< i%  Player: kurkuma Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.09:17:48.ttyrec Time: (1762507068) Fri Nov 7 09:17:48 2025 > i [?1051l[?1052l[?1060l[?1061h> i&V)0[?7h[?25l[?1c> i*c> ik&kurkuma the MaledictorPoltergeist of Sif Muna ****..Health: 135/166 ===================-----Magic: 38/40 ======================--AC: 17Str: 4EV: 27Int: 29SH: 9Dex: 26XL: 24 Next: 83% Place: Depths:3Noise: ---------  Time: 75996.8 (0.0)V) +9 quick blade (protect)Throw: 15 darts (curare)> i)l3Fly > it  ..........#..'....'.#....~~~.#... ###.......#########.#...~≈...#...##......#.).)...#.'...~~...#.(........#.......#.#..~≈....#...##......#.......#'##~≈###'##..........#.......#...~...#..#...........####'####...~...#..#......'.......'..~....####...> i;u...##'###@##..~....#......#.. #...#.~.....#......#...'HH.#.~.....'......#...#...#.~.....#......#...#.○.#.......#....#.> iZu##' ##'#######'##....## H   guardian sphinx (summoned). ... #...#....## H   sphinx marauder (summoned)> isu#. ... #.[.#....##... #)..#...###> i~> i9Welcome back, kurkuma the Poltergeist Ice Elementalist.Sif Muna whispers: I know many secrets...> i> iX _Press ? for a list of commands and other information.@ i@ i1"Evoke which item? Wands  a - a wand of flame (89)b - a wand of light (2)  c - a wand of warping (38)  d - a wand of digging (27)  e - a wand of charming (29)  f - a wand of mindburst (20)  p - a wand of polymorph (36) Miscellaneous  g - a +1 phantom mirror @ i"g h - a +1 box of beasts  i - a +1 Gell's gravitambourine (2/2)  j - a +0 lightning rod (2/4)  k - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedB iq_B igB iq..........#..'....'.#....~~~.#... kurkuma the Maledictor ###.......#########.#...~≈...#... Poltergeist of Sif Muna ****..##......#.).)...#.'...~~...#.(. Health: 135/166 ===================-----.......#.......#.#..~≈....#... Magic: 38/40 ======================--##......#.......#'##~≈###'##... AC: 17Str: 4.......#.......#...~...#..#... EV: 27Int: 29........####'####...~...#..#... SH: 9Dex: 26...'.......'..~....####... XL: 24 Next: 83% Place: Depths:3...##'###@##..~....#...... Noise: ---------  Time: 75996.8 (0.0)B i r#.. #...#.~.....#...... V) +9 quick blade (protect)#...'HH.#.~.....'...... Throw: 15 darts (curare)#...#...#.~.....#...... Fly #...#.○.#.......#....#.##' ##'#######'##....## H   guardian sphinx (summoned). ... #...#....## H   sphinx marauder (summoned)#. ... #.[.#....##... #)..#...###Welcome back, kurkuma the Poltergeist Ice Elementalist.Sif Muna whispers: I know many secrets... _Press ? for a list of commands and other information.B i {:Okay, then.B i{B iB i. _B i]B ibR  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  14.0  21.4  -1   l - Spellcasting  13.8  19.6  -1           b - Maces & Flails   0.0   1.4  -2   m - Conjurations   2.0   2.5  -3 +4B ibH c - Axes   0.0   1.2  -1   n - Hexes  22.0  16.3  +4   d - Staves   0.0   1.4  -2   o - Summonings  13.0  16.5   0  B i c@ e - Unarmed Combat   0.0   1.7  -3   p - Forgecraft   8.0  10.7  -1   f - Throwing   5.0   4.2  +2   q - Translocations  15.0  19.5   0  B i8c2     r - Alchemy   5.0   5.0  +1  B i}cr g - Short Blades  14.0  12.6  +1   s - Ice Magic  11.0  11.3  +1   h - Long Blades  11.2   9.0   0   t - Air Magic  10.5   5.1  +1 +4B icg        i + Dodging17.2  18.9  +1   u - Invocations   9.0  12.5  -1  B i#d j - Shields   6.0   8.3  -1   v - Evocations  10.2  14.3  -1   k - Stealth  14.0   7.6  +5      B i]d                B id>        Skills enhanced by cross-training are in green. Bonus from skill manuals is in  B idred.  [?] Help[=] set a skill target  B id}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsG i8 G i ..........#..'....'.#....~~~.#... kurkuma the Maledictor ###.......#########.#...~≈...#... Poltergeist of Sif Muna ****..##......#.).)...#.'...~~...#.(. Health: 135/166 ===================-----.......#.......#.#..~≈....#... Magic: 38/40 ======================--##......#.......#'##~≈###'##... AC: 17Str: 4.......#.......#...~...#..#... EV: 27Int: 29........####'####...~...#..#... SH: 9G iy @Dex: 26...'.......'..~....####... XL: 24 Next: 83% Place: Depths:3...##'###@##..~....#...... Noise: ---------  Time: 75996.8 (0.0)#.. #...#.~.....#...... V) +9 quick blade (protect)#...'HH.#.~.....'...... Throw: 15 darts (curare)#...#...#.~.....#...... Fly #...#.○.#.......#....#.##' ##'#######'##....## H   guardian sphinx (summoned). ... #...#....## H   sphinx marauder (summoned)#. ... #.[.#....##... #)..#...###Welcome back, kurkuma the Poltergeist Ice Elementalist.Sif Muna whispers: I know many secrets... G i _Press ? for a list of commands and other information. _Okay, then.G iG i%G iG iH ikgH i{Inventory: 52/52 gear slots Hand Weapons (go to first with ))  V - a +9 quick blade of protection (weapon)  g - a +3 quick blade of venom  k - the +12 whip "Tormentor" {vamp, rElec rN+ Int+2 Dex+5}  l - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  x - the +4 war axe of Conscience {spect, +Blink rC+ rCorr Int-2}  y - a +3 rapier of draining  z - a +5 demon blade of flaming  F - the +10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3} H i}| L - a +2 demon blade of draining  N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()c - 5 silver javelins  f - 15 curare-tipped darts (quivered)i - 13 atropa-tipped darts  C - 14 javelins  H i|G - 6 darts of disjunction  I - 7 throwing netsM - 3 datura-tipped darts Armour (go to first with [) H i|3 a - a +2 cloak (haunted) H i6}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I iN(  k - the +12 whip "Tormentor" {vamp, rElec rN+ Int+2 Dex+5}  l - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  x - the +4 war axe of Conscience {spect, +Blink rC+ rCorr Int-2}  y - a +3 rapier of draining  z - a +5 demon blade of flamingF10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3}L2 demon blade of draining I iN@ N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()  c - 5 silver javelins I i O f - 15 curare-tipped darts (quivered)  i - 13 atropa-tipped darts  C - 14I i8O.  G - 6 darts of disjunction I iNOV I - 7 throwing nets  M - 3 datura-tI idOipped darts I izOaArmour (go to first with [) I iO3 a - a +2 cloak (haunted) I iO( m - a +1 pair of gloves (haunted) I iO2 r - the +0 cloak "Tolig" (haunted) {rElec}  I iOOt - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}I iO. 3%I iN = c - 5 silver javelins  C - 14 javelins  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  R - a +2 buckler (worn)7I i R C - 14 javelins  I - 7 throwing nets  e - a +0 cloak of corrosion resistance  h - a +0 helmet of light  n - a +0 cloak of stealth  p - a +1 helmet of sniping12J i I - 7 throwing nets  J - a +2 cloak of poison resistance (haunted)  s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection8J iR J - a +2 cloak of poison resistance (haunted)  e - a +0 cloak of corrosion resistance  U - a +2 kite shield of reflection Magical Staves (go to first with |)J iZ920J i  e - a +0 cloak of corrosion resistance  p - a +1 helmet of sniping  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn)4L iYQ - an orb of guile. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of guile': It weakens both your willpower and the willpower of everyone you hex, the latter of which is increased by your Evocations skill. It cannot be enchanted further. Enemy Willpower: -61 (max -108) L i ZIf you switch to wearing this armour: Your EV would increase by 0.8 (27.4 -> 28.2). Your SH would decrease by 9.2 (9.2 -> 0.0). Your spell failure would improve by up to 2% (press '!' for details). You found it on level 4 of the Swamp. L i~ZStash search prefixes: {inventory} {ego} {branded} {Guile} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.Q iMInventory: 52/52 gear slots Armour (go to first with [)  a - a +2 cloak (haunted)  m - a +1 pair of gloves (haunted)  r - the +0 cloak "Tolig" (haunted) {rElec}  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  R - a +2 buckler (worn)  e - a +0 cloak of corrosion resistance  h - a +0 helmet of light  n - a +0 cloak of stealth  p - a +1 helmet of sniping Q iS s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn) Q i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[24%]S iDS iS i ..........#..'....'.#....~~~.#... kurkuma the Maledictor ###.......#########.#...~≈...#... Poltergeist of Sif Muna ****..##......#.).)...#.'...~~...#.(. Health: 135/166 ===================-----.......#.......#.#..~≈....#... Magic: 38/40 ======================--##......#.......#'##~≈###'##... AC: 17Str: 4.......#.......#...~...#..#... EV: 27Int: 29........####'####...~...#..#... SH: 9Dex: 26S i;...'.......'..~....####... XL: 24 Next: 83% Place: Depths:3...##'###@##..~....#...... Noise: ---------  Time: 75996.8 (0.0)#.. #...#.~.....#...... V) +9 quick blade (protect)#...'HH.#.~.....'...... Throw: 15 darts (curare)#...#...#.~.....#...... Fly #...#.○.#.......#....#.##' ##'#######'##....## H   guardian sphinx (summoned). ... #...#....## H   sphinx marauder (summoned)#. ... #.[.#....##S iE... #)..#...###Welcome back, kurkuma the Poltergeist Ice Elementalist.Sif Muna whispers: I know many secrets... _Press ? for a list of commands and other information. _Okay, then.S i S iNS iS iw iBw ih  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  14.0  21.4  -1   l - Spellcasting  13.8  19.6  -1          w i b - Maces & Flails   0.0   1.4  -2   m - Conjurations   2.0   2.5  -3 +4 c - Axes   0.0   1.2  -1   n - Hexes  22.0  16.3  +4   d - Staves   0.0   1.4  -2   o - Summonings  13.0  16.5   0  w i|r e - Unarmed Combat   0.0   1.7  -3   p - Forgecraft   8.0  10.7  -1   f - Throwing   5.0   4.2  +2   q - Translocations  15.0  19.5   0       r - Alchemy   5.0   5.0  +1  w i" g - Short Blades  14.0  12.6  +1   s - Ice Magic  11.0  11.3  +1   h - Long Blades  11.2   9.0   0   t - Air Magic  10.5   5.1  +1 +4    w i.    i + Dodging17.2  18.9  +1   u - Invocations   9.0  12.5  -1   j - Shields   6.0   8.3  -1   v - Evocations  10.2  14.3  -1   k - Stealth  14.0   7.6  +5          w i"                    w iASkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  w i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy inTargetTarget--  14.0 --  -- --  --  --  14.0 --  --  --  --  --  --  --  --  -- 18.0 14.0 --  --  --  The current training targets, if any. [-] clear all targetscost|targetsz iտ *rain rain                             z i     100%         percentage of incoming experience used to train each skill is in brown.trainingtargets| iiargetarget-- 14.0 -- ---- -- -- 14.0 -- -- -- -- -- -- -- -- --18.0 14.0 -- -- -- a-z] set[-] clear selected targettrainingtargets| i'=[?25h[?0c0 ~ i [?25l[?1c~ i/10.5 Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets i | m + Conjurations   2.0 iU:* ikt p m - Conjurations   2.0 i8? v + Evocations 10.2 ia *rain rain                              i     50%      50%    The percentage of incoming experience used to train each skill is in brown. training i< 4targets iQCost Cost 21.4 19.6  1.4  2.5 1.2 16.3  1.4 16.5  1.7 10.7  4.2 19.5  5.0 12.6 11.3  9.0  5.118.9 12.5  8.3 14.3  iR6 7.6 relative cost of raising each skill is in cyan (or red if enhanced by a  manual).training|cost iDTargetTarget--  14.0 --  -- --  --  --  14.0 --  --  --  --  iE --  --  --  --  -- 18.0 14.0 --  10.5--  current training targets, if any. [-] clear all targetscost|targets i& i it..........#..'....'.#....~~~.#... kurkuma the Maledictor ###.......#########.#...~≈...#... Poltergeist of Sif Muna ****..##......#.).)...#.'...~~...#.(. Health: 135/166 ===================-----.......#.......#.#..~≈....#... Magic: 38/40 ======================--##......#.......#'##~≈###'##... AC: 17Str: 4.......#.......#...~...#..#... EV: 27 iInt: 29........####'####...~...#..#... SH: 9Dex: 26...'.......'..~....####... XL: 24 Next: 83% Place: Depths:3...##'###@##..~....