ç!ßi%Á› Player: kwasso Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-15.05:28:07.ttyrec Time: (1776230887) Wed Apr 15 05:28:07 2026 è!ßiPó [?1051l[?1052l[?1060l[?1061hè!ßi#õ V)0[?7h[?25l[?1cè!ßiØû è!ßi¦ÿ è!ßiP †Welcome, kwasso. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Brigandê!ßiMº ê!ßi¿'Welcome, kwasso the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorê!ßi[¿Dj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright ê!ßi¿gZealotm - Warperv - Fire Elementalist ê!ßi¡¿af - Berserkern - Hexslingerw - Ice Elementalist ê!ßiÀ¿[g - Cinder Acolyteo - Enchanterx - Air Elementalist ê!ßiÜ¿vh - Chaos Knightp - Reavery - Earth Elementalistê!ßi÷¿z - Alchemist ê!ßiÀBrigands carry poisoned darts and a small number of nasty curare darts. + - Recommended backgroundê!ßi4À@ * - Random background # - Recommended characterê!ßiQÀ8 ! - Random character % - List aptitudesê!ßilÀXSpace - Change species ? - Help Tab - Random Brigandë!ßiìá ’Welcome, kwasso. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Brigandí!ßií!ßi¾í!ßiZTWelcome, kwasso the Mummy. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererí!ßi›ßq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer í!ßi¿e - Brigand Warrior-maget - Forgewright í!ßiã_Zealotl - Warperu - Fire Elementalist í!ßi {f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyteí!ßi- kn - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverí!ßiR 1x - Earth Elementalisty - Alchemist í!ßiu ÝBrigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended characterí!ßi– T ! - Random character % - List aptitudesSpace - Change species í!ßi¹ <? - Help Tab - Random Brigandî!ßiP î!ßi¦î!ßi—«†Welcome, kwasso. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Brigandï!ßivÑï!ßi{Öï!ßiAÛWelcome, kwasso the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageï!ßißÛ•u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended backgroundï!ßiAÜÐ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random Brigandñ!ßi}¨ ñ!ßi°­ ñ!ßi_± åWelcome, kwasso. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniñ!ßi± Ów - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - Barachiñ!ßiÀ± ~A - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single ñ!ßiݱ ¹skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended characterñ!ßiù± k ! - Random character % - List aptitudesSpace - Pick background first ? - Helpñ!ßi² , Tab - Random Brigandò!ßi\¯ ò!ßiA± «Welcome, kwasso the Demigod. Please select your background. WarriorAdventurerò!ßi‚± jMage a - Fightere - Artificerm - Hedge Wizard b - Gladiatorò!ßiž± Df - Shapeshiftern - Conjurer ò!ßiű Gc - Hunterg - Wanderero - Summoner ò!ßià± gd - Brigand  h - Delverp - Necromancerò!ßiü± OWarrior-mageq - Forgewrightò!ßi² Ji - Warperr - Fire Elementalistò!ßi0² `j - Hexslingers - Ice Elementalistò!ßiQ² _k - Enchantert - Air Elementalistò!ßi{² ^l - Reaveru - Earth Elementalistò!ßi² %v - Alchemist ò!ßiƲ ¼Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background ò!ßiñ² Y# - Recommended character ! - Random character % - List aptitudesò!ßi³ XSpace - Change species ? - Help Tab - Random Brigandô!ßiô!ßiy#ŠWelcome, kwasso. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Brigandõ!ßi»5õ!ßi¿:õ!ßimUŸWelcome, kwasso the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random Brigand÷!ßiw ÷!ßi¥ž ÷!ßi*« äkwasso the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Eiko}  c) +0 sling {Karl} ÷!ßi“« ^Fire: a) +2 sling {Eiko}÷!ßiÿ° ™.########.......@##########÷!ßi°º ÷!ßi¿ ßYou whisper farewell to Eiko. Welcome, kwasso the Coglin Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?÷!ßiËÄ ÷!ßi+? ŒPress ? for a list of commands and other information.÷!ßiLC ÷!ßi7F [ _Found a staircase leading out of the dungeon.ù!ßi]7  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  [ù!ßiá739;49m-1      e + Dodging1.7   2.4  -1      f + Stealth0.7   1.2  -1                                                            ù!ßim8            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsú!ßic§TargetTarget--  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targetsú!ßi¹° Crain rain 25%ú!ßiR± 2     25%   25% 25% percentage of incoming experience used to train each skill is in brown.ú!ßiµ± htrainingtargetsü!ßi‰úÔ a * Fighting   2.0  40000ü!ßiëm¸ a - Fighting   2.0   343333ý!ßiºõÅ25 e * Dodging   1.7  50ý!ßiðõ 25ý!ßióI »50 e - Dodging   1.7   50þ!ßi'D Ý34 f * Stealth   0.7  66þ!ßiΖª100% f - Stealth   0.7   "ßi®˜— a + Fighting 2.0  50%50% "ßiˆ¢"ßio©"ßi/®,kwasso the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0"ßiv®yDex: 17.########XL:  1 Next:  0% Place: Dungeon:1.......@#Noise: ---------  Time: 0.0 (0.0)#########"ßi™®Äa) +2 sling {Eiko}  c) +0 sling {Karl} Fire: a) +2 sling {Eiko}"ßi´®qYou whisper farewell to Eiko. Welcome, kwasso the Coglin Hunter."ßiÖ®ÕThe Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. "ßiõ®N_Found a staircase leading out of the dungeon."ßiC²"ßi ³"ßi@¶"ßi$¸"ßicc"ßiºc"ßi0d"ßif"ßi¸g"ßi®kP _"ßi¨l"ßiòl"ßi»m"ßi8p"ßi¼y·You encounter a goblin. It is wielding a +0 dagger.g...######## #..<# ###g   goblin (asleep)"ßi}7.g2.0 (2"ßi²Qg"ßið‚4==3.0 (3"ßih‡"ßiYŠ _The goblin shouts!"ßi®/ "ßi 0 "ßió4 "ßiQ8 ] _A goblin is nearby!"ßi,à ¤ ))))) You shoot a sling bullet. The sling bullet hits the goblin."ßiÎN : ))"ßi O iThe goblin is severely wounded.You shoot a sling bullet."ßieÓ '.g"ßi%Ø *......."ßiÙ `=4.3 (1.3Rev "ßi²Þ "ßiÂá d _The sling bullet completely misses the goblin."ßiW@k )))))You shoot a sling bullet."ßiüÎÌ )The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin."ßiÓ:) "ßi¿Z2)...."ßik]f15.6Rev+ "ßiÃa"ßidJ _You kill the goblin!"ßiès"ßi*t"ßiÎw"ßi†~^ _No target in view!"ßiõ~"ßi‚"ßi©„H _No target in view!"ßiª¨"ßiC©"ßi›­"ßi’¯H _No target in view!"ßiq#"ßiÌ#"ßi’("ßi\+H _No target in view!"ßimß"ßi3à"ßi¾ä"ßiŽçH _No target in view!"ßiûY"ßieZ"ßi)_"ßiaC _No target in view!"ßi•Î"ßiÏ"ßi1Ó"ßiÂÕ"ßiÅU "ßi,V "ßiR[ "ßiÖ] "ßiÌ "ßi{Ì "ßiÊÐ "ßi½Ó "ßi0? "ßiÖ? "ßiÃD "ßiG "ßi4º 3"ßi˜¾ "ßiÁ "ßiæ3 "ßi}4 "ßi;9 "ßi¨< "ßia² "ßi³ "ßij· "ßieº "ßiz3 3"ßi`6 "ßi¾8 "ßiZ» "ßi¼ "ßiŸ½ "ßi3¿ "ßiÁ "ßi+Æ P _"ßigÇ "ßi¥Ç >Rev "ßihÉ "ßi˜Ë "ßiOÎ "ßi•Î "ßiÇÏ "ßiNÓ "ßihÚ ,"ßiÛÜ "ßiNã ƒ _You encounter an iguana, a rime drake and a brain worm."ßi`ï |  You encounter a black bear and a black mamba."ßiøï & "ßiFó "ßiïý C _The black bear growls angrily."ßi©"ßiæ"ßi"ßih#######.ß."ßiIí#....!#.ß..########....#lkwhS# #.ß..####### #..........."ßi€" #...@.......--- #....###########).......<#"ßi¸###########S   black mambak   rime drake (wandering)h   black bear"ßiÿ¡w   brain worm(…)"ßi)"Ò lk11.6 (6.0)kc - a scroll labelled XIRROMAJUI"ßi'G---2.6 (7"ßi¿+"ßid0O _The iguana hisses angrily. The rime drake hisses angrily."ßi@&"ßi€&"ßiß)"ßiË0"ßi6"ßiŸ:"ßi{<"ßiz@"ßiúD"ßi%E"ßiG"ßifI"ßiÔK"ßi&L"ßi2M"ßioO"ßi>R"ßi–R"ßi¶S"ßi±U"ßiX,"ßi!Z"ßi‹`Ž # .# "ßi¼`ý ##.###  ####.ß.ß.#####.ß"ßi9a‡ß#.#.ß..#######. #....#lkwhS# #.ß..##...........#...........#....########"ßioa¾###).......<############"ßiDh+7.6 (5"ßiÔh+8.6 (6"ßiìl"ßi¤oQ _d - a pink potion"ßiæ 4"ßi  "ßiº H _No target in view!"ßiöJ"ßiTK"ßi³K"ßiM"ßiO"ßiaSP _"ßiÁS"ßiûS"ßipT"ßi™U"ßi˜V"ßiÀV"ßiW"ßi&X"ßiý\É### ..#  #.#  ###.### ####.ß@ß.#### 21.6 (3"ßiI]Ä###.ß.......ß.# #..............[#.ß..#######..ß.#....#lkwhS# ...#.ß..####### ß.#........... ."ßi†]g#...........#...."ßi”a"ßiÞa+2.6 (4"ßiÊe"ßiGhF _Found a barding."ßiêA"ßi4B"ßidC"ßi&F"ßiµH"ßiªL,"ßiîL"ßiJO"ßiyO"ßi_P"ßiãQ"ßi{T"ßi°T"ßi¸U"ßi’V"ßiCX"ßisX"ßiðX"ßi["ßiÚ\"ßi ]"ßiG]"ßi«^"ßiY`"ßiŠ`"ßiæ`"ßi×a"ßiÕc,"ßiYd"ßiXf"ßiÉg"ßiûg"ßiih"ßiÐi"ßiEk,"ßi·k"ßil"ßim"ßi-m"ßižm"ßi1p"ßi¾q"ßi r"ßikr"ßi½s"ßi?u"ßiru"ßi»u"ßiw"ßi¢x"ßiÕx"ßiDy"ßinz"ßi«{"ßiÙ{"ßi|"ßi_}"ßiÇ~"ßiù~"ßi}"ßi³€"ßi"‚"ßiQ‚"ßiò‚"ßi‹„"ßi¼…"ßið…"ßiQ†"ßiƇ"ßit‰"ßi§‰"ßi4Š"ßiL‹"ßi¹Œ"ßiîŒ"ßiP"ßiúŽ"ßi¶"ßiä"ßiŒ‘"ßiÑ’"ßi»”,"ßis•"ßi¨–"ßi`˜"ßiÛ˜"ßiS™"ßi»š"ßibœ"ßi™œ"ßiq"ßi¿ž"ßiÈŸ"ßiîŸ"ßi) "ßi7¡"ßir¢"ßi¡¢"ßi*£"ßiƒ¤"ßi-¦"ßi`¦"ßiþ¦"ßio¨"ßiDª"ßi}ª"ßi«"ßi¡¬"ßi®,"ßiS®"ßi›²˜ ########## #.@....... #.######## ###.#  #...#"ßiÙ²2 #.### #. #.# #.# #."ßiû²,#"ßií·050.6 (28.0)"ßi[¸,1.6 (29"ßi,»"ßi½S _f - a golden potion "ßi|Ê  "ßi4Ë  "ßiÎË  "ßiTÎ  "ßiåÏ  "ßi˜Ó B "ßiãÓ  "ßiÔ  "ßi‰Ô  "ßiÖ  "ßi‡Ø ‚  You encounter a goblin. It is wielding a +0 dagger. "ßi‹Ý >####...g#.######.# #...##.####.# g   goblin (asleep)#.##.##.# "ßiBã 13.0) "ßi›ä 24.6 (3 _ "ßipè  "ßifë  "ßi‘gR #############  #....@......g  #.###########  ###.# #...# #.### #.# #.# "ßiÙg9#.# #.# "ßiêþç #############  #....@......g  #.###########  ###.# #...# #.### #.# #.# #.# #.# "ßi’ "ßi! "ßi§  "ßiª ] _A goblin is nearby! "ßi9 #############  #....@......g  #.###########  ###.# #...# #.### #.# "ßi‘R #.# #.# #.# "ßi‹³" #############  #....@......g  "ßi0´˜#.###########  ###.# #...# #.### #.# #.# #.# "ßi”´-#.# "ßi¶¹ "ßiݺ "ßiÕ¾ "ßiÝÊÐ  #############  #....@......g  #.###########  ###.# #...# #.### #.# #.# #.# #.# _A goblin is nearby! "ßiF^ç #############  #....@......g  #.###########  ###.# #...# #.### #.# #.# #.# #.# "ßi c4 "ßi*g "ßi8j] _A goblin is nearby! "ßi{}Ü ))))))gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage. "ßiú )The goblin shouts!  You shoot a sling bullet. "ßiɈ „ g.  The sling bullet completely misses the goblin. "ßiÀŽ Y.....g.===5.8 (1.2 "ßi- +Rev  "ßi†’  "ßi[• ' _You hear a shout! "ßi­@ )You shoot a sling bullet. The sling bullet hits the goblin. "ßiGED))))) "ßiËm ))You kill the goblin! "ßisL.....). "ßi¢k27.1 (1.3Rev+  "ßi7 "ßiÐ/ _You shoot a sling bullet. "ßi­03 "ßiô9 "ßiwD‘ _No target in view! "ßiôDH _No target in view! "ßig "ßi½g "ßil "ßiÕoH _No target in view! "ßiç "ßiç "ßi‘ì "ßiÿîH _No target in view! "ßiã`3 "ßi2f "ßijiH _No target in view! "ßiÞ3 "ßi†â "ßiåC _No target in view! "ßi*Q3 "ßi V "ßi X "ßiGæ "ßi¸æ "ßi¥ë "ßiWî "ßi™„ "ßi … "ßi¼‰ "ßi±Œ "ßi¦ý "ßi þ "ßiñ  "ßiÑ "ßi¼‚ "ßiI "ßiîÿ "ßi³ "ßiô "ßi  "ßiÌg "ßiih "ßi„m "ßi»p "ßiç "ßiè "ßiî "ßi4ñ "ßie¢ "ßiÚ¢ "ßij£ "ßi˜¥ "ßi÷¨ "ßiD®P _ "ßi± "ßi—±>Rev  "ßiʱ "ßi¶³ "ßi¶ "ßiÓ¶ "ßiÒ· "ßiþ¸ "ßil» "ßi©» "ßi•¼ "ßig¾ "ßi*Á "ßiaÁ "ßi/ "ßiTÆ "ßiÈ "ßi_È( "ßiÉ "ßi<Ì# _ Things that are here: "ßimÍa  a +0 dagger; a goblin corpse "ßi Ñ "ßiQÑ _ "ßiØÑ "ßi]Ó "ßiÃÕ "ßiöÕ "ßi­Ö "ßiØ "ßi«Ùp  You encounter a bat and a goblin. "ßiÐßH######### #..........)..@.# ---#.#############.#  "ßià###.# ... #...# .### #.### .# #.# .# "ßi2à™g   goblin (wandering) #.# .# "ßi\à´b   bat (wandering) #.# bg  "ßi|à.#.# "ßi¡ã565.1 (8.0g. "ßiòè; "ßißéE---6.1 (9  "ßi!ê _ "ßiÎî "ßiÅò "ßiÈ¥ ¼  ##########  #..........)..@.#  ########.# "ßi'¦ å ...  .###  .#.#g#b. "ßiH¦ " "ßiQ>   ##########  #..........)..@.#  ########.# ...  .### .#.#g#b. "ßiSE  "ßiÙE  "ßiüK  "ßi¤N d _There are monsters nearby! "ßiâ I "ßiO!–  ##########  #..........)..@.#  ########.# ...  "ßiq!J .###  .# "ßi”!V.#g# "ßiµ!Db. "ßi“v  ##########  #..........)..@.#  ########.# ...  .### .#.#g#b. "ßiG} "ßiî} "ßi„ "ßi†d _There are monsters nearby! "ßi\b ))))))) "ßiÛ/You shoot a sling bullet. "ßi»¡”  The sling bullet completely misses the goblin.You shoot a sling bullet. "ßiÁ#X.b. "ßi€/%g. "ßiA7|....===7.4 (1.3 "ßiÇ7+Rev  "ßi”< "ßii?a _The sling bullet closely misses the goblin. "ßi À ² )))) You shoot a sling bullet. The sling bullet hits the goblin. "ßiåF ¢ )The goblin is heavily wounded.You shoot a sling bullet. "ßi³É &g. "ßiºÏ 0... "ßiÐ c8.6 (1.2Rev+  "ßiwÕ  "ßi2Ø a _The sling bullet closely misses the goblin. "ßiï ’ )You shoot a sling bullet. The sling bullet hits the goblin. "ßiºò P))) "ßiŽs m )You kill the goblin! "ßiG...)39.9 (1.3Rev*  _You shoot a sling bullet. "ßiP "ßi+#^ _No target in view! "ßi‘# "ßiæ& "ßi~,^ _No target in view! "ßiñ, "ßiÛ/ "ßi^2H _No target in view! "ßidj3 "ßiVn "ßi|pH _No target in view! "ßiLÑ "ßi±Ñ "ßi‚Ö "ßiŽÙH _No target in view! "ßiú "ßik "ßi·  "ßiŒC _No target in view! "ßiâ "ßiRŽ "ßiL“ "ßi• "ßisû "ßiYü "ßi_ "ßi® "ßi£ÄP "ßiÆ3 "ßi'4 "ßi: "ßi²< "ßi´ "ßi´ "ßiKº "ßi&½ "ßi:) "ßi>: "ßii "ßiæ "ßi}¢ "ßi¥ "ßi 3 "ßi6 "ßi "ßi0m "ßi±m "ßiön "ßiŒq "ßibt "ßiŠyqRev+ _ "ßiuz "ßiíz "ßi { "ßi=~ "ßië€ "ßiR "ßi]‚ "ßiìƒ "ßi† "ßi¿† "ßi¡‡ "ßiP‰ "ßiŽ‹ "ßiÈ‹>Rev  "ßi®Œ "ßiIŽ "ßi« "ßi‘ "ßiÔ‘ "ßiü’ "ßi/• "ßi}• "ßi– "ßiõ— "ßi•™ "ßiÛ™ "ßiÑš "ßiïœ "ßi:Ÿ "ßi{Ÿ( "ßi;¥ "ßi˦ "ßiŨ "ßiö¨ "ßiž© "ßiÙª "ßiß­d _ A bat comes into view. "ßir´  ############## ........)....# ############.######........##.##.###.# "ßi¬´j# #)# #.# ..# #.#  ##.# #@#  "ßiÒ´J--- #............ "ßiù´Í#####.#####.# #.# "ßiµ_#.# ...  "ßiAµ–b   bat (wandering) ... "ßifµ7..b  "ßiùµ/70.0) "ßi-·4b. "ßi¸>.b "ßi=¿ "ßiwÀG---80.9 (11  "ßi¸À _ "ßiÅ "ßiÇ "ßiŒä)....#.##### #........# #.# # #)# #.# ..# #.# ##.# #@# "ßi’Œ® #............  #####.#####.#  #.# #.# ... ..b "ßiÂŒ6 ... "ßi$ p)....#.##### #........# #.# "ßim$ C# #)# #.# ..# #.# ##.# #@# #............  #####.#####.#  "ßiŠ$ S#.# "ßiŸ$ S#.# "ßið$ ^... ..b ...  "ßiS*  "ßië*  "ßij0  "ßiü2 Z _A bat is nearby! "ßiSi ž)....#.##### #........# #.# # #)# #.# "ßi j ¶ ..# #.# ##.# #@# #............  #####.#####.#  #.# #.# "ßi=j > ... ..b "ßiaj 6 ... "ßi ®)....#.##### #........# #.# # #)# #.# ..# #.# ##.# #@# #............  #####.#####.#  "ßi¨  #.# #.# ... ..b ...  "ßin  "ßià  "ßiL  "ßi‘ Z _A bat is nearby! "ßi·»)....#.##### #........# #.# # #)# #.# ..# #.# "ßiƒ·÷##.# #@# #............  #####.#####.#  #.# #.# ... ..b ... "ßi¬·"ßi )....#.##### #........# #.# # #)# #.# ..# #.# ##.# #@# #............  #####.#####.#  #.#"ßiÌ ¶ #.# ... ..b ... "ßiW"ßiØ"ßi p _A bat is nearby!"ßiÞ‘ )))))))You shoot a sling bullet."ßiéfm  The sling bullet closely misses the bat."ßiNé."ßiàðF......"ßiìñf===2.2 (1.3)Rev "ßiq÷"ßi;úw _You shoot a sling bullet. The sling bullet barely misses the bat."ßi47 "ßi7 "ßiž< "ßiÃ> H _No target in view!"ßiв "ßiî² "ßiu· "ßiº H _No target in view!"ßi / "ßi / "ßiu4 "ßiº6 H _No target in view!"ßiÿ¦ "ßi‘§ "ßi^¬ "ßiò® H _No target in view!"ßiE' "ßiÐ' "ßi{- "ßi>0 H _No target in view!"ßiæã "ßi|ä "ßi{é "ßi4ì C _No target in view!"ßiº5"ßi.6"ßiÖ6"ßiZ:"ßis=]  A bat comes into view."ßiCU############## ........).... ############.##### #........##.###. #)# #."ßiÛC ..# #.##.###.#####|# #....@.......####.#####.# #.# ..."ßiDžb   bat (wandering)b....."ßi´D(0.0"ßi„E4b."ßiÉL"ßiàQ;---3.2 (1 _"ßiVS"ßi8U"ßißéÿ)....##### ..# #.# # #)# #.# ..# #.# ##.###.#####|#  #....@....... "ßiKê‹ #####.#####.#  #.# #.# ... .b."ßi{êM ... ....."ßi7‚I)....#### ..# #.# # #)# #.# ..# #.#"ßiÓ‚7 ##.###.#####|#  #....@.......  #####.#####.#  #.# #.#"ßiƒ ... "ßi*ƒC.b. ..."ßiSƒ ..... "ßi³Š"ßig‹9---"ßi‘"ßi"”Z _A bat is nearby!"ßiBz×)....##### ..# #.# # #)# #.# ..# #.# ##.###.#####|#  #....@.......  #####.#####.#  #.# #.# ... .b. ... ....."ßiø+)....#### ..# #.# # #)# #.# ..# #.# ##.###.#####|#  #....@.......  #####.#####.#  #.# #.# ... .b. ... ..... "ßi"ßiÆZ _A bat is nearby!"ßiz w ))))b  "ßiz bYou shoot a sling bullet. The sling bullet hits the bat."ßiè )))The bat is moderately wounded."ßi«† nb.b.b."ßi˜‡ $b."ßiq ).."ßi 6===4.5 (1.3"ßi'– "ßiØ w _You shoot a sling bullet. The sling bullet barely misses the bat."ßia‹ ’ )))))))You shoot a sling bullet."ßiõŽ  The sling bullet closely misses the bat.You shoot a sling bullet."ßi3™„ b.  The sling bullet closely misses the bat."ßiñ™5b."ßiÄ£F......"ßiy¤^5.8Rev+ "ßiú«"ßiô®= _The bat hits you but does no damage. x2"ßi:~ª)....##### ..# #.# # #)# #.# ..# #.# "ßii«-##.###b#####|#  #....@.......  #####.#####.#  #.# #.# ... ... ... ....."ßi‡8À)....#### ..# #.# # #)# #.# ..# #.# ##.###b#####|#  #....@.......  #####.#####.#  #.# #.# ... ... ... "ßi99..... "ßiEHI"ßiqKZ _A bat is nearby!"ßižz)....##### ..# #.# # #)# #.# ..# #.# ##.###b#####|#  #....@.......  #####.#####.#  #.# #.# ... "ßi§ž]... ... ....."ßiJ8 Ø)....#### ..# #.# # #)# #.# ..# #.# ##.###b#####|#  #....@.......  #####.#####.#  #.# #.# ... ... ... ..... "ßiò? 3"ßi,F "ßiZH Z _A bat is nearby!"ßiPì †You shoot a sling bullet. The sling bullet hits the bat."ßizô ("ßif )))))You kill the bat!"ßiô`....†"ßis47.0 (1.2Rev* "ßiº "ßiÂ/ _You shoot a sling bullet."ßiÔÐ3"ßi¤Ö"ßi¡ÙH _No target in view!"ßiœ43"ßi7"ßiö8"ßiH<"ßi¿AqRev+ _"ßiŒD"ßiÐD"ßi½E"ßiaG"ßi@J,"ßirK"ßi$M"ßi“O"ßiÓO"ßi~P"ßiR"ßiVjRev "ßiW"ßiéY"ßi$Z"ßif["ßièc  )....# ###.##### #..#........# ##.##.###.# # #)# #.# ..# #.# "ßi-d‰##.###†#####|##### #..........@....# ---#####..# #.#"ßi¯dÓ#.#... #...#... ###...... ."ßi jÉM ####### ..)....# ### "ßiHjŽ######.####........##.### #)"ßikj ..# #.# #.# ##.###†#####@#####"ßiŽjØ..............#####.#####.###.#"ßiÄjq#.# #.#"ßir.93.0 (6.0"ßi˜rF---4.0 (7"ßiÇw"ßiƒ{z _You see here a staff of conjuration."ßi"Y3"ßiÇY"ßiù\"ßiê_"ßiÃ`$ _"ßiÊd,"ßiŸe"ßiße("ßišf"ßi³h"ßi,kk  You encounter a ball python."ßiçqþ##### ....# ### ###.##### #.. ........# #.# .##.###.# #.# )# #.# #.# ..# #.# #.#  ##.###†#####|######.............@.# #####.#####.###.#  #.# #.# ... "ßiYrø#.# #.# S....... #.. .!...#... ... #..###S   ball python (constriction, asleep)#... ###. ..#..... . #.# "ßi~{+6.0 (2"ßi-|+7.0 (3"ßiò"ßiD„X _Found an emerald potion."ßiÂ( • ### #.. #.# #.#  #)# #.# #.#  ..# #.# #.#  †#####|#####  .......@.#  ####.###.# #.# #.# ...  #.# #.# S....  ... #.. .!...#  "ßig) ’... ... #..###  #... ###. ..#  ..... . #.# "ßi\Þ ‡ ### #.. #.# #.#  #)# #.# #.#  ..# #.# #.#  †#####|#####  .......@.#  ####.###.# #.# #.# ...  #.# #.# S.... ... #.. .!...# ... ... #..###  #... ###. ..# ..... . #.# "ßi2ã 4"ßiWé "ßi»ì b _A ball python is nearby!"ßiF  ### #.. #.# #.#  #)# #.# #.#  ..# #.# #.#  †#####|#####  .......@.#  ####.###.# "ßi°#.# #.# ...  #.# #.# S....  ... #.. .!...#  ... ... #..###  "ßi‘k#... ###. ..#  ..... . #.# "ßiZ*. ### #.. #.# #.#  #)# #.# #.#  ..# #.# #.#  †#####|#####  .......@.#  ####.###.# "ßio+Y#.# #.# ...  #.# #.# S.... ... #.. .!...# ... ... #..###  #... ###. ..# ..... . #.# "ßi)3"ßi•3"ßig:"ßiî<b _A ball python is nearby!"ßiów .  You shoot a sling bullet. The sling bullet hits the ball python."ßiRøI))"ßi>Œ )))))You kill the ball python!"ßiô y...!..."ßi—j5===8.3 (1.3Rev "ßiî"ßi¨/ _You shoot a sling bullet."ßiYû"ßi ü"ßiM "ßiú H _No target in view!"ßi¨ "ßiH "ßiz! "ßiE$ H _No target in view!"ßiØö "ßib÷ "ßiZø "ßiÛû "ßi"þ "ßiËP _"ßið"ßi+"ßi]"ßi6"ßi "ßiM "ßi- "ßiy"ßiM"ßi‰("ßiµ"ßi"ßi’œ  You encounter a kobold. It is wielding a +3 short sword and quivering stones."ßiSA.###.# #.# #)# #.# #.# ..# #.# #.# # #.###†#####|##### .#### #...............###....# "ßi W#####.#####.###.#....... #.# #.# #.........  #.# #.###......... ... #.....@...####--- ... .....##..####... ####. ...# ..... ..###.# ## .. ... K   kobold (missile, asleep)"ßi@ B ... .K"ßit "ßi)*0102.3 (4.0)"ßi˜,N---3.3 (5 _"ßi‘3"ßi¾8 _You see here an emerald potion."ßi=ó¬ #.# #)# #.# #.# #.# #.# # †#####|##### .#### ..###....# #.#.......  #.# #.# #.........  #.# #.###.........  ... #.....@...####  ... .....##..###  #... ####. ...#  ..... ..###.# "ßiÉóŸ## .. ...  ...  .K.# "ßiƈ #.#)# #.# #.# #.# #.# # †#####|##### .#### ..###....# #.#.......  #.# #.# #.........  #.# #.###.........  ... #.....@...####  ... .....##..###  #... ####. ...#  ..... ..###.#"ßi©‰Ä ## .. ...  ... .K.# "ßi¸4"ßib•"ßiÖ—] _A kobold is nearby!"ßiM¹B #.# #)# #.# #.# #.# #.# # †#####|##### .#### ..###....# #.#.......  #.# #.# #.........  #.# #.###.........  ... #.....@...#### "ßiÒ¹  ... .....##..###  #... ####. ...#  ..... ..###.# ## .. ...  ...  .K.# "ßi«Q #.#)# #.# #.# #.# #.# # †#####|##### .#### ..###....# #.#.......  #.# #.# #.........  #.# #.###.........  ... #.....@...####  ... .....##..###  #... ####. ...# "ßiERL ..... ..###.# ## .. ...  ... .K.# "ßiZ"ßi£Z"ßia"ßiWd] _A kobold is nearby!"ßi±ˆÆ #.# #)# #.# #.# #.# #.# # †#####|##### .#### ..###....# #.#.......  #.# #.# #.........  #.# #.###.........  ... #.....@...####  ... .....##..###  #... ####. ...#  ..... ..###.# ## .. "ßi›‰…...  ...  .K.# "ßi!  #.#)# #.# #.# #.# #.