`h3 Player: krusty79 Game: Tutorial trunk Server: crawl.dcss.io Filename: 2025-09-17.02:09:36.ttyrec Time: (1758074976) Wed Sep 17 02:09:36 2025 ah [?1051l[?1052l[?1060l[?1061hahW V)0[?7h[?25l[?1cah+ ahݳ aWelcome, krusty79. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitiesch ch0 chǮ krusty79 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredchӵ #+##.##)####.####.....##..@..##.....########ch This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.ch /  --more--lh 4lh lhN @  Found a quarterstaff.lh> lh c _Found a staircase leading out of the dungeon.mhǿ+. #)# ##.##<.....#######mh=mh21.0 (1 _mhmh"mhv GM+. #)# ###@###.<#.....#mhQ{ <2mhĀ mh phM+. #@# ###.####.....#phKm#..<..# phphW&3phEph' _Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff.whNi whsk Equip which item?  - - Unarmed (current attack) Inventory Items whk SArmour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 quarterstaffwhl F[?] describe selected [!] equip|wield|wear[tab] equip|unequip hq x  - - Unarmed (current attack)  a - a +0 robe (worn)h Unequip which item? [?] describe selected [!] unequip|take off[tab] equip|unequiphwh }hkrusty79 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#+#SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 3.0 (0.0)###.###-) Nothing wielded#.....#Nothing quivered#..<..##.....#h'####### _Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff.h+:Okay, then.hmhόh. _hRhUEquip which item?  - - Unarmed (current attack) Inventory Items h?U$Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand WeaponshUua +0 quarterstaff[?] describe selected [!] equip|wield|wear[tab] equip|unequip h< Unequip which item? Armour (go to first with [)  a - a +0 robe (worn) unequip|take offequip|unequiphHE - - Unarmed (current attack) Inventory Items Floor Items ([,] to select) Hand Weaponsha +0 quarterstaff[?] describe selectedequip|wield|wearequip|unequip h([,] to select) a +0 robe (worn)  a - a +0 quarterstaffh   a - a +0 robe (worn)([,] to select) a +0 quarterstaffhv([,] to select) a +0 robe (worn)  a - a +0 quarterstaffhdyWield (- for none)?equip|wieldh~hthxkrusty79 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#+#SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 3.0 (0.0)###.###-) Nothing wielded#.....#Nothing quivered#..<..##.....######## _Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff. _Okay, then.hH5 (0.5b) +0 quarterstaffh/hg, _b - a +0 quarterstaff (weapon)h\] #+#..###@####.....##..<..#hC4.5 (1.0hWh[h@a pM+. #@# ###.####.....##..<..# hg h_g 5hZl h{n _Pick up this weapon with [,] or [g] and then wield it with [e].hfM+ #.# ##.###.....#..<..#.....########h=lhl&6hphrhA e.........#I##.##.#'I   training dummy (dormant)hH `IIhI &7hN hQ _You open the door.hjM........I.. #.# ##.##...<..#.....# hh&8hQ hl#  To attack a monster with your bare hands or wielded weapon, simply walk into _it. _There is an open door here.h\ \##...##.............I'. #.###.##.<h] c.....#######hld hd -9 _hDt hE ##### ##...####.....#......#........I.'. #.###.##.<h4.....hh+Z3-------=1hN0.5 (1.0)hh9 _The training dummy hits you with a +0 whip.h_You hit the training dummy but do no damage.1.8 (1.3 _The training dummy closely misses you.h)  You hit the training dummy.  The training dummy is severely damaged.4=------3.1h^h^ _The training dummy barely misses you. x2hG  You hit the training dummy.  