#...... Noise: ---------  Time: 75996.8 (0.0)#.. #...#.~.....#...... V) +9 quick blade (protect) i%#...'HH.#.~.....'...... Throw: 15 darts (curare)#...#...#.~.....#...... Fly #...#.○.#.......#....#.##' ##'#######'##....## H   guardian sphinx (summoned) i[c. ... #...#....## H   sphinx marauder (summoned)#. ... #.[.#....##... #)..#...### i!Welcome back, kurkuma the Poltergeist Ice Elementalist.Sif Muna whispers: I know many secrets... _Press ? for a list of commands and other information.  i6_Okay, then. i i: i i i, iInventory: 52/52 gear slots Hand Weapons (go to first with ))  V - a +9 quick blade of protection (weapon)  g - a +3 quick blade of venom  k - the +12 whip "Tormentor" {vamp, rElec rN+ Int+2 Dex+5}  l - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  x - the +4 war axe of Conscience {spect, +Blink rC+ rCorr Int-2}  y - a +3 rapier of draining  z - a +5 demon blade of flaming  F - the +10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3}  L - a +2 demon blade of draining  i N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()c - 5 silver javelins  f - 15 curare-tipped darts (quivered)i - 13 atropa-tipped darts  C - 14 javelins  G - 6 darts of disjunction  I - 7 throwing netsM - 3 datura-tipped darts Armour (go to first with [)  i%3 a - a +2 cloak (haunted)  iR[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i Missiles (c - 5 silver javelins  f - 15 curare-tipped darts (quivered)i - 13 atropa-tipped darts  C - 14 javelins  G - 6 darts of disjunction  I - 7 throwing netsM - 3 datura-tipped darts Armour (go to first with [)a2 cloak (haunted)  m - a +1 pair of gloves (haunted)  r - the +0 cloak "Tolig" (haunted) {rElec}  iE  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  R - a +2 buckler (worn)  e - a +0 cloak of corrosion resistanceh0 helmet of light  n - a +0 cloak of stealth iu p1 helmet of sniping  s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}14% i H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn)  A - a +6 ring of dexterity (worn)  iY P - a +6 ring of intelligence (worn)b - a +5 ring of evasion28 i  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  q - an amulet of magic regeneration (worn)d - a +4 ring of protection  j - a ring of resist corrosion  o - a +4 ring of slaying  u - a +6 ring of strength  v - an amulet of the acrobat  w - a ring of protection from fire35 i z q - an amulet of magic regeneration (worn)  i  b - a +5 ring of evasionB - an amulet of faith  D - a ring of magical power  K - a +4 ring of protection9 ie;H A - a +6 ring of dexterity (worn). A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you remove this ring: Your EV would decrease by 4.1 (27.4 -> 23.3). Your SH would decrease by 0.8 (9.2 -> 8.4).  i;UYou found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  i< To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe. iI)Inventory: 52/52 gear slots  s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  i)) q - an amulet of magic regeneration (worn)  A - a +6 ring of dexterity (worn)  P - a +6 ring of intelligence (worn)  b - a +5 ring of evasion  d - a +4 ring of protection  j - a ring of resist corrosion  o - a +4 ring of slaying  u - a +6 ring of strength  v - an amulet of the acrobat  w - a ring of protection from fire  B - an amulet of faith  D - a ring of magical power  K - a +4 ring of protection  iN*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[39%] if)L P - a +6 ring of intelligence (worn).  i)A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you remove this ring: Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 4 of the Swamp.  i$*Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________  iS*“Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993.  ix*i(r)emove, (d)rop, (=)adjust, or (i)nscribe. i ) If you removed this item, your spell failure would worsen: Discord3%-> 5% Sphinx Sisters i)c2%-> 4% (r)emove, (d)rop, (=)adjust, or (i)nscribe. ifInventory: 52/52 gear slots  s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn)  A - a +6 ring of dexterity (worn)  P - a +6 ring of intelligence (worn)b - a +5 ring of evasion  d - a +4 ring of protection  j - a ring of resist corrosion  o - a +4 ring of slaying  u - a +6 ring of strength  v - an amulet of the acrobat  w - a ring of protection from fire  B - an amulet of faith  isgD - a ring of magical power  K - a +4 ring of protection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[39%] i  i%  i, ;..........#..'....'.#....~~~.#... kurkuma the Maledictor ###.......#########.#...~≈...#... Poltergeist of Sif Muna ****..##......#.).)...#.'...~~...#.(. Health: 135/166 ===================-----.......#.......#.#..~≈....#... Magic: 38/40 ======================-- i ##......#.......#'##~≈###'##... AC: 17Str: 4.......#.......#...~...#..#... EV: 27Int: 29........####'####...~...#..#... SH: 9Dex: 26...'.......'..~....####... XL: 24 Next: 83% Place: Depths:3...##'###@##..~....#...... Noise: ---------  Time: 75996.8 (0.0) i !#.. #...#.~.....#...... V) +9 quick blade (protect)#...'HH.#.~.....'...... Throw: 15 darts (curare)#...#...#.~.....#...... Fly #...#.○.#.......#....#.##' ##'#######'##....## H   guardian sphinx (summoned) iT . ... #...#....## H   sphinx marauder (summoned)#. ... #.[.#....##... #)..#...###Welcome back, kurkuma the Poltergeist Ice Elementalist. i Sif Muna whispers: I know many secrets... _Press ? for a list of commands and other information. _Okay, then. iA  i  i  i  i=####.#########.#...~≈...# # ##......#.).)...#.'...~~...#.( .#.......#.#..~≈....#.##......#.......#'##~≈###'## .#.......#...~...#..#.####'####...~...#..# ...'.......'..~....#### ...##'###'##..~....#.. #.. #@..#.# #...'HH.#.~.....' #...#...#.~.....# #...#.○.#.......#....# ##' ##'#######'##....# .. ... #...#....#. ... #.[.#.... #. .... #)..# iY#.:?#..## i8° i 967.8 (1 _ i iH i 2 ##......#.).)...#.'...~~...# .#.......#.#..~≈....#.##......#.#'##~≈###'## .......#.#...~...#..#.####'####...~...#..# ...'.......'..~....#### ...##'###'##..~....#.. #...#...#.# i* b #...@HH.#.~.....' #...#...#.~.....# #...#.°.#.......# ##'###'#######'##.... .. ... #...#....#.. .... #.[.#.... #. ..... #)..# +. .... #.:?# ###### iu  i BH.. i S9=8 i  i I _There is an open door here. i  i  i  i:  i  i\  i 740== iN , _Magic restored. i  i  i  i  i  i5  i  i  if  i  i  i   .......#.......#...~...#..#..  ........####'####...~...#..#.. ...'.......'..~....####.. ...##'###'##..~....#..... #...#...#.~.....#..... i K #...'...#.~.....'..... #...#...#.~.....#..#...#.HH#.......#....###'###@#######'##....##6001.8 (3#...........#...#....###...........#.[.#....## i9 I#...........#)..#...### i] +..........)#.:?#..## #####################   i _Found a spear. iE  i  i Q _There is an open door here. i  i  i0  im  i  i,  i  i B8 _ i-  i  i=  i  iG 9= i  i p ...''..~....### ...##'###'##..~.. #...#...#.~.....#... #...'...#.~.....'.#...##...#...#.......#....###'###H#######'##....###.....H.....###.....@.....#.[.3.8 (2)#+ i )#.:?#..## ###################  ix  iy i i  i  iށ  i  i`  i  iq  i w9= i  i  in  i  i  i  i)  #...#...#.~.....#. #...'...#.~.....' #...#...#.~.....# #...#...#.......# ##'###'#######'## #...........#...#... #...........#.[.#.... #...HH......#)..#... +.)#.:?#5 ####################   iٰ  i  i ¹ i¹ i¹ i#¹ i¹ in¹ i¹ i40=¹ i¹ i`¹ iN¹ i¹ i¹ i¹ i¹ i¹ iN¹ i%1¹ i¹ i¹ i ,¹ i ¹ i_ F _You reach down and open the door.¹ i; ¹ i ¹ i¹ i%2¹ iO¹ if ..#.~.....# #...'...#.~.....' ..#.~.....# .#.......# ##'###'#######'## #.# #...........#.[.#####....#)H.........)#.:?¹ iN10.8 (5#¹ iz¹ i¹ if#Q _There is an open door here.ù i! #...#...#.~..... #...'...#.~..... #...#...#.~..... #...#...#. ##'###'#' #...#... #..#.[. #####H.#)..ù i" +..@'H...)#.:? +..ù iW%ù i%ù if-S.HHù i.11.8 (1 _ù ix5ù i7Ĺ i o #...#...#.~ #...'...#.~ #...#...#.~ #...#...# ##'###'#' #.....# #...#.[ #####.#) +.@.HH.)#.: +.Ĺ i Ĺ i Ĺ i| <HH.Ĺ i -32Ĺ ig Ĺ i Ź iŹ iŹ iŹ iŹ iŹ ijŹ iŹ i\BŹ i&M #...#...#.~ #...'...#.~ #...#...#.~ #...#...#### ##'###'#Ź i?j#).> #.....##.... #....#.#..L..#####.#)#..'@HH'.)#.##L   dread lich (dormant)Ź ifŹ i? 3t, ally target)You reach down and open the door.Ź i244.8 (2Ź iŹ i! _A dread lich comes into view. _Found a war axe. Found a stone staircase leading down.ʹ i1e #...#...#.~ #...'...#.~ #...#...#.~ #...#...# ###### ##'###' #).>.$ #.# #..... #....# #..L..#####.#ʹ i2 #..@.HH'.)# ʹ iu4ʹ i4ʹ iN><HH.ʹ i6?*5.8 (1ʹ iEʹ irJm _Found 3 gold pieces. _There is an open door here.˹ iU...##'###'##..~ #...#...#.~ #...'...#.~ #...#...#.~ #...#...#... ####### ##'###'#### #).>.$# #. #.....# #...#..L.@#####..˹ i..#$.#..'HH.'..........)# ###################˹ i 9  Found 5 gold pieces.˹ i_x  Your sphinx marauder disappears in a puff of smoke!˹ iz.§) ˹ i-56˹ i˹ i'i _Your guardian sphinx disappears in a puff of smoke!˹ in ...##'###'##.. #...#...#.~ #...'...#.~ #...#...#.~ #...#...# # # ##'###' # #).>.$# # # #.....# # + #..L@.##### #˹ ieo #$.#..'.§.'. # ## ˹ iOx˹ ix%7˹ iE˹ i ̹ i  Your sphinx marauder disappears in a puff of smoke! _Your guardian sphinx disappears in a puff of smoke!  The helpless dread lich fails to defend itself.  You skewer the dread lich like a kebab!!!!!  Your weapon exudes an aura of protection.  You destroy the dread lich!̹ iZ/. ̹ iZ24 68.4 (0.6̹ i̹ i`[ _Sif Muna accepts your kill.͹ i,# ...##'###'## # #...#...#. # #...'...#. # #...#...#. # #...#...# .# # ##'###' .# #).>.$# # .#͹ i #.....# # ∩+ #..@..##### .# #$.#..'.§.' .# ####͹ i< ∩.͹ iUZ6=9.4 (1.0͹ i@ ∩͹ in ≈# #...#...# ≈# #...'...# ≈# #...#...# ≈# #...#...# ~.######## ##'###'## ..# #).>.$# #........ G.# #.....# # .∩+ #.....##### G.# #$@#..'...' ).# ###################20͹ i1 ͹ i< ͹ i#:≈# #...#...≈# #...'...≈# #...#... ~≈# #...#... ~~.# # ##'###' ~..# #).>.$# # ≈G.# #.....# # D.∩+ #.....##### GG.# #@.#..'...' >).# ####͹ i+:∩͹ im,͹ i,V7=1͹ i28∩͹ i::∩͹ i;=17 2.4 (2͹ iEB͹ iE? _You now have 2918 gold pieces (gained 5).ι ix ...##'###'##' ≈≈#  #...#... ~~###### ##'###'# ~.).>.$ ≈G.# D.∩+...##### GG..#..'...'....... >).###################ι iNι i283.4 (1ι i ι iι i= n#'..........##'###'##' ≈≈#  #...#... ~~###### ##'###'# ~.).>.$ ≈G.#ι i s D.∩+...##### GG..#..'...'....... >).###################ι im ;∩ι i %4ι ip 9∩ι i ι in a≈........####'####'..........##'###'#ι i #' ≈≈#  #...#... ~~###### ##'###'# ~.>.$ ≈G.# D.∩+...##### GG..#..'...'....... >).#ι i O##################ι i ι i -95ι i ;∩ι ia  ι i B_You see here a +0 war axe.ι i,(3ι i)9∩ι i+ι i# .####'### ...'.'# ...##'###'## ι i_#...#...## #...'...## #...#...# ≈# #...#...# ~.# # ##'###'# ι i..# #)@>.$# #. G.# ι iT#.....# #. .∩+ ι i #.....#####. G.# #..#..'...'. ).# ##ι ir;∩ι id,6 _ι i~9∩ι i5Ϲ iZGv# .####'####. ## Ϲ iG6...'.'. # ...##'###'##. # #...#...#. # #...'...#. # #...#...#. # #...#...#. Ϲ iG`.# # ##'###'# .# Ϲ iH#).@.$# #. .# #.....# #. Ϲ i-He∩+ #.....#####. Ϲ iJH].# #..#..'...'. Ϲ ieH\.# ##########Ϲ iHϹ iQϹ iQ.507Ϲ i{VϹ iYc _There is a stone staircase leading down here.Ϲ im# .####'####. # ...'.'. ...##'###'##. #...#...#.~ #...'...#.~ #...#...#.~Ϲ i%5 #...#...#. # # ##'###'# # #).>@$# #. # #.....# #. + #.....#####. # #..#..'...'. # ##########Ϲ iUϹ i|Ϲ i,8 _Ϲ iϹ iЦϹ i .####'####. ...'.'..~...##'###'##..~#...#...#.~.#...'...#.~.#...#...#.~.#...#...#. #Ϲ i ##'###'# #).>.@# #. #.....# #. #.....#####. #..#..'...'.) Ϲ iT/###Ϲ i Ϲ i%9Ϲ iϹ i-Ϲ i3130.4 (2Ϲ i`Ϲ i? _You now have 2921 gold pieces (gained 3).Ϲ iq$ ...'.......'..~##'###'## #...#...#.~.'#.####### ##'###'#####).>..# #..............####..'...')Ϲ i${##################### Ϲ i-Ϲ i.#1.4 (1Ϲ i2Ϲ iR5й ir##'###'## #...#...#.~.'#.####### ##'###'#####).>..# #..............####..'...'..й i7s{)#####################й iYzй i{-22й iй iй i #...#...#.~.'#.####### ##'###'#####).>..# #..............####..#..#.@'...'..)й ifi######################й i й i8 %3й ikй i5й idIй iJй iQй i=Rй i  #...#...#.~ #...'...#.~ #...#...#.~ #...#...# # # ##'###' # #).>..# # # #.....# # + #.....##### й i # #..#@.'...'