# # †#####|##### .#### ..###....# #.#.......  #.# #.# #.........  #.# #.###.........  ... #.....@...####  ... .....##..###  #... ####. ...#  ..... ..###.#"ßiË! Ä ## .. ...  ... .K.# "ßi ) "ßi¨) "ßi0 "ßi;3 ] _A kobold is nearby!"ßiXw ’ )You shoot a sling bullet. The sling bullet hits the kobold."ßi½| ~)))))..)"ßiÓ m )You kill the kobold!"ßi¹ o......)"ßi_‘ j6===4.6 (1.3Rev "ßiŽ™ "ßijœ / _You shoot a sling bullet."ßi.h "ßi§h "ßi³n "ßi^q H _No target in view!"ßiÃÉ"ßimÊ"ßi²Ï"ßi0ÒH _No target in view!"ßix"ßi}x"ßiLz"ßiYƒ8....."ßižŠ(0.0"ßi=4---5.6 (1"ßij"ßió’U _j - an emerald potion"ßi ¿3"ßiÁ"ßiœÃ"ßiÂÆ"ßi-Ç"ßi\Ë,"ßiåÍ"ßi!Î("ßi”Ï"ßi­Ñ"ßioÔ"ßi¥Ô"ßi´Õ"ßi×"ßiSÚ"ßi™Ú"ßiŸÛ"ßi%Þ"ßi†àc  You encounter a bat."ßivæ##.#####.###.#........  #.# #.# #..........  #.# #.###.........  ... #.........#### "ßi±æ± ... .....##..###  #... ####.....#  ..... ....###.#### ###.....b ###...@.##... "ßiüæê--- #.....#  #...) #.... #.....#####.## b   bat (asleep)"ßiçœ#.##.#"ßií+9.6 (4"ßiIî310.6 (5 _"ßi„ò"ßi_ô"ßi¹ o †  You shoot a sling bullet. The sling bullet hits the bat."ßikL))))))"ßiv™i )You kill the bat!"ßiö!5.....†."ßiÈ%j7===1.8 (1.2Rev "ßiè+"ßiM// _You shoot a sling bullet."ßi¥" "ßi¾# "ßiX) "ßi., H _No target in view!"ßiÌÌ 3"ßiQÒ "ßiÜÔ H _No target in view!"ßiÜF ü  #.# #.# #..# ... #.........#### #.....##..### [##... ####.....# ...  ..... ....###.####.... "ßixG Y###............† ###.....##...   ).#.#"ßirO "ßiþO 5---20"ßi>U "ßiW - _Found a leather armour."ßiïÓ# ... #.........#### #.....##..### [##... ####.....# ........ ....###.####.... ###............† ###.....##...   .###.# #.#"ßi¦÷"ßi€øA---3"ßi•ý"ßi'$  Things that are here:"ßi‡Z _a +3 short sword; 3 stones"ßi¼,"ßi/Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 short sword "ßiC/ˆMissiles (select all with ()b - 3 stones "ßie/¾[Up|Down] select[Esc] exit "ßi…/ËLetters toggle [.|Space] toggle selected[top]"ßi?š  a + a +3 short sword[Enter] accept (1 chosen)"ßi&7 "ßi•> "ßiŠE  #.# #.###.........kwasso the Shooter... #.........#### #Coglin... .....##..### [#Health: 16/16 ========================#... ####.....# ...Magic: 1/1"ßiUF ½========================..... ....###.####....AC: 3Str: 11###............†EV: 11Int: 8###.....##...SH: 0Dex: 17#.....#XL:  1 Next: 70% Place: Dungeon:1#...@.#Noise: ---------  Time: 113.8 (0.0)#.....#a) +2 sling {Eiko}  c) +0 sling {Karl} "ßi‰F Ñ#.....#Fire: a) +2 sling {Eiko}####.##Rev "ßi¶F ‹#.##.##.#"ßiG #.# _You shoot a sling bullet. _No target in view! _No target in view! _Found a leather armour.  Things that are here: "ßiEG E_a +3 short sword; 3 stones"ßi­O "ßiP *4.8 (1"ßiaV "ßiÎY J _d - a +3 short sword"ßi¤"ßi"ßi"ßiñ"ßif$>"ßi5)_"ßi^*"ßi+"ßi¤."ßiÊ."ßi^0"ßif2"ßiÄ4"ßiõ4"ßiq6"ßi9"ßi°<‹  You encounter a goblin. It is wielding a +0 dagger of speed."ßiÃ7.........## #####.###.#......... # #.# #..........g # #.###..........# . #.........####.# . .....##..### #[## . ####.....# ##...## .. ....###.####.....#..###.........@..†...####.....##.....####.....###...?..."ßiÊÀ#...(.# ########.....##.....# g   goblin (asleep)####.###.##.#"ßij +8.8 (4"ßi÷ 29.8 (5 _"ßif"ßiÉ"ßioö ù )))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!"ßiÈs § ))The goblin is heavily wounded.You shoot a sling bullet."ßiË÷ ).g."ßiè&.g"ßiE T.[..."ßiª c===21.1 (1.3Rev "ßi‰"ßi(` _The sling bullet barely misses the goblin."ßi5ä )You shoot a sling bullet. The sling bullet hits the goblin!"ßi_ë"ßiÈíH)))"ßiútl )You kill the goblin!"ßiìþU)[.."ßiok82.3 (1.2Rev+ "ßi~ "ßiW / _You shoot a sling bullet."ßi¡X"ßi\Y"ßi·_"ßiKbH _No target in view!"ßi7p "ßi¤p "ßi#s "ßiBw "ßiNy "ßis} [Rev  _"ßiš€ "ßi‹„ "ßiÇ„ "ßió† "ßi²‰ "ßiE "ßi« "ßi° "ßi×™ È  #.#  #.# #.# ##|##### .#### ........###....#### ###.###.#......... "ßiQž  #.# #...........  #......#  #.........####)#  .....##..### ##@## ---  ####.....# ##...## ....###.####.....#.. ###............†...# ###.....##.....####.....###...?...#...(.# #########.....##.....#"ßit£ º M  #.# #.# "ßi´£ ‚###|##### #.#### ........###....##### ###.###.#.......... #...........###..........  "ßiØ£ W #.........####@#  "ßiý£ .....##..### ##[##  ####.....# ##...## "ßi0¤ ®....###.####.....#..Rev ..#."ßiZ¤ #.."ßi„¤ ?.You see here a +0 leather armour."ßi“¶ -5.3 (3.0"ßi¯· M---6.3 (4 _"ßiÀ "ßi¼Ã x _You see here a +0 dagger of speed."ßi( "ßiË 57.3 (1"ßiß "ßi™ N _e - a +0 dagger of speed"ßiß "ßiÝß "ßiôá "ßiwå "ßi#é "ßibî ,"ßiÓð F  You see here a +0 leather armour."ßiÄô "ßiƒõ  _"ßiv÷ "ßièù "ßiBý "ßiý "ßiìþ "ßi"ßið"ßi:"ßiÅ"ßi`"ßió"ßi?"ßi!"ßi“#"ßii',"ßi­)"ßiiS²#.# #........... #.###..........# #.........####.# "ßiçT|....##..### ##[## .# ### ##...#####... ...###.....#...... ###....†...# .##.....##.....###...# #.....###...@....# #...(.# ########.#   #.....# ####.## #.# #.# #.# #.#33.3 (64.3 (7 _e - a scroll labelled ATOYCOC GEI"ßi N"ßiO"ßi·P"ßi©S"ßiâW"ßi\B"ßiÄ^"ßi'a,"ßi5c"ßi9f"ßiHh,"ßili"ßi#l"ßiél"ßiÀm"ßi†p"ßiÑs,"ßiHv"ßiœy"ßi{"ßiL{"ßi]|"ßiQ"ßiw,"ßi@‚"ßiÃ"ßif†"ßiû†,"ßi^‰"ßiL‹,"ßiŒ"ßi•Ž"ßiV,"ßi+‘"ßiº’"ßiž–"ßiü–"ßi8™"ßiÏ™"ßi¹œ,"ßiÛ"ßiX "ßiÝ¢,"ßi¯£"ßi+¦"ßi%¨"ßi§¨"ßi?©"ßiô¬,"ßié­"ßi{²@ _You now have 6 gold pieces."ßi µ3"ßi»,"ßiʼ,"ßiþÆ„"ßiªÇ"ßiÜÇ"ßiNÈ"ßiºÉ"ßiÌ"ßiEÌ"ßiÍ"ßiiÎ"ßiwÐ,"ßi Ñ"ßiCÒ"ßióÓ,"ßiuÔ"ßi Ö"ßi:Ø,"ßiæØ"ßi¾Û"ßiÙÝ"ßi Þ,"ßimß"ßi%á"ßiqá"ßiÐá"ßipã"ßi å"ßi4å"ßi¸å"ßiDç"ßiaé"ßi—é"ßi ê"ßiQë"ßiTí,"ßiåí"ßið"ßitñ,"ßi0ò"ßió"ßiõ,"ßiEõ"ßi÷"ßi^ù"ßiÌù"ßiEú"ßiëû"ßi‘ý"ßiÃý"ßiHþ"ßiáÿ"ßi;,"ßiü"ßiT"ßi"ßiJ"ßiã"ßi"ßi ,"ßi« "ßir "ßiŒ "ßi}"ßio"ßiR"ßi"ßis"ßi "ßiP"ßiÚ"ßi4,"ßi "ßií"ßi+ "ßiº "ßi#"ßi¿$"ßi %"ßià%"ßiº'"ßi*"ßiW*"ßi+"ßi-"ßiÊ/c  You encounter a rat."ßià6o.....†...##...##.# ....##.....###...###.# ###........####..# #...(.# ########.# #. #.....# #.# ##..# #.....# ######.# #...# "ßi%8P#.## ##......###..##  #.# .............#  #.# .#.####@###.## #.# #.# #.# #.# #.# #.#  ..# #.#  .#. ..#  #. . ###  r   rat (asleep) #. .  #r .#   "ßiA075.3 (41.0)"ßiòA36.3 (42 _"ßiÙH"ßi’J"ßiÔxO†...# .###...###.# .....####..# (.# #.# #..#  #.# ##..#  ######.# #...#  ##......###..##  #.# .............#  #.# #@###.##  #.# #.# #.#  #.# #.# #.#  ..# #.#  .#. ..#  #. . ###  #. .  #r .#  "ßi9†...# .###...###.# .....####..# (.# #.# #..#  #.# ##..#  ######.# #...#  ##......###..##  #.# .............#  #.# #@###.##  #.# #.# #.#  #.# #.# #.#  ..# #.#  .#. ..#  #. . ###  #. .  #r .# "ßi?"ßi‹"ßi"ßi†"ßiZ _A rat is nearby!"ßis¾‘ †You shoot a sling bullet. The sling bullet hits the rat."ßi±Ã¦))))))  "ßi¤ j )You kill the rat! "ßiœ“t......† "ßiÖ–n9===7.5 (1.2)Rev  "ßiŸœ "ßi*Ÿ/ _You shoot a sling bullet. "ßiUI "ßi×I "ßiÞN "ßi›QH _No target in view! "ßiÞÈ "ßi×É "ßiÇÐ "ßiHÓH _No target in view! "ßiï>3 "ßi°D "ßiOGH _No target in view! "ßi…¹ "ßi º "ßiÀ "ßiÂH _No target in view! "ßi½=  "ßi>  "ßiËC  "ßi3F H _No target in view! "ßiï¯  "ßi‚°  "ßi·  "ßi[À C _No target in view! "ßiÐ5 3 "ßi=  "ßi?  "ßiË«  "ßi-¬  "ßim³  "ßi¸µ  "ßið\  "ßi\]  "ßiéb  "ßie  "ßiøÞ  "ßiUß  "ßiiä  "ßiç  "ßiÒ _ "ßiû  "ßiÈ# P _ "ßi¢$  "ßiÙ$  "ßiK%  "ßiÓ&  "ßic)  "ßi) ( "ßi*  "ßiÐ2  "ßiã4  "ßi5  "ßi86  "ßi"9  "ßiÓ9  "ßiq:  "ßiT;  "ßi >  "ßi? , "ßi9@  "ßi®B  "ßi,E , "ßi¥F , "ßi/H , "ßi†H  "ßißI  "ßi¡K , "ßiïK  "ßiVM  "ßiO , "ßi“O  "ßiUP  "ßiR  "ßiGR  "ßiÆR  "ßi!T  "ßi7V  "ßiqV  "ßiýV  "ßižX  "ßi¤Z  "ßißZ  "ßi>[  "ßiã\  "ßiä^ , "ßik_  "ßi±`  "ßi«b , "ßi,c  "ßiSd  "ßif , "ßi f  "ßilh  "ßiôj e _ You encounter a jackal. "ßiÄq $ #†#.#   #.#.#   "ßi'r e..#.#   #.#.#   #.#   "ßi^r Ã#.#   #.#   "ßi‹r n #.#   "ßi­r n #@#   "ßiãr Ü--- ....h...#   #########  "ßi£s ‰       h   jackal (asleep)      "ßi§{ 093.5 (16.0) "ßiÐ| O---4.5 (17 _ "ßi”  "ßi–ƒ !"ßiÃd #†#.#  #.#.#  ..#.#  #.#.#  #.#  #.#  #.#  #.#  #@#  ....h...#  !"ßiaj#########  !"ßiø›ù #†#.#  #.#.#  ..#.#  #.#.#  #.#  #.#  #.#  #.#  #@#  ....h...#  ######### !"ßic¢4!"ßiï¦!"ßi7©] _A jackal is nearby!!"ßi²X/ #†#.#  #.#.#  ..#.#  #.#.#  #.#  #.#  #.#  #.#  #@#  !"ßi YŸ....h...#  #########  !"ßiËñù #†#.#  #.#.#  ..#.#  #.#.#  #.#  #.#  #.#  #.#  #@#  ....h...#  ######### !"ßi.ø!"ßi’ø!"ßiÉþ!"ßi] _A jackal is nearby!!"ßi> à ))h  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.!"ßis  )The jackal barks!  You shoot a sling bullet.!"ßi°' ½ hThe sling bullet closely misses the jackal.You hear a bark! x2!"ßi@( +h!"ßiU) ,h!"ßiP* !"ßiu* !"ßiÁ* .!"ßi€2 § .h 2 jackals  You encounter a jackal. x2!"ßi3 {====5.8 (1.3)Rev !"ßiª7 !"ßiš: 3 _The jackal leaves your sight.!"ßiH" Š )You shoot a sling bullet. The sling bullet hits the jackal.!"ßi:¥ m )The jackal is lightly wounded.!"ßir(.!"ßi)9.h!"ßiE)*h!"ßi+9.h!"ßi.,;.h!"ßiÍ2!"ßi¬3“===-7.1Rev+ !"ßi.9!"ßiÊHs _You shoot a sling bullet. The sling bullet misses the jackal.""ßi?Ñh )You shoot a sling bullet.""ßiëY²  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.""ßiXÝ1h""ßi8à{ .  The jackal is almost dead.""ßiÎç.h""ßi/è…-8.3 (1.2Rev* ""ßi·ì""ßilïu _The jackal barely misses you. x3; The jackal leaves your sight.""ßió¡’ .You shoot a sling bullet. The sling bullet hits the jackal.""ßi1¦R   jackal""ßiä,m )You kill the jackal!""ßiæ®k.hh""ßi1¸Dh 2 jackals""ßi£¸""ßiAÀ1#†#.#  kwasso the Shooter#.#.#  Coglin..#.#  Health: 16/17 ======================--#.#.#  Magic: 1/1========================#.#  AC: 3Str: 11#.#  EV: 11Int: 8""ßiØÀ¹#.#  SH: 0Dex: 17#.#  XL:  1 Next: 110% Place: Dungeon:1#@#  Noise: ===------  Time: 199.6 (1.3)......hh#  a) +2 sling {Eiko}  c) +0 sling {Karl} #########  Fire: a) +2 sling {Eiko}""ßiAÁç  Rev*    hh 2 jackals  ""ßilÁ; The sling bullet barely misses the jackal.""ßiÁŒYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead. ""ßi¯Áó_The jackal barely misses you. x3; The jackal leaves your sight.  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!""ßiÄÛ _You shoot a sling bullet. The jackal closely misses you. The jackal bites you.  You have reached level 2!""ßiïÎ/  --more--$"ßie{k22/23--2/22 4% $"ßi1C2 jackals$"ßiƒ4 _%"ßi£„.#.†#.#.#...#.#.#.... #.......hh#########%"ßið†?h.%"ßiˆ;.h%"ßi %"ßi®e3==--2000%"ßiy–%"ßi²™S _The jackal barely misses you.%"ßi{¯`  You shoot a sling bullet. The sling bullet hits the jackal.%"ßi8ç ))The jackal is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the jackal.%"ßiÝÎ) hhThe sling bullet barely misses the jackal.==1.8 (1.2 _The jackal closely misses you.%"ßiî[” †You shoot a sling bullet. The sling bullet hits the jackal.%"ßihr   jackal%"ßiRó• ))You kill the jackal!You shoot a sling bullet.&"ßi 4Bh.&"ßi:G~==123.1 (1.3&"ßi›Ia _The sling bullet closely misses the jackal.&"ßiE‰o ))You shoot a sling bullet.&"ßi¦  The sling bullet barely misses the jackal.You shoot a sling bullet.&"ßi™• h.The sling bullet closely misses the jackal.&"ßi™`18------4.3 (1.2&"ßiVž&"ßiᦠ)) _The jackal bites you. x2  You shoot a sling bullet.&"ßi~.‘  The sling bullet closely misses the jackal.You shoot a sling bullet.&"ßi)º” h.The sling bullet barely misses the jackal.&"ßiöºF------5.5&"ßi„À&"ßiÆÂi _The jackal barely misses you. The jackal bites you.&"ßiÎ×o ))You shoot a sling bullet.&"ßi¼_Æ  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.&"ßi¦ìŽ h.The jackal is almost dead.&"ßi6ù=6.7&"ßiÇ † _The jackal bites you but does no damage. x2  You shoot a sling bullet. The sling bullet hits the jackal.&"ßiS&"ßit ))You kill the jackal!&"ßifL†.&"ßi˜0207.9&"ßig&"ßi›!E _You shoot a sling bullet.&"ßiV"&"ßi©&&"ßi.^ _No target in view!&"ßiy.&"ßi"3&"ßi:^ _No target in view!&"ßi8;&"ßiÂA^ _No target in view!&"ßiJT&"ßi±T&"ßiÇX&"ßi\`^ _No target in view!&"ßiÏ`&"ßi+e&"ßiÑk^ _No target in view!&"ßigl&"ßi,p&"ßiÅvK _No target in view!&"ßiw&"ßio{&"ßia‡P&"ßiìˆ&"ßiÌ&"ßiÅÌ&"ßiqÑ&"ßi Ô&"ßi-G&"ßiÙG&"ßihM&"ßiÙO&"ßiéÄ&"ßicÅ&"ßi\Ê&"ßióÌ'"ßi<Ö '"ßi¬Ö '"ßiOÛ '"ßiâÝ '"ßiòÆ '"ßihÇ '"ßi¾Ë '"ßiüÍ ("ßi{Þ("ßiß("ßi<ß("ßiâ("ßi½çª9= _("ßisé("ßiÎé>Rev+ ("ßiNê("ßinì,("ßiÛì("ßiáî("ßi2ï9=("ßi¦ï("ßi‚ñ("ßiéñL20=("ßi¶ò("ßiÕôTRev ("ßi·õ("ßi ÷("ßi;÷("ßi¸÷("ßi ú("ßi9ú("ßi«ú("ßi)ý("ßiaýh1==("ßiíý("ßi¥>("ßi3("ßi ("ßiT("ßiŒ("ßi0,("ßiÛ("ßiš("ßiÍh2==("ßiÕ ("ßi× ,("ßi… ("ßiî,("ßi_("ßiN("ßi¸("ßiñ("ßi·("ßié9=("ßiX("ßiÂL3==("ßi("ßid("ßi1 _HP restored.("ßiŠ("ßiâ("ßi†("ßiM$  Things that are here:("ßi …  a jackal corpse; a jackal corpse("ßiX'Œ..  ##.## #....)..#†.......---27.9 (20.0)########("ßiÑ.("ßi=/H---8.9 (21("ßi³3("ßi6* _Found a short sword.("ßiÎ3("ßi,Ð("ßiNÒ("ßihÕ("ßi<ÛB("ßi‡Ü("ßiÌÜ:==("ßifÞ("ßi\à("ßiýãB("ßiæ("ßiqé,("ßiËê("ßinðC  You see here a +0 short sword.("ßiô("ßi»ô _("ßi§õ("ßiÛ÷("ßiiú("ßiÓú("ßiÈû("ßi¼þ("ßiÈ,("ßiø("ßi ("ßiX ,("ßi ("ßi("ßi°c  You encounter a bat.("ßiÁ ..##.#.#  ## .....#.#  #. #.##.#.# #. #.##.#.# #. #.##.#.# #. #.##.#.# .####.###.##.#.# ........)..#†# ........# .###.#..######### #..# .^..#.#...## b..## b   bat (wandering).:..##.## ("ßiå236.9 (8.0)("ßi¢#("ßi›$)7.9 (9 ("ßi¿$ _("ßir/("ßi¥x ¸   ##   #.   #.   #.   #. #.##.#.#  #.####.###.##.#.#  ...........)..#†#  .......@........#  .###.#..#########  #..# .^..# .#...# ("ßiy v# b..## .:.. ##.##("ßi‡    ##   #.   #.   #.   #. #.##.#.#  #.####.###.##.#.#  ...........)..#†#  .......@........#  .###.#..#########  #..# .^..# .#...# # b..## .:.. ##.## ("ßiä ("ßi ("ßi?1 p _A bat is nearby!)"ßiºo .  You shoot a sling bullet. The sling bullet hits the bat.)"ßiß¾Z)))))"ßi„Gq ))You kill the bat!)"ßi©Ò–..^..:)"ßiKÖj5===9.2 (1.3Rev )"ßi,æ)"ßigé/ _You shoot a sling bullet.)"ßi7§)"ßi³§)"ßi~®)"ßi°H _No target in view!)"ßiŸ° 3)"ßi;¶ )"ßix¸ H _No target in view!*"ßi03*"ßi1*"ßi4*"ßi;>## .....#.# #.. #.##.#.# #.# #.##.#.# #.# #.##.#.## #.# #.##.#.###.####.###.##.#.#..........)..#†##*"ßib;l.........# .###.#@.#########0.0 #..# .^..#*"ßi†;f#...## ...##*"ßi§; .:..##.###*"ßiË;E .>*"ßi?C*"ßiJG5---40.2 (1*"ßiEI*"ßiL9 _Found an escape hatch in the floor.*"ßiàš*"ßia›*"ßi”œ*"ßipŸ*"ßi…¡*"ßiÐ¥B*"ßi§>*"ßiñ¨*"ßi«*"ßiä­*"ßi®*"ßig¯*"ßi4±*"ßiA¸ä# #.# #.##.#.###.####.###.##.#.##...........)..#†####................#>...###.#..######### .. ##.#..#  #.#..^..#  #...#...#  ###.@..## ---3.2 (3#...:..##.##.###.. .>### #### *"ßiÓ¿*"ßi9À+4.2 (4*"ßiÅ*"ßi´Ç; _Found a stone staircase leading down.*"ßiš*"ßi!*"ßi&*"ßi*"ßiÕ *"ßi¿,*"ßiÓ¿ ##.####.##...........)..#†###..........>...###.#..######## ...##.#..#  #.#..^.#...#..*"ßi2å##....###...@..# ##.##.. .># ## #You pick up a parchment of Shock and begin reading...*"ßiA"l5.2 (16.2 (2*"ßië%> _You add the spell Shock to your library.+"ßi¼ +"ßir +"ßi+"ßi¢+"ßi8+"ßiâB+"ßißi  You encounter a hobgoblin.+"ßi™Œ###................#>...###.#..######### ...##.#..#  #.#..^..#  #...#...# ###....## #......#+"ßi4§#.g#.##.###.....@># #########  g   hobgoblin (asleep)+"ßiÆ#W.g7.2 (1+"ßi *Mg+"ßi­*5===8.2 (2+"ßix/+"ßi2+ _The hobgoblin shouts!+"ßikªÈ   >..#  #..#  #.#..^..#  #...#...#  ###....##  #......#  #..#.##.###  #..g..@># #########+"ßiÃDZ   >..#  #..#  #.#..^..#  #...#...#  ###....##  #......#  #..#.##.###  #..g..@># #########  +"ßijJ+"ßiêJ+"ßi‚Q+"ßiÕT` _A hobgoblin is nearby!+"ßi)ê h ))You shoot a sling bullet.+"ßiYq ¨ )))The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.+"ßiJõ @.g+"ßiåü ˜...g.9.5 (1.3Rev +"ßi` +"ßi° c _The sling bullet barely misses the hobgoblin.+"ßiq k )))))You shoot a sling bullet.,"ßiˆN”  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.,"ßiHÒœ b  The sling bullet barely misses the hobgoblin..b,"ßiØÒ@.g,"ßi3Ó.,"ßiEÛn ...  You encounter a bat.,"ßiÜ_50.8Rev+ ,"ßibá,"ßiøã0 _The bat leaves your sight.,"ßid”s .  You shoot a sling bullet. The sling bullet hits the hobgoblin!,"ßiâ˜& ,"ßiz3s )))))You kill the hobgoblin!,"ßi÷¶?b.b,"ßi¶·.b,"ßi<¹.b,"ßi¿..b   bat (wandering),"ßi9Ä0332.1,"ßi%Ê,"ßi]Ñ/ _You shoot a sling bullet.,"ßi8¬ ©   >..#  #..#  #.#..^..#  #...#...#  ###....##  #......#  #..#.##.###  #....b@># #########,"ßi—¬ !,"ßiC    >..#  #..#  #.#..^..#  #...#...#  ###....##  #......#  #..#.##.###  #....b@># #########,"ßiD 9  ,"ßiôI ,"ßihJ ,"ßi&P ,"ßiìR Z _A bat is nearby!,"ßiá*Ê   >..#  #..#  #.#..^..#  #...#...#  ###....##  #......#  #..#.##.###  #....b@># #########-"ßi¦ƒ;   >..#  #..#  #.#..^..#  #...#...#  ###....##  #......#  #..#.##.###  #....b@># #########  -"ßi±Š-"ßi‹-"ßið-"ßi—’Z _A bat is nearby!-"ßiho †  You shoot a sling bullet. The sling bullet hits the bat.-"ßi"l& -"ßi)òm )))))You kill the bat!-"ßiüz,....†-"ßi¥~n73.4Rev* -"ßiúƒ-"ßiã†/ _You shoot a sling bullet.-"ßi3-"ßià-"ßiŸH _No target in view!-"ßibÿ -"ßi¿ÿ -"ßi\ -"ßiØ -"ßiœ -"ßië ™ _  You see here a bat corpse.-"ßiÌ -"ßiD  _-"ßiÏ -"ßi¶ -"ßi– -"ßiÑ >Rev+ -"ßi; -"ßi< ¯Rev  -"ßis? -"ßi2A -"ßiA -"ßi...######.#.##.#...###...#-"ßi›´ q#.#.##.#######.#.#....##.#####...#...............##### g   goblin (asleep)... ..........#.. r   rat (asleep)-"ßiÇ´ °..g.. #......#..#.#########....†-"ßiѾ 084.4 (31.0)-"ßij¿ #----"ßiš¿ ,5.4 (32 _-"ßiyÊ -"ßi€Ï -"ßié8¯ # #.# #.#  # #. #.# #.#  #.#.##.#### #.#  ......  ##............#  #..##.##.####.#  #.......# #.#  #.##.#..# ##.##  #@#. #r......#......>.. ####.#.##.#...###. #.#.#.-"ßiy9­ ....#.. .... ... .. ..g.. . ..†."ßi5‘‰ # #.# #.#  # #. #.# #.#  #.#.##.#### #.#  ......  ##............#  #..##.##.####.#  #.......# #.#  #.##.#..# ##.##  #@#. #r......#......>.. ####.#.##.#...###. #.#.#.."ßiå‘w ....#.. .... ... .. ..g.. . ..†."ßi¾˜4."ßiŸ."ßi¡¡d _There are monsters nearby!."ßiXâ\ # #.# #.#  # #. #.# #.#  #.#.##.#### #.#  ......  ##............#  #..##.##.####.#  #.......# #.#  #.##.#..# ##.##  #@#. #r......#......>.. ####.#.##.#...###. #.#.#. ....#.. .... ... .. ..g.. . ..†."ßi^ˆÓ # #.# #.#  # #. #.# #.#  #.#.##.#### #.#  ......  ##............#  #..##.##.####.#  #.......# #.#  #.##.#..# ##.##  #@#. ."ßi‰-#r......#......>.. ####.#.##.#...###. #.#.#. ....#.. .... ... .. ..g.. . ..†."ßi}."ßiï."ßix—."ßitšd _There are monsters nearby!."ßi× Ç ))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.."ßi_›° †The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.."ßiQ¢)."ßiô* g.  You kill the rat!."ßiß2 m..gwandering)."ßiË6 š41====6.6 (1.2)Rev ."ßi"= ."ßi¬? - _You hear a loud squeak.."ßi¼ ’ )))))))You shoot a sling bullet.."ßiàG Ñ g  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.."ßiþË &g.."ßi¾Í Œ rThe goblin is moderately wounded.."ßiéÖ ²....r   rat.."ßiÓ× “===-7.8Rev+ ."ßi¼Þ ."ßiÕã T _You encounter a rat.."ßià o .  You shoot a sling bullet. The sling bullet hits the rat.."ßiáÈ O)))."ßizP ))))You kill the rat!."ßi@Ô&g.."ßi·Õ$g.."ßiÜG........"ßisßW5-9.0."ßi…å."ßi:è/ _You shoot a sling bullet./"ßia‹’ )))))))You shoot a sling bullet./"ßi-  The sling bullet barely misses the goblin.You shoot a sling bullet./"ßii¢Ðg......90.3 (1.3Rev* /"ßiØ©/"ßi(¬a _The sling bullet closely misses the goblin./"ßi•g’ )You shoot a sling bullet. The sling bullet hits the goblin./"ßiÿk@)/"ßiñ ))))))You kill the goblin!/"ßi"} q.)...../"ßiè€ 5501.5 (1.2/"ßic‡ /"ßisŠ / _You shoot a sling bullet./"ßiXQ /"ßi¶Q /"ßiIW /"ßi`Z H _No target in view!0"ßité0"ßiêé0"ßi:ë0"ßi3î0"ßiñ0"ßißøP _0"ßitù,0"ßin0"ßiT$  Things that are here:0"ßi?a  a +0 dagger; a goblin corpse0"ßi³ 0"ßi| ERev+ _0"ßi 0"ßiS0"ßi0"ßij0"ßi²X0"ßi0"ßiA0"ßiæ 0"ßiM!0"ßi@"0"ßiO$0"ßiÍ&0"ßi'>Rev 0"ßi(0"ßim)0"ßiÿ+0"ßiE,0"ßiQ-0"ßiß/$  Things that are here:0"ßiý1a  a +0 dagger; a goblin corpse0"ßi¾40"ßil5 _0"ßi§60"ßi›80"ßi<T0"ßik=0"ßi`@30"ßiŒA0"ßiC0"ßiJE,0"ßiaF0"ßi3H0"ßiŠJ0"ßiÙJ0"ßiäK0"ßiòU0"ßi3^X0"ßiffB0"ßih0"ßiàj0"ßi%k0"ßi$l0"ßiyrX0"ßiŸt0"ßi|w0"ßiÀw0"ßiy0"ßiÔz0"ßiú|0"ßi<}0"ßi~0"ßiõ0"ßiK‚0"ßiŒ‚0"ßiKƒ0"ßiÛ„0"ßiÚ†0"ßi‡0"ßiˆ0"ßih‰0"ßi¡‹0"ßià‹0"ßi80"ßiZ—ý #.###............# #.#..##.##.####.# #.#.......# #.# #.#.##.#..# ##.##  #.#.##.#..###...# #.#†......#......> #.####)#.##.#...# #.# ##.#.##.########....##.#####---0"ßiÜ—{ #.##.............. ..##..............#####.....##..... ##...