...>....<..##.######.....).#.#..#.%Wh>%Wh;A-6 _&Wh &Wh&WhiS... #.# #.# #.# .#.# ..#.#...#.#.#.)).@..:...#..>....<..##.#######.&Wh_TH#..##...).##.##.#.#.&Whs^&WhaB---7&Whi&Whk&Wh... #.# .#.# ..#.# ..#.# .#.#.  ..#.#.#  .))..@.:...#  ..>....<..##.#  ##.# &Wh8#&Wh.&8&WhU&Wh] _Your spike launcher falls apart as you grow too distant to maintain it.&Wh$... .####.# ...#.# ....?#.# ..#.# .....##.#.....# ..#.#.# .))...@:...# ..>....<..##.# ##.# . &Whr&Wh@20==7=9&Wh&WhIg _Found a scroll labelled GAEMYI BICOZOE.&Wh`U... ..##.# ..#.# #....?.#.# ..#.# .....# #.#.....# #.#.# ))....@...# >....<..##.# #.# .###&WhL.&Wh&Whq'10&Wh}&Wh|Y  You pick up a Treatise on Traps and begin reading...&Wh] +1.1 (2&Wh &Wh ` _You add the spells Sigil of Binding and Diamond Sawblades to your library.'Whh ### ... ..######.# ......#.# ##....?#.# #........#.# #.....#  #.#######.....# ########.#..# ........))# >....<..##.# ##########'Wh5W.....#...)#.#.#..........#..'Wh¼'Wh+2.1 (1'Whc'Wh'WhA #### ... ...#######.# ......'Wh#.# ##....?#.# #.........#.# #.....#  #.#######.@...# #######.#..'Wh### ........))# ....<..## #########.....#...)#..#.#'Wh)'Wh-1===3'WhY5'Wh7'WhP ##### ... ...########.# ......#.# ##....?#.# #..........#.# #..@..#  #.#######.....# ######.#...###...)) ...<..##. ########......'WhQO#...) 'WhZ'Wh,]&4'Whc'Wh_e'Wh ] ###### ... ....########.# ......#.# ##....?#.# #...@.......#.# #.....######  #.#######.....# #####.#.........###...))# ..<..##.# ########......##...)'Wh 'WhW U8==5'Wh 'Wh 'Whҷ y ####### ... ......#######.##.# ......#.# ##...@?#.# #............#.# #.....#######  #.#######.....# ####.#.........###...)) .<..##...'Whr  ######........'Whg 'Wh &6'Wh 'Whj (Whw####### ... ......#.#.#.# #.#.# ##....@.#.# #.#.# #.....##.#######.....#.#.........###))... <..##..#..# (Wh2==7(WhS(WhБ(Wh&+8.1 (2(WhH(WhZd _e - a scroll labelled GAEMYI BICOZOE(Wh.(Wh((Wh^(WhL(WhP==(WhD(Wh(Wh(Wh(Wh:#3(WhrE==(Wh(Wh,(Wh (Whڭ(Wh#(Wh(Wh(WhV(Wh(Wh/4==(Wh,(Wh0(Wh5,(Whm(Wh,(Wh(Wh(Whr9=(Whf(Wh95(Wh?(=(Wh|(WhU1 _HP restored.(Wh(Wh)(Wh(Wh(Wh(Wh4(Wh7(Wh(Wh_(Wh(Wh(Wh(WhQe=(Wh(Wh,(Whf(WhG(Wh(Wh (Wh (Wh (WhY,(Wh(WhN(WhB(Wh^(Wh"B(Wh#(Wh .X(Wh/(Wh<0(Wh5,(Wh9(Wh:(WhX;(Wh>)WhB)Wh|)Wh,)Whe )Wh )Wh )Wh`)WhI)Wh)WhB)WhZ)Wh~,)Whs)WhW#)Wht&)Wh&)Wh6()Wh*)Wh0B)Whx2)Wh:X)Wh;)Wh'H∆∆∆∆∆ ##### ## #...#########w### .#######.#.##... ............#.######...# ............#......# .Kinetic Grapnel ...............###.# ...########.##.## ######.##.#w   dart slug (wandering) .### #.......#.# ∆ .# #.......#.# .# ##.#)WhGQ050.1 (32.0))WhS,1.1 (33)Wh[)Wh^\ _A dart slug comes into view.)Wh!∆  ∆ ∆ ∆ )Wh}∆ #####  #...##w# #.#.##...........#.######...#..#......# ..)Whs...###.# ##.##.#)Wh# ######.##.# ### #.)Wh4 )Wh9∆)Wh02.1 (1.0) )Wh)Wh?)Wh6 t∆  ∆ ∆ ∆ ∆  ∆ ##### # #...##w#.#.##.#.######...##......# ..###.# ..##.##.# ...# ######.##.# #. )Wh )WhR `.ww)Wh &3)Wh )Wh *Whk!  (very drained)  You hit the dart slug. You drain the dart slug.  You bite the dart slug, but do no damage.The dart slug is heavily wounded.*WhSt  The dart slug launches a dart at you.*Wh&t2---=4*Wh*)*Wh+- _The slug dart hits you.*Wh;  You hit the dart slug.*WhBE†*Wh]3=--65Kinetic Grapnel*Wh*c _You kill the dart slug!*Whx∆  ∆ ∆ ∆ ##.: .# ∆ ##### .# #...##.#.#.##..#.######...##......#..*Wh7###.#....# #.##.# ...... # ######.##.# .#..#.# #.#.# $#... .#.#.# ....#. *Wh;*Whr.-6*Wh*Wh  _Found a book of Winter and 11 gold pieces. _You see here a dart slug corpse.+WhI ,∆  ∆ ∆ ∆ ### #.: #.# ∆ ##### #.# #...#+WhR 7.#.#.##......†#.######...##......#....... ###.#.##.# #  ######.##.# #  #.#.# #$#.....  #.#.# #....#.## +Wh :∆+Wh G-7 _+Wh@ +Wh ,Wh',WhE*,Wh2,Wh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-Whs-Wht-Whu-Wh^|P _-Whـ94-Wh[==-Whۅ,-Wh{-Wh-Whג-WhOh5==-WhȔ-WhA-Wh,-WhN-Wh-Wh,-Wh-Wh-WhG,-Wh-Wh -WhLO=-Wh-Whի-Wh,-Wh'-Wh ∆  -Wh޺∆ ∆ ∆ ######. #.# -Whi#.###$##. -Wh* ##### #.#  #...#########.#######.#.##......†........ -Wh.......#.######...##### .......#......#.......∆ ...###.#....### ######.##.# #......You pick up a book of Winter and begin reading...-Wh\68.1 (11.0)9.1 (12-Wh-Wh)~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.-Whs -Whzt -Wh!u -Whtw -Wh -Wh4 n-Wh -Wh B-Wh ,-Wh6 -Wh M _You now have 171 gold pieces (gained 6).-Wh{ -Wh/ ]#.##.##.##.# ∆ ##.###∆ ∆ ..w.∆ ######.### #.....@..# #.###.##.# ### #.#......#Kinetic Grapnel ..#########.########.##......†#.######...##### w   ribbon worm (wandering)#......#.###.#. -Wh 274.1 (5.0)-Wh +5.1 (6-Who -Wh? ^ _A ribbon worm comes into view..WhvI w#wcatching breath)  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall..WhHV ````The ribbon worm expels a string of sticky webbing..Wh<.@..6---==6.1 (1.Wh.WhW _The stream of webbing misses you./Wh,S/WhU/Wh[/Whj]/WhM #.# #.# #.# /WhN #.#  ###.### ∆ ∆...w. ∆ ######.### /WhCN #......@.# #.###.##.#  #.#......# #/WhN .######## #.######...##### /WhN /WhV /WhX h--7Kinetic Grapnel/Wh+^ /Wh_ 0WhYO #.#  #.#  #.#  #.#  ###.###  ∆ ∆...w.  ∆ ######.###  #.#  #.###.##.#  # #.#......#  #.########  ##......†.  .#.######...#####    .#......#.∆   ###.#....###    .##.# #......   0Wh^.ww   ribbon worm--8Kinetic Grapnel0Wh$e0Whng0WhZ6(catching breath)0Whb `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.0Wh&.0Wh!n 5 9Held 0WhND _You are caught in a web!0Wh 0Wh K.w0Wh5 W---10 800Wh 0WhR * _The web tears apart.1Whd *, drained)  You hit the ribbon worm but do no damage.You drain the ribbon worm.1Wh;8  The ribbon worm is lightly wounded.  The rocky spike skewers the ribbon worm.1Wh%B w1WhvFThe ribbon worm is moderately wounded.1Wh<d7===1.0 (0.91Wh}1WhC _The ribbon worm bites you but does no damage.1Wh1 * very dr…)You hit the ribbon worm. You drain the ribbon worm.1Wh` & 1Wh#a V`  The ribbon worm is severely wounded.1Who :w1Wh -2.0 (1.01Wh 1Wh~ ] _The rocky spike misses the ribbon worm.1Whc x *You barely miss the ribbon worm.1Whi  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm!1Wh S1Whg&.1Wh3nm649 (0.9Kinetic Grapnel1Whpv1Wh&y9 _You kill the ribbon worm!1Whly2WhO1 #.#  #.#  #.#  #.#  ###.###  ∆ ∆.....  ∆ ######.###  #.#  #.###.##.# #2Wh 2A #.#......# .#.######## .##......†..#.######...#####.#......#.∆.###.#....### #.##.# #......2Wh92Wh:6--3.9 (1.02WhY@2Wh?B2WhO #.# #.# #.# #.# ∆ ###.### ∆ ∆..... ∆ ######.### #.# #.###.##.## #.#......#.#.######## #.##......†. ...#.######...##### ...#......#.∆ ......###.#....### 2WhN##.##.# #......2Whψ6#2Wh]=--42Wh82Wh42WhV32WhW2Wh3Y,2Wh^X2Whf_ _You start resting.2Wh1o+6.9 (22Wh4pZ8==7.9 (32Whlv2Wh(x% _Magic restored.2Wh< 32WhƷ 2Wh 2Wh ==2Wh 2Wh ,2Wh+ 2Wh@ ,2Wh 2Whw ,2Wh! 2Wh 2Wh 2Wh; 2Whv ,2Wh 2Wh 2Wh6 2Whh 2Wh B2Wh/ ,2Wh 2Whi ,2Wh 2Whb ,2WhC 2Whe 2Wh 2Wh/ 2Wh 2Wh 2Wh 2Wh 2Wh 2Wh+ 2Wh ,2Wh 2Wh! ,2Wh 2Wh ,2Wh 2Wh ,2Wh 2Wh ,2Wh 2Wh 2Wh ,2Whp 2Wh ,2Whw 2Wh ,2Wh 2Wh0 ,2Whx 2Wh^ ,2Wh 2Wh ,2Wh 2Wh ,2Wh 2Wh ,2Wh 2Wh ,2Wh 2Whk ,2Wh 2Whj ,2Wh 2Wh/ ,2Wh 2Wh ,2Wh 2Wh ,2Wh% 2Wh  2Wh ,2Wh ,2Whu 2Wh: ,2Wh! 2WhI ,2Wh 2Whu ,2Wh 2Wh ,2Wh 2Wh ,2Whs 2Wh& ,2Wh 2Wh B2Wh% 2Wh& ,2Wh& 2Wh[( ,2Wh( 2Wh* ,2Wh_+ 2Wh- ,2Wh- 2Wh / ,2Wh/ 2Wh0 ,2Wh\1 2Wh3 ,2Wh3 2WhN5 ,2Wh5 2WhF7 ,2Wh7 2Wh9 ,2Wh9 2Wh.; 2Whd; 2Wh; 2Wh_= ,2Wh= 2Wh? ,2Wh? 2WhA ,2Wh&B 2WhB ,2WhoC 2WhE ,2WhE 2WhG ,2WhG 2WhJ B2WhK ,2WhbL 2Wh[N ,2WhN 2WhkP ,2WhP 2WhR ,2WhqS 2Wh[ 2Wh\] B2Wh_ ,2Wh*` 2Whb ,2Whb 2Wh)d ,2Whe 2Wh4f ,2Whf 2Wheh 2Whh 2Whi 2Whj ,2WhIk 2WhWo 2Whnq ,2Whq 2Wht B2Whw B2Whx 2Whx 2WhXy 2Wh|{ ,2Wh| 2Wh 2WhY ,2Wh 2Wh ,2Whb 2WhJ ,2Wh 2Wh 2Wh+ 2Wh ,2Whj 2WhB ,2Whʓ 2Wh k 186.9 (99.0) _You start waiting.2WhY -7.9 (100.0)2WhS 2Wh # _Done waiting.2Wh M #.# ∆ #######.####.#∆ ....(........#∆ ######@###...... #.###.##. ####.#......###2Wh 2Whv 18.0)2Wh 2Wh $ _Found a stone.3Wh M #.# ∆ #######.####∆ ....(..@.....#∆ #######.###..##........##.###.##.#3Wh3Wh&93WhR3Wh3Whd #.# #.# #.# #.# #.# #.#  ∆.#.####.#3Wh3= ∆.(.# ∆ .#.###..# #........# #.###.##.## #.#......#.#.###3Whlg##### .#.##......†. ....#.######...##### 3Wh2....#......#.∆3Wh׺3Wh'903Wh3Wh3WhR #.# #.# #.# #.# #.# #.# ∆.#.####.# ∆.(.# ∆..#.###..# #........# #.###.##.## #.#......# #...#.## #.#.##......†. .....#.######...##### .....#......#.∆3Wh3Wh&13Wh 3Wh4WhMu_4WhzwB4WhE4WhaX4Wh4Wh4WhQ4Whؕ4Wh>4Wh,4Wh_4Wh74Wh,4Whԟ4Wh 4Whf4Wh4Wh\4WhZ4Wh,4Whm4Wh4Wh*,4Wh4WhA4Wh,4Wh4WhQ4Wh,4Wh4Whn4Wh,4Wh4Wh4Whv,4WhZ4Wh,4Wh 4WhXN _You now have 182 gold pieces (gained 11).4Wh534Wh4Whi4WhY,4Wh4Wh&4Wh,4Why4Wh4Wh,4WhA4Wh4Wh∆ ......(........#∆..#######.###..##........##.###.##.# #####.#......# ...#########.######## .#.##......†........ ....#.######...######### ....#......#....@..!...K .......###.#....######## ###.##.# #......# ###.##.# #.#.. .....#.# #.#.. .....#.# #....#.##.K   kobold (missile, asleep) 4Wh_.....#.# #....#.# #. #....# ### #....#4Wh1212.9 (21.0)4Who,3.9 (224WhM!4Wh&z _A kobold comes into view. It is wielding a +0 short sword.4WhŌ!∆ ......(........# ∆..#.###..# #........# #.###.##.#  4Whƍ#.#......# ##.# #.##......†........ #.######...##......#.....@.!...K.###.#....#..##.# #......# .##.# #.#..#.##.# #.#......#.# #....#.##.# #.# #....#.. #....# # 4Wh4Whd14.9 (1.0)4Wh4Wh4Whk ∆ ......(.# ∆..#.###..# #.# #.###.##.#  #.#......# ##.# .##......†.. #.######...##......#.!...K.####.#....#.#.##.# #......# .##.# #.#..#.##.# ##.# #....#.##.# 55Whҷ∆ ......(.#  ∆..#.###..#  #.#  #.###.##.#  # #.#......#  #.#  ##......†.  .#.######...#  .#......#....K.#  5Wh###.#....#.#  .##.# #......#  .##.# #.#..#.#  #.# #.#......  #.# #....#.##.#  #.# #....#.# #  #.. #....# #  ### #....#  5WhS6Kinetic Grapnel5Wh5WhP _You see here a sapphire potion.5Wh∆ ......(.#  ∆..#.###..#  #.#  #.###.##.#   #.#......#  .#  #......†.  #.######...#  #......#.!@..K.#  ###.#....#.#  ##.# #......#  ##.# #.#..#.#  .#.# #.#......  .#.# #....#.##.#  .#.# #....#.# #  .#.. #....# #  .### #....#  5Wh5Wh-7 _5Wh75WhE5Wh+∆ ......(.#  ∆..#.###..#  #.#  #.###.##.# 5WhW #.#......#  .#  ......†.  .######...#  ......#.!.@.K.#  ###.#....#.#  #.# #......#  #.# #.#..#.#  #.# #.#......  #.# #....#.##.#  #.# #....#.# #  #.. #....# #  ### #....#  5Wh%5Wh&&85Wh;-5WhG/5Wh1∆ ......(........# krazycure the Tinkerer 5Wh ∆..#######.###..# Gnoll #........# Health: 25/25 ======================== #.###.##.# Magic: 17/18 ======================-- #.#......# AC: 6Str: 11 #######.######## EV: 105Wh$Int: 14 ......†........ SH: 0Dex: 10 .######...###########  XL:  3 Next: 64% Place: Dungeon:3 ......#.......!.@*K.#  Noise: ---------  Time: 2218.9 (0.0) ..###.#....########.#  g) +2 dagger (drain) #.# #......# Cast: Kinetic Grapnel #.# #.#..#.# #.# #.#...... #.# #....#.##.#5WhOg K   kobold (missile, asleep) #.# #....#.# # #.. #....# # ### #....#Casting: Construct Spike Launcher (safe; 3% risk of failure)  5Wh{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)6WhI∆ ......(........# krazycure the Tinkerer  ∆..#######.###..# Gnoll #........# Health: 25/25 ========================6Wh #.###.##.# Magic: 17/18 ======================-- #.#......# AC: 6Str: 11 #######.######## EV: 10Int: 14 6Wh......†........ SH: 0Dex: 10 6Wh.######...###########  XL:  3 Next: 64% Place: Dungeon:3 6WhI:......#.......!.@.K.#  Noise: ---------  Time: 2218.9 (0.0) ..###.#....########.#  g) +2 dagger (drain) #.# #......#6Wh Cast: Kinetic Grapnel #.# #.#..#.# #.# #.#...... #.# #....#.##.# K   kobold (missile, asleep) #.# #....#.# # #.. #....# # ### #....#6WhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  6WhPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The kinetic grapnel hits the kobold.6Wh` (     6Wh †.## 6Wh.....!.@*).# ..#6Wh T   6Wh24   6Whg5 6Wh5 # 6Wh}   # 6WhԏW  6WhU&.6WhZt6=9.9 (1Kinetic Grapnel6Whi!6Wh$h  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  6Wha$iThe kinetic grapnel hits the kobold. _You kill the kobold!6WhH e ......(.# 6Wh  ∆..#.###..#  #.#  #.###.##.#  #.#......# 6Wh 6 .# 6Wh1 \ †.  6Whm Q######...#  #.6Wh !..@).#  .6WhI ###.#....#.#  .# #......# # .# #.#..#.#  .# #.#......  .# #....#.##.#  6Wh .# #....#.# #  .. #....# #  6WhQ p #....#  6Wh 6Wh /-206Wh 6WhL 7Wh∆ ......(.#  ∆..#.###..#  #.# 7Wh"6 #.###.##.#  #.#......# #.# .†. .######...#7WhL .#.!.@.).#7Whs .###.#....#.#7Wh #.# #......# # 7Wh#.# #.#..#.# #.# #.#......7Wh #.# #....#.##.# #.# #....#.# #7Wh( #.. #....# # # #....# 7Wh7Wh @-17Wh@7Wh7Why ∆ ......(.#  ∆..#.###..#  #.#  #.###.##.#  #.#......# 7Wh% #.# #......†. #.######...# #......#.!@..).# .###.#....#.#7Wha #.# #......# # #.# #.#..#.# 7Wh.#.# #.#...... .#.# #....#.##.# .#.# #....#.# # .#.. #....# # .### #....# 7Wh<27Wh7WhI7Wh ∆ ......(.#  ∆..#.###..#  #.#  #.###.##.# # #.#......# #.# 7Wh#......†. .#.######...# .#......#.@...).# .###.#....#.# .##.# #......# # .##.# #.#..#.# .#.# #.#...... .#.# #....#.##.#7Wh| .#.# #....#.# # .#.. #....# # .### #....# 7Wh 7Whi &37Wh7Wh7WhZ8==4.9 (27Wh)'7Wh)U _m - a sapphire potion8WhOI8WhQ8WhXX8WhX,8WhY8WhZ8Wh0],8Wh]8WhG_8Whja8Wha:==8Whb8Wh`g\  Things that are here:  a +0 short sword; 5 stones8WhPi8Whi _8Whj8Whl8Whm,8Whn8WhFq8Whs,8Whs8Whlu8Whw,8Wh7x8Why8Who{,8Whk8WhKn8Wh`8WhX8Wh,8Wh 8Wh'8Wh:B8Wh8Wh,8Wh8Wh58WhB8WhǨn8Wh\8Wh,8Wh,8WhP,8Wh˲8Wh8WhG8Wh8Whn8Whο,8Wh`8Wh8WhC,8Wh8Wh&8Wh,8Wh8Wh\8Wh8Wh8Whd8Wh8Wh18Whe8Wh8Wh8Wh,8Wh 8WhL8Wh,8WhN8Wh8Wh,8Wh8Wh8Wh,8Whn8Wh&n8Wh7..### #.......#.# #.#...... # ..# #.......#.# #....#.##.# # ..# #.......#.# #....#.# # # ..# #.......#.. #....# # # ..# #.......### #....## ..# #.......# #....## 8Whq..# ######.## #....## ..# <.......## #.. ........##61.9 (37.0) .########### . #............ ############# 8Whx8Wh,2.9 (388WhD8WhB9 _Found a stone staircase leading up.8Wh38Wh_8Whb8WhC8Wh8WhP,8Wh{,8Wh8Wh8Wht8Wh8Wh_8Wh4X8Wh8WhB8Wh/8Who.....# #.......#.# #....#......# #.......#.. #........# #.......### #....# 8Wh.....# #.......# #....# .....# ######.## #....# .....# #.<...########....# ...#.. +.................#  ####.....########.##### 8WhB#..# #.......#.....##### #.....8Whb......##.8Wh{b   bat (asleep)8Wh17.9 (5.0)8Wh+8.9 (68Wh88WhV _A bat comes into view.8WhB   ..#..   ..###   ..#   ######.## 8Wh   #.<...###  +.........  ####.....## #......@..#  #.....#####  #..... b.... ..## .8Wh939Wh?    ..#..   ..###   ..#   ######.##   #.<...###  +.........  ####.....## #......@..#  #.....#####  #..... b.... 9Wh@c..## . 9WhD9WhF9WhK9WhMNZ _A bat is nearby!9Wh;.# #.#.# #....#..# #.......#.. #....# .# #.......### #....# ).# #.......# #....#.# ######.## #....#.# #.<...########....#.#.. +.........# ####.....########. #.# # #.....#####  #......b......####..9Whb.b9.9 (1Kinetic Grapnel _9Wh_Y .# #.#.# #....#.# #.......#.. #....#.# #.......### #....# .).# #.......# #....#9Wh{Zj.# ######.## #....#.# #.<...########....#.#.. +...# ####.....########. #.# # #..b..#####  #.....#.#.#####......9Wh^9Wh'd$b.b9WhBf/=709Whl9Who= _The bat hits you but does no damage. x29Wh`} # #.#.# #....#.# #.......#.. #....# # #.......### #....# ).# #.......# #....# # ######.## #....# # #.<...########....# #.. +...# ####.....########.##...b.@...# #.#.....##### ##.....# .#....#####.... .....9WhS ,9Wh. %.b.9Whɉ &19Wh 9Whm ` _The bat attacks as it pursues you! The bat hits you but does no damage. x29Wh   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Wh b##.  You shape a spike launcher from a nearby wall.9Wh^6---=29Wh9Whv _The bat closely misses you. The bat hits you but does no damage.:Wh7x# #.#.# #....#.## #.......#.. #....# ## #.......### #....# .# #.......# #....# # ######.## #....# # #.<...########....# #.. +...# ####.....########.##.# #.#....b##### ##.....# ........#....#####.... ... :WhzB:Wh$b.b:Wh;/--3:WhS:Whg:Wh# #.#.# #....#.# # #.......#.. #....# # # #.......### #....# # #.......# #....# # ######.## #....# # #.<...########....# #.. +........# ####.....########.##.....b.@.# #.#.....##### #:Wh: #.....# ........#....#####.... :Wh.*:Wh*E  The rocky spike skewers the bat.:Whl):WhU(†:WhY8=-4Kinetic Grapnel:Wh%_:WhKbG _You kill the bat!:Wh~.# #.#.# #....#.#.# #.......#.. #....# #.# #.......### #....#.# #.......# #....#.# ######.## #....#:Wh.# #.<...########....#.#.. +........# ####.....########. #.....†@..# # #.....#####  #.....# ........# ....:WhP##### ....  ... :Wh@ ..:Wh):Wh7.-5:Wh:WhӒ:Wh .# #.#.# #....#..# #.......#.. #....# .# #.......### #....# ).# #.......# #....#.# ######.## #....#.# #.<...########....#.#.. +...# ####.....########. #.....@...# # #.....#####  #.....# ........# ....##### .... ...  ..:Whz :Wh} J----6:Whq :Wh p _You see here a bat corpse.;WhC3;Wh ;Wh;WhXR7= _;WhX;Wh,,;Wh;Wh=;WhX,;Wh;Whb8==;Wh ;Wh 4 _Magic restored.;Wh:3;Wh;Wh;Wh!,;Wh;Wh;Wh,;Wh _You open the door.==;Wh; ;Wh)@  There is an open door here.;Whz,;WhS- _;Wh-;Wh0;Wh{2,;Wh4;Wh5;Wh8,;Wh8;Whx:;WhX<;WhnGj .....# #.......###  #...).......# #.......# #.  #.....# ######.## #.  #.....######.<...########.  ...#......'.............. ########.....########. #.....†...# #. #.....#####  ;WhnH#@....#  #........#  #....##### #....# #....# #....#g   goblin (wandering) #....# g....#;WhtS0904.0);WhU,1.9 (15;Wh\;Whcs _A goblin comes into view. It is wielding a +0 mace.;Wh     #...)    ######.##  <...  '..... ########..... #.....†...#  #.....#####  #@....#  #........#  #....#####  #....# #....# #....# #....# g....#;Wh1     #...)    ######.##  <...  '..... ########..... #.....†...#  #.....#####  #@....#  #........#  #....#####  #....# #....# #....# #....# g....# ;Wh ;WhB ;WhM ;Whs ] _A goblin is nearby!;Wh#...) .#####.######.<...#######.#......'............. ########.....######## #.....†...# ...#########.....# #....;Whi#### g..;Wh;Wh}N.g;Wh82.0) _;Wh;WhcWh_V########.....# ......#### ########.)............############# >Wh^6--2 _>Wh?`>WhcM _You see here a +0 mace.>WhJ2 ### ......#### #######.)....).....>Wh>WhH--3 _>Wh6>Whm ####.....# #........# #....#####>Whm #....# #....# #....# #######....# #.)....)...#>Whn} #.# #>Wh%n.# #.# >Wh@n9#.. >Wh[n1 #>WhLv>Why&4>Wh>Whہ>Wh  ####.....# #........# #....##### #....# #....# #....# #######....# #.)....)...# #>Wh .# #.# #.# #.>Wh` G #>Wh >Wh B---5>Wh% >Wh+ ?WhL?Wh?Wh.?Whڶ,?Wh,?Wh[K7=?Wh?Wh,?Wh4?Wh,?Wh?Whw,?Wh?Wh?Wh<#=?Whf?Wh?Wh?Wh?Wh?WhO?Wh?Wh/8==?Wh?Wh?Wh?Wh?Wh?Whs?Wh)?WhC,?Wh?Wh?Wha,?Wh?WhM?WhU?Wh3==?Wh?Wh?Wh~?Wh?Wh?Wh?Wh,?Wh?Wh?Wh,?Wh?WhI?WhA,?Whz?Whs?Wh?Wh?Wh?Wh ?Whw ,?Wh ?Whp ?Wh,?Wh?Wh?Wh?Wh?Whq?Wh9?Wh,?Wh?Whr?Wh?WhH?Wh?Wh ?Wh(#.....##### ############.....# ....# #........# ....# #....##### ....# #....# ....# #....# ....# #....# ##....### #######....# #.......g #.)....)...# #@# #..........# #.# ?Wh>)#..........# #.# #..........#####.# #................ ##################g   goblin (asleep)?WhV7 g27.9 (22.0)glauncher)A goblin comes into view. It is wielding a +0 club.The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.?Wh<O(((((((?WhwS......@?Whk5==8.9 (23?WhE?Wh!{ _The goblin shoots a sling bullet. The sling bullet barely misses you.@Wh†.......... ###### ###########.....#### ....#  #....#########.......g)....).#######.@Whs".....# #....#####................. ##################@Wh@Whĉ$g.@Wh:--9.9 (1.0)@Whe@Who@Wh #.....†...# #.#.....####### #####.....##....# #.##....# #....######....# #....# #....# #....# #....# @Wh+#....# ##....###.....# #.@....g. .)....)...# #.#. .# #.# .@WhS# #.# .#####.# ...# ###@WhL@Wh ((((The goblin shoots a sling bullet.@WhJ)....@WhLP=-30@WhR@WhUC _The sling bullet hits you but does no damage.@Wh#.....†...# #.#.....####### #####.....##....# #.##....# #....######....# #....# #....# #....# #....# #....# ##....###.....# #..@...g. @Wh`)....)...# #.#.# #.# # #.######.#.# ##@Wha}g.-1Kinetic Grapnel@Wh֒@Whm#.....†...# #.#.....####### #####.....##....# #.##....# #....######....# #....# #....# #....# #....# #....# ##....###.....# #...@.g. ....)...# #.#.# #.# #  @Wh@Whg.@Wh@-2@Wh@Wh`@Whc  *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Wh ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.@Wh )@WhZ)#6---2==3Kinetic Grapnel@Whc` _You kill the goblin!AWh2#.....†...# #.#.....####### #####.....##....# #.##....# #....######....# #....# #....# #....# #....# ##....# ##....###.....# #....@.)...# #.#######.# #.# . AWh2/# .AWh6<AWhJ=/--4AWhvEAWhyGh  Things that are here: _a +0 sling; a +0 clubAWh_#.....†...# #.#.....####### #####.....##....#  #.##....#  #....######....#  #....# #....#  #....# #....# .#.  #....# ##....###.....# #....))...# #.#######.# #.# ..# #.# . # AWh^--5 _AWhAWhAWhKr|#.....†...# #.#.....####### # ####.....##....# #.##....# #....######....# AWhr#....# #....# # #....# #....# #.#.# #....# ##....###.AWhrv....# #....).AWhr)...# #.#######.# #.# ..AWhr# #.# ...#####.# AWhs?...# ..AWh0s .AWh<6AWhAWhBWhf#.....†...# #.##.....# #.....##....# .##....# ....######....# ....# #....# # BWhŷ....# #....# ##.#.# ....# ##....###. ....# #....). )...# #.#######.# #.# ..BWhW# #.# ...#####.# ....# ..... .............BWhVBWh B---7BWhBWhOBWh+3BWh,BWh/BWh~3a7=BWh!4,BWh5BWh8,BWh9BWh<,BWh=BWhP@O=BWhABWhC,BWhPEBWhGBWhHL8==BWh2IBWhMBWhvXXBWhsY,BWhZBWh]BWhh`,BWhbBWhgBWhjBWhj:==BWhlBWhoBWhz'.................# #.# #.....##.###.# ...†...# #.............######## #################....# ###BWh {##....# #.. #####....# #.#######  #....# #.#.  #....# ###.#@###### BWh0{ ##....###.....  #....)........  #.#######..... BWh[{ #.# #.....  #.# #.....BWh{r   quokka (asleep).# #..... BWh{q.....# #.....r BWhQ|g###### #...........BWh, 48.9 (BWhO11.0)  A quokka comes into view.BWh,9.9 (12BWh BWhjg _Found a scroll labelled TEPLECV RAVIGU.BWh BWho BWh BWh" CWh<#.....########.########## ...†...# #............####### ##############.... .. ############  #.#........###.#.#########....@...........).......#######. ### ....r #####. #CWhECWh*I250.0)CWhOCWhRCWhCWh=...†...# #............####### ##############.... .. ####.#########  #.#........CWh###.#.######.##....###...............)...####### ### ....r #####. CWh(CWh&1CWhCWhCWhȚ †...# #.# # # ##....# ### ##....# #.. ....# #.######### #....# #.#........ #....# ###.#.######.###....###.##....).##.#.##.# #.##.# #.#.# #.## #.r# #.##.CWhDCWh&2CWhnCWhCWhIx†...# #.# # # ##....# ### ##....# #.. ....# #.### #....# #.#.. #....# ###.#.######.#  ##....###.#  #....).#  #.#.#  #.# #.# # #.r# CWh"CWhI&&3CWh+CWh.CWh$ †...# #.# # # ##....# ### ##....# #.. ....# #.##  #....# #.#..##....# ###.#.######.# ##....###.# #....).# #.#.# #.# #.# #.# #.# ## #.r#  ##CWhȀ CWh_ r?rCWh8 =4Kinetic GrapnelCWh CWh~ CWh1 ...# #.#  # ....# ### ....# #.. ....# #.# #....# #.#.# #....# ###.#.######.# ....###.# ....).# .#.# CWhH2 .# #.# .# #. .# #.# #.?#  #.#.CWh4 CWhu; Hr.CWhg> &5CWh|D CWhYF DWhҌ########.########### ...# #............. ###################. #########  #.#........# ###.#.###### #....### ....)...#####.r. .? ####.............DWhtDWhkDr.DWh/&6DWhDWhDWh:aS.#.#.# †...# #.## # ##....# ### ##....# #.. ##....# #.DWha_#  #....# #.#.#  #....# ###.#.######.##....###.# #....).# #.#.r...# #.# #DWhxb.# #.# #.# #.# #.#.# #.?## #.#  #.DWh\dDWhiDr.DWhk&7DWhpDWh rDWhm #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.DWhu6---==8DWhT _The quokka closely misses you.DWh >.#.#.# .†...# #.# .# # .##....# ### .##....# #..#....# #.# #....# #.#.# #....# ###.#.######.#  ##....###.#  #....).r....#  #.#.#  #.# #.#  #.# #.##.# #DWh Y.#.# #.?## #.#  #.DWh c  The quokka closely misses you.DWhC .-9DWh\ DWh > _The quokka bites you but does no damage.DWhx+.#.#.# ..†...# #DWh+s.# ..# # ..##....# ### .DWh+p.##....# #..#....# #.##DWh+# #....# #.#.DWh$,.#DWh@,F #....# ###.#.######.# ##....###.#DWhh, #....).r....# #.DWh,;#.# DWh, #.# #.#  #.# #DWh,.##.# #.# DWh,....# #.?# ##### #DWh-b.#  #.DWh--DWh /DWhz8& DWh8@r.  DWh9%The quokka attacks as it pursues you!DWh9!-DWh : 60DWh?DWhtC> _The quokka bites you but does no damage.EWh.*EWh  You barely miss the quokka. The rocky spike skewers the quokka.EWh D†EWho7=1Kinetic GrapnelEWh+EWhqJ _You kill the quokka!EWh#.#.# †...# #.# # #EWhZ ##....# ### ##....# #.. ....# #.### EWhj#....# #.#..# #....# ###.#.######.#  ##....###......#  #....).#  #.#.# EWhPa-----2EWh EWh s _You see here a quokka corpse.EWh) #.#.# †...# #.EWhO* s# # # ##....# ### ##....# #.. ....# #.#  EWhu* Z#....# #.#.#  EWh* #....# ###.#.######.# EWh* ##....###......†@....# #....).# EWh* Y#.#.# EWh+ #.# # #.# #EWh&+ t.# #EWhD+ R# #EWha+ ; # EWhH7 EWh 8 H--3 _EWh? EWhA EWh/ #.#.# ...# #.#  # EWhF0 ]....# ### ....# #.. ....# #.# #....# #.#.# #....# ###.#.######.# ....###......†.@...# ....).# .#.EWh0 T# .# #. .# #. .# #.# #.EWh61 ] #. EWh> j7=4EWhD EWhG FWh" #.............#  ##### ###############  ....# ### FWh) ....# #..  ....# #.########## ....# #.#........# FWh6....# ###.#.######.#  FWhy....###......†.....# FWh ...)......@..#  FWhӳJ########  FWhk# #.#  FWhk# #.#  FWh5k# #.#  FWhU# #.?#  FWhv]  # #.FWhc#   FWhN #. FWh`    FWhD FWhFWh&5FWhFWhFWh_#### ###############  ...# ###  # #..  # #.########## # #.#........#  # ###.#.######.#  ###......†.....#  ).........#  #######   #.#   #.FWh#   #.#   #.?#   #.# FWh`  #. FWhBo  ##  FWha FWhٰ7#FWh&6FWhFWhFWh9!..# ###  # #..  # #.########## # #.#........#  # ###.#.######.#  ###......†.....#  .).........#  ######   #.#  #.#  #.#  #.?#  #.#  #.   ##  #######   FWhAFWhuE&7FWhPKFWh;MFWh 4FWhӓFWhhFWhFWhkFWh!FWh#FWhQFWh?(  ..##########........###.#.########......†....).... #####  ?  =8FWh#x  ##########........###.#.########......†....).... #####  ?.  FWh FWhN &9FWhS FWh FWh~ ........###.#.######FWh##......†....).... FWh6#####  FWh9..#FWh.\  FWhOFWhFFWhV8==70FWhFWhFWh+1.9 (2FWh4FWh FWhH^_p - a scroll labelled TEPLECV RAVIGUGWh ==GWhl nGWh GWh GWh ,GWh, GWh GWh\ GWh #.  #.  #.  #.  #.  #.  #.  #.  #  .....S  ######### Kinetic Grapnel     S   adder (asleep)   GWh<[90.0)2.9 (21GWh>GWhAY _An adder comes into view.QWh>   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QWh_ .S.#S6---==3.9 (1.0) QWh0 QWh@ D _You shape a spike launcher from a nearby wall.RWhp######### #........ #.#......S.##########RWh3RWh`<S.RWhڛ.-4RWhRWh= _The adder bites you but does no damage.RWh 2*RWhe  You closely miss the adder. The rocky spike skewers the adder.RWh  SThe adder is lightly wounded.  The adder bites you.  You are poisoned.RWha 4====--=5Pois RWh RWhY# , _The adder poisons you!RWhvd w *You completely miss the adder.RWhk.  The adder is lightly wounded.  The rocky spike skewers the adder.RWhɱ j SThe adder is heavily wounded.RWh RWh8 A3---RWh^ %6.8 (0.9RWh RWh b _You feel sick. The adder closely misses you.RWhvs  You hit the adder. You drain the adder. RWh~†RWhRWh;RWh]RWh RWhYou kill the adder!RWhkRWhRWh& RWhj?######### #.#RWhԐ  krazycure the Tinkerer#.#RWhM  GnollRWhy:#.#RWh  Health: 22/26 ====================----RWh2#.#RWhP  Magic: 16/18 =====================---RWh2#.#RWhܒZ  AC: 6RWh&.Str: 11RWhh2#.#RWhZ  EV: 10RWh.Int: 14RWh*2#.#RWhbZ  SH: 0RWhє.Dex: 10RWh2#.#RWh`  XL:  3 Next: 104% Place: Dungeon:3RWh&#@#RWh  Noise: =--------  Time: 2397.7 (0.9)RWh+:#†#RWhfl  g) +2 dagger (drain)RWhJ........#RWh֖r  Cast: Kinetic GrapnelRWh "#########RWhCN  Pois RWh# RWh RWh/ RWh= RWhs/ RWh RWhؘ/ RWh  RWh@. RWhx:The adder is lightly wounded.  RWh)The rocky spike skewers the adder.  RWh)7The adder is heavily wounded. RWhgT_You feel sick. The adder closely misses you.RWhDYou hit the adder. You drain the adder.  RWhOYou kill the adder!RWhRWhĝ RWh!RWhF-RWh- RWh,_You feel sick.  RWh*You have reached level 4!RWhRWhC/  --more--SWh (7/32SWh ?7/20-54SWh G 2% Kinetic GrapnelSWh% SWhY( P _You feel clever.TWhA........##########TWhTWhc6-8=TWh--8.7 (1.0TWhTWh _You feel sick. _You see here an adder corpse.TWhp!#######†.......@##########TWh3(3  You feel sick.TWh)>=--TWh))9TWh-TWh/[ _You are no longer poisoned.TWhVTWh.XTWh\TWhN^TWh# G #.#  #.#  #.#  #.#  #.#  #.#  #.# #†# .# #    400TWht TWh TWhߌ S #.#  #.#  #.#  #.#  #.#  #.#  #.# #†# .# #    TWh TWh- &1TWhT TWh UWh83UWhw8UWh:UWh?=7=UWh@UWh@K9=UWhSAUWhB,UWh;CUWhEBUWhFUWhFa8==UWhsGUWhIO=UWhRIUWhZJUWhJUWhJUWh5R # _You start resting.UWhX+9.7 (8UWhkY\20==10.7 (9UWh]UWh`% _Magic restored.UWhWIUWhk9=UWh{UWhӑUWhP==UWh UWhgb30=UWhݕUWh,UWhEUWh,UWhՙUWhBUWh UWhh1==UWhTUWh,UWhUWhgUWhUWhġUWh,UWhUWh(_ _You start resting.UWh022.7 (12.0)UWh]w2==3.7 (13UWhtUWh." _HP restored.UWh;? #.#  #.#  #.#  #.#  #.#  #.#  #.# #†# .# #    UWhAUWh4C14.0)UWhFUWhHUWh@UWh}UWhUWhlUWh޷UWh UWh,UWhlUWhʼUWhUWhUWhaUWh9=UWhUWhUWh,UWhNUWhUWh6BUWhTUWhq,UWhUWhUWhwUWhUWh)UWhUWhUWhUWhyUWhUWh> #.#  #.#  #.# #### #.# #.. #.# ... #.# #.###.######. #.# UWh #..........>. #.#  #@##########†# 32.7 (8 #............# UWh0#.############ ### UWhW UWhUWh+3.7 (9UWhUWh; _Found a stone staircase leading down.VWhM########## #.#####.#... ... ###.#######....@.....>. #.#####.##########†...........#.############VWhVWhi+4.7 (1VWhVWhVWh 3VWh VWh VWh VWhM VWh ,VWhS ,VWh VWh VWh ,VWh VWh VWh ,VWhp VWh VWhU ,VWh VWh& VWh ,VWhd VWhg VWh ,VWh VWh VWh4 ,VWh VWh VWhB ,VWh VWhm VWhN VWhs VWh VWh VWhO ,VWh VWhQ VWh/ VWhU VWh VWh VWhw VWh VWh VWh+ VWh: ,VWhr VWh VWh ,VWh8 VWh VWh ,VWh VWhC VWh^ VWh VWh VWhq VWhk ,VWh VWh VWh BVWh VWh ,VWhw VWh VWh BVWhU VWhe ,VWh VWh VWh$ XVWh % ,VWh( ,VWhM+ ,VWh, VWh. VWh0 ,VWh#3 VWh4 VWhi6 VWh6 VWh7 VWh9 VWh<; ,VWh< VWh= VWhB? ,VWh@ VWhA VWhoB ,VWhB VWhC VWh"D ,VWhQD VWhD VWhrE ,VWhE VWhMF VWhF ,VWhGG VWhH VWhcI VWhI VWhI VWh$K VWhL ,VWhL VWhM VWhN ,VWhO VWhzR VWhS ,VWh;T VWhU VWhsW ,VWhW VWh1Y VWhZ ,VWhZ VWhS\ VWh] ,VWh] VWh_ VWh` ,VWhua VWhb VWhKd ,VWhd VWhe VWhf ,VWh7g VWhh VWhi ,VWh j VWhNk VWhl ,VWhl VWhHn VWh:o ,VWho VWhp VWhq VWhq VWh(r VWhts VWht VWhv VWhw VWhKx VWhXy ,VWhy VWhz VWhB{ ,VWh}{ VWh | VWh| ,VWh| VWhI} VWh} VWh} VWh(~ VWh~ VWh? ,VWhy VWh VWhn ,VWh VWhɁ VWhi ,VWh VWh VWh@ ,VWh VWh VWh ,VWhG VWh VWh\ ,VWhÌ VWhč VWh ,VWh{ VWh VWh ,VWh VWhT VWhC VWh} VWhA VWh VWh ,VWhĜ VWh{ VWh ,VWhԠ VWh$ VWh ,VWh VWh VWh ,VWh VWh) VWh ,VWh: VWh VWh ,VWhF VWhX VWh ,VWh| VWh' VWh ,VWh0 VWhA VWhU ,VWhڷ VWh VWhP ,VWh VWh VWh: ,VWh VWh VWh BVWh VWh ,VWhp VWh VWh VWh VWh VWh VWh VWh VWh VWh VWh ,VWh: VWh VWh# ,VWh VWh VWhX ,VWh VWh VWh ,VWh VWh VWh ,VWh VWh VWhG VWhi VWh VWh VWh VWh VWh VWh VWh ,VWh# VWh VWh ,VWhC VWh$ VWhv ,VWhR VWhY VWh5   #b.  #.#   #.#   #.#    ... ∆  #.###.##  #.#....#  #.#.#@.#  #.#.#..#  #.#.#..#  #.#....#  ..#######.####.#VWh Y ∆ ......(........#  b   bat (asleep)∆..#######.###..#  #........#..#   #.###.##.#..##########  VWh` G523.7 (89.0)VWh VWh  ].bbVWh7 C4.7 (90Kinetic GrapnelVWh VWh? V _A bat comes into view.WWh)#..##b##  ... ∆##.##..#.#.#.#.#. #.#....  ..#######.####. ∆ ......(........∆..#######.###.........#..# WWh(WWh&.bWWh8=5.7 (1.0) WWh WWh]: _The bat hits you but does no damage.WWh7 *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WWh|{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat.WWh8SXWhXXWhiM J†#XWhPkJ   endoplasm #........#..#  You kill the bat!XWh+qg18---3=6XWhxXWh|] _An endoplasm comes into view.XWh}##. #.# #####.#####.#XWhw~C#.....J...$.####@##..#.#.# XWh~#.#...  ..#######.#### ∆ ......(......∆..#######.##XWh5*XWhEca  Found 11 gold pieces. The rocky spike skewers the endoplasm.XWhCmSXWh&.XWhW ---47Kinetic Grapnel _You kill the endoplasm!XWhBXWh?   Your Shapeshifting skill increases to level 1! _You see here a bat corpse.XWhDM##. #.# ####.######....@....$.##.###†#######XWhlD#....##.#.#..# .#XWh NXWhU6--8 _XWhiXXWh6[XWh   ###  #.#  #..  #.#  #.#  #####.#####.#  #.$.#  #.###†#######  #.#....#  #.#.#..#  #.#.#..#  #.#.#..#  #.#....#  ..#.####.#   ......(.#  XWh\ XWh XWh A--9XWh XWh XWhR   ###  #.#  #..  #.#  #.#  #####.#####.#  #.$.#  #.###†#######  #.#....#  #.#.#..#  #.#.#..#  #.#.#..#  #.#....#  ..#.####.#  ......(.#  XWhkX XWh6Y '30XWh\ XWh] YWhW  ###  #.#  #..  #.#  YWhE#.#  #####.#####.#  #.$.#  #.###†#######  #.#....#  #.#.#..#  YWh#.#.#..#  #.#.#..#  #.#....# YWhP ..#.####.#  YWh&i......(.#  YWhYWhT9=1YWhp YWhgYWhRzd  ###  #.#  #..  #.#  #.# # #####.#####.#  #.$.#  #.###†#######  #.#....#  #.#.#..#  #.#.#..#  #.#.#..#  #.#....#  .#.####.#  (.#  YWhKYWh&2YWhnYWhYWhZ  ### ## #.# .# #.. .# #.# .# #.# .#  #####.#####.#  #..#  YWh#.###†#######  #.#....#  #.#.#..#  #.#.#..#  #.#.#..#  #.#....#  #YWh.####.#  (.#  YWh8#YWhD&3YWheYWh$l _Your spike launcher falls apart as you grow too distant to maintain it.YWh<%+4.7 (2YWhH,YWh/? _You now have 193 gold pieces (gained 11).YWhn7  ### ###  #.# #.#  #.. ..#  #.# #.#  #.# #.#  #####.#####.#  #.#  #.###†#  #.#....#  #.#.#..#  #.#.#..#  #.#.#..# YWh*o #.#....#  .####.#  (.#  YWhEuYWhvG=5.7 (1YWh{YWh ~YWhYWh]YWh YWh YWhM## ### #. . #.# ####.#####..........##†########.#....# YWh2YWhЪ&6YWhYWhYWh( ## ### ##. . #.# ####.#####..........##†#######.# #.#...YWhU) YWh1 YWh3 V20==7YWhI: YWh< YWh%w M## ###.######...... #.# ####.######...........# #YWh| YWh6~ &8YWhւ YWh YWhM### ########......#.#### #.# #####.#####.# YWh5YWh&9YWhYWhZWhg63ZWh 7ZWh;ZWh%=,ZWh=ZWhqA|==ZWhCZWhD,ZWhEZWhFZWhG,ZWhGZWhJZWhRK,ZWhKZWhMZWhN,ZWhOZWhPZWhSBZWhNTZWhU,ZWhIVZWhXZWhY,ZWhPZZWh[ZWh\ZWh,]ZWhY]ZWhd^ZWh@_BZWh`ZWhaZWhaZWhbZWhdZWhe,ZWhfZWhhZWhoi,ZWhiZWhkZWhtk,ZWh0lZWhmZWhCo,ZWhpZWhqZWhrZWhsZWhsZWhuZWhw,ZWhxZWhUzZWh#|,ZWh}ZWhnZWhP,ZWhȂZWhZWh#  #...........#  #.###†#######  #.#....#  #.#.#..# #.#.#..# #.#.#..#  #.#....# ∆ ...#######.####.# ∆ .........# 59.7 (20.0))..#######.###..#  #........#..#  #.###.##.#..############# #.#......#..........#...#########.########.########. ##.#.##......†..........# #. ......#.######...########### #. ......#......#...........).# #.ZWhZWh-60.7 (21ZWh+ZWhЧf _Found a long sword. _You see here a stone.ZWh3ZWh#ZWhYZWh3ZWhP _ZWhj,ZWhZWhZWh,ZWhuZWhvZWh,ZWhZWhZWhc,ZWhZWhZWh #........########## #.###†###.........# #.#....#.........# #.#.#..#.........# #.#.#..#.........# #.#.#..#.........# #.#....# [........#######.####.# ....?..@.....(........#5.7 (5.0)......)..#######.###..#.........##........#..#.........##.###.##.#.. #############.#......# ## #...#########.########.### .#######.#.##......†..........# ......#.######...##########......#......#...........)ZWhB ZWh +6.7 (6ZWh ZWh' # _Found a robe.ZWh B  ## #.###†.# #.#....#.# #.#.#..#.# #.#.#..#.# #.#.#..#<.# #.#....#.[.#.####.#.?.@......(.#.)..#.###..#ZWhB .##.#..#.##.###.##.#.. ##.#......## #...#.#..#.#.##......†.#.#.######....#......#ZWhB ;.)ZWhO 7<ZWhS +7.7 (1ZWh_ ZWhxb 9 _Found a stone staircase leading up.[WhBf ## #.###†.# #.#.....# #.#.#...# #.#.#...# #.#.#...<.# #.#.....[.#.####..?.(..)..#.###...##.#...##.###.##.#.. ##.#......## #...#.#..#.#.##......†.# #.#.######... #.#......#.[Whq[Whv&8[Wh [Wh[Whz ## #.###†#.# #.##.# #.#.##.# #.#.#.# #.#.#.<.# #.#.[.#.####..(#.)..#.####.##.##.##.###.##.###.#......## #...#.[Wh#..#.#.##......†.  #.#.######... ##.#......#[Wh[Wh&9[WhC[Wh[Wh,70.7 (2[Wh[Whvb _q - a scroll labelled VYGINO UHYNA[Wh # # #.### #.# #.# #.# #.#.##.# #.#.#.# #.#.#.<.# #.#.[.#.S.(#.)..#.### #.##.# #.##.###.##.# ##.#......## #...[Whj#.# S   ball python (constriction, asleep).#.#.##......†  #.#.######...  ##.#......#[Wh[Wh+1.7 (1[Wh[Whz^ _A ball python comes into view.[Wh f #############  #...........#  #...........#  ##...........#  .............#  ...<.........#  ....[........## S......@.........( ##........)..## #...........# #...........# ############# †   [Wh #############  #...........#  #...........#  ##...........#  .............# [Wh) ...<.........#  ....[........## S......@.........( ##........)..##[WhVu #...........# [Wh#...........# ############# [Wh9†   [Wh[Wh[Wh x _A ball python is nearby![WhP  # # #. #.# #.# #.# #.#.#.# #.#..# #.#..<.# #.#.[.#..S.(#.)..#. #.##[Whb . #.##.###.##. ##.#......# #...#..#.#.##......† #.#.######... ##.#......#[Wh [Wh -2 _[Wh [WhU \Wh) # # #. #.# #.# #.# #.#.###.# #.#.# #.#.<.# #.#.[\Wh]*X.#..S.(#.)..#. #.## #\Wh*.##.###.## #.#  \Wh*D# #...#. \Wh*, ......\Wh*J#.#.##......† #\Wh+N.#.######... ##.#......#\Wh-+\Wh/\WhS;c.SS)\WhA<=3Kinetic Grapnel\WhG\WhK5 _The ball python hisses angrily.\Wh8S # # #. #.# #.. #\WhS.# #..###.# #..# #..<.# #..[.#..S.(#\WhTs.)..#. #.## #.##.###. #.# # #...#.\WhaU ......#.#.##......† #.#.######... ##.#......#\WhV\Wh2W\WhX_<..S\Whz`&4\Whz\Wh P #.# #.##.# #.#. #.# #.#..###.# #.#.# #.#......<.# #.#.[.#.#......S.(.#####.)..#.##.##.#.##.###.##.#.# #...#.#......#.#.##......†.#.#.######...###.#......#.\Wh] `.S5\Wh^ \Whb \Wh p#.# #.##.# #.#.. #.# #.#...###.\WhR # #.#..# #.#.......<.# #.#..[.#.#.S.(.#####.)..#.##.##.#.##.###.##.#.#. \Wh K# #...#.# ......#\WhĘ x.#.##......†.#.#.######...###.#......#.\Wh~ \Wh_ :.S\Wh &6\Wh \Wh~ ]Wh #.# #.##.# #.#.. #.# #.#.#..###.# #.#.#.# #.#.#......<.# #.#..[.#.#.S.(.#####.)..#.##.##.##.##.###.##.###.#......# #...#.##.#.##......†.#.#.######...###.#......#.]Wh ]Wh`.S7]Wh<]WhӚ]Wh8#.# #.###†#.# #.#.. #.# #.#.#...###.# #.#.#..# #.#.#.......<.# #.#..[.#.#.S.(.#####.)..#.###.#.##.#.]Wh9?#.##.###.##.#.##.#......#. #...#.#.#.#.##......†.#.#.######...# ##.#......#.]Wh;]WhC:.S]WhD&8]WhML]WhM]Wh *3#.# #.###†##.# #.#.. #.# #.#.#...###.# #.#.#..# #.#.#.......<.# #.#..[.#.####..S.(.#####.)..#.###.#.##.#.#.##.###.##.#.##.#......#.]Wh'+ #...#.#.##.#.##......†.# #.#.######...# #.#......#.]Wh*,]Wh4:.S]Wh5&9]WhC]WhD]Wh#.# #.###†##.# #.#....#. #.# #.#.#..#..###.# #.#.#..#.# #.#.#..#......<.# #.#....#.[.#.####.#.S.(.######.]Wh@Y)..#.###..##.##.#..##.##.###.##.#..###.#......#. #...#.#.# .#.######...# ]WhB.#......#.)]WhR]Wh:.S]Wh'80]Wh-]Wh]Whi#.# #.###†##.# #.#....# . #.# #.#.#..# ..###.# #.#.#..# .# #.#.#..# ......<.# #.#....# .[.#.####.# .S.(.# #####.)..#.###..# #.##.#..# #.##.###.##.#..###.#......#. #...#.#.# #.######...##......#.).]Wh]Wh.SA ball python is nearby!The ball python hisses angrily.  The ball python attacks as it pursues you!  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  bites you but does no damage.]WhX G 0 =1]Wh)!8Constr ]Wh(*]Whm-_ _The ball python constricts you.]Wh#.# #.###†##.# #.#....#  . #.# #.#.#..#  ..###.# #.#.#..#  .# #.#.#..#  ......<.# #.#....#  .[.]Wh #.####.#  .S.@....(.#  #####.)..#.###..# #.##.#..# #.##.###.##.#..##]Whˑ#.#......#. # #...#.#.# #.######...##......#.).#]WhQ]Wh:?10 -2]Wh1]Wh ]Wh"+_You escape the ball python's grasp.]Whj#.## #.###†##.# #.#....# . #.# #.#.#..# ..###.# #.#.#..# .]WhJ# #.#.#..# ]WhR-......<.]WhJ# #.#....# ]Wh.]Wh [.]WhC#]Wh|C.####.# ]Wh.]WhnS..@...(.]Wh(# ]WhO#####.]Wh=)..#]WhGE.###..# ]Wh#.]Wh##.]Wh"#..# ]Wh-#.]Whb##.###.##.#..#]WhN###.#......#. #...#]WhW.#]Wh.# ]Wh]Wh^ ]Wh ]Wh]Wh+~.S-3]Wh/]Wh1]Wh#.############# #.###†##...........# #.#....#  #.....# #.#.#..# ###....# #.#.#..# ..# #.#.#..# ]Wh9<..# #.#....# [.#.####.# S..@..(.# .)..#.###..# ]WhdS#..##.#..# #.]WhC..##.###.##.#..#######.#......#.#...#]Wh..#.# ]Whʏ]WhR]Whm>.S]Wh&4]Wh]Wh]WhY/   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Wh6 a.S#]WhI9 `18---==5]Wh]> ]Wh@ D _You shape a spike launcher from a nearby wall.^WhPE|#.## #.###†##...........# #.#....# #...........# #.#.#..# ###...........# #.#.#..# ....# #.#.#..# <...# #.#....# [.^WhEFK#.####.# S.@.(.# .)..#######.###..# #...##.#..# #.....##.###.##.#..#########.#......#.#...#^WhwFB.#.# ^WhN.*^Wh&M  The rocky spike skewers the ball python.^Whc,)^Wh:†^Who6-6Kinetic Grapnel^Wh^WhO _You kill the ball python!^Wh5#.#  # #.###†#  #.# #.#....#  #.# #.#.#..# .# #.#.#..# ....# #.#.#..# ^WhiW<.........# #.#....# [.#.####.# †..@(.# .)..#######.###..#  #.^Whq...##.#..#  #.....##.###.##.#..##.#......#.^Wh;I#...#.#.# ^Whc.#.##......†.# # #.######...# #^Whz #......#.).# #^WhD ^Wh4 ^Wh!O--7^WhZ*^Wh),^WhyM #.# # #.###†# #.# #.#....# #.# #.#.#..##.# #.#.#..#.....# #.#.#..#.<.........# #.#....#.[^WhCN.#.####.#.†.@.(.##.)..#######.###..# #....##.#..# #.....##.###.##.#.. #.#......# #...#.#.^WhoN#.#.##......†.#.#.######...#^WhNS.#......#.).#^WhrW^WhX@-8^Wh_^Wha^Wh$ #. # #.###† #...........# #.#....# #...........# #.#.#..# .###...........# #.#.#..#.....# #.#.#..#.<...# #.#....#.[.#.####.#.†@..(.##.)..#######.###..# #...##.#..# #.....##.###.##.#.. ########.#......# #...#.#. #####.#.##......†.# .#.######...# .#......#.).#---9^WhFO - # ############# #.###† #...........# #.#....# . #.....# #.#.#..# ..###....# #.#.#..#...# #.#.#..#.<..# #.#....#.[.#.####.#^Wh.P x.@...(.##.)..#######.###..# #..##.#..# #...##.###.##.#.. ######.#......# #...#.#. ######.#.##......†^WhxP .# .#.######...# .#......#.).#^Wh[ ^Wha U9=90^Whi ^Wh%n x _You see here a ball python corpse.^Whο  # ## #.###† #.# #.#....#  . #.# #.#.#..#  ..###.# #.#.#..#  .# #.#.#..# ^Whf  ......<.# #.#....#  .[.#.####.#  †...(.#  #####^Wh .)..#######.###..# #.##^Wh u.#..# #.##.###.##.#..^Wh  ###.#......# # #...#.#.#### ^Wh- #.#.##......†.#.#.######...# .#......#^Wh\ \.).# ^Wh ^WhC -1 _^Wh^ ^Wh _Wh_ # # #.###† #.# #.#....# . #.# #.#.#..# ..###.# #.#.#..# .# #.#.#..# ......<_Wha<.# #.#....# .[.#.####.# .†...(.# #####.)..#######.###..# #.##.#..# #.##.###.##.#.. ##.#......# ## #...#.#. _Wha.#.#.##......†.#.#.######....#......#.)._Whl_Wh`WhB`Wh)`Wh,`Wh`WhP`WhB`Wh`Wh`Wh9`Wh`Wh!`Wh[`Wh`Wh`Whl`Wh`Wh`Wh`Wh `Wh ,`Wh `Whv`Wh,`Wh`Whh`Wh1,`Wh`Wh;`Whi,`Wh`Wh`Wh,`Wh`Wh`Wh9!,`Wh!`Wh"`WhG$,`Wh$`Wh&`WhN',`Wh'`Wh+`Wh-,`Wh'.`Wh/`Wh1,`Whi1`Wh2`Wh4,`Wh5`Whx6`Wh>5#..##.# #.#####..##.# #........##.### #######.##....### .#######.....#.# .............#.#`Wh-? #..> .............#.# #....############.###.. #.........#.# ###65.7 (62.0) ########.#.#  ..........#  #######.######`Who? ............... ########.###### #.#`Wh?f #.# #.#`WhE`WhG,6.7 (63`WhL`Wh=O; _Found a stone staircase leading down.`Wh  #..##.##.. #.#####..##.##.. #........##.#..# #.##.....###... .#.....#.... .......#. #..>. ......#. #....#.### #....@..........#.#  #.#.# ....# #. . #.  #.#  #.#  #.#`Wh״ `Wh 17.7 (1.0)`Wh `Wh `Wh   #..##.#   #.. ...#.#####..##.#   #.. ...#.##.  # #..#...#######.##  #.###......#.....#   ..........#   #..>.. .#   #....#.###   #.#.#   #.#.#   .#   #.     #.  `Wh  #.#   #.#   #.#`Wh `Wh &8`Wh4 `WhE 3`Wh `Whɘ `Wh ,`Wh `Wh `Wh ,`Wh\ `Wh `Wh_ ,`Wh `WhR `Whخ ,`Wh `WhQ `Wh` ,`Wh$ `Wh `WhǼ B`Wh `Whƿ ,`Wh `Wh* `WhP ,`Whn `Wh `Wh2 ,`Wh `WhN `Wh ,`WhA `Wh `Wh\ `Wh@ X`Wh `Wh X`Wh B`Wh `Wh B`Wh `Wh B`Wh `Wh ,`WhC `Wh `Wh ,`WhY `Wh,`Wh`B`Wh`Wh,`Wh2`Wh`Wh] ,`Wh `Wh `WhD ,`Wh `Wh `Wh,`Wh9`Wh`Whv,`Wh`Wh`Wh,`Wh`Wh4`WhB!`Wh0,`Wh1`WhV3`Wh4B`WhE7,`Wh7`Wh8`Wh:X`Wh<`Wh<`Wh=`Wh]=`Wh?`WhF,`WhH,`WhI,`Whj`WhKl`Whl,`Wh?m`Wh|pX`Wh)q`Whr,`Wh1s`Whjt`Whz`Whv`Wh`Wh `Wh^`WhB`Wh`WhE,`Wh,`WhnB`Wh`Whӑ`Wh`Wh`Whe`Whܕ`Wh`Who`WhQ`WhL,`Wh`Whś`WhB`Whc`Wh`Wh`Wh`Wh_`Wh   `Wh  ##  ..  #.##########..   #.#..#o #   #.#........... #.##  #...............# #...  #..###.######...#   #..# #.# #..#...# #  #..# #.# #..#...#.#o   orc (asleep)  #..# #.# #..#...#......  #..# #.# #..#...#######  #..# #.###......#######`Wh1732.7 (64.0)`Wh,3.7 (65`Wh%`Wh+u _An orc comes into view. It is wielding a +0 hand axe.aWh"[    ## aWh,# .. . #.####.# #.#..#.aWh-o. # # #.#....# #.##. #....# #. #..###.######...# ####. #..# #.# #..#...# #. #..# #.# #..#...#.#####.aWh#. #..# #.# #..#...#. #..# #.# #..#...#. #..# #.###......#.aWh5aWh  The orc shouts! You hear a shout!o.oo   orc wizard (wandering)o   orc==4.7 (1.0)aWh _An orc wizard comes into view. It is wielding a +0 dagger.aWh ~    ## # .. #. #.####.#. #.#..#..@...o.oo # ##. #.#.#. #.##. #.# #. #..###.######...# ####. #..# #.# #..#...# #. #..# #.# #..#...#.#####. #..# #.# #..#...#.o 2 orcs (1 wandering) #..# #.# #..#...#.# #..# #.###......#.aWh  An orc comes into view. It is wielding a +0 short sword.aWh  o..ooooaWh =5Kinetic GrapnelaWhb@ R _The orc shouts! The orc wizard shouts!bWhA#####..### ..#.##########....#bWh#..#.....o..oo # ##.....@.....#. #.##.....# #...###.#########..# #.# #..#...# ..# #...#.#####..#......#######.###....##..............o.ooo 2 orcs--6bWh2J     ##   .. ###   #.####.... #  #.#..#.o. # ##  #.#.o...#. #.##  #.# #  #..###.######...# ####  #..# #.# #..#...# #  #..# #.# #..#...#.#####  #..# #.# #..#...#  #..# #.# #..#...#.  #..# #.###......#  #..###Wh6O-mbWhso.o.oo   orc wizardoo 2 orcs--7bWh ####..### .#.##########....#..#.......o.. # ##.#......o....#. #.##.#.......o.# #...###.######...# #####..# #.# #..#...# #.####.....########...##..............###..>bWhA BbWh&d <....oo....o.8 _The orc sings a few bars from the Orcish anthem.bWhh< bWhG@      ##   .. ###   #.###....   #.#..#. #   #.#.o.#. #.##  #.o....o..# #  #..###.######...# ####  #..# #.# #..#...# #  #..# #.# #..#...#.#####  #..# #.# #..#...#  #..# #.# #..#...#  #..# #.###......#  #..###..bWhA i  #.....###..>bWhD bWhR T.obWhT 7*bWhB; oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!bWh bWh & bWhJ37o...o.{Deactivating autopickup; reactivate with Ctrl-A.=9 ###..### #.##########......#......# ##.#...#. #.#.....o...o.{..# #...#..###@######.####..# #.# #..#...# .####.....########...##..............###..>#.##.# #....########## _The orc attacks as it pursues you! The orc hits you but does no damage.bWhVco...40bWhbWhU bWhq,_The orc hits you but does no damage.cWh*B  ###..### #.##########....#..#.......... # ##...........#. #.##......o..o.....# #...#..###.######.### #@# #.. .####.....o   orc.  #.##.# #..............cWhDcWhLT.ocWhPM.-1cWhjcWhM #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.0--18---==2 _The orc hits you with a +0 hand axe.cWh̫  ###..### #.##########....#..#......# #...........#. #.#........o.....# #...###o######### #.# #.. #.#####.....######o   orc.  #.##.#################cWh~ cWh cWhT o.oo 2 orcs1=---3cWh cWh cWh)  ..### #.##########......#......# #..........#. #.#.....o..o.....# #...###.######### #o# #.. .#.#####.....########...oo 2 orcs#.  #.##..................cWh 2*cWhE  The rocky spike skewers the orc.cWhT<.o.o=-4cWh9=[ _The orc is heavily wounded.dWh5  You hit the orc.dWh,dWh.o)   orcdWh595.6 (0.9dWh38{dWh9G _You kill the orc!dWh`kM## #.. ############ .#.......... # dWhz#...........#. #.##....{..o.....##.########o# ######...... #..#  #..# #.###......#######o   orc#.dWhǷ1*dWh dWhԭ? The rocky spike skewers the orc!dWhSdWh=B.{)---dWhL13=6.6 (1.0Kinetic GrapneldWhM _You kill the orc!Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsedWh M  ## #.. ############# ..#.......... # #...........#. #.##.......o.....##{######### )######......  #..# #.# #..#...#######.dWhL dWh 2==9=-7dWhr$ dWh- _Something hits you but does no damage.Things that are here: _a +0 short sword; an orc corpseeWhV ###..### #.##########....#..#......# #...........#. #.#........o.....# #...###{######eWhGsA### #)# #.. #.####.#.....######.  #.##.################# .-8eWh?veWh| _Something hits you but does no damage.Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseeWh ..### #.##########......#......# #..........#. #.#.o.....# #...###.######### #)# #.. )#.#####.....########...#.  #.##.................. eWh62*eWh eWh eWh2)eWh&9eWheWhà8 _The rocky spike skewers something.eWhS1*eWh.`eWh)1-=50eWhweWhSo _You closely miss something. Something hits you.eWhn #2==-1eWh  _You hit something. Something hits you but does no damage.eWhx eWh{ G-2.5 (0.9eWhD eWh _You closely miss something. Something hits you but does no damage.fWhU20==3.5 (1.0fWhݢz _You miss something. Something hits you but does no damage.fWhle4.4 (0.9 _You miss something. Something completely misses you.fWhTaS  You hit something. Your bite misses something.fWhj|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!fWh ) {27----5.3fWh4 . _The magic dart hits you.fWh fWh !6.2fWhm ? _You miss something.fWhY fWh" J==7.2 (1.0fWh/  _You miss something. Something hits you but does no damage.gWhn #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.gWh5------18---=8gWhgWh:S _Something hits you.gWhKS  You hit something. )Reactivating autopickup.gWhb-----55-9  Your Necromancy skill increases to level 1!  Your Translocations skill increases to level 1!  Your Fire Magic skill increases to level 1!  Your Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1! _Your Alchemy skill increases to level 1!gWhq } #.##########......#......# #.#. #.#.o.....# #...###.######### #)# #.. .####......#gWh #########...##...........#gWh ##.  ###.#################### gWh gWh 6=--60 _gWh gWh hWhAM.. ############ #.. # #....#. #.##.......o.....##.######## )######......# #..# #.##########  #..###.................###.hWhhWh@-1hWhhWhghWhM## #.. ############ .#.......... # #....#. #.##.......o.....##.######## ######......# #..#  #..# #.###......########.hWh/hWh &2hWhwhWhl _Items here: )) [[ †.hWhxM  ## #.. ############# ..#.......... # #...........#. #.##.......o.....##.######## )######......  #..# #.# #..#...#######.hWh9=3 _  Things that are here: _a +0 short sword; an orc corpsehWhM  ## #.. #############.... #..#.......... # #.#...........#. #.###................##@######## )#####  #..# #.# #..#...#.......#7==4 _Your spike launcher falls apart as you grow too distant to maintain it.hWh!M  ## #.. ############ #.#..#.. # ##. #.###.....@..........#..###.######...# ###   #..# #)# #..#...#.#####.##hWh R5hWh: hWh     ## # .. ### . #.###.... # #.#..#. # # #.#.#. #.##. #.# #. #..###.######...# ####.hWh5  #..# #)# #..#...# #. #..# #)# #..#...#.#####. #..# #.# #..#...#. #..# #.# #..#...#. #..# #.###......#. #..###... #.....###..>.hWh <6hWh hWhd hWh7'    ## # .. ### . #.####.... #. #.#..#. # ##. #.#.#. #.##. #.# #.hWh4 #..###.######...# ####. #..# #)# #..#...# #. #..# #)# #..#...#.#####. #..# #.# #..#...#. #..# #.# #..#...#.# #..# #.###......#. #..###.. #.....###..>.hWh'hWh*hWh'/=hWhw657hWhd:iWhcX    ## ## .. .#. #.####.#. #.#..#.# # ##.# #.#.#.# #.##. #.# #. #..###.######...# ####..# #..# #)# #..#...# #..# #..# #)# #..#...#.#####..# #..# #.# #..#...#.# #..# #.# #..#...#.#iWhd  #..# #.###......#. #..###. #.....###..>.iWhniWhpq8==8iWhxiWh=yiWh>iWh ?iWhK@iWhP20== _Magic restored.iWhPiWhQiWhTiWha59=oKinetic Grapnelo   orc wizard (wandering)iWhr,71.2 (3iWh2+2.2 (4iWhmiWhz _An orc wizard comes into view. It is wielding a +0 dagger.jWhb   # ## .# # .. .####. ...  #.####.#..  #.#..#.# # ##.# #.#.#.# #.##. #.# #. #..###.######o..# ####..# #..# #)# #..#...# #..#jWh #..# #)# #..#...#.#####..# #..# #.# #..#...#.# #..# #.# #..#...#.##. #..# #.###......#. #..###. #.....###..>.jWhαjWh5mo.ojWhdjWhW]======3.2 (1jWhjWh, _The orc wizard shouts!jWhv   ##  ## .# # #####  .. .####.# ...  #.####.#..  #.#..#.# # ##.# #.#.#.# #.##. #.o...# #. #..###.######...# ####..##. #..# #)# #..#...# #..##. #..# #)# #..#...#.#####..##. #..# #.# #..#...#.##. #..# #.# #..#...#.##. #..# #.###......#. #..###. #.....###..Wh)-7m>.6--=---4 _The orc wizard hits you with a +0 dagger.jWh* #Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.3----18---=--5jWhjWh? _The orc wizard hits you with a +0 dagger.jWh  You closely miss the orc wizard.4=--6.1 (0.9jWhf jWh A _The orc wizard hits you but does no damage.jWh &    ##  ## .# # #####  .. .####.# ...  #.####. #..  #.#..#.# # ##.  #.#.#.# #.##  #.o...# #  #..###.######...# ####..##  #..# #)# #..#...# #..##  #..# #)# #..#...#.#####..##  #..# #.# #..#...#.##  #..# #.# #..#...#.##  #..# #.###......#  #..###Wh{';3H  #.....###..>o.--7.1 (1.0jWh4jWh7kWh    ##  ## .# #   .. .####.# ...  #.####. #..  #.#..#.# # ##.  #.#.#.# #.##  #.o....# #  #..###.######...# ####..  #..# #)# #..#...# #..  #..# #)# #..#...#.#####..  #..# #.# #..#...#kWh".  #..# #.# #..#...#.##  #..# #.###......#  #..###  #.....###..>kWh1*kWhtL  The rocky spike skewers the orc wizard.kWhL}o.=8kWh * _The orc wizard is lightly wounded.  You hit the orc wizard.kWh]  The orc wizard is moderately wounded.The rocky spike skewers the orc wizard!kWh oThe orc wizard is almost dead.kWh J---=9kWhkWhuW _The orc wizard barely misses you.kWh8e *You hit the orc wizard.kWh3Z  The orc wizard is almost dead.The rocky spike skewers the orc wizard!kWh _SkWhU)5=9=9780Kinetic GrapnelkWhTkWh N _You kill the orc wizard!kWh   ##  ## .# # # .. .####.# ...  #.####. #..  #.#..#.# # ##.# #.#.#.# #.##. #......# #. #..###.######...# ####..# #..# #)# #..#...# #..# #..# #)# #..#...#.#####..# #..# #.# #..#...#.# #..# #.# #..#...#.##. #..# #.###......#. #..###. #.....###..>WhZ,10m.kWhkWh/--1kWhhkWh i  Things that are here: _a +0 dagger; a +0 robekWh    ##  ## .# # #####  .. .####.# ...  #.####. #..  #.#..#.# # ##.# #.#.#.# #.##. #.)@....# #.kWh  #..###.######...# ####..##. #..# #)# #..#...# #..##. #..# #)# #..#...#.#####..##. #..# #.# #..#...#.##. #..# #.# #..#...#.##. #..# #.###......#. #..###. #.....###..>.kWh0 ^--2 _kWh39 lWhbb3lWhclWh!mBlWh"nlWhZn#6lWhnD==lWh_plWhr,lWhD|lWhā # _You start resting.lWh.+5.1 (3lWhӖ[20==6.1 (4lWhlWh% _Magic restored.lWh4lWh5lWh"6lWh?=lWh AlWhFlWhIlWhJMlWhNlWhN7lWh*O/==lWh]OlWhZ==lWhQblWhCflWh!glWhilWh#llWhllWh8m8lWhwm/==lWhmlWholWhrlWhrtlWhvlWhzlWhzlWh|lWhlWhŀlWhlWhlWhzlWh؆9lWh=lWh(lWh^lWhڰ,lWhSlWh30=lWh,lWhlWh@1==lWhr lWh_ _You start resting.lWh$1807.1 (21.0)lWh<)w2==8.1 (22lWhr2lWh>4" _HP restored.lWhlWh:lWhlWhBlWh)lWh;O=lWhlWh%,lWhlWh,lWhBlWhjlWhBlWhP,lWhlWh,lWhlWhBlWheBlWh lWh,lWhlWh},lWhlWhE,lWhlWh,lWhlWhs!,lWh"lWhJ%lWh$&lWh&lWhN*,lWhp+lWhE.,lWh0lWh7BlWh<BlWh>,lWh=@lWhBlWhClWh ElWhG,lWhCIlWhM,lWhnOlWh$R,lWhTlWhX,lWhZlWhflWhg,lWhilWhk,lWh@mlWho,lWhqlWhwlWhwlWh]ylWh|,lWh9}lWh,lWh8lWh,lWhxlWh|,lWhBlWhlWh,lWh̗lWhbnlWhzlWhV,lWhlWhѩ,lWh1lWh˱BlWh,lWhlWh,lWhlWh',lWhlWh,lWhDlWhV,lWhlWh,lWh,lWh5lWhlWh:,lWhrlWh0,lWhlWh,lWhlWhk,lWh lWhs,lWh'BlWhClWh,lWh^lWh',lWh8lWhm@BlWh EBlWhElWh FlWhLHlWhzJ,lWhLlWhqO,lWhPlWhmS,lWh_XlWhb,lWh*dlWhg,lWh/ilWhvl,lWhmlWh5q,lWhVslWhiz,lWhzlWh[~,lWhlWhj,lWhLlWh,lWh=lWhlWhlWhxlWhғ,lWhVlWhBlWhJlWhylWhlWhBlWh;,lWh`lWh,lWhõlWhθ,lWh3XlWh%,lWh~lWh6h 907.1 (99 _You start waiting.lWh-8.1 (100.0)lWhlWhY# _Done waiting.lWh, 3lWh. lWh9 lWh@ BlWhaC lWhK ,lWhM lWhP lWhR ,lWhlT lWh[ lWh] ,lWh_ lWha lWhc lWhNc lWhd lWh g lWhh ,lWh*k lWhl lWhm ,lWhn lWhp lWh(s ,lWhu lWhz lWh } ,lWh3~ lWh lWh׏ lWh ,lWhȣ lWh@ lWh vlWh lWh XlWh ,lWh lWhi lWh ,lWhNlWhlWh/3,lWh5lWh:lWh0>,lWh&AlWhQClWh{IBlWhQlWhZlWhv\lWh]lWh\clWhf,lWhglWhvlWh: lWhlWhXlWhlWh,lWhlWhѷlWh[,lWhlWh3lWhlWhXlWhzlWhpBlWhlWh,lWhlWhAlWh6,lWhlWh:,lWh,lWhlWhW,lWhlWhXlWhnlWh,lWhlWhlWh)lWhlWh lWh lWh~,lWhlWhXlWhlWh ,lWhlWh !,lWh!lWhJ"lWh&lWh(BlWh+lWh,-,lWh8/lWh0lWhl2,lWh3lWh5lWh:BlWh:lWhx<,lWh<lWh>mWh(mWh;*mWh:.BmWhV4XmWht7mWh=:,mWh>?mWhG@mWh`C,mWh>FmWhKX  Things that are here:  a +0 dagger; a +0 clubmWhOmWh]O _mWhxemWh6gmWhpl,mWhlmWh_omWh&smWhsmWhtmWhGvmWhHmWh>,mWhmWhZnmWhʍmWh"mWhmWhϑmWh,mWh`,mWh,mWhmWhأmWhmWhmWhmWhmWhjmWh ,mWhѯmWh6,mWhmWhmWh_,mWhmWhmWhBmWhmWhBmWhS ...........))...... ..>....<..##....... #.##############....... #...................... #.###...#.####...)..... #.......#.# #......... #.######..#.# #......... ...#.## ..... #########.. +.....##......... #.....##......... #.... #..... #.....# #.....# #.....# ∆ 3003.1 (95.0)......'######mWhmWhdM======4.1 (96mWh2mWhO _As you open the door, it creaks loudly! You hear a shout!mWh_ ImWhrj XmWh mWhM ,mWh mWhl mWh ,mWh mWh] mWhk mWhy mWh mWh? BmWh mWhI ,mWh mWh ......'.....##..........# #######.....##..........  #.....# # #.....# # #.....# # #.....# # #.....# ∆ # #.....# # #..@..# #######------ #.....# #.) #.....# #####.## #...... .# #...... .# #...... .