. # ###й i й i S3=4й i й i ѹ iLѹ izMѹ iRѹ iTѹ iH#...#...#.~.#...'...#.~.#...#...#.~.#...#...#. # ##'###'# #).>..# #. #.....# #. #.....#####. #..#.@'...'.) ####.ѹ i4ѹ i؍%5ѹ iѹ iѹ i #...#...#.~.#...'...#.~.#...#...#.~.#...#...#.####### ##'###'##).>..# #.##.....# #.##.....#####.#ѹ it #..#..@...'.)#####..ѹ iU ѹ i ]4=6ѹ i,' ѹ iv* Q _There is an open door here.ѹ i #...#...#.~.#...'...#.~.#...#...#.~.#...#...#.####### ##'###'##).>..# #.#.#.....# #....ѹ i #.#.....#####.#)#..#..'@..'.)#.####..'ѹ i ѹ iJ ,7 _ѹ i& ѹ i ҹ is#...#...#.~.#...'...#.~.#...#...#.~.#...#...#.####### ##'###'#'#).>..# #.....#.#.....# #....#.[#.....#####.#).#..#..'.@.'.ҹ iXf)#.:####..'.ҹ iҹ i-58ҹ iҹ iҹ i gM#...#...#.~.#...'...#.~.#...#...#.~.#...#...#.# ##'###'#'##).>..# #.....ҹ itg#.#.....# #...#.[.#.....#####.#).#..#..'..@'.)#.:?####ҹ i..# #...#...##.....# #..#.[.##.....#####.#)..##..#..'...@.)#.:?#####ҹ iҹ i.640ҹ i`ҹ igQ _There is an open door here.ҹ i#...#...#.~.....#.#...'...#.~.....'.#...#...#.~.....#.#...#...#.#.ҹ i%=# ##'###'#'##.#).>..# #.#...#.#.....# #.#.[.#.#.....#####.ҹ iER#)..#.#..#..'...'ҹ idf)#.:?#.#ҹ iҹ i$1 ҹ i_ҹ ibҹ iUҹ id)...##'###'##.#.#...#...#.~.....#.#...'...#.~.....'.#...#...#.~.....#. #...#...#.......#.####### ##'###'#######'##.#).>..# #.ҹ ife#...#.#.....# #.#.[.#.#.....#####.#)..#.#..#..'...'..........)#.:?#..#############################ҹ inҹ i9o-72ҹ iuҹ iwӹ iӹ i  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting  14.0  --  -1  l - Spellcasting  13.8  14.0  -1      ӹ i1k     b - Maces & Flails   0.0  --  -2  m - Conjurations   2.0  --  -3 +4 c - Axes   0.0  --  -1  n - Hexes  22.0  --  +4  ӹ it d - Staves   0.0  --  -2  o - Summonings  13.0  14.0   0   e - Unarmed Combat   0.0  --  -3  p - Forgecraft   8.0  --  -1   f - Throwing   5.0  --  +2  q - Translocations  15.0  --   0  ӹ i     r - Alchemy   5.0  --  +1  ӹ i g - Short Blades  14.0  --  +1  s - Ice Magic  11.0  --  +1  ӹ i- h - Long Blades  11.2  --   0  t - Air Magic  10.5  --  +1 +4ӹ iU        i + Dodgingӹ iN17.3  18.0  +1  u - Invocations   9.0  14.0  -1  ӹ i+ j - Shields   6.0  --  -1   v + Evocations10.3  10.5  -1 k - Stealth  14.0  --  +5 ӹ iW                ӹ i            ӹ iSkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  ӹ i[?] Help[=] set a skill target [-] clear all targets  ӹ i [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ӹ ip[!] training|cost|targets߹ i߹ i߹ i3/...##'###'##..~....#.. kurkuma the Maledictor#...#...#.~.....#.. Poltergeist of Sif Muna ****..#...'...#.~.....'.. Health: 157/166 ======================--#...#...#.~.....#.. Magic: 40/40 ========================#...#...#.......#.. AC: 17Str: 4####### ##'###'#######'##.. EV: 27߹ i&Int: 29#).>..# #...........#...#.. SH: 9Dex: 26#.....# #...........#.[.#.. XL: 24 Next: 86% Place: Depths:3߹ i#.....#####.@.........#)..#.. Noise: ---------  Time: 76042.4 (0.0)#..#..'...'..........)#.:?#.. V) +9 quick blade (protect)߹ is############################# Throw: 15 darts (curare)Fly _You now have 2918 gold pieces (gained 5). _You see here a +0 war axe. _There is a stone staircase leading down here. _You now have 2921 gold pieces (gained 3). _There is an open door here. _There is an open door here.߹ in߹ iU߹ i ߹ i  i  i %  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting  14.0  --  -1  l - Spellcasting  13.8  14.0  -1       i&      b - Maces & Flails   0.0  --  -2  m - Conjurations   2.0  --  -3 +4 iK  c - Axes   0.0  --  -1  n - Hexes  22.0  --  +4   in x d - Staves   0.0  --  -2  o - Summonings  13.0  14.0   0   i x e - Unarmed Combat   0.0  --  -3  p - Forgecraft   8.0  --  -1   i  f - Throwing   5.0  --  +2  q - Translocations  15.0  --   0   i R     i/ M r - Alchemy   5.0  --  +1   g - Short Blades  14.0  --  +1  s - Ice Magic  11.0  --  +1   i i h - Long Blades  11.2  --   0  t - Air Magic  10.5  --  +1 +4         i )i + Dodging i 117.3  18.0  +1  u - Invocations   9.0  14.0  -1   j - Shields   6.0  --  -1   v + Evocations i H10.3  10.5  -1 k - Stealth  14.0  --  +5  i3 a     iU _     iy a     i          i l     i T     i Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help i$ [=] set a skill target [-] clear all targets  iq g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets i  iy ic iY...##'###'##..~....#.. kurkuma the Maledictor#...#...#.~.....#.. Poltergeist of Sif Muna ****..#...'...#.~.....'.. Health: 157/166 ======================--#...#...#.~.....#.. Magic: 40/40 ========================#...#...#.......#.. AC: 17Str: 4####### ##'###'#######'##.. EV: 27Int: 29#).>..# #...........#...#.. SH: 9Dex: 26 iW#.....# #...........#.[.#.. XL: 24 Next: 86% Place: Depths:3#.....#####.@.........#)..#.. Noise: ---------  Time: 76042.4 (0.0)#..#..'...'..........)#.:?#.. V) +9 quick blade (protect)############################# Throw: 15 darts (curare)Fly _You now have 2918 gold pieces (gained 5). _You see here a +0 war axe. _There is a stone staircase leading down here. _You now have 2921 gold pieces (gained 3). _There is an open door here.  i_There is an open door here. i= iԾ i i i iB i  i i0 i}8 i i i[ i i i@  There is an open door here. i i _ id i3 . ##......#.......#'##~≈###'#.......#.......#...~........####'####...~...#...'.......'..~....### i _...##'###'##..~ #...#...#.~..... #...'...#.~.....' #...#...#.~.... #.@.#...#.....6.4 (4###### ##'###'#######'#).>..# #...........#...#..#.....# #...........#.[.#..#.....#####...........#)..#..#..#..'...'..........)#.:?#..############################# i< i iM  iY i i i i iQ9 i i i ie i iTL60= i i i §......'....'.#....~~~. ..§############.#...~≈. ..## ##......#.).)...#.'...~~. .## ..Z....#.......#.#..~≈.... . ##......#.......#'##~≈###'#.......#.......#...~ id........####'####...~...#.....'.......'..~....###...##@###'##..~ #...#...#.~..... #...'...#.~.....' #...#...#.~.... #...#...#.....###### ##'###'#######'# iZ   juggernaut simulacrum (wandering)).>..# #...........#...#..#.....# #...........#.[.#.. iO#.....#####...........#)..#.. i+9.4 (3 i  .A juggernaut simulacrum comes into view. iv  i6 +50.4 (4 if i _The juggernaut simulacrum moves out of view. _There is an open door here. iL3 iV ib iv #§§.#..######.#[....≈~.....#..'....'.#....~~~.§##.#########.#...~≈ ...## ##Z.....#.).)...#.'...~~ ..## .#.......#.#..~≈... .. ##......#.......#'##~≈###' .#.......#...~...#........####'####...~...#. i......'@......'..~....##......##'###'##..~....#.###. #...#...#.~.....## #...'...#.~.....' #...#...#.~.....# #...#...#.......#. Z   juggernaut simulacrum (wandering) ####### ##'###'#######'##. #).>..# #...........#...#. iz #.....# #.#.[.#. i`&0 iiQ.Z i`i1=1.4 (1 _ i! i i;  #§§.#..######.#[....≈.§............#..'....'.#.....§####.......#.#...~≈.## ##.Z....#.).)...#.'...~~.## .......#.#.#..~≈ i . ##......#.#'##~≈### .......#.#...~...# .####'####...~...#..'..~.....##'###'##..~....#.###..#...#...#.~.....# i  ####...'...#.~.....' #...#...#.~.....# i t #...#...#.#  i, E# ##'###'#'## iQ  #).>..# #...........#...# #.....# # i 7.#.[.# iT  i  iR U..Z i %2 i>  i Q _There is an open door here. i #§§............#..######.#[....≈ kurkuma the Maledictor ...§............#..'....'.#....~~ Poltergeist of Sif Muna ****.. ....§####.......#########.#...~≈. Health: 161/166 =======================- ....## ##......#.).)...#.'...~~. Magic: 33/40 ===================----- ...## .......#.......#.#..~≈.. AC: 17Str: 4  ie... ##...Z..#.......#'##~≈### EV: 27Int: 29 .....*.#.......#...~...# SH: 9Dex: 26 .......*####'####...~...# XL: 24 Next: 86% Place: Depths:3 .......@.......'..~....# Noise: ---------  Time: 76052.4 (0.0) i.......##'###'##..~....# V) +9 quick blade (protect) i..###..#...#...#.~.....# Throw: 15 darts (curare) ####...'...#.~.....' Fly  #...#...#.~.....# #...#...#.......# Z   juggernaut simulacrum (wandering) ####### ##'###'#######'## #).>..# #...........#...# #.....# #...........#.[.# _There is an open door here.  Cast which spell? (? or * to list)  iAiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a juggernaut simulacrum (wandering, hasn't noticed you, will inflict  weakness, chance to daze and blind: 100%) ijl #§§............#..######.#[....≈ kurkuma the Maledictor ...§............#..'....'.#....~~ Poltergeist of Sif Muna ****..  i....§####.......#########.#...~≈. Health: 161/166 =======================- ....## ##......#.).)...#.'...~~. Magic: 33/40 ===================----- ...## .......#.......#.#..~≈.. AC: 17Str: 4 ... ##...*..#.......#'##~≈### EV: 27Int: 29.......#.......#...~...# SH: 9 iLqDex: 26........####'####...~...# XL: 24 Next: 86% Place: Depths:3.......@.......'..~....# Noise: ---------  Time: 76052.4 (0.0).......##'###'##..~....# V) +9 quick blade (protect) i..###..#...#...#.~.....# Throw: 15 darts (curare)####...'...#.~.....' Fly #...#...#.~.....##...#...#.......# Z   juggernaut simulacrum (wandering) it####### ##'###'#######'## i#).>..# #...........#...##.....# #...........#.[.# _There is an open door here.  i4Cast which spell? (? or * to list)  i5!Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line iYAim: a juggernaut simulacrum (wandering, hasn't noticed you, will inflict  weakness, chance to daze and blind: 100%) io, bli…) Cast which spell? (? or * to list) Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a juggernaut simulacrum (wandering, hasn't noticed you, will inflict  weakness, chance to daze and blind: 100%)  You feel bolstered by spreading misfortune. it[ :Z i#\ %2 iO\ _25 ====3.4 (1 i(d  ig = _The juggernaut simulacrum is enfeebled! isK HH iA2H   guardian sphinx (summoned)H   sphinx marauder (summoned)Casting: Enfeeble (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iX27---4 i i; _A pair of sphinxes answers your call! i  ##.§.§..##.....#..# #'######  #§§.#..######.#[....  ...§.....#..'....'.#....~.§##.#########.#...~≈..## ##......#.).)...#.'...~~.## +.......#.#.#..~≈. .... ##...Z..#.#'##~≈# #H#.......#...~...####'####...~....'.......'..~.... i6 6......##'###'##..~.......###.H#...#...#.~.....## ####...'...#.~..... #...#...#.~..... #...#...#....... ####### ##'###'#######' #).>..# #.#... iό  i<  i fH.H. i; @38--- iw =----5 i  i  it__ +..{...# ##....#### #..... ##.§.§..##.....#..# #'##### #§§ i_.#..######.#[...  ...§.....#..'....'.#.....§###.#########.#.....## ##......#.).)...#.'...~.## +.......#.#.#..~≈ °.... ##...ZH.# i`.#'##~≈# #.#.......#...~.####'####...~ i>` ..'.......'..~.....H##'###'##..~....###..#...#...#.~ ie`.### ####...'...#.~ #...#...#.~ i` #...#...#...... ####### ##'###'#######' ic ioVH.  Confirm with . or Enter, or press ? or * to list all spells. _A pair of sphinxes answers your call!  Your guardian sphinx bites the juggernaut simulacrum but does no damage.  The juggernaut simulacrum snaps out of its daze.  ivpYour guardian sphinx claws the juggernaut simulacrum but does no damage. x2  The juggernaut simulacrum barely misses you. i$qP=---6 ix izf _The juggernaut simulacrum completely misses you. i  The juggernaut simulacrum barely misses you. _The juggernaut simulacrum completely misses you.  You hit the juggernaut simulacrum but do no damage.weapon exudes an aura of protection.  You catch the helpless juggernaut simulacrum completely off-guard!  You spit the juggernaut simulacrum like a pig!!! i  The juggernaut simulacrum is almost destroyed.Your guardian sphinx bites the juggernaut simulacrum!!  The juggernaut simulacrum vaporises! inQ○H.H   guardian sphinx (summoned)H   sphinx marauder i~9=327=7.0 (0.6 i i[ _Sif Muna accepts your kill. iW iH iQ iq  iΟ:_No target in view! i ##.§.§...#..# #'### #§§............#..######.#[.....§.....#..'....'.#......§####.#########.#.## ##......#.).)...#.'... + iKW.#.......#.# .°.... ##...○H.#.#'## ###.....H.#.#...~....####'####...~....'.......'.##'###'##..~###..#...#...#### ####...'...#.~ i[# #...#...#.~ #...#...#.####### ##'###'####### #).>..# #...........#. i ig i_J.H ia=4--8.0 (1.0 i i& _You swap places. iB  #§§............#..######.