The training dummy is almost destroyed.4.4hLhN[ _The training dummy barely misses you.hH@  You hit the training dummy.hN1)hOh_Vkrusty79 the Trooper#####Human##...##Health: 14/18 ==================------##.....#Magic: 3/3========================......#AC: 2Str: 16.....EV: 10Int: 8...SH: 0Dex: 12#)#XL:  1 Next: 110% Place: Dungeon:1#@#Noise: =--------  Time: 15.7 (1.3)#.#b) +0 quarterstaff#'#Nothing quivered#.##.####.####.....##..<..##.....#h 0 _The rat squeaks loudly. x2hf  ### ######... ##...###.....#.....##.rr....'......##.r...#.....##... ##...## ##. ##.### #.#h?g #.#  #'#  #.#  #.# hihVihihBprr..r.rr hq/--6h vhx)  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you. _There is an open door here. h O-- h  hW f _Sorry, you're not good enough to have a special ability. hv krusty79 the TrooperHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16########EV: 10Int: 8##...##...## SH: 0Dex: 12#..r..###########.....# XL:  2 Next:  8% Place: Dungeon:1#r..r..@.......'......# Noise: ---------  Time: 46.8 (0.0)#.....###########.....# c) +0 whip##...##...## Nothing quivered hgv ##.##.####.##.#rrr 3 rats (1 wandering)#'# hv #.##.#Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.  h&w _There is an open door here. _Sorry, you're not good enough to have a special ability.  Press: ? - help, v - describe, . - travelAn open door. hF.@The floor. h-.. hq  r.  Here: a rathf (krusty79 the TrooperHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16########EV: 10Int: 8hYf ##...##...## SH: 0Dex: 12#..r..###########.....# XL:  2 Next:  8% Place: Dungeon:1hf $#r..r..@.......'......# Noise: ---------  Time: 46.8 (0.0)hf I#.....###########.....# c) +0 whip##...##...## Nothing quivered##.hf G##.####.##.#h g rrr 3 rats (1 wandering)#'##.##.# h-g ]_and wait (with [.]) for them to come to you. _There is an open door here. _Sorry, you're not good enough to have a special ability.  Press: ? - help, v - describe, . - travelhNg 2Here: a rat  The floor.hg hl hm d _There are monsters nearby!hHhHhNhPF _Unknown command.hZ4h^ hE!F _Unknown command.h@h AhHAhG..r.rrrhH27.8 (1 _h#NhOhBhr.r..rrr8hϘhh  You hit the rat but do no damage.The rat twitches its whiskers.h.rr.=9.9 (1.1hhf; _The rat bites you but does no damage.h5  You hit the rat.hhh| . 2 ratsYou kill the rat!h21251.0hhQ _The rat closely misses you.hl3-2.1hnhb _You closely miss the rat. The rat bites you.h'5  You hit the rat.hmh5w.   rath@RCovered63.2hh] _You kill the rat!hh\0----4.3h hb _You closely miss the rat. The rat bites you.h45  You hit the rat.hE†h1205.4hQ _You closely miss the rat. The rat bites you.  You hit the rat. _You kill the rat!You closely miss the rat. The rat bites you.  You hit the rat. _You kill the rat!hU #### ##### ##...# ##...## #.....#.....# #.....@'.'......# #.....#.....#hp ##...# ##...## ##.# ##.## #. #.##hN #.#  #'# hs #.#  #.#hhng2==--60h h 3  You hit the rat. _You kill the rat!You closely miss the rat. The rat bites you.  You hit the rat. _You kill the rat! _You see here a rat corpse.h8hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  c - a +0 whip (weapon)b - a +0 quarterstaff Armour (go to first with [) h& a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h_ %h%hbkrusty79 the CoveredHumanHealth: 22/24 ======================--Magic: 4/4========================AC: 2Str: 16######### EV: 10%hInt: 8##...###...## SH: 0Dex: 12#.....###########.....# XL:  2 Next: 20% Place: Dungeon:1%h#.....@'.......'......# Noise: ---------  Time: 56.4 (0.0)#.....###########.....