# ####### ##13.0)---mWh ---4.1 (10.0) _r - a scroll of vulnerabilitynWhknWh~unWhyv,nWhQ{nWhXnWhǁ,nWh=nWhqnWh,nWhnWh>nWhB,nWhÈnWh҉nWh[,nWhnWhNnWh,nWhnWhnWhՑ,nWh=nWhnWhFnWhnnWhnWhʖnWh,nWhϘnWhnWhF,nWh՛nWhnWhy,nWhnWh?nWhX,nWh,nWhnWhBnWhٲ,nWh:nWhnWh,nWhnWhnWh,nWh:nWh nWhٿ,nWhRnWhnWh,nWhnWhnWhv,nWhnWhnWh,nWhnWhnWh,nWh0nWhnWh,nWhnWhnnWh:,nWhnWhfnWh,nWh nWhnWh,nWh nWhonWhCnWhtnWhnWh{nWh,nWhnWh nWhl,nWhnWh[nWh,nWhnWhnWh#,nWhnWh.nWh,nWhXnWhnWh]BnWhnWh",nWh,nWhx ,nWh nWh nWhD ,nWhnWhN,nWhnWh0nWhWBnWh nWhBnWhznWh ,nWh!nWh$nWh,%nWhY%nWh%&nWh(nWh+,nWhE,nWh.nWh01,nWhi2nWh4nWh7,nWh%:nWh<nWh=,nWh>nWh@nWhEFBnWh;MnWhNnWhKf,nWhlnWh mnWh*nnWh[q _p - 2 scrolls labelled TEPLECV RAVIGU (gained 1)nWhvs3nWh|,nWhT}XnWh}nWh  #.....#.#.###   #....#.#.... ..#######  #........... .........  #.##.#.####. ..>....<.  #.#....S..#.##########  #.#..#.##.#............  #.#..#.# #.###...#.##  #.#..#.## #.......#.#   #.#...@.#.######..#.#   #.#...............#.##   #.#.############.....##Kinetic Grapnel  #.#. ......'.....## nWh^[40m #.# #######.....##  ##.##############.....# S   adder (wandering)  #..............##.....#  ##############.##.....# #.##.....#nWh-70.1 (56nWh,1.1 (57nWhߜnWhY _An adder comes into view.nWh ... # #.### ....#.########........... .........##.#.####. ..>....<..#....S..#.###########.#..#.##.#.............#..#.# #.#####nWh v.#..#@## #......#.######..#.# .#...............#.## .#.############.#. ......' #.# ##.############..............##############.nWh :S.nWh< 02.1 (1.0) nWhݾ oWhH  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.oWhoWh .S#SoWh`18---==3oWh_E _The adder hisses angrily.pWh #........ #  krazycure the Tinkerer #.....#.#.###  Gnoll #....#.#.... ..####### Health: 32/32 ======================== #........... ......... Magic: 17/20 ====================---- #.##.#.####. ..>....<. AC: 6Str: 11 #.#.......#.########### EV: 10Int: 15 #.#..#S##.#............ SH: 0Dex: 10 #.#..#*# #.###...#.### XL:  4 Next: 97% Place: Dungeon:3 pWh#.#..#@## #.......#.#  Noise: ==-------  Time: 3073.1 (0.0) #.#.....#.######..#.#  g) +2 dagger (drain) #.#...............#.##  Cast: Kinetic Grapnel #.#.############.....## #.#. ......'.....## #.# #######.....## S   adder ##.##############.....#  #..............##.....#  ##############.##.....# _The adder hisses angrily.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)pWh  #........ #krazycure the Tinkerer  #.....#.#.###Gnoll  #....#.#.... ..####### Health: 32/32 ======================== pWh_ #........... ......... Magic: 17/20 ====================----  #.##.#.####. ..>....<. AC: 6Str: 11  #.#.......#.########### EV: 10Int: 15  #.#..#S##.#............ SH: 0Dex: 10  #.#..#*# #.###...#.### XL:  4 Next: 97% Place: Dungeon:3 pWh #.#..#@## #.......#.#Noise: ==-------  Time: 3073.1 (0.0)  #.#.....#.######..#.#g) +2 dagger (drain) pWh #.#...............#.## Cast: Kinetic Grapnel  #.#.############.....##  #.#. ......'.....##  #.########.....## S   adder (grapneled)  ##.##############.....# pWh  #..............##.....#  ##############.##.....#pWh?Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pWhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder.qWhI:qWhg@V.SqWhA3-4.1 (1qWhEGqWhI  Confirm with . or Enter, or press ? or * to list all spells.ing: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder. _The adder is lightly wounded.qWhI *   The grapnel guides your strike. You hit the adder.qWh%  The adder is heavily wounded.The rocky spike skewers the adder.qWhZ{ SThe adder is almost dead.qWh5=5.0 (0.9qWha _The adder misses you.qWh }  You hit the adder but do no damage. You drain the adder.qWh1.qWhqWh  #........ #krazycure the Tinkerer  #.....#.#.###Gnoll  #....#.#.... ..####### Health: 32/32 ========================  #........... ......... Magic: 17/20 ====================----  #.##.#.####. ..>....<. AC: 6Str: 11 qWh_ #.#.......#.########### EV: 10Int: 15  #.#..#.##.#............ SH: 0Dex: 10  #.#..#.# #.###...#.### XL:  4 Next: 112% Place: Dungeon:3  #.#..#@## #.......#.#qWhjNoise: =--------  Time: 3075.9 (0.9)  #.#.....#.######..#.#g) +2 dagger (drain) qWh #.#...............#.## Cast: Kinetic Grapnel qWhz #.#.############.....## qWh #.#. ......'.....##  #.########.....##qWhb  ##.##############.....#  #..............##.....#  ##############.##.....#qWhThe grapnel guides your strike. You hit the adder.  The adder is heavily wounded.The rocky spike skewers the adder.  qWhThe adder is almost dead. _The adder misses you.You hit the adder but do no damage. You drain the adder.qWh - _You kill the adder!You have reached level 5!qWh/  --more--rWh7/371-5 6% Kinetic GrapnelrWhrWh04 _rWh M#.##.#.## ........ # #.....#.#.### ...#.########.......... ........#.#.####. ..>....<......#.############.#............# #.######..#.## #.....#.....#.######..#.#   #.#...............#.####rWh rWhJ <-6.9 (1.0 _rWh rWhd rWh' O8==9==20=rWhO=rWhrWh ,rWh rWh-#b1==rWhU$rWh)} _Magic restored.rWh+rWhu-rWh-rWh>.rWh0rWh1,rWh2rWh4rWh?6f==rWhs8rWh9,rWh:rWhW<rWhm>,rWh?rWhArWhBrWhBrWhGnrWh%KrWhLrWh.N,rWhOrWhP,rWhQrWhSrWhT,rWhUrWhWrWhY,rWhrWhrWhrWh,rWhFrWhC`rWhrWhM,rWh rWharWh,rWhrWhrWh,rWhxrWhrWhrWhw,rWhrWho,rWhXrWh?rWhXrWh3rWh,rWhrWhrWh,rWh-rWhrWhg,rWh/ rWh rWh4rWhfrWhrWhrWh,rWhrWhrWh,rWhXrWhrWh5,sWh&sWh sWh%BsWh,sWh#9 ##....#.#........########.#....  #........................))...  #.##.#.####.....>....<..##....  #.#.......#.##############....  #.#..#.##.#..........  #.#..#.##.#.###...#.####...).  #.#..#.##.#.......#.# #......  #.#.....#.######..#.# #  #.#..........@....#.## .......-  #.#.############.....##.......  #.#............'.....##.......  #.##############....K##....... sWh# ##.##############.....#  #..............##.....# K   kobold (wandering)  ##############.##.....# #. #.## ∆sWhI.1144.9 (68.0)sWh1,5.9 (69sWhi8sWh@u _A kobold comes into view. It is wielding a +0 dagger.sWhAm e##....#.#..#.#.#........)).#.##.#.####.....>....<..##.#.#.......#.#.#.#..#.##.#.#.#..#.##.#.###...#.####...).#.#..#.##.#.......#.# #.#.#.....#.######..#.# #.#.#...........@...#.## .#.#.#.....##.#.#.'.....##.#.#....K##.##.#.....#  #.##.....#  #.##.....# K.6.9 (1.0)sWh; /##....#.#.#.#.#.)).#.##.#.####.....>....<..##.#.#.#.########.#.#..#.##.#........  #.#..#.##.#.###...#.####...).#.#..#.##.#.......#.# #.#.#.....#.######..#.# #.#.#.#.## .#.#.#.....##.#.#.'.....##.#.#...K.##. ##.#.....# #.##.....# #.##.....##.##.....# sWh sWh7 N.KsWh =7Kinetic GrapnelsWh sWhg sWh....#.#.#.#. #.)). #.##.#.####.....>....<..##. #.#.#.##############. #.#..#.##.#......... #.#..#.##.#.###...#.####...). #.#..#.##.#.......#.# #. #.#.....#.######..#.# #. #.#.#.## . #.#.#.....##. #.#.'.....##. #.###.....##. #.## .##.....# .###.## sWhsWhQM.KsWh _8Kinetic GrapnelsWhsWhtWhq2#....#.#.#.#  #.))  #.##.#.####.....>....<..##  #.#.#.##############  #.#..#.##.#........  #.#..#.##.#.###...#.####...)  #.#..#.##.#.......#.# #  #.#.....#.######..#.# #  #.#.#.##  #.#.#.....##  #.#tWhbr<.'.....##  #.###.....## ##.##.....# #.##.K...##.##.....# #.##.....#  #.##.....# ∆tWhP}tWh}9K.tWh&9tWhňtWhtWh=B ##....#.#.#.# #.)) #.##.#.####.....>....<..## #.#.#.#######tWh=*# #.#..#.##.#....... #.#..#.##.#.###...#.####...) #.#..#.##.#.......#.# #tWh=X #.#.....#.######..#.# # #.#.#.##  #.#.tWh2>#.....## #.#.'.....## #.#.....##  ##.#.....#  #tWh>.##K....#  #.##.....# #.##.....#  #.##.....# ∆tWhHtWhKK'50tWhTtWhZtWh g##....#.#.#.#.#.)).#.##.#.####.....>....<..##.#.#.#.########.#.#..#.##.#........  #.#..#.##.#.###...#.####...).#.#..#.##.#.......#.# #.#.#.....#.######..#.# #.#.#.#.## .#.#.#.....##.#.#.'.....##.tWh #.#.....##. ##.#.....# #.##.....# K   kobold (wandering) #.##K....##.##.....# tWhP tWh &1tWh tWhU tWh& ....#.#.#.#. #.)). #.##.#.####.....>....<..##. #.#.#.##############. #.#..#.##.#......... #.#..#.##.#.###...#.####...). #.#..#.##.#.......#.# #. #.#.....#.######..#.# #. #.#.#.## . #.#.#.....##. #.#.'.....##. #.###.....##. #.## .##.....# .###.## tWh I.KtWh C2uWh@............))##.#.####.....>....<..##........#.#############.##.#...............###...#.####...)... #.......#.######..........#.## .############@....##...........'############## .............. ############# #.##.K....# ∆ uWhM.KuWh&3uWh uWh7>##.#.####.....>....<..##........#.#############.##.#...............###...#.####...)... #.......#.######..#.#..........#.## .############.....##...........'################### .............. #############K...# ∆....######uWh:uWhA\KK.uWhE/==4uWhq\> _The kobold shouts!uWhWJ.......#.#############.##.#...............###...#.####...)......#.# #.......#.######..#.#..........#.## .############.....##...........'################### .............. ############# #.##K.∆ uWhJL#####.)..uWhLuWhT:K.uWhUF--5Kinetic GrapneluWhH\uWh]uWh #.##.#...............###...#.####...)......#.# #.......#.######..#...........#.## .############.....##...........'############# .............. #############.##K #.##.∆ #####.)...uWhݨ:K.uWhѩA--6uWhuWh uWhb  *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uWh; ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold.uWhE QuWh N#)uWh 19---7==7Kinetic GrapneluWh uWh J _You kill the kobold!uWh M.....#.##############................###...#.####...)#.##.#.......#.#.######..#.# #..............#.## ############............'#.......... #.##############. ..............##) #############.##.....##.....#uWhD uWh- /--8uWh0 uWhh vWh #.##.#...............###...#.####...)......#.# #.......#.######..#...........#.## .############.....##...........'############# ..............##) #############.##.#.....#vWhb#.##.....##.... vWh8 vWh A--9vWhvWhvWh3 ###...#.####...)......#.# #.......#.######..#...........#.## .############.....##...........'############# ..............## #############.##.vWh#.....##.#####.###.... vWh*vWhU'60vWhĠvWhO _You see here a +0 dagger.wWh>--- _20==1==wWhh==wWhwWhwWhnwWh!wWh$wWh'wWh(wWh)wWh,wWh0wWh0wWh=2wWh5wWh7wWhB8wWh:wWh=wWh@wWh@wWhVCwWhIwWh MwWhMwWhOwWh$SwWh}VwWhWwWh)YwWh]wWh`wWhawWhcwWhhgwWhjwWh_kwWhmwWh9uwWhAywWhzwWh{wWhwWh:wWhwWhwWh,wWhewWhwWhwWhkwWhzwWhwWh"wWhXwWhwWhwWh3wWh1wWhwWhYwWh˼wWh(wWhwWhwWhwWh$wWhwWhwWhwWhFwWh`wWh`wWhN _You now have 205 gold pieces (gained 12).wWh{3wWhHwWhwWhwWhwWhawWhwWh ,wWh" wWhwWhn,wWhDwWhwWh!,wWh#wWh<-wWh?3BwWh8wWh:,wWhX<wWhBwWhE,wWhFwWhKwWh`P,wWhQwWhTVwWh Y,wWhZwWh^wWha,wWhbwWhPewWhg,wWhiwWhlwWhn,wWhNpwWhtwWhv,wWhZxwWh}wWh~,wWhwWhewWh,wWh[wWhYwWh#,wWhwWhwWh,wWhwWhwWhɧwWhNwWhb,wWhwWhwWh\,wWhwWhwWhE,wWhwWh/wWh3wWhwWh޶wWh/wWhl,wWhLwWhdwWh,wWhwWh wWhX,wWhwWhwWhv,wWhwWhwWhL,wWhrwWh9wWh@,wWh:wWhwWhBwWh:wWh,wWhwWhwWh6,wWhwWh(wWhBwWhwWh,wWhwWhHwWh&,wWhwWhwWh,wWhdwWhwWh,wWhwWhiwWhdwWhD,wWhSwWh\,wWhwWhwWhBwWhKwWhBwWh9 wWh ,wWhi wWh wWh ,wWh>nwWhwWhjLwWhNBwWhNQwWhgT,wWh5UwWh(ZwWh],wWh_wWhdwWhf,wWhiwWhCkwWhm,wWhHowWhrwWht,wWhvwWhzwWh|,wWhgwWhnwWh.BwWh wWh3,wWh~wWhۖwWh,wWhswWh%wWh|,wWhwWhwWh,wWhrwWhwWh-wWh,wWhvwWhҳwWh,wWhwWhwWh,wWhwWhwWh,wWh0wWh8wWh3,wWh>wWhwWh,wWhwWhowWh},wWhAwWhLwWh*,wWhwWhwWh,wWhfwWhowWhwWhwWhwWh XwWhwWhwWhawWhAwWhwWh|wWhwWh.wWh0!XwWh%XwWh),wWh.BwWh0BwWh4wWh5,wWhJ6wWh9wWh;,wWhK;wWhB?wWh@,wWhAwWhEwWhG,wWhYHwWhMwWhN,wWh OwWh^SwWhTwWh#UwWhCVwWhZwWhy[,wWh\wWhca  You see here a bat skeleton.wWhewWhaf _wWhgwWhlwWhMo,wWhpwWhuwWhwwWh@wwWh-xwWh|wWh~,wWh@wWh6wWh4wWh]wWhwWhwWh,wWhuwWhwWhږ,wWhŗwWhwWh,wWhqwWhwWh,wWhOwWhwWh9,wWhwWhwWh׶,wWhtwWhwWh0,wWh2wWhwWh,wWhwWhwWh,wWhwWhlwWh,wWh5wWhXwWh~wWh,wWh7wWhwWh,wWhwWh2wWhaXwWhwWhR,wWhj,wWhBwWh wWht ,wWh wWh R  Things that are here:  a +0 sling; a +0 club _wWh!wWh$BwWh)BwWh*wWh-wWh/wWh/wWhv1wWh 5wWh7,wWh<,wWh>wWh?wWhm@wWhCwWhE,wWhgGwWhHwWhMJ,wWhJwWh7LwWh?M,wWhMwWhfOwWhRQ,wWhbRwWh.TwWhU,wWh[VwWhoWwWhYX,wWhXwWhYwWhZ,wWhcZwWh5[wWhY\,wWh}]wWh\^wWh`,wWh]`wWhawWhb,wWh=cwWhdwWhf,wWhxfwWhgwWhh,wWh~iwWhjwWhk,wWhlwWhmwWhn,wWhowWhUpwWh~q,wWhqwWhswWh)t,wWhtwWhuwWh;w,wWhwwWhywWhz,wWhzwWh|wWh}wWh}wWhS~wWhwWhwWhpBwWhwWhމwWhː5 ###.######### #.#   #.# #.#   #.######### ## #.#   #.#wWh#. l# #.#   #.#.# .# #.#   #.#.#.....# .# #.#   wWhsZ#.#.......# .# #.#   #.###.######.# #.#wWhI  #..........@.# #.#  #####.##########†# wWh#............# #.############  ### wWhl    l   frilled lizard (asleep)    wWh 33676.0)  A frilled lizard comes into view.wWh).ll77Kinetic GrapnelwWhuwWh _The frilled lizard hisses angrily. _There is a stone staircase leading down here.xWh ###.# #.#  #.# #.#  #.#### #.#  #.#...# #.#  #.#.##l# #.#  #.#.#.....##.# #.#  #.#.##.# #.#  #.###.######.# #.#  #..........>@# #.#  #####.###†#  #.#  #.#  xWhIX###    xWhxWh).l8.0) _xWh9+xWh;...........########.######### ##########........#######.#l.......####.######..........>.# #.#####.##########†............###############xWhhxWhF.lxWh <9xWh xWhA  *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xWh \ `  You shape a spike launcher from a nearby wall.xWh l#The rocky spike misses the frilled lizard.19---==40xWh?xWh\ _The frilled lizard closely misses you.yWhc1*yWhq  You closely miss the frilled lizard.The rocky spike skewers the frilled lizard.yWhOwSyWh $†---1.8 (0.9Kinetic Grapnel _You kill the frilled lizard!yWhM.................########.######### ##########........######........##@####.######.#..........>.# #.#####.##########†# --2.8 (1.0yWh(yWh`{ _You see here a frilled lizard corpse.yWh6 5M#####.................########.######### ##########........######.......##†####.######.##..........>.# #.# #yWh  yWhyWhH--3 _yWh`yWhˎM #######.................########.######### ##########........######........##†##.###.######.# #.# yWhYyWhޜ&4yWhyWhyWhYi M  #######.................########.######### ##########........#######.#.#.......##†# #.# yWhRs 7#yWht U20=5yWh-{ yWh~ ] _Your spike launcher falls apart as you grow too distant to maintain it.zWhLIzWhzWhnzWha=1==zWh,51.8 (6zWhzWh+[ _Done exploring.zWh 3zWh& zWh3 <0zWh4 zWh7 E _Done exploring.zWhHWz #.#  #.# ###  #.#####.#  #.#  #.######.#  ###.zWhW# #.#  #.# #.#  #.# #.#  #.#.# #.#  #.#.zWhWt#.# #.# zWhX #.#.#.....##.# #.#  #.#zWh9Xb.##†# #.# zWhpX #.###.######.# #.#  #.>.# #.# zWhX #####.##########†#  #zWhX^.#  #.# zWhbzWhzWhH2.8 (1 _{Wh\#.#  #.# ###  #.#####.#  #.#  #.######.#  ###.# #.#  #.# #.#  #.# #.#  #.#.# #.#  #.#.#.# #.#  {Wh92#.#.#.....##.# #.#  #.#.##†# #.#  #.###.######.# #.#  #.>.# #.#  #####.##########†#  #.#  #.#  {Wh{Wh&3{Wh`{Whi{WhH a #######......########.#########  #.# ###########..........########.....#.{Wh †###  {Wh {Whs &4{Wh {WhA {Wh@ O ####......########.#########  #.# ###########..........########.....{WhS@ a.†##.######.{Whq@ S  {WhG {WhH C==5{WhM {WhO {WhA .....########.#########  #.# ###########..........########......##.######..........>#  {Wh~{Wh&6{Wh^{WhQ{ _You see here a frilled lizard corpse.|Whb ########.#########  #.# ###########..........########......†##.####.........>####.##########†  |Whi|Wh4k-7 _|Wh####.##########† #............  |WhX<8|Wh|Wh|Wh ###.# #.#  #.# #.#  #.#### #.#  #.#...# #.#  #.#.##.# #.#  #.#.#.....##.# #.#  #.#.##†# #.#  #.###.######.# #.#  #.@.# #.#  #####.|Whh###†#  #.#  #.#  ###   |WhR9|Whzc _There is a stone staircase leading down here.|WhWh]jZWh*WhBWh,WhXWh,Wh Wh,WhkWh,WhߠWh&WhWh,WhWhWhWhWWh,WhWh,Wh"WhWhWhKWhfWhWh Why,WhWhWhf,WhGWh}WhWh,WhyWhBBWh,Wh Wh ,WhtWh,WhWh,WhlWhrWhWhWh,WhnWh BWh ,Wh Wh BWh ,Wha! Wh" ,Wh0# Wh$ ,Wh*% Wh' ,Wh?' Wh) BWh/ WhJ0 ,Wh0 Wh2 ,Wh2 Wh3 Wh-4 Whx4 Wh#6 ,Wh6 Wh8 BWh9 ,Whq; Wh< ,Wh;= Wh> ,WhH? WhA Wh;B WhBK 4Wh L ,WhM ,Wh-N WhR Wh]S ,WhT ,WhW Whd] Wh` nWha BWhc ,Whc Whdk Whm BWhx  ############.##############.##.........###.##########.###.###.....##.###.##......##†###.####.####.##459.8 (99.0)##÷###............###.########################################################## _You start waiting.60.8 (100.0)Wh} Wh # _Done waiting.Whs Wht ,Whv ,Whv Whww WhTy BWhz ,Wh{ Wh| ,Wh| WhO~ ,Wh~ Wh ,Wh Wh3 ,Wh Wh ,Wh Wh WhX 4Wh BWhί ,Whа Whٱ ,Whp WhB ,Wh Wh ,Wh Whz ,Wh Wh BWh̺ ,WhA Wh ,Wh@ Wh ,WhV Whd Wh Wh: Wh ,Wh Wh ,Wh Wh ,Whd Wh} vWh Whx ,Why Wh ,Wh: Wh\ ,Wh Wh( ,Wh2 Wh ,Wh Wh ,Wh^ Wh- BWh_ ,Wh WhB ,Wh Wh ,Wh Wh ,Wh WhX ,Wh Whx ,Wh Wh ,Whi Wh= Whi Wh Wh Wh Whj Wh BWh BWhR ,Wh Wh BWh ,Wh WhZ ,Wh Wh ,Wh Wh+ ,Wh Wh ,Whv WhR Wh} Wh Wh BWh@ BWh ,Wh Wh3 ,Wh Wh0 ,Wh Wh ,Wh Who ,Wh Wh ,Wh) Whl ,Wh WhO ,Wh` Wh Wh  Wh Why BWh ,Wh Wh ,WhE Wh ,Wh3 Whd BWh ,Wh Wh" BWh$ ,Wh$ Whn& ,Whr( XWh* ,Wh* Wh. Whb/ ,Wh/ Wh|1 ,Wh1 Wh3 Wh53 Wh5 ,WhQ5 Wh5 Wh7 ,Wh7 Wh8 ,Whv9 Wh; ,Whe; Wh< ,Wh*> WhH w ÷559.8 (99.0) _You start waiting.WhJ .60.8 (100.0)WhO WhS # _Done waiting.WhF*Read which item? Scrolls  e - a scroll labelled GAEMYI BICOZOEp - a scroll of revelation  q - a scroll labelled VYGINO UHYNA  r - a scroll of vulnerability [!] read|quaff[?] describe selectedWhf^ ###.######### #.#  krazycure the Tinkerer#.# ############.##   Gnoll#.##############.##   Health: 37/37 ========================#.#..........###.##   Magic: 21/21 ========================#.#.########.###.##   AC: 6Str: 11#.#.#.....##.###.##   EV: 10Int: 15#.#.......##÷###.##   SH: 0Dex: 10#.###.######.###.##   XL:  5 Next:  7% Place: Dungeon:3#..........@.###.##   Noise: ----WhKi-----  Time: 3560.8 (0.0)#####.##########÷##   g) +2 dagger (drain)#............##   Cast: Kinetic Grapnel#.#############  ###############  ###############   ###############       As you read the scroll labelled TEPLECV RAVIGU, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.  As you read the scroll labelled GAEMYI BICOZOE, it crumbles to dust.  It is a scroll of enchant weapon.  --more--WhlUWhWEnchant which weapon? Hand Weapons  g - a +2 dagger of draining (weapon)a - a +0 hammer  WhW_j - a +0 war axe[?] describe selectedWhrWhWh ###.######### #.#  krazycure the Tinkerer#.# ############.##   Gnoll#.##############.##   Health: 37/37 ========================#.#..........###.##   Magic: 21/21 ========================#.#.########.###.##   AC: 6Whf[Str: 11#.#.#.....##.###.##   EV: 10Int: 15#.#.......##÷###.##   SH: 0Dex: 10#.###.######.###.##   XL:  5 Next:  7% Place: Dungeon:3#..........@.###.##   Noise: ---------  Time: 3560.8 (0.0)Wh΢u#####.##########÷##   g) +2 dagger (drain)#............##   Cast: Kinetic Grapnel#.#############  ###############  ###############   Wh###############     Wh! WhCf  _You start waiting. Whzx_Done waiting. _You start waiting. _Done waiting.  WhlAs you read the scroll labelled GAEMYI BICOZOE, it crumbles to dust.  It is a scroll of enchant weapon.Wht1.8 (13WhWh Wh:_Your +2 dagger of draining glows red for a moment.Wh WhRead which item? Scrolls  p - a scroll of revelation  q - a scroll labelled VYGINO UHYNA Wh$  r - a scroll of vulnerability [!] read|quaff[?] describe selectedWh7v Whx Wh  ###.######### #.#  krazycure the Tinkerer#.# ############.##   Gnoll#.##############.##   Health: 37/37 ========================#.#..........###.##   Magic: 21/21 ========================#.#.########.###.##   AC: 6Str: 11#.#.#.....##.###.##   EV: 10Int: 15#.#.......##÷###.##   SH: 0Dex: 10#.###.######.###.##   XL:  5 Next:  7% Place: Dungeon:3#..........@.###.##   Noise: ---------h 40m  Time: 3561.8 (0.0)#####.##########÷##   g) +3 dagger (drain)#............##   Cast: Kinetic Grapnel#.#############  ###############  ###############   ###############        _Done waiting. _You start waiting. _Done waiting.  As you read the scroll labelled GAEMYI BICOZOE, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment.Wh g  As you read the scroll labelled VYGINO UHYNA, it crumbles to dust.Wh a2.8 (1Tele Wh Wh ~ _You feel strangely unstable. It was a scroll of teleportation.WhWh,WhWh,WhXWh<Wh+4.8 (2Wh\ #.#####.........# #... #........................# #... #.###...#.####...).......# #... #.......#.# #...........# #### ######..#.# ##...........######.< Wh........#.###..........#......'.. ######.....##..........########.. .....'.....##..........# #..... ######.....##...@......# #..... ######.....##..........#####..... Wh ....##)....##..........##........ ###.##.....##..........##....####Wh-#.##.....##..........##....##.##.....##..........##....#WhvV#.##.....##..........##....#  #.##.....##############....#  #.##.....# #.)....)...# WhI_You start waiting.Wh.Wh2Whs55.8 (3WhWh@ _Your surroundings suddenly seem different.WhIWh*nWh&Wh)Whc*,Wh+Wh&.,Wh3XWh8BWh9,Wh#;WhCWhxE,WhFWhPPnWhaWhɀvWhcXWhs,WhWh,WhWh,WhWh,WhWh,Wh Wh;,WhWh$,WhߢWh7,WhWhWhըWh}Wh,WhWh1,WhޱWh,WhhWh,Wh$Whn,Wh׼Wh,WhKWh ,WhWh,WhWh,Wh$Wh,WhWh,WhHWhw,WhZWh,WhHWhr,WhWh,WhoWhm,WhWh,Wh%WhD,WhWh,WhWhM,WhFWh,WhWh,WhRWh,WhZ Wh ,Wh Wh ,Whm Wh ,Wh Wh ,Wh Wh4 ,WhQ Wh! ,Wh Whw ,Wh Wh= ,Wh Wh ,Wh5 Wh(! ,Whg" Whu$ ,WhD& Wh+( ,Wh_) Wh5+ ,Wh, Wh. ,Wh/ Wh1 ,Wh3 Wh4 ,Wh6 Wh8 ,Wh9 Wh; ,Wh< WhH? ,WhZ@ WhB ,WhC WhE ,WhLG Wh.I ,WhJ Wh8M ,WhN WhO ,WhP WhQ ,WhR WhS ,Wh0U WhW ,WhX WhZ ,Wh\ Wh^ ,Wh_ Wha ,Wh/d Whf ,Whgh Whk ,Whm Whp ,Whq Wht ,Whsv Whx ,Whjz Wh| ,Whw~ Wh ,Wh= Whc ,Wh Wh! ,Wh Wh؎ ,Wh WhΓ ,Wh Wh ,Whb Wh ,Who Whq ,Wh Whد k 664.8 (99.0) _You start waiting.Wh -5.8 (100.0)Wh Wh # _Done waiting.WhG5kM....>....<..##############................######...)... #..... Wh5 #### ######..#.# ##..######.< ........#.#......' ############# .....' ######.### WhT6....##)....##..........##........############Wh BWhE16.0)WhxNWhPWh$M...............))....>....<..###############................######...)... #.....  #### ######..#.# ##..######.< ........#.#......' ############# .....' ######.....##..........#####.....#..........#WhWh&7WhWhLWhM*M########.#.## ...............))....>....<..###############................######...)... #.....  #### ######..#.# ##..######.< ........#.#......' ############# .....' ######.....##..........# #.....#..........#WhWWh\&8WhgWhviWhM#####.# #.#######.....# ############.#.## ...............))....>....<..###############................###Wh###...)... #.....  #### ######..#.# ##..######.< ........#.#......' ############# .....'.....##..........# #.....Wh)#..........#Wh>WhI&9WhWhWh<KM  # #####.# #.#######.....# ############.#.## ...............))....>....<..###############................######...)... #.....  #### ######..#.# ##..######.< ........#.#......' Wh=######.....##..........########..#..........# WhHWhL'70WhTWhgVWhPM####......  # ## #####.# #.#######.....# ############.#.## ...............))....>....<..###############................######..@)... #.....  #### ######..#.# ##..######.< ........#.###..........#......'..Wh)#..........#WhWh &1WhvWhWhx>M.....# ####...........  # #.....## #####.# #.#######.....# ############.#.Wh>## ...............))....>....<..###############Wh?..............@.###...#.####...)... #..... Wh6? #### ######..#.# ##...........######.<##..........#Wh]?Wh}NWhWP&2WhYWh[Wh  M##############.###### .....# ####..........  #.# #.....## #####.# #.#######.....# ############.#.## ...............))....>....<..###############................###...#.####...)... #.......#.# #...........# #####..........#WhnWh9&3WhWh3"Wh>V M.........................####### ##############.###### .....# #####..........  .# #.....## #####.# #.#######.....# ############.#.## ...............))....>....<..##############................ #.###...#.####...).......# #...#..........#Wh8Y&4WhWh^ M#############.############ .........................####### ##############.###### .....Wh^ # #####..........  #.# #.....## #####.# #.#######.....# ############.#.## ...............)....>....<..############### #........................# #....Wh^ i# ##..........#WhCi Whl &5Wh{s Whx j  Things that are here: _a +0 sling; a +0 daggerWh6hY#.# #...##.#.# #.# ###.# #.# # # #.# #.# #.....#.# #.#######.....# .#.#.### #.@).# # ##.....>....<..##Whh:.# # .#.#####.# # .#...# # .#.###...#.####...).# # .#.#.# #...# .######..#.# ##...######..#.###....#......'#.....##.WhGi#WhKsWhv-6 _Wh |Whi  Things that are here: _a +0 dagger; a +0 clubWh;#.# .....##.##.# #.# ###.# #.# # .# #.# #.# #..... .######.# #.#######.....# .#.#.### #)).# ##.....>....<..##.# # ..#.####..# # #.#....# # #.#.###...#.####...).......# # #.#.#.# #...........# #.######..#.# ##...........######.#.###..........#......'#.....##.#WhEWh.H-7 _WhOWhQWh?#.#.....##.##.# #.# ###.# #.# # ..# #.# #.# #..... #.######.# #.#######.....# #.#.#.### #.)).# ##.....>....<..##Whc9.# #.#.###...# # ##.#........# # ##.#.###...#.####...).......# # ##.#.#.# #...........# .#.######..#.# ##......#.###.#......#.....##.WhWhu&8WhWhWhqM#.#...#.#.# #.# ## .#.# #.# #.# #.# #.# #..... .#.######.# #.#######.....# .#.#.#.### .)).# .####.....>....<..##.# .#.##.........# .##.#......# WhLrQ.##.#.###...#.####...).# .##.#.#.# #.# .#.######..#.# ##..#.###.##.....##.Wh={Wh}&9WhKWhaWh3#.#.#.# #.# #.# ## #.#.# #.# #.# #.# #.# #..... #.#.######.# #.#######.....# #.#.#.#.###.)).# #.####.....>....<..##.#.#.##.........# #.##.#.# #.##.#.###...#.####...).# #.##.#.#.# #.#.#.######..#.# ##..#.###.#Wh.#.....##.WhWh'80WhWhbWhd#.#.#.# .#.# #.# ## .#.#.# #.# #.# #.# #.# #..... .#.#.######.# #.#..... .#.#.#.#..)).# .#.####.....>....<..##.#.#.##.# .#.##.#.# .#.##.#.###...#.####...).# .#.##.#.#.# #.#.#.######..#.# ##..#.###.##.....##.WhWh-&1WhWhWhp#.#.#.# ..#.# #.# ## #.#.#.# #.# #.# #.# #.# # ..#.#.######.# #.# ..#.#.#.#..))WhX.# #.#.####.....>....<..##.#.#.##.# ..#.##.#.# ..#.##.#.###...#.####...).# ..#.##.#.#.# #.#.#.######..#.# ##WhV..#.###.# .#.....##.WhcWhd&2Wh{Wh6WhI.#..#.#.#.# #.# ## ##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#.#.#.#.#..)). ##.#.####.....>....<..##. #.#.##. #..#.##.#. #..#.##.#.###...#.####...)WhK. #..#.##.#.#.# #. #.....#.######..#.# ##. #.#.###.# #.#.....##.WhRWhtT&3Wh\Wh]Wh5g#.#.#.#.#.# #.# ## .##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#.#.#.#.#.)) .##.#.####.....>....<..## .#.#.## .#..#.##.# .#..#.##.#.###...#.####...) .#..#.##.#.#.# # .#.....#.######..#.# ## .#.#.###.# .#.#.....##.WhWh3&4WhzWhWhsD#.#.###.#.#..# #.# ## #.##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.# #....#.#.#.# #.)) #.##.#.####.....>....<..## #.#.#.# #.#..#.##.# Wh*E #.#..#.##.#.###...#.####...) #.#..#.##.#.#.# # #.#.....#.######..#.# ## #.#.#.###. #.#.#.....##.WhZY5Wh{  ................................. ########################.######## .....#..........# #.# #.##.#.########. .........# #.#.########## #.......########.#..................))##.#.####<..##........#.#############.##.#............... #.#............'.....##.......... Wh Wh4 &6Whv Wh; c _There is a stone staircase leading down here.Wh9WhWh  Wh C7 _Wh Wh  .. #. .  #. ..  ###.#### ..g  #......# ....  Whe 4###......#?..##  .J? 4 ##  Wh #........#  #.....5#.# Wh  #J..##...# # Wh ### ##... .....5   shadow imp (asleep) Wh x.....JJ 2 endoplasms (asleep) Wh4 .###..g   goblin (asleep) Wh/ Whг gJ5J∆5JJgWh a +0 dagger; a +0 club _There is a stone staircase leading down here.  You climb downwards.e shadow imp shouts, "Slither away, thou grime-gilt half-faced  crab-lanthorn!" WhF ( The goblin shouts! You hear a shout!Wh c====8.6 (1.8Kinetic GrapnelWh Wh'! Y _The endoplasm quivers. x2  Found a scroll labelled JYUWNI IROORO and a scroll labelled MEOBRU HUWAWN. _There is a stone staircase leading up here.WhZ`.g.J5..JWh%bR----90 _WhhWhkWhhWh;----WhWhXWhWhMWhWh Wh*=g..JJ.SBB   giant cockroachg   goblin(…)Wh/=90WhSWh ................................. ########################.######## .....#..........##.# ## #.##.#.########.# #.# #. .........# #.# #.# #. .....#.#.######.# #.#######. #....#.#........########.#....... #........5..))......3 #.##.#.####...<..##....... #.#.......#.##############....... #.#..#.##.#...................... #.#..#.##.#.###...#.####...)..... #.#..#.##.#.......#.# #......... #.#.....#.######..#.# ##......... #.#...............#.###.......... #.#.############.....##.......... Wh4}#.#............'.....##.......... _The shadow imp hits you but does no damage.WhٺWhWh 5-2.1 (2.5Wh# Whw% } _You climb upwards. _There is a stone staircase leading down here.Wh  You hit the shadow imp but do no damage.6-=3.1 (1.0Wh\Wh. _The shadow imp hits you.WhWh-4.0 (0.9WhPWhU _You barely miss the shadow imp.Wh] '##.####################.######### ................................. ########################.###### .....#.........# #.##.#.#######....#  .######.# #.########.#.########.#..............5@........))#.#.####.....>....<.......#.##############................######...)#.##.#..... #.######..#.# ##..............#.#############Whc Whd 57=Whe &5.0 (1.0Wh"n Whp X _The shadow imp closely misses you.Wh *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the shadow imp.Wh 8 #5The shadow imp is moderately wounded.4--19---=6WhWh. _The shadow imp hits you.Whqa.#.###.#.#..# #.# ##. .##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#. ....#.#.##.#. .5.)). .##.#.####.....>....<..##. .#.#.#Whr-. .#..#.##.#. .#..#.##.#.###...#.####...). .#..#.##.#.#.# #. .#.....#.######..#.# ##. .#.#.###.# .#.#.....##.#Why.*WhM`.WhWh .5The rocky spike misses the shadow imp.The shadow imp attacks as it pursues you!Wh.-7WhWhEW _The shadow imp barely misses you.Wh~Ve *You hit the shadow imp.Wh<  The shadow imp is heavily wounded.The rocky spike skewers the shadow imp.Whɲ  Wh z5The shadow imp is almost dead.Whj 3=9 (0.9Wh Wh X _The shadow imp closely misses you.Wh& e *You hit the shadow imp.Wh`  The shadow imp is almost dead.The rocky spike skewers the shadow imp.Wh SWh &.WhЋ 5--148.8Kinetic GrapnelWh Wh N _You kill the shadow imp!Wh b#.#.###.#.#..# #.# ## #.##.#.#.# #.# #Wh F.# #.# #.# #.#.#.######.# #.# #....#.#.#Wh1 I#.# #.)) WhR #.##.#.####.....>....<..## #.#Whs M.#.# #.#..#.##.# Wh F#.#..#.##.#.###...#.####...) #.#..#.##.#Wh .#.# # #.#.....#.######..#.# ## #.#.#.###Wh֔ A. #.#.#.....##.Wh h-----9.8 (1.0Wh Wh Wh ................................. ########################.######## .....#..........# #.# #.##.#.########. .........# #.#.########## #WhO.......########.#..................))##.#.####<..##........#.#############.##.#............... #.#............'.....##.......... Wh%v20=--700Wh*Wh-c _There is a stone staircase leading down here.Whw 3Whx Wh{ Wh( 6=Wha ,WhЀ Wh WhT 9=Wh Whr ,Wh Wh # _You start resting.Wh +5.8 (5Wh 7==1==Wh $6.8 (6Wh Wh " _HP restored.WhLWhWhAWhWhWh WhnWh===WhWhi,WhWh9,WhWhY,WhcWh,WhWh,WhWh ,WhkWh,WhnWh,Wh_Wh,WhAWh,Wh`Wh,WhWhWhWhWh],WhWhK,WhWh,WhDWhBWhWh,WhGWh,WhWh,WhcWh,Wh Wh,WhWh ,Wh Wh WhL Wh% Wh,WhWh,WhdWh,WhtWhRBWh,WhWhBWh;Wh;,WhAWhvAWh,WhWh,WhWh,WhWh,WhWh[ ,WhK Wh` ,Wh Wh\ ,Wh Wh,WhWhk,WhWhZ,WhWhm,WhWh,WhWhWhWhWh<,WhWhWhEBWhDWh=Wh?BWh,WhǥWhJWhgk 805.8 (99.0) _You start waiting.Wh-6.8 (100.0)WhWh# _Done waiting.Wh/ Wh% Wh Wh Wh 17.0)Wh` Whλ + .. #. .  #. .S  ###.#### ...  #......# ....  ###......#?..##  JJ? 4 #....@B..#  #...g....#  #..S...#.#  #...##...# # ### ##... ∆ .....S   adder (wandering) .....JJ 2 endoplasms .###..B   giant cockroach g   goblin(…)Wh Wh 9  You climb downwards.Wh Wh w  The adder hisses angrily.  The giant cockroach bites you but does no damage.Whm &  Wh The endoplasm barely misses you. The goblin closely misses you.The endoplasm hits you.Wh .S.SSWh z6-=9.3 (2.5Kinetic GrapnelWh Wh$ _The giant cockroach bites you but does no damage. _There is a stone staircase leading up here.Wh$TWhUWh\Wh _Whb  HP restored. The endoplasm hits you. The goblin hits you but does no damage.WhE .SS....#g.g   hobgoblinThe endoplasm closely misses you.5--10.3 (1.0Wh;WhR ................................. WhO/########################.######## .....#..........##.# ## #.##.#.########.# #.# #. Whp.........# #.# #.# #. Wh.....#.#.######.# #.#######. #....#.#........########.#....... #........Wh{B.......))......3 WhҮ#.##.#.####.....@g...<..##....... #.#.......#.##############....... Wh'#.#..#.##.#...................... Wh#.#..#.##.#.###...#.####...)..... #.#..#.##.#.......#.# #......... #.#.....#.######..#.# ##......... #.#...............#.###.......... Wh5#.#.############.....##.......... g   goblin #.#............'.....##.........WhVY. _The giant cockroach bites you but does no damage.Wh\8-WhWh" 5-1.8 (2.5WhY+ Wh0 } _You climb upwards. _There is a stone staircase leading down here.WhR 8  You hit the goblin.Wh&) _There is a stone staircase leading down here.  You hit the goblin.  You kill the goblin!  The giant cockroach barely misses you.  The endoplasm jiggles.  The endoplasm closely misses you.Wh+=5=2.8 (1.0Wh2Wh4@ _The endoplasm hits you but does no damage.Wh@######. #.....#...# #.# #.##.#.##.# #.# # #.# #.# #.# # #.....#.#.######.# #.# ##....#.#.Wh #.#  #.JJB.))  #.##.#.####....@>)...<..##  #.#.#.#  #.#..#.##.#  #.#..#.##.#.###...#.####...)  #.#..#.##.#.#.# #  #.#.....#.######..#.# ##  #.#.#.###  #.#.#.....##  #.#.'.....##WhWh .BThe endoplasm freezes you.WhMT3-3WhFWh߾ _You are frozen. The cold chills you terribly! The endoplasm barely misses you.Wh(  #  #####.  #.....#...# #.#  ##.##.#.##.# #.#  #..# #.# #.#  #.....#.#.######.# #. Wh>)  ##....#.#.#.# #.JJ.)) #.##.#.####...@.B)...<..## #.#.#.# #.#..#.##.# #.#..#.##.#.###...#.####...) #.#..#.##.#.#.# # #.#.....#.######..#.# ## #.#.#.### #.#.Wh~) a#.....## #.#.'.....##Wh+ Wh. S  The giant cockroach attacks as it pursues you!Wh|: .BJ  The giant cockroach closely misses you.The endoplasm freezes you.Wh; `0---4Wh,C WhhE C _You are frozen. The cold chills you terribly!Whٹ  *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh:  You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm!   endoplasmWh<>#You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm!  You kill the endoplasm!  The giant cockroach bites you but does no damage.  The endoplasm jiggles.endoplasm hits you but does no damage.Wh --19---6=5WhK WhZ G _The giant cockroach bites you but does no damage.Wh^Z # ###. #.....#..# #.# ##.##.#.#.# #.# #..# #.# #.# #.....#.#.######.# #. ##....#.#.#.# #.J.)) #.##.#.####..@.B>)...<..## #.#.#.##### #.#..#.##.# #.#..#.##.#.###...#.####...) #.#..#.##.#.#.# # #.#.....#.######..#.# ## #.#.#.### #.#.#.....## #.#.'.....##*WhQ1{  The rocky spike skewers the giant cockroach.Whk,  The giant cockroach is severely wounded.The endoplasm attacks as it pursues you! B.J.  The endoplasm closely misses you.The giant cockroach attacks as it pursues you!-6 _The giant cockroach closely misses you.Wh@l  You hit the endoplasm. You drain the endoplasm. You bite the endoplasm.Wh) .B   giant cockroach  You kill the endoplasm!Wh1=8-7.7 (0.9WhWhr\ _The giant cockroach barely misses you.Wh  #   #.   #.....#.# #.#   ##.##.#.#.# #.#   #.........# #.# #.#   #.....#.#.######.# #.   ##....#.#.#.#   #Wh]O.B.)) Wh  #.##.#.####.@...>)...<..##   #.#.#.#####   #.#..#.##.#. Wh  #.#..#.##.#.###...#.####...) Wh;  #.#..#.##.#.......#.# #   #.#.....#.######..#.# ##   #.#Wh<.#.###   #.#.Wh"c#.....##   #.#.'.....##WhcWh|.B-8.7 (1.0WhWh;Wh   #   ##.   #.....#..# #.#   ##.##.#.##.# #.#   #.........# #.# #.#   #.....#.#.######.# #.  Wh~ :  ##....#.#.#.#   #.))  #.##.#.####@.B..>)...<..##   #.#.#.#####   #.#..#.##.#..  #.#..#.##.#.###...#.####...)Wh   #.#..#.##.#.......#.# #  Wh  #.#.....#.######..#.# ##   #.#.#.###   #.#.Wh d#.....##   #.#.'.....##Wh; Wh ]B.#Wh J----9Wh Wh_ ] _Your spike launcher falls apart as you grow too distant to maintain it.Wh{  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.Wh T20==Wh 20Wh Wh G _The giant cockroach bites you but does no damage.Wh  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.WhQe2=1.6 (0.9WhWhV  You hit the giant cockroach but do no damage.  The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.Wh9The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. You drain the giant cockroach.Wh@i.WhFi92.5Kinetic GrapnelWh+MWhOS _You kill the giant cockroach!Wh݈ #.   ##.#   #.....#..# #.#  ##.##.#.##.# #.#  #.........# #.# #.#  #.....#.#.######.# #.#   ##....#.#.#.#.   #.)).   #.##.#.####.@...>)...<..##.   #.#.#.#.  Whm #.#..#.##.#...   #.#..#.##.#.###...#.####...).   #.#..#.##.#.......#.# #.   #.#.....#.######..#.# ##.   #.#.#.###.   #.#.#.....##.   #.#.'.....##.WhWhR5-3.5 (1.0WhWhWh  #.  #.#  #.....#.# #.#  ##.##.#.#.# #.#  #.........# #.# #.#  #.....#.#.######.# #.#  ##....#.#.#.#.  #.)).  #.##.#.####..@..>)...<..##.  #.#.#.#.  #.#..#.##.#..  #.#..#.##.#.###...#.####...).  #.#..#.##.#.......#.# #.  #.#.....#.######..#.# ##.  #.#.#.###.  #.#.#.....##.  #.#.'.....##.Wh'WhB\=-4WhKWhՖWh #.Wh7 +###.#Wh #.....#..# #.#  ##.##.#.#Wh y.# #.#  #.Wh $.# #.# #.#  #.....#.#.######.# #.#Wh R##....#.#.#.#.Wh= 0#.)).Wh\ #.##.#.####...@.>)...<..##.#.#.Wh #.#.#.#..#.##.#.#.#..#.##.#.###...#.####...).Wh #.#..#.##.#.#.# #.#.#.....#.######..#.# ##.#.#.#.###.#.#.#.....##.#.#.Wh &'.....##.Wh 3=5Wh 3Wh Wh) Whv &0Wh Z1==6.5 (1Wh}! Wh7$ X _You start resting. Magic restored.Whe 4====Whi XWh. 5=6=Wh _ _You start resting.Wh 0404.0)Wh” w7==1.5 (15Wh Wh> " _HP restored.Wh&3Wh&Wh-Wh$.,Wh.Wh^0Wh09=Wh1WhE3,WhK4Wh6,Wh7Wh8,WhS9Wh:Wh:Wh;Wh@nWh@WhB,WhICWhE,WhFWh=H,Wh'IWhBK,WhLWh$N,WhOWhPWhPWh&RWh.SWhTSWhFTWhEV,WhVWhX,WhYWh[,Wh]Wh^,Wh_Wh `,Wh`Wh^b,WhcWhd,Wh fWhg,WhgWhi,WhTkWh"pWhqWhMqWhrWh]sWhsWhtWhWh܂WhWh'Whą,WhۆWh=,Wh$Wh&,Wh݋Wht,Wh=WhُWhWhWhkWhWhÓWh5,WhWhؗ,WhϘWh,WhXWh,WhWh,WhnWh,Wh΢WhU,WhfWh),Wh_Wh,WhWhWhìWhWh,WhWh,WhWh,WhWh;,WhWh,Wh Wh},Wh`Wh,WhWh,WhWh=,WhWh,WhWhk,WhWh,Wh>Wh,WhWhf,WhsWh3,WhWh,WhWh,WhIWh,WhqWhj,WhWh,Wh{Whs,WhgWht,Wh6Wh,Wh?Wh,WhWh,WhWh\,Wh\Wh,WhWh,WhWh,Wh_Wh,WhWhWhWhWh,WhWh,WhWhVWhWh{WhWhWhWh@WhWhWh,WhN Wh Wh Wh Whu,WhWh,WhqWh ,WhWh\,Wh*Wh,WhmWhA,WhWh,Wh WhR",Wh#WhW$,Wh$Whg&,Wh'Whn),Wh)Wh*,Whl+Wh!-,Wh&.WhZ/,Wh"0Wh1,Wh2Wh4,Wh,5Wh6,Wh7Wh"9,Wh':Wh;,Wh<Wh=,Wh>Wh"@,WhAWhB,WhCWhD,WhDWhE,WhBFWh-G,WhGWhH,WhJWhsK,WhsLWhMN,WhOWhP,WhQWhS,WhaTWh#V,WhVWhVX,Wh YWh[,Wh\Wh],Whq^Wh_,Wh`Whb,WhcWhfe,Wh]fWh7h,WhhWhj,WhqkWhWm,WhnWhzo 4040.5 (99.0) _You start waiting.Wh1|-1.5 (100.0)WhWh̅# _Done waiting.Wh۵#. #####.# #.....#...# #.# # ##.##.#.##.# #.# # #..# #.# #.# # #.....#.#.######.# #.# ##....#.#.#.#.#.)).#.##.#.####....@>)...<..##.#.#.#.#.#.#..#.##.#.#.#..#.##.#.###...#.####...).#.#..#.##.#.#.# #.#.#.....#.######..#.# ##.#.#.#.###.#.#.#.....##.#.#.'.....##.Wh3WhK12.0)Wh^WhdWhi.####.# .....#...# #.# # #.##.#.##.# #.# #. .# #.# #.# #. Wh".....#.#.######.# #.#. #....#.#.#.#. #.)). #.##.#.####.....@)...<..##. #.#.#.#. #.#..#.##.#. #.#..#.##.#.###...#.####...). #.#..#.##.#.Wh]#.# #. #.#.....#.######..#.# ##. #.#.#.###. WhM#.#.#.....##. #.#.'.....##.WhaWh&3WhWhc _There is a stone staircase leading down here.Whk5Wh5WhU;WhAWhE-4 _WhKWh .. #. .  #. ..  ###.#### ...  #......# ....  ###......#?..##  WhpgS? 4 #....@...#  #.....S..#  #......#.#  #...##...# # ### ##... ∆ .....S   adder .....g   hobgoblin .###..S   ball python (constriction) WhWh<0There is a stone staircase leading down here.  You climb downwards. The adder closely misses you.  The ball python bites you but does no damage.  The hobgoblin misses you. The adder bites you but does no damage.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.Wh~ 0 =6.0 (2.5Kinetic GrapnelConstr WhWh _The hobgoblin hits you but does no damage. _There is a stone staircase leading up here.Whd'  The ball python's grasp on you weakens, but your attempt to escape fails.  The adder bites you but does no damage.  The ball python bites you but does no damage.Wh4MW.....W   phantom###..  The ball python bites you but does no damage.  The ball python constricts you.  A phantom comes into view.adder bites you.  WhL5ZYou are poisoned.adder poisons you!Wh65==--7.0 (1.0Pois Constr WhC>WhA@ _The hobgoblin hits you but does no damage.Whu Wh 8--Wh"\ _Unknown command.Wh 10   You escape the ball python's grasp. You feel sick.Wh ?W.Wht -48WhA" Wh ................................. ########################.######## .....#..........##.# ## Wh9 #.##.#.########.# #.# #. .........# #.# #.# #. .....#.#.######.# #.#######. #....#.#........########.#....... #........Sg..))......3 Whe #.##.#.####.....@S...<..##....... #.#.......#.##############....... #.#..#.##.#...................... #.#..#.##.#.###...#.####...)..... #.#..#.##.#.......#.# #......... #.#.....#.######..#.# ##......... #.#...............#.###.......... #.#.############.....##.......... #.#............'.....##.......... _The adder bites you but does no damage. The hobgoblin misses you.WhD Wh= Whg b3--9.5 (2.5Wh8i Whl _You climb upwards. You feel sick. _There is a stone staircase leading down here.Whj# *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.Who% S#The adder is heavily wounded.You feel sick. The ball python misses you. The ball python barely misses you.WhU1=--19---==50.5 (1.0WhWh U _The adder bites you but does no damage. The hobgoblin hits you.Wh ######. #.....#...# #.# #.##.#.##.# #.# # #.# #.# #.# # #.....#.#.######.# #.# ##....#.#.#.#  #.Sg.))  #.##.#.####....@>S...<..##  #.#.#.#######  #.#..#.##.#  #.#..#.##.#.###...#.####...)  #.#..#.##.#.#.# #  #.#.....#.######..#.# ##  #.#.#.###  #.#.#.....##  #.#.'.....##Wh 1*Wh G  The rocky spike skewers the adder.Wh1 g   hobgoblinS   ball python (constriction)WhI)feel sick.  You are no longer poisoned.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The hobgoblin hits you but does no damage.ball python bites you but does no damage.WhO28------ 0 27-1Constr WhXWhY WhYQ_The ball python constricts you.Wh.####.# .....#...# #.# # #.##.#.##.# #.# #. .# #.# #.# #. .....#.#.######.# #.#. #....#.#.#.#. #.Sg.)). #.##.#.####.....@)...<..##. #.#.#.#######. #.#..#.##.#. #.#..#.##.#.###...#.####...). #.#..#.##.#.#.# #. #.#.....#.######..#.# ##. #.#.Wh!Y#.###. #.#.#.....##. #.#.'.....##.WhďWh 9--10 =-2Wh>Whh _You escape the ball python's grasp. The hobgoblin closely misses you. _There is a stone staircase leading down here.Wh`;  You hit the hobgoblin.Whl †S   ball python (constriction)  You kill the hobgoblin!Whq6883Wh|WhPl _The ball python bites you. The ball python misses you.Wh 2##.#.#..# #.# ##. .##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#. ....#.#.#.#. .S†.)). .##.#.####.....>@...<..##. .#.Wh{ m#.#######. .#..#.##.#. .#..#.##.#.###...#.####...). .#..#.##.#.#.# #. .#.....#.######..#.# ##. .#.#.###.# .#.#.....##.Wh A# .#.'.....##.#Wh Wh+ o.S-4Wh% Wh  Things that are here: _a +0 club; an adder corpseWh±.#.#.# #.# ##. ##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#.#.#.Wh#.#.†.)). ##.#.####.....S)@..<..##. #.#.########. #..#.##.#. #..#.##.#.###...#.####...). #..#.##.#.#.# #. #.....#.######..#.# ##. #.#.###.#. #.#.....##.# Wh!Wh.*Wh;QM  The rocky spike skewers the ball python.WhW)Wh8>Wh20=9=5Kinetic GrapnelWh'WhO _You kill the ball python!Wh~#.#.#.# #.# ## .##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#.#.#.#.#.†.)) .##.#.####.....>@...<..## .#.#.######## .#..#.##.# .#..#.##.#.###...#.####...) .#..#.##.#.#.# # .#.....#.######..#.# ##  .#.#.###.#  .#.#.....##.#  .#.'.....##.# WhVWhE69-6WhWh  Things that are here: _a +0 club; an adder corpseWh###.#.#..# #.# ## #.##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.# #....#.#.#.# #.†Whf.)) #.##.#.####.....@)...<..## #.#.#.####### #.#..#.##.# #.#..#.##.#.###...#.####...) #.#..#.##.#.#.# # #.#.....#.######..#.# ## #.#.#.###. #.#.#.....##. #.#.'.....##.Wh WhWG-7 _Wh$$Whs*  There is a stone staircase leading down here. _You see here a ball python corpse.Wh[######. #.....#...# #.# #.##.#.##.# #.# # #Wh} .# #.# #.# # #.....#.#.######.# #.# ##....#.#.#.#  #.†.))  #.##.#.####....@>)...<..##  #.#.#.######WhߟU#  #.#..#.##.#  #.#..#.##.#.###...#.####...)  #.#..#.##.#.#.# #  #.#.....#.######..#.# ## Wh& #.#.#.###  #.#.#.....##  #.#.'.....##Whߪ7#Whk-8 _WhWhWh 3Wh WhR e=Who x30=Wh _ _You start resting.Wh ,60.5 (2Whm Z1==1.5 (3WhZ Wh< % _Magic restored.Wh 3Wh Whz ,Wh XWh ~1==Wh Wh Wh P==Wh' Wh ]2=Wh< Wh6 w3=Wh" BWh BWh ,WhG# 4==WhH$ Wh8& ,Wh& Wh+ BWh, WhR, N5=Whb. Wh/ ,Wh4 Wh7 ,Wh9 Wh3? BWhUX 6=WhZ ,Wh\ Wh^ ,WhU_ Whk _ _You start resting.Wht 086.5 (25.0)Wh 7==7.5 (26 _HP restored.WhWh=Wh,WhQXWhxBWhWhc,WhWh,WhfWh,WhiWh ,WhlWh,WhWhl ,Wh!!Wh#,Wh!%Wh&,Wh*(Wh6*,WhM+Wh/BWh0,Wh,:Wh ;,Wh/<WhWhRWh,WhWhbBWh ,Wh!Wh",Wh$Wh %Wh&Wh&Wh4,Wh6Whq>nWh>WhCBWh\HnWhWh,WhXWh,Wh\WhȞ,Wh՟WhU,WhVWh ,WhWhI,WhWhJWh;BWhBWh:BWhWhnWhWh,WhlWh ,Wh Wh Wh] WhWhp,WhWhWhWhWh,Wh!Wh,WhWhWhTWh Wh",Wh#Wh5%,Wh+nWh,WhA-Wh0BWhA2,Wh:3Whu5,Wh66Whj8,Whs9Wh;,WhK<WhQHh 186.5 (99 _You start waiting.Wh|J-7.5 (100.0)Wh|QWhT# _Done waiting.Wh[.####.# .....#...# #.# # #.##.#.##.# #.# #. .Wh# #.# #.# #. .....#.#.######.# #.#. #....#.#.#.#. #.†.)). #.##.#.####.....@)...<..##. #.#.#.#. #.#..#.##.#. #.#..#.##.#.###...#.####...). #.#..#.##.#.#.# #. #.#.....#.######..#.# ##. #.#.#.###. #.#.#.....##. #.#.'.....##.WhWh:18.0)WhWh  There is a stone staircase leading down here. _You see here a ball python corpse.Whq Wh1 Wh Wh& Wh` -9 _Wh Wh! } .. #. .  #. ..  ###.#### ...  #......# .... Wh  ###......#?..##  .W.....? 4 #....@...#  #........#  #......#.#  #...##...# # Wh܌ ### ##... ∆ .....W   phantom Wh N..... .###.. Wh Wh Wh M=91.0 (2.5Kinetic GrapnelWh[ Wh _You climb downwards. The phantom closely misses you. _There is a stone staircase leading up here.Wh Wh Wh o2.0 (1.0Wh  ................................. ########################.######## .....#..........##.# ## #.##.#.########.# #.# #. .........# #.# #.# #. .....#.#.######.# #.#######. #....#.#........########.#....... #........†........))......3 #.##.#.####.....@W...<..##....... #.#.......#.##############....... #.#..#.##.#...................... #.#..#.##.#.###...#.####...)..... Wh I#.#..#.##.#.......#.# #......... #.#.....#.######..#.# ##......... #.#...............#.###.......... #.#.############.....##.......... #.#............'.....##.......... _The phantom hits you but does no damage.Wh Wh Wh7 5-3.5 (2.5Wh@ WhE _You climb upwards.  There is a stone staircase leading down here. _You see here a ball python corpse.WhE *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whϔ  You shape a spike launcher from a nearby wall.  The rocky spike skewers the phantom.Wh W#The phantom is moderately damaged.WhDg19---==4.5 (1.0Wh&$Wh%U _The phantom closely misses you.Wh b *You hit the phantom.Whջ  The phantom is moderately damaged.The rocky spike skewers the phantom.WhD WThe phantom is moderately damaged.Wh}E&5Wh=LWh4NT _The phantom barely misses you.WhAb *You hit the phantom.Whρw `  The phantom is heavily damaged.Wh|Whp    #.### .## #........................ ##################.####### #.....#..........# #.# # ##.##.#.########.# #.# #.....# #.# #.# ##.#.######.# #.####### #WhNA#....#.#......W@########.#  #.........†........))  #.##.#.####.....>§...<..##  #.#.......#.##############.  #.#..#.##.#......  #.#..#.##.#.###...#.####...)  #.#..#.##.#.#.# #  #.#.....#.######..#.# ##  #.#....#.###The rocky spike misses the phantom. The phantom hits you. The phantom blinks!Wh:§Wh64--WhO&6.4 (0.9WhWh  _You blink.Wh&U  You barely miss the phantom.The phantom is heavily damaged.WhU5-7.4 (1.0Wh]Wha> _The phantom hits you but does no damage.Wh; > _The phantom hits you but does no damage.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.Wh> 5--7------8Contam WhJ WhN p _Nothing appears to happen. The phantom closely misses you.WhV#)#You are very lightly contaminated with residual magic. _Nothing appears to happen. The phantom closely misses you.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Whg6---=9Wh~Wh) M _The phantom misses you.WhN#################.#  #.##.....................# ##.####################.######## #................................ #########################.###### #.....#.........#.##.#.#######....# #.# ..######@# #.####### ##....#.#W.########.#.WhO..............†........))#.#.####.....>)...<.......#.###############.................#.######...)WhO#.##.#..... #.######..#.# ##WhXWhZ/-200Wh`WhcT _The phantom barely misses you.WhJ #...............#.# #####################.#  #.##.....................# ##.####################.######## #................................ #########################.###### #.....#.........#.##.#.#######....# #@# ..######.# #.####### ##....#.#......W.########.#...............†........))Wh\#.#.####.....>)...<.......#.##############.................#.######...)#.##.#..... WhWhm:W.WhN--1WhWhWhu *You barely miss the phantom.Wh  The phantom is heavily damaged.The rocky spike skewers the phantom.WhG WThe phantom is severely damaged.6===2.3 (0.9WhIPWh QU _The phantom closely misses you.WhK v *You closely miss the phantom.Wh  The phantom is severely damaged.The rocky spike skewers the phantom.Wh WThe phantom is severely damaged.Whݨ F-3.3 (1.0Wh Wh& > _The phantom hits you but does no damage.WhGu *You barely miss the phantom.Wh  The phantom is severely damaged.The rocky spike skewers the phantom.WhY_ WThe phantom is almost destroyed.Wh_,4.2 (0.9WhfWhi> _The phantom hits you but does no damage.Wh~ *You hit the phantom but do no damage.Wh  The phantom is almost destroyed.The rocky spike skewers the phantom.Wh} WThe phantom is almost destroyed.The phantom closely misses you.7=5.1 _Your magical contamination has completely faded away.Wh v *You closely miss the phantom.Wh_  The phantom is almost destroyed.The rocky spike skewers the phantom.Wh|e PWh '.Wh ^ 8/38==Whh =986.0Kinetic Grapnel _You destroy the phantom!Whg Wh l _Your Invocations skill increases to level 2!Wh4 ################.#.# ................... ###.####################.######## #................................ #########################.####### #.....#..........# #.# Wh@#.##.#.########.........# #.#.######@###### ##........########.#......  #...............†........))###.##  #.#.....#.######..#.# ##........WhD Wh.#Wh=--7.0 (1.0 _WhjWhWhVWhԙWhWhWh,Wh,WhWhWhʩ9=Wh֪WhWhK8=WhحWh,WhWhBWhö_Wh2=WhHBWhkWhʽ9=Wh@WhMBWh=20== -- _You start resting.28.0 (21.0)1==9.0 (22 _Magic restored.Wh IWh ,Wh ,Wh WhD Wh ,WhR Wh# P==Wh Wh ,Wh Wh ,Wh Wh~! Wh" ,Wh# Wht% ,Wh& Wh}( ,Wh( Wh* ,WhT+ Wh/ nWh0 Wh1 Wh2 Wh3 Wh4 ,Wh5 Wh 9 ,Wh9 Wh: ,Wh ; Wh; Wh< Wh< Wh= ,Wh? WhA ,Wh>B WhQD ,WhD WhF ,WhIH WhI ,WhJ WhL ,WhP XWhQ ,WhR WhT ,WhU WhAX ,Wh/Y WhZ ,Wh[ Wh^ ,Wh5_ Wh` ,Whab Wh3d ,Whve Whrg ,WhYh Whwj ,Whk Whp nWhr Wht ,Wh, Wh! ,WhX Wh Wh BWh ,Wh BWh Wh Wh Wh Wh2 ,Wh; Wh ,Wh Wh ,Wh Wh ,Whh Wh ,WhS Wh ,Wh Wh Wh ,Wh Wh ,WhO Wh Wh Wh Wh Wh= Wh Wh: ,Wh Wh Wh@ Wh> Wh Wh! Wh Wh| Wh Wh WhL Whx WhW Wh Wh5 Whq WhL nWh Wh ,Wh Wh ,Wh Wh Wh Wh Whq+ ,Wh\ Wha Whf BWhm r 328.0 (99÷ _You start waiting.Wh8r -9.0 (100.0)Wh{ 9 _Done waiting.Wha  ................... ###.####################.######## #................................ #########################.####### #.....#..........# #.# #.##.#.########.........# Whb ~#.#.########## ##.......@########.#......  #.......÷........))##.#.####.....>)...<..##.####.##.#...............#.###......... Whr H30.0)Wht Wh{ Whi ###.####################.######## #................................ #########################.####### #.....#..........# #.# #.##.#.########.........# #.#.########## ##.......########.#......  #.......Whu÷........))##.#.####.....>)...<..##........#.############  #.#.############.....##......... WhWh&1Wh[WhWho0 ................................ #########################.####### #.....#..........# #.# #.##.#.########.........# #.#.########## ##.......########.#......  #.......÷........))##.#.####....@>)...<..##.Wh.......#.#############.##.#...............  #.#............'.....##......... Wh Wh &2WhWhWh.####.# .....#...# #.# # #.##.#.##.# #.# #. .# #.# #.# #. .....#.#.######.# #.#. #....#.#.#.#. #.÷.)). #.##.#.####.....@)...<..##. #.#.#.#. #.#..#.##.#. #.#..#.##.#.###...#.####...). #.#..#.##.#.Wha#.# #. #.#.....#.######..#.# ##. #.#.#.###. #.#.#.....##. #.#.'.....##.WhWh&3Wh Wh  There is a stone staircase leading down here. _You see here a ball python skeleton.WhWhuWhWhWh-4 _Wh WhQ .. #. .  #. ..  ###.#### ...  #......# ....  ###......#?..##  .? 4 #....@...#  #........#  #......#.#  #...##...# # ### ##... ∆ ..... ..... .###.. Wh`WhWh<-5.5 (2.5WhFWhJ} _You climb downwards. _There is a stone staircase leading up here.Wh .. ....#. ...#. ...###.#### ..#......#..###......#?..##..?.#....<@..# #.# #......#.# #...##...#.Wh #### ##... .∆............ #...###.. #.Wh Wh 46.5 (1.0 _Wh Wh Why= ..... ...#. .. #. ..###.####. #......#......####?..##.#.........@....?..#....<...#.....#..# ...WhB #......#.# .#...##...#.#### ##.....∆.............##...###.. #.WhWh&7Wh6WhWh=K#. #... #.#. #. #. #.###.####. #......#........###......#@..##.# ..............?#....<...#...#..#..... #......#.# .....#...##...#.# .....### ##.....∆ ....... ..........##.WhFWhH&8WhRWh]Wh_+9.5 (2WhhdWh?f WhfU_e - a scroll labelled MEOBRU HUWAWNWhj 4#.#... #.#. #.#. #.###.####.#......#.###......#.@.##.# .?...##....<...#.#.#.#......#.#..#...##...#.#..### ##.....!........... Wh Wh ,40.5 (1Wh Whd T _Found a grey potion.Wh #.........#. .. #.. #. #... #. #......... ###.####......... #......#......... ###......#...##.#..#............@.?...# #....<...#........#........#.#......#.#.#...##...#.#.### ##.....! ..............##..###.. Whz Wh8 &1Wh Wh Wh,#. #......... .. #......... #. #.........###. #...........###.####..........#......#......... ###......#...##.#..# .?...# #....<...#.##........#.#......#.#.#...##...#.#.### ##.....!.......#......##. WhWhP&2Wh{WhǙWh#. #.........#.. #.........##. #.........##. #.........###.####.......... .#......#............WhVx###......#...##.#..# ....# #....<...#.# #........#.#......#.#.#...##...#.#.### ##.....!.......#...... WhzWhE"&3Wh(Wh5Whw9+4.5 (2Wh?WhBc _q - a scroll labelled JYUWNI IROOROWhd>7 #.#.. #.........# #. #.........### #. #............###.####..........#. #......#............###......#...##.#..#  ............### #....<...#.@......# #........#... #......#.#.#...##...#.#. ### ##.....!. ......#...##. ..###..##. WhGWhK+5.5 (1WhQWhRWhM ' ..#...###......###.###.....#............###....##.#..# ..................### #....<...#.....##...##.Wh/N 9#.. .......WhtV WhZ &6Wh^ Wh2` Wh  #. #.### #. #............###.####..........#. #......#............###......#...##.#..#  ............### #....<...#........# #........#...Wh)  ##.#.#...##...#.#. ### ##.....!. ......#.##.Wh  ..###..##. .. .# ...$##Wh, Wh$ &7Wh Wh + _Found 20 gold pieces.Wh g ...###.####..........#......#...........##...##.#..# ............### #....<...#.....#Wh8 #...#### ##.....! ........#......#WhX R#.# .....Wh& Wh* &8Whm0 Wh@2 Wh ###.####......#..####.#..# ............### #....<...#.........##...##...#.## ##..... ........###. .l   iguana (wandering).....##....l#Whi  An iguana comes into view.Whzll.Wh&9WhWh  _The iguana hisses angrily. _You see here a grey potion.Wh6 \.......###......#...##.#..# ..................### #....<...#.............#.#...##...#.## ##.....! ..###. ###..### ..  .# ...$##.# ....l#. .... ....Whc WhHil.∆Wh7.50 _WhWhP!Wh###......#...##.#..# ..................### #....<...#.# #........#..#......#.#. #...##...#.#. ### ##.....!  .........#. ......## ..###..Wh # .. .  .# ...l###.# .....##. .....# Wh∆ ....... .#....)WhWhsRl$Whj=1Kinetic GrapnelWh Wh * _Found a short sword.Whg   Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whq v##.l.Whs `19---==2Whz WhW} D _You shape a spike launcher from a nearby wall.Whq #......#............ ###......#...##.#..#...........### #....<...## #........#. #......#.#WhƄ. #...##...#.#.### ##.....!... .......#. ......##........Wh ..###..##.l.....# .. .......Wh .# ...$### .# .....#Wh1 #. .....#∆WhR~ ........#....)WhCWhّ>l.Wh/--3WhPWh ] _Your spike launcher falls apart as you grow too distant to maintain it.WhXWh^8l.Wh4_Whw`:--4WhiWh!kWh  #......#. ###......#...##.#..# ..................### #....<...#.# #........#. #......#.#. #...##...#.#. ### .##.....!..l......#..##..###..##..# .. ... .#. ...$## .##. .....# #. #. .....# ∆. ## .....Wh _..  .#....)Wh Wh Vl.5Wh Wh/  *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh  Wh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the iguana!Wh l#The iguana is heavily wounded.Whg C7-----Wh (==6WhÛ Wh W _The iguana completely misses you.Wh = #......#.Wh<  ###......#...##.#..# ..................###Wh^  #....<...#..#Wh  #........#.. #......#.#Wh . #...##...#.#Wh 3. ###..##.....!..l.#..##.Wh .###..##........# .... ...WhC .... .#.#.....$###Whn { .##.###.....# #. #.. .....# ∆. ##. ..Wh V.....  .#....)Wh Wh1*WhH  The rocky spike skewers the iguana.Wh))Wh #:†Wh+Wh3#......#............krazycure the Tinkerer###......#...##.#..#Gnoll..................###Wh#4,Health: 38/38 ========================#....<...#........#Magic: 18/21 ====================----#........#..........AC: 6WhI4Str: 11#......#.#..........EV: 10Why4Int: 15#...##...#.#..........SH: 0Wh4Dex: 10###..##.....!.........Wh4XL:  5 Next: 121% Place: Dungeon:4Wh4.......@.†.......#.Noise: =--------  Time: 4357.5 (1.0)Wh5X........##........Wh5g) +3 dagger (drain)....###..##.......Wh]6Cast: Kinetic Grapnel..# .... ........ .#.#.....$###.##.###.....##. #.. .....#∆. ##. ........#....)Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The rocky spike skewers the iguana!  The iguana is heavily wounded. _The iguana completely misses you.The rocky spike skewers the iguana.Whg8 - _You kill the iguana!You have reached level 6!WhA/  --more--WhOK 44/449/23-61% Kinetic GrapnelWhQ WhVT 4 _Why8#......#. ###......#...##.#..# ..................### #....<...#..# #........#.. #......#.#. #...##...#.#. ###..##.....!. .†.Wh8#. .##. ....###..##....... ..# .... ........ .#.#.....$###.##.###.....#Wh8I#. #.. .....#∆. ##. ....... WhAWh=E5-8 _WhKWh/MWh#......#. ###......#...##.#..# ..................### #....<...#.# Wh|#........#. #......#.#. #...##...#.#. ###..##.....!.Wh ..#. .##. ....###..##. ..# .... ........ .#.#.....$###.##.###.....##. #.. .....#∆. ##. ....... WhWh@-9WhWht _You see here an iguana corpse.WhM##.#### #......#............###......#...##.#..# ............##..<..# ...... #......#....##...#.#.###..##..†#.....##.....###..##.......# ..#.#....##......Whf,Wh..60 _Wh7WhGWhJC-1.5 (2WhRWhAVQ _s - a grey potionWh}3Whc~WhvWhL20=WhWh;,WhWhH,WhWh,WhWh6Whb9=WhWh,Wh.WhjWhWh؝D1=Wh Whӡ,Wh Wh,WhߧWh,WhWhO=WhWh9WhijK2=WhWhBWh,WhWhV,WhuWhe=Wh,WhWh-93Whh)==WhYWh64 _Magic restored.Whl3WhWh@Wh,WhWhWh,WhWhWh#....<...#..### #........#............ WhX<#......#.#............ #...##...#.#..... ###..##.........# Wh..........†.......#..# ........##...) Wh4....###..##.......# ..# ...# 821.0)Wh. .#.#.....$###... Wh###.###.....# #. #.. #.....#Wh#∆. ##. ...#....)........#.........## Wh Wh Wh{ I==3.5 (22WhUWh_' _Found a hand axe.WhX_Wh7\Whv\Wh`Wh0e,WhivWh _You now have 225 gold pieces (gained 20)...##...#.#..... #..##................#  ...†.......#..#  ........##..........)  ....###..##.......#  ..# .............#  . .#.#......###...  .##.###.....#  #. #.. #....@# 6.5 (3.0)∆. ##............ .....#....)..### ..........#.## .........##............. .##.. #..[..WhWh+7.5 (4WhWh) _Found a chain mail.Wh}IWh@Wh4,WhWhWh:WhqWhWh4Wh,WhNWhҮXWh2WhSWhWhWh,Wh.WhWh,WhWhWh,Wh0WhWh,WhWh5WhBWh-Wh,WhWhNWhWhAWhWh@  You see here a +0 hand axe.WhR Wh  _Wh Whp Wh| BWhC Wh" \ #...... ###..........#. ... ...#............ #.. ...#...##.#..# ..> ............### .. .<...####.# .....#............# ...#.#............####..... ...#.#..........@..........402.5 (15.0) #.........#####^.... ......†.......#..### ..... .....##..........).###..... .###..##.......###..#...................####.....#.#.#......###........##.##.###.....##...#....# #. #..##.....##..#.........Wh! Wh$ ,3.5 (16Wh( Wh* ; _Found a stone staircase leading down.Wh63WhWh3Wh*Whb6  There is a stone staircase leading down here.Wh# #... ####### # #.........# #.....###. #.# ##........ . #.........###.......##.# #..........# #..........#...g.. #............##.@.# ##.#..# #..>## ...### #...# #........###.###.#............# #.#......####..... g   hobgoblin (asleep) #.#..................... ..............#####^.... ...†.......#..### .....Wh(19.5 (6.0)Whx0wg.gWh]2C10.5 (7Kinetic GrapnelWh9Wh;\ _A hobgoblin comes into view.Wh . # # .# #.....###. .WhF# ##.. .# .###.##.# Whn[.# .#.Whg. .##..@# Wh ...##.#..# #..>## ### #...# #.###.####....# .#.....####..... .#......... Wh0.Whed1.5 (1Kinetic GrapnelWhWhWh &  Wh Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhW" g#g   hobgoblinWh}# v1---==2Kinetic GrapnelWh*8 Z _You shape a spike launcher from a nearby wall.Wh #. # # #.# #.....###. #.# ##.. .# #.###.##.# #.## #.#......g...... #.##.@.# #...##.#..# #..>##.### #...#.#Wh.###.###.#....# #.#.....####..... #.#...........#####^.... ...†.#..### .....WhWhG.gWh9/--3Wh Wh Wh T  You hit the hobgoblin. You drain the hobgoblin.Wh 1.Wh; =-4.4 (0.9Kinetic GrapnelWh. Whi M _You kill the hobgoblin!WhqB  . # # .# #.....###. .# ##.. .# .###.##.# .## .#. .WhC p##..@# ...##.#..# #..>## ### #...# WhaC #.###.####....# .#.WhC .... .#......... WhK Wh|M 5-5.4 (1.0WhQ WhS Wh"WhȘ8-WhWh Wh^ M ####### # ###. # ##.. .######.# ..###.....@................##...#......##.#..# #..>## S.... ........### #...# .....oo...Wh<_vo   orc priest (asleep)Whaf..o   orc (asleep)....S   ball python (constriction, asleep)...Whp  A ball python, an orc and an orc priest come into view.WhsT  The ball python hisses angrily. The orc shouts!WhuWh{uWhqoS.oo.owandering)ooo 2 orcs (1 polearm, 1 wandering)S)WhHK---==6WhkKinetic GrapnelWhWht _An orc comes into view. It is wielding a +0 trident.Whna ####### #. ###...# ##....######.# ..###.................##...#S##.#..# #..>##.......### #...# ....oWho###.### ...o...# ........####.....o#......WhqWhSsWh tWhqtWh|S...o...oo.Wh~]2=--7WhWhʇWh"Z ####### #.  #.....###...  ##..........# ###.......##.# .......@.....## .#......S...... ...##...#...... # #..>##......  #...# ..o.. #.### ....o ..# ...o .......  Wh41  ####### #.  #.....###...  ##..........# ###.......##.# Wh1 i.......@.....## .#......S...... ...##...#...... # #..>##...... #...# ..o..#.### ....o ..# ...o ....... Wh: Wh; 9--WhB WhE d _There are monsters nearby!Wh. Wh !krazycure the TinkererGnollHealth: 44/44 ========================Magic: 22/23 ======================-- ......... ####### #.AC: 6Str: 11 .........# #.....###...EV: 10Int: 15 .........# ##..........#SH: 0Dex: 10 .........###.......##.#XL:  6 Next: 11% Place: Dungeon:4 ................@.....##Wh[ yNoise: ---------  Time: 4417.4 (0.0) ..........#......S......g) +3 dagger (drain) ............##...#......Cast: Kinetic Grapnel ...##.#..# #..>##...... ........### #...# ..o.. .#........###.### ....oo   orc priest (wandering) .#............# ...ooo 2 orcs (1 polearm, 1 wandering) .#............####......Wh S   ball python (constriction) .#.....................A ball python, an orc and an orc priest come into view.WhĈ The ball python hisses angrily. The orc shouts! _An orc comes into view. It is wielding a +0 trident. _There are monsters nearby!Wh Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh Whu Wh WhY  The ball python hisses angrily. The orc shouts! _An orc comes into view. It is wielding a +0 trident. Wh _There are monsters nearby!  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There are no nearby walls to construct a spike launcher in.Wh7  ......... ####### #.# #.....###...#.....####.##.# ......##.#S........##...###.#..# #..>##......### #...# ..o#Wh˧ ..###.### ....o....# ...o...####................... .#####^WhD K  The orc priest shouts! The orc shouts!Wh4 Wh Wh  o.o.o.oo)The ball python barely misses you. The ball python closely misses you.==8.4 (1Wh Y _The ball python bites you but does no damage.Wh *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python!Wh1)WhK8†#.o##...o..   orc0--29Wh?WhnAO _You kill the ball python!WhH WhI WhY o.o.--20Wh^ Wh` Wh]1*Who  The rocky spike skewers the orc.Wh%,Wh6*go.o.Wh*O=-1Wh2Wh5[ _The orc is heavily wounded.Whq * You hit the orc.Whg  The orc is severely wounded.The rocky spike skewers the orc.Wham)Wh|,Wh()ooo   orc (polearm)Whl1=-3=2.3 (0.9Wh| Whe G _You kill the orc!Whw7*WhNL  The rocky spike skewers the orc priest.WhOoo.-3.3 (1.0WhWhd8 _The orc priest is lightly wounded.WhF y * You hit the orc priest.Whv  The orc priest is moderately wounded.The rocky spike skewers the orc.Whj ` )You kill the orc!Wh>n G-4.2 (0.9Wht Whw A _The orc priest hits you but does no damage.Whp= * (very drained)You hit the orc priest. You drain the orc priest.Whv `  The orc priest is almost dead.WhN~ oThe rocky spike misses the orc priest.WhTa39---=5.1WhWhA _The orc priest hits you with a +0 falchion.Wh e *You hit the orc priest.Wh  WhT  The orc priest is almost dead.The rocky spike skewers the orc priest.Wh )Wh0e 8)Wh7s ---=276.0Kinetic Grapnel _You kill the orc priest!Why Wh| h _Your Dodging skill increases to level 5!Wh # #. # #.....###... # ##....# ###.Wh3##.# ##......@......###...#).....###.#..# #..>##......#### #...# ......# #.###.### ......# #....# ......# #.....####......# #...............# WhWhF40--7.0 (1.0 _WhWhFo _Items here: )) †††.WhWhwPick up what? 19/52 slots (_ for help) WhHand Weapons (select all with ))a - a +0 falchion  b - a +0 short sword Carrion a ball python corpse WhTan orc corpse an orc corpse [Up|Down] selectWhB[Esc] exit WhLetters toggle [.|Space] toggle selected[top]Wh WhWh)krazycure the TinkererGnollHealth: 40/44 =====================--- ........ ####### #.Magic: 21/23 =====================--- ........# #.....###...AC: 6Str: 11 ........# ##..........#EV: 10Wh<Int: 15 ........###.......##.#SH: 0Dex: 10 .....................###XL:  6 Next: 27% Place: Dungeon:4 .........#......@......#Noise: ---------  Time: 4427.0 (0.0) ...........##...#).....#g) +3 dagger (drain) ..##.#..# #..>##......#WhCast: Kinetic Grapnel .......### #...# ......# #........###.### ......# #............# ......# #............####......# #......................# ............#####^....The orc priest is almost dead.WhDThe rocky spike skewers the orc priest. _You kill the orc priest! _Your Dodging skill increases to level 5! Whev_Items here: )) †††.  Okay, then.WhWhw#Wh 'Wh-Wh/. _Wh WhWhWh"h2= _WhO&Wh&,Wh(Wh,a1=Wh3.Wh1,Wh2Wh6WhW69=Wh7Wh;,Wh=Wh@U2=WhAE3==Wh8BWhE,WhHWhK,WhoMWhQ,WhQSWh2WWhWf3===WhYWh],Wh_Whb,WhdWhgWhhh4==WhxiWhnU The rocky spike skewers the orc priest. _You kill the orc priest! _Your Dodging skill increases to level 5! _Items here: )) †††. _HP restored.Wh*p3WhqWhu?  You see here a +0 trident.WhxWhox _WhyWh(Wh,WhWhWhe=WhWh6WhYWhWhWhWhUWhWhWh<,WhYWhWhK,WhWhWh,Wh¬Wh'WhG,WhI,Wh ,Wh<WhAWh,WhWhWh ,WhWhWhV,WhWh!Wh8,WhWh^  Items here: )) †††.Wh5 _WhWhWhWhkWh WhWh,WhWhWh1BWhWh Wh Wh ,WhWhWh,WhWhWhWhWhOWhD!Wh'XWh(,Wh)Wh 1Wh3,Wh=4Wh 7Wh9,Wh:Wh!=Wh>,Wh?WhAWhD,WhEWhGWhJ,WhKWh_MWh@P,WhPWh.SWhUWh@UWhVWhWWhZ,WhW[Wh]Wh^,Wh_WhgaWhcWhcWhdWhfWhh,WhhWhpkWhFn,WhoWh}qWhtBWhvWhy,WhHzWh[{Wh|,Wh|Wh}Wh,WhxWhڀWh,WhoWhڄ,WhWhN _You now have 236 gold pieces (gained 11).WhȈ3Wh WhWhŊ,Wh3WhGWhF..# #......#.# #.....h#.# #... #.. ###.####... #.# #......#... ##.######......#... #.................. #......##....<...#. Wh.#.@....##........#. #....#.##...#......#.#. #... #.####...##...#.#. #.. ..# ###..##...... #. ..## ..........† # ... .........## h   jackal (asleep) WhW...# ....###..# .... ..# ..... . .#.#.Wh%0860.0)WhH,8.0 (61WhWhY _A jackal comes into view.WhO∆##. ....h #.# #.... ###.####.. #.# #......#.#.######......#...............< #......##.#....#.##...#...#....#.####...##...#.#.. ..# ###..##......Wh.....##.†#..............##....#..###..#.....# ....Wh3 Wh19.0 (1.0)WhPWhWh$..... ##. ..g..h #.# . ###.### #.# #.#.#######...........#....< #......##.....#.##...#...#....#.####...##...#.##......# ###..##......#.....##.† g   hobgoblin (asleep)............##....#..###..#WhQk  A hobgoblin comes into view.Wh>90Kinetic GrapnelWhWh* _Found 6 gold pieces.WhFV........## $....... ##....... ..g...hh #.# . ###.### #.# #.##@######......#...........#....< #......##...#.##...#......#.####...##...#.#h 2 jackals (asleep)......# ###..##......#.....##.†..........#WhWh &1WhWhY _A jackal comes into view.Wh H  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Wh Wh+ WhU L  The jackal barks! The hobgoblin shouts!Whz .J.g.hh#J   jellyhh 2 jackalsg   hobgoblinWh u1---====2Wh Wh[ X _A jelly comes into view.WhdBWhX .J.ghThe jackal stops to sniff the ground.Whl[=---3Wh~Wh6S _The jackal barely misses you.Wh7 =  You puncture the jackal!Wh ,Wh .Jg   jackalWhՖ ]8---9 (0.9WhU Wh J _You kill the jackal!WhfkT  You hit the hobgoblin. You drain the hobgoblin.Wh,mWhmWh/umJ.hWhy094.8WheWhM _You kill the hobgoblin!Whi * You closely miss the jackal. You bite the jackal.WhC  The jackal is moderately wounded.The rocky spike skewers the jackal.Wh1I )Wh Wh V.JWh L---=5.7Wh WhX J _You kill the jackal!Wh4........## $....... ###....... .. ..... #. #.. ###.###J# #......##.######.#.@.............##....<...##.....Wh4#....#.##...##..#.####...##.....# ###..##..........## ..........†#..... ### ....###..Wh2*Whāq  The rocky spike skewers the jelly!Wh Whf †JThe jelly is heavily wounded.Whq c2=-6.7 (1.0Wh Why a _The jelly attacks as it pursues you! The jelly hits you but does no damage.Wh| .## #.$....... ### #........ ..# #...... #.# #..... #.# #.#.. ###.####.Whx} #†# #......#.##J######......#...##.#......##....<...#.#......##.#.#....#.##...#......#.#.#....#.####...##...#.#.Wh} b#......# ###..##.#.....## ...†.Wh} #..... .##.#....# ....###..#Whp 1*Wh\Xq  The rocky spike skewers the jelly.WhPq JThe jelly is almost dead.Wh?.=7WhWhR _The jelly barely misses you.Whv&.## #.$....... ### #........ ..# #.Wh~w..... #.# #..... #.# #.#.. ###.####.#†# #......#.##J######......#...##.#......##....<...#.#......##.#.#....#.##...#......#.#.#....#.####...##...#.#.Whw#......# ###..##.#.....## ...†.#..... .........##.#....# ....###..##.WhF~5*Wh2UG  The rocky spike skewers the jelly.WhZSWh&.Wh=43-8Kinetic GrapnelYour Staves skill increases to level 2!  Your Ranged Weapons skill increases to level 2!  Your Throwing skill increases to level 2!Your Armour skill increases to level 2!  Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2! _Your Evocations skill increases to level 2!Wh.  .## # $....... ### #Wh.  ....... ..# # ..... #.# # .... #.# # #.. ###.#### #†# #......# ##.######......#... # #......##....<...#Wh. u #......##.# #....#.##...#......#.# #....#.####...##...#.# #......# ###..##WhH/  #.....## ...† #..... .........## #....# ....###..##Wh8: 1#WhF? V--9 _WhtC WhD Wht  .## # $....... ### # ....... ..# # ..... #.# # .... #.# # #.. ###.#### #†# #......# ##.######......#... #Wh  #......##....<...# #......##.# #....#.##...#......#.# #....#.####...##...#.# #......# ###..##Wh L #.....## ...† #..... .## #....#WhP G ....###..WhWhB-500Wh#WhMWh1M........## $....... ##....... ....... #.# .. ###.### #†# #.##@######......#...........#....<#......##........#..Wh#....#.....3==1Whb-M# #..### #.$.. ##........# ........#..... #.# ..# ###.###Whb #@# ##.######......##.................#......##....<...#..#.# ........##WhkWhm&2WhrWhv  Things that are here: _a jackal corpse; a hobgoblin corpse; a jackal corpseWh4M### .### #.$.. ###..#........##........# #.# .# ###.### #†## #.########..................#..... ..##.....# ###Wh0Why-3 _WhQWh\WhM### .### $..###.#...@....# #.# ####..#######.### #†## ##.######......#...#.....#.#Wh*WhM&4WhSWheWhM######## ### .### $Wh"..###.........# #.# ####..#######.####†## #......#....#.##Wh Wh{ C==5Wh; Wh_ Wh "M######## ### .### $..###.........# #.# ####..#######.####......Wh Wh  &6Wh Wh Wh  # #.#  #.# # #.# # #.### # #.$.#### # #.# ..# # #.# #.# # #.# #.# # ####..#######.####Wh[  #†## #......# ##.######......# #... #......##....<...# #......##.#Wh Wh &7Wh! Wh Whb M######## ## .### $..###. .#........# #.# #....Wh WhM&8Wh'WhWhR # #.#  #.# # #.#Whs # #.### # #..#### # #.#. ..# # #.# #.# # #.# #.# # ####..#######.#### #†## #......# ##.######......# #...Wh(M #......##....<...WhPWh&9WhWh*Wh,10.7 (2WhlWh> _You now have 242 gold pieces (gained 6).WhPI 3WhnJ WhL WhO Wh'T BWhT WhT WhsU WhY ,WhC\ ,Wh] Wh^ ,Wh_ Wha Whc ,Whd Whf Whk BWhfk Whm ,WhUn Whr Whu ,Whu Whx Wh{ ,Wh{ Wh5~ Whv Wh WhX Wh Whb ,Wh Whވ Wh ,Wh WhA  Things that are here:  a jackal corpse; a hobgoblin corpse; a jackal corpseWht Wh  _Wh Whq WhԱ RWh Whʵ BWhs nWh XWh ,#......##....<..#####......##.......#....#.##...#......##....#.####...##...##......# ###..##...#.....#### .......#........# .......#....###.........####..@.# #.....# .333.0)#....# ... .#.....$.# . .##≈≈≈≈≈≈.### #. #≈≈≈≈... ∆. #_....ß.≈≈≈≈...≈≈≈≈≈≈. WhX Wh ,4.7 (24Whs ;_WhG 7 _Found a radiant altar of Vehumet.WhWIWhWhWh}BWhWhWhWh,Wh]WhM _You now have 251 gold pieces (gained 9).WhE3Wh)WhTWh,WhWh Whn ,Wh+ Wh^Whr,WhTWhBWhd,WhjWhWh",Wh Wh!Wh$,Wh%Wh'Wh*,Wh+Wh.Wh;8(######....# ... .#..........# . .##≈≈≈≈≈≈≈.### #. ≈≈≈≈≈...# ∆. Wh8u≈_....ß.##≈≈≈≈≈....#≈≈≈≈≈≈≈..### ...........##... ........@........ Wh8v........##.#..... ........# ...##.# ........# ..... .........# ......Wh9......S ######S   ball python (constriction, wandering)####WhC9$ ...Wh/?-45.7 (11WhFe_S)WhwIC6.7 (12Kinetic GrapnelWhO:_WhR^ _A ball python comes into view.WhF ######....# ... . ....# . . ≈.### #.  ≈≈≈≈≈...# ∆.  ≈_....ß.## ≈≈≈≈≈....# ≈..### ....##... . .##.#..... .# ...##.# .# ..... . ......S.# .......). #######.... .....Wh!IWhIWhQ>S.Wh#S07.0) WhY:_Wh[Wh...... . .#≈≈≈≈≈≈≈.## #. ...# ∆. _....ß.## ≈≈≈≈....≈≈..###...........##.........##.#...S...# ...##.#... ..Wh). ###########....  ........WhWh8S...Whf&8Wh':_WhWh0h ≈≈≈≈≈≈≈.## #. ...# ∆. _....ß.## ≈≈≈≈....≈≈..###...........##...........S....##.#.......@# ...##.#.. .. ). ###########.... .............#(.Whi WhUq Q_S.Wh t _9Kinetic GrapnelWh{ :_Wh} ' _Found 5 javelins.Wh{i...# ∆. _....ß.## ≈≈≈≈....≈≈..###Wh...........##...........S.....##.#. ...##.#.. .. ). ###########..... ..........WhoL#(.......WhWhR_S.WhU'50Wh:_WhWh?  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh_.S#S)Wh;_1---==1Wh2:_WhֽD _You shape a spike launcher from a nearby wall.Wh _....ß.## ≈≈≈≈....≈≈..###...........##.........##.#S ...##.#... .#. )..###########.......#  #.........##....##(......###Whב Wh Wh{ d_..SWhR F--2Kinetic GrapnelWh :_Wh WhH≈≈≈≈...# ∆._....ß.#....# ≈≈≈≈≈≈≈..### ##... WhH....#.#......##.#S..@# ..# .............)..###########.......# #..##...#(.....##.........##WhJWhR^_.SWhSA--3Wh5Z:_Wh\Whh!≈≈.### #.≈≈≈≈...# ∆._....ß.#....# ≈≈≈≈≈≈≈..### ..##... ....#.#.....WhiY.##.#S..# ..# .............)..###########.......# #...# #.....#(......WhsWh|8S.Wh|&4Wh:_Wh܄WhI _The ball python bites you but does no damage.Wh&JJ---=5WhIP:_WhnR WhcSJ_The ball python barely misses you.Wh ...# ∆. _....ß.## Wh ≈≈≈≈....≈≈..###...........##...........##.#S.# ...##.#... .#. )..###########.......# #.........##.....##(.........###Wh _The ball python bites you but does no damage.Wh 53-Wh 2= 0 6Constr Wh Wh z _The ball python grabs you. The ball python constricts you.Wh x≈≈.### #.≈≈≈≈...# ∆._....ß.#....# ≈≈≈≈≈≈≈..### ..##... ......##.#.....S##.## ..# .............)..###########.......# #...# #.....#(......Wh 9_Whc s2--10 7Wh Wh0 T _You escape the ball python's grasp. The ball python bites you.WhR/  You hit the ball python._.48.6 (0.9Kinetic GrapnelWh?5:_Wh@8O _You kill the ball python!WhJ ≈.### #.≈...# ∆.≈_....ß.##≈....#.≈..###..##.......##.#......# ...##.#.# ..... .WheD.# .......)..#######.......# #.........# #...........# #(.....  #.Wh/9_Whc3=-9.6 (1.0Wh:_WhnWh ,≈.### #. ≈≈≈≈≈≈...# ∆. ≈≈_....ß.## ≈≈≈≈≈≈....# .≈..### ..##... ... .##.#..... .# ...##.# .# ..... . .# ...... .######.......##.........#Why #...........##(..... Wh 9_Wh ]=-60Wh` :_Whr Wh{ n ≈≈≈≈≈≈...# ∆. _....ß.## ≈≈≈≈.....≈≈≈≈≈≈≈..###...........##...........##.# ...##.#.. .Wh| $#. )..######......#...........##.........##Wh R_#Wh@ U3==1Wh :_Whh Wh! n _....ß.## ≈≈≈≈.....≈≈≈≈≈≈≈..###...........##.........##.# ...##.#.. .. )..############.......# #..##..#...##.........##WhD9_Wh&&2Wh:_Whb Wh* ≈≈≈≈.....≈≈≈≈≈≈≈..###...........##.........##.#... ...##.#..... ........ ..############.......#  #..###...#...##WhwWhiq4==3WhWh z _You see here a +1 sling of freezing.Wh]Wh:a&4WhgWhiP _t - a +1 sling of freezingWh(x F ≈≈≈≈≈≈....# .≈..### ...##... ......... .##.#..... .# ...##.# .# ..... . .#. .###### ######.# #.# #.# #(. #Whx . ##.##  ##...#...##Wh Wh C==5Wh Wh Wh  .≈≈≈≈≈≈≈..###...........##.........##.#.. ...##.#..... ........ ..############.@.....#  #..##..##########Wh WhG &6Wh Wh Wh  .≈..###...##.............##.#......# ...##.#.# ..... ..#..###### ######.# #.# #.# #(.. #.. ##.##WhO  ##...#...##  #Wh}) Wh- B=7Wh63 Wh,5 Wh .............##..............##.#.... ...##.#......... ............. ............###### ######.......#  #..#Why#..#(.WhWh&8WhcWhWhuhWhh Wh-i.##...WhriG ...........Whi.Whie ..........##.#.....Whj ..........# ...##.#Wh`j ..........# ..... .WhjQ ..........#Whj.Whkd ............######WhCk6 ######Wh~k).#Whk) #Whk.#Wh"l* #Whl.#Whl5 #(Wh m.WhDm* #Whzm...Whm+ ##Whm.##Whn` ##...#...Wh=n##Whhn' #Whn#WhnWhxWhE{&9WhWhWhjc ......##.# ...##.#..... ........ ..###### ######.......#  ##..##..#(..#Wh"gWhyi'70WhjrWhsWh . ....##.#..... ....# ...##.# ....# ..... . ....#. ......###### ######.# ##.# #.# #(. #. ##..## ##...#.## ########WhMWh&1WhWhWh  ##.#..# ...##.#..# ..... ....#....... .....###### ######.......#  ##..#..#..###WhN Wh &2Wh! Wh% N _You see here 5 javelins.WhWh<3Wh$ _u - 5 javelinsWh IWh^ Wh Wh BWh8 ,Wh Wh Wh ,WhM Wh Whٖ ,Wh Wh Whʜ ,Wh# Wh Whʡ ,Wh WhZ Wh ,WhB WhS Wh ,Wh Whг Wh ,Wh Wh Wh ..........# . .##.###≈≈≈≈≈≈≈.### #. #..##≈≈≈≈≈≈...# ## .∆. ##...≈≈_....ß.## .. .. ....≈≈≈≈≈≈....# .# .?.K .....≈≈≈≈≈≈≈..### .##.... ................. .................. .............##. ..[..........##...##.#### ##...........##......... ..........#.......###............#############.......#K   kobold (missile, asleep)##.........##...........##.............Wh G_82.6 (9WhF /3.6 (10.0)Whn Wh s _A kobold comes into view. It is wielding a +0 club.Whf.# . .##.###.≈.### ..##. #..##.≈≈≈≈≈≈...# ### ..$. ##.≈≈_....ß.## #.. ...≈≈≈≈≈≈....# #.# .?.K. ..≈..####.##...##.....##.#...[..##...##.###..##.........  .#.......###  ....#############.......# ##..#......#.Wh# _KK)Found 16 gold pieces.  The kobold shouts! You hear an angry hiss.WhG5Z(((((((Whϲh.....@.Wh˶:==4.0)Wh9_Wh-f _The kobold throws a stone. The stone misses you.Wh`>######... .#.#............. .##.# ≈≈≈≈≈≈≈.### ..##. #..##Whja ≈≈≈≈...# ### ..$. ##_....ß.## #.. ...≈≈≈≈≈≈....# #.# .?.K .≈≈≈≈≈≈≈..####.####........Wha..##.#......... ..[#...##.##### ##..##.........Whba.#.......###............#############.......##.........##WhlWhrj_(((((((WhWhI..Wh ..Wh*@.Wh.Whg Wh -Wh? 5WhS 9_Wh m _The kobold throws a stone. The stone barely misses you.Whg I######....# ... .#.#..# ..# .##.###.≈.### ..##. #..##.Whk ≈≈≈≈≈≈...# ### ...$. ##.≈≈_....ß.## #.. .......#≈≈≈≈≈≈....# #.# .?.K.. ..≈..####.##.. .##.. .. .##.#...[. .##...##.###. .##......... .#.......### ....#######  ######..##... Why WhB k_((((((((Wh Wh .....@.SS   ball python (constriction)K   kobold (missile)The kobold throws a stone. The stone barely misses you.WhWhLW-6Kinetic GrapnelWh 9_Wh#^ _A ball python comes into view.WhlH######....# ... .#.#..# ....# .##.###.≈.### ....##. #..##. ≈≈≈≈≈≈...# ### ....$.. ##. ≈≈_....ß.## #.. .......#. ≈≈≈≈≈≈....# #.# .?.K... . .≈..####.##......> .##...##.#.Whnm..[.##...##.######. ##.##......S..#.......########## Whm######.......# ##.........# Wh:n WhpWhÓS. (((Found a stone staircase leading down. The kobold throws a stone.WhAJ_...Wh&7Wh9_WhH < _The stone hits you but does no damage.Wh  #.....# ....######. .#.#............ .##.#  ≈≈≈≈≈≈≈.### ....##. #..##≈≈≈≈...# ### ....$.. ##....._....ß.## #.. ....# ≈≈≈≈≈≈....# #.# .?.K...Whd≈≈≈≈≈≈≈..####.##>...##......##.#........... ..[#...##S######. ##....Wh##.........#.......### Wh...........####### ######.......##WhIWh(Wh_K.S.Wh.-8WhWh#Wh   Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whd) #S.  You shape a spike launcher from a nearby wall.Wh/ g_((((((Wh u_...@..Whȹ _1---==9WhL 9_WhQ n _The kobold throws a stone. The stone closely misses you.Wh= #....# #.....#  ######....# ..... .#.# .# ....# .##.### ≈.### ....##. #..##  ≈≈≈≈≈≈...# ### ....$.. ##  ≈≈_....ß.## #.. ....... .....#  ≈≈≈≈≈≈....# #.# .?K....  .Whv=≈..####.##......> .##. .S. .##.#. ..[.##...##.######. ##.##..........#.......###Wh=.#######  ######.......#  ##.#WhB  The ball python closely misses you. The ball python grabs you.WhJT_K.WhIL3- 0 -90Constr WhKS8_WhU_ _The ball python constricts you.Wh #....# #.....#  ######....# ..... .#.# Wh.# ....# .##.### ≈.### ....##. #..## ≈≈≈≈≈≈...# ### ....$.. ##Wh ≈≈_....ß.## #.. ....... .....Wh% ≈≈≈≈≈≈....# #.# .K.....  .Wh{≈..####.##......>  .##.  .SWh.  .##.#. ..[  Wh=.##...##.######. ##  .##.........  WhN{.#.......###  ....#######  ######.......#  ##.#WhWhWhA ?KS.K   kobold (missile)You escape the ball python's grasp.  The ball python attacks as it pursues you!Wh`10 =-1WhaWhY _The ball python closely misses you.Wh0##.........###..## #.....# ....######..... .#.#................# .##.# ≈≈≈≈≈≈≈.### .....##. #..##≈≈≈≈...# ###.....$.. ##_....ß.## #.. .....Why≈≈≈≈≈≈....# #.# .?..... .≈≈≈≈≈≈≈..####@##K.....>.....##.S........#.#........... ..[...##.######. ##..#...#.......###  ............#############Whȶ6*WhM  The rocky spike skewers the ball python.WhD_WhWh{_.†.KK   kobold (missile)Wh>&R----=2Who-9_Wh`0O _You kill the ball python!Wh_WhfT_K.Whj]4=--3Wh9_WhWh8 w#....# #.....# .......######....# ..... .#.#..........# ....# .##.###≈≈≈≈≈≈≈.### .....##. #..##.≈≈≈≈≈≈...# ###.....$.. ##....≈≈_....ß.## #.. ....... .....#Wh ≈≈≈≈≈≈....# #.# .?..... ..≈..####.##......> . .............##.@K....... . ........... ..##.#. ..[ .##...##.######. ##.. .##.......Wh .. .#.......### ....#######  ######.......# ##..WhU M_*Wh[y `Wh M_KWh ]2===4Whc 9_WhP _The rocky spike misses the kobold. The kobold hits you but does no damage. _You see here a ball python corpse.Wh .*Wh r  The rocky spike skewers the kobold.Wh  Wh Wh KWhF 3The kobold is severely wounded.Wh Wh% 5Wh 9_Wh = _The kobold hits you but does no damage.Wh8  You hit the kobold.WhC)Whtn-6.5 (0.9Kinetic GrapnelWhk9_WhJ _You kill the kobold!Wh@/#....# #.....# .######....# ..... .#.#..# ....# .##.###.≈.### .....##. #..##. ≈≈≈≈≈≈...# ###.....$.. ##. Wh@≈≈_....ß.## #.. ....... .....#. ≈≈≈≈≈≈....# #.# .?..... . .≈..####.##......> .##.†@. . .##.#. ..[.WhA##...##.######. ##.##.........#.......########## ######...Wh*AO....# WhK8_WhOr=--7.5 (1.0WhWWh4\  Things that are here: _a +0 club; 4 stones; a kobold corpseWhm#....# #.....# . ######....# ##...... .#.#. .# ......# .##.###. ≈.### ......##.##..##.Whn...# ###.....$..###._....ß.## #.........#.....# #.##.?.Wh. ≈..####.##......>. .Wh##.†)# ..##.#.Wh0..[.##...##.######.. ##.WhV##......... ##.......###Wh|#######.......# Wh-Wh2r_Wh r   quokka (wandering)Wh\=-8WhWhrY _A quokka comes into view.Wh v#....###.........###..##  #....# #.....## ..... #####....# ###.r.... .#.#......# .........# .......# .##.###.≈.### ......##.##..##≈≈≈...# ###.....$..###...... _....ß.## #...........#Wh~ ....# #.##.?........ ≈≈≈≈≈≈..####.##.@....>....##.†)##..........##.#............. ..[##...##.######..# ##......#... ###.......### .........####### ####Wh Wh< .r _rWh &9Wh$ 8 _WhA Wh  #....###.###..## #....# #.....## #....# ###...... .#.#.......# ...r...# .##.###≈.### ......##.##..##≈...# ###.....$..### ≈_....ß.## #...#≈....# #.##.?WhI≈..####.##@.....>.##.†).##. .##.#. ..[.##...##.######..# ##Wh.##......... ##WhUT.#.......###Wh{u.####### #####.#WhWhk.r_Whn3==600Kinetic GrapnelWh 9_WhWh  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh w.r_#Wh _1---==1WhWhD _You shape a spike launcher from a nearby wall.Wh Whe X.rWhD /--2Wh 9_Wh WhpP_*Wh/Br  The rocky spike skewers the quokka.Wh  The quokka is moderately wounded.Wh\Wh3a _......SrS   ball python (constriction, wandering)A ball python comes into view.Wh~2--=-3Wh9_Wh+ _The quokka bites you.Whя * S)The ball python hisses angrily.  You hit the quokka.Whϑ  The quokka is almost dead.The rocky spike skewers the quokka.WhS   ball python (constriction)WhWh#Wh4S..3=-5=4.4 (0.9Kinetic GrapnelWh=Wh@J _You kill the quokka!Whx &....# .........##.##.........###..##  ## .... #########...... .#.#.. ..........# . .##.#≈≈.### ......##.##..##≈≈≈≈...# ###.....$..###....._....ß.## #........S#Wh j....# #.##@?..... ≈≈≈≈≈≈≈..####.##>....##.†)##.........#............. ..[#...##.######..# ##.....#......... ###.......### ..........#######Wh Wh$ T _S.Wh }2=----5.4 (1.0Kinetic GrapnelWhܳ Wh WhD###.†....#.....##.##.........###..##  ###.... #########....... .#.#.. ..........# #. .##.#WhLE≈≈.### .......##.##..##≈≈≈≈...# ###.....$..###....._....ß.## #...@...S#....# #.##.?..... ≈≈≈≈≈≈≈..####.##>..Wh}E##.†)##.........#............. ..[WhE..##.######..# ##.....#........WhE`. .###.......###WhyHWhR4S.WhSA--6Wh\Wh^Wh+{t #.....#### .† #.#.....## #....###...###..## #....# #.....###  ######....# ###. .#.#  .# #.# .##.###  ≈.### .......##.##..##≈...# ###.....$..###≈_....ß.## #..@...S.#≈....# #.##.? .≈..####.##......>.##.†).##... .##.#..... ..[Wht|.##...##.######..# ##.##......... .## .#.###Wh~WhO_S.Wh WhT7Wh9_WhՔWh}! Wh." N_S.Wh# q4==8WhZ+ 9_Wh|- Wh Wh 0S.Wh J==9Wh>( 9_Wh* [ _The ball python barely misses you. x2Wh2=  You hit the ball python.Wh<`_†WhBg10.3 (0.9Kinetic GrapnelWhwJ9_WhLO _You kill the ball python!Wh9#.....#### .†.#.#.....##.#....###...###..##.WhN:#....# #.....###. ######....# ###. .#.#. .# #.# .##.###. ≈.### .......##.##..##.Wh:%...# ###.....$..###._....ß.## #...@.Wh;#.....# #.##.?. ≈..####.##......>.##.†).##... .##.#.....Wh#; ..[.##...##.######..# ##.Wh?;z##......... .## Whe; WhF6 _WhI63==Wh/J.-1.3 (1.0WhsQ#_WhQWh7Ux _You see here a ball python corpse.Wh#.....#### .†.#..#.....##.#....###...###..##.#....# #.....###.....# ###....... .#.#......####.# .##.###..### ..##.##..##....# ###.....$..###. _....ß.## #...†#.....# #.##.?...####.##......>.##.†).##... .##.#... ..[.##...##.######..# ##.##......... .## WhM _#Wh~c=-2 _Wh8 _WhWhQV  ...#..#####...###..## #.....###...... ######.. .#.## .........###.......# .##.###..... WhVW ≈≈≈≈≈≈.### .#.##.....# ###.....$..###... _....ß.## #...†.............# ≈≈≈≈....# #.##..≈≈..####.##......> ..........##.†)WhX .##..#..........# .........#######Wh6f \ _3Whn Whz 8 _Wh~ +4.3 (2Wh Wh$ . _v - a scroll of identifyWhy#.#.##.#....###...###..##.#....# #.....###.....# ###....... .#.#......####.# .##.###.....#Wh.### ..##.##..##.....#...# ###.....$..###. ....ß.## #...†.#.....# #.##.Wh..####.##......>.###.†).WhG##....Wh1h##.#...[.WhP##...##.######..####.##...WhrZ#... Wh)Wh-H==5.3 (1Wh8Wh>:Wh(M#### .†....#....##.##.........###..##   ###...... ####....# ###....... .#.#......# ........### .##.#Wh≈≈.####........##.##..##.....# ≈≈≈...# ###.....$..###..... ....ß.## #...†#....# #.#.Wh-d. ≈≈≈≈≈..####.##>..# .........##.†).......##.................#WhϗWh&6Wh`Wh%#.....#### .†.##..#...........##.#....###...###..##.Whaa#....# #.....###.....# ###....... .#.#......####.# .##.###.....#Whj.####.##.##..##.....#Wh...# ###.....$..###.ß.## #...†.Wh#....)....# #.##.#Wh}..####.##......>.#Wh##.†).##.....Wh3h##.#...[.Wh_##...##.######..####.##... WhWh$&7WhWhd2M.# ###..##.......###.†#....#....##.##.........###..##   ###....... ###....# ###....... .#.#......# .......### .##.#≈≈.####........##.##..##.....## ≈≈...# ###....@$..###.......... ...ß.## #...†#....)....# #.#.. ≈≈≈≈..####.##......>...........##...#...##WhmWhq&8WhZxWhpzWhU y#......# ###..##.#.....####............†.#.#.#...........##.#....###...###..##.##....# #.....###.#....# ###....... .#.#......###.###.# .##.###.....##..####.##.##..##.....##....# ###.....@..###.ß.## #...†.#....).....# #.##.WhzV #...####.##......>.##.##.†).##.....##.#....[.##...##.######..####. Wh:c Whk &9Whnn Whx Wh{ ,20.3 (2WhW Wh ? _You now have 267 gold pieces (gained 16).Whʣ S#......# ###..##. #.....####............†.#. #.#...........##. #....###.........###..##.Wh !# #....# #.....###..# #....# ###.........#.#......###.Wh ###.......# .##.###.....##..####.##.##..##.....##. ...# ###.###. .ß.## #...†.#....). Wh T....# #.##.Wh #.#..####.##......>.##.Wh a##.†).##.Wh J...###.#.WhV ....[.##...##.######..####. Wh{ Wh Whӹ +1.3 (1Wh\ Wh Wh} Wh Whr Wh Wh Wh Wh Wh Wh! Wh! Wh" Wh' WhX+ Wh+ Wh- Wh0 Wh12 WhP2 Wh3 Wh5 R  There is a stone staircase leading down here.Wh;7 Wh|7  _Wh_8 Wh: Wh!= Wh`= Wh? WhMA Wh[C ,WhD WhE WhG Wh?G WhH WhN WhP ,WhR WhS WhU ,WhU WhV WhX ,WhX WhY WhMc /##.......#..##.###.....##...# ##........##.##..##.....##..#..  ###........###........ Whc  #...†.............#....)..###  #.##...................#.## ##.##......>...........##... Whc ##.†).......##.............## Whd ...........................## #..............@.[......... 32.3 (11.0)..##.######..####Wh*d /... WhLd .........## .#.... Whjd ......######## ..< #######Whd 4#Whd ,.#Whd ....Whk When ,3.3 (12Whu Whfx 9 _Found a stone staircase leading up.WhWh(Wh"j.#..##.###.....##...#. #.##.##..##.....##..#.###........###.  #...†.......#....)..#####.#.##........#.## ..##......>..##... # ##.†).##.## .## #.....@[. 0.0)##.######..####. ...## .#.######## .. ..<. .#. ..# .#.. ..# .# .. .# .. .<. Wh>(Whi++4.3 (1Wh2Wh5 Wh5+_Found a stone staircase leading up.Wh;( IWh( Wh9 .#..##.###.....##...#....# .##.##..##.....##..#. ###.###. #...†.#....)..#####.# #.##.......#.## .# #.##......>.##... # #.†).##.## ## .. ##.######..####. ## #.#.# ......<. ..#.....l Wh: # ...#....l   iguana (asleep)# ...# ....# ..... .<... WhJ Q05.3 (1Wh,Q Wh[g _An iguana comes into view. _You see here a +0 chain mail.Wh)7#.##..##.....##..###..........†.............#....)..............#.## >...........##... †).......##.............## ................## .......@......... #..####..........  #.#......  ......<..  ..#.....l # ...#......  ...# .....  ..... .<... Wh{_#.##..##.....##..###..........†.............#....)..............#.## >...........##... †).......##.............## ................## .......@......... #..####..........  #.#......  ......<.. ..#..... ...#......  ...# ..... ..... .<...WhhfWhchWh nWhQq^ _An iguana is nearby!WhT.#..##.###.....##...#....# ##.##..##.....##..#..###. ...†.#....)..#####.# .##.#.## .# .##......>.##... ## .†).##.Wh]## ## [ ##.######..####. ## #.#.Whׂ# ......<. ...#.....l.Wh ....#..W   phantom (dormant) # Wh-.W...#...l   iguana (asleep)Wh_# .........<. Whi  A phantom comes into view.Whl.lWh&6WhWh0 _The iguana hisses angrily.Wh #.##..#....... ##........###............. ...†.......#....)..#####.## .##......#.## .# >##... # .†).##....## Whm....## [. ##.######..####. ..........## #.# ######## .......< #### .....#....l ..... #Wh...W .#..........<..Whz####### ##.#WhWhh9l.Whט=7Kinetic GrapnelWhWh_^Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  g - a +3 dagger of draining (weapon)a - a +0 hammer  j - a +0 war axe  t - a +1 sling of freezing Missiles (select all with ()o - 6 boomerangs  u - 5 javelins Armour (select all with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)b - a +0 robe Jewellery (select all with "=)  i - a ring of magical power (worn)  n - a ring of fire (worn) Scrolls (select all with ?)  e - a scroll labelled MEOBRU HUWAWNp - a scroll of revelation  q - a scroll labelled JYUWNI IROORO  r - a scroll of vulnerabilityv - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]WhAO Whx Wh C.......##.##..##.....##..#....... krazycure the Tinkerer ##........###.................... Gnoll ...†.............#....)..#####.## Health: 44/44 ======================== .##...................#.## .# Magic: 23/23 ======================== .##......>...........##... ## AC: 6Str: 11 .†).......##.............##EV: 10WhU Int: 15 ........................##SH: 0Dex: 10 ...............[.........XL:  6 Next: 45% Place: Dungeon:4 Wh ##.######..####.@........Noise: ---------  Time: 4637.3 (0.0) ..........## #.#.......g) +3 dagger (drain) ...######## .......<...Cast: Kinetic Grapnel ####Wh .....#...l..........#....... #...W...#.......W   phantom (dormant) Wh .#..........<....l   iguana ...Wh) ####### ##..... ..# _An iguana comes into view. Whn _You see here a +0 chain mail. _An iguana is nearby!A phantom comes into view. _The iguana hisses angrily.  Okay, then.Wh Wh} D _WhZWhWh+Wh.DYou see here a +0 chain mail. _An iguana is nearby!  A phantom comes into view. _The iguana hisses angrily. _Unknown command.Wh   Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whf Wh #l.W.WWhL d1---==8.3 (1Wh Wh D _You shape a spike launcher from a nearby wall.WhT,Wh ]plW..#....Wh^/--9WhDgWhhWhTWh]WhtanlW.....WhMbB--40WhTlWhAnWh9 *(very drained)You hit the iguana but do no damage. You drain the iguana.Wh  The iguana is lightly wounded.  The rocky spike skewers the iguana.WhWh# W#l.  The iguana is heavily wounded.Whj6==1.2 (0.9Whѩi _The iguana barely misses you.Wh) *You closely miss the iguana. Your bite misses the iguana.Whw  The iguana is heavily wounded.The rocky spike skewers the iguana.WhnJ lThe iguana is severely wounded.Wh Nm39------2.1Wh(VWhCYi _The phantom hits you. The iguana barely misses you.WhI } *You hit the iguana but do no damage.Wh   The iguana is severely wounded.The rocky spike skewers the iguana but does no damage.Whv lThe iguana is severely wounded.WhĬ#2Wh 3=3.0Wh(Wh) _The phantom barely misses you. The iguana barely misses you.WhN  You hit the iguana. You drain the iguana.WhIl*#.Whl  You kill the iguana!The rocky spike skewers the phantom.Wh DD  The phantom is lightly damaged.WhkLY##.†).......##.............## ...............## ##.#................[......... ##...##.######..####.......... ##.......## ##§#....... #.......##########<...####### ##.......# #...W...#....... .....# #.#.......# #.......<......... ...############..... .......# # .....###...## ##### Wh]^...§.Whf8----=589WhFnWhpJ _The phantom hits you. The phantom blinks! You blink.Wh4.......## ##.#[... ..##.######..####.§............## ##§#. .##########.......< ..####### #.......#......# WWh4.# ####.......#...# #......<.. ...############.# #### #...##Wh(55#### Wh:Wh=  Your spike launcher falls apart as you grow too distant to maintain it.  The phantom attacks as it pursues you! The phantom hits you.WhDP# #.###.## ..####.##>...........##... ....##.†).......##.......## .................## .##.#................[......... .WhD\##...##.######..####.§.. .##.............## ##§#....... .#.......##########.......<...####### #W#.......WhEj# #.......#.......Wh2E# ####..§....#.........# #.............<.... WhE......... ...############..... ........# # ......### .#...## ######Wh:N:§WhNA4---WhO/--4.9 (1.0WhVWh5Y4 _The phantom blinks! You blink.Wh^/  #..Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Whb0 ^0--==5Wh9 Wh ; T _The phantom barely misses you.Whh'# #.##.#.## ####.##......>.##... ##.†).##.## ## ##.#.[. ##...##.######..####.§. ##.## ##§#. #.Wh!(:##########.<... # #W.@....#. # #.#. # ####.#. # #.......<.... ...#WhE(/.....Wh(p# ##  Wh*Wh6X.....WWh7/--6WhL@WhCWhu * You hit the phantom.Wh0  The phantom is moderately damaged.The rocky spike skewers the phantom.Wh!e WThe phantom is heavily damaged.WhMf 6==7.8 (0.9Whp T _The phantom hits you but does no damage.Wh' u *You closely miss the phantom.Wh*  The phantom is heavily damaged.The rocky spike skewers the phantom.WhYo  The phantom is severely damaged.Wh;i_.......## .......Whi.[......... ##.######..####.......... #####.#....... ...##########.......<... ## #.§.....#.......  Whj#.......#.......  ####......W#. # #..........@..<.... Whjj" ...############..... # ##### ### #Whj% Whs9§Whftr--1=-8.7WhNzWh|J _The phantom hits you. The phantom blinks! You blink.WhYdW.##..[......... .##.######..####...........#####.#........###.......<...# #.§§....#....... # #.#....... .# ####......W#. ..# #.......<..... ...Whd#......# ## ### .### ## #Whn #Your spike launcher falls apart as you grow too distant to maintain it.Whp5-9.7 (1.0WhtWhvM _The phantom misses you.Wh$  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Whϻ Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Wh ##.†)##.....##..............## ##.#................[......... Wh E##...##.######..####.......... ##.............#####.#....... #.......##########.......<... ..####### #.§§....#....... ....# #.......#..........# ####WhG §#.........# #....W........<....Whi ..... ...############..... .......# ##Wh #### .....### #...## Wh ######Wh P.§Wh \319--=Wh4 50Wh Wh J _The phantom hits you. The phantom blinks! You blink.Wh: .#You barely miss the phantom.The phantom is severely damaged.Your spike launcher falls apart as you grow too distant to maintain it.WhQ5-1.6 (0.9Wh$WhSM _The phantom misses you.Wh  You hit the phantom.4-2.5Wh Wh  WhB R_The phantom is almost destroyed.Whѹ  You hit the phantom but do no damage.The phantom is almost destroyed.Wh..##.#..[.......##...##.######..####........ .....#######.#...... .....#.......##########Whݿ<.. .......####### #.......#...... ##.# #.......#...... #.........# ####......§#.............#####W...§....§...<...Wh...........@############..........###### ## #Wh 9..### ##...#...WhX##  ######### Wh/TW  Wh 9§Wh`30--3.4WhWhEJ _The phantom hits you. The phantom blinks! You blink.Wht  *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhBH  You shape a spike launcher from a nearby wall.  The rocky spike skewers the phantom.Wh #WThe phantom is almost destroyed.Wh o8---=4.4 (1.0Wh WhZ T _The phantom barely misses you.Whڽ *You closely miss the phantom. Your bite misses the phantom.WhPa  The phantom is almost destroyed.Wh:The rocky spike skewers the phantom.WhH' WhR*.....WhM-m ---935.3 (0.9Wh-{Kinetic Grapnel _You destroy the phantom!Wh1Wh3 Wh3`_Your Shapeshifting skill increases to level 2!Wh M.....#................[##.######..####..#.......#####.#....Wh #.......##########.......< .......#######... ### #....... #Wh!~.# ####..§...§#...Wh*!..#####@........§...<.....############.... WhJ!L....######## Whk!*#.........###WhF)%.Wh)P1--6.3 (1.0 Wh.* _Wh/Whe0Wh IWh WhR Wh 9=Wh Wh: Wh G32=Wh Wh7 Whh Wh Wh ,Wh2 Wh 3===Wh 20=Wh1 k4=Wh Wh ,WhR Whd Wh 9=Whi Wh Wh K1=Whb Wh WhO K5=Wh Wh3 ,Wh Wh ,Whq Wh Wh> `6==Wh Wh,WhUWhWhK2=WhWh,WhwWh K7=WhaWhvWh ,Wh Whj e=Wh` #-- _You start resting.Wh'080.3 (24.0)Wh[3==1.3 (25Wh!Wh$% _Magic restored.Wh5 3Wh Who Wh #8Wh=WhWhVWh:==Wh&WhWhK9=WhUWhs,WhWh!WhdWhWhWh@40=WhWhWh,Wh?Wh~,Wh XWh!Wh!Wh"D1=Wh"Wh#,WhF$Whc%,Wh%Wh',Wh'Wh )WhA)?2=Whv)Wh?*Wh+Wh),Wh,WhG.,Wh.Wh@0Wh0K3=WhE1Wh2,Wh2Wh24,Wh4Wh5,Why6Wh&>_ _You start resting.WhD.703.3 (22WhE#4WhET==4.3 (23Wh8JWhL" _HP restored.Wh;IWh=WhS=Wh@nWh%AWhAWhE=Wh'G,WhGWhH,Wh&IWhJ,Wh.KWhL,WhMWhwNWhNWhOWhdP,WhPWhR,WhRWhcT,WhUWhV,WhVWhX,WhxXWh@ZWhlZWhZWh9\WhZ\Wh\Whg^,Wh^Wh#`WhF`Wh`WhaWh bWhAbWh`cWhcWh(dWheWheWhpfWhUgWhxgWhgWhhWhiWhiWhjWhjWh&kWh>lWh\lWhlWhnWh1nWhpBWhpWhq,WhrWhr,WhrWhZs,WhsWhtWh*tWhatWhtWhtWh1uWhjv,WhvWh"x,WhxWh/z,WhxzWh{,Wh|Wh#},Wh}Wh~,WhWhWhWhUWh,WhQWh,WhWh,WhWh,WhֆWh|,WhWhT,WhWhˉ,Wh`Wh,Wh+Whl,WhWhM,WhWh,WhWWh,Wh3Whp,WhWhٔWhWhkWhr,WhWh,WhޘWh,WhWh,Wh4WhC,WhҝWh,WhğWhWhWhWh,WhWh,Wh\WhBWh,WhWh,WhWhǫ,WhQWhf,WhWh5,WhWh,WhlWh,WhPWh,,WhWh,WhWh,WhLWhk,WhWh{,WhWh,WhWh,Wh/Wht,WhWh,WhWh,WhAWhX,WhWhM,WhWhW,WhWh,WhsWh},WhWh8,WhWh0,WhrWh,WhWh%,WhWh,WhWh,WhHWhz,WhWhWhPWhWh,WhxWh,WhcWh,Wh<Wh,Wh6Wh BWh]h 803.3 (99 _You start waiting.Wh-4.3 (100.0)WhWh6# _Done waiting.Wh;WhWhWh,WhXWh~WhWhHWhWh,Wh[Wh,WhWh?WhvWhWhJZWh"Wh'WhvWhWhWhyWhWhWhbWhi Wh Wh Wh Wh7WhWhWhWhWh!WhWh`WhWhWhhWhWhpWh(WhWhvWhTWhH!Wh1Wh2,Wh 5BWh5Wh7Wh:7Wh7WhF9,Wh9Wh:Wh0;Wh;WhA=,Wh>Wh?,Wh?WhA,WhAWhB,WhICWhuDWhDWhEWhFWhGWhvGWhI,WhJWh8KWhbKWhKWhpM,WhMWhO,Wh$PWhTQWhQWhQWh?SWhjSWhFTWhU,WhpWhq,WhxWhWhWhWhWhnjWhWhWh.WhېWhlWhTWh+WhWhWhdWhXWhWhWhmWhWhפWhWh WhCWh%WhȫWhWhBWhٶWhgWhSWh*Wh3WhWh WhſWhWh7WhWhPWh0WhWh WhWhLWhWhWhWhWhWhSWhWhWhWhWhWhzWhWhWhWhsWh)WhDWhWhrWh<Wh8WhWh~WhIWhWhMWhWhWhaWhWhWh-WhWhWhWhWh Wh Whu 903.3 (99Wh .0) Wh_You start waiting.WhWhWh44.3 (10Wh 0.0)WhWh- WhWh_Done waiting.Wh##.#.[.##...##.######..####.##.#####.#.#.##.......<.# #.......#. #.# #.......#. .# ####......§#.#####.@.......§...<.#.###### # 5.0)Wh[Wh8WhR ###.#.[.##...##.######..####.##.#####.#. Wh #.##########.<... # #.......#. .# #.......#. # ####.#. Wh #####..@..........<.... #..... Wh> l###### ### Wh^  Wh$ Wh &6Whf Whƾ Wh- ###.#.[. ##...##.######..####.. ##.#####.#. #.##########.<... # #.#.Whm.  # #.#. # ####.#. #####...@...<.... #Wh. ..... ###### ### Wh.  Wh6 Wh8 &7Wh> Wh)@ Wh t## ##.#.[.. ##...##.######..####.. ##.#####.#. #.##########.Wh <... # #.#. # #.#. # ####.#. #####....@..<.... #..... ###### ### Wh  Whl Wh &8Wh Wh Wh i## ##.#.[... ##...##.######..####... ##.#####.#.Wh^! x #.##########.......<... # #.#. # #.#.Wh! l # ####.Wh! #. #####.....@.Wh! <.... #..... ###### Wh7" F###  Wh+ Whi. &9Wh4 Wh6 WhM##.†)##.## .............###................[..##.######..####... ##.......#####.#.... #.......##########.......<######## ..# #####...#####.............<.....############..... .......#########WhWh 10Wh,%Wh&Wh3WhWhWhF,WhWhWh,WhWhWhf,WhWhZWh,WhWh+ P............## Wh  .[.......... .######..####........... ........#......... .##########.......<..... # #.......#........>  Wh #.......#...  ####.......#... Wh o####............@<...... 6.3 (6Wh/ ############.....## ###### WhS 6 #Whx Wh,Wh+7.3 (7WhkWh!; _Found a stone staircase leading down.Wh3WhWhWh,WhWhP  There is a stone staircase leading up here.Wh#### ....##..........[. #####..####....Wh.....#####.#......#######.......<.#.......#..> #.......#..[ Wh; ####.......#...@. ##.............<.......K ...############.....##..##########K   kobold (asleep)Wh 8.3 (1  A kobold comes into view. It is wielding a +0 short sword.Found a cloak.Wh xK.KWh 4==9.3 (2Wh Wh ( _The kobold shouts!Wh##.## .##..[...####..#####.#........<.#.#.>.#.#.[. ####.#..<......K.#.....##. # #WhWh;K.WhL--20.3 (1Kinetic GrapnelWhWhtWhK##.## ##.[...####.#####.#.$.<.#.#.>.#.#.[..#.K. .<.#.....##. # ##WhNWhpcK.--1Whnf+ _Found 18 gold pieces.Wh##.## ##.[...####.#####.#.$..<.  #.#.>.  #.#.[..#.K.<. #.....##. # #WhR.=2WhWhL _The kobold misses you.Whس  You hit the kobold.  The kobold is severely wounded.Wh -3.2 (0.9Whi _The kobold barely misses you.Wh8  You hit the kobold.Wh~A) Wh(a4.1Kinetic GrapnelWhWhJ _You kill the kobold!Wh ##.## ##.....#[. #..####.#####.#.$..<. #.#.>. #.#.[..#..<......##.....# Wh^ [####### ##WhWhs5-5.1 (1.0Wh Wh*$T _You see here a +0 short sword.Wh ##.## ##.....#[. ..####. .#####.#.$..<. .#.>. .#.[. .#.)Wh <.#.....##.....# Wh Wh G-6 _Wh Wh" WhY w##.## ##.....#Wh [. .####.# #####.#.$...#.<.#Wh@ [#.>.#Whc M#.[.Wh #.).<.#.Wh .....##.....## ########Wh Wh &7Wh$ Wh}& Wh |.## ##.....#[. ####.# .#.$...# .<.# #.>.##.[.#.).<.#......##.....## ##WhWh&8WhWhIWhM.##... ## #.####### .##.....#### ....[....##.#....$ ##.......<..... >.......##.#.......). ........<............#.. ########.....##.....##9Wh1$Wh(N _You see here a +0 cloak.Wh˳M.#.## . .##... ## #.####### .##.....#### ....[....##.#....$ ##.......<..... >##...[#.......). ........<............#..##30 _WhNWhӻWh#.## .# ##... ## ..# ##.....#[. .# .#.Wh$...# .<.# #.>.## #.[.#.).<.WhN#......##.....## #######Wh!WhWhE&1WhaWhWh2M#....)..#####.####.#.## .##... ##Wh..####### .##.....##### ...[.....##.#....$ #.......<..... >.......## Wh...[ ....#.......)...........#Whp<2Wh$WhD&Wh {M#......................#....)..#####.####.#.## .##... ##..####### .##.....##### ...[.....##.#....$ #.......<..... Wh >.......## ....#..........[........#Wh Wh &3Wh WhN Wh . #....)..#####.#### #.## .# ##... ## ..# ##.....#[..# .#....# .<.# #.>.## #.[..#.).<.#......##.....#####Wh Wh: &4Wh Wh Wh_ +5.1 (2WhW WhB ? _You now have 285 gold pieces (gained 18).Wh<= #....)..#####.#### #.## .# ##... ## ..# ##.....###### [.. .# .#.# <.# #.>.## #.Wh=]#.)..<.#......##.....#######Wh+Whi+6.1 (1WhWh,WhzM #....)..#####.#### #.## .# ##... ## ####### ##.....###### [... .# .#.# <.# #.>.## #.[........#.)...<.#.....WhN.....##.....###############WhjWWhYZ&7WhaWhcWh^ #....)..#####.#### #.## .# ##... ## ####### ##.....###### .... # #.# <.# #.Wh_>.## #. #.)....<.#..........##.....####### WhzhWhl&8WhsWhYuWh!Wh”WhiWh7WhC \ #....)..#####.#### ......#.## .# ##... #....########.....######WhG .............# #....< #........>#..[..........##Wh Whz &9Wh Wh Wh+  .....#.## .# ##... #....########.....######.............# #....< #........>#..[............).............###Wh3 Wh,7 '40Whj= Wh5? Wh] ##... #....########.....######.............# #....< #........>######..[....@.......)... ...<.....Wh]&#WhdWh4h&1WhFmWhoWh,F##... ## ####### ##.....###### .... # .# <.# .>.# .[. .).<.#......##.....####Wh2Wh5&2Wh;WhH=Wh##... ## ####### ##.....###### ........ ...# ..# <..# >.#[.). .<.#......##.....# ###..WhsWht&3WhWhWh##... ## # ##.....###### .. .....# ....# <...# >.#[.#).# <.#.# .....##.....#####Wh޺Wh&4WhWhWhɔ I##... ## # ##.....######  # ....# <....# >.# [.# ).# .#.# ##.....###Wh Wh &5Wh- WhL Wh*6 C##... ##  #  ##.....######    #  #  ....#  >.#  [.#  ).#  #.# Wh6 d ##.....##            Wh= Wh@ &6WhD WhE Wh3Wh1WhWh WhnWhWh+Wh,WhWhWhBWhWh,WhWhWh. ,Whi!Wh##WhY$,Wh$Wh &Wh,',WhE)Wh+Wh .,Wh.Wh1Wh2,Wh3Wh$6Wh8BWh9Wh:,Wh3;WhW<Wh+=,Wh=Wh>Wh?,Wh@WhAWhBWhBWh&CWhrDWhE,WhEWhyHWh I,WhIWhJWhKWh?LWhdLWhLWh NWh/O,WhPWh}RWhS,WhTWhUWhVWhVWh:WWh[Wh ],Wh]Wh@aXWhbWhcWhcWhsdWhfWhwh,WhUiWhLkWhUm,WhmWhpWhq,WhqWhkvWhwWhwWhxWhzWh{,WhW|WhWhN,Wh݇WhWhMWhqWhDWhWh,WhWhWh,WhWhWhY,WhhWhqWh#,WhWh0Wh,WhأWhWhWh@Wh&WhWhe,WhWhLWhy,WhWhWh,WhWhWh,WhWhWh,WhWhXWh]Wh,WhWh+Whl,WhWhWh=WhiWhWhWhBWhWh,Wh^Wh WhWhWhxWhFWh= BWh&Wh7),Wh+Wh1Wh?4Wh}4Wh+6Wh=Wh%@,WhAWhGIWhK,WhMWh8VXWh]Wh`,WhƐWhWhEBWh՜,Wh{,WhWhܣWhw,Wh{WhWh|,WhhWh e  You see here an iguana skeleton.WhWh _WhӶWhhWhBWhLWh\,WhWh_Whc,Wh@WhWhWhAWhWh(Wh,WhWhUWh,WhWhXWh*Wh,WhWhWho ,Wht WhWh,Wh'WhIWh-,WhWhWh=!Wh{!Wh"Wh,&Wh(,Wh)Wh-Wh:/,Wh>0Wh3Wh5,Whi6Wh9Wh;,Wh*<Wh>Wh@,WhCWhDWhF,WhGWhuJWh'M,WhIOWhRWhtT,WhUWhWWhY,Wh[Wh]Wh_,WhLaWhcWhf,WhgWhjWhk,WhlWh8nWho,WhmsWhtWhu,WhvWh~WhD,WhWh#WhƆ,WhWhAWh|,Wh4WhӏWh ,WhDWh̕Whj,WhdWhњWh,Wh˝WhWhWh̡WhWhWh',WhnWhWh,Wh߫WhWh,Wh!WhMWhֶ,Wh=WhйWh,Wh*WhWh,Wh[WhWh ,WhWhWh^,WhWh\/  #....# ###   #########....# ###   #............###..   ##..≈≈≈≈≈≈≈.####...   #..≈≈≈≈≈≈...# ####   #..≈≈_....ß.## #..   #..≈≈≈≈≈≈....# #.#   #...≈≈≈≈≈≈≈..####.#   #........##.÷505307.0) Wh  #..................   ##..........##.#...   #..........##...##   #..........##.....  #..........#......  #............#####  ########.......##  Wh?##.........##WhWhWhE _Done exploring.Whd3WhYWhl_....0.0)...................WhWh:_Wh)E _Done exploring.Wh; #....# ###. #....# ###. #.###. ##..≈.####. #..≈≈≈≈≈≈...# ####. #..≈≈_....ß.## #. Wh8<#..≈≈≈≈≈≈....# #.# #...≈..####.# #.##.÷) #. ##.##.#. #.##...##. #.Whd<n##. #.#.Wh<c #.#Wh<9 #Wh<Q.## Wh<7##.##Wh9_Wh24.1 (1 _Wh:_Whu)Whm #....# ###. #....# ###. #.###. ##..≈.####. #..≈≈≈≈≈≈...# ####. #..≈≈_....ß.## #...÷ #..≈≈≈≈≈≈....# #.##. #...≈..####.##. #.##.÷). #. ##.##.#. #.##...##.# #.##. #.#.# #.# #... WhWh&5WhR:_WhWh*JX #....# ###.   #....# ###.   #.###.   WhJ8##..≈.####.   #..≈≈≈≈≈≈...# ####.   WhJ#..≈≈_....ß.## #...÷.   WhJ#..≈≈≈≈≈≈....# #.##.   #...≈WhJN..####.##.   WhKk#.##.÷).  Wh&K| #. ##.WhIKi##.#.   #.WhyK##...##.#   #.##.  WhKl #.#.#  WhKT #.Wh}Ll #.......## WhS4_WhX&6Wh_Wh`aWhH #....# ###. #Wh....# ###. #.###. Wh˰##..≈.####. Wh#..≈≈≈≈≈≈...# ####. Wh#..≈≈_....ß.## #...÷. #..≈≈≈≈≈≈....# #.##. Wh3q#...≈..####.##.WhzD #.Wh^##.÷). WhZ#. ##.Whñ<##.#. 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WhY8_WhR&6Wh/9_Wh`Whj #....# ###.#.#.#............###.#..##.###..≈.####.##.##..##..≈≈≈≈≈≈...# ####.###.#..≈≈_....ß.## #...÷.#..≈≈≈≈≈≈....# #.##...  #...≈..####.##......>.#.##.÷).##.#.##.##.#.#.Wh ...##...##.######..##..........##.............##.#.......###.#..####### #.#.......## #.##.........## ####.#.#####.Wh8_Wh#&7WhhWhV Wh#....# ###.#.#.#.###.#..##.# ##..≈.####.##.##..# #..≈≈≈≈≈≈...# ####.###. #..≈≈_....ß.## #...÷... #..≈≈≈≈≈≈....# #.##... #...≈..####.##......>. #.##.÷).##. #. ##.##.#.[#....##...##.######..####.#.##.............#####.#.#.......####.#...####### #.#.......## #.##.........## ####.#.#####.Wh8_Wh&8Wh9_WhWh;U#....# ###.#.#. #.###.#..##.###. #..≈.####.##.##..##. ..≈≈≈≈≈≈...# ####........###. ..≈≈_....ß.## #...÷... ..≈≈≈≈≈≈....# #.##.. ...≈..####.##......>. .##.÷).##. ..##.#.[. #.##...##.######..####. #.##.............#####.# #.#.......####. #....####### #.# #.......## #.###.........## ####.##.#####.WhD^8_Wha&9Whzi9_Wh=kWhI....# ###.#.#. .###.......#..##.###. ..≈.####........##.##..##. .≈≈≈≈≈≈...# ####........###. .≈≈_....ß.## #...÷..# .≈≈≈≈≈≈....# #.##..≈..####.##......>.##.÷).##. .##.#.[. .##...##.######..####. .##.............#####.#. .#.......####. .Wha...####### #.#........## #.#.##.........## ####.#.#.#####.Wht8_Wh'70Wh9_WhWhČu....# ###.#.#.###.......#..##.###. .≈.####........##.##..##. ≈≈≈≈≈≈...# ####........###. ≈≈_....ß.## #...÷.#. ≈≈≈≈≈≈....# #.##.≈..####.##......>.##.÷).##.##.#.[.##...##.######..####.Wh##.............#####.#.#.......###.####### #.#........## #.#.##.........## ####.#.#.#####.Wh?8_WhT&1Wh WhWhh^....# ###.#.#.###.......#..##.###. ≈.####........##.##..##....# ####..###._....ß.## #...÷.#.....# #.##. ≈..####.##......>.##.÷).Wh##.##.#.[.##...##.######..####.##.............#####.#.#.......##..####### #.#........## #.#.Wh_##.## ####.#.WhWhR#.#####.<WhJWh&2Wh\Wh Wh^$....# ###.#.#......####.......#..##.###..####........##.##..##....# ####.###. _....ß.## #...÷.#.Wh˃R....# #.##...####.##......>.##.÷).##.##.#.[.##...##.######..####.Wh##.......#####.#.#.......#.<WhW####### #.#.WhX[.## #.#.##.Wh## ####.#.#.#####.<.Wht7 _Wh&3Whؗ8 _Wh_Wh....# ###.#.#......####.#..##.###.....#.####........##.##..##.....#...# ####.###. ....ß.## #...÷.#.....# #.##...####.##......>.###.÷).##.##.#.Wh' s[.##...##.######..####.##.......#####.#.#.......#.<.####### #.#..## #.#. ##.## ####.#. #.#####.<.WhM Whr &4Whn Wh Wh߂ {....# ###.#.#......####.#..##.###.....#.####........##.##..##.....#...# ####.###.ß.## #...÷.#....)....# #.##.#..####.##......>.###.÷).Wh@ ##.##.#.[.##...##.######..####.##......#####.#.#.......#.Whd X<.####### #.#.Wh 5.## #.Wh A#. #.## ####.Wh R#. .#####.<.Wh Wht &5Wh Whd WhD! ....# ###.#.#......###.###.#..##.###.....##..####........