#[....§.....#..'....'.#......§####.#########.#.## ##......#.).)...#.'   + i .#.......#.#  .°.... ##...○..#.#'## ####....HH.#.#...~...........####'####...~.'.......'.##'###'##..~###..#...#...#### ####...'...#.~# #...#...#.~ i #...#...#.####### ##'###'###### #).>..# #........... iQ s #.....# #.# i<  i  i q°..HH i U30== i '--9 i  i  i9G# #§§.#..######.#[ # ...§......#..'....'.# # ......§####.##.#  i## .## ##......#.).)...#.' # ......## +.#.#.# .°.... ##...°..#.#'##.####.#.#....HH..####'####....'.'..~.##'###'##..~ ia .###..#...#...#.~.### ####...'...#.~.# io #...#...#.~. #...#...# iY # ##'###' i% #).>..# #. #.....# #. i iеG.H iF51= iU<60 io≈# ##.§.§..##.....#..# #'# ## #§§......#..######.# ≈# ...§......#..'....'.# ≈# ......§####.#########.#  i=p≈# .......## ##......#.).)...#.' ## ......## +.......#.#. # .°.... ##...°..#.#'# #####.......#.......# #.H...####'####.. #H...'.......'........##'###'##. igpA....###..#...#...#.~...#### ####...'...#.~..## #...#...#.~ ipg..# #...#...#.. # ip2.# ####### ##'###'#### # #).>..# # is is i|v.H.H. i}A11 ic i i8+..{...# ##....###.. ≈#.§.§..## #' ## #§###### ...§.......'....' ie §####.########.# ≈.## ##).)...#.' ## ......## +...°.... ##'#..####.@.....#.......H....####'#### #H....'.......' if.....##'###'##.....###..#...#..#### ####...'.##~ iP..# #...#...#...# ####### ##'###'#### i i:H. i:6=2=232 i i iߗ -### ##....###...+..{...# ##....###.. ≈#.§.§..## #' ## #§§.....###### ...§.......'....' §####. iԘ /########.# ≈.## ##).)...#.' ## ......## +...°.... ##'#..####.......#..............HH....####'#### #..'.......'.....##'###'##.....###..#...#..#### ####...' iA .##~ ..# #...#...#.. iu  i  iŤ HHH.. i ]3=3 iy  iׯ  i|≈##.##:#.# #≈#### ##....#####.......# #≈# +..{...# ##....#### #. ≈≈# ##.§.§..##.....#..# #'# #§§............#..######.≈# ...§............#..'....'.≈# ......§####.......#########. ≈≈# .......## ##......#.).)...#. ≈## ......## +.#.#. ≈# .°.... ##......#.#' ≈# ..####HH.....#.......# ≈# .............####'#### ## .............'.......' # .............##'###'##. H   sphinx marauder # ........###..#...#...#. # .....#### i0[37m ####...'...#. # ...## #...#...# i i#H.HH   guardian sphinxH   sphinx marauder (summoned) iě%4 i i i#####?W.'####W   phantasmal warrior (dormant)H   guardian sphinxH   sphinx marauder (summoned) iF  You reach down and open the door. i ifHH., ally tar…) i#4 i0=5 iE i _A phantasmal warrior comes into view. _Found a scroll of enchant weapon. ixp ≈##.####....####:#.# #≈#### ##....#####.......# #≈# +..{...# ##....#### #≈# ##.§.§..##.....#..# #≈## #§§............#..###### iSq ≈# ...§............#..'....'≈# ......§####.......#≈# .######......#.).)...#≈## ......##?W.@.H.....#.#≈# .°.... ######H.....#.#≈# ..####.......#.#≈# .......####'#### ≈## .......' iq .' ≈# .......##'###'## ≈#  iq ..###..#...#...# ≈# .....#### ####...'...# ≈# iq r ...## #...#...# it , i|| DHH. i} =5==6  i>~ _ iM  i Q _There is an open door here. i 1#≈≈≈##.####....####:#.# #≈≈≈#### ##....#####.# #≈≈≈# +..{...# ##....#### #≈≈≈# ##.§.§..##.....#..# #≈≈## #§§....#..  i% #≈≈≈# ...§.....#..'.... #≈≈≈# ......§####.......≈# .######......#.).)...≈## ......##?W@'HH.....#.≈# .°.... ######......#.≈# ..####.......# ii .≈# .....####'≈## ....' i Z.≈# ...##'###'≈# i ! .###..#...#...≈# .....#### ####...'...≈# ...## #...#... i=  i  Your guardian sphinx mutters an ancient curse at the phantasmal warrior.The phantasmal warrior is smitten. i0 W@HH.W  ally target) iv J2==7 i'$  i' @ _You block the phantasmal warrior's attack. i  You hit the phantasmal warrior.  Your weapon exudes an aura of protection.  You hit the phantasmal warrior but do no damage. ir6=9-6 (0.6 iЬ im _The phantasmal warrior is moderately damaged. iv  You completely miss the phantasmal warrior.You hit the phantasmal warrior.  The phantasmal warrior is heavily damaged. i ]8-8.2 iͨ  i@ @ _You block the phantasmal warrior's attack. i^  You hit the phantasmal warrior.  You closely miss the phantasmal warrior.The phantasmal warrior is heavily damaged. if_z4---7==8 if i7i7 _The phantasmal warrior hits you!! ifx  You hit the phantasmal warrior but do no damage. x2 iJz7=6--9.4 i ij _The phantasmal warrior is heavily damaged. i<   You hit the phantasmal warrior.  You hit the phantasmal warrior but do no damage.The phantasmal warrior is severely damaged. i>a7-----70.0 iF i9I@ _You block the phantasmal warrior's attack. ic  You closely miss the phantasmal warrior.You hit the phantasmal warrior. ie8=56 i ik _The phantasmal warrior is severely damaged. iAp / _The phantasmal warrior is severely damaged.  You closely miss the phantasmal warrior.  You barely miss the phantasmal warrior.  The phantasmal warrior is severely damaged.The phantasmal warrior hits you!  Your guardian sphinx mutters an ancient curse at the phantasmal warrior. iq a30---==1.2 iy  ia} 8 _The phantasmal warrior is smitten. ib  You hit the phantasmal warrior.  You destroy the phantasmal warrior! i> l .H   guardian sphinx (summoned)H   sphinx marauder  Sif Muna accepts your kill. i W48--7 (0.5 i id _You feel your existence waver again. i9) #≈≈≈##.####....####:#.#  #≈≈≈#### ##....#####.#  #≈≈≈# +..{...# ##....####  #≈≈≈# ##.§.§..##.....#..#  #≈≈## #§§.#..  #≈≈≈# ...§...#..' ##≈≈≈# ......§####....... #≈≈≈≈#  iH:.######......#.).)≈## ......##?@.HH......#≈# .°.... ######......#≈# ..####.......#≈# ...####'≈## .'≈# .##'###'≈# i: .###..#...#≈# .....#### ####...'≈# i:n ...## #...# iJ=, iE<HH. iF1---9=--- iG%2.7 (1.0 i+O i3Q i( #≈≈≈##.####....####:#.# #≈≈≈#### ##....#####.# #≈≈≈# +..{...# ##....#### #≈≈≈# ##.§.§..##.....#..# #≈≈## #§§.#.. #≈≈≈# ...§.#..'  ##≈≈≈# ......§####....... ##≈≈≈≈# .######......#.).)  i")d#≈≈≈≈## ......##@.HH.# #≈≈≈≈# .°.... ######......# #≈≈≈≈# ..####.......# #≈≈≈≈# .####' #≈≈≈## .' #≈≈≈# .##'### #≈≈≈# .###..#...# #≈≈≈# .....#### ####...' #≈≈≈# ...## #...# i+ i-, i3<HH' i4y40==-3 i-; iC iCX2=4.7 (2 iYI iVL@ _w - 9 scrolls of enchant weapon (gained 1) i l#≈≈≈##.####....####:#.#  #≈≈≈#### ##....#####.#  #≈≈≈# +..{...# ##....####  #≈≈≈# ##.§.§..##.....#..#  #≈≈## #§§.#..##≈≈≈# ...§.#..'. ##≈≈≈# ......§####.......# #≈≈≈≈# .######......#.).).  is ≈≈≈≈## ......##H@H'.#. ≈≈≈≈# .°.... ######......#. ≈≈≈≈# ..####.......#. ≈≈≈≈# .####'# ≈≈≈## .'. ≈≈≈# .##'###' ≈≈≈# .###..#...#. ≈≈≈#  i .....#### ####...'. ≈≈≈# ...## #...#. i  i  i *5.7 (1 i  i & _You swap places. i#≈≈≈##.####....####:#.# #≈≈≈#### ##....#####.# #≈≈≈# +..{...# ##....#### #≈≈≈# ##.§.§..##.....#..# #≈≈## #§§.#..# #≈≈≈# ...§...#..'. #≈≈≈# ......§####.......# ≈≈≈≈# .######......#.).).## ......##HH@'.#.# .°.... ######......#.# ..####.......#.# . i..####'### .'.# .##'###'## .###..#...#.# .....#### ####...'.# ...## #...#. iԢ inp3=17 6 i i& _You swap places. i(b≈≈≈##.####....####:#.# # ≈≈≈#### ##....#####.# # ≈≈≈# +..{...# ##....#### # ≈≈≈# ##.§.§..##.....#..# # ≈≈## #§§....#..# ≈≈≈# ...§.....#..'....' ≈≈≈# ......§####.......# i# .######......#.).)...### ......##HH.@.#.## .°.... ######......#.## ..####.......#.## .....####'### . iK...'.'# ...##'###'## .###..#...#...##  i.....#### ####...'...## ...## #...#...# i i iF.HH irA=7 i ' i4*Q _There is an open door here. i##.####....####:#.# #.#### ##....#####.......# #.# +..{...# ##....#### #.# ##.§.§..##.....#..# #'## #§§............#..######.# ...§............#..'....'.# ......§####.......#.# .######......#.).)...#.## ......##.HH'#.#. iр# .°.... ######......#.#'# ..####.......#.#.# .......####'####. ## .......'.'. # .......##'###'##. # ..###..#...#...#. # .....#### ####...'...#. # ...## #...#...#. iY, iF.HH iȍ448 _ i iі iAI##.####....####:#.# #.#### ##....#####.......# #.# +..{...# ##....#### #.# ##.§....##.....#..# #'# ## #§§............#..######.## ...§............#..'....'.## ......§####.......##.## .######......#.).)...#.' ## ......##..HH.#.#.# # .°.... ######......#.#'# # ..####.......#.#. #  iJ.............####'####. # .............'.'. .............##'###'##. ........###..#...#...#.~ .....#### ####...'...#.~ ...## #...#...#.~ iL i[M iUF.HH iU%9 i\ ip_ igv ##.####....####:#.# #. #### ##....#####.......# #. # +......# ##....#### #. # ##......##.....#..# #'# # #§§....#..######.#[ # ...§.....#..'....'.#. # ......§####. iv V##.#. # .######......#.).)...#.'. # ......##...HH.@....#.#.#.  i9w  .°.... ######......#.#'# ..####.#.#. idw a......####'####. iw .....'.......'..~....##'###'##..~........###..#...#...#.~......#### ####...'...#.~....## #...#...#.~. i)z  i4{  ii F'HH i .580 iB  i  i; E≈##......[.###...#.###### ≈##.##:#.......# # ≈#### ##....#####.......# # ≈# + ##....#### #.. ≈# ##......##.....#..# #'# ## #§§...#..######.#  i >≈# ...§.....#..'....'.# ≈# ......§###.#########.# ≈# .......######@.....#.).)...#.' ## ......##...'HH.....#.#. # .°.... ######......#.#'# # ..####.#.......# # .......####'####.. # i  ......'.......'.. .............##'###'##. ........###..#...#...#.~ .....#### ####...'...#.~ i  i %1 iJ  iЪ  i$≈##.........##.∩.#......#≈##......[.###...#.......######≈##.##:#.......# #≈#### ##....#####.......# #≈# + ##....#### #. ≈≈# ##......##.....#..# #'# #.....#..######. i$≈# .........#..'....'.≈# ......§.#########. ≈≈# .......######......#.).)...#. ≈## ......##...'HH.....#.#. ≈# .°.... ######......#.#' ≈# ..####.......#.......# ≈# .............####'#### ## .............'.......'. # i% .............##'###'##. # ........###..#...#...#. i ' ix( iy2H.HH   sphinx marauder (summoned) iR3-62 i; i= in≈##..#...'.#≈##.........##.∩.#............#≈##......[.###...#.......######≈##.##:#.......# #≈#### ##....#####.......# #≈# +##....#### #≈≈# ####.....#..# ## #.#..######≈# ........ inE.#..'....'≈# .......####.......#########≈≈# .......######H.....#.).)...#≈## ......##...'.H.....#.#≈# .°.... ######......#.#≈# ..####.......#.......# ≈≈# .......####'#### ≈##  i6o.......'.......' ≈# ......##'###'## ip ir, iE|OHH. i|%3 i- i i_3 iY i  i  i  i  i, i) i_ iM i i%7 i i)!  #≈≈≈########.....##.#÷.  #≈≈≈##.####....###..#.  #≈≈≈##..........#...'...........  #≈≈≈##.........##.∩.#...........  #≈≈≈##......[.###...#.......###  #≈≈≈##.####:#.......#  #≈≈≈#### ## i*###.......#  #≈≈≈# +####....####  #≈≈≈# ####.....#..# 5.7 (2  #≈≈## #.......#..  #≈≈≈# ......... i*#..#..'... ##≈≈≈# .......####.......###### #≈≈≈≈# .......######......#.).)..≈≈## ......##...'.......#......≈≈# .°.... ######......#......≈≈≈# ... ..####.......#......≈≈≈# ..# i+ i*6 i7 iƠ 3 i  i  iٵ  i  i#  ix B i0  iK  i  iP %8 i9  i  i  iv  i  i  iU  i  i   Your sphinx marauder disappears in a puff of smoke!9= i  i T  #≈≈≈# #([.'......#### #≈≈≈########.....##.#÷  #≈≈≈##.####....###..# #≈≈≈##..........#...' #≈≈≈##.........##.∩.#....... #≈≈≈##......[.###...#....... #≈≈≈##.####....####:#....... iN  #≈≈≈#### ##....#####....... #≈≈≈# +@.§...####....###9.7 (4  #≈≈≈# ##......##.....#.. #≈≈## #.......# #≈≈≈# ..........#..  ##≈≈≈# .......####.......###  ##≈≈≈≈# .......######......#.)  #≈≈≈≈## ......##...'.......#  #≈≈≈≈# ...... ######......#..   #≈≈≈≈# ..####.......#..  i]  i  i0 i _Your guardian sphinx disappears in a puff of smoke! i8#####?e$'####e   deep elf death mage (asleep) i  You reach down and open the door.  A deep elf death mage comes into view. It is wielding a +0 dagger. i ip.ee iJ====90.7 (1 i iJ _The deep elf death mage shouts! _Found 16 gold pieces and a scroll of noise. i  iP What do you want to examine? Monsters  i  a - (e) a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail Itemsb - ($) 16 gold pieces iA deep elf death mage. A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic. Max HP: ~77Will: +++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 78% to hit with your +9 quick blade of protection (at present). It has about 38% to hit you. AttackMax Damage Hit: +0 dagger 15 It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Draining(3d24) (5) b - Vampiric Draining (2d20) (1)  c - Call Lost Souls To read a description, press the key listed above. (AdB) indicates damage (the i i<#≈≈≈# #([.'......