########## ##### 0"ßi'Ÿ1314.5 (23.0)0"ßi H---5.5 (240"ßiÿ¤0"ßi…¨R _k - a white potion0"ßiú30"ßiÍ0"ßi 0"ßiÜ0"ßiB0"ßi‹,0"ßi0"ßiÖ 0"ßi#,0"ßiÐ#0"ßiÖ%0"ßië'0"ßi"(0"ßi•(0"ßiÖ)0"ßi+0"ßiÐ+0"ßi,,0"ßi-0"ßi./0"ßif/0"ßiì/0"ßiE10"ßi30"ßi>30"ßi¼30"ßiÑ40"ßiª60"ßiä60"ßiœ70"ßi.90"ßiª:,0"ßi-;0"ßi³<0"ßiÿ>,0"ßi?0"ßi§@0"ßiA0"ßiÄA0"ßi=B0"ßi}C0"ßiE0"ßi@E0"ßi´E0"ßiüF0"ßi H0"ßiØH0"ßiGI0"ßi–J0"ßiEL,0"ßi™L0"ßiÎM0"ßiO0"ßiO0"ßiÙO0"ßi5Q0"ßi|R0"ßi¶R0"ßiS0"ßihT0"ßiV,0"ßiV0"ßiŒW0"ßi—YB0"ßi Z0"ßi*\0"ßiw\0"ßi¿\0"ßi’^0"ßi`,0"ßió`0"ßijb0"ßiíd,0"ßi¨e0"ßig0"ßiri0"ßi­i0"ßij0"ßi]n0"ßiªo0"ßip0"ßi§p0"ßios0"ßiHu0"ßiu0"ßi(v0"ßiLx0"ßiÑy0"ßi z0"ßiqz0"ßi<|0"ßiÃ~0"ßi0"ßiS0"ßi­0"ßiƒ0"ßi=ƒ0"ßi¬ƒ0"ßi_…0"ßiG‡,0"ßi÷‡0"ßiã‰0"ßi&‹0"ßiv‹0"ßi׋0"ßi Ž0"ßii’X0"ßi –B0"ßi;—0"ßiC™,0"ßiâ™0"ßiÀ›0"ßi÷,0"ßi9ž0"ßi?Ÿ0"ßiS¡,0"ßié¡0"ßid£0"ßiW¥0"ßi£¥0"ßi]¦0"ßi¨0"ßiRª0"ßi•ª0"ßi«0"ßiƬ0"ßiI®0"ßiŽ®0"ßiÒ®0"ßiΰ0"ßiœ²0"ßiä²0"ßi«³0"ßi9µ0"ßiV·,0"ßi/¸0"ßi>¹0"ßiU»0"ßi“»0"ßig½0"ßi¾0"ßiLÀ,0"ßiBÁ0"ßiáÂ0"ßiÅ,0"ßi*Æ0"ßiÇ0"ßiTÉ,0"ßihÊ0"ßiéÊ0"ßi„Ì,0"ßiÍ0"ßiÔÍ0"ßi©Ï,0"ßiûÏ0"ßiÔÐ0"ßifÒ,0"ßiüÒ0"ßiÃÓ0"ßi7Õ,0"ßiÉÕ0"ßi€Ö0"ßi×0"ßi¾×0"ßiØ0"ßi×Ù0"ßiûÚ0"ßi-Û0"ßizÛ0"ßiCÝ0"ßi*Þ0"ßi^Þ0"ßi¦Þ0"ßiÕà0"ßi‰á,0"ßiÒá0"ßi:ã0"ßiµä,0"ßiVå0"ßiWæ0"ßi¥ç,0"ßi€è0"ßiAé0"ßiŽê,0"ßiÑê0"ßióë0"ßiíì0"ßi-í0"ßiií0"ßiÔî0"ßi9ð,0"ßi¯ð0"ßi¥ñ0"ßiÄò0"ßiûò0"ßiió0"ßi¿ô0"ßiæõ0"ßiö0"ßi³ö0"ßi7ø0"ßi¾ù0"ßiùù0"ßisú0"ßiü0"ßiý,0"ßibý0"ßigþ0"ßipÿ,0"ßi²ÿ0"ßi|0"ßi·,0"ßi0"ßib0"ßil,0"ßiß0"ßiÄ0"ßiTX0"ßi‰ 0"ßiÁ 0"ßi 0"ßi 0"ßiä 0"ßiH 0"ßi¾ 0"ßi^0"ßiÐ0"ßi0"ßiq0"ßiˆ0"ßið 0"ßi! You encounter a kobold. It is wielding a +3 short sword.0"ßi× ###.....## #.# #.....##..... #.. #...(.#....###.# #..... #.....##.# #.....# #### K....##.# ####.## .ß.# .....##.###># #.# ....[#........# #.# #..ß.#.##@# #.# #....#....# #.# # .ß. # #.#### . .. #.#####.# . #.......# ### ## ####.#.## 0"ßi,Â#..  K   kobold (asleep) <##.#..# #.# ###.##.# #.####.##.# #.##0"ßiI"-82.5 (670"ßi#,3.5 (680"ßi¦&0"ßiÝ-; _Found a stone staircase leading down.0"ßi‹iH #.#  ..... #.. #...(.#  ....###.#  # .....##.#   K....##.#   .....##.###># #.# [ #........# #.#  #.##@# #.#  #....# #.# # .ß. # #.#### . .. #.# . #.......# ###  ####.#.## #.. <# #.#..# #.#  #.##.# #.# 0"ßi j; ###.##.# #.# 0"ßi‡ w #.#  ..... #.. #...(.#  ....###.#   .....##.#   K....##.#   .....##.###># #.# [ #........# #.#  #.##@# #.#  #....# #.#  .ß. # #.####0"ßiÿ “ .. #. #.......#  ####.#.## #.. <# #.#..#  #.##.#  ###.##.# #.# 0"ßi' J0"ßi› ] _A kobold is nearby!0"ßià ƒ #.#  ..... #.. #...(.#  ....###.#  # .....##.#   K....##.#   .....##.###># #.# [ #........# #.#  #.##@# #.#  #....# #.# # .ß. # #.#### . .. #.# . #.......# ###  ####.#.## #.. <# #.#..# #.#  #.##.# #.#  ###.##.# #.# 1"ßiD60 #.#  ..... #.. #...(.#  ....###.#   .....##.#   K....##.#   .....##.###># #.# [ #........# #.#  #.##@# #.#  #....# #.#  .ß. # #.#### .. #. #.......# 1"ßiL7Ú ####.#.## #.. <# #.#..#  #.##.#  ###.##.# #.# 1"ßiG?41"ßiˆF1"ßiÈI] _A kobold is nearby!1"ßiÂÔ ))))))KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.1"ßiò ¤  The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.1"ßi‘@.K1"ßi“˜+......1"ßia™f===4.7 (1.2)Rev 1"ßi 1"ßiš¤^ _The kobold is heavily wounded.1"ßi³Ny )))))))You shoot a sling bullet.1"ßi*ÙÍ )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.1"ßi°ÝT)1"ßiãeU.).....1"ßiyhf45.9Rev+ 1"ßiÜm1"ßipJ _You kill the kobold!1"ßi9 1"ßiô 1"ßib¤ 1"ßiЧ H _No target in view!2"ßi®L2"ßi M2"ßiÄM2"ßi]P2"ßiS2"ßi|XqRev  _2"ßi–Zc  You encounter a rat.2"ßi’aÈ.... #. .###..... # ..###. #.# #..... #r..... #.. #...(....###.# #..... ......##.# #..... ß.####)...##.# ####.#2"ßiJbÅß.# .......##.###># #.# ......[ #.@......# #.#---##..ß. #.##.##### #.# hS#.... #....##.# ### .ß. # #.#### ... .. #.#####.# ... #.......# ###r   rat (wandering) 2"ßiÃbî#### ####.#.## #.. ..<# #.#..# #.# #### #.##.# #.#2"ßiàn^!r602"ßiµo:2"ßi†pF---7.9 (22"ßi 2"ßiv\ _Found a lumpy purple potion.2"ßiÌ— } )))))))You shoot a sling bullet.2"ßi° Ž  The sling bullet closely misses the rat.You shoot a sling bullet.2"ßiQŸ @.r2"ßiçŸ 9.r2"ßi³ª L!.....2"ßi]« m===9.1 (1.2Rev+ 2"ßiÚ³ 2"ßiO¶ G _The sling bullet hits the rat but does no damage.2"ßi?m .  You shoot a sling bullet. The sling bullet hits the rat.3"ßiI)))3"ßi'Œx ))))You kill the rat!3"ßi4¾.......890.4 (1.3 _You shoot a sling bullet.3"ßiÅ33"ßiqË3"ßiiÚH _No target in view!3"ßix3"ßi¬x3"ßi„^ _No target in view!4"ßiU³ c#..... ....###.# # .. ###.. #. .# ### ##...###. #.# #... .#!..... #.. #...( .# ###.# # .### .....##.# #.... .ß.####)...##.# ####.4"ßi´ Êß.# .......@##.###># #. .......[ #.#####........# #. ####..ß. #.##.##### #. whS#.... #....##. #### .ß. # #.####. .. #.#####.# .... #.......# ### ##### ####.#.## #.. 4"ßiX´ œ...<# #.#..# #.#4"ßi½ 4"ßiù½ <---10 _4"ßiÒà 4"ßiÆ 4"ßi‘¥é.# #... ####..... .#$ #....... ....### .# ... ###. .. #.# .# ### ###...###.# #.# #... ..#!.....# #.. # #.# ##.# # #.### #........##.#4"ßi©¦³ #.. ß.ß.#### #....).@.##.# ####ß.# #........##.###># # ........[##.#####........# # #####..ß. #.##.##### # kwhS#.... #....## ##### .ß. # #.####. .. #.#####.# 4"ßiâ¦..... #.......# ### ###### ####.#.## #..4"ßif¯4"ßiE°A---24"ßiU¶4"ßi¢¸* _Found 5 gold pieces.5"ßiåY#.# #... #### #.#.$# #....... ....### #.#. ... ### ..#. #.# .# ####.###.# #.# #.#.!.....# #.. # ##.#.###.# # ##.### #.##.# # .ß.ß.#### #....)@..##.# 5"ßivZÁ.ß.# #.##.###># .[##.#####........# #..ß. # #.##.##### lkwhS#.... #....## .ß. # #.####. .. #.#####.#. #.......5"ßiûZ¦# ### # ####.#.## #..5"ßiXc5"ßiÜc%35"ßi$k5"ßiÏl5"ßiXã " #.# #... ####  #.# #..$#. #....... .... ##.#.. ... ###.#. #.# .# ### .####.###.# #.# #5"ßiÌã À.# #...!.....# #.. # .##.# #.###.# ##.### #.##.# # #.ß.ß.#### #....@...##.# .ß.# #5"ßiÿã x.##.###>#.[##.#####........##..ß. # #.##.##### #lkwhS#....5"ßixä x #....## .ß. # #.#### . .. #.#####.# . #.# ### 5"ßiµä s# ####.#.## #..5"ßiµì <45"ßi7í .Rev 5"ßiô 5"ßiÕõ t _You see here a +3 short sword.7"ßiLÈ7"ßiÙÈ%57"ßi6Ï7"ßiÂÑJ _f - a +3 short sword7"ßiââ37"ßi½ä7"ßi0ç7"ßivñB7"ßi¶   #.# #.# #.# #.# #. #. ... #..  #.# ###.#.. ... .  #.# #...#.# #... ####  #.# ###..$#.###....... ..  ###.# #........ ... ###  #...# ## #.# .# #  #.#### #.###.# #.#  #....# #..# #..  #.##.# #.........[7"ßiæ Š33m###.#  ####.### ###........##.# .ß.ß.#### #........##.#.ß.......ß.# #........##.###># .............[##.#####........# ß..#######..ß. #.# #.##.######lkwhS#.... #.# #....# ß..####### .ß. #. #.####7"ßiÄ+8.4 (37"ßiP+9.4 (47"ßiì7"ßi;Y _l - a lumpy purple potion7"ßiÈv 37"ßiUy 7"ßi5} 7"ßiŸ€ 7"ßi¸… B7"ßiÀŽ 1 #.######.#####. #.# #∩# #.# # #.# #.# .# #.# # #.# #.##.# ... #. #.# ###.#..  #.# #...#.# #... #.# ###..$#.###....... .. ###.# #...... ## ##.# #.# .#400.4 (1 #.#### #.......###.# #.#7"ßiW ú #....# ###.........# #..  #.##.# #......##.#  ####.### ###.##.#  ####.ß.ß.#### #........##.# ##.ß.......ß.# #........##.###>#...........[##.#####........# .ß..#..ß. #.# #.##.#####7"ßiã– 7"ßi”— +1.4 (27"ßiHž 7"ßiÕ  1 _Found Fuxaett's Distillery.7"ßiSƒ 37"ßiÞ„ 7"ßiΆ 7"ßi%Œ ,7"ßiÍ‘ ,7"ßi,’ 7"ßiW’ 7"ßiL“ 7"ßiA— ,7"ßi!˜ 7"ßi› L _You now have 11 gold pieces (gained 5).7"ßi 7"ßi*½ —7"ßi1Á ÆWelcome to Fuxaett's Distillery! What would you like to do?  a -  42 gold a potion of attraction (unknown)b -  70 gold a potion of berserk rage (unknown)  c -  56 gold a potion of brilliance (unknown)  d -  56 gold a potion of brilliance (unknown)  e -  84 gold 2 potions of curing (unknown)f -  70 gold a potion of enlightenment (unknown)  g -  112 gold a potion of magic (unknown)h -  56 gold a potion of might (unknown)  i -  112 gold a potion of mutation (unknown) 7"ßiC ¥ j -  112 gold a potion of mutation (unknown) You have 11 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list;"ßiQ;"ßi;"ßi`.#.#############.##### #. kwasso the Shooter###.##........# #. Coglin#...##.##.###.# #. Health: 23/23 ========================#.### #### #)# #.# #. Magic: 2/2========================#.##.. ..# #.# #. AC: 3;"ßi¼.Str: 11#.##.# ##.###†#####| EV: 11Int: 8#.##.# #........... SH: 0Dex: 17#.#;"ßið#.# #####.#####. XL:  2 Next: 58% Place: Dungeon:1#.#;"ßi"#@##.# #. Noise: ---------  Time: 409.4 (8.0)#.#;"ßiŽÚ#.# .# #.# #. a) +2 sling {Eiko}  c) +0 sling {Karl} #.##.##.# ... #. Fire: a) +2 sling {Eiko}#.# ###.#.. ... ...;"ßi2 š#.# #...#.# #... ####.# ###...#.###....... ..###.# #............###...# #.......###.# .##.#### #.......###.# #.# _You see here a +3 short sword. _f - a +3 short sword _l - a lumpy purple potion ;"ßit ™_Found Fuxaett's Distillery. _You now have 11 gold pieces (gained 5).  There is an entrance to Fuxaett's Distillery here.;"ßi%;"ßi&;"ßi;(. _<"ßi‘à<"ßi*á<"ßiÏá<"ßiÛã<"ßiæ<"ßiSëP _<"ßi“í<"ßiî<"ßiï<"ßiÍð<"ßi’û,<"ßiîü<"ßi)<"ßiû<"ßiQ<"ßiw<"ßiŠ<"ßiž ,<"ßi& <"ßi <"ßi®{_f - a +3 short sword _l - a lumpy purple potion _Found Fuxaett's Distillery. _You now have 11 gold pieces (gained 5).  You encounter a kobold. It is wielding a +0 dagger.<"ßiLj################ .........)....# ### ############.##### #.. ##<"ßi­Ê #........# #.# #.. #.##.###.# #.# #.######.##)# #.# #.# #.# #..@....# #.# #.# <"ßi_Î#.# #.##.##.###†#####|###.# #.# .##............#.# .# .######.#####.###.# ∩# .# #.# #.##.# #.# .# #.# #.## K   kobold (asleep)<"ßi³ß.# #.##.# ... #...# ###.#..K ... ..... #.# #... ####.<"ßi((,14.4 (5<"ßiÎ)25.4 (6 _<"ßi0<"ßiM4<"ßi–ì4   )....# ###  ### #..  ###.# #.. #.#  #...# #.# #.#  #.### ####.##)# #.# #.#  #.# #..@....# #.# #.# <"ßií4 #.# #.##.##.###†#####|  #.# #.# .#  #.# #.# .#  #.# #∩# .# #.# #.#  #.# #.# .# #.#  #.# #.##.# ...  #.# .K ...  #.#  #... <"ßiá„R   )....# ###  ### #..  ###.# #.. #.#  #...# #.# #.#  #.### ####.##)# #.# #.#  #.# #..@....# #.# #.#  #.# #.##.##.###†#####|  #.# #.# .# <"ßiÓ…Œ #.# #.# .#  #.# #∩# .# #.#   #.# #.# .# #.#  #.# #.##.# ...  #.# .K ...  #.#  #... <"ßi <"ßiÝ<"ßi†“<"ßiÊ”] _A kobold is nearby!<"ßiÐy 4   )....# ###  ### #..  ###.# #.. #.#  #...# #.# #.#  #.### ####.##)# #.# #.#  #.# #..@....# #.# #.# <"ßiWz 4 #.# #.##.##.###†#####|  #.# #.# .#  #.# #.# .#  #.# #∩# .# #.# #.#  #.# #.# .# #.#  #.# #.##.# ...  #.# .K ...  #.#  #... <"ßir ¶   )....# ###  ### #..  ###.# #.. #.#  #...# #.# #.#  #.### ####.##)# #.# #.#  #.# #..@....# #.# #.#  #.# #.##.##.###†#####|  #.# #.# .#  #.# #.# .#  #.# #∩# .# #.#  <"ßi” ( #.# #.# .# #.#  #.# #.##.# ...  #.# .K ...  #.#  #... <"ßi_ <"ßiå <"ßiµ# <"ßi‹& ] _A kobold is nearby!="ßi®ö )))))K  )You shoot a sling bullet. The sling bullet hits the kobold.="ßià9É  The kobold is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.="ßiý7K.="ßiZÆA......="ßiÇb===6.7 (1.3Rev ="ßiÉÍ="ßiðÏ^ _The kobold is heavily wounded.="ßifê‘ )))))))You shoot a sling bullet.="ßi@|Æ  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.="ßiÕ÷nK.K.="ßi¡7....="ßiP^8.0Rev+ ="ßi="ßi¡ _ _The kobold is severely wounded.="ßiè’ )You shoot a sling bullet. The sling bullet hits the kobold.="ßiëh)))="ßip m )You kill the kobold!="ßiû ‘...)629.2 (1.2="ßiê ="ßi„ / _You shoot a sling bullet.="ßiAÍ 3="ßiðÔ ="ßiÖ H _No target in view!="ßik3="ßi°="ßi‡H _No target in view!>"ßi¤\3>"ßi±]>"ßiL`>"ßic>"ßiÍhf _>"ßi"ßiœj>"ßi×m>"ßip,>"ßiªq>"ßi r>"ßi–tTRev >"ßi·u>"ßiãv>"ßix,>"ßi}y>"ßiP|$  Things that are here:>"ßi8~a  a +0 dagger; a kobold corpse>"ßi5€>"ßi¼€ _>"ßi±>"ßií‚>"ßi*†,>"ßiÿ>"ßi¬>"ßiŽ‘>"ßiô‘(>"ßia’>"ßi‰—>"ßi™>"ßiH™>"ßi1š>"ßiœ>"ßi¼,>"ßiŸ>"ßi( >"ßi5¢>"ßiŒ¢>"ßiÑ¢>"ßi~¤>"ßi ¦,>"ßi§>"ßi'¨>"ßiQª,>"ßiK¬>"ßiÚ¬>"ßi¯,>"ßiT°>"ßiÚ´>"ßi/·,>"ßie¸>"ßi…º>"ßiI¼,>"ßiɽ>"ßi·¾>"ßiÆÀ,>"ßiÁ>"ßi§Â>"ßi5Ä,>"ßiÅ>"ßi°Æ>"ßi¤Ç>"ßiáÇ>"ßiLÈ>"ßiƒÉ>"ßiæÊ>"ßiË>"ßi‘Ë>"ßiÎ>"ßiµÏ,>"ßi=Ð>"ßiVÑ>"ßixÒ>"ßi¨Ò>"ßiÓ>"ßiôÓ>"ßiÕ>"ßiCÕ>"ßi¶Õ>"ßi¿Ö>"ßiŒØ,>"ßiÙ>"ßixß>"ßi‰à,>"ßiqá>"ßixã>"ßiZä>"ßi§ä>"ßi×ä>"ßiýæ>"ßi?è,>"ßi£è>"ßi¦ê>"ßi°ë,>"ßi2ì>"ßi´ïR  There is a stone staircase leading down here.>"ßiýð>"ßi‰ñ _>"ßiºñ>"ßiÁó>"ßi¤ô>"ßiÙô>"ßifõ>"ßi-÷>"ßiFù,>"ßi™ù>"ßiˆû>"ßixü>"ßi·ü>"ßiý>"ßiþ>"ßiMÿ>"ßi„ÿ>"ßiêÿ>"ßiæ>"ßi)B>"ßi¹>"ßi>"ßiS>"ßiÙ>"ßiò>"ßiœ,>"ßiø>"ßiå >"ßi‹°>"ßi³>"ßiÿ>"ßiŠ>"ßiË>"ßi¬,>"ßiÅ>"ßi>"ßiâ,>"ßiì>"ßià>"ßiÞ,>"ßiß>"ßi?&>"ßi×'>"ßiè(,>"ßi+>"ßi¹,,>"ßiq->"ßi/>"ßi1,>"ßiÙ1>"ßiÅ3>"ßiÿ4>"ßiE5>"ßiU6>"ßiÊ7>"ßiÒ8>"ßi 9>"ßig9>"ßiõ:>"ßi<>"ßi„=,>"ßiA>>"ßia?>"ßi§?>"ßiç?>"ßi>A>"ßi‰B>"ßiÆB>"ßióB>"ßiªD>"ßiF,>"ßiâF>"ßiI>"ßi§J>"ßiæJ>"ßiúK>"ßi_M>"ßiÒN>"ßiO>"ßiàO>"ßiOQ>"ßiÊR,>"ßi S>"ßi¦U>"ßi•V,>"ßiÉW>"ßižX>"ßiëY,>"ßi·Z>"ßi–[>"ßi ^B>"ßi _>"ßiß`,>"ßiša>"ßiÇb>"ßiøc,>"ßi¶d>"ßi Â###.###.# #.....##.# ## .##.# #.# #.....# ######.# #. .##.# #.# ####.## ##......###. .##.###># #[>"ßiÃ39;49m.# ............ ........# #.# .#.####.###. .##.######.# #.# #. ....# #.####.# ##.# #. .#### ##......#. #..###. .#  #... #.#....--- .# ########.#######. #.#.# ## #........###### #.#.# .# #.#####........#..##†#.# .# #.# ##.#####.#..##.#.# .# #.# #.# ## .....#.# .#### #.# #.#>"ßiÏÃÿ #.. #.##.#.# ....####.# #.# #.# #.##.#.# .........# #.# #.# #.##.#.#94.2 (75.0)---5.2 (76 _h - 3 scrolls labelled LOPIESTRAYT>"ßi*¨>"ßi¢¨>"ßi©>"ßi ­>"ßi+¯>"ßiñ³B>"ßiÁ´>"ßiô´>"ßiéº>"ßi¬¼>"ßi¾>"ßiÚ¾>"ßi:¿>"ßicÀ>"ßiÍÁ>"ßiÂ>"ßixÂ>"ßi‹Ã>"ßinÅ>"ßi½Å>"ßifÆ>"ßiNÉ>"ßiæÊ>"ßi2Ë>"ßi³Ë>"ßiÙÌ>"ßi\Î>"ßiÎ>"ßi8Ï>"ßièÓ>"ßi^Õ>"ßi¹Õ>"ßiÖ>"ßiu×>"ßiºØ>"ßiÙ>"ßi…Ù>"ßiáÚ>"ßi&Ý>"ßiIÝ>"ßiöÝ>"ßitß>"ßiÀà>"ßi"á>"ßiá>"ßi¿â>"ßiýã>"ßi7ä>"ßi›ä>"ßiùå>"ßi¤ç,>"ßiè>"ßiÒé>"ßi¡ê>"ßiáê>"ßië>"ßiáì>"ßiˆî>"ßiÃî>"ßiõ„>"ßiíõ>"ßi)ö>"ßi—ö>"ßi¦÷>"ßiÂø>"ßiôø>"ßiPù>"ßiƒú>"ßi¡û>"ßiåû>"ßiRü>"ßiý>"ßi±þ>"ßiåþ>"ßiGÿ>"ßi\>"ßiÛ,>"ßi]>"ßi[ >"ßiC>"ßi>"ßií>"ßi¡>"ßi,>"ßiH>"ßiÐ>"ßi,>"ßiI>"ßi_>"ßiË,>"ßiŒ >"ßi$>"ßi %>"ßiÕ%>"ßin&>"ßi0)>"ßi+>"ßi<+>"ßiâ+>"ßiÑ.>"ßi0>"ßiN0>"ßi¼0>"ßi4>"ßiU5>"ßi—5>"ßi26>"ßiÅ9>"ßiÒ;,>"ßi#=>"ßiÆ?>"ßi™A>"ßi-B>"ßiC>"ßi0F>"ßi H,>"ßiI>"ßiÂK>"ßišM>"ßiøM>"ßi¢N>"ßiûP>"ßišR>"ßiÏR>"ßiWT>"ßi–V>"ßiåX,>"ßiÅY>"ßiZ\>"ßi˜^,>"ßi`>"ßi¸b>"ßie,>"ßiGf>"ßi(i>"ßi›k,>"ßiÿl>"ßi©o>"ßisr,>"ßiÐs>"ßi‘v>"ßix>"ßiFx>"ßiÈy>"ßiÒ{>"ßi~>"ßi¼~>"ßi"€>"ßi΂>"ßi…>"ßiÍ…>"ßiÈŽ>"ßiÙ>"ßiá”,>"ßiV—>"ßiaš>"ßiJ¥+ #.#  # #.# #.# #># # #.# #.# #.# ###÷#####|##### #.#### ..........###....############ ###.#####.###.#.................  #.# #.# #..................## >"ßi¸¥Ã ##.## #.###....#######.# ##...####.......@.####.# #.# 538.2 (43...........##..### ##[## ##....######.....# ##...#####...# >"ßiþ¥z............###.####.....#....... ....#######............†...##...# ###.# ###.....##.....###...##  >"ßi'¦¸# #.##### #.....###........####  >"ßi[¦—# #.....# #...(.# ########.# #  ###.###.# #.....# #.# ##>"ßi†¦E >"ßi‡¯B9.2 (44>"ßi‹·>"ßiBº; _Found a stone staircase leading down.>"ßißà 3>"ßiÆ >"ßi‹Ë >"ßiÒ >"ßi›Ò >"ßiµ× ,>"ßivÙ >"ßiìÙ >"ßiÛ >"ßi…Ý >"ßiyà ,>"ßi â >"ßi9ä >"ßiÞæ ,>"ßi è >"ßi ì >"ßiøî >"ßi<ï >"ßi¡ð >"ßi›ò >"ßiÚý ì  There is a stone staircase leading down here.>"ßiì >"ßií  _>"ßiµ >"ßi; >"ßi¬ ,>"ßi“ >"ßi‘ >"ßi­! >"ßi" >"ßiC" >"ßi­- >"ßi¼/ ,>"ßi¸0 >"ßi65 >"ßib6 ,>"ßi7 >"ßiv: >"ßiF< >"ßi< >"ßið< >"ßi@ >"ßiE B>"ßimE >"ßiH B>"ßi…K >"ßi³O B>"ßiP >"ßid ò>"ßiÉg >"ßij ,>"ßi…j >"ßiØm >"ßip ,>"ßiXq >"ßiŠt >"ßi~w ,>"ßi2y >"ßi~ i  You see here a staff of conjuration.>"ßi§€ >"ßiZ  _>"ßil‚ >"ßi8„ >"ßiW† >"ßi† >"ßi[‡ >"ßi~Š >"ßiqŒ >"ßiÅŒ >"ßi¹ >"ßiM >"ßi’ ,>"ßiÌ“ >"ßiû• >"ßib˜ ,>"ßi©™ >"ßiGœ >"ßi²ž >"ßiöž >"ßiF  >"ßié£ a  You see here a bat skeleton.>"ßi-¦ >"ßiÔ¦  _>"ßiõ§ >"ßiÀª >"ßiV­ ,>"ßiI® >"ßip° >"ßiô² ,>"ßi&´ >"ßiz· >"ßiPº >"ßi6» >"ßia¼ >"ßi^¾ >"ßijÀ >"ßi­À >"ßi¾Á >"ßiAÄ >"ßiËÆ >"ßiÇ >"ßi9È >"ßiüÉ >"ßihÌ ,>"ßiÅÍ >"ßiþÏ >"ßikÒ ,>"ßimÓ >"ßi±Õ >"ßiÕß ,>"ßiáà >"ßiÁã >"ßiõå >"ßi8æ >"ßi@ç >"ßiyê >"ßiµì >"ßií >"ßi©î >"ßi€ñ $  Things that are here:>"ßiô c  a +0 dagger; a goblin skeleton>"ßiãö >"ßi*÷  _>"ßi ~>"ßiÊ >"ßiþ >"ßi ,>"ßid >"ßiè! >"ßi)" >"ßiL" >"ßiâ# >"ßi_% ,>"ßiË% >"ßif' >"ßi‚( >"ßi®( >"ßi[) >"ßiH* >"ßi¹+ ,>"ßiD, >"ßiZ- >"ßi¥. >"ßi{3 >"ßi14 >"ßi/6 >"ßiT7 >"ßi±7 >"ßiâ7 >"ßiK9 >"ßir: >"ßiô: >"ßi"; >"ßi< >"ßiä= ,>"ßiO> >"ßiˆ? >"ßiÌ@ >"ßi A >"ßiIA >"ßiªB >"ßiŸD ,>"ßizE >"ßiÅF >"ßiH ,>"ßizH >"ßi¥I >"ßiK ,>"ßiyK >"ßi¸L >"ßi6N ,>"ßi¡N >"ßi·P >"ßi Q ,>"ßi“Q >"ßizR >"ßiT >"ßigT >"ßiT >"ßiU >"ßi*W ,>"ßiW >"ßiˆX >"ßiiZ ,>"ßiÎZ >"ßi¥[ >"ßi2] ,>"ßi] >"ßiv^ >"ßiÕ_ ,>"ßi{a ,>"ßid >"ßiJd >"ßi e >"ßiQf >"ßi4h ,>"ßiEi >"ßiÊj >"ßi™l >"ßiél >"ßiÅm >"ßilo >"ßiîq ,>"ßiùr >"ßi(u >"ßiOw >"ßi¦w >"ßiüx >"ßiÆz >"ßi4} ,>"ßi€~ >"ßiÍ— f ###.# #............... #...# #.......###.###. #.#### #.......###.# #. #....# ###.........# #. #.##.# #.........###. ####.### ###..## ####.ß.ß.#### #..##. ###.ß.......ß.###........##. #....@...[##.#####....612.2 (73 >"ßi„˜ S#.ß..#######..ß.##.# #.##. #....#lkwhS#....##.# #.... #.ß..#######..ß.##.# #.### #...............##.#####.# #.............####.......# #....########## ####.#.## >"ßi˜ Ô###).......<# #.#..# ########### >"ßiè˜ 1#.##.#>"ßibš >"ßik¡ >"ßió£ E _Done exploring.?"ßiŠ?"ßi!?"ßií?"ßiô'u..........0.0)?"ßi¬(?"ßiK.?"ßiö0E _Done exploring.?"ßiÙô 3?"ßi]ö ?"ßi< 4?"ßiì ?"ßiá E _Done exploring.@"ßiÑN3@"ßizO@"ßi n4@"ßi…o@"ßiþqE _Done exploring.@"ßi@"ßi@"ßi“@"ßið84@"ßiC:@"ßi×<E _Done exploring.B"ßixÖ3B"ßi×ßB"ßiGçB"ßiÖéB"ßiñî: _B"ßiŸõB"ßiYøB"ßi²øB"ßiÔúB"ßi¯B"ßiîB"ßiGB"ßi7B"ßiî B"ßiû B"ßiX B"ßi“B"ßiB"ßiB"ßi¬B"ßi›B"ßi B"ßi³B"ßiöB"ßitB"ßi%B"ßiŸ&B"ßiÝ&B"ßiW'B"ßiþ,B"ßi®.,B"ßi4/B"ßi¥4B"ßi6B"ßiE6B"ßi®6B"ßi<B"ßis=B"ßi©=B"ßiD>B"ßi7CB"ßiÅDB"ßiöDB"ßimEB"ßißJB"ßi2LB"ßicLB"ßiùLB"ßiRB"ßiÕSB"ßiTB"ßiœTB"ßiZB"ßió[,B"ßiZ\B"ßi¡bB"ßidB"ßiAdB"ßiÑdB"ßi_jB"ßi­kB"ßiîkB"ßiilB"ßikqB"ßiØr,B"ßiPsB"ßi˜xB"ßi yB"ßiØyB"ßizB"ßi¼B"ßiP,B"ßi£B"ßi¼†B"ßiWˆB"ßi—ˆB"ßi‰B"ßi4ŽB"ßiÑ,B"ßi,B"ßi¢“B"ßi+•,B"ßi³•B"ßiCšB"ßii›B"ßi£›B"ßiï›B"ßiÜŸB"ßi[ B"ßi’ B"ßi¾ B"ßià¢B"ßi¤B"ßie¤B"ßió¤B"ßiÆ©B"ßiðªB"ßi‘«B"ßiÜ«B"ßiA¯B"ßiR±,B"ßiK²B"ßiG·B"ßi~¹,B"ßipºB"ßi-¿B"ßiþÀ,B"ßiîÁB"ßioÆB"ßi ÉB"ßieÉB"ßi!ÊB"ßiÏB"ßiÑB"ßiYÑB"ßi%ÒB"ßiãÖB"ßi Ù,B"ßiÛB"ßiPßB"ßimá,B"ßiaâB"ßi…æB"ßiºè,B"ßiÚéB"ßi"ì\ _Done exploring. _ Things that are here:B"ßixðc  a +0 dagger; a goblin skeletonB"ßiœòB"ßi÷ò _B"ßiôB"ßi øB"ßiÔù,B"ßinúB"ßibüB"ßigý,B"ßiþB"ßiÖÿB"ßiÞ ,B"ßi B"ßiR B"ßil ,B"ßiW B"ßi B"ßiG ,B"ßiH B"ßiš B"ßiv ,B"ßi­ B"ßi§ B"ßiÍ B"ßi B"ßi` B"ßi| B"ßiç B"ßi. B"ßiC B"ßiÒ B"ßiÇ B"ßi ! B"ßi" B"ßi±$ B"ßiÅ& B"ßi ' B"ßi( B"ßi, a  You see here a bat skeleton.B"ßi¶. B"ßiA/  _B"ßi¹0 B"ßi3 B"ßix5 B"ßiÙ5 B"ßi7 B"ßi9 B"ßi‰; ,B"ßi×< B"ßi#? B"ßi‡A ,B"ßiáB B"ßiBE B"ßiH ,B"ßiÇI B"ßi­K B"ßiZN ,B"ßièO B"ßi©Q B"ßi6T ,B"ßi›U B"ßi[W B"ßiâX ,B"ßiëY B"ßiq[ B"ßi)] B"ßil] B"ßi}^ B"ßiÄ_ B"ßi°a B"ßiña B"ßi¸b B"ßi­c B"ßi”e B"ßiÔe B"ßiSf B"ßiag B"ßiÏh B"ßii B"ßini B"ßiij B"ßi”k B"ßiÑk B"ßiúk B"ßim B"ßi—n B"ßiÚn B"ßio B"ßiüo B"ßirq B"ßiµq B"ßi$r B"ßiór B"ßigt B"ßi¨t B"ßiät B"ßi¤u B"ßiw B"ßi\w B"ßi£w B"ßimx B"ßiòy B"ßiDz B"ßiyz B"ßi_ 7...#.###.............###.#### .............#######............† .....###.###.# ###.....##... .....###.# #.##### #.....###.. .........# #.....# #...(.# #### .........###.###.# # ##........##.# #.# B"ßi» # ###........##.# #.# ####.## # ##........##.###@# #.# #75.2 (63.0) [##.#####........# #.# #. B"ßiþ Ô.##.# #.##.##### #.# #.# .##.# #....# #.####.#. .##.# #.#### ##......#. .##.#####.# #...B"ßi(‚ Û  ###.......# ########.#######. ####.#.## #........#######.B"ßiO‚ ¯ #.#..# #.#####........#. B"ßiEƒ B"ßieˆ B"ßiqŠ c _There is a stone staircase leading down here.C"ßiºC"ßiźC"ßiÁÀC"ßiÄÇC"ßi:Ì86.2 (1.0) _C"ßilÎD"ßi…ï&2D"ßi‹òš ####### #....  #.####  D"ßib0-7.7 (2.5D"ßiç4D"ßi6# _You climb downwards.D"ßiÕ8a _There is a stone staircase leading up here.D"ßiÁÕ 3D"ßi× D"ßit× D"ßi“Ù D"ßiÞ f _D"ßieÞ D"ßi«Þ D"ßiPà D"ßiùá D"ßiHâ D"ßi’â D"ßißã D"ßi!å D"ßiså D"ßiŸå D"ßi±æ D"ßiËç D"ßiè ,D"ßi½è D"ßiðé D"ßi/ê D"ßi~ê D"ßi\ë D"ßiþë D"ßi@ì ,D"ßi2í D"ßiÃí D"ßiî D"ßi]î D"ßiÆï D"ßiZð D"ßi¥ð D"ßièð D"ßiò D"ßi·ó ,D"ßi-ô D"ßiõ D"ßipö D"ßi¼ö D"ßi÷ D"ßiÿ÷ D"ßi+ù D"ßieù D"ßiÒù D"ßi°ú D"ßi‘û D"ßiÔû D"ßi!ü D"ßiý D"ßiqþ D"ßi³þ D"ßiÿ D"ßi D"ßi_ D"ßi¸ D"ßiö D"ßi D"ßi& D"ßig D"ßi¬ D"ßiç D"ßiê D"ßi' D"ßi· D"ßi® D"ßi^ XD"ßi— XD"ßi§ ,D"ßi{ D"ßi¤ D"ßib ,D"ßi» D"ßiî D"ßit D"ßi¸ D"ßi6 ÆD"ßi! D"ßiï" D"ßi-# D"ßi‡# D"ßiÌ$ D"ßi& D"ßik& D"ßi‘& D"ßiñ' D"ßi¥) D"ßi%* ,D"ßi/+ D"ßid, D"ßiœ, D"ßiä, D"ßi). D"ßie/ D"ßi/ D"ßi0 D"ßi1 D"ßiŒ2 D"ßiÒ2 D"ßiú2 D"ßif4 D"ßi}5 D"ßió5 D"ßi6 D"ßiQ7 D"ßi?8 D"ßiu8 D"ßiÊ8 D"ßi&: D"ßip; D"ßi½; D"ßi< D"ßi= D"ßi? D"ßi—? D"ßiQ@ D"ßi€A D"ßiÌB D"ßiC D"ßi C D"ßi E D"ßi¯F D"ßiìF D"ßiaG D"ßi´H D"ßi(J D"ßi¤J D"ßiçJ D"ßi¼L D"ßiVN D"ßi’N D"ßi(O D"ßiíP D"ßi¸R D"ßiS ,D"ßiU D"ßiŸV D"ßiÜV D"ßiBW D"ßi²X D"ßi/Z D"ßiiZ D"ßi[ D"ßiS\ D"ßi ^ D"ßiP^ D"ßiß^ D"ßi` D"ßitb D"ßiÂb D"ßi c D"ßite D"ßi7h k  You encounter a ball python.D"ßiól å##.