##.##..##.....##....# ####.###.ß.## #...÷.#....).....# #.##.#...####.##......>.....##.##.÷).##.##.#.[.##...##.######..####.##.......#####.#.#.......####.<.# #.#. #.## #.#. .## ####.#.#####.<.Wh" WhN( &6Wh- Wh3 WhlO NM ###.......# ##....# ###.........#.#......# ......####..##.##≈≈.####........##.##..##.....## ≈...# ####..###.......... ..ß.## #...÷#....)....# #.#....... ≈≈≈..####.##>..####.÷)##........#................[ ....##...##.######..####............# WhuW Wh[ &7Wh"` Wh;a Wh(~M##.........###..##  ####.......# ##....# ###.........#.#......# ......####..##.##≈≈.####........##.##..##.....## ≈...# ####..###.......... ..ß.## #...÷#....)....# #.#.. Wh6S≈≈≈..####.##>.....####.÷)##....... ....##.#................[........WhWh&8WhWhWh5p#....###.###..##.# #....# ###.....###...# #....# ###.........#.#......###.###.#..##.###.....##..####.##.##..##.....##. ...# ####.###.ß.## #...÷.#....). ....# #.##.#.#Wh>..####.##.....@>.##.##.÷).##.....###.#.Wh.[.##...##.######..####.##......Whf.#####.#.#.......##########.Wh[<.# #.#. .WhKN## #.#.Wh@Wh&9WhhWhWh`o....###.###..##.# ....# ###.....###..# ....# ###.........#.#......###.###.#..##.###.....##..####.##.##..##.....##..## ####.###. ß.## #...÷.#....)..## #.##.#.#..####.##..##.##.÷).##.#.....###.#.Wha...[.##...##.######..####.##.............#####.#.#.##########.<.# #.#.>## #.#.WhmWhr'80Wh|Wh4c _There is a stone staircase leading down here.WhWhORead which item? Scrolls  e - a scroll labelled MEOBRU HUWAWNp - a scroll of revelation  q - a scroll labelled JYUWNI IROORO  r - a scroll of vulnerabilityWh v - a scroll of identify [!] read|quaff[?] describe selectedWh{ Wh1$ Wh, |....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== Wh]- ≈.####........##.##..##.....##..# AC: 6Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 Wh- %...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...........##... Noise: ---------  Time: 5080.1 (0.0) Wh- .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel Wh?. d..##.#................[.......... ..##...##.######..####........... ..##.............#####.#.........  Wh. ..#.......##########.......<.....  ....####### #.......#........>  WhE/ ......###.......#.........  _You see here a +0 cloak. _You now have 285 gold pieces (gained 18). _You see here an iguana skeleton. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Wh1 Whw3 Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MEOBRU HUWAWN  q - a scroll labelled JYUWNI IROORO Potions (select first with !) Wh3  m - a sapphire potion  s - a grey potion[?] describe selectedWh Wh˲ Wh l....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== ≈.####........##.##..##.....##..# AC: 6Whs Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 Whɻ %...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...........##... Noise: ---------  Time: 5080.1 (0.0) Wh .....##.÷).......##.............# g) +3 dagger (drain) Wh <...............................## Cast: Kinetic Grapnel ..##.#................[.......... Wh˼ ..##...##.######..####........... ..##.............#####.#.........  ..#.......##########.......<.....  ....####### #.......#........>  ......###.......#.........  _You see here a +0 cloak. _You now have 285 gold pieces (gained 18). Wh _You see here an iguana skeleton. _Done exploring. _Done exploring. Wh( N_There is a stone staircase leading down here.Wh ]  As you read the scroll of identify, it crumbles to dust.Wht +1.1 (1Wh Whp . _m - a potion of ambrosiaWhoIWhKURead which item? WhLScrolls  e - a scroll labelled MEOBRU HUWAWNp - a scroll of revelation  q - a scroll labelled JYUWNI IROORO WhHL  r - a scroll of vulnerability [!] read|quaff[?] describe selectedWh>WhIWhT|....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== Wh"U≈.####........##.##..##.....##..# AC: 6Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0WhVU,Dex: 10 WhU%...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...........##... Noise: ---------  Time: 5081.1 (0.0) WhU.....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... ..##...##.######..####........... ..##.............#####.#.........Wh"V  ..#.......##########.......<.....  WhAV....####### #.......#........>  WhaVL......###.......#.........  WhV_You see here an iguana skeleton. _Done exploring. WhV_Done exploring. WhV_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. WhV_m - a potion of ambrosiaWht Whbt As you read the scroll labelled MEOBRU HUWAWN, it crumbles to dust.  You hear a loud clanging noise!WhyM=========2.1 (1WhWh Wh*)_It was a scroll of noise.Wh3WhWh,WhWh\,WhWh,WhCWhm,WhWh,WhWh,Wh WhS Whn Whm Wh Wh  Wh Wh ,Whh Wh Wh WhS Wh Wh WhD Wh ,Whm Wh ,Wh% Wh. ,Wh* Wh! ,WhH# Wh$ Wh$ Wh% Wh( ,Wh* Wh+ ,Wh, Wh- ,Wh3 Whm3 Wh4 ,Wh5 Wh7 ,Wh8 Wh: Wh7: WhG; WhA ,WhjB WhD Wh?D WhD Wh@F ,WhG Wh0H WhRH WhI Wh L ,WhM WhO ,WhO WhP ,WhQ WhR ,WhS WhU ,WhV WhX WhjX WhX WhZ Wh!Z WhZ Whq\ ,Wh] Wh6` ,Whb Whe ,Whg Wh+i ,Whj WhJm ,Whn Whp ,Whr Whu ,Whw WhNy ,Whc{ Wh| ,Whm~ Wh ,WhЀ Wha ,Wh‚ Wh5 ,Wh Wh, ,Wh WhH ,Wh Wh ,Wht Wh ,Wh Wh ,WhՓ Wh ,Wh Wh ,Wh Whʛ ,Wh Wh` ,Wh( Wh ,Wh? Wh ,Wh Wh¤ ,Wh Wh ,Wh Wh\ ,Whڪ Wh< ,Wh Wh ,Whr Wh Wh Wh Wh ,Wh Wh ,WhF Wh ,Wh Wh7 ,Wh WhQ ,Wh% Whd ,Wh Wh ,Wh Whs ,Wh Wh ,Wh` Wh Wh Wh Wh5 Whg Wh Wh ,Wh3 Whu ,WhE Wh ,Wh Wh Wh WhO Wh2 ,Wh Wh@ ,Whx Wh ,Wh] Wh{ ,Whs Wh ,Wh Whd ,Wh Wh" ,Whs Wh ,Wh! Whi ,Wh Wh ,Whb Wh ,Wh Wh ,Wh Wh4 ,Wh Wh Wh Wh WhQ ,Wh Wh+ ,Wh Wh ,WhC Wh ,Wh" Wh& ,Wh8( Wha+ ,Whp- Wh9 k 181.1 (99.0) _You start waiting.Wh; O---------2.1 (100.0)Wh`@ WhB # _Done waiting.WhM 3WhoO WhOR WhR Wh0V WhV ,WhX WhZ ,Wh\ Wha ,Whc WhQf ,Wh h Whcj ,Whk Whm ,Wh,o Whq ,Wh,s Whu ,Whv WhMy ,Whz Wh| ,Wh~ Wh ,Wh5 Whl ,WhH Wh] ,Whڈ Wh ,Wh| WhȎ ,Wh WhВ ,Wh Wh͕ ,Wh^ Wh ,Wh Wh͜ ,Wh Wh/ ,Wh Whu ,Wh Wh5 ,WhХ Wh WhȨ Wh| Wh= ,Wh Wh ,Wh Wh: ,Wh Wh ,Wh/ Wh ,Wh2 WhH Wha Wh Wh ,Wh Wh ,Wh> Wh ,Wh Wh; ,Wh Wh ,Wh Wh ,Wh Wh9 BWhT ,Wh Wh ,Wh% WhP Wh WhC Whf ,Wh" Wh ,WhK Wh Wh Wh Whv ,Wh; Wh ,Wh Wh ,Wh WhT ,Wh! Wh# ,Wh' Wh\* ,Wh, Wh/ ,Wh0 Wh6 nWh[7 Wh8 ,Who9 WhC WhC WhE WhWH ,WhI Wh)M ,WhN Wh&Q ,WhU WhX WhX Wh^ XWh_ ,Wh` Whnb ,Whc Wh\f ,Whg Whj ,Whhk Wh|m ,WhAo Whq ,Whs WhJu ,Whv Why ,WhB{ Wh\} ,Wh~ Wh ,Wh Wh* ,Wh Wh\ ,Wh, Wh ,WhW Wh ,Wh Wh ,Wh֗ Wh1 ,WhǛ Wh& ,WhD Wh٣ ,Wh Wh' ,Wh Wh ,Wh WhA Wh WhT Wh ,Whϴ Wh ,WhD Whǻ ,Wh Wh ,Wh Wh ,Wh Wh Wh Wh Wh Wh Wh Wh ,Wh Wh1 ,Wh Wh ,Wh Wh ,WhW Wh ,Wh3 Wh Wh Wh Wh: ,Wh Wh) ,Wh Whk ,Wh Wh ,Wh Wh; n 281.1 (99.0) _You start waiting.Wh' O---------2.1 (100.0)Wha Wh # _Done waiting.Wh 3Whׁ WhV <WhĹ Wh BWh9 ,Wh Wht ,Wh Wh~ ,Whi Wh} Wh Whr Wh6 ,Wh Wh ,WhD Wh BWh| ,Wh Wh Wh} Wh: BWh Wh( ,Wh Whc ,Wh Whc ,Wh Wh ,WhF Wh ,Wh Wh ,Wh Wh,WhWh*,WhA Wht ,WhWhL,WhZWhH,Wh4Wh,WhgWhWh9 Whe!Wh$,Whs%Wh',Wh)WhU,,Wh.Wh|0,Wh5Wh8,WhX:Wh|<,Wh=Wh@,WhEBWh E,WhFWhI,WhJWh-N,WhcZWhf[Wh_BWh`Whzb,Wh)dWhf,Wh4hWhj,WhRlWheo,Wh0qWhs,WhSuWhx,WhyWh{,Wh}Wh,WhXWhj,WheWh,WhWh ,WhWh,WhqWh1,WhWha,WhWhۡ,WhϣWh,WhȨWh,Wh߭Wh,WhWh,WhWh&,WhʿWhN,WhWh0,WhWh?,Wh/Whh,WhWhv,Wh2Wh,WhWhq,WhWhz,Wh2Wh,WhNWh,Wh]Wh,WhWh,WhLWh,WhWh,Wh,WhWh,Wh,Wht Wh,WhWh,Wh!Whf,Wh]Wh,Wh Wh&BWh>',Wh )Wh+,Wh?-Wh/,Wh1Wh4,WhW9WhW<,Wh=Wh}@,WhAWhi,Wh'Wh,WhWh ,Wh Whn 381.1 (99.0) _You start waiting.Wh7!-2.1 (100.0)Wh)Wh+ _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.Wh{;Wh=sRead which item? Scrolls Wh= p - a scroll of revelation  q - a scroll labelled JYUWNI IROORO  r - a scroll of vulnerability Wh>[!] read|quaff[?] describe selectedXhXhXhl....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== ≈.####........##.##..##.....##..# AC: 6XhC4Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 ...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 Xh.≈..####.##......@...........##... Noise: ---------  Time: 5382.1 (0.0) .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... Xhq..##...##.######..####........... XhܠK..##.............#####.#.........  ..#.......##########.......<.....  ....####### #.......#........>XhL  ......###.......#.........Xhf  _You start waiting. Xh(M_Done waiting. _You start waiting. Xh;q_Done waiting. _You start waiting. _Done waiting.Xh  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia.Xh/  --more--Xh^  Your spells (forget)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft2%2 Select a spell to forget[!] toggle spell headersXhWL XhY....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== ≈.####........##.##..##.....##..# AC: 6Str: 11 ..# ####........###............. EV: 10Int: 15 XhL[ß.## #...÷.............#....)..# SH: 0Dex: 10 ...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...........##... Noise: ---------  Time: 5382.1 (0.0) .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... ..##...##.######..####........... ..##.............#####.#.........  ..#.......##########.......<.....  ....####### #.......#........>  ......###.......#.........  _You start waiting. _Done waiting. _You start waiting. Xh,`_Done waiting.  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia.Xhe|....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== Xhf≈.####........##.##..##.....##..# AC: 6Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 ...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...........##... Noise: ---------  Time: 5382.1 (0.0) .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... ..##...##.######..####........... ..##.............##XhGg ###.#.........  ..#.......##########.......<.....  ....####### #.......#........>  ......###.......#.........  _You start waiting. _Done waiting. _You start waiting. Xhg_Done waiting.  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia.XhsReally abort (and waste the scroll)? Y - Yes  XhqsN - NoXhpXh4....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== ≈.####........##.##..##.....##..# AC: 6Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 ...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...Xh*........##... Noise: ---------  Time: 5382.1 (0.0) .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... ..##...##.######..####........... ..##.............#####.#.........  ..#.......##########.......<.....  ....####### #.......#........>  ......###.......#.........  _Done waiting. _You start waiting. _Done waiting.  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.XhUXh23.1 (1 _XhXhOXhXh> Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft5% 3b - Sublimation of BloodNecromancy26% 2  c - Frozen RampartsIce45% 3  d - Ozocubu's ArmourIce45% 3  e - Sigil of BindingHexes45% 3  f - Forge Blazeheart GolemFire/Forgecraft50% 4  g - Forge Lightning SpireAir/ForgecraftXh;50% 4  h - Ignite PoisonFire/Alchemy86% 4  i - Metabolic EnglaciationHexes/Ice99% 5  j - Diamond SawbladesForgecraft100% 7  k - Summon HydraSummoning100% 7 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXh\"Xh)Xh2l....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== ≈.####........##.##..##.....##..# AC: 6Xh2Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 Xh3...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...........##... Noise: ---------  Time: 5383.1 (0.0) .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... ..##...##.######..####........... ..##.............#####.#.........  ..#.......##########.......<.....  ....####### #.......#........>Xhh4  ......###.......#.........  _Done waiting. _You start waiting. _Done waiting.  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.Xh<Xh=Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 10? Y - Yes  N - NoXhbXh|....###.........###..##.......### krazycure the Tinkerer ....# ###.....###.............### Gnoll ....# ###.........#.#......###... Health: 44/44 ======================== ....###.......#..##.###.....##... Magic: 23/23 ======================== ≈.####........##.##..##.....##..# AC: 6Str: 11 ..# ####........###............. EV: 10Int: 15 ß.## #...÷.............#....)..# SH: 0Dex: 10 ...# #.##...................#.## XL:  6 Next: 93% Place: Dungeon:4 ≈..####.##......@...Xh}........##... Noise: ---------  Time: 5383.1 (0.0) .....##.÷).......##.............# g) +3 dagger (drain) ...............................## Cast: Kinetic Grapnel ..##.#................[.......... ..##...##.######..####........... ..##.............#####.#.........  ..#.......##########.......<.....  ....####### #.......#........>  ......###.......#.........  _Done waiting. _You start waiting. _Done waiting.  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.Xh,+4.1 (1XhXh?E_You start waiting. _Done waiting.  As you read the scroll labelled JYUWNI IROORO, it crumbles to dust.  It is a scroll of amnesia. _This spell is dangerous to cast!Xh+5.1 (2XheXhXh+6.1 (3XhXhXhe+7.1 (4XhXhy _You start memorising the spell. You continue memorising. x3XhXhsXh c _You finish memorising. Spell assigned to 'c'.Xh-XhXhXhnXhXh+XhXh̾XhR,XhXhw,XhXh,XhXh,XhXhR,Xh#XhXhXhTXh,XhXhXhXhXhO,XhXhb,XhXhx,XhMXh|,Xh7XhHBXh,XhXh ,Xh# Xh ,XhXh,XhXh:,Xh$XhsXh^Xh% Xh",Xh#Xh9&,Xh'XhH*,Xh+Xh .,Xh/XhR2,Xh3Xh5,XhP7Xh9,Xh};Xh=,Xhr>Xh?,Xh@Xh B,XhBXhD,XhEXhF,XhHXhJ,XhJXhL,XhNXhQ,XhRXhU,XhVXhZ,Xh[Xh^,XhaXh9cXhcXhleXhg,XhiXhAk,XhImXho,XhpXhr,XhsXhu,XhxXhy,Xh|Xh,XhXh,XhXha,XhXh݋,XhXhD,XhXhx,Xh)Xh,XhXh,XhŖXh,XhrXh,XhkXhZ,XhݢXhK,Xh{XhM,Xh2Xh,XhɰXh,XhCXh,XhXh,XhXh,XhYXh ,XhXhG,XhFXh+,Xh]Xh,XhXh9,XhDXh,Xh6XhXhXhPXh,Xh,Xh,Xh'Xh,XhiXh,XhXh',XhXhJ,Xh~Xh,Xh4Xh,XhXh,Xh=Xh,Xh Xh ,Xhz Xh ,Xh Xh",XhXh=,XhXh,XhXh),XhzXh ,XhR"Xh$,XhS&Xh:),Xh+Xh-,Xh.Xhl1,Xh3XhN6,XhK8Xh{;,Xh >Xh@,XhBXhZE,XhGXhI,XhMKXhrM,Xh|OXhb]k 486.1 (99.0) _You start waiting.Xhda-7.1 (100.0)XhiXhOl# _Done waiting.Xh93Xh>XhB,Xh,GXhGXhGXhDIXhK,XhNXhnP,XhQXhT,Xh3VXhY,XhvZXh\,Xh(^Xh[`,XhaXh@d,XheXhh,XhZjXhhmXhmXhnXh^p,Xh"qXh s,XhtXhw,XhwyXh |,Xh|}Xh,XhXhP,XhHXh,XhYXh,XhXh,XhXhN,XhrXh,Xh˝Xh\,XhXh_,Xh~Xh',XhXh9,Xh*Xh,XhXhXhBXh#Xh\,XhXhn,XhXhX,XhXh,XhUXh,XhyXhx,Xh(Xhs,XhXhu,XhXh,XhlXh,Xh]Xh,Xh'Xh,Xh[Xh,XhXh,XhFXh,XhXh,XhXh,XhXh,XhXh,XhsXh ,XhZ Xhq ,XhXhM,XhEXh,XhJXhf,XhEXh,XhXhK!,Xh"Xhg%,Xh)Xh*,,Xh -Xh/,Xh1XhZ3,Xh4XhO7,Xh8Xh5;,Xh<Xh?,Xh?Xh9A,XhBXh0C,XhCXhE,XhFXh)KBXhM,XhOXhP,XhQXhR,Xh&TXhV,XhXXXhhZ,XhZXh[,Xh\Xh^,Xh_Xhtb,XhcXh+g,XhNhXhj,XhqXXht,XhKvXhx,Xh|zXh|,Xh~Xh",XhXhF,Xh<Xh,Xh|Xh,XhXh@,XhXhp,XhsXh`,XhXh,XhXh/XhcXhXh,Xh?Xhl,Xh.XhB,XhXhj,XhXh,XhXh{,XhYXh,Xh{Xh,XhwXh,XhXh,XhXh,XhXhtn 586.1 (99.0) _You start waiting.Xh$-7.1 (100.0)Xh'Xh# _Done waiting.XhXh-XhXh;Xhb18.0)XhXhE ###  ...  ########.#  ..#l.#  .....5.....# 5 ##  #........#  #####.##.#  #.# # .l# ..#ll 2 iguanas (asleep) ..#5   white imp (asleep) ##.# XhXhF∆∆Xh:B8 (1.7Kinetic GrapnelXh?XhyAwaiting. _Done waiting. _You climb downwards. _There is a stone staircase leading up here. Xhc-  Xh^.  Xh5  Xhb   The iguana hisses angrily. ....l5lll5  The white imp shouts, "Begone, thou dissembling onion-eyed joithead!"====90 Xh^K R ....###.........###..##.......###  Xh%L ,....# ###.....###.............### ....# ###.........#.#......###... ....###.......#..##.###.....##... ≈.####........##.##..##.....##..# ..# ####........###............. ß.## #...÷.....#....)..# ...# #.##............#.##4 ≈..####.##......@...........##...  XhL j.....##.÷(.......##.............# ...............................## ..##.#................[..........  XhL ..##...##.######..####........... ..##.............#####.#......... ..#.......##########.......<.....  ....####### #.......#........>  ......###.......#......... XhuM e  _The iguana hisses angrily. Xh/N  XhUU  Xh ----91.3 (2.5Kinetic Grapnel Xh|  Xh } _You climb upwards. _There is a stone staircase leading down here. Xh%V###.###..##.###.# ###.....###..## ###.........#.#......###.###.#..##.###.....##...# .####.##.##..##.....##..#. .# ####.###. .## #...÷.#....)..## #.##. Xh#.# ..####.##......>##.##.÷(.##.#.....##. .##.#......[.##...##.######..####...##...#####.#.#.##########.<.# #.#. Xh>.## #.#. Xh XhKQ----2.3 (1.0 _ Xh Xh Xh4###.###..##.###.# ###.....###.####.# ###.........#.#......###.###.......#..##.###.....##...#. ####.##.##..##.....##..#. # ####.###. ## #...÷.#....)..# .# #.##.#.# . Xh####.##......>.##.##.÷(.##.#.....##. ##.#........[. ##...##.######..####. ##..#####.#. #.##########.......<. Xh{n# #.#.>.## #.#.[ Xhy Xh&3 Xh Xh9 Xh+_###.###..##.###..# .# ###.....###......####. .# ###.........#.#......###. .###.......#..##.###.....##...#..##.##..##.....##..#.  ####.###. #...÷.#....)..# # #.##.#.####.  Xh`W####.##......>.##.##.÷(.##.#.....##. #.#..........[....##.######..####....#####.#.  Xh` .##########.......<. .# #.#........>. Xh`## #.#.[. Xhi Xhk&4 Xh&r Xhs Xhk###.###..##.###..#. # ###.....###.............####. # ###.........#.#......###. ###.......#..##.###.....##...#..##.##..##.....##..#.####.###.......  #...÷.#....)..#  #.##.#.####..##......>.##......# .##.÷(.##.#.....##. .#..........[.  Xht...##.######..####. ....#####.#.##########.......<. # #.......#.>.## #.#.[. Xh  Xh&5 Xh XhY Xh8a.###..##.###..#.  ###.....###.............####.  ###.#.#......###..#..##.###.....##...#. #.##.##..##.....##..#. ####.###..  #...÷.#....)..#####.#.##.#.####..##......>.##......# ##.÷(.##.#....##. #...[.##.######..####....#####.#.# Xhr9Y###.......<. #.......#.>. .## #.#.[. XhD XhI&6 XhS Xh>U Xh.###..##.###..#. ###.....###.............####. ###.#.#......###.# #.#..##.###.....##...#....# .##.##..##.....##..#..###...... #...÷.#....)..#####.# #.##.#.####...# #.##......>.##......# #.÷(.##.#..##.....# .[.##.######..####.#####.#.##########.......<. #.......#.>. ## #.#.[. Xh9 Xh&7 Xh Xh Xh4J.###..##.###..#......###.............####.....#.#.#......###.# .#..##.###.....##...#....# XhJ##.##..##.....##..#..###....... ...÷.#....)..#####.# .##.#.####...# .##......>.##......### .÷(.##.# ##.....# XhoK[. ##.######..####.#####.#.##########.......<. #.......#. XhK7>. # XhK #.#.[. XhW Xh\&8 Xhd Xhe XhA###..##.###..#. #.....###.............####.....# #.#.#......###.## #..##.###.....##...#....###.##..##.....##..#. #.###.....÷. Xh=#....)..#####.# ##.#.####...# ##......>.##......### ÷(.##.# ##.....#[..######..####.######.#.##.......<.# #.......#.>.# #.#.[. XhR Xht&9 Xh Xhg Xh4 J###..##.###..#. .....###.............####.....# .#.#......###........## ##..##.###.....##...#....###.##..##.....##..#. .###......÷.#....)..#####.# #.#.####...# # #......>.##......### (.##.# ##.....#[. .######..####.######.#.# # XhJ5 ^.......<.#  #.......#.>.##.#.[. Xh3?  XhuB (600 XhgJ  XhK  Xh ###..##.###..#......####.............####.....##.#......###........## # Xh #..##.###.....##...#....####.##.##..##.....##..#.###.... ÷.#....)..#####.####. .#.####...# # ......>.##......### # .##.####### ###.....#[. ######..####.######.#.# #.......<.#  Xh: #.......#.>.##.#.[. Xho <1 Xh  Xh  Xh_? *###..##.###..#......####.............####.....#### #.#......###..## ##..##.###.....##...#....####.##.##..##.....##..#.###....... .#....)..#####.####. Xh? #.####...# ##.>.##......### #.##.####### #.##.....#[.....####.######.#.# .......<.#  Xh+@ #.......#.>.##.#.[. XhyJ  XhsN &2 XhW  XhX  XhS%h ###......#.....#### ....#.#......###........## ####..##.###.....##...#....####..#.##..###..#............###......................#....)..#####.####.....#.####...# ##>##......### .##....####..##.....######[.................#..........  ####.......#.......)............  Xh- Xh1&3 Xh7 Xh9 Xh ....#.####........## ####..##.###.....##...###..#.##..##..#............###....................#....)..#####.####.....#.####...# ##>##......### .##....####..##.....###### XhV[............. #####..####.####......#.......)... ##.............<............#....  Xhs Xh &4 Xh Xhr Xh"#..##.###...#....####...##.##..##.....##..#............###....................#....)..#####.####....#.####...# ##.#>##......### #.###...####### #...##.....#######[............. ####..####..##### .....#####.## ########.......<....#  #.......#........>######.......#..[.... ####.......#.).... #.............<......# ..############.....##.....####### Xh7- Xh0&5 Xh8 Xh: Xh ##.##..##.....##..#............###.....................#....)..#####.####....#.####...# ##.##>##......### #.###...####### #..... Xh@##.....#######[.............. ###..####..###### ....#####.# Xh# #######.......<#  #.......#........># Xh~######.......#..[.....  Xh^###.......#.).... Xhb .............<...... Xh/#  Xh/.############.....##.....######## ## ############## Xh Xh &6 Xh' Xh~( Xh9..###....................#....)..#####.####....#.####...# ##.###>##......### #.###...####### #......##.....#######[.............. ##..####..####### ...#####.## ######.......< Xh@#  #.......#........>########.#..[...... ##.#.).... ... Xh...<......# ############.....##.....#########  Xhג# ##############  XhK Xh&7 Xhd Xh Xh ......#....)..#####.####....#.####...# ##.#### .>##......### #.###...####### #.......##.....#######[.............. #..####..######## ..#####.## #####.......<# .......#........>######## #.#..[....... #.#.).... ....<...... Xh] # ###########.....##.....########## ##############  Xh <8 Xh"  Xh%  Xh ....#.####...# ##.##### >##......### #.# .##...####### #........##.....#######[..............####..######### .#####.## ####.......<# .......#.....######### .#..[........ .#.).... ...<...... Xh # ##########.....##.....########### ##############  Xh  Xh &9 Xh  Xh c _There is a stone staircase leading down here. Xhs XhG Xh Xh Xh.10 _ Xh Xhz ########### 5 #  #########.#  #  Xh{ Xhc:∆ Xhk-1.1 (1.8 Xh5 XhW} _You climb downwards. _There is a stone staircase leading up here. Xh/  ∆#<..##.# # Xh4  Xh6 320 _ Xh<  Xh=  Xh# ∆#.<..#.#.# # Xh$ Xh&3 Xh XhXhJA ∆.#.<..#.#.# #Xh$QXhrR&4XhWVXhXXhuV ∆#.##.<..##..#.# #XhXh&5XhXhXh6, ∆ #.# #.<..# #..#.# #Xh63Xh4&6XhZ9Xh;Xh\  ∆ #.# #XhX\ .<..# #..#.## #Xhb Xhc &7Xhg Xhi Xh  ∆ #.# #.<..# #..#.# #. ##8Xh Xh  ∆# #.# #.<..# #..#.# #.. # #..#..#..#..#..Xh:Xh$&9XhXh. Xh.d   ## ∆  #<  #.  #.   #. Xh.  #.#   #.<..#   #..#.#   #..# # Xhn/n  #..#   #..#   #..#   #..# Xh0|  #...  Xh72<XhT9'20Xh<XhT>9 _Found a stone staircase leading up.Xhv  .  ### .# ∆   #<. .#  #.#..  #.#.Xh  #..  #.#   #.<..#  Xh6 #..#.#   #..# #   #..#   #..#   #..# Xho  #..#   #... XhXh Xh&1XhXhXXh3 M#. . ##∆<. .#.##..#.#.....# ############........<.#########.  #..###...Xh: Xh= &2XhA XhD Xhۅ HM##.# #. . ## .#∆<. ...# #..#.....# ############........<. Xh= v #..##########.##..#Xh Xh &3XhԒ Xh Xhv ##.#  . ###.  ...  ###..# Xh∆  #<...#  #.#..#  #.#..#.#  #.@....# Xhr #.#######  Xh^#...<..#  #..# #..#Xh #..# Xh#..# #..# Xh Xh29∆Xh&4XhXhXhI| ##.#  . ∆  ####.  ....  Xh|###..# ∆  #<...#  #.#..#  #.#..#.#  Xh|#..@...#  #.####### Xh}l #..<..#  #.Xh'}U #.XhE}4 #..#Xhc}4 #..#Xh}9 #..# Xh} XhXh &5XhƊXhGXh##.# . ∆ ####. .... ###..# ∆ #<...# #.#..# ##.#..#.# Xh?-#...@..# #.####### #.<..# Xh&XhZXh&6XhXhXh##.# .. ∆ #####.......####..#.#∆ #<...#.##.#..#.# #.#..#.# #....@.# #.####### #.<..# Xh4Xh&7XhNXhXh U##.# ... ∆ #####.. .....# ###..#.# ∆ #<...#.# #.#..#.# #.#..#.# #.....@# #.####### #.<..# Xh Xh] &8XhY Xh Xht NM .##. ##.# ... ∆#####.. .... ##∆<..#.#..#.#..#.....# #.#############..........<..#Xh4 Y9Xh2M .. .##. ##.# ... ∆#####.. .... ##∆<.#.#..##......# #.#############Xh8Xh:'30Xhw?XhVAXh=c3M∆ .l∆. .. .##.. ##.# ... ∆#####.. .... ##∆<.#..##......##XhkXh+m&1Xh rXhsXhM #.# # $... .l∆... .... .##... ##.# ....∆######..#.....Xhv ##∆<.#.#..#.#XhXhG&2Xh'Xh{+ _Found 11 gold pieces.Xhs M#####.##.....##.# # $.....l∆.5. ........###......##.# ....%...######....>..##..... ###..∆#<..Xh #.#..#.##5   white imp (wandering)Xh| Xh% :5.Xh) &3Xh/ XhK2 Q _Found a quill talisman. Found an escape hatch in the floor.Xhw........#.######.##.....##.# # $.....l∆5 ..########......##.#..........%.######@...>..#......#.##### ##..#.# #∆#<....#.#.#..#Xhx......############........<.XhTXhL5.5XhgG===4Kinetic GrapnelXhcXha _The white imp shouts, "Scamper away, thou horrid swag-bellied cross-patch!"Xh 5< .##.......#.######.##.....##.# # $.....l∆5 Xh< ..########......##.#.......@..%..######....>..#......#.##### Xho ##..#.#.#∆#<...# ##.Xh #..#......############Xh Xh ^.5Xh 0---5Xh Xh? Xh d #...5<...# .##.# #.######.##.# ......##.# # ..$.....l#  ...# ..5......##......##.##.%...##.######....>..# #......#.##### ###..#.#.# ∆ #<...#.# # #.#..#.#XhÙ #.#..#.# #......#  #.#XhXhŤ^.5Xh\B---6XhլXh@XhUD  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh;Mu#..5XhM_1---==7XhTXhVD _You shape a spike launcher from a nearby wall.Xh  #...5<...# .##.# #.######.##.# ......##.# # ..$.....l# .........# ...# ##......##.# #.5.%...# #.######....>..# #......#.##### ###..#.#.# ∆ #<...#.# # #.#..#.# #.#..#.# #......#  #.#Xh 2*Xh u  The rocky spike skewers the white imp.Xhey 5The white imp is moderately wounded.Xh~ ******The white imp gestures at you.Xh z...@..--8Xh] XhZ S _The puff of frost misses you.Xh[#...5<...# .##.# #.######.##.# ......##.# # ..$.....l# .........# ...# ##......##.# #.5.%...# #.######....>..# #......#.##### ###..#.##<...#.# ##.#..#.# #.#..#.##......# Xh1*Xh@u  The rocky spike skewers the white imp.Xh$#Xh,C5.Xh,O=-9Xh)9Xh;b _The white imp is severely wounded.Xh 3;  You hit the white imp.XhC<1.Xh@o640.0 (0.9Kinetic GrapnelXhFXh}IM _You kill the white imp!Xh #...5<...# .##.# #.######.##.# ......##.# # ..$.....l# ∆...# ..# ##......##.# #.%...# #.######....>..# #......#.##### ###..#.#.#<...#.# ##.#..#.##.#..#.##......# XhW Xh Q----1.0 (1.0XhU Xh Xh"&#...5<...# #. .##.# #.#.######.##.# #.......##.# # ...$.....l# ∆ ..# #.# ##......##.# #.%...# #.######....>..# #......#.##### ###..#.##<...#.#.##.#..#.#.##.#..#.#.##......#.. XhXh.\2=-2XhXht Xh~#...5<...# #.#.##.# #.#.######.##.# #.##.# # #...$......# ∆ .Xhda# #.# ##......##.# #.%...# #.######....>..# #......#.##### ###..#.##<...#.#.#XhE.#.#..#.#.##.#..#.#.##......#.. Xh^7∆Xh&3XhXhXheLM........l5<#.......#.######.##.....##.# # ##...$∆.. #...########.@....##.#.........%...# ∆#.######....>..XhOf#......#.######.#...###..XhnXh;s&4XhyXh:|Xh3 B.l..# #.#.##...5<...# #.#.##.# #.#.######.##.# #.##.# # ###...$......# ∆ ..# #.# ##..@...##.# #.Xh4 %...# ∆ #.######....>..# ###..#.#.##<...#.#.##.#..#.#.##.#..#.#.# XhB XhTF &5XhN XhO XhCzM#...... #........l.5<##.......#.######.##. #.......##.# # ####...$∆>.... #...#########......##.#.........%...# ∆#.######....>..##..#.XhSz#=6XhZXh]; _Found a stone staircase leading down.Xh~zM #########...... #........l.5<##.......#.######.##. #.......##.# # ####...$∆>....Xh ####..########......##.##..........%...# ∆#.....#.Xh.#..#.#.XhXh_&7XhXh8XhjM ... #########...... #........l#.5<.#.##.......#.######.##. #.......##.# # ####∆>.... ####Xhû..#########......##.#.##..#.#.Xh_XhU3==8XhXhXhf+9.0 (2XhXh? _You now have 296 gold pieces (gained 11).XhU ... #. #.# #..#.# #..l..# #.#.##...5<...# #.#.##.# #.#.######.##.# #.##.# # ####.# ∆ >.# #####.# Xh  #.......#.##### Xhc Xh6! ,50.0 (1Xhp@ XhE... #. #.# #..#.# #.l..# #.#.##...5<...# #.#.##.# #.#.######.##.# #.##.# # ####.# ∆ >.# #####.# #.... XhխXh&1XheXhIXh"... #. #.# #..#.# #.l..# #.#.##...5<...# #.#.##.# #.#.######.##.# #.##.# # ####.Xh# ∆ >.# #####.#  #..........%...# !##.######....>..# .#......#.##### .###..#.#.# [. XhXhC==2XhF$ Xh^_Found an orange potion and a pair of gloves.Xh... #. #.# #..#.# #.l..# #.#.##...5<...# #.#.##.# #.#.######.##.# #.##.# # ####.# ∆ >.# #####.#  #.Xh,%...# !#  #.######....>..# ..#......#.##### ..###..#.#.# .[. XhyXhw&3Xh %XhD'XhV... #. ########.# #..#....l...# #.....# #.#.##...5<...# #.#.##........# #.#.######.##.# #.##.# # ####.# ∆ >.# #####.# # #. #.######....>..# .. l   iguana (wandering)#......#.##### ...###..#.#.# ..[. Xh\XhbW  The iguana hisses angrily. You hear an angry hiss.Xhll.lXhn&4XhvXhye _The iguana hisses menacingly.Xh ... #. ########l# #..#........# #......l....# #.#.##....<...# #.#.##........# #.#.######.##.# #.Xh =##.# # ####.# ∆ >.# #####.# . .%...##!# .######....>..##.. l 2 iguanas#......#.######...  ###..#.#.# #..[. Xha Xh Xhx w.l.lXh =5Kinetic GrapnelXh Xh XhU ### ... ########.##......l.# #.............l...##.......#.######.##. #.......##@# # ####∆>....  .. ########......##..........%...##!# .######....>........#.#####.##XhUVH#..[.XhWXhXXhak.l<lXhcb&6XhhXhkXhi&  XhVjCasting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhjXh^r O.l.lXhr,#O   ogre (wandering)ll 2 iguanasYou shape a spike launcher from a nearby wall.Xhvs_1---==7XhyXhx _An ogre comes into view. It is wielding a +0 giant club.XhK *OThe ogre shouts!  You hit the iguana.XhU  The iguana is moderately wounded.The rocky spike skewers the iguana.XhXhW Xh Xh IThe iguana is severely wounded.Xhu.O<llXhF^35-----9 (0.9XhXhn+ _The iguana bites you!Xh{ N  You hit the iguana. You drain the iguana.XhO Xh Xh .O.   iguanaXh XhO ###krazycure the Tinkerer...Gnoll#. ########.#Health: 35/44 ===================-----#..#......O.#Magic: 21/23 =====================---#...........#AC: 6Str: 11#.#.##....<...#EV: 10Int: 15#.#.##........#SH: 0Dex: 10#.#.######l##.#XL:  6 Next: 109% Place: Dungeon:5#.......##@# #Noise: =--------  Time: 5658.7 (0.8)####..........# ∆g) +3 dagger (drain)>.............#Cast: Kinetic Grapnel#####.........# ########......##.# .........XhI .%...##!#O   ogre .######....>..##..l   iguana#......#.######...###..#.#.# #..[.You hit the iguana.  The iguana is moderately wounded.The rocky spike skewers the iguana.  The iguana is severely wounded. _The iguana bites you!  You hit the iguana. You drain the iguana.Xh 8 - Xh@ |_You kill the iguana!You have reached level 7!Xhx /  --more--Xh A40/5047 4% Xh& Xh( 4 _Xh5 * (very drained)You hit the iguana but do no damage. You drain the iguana. You bite the iguana.Xh  The iguana is moderately wounded.The rocky spike skewers the iguana.Xh'm  The iguana is heavily wounded.Xh^.OlXhXhFY37--=9.5XhKXh+ _The iguana bites you.Xh t * You hit the iguana.XhQ  The iguana is severely wounded.The rocky spike skewers the iguana.Xh )Xh# Xh$- ].O.Xh8 i8/51--1060.4 (0.9Xh? XhB J _You kill the iguana!Xh0 ###  krazycure the Tinkerer ...  Gnoll #. ########.#  Health: 38/51 =================------- #..#........#  Magic: 20/24 ====================---- #...........#  AC: 6Str: 11 #.#.##....O...#  EV: 10Int: 15 #.#.##....*...#  SH: 0Dex: 10 #.#.######*##.#  XL:  7 Next: 10% Place: Dungeon:5 #.......##@# #  Noise: ==-------  Time: 5660.4 (0.0)  ####..........# ∆  g) +3 dagger (drain)  >.............#[Xh1G11;34H Cast: Kinetic Grapnel  #####.........# ########......##.# ..........%...##!# O   ogre .######....>..##..  #......#.######...  ###..#.#.# #..[. _You kill the iguana!Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (89% to hit)Xhn0###krazycure the Tinkerer...Gnoll#. ########.#Health: 38/51 =================-------#..#........#Magic: 20/24 ====================----Xh#...........#AC: 6Str: 11#.#.##....O...#EV: 10Int: 15#.#.##....*...#SH: 0XhDex: 10#.#.######*##.#XL:  7 Next: 10% Place: Dungeon:5Xh%p#.......##@# #XhGNoise: ==-------  Time: 5660.4 (0.0)####..........# ∆Xhig) +3 dagger (drain)>.............#Cast: Kinetic GrapnelXh#####.........# ########......##.# Xh..........%...##!#XhgO   ogre (grapneled) Xhb.######....>..##..  #......#.######...###..#.#.# #..[.Xh.Casting: Construct Spike Launcher (safe; 2% risk of failure)  XhPMConfirm with . or Enter, or press ? or * to list all spells.Xh*Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (89% to hit)  The kinetic grapnel hits the ogre.Xh~&<O. 9=1=-1.4 (1XhSonfirm with . or Enter, or press ? or * to list all spells.XhQ.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (89% to hit)  XhThe kinetic grapnel hits the ogre. _The ogre is moderately wounded.Xhof ###  krazycure the Tinkerer ...  Gnoll #. ########.#  Health: 39/51 ==================------ #..#........#  Magic: 20/24 ====================---- #...........#  AC: 6Str: 11 #.#.##....<...#  EV: 10Int: 15 #.#.##....O...#  SH: 0Dex: 10 Xhf#.#.######*##.#  XL:  7 Next: 10% Place: Dungeon:5 #.......##@# #  Noise: =--------  Time: 5661.4 (0.0)  ####..........# ∆  g) +3 dagger (drain) Xh:g >.............# Cast: Kinetic Grapnel  #####.........# ########......##.# ..........%...##!#XhgP O   ogre (grapneled) .######....>..##..  #......#.######...  ###..#.#.# #..[. _The ogre is moderately wounded.XhgZCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  XhhhPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, grapneled, 89% to hit)Xh) ###krazycure the Tinkerer...GnollXh) G#. ########.#Health: 39/51 ==================------#..#........#Magic: 20/24 ====================----#...........#AC: 6Str: 11#.#.##....<...#EV: 10Int: 15#.#.##....O...#SH: 0Xh+ Dex: 10#.#.######*##.#XL:  7 Next: 10% Place: Dungeon:5#.......##@# #Noise: =--------  Time: 5661.4 (0.0)####..........# ∆g) +3 dagger (drain)>.............#Cast: Kinetic Grapnel#####.........# ########......##.# ..........%...##!#O   ogre (grapneled) .######....>..##..  #......#.######...###..#.#.# #..[.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lXh , Oightly wounded, grapneled, 89% to hit)The kinetic grapnel hits the ogre.XhA Xh> L.OXh +2.4 (1Xh Xh= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, grapneled, 89% to hit)The kinetic grapnel hits the ogre. _The ogre is heavily wounded. Xh`! *The grapnel guides your strike. You hit the ogre.  You bite the ogre, but do no damage. Xh  The ogre is heavily wounded.The rocky spike skewers the ogre! Xhz OThe ogre is almost dead. XhX5=3.3 (0.9 Xh  XhR _The ogre closely misses you. Xhq #You barely miss the ogre. Xh940-4.2 Xh Xh#X _The ogre is almost dead.!Xhq'  *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Xh |  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ogre.!XhU )!Xh M#)!Xh% l18--31=5.2 (1.0Kinetic GrapnelYour Necromancy skill increases to level 2!  Your Translocations skill increases to level 2!Your Fire Magic skill increases to level 2!  Your Ice Magic skill increases to level 2!  Your Air Magic skill increases to level 2!  Your Earth Magic skill increases to level 2!!Xh !Xh h _Your Alchemy skill increases to level 2!!XhM### .... ########..#.# #...........##....<...##........##.######@##. #.......##.# # ####........∆>.............#..........######..!Xhʋ!XhHe9=---6 _!Xh !Xh$+  Things that are here: !Xhug_a +0 giant club; an ogre corpse"XhsL3"Xh(N"XhQ,"XhU"XhV"XhV"XhVD1="XhSX"Xh\,"Xh ^"Xha"Xhba9="Xhb"Xhte"Xhe$20"Xhe(="Xh^g"Xhi"Xh%j?2="XhFj"Xhk"Xhn,"Xhp"Xhr,"Xh$t"Xhw"Xhwe3=="Xh$z"Xhs},"Xh"Xh"XhgK1="Xh"Xh"Xh"Xh"Xh"XhN4="Xh"Xh,"XhN"Xh"Xh$#="XhD"Xhe"XhȘ"Xhy5=2="Xh "Xh"Xh*"Xh"XhƦ"Xh"Xh "Xhz"Xh"Xh"Xh1"Xhvd6=="Xh"XhK3="Xh@"Xh"Xh,"Xh"Xh"XhD7="Xh1"Xh"XhE"Xh "Xh"Xh$9="Xh"Xh #-- _You start resting."XhC091.2 (25.0)"XhZ4=2.2 (26"Xh"Xh% _Magic restored."Xhy . .###.. #. ########.# ..#...........##.#.##....<...##........######)##.#......##@# ####..........# ∆>........... ......."XhKz ...######..  ###..#.#.# #..[."Xh 8=3.2 (1.0)"Xh Q .. #. ########.# .#........#.........##.#.##....<.........######)##......##.# ####.........@# ∆>... "Xh #######..  #<...#.#.#"Xh3 "Xh &4"Xh "Xh& #Xh #. ########.# .#................#.#.##....<....######)##......##.# ###...# ∆>... ##### #Xhw#####..##.###Xh1#.#..#.#.##Xh#Xh&5#XhY#Xh#Xh  .#...............#.#.##....<..######)##......##.# ###...# ∆>... ##### ##### ..........%...##!.#XhY e.##..  #.#..#.#.##Xh#XhJB=6#Xh#Xh#XhV; .#.#.##....<..######)##......##.# #Xh###...# ∆>... ##### #Xh###.....## #Xh..........%...##!######....>..##..#Xh!..###Xh;####......#..#Xh%#Xh(T9=7#Xh/#Xhv1#XhT#XhU$ #XhU$#.#.##....<#Xh V.#XhBVJ#####)###Xh|V\......##.# #XhVg####..........# ∆#XhV@>..........#Xh"W #XhWW#####....... #XhW####XhW.....## #XhW&..........%#Xh7Xb######....>..##....# #Xh{Xe #......#.######....##XhX##Xh0Y #.##############XhtY#Xhb#XhNf#Xhf8#Xhq#Xha}#Xh+9.2 (2#Xh^j _e - an orange potion#Xh ; .####)##......##.# ###.....# ∆>..... #####. ##### ..........%#########....>..##@...#  #......#.######..#.#.# #..[#..........<..##Xh #Xh 50=700.2 (1#Xhg  ####)##......##.# ###...# ∆>.... ##### ##### ..........%#########....>..##....  #......#.######..#.#.# #..[<.####..##########.##Xh<1#Xh[#Xh$Xho-#.......##.# # ####....# ∆>....$Xh-[..# #####..# #######......##.# .........%...##.#### $Xh-######....>..##....# #......#.######....# $Xh-###..#.#.# #.@[.# $Xh . #<...#.#.# #.#### #.#..#.#.# #.. $Xh-.#.#..#.#.# ### #......#.. $XhJ.a#.############# #..........<..# $Xhh.#..##########.# #..# #$Xh,6$Xh7&2$Xh=$Xh?$Xh(Z#.##.# #  ####..........# ∆  >....#  #####...# ......##.# %...##.#### ....>..##....# ......#.######....# ..#.#.# #..@.# <...#.#.# #.#### .#..#.#.# #.. .#..#.#.# ### $XhZ/$Xhe$Xh g&3$XhVk$XhoW _You see here a +0 pair of gloves.%Xh%XhT1=4%Xh%Xhz- _q - a +0 pair of gloves%Xh%L%Xh@RInventory: 21/52 slots Hand Weapons (go to first with ))  g - a +3 dagger of draining (weapon)a - a +0 hammer  j - a +0 war axe  t - a +1 sling of freezing Missiles (go to first with ()%XhRo - 6 boomerangs  u - 5 javelins Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)%XhRb - a +0 robe  q - a +0 pair of gloves Jewellery (go to first with "=) %XhR] i - a ring of magical power (worn)  n - a ring of fire (worn) %XhRScrolls (go to first with ?)p - a scroll of revelation  r - a scroll of vulnerability %XhSPotions (go to first with !)  c - a potion of magic %Xh&S" d - a potion of heal wounds %XheS[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&Xh'm q - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. &XhpIf you switch to wearing this armour: Your AC would increase by 1.1 (6.6 -> 7.7). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.'Xh 'XhIJ 'Xh  #.......##.# #krazycure the Tinkerer####..........# ∆Gnoll>.............#Health: 51/51 ========================#####.........#Magic: 24/24 ======================== ######......##.#AC: 6Str: 11 ........%...##.####EV: 10Int: 15 #####....>..##....#SH: 0Dex: 10 ......#.######....#XL:  7 Next: 31% Place: Dungeon:5 ##..#.#.# #..@.#Noise: ---------  Time: 5704.2 (0.0) <...#.#.# #.####g) +3 dagger (drain) .#..#.#.# #..Cast: Kinetic Grapnel .#..#.#.# ### ......#.. .############# ..........<['Xh0 y34m..# ..##########.# ..## _a +0 giant club; an ogre corpse _You start resting. _Magic restored. _e - an orange potion _You see here a +0 pair of gloves. _q - a +0 pair of gloves'Xht 'Xh 'Xh^ 'Xh S _You start resting. _Magic restored. _e - an orange potion _You see here a +0 pair of gloves. _q - a +0 pair of gloves  You start putting on your armour.'XhF +5.2 (1'Xhi 'Xh 'Xh3 +6.2 (2'Xh 'Xh 'Xhi +7.2 (3'Xh' 'Xh 'Xh 'Xh $8.2 (4'XhT 'Xh 'Xh 'XhM $9.2 (5'XhJ 'Xh  'Xh 'Xh( 7 'Xhj [_You continue putting on your +0 pair of gloves. x5'Xh 'Xh 'Xh 'Xh#  'Xh# 'XhN$ U_You finish putting on your +0 pair of gloves.(Xh2#.######)##. ..##.# #  ####...∆>.......  ... ######...# ........%...##.### #####....>.. ......#.##### ##... <..#####.. .#..#.#.# ### ......#..############........<.#########.(XhBf10.2 (1 _(XhFk #.#.######)##.# #.......##.# # ####..........# ∆ >....# #####...##......##.#.%...##.#####....>..##....# #......#.######.@..##..#.#.# #....# #<...#.#.# #.#### #.#..#.#.# #.. #.#..#.#.# ### #......#.. #.# #.<..# #..#.#(XhVK(XhSM&1(XhR(XhT(XhP. #.#.######)##.# #.......##.# # ####....# ∆ >....# #####...##......##.#.%...##.#### .######....>..##....#  #......#.######@...#  ###..#.#.# #....#  #<...#.#.# #.####  #.#..#.#.# #..  #.#..#.#.# ###  #......#..  #.# (Xh/ #.<..#  #..#.#(Xh6(Xh8&2(Xh?(Xh@(Xh^ ? ......##.# ###...# ∆>... ##### ###(Xh "## ..........%#########....>..##....  #......#.######..#.#.# <.###.#(Xh 4. #(Xh 4#..##(Xh+ (Xhb &3(Xh (Xhk (Xh ###...# ∆>... ##### ##### ..........%#########....>..##....  #......#.######..#.#.# <.####(Xh!s.#.......#########..#(Xh(Xh2&4(Xhw(Xhk )Xh >... ##### ##### ..........%#########....>..##....#  #......#.######....###..#.#.# #....#<.#######.#.......########.....#..  #..#)Xh)Xho&5)Xh)Xh)XhB>.# #####...# ......##.# %...##.#### ######....>..##....# #......#.######....# ###..#.#.# #....# #<...#.#.# #.# #.#..#.#.# #. #.#..#.#.# #. #......#.. #..# #..#)Xhӟ)XhB&6)Xhަ)Xhl*Xhm*XhBm*Xh2n*Xhp*Xhbr*Xhvn*Xh2w*Xhx*Xhy,*Xhlz*Xh{*Xh|,*Xh}*Xh:n*Xhڃ,*Xh *Xh*Xh9,*Xh*Xh*Xhn,*Xh*Xhލ*Xh@,*Xh*Xhu*Xho,*Xh*XhF*Xh,*Xh*Xh*Xh1.##.#### .##....# ....#  #....#  #.############# *XhQ #.............#  #########.....#  *Xh#....## #..... ..# #......## #......#  # #......# ##+###.# #.#J   jelly (asleep) J.# *Xh8... *Xh027.2 (11.0)*Xh,8.2 (12*Xh*XhX _A jelly comes into view.*Xh! ... # #############............########. #.....######## ###........... ....@####### #   *Xh ##+### J...###*Xh *Xh'$ 19.0)*Xh) *Xh, *XhH# #############............######## ######## ###........ ..####### #   *Xh##+### J...### *Xh*Xh>30Kinetic Grapnel*Xh*Xh+Xh/  #############............######## ######## ###........ ..####### #   ##+###+Xh  J....###.#.+Xh+Xhj&1+Xh+Xhb+XhM#############............######## ######## ###........ ..####### #   +Xh##+### J....#.####. # +Xh+XhC2+XhW H  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.+Xh\ J#.J+Xh0^ U2--==+Xhh^ 3+Xhc +Xhh Z _The jelly quivers.+Xh:#...# ############........#########  ######## ##....... .###### #.##.....##+###.##J# ..# ....#.####.#+Xh&3*,Xh#q  The rocky spike skewers the jelly!,Xhl9,XhS J.  The jelly is heavily wounded.,Xh1g-4 _The jelly hits you but does no damage.,XhO###....# ############........#########  ######## ##....... .###### #.#......##+###J##.# ..# .....####..,Xh3*,XhJG  The rocky spike skewers the jelly!,Xh),Xh'.,Xh"--8-5Kinetic Grapnel,Xh&,Xh)I _You kill the jelly!-Xh M.###....# ############........-Xh Q#########  ######## ##....... .###### #.#.....##+###.#-Xh-#-6 _Your spike launcher falls apart as you grow too distant to maintain it.-Xh-Xhb-Xh-Xh}-Xh-Xhn3=-Xh|B-Xh",-Xh-Xh@,-Xh-Xhe=-Xh - _You start resting.-Xh,42.2 (6-XhY4=3.2 (7-Xh5; _Magic restored.-Xh I-Xh -XhK -Xh> -Xh _=-Xht -Xh ,-Xh, -Xh ,-Xh~ -Xhd ,-Xh -Xh^ -Xh -Xh -Xh[ ,-Xh -Xh ,-Xh˳ -Xh ,-Xh< -XhU -Xh -Xh -Xh ,-Xh -Xh( ,-Xh̻ -XhU ,-XhĽ -XhZ -Xh -Xh ,-Xh -Xh ,-Xhr -Xh ,-XhN -Xh -Xh -Xho -Xh ,-XhK -Xh -Xh -Xhp -Xh -Xh -Xhz -Xh -Xh -Xh -XhH ,-Xh -Xh -Xh -XhK -Xh ,-Xh -Xh ,-Xh -Xh -Xh -Xh] -Xh ,-Xhp -Xh -Xh -Xhw -Xh -Xh ,-Xh/ -Xh ,-Xh -Xh -Xh -Xh -Xh -Xh ,-Xh5 -Xh B-Xh ,-Xh -Xh ,-Xh. -Xh^ ,-Xh -Xh ,-Xh -Xh ,-Xh{ -Xh ,-XhU -Xh ,-XhA -XhS ,-Xh -XhA ,-Xh -Xh ,-Xh -Xh ,-Xh< -XhZ ,-Xh -XhZ ,-XhQ -Xhp ,-Xh -Xh> ,-Xh -Xh -Xh -Xhj -Xh ,-Xhv -Xh ,-XhR -Xh ,-XhG -Xh ,-Xh -XhJ ,-Xh0! -Xh" ,-Xh" -Xh# -Xh# -Xhk$ -Xh% ,-Xh8& -Xh' ,-XhK( -Xh) ,-Xh+* -Xhd+ ,-Xh=, -Xh40 n-Xh0 -Xh1 ,-Xh|2 -Xh3 ,-Xhj4 -Xh5 ,-XhQ6 -Xh7 ,-XhN8 -Xhc9 ,-Xh9 -Xh ; ,-Xh; -Xh= B-Xh@ -Xhl@ ,-Xh@ -Xh@ -XheA -XhB ,-XhqC -XhE ,-XhE -XhF -XhF -Xh*G -Xh@H ,-XhH -XhJ -Xh#J -XhJ -XhL ,-XhL -Xh8N ,-XhN -XhO ,-XhP -XhQ -XhQ -Xh=R -Xh\ k 842.2 (99.0) _You start waiting.-Xhf_ -3.2 (100.0)-Xhc -Xhe # _Done waiting..Xh^uI.Xh(w.Xh|X.Xh},.Xh=~.Xh.XhH,.Xh.Xh.Xhn.Xh.Xh".Xh.Xh,.Xh.Xh.Xht #########.....# #.....######## #### #............. <..# #......####### ##.# #......# # #......# ##+###.#  ###.#  #.@.# .Xh!q ........# S..#.#.######.## # #.#.#. S   adder (asleep)#. #. .XhO18.2 (5.0).XhI+9.2 (6.Xh.XhY _An adder comes into view..Xh 2 #.....# #.....### #....... .<..# #......##.# #......#.Xh  # #......# ##+###.# ###.# #@..#.#.S..#.#.######.## #.#.#.Xh. &# #.# #.# #.# #...Xh .Xhy ,50.2 (1.Xh .Xh .Xh ####### #####........ .<..####### ###  #.Xhf ##+###.# # ###...###.#...#####.......@.......#S..#.#.######.Xh## #.#.#  #  .Xh1.##.Xh3.Xhf&1.Xh.Xh/Xh. #.....## #. ..<..# #......#/Xh #.# #......# # #......# ##+###.#/Xh4 #.###.#.###.#...#####.#/XhV.S..#.#.######.#/Xh|## #.#.# #.#.##./Xh#.##.#.#/XhO..#..##/Xh4###/Xh *S.S2Kinetic Grapnel _The adder hisses angrily./XhD  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Xhm#.S/Xh8U2--==/Xhg 3/Xh/XhD _You shape a spike launcher from a nearby wall./Xh h #.....#  #. <..# #......# .# #......# # #......# ##+###.# #.###.# ...###.#...##### .....S.# .....#.#.######.# ### #.#.# #.#.##.#.##.#.# ..#..#####/Xh H.S/Xh /--4/Xh 0Xh .*0Xhvq  The rocky spike skewers the adder.0Xh.0Xh2Q.S0Xh=3O=-50XhM90Xh0;] _The adder is heavily wounded.0Xh7  You hit the adder.0XhYC.0Xhao406.1 (0.9Kinetic Grapnel0Xhk0Xh3I _You kill the adder!0Xh . #.....## #. ..<..# #......##.#0XhL  #......# # #......# ##+###.# #.###.# ...###.#...#####0Xhm 7 ..#0Xh O .....#.#.######.# ### #.#.# #.0Xh #.# #.#.#0Xh  #.#.# ..0Xh@ l#.. #####0XhB 0Xh d3=--7.1 (1.00Xh  0Xh 1Xh%1Xh=1Xh% - _You start resting.1Xh,,62.1 (51Xh/Y4=3.1 (61Xh31Xhd6% _Magic restored.1XhM1XhQ=1XhRB1XhT,1XhZT1XhU,1XhTV1XhiX,1XhY1XhZ,1Xhe[1Xh\,1Xh]1Xhe_,1Xh`1Xha,1Xhb1Xhc1Xh70Kinetic Grapnel2Xhr 2Xhks 2Xh # #.##.<..# #.##...... .#.# #.##......# .#2XhV } # #.##......# .# # #.###+###.# .##.######.# #.###.# .#.###.#...##### .#.#..j..2Xh .# ...#.#.######.#.#.#.#.#2Xh 6 #.#.#.# 2Xh f ..#.#.#  ###.#.#2Xh w ..#..  #####2Xha 2Xh< O.j2Xh &12Xh 2XhP 3XhG~P #.##.<..# #.##......# #.# #.##......# # # #.##......# # # #.###+###.# # ##.######.# #.###.# # .###.#...##### # .#...#  .....j..@...#.#.######.# .#.#.#.# #.#.#.# ..#.. 3XhH.j3Xh(&23Xh-3XhՉ3Xh   Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..j#2--==33XhD _You shape a spike launcher from a nearby wall.3XhV, #.##. <..# #.##......# .# #.##......#  # #.##......#  # #.###+###.#  ##.######.# #.###.# 3XhW4 .###.#...#####  .#...#  .j.@..#.#.######.# .####.#.#.# 3XhW#.#.#.# ..#.. 3XhIb.*3Xh4q  The rocky spike skewers the gnoll.3Xhc.j3Xh_.-43Xh+3Xh] _The gnoll is heavily wounded.3Xh r *You barely miss the gnoll.3Xh=  The gnoll is heavily wounded.The rocky spike skewers the gnoll.3Xh { jThe gnoll is almost dead.3Xh: U47--=3Xhb 9 (0.83Xh}$ 3Xh5' 8 _The gnoll hits you with a +0 whip.3XhS 7  You hit the gnoll.3XhZ 1)3Xh<_ ----2-5.8 (0.9Kinetic Grapnel3Xh?c 3Xhd I _You kill the gnoll!3Xh# #.##..<..# #.##......##.# #.##......# # # #.##......# # # #.###+###.# # ##.######.# #.###.# # .###.#...##### # .#...# . ..@...#.#.######.# .####.#.#.# #.#.#.#  ..#.#.#  ###.#.#  ..#..  #####3=--6.8 (1.03Xh3Xh-M _You see here a +0 whip.4Xh˼34Xh[4Xh}4Xh4XhQ84Xh|4Xh_,4Xh4Xhq4Xh9=4Xh4Xh - _You start resting.4Xh,80.8 (44Xh#54=4Xh^$1.8 (54Xh4Xh% _Magic restored.4Xh4Xhf4Xhn4Xh\4Xhaa9=4Xh4Xh4Xh4Xh!4Xh!4Xh#4Xh%4Xha%4Xh%504Xh%A==4Xh&4XhQ(4Xh(4Xhr)4Xh;+4Xh_+4Xh",4Xh-,4Xh,.4Xh6 # _You start resting.4Xh=+8.8 (74XhI?Y1=9.8 (84XhaC4XhE" _HP restored.5XhoI5Xhq5Xhs5Xh.t5Xhw,5Xhzy5Xhy5Xhz5Xh|5Xh~,5Xh5Xh5Xh]O=5Xh^5XhqX5Xh5XhB5Xhۓ5Xhc,5XhL5Xh5Xh,5Xh5XhX5Xh5Xh),5Xh 5Xhz5Xh,5Xhe5Xh5Xh7,5Xh+5Xh5Xh,5Xhd5Xh#5Xh'X5Xh,5Xh5Xh 5XhJ,5Xh5Xh[5Xh,5Xhz5Xh5Xh8,5Xh5Xhl5Xh,5Xhi5Xh5Xh|,5Xh5XhZ5Xhk5Xh5Xh.5Xh5Xh5Xh+5Xh5XhB5Xh5Xh5Xh5Xh5Xh5Xh+5Xh.,5Xh5Xh5Xhh,5Xh=5XhB5Xhx,5Xh05Xh5Xh,5Xh5Xh5XhK,5Xh5Xh5Xhl,5XhQ5Xh5XhR #..# ##.######.# #.###  #..# #..........###.#...  #..# #.#..........  #... j........)...#.#.## #.##########.#.#.#5Xh #.##########.#.#.# #.#..........#.#.# #.############.# #.@............#.. ##################  j   gnoll (polearm, asleep) 5Xh~ 6019.8 (30.0)  A gnoll comes into view. It is wielding a +0 spear.5Xh5Xh jjjj 2 gnolls (1 polearm)  The gnoll shouts! You hear a shout!5XhrN===20.8 (31Kinetic Grapnel5Xh5Xh&# 5XhU'l_A gnoll comes into view. It is wielding a +0 club.6Xh%^*  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..j.j#2---1.8 (1.0) 6Xh_6XhtaD _You shape a spike launcher from a nearby wall.6Xh ~#..# ##.######.# #.###.##..# #..###.#...##..# #.#..#... .j.)...#.#.##.#.#.#.# #j#.#.#.# #.#....#.#.# #.#.#.# #..@...........#.. ##### 6XhZ 6Xh} ---2Kinetic Grapnel6XhP 6Xh 6Xh #..# ##.######.# #.###.# #..# #.###.#...##..# #.#.#... .j.)...#.#.##.#.#.#.# #j#6Xh l.#.#.# #.#.#.#.# #.#.#.# #.#.. ##### 6Xh 6Xh/ jj   gnoll (polearm) 6Xhm A--36Xh Kinetic Grapnel6Xh 6Xhj 7Xh<7XhDO.j7XhE&47XhoJ7Xh L7Xhڕ#..# ##.######.# #.###.#  #..# #.###.#...##..# #.#.#... .j.)...#.#.##.#.#.#.# #j#7Xh\.#.#.# #.#.#.#.# #.#.#.# #.j.#.. ##### 7Xh1*7XhoG  The rocky spike skewers the gnoll.7Xh7Xh,7Xh%j.jj 2 gnolls (1 polearm)7XhA--57Xh 7Xh 3 _The gnoll is lightly wounded.7Xhy  #..# ##.######.# #.###.# #..# #.###.#... #..# #.# #... .j.)...#.#. #.#.#.#.# #j#.#.#.# #.#.#.#.# #j#.#.# #..j.#.. #####7Xh **7Xh# G  The rocky spike skewers the gnoll.7Xh 7XhT { .jjThe gnoll is heavily wounded.7Xh T3===7Xh 67Xh 7Xh S _The gnoll closely misses you.7Xh *, 1 very drained)  You hit the gnoll. You drain the gnoll. You bite the gnoll, but do no damage.7Xhi  The gnoll is almost dead.The rocky spike skewers the gnoll!7XhCp Q   gnoll7Xh 7Xh0 Q.j7Xh 557.7 (0.97Xh87XhI _You kill the gnoll!8XhH**8XhI  You completely miss the gnoll. The rocky spike skewers the gnoll.8Xh? jThe gnoll is heavily wounded.49-8.68XhE8XhJ8 _The gnoll hits you with a +0 club.8XhI # (very drained)  You hit the gnoll but do no damage. You drain the gnoll.  Your bite misses the gnoll.The gnoll is severely wounded.8Xh0-9.58Xh8XhWS _The gnoll closely misses you.8Xh5  You hit the gnoll but do no damage. You drain the gnoll.  The gnoll is almost dead.8Xh^b=-30.4 _The gnoll closely misses you.8Xh  You barely miss the gnoll.1.2 (0.88XhQY _The gnoll is almost dead.9Xh7  You hit the gnoll.9Xh e)9XhG-4=72.0Kinetic Grapnel9Xh.9XhI _You kill the gnoll!9Xhß #..# ##.######.# #.###.# #..# #.###.#... #..# #.# #... .j.)...#.#. #.#.#.#.# #j#.#.#.# #.#.#.#.# #.#.#.#9Xhm #...#.. #9XhF9XhZ9Xh750-3.0 (1.09Xh 9Xh.  Things that are here: _a +0 club; a +0 spear; a gnoll corpse9Xhd  #..# ##.######.# #.###. #..# #..###.#...9Xh:e  #..# #.# #... ...)...#.#. #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.# #.@).#.. #9Xh?m 9Xho !-9Xh*o &4 _9Xhs 9Xhu 9Xh { #..# ##.######.# #.### #..# #...###.# #..# #.#9Xh  #... .........)...#.#. #.##.#.#.# #.##.#.#.# #.#.#.#.# #.#.#.# #@.).#.. #9Xh 9Xh &59Xh[ 9Xh) :Xh< # #.###+##.######.# #.###.###.###.#.........#............)..#########..........############.#.#..)...........#..################## :Xh=:Xh@#1:Xh3@K==6:XhD:XhF:Xh  #..... # #.###+##.######.# #.###.###.###.#.........#............)..#########..........############.#.#:Xh߈..)...........#..##################:XhS:Xh&7:Xh:Xh:Xh;M#########. #..... # #.###+##.######.# #.###:Xhҙ...###.## ##.#...............#............)..#########:Xh..........############.#.##..)...........#..:Xh#:Xhh:Xh&8:Xhצ:Xh:XhyM........<.#########. #..... # #.###+##.######.# #.### #..........###.#########.#...............#..................)..#########..........#.############.#.#jj   gnoll (polearm, wandering)9Kinetic Grapnel:Xhs _A gnoll comes into view. It is wielding a +0 spear.:Xh ############........<.#########. #..... #.# #.###+##.######.# #.### #...j###.#########.#...............#..........@.......)..:Xh 6.######.################..........############.#.#..)...........#..##################:Xh :Xh L.j:Xh C=40:Xh :Xh# ;Xho#.#jj) _a +0 club; a +0 spear; a gnoll corpse _A gnoll comes into view. It is wielding a +0 spear.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.  The gnoll shouts!;Xh44----2--====1;Xhw;XhC _The gnoll hits you from afar with a +0 spear!;XhAkW #.# #.## #.<..# #.## #..#.# #.## #..#;XhkW # #.## #..# #.# #.###+ #..# ###.######.# #. #..# #..........###.#;Xhk #..##.#j #;XhlR..)...#.#.;Xh\l#.######.#.#.#. #.#;Xhl#.#.#. #.#.#.#. #.#;Xhlw#.#. #..).#;XhlK ###;Xhvh.j;XhvE----2;XhW};Xh+;Xh%  #.# #.## #.<..# #.## #..#.# #.## #..# # #.## #..# #.# #.###+ #..# ###.######.# #. #..# #..........###.# #..;XhϽ ##.# #.j......)...#.##.######.#.#.# #.##.#.# #.#;Xh4 .#.# #.#.# #..).# ##;Xh ;Xh 5j.;Xh #5;Xh i=---=---3;Xh ;Xh w _The gnoll attacks as it pursues you! The gnoll barely misses you. =Xh? ,=Xh@ =XhB ,=XhB =XhC ,=XhD =Xh4G =XhbG U6==XhH =XhJ ,=XhK =XhM ,=XhM =XhO ,=XhO =XhQ =XheQ K7==XhDR =XhqS ,=Xh0T =Xh ,=Xh? =Xh?A =XhVB =XhB =Xh=C =XhH =XhJ =XhJ =XhK =XhM =XhN =XhO =XhO =XhQ =XhS ,=XhS =XhU =Xh=W =XhlW =XhAX =XhZ =Xh\ ,=Xh^ =Xh_ =XhTa =Xh}a =Xh}b =Xh?e =Xhg ,=Xhg =Xhi =Xhk ,=Xhk =Xhum =Xhq X=Xh/s =Xhts =Xht =Xhw =Xhx ,=Xhy =Xh}| R  There is a stone staircase leading down here.=Xh,~ =Xh~  _=Xh  =Xh =XhB =Xhn =Xh7 =Xh_ =Xh ,=Xh =Xhx =Xh ,=Xh7 =Xh =Xh ,=Xh =Xh =Xh ,=Xh =Xhő =Xh ,=XhL =Xhi =Xhy ,=Xh= =Xh2 =Xh ,=Xhט =XhG =Xh ,=Xh =Xh. =Xh ,=Xhu =Xhj =XhE =Xh =Xh١ =Xh_ 7 _You open the door.=Xh =Xh ,=Xhè @  There is an open door here.=Xh =Xh  _=Xhh =XhD =Xh] ,=Xh =Xh =Xh ,=XhѰ =XhӲ =Xh =Xhw =Xhг =Xh =Xh̶ ,=Xh0 =Xh =Xh ,=Xhθ =Xh =Xhɺ ,=Xh6 =Xh߻ =Xhd =Xh =Xh =XhQ =Xh =Xh =Xhj =Xh =Xh =Xh =XhY =Xh =XhD ,=Xh =Xh =Xh ,=Xh =Xh =Xh =Xh =Xh X=XhU =Xh =Xh ,=Xhk =Xhp =Xh, ,=Xh =XhW =Xh ,=XhN =Xh" =Xh ,=Xh =Xh =Xh ,=Xh =Xh! =Xh =Xh =XhD =Xh. =Xh =Xh =Xh =Xh =Xh ,=XhD =XhF =Xh ,=Xh~ =XhJ =Xh ,=XhE =Xh =Xhu ,=Xh =Xh =Xhf B=Xh =Xh6 ,=Xh: ,=Xh  .#  #.##  =XhW .>.# ######## ...# .......#  ...# ######.#  ...# =Xh F.....#.###...# ................@..# ∆ -=Xh 19246.0) ####.............### =Xh .....#............... ####.#..########.#..#=Xh #.#..#........#.....#.#...........# ..##=Xh, #.#.##....<...# ..##.#.##........# .#=XhR K#.#.######)##.#=Xh:∆=Xh,37=Xh# =Xhh; _Found a stone staircase leading down.>Xh2F>XhF>XhfMX>Xh{9  There is a stone staircase leading down here. _>Xhǁ>Xh>Xh,>Xh>Xhk>Xh`n>Xh,>Xh!>Xhf>Xh,>XhR>Xh`>Xh,>Xh]>Xh*X>Xh >XhK>Xhz>Xh>Xhޜ>XhF>Xh>Xh>Xh>Xh>Xh>Xh>Xhݤ>XhP,>Xh٦>Xh>XhNF# . #.#....#.[.... ...#..#.#. .#.....#.# .. ......#.########## #.##...............# .....##.########.# >Xh##.#.##.# #.# #..@...# #.#218.7 (25.0) ## ##.## ######## #.>.# ######### #...# >Xh..# #...# ##########.# #...# ###........#.##########...# #........................## ∆ #.#.######.............###>Xh۶>XhJ>XhJ,9.7 (26>Xh>Xh >Xh_Found a leather armour.?Xh!3?Xh?Xhh?Xh2?XhB?Xh,?Xh?Xh?Xh,?Xh~?Xh?XhT?Xh{?XhG?Xh?Xh,?Xh ?XhR ?Xh ?Xh?Xh?Xh;?Xh{?Xh?Xhw?Xh?Xh,?Xh:?Xh-?XhA0 #..S# # #...# .#..#.. #...##.#. ..# #...#... #.#  #..#.[... ...#..#.#  #.#.#.....#.# ......#.######## #.#.##.............. .. #......##.######## ## #.##.#.##.# # #.##......# # #......#### ## S   water moccasin (asleep) ########[?Xhh137m #. ######### #. # #.?Xh{6227.7 (8.0)?Xh9+8.7 (9?Xh)A?XhCa _A water moccasin comes into view.@Xh.. S# # #  .#..#..#.#... #...#.... #.######......#.[..............#..##.#@#.....#.# ........#.######## #.#.##.............. ...#......##.########## #.##.#.####...... ......##### ###########9.7 (1@Xh;@XhW@Xh ##.. S# # #  .#..#..@Xht#.#... #...#.....#.######[..........@...######.#.# @Xh.........#.######## #.#.##.............. ...#......##.###########.####......@Xh_ ......##### @Xhj =30@Xh@Xh @Xh ... ##.. S# # #  .#..#..#.#... #...#.....#.######@Xh [..............#..######.#.#. #.........#.######## #.#.##.............. ...#......##.###########.####......@Xh V ......#####@Xh @Xh\ @Xh ∆.SS@Xh E=1Kinetic Grapnel@Xh @Xh 8 _The water moccasin hisses angrily.AXh *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AXhX  You shape a spike launcher from a nearby wall.  The rocky spike skewers the water moccasin.AXh4AXh-;.S#2--=2AXhUCAXhLD< _The water moccasin is lightly wounded.BXh!  krazycure the Tinkerer ∆... Gnoll #..## Health: 51/51 ======================== #.... Magic: 21/24 =====================--- #...# # #  AC: 7Str: 11 #...