####....... kurkuma the Maledictor#≈≈≈########.....##.#÷...... Poltergeist of Sif Muna ****..#≈≈≈##.####....###..#....... Health: 139/166 ====================----#≈≈≈##..........#...'....... Magic: 40/40 ========================#≈≈≈##.........##.∩.#....... AC: 17Str: 4#≈≈≈##......[.###...#....... EV: 27Int: 29#≈≈≈##.####....####:#....... SH: 9Dex: 26 io#≈≈≈########....#####....... XL: 24 Next: 88% Place: Depths:3#≈≈≈# #?.e'@.§...####....### Noise: ====-----  Time: 76090.7 (1.0)#≈≈≈# ######......##.....#.. V) +9 quick blade (protect)#≈≈## #..............#.. Throw: 15 darts (curare)#≈≈≈# .................#.. Fly ##≈≈≈# .......####.......#####≈≈≈≈# .......######......#.) e   deep elf death mage#≈≈≈≈## ......##...'.......#..#≈≈≈≈# ...... ######......#..#≈≈≈≈# ... ..####.......#..Your sphinx marauder disappears in a puff of smoke!  i_Your guardian sphinx disappears in a puff of smoke!You reach down and open the door.  A deep elf death mage comes into view. It is wielding a +0 dagger. _The deep elf death mage shouts! _Found 16 gold pieces and a scroll of noise. i What do you want to examine? Monsters  i} a - (e) a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail Items  b - ($) 16 gold pieces  i9 i]F iQO3#≈≈≈# #([.'......####....... kurkuma the Maledictor#≈≈≈########.....##.#÷...... Poltergeist of Sif Muna ****..#≈≈≈##.####....###..#....... Health: 139/166 ====================----#≈≈≈##..........#...'....... Magic: 40/40 ========================#≈≈≈##.........##.∩.#....... AC: 17Str: 4 iO#≈≈≈##......[.###...#....... EV: 27Int: 29#≈≈≈##.####....####:#....... SH: 9Dex: 26#≈≈≈########....#####....... XL: 24 Next: 88% Place: Depths:3 iQ#≈≈≈# #?.e'@.§...####....### Noise: ====-----  Time: 76090.7 (1.0)#≈≈≈# ######......##.....#.. V) +9 quick blade (protect)#≈≈## #..............#.. Throw: 15 darts (curare)#≈≈≈# .................#.. Fly ##≈≈≈# .......####.......#####≈≈≈≈# .......######......#.) e   deep elf death mage#≈≈≈≈## ......##...'.......#..#≈≈≈≈# ...... ######......#..#≈≈≈≈# ... ..####.......#..Your sphinx marauder disappears in a puff of smoke! _Your guardian sphinx disappears in a puff of smoke!You reach down and open the door.  A deep elf death mage comes into view. It is wielding a +0 dagger. [40 i\Qm_The deep elf death mage shouts! _Found 16 gold pieces and a scroll of noise. iFY iY i_ ia i+7 #≈≈≈# #([.'......####....... kurkuma the Maledictor #≈≈≈########.....##.#÷...... Poltergeist of Sif Muna ****.. #≈≈≈##.####....###..#....... Health: 139/166 ====================---- #≈≈≈##..........#...'....... Magic: 33/40 ===================----- #≈≈≈##.........##.∩.#....... AC: 17 i8KStr: 4 #≈≈≈##......[.###...#....... EV: 27Int: 29 #≈≈≈##.####....####:#....... SH: 9Dex: 26 #≈≈≈########....#####....... XL: 24 Next: 88% Place: Depths:3 #≈≈≈# #?.e*@.§...####....### Noise: ====-----  Time: 76090.7 (0.0)  i8_#≈≈≈# ######......##.....#.. V) +9 quick blade (protect) #≈≈## #..............#.. Throw: 15 darts (curare) #≈≈≈# .................#.. Fly  ##≈≈≈# .......####.......###  ##≈≈≈≈# .......######......#.) e   deep elf death mage  i8 #≈≈≈≈## ......##...'.......#..  #≈≈≈≈# ...... ######......#..  #≈≈≈≈# ... ..####.......#.. i8-Casting: Sphinx Sisters (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iJ9Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail   i9Q(will inflict weakness and diminish spells, chance to daze and blind: 56%) i#≈≈≈# #([.'......####....... kurkuma the Maledictor#≈≈≈########.....##.#÷...... Poltergeist of Sif Muna ****..#≈≈≈##.####....###..#....... Health: 139/166 ====================----#≈≈≈##..........#...'....... Magic: 33/40 ===================-----#≈≈≈##.........##.∩.#....... AC: 17Str: 4#≈≈≈##......[.###...#....... EV: 27Int: 29 i9#≈≈≈##.####....####:#....... SH: 9Dex: 26#≈≈≈########....#####....... XL: 24 Next: 88% Place: Depths:3#≈≈≈# #?.*'@.§...####....### Noise: ====-----  Time: 76090.7 (0.0)#≈≈≈# ######......##.....#.. V) +9 quick blade (protect)#≈≈## #..............#.. Throw: 15 darts (curare)#≈≈≈# .................#.. Fly ##≈≈≈# .......####.......#####≈≈≈≈# .......######......#.) e   deep elf death mage i9#≈≈≈≈## ......##...'.......#..#≈≈≈≈# ...... ######......#..#≈≈≈≈# ... ..####.......#..Casting: Sphinx Sisters (dangerous; 2% risk of failure)   i63Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)   igPress: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail  (will inflict weakness and diminish spells, chance to daze and blind: 56%) if(weak, dim)Aiming: Enfeeble (mildly dangerous; 1%Press: ? - help, Shift-Dir - straight line: a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail  (will inflict weakness and diminish spells, chance to daze and blind: 56%)  You feel bolstered by spreading misfortune.  The deep elf death mage partially resists. iY@ iI§$e@..§§ iJp4024 1.7 (1 iT iyV; _The deep elf death mage is enfeebled! i - #≈≈≈# #([.'......####....... kurkuma the Maledictor #≈≈≈########.....##.#÷...... Poltergeist of Sif Muna ****.. #≈≈≈##.####....###..#....... Health: 140/166 ====================---- #≈≈≈##..........#...'....... Magic: 26/40 ===============---------  i #≈≈≈##.........##.∩.#....... AC: 24  Str: 4 #≈≈≈##......[.###...#....... EV: 27Int: 29 #≈≈≈##.####....####:#....... SH: 9Dex: 26 #≈≈≈########..§.#####....... XL: 24 Next: 88% Place: Depths:3 #≈≈≈# #?.$e@.....####....### Noise: ====-----  Time: 76091.7 (0.0) #≈≈≈# ######§§....##.....#.. V) +9 quick blade (protect) #≈≈## #..............#.. Throw: 15 darts (curare) i8  #≈≈≈# .................#.. Fly  ##≈≈≈# .......####.......###  ##≈≈≈≈# .......######......#.) e   deep elf death mage (weak, dim)  #≈≈≈≈## ......##...'.......#..  #≈≈≈≈# ...... ######......#..  #≈≈≈≈# ... ..####.......#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail  (weak, diminished spells, will inflict weakness and diminish spells, chance to  daze and blind: 56%) iF ( i #≈≈≈# #([.'......####....... kurkuma the Maledictor#≈≈≈########.....##.#÷...... Poltergeist of Sif Muna ****..#≈≈≈##.####....###..#....... Health: 140/166 ====================----#≈≈≈##..........#...'....... Magic: 26/40 ===============---------#≈≈≈##.........##.∩.#....... AC: 24  Str: 4#≈≈≈##......[.###...#....... EV: 27 i$ Int: 29#≈≈≈##.####....####:#....... SH: 9Dex: 26 ia j#≈≈≈########..§.#####....... XL: 24 Next: 88% Place: Depths:3#≈≈≈# #?.$*@.....####....### Noise: ====-----  Time: 76091.7 (0.0) i #≈≈≈# ######§§....##.....#.. V) +9 quick blade (protect)#≈≈## #..............#.. Throw: 15 darts (curare) i 1#≈≈≈# .................#.. Fly ##≈≈≈# .......####.......### i ##≈≈≈≈# .......######......#.) e   deep elf death mage (weak, dim)#≈≈≈≈## ......##...'.......#..#≈≈≈≈# ...... ######......#..#≈≈≈≈# ... ..####.......#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail  (weak, diminished spells, will inflict weakness and diminish spells, chance to  daze and blind: 56%) i aeblind, dazed, we…) iUZ j.e..§ i,[ v7=52.7 (1 ie  ig _  Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf death mage, wielding a +0 dagger and wearing a +0 ring mail  (weak, diminished spells, will inflict weakness and diminish spells, chance to  daze and blind: 56%) _The deep elf death mage is enfeebled! iYou stick the deep elf death mage like a pincushion!!!  Your weapon exudes an aura of protection.  The deep elf death mage snaps out of its daze.  You catch the helpless deep elf death mage completely off-guard!  You skewer the deep elf death mage like a kebab!!!  You kill the deep elf death mage! i:)##. i8=32----3.3 (0.6 i iݺ[ _Sif Muna accepts your kill. i2a #≈≈≈# #([.'......#### #≈≈≈#.....##.#÷ #≈≈≈##.####....###..# #≈≈≈##..........#...' #≈≈≈##.........##.∩.# #≈≈≈##......[.###...# #≈≈≈##.####....####:# #≈≈≈########....##### #≈≈≈# #?.$@......####.... #≈≈≈# ######......##.....# i3U #≈≈## #...# #≈≈≈# .......# ##≈≈≈# .......####. ##≈≈≈≈# .......######......#. #≈≈≈≈## ......##...'.# #≈≈≈≈# ...... ######......# #≈≈≈≈# ... ..####.# i< i=_1----4.3 (1.0 i?D iJ  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 ring mail; an elf corpse i #≈≈≈# #([.'......#### #≈≈≈#.....##.#÷ #≈≈≈##.####....###..# #≈≈≈##.#...' #≈≈≈##.##.∩.# #≈≈≈##......[.###...# #≈≈≈##.####....####:# #≈≈≈########....##### #≈≈≈# #?.@)......####.... #≈≈≈# ######......##.....# #≈≈## #....# #≈≈≈# .........# ii ##≈≈≈# .####. ##≈≈≈≈# .######......# #≈≈≈≈## ......##...'.# #≈≈≈≈# ...... ######......# #≈≈≈≈# ... ..####.# i i\9=5 _ im i, i230==6.3 (2 i i@ _You now have 2937 gold pieces (gained 16). id   #≈≈≈# #([.'......####   #≈≈≈#.....##.#÷   #≈≈≈##.####....###..#   #≈≈≈##.#...'   #≈≈≈##.##.∩.#   #≈≈≈##......[.###...#   #≈≈≈##.####....####:#   #≈≈≈########....#####   #≈≈≈# #?@.)......####....   #≈≈≈# ######......##.....   #≈≈## #.....   ie  #≈≈≈# ..   ##≈≈≈# .####.   ##≈≈≈≈# .######......   #≈≈≈≈## ......##...'.   #≈≈≈≈# ...... ######......   #≈≈≈≈# ... ..####. iEq  iq *7.3 (1 ix  i/{  i|   #≈≈≈# #([.'......####   #≈≈≈#.....##.#÷  #≈≈≈##.####....###..#   #≈≈≈##.#...'   #≈≈≈##.##.∩.#   #≈≈≈##......[.###...#   #≈≈≈##.####....####:#   #≈≈≈########....#####   #≈≈≈# #@..)......####   #≈≈≈# ######......##   #≈≈## #....   i}  #≈≈≈#   ##≈≈≈# .####   ##≈≈≈≈# .######   #≈≈≈≈## ......##...'   #≈≈≈≈# ...... ######   #≈≈≈≈# ... ..#### i  i m31=258 i  i  i X2=9.3 (2 i  i X _N - 11 scrolls of noise (gained 1) if  ig  i3o  ip  iL #≈≈≈# #([.'......####.   #≈≈≈#.....##.#÷.   #≈≈≈##.####....###..#.   #≈≈≈##.#...'.   #≈≈≈##.##.∩.#.   #≈≈≈##......[.###...#.   #≈≈≈##.####....####:#.   #≈≈≈########....#####.   #≈≈≈# #.@.)......####.  iM #≈≈≈# ######......##.   #≈≈## #..... #≈≈≈# .   ##≈≈≈# .####.   ##≈≈≈≈# .######.   #≈≈≈≈## ......##...'.   #≈≈≈≈# ...... ######.   #≈≈≈≈# ... ..####. iW iX44100.3 (1 iQ_ i a iD #≈≈≈# #([.'......####. #≈≈≈#.....##.#÷. #≈≈≈##.####....###..#. #≈≈≈##.#...'. #≈≈≈##.##.∩.#. #≈≈≈##......[.###...#. #≈≈≈##.####....####:#. i #≈≈≈########....#####. #≈≈≈# #..@)......####....# #≈≈≈# ######......##.....# #≈≈## #.....# #≈≈≈# ..# ##≈≈≈# .####.# ##≈≈≈≈# .######......# #≈≈≈≈## ......##...'.# #≈≈≈≈# ...... ######......# #≈≈≈≈# ... ..####.# i i]3=1 i͛ iם is#≈≈≈# #([.'......####.#≈≈≈#.....##.#÷.#≈≈≈##.####....###..#.#≈≈≈##.#...'.#≈≈≈##.##.∩.#.#≈≈≈##......[.###...#.#≈≈≈##.####....####:#.#≈≈≈########....#####.#≈≈≈# #...@......####....##≈≈≈# ######......##.....#.#≈≈## #....#.#≈≈≈# .........#.##≈≈≈# .####.###≈≈≈≈# .######......#.#≈≈≈≈## ......##...'.#.#≈≈≈≈# ...... ######......#.#≈≈≈≈# ... ..####.#. i~ i^Z54=2 i i͌_You now have 2937 gold pieces (gained 16). _N - 11 scrolls of noise (gained 1)  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 ring mail; an elf corpse i4#≈≈≈# #([.'......####.#≈≈≈#..Z..##.#÷.#≈≈≈##.####....###..#.#≈≈≈##..........#...'.#≈≈≈##.........##.∩.#.#≈≈≈##......[.###...#. ih#≈≈≈##.####....####:#.#≈≈≈########....#####.#≈≈≈# #...)####....##≈≈≈# ######......##.....#.#≈≈## #...#.#≈≈≈# .......#.##≈≈≈# .......####.# iج'##≈≈≈≈# .......######......#.) Z   spriggan defender simulacrum (wanderi…)#≈≈≈≈## ......##...'.#..#≈≈≈≈# ...... ######......#.. i#≈≈≈≈# ... ..####.#.. i iV.Z i %3 i+ ito _A spriggan defender simulacrum comes into view. i z#≈≈≈# #([.'......####.#≈≈≈########.....##.#÷.#≈≈≈##.####..Z.###..#.#≈≈≈##..........#...'.#≈≈≈##.........##.∩.#.#≈≈≈##......[.###...#.##≈≈≈##.####....####:#.##≈≈≈########....#####.##≈≈≈# #...).@....####....##≈≈≈# ######......##.....#..##≈≈## #.. i #..##≈≈≈# .....#..'##≈≈≈# .......####.###≈≈≈≈# .......######......#.).#≈≈≈≈## ......##...'.#.#≈≈≈≈# ...... ######......#.#≈≈≈≈# ... ..####.#. i  is  i T.Z i Q6=5 i M==4 iW  i  iO I#≈≈≈# #([.'......####.#≈≈≈########.....##.#÷.#≈≈≈##.####....###..#.#≈≈≈##....#...'.#≈≈≈##.....Z...##.∩.#.#≈≈≈##......[.###...#.##≈≈≈##.####....####:#.# #≈≈≈########....#####.#  i #≈≈≈# #...)..@...####....#### #≈≈≈# ######......##.....#..# #≈≈## #.#..##≈≈≈# ...#..'.##≈≈≈# .......####.###≈≈≈≈# .......######......#.).)#≈≈≈≈## ......##...'.......#.