#S#.#............@..# D"ßi:m P################.### .......#.........# ######.#.#.#.##### ....<#...#.#.# .#########...#D"ßi`m µS   ball python (constriction, asleep) .###### D"ßi…m b.# .#D"ßiÛr   $S720.7 (43.0)  Found 12 gold pieces.D"ßi6x NS)D"ßiÉx ,1.7 (44D"ßi} D"ßi•€ M _The ball python hisses angrily. You hear an angry hiss.E"ßinã #  #.#$  #.########...S.  .......@..# E"ßiŒnÆ#######.### .......#.........#.#.#.#.##### ....<#.. . .# ##### .#E"ßiTï #  #.#$  #.########...S.  .......@..# #######.### .......#.........#.#.#.#.##### ....<#.. . .#  .#E"ßiy E"ßiJ E"ßi‚x _A ball python is nearby!E"ßi»© #  #.#$  #.########...S.  .......@..# #######.### .......#.........#.#.#.#.##### ....<#.. . .# ##### .#E"ßid®è #  #.#$  #.########...S.  .......@..# #######.### .......#.........#.#.#.#.##### E"ßiJ¯....<#.. . .#  .#E"ßi„½4E"ßi€ÂE"ßiÅb _A ball python is nearby!E"ßiJ–— †You shoot a sling bullet. The sling bullet hits the ball python.E"ßi›J)))))E"ßiw!x ))You kill the ball python!E"ßiü§p$...†..E"ßiý¬— 6===2.9 (1.2)Rev _You shoot a sling bullet.E"ßiưE"ßiø±o _Your Ranged Weapons skill increases to level 4!E"ßi1 3E"ßi½ E"ßi  H _No target in view!F"ßiNN3F"ßi7OF"ßi'PF"ßi‰RF"ßi—VP _F"ßiyWF"ßi,X,F"ßijYF"ßiø[F"ßi¤\(F"ßiH]F"ßiJ^F"ßiù_F"ßiª`F"ßi@aF"ßibF"ßi|cF"ßiâcF"ßiCdF"ßiHeF"ßibfF"ßig,F"ßiig  You see here a ball python corpse.F"ßiÂjF"ßirk _F"ßiBlF"ßignF"ßiön,F"ßiLqM _You now have 23 gold pieces (gained 12).F"ßiÐrF"ßiSsF"ßiºsF"ßiêvg  You see here a ball python corpse.F"ßiËxF"ßiAy _F"ßiŒyF"ßi³zF"ßi*},F"ßi‡}F"ßiC~F"ßiÜBF"ßi‚€F"ßiSF"ßiŒF"ßiøF"ßiƒF"ßi¬„,F"ßi…F"ßiɆF"ßi7ˆF"ßiƈF"ßif‰F"ßiUŠF"ßiŒ,F"ßiãŒF"ßi_F"ßi BF"ßi±F"ßi‡’F"ßië’F"ßi;“F"ßiË”F"ßi–F"ßis–F"ßi—F"ßi$˜F"ßi[š,F"ßi›F"ßi^œF"ßiï,F"ßimžF"ßiŸF"ßiñŸ,F"ßi- F"ßiˆ¡F"ßið¢c  You encounter a rat.F"ßi+¨µ###..##.# #######.# #..F"ßiÈ©–..#.# #.##### #######.#.# #.#... ......#.#.#####.#.###### #####...†.#.....@.......--- .....###.##.###.#..##### ##.### #.##.#r..#..# ...# #....#.#....# #### ######.##.### # .#r   rat (asleep) ## F"ßi—¯044.9 (22.0)F"ßiǰO---5.9 (23 _F"ßiޏF"ßiŸ… ### ..# #.# ###  #.. ..#.# #.#####  #.#... .#####.#.###### ...†.#.....@....... ...###.##.###.#..#####  #.##.#r..#..#  #....#.#....#  ######.##.###  # .# ##F"ßiŽP ### ..# #.# ###  #.. ..#.# #.#####  #.#... .#####.#.###### ...†.#.....@....... ...###.##.###.#..#####  #.##.#r..#..#  #....#.#....#F"ßi• ######.##.### # .# ## F"ßiÝ!F"ßi£"F"ßi<&F"ßi)Z _A rat is nearby!F"ßi±- ### ..# #.# ###  #.. ..#.# #.#####  #.#... .#####.#.###### ...†.#.....@....... ...###.##.###.#..#####  #.##.#r..#..#  #....#.#....#  ######.##.###  F"ßi/Q# .# ##F"ßi•ÄÎ ### ..# #.# ###  #.. ..#.# #.#####  #.#... .#####.#.###### ...†.#.....@....... ...###.##.###.#..#####  #.##.#r..#..#  #....#.#....# ######.##.### F"ßi¸Å•# .# ## F"ßiÛÉF"ßiYÊF"ßi·ÎF"ßi\ÑZ _A rat is nearby!F"ßi7a ‚ ### ..# #.# ###  #.. F"ßiÚa {..#.# #.#####  #.#... .#####.#.###### ...†.#.....@....... ...###.##.###.#..#####  #.##.#r..#..#  #....#.#....#  ######.##.###  # .# ##F"ßidb F"ßiðø " ### ..# #.# ###  #.. ..#.# #.#####  #.#... .#####.#.###### ...†.#.....@....... F"ßi°ù A...###.##.###.#..#####  #.##.#r..#..#  #....#.#....# ######.##.### # .# ## F"ßi« F"ßi_ F"ßiF F"ßi¶ Z _A rat is nearby!F"ßi®í u ))r  F"ßiÒî €You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.F"ßit' F"ßiutX)The rat is severely wounded.F"ßi¿ b  You shoot a sling bullet. The sling bullet barely misses the rat.b..b..r .b   br   ratYou encounter a bat.2--====7.1 (1.2)Rev F"ßiùF"ßiê ' _The bat hits you.G"ßi;so †  You shoot a sling bullet. The sling bullet hits the bat!G"ßix‡r   rG"ßiŠþp ))You kill the bat!G"ßiÜ9r.G"ßi£†/.†G"ßiŠ•3==70===-8.3G"ßi§Š6Rev+ G"ßiUG"ßiÏ’/ _You shoot a sling bullet.G"ßiÃ[F)))G"ßi±ã§  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.G"ßi>n§ r..  The sling bullet closely misses the rat.G"ßikoH2---G"ßip_9.5Rev* G"ßiAuG"ßiµw( _The rat bites you.G"ßiI o .  You shoot a sling bullet. The sling bullet hits the rat.G"ßiÍN )G"ßi¨Õ z )))You kill the rat!G"ßi`]7...G"ßiaK--550.7G"ßifG"ßi‹h/ _You shoot a sling bullet.H"ßiÛqH"ßirH"ßiHxH"ßiy{H _No target in view!H"ßië“H"ßiz”H"ßiÕ”H"ßi‚—H"ßin›: _H"ßiBœH"ßi³œ#3H"ßiõœ)==H"ßiìH"ßi 1 _HP restored.H"ßiZ¢H"ßi¦¢>Rev+ H"ßi_£H"ßi˦_  You see here a bat corpse.H"ßiv¨H"ßi,© _H"ßiΩH"ßi«H"ßi‡­,H"ßi'®H"ßiž¯H"ßiº²c  You encounter a rat.H"ßiO¸³ ##### ....# .#H"ßi­¸Ž#.# ### .# ###  ####.# #.. .##.r.#  ..#.# #.#####....# .#.# #.#...@.# ---H"ßià¸Ñ#.#.#####.#†###### ...†.#.............. .###.##.###.#..######H"ßi ¹r #.##.#...#..##....#.#....# r   rat (wandering)######.##.#### .####H"ßiع,5.7 (5.0H"ßi"ÀH"ßiPÁ@==---H"ßiÁ*6.7 (6 _H"ßi³ÆH"ßiÂÈH"ßiè§ü ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.#  ..#.# #.#####....# H"ßi‹¨ #.#...@.##†###### †.        # .# ###H"ßiÔ@ µ ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.#  ..#.# #.#####....#  #.#...@.##†###### H"ßiHB †.        #  ###H"ßiH H"ßi£H H"ßi N H"ßiÁP Z _A rat is nearby!I"ßi­%l ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.#  ..#.# #.#####....#  #.#...@.##†###### †. I"ßic&–       # .# ###I"ßil¼E ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.# I"ßi#½M ..#.# #.#####....#  #.#...@.##†###### †.        #  I"ßiN½-###I"ßi–ÃI"ßi=ÄI"ßiLÉI"ßi€ËZ _A rat is nearby!I"ßiÛì ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.#  ..#.# #.#####....#  #.#...@.##†###### †.        # .# ###I"ßixÛI"ßi,t¿ ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.#  ..#.# #.#####....#  #.#...@.##†###### †.        #  ###I"ßivI"ßiävI"ßiê{I"ßisƒq  ##  ### .. I"ßiàƒ ..# .#  #.# ### .# ###   #.. .##.r.#  ..#.# #.#####....#  #.#...@.##†###### †. I"ßi „2    I"ßi_„:   # .#I"ßi~„ ### I"ßiœ„B_A rat is nearby!I"ßi"E ##  ### ..  ..# .#  #.# ### .# ###   #.. .##.r.# I"ßi z ..#.# #.#####....#  #.#...@.##†###### †.        #  ###I"ßiµ"I"ßiB#I"ßi_(I"ßiï*Z _A rat is nearby!I"ßiXA †You shoot a sling bullet. The sling bullet hits the rat!I"ßi.FN))))I"ßiôÌi )You kill the rat!I"ßiaTZ.†...I"ßi X>9===8.0 (1.3I"ßiù\I"ßieE _You shoot a sling bullet.I"ßiefI"ßi¿jI"ßi¢mH _No target in view!I"ßi4ÄI"ßiCÅI"ßi<ÊI"ßibÍH _No target in view!I"ßiô I"ßi I"ßi; I"ßi> H _No target in view!J"ßi&³ _Rev J"ßi¡„J"ßi¢J"ßi%£J"ßil£J"ßiä£J"ßie¥J"ßi›¦J"ßiá¦(J"ßi†§J"ßiª_  You see here a rat corpse.J"ßi–«J"ßiO¬ _J"ßi¦¬J"ßiÈ­J"ßiC¯J"ßi€¯J"ßiίJ"ßi°J"ßi<±J"ßix±J"ßi¥±J"ßi¶²J"ßi´·P######## . #....# .# #.##.########.##.### .#  J"ßi¸‡ #.......##.†.# [# #.#####....#.##.#  #.#.....##.#---60.0) J"ßi:¸Ó###.#†######.###### .............# ###.#..# J"ßi`¸$J"ßi¸ J"ßi?¾J"ßi˜¾H---9.0 (11J"ßi{ÁJ"ßiÃ) _Found a scale mail.J"ßi÷J"ßi†žJ"ßitŸJ"ßi"¢J"ßiŒ¤J"ßiõ¤J"ßiŠ©,J"ßiñ©J"ßi`ªJ"ßi«J"ßiƬJ"ßiŸ®J"ßiï®J"ßi˜¯J"ßië´B  You see here a +0 scale mail.J"ßiÒ¶J"ßi]· _J"ßi¸J"ßiÓ¹J"ßiÀ»J"ßi¼J"ßi‘¼J"ßi¾J"ßi™¿J"ßiä¿J"ßi¬ÀJ"ßiÂJ"ßiÀÃJ"ßi ÄJ"ßi¹ÄJ"ßiºÅJ"ßi¸ÇJ"ßiÈJ"ßi»ÈJ"ßiÖÊJ"ßiÍj  You encounter an endoplasm.J"ßiŒÒ ## .. ###. J"ßiôÒJ#.J  #.### #######@..# #....####.# J"ßi™ÓD#.##.# #.#  #######.##.####.#  #.......##.†.##[#  #.#####....#.##.#J   endoplasm (asleep)  #.#.....##.#....# ####.#†######.###### J"ßiÇÓ-..............#J"ßivÚ277.0 (8.0)J"ßioÛ28.0 (9 _J"ßiŠàJ"ßi’âJ"ßi‹·  ##  ..  ###. #.J #.###  #@..#  ###.#   #.#  .#  †.##[#  .#  ..# † J"ßikDì ##  ..  ###. #.J #.###  #@..#  ###.#   #.#  .  †.##[  J"ßiME™.#  ..†J"ßiÖHJ"ßi=IJ"ßiÇLJ"ßi²Oa _An endoplasm is nearby!K"ßiT0 )J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.K"ßi¸Ë  The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.K"ßiÓ:).J.K"ßiçAK"ßi­Bb===9.2 (1.2Rev K"ßiHK"ßiJJ] _The endoplasm is almost dead.K"ßics .  You shoot a sling bullet. The sling bullet hits the endoplasm.K"ßi”'(K"ßi4¬u ))You kill the endoplasm!K"ßi4,..K"ßié6m8780.5 (1.3Rev+ K"ßiU<K"ßi÷>/ _You shoot a sling bullet.K"ßi†ŽK"ßiPK"ßiH•K"ßiõ—H _No target in view!K"ßi‰ K"ßi$ K"ßi K"ßiØ K"ßi“ K"ßi­ ‡Rev  _K"ßiþ K"ßi– K"ßiY K"ßiÄ ,K"ßiŽ K"ßiÛ K"ßi¡ K"ßiÝ (K"ßi¹ K"ßiÇ K"ßiÏ K"ßi K"ßiÍ K"ßiƒ K"ßiè# K # .###K"ßi)$ Ó###........∩.# #@## ---5.5 (5.0K"ßiP$ ’ #..#  ###.##  K"ßi€$ ¸#...# #.### #######...K"ßi¥$ Z# #....####.#K"ßiÊ$ p #.##.# #.#  #######.##.#K"ßið$ ####.#K"ßiŒ) K"ßiü) G---6.5 (6K"ßi/- K"ßiŠ/ 8 _Found Etuannek's Jewellery Shoppe.K"ßi9 K"ßiÀ K"ßid K"ßiù K"ßi¹K"ßiK"ßi,K"ßi-K"ßigK"ßiòK"ßioK"ßi§K"ßiÿK"ßi…K"ßiÄK"ßi .# . > .## K"ßià #.#  ##.####  ####.....#  K"ßiO #....@.# 9.5 (3#.##.....# #..#.#.### ###.##.#..# #...##.##.# K"ßiv ¯ #.####.. ..  K"ßi2!¯#######...#### ###  #....####.#    #.##.# #.#   K"ßi°%K"ßi1&,90.5 (4K"ßip)K"ßiý*4 _Found a stone staircase leading down.K"ßi¼-o _There is an entrance to Etuannek's Jewellery Shoppe here.L"ßi>œL"ßiÙœL"ßiZL"ßiÚ L"ßi¥_Welcome to Etuannek's Jewellery Shoppe! What would you like to do?  a -  573 gold the amulet of Hospitality {rPois RegenMP+ rCorr Int+5}  b -  300 gold an amulet of chemistry (unknown) L"ßi¥| c -  400 gold an amulet of faith (unknown)d -  100 gold a quill talisman  e -  360 gold a +6 ring of dexterity (unknown)  f -  360 gold a +6 ring of dexterity (unknown)  g -  250 gold a ring of protection from fire (unknown) L"ßi³¥T h -  360 gold a +6 ring of strength (unknown) You have 23 gold pieces. [Esc] exit[!] buy|examine itemsL"ßiì¥R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listM"ßiÒ¡M"ßi÷£M"ßis©q  kwasso the Shooter.#  Coglin.  Health: 23/23 ========================>  Magic: 2/2========================.##M"ßi/ª¬  AC: 3Str: 11#.#  EV: 11Int: 8##.####  SH: 0Dex: 17####.....#  XL:  2 Next: 87% Place: Dungeon:2#....@.#  Noise: ---------  Time: 790.5 (0.0)#.##.....#  a) +2 sling {Eiko}  c) +0 sling {Karl} #..#.#.###M"ßi«·  Fire: a) +2 sling {Eiko}###.##.#..# #...##.##.# #.####.. ..  #######...#### ###  #....####.#  #.##.# #.#  You kill the endoplasm! _You shoot a sling bullet. _No target in view! _Found Etuannek's Jewellery Shoppe. M"ßi#«†_Found a stone staircase leading down. _There is an entrance to Etuannek's Jewellery Shoppe here.M"ßi–¯M"ßiï¯M"ßiÀ±M"ßiþ# _ _M"ßi( XM"ßiÞ( M"ßi{* M"ßiÐ* M"ßiY+ M"ßil. R  There is a stone staircase leading down here.M"ßi0 M"ßiÀ0  _M"ßiz1 M"ßi‰2 M"ßiÆ3 ,M"ßi4 M"ßiú4 M"ßi«5 M"ßiß5 M"ßi(6 M"ßiñ6 M"ßiÉ7 M"ßi8 M"ßi“8 M"ßiù9 M"ßia; M"ßi£; M"ßiÚ; M"ßií< M"ßi= M"ßiÓ= M"ßi$> M"ßiß> M"ßiË@ M"ßiCA M"ßiÀA M"ßizC M"ßi½D M"ßiE M"ßi‘E M"ßi@F M"ßi•G ,M"ßi2H M"ßiÏH M"ßi¯I M"ßiüI M"ßi›J M"ßiNL M"ßišM M"ßiÝM M"ßiWN M"ßiÆP M"ßisR M"ßi´R M"ßi`S M"ßiÏT M"ßiøU M"ßi/V M"ßi“V M"ßi¸W M"ßiZX M"ßiœX M"ßiõX M"ßi­Y M"ßigZ ,M"ßiÎZ M"ßiâ[ M"ßiû\ M"ßi2] M"ßiÐ] M"ßik_ M"ßiya M"ßi b M"ßi‹b M"ßiRe M"ßif M"ßi+g M"ßiÕg M"ßiºi M"ßiÎk M"ßi$l M"ßiÄl M"ßiÆn M"ßi·p M"ßiúp M"ßiµq M"ßi÷r M"ßi“t M"ßiu M"ßiÓu M"ßiÆw M"ßiŸy M"ßióy M"ßiHz M"ßiÝ| M"ßiÿ} M"ßiT~ M"ßiÚ~ M"ßic€ M"ßi‚ M"ßiL‚ M"ßi’‚ M"ßi„ M"ßi†… ,M"ßi&† M"ßiÀ† M"ßi–ˆ M"ßiÖˆ M"ßij‰ M"ßit‹ M"ßiÓŒ ,M"ßi M"ßiÒ M"ßi‘ ,M"ßiÒ‘ M"ßiÝ’ M"ßiù“ M"ßiW” M"ßiÁ” M"ßi£– M"ßi˜ M"ßiW˜ M"ßiΘ M"ßi9š M"ßiu› ,M"ßië› M"ßi“ M"ßiŸ M"ßiXŸ M"ßiΟ M"ßiû  M"ßiU¢ M"ßi¥¢ M"ßiA£ M"ßi¥ M"ßi§ ,M"ßiǧ M"ßiû¨ M"ßiòª ,M"ßiv« M"ßi‘­ M"ßi¯ M"ßid¯ M"ßi° M"ßi¼± M"ßin³ M"ßi»³ M"ßiE´ M"ßitµ M"ßi · M"ßif· M"ßi¸ M"ßieº M"ßi¼ M"ßi¿¼ M"ßií¼ M"ßiò¾ M"ßiÆÀ M"ßi Á M"ßi²Á M"ßià M"ßiÅ M"ßi\Å M"ßi Æ M"ßiÄÇ M"ßiÉ M"ßiVÉ M"ßiïÉ M"ßiæÌ M"ßi®Ï  M"ßiâÏ z You encounter a goblin. It is wielding a +0 club.M"ßiDÕ %M"ßiŠÕ { # ##### .gM"ßiÄÕ Ž #...# ... #...# ....M"ßiÖ ' #...#####..... #...##........ ##...#.@.## M"ßizÖ .##.#######...#....### ....................... .###....##########.###..  M"ßiºÖ Ü#...##.# #....# .###  #.# #.#### #....###.... g   goblin (asleep) M"ßi× ü.. #....####....#....# . ####....#....#....# M"ßi)× O####.....#.....+M"ßiÔÝ 1837.5 (47.0)M"ßi÷Þ 38.5 (48 _M"ßiñã M"ßi¯ç M"ßiö  #  ##### .g  #...# ...  #...# ....  #...#####.....  #...##........ M"ßi×ö g # #...#.@.## #....### ................ ..##########.###..  .# #....# .###  #.# #.#### #....#  #....#....# . ####....  ####.. N"ßi´N¤ #  ##### .g  #...# ...  #...# ....  #...#####.....  #...##........  # #...#.@.## N"ßi‘Ot#....### ................ ..##########.###..  .# #....#   #.# #.#### #....#  #....# ####.... ####..N"ßi•UN"ßi3VN"ßiQns _A goblin is nearby!N"ßiêל #  ##### .g  #...# ...  #...# ....  #...#####.....  #...##........  # #...#.@.## #....### ................ ..##########.###.. N"ßi¾ØÎ .# #....# .###  #.# #.#### #....#  #....#....# . ####....  ####.. N"ßixs} #  ##### .g  #...# ...  #...# ....  #...#####.....  #...##........  # #...#.@.## #....### ................ N"ßiYt›..##########.###..  .# #....#   #.# #.#### #....#  #....# ####.... ####..N"ßiôyN"ßižzN"ßi/N"ßi&‚] _A goblin is nearby!N"ßi‘ #  ##### .g  #...# ...  #...# ....  #...#####.....  #...##........ N"ßi¶‘g # #...#.@.## #....### ................ ..##########.###..  .# #....# .###  #.# #.#### #....#  #....#....# . ####....  ####.. N"ßi_(¡ #  ##### .g  #...# ...  #...# ....  #...#####.....  N"ßi)’#...##........  # #...#.@.## #....### ................ ..##########.###..  .# #....#   #.# #.#### #....# N"ßi5)~ #....# ####....N"ßiZ)g ####..N"ßi^.N"ßi^/N"ßi 4N"ßif7] _A goblin is nearby!N"ßivgú ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!N"ßiŠ÷Ë )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.N"ßi²ü(N"ßi‹„ Œ KYou kill the goblin!You hear a shout!N"ßi‡ ¡ jYou encounter a kobold. It is wielding a +0 short sword.N"ßiĈ .)N"ßi0‰ 4j.N"ßiÃ’  ......j   gnoll (wandering)You encounter a gnoll. It is wielding a +0 flail.N"ßi£– o91===9.7 (1.2)Rev N"ßiÜ N"ßi3¢ 3 _The kobold leaves your sight.N"ßiqÐ  ))))))j  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!N"ßiX £ )The gnoll is moderately wounded.You shoot a sling bullet.N"ßijÛ 0KN"ßiüÝ › jThe sling bullet closely misses the gnoll.N"ßiß R.jN"ßiáç ......j 2 gnolls (1 missile)K   kobold (wandering)N"ßiÅè d41.0 (1.3Rev+ N"ßiüï N"ßiôô Ž _You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets.N"ßióB“ )))))You shoot a sling bullet. The sling bullet hits the gnoll.N"ßi-ͨ ))The gnoll is severely wounded.You shoot a sling bullet.O"ßi=jjO"ßiØ[.KO"ßim.O"ßi:Ç......j   gnoll (missile)O"ßió'2.3O"ßiñ!O"ßim$_ _The sling bullet barely misses the gnoll.O"ßi#e #  ##### .) O"ßi¿#b #...# ...  #...# ...K  #...#####.....  #...##......j.  # #...#.@.## #....### ................ ..##########.###..  O"ßi$‘.# #....# .###  #.# #.#### #....#  #....#....# . ####.... O"ßi0$8 ####.. O"ßiÀ»¼ #  ##### .)  #...# ...  #...# ...K  #...#####..... O"ßiÛ¼T #...##......j.  # #...#.@.## #....### ................ ..##########.###..  .# #....#   #.# #.#### #....#  #....#....#  ####....O"ßiª½g ####..O"ßiêÄO"ßiVÅO"ßiµËO"ßi;Îd _There are monsters nearby!O"ßi#´ ¦ ))))) You shoot a sling bullet. The sling bullet hits the gnoll.O"ßiÓ1 Å  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.O"ßi‚´ G.KO"ßi8µ Ej.O"ßiµ¶ ,jO"ßi«¾  ....j 2 gnolls (1 missile)O"ßip¿ f3.6Rev* O"ßiÎÅ O"ßi©È ^ _The gnoll is severely wounded.P"ßi¥8ç )You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the kobold.P"ßi›>P))))))P"ßiZÆ›  You kill the kobold!You shoot a sling bullet. The sling bullet hits the gnoll.P"ßi#IIj.P"ßi6Q® ....j.  The gnoll is almost dead.P"ßi_W“ ((((The gnoll throws a throwing net. The throwing net hits you.P"ßiôÖ3j.P"ßi²×2j.P"ßi‰Ý+...P"ßiàã  5  54.9+2 sling {Eiko}Held Rev* P"ßiÇæP"ßiré6 _You become entangled in the net!P"ßiœåP"ßi@æ)P"ßi´ëP"ßi‚îL _You are held in a net!P"ßiÍÒP"ßigÓP"ßiuÙP"ßiÅÛL _You are held in a net!P"ßiÀmP"ßi–nP"ßiÒtP"ßiFwL _You are held in a net!P"ßi P"ßiÍ P"ßi% P"ßi ' L _You are held in a net!Q"ßieó ej.j.Q"ßiØú Q"ßiû 5---50Q"ßil Q"ßi7 3 _You struggle against the net.Q"ßic U.jQ"ßi%e x jYou tear a large gash into the net.Q"ßiŒe ;jjQ"ßiìe Q"ßiøk …j 3 gnolls (1 missile, 1 wandering)Q"ßi—l A---6Q"ßiír Q"ßi‚w p _You encounter a gnoll. It is wielding a +0 whip.Q"ßi5âÁ jj)You rip the net and break free!  The gnoll shouts! You hear a shout!Q"ßidçB(((R"ßi+/3j.R"ßi0»j@.(jjj 3 gnollsR"ßiª0R"ßi•1$11 R"ßiß1q==7+2 sling {Eiko}Rev+ R"ßiô9R"ßiÃ<z _The gnoll throws a throwing net. The throwing net barely misses you.R"ßiëÌ######.) #...#.. #...#. #...#####....) #...##..jj..j.#R"ßi¿ëË #...#...## #.##.#######...#@...### ........................  .###....##########.###..  #...##.# #....# .### #.# #.#### #....###...... #....####....#....# 2 ####....#....#....# ####..+ ##....#.....#R"ßiºîU.jR"ßiõR"ßi¤õ.--8R"ßi>ûR"ßiùþ| _You see here a throwing net.S"ßiý^o )  You shoot a sling bullet. The sling bullet hits the gnoll.S"ßiëd)   gnollS"ßiWð´ )You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll.S"ßi'÷D))S"ßiyy+jS"ßiʲ..)j   gnollS"ßi:„S"ßi<Œ¸kwasso the Shooter#Coglin#####.)Health: 24/24 ========================#...#...Magic: 2/2S"ßi·ŒŒ========================#...# ....AC: 3Str: 11#...#####....)EV: 11Int: 8#...##...)j.j.SH: 0Dex: 17##...#..)##S"ßi¶XL:  2 Next: 208% Place: Dungeon:2 #.##.#######...#@...###Noise: ===------  Time: 850.1 (1.2) ........................S"ßií˜a) +2 sling {Eiko}  c) +0 sling {Karl} .###....##########.###..Fire: a) +2 sling {Eiko}#...##.# #....# .###Rev* #.# #.#### #....###...... #....####....#....#j   gnoll .. ####....#....#....#####.....#.....+##....#.....# _The gnoll throws a throwing net. The throwing net barely misses you. _You see here a throwing net.  You shoot a sling bullet. The sling bullet hits the gnoll.  S"ßiEŽ®You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!S"ßi6  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! _Your Fighting skill increases to level 3!  You have reached level 3!S"ßiíš/  --more--T"ßi­” ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? V"ßi ; 9/293/39354%  You feel agile. x2  Your brain swirls with designs for a reticulated amplifier. You just need some _more time...W"ßi°> C )))))W"ßip? 8))You shoot a sling bullet.W"ßirÆ  The sling bullet closely misses the gnoll.You shoot a sling bullet.W"ßiÞH 3j.W"ßi)P 3....)W"ßiNQ '1.3W"ßiAU W"ßi£W c _The sling bullet completely misses the gnoll.W"ßip= ¤ ))) You shoot a sling bullet. The sling bullet hits the gnoll.W"ßi³Â J ))))W"ßi,à jThe gnoll is moderately wounded.You shoot a sling bullet.W"ßi[E › jThe sling bullet closely misses the gnoll.W"ßiÔF Aj)W"ßi•P ª....)j 2 gnolls (1 polearm)W"ßiQ ,2.4 (1.1W"ßidX W"ßi^ q _You encounter a gnoll. It is wielding a +0 spear.W"ßiÞ‚ )))))))You shoot a sling bullet.X"ßi±%°  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.X"ßiƒ¨3j.X"ßi[©Q.jX"ßiD¾4......X"ßi…¿,3.6 (1.2X"ßitÊs _The gnoll is heavily wounded.X"ßiÐWˆ )You shoot a sling bullet. The sling bullet hits the gnoll.X"ßi⯠ The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.X"ßifEj)X"ßiwgU)jX"ßiòhQ.jX"ßi²sq .  The gnoll is almost dead.X"ßi£t,4.9 (1.3X"ßi }X"ßi,€R _The gnoll barely misses you.X"ßiüo )  You shoot a sling bullet. The sling bullet hits the gnoll.X"ßi }   gnoll (X"ßi†Šm )))You kill the gnoll!X"ßi½()..X"ßiW5836.1 (1.2X"ßi!X"ßiô#l _You shoot a sling bullet. The gnoll barely misses you.X"ßinB › ) You shoot a sling bullet. The sling bullet hits the gnoll.X"ßi]à ®  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.X"ßiŒP u .  The gnoll is heavily wounded.X"ßiBQ '7.3X"ßi|W X"ßiáY S _The gnoll closely misses you.X"ßiM0 ¢ )You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.X"ßiý±   The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.X"ßiÂAÔ .  The gnoll is severely wounded.4-----8.6 (1.3X"ßiðHX"ßi]KC _The gnoll hits you from afar with a +0 spear.Y"ßi(t› ) You shoot a sling bullet. The sling bullet hits the gnoll.Y"ßi. ¶ ))))))The gnoll is almost dead.You shoot a sling bullet.Y"ßiN‹ó ....).jThe sling bullet closely misses the gnoll.The gnoll barely misses you.Y"ßiDŒu19---------9.8 (1.2Y"ßi‹“Y"ßiå•C _The gnoll hits you from afar with a +0 spear.Y"ßiYo‚ )))))))You shoot a sling bullet.Y"ßiRïÊ )The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.Y"ßi“õ<)Y"ßiU}....).)Y"ßiBkwasso the Shooter#Coglin#####.)Health: 19/29 ===============---------#...