# .#..#..  EV: 10Int: 15 #...##.#....#  SH: 0Dex: 10 #..S#.....#.#  XL:  7 Next: 49% Place: Dungeon:5 BXh7#####..@...#.[...  Noise: ==-------  Time: 6232.7 (0.0) ...........#..#.#  g) +3 dagger (drain) #####.#.#.....#.#  Cast: Kinetic Grapnel #.........#.######## #.#.##.............. ...#......##.######## S   water moccasinBXhR ### #.##.#.##.# # #.##......# # #......#### ## _The water moccasin is lightly wounded.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 63% to hit)BXhkrazycure the Tinkerer∆...Gnoll#..##Health: 51/51 ========================#....Magic: 21/24 =====================---#...# # #AC: 7Str: 11#...# .#..#..EV: 10Int: 15#...##.#....#SH: 0Dex: 10#..S#.....#.#XL:  7 Next: 49% Place: Dungeon:5#####..@...#.[...Noise: ==-------  Time: 6232.7 (0.0)...........#..#.#g) +3 dagger (drain)#####.#.#.....#.#Cast: Kinetic GrapnelXh10m#.........#.#########.#.##.................#......##.######## S   water moccasin (grapneled)### #.##.#.##.###.##......###......#### ##Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 63% to hit)  The kinetic grapnel hits the water moccasin.BXh)[8*BXh{)@`  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 63% to hit)  The kinetic grapnel hits the water moccasin.  The water moccasin is moderately wounded.BXh2 SThe rocky spike misses the water moccasin.The water moccasin closely misses you. The water moccasin bites you.  You are poisoned.BXhֵ0======-3.7 (1Pois BXhKBXh,5 _The water moccasin poisons you!BXhol *drained)The grapnel guides your strike. You hit the water moccasin.  You drain the water moccasin.BXh)@ ~ `  The water moccasin is heavily wounded.BXh SThe rocky spike misses the water moccasin.You feel very sick.BXh 42====-----4.6 (0.9BXh BXh#  BXhZ %_The water moccasin bites you.BXh t *You miss the water moccasin.BXh  The water moccasin is heavily wounded.The rocky spike skewers the water moccasin.BXhNQ SThe water moccasin is severely wounded.You feel sick. The water moccasin bites you.  You are more poisoned.BXhRl39==========-----BXhGS\5.4 (0.8Pois BXhXBXh&[5 _The water moccasin poisons you!CXh * very drained)You hit the water moccasin. You drain the water moccasin.CXh  The water moccasin is almost dead.The rocky spike skewers the water moccasin.CXhSCXhj .You kill the water moccasin!CXhE 35---2=756.3 (0.9Kinetic Grapnel _You feel very sick.CXhK _Your Invocations skill increases to level 3!CXhjfCXh6g8--CXhPhCXh3lW  You start resting.CXhlT1--CXhq,CXhr`28---CXhrCXhv6--Pois CXhwCXh&|e _You feel very sick. x3CXh|z4--=CXh2~CXh72--3=CXh&CXhCXh^1--CXh.CXh{CXhڊ7-CXhCXhڎN20CXhCXh819CXhϒa=-=CXhۓCXhߖM-CXhRCXho #-- _You feel sick. x7CXh<V 46.3 (10.0)  Magic restored. You feel sick.CXh8=4=--7.3 (11CXhиCXhi[ _You are no longer poisoned.DXhR3DXhQTDXhVDXhDXh@DXhAW8=DXhADXhC,DXhCDXhF,DXhFDXhHa9=DXhJDXhK,DXh`MDXhPnDXh$RDXh Ul40=DXhVDXhX,DXh}YDXh_nDXh`DXhba1=DXhcDXhe,DXhzfDXhh,DXhiDXhkDXhkU2=DXh1mDXhn,DXhQpDXhWr,DXhusDXhauDXhuDXhvDXhxDXhxK3=DXhyDXh{DXh |DXh|DXh~,DXhŀDXhzk4=DXhDXh,DXhZDXhVDXhDXhDXh,DXhDXh)a5=DXhDXhI,DXhiDXh,DXhlDXhDXhU6=DXhpDXh,DXhDXh,DXhBDXhO,DXhDXha7=DXhDXh8,DXhVDXhr,DXh(BDXhDXh5k8=DXhDXh,DXh5DXhX,DXhDXha9=DXhDXh,DXh-DXh,DXhDXh,DXhDXhDXhV50=DXh DXh],DXhKDXhA,DXhDXh_ _You start resting.DXh13636.0)DXh Z1=47DXh"DXh" _HP restored.DXh3DXh1DXhDXhЇ,DXhFBDXh_,DXhDXh;O=DXhcDXh,DXhDXh+,DXhDXh,DXhDXh^,DXhdDXh=,DXh{DXh,DXhТDXhߤ,DXhDXh,DXhDXh ,DXh DXh,DXhDXh,DXh.DXh,DXh)DXh+,DXh\DXh,DXhDXh,DXhƾDXh,DXh.DXhDXhDXhDXhQ,DXh&DXh<,DXh8DXhNDXhDXhDXhDXhDXhDXhu,DXhDXh9,DXhDXh,DXhDXh,DXhXDXh&,DXhDXh7,DXhZDXh,DXhDXh,DXhDXh,DXhDXh,DXhDDXh?,DXhCDXh,DXhwDXhKDXhDXhDXh,DXhyDXh,DXhtDXhu,DXhDXh,DXhDXh ,DXh DXh DXh\ DXhd DXh~DXhDXhDXh(,DXh+DXh ,DXh,DXhT?LDXhBXDXhJHDXhMDXhN,DXhNDXhRnDXhSDXh"U,DXhVDXh%Y,DXhZDXh[DXh*\DXh^]DXhJ_,DXht`DXhpbDXhbDXhcDXhe,DXhygDXhn,DXh\oDXhqDXh*rDXh{sDXhv,DXh]wDXh}yDXhyDXhzDXh},DXhDXhՃ,DXhDXhDXhDXh,DXhDXh,DXhDXhК,DXhEDXh4,DXh?DXhD,DXheDXhl,DXhDXhDXhDXhDXhDXhDXhDXh̭,DXhۮDXh,DXh#DXhϼ/ 463.3 (99DXh?.0) _You start waiting.DXh-4.3 (100.0)DXhDXhM# _Done waiting.DXh^ DXh@_ DXhe DXhh DXh*i DXhl BDXhMm DXho ,DXhq DXh s ,DXht DXhlv DXhv DXh$y DXhz DXh[z DXh${ DXhV} ,DXh~ DXh DXh DXh DXho ,DXh DXh DXhև DXh DXh ,DXh DXh ,DXh DXh= ,DXh` DXhЕ ,DXh DXh, DXhv DXh DXh- DXhm DXhȟ DXhƢ ,DXh3 DXh ,DXh1 DXh DXh ,DXh{ XDXh ,DXhy DXh ,DXh DXh ,DXh DXh ,DXh DXh ,DXh1 DXh" DXh DXh DXh ,DXhO DXh ,DXh DXh ,DXh% DXh ,DXhK DXhp ,DXh DXh ,DXh DXh ,DXhK DXhX ,DXh DXh> ,DXh. DXh ,DXh6! DXh# DXhU# DXhZ$ DXh_& ,DXh@' DXh~) ,DXh`* DXhG, ,DXh- DXh/ ,DXh0 DXh+6 XDXh6 DXh7 DXh>9 ,DXh: DXhV< ,DXh= DXh@? ,DXhl@ DXhPB ,DXhzC DXhE ,DXhF DXhH ,DXhI DXhK ,DXhL DXhN ,DXhO DXhR ,DXhS DXhAU ,DXhJV DXhX ,DXhX DXhiZ ,DXh,[ DXh\ ,DXh\ DXh_ ,DXh_ DXh5b ,DXhZc DXhd ,DXhve DXh g ,DXhXh DXhck DXhk DXhm DXhQo ,DXhkq DXhr ,DXhs DXhu ,DXhu DXhw ,DXhw DXhx ,DXhy DXhxz ,DXh { DXh(} DXh^} DXh~ DXh ,DXhS DXĥ ,DXh DXh ,DXh DXh8 ,DXhg DXhQ DXh DXh{ DXh ,DXh DXh7 ,DXh DXh' ,DXhL DXh ,DXhО DXh ,DXh# DXhF ,DXhT DXh ,DXh DXh DXh4 DXh` DXhL ,DXh DXhC DXhk DXh DXh ,DXh DXh DXhҷ DXh DXhк ,DXh9 DXh ,DXhC DXh ,DXh, DXhK ,DXha DXh ,DXh DXh ,DXh DXh ,DXh DXhP ,DXh DXh ,DXhi DXh ,DXhE DXhd n 563.3 (99.0) _You start waiting.DXhj -4.3 (100.0)DXh DXhr # _Done waiting.DXhq DXhq DXhcs DXh4v DXhv DXh { ,DXhv{ DXh| DXh ,DXh DXh/ ,DXh DXh ,DXh4 DXh ,DXh DXh DXh DXhӎ DXh_ ,DXh$ DXhŕ ,DXh* DXhv ,DXh DXh ,DXhD DXhR ,DXhb DXh. ,DXhҧ DXh ,DXh BDXh DXhg ,DXh DXh- ,DXhi DXh ,DXh DXh! ,DXh DXh> ,DXh DXh ,DXh DXh^ ,DXh DXh_ ,DXh DXh ,DXh- DXhZ ,DXh DXh ,DXh DXh ,DXh DXh DXht DXh DXh DXh' DXh8 DXhx DXh DXh DXhn ,DXh DXh ,DXhV DXh ,DXh DXh ,DXh1 DXh ,DXh DXh{ ,DXh DXh ,DXh DXh ,DXhp DXh ,DXh DXh ,DXh DXh ,DXh| DXh ,DXh[! DXh# ,DXh$ DXh>' ,DXh( DXh* ,DXh, DXhw/ ,DXh0 DXh[3 ,DXh4 DXh7 ,DXh&9 DXh_> BDXhG@ ,DXhA DXhC ,DXhE DXh6H ,DXh^I DXhK ,DXh"M DXhP ,DXhpQ DXh%T ,DXhV DXheY ,DXh\ DXh%_ ,DXh` DXhc ,DXhj BDXh k DXhm ,DXhDo DXhq ,DXhr DXhpu DXhu DXh"w DXhy ,DXhA{ DXh} DXh ~ DXhi DXh DXh DXhD DXh ,DXh DXh DXh DXh DXh ,DXhȎ DXh ,DXh DXh ,DXh DXh& ,DXh8 DXh ,DXh) DXh ,DXhF DXhΨ ,DXh DXh ,DXh& DXh1 DXhw DXhƱ DXh< ,DXh\ DXh ,DXhԷ DXh ,DXhκ DXh nDXh DXh= ,DXhZ DXh DXh DXh DXhE ,DXh DXh] ,DXh2 DXh ,DXh DXh nDXh DXh ,DXhq DXh ,DXh DXh ,DXh< DXh= ,DXh` DXh DXh DXh DXh ,DXh" DXh] ,DXh DXh ,DXh DXh,DXhDXhWn 663.3 (99.0) _You start waiting.DXh-4.3 (100.0)DXhDXh% _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.EXh1 >M.∆... ##.  # #  .#..#...##.#...EXh  #..@#.....#.######[..............#..######.#.#.....#.#.#.## .# #.##.#.##....EXh*EXh|-15.0)EXh4EXh^6EXh4M..∆... ##.  # #  .#..#..#.#... #...#.....#.######......#.[..............#..#.##EXhC5....# ...## #.##.#.#EXh >EXhF@&6EXhGEXh KEXhTEXh\_EXh`EXh'lEXhoBEXh p,EXhoqEXhHs,EXhLtEXhyv,EXhwEXhz,EXh^{EXh&},EXh&~EXhx,EXhǁEXhك,EXh EXh,EXh߉EXhr,EXhEXh?EXhEXhȐEXhaEXhEXhEXh<,EXhgEXh,EXhEXhٟEXh"EXh͡EXhEXh3EXhEXhoEXhEXhŨEXhC,EXh{EXh,EXhٯEXhk,EXhEXhQ,EXhEXhw,EXhEXh|EXhs,EXhdEXhBEXhHBEXh,EXhEXh,EXhEXh[BEXh,EXhEXh,EXhEXh,EXhZEXh,EXhkEXh,EXhoEXhxBEXhz,EXhEXh,EXhEXh ,EXh;EXhl,EXhEXhEXhXEXhQEXh,EXhMEXh,EXh|EXh ,EXh EXh,EXhEXh{,EXh EXh,EXhEXh,EXhEXh,EXh EXh ",EXh"EXh#,EXhB$EXh0%,EXh%EXh&,EXhU'EXhq),EXh*EXh>,,EXh,EXhz-,EXh.EXhg/,EXh_0EXh81,EXhQ2EXh3EXh4EXh4EXh6,EXh8EXhW:,EXh;EXh~=,EXhR>EXh@,EXhBEXhD,EXhDEXh"G,EXhHEXhJ,EXhVKEXhYM,EXhVNEXh7P,EXhQEXhS,EXhTEXhV,EXhXEXh(Z,EXh[EXh],EXh0^EXh`,EXhaEXhc,EXhIdEXhFf,EXh{gEXhi,EXh'jEXhhl,EXhmEXho,EXhpEXhr,EXhsEXhu,EXh.xEXhz,EXh{EXh-~,EXhEXhH,EXhEXh,EXhEXh,EXhEXhڌ,EXh^EXh765.3 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.EXhH-6.3 (100.0)EXhEXh _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.EXh 3EXhH EXh EXh6 EXh XEXh ,EXh0 EXh_ ,EXh EXhW ,EXh& EXhy& nEXh& EXh( ,EXh) EXh+ EXh+ EXh, EXh. ,EXhQ/ EXh30 ,EXh1 EXh#3 ,EXh3 EXh 6 ,EXh6 EXh8 ,EXh-: EXhK< ,EXhX= EXhG? ,EXh@ EXhA ,EXhB EXh9D ,EXh%E EXhG ,EXhDH EXhLJ ,EXh4K EXhL ,EXhN EXhP ,EXhP EXh|R ,EXhS EXhU ,EXhV EXheX ,EXhKY EXh[ EXh-[ EXh^\ EXhS^ ,EXh^ EXh` EXh'a EXha EXh"d ,EXhe EXhXg ,EXhh EXhj ,EXh l EXhEo BEXhp ,EXhq EXhct ,EXhu EXhw EXhw EXhx EXhiz ,EXha{ EXh} ,EXhT~ EXh ,EXh& EXh3 ,EXh EXh ,EXh EXh ,EXh EXh ,EXhǏ EXhБ ,EXhՒ EXhe ,EXh- EXhʗ ,EXh" EXh ,EXh nEXhh ,EXh@ ,EXh{ EXhu ,EXho EXht ,EXh EXh EXhJ EXh& EXh ,EXh BEXhN EXh ,EXh EXh ,EXh EXh/ ,EXh EXh ,EXh EXhG ,EXh EXh ,EXh EXh ,EXh EXh ,EXh EXhq ,EXh EXh ,EXh EXh ,EXh> EXh ,EXhq EXh ,EXh EXh ,EXh EXh ,EXh EXh ,EXh EXh ,EXh EXhp ,EXhg EXh nEXh EXh ,EXh EXhL ,EXha EXhF ,EXh9 EXhh ,EXh EXhx ,EXh EXhk ,EXh EXhQ" ,EXh# EXhU% ,EXh>& EXhY( ,EXh=) EXh7+ ,EXh(, EXh. BEXh0 ,EXh 2 EXh3 ,EXh5 EXh; XEXh; EXh< EXh > ,EXh> EXh|@ ,EXhA EXhtC ,EXhtD EXhFF ,EXh(G EXhmI ,EXhmJ EXhJL ,EXh!M EXhN EXhO EXhUP EXhR ,EXhS EXhT ,EXhU EXhW ,EXhX EXha 865.3 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.EXhc -6.3 (100.0)EXhli EXhGl _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.EXh pM.##..∆... ###.  # #  .#..#...##.#...EXh E #...#.....#.######......#.[..........#.......#......#EXh EXhw 17.0)EXh EXhQ FXh3FXhFXhFXh&$M## #####.###....[... #####...#  # # 0.# .#..#...##.#...#...#.....#.#..#.#.##.FXh*FXh[/+8.3 (1FXh2FXh5 _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Found a leather armour.FXhuG 5M# #######.....#[... ####...# .##.# #  .#..#..#...##.#....##....FXhM FXh9P &9FXhU FXhW FXh     ## #####   #.##...#  FXh  #.......   .......##   #[....   #..#####   #.@....#  FXh_  #...##.# #   #...# .#..#..  FXh  #...##.#....#   #...#.....#.# FXh.   #####......#.[...   ...........#..#.#   #####.#.#.....#.#   #.#.FXhy FXh '70FXh FXh FXh( 3FXh FXh FXhV ,FXh ,FXh6 ,FXh FXh2 FXh ,FXhf FXh FXh| ,FXh FXh FXh ,FXh FXh FXh ,FXhL FXha FXh9 ,FXhD FXh FXh ,FXh FXh FXh ,FXh FXh FXh ,FXh FXh FXh` ,FXh FXh FXh ,FXh FXh FXh ,FXh FXhFXhZ,FXhFXhFXhDFXh~FXhRFXh FXh ,FXh FXhFXhDFXhFXhcFXhFXh,FXhFXhXFXh,FXhFXhFXh,FXhFXh)(F  You see here a +0 leather armour.FXh>*FXh+ _FXh+FXh,FXh@.,FXh.FXhy0FXhb2,FXh3FXhF5FXh9,FXhG:FXh<FXhx?,FXhHAFXhCBFXhDFXhEFXhH,FXhIFXhkMFXh+O,FXhOFXhQFXhsYFXhYFXhZFXh4]FXhKfFXhiXFXhkFXhl,FXhmFXh-qFXhs,FXhsFXhuFXhY~ #.##...######## ###.............. ∆ #........######## #.#.#[..........### #. #.#.#.#..######.#.. S.. #.#.#.#......##.#.# .. #.#.#.#...##.#..#.#.#### #.#.#.#...##.#..#....... #.#.#.#...##.#..@.# #.#...#...#.....#.# #.#####......#.[..... #............#..#.##.# #######.#.#.....#.# .. FXhW#.........#.##########S   adder (asleep) #.#.##...............# ...#......##.########.#  ### #.##.#.##.# #.#FXh9 904.3 (34.0)  FXhCAn adder comes into view.FXhR .  The adder hisses angrily.FXhFXh%5.3 (35FXhoFXhJ2 _The adder moves out of view.GXhs3GXh ,GXh^ GXh GXhu GXh] ,GXhl GXh J########  #.##...######## #.............. ∆ ........######## .#.#[..........### #.# .#.#.#..######.#.. ... .#.#.#......##.#.# .. .#.#.#...##.#..#.#S##### .#.#.#...##.#..#@.......6.3 (1.0) .#.#.#...##.#....#..#### .#...#...#.....#.# .#Kinetic Grapnel .######.[.....# ............#..#.##.# ######.#.#.....#.# .. GXhK S   adder#.........#.###########.#.##...............#...#......##.########.#GXhS GXh GXh$ ] _An adder is nearby!HXh   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HXh #.#.SHXh HXh W2--==7HXh HXhU D _You shape a spike launcher from a nearby wall.IXh .##...######## ##.............. ∆ ..######## .IXh#.#[..........### ###.#.#..######.#.. .... ....##.#.#... ##.#..#.#.######..#.S......#...@#..####..#...#.....#.# .# ####......#.[.....#..#..#.##......IXhP(S   adder#.......##.#### #.##.#.##.##.#IXhIXh.-8IXhS _The adder bites you but does no damage.IXhD  #.##...##. ∆ #.######## . #.#.#[..### ###.# #.#.#.#..######.#.. .... #.#.#.#......##.#.#... #.#.#.#...##.#..#.#.##### IXh #.#.#.#...##.#..#.S...... #.#.#.#...##.#..@.#..#### #.#...#...#.....#.# .# #.#####......#.[.....# #IXh 5...#..#.##.##.#.#.....#.# ..IXh #..#.##########IXh s #.#.##.......IXh W.# ...#......IXhA E#.##.# IXhe  ### #.##.#.##.# #.#IXh IXh .SYour spike launcher falls apart as you grow too distant to maintain it.IXh @-9IXh~IXh= _The adder bites you but does no damage.JXh  *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JXh_  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.JXh #SThe adder is moderately wounded.JXh JXh c0----=10JXh JXh K _The adder misses you.JXhFN  #.##...#  ###. ∆  #.######## .  #.#.#[...### ###.#  #.#.#.#..######.#.. ....  #.#.#.#......##.#.#... JXhN  #.#.#.#...##.#..#.#.#####  #.#.#.#...##.#..#.  #.#.#.#...##.#.@.S#..####  #.#...#...#.....#.# .#  #.#####......#.[.....#  #..#..#.##.#  JXhNO #.#.#.....#.# .. #.........#.########## #.#.##.......# ...#......##.#.#  ### #.##.#.##.# #.#JXhU 1*JXh)G  The rocky spike skewers the adder.JXh[tS.1JXhŴ:=--1JXhpJXh] _The adder is heavily wounded.KXh *You miss the adder. Your bite misses the adder.KXh3  The adder is heavily wounded.The rocky spike skewers the adder.KXh?{ SThe adder is almost dead.KXh?@5=2.1 (0.8KXhGKXhJS _The adder closely misses you.KXh *You hit the adder. Your bite misses the adder.KXh q `  The adder is almost dead.KXh9 :SKXh<: &9KXh@ KXhB  _The rocky spike misses the adder. The adder bites you but does no damage.LXh="7  You hit the adder.LXh_*G†LXh0q7-3.7Kinetic GrapnelLXh6LXhx8I _You kill the adder!LXh3LXh:LXhO=LXhEXLXhLXhK2=LXhLXh.,LXhLXh,LXhLXhd,LXhPLXhO=LXhLXha3=LXhLXh ,LXh&LXhg,LXhLXha,LXh~LXhIO=LXhhLXh4 #-- _You start resting.LXh4025.7 (12.0)LXh54=LXh--6.7 (13LXhCLXh% _Magic restored.LXh ^=LXh XLXh BLXh LXh LXhd LXhͳ ,LXh϶ LXhɷ LXh LXh LXhm ,LXh0 LXh ,LXh LXh ,LXh LXh LXh LXh LXht ,LXh LXh ,LXh LXh ,LXh8 LXhI ,LXh' LXh4 LXhW LXh LXh LXh7 LXh LXh ,LXh LXh BLXhK ,LXh LXh BLXhy ,LXh LXh LXh LXh9 LXh LXh LXh LXh- ,LXh LXh LXh LXh LXh LXh BLXh BLXh BLXh0 vLXh1 LXh3 ,LXh4 LXh%6 ,LXh_7 LXh9 ,LXh: LXh< ,LXh= LXhD BLXhH BLXh#t BLXhN| LXhY LXh ,LXhA LXh@ ,LXh LXha LXh LXh9 LXh3 ,LXhȊ LXhߋ ,LXhь LXhĎ LXh LXh? LXhL ,LXh# LXhT LXh LXhm LXh ,LXh LXh LXhǞ LXhŸ LXh LXhߡ LXhŢ LXh ,LXhz LXhE ,LXhQ LXh ,LXh LXh LXh LXh LXh ,LXh LXh* ,LXh LXhб ,LXhD LXh] nLXh LXhP ,LXhN LXh3 LXhe LXh\ LXh$ ,LXh LXh LXh LXh LXhw LXh LXh LXh LXh LXh1 XLXh& LXhQ LXh LXhE ,LXh| LXho ,LXh LXh ,LXhs LXhD ,LXh LXhk ,LXh LXh LXh LXh LXh ,LXh LXh LXh LXh LXhQ ,LXh LXh ,LXh& LXh ,LXh LXh ,LXh LXh ,LXh LXh. ,LXh LXh$ i 7025.7 (99 _You start waiting.LXh& -6.7 (100.0)LXh. 9 _Done waiting.LXh LXhJ nLXh LXh nLXh LXh5 LXhb LXh LXh ,LXh LXh ,LXh LXh ,LXhF LXhI LXhx LXh LXhU ,LXhK LXhZ ,LXh LXh LXh LXh LXh LXh LXh LXh ,LXh LXh LXh LXh LXh LXh LXh LXhb ,LXh LXh ,LXh LXh ,LXh LXh ,LXhC LXh_ ,LXh( LXh ,LXh3 LXh LXh LXh LXh LXh LXh LXh ,LXh~ LXh9 LXh\ LXhH LXh ,LXh LXh ,LXh LXh:$ RLXh!) BLXhq) ,LXh* LXh{, ,LXh- LXh/ ,LXh1 LXh>4 LXh4 LXh6 LXh8 ,LXh: LXh< ,LXh > LXh@ ,LXhA LXhC ,LXhD LXh[F LXh~F LXhG LXhH ,LXhI LXhK LXhK LXhUM LXhO ,LXh}P LXhR ,LXhS LXhU ,LXhW LXhY ,LXhZ LXhQ] ,LXh ^ LXhM` ,LXha LXhe ,LXhf LXhOk nLXhk LXhn ,LXhn LXhp ,LXhr LXht ,LXht LXhEw ,LXhSx LXhzz LXhz LXh{ LXh-~ ,LXh  LXh LXh+ LXh LXh̄ ,LXh+ LXh@ ,LXhF LXh ,LXh' LXh, LXhL LXhl LXh ,LXhؒ LXh ,LXhq LXh ,LXh LXh> ,LXhw LXh8 ,LXh; LXh LXho LXh LXhģ ,LXh9 LXh˦ ,LXh LXh ,LXh LXh ,LXh LXh ,LXh LXhT ,LXh LXh ,LXh$ LXh ,LXh) LXh ,LXh LXh ,LXh LXh[ ,LXhX LXh| ,LXhd LXh0 ,LXh LXh/ ,LXh> LXh ,LXh LXhK ,LXh LXh ,LXh LXhu ,LXhA LXh\ ,LXh LXh ,LXhj LXh ,LXhw ÷125.7 (99.0) _You start waiting.6.7 (100.0) _Done waiting.MXhޟ#.##...# ###. ∆ #.######## . #.#.#[...### ###.# #.#.#.#..######.#.. .... #.#.#.#......##.#.#... #.#.#.#...##.#..#.#.##### #.#.#.#...##.#..#. #.#.#.#...##.#..@.#..#### #.#...#...#.....#.# .# #.#####......#.[.....# #..#..#.##.# #.#.#.....##.........#.###########.#.##.......MXh+...#......##.# MXhMXh17.0)MXhMXh~u _You see here an adder skeleton.MXh3MXhMXhMXh6MXhf _MXh#MXhMXhMXhؾ,MXhuMXhBMXhQ,MXhMXhMXh,MXhrMXh4MXhq,MXhMXhMXh,MXhMXh{MXh4,MXhMXh$MXh,MXhMXhMXh?,MXhMXhMXh,MXhtMXhMXhMXh(MXhMXhsBMXhMXh*,MXhMXhaMXh,MXhMXh|MXhMXhMXhMXh&MXh,MXh4MXh@MXh1MXhSMXhMXhMXhF,MXhMXhMXhMXhMXhpMXhlMXhmMXhMXhMXhMXh1,MXhMXh MXhi ,MXh!MXhMXh,MXhsMXhGMXh*MXhQMXhMXhMXh@,MXhMXhMXh MXh5MXhGMXh=MXh,MXhdMXhMXh ,MXh1!MXhR"MXhQ#,MXh#MXhh&BMXh*N _You now have 312 gold pieces (gained 16).MXh+MXh ,MXhe,MXh-MXh.MXh.MXh.MXh/MXh0MXhC1,MXh$2MXh3MXh;3MXh3MXh_4MXh5,MXh6MXh_7MXh8,MXh8MXh:MXhT;,MXh;MXh=MXh=MXh6>MXh>MXh?MXh@MXh@MXh#AMXhsBMXhQC,MXhCMXhDMXhEMXhEMXhWFMXh9GMXh HMXh9HMXhHMXhIMXhJMXhJMXh(KMXhLMXhNMXhWNMXhNMXhYPMXh X ### ## ### #.# .# ...####.#########.###### #..............@....... #####.#.########..##### ..........# >.# MXhX.#.....#..# ..# .#.#####..# ..# ..........# .w# w   dart slug (asleep) .#..#####.# ..# .#..# #.# ..# ....# #.MXhX,#MXha~ 73.7 (46.0)  A dart slug comes into view.MXhb,4.7 (47MXhfMXhfh; _Found a stone staircase leading down.MXh'O ### ###  #.# #.# .####.#.#................#.#..#..# #>.# #.....#..# #..# #.#####..# #..#.# #.w# #..#####.# #..# #..# #.# #..# ...# #.#MXhV MXhX 15.7 (1.0)MXh[ MXh] NXhQ###### ### #.. ..####.#########.####### #.......................####.#.########@.###### .........# #>.# #.....#.#### .......w #..#####. .##.####NXhDVwwNXhy ```The dart slug launches a dart at you.NXhP>..NXht49-=6Kinetic GrapnelNXh&NXh- _The slug dart hits you.NXh### ###  #.# #.# ####.#.#. ..#.##.@###### # #>.# .....#..# #..# ..#####.# #..# w.-7NXhNXhNXh$ /###### ## #.. .####.#########.#######. ........................ ####.#.########..###### ........# #>@# #.####w......##### #.####.....NXh, NXhq- ]50--8NXh(3 NXh4 NXhI m #Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.NXh `The dart slug launches a dart at you.NXhk '.NXh& e492--==9NXhi NXhÙ - _The slug dart hits you.OXh:###### ## #.. .####.#########.#######. ....................... ####.#.########..###### ........# #>.# #.####w......##### #.####..... ########OXhOXhΪOXhA/-80OXhOXhV _The dart slug barely misses you.OXhe  You hit the dart slug.OXhG-1.5 (0.8OXh#OXha _The dart slug is heavily wounded.OXh)  You hit the dart slug.  You bite the dart slug, but do no damage.OXh* LThe dart slug is severely wounded.OXh. t  The dart slug launches a dart at you.OXhӲ OXh: &50OXh\ 2.3OXh OXhP @ _The slug dart hits you but does no damage.OXhm  You completely miss the dart slug.You bite the dart slug, but do no damage.OXh H--3.2 (0.9OXh# OXhr b _The dart slug is severely wounded.OXh  You hit the dart slug.  The dart slug is severely wounded.OXhAd47-3=OXhl!4.1OXhOXh OXh?(_The dart slug bites you.PXh;  You hit the dart slug.PXhF†PXhJ-=89 (0.8Kinetic GrapnelPXhnPXhaM _You kill the dart slug!PXh2'A ###### ## #.. .####.#########.#######. ....................... PXh'|####.#.########..###### ........# #>.# #.#### .......#####S   adder (asleep)#.S# ........#PXh]1PXhu3=8-5.9 (1.0PXh9PXhCD _An adder comes into view. _You see here a dart slug corpse.PXh{ ###### ## #.. .####.#########.#######. ....................... ####.#.########..###### ........# #>.# PXh{ #.####†.....##### PXh| o#.####..... ########S ........PXhv| K. #######PXh0 6#PXh @-6PXh/ PXhߐ ] _Your spike launcher falls apart as you grow too distant to maintain it.PXhz b## #.. .####.#########.#######. ....................... ####.#.########..###### ........# #>.# #.####†......##### #.####..... ########S ......... #######.PXh' PXh]* &7PXhf1 PXh1 PXh.####.#########.#######. ....................... ####.#.########..###### ........# #>.# #.####†......PXh##### #.####..... ########S PXhX......... #######PXh8_. #.#PXhVPXh^ PXh =8Kinetic GrapnelPXhePXhQXhz  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.#S.S9=2-==9QXhgE _The adder hisses angrily.QXh@ .####.#########.#######.  krazycure the Tinkerer ........................  Gnoll ####.#.########..######  Health: 49/51 =======================- ........# #>.# Magic: 21/24 =====================--- .....#..# #..# AC: 7Str: 11 .#####..# #.†# EV: 10Int: 15 ........# #..# SH: 0Dex: 10 ..#####.# #..# XL:  7 Next: 78% Place: Dungeon:5 ..# #.# #.@# Noise: ==-------  Time: 7189.9 (0.0) ..# #.# #.*# g) +3 dagger (drain) #.#####.# QXhB B #.S# Cast: Kinetic Grapnel #.......# #..# ######### #..# ........# #..# S   adder #######.# #... #.# ##.# #.# _The adder hisses angrily.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)RXh..####.#########.#######.krazycure the Tinkerer ........................Gnoll ####.#.########..######Health: 49/51 =======================- ........# #>.#Magic: 21/24 =====================--- .....#..# #..#AC: 7Str: 11 .#####..# #.†#EV: 10Int: 15 ........# #..#SH: 0Dex: 10 ..#####.# #..#RXhUXL:  7 Next: 78% Place: Dungeon:5 ..# #.# #.@#Noise: ==-------  Time: 7189.9 (0.0) ..# #.# #.*#g) +3 dagger (drain) #.#####.# #.S#Cast: Kinetic Grapnel #.......# #..# ######### #..# ........# #..#S   adder (grapneled) #######.# #...#.# ##.##.#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RXhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder.RXhRXh kS. RXh4-90.9 (1RXh"RXh%  Confirm with . or Enter, or press ? or * to list all spells.ing: Kinetic Grapnel (safe; 1% risk of failure)  RXh(&Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder. RXhD&R_The adder is moderately wounded.RXhy## #.# #.# ####.#########.####### ........................ ####.#.########..######.>.....#####†.....#####. ..# S##### #....... ######## .......# ######...##.#RXhRXhg<S.RXhO--1RXh^RXhRXh * very drained)  The grapnel guides your strike. You hit the adder. You drain the adder.RXh  The adder is almost dead.The rocky spike skewers the adder.RXh߱ )RXh7=†RXh=5080==2.8 (0.9Kinetic GrapnelRXhDRXhBHI _You kill the adder!SXhC .####.#########.#######. ....................... ####.#.########..###### ........# #>.# #.####†......###### #. #.######.##.#--3.8 (1.0 _You see here an adder corpse.TXh,3TXhxTXhTXh# 2= _1=TXhTXh _HP restored.=TXhw3=TXhxO=TXhTXh[,TXhTXh,TXhUTXh+=TXhw4=TXhz4 _Magic restored.TXh3TXh2TXhTXhTXh'TXh-####.#.TXh_.TXh TXh # #>.# TXhi}.....#..# #..# TXh#####TXh*.†TXh . .TXhC .#####TXh.TXhP6# #TXh†TXh  TXh.# TXh$#.####TXhR --TXh206TXh 3.0) TXh#...... #TXh3#######TXhn4#.#TXh4##.## .).TXhE#.>.#TXhTXh TXh,7.8 (14TXhTXh* _Found a morningstar.TXh TXh TXh TXhh TXh TXh2 ,TXh TXh TXh. 9=TXh TXh TXh ,TXhu TXh TXhN ,TXh TXhL TXh ,TXh TXh TXh ,TXh TXhH TXh ,TXh  TXh$ TXhq' TXh' TXh( TXh^3 C  You see here a +0 morningstar.TXh5 TXh|6  _TXhE8 TXh?; TXhd= ,TXh> TXhfA TXhC TXhC TXh^E TXhCH TXhJ ,TXhnL TXhN TXhQ ,TXhZR TXhNV ,TXhW TXhZ M _You now have 318 gold pieces (gained 6).TXh] 3TXhm` TXho .##.# #.# ##.#.......# #.# ######.#..##... .#### ##.###.....)........ ## #.>.##.......#.##.. ## #...##.......#.# # .# #...##.......#.# .# #...##.......#.# .##########...##.......# .............###@......# ....### #.......# .........................########.#...######.##.# ..#........#..... .# .. ...........#...## # .##....<...#...# .##........#. .# .######)TXhp &[40m##.#TXhy -22.8 (15TXhP| ,3.8 (16TXhy TXhZ . _v - a scroll of identifyUXhI*3UXh+UXh/UXh2,UXh6,UXhD8,UXh8UXhy:UXh3<,UXh<UXhAUXhD,UXhDUXh1HUXhJ,UXhKUXhNUXhP,UXh!QUXhRUXhTUXh V,UXh2XUXhY,UXhZUXhe`UXha,UXhbUXhdUXhf,UXhgUXhiUXhFk,UXhkUXhn,UXhoUXhuN _You now have 330 gold pieces (gained 12).UXh&w3UXhxUXhzUXh|,UXh}UXhUXh+UXhcUXh#UXhMUXhՅ,UXhUXhUXhUXhUXhUXhUXh,UXh<UXhLUXhѐ,UXhUXh<UXh,UXhUXhUXh,UXhHUXhUXh,UXhJUXhUXhט,UXhhUXhWUXh,UXhAUXhRUXhؠ,UXhUXhˢUXh֤,UXhUXhڨUXh,UXhUXhȬUXh>,UXhڮUXhUXh/,UXh+UXh;UXh|,UXhUXhpUXh,UXhUXhUXhk,UXhXUXh)UXhUXh,UXh0UXhZUXho,UXh)UXhQUXhf,UXhqUXhUXh:# #..#.# # #..#.# # # #..#.# .#  #..#.#########.##  #...............# # ##.#............ UXh# ######.#..##.....# ###.....)..........### ###.##..@....# ###.##.##....# ###.##.# S...# Kinetic GrapnelUXhF##.......#.##.# #######.##.# ###.#.##.# S   adder (asleep) ###.......#.##...............∆ ..######.##UXh7.####UXhu-62.8 (39UXhL,3.8 (40UXhUXhY _An adder comes into view.VXhE You now have 330 gold pieces (gained 12). _An adder comes into view.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.VXhH 2--4.8 (1.0)Contam VXhTO VXhQ 0 _Nothing appears to happen.XXh-  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XXh5 ##S.S  You shape a spike launcher from a nearby wall.XXh6i0----==5XXhW=XXh]@K _The adder misses you.XXh2 .# #..#.# .# #..#.# #XXh # #..#.# .# .# #..#.#.## .# #.....XXh .# .# ##.#...XXh .. .# ######.#..##.....# .###.....).### XXhZ >.##.#.##.@.....#XXh, .##.#.##.##S...#.##.#.##.# ....#.##.#.##.# #####.##.#.##.# .###.#.##.##.#.##.#.............XXhv h.# ∆ ...######.##.####XXhU XXh :S.XXho .--6XXhи XXh YXh;.*YXh  You closely miss the adder. The rocky spike skewers the adder!YXh SThe adder is severely wounded.==7.7 (0.9YXhYXh!S _The adder closely misses you.YXh7  You hit the adder.YXh G†YXhA1=-2-8.6Kinetic GrapnelYXhQYXhyI _You kill the adder!YXhc # #..#.# # #..#.# #  #..#.# .# # #..#.#.## # #......# # ##.#..... # ######.#..##.....# ###.....).### .##.#.##..@....# ##.#.##.##....# ##.#.##.# ....# ##.#.##.# ##### ##.#.##.# ###.#.##.#.#.##.#. --9.6 (1.0 _You see here an adder corpse.YXhY 3YXh YXh' ,YXh YXhh 8-YXh^ f 71.6 (2 _You start resting.YXh/ (YXh} YXh K _Your magical contamination has completely faded away.ZXhZXh/ZXhZXhZXh=2=ZXhaZXh,ZXhZXh,ZXhZXh,ZXhZXhZXh9=ZXhZXh,ZXhZXh:a3=ZXhZXh~ZXhZXh6ZXhZXhZXhZXh ,ZXhZXh<ZXh9=ZXhZXh # _You start resting.ZXh083.6 (12.0)ZXh Z4=4.6 (13ZXh ZXh % _Magic restored.ZXhD.=ZXhcTZXh\XhemZXh&ZXhJZXhP 383.6 (99 _You start waiting.4.6 (100.0) _Done waiting.ZXh1uZXhZXh+ZXhsBZXhƪZXh ZXhҫZXh/ZXhOZXh.ZXh,ZXhKZXhbZXhZXh5ZXh,ZXhFZXh,ZXhfZXh,ZXhtZXh,ZXhXZXh,ZXhXZXh,ZXhZXhZXhN,ZXh)ZXh,ZXhOZXh,ZXhyZXh,ZXhvZXhZXhZXhZXh,ZXh!ZXhi,ZXhZXh\,ZXhZXht,ZXhFZXh,ZXhYZXh,ZXhsZXh,ZXhZXhZXh)ZXhZXh,ZXhFZXhjBZXh,ZXhZXh,ZXhZXh,ZXh ZXh,ZXhZXh,ZXh"ZXhlZXhZXhJZXh,ZXhbZXh,ZXhZXh,ZXhZXh;,ZXhZXh,ZXhZXhaZXhZXhZXhBZXhdZXhZXht ,ZXh ZXhp ,ZXh ZXhBZXhZXh,ZXhrZXhG,ZXhZXhZXh/ZXhZXh,ZXhZXh- ,ZXh1!ZXhx",ZXh#ZXh}$,ZXhP%ZXh&,ZXht'ZXh0),ZXh)ZXhO+,ZXh,ZXhe-,ZXh.ZXh/,ZXhO0ZXh1,ZXh2ZXh 4,ZXh4ZXh;6,ZXh6ZXh9BZXh;BZXh<,ZXh/=ZXh>,ZXhJ?ZXhA,ZXhiAZXhBZXhBZXhCZXhD,ZXhEZXhF,ZXhGZXh[I,ZXhJZXhzK,ZXhKZXhM,ZXh[NZXh|P,ZXhPZXhR,ZXhSZXhT,ZXhUZXh"WZXhWZXhXZXhbY,ZXhZZXh[,ZXh\ZXh],ZXh^ZXh_`,ZXhbBZXh5cZXh gZXhh,ZXh*iZXhj,ZXhhkZXhl,ZXhmZXhfo,ZXhoZXhq,ZXhqZXh{n 483.6 (99.0) _You start waiting.ZXh8-4.6 (100.0)ZXhZXh# _Done waiting.ZXhn ZXhx 3ZXhCy ZXh| ZXh. ,ZXh ZXh ,ZXh ZXh ZXh͋ ZXh ZXh ZXh ZXhS XZXh_ ,ZXh: ZXh ZXh ,ZXh_ ZXhE ZXh ,ZXh1 ZXhݢ ZXh7  #..#  #.†# ## ).##  #..# #. ...  #..#.# #. ..#  #.†#.# #.#..# ∆  #..#.# # #....  #..#.# #.#...  #..#.# #....#  #..#.# #@# 91.6 (7.0) ZXh  #..#.#########.##  ........#####  ##.#.................. ####.#..##.....######### ....)..........### ......#.##..÷....##.##.##....#....#.##.##....#ZXh ZXh +2.6 (8ZXh ZXh} % _Found a dagger.[Xh[Xh,[Xh&[Xhw,[Xh[Xh,[XhK #>.# #..# .. #.†# ###).## #..#  #.J...[Xh.m #..#.# #.#..#  #.†#.# #.#..# ∆[Xhz #..#.# # #....##### #..#.# #.#......... #..#.# #..@.#[XhѾ #..#.# ####.# #..#.#########.##  #.......#####  ##.#.................. [Xh#####.#..##.....#########J   jelly (asleep)[Xh5)..........###[Xh88.#.##..÷....# [XhW+.#.##.##....#[Xh<+3.6 (1[Xh+4.6 (2[Xh[Xh$X _A jelly comes into view.[XhB4 #>.#  #..# ..#  #.†# ###).##  #..# #.J...   #.#..#  #.†#.# #.#..# ∆   # #....##### [Xh  #.#.........   #..@.#   ####.#  .## [XhD ..#####  ........ [Xh>######## )÷....#[XhG"[Xh* #>.#  #..# ..#  #.†# ###).## [Xh\ #..# #.J...   #.#..# [Xh~ #.†#.# #.#..# ∆   # #....##### [Xh  #.#.........   #..@.#   ####.#  .##  ..[Xh'  ...[XhJ######## )[Xh9÷[XhX [Xh&[Xh([Xh-/[Xh52\ _A jelly is nearby![XhA? ####..######> . ..# †##).### J.....[Xh? s † #.#..# ∆# #....######.#@........[Xh? ....###### ####.# [Xh? w#.#########.##...[Xh? ,#####  [Xh@ P................ #####.#..##[Xh8@ y#########)..........##.÷[XhI [XhO L5.6 (1Kinetic Grapnel _[XhV [XhX \Xh:............. ####..######> . ..# †##).### \XhHJ.......# † #.#..# ∆ #@...######.#.........\Xh+#....###### #####.#########.##...#####  \Xh................ #####.#..###########)..........##\Xh\Xh\Xh&6\Xh \Xh\Xh####.####### .............# ####..######.#> .#. ..# †##).### J....\Xhr...# † #@#..# ∆ #....######.............###### #####.#########.## ...#####  ................ #####.#..###########\Xh"\Xh`t.JJ\Xhv&7\Xh\Xh\Xhv  *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\XhK  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jelly!\Xh J#The jelly is heavily wounded.\Xh U2--==\Xh 8\Xh# \Xh R _The jelly barely misses you.]Xh.C?............# ####..###### .#  #>.# .#...#†###).###....... .#J#..# †]XhD#.#..# ∆.# #@...#####.#............###### ###.#########.##.............######.#...... #####.....######### .....).....###]XhM2*]XhW(q  The rocky spike skewers the jelly.]Xh]XhV.J]Xh7.-9]Xh]XhY _The jelly is almost dead.]XhH####..###### .  #>.# .]XhR..#†###).###....... .##..# †#J#..# ∆.# #....#####.#@........]Xh1#....###### ####.# ########.##.............######.#]Xh:^...... #####.....######### ]Xh\.....).....###..#.##..÷....]Xh2*]Xh G  The rocky spike skewers the jelly.]Xhm)]Xh @ &.]XhG --9-500Kinetic Grapnel]Xh0N ]XhP I _You kill the jelly!^XhҶ3^Xh^Xh^Xh3=^Xh^Xh,^Xh^Xh,^XhQ^Xh6,^Xh},^XhO=^Xh(w4=^Xh4 _Magic restored.^Xh3^Xh^XhFl _Your spike launcher falls apart as you grow too distant to maintain it.^Xh3^XhG^Xh^Xhl,^Xh4^Xh^Xhf^Xh9=^Xh^Xh^Xh ,^XhL^XhW^XhG,^Xh%^Xh^Xh,^Xh^Xh^Xht,^Xh^Xh<^Xhr,^Xhg^Xhy^Xh%  #######. ........ ####### .###### .....# .# .......# .# #.# #..# †# #.###).### .# #.#......# .#.# #.#.#..#@# -166.0) ^XhE†#.# #.#.#..#...).... .#.# #.#....########. .#.# #.#......... .#.# #....####### .#.# ####.# .#.#########.##.## .#..................^Xh^XhF-7.6 (17^Xh^Xh-"' _Found a hand axe._Xh҈3_Xh9_Xhό_XhЎ_Xh B_XhRX_Xh_Xh_Xh_XhF_Xh¡,_Xh_XhQ_Xh/,_Xht_Xhh_Xh+,_Xh._Xh_Xh,_Xh_XhM_Xh,_Xh1_Xh۸_Xho,_Xh_XhѼ_Xh#_XhF_Xh_Xh$_Xhp_Xh_Xh_Xh_Xh$_Xh=_Xh'_Xh_Xh,_Xh_XhN_Xhl_Xh_Xh3_Xh_Xh_Xh_Xh_XhW_Xhw,_Xh_Xh_Xh_Xh"_Xh_Xh_Xhw,_Xh_Xh]_Xh,_Xh^_Xhs_XhL,_Xh_Xh_Xh,_Xh_XhA_XhX_Xhx_Xh_Xhg_Xh_Xh_Xh_Xh_Xh!,_Xh_Xh_Xh_XhA_Xh_Xhq_Xh,_Xh_Xh_Xh_Xh_Xh_Xh_Xh,_Xh n_Xh _Xhd ,_Xh_Xh,_XhB_Xh_Xhp,_Xh6_Xh_Xh_Xh+_Xh_XhB_Xh_Xh6_Xh _Xh _Xh!_XhR#_Xh$_Xh5%_Xh&_Xh'_Xh#)_XhL)_Xh*_XhU-_Xh._Xh._Xh/_Xh1_XhR4,_Xh5_Xh6_Xh8_Xh38_Xh8_Xh =_Xh>,_Xh>_Xh9@_XhDA,_XhA_XhB_XhC_XhC_Xh}D_Xh F_XhG,_XhaH_Xh:J_XhK,_XhL_XhM_XhN_XhN_XhLO_XhP_XhQ,_XhR_XhZS_XhT,_Xh;U_XhV_XhRW_XhvW_Xh X_Xh[_Xh\_Xh\_Xh]_Xhq^_Xhd__Xh__Xh__Xha_Xhb_Xh%b_Xhb_Xh%d_XhGe,_Xhe_Xhwg_Xhg,_Xhh_Xhj_Xhk,_Xhk_Xhl_Xhm_Xhm_Xh;n_Xho_Xhp,_Xhp_XhDr_XhBs_Xhbs_Xhs_Xht_Xhu_Xhu_Xh`v_Xhw_Xhx_Xhx_Xhy_Xh/z_Xh |,_Xhi|_Xh}_Xh~,_XhA_Xh_Xh,_Xh_Xh_Xh?,_Xh_XhJ_Xh+_XhV_Xh_Xh܆_Xhɇ,_XhK_Xh4_Xhʒ........... #####.# ..######### #.....# _Xh ### #.##### ....# #.# ....# #.#_XhP ....# #.# ##### #.  _Xh#.   83.6 (66 _Xh...)....#   ∆ #########  _XhғT  .._Xh ##     _Xh    _Xh4)  _XhǔE _Xhv_Xh,4.6 (67_Xh _Xhv% _Found a dagger._Xhd 3_XhK _Xh _Xhc X_Xh ,_Xh _Xh _Xh= ,_Xh _Xhq _Xh ,_Xh _Xh _Xh ,_Xh} _Xh >  You see here a +0 dagger._Xh _Xh|  __XhJ _Xh _XhH _Xhm _XhI _Xh( _Xh ,_Xh _Xhu _Xh ,_Xh _Xhw _Xh ,_Xh$ _Xh _Xh ,_XhV _Xhx _Xh" ,_Xh# _Xh% _Xh-( ,_Xh\) _Xh(6 p )...### #.####...#.##..÷....# #.# ...#.##.##....# #.# .#.##.##....# #.# .#.##.####### #.# .#.##.# #.# .....#.##.##################.# .....#.##.##............)....# _Xh6 ..........##....@..########### ###.##.###########.# ....#......... ...? ############## ##.### #.##.#..#.#  You pick up a book of Beasts and begin reading..._XhI> -97.6 (13_Xh? ,8.6 (14_XhmE _XhfG  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.`Xh ).### #.##.##..÷....# #.# #.##.##....# #.# #.##.##....# #.# #.##.# #.# #.##.# #.# #.##.##.# #.##.##......)....# ##.....@.## .##.#####.# #.`Xh ...?  ##.####.##.#..#.#`Xh`Xh]19.0)`Xh[`Xh{`Xh).### #.##### #.##..÷....# #.# #.##.##....# #.# #.##.##....# #.# #.##.# #.# #.##.# #.# #.##.##.# #.##.##.)....# ##.## .##.#####.# #. ...?  ##.####`Xh+.##.#..#..#`Xh`Xh(600`Xh`Xh`Xh ..#.##..÷.... ###### ################............).......########## #.##.###########@# ..#...............?..... ################.####### #.#...`Xh `Xh< &1`Xh `Xh `Xh  ###### #################............)........##.......########## #.##.###########.####### ..#.............@.?..... ################.####### #.# `Xhw ....`Xh `Xh &2`Xh `Xh `Xh#.##.##....# #.# #.##.##....# #.# #.##.# #.# #.##.# #.# #.##.###########.# #.##.##............)....# ##.......## .##.#.##.`Xh?..#.#.# #.#..#..#........`Xh`Xh&3`XhX`XhۚaXh|#.##.##....# #.# #.##.##....# #.# #.##.# #.# #.##.# #.# #.##.##########.# #.##.##............)....# ##.......# ##.#.# #.......#.#.##.# #.#..#..#........aXhQaXh&4aXh;aXhaXh+5.6 (2aXhaXh-d _w - a scroll labelled CEGGISCH DEODAaXh WaXhXWaXhvXaXhZaXhQaXaXha,aXhcaXhdaXh=faXh\faXhgaXhhaXhtj,aXh$kaXhlaXhn,aXhoaXhqaXhraXh.saXhsaXhvaXhx,aXhxaXhzaXh|aXh;|aXh|aXhe~aXh#.###########.######### .....................# ########.#######.#  #.#  ####.#  #....#  #....####  #.......####  ## 13.6 (8 #.......##.# #.......##.......##.......#.........#..........#..<.......#aXhދaXh+4.6 (9aXhΐaXhʒ; _Found an escape hatch in the ceiling.aXh'  ...................... ###############.####### #.# ####.......####....####.......##.# ......#####aXh aXh +5.6 (1aXh aXh bXh ###############.####### #.# ###....####...####...###.# ....... #######bXhbXh&6bXh]bXhbXh3bXhbXhbXhT,bXh,bXh"bXhFbXhbXhbXhbXh bXhbXhUbXh'.######### ....................# ###########.#######.##.# bXhn####.# #....# #....#### #.......#### #........@.# bXhr#.......##.# #.......# .# #.......# bXhQ.##.......# .#..........# l# l   iguana (asleep)..........# .#..<.......# .# ......#####bXh +9.6 (3bXh,20.6 (4bXhbXhiZ _An iguana comes into view.bXh .# # .#.# #.# ####.# #....# #....#### #.#### #...@# #.......##.# #.......##.# #.......##.##.......##.#..........##l# ..........##.#..<.##.# bXhP A1.6 (1bXh bXhp bXh2 ................... ##########.####### #.# ###.....####...####........##.....#.......l.<....####bXh; bXh<< =2Kinetic GrapnelbXhjB bXhC cXhc##########.####### #.# ###....####.....####.............##...l.<....#### ##cXh*cXh&3cXhcXhcXh _Found an escape hatch in the ceiling. _An iguana comes into view.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.  The iguana hisses angrily.cXh|#l.lcXh^2--==4cXhcXhe _The iguana hisses menacingly.cXh##########.#######.#  krazycure the Tinkerer #.# Gnoll ####.# Health: 51/51 ======================== #....# Magic: 21/24 =====================--- #....#### AC: 7Str: 11 #.......#### EV: 10Int: 15 #..........# SH: 0Dex: 10 #.......##.# XL:  7 Next: 89% Place: Dungeon:5 #.......##@# Noise: ==-------  Time: 7624.6 (0.0) #.......##*# g) +3 dagger (drain) #.......##l# Cast: Kinetic Grapnel  ..........##cXhF.#  ..........##.#  ..<.......##.# l   iguana  ......######.#  ...... #.# ## _The iguana hisses menacingly.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)dXhT&##########.#######.#krazycure the Tinkerer#.#Gnoll####.#Health: 51/51 ========================#....#Magic: 21/24 =====================---#....####AC: 7Str: 11#.......####EV: 10dXhl'7Int: 15#..........#SH: 0Dex: 10#.......##.#XL:  7 Next: 89% Place: Dungeon:5#.......##@#Noise: ==-------  Time: 7624.6 (0.0)#.......##*#g) +3 dagger (drain)#.......##l#Cast: Kinetic Grapnel..........##.#..........##.#..<.......##.#dXh''l   iguana (grapneled)......######.#...... #.# ##Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)  The kinetic grapnel hits the iguana.dXh`9*dXh| Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: an iguana (81% to hit)  The kinetic grapnel hits the iguana.  The iguana is moderately wounded.rocky spike skewerdXhdXhb@l.dXh3-5.6 (1dXhdXh= _ _The iguana is severely wounded.dXhs * The grapnel guides your strike. You hit the iguana.dXh  The iguana is almost dead.The rocky spike skewers the iguana!dXh )dXh % '.dXh\, w95=6.4 (0.8Kinetic GrapneldXh4 ` _You kill the iguana!dXhu|  #.# ###dXh....####...####...####...#.# ..dXhdXh-6--7.4 (1.0dXhydXheXh@S ###....####...####...####.....# ##eXhl eXh A--8eXheXhKeXhX~ IeXh~ eXh9 v2==eXh eXh a3=eXht eXh eXh eXh eXh ,eXhZ eXha ,eXh eXh eXh@ 9=eXh eXh eXhȓ D4=eXh{ eXh eXhw eXh eXhk eXh eXh ,eXhĜ eXh eXh) ,eXh eXhG eXhT eXh 9=eXh eXh eXh BeXh eXhӨ ,eXhT eXh eXh ,eXh eXhۮ eXh+ ,eXhְ eXh eXh ,eXh eXh2 eXh8 eXh^ eXhԷ eXhq eXh ,eXhJ eXhܼ eXhN ,eXhT eXh eXh! ,eXh\ eXh eXh[ eXh eXh4 eXh eXhS ,eXh eXh( eXh ,eXhJ eXho eXhr ,eXh eXhP eXh ,eXh eXh eXhA ,eXh& eXh1 eXh eXh eXh eXh eXh ,eXh eXh eXh ,eXh eXh eXh eXh eXh eXh eXh eXh3 eXh eXh  eXh2 BeXh{ eXh/ BeXh eXh, ,eXh eXh eXh ,eXh8 eXhQ eXhO ,eXh eXh eXh eXh eXhs eXh eXh ,eXh: eXhK eXhm ,eXhj eXh% eXh_& eXh' ,eXh>' eXh' eXh( ,eXh) eXh) eXh* ,eXh* eXh+ eXh, ,eXhe, eXh. eXh/ ,eXh0 eXh 2 eXhC3 ,eXh3 eXh 5 eXhZ6 ,eXh6 eXhF8 eXh8 ,eXh,9 eXh9 eXhz: ,eXh: eXh; eXh; eXh< eXhW< eXh@ eXhTA eXhtA eXhA eXhJD eXh~E eXhE eXhdF eXhH eXhI ,eXhfJ eXhL eXhM ,eXh N eXhJP eXhP ,eXh=Q eXhS eXhT eXh eXh^ eXh eXhG eXh ,eXh eXh eXh eXh" eXh eXh eXha ,eXh eXh/ eXh eXh eXh eXh eXhJ ,eXh eXh eXh\ ,eXh eXh eXhG BeXhC eXh ,eXhG eXhF eXh ,eXh eXh eXht eXh eXh eXh eXh ,eXh eXh eXh# ,eXh eXh| eXh ,eXh eXh eXh BeXh eXh ,eXh eXh eXhV ,eXh2 eXhu eXh! ,eXhq# eXh' eXhq* ,eXh+ eXh/ eXhv1 eXh1 eXh2 eXh^4 eXh5 ,eXhe6 eXh7 eXh8 ,eXhZ9 eXh: eXh< ,eXh< eXh= eXh? ,eXh@ eXhB eXh D ,eXhD eXhE eXhF ,eXh{G eXhH eXhI eXhI eXhJ eXhL eXhVN eXhvN eXhN eXhdP eXhQ eXhR eXhR eXh T eXhU ,eXh;V eXhW eXhX eXhY eXhjY eXh/Z eXhZ eXhZ eXh![ eXh[ eXh\ eXh\ eXhG] eXh^ eXh_ ,eXhn` eXha eXh#b eXhIb eXhb eXhLd eXhge eXhe eXhe eXhOg eXhuh eXhh eXhYi eXh{k eXhl ,eXhl eXhn eXho eXho eXh|p eXhq eXhq eXhq eXhJr eXhs eXht ,eXh^u eXhv eXhw eXhw eXhfx eXhMz eXhL| XeXh| ,eXh| eXhK~ eXhU ,eXh# eXhE eXhY eXh eXh eXhZ eXh1 ,eXh eXhɆ eXhl ,eXhJ eXhe eXh eXh eXh eXhr eXh eXhܜ eXhO eXh eXh eXhɣ eXh3 eXh XeXhh eXh eXhα eXhI eXhv eXhǸ ,eXhm eXhE eXh eXh eXhy eXh5 eXhQ ,eXh eXh eXh ,eXh_ eXh eXhA eXhl eXh eXh9 eXhX eXh eXh eXh eXh ,eXh eXh eXh eXh eXhF eXh eXh eXh eXh eXh eXh ,eXh2 eXh eXhi eXh eXhq eXh d  You see here an adder skeleton.eXh eXh+  _eXh; eXh: eXh eXh eXh eXhC eXh eXh eXh eXh" eXh$ ,eXhb% eXhn( eXh) ,eXhh* eXhP- eXh. eXh. eXhk/ eXh1 eXh2 ,eXh3 eXhl5 eXhl6 ,eXh6 eXh8 eXh9 ,eXh: eXh; eXh< eXh< eXh1= eXh> eXh? ,eXh!@ eXhA eXhB eXhB eXhSC eXhD eXhE eXhE eXh9F eXh H eXhH eXhH eXhDI eXhJ eXhK ,eXh ,eXh> eXh,@ eXh@ eXh@ eXhA eXh"E eXhE ,eXh,F eXhI d  You see here an adder skeleton.eXhJ eXhJ  _eXhK eXhM eXhaO eXhO eXhP eXhS eXhU BeXh&W eXhW ,eXhX eXhY eXhH] ,eXhY^ eXh;a eXh)b ,eXhb eXhe eXhf ,eXhg eXh&h eXhh ,eXh3i eXhj eXhk ,eXhl eXhn eXh9p ,eXhp eXhWs eXht ,eXhmu eXhv eXh4w ,eXhhw eXhGx eXhx ,eXh%y eXhSz eXhz ,eXh { eXh| eXh} ,eXh%~ eXh eXh ,eXh eXh eXh̃ ,eXhF eXhf eXh ,eXh eXh eXh^ ,eXh eXh) eXh eXh) eXh eXhԎ eXh eXhh eXhА eXh eXhc ,eXh1 eXh eXh ,eXh eXhԙ eXh ,eXh eXh eXh ,eXhܝ eXh3 eXhҠ ,eXh eXhm eXhS ,eXh eXh eXh eXh eXhΨ eXh) eXh[ ,eXh eXhѭ eXh. ,eXh eXhZ eXh ,eXh eXh eXh ,eXh eXhq eXh# eXhI eXh eXhZ eXh ,eXha eXh eXh ,eXh' eXh eXh ,eXh# eXh eXhQ ,eXh eXh eXh ,eXh eXh eXh ,eXhH eXh eXh ,eXh eXh eXh ,eXhi eXh eXht eXh eXh eXh eXh% ,eXhi eXh+ eXh} ,eXh eXhQ eXh ,eXh eXh eXho eXh eXh eXh eXhz ,eXh eXh] BeXh eXh neXh ,eXh eXh eXh ,eXhl eXh eXh ,eXh XeXh` eXh eXh eXh eXh+ eXhC eXhG ,eXh eXh eXh ,eXha eXh eXhd ,eXh eXhw eXh ,eXh! eXh eXh9 eXhb eXh eXh eXh #........##.############.# #######.########eXhQ  ................ ### #######.#######. ..# #........# #.# #.######## eXh #.# #.# #.# #.# #..S..... #.# #########Kinetic Grapnel eXh ..# ### S   adder (asleep) eXh eXh2911.4 (283.0)eXh6,24eXhYeXhkY _An adder comes into view.fXh<########. #######.########................ ##########.####### .. #........# #..####### #..# ..#######..S......######## .. ## fXhfXh]03.4 (1.0) fXhfXh8gXhU *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gXho3) S    You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.  The adder is heavily wounded.gXh8 #S.The adder hisses angrily.48--2--==4gXhǸgXhA* _The adder bites you.gXhh { *You hit the adder but do no damage.gXh'B  The adder is heavily wounded.The rocky spike skewers the adder!gXho` ' gXh4 &.gXh ----85.3 (0.9Kinetic GrapnelgXh _ _You kill the adder!gXhMI# #.# #.# gXhIc.  #######.#gXhIG. # gXhIz#........# .# gXhI3#.##gXhIF .# gXh Js#.# .# gXh-Jy#.## .# gXhOJ#.@.. .# gXhgJ#gXhyJ0#  gXhQgXhR6--6.3 (1.0gXhVgXhXhXhx# #.# #.# .  hXhx #######.#. # #..# # #.# # hXh/y#.# # #.## # hXh\y#..@. # # # hXhy hXhhXhA--7hXhhXh=hXh# #.#  #.#  .  hXhOa #.#.   #.#   #.#   #.# hXh  #.##  hXh#...  #  hXhv       hXh.     hXh^hXh%hXhw*T9=8hXh,hXh|.hXhM} #.#  #.#  .  #.#.  #.#  #.#  #.#  #.## #.... #        hXhChXhT3=9hXhhXhEhXhz d #.#  #hXh .#  .  #.#.  #.hXh #  #.#  #.# hXh  #.##. hXh #.... # hXhC #     hXhj %  hXh/ 7#hXh '20hXh hXh ] _Your spike launcher falls apart as you grow too distant to maintain it.hXh) 3hXhd* hXh, hXh@, hXh/ 50=hXhy0 hXh0 9=hXh21 hXh12 hXhh2 hXh2 D4=hXh2 hXhc4 hXh4 hXh4 D1=hXh55 hXho8 1 _HP restored.hXhe9 3hXh9 hXhL; hXh< hXh9< hXh< hXh> hXh0? hXhb? 9=hXh? hXhA hXh!B hXhnB #=hXhB hXh C hXhD hXhE hXh!F hXhF hXh H hXh.I hXhOI hXhI hXhiK hXhN BhXhPP hXhFQ ,hXhQ hXhS hXhuU ,hXhV hXhW hXhkX ,hXhX hXh*Z hXh[ ,hXhK[ hXh\ hXh] ,hXh^ hXh_ hXhe hXhf ,hXhf hXhVg hXhg hXhg hXh&h hXhh hXhi hXhi hXhj hXhk hXhl ,hXh&m hXhn hXho ,hXhip hXhq hXhr hXhs hXhMt hXhu hXhZv ,hXhv hXhx hXhx hXhy hXhy hXh{ hXh=| ,hXh~ ,hXh ,hXh΀ hXh~ hXhX hXh{ hXhׂ hXh2 hXh[ ,hXh˅ hXh hXh hXh hXhD hXh hXh ,hXh̋ hXhE hXh! hXhB hXh hXh hXh ,hXhM hXh hXh ,hXhÓ hXhg hXh ,hXh@ hXhݕ hXhT hXhg hXh hXh hXh hXh hXhK hXh# hXh hXhI hXh hXh4 ..............######.#.# ##.....# #........# #.#.# ##.....##############.#.# ##............................#.# ##......#######........########.# ##......# #........##.# ##......# ###########.# ###+###.####hXh A########.# # #.###.##......@................60.3 (40.0) ###.#...#########.# .............##...... ..#.#.######.##.##### hXh t#.#.#.# #.##.# #.#.#.# #.##.##### ..#.#.# #.##...... ###.#.######.######## hXh, 9....#........#hXhv hXh hXh< E _Done exploring.iXhRIiXhn................0.0).iXhriXhtiXhv iXhv?_Done exploring.iXh N# #.######.#.# .....# #.# #.#.# .....#.######.#.# .#.# ......#.#.# ......# #.# #.# ......# # #.# +###.#.#  #.###.##..#...#.## #. .#.#.######.# #.# .#.#.# #.# #.# .#.#.# #.# #..#.######.# # 1.3 (1 _jXh# #.######.#.# .....# #.# #.#.# .....#.######.#.# .#.# ......#.#.# ......# #.# #.# ......# # #.# +###.#.# #.###.##. #.#...#.## #. #.#.######.# #.# #.#.# #.# #.# #.#.# #.# #. #.#.######.# # jXh&$jXh$%&2jXhU(jXh)jXhd# #.######.#.# # #.# #.#.# #.######.#.# #.# #jXhJ.#.# # #.# #.# # # #.# +###.#.# .###.##. .#...#.## #.# jXhw.#.######.# #.# .#.# #.# jXh#.# .#.# #.# #. .#.######.# jXh2# jXhjXhɍ&3jXhFjXhѓkXh 3kXh@ kXh kXh kXh kXh kXh  kXh kXh> kXh kXh( kXh) kXh) kXht* kXh#3 kXh3 ,kXh3 kXh; kXhJ< ,kXh< kXhE kXhF ,kXhF kXhP kXhQ ,kXh/R kXhZ kXh[ kXh[ kXh\ kXhLd kXhDe kXh|e kXhe kXh^k kXhk ,kXhl kXh`s kXh~t kXht kXhLu kXh| kXh'~ kXhl~ kXhG kXhi kXh kXh' kXh kXhS kXh kXh: kXh kXhy kXh kXh kXh- kXhĤ kXhv kXh kXh~ kXhb kXh kXh kXh kXhͻ BkXhN kXh! kXh ,kXh kXhz kXh ,kXh% kXh kXhA kXh ,kXh kXh ,kXh[ kXh! kXh ,kXh kXh kXh ,kXh kXh kXh kXhN ,kXh kXh ,kXhK kXh kXh kXh! kXh kXh kXh# ,kXh kXh kXhU kXh kXh kXh% kXh ,kXh  kXh$ kXh[ kXh kXhD kXhD kXh ,kXh kXh kXh ,kXh kXh" kXhl$ ,kXh4% kXh) kXh&+ kXhX+ kXh', kXh0 kXh5 BkXhB7 kXh8 kXh8 kXhv9 kXhy= kXh= ,kXh> kXhA kXhB kXhB kXhC kXhG kXh3I ,kXhI kXhL kXhM ,kXhmN kXhR kXh`T ,kXhT kXhY kXhhZ ,kXhn[ kXh+_ kXhk` kXh` kXhXa kXhd kXhf kXhBf kXhf kXhj kXhk kXhk kXhdl kXhTo kXhp ,kXhp kXhQr kXhgs ,kXhs kXhv kXhgx ,kXhx kXhw| kXh} ,kXh~ kXhۀ kXhځ ,kXhH kXh> kXhm ,kXhZ kXh kXhV ,kXh2 kXh kXhߎ ,kXhP kXh kXhL ,kXh kXh kXh` ,kXh kXhؘ kXh ,kXh kXh^ kXh kXh kXhQ kXh kXh ,kXhӝ kXhs kXhݞ ,kXh/ kXh kXh) ,kXhx kXh: kXh ,kXhA kXhآ kXhV ,kXh kXh; kXh ,kXh! kXh kXh> ,kXh kXh kXh ,kXhd kXhe kXh ,kXhd kXh >..##....#######.. #####....# ......  #....##.......  #.############# #....<..  #.............# #....... #############.....# #.............##.....########....... ##########.##.................... .<..# #.##...@..#######8030.3 (67.0) ###.# #.##......# #.......  #.# #.##......# #######  #.# #.###+###.###### ###.######.# #.###.##............ kXh #..........###.#...###### #.#.....................#).......)...#.#.######.# #.##########.#.#.# #.#kXh kXh kXh lXh3lXhlXhQlXh,lXhlXhlXh,lXhlXhblXh,lXhlXh7 _You open the door.lXh3lXhlXh;@  There is an open door here.lXh5 _lXhlXh%lXhl,lXhlXhlXh,lXhlXhDlXh,lXh lXh lXh,lXhlXhlXh{,lXhlXhalXh,lXhlXhlXh;lXhflXhlXh|lXh,lXh!lXhj#lXh$,lXh&lXh'lXh>),lXh'*lXh+lXh,,lXh-lXh.lXh/,lXh0lXh1lXh2,lXhY3lXh4lXh5,lXh6lXh[8lXh:,lXhP;lXh<lXh=,lXh>lXhC########......##.# ..........%...##.#### .######....>..##....# .#......#.######....# .###..#.#.# #....# .#<...#.#.# #.############# #.#..#.#.# #.............# .#.#..#.#.##############.....# #......#.......##.....####51.3 (21 .#.##################.##.. ##..........<..# #.##......#..##########.# #.##......#  #..# #.# #.##......# lXhD #..# #.# #.###'###.###   #..# ###.######.# #.###.##.   #..# #..........###.#...###   #.................... lXhGlXhHmXh3mXhmXhImXhǡXmXhc,mXhXmXhnmXhmXh,mXhհmXhmXh߳mXh mXhmmXhmXh,mXhZmXhmXh,mXh:,mXh,mXhmXh~mXhb,mXhmXhmXh,mXhmXhHmXh,mXhmXhQmXh,mXhmXh #......# #.#.##....<...#...#  ## #.#.##........#...#  ###.#### #.#.######)##.#...#  #.# #.......##.##.#...#  #.########..........#......#  #.....>.............####...#  ###########.........# ##### #########......##.#  #......##.#### 64.3 (13 #.....>..##....#  #.#......#.######....#  #.###..#.#.# #....#  #.#<...#.#.# #.########## #.#.#..#.#Xh7m.# #........... #.#.#..#.#.##############.. ###.#......#.............##... #...#.##################.##mXh mXhmXh1T _You see here a quill talisman.nXh23nXhE4nXh@nXhCnXhD$ _nXh.I,nXhDK,nXhLnXhNnXhQ,nXhyRnXh>TnXh_V,nXhWnXhCYnXh[,nXh[nXhb^nXh_,nXhj`nXhKiXnXh,n  #.########.#..########.   ###'#### #.#..#........   #......# #.#...........   #......# #.#.##....<...   #......# #.#.##........   ###.#### #.#.######)##.   #.# #.......##.##.   #.########..........#..   #.............###71.3 (7.0)   ###########.........#   #########......##.#   #..........%.##.###   #.######....>..##....   #.#......#.###### nXhn[  #.###..#.#.# #.   #.#<...#.#.# #.###   #.#.#..#.#.# #.nXhpnXh vnXh(wc _There is a stone staircase leading down here.oXhoXh?Read which item? Scrolls  p - a scroll of revelation  r - a scroll of vulnerabilityv - a scroll of identify  w - a scroll labelled CEGGISCH DEODA [!] read|quaff[?] describe selectedpXhzpXhpXh+ #.########.#..########. krazycure the Tinkerer  pXhxU###'#### #.#..#........ Gnoll  #......# #.#........... Health: 51/51 ========================  pXh0#......# #.#.##....<... Magic: 24/24 ========================  #......# #.#.##........ AC: 7Str: 11  ###.#### #.#.######)##. EV: 10pXhInt: 15  #.##.......##.##. SH: 0Dex: 10  pXhM #.########..........#.. XL:  7 Next: 98% Place: Dungeon:5  #.....@.............### Noise: ---------  Time: 8071.3 (0.0) pXh" ###########.........#g) +3 dagger (drain)  #########......##.#Cast: Kinetic Grapnel  pXhr&#..........%...##.###  #.######....>..##....  #.#......#.######....   #.###..#.#.# #....   pXh#.#<...#.#.# #.###   #.#.#..#.#.# #....  _Done exploring. _Done exploring. _You open the door. _There is an open door here. _You see here a quill talisman. _There is a stone staircase leading down here.pXh&  pXhAAs you read the scroll labelled CEGGISCH DEODA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.pXh+2.3 (1pXh#pXh4 _It was a scroll of immolation.qXhRead which item? Scrolls  p - a scroll of revelation  r - a scroll of vulnerabilityv - a scroll of identify [!] read|quaff[?] describe selectedqXhf qXh  #.########.#..########. krazycure the Tinkerer  ###'#### #.#..#........ Gnoll  #......# #.#........... Health: 51/51 ========================  #......# #.#.##....<... Magic: 24/24 ========================  #......# #.#.##........ AC: 7Str: 11  qXh ###.#### #.#.######)##. EV: 10Int: 15  #.##.......##.##. SH: 0Dex: 10  qXh n#.########..........#.. XL:  7 Next: 98% Place: Dungeon:5  #.....@.............### Noise: ---------  Time: 8072.3 (0.0)  ###########.........#qXhj g) +3 dagger (drain)  #########......##.#Cast: Kinetic Grapnel  #..........%...##.###  #.######....>..##....  #.#......#.######....   #.###..#.#.# #....   qXh #.#<...#.#.# #.###   #.#.#..#.#.# #....  qXh _There is an open door here. _You see here a quill talisman. _There is a stone staircase leading down here.  qXh As you read the scroll labelled CEGGISCH DEODA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.qXh qXh Identify which item? (\ to view known items) Potions (select first with !)  e - an orange potion qXh4  s - a grey potion[?] describe selectedrXh^rXh\erXhj0 #.########.#..########. krazycure the Tinkerer  ###'#### #.#..#........ Gnoll  #......# #.#........... Health: 51/51 ========================  #......# #.#.##....<... Magic: 24/24 ========================  #......# #.#.##........ AC: 7Str: 11  ###.#### #.#.######)##. EV: 10Int: 15  #.##.......##.##. SH: 0Dex: 10  rXhk#.########..........#.. XL:  7 Next: 98% Place: Dungeon:5  #.....@.............### Noise: ---------  Time: 8072.3 (0.0)  ###########.........#g) +3 dagger (drain)  rXhlm#########......##.#Cast: Kinetic Grapnel  #..........%...##.###  #.######....>..##....  #.#......#.######....   #.###..#.#.# #....   #.#<...#.#.# #.###   #.#.#..#.#.# #....  _There is an open door here. _You see here a quill talisman. _There is a stone staircase leading down here.  As you read the scroll labelled CEGGISCH DEODA, it crumbles to dust.  rXhNldThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.rXh|]  As you read the scroll of identify, it crumbles to dust.rXhc~+3.3 (1rXhrXh3 _s - a potion of enlightenmenttXh& tXh' tXh], tXh- tXhd QvXho3vXhXvXh.,vXhXvXh,vXhvXhj,vXhSvXh,vXhvXhB,vXhVvXh(,vXhvXh6,vXhvXhV,vXh+vXh,vXhvXhvXhvXhvXhvXhvXhvXh3vXhKvXh*vXhvXhvXh\vXhvXhvXhvXh,vXhvXhvXhEvXhvXhvXhHvXh1vXhtvXhvXhvXhIvXhvXh0vXh,vXhpvXhvXhvXhvXhvXh3vXhvXhuvXhvXhvXhvXhvXhvXhvXhvXhnvXh,vXh vXhKvXhbvXhvXhvXhvXhvXhvXhvXhvXh,vXhRvXhvXhvXh\vXhvXhvXhIvXhU,vXhvXh,vXh;vXhvXh$vXhvXhX,vXhvXhvXhvXhvXhvXh vXh vXh ,vXh vXhm vXh vXh vXh vXh vXhvXhHvXh]vXhvXhqvXhvXhvXh,vXhvXhvXhvXh<vXh,vXhvXh,vXhvXhvXhvXhvXhvXhvXhvXhvXhvXh vXhX,vXh vXhG#BvXh#,vXh&vXh&vXh&vXhW'vXh(vXh(vXh)vXhf+,vXh,vXhd-vXh-vXhK.vXh/vXh/vXh+0vXh1,vXh1vXh2,vXh=3vXh7,vXh9vXhF;,vXh;vXh=,vXh=vXhP?,vXh?vXhMA,vXhAvXhD,vXhEvXhxFvXhFvXh5GvXhH,vXhIvXhK,vXh!LvXhuMvXhMvXh)NvXhO,vXhPvXhTnvXhUvXhVvXhVvXhWvXhNY,vXhBZvXh[,vXhR\vXh]vXh]vXht^vXh_vXh_vXh`vXhb,vXh8cvXh|d,vXh4evXhfvXhfvXhngvXhHi,vXh2jvXhk,vXhlvXhmvXhmvXhnvXhovXh pvXhpvXhrvXhrvXhsvXhtvXhtvXhuvXh3w,vXhwvXhKy,vXh zvXhL{,vXh|vXh},vXh~vXhR,vXh vXh,vXh݂vXhI,vXh>vXh,vXhvXh_vXhvXhsvXhA,vXh*vXh,vXhvXhj[ ....172.3 (99.0)..vXhZ% _You start waiting.vXh-3.3 (100.0)vXhavXhf# _Done waiting.vXhS;vXh.XvXhIvXhvXhvXh,vXh vXh<"vXhp"vXh-#vXh$vXh %vXh;&vXh'vXh'vXh(vXh-*vXhU*vXho+vXhR-,vXh;.vXh/vXh!0vXh1vXh2,vXh3vXh?5vXhv5vXhY6vXhpCBvXhJvXhahvXhcnvXhdvXhf,vXhs`vXhOu,vXhbyXvXhDz,vXhzvXhU|,vXh|vXhH~,vXhXvXhvXhvXh܃vXh,vXh8vXh&vXhvXhfvXh܉,vXhvXhk,vXh:vXh,vXhhvXh,vXhvXh,vXhvXhY,vXh vXhzvXhvXh@vXhvXhvXhvXhvXhțvXhyvXh,vXhAvXho,vXh'vXhgvXhvXhVvXhߣ,vXhvXh,vXhvXh֧vXhvXhvXht,vXhīvXhe,vXhvXhFvXhvXh2vXhvXhͲvXh{vXh,vXhvXhBvXh,vXhvXh!,vXh-vXh,vXhvXhvXhvXhvXh,vXhHvXh,vXhpvXh,vXhvXhV,vXh&vXhb,vXhvXh,vXhvXh,vXhvXhvXh%vXhvXhvXh#vXhvXhKvXhyvXh3vXhvXh,vXhBvXh,vXhzvXh,vXhBvXhXvXh,vXhuvXh,vXhvXhA,vXhvXh],vXhvXhvXhvXhvXh,vXhvXhH,vXhvXh\vXhvXhvXhyvXhvXh@vXhn 272.3 (99.0) _You start waiting.vXh-3.3 (100.0)vXht vXh^# _Done waiting.vXhM vXh vXhvXhvXh,vXhNvXh,vXhvXh,,vXhvXh5,vXhFvXh ,vXhvXh!vXh!vXh"vXh#vXh$vXh$vXht&vXh&vXh'vXh(vXh)vXh)vXhx+,vXh,vXh.vXh5.vXh.vXh0vXh0vXhy1vXh2vXh13vXh3vXhs5vXh5vXh:XvXhQ:,vXh0;vXh=,vXh:>vXh?,vXh@vXh3B,vXh&CvXh`E,vXh*FvXhG,vXhjHvXhLBvXhnM,vXhDNvXhOvXhOvXhPvXhR,vXhTvXhUvXhUvXhVvXhWvXh0XvXh3YvXhZ,vXh[vXh],vXh ^vXhucvXh\eXvXhevXhevXhf,vXh gvXhg,vXh)hvXhh,vXhivXhj,vXhyjvXhOk,vXhkvXhtl,vXhlvXhm,vXh nvXhnvXhovXhmovXhp,vXhqvXhs,vXhUzvXhz,vXhV{vXh{,vXhs|vXh},vXh}vXh8~vXh_~vXh~vXh^,vXhvXhvXhvXhɁvXh,vXhvXh,vXhvXh,vXhJvXh,vXh(vXhڇ,vXhBvXhvXhvXhYvXh+vXhvXhvvXhHvXhzvXȟvXh{,vXhvXhvXhӎvXhvXhΏ,vXhFvXh,vXh^vXh̒,vXh1vXh,vXhovXh(,vXhvXhEvXhpvXhvXhBvXh,vXhvXh,vXh*vXh՚vXhvXhQvXh,vXhvXh,vXhvXhz,vXhvXh,vXh+vXhP,vXhĢvXhvXhvXh[vXh,vXhvXh,vXh_vXhi,vXhhBvXhvXhy,vXhvXhvXhvXhNvXhj,vXhvXhb,vXh4vXh,vXh vXh,vXhvXhߵ,vXh(vXh,vXhvvXhc,vXhvXh,vXhvXh,vXh:vXh ,vXhvXhvXhοvXhtvXhm,vXhvXh,vXh@vXhn 372.3 (99.0) _You start waiting.vXh-3.3 (100.0)vXhvXh1 _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.vXhc$ IvXh% ,vXh* vXh+ vXh, ,vXhf. vXhG vXhSH ,vXh'J BvXhJ vXhK vXhKL vXhM vXhMN vXhN vXhDO vXhqP vXhP vXhsT XvXhYU vXhU vXh V vXhW ,vXhMX vXh{Y vXhY vXhGZ vXh[ ,vXh\ vXhc] vXh] vXh&^ vXh_ vXh_ vXhS` vXhc BvXhd ,vXhBe vXhvf ,vXhg vXhLo vXho vXhp ,vXhq vXhr vXhr vXhs vXh~ JvXhV BvXh. vvXhݏ BvXhP &vXh vXh vXhf ,vXh vXh ,vXha vXh` BvXh ,vXh5 vXhp vXh vXh vXh ,vXh vXh3 ,vXh vXh ,vXh vXh ,vXh vXh vXh vXh vXh ,vXh vXh vXh vXh vXh ,vXh vXh ,vXhp vXh ,vXh vXh ,vXh vXh ,vXh vXh vXh vXh vXh ,vXh vXh vXh' vXh vXh ,vXh vXh BvXh ,vXh vXh ,vXh vXh vXhC vXh vXhO vXh vXh vXh ,vXhz vXhI m472.3 (99.0) _Done waiting. _You start waiting.vXh PDone waiting. _You start waiting.vXh] _Done waiting. _You start waiting.vXh -3.3 (100.0)vXh vXh _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.vXh6 -Done waiting.vXh vXhv vXh vXhٕ vXhϙ XvXh) vXh ,vXha vXh؝ vXh vXh vXhT vXh ,vXhI vXha vXh vXh ,vXhL vXh vXh vXh vXhX vXhq vXhͦ vXh vXhŧ vXhG vXhQ ,vXh̩ vXhx vXh vXh- vXh vXh vXhe vXh" ,vXh vXh; vXhd vXh vXh vXh vXh( vXh% vXhv vXh vXh ,vXhȶ vXhg vXh vXhN vXhY vXhr vXh vXh vXhͻ vXhP vXh vXh= vXhȽ vXh ,vXh vXh ,vXh vXh vXh vXh$ vXh vXh vXhR vXh: vXh_ vXh vXhZ vXh| vXh7 vXh vXh/ vXh] vXh vXh& vXhy vXh, ,vXh vXhB vXhn vXh vXhk vXh vXhS vXh ,vXh vXh ,vXh vXhc ,vXhW vXh vXh vXh vXh ,vXhr vXh0 ,vXh vXhJ ,vXh vXh vXhV vXh vXh vXh vXh vXh@ ,vXh vXh> ,vXh vXh ,vXh vXh ,vXh vXh; vXhu vXh vXh\ ,vXh vXhR <vXh vXh7 ,vXh vXhC ,vXh vXhK ,vXh vXh ,vXh vXh ,vXh vXh ,vXhY vXh vXh vXh vXh ,vXh vXh] ,vXh vXh ,vXhy vXhM ,vXh vXhi ,vXh vXh ,vXh vXh4 vXhb vXh. vXh ,vXh ! BvXh[! vXh" vXh" vXhm# vXh % vXh;% vXh& vXh\' vXh' vXh>( vXh) vXh) vXh]* vXh+ vXh+ vXh - vXhR. ,vXh:/ vXh}0 vXh0 vXhV2 vXhQ3 vXh~3 vXhj4 vXh5 ,vXh6 vXh8 ,vXh9 vXh: ,vXh?; vXh< ,vXh= vXh> ,vXh? vXhA ,vXhB vXh D ,vXh-E vXhI nvXhI vXhdK ,vXh L vXhN BvXhP ,vXhQ vXh$V BvXh ] vXh2p 572.3 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.vXh)t -3.3 (100.0)vXhu vXhw _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.wXhhIwXhmwXhtwXhQuwXhv,wXhYwwXh y,wXhywXh{,wXhL|wXh},wXh~wXh,wXhwXh(,wXhwXhք,wXhwXh,wXhwXh,wXhwXh ,wXhwXhr,wXhwXhfwXhwXh>wXh,wXhwXhٓwXhywXhUwXhwXhܖwXhޗwXh,wXhwXh՜,wXhwXhr,wXhwXhp,wXh2wXh,wXhwXh,wXhRwXhШ,wXhiwXh,wXhwXh,wXh+wXh,wXhwXh,wXhIwXhwXh#wXhwXh~wXhwXhbwXh,wXhwXh,,wXhwXh_,wXhMwXh,wXhYwXhD,wXh#wXh,wXhjwXh,wXhwXhXwXh wXhwXh8,wXhuwXh,wXh wXh,wXhwXhH,wXhBwXhE,wXhxwXh,wXhwXhj,wXhIwXhwXhwXhwXhi,wXh2wXhwXhwXhwXh.wXh[wXh%wXh,wXhwXhO,wXhwXhwXh,wXhwXh,wXhwXh,wXh{wXh,wXhwXhs,wXhwXh,wXhwXhx,wXh*wXh,wXhwXhQ,wXhFwXh,wXhwXhnwXh"wXhQ$wXh$wXh$wXh%wXh;'wXha'wXh(wXh),wXhv*wXh,,wXh,wXh#.,wXhv/wXha0wXh5wXh6wXh8,wXh8wXhG:,wXh ;wXh<,wXhL=wXh?,wXh?wXh@,wXhAwXhDC,wXh DwXh|E,wXhFwXhfH,wXhIwXhJ,wXhfKwXhL,wXhMwXh-O,wXhEPwXhQwXhUwXhYwXhc,wXhkwXh#lwXhm,wXhlnwXho,wXhpwXhq,wXhrwXh t,wXhtwXhvBwXh672.3 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.wXh*wXhe-3.3 (100.0)wXhwXhؑ _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.xXh`xXh14.0)xXh]xXh~ ######### ........