#≈≈≈≈# ...... ######......#. i #≈≈≈≈# ... ..####.#. iq  i% <Z.. i& e6=45 i/  i2  i 6 #≈≈≈# #([.'......####......... kurkuma the Maledictor  #≈≈≈########.....##.#÷........ Poltergeist of Sif Muna ****..  #≈≈≈##.####....###..#......... Health: 146/166 =====================---  #≈≈≈##......Z...#...'......... Magic: 29/40 =================-------  #≈≈≈##......*..##.∩.#......... AC: 24  Str: 4  #≈≈≈##......*.###...#.......## EV: 27Int: 29  #≈≈≈##.####..*.####:#.......#  SH: 9Dex: 26  i  #≈≈≈########.*..#####.......#  XL: 24 Next: 88% Place: Depths:3  #≈≈≈# #...)..@...####....####  Noise: ---------  Time: 76105.3 (0.0)  #≈≈≈# ######......##.....#..#  V) +9 quick blade (protect)  #≈≈## #..............#..## Throw: 15 darts (curare)  #≈≈≈# .................#..'. Fly  ##≈≈≈# .......####.......#####  ##≈≈≈≈# .......######......#.).) Z   spriggan defender simulacrum (wanderi…) #≈≈≈≈## ......##...'.......#....  i { #≈≈≈≈# ...... ######......#....  #≈≈≈≈# ... ..####.......#....Casting: Enfeeble (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan defender simulacrum (wandering, hasn't noticed you, will  inflict weakness, chance to daze and blind: 100%) i,> #≈≈≈# #([.'......####......... kurkuma the Maledictor#≈≈≈########.....##.#÷........ Poltergeist of Sif Muna ****..#≈≈≈##.####....###..#......... Health: 146/166 =====================---#≈≈≈##......*...#...'......... Magic: 29/40 =================-------#≈≈≈##.........##.∩.#......... AC: 24  Str: 4#≈≈≈##......[.###...#.......## EV: 27 iInt: 29#≈≈≈##.####....####:#.......# SH: 9Dex: 26#≈≈≈########....#####.......# XL: 24 Next: 88% Place: Depths:3#≈≈≈# #...)..@...####....#### Noise: ---------  Time: 76105.3 (0.0)#≈≈≈# ######......##.....#..# V) +9 quick blade (protect)#≈≈## #..............#..## Throw: 15 darts (curare)#≈≈≈# .................#..'. Fly ##≈≈≈# .......####.......##### i##≈≈≈≈# .......######......#.).) Z   spriggan defender simulacrum (wanderi…)#≈≈≈≈## ......##...'.......#....#≈≈≈≈# ...... ######......#....#≈≈≈≈# ... ..####.......#....Casting: Enfeeble (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan defender simulacrum (wandering, hasn't noticed you, will  inflict weakness, chance to daze and blind: 100%) i- is:Z ity76====6.3 (1 i@~ i\ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan defender simulacrum (wandering, hasn't noticed you, will  inflict weakness, chance to daze and blind: 100%) _The spriggan defender simulacrum is enfeebled! i#####...)###≈### #([.'.##.######.....##.#÷####....###..#......Z...#...'.........##.∩.......[.###...#.####....####:#######.@..##......)......####....###≈# ########. ## ###  ............'. ##≈≈≈# .......####.#####≈≈≈≈# .......######.).)# ......##...'......... ###### iy iRs30=----7 i i i  ####..#...#≈≈#########...[###≈### #([.'.##.######.....##.#÷####....###..#Z...#...'.........##.∩........[.###...#.####..@.####:#######....##...#...)......####....###≈# ########. ## #.##  ............'. i a ##≈≈≈# .......####.#####≈≈≈≈# .......######).)###...'. i  i~ $8 i ]1=----8 i  i!  i ≈≈≈......)≈≈≈#~....# ####..#...#≈≈#########...[###≈### #([.'......####.######.....##.#÷####....###..#Z...#...'...##.∩.. i ......[@###...#.####....####:#######....##......)......####....###≈# ########### #.##  ............'. ##≈≈≈# .......####.#### i0 b#≈≈≈≈.######).) ir  i %9 i  i; ix####≈≈≈~≈~~#≈≈≈≈≈[~[≈###≈≈≈≈......[≈≈≈#~....# ####..#...#≈≈#########...[###≈### #([.'......####.######.....##.#÷####....###..#Z...#...'.@.##.∩.. i z.....[.###...#.####....####:#######....##......)......####....###≈# ######## ## #..##  .................#..'. ##≈≈≈# .####.#### iW blind, The spriggan defender simulacrum is no longer dazed. i\2==10 i iBb _The spriggan defender simulacrum misses you. ijThe spriggan defender simulacrum is no longer dazed. _The spriggan defender simulacrum misses you.  You strike the helpless spriggan defender simulacrum from behind!  You skewer the spriggan defender simulacrum like a kebab!!!  Your weapon exudes an aura of protection.  iO The spriggan defender simulacrum vaporises! i\° i@u9339-9 (0.6 i9 i<[ _Sif Muna accepts your kill. i>6#  #≈≈≈......[≈≈≈#~....######..#...#≈≈###.....######...[###≈##..([.'......####..#######.....##.#÷.####....###..#. i$7f.....°...#...'...##.∩.#[@###..######....####: ######....#####Fly #......####...##≈≈≈≈# .......######......#.).)  iA iA~3=-1.9 (1.0 i K i;M iX  #≈≈≈# #≈≈≈......[≈≈≈#~.... #≈≈≈# ####..#...#≈≈###..... #≈≈≈# ######...[###≈##......# #≈≈≈# #([.'......#### #≈≈≈########.....##.#÷ #≈≈≈##.####....###..# #≈≈≈##......°...#...' i  #≈≈≈##.##.∩.# #≈≈≈##......@.###...#. #≈≈≈##.####....####:#.# iߠ t #≈≈≈########....#####.# i[ 2 #≈≈≈# #...)......####....#### #≈≈≈# ######......##.....#..# #≈≈## #......#.. #≈≈≈# ....#..' i  ##≈≈≈# .......####. i  ##≈≈≈≈# .######......#.). iۡ  i . i %50 i$ 64=2 i  iO k  Things that are here: _a +0 buckler; a +0 spear i  #≈≈≈#####≈≈≈~≈~~#≈≈≈≈≈[~[≈ #≈≈≈# #≈≈≈......[≈≈≈#~ #≈≈≈# ####..#...#≈≈###..... #≈≈≈# ######...[###≈## #≈≈≈# #([.'......#### #≈≈≈########.....##.#÷ #≈≈≈##.####....###..# #≈≈≈##..#...' #≈≈≈## i ...##.∩.#. #≈≈≈##......[.###...#. #≈≈≈##.##:#. #≈≈≈######## i- #....... #≈≈≈# #...).##....## iO } #≈≈≈# ########.....#.. i} d #≈≈## #..#.. i  #≈≈≈# ..........#.. i  ##≈≈≈# ........### i.  i/ A263  i7/ _ i9  i;  iI##≈≈≈≈≈~≈≈≈≈≈≈≈~≈~≈≈≈≈#≈≈≈#####≈≈≈~≈~~#≈≈≈≈≈[~[≈###≈≈≈# #≈≈≈......[≈≈≈#~....###≈≈≈# ####..#...#≈≈###≈≈≈# ######...[###≈##≈≈≈# #([.'......####..#≈≈≈######.##.#÷ i~J#≈≈≈##.####....###..#.#≈≈≈##....'.#≈≈≈##...##.∩.#.#≈≈≈##......[.###...#.##≈≈≈##.####....####:#.##≈≈≈########....#####.......#≈≈≈# #...)......####....#### iJ#≈≈≈# ######......##.....#..##≈≈## #.. iJb......#..#≈≈≈# ....#..' iK iW ifX*15 iXM==4 ib ie i{ X[?25h[?0c  Search for what [? for help]?  ibq [?25l[?1c i~ ib2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] R - a +2 buckler (worn) Results elsewhere ([,] to cycle)  b - [Depths:3] a +0 buckler (13 further duplicates) i  i&  i% 1 ##≈≈≈≈####≈≈≈≈~≈≈≈≈≈≈≈~≈~≈≈≈≈ kurkuma the Maledictor#≈≈≈#####≈≈≈~≈~~#≈≈≈≈≈[~[≈### Poltergeist of Sif Muna ****..#≈≈≈# #≈≈≈......[≈≈≈#~....## Health: 151/166 =====================---#≈≈≈# ####..#...#≈≈###.....# Magic: 35/40 =====================---#≈≈≈# ######...[###≈##......# AC: 26  Str: 4#≈≈≈# #([.'......####........ EV: 27Int: 29 i ~#≈≈≈########.....##.#÷....... SH: 9Dex: 26#≈≈≈##.####....###..#........ XL: 24 Next: 89% Place: Depths:3#≈≈≈##......@...#...'........ Noise: ---------  Time: 76114.9 (0.0)#≈≈≈##.........##.∩.#........ V) +9 quick blade (protect)#≈≈≈##......[.###...#.......# Throw: 15 darts (curare)#≈≈≈##.####....####:#.......# Fly  iD x#≈≈≈########....#####.......##≈≈≈# #...)......####....#### #≈≈≈# ######......##.....#..# iy  #≈≈## #..............#..#  i q#≈≈≈# .................#..'  i Your weapon exudes an aura of protection.  The spriggan defender simulacrum vaporises!  i ~_Sif Muna accepts your kill.Things that are here:  i b_a +0 buckler; a +0 spear  Search for what [? for help]? buck i  i  i  i . _ iu i i isF _Unknown command. i iO i i. i iB6 _ i i% iW25 i i|  i  i! K7= i ip ix i3=8= i( iU!%   ##≈≈≈≈####≈≈≈≈~≈≈≈≈≈≈≈~≈~   #≈≈≈#####≈≈≈~≈~~#≈≈≈≈≈[~[   #≈≈≈# #≈≈≈......[≈≈≈#~..   #≈≈≈# ####..#...#≈≈###..   #≈≈≈# ######...[###≈##...   #≈≈≈# #([.'......####   #≈≈≈########.....##.#÷   #≈≈≈##.####....###..#   #≈≈≈##..@.......#...'8.9 (4   #≈≈≈##.........##.∩.#   #≈≈≈##......[.###...#....  i!K  #≈≈≈##.####....####:#....   #≈≈≈########....#####....   #≈≈≈# #...)......####....   #≈≈≈# ######......##.....   #≈≈## #..............   #≈≈≈#  i!,.... i_# i@- i// iI  i  i  i  iY3 il i i , i i iL}9=4 i i~ if i#4 i+=40==3 i if" in% i%92 i' i2P  #≈≈≈# #≈≈≈......[≈≈≈#~....##  #≈≈≈# ####..#...#≈≈###.....#  #≈≈≈# ######...[###≈##......#  #≈≈≈# #([.'......####......  #≈≈≈########.....##.#÷....  i2a #≈≈≈##.####....###..#....  #≈≈≈##..........#...'.....  #≈≈≈##.........##.∩.#....  #≈≈≈##......@.###...#.......# i322  i63 #≈≈≈##.####....####:#.......#  #≈≈≈########....#####.......#  iU3 #≈≈≈# #...)......####....####  it3, #≈≈≈# ######......##.....#..#  #≈≈## #..............#..#  i3 #≈≈≈# .................#..'  ##≈≈≈# .......#### i3x####  ##≈≈≈≈# .......###### i3G#.)Things that are here: i4 i< i>N _a +0 buckler; a +0 spear i14  i4  i6  iA  i%E  i(I B5 _ iL  iQ O1 iS  iV  iY  i.Z W6= i[  i^  ic  ic  ie  i/g  iTi  ii %7 ik  it  #≈≈≈##.####....###..#............ #≈≈≈##..........#...'............ #≈≈≈##.........##.∩.#...... #≈≈≈##......[.###...#.......##### #≈≈≈##.####....####:#.......# #≈≈≈########....#####.......# #≈≈≈# #...)......####....####  iTu #≈≈≈# ######......##.....#..# #≈≈## #.....@........#..####7.9 (5 #≈≈≈# .................#..'.... #≈≈≈# .......####.......####### ≈≈≈≈# .......######......#.).)...  iu ≈≈≈## ......##...'.......#....... ≈≈≈# ...... ######......#....... ≈≈≈# ... ..####.......#.......  iu ≈≈≈# .............####' ≈≈## .............'...... iv  iG  iv  im i iɕ i i{0 iȭ i%8 i iV iѱ, i i i iW%9 i iǿ}  #≈≈≈##.........##.∩.#  #≈≈≈##......[.###...##  #≈≈≈##.####....####:##  iX #≈≈≈########....#####.......  #≈≈≈# #...)......####....####  #≈≈≈# ######......##.....#..#  #≈≈##..####..............#..#  #≈≈≈##...................#..'  ##≈≈≈##..####.......31.9 (4  i} ##≈≈≈≈#........######......#.)  #≈≈≈≈##.......##...'.......#...  #≈≈≈≈# ....... ######......#  i' #≈≈≈≈# .~.......####.......#  #≈≈≈≈# .~≈.................####  i #≈≈≈## ≈≈~.................'  i #≈≈≈# ≈~~.................##'  #≈≈≈# ###..# i i. i i3 i i- i/ i4f19 iL7 i7L60= i9 i; i> if> i+@ iF #≈≈≈########....##### #≈≈≈###...)......#### #≈≈≈#.######......## iF #≈≈##..####....... #≈≈≈##............. i/GB ##≈≈≈##........####..... ##≈≈≈≈#........######.... isGn #≈≈≈≈##.......##...'.......# #≈≈≈≈##....@...######......4.9 (3 iH #≈≈≈≈##.~.......####.......# #≈≈≈≈##.~≈.................# #≈≈≈###≈≈~.................' #≈≈≈# #≈~~.................# #≈≈≈# #≈≈~≈...........###.. iYH #≈≈≈# #≈≈≈≈~.......#### #### #≈≈≈# #≈≈≈~≈.....##  #≈~≈# iHo ..# # iI iL ibN ia ipa ib i0r iPt iw1= iRy iy iz i} iv i98 i- i##..####..............###...............##≈≈≈##........####..##≈≈≈≈#........#######≈≈≈≈##.......##...'#≈≈≈≈##........######≈≈≈≈##.~.......####. i(~≈..........###≈≈~.@.........'7# #≈~~....# #≈≈~≈ iQ### #≈≈≈≈~#### #### iz≈≈~≈.....## ~≈##  i~~.###≈≈~....#########  iˈA~..# ##≈~~≈.## #).>..#≈G.# #.....# i i2 i& i i i i i iN217  iȸ$  iO_You feel your existence waver again. iʼ i i¾ i i ik%3 i i i` i=Water  ij iQa#≈≈.....##...'#≈≈≈≈##.#######≈≈≈≈##.~###≈≈≈≈##.~≈...........###≈≈~..........'# #≈~~...........# #≈≈~≈...........#### #≈≈≈≈~. i#### ### #≈≈≈~### #41.9 (4~≈# #≈≈≈≈.....## ~~.###≈≈~....#########  i~..# ##≈~~≈.## #).>..#  i'>G.# ##≈≈≈≈# #.....#D.∩+ #≈≈≈## #.....##### iaSGGG.# ≈≈≈≈# #..#..'...'#>).# #≈≈≈# ###########  i  iQ i i i|  i  i  iB$  i%  i) F4 ih*  i -  iz-  i.  i0  i2  ip3 S5Water  i4  i6  i8  i9  i.:  i;  i? a6= i4@  iB 1 _HP restored. iD  iD  iF  iL 7# #≈≈~≈...........#### #≈≈≈≈~.......#### #### #≈≈≈~≈.....### ~≈# #≈≈≈≈.....##  iM ~~.###≈≈~....######### #~..# ##≈~~≈.## #).>..#  i2M G.# ##≈≈≈≈# #.....#  iQM D.∩+ +#≈≈≈## #.....# i{M WGGG.# #≈≈@≈# #..#..'...'7.9 (6#>).# ##≈≈≈# ########## iM _ #####  iM  iN  iN  iwT  iU  i? i i! it i2 iB i, i+ i i i9= i ic _You reach down and open the door.  Found 71 gold pieces. iy  i ( i  i.   #≈≈≈# #≈~~......   #≈≈≈# #≈≈~≈...........   #≈≈≈# #≈≈≈≈~.......####   #≈≈≈# #≈≈≈~≈.....###   #≈~≈# #≈≈≈≈.....##  i  #≈~~.###≈≈~....#########   #≈~..####≈~~≈.## #).>..#   #≈≈G.#$$##≈≈≈≈# #.....#   #≈D.∩+$$@#≈≈≈## #.....##51.9 (4   #GGG.#$$#≈≈≈≈# #..#..'.   ##>).#$###≈≈≈# ########  i&j ## #####    iP    il4_Found 48 gold pieces. iw ij  i #Q _There is an open door here." i$Y  #≈≈≈# #≈~~  #≈≈≈# #≈≈~≈.  #≈≈≈# #≈≈≈≈~.####   #≈≈≈# #≈≈≈~≈.....###  #≈~≈# #≈≈≈≈.....##  #≈~~.###≈≈~....#  #≈~..####≈~~≈.## #).>..#  #≈≈G.#$$##≈≈≈≈# #.....#  #≈D.∩+$@'#≈≈≈## #....." iY   #GGG.#$$#≈≈≈≈# #..#..'  ##>).