#...Magic: 3/3========================#...# ....AC: 3Str: 11#...#####....)EV: 11Int: 8#...##...)..j.SH: 0Dex: 19##...#..)##XL:  3 Next: 112% Place: Dungeon:2 #.##.#######...#@)..###Noise: ===------  Time: 861.0 (1.2) ........................a) +2 sling {Eiko}  c) +0 sling {Karl} .###....##########.###..Fire: a) +2 sling {Eiko}#...##.# #....# .###Rev* Y"ßivé#.# #.#### #....###...... #....####....#....# .. ####....#....#....#####.....#.....+##....#.....#The sling bullet closely misses the gnoll.The gnoll barely misses you. _The gnoll hits you from afar with a +0 spear.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!You have reached level 4!Y"ßiÚ³/  --more--Z"ßiþ: È23/354/424 7%  _You feel stronger.["ßia¬ƒ _["ßiž²["ßi4Ü-4=Rev+ 25==Rev ["ßiÁã¤6=["ßi³å3["ßiZÞ7=8==9=["ßiòB["ßi' ["ßiû ["ßiÍ!["ßi %b30=["ßiJ&["ßi]3,["ßi‚5["ßiV>n["ßi¡?["ßi)H”1==["ßi# ######.###...g.......#  #....# #.#####?....###.... ....#.#g   hobgoblin (asleep)#.#..##  ##....#.....# ]"ßif ,0.0)]"ßi +8.0 (1]"ßií 8%]"ßi•4 ; _Found a stone staircase leading down.^"ßiëØ s ))))You shoot a sling bullet.^"ßiCk Î .  The sling bullet completely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin!^"ßi¤q U)^"ßiuý %....^"ßiü j9===9.2 (1.2Rev ^"ßi  7%^"ßi M _You kill the hobgoblin!^"ßiŸ­ 3^"ßi1» ^ _No target in view!_"ßiC3_"ßi=4_"ßiÏ<_"ßi{?H _No target in view!_"ßi2__"ßiÜ_"ßi% : __"ßi·!_"ßiQ/´ ### #....).. ..#.###### ...#....#####....)#.##.#...)##..)#####....#.#######.)..#########.#.....#..............^.>### ######.###......@....#---300  #....# #.#####?....#  #....###.... ....# ##....# #..#.#. ......# #<.... # #.....#.....+ #.#..## ##....#.#. ..#  #......) ..  ##....#....####_"ßi;g---1.2 (2_"ßi>_"ßiÚ@# _Found a club.`"ßiòF3`"ßiçH`"ßi§K`"ßižN`"ßiþN`"ßiHT`"ßiwYî ...######....####....)#.##...)......)#####....#.#######)..#########.#...................^.>### ######.###.....  #....# #.#####`"ßiJZe##....#....# ##....# #..#.#.# ..<.....# #.....#.....+ #.#..###.### ..#####.#.......#  `"ßiwa+2.2 (1`"ßiFb+3.2 (2`"ßirh`"ßik` _m - a scroll labelled HEPRULIBAJb"ßiª2 b"ßiM3 b"ßiè4 b"ßip= ,b"ßišC Bb"ßiÃE b"ßi%F b"ßiCH b"ßi3K b"ßi4M b"ßiÊM b"ßi%O b"ßiOQ b"ßi¹S b"ßiðS b"ßiU b"ßi¶V b"ßiSY ,b"ßipZ b"ßiR\ b"ßi·^ b"ßiØd ,b"ßi>e b"ßimi b"ßi§i b"ßiºj b"ßiµl b"ßio b"ßiQo b"ßi"r b"ßiØy b"ßið ,b"ßiýƒ b"ßi¥† b"ßiøˆ ,b"ßi¶ î  You see here a +0 short sword. _b"ßiM „b"ßiÙË Xb"ßiÍ ,b"ßi}Î b"ßidÐ b"ßi²Ò b"ßiÓ b"ßi Õ b"ßi‡ß < #####   ####...#   ##....#@#  52.2 (19.0) #....##.#   ##### #....)..# b"ßi¡á s  #...# #.....######  #...# #.....#....#  #...#####....)#.##.###...)....#.##.#...#..)#####....#.####### ##...#.)..#########.#.....#b"ßiIç b"ßi!ê R _You see here a maw talisman.d"ßiÓÍd"ßißo3.0) _h - a maw talismand"ßi½Ý3d"ßi«ßd"ßifçd"ßi´îXd"ßiò,d"ßiGód"ßi0ùd"ßiÁ ,d"ßi+ d"ßi d"ßi ,d"ßiÈ d"ßi d"ßiÙ ,d"ßià d"ßi5 d"ßi‰ ,d"ßi" d"ßiý# d"ßiÂ& ,d"ßi¯( d"ßiµ* $  Things that are here:d"ßiì, _  a +0 flail; a gnoll corpsed"ßi-/ d"ßi•/  _d"ßi-1 d"ßiù2 d"ßi5 ,d"ßi¸6 d"ßië8 $  Things that are here:d"ßiø: j  a +0 spear; a +0 whip; a gnoll corpsed"ßi= d"ßiA=  _d"ßi”> d"ßir@ d"ßiiB ,d"ßiyC d"ßi?E d"ßi¦G ,d"ßiyH d"ßi9J d"ßiL d"ßi*L d"ßiaM d"ßiöN d"ßifP d"ßi—P d"ßiØQ d"ßiµS d"ßiuU d"ßiÐU d"ßiW d"ßiè[ d"ßi(\ ,d"ßin] d"ßiø_ d"ßiób ,d"ßiÀd d"ßiQk d"ßiåm ,d"ßi\o d"ßi¯q d"ßit ,d"ßi\u d"ßi_w d"ßi¨y ,d"ßi{ d"ßi· d"ßiÓ‡ ,d"ßi1‹ ,d"ßi ,d"ßiÄ d"ßi:’ 7 _You open the door.d"ßid” 3d"ßiÅ• d"ßi› @  There is an open door here.d"ßi¹ d"ßi<ž  _d"ßi   d"ßi~¤ d"ßiL§ d"ßi‡§ d"ßi^¨ d"ßiª d"ßiÞ¬ ,d"ßiQ® d"ßi² Bd"ßi«µ d"ßi‚¸ d"ßiô¹ d"ßiBº d"ßi» d"ßi™å d"ßiÓå ¸d"ßiŽî nd"ßiðî d"ßiCï d"ßi‡ð d"ßiJò d"ßiýô ,d"ßiö d"ßiŒø d"ßi‡ú d"ßi¾ú d"ßi"ü d"ßi~ý d"ßiEÿ ,d"ßii d"ßi d"ßi! ,d"ßiU d"ßi d"ßi ,d"ßif ,d"ßi< nd"ßi ,d"ßiÍ d"ßií ,d"ßiï7 d"ßiÆ; d"ßi°= d"ßi?> d"ßiË> d"ßi“@ d"ßi¦B d"ßiO d"ßi P d"ßiQ d"ßi~R d"ßiqT ,d"ßiëT d"ßi·o äd"ßi vd"ßiÝ€ d"ßi* d"ßi‹‚ ,d"ßinƒ d"ßi¿‹ Æd"ßi™ d"ßiâ d"ßif” d"ßiš– d"ßi’˜ d"ßi~š ,d"ßi¬› d"ßiFž d"ßiƒž d"ßiÄŸ d"ßi·¡ d"ßi’£ d"ßi%¤ d"ßiठd"ßi<¦ d"ßiý¨ d"ßig± „d"ßiÖµ d"ßi!Î ¸d"ßiíì Àd"ßiî ,d"ßiï d"ßið `d"ßiY d"ßi Bd"ßi1 d"ßi ,d"ßiâ d"ßiG* Xd"ßiÕ, d"ßi“- d"ßi$1 Bd"ßi2 ,d"ßi3 d"ßih4 d"ßiµK úd"ßiM ,d"ßiTM d"ßi”P ,d"ßicQ d"ßiæS d"ßiÚU d"ßi…^ d"ßi÷_ Xd"ßit` d"ßib ,d"ßi¸e B  You see here a +0 scale mail.d"ßi}g d"ßiŒh  _d"ßiši d"ßiCm Xd"ßiU{ d"ßi6~ ,d"ßi˜ Ð  You see here a rat skeleton.  You encounter a frilled lizard.###.##.#..##...##.##.###.####.....########...######## ####....####.# ..##.##.# #.# #.# #######.##.####.# #.# #.....l.##.÷.##[# #.# #.#####...@#.##.# #.# #.#.....##.#....# #.#####.#÷######.###### †.#..............d"ßiï› þ .##.###.#..####### .##.#...#..# l   frilled lizard (wandering) ....#.#....# #####.##.###  # .#l.1062.2 (109.0)d"ßi¸­ J3.2 (110 _d"ßiƱ d"ßiú³ e"ßiõQ2 ###.##.#..#  #...##  #...#  #######..  #....####.#  #.##.# #.#  #######.##.####.#  #....l..##.÷.##[#  e"ßihRª#...@#.##.#  #.#.....##.#....# ÷######.###### †..####e"ßi§RA  # .#e"ßiªöÄ ###.##.#..#  #...##  #...#  #######..  #....####.#  #.##.# #.#  #######.##.####.#  #....l..##.÷.##[#  #...@#.##.#  #.#.....##.#....# ÷######.###### †..####  # e"ßiøe"ßi¼ e"ßiÌ e _A frilled lizard is nearby!e"ßi2Ü ###.##.#..#  #...##  #...#  #######..  #....####.#  #.##.# #.#  #######.##.####.#  #....l..##.÷.##[#  #...@#.##.#  #.#.....##.#....# ÷######.###### †..####e"ßiŠ2A  # .#e"ßiØÎ ###.##.#..#  #...##  #...#  #######..  #....####.#  #.##.# #.#  #######.##.####.#  #....l..##.÷.##[# e"ßiÅÏ #...@#.##.#  #.#.....##.#....# ÷######.###### †..####  # e"ßiÙe"ßi„Ùe"ßiÚáe"ßi¯äe _A frilled lizard is nearby!e"ßi·  .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.e"ßi8 B))))e"ßiz« t )You kill the frilled lizard!e"ßihK ......e"ßi1Q o10===4.5 (1.3)Rev e"ßi?a E _You shoot a sling bullet.e"ßiLÙ e"ßiµÙ e"ßiÌß e"ßikä  e"ßi7 B_No target in view!e"ßi¾$Ie"ßi'H _No target in view!f"ßiÔ3f"ßi`f"ßiSf"ßižf"ßi¬ P _f"ßi f"ßimf"ßiPf"ßißf"ßiÌf"ßi:f"ßi|f"ßiSf"ßi¬f"ßi(f"ßi=f"ßif"ßivf"ßi¿f"ßiUf"ßi¿f"ßiÉf"ßiþf"ßiŸf"ßiK!f"ßi’",f"ßi™#f"ßiM$f"ßiÛ%,f"ßiÑ&f"ßi%(f"ßiØ(f"ßi)f"ßi–)f"ßiØ*f"ßi`,f"ßi¨,f"ßi=-f"ßiL.f"ßiG/f"ßi~/f"ßiï/f"ßig3f"ßi˜4f"ßiÝ4f"ßiT5f"ßi{7f"ßiÐ8,f"ßiy9f"ßiß:f"ßi<f"ßi\<f"ßi=f"ßi6>f"ßi@,f"ßik@f"ßiÕBf"ßiWDf"ßi¢Df"ßiEf"ßi¯Ff"ßi(H,f"ßi‚Hf"ßi‡If"ßiŠPÜf"ßi Qf"ßi`Rf"ßiISf"ßi€Sf"ßiïSf"ßiÍTf"ßiVf"ßi¡f"ßi~¡f"ßi¢f"ßi£f"ßiÀ¤f"ßiû¤f"ßiõ¥f"ßiŦf"ßi.©,f"ßi}©f"ßipªf"ßi«f"ßiÖ«f"ßi¬f"ßiέf"ßió®f"ßi:¯f"ßiÒ¯f"ßiP±f"ßi_²f"ßi¥²f"ßi+³f"ßi€´f"ßi̵f"ßi¶f"ßi€¶f"ßiÀf"ßiºÁf"ßi@Âf"ßi.Ãf"ßiÇf"ßi]É,f"ßi¶Éf"ßi”Îf"ßicÏf"ßi¡Ïf"ßi Ðf"ßi¶Óf"ßiQÕ,f"ßiªÕf"ßiîØf"ßiåÙf"ßiwÚf"ßi¸Úf"ßiÙÝf"ßi!ß,f"ßi†ßf"ßiuâf"ßi_ãf"ßi—ãf"ßiüãf"ßiçf"ßiúçf"ßi;èf"ßiŸèf"ßiÂëf"ßií,f"ßibíf"ßibðf"ßiVñf"ßiÏñf"ßiòf"ßimõf"ßi÷f"ßiM÷f"ßi}øf"ßi—ü,f"ßiæüf"ßi·ýf"ßi¾f"ßi²f"ßiåf"ßiGf"ßi"f"ßiØf"ßi8f"ßi›f"ßix f"ßiÑ Bf"ßif"ßi:f"ßi‡f"ßiùf"ßi2f"ßi‚f"ßiÌf"ßi=f"ßižf"ßi}f"ßiæf"ßi@f"ßiåf"ßi¶f"ßi* f"ßi« f"ßiÕ#f"ßié$f"ßi1%f"ßi®%f"ßi=*f"ßi +f"ßiM+f"ßiæ+f"ßiç/f"ßi¤5Bf"ßið5f"ßik7f"ßi·7f"ßiÃ8f"ßi!=a  You see here a bat skeleton.f"ßi—>f"ßir? _f"ßi8@f"ßiGCf"ßi«Df"ßiÙDf"ßi[Ef"ßi¾Hf"ßiÁIf"ßiJf"ßi€Jf"ßi_PXf"ßi‚Sf"ßiìTf"ßi+Uf"ßiDVf"ßi¥Xf"ßi`Z,f"ßi›[f"ßi“^f"ßijaBf"ßi`cf"ßi­df"ßiãdf"ßief"ßiÒia  You see here a rat skeleton.f"ßikf"ßiÝk _f"ßi°lf"ßi‹of"ßi¦q,f"ßiisf"ßidvf"ßiÄw,f"ßi¬xf"ßiÙ{f"ßik},f"ßi~f"ßi=f"ßiƒ,f"ßi߃f"ßiȈB  You see here a +0 scale mail.f"ßiñK _f"ßiŽŽf"ßi„f"ßi®f"ßiL‘f"ßi€”f"ßir–,f"ßiAŸnf"ßi• f"ßiv¢,f"ßi£f"ßi%¦f"ßi'¨,f"ßiߨf"ßi«¬f"ßi<¯,f"ßiƒ¯f"ßió²f"ßi?´f"ßi|´f"ßiž´f"ßi)¸f"ßié¸f"ßi¹f"ßi¨¹f"ßiA¼f"ßi¾f"ßiY¾f"ßiY¿f"ßiÄÂf"ßiµÃf"ßiKÄf"ßiÛÄf"ßi‰Èf"ßiAÊ,f"ßiËf"ßiÏf"ßiÐÐ,f"ßiýÑf"ßimÔf"ßiÖ,f"ßiëÖf"ßi|Ùf"ßi;Û,f"ßi¡Ûf"ßiFÞf"ßiëãf"ßi7äf"ßiÝäf"ßiÒéR  There is a stone staircase leading down here.f"ßihìf"ßi§ì _f"ßiVíf"ßi ñf"ßi,ò,f"ßiÑòf"ßiyöf"ßiøf"ßi-ùf"ßiõùf"ßiXüf"ßiÿf"ßi˜!f"ßi¼"f"ßi†&f"ßiç(,f"ßi¹*f"ßiH-f"ßiw3Bf"ßi>8f"ßi»:,f"ßiK<f"ßiR?f"ßiHf"ßiZHf"ßijJf"ßinLf"ßi…N,f"ßizOf"ßifQf"ßiS,f"ßi?Tf"ßi§Uf"ßi>Wf"ßiŠWf"ßiLXf"ßiOZf"ßië[,f"ßi¦\f"ßiŒ_Bf"ßi.`f"ßi7bf"ßi d,f"ßi:ef"ßiTgf"ßiChf"ßiTif"ßižif"ßikf"ßi™m,f"ßi°nf"ßiáof"ßiq,f"ßirf"ßi:sf"ßiwu,f"ßi+vf"ßi†wf"ßiÊx,f"ßi’yf"ßiWzf"ßiC{f"ßim{f"ßió{f"ßi·|f"ßi×},f"ßia~f"ßif"ßiÖf"ßi €f"ßii€f"ßiJf"ßi?‚f"ßin‚f"ßiÚ‚f"ßi „f"ßi=…f"ßin…f"ßi:†f"ßi"ˆf"ßiûˆf"ßi*‰f"ßiÙ‰f"ßi1Œf"ßi2f"ßi~f"ßi´‘f"ßiÛ’f"ßia”f"ßiÑ”f"ßiZ•f"ßiV—f"ßi)™f"ßiY™f"ßiæ™f"ßiw›f"ßiÓœf"ßi$f"ßiÈf"ßiÉžf"ßiL ,f"ßi¡f"ßi¤f"ßi2¦,f"ßi§f"ßiP©f"ßi«f"ßiG«f"ßiA¬f"ßi±®f"ßi±,f"ßiDZf"ßiù³f"ßióµf"ßi1¶f"ßi„·f"ßi9¹f"ßiêº,f"ßiî»f"ßi|½f"ßiÙ¿,f"ßi¡Àf"ßiÃ,f"ßiÄf"ßi<Èn _f - 2 golden potions (gained 1)f"ßi¿É3f"ßiùÉf"ßiõÌf"ßiÎ,f"ßi¿Îf"ßiÑf"ßi¡Òf"ßi"Ó,f"ßiÚÔf"ßi™Ö,f"ßiìÖf"ßi’Øf"ßi Ú,f"ßi$Ûf"ßiJÜf"ßiOÞf"ßišß,f"ßiHæf"ßi!è,f"ßiÊèf"ßiaëf"ßiHîc  You encounter a bat.f"ßiMöÿ ### ######## .: #......# #. #......# ##### ######.###......# #...# .......@........# #...#--- ######.###.###### #...## ... #..# #...## #... ##.# #...#. .....#.##.#######...#. ....................... b   bat (asleep) ..f"ßiÏöÄ#b...#.###....######## #.####.# #...##.# #. #.#.##.#### #.f"ßiŠÿ2212.5 (148.0)f"ßiãÿH---39f"ßiLf"ßi­? _Found a parchment of Volatile Blastmotes.f"ßiÕFö ###   .: #......#  #. #......# #####  ######.###......# #...#  .......@........# #...#  ######.###.######  ... #..#  #... ##.#  .....#.##. ........... ..#b...#.###... #.####.# .#  .#### f"ßiòÇ& ###   .: #......#  #. #......# #####  ######.###......# #...#  .......@........# #...#  ######.###.######  ... #..#  #... ##.#  .....#.##. ........... ..#b...#.###... #.####.# .#  .#### f"ßiÉ$ ¤ _A bat is nearby!f"ßiU‚ ö ###   .: #......#  #. #......# #####  ######.###......# #...#  .......@........# #...#  ######.###.######  ... #..#  #... ##.#  .....#.##. ........... ..#b...#.###... #.####.# .#  .#### f"ßiò ä ###   .: #......#  #. #......# #####  ######.###......# #...#  .......@........# #...#  ######.###.######  ... #..#  #... ##.#  .....#.##. ........... ..#b...#.###... #.####.# .# f"ßi¾ B .#### f"ßiË f"ßi2 f"ßiÐ f"ßiÌ Z _A bat is nearby!g"ßiJ8` ###   .: #......#  #. #......# #####  ######.###......# #...#  .......@........# #...#  ######.###.######  ... #..#  #... ##.#  .....#.##.g"ßiÕ8– ........... ..#b...#.###... #.####.# .#  .#### g"ßi¯Üg"ßiÁÝ ###   .: #......#  #. #......# #####  ######.###......# #...#  .......@........# #...#  ######.###.######  ... #..#  #... ##.#  .....#.##. ........... ..#b...#.###... #.####.# .#  .#### g"ßi<åg"ßiÓåg"ßi6æg"ßiWp _A bat is nearby!g"ßi/ßâ )))))b  You shoot a sling bullet. The sling bullet hits the bat.g"ßiCp~ )The bat is heavily wounded.g"ßi2óJb.b.g"ßiÅó'b.g"ßi™ô'b.g"ßi<§...===4.7 (1.2)Rev g"ßiè$p _You shoot a sling bullet. The sling bullet misses the bat.g"ßið$Ç .  You shoot a sling bullet. The sling bullet hits the bat.)g"ßi-žˆ )))))You kill the bat!g"ßi‹( L......g"ßii, f25.9Rev+ g"ßi)2 g"ßi¡4 / _You shoot a sling bullet.g"ßi,Û g"ßiðÛ g"ßiSâ g"ßiå H _No target in view!g"ßiF g"ßiF g"ßi%L g"ßißN H _No target in view!h"ßifh"ßiöfh"ßiLhh"ßiÙjh"ßimh"ßi«xP _h"ßi„Rev h"ßi=… h"ßic¢º.####### ######## ## #......# ---#.# #......# ##########.###......# #...$................# #...########.###. #...# ...# #..# #...# #.... ##.# #... .....#.##.#######...#.....................You pick up a parchment of Volatile Blastmotes and begin reading...9.9 (4.0---20.9 (5 _You add the spell Volatile Blastmotes to your library.h"ßiL™h"ßi šh"ßi<šh"ßi=œh"ßi„žh"ßiw£h"ßiŠ¥h"ßiš§h"ßióÔšh"ßiô×h"ßi$» _You now have 30 gold pieces (gained 7).h"ßiH*h"ßiÁ+  You encounter a gnoll. It is wielding a +0 club.h"ßi`fp#.####### ##.......# ########.# #############.###>................j.##################. ...#  #....  .....# ......... j   gnoll (asleep) ..#....#.# #.####.#  #35.9 (15.0)6.9 (16 _Found a stone staircase leading down.h"ßiŸ1h"ßiqŸR   .#  .#  ####################. >......@............ j.#############  ...#  #....   h"ßié6 ¦   .#  .#  ####################. >......@............ j.############# ...#  #....   h"ßiÕ< 4h"ßiDB h"ßi¾D \ _A gnoll is nearby!h"ßiûå ƒ   .#  .#  ####################. >......@............ j.#############  ...#  #....   h"ßiT{ ¦   .#  .#  ####################. >......@............ j.############# ...#  #....   h"ßip‚ h"ßiî‚ h"ßi ˆ h"ßiåŠ \ _A gnoll is nearby!i"ßi.Ö ))))))j  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!i"ßiе )The gnoll is lightly wounded.  You shoot a sling bullet.i"ßiR9:j.i"ßi;Ž jThe sling bullet completely misses the gnoll.i"ßi0B~......j 2 gnolls (1 polearm, 1 wandering)i"ßi"Cf===8.1 (1.2)Rev i"ßiIi"ßi=Nq _You encounter a gnoll. It is wielding a +0 spear.i"ßi‘6m )))))))You shoot a sling bullet.i"ßi¹¿°  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.i"ßi•G€ .jThe gnoll is moderately wounded.i"ßi%HJ.ji"ßiµJ„ jThe gnoll shouts! You hear a shout!i"ßiÔR¼>.j....jj 3 gnolls (1 polearm)i"ßiæSc9.4 (1.3Rev+ i"ßi"‰‡ _You encounter a gnoll. It is wielding a +0 flail.i"ßiÉ~ m )))))))You shoot a sling bullet.i"ßi‹ ±  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!i"ßiD‰ J.ji"ßiŠ 4j.i"ßi"‹ E.ji"ßiê‹ i"ßiTŒ i"ßiÚŒ 5j.i"ßiâ” P>jjj...i"ßih• (40.7i"ßiß› i"ßiçŸ ^ _The gnoll is severely wounded.i"ßi~ Š )))You shoot a sling bullet. The sling bullet hits the gnoll!i"ßiîÐ ®  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.i"ßidV J.ji"ßi,_ ..i"ßiôc i"ßiˆd N1.9 (1.2Rev* i"ßi=f i"ßi¥w t _The gnoll is severely wounded.i"ßiÃÆæ ))))You shoot a sling bullet.  The sling bullet completely misses the gnoll.The sling bullet hits the gnoll.j"ßiÈ9 )j"ßi;‹The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.j"ßi÷F) 2 gnollsj"ßi£F.jj"ßi¥2)..j"ßiߨ5283.0 (1.1j"ßid°j"ßi ³I _You kill the gnoll!j"ßi'À)))))The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!You shoot a sling bullet.  The sling bullet closely misses the gnoll.  The sling bullet hits the gnoll!j"ßi+¥¾ )  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll!j"ßiŠ«d)   gnollj"ßiŠ`j"ßi¼a….j))..j"ßi“d5454.2 (1.2j"ßi kj"ßiÏmI _You kill the gnoll!j"ßiåzž )))) You shoot a sling bullet. The sling bullet hits the gnoll.j"ßiÞÈ  The gnoll is severely wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.j"ßiâŠJ.jj"ßi 2)..j"ßi'5.4j"ßi–j"ßi'™^ _The gnoll is severely wounded.j"ßi“ä¤ )))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.j"ßi`n ‹))))The sling bullet hits the gnoll but does no damage. _The gnoll is severely wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll is severely wounded.You shoot a sling bullet.j"ßi›ù N)jj"ßiú f>..)j..j"ßi û '6.6j"ßi  j"ßi _ _The sling bullet barely misses the gnoll.j"ßis¹ £ ))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.j"ßiD n You shoot a sling bullet. _The sling bullet barely misses the gnoll.  The sling bullet hits the gnoll but does no damage.  The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.j"ßi·Å F)jj"ßifÆ C.jj"ßidÍ j"ßiÙÍ '7.8j"ßi›Ô j"ßi4× Y _The gnoll is almost dead.j"ßiïjm )))))))You shoot a sling bullet.j"ßiÏôÊ )The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.j"ßiDúT)k"ßi¾A~>..)).)k"ßiE0629.0k"ßi®Kk"ßiŸNI _You kill the gnoll!k"ßiè1Å  Things that are here:k"ßiÁ4_  a +0 flail; a gnoll corpsek"ßi57k"ßiÛ7 _k"ßi 9k"ßi;k"ßiÖ<k"ßi=>Rev+ k"ßijk"ßihˆÙ  Things that are here:  a +0 spear; a gnoll corpse _  You see here a +0 club. _k"ßiu¥TRev k"ßiy¨k"ßi!ªk"ßi‘ªk"ßi:¬k"ßiß­k"ßië¯k"ßi-°k"ßi`²k"ßic³k"ßiâµ,k"ßiª»jk"ßi9½k"ßiC¿k"ßiMÄIk"ßiÅk"ßiÉÈ,k"ßiÉk"ßiÍÊk"ßi•ê,k"ßi&ëk"ßi&ð,k"ßiçñk"ßiöM _You now have 44 gold pieces (gained 14).k"ßisù3k"ßi ûk"ßi(þk"ßixXk"ßi6k"ßiyk"ßi> k"ßiØ k"ßi: k"ßi k"ßiSk"ßid,k"ßi¯k"ßiZM _You now have 58 gold pieces (gained 14).k"ßi¡3k"ßiÏ.„k"ßiõ0,k"ßi`2k"ßi<4k"ßiæ5,k"ßiß7k"ßiP8k"ßit:,k"ßiýI4k"ßi¨K,k"ßi=Lk"ßi“Ok"ßiãPk"ßi Qk"ßiÉQk"ßinSk"ßiÑTk"ßiUk"ßißUk"ßièVk"ßiXk"ßiCXk"ßiÇXk"ßi~[k"ßiw\,k"ßi"]k"ßiÜ]k"ßiv^k"ßiž^k"ßià^k"ßiy_k"ßiN`k"ßiw`k"ßi¶`k"ßiÚak"ßilbk"ßi’bk"ßiábk"ßidk"ßi{d,k"ßiÝdk"ßi8fk"ßizfk"ßižfk"ßigk"ßiàhXk"ßi¿ik"ßigjk"ßi¢jk"ßiæjk"ßiËkk"ßiŸlk"ßiÝlk"ßi;mk"ßi'nk"ßiTo,k"ßi¯ok"ßiSpk"ßiq,k"ßiTqk"ßiËqk"ßiYrk"ßiˆrk"ßiÑrk"ßiuk"ßi¦uk"ßiÝuk"ßiQvk"ßi›wk"ßicxk"ßi“xk"ßiyk"ßi<{k"ßi¡|,k"ßi }k"ßio~k"ßiRk"ßizk"ßiÍk"ßiç€k"ßiük"ßiå‚k"ßiƒk"ßi¼…k"ßi`‰f  You encounter a quokka.k"ßi`M########.##.####.#.#...##.# # ##.##.# #..#.#.#.##.#### # ##....# #.##...#.##....#### ####### #........#####....##..####### ####..#...### ##.###.....# #.k"ßiºâ #...###+####  #.##@....... #--- ## #........ ......... ...........♣.........k"ßiê####........ r   quokka (wandering).........r........ k"ßi‘ k"ßi0’098.0 (49.0)k"ßió—k"ßi>™O---9.0 (50 _k"ßižk"ßi k"ßi÷ K.#. #  #..#. #  #.##. #  #... #..  #...###  ###.....#  #...###+####  #.##@.......  ## #........  .........  ..........  .♣.........  ####........  .........  r........ k"ßi ›.#.   #..#.   #.##.  #... #..  #...###  ###.....#  #...###+####  #.##@.......  ## #........  .........  .......... .♣......... ####........  k"ßi´Ž _......... r........ k"ßi/• k"ßiÊ• k"ßië› k"ßiqž ] _A quokka is nearby!k"ßiHbK.#. #  #..#. #  #.##. #  #... #..  #...###  ###.....#  #...###+####  #.##@.......  ## #........  .........  ..........  .♣.........  ####........  .........  r........ l"ßiQ¹.#.   #..#.   #.##.  #... #..  #...###  ###.....#  #...###+####  #.##@.......  ## #........  .........  .......... l"ßiRºÞ.♣......... ####........  ......... r........ l"ßiáÀl"ßiôÒ‘ _A quokka is nearby!l"ßi`öF )))l"ßi·öÂ))r  )You shoot a sling bullet. The sling bullet hits the quokka.l"ßikž )The quokka is almost dead.You shoot a sling bullet.l"ßiÔ‚r.r.l"ßi1 7....l"ßi¿ h===300.2 (1.2)Rev l"ßiUl"ßiŽ` _The sling bullet barely misses the quokka.l"ßiÛÄr .  You shoot a sling bullet. The sling bullet hits the quokka.l"ßiaÉW))))l"ßi©R { )))You kill the quokka!l"ßi„Ø Q.......l"ßiqÜ f51.4Rev+ l"ßiðá l"ßi«ä / _You shoot a sling bullet.l"ßi£ l"ßiA l"ßi¦£ l"ßi¦ H _No target in view!l"ßioÞ ‘ _No target in view!m"ßi¥GIm"ßiàIm"ßi@Km"ßi¿PP _m"ßioRTRev m"ßiÁSm"ßi†Um"ßiWm"ßi[Wm"ßiÑXm"ßiÛ_m"ßisb,m"ßiÅcm"ßi fm"ßiñg,m"ßiim"ßiÖjm"ßiFlm"ßiˆl(m"ßivmm"ßi¤om"ßiªpm"ßimqm"ßiprm"ßism"ßiÔtm"ßi um"ßivm"ßiXwm"ßi$ym"ßiPym"ßiPzm"ßi—{m"ßiû|m"ßi4}m"ßiê}m"ßi…à ..#..#######  ..#...###  #..###.....#  #.#+####  #.##........ ##########........ ♣.♣.♣.♣.ß.♣.♣......... ...................... .♣.♣.♣@ß.♣.♣......... --- ########........ ......... ......... ..####### ...# .# m"ßi=†!m"ßiŠŠ/10.0)m"ßi‹H---2.4 (11m"ßiûŽm"ßiš‘c _n - a scroll labelled ORAGGU VAITOKm"ßiIËùm"ßiÐÌm"ßi‹Ím"ßi“Î,m"ßiñÏm"ßi®Ðm"ßiÑm"ßiPÑm"ßiÓm"ßi%Ô,m"ßiøÔm"ßieÖm"ßiI×,m"ßi ×m"ßiK m"ßin Bm"ßiJ+Xm"ßiç,,m"ßi\-m"ßi.m"ßi„2Xm"ßiý2m"ßi+7Xm"ßi³7,m"ßiü7m"ßiÍ9m"ßi£:m"ßià:m"ßi;m"ßis<m"ßiƒF  You encounter an endoplasm.m"ßiLj  .### m"ßiÐL9  ..   ..  ### #..  #.J #.   #.#   ##.####.################  #.♣.ß.♣.♣.♣.♣.♣.♣  #@................ .♣.♣.ß.ß.ß.ß.♣.♣ #################    m"ßihMÃJ   endoplasm (asleep) m"ßi9P;.J30.4 (18m"ßi’SQJm"ßiŽT31.4 (19 _m"ßiŸYm"ßiG[m"ßiµ; ½ .###  ..  ..  ### #..  #.. #.  #J# ##.####.###### #........♣.ß.♣.♣. #@................ ##.♣.♣.ß.ß.ß.ß.♣. ###m"ßi³Ó c.### .. ..  ### #..  #.. #.  #J# ##.####.###### #........♣.ß.♣.♣. #@................ ##.♣.♣.ß.ß.ß.ß.♣. ###m"ßiÿä m"ßiÑå m"ßiéë m"ßiï a _An endoplasm is nearby!m"ßi‹k ã .###  ..  ..  ### #..  #.. #.  #J# ##.####.######m"ßiBl Ú #........♣.ß.♣.♣. #@................ ##.♣.♣.ß.ß.ß.ß.♣. ###m"ßi‹ö.### .. ..  ### #..  #.. #.  #J# ##.####.###### #........♣.ß.♣.♣. #@................m"ßi¨m ##.♣.♣.ß.ß.ß.ß.♣. ###m"ßi? m"ßiº m"ßiÏm"ßiC m"ßi"S_An endoplasm is nearby!n"ßi‘ù½ .###  ..  ..  ### #..  #.. #.  #J# ##.####.###### #........♣.ß.♣.♣. #@................ ##.♣.♣.ß.ß.ß.ß.♣. ###n"ßisÜ.### .. ..  ### #..  #.. #.  #J# ##.####.###### #........♣.ß.♣.♣. #@................ ##.♣.♣.ß.ß.ß.ß.