# c) +0 whip%h8##...###...## Nothing quivered##.###.###.#.##%h&+#.##'##.#%hHX#.#You hit the rat. _You kill the rat! %h_You closely miss the rat. The rat bites you.  You hit the rat. _You kill the rat! _You see here a rat corpse.%hP  Okay, then.%hE%hA%h . _&h #### ##### ##...## ##... #.....#..... #....@†'.'...... #.....#..... ##...## ##...  ##.# ##.##  #. #.# #. #.#. #'#. #.#  #.#&h&ha)7.4 (1 &h _&hm&h&h #####  ##...## ##... #.....# #...@.†'.' #.....# ##...## ##... ##.## ##.  #. #.# #. #.#  .. #'#  .. #.#  #.# &hj&hȌ&hM3=8&hG&ha&hM##### ###...## ##...##.....#.#....@†'.'.#.....#.##...## ##...###.## ##.# #. #.#.. #'#.. #.##.#&hT<9&hbX&hY'h##### ##### ##...## ##...##.....#.....##.....@'.'......##.....#.....#'h)##...## ##...# #... 'h'hr4==60'h'hp _You see here a rat corpse.)ha )hKd Equip which item?  - - Unarmed Hand Weapons (go to first with ))  c - a +0 whip (weapon)b - a +0 quarterstaff Armour (go to first with [) )hd  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,hT -h-h -h; .h.h?.hkrusty79 the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16########## EV: 10Int: 8##...####...## SH: 0Dex: 12#.....###########.....# XL:  2 Next: 20% Place: Dungeon:1.h#.....@'.......'......# Noise: ---------  Time: 60.4 (0.0)#.....###########.....# c) +0 whip##...####...## Nothing quivered##.####.###.#.##.#.#.h<3..#'#..#.##.# .h^_You closely miss the rat. The rat bites you.  You hit the rat. .h_You kill the rat! _You see here a rat corpse. _Okay, then. _You see here a rat corpse..hP  Okay, then..hA.hR.h*. _.hg  ##### ##### ##...## ##... #.....#..... #....@†'.'...... #.....#..... ##...## ##...  ##.## ##.##  #. #.# #. #.# .. #'# .. #.#  #.#.h H1.4 (1 _.hc .h .h  #####  ##...## ##... #.....# #...@.†'.' #.....# ##...## ##... ##.## ##.  #. #.# #. #.#  .. #'#  .. #.#  #.# .h&2.hJ.h/h #####  ##...## ## #.....# #..@..†'.' #.....# ##...## ## ##.## ##. #.# #. #.# #. ... #' ... #. #.3/hĈ/hG/h|FP ##########...####.......###########.†'.......'.############...## ## ##.##  ##/hF]...###. /hM/h*N&4/hR/hT/h ##########...####.......###########./h†'.......'.#############.@.## ## ##.##  ## #.#  /h7######.../hD /h| /h &5/h. /h\ /hKF  ##########...####.......###########.†'.......'.#############...## ## ##@##  ## #.#  #.#............#..< /hhHk @..#h  to fight through. _The jackal barks! _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHere: a jackal (fire blocked by an iron grate)  The floor.Ch[WkhwyvernGhYaZkhjackalGhY WkhwyvernHhZkhjackalHhm| ##...####.. krusty79 the Covered#.....###########... Human#.....†'.......'.... Health: 24/24 ========================#.....###########... Magic: 4/4========================##...####.. AC: 2Str: 16##.##Hht} ##. EV: 10Int: 8#.##. SH: 0Dex: 12#######.########. XL:  2 Next: 20% Place: Dungeon:1#.k.#..@..#h..##' Noise: ---------  Time: 69.4 (0.0)#...#.....#...##. c) +0 whip#...+.....+...##. Nothing quivered#+###########+# ###.Hh} J#.............# #...#.............# #..< k   wyvern#######.####### #... h   jackal...####Hh} to fight through. _The jackal barks! _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHh%~ UHere: a jackal (fire blocked by an iron grate)  The floor.Hh~ Hh̀ Hh Hh? Hh J  Found a stone staircase leading down.Hh7 HhI Hh Hh  _The jackal stops to sniff the ground.Hhۜ Hh/ Hh؝ Hh Hh Hh g _The jackal pauses to sniff the ground.Hh Hh Hh 3HhH Hh_ v _You open the door. The jackal closely misses you.Hh'7Hh=S#.....†'.......'....#.....