hy Player: krusty79 Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-17.02:20:29.ttyrec Time: (1758075629) Wed Sep 17 02:20:29 2025 hF [?1051l[?1052l[?1060l[?1061hhVH C)0[?7hhH [?25l[?1chP h U h.] }Welcome, krusty79. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighterh"bg a - Gnoll j - Human Gnollcanine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.h a - Gnollj - Human Humannatural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.hA 9j - Humank - Kobold Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.h yk - Kobold l - Revenant Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.hf<Mk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.h ]j - Humank - Kobold Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.h h h eWelcome, krusty79 the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesht WSpace - Change species ? - Help Tab - Human FighterhV a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.h}E b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.h c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies. h; d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts.h_2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.hy] f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.h f - Berserker g - Cinder Acolyte hBerserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.h"#  f - Berserker n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.hEn - Hexslinger w - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.hL v - Fire Elementalist w - Ice Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.h?"u - Forgewrightv - Fire Elementalistorgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.h)t - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.hl [l - Delver  t - Necromancer Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.hznl - Delver m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.hRm - Warper n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afarh7S".h\tK f - Berserker  n - Hexslinger Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.h&,  e - Brigand f - Berserker rigands carry poisoned darts and a small number of nasty curare darts. h} 2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.hD  e - Brigand f - Berserker rigands carry poisoned darts and a small number of nasty curare darts. h5 d - Hunter e - Brigand Hunters carry a shortbow, light armour and a scroll of butterflies.hc; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.hT7  b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.hP6I a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.h# h8' h=) ?Welcome, krusty79 the Human Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe h) (+0 apt)  d - trident (+0 apt)  e - long sword(+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon h) O% - List aptitudesBksp - Return to character menu ? - Helph) !Tab - flailh&  b - flail (+0 apt)  c - war axe (+0 apt)hP  b - flail (+0 apt)  c - war axe (+0 apt) hI h hDkrusty79 the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered hI# ######+## #P~~PP.P~ #~PP..... #.....~P~ #@.~PPP #######      hC) h*Welcome, krusty79 the Human Fighter.If you return without finding the Orb of Zot, so far below, it's all over! h- haPress ? for a list of commands and other information. he h=h[ _Found a staircase leading out of the dungeon. h      ######+# #P~~PP.P~# #~PP.....+ #.....~P~# #<@~PPP  #     hq     hF  hϜ  h "1.0 (1  h _ hס  h hژ> #####+##P~~PP.P~#~PP.....+.@...~P~#<.~PPP~≈###########h*h&2hhBh>=       ######+###  #P~~PP.P~#  #~PP.....+  #..@..~P~#  #<.~PPP~≈#  #       h?C hC &3hI hJ hO      ######+###  #P~~PP.P~#  #~PP.....+  #...@.~P~#  #<.~PPP~≈#  #       h'h4hhh@      ######+###  #P~~PP.P~#  #~PP.....+  #....@~P~#  #<.~PPP~≈#  #       h<5hhh +        ######+###  #P~~PP.P~#  #~PP..@..+  #.....~P~#  #<.~PPP~≈#  ##########     h h &6h/ h hPM #####+##P~~PP@P~#~PP.....+.....~P~  #<.~PPP~≈#h V<7h1[h]h2 ####..#.#'8h h _You open the door.hM ####.. #.# ######@###P~~PP.P~#~PP.....+  hF#.....~P~##hh&9hh*I _There is an open door here.h{M#.. .#hR ##..###...#..# #@# ######'###hF#P~~PP.P~#  #~PP.....+#..#hhە610.0 (1.0) _hhӟh(      # .  .#   ## ###...# #.@.#  #.#...# ######'###.# #P~~PP.P~# # #~PP.....+ #.....~P~# #<.~PPP~≈# ########## 1h h h3   ##. ...  #.#  ###..#  ###...#  #...###  #.#@..# ######'###.#  #P~~PP.P~# #  #~PP.....+ #.....~P~# #<.~PPP~≈# ########## h<2hZh hP   ##.  ...  #.#  ###..#  ###...#  #...###  h#.#.@.#  ######'###.#  #P~~PP.P~#.#  #~PP.....+[# #.....~P~###   h<3hhj) _Found a chain mail.hpp p ##. ...  #.#  ###..#  ###...#  #...###  #.#...#  ######'###@#  #P~~PP.P~#.#  #~PP.....+[#  #.....~P~###h,q  #<.~PPP~≈# ########## hw <4h8z hh{ h[ f ##.... #.# ###.###...# #...####.#...hѓ ######'###P~~PP.P~~PP.....+[.....~P~##h h &5h h hq ... #.# ###.###...# ...####...######'###P~~PP.P~~PP.....+ht.....~P~##<.~PPP~≈# h h h 6h hS _You see here a +0 chain mail.hhHEquip which item?  - - Unarmed Inventory Items hRHand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) hFloor Items ([,] to select) Armourhza +0 chain mail[?] describe selected h[!] equip|wield|wear[tab] equip|unequip &h  A +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.2 (6.8 -> 9.0). Your EV would decrease by 1.9 (7.9 -> 6.0). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.[hK Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 flail (weapon) Armour (go to first with [) a +0 scale mail (worn) a +0 buckler (worn) Floor Items Armour  a - a +0 chain mail [h [?] describe selected [!] equip|wield|wear[h y[tab] equip|unequip ^hz, b - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.8 (6.8 -> 0.0). Your EV would increase by 2.0 (7.9 -> 9.9). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.jhEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armourjhh a +0 chain mail [?] describe selected [!] equip|wield|wear[tab] equip|unequip sh$  Wield (- for none)?  a - a +0 flail (weapon) shi$ iequip|wielduhvh* ear which item? Inventory Items Armour [bscale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 chain mailwield|wearyhyhyh...krusty79 the Shield-Bearer#.#Human###..#Health: 18/18 ========================###...#Magic: 1/1========================#...###AC: 6Str: 16#.#...#EV: 7Int: 8######'###.#SH: 4Dex: 12#P~~PP.P~#.#XL:  1 Next:  0% Place: Dungeon:1yhQ#~PP.....+@#Noise: ---------  Time: 16.0 (0.0)#.....~P~###a) +0 flail#<.~PPP~≈#Nothing quivered##########Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. yhMz_There is an open door here. _Found a chain mail. _You see here a +0 chain mail.yh yh  _yhyhd  You start removing your armour.yh+7.0 (1yh yhyh-+8.0 (2yhI"yh&yh&+9.0 (3yh*yh.yh /,20.0 (4yh{2yh6yhd7+1.0 (5yh\:yh;3 09 yh<U_You continue removing your +0 scale mail. x5yh<yhX@yh F  You finish removing your +0 scale mail.  You start putting on your armour.yhYF+2.0 (6yhJyhLOyhO+3.0 (7yhSyh\XyhX+4.0 (8yh\yh`yh.a+5.0 (9yhdyhiyhi/6.0 (10.0)yhnyhp 96 _You continue putting on your +0 chain mail. x5yhtyhw_ _You finish putting on your +0 chain mail.zh > ##. ... # ###..###...#..## zh8 ]#.#..#####'##P~~PP.P~#zhU W~PP.....+......~P~###zh [<.~PPP~≈##########zh zh 87.0) _zh^ zh@ zh% CM ##. ... # ###..####...##...## #.#..#####'##P~~PP.P~#~PP.....+.#.....~P~###zh <8zh zh {hM ##. ... # ###..###...##...## #.#..#####'##P~~PP.P~##~PP.....+.#{h{hk&9{h{h{hlV4{hJ[{h\{h5    ##.   ...   #.#   ###..#   ###...#   #...###   #.#.@.#   ######'###.# {h6  #P~~PP.P~#.#   #~PP.....+.#   #.....~P~###   #<.~PPP~≈#   #   {hI<{h<'30{h6A{hB{h Z    ##.   ...   #.#   ###..#   ###...#   #...###  #.#@..#  ######'###.#  #P~~PP.P~#.#  #~PP.....+.#  {hȴ  #.....~P~###   #<.~PPP~≈#   {h 7#   {h {h\ &1{h {h |hZM # ##. ... #.# ###..###...#..@### #.#..#####'###.  #P~~PP.P~#.##|hD`<2|he|hf|h9M  # ##. ... # ###..####@..#..## #.#...#  ######'###.#P..|h>...~P|h|hy&3|h|h;}h/}h2Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail}h2F[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h hc S krusty79 the Shield-Bearer  Human  Health: 18/18 ========================  #h rMagic: 1/1========================  h ##.AC: 9Str: 16  h ...EV: 6Int: 8  #.#SH: 4Dex: 12  h. ###..#XL:  1 Next:  0% Place: Dungeon:1  ###@..#Noise: ---------  Time: 33.0 (0.0)  #...###hJ a) +0 flail  #.#...#Nothing quivered  hl ######'###.#  #P~~PP.P~#.#  #~PP.....+.# h  #.....~P~###  #<.~PPP~≈#  h ##########You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  h You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.h|"  h+# J Okay, then.hv# ho) h+ . _hV`    #  ##.  ...  #.#  ###..#  ###.@.#  #...###  #.#...#  ######'###.# #P~~PP.P~#.# #~PP.....+.# #.... #<.~PPP~≈# 4.0 (1 _hYh[hE0 #  ###.  ...  ##.#  ###..#  ###..@#  #...###  #.#...#  ######'###.#     hh&5hhhp6 &M # #.####.. ... ## ###@.####...##..####.#...##h[< hG= &6h@ hnB h# #.# ####.. #... ##.# ###.@# ###...## #...### #.#...#######'###.# hr<7hhhgM # #.####...# #....# ## ###..###...###...###.#h*h&8h hh@ M # ####...# #@...# ##.#### ###..###...##..h-A '#.#hF hF &9hHM hM hW # #.# ####...# #.@..# ##.#### ###..# ###...###...####.#...####### 40h> h h>]<# ##.# ####...# #..@.# ##.#### ###..# ###...###...####.#...#######'###.# hd<1h hhihZ. #.# ###.# ####...# #...@# ##.#### ###..# ###...###...####.#...# he4 <2h: hx< h 8M # . #######@..# #....### ##.#######..#....#hC <3h hE h h` #....#.#.# .# ###.# ####.@.# #....### ##.#### ###...##h u#...####.#...# hh&4hh##. #.. #.# #.# #.# #.# ###.# ####..@# #....### h##.#### ###..# hhX&5hhh,M ##.  #######... #....#####.#####.hhM&6hMhvhX IhZ h[ h\ h` nh#b hb hc hc h{e hYf hf h:g h i hi h!j hj hl h;m ,hm h4o hp h;p hp hq hs hLs hs h!u hv hWv hv hrx h y h9y hy h{ h1| hf| h| hu~ h h hR h́ hł h hr hs h h h h h h@ h݉ hg h ,h% h hď ,h h_ h Bh h ,h9 h h h hT h hY ,h7 hz h h h h hO h h h/ h3 ,hS h׮ hİ ,h h, h! ,hq h h ,hS h߿ h h h h h hG h h k.. #. ..#.. #.##... ....#.#+#...#......##......##......####...@..####h 6#.............#......##..?.. #......##..... #............########.............#.............#... .#.#########....... h  ##.# #....#..hw 075.0 (29.0)h ,6.0 (30h h Q _d - a puce potionh1 .. . #. .. ##.. .#.##. ... w.... #.#+#... #......# #......# #......# ###....@.#### #......#......##..?..#h`2 S#......##.....##............########............w   dart slug (asleep)#.............#.....#.#..........##.hf5 hf= \.wwh= 17.0 (1.0)hjC hF \ _A dart slug comes into view.hcP.. . #. ..##.. .#.##.  ... .....  #.#+#w.. .....#########........hU##..?..###.........#######...........#....#########.........##.# #....#... ..hehʕ&8hhh R.. . #. .. ##.. .#.##. ... ..... #.#+#w.. #......# #......# #......# ###......##.h #......##..?..##......##.....# #............###..............#......#......#h. #.#########..........  ##.# #....#....#. h h ```````The dart slug launches a dart at you.h ....@..9h h O _The slug dart misses you.h S.. . #. .. ##.. .#.##. ... ..... #.#+#w.. #......# #......# #......# ###......#h }#.#......##..?..##......##.....# #........  #........  #.......#......#  #.#########..... ##.# h #....#....#.: h`hJ.wh}'80hmh; _Found a parchment of Confusing Touch.h.. . #. .. ##.. .#.##. ... ..... #.#+#... #....w.# #......# #......# ###......##.h$h#......##..?..##......##.....# #.. #.............. #...#......# #.#....hT_.# #. hd<1hAhhC  .. . #. .. ##.. .#.##. ... ..... #.#+#... #......# #....w.# #......# ###......# #.hC  #......##..?..#### #......##.....# #............##  #..............  #...#......#w   dart slug  #.#....#.# #....#....#.: #..# ......hN <2hV hW hE F.. . #. .. ##.. .#.##. ... ..... #.#+#... #......# #....w.# #......# ###......# #. #......##..?..#### #......##.....# #..hF  #.............. #...#......# #.#.....# #. hM hM 3hFT hU h(.. . #. .. ##.. .#.##. ... ..... #.#+#... #......# #....w.# #......# ###......##.#......##..?..##......##.....# #............. ... .##... ww   dart slug4hghJh' ##.. .#.##.  ... .....  #.#+#... .....#...w...###.....w##########.....................##..@..#####...##.....# .......#...w   dart slug .##............# ##...#5 _You see here a scroll labelled KUEJEP QIFIK.h,qhs;Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip hо h h i##.. .#.##.krusty79 the Shield-Bearer... .....Human#.#+#...Health: 18/18 ========================#......#Magic: 1/1========================#....w.#AC: 9Str: 16#......#EV: 6Int: 8h 4###.....w##########SH: 4Dex: 12#..................XL:  1 Next:  0% Place: Dungeon:1#......##..@..#####Noise: ---------  Time: 85.0 (0.0)#......##.....#a) +0 flail#............##Nothing quivered h? ######.............. .............#......# .#########............h_ w   dart slug .##....#....#.: .#h ^#............# ##.#...# h _d - a puce potion _A dart slug comes into view.h The dart slug launches a dart at you. _The slug dart misses you. _Found a parchment of Confusing Touch. h w_You see here a scroll labelled KUEJEP QIFIK.hk n  Okay, then.h h . _ho  ##.. .#.##. ... ..... #.#+#... #......# #......# #......# ###.....w# #. #......##.@?..##### #......##.....# #............###...... #.#......# #.hxp #.. #.# #....#....#.:# ..# #.# .## .#...#hr hz F.wh9{ 26.0 (1 _h h hW <  You sock the dart slug!hп E†h( >3==7.4 (1.4h h M _You kill the dart slug!h ##.. .#.##. ... ..... #.#+#... #......# #......# #......# ###......# #.†. #......##@.?..##### #......##.....# #............##  #.......  #......#......#  #.###.#.# #....#....#.:# #..# #......# #.##hjD .#...#hZK--80h\&h(h '  ... .....  #.#+#... #......##..#...###......##########........†..............##..?..#####...# ...........########....................0###.#.#...#..#.. ..##..h W--9hq hk + _Found 2 flux baubles.h#  #.#+#... ......#.....###......##########........†..............##..?..#####.....##.....# .......@...########..........##0...#...#[##.. ...... ###h=90hh# _Found a robe.h۳ #.#+#... #......# #......# #......# ###......# #........†. #......##..?..##### #......##.....# #.## #. #.#......#0  #.#.....  ##.# #....#....#.:#  #..# #......# ##.## #.#...#..#....# #[##.. ...... .###hٽh9&1hhhr #.#+#... #......# #......# #......# ###......#### #........†.. #......##..?..##### #......##.....# #.## #. #.#......#0 #.#..... ##.# #....#....#.:# #..# #......##.## #.#...#..#.. #...# #[##......... ..###hh&2hhhS [ #.#+#... #......# #......# #......# ###......########## #........†......... #......##..?..##### #......##.....# #.## #######. #.#......#0 #.#........ ##.# #....#....#.:#hT  #..# #..........#  ###.## #.#...#..#... ##...# #[##......... #..###h] h^ &3hf hOM... .....#+#...## .# ##......##########..†.........#..?..#######..... ## ######...#.............#......#0.....#[##...h~h&4hh6hQM##.. .#.##.... .....#+#... # ##......##########..†.........?..#######..... .....## #######.......................#.....#.#...#..#h$<5hhh M .. . #. ..##.. .#.##.... .....#+#...  ############..†.........#..?..#######.....#............##......#........hD h &6h hM hM .. . #. ..##.. .#.##.... .....#+#...  #############..†.........#..?..######......##.....#....#.....#....hh2&7hhh+M#. ## .. .. . #. ...##.. .#.##...... ......#+#....  #############..†.........#......##..?..#####......######....h<8hh}hg hM#. ## . .. . #. .##.. .#.##...... ........#+#..... h  ##############........†....................#.....h h &9h hR#. #. ## .. .. . #. ... ##.. .#.##... ... .. #.#+#...... #......# #..@...# #......# ###......##  #.†.. #......##..?..##### #......##.# #......## #######........  #.#......#0h F100.4 (1.0)h/hh41M#. #. ## . .. . #. .##.. .#.##... ........#+#......  ###......##########.#.#............h;<1hEBhChec#...[ ..#.... .#.... .#...#.#....#...'h)h&2hh*g _You open the door. _Found a leather armour.hb5Mhe.[ ..# hŔ##.... .# ## ......#.##.#..h5b.###.....#.##..........#.#@#......#......#..#............h4h-3 _hh8Q _There is an open door here.hxHM...[ ..  ###.... .# ## ......#.##.#..###.....#.##.......@............#.#'#....... #......#####......##hy)#......##...hth܂$4 h _hahhY  ......... #....... #...[... #......# ###......# ## .. .......#.##.#...#.###.....#.##.....#.#'#........ #......####. #......#h֨  #......# ###......## #........†. #......##..?..#####  #......##.....#hP hϱ &5h; h h[M##?#.................hP\Z[... # ####......# ## ......#.##.#.#.###..@..#.##.........#.#'#.......... #......####...g.h~\#g   goblin (asleep)#.....##..h\hpe  A goblin comes into view. It is wielding a +0 dagger.Found a scroll labelled REEVISM JYIR.hug.g==6hCxhU{( _The goblin shouts!h 3 #.##+#.#....##?#............[.... .# ###......# ## #......@#.##.#.###.....#.##...................#.#'#...........####g..#... .################..†.........h4h@Tg.--hA 7h+JhSLh" #.##+#.#.... ##?#. . #.. #...[.... #......#h ####......# ## .. #.#.##.#... #.###.....#.##... ........h: .....#.#'#...g..#......##..#......#.. #......#haj####......## he #.†.hh.g.hA--8hh_hDP #.##+#.#....##?#..... ...#. [.... ...# #### ## .........#.##.#.#.###.@...#.#...................g.#.#'# ......#......####.#......# .#######....########## #..†.........##..?..#####hSSg.9h\h _hag.g10hhhh5=1.8 (1.4hhy _You barely miss the goblin. The goblin hits you but does no damage.hn6---3.2h=hEz _You barely miss the goblin. The goblin hits you with a +0 dagger. x2hN8  You hit the goblin.hYC)h[XCovered 44.6hdhxgJ _You kill the goblin!hɣ/ #.##+#.#.... ##?#. . #.. #...[.... #......# ####......# ## .. #.#.##.#... #.###@....#.##.....#.#'#.......#......####......#......##......#......#####......##  #........†.  #......##..?..##### hJ-50h{hC  Things that are here: _a +0 dagger; a goblin corpsehwh:Equip which item?  - - Unarmed Inventory Items hdHand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail hʼFloor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected [!] equip|wield|wearhy[tab] equip|unequip hLhSh\^t#.##+#.#....krusty79 the Covered##?#.........Human............Health: 16/18 =====================---#..........Magic: 1/1========================#...[....AC: 9Str: 16#......#EV: 6Int: 8####......# ## ..SH: 4Dex: 12hP_#.......#.##.#...XL:  1 Next: 40% Place: Dungeon:1#.###@....#.##...Noise: ---------  Time: 115.6 (0.0)...................a) +0 flail.......#.#'#......Nothing quivered.......#......#####......#......##......#......#########......########## #........†......... #......##..?..#####  h__You barely miss the goblin. The goblin hits you but does no damage. _You barely miss the goblin. The goblin hits you with a +0 dagger. x2  You hit the goblin. h__You kill the goblin!Things that are here: _a +0 dagger; a goblin corpsehEo?  You unwield your +0 flail.ho+6.6 (1hoHe) +0 daggerhzhh}. _e - a +0 dagger (weapon)hڄhnWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 dagger (weapon)a - a +0 flail[?] describe selected [!] equip|wield|wear[tab] equip|unequip hhhF#.##+#.#....krusty79 the Covered##?#.........Human............Health: 16/18 =====================---#..........Magic: 1/1========================#...[....AC: 9Str: 16#......#EV: 6Int: 8####......# ## ..SH: 4h Dex: 12#.......#.##.#...XL:  1 Next: 40% Place: Dungeon:1#.###@....#.##...Noise: ---------  Time: 116.6 (0.0)...................e) +0 dagger.......#.#'#......Nothing quivered.......#......#####......#......##......#......#########......########## #........†......... #......##..?..##### h#You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpseYou unwield your +0 flail. _e - a +0 dagger (weapon)ho@  You unwield your +0 dagger.h7=7.6 (1a) +0 flail hhh- _a - a +0 flail (weapon)hM #.##+#.###?#.........[.....  ###......# ## #....@..#.##.h~T #.###†....#.##....................#.#'#..............#...#...#.......hh>r8===8hhژhڭ M .###  #.##+#.###?#.........[.....  ####.@....# ## ......#.##. #.###†....#.##...............................#...........########......#h( h 9hu h h`zM# #  .###  #.##+#.###?#.........[.....  ####......# ## #.......#.##.#.###†....#.##...ha..............#...#......#hn=20huhxh#M# #  .###  #.##+#.####?#..........[..... hg#! ###......# ## #.......#.##.#...#..........#..#......#hh&1hhUb _Found a sedimented silvery potion.ho` ### # #.. .### #.##+#.#.... ###?#. .. #. #@..[..... #......##! ####......# ## ..  #.......#.##.#... #.###†....#.##...h/a ................... .......#.#'#...... .......#......####  #......#......#hFjhkC==2hrhHuhv@Mhgw## # . .### #. #.##+#.##..###?##.............[..... #! ####......# ## ..hw8.........h%h&3hhh5M## #  #.. .### #. #.##+#.####?##......#.####..........[.....#......##!..#.#'#.h<4h1h&hwM### #  #.. .### #. #.##+#.#.#..###@#...........#.####..........#...[...........h2<5ḧhA6.6 (2h hܞb _c - a scroll labelled REEVISM JYIRhhSUnequip which item? Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)[?] describe selected [!] unequip|take offh|[tab] equip|unequiphj$ h, krusty79 the CoveredHumanHealth: 18/18 ========================Magic: 1/1========================AC: 9Str: 16#### #EV: 6h6-Int: 8#.. .###SH: 4Dex: 12#. #.##+#.#....XL:  1 Next: 40% Place: Dungeon:1hJ.h#..###@#.........Noise: ---------  Time: 126.6 (0.0)#................a) +0 flail#.####..........Nothing quivered#...[.....#......##!####......# ## ..#.......#.##.#...h/#.###†....#.##......................You unwield your +0 flail. _e - a +0 dagger (weapon)  You unwield your +0 dagger. _a - a +0 flail (weapon) _Found a sedimented silvery potion. _c - a scroll labelled REEVISM JYIRhI7P  Okay, then.h|8h>hBA. _h)5  #### #.. .####.h5 ##+#.#.... #..###.#......#.....@.......#### h5  #...[..... ......h5 9.......#.#'#......h> h? 27.6 (1 _hE haG hqM### #  #.. .### #. #.##+#.#.#..###@#...........#.####..........#...[...........hNh&8hhPhN  #### #.. .####.##+#.#.... #..###.#......#.....@.......####  #...[..... .............#.#'#......hKX <9h_ hW` h##### # #.. .### #. #.##+#.#.... #..###.#. #. #.####. #...[..... ....... hf=30h.hh, ;#### # #.. .#####. #.##+#.#.... #..###.#. #. #.####. #...[.#......##!#####......# ## .. #.# hG5 <1h-< h= hJ&#### # #.. .#####. #.##+#.#.... #..###.#. #. #.####.#...[.#......##!#. h<2hhYhCzM### #  #.. .######. #.##+#.#h3D.###.#....#.####....h^D#...[..............hoLhL3h@ThUh .#....##### S# #.. .######. #.##+#.#.#..###.#.##.##.####.#...[.#......##!#.####......# ## .. S   ball python (constriction, asleep) #.###†...hݽ + h hO .SS)4h h ^ _A ball python comes into view.h 4h h h  . #. .. .# #### .# #.. S###### #. #.##+#.#..... #..###.#.# #.# #.####. #...[. #......##!#.. ####......# ## ..  #.......#.##.#... #.###†....#.##... h) K .hW h h .SS   ball python (constriction)h &5h h hhyInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail Scrolls (go to first with ?)  c - a scroll labelled REEVISM JYIR Potions (go to first with !)m - 2 potions of might  d - a puce potionhM  c - a +0 buckler (worn) hע  c - a +0 buckler (worn)  c - a scroll labelled REEVISM JYIR h+-c - a scroll labelled REEVISM JYIR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. hqStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ h“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away h0 Mine ancient wisdom, and austere control? h Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hN Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)  b - a +0 scale mail Scrolls (go to first with ?)  c - a scroll labelled REEVISM JYIR Potions (go to first with !)  m - 2 potions of might  d - a puce potion h h h 4krusty79 the Covered.Human#.Health: 18/18 ========================..hB Magic: 1/1========================.#AC: 9Str: 16#### .#EV: 6Int: 8#.. .######SH: 4h #Dex: 12#. #.##+#.#.....XL:  1 Next: 40% Place: Dungeon:1#..###.#.@S......#Noise: ---------  Time: 135.6 (0.0)#................#a) +0 flail#.####............Nothing quivered#...[........#......##!#..h ####......# ## ..S   ball python (constriction)#.......#.##.#...#.###†....#.##...hj 1...................You unwield your +0 dagger. _a - a +0 flail (weapon) _Found a sedimented silvery potion. _c - a scroll labelled REEVISM JYIR _Okay, then. h __A ball python comes into view.h{% 4hR^ hG.#.##### .#.. .#######.##+#.#..... #..###.#..S......#.......@.####. #...[...##!#### ## .........#.##.#.###†....#.#................#.#'#hR  The ball python bites you but does no damage.h3=6.6 (1hhѼX _The ball python barely misses you.hd8. hf#. .. .# #### .# #.. .###### #. #.##+#.#..... #..###.#..S......# #.# #.####. #...[. #......##!#..####......# ## ..#.......#.##.#... #.###†..............   The ball python barely misses you. The ball python grabs you.7-- -3  7Constr heoh-r_ _The ball python constricts you.hn  The ball python's grasp on you weakens, but your attempt to escape fails.h288hhd _You block the ball python's attack. The ball python constricts you.h#  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.hh$ T8==9h, h=/ _ _The ball python constricts you.hz =  You hit the ball python.h 1.hW J 6 540.9 (1.3h֎ hy O _You kill the ball python!h@rM #.### .#  #.. .#######. #.##+#.#.....###.#....##.####....#...[........#...........-10h . ##. ... ..# #### #.# #.. #.#####. #.##+#.#.#..###.#.# #.# #.####.#...[.#......##!#.####......# ## ..#.......#.##.#...#.###†...h  hwV-2hh h"h& .##..##### #.. #.########.##+#.#...... #..###.#.........# .....####.. #...[..............#.#'#......hsY==3h)|h}h ##..##### #.. #.########.##+#.#...... #..###.#.........# ......####.. #...[...##!### ....#.#'#........#......####h9h4hhha/ ##. ... ..# #### #.# #.. #.#.#. #.##+#.#.#..###.#.# #.#.#.####.g#...[.#......##!#.####......# ## ..l#.hI1 #.##.#....#.###†....#.##... g   hobgoblin (asleep)................... l   frilled lizard (asleep).......#.#'#...... h:;  A hobgoblin and a frilled lizard come into view.The hobgoblin shouts! The frilled lizard hisses angrily.h< h> <  You hear a loud squeak.hM? hL E gKrl.gK   kobold (wandering)l   frilled lizardr   rat (wandering)A kobold comes into view. It is wielding a +0 short sword.h;M /==5hj[ hO` V _A rat comes into view.h _##. ... ..# #### #.# ##.. #.#######.##. #.##+#.#....... #..###.#.# #.#..##.####.gK.#...[.#......##!#...r.hĜ ####......# ## .l.#.#.##.#....#.###†....#.##.......... ..#.#'#...... .#......#### h> h ha ,h gK.lr..Krh &6ha hI @ _The rat squeaks loudly. The kobold shouts!h##. ... ..# #### #.# # #.. #.#.#  #. #.##+#.#....... #..###.#.# #.#..##.####.gK.#...[.#......##!#.lr.####......#.##..#.#.##.#...#.###†....#.##.......h&....#.#'#...........#......#### hohhdhhgK.lr..--7hh h..##### ##.. #.#######.##.##+#.#.......  #..###.#.........# .#.......######gK.... #...[lr...##!#..####......#.##........#.##.#..###†....#.##.......................#.#'#........#### #  h hu, h׊ hilK.gr. h`A--8 h$ h:H##### #.#.. #.#######.#.##+#.#.......# #..###.#.........# .#.......######lK..... #...[.....gr.....##@#......####......#.##.............#.##.#......###†....#.##............................#.#'#.......#### # h   h, h .lg.  The hobgoblin closely misses you. h@.=9 h h _The frilled lizard bites you but does no damage. _You see here a sedimented silvery potion. h B  You thump the frilled lizard! h a  You kill the frilled lizard! h  h K..  