♣.n"ßi‘‡ ###n"ßi¬–n"ßi+—n"ßik›n"ßi“a _An endoplasm is nearby!n"ßi¦’ ))You shoot a sling bullet. The sling bullet hits the endoplasm.n"ßiÑ–– ))The endoplasm is lightly wounded.  You shoot a sling bullet.n"ßiõ'.Jn"ßiÍ%..n"ßi³f===2.5 (1.1)Rev n"ßiÒ$n"ßiE'c _The sling bullet barely misses the endoplasm.n"ßiÃß Ÿ ) You shoot a sling bullet. The sling bullet hits the endoplasm.n"ßim  .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.n"ßir (n"ßišø .n"ßiÈü t6/36673.7 (1.2Rev+ n"ßi c _You kill the endoplasm!n"ßiÿè 3n"ßiØí n"ßiàï H _No target in view!o"ßií3o"ßi6ƒo"ßi2…o"ßi¿BRev  _o"ßi¡Âo"ßi?Ê  ##.......... #.########. ##.##.  [...##.  ###..#####  ..... .... o"ßiÈÊa ####.#..  #..@.#. ---9.7 (6.0 #.#### ##.####.#### #........♣.ß.♣.♣.♣.♣.♣.♣.♣ #######................... o"ßiË##.♣.♣.ß.ß.ß.ß.♣.♣.♣ ###################o"ßiÒo"ßiœÒH---40.7 (7o"ßiÖ×o"ßigÚ# _Found a robe.o"ßiCéo"ßiÈéo"ßi6êo"ßiÙìo"ßibõo"ßi’ùBo"ßiúo"ßi~úo"ßi%ûo"ßiýo"ßi§ÿ,o"ßi•o"ßi%o"ßiû,o"ßiáo"ßiNo"ßi¢,o"ßiY o"ßi o"ßit o"ßi6%»  You see here a +0 robe. _o"ßi(o"ßiE+Bo"ßiT-o"ßiç.o"ßik/o"ßi80o"ßi12o"ßiï3o"ßi@4o"ßih5o"ßi7o"ßic8o"ßi8o"ßiÆ9o"ßiÍ<o"ßi/>,o"ßi=?o"ßiËBo"ßiMD,o"ßiÍEo"ßi—Go"ßiI,o"ßiyJo"ßiLo"ßièM,o"ßi1Oo"ßi³Po"ßièQ,o"ßi%So"ßi o"ßie@ o"ßiµ@ o"ßiôA o"ßiÙJ o"ßiJL ,o"ßiÇM o"ßiLP o"ßiòQ ,o"ßi[S o"ßiÜU o"ßi;W o"ßiW o"ßiÕX o"ßi'[ o"ßi\ o"ßiå\ o"ßi^ o"ßi` o"ßihi ,o"ßi&k o"ßiîk o"ßin ,o"ßiªo o"ßiQr ,o"ßiúr o"ßiµ c ##.#...#.####.....# ...#.###.########### #...###'#### ####.# #...........# #.##........ #########################........ .♣.ß.♣.♣.♣.♣.♣.♣.♣.ß.♣.♣......... ................................. .♣.♣.ß.ß.ß.ß.♣.♣.♣.ß.♣.♣......... #########################........ #@................93.7 (53.0) #................. #..........####### #..........# #..........# #..........# #..........# #..........# ############ _n - 2 scrolls labelled ORAGGU VAITOK (gained 1)o"ßij‘ o"ßi=– o"ßi@™ E _Done exploring.o"ßiØøo"ßiOû3o"ßiïÌ.'..............0.0)...o"ßiËo"ßi5#o"ßiä#E _Done exploring.p"ßil[3p"ßiI\p"ßiyJp"ßiezE _Done exploring.r"ßiÙ 3r"ßi­Ù r"ßiôâ r"ßiä r"ßiŒä $ _r"ßi­é nr"ßi=í r"ßiÄí ,r"ßiIî r"ßiò r"ßi†ò r"ßiÀò r"ßi$ó r"ßigö r"ßièö r"ßi÷ r"ßiÑ÷ r"ßiDû r"ßiü ,r"ßiÁü r"ßiÕ r"ßi ,r"ßi¸ r"ßiK r"ßin r"ßiÊ r"ßiŒ r"ßiR r"ßiq r"ßiÆ r"ßi" r"ßiÑ r"ßi± r"ßi÷ r"ßi  r"ßiu r"ßiG r"ßiƒ r"ßi6 r"ßiõ r"ßiš r"ßi× r"ßiœ r"ßiî" r"ßiš# r"ßiØ# r"ßib$ r"ßiŒ' r"ßi=( r"ßi{( r"ßi) r"ßi@, r"ßiÿ, r"ßiC- r"ßiõ- r"ßið0 r"ßi„1 r"ßi¾1 r"ßi2 r"ßi×4 r"ßiq5 r"ßi¨5 r"ßi&6 r"ßiè8 r"ßi…9 r"ßiÕ9 r"ßi5: r"ßi÷< r"ßi®= r"ßië= r"ßi ? r"ßiž@ r"ßioA r"ßiªA r"ßiB r"ßi¡D r"ßiKE r"ßiE r"ßi*F r"ßisH r"ßiûH r"ßi5I r"ßi›I r"ßiL r"ßiÅL r"ßi4M r"ßiˆM r"ßi:P r"ßiÚP r"ßiQ r"ßiÖQ r"ßi2T r"ßi¹U r"ßiV r"ßisV r"ßiÎX r"ßivY r"ßi´Y r"ßi.Z r"ßiÆ\ r"ßi] r"ßiÚ] r"ßiä^ r"ßiŸ` r"ßia r"ßina ,r"ßidc r"ßißc ,r"ßiOd r"ßi&g r"ßi h r"ßiPh r"ßi'i r"ßi[k r"ßiÑl r"ßi+m r"ßiäm r"ßi€o r"ßiŽp r"ßiÝp r"ßiÜq r"ßiSs r"ßipt ,r"ßiOu r"ßi,w r"ßiwx ,r"ßi~y r"ßi%{ r"ßi®| r"ßi…} r"ßiÎ} r"ßiö r"ßiÓ ,r"ßiƒ r"ßi5… r"ßiQ‡ ,r"ßiˆ r"ßi®Š r"ßi% ,r"ßieŽ r"ßi° r"ßi’ r"ßiÝ’ r"ßi$” r"ßiç› ×..# #...##...)....#.##.# #.# #...#..)#####....#.## #.#######...#.)..#########.# ..........................^.>### ##....##########.###....# ...##.# #....# #.#####.....## r"ßi4 æ.#.##.#### #....###....#....#.# .#.##....####....#....#.#..#.#.# ...#####....#...@#....#.#<.....# 532.7 (39.0) #### ####.....#.....+.#.#..### ###....#.....###.#..## ##..........'..)....### ####### ##....#....####...###. ......# ####.##...###. ......##....#.##.#.#..... ......#####...##.###.#### ......# ###.##.....#r"ßiÁ r"ßi'¥ r"ßi÷¦ s"ßi– 3s"ßiT s"ßiÒs"ßiä,s"ßiÐXs"ßi>s"ßiZ%##..# #...##...)....#.##.# .##.# #...#..)#####....#. .##.#######...#.)..#########.#.......^.>## .###....##########.###s"ßiÆ%Î. .#...##.# #....# #.#####..... .#.#.##.#### #....###....#....#. ...#.##....####....#....#.#..#.#...#####....#.@..#....#.#<.....s"ßi9&Z4.7 (2.0)## ####.....#.....+.#.#..## ### ##....#.....###.#..## ..#s"ßiÏ&„ #..........'..).... #'####### ##....#....####...##..# ####.#.......#...##..# #....#.##.#.#..# ####...##.###. ..# ###.##.....#s"ßi),s"ßi¬.s"ßi±/t"ßi®[3t"ßiï\t"ßi|ft"ßiÝgt"ßi@ht"ßi¾lXt"ßiÞmt"ßiÆpt"ßi^rt"ßi°rt"ßiúst"ßivt"ßitxt"ßiÊxt"ßizt"ßiZ}t"ßi®t"ßiøt"ßißt"ßi›„t"ßi$‡t"ßi‡t"ßi¹ˆt"ßiz‹t"ßint"ßi·t"ßiŒt"ßi©™t"ßi˜œ,t"ßi€Ÿt"ßic¢t"ßi9¤t"ßi’¤t"ßiÈ¥t"ßi ¨t"ßiÞ©t"ßi?ªt"ßi²«t"ßiÁ­t"ßi×®t"ßi¯t"ßiç¯t"ßi±t"ßi²,t"ßi³t"ßi µt"ßi·,t"ßiK¸t"ßiD»t"ßiê»,t"ßiÖ¼t"ßiŸ¾t"ßiFÀ,t"ßimÂt"ßicÃt"ßi!Ä,t"ßiêÄt"ßiƒÍ! ##....#.#  #....##.#  #....)..#  #.....######   #.....#....#  ####....)#.##.#  #...)....#.##.#  )#####....#.#######  .t"ßiâθ)..#########.#.@...#  50.7 (16.0) .............^.>###.###  .###...........#...#  ..# #.#####.....###.#  ....###....#....#.# #.#  #....#.#..#.#.# #.#    ....#....#.#<.....# #.#   #.....+.#.#..### #.#   #.....###.#..## #.#   t"ßiSÓt"ßi5Ôt"ßiÑÕt"ßiŠSt"ßiTt"ßiBYt"ßi‹Zu"ßiãÿÄ #.# # #....)..# # #.....###### # #.....#....# #####....)#.##.# ...)....#.##.# )#####....#.####### #.)..#########.#.....# .............^.@###.### u"ßie í####.###...........#...# ....# #.#####.....###.# #....###....#....#.# #.# #....#....#.#..#.#.# #.# #....#....#.#<.....# #.# ...#.....+.#.#..### #.# .#.....###.#..## #.# .......'..)....####.# u"ßir u"ßi u"ßi4 *1.0)u"ßi‚ u"ßi» c _There is a stone staircase leading down here.v"ßiuïv"ßiðv"ßi÷v"ßiÈýv"ßiG -2 _v"ßiY v"ßiœ× J 3  You climb downwards.v"ßi¥à  #   #.#.#  ##..g...#  ..(....@.......  ...#.######..#.   g   goblin (asleep) v"ßis1 -4.2 (2.5v"ßie8 v"ßió< ƒ _You encounter a goblin. It is wielding a +0 club.Found 2 javelins.v"ßi{? a _There is a stone staircase leading up here.w"ßi+<a # #.#.########  ##..g.......#.#  ..(....@.......  ...#.######..#. w"ßiùÓÉ # #.#.########  ##..g.......#.#  ..(....@.......  ...#.######..#.   w"ßiÀÚw"ßipÛw"ßi†áw"ßi“ä] _A goblin is nearby!w"ßiI å ))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!w"ßiA¥ ¢ )The goblin is severely wounded.You shoot a sling bullet.w"ßià3 ¥ .g  The sling bullet closely misses the goblin.w"ßi¬: L.. w"ßiV; w====5.4 (1.2Rev w"ßiå? w"ßiËB ' _You hear a shout!w"ßie œ ) You shoot a sling bullet. The sling bullet hits the goblin.w"ßiÌö Á )  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin!w"ßiûû & w"ßi„ .w"ßi‡ ›8===-6.6Rev+ w"ßi3Œ w"ßiz J _You kill the goblin!x"ßiZ³x"ßi´7-x"ßi†¹x"ßiw¼H _No target in view!x"ßiLx"ßiMx"ßiÞMx"ßi,Qx"ßi8Tj  You encounter an endoplasm.x"ßiZ## #. #.#.##....#.##..(..)@<..#.######..#.. ...J...##J   endoplasm (wandering)x"ßiÊ]+0.0.Jx"ßi_cRJx"ßiThc---7.6 (1Rev x"ßiéhx"ßiKj^ _The endoplasm quivers.x"ßiC h # # #. x"ßiÔC @#.#.########  ###..........#.#  #..(..)@<.......  ....#.######..#.  . .. ..J ..# #x"ßi«Ü Ï # # #. #.#.########  ###..........#.#  #..(..)@<.......  ....#.######..#.  . .. ..J ..# # x"ßiã x"ßiÈã 9---x"ßi-è x"ßië a _An endoplasm is nearby!x"ßiö/ ¨ # # #. #.#.########  ###..........#.#  #..(..)@<.......  ....#.######..#.  . .. ..J ..# #x"ßißÈ Ï # # #. #.#.########  ###..........#.#  #..(..)@<.......  ....#.######..#.  . .. ..J ..# # x"ßiQÐ x"ßiôÐ x"ßiþÖ x"ßiþê a _An endoplasm is nearby!y"ßi…¯ ))) You shoot a sling bullet. The sling bullet hits the endoplasm.y"ßiöÉ .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.y"ßij)y"ßi{Ÿ4)..y"ßi£v71===8.8 (1.2Rev+ y"ßi©y"ßiÖ«M _You kill the endoplasm!y"ßiZÞy"ßi%ßy"ßi åy"ßi,èH _No target in view!y"ßirª y"ßiüª y"ßiµ y"ßi´¸ y"ßi?» i  You encounter a hobgoblin.y"ßižÄ M ## # #. #.#.# ###....#.# #..(..@.<.#....#.######..#... .... ....g.###.# #.y"ßieÅ Ág   hobgoblin (wandering)#.#.y"ßi É P0.0g.y"ßiyÏ ;y"ßiúÓ I====9.8 (1y"ßi€Ö y"ßiSØ $ _The hobgoblin shouts!y"ßiïÚ M _You see here a +0 club.z"ßi*ÑÁ ## # #. #.#.########  ###..........#.#  #..(..@.<.......  #....#.######..#.  ... ..g . ..... ...###. ## #. #. #.z"ßi²dd ## # #. #.#.########  ###..........#.#  #..(..@.<.......  #....#.######..#.  ... ..g z"ßide. ..... ...###. ## #. #. #. z"ßi±k3z"ßi4qz"ßis` _A hobgoblin is nearby!z"ßi¯¿Á ## # #. #.#.########  ###..........#.#  #..(..@.<.......  #....#.######..#.  ... ..g . ..... ...###. ## #. #. #.z"ßi UÍ ## # #. z"ßiÛUp#.#.########  ###..........#.#  #..(..@.<.......  #....#.######..#.  ... ..g . ..... ...###. ## #. #. z"ßièV5#. z"ßi\z"ßi\z"ßi=bz"ßiðd` _A hobgoblin is nearby!z"ßiÌWw )))You shoot a sling bullet.z"ßiÂß”  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.z"ßiÃa 8g.z"ßiMh "..z"ßi i b===-61.0 (1.2z"ßi¨m z"ßifp d _The sling bullet closely misses the hobgoblin.z"ßiU x )))You shoot a sling bullet.z"ßi‚Ý Ì  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.z"ßib ¿ J  The hobgoblin is moderately wounded.The hobgoblin barely misses you.z"ßi¸e „ J.  You encounter an endoplasm.z"ßirm g..J   endoplasmg   hobgoblinz"ßi0o €-2.2Rev* z"ßiÖu z"ßi4x W _The hobgoblin closely misses you.z"ßiÎ.u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.z"ßi%4)z"ßiÞ¹€ )))You kill the hobgoblin!z"ßiª<!.J{"ßi5...{"ßiA/33.4{"ßi{"ßið/ _You shoot a sling bullet.{"ßiÂÆÍ ## # #. #.#.########  ###..........#.#  #..(..@.<.......  #....#.######..#.  ..J ... . ..... ...###. ## #. #. #.{"ßi¹] ’ ## # #. #.#.########  ###..........#.#  #..(..@.<.......  #....#.######..#.  ..J ... . ..... ...###. {"ßiŸ^ À## #. #. #. {"ßiÂd {"ßi]e {"ßiXk {"ßi n a _An endoplasm is nearby!{"ßiVV ª )))) You shoot a sling bullet. The sling bullet hits the endoplasm.{"ßiÞ É .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm!{"ßi{â ){"ßij 0....{"ßižl 444.7 (1.3{"ßiÔq {"ßi’t M _You kill the endoplasm!{"ßið{"ßi{"ßi0^ _No target in view!|"ßi8q3|"ßiåv|"ßiyH _No target in view!|"ßi=3|"ßiÜŽ|"ßi’|"ßi}”|"ßi^™P _|"ßiµ›|"ßiœ|"ßi$|"ßi |"ßi¢|"ßiz¢>Rev+ |"ßiã|"ßi¦|"ßi©|"ßi…©|"ßi|ª|"ßi{¬|"ßi‰®|"ßi4Ö|"ßi<Ø|"ßi¯Û|"ßi®Þ|"ßiÿÞ|"ßi.Rev #.####.#...##.#.########.####..........#.# .##..(..).<.......#.$##....#.######..#..........######... .............#.#.## ....###.####.@....# ---70.0)### #.# ###.#....> #.# .# ####.. ..#.# .....# ###...# .. ..---[|"ßië…9;65H5.7 (11 _Found a stone staircase leading down.|"ßi û I|"ßi–ý |"ßi¨ÿ |"ßi¼ B|"ßi+ |"ßix |"ßio |"ßi7 |"ßiL ò|"ßiï |"ßi! q >.  ..  #.#  #.### #### .#  #.#.. ..# .#  #.#.########.# .# ##....#.###.## ..(..).<.......#@$.#.#80.7 (5.0) |"ßiÓ P...#.######..#.......# .....######....#...#.# ..........#.#.###.## # .###.####......# .##.# ###.#....>#.# #.#..#####.. ......##.# ##.......|"ßi ' |"ßi‘' +1.7 (6|"ßi&, |"ßiý. ; _Found a stone staircase leading down.|"ßi78 |"ßi¹8 |"ßip9 |"ßi"; |"ßiÃ< |"ßiA ,|"ßiiA |"ßi‘A |"ßi.B |"ßi>E M _You now have 73 gold pieces (gained 15).|"ßiÖF |"ßi4G |"ßinG |"ßiÖH |"ßi?J ,|"ßiŒJ |"ßi¯L |"ßiœN ,|"ßiwO |"ßiHQ |"ßißR ,|"ßiÃS |"ßiU |"ßiFV |"ßiV |"ßiW |"ßitX |"ßiçY |"ßi'Z |"ßiÖZ |"ßi:\ |"ßi%^ ,|"ßi%_ |"ßiU` |"ßiÁa |"ßiïa |"ßiµb |"ßi‚e ,|"ßiÞe |"ßi¹f |"ßih |"ßi‡i |"ßiÕi |"ßi¦j |"ßi§q ù #########  #...>.@.###  ...##......##### #.##.#...... ### #### #.##........ #.. ..# #.##.####### #.########.# #.##. |"ßi9r ú.........#.###.##. ..).<.......#...#.# #.######..#.......#|"ßiw 093.7 (12.0)|"ßijw ,4.7 (13|"ßiF{ |"ßiÁ} d _o - a scroll labelled TYGHOA NOVAMMO}"ßiF}"ßiÂF3}"ßiÈG}"ßiùM}"ßiˆNn}"ßiËN}"ßi R }"ßiÊRL There is a stone staircase leading down here.}"ßi„S}"ßi9T _}"ßiŠT}"ßiÛU}"ßi(W}"ßieW}"ßiÞW}"ßi]Y}"ßi©Z}"ßi[}"ßiœ[}"ßi§\}"ßi9^}"ßi˜^}"ßiè^}"ßiÉ`}"ßi^b,}"ßic}"ßiÏd}"ßief}"ßi¶f}"ßi8g}"ßiÊh}"ßi-j}"ßi€j}"ßi+k}"ßiÒl}"ßiÑn,}"ßi³o}"ßiñq}"ßixs}"ßi¿s}"ßitt}"ßi v}"ßiIx,}"ßi-y}"ßiå|}"ßig~}"ßi¿~}"ßi}"ßi,‰}"ßiÿŠ}"ßi]‹}"ßiòŒ}"ßiy}"ßi‘}"ßik‘}"ßiû’}"ßiß”}"ßi×–}"ßi.—}"ßiü—}"ßiõ™}"ßiá›}"ßi4œ}"ßiL}"ßiiŸ}"ßiK¡}"ßi¡¡}"ßiS¢}"ßiã}"ßi.¥}"ßiˆ¥}"ßiK¦}"ßiͧ}"ßiã©,}"ßiáª}"ßi¬}"ßib®}"ßiÇ®}"ßi °}"ßi²}"ßi›´}"ßiì´}"ßi¶}"ßi]¸}"ßi º,}"ßiR¼}"ßim¿}"ßi;Á,}"ßimÂ}"ßi´Ä}"ßi½Ç,}"ßizÉ}"ßifÍ=  You see here 2 javelins.}"ßiÐ}"ßi…Ð _}"ßiÒ}"ßi¹Ó}"ßiKÖ}"ßižÖ}"ßi¬×}"ßi•Ù}"ßiwÜ}"ßiéÜ}"ßiüÝ}"ßiKà}"ßi“â,}"ßi&ä}"ßiæ}"ßi é,}"ßiFê}"ßi…ì}"ßiïî}"ßi2ï}"ßi<ð}"ßi:ò}"ßiô,}"ßi\õ}"ßi±÷}"ßiúi  You encounter a hobgoblin.}"ßirý #...........#.###########.###########.#.........#.#.###########..........###..(..).<..... #.#####....#.######.. #..:@........######.. #.................#.##........###.####.... }"ßi #..#####.# #.# ###.# #.. #.# #.# #.# ...g #.# #.. ... g   hobgoblin (asleep) #### #.. #.# ##.. ... ..# ### .###..#}"ßi— .626.7 (32}"ßi 37.7 (33 _}"ßi}"ßié}"ßi}ñß #........... #. #. #. #.#. ###.. ##..(..).< #.#####....# #..:@....... #........... #........### #..#####.# #.#  #.. #.# #.#  ...g #.# #..  #### #.. #.#  ... ..#   }"ßi׈¤ #........... #. #. #. #.#. ###.. ##..(..).< #.#####....# #..:@....... #........... #........### #..#####.# #.# }"ßi÷‰ #.. #.# #.#  ...g #.# #..  #### #.. #.#  ... ..#  }"ßiK}"ßiÐ}"ßi"—}"ßiš` _A hobgoblin is nearby!}"ßiÑÓ ß #........... #. #. #. #.#. ###.. ##..(..).< #.#####....# #..:@....... #........... #........### #..#####.# #.#  #.. #.# #.#  ...g #.# #..  #### #.. #.#  ... ..#   }"ßi®j © #........... #. #. #. #.#. ###.. ##..(..).< #.#####....# #..:@....... #........... #........### #..#####.# #.#  }"ßi}k #.. #.# #.#  ...g #.# #..  #### #.. #.#  ... ..#  }"ßi¡r }"ßis }"ßiXz }"ßiÇ| ` _A hobgoblin is nearby!}"ßi]þè ))))gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!~"ßiE¥  The hobgoblin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.~"ßi’Ç8g.~"ßinÏ0...~"ßi!Ðf===8.9 (1.2)Rev ~"ßi0Ö~"ßiÂØ7 _The hobgoblin is lightly wounded.~"ßi$‰¯ ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.~"ßi•° ))The hobgoblin is moderately wounded.You shoot a sling bullet.~"ßiˆ’8g.~"ßi7š]... ~"ßiµ _30.1Rev+ ~"ßi+¨~"ßiüªd _The sling bullet closely misses the hobgoblin.~"ßiýa— †You shoot a sling bullet. The sling bullet hits the hobgoblin.~"ßisgH))~"ßi/î )))You kill the hobgoblin!~"ßiBxg..†..~"ßiF~/71.3~"ßi_…~"ßi\ˆ/ _You shoot a sling bullet.~"ßiõ9 ~"ßi—: ~"ßiØ@ ~"ßi^C H _No target in view!~"ßiiÀ~"ßiýÀ~"ßi„É~"ßi³ÌH _No target in view!"ßiŒë3"ßiö"ßiø÷"ßi‰û"ßi!: _"ßi# *  #.......... #.. #.#. #.#.. #.#... ###..#. ##..(..).< #.#####....#.###### #..@.........######--- #........#."ßi Ú #..###.#### #.†#####.# #.# ###. #.. #.# #.# #. .... #.# #..  ####. #.. #.# ###. ... ..#  .###..#You pick up a parchment of Anguish and begin reading..."ßi',20"ßiÐF---3.3 (2"ßi"ßi¢@ _You add the spell Anguish to your library."ßiFW"ßiÒW"ßißX"ßiì["ßi¡]"ßiŠbX"ßic>Rev "ßi`c"ßi…d"ßiÚe"ßi2f"ßig"ßi‰i"ßik"ßiak"ßišk"ßi­l"ßi,n"ßi£n("ßiín"ßiq"ßi7r"ßiŽr"ßiÜr"ßiÃt"ßiv,"ßióv"ßi3x"ßi6y"ßiz,"ßiÛz"ßið{"ßiE|"ßi„|"ßi÷~"ßi"ßiÓ"ßi€"ßih"ßi ‚,"ßiƒ"ßi›„"ßi‹…"ßiÕ…"ßi†"ßi5‡"ßi¥ˆ,"ßi‰"ßio‹"ßiÁŒ,"ßi9"ßi¡Ž"ßi¹"ßiU,"ßiD‘"ßiK’"ßi„’"ßiâ’"ßi&”"ßiœ•,"ßiþ•"ßic—"ßi™,"ßi…™"ßiÖš"ßi.œ"ßi}œ"ßi"ßiªž"ßiÜŸ"ßi* "ßi˜ "ßi‹¢"ßi‘£"ßià£"ßi0¤"ßiˆ¥"ßiï¦"ßi;§"ßi|§"ßi¼¨"ßiª,"ßi¨ª"ßi|­,"ßiå­"ßi1°L _You now have 78 gold pieces (gained 5)."ßi*±"ßij±"ßi×±"ßi ³"ßiÚ³"ßiF´"ßi‹´"ßi¶"ßiÚ·,"ßi`¸"ßi¨º"ßi9½‚  You encounter a goblin. It is wielding a +0 dagger."ßiËÂ### ######### #...#.......#  .#...#####.## .......#...##..### .#...#^..#.###...## #.....###..# ###..# ##"ßi¬Ãn#...#. #.## ##.#####+..g..+##..# #........#####..@#.# #.......#...# #. ##### #.†##### #..#  ....# ####.# #. g   goblin (asleep) #.# . . "ßiûÃ)."ßi*Ë0607.0)"ßi¨Ì31.3 (28 _"ßi¹Ñ"ßiÌÖ"ßi” ï ###   #...#.......#  .#...#####.##  ...##..###  ^..#.###...##  #...# ###..#  #...#. #.## ##. +..g..+##..# #... .#####..@#.#  #.#...#  # ##### #.† #..#  ....#    #.# "ßil $ . "ßi7¶ < ###   #...#.......#  .#...#####.##  ...##..###  ^..#.###...##  #...# ###..#  #...#. #.## ##. +..g..+##..# #... .#####..@#.#  #.#...#  # ##### #.† #..#  ....#  "ßi· u  #.#  ."ßi½ "ßi½ "ßi "ßiUÅ ] _A goblin is nearby!€"ßi_Êç ))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!€"ßiLRÌ  The goblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.€"ßiÞ½ oThe goblin is moderately wounded.You hear a shout! You hear an angry hiss.€"ßi¡é .g€"ßiôóH ...o   orcg   goblinYou encounter an orc. It is wielding a +0 mace.€"ßi–ô{====2.6 (1.3)Rev €"ßiú€"ßi%' _You hear a shout!€"ßiV™ ) You shoot a sling bullet. The sling bullet hits the orc.€"ßi@àÉ )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!€"ßigæ{g   goblin€"ßiog .g  You kill the orc!€"ßiÖw$.€"ßiT{©7/3780===-3.7 (1.1Rev+ €"ßil€"ßi „- _You hear an angry hiss.€"ßi*^ )) You shoot a sling bullet. The sling bullet hits the goblin.€"ßicæ Ê  The goblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.€"ßij '.g€"ßirq #.€"ßi.r …-4.9 (1.2Rev* €"ßiŽw €"ßi%{ _ _The goblin is severely wounded.€"ßi‰h h ))You shoot a sling bullet.€"ßi?ð ”  The sling bullet completely misses the goblin.You shoot a sling bullet.€"ßi:t .g€"ßiÇu‹ FThe sling bullet barely misses the goblin.€"ßi|}çF   rock fishg   goblin€"ßiø}'6.1€"ßiƒ€"ßiN†Z _You encounter a rock fish."ßixUh ))You shoot a sling bullet."ßi˜ãÍ )The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin."ßi–è<)"ßil‡ oYou kill the goblin!"ßiÂl0#"ßiØnLo)"ßiïtŸ.o   orc"ßiðw/17.3"ßiK}"ßiX‚s _You encounter an orc. It is wielding a +0 hand axe."ßim„ )You shoot a sling bullet. The sling bullet hits the orc!"ßiR‰("ßi¨j ))You kill the orc!"ßi“1F"ßiâ™±.)F   rock fish"ßi458.4 (1.1"ßiÜ¢"ßiˆ¥p _You shoot a sling bullet. The rock fish barely misses you.‚"ßi+ñ  You shoot a sling bullet. The sling bullet hits the rock fish!‚"ßiúw¥ )The rock fish is heavily wounded.You shoot a sling bullet.‚"ßi”ûÓ wThe sling bullet barely misses the rock fish.The rock fish bites you but does no damage.‚"ßi Fw   ribbon wormF   rock fish‚"ßiÒ'9.5‚"ßiÉ r _You encounter a ribbon worm.‚"ßi`â}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.‚"ßiºkÏ  The rock fish is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.‚"ßiðÀw)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.‚"ßiú‚"ßiÉú\5--70.7 (1.2‚"ßi!‚"ßiµû  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  ‚"ßiíwThe rock fish is heavily wounded. _The rock fish bites you.‚"ßi_{  You shoot a sling bullet. The sling bullet hits the rock fish.‚"ßiÐ  The rock fish is severely wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.‚"ßiƒ«  The rock fish is severely wounded.The rock fish bites you but does no damage.‚"ßii[2----1.9‚"ßi‘–‚"ßiK™0 _The ribbon worm bites you.‚"ßi9? h )You shoot a sling bullet.‚"ßiQÉ Ô #The sling bullet barely misses the rock fish.You shoot a sling bullet. The sling bullet hits the rock fish!‚"ßiÛÐ =)‚"ßiºZ p #You kill the rock fish!‚"ßiP\ ‚"ßid  ### #########kwasso the Shooter#...#.......#Coglin.#...#####.##Health: 32/37 ====================----.......#...##..###Magic: 4/4========================.#...#^..#.###...## ## AC: 3Str: 12‚"ßiÓd #.....###..# ###..# ##. EV: 11Int: 8#...#. #.## ##.#####.. SH: 0Dex: 19+.....+##..# #........ XL:  4 Next: 175% Place: Dungeon:3.#####.w@#.# #........ Noise: ===------  Time: 1673.2 (1.3)#)#...# #........ a) +2 sling {Eiko}  c) +0 sling {Karl} # ##### #.†#####. Fire: a) +2 sling {Eiko}#..# #. Rev* ....# #.####.# #. w  ‚"ßi e  ribbon worm#.# ...#. _The ribbon worm bites you.  You shoot a sling bullet.  ‚"ßi=e ÀThe sling bullet barely misses the rock fish.You shoot a sling bullet. The sling bullet hits the rock fish!  You kill the rock fish! ‚"ßife Z_The ribbon worm closely misses you.‚"ßiÒf 2  The sling bullet barely misses the rock fish.  You shoot a sling bullet. The sling bullet hits the rock fish!  You kill the rock fish! _The ribbon worm closely misses you.‚"ßig pYour Fighting skill increases to level 4!You have reached level 5!‚"ßiQq /  --more--ƒ"ßi%P i7/42=5/5540% ƒ"ßiW ƒ"ßi@Y 4 _„"ßi_e  You shoot a sling bullet. The sling bullet hits the ribbon worm.„"ßiÑæ“ ))The ribbon worm is lightly wounded.  You shoot a sling bullet.„"ßi\t .wThe sling bullet barely misses the ribbon worm.You hear an angry hiss.  The ribbon worm closely misses you.„"ßi9u,4.3 (1.1„"ßi÷y„"ßi¡|- _You hear an angry hiss.„"ßiŠie  You shoot a sling bullet. The sling bullet hits the ribbon worm.„"ßi×ðº  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.„"ßi|‰  The ribbon worm is moderately wounded.