# ........####### 6 ..  ......c........  ....^..........  ............... #.##.#####..### . #. ..#c   centaur (asleep) # .# ## xXhxXhxXhBD5.0 (1.7Kinetic GrapnelxXhxXht _You climb downwards. _There is a stone staircase leading up here.yXhcc  You climb downwards. _There is a stone staircase leading up here.  The helpless centaur fails to defend itself.  You impale the centaur!!  The centaur is almost dead.  The centaur barely misses you.yXh3=9 (0.9yXh%yXh? _The centaur kicks you but does no damage.yXhP  You hit the centaur. You drain the centaur.yXhhD)yXhyXhOkrazycure the TinkererGnollHealth: 52/52 ========================Magic: 24/24 ========================AC: 7Str: 11#########EV: 10Int: 15........#SH: 0Dex: 10........#######XL:  7 Next: 117% Place: Dungeon:6.......@.......Noise: =--------  Time: 8676.8 (0.9)......)........g) +3 dagger (drain)....^..........Cast: Kinetic Grapnel...............#.##.#####..###. #. ..##.###Your Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!Your Throwing skill increases to level 3!Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!Throwing skill increases to level 3!ArmourShieldsUnarmed CyXh/ ombat skill increases to level 3!Evocations skill increases to level 3! have reached level 8!yXh&/  --more--zXh>8/585/25118 8% Kinetic GrapnelzXhzXhиO _You feel agile.Xh2} |## .# .#.<......).....^..#.##.#####..#. # ..#.##Xhf XhK <-7.8 (1.0 _Xh Xh֏ Xh ######### ..# .#.<.#......).#....^.#.##.##.#####..#. #.# Xh%Xhm)@-8Xh9XhXh Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy19% 2b - Frozen RampartsIceXh=)36% 3  c - Ozocubu's ArmourIce36% 3  d - Sigil of BindingHexes36% 3  e - Summon Ice BeastIce/SummoningXh36% 3  f - Forge Blazeheart GolemFire/Forgecraft38% 4  g - Forge Lightning SpireAir/ForgecraftXh38% 4  h - Ignite PoisonFire/Alchemy77% 4  i - Summon Seismosaurus EggSummoning/EarthXh77% 4  j - Metabolic EnglaciationHexes/Ice98% 5  k - Summon Mana ViperHexes/SummoningXh 98% 5  l - Diamond SawbladesForgecraft100% 7  m - Sphinx SistersHexes/SummoningXhJZ100% 7  n - Summon HydraSummoningXh100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXh,Xh2Xh:krazycure the TinkererGnollHealth: 58/58 ========================Magic: 25/25 ========================AC: 7Str: 11#########EV: 11Int: 15........#SH: 0Dex: 11Xh:........#########XL:  8 Next:  8% Place: Dungeon:6.......<.@......#Noise: ---------  Time: 8678.8 (0.0)......).........#g) +3 dagger (drain)....^...........#Cast: Kinetic Grapnel................#Xh::#.##.#####..#####. #. ..##..#.##Xh$;Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!Your Evocations skill increases to level 3!You have reached level 8! _You feel agile.Xh;XhBP  Okay, then.XhLXhVPXh8R. _XhFIXhXhXhvP _XhšXh,XhXhXh,XhAXh*Xh,XhXhXhX,XhzXhXh,XhzXhwXh,XhXh`Xh,XhXhXh,XhXhXh,XhXhzXh,XhXhXhB,XhXhaXhXXhXhXhXhXXh,XhXh<Xh,XhXhbXhXhXhPXh4XhXh XhyXhXhHXhXhXhXh,XhXh Xh2 ,Xh XheXh~XhXh"Xh XhXhXhXhZXh#T#.##.##..#.. #....##.##.. #..#....#.# ##.....###.l #..##..# #. #.#....# #. ##...##.# #.###...## .# #.@....## .# ####..##  #..# Kinetic Grapnel ∆ ##.# #.# ..#l   iguana (asleep) ... ...XhB+} 701.8 (23.0)  An iguana comes into view.Xh(1`.llXh44=2.8 (24Xh8Xh;0 _The iguana hisses angrily.Xh6=  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..l#3--=3.8 (1.0)  _You shape a spike launcher from a nearby wall.Xh 6#.##.##..# .. #....##.## .. #..#....# .# ##.....### .. #..##..# #. #.#....# #l ##...##.# #.###...## .# #..@...## .# ####..## #..# ∆ ##.##.#..#......Xh! Xh1 n.ll   iguanaXh /--4Xh2 Xh Xh#  #.##.##..#  krazycure the Tinkerer .. #....##.##  Gnoll .. #..#....#  Health: 58/58 ======================== .# ##.....###  Magic: 22/25 =====================--- .. #..##..#  AC: 7Str: 11 #. #.#....#  EV: 11Int: 15 #. ##...##.#  SH: 0Dex: 11 #l###...## .#  XL:  8 Next:  8% Place: Dungeon:6 #.*@...## .#  Noise: ---------  Time: 8704.8 (0.0) Xh) ####..##  g) +3 dagger (drain) #..#  Cast: Kinetic Grapnel ∆ ##.#  #.#  ..#  l   iguana ...  ...  _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)Xhk#.##.##..#krazycure the Tinkerer.. #....##.##Gnoll.. #..#....#Health: 58/58 ========================.# ##.....###Magic: 22/25 =====================---.. #..##..#AC: 7Str: 11#. #.#....#EV: 11Int: 15#. ##...##.#SH: 0Dex: 11#*###...## .#XL:  8 Next:  8% Place: Dungeon:6#.*@...## .#Noise: ---------  Time: 8704.8 (0.0)####..##g) +3 dagger (drain)#..#Cast: Kinetic Grapnel∆ ##.h40m##.#..#l   iguana...... _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)Xh`Xh4!K.lXhY"3=5.8 (1Xh=9  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit) _The kinetic grapnel misses the iguana.Xh. *(very drained)  You hit the iguana but do no damage. You drain the iguana.Xhn  The iguana is lightly wounded.  The rocky spike skewers the iguana.Xh{ lThe iguana is lightly wounded.6-=6.7 (0.9 _The iguana bites you.Xh | *You hit the iguana but do no damage.Xh&b L `  The iguana is lightly wounded.Xh el7.5 (0.8XhY  _The rocky spike misses the iguana. The iguana closely misses you.Xhr  #.##.##..#  krazycure the Tinkerer .. #....##.##  Gnoll .. #..#....#  Health: 56/58 =======================- .# ##.....###  Magic: 21/25 ====================---- .. #..##..#  AC: 7Str: 11 Xhĭ#. #.#....#  EV: 11Int: 15 #. ##...##.#  SH: 0Dex: 11 #.###...## .#  XL:  8 Next:  8% Place: Dungeon:6 #.l@...## .#  Noise: ==-------  Time: 8707.5 (0.0) ####..##  g) +3 dagger (drain) #..#  Cast: Kinetic Grapnel ∆ ##.#  #.#  ..#  l   iguana (very drained) ...  ...  _The rocky spike misses the iguana. The iguana closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:Xh  Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, heavily drained, 81% to hit)XhS #.##.##..#krazycure the Tinkerer.. #....##.##Gnoll.. #..#....#Health: 56/58 =======================-.# ##.....###Magic: 21/25 ====================----.. #..##..#AC: 7Str: 11#. #.#....#EV: 11Int: 15#. ##...##.#SH: 0Dex: 11#.###...## .#XL:  8 Next:  8% Place: Dungeon:6#.l@...## .#Noise: ==-------  Time: 8707.5 (0.0)####..##g) +3 dagger (drain)#..#Cast: Kinetic Grapnel∆ #hV l40m#.##.#..#l   iguana (very drained)......  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, heavily drained, 81% to hit)  The kinetic grapnel hits the iguana but does no damage.Xh 8*Xh  Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, heavily drained, 81% to hit)  The kinetic grapnel hits the iguana but does no damage.  The iguana is lightly wounded.rocky spike skewers the iguana.Xh+ lThe iguana is moderately wounded.Xh, 4-2=8.5 (1Xh`2 Xh5 + _The iguana bites you.Xh s *You barely miss the iguana.Xhi  The iguana is moderately wounded.The rocky spike skewers the iguana!Xh lThe iguana is severely wounded.Xhn[5-9.4 (0.9XhXhS _The iguana barely misses you.XhT *You hit the iguana but do no damage. Your bite misses the iguana.Xh-  The iguana is severely wounded.The rocky spike skewers the iguana.Xh lThe iguana is almost dead.10.2 (0.8 _The iguana bites you but does no damage.Xha8  You hit the iguana.Xh1.Xh=12-1.1 (0.9Kinetic GrapnelXhXhFJ _You kill the iguana!Xh < #.##.##..# .. #....##.## .. #..#....# .# ##.....### .. #..##..# #. #.#....# #. ##...##.# #.###...## .# #.@....## .# ####..## #..# ∆ ##.# #.# ..# ... ...Xh6#XhuV--2.1 (1.0XhXhXhסXh96=3=7=Xh=4=XhCBXh^ - _You start resting.Xh+9.1 (7XhZ8=20.1 (8XhXhY" _HP restored.XhM3Xh]NXhbPXhU=XhU,XhFVXh]_ _You start resting.Xhd+3.1 (3Xhreu=5=4.1 (4XhiXhl% _Magic restored.Xh@3XhAXhdEXh,GBXhJXhK,XhoKXhMXh)O,XhOXhQXhY................>... #.##.#####..###.....## . #.##.....#.....#. #.##.##..#....... #....##.##....... #..#....#.......## ##.....###........# #..##..# #@# #.#....#7.1 (3 #.# ##...##.#XhZu#.###...## .# #......## .#####..###..#∆ ##.# #.#..#XhD`XhbG=8.1 (4Xh)gXhh; _Found a stone staircase leading down.XhmIXhXh,Xh XXhXhXh XhXhBXhM _You now have 336 gold pieces (gained 6).Xh3XhXhXh!,Xh4"Xh>$Xhs%Xh%Xh&Xhm'Xh-XXho.Xh2nXh#3Xh5Xh6,Xh7XhU9Xh;,Xhc;Xh8=Xh>,XhQ?Xh@XhKB,XhBXhEXh+FXhRFXhFXhHXhhJ,XhKXhMXhN,Xh#OXhnQXh S,XhSXhYUXh1[XXh[,Xh\Xh^Xh5`Xht`XhaXh cXhhe,XhfXhiXh8kXhkkXhflXhSnXhp,Xh^rXh|v,XhvXhwXhn{,XhB|XhlN _You now have 348 gold pieces (gained 12).XhXhOXhXhXh\,XhHXhXhB,XhKXh*Xh,XhXhXh,XhXhR#.# ##.... # #.# ###........# ###.# ##..........# ###...###..#........## ##Xh #.### ##.#.....###........# #......##....####.......###.# #..###......## #.####### #.# ##.........#######......# #.###..####.........#@......# #......#..##.##..........# ####..##.# #.............. #..##. #..#..##...###. Xh!∆ ##.#. #....## #..# #.##. ###.## ......##..# #.##.Xh ...##... .# ....###...#Xhө065.1 (37.0)Xh,6.1 (38XhnXhR _v - a clear potionXh Xh Xh+ ,Xhw Xh Xh nXh Xh ,Xh8 Xh nXh= ,XhN Xh Xh) XhC....##....####.......###.# #.#.. ###......## #.####### #.# ##... .......#######......# #.###...# ###.........#.......# #......## .##.##..........#######..## #.# #................ #..# #. #..#..##...###.. ) ##.#  #....####..###.... #.#  #. ###.## #.. ..# 71.1 (5.0) #..# ##.##..... ...  ##... #.# ...> ...  ###....# .. #... . ##Xh.# #.# #.# XhCXh+2.1 (6Xh XhG _Found a club. Found an escape hatch in the floor.XhI_XhNBXhXXh\,Xh]Xh`Xha,XhcXhdXhf,XhgXhmBXhgnXhOrXht,XhvXhzXhc|,Xh}XhXhBXhXhXhXh ,Xh3XhXh[,Xh4XhUXh,XhXhΖXh,XhXhzXhXhaXhXhJXhXhBXhBXhXh3,XhXh׭Xh?  ##....##.###...>..#...  ###....###......#.  #....#........  ##.#..........  #.##.......##  XhԷx#.##.#.....#  #.#....#.#...  #...#....###.  #.@####..#  #......# ..# Xh #.........# .... ..........# #####........####.......5   shadow imp (asleep)XhD#......#.#........5Xh087.1 (15.0)Xh,8.1 (16Xh!Xh5] _A shadow imp comes into view.XhOXhXhXhXh^  ###....###......#.  #....#.......#.#....... #.##.......###.#.....# #....#.#.....#....######..####..# Xh0_ #...@..# #...... ##### ###. #...5#.##..Xhf Xhi 19.0)Xho Xh r Xh0_ #....#.. ##.#.......... #.##.......## #.##.#.....# Xh1#.#....#.#...#...#....###. ###..####..# .##......# ..# #.......@.# ......# ###### # #......#Xh1#..5#....#.##..#.##. .# .Xh:Xh!@Xh.H 90XhnLXhSXh(M#.#.. #.##### #....#.#.....#....######..####..# .##......# #......XhM #####  ###.. ..#.....5...XhM#.##...###. .# .... #. .. _..XhZ  Found an iron altar of Okawaru.  The shadow imp shouts, "Take thy face hence, thou paunchy hasty-witted  gudgeon!"Xh~\Xhbd7 5Xhd.OO   ogre5   shadow imp  You hear a shout! You hear a bark!XhfG===1Kinetic GrapnelXhTlXhsx _An ogre comes into view. It is wielding a +0 giant club.Xh.### #.##.#.....# #.#....#.#...Xh#...#....###. ###..####..# .##......# ..# #.........# ......# ###### #Xh..# #......#5....##.......#....#O##...###.##...# .#. #.... _# ##..# ...#XhҤXhв**Xh~ n  The shadow imp gestures at you.Xh XhM P@O.XhF _5-----2Xh Xh 4 _Pain shoots through your body!Xh#.... #.##.......## #.##.#.....# #.#....#.#... #...#....###. ###..####..# .##......# ..# #.# .... ..# ###.# ###.........#  #......#5....# #.....O....... #....#.##...## #.##...# ....# #. #.... _...# ##..# ...#XhT5O#..XhB---3XhXhN....###.#....###.#.....# #....#.#.. #...#....###. ###..#### .### #.... ..#####..# ##.5..#O#.....#............#.##...###...# ....#. #.... _...Xh!`5O...4Xh###....####. #....#........##.#.......... #.##.......## #.##.#.....#Xh( #.#....#.#... #...#....###. ###..####..# .##...@..# ..# #.# .... ...# ###Xhac.......5####....O....# ##.....# #.............Xh #....#.#### #.##...# ....#XhXh/XhQ5O..Xh&5XhdXhQ ##....##>..#...###....###......#....#.....##.#..........#.......####.#.....# #....#.#.. #...#....###.Xh  ###.@#### .### #..# .... ..5.# #####......O.###...# #.....#............#.##...#Xh_ Xh XhL Xh 35O..h   hound (wandering)h5   shadow impXh @6=-XhN 6Xh Xhy X _A hound comes into view.Xh9 #..## ##.##.......#...##....##.###...>..#...###....###......#. #....#..##.#.......... #.##.......## #.##.#.....# #.#....#.#... #@..#....###.Xh ###..####..# .##......# ..# #......5..# .... .......O..# #####.# ###.........# 5   shadow imp ##.....# #........h....XhD∆5.7XhMXh-Xh#. ###.## #....#..## ##.##.....##....##>..#...###....###......#....#...##.#.................###.#.....#  #@#....#.#..∆ #...#....###.Xhp ###..#### .##..5...# ..##.........# ...........O#####..# ##...##.....#XhXhU:O.Xh n  The shadow imp gestures at you.XhwXh&8XhƙXh1- _You struggle to resist.XhO . #....####..#####. ###.## #....#..## ##.##.....Xhe##....##>..#...###....###....###.#....##.#.....#  #.#....#.#..XhQt∆ #...#....###. ###..#### .##..5...# ..#Xh1#.....O...# .... ..........# #####..#Xh2##Xh/,XhfXh*5OXh#..Xh#7Xh=;=9XhXh_Xh   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhq #5O..3--==800Xhg Z _You shape a spike launcher from a nearby wall.Xhy #. #..#..##.)  . #....####..#####. ###.## #....#..#####.##.....##....##>..#...###....###....###.#....###.#.....#  #.#....#.#..∆ #5O.#....###. ###..#### .##......# ..# #.# .... ..........# #####Xh# 7*XhWF  The rocky spike skewers the ogre.Xh,XhU5O.Xh/--1XhXhw2 _The ogre is lightly wounded.XhR3*Xh&v  The rocky spike skewers the shadow imp.Xhx,Xh8!5XhdOXh.XhNXh)=-Xh2XhIy _The shadow imp is severely wounded.Xh+  You hit the shadow imp..*Xh^  You kill the shadow imp!The rocky spike skewers the ogre!Xh N.OXh; 58=Xh $9 (0.8Xh Xhv \ _The ogre is heavily wounded.Xh  #. #..#..##...###...)..##.#  krazycure the Tinkerer  . #....####..###......##.#  Gnoll  #. ###.## #...........#..#  Health: 58/58 ======================== #..#####.##.......#...  Magic: 22/25 =====================--- ##....##.###...>..#...  AC: 7Str: 11 ###....###......#.  EV: 11Int: 15 #....#........  SH: 0Dex: 11 ##.#..........  XL:  8 Next: 12% Place: Dungeon:6 #@##.......##  Noise: =--------  Time: 8802.9 (0.0) #*##.#.....#  g) +3 dagger (drain) #O#....#.#...  Xhm {[33mCast: Kinetic Grapnel ∆ #...#....###.  ###..####..#  .##......# ..#  O   ogre #.........# ....  ..........# ###  ##........# _The ogre is heavily wounded.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit)Xhm #. #..#..##...###...)..##.#krazycure the Tinkerer. #....####..###......##.#Gnoll#. ###.## #...........#..#Health: 58/58 ========================#..#####.##.......#...Magic: 22/25 =====================---##....##.###...>..#...AC: 7Str: 11###....###......#.EV: 11Int: 15#....#........SH: 0Dex: 11##.#..........XL:  8 Next: 12% Place: Dungeon:6#@##.......##Noise: =--------  Time: 8802.9 (0.0)#*##.#.....#g) +3 dagger (drain)#O#....#.#...Cast: Kinetic GXhnrapnel∆ #...#....###.###..####..#.##......# ..#O   ogre (grapneled)#.........# ..............# #####........#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit)  The kinetic grapnel hits the ogre.Xh9*Xh Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit)  The kinetic grapnel hits the ogre.  The ogre is severely wounded.rocky spike skewers the ogre!XhS'O.3=3.9 (1 _The ogre is almost dead.Xh_V  The grapnel guides your strike. You hit the ogre.Xhg2)Xhe 6-234.7 (0.8Kinetic Grapnel _You kill the ogre! _Your Spellcasting skill increases to level 6!XhD1XhkVx . #....####.#. ###.## #...... #..#####.##.#....##.###...> ###......#.  #.....#.#.. #.##### .#....#.#...∆...#....####.......####.........#-5.7 (1.0 _XhYXhb Xhbm_You see here a +0 giant club.XhIXh,XhVBXhXh!XhZ"54=Xhz"XhE$XhO',XhF(Xh^+,Xh,Xh1,Xhe1Xha3Xh49=Xh4Xh6Xh6D5=Xh7Xh!;,Xh~<Xh>,Xh?Xh5B,XhCXhEO=XhFXh?OJ -# XhlOQ_You start resting.Xh;W0172.0)Xh`XXhXS6=8.7 (13XhU\Xh]% _Magic restored.Xh3XhXh,XhXXh,XhXhbO=XhXh,XhLnXhXhXhXh> S   adder (wandering)S _You start waiting.Xh]25.7 (7.0)6.7 (8Xh>XhC _An adder comes into view.XhXh1#. ###.## #...... #..#####.##.#....##.###...> ###......#.  #.....#.#.. #.####)##.# ....#.#...∆...#....### ###..####..# .##......# #.........# ..............# #####.......S# ###.........# ..#.....#XhSS.7.7 (1Xh/ _The adder hisses angrily.XhrC   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#S.4--==8Kinetic GrapnelXh/I Xh7L D _You shape a spike launcher from a nearby wall.Xh . #....####..#####. ###.## #....#..#####.##.....##....##>..#...###....###....###.#....##..###.#.....#  #.#....#.#..∆ #...#....###. ###..#### .##......# ..##......S..# .... ..........# #####..###XhXhXhS.--9 _You see here a +0 giant club.Xh . #....####..###......##.#  krazycure the Tinkerer  #. ###.## #...........#..#  Gnoll #..#####.##.......#...  Health: 58/58 ======================== ##....##.###...>..#...  Magic: 23/26 =====================--- ###....###......#.  AC: 7Str: 11 #....#........  EV: 11Int: 15 ##.#..........  SH: 0Dex: 11 Xh1#.##.......##  XL:  8 Next: 23% Place: Dungeon:6 #@##.#.....#  Noise: ---------  Time: 8829.7 (0.0) #*#....#.#...  g) +3 dagger (drain) ∆ #*..#....###.  Cast: Kinetic Grapnel ###S.####..#  .##......# ..#  XhV#.........# ....  S   adder ..........# ###  ##........#  ###.........# Xh)_You see here a +0 giant club.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)Xh Y . #....####..###......##.#krazycure the Tinkerer#. ###.## #...........#..#GnollXh #..#####.##.......#...Health: 58/58 ========================##....##.###...>..#...Magic: 23/26 =====================---###....###......#.Xh AC: 7Str: 11#....#........EV: 11Int: 15Xh. ##.#..........SH: 0Dex: 11#.##.......##Xh[ XL:  8 Next: 23% Place: Dungeon:6#@##.#.....#Noise: ---------  Time: 8829.7 (0.0)#*#....#.#...Xh Og) +3 dagger (drain)∆ #*..#....###.Cast: Kinetic Grapnel###S.####..#Xh .##......# ..##.........# ....S   adder (grapneled)Xh ..........# #####........####.........#Xh Casting: Construct Spike Launcher (safe; 2% risk of failure)  Xh* _Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder.Xh~ Xh .S. Xh 4=30.7 (1Xhۍ Xh   Confirm with . or Enter, or press ? or * to list all spells.ing: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder. _The adder is severely wounded.XhG  . #....####..###......##.#  krazycure the Tinkerer  #. ###.## #...........#..#  Gnoll #..#####.##.......#...  Health: 58/58 ======================== ##....##.###...>..#...  Magic: 22/26 ====================---- ###....###......#.  AC: 7Str: 11 #....#........  EV: 11Int: 15 ##.#..........  SH: 0Dex: 11 #.##.......##  XL:  8 Next: 23% Place: Dungeon:6 #@##.#.....#  Noise: =--------  Time: 8830.7 (0.0) #*#....#.#...  g) +3 dagger (drain) ∆ #S..#....###.  Cast: KineXh tic Grapnel ###..####..#  .##......# ..#  #.........# ....  S   adder (grapneled) ..........# ###  ##........#  ###.........# _The adder is severely wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXhܥ ~Aim: an adder (heavily wounded, grapneled, 63% to hit)Xht . #....####..###......##.#  krazycure the Tinkerer  #. ###.## #...........#..#  Gnoll #..#####.##.......#...  Health: 58/58 ======================== ##....##.###...>..#...  Magic: 22/26 ====================---- ###....###......#.  AC: 7Str: 11 #....#........  EV: 11Int: 15 ##.#..........  SH: 0Dex: 11 #.##.......##  XL:  8 Next: 23% Place: Dungeon:6 #@##.#.....#  Noise: =--------  Time: 8830.7 (0.0) #.#....#.#...  g) +3 dagger (drain) ∆ #S..#....###.  Cast: Xh>[40mKinetic Grapnel ###..####..#  .##......# ..#  #.........# ....  S   adder (grapneled) ..........# ###  ##........#  ###.........# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, grapneled, 63% to hit)  The kinetic grapnel hits the adder. .   #.  #...  #.#  ##.###...>            #*  ∆ #.     #.........#  ..........#  ##........#Xh"[K Xh@..Xhsl41.7 (1Kinetic GrapnelXh`Xhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, grapneled, 63% to hit)  The kinetic grapnel hits the adder. _You kill the adder!Xhm #. ###.## #...... #..#####.##.#....##.###...> ###......#.  #.....#.#.. #.####)##.# #....#.#...∆...#....### ###..####..# ......##.......#......#.....#XhXhh\3=-2XhoXhXh\Xh^BInventory: 22/52 slots Hand Weapons (go to first with ))  g - a +3 dagger of draining (weapon)a - a +0 hammer  j - a +0 war axe Xhc_j t - a +1 sling of freezing Missiles (go to first with ()o - 6 boomerangs  u - 5 javelins Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)  q - a +0 pair of gloves (worn)b - a +0 robe Jewellery (go to first with "=)  i - a ring of magical power (worn) Xh_ n - a ring of fire (worn) Scrolls (go to first with ?)p - a scroll of revelation Xh_ r - a scroll of vulnerability Potions (go to first with !)  c - a potion of magic Xh_" d - a potion of heal wounds Xh`[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Xh o - 6 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 3.1  Xh At current training (3%) you reach 12.0 in about 9.8 XLs. Damage rating: 9 (Base [6 + 3 (Thrw)] x 102% (Str) x 105% (Fight)). It may be destroyed on impact. Xh! Xh Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, or (i)nscribe.XhXhޢXhw #. ###.## #...........#..#krazycure the Tinkerer#..#####.##.......#...Gnoll##....##.###...>..#...Health: 58/58 ========================###....###......#.Magic: 23/26 =====================---#....#........AC: 7Str: 11##.#..........Xh:EV: 11Int: 15#.##.......##SH: 0Dex: 11#)##.#.....#XL:  8 Next: 24% Place: Dungeon:6#@#....#.#...Noise: ---------  Time: 8832.7 (0.0)∆ #...#....###.g) +3 dagger (drain)###..####..#Throw: 6 boomerangs.##......# ..##.........# ..............# #####........####.........##......#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, grapneled, 63% to hit)  Xhs]The kinetic grapnel hits the adder. _You kill the adder!XhXh˰XhXhXhӮ & #..#####.##.#....##.###...> ###......#.  #....#.......#.#..... #.##.......##)##.#.....# .#....#.#...∆..#....### ###..####..# .##......# #.........# ..............# ###Xh ##.. ###...# #.....#..h....Xh Xhn +3.7 (1Xh Xh Xh:  #....##.###...> ###....###......#.  #....#.......#.#.... #.##.......##)##.#.....# .#....#.#...∆...#....### ###@.####..# .##......# #.........# ....Xh: .....###.............#.##...##XhC XhtC &4XhJ XhHL XhV/{  ###......#.  #....#.......#.#..... #.##.......##)##.#.....# .#....#.#...∆...#....### ###..####..# .##..@...# #....... ###...#....#.##..#.##...# ....#Xh4Xh5&5Xh;XhF=Xhnb  #.....#.#..... #.##.......##)##.#.....# .#....#.#...∆...#....### ###..####..# #.##......# #....... ##### ...#.##...##. #.... _...Xhc6#Xhk&6XhhpXhsl  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, grapneled, 63% to hit)  Xh:sThe kinetic grapnel hits the adder. _You kill the adder! _Your spike launcher falls apart as you grow too distant to maintain it.Xh #.#.. #.##.......##)##.# .#....#.#...∆...#....### ###..####..# #.##......# ##....... #####  ###...#...#. #....# ##..# ...#XhXh2#4XhR1=7XhMXhcXh.### #)##.#.....# #.#....#.#...∆ #...#....###. . ###..####..# #.##......# ..# ##.........# .......# ###.###  ###..# #......#.....##..#....#.##...###.##...# .##. #.... _#. ##..#. ...# XhXhTh   hound (wandering)hXh&8XhXhTXhϤ#)##.#.....# #.#....#.#...∆ #...#....###. . ###..####..# Xhb#.##......# ..# ##.........# .......# ###.##Xhl ##<#  ###..# #......#.....##.Xh...... #....#.##...##Xh#.##...# ....#Xh#. #...h _... Xh #. ##..#. ...# .#XhIXhWXhw$.Xh Xh3&9Xh4Xh; _Found an escape hatch in the ceiling.Xh`.G#.#....#.#...∆ #...#....###. . ###..####..# #.##......# ..# ##.........# .......# ####.####<#  ###..#  #.....@#.....##....... #....#.##...## #.##...# ....#. #.h.. _#. ##..#. ...# h   hound (wandering) ##.# ##..Xh 0Xh19h.h40Xh?XhBXh0∆ #...#....###. . ###..####..# #.##......# ..# ##.........# .......# >####.####<#  ###...#### #......#.....###........#....#.##...###.##.h.# ....# #. #.... _....#. ##..#. ...# ##.# # ..##XhBXh>h..XhJ==1XhXhy _Found a stone staircase leading down. The hound closely misses you.Xhe Xh XhJ( Xha* XhiXhXhU5--2.5 (0.8Xh\XhHe _You barely miss the hound. The hound bites you.Xhh #Casting: Kinetic Grapnel (safe; 1% risk of failure)  Xhh Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.Xhpi 53-Xhi .=3.5 (1.0Xhn Xhkq R _The hound barely misses you.Xhb*∆ #...#....###. . ###..####..# #.##......# ..# Xh*=##.........# .... ....# >#### Xh*K.##........##<# ###.........#### #......#.....#Xh+a#.#....#h##...##.#.##...# ....# #. #.... ._.#. ##..#.....#.##.# ...## ##.. ....## ....#Xh-Xh-6:h.Xh7g6=--4Xh>XhB@ Xhs@E_The hound closely misses you.Xh]9 *Xh^f(very drained)You hit the hound. You drain the hound.Xh-3  The hound is lightly wounded.  The metal spike skewers the hound.Xhu hThe hound is heavily wounded.Xh5=5.4 (0.9XhXh= _The hound bites you but does no damage.Xhas *You closely miss the hound.Xh|  The hound is heavily wounded.The metal spike skewers the hound!Xh#{ hThe hound is almost dead.Xh-6.2 (0.8XhaXhR _The hound barely misses you.Xh.7  You hit the hound.Xh6G†Xh?u=-87-7.0XhFXh;H3 _You kill the hound!XhdHXh  ∆ #...#....###. . ###..####..# #.##......# ..# ##.........# .... ....# >#### .##........##<#Xh_ ###.........#### #......#.....### #....... #....#.##...##.. #.##...# ....# #. #.... ._..... #. ##..#.....#.. ##.# ...## #Xh #.. .... ## ....#Xh.74=--8.0 (1.0Xh40r _You see here a hound corpse.Xh@ ]∆ #...#....###. . ###..####..# #.##......# ..# ##.........# .... ....# >#### .##........##<# Xh ####.........#### #......#.....### #......† #....#.##...##.. #.##...# ....# #. #.... ._.....Xh #. ##..#.....#..Xh ##.# ...## ##.. ....## ....#Xh? Xh >-9 Xh _Xhv Xh Xh22∆ #...#....###. . ###..####..# #.##......##..# ##.........##.... .Xh!3H..##>#### .##........##<# ###.........#### #......#.....###.#......†.XhE3 #....#.##...##..##.##...#.....# Xhi3#. #......_.....Xh3#. ##..#.....#..###.##...## ##.......## .Xh3/....#Xh:Xh;'50Xh@XhBXh?:  . ###..####..# #.##......##.........##.........##>######..##<#  ###.........#### #......#.....###.†........Xh~...#.##@..##..###...#.....#  #......_......#.#######XhpK8=Xh1XhXhXhD  #.##......##....................##>######........##<#  ###.........#### #......#.....###......†............#.##...##..###...#.@...#  #......_......##..#.....#..#.##XhUT#=Xh2Xh5XhXh@M##.........##.........##>####.##.##<#  ###..#### #......#.....###.#......†......... #....#.##...##..# #.##...#.....#..#.#. #......@.......#. ##..#.....#..#XhAb ##.##...## ## #.......###.....# ####### XhZIj5=3XhOXhS] _There is an iron altar of Okawaru here.Xh}  You kneel at the altar of Okawaru.  --more--XhJQXhVWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religionXhq Xh^x Xh~  ##.........##....krazycure the Tinkerer...........##>####Gnoll.##........##<#Health: 58/58 ========================###.........####Magic: 25/26 =======================-#......#.....###.AC: 8Str: 11#......†.........EV: 11Xh Int: 15#....#.##...##..#SH: 0Dex: 11#.##...#.....#..#.Xh" XL:  8 Next: 27% Place: Dungeon:6#. #......@.......Noise: ---------  Time: 8853.0 (0.0)Xh@ #. ##..#.....#..#.g) +3 dagger (drain)Xhf ##.##...## ##Throw: 6 boomerangs#.......Xh ###.....######## _The hound barely misses you.You hit the hound. Xh _You kill the hound! _You see here a hound corpse. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.Xh a  Okawaru welcomes you!Xh$ /  --more--Xh Xh7 y  of Okawaru ......4.0 (1 _Xh" Xh Xh}fM #.### ##...##.... ..........##>####.##........##<# ###.........#### ..#.....###....†............#.##...##..# ##...#..@..#..#......._......#. ##..#.....#..#.##.##...## ##Xh<5XhXhXXh0F #.##......##..# ##.........##.... .....##>#### .##........##<# ###.........#### #......#.....###. #......†......... #....#.##...##..# #.##...#.@...#..#. #. #......_. #. ##..#.....#..#. ##.##...## ##  #....... ###.....# #######XhZLXhL6Xh QXhQXhg IXhܟ ,Xh Xh w6=Xh 4 _Magic restored.Xh= 3Xh Xh L  There is an iron altar of Okawaru here.Xh? Xhp  _Xh XhF Xh ,Xh Xh Xh, Xhu 9=Xh< Xhù Xh ,Xh Xh Xh ,Xh| Xh Xh ,Xh Xh; Xh4 Xhe Xh& Xh Xh< ,Xh Xhy Xh ,Xhp Xh Xh ,Xhv Xh Xh2 ,Xh Xh$ Xh ,Xh Xh\ Xh ,Xh) Xh Xh ,Xhk Xh XhX !..#....###. .####..# #h# ...##..### .. ...##...... .. Xh '...##>####.## #. ...##<# ..##.## ......#### #.# ..## ...#.....###.###..# Xh ...†............@.# .#.##...##..#.##### ...#.....#..#.# Xh ......_.......# #..#.....#..#.# Xh ##.##...##.##.# h   black bear (asleep)XhB T#............#  Xhd D###.....#############Xh \737.0)4.0 (18Xh XhP ] _A black bear comes into view.Xhqp B#....#.#.. ..#....###. .. ####..# #h#### #...... .>####.## #. ##<# ..##.## ...#### #.##..##.....###.###..†..............#.##...##..#.######.....#..# ......_...... #..#.....#.. ##.##...##.##............###.....######Xhu s.hhXhzv :==5.0)XhU{ Xh} 4 _The black bear growls angrily.Xh# )##.#.....# .#....#.#... #...#....###. ..####..# #.###.##..### #h...##...... ....##>####.## #.##<# ..##....#### #.##@.##.#.....###.###..#...†..............##.##...##..#.##### #...#.....#..#.#...._.......#.#.....#..#.##.##...##.##.# #............#Xh1) F.hXh4 L--6Xhl  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhrf.h#Xh`s#4Xhs;--==7XhuxXh{D _You shape a spike launcher from a nearby wall.Xhȶ#....#.#... #. ..#....###. .. ####..# #.###.##..### #... ##...... ... Xht##>####.## #h# ##<# ..##.#..#### #.##.#.....###.###@.# †..............# #.##...##..#.##### .#.....#..#.# ......_.......#Xh׷#.....#..#.# ##...##.##.#...........XhZ.#  ###.....######XhXhF.hXh=/--8XhXhXh,U #....#.#... #. krazycure the Tinkerer ..#....###. ..XhWU z Gnoll of Okawaru ...... .####..# #.###XhxU  Health: 58/58 ======================== ...##..### #...XhU  Magic: 23/26 =====================--- ...##...... ... AC: 8XhU Str: 11 ...##>####.## #.# EV: 11XhU |Int: 15 ...##<# ..##h##XhU s SH: 0Dex: 11 XhV ......#### #.##*.## XL:  8 Next: 27% Place: Dungeon:6 XhAV y...#.....###.###@.#XhgV  Noise: ---------  Time: 8878.0 (0.0) ...†..............#XhV  g) +3 dagger (drain) .#.##...##..#.#####XhV  Throw: 6 boomerangs ...#.....#..#.# Xh1W ......_.......# #..#.....#..#.# h   black bear ##.##...##.##.#  #............#  ###.....###### _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Xh\W Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  XhW vPress: ? - help, Shift-Dir - straight lineAim: a black bear (84% to hit)XhH{#....#.#... #.krazycure the Tinkerer ..#....###. ..Gnoll of Okawaru ...... .####..# #.###XhHealth: 58/58 ======================== ...##..### #...Magic: 23/26 =====================--- ...##...... ...AC: 8Str: 11 ...##>####.## #.#EV: 11Int: 15 ...##<# ..##h##SH: 0Dex: 11 ......#### #.##*.##Xh0[XL:  8 Next: 27% Place: Dungeon:6 ...#.....###.###@.#Noise: ---------  Time: 8878.0 (0.0) Xhv...†..............#g) +3 dagger (drain) .#.##...##..#.#####XhThrow: 6 boomerangs ...#.....#..#.# ......_.......# Xh#..#.....#..#.#h   black bear (grapneled) XhR##.##...##.##.##............####.....######Xh!Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhEAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXhecAim: a black bear (84% to hit)  The kinetic grapnel hits the black bear.XhnXhvf..hXhv,=9.0 (1Xh{Xh}'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Xh ~Aim: a black bear (84% to hit)  The kinetic grapnel hits the black bear. _The black bear is lightly wounded.Xh : *Xh The grapnel guides your strike.  You hit the black bear but do no damage.Your bite misses the black bear.Xh  The black bear is lightly wounded.  The rocky spike skewers the black bear.Xh@8hXhA3=8 (0.8XhK{ _The black bear is moderately wounded.Xh w *You barely miss the black bear.Xh  The black bear is moderately wounded.The rocky spike skewers the black bear.Xhc9 hXh dThe black bear is heavily wounded.The black bear barely misses you.Xhd)80.6XhjXhmE _The black bear claws you but does no damage. x2XhQ #....#.#... #. krazycure the Tinkerer ..#....###. .. Gnoll of Okawaru ...... .####..# #.### Health: 58/58 ======================== ...##..### #... Magic: 22/26 ====================---- ...##...... ... AC: 8Str: 11 ...##>####.## #.# EV: 11Int: 15 ...##<# ..##.## SH: 0XhЬ Dex: 11 ......#### #.##.h## XL:  8 Next: 27% Place: Dungeon:6 ...#.....###.###@.# Noise: ==-------  Time: 8880.6 (0.0) ...†..............# g) +3 dagger (drain) .#.##...##..#.##### Throw: 6 boomerangs ...#.....#..#.# ......_.......# #..#.....#..#.# h   black bear ##.##...##.##.#  #............# Xh: j ###.....###### _The black bear claws you but does no damage. x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 84% to hit)Xh#....#.#... #.krazycure the Tinkerer ..#....###. ..Gnoll of Okawaru ...... .####..# #.###Health: 58/58 ======================== ...##..### #...Magic: 22/26 ====================---- ...##...... ...AC: 8Str: 11 ...##>####.## #.#EV: 11Int: 15 ...##<# ..##.##SH: 0Dex: 11 ......#### #.##.h##XL:  8 Next: 27% Place: Dungeon:6 ...#.....###.###@.#Noise: ==-------  Time: 8880.6 (0.0) ...†..............#g) +3 dagger (drain) XhD.#.##...##..#.#####Throw: 6 boomerangs ...#.....#..#.# ......_.......# #..#.....#..#.#h   black bear (grapneled) ##.##...##.##.##............####.....######Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 84% to hit)  The kinetic grapnel hits the black bear.XhR8*Xh$ Aim  Press: ? - help, Shift-Dir - straight line: a black bear (heavily wounded, 84% to hit)  The kinetic grapnel hits the black bear.  The black bear is heavily wounded.rocky spike skewerXh4 hThe black bear is severely wounded.The black bear bites you but does no damage.  The black bear barely misses you.XhY3=1.6 (1XhٲXh?B _The black bear claws you but does no damage.XhFv  The grapnel guides your strike. You hit the black bear.  You drain the black bear.  You kill the black bear!Xh| 1.Xh i =39-Xhމ Q2.4 (0.8 _Okawaru accepts your kill.Xh Xh n _Your Shapeshifting skill increases to level 3!Xh(IXhH*,Xh|/Xh/Xh/K4=Xh0Xh"2,Xh2Xh4,Xh4Xh5Xh66Xh6Xh/8Xh89=Xh 9XhT:95Xh:(=Xh;Xh4<,Xh<Xh=,XhL?Xh$ABXhAXhB9=XhBXhnH #-- _You start resting.XhK095.4 (13.0)XhLb6=-6.4 (14Xh[PXhS% _Magic restored.XhVJ XhqM XhO O=XhhO XhsP ,Xh3R BXhbR XhS ,XhS XhT ,Xh_U XhV ,Xh W XhX ,XhX XhY XhY Xh[Z Xh1[ XhZ[ Xh[ Xh\ ,XhG] Xhe^ ,Xh^ Xhb XhYc Xhc Xhc Xhd Xh e Xhe Xhg BXh)h ,Xhh Xhi ,Xh4j XhWk ,Xhk Xhm BXhUo ,Xho Xhp Xhp Xh1q Xh"r XhDr Xhr Xhs Xhs XhMt XhUu ,Xhu Xh=w ,Xhw Xhx ,Xh-y Xh:z Xhfz Xhz Xh{ ,Xh| Xh} Xh>} Xh} Xh~ ,Xht Xh( ,Xh Xh Xh Xh Xh/ XhT Xh Xh Xh Xh Xh$ ,Xh Xh߇ ,XhH Xh BXh XhJ XhϏ Xhؑ Xh Xhx Xhԓ Xh Xhq Xhʖ Xh Xh Xh9 ,Xh Xh$ ,Xh} Xhל ,Xh Xh Xh֞ Xh Xh ,Xh Xh BXhs ,Xh] nXh Xh Xh> ,Xh Xh ,Xh Xh ,Xhx Xh_ ,Xh Xhl ,XhŲ Xhֳ ,Xhd Xh ,Xh XhV ,Xh Xhb ,Xh Xh? Xh_ Xh Xh+ ,Xht Xh ,XhP XhP Xhv Xh Xh Xh Xh~ Xh ,Xh XhE ,Xh Xh Xh5 Xh Xh3 Xh[ Xh Xho ,Xh Xh &Xh ,Xh ,Xh Xh ,Xh Xh ,Xh Xh ,Xh& Xh ,Xh@ Xhv ,Xh Xh BXh ,Xh Xh ,Xh5 Xh ,Xh Xh Xh Xhg Xh ,Xh Xh[ Xh ,Xh Xh ,Xh Xh Xh Xhd Xh h 995.4 (99 _You start waiting.Xhz -6.4 (100.0)Xh Xh # _Done waiting.XhXhXh,XhpXXh~XhXhXhnXh,XhXhXhXhXh,BXheXh,Xh?XhBXhXhXh:Xh Xh.Xh,XhuXhVXh XhGXhXhUXhXh+XhXhXh$,Xh Xh XhJ ,Xh XhXhXhXhXhXhXh0XhXhXh,XhXhXh,XhXh_ Xh!,XhD"Xh~#Xh$,Xh$Xh%Xh&Xh&Xh 'Xh*Xh,,Xh-Xh0Xh2Xh2Xh3Xh6Xh8,Xh9Xh:Xh;Xh<Xh{<Xh=XhA,XhLAXhBXh(DXhKDXhDXhFXh8HXhwHXhHXhIXhAKXhKXhLXhPXh+QXh\QXhQXhYXhYXh ZXhZXh \Xh)]Xhb]Xh]Xhu_XhaXhaXhAbXhZeXhg,XhhXhjXh!lXhHlXhnXhutR  There is a stone staircase leading down here.XhXvXhw _Xh8xXh{R  There is an escape hatch in the ceiling here.Xhg}Xh} _Xh~XhXhnXhXhrXh]Xh,XhXheXhXhXhύXhXhXhXhʑXh֓XhTXhXhDXhןXhXh,Xh/Xh]XhbXhXhXhIXh,Xh3XhXhYXhXhXhXhXhȴXhXhLXXhXh,XhXhXh_XhXhXhNXhXhXhXhXhXhXhiXhS #......†...... #....#.##...## #.##...#.....# #.##......_... #.###..#.....# #.# ##.##...## ##.# #........ #####..# ###.....# #.@...## ####### #.##### ...  #### Xh59058.4 (62.0)Xh,9.4 (63XhXh1 _w - a wand of paralysis (3)Xh'NIXhOXhPXhSBXhTXhTXhUXhVXhW,XhBXXhfYXhZ,Xh![Xh\XhO^,Xh^Xh_XhU`Xh`Xh`XhbXhc,XhcXheXhj; #.##...#Xhk #.##....# ∆ #.####ßXh-k #.# ##.##. ##.# #..XhOkp#ß. #####..# #Xhqk"##> #.....## ###########.##### Xhk#...@.....# 66.4 (7.0)###########  Xhkc   XhlXhsA7.4 (8XhuXh; _Found a stone staircase leading down.Xh'E #.##...#ß... #.## ##...! #.###.. #ß.... #.# ##. #.... ##.# # #ß... #####..#  ##># #.....##  ##########.##### #..@......# #Xhe8.4 (1 _Found 2 bubbling blue potions.Xh  #.## #ß...ß# #.## ##...!.# #.### #ß.....ß #.# ## #..... ##.# # #ß...ß #####..#  ##>## #.....## ##########.##### #.# #Xhy Xh Xh 9XhB Xh Xh[3XhXhDXhXhXh,XhBXhXhs,XhXh5XhE,XhXhXh},Xh!XhfXh5,XhXhXhXXhBXhXh,XhXhXh,Xh9Xh'Xh,XhXh`XhWXhXhXhnXh,XhXhXh!,XhXh&Xha,XhXhGXh,XhXh2Xh,XhrXhaXh,XhdXh| Xh Xh Xh XhXh;,Xh=XhRXhU,XhXhXh,Xh Xh"Xh$,Xh%Xh(XhY*,Xh*XhF-Xh/2,Xh!3Xh4Xh6,Xh7Xh9Xh<BXh ?,Xh?Xhip _c - 2 potions of magic (gained 1)Xh3XhXh)XhXhXhXh Xh BXh- Xh, XhW Xh XhXhI,XhXhXh,Xh]XhXhXhXhXhXhd,XhXhXh!&. #....####..## #.. ###.## #.. ##.. #..#####.## ..# ##....##. ..####....## #.# #....#.###.# ##.#.#.....### #.##..## #)##.##..###### #.#.#.. ##......## #...#.# ######..####..#.S##.##.....#.. ######........ S   adder (asleep)#. #............. ## #....##....... #.... ###.....Xhd,1106.4 (37.0)Xh,,7.4 (38Xh[1Xh3Y _An adder comes into view.XhF0 #Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhGi4--==8.4 (1.0)Xh(LXhND _You shape a spike launcher from a nearby wall.Xhf  . #....####..## krazycure the Tinkerer #.. ###.## #.... Gnoll of Okawaru ...... ##.. #..#####.## Health: 58/58 ======================== Xh ..# ##....##.## Magic: 23/26 =====================--- ..# ###....## AC: 8Str: 11 # #.# #.... EV: 11Int: 15 #.###.# ##.#. SH: 0Dex: 11 #.....### #.## XL:  8 Next: 39% Place: Dungeon:6 XhS #.@..## #)## Noise: ==-------  Time: 9108.4 (0.0) #*##..###### #.#. g) +3 dagger (drain) #.* ##......## #... Throw: 6 boomerangsXh  #*# ######..####..# .S ##.##.....Xh  #.. ######........ S   adder (asleep)Xh N #. #............. ## #....##.......Xh  #.... ###..... Xh L_You shape a spike launcher from a nearby wall.  Xh0 Casting: Construct Spike Launcher (safe; 2% risk of failure)  XhP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Xho ;Press: ? - help, Shift-Dir - straight lineXh AAim: an adder (asleep, 100% to hit)Xh`. #....####..## krazycure the Tinkerer#.. ###.## #.... Gnoll of Okawaru ......##.. #..#####.## Health: 58/58 ========================..# ##....##.## Magic: 23/26 =====================---..####....## AC: 8Str: 11# #.##.... EV: 11Int: 15#.###.###.#. SH: 0Dex: 11#.....####.## XL:  8 Next: 39% Place: Dungeon:6#.@..###)## Noise: ==-------  Time: 9108.4 (0.0)#*##..######Xh9[40m #.#. g) +3 dagger (drain)#.* ##......## #... Throw: 6 boomerangs#*# ######..####..#.S##.##.....#.. ######........ S   adder (grapneled)#. #.............## #....##.......#.... ###.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.  The adder is lightly wounded.Xh 8XhO;g..S.Xh;3-9.4 (1Xh`AXhC  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  XhCPress: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.adder is lightly wounded. _XhKDhisses angrily.Xh3 ' . #....####..## krazycure the Tinkerer #.. ###.## #.... Gnoll of Okawaru ...... Xhe3 ##.. #..#####.## Health: 58/58 ======================== ..# ##....##.## Magic: 22/26 ====================---- ..# ###....## AC: 8Str: 11 Xh3 u# #.# #.... EV: 11Int: 15 #.###.# ##.#. SH: 0Xh3 ?Dex: 11 #.....### #.## XL:  8 Next: 39% Place: Dungeon:6 #.@..## #)## Noise: =--------  Time: 9109.4 (0.0) Xh3 #*##..###### #.#. g) +3 dagger (drain) #.* ##......## #... Throw: 6 boomerangs Xh$4 e#S# ######..####..# .. ##.##..... #.. ######........ S   adder (grapneled) #. #............. XhR4 m## #....##....... #.... ###..... _The adder hisses angrily.  Xh4 Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh!; Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, grapneled, 63% to hit)Xh. #....####..## krazycure the Tinkerer#.. ###.## #.... Gnoll of Okawaru ......##.. #..#####.## Health: 58/58 ========================..# ##....##.## Magic: 22/26 ====================----..####....## AC: 8Str: 11XhU# #.##.... EV: 11Int: 15#.###.###.#. SH: 0Dex: 11#.....####.## XL:  8 Next: 39% Place: Dungeon:6#.@..###)## Noise: =--------  Time: 9109.4 (0.0)#*##..###### #.#. g) +3 dagger (drain)#.* ##......## #... Throw: 6 boomerangs#S# ######..####..#..Xh###.##.....#.. ######........ S   adder (grapneled)#. #.............## #....##.......#.... ###.....Casting: Kinetic Grapnel (safe; 1% risk of failure)  Xhw{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, grapneled, 63% to hit)  The kinetic grapnel hits the adder.Xh2,XhjvS..10.4 (1XhXhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, grapneled, 63% to hit)  The kinetic grapnel hits the adder. _The adder is heavily wounded.Xh  The grapnel guides your strike. You hit the adder. You drain the adder.  You kill the adder!Xh r†Xh 6401.3 (0.9Xh Xh2 P _Okawaru accepts your kill.Xh3XhkXhXh-K3=Xh'Xhx,XhpXhO=XhXhXhRK4=XhXh,XhBXh,Xh?Xh:,XhXh4O=Xh Xhla5=Xh"Xhv,XhXh,Xh2Xh,XhXhXh9=XhXha ..-##...........Xhj.... _You start resting.Xh026.3 (15.0)Xhb6=-7.3 (16Xh$Xh% _Magic restored.Xh Xho =Xhd Xh/ Xh0 BXh@2 ,Xhb8 Xh : XhY Xh[ BXh] nXhb^ Xh^ ,Xhsc Xh4d Xh-e XhPe Xhh XXhi ,Xhj Xhk ,Xh$l Xh>m ,Xhm Xho ,Xh8o Xhq BXhr ,Xhs Xhru BXhBw ,Xhx Xhy ,Xhz Xh{ ,XhI| Xh^ Xh Xh ,Xh XhW ,Xh Xh Xh; Xhk Xh3 ,Xh Xh1 ,Xh Xhu ,Xh XhY ,Xh Xh ,Xh5 Xhb ,XhՑ Xh& XhL Xhٓ Xh) ,Xhĕ Xh ,XhG XhO Xht Xh Xh ,Xh Xh˝ Xh Xhm Xh" ,Xh Xhʡ ,Xh Xhɣ Xh Xh Xh ,Xhv Xh' ,Xh Xh Xh> Xhߪ Xhc ,Xh Xh ,Xh Xh ,Xh Xh BXh ,Xh> Xh Xh Xh Xh= ,Xh XhK Xh Xh̻ XhE ,Xh Xhw ,Xhʿ Xhh ,Xh Xh ,Xh Xh= ,Xh Xh? ,Xhd Xhp Xh Xh> Xh ,Xh Xhg BXh ,Xh: Xh ,Xh Xh? h 226.3 (99 _You start waiting.Xh -7.3 (100.0)Xho Xh # _Done waiting.Xh`XhaXhdaXh$dXh^eXhiXhymb  You see here an adder corpse.XhJo5 _XhoXh&qXh1x##.. #..#####. ..# ##....## ..# ###....# #.# #..#.###.# ##. #.....### # Xhtx#....## #) ##†##..###### #. #@.###......## #.30.3 (3.0)Xhx  #.## ######..### ...# ##.###..# ######...... #... #...... #### #....## ##_ #.... ### ß... #### #XhxD #XhXhp+1.3 (4XhXh0: _Found a glowing silver altar of Zin.Xh3XhTXh/Xh5XhjXh,XhBXh,XhXhXh1,XhXhCXh,XhXhUXh ,XhҚXhXhV,XhXhvXhL,XhXhXh,XhȡXhXh!BXhXhKXhvXh!XhXhXh,,XhXh XXhXhXhXhqXhXh>XhXh[XhXhXhXhXhXhXhoXhXh=XhXhXhXhXhXh>XhsXh-XhXhXh&XhXh ,XhiXhXhP,XhXhXhXhXh#XhAXhRXhuXhXh]Xh,XhXhTXh_,XhXhaXh,Xh^XhXh ,Xh Xh Xh< ,Xh Xh6Xh,XhXhIXhXhXh0XhXhXh8XhzXh4Xh~,XhXhTXh,XhXhXh^ ,Xh Xha"Xh#Xh#Xh<$Xh;&Xh',Xh,(Xh)Xh*Xh%+Xh,Xh'-Xh.,Xh /Xh7Xh&9,XhV9Xh:XhU<,Xh<Xh?Xh(@XhM@Xh@XhLBXh{CXhCXh8DXhoEXhF,XhWGXh.IXhXJ,Xh?KXh(LXhM,XhMXh\RXXhRXhT,XhTXhVXh$X,XhXXhat  ####### #. #.  ##.....## . # #.  #..###..# #..# ###  ###.## ##.### ##..# #  ##...# #...###..# #  #..### ###......#  #.## #+#..##.###.#  #.# +.'._.#.###.#  #.## ##@## ##.# 88.3 (57.0)  #..###.#.###...#....##  ##.....#.....###†##..###  ##...###..####..###  ##......XhYuw.####.## #####  #............#  ###########..## ####   #...#  ###### _You open the door. _Found a sparkling altar of Nemelex Xobeh.Xh@3Xh+AXhCXhEXhE$ _Xh.K  There is an open door here. _XhLXh `XXhb@  There is an open door here.Xhgs #.# #. ####### #. #..# ##.....## . # #... #..###..# #..# ###. ###.##.##.### #.Xhh ##...#.J #...###..# ## #..####.####......#  #.## #'#..##.###.#  #.# +.@._.#.###.#  #.## ##.##.##.....### Xhhj #..###.#.###...#....##  XhkiS##.....#.....###†##..#### ##...###..####..###..... ##.......####.## ###### J   endoplasm (asleep) #............# Xhi ###########..## ##### #...# #....Xhp$ ....._.91.3 (3.0).You open the door.Xh q+2.3 (4Xheu......Xhx] _An endoplasm comes into view.Xh- #.#   #.   . #   #..#  . ##..#  .J   .  #.## #'#.  #.# +.@._.  #.## ##.##.  .  ##.....† ##... ##..  #.  ##  #...# Xhnh #.#   #.   . #   #..#  . ##..#  Xhn".J   .  #.## #'#..  Xhdo$#.# +.@._.  #.## ##.##.  . Xhom ##.....† Xho##... ##..  #.XhoM  ##  Xho.#...# Xhw....._..Xh?xXh~......_..Xhׁa _An endoplasm is nearby!Xhd ......_..Xhn ....._..Xh Xh#.# #.# #. #..#.##.....## . # #.#..###..# #..# ###.####.##.##.### ##..# #.##...#.J #...###..# ##.#..####.####......# ##.## #'#..##.###.# #.# +.'@_.#.###.# #.## ##.##.##.....### #..###.#.###...#....## ##.....#.....###†##..###...###..####..###.##.......####.## ######.#..# ## ###..## # #...# #..... ....3.3 (1 _....Xh1M.##.## #.# #... ####### #. #..##.....## . # #.... #..###..# #..# ###.# ###.##.##.### ##..# #.#...#.J #...#####..####.####.....## #'#@.# +.'._.#.###.# Xhո^## ##.##.##.....### #..###.#.###...#....##.. .#.Xh6.._..4.._..Xh  #.# #..####### #. #..#.....## . # #.. #..###..# #..# ######.##.##.### ##..# #....#.J #...# ## #..####.####......#  #.## #'#..##.###.#  #.# +.@._.#.###.# #.## ##.##.##.....### #..###.#.###...#....## ##.....#.....###†##..#### ##...###..####..###..... ##.......####.## ###### J   endoplasm (asleep) #............# # ###########..## #####Xh [m #...# #.......J....J5......_. _The endoplasm quivers. _There is an open door here.Xh%l #.#   #.   . #   #..#  . ##..#  .    Xhl #.## #'#..  #.# +.@._.  #.## ##.##.  .  ##.....† Xhl6##... ##..  #.Xh$mQ  ##  #...# Xh #.#   #.   . #   #..#  . ##..#  Xh..     #.## #'#..  #.# +.@._  #.## ##.##.Xh1  .  ##.....† ##... ##..  #.  ##  #...# Xh ......Xh[....._..XhXh  ####### #. #  .....## . # #..   #..###..# #..# ###  ###.##.##.### ##..# #  ...#...#...# #   #..####J####......#  Xh"E #.## #'#..##.###.#   #.# +.'._.#.###.#   #.## ##@##.##.....###   #..###.#.###...#....##   ##.....#.....###†##..###   ##...###..####..###....   ##.......####.## #####   #............#   ###########..## ###   #...# #...   ###### # _An endoplasm is nearby!Xhf Xh(...J#.._.6 _Xh?9.....#..._.Xh......._.Xh.....#..._.Xh'Xh # ####### #. #.....## . # #.. #..###..# #..# ## ###.##.##.### ##..##...#...#...####.####.####.....# #J#..# +@'._.#.###.# ## ##.##.##.....### ..###.#.###...#....## Xh8##.....#.....###†##..#####...###..####..###....#####.## #####............############..## ####...# Xh.........Xh.=7Xh' ......._..XhV _The endoplasm barely misses you.Xh” 7 .Xh< ......_.. You hit the endoplasm. You bite the endoplasm.  Xhԕ vThe endoplasm is heavily wounded.The endoplasm freezes you.Xh [7-8.1 (0.8Xh .Xh y......Xh s._..Xh % _You are frozen.XhF z  You hit the endoplasm.  You kill the endoplasm!Xhq [.....'#..._..Xh T8=9XhB .........Xh P _Okawaru accepts your kill.Xh0M.##.# # ####### #. #.....## . # #.. #..###..# #..# ## ###.##.##.### ##..##...#...#...####.####.####.....# #@#..# +.'._.#.###.# ## ##.##.##.....###  #..###.#.###...#....##Xh1R..#....###.. #.......##.##########Xh 8......Xh85-9.9 (1.0Xh8=....._..Xh?Q _There is an open door here.XhxIXh|Xhc=Xh,XhXh,Xh.Xh3Xh>,XhXhXhmXhH,XhXhBXh,XhXh,Xh|Xh̖,Xh\XhgXhXh Xh,XhXhR,XhXhXh;XhXhƟXhXhRXh,XhPXhXhXhXh,XhXh XhGXhXhh,XhXh,XhXh?BXh,XhXhXhOXhXh>,XhXhM,XhXh,XhpXh,XheXhXh,XhkXhgXhXh XhXhXhCXh,XhXh,Xh!Xh=XheXhXh-,Xh}Xh,Xh4Xh,Xh9XhP,XhXhXhXhXh,XhXh',XhXhBXh,XhTXh,Xh]Xh,XhXhx,XhXh&,XhXh,XhjXh,XhkXh-BXhXhXhXhXhPXhXhHXhT,XhXh9,XhXh!Xh^XhXh,XhxXh,Xh2Xh,XhXh3,XhXh,XhMXh,XhjXh,Xh,XhlXhXh)Xh,XhDXhXhXhbXh,XhSXh,XhXhXhXhg XhM ,Xh Xh ,Xho Xh,XhXh,XhBXh,XhXh,Xh Xh_,XhXh1,XhXhXhjXhXh],XhVXht)Xh),Xh'-BXh-XhC.Xhu.Xh/,Xh30XhN1Xht1Xh1Xhk3,Xh3Xh~: .....398.9 (99.0).Xh:b. _You start waiting.Xhm;G-9.9 (100.0)Xh?......_..XhKB# _Done waiting.Xh?O  # #..####### ##.....## . #..###..# #..# ######.##.##.### ##..# ##...#...#...###..# ..####.####.... ## #'#..##.### +@'._.# ##.##.##.....###.###.#.###...#....##..#....###..XhP ;#.......##.##########  #...# #... XhV ......_..Xh}W 3400.0)Xh] ......._..Xh] Xhb =.....#'#...O.'@'._..##.##.O   ogre (asleep)Xhg  You open the door.  An ogre comes into view. It is wielding a +0 giant club.Xhpn 7.......#'#...O'@'._..##.##.OXhn E====1Xh_t .......#'#...O'@'._..##.##.Xh~ & _The ogre shouts!Xh  #.# #   Xh[# #. #   ##.....## . # #   #..###..# #..#   ###.##.##.### ##..#   ##...#...#...###..#  Xh #..####.####......#   #.##..#'#..##.###.#  Xh #.#..O@.'._.#.###.#   #.##.##.##.##.....###   #..###.#.###...#....##  Xh9 ##.....#.....###†##..   ##...###..####..###   ##.......####.##   #............#   ###########..##   #...# #Xh-......#'#....O@.'._..##.##.Xh[=---2Xh......#'#....O@.'._..##.##.Xht _The ogre barely misses you. _There is an open door here.Xhsy y ......#'#...O@.'._..##.##.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh'z :---Xh 3......#'#......Xh ] _You cannot coerce anything to obey you.XhF #.# #.   # #. #.   ##.....## . # #.   #..###..# #..# #   ###.##.##.### ##..# #   Xh##...#...#...###..# #   #..####.####......#  #.##..#'#..##.###.#  Xh#.#..O'@'._.#.###.#  #.##.##.##.##.....###  #..###.#.###...#....## XhN8 ##.....#.....###†##..#   ##...###..####..###.   Xh##.......####.## #   #...... Xh###########..## #   #...# #.XhXh.......#'#.....O@'._..##.##.Xh5-3 _Xhg......#'#.....O@'._.Xhk.##.##.XhXh ......#'#.....O@'._..##.##.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh&8-Xh.......#'#.....O@'._..XhG  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You cannot coerce anything to obey you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You cannot coerce anything to obey you.Xh ......#'#.....*@'._..##.##. Xh _You cannot coerce anything to obey you.asting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Xh _You cannot coerce anything to obey you.asting: Kinetic Grapnel (safe; 1% risk of failure) Xh2 ] Confirm with . or Enter, or press ? or * to list all spells.Xh .......#'#.....*@'._..##.##.  Confirm with . or Enter, or press ? or * to list all spells. _You cannot coerce anything to obey you.asting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The rocky spike skewers the ogre.Xh5? .......#'#..Xh?...O@'._..##.##.The ogre is lightly wounded.Xh #.# #.. krazycure the Tinkerer ####### #. #.. Gnoll of Okawaru ...... ##.....## . # #.. Health: 48/58 ===================----- #..###..# #..# ### Magic: 23/26 =====================--- ###.##.##.### ##..# # AC: 8Str: 11 ##...#...#...###..# # EV: 11Int: 15 #..####.####......#  SH: 0Dex: 11 #.##..#'#..##.###.#  XL:  8 Next: 40% Place: Dungeon:6 #.#...O@'._.#.###.#  Noise: ==-------  Time: 9406.5 (0.0) #.##.##.##.##.....###  g) +3 dagger (drXh9?ain) #..###.#.###...#....##  Throw: 6 boomerangs ##.....#.....###†##..### ##...###..####..###.... ##.......####.## ##### O   ogre (drained) #............#  ###########..## #### #...# #...Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, lightly drained, 89%  to hit)Xh h #.# #.. krazycure the Tinkerer  ########. #.. Gnoll of Okawaru ......  ##.....## . # #.. Health: 48/58 ===================-----  Xh #..###..# #..# ### Magic: 23/26 =====================---  ###.##.##.### ##..# # AC: 8Str: 11  Xh] ##...#...#...###..# # EV: 11Int: 15  #..####.####......#SH: 0Dex: 11  #.##..#'#..##.###.#Xh EXL:  8 Next: 40% Place: Dungeon:6  #.#...O@'._.#.###.#Xh 'Noise: ==-------  Time: 9406.5 (0.0)  #.##.##.##.##.....###Xh Xg) +3 dagger (drain)  Xh #..###.#.###...#....##Throw: 6 boomerangs Xh  ##.....#.....###†##..###  Xh@ f##...###..####..###....  Xha 9##.......####.## ##### O   ogre (drained, grapneled)  Xh #............#  ###########..## ####  #...# #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Xh ;Press: ? - help, Shift-Dir - straight lineXh( Aim: an ogre, wielding a +0 giant club (severely wounded, lightly drained, 89%  to hit)  The kinetic grapnel hits the ogre.Xh%^ ......#'#.....*@'._..##.##.Xh2 .......#'#.....*@'._..##.##. Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (severely wounded, lightly drained, 89%  to hit)  Xh3The kinetic grapnel hits the ogre.  The ogre is severely wounded.rocky spike skewerXhQ< .......#'#....O@'._..##.##.The ogre is almost dead.Xhg33------7.5 (1Xh......#'#.....O@'._..##.##.Xh<= _The ogre hits you with a +0 giant club!Xh0  The grapnel guides your strike. You hit the ogre.  You kill the ogre!Xh8.......#'#.....)@'._..##.##.Xh{8KXhE------4=5-8.3 (0.8XhJv.......#'#.....)@'._.XhNKu.##.##.Xh9NP _Okawaru accepts your kill.XhD  #.# #   # #. #   ##.....## . # #   #..###..# #..#   ###.##.##.### ##..#  Xh ##...#...#...###..#   #..####.####......#   #.##..#'#..##.###.#   #.#...@.'._.#.###.#   #.##.##.##.##.....###  Xh{' #..###.#.###...#....##   ##.....#.....###†##..   ##...###..####..###   ##.......####.##   #............#   ###########..##   #...# #XhB......#'#.....@.'._..##.##.4=--9.3 (1.0......#'#.....@.'._..##.##.  There is an open door, spattered with blood here. _You see here a +0 giant club.XhE =5=5=6Xh {=Xhn O ......#'#.....@.'._.-.##.##. _You start resting.XhM 2.....#'#.....@.'._.17.3 (8.##.##.6=8.3 (9Xh ......#'#.....@.'._..##.##.Xh" % _Magic restored.Xh~ 3Xh XhU ,Xh 7=Xh Xhڋ ,XhŒ Xh؎ Xh& 9=Xh5 XhҒ Xh K8=Xh_ Xhh ,Xh Xh ,Xh Xh ,Xh Xhz i9=XhG Xhd ,Xht Xh ,Xh Xh` b40=XhŬ Xh ,Xh Xh ,XhY Xh O1XhM BXhZ Xh7 ,Xh Xh ,Xh[ Xh Xh Xh~ 142=Xh Xhq Xh Xh ,XhT XXh W3=Xh Xh Xh Xh Xh Xh Xh Xh ,Xh Xh Xh= K4=Xh Xh ,Xh Xhx 5=XhR Xh 56=Xh Xh Xh ,Xh Xhi Xh Xh Xh k7=Xh Xh( XhU Xh Xh- ,Xh XhW ,Xh Xh Xh0 %8Xh_ XhA" ,XhV# Xh& ,Xhn' Xh( Xh( K9=Xh1 Xh\2 Xh^4 Xh4 O50=Xh5 Xh!7 ,Xh7 Xh9 ,Xhj: Xh< XhK< K1=Xh= Xhu? ,Xh@ XhsB ,XhiC XhE 92Xh'F 2=XhF XhG ,XhBH Xh3I ,Xh6J XhK ,XhM XhN Xh!O %3XhP XhQ ,XhR XhLT XhT XhU XhV XhV K4=XhlW XhgX ,Xh[ Xh^ ,Xh2_ Xha ,Xhc Xhd k5=Xh|e XhOg BXhVh Xhh Xh1j 3Xhsj D6=Xhk Xh 7= ......#'#.....@.'._..##.##. _You start resting.Xhԅ ......#'#.....@.'._.91.3 (73.0).##.##.Xh Z8=2.3 (74Xh E...Xhˌ h...#'#.....@.'._..Xhv " _HP restored.Xh 3XhXh~XhϼnXh,XhؿXhXh9=Xh+Xh)Xh',Xh^Xh,Xh.Xh,Xh{XhK,XhYXhHXhXhgXh,XhzXhXhBXhXhXhXh'Xh,XhXhXhXhXh,XhXhXhzBXh XhaXhXh>BXh(BXhz!,XhR#Xh*nXh+Xhx,Xh,Xh+.Xh0,Xh1Xh3,Xh%5Xh7,XhZ:Xh:,Xh`<Xh0XhI,XhXh2,XhB XhO,XhXhBXh,XhXhXh0XhWXhXhXh3XhXhXh#XhC*BXhc+Xh+Xh,Xh>/,Xh0Xh@2,XhH3Xh5,XhE6XhG8,Xhj9Xh;,Xh7=Xh>,Xh?XhA,XhjBXh8D,XhEXhG,Xh+HXhIXhIXhKXhL,XhMXhO,XhPXhlR,XhkSXhLU,XhAVXhW,XhYXhZXhZXh[Xhe],Xhk^Xh`,XhaXhb,XhcXhf,XhYgXhi,XhiXh0l,Xh.mXho,XhoXhq,XhsXht,XhevXh_x,Xh7yXh{,Xh6|Xh,Xh_Xh~,XhXh,XhمXh·,XhXh1,XhXh,XhXh,XhLXh,XhXh,XhXh,XhʛXh,XhXh,XhNXh,XhPXh:,XhXhN,XhXh,XhXh,XhXh<,Xh'Xh׷,XhXhX,XhpXh,XhXhe,XhXh',Xh{XhO,XhXhQ,XhnXhXhXhXh,XhXh,XhXh[,Xh[Xh ......#'#.Xhs...@.'._.591.3 (99.##.##. _You start waiting.Xh-2.3 (100.0)Xh.....#'#.....@.'._..##.##.Xh(# _Done waiting.Xh3XhXhXhXhzXXh,Xh(XhbXh,XhXh,Xh;Xh.,XhaXhg,Xh8Xh,XhXh,XhXh,XhXh,XhXh,XhXh,XhXh ,Xh Xh[ ,XhPXh,XhXh,XhnXh",Xh9Xh,XhXh,XhXhc,XhpXh,Xh !Xhw",Xh_#Xh$,Xh&Xh',Xh(Xh*,Xh+Xh-,Xh.XhG/Xh~/Xh0Xhw2,Xh2Xh4,Xh:Xh0?XXhOA,XhDBXhDXhkG,XhGXhI,XhJXhL,XhMXhO,XhWPXhSBXhlT,Xh8UXhV,XhWXhJ[BXh\,Xh+]Xh^,XhY`Xhb,XhcXh f,XhlXXham,XhnXh[rBXht,XhuXhx,XhyXh{,Xh|Xh~,XhXh!,XĥXhXh4Xh`Xh",XhfXh BXh,Xh(Xh,Xh3Xh%,XhŤXhnXhXhƬ,XhDXhX,XhBXhXXh9,XhXh),XhyXh8,Xh1XhXh0XhcXh]nXhXh,XhXh,XhpXhp,Xh}Xh2,Xh$Xh,XhXhXhXhXh,Xh Xh,XhXh*,Xh Xh,XhXh,XhiXh ,XhXh!,XhXh,XhXht,XhXh3,Xh4Xh,XhXhJXhzXhpXhXh6XhXhXh/Xh0Xh Xh Xh Xh Xh Xh Xh,XhXhXhPXh Xh^ .....#'#.....@.'._.691.3 (99.0)Xh.##.##. _You start waiting.Xhl-2.3 (100.0)Xh#......#'#....@.'._..Xh%# _Done waiting.Xh= Xh BXh Xh ,XhI Xh[ Xha ,Xho Xh Xh BXh Xh ,Xh, Xh Xh$ ,Xh% Xh Xh ,Xh Xhs Xhu ,Xh Xh^ Xh: Xhx Xh Xhj ,Xh Xh Xh ,XhN Xh; Xh ,Xh Xh Xhy ,Xh Xhb Xh ,Xh Xh$ Xh ,Xh Xh Xh ,Xh Xh Xh ,Xhu XhV Xh. ,Xh~ Xhg Xh  #.# # ∆ #.# #. . #.# ###. .. ###.# ##.... ... # #...###..