The hobgoblin hits you but does no damage. h 6651.3 (1.4 hP  h Z _The hobgoblin completely misses you.h ,h^ .Kgrr   ratYou barely miss the hobgoblin.h -2.6 (1.3h h @ _The hobgoblin hits you but does no damage.hb  You hit the kobold.  The kobold is moderately wounded.he  The kobold hits you but does no damage. The hobgoblin closely misses you.hm9 hm-4.0 (1.4hthvV _You block the kobold's attack. You block the hobgoblin's attack.h5(  You barely miss the kobold.The kobold is moderately wounded.hg0/ .h01  The kobold hits you but does no damage.h/1-5.3 (1.3hn9hUH@ _The hobgoblin hits you but does no damage.h4!  You hit the kobold.  The kobold is heavily wounded.The kobold hits you but does no damage.h) rr   rat6.6hk1 h2 @ _The hobgoblin hits you but does no damage.h#.  You hit the kobold.  You kill the kobold!)g.77.9hr@ _The hobgoblin hits you but does no damage.hq S  You thump the hobgoblin!h6 rr   ratYou kill the hobgoblin!h 099.2h h ; _The rat bites you but does no damage.hGS 6  You sock the rat!hA\ E†h\ hf C..#krusty79 the Covered#### #.##Human#.. #.#######.#Health: 18/18 ========================#. #.##+#.#.......#Magic: 1/1========================#..###.#.........# .#AC: 9Str: 16#................#..##EV: 6Int: 8#.####................SH: 4Dex: 12#...[....)†......XL:  1 Next: 100% Place: Dungeon:1#......##@#......Noise: =--------  Time: 160.5 (1.3)####......#.##......hh Pa) +0 flail#.......#.##.#......Nothing quivered#.###†....#.##...................................#.#'#.................#......#####......#......##......#......#You kill the kobold! _The hobgoblin hits you but does no damage.  You thump the hobgoblin!  You kill the hobgoblin! _The rat bites you but does no damage.  You sock the rat!h i _You kill the rat!You have reached level 2!hns /  --more--hqE24/242/22 0% hI}h4 _h M. .. ### #.#  h j#.. #.#######.#h+ #. #.##+#.#.......####.# .# ....#..###.####............[....@†......hL  #......##!#......###......#.##......hm #.......#.##.#...........h .h h ;-10 _h h" T _You see here a +0 short sword.h... ..# #### #.# # #.. #.#.# #. #.##+#.#.......#  #..###.#.# .#  #.#..##.####.#...[....)@.#......##!#.####......#.##..#.......#.##.#...#.###†....#.##....  .......:.#.#'#..........  .#......#####.... hh?@-2hh& _Found a parchment of Cigotuvi's Putrefaction. _You see here a rat corpse.hj ... ..# #### #.# # #.. #.#.#  #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[....@†. #......##!#. ####......#.##....... #.......#.##.#....... #.###†....#.##....... .......: .#.#'#........... .#......#####....  #......#......#h@h-3 _hhPT _You see here a +0 short sword.hP9 ##### #.#.. #.#######.#.##+#.#.......# #..###.#.........# .#.......#######...... #...[....)†.....##@#......####......#.##.............#.##.#............#......#......#h:BhB-4 _hJhVA5.5 (2h_hta_ _f - a sedimented silvery potionh hE Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail Scrolls (go to first with ?)  c - a scroll labelled REEVISM JYIR h Potions (go to first with !)m - 2 potions of might  d - a puce potion  f - a sedimented silvery potionhx<h EhL..#krusty79 the Covered#### #.##Human#.. #.#######.#Health: 24/24 ========================#. #.##+#.#.......#Magic: 2/2========================#..###.#.........# .#AC: 9Str: 16#................#..###EV: 6Int: 8#.####.................SH: 4Dex: 12#...[....)†.......XL:  2 Next:  0% Place: Dungeon:1#......##@#.......Noise: ---------  Time: 165.5 (0.0)####......#.##.......a) +0 flail#.......#.##.#.......Nothing quivered#.###hL)[40m†....#.##.............................:.......#.#'#..................#......#####....#......#......##......#......# _You have reached level 2! _You see here a +0 short sword. _Found a parchment of Cigotuvi's Putrefaction. _You see here a rat corpse. _You see here a +0 short sword. _f - a sedimented silvery potionhQh=RhVh4YhS _Unknown command.hM. .. ### #.#  #.. #.#######.##. #.##+#.#.......####.# .# ....#..####.####............[....@†...... #......##.#......###......#.##......#.......#.##.#.............h:H6.5 (1 _h$h&T _You see here a +0 short sword.h(4h/hl2F _Unknown command. h... ..# #### #.# # #.. #.#.# #. #.##+#.#.......#  #..###.#.# .#  #.#..###  #.####. #...[....)@.  hS#......##.#. ####......#.##....... #.......#.##.#....... hk#.###†....#.##.......  hAi.......:  . ha?#.#'#...........  . h~D#......#####....  h h-7 _ h ho|a +0 short sword. _f - a sedimented silvery potionUnknown command. _You see here a +0 short sword. _Unknown command. _You see here a rat corpse. h [ ... ..# #### #.# # #.. #.#.#  h  #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[....@†. #......##.#. ####......#.##....... #.......#.##.#....... #.###†....#.##....... .... hC ...: .#.#'#........... .#......#####....  #......#......# hb  h/  h -8 _ hq  hf T _You see here a +0 short sword.!hE4!hg!hF _Unknown command.!hdq... ..# #### #.# # #.. #.#.# #. #.##+#.#.......#  #..###.#.# .#  #.#..###  #.####. #...[....)@. #......##.#. ####......#.##....... #.......#.##.#.......#.###†....#.##.......  .......:  .#.#'#...........  .#......#####.... !h@!h-9 _!h٘!h _You see here a +0 short sword. _Unknown command. _You see here a rat corpse. _a +0 short sword. _Unknown command. _You see here a rat corpse."h ... ..# #### #.# # #.. #.#.#  #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[....@†."hg #......##.#. ####......#.##....... #.......#.##.#....... #.###†....#.##....... ...."hK...: .#.#'#........... "hjo.#......#####....  #......#......#"h"h%70 "h̠ _"h"hƯ} _Unknown command. _You see here a rat corpse. _a +0 short sword. _Unknown command. _You see here a rat corpse. _a +0 short sword.#h& #h& #hQ. #h0 ^ _You see here a rat corpse. _a +0 short sword. _Unknown command. _You see here a rat corpse. _a +0 short sword.Nothing quivered!%h. ... ..# #### #.# # #.. #.#.# #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[...@)†. #......##.#. ####......#.##....... #.......#.##.#...... #.###†....#.##....... .....: .#.#'#...  .#......#####....  #......#......#%ht%hE-1 _%h_%h%h... ..# #### #.# # #.. #.#.#  #. #.##+#.#.......# #..###.#.# .# #.%h#..### #.####. #...[....@†. #......##.#.%h %h5####......#.##....... #.......#.##.#......%hL+.%haV#.###†....#.##......%hvE....%hC..:%h.#.#'#.%hA.. %h%h%h&2%h %h T _You see here a +0 short sword.&h-Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 dagger Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip *h...krusty79 the Covered..#Human#### #.##Health: 24/24 ========================#.. #.#######.#Magic: 2/2========================#. #.##+#.#.......#AC: 9Str: 16#..###.#.........# .#EV: 6Int: 8#................#..###SH: 4Dex: 12#.####.................XL:  2 Next:  0% Place: Dungeon:1#...[....@†.......Noise: ---------  Time: 172.5 (0.0)#......##.#.......a) +0 flail####......#.##......[*hG34m.Nothing quivered#.......#.##.#.......#.###†....#.##.............................:.......#.#'#..................#......#####....#......#......# _You see here a +0 short sword. _Unknown command. _You see here a rat corpse. _You see here a +0 short sword. _Nothing quivered! _You see here a +0 short sword.*hiP  Okay, then.*h*h*h. _-hPUDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ-hVay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesOh7 }------------------------------------------------------------------------ G.ITEMS ------------------------------------------------------------------------ In the dungeons of Crawl there are many different kinds of normal and magical items to be found and used. Some of them are useful, some are nasty, and some give great power, but at a price. Some items are unique; these have interesting properties which can make your life rather bizarre for a while. They all fall into several classes of items, each of which is used in a different way. Here is a general list of what you might find in the course of your adventures, how they are displayed, and what commands there are to use them: ======= ============= ================================================ ) weapons (use 'w'ield) ( missiles (use 'f'ire or 'F'ire, 'Q' to quiver) [ armour (use 'W'ear and 'T'ake off) ?scrolls(use 'r'ead) !potions(use 'q'uaff) /wandsOh (use 'V' to evoke, 'Q' to quiver) =rings(use 'P'ut on and 'R'emove) "amulets(use 'P'ut on and 'R'emove) |staves(use 'w'ield) :spellbooks (use 'M'emorise and 'z'ap, 'Q' to quiver)Qh `h\ `h h `hs ...krusty79 the Covered..#Human#### #.##Health: 24/24 ========================#.. #.#######.#Magic: 2/2========================#. #.##+#.#.......#AC: 9Str: 16#..###.#.........# .#EV: 6Int: 8#................#..###SH: 4Dex: 12#.####.................XL:  2 Next:  0% Place: Dungeon:1#...[....@†.......Noise: ---------  Time: 172.5 (0.0)#......##.#.......a) +0 flail####......#.##.......[1`hs 1;38HNothing quivered#.......#.##.#.......#.###†....#.##.............................:.......#.#'#..................#......#####....#......#......# _Unknown command. _You see here a rat corpse. _You see here a +0 short sword. _Nothing quivered! _You see here a +0 short sword. _Okay, then.`hy `huz `hZ ah ... ..# #### #.# #ah< #.. #.#.# #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[...@)†. #......##.#. ####......#.##....... #.......#.##.#...... #.###†....#.##....... .....: .#.#'#...  .#......#####....  #......#......#ahah23.5 (1 _ah%ah&bhE... ..# #### #.# # #.. #.#.#  #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[....@†. #......##.#.bh0 ####......#.##....... #.......#.##.#.......#.###†....#.##............:.bhc#.#'#... bh:bh&4bh'bhT _You see here a +0 short sword.ch"XchZDrink which item? Potions  m - 2 potions of might  d - a puce potion  f - a sedimented silvery potion [!] read|quaff[?] describe selectedgh ghghU ...krusty79 the Covered..#Human#### #.##Health: 24/24 ========================#.. #.#######.#Magic: 2/2========================#. #.##+#.#.......#AC: 9Str: 16#..###.#.........# .#EV: 6Int: 8#................#..###SH: 4Dex: 12#.####.................gh nXL:  2 Next:  0% Place: Dungeon:1#...[....@†.......Noise: ---------  Time: 174.5 (0.0)#......##.#.......a) +0 flail####......#.##.......Nothing quivered#.......#.##.#.......ghz k#.###†....#.##.............................:.......#.#'#..................#......#####....#......#......# _You see here a rat corpse. _You see here a +0 short sword. _Nothing quivered! _You see here a +0 short sword. _Okay, then. _You see here a +0 short sword.ghBP  Okay, then.ghghagh9 . _gh 4... ..# #### #.# # #.. #.#.# #. #.##+#.#.......#  gh #..###.#.# .#  #.#..###  #.####. #...[....)@. #......##.#. ####......#.##....... #.......#.##.#.......gh ~#.###†....#.##.......  .gh |......:  .#.#'#...........gh+   .ghX D#......#####.... ghDZ gh 25.5 (1 _gh gh p _You see here a rat corpse.hhCjd ... ..# #### #.# # #.. #.#.#  #. #.##+#.#.......# #..###.#.# .# #.#..### #.####. #...[....@†. #......##.#. ####......#.##....... #.......#.##.#....... #.###†....#.##....... .......: .#.#'#........... .#......#####....  #......#......#hhvhhv-6 _hh(hh׆T _You see here a +0 short sword.hh'hh7(hh.hh 1F _Unknown command.jhh( jh, eEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 dagger jh:- Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected jh- [!] equip|wield|wearjh- y[tab] equip|unequip oh ...krusty79 the Covered..#Human#### #.##Health: 24/24 ========================#.. #.#######.#Magic: 2/2========================#. #.##+#.#.......#AC: 9Str: 16#..###.#.........# .#EV: 6Int: 8#................#..###SH: 4Dex: 12#.####.................XL:  2 Next:  0% Place: Dungeon:1#...[....@†.......Noise: ---------  Time: 176.5 (0.0)#......##.#.......a) +0 flail####......#.##......hC 34m.Nothing quivered#.......#.##.#.......#.###†....#.##.............................:.......#.#'#..................#......#####....#......#......# _Okay, then. _You see here a +0 short sword. _Okay, then. _You see here a rat corpse. _You see here a +0 short sword. _Unknown command.  You unwield your +0 flail.7.5 (1f) +0 short sword _f - a +0 short sword (weapon)rh2M##. . ### #.# # #.. #.#######.  #. #.##+#.#.......####.# .# ....#..####.####........@.[.....† #......##.#.####......#.##.........#.##.#...........rh&8rhrhvsh 5shb8;Equip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 short sword (weapon)a - a +0 flail  sh8e - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail[?] describe selected [!] equip|wield|wearsh8y[tab] equip|unequip wh*wh6wh7/##.krusty79 the Covered...Human..#Health: 24/24 ========================wh7<#### #.##Magic: 2/2========================#.. #.#######.#wh]8.AC: 9Str: 16  #. #.##+#.#.......#EV: 6Int: 8#..###.#.........# .#SH: 4Dex: 12wh8b#................#..###XL:  2 Next:  0% Place: Dungeon:1#.####........@........wh8Noise: ---------  Time: 178.5 (0.0)#...[.....†.......wh8f) +0 short sword#......##.#.......Nothing quiveredwh9####......#.##.......#.......#.##.#.......whD9#.###†....#.##.............................:.......#.#'#...........wh9.......#......#####.... _Okay, then. _You see here a rat corpse. _You see here a +0 short sword. wh9v_Unknown command.You unwield your +0 flail. _f - a +0 short sword (weapon)whAE  You unwield your +0 short sword.whBx9.5 (1a) +0 flail wh IwhK- _a - a +0 flail (weapon)whhX##. ... ..# #### #.# # #.. #.#.# #. #.##+#.#.......#  #..###.#.# .#  #.#..###  #.####. #...[.....†. #......##.#. wh####......#.##.#.......#.##.#..#.###†....#.##..  ........:  .whm:#.#'#........... whwh 80wh}whxh##. ... ..# #### #.# # #.. #.#######.# . #.##+#.#.......# #..###.#.# .# xh;#.#..###. #.####.#...[.....†.#......##.#.#####......#.##.##.......#.##.#.xh##.###†....#.##.# .xhy.......:# .#.#'#..... xh<1xhgxhxh##. ... ....# .##### #.# .# #.. #.#######.#  #.##+#.#.......# ..###.#.#..# .#..###. .####.#...[.....†.#......##.#.#.  ####......#.#  #.#.## xh4<2xhqxh0xh ,##. ... .. ..# .# #### #.# .# #.. #.#######.# #.##+#.#.......# ###.#..#..# #..###. ####.#...[.....†.#......##.#.#.# #.#.# #.#'#... 3yhe##. ... ... ..# #.# #### #.# #.# #.. #.#######.# #.##+#.#.......# ###.#...#..# .#..###..#...[.....†.#......##.#.#.#yhga......#. yhyh&4yh:yhyh'  .....# #.##### #.. #.########+#.#......# ###.#.........#... .......#..###... ###yh ......  #...[.....†...##.##.## ###.# .#####....## ....#......#yh Y5yhi # #.##### #.. #.########+#.#......## ###.#.........#... ......#..###. ###......  #...[.....†...##.##.## ###.# .......#.##.... ....#......# ####..yh;yh&6yhyh<zh #### #.. #.########+#.#.......# ### ###.#.........#..# .... .....##. ###zhgK......  #...[.....†...##.##.## ##.# .......#.##. .###†....#.#.zh4.#.zhe##. #####......##########zhTzhΧ&7zhzhzha#### #.# #.#  #.. #.#######.#  #.##+#.#.......# #.#.#..# .#..###..#...[.....†..  #......##.#.#.## ......#.##.# zhϦ#.##.#.# ###†....#.##.# .#.#'#..#......#####....####.....zh 4 zh<8zhrzhizhA #### #.# #.# #.. #.#######.# #.##+#.#.......# ##.#..#..# .#..###... #...[.....†... #......##.#.#.## ......#.##.# #.##.#.zhB v# †....#.##.# #.#'#..#. #......# ##. zhK zhwK 9zhS zhT zh< ; .. #.########+#.#.......# ######.........#..# ...... ....#..###...... #........... zh [.....†... ...##.##.##.# zh r.....#.##. ##†....#.# ...........zh a: #........†.........zh: zh '90zh zh {h7 ##+#.#.......# ######.........#..# ...... ...###.... #........... [.....†... ...##.##.##.# .....#.##. ##†....#.# {h ...........:#.#'#...#... #......##..?..#####{h<1{hZ{h{h.##+#.#.# ###### .#.#..# ...... #..###...... ..... ...[.....†.{h3... ......##.#.#.## ......#.##.# #.##.#.# †....#.##.# :# #.#'#.{h`. #......#####....### {h#......# ###.......#. .{hl†. . {h6{h&2{h{hT{h .........#..# ...... ..###............. [.....† ...##.##.##.# #.##. #†....#.# ..........#.#'#.....#.....#####....##### ......##.....#{h/<3{h{hl  You pick up a parchment of Cigotuvi's Putrefaction and begin reading...{h+4.5 (2{h={hP _You add the spell Cigotuvi's Putrefaction to your library.{h4{h{h{h^O + .##........... [.....† ...##.##.##.# #.##. #†....#.## ..........##....#.#'#....#.....#####....#### ####.. ........... ............##{h[ {h0\ +5.5 (1{hc {hSf ha ........... [.....† ...##.##.##.# #.##. #†....#.#.# ..........##....#.#'#....# .....#####...@##### ####...# ha  ###.# ##########... ..†......... ...##..?..#####........# ..........#........hj hj &6hq hfs hqhvrhyh{hs#. #...[.....†.... #......##.#.#.## #......#.##.#.#.##.#.##†....#.##.# .#.###.... ..#.#'#.#.#......#####..@.##### ..#......# ####...#.#......# ###.##......#... #.†. .... #......##..?..##### ..... h#......##.....# .... #.## .... #.hsh&7hheh14hQ9hr:h. ...[.....†.... ......##.#.#.## ......#.##.# #.##.#.# †....#.##.# .# ###.... #.#'#.# #......#####...@##### #......# ####...# #......# ###.# ......#... .hU†. .... ......##..?..##### ..... ......##.....# .... .## .... h=h&8hh,hA#. #...[.....†.... #......##.#.#.## #......#.##.#.#.##.#.##†....#.##.# .#.###.... ..#.#'#.#.#......#####..@.##### ..#......# ####...#hbj.#......# ###.##......#... #.†. .... #......##..?..##### ..... #......##.....# .... #.## .... #.h<9hh>h|MM.#..###..............[.....†....#..## #......#.# .....#.##. ##†....#.## .#.....###....#'#.........@.....#hF}#####....#########...# ..#......####.#.....ht}&...h{>200h1hhD.#..###...... ##......  #...[.....†....  #......##.#.#.## ##......#.##.#.#.##.#.##†....#.##.# .#.###.....#.#'#.#.#......#####....#####.#......# ####...# hG...#......# ###.##......#...  #.†. ....  #......##..?..##### ....  #......##.....# ....  #.## ....h'OhO&1h%WhXh'e =.#..###......#..... #...[.....†.... #......##.#.#.###......#.##.#.#.##.#.# .###†....#.##.# .#.###.....#.#'#.#.#......#####....#####.#......# ####...#.#......# ###.# #####......#...  #.†. ... #......##..?..##### .....  #......##.....# ....  #.## ....hn <2h0v h@x hK .#..###......#..... #...[.....†.... #......##.#.#.###......#.##.# #.#.##.#.# #.###†....#.##.# .#.###.....#.#'#.#hLU.#......#####....#####.#......# ####...# .....#......# ###.##......#... #.†. ....  #......##..?..##### .....  #......##.....# ....  #.## ....huUhU&3h\h)]hY.#..###...... .####...... #...[.....†.... #......##.#.#.##  ####......#.##.#  #.#.##.#.#  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.......#.##.#..###†....#.##.........................###..#.#'#...............# .....#####....##### ####...#  ##################...#h ..#.............#.............#......#0h h[ &1hR h hF ( ...##.##.######......#.##.......# .......#.##.#....###†....#.##............................###...#.#'#...............# .....#####....##### ####...#  ##################....Nothing quivered.hG ..###..............#......#.#########............hO <2hU hW hL ###.# .......#.##.#...###†....#.##....................##..hLk.#.#'#........# .....#####....##### ####...#  ##################... hGM #..†......... ....##..?..#####..hjM#####..........##.##....#....#.:#hVhV&3h^`h bh?] .......#.##.###†....#.##.................##...#.#'#........# .....#####....##### ####...#  ##################... #..†......... ....##..?..#######.....# ........#..#..##............#hDhE&4hXPh#.#.##.#.# #.###†....#.##.# .#.........###..#.#'#....# .#......#####....##### #......#......# ####...# #......#......# ###.# #......#... #.†. .... #......##..?..##### .#......##.....# .#............## .#................#......#......#0hS+#.#########............  ##.# #....#....#.:# hh&5h*hn ^#.#.##.#.# #.###†....#.##.# .# .........###.... .#.#'#....# .#......#####....##### #......#......# ####...# #......#......# ###.# #......#... #.. .... ho #......##..?..##### ..... #......##.....# .... #........  #........  #.......#  #.#########..... ##.# #.... hx hx &6hu hà v _You see here a dart slug corpse.h#.#.##.#.# #.###†....#.##.# .#  ........###....  .#.#'#...#  .hX#......#####....#####  #......#......# ####...#  #......#......# ###.#  #......#... #.† .... #......##..?..##### ..... #......##.....# .... #.. #................ #...#......#0 #.#.....# #.h h6h_-7 _hhh4| J#.#.##.#.# #.###†....#.##.# .# .###.... .#.#'#.# .#......#####....##### #......#......# ####...# #......#......# ###.# #......#... #.†. .... h| h#......##..?..##### ..... #......##.....# .... #............. ... .##... h <8h h hR ###†....#.#.# ................##....#.#'#....# .....#####....#### #.....# ####...# ....# ### ########......##########... #..†......... .......##..@..##### ........##.....# .......#...#............# ###.#...#..#...h!<9hhrB20.5 (2hhwb _e - a scroll labelled KUEJEP QIFIKh@  ................##....#.#'#....# .....#####....#### #...# ####...# ..# ### #######.##########... #........†......... .......##.....##### ..... .........# ######......... #...#. ##h #.#...#..#.... [##......h A1.5 (1h" hQ$ hp #.#'#....# .....#####....#### #..# ####...# .# ### ########......##########... hrqN#........†......... .....##.....##### ........# .......@.## #####....# ......##0#.hq...#.#..hq.....#[##..........[ #hzh"{&2hh( _Found a ring mail.hJp .....#####....#### #.....# ####...# .....# ### ########......##########... #........†......... .......##.....##### ........# ......##### #####....# h KC......##0#########..........#.#...##.....hThU&3h]h^h9  # ####...# . ### ########......##########... #........†......... .......##.....##### .......## ......##### #####....# .............##0# .#########....h .. #....#....#.:......##......#... ......h~ <4hh hù h> ......#......# ####...# ......#......# ###.# ......##########... #........†......... .... #......##.....##### ..... #......##.....# .... #.##### .... .# #...@..#0# #.# # #....#....#.:# # #............# #.#...#..#..... #[##..[. #...##...... [4h 0mh<5hy h-h9F#......# ####...# #......# ###.# ......##########... hzC#........†......... .... #......##.....##### ..... #......##.....# .... #.##### .... .h# #....@.#0# .#  #....#....#.:#  #....# h#.#...#..#....#[##......hD [.#...##.......#... ..h{ h &6h(h*h0q  ### ######......##########...  #........†......... ....##.....##### ......# ......##### ###....# ....##0 ########......# #....#....#.:................#....# ...###hzhz&7h3hԄhA 0#......# ###.# ......##########... #........†......... .... #......##.....##### ..... #......##.....# .... #.##### .... ..# #......#0# .# #....#....#.:# #....# #.#...#..#...#[##......[.#...##........##... ..#...# ...###..h@ <8h h hm#......# ###.# ......####...  #.†... ....  #......##.....##### .....  #......##.....# ....  #.##### .... ...# #......#0# .# #....#....#.:# #.....# #.#...#..#.....#[##..........[.#...##........##... .........#...#..#.h.<9h\hhjs#......# ###.# ......###... #.†.. .... #......##.....##### ..... #......##.....# .... #.##### .... hj....# #......#0# .# #....#....#.:# #......# #.#...#..#[##.#...##........#hk#... ...#...#..#...###..h,uhu'30h~h6h  ###########... #..†......... ....##.....##### ........# ......#####....# .#......#0 #####......  #....#....#........#...#..#.......#.............# ...h$ hr &1h h d  You pick up a parchment of Confusing Touch and begin reading...h +2.5 (2h h H _You add the spell Confusing Touch to your library.hȤM.. ###.# ############... ..†......... .... ...##### .##.....# ##### .... #......... ........##0 #####..........#....#...........# #.#...#..#.......#.............# ...hA3.5 (1h.hh~, M####.. .. ###.# ############... ..†......... .... .....##### .##.....# h, ##### .... #... ........#......# h, #####..........#....##............#h- A#.....h-- -.#..#...###h4 <4h: h"> R _You see here 2 flux baubles.hßv  ### ###########... #..†......... ....##.....##### ..........# ......#####....# .##0 #####........... h<h #....#....#......#........#...###.......# ...h2h$5 h/ _h}h,hU ###########... #..†......... ....##.....##### ........# ......#####....# .#......#0 #####......  #....#....#......#...#..#.......#hV.............# ...h-^<6hbehPgh d..†......... ....##.....##### .......# ......#####....# .#......#0 #####............  #....#....#......#...#..#.......#[##..........[..... #...##........###.....#...#..#...###... ........# ....#....# ...h2 <7h h> hDM############... ..†......... .... ..##### .##.....# ##### .... #......... ........#......#0 #####..........#....#...........# .#...#..#.......# #[##..........[.......###.##..h[U.#....#..# ...h.<8hhzh tM.. ###.# ############... ..†......... .... ...##### .##.....# hto##### .... #......... ........##0 #####..........#....#...........# #.#...#..#.......#..#.ht............# ...h|hb}&9hhhKM####.. .. ###.# ############... ..†......... .... .....##### .##.....# ##### .... #... ........#......# #####..........#....##............##......#..#...###hS=40hB[hN_R _You see here 2 flux baubles.hv~}Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 dagger  f - a +0 short sword Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h|hh)..#......# ####...#krusty79 the Covered ..#......####.#Human ###......##########...Health: 24/24 ======================== #........†......... ....Magic: 2/2======================== #......##.....##### .....AC: 9Str: 16 #......##.....#....EV: 6Int: 8 #............##### ....SH: 4Dex: 12 #................#XL:  2 Next:  0% Place: Dungeon:1 ........#......#@#Noise: ---------  Time: 240.5 (0.0) #####............#a) +0 flail#....#....#..#Nothing quivered#............##.#...#..#.......##[##..........hB[.....#...##........####.............#...#..#...###... _e - a scroll labelled KUEJEP QIFIK _Found a ring mail.  You pick up a parchment of Confusing Touch and begin reading... _You add the spell Confusing Touch to your library. _You see here 2 flux baubles. _You see here 2 flux baubles.hn  Okay, then.hŠh. _h   ### ###########... #..†......... ....##.....##### ..........# ......#####....# .##0 #####...........  #....#....#......#........#...###........# ....h-h21.5 (1 _hh"IM####.. .. ###.# ############... ..†......... .... .....##### .##.....# ##### .... #... ........#......# #####..........#....##............##......#..#...###h3RhR&2hYh^R _You see here 2 flux baubles.hCZ 4hRc he F _Unknown command.h @  ### ###########... #..†......... ....##.....##### ..........# ......#####....# .##0 hZ #####...........  #....#....#......#........#...###........# ....h4 C3 _h h h...#......####.#krusty79 the Covered ###......##########...Human #........†......... ....Health: 24/24 ======================== #......##.....##### .....Magic: 2/2======================== #......##.....#....AC: 9Str: 16 #............##### ....EV: 6Int: 8 #................#SH: 4Dex: 12 ........#......#0#XL:  2 Next:  0% Place: Dungeon:1 #####...........@#Noise: ---------  Time: 243.5 (0.0)#....#....#..#a) +0 flail#............#Nothing quivered#.#...#..#.......##[##.....[39h;49m.....[.....#...##........####.............#...#..#...###...........# .... _You see here 2 flux baubles. _Okay, then. _You see here 2 flux baubles. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.h k 0@Okay, then. _You see here 2 flux baubles. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 flux baubles.  The floor.ho ..#......####.#krusty79 the Covered ###......##########...Human #........†......... ....Health: 24/24 ======================== #......##.....##### .....Magic: 2/2======================== #......##.....#....AC: 9Str: 16 #............##### ....h 7EV: 6Int: 8 #................#SH: 4Dex: 12 ........#......#0#XL:  2 Next:  0% Place: Dungeon:1 #####...........@#hF Noise: ---------  Time: 243.5 (0.0)#....#....#..#a) +0 flail#............#Nothing quivered#.#...#..#.......##[##..........[.....hn #...##........####.............#...#..#...###...h ........# .... _Okay, then. _You see here 2 flux baubles. h j_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemh AItem here: 2 flux baubles.  The floor.h hW h . _h4 ###########... #..†......... ....##.....##### ........# ......#####ha5....# .#......#0 #####......  #....#....#......#...#..#.......#..#.............# ...#....#..# ...hH?h?24.5 (1 _hHhFJh; ..†......... ....##.....##### .......# ......#####....# .h}#......#0 #####............  #....#....#......#...#..#.......#hp[##..........[.......###.##...#....#..# ...hh)&5hYhh 6 ##.....##### ..........# ......#####......# .#......#0 #####............ h<  #....#....#........######...#..#..@....#h @[##..........[..... #...##........###........# .#h<6hA!h"h{$ M  ......#####.......# .#......#0 #####............  #....#....#........######...#..#.......###[##........@.[..... #...##........###.. ................#.#h, h, 7h4 h5 h ......#####....# .#......#0 #####......  #....#....#........######...#..#.......###[##..........[..... #...##...@....###.. ...#..#...###.........#S   ball python (constriction, asleep)hH..........S..#hm  A ball python comes into view.h%hSS).8hhF5 _The ball python hisses angrily.hLq....# .#......#0 #####............  #....#....#........######...#..#.......###[##..........[..... #...##........###.... ...#..#...###.... ........# ...#....#..# ........Shq .#.# ....####.###hRshf{<S..h{&9h̓hhj$.##0 #####............  #....#....#........######...#..#.......###[##..........[..... #...##........###.. ...#..#..@###.... ........# ....#....#S.# ...........# .#...#.....####.### #.h2lhs:S.hs'50hzhf|hp>  You sock the ball python!hxF†h{=4=1.8 (1.3hhO _You kill the ball python!h/ " #####......  #....#....#........######...#..#.......###[##..........[..... #...##........###............# ...#..#...###.... .......@# #....#..# ...... .#h00 Z....###h8 J-20hS? hB x _You see here a ball python corpse.h!  #....#....#........######...#..#.......###[##..........[..... #...##........###..........# ...#..#...###.... .......†# #....#.@# ...... .#...# ##hhG-3 _hhoh < ........######...#..#.......###[##..........[..... #...##........###... ...#..#...###.... .......†# #....#..# ...... .## ...##.#hg<4hhrhN #...#..#.......###[##..........[..... #...##........###.. ...#..#...###.... .......†# #....#..# ...... .#......# .####.####hWhX&5h_hwah 3 h [##..........[..... #...##........###.... h ...#..#...###.... .......†# h& #....#..# ......h  .## .......####.### #. hΦ hW &6h hN y #[##.[.....hN  #...##........###hN C #.............# ...#..#...###....h!O }.....†# .....#....#..# .......# .#hEO #......#.#.#hgO i#.#### #. hO @ ##heZ hZ &7hnd h #[##.[..... #...##........### #.............# ...#..#...###.......†# .....#....#..# ......# .#.#......#.#.##.#### #. ##heh&8hqhh;Q #[##.[..... #...##........####.............##...#..#...###....#...†# ....#..#....#..# .....# .##.#......#.#.##.#### #.. ##.#.#.#.#..hh"&9hCh$h   #...##........#####.............# ...#..#...###............†# #....#..# ...........# .##.##.# ....#######@#### #..# #.#.#h hn '60hѧ ho h3 ##..... ...#..#...###....#.........†# #..#....#..# ...........# .##.#......#.# ...........########.#### #@.# # ..#.hɐ h& &1hƕ hZ hm##.# #...#..#...###.... #.........†# .... #..#....#..# ... ...........# .# #.#......#.# ...........# #######.#### #.@# ##.# #.# #.##.##..#.##..hhn&2hDh:hF7...#..#...###............†# ..#....#..# ......... .##.#......# ..........#######.### h#..# ## .#hG.##hhO3h`hh { ......†# #....#..# ......... .##.#......# h ..........#######.### #..# ## h h &4h h P #....#..# ......... .##.#......# ..........#######.### #..# # .#h h &5hV h h1 ......... .##.#......# ..........#######.### #..# # .....g.#######g   hobgoblin (asleep)h7k  A hobgoblin comes into view.h>g.g==6h ChE+ _The hobgoblin shouts!hq#.## ..........#######.### #..# # ######....g..#######. ### hhFcg.--7hrhhh!A#.#......#.# .....# #.#### #..# ##.# #.# #.# #.#.#.@..g.#.#.#.. ####hBh5H3g.hIA--8hNhOh#.#......#.# ....# #.#### #..# ##.# #.# #.# #.#.##..@g.#.#.##.. ##hU ##hD=9hhoW _The hobgoblin closely misses you.h[p  You barely miss the hobgoblin. The hobgoblin closely misses you.71.1 (1.3hvh/y@ _The hobgoblin hits you but does no damage.hc  You barely miss the hobgoblin.h&(2.4hh@ _The hobgoblin hits you but does no damage.h.   You hit the hobgoblin.  The hobgoblin is moderately wounded.2--3.7h)2 h5 - _The hobgoblin hits you.h=  You thump the hobgoblin!hA. hcL--125.0hhM _You kill the hobgoblin!h #.#......#.# .# #.#### #..# ##.# #.# #.# #.#.##...@.#.#.##.. h h 4-60h hZ h,#.#......#.# .# #.#### hz #..# ##.# #.# #.# #.#.#h#....#.#.#hÚ5#.. hhӠf3=-7h֤hΦh #.#......#.# .# #.#### #..# ##.# #.# #.# #.#.##.....#.#.##.. hYh&8hhhs #.#......#.# .# #.#### #..# ##.# #.# #.# ##.#.##.....?#.#.##.. hNt 2# hk| h| q4==9hׂ h! g _Found a scroll labelled VIW RUEJ ALODE.ho#.#......#.#  .# .##.#### .##..# .###.# .##.# .##.# .# #.#.##.....?.#.#.##.. .# #### .#.###h=80hqhOh#.#......#.# .# #.# #.#### #.# #..# #.# ##.# #.# #.# #.# #.# #.# #.#.##.....?.#.#h[l.##.. #.# #### #.#..####hh̩&1hghnh(.#......#.# # #.# .#### #.# #..# #.# ##.# #.# #.# #.# #.# #.# #.#.##.....?.#.#.##.. #.# #### #.#..####h<2hLhh6 #......#.# # #.# .#### #.# #..# #.# ##.# #.# #.# #.# #.# #.# #.#.##.....?.#.#.##.. #.# #### #.#..####h= he> B=3h W - a scroll of brand weaponhhRead which item? Scrolls  W - a scroll of brand weapon h c - a scroll labelled REEVISM JYIR [!] read|quaff[?] describe selectedhDW - a scroll of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, hE Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scrollhxbRead which item? Scrolls  W - a scroll of brand weapon  c - a scroll labelled REEVISM JYIR h;y[!] read|quaff[?] describe selectedhh0h*o #######.#### #.#krusty79 the Covered#..# #.#Human##.# #.#Health: 24/24 ========================#.# #.#Magic: 2/2========================#.# #.#AC: 9Str: 16#.#######.###########.EV: 6Int: 8h#.....................SH: 4Dex: 12#.#######.############XL:  2 Next: 12% Place: Dungeon:1#......@#.#Noise: ---------  Time: 304.0 (0.0)#######.#.#a) +0 flail#...#h$HNothing quivered#####Inscribe with what? _Okay, then. _Unknown command.As you read the scroll labelled VIW RUEJ ALODE, it crumbles to dust.  It is a scroll of identify. _e -> W - a scroll of brand weaponhh);Brand which weapon? Hand Weapons  a - a +0 flail (weapon)e - a +0 dagger  f - a +0 short sword[?] describe selectedhqhwh9 #######.#### #.#krusty79 the Covered#..# #.#Human##.# #.#Health: 24/24 ========================#.# #.#Magic: 2/2========================#.# #.#AC: 9Str: 16h##.#######.###########.EV: 6Int: 8#.....................SH: 4Dex: 12#.#######.############XL:  2 Next: 12% Place: Dungeon:1#......@#.#Noise: ---------  Time: 304.0 (0.0)#######.#.#a) +0 flailh##...#Nothing quivered#####Inscribe with what? ho_Okay, then. _Unknown command.As you read the scroll labelled VIW RUEJ ALODE, it crumbles to dust.  It is a scroll of identify. _e -> W - a scroll of brand weaponh@  #.#  #..# #.#  ##.# #.#  #.# #.#  #.# #.#      #.  #......@#.#  .#.#  #...#  ##### hk         _Unknown command.  As you read the scroll labelled VIW RUEJ ALODE, it crumbles to dust.  It is a scroll of identify. ha_e -> W - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 flail becomes incredibly heavy!hG,   #.#  #..# #.#  ##.# #.#  #.# #.#  #.# #.#      #.  #......@#.#  .#.#  #...#  ##### h3 hZ4 d5.0 (1(heavy)h8 h: 3 _a - a +0 heavy flail (weapon)hKe hg Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword[?] describe selected h/h [!] equip|wield|wear[tab] equip|unequip hEhh #######.#### #.#krusty79 the Covered#..# #.#Human##.# #.#Health: 24/24 ========================#.# #.#Magic: 2/2========================#.# #.#AC: 9Str: 16#.#######.###########.EV: 6Int: 8#.....................SH: 4Dex: 12#.#######.############XL:  2 Next: 12% Place: Dungeon:1#......@#.#Noise: ---------  Time: 305.0 (0.0)#######.#.#hVa) +0 flail (heavy)#...#Nothing quivered#####As you read the scroll labelled VIW RUEJ ALODE, it crumbles to dust.  It is a scroll of identify. _e -> W - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  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[.....÷.#.# ###.#h hn!&5hB'h](h###.####.###############  #....#.# ###########.# ..........#.# #########.#.# #######  #...# #.#.# #.....# ##...####.#.#############.###.# ................^............># #######.#.####@....####...#.# #.# #.#.# #.[...# ##..#.# .#######.#.# #.....# #....# #.#.......#.########## ##.#.# .......#..#..........# #.#.##..####.# #.#.###...........#.# #......÷#.# ###.### ..##.#.#.###.#.########.#..hh&6hhzh $###.####.# #....#.# .# #.# .#.# # #...# #.#.# #.....# ...####.#.#.###.# ^.># #.#.####.@...####...#.# hz .# #.#.# #.[...# ##..#.# .#.#.# #.....# #....# #..###......#.# #.#.##.# #.÷.#.# ###.###. .##.#.#.###.#.#.#.hӚ hV &7h hj h=###.####.# #....#.# .# #.# .#.# # ...# #.#.# #.....# ...####.#.#.###.# ^.># #.#.####..@..####...#.# # #.#.# #.[...# ##..#.# #.#.# #.....# #....# #..###......#.# #.#.##.# #.÷.#.# ###.###.# ##.#.#.###.#.#.#...#hCh-D&8hJhLh###.####.# #....#.# .# #.# .#.# # # #.#.# #.....# ####.#.#.###.# ^.># .#.####...@.####...#.#  h|#.#.# #.[...# ##..#.# .#.# #.....# #....# #..###......#.# #.#.##.# #.#÷.#.# ###.###.##.#.#.###.#.#.#...#hh&9hh hqE.####.#  #....#.# .# #.# .#.# # # #.#.# #.....# ####.#.#.###.# ^.># .#.####....@####...#.# #.#.# #.[...# ##..#.# .#.# #.....# #....# h[LhL'30hRhSh4hhDhXH4h%PhCQh4hh78 M...# #............... ##.####.###############  #.... ###### .....h" h)####h] #####h #.#.# #.... .####.#.#############.###. h ............^...@........> #####.#.####.....####... h [##..# #####.#.# #.....# #....#h h1hh # #.# .####.# #....#.# .# #.# .#.# # # #.#.# #.....# ####.#.#.###.# ^.># .#.####.....####...#.# #.#.# #.[...# ##..#.# .#.# #.....##.########## h7 h &2h h6 h3R# #.# .####.# ....#.# .# #.# .#.# #h24  #.#.# #.....# .#.#.###.# ^.hZ4># .#.####.....####...#.# h4?#.#.# #.[...# ##..#.# .#.# #.....h4j#.######### h4h5hb:h:&3h>h?h}# #.# ####.# #.# .# #.# .#.# #######  hx #.#.# #.....# .#.#.###.# ^.># .#.####.....####...#.#  h#.#.# #.[...# ##..#.# .#.# #.....# #....#h#.########## ##.#.# #..#.# #.#.# hS<4hhF #.# .# #.# .# #.# .#.# ####### #.#.# hF#.....# .#.#.###.# ^.># .#.####.....####...#.# hK#.#.# #.[...# ##..#.# .#.# #.....# #....##.# ##.#.# ..#.# #.#.# ..###......#.# #.# hdNhN&5hThUh޿?#.# .# #.# .# #.# .#.# ####### .#.# #.....# .#.#.###.# hV^.># .#.####.....####...#.# .#.# #.[...# ##..#.# #.# ##.#.##.h-# #.#.####......#.# #.#.######h_#.# #.. hIh&6h.hhO#.# .# #.# h%P.# #.# #.# ####### #.# #.....# #.#.###.# ^.hOP!># #.####.....####...#.# #.# #.[...# ##..#.# #.# #.....# #....htP# #.# ##.#.# hPhVh`V&7hxYh}h*.#  .#  .#  .#  h .#  .# #######  .# #.....#  .#h.###.#  ^.># h .####.....####...#.#  .# #.[...# ##..#.#  .# #.....# #....#  .# ##.#.#  .# #.#.#   ......#.# #.#.######   hB#.# #........#   #.# ###.###.##   h+h&8hhEh6O#  #  #  #  #  # #######  # #.....#  #hOm.###.#  ^.>#  ####.....####...#.# hO # #.[...# ##..#.#  hPg# #.....# #....#  # ##.#.#  hLP8# #.#.#  #......#.# #.#.###### hP #.# #........# hP #.# ###.###.##  hX<9h\h^hH#      h)     #######   #.....# hh .###.#  ^.#  .....####...#.#  h= #.[...# ##..#.#   #.....# #....#  hd ##.#.#  # #.#.# h ......#.# #.#.######  #.# #........#  #.# ###.###.##  hChu=40h h,c _There is a stone staircase leading down here.hZhI[h~_h ahhChh~h[ h[ h4` ha h hF h h h_ h` he hg hi h h h hb hc hh hi h h h h hi hi hun ho h+hi,h0h2F _Unknown command.hWJhh-1 _hYh V    #  #.#####.# 2hrVt #....@..#  #####...#  J...#  .....# hV #.....#  #.....#hV J   endoplasm (asleep) hV=.......   hWV .#.....##  h:W^   hXhaw JJYou climb downwards.h2+8 (1.8hh _The endoplasm quivers. _There is a stone staircase leading up here.h,#.##.#####....<.#####...J.......###.##........#.....### h%h&&4=20h(h*W _The endoplasm closely misses you.hA  You bludgeon the endoplasm!!hj.h74374.8 (2h/hM _You kill the endoplasm!h8D   # .# #.#####.#  #....<..#  #####...#  #...@...# ....# ####.#.....#  # #.....#  .......> #.....### #.#.....  # #.....#  hLhaM3-5.8 (1h-Sh7U; _Found a stone staircase leading down.h] +# .# #.#####.#  #....<..#  #####...# #.###.......# h^ #....# #####.#.....#  # #.....#  .......>#.#.....####.#..... # #.....#h^ ] #.....# hUf hf @-6hk hm hB #.#.#####...<.#####.#.###.......h+e#####.# #  .......>#.#.#..##..#hh &7hhۢh{9  #.#.#####...<.#####.#.###....#.....#####.# # h9 .............>#.####.#.....##... ..#h@ h@ &8h;D hE hk9 .#.#####...<.####.#.###........####.######..#.......@.....>#####.#.....## #. #... .##9h[# #.#####...<.####.#.###.......####.######..#.............>.####.#@....### #. # .....h*hh* 50ht0h%3h1 ...<.####.#.###.......####.###.#.............>.####.#.....###    .######h<1hhh ####.#.###.......####.###...............>h ####.#.....###     h* ..##.... ...... .#.......hS \#.######..h$ <2hy& h( h)T 4#.###.......####.##..............>#####.#.....###    ........##......... .............##...........###.######.#.. .#.. #3h| ...####.#.#..............>#####.#.....##  .#### .!...........@##..#....##....4 _Found a brown potion.hWX ####.#.##h.............>#####.#.....## #.# .####.#.....#!....#.....ha.......##....##h̖A ...hhh&5hФhh .............>####.#.....## #.#.....# .####.#.....#hi!....#.....#.......##.....## h^###.######..#h.hhW&6h!hvhMJ #####.#.....#.# .............># .####.#.....#### #.#.....##.####.#.....##.!....#.....##.##..##.#.##.##.######.#  ... .##... ##..#h<7hhh  #####.#.....#.# .............># .####.#.....### # #.#.....# #.####.#.....# #.!....#.....# #.##..#.#.#h% .##.#.####.######.# ... .# #... # #...h 6 #.....h8 h &8h h" hJM#####.#.....#.............> .####.#.....### #.#.....#####.#.....!....#.....# hXKn##.#.##............####.######.#.#....#.hK*...hU<9h[h^hFN) #####.#.....#.# #####.#.....#.# .............># .####.#.....### # #.#.....# #.####.#.....# #.!....#.....# #.##..# .#.#.##.#..####.######.#o ... .# #.... #o   orc (asleep) #.... #....  ...hJQh[ .  An orc comes into view. It is wielding a +0 falchion.60h4che0 _The orc moves out of view.h;Gj #####.#.....#.# #####.#.....#.# .............>##.####.#.....### #. #.#.....# #.####.#.....# #.!....#.....# #hG.##..# .#.#.##.#.####.######.#. ...# .#. #....hG`. # #..... hG_#.....  ...hJhESoo   orchS1h[h]h֐ `...... ######.#.....#. .............>#.####.#.....###. #.#....####.#...!....#... ##. .#.hW b#............o####.######.. ...# ..#.#.....hE h Bo.h˛ &2h hܥ h #.# #####.#.....#.# #####.#.....#.# .># #.####.#.....### #. #.#.....# #.####.#.....# #.!....#.....# #.##..# .#.# ..##.o.#.####.######.#.. ...# .#.. #..... #.. #.....  #.....hfo...3h#h###...... #####.#.....#. .............>#.####.###. #.#####.#...!@...#... ##h> .#.. ....o##...............####.######h. ...# ..#..hh@o.hR&4h hh #.###.# #.# #####.#.....#.#######.#.....#.#...># #.####.#.....### #. #.#.....# #.####.#.....# #.@....#.....# #.##..# .#.o.# .....## .....# ....####.######.# .... ...# .# ....#..... #  .. #.....hh<o.hg&5h h | _You see here a brown potion.hXK=7.7 (1.9hh_ha _You barely miss the orc. The orc barely misses you.hs 6  You sock the orc!h{| D)h^ >50=9.7 (2.0h hZ G _You kill the orc!ho5 ...####.#.###..............>#.####.#.....## #.# ####.#!....#....##.#..hU......#.....#.#....#... #......#.....hh.--70.7 (1hh| q  Things that are here: _a +0 falchion; a +0 scale mailh 4M###......  #######.#.....#...............>####.### #.#####.#..#... #.)## .#................##.....#.#....#... #......h h H--1 _hz h] W2.7 (2h R _k - a brown potionhh Drink which item? Potions  m - 2 potions of might  d - a puce potion  f - a sedimented silvery potion  j - a fizzy green potion  k - a brown potion [!] read|quaff[?] describe selectedhz h[ hI #.###.......#krusty79 the Covered#...........#Humanh #####.#.....#.#Health: 24/24 ========================######.#.....#.#Magic: 2/2========================..............>#AC: 9Str: 16#.####.#.....###EV: 6Int: 8#. #.#.....#SH: 4Dex: 12#.####.#.....#XL:  2 Next: 50% Place: Dungeon:2#.@....#.....#Noise: ---------  Time: 1072.7 (0.0)#.)......##..#a) +0 flail (heavy).#............#Nothing quivered...............##................#.....####.######.##.... ...# .##....#.....##... #...... _You bah zrely miss the orc. The orc barely misses you.You sock the orc! _You kill the orc!Things that are here: _a +0 falchion; a +0 scale mail _k - a brown potion  It was a potion of resistance.h c3.7 (1Resist h h S _You feel protected.h== ...####.#.###..............>#.####.#.....## #.#hX ####.#.....#....##.#........#.... hث4...#.h#....#... #......#.....h hhY%4hhq  Things that are here: _a +0 falchion; a +0 scale mailh(h Drink which item? Potions  m - 2 potions of might hPF d - a puce potion  f - a sedimented silvery potion  j - a fizzy green potion [!] read|quaff[?] describe selectedh: hٺ#...........#krusty79 the Covered#####.#.....#.#Human######.#.....#.#Health: 24/24 ========================..............>#Magic: 2/2========================#.####.#.....###AC: 9hqStr: 16#. #.#.....#EV: 6Int: 8#.####.#.....#SH: 4Dex: 12#......#.....#XL:  2 Next: 50% Place: Dungeon:2#.@......##..#hNoise: ---------  Time: 1074.7 (0.0).#............#a) +0 flail (heavy)...............##Nothing quivered................#Resist .....####.######.##.... ...# .##....#.....##... #......#..... _a +0 falchion; a +0 scale mail _k - a brown potionIt was a potion of resistance. _You feel protected.Things that are here: _a +0 falchion; a +0 scale mailhP  Okay, then.hh>h . _hڦ F ####.#.###..............>#.####.#.....## #.# ####......#..)......##.........#.... Resist . #....#........h G5.7 (1 _h h JM......h#  #######.#.....#...............>####.### #.hd####.#.......#... ## .#h`.....#................h.....####.######.#. #....#..hP ...h8h%6hN!h&q  Things that are here: _a +0 falchion; a +0 scale mailhhhihF _Unknown command.hA  ####.#.###..............>hB #.####.#.....## #.# ####......#..)......##.........#.... Resist . #....#........hK hK ,7 _hQ hS hnuM......  #######.#.....#...............>####.### #.####.#.......#... ## .#.....#.....................####.######.#. #....#.....hnhVv;8hH|h|q  Things that are here: _a +0 falchion; a +0 scale mailhT3hjS  Things that are here: _a +0 falchion; a +0 scale mail _Unknown command.  Things that are here: _a +0 falchion; a +0 scale mailUnknown command.h~ ####.#.###..............>#.####.#.....## #.# ####.hk.....#..)......##.........#.... Resist . #....h(G#........hFhhz,9 _hhh5 M......  #######.#.....#...............>####.### #.####.#.......#... ## .#.....#.....................####.######.#. #....#.....hK< h< &80h@ hB C _Unknown command.  Things that are here: _a +0 falchion; a +0 scale mail _Unknown command.  Things that are here: _a +0 falchion; a +0 scale mailhehVEquip which item? h$ - - Unarmed Inventory Items Hand Weapons (go to first with )) hDc a - a +0 heavy flail (weapon)e - a +0 dagger  hbyf - a +0 short sword Armour (go to first with [) hT c - a +0 buckler (worn)  d - a +0 chain mail (worn)hb - a +0 scale mail Floor Items ([,] to select) hFHand Weaponsa +0 falchion hArmourhza +0 scale mail[?] describe selected h[!] equip|wield|wearh3y[tab] equip|unequip hMhh  #...........#krusty79 the Covered#####.#.....#.#Human######.#.....#.#Health: 24/24 ========================..............>#Magic: 2/2hH ========================#.####.#.....###AC: 9ho Str: 16#. #.#.....#EV: 6Int: 8h #.####.#.....#SH: 4Dex: 12h #......#.....#XL:  2 Next: 50% Place: Dungeon:2h  #.@......##..#Noise: ---------  Time: 1080.7 (0.0).#............#a) +0 flail (heavy).................##Nothing quivered.................#h+ Resist .....####.######.#hO #.... ...# .##....#.....#ho #... #......#.. #....... h _Unknown command.Things that are here: _a +0 falchion; a +0 scale mail h S_Unknown command.Things that are here: h ?_a +0 falchion; a +0 scale mailh 9  Things that are here: _a +0 falchion; a +0 scale mail _Unknown command.  Things that are here: _a +0 falchion; a +0 scale mail  You unwield your +0 heavy flail.hF ;1.7 (1ghl =alchion h& hm 0 _g - a +0 falchion (weapon)h h Equip which item?  - - Unarmed Inventory Items hÌ Hand Weapons (go to first with ))  g - a +0 falchion (weapon)  a - a +0 heavy flaile - a +0 dagger  f - a +0 short sword Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)b - a +0 scale mail Floor Items ([,] to select) Armoura +0 scale mailh [?] describe selected [!] equip|wield|wearh, y[tab] equip|unequip h d  - - Unarmed([,] to select)         a - a +0 scale mailh he h^ #...........#krusty79 the Covered#####.#.....#.#Human######.#.....#.#Health: 24/24 ========================..............>#Magic: 2/2h ========================#.####.#.....###AC: 9Str: 16#. #.#.....#EV: 6Int: 8#.####.#.....#SH: 4Dex: 12#......#.....#XL:  2 Next: 50% Place: Dungeon:2#.@......##..#Noise: ---------  Time: 1081.7 (0.0)h .#............#g) +0 falchion.................##h; uNothing quivered.................#Resist h^ .....####.######.##.... ...# .#h~ #....#.....##... #......h x#.. #....... _a +0 falchion; a +0 scale mail h S_Unknown command.Things that are here: h _a +0 falchion; a +0 scale mail  You unwield your +0 heavy flail. _g - a +0 falchion (weapon)hV h h- h d  You start removing your armour.h9 *2.7 (1hS h hv*3.7 (2hG hRhJ*4.7 (3hh%h.*5.7 (4hP3h<hyJ*6.7 (5hAMh7O, 0hqO\9 _You continue removing your +0 chain mail. x5hOhSh0[  You finish removing your +0 chain mail.  You start putting on your armour.h[*7.7 (6h_hjehe*8.7 (7hhhmh%n*9.7 (8hqhwhsw+90.7 (9hM{h]D1.7 (10.0)h?h, 6hȇ^7 _You continue putting on your +0 scale mail. x5h;h܌h!_ _You finish putting on your +0 scale mail.h}+h0Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 falchion (weapon)  a - a +0 heavy flaile - a +0 dagger  f - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip h=hMAhEY#...........#krusty79 the Covered#####.#.....#.#Human######.#.....#.#Health: 24/24 ========================hGF..............>#Magic: 2/2========================#.####.#.....###AC: 6Str: 16#. #.#.....#EV: 7hlFInt: 8#.####.#.....#SH: 4hFDex: 12#......#.....#XL:  2 Next: 50% Place: Dungeon:2#.@......##..#hFNoise: ---------  Time: 1091.7 (0.0)hG.#............#g) +0 falchion.................##Nothing quiveredhAG.................#Resist .....####.######.#hiG#.... ...# .##....#.....hG##... #......#.. #.......You start removing your armour. hG_You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. hH_You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.hNB  You unwield your +0 falchion.h,Ox2.7 (1alail (heavy)hdRh'T3 _a - a +0 heavy flail (weapon)hu ! ####.#.###..............>#.####.#.....## #.# ####......#....##.........#.... Resist . #....#........h h! %3h hR hd\ #..............>#.####.#.....## #.# hd8####.#.......#....######.........# he####.######.Resist ..#.....h5e ...hNe*###hlhl%4h@rhthv}y ######.#.....#.# ....># #.####.#.....### #.# #.#.....# #.####.#.....### #......#.....#.. #.##..##.#.##.###.#S.....####.######.##.... ...# .# #....#..... # #... #......S   adder (asleep) #.. #.......#.. ... ###h-h  An adder comes into view.hЊp.SSh2%5hJh/ _The adder hisses angrily.h; ######.#.....#.# ....># #.####.#.....### #.# #.#.....# #.####.#.....# #####......#.....# ...#.##..#h2< #####.#.# #.## #.#.S....####.######.##.... ...# .#hb<  #....#..... # #....#...... #...h<U.#. #...h<Q.... ###h>hAhGCS.hG%6hyMhOhK ######.#.....#.# ...># #.####.#.....### #.# #.#.....# #.####.#.....# #####......#.....# ...#..##..# #####.#.# #.## #..S.##.####.######.##....# ...# .# #....#..... # #....#...... #....#. #....... ###h:S.h6%7hhh  You closely miss the adder. The adder barely misses you.hQ4=9.6 (1.9h#h%= _The adder bites you but does no damage.h1  You miss the adder. The adder bites you but does no damage.ho2\3-101.6 (2.0hR8h:k _The adder completely misses you. The adder bites you.h-B3.5 (1.9h3hr7 _You barely miss the adder. The adder barely misses you. x2h,  You miss the adder. The adder closely misses you. x24=5.4hyhR _The adder barely misses you.h ######.#.....#...............>#### #. #.####.#########......#...#.......#........#######@#............S# #.......................####.######### ...# . # #.......#....... ###h=h+60hhJ= _The adder bites you but does no damage.h  You hit the adder.  The adder is moderately wounded.1---8.5 (2.1hB h0 L _The adder bites you. x2; You block the adder's attack.h  You miss the adder.The adder is lightly wounded.  The adder bites you but does no damage. The adder bites you.h g0----100hh2= _The adder bites you but does no damage.h!  You hit the adder.  The adder is moderately wounded.17----2.6 (2.1hhg _The adder barely misses you. The adder bites you.h88  You sock the adder!h;?D.h?hD}#####.#.....#.# krusty79 the Covered######.#.....#.# Human..............># Health: 18/24 ==================------#.####.#.....### Magic: 2/2========================#.# #.#.....#AC: 6Str: 16#.####.#.....#EV: 7Int: 8hDEC#########......#.....#SH: 4Dex: 12#.......#........##..#XL:  2 Next: 100% Place: Dungeon:2#####@#............#Noise: ==-------  Time: 1114.6 (2.0)hE#.................##a) +0 flail (heavy)#.................#Nothing quivered#.......####.######.#Resist ####....# ...# .##....#.....##....#......#....#.......#....... ###The adder bites you but does no damage. The adder bites you. _The adder bites you but does no damage.  hEYou hit the adder.  The adder is moderately wounded. _The adder barely misses you. The adder bites you.  You sock the adder!hFJ _You kill the adder!hF@You have reached level 3!hNM/  --more--hӢ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h|22/29=3/343 0% huhR _You feel agile. x2h 6M......  ######.#.....#...............>####  #.###########hu #...#......##..#####.#............#............# #................#.......####.######.####h ,##....#h h. 2--5.6 (1 hX _h h! h9K #.# #####.#.....#. ######.#.....#. .> #.####.#..... #.# #.#.....# #.####.#.....# #......#.....# #.#.##..#^..#####.#.# #........## #..........# #.......####.######.# ####....# ...# .# #....#..... # #....#......  #....#.--6hho;B #.# #####.#.....# ######.#.....# . #.####.#..... #.# #.#.....# #.####.#.....# #......#.....# #.#.##..#h0<.^..#####.#.