„"ßiá|Z5-5.5 (1.2„"ßiq‚„"ßiÐ…0 _The ribbon worm bites you.„"ßi.  You shoot a sling bullet. The sling bullet hits the ribbon worm!„"ßiˆ § ))The ribbon worm is heavily wounded.You shoot a sling bullet.„"ßiu ¯ lThe sling bullet barely misses the ribbon worm.You hear an angry hiss.„"ßiˆ ½.wl   frilled lizard„"ßi9 U6-6.7„"ßià „"ßi• _ _You encounter a frilled lizard.„"ßiûº  You shoot a sling bullet. The sling bullet hits the ribbon worm.„"ßi$B Ï  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.„"ßi‹Å š l)The ribbon worm is almost dead.„"ßióÑ • 1---8.0 (1.3„"ßigÔ „"ßiS× 0 _The ribbon worm bites you.„"ßi„&  You shoot a sling bullet. The sling bullet hits the ribbon worm.…"ßiÐoÐ )The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.…"ßiWu”l   frilled lizard…"ßi@ø;.l…"ßi_úŠ oYou kill the ribbon worm!…"ßi‡ü SYou encounter an orc. It is wielding a +0 trident.…"ßiÿv .  You encounter an adder.…"ßiioS   adder (wandering)l   frilled lizard…"ßiÚP---29.2 (1.2…"ßiå …"ßi‰o _The frilled lizard misses you. The orc leaves your sight.…"ßiE h ))You shoot a sling bullet.…"ßin—â )The sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.…"ßi8œ<)…"ßix   S)You kill the frilled lizard!…"ßiÕ!2o…"ßi`* ..So   orc (polearm, wandering)…"ßi·-^2=380.4…"ßiÕ3…"ßin6/ _The adder hisses angrily.…"ßi…‰  You shoot a sling bullet. The sling bullet hits the adder!…"ßin¨É )The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.…"ßiö­£o   orc (polearm, wandering)…"ßi§2› wYou kill the adder!The orc shouts!…"ßi¡3P.o…"ßiÙ<þw   ribbon worm (o   orc (polearm)…"ßi\@L=511.6…"ßitG…"ßi@J\ _You encounter a ribbon worm.…"ßi¡Ÿ ))) You shoot a sling bullet. The sling bullet hits the orc.…"ßiš% ( …"ßiS& – The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.…"ßiø© ~.ow.…"ßi ³ €.)w…"ßië³ '2.8…"ßi'» …"ßi*¾ \ _The orc is severely wounded.…"ßiG“ ÿ ))))) You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the ribbon worm.…"ßiU Ï )The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.…"ßi»$ <)…"ßi<§ Q.w…"ßi{­ h.).)…"ßi² b 334.0 _You kill the orc!…"ßi~² …"ßi¦¶ …"ßir¸ o _Your Ranged Weapons skill increases to level 5!…"ßiÂbu )))))))You shoot a sling bullet.…"ßi“ê¼  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.†"ßi×*J.w†"ßiÚ+Ž wThe ribbon worm is heavily wounded.†"ßi¶3Â..).)w 2 ribbon worms†"ßi94'5.2†"ßiM:†"ßip=\ _You encounter a ribbon worm.†"ßi†ðŽ )You shoot a sling bullet. The sling bullet hits the ribbon worm!†"ßiz½  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.†"ßiÓª )(1 catching breath)The ribbon worm is heavily wounded.†"ßi¦ ````The ribbon worm expels a string of sticky webbing.†"ßi㣠..)@The stream of webbing misses you.†"ßi;¦Ü ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.†"ßié4‚).)1 catching breath)†"ßiˆ5Û  5  6.4+2 sling {Eiko}Held Rev* †"ßiœ>†"ßiÕB. _You are caught in a web!†"ßi±Á†"ßi^Â0†"ßi>Ȇ"ßiØÊN _You are caught in a web!†"ßia†"ßib†"ßii†"ßiSlN _You are caught in a web!†"ßi¼ 3†"ßij †"ßirÅ N _You are caught in a web!†"ßitŒ †"ßi½ †"ßiG  †"ßiУ N _You are caught in a web!ˆ"ßiÓêtw).w4=11 ---70+2 sling {Eiko}Rev* ˆ"ßi]îˆ"ßiñp _You are caught in a web! __You disentangle yourself.‰"ßi‰$Ô#...#.......# #.#...#####.##.......#...##..####.#...#^..#.###...####.....###..# ###..# ##..#...#. #.## ##.#####..‰"ßi*%·+....w+##..# #........#####.w.#.# #.... #)#.@.# #.## ##### #.†#####.# #..# #.#....# #.#####.# #. #.# .. ‰"ßi}%?.##. ‰"ßi(K)w‰"ßi‰)L)w‰"ßi0‰"ßi™0A---8‰"ßi;6‰"ßiƒ:Š"ßiÏDe  You shoot a sling bullet. The sling bullet hits the ribbon worm!Š"ßi=ÍÔ  The ribbon worm is severely wounded.You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.Š"ßiWŠ"ßiÎW6===9.6 (1.2Š"ßi²]Š"ßiE`d _The ribbon worm is severely wounded.Š"ßiŒ2e  You shoot a sling bullet. The sling bullet hits the ribbon worm.Š"ßi ¿Æ .  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.Š"ßiÍÃv   ribbon wormŠ"ßi K•  (catching breath)You kill the ribbon worm!Š"ßikN¢ ```The ribbon worm expels a string of sticky webbing.Š"ßiFÞ^).@Š"ßiàá{5==690.8Š"ßiÓæŠ"ßiîèW _The stream of webbing misses you.Š"ßiê ¦ )) You shoot a sling bullet. The sling bullet hits the ribbon worm.Š"ßi‚ˆ ½  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.Š"ßi J.wŠ"ßiš J.2.0Š"ßi  Š"ßi  c _The ribbon worm is heavily wounded.Š"ßi_¸ & Š"ßi¹ {) You shoot a sling bullet. The sling bullet hits the ribbon worm.Š"ßiƒ? Ï  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.Š"ßi5à M)wŠ"ßiPÊ E.Š"ßi/Ë '3.2Š"ßiSÒ Š"ßiöÔ _ _The ribbon worm is almost dead.Š"ßi´¡ †You shoot a sling bullet. The sling bullet hits the ribbon worm!Š"ßiw$(‹"ßi’gq )You kill the ribbon worm!‹"ßiåï<†‹"ßi óK=94.4‹"ßi%ú‹"ßiãü/ _You shoot a sling bullet.‹"ßi¹¦‹"ßi[§‹"ßi9Ë^ _No target in view!‹"ßiW‹"ßi¿‹"ßiÿ#‹"ßi'H _No target in view!Œ"ßi{Êã6 _Œ"ßi¦ÏjRev+ Œ"ßiêÑU  You encounter a ball python.Œ"ßi?ÒŒ"ßiyÚü7=S---S   ball python (constriction, wandering)Œ"ßiÛ,7.4 (3.0Œ"ßi&ãŒ"ßi?äM---8.4 (4 _Œ"ßi¹êŒ"ßiÓìŒ"ßiZà       ^     #...#. #.##  +....)+##..#  .#####.).#.#  #)#†@.#  # ##### #.† #..#  ....#    #.#  . Œ"ßi¿éT    Œ"ßiHê   ^     #...#. #.##  Œ"ßisêD+....)+##..#  .#####.).#.# Œ"ßi˜ê™ #)#†@.#  Œ"ßi»ê‡# ##### #.† Œ"ßiÞêd#..#  ....# Œ"ßiÿê   Œ"ßi!ë5#.# Œ"ßiCë9 . Œ"ßiåòŒ"ßi…óŒ"ßi·øŒ"ßi‰ûb _A ball python is nearby!Œ"ßi — †You shoot a sling bullet. The sling bullet hits the ball python.Œ"ßiâP))))))Œ"ßiž˜q )You kill the ball python!Œ"ßiB!°†..).)†Œ"ßiÏ%‘====9.7 (1.3Rev* Œ"ßiÔ+Œ"ßi±./ _You shoot a sling bullet."ßi+}"ßiû}"ßiy„"ßi*ˆH _No target in view!"ßiߦ3"ßi‡§"ßipª"ßi«ERev+ _"ßiÓ¯B"ßiB°"ßi‘²"ßi³%8"ßiس"ßiɵ,"ßiµ¶"ßi©¸TRev "ßi°¹"ßiÁÃa9="ßiôÄ"ßiÄÇ,"ßiÄÉ"ßi©Ë,"ßiLÍ"ßiÏ"ßirÏ("ßisÐ"ßiþÑ"ßi°ÒV40="ßiGÓ"ßi2Õ"ßiÕ"ßi7Ö"ßiØ,"ßiýØ"ßi°Ú,"ßi Û"ßiÝ"ßiÞK1="ßiŸÞ"ßiUà"ßi¡à"ßi]á"ßi.ã"ßi…ã"ßi¦ä"ßiRæ"ßiÄæh2=="ßi‡ç"ßi×ê1 _HP restored."ßiçì"ßiIí"ßi‡î"ßi`ð"ßiiò"ßiµò"ßiºó"ßiø[  Items here: )) ††."ßiƒ #...#.......#  ..#...#####.##"ßi.¿  .......#...##..###  .#...#^..#.###...##  #.†...###..# ###..# # #...#. #.## ##.##### +....)+##..# #"ßivy .#####.).#.# # #@#†..# #......---718.7 (19.0)"ßi¨Z #.##### #.†####.# #..# #.. ....#"ßi×á.'# ####.#.#) #.#. #"ßi -.#"ßi) "ßi‰ #---"ßiÇ %9.7 (20"ßió"ßi9 _Found a whip.  Things that are here:"ßiŽn _a +0 mace; an orc corpse"ßi’© 3"ßi–ª "ßiÊ® "ßiα "ßi©µ V= _"ßi—¶ "ßiä¸ "ßi4¹ "ßi㺠"ßi¾ $  Things that are here:"ßi„à u  a +0 trident; a +0 leather armour; an orc corpse"ßiRÆ "ßi­Æ "ßi(È "ßi Ì 7 _You open the door."ßiÄÎ "ßi/Ï "ßi­Ð "ßi\Ô @  There is an open door here."ßi × "ßi¨×  _"ßižØ "ßi÷Û ,"ßiXÝ "ßi˜á M _You now have 92 gold pieces (gained 14)."ßiä "ßixä "ßiåå "ßiFé @  There is an open door here."ßiÆë "ßiKì  _"ßižõ "ßi¦ø "ßiü "ßi‹ü "ßiEþ "ßi°$  Things that are here:"ßi-]  a +0 mace; an orc corpse"ßiÛ"ßih _"ßi"ßi0 "ßiÔ "ßi$ "ßip"ßi|"ßiø"ßiB"ßi "ßi¬"ßi# "ßi’ "ßi/""ßi&@  There is an open door here."ßiÈ)"ßi(* _"ßi,"ßiš."ßi¥3"ßi5"ßit6"ßi8:"ßi’="ßié="ßiÕ?"ßiK #...#.#.#.## ##.## +....)'##..# #... ...#####.).#.# #... #)#†..# #....# #.##### #.†...# #.#...# #..#...#####...# ....# +.....'##..# ####.##.[@..#)# ## #.##.....# #...#...#... ...........#...##..###.##.. .#... ..# .## ###"ßiáKÅ ##.# .# #.."ßi˜Rý #...#.#.#.## ##. +....)'##..# # ...#####.).#.# #. #)#†..# #"ßiSô.# # #.##### #.† ...#. #.#...# #.. #...#####...# .... +.....'##..# ####. #.@...#)# ## #. #.....###"ßi:S° #...#...#...# ...........#... ##..###.##.. .#"ßi¨Sb .... ..# .## #### ##.# .# #.."ßi»\-35.7 (16"ßiF],6.7 (17"ßiêc"ßiûj® _You see here the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}.Ž"ßiV Ž"ßiì Ž"ßiØ¢Ž"ßiö§Ž"ßi0«Ž"ßi¯: _Ž"ßi¶°Ž"ßie³Ž"ßiº³Ž"ßiNµŽ"ßi‚ºŽ"ßiH¼Ž"ßi¦¼Ž"ßiÁ½Ž"ßiÀŽ"ßi¨ÂŽ"ßiøÂŽ"ßiÄŽ"ßiñÈŽ"ßiËŽ"ßi[ËŽ"ßixÌŽ"ßi”ÎŽ"ßiÑŽ"ßi>ÑŽ"ßipÚŽ"ßiÜŽ"ßi1ÞŽ"ßiuÞŽ"ßi‘ߎ"ßiÖãŽ"ßiÇæ,Ž"ßioèŽ"ßiLêŽ"ßizìŽ"ßiÅìŽ"ßiîŽ"ßiOñŽ"ßiõòŽ"ßiSóŽ"ßi9ôŽ"ßi)öŽ"ßiºø,Ž"ßigúŽ"ßi¿ Ž"ßi¾ ,Ž"ßi) Ž"ßiÒ Ž"ßiv Ž"ßiÔ Ž"ßi^ Ž"ßi¥ Ž"ßiè Ž"ßiB Ž"ßiï Ž"ßiv Ž"ßiø" XŽ"ßiä$ Ž"ßiS% Ž"ßi' Ž"ßi¡- Ž"ßiK1 Ž"ßiÃ1 Ž"ßi©3 Ž"ßiÂ7 7 _You open the door.Ž"ßiC; Ž"ßiŸ; Ž"ßiŽB V  There is an open door here.Ž"ßi›C Ž"ßiJD  _Ž"ßi0E Ž"ßiáG Ž"ßi:H Ž"ßiÚH Ž"ßi:N $ Ž"ßihN )_You now have 101 gold pieces (gained 9).Ž"ßifQ 3Ž"ßi5S Ž"ßiÜV @  There is an open door here.Ž"ßiY Ž"ßi!Z  _Ž"ßiH\ Ž"ßiû] Ž"ßi6` Ž"ßiš` Ž"ßi/b Ž"ßi/e Ž"ßi™g ,Ž"ßi×h Ž"ßiéj 7 _You open the door.Ž"ßiC| Ù  ##...#...#####.##  .#.......#...##..##   ..#...#^..#.###.   ###.†...###..# ### Ž"ßiÉ| ¸  ##.#.#...#.#.#.## ##  ##..##'....)'##..# #  #..#...#####.).#.# #  #....#.#.?)#)#†..# #  Ž"ßiø| Ð#..###@'..!#.##### #60.7 (24  Ž"ßi$} «#....#.#..$#.#...# #  Ž"ßiN} ™#..#...#####...# ..  Ž"ßiy} ;#...##+.....'##..# ###  #.#.# #.[...#)# ##  Ž"ßi£} Y#...###.....##  Ž"ßiÎ} Ô #..#...#...#...#  #............#... Ž"ßiö} M #.##..###.##....#Ž"ßiÞˆ Ž"ßi}‰ ,1.7 (25Ž"ßi'’ Ž"ßi¼• # _Found a whip.Ž"ßi`ì Ž"ßi(í Ž"ßi9ï Ž"ßiêò Ž"ßiUö Ž"ßi÷ Ž"ßiÄû Ž"ßicþ @  There is an open door here.Ž"ßiú Ž"ßi”  _Ž"ßiù Ž"ßiè Ž"ßiª Ž"ßi Ž"ßi< Ž"ßig Ž"ßiØ Ž"ßi& Ž"ßiÇ$ Å _e - 2 scrolls labelled ATOYCOC GEI (gained 1)Ž"ßi‘) ü ##...#...#####.##  .#.......#...##..###  ..#...#^..#.###...##  Ž"ßi* È###.†...###..# ###..#  ##.#.#...#.#.#.## ##.# ##..##'....)'##..# #.... #..#...#####.).#.# #....Ž"ßi9*  #....#.#..)#)#†..# #.... Ž"ßif* Ä#..###.'..@#.##### #.†# Ž"ßi–* ×#....#.#..$#.#...# #..#  Ž"ßiÇ* ß#..#...#####...# ....#  #...##+.....'##..# ####.#Ž"ßiô* Ö #.#.# #.[...#)# ## #.#Ž"ßi.+  #...###.. #..#...#. Ž"ßi[+ J#......... #.##..Ž"ßiŒ+ "Ž"ßie4 16.7 (5.0)Ž"ßi45 +7.7 (6Ž"ßiÒ< Ž"ßio? [ _p - a bubbling white potion"ßiÓ_ "ßi` "ßi,b "ßi$e "ßiÈg "ßi1h "ßiên "ßi*r "ßiˆr "ßi~s "ßi3y M _You now have 106 gold pieces (gained 5)."ßiØ{ "ßi8| "ßi«} "ßi‹ "ßiü€ "ßiM "ßi‚ "ßipƒ "ßiV… ,"ßi1† "ßiš‹ @  There is an open door here."ßi¦‘ a _"ßim• ,"ßi©– "ßi%˜ "ßi Ÿ Ÿ  ..#...#^..#.###...   ###.†...###..# ###.  ##.#.#...#.#.#.## ##  "ßi㟠I..##'....)'##..# #   #..#...#####.).#.#   #....#.#..)#)#†..# #   #..###.'...#.##### #   #....#.#...#.#...# #   #..#..@#####...# ..   #...##+.....'##..# ###   #.#.# #.[...#)# ## "ßi&  ;  #...###.....##   #..#...#...#...# "ßi|    #............#...   #.##..###.##....#   #.# .## #   #########.# .#"ßi¥  "ßi ª „74.7 (7'$###"ßi„² "ßi­³ L======5.7 (8"ßiYº "ßi&¼ 6 _As you open the door, it creaks loudly!"ßiÁ¾ J _Found 5 gold pieces."ßiC3"ßi"ßiþ43 _  There is an open door here. _"ßi³8€ _You now have 111 gold pieces (gained 5)."ßiË@"ßiF@  There is an open door here."ßiÈI"ßi]J _"ßiíL"ßiNO"ßiøP"ßi6Q"ßiS"ßiU"ßiX"ßiyX"ßibZ"ßi×\"ßi__"ßiÖ_"ßia"ßi)c"ßi e"ßide"ßi”f"ßiŠh"ßiÃj"ßi k"ßim"ßirn"ßizp"ßiÐp"ßiÚq"ßi×v"ßiy"ßiy"ßi…z"ßi6}"ßi“~"ßiá~"ßi½"ßi»€"ßi*‚,"ßi+ƒ"ßiš„"ßi†,"ßi ‡"ßi…ˆ"ßiΊ"ßi:‹"ßi"ßi½Ž"ßi,"ßiê"ßiU’"ßi1•"ßi“•"ßiÔ–"ßi(š,"ßi®›"ßir N _You now have 124 gold pieces (gained 13)."ßi¢"ßiã¢"ßi¦"ßi¶¨"ßiíª"ßiR«"ßi*­"ßib®"ßiø¯"ßiX°"ßim±"ßi6³"ßiÝ´"ßiCµ"ßiL¶"ßiØ·"ßi]¹"ßiì¹"ßi=º"ßiý»"ßi£½"ßiû½"ßiq¾"ßiâ¿"ßiÁ"ßiVÁ"ßiêÁ"ßiWÃ"ßi—Ä"ßi¨Å"ßi;Æ"ßiÇÇ"ßiõÉ"ßi_Ê"ßi™Ê"ßiƒÍ"ßi3Ï"ßiœÏ"ßiGÐ"ßiÒ"ßiÔ"ßiÕ,"ßiHÖ"ßiÓ×"ßi3Ø"ßiôØ"ßiûÚ"ßi«Ü"ßi Ý"ßi±Ý"ßiUß"ßi&á"ßi†á"ßiBâ"ßi å"ßi~å"ßiíå"ßiêèt _l - 2 lumpy purple potions (gained 1)"ßiê"ßi7ë3"ßi¸ì"ßiî"ßiqî"ßiñî"ßi[ñ"ßiˆò"ßiåò"ßisó"ßiöô"ßižö"ßiûö"ßil÷"ßi¸ø"ßiuú,"ßiû"ßi:"ßi‚"ßi"ßi"ßi1 "ßiS ,"ßiÅ "ßiv"ßi #### #.†#####.# #.# ###.#. ...######..# #.# #.# #.#..## .#.........# #.###.. ...... #..#######.# ##..##.# ##...... #.## #.# #......# ####.. "ßiÃ#..# #.####.###..# .. .#.# #......#.. ...# #......###.# ..## #####..@...# ------816.7 (41.0) ### #.##.###  #.# .# "ßi & #.# .# #.# .# .#. (#"ßir“ # # . ## "ßiþ!"ßi…"K------7.7 (42"ßi›'"ßi`*- _Found 3 poisoned darts.“"ßi“"ßiÔ“"ßi$“"ßiŠ“"ßi. “"ßi5n“"ßiµ“"ßi–“"ßiV“"ßi«“"ßiY“"ßi–“"ßiГ"ßi“"ßi¥“"ßiH“"ßiƒk  You encounter a ball python.“"ßi1 Æ.## # #......# ####..### #.####.###..# ..# #.# #......# ..# .. ..# #......###.# .## #####......# “"ßi¡ “# #.##.###   #.##.#  #.##.#  #.##@#  “"ßiÛ æ.#.#(# # #..#  .##“"ßi!# .##S S   ball python (constriction, asleep)“"ßi>!5# “"ßiM,Z21.0)S.“"ßiö,6S.“"ßi¼4OS)“"ßiJ5+2.7 (5“"ßiy:“"ßi+=5 _The ball python hisses angrily.“"ßiwf x )))You shoot a sling bullet.“"ßiGó Ï .  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.“"ßi}ú =)“"ßiÓƒ¶(..60===3.9 (1.2Rev “"ßi¾ˆ“"ßi,‹O _You kill the ball python!”"ßi,ö”"ßi÷”"ßi•ü”"ßinÿH _No target in view!”"ßiÍŠ3”"ßiW”"ßi?’H _No target in view!”"ßiÿ< g .###.### ..# #.....#  .. .###.#  #####..... ## #.##.## #.##.# ...#.”"ßiú= ®# #.. #.###Rev ”"ßiØC ”"ßiŒD ----4”"ßi¯D 0 _”"ßiêH ”"ßi¼L T _You see here 3 poisoned darts.•"ßi"= W---5•"ßiŽ= •"ßiñ@ * _i - 3 poisoned darts—"ßi&!—"ßiÊ!—"ßi"—"ßi(—"ßi\)—"ßi®.—"ßiÖ1—"ßiÂ2—"ßir3—"ßiï3—"ßiL6—"ßi#7—"ßiž7—"ßiä7—"ßi:—"ßi);,—"ßiÏ;—"ßio=—"ßië>,—"ßi±?—"ßi„A—"ßiÎB—"ßiüB—"ßi¨C—"ßiE—"ßiÑF—"ßi G—"ßi,H—"ßiXI—"ßi„J—"ßioK,—"ßiÎL—"ßi³N,—"ßi>O—"ßigP—"ßiBR,—"ßiêR—"ßiõS—"ßiÙT—"ßiU—"ßi‰U—"ßi”V—"ßiX,—"ßi¤X—"ßiµY—"ßi\[,—"ßi\—"ßi1]—"ßi1_—"ßiÊ_,—"ßia—"ßib—"ßi6b—"ßiÞb—"ßi{d—"ßiüe—"ßi2f—"ßiTg—"ßi±h—"ßiˆk,—"ßiôl—"ßi³n—"ßißp—"ßi0q—"ßier—"ßi?{Ç ..#...#^...## ###...  ###.†...###..# ###..# ##..(.. #.#.#...#.#.#.## ##.#####....#. ..##'....)'##..# #............ .#...#####.).#.# #............ ...#.#..)#)#†..# #........###. —"ßiÒ{t.###.'...#.##### #.÷#####.# #. ...#.#...#.#...######..# #.# #. .#...#####...#..@......# #.###.449.0) ..##'.....'##..#######.# ##..##. #.#.#.[...#)#.## #.# #...... —"ßid|%..###.....###..# #.####.###.. .#...#...#...#.# #......# .. ...........#...# #......###.# ##..###.##....## #####......# ........##.#####.##.### #######.##.##.##.#—"ßià~—"ßi-‡—"ßi;‰˜"ßigט"ßiº×˜"ßi Ù˜"ßiºÞ˜"ßi.á˜"ßi½æB˜"ßi6é,˜"ßiÁê˜"ßi)î˜"ßiñ˜"ßiRñ˜"ßiÞó˜"ßiçö˜"ßi—ù˜"ßiÍù˜"ßi¼û˜"ßi:ÿ˜"ßi4,˜"ßiö˜"ßiݘ"ßiG ,˜"ßiƒ©  There is an open door here. _˜"ßië…Ç ##.#.#...#.#.#.## ##.# ##..##'....)'##..# # #..#...#####.).#.# #. #....#.#..)#)#†..# # #..###.'...#.##### #.÷ #....#.#...#.#...######. ˜"ßiJ†Í#..#...#####...#........ #...##'.....'##..###### #.#.#.#.@...#)#.## 5˜"ßiÞ†ö0 #...###.....###..#  #..#...#...#...#.# # #............#...# # ˜"ßi‡ù#.##..###.##....## ## ˜"ßi'‡´#.........##.#### ˜"ßii‡†#########.##.# ˜"ßi‹‡e#....# ####.˜"ßi¨‡"#˜"ßi‰˜"ßi4’˜"ßiÅ”® _You see here the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}.œ"ßiõ œ"ßiðö $œ"ßiI÷ GWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) Armour the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}[?] describe selected œ"ßiw÷ [!] equip|wield|wear|put on[tab] equip|unequip ž"ßi"Åž"ßiQÚ##.#.#...#.#.#.## ##.# kwasso the Shooter##..##'....)'##..# #.. Coglin#..#...#####.).#.# #.. Health: 42/42 ========================#....#.#..)#)#†..# #.. Magic: 5/5========================#..###.'...#.##### #.÷ AC: 3Str: 12#....#.#...#.#...######.. EV: 11Int: 8#..#...#####...#......... SH: 0Dex: 19#...##'.....'##..#######. XL:  5 Next: 60% Place: Dungeon:3#.#.#.#.@...#[ž"ßiÜó37m)#.## #. Noise: ---------  Time: 1854.9 (0.0)#...###.....###..# #. a) +2 sling {Eiko}  c) +0 sling {Karl} #..#...#...#...#.# #. Fire: a) +2 sling {Eiko}#............#...# #.#.##..###.##....## ###.........##.#############.##.##....#####.# _No target in view! _No target in view! _You see here 3 poisoned darts. _i - 3 poisoned darts _There is an open door here. _You see here the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}.ž"ßi,âž"ßi$ä _ž"ßi#ìž"ßiöd  You start removing your armour.ž"ßi–û+5.9 (1ž"ßi8ÿž"ßiKž"ßiÕ+6.9 (2ž"ßißž"ßihž"ßiâ+7.9 (3ž"ßi—#ž"ßi€-ž"ßiñ-+8.9 (4ž"ßi¦5ž"ßiÇ;ž"ßi<+9.9 (5ž"ßi@Cž"ßi^E 0c) +0Karl}  a) +2Eiko _You continue removing your +0 leather armour. x5ž"ßiLFWc) +0Karlž"ßi¾Mž"ßi¡W™  You finish removing your +0 leather armour.  You start putting on your armour.ž"ßiX,60.9 (6ž"ßi“_ž"ßi½rA1.9 (7ž"ßi^{ž"ßiŒ„ž"ßiÜ„+2.9 (8ž"ßi•ž"ßi"ßi¼’+3.9 (9ž"ßidšž"ßi¢ž"ßiK£/4.9 (10.0)ž"ßišªž"ßi¸³J 30  You continue putting on the +0 leather armour "Umisoce" {rN+ rCorr Str-2 _Stlth+}. x5  You finish putting on the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}.ž"ßiṞ"ßiI½Z _You feel weaker.Ÿ"ßiø6Ÿ"ßi…7Ÿ"ßiz9Ÿ"ßiý@Ÿ"ßiQDŸ"ßi?I: _Ÿ"ßiJLŸ"ßiBOŸ"ßi†OŸ"ßi™QŸ"ßi8VŸ"ßi]YŸ"ßi©YŸ"ßix[Ÿ"ßi¹`Ÿ"ßi`dŸ"ßi²dŸ"ßiRgŸ"ßišjŸ"ßi]nŸ"ßioŸ"ßiïqŸ"ßiºwŸ"ßi=zŸ"ßi†zŸ"ßi9|Ÿ"ßi.Ÿ"ßi/ȸŸ"ßi»ÊŸ"ßi-ËŸ"ßi“ÍŸ"ßiÏŸ"ßiÐ,Ÿ"ßi ÑŸ"ßiLÒŸ"ßi‹ÓŸ"ßiÀÓŸ"ßiŒÔŸ"ßiÝÕŸ"ßiÏÖŸ"ßiן"ßiçן"ßi&ÙŸ"ßiÃÚŸ"ßiøÚŸ"ßi¼ÛŸ"ßiàg  You see here a hobgoblin skeleton.Ÿ"ßiíâŸ"ßiVã _Ÿ"ßi˜äŸ"ßiæŸ"ßiyç,Ÿ"ßi èŸ"ßi¨êŸ"ßiPìŸ"ßi‡ìŸ"ßi[íŸ"ßiø}########## #.########## .#.......# #.########### ...#####.## #.#........ ..#...##..### #.#.######## #^..#.###...## ###..........#. .###..# ###..# ##..(..).<.... .#.#.## ##.#####....#.######..# Ÿ"ßiåø )'##..# #............######.. #.).#.# #....@............#.83.9 (19 #)#†..# #...##.####.... Ÿ"ßiù}#.##### #.÷#####.# #.# ###. #.#...######..# #.# #.# #. Ÿ"ßiAù<#...#.........# #.###.. .... .'##..#######.# ##..##.# ##... Ÿ"ßijùæ.#)#.## #.# #......# #### .###..# #.####.###..# Ÿ"ßiùw#...#.# #......# ..#Ÿ"ßiBúŸ"ßioŸ"ßi& "ßiR€  "ßi½€  "ßiv‚  "ßi͇  "ßi4Š  "ßiÕŽ , "ßiÏ  "ßi<’  "ßi~’  "ßi´“  "ßi'–  "ßi<˜  "ßi“˜  "ßiå™  "ßiÊ  "ßi3   "ßie   "ßiu¡  "ßig£  "ßiŒ¥  "ßiÏ¥  "ßi§  "ßi ² \ #######...>. #.......## ##### #.#######.# ....# #.############ #.# ###.## #.#..........# #.##..### #.#.########.# # .###...## ###..........#.###.# .# ###..# ##..@..).< "ßi‘² •.8.9 (5.0)# ##.#####....#.######.. .# #............######....#.. .# #.................#.#.###.# .# #........###.####......##.#  "ßi¸² Ù## #.÷#####.# #.# ###.#....>######..# #.# #.# #.#.. . "ßiݲ „........# #.###.. ......#  "ßiú² ~.#######.# ##..##.# ##....... "ßi…´  "ßi«º  "ßiÒ¼   "ßiÿ¼ @_You see here 2 javelins.¢"ßi—ÿ¢"ßi:+9.9 (1¢"ßi/¢"ßi­ $ _k - 2 javelins¢"ßihT ¢"ßiÜT ¢"ßiwV ¢"ßi}\ ¢"ßi^ ¢"ßid B¢"ßixe ¢"ßiñe ¢"ßi:g ¢"ßivi ¢"ßi3k ¢"ßi¬k ¢"ßijl ¢"ßi˜n ¢"ßip ¢"ßiNp ¢"ßiÄq ¢"ßiOs ¢"ßiýt ¢"ßiUu ¢"ßiv ¢"ßiYx ¢"ßiÒy ¢"ßiz ¢"ßiÓz ¢"ßi’| ¢"ßia~ ¢"ßiš~ ¢"ßi‹ ¢"ßi] ¢"ßiÛ‚ ¢"ßi)ƒ ¢"ßi „ ¢"ßiZ… ¢"ßiù† ¢"ßi8‡ ¢"ßiü‡ ¢"ßi ‰ ¢"ßiI‹ ,¢"ßi2Œ ¢"ßi ¢"ßi4 ¢"ßio ¢"ßi- ¢"ßi¿‘ ¢"ßiX“ ¢"ßiŽ“ ¢"ßi·” ¢"ßi• ¢"ßi‹— ¢"ßiÇ— ¢"ßi~˜ ¢"ßiš ¢"ßi˜› ,¢"ßilœ ¢"ßiŽ ¢"ßiýž ,¢"ßiÁŸ ¢"ßi   ¢"ßiÉ¡ ¢"ßi ¢ ¢"ßi𢠢"ßiI£ ¢"ßi¨¤ ¢"ßiñ¤ ¢"ßiV¥ ¢"ßiM¦ ¢"ßiç ,¢"ßiB¨ ¢"ßi|© ¢"ßif­ X¢"ßiØ­ ¢"ßi® ¢"ßi¥® ¢"ßi¶ r ¢"ßil¶ w######### #############...@...### 909.9 (20.0).............##......##### ¢"ßi¶ »#.##############.##.#...... #.############ #.##........ ¢"ßi¬¶ –#.#..........# #.##.######¢"ßi϶ ²#.#.########.# #.##.# ¢"ßiñ¶ ‡#..........#.###.##.#¢"ßi · z...).<.......#...#¢"ßiB· ".#¢"ßif· ?.#.######..#.......#¢"ßi8¸ ¢"ßiù¼ ¢"ßiÑ¿ c _There is a stone staircase leading down here.¤"ßidU¤"ßiÚU¤"ßiDZ¤"ßi_¤"ßic910.9 (1.0) _¤"ßi"d¤"ßi'i&4¤"ßiJni    # #. #.##### .....##...  #...@.......  #.~.~..  ¤"ßio #≈~.≈≈.......   #≈~∩~≈.......   #≈≈≈≈≈.......   ...≈≈≈........   .##............   #............    ¤"ßi7oE ¤"ßi™¿-2.4 (2.5¤"ßiiƤ"ßi÷ÈP _You climb downwards.  Found Luadedgh's Magic Scroll Shoppe.¤"ßi`Ìa _There is a stone staircase leading up here.¥"ßisÖ ¥"ßi9× ¥"ßiyÜ ¥"ßi‘ä ¥"ßióè 43.4 (1.0 _¥"ßiÙê ¥"ßiì½ &3¥"ßi1Æ n#######  ###############  #.............####### #.##############.##.#...... #.############ #.##........ #.#..........# #.##.####### #.#.########.# #.##.# #..........#.###.##.# ....).<.......#...#.# ..#.######..#.......#¥"ßiÁ -4.9 (2.5¥"ßiû' ¥"ßiD) ! _You climb upwards.¥"ßi¶, c _There is a stone staircase leading down here.¦"ßiqoI¦"ßir¦"ßias¦"ßiåw| _¦"ßi³x¦"ßi©y¦"ßi²z¦"ßiôz¦"ßi\{¦"ßiQ|¦"ßi~,¦"ßip~¦"ßiœ¦"ßi¦"ßiV¦"ßi8‚¦"ßiGƒ¦"ßiЄ¦"ßi …¦"ßi…¦"ßi$ˆ,¦"ßipˆ¦"ßi∦"ßi扦"ßi/‹¦"ßi}‹¦"ßiù‹¦"ßi1¦"ßiËŽ¦"ßi¦"ßig¦"ßi`¦"ßiÙ‘,¦"ßiG’¦"ßiü“¦"ßi!•¦"ßiY•¦"ßi –¦"ßiH—¦"ßi ™¦"ßiV™¦"ßiú™¦"ßi•›¦"ßi†¦"ßiɦ"ßiÉž¦"ßi® ¦"ßi¼¢¦"ßiM£¦"ßiS¤¦"ßiE§¦"ßi,ª€  You encounter a goblin. It is wielding a +0 club.¦"ßi®°     ###### .>...### ¦"ßiì°Ü#......############# #.##.#.............#  #¦"ßi±ÿ.##............@#.  ##.###########.#  ¦"ßi;±Ù.# ...(  .# .....#  ¦"ßi^±g...#.# ......#  ¦"ßi{± .....# ....?..#   g   goblin (asleep) ¦"ßiš±‡...#.# ..g....##  ¦"ßi¶±°#.##.# #.....###  #.##.#¦"ßiѱ/ ¦"ßi¹028.9 (14.0)¦"ßiº39.9 (15 _¦"ßiNÀ¦"ßi“Ʀ"ßi‘@ ô .