#.. ... #.######.#.....###. .D.....##....####.... #.###......## #.### #..@.....#######.... #####.........#..... #..##.##........ #.###...........  ####### ##.# #..#..##...# Xh  ##.....## #..# #....####..# D   steam dragon (asleep)  #..###..# #..# ###.## #...  ###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.#Xhs* `712.3 (20.0)3.3 (21XhA- Xh0 _ _A steam dragon comes into view.Xh L #.# ##..∆ #.# #.. #.# ###..Xh ###.# ##.# # #...###..# ...##.######.#.....### .D.....##....#### #.###......## #.XhB #.@......####### #####.#Xh[ #..##.##XhI #.### Xh# ##.# #..#..##... ##.....## #..# #....####..Xh #..###..# #..# ###.## #Xh= ###.##.##.### ##..# #..#####.  ##...#...#...###..## ##....##.XhXh q.DDXh +==4.3 (Xh 1.0)Xh&Xh6 _The steam dragon hisses angrily.Xh #(catching breath)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall. *  The steam dragon breathes steam at you.Xh58 @Xh26=The ball of steam hits you. You resist.Xh656-Xh7o4--======5Xh@XhA* _You hear a shout! x3Xh`C #.# ##...∆ #.# #.... #.# ###..... ###.# ##.....# # #...###..#....##.######.#.....###........##....####.#D###......## #.##.§#######.#####.#.#..##.##.#.###.# ##.# #..#..##...###.....## #..# #....####..##..###..# #..# ###.## #.###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.#XhD Xh}O .D7-------6XhDQ Xh@T Xhzi  #.# ##. krazycure the Tinkerer ..∆ #.# #.. Gnoll of Okawaru ...... ... #.# ###.. Health: 57/58 =======================- .... ###.# ##.... Magic: 23/26 =====================--- ....# # #...###..#.. AC: 8Str: 11 ...##.######.#.....###. EV: 11Int: 15 .......##....####.... SH: 0Dex: 11 #.###......## #.### XL:  8 Next: 50% Place: Dungeon:6 #.D@.....#######.... Noise: ---------  Time: 9716.3 (0.0)Xhi f #####.........#..... g) +3 dagger (drain) #..##.##........ Throw: 6 boomerangs Xhrj D#.###...........  ####### ##.# #..#..##...#  ##.....## #..# #....####..# D   steam dragon (catching breath)  #..###..# #..# ###.## #... Xhj  ###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.# _You hear a shout! x3  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Xhk MConfirm with . or Enter, or press ? or * to list all spells.Xh;k Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, catching its breath, 78% to hit)XhV7#.# ##. krazycure the Tinkerer..∆#.# #.. Gnoll of Okawaru .........#.# ###.. Health: 57/58 =======================-Xh›....###.# ##.... Magic: 23/26 =====================---....# ##...###..#.. AC: 8Str: 11Xh...##.######.#.....###. EV: 11Int: 15Xh.......##....####.... SH: 0Dex: 11XhGS#.###......## #.### XL:  8 Next: 50% Place: Dungeon:6#.D@.....#######.... Noise: ---------  Time: 9716.3 (0.0)Xhv[#####.........#..... g) +3 dagger (drain)#..##.##........ Throw: 6 boomerangsXh=#.###...........XhƜd####### ##.# #..#..##...###.....## #..# #....####..# D   steam dragon (catching breath, grapne…)Xh?#..###..# #..# ###.## #...###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  XhqPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, catching its breath, 78% to hit)  The kinetic grapnel hits the steam dragon!Xhh#8*XhAiming: Kinetic Grapnel (safe; 1  XhPress: ? - help, Shift-Dir - straight line: a steam dragon (steam, catching its breath, 78% to hit)  The kinetic grapnel hits the steam dragon!  XhThe steam dragon is moderately wounded.rocky spike skewers the steam dragon but does no damage.Xhx~ Dgrapneled)The steam dragon is moderately wounded.The steam dragon misses you.Xh%4==7.3 (1XhNXhK Xh>_The steam dragon claws you but does no damage.Xh-o *The grapnel guides your strike. You hit the steam dragon.XhJ  The steam dragon is moderately wounded.The rocky spike skewers the steam dragon.Xh\ DThe steam dragon is heavily wounded.The steam dragon bites you.Xh\1--8.1 (0.8XhXh?D _The steam dragon claws you but does no damage.Xh *(drained)You hit the steam dragon but do no damage.You drain the steam dragon.Xh | `  The steam dragon is heavily wounded.XhG^D9XhGJXhM^ _The rocky spike misses the steam dragon.Xh9, * very drained)You hit the steam dragon but do no damage.You drain the steam dragon. Your bite misses the steam dragon.Xh9  The steam dragon is severely wounded.The rocky spike skewers the steam dragon but does no damage.Xh DThe steam dragon is severely wounded.The steam dragon bites you but does no damage.2--4=9.7 _The steam dragon closely misses you.Xh! *You hit the steam dragon but do no damage.Xh  The steam dragon is severely wounded.The rocky spike skewers the steam dragon but does no damage.Xh ' Xhl DThe steam dragon is severely wounded.The steam dragon bites you but does no damage.XhQ )20.5Xh Xh D _The steam dragon claws you but does no damage.Xh~The steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.  You hit the steam dragon but do no damage.  Xh Your bite misses the steam dragon.  The steam dragon is severely wounded.  biteXhױ81-1.3XhnXhB1 _The steam dragon claws you.Xh| g *You hit the steam dragon.Xh  The steam dragon is severely wounded.The rocky spike skewers the steam dragon.XhT o Dcatching breath, very d…)Xh/U @The steam dragon is almost dead.Xh\ 0 ***  Xh\ QThe steam dragon breathes steam at you.Xh> . ###...§.....@§§...#§......##.##The ball of steam hits you. You resist.Xh V0-======Xh &2.2 (0.9Xhb Xh} * _You hear a shout! x3Xh"  You hit the steam dragon.  You kill the steam dragon!Xh% Xhu( _  Okawaru accepts your kill.Xh1 jj§jj 2 gnollsXhaC 1==66=-----3.0 (0.8XhJ XhW u _A gnoll comes into view. It is wielding a +0 club. x2XhJXhSP #.# ## ..∆ #.# # .j. #.# ###XhT .... ###.# ## jj..# # #...###..# ...##.######.#.....### .......##....#### #.###§.....## #. #.@§§§...# #####§.# #..##.##XhV #.### # ##.# #..#..##... ##.....## #..# #....####..j 3 gnolls (1 wandering) #..###..# #..# ###.## # ###.##.##.### ##..# #..#####. Xh?W~ ##...#...#...###..## ##....##.Xhha Xht{ A gnoll comes into view. It is wielding a +0 club.XhuXhDvXh=~Xh.j.jj.§§@§..§...§##XhDY=----4.0 (1.0Xh= _The gnoll shouts!Xh{ ' #.#  ..∆ ## #.# # ... .# #.# ### ..j. .# ###.# ##Xh 2 .jj.# #<# #...###..# ...##.######.#..... .......##....#### #.###.§....## #. #@.§..§..# #####...§.....#Xh>  #..##.## #.### # ##.# #..#..##Xh Y ##.....## #..# #....####   gnoll #..###..# #..# ###.## # ###.##.##.### ##..# #..##### ##...#...#...###..## ##....##XhXh.j# #<.##.....XhkT5=--Xh 5XhmXh"9 _Found a stone staircase leading up.Xh FM... Xh ...∆ # j...  #.# ###..... .##.# ##.....jj# #<# #...###..XhQ ..j.##.######.#.....###.......##....####..###......## #.#..§..§..#######Xhw #####.........##..##.##......j   gnoll sergeant (polearm, wandering)Xh )jj 3 gnollsXh!  A gnoll sergeant comes into view. It is wielding a +4 trident of venom.Xh Xh- ?  The gnoll sergeant shouts!Xh& Xh Xh< pjj..jXh j.§§.#)j 4 gnollsXh] /==6Xh Xh r _A gnoll comes into view. It is wielding a +0 club.XhI   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh XhY Xh Xh S  You shape a spike launcher from a nearby wall.Xh j.j.j#...§.§..#j 5 gnollsXh% 2=3--7Xh Xh s _A gnoll comes into view. It is wielding a +0 flail.Xh  ......∆ ##jj.. .##..j..###.# ##.......# #<...###..#Xhy  ...j##.######.#.....# #jj.....##....####.. #.###.§....## #.#....§.§#######..####.........#. #..##.##... 2Xh q##...#...#...###..## ##....##Xh,Xh XhFXhi@.j..j###..§.§§j   gnoll sergeant (polearm)Xh)jj 2 gnollsXh/--8Xh Xh "Xh f *(1 very drained)  Xh cYou hit the gnoll. You drain the gnoll. Your bite misses the gnoll.Xhic  The gnoll is heavily wounded.The rocky spike skewers the gnoll.Xh yj....==8 (0.8Xh Xh Y _The gnoll is almost dead.Xh5] r  You hit the gnoll.  You kill the gnoll!Xh;_ Xh` Xha Xha Xh8b Xh1i v.jjjjjj 4 gnollsXhxn #4Xhn I=-8-9.7 (0.9Xht XhXw P _Okawaru accepts your kill.Xh>1*Xh  You barely miss the gnoll. The rocky spike skewers the gnoll.Xh Xhm Xh  Xh i The gnoll is moderately wounded.Xhz n..jj 3Xhת f48--=30.5 (0.8Xh Xh 8 _The gnoll hits you with a +0 club.Xh *(1 very drained)  You hit the gnoll. You drain the gnoll.Xh  The gnoll is almost dead.The rocky spike skewers the gnoll!  You kill the gnoll!Xhm3 2 gnollsXhXhYXh..j   gnollXh!091.3Xh]%Xh& Xh&B_Okawaru accepts your kill.XhZ[s * You hit the gnoll.Xh#'  The gnoll is heavily wounded.The rocky spike skewers the gnoll.XhDXh Xh Xh-The gnoll is almost dead.XhXh,jjjj   gnoll sergeant (polearm)jj 2 gnolls2.1XhXhV< _The gnoll hits you but does no damage.Xhr  You hit the gnoll.  You kill the gnoll!Xh_  Okawaru accepts your kill.XhY.)38------=703.0 (0.9XhXh: Xh_I_The gnoll sergeant hits you from afar with a +4 trident of venom!Xh_7/... #.# #...∆ ## #.# #.j... .# #.# ###...... .# ###.# ##......# #<# #...###..#...j.##.######.#.....##jj.....##....####.#)###......## #.#Xh7#.@......#.#####.#.#..##.##.#.###.#Xh18^ ##.# #..#..##.##.....## #..# #....####.#..###..# #..# ###.## #.. jj 2 gnolls###.##.##.### ##..# #..#####.##...#...#...###..## ##....##.Xh=f  The gnoll sergeant hits you from afar with a +4 trident of venom!XhOHk.j#XhH0====-------4.0 (1.0Pois XhPXhSQ _You are poisoned.Xh ... #.# ##....∆ ## #.# #.Xh <j... .# #.# ###...... .# ###.# ##.Xh .....# #<# #...###..#....j##.######.#.....###.Xh4 t#jj.....##....####.XhU #)###......## #.##..#######.#####.Xhz o#.#..##.##.Xh #.###.# ##.# #..#..##...###.....## #..# #....####..#Xh #..###..# #..# ###.## #.Xh ###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.#Xh> Xh Xhq XhI k.jjXhA g27----5Xht 9=--5XhY Xh S _You feel very sick.XhnXhNvRead which item? Scrolls  p - a scroll of revelation  r - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedXh- XhA3 ...#.# ##. krazycure the TinkererXhl3 ...∆ ###.# #.. Gnoll of Okawaru ......j... .#Xh3 #.# ###.. Health: 27/58 ===========-------------..... .# ###.# ##.... Magic: 25/26 =======================-Xh3 .....# #<# #...###..#.. AC: 8Str: 11....##.######.#.....###. EV: 11Int: 15Xh 4 #jj.....##....####.... SH: 0Dex: 11XhM4 #j###......## #.### XL:  8 Next: 70% Place: Dungeon:6#..@.....#######.... Noise: ---------  Time: 9735.0 (0.0)#####.........#..... g) +3 dagger (drain)Xh4 #..##.##........ Throw: 6 boomerangs#.###........... Pois ####### ##.# #..#..##...#Xh4 ##.....## #..# #....####..# j   gnoll sergeant (polearm)Xh4 #..###..# #..# ###.## #... jj 2 gnolls  Xh4 ###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.#Xh5 NYou kill the gnoll!Okawaru accepts your kill. Xhp5 &_The gnoll sergeant hits you from afar with a +4 trident of venom!  The gnoll sergeant hits you from afar with a +4 trident of venom! _You are poisoned. _You feel very sick.Xh< P  Okay, then.Xh< Xh\B XhD . _XhOXhKDrink which item? Potions  c - 2 potions of magic  d - a potion of heal wounds  e - an orange potion  f - 2 potions of curing  k - a potion of lignificationm - a potion of ambrosia  s - a potion of enlightenment  v - a clear potion [!] read|quaff|evoke[?] describe selectedXh` ...#.# ##. krazycure the Tinkerer...∆ ###.# #.. Gnoll of Okawaru ......j... .##.# ###.. Health: 27/58 ===========-------------..... .# ###.# ##.... Magic: 25/26 =======================-.....# #<# #...###..#.. AC: 8Str: 11....##.######.#.....###. EV: 11Int: 15#jj.....##....####.... SH: 0Dex: 11#j###......## #.### XL:  8 Next: 70% Place: Dungeon:6#..@.....h@b mm#######.... Noise: ---------  Time: 9735.0 (0.0)#####.........#..... g) +3 dagger (drain)#..##.##........ Throw: 6 boomerangs#.###........... Pois ####### ##.# #..#..##...###.....## #..# #....####..# j   gnoll sergeant (polearm)#..###..# #..# ###.## #... jj 2 gnolls  ###.##.##.### ##..# #..#####.# ##...#...#...###..## ##....##.#Okawaru accepts your kill. _The gnoll sergeant hits you from afar with a +4 trident of venom!  The gnoll sergeant hits you from afar with a +4 trident of venom! _You are poisoned. _You feel very sick. _Okay, then.  Okay, then.Xhh Xhj . _Xh ... #.# ##....∆ ## #.# #.j... .# #.# ###...... .# ###.# ##.Xh; .....# #<# #...###..#.....##.######.#.....###.#jj.....##....####.#j###......## #.#Xh] *#...@....#######.#####.#.#..##.##.Xh =#.###.#Xh  ##.# #..#..##...###.....## #..# #....####..#XhҀ #..###..# #..# ###.## #.... Xh ###.##.##.### ##..# #..#####.# #...#...#...###..## ##....##.#XhΈ Xh `5-6.0 (1Xh Xhߐ $ _You feel sick.Xh~H  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.XhXh.jj#j   gnollXhjw-3--==7XhXh@$ _You feel sick.Xhn ... #.# ##....∆ ## #.# #.j... .# #.# ###...... .# ###.# ##......# #<# #...###..#.....##.######.#.....###.#j......##....####.#j###......## #.##.j..@...#######.#####.#.#..##.##.#.###...# ##.# #..#..##...###.....## #..# #....####..##..###..# #..# ###.## #..##.##.### ##..#Xhlo  #..#####.##. ...#...#...###..## ##....##.#Xhp Xh{ {  ... #.#  ...∆ ## #.#  Xh{ 4j... .# #.#  XhS| ..... .# ###.#   #<# #...# ######.#.. Xh| ..##....# #j###......##  #..j.@...#Xh| g #####........ #..##.##. Xh| #.###...   ##.# #..#.  Xh} #..#   #..#   ##..#  You feel sick.  The gnoll sergeant attacks as it pursues you!XhgW ... #.#  ...∆ ## #.#  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# Xh6X#j###......##  #..j.@...# #####........ #..##.##. #.###...   ##.# #..#.   #..#   #..#   ##..#  Xhm\  The gnoll sergeant hits you from afar with a +4 trident of venom!  * * * LOW HITPOINT WARNING * * *XhP]Xhfjjj 2 gnolls11Xhg====------8Pois XhAoXhqP _You are lethally poisoned!Xh)XhּDrink which item? Potions  c - 2 potions of magic  d - a potion of heal wounds  e - an orange potion  f - 2 potions of curing  k - a potion of lignificationm - a potion of ambrosia  s - a potion of enlightenment  v - a clear potion [!] read|quaff|evoke[?] describe selectedXhtXhXh6...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 11/58 ====--------------------..... .# ###.# ##...... Magic: 23/26 =====================---Xh.....# #<# #...###..#.... AC: 8Str: 11....##.######.#.....###... EV: 11Int: 15#j......##....####...... SH: 0Dex: 11#j###......## #.##### XL:  8 Next: 70% Place: Dungeon:6#.jj.@...#######...... Noise: ==-------  Time: 9738.0 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois ####### ##.#h4bm #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls Xh}##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.### _You feel sick.  You feel sick.  The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +4 trident of venom!  Xh* * * LOW HITPOINT WARNING * * * _You are lethally poisoned!XhReally quaff the potion of lignification? Y - Yes Xh' N - NoYhYh ...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 11/58 ====--------------------..... .# ###.# ##...... Magic: 23/26 =====================---Yh .....# #<# #...###..#.... AC: 8Str: 11....##.######.#.....###... EV: 11Int: 15#j......##....####...... SH: 0Dex: 11#j###......## #.##### XL:  8 Next: 70% Place: Dungeon:6Yh #.j*.♣...#######...... Noise: ==-------  Time: 9738.0 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois ####### ##.# #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +4 trident of venom!  * * * LOW HITPOINT WARNING * * * h% m_You are lethally poisoned!You turn into a tree.  Your +0 ring mail, +0 cloak and +0 pair of gloves meld into your body.Yh [* * * LOW HITPOINT WARNING * * * _You are lethally poisoned!  You turn into a tree.  Your +0 ring mail, +0 cloak and +0 pair of gloves meld into your body.r roots penetrate the ground.  The rocky spike skewers the gnoll sergeant.Yhxo  ... #.#  ...∆ ## #.#  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# #j###......##  #.j*.♣...# #####........ #..##.##. #.###...   ##.# #..#.   #..#   #..#   ##..#  YhN v ... #.#  ...∆ ## #.#  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# #j###......##  #.j*.♣...# #####........ #..##.##. #.###...   ##.# #..#.   #..#   #..#   ##..#  YhX h  ... #.#  ...∆ ## #.#  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# #j###......##  #.j*.♣...# #####........YhwY  #..##.##. #.###...   ##.# #..#.   #..#   #..#   ##..#  The gnoll sergeant is lightly wounded.  YhY n* * * LOW HITPOINT WARNING * * *You feel very sick.Yh5-  ... #.#  ...∆ ## #.# Yh-  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# #j###......##  YhI. j#.j*.♣...# #####........ #..##.##. #.###...   ##.# #..#.   #..#   #..#   ##..#  Yh/ f  The gnoll sergeant hits you from afar with a +4 trident of venom.Yh8 E)jjj0/87--24 2 -9.0 (1Tree Yh]> Yh@ V _* * * LOW HITPOINT WARNING * * *YhDrink which item? Potions  c - 2 potions of magic  d - a potion of heal wounds  e - an orange potion  f - 2 potions of curingm - a potion of ambrosia  s - a potion of enlightenment  v - a clear potion [!] read|quaff|evoke[?] describe selectedYhfYhYhaYh...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 10/87 ==----------------------..... .# ###.# ##...... Magic: 23/26 =====================---.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6Yht#jjj.♣...#######...... Noise: =--------  Time: 9739.0 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree ####### ##.# #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###The rocky spike skewers the gnoll sergeant.  The gnoll sergeant is lightly wounded.  * * * LOW HITPOINT WARNING * * *You feel veryYh sick.The gnoll sergeant hits you from afar with a +4 trident of venom. _* * * LOW HITPOINT WARNING * * *Yh8*YhS  You feel better.  The rocky spike skewers the gnoll sergeant!YhUI jThe gnoll sergeant is heavily wounded.Yh/J 9=====4=40.0 (1Tree Yh^Q YhS E _The gnoll sergeant hits you but does no damage.Yh> Yh@ rEvoke which item? Wands YhL@  w - a wand of paralysis (3) [!] read|quaff|evoke[?] describe selectedYhYhsYh...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 19/87 =====-------------------..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15Yh#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6#jjj.♣...#######...... Noise: =--------  Time: 9740.0 (0.0)#####.........#....... g) +3 dagger (drain)YhF#..##.##.......... Throw: 6 boomerangs#.###............. Tree Yh####### ##.# #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###YhThe gnoll sergeant hits you from afar with a +4 trident of venom. _* * * LOW HITPOINT WARNING * * *YhYou feel better.  The rocky spike skewers the gnoll sergeant!  The gnoll sergeant is heavily wounded. _The gnoll sergeant hits you but does no damage.Yh{  ... #.# ##... krazycure the Tinkerer ...∆ ## #.# #.... Gnoll of Okawaru ...... j... .# #.# ###.... Health: 19/87 =====------------------- ..... .# ###.# ##...... Magic: 24/26 ======================-- Yh .....# #<# #...###..#.... AC: 24Str: 11 ....##.######.#.....###... EV:  2 Int: 15 #j......##....####...... SH: 0Dex: 11 Yh$#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6 YhG#jjj*♣...#######...... Noise: =--------  Time: 9740.0 (0.0) #####.........#....... g) +3 dagger (drain)Yhj #..##.##.......... Throw: 6 boomerangsYh! #.###............. Tree  ####### ##.# #..#..##...###  ##.....## #..# #....####..### j   gnoll sergeant (polearm) Yh #..###..# #..# ###.## #..... jj 2 gnolls ##.##.##.### ##..# #..#####.##. Yhh...#...#...###..## ##....##.###The gnoll sergeant is heavily wounded. Yh3_The gnoll sergeant hits you but does no damage.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineYhUiAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  Yh^mail (heavily wounded, chance to affect: 58%)Yh3...#.# ##... krazycure the TinkererYh3...∆ ###.# #.... Gnoll of Okawaru ......j... .#Yh24#.# ###.... Health: 19/87 =====-------------------YhS4,..... .# ###.# ##...... Magic: 24/26 ======================--Yhs4.....# #<# #...###..#.... AC: 24Str: 11Yh4....##.######.#.....###... EV:  2 Int: 15Yh4#j......##....####...... SH: 0Dex: 11Yh4!#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6Yh 5B#jj*.♣...#######...... Noise: =--------  Time: 9740.0 (0.0)Yh(5#####.........#....... g) +3 dagger (drain)Yh5F#..##.##.......... Throw: 6 boomerangs#.###............. Tree ####### ##.# #..#..##...###Yh5##.....## #..# #....####..### j   gnoll sergeant (polearm)Yh5#..###..# #..# ###.## #..... jj 2 gnolls Yh 6##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###Yh]6The gnoll sergeant is heavily wounded. _The gnoll sergeant hits you but does no damage.  Aiming: ParalyseYh6Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (heavily wounded, chance to affect: 58%) Yh YhJO8* Yh #Aiming: Paralyse  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (heavily wounded, chance to affect: 58%)  The gnoll sergeant resists with significant effort.  The rocky spike skewers the gnoll sergeant. Yhh jThe gnoll sergeant is heavily wounded.20==1.0 (1 Yh YhSE _The gnoll sergeant hits you but does no damage. Yh8...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 20/87 =====-------------------..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6 YhE#jjj*♣...#######...... Noise: ===------  Time: 9741.0 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Tree ####### ##.# #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls  Yhz,##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.### _The gnoll sergeant hits you but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line YhAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (heavily wounded, 63% to hit) Yh...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 20/87 =====-------------------..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11 Yh....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6#jjj(♣...#######...... Noise: ===------  Time: 9741.0 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs Yh#.###............. Tree ####### ##.# #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls  Yh##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (heavily wounded, 63% to hit)  You throw a boomerang. The boomerang hits the gnoll sergeant.  The gnoll sergeant is severely wounded. YhE j.*(( Yhc Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (heavily wounded, 63% to hit)  You throw a boomerang. The boomerang hits the gnoll sergeant.  The gnoll sergeant is severely wounded.  The rocky spike skewers the gnoll sergeant. Yh  Yh  `  The gnoll sergeant is severely wounded. YhE j.♣The rocky spike misses the gnoll sergeant.The gnoll sergeant hits you but does no damage. x2 YhF ==--2.2 (1.2Pois Tree  YhN  YhQ Q _You are poisoned.Yhy...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 20/87 =====-------------------Yh2..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15Yhx#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6#jjj*♣...#######...... Noise: =--------  Time: 9742.2 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree Yh####### ##.# #..#..##...#####.....## #..# #....####..### j   gnoll sergeant (polearm)#..###..# #..# ###.## #..... jj 2 gnolls YhG##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.### _You are poisoned.Throw: 6 boomerangsYh9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYhzAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (severely wounded, 63% to hit)Yh0p ...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .#Yhq D#.# ###.... Health: 20/87 =====-------------------..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 70% Place: Dungeon:6#jjj(♣...#######...... Noise: =--------  Time: 9742.2 (0.0)YhKq @#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree Yhnq ####### ##.# #..#..##...###Yhq ##.....## #..# #....####..### j   gnoll sergeant (polearm)Yhq #..###..# #..# ###.## #..... jj 2 gnolls Yhq ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###Yhr Press: ? - help, Q - select action, ( or ) - cycleYhRr 3Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (severely wounded, 63% to hit)  You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage.Yhd &.Yh*((Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale  mail (severely wounded, 63% to hit)  You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded.Yhw  The rocky spike skewers the gnoll sergeant!  You kill the gnoll sergeant!YhrTjj 2 gnollsYh(_  Okawaru accepts your kill.Yh+0q.j.♣Yh@`19/88773.3 (1.1  Your Translocations skill increases to level 3!Your Fire Magic skill increases to level 3!  Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!  YhAYour Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!YhHYhKl _Your Invocations skill increases to level 4!Yh' ...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 19/88 =====-------------------..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 77% Place: Dungeon:6Yh P#j.j*♣...#######...... Noise: =--------  Time: 9743.3 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree ####### ##.# #..#..##...#####.....## #..# #....####..### jj 2 gnolls  #..###..# #..# ###.## #..... ##.##.##.### ##..# #..#####.##. Yh ...#...#...###..## ##....##.###Your Alchemy skill increases to level 3! _Your Invocations skill increases to level 4!Throw: 6 boomerangsYh) -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (58% to hit)Yh@J...#.# ##... krazycure the TinkererYhJ...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 19/88 =====-------------------YhJ..... .# ###.# ##...... Magic: 24/26 ======================--.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 YhdK Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 77% Place: Dungeon:6#j.j(♣...#######...... Noise: =--------  Time: 9743.3 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangsYhK#.###............. Pois Tree ####### ##.# #..#..##...#####.....## #..# #....####..### jj 2 gnolls  #..###..# #..# ###.## #..... ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.###YhLQThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (58% to hit)  YhLMYou throw a boomerang.  The boomerang hits the gnoll but does no damage.Yh&.YhD*((YhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (58% to hit)  You throw a boomerang.  The boomerang hits the gnoll but does no damage.rocky spike skewers the gnoll.Yh 1o  The gnoll is moderately wounded.Yh2Yh7;.j)j♣7Yh;[-5=4.4 (1.1Yh CYhE$ _You feel sick.Yh...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 17/88 ====--------------------..... .# ###.# ##...... Magic: 25/26 =======================-YheT.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 77% Place: Dungeon:6#.j)j♣...#######...... Noise: =--------  Time: 9744.4 (0.0)Yh#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree ####### ##.# #..#..##...#####.....## #..# #....####..### jj 2 gnolls  #..###..# #..# ###.## #..... ##.##.##.### ##..# #..#####.##. Yh=...#...#...###..## ##....##.###The gnoll is moderately wounded. _You feel sick.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 58% to hit)Yh q...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......Yhej... .##.# ###.... Health: 17/88 ====--------------------Yh ..... .# ###.# ##...... Magic: 25/26 =======================-.....# #<# #...###..#.... AC: 24Yh'Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11#)###......## #.##### XL:  8 Next: 77% Place: Dungeon:6YhT#.j)j♣...#######...... Noise: =--------  Time: 9744.4 (0.0)#####.........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree YhΦC####### ##.# #..#..##...#####.....## #..# #....####..### jj 2 gnolls  #..###..# #..# ###.## #..... ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.### _You feel sick.  YhThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleYhShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 58% to hit)  Okay, then.Yh'YhYh . _Yh M  You hit the gnoll.Yh8.j.#jYh,5.3 (0.9YhWYh` _The gnoll is moderately wounded.Yh@ *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh4 }  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll.YhV. o  The gnoll is moderately wounded.Yh9 ^)j#Yh9 c3--=6.3 (1.0YheG YhI K _You feel sick. The gnoll hits you but does no damage.Yh_` *You hit the gnoll.Yh\  The gnoll is heavily wounded.The rocky spike skewers the gnoll.Yhx jThe gnoll is heavily wounded.67.1 (0.8Yhw Yh# K _You feel sick. The gnoll hits you but does no damage.Yhe| *(1 very drained)  You hit the gnoll but do no damage. You drain the gnoll.YhT v `  The gnoll is severely wounded.Yh M  ... #.#  ...∆ ## #.#  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# #)###......##  #..)`♣...# #####j.......Yh  #..##.##. #.###...   ##.# #..#.   #..#   #..#   ##..#  The rocky spike misses the gnoll. You feel sick.YhŲ  ... #.#  ...∆ ## #.#  j... .# #.#  ..... .# ###.#   #<# #...# ######.#.. ..##....# #)###......##  #..)`♣...# #####j....... #..##.##. #.###...   ##.# #..#.   #..#  Yh^ #..#   ##..#  Yh z jThe gnoll hits you with a +0 club.Yh n2=-9Yh Yh V _* * * LOW HITPOINT WARNING * * *YhHYhJzDrink which item? Potions  c - 2 potions of magic  d - a potion of heal wounds  e - an orange potion  f - a potion of curingm - a potion of ambrosia  s - a potion of enlightenment  v - a clear potion [!] read|quaff|evoke[?] describe selectedYhw Yh, ...#.# ##... krazycure the Tinkerer...∆ ###.# #.... Gnoll of Okawaru ......j... .##.# ###.... Health: 12/88 ===---------------------..... .# ###.# ##...... Magic: 23/26 =====================---.....# #<# #...###..#.... AC: 24Str: 11....##.######.#.....###... EV:  2 Int: 15#j......##....####...... SH: 0Dex: 11Yh- #)###......## #.##### XL:  8 Next: 77% Place: Dungeon:6#..)j♣...#######...... Noise: ==-------  Time: 9747.9 (0.0)#####j........#....... g) +3 dagger (drain)#..##.##.......... Throw: 6 boomerangs#.###............. Pois Tree ####### ##.# #..#..##...#####.....## #..# #....####..### jj 2 gnolls (1 very drained)  #..###..# #..# ###.## #..... ##.##.##.### ##..# #..#####.##. ...#...#...###..## ##....##.### _You feel sYhe. ick. The gnoll hits you but does no damage.  You hit the gnoll but do no damage. You drain the gnoll.  The gnoll is severely wounded.The rocky spike misses the gnoll. You feel sick.  The gnoll hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *Yh3 8*YhX  You feel better. The rocky spike skewers the gnoll.  You kill the gnoll!YhD Q   gnollYhY ) )Okawaru accepts your kill.20===98.9 (1Tree Yh; Yh < _The gnoll hits you but does no damage.YhA * (very drained)  You hit the gnoll but do no damage. You drain the gnoll.Yh\  The gnoll is severely wounded.The rocky spike skewers the gnoll.  You kill the gnoll!Yh-SYhլ9)Yhb1==4=809.7 (0.8YhYhp YhJ_Okawaru accepts your kill.Yh 3Yh Yh F _You cannot move.YhJYh,YhYhYhTI2=Yh>YhYh[9=YhYh\YhD5=Yh8Yhu i3=Yhj Yh^ ,YhGYht4=YhUYh --# _You start resting.Yh]3.58.7 (9.0Yh)4e6=--9.7 (10.0)Yh;Yh6>% _Magic restored.Yh+3YhYhYh6YhYhW _You start resting.YhN5Tree YhYhG+,Yh,Yh1Yhg1!6Yh1D==Yh6Yh7Yh7Yh1:Yh=,Yh?YhBYh?CS7=YhIYh.\Yh\Yhu^Yh*a,Yh@cYhlYhBv @68.7 (9.0) _Your transformation is almost over.You feel less wooden.Yhw28/59==== 811 9.7 (10.0)Yhn~Yh^ _Your +0 ring mail, +0 cloak and +0 pair of gloves unmeld from your body.Yh3YhYhYhYhYYh,YhYh,YhL Yho19====30=1=2=3=45=Yhn2a6=Yh9YhC=,Yh?YhCYhXCYhEYhI,YhJYhMYh-NS7=YhPYhR,YhTYhW,YhFYYhZYh/[K8=Yh|\Yh;_Yh|_YhxbYhfYhXfYhhYhIne9Yhp,YhrYhu,YhwYhcy,Yh~YhYh>40=Yh"YhYh,YhqYh,YhYh~YhK1=YhYh,Yh܎YhBYhƐYhYhYhIYhєYh}YhŖG42=YhYh,Yh=Yh,YhYh;3Yh2=Yh\Yh,YhYh,YhYh,Yh7Yh;4YhȺYh,YhYh_,Yh,YhYh#5Yh(=YhYhX,YhyYhYYhYhYh,Yh6=Yhh,Yh.Yh,Yh#Yh&a7=Yh{Yh,YhYh,YhYhYh6U8=YhZYh,Yh YhU Yh Yh Yh\,YhYhTYh%9YhYhZ ,Yh""Yh$,Yh&Yh)b50=Yh!,Yh.,Yht0Yh2,Yh4YhA7,Yh9Yh;Yh<U1=Yh>Yh@Yh9AYhCYhF,YhHYhKYhWKK2=YhMYh R,YhTYhW,YhYYh\,Yh^Yh aYhqaN3=YhPcYhte,YhgYh0j,YhnYhqYhq%4YhsYht,Yh vYhw,Yh|xYhlz,Yh}YhEYhK5=YhYh6=Yh=7=Yh]8=Yh._ _You start resting.YhO18756.0)YhQ9=6Yh 7YhYh^" _HP restored.Yh3YhÉYhmYhߐBYhYh9Yh!,Yh6Yhne=Yh,YhYhVYhYh_Yh̬,Yh߮YhU,Yh1Yh@,YhYhX,Yh)Yh~,YhYh,YhYh[,Yh1Yh,YhYhBYhHYhqYhYhYhYh|Yh,Yh"Yh,Yh\Yh,YhjYh,,YhYh,YhYh,YhYh,YhYhW,YhgYhm BYhc ,YhYh=,YhYh/,Yh Yhj,YhYh ,Yh!Yh$,Yh&Yh(,YhL*Yh,,Yh/Yh]1,Yh@3Yh5,Yhh7Yhc:,Yhw=YhM@Yh@Yh:CYhF,YhHYhfK,YhMYhP,YhRYhWBYhh^,Yh`YhfBYh`h,YhiYhQl,YhmYhp,YhnrYht,YhavYh4y,Yh/{Yh}Yh}YhYYhNYhYhtYhYhYhWYhDYhYhFYh,YhYh,YhYh,Yh.YhП,YhYhQ,Yh*Yh,Yh Yh9,YhYhYhYhYhYhYhYh,YhYh ,YhYh,YhZYhmYhf,Yh&XYh/+,Yh+Yhs/,Yh1YhE5,Yhu7Yh:,Yh=Yh@,YhUCYhFYhJGYhFIYhgM,YhOYhdS,Yh0VYhYYhZYhX\Yh<`,YhbYhe,YhwiYhm,YhpYh$t,YhFvYhy,YhN|Yh,YhYhY,YhhYhN,YhӑYhX,Yh_Yh,Yh1Yh,Yh(Yh+,Yh>Yhd,YhíYh,YhYh,Yh Yh,YhYhn 975.7 (99.0) _You start waiting.Yh-6.7 (100.0)Yh!Yhz# _Done waiting.Yh!Yh"Yh%Yh)Yh/*Yh.Yh-6nYh7YhE;Yh;Yh(>YhD,Yh GYhkYh}kYhmYhEq,YhpsYhv,YhyYh'}Yhe}YhYhN,YhYh#,YhYh,Yh?YhYhŖYhYh?YhzYhYhӥ,Yh&Yh~,YhwYhfYhYhYh#,YhLYhMYhYhYh,YhYh,YhYhN,YhYhYhYhFYh,YhYh,Yh$Yhf,Yh5Yh,YhIYh,YhyYh},Yh"YhYh(YhYhr,YhuYh Yh9 YhkYh,YhYhG,YhYh,Yh Yh#,YhO&Yh+,YhD,Yh/Yh0YhWYhM],Yh^Yh_Yh/cYhcYhiYhlYhmYhoYhDsYhsYhjvYhx,Yh!{Yh_~,YhYh[,YheYh],YhیYh,Yhy`Yh,Yh Yh,YhYh,YhYh=,YhwYh#,YhYh,YhYhb,YhYh,YhYh],YhYh,YhYh,YhGYhYh YhYh>YhYhmYh!YhwYhfYh,Yh Yh,YhsYhYh,YhVYh,Yh!Yhr%Yh%Yh(Yh0,Yh3Yh 7,Yh9Yhw=Yh=Yh@YhC,YhEYhmIYhIYhKYhvO,YhRYhUYh"VYhYYhe]Yh]Yh+`Yh!dYhkdYhfYhjYh-kYhynYhrYhrYhwYhd|Yh|YhYh,Yh3YhٔYhYhYh+YhhYh6Yh؞,YhYhT 10075.7 (99 _You start waiting.YhpYh.6.7 (100.0)Yhp9 _Done waiting.Yhj" ... #.# ## ...∆ ## #.# #Yhkb j... .# #.# ### ..... .# ###.# ## .....# #<# #...###..# ....##.######.#.....###Yh=k #j......##....#### #)###......## #. #..)@....#######Yhk #####).# #..##.##Yhkd #.###.. # ##.# #..#..##... ##.....## #..# #....####.. #..###..# #..# ###.## #Yhl#.##.##.### ##..# #..#####.## #...#...#...###..## ##....##.YhtYhu17.0)Yh}YhEwaiDone waiting. Yh Things that are here: _a +0 flail; a gnoll skeletonYh3 ... #.# ## ...∆ ## #.# # j... .# #.# ### ..... .# ###.# ## .....# #<# #...###..# ....##.######.#.....### #.......##....#### #)###......## #. #..@)....####### #####).# #..##.## #.### # ##.# #..#..##... ##.....## #..# #....####.. #..###..# #..# ###.##Yh6 [37m #  ###.##.##.### ##..# #..#####. ##...#...#...###..## ##....##.8 _  Things that are here: _a +4 trident of venom; a +0 scale mail; a gnoll skeletonYhYhpPick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of venom Armour (select all with [)b - a +0 scale mail Carrion Yha gnoll skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Yh  a + a +4 trident of venom[Enter] accept (1 chosen)Yh8`YhhhYhp...#.# ##. krazycure the Tinkerer...∆ ##YhYp#.# #.. Gnoll of Okawaru ......j... .##.# ###.. Health: 59/59 ========================..... .# ###.# ##.... Magic: 26/26 ========================Yhp.....# #<# #...###..#.. AC: 8Str: 11....##.######.#.....###. EV: 11Int: 15#.......##....####.... SH: 0Dex: 11#)###......## #.### XL:  8 Next: 80% Place: Dungeon:6Yhq#..@)....#######.... Noise: ---------  Time: 10078.7 (0.0)#####)........#..... g) +3 dagger (drain)#..##.##........ Throw: 6 boomerangs#.###...........Yh@q####### ##.# #..#..##...###.....## #..# #....####..#Yhgq #..###..# #..# ###.## #... Yhq_###.##.##.### ##..# #..#####.#  ##...#...#...###..## ##....##.#  _You start waiting. _Done waiting.  YhqIThings that are here: _a +0 flail; a gnoll skeletonYhqThings that are here: _a +4 trident of venom; a +0 scale mail; a gnoll skeletonYh*{Yh}{Yh{$9.7 (1YhjYhO _f - a +4 trident of venom"Yh"YhܳInventory: 22/52 slots Hand Weapons (go to first with ))  g - a +3 dagger of draining (weapon)a - a +0 hammer  f - a +4 trident of venomj - a +0 war axe  t - a +1 sling of freezing Missiles (go to first with ()  o - 6 boomerangs (quivered)u - 5 javelins Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)  q - a +0 pair of gloves (worn)b - a +0 robe Jewellery (go to first with "=) "Yh i - a ring of magical power (worn)  n - a ring of fire (worn) Wands (go to first with /)w - a wand of paralysis (2) Scrolls (go to first with ?)p - a scroll of revelation  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#Yh vf - a +4 trident of venom. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.6  At current training (3%) you reach 14.0 in about 12.3 XLs.  Current attack delay: 1.1. Damage rating: 14 (Base 9 x 102% (Str) x 113% (Skill) + 4 (Ench)). Venom: It poisons victims. This weapon falls into the 'Polearms' category. It has an extended reach (target#Yh with [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll sergeant on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.$Yh$Yh$Yh6_...#.# ##. krazycure the Tinkerer...∆ ###.# #.. Gnoll of Okawaru ......j... .##.# ###.. Health: 59/59 ========================..... .# ###.# ##.... Magic: 26/26 ========================.....# #<# #...###..#.. AC: 8Str: 11....##.######.#.....###. EV: 11Int: 15#.......##....####.... SH: 0Dex: 11$Yh #)###......## #.### XL:  8 Next: 80% Place: Dungeon:6#..@)....#######.... Noise: ---------  Time: 10079.7 (0.0)#####)........#..... f) +4 trident (venom)#..##.##........ Throw: 6 boomerangs#.###...........####### ##.# #..#..##...###.....## #..# #....####..# #..###..# #..# ###.## #... ###.##.##.### ##..# #..#####.#  ##...#...#...###..## ##....##.#  _a +0 flail; a gnoll skeletonThings that are here: _a +4 trident of venom; a +0 scale mail; a gnoll skeleton _f - a +4 trident of venomYou unwield your +3 dagger of draining.  Your +4 trident of venom begins to drip with $Yh poison!$Yh $Yh> ,80.7 (1$YhT$Yh   Things that are here: _a +4 trident of venom; a +0 scale mail; a gnoll skeleton _f - a +4 trident of venom  You unwield your +3 dagger of draining.r +4 trident of venom begins to drip with poison! _f - a +4 trident of venom (weapon)%Yh-' ... #.# ## ...∆ ## #.# # j... .# #.# ### ..... .# ###.# ## .....# #<# #...###..# ....##.######.#.....### #.......##....#### #)###......## #. #.@[)....####### #####).# #..##.## #.### # ##.# #..#..##... ##.....## #..# #....####..%Yhv. #..###..# #..# ###.## # ###.##.##.### ##..# #..#####.  ##...#...#...###..## ##....##.%Yh9%Yh:&1%Yh@%YhB%Yh ... #.#  ...∆ ## #.# # j... .# #.# ### ..... .# ###.# ## .....# #<# #...###..# ....##.######.#..... #.......##....#### #)###......## #. #@.[)....# #####).# #..##.## #.### # ##.# #..#..## ##.....## #..# #....#### #..###..# #..# ###.## # ###.##.##.### ##..# %Yh#..##### ##...#...#...###..## ##....##%Yhp%Yh &2%Yh|%Yhޓ%Yh@M... ...∆ # ....  #.# ###..... .##.# ##.......# #<# #...###..%Yh@ ....##.######.#.....###.......##....####..###......## #.#..[)....############)........##..##.##......%YhzJ<3%YhfP%Yh]Tr  Things that are here: _a +0 club; a +0 club; a +0 club&Yh3&Yh &Yhݫ,&Yh &Yhg&Yh&Yh &Yh,&Yh޸&Yh,&Yh&Yh,&Yh&Yh{,&YhL&Yh,&Yhm&Yh,&Yh&Yhl,&Yh/&Yh&Yh&Yh&Yh,&Yh&Yh,&Yh&Yh,&Yh&YhH,&Yh&Yhb,&YhB&Yh,&Yhn&Yh&Yh &Yh&Yh,&Yh&Yh,&YhA&Yh,&Yh&Yh,&YhY&Yh,&Yh &Yh&Yh:&Yh&YhB,&Yh&Yh,&YhZ&Yh&Yh&Yh&Yh$n&Yhv%&Yh'&Yh(&Yh)&Yh+,&Yh-&Yh/&Yh50&Yh1&Yhd4,&Yh#7&Yh<,&Yh@&YhTD&YhD&YhfI&YhL&YhM&YhO&Yh|[n&Yhb&YhkB&YhEm&Yhm&Yhn&Yhq,&Yhr&Yh0u,&Yhw&Yhy&YhNy&Yhz&Yh|&Yh }&Yhw~&YhЀ,&Yh&Yhv,&Yh&Yh&,&Yh؋&Yh,&Yh&Yh,&Yh&Yht,&Yh&Yh,&Yh&Yh ,&Yh&Yhץ,&Yhq&Yh,&Yh&Yhc,&Yh&Yhm,&Yhڷ&YhǺ,&Yh&Yh.,&Yh2&Yh,&Yh~&Yh$,&Yh&Yh,&Yh&Yh,&Yh&Yh,&Yh &Yh,&Yh&Yh,&Yh&Yh,&Yh&Yh,&Yh&Yh,&Yh&Yh,&Yh &Yh[,&Yh &Yh ,&Yh &Yh] ,&Yh &Yh ,&Yh+ &Yh ,&Yh &Yh ,&Yh &Yh ,&Yh> &Yh ,&Yhz &Yh8$ ,&Yh& &Yh) ,&Yh+ &Yh. ,&Yh0 &Yhf3 ,&Yh5 &Yh7 ,&Yh9 &Yh@ ,&Yh'B &YhD ,&YhF &Yh!I ,&Yh K &YhM ,&YheO &YhQ ,&YhS &YhGV ,&YhW &YhLZ ,&YhU\ &Yh _ ,&Yh` &Yhc ,&Yhve &Yhg &Yhh &Yhxj &Yhn ,&Yhq &Yhu ,&Yh%w &Yhy ,&Yh{ &YhD~ ,&Yh1 &Yh ,&Yh &YhЊ ,&Yh &Yh V 182.7 (99.0) _You start waiting.3.7 (100.0) _Done waiting.&Yh,FMM.. .∆ # .  #.# ###. .##.# ##.......# #<# #...###........##.######.#.....###..@....##....####..###)###......## #.#..[)....############)........#...##&YhM&YhN14.0)&YhPT&YhU'Yhk4'Yh;'Yh͝x #.# .... #.# ... #.# .." ## #.# .. .# #.# .. .# ###.# ##.# #<# #...###...##.######.#..... #.##....#### ###)###......## #. #..[)....# #####).# #..##.## #.### # ##.# #..#..## ##.....## #..# #....#### #..###..# #..# ###.## #5 _Found a large blue amulet.'Yh P #.#... #.#... #.#.". ## #.#.. .# #.# . .# ###.# ##'YhP!......###<# #...###.##.######.#..... #.##....#### ###)###......## # #..[)....# #####).# #..##.## #.### # ##.# #..#..## ##.....## #..# #....### #..###..# #..# ###.##'Yh_<6'Yhd'Yhzf\ _Found a potion of moonshine.'Yh PM.. ". #  #.# . .##.# ##!###<# #...###.......@##.######.#.....#######.......##....######)###......## #..[)....########'Yh <7'Yha 'Yh 'Yh m ".# #.#.# #.#.# #.#.".# ## #.#.. .# #.# .# .# ###.# .!......###<# #...###.##.######.##.##.... ###)###......##  #..[).... #####).# #..##.## #.### # ##.# #..#.. ##.....## #..# #....'Yhv <8'Yh (Yh'FM ..# ".## #. #.# . .##.# !###<# #...###.........##.######.#....########.......##....######)###......##.# 9(Yh 2(YhM ..# ".#####....# #.# . .##.# !###<# #...###.........##.######.#....########.......##....#####(Yhj(Yh 90(Yh(Yh(Yh<M######## ..# ".####....# #.# .##.# ###.# !###<# #...###.........##.######.#.......##(YhE(YhE1(YhJ(YhK(Yhl1#.#.#.# #.#.# #.#.# #.#.".##### #.#.# #.#.###.# ###.# .!......###<# #....##.######.##.......##.... ###)###......## #..[).... #####). #..##.##(Yh)p(Yhp&2(Yhy(Yh{(Yhz mM######### ..# #####... .##.# ###.# (Yh- ..!......###<# #...##..##(Yh0 <3(Yhq5 (Yhz@ (Yh@ +4.7 (2(YhE (YhG 9 _k - an amulet of magic regeneration)Yh<7 #.#.#.# #.#.# #.#.# #.#.##### #.#)Yh7 .# #.#.###.# ###.#.!......###<# #....##.######.##.......##.... ###)###......## #..[).... #####))YhB A5.7 (1)Yh.N *Yhغ*Yhɼ[Inventory: 23/52 slots *Yh&Hand Weapons (go to first with ))  f - a +4 trident of venom (weapon)a - a +0 hammer  g - a +3 dagger of drainingj - a +0 war axe *Yh t - a +1 sling of freezing Missiles (go to first with ()  o - 6 boomerangs (quivered)u - 5 javelins Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)  q - a +0 pair of gloves (worn)b - a +0 robe *YhŽJewellery (go to first with "=)  i - a ring of magical power (worn) *Yh` n - a ring of fire (worn)k - an amulet of magic regeneration *YhWands (go to first with /)w - a wand of paralysis (2) *Yh=Scrolls (go to first with ?)p - a scroll of revelation *Yh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],Yh3 k - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery ,YhA4_________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.-YhDN -Yh6x krazycure the TinkererGnoll of Okawaru ......###########Health: 59/59 ========================..........#Magic: 26/26 ========================..........#AC: 8Str: 11..........##.# EV: 11Int: 15..........##.# SH: 0Dex: 11..........##.# XL:  8 Next: 80% Place: Dungeon:6.......@..######.# Noise: ---------  Time: 10195.7 (0.0)..............##.# f) +4 trident (venom)..........###.# ###.# Throw: 6 boomerangs...!......###<# #...#...........##.######.#..##########.......##....# ###)###......## -Yh| W#..[)....#### #####).......  _a +0 club; a +0 club; a +0 club _You start waiting. _Done waiting. _Found a large blue amulet. _Found a potion of moonshine. _k - an amulet of magic regeneration-Yh  _You start waiting. _Done waiting. _Found a large blue amulet.a potion of moonshine. _k - an amulet of magic regeneration  You start putting on your amulet.6.7 (1-Yh' -Yhؓ -YhS +7.7 (2-Yh -Yh֤ -Yh{ +8.7 (3-Yh' -YhO -Yh $9.7 (4-Yh -Yhn -Yh <200.7 (5-Yh  _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  k - an amulet of magic regeneration (worn)-YhU -Yhc j _The amulet throbs as it attunes itself to your body..Yht###########..........#.#####....######!##<# #...Yh@..##.######.#..##########.......##....# ###)###......# #..[)....######)....... #..##.##.Yh<.Yhs)1.7 (1 .Yh _.Yh .Yh.YhlP ###########.Yh!..........#.#####....###.# ##!##<# #....YhK.##.######.#...Yh ..Yh##.###.....Yh-D .Yh.Yh`&2.Yh.Yh.Yh89 ##.##.##.# #.#.#.Yh8 #.#.# #.#.##### #.#.Yh8c.# #.#.Yh 9`.###.# ###..Yh>9#...!......###<# #...#.Yha9~.##.######.##.......##.....Yh9 ###)###...... #..[).....Yh99 #####).Yh9t #..##.## #.###.Yh5E.YhE.YhF3.Yh{P.YhQ.Yh   #   #.#   #.#   #.# #   #.# #   #.# #   #.##### #   #.# #   #.###.# ###   #...!......###<# #   #.##.######.#   #.##  .Yh u ###)###......   #..[)....   #####)   #..##.   #.###.Yh .Yh. &4.Yh- .Yh .Yh  #..........#####....#####.Yh !<....##.######.###########.......##...#.Yh   ####### ##.# #...Yh D .Yh .YhX &5.Yh .YhU .YhCO   #.#   #.#  #.#   #.#   #.#   #.#####   #.#   #.###.#   #...!@.....###<# #   #.##.######.   #.##   ###)###   #..[)....   #####)  #..##.   #.###  .YhO  # ##.# #.YhT .YhU &6.YhZ .Yh[ /YhrZ  #.#  #.#  #.#  #.#  #.#  #.#####  #.#  #/YhZ.###.#   #....###<# #  #.##.######  #/YhZi.##  ###)### /Yh[ #..[)....  #####) /Yh/[l #..##  #.### /YhN[ # ##.# #/Yhc/YhZc&7/Yhjh/Yhtj _You see here a potion of moonshine./YhE #.#  #.#  #.#  #.#  #.#  #.#####  #.#  #./YhAF###.# # #...!###<# #. #.##.######. #.##. ###)###. #..[)....# #####). /YhrF|#..##. #.###. #/YhFi ##.# #./YhO/YhP-8 _/YhzU/YhW0YhRZ #.#  #.#  #.# #   #.# #   #.# #   #.##### #   #.# #   #.###.# #   #...!.@....###<# #.   #.##.######.#   #.##.   ###)###.   #..[)....#   #####).   #..##.#   #.###.   # ##.# #.0Yh2X0YhX&90Yh8^0Yh^0Yh230YhB0YhBL0Yh2N,0YhO0YhT0Yh[B0YhA]0Yh^0Yh^0Yh7`0Yhe0Yhf,0Yhh0Yhnm0Yho,0Yh̀n0Yh0Yh0Yh50Yhߑ0Yh0Yhٛ0Yh0YhϞ0Yh0YhS0Yh50Yhˬ0Yh 0Yh1  0Yh;Things that are here:  a +0 club; a +0 club; a +0 club0Yh0Yhٺ 0Yh+_0Yhl0YhW0YhC,0Yh0Yhm  Things that are here:  a +0 scale mail; a gnoll skeleton0Yh0Yhi5 _0Yh0Yhd~  Things that are here:  a +0 flail; a gnoll skeleton0Yh%0Yhb _0Yh0Yh}  Things that are here:  a +0 club; a gnoll skeleton0Yhu0Yh _0YhK0Yh0Yh,0Yh;0YhZ0YhX0Yhb,0Yh0Yhm0Yh{ 0Yh 0Yh5 0Yh 0Yh,0Yh0Yh0Yh,0Yh0Yh0Yh,0Yh0Yh0Yh ,0Yh!0YhL&0Yh'0Yh'0Yhe(0Yhf*0Yh+,0Yh,0Yh.0Yh-0,0Yh10Yh:0Yh<,0Yh8=0Yh?0Yh@0YhA0YhB0YhD0YhE,0YhuF0YhH0YhCI,0Yh-J0Yh7K0YhL,0YhM0YhSb  You see here a +0 giant club.0YhT0YhU _0YhRV0YhW0YhX,0YhY0YhN[0YhW],0Yhl_0Yha0Yhc,0Yhe0Yhf0Yhg,0Yhh0Yhfl0Yhn,0Yh`p0Yhr0Yhs,0Yh;t0Yhu0Yhv,0Yhv0Yhw0Yhx,0Yh3y0Yhz0Yh{,0Yhq|0Yh0YhK0Yh0Yh}0YhP0Yhǎ,0Yhۓ0Yh<0Yh,0Yh0YhF0Yh0Yh0Yh0Yh0Yh~,0Yh0Yh60Yh,0YhӮ0Yh>0Yh{B0Yh0Yh8,0Yh0Yh0YhX,0Yhs0Yh0Yhu,0Yh0Yh0Yh,0Yh0Yh:0Yh',0Yh0Yh:B0Yh0Yh0Yhw,0YhE0Yhc0Yh 0Yh<0Yh)0Yhk0Yh],0Yh 0Yh 0Yh 0Yh 0Yh 0Yh? 0YhE X0YhI X0YhJ 0Yh.L ,0YhM 0YhN 0YhO 0Yh(P 0YhP 0YhS 0Yh%T ,0YhT 0YhYV 0YhyW 0YhW 0YhX 0Yh] 0Yh^ ,0Yh_ 0Yh?a 0Yhhb ,0Yhvc 0Yhd 0Yhe ,0YhDf 0Yhg 0Yhh ,0Yh`i 0Yhhm 0Yhwn ,0Yhn 0Yhnp 0Yheq 0Yhq 0Yhr 0Yhs 0Yht ,0YhCu 0Yhv 0Yhw 0Yh&x 0YhVx 0Yhy 0Yhz 0YhF{ 0Yh{ 0Yh} 0Yh~ ,0YhF 0Yh" 0Yhi X0Yhڳ ,0Yh 0Yh۷ 0Yh! ,0Yh 0Yh 0Yh 0Yh 0Yh 0Yh ,0YhI 0Yh( 0Yh 0Yh 0Yh 0Yh 0YhS ,0Yh 0Yh 0Yh 0Yh 0Yh 0YhT 0Yh7 ,0Yh 0Yh2 X0YhD 0Yh 0Yh 0Yhs 0Yh 0Yh ,0Yh 0Yh 0Yh 0YhH 0Yh 0Yh 0Yh ,0YhW 0Yh 0YhF ,0Yh} 0Yhj 0Yh ,0Yh{ ,0Yh 0Yh 0Yhj 0Yh; 0Yh&A B0YhD 0YhE 0Yh7H ,0YhmI 0YhK 0YhO B0YhTT 0Yh#V ,0YhW 0YhY 0Yh*[ 0YhV[ 0Yh[ 0Yh^ 0Yhv_ 0Yh_ 0Yh` 0Yh8d 0Yh>e 0Yhfe 0Yhhf 0Yhh 0Yhdj 0Yhj 0Yhk 0Yhm 0Yho ,0Yhq 0Yh 0Yh 0YhS 0Yh; 0Yh 0YhΈ ,0Yh 0Yhߊ 0Yh8 ,0Yh 0Yhˏ 0Yh/ ,0Yh 0Yh 0Yh0 ,0Yh/ 0Yh 0Yh ,0Yh6 0YhE 0Yh ,0Yhk 0Yh] 0Yh$ 0YhU 0Yh 0YhA 0Yhå 0Yh 0Yh0 0Yh 0Yh ,0Yhp 0Yh 0Yh ,0Yht 0Yh 0Yh ,0Yh 0Yh 0Yhs ,0Yhٴ 0Yh 0Yh ,0Yh% 0Yh 0Yhr ,0Yh 0Yh 0Yh ,0Yhs 0YhB 0Yhʻ ,0Yh 0Yh 0Yh j # 0Yh # ∆ #. 0Yh p#. ##### #. #####0Yh2 f. ##...## #. ....#0YhV N#### ##.....###. ....#0Yh c..@# #.......##0Yh (3330.0) 0Yh y....#<##.# #.......##. 0Yh ....#0Yh . #.# #..>....### ....#0Yh j#.# ##.....#### 0Yh$ 4....######.#0Yh ....#... ........##.# ###........## 0Yh ....###.# ###.# ##..........# 0Yh ....###<# #...###..#........## 0Yh g.....##.######.#.....###........#0Yh 0Yh -4010Yh 0Yhd 9 _Found a stone staircase leading up.1YhdE  # ∆ # #. ##### ## #..1Yh  ##...## #.# #...#### ##.....###.# #....@.# #.##.# #..<##.# #.##1Yh.# #.. #.# #..>.....# #. #.# ##......##### # #.# #......#...# #.# ###.........###.# ###.# ##....#.###<# #...###..#. ......##.######.#.....###.1Yh1Yh11.7 (1.0)1Yh1Yh4rM#####... 1Yhr8 #..!  #... ##### # #... ##...## 1Yhr+.# #...#### ##......# #...@..# #.1Yhr.# #..<##.# #.1Yh:s3.# #... #.# #..>.....# #... #.# ##......##### #... #.# #......#.# #### #.# ###1Yhs..###.# ###.# ##..###<# #...###..#..##.######.#.....###1Yhz1Yhz&21Yh/1YhnY _Found a potion of curing.1Yh4C a ##### #...# #..!# #...# ###### #...# ##...##.# #...#### ##.....1YhC .# #..@...# #..# #..<##.# #..# #...##.# #..>.....# #...##.# ##......##### #...##.# #......#.# ######.# ###1Yh D .###.# ###.# ## !......###<# #...###..#.##.######.#.....###1YhJ 1YhJ &31YhlO 1YhQ 1Yhi4 M###.!   ##### ####### ##...##### ##.....#...<##.#. .......# #...##.# #..>....1Yh9 1Yh-: &41YhSB 2Yh*M###.!   ##### ####### ##...##### ##.....#....# 2Yhs.......# #..<##.# #.......#2Yh2Yhg&52Yh;2Yh2YhvM###.!   ##### ####### ##...#####.....# .......# #......# #.......######2Yh2Yh &62Yh22Yh2Yh }M###. 2YhkG  ##### ####### ##...# .......# #...#### ##.....##...#2Yh<72YhB2Yh2Yha+8.7 (22Yh2Yh 2Yh H_x - a potion of curing2Yh\M###   ##### ######## #...###...###...#2Yhd 2Yh +9.7 (12YhW2Yh2Yh 32Yh7 2YhW &02Yh 2Yh= 2Yh E _Done exploring.3YhU 33YhU 3Yh*w J3Yhx E _Done exploring.3Yh- #####...##### ##########...###...# .......##### #...##.# #......# 3Yhf50.7 (1 _4Yh #####...##### ##########...## 4Yh.......### ##.....#...# 4Yh...........# ######.# ###....... 4YhZ<14Yh{4Yhl4Yh #####...##### ##########...## .......### ##...............###### .......###.# ###.# ##......... 4Yh4Yh&24Yh 4Yh 4Yh6? #####...##### ##########...## .......### ##........# #.......<##.## !......###<# #...###..#....... 4Yh<4Yh=&34YhA4Yh0C4Yh 4Yh 4Yh% 4Yh- 4Yh1 44Yha7 4Yh8 4Yh` #####...##### ##########...## .......### ##........# #.......<##.##.#>4Yha ........##.######.#.....###...... 4Yhpf4Yhf&44Yhj4Yhl5Yh0Y##### #...# #...# #...# ##### 5Yh0 #...# ##...## # 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###.# ##.# #..#. 8Yh8u# #...###..#.8Yh8## ##. ######.#.....###.8Yh 9:# #..##.8Yh39##....####.......###.# #.#.8YhQ9......## #.####### #.# ##...# [)....#8Yh9......# #.###...### ).#.# #......## # 8Yh9>#..##.##.#..## #8Yh9 #.###.#..# # 8YheC8YhC68Yh L8Yh6N8YhCiM ##### . ##...## .<#### ##.....#..)...#^<..........#..>....#####  8YhL####..... #....###.##### ###### #...##.# ##..8Yhک #..# # #...###..#.## ##... 8Yh######.#.....###........# #..##.##8Yh)<78YhA8Yh8Yh#M  ##### . ##...## .<####.....#..)...#^<#............#..>....#####  ####..... #....###.##### ###### #...##.# ##.. #..# # #...###..#........## ##........## 8Yh<88Yh8Yh18Yh #...# #.##...# ##### #.##...# ##...## #.<.#...#### ##.....###.).#......# #.##.....^.#..<##.# #.##.8Yh &#...##.# #..>....####.##.##...##.# ##.....####..##.##.  #...##.# #..@...#....###.##.#  ######.# ###.#### #....#  ###.# ##.# #..#. 8YhJ @ #...###..#.## ##..#.....###.# #..##.8Yhn 1##....####.......###.# #.#. #......## #.####### #.# ##...##. 8Yh v)....#......# #.###...###. #).8Yh s#.# #......## #.8Yh8Yh5&98Yhp8Yh88Yh@\ `M#########  ##### .# ##...## .<####.....#..)...^<.............>....###########...... #....###.##### ###### #....####.# ##..........# #..#..## #.8Yhb =808YhKg 8Yhi 8Yh EM### #########  ##### .# ##...## .<####.....#..)...^<...........#..@....##########...... #....###.########.# ###........#### #....#.. ..####### #.#8Yh 8Yh &18Yh 8Yh c _There is a stone staircase leading down here.9Yh: 9Yh9< sRead which item? Scrolls 9Yh^< * p - a scroll of revelation 9Yh<  r - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected;YhN ;Yh%;Yh+ #####krazycure the Tinkerer#...#;Yh+########### Gnoll of Okawaru ......#...##.........# Health: 59/59 ========================#...###### #.........# Magic: 26/26 ========================#...#;Yhm,##...## #........<. AC: 8Str: 11  #...#### ##.....###.......).. EV: 11Int: 15  #......# #.......##.....^.... SH: 0Dex: 11  #..<##.# #.......##.......... XL:  8 Next: 80% Place: Dungeon:6  ;Yh,#...##.# #..@....####.##.#### Noise: ---------  Time: 10381.7 (0.0)  #...##.# ##.....####..##.##.. f) +4 trident (venom);Yh,#...##.# #......#....###.##.# Throw: 6 boomerangs;Yhi-9######.# ###........#### #....####.# ##..........# #..#..#...###..#........## ##.....  #####.#.....###........# #..##..  ..##....####.......###.# #.#....  #......## #.####### #.# ##...##.  _Found a stone staircase leading up. ;Yh-_Found a potion of curing. _x - a potion of curing _Done exploring. ;Yh-d_Done exploring. _There is a stone staircase leading down here.;Yh3n  Okay, then.;Yh38;Yh:. _>>__∩(Press ? for help)  #####################   #.......[##.........#  #........##.........#  #........######################.........#  ###.##..###............#..<..##.........#  #.###.)##...................#.........#  #.# ##.##.............................###  #.# #.#?Yh_ ###..._..........÷..............#  #.# #.#######............#÷#.....>.#####.#  #.# #.....###............#.#......## #.#  #.# #####..#######........###.###.#..# #.#  #.#?Yh_ ##....####### ##.......'.÷∩..'.#.## #.#  #.####...)....######......###.#####.# #.##  #.##########...#####....###....#.#.#.#..##.# #..#  #.##.........#.## ####..##.####<#.#'#.###.# #..##  #.##........##..########...........#..## #.#######...#  #.##........###.....)#####........##..# #.......#...##  ?YhOa #.##........# ####...................## ##<...........#  #.##........# ##..##########........## #.............#  #.#######...###..##........##.......# #.............#  #.# ###......#..##..........##.....## #.......).....#  #.###...####...##............##.....# #........#....#  #.....### #..##..............##..#.### #........#...##@Yh$@Yh%@Yh&krazycure the TinkererGnoll of Okawaru ......@Yh&jHealth: 59/59 ========================Magic: 26/26 ========================AC: 8Str: 11EV: 11@Yh&Int: 15SH: 0Dex: 11XL:  8 Next: 80% Place: Dungeon:6@YhG'Time: _x - a potion of curing _Done exploring. @Yhq'_Done exploring. _There is a stone staircase leading down here. _Okay, then.@Yh'8Search for what [? for help]? shop@Yh*J@Yh5@Yh9@Yh=Q _@Yh@,@Yh_o@Yhxn@Yh<@YhP@YhɇB@Yhv@Yh֍,@Yh@Yh]@Yh@Yh@Yh@YhΚ@YhA@Yhe@YhМ@Yh@Yh,@Yh@Yh?@YhkB@Yh*@Yh,@Yho@Yh @Yh @Yhg@Yh@Yh@Yh,,@Yhս@YhX@Yhf,@Yh@Yh$X  There is a stone staircase leading up here.@YhZ@Yh@Yh% _@Yh@Yhп 5@Yh6 @Yhc ,@Yh @Yh l _You climb upwards.  There is a stone staircase leading down here.@YhN @Yh _@Yh @Yh @YhS @Yh @Yh @Yh @Yh ,@Yh @Yh/ @Yh @Yh @Yh) @Yhh @Yh^ ,@Yh @Yh @YhL ,@Yh @Yhp @Yh: ,@Yh @Yh @Yh @Yh  @Yhr @Yh @Yh ,@Yh @Yh @Yhe! @Yh! @Yh" @Yh$ @Yh& ,@Yh' @Yh) @Yh+ ,@Yh, @Yh. @Yh1 @YhiV @Yh/X @Yhd @Yhf ,@Yhj ,@Yhbk ,@Yhl @Yhyo n  There is a stone staircase leading up, spattered with blood here.@Yhp @Yhzs @Yht % _@Yhu @Yha <4@Yhd @YhMe @Yhf @Yhx l _You climb upwards.  There is a stone staircase leading down here.@Yh{ @YhT| _@Yh~ @YhR @Yh ,@YhK @Yhŋ @Yh @Yh @YhQ @Yh& @Yh ,@Yh @Yh h@Yh/ B@Yh @Yhb ,@Yh @Yh1 ,@Yh B@Yh$ @Yh ,@Yh @Yh X  There is a stone staircase leading up here.@Yh @Yh @Yh` % _@Yho @YhF <3@Yhu @Yh @YhF @Yh _You climb upwards.  There is a stone staircase leading down here.  You see here a ball python skeleton.@Yh@Yh _@Yh@Yht ~  Things that are here:  a +0 club; an adder skeleton@Yh @YhK  _@Yhz@YhM@Yh<@Yh|@Yh@Yh@Yh!,@Yhe @YhD"@Yh$,@Yh&@Yh?'X  There is a stone staircase leading up here.@Yh:(@Yh*@Yh+% _@Yh:-AYh4<2AYh ,AYh AYh>Things that are here: _a +0 club; an adder skeleton _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here.  You see here a potion of moonshine. _  There is an open door here. _AYhD####################.........# ............#..<..