#. #........## #..........# #.......####.######.# ####....# ...# .# #....#..... # #....#......  #....#.hs<hChC%7hGhNJh x #. #####.#..... ######.#.....  #.####.#..... #.# #.#..... #.####.#..... #......#..... #.#.##...^..#####.#hc... #........ #.........# #.####.######.# h ####....# ...# .# h #....#..... #  #....#......  #....#.hhJ%8hChNh4@  # #####.# ######.#  #.####.# #.# #.# #.####.# #......# #h@ .#.##.^..#####.#.. #.... #.##+ #.####.######. ####....# ...# .hA  #....#.....  #....#......  #....#.hSH hH 54=h$I 9hL hN h  # #####.# ######.#  #.####.# #.# #.# #.####.# #......# #.#.##.^..#####.#..#...#hC #+##.......####.###### ####....# ...#  #....#.....  #....#......  #....#.h h q5==20h8 hw hD  # #####.# ######.#  #.####.#h:E  #.# #.# #.####.# #......# #.#..^..#####.#.#h`E .##+##.......####. ##hE ~##....# ...#  #....#..... hE  #....#......  #....#.hK h|L %1hQ h?S h; h h h hM hM hQ hS h} 3hJ h hIX 3hJ] h^ h3 h h h< h[ 3h_` ha h h! hv h hcfhfhjh*lhPh+h+h?1h3h7 ####.##........#.####.# ###########.....h)8####+##.........#.....^.@#####.#....#......Resist #....... ###ho>h>%2h>ChsEhKf #####.# ######.#h@LN  #.####.# #.# #.# #.####.# ##......##+##.#.hO.^@.#####.#.#.##+##.......####. ####....# ...# #....#..... #....#...... #....#.  #. ### hShT#6hTM==3hs\h| #####.# ######.#  #.####.# #.# #.# #.####.# ###......##+##.#.@..#####.#.#.##+##.......####. ####....# ...# #....#..... #....#...... #....#. #. 4hh|L _There is a shaft here.heZEquip which item? h - - Unarmed Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)h+e - a +0 dagger  huf - a +0 short sword  g - a +0 falchion Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)b - a +0 scale mail  d - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip huV h[ hb #####.# krusty79 the Covered######.# Human........ Health: 26/29 =====================---#.####.# Magic: 3/3========================#.# #.# AC: 6hb )Str: 16#.####.# EV: 7Int: 8#########......# SH: 4hb 3Dex: 14######+##.......#....... XL:  3 Next:  0% Place: Dungeon:2hc j.......@..#####.#....... Noise: ---------  Time: 1124.6 (0.0)..........#............. a) +0 flail (heavy)hTc ..........#............. Nothing quivered######+##.......####.### Resist ####....# ...#hc #....#.....#....#...... #....#....... #....... ##  _You kill the adder!You have reached level 3!hc Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 hd 7_There is a shaft here.hi P  Okay, then.hj h^n hp . _h*?M #........#.####.# ###########.....######+##...............^..#####.......Nothing quivered..Resist hDhE15.6 (1 _hJhMh~M ######.#........##  #.#### ###############+##......####.#..........#.............######+##.......####.#######....# ...#hj0hhֈ%6hhL _There is a shaft here.h?]A #####. ######.  #.####. #.# #. #.####. #########......#+##.#^..#####.#.#.#h]#+##.......####. ####....# ...# #....#..... #....#...... #....# #. hchd57=hd%7 _hmih^kh ##.....###...:...##...g...#...............'g   goblin (asleep)h  You open the door.  A goblin comes into view. It is wielding a +0 club.h8 `.ggh {9======8h h m _The goblin shouts! _Found a parchment of Foxfire.hS .... ##...## #.....#######:......#.......####...g...# #.....# #.#### #...###############@##......^..#####.#h^...........#............#######+##.......####.######....# ...#...#.....ȟ.#......hnh&.ghՕ6---9 _hh#Q _There is an open door here.h'### ##### .... ##...## #.....#######:......###.......# #..g..# #.#### #.@.###############'##..............^..#####.#...........#...........#............#######+##.......####.##h%e####....# ...# hf=--30hh4 _You block the goblin's attack.h6 9  You sock the goblin!h@ Q )hZ@ >You kill the goblin!hD a22.6 (2Resist hQ w _You start to feel less resistant.h7M ## #.### ##### .... ##...## #.....#######:......###.......# #..@..# #.#### ##...###############'##.........^..#####.#...........#...................####+##..###hhoO==-3.6 (1hJhM _You see here a +0 club.h *M. ## #.### ##### .... ##...## #.....#######:......###...@...# ##..)..## #.#### ##...###############'##.......#...... Resist .....hz h F-4 _h h h#;M. ## #.### ##### .... ##...## #.....#######h~;s:......##....... ##..)..## #.######...#########...... Resist h;v##+## hC;5h|IhKhM. ## #.### ##### .... ##...## #.....#######......##....... ##..)..## #.####. Resist ...hhX%6hjh  You pick up a parchment of Foxfire and begin reading...  You add the spell Foxfire to your library.7.6 (2h_ hhd _Your resistance to elements expires.h  #.##.###.#####...##...##ht ######.....## #.............#.#### #..)..###...#######+##.......####.## h  hG +8.6 (1h~ hi hY t ##.###.#####...##...########.....## #.............#.#### #..)..### ##...#########.....hƜ ##+######....# ...#h) <9h h7 h} ##.###.#####...##...########.....## #.............#.#### ##..@..#### ##...#########.....#######'##............ #....#.....hkhՃ'40h\hM _You see here a +0 club.h: #.###.#####...##...########.....## #.............#.#### h;##..)..#### ##.@.#########.....#######'##...............^..#####............####+##.. ### #....#...... h[DhD-1 _h`OhPh #####...##...########.....## #.............#.#### ##..)..#### ##...#########.....#######@##...............^..#####...........#..........####...#....#...... hh#2hlhQ _There is an open door here.h+  ##...########.....## #.............#.###### ##..)..#### ##...#########.....#######'##..............@^..#####...#.......#....... # h3 hK4 -3 _hl: hZ< ht ##.....## #h=#.......# ......#.......# #.#####.......# #..)..#h## ##...#########.....#######'##...............^..#####...#........Nothing quivered#h?h&4h-hh3 ....................#.####..... #..)..### ##...#########.....#######'##...............^..#####...#......#######+##.......####.###Nothing quivered.hʵ<5hhzh+ '.S.............#...S...#SS 2 adders (asleep)#...!...###.....##h  You open the door.  2 adders come into view.h} h S.S.SSh &6hf h _The adder hisses angrily. _Found a fizzy green potion.h  You sock the adder!  The adder is almost dead.h"  The adder bites you but does no damage. The adder bites you.  You are poisoned.hhh?S.8=====-==8.7 (2.1Pois  _The adder poisons you!h19  You thump the adder!h '   adderYou kill the adder!h?=You feel very sick.hq5----2750.6 (1.9hRh_ _You block the adder's attack. x2; The adder bites you but does no damage.h)  You barely miss the adder.The adder is severely wounded.h j4-----2.5h h _You feel sick. The adder closely misses you. You block the adder's attack.h7  You hit the adder.h .  You kill the adder!You feel sick.hW2--54-4.5 (2.0hh[ _You are no longer poisoned.hgm #.####..... #..)..### ##...#########.....#######'##...............^..#####...#......#######@##.......####.## #...####....# ...# #.....# #....#.....####...##huhFvhlvZ3=-5.5 (1hC}hQ _There is an open door here.h{$  #..)..### ##...#########.....#######'##...............^..#####...........#.................########'##.......####.## #.@.####....# ...# #.....# .....#.......#.#####h*h*?4=h*@-6 _h]0h1h  #..)..### ##...#########.....#######'##...............^..#####.......#...........h #######'##.......####.## ##...####....# ...# #..@..# .....#.......#.h h &7h} h hD h-E h5F hH h`L BhM h V w5=hmW hY ,hZ h] ,h^ ha ,hb he hf 9=hg hi hjj K6=hk hm hm hn h?q ,h_r ht ,hPy 7==hpz ,h { h'| ,h| h} h} hV~ h hG h8==hR h h h h ,h hË ,hٌ h֔ _ _You start resting.h9 0769.0)h w9==7.5 (20hš hb " _HP restored.hY   ##...#########.....#######'##...............^..#####......#......#######'##.......####.## ##...####....# ...# hZ.##.....##.....#...@...#.!... #hnjF8.5 (1.0) hQshuh? 4 #######'##...............^..#####...#......#######'##.......####.## ##...####....# ...# ##.....##.............!... ##.....## 9hI hK h  ........^..#####...#......#######'##.......####.## ##...####....# ...# ##.....##................ ##.....##  ##...## hQ h 80hH h# h G=1.5 (2hC h d _j - 2 fizzy green potions (gained 1)h M#######'##......^..#####.#...........#............#######'##.......####.## ##...### ...##.....#h>  #.............##....... ###.....##hd D##...##h h +2.5 (1h h hM ##...###############'##......^..#####.#...........#............#######'##.......####.## ##...###hgR ...##.....# #.............##....... ###.....##h4Y3hM##..)..## #.#### ##...###############'##.........^..#####.#...........#............#######'##.......####.## ##...### ...#h׹"##..@..## #......#.......##....... #hhE&4hhh{{)M....... ##..)..## #.#### ##...###############'##..........^..#####.#................#............#######'##.......####.## ##.@.## ...###.....## #.......##....#......hhn5h?hh\ *M##....... ##..)..## #.#### ##...###############'##..............^..#####.#h ...........#...........#............#######@##.......####.## ##...## ...###.....## h s#.......##....#......#####hV h 6h h Q _There is an open door here.hyhzhhh/hyh0 hD!hM...........##....... ##..)..## #.#### ##...###############'##......^..#####.#.......@...#............h#######'##.......####.## ##...####....# ...###.....###....#.....####...##hh$7 h _hhQh& n #.#  #.......# #.#### #.......# #.# # ##..)..## #.#### ##...#########+#'##.......#.^..#####.#.#.#+#'##.####. ##...####....# ...#h . ##.....###....#..... #.......##....# #.......##....# #.......##. ##.....##  ##...##h h &8h! h# h$ #.#  #.......# #. #.......# #.#  ##..)..## #. ##...####+#'##.#.^..#####.#.#.##+#'##.####. ##...####....# ... ##.....###....# #.......##....# #.......##....# #.......##. ##.....##  ##...##hvh&9hhhh0 #.#  #.......# #. #.......# #.# ##..)..## #. ##...####+#'##.#.^..#####.#.#.##+#'##.#### ##...####....#  ##.....###....# #.......##....# #.##....#  #.##.  ##.....##  ##...##h%hq'90hh@h #.#  #.......# #.h, #.......# #.# ##..)..## #. ##...####+hoD#'##.#.^..#####.#.#.##+#'##h. ##...####....#  ##.....###....# #.##....# #.##....#  #.##.  ##.....##  ##...##h,h&1h7hh  #.#  #.# #. #.......# #. ##..)..## #. ##...###+#'##.#.^..#####.#.#.##+#'##. ##...####....#  ##.....###....# #.##....# #.##....# #.##  ##.....##  ##...##hz <2h h$ hv  #.#  #.# # #.# # ##..)..## # ##...##+#'##.#.^..#####.#.#.##+#'##. ##...####....# ##.....###....# #.##....# #.##....# #.##  ##.....##  ##...##3hWF #.#  #.#  #.#  ##..)..##  ##...#+#'##..^..#####..#.##+#'##. ##...####.... ##.....###.... #.##.... #.##.... #.##  ##.....##  ##...##h~M<4h2RhThkg #.# #.# #.# ##..)..## ##...#+#'##.^..#####.#.##+#'## ##...#### ##.....### #.## #.##hg #.##  ##.....##  ##...##h{nhn&5hshuhU'...............#..$S...#S   adder (asleep)#...$...###.....##h+Z&  h]Z\You open the door.  An adder comes into view.h}dS.S6hghkk _The adder hisses angrily. _Found 8 gold pieces.h #..)..# ##...##############+#######'##......................^..#####...#....#######@#######'##.. hE #...# ##...#####.....###.....#...S...#.......#..$....#.$#.....###.....## ##!..## ##...## ###h "##h h h <S.h &7hL h _Found a smoky inky potion. _There is an open door here. h  You closely miss the adder. The adder bites you but does no damage.=9.6 (2.1 hX h3 _You block the adder's attack. hu  You barely miss the adder. The adder completely misses you.2010 h hK{ _The adder bites you but does no damage. The adder closely misses you. h_ ~  You closely miss the adder. You block the adder's attack. hI` -3.7 (2.1 hg  hMi @ _The adder bites you but does no damage. x2 hc.  You miss the adder. The adder bites you. x2  You are poisoned.6==---5.5 (1.8 hpc6Pois  hg hVj, _The adder poisons you! hO  You closely miss the adder. You feel sick. The adder completely misses you. hPb5----7.3 h hS _The adder closely misses you. h =  You bludgeon the adder!! hΝ .  You kill the adder!You feel sick. hm Trooper3--79=9.3 (2.0 hR  h [ _You are no longer poisoned. h i #..)..# ##...##############+#######'##......................^..#####...................#...................#######'#######'##.. #.@.# ##...#####.....###.....#.......#.......##### h  ht \4---10.3 (1 h#  ht  h4] #..)..# ##...##############+#######'##......................^..#####...............#.........#######'#######'##.. ##...## ##...#####..@..###.....#.......#.......$ h9 h:A--1 h? hA h F  ##...##############+#######'##......................^..#####........#....#######'#######'##.. ##...## ##...######.....###..... h: #...@...#.......$.$ h= <2 h  hz  hF` c #######+#######'##......................^..#####...#....#######'#######'##.. ##...## ##...######.....###............#.......$.$ h` m#.....###.....##  hi <3 hm  huo  hI3 ................^..#####...#....#######'#######'##.. ##...## ##...######.....###............#.......$.#.....###.....##  ##!..## ##...##  h<R4 hC95 h+D6=5.3 (2 hqI h L= _You now have 15 gold pieces (gained 3). ht .^.. ..........# ..........# #######'#######'## ##...## ##...#### ##.....###.....### #.#.## #..$....#.## #.#.## ##.....###.....## ##!..## ##...##  ##### ##### h| h|+6.3 (1 h h> h;( M#######+#######'##......^..####...................########'#######'##... ##...## ##...##.....###.....#........#.......##..##.....###.....## h( ##!..## ##...## h3 <7 h7  h#> A8.3 (2 hB  hnE = _You now have 20 gold pieces (gained 5). hP ................^..####....#...#######'#######'##.. ##...## ##...######.....###............#.......#.....###.....##  ##!..## ##...##  h h v6==9.3 (1 h" h# hQ...#...#######'#######'##.. ##...## ##...######.....###............#.......##.@...###.....##  hQ ##!..## ##...##  ##### #####  hF_=20 hF` hb h(3#######'#######'##.. ##...## ##...######.....###............#.......##.....###.....##  ##@..## ##...##  ##### #####  h9 h9&1 h= h'D h`D+2.3 (2 hG hJW _k - a smoky inky potion h% ...................########'#######'##... ##...## ##...##.....###.....##.......#.......##..##.@...###.....####...## ##...####### ##### h  hS R7== hy $3.3 (1 h  h h{^..####...................########'#######'##... ##...## ##...##.....###.....##..@....#.......##..##.....###.....####...## ##...####### #####hvh&4hwhh M#######+#######'##......^..####...................########'#######'##... ##...## ##...##.....###.....#.......#.......##..##.....###.....####...## ##...##h h &5h h+ hhAM ##...#############+#######'##......^..####....................########'#######'##... ##...## ##...##.....###.....#.......#.......##..##.....###.....##hth&6hhhP3M##..)..##  ##...#############+#######'##...........^..####....................########'#######'##... ##...## ##...###.@...###.....##.......#.......##..h3YhYq8==7h*_h`h,8##..)..## ##...########+#######'##.................^..#...........#...........#.#######'#######'##.##...## ##...####.##..@..###.....###.#.#.##.#.#.h/-##.#.#.##. h2h28hE6h<7h1 oM.......##..)..##  ##...##############+#######'##..................^..#####........................########'#######'##... ##.@.## ##...###.....###.....##.......#.......##...hi9 <9h> h@ h ?M.......##..)..##  ##...##############+#######'##......................^..#####..................................########@#######'##... ##...## ##...###.....###.....##.......#.......##...#####hӬ =30h$ h) Q _There is an open door here.hbM.......##..)..##  ##...##############+#######'##......^..#####.......@...........########'#######'##... ##...## ##...###.....###.....###...####...##hs9==1 _hxhyzh'M#.....#.......##..)..##  ##...##############+#######'##......^..#####...................########'#######'##...##...## ##...####...h............#.......#####.....##huh&2hhhZ M ##...## #.....#.......##..)..##  ##...##############+#######'##......^..#####...................########'#######'##........... ....... ha ha &3hHg hi hr ##.....###...)...##...S...#.......hr ........'S   adder (asleep)hy  You open the door.  An adder comes into view.h .SS4h= h7  hf U_The adder hisses angrily. _Found a whip.h^v* #####  ##...## ##...## #.....###.....#)#.......##...S...#.......#.....###..)..##  #...# ##...##############@#######'##......^..#####hv}...................########'#######'##... ##...## ##...##.....###.....#.....hHxh?zhP.ShށI=5 _h?h=Q _There is an open door here.hV  You hit the adder.  The adder is heavily wounded.h?W a8-=7.3 (2h] h|` h _The adder closely misses you. The adder bites you.hr  You closely miss the adder.The adder is heavily wounded.hr-9.1 (1.8h}h} _The adder bites you but does no damage. The adder barely misses you. x2hKI8The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you. x2  You miss the adder.  The adder is heavily wounded.hIrThe adder bites you.  You are poisoned.h*J%7hHJ======--41.1 (2.0Pois hQhySJ _The adder poisons you! You block the adder's attack.h*b  You are poisoned. _The adder poisons you! You block the adder's attack.  You closely miss the adder.  The adder is heavily wounded.feel very sick.  You block the adder's attack. The adder barely misses you.hb`4----3hihk3 _You block the adder's attack.hRB"  You closely miss the adder.The adder is heavily wounded.1===-----5.2 (2.1hHh KW _You feel sick. The adder bites you. You block the adder's attack.h~K 8  You sock the adder!hT .You kill the adder!heU h] N#####krusty79 the Trooper##...## ##...##Human##.....###.....##Health: 19/29 ===============---------#...)...#.......#Magic: 3/3========================#.......#.......#AC: 6Str: 16h`] l#.......#.......#EV: 7Int: 8#.....###..)..##SH: 4Dex: 14#...# ##...####### XL:  3 Next: 104% Place: Dungeon:2h] #######@#######'##...... Noise: =--------  Time: 1247.2 (2.0)................^..##### a) +0 flail (heavy)...................#.... Nothing quivered...................#.... Pois #######'#######'##......h] ##...## ##...####... ##.....###.....###... h^ y#.......#.......##... #.......#.......##...h*^ h  _You block the adder's attack.  hD^ cYou closely miss the adder.The adder is heavily wounded. hc^ y_You feel sick. The adder bites you. You block the adder's attack.  You sock the adder!  h^ 3You kill the adder!h` ' h/` >-- _You feel sick.  hV` @You have reached level 4!hh /  --more--h 24/36==4/494 2% h h P _You feel clever.hj TM ##### #####  ##...## ##...## #.....###.....#)#.......#.......#.....###..)..##  #.@.# ##...##############'#######'##......................^..#####..................................#....###### ...h~ 3  You feel sick.h s3--8.2 (1hQ h [ _You are no longer poisoned.h+ iM ##### #####  ##...## ##...## #.....###.....#)#.......#.......#..@..###..)..##  ##...## ##...##############'#######'##......................^..#####............ ####'####...h1 h n4=-9h hУ h:M ##### #####  ##...## ##...## #.....###.....#)#...@...#.......##.....###..)..##  ##...## ##...##############'#######'##..............h^=50hOh$hjM ##### #####  ##...## ##...## #.....###.....#).......#.......##.....###..)..## ##...## ##...#########'##hr<1h=xhyh2M ##### #####  ##...## ##...## #.....###.....#.......#.......##.....###..)..##...h$ <2hP h| M _You see here a +0 whip.h{M ##### #####  ##...## ##...## ##..@..###.....#)#.......#.......#...hhÜx5=3 _hݠ% ##### #######...## ##...####.....###.....###...@...#..............................#.... h2<4hhޱM _You see here a +0 whip.h \ ##### #######...## ##...####.....###.....##...)...#.......#.....###..)..#...#######'#######'##...... h hȮ -5 _h" hf h ? ##### #######...## ##...####.....###.....##...)...#........#.....###..)..# ##...## ##...#########'####...## ##...####... h <6hM! h" h C ##### #######...## ##...####.....###.....##...)...#........##..@..###..)..# ##...## ##...#######Nothing quivered........##.....###.....###... h hٟ W26=7h hN h ##### #######...## ##...####.....###.....##...)...#........##.....###..)..# ##.@.## ##...##############'#######'##......Nothing quivered............####'####h;...#.......#.......##... h!h!&8h&h(h7 ##### #######...## ##...####.....###.....##...)...#........##.....###..)..# ##...## ##...##############@#######'##......................^..#####...................#............######...#.......#.......##... hk<9h"h7Q _There is an open door here.h)q ##...## ##...####.....###.....##...)...#........####.....###..)..# ##...## ##...##############'#######'##.............@........^..#####...#.........#.......#.......##... h1hi1{7==60 _h8h9hcl# ##.....###.....###...)...#.......#.......##.......##.....###..)..# ##...## ##...##############'#######'##......................^..#####...#....Nothing quivered............##.....###.....##hu<1ho{h|h: ...)...#...................#.....###..)..# ##...## ##...##############'#######'##......................^..#####...#....#######'#######'##..Nothing quivered............#.......###h##.....####...## ##...##h<2hhhp ......#.....###..)..# ##...## ##...##############'#######'##......................^..#####...#....#######@#######'##.. ##...## ##...######.....###.....####...####### #####h z<3hh6Q _There is an open door here.h #.....###..)..# ##...## ##...##############'#######'##......................^..#####...................#...................#######'#######'##.. ##.@.## ##...######.....###.....#.......#.......#####h he8=4 _hh}h #.....###..)..# ##...## ##...##############'#######'##......................^..#####...............#.........#######'#######'##.. ##...## ##...######..@..###.....#.......#.......h<5hhSh  ##...## ##...##############'#######'##......................^..#####........#....#######'#######'##.. ##...## ##...######.....###.....#...@...#.......h<6h hhc} ##...## ##... #######'#######'## ................^.. ...........# ..........# #######'#######'## ##...## ##...#### ##.....###.....### #.#h!d.## #.#.## #.#.## hdS ##.....###.....##  ##...## ##...##  ##### #####hll<7hqhshjM##.....###..)..##  ##...## ##...#############'#######'##...........^..####....................########'#######'##... ##...## ##...###.@...###.....##.......#.......##..hrhdsM9=8h-hd ##.....###.....## #...)...#.# #.#.# #.......#.# ##.....###..)..## ##...## ##...#+#'#'##.^...#.##+#'#'## ##...## ##... ##.....###..... #.......#.#  #.#.#h|d  #.#.#  ##.....###.....## h"l<7hrhth^ ##.....###..... #...)...#. #.#. #.#. ##.....###..).. ##...## ##...#+#'#'##.^..#.#.#+#'#'## ##...## ##... ##.....###..... #.#. #.#. #.#. ##.....###.....h h`&8hhhSR ##.....###..... #...)...# #.# #.# ##.....###..).. ##...## ##...#+#'#'##J.^ # # ####+#'#'## ##...## ##... ##.....###..... #.#J   endoplasm (asleep) #.#h #.# ##.....###.....hhZ.JJh&9hSh _You see here a +0 whip. _There is an open door here. _An endoplasm comes into view.h ^ ##.....### #...)...# #.# #.# ##.....###..) ##...## ##....#####+#'#'.J.^ # # ####+#'#' ##...## ##... ##.....### #.# #.# #.# ##.....###hP h1 &.J...h r3==80h h h! ##.....### #...)...# #.# #.# ##.....###..) ##...## ###.#####+#'#'#. #J # ####+#'#' ##...## ## ##.....### #.# #.# #.# ##.....###hhRB.J.1h~hнh ##...## ###.....###).......#....##.....###..) ##...## ##..#####+#######'#######'#.....#.##.J....................####+#######'#######' ##...## ###.....###.......#.hh$J.Jh:&2hRhh<  You sock the endoplasm!h i.h$u4=3=4.1 (1.9hJ*h,M _You kill the endoplasm!hQ f ##...## ## ##.....### #...)...# #.# #.# ##.....###.. ##...## ## #.#####+#'# # #.## # ####+#'# ##...## ## ##.....### #.# #.# #.#hPX hX 4-50ha hc hN-hahh*##...## ##.##.....###.#...)...#.#.#.#.#.##.....###..)##...## ##.#.#####+#'#'#.#.##.#.####+#'#'##...## ##.##.....###.#.#.#.#.#.#.hh&6hZhhb9 ##.....###...[...##...S...#...............'S   adder (asleep)h"?  You open the door.  An adder comes into view.hH j.SShI U6==7h'Q hU d _The adder hisses angrily. _Found a robe.h ##### ### ##...## ##...## ###.....###.....###[)#.......##...S...#.......#....#.....###.....###..) #...# ##...## ##..#.#####@#######'#######'..#.##....................####+#######'#######' ##...## ###.....###h"hhP.Shn-8 _hhQ _There is an open door here.h\  You barely miss the adder. The adder closely misses you.=90.1 (2hhŒ3 _You block the adder's attack.h ~  You closely miss the adder. You block the adder's attack.h1 -2.2 (2.1h  _The adder bites you but does no damage. The adder closely misses you. h  You closely miss the adder. You block the adder's attack. _The adder bites you but does no damage. The adder closely misses you.miss the adder. The adder bites you.  You are poisoned.  The adder poisons you! The adder bites you.  You are more poisoned.2=======---4.1 (1.9Pois  h h3, _The adder poisons you! hZ{  You are more poisoned. _The adder poisons you!  You hit the adder.is lightly wounded.feel very sick.  The adder barely misses you. The adder closely misses you. hv[e28------6.0 hd hf= _The adder bites you but does no damage. h9  You thump the adder! h †You kill the adder! hCovered6----719=8.0 (2.0 hU h$ _You feel sick. h E fM ##### ##### ### ##...## ##...## ###.....###.....###[)#.......#.......#....#.....###.....###..) #.@.# ##...## ##..#.#####'#######'#######'#..............#.##...........#....................###  h@M d7==== hM ,--9.0 (1 heT  h@W _You feel sick. _You see here an adder corpse.#hi1 Drink which item? Potions  m - 2 potions of might  d - a puce potion  f - a sedimented silvery potion  j - 2 fizzy green potions #h1 k - a smoky inky potion [!] read|quaff[?] describe selected&h &h? &h| krusty79 the Covered##### ##### ### Human##...## ##...## ##.. Health: 27/36 ==================------##.....###.....###... Magic: 4/4========================#...[...#...)...#.... AC: 7Str: 16#.......#.......#.... EV: 7Int: 9&h #.......#.......#.... SH: 4Dex: 14#.....###.....###..) XL:  4 Next: 19% Place: Dungeon:2#.@.# ##...## ##.. Noise: ---------  Time: 1299.0 (0.0)#.#####'#######'#######' a) +0 flail (heavy)#....................... Nothing quivered#.##.................... Pois #....................&h7 ####+#######'#######' ##...## ##.. ##.....###... #.......#....&hh   _The adder bites you but does no damage.  You thump the adder!  You kill the adder! &h _You feel sick. _You feel sick. _You see here an adder corpse.&hw P  It was a potion of curing. You feel better.&h 34=======300.0 (1&h &h 1 _j -> c - a potion of curing(h\Y M ##### ##### ### ##...## ##...## ###.....###.....###[)#.......#.......#....#..@..###.....###..) ##.†.## ##...## ##..#####'#######'#######'#................................... ####+####(h` <1(hh (hi )hM ##### ##### ### ##...## ##...## ###.....###.....###[)#...@...#.......#....##.....###.....###..) ##.†.## ##...## ##..#.#####'#######'#######'.....)h[<2)h!)h)h""0M ##### ##### ### ##...## ##...## ###.....###.....###[).......#.......#....##.....###.....###..)##.†.## ##...## ##..##+##)h!()h(m5=====3)h .)h7)hM ##### ##### ### ##...## ##...## ###.....###.....###)h).......#.......#....##.....###.....###..)...)ho)hR)h&4)h)hM _You see here a +0 robe.,h],hZDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes,hE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description,hXJ.Religion Q: FAQK.Mutations V: Version informationL.,hZ`Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy,h~1.List of Character Species2.List of Character Backgrounds,hO3.List of Skills,hח4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes.h.hu.h[krusty79 the CoveredHumanHealth: 35/36 =======================-Magic: 4/4========================AC: 7Str: 16##### ##### ### EV: 7Int: 9##...