#$###≈≈≈#   ## #####     " iY" ib5∩" ic12.9 (1 _" ij" ir" iUs*3.9 (2" iy" i|@ _You now have 2952 gold pieces (gained 15)." iE##≈≈~~...~≈....##≈~.......####≈~≈.....###≈# #≈≈≈≈.....## ~.###≈≈~....########~..####≈~~≈.## #).>" i≈G.#$@##≈≈≈≈≈D.∩+$.'#≈≈≈## #.....#GGG.#$$#≈≈≈≈# #..#..'##>).#$###≈≈≈# ######### #####" i<∩" ih*4.9 (1" i" iZ:∩" i8*5.9 (2" i" i @ _You now have 2969 gold pieces (gained 17)." in:" i;" i=B<∩" i~D" i&   #≈≈≈###≈≈~  #≈≈≈# #≈~~  #≈≈≈# #≈≈~≈.  #≈≈≈# #≈≈≈≈~.####  #≈≈≈# #≈≈≈~≈.....###  #≈~≈# #≈≈≈≈.....##  #≈~~.###≈≈~....  #≈~..####≈~~≈.## #).>..  #≈≈G.#@.##≈≈≈≈# #....." i'   #≈D.∩+$.'#≈≈≈## #.....  #GGG.#$$#≈≈≈≈# #..#..  ##>).#$###≈≈≈#   ### #####    " i/ 8∩" iP0 *6.9 (1" i|6 " i> <∩" i[? *7.9 (2" iD " ivG @ _You now have 2992 gold pieces (gained 23)." i3 " i3 " i ; " i; " i\ ( #≈~≈~≈#≈≈~###~≈.....### ~≈.....## ~.###≈≈~....########..####≈~~≈.## #).>..≈G.#..##≈≈≈≈# #...D.∩+@.'#≈≈≈#GGG.#$$#≈≈≈≈# #..##>).#$###≈≈≈# ###### ### ##### +" i 0∩" i *8.9 (1" i ;∩" i6$ 9∩" i$ *9.9 (2" i, " i7` @ _You now have 3008 gold pieces (gained 16).# iz≈~≈#≈≈~###~≈.....### ~≈.....## ~.###≈≈~....########..####≈~~≈.## #).>..≈G.#..##≈≈≈≈# #...D.∩+..'#≈≈≈#GGG.#@$#≈≈≈≈# #..## iz!#>).#$###≈≈≈# ###### ### #####  # i# i+60.9 (1# i5# i9∩# i*1.9 (2# iE;∩# iљ@ _You now have 3022 gold pieces (gained 14).# i≈≈~###~≈.....### ~≈.....## ~.###≈≈~....########..####≈~~≈.## #).>..≈G.#..##≈≈≈≈# #...D.∩+..'#≈≈≈#GGG.#.$#≈≈≈≈# #..## iy#>).#@######## ### #####  # i# i *2.9 (1# iR9∩# ix# i*3.9 (2# it;∩# i@ _You now have 3041 gold pieces (gained 19).# i# i# i# i# i@# i֤# ih9∩# i# i  #≈≈≈# #≈≈~≈.... #≈≈≈# #≈≈≈≈~.......#### #≈≈≈# #≈≈≈~# #≈~≈# #≈≈≈≈.  #≈~~.###≈≈~....######### #≈~..####≈~~≈.## #).>..# #≈≈G.#..##≈≈≈≈# #.....# #≈D.∩+..'#≈≈≈## #.....## ij   #GGG.#.@#≈≈≈≈# #..#..' ##>).#.###≈≈≈# ####### ### #####      # im# i*4.9 (1# i-# i # i_!*5.9 (2# i&9∩# i%*@ _You now have 3056 gold pieces (gained 15).& i& ikurkuma the Maledictor (PoIE)Turns: 76796, Time: 16:55:19 Health: 166/166 AC: 17 Str:  4 XL: 24 Next: 89% Magic: 40/40EV: 27 Int: 29 God: Sif Muna [****..] Gold: 3056SH:  9 Dex: 26 Spells: 3/50 levels left & iWrFire + + . (33%) V - +9 quick blade (protect) rCold + . . (50%) R - +2 buckler rNeg + + + (0%) a - +2 cloak rPois ∞ (0%) E - +2 cloak {rCorr} & i~rElec + (33%) J - +2 cloak {rPois} rCorr + (50%) r - +0 cloak "Tolig" {rElec} SInv .t - +4 pair of boots of Evenfall {^Contam rF++ rN+ EarthWill ++...m - +1 pair of gloves Stlth ++++++q - amulet of magic regeneration HPRegen 0.47/turnA - +6 ring of dexterity MPRegen 0.67/turnP - +6 ring of intelligence %: no passive effects & iQe@: flying, studying 2 skills A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, trickster, accursed }: 2/15 runes: decaying, serpentine- iD r - the +0 cloak "Tolig" (haunted) {rElec}. A cloth cloak. Base armour rating: 1 rElec: It insulates you from electricity. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 1.0 (17.0 -> 16.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 1 of the Snake Pit. - iD 9Stash search prefixes: {inventory} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.0 i[b f kurkuma the Maledictor (PoIE)Turns: 76796, Time: 16:55:19 Health: 166/166 AC: 17 Str:  4 XL: 24 Next: 89% 0 ic bMagic: 40/40 EV: 27 Int: 29 God: Sif Muna [****..] Gold: 3056SH:  9 Dex: 26 Spells: 3/50 levels left rFire + + . (33%) V - +9 quick blade (protect) rCold + . . (50%) R - +2 buckler rNeg + + + (0%) a - +2 cloak rPois ∞ (0%) E - +2 cloak {rCorr} rElec + (33%) J - +2 cloak {rPois} rCorr + (50%) r - +0 cloak "Tolig" {rElec} 0 ic HSInv .t - +4 pair of boots of Evenfall {^Contam rF++ rN+ EarthWill ++... m - +1 pair of gloves Stlth ++++++q - amulet of magic regeneration HPRegen 0.47/turn A - +6 ring of dexterity MPRegen 0.67/turn P - +6 ring of intelligence %: no passive effects 0 i#d h@: flying, studying 2 skills A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, trickster, accursed }: 2/15 runes: decaying, serpentine4 iތ 4 iV P  #≈≈≈# #≈≈~≈...........## kurkuma the Maledictor   #≈≈≈# #≈≈≈≈~.......#### Poltergeist of Sif Muna ****..   #≈≈≈# #≈≈≈~≈.....###Health: 166/166 ========================   #≈~≈# #≈≈≈≈.....##Magic: 40/40 ========================   #≈~~.###≈≈~....######### AC: 17Str: 4 4 i   #≈~..####≈~~≈.## #).>..# EV: 27Int: 29   #≈≈G.#..##≈≈≈≈# #.....# SH: 9Dex: 26   #≈D.∩+..'#≈≈≈## #.....# XL: 24 Next: 89% Place: Depths:3   #GGG.#.@#≈≈≈≈# #..#..' Noise: ---------  Time: 76165.9 (0.0) 4 i 9  ##>).#.###≈≈≈# ####### V) +9 quick blade (protect)  ### #####Throw: 15 darts (curare)  Fly    4 iћ  _You now have 2969 gold pieces (gained 17). _You now have 2992 gold pieces (gained 23). _You now have 3008 gold pieces (gained 16). 4 i _You now have 3022 gold pieces (gained 14). _You now have 3041 gold pieces (gained 19). _You now have 3056 gold pieces (gained 15).4 iw 4 iE 9∩4 i 5 il [?25h[?0c  5 il SSearch for what [Enter for "buck", or ? for help]? 7 i( [?25l[?1c7 i[ 7 iK^ 37 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] E - a +2 cloak of corrosion resistance (haunted)  b - [carried] H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  c - [carried] J - a +2 cloak of poison resistance (haunted)  d - [carried] Q - an orb of guile  e - [carried] R - a +2 buckler (worn)  f - [carried] S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  g - [carried] T - a +1 kite shield of protection  h - [carried] U - a +2 kite shield of reflection  i - [carried] a - a +2 cloak (haunted)  j - [carried] e - a +0 cloak of corrosion resistance  k - [carried] h - a +0 helmet of light  l - [carried] m - a +1 pair of gloves (haunted)  m - [carried] n - a +0 cloak of stealth  n - [carried] p - a +1 helmet of sniping  o - [carried] r - the +0 cloak "Tolig" (haunted) {rElec}  p - [carried] s - an orb of energy 7 i^  q - [carried] t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Results elsewhere ([,] to cycle)  r - [Depths:3] a +0 buckler (13 further duplicates)s - [Depths:2] a +0 cloak (7 further duplicates)  t - [Depths:2] a +2 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8 iv   m - [carried] n - a +0 cloak of stealth  np1 helmet of snipingor+0 cloak "Tolig" (haunted) {rElec}ps - an orb of energyqt - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Results elsewhere ([,] to cycle)  r - [Depths:3] a +0 buckler (13 further duplicates)  s - [Depths:2] a +0 cloak (7 further duplicates)  t - [Depths:2] a +2 kite shield  u - [Depths:1] a +0 helmet of sniping  v - [D:15] a +0 tower shield (1 further duplicate)  w - [D:11] a +0 cloak of poison resistance (127 gold) 8 i Y x - [D:11] a +0 cloak of stealth (172 gold)  y - [Vaults:2] a +0 tower shield of positive energy  z - [Vaults:2] a +1 hat of ice  A - [D:11] a scarf of harm (135 gold) (1 further duplicate)  B - [Lair:1] a +0 hat (1 further duplicate)  C - [Vaults:3] a +0 kite shield (1 further duplicate)  D - [Vaults:3] a +1 pair of gloves  E - [Vaults:3] an orb of mesmerism  F - [Vaults:4] a +1 cloak8 ia G - [Vaults:4] an orb of glass76%8 i  r - [Depths:3] a +0 buckler (13 further duplicates)  H - [Orc:2] a +0 helmet (63 gold)I - [Swamp:1] a +0 pair of boots  J - [Orc:2] a +0 pair of gloves  K - [Elf:3] the +3 tower shield of the Red Skies {Reflect, ^Contam Regen+ Int+6bot9 ilBw  H - [Orc:2] a +0 helmet (63 gold)  I - [Swamp:1] a +0 pair of boots9 iD9 i< i8  y - [Vaults:2] a +0 tower shield of positive energy  I - [Swamp:1] a +0 pair of boots< iv, > i;x m - [carried] n - a +0 cloak of stealth  n - [carried] p - a +1 helmet of sniping  o - [carried] r - the +0 cloak "Tolig" (haunted) {rElec} > i&y p - [carried] s - an orb of energy  r - [Depths:3] a +0 buckler (13 further duplicates)  y - [Vaults:2] a +0 tower shield of positive energy76%> iX k - [carried] h - a +0 helmet of light  l - [carried] m - a +1 pair of gloves (haunted)64? ii? i? iV  #≈≈≈# #≈≈~≈...........## kurkuma the Maledictor   #≈≈≈# #≈≈≈≈~.......#### Poltergeist of Sif Muna ****..   #≈≈≈# #≈≈≈~≈.....###Health: 166/166 ========================   #≈~≈# #≈≈≈≈.....##Magic: 40/40 ========================   #≈~~.###≈≈~....######### AC: 17Str: 4   #≈~..####≈~~≈.## #).>..# EV: 27Int: 29   #≈≈G.#..##≈≈≈≈# #.....# SH: 9Dex: 26   #≈D.∩+..'#≈≈≈## #.....# XL: 24 Next: 89% Place: Depths:3  ? i[m #GGG.#.@#≈≈≈≈# #..#..' Noise: ---------  Time: 76165.9 (0.0)   ##>).#.###≈≈≈# ####### V) +9 quick blade (protect)  ### #####Throw: 15 darts (curare)  Fly      _You now have 2992 gold pieces (gained 23). _You now have 3008 gold pieces (gained 16). _You now have 3022 gold pieces (gained 14). _You now have 3041 gold pieces (gained 19). _You now have 3056 gold pieces (gained 15).  Search for what [Enter for "buck", or ? for help]? aux∩∩ _? i?? i6? i? iӾ ? i@_Unknown command.@ i=Q3@ iYS@ izd@ ie@ i~k: _@ iPt,@ i~,@ i"@ iC   #≈≈≈# #≈~~..  #≈≈≈# #≈≈~≈....#  #≈≈≈# #≈≈≈≈~.......####  #≈≈≈# #≈≈≈~≈.....###  #≈~≈# #≈≈≈≈.....##   #≈~~.###≈≈~....#######  #≈~..####≈~~≈.## #).>..@ i?  #≈≈..#..##≈≈≈≈# #.....  #≈..∩'@.'#≈≈≈## #.....7.9 (2  #~=|G#..#≈≈≈≈# #..#..  ##>).#.###≈≈≈# ###### ## ### #####  G   glowing orange brain (wandering)   @ i]_You reach down and open the door.@ i 9∩@ ik _A glowing orange brain is nearby!B i #≈≈≈# #≈~~............. kurkuma the Maledictor #≈≈≈# #≈≈~≈...........# Poltergeist of Sif Muna ****.. #≈≈≈# #≈≈≈≈~.......#### Health: 166/166 ======================== #≈≈≈# #≈≈≈~≈.....###  Magic: 33/40 ===================----- #≈~≈# #≈≈≈≈.....##  AC: 17Str: 4 #≈~~.###≈≈~....######## EV: 27Int: 29 #≈~..####≈~~≈.## #).>.. SH: 9Dex: 26 #≈≈..#..##≈≈≈≈# #..... XL: 24 Next: 89% Place: Depths:3 #≈..∩*@.'#≈≈≈## #..... Noise: ---------  Time: 76167.9 (0.0) #~=|B iWG#..#≈≈≈≈# #..#.. V) +9 quick blade (protect) ##>).#.###≈≈≈# ###### Throw: 15 darts (curare) ## ### #####  Fly   G   glowing orange brain (wandering)Casting: Enfeeble (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a glowing orange brain (wandering, hasn't noticed you, will diminish  spells, chance to daze and blind: 73%)B i/ 7 B i  #≈≈≈# #≈~~............. kurkuma the Maledictor  #≈≈≈# #≈≈~≈...........# Poltergeist of Sif Muna ****..  #≈≈≈# #≈≈≈≈~.......#### Health: 166/166 ========================  #≈≈≈# #≈≈≈~≈.....###Magic: 33/40 ===================-----  #≈~≈# #≈≈≈≈.....##AC: 17Str: 4  #≈~~.###≈≈~....######## EV: 27Int: 29  #≈~..####≈~~≈.## #).>.. SH: 9Dex: 26  #≈≈..#..##≈≈≈≈# #..... XL: 24 Next: 89% Place:  iW 37mDepths:3  #≈..∩'@.'#≈≈≈## #..... Noise: ---------  Time: 76167.9 (0.0)  #~=|*#..#≈≈≈≈# #..#.. V) +9 quick blade (protect)  ##>).#.###≈≈≈# ###### Throw: 15 darts (curare) ## ### #####Fly  G   glowing orange brain (wandering)Casting: Enfeeble (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gB i nlowing orange brain (wandering, hasn't noticed you, will diminish  spells, chance to daze and blind: 73%)B i-y ∩, blin…)Aim  Press: ? - help, Shift-Dir - straight lineB i ": a glowing orange brain (wandering, hasn't noticed you, will diminish  spells, chance to daze and blind: 73%)  You feel bolstered by spreading misfortune.  The glowing orange brain is enfeebled!B i8 M∩GB i9 f24 ====8.9 (1B iA B i+D _The glowing orange brain turns its attention towards you.C iT  #≈≈≈# #≈~~  #≈≈≈# #≈≈~≈.  #≈≈≈# #≈≈≈≈~.  #≈≈≈# #≈≈≈~≈.....###  #≈~≈# #≈≈≈≈.....##  #≈~~.###≈≈~....  #≈~..####≈~~≈.## #).>  #≈≈..#..##≈≈≈≈# #  #≈..∩@..'#≈≈≈## #  #~=|G#..#≈≈≈≈# #..#  ##>).#.###≈≈≈#   ####### #####     C iSm∩4=----9C iu9∩C iLQ _There is an open door here.C iӠ 5You catch the helpless glowing orange brain completely off-guard!  You skewer the glowing orange brain like a kebab!!!  Your weapon exudes an aura of protection.snaps out of its daze.  You hit the glowing orange brain.  You kill the glowing orange brain!∩.31=---70.5 (0.6C i ∩ _Sif Muna accepts your kill.D iZ  #≈≈≈# #≈≈~≈  #≈≈≈# #≈≈≈≈~##  #≈≈≈# #≈≈≈~≈.....###   #≈~≈###≈≈≈   #≈~~.###≈≈~####  #≈~..####≈~~≈.## #).>  #≈≈..#..##≈≈≈≈# #..  #≈..∩'..'#≈≈≈## #  #~=|@#..#≈≈≈≈# #..#  ##>).