##..##...## ##...###.## ##.###.# .# #######.########.# #...#.....#...##'# #...#.....#...# #.# #...+....@h...# #.# =72.4 (3#+###########+# ###.###.............# #....#.............# #..<.#######.####### #.. ... ###### h   jackal ..>#... _A jackal is nearby!Jhq3-3.5 (1.1Jh"Jh#` _You miss the jackal. The jackal bites you.Lh  You hit the jackal.  The jackal is heavily wounded.Lh2(4.6Lh.Lh$ _The jackal completely misses you. The jackal misses you.Oh^  You closely miss the jackal.The jackal is heavily wounded.Ohb1---5.7Oh Ohc + _The jackal bites you.Qh  You barely miss the jackal.The jackal is heavily wounded.QhC--6.8QhQhi _The jackal barely misses you. The jackal bites you.Rhj8  You hit the jackal.Rh!E†Rh$097.9Rh+Rh+J _You kill the jackal!Uh#.....†'.'......##.....#.....###...## ##...###.## ##.## #.# #.# #.# #.# Uh^#...#.....#...# #'# #...#.....#...# #.# #...+.....@...# #.# #+#Uh*+# ###.##.# #.....##.# #..<..##.# #.....#Uh... # #...Uhu;-Uh80UhUh  There is an open door here. _You see here a jackal corpse.XhjC #.....†'.'...... #.....#..... ##...## ##... ##.## ##.## #.#XhC #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+....@†...# #.#XhD #+#+# ###. #.# #..... #XhADv.# #..<.. XhmD#.# #..... ...  ..> #...XhLXhrMG-9 _XhSXhTXhx7 #.....†'.' #.....# ##...## ##... ##.## ##. #.# #.# #.# #.# #...#.....#...# #'#Xh[ #...#.....#...# #.# #...+...@.†...# #.# #+#+# ###. #.# # #.# #..< #.# # ...  ..> #...Xhk2=80XhXhXhk  #.....†'.' #.....# ##...## ## ##.## ##. #.# #. #.# #. #...#.....#...# #' #...#.....#...# #. #...+..@..†...# #. #+#+# ###. #.# # #.# #..< #.# # ...  ..>. #....Xh <1Xhĵ Xh, YhPW #.....†'.' #.....# ##...## ## ##.## ## #.# # #.# # #...#.....#...# # #...#.....#...# # #...+.@...†...# # #+#+# ### #.# # #.# #.. #.# # ...  ..>. #.....YhXYhOY2YhaYhbYh d #.....†'.' #.....# ##...## ## ##.##  #.#  #.#  #...#.....#...#  #...#.....#...# Yh #...+@....†...#  #+#+#  #.# # #.# # #.# # ... Yhy ..>.. #.....#YhYhc&3Yh1 Yh_ Zhx#.....†'.'.#.....#.##...## ##.##.## ##.# ##.# ##...#.....#...# ##...#.....#...# ##...+.@...†...# ##+#+# ##.# #.#.# #.#.# #.... #Zhy..>..#.....#ZhOZh؀q3==4Zh1ZhχZhM #.....†'.'.#.....#.##...## ##.##.## ##.#.# #.#.# #.#...#.....#...# #'#...#.....#...# ZhN #.#...+..@..†...# #.#+#+# ###.#.# #.#.# #..<#.# #.... #..>..#.....#ZhU Zh=V &5Zh\ Zh] [h#.....†'.'.#.....#.##...## ##.##.## ##.##.# #.##.# #.##...#.....#...# #'##...#.....#...# #.##...+...@.†...# #.##+#+# ###.##.# #.#.# #..<.#.# #.... #..>..#.....#[h<6[h[h[h#.....†'.'.#.....#.##...## ##...###.## ##.##.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# [hq?#...+....@†...# #.# #+#+# ###.##.# #.#.# #..<.#.# #.... #.[h_.>..#[h<7[h [h%[h=/#.....†'.'......##.....#.....###...## ##...###.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....@...# #.# #+#+# ###.##.[h# #.....##.# #..<..##.# #.....#... # #.....#[h&[hq&q4==8[h,[h0  There is an open door here. _You see here a jackal corpse.[h #.....†'.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# [h ]#...#.....#...# #.# #...+.....†@..# #.# #+#+# ###.### #.# #.....# #...#### .#[h9 ..>..#.....#[h{ C9 _[h [h_ [h4#.....†'.'......# #.....#.....# ##...## ##...## [h5##.## ##.## #.# #.# #.# [h.5#.# #...#.....#...# [h5#'# #...#.....#...# #.# #...+.....†.@.# #.# #+#+# ###.### [h5#.# #.....# #....#####...#..[hP6>..#.....#[h@=90\h\h ##.....†'.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# \hf#...#.....#...# #'# #...#.....#...# #.# #...+.....†..@# #.# #+#\h+# ###.