## ##...## ##.. SH: 4Dex: 14##.....###.....###... XL:  4 Next: 19% Place: Dungeon:2#...@...#...)...#.... Noise: ---------  Time: 1304.0 (0.0)#.......#.......#.... a) +0 flail (heavy)#.......#.......#.... Nothing quivered##.....###.....###..)##.†.## ##...## ##..#.#####'##[.h@34m#####'#######' #....................... #.##.................... #....................  _You feel sick. _You feel sick. _You see here an adder corpse.  It was a potion of curing. You feel better. _j -> c - a potion of curing _You see here a +0 robe..hr4.h.h/h/hAEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)/hF`e - a +0 dagger  f - a +0 short sword  g - a +0 falchion Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)b - a +0 scale mail  d - a +0 chain mail Floor Items ([,] to select) Armoura +0 robe[?] describe selected /h{[!] equip|wield|wear[tab] equip|unequip 2h9  - - Unarmed([,] to select)    2ho:      a - a +0 robe3h  A +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.7 (7.0 -> 2.3). Your EV would increase by 2.0 (7.9 -> 9.9). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 3hR “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605.8h Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 heavy flail (weapon)a +0 dagger a +0 short sword8ha +0 falchion Armour (go to first with [) a +0 buckler (worn) a +0 scale mail (worn) a +0 scale mail a +0 chain mail Floor Items Armour  a - a +0 robe 8hu [?] describe selected 8h[!] equip|wield|wear[tab] equip|unequip 9h19hQ69h=tkrusty79 the CoveredHumanHealth: 35/36 =======================-Magic: 4/4========================AC: 7Str: 16##### ##### ### EV: 7Int: 9##...## ##...## ##.. SH: 4Dex: 149h8>##.....###.....###... XL:  4 Next: 19% Place: Dungeon:2#...@...#...)...#.... Noise: ---------  Time: 1304.0 (0.0)#.......#.......#.... a) +0 flail (heavy)#.......#.......#.... Nothing quivered##.....###.....###..)##.†.## ##...## ##..#.#####'#######'#######' #....................... #.##.................... #....................  9h>0_You feel sick. _You feel sick. _You see here an adder corpse.  It was a potion of curing. You feel better. _j -> c - a potion of curing _You see here a +0 robe.9hF  #.................... Okay, then.9h%G9h5M9hO. _9hP` ##### ##### #####...## ##...## ##..##.....###.....###....[...#...)...#..#.....###.....###..) ##.†.## ##...## ##..#.#####'#######'#######'......................## ###+#######'#######'9hh 9hi 25.0 (1 _9h#o 9hp 9hTu ##### ##### #####...## ##...## ##..##.....###.....###....[...#...)...#...#.....###.....###..) ##.†.## ##...## ##..##+####...## ##.. 9h}9h}69h9hԆ:hc ##### ##### #####...## ##...## ##..##.....###.....###....[...#...)...#...##..@..###.....###..) ##.†.## ##...## ##..Nothing quivered..... ##.....###... :hfij6=7:hyo:hp:hy ##### ##### #####...## ##...## ##..##.....###.....###....[...#...)...#...##.....###.....###..) ##.@.## ##...## ##..#.#####'#######'#######'Nothing quivered............####+#####.......#.... :h<8:hj:hs _You see here an adder corpse.:h ##### ##### #####...## ##...## ##..##.....###.....###....[...#...)...#...##.....###.....###..) ##.†.## ##...## ##..#.#####@#######'#######'#.......................#.##...........#....####.......#.... :h:h%-9 _:h:h.Q _There is an open door here.:h7p ! ##...## ##...## ##..##.....###.....###....[...#...)...#...####.....###.....###..) ##.†.## ##...## ##..#.#####'#######'#######'#......@................## #.......#.... :hD| :h| .10 _:hw :h#  ##.....###.....###.#...[...#...)...#.#.......#....#.......##.....###.....###..) ##.†.## ##...## ##..#.#####'#######'#######'......................#.## Nothing quivered##.....###... :h 9=:h 1:h} :h ;h?C...[...#...)...#........#.........;haCQ#.....###.....###..);hC&# ##.†.## ##...## ##..#.#####'#######'#######'......................#.## ###+#######'#######' ;hCb##...## ##..##.....###........#.;hCy#.....### ##...## ##;hK;hNL&2;h|U;hwJ'...............;h#...l...#l   frilled lizard (asleep)#...=...###.....##;h ;h  You open the door.  A frilled lizard comes into view.;h  The frilled lizard hisses angrily. You hear a shout!l.g   goblinl   frilled lizardg==3;h;h( _A goblin comes into view. It is wielding a +0 dagger. _Found a twisted opal ring.;h:R.......#.....###.....###..)# ##.†.## ##...## ##...#####'#######'#######'#.......................#.## ;hY####@#######'#######' #...# ##...## ##..#.....###.....###.#...l...#.......#.#.......#=#..g..###.....### ##...## ##...## ## ##### ###;h-;h^;hHl.g.;h]6--4 _;ha;hQ _There is an open door here.;h [#.....###.....###..)# ##.†.## ##...## ##..#.#####'#######'#######'#.......................##........... #...........;h( ####'#######'#######' #.@.# ##...## ##..#..l..###.....###.#.......#.......#.g#.....###.....### ##...## ##...## ##;h_  ##### ##### ### ;h+ ;hz Rg=;hؒ O=-5;hΙ ;h \ _The frilled lizard closely misses you.<hH@  You hit the frilled lizard.<hI<h~J<h]Q9g.<hS4207.0 (2<hOZ<h[R _You kill the frilled lizard!<h%  You barely miss the goblin. You block the goblin's attack.3--9 _The goblin hits you with a +0 dagger.<h[<h.20.9 (1.9<h<h} _You closely miss the goblin. The goblin hits you but does no damage. x2<h  You hit the goblin.  The goblin is heavily wounded.<h \4--2.9 (2.0<h> <hv @ _The goblin hits you but does no damage. x2<hu9  You sock the goblin!<h(D)<h .14<h"<h$J _You kill the goblin!=h0 #.....###.....###..)# ##.†.## ##...## ##...#####'#######'#######'......................##....... #......###'#######'#######' ##...## ##...## ##..#..@..###.....###.#.......#.......#.=h=hz=hZ5=-5.9 (1=h|=hO _You see here a +0 dagger.=h) # ##.†.## ##...## ##...#####'#######'#######'......................##...... ###'#######'#######' ##...## ##...## ##..##..)..###.....###.#...@...#.......#.==hy1=h&2>-6 =hN2 _=hO8=h9=h  .#####'#######'#######'......................## ###'#######'#######' ##...## ##...## ##..##..)..###.....###........#.......#.=#.....###.....###=ho! <7=h+ =h, =hX  ......................## ###'#######'#######' ##...## ##...## ##..##..)..###.....###........#.......#.#.....###.....###=h$Y  ##...## ##...## ##=hzd <8=hj =hp 96=h2q S==9.9 (2=h!v =hw 5 _i - a ring of poison resistance>hLM#####'#######'#######'..#.##....................####'#######'#######' ##...## ##...## ##>hN#..)..###.....###.......#.......#.##.....###.....###.##...## ##...## ##..>hUB30.9 (1>hZ]>hc?hmM ##.†.## ##...## ##..#####'#######'#######'..#.##....................####'#######'#######' ##...## ##...## ###..)..###.....###.......#.......#.##.....###.....###...?hP?h&1?h:?h?hM ##.....###.....###..) ##.†.## ##...## ##..#####'#######'#######'........#.##....................####'#######'#######' ##...## ##...## ####..@..###.....####.......#.......#....?h<2?h"e _You see here a +0 dagger.?h* M.......#.......#.... ##.....###.....###..)?h* + ##.†.## ##...## ##..#####'#######'#######'.........?h* v#.##..........................?h+ P####'#######'#######'?h+ = ##.@.## ##...## ####..)..###.....###?h=+ f#.......#.......#....?h2 ?h 4 I=3 _?h7 ?h9 @hy&M.......#.......#.... ##.....###.....###..)# ##.†.## ##...## ##..#.#####'#######'#######'.............#.##...........#....................####@#######'#######' ##...## ##...## ####..)..###.....####.......#.......#....##### @h<@h&4@h8@h Q _There is an open door here.@hDM[)............#.......#.... ##.....###.....###..) ##.†.## ##...## ##..#.#####'#######'#######'#...#.##...@................####'#######'#######'@h>V ##...## ##...## ####..)..###.....###...####...##@hC5 _@h@h@h&M#.....###.....###...[...#...)............#.......#.... ##.....###.....###..)# ##.†.## ##...## ##..#####'#######'#######'#...#.#....................####'#######'#######'##...## ##...## ##....)......... #.......#####.....##@h @h 6@h@hs@hs] ##.....###.....### #...[...#...)...# #.......#.# #.......#.# ##.....###.....###.. # ##.†.## ##...## ## #.#####'#'# # #.## # ####'#'# ##...## ##...## ## ##..)..###.....### #.......#.# #.......#.# #.......#.# ##.....###.....###@h^e@he7@hl@hXn@h&x  ##.....###.....### #...[...#...)...# #.......#.# #.......#.# ##.....###.....### # ##.†.## ##...## ## #.#####'#' # #.## # ####'#' ##...## ##...## ## ##..)..###.....### #.......#.# #.......#.# #.......#.# ##.....###.....###@h @hV &8@ht @h Ah_r{ ##.....###.....### #...[...#...)...# #.......#.# #.......#.# ##.....###.....### # ##.†.## ##...##  #.#####'#' # #.## # ####'#' ##...## ##...##  ##..)..###.....### #.......#.# #.......#.#Ahs #.......#.# ##.....###.....###Ahz<9AhAhAhM ##...## ##...## #.....###.....###[...#...).#.......#.......#. ##.....###.....### ##.†.## ##...## #####'#######'######...#.##.................####'#######'#####.. ...Ah#(Ahs('40Ahi0Ah9 ##...## ##...##  ##.....###..... #...[...#...)...# #.#.# #.#.# ##.....###..... # ##.†.## ##...##  #.#####'#' # #.##Ahyd# # ####'#' ##...## ##...## ##..)..###..... #.......#.# #.......#.# #.#.#Ah7 AhR &1Ah AhAhQ ##...## ##...## ##.....###..... #...[...#...)... #.#. #.#.#+ ##.....###..... #. ##.†.## ##...## #.#####'#' # #.## #. #.#. ####'#'#. ##...## ##...###. ##..)..###.....Ah#. #.......#.#. #.#. #.#.Ah$<2AhzAhAhc  ##...## ##... ##.....###..... #...[...#...) #.# #.# #+###.....###..... #.# ##.†.## ##... #.#####'#' # #.## #.##.. #.#####'#' #.# ##...## ##... #.###..)..###..... #.##.# #.##.# #.#Ahh <3Ahbl Ahm Bh ##.....###........[...#...)..#+###.....###.# ##.†.## ##...#####'#######'#................##.....#.....###'#######'###.###.....###..... Bhٹ<4BhBhQBhG  ...[...#...)..#+###.....###.# ##.†.## ##...#####'#######'#................##.....BhG ###'#######'## ##...## ##...#.###...## ##...#BhG D BhQ BhQ 5Bh-X Bh5Z Bh  ..#+###.....###.# ##.†.## ##...#####'#######'#................#####'#######'## ##...## ##...##..)..###.....#.. ##### ##### BhT Bh 6Bh Bh ChGM[) #.......#.+###.....###.....Ch-K ##.†.## ##...#####'#######'##................####'#######'# ##...## ##...##.###..)..###.....#..ChqOChO&7ChUChWCh M#.....###...[) #.......#.+###.....###..... ##.†.## ##...#####'#######'##.......Ch$ ..............####'#######'##.# ##...## ##...##.#Ch<8ChChChM ##...## ##...##.....###...[) #.......#.+###.....###..... ##.†.## ##...#####'#######'##.......#...................#.#####'#######'###.#Ch<<9ChDCh Ch M ##### #### ##...## ##...##.....###...[) #.......#.+###.....###..... ##.†.## ##...#####'#######'##Ch ..#..#.##..............#'. #.#ChF Z50Ch.C M ##### #### ##...## ##...##.....###...[) #.......#.+###.....###..... ##.†.## ##...#####'#######'##.......#.##..................#'# .#.#ChL <1ChS ChT Dh|.. #....#.##....#......#.....#....#..$'Dh<2DhDhe _You open the door. _Found 10 gold pieces.Dhz8M.. +....+...  ##### ####...###...## ##...#....#.....###....w...[).........#........$#.......#.##.....###.....Dh ##.†.## ##...#####'#######'###.................#w   dart slug (asleep)#.#Dh  wwA dart slug comes into view.Dh9 `````The dart slug launches a dart at you.Dhx`.....=3DhDh* _The slug dart hits you but does no damage. _There is an open door here.Dh1  #....#. +....+.  ##### #######...## ##...#.#.....###...w[)........@$#.......#.....###'###.....###...... ##.†.## ##...#####'#######'##................####'#######'# ##...## ##...#Dh) Dh F.wDh 5-4 _Dh Dh Ehn["#....# .. +....+ ... #....# ##### ##### ...##....###...## ##...#.##.....###.....#..w......#...[...#...)..#.#..#.#.Eh[....###'###.....###.....#. #.# ##.†.## ##...##.#####'#'##...#.##.#.##.Eh2\#.#####'#'##.# ##...## ##...#EhfV-5EhoEhrR _You see here 10 gold pieces.Eh] #....# .. +....+ ... #....# ##### ##### ...##....###...## ##... .##.....###.....EhʫL ..w......#...[...#...) .#.# $#.# ....###'###.....###..... . #.# ##.†.## ##...Eh < #.#####'#' #.. #.## #.##EhW #.#####'#' #.# ##...## ##...EhIEhN `````The dart slug launches a dart at you.EhF....@=6EhMEh[PO _The slug dart misses you.Eh . #....#. +....+.  ##### ######EhN #...## ##...#.#.....###...w[).....$#.......#....###'###.....###........Eh  ##.†.## ##....#####'#######'##................####'#######'#Eh< Eh͍ v.w-7Eh EhD FhV3 #.....# #....#.. +....+.. #....# ##### .##....###...## ##....##.....###FhWu.#...[...#...).w..@..#.#.$#.#.###'###.....###. #.# ##.†.## ##..... #.#####'#'.g #... #.##g   goblin (asleep) #.## #.#####'#'Fh@aFhij .  A goblin comes into view. It is wielding a +0 club.Fhj@-8FhrFh;u3 _The goblin moves out of view.Fhj  #......## #....#.. +....+.. #....# ##### :....##....###...## ##.##.....###.#...[...#...).w.@...#.#.$#.#.###'###.....###Fh$k 0#..... #.# ##.†.## ###.... #.#####'#'#..g. #.#... #.##g   goblin.... #.##Fhk M #.#####'#'FhQ{ H  Found a parchment of Death Channel.Fh `The dart slug launches a dart at you.Fh Fh 6.g.FhH .=9Fh Fh @ _The slug dart hits you but does no damage.Fh o.. #. #......##. #....#.. +....+. #....# ##### .:....##....###...## ##.##.....###.#...[...#....w@....#.#.$#.#Fh~ .###'###.....####..... #.# ##.†.## ## #..g.. #.#####'# #..... # #..... #.## ...... #.## #.#####'#Fh} Fh w 2 dart slugs (1 wandering)wA dart slug comes into view.Fh `````The dart slug launches a dart at you.Fh+Fh5|@....g.-60Fh>FhlAO _The slug dart misses you.Gh;  You hit the dart slug.GhGhp  The dart slug is heavily wounded.Gh$/g.ww.5-=2.8 (1.9 _The dart slug bites you.Ghz;  You hit the dart slug.Gḣ w.  The dart slug is almost dead.The goblin hits you with a +0 club.Ghَt  The dart slug launches a dart at you.Gh Gh Aw.Gh h1----4.6 (1.8Gh% Gh' - _The slug dart hits you.HhS  You barely miss the goblin. The goblin closely misses you.Hht  The dart slug launches a dart at you.Hh2O  The slug dart hits you but does no damage.Hh9Aw.Hhm:C29----Hh:&6.7 (2.1HhBHhE{ _The goblin hits you with a +0 club. The dart slug closely misses you.Hh}A  You bludgeon the dart slug!!HhL\  You kill the dart slug!Hh†w.   dart slugHhCd30=68.5 (1.8HhHh{ _The goblin barely misses you. The goblin hits you but does no damage.HhO  You sock the goblin!Hhv w).  You kill the goblin!Hh6770.6 (2.1Hh)Hh V _The dart slug barely misses you.Jhf A  You bludgeon the dart slug!!Jh h†Jh f1=31=Jh 2.4 (1.8Jhd Jh M _You kill the dart slug!Kh .. #. #.....##.##.... +....+#....# ##### ##Khb:....##....###...## ##.............###....[...#.†.$.###'###.....###Kh##..... #.# ##.†.## ##.Kh....... #.# ##...## ##. Kh)<--Kh=*30Kh6Kh:  Things that are here: _a +0 club; a goblin corpseLhX} .. #. #..... ..##.# #....# ...... +....+ ...... #....# ##### #.:....##....###...## ##..##.....###..#...[...#...)......†.....#.#.Lh} ......†)@..$#.#..###'###.....###.##..... #.# ##.†.## ##.#..... #.#####'#Lh} '#..... #.#..... #.##........ #.##.Lh ~ ....... #.#####'#'#.# ##...## ##.Lh(~ Lh Lh H--4 _Lh֋ Lh LhC.. #. #..... ..##.# #....# ...... +....+ ...... #....# ##### #.:....##....###...## ##..##.....###..#...[...#...).......†.....#.#.......†).@.$#.#..Lh[###'###.....###.##..... #.# ##.†.## ##.#..... #.#####'#'##..... #..#..... #.##........ #.##.. #.#####'#'##.# ##...## ##.Lh <5Lh(Lh*Mh@|A.. #. #..... ..##.# #....# ...... +....+ ...... #....# ##### #.:....##....###...## ##...#.##.....###..#...[...#...).Mh|P......†.....#.#.......†)..@$#.#..###'###.....###.Mh|S##..... #.# ##.†.## ##...##..... #.#####'#'#Mh|#..... #...#..... #.##.Mh}d. #.##..Mh8} #.#####'#'##.# ##...## ##...#MhX}MhMh=T2=6MhMhEMh*.. #. #..... ..##.# #....# ...... +....+ Mh...... #....# ##### ##### .:....##....###...## ##...#.##.....###.....#.Mh#...[...#...).......†.....#.Mhh#.......†)...@#.#..###'###.....###.....#Mh##..... #.# ##.†.## ##...#Mh_#..... #.#####'#'#Mh#..... #...#..... #.##.MhT. #.##.Mh `. #.#####'#'#Mh7o#.# ##...## ##...#Mh'!<7Mh'Mh2Mh\3+8.4 (2Mh2;Mh=> _You now have 30 gold pieces (gained 10).Mh  .. #. #..... ..##.# #....# ...... +....+ ...... #....# ##### ##### .:....##....###...## ##... .##.....###..... .#...[...#...) ......†.....#.#Mh ......†)..@.#.# .###'###.....###..... ##..... #.# ##.†.## ##... #..... #.#####'#'Mh #..... #.. #..... #.##Mh . #.## . #.#####'#'Mh #.# ##...## ##...Mh)93MhT)S==9.4 (1Mh}/Mha1Nhz .. #. #..... ..##.# #....# ...... +....+ ...... #....# #####  .:....##....###...## ##... .##.....### .#...[...#...) ......†.....#.# ......†).@..#.# Nh{.###'###.....### ##..... #.# ##.†.## ##... #..... #.#####'#'Nh`{O #..... #.. #..... #.## . #.##Nh{ . #.#####'#'Nh{ #.# ##...## ##...Nh/Nh'80Nh#Nh`NhA/5 .. #. #..... ..##.# #....# ...... +....+ ...... #....# ##### Nh/? .:....##....###...## ## .##.....### .#...[...#...) ......†.....#.# ......†)@...#Nh//.# Nh/F.###'###.....### ##..... #.# ##.†.## ##NhO00 #..... #.#####'#' #..... #. #..... #.## ....... #.## . #.#####'Nht0#' #.# ##...## ##Nh8Nh!91Nh?NhANhL .. #. #..... ..##.# #....# ...... +....+ ...... #....# #####  .:....##....###...## ## .##.....### .#...[...#... ......†.....#.# ......†@....#.# .###'###.....### ##..... #.# ##.†.## ## #..... #.#####'# #..... # #..... #.## ....... #.## ....... #.#####'# #.# ##...## ##NhNh<2NhNhP  Things that are here: _a +0 club; a goblin corpseOh̹ M #. .##.# #....#+....+ ..... #....# ##### ##:....##Oh& <#...## ###.....###.[†)....#.......#........###'###.....###.Oh ##..... #.# ##.†.## ##.........Oh Oh7 e4=3 _Ohw Oh Oh M .....#. #. .##.# #....#. +....+ ..... #....# ##### ##:....###...## ###.....###.[Oh a.†)....#.......#........###'###.....###...# ......Oh Oh &4Oh$ Oh PhM#.. .....##. #. ..##.# #....#.. +....+ ..... #....# ##### ##:....###...## ###.....###.[.......†)....#.......#...#.....Pha#Ph#M5=5Ph,Phg.Ph04Ph4PhH6Ph(#. ...#... #. .....##.. #. #.......##.# #....#... +....+.. #....# ##### .:....##....###...## ##.##.....###.#...[...#.†.....#.#.†)....#.#.###'###.....####.....# #.# ##.†.## ## #.....# #.#####' #.....# # #..... #.##PhFPhq6==6PhPh;Ph I.. #. ...#.... #. .....##.. #. #.......##.###....#..+....+.##....# ##### .:....##....###...## .##.....###S.#...[...#.†.....#.#.†)....#.#.###'###.....####.....# #.# ##.†.## # S   ball python (constriction, wandering) #.....# #.#####' #.....# # #..... #.##Ph m  A ball python comes into view.Ph´ Ph h..SS)Ph5 &7PhX Ph[ 5 _The ball python hisses angrily.Ph/h#... #.# ...#..#... #.# .....###.... #.# #......#....##.###....#.+....+.##....# #####.:....##....###...## .##......S.#...[...#.†.....#.#.†)....#.#.###'###.....#.....# #.# ##.†.##  #.....# #.#####' #.....# # #..... #.##Phm;S.Phmn&8Ph wPhFxQh8 #...[ #.# ...#.. #.... #.# .....## #.... #.# #......#....##.###....#.+....+#.##....# #####.:....##....###...##.S.##......#...[....†.....#.Qh^#.†)....#.#.###'###.....#.....# #.# ##.†.## #.....# #.#####' #.....# # #..... #.##QhQhQhU<  Found a leather armour.QhQhQI.SS   adder (wandering)SS   ball python (constriction)Qh&9Qh/QhY _An adder comes into view.QhW`  The adder hisses angrily.  You thump the ball python!QhAYQhYQh~d†SS.QhgI=2=Qhg91.2 (1.8QhpQh%sO _You kill the ball python!Qh/    #...[ #.# ...#..   #.... #.# .....##   #.... #.# #......  #....##.###....#  Qh `.+....+  #.##....# #####  .:....##....###...  ..##..... Qh 2 .#...[  Qh l.†.....#  #Qh c.†)....#  Qh ' #Qh r.S.###'###.....  Qh-  ######.....# #.# ##.†.  QhE  #.....# #.#####'  Qhk y #.....# #  Qh j #..... #.##Qh Qh_ tS.-20Qh4 QhO x _You see here a ball python corpse.Rhy   #...[##.# ...#..   #....##.# .....##   #....##.# #......  #....##.###....#  .+....+  .##.##....#  .:....##....###...  †.##  .#...[ .†.....#  .##Rh0.S.†)....#   #.###'###   ######.....# #.# ##.†.   #.....# #.#####'   #.....# #   #..... #.##RhRhRh$CS.RhG-3 _RhRhRhX KM##### [##.# ...#.. .# .....## #.# #......####....##.###....#...+....+ Rh ##.........##....# ####....##....###†#...S....[  ............†.....#.....S   adderRh -.....#Rh RhbS.4RhRh) ` _You see here a parchment of Death Channel.Sh,   You sock the adder!  The adder is almost dead.The adder barely misses you. The adder closely misses you.Sh6==6.0 (1.8Sh˴Sh V _The adder completely misses you.Shd  You hit the adder but do no damage.The adder is almost dead.-7.9 (1.9Sh Sh U _The adder barely misses you. x2Th]M ##### [##.# ...#.. .# .....## #.# #......####....##.###....#...+....+ .## ####:....##....###S†#...  ..................#...[.S   adder.....#TheS.--80ThslThnUh7  You closely miss the adder.The adder is almost dead.The adder closely misses you. The adder barely misses you.Uh5=400.9 (2UhUh!3 _You block the adder's attack.Uh^   You miss the adder.The adder is almost dead.The adder bites you but does no damage. The adder barely misses you.2 _The adder closely misses you.Uh   ######  #...[##.# ...#..  #....##.# .....##  #....##.# #......  ####....##.###....#  .+....+  .##.##....# #   .S....##....###...#   .†.##.   .#...[.   .†.....#.   .##.†)....#.   #.###'###.   ######.....# #.# ##.†.#   #.....# #.#####'#3.9 (1UhzUh%= _The adder bites you but does no damage.Wh   You closely miss the adder.The adder is almost dead.Wh`!+5.9 (2Wh+WhR.@ _The adder bites you but does no damage. x2WhE 8  You sock the adder!WhdO :468.0 (2.1Wh3k _ _You kill the adder!Xh    ######  #...[##.# ...#..   #....##.# .....##   #....##.# #......   ####....##.###....#   .+....+   .##.##....#   .:....##....###...   .†.##   .#...[  .†.....#   .##.†)....#   #Xh.###'###   ######.....# #.# ##.†.   #.....# #.#####'Xh'Xh5-9.0 (1.0XhxXhXh =    ######  #...[##.# ...#..  #....##.# .....##  #....##.# #...... #....##.###....# #.+....+  .##.##....#  #.:....##....### #.†.## #Xh? .#...[ #.†.....# #.##.†)....# # #.###'###  ######.....# #.# ##.†  #.....# #.#####'Xh Xh A-10Xh Xh) Xh^  ######...[##.# ...#.....### #...... #####.###....# .............+....+####....# ####......@:##...†..........[Xh_ .....#  #.....# #....... Xh* Xh 1Xh, Xh֩ Yh  ######  #...[##.# ...#..  #....##.# .....##  #....##.# #......  #####....##.###....#  #.+....+  #.##.##....# # #.....##....###.Yhp# #.†.##. #.#...[. #.†.....#. #.##.†)....#.Yh # #.###'###. Yh######.....# #.# ##.†. Yh #.....# #.#####'# #.....# #.Yh<2YhYhi*  You pick up a parchment of Death Channel and begin reading...3.0 (2Yh`3YhQ5F _You add the spell Death Channel to your library.Yh4f o   ######  #...[##.# ...#..  #....##.# .....##  #....##.# #......  #####....##.###....#  #.+....+  #.##.##....#   #.##....###  #.†.##  #.#...[  #.†.....#  #.##.†)....#  # #.###'###Yhf   ######.....# #.# ##.†  #.....# #.#####'  #.....# #Yhbq A4.0 (1Yhy YhH{ [hNo   ######  #...[##.# ...#..  #....##.# .....##  #....##.# #......  #####....##.###....#  #.+....+  #.##.##....#   #.##....###  #.†.##[h`  #.#...  #.†.....#  #.##.†)....#  # #.###'###  ######.....# #.# ##.  #.....# #.#####  #.....# #[h<5[h[hM[h`   ######  #...[##.# ...#..  #....##.# .....##  #....##.# #......  #####....##.###....#  #..+....+  #.##.##....#   #.##....###  #.†.##  #.#  #.†.....#  #.##.†)....#  #. #.###'### [h####.#.#`h39 .#.#`hQ+ .`ho  `h`hK&5`hY!`h&$Q _There is an open door here.`h r #.##.†)....#. #.##.###'# #.#.....# #.# # #.# #.....# #.# #.# #.....# #. #.#######..... #.##. #.##. #.##. #.##. #.# #..'#.# # ####.`hyrZ#.# +.#.##. #.#.##. #####...# #.##. ..`hr#.# ... #.. # .. `hAz`hz-6 _`h׀`h{`h  #.##.†)....#. #.##.###'###. #.#.....# #.# # #.# #.....# #.# #.# #.....# #. #.#######..... #.##. #.##. #.##. #.##.`h 2 #.# #..'.#.# # ####.#.###. +.#.##. #.#.##. #####...## #.##. `h ^....# #.###. `h; ...# #.. # ...#`h\ 0# `h <7`h> `h ah #.##.†)....#. #.##....###'###. #.#.....# #.# ##. #.# #.....# #.# #.# #.....# #. #.#######..... #.##. #.##. #.##. #.##. #.# #..'.#.# ##. ####.#.###. +.#.##.ah #.#.##. #####...##. #.##. ....# #.###. [...# #.. ##. ah$[....# # ah6ahB8ahah=T _Found a runed cloak.ahb  .###'########.....# #.# ## #..####......######..... #.##.....#.####.' ##.######. +.#....#  ah<<9ahahah9 ) ##### #.# ## #.####......######..... #.###.##.....#.#####..' ##.######. +.#####...##...#  aheA ahA 40ah,H ahMJ bh0r #.#.....# #.# ##.† #.# #.....# #.#####' #.# #.....# #. #.#######.#.##. #.##.#.##. #.##.#.#####' #..'.#.# ##. ####.#.###..) +.#.##. #.bhr#.##. #####...##.. #.##. ....# #.###. [...# #.. ##. ....# bhrk# ....# ..bhr5..# bhnzbhz&1bh6bhibh'N  ####'......######...... #.###.##......####'#..' ##..######..) +....#####...## ....# #.###bh(U....#  bh.<2bh&4bh5bh!t 4bhz bh  #.# #.....# #.#####'# #.# #.....###. #.#######.#.##. #.##.#.##. #.##.#.#####'# #..'.#.# ##. ####.#.###..). +.#.##. #.#.##. #####...##...#.##. bhÈ $.....# #.###. ..[...# #.. ##. .......# # ........# .........# ..........# bh bh 3bh bh ch##........######.......#.##......####'#..' ##...#####..) +....######@..##...#..........# #.####......[. ###....... #####...#..#.#######+###4chch #####..#.##.....###'#..' ##...###.chW##..) +......#.....#######...##...#......@...# #.###[. ##.cht8 ####  chch4&5chchdh3V .....#.###'#.'.. ##...###..##..) +.....#.##....#......#######...##...........# #.###. ##. ####  dhdh dh+6dh9dh _You see here a +0 cloak of corrosion resistance.dhM######......##..####'#..'.. ##..####.....#.###..)+...... #..........######...##...#.##.###.[#.. ##...####  #..........#dhdhe-7 _dhdhehM ###...#####......######'#..'. ##..####..#..)+..... #............#######@..##...#.##..###.[#.. ##...  #..........#####eheh&8ehehehxa w #####..#.##.....eha ###'#..' ##...###.##..) +......#.....#######...##...ehb #......@...# #.###[. ##.ehc 8 ####  ehi ehi &9eh1o ehp eh9 V .....#.###'#.'.. ##...###..##..) +.....#.##....#......#######...##...........# #.###. ##. ####  eh[ eh '50ehS eh^ _You see here a +0 cloak of corrosion resistance.ihl ###'#.'...#.# ##...###.....#.###..) +......#.##....#..#######...##..........# #.###[. ## ####  ihs ih -1 _ih ih ihs | .' ##...###.....#.###..) +.....#.#######...##..........# #.###ih [. ##. ####  ih <2ih: ihi ih0#####..) +.....#.#######...##..........# #.###[. ##. #### ######+###ihihn&3ihih jh|` +....#.#######...##..........# #.###[. ##.jh #### ######+### jhjh&4jh(jhIjh'#.##..###jhjh(&5jhs jh( _You open the door.jhT p########...##..........# #.###[. ##. #### jhT #######@#### #.# .###jh[ jh"\ &6jhAa jhc Q _There is an open door here.jhH #######...###..........# #.####......[. ###....... #####...# #..........##..........########'#### #@# ...####.# #jh C7 _jh jh< kh+..........# #.###......[...# #.. ##.........# ####........# ............######'### #.####...#### # khkhl&8khkhskh? #.# #.###.   #......[...# #.. ##...#   #..........# #   #..........#  #..........#  #..........#  #######'####  #.####  #.@..#  ####.#  #       khGkhH9khNkhOkh  #.# #.###.....# #......[...# #.. ##...# #..........# #####  #..........#  #..........#  #..........#  #######'####  #.####  #..@.#  ####.#  .#  .# kh1 .# .# .# ## kh kh '60khV kh kh[ #.# #.###.....##......[...# #.. ##...## #.# ##### #.# #.# #.# #'#### #.#### #...@# ####.# #.# #.##.##.#..####1lh [. ##...## . #####  ######'### #.####...#### lhlhp&2lhBlhlhU . #####  ######'### #.#####....#### lhClhB&3lh? lh "lh7   ######'### #.####...###lh  lh lh &4lh> lh lh ######'### #.####...### .### lh lhx &5lh} lhY mhk8######'### #.####...### +...##### mh<mh`=&6mh@mhfBmh[######'### #.####...### #.#+...#####mh4mh&7mhmhmh) #'#### #.#### #....# ####.# #.# #.#+ #.#mhr #.##.# +..@.# ######mhҷmh&8mhmh1mh3  #'####   #.####   #....