##.........# ...................#.........# .............................### ##..._..........÷..............###............#÷#.....>.#####.##............#.#......## #.####........###.###.#..# #.# ## ##.......'.÷@..'.#.## #.# Noise: --------- 10448.7 (67.0) .######......###.#####.# #.## f) +4 trident (venom) ....###....#.#.#.#..##.# #..# Throw: 6 boomerangs ###..##.####<#.#'#.###.# #..# ####...........#..## #.#######... )#####........##..# #.......#...  .....AYhE............## ##<..........  ########........## #............  .......##.......# #............ AYhIAYh/Ll _There is an entrance to Guoboah's Jewellery Shop here.BYh]EBYhfH<Welcome to Guoboah's Jewellery Shop! What would you like to do?  a -  480 gold an amulet of faith (unknown)b -  360 gold an amulet of guardian spirit (unknown)  c -  360 gold an amulet of magic regeneration  d -  360 gold an amulet of the acrobat (unknown)  e -  432 gold a +6 ring of dexterity (unknown)  BYhHhf -  300 gold a ring of protection from fire (unknown)  BYhIMg -  432 gold a +4 ring of slaying (unknown)  h -  432 gold a +6 ring of strength (unknown)  i -  960 gold a storm talisman You have 348 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listNYhNYh>NYh####################.........#krazycure the Tinkerer ............#..<..##.........#Gnoll of Okawaru ...... ...................#.........#Health: 59/59 ======================== .............................### Magic: 26/26 ======================== ##..._..........÷..............# AC: 8Str: 11  ##............#÷#.....>.#####.# EV: 11Int: 15#............#.#......## #.# SH: 0Dex: 11###........###.###.#..# #.# XL:  8 Next: 80% Place: Dungeon:2 ## ##.......'.÷@..'.#.## #.# Noise: --------- Yh.m Time: 10448.7 (0.0) .######......###.#####.# #.## f) +4 trident (venom) ....###....#.#.#.#..##.# #..# Throw: 6 boomerangs ###..##.####<#.#'#.###.# #..# ####...........#..## #.#######... )#####........##..# #.......#...  .................## ##<..........  ########........## #............  .......##.......# #............  _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here. _You see here a potion of moonshine. _There is an open door here. _There is an entrance to Guoboah's Jewellery Shop here._NYh`7_NYhOYh3m[?25h[?0c  Search for what [Enter for "shop", or ? for help]? QYhM [?25l[?1cQYhk QYhm 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Guoboah's Jewellery Shop Results elsewhere ([,] to cycle) QYhn J b - [D:1] Oxtirgh's Antique Weapon ShoppeRYh{ Level 1 of the Dungeon<>>>>∩(Press ? for help)  #......# ######.####..#########.###%..###.#   #.##.### #.# #............# #.#.# #.#  #.##.# #.# ##.........#.# #†#.# #.#  #÷##.# #.# ##.........#.# #.#.# #.# ##)##.##[# ##..........#.###.#.# #.# #...#.##.# #.#...............#.# #.# #.....##.# ##..........#.#####.###.# RYh| z#...####.# #.........)#.# #.....# #..## ##########.# #.........÷#.#####.###.# #..##........#.####..........#...........# ##..########.....##...........>.....)...........# #................##...####.####∩.###........#.#.# ##..########.....##........# #.## #..####..#.#.########### ##.##.....###..###### #.# #..# #.................# #.#RYh} ##..### #..#########.####..###.........#######.# #.# ###..#####..........†.......^...###.#.#..# #.# RYh<} 8#.# #...........#########.####........#.#.##+# #.# #.# #.########..##.# #..#####.#.####.# #.# RYh^} #.# #.########..#########.# #..# #(#.##P~.♣### #.# #.# #.....................# #..#####.#.##P~<.'.# #.#RYh}  #.# ###########.###.##########...........#P~.♣#.# #.# RYh} h#)#####.# #.# #...).......#.####.##.###.# #....# #########.###.# #.##.########.# #+#......#SYhruSYh vSYhxkrazycure the TinkererGnoll of Okawaru ......Health: 59/59 ========================Magic: 26/26 ========================AC: 8Str: 11EV: 11Int: 15SH: 0Dex: 11XL:  8 Next: 80% Place: Dungeon:2Time: _You climb upwards.  There is a stone staircase leading down here. _You see here a potion of moonshine. _There is an open door here. _There is an entrance to Guoboah's Jewellery Shop here.  Search for what [Enter for "shop", or ? for help]? shopSYhySYhySYhzSYhZSYh)SYhS; _SYh͈a  You see here a bat skeleton.SYh̊6 _SYhhSYhqSYhG,SYhkSYhiV  There is an open door, spattered with blood here.SYhΖSYh" _SYhHSYhSYhC,SYheSYh,SYh&SYhcSYhpSYh  There is a stone staircase leading up, spattered with blood here. _SYh1SYhA`SYhOl _You climb upwards.  There is a stone staircase leading down here.SYh6 _SYhSYhSYh,SYh_SYhSYhBSYhXSYhrSYh,SYhSYhSYh,SYhSYh7SYh,SYh\SYh SYhr,SYh}SYhSYh,SYhSYhBSYh SYhSYh,SYhSYhSYh,SYhSYhGSYh,SYhSYh.SYh/,SYh|/SYhs1SYhF2BSYh4SYh4,SYh5SYh}6SYhW7,SYh+8SYh ;SYh<SYh;<SYh<SYh?SYhA,SYhASYhDDSYhME,SYhESYhGSYhH,SYh0ISYh*KSYhYLSYhL,SYh6OSYhQ,SYh'RSYhFSSYhxU,SYhVSYhXSYh4`XSYha,SYh]bSYh}eSYhg,SYhOhSYhkSYhBl,SYhlSYhinSYhp,SYhqSYhgtSYh!vSYhvSYhwSYhySYh|,SYh }SYh<SYh,SYhSYh#.# ##.........#.# #.#.# #.#[# ##..........#.###.#.# #.#.# #.#...............#.# #.#.# ##..........#.#####.###.#.# #.........)#.# #..... ######.# #.........÷#.#####.###. .....#.####..........#........... ..##...........>.....(........... ..##...####.####@.###........#.#. Noise: --------- 10489.2 (40.5) ..##........# #.## #..####..#.#. f) +4 trident (venom) ..###..###### #.# #..# #....... Throw: 6 boomerangs ### #..#########.####..###....... SYh#####..........÷.......^...###.#. .......#########.####........#.#.  #####..##.# #..#####.#.##  #####..#########.# #..# #(#.##  .................# #..#####.#.## SYhH _There is an entrance to Oxtirgh's Antique Weapon Shoppe here.TYh"{TYh݂Welcome to Oxtirgh's Antique Weapon Shoppe! What would you like to do? TYhT a -  287 gold a glimmering arbalest  b -  115 gold a glowing daggerc -  69 gold a mace  d -  161 gold a glowing orcbow  e -  230 gold a glowing partisanf -  126 gold a rapier  g -  69 gold a short sword TYhM h -  138 gold a runed spear You have 348 gold pieces. [Esc] exit[!] buy|examine itemsTYhR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list[Yhi #.# ##.........#.# #.#.# #. krazycure the Tinkerer#[# ##..........#.###.#.# #. Gnoll of Okawaru ......#.# #.#...............#.# #. Health: 59/59 ========================#.# ##..........#.#####.###. Magic: 26/26 ========================#.# #.........)#.# #..... AC: 8Str: 11 ######.# #.........÷#.#####.###. EV: 11Int: 15 .....#.####..........#........... SH: 0Dex: 11 ..##...........>.....(........... XL: [[Yh 40m 8 Next: 80% Place: Dungeon:1 ..##...####.####@.###........#.#. Noise: ---------  Time: 10489.2 (0.0) ..##........# #.## #..####..#.#. f) +4 trident (venom) ..###..###### #.# #..# #....... Throw: 6 boomerangs ### #..#########.####..###....... #####..........÷.......^...###.#. .......#########.####........#.#.  #####..##.# #..#####.#.##  #####..#########.# #..# #(#.##  .................# #..#####.#.##  _You see here a bat skeleton. _There is an open door, spattered with blood here. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Oxtirgh's Antique Weapon Shoppe here.[Yh [Yh [YhK \Yhm[?25h[?0c  Search for what [Enter for "shop", or ? for help]? ]Yh? [?25l[?1c]Yh]Yh\2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Oxtirgh's Antique Weapon Shoppe Results elsewhere ([,] to cycle)  b - [D:2] Guoboah's Jewellery Shop^YhLevel 2 of the Dungeon <<<>>>__∩(Press ? for help)  #####################   #.......[##.........#   #........# #.........#   #........# #####################.........#  ###.##..###............#..<..##.........#  #.###.)##...................#.........#  #.# ##.##.............................###  #.# #.####..._..........÷..............#  #.# #.#######............#÷#.....>.#####.#  #.# #.....###............#.#......## #.#  #.# #####..####^Yh,a###........###.###.#..# #.#  #.###....####### ##.......'.÷∩..'.#.## #.#  #.####...)....######......###.#####.# #.##  #.##########...#####....###....#.#.#.#..##.# #..#  #.##.........#.## ####..##.####<#.#'#.###.# #..##  #.##........##..########...........#..## #.#######...#  #.##........###.....)#####........##..# #.......#...##  #.##........# ####...................## ##<...........#  #.##........# ##..##########........## #.............#  #.#######...###..##........##.......# #.............#  #.# ###......#..##..........##.....## #.......).....#  #.###...####...##............##.....# #........#....#  #.....### #..##..............##..#.### #........#...##^YhV^Yh^YhBkrazycure the TinkererGnoll of Okawaru ......^YhsjHealth: 59/59 ========================Magic: 26/26 ========================AC: 8Str: 11EV: 11^YhInt: 15SH: 0Dex: 11XL:  8 Next: 80% Place: Dungeon:1^YhTime: _There is an open door, spattered with blood here. _There is a stone staircase leading up, spattered with blood here. ^YhQ_You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Oxtirgh's Antique Weapon Shoppe here.  Search for what [Enter for "shop", or ? for help]? ^Yhm^Yh^Yh^Yh$Q _^Yh\^Yh5^YhB^YhR^Yh'^Yhn^Yh^Yh^Yh%^Yh`^Yh^Yh^Yh,^Yh^Yhg^YhB^Yh^Yh,^Yh ^YhX^Yh9^Yh^Yh^Yhl^Yh9^Yh,^Yh^Yh^Yh^Yh^Yh^Yh^Yh ,^Yh"^Yh#^Yh%^Yh%^Yh%^Yh(^Yh*B^YhK+^YhP,,^Yh,^Yh(3^Yh!4^Yha4^Yh4^Yh6^Yh9B^Yh>n^Yhd?,^Yh?^YhA_Yh_Yh_Yh_Yh_YhF,_Yh_YhJ B_Yh _Yh,_Yh,_Yh_YhE_Yh_Yh_Yh_YhY_Yh_Yh?_YhA_Yh_Yh_Yh_Yhc!_Yh$_Yh&,_YhG'_Yh)_Yho+_Yh+_Yh,_Yh%/_YhY1,_YhA2_Yhb4_YhZ6,_Yh7_Yh9_Yh(>B_Yh?,_Yh+@_Yh@_Yh7CZ  There is a stone staircase leading down here._Yh D_YhE_YhaF% __YhG_Yhw<2_Yh=_Yh?,_YhA_YhM _You climb downwards.  There is a stone staircase leading up, spattered with blood here._YhP_Yh`Q __YhR_YhU_YhX_YhNX_YhY_Yh[_Yh@],_Yh^_YhaV  There is an open door, spattered with blood here._Yhc6 __Yhd_YhhB_Yhh_Yh"la  You see here a bat skeleton._Yhm_Yh9n __Yhn_Yhhx####################.........# ............#..<..##.........# ...................#.........# .............................### ##..._..........÷..............#_Yhx##............#÷#.....>.#####.##............#.#......## #.####........###.###.#..# #.# ## ##.......'.÷@..'.#.## #.# Noise: --------- 10529.7 (40.5) _Yhy.######......###.#####.# #.## f) +4 trident (venom) ....###....#.#.#.#..##.# #..# Throw: 6 boomerangs _Yh#y###..##.####<#.#'#.###.# #..# _YhIy####...........#..## #.#######... )#####........##..# #.......#..._Yhy  .................## ##<..........  ########........## #............  .......##.......# #............ _YhLz_Yh_Yh<l _There is an entrance to Guoboah's Jewellery Shop here.`YhU`YhiWelcome to Guoboah's Jewellery Shop! What would you like to do?  a -  480 gold an amulet of faith (unknown)b -  360 gold an amulet of guardian spirit (unknown)  c -  360 gold an amulet of magic regeneration  d -  360 gold an amulet of the acrobat (unknown)  e -  432 gold a +6 ring of dexterity (unknown)  f -  300 gold a ring of protection from fire (unknown)  g -  432 gold a +4 ring of slaying (unknown)  h -  432 gold a +6 ring of strength (unknown)  i -  960 gold a storm talisman You have 348 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listhYh_hYhyghYho4####################.........#krazycure the Tinkerer ............#..<..##.........#Gnoll of Okawaru ...... hYh?pd...................#.........#Health: 59/59 ======================== .............................### Magic: 26/26 ======================== ##..._..........÷..............# AC: 8Str: 11  hYhsp##............#÷#.....>.#####.# EV: 11Int: 15#............#.#......## #.# SH: 0hYhp-Dex: 11hYhpT###........###.###.#..# #.# XL:  8 Next: 80% Place: Dungeon:2 hYhpF## ##.......'.÷@..'.#.## #.# Noise: ---------  Time: 10529.7 (0.0) .######......###.#####.# #.## f) +4 trident (venom) hYhqg....###....#.#.#.#..##.# #..# Throw: 6 boomerangs ###..##.####<#.#'#.###.# #..# ####...........#..## #.#######... )#####........##..# #.......#...  .................## ##<..........  hYhqa########........## #............  .......##.......# #............  _There is a stone staircase leading down here. _You climb downwards. hYhq_There is a stone staircase leading up, spattered with blood here. _There is an open door, spattered with blood here. hYhrC_You see here a bat skeleton. hYhHrW_There is an entrance to Guoboah's Jewellery Shop here.hYhpx7_hYh/yhYh~hYhiYhM.# #..<..##.# .....#.# ....### ..._..÷..# ##.#÷#.....>.#####.#  #......#.#......## #.#  iYhrNR###.###.###.#..# #.#  ##.'.÷∩@.'.#.## #.# ######......###.#####.# #.## ###....#.#.#.#..##.# #..# ..##.####<#.#'#.###.# #..#iYhNv.#..## #.#...# #####.iYhN##..# #.#...#..## ##<..iYhUO.## #.##.# #.iYh\6_iYh330.7 (1 _iYhQ7_iYhҽiYh,?.# #..<..##.# ....#.........# .......### ..._.÷..............# .#÷#.....>.#####.# #.#.#......## #.# ###.iYh?'###.###.#..# #.#  ##.'.÷∩.@'.#.## #.# ......###.#####.# #.## ###....#.#.#.#..##.# #..# ..##.####<#.#'.#.iYh"@.##..# #.#...#.## ##<.#.## #.#iYhM@T##.# #.#iYhG6_iYhG&1iYhuL7_iYhwMiYh8.# #..<..##.........# #.........# .........### _.÷.......# .#÷#.....>.#####.# .#.#......## #.# .iYh85###.###.#..# #.#  ##.'.÷∩..@.#.## #.# ......###.#####.# #.## ###....#.#.#.#..##.# #..# .##..# #.#...#### ##<.#.## #.###.# #.#iYh6_iYho&2iYh7_iYhQ _There is an open door here.iYh[.# #..<..##...# ....#.........# .............### _.÷..............# #÷#.....>.#####.# #.#......## #.# .###.###.#..# #.# ##.'.÷∩..'@#.## #.# ......###.#####.# #.## iYh[###....#.#.#.#..##.# #..# iYhaiYhb-3 _iYh\giYhiiYh4iYhiYhiYh? iYhq? iYhD iYhF iYh$ iYh iYh 7_iYh iYhy >M iYhaz e###############.#..<..#........#.........# ........## .iYhz S_.÷.............iYhz ÷#.....>.#### ...#.#......## #.###.###@#...iYhK{ 8'.÷∩..'.#.## ..###.###### ###....#.#.#.#..##.# #..#iYh iYh2 &4iYh' 7_iYh iYhaM ################..<..#......# .....## ._.÷.............÷>.#### ...#.#..@...## #.###.###.#..#.'.÷∩..'.#.## ###......###.#####.# #.##_5iYhjYh++M######### ################..<..## .....## ._...÷.............÷>.#### ...#.#......##.###.###.#.. ##.......'.÷∩..'.#.## #.#####.#6_jYh&# #.# #.# ##.# #..<..##.# #.jYhB'# ### _.÷.# #÷#...@.>.#####.# #.#......## #.# .###.###.#..# #.# .jYh'$'.÷∩..'.#......###.#####.....#.#.#.#..##.# ##.####<#.#'#.###.##..## #.# jYh.jYhf/&7jYh3jYh'5jYhV}# #.# #.# ###.# #..<..##.# jYh}#.# ### .÷.# #÷#....@>.#####.# #.#......## #.# ###.###.#..# #.# jYh}.'.÷∩..'.#jYh#~s......###.####....#.#.#.#..##jYhE~z.####<#.#'#.###jYh~\#..## # jYhjYh jYh08jYhیjYhjYh# #.# #.# ###.# #..<..##.# #.# ### ÷.# #÷#.....@.#####.# #.#......## #.# ###.###.#..# #.# '.÷∩..'. ......###.#####.# ....#.#.#.#..##.# .####<#.#'#.###.##..## #.# jYh<9jYh.jYhv  There is a stone staircase leading down here. _You see here a potion of moonshine.kYhq_40 _kYh dkYh3A..............................### ###################.########..... #..........# #.# ##..... #.#.# #.# #......# #.# #.# #.....# #.#.######.# #.#######.....# #.#########.#.........###..÷))........#3 #.####.....>)...@..##.........##.##############.........# #.##.#........................# #.##.#.###...#.####...).......# #.##.#.......#.# #...........##.######..#.# ##...........###kYhAH  .............#.###..........#....  ###########.....##..........##### ...'.....##..........# # kYhBkYhGkYhx-2.2 (2.5kYhkYh2} _You climb downwards. _There is a stone staircase leading up here.lYh` .#.# .#.# #.# ## .#.#.# #.# #.# #.# #.# #..... .#.#.######.# #.#######..... .#.#.#.#..÷.)).# .#.####.....>)..@<..##.#.#.##.# .#.##.#.# .#.##.#.###...#.####...).# .#.##.#.#.# #.#.#.######..#.# ##.##.#.###.#...#.....##.####.'.....##.#lYhhlYhi43.2 (1.0 _lYhplYhSqlYhn.#.# ..#.# #.# ## #.#.#.# #.# #.# #.# #.# # .lYho .#.#.######.# #.# ..#.#.#.#..÷.)).# #.#.####.....>).@.<..##lYh 2.#.#.##lYh  .# ..#.##.#.# lYh G..#.##.#.###...#.####...).# ..#.##.#lYh z.#.# #.#.#.######..#.# ##.lYhI O.#.###.# .#.....##. .'.....##lYh .#lYhV<4lYhlYhlYhX}.#.#.#.# #.# ## ##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#.#.#.lYh~#.#..÷.)). ##.#.####.....>)@..<..##. #.#.##. #..#.##.#. #..#.##.#.###...#.####...). #..#.##.#.#.# #. #.....#.######..#.# ##. #.#.###.# #.#.....##. #.'.....##.#lYh}lYh&5lYhlYhnlYh#.#.#.# #.# ## .##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.#.#.#.#.#.÷.)) .##.#.####.....>@...<..## .#.#.## .#..#.##.# .#..#.##.#.###...#.####...) .#..#.##.#.#.# # .#.....#.######..#.# ##  .#.#.###.#  .#.#.....##.#  .#.'.....##.# 6lYh&  Things that are here: _a +0 club; an adder skeletonlYh \###.#.#..# #.# ## #.##.#.#.# #.# #.# #.# #.# #.#.#.######.# #.# #....#.#lYh .#.# #.÷.)) #.##.#.####.....@)...<..## #.#.#.# #.#..#.##.# #.#..#.##.#.###...#.####...) #.#..#.##.#.#.# # #.#.....#.######..#.# ## #.#.#.###. #.#.#.....##. #.#.'.....##.lYh2 lYh -7 _lYh lYh  There is a stone staircase leading down here. _You see here a ball python skeleton.lYhlYhlYhlYh}lYh-8 _lYhmYhmx ##### ## #  #........#....# #.........# ##.  #........####.# #.........###..  #........# #.# #.............  ####..#######.####..........#..  #†## #......#............##  ##.######......#...mYhn####  #...### #4  #......##....@...#........### ######........#..... ....#.##...#......#.# 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YhHYhYha+8 (1.8YhYhJ# _You climb downwards.  Found a wooden wand. Found a stone staircase leading down. _There is a stone staircase leading up here.Yh (M# #### ..#....# /...## ##>...# #.....<....##............###......Yh;Yh<390 _Yh&BYhDYhwM# # #### ..#....# /...## ##>........## #.....<....##............##......YhYh(900Yh:YhYh M ### # #### ..#....# /...## ##..>..YhQ ......###.....<....##.#.....#YhT Yh &1Yh Yh7 YhM #.... ### # #### ..#....# ## ##..>..#...........##.. ###.....#YhYh&2YhPYhYhϲ+3.8 (2YhYh. _y - a wand of flame (13)Yhm  #....##...#.# #..# #.##...# #.# #.#..>...##.. ###.....##.....#YhQw Yhw +4.8 (1Yh| Yh Yh(Yh(< ##...#Yh):.# #..# #.##...# #.Yh *# #.#..>...##<....## .#.....##......Yh9<5Yh<Yhp>Yhs .# #..# #.##...# #.# #.#..>.##<....## ............# #......##......Yh{Yhg|&6YhYhpo .# #.##...# #.# #.#..>.#### ............# ##......YhÞYh&7YhФYhva _There is a stone staircase leading up here.Yh ..# ##....# ...##.....# ..## #.# #.## # #.#.. #.>.. #.## #....@<....##.#.#...##.##... ###.....#. #.....#  #......  ##......YhEYhې-8 _YhLYh˗YhePN ..# ##....# ...##.....# ..## #.# #.## # #.#.. #YhP.>.. #.## #...@.<....##.#.#YhPV....##.##YhP.... ###.....#. #.....#YhP. #....... ##......YhS\5∆Yh\&9YhaYhEdYh { ..# ##....# ...##.....# ..## #.# #Yh)! .## # #.#.. #.>.. #.## ∆ #..@..<....##Yh! .##.#.##.##.. ###.....#.. #.....#.. #.... ##......Yh0 =10Yh6 Yhj9 Yh/ ..# ##....# ...##.....# ..## #.# #.## # #.#..Yh #.>.. #.## ∆ #.@...<....##.##.#Yh!.##.##. ###.....#Yh>.# #.....#.. #...Yh\L.. ##..YhxYh%&1YhYhkYhJ ..# ##....# ...##.....# ..## #.# #.## # #.#.. #.>.. #.##YhJs ∆ #@....<....##.#.##.#.##.##. ###.#YhK.# #.#. #....YhDKM. ##....YhXYhX&2Yh^YhfbYh  .##...# #.## #..#....#>....#.##Yh ...[..<....## .......@.........# ##......###........#Yh YhM &3Yh] Yh ( _Found a ring mail.Yh v ...##.....# ...## #.#. #.## #. #.#...# #.>...###.##.[..#.....<....##.#.##.#.##.##.####..#.## #...#. #....... ##............#Yh Yh &4Yh Yh Yh~ ...##.....# ..........##. #.........#. #.........## #. #....#...## #...>...###..##.[..#.....<....##.#Yh>[.##.# ..##.##$.####...#.## #.Yh...#.# #........# ##.......##YhKYhÐ&5YhYh+ _Found 13 gold pieces.Yh] ...##.....#.# .##.. #.........#.. #.........## #.# #..........#...## #..........>...###...###.....[..#.....<....###.##...##.## ........##.## $.####....##.## #.....#.# #..# ##.......##YhYh,&6Yh\YhYh  ...##.....#.## .##. #.#. #.## #.# #.#...### #..........>..YhX .###....## #.....[..#.....<....## #.# #...##.#Yh  #.........##.## $........####.....#YhϽ  #........## #.....# ..Yh {.# #. .Yh .# ##......  .##Yh Yh &7Yh[ Yh Yh ...##.....#.##. .##.. #.#. #Yh.## #.....# #.#.### #Yhc.>.###....Yh  #.....[..#.....<....## #.#Yh~ #...##.# #.........##.###$........####.....# #........## #.....#Yh .........# #. .....Yhƹ....# ##...... ........##YhYh#&8Yh[YhYh~H ...##.....#.##. .##. #.##...... #.###.....## #.##.### #.>.###. #.....[..#.....<.... #.# #...##.# #.........##.## #$........####.....# #........## #.....# .........# #...........# ##......#.........##Yh <9YhYhnYhQ ...##.....#.##.. .##.. #.# #......# #. ##.....## #. #.### #. ..### #.....[..#.....<.... #.Yh #...##. #.........##. #$........####.....# #........## #.....# .........# # ..........# ##Yhmj #.........##Yh=20YhYhFYh.....##.. ..........# ......... #.. ## #YhY. ##.....## #. #.......### # ..........###YhF #.....[..#.....< #..............Yhg} #.@.##....Yh #.........## #$........####.....Yh #........## #..... Yh?...# #.....Yh..# ##### #Yh .YhY1Yh  ......... #. #......# # ##.....## # #.......### # ..........### #.....[..#.....< #.............. #...## #@........##Yh  #$.#### # # .# #..# #### #. ..Yh Yh3 &2Yhb Yh Yh   ###.....##.......###...## #.....[..<..........##.........####.## . .##............YhG Yh &3Yh Yh} Yh $4.8 (2Yh Yh ? _You now have 361 gold pieces (gained 13).Yh##.......###...## #.....[..<...........##........###### #...... ......#....##..... ..# .#...#YhYh2 +5.8 (1YhYhYhdE .......###...## #.....[..<...........##.......######...#### #...... .##YhE## .#...####......Yh%QYh R&6Yh]XYh[YhVy ...### #.....[..#.....<. #................ #...###.. #.........###.. #.#### #...###Yh ##......# #.# #### . #.#.. .. #. #...#. ...####......YhC. #YhYh&7YhYhYh  .###.. #.....[..#.....<.. #......#... #...## #..# #..##Yh$  #..# #.#### #...###.## # ##.# # #.# ##.#.##Yh n.. #.##.. ..## ... #...#.. ...####Yh .. .... #....Yhi Yh &8Yhk Yh Yh\" .###.. #.....[..#...... #... #... #...## #..# #...## #..# #..####Yh>]t #...###.## # ##.# # #.# ##.#.##.##.#.##... .... ### .....Yh]$ #...#... ...####... .... #..Yhl<9YhpYhTtYhh #### #. ..........###. #.....[..#..... #..... #...##..... #.........##. #..## #.........#### #...###.## # ##.#  #......# #..#.##......###..##... ....... ###........##...#........YhQi ...###........ #....Yhq=30Yh vYhxYh` ## #.. #### #.. ..........###. #.....[..#..... #..... #...##..... #.........##. #..## #.........## #.@.###........##  ##.#  #......# ........#.## .......####..##...........#.. ###............ ##...#........ ...####......Yhi<1YhnYhrYh   .# #  #.### #  .##### #  =............###  .. #.....[..#  ...... #....  .# #...##.....   #YhP @.   #@.## #..##   #...###........##   ##Yh F........#   #......#   ........#.##   .......##Yh i#   #..##....Yh ......   #.. ###...........  .. ##...#.Yh #.Yh <2Yh) Yh ] _Found a blackened steel ring.Yho  ... #   #####....#......# #  ##.###.....## #  .##.......### #  .=...........###  .Yh m... #.....[..#  ......# #....  .# #...##.....   #.  #..## #..#   #...###.##   ##.......Yh& v.#   #......#  YhH  ........#.##   .......##Yh #   #..##.....   #.. ###....YhК .Yh YhQ &3Yh Yh" Yh  .....##.. .  ##........... #  #####....#......# # ###.### # #.##.......### # ..=Yh.........### #......##.....[..# #.........# #.... .# #...##....  #. Yh#..## #..  #...##Yh6a#.#  ##......YhYi.#  #.....Yhy.#  ........#.## Yh .......###  #..##.Yh.Yh Yh&4YhYhYh    #......##.. .  ##...........   #####....#......#   ###.###  #.#####  =.........# ...##.....[ #....@....# #.... #..###...## #...## # # #..## #.  #...###.  ##..   #......   ..#.#   .......### Yh=*[40m5YhFF     ....   #......##..  ##...........  #####....#......  ###.###  #.### =.........# YhF ...##.....[ #.........## #....  #..###...## #...## #.# # #.. ##..## # #. #...### YhG . ##  .. #.....  ..#.YhU YhU &6Yh^ Yhh Yh7      ....   ###..  ##...........  #####....#......  ###.###  #.### =........ ...##.....[ #.........## #.... Yh8  #..###...## #...##  #.# #  #.. ##..## #  #.. #...###  ... ##  .. #....YhpG <7YhcN YhQ Yhl   ..  ....  #......##..  ##.  #####....#......#  ###.###.....##  #.#.##.  #..=  ##.##.....  ##Yh.## #  #..###...## #...## Yh] #.## ##..## #  #.. ##..## #Yhљ  #.. #...###  ... ##..Yhl  .. #YhYh&8Yh[YhYhUl   ..  ....  #......##..  ##.  #####....#......#  ###.###.....  #.#.##.  #..  ##.##  ##.## #  #..###...## #...  #.## ##..## #  #..# ##..## #Yh@  #..# #...###  .... ##  .. #Yh Yhb&9YhYh"Yh",40.8 (2Yh'Yh), _z - a ring of wizardryYh2   ..  ....  #......##  ##  # #####....#......  #. ###YhE3(.###.....  #.#.##  #  ##.##  ##Yh3n.## #  #..###...## #...  #.## ##..## #  #..# ##..## #  #..# #...###  .... ##  .. #Yh >Yh>+1.8 (1Yh=CYhEYho   .# ..  . ....  #. #......##  . ##  #. #####....#  #.####.###  #.#.##Yho  #  ##.##  ##.## #  #..###...## #  #.## ##..## #  #..# ##..## #Yho   #..# #...###  .... ##  .. #YhoYh~Yhp~&2YhYhYh      .###   ... ....   #.. ##  .. ##...  #. #####.... ###.......### #.........## .. ...## #.........## #  #..###...## #  #.## #YhI  #..# ##..## #  #..# #...###  .... ##YhYh&3Yhz&Yh1NYhT*Inventory: 26/52 slots Hand Weapons (go to first with ))  f - a +4 trident of venom (weapon)a - a +0 hammer YhT g - a +3 dagger of drainingj - a +0 war axe  t - a +1 sling of freezing Missiles (go to first with () Yh"U o - 6 boomerangs (quivered)u - 5 javelins Armour (go to first with [) YhBU h - a +0 ring mail (worn)  l - a +0 cloak (worn)  q - a +0 pair of gloves (worn)b - a +0 robe YhUJewellery (go to first with "=)  i - a ring of magical power (worn)  k - an amulet of magic regeneration (worn)  n - a ring of fire (worn)z - a ring of wizardry Wands (go to first with /)w - a wand of paralysis (2)  YhUy - a wand of flame (13) YhU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Yh;( n - a ring of fire (worn). A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified equipped jewellery _________________ Yh(“Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (r)emove, (d)rop, (=)adjust, or (i)nscribe.Yh&RInventory: 26/52 slots Hand Weapons (go to first with ))  f - a +4 trident of venom (weapon)  a - a +0 hammer  g - a +3 dagger of draining  j - a +0 war axe  t - a +1 sling of freezing Missiles (go to first with ()  o - 6 boomerangs (quivered)  u - 5 javelins Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)  q - a +0 pair of gloves (worn)  b - a +0 robe Jewellery (go to first with "=)  i - a ring of magical power (worn)  k - an amulet of magic regeneration (worn)  n - a ring of fire (worn)z - a ring of wizardry Wands (go to first with /)w - a wand of paralysis (2)  y - a wand of flame (13) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]YhR z - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 3% (press '!' for details). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” Yh -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Yh_! YhZTo do this, you must remove one of the following items: Jewellery (go to first with "=)  i - a ring of magical power (worn)  n - a ring of fire (worn)Yh} Yh Yh  krazycure the Tinkerer  #Gnoll of Okawaru ......  .###..Health: 59/59 ======================== Yht  .......Magic: 26/26 ========================  #..#......# AC: 8Str: 11  ..##........ EV: 11Int: 15  #. #####....#.... SH: 0Dex: 11 Yh  #.####.......###... XL:  8 Next: 80% Place: Dungeon:7  #@#.........##.... Noise: ---------  Time: 10943.8 (0.0)  ##................ f) +4 trident (venom) Yh˱ @ ##............##. Throw: 6 boomerangs ##.........## #. Yh M#..###...## #. #.## ##..## #.  #..# ##..## #.YhW   #..# #...###.  .... ##.......  _Found a ring mail. _Found 13 gold pieces. _You now have 361 gold pieces (gained 13). _Found a blackened steel ring. YhҲ ;_z - a ring of wizardry  You remove your ring of fire.Yh: Yh +4.8 (1Yh Yh 13 gold pieces. _You now have 361 gold pieces (gained 13). _Found a blackened steel ring. _z - a ring of wizardry  You remove your ring of fire. _z - a ring of wizardry (worn)Yh[W   .#  # .   .###.   .... .... YhZ[  #..# #  ..# ##...  #.# #####.... ###.###  #..#.#.........##Yh[  #####........ .........##Yh[l #.........## # Yh[ #..###...## #  #.## #Yh[  #..# ##..## #  #..# #...###YhGeYhe&5YhiYhMkYhk? QYh1_M. .### .# .### .. .... .... # ##..# ##....Yh_ #####....#. #.######..#.#.##  #####....................Yh_N ##Yhtk<6YhZrYhuYh kM#. ## .# #.###.# .. #.... ....  #YhkO#.@# ##....##.# #####....#. #.#####  #..#.#.........##...####.#. #...##YhuYhu&7YhTyYh/|Yh|7M#. #  #.###.# .. Yh#....# ....  #..# ##....##.# #####....#.  #.####.......###..Yh'6∆YhD(&8Yh,Yhx-Yh( nM #∆#. ##  #.### .. #..@.# .... ##..## #..# ##....  ##.# #####....#...9Yh Yht Yh   #.  #.##  $..#  ..#  ...  #.# ## #.#  #.###@#   #....# ....  ##..# # #..# . ##.# #####....#.. #.##### #..#.### #####.... ##...##.Yhּ Yh 50YhZ Yh + _Found 12 gold pieces.YhX6M# ###.## ##.$..##....#.... #  #.### .. #.... ....   ##..###......##1YhYhXYhTM # #. .Yh###.## ###..#.$..##.........#......#......... #  #.### .. Yh+t  #....#....YhB@.# YhX#.#YhkYhf$Yh$Yh%2Yh#(Yh)YhT 5MYh #  #. ##.## ###YhE ##.$..###.....##.@....... ##.########   #.###.#Yh E...#.Yh Yh[ &3Yh˛ Yh' YhΠ        ###   #.# .  ###.## ###.. ##.$..##..... #...@.#...... ####.........  ##.####### ## #.# #.###.#   #....# ....   ##..## #  #..# ##...  ##.# #####....Yh7 <4Yh٭ Yhư YhzT      Yhp  ###   #.# .  ###.## ###.. ##.@..##..... #.....#...... ####.........  ##.####### ## #.# #.###.# Yh,  #....# ....   ##..## #YhWo  #..# ##...YhYh}&5YhYh(A6.8 (2YhEYh Yh9_You now have 373 gold pieces (gained 12).YhzhYhhYhlYh[oYhH!      ###  #.# .  ###.## ###.. ##..@.##..... Yh!#.....#...... ####.........  ##.####### #.###.# ..  #....# ....  ##..## #. #..# ##.Yh(Yh:)+7.8 (1Yh4-Yhb/Yh(      ### #.# . ###.## ###.. ##....##..... #....@#...... ####.........  ##.####### ## #.##.###.# .. #....# .. ##..## #......# #..# ##.. ##.# #####....#8Yh" T    ###. #.# .. ###.## ###...##....##......#.....#.......####..@.......Yh  ##.########## #.# #.###.# .. #....# .. ##..## #......## #..# ##...Yh:  ##.# #####....# #.####.......##Yhm Y9Yh   . ### . #.# . ###.## ###.Yh%##....##.#.....#.####.F ##.### #.# #.###. #....Yh ##..## #......##. F   sky beast (asleep) #..# ##. ##.# #####....#. #.####.###.....Yh}Yh&F.F60YhkYh\ _A sky beast comes into view.YhMS  .. #. ### #..# #.# #...# ###.######....#YhS##....##.#.....#.####.F. ##.#.## #.#  ##..## YhSq#......##. #..# ##.YhT ##.# #####....#......# #.####.###.....#Yh#WYh^4F.Yh_&1Yh>dYh-gYh&  Yh-Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh%lF.#Yh'^4--==2Yh-Yh21D _You shape a spike launcher from a nearby wall.Yh+   ..  #..Yh~  ### #..#  #.# #...#  ###.######....# ##....##. #.....#.Yh ####.F....  ##.##Yht#. ## #.#  #.###.#Yh] ..   #....#YhY ....  ##..##YhU #......##  #..# ##Yh|  ##.# #####....#......  #.####.###.....YhYhF.5=---3YhYh{Yha   krazycure the Tinkerer ..  Gnoll of Okawaru ...... #..  Health: 59/59 ======================== ### #..#  Magic: 25/26 =======================- #.# #...#  AC: 8Str: 11 ###.######....#  EV: 11Int: 15 Yha ##....##........  SH: 0Dex: 11 #.....#.........  XL:  8 Next: 80% Place: Dungeon:7 ####...@..F.....  Noise: ---------  Time: 10963.8 (0.0) ##.#########.  f) +4 trident (venom) Yhpb .## #.# Throw: 6 boomerangs #.###.# ..  #....# ....  ##..## #......##. F   sky beast #..# ##.......... ##.# #####....#...... #.####.......###..... _A sky beast comes into view.Yhb Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Reach: f) +4 trident (venom)Press: ? - help, Dir - move targetYhb Yh  krazycure the Tinkerer ..Gnoll of Okawaru ...... #..Health: 59/59 ======================== Yh Q ####..#Magic: 25/26 =======================-  #.# #...#AC: 8Str: 11  ###.######....#EV: 11Int: 15 ##....##........SH: 0Dex: 11 #.....#.........XL:  8 Next: 80% Place: Dungeon:7 Yh ####...@..F.....Noise: ---------  Time: 10963.8 (0.0)  ##.#########.f) +4 trident (venom) ## #.#Throw: 6 boomerangs #.###.#..  #....#....  ##..##Yh ,#......##. F   sky beast  #..###..........  ##.# #####....#......  #.####.......###.....Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Reach: f) +4 trident (venom)Press: ? - help, Dir - move targetOkay, then.Yh" Yh Yh" . _Yh: Yh krazycure the Tinkerer ..  Gnoll of Okawaru ...... Yh(#..  Health: 59/59 ======================== ### #..#  Magic: 24/26 ======================-- #.# #...#  AC: 8YhOStr: 11 ###.######....#  EV: 11Yh!Int: 15 ##....##........  SH: 0Dex: 11 Yh #.....#.........  XL:  8 Next: 80% Place: Dungeon:7 Yh2####...@**F.....  Noise: ---------  Time: 10963.8 (0.0) YhC##.#########.  f) +4 trident (venom) ## #.# Throw: 6 boomerangs #.###.# ..  #....# ....  Yh ##..## #......##. F   sky beast #..# ##.......... ##.# #####....#...... #.####.......###..... _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)Yh krazycure the Tinkerer ..Gnoll of Okawaru ...... Yh#..Health: 59/59 ========================  ####..#Yh&Magic: 24/26 ======================--  #.# #...#YhHiAC: 8Str: 11 Yhj ###.######....#EV: 11Int: 15 Yh##....##........SH: 0Dex: 11Yh #.....#.........XL:  8 Next: 80% Place: Dungeon:7YhΎz ####...@**F.....YhNoise: ---------  Time: 10963.8 (0.0)  ##.#########.Yhf) +4 trident (venom) ## #.#Yh3TThrow: 6 boomerangs YhSL#.###.#..  #....#Yhs<....  ##..##Yh#......##. F   sky beast (grapneled) Yhۏ #..###..........  ##.# #####....#......  #.####.......###.....YhCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  YhSPress: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)  The kinetic grapnel hits the sky beast.Yh:YhH.F.Yh3=4.8 (1YhYh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (69% to hit)  The kinetic grapnel hits the sky beast. _The sky beast is lightly wounded.Yh½  krazycure the Tinkerer ..  Gnoll of Okawaru ...... #..  Health: 59/59 ======================== ### #..#  Magic: 24/26 ======================-- #.# #...#  AC: 8Str: 11 Yh"h###.######....#  EV: 11Int: 15 ##....##........  SH: 0Dex: 11 #.....#.........  XL:  8 Next: 80% Place: Dungeon:7 YhR####...@*F......  Noise: =--------  Time: 10964.8 (0.0) Yht##.#########.  f) +4 trident (venom) Yh## #.# Throw: 6 boomerangs #.###.# .. Yh$ #....# .... Yhݾ ##..## #......##. F   sky beast (grapneled)Yh: #..# ##.......... Yh###.# #####....#...... Yh7_#.####.......###.....The kinetic grapnel hits the sky beast. YhTV_The sky beast is lightly wounded.  Reach: f) +4 trident (venom)YhrPress: ? - help, Dir - move targetAim: a sky beast (lightly wounded, grapneled, 51% to hit and 41% to hit with  Yhyour bite)YhQ  krazycure the Tinkerer ..  Gnoll of Okawaru ...... #..  Health: 59/59 ======================== ### #..#  Magic: 24/26 ======================-- #.# #...#  AC: 8Str: 11 ###.######....#  EV: 11YhlInt: 15 ##....##........  SH: 0Dex: 11 #.....#.........  XL:  8 Next: 80% Place: Dungeon:7 ####...@.F......  Noise: =--------  Time: 10964.8 (0.0) ##.#########.  f) +4 trident (venom) ## #.# Throw: 6 boomerangsYh` #.###.# ..  #....# ....  Yh$##..## #......##. F   sky beast (grapneled) #..# ##..........YhE( ##.# #####....#...... YhfO#.####.......###.....Press: ? - help, Dir - move targetYhzAim: a sky beast (lightly wounded, grapneled, 51% to hit and 41% to hit with  your bite)  YhYou reach to attack! The grapnel guides your strike.  You puncture the sky beast!  The sky beast looks as sick as possible!Yh..  #..  ### #..#  #.# #...#  ###.######....# ##....##........ Yhc#.....#......... #...@F.......  ##.#########.  #.#   Yh   extremely poisoned) #..# Yh; ##.#  Yh55=Yh&5.9 (1.1YhYhn  Aim: a sky beast (lightly wounded, grapneled, 51% to hit and 41% to hit with  your bite)  You reach to attack! The grapnel guides your strike.puncture the sky beast!  The sky beast looks as sick as possible! _The sky beast is heavily wounded.Yh/ *You closely miss the sky beast. Your bite misses the sky beast.Yh  The sky beast is heavily wounded.The rocky spike skewers the sky beast.Yh F The sky beast is heavily wounded.The sky beast hits you. The air twists around and strikes you.48-----6===7.0YhYhxT _The sky beast hits you. The air twists around and strikes you.Yhs *You hit the sky beast but do no damage.The sky beast looks as sick as possible!Yh  The sky beast is severely wounded.The rocky spike skewers the sky beast.YhL0 F The sky beast is severely wounded.8.2 (1.2 _The sky beast barely misses you.Yhb z  You hit the sky beast.  You kill the sky beast!Yhm g†Yh 9/60-----=91-9.3 (1.1 _Okawaru accepts your kill.Yh h _Your Dodging skill increases to level 6!Yh50=Yh]BYhYhLYhYh91YhA2=YhYhBYh,YhYh"Q2Yh{,Yh XYh.3=4=YhP:BYhu5=Yh-BYh\,YhYh̴k6=YhjYhT,YhSYhBYh,YhYhYh%7YhYhbBYh{,YhrYha8=YhHYhYhYhkYhLBYhk9=YhYh,YhfYh[BYh,Yh Yh# --# _You start resting.Yh+$V1003.3 (34.0)60Yh^$I=-4.3 (35Yh*Yh-" _HP restored.Yh IYh BYh5 BYh BYhB O=Yhl Yh! BYh ,Yh@ YhB ,Yh Yh BYhl BYh< ,Yh Yh BYh ,Yh Yh ,Yhx Yh/! BYhM) ,Yh) Yh1 Yh2 ,Yhv: ,YhI; Yhmm Yhs ,Yhpt Yh[| ,Yh| Yh ,Yh Yh nYh Yh BYh BYh ,Yh Yh ,Yh Yh BYh ,Yh^ BYh% Yh Yh BYhc% ,Yh& Yh, ,Yh5- Yh3 ,Yh!4 Yhc8 ,Yh8 Yh? BYhgE ,YhE YhL BYhR ,YhnS YhZ ,Yh%[ Yhbc ,YhWd Yhk ,Yh:l YhZr ,Yhr Yhy ,Yhiz Yh ,Yh Yh ,YhJ Yh_ ,Yhώ Yh8 ,Yh YhD BYh@ BYhӫ BYh ,Yh5 Yh ,Yh Yhz ,Yh Yh ,Yh Yh BYh- BYh Yhv Yh. Yhd ,Yh Yh ,YhO YhD ,Yhj Yhq ,Yh Yh ,Yh Yh ,Yhz Yh BYh ,Yh Yh BYhc ,Yh Yh& BYh{- ,Yh- Yh2 ,Yh2 Yh^8 ,Yh8 Yh> ,Yhr? Yh%F ,YhF YhKL ,YhL YhQ ,Yh6R YhW ,YhX YhD^ ,Yh^ Yhb YhYhDYhDYhFYhO,YhPYh X,YhXYh7`,Yh`YhhBYhםBYhK.86.3 (84Yh    ..  #..  ### #..#  #.# #...#  ###.######....# ##....##. #.....#. ####.  ##.#. ## #.#  ##..## #......##. #..# ##. ##.# #####....#......# #.####.###.....# _You start waiting.Yh5Yh:17.3 (1.0)YhYh  . #..# ### #..#  #.# #...#  ###.######....###....##.##.....#.#####. ##.#.## #.#  ##..## #......##..  #..# ##.  ##.# #####....#......#  #.####.###.....#8Yh}Yh  ...  #..#  ### #..#  #.# #...#  ###.######....## ##....##.# #.....#.#.####. ##.#.## #.#  ##..## #......##.. #..# ##. ##.# #####....#......# #.####.###.....##∆9Yh *  ...  #..#∆  ### #..#  #.# ##...#  ###.######....## ##....##.# #.....#.#.####. ##.#.## #.# # 90YhB Yh* D  ...  #..#∆  ### ##..#  #.# ##...#  ###.######....## ##....##.# #.....#.#.####. ##.#.## #.# .#.#.###.# .. . #....# .... . ##..## #......##.. . Yh* R1Yh YhM# ...  #..#∆## ## #.# ##...#  ###.######....##....## .....##...####........... ##.#########.....  ## #.#..##...#...Yh<2YhuYhUYhVkM### ...  #..#∆## ## #.# ##...#  ###.######....##....## .....##...####...........   ##.#########.....#...3YhTM .#### .... #..#∆## ## #.# ##...#  ###.######.@..###....## .....##...  ####.................. Yh Yh&4YhYh    ##  .###  ...## ....  ∆ ### #  #.# ##.@.#  ###.######....## ##....### #.....##...####................ ##.#########.....  ## #.# #..## .##.###.# ...# . #....# ..... .Yh Yh! Yh6' 5Yh. Yh2 Yh p  .. .  .##  ..###  #...## ....  ∆ ### #  #.# ##...#  ###.######....## ##....##.##.....##...####................  ##.#########.....  ## #.# #..## .# #.###.# # ..#6Yhu  ...#  ...  #..  ..##  ..###  #...###... ........# ∆   ### # #.# ##...#  ###.######....####....##..##.....#.#...####................ ##.#########.....## #.# #..## .#7YhyYh*vM##.. ...#Yh{.#.. #..## #..### ###... #.@......#Yh! ##..#/...##Yhu<## ##..## ..##   #.# ##...# .#YhƁ7########YhĒYh&8YhYhR _Found a gold wand.Yh/-  ##..  ....#  ....  #..  #..##  #..### . #...###. #.#  ##..#/...##  ### ##..###..##  #.# ##...# ..#  ###.######....## .Yh. Q# ##....##........# .# #.....#.........#.... ####.........# Yh&S Y9Yh9##......# #.. ##..##.### #....###....#........# ##..#@...## ### ##..###..## Yh+6#.# ##...# ..# ###.######....## ..# #....##........# ..# .....#.........#.... ###.................#  ##.#########....... #  # #.# #..## .# # YhT200YhA1.3 (2Yh[Yh1 _A - a wand of iceblast (14)YhK ##..#....  #..  ## .#### #... #...###..... #..@.....# ##..#....## ### ##..###..##  #.# ##... ..#  ###.######....## ..# ##....##........# ..#.....#.........#.... ####.................#  ##.#########.......2.3 (1Yh>    ..  ###..  .#  ....   #..  #  # .#  ### #...   #.@.###.....   #........#   ##..#....##   ### ##..###.##   #.# ##...# ..#   ###.######....## ..#  ##....##........# ..#  #.....#.........#....  ####..........#3Yh Yh  ### ##..###..##  #.# ##...# ..#  ###.######....## ..#Yh=U<6Yhʝ _A gnoll comes into view. It is wielding a +0 spear.Yhܻ   #....  #...# ##. ....####..> ..........  .......  ####....  ####  #.j...@..#   jj.....#..# #  ...#####..## .#  #### #... #...###.....  #........#j   gnoll sergeant (polearm, asleep)  ##..#....##jj 2 gnolls (1 polearm, asleep)  ### ##..###.##  #.# ##...# Yh%[40m..#  A gnoll sergeant and a gnoll come into view.j..jj)j 1 asleep)7 Yh5_Found a stone staircase leading down.YhYhEvoke which item? Wands  w - a wand of paralysis (2)y - a wand of flame (13)  A - a wand of iceblast (14) [!] read|quaff|evoke[?] describe selectedYh+Yh~7Yh7Ct krazycure the Tinkerer #....Gnoll of Okawaru ...... #...# ##.YhCHealth: 60/60 ======================== ....####..>Magic: 26/26 ======================== ..........AC: 8Str: 11 .......EV: 11Int: 15 YhDD####....SH: 0Dex: 11  ###.....##XL:  8 Next: 91% Place: Dungeon:7  #jj...@..#Noise: ---------  Time: 11207.3 (0.0)  .......#..##f) +4 trident (venom)  .j.#####..##.#Throw: 6 boomerangs Yh"E ###..### #... YhME}##...###..... #........#YhEXj   gnoll sergeant (polearm) ##..#....##jj 2 gnolls (1 polearm, 1 asleep) YhFx ### ##..###..##  #.# ##...# ..# _You start waiting. _Found a gold wand. _A - a wand of iceblast (14) _A gnoll comes into view. It is wielding a +0 spear.A gnoll sergeant and a gnoll come into view. _Found a stone staircase leading down.Yhc  krazycure the Tinkerer #.... Gnoll of Okawaru ...... #...# ##.  Health: 60/60 ======================== ....####..>  Magic: 26/26 ======================== ..........  AC: 8Str: 11 .......  EV: 11Int: 15 ####....  SH: 0Dex: 11 ###*....##  XL:  8 Next: 91% Place: Dungeon:7 YhXe#jj***@..#  Noise: ---------  Time: 11207.3 (0.0) ..***..#..# #  f) +4 trident (venom) .j.#####..## .#  Throw: 6 boomerangs # ##..### #...  ##...###.....  #........#  j   gnoll sergeant (polearm) ##..#....##  jj 2 gnolls (1 polearm, 1 asleep) ### ##..###..##  #.# ##...# ..# _A gnoll comes into view. It is wielding a +0 spear.A gnoll sergeant and a gnoll come into view. _Found a stone staircase leading down.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep)Yhy  krazycure the Tinkerer #.... Gnoll of Okawaru ...... #...# ##.  Health: 60/60 ======================== ....####..>  Magic: 26/26 ======================== ..........  AC: 8Str: 11 .......  EV: 11Int: 15 ####....  SH: 0Dex: 11 ###.....##  XL:  8 Next: 91% Place: Dungeon:7 #jj...@..#  Noise: ---------  Time: 11207.3 (0.0) .......#..# #  f) +4 trident (venom) .j.h^{3m#####..## .#  Throw: 6 boomerangs # ##..### #...  ##...###.....  #........#  j   gnoll sergeant (polearm) ##..#....##  jj 2 gnolls (1 polearm, 1 asleep) ### ##..###..##  #.# ##...# ..# _Found a stone staircase leading down.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep)  The mass of ice explodes! The iceblast engulfs the gnoll!!  You kill the gnoll! #.... #...# ##.  .>  ..      ####  ####``@..#  ..### #  . .#  #  h|K  #........#   ##..#....## j   gnoll ### ##..###. #.#    Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (asleep)  The mass of ice explodes! The iceblast engulfs the gnoll!!  You kill the gnoll!  Okawaru accepts your kill.  The iceblast engulfs the gnoll sergeant!YhuYhWu  The gnoll sergeant is heavily wounded.YhLdO  You hear a shout! x2Yhh..j...j.....jj 2 gnollsYhmj2======8.3 (1YhtYh-r _A gnoll comes into view. It is wielding a +0 club.YhOt krazycure the Tinkerer #....Gnoll of Okawaru ...... #...# ##.YhHealth: 60/60 ======================== ....####..>Magic: 26/26 ======================== ..........AC: 8Str: 11 .......EV: 11Int: 15 ####....SH: 0Dex: 11  ###.....##YhIXL:  8 Next: 92% Place: Dungeon:7  #.j***@..#Noise: ======---  Time: 11208.3 (0.0) Yh{ j......#..##f) +4 trident (venom) Yh  ..j#####..##.#Throw: 6 boomerangs  #Yh##..### #... ##...###..... Yh#........#j   gnoll sergeant (polearm) ##..#....##Yhjj 2 gnolls  ### ##..###..##  #.# ##...# ..# _A gnoll comes into view. It is wielding a +0 club.Throw: 6 boomerangsYhbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +7 spear and wearing a +0 ring mail (heavilyYh!1wounded, 63% to hit)Yh  krazycure the Tinkerer #....Gnoll of Okawaru ...... #...# ##.Health: 60/60 ======================== ....####..>Magic: 26/26 ========================YhƖ  ..........AC: 8Str: 11 .......EV: 11Int: 15 ####....SH: 0Dex: 11  ###.....##XL:  8 Next: 92% Place: Dungeon:7Yh   #(((((@..#Noise: ======---  Time: 11208.3 (0.0)  j......#..#YhH f#f) +4 trident (venom) Yhl  ..j#####..##.#Yh ~Throw: 6 boomerangs  #YhΗ ##..### #... ##...###.....Yh ? #........#Yh, )j   gnoll sergeant (polearm) ##..#....##jj 2 gnollsYhQ   ### ##..###..## Yh | #.# ##...# ..#Yh˜ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYh_ Aim: a gnoll sergeant, wielding a +7 spear and wearing a +0 ring mail (heavilywounded, 63% to hit)  You throw a boomerang.  The boomerang barely misses the gnoll sergeant.Yh J.j...Yh% Yh( Yhz) Yhf3 )j.j.j.Yh4 U------9.4 (1.1 _Yh< Yh? Yh9   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YhE<Yh<YhQE.j.j.j..#YhE#4YhF]--==----10YhEF 0YhNYhQD _You shape a spike launcher from a nearby wall.YhSYhFire/throw/use which item? ([*] to toss any item) YhuMissiles (go to first with ()  o - 6 boomerangs (quivered)u - 5 javelins Wands (go to first with /)w - a wand of paralysis (2)  y - a wand of flame (13)  YhyA - a wand of iceblast (13) Scrolls (go to first with ?)  r - a scroll of vulnerabilityYh1XYhmi  krazycure the Tinkerer #....Gnoll of Okawaru ...... #...# ##.Health: 60/60 ======================== ....####..>Magic: 24/26 ======================-- ..........Yh0j}AC: 8Str: 11 .......EV: 11Int: 15 ####....SH: 0Dex: 11  ###.....##XL:  8 Next: 92% Place: Dungeon:7 Yh_jQ #.).j.@..#Noise: ==-------  Time: 11210.4 (0.0) Yhj ..j.j..#..##f) +4 trident (venom)Yhj  ...#####..##.#YhjThrow: 6 boomerangs  ###..### #...YhkN ##...###..... #........#j   gnoll sergeant (polearm) ##..#....##jj 2 gnolls  ### ##..###..## Yhk #.# ##...# ..#You throw a boomerang. _The boomerang barely misses the gnoll sergeant.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Yhl+Okay, then.Yh+mYh/zD _YhP krazycure the Tinkerer #....Gnoll of Okawaru ...... #...# ##.Health: 60/60 ======================== ....####..>Magic: 24/26 ======================-- ..........AC: 8Str: 11 .......EV: 11Int: 15 ####....SH: 0Dex: 11  ###.....##XL:  8 Next: 92% Place: Dungeon:7  #.).j*@..#Noise: ==-------  Time: 11210.4 (0.0)  ..j.j..#..##f) +4 trident (venom)  Yh ...#####..##.#Throw: 6 boomerangs  ###..### #... ##...###..... #........#j   gnoll sergeant (polearm) ##..#....##jj 2 gnolls  ### ##..###..##  #.# ##...# ..# _Okay, then.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +7 spear and wearing a +0 ring mail (heavilywounded, 63% to hit)Yhy krazycure the Tinkerer #....Yh Gnoll of Okawaru ...... #...# ##.Health: 60/60 ======================== ....####..>Magic: 24/26 ======================-- Yh..........AC: 8Str: 11 .......EV: 11Int: 15 ####....SH: 0Dex: 11  ###.....##Yh7XL:  8 Next: 92% Place: Dungeon:7  #.).j(@..#Yh`Noise: ==-------  Time: 11210.4 (0.0)  ..j.j..#..##YhPDf) +4 trident (venom)  ...#####..##.#Throw: 6 boomerangs  #Yhv##..### #... Yh}##...###..... #........#Yh@j   gnoll sergeant (polearm) ##..#....##jj 2 gnolls  ### ##..###..##  #.# ##...# ..#YhEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYhiAim: a gnoll sergeant, wielding a +7 spear and wearing a +0 ring mail (heavilyYhwounded, 63% to hit)  You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage.Yh{&.YhAShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +7 spear and wearing a +0 ring mail (heavilywounded, 63% to hit)  You throw a boomerang.  The boomerang hits thYhm~e gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.YhZYh)~.j.jYh756--Yh\5=-1.5 (1.1Yh@YhL _The gnoll sergeant hits you from afar with a +7 spear.Yh<$F  #....  ##...# ##.  ....####..>  ..........  .......  ####....  ###.....##  #.).j..@.# Yh$ ...j.j.#..# #  ...#####..## .#  # ##..# ##... #........#  Yh%##..#....##  ### ##.. Yh *Yh,YhS/Yh: j.j.j.  The gnoll sergeant attacks as it pursues you!Yh;47------6===20YhBCYhFL _The gnoll sergeant hits you from afar with a +7 spear!Yh8 ,#....##...# ##. ....####..> .......... ....... ####.... ###..j..##.)..j.......j..##..#####..##Yh .# ##..### #...  ##...###.. #........###..#....#### ##..###..##    gnoll.# ##...# ..####.######....##YhH5*Yh6q  The rocky spike skewers the gnoll.Yh]lYhpYh$}  j.j.j 2 gnolls  The gnoll is moderately wounded.Yh}o33---------3YhRYhL _The gnoll sergeant hits you from afar with a +7 spear!YhI " Yh u##...# ##. ....####..>  ..........  ....  ####.... Yh { ###..j..##  #.).j.j..#  .......#..# Yh # ...#####.@##.# Yh! # ##..### #...  Yh 3.###.....  ........# ##..#....## ### ##..###..##  #.# ##...# ..# Yh :   gnoll ###.######....## ..###....##........# ..#Yh& 6*Yh ' Yh7 J The rocky spike skewers the gnoll.Yh||Yh1~YhYh[..jjYhlFjj 2 gnollsYhA4-----Yh&'-4YhYh7^ _The gnoll is severely wounded.Yh/r  You hit the gnoll.  You kill the gnoll!Yh}p*)   gnollYhpvh `  Okawaru accepts your kill.YhYh .j  The rocky spike misses the gnoll sergeant.Yh 0-4-5.6 (1.1YhYhML _The gnoll sergeant hits you from afar with a +7 spear.Yh   #....  ##..o# ##. ....####..> .......  .......  ####....  ###.....##  #.)...j..#   .......#@.# #  ...#####..## .#Yh   #### #... #...###.....  #........#  ##..#....##  ### ##..###..##Yh ao   orc (wandering)  #.# ##...# ..#  ###.######....## ..#Yhg 1*Yh˻  An orc comes into view. It is wielding a +0 dagger.The rocky spike skewers the gnoll sergeant.Yh> YhJD YhO  .ojjj   gnollo   orcThe gnoll sergeant is severely wounded.YhpP x21-----==6YhP 0YheX Yh] _The gnoll sergeant hits you with a +7 spear! _You see here a +0 whip.Yh i  You closely miss the gnoll sergeant.Yh^ Yh Yh .o..j#o   orcYh d2-----7.7 (1.1Yh YhA g _The gnoll sergeant is severely wounded.Yhe Yh vDrink which item? Potions  c - 2 potions of magic  d - a potion of heal wounds  e - an orange potionm - a potion of ambrosia  s - a potion of enlightenment  v - a clear potion Yh  x - a potion of curing [!] read|quaff|evoke[?] describe selectedYhjG YhP^ #....krazycure the Tinkerer  ##...# ##.Gnoll of Okawaru ......  ....####..>Health: 22/60 ========----------------  ..o.......Magic: 26/26 ========================  .......AC: 8YhQStr: 11  ####....EV: 11Int: 15   ###.....##SH: 0Dex: 11   #.)....j.#XL:  8 Next: 94% Place: Dungeon:7   .......#@.##Noise: =--------  Time: 11217.7 (0.0)   ...#####..##.#f) +4 trident (venom)   ###..### #...Throw: 6 boomerangs  ##...###.....  #........#  ##..#....##j   gnoll sergeant (polearm)   ### ##..###..##o   orc  hQV37m #.# ##...# ..#   ###.######....## ..#The rocky spike skewers the gnoll sergeant.  The gnoll sergeant is severely wounded. YhQ$_The gnoll sergeant hits you with a +7 spear! _You see here a +0 whip.  You closely miss the gnoll sergeant. _The gnoll sergeant is severely wounded.Yhi[,Yh j .ojj   gnollo   orcYhj+You feel much better.Yhpk^29====Yhk8.7 (1YhtYhxB _The gnoll sergeant hits you with a +7 spear!Yh"z  You closely miss the gnoll sergeant.The gnoll sergeant is severely wounded.Yh U.oYh 5-9.8 (1.1Yhk Yh' _The gnoll closely misses you. The gnoll sergeant barely misses you.Yh6U ##...# ##. ....####..>  ..........  ....  ####.o..  ###.....##  #.)...jj.#  .......#).# # ...#####.@##.#  # ##..### #...  .###.....  ........# ##..#....## ### ##..###..##  #.# ##...# ..#  ###.######....## ..# ##....##........# ..#Yh\Yhg .o.jThe gnoll attacks as it pursues you! The gnoll barely misses you.Yhh30====-200YhSpYhWt\ _The gnoll sergeant closely misses you.Yh(Yh*rDrink which item? Potions  c - 2 potions of magic  e - an orange potionm - a potion of ambrosia  s - a potion of enlightenment  v - a clear potion  x - a potion of curing YhY+[!] read|quaff|evoke[?] describe selectedYh3Yh:;Yh|D( ##...# ##.krazycure the Tinkerer  ....####..>Gnoll of Okawaru ......  ..........Health: 30/60 ============------------  .......Magic: 26/26 ========================  ####....AC: 8YhSEStr: 11   ###....o##EV: 11Int: 15   #.)....j.#SH: 0Dex: 11   .......#j.##XL:  8 Next: 94% Place: Dungeon:7   ...#####.@##.#Noise: =--------  Time: 11220.8 (0.0)   ###..### #...YhE*f) +4 trident (venom)  ##...###.....Throw: 6 boomerangs  #........#  ##..#....##   ### ##..###..##YhE8j   gnoll sergeant (polearm)   #.# ##...# ..#j   gnoll   ###.######....## ..#Yh@Fbo   orc  ##....##........# ..# _The gnoll sergeant hits you with a +7 spear!  You closely miss the gnoll sergeant.The gnoll sergeant is severely wounded. YhlFO_The gnoll closely misses you. The gnoll sergeant barely misses you.The gnoll attacks as it pursues you! The gnoll barely misses you. _The gnoll sergeant closely misses you.Yh  ....  .......  ####.... ###.....## #.)....jo# Yh#j.# #  #.@## .#  # ##..### #...  ##...  #........#  ##..#....##  ### ##..###..##  #.# ##...# ..#  .## ..#  ..# The gnoll hits you with a +0 club!Yh  ##.  ....####..>  ....  .......  ####.... ###.....## #.)# #j.# #  #.@## .#  # ##..### #...  ##...  #..... ##..#.... ### ##..###..##  #.# ##...# ..#  .## ..#  ..#Yh .o#The gnoll sergeant hits you from afar with a +7 spear!YhƑ11--------4--=1.8 (1YhښYh`V _* * * LOW HITPOINT WARNING * * *Yh{; ....####..>  ......  ....  ####.... YhG ###.....##  #.)....jo#  .......#j.# # ...#####..#.#  # ##.@### #...  #...###.....  ........#  ##..#....##Yh ### ##..###..## #.# ##...# ..#  ###.######....## ..# ##....##........# ..# #.....#..#....YhKYhYhYhc ..jojThe gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +7 spear!  You die...YhO -5------------5=-Yh@_ /  --more--Yhђ 'Inventory: 26/52 slots Hand Weapons (go to first with ))  f - a +4 trident of venom (weapon)a - a +0 hammer  g - a +3 dagger of drainingj - a +0 war axe  t - a +1 sling of freezing Missiles (go to first with ()  o - 6 boomerangs (quivered)u - 5 javelins Armour (go to first with [)  h - a +0 ring mail (worn)  l - a +0 cloak (worn)  q - a +0 pair of gloves (worn)b - a +0 robe Jewellery (go to first with "=)  i - a ring of magical power (worn)  k - an amulet of magic regeneration (worn)  z - a ring of wizardry (worn)n - a ring of fire Wands (go to first with /)w - a wand of paralysis (2)  y - a wand of flame (13) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Yh{<Yh}Goodbye, krazycure.1598 krazycure the Tinkerer (level 8, -5/60 HPs)Began as a Gnoll Forgewright on Oct 14, 2025.Was an Initiate of Okawaru.Yhj}Slain by a gnoll sergeant... wielding a +7 spear(16 damage)... on level 7 of the Dungeon.The game lasted 00:16:09 (11231 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnYh}TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the OrbYh}n5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the OrbYh}K7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnYh*~ZReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  YhZ~m10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbYhYhYhÔ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l