### #..# #.....# #..##\hh.#######.\h#..>.. \h%<1\h*\h++\ht<'.#.###\h|\hA}:=======\h[}2\hÃ\h= _As you open the door, it creaks loudly!]hNi ############...## ##...# ##.##  ##.##  #.#  #.# #######.#######...#.....#...'.+.....†]h+##############.###..................<]h]hYG------3]hW]hQ _There is an open door here.]hΜS------]h]h]h #...## ##...# ##.##  ##.##  #.#  #.# #######.#######...#.....#...'.+.....†+###########'###.###.................]h<######.######..]h+]hq-4 _]h!]hS]h ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....†...# #.# #+#'# ###.### #.# #.....# #.# #..<..# #.# #.....#  .... #  #..>..  #.....#]h <5]h ]h ]h 4 ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....†...# #.# #+#'# ###.### #.# #.....# #.# #..<..# #.# #.....# .... # #..>..  #.....#]h ]hS &6]h ]hȧ ^h ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....†...# #.# #+^h$#'# ###.### #.# #.....# #.# #..<..# #.# #.....# ^hJt .... # #^hju..>.. #.....#^hk   wyvern^hF<7^h^hM^hlN ##...## ##... ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....†...# #.# #+#'# ###.^hd$ #.# #..... #.# #..<.. #.# #..... ....  #..>.. #.....###^h<8^h^h^hG ##...## ##... ##.## ##. #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.#^h@ #..k+.....†...# #.# #+#'# ###. #.# # #^hi}.# #..< #.^h# # ....  ^h#..>.. #.....#^h ####^h"<9^hN+^hE-^hL  ##...## ## ##.## ##. #.# #. #######.# #. #...#.....#...# #' #...#.....#...# #. #..k+.....†...# #. #+#'# ###. #.# # #.# #..<^hM  #.# # ....  #..>.. #.....# ######^h2X F100.9 (1.0)^h_ ^hDa _h#/ ##...## ## ##.## ## #.# # #######.# # #...#.....#...# # #...#.....#...# # #..k+.....†...# # #+#'# ### #.# # #_hM$.# #.. #.# # ....  #..>.. #.....# #######_h9/_h/&1_h7_h\9_h/h ##...## ## ##.##  #.#  #######.#  #...#.....#...#  #...#.....#...#  #..k+.....†...#  #+#'#  #.# # #.# # #._h09# # .....  #..>..# #.....# #######_hJ9<2_h?_hA_h& ##...##  ##.##  #.# #######.# #...#.....#...# #...#.....#...# #..k+.....†...# #+#'#  #.# # #_h&.# # #.# # .....  #..>..# #.....# #######_h:._h}.&3_h4_hk6_h e ##...##  ##.## #.# #######.# #...#.....#...# #...#.....#...# #..k+.....†...# #+#'#  #.#  #.#  #.#  ..... #..>..# #.....# _h< D #_h _hP 4_h _hJ `h)  ##...## ##.## #.# #.# #...#.....#...# #...#.....#...# #..k+.....†...# #+#'# #.# #.# #.`hK*!# ..... #..>..# #.....#  #`h,`h3\k.5`h|:`h<`h ##...## ##.## #.# #######.# #...#.....#...# #...#.....#...# #.k.+.....†...# #+#'# #.# #.# #.#  ..... `h' #..>..# #.....#  #`h`h60.`h`h6`h`hIah###.#.#k'k   wyvern.k7ah ah? ( _You open the door.bh> *    ##.##  #.#  #######.#  #...#....  #...#....  #...+.....†...#  #k#######  #@.......  #........  #######.#  .....  #..>..#     You closely miss the wyvern. The wyvern bites you!bh    ##.##  #.#  #######.#  #...#....  #...#.... bh > #...+.....†...#  #k#######  #@.......  #........  #######.#bh5 E  ..... bhW U#..> bhv   bh  bh bhH -4------------------------ _You open the door.  You closely miss the wyvern. The wyvern bites you!  Ouch! That really hurt!  * * * LOW HITPOINT WARNING * * *  The wyvern bites you!  You die...bhK /  --more--ehM& eh& 3You die... eh& In Crawl, death is a sad but common occurrence. Note that there's usually something you could have done to survive, for example by using some kind of item, running away, resting between fights, or by avoiding combat entirely. Keepeh' ^trying, eventually you'll prevail! Hit any key to exit...kh mh nh| nh nh? ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l