#.###≈≈≈# ####  ####### #####       D iC5==-1.5 (1.0D i|ED iM  #≈≈≈# #≈≈≈≈~#  #≈≈≈# #≈≈≈~≈.....#  #≈~≈###≈≈≈   #≈~~.###≈≈~###  #≈~..####≈~~≈.## #).  #≈≈..#..##≈≈≈≈# #..  #≈..∩'..'#≈≈≈## #  #~=|.#..#≈≈≈≈# #  ##>@.#.###≈≈≈# ##  ####### #####        D i[∩6=-2D iw∩ _You see here a +2 antimagic partisan.E i  #≈≈≈# #≈≈≈≈~.  #≈≈≈# #≈≈≈~≈.....E i֓-  #≈~≈###≈≈≈≈.....##  #≈~~.###≈≈~....  #≈~..####≈~~≈.## #)  #≈≈..#..##≈≈≈≈# #  #≈..∩'..'#≈≈≈## #  #~=|.#..#≈≈≈≈# #  ##@).#.###≈≈≈#   ####### #####       E iVc∩3 _∩  E - 3 potions of experience (gained 1)7=4.5 (2E iuW _There is an escape hatch in the floor here.N i"Inventory: 52/52 gear slots Hand Weapons (go to first with ))  V - a +9 quick blade of protection (weapon)  g - a +3 quick blade of venom  k - the +12 whip "Tormentor" {vamp, rElec rN+ Int+2 Dex+5}  l - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  x - the +4 war axe of Conscience {spect, +Blink rC+ rCorr Int-2}  y - a +3 rapier of draining  z - a +5 demon blade of flaming  F - the +10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3}  L - a +2 demon blade of draining  N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()c - 5 silver javelins  f - 15 curare-tipped darts (quivered)i - 13 atropa-tipped darts  C - 14 javelins  G - 6 darts of disjunction  I - 7 throwing netsM - 3 datura-tipped darts Armour (go to first with [)  a - a +2 cloak (haunted) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P i9  y - a +3 rapier of draining  z - a +5 demon blade of flaming  F - the +10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3}  L - a +2 demon blade of draining  N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()  c - 5 silver javelins  f - 15 curare-tipped darts (quivered)  i - 13 atropa-tipped darts  C - 14 javelins  G - 6 darts of disjunction  I - 7 throwing nets  M - 3 datura-tipped darts P i:]Armour (go to first with [)  a - a +2 cloak (haunted)  m - a +1 pair of gloves (haunted)  r - the +0 cloak "Tolig" (haunted) {rElec}  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  Rbuckler (worn) 7%P i\  C - 14 javelins  E - a +2 cloak of corrosion resistance (haunted)  e - a +0 cloak of corrosion resistance  h - a +0 helmet of light  n - a +0 cloak of stealth  p - a +1 helmet of sniping  s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection18P io- y - a +3 rapier of draining  z - a +5 demon blade of flaming  F - the +10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3}  L - a +2 demon blade of draining  N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()c - 5 silver javelins P ip f - 15 curare-tipped darts (quivered)  C - 14 javelins  E - a +2 cloak of corrosion resistance (haunted) 7Q i4Hand Weapons (go to first with ))  V - a +9 quick blade of protection (weapon)  g - a +3 quick blade of venom  k - the +12 whip "Tormentor" {vamp, rElec rN+ Int+2 Dex+5}  l - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  x - the +4 war axe of Conscience {spect, +Blink rC+ rCorr Int-2}  X - a +6 scimitar of draining Q iff C - 14 javelinstopR i} X - a +6 scimitar of draining  m - a +1 pair of gloves (haunted)  r - the +0 cloak "Tolig" (haunted) {rElec}  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  R - a +2 buckler (worn)  e - a +0 cloak of corrosion resistance  h - a +0 helmet of lightR i8 9%R icKZ m - a +1 pair of gloves (haunted)  h - a +0 helmet of light  n - a +0 cloak of stealth  p - a +1 helmet of sniping  s - an orb of energy  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection18R ie H h - a +0 helmet of light  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn)  A - a +6 ring of dexterity (worn)  P - a +6 ring of intelligence (worn)b - a +5 ring of evasion  d - a +4 ring of protection29R iA  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  b - a +5 ring of evasionj - a ring of resist corrosion  o - a +4 ring of slaying  u - a +6 ring of strength  v - an amulet of the acrobat  w - a ring of protection from fire  R iA WB - an amulet of faith37U i,  R - a +2 buckler (worn)  e - a +0 cloak of corrosion resistance  h - a +0 helmet of light3U id gM - 3 datura-tipped darts Armour (go to first with [)  a - a +2 cloak (haunted)  m - a +1 pair of gloves (haunted)  r - the +0 cloak "Tolig" (haunted) {rElec}  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  T - a +1 kite shield of protection2V i*qi - 13 atropa-tipped darts  C - 14 javelins  G - 6 darts of disjunction  I - 7 throwing nets  H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  T - a +1 kite shield of protection18V i@"< x - the +4 war axe of Conscience {spect, +Blink rC+ rCorr Int-2}  y - a +3 rapier of draining  z - a +5 demon blade of flaming  F - the +10 whip "Ceywoe" {drain, rPois rN+ Str-3 Int+3}  L - a +2 demon blade of draining  N - the +7 long sword "Puniumn" {flame, Will+}  X - a +6 scimitar of draining Missiles (go to first with ()c - 5 silver javelins  f - 15 curare-tipped darts (quivered)  m - a +1 pair of gloves (haunted) 6V iHand Weapons (go to first with ))  V - a +9 quick blade of protection (weapon)  g - a +3 quick blade of venom  k - the +12 whip "Tormentor" {vamp, rElec rN+ Int+2 Dex+5}  l - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  I - 7 throwing netstopW i1 I - 7 throwing nets  M - 3 datura-tipped darts  m - a +1 pair of gloves (haunted)  r - the +0 cloak "Tolig" (haunted) {rElec}  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  R - a +2 buckler (worn) W i2^ e - a +0 cloak of corrosion resistance  h - a +0 helmet of light W i-Y n - a +0 cloak of stealth  p - a +1 helmet of sniping  s - an orb of energy13%W ij !  r - the +0 cloak "Tolig" (haunted) {rElec}  t - the +4 pair of boots of Evenfall (haunted) {^Contam rF++ rN+ Earth}  E - a +2 cloak of corrosion resistance (haunted)  J - a +2 cloak of poison resistance (haunted)  R - a +2 buckler (worn)  e - a +0 cloak of corrosion resistance  h - a +0 helmet of light  n - a +0 cloak of stealth  p - a +1 helmet of sniping  s - an orb of energy W i 1 H - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  Q - an orb of guile  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn) W i  A - a +6 ring of dexterity (worn)  P - a +6 ring of intelligence (worn)  b - a +5 ring of evasionW i+ 928W i X  S - the +1 pair of boots "Wikeujio" {-Tele Will+ Regen+ Stlth+}  T - a +1 kite shield of protection  U - a +2 kite shield of reflection Magical Staves (go to first with |)  Z - the cold staff of Big Damage {*Corrode rC++ rN+ Hexes Ice} Jewellery (go to first with "=)  q - an amulet of magic regeneration (worn)  A - a +6 ring of dexterity (worn)  P - a +6 ring of intelligence (worn)  b - a +5 ring of evasion  d - a +4 ring of protection  j - a ring of resist corrosion  o - a +4 ring of slaying  u - a +6 ring of strength  v - an amulet of the acrobat  w - a ring of protection from fire  B - an amulet of faith  D - a ring of magical power W i K - a +4 ring of protection  O - an amulet of reflection  W - a ring of wizardry  Y - the ring "Hatin" {rPois rN++ Wiz Str-4 Dex+2}43W i*5W i0Wands (go to first with /)a - a wand of flame (89)  b - a wand of light (2)  c - a wand of warping (38)  d - a wand of digging (27)9X iSX i  e - a wand of charming (29)  f - a wand of mindburst (20)  p - a wand of polymorph (36) Scrolls (go to first with ?)  b - 3 scrolls of blinking  f - 10 scrolls of fear  g - 14 scrolls of fog  t - 21 scrolls of teleportation  A - a scroll of acquirement  T - 2 scrolls of torment  a - 4 scrolls of enchant armour  p - 6 scrolls of poison  r - 5 scrolls of revelation  s - a scroll of butterflies  w - 9 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 9 scrolls of immolation  N - 11 scrolls of noise  S - 9 scrolls of silence X i^ V - 5 scrolls of vulnerability Potions (go to first with !)76X iH I - 9 scrolls of immolation  N - 11 scrolls of noise  c - 17 potions of curing  g - a potion of magic  h - 7 potions of haste  r - 4 potions of resistance81X iخ  S - 9 scrolls of silence  V - 5 scrolls of vulnerability Potions (go to first with !)c - 17 potions of curing  g - a potion of magic  h - 7 potions of haste  r - 4 potions of resistance  w - 11 potions of heal wounds  E - 3 potions of experiencea - 5 potions of ambrosia  b - 7 potions of brilliance  e - 3 potions of enlightenment  i - 4 potions of invisibility  m - 4 potions of might  C - 4 potions of cancellationA - 5 potions of attraction Miscellaneous (go to first with })  g - a +1 phantom mirror  h - a +1 box of beasts  i - a +1 Gell's gravitambourine (2/2)  j - a +0 lightning rod (2/4) X i{ k - a +0 condenser vanebotX i- X i(5 X i] }  j - a +0 lightning rod (2/4)  k - a +0 condenser vaneY i Y i0  #≈≈≈# #≈≈≈≈~....... kurkuma the Maledictor  #≈≈≈# #≈≈≈~≈.....## Poltergeist of Sif Muna ****..  #≈~≈###≈≈≈≈.....## Health: 166/166 ========================  #≈~~.###≈≈~....#### Magic: 37/40 ======================--  #≈~..####≈~~≈.## #) AC: 31  Str: 4  #≈≈..#..##≈≈≈≈# #. EV: 27Int: 29  #≈..∩'..'#≈≈≈## #. SH: 9Dex: 26  #~ i:0;10;1m=|.#..#≈≈≈≈# #. XL: 24 Next: 89% Place: Depths:3  ##@).#.###≈≈≈# ## Noise: ---------  Time: 76174.5 (0.0) ####### #####V) +9 quick blade (protect) Throw: 15 darts (curare) Fly You hit the glowing orange brain.  You kill the glowing orange brain! _Sif Muna accepts your kill. _You see here a +2 antimagic partisan.  E - 3 potions of experience (gained 1) _There is an escape hatch in the floor here.Y i<∩Y iXY i'9∩Y iZ iD?[ iDrink which item? Potions  c - 17 potions of curing  g - a potion of magic  h - 7 potions of haste  r - 4 potions of resistance  w - 11 potions of heal wounds  E - 3 potions of experiencea - 5 potions of ambrosia  b - 7 potions of brilliance  e - 3 potions of enlightenment  i - 4 potions of invisibility  m - 4 potions of might  C - 4 potions of cancellation  A - 5 potions of attraction [!] read|quaff|evoke[ iG[?] describe selected\ i?+ E - 3 potions of experience. A truly wonderful and very rare drink, which grants experience when consumed. It is a very rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified good_item potion^ i Drink which item? Potions  c - 17 potions of curing  g - a potion of magic  h - 7 potions of haste  r - 4 potions of resistance  w - 11 potions of heal wounds  E - 3 potions of experience  a - 5 potions of ambrosia  b - 7 potions of brilliance  e - 3 potions of enlightenment  i - 4 potions of invisibility  m - 4 potions of might  C - 4 potions of cancellation  A - 5 potions of attraction [!] read|quaff|evoke[?] describe selected_ i_ i_ i  #≈≈≈# #≈≈≈≈~....... kurkuma the Maledictor  #≈≈≈# #≈≈≈~≈.....## Poltergeist of Sif Muna ****..  #≈~≈###≈≈≈≈.....## Health: 166/166 ========================  #≈~~.###≈≈~....#### Magic: 37/40 ======================--  #≈~..####≈~~≈.## #) AC: 31  Str: 4  #≈≈..#..##≈≈≈≈# #. EV: 27Int: 29  #≈..∩'..'#≈≈≈## #. SH: 9Dex: 26  #~[_ i0;10;1m=|.#..#≈≈≈≈# #. XL: 24 Next: 89% Place: Depths:3  ##@).#.###≈≈≈# ## Noise: ---------  Time: 76174.5 (0.0) ####### #####V) +9 quick blade (protect) Throw: 15 darts (curare) Fly You hit the glowing orange brain.  You kill the glowing orange brain! _Sif Muna accepts your kill. _You see here a +2 antimagic partisan.  E - 3 potions of experience (gained 1) _There is an escape hatch in the floor here._ i9∩You kill the glowing orange brain! _Sif Muna accepts your kill. _You see here a +2 antimagic partisan.  E - 3 potions of experience (gained 1) _There is an escape hatch in the floor here.  Okay, then._ i_ iu9∩_ i . _a i~≈.≈~.......≈≈# #≈≈≈~≈.....##≈###≈≈≈≈.....## ~.###≈≈~....#####≈~..####≈~~≈.## #)#≈≈..#..##≈≈≈≈≈..∩'..'#≈≈≈###~@|.#..#≈.##>).#.###≈≈≈# ######### #####a i;∩a il8245.5 (1 _a iN9∩a i|  Your pack is full. _You see here a ring of protection from cold.h i3h ih iSO _Char dumped successfully.m i[ m i Save game and exit? Y - Yes  N - Non i_o io io iD [?25h[?0c [?1051l[?1052l[?1060l[?1061l