#   ####.#  mh4@#. #.#  #. #.#   +. #.#   #.##.#  mhb4 +.@..#   ######      mh4%  mh:mh ;mh*;9mh8?mh@nh"W  #'####   #.####   #....#   ####.#   #..#.#  nh~|  #..#.#   +..#.#   #.##.#  +@...# nh? ###### nh   nhм nh%  nh_nh'70nhnhr##.+..#...nh(#...'#...#..#.#nhInhnh;&1nh޸nhF( _You open the door.nha  #'#### #####.#### #...#....# #...####.#  #...#..#.#  #...#..#.#  +...+..#.#  #...#.##.#  #...@....#  #...######  #...  #...  ####    2nhonh~ _You see here a +0 cloak of corrosion resistance.open the door. _There is an open door here. _You open the door. _There is an open door here.nh0 X  #'#### nh0  #####.####  #...#....# nh31 = #...####.#  #...#..#.#  #...#..#.# nhW1 c +...+..#.# nh~1  #...#.##.# nh1  #..@'....#  #...###### nh1  #...#  #...# nh=2 j #####    nh7 nh7 $3 nh8 _nhE nh&  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  +...+..#.#  #...#.##.#  #.@.'....#  #...######  #...#   #...#   #####    nhd'<4nhx,nh-ohǼM..........#######'####.###oh...###...#+...+..#.##.##.#'....##### oh6T#...#ohohgoh5ohoh|oh<M..........#######'####.###...###...#+.@.+..#.##.#oh'....# #...######ohoh&6ohhohoh #.#  #.#  #'####  ohcl#####.####  #...#....#  #...####.#  #...#..#.#  oh##...#..#.#  +..@+..#.#  #...#.##.#  ohψ#...'....#  #...###oh4### oh  ohohr&7ohjoh #.#..#'..#.##..##oh' <8ohx oh open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.ph> #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  +...@..#.#  #...#.##.#  #...'....#  phl#...#### #...# #...# #####  phph9phW ph open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.ph  #.#  #.#  ph;#'####  #####.####  #...#....#  #...####.# phH #...#..#.#  #...#..#.#  +..@'..#.#  #...#.##.# phs #...'....#  #...####phi  #...# ph` #...# ph\ #####  phph%80 ph? _phphHph 0 > #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  +...@..#.#  ph0 l#...#.##.#  #...'....#  #...#### #...# #...# #####  ph 6 phK6 &1ph: ph< x _There is an open door here. _You open the door. _There is an open door here. _You open the doorph= T. _There is an open door here. _ph  #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  +..@'..#.#  #...#.##.# ph  #...'....#  #...####  #...#  #...#  #####  phph{-2 _ph!phD#qh  #.#  #.#  #'#### qhL #####.####  #...#....#  #...####.#  #...#..#.# qhq #...#..#.#  +.@.'..#.# qh3 #...#.##.#  #...'....#  #...####qhx##   #...#  qh #...#   #####  qhqhB&3qhqh%qh6s  #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  +@..'..#.#  #...#.##.#  #...'....#  #...######   #...#   #...#   #####  qh xqhsx&4qh|qh?~qh. ######......'#.####qh4 qhh4 &5qh]8 qhl; _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.qh   #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.# #...#..#.#qh j  #......@...'..#.#  ##.#####...#.##.#  #...'....#  #...######  #...#  qh6 #...#  #####  qhx$ qh$ &6qh( qhW+ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.qh/  #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  #'...'..#.#qh8  ##.#####...#.##.#  #...'....#  #...###  #...#  #...#  #####  qhqh-7 _qh qh rh  #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  #....@.'...'..#.#  ##.#####...#.##.#  #...'....#  #...#####  #...#   #...#   #####  rhurh&8rhurhrhz  #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  #...@..'...'..#.#  ##.#####...#.##.#  # #...'....#  #...######   #...#   #...#   #####  rh<9rhCrhWrhl$  #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  #..@...'...'..#.#  ##.#####...#.##.#  #. #...'....#  #. #...######  #. #...#  #. #...#  #. #####  #. rhorh&p'90rhsrhvrh   #.#  #.#  #'####  #####.####  #...#....#  #...####.#  #...#..#.#  #...#..#.#  #.@....'...'..#.#  ##.#####...#.##.#  #.# #...'....#  #.# #...######  #.# #...#  #.rh8 )# #...#  #.# #####  #.# rh rh &1rh rh rhz ######'### #####....#....###..########........'...'##@#####...#.# #.# #...'...######..rh <2rh] rhshk ######'### #####....#....###..########......'...'##.#####...#.# #@# #...'...##### ###shJpsh}p&3shtshushت  #####....#....###..########......'...'#.#####...#.# #.# #...'...##### shsh=&4shsh-sh  ...#....###..#######......'...'#.#####...#.# #.# #...'...##### ###sh sh &5sh sh tha, ###..#######......'...'#.#####...#.#th, #.# #...'...##### ### th,th 1th\1&6th:4th&6thx..#######......'...'#.#####...#.# #.# #...'...##### ### .###thth8&7th thth'#######......'...'#.#####...#.# #.# #...'...##### ### .......########thQth&8ththQuhAuhGAuhAuh}CuhDuhHuhGIuhIuhKuhKKuh=LuhMuhVNuh~NuhNuhhOuh*QXuhQuh0RuhRuhATuhTuhUuhIUuhUuh\VuhVuhVuhyWuhWuhXuhOXuhYuhwYuhYuhYuhZuhZuh[uho[uhO\uhi]uh]uh ^uh<_uhD`,uh`uhOauhauhCb,uhbuhf......'...'..#.# #.#####...#.##.# ## #.# #...'....# <# #.# #...###### .# uhf#.# #...# .# #.# #...# .# #.# ##### .# uhf#.###############.# #...............@.#uhf(5135.0) uh)gd###################  uhDguheg uh?lB4.0 (16uhouh^q _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up.vhms '...'..#.# .#####...#.##.#### .# #...'....##<# .# #...#######.# .# #...# #.# .# #...# #.# .# ##### #.# .#.# ................@#  vhz F5.0) vh~ vh8 vh)######...# .....'...'..#.# ####...#.##.###'....##<#####... ##### ############### ................. ##################vhz.vh/&6vh;2vh3wh)\ ######...# .....'...'..#.# ####...#.##.###'....##<#####... ##### ############### ................. ##################wh^wh4_&7wh?awh}bwhl 3wh whV whf whS ,wh wh_ wh wh whO wh\ wh wh wh whD wh whd wh' whK wh wh wh wh wh wh wh wh wh` wh whu wh ,whn whP wh wh wh7 wh wh ,wh wh8 wh wh8 wh whB wh ,wh wh wh} wh wh; wh wh wh wh wh whX wh wh wh< whJ whI ,wh! wh whU Bwh' wh wh wh whV wh| ,wh whj! wh" wh`" wh" wh% whe& whY' wh' wha* wh+ ,wh+ who/ wh0 ,whB1 whl4 wh5 ,whB6 wh9 wh{: wh: whD; wh> wh? ,wh5@ wh/C @  There is an open door here.wh*N  _whO ,whO whQ whQ whTR whR whV @  There is an open door here.wh=X whX  _whY wh\ wh4^ wh^ wh[_ whb whc whd whd wh5h whh wh6i whi whl whm whm whn whrq whnr ,whs wh#u wh!v whXv whv wh y whz whKz whz wh3~ whD ,whۀ whI ,wh… wh wh# wh ,wh͍ wh" whȔ wh whP wh @  There is an open door here.whS wh  _wh whȡ wh Bwhı nwhA Xwh[ ,wh wh wh( ,wh7 wh wh wh whS wh wh ,wh whX wh wh wh( wh wh wh wh- wh wh wh wh] wh wh] ,wh wh{ wh ,wh wh wh wh wh wh wh ,wh whU wh wh wh wh wh ,whZ wh wh ,wh, wh There is an open door here. _Found a stone staircase leading up. _There is an open door here. _You open the door.wh wh wh whz @  There is an open door here.wh whq  _wh wh wh ,whD whh wh  Bwh; wh< wh= ,wh*D whD whE whE whF whG whG wh~H whI whmK ,whZL whbM whAN whxN whN whjP wh Q whXQ whQ whS whS whS whpT wh V wh#W ,whW whY wh"Z whaZ whZ wh[ wh\ whA] wh] wh _ wh_ wh` wh` wha whb whb whhc whd wh\e whe wh f whNg whIh whh whEi whk whl wh*m wh n who whp whp whq whdt wh!v ,whv whw whx ,why whz wh,| ,whW} wh@ whh ,whM wh wh҃ wh whф wh wh; whm wh" wh wh wh݋ wh whb wh whȎ wh6 wh wh ,whS whm wh wh whj wh wh wh wh hwh- wh nwhL wh wh wh #.# #.#  #.# #.#  #.# #.#  #.# #######.#  #.# #...[##.# ...#..  #.# #....##.# .....##  #.# #....##.# #......  #.#####....##.###....#  #.#............@+....+ wh  #.#.##.........##....# ##### #  #.#............##....###...## ##  #.#........÷.........##.....###.#.#..................#...[...#..#.#..................#.......#..wh   ##.#.##..........)....#.......#..  wh2 ?...#.##..........###'###.....###.  ##.#.#######.....# #.# ##.†.## ##whS E whu .#.....#.........#'....+63215.0)....#...#..#.##wh= >======wh %36wh wh U _As you open the door, it creaks loudly! You hear an angry hiss.zh6 [#.# #.# #.# #.# ...+ #.# #.# ...# . #.# #.# ...# .: #.# #...[##.# ...#. zhS7 #.# #....##.# .....## #.# #....##.# #.. #.#####....##.###....# #.#..@....+ #.#.##.##....# ##### # #.#.zh7 .##....###...## ##. #.#.÷.........##.....###. #.#.zh7 .........#...[...#. #.#...........#.#. #zh7 x.#.##..........)....#.#.zh8 b#.##..........###'###.....###. #.#.#zh+8 .....# #.# ##.†.## ##.zh: zhE  ll   frilled lizard (wandering) #.#.#######.....# #.# ##.†.## ##.Found a parchment of Magic Dart.zh8F D------4zhnF .0) zhN zhQ _A frilled lizard comes into view. _There is an open door here.{h.# #.# .# #.# #...+ .# .# #.# #...# ..# .# #{hV.# #...#..:# .# #...[##.# ....#... .# #....##.# #.....##. .# #....##.# #......l. .#####....##.###....# {hQ.#.'@...+ .#.##.##....# ##### # .#...##....###...## ##. .#.÷.........##.....###. .#............#...[...#...) {h V.#............#.#. {h:x.#.##..........)....#.#. .#.##.{hf..###'###.....###. .#.#.....# #.# ##.†.## ##.{h{hŬ{hvl.l{h9E------5{hI{h8 _The frilled lizard hisses angrily.{hME # #.# # #.# #...+ ..# # #.#.#...# ..# # #.#.#...#..:# # #...[##.# ....#... # #....##.# #.....##. # #....##.# #.....l.. #####....##.###....# #.'.@..+ #.##.##....# ##### # #....##....###...## ##. #.÷.........##.....###. #.......#...[...#...). #........#.#. #.##....)....#[40{hE Vm.#. #.##..........###'###.....###. #.#.....# #.# ##.†.## ##.{hiJ 8l.{hJ &6{hS {hcU {h##########.# #..># # #...+ . #.# ..######.#.#:#[##.# ....#... .##.. #....##.# #....l....####....##.###.@..#...'....+ ##...# ##### ####....###...## ##÷....#.....###....[)..........)....#.......#......##'###.....###.{hz)n.l7{hy+{h-; _Found a stone staircase leading down.|h-........... ##########.# # #..># .# #...+ .. #.# ..######.#.#...#..:##[##.#.....#...##  #.@.......####....##.###...l#####............'....+ ##.........# ##### ####....###...## ##÷....#.....###........[).....)....#.......#.|h̒8l.|hm&8|h|h|h#  You miss the frilled lizard.The frilled lizard bites you but does no damage.|h4$6=40.1 (2.1|h@,|h>.< _You block the frilled lizard's attack.}h:@  You hit the frilled lizard.}hʨi.}h582.0 (1.9}hn}h۶R _You kill the frilled lizard!}h\B# .# #...# .# #.# #..># .#  #.# #...+ ..#  #.#.#...# ..#  #.#.#...#..:##  #...[##.#.....#.....  #....##.# #.....##.  #....##.# #.....##.###....# ...'....+ .##.........##....# ##### # ..##....###...## ##...# .÷.........##.....###. ..........#...[...#...). ........#.#. .##.)....#.#.}hCJ-30}heM}hN}h^ # .# #...#.#.# #.# #..>#.#.# #.# #...+...# #.#.#...#...# #.#.#...#..:## #...[##.#.....#..... .#....##.# #.....##...##....##.# #.....##.###....######....'....+ ##...##....###...## ##...#÷.........##.....###.....#......#...[...#...)..#.#. ##.)....#.#.}h }h  @-4}hD }h }h # .# #...#.#.# #.# #..>#.#.# #.# #...+...# #.#.#...#...#  #.#.#...#..:## .  #...[##.#.....#.......  #....##.# #.....##...##....##.# #.....##.###....######.#'....+ .##....#.##....#÷.........##.....###.....#.......#...[...#...)...#.#.#.# #.)....#.#.#}h <5}h* ~h]M######### .........# #.#.. ########.# #...#..>#.## #...+ #.#.#...#...# ######.#.#...#..:###[##.#.....#........##...##   #............ ##....##.###....######.# ...........'....+.........~h&c~hc&6~hxj~hk~hUM ############ .........# #.#.. #######.#..>#.# #...+ #.#.#...#...# ######.#.#...#..:###[##.#.....#@.......##...##   #............ ##....##.###....######.#.......~h8~h&7~ha~h@M #.. ############ .........# #.#.. #######.>#.# #...+ .# ######.#.#:###..[##.#.....#........#.....##...###....##.# #............#....######..'..#.....8~h~h#..  #.#### # #.#.. .# #...#.#.# #.# #..>#.#.# #.# #...+...# #.#.#...#...# #.#.#...#.@:###.. #...[##.#.....#. #....##.# #.....##...# #....##.# #.............##.###....######.#.'....+ . .##....# ##### # ##### ##....###...## ##...## #÷.##.....###.....#~h<9~hF~h~hM#  #.. ########### ........# #.#.. ######.#.#>#.# #...+ .# ######.#.#:###.. [##.#.....#......... #....##.# #.....##...###...#.#.'.###....50~hh~## #..  #.#### # #.#.. .# #...#.#.# #.# #..>#.#.# #.# #...+...# #.#.#...#..@# .#.#...#..:###.. ...[##.#.....#......... ....##.# #.....##...### ....##.# #............. ....##.###....######.## '....+ ... ##....# ####### ##### ###....###...## ##...## #hh&1h(h"h ##.. ######## #.#### .......#.#.. ######.# #...#.#.# >.+..h~.#...# #######.. ...[##.#...........##.# #.....##...#####...###..#hl#... ....÷.........##.....###.....###.hD hch&2hh_  You pick up a parchment of Magic Dart and begin reading...h+3.0 (2hhC _You add the spell Magic Dart to your library.h IhΠhhXhۦh)hh1hkh'hhh߭hhhh'hñh hhMhh=hh8hչh̻hhhuhhhؿhChhhghh hhVhhhhOhhhh hhhhhhhhs##  #..  h#.######  #.#....#  #...#.#.##.### ####h#..>#.#.##...# ...Kwh##...+...####.####....r. .#...#...# #....@'..<...h #...#...###..####.#................. hA #.....##...######...#.#  #............. h_Q # ##....######.### h~w   dart slug (asleep) .'....+ ...hmr   quokka (asleep) hf##....# ############# ##### K   kobold (missile, asleep) ##....###...## ##...## ##...##h0 67.0 (14.0)  You open the door.  A dart slug, a kobold and a quokka come into view.hh"(K.wr.wrK)h&==h8.0 (15hhs _The kobold shouts! _Found a stone staircase leading up.h;## #.. #.###### #.#....# #...#.#.##.### ### #..>#.#.##...# ...K.w. #...+...####.####...r. #...#...# #.....@..<. #...#...###..####.#.................#+ h#.....##...######...#.# #. ...# #....######.### ..## '....+ ... ...h....# #### ##### hhhGhRK.w..rhZ8--9.0) h _hLhQ _There is an open door here.hb ## #.. #.###### #.#....# ...#.#.##.### ## ..>#.#.##...# #..K.w. ...+...####.####. ...#...# #.....'@.r. ...#...###..####.#.......#+# .....##...###### . . ....######.### #..## ....+ ... .... ....# ##### ##### h_c hp .wr<h~u 5(h s.=-70h hy W _The kobold throws a stone. The stone hits you but does no damage.h9h]<DDrink which item? Potions  c - a potion of curingm - 2 potions of might  d - a puce potion  f - a sedimented silvery potion  k - a smoky inky potion h<[!] read|quaff[?] describe selectedh\hhƍikrusty79 the Covered##Human#..Health: 36/36 ========================#.######Magic: 4/4h========================#.#....#AC: 7Str: 16 ...#.#.##.### #########EV: 7Int: 9 ..>#.#.##...# #..K.....SH: 4h4Dex: 14 ...+...####.####...w....XL:  4 Next: 48% Place: Dungeon:2 ...#...# #.....'@r<.....hXNoise: =--------  Time: 1670.0 (0.0) ...#...###..####........a) +0 flail (heavy) ...#.................#+#Nothing quivered h~.....##...######...#.# ............. ....# # ....######.### #..##w   dart slug h....+ ... ....r   quokka ....# ############# #####K   kobold (missile) h؎y....###...## ##...## ##...##You open the door.  A dart slug, a kobold and a quokka come into view. _The kobold shouts! _Found a stone staircase leading up. _There is an open door here. hIB_The kobold throws a stone. The stone hits you but does no damage.ht  You feel very mighty all of a sudden.hiC  You block the quokka's attack.hv.K..whb1.0 (1Might hٛh> _The quokka bites you but does no damage.h >  You bludgeon the quokka!!h9 Y  You kill the quokka!h' w<K   kobold (missile)h 3503.0 (2h h _The kobold closely misses you. The kobold barely misses you.hS A  You bludgeon the dart slug!!hs  †K   kobold (missile)  You kill the dart slug!h <5=5.1 (2.1hE h @ _The kobold hits you but does no damage. x2h>  You bludgeon the kobold!!h.C)h<6-6.9 (1.8h{hJ _You kill the kobold!hM# . ####  #.#....# .### #########>#.#.##...# #..+...####.####@). #.....'.†<###..####........#.................#+# .....##...######...#.#:#####hj--70h@hV _Found a parchment of Magic Dart.h## #.. #.######  #.#....##.#.##.### ##########>#.#.##...# #.@.+...####.####.)..#...# #.....'.†<#...###..####...#.................#+####...######...#.#........ ....#:#######.### #..##.#+ ... ....-8hhqhy& ##..######.... ..#.#.##.### ##########>..# #..........+...####.####...# #.....'.†<##..####...Might ..... ...# ############# #####h-;9h<hE  Things that are here: _a +0 short sword; a stone; a kobold corpseh=w ##..######.... ..#.#.##.### ##########>..# #..........+...####.####.)#...# #.....'.@<##..####.................#+###Might ##### ...###...## ##...## ##...##hrh-80 _h[ hxs _You see here a quokka corpse.h 7 ` ##..######.... hU7 '..#.#.##.### ##########>..# #..........+...####.####.)h}7 E#...# #.....'.†<##..####.@...............#+##hg9 ..##...######...#.# Might # ...##.....###.....###.....##h+@ h@ ,1 _h7I hJ h##  #..  #.######  #.#....# #.#.##.### # >#.#.##...# #.+...####.####.).hQ#...# #.....'.†<.#...###..####.#.#+###...######...#.# htE .....#:# h######.#####..##.#+ ... ....h4# #hM##### #####h###...## ##...## ##...####.....###.....###.....## #h~D hh/%2hPhhX## #.. #.###### #.#....# #.#.##.### # #.#.##...# #.# +...####.####.).# #...# #.....'.†<.# #...###..####.# #.#+###...######...#.#  .....#:# ######.#####..##.#+ ... .... ..# .hfY# ###### ####### # .###...## ##...## ##...## # .##.....###.....###.....## #hbhQc%3h(jh?lh * ..######....##.### ############..# #.......... +...####.####.) #...# #.....'.†<##..####...............@.#+#### ..##...######...#.# ..............#:h ######.#####..##.+ ... ..... ..## .#...[...#...)...#.......# .. hA h %4h h: hf3hzphW.. .###### .#....# .#.##.### # .#.##...# #.# ...####.####.).# ...# #.....'.†<.# ...###..####.# .#+#### h##...######...#.# .#:# h2######.#####..##.# + ... ........ #. hQ# ############### #. hp###...## ##...## ##...## # h##.....###.....###.....## # #...[...#...)...#.# .hɽh%5hrhfh+ ######....##.### ############..# #..........# ...####.####.)..# #.....'.†<.......###..####..........#..............#+#### .##...######...#@# ..............#: ######.#####..##...Might ## #.......#.......#.......# #.# h1;6hh}h  ....##.### ############..# #.......... ...####.####.)....... #.....'.†<.....##..####.....................#+### .##...######...#.# ........... ######.#####..##.Nothing quivered#####Might  #.......#.......#.......# #.# hK ;7h_ h  Things that are here: _a parchment of Magic Dart; a +0 leather armourhlw3hCzhUh͂h: _hjh,hhhhhh hh2hh~h`hfhhhڮhhhhMh<hFh|hlhh?hhehhh2hhwhhh hDhh~hhYhEhh hUhhh hGhkhhhchhhrh h hhhh`hh*Bhh)hdhhnhhh>hhhhThh,hghh7hhhh hu",h1#h$h:&hc&h'h(h+>h,h.q _You feel a little less mighty now.h03h0hM2h3h 4hH5hB7h8,h9h:h<,hU<h=h>h>hd?h@hB,hBh(EhOFhFh?Gh*JhK,hLhMhNhOhOhWhXh2YhYhZ[h\h]hb^h _h`,hahech"e,hehgh ihQih jhkhenBhohrBh=thuhNvh;wh5yhwzhzh{hI~h:hkh݀h~h0,h<hh*,h҉hnhhNh^hh,h@hhhhh2h,hhjhh٥h&hHh@hhݩhh٬hhhunh,hh hP,hhhhhh.hhnhhRhChhHh#hh:hh6hhkhh\h3h%nhh h,hh=hhh?h hJhhzhhhhh7h,hWhh',hhhhBhKhhBh,nh0 #.# #.#.....#  #.####.#.....#  ######......#.....#  ..#........##..#  ####........#  ..............##  .#  .....####.######. #....# ...#  764.9 (77.0)....#.......... #....#.......[...# #....#.......!...#  #....... #######.#   #.#   #.#   ..#   h1*[34m h6h6,5.9 (78h=h?) _Found a scale mail.hjr ##. ######......#.....# ........##. ####..... ..........#...# ####.######. #....# ...######...........[!###  hzF6.9 (1.0) hbh܃h4  ######..... .......## ####.. .........# ####.###### #....# ...#####..........[!... #######  hO< <7hC hD h0#......#.....# .#.##..# #.#....# #...## #...# .####.######.# #....# ...######.# #....#.# #....#.[.@.# #....#.!...# #.#.#h # #.#  #.#  ..#  ###   hJ<8h-h#......#.....# .#.##..# .#####.#...# .#..## .#..# .####.######.# #....# ...######.# #....#.# .##....#.[@..# .##....#.!...# .##.#.# # #.# # #.#  ..#  ###   h@h9h h7 h3 h`_.........## .#####........#.# ......####.######. ###....# ...######.......... .hn[!...########h4.Nothing quivered#hp  h]h '70hhhT#.#.##..# .#####.#.# .#.## .#..# #.####.######.# #....##...######.# .###....#.# .##....#.[...# .##....#.@...#hc .##.#.# .## #.# # #.# # ..# ### hh׈1hh9hڕ+2.9 (2hPhR _j - a black potionh #.#.##..# ^..#####.#...#.#..##.#h ..# ##.####.######.# .####....##...######.#.###....#.#.##....#.[...#.##....#h% .#.##.#.#.##hY i #.# .## #.# ##h s ..#  ###hA3.9 (1hGhXho'##.#.##..# .^..#####.#....#.#....##.#....# '##.####.######.#.####....##...######.#.###....#hE.#.##....#.[...#.##....#.#.##.#.#.## . #.# ..## #.# ### ..#  ###h<4hJhh #'##.#.##..# ..^..#####.#.....#.#.....##.#....# #'##.####.######.#.####....##...######.#.###....#.#.##....#.[...#.##....#.#.##.hv 4#.#.## ... #.#.##. #.# #### ..#  ###h <5hE h h #'##.#.##..#.^..#####.#......#.#..........##.#..........# ##'##.####.######.# #...####....##...######.#.###....#.#.##....#.[...#.##....#.#.##.#.#.## ..... #.# #...## .... #.## ... ..#+# ###hbh&6hh h3hhhChBhV,hhhDhhhh6h;,hhBhh h0h........#.........# ####'##.......####.######.#  ##...####....##...######.# ##.....###....#...........# #.......##....#.......[...#....##....#...........# #.......##.......########.# ##.....###.......# #.#  ##...## #......@# #.#  ##### #.......+ ..# ##+#....# ### ...####h9  #..# #..#....hi81.9 (5'......######hb======2.9 (6hhS!O _As you open the door, it creaks loudly! You hear a shout!hOM.#.##'##.......####.######.# # ##...####....##...######.##.....###....#...........# .#.##....#.......[...# .#.##....#....# .#.##.......##.##.....###.......# #.# # ##...## #.# #.# ##### #.'.# ##+#....#  ...#####..# #..# ...------3.9 (1hhhhG/.#.##'##.......####.######.# ## ##...####....##...######.# .###.....###....#...........# ..#.##....#.......[...# ..#.##....#.....# ..#.##.##.# .###.....###.# #.# ## ##...## #.# #.# # ##### #.'.# ##+#....# ...#### #..#  #.. #... ....h4hf5E------4h`<h=hy.#.##'##.......####.######.# .## ##...####....##...######.# ..###.....###....#.#.#.##....#.......[...#.#.##....#.....#.#.##.##.# ..###.....###.# #.# .## ##...## #h[z.# #.# ## ##### #.'.# ##+#....#  ...#### #..## #.. #... ....h<5hhҊhj .#.# '#'##.......####.######.# ..## ##...####....##...######.#.###.....###....#..#.#.##....#.[...#.#.##....#...........#.#.##.##.#.###.....###.# #.# ..## ##...## #.# #.## ##### #.'.# ##+#....# .hk ..#### #..## #.. #... ....hs <6hz h{ hnZ.#.# #'#'##.......####.######.#.## ##...####....##...######.#.###.....###....#...#.#.##....#.......[...#.#.##....#.#.#.##.##.#.###.....###.# #.#.## ##...## #.# #.## ##### #.'.# ##+#....#  ...#### #..##  #..  #... hZB ....hd<7hjhkh9! #'#######'##.......####.###### ...## ##...####....###................#..............[.....###########.....# ## ##...## # #### ##### h!'....... ##+#....#########.Nothing quivered#h(<8h1hm '#..#..##..#...#........h]======9h h*= _As you open the door, it creaks loudly!h_ 2 ...## ##...####...###................#........[....###########.....# ## ##...## # #### ##### '....... ##@#....######### #...#### ## ......------90 _There is an open door here.hT|  .###................#..............[.........###########.....#..# ## ##...## #.......## h|#### ##### #.......'....... ##'#....######### #@..#### ##  ..............hDŽhQL------1 _hKhuhP .#.......[....###########.....#.# ## ##...## #.......## #### ##### #.......'....... ##'#....######### #...#### ##  #...#...##.........#hAhηgg   hobgoblin2heh\ _A hobgoblin comes into view.hH....###########.....###.......# ## ##...## ## #### ##### #.......'....... ##'#....######### #...#### ##  #..g.....#.........#.....####?...:hW>g.h&3hh _Found a parchment of Dimensional Bullseye and a scroll labelled QEOCUA MONYMM.hU...###########.....### ## ##...## #.......## #### ##### .'....... ##'#....######### #...#### ## ##..# #g#...........#......#.#### ?...:.....h)h}.=4hh@ _The hobgoblin hits you but does no damage.h; K###.....# ## ##...## .## #### ##### ..'....... ##'#....######### #...#### .## ... ##..# #....!#g..##.:..h Q#...@.......#.###?...:.....>hx  Found a dark potion and a parchment of Anguish.  Found a stone staircase leading down.h &5h* h @ _The hobgoblin hits you but does no damage.hyj.###.....###.# #.# #...## ##...## #.......## #.## ##### #.......'.#.. ##'#....#hj&... #...####... #..##.. ##..# #hj.!#g..##.:.. #. #hjz. #. #hNk.###  #.# #..?...:..#  #.# hok{ >.#hx<6h~hA7 _You block the hobgoblin's attack.h  You barely miss the hobgoblin. You block the hobgoblin's attack.h[5-8.8 (1.9hh\- _The hobgoblin hits you.h;  You hit the hobgoblin.hFE†h9800.8 (2.0 _You kill the hobgoblin!hMM.#.......###### .....###.....###.......# ...## ##...## #.......## # ##### ##### #.......'.......... ##'#....##########... .####.... #..## ..... ##..# #.....!#@..##.:.#...........#.........#-1.8 (1h^VhGZv _You see here a hobgoblin corpse.h) N-h hN h_ ###.....# #...## ##...## #.......## ##### ##### #.......'....... .. ##'#....#########... #...#### ....## ..... ##..# #.....!#†..##.:.. #..@.......#.........#hahհ[6=2 _hhh#.....###.....###.# #. ##...## ##...## #.......## #.  ##### ########.......'.#......##'#........ #...####... #..###......##..# ##.....!#†..##.:.. #. #. #. #.##  #.#  #..?...:..#  #.#  >.#hh&3hٷhBh #.....###.....###.# #  ##...## ##...## #.......## # ##### ##.......'#......##'#.....##...#####.##..## #......##..# # #.....!#†..##.:.. #. #. #. #.### #.# #..?...:..# #.# >.#h <4h hqM.......#.......###### ##.....###.....##  ##...## ##...## #.......## ###### ########.......'.......##'#....########...#####...## .##..# ##.....@#†..##.:#...####...........#.........hm<5hh]=6.8 (2hh<Q _l - a dark potionhA #.....###.....#  ##...## ##...## # ##### ########.......'....... ##......##'#....########.....#### #.##  #..# #†..##.:..#...##@........## #.........hA7.8 (1hhZhU  ##...## ##...## # ##### ########.......'....... ##......##'#....########......#### #.....##  #......##..# ##......#†..##.:..#...##.........# #.######........h<8h h h $  ##### #######'....... ##......##'#....########........##...#### #.......##..##  #......##..# #...#†..##.:..##.........# #.#### #........hc$ <9hv, h- h  ##......##'#....########........##...#### #.......##..##  #......##..# #†..##.:..##.........#  ##.h^u### ?...:h9##########hh'10h'hf(hR##......##'#....#........##...#### #.......##..## #......##..# # # #......#†..##.:.. #...##. ## #. ##. #.### #.# #..?...:..# #.#>.#h ###.##.##h)<1h0h2h< .....#### #....##  #......##..# # #...#†..##.:..##.........#  #.### ?...:......h(#hh&2h%h'hP ###  #......##..# ## ##†..##.:..##.........#  #.### :.....#.>h<3h;hӜh!+4.8 (2h#hc _h - a scroll labelled QEOCUA MONYMMhi `  # ## ##†..##.:..##.........#  #.### :.#.>###hl A5.8 (1h^ h, hk#......##..# ## # #......#†..##.:.. #...##. ## #. ##. #.### #.# #......:..# #.# #.>.# ####.# hhP&6hh#hPM#.# ...##..# ####...#†..##.:...### #...##.: #.>.####........#h?XhX7h3_h`h=M..#####.......##..## ...##..# ####...#†..##.:...### #...##.: ##.>.........#hxChC&8hHhIh2|.##...#### #.......##..## #......##..# #### #......#†..##.:.. #...##. ## #. ##. #.### #.# #......:..# #.# # hg3 hq;<9hBh*DhӍ C.##...#### #.......##..## #......##..# ##......#†..##.:..##...##.### #.###.##.### #.# #......:..# #.# #h_ _# h~ hڙ '20hU hu hÉ ###  #......##..# #####....#†..##.:..##.........#  #.#.###  :.#.>h<1hkhh#.##..## #......##..# ##### h/#......#†..##.:..# #...##.# ## #.# hSW##..# #.### #.# #...# htS#.# h}#.>.# ##h4 h<2hhi  You pick up a parchment of Dimensional Bullseye and begin reading...h +3.8 (2hhqM _You add the spell Dimensional Bullseye to your library.h+ #.##..## #......##..# ##### #......#†..##.:..# #...##.# ## #..# ##...# #.### #.# #.# #.# #.>.# ### h A4.8 (1h; hn h #.##..## #......##..####### #......#†..##.:..# #...##..# ## #...# ##...# #.### #.# #.# #.# #.>.# ####hw##h|<5hhh%hvh!hO"hKM..#####.##..## .##..#######...#†..##.:..#...#..## .#...### ##.>.........#hxS<6hYhZh M##'#....##########...#####.##..## .##..######...#†..##.:..#...#.### ..##...####.........#h <7h h h>3M ########.......'........###'#....##########....#####.##..## .##..######...#†..##.:...### #...#####.........##########ht<h<&8hDhEhm/M# ##...## ## # ########.......'........###'#....##########.#...#####.##..## .##..######...#†..##.:...### #...####.........#........#h7h7&9h=h?hP ##...## #.## #.# #.'.#  ##......##'#....#  .##...####  #.##..## #......##..####### #......#†..##.:..# #...##.# ## #.# ##.# #.#### #.##.##.##.>.#####.# h;=30h2hhIM##.....##  ##...## ## # ########.......'........##'#....##########..#####.##..## #..######...#†..##.:...### #...#.........####.......h<1h~ h \M.......###### ##.....##  ##...## ## # ########.......'........##'#....##########..####h #.##..## ##..######...#†..##...### h? n##...........#.......h <2h h: \  You pick up a parchment of Anguish and begin reading...h +3.8 (2h h @ _You add the spell Anguish to your library.h Qh?  #.....#  ##...## # #######'.......##......##'#....#########.....####  ###  ###..########†..##....##.......#  #.........####........#h J A4.8 (1hO hR hj   ##...## # #######'.......##......##'#....#########.....####  ###  ###..#######†..##....##.......#  #.###.......#........#h h &5h[ h h hM &6h h՛ hIhlEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword  g - a +0 falchion hxArmour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)b - a +0 scale mail  d - a +0 chain mail Jewellery (go to first with "=)i - a ring of poison resistance[?] describe selected h[!] equip|wield|wear|put on[tab] equip|unequip h h  ##...## #.......## #.#krusty79 the Covered########.......'........#Human##......##'#....##########Health: 36/36 ========================........##...####Magic: 4/4========================#.......##..##AC: 7Str: 16#......##..#######EV: 7Int: 9#......#†..##....#SH: 4Dex: 14#...##...........#XL:  4 Next: 59% Place: Dungeon:2## #........@..#Noise: ---------  Time: 1836.8 (0.0)##...........#a) +0 flail (heavy)#.........####Nothing quivered#.........##.........#hJ #.........##.>.........#####........##........# _l - a dark potion hl \_h - a scroll labelled QEOCUA MONYMMYou pick up a parchment of Dimensional Bullseye and begin reading... _You add the spell Dimensional Bullseye to your library.  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.h P  Okay, then.hb h8 hƲ . _h hC 6krusty79 the Covered (Human Fighter)Turns: 1769, Time: 00:14:01 Health: 36/36AC:  7 Str: 16 XL: 4 Next: 59% Magic: 4/4EV:  7 Int:  9 God: Gold: 30h\ 2SH:  4 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail (heavy) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) h - +0 scale mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth(no ring) HPRegen 0.26/turn(no ring) MPRegen 0.09/turn %: no passive effects h @: no status effects A: explore regenhh ##...## #.......## #.#krusty79 the Covered########.......'........#Human##......##'#....##########Health: 36/36 ========================........##...####Magic: 4/4========================#.......##..##AC: 7Str: 16#......##..#######EV: 7Int: 9#......#†..##....#SH: 4Dex: 14#...##...........#XL:  4 Next: 59% Place: Dungeon:2## #........@..#Noise: ---------  Time: 1836.8 (0.0)##...........#a) +0 flail (heavy)#.........####Nothing quivered#.........##.........##.........##.>.........#####........##........# h[40m_h - a scroll labelled QEOCUA MONYMMYou pick up a parchment of Dimensional Bullseye and begin reading... _You add the spell Dimensional Bullseye to your library.  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. _Okay, then.h.hCt d  Your movement speed is average. Your attack delay is about 1.9.ht h^z h|  Your damage rating with your +0 heavy flail is about 23 (Base [10 + 8 (Hvy)] x _115% (Str) x 111% (Skill)).hohBphuhxO _Char dumped successfully.h8/# ##...## #.## #.# #.'.# ##......##'#....# .##...#### #.##..## #......##..####### #......#†..##....# #...##.# ## #.# ##h/?.# #.#### #.# #.# #.# #.>.# ####.# hV1F #.#hI9h927.8 (1 _hAh4hhN _You have 30 gold pieces.hq# ##...## #.## #.# # #.'.# ##......##'#....# .##...#### #.##..## #......##..####### #......#†..##....# #...##.# ## #.# ##hH.# #.#### #.# #.# #.# #.>.# ####.#  #.#hh!$8 hZ _hVhh .## ##...## #.## #.# ## #.......'.# ##......##'#....# .##...#### #.##..## #......##..####### #......#†..##....# #...##.# ## #.# ##.# #.#### #.# #.# #.#  #.>.# ####.#  #.#hI <9h8 h hR hڲ h, hi h#.## ##...## #.## #.## #.......'.# ##......##'#....# .##...#### #.......##..## #......##..#######hY #......#†..##....# #...##.# ## #.# ##.# #.####  #hd.#  #.#  #.# #.>.#h/d ####.# hlF #.#h=40hhld CTRLh)J2.9 (2.1h2h4+ _You swing at nothing.h+4h2hF3h?Ih= h hmBh:hnhhlhHhhhh*h[h!,hK"h"h#h)Xh|*hn+h+h,h2m ....#  ## #...........#  ##...........#  #.........#### #.........# #.........#  .#.........# h83 #.>.........#  #### 9.9 (7.0 #  ########## hl3 h3h>h]4h`_ha _No quiver actions available for cycling. Use [Q] to select from all actions.h Jh _No quiver actions available for cycling. Use [Q] to select from all actions.hQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onh#...##...........#krusty79 the Covered## #...........#Human##...........#Health: 36/36 ========================#.........####Magic: 4/4========================#.........#AC: 7Str: 16#.........#EV: 7Int: 9.#.........#SH: 4Dex: 14#.>.........#XL:  4 Next: 59% Place: Dungeon:2####....@...#Noise: ---------  Time: 1849.9 (0.0)#........#a) +0 flail (heavy)##########Nothing quivered _115% (Str) x 111% (Skill)). _Char dumped successfully. _You have 30 gold pieces. _You swinghs at nothing. _No quiver actions available for cycling. Use [Q] to select from all actions. _No quiver actions available for cycling. Use [Q] to select from all actions.h>%h2h8DInventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword  hC9ug - a +0 falchion Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)b - a +0 scale mail  d - a +0 chain mail Jewellery (go to first with "=)h9i - a ring of poison resistance Scrolls (go to first with ?)  c - a scroll labelled REEVISM JYIR h9 e - a scroll labelled DADIN KOFFA  h - a scroll labelled QEOCUA MONYMM Potions (go to first with !)  c - a potion of curingh:Wm - a potion of might  d - a puce potion  f - a sedimented silvery potion  j - a black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exithu:7[top]h   e - a +0 dagger  f - a +0 short sword  gfalchion Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)  b - a +0 scale mail  d - a +0 chain mail Jewellery (go to first with "=)i - a ring of poison resistance Scrolls ?)  c - a scroll labelled REEVISM JYIR hU  e - a scroll labelled DADIN KOFFAhQEOCUA MONYMM Potions (go to first with !)  c - a potion of curing  m - a potion of might  d - a puce potion  f - a sedimented silvery potion  j - a black potion  kmoky ink h u l - a dark potionboth5  h - a scroll labelled QEOCUA MONYMM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll h6 Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hG hJ #...##...........#krusty79 the Covered## #...........#Human##...........#Health: 19/36 ============------------#.........####Magic: 4/4========================#.........#AC: 7Str: 16hJ g#.........#EV: 7Int: 9.#.........#SH: 4Dex: 14#.>.........#XL:  4 Next: 59% Place: Dungeon:2hWK ####....@...#Noise: ---------  Time: 1849.9 (0.0)#........#a) +0 flail (heavy)##########Nothing quivered _Char dumped successfully. _You have 30 gold pieces. h}K _You swing at nothing. _No quiver actions available for cycling. Use [Q] to select from all actions. hK _No quiver actions available for cycling. Use [Q] to select from all actions.  As you read the scroll labelled QEOCUA MONYMM, it crumbles to dust.h1Z B50.9 (1h^ h` { _You have 30 gold pieces.swing at nothing. _No quiver actions available for cycling. Use [Q] to select from all actions.  As you read the scroll labelled QEOCUA MONYMM, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.hIhSave game and exit? Y - Yes  N - Noh_n hz K#...##...........#krusty79 the Covered## #...........#Human##...........#Health: 19/36 ============------------#.........####Magic: 4/4========================#.........#hڃ QAC: 7Str: 16h# #.........#EV: 7Int: 9.#.........#SH: 4Dex: 14#.>.........#XL:  4 Next: 59% Place: Dungeon:2####....@...#Noise: ---------  Time: 1850.9 (0.0)#........#a) +0 flail (heavy)##########Nothing quivered h R_You swing at nothing. _No quiver actions available for cycling. Use [Q] to select from all actions. _No quiver actions available for cycling. Use [Q] to select from all actions.  As you read the scroll labelled QEOCUA MONYMM, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  Okay, then.h h . _h{" c20=hz& nh( hH( ^1==h1) hz* h* h+ h, h9- hV. h/ h/ h0 h3 a2=h3 h=5 hf5 h/6 h7 h7 h8 hC: ,h; hq< h< #3h< 0=h> h? h@ h@ hB hRB hC hCD hD #4hD ;==hE hF hfG hRH hI hI h{J hK hL hL hN hN K5=hO hQ h;Q hR hS ,hxT hU hU hrV hX N26=h+X hY h3Z ,h[ h\ ,hr] h^ ,h` h` ha %7h.a E==hb htc hc hd he hf hf hmh ,hCi h9j hj hj N8=huk h*m ,hBn hyo ho hp hq h r hr hs hxt K9=hXu hv ,hw hx ,hy hz h{ $30h3{ E==hY| h~ h`~ h hZ h h h, ,h h7 h U1=h| h ,h; ha h hŋ hq ,hZ h K2=h h֎ hG h h9 h h hē h+ h\ h3 h ~3==hf hU h h̛ h hE h hS hß h hơ h3 hU N4=h^ h ,h h8 h} h h hѨ h ,h w5=hݯ nhQ ,h h ....... _You start resting.h. 1913.9 (63.0)hľ #6h T==4.9 (64h ha " _HP restored.hw...#†..##...#.## .#...###  .#.>.####........##########ht|95.9 (1h| .0) hhhg'O #......#†..##....# #...##.# ## #..# ##...# #.#### #.# #.##.#.# #.>.# ####.# #.#  #h7,h,&6h1hK3h D #......#†..##....# #...##.# ## #.# ##..# #.#### #.# #.# #.#.# #.>.# ####.# #.#  #h h\ &7h h h #......#†..##....# #...##.# ## #.# ##.# #.#### #.# #.# #.#.# #.>.# ####.#h3 #.#  #hhB=8hj h!h  #......#†..##....# #...##.# ## #.# ##.# #.#### #.# #.# #.#.# #.>.# ####.# #.# #h! h 9h_hhW #......#†..##....#h #...##.# ## #.# ##.# #h .#### #.## #h.# #.#.# #.>.# ####.# #.# #h##h h'20hhh  #......#†..##....# #...##.# ###. #.##.##.##.#.#####.#.# #.#.# #.#.# #..# ####.# #..# ######h ha &1h3 h c _There is a stone staircase leading down here.h  #......#†..##....# #...##...........# ###.##.....# #.##....#hl  #.#.........#### #.#...# #.#..# #.#.# #@>.# ####.# #........# #########h h C2 _h hg hM#..######...#†..##...##..#...........h 4.......####...........#.......>.####..#........###h%hn&&3h*hp,hM#. #..######...#†..##..###...####.......>......####........#....###hY4hӓM..#####.. #..######...#†..##..###...#####.>.........##h)h&5hڛhh%. rM##'#....#####........##...#####.. .#..######...#†..##..###...###h. ^#.#.........#hm3 h3 h3 6h8 h: h7;M## ##### ########.......'.....##......##'#....#####........##...####h#...... 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hT # #.#.#  ..# #####.#.....#.#  ..##.#.....#.#  ...>#  .####.#.....###  #.# #.#.....#  #.####.#.....#  ......#.....#  #.##.@#  .#.#  ##  #  ####.######.#  h]  ....##...######.#  ....#...#  ....#.[...#  ....#.#   h <9 h  hu  h9M###...... #####.########.#.....#. ..................> #####.#####  #.#### #####... ...## ###.#............ ................## ..100 hhSnM###.# ########....... #####.########.#.....#. ..................> #####.#####  #.#### #####......#... ......##  hjT ###.#............# ....... ##.. hhZ h[&1 h_ h,a h{eM...# #....<###.# ########.......# #####. h.#########.#.....#. ..................> #####.#####  #.#### #####......#... ....#........##..# . ....####. h h&2 h hV M### #.#####...# #....<###.# #########....... #####.#########.#.....#.# ..................># #####.#####  #.#### #####......#.....# .. ....###. h <3 h#  h  h>) mM##+#....### #.#####...# #....<###.# #########...... h) .# #####..########.#.....#. ................@.># #####.####.## #.####.#.....# h * E ....... h0 <4 h6  hu7  h&M.......######+#....### #.#####...# #....<###.# ########......# #####..#########.#....@#.# ..................> #####.####.###.# #.#.....# .........## h(,<5 h0 h2 h4 h3 h hT h$  h####+#..... h8 #.##### h1q..# #....<. hrQ##.# #####. h; #.###.... h)... ha####.# h# h7#######. h .# h}..............@.>#  hm#####.####.#.....##  hP #.# #. h   hZ  h. h@........##  h6k................#   h h h6 h h* h"o 9##.#####+#.....#.#  .##.### #.#####.#.#  .##...# #....<..#.#  .####.# #####...#.#  .# #.###.#.#  .# #.#.#  .# #####.#.....#.#  .#.#.....#.#  >#   ho b.####.#.....###  #.# #.#.....#  #.####.#.....#  ......#.....#  #........##..#  .#.....#  ....##  #   hv  h'w &7 hy|  h}  hZ8##.#####+#.....#.#  ##.### #.#####.#.#  ##...# #....<..#.#  ####.# #####...#.#  # #.###.......#.#  # #...#.#  # #####.#.....#.#  #.#.....#.#   h8#  .####.#.....###  #.# #.#.....#  #.####.#.....#  ......#.....#  #.##..#  #.#......#  .....##  #   h%9 hA<8 h( hc _There is a stone staircase leading down here. h;  hu;  h?  hkD  hI C9 _ hF} ######+#####  .....# 3 #...#  .....#  #..........#  #..........# #..........# #.^........# ############  h! h hGZ.10.7 (1.8 h] h0b} _You climb downwards. _There is a stone staircase leading up here.h( - ######+##### #.# #<...# #.# #.#  #.#  #.#  #.^.#  #h h 310 _h, h h9d ######+##### #.# #....@.<...# #.# #.#  #.#  #.#  #.^.#  #hA<2h:HhIhx8 ######+#####..........<.hwA<3hFh Ih))< ######+##### #.# #......<...# #.# #.# #.#  #.#  #.^.#  #ht1h1&4h7h~9hN ######+#####..........<.hThT&5hYh[hC 2 ######+##### #.# #......<...# #.# #.# #.# #.# #.^.# #hJ <6hY h  ######+##### #.# #......<...# #.# #.# #.# #.# #.^.# ##h R7h h2 ######+#####..........<.^h_<8hhh######+#####..........<.^########## h<9hth{h ######+#####..........<.##########hN h '20hM h" L _There is a shaft here.hjk+#####+####.<.^........############hoh%p-1 _h~rhsh9- CTRLhIh-3.6 (1.9h!h+ _You swing at nothing.h& CTRLh E5.5h hm + _You swing at nothing.h/3#####+####.<..^........############hDh#6hȨ 0hNhhDM#####+####.<.h|s#.^........#hg h h 7hhDhM#####+####.<#..........#h9<8h)hh ######+##### #.# #......<...# #.# #.# #.# #.##.^.h8 j###h( hg &9h h hhM#####+####.<#..........#hOoho'30huhCwhmJ######+##### #.# #...@..<...# h #.# #.# #.##.##.^.##h %h%&1h)h1,hI######+##### #.# #....@.<...# #.# #.# hh|&2hJhk} 4######+##### #.# #.....@<...# h} #.# #.# h} &h h &3h hF hzM#####+####.<#..........#hh&4hFhih#####..'5hټh( _You open the door.h M ####.#... h #.....######@#####.<#..........#############h: he h &6h hf Q _There is an open door here.hM # ###.#... #@....#######'#####..........##......<...##...##.hPM###.^........#h?h-7 _hhhRs# .####.#.#.@...# ######'##### #..........# #......<...##..........##..........##..........##..........# hYhrY&8hy^h`hv Ihw hoz h Bhw h h h h hԅ h} h h` #..#.##.###.### .?#.#.. ..)#.#.# ....#.#.#....####.#.....# #....@# 41.5 (3######'##### #..........# #......<...##..........##..........##..........##..........# hÒ h7 h +2.5 (4h hգ & _Found a trident.!h|4!hP~!hr"h3  #.. #.# #.# # #.### .? #.#.. ..) #.#.# .... #.#.#..... ####.#.....# #...@.# ######'##### #.#  #......<...#  #"hb .#  #.#  #.#  #.#  #.^.#"hc%A3.5 (1"h ,"h-$h4 `Mr  ### .?. ..)# ... #.#.#.....####@#.....# #.....#####'######..........#.....r   rat (wandering).$h8 $h@ g.rr$h9A &4$hH $hJ V _A rat comes into view.$h/x##..r  ### .?. ..)  #@#.#.....####.#.....# #.....######'#####...........<.$h$hl.r5$h$hS(h)(h =Inventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword  g - a +0 falchion Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)b - a +0 scale mail  (hd - a +0 chain mail Jewellery (go to first with "=)i - a ring of poison resistance Scrolls (go to first with ?)  c - a scroll labelled REEVISM JYIR  e - a scroll labelled DADIN KOFFA Potions (go to first with !)  c - a potion of curingm - a potion of might  d - a puce potion  f - a sedimented silvery potion (h7 j - a black potion  k - a smoky inky potion (h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],h% ,h- ,h4 krusty79 the Covered###Human#..Health: 36/36 ========================#.#Magic: 4/4========================#r##AC: 7Str: 16#.### .?EV: 7Int: 9#.#.. ..)SH: 4Dex: 14,hy5 L#.#.# ....XL:  4 Next: 59% Place: Dungeon:3#@#.#.....Noise: ---------  Time: 2145.5 (0.0)####.#.....#a) +0 flail (heavy)#.....#Nothing quivered######'######..........##......<...#r   rat,h5 #..........##..........##..........# _You swing at nothing. _You swing at nothing. _You open the door. ,h_6 z_There is an open door here. _Found a trident. _A rat comes into view.,hr< ,h< ,hC ,hE -h##.. r# ### .?. ..)  #.#.#.....###.#.....# #.....######'####.<-he-h'!F.r-h!+6.5 (1-hg'-h)-h^ ##. .# #r### .?. ..)  #.#.#.....###.#.....# #.....#####'####.<-hh ;=-hh 7-ho -hr 1 _You block the rat's attack.-h9t 5  You hit the rat.-h'} 1.-h5 6609.4 (1.9-ht -h G _You kill the rat!.hE ###..#### .?.. ..)# .....####.#.....# #..........#.hJK-500.hM.h O/h O ###..#### .?.. ..)# .....####.#.....# .....# ######..........#/hO7-/h1/h/h^/h ###..#### .?.. ..)# .....####@#.....# #.....# ######'#####........#..........#/h/h&2/h/h/h= ..#### .?.. ..)# ....#....####.#.....# #...@.# ######'####..........#......#.^........#/h<3/hr/ho/hag #.. #.# #.# # #.### .? #.#.. ..) #.#.# .... #.#.#..... ####.#.....# #....@# ######'##### #.# 4/hl /hm 1h ### #.. #.#  #.# ###.### .?.#.#.. ..)#.#.#  #.#.#......####.#@....# #.....############'##### #....##......<...# #..1h<51hT$1h%1h C### #.. #.# #.# +###.### ..?.#.#.. ...).#.#.##.#.#.#.####.#.@...# #.....###### 1h ######'##### 1hO)1h)&61h01h12h### #.. #.# #.# #+##.### ...?.#.#.. ...).#.#.##.#.#.#.#####.#..@..# #.....###### ######'##### 2hi/2h2h&72h2h2h### #.. #.# #.# ##+#####.#.####...?.#.#..+...).#.#.##.#.#.#.# ####.#...@.# #.....###### ######'##### 2h<82hT%2h'2hk ### #.. #.# .#.# ##+#####.#.####...?.#.#..+...).#.#.##.#.#.#.# ####.#....@# #.....######  ######'##### 2h 2h 2hz &92h 2h 2hEM##.   ##+########...?.+...)#.##... #.#.#..@....####.#.....###.... #.....###### #######'#####2hO=602h}U2h%W3heEM##.   ##+########...?.+...)##... #.#.#.......######.#.....###....#.....###### ####3hM<13hX3hY3h]R### #.. .#.# .3hR#.# ##+#####.#.####...?.....##.#..+...).....##.#.##.##.#.#.#####.#.....###.#.....###### # ######'##### 3hZ3h`[&23ha3hc3h4 ### .#.. .#.# .#.# ##+#####.#.####...?.....# #.#..+...).....# #.#.##.# #.#.#.#### 3hh5 a####.#.....###..... #.....###### #####'##### 3h? <33hVF 3h H 4h^$M## .. .  ##+#####....###...?.+##4h$... #.#.#.......########.#.....###.....#4hv14h1&44h 74h;P _You see here a +0 trident.5hz5h/}Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword  g - a +0 falchion 5h}Floor Items ([,] to select) Hand Weaponsa +0 trident[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8hr A +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 5.7 XLs.  Current attack delay: 1.3. Damage rating: 10 (Base 9 x 115% (Str) x 106% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in someHh Wield which item (- for none)?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 heavy flail (weapon) a +0 dagger a +0 short sword a +0 falchion Hhb Floor Items Hand Weapons  a - a +0 trident  Hh [?] describe selected [!] equip|wield|wear|put onHh͛ |[tab] equip|unequip IhB~Qh5ear which item? Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn)  b - a +0 scale mail  d - a +0 chain mail wield|wearQhRhB<Put on which piece of jewellery? Jewellery"=)  i - a ring of poison resistance wear|put onUh  Uh Uh! krusty79 the CoveredHumanHealth: 36/36 ========================###.Magic: 4/4========================#....AC: 7Str: 16#.#...EV: 7Int: 9#.# ##+#####....SH: 4Dex: 14#.####...?.....#XL:  4 Next: 60% Place: Dungeon:3#.#..+...@.....#Noise: ---------  Time: 2164.4 (0.0)#.#.##.........#a) +0 flail (heavy)#.#.#.......####Uh" TNothing quivered####.#.....###.....#.....###### ##### #####'##### ..........# ......<...# ..........# _Found a trident. _A rat comes into view. _You block the rat's attack.  You hit the rat. _You kill the rat! _You see here a +0 trident.Uh* Uh1+ +9 (0.5Uh1 Uh&5 < _i - a ring of poison resistance (worn)Vh D## .. .. .. ##+#####....###.+...)##... #.#.#.......#######.#.....###.....  #.....###### ##### #####'####.<Vh Vh -5.9 (1.0Vht Vh Vh +6.9 (2Vh Vh e _h - a scroll labelled HASCHU FIPNENYEWht<### . #.. ...#.# ...#.# ##+#####.#.####.# #.#..+...).....# #.#.##.# #..... # Whi|A7.9 (1Wh?WhXh0 ### . #.. ... #.# .... #.# ##+#####..... #.####.# #.#..+...).....# #.#.##.#  #.#.#Xh%.####  ####.#.....###..... #.....###### ##### #####'##### .# ......<...#Xh<8XhXh’Xhpwa ###......#...##+#####...###.........# ..+##....#.####.# ..........#Xh9 _You see here a +0 trident.[hxn [hr /Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword  g - a +0 falchion Armour (go to first with [)  c - a +0 buckler (worn) [hr  h - a +0 scale mail (worn)b - a +0 scale mail  d - a +0 chain mail Jewellery (go to first with "=)  i - a ring of poison resistance (worn) [hs Floor Items ([,] to select) Hand Weaponsa +0 trident[hes M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip mhA +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 5.7 XLs.  Current attack delay: 1.3. Damage rating: 10 (Base 9 x 115% (Str) x 106% (Skill)). mhThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in somevh`9Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 heavy flail (weapon) a +0 dagger a +0 short sword a +0 falchion Armour (go to first with [)vhO a +0 buckler (worn) a +0 scale mail (worn) a +0 scale mail a +0 chain mail Jewellery (go to first with "=) vha ring of poison resistance (worn) Floor Items Hand Weapons  a - a +0 trident vh vh9[?] describe selected [!] equip|wield|wear|put onvhR|[tab] equip|unequip vhzW xhPxhxhkrusty79 the CoveredHumanHealth: 36/36 ========================###.Magic: 4/4========================#.....AC: 7Str: 16#.#....EV: 7Int: 9#.# ##+#####.....SH: 4Dex: 14#.####.........#xhXL:  4 Next: 60% Place: Dungeon:3#.#..+...@.....#Noise: ---------  Time: 2169.9 (0.0)#.#.##.........#a) +0 flail (heavy)#.#.#.......####Nothing quivered####.#.....###.....#.....###### ##### #####'##### ..........# ......<...# ..........#You hit the rat. _You kill the rat! _You see here a +0 trident. _i - a ring of poison resistance (worn) _h - a scroll labelled HASCHU FIPNENYE _You see here a +0 trident.xhNE  You unwield your +0 heavy flail.xh{70.9 (1j) +0 trident xhxh/ _j - a +0 trident (weapon)zhFzhI|Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +0 trident (weapon)  a - a +0 heavy flaile - a +0 dagger  f - a +0 short sword  g - a +0 falchion[?] describe selected [!] equip|wield|wear|put onzhJy[tab] equip|unequip h }  j - a +0 trident (weapon)  a - a +0 heavy flailhhhkrusty79 the CoveredHumanHealth: 36/36 ========================###.Magic: 4/4========================#.....AC: 7Str: 16#.#....EV: 7Int: 9#.# ##+#####.....SH: 4Dex: 14#.####.........#XL:  4 Next: 60% Place: Dungeon:3#.#..+...@.....#Noise: ---------  Time: 2170.9 (0.0)#.#.##.........#j) +0 trident#.#.#.......####Nothing quiveredhW####.#.....###.....#.....###### ##### #####'##### ..........# ......<...# ..........# _You see here a +0 trident. _i - a ring of poison resistance (worn) _h - a scroll labelled HASCHU FIPNENYE _You see here a +0 trident.  You unwield your +0 heavy flail. _j - a +0 trident (weapon)hK  You unwield your +0 trident.1.9 (1a) +0 flail (heavy) _a - a +0 heavy flail (weapon)ha*W## . . .. .. ##+#####.....###.+##... #.#.#.......#######.#.....###.....  #.....###### ##### #####'####.<hT-h .&2h3h8h $### . #.. ... #.# .... #.# ##+#####..... #.####.# #.#..+.# #.#.##.# #..... # h  <3hJ hW* hQ%G ### . #.. ... #.# .... #.# ##+#####..... #.####.# #.#..+.# #.#.##.#  #.#.#.####  ####.#.....###..... #.....###### ##### h%]#####'##### .# ......<...#h.<4h{4h'7h ### . #.. ... #.# .... #.# ##+#####..... #.####.# #.#..+.# #.#.##.#  #.#.#.#### ####.#.....###..... #.....###### ######'##### #.# #......<...#5hgh ### . #.. ... #.# .... #.# ##+#####..... #.####.# #.#..+.# #.#.##.# #.#.#.#### ####.#.....###..... #.....###### #####  ######'#####  #.#  #......<...#h <6h`hx ###..##.#'h z7 _You open the door.hfJM## ### . . .  #.# . ##@#####.....###.+#.#.##.........##h"<8h|(h)+Q _There is an open door here.hv nM######## . #......  #@#  ##'#####.....###.........#.#..+.........#....###..#9 _h hr XM####### . #...... #.#####.#  ##'#####.....#.####.........#+.........##### ###h&z hI{ '80h hxhyh{h҂h= # . #.# ... #.#####.# .... #.# ##'#####..... #.####.........# #.#..+.........# #.#.##.........# #.#.#.......#### ####.#.....###.....  #.....###### #####1hs # . #.# ... #.#####.# .... #.# ##'#####..... #.####...# #.#..+.........# #.#.##.........# #.#.#.......#### ####.#.....###.....  #.....###### #####hR2hh4s # . #.# ... #.#####.# ....hI #.# ##'#####.....  #.####.#  #.#..+.#  #.#.##.#  #.#.#.####  ####.#.....###.....  #.....###### #####3hhh[5 #h . #.# ... #.#####.# .... #.# ##'#####.....  #.####.#  #.#..+h]@.#  #.#.##.#  #.#.#.####  ####.#.....###.....  #.....###### #####hש<4hh<hs- # . #.# ... #.#####.# .... #.# ##'#####..... #.####.# #.#..+.# #.#.##.# #.#.#.#### ####.#.....###.....  #.....###### #####hzht{&5hhh}  # . #.# ... #.#####.# .... #.# ##'#####..... #.####.# #.#..+.# #.#.##.# #.#.#.#### ####.#.....###..... hX~ q #.....###### #####h h &6hH h/ h z #########...........#####.# . ##'#####.###.........# ...######'#####hG h &7hH h= hsM####### . ......# ####.#  ##'#####.....#.####.........#...hR8hނh] # . #.# ... #.#####.# .... #.# ##'#####..... #.##.##.##.#####.# hWe <9hi hk hc# . #.# ... #.#####.# .... #.# ##'#####..... #.#.#.#.####. hP h '90hh5h # . #.# ... #.#####.# .... #.# ##'#####..... h8<1h9hh  # . #.# ... #.#####.# .... #.# ##'#####..... h<2hhGh# . #.# ... #.#####.# .... #.# ##'#####..... #.####...#.#..+....#.#.##.........##.#.#.......########.#.....###..... hgh&3hhh# . #.# ... #.#####.# .... #.# ##'#####..... #.####.#.#..+....#.#.##.........##.#.#.......########.#.....###..... hu!h#hQ$4hJ+hO4hM4hh2hDJhPhR4hŠhh'4h-hw1h`Jh8hp) h* h}/ h1 h3h<hhAhBhhhh@  There is an open door here.hh< _hhhh&,hh hhۯhhhVhhhhߺ,hԻhhh8h"hhhIhhhhhhh-hvhMhh&hhhhh)hhhhWh hh,hhhh\hhxh,hhh,hh7 _You open the door.h hYhhhh|hhJ h######### ###### #.......### .....#'.# hQq####.# #.......#.# ##'#####.......# .. ###.........###'## S.. ..+.........# #.# ... .##.........# #.# .. S   adder (wandering) .#.......######.# . h.....###........# ###### ##########h 214.9 (20.0) _You open the door. _There is an open door here. _There is an open door here. _You open the door.  You open the door.  An adder comes into view.h0$S.S=5.9 (21h=*h-/ _The adder hisses angrily.hB##  #.### # #..# .# #.#.#  ##'#####.......#.S. .........###'####...+.........# #.# .. ##.........# #.# .. #.######.# ..###........# +## S.6.9 (1.0) hDhG _The adder bites you but does no damage. _There is an open door here.h###  #.### # #.'@# .# #.#S# ##'#####.......#... .###'####... +..# #.# ......# #.# .... .######.# .... hh&7hhXS _The adder closely misses you.hm  You thump the adder!  The adder is severely wounded.=9.9 (2hs hv p _You block the adder's attack. The adder barely misses you.h@  You closely miss the adder.The adder is severely wounded.The adder bites you but does no damage. The adder closely misses you.h֧6-21.8 (1.9hh_= _The adder bites you but does no damage.hswM_The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded.The adder bites you but does no damage. The adder closely misses you.hs!-hs&3.9 (2.1hyhN|3 _You block the adder's attack.hN8  You sock the adder!hH†h6755.7 (1.8h7hI _You kill the adder!hq  ######### #### #.......### ...hŢ '. ##......#'#####.......#.....#h S.........###'####.....#h V...#..#h( F.##h ;-ho 60h h s _You see here an adder corpse.h4 ######### #### #.......### .........'. ##......#†#####'####....#.........###'####.....# + #.# .h&....+#h@hG-7 _hN hSh:T#########  #.......### # #.......'.# .# #.#†##### '#####.#.@...# .###'####.....# .# #.# .....# .# #.# .....#######.# .....####.# ##+#h:,## hwChC&8hIhLh "#########  #.......### # #.......'.# .# #.#†##### '#####.#..@..# ###'####.....# # #.# #.....# h +# #.# #######.# ####.# # h h> 9h h hC #########  #.......### # #.'.# # #.#†##### #####.#...@.# ###'####.....# # #.# #.....# hD '30hK hM h3^ ######### # #.......###.'.#†########.....### h.......###'####.@...# #.# hDh&1hYhh  ######### # #.......###...'..#†#########.....### .......###'####..... #.# #####h<2hh/###  #.......###  #.......'.#  #.#†##### .#.....### ###'####.....# # #.# #..@..# # #.# #.....# ######.# #.....# hÓh&3hhLh4< #########.......###..'..#†##### ####.....### ......###'####..... #.# ##### ##........# ###+##h,h4hhdhҫ#########.......###..'..#†##### ####.....### ......###'####..... #.# ##### ##........# ###+## hOZ ########## hhT&5hhhxM'#.#).####hUhwUG======6h[h`z _As you open the door, it creaks loudly! _Found a quarterstaff.hS .......###.'.#†##### ###.....### ......###'####.....h^ #.# ##### ##........# ###@###  ########## #.#  )### h hB h* N------7 _h h Q _There is an open door here.hE0'.#†##### ###.....### ......###'####..... #.# #.....#######.# #.....# ##........# ###'###  ########## #@#  ......)######## h"8hB9C------8 hl9 _hAhODh<#†##### ###.....### ......###'####.....# #.# #.....#hJe#.....######..... ##........# ###'##  ###############.#  ......)hj;########h<9hqhh_Z# #.#†######.#.....###.###'####.....#.# #.# #.....#.# #.# #.....#.######.# #.....##.# ###'### # #.#.@.##hؙh?'40hhU _You see here a +0 quarterstaff.hP.# #.#†##### '#####.#.....###.###'####.....#.# #.# #.....#.# #.# #.....#.######.# #.....# .###.# ###'### ## h#.#).##hxhL-1 _h?h#.# #.#†##### #'#####.#.....###.###'####.....#.# #.# #.....#.# #.# #.....#.######.# #.....# ..###.# ###'#### #.#.).#.#hhύ2hhZhI #.# #.#†##### ##'#####.#.....### #.###'####.....# +.# #.# #.....# #.# #.# #.....#.######.# #.....#.###.# ###'#### #.##.).##.#h.P hP &3hV` h+z C#.# #.#†#####  ##'#####.#.....### ##.###'####.....# .+.# #.# #.....# ##.# #.# #.....# #.######.# #.....#.###.# ###'#### #####.# #.).# #.#h h` &4h hI hf"#.# #.#†##### ##'#####.#.....####h".###'####.....# ..+.# #.# #.....# .##.# #.# #.....# .#h"r.######.# #.....#.###.# ###'###h"q# #####.# #h# #.).# # #.hC#0# ###hj#####h#hv*h,&5h12hW6hM#.# #.#†##### # ##'#####.#.....####.###'####.....# #..+.# #.# #.....# #.##.# #.# #.....# #.#.######.# #.....# #.....###h@.# ###'### .###### #####.# ## #.).# .# #.# .# .# .# .# .# .##hh&6hɵhhK).#####.# #.#†##### .# ##'#####.#.....### .####.###'####.....# .#..+.# #.# #.....# .#.##.# #.# #.....# .#.#h)x.######.# #.....# .#.....###.# ###'### ..###### #####.## #.).# ..# #.h)I# ..## ..# ..# h*..# ..# ..#h&*#hH2h2&7hn8h|:h!#.#####.# #.#†##### #.# ##'#####.#.....### #.####.###'####.....# #.#..+.# #.# #.....# #.#.##.# #.# #.....# #.#.#.######.# #.....# #.#.....###.# ###'###.###### #####.## #.).#.# #.#h.# #..##..### ...# ...# ...##h1h8h.hdh,^ #.#####.# #.#†#####  #.# ##'#####.#.....###  #.####.###'####.....#  #.#..+.# #.# #.....#  #.#.##.# #.# #.....#  #.#.#h-.######.# #.....# ##.#.....###.# ###'###.###### #####.## #.).#.# #.# <...#h-' #.#.# #...# ### ....# ....# ....##hJ6h6&9h7<h0>hر4h4hh14h6h8hhhhh4G Qh 4h hH hEH hH h 4h hG h> 4hC h~E hT h h h h> hq> hD hE h 4h h: hE hcE hJ hM h 4h h4 hvM  ##'####h.....######.........###'####.......+ #.# ##.##### ##.#.....###........# ###'## ....###### ###############.# ##### #.........) ....########## <hL} ..#hh'50hh)hBn ###.........###'####.......+ #.# ##.##### ##.#.....###........# ###'## ....###### ###############.# ##### #.........) ....########## < .hR....######...hƏh&1hh%hy: ..+ #.# ##.##### ##.#.....###........# ###'## ....###### ###############.# ##### #.........) ....########## <...# .....######... h;h;&2hP@h~Bh~hhh&hډh,h9Bh#h7*..+.........# #.# #.....# .##.........# #.# #.....# .#.......######.# #.....# .....###........# ###'### ###### ###############.#  #.........).# # #.########### # h#.#...# # #....@# # ######.... # .#####. # .# # .b ..b   bat (asleep)...hfK#.#h +5.7 (3hhhQ^b.bh+6.7 (4h6hV _A bat comes into view.h<h"hh"hUK=8.5 (1.8hh| _You hit the bat but do no damage. The bat hits you but does no damage.hz  You sock the bat!.h760.3 _You kill the bat!h y##.# #.# #.....# #.......######.# #.....# ...###........# ###'### ##### ###############.#  #.........).#  #.###########  #.#...#  #.....######.# ######@....... +.#####.# #.#  #.. ...h  <.##.#..h 3<hC 4-10h hɦ 9 _Found a stone staircase leading up.hF h h h h (-......'r.....ß#####r   quokka (asleep)h @ 0  You open the door.h .rrh +2.3 (1h hY Y _A quokka comes into view.h: 4h h hy.######.# #.....# .....###........# ###'### ###### ###############.#  #.........).# # #.########### # #.#...# # #.....######.# #.ß######........ #.......@.#####.# #r....#.# #ß######... # ...## <... ##.#. .... ## ..hWh hFr.h&3h<hQ _There is an open door here.hU.#.....###........# ###'### .###### ###############.#  #.........).# .# #.########### .# #.#...# .#. #.....######.# .#S.ß######........ .##....r..'.#####.# .##......@#.# .#K.ß######... ## ...## <... ##.#. ....S   adder (asleep) ## ..r   quokka K   kobold (missile, asleep)h  An adder and a kobold come into view.Found a parchment of Ozocubu's Armour.hhShhǓ..KS...r:SK)h5/==4h1hX( _The kobold shouts!hP ,h h o  You miss the quokka. The quokka bites you.h ]..KSh T4---h 6.3 (2hX h > _The quokka bites you but does no damage.h  You barely miss the quokka.  The quokka bites you but does no damage.S..K5=--8.2 (1.9 _You block the quokka's attack. The adder bites you but does no damage.h: 9  You sock the quokka!hF .K   kobold (missile)  You kill the quokka!hM & hN i(The adder barely misses you. The kobold throws a stone.hc | .  The stone hits you but does no damage. The adder bites you but does no damage.h 8(he &.hh L=970.1hYp hs E _The kobold throws a stone. You block the stone.h .#.....###.# ###'### ..###### #.## #.).# ..# #.# ..## #.#...# ..##.. #.....######.# ..#h #..ß######........ ..# #.....S.'.#####.# ..# #....K@.#.# ..##:.ß######...## ...##  <...  ##.#. ....hS c ## ..h a  The adder bites you. The kobold hits you but does no damage.h3 Z3-10h h = _The adder bites you but does no damage.hz  You closely miss the adder. The adder bites you. The kobold barely misses you.h0{ j28-----3.0 (1.9h h a _The adder bites you but does no damage. The kobold hits you with a +0 whip.h1E  You miss the adder. The adder closely misses you. The kobold barely misses you.The adder bites you but does no damage. The kobold completely misses you.h(4.9h,h}S _The adder closely misses you.h4 8  You sock the adder!h  †K   kobold (missile)  You kill the adder!hi 9=---93=7.0 (2.1 h3_The kobold hits you but does no damage. x2h$h2'o _Your Maces & Flails skill increases to level 3!h  You closely miss the kobold. The kobold barely misses you.-8.9 (1.9h- hΕ = _The kobold hits you but does no damage.h}  You miss the kobold. The kobold hits you with a +0 whip.hn8--80.9 (2.0hh!= _The kobold hits you but does no damage.hh&2h\hB! _You hit the kobold but do no damage. The kobold hits you but does no damage. x2he9  You sock the kobold!h}sC)hpv\9=54h8hVJ _You kill the kobold!h2#.#.....###.# ###'###.###### #.## #.).#.# #.#.# ## #.#...#.# #.. #.....######.#.# #..ß######...# #.....†.'.#####.#ha3.# #....@..#.#.# #:.ß######...# #. ...##  <...  ##.#.  .... h3k ## ..h`<h<%-h<5.9 (1h?ChH  Things that are here: _a +0 whip; 2 stones; a kobold corpseh& #.#.....###.# ###'###.###### #.## #.).#.# #.# h} s<...# ##+ #.#...#.# #..##.....######.#.# #..ß######...#h  #.....†.'.#####.#.#h  #...@)..#.#.# #:.ß######...h; u# #.. ...#### <...  ##.#.  ....  ## ..h) h) G-6 _h1 h3 hM #.#.#.......######.# #..... ##.#.....###........# ###'### ....###### ############### ####........). . #.########### <hhd#+ #.#...# ##.....######.##..ß######.........†.'.#####.#h1 #....)..#.# ....:.ß######... ht######..# ...##h+..h30==7hh h7 #.#.#.######.# #.....##.#.....###.# ###'###.###### #.# '##### #.).#.# #.# .<...# ##+ #.#...#.# #..##.....######.#.# #..ß######...# #..@..†.'.#####.#.# #....)..#.#.# #:.ß######... ###### #..# ...##  ##+ <...  ##.#.  ....  ## ..8hhN #.#.#.######.# #.....##.#.....###.# ###'### #.....###### #.# #'##### #.).#.# #.# ..<...# ##+ #.#...#.# #..##.....######.#.# #..ß######...# #.@...†.'.#####.#.# #....)..#.#.# #:.ß######...# #..## ...##  ##+ <... hdO ##.#.  ....  ## ..h?XhY&9hdh,h~-h3ho5h0  ####.#.....###........# ###'## #.....###### ###############.# '##### #.........) ......##########<##+ #.#...# ...##.....######.#ß######........ #.....†.'.#####.#)..#.# #:.ß######... ######..## ...##h- ho #1h =h 90h h hM ####.#.....###.# ###'###  #.....###### #.# ##'##### #.).#.# #.#.<...# ##+##.#...#.# #..##.....######.#.# #..ß######..# #.....†.'.#####.#.# #@...)..#.#.# #:.ß######...# #..## ...## ##+# <...  ##.#.  ....  ## ..hRhRU&1h\h^hna .....###### ###############.# ##'##### #.........) .......##########<##+##.#...# .#..##.....######.##..ß######........ #.....†.'.#####.###....)..#.# #:@ß######... #######..## ...## ##+# <... he<2hihjh( D #.....###### #.##'##### #.).#.# #.#.<...# ##+##.#...#.# #..##.....######.#.# #..ß######h( ..# #.....†.'.#####.#.# ##....)..#.#.# #@.ß######...# #..## ...##h}) P ##+# <...  ##.#.  ....  ## ..h1 h 2 &3h8 h`@ e  You pick up a parchment of Ozocubu's Armour and begin reading...h A Y2=4.9 (2hG hI I _You add the spell Ozocubu's Armour to your library.h&#.....###### #.# '##### #.).# # #.# <...# ##+##.#...# # #..##.....######.# # #..ß######. # #.....†.'.#####.# # ##....)..#.# # #.@ß######...  #..## ...## ##+# <... h-A5.9 (1h4h5h]M###.#.....###........# ###'###  #.....###### ############### ##'####........).. #.###########<##+##.#...# #..##.....######.##..ß######........ #.....†.'.#####.#h##@...)..#.# .......ß######... ########..## ...####+# <...h<6h,h SHIFThhhHhvh3#h&,hD+)####.#.....###.ho+# ###'### #.....###### #.# '##### #.h+).# # #.# <...# ##+##.#...# # #..##.....######.# h,# #..ß######. # h1,=#.....†.'.#####.# # ##.@..)..#.# hY,7# #..ß######... h, #..## ...## ##+# h,hE-ha4hh6h8 ####.#.....###.# ###'###  #.....###### #.# ##'##### #.).#.# #.#.<...# ##+##.#...#.# #..##.....######.#.# #..ß######..# #.....†.'.#####.#.# ##@...)..#.#.# #..ß######...# #..## ...## ##+h9# <...  ##.#.  ....  ## ..h#BhEj3==8hYHh7Jh@####.#.....###.# ###'### #.....###### #.# '##### #.).# # #.# h<...# ##+##.#...# # #..##.....######.# # #..ß######. h# #.....†.'.#####.# # ##.@..)..#.# # #..ß######...  #..## ...## ##+# hãh3hѫ&9hh$h e.#.....###.# ###'### .....###### #.# '##### #.).# # #.# <...# ##+##.#...# # #..##.....######.# # #..ß######.. # h#.....†.'.#####.# # ##..@.)..#.# # #..ß######...  #..## ...## hhߎ(300hahh #.#.....###.# ###'### #.....###### #.# #'##### #.).#.# #.# ..<...# ##+##.#...#h f.# #..##.....######.#.# #..ß######...# #.....†.'.#####.#.# ##.@..)..#.#.# #..ß######...# #..## ...##  ##+# <...  ##.#.  ....  ## ..h h &1hi hz h  ####.#.....###.# ###'###  #.....###### h& #.# ##'##### #.).#.# #.hI #hk .<...# ##+##.#...#.# #..##.....######.#h z.# #..ß######..#h  #.....†.'.#####.#.# ##@...)..#.#hҾ .# #..ß######...# #..## ...##h ~ ##+# <... h < ##.#. h/  ....  ## ..hN h t4=2h h h6h6&3h6<h=h4hhN _There are no items here.hGhj@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  14%   0   m + Spellcasting   0.0    -1      h     b + Maces & Flails 3.0  38%   0       c + Axes   1.7     0       d + Polearms   0.0     0      h4R e + Staves   1.7     0      hg. f + Unarmed Combat   0.0     0      h        h g + Short Blades   0.0     0  h     h + Long Blades   0.0     0          h-    i + Armourh_+3.9  20%   0      j + Dodgingh0.0  12%   0      hk + Shields3.6  13%   0      l + Stealth0.0   3%  +1  h        h6n    hd        hThe percentage of incoming experience used to train each skill is in brown.  hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshDh 25-25 c - Axes   1.7- e - Staves   1.7---5 j - Dodging   0.0   25 l - Stealth   0.0   In manual mode, experience is spread evenly across all activated skills. auto|manualh 14+38 c + Axes   1.7+ e + Staves   1.7+++0 j + Dodging 0.0  12%13 l + Stealth 0.0   3%automatic mode, skills are trained as you use them.auto|manualh op + Conjurations   0.0 0  q + Hexeshjm0.0 0  r + Summoningsh)0.0 0  s + Necromancy0.0 0  t + Forgecraft0.0 0  hg + Throwing0.0 0   u + Translocations   0.0h 0      v + Alchemy0.0h(y 0  Short Bladesw + Fire MagichYP0.0 0  hi + Long Blades0.0 0   x + Ice Magic0.0h 0   j + Ranged Weapons   0.0   y + Air Magic0.0 0         z + Earth Magic0.0 0  Armour 9  20Dodgingh=12%   0   0 + Invocations0.0+1  ha m + Shields 3.6  13%   0   1 + Evocations0.0hS 0   n + Stealth 0.0   3%  +1   2 + Shapeshifting   0.0h-1  The percentage of incoming experience used to train each skill is in brown.  hSkills enhanced by cross-training are in green.useful|allhE2 Em                  g + Short Blades   0.0 0     Long Blades        i + Armour 3.9  20%    j + Dodging 0.0  12%   0    Shields6  13Stealthh[3  3%  +1                     useful|allhxaop + Conjurations   0.0 0 q + Hexes0.0 0 r + Summonings0.0 0 s + Necromancy0.0 0 hact + Forgecraft0.0 0 g + Throwing0.0 0   u + Translocations   0.0 0 ha    v + Alchemy0.0 0 Short BladeshbWw + Fire Magic0.0 0 h:bi + Long Blades0.0 0   x + Ice Magic0.0hVb 0   j + Ranged Weapons   0.0   hsbYy + Air Magic0.0 0  hb       z + Earth Magic0.0hb 0 Armour 9  20Dodginghb12%   0   0 + Invocations0.0hIc+1  m + Shields 3.6  13%   0   1 + Evocations0.0 0  n + Stealth 0.0   3%  +1   2 + Shapeshifting   0.0-1 useful|allh{chP!m           h/QN       g + Short Blades   0.0 0    h\QG Long Blades  hQx     hQ i + Armour 3.9  20%   h R j + Dodging 0.0  12%   0    Shieldsh_R6  13Stealth 3%  +1          hR`           useful|allhY op + Conjurations   0.0 0 q + Hexes0.0 0 r + Summonings0.0 0 s + Necromancy0.0 0 t + Forgecraft0.0 0 g + Throwing0.0 0   u + Translocations   0.0 0     v + Alchemy0.0 0 Short Bladesw + Fire Magic0.0 0 i + Long Blades0.0 0   x + Ice Magic0.0 0   j + Ranged Weapons   0.0   y + Air Magic0.0 0         z + Earth Magic0.0 0 Armour 9  20Dodging12%   0   0 + Invocations0.0+1  m + Shields h  3.6  13%   0   1 + Evocations0.0 0  n + Stealth 0.0   3%  +1   2 + Shapeshifting   0.0-1 useful|allhm                  g + Short Blades   0.0 0     Long Blades        i + Armour 3.9  20%    j + Dodging 0.0  12%   0    Shields6  13Stealth 3%  +1                     useful|allh r c + Axes   0.0 e + Staves   0.0The species aptitude is in white.enhanced|baseh]  c + Axes   1.7 e + Staves   1.7Skills enhanced by cross-training are in green. enhanced|basehk9 c + Axes   0.0 e + Staves   0.0The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.enhanced|baseh+ c + Axes   1.7 e + Staves   1.7Skills enhanced by cross-training are in green. enhanced|basehvl  c + Axes   0.0 e + Staves   0.0The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.enhanced|basehqw  c + Axes   1.7 e + Staves   1.7Skills enhanced by cross-training are in green. enhanced|baseh| c + Axes   0.0 e + Staves   0.0The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.enhanced|baseh. c + Axes   1.7 e + Staves   1.7Skills enhanced by cross-training are in green. enhanced|baseh4  c + Axes   0.0 e + Staves   0.0The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.enhanced|baseh  c + Axes   1.7 e + Staves   1.7Skills enhanced by cross-training are in green. enhanced|basehD m + Spellcasting 0.0  c + Axes 1.7  d + Polearms 0.0  e + Staves 1.7  f + Unarmed Combat 0.0  g + Short Blades 0.0  h + Long Blades 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsh  Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.  + selected Skill will be trained.h * focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.- automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.h5 U Skill  Level Train  Apt Skill  Level Train  Apt a + FightinghC6 A3.6  14%   0   m + Spellcasting   0.0    -1              b + Maces & Flails 3.0  38%   0          c + Axes   1.7     0        h6 K d + Polearms   0.0     0          e + Staves   1.7     0         f + Unarmed Combat   0.0     0                    hh7  g + Short Blades   0.0     0         h + Long Blades   0.0     0                     h'8  i + Armour 3.9  20%   0        j + Dodging0.0  12%   0         k + Shields 3.6  13%   0      l + Stealth 0.0   3%  +1              h8                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h8 [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hehIhm ####.#.....###........# ###'### krusty79 the Covered#.....###### ###############.#Human ##'######.........).#Health: 34/36 ======================-- .......##.###########Magic: 4/4======================== ...<...###+##.#...#h`AC: 7Str: 16 .......##..##.....######.# EV: 7Int: 9 .......##..ß######........ SH: 4Dex: 14 .......##.....†.'.#####.# XL:  4 Next: 95% Place: Dungeon:3 .......###@...)..#.#Noise: ---------  Time: 2303.9 (0.0) .......##..ß######...a) +0 flail (heavy) #########..## ...##Nothing quivered##+# <...h##.#.....## .. _You kill the kobold!hThings that are here: _a +0 whip; 2 stones; a kobold corpseYou pick up a parchment of Ozocubu's Armour and begin reading... hs_You add the spell Ozocubu's Armour to your library. _There are no items here.hhhh}h-.....###### ###############.# ##'##### #.........) .......##########<##+##.#...# .#..##.....######.##..ß######........ #.....†.'.#####.###....)..#.# #.@ß######... ######### ...## ##+# <...  ##.#. ....## .. h h24.9 (1 _hnhdh  ##'##### #.........) .......##########<##+##.#...# .#..##.....######.#ß######........ #.....†.'.#####.###....)..#.# ..ß######... ######### ...## ##+# <...  ##.#. _You kill the kobold!h> h &5h h[ hWL'........r####l.## ###l   frilled lizard (asleep)r   rat (asleep)  You open the door.  A rat and a frilled lizard come into view.hCr..l.####.lrhq^5====6hh'P _The rat squeaks loudly. The frilled lizard hisses angrily.h (.......##########<##+##.#...# ...##.....######.#ß######........ #.....†.'.#####.###....)..#.# ..ß######... ######### ...## ##@# <... #........# ##.#.#..r..l..# ....+..####..# ## ..### ###h,hErl....6==---7hwh!Q _There is an open door here.h,  You closely miss the frilled lizard.The frilled lizard completely misses you.The rat barely misses you. You block the frilled lizard's attack.=--h$9.9 (2h h 1 _You block the rat's attack.h"!  You miss the frilled lizard.The frilled lizard bites you but does no damage.  The rat closely misses you. The frilled lizard barely misses you.h.11.8 (1.9huhۗQ _The rat closely misses you.h   You closely miss the frilled lizard. You block the frilled lizard's attack.h-3.6 (1.8h hոQ _The rat closely misses you.h _The rat closely misses you.  You closely miss the frilled lizard. You block the frilled lizard's attack. _  You miss the frilled lizard. The frilled lizard barely misses you.You block the rat  The frilled lizard bites you but does no damage.h D=5.4hhP _The rat barely misses you.h  You closely miss the frilled lizard. The frilled lizard misses you.The rat bites you but does no damage. The frilled lizard bites you.hy[5-7.5 (2.1hh; _The rat bites you but does no damage.hF  You bludgeon the frilled lizard!!hw †You kill the frilled lizard!hMc6=69.3 (1.8hh&W _The rat bites you but does no damage. You block the rat's attack.h <##+##.#...# ...##.....######.#ß######........ #.....†.'.#####.###....)..#.# ..ß######... ######## # #..#### ...## #..##'#..# <... #...r@...# ##.#... ....+..###### ..### ### hC200hhh _You block the rat's attack. _You see here a frilled lizard corpse.hy 5  You hit the rat.h} /. h 372.3 (2hË h G _You kill the rat!h.<...# ##+##.#...#.# #..##.....######.#.# #..ß######..# #.....†.'.#####.#.# ##....)..#.#.# #..ß######...# ## #..#### ...## #..##'#..# <... #...@†...# ##.#. #.# .... +..####..# ## .. ### ###-3.3 (1hh .<...# ##+##.#...#.# #..##.....######..# #..ß######.# #.....†.'.#####..# ##....)..#.# ^h R.# #..ß######...# ####..#### ...## #..##'#..# <... #..@.†...# ##.#. #.# .... +..####..# ## .. h! z ### ###h) h) #=h) 9-4h. h@2 ht Y.<...# ##+##.#...#.# #..##.....######.# #..ß######.# #.....†.'.#####.# ##....)..#.# .^.# #..ß######...# ####..#### ...## #..##'#..# <... #.@..†...# ##.#. #.# .... +..####..# ## .. #### ###hp hϛ h 5hݠ h h*#......<...# ##+##.#...# #.# #..##..... #.# #..ß###### #.# #.....†.'. #.# ##....)..#.# #.^.# #..ß######...h)# ####..#### ...## #..##'#..# <... #@...†...# ##.#. #.# .... +..####..# ##  #### ###hhR&6hThhhIhXhBhZhhhhz$ h_You open the door.h #..........# #..ß######....  #.#... #.....†.'.  #.##.g ##....)..#.#  #.^h.##..ß######...  ############..g####..#### ...## #...#..##'#..# <...h[ #..#....†...# ##.#.#..#........# ...h"D#..@..####..# ###..#### ### ### hAg   hobgoblin (asleep)g   goblin (asleep)hQ7 ghg9.3 (3gglauncher)hrA hobgoblin and a goblin come into view.The goblin shouts!  h>The goblin unwields a +0 dagger. The goblin wields a +0 sling.hN(((hex2...hx#2hx---hx ===hx30.3 (4hh _The goblin shoots a sling bullet. The sling bullet hits you. _There is an open door here.h= #.# #..ß###### #.#...# #.....†.'. #.##.g# ##....)..#.# #.^.##..' #..ß######... ##..g####..#### ...h #...#..##'#..# <... #..#....†...# ##.# #..#.#  #.@'..####..# ##hĥ #..#### ### ####hhLhR.g.ghS<---1.3 (1 _h(h%hMDrink which item? Potions  c - a potion of curingm - a potion of might  d - a puce potion  f - a sedimented silvery potion  j - a black potion  k - a smoky inky potion  l - a dark potion [!] read|quaff[?] describe selectedhH1h8h? #..........##..ß######... krusty79 the Covered#..........#...# #.....†.'.## Human#..........##..# ##....)..#.# Health: 32/36 =====================---h?#.^........##.g' #..ß######... Magic: 4/4========================############...####..#### ...# AC: 7h?.Str: 16h@#..g#..##'#..# <... EV: 7Int: 9h@#..#....†...# ##.# SH: 4Dex: 14#..#........# .. XL:  4 Next: 97% Place: Dungeon:3#.@'..####..# ## Noise: ---------  Time: 2331.3 (0.0)#..#### ###a) +0 flail (heavy)####h@Nothing quiveredg   hobgoblinh@g   goblin (launcher) _You open the door.  A hobgoblin and a goblin come into view.hAThe goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling. _The goblin shoots a sling bullet. The sling bullet hits you. _There is an open door here.hBh`ChIX.g.ghJb2.3 (1Might hoPhRe _You feel very mighty all of a sudden.hzV##.....####..ß######......# #.....†.'.##.##..# ##....)..#.# h.^........##..' #..ß######...############..g####..#### ...##...#..##'#..# <...g#....†...# ##.#h#........'..####..# ##..#### ###h5*####hWho .gThe goblin unwields a +0 sling. The goblin wields a +0 dagger.h0#3h]8==3hhS _The goblin barely misses you.h!>  You bludgeon the goblin!!h"h, .g  You kill the goblin!h0b7-85.1 (1.8h\6h8- _The hobgoblin hits you.hs@ <  You sock the hobgoblin!h;F A) hF hM  #..........##..##.....### krusty79 the Covered#..........#...# #..ß######... Human#..........#...# #.....†.'.## Health: 33/37 =====================---#..........##..# ##....)..#.# Magic: 4/4========================#.^........##..' #..ß######... AC: 7hkN /Str: 16############...####..#### ...# EV: 7Int: 9#...#..##'#..# <... SH: 4Dex: 14#.)#....†...# ##.# XL:  4 Next: 101% Place: Dungeon:3hN G#.@#........# .. Noise: =--------  Time: 2337.0 (1.9)#..'..####..# ## a) +0 flail (heavy)#..#### ###hN ONothing quivered####Might hBO /The goblin unwields a +0 sling. The goblin wields a +0 dagger. _The goblin barely misses you.You bludgeon the goblin!!  You kill the goblin! _The hobgoblin hits you.  You sock the hobgoblin!hQ _You kill the hobgoblin!You have reached level 5!hX /  --more-- hgC8/425/55 0%  h`m hn4 _ ha;<#+##.#...# #+####.....####..ß######......# #.....†.'.##.##..# ##....)..#.# .^........##..' #..ß######... h%############...####..#### ...##...#..##'#..# <...†##.##........'..####..# ##..#### ####### hR h %- h180 _ h hʪl _Items here: )) ††. hZSM. #.#######<...# ##+##.#...# #+### ##..##.....### h#...# .#..ß######......#). #.....†.'.##.##..#. ##....)..#.#  h.^........##..' #..ß######...############...####..#### ...# h#..@#..##'#..# <...##.)#....†##.# h#........'..####..# ## h7~#..#### ### ho h e9=-9 h% h(# _Found a whip. h m <##+##.#...# ....#+### ##..##.....####...# .#..ß######...#...#). #.....†.'.###..#. ##....)..#.# ^##..' #..ß######...###########...####..#### ...# #...#..##'#..# <...##.@#....†...# ##.# hK  #..#..... ..'..#######Might  h  hd &40 h  h l _Items here: )) ††. h hEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 heavy flail (weapon)e - a +0 dagger  f - a +0 short sword  hVg - a +0 falchion  j - a +0 trident Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 scale mail (worn) hwIb - a +0 scale mail  d - a +0 chain mail  hJewellery (go to first with "=)  i - a ring of poison resistance (worn) Floor Items ([,] to select)  hWHand Weaponsa +0 daggera +0 sling h[?] describe selected [!] equip|wield|wear|put on hy[tab] equip|unequip hhPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of poison resistance (worn) equipput on hN ^Wear which item? Armour [)c - a +0 buckler  h - a +0 scale mail (worn)b - a +0 scale mail  h4O ]d - a +0 chain mailwear|put on h h h #......<...###+##.#...#krusty79 the Covered#..........#+### ##..##.....### Human#..........#...# .#..ß######... Health: 39/42 ======================--#..........#...#). #.....†.'.## Magic: 5/5========================#..........##..#. ##....)..#.# AC: 7Str: 16#.^........##..' #..ß######... EV: 7Int: 9############...####..#### ...# SH: 4Dex: 14#...#..##'#..# <... XL:  5 Next:  0% Place: Dungeon:3##.@#....†...# ##.#[ h37m Noise: ---------  Time: 2340.0 (0.0)#..#........# .. a) +0 flail (heavy)#..'..####..# ## Nothing quivered#..#### ###Might ####You sock the hobgoblin! _You kill the hobgoblin! _You have reached level 5! _Items here: )) ††. _Found a whip. _Items here: )) ††. hI  ############...####..#### ...# SH: 4 Dex: 14#...#..##'#..# <... XL:  5 Next:  0% Place: Dungeon:3##.@#....†##.# Noise: ---------  Time: 2340.0 (0.0)#........ a) +0 flail (heavy)'..####..# ## Nothing quivered..#### ###Might ####  Okay, then. hZ h. _ he hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l