>.....############# .#.............# ...........@#. #######.#  ...( ¦"ßiA ½ .....#  ......#  ....?..#  ..g....##  #.....### ¦"ßi× F>.....############# .#.............# ¦"ßiz× û...........@#. #######.#  ...(  .....#  ......#  ....?..# ¦"ßi¥×  ..g....##  #.....### ¦"ßiß ¦"ßi¬ß ¦"ßiKå ¦"ßi‰è ] _A goblin is nearby!§"ßi§4ÿ )))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!§"ßiÅ )  The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.§"ßiÊS§"ßi UC.....§"ßiBYo1===31.1 (1.2)Rev §"ßi«_§"ßi”bJ _You kill the goblin!§"ßi½ß3§"ßiæ§"ßi?èH _No target in view!¨"ßi¨"ßia¨"ßiÝ*¨"ßiÊ-H _No target in view!¨"ßi¤–3¨"ßiç¨"ßiú H _No target in view!¨"ßi}ë¨"ßiÜë¨"ßiKí¨"ßi½ï¨"ßiôò¨"ßi8ùP _¨"ßi ýf  You encounter a quokka.¨"ßi#õ ###### .>...### #......############# #.##.#.............###.............#.¨"ßiÆ.###########.## #.@.(#--- #.....# ...........# ....#.....?..##..)....# #.###.....### r   quokka (wandering) #.#¨"ßi3%#.....  .>##.r# #¨"ßi|,20¨"ßi÷ ;¨"ßiyM¨"ßiðN\---3.1 (2 _¨"ßiÒP¨"ßiœÜ .>####### .....# ..#.# ##.#.#  #.@.(#  #.....# ¨"ßiíœ÷ ........#  #.....?..#  #..)....##  #.....###  #..... .>##.# ###.r# ¨"ßih5>####### .....# ..#.# ##.#.#  #.@.(#  #.....#  ........#  #.....?..#  #..)....##  #.....###  #..... >##.# ###.r# ¨"ßi>3¨"ßiÅC¨"ßiDF] _A quokka is nearby!¨"ßi¹¯ H .>####### .....# ..#.# ##.#.#  #.@.(#  #.....#  ........#  #.....?..#  #..)....##  #.....### ¨"ßi° ‹ #..... .>##.# ###.r# ¨"ßi\H >####### .....# ..#.# ##.#.#  #.@.(#  #.....#  ........#  #.....?..#  #..)....##  #.....###  #..... >##.# ###.r# ¨"ßi™P 3¨"ßi W ¨"ßiuY ] _A quokka is nearby!©"ßi£¼a)))))))©"ßiÀCï  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.©"ßimÆUr.©"ßiåÆ?r.©"ßi‘Î;......©"ßi)Ï6===4.2 (1.1©"ßi0Õ©"ßiÌ×^ _The quokka is heavily wounded.©"ßi,ªr .  You shoot a sling bullet. The sling bullet hits the quokka!©"ßiÏ®o))))©"ßi?5| )))You kill the quokka!©"ßin¾“.......©"ßi$Âk25.4 (1.2Rev+ ©"ßi­È©"ßiçÊ/ _You shoot a sling bullet.©"ßiÖ< 3©"ßi‘C ©"ßiWF H _No target in view!©"ßiÏù ©"ßicú ©"ßi; ©"ßi H _No target in view!©"ßi›^3©"ßi9_©"ßib©"ßi¬d©"ßi‘jP _©"ßi;l©"ßiªl>Rev ©"ßiÜm©"ßiët    ...###  .....#############  ##.#.............#  ##.....#.#  ##.####.#.#  ##.# #...@#  ©"ßi³u%---#.# #.....#  .#.# #..#  # #.....?..#  .#.# #..)....##  ##.# #.....###  ##.# #.....  ##.# ###..#  .#  ©"ßiÛ|s7.4 (2.0---8.4 (3©"ßii©"ßiW„5 _i - 5 poisoned darts (gained 2)ª"ßi€)ª"ßiì)ª"ßi+ª"ßi.ª"ßi<0ª"ßi4Bª"ßiò6ª"ßi$7ª"ßi8ª"ßi­:ª"ßi3=>ª"ßi›>ª"ßiÔE .>...### #......############# .##.#.............# #.##.............#.# #.##.###########.#.# .##.# ##....# ª"ßi'F].##.# ####.....# ...#.# #........# .....# #.....@..# ...#.# #..)....## ª"ßigFá#.##.# #.....### #.##.# #..... ª"ßi²F >##.# ###..#  ##.# #..  ª"ßiEGò #.# #.. .. .. ... #  ª"ßišL'41ª"ßiM+2.4 (4ª"ßiQª"ßi'Uc _q - a scroll labelled GEISUAP QUFAVª"ßiäª"ßifäª"ßi¯åª"ßi¤èª"ßi¾êª"ßisïBª"ßi†ðª"ßiâðª"ßi{ñª"ßi#ôª"ßi”ö,ª"ßi›ûXª"ßi ª"ßi£ ª"ßiÊ ,ª"ßii ª"ßi0 ª"ßil ª"ßiª ª"ßi¬ ª"ßiô ª"ßiç ª"ßi" ª"ßiì ª"ßiY ª"ßiJ ,ª"ßi˜ ª"ßiö ª"ßi} ª"ßiÔ ª"ßiª ª"ßi ª"ßiS ª"ßiš ª"ßi! ª"ßiƒ" ª"ßi¤# ª"ßið# ª"ßiy$ ª"ßiø& ª"ßi4) ª"ßi‚) ª"ßiç) ª"ßi¢+ ª"ßi'- ª"ßin- ª"ßi . ª"ßiË/ ª"ßiõ8 ....>##.# ###..## ..#####.# #..#  ...# #.# ######..### ..... .. ...# .### ######..#.# ª"ßiw9 ¯ ..# #######..#.##  .. >...........#  #...........#  .#####@#...# 55.4 (13.0) #.#####  ª"ßi: !#.#   #.#  ...  ### ª"ßiÁ> ª"ßiÞ? ,6.4 (14ª"ßi3C ª"ßiWF ; _Found a stone staircase leading down.«"ßi)É«"ßiNÊ«"ßi“Ë«"ßi=Òn«"ßiÄÖX«"ßia׫"ßi–׫"ßiYØ«"ßiZÙ«"ßiƒÛ,«"ßiéÛ«"ßiÚÜ«"ßiÞ,«"ßirÞ«"ßiYà«"ßi“á,«"ßiðâ«"ßi8ä«"ßiœå,«"ßimæ«"ßiÜç«"ßi©é,«"ßiúé«"ßiŠë«"ßi·ì,«"ßi|í«"ßiÝî«"ßiñ,«"ßiò«"ßi§ô«"ßiø€  You encounter a goblin. It is wielding a +0 club.«"ßiÀþ; ####..### ######..#.#  .#######..#.##  .. >...........#  #...........#  #.#####.#...#  #. #.#####  #.####.### #.# .###.### g....?.@.......# ######.#.#####.# #.#.# .# #.#.# .#«"ßioÿ{#.#.# .##.#.# .. g   goblin (asleep)<.... .###### .# «"ßiè,60«"ßi[,7.4 (11«"ßiž«"ßiœ9 _Found a stone staircase leading up.«"ßi˜Éh    ..# ##  .. >.  #.  #.#####.#...#  #. #.#####  #.####.### #.#  #........###.###  g....?.@.......#  ######.#.#####.#  #.#.# .#  #.#.# .#  #.#.# .#  #.#.# ..  <.... .#  ##### .# «"ßi,a     ..# ##  .. >.  #.  #.#####.#...#  #. #.#####  #.####.### #.#  #........###.###  g....?.@.......#  «"ßi†b ”######.#.#####.#  #.#.# .#  #.#.#  #.#.#  #.#.# ..  <....  #####  «"ßi.  #.  #.#####.#...#  #. #.#####  #.####.### #.#  #........###.###  g....?.@.......#  ######.#.#####.#  #.#.# .#  #.#.# .#  #.#.# .#  #.#.# .. «"ßi2’ _ <.... .#  ##### .# «"ßiçQ     ..# ##  .. >.  #.  #.#####.#...#  #. #.#####  #.####.### #.#  #........###.###  g....?.@.......#  ######.#.#####.#  #.#.# .#  #.#.#  #.#.#  #.#.# ..  <....  #####   «"ßiÄR V[M_A goblin is nearby!«"ßiÎ ? ))))))«"ßi¹Î ¦g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!«"ßiÂV¢ )The goblin is severely wounded.You shoot a sling bullet.«"ßiÜÚ .g«"ßi]âM...?.«"ßiÁãf===8.6 (1.2)Rev «"ßiõê«"ßiŒía _The sling bullet closely misses the goblin.¬"ßiím )))))))You shoot a sling bullet.¬"ßi·{à )  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.¬"ßi<)¬"ßinN.)...?.¬"ßi‚ c9.7 (1.1Rev+ ¬"ßiѬ"ßiÁJ _You kill the goblin!¬"ßi^a¬"ßiêa¬"ßiRg¬"ßiÆiH _No target in view!¬"ßiT¬"ßiˆT¬"ßi…Z¬"ßií\H _No target in view!¬"ßiýV 3¬"ßiqX ¬"ßi [ ¬"ßiV] ¬"ßib qRev  _¬"ßišc ¬"ßiäc ¬"ßiüd ¬"ßi i ,¬"ßiñi ¬"ßi>m | _e - 3 scrolls labelled ATOYCOC GEI (gained 1)¬"ßi£o ¬"ßi p ¬"ßiÊp ¬"ßi\r ¬"ßi!t ¬"ßi­t (¬"ßimu ¬"ßi'w ¬"ßi‡x ¬"ßiÇx ¬"ßi²y ¬"ßiŸ{ ¬"ßi8~ k  You encounter a ball python.¬"ßi£„ —##.# ##....... .. ..........# ...# ####..### S# ######..#.# #..# ..####. #######..#.##..#...... >...........# #.###.. #...........# ..# ... #.#####.#...# ###¬"ßiè„ ó #.# #.# #.##### # #.####.### #.# # ###@.......###.###--- #¬"ßi… S #...).............# ##.#######.#.#####.# ## #.#.# ¬"ßi@… –# #.#.# #.#.# .#¬"ßip… S   ball python (constriction, wandering) #.#.. <.... .#¬"ßi¤… I##### .#¬"ßi‡ 5.75.7 (6.0¬"ßiÕ (¬"ßiGŽ G---6.7 (7¬"ßiJ“ ¬"ßi¯• 8 _The ball python leaves your sight.¬"ßi@… ¬"ßi½… ¬"ßia† ¬"ßiòˆ ¬"ßi~‹ ¬"ßi B¬"ßiŽ ¬"ßi‘ ¬"ßiš‘ ¬"ßi“ ¬"ßi@• ¬"ßiŠ• ¬"ßi[– ¬"ßiê˜ ¬"ßi› m  A ball python comes into view.¬"ßi¾¡ ê.####......##.##.# #.....# #.# ###.#....>##.# ###..## # #.#..#####.# #..# ¬"ßil¢ ø#.. ......# #.########..### ##....... .. .# ####..### .# ######..#.# ..#.S####.########..#.## ..##........>...........# .##.###.@# #...........# .##......# #.#####.#...# ##¬"ßi£ ê#####.## #.# #.##### #.####.### #.# ###........###.####...).............# S   ball python (constriction, wandering)#.#######.#.#####.###.#.##.#.¬"ßiš£ *9.7 (3¬"ßiƒª ¬"ßiq« 380.7 (4 _¬"ßiʰ ¬"ßi™² ­"ßi¹Ôe   >##.#   .# #..#   #.##   ..   ####..### .#   #.S####.######  #........>....  #.###.@#   #......#   #####.## #.#   #. #.#  ###.  #...)  #.###  # #.#.# .#  #.#.# .# ­"ßiVl   >##.#   .# #..#   #.##   ..   ####..### .#   #.S####.######  #........>....  #.###.@#   #......#  ­"ßi;m: #####.## #.#   #.  ###. #...)  #.### # #.#.#  #.#.# ­"ßi…u­"ßi8v­"ßiŠ{­"ßiß}b _A ball python is nearby!­"ßiΛo   >##.#   .# #..#   #.##   ..   ####..### .#   #.S####.######  #........>....  #.###.@#   #......# ­"ßi=œÆ  #####.## #.#   #. #.#  ###.  #...)  #.###  # #.#.# .# ­"ßioœ0 #.#.# .# ­"ßi~2   >##.#   .# #..#   #.##   ..   ####..### .#   #.S####.######  #........>....  #.###.@#   #......#  ­"ßiI3: #####.## #.#   #.  ###. #...)  #.### # #.#.#  #.#.# ­"ßiÿ9­"ßi|:­"ßiü>­"ßiƒ@b _A ball python is nearby!­"ßi¿ s )))))You shoot a sling bullet.­"ßi"J Ø †The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.­"ßilN <)­"ßi4Ö N.†...­"ßi˜Ù j3===1.9 (1.2Rev ­"ßiDß ­"ßiWá O _You kill the ball python!­"ßiŸï ­"ßi0ð ­"ßiÍö ­"ßi÷ø H _No target in view!­"ßiÉ­"ßi=­"ßi^&^ _No target in view!®"ßiI3®"ßiÊJ®"ßi|N®"ßiP®"ßiÖTP _®"ßi‘W®"ßiKX(®"ßi‚X®"ßiÞ[®"ßiü]3®"ßi_®"ßi…`®"ßiNb®"ßiÉb®"ßiïc®"ßi†d®"ßi!f®"ßizf®"ßig®"ßi§l®"ßi5n,®"ßiên®"ßi r,®"ßi~r®"ßis®"ßiu®"ßiÚv,®"ßi1w®"ßi·y®"ßiS{,®"ßih|®"ßi¬}®"ßiž,®"ßi€®"ßi¿®"ßi>ƒ®"ßi†ƒ®"ßi'„®"ßiÀ…®"ßi£‡,®"ßioˆ®"ßi¼®"ßi‰’®"ßià’®"ßiò“®"ßi!–®"ßi§—®"ßiÙ—®"ßi™®"ßi&›®"ßiÿB®"ßia ®"ßi¶¡®"ßiä¡®"ßi†«®"ßi-­®"ßi¯,®"ßi°®"ßià±®"ßi“³®"ßiÔ³®"ßiŠ´®"ßiV¶®"ßi]¸®"ßi ¸®"ßi©º®"ßi2¼®"ßiý½®"ßi3¾®"ßiI¿®"ßi×À®"ßiÓÂB®"ßi È®"ßiRÉ®"ßi–É®"ßiÊ®"ßi¤Ë®"ßiÇÌ®"ßiÍ®"ßi¯Í®"ßiÞÏ®"ßi<Ñ,®"ßiˆÑ®"ßi§Ò®"ßi­Ó®"ßiíÓ®"ßitÔ®"ßiôÕ®"ßi=×®"ßiq×®"ßiñ×®"ßi|Ù®"ßiÛ,®"ßi«Û®"ßi*Ý®"ßiÞ®"ßiÝÞ®"ßi ß®"ßiRà®"ßiDá®"ßimá®"ßiÞá®"ßiÉâ®"ßi¢ã®"ßiáã®"ßi;ä®"ßiaå®"ßiÃæ®"ßiíæ®"ßiŠç®"ßiÎè®"ßiÅé®"ßiéé®"ßiÝê®"ßiçë®"ßiÕí,®"ßi@î®"ßi,ð®"ßiƒñ®"ßiÅñ®"ßi.ò®"ßi;ô®"ßiùš®"ßi±ú®"ßi^û®"ßi˜û®"ßi¾û®"ßiÕý®"ßiÿ®"ßiVÿ®"ßiÙÿ®"ßiÿ®"ßiÙB®"ßi n®"ßiþ B®"ßiÐ ®"ßi®"ßig®"ßi¢®"ßi®"ßi ®"ßif®"ßi÷®"ßiO®"ßif®"ßi¶®"ßi7®"ßi2®"ßivi  You encounter a hobgoblin.®"ßiæ#ø #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  #.##.#  #.##.#  #.##.#  #@##.. --- #.....$..  #.#####g#  #.# #.# #.# g   hobgoblin (asleep) #.# #.. ®"ßiš$ ®"ßiÂ*22025.9 (44.0)®"ßiÒ+H---6.9 (45®"ßi‰0®"ßi¹2+ _Found 15 gold pieces.®"ßis&$ #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  #.##.#  #.##.#  #.##.#  ®"ßiþ&Ä#@##..  #.....$..  #.#####g#  #.# #.# #.# ®"ßi?'F#.# #..®"ßi¿[ #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  #.##.#  #.##.#  #.##.#  #@##..  #.....$..  #.#####g#  #.# #.# #.# #.# ®"ßi%À6#.. ®"ßi_Ä®"ßiÇÄ®"ßiÉ®"ßiQË` _A hobgoblin is nearby!®"ßid…. #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  #.##.#  #.##.#  #.##.#  #@##..  #.....$..  #.#####g#  #.# #.# #.# #.# #..®"ßiÓ 1 #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  #.##.#  #.##.#  #.##.#  #@##..  ®"ßi¬ `#.....$..  #.#####g#  #.# #.# #.# #.# #.. ®"ßi~" ®"ßi1# ®"ßi‹( ®"ßi'+ ` _A hobgoblin is nearby!®"ßi>/  #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  #.##.#  #.##.#  #.##.#  #@##..  #.....$..  #.#####g#  #.# #.# #.# #.# #..®"ßi½/ ®"ßiSÆ À #.# ###.#.#.#  #.# #..###..#  #.. #.#.#.###  #.##.##  #.##.#  ®"ßi9Ç Ñ#.##.#  #.##.#  #.##.#  #@##..  #.....$..  #.#####g#  #.# #.# #.# #.# #.. ®"ßiÏ 4®"ßiÒ ®"ßipÔ ` _A hobgoblin is nearby!¯"ßi u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.¯"ßiÊ H)))))¯"ßië’p )You kill the hobgoblin!¯"ßi;m....$.¯"ßi#n4===8.1 (1.2)Rev ¯"ßid!¯"ßi‚#/ _You shoot a sling bullet.¯"ßi'%3¯"ßi‚)¯"ßi),H _No target in view!¯"ßiί"ßiÓ3¯"ßipH _No target in view!¯"ßibc3¯"ßixg¯"ßiýiH _No target in view!¯"ßié¸ ¯"ßiD¹ ¯"ßiع ¯"ßiû ¯"ßi6½ ¯"ßiiÁ P _¯"ßi•Ç o #.# #..###..# #.. #.#.#.###  #.##.## #.##.# #.##.# ###.##.# ..#.##.#.###.##....####..@..$...)¯"ßiÈ —---90#.#####.####.# #.# #.##.##..##¯"ßi\Í ¯"ßiÓÍ G---30.1 (2¯"ßiÑ ¯"ßiíÓ * _Found a short sword.¯"ßiñ$ ¯"ßi^% ¯"ßi÷% ¯"ßi_( ¯"ßiF* ¯"ßiU/ ¯"ßi0 ¯"ßiÁ1 ¯"ßiö1 ¯"ßip2 ¯"ßiu4 ¯"ßiœ4 ¯"ßi55 ¯"ßij7 N _You now have 139 gold pieces (gained 15).¯"ßiy8 ¯"ßiþ8 ¯"ßi*9 ¯"ßiO: ¯"ßiY; ¯"ßiƒ; ¯"ßi< ¯"ßiž= ¯"ßiç> ¯"ßi? ¯"ßi? ¯"ßiÅ@ ¯"ßiÉA ¯"ßiBB ¯"ßidB ¯"ßiED ,¯"ßiuD ¯"ßiKE ¯"ßicG ¯"ßiéG ¯"ßiH ¯"ßi¢H ¯"ßiOJ ¯"ßièJ ¯"ßiK ¯"ßiK ¯"ßi~L ¯"ßiØM ¯"ßiN ¯"ßi­Q ¯"ßi(S ¯"ßiçT k  You encounter a ribbon worm.¯"ßiÐY Þ #.##.#.##  #.##....########.........)....#.#####.######.#.# #.######..#.# #.........#.# #.######..#.#####.# #.....@.# ####...## ....##.##. #. .$ .. w.w   ribbon worm (asleep)#. ...¯"ßi%Z 2 #. ...¯"ßiz` 042.1 (12.0)¯"ßia ,3.1 (13¯"ßi'f ¯"ßiˆh * _Found 9 gold pieces.°"ßi£<«  .#  #.........)....  .#  #.# #.##  #.# #..  #.# #.#  #.#####.# #.....@.# ####...## #.... ##.##. #. .$ °"ßiN=¦ .. w.  ##. ...  #. ... °"ßi¶Ñz  .#  °"ßi¢ÒÓ#.........)....  .#  #.# #.##  #.# #..  #.# #.#  #.#####.# #.....@.# ####...## #.... ##.##. #. .$ .. w.  ##. ... °"ßiâÒ<#. ... °"ßi=ذ"ßiذ"ßiÕܰ"ßi‰ßb _A ribbon worm is nearby!°"ßi~ Ü ))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.°"ßid   )))The ribbon worm is lightly wounded.  You shoot a sling bullet.°"ßi²‘ ü ....w(catching breath)..  The sling bullet barely misses the ribbon worm.°"ßi£— ê ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.°"ßi® y sYou are caught in a web!°"ßiì ¾...s   scorpion°"ßi• Û  5  ===4.4 (1.3)+0 sling {Karl}Held Rev °"ßið$ °"ßi%' Y _You encounter a scorpion.°"ßi}­ °"ßi÷­ 0°"ßi¶ °"ßiȸ N _You are caught in a web!±"ßiùÕ±"ßiVÖ±"ßi¦Ü±"ßiÃÞN _You are caught in a web!±"ßi!¡±"ßi¶¡±"ßi¯¦±"ßiê¨N _You are caught in a web!²"ßiܽŽ wYou struggle to detach yourself from the web.²"ßis¾8s.²"ßi¹¾²"ßió¾2w.²"ßi4Çw 2 ribbon worms (1 catching breath)²"ßiœÇ5---50²"ßi£Î²"ßiyÑ\ _You encounter a ribbon worm.³"ßiwͳ"ßiÙÍ9---³"ßixѳ"ßiÓN _You are caught in a web!³"ßi|ß ³"ßi à ³"ßi)ç ³"ßi@é N _You are caught in a web!³"ßi* 3³"ßi>1 ³"ßi3 N _You are caught in a web!´"ßiÉÛ 6s.´"ßiAÜ 7w.´"ßiãâ ´"ßi[ã €11 6+0 sling {Karl}´"ßi€é ´"ßi¾ë / _You disentangle yourself.µ"ßi“9]#.##.#... #.##.#.## #.##....####### #.........).... #.#####.######. #.# #.######.. #.# #......... #.# #.######..#.#####@# #.......# ####..s###....µ"ßi{: ##.##w#. .w s   scorpion.. ..##. ...#. ...µ"ßi;8s.µ"ßiÚCµ"ßiFD%=µ"ßiuD 7µ"ßiGIµ"ßiŒKg _The scorpion attacks as it pursues you! The scorpion barely misses you.µ"ßiÜKµ"ßi”½ #####...#.## ##....#######........)...####.######. ######........ #@######..#.#####.#......s####...###....##.##w #. .w .. ..##.µ"ßi½¾ 7s.µ"ßiÅ µ"ßizÆ &8µ"ßiËÉ µ"ßiœË U _The scorpion barely misses you.¶"ßi>ôb  You shoot a sling bullet. The sling bullet hits the scorpion.¶"ßi—{— ))The scorpion is lightly wounded.  You shoot a sling bullet.¶"ßi‘ý3w¶"ßiH s.w   ribbon worms   scorpionThe sling bullet closely misses the scorpion.38---==9.7 (1.3Rev ¶"ßi¶"ßiÌ ¶"ßi9. _The scorpion stings you.¶"ßiÃŒ  You shoot a sling bullet. The sling bullet hits the scorpion.¶"ßi4]The sling bullet closely misses the scorpion. _stings you.. The sling bullet hits the scorpion.  The scorpion is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.¶"ßi;µâ w.  The scorpion is moderately wounded.w¶"ßi¾© w 2 ribbon wormsThe scorpion closely misses you.¶"ßi¾™9=--51.0Rev+ ¶"ßiĶ"ßigÆA _The scorpion stings you but does no damage.¶"ßicÞ|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.¶"ßiÐe~M)You shoot a sling bullet.  ¶"ßiGf†You shoot a sling bullet.  The sling bullet barely misses the scorpion.ribbon worm.¶"ßi*íí w.  The ribbon worm is lightly wounded.  The scorpion stings you.  You are poisoned.¶"ßiQõ6s¶"ßiöÄ7======-2.1 (1.1Pois Rev+ ¶"ßi·ü¶"ßi<ÿ/ _The scorpion poisons you!¶"ßiý· é )You shoot a sling bullet.  The sling bullet barely misses the scorpion.The sling bullet hits the ribbon worm.¶"ßiæA The sling bullet barely misses the scorpion.The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.closely misses the scorpion.¶"ßiÈÒ ¡ sThe ribbon worm is heavily wounded.You feel very sick.¶"ßilÓ ¥4---3.3 (1.2Rev* ¶"ßiQÚ ¶"ßieÜ N _The scorpion misses you.¶"ßi6³ »)The ribbon worm is heavily wounded.You feel very sick. _The scorpion misses you.You shoot a sling bullet.  The sling bullet completely misses the scorpion.  The sling bullet hits the ribbon worm.¶"ßi…7¸  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.¶"ßi,ÄÁ sThe scorpion is heavily wounded.You feel sick.  The scorpion stings you but does no damage.¶"ßiŃ1===----4.5¶"ßioʶ"ßiÿÌ. _The scorpion stings you.·"ßi7QŒ  You shoot a sling bullet. The sling bullet hits the scorpion.·"ßiºÙÉ  The scorpion is almost dead.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.·"ßic  The scorpion is almost dead.·"ßiEdj29---5.7·"ßi5h·"ßi¯ie _You feel sick. The scorpion closely misses you.·"ßi? .  You shoot a sling bullet. The sling bullet hits the scorpion!·"ßi¥¬Ð )You kill the scorpion!You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.·"ßiþ/µ w.  The ribbon worm is heavily wounded.·"ßiÚ0E.w·"ßiŸ7·"ßi8·"ßiU>ë#.##.#####kwasso the Shooter#.##.#...Coglin#.##.#.##Health: 29/43 ================--------#.##....#######Magic: 5/5========================#.........)....AC: 3Str: 10#.#####.######.EV: 11Int: 8#.# #.######..SH: 0Dex: 19#.# #.........·"ßi¹>•XL:  5 Next: 118% Place: Dungeon:3#.# #@######..Noise: ===------  Time: 2056.9 (1.2)#.#####w#c) +0 sling {Karl}  a) +2 sling {Eiko} #......w#Fire: c) +0 sling {Karl}####...##Pois Rev* #....·"ßir?Ä##.##www 2 ribbon worms#. .w.. ..##. ... _You feel sick. The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion!  You kill the scorpion!You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.·"ßiA{ _You feel sick.  You have reached level 6!·"ßi, 1169.4 (98.0)¾"ßi†, -70.4 (99¾"ßi2 ¾"ßiÎ4 N _You add the spell Vhi's Electric Charge to your library.¾"ßi"l 3¾"ßiØn ¾"ßinq ¾"ßis ¾"ßiÞx X¾"ßi=y ¾"ßiŒz ¾"ßiF| ¾"ßiÛ} ¾"ßi ~ ¾"ßiß~ ¾"ßiÀ‚ ,¾"ßiƒ ¾"ßi¡ƒ ¾"ßiâ„ ¾"ßi™† ¾"ßiІ ¾"ßia‡ ¾"ßi ‰ ¾"ßiŠ ,¾"ßid n¾"ßiD‘ ¾"ßi‰’ ,¾"ßiå’ ¾"ßiõ• ¾"ßi®˜ €  You encounter a kobold. It is wielding a +0 whip.¾"ßiûŸ ²#.##.#.# #.##### ## <.... #.#... .. ##### #.#.## #. ## #....########. .. .......)....#.# .# ####.######.#.## .#¾"ßiÒ  Ž #.######....###.####. #.........#..@.......#.######....##....... ####†# ####.#.## ..##### .....###.##.#.# ..# #...###...#.#.# .K. #.............# .###K   kobold (asleep) ##.##.......### .##.#.........# ?# ............##¾"ßix© 18.4 (8.0)¾"ßi³© +9.4 (9¾"ßió¯ ¾"ßiíº g _Found a scroll labelled TYGHOA NOVAMMO.¿"ßidµ#.#.#  ## <....  .. #####  #. ##  .. )....#.# .# #.#.## .#  #....###.####. ¿"ßi¾µñ #..@.......  #....##....... †# ####.#.## ..##### #.# ..# .#.# .K. ..# .### ¿"ßiçµ6 .#   ?#¿"ßi ¶¿"ßiúN”#.#.#  ## <....  .. #####  #. ##  .. )....#.# .# #.#.## .#  #....###.####.  #..@.......  #....##....... †# ####.#.## ..##### #.# ..#.#.# .K...# .###  .#   ?#¿"ßiNX4¿"ßi ^¿"ßi¨a] _A kobold is nearby!¿"ßijq Ù )))KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.¿"ßiÀæ ‚ )The kobold shouts!  You shoot a sling bullet.¿"ßi«j 8K.¿"ßiÆr +...¿"ßias c===80.6 (1.2Rev ¿"ßiÊz ¿"ßi¹} a _The sling bullet closely misses the kobold.¿"ßi©+| ))))You shoot a sling bullet.¿"ßiܳ ¿"ßih¿‹ The sling bullet closely misses the kobold.You shoot a sling bullet.¿"ßiØ7¿"ßi8K¿"ßiÙ8.¿"ßiH:¿"ßi£:K¿"ßi÷:.À"ßièÀ"ßi^.À"ßi¯À"ßi!1.8À"ßi> Rev+ À"ßizÀ"ßiÍ À"ßiûa _The sling bullet closely misses the kobold.À"ßi¬¸n ))You shoot a sling bullet.À"ßiš@3  _ À"ßi…ÍÆ K.  The sling bullet barely misses the kobold.3.0À"ßicÒÀ"ßi:ÔT _The kobold closely misses you.À"ßiŠ r )  You shoot a sling bullet. The sling bullet hits the kobold!À"ßi¦)À"ßi),s ))You kill the kobold!À"ßi(µ-).À"ßi]¸n24.2Rev* À"ßiá¾À"ßi|Á/ _You shoot a sling bullet.À"ßi@À"ßiù@À"ßi¬BÀ"ßi¥EÀ"ßimHÀ"ßiíK,À"ßi MÀ"ßi}NÀ"ßi¬N>Rev+ À"ßi¥OÀ"ßi™Q<  You see here a +0 whip.À"ßi)SÀ"ßi½S _À"ßi¯TÀ"ßiªVÀ"ßiXÀ"ßiÖXÀ"ßi=ZÀ"ßi;\À"ßiR^,À"ßiê^À"ßi·`À"ßi~bÀ"ßi¼b>Rev À"ßiµcÀ"ßiPeÀ"ßiÝfÀ"ßigÀ"ßi7hÀ"ßiliÀ"ßi~s,À"ßi‘tÀ"ßi&yÀ"ßiQyÀ"ßiäyÀ"ßi/~ _o - 2 scrolls labelled TYGHOA NOVAMMO (gained 1)À"ßi5€>À"ßiå€À"ßi²À"ßi_‚À"ßiš‚À"ßi΂À"ßi ƒÀ"ßi·„À"ßió„À"ßiu…À"ßi‡À"ßižˆ,À"ßi3‰À"ßi›ŠÀ"ßi¯‹À"ßiÜ‹À"ßiOŒÀ"ßiŽÀ"ßi—,À"ßiÀ"ßiŒ‘À"ßi…’À"ßi¸’À"ßi5“À"ßix”À"ßiI•À"ßi~•À"ßiî•À"ßiþ–À"ßiƒ—À"ßi­—À"ßiã—À"ßi¼˜À"ßi½™À"ßiû™À"ßi`šÀ"ßi:À"ßi¼À"ßiñÀ"ßi>žÀ"ßiBŸÀ"ßiåŸÀ"ßi À"ßi À"ßi±¡À"ßih¢À"ßi›¢À"ßi £À"ßi'¤À"ßiJ¥À"ßi‹¥À"ßi ¦À"ßiW§À"ßiѧÀ"ßi¨À"ßi0¨À"ßiô¨À"ßi‡©À"ßi½©À"ßië©À"ßiÓªÀ"ßi»«À"ßiñ«À"ßi¢¬À"ßiŽ®À"ßiƒ¯À"ßi²¯À"ßiq°À"ßi}±À"ßi@²À"ßiƒ²À"ßiÔ²À"ßi3´À"ßi$µÀ"ßi[µÀ"ßiòµÀ"ßi¶À"ßi_·À"ßiˆ·À"ßiÔ·À"ßiu¹À"ßiÚ¹À"ßiºÀ"ßi2ºÀ"ßi »À"ßi\»À"ßi™»À"ßi!¼À"ßi#½À"ßiß½À"ßi¾À"ßiq¾À"ßi°¿À"ßiæÀÀ"ßiÁÀ"ßi…ÁÀ"ßišÂÀ"ßi!ÄÀ"ßiaÄÀ"ßiÊÄÀ"ßiÆÀ"ßióÆÀ"ßi ÇÀ"ßiDÇÀ"ßi=ÈÀ"ßiÙÈÀ"ßiÉÀ"ßi5ÉÀ"ßi9ÊÀ"ßiðÊÀ"ßiËÀ"ßifËÀ"ßiÌÀ"ßi´ÌÀ"ßiÛÌÀ"ßiAÍÀ"ßiwÏÀ"ßiÑÐ,À"ßiÑÀ"ßiZÒÀ"ßiaÓÀ"ßi™ÓÀ"ßiÔÀ"ßiSÕÀ"ßiÖÀ"ßiWÖÀ"ßi½ÖÀ"ßiÔ×À"ßiâØÀ"ßiÙÀ"ßiŠÙÀ"ßi¥ÚÀ"ßi£Û,À"ßiÜÀ"ßiCÝÀ"ßi‹ÞÀ"ßiÍÞÀ"ßi?ßÀ"ßiBàÀ"ßi"áÀ"ßiTáÀ"ßi®áÀ"ßiäÀ"ßiHåÀ"ßi}åÀ"ßiáåÀ"ßi*çÀ"ßièÀ"ßiXèÀ"ßi¸èÀ"ßi¥éÀ"ßipêÀ"ßiªêÀ"ßiëÀ"ßiìÀ"ßiÆìÀ"ßiEíÀ"ßi¦íÀ"ßiÇîÀ"ßi˜ïÀ"ßiÌïÀ"ßi3ðÀ"ßiVñÀ"ßiùò,À"ßi<óÀ"ßizôÀ"ßiõÀ"ßi=õÀ"ßi¬õÀ"ßi÷À"ßiNø,À"ßi¡øÀ"ßiðùÀ"ßinúÀ"ßišúÀ"ßiÄúÀ"ßiZûÀ"ßiFüBÀ"ßiãüÀ"ßifýÀ"ßi›ýÀ"ßiþÀ"ßivÿÀ"ßi?À"ßisÀ"ßiçÀ"ßiùÀ"ßiÀ"ßi:À"ßiÈÀ"ßiÚÀ"ßi¥À"ßiåÀ"ßiWÀ"ßi¨À"ßiÀÀ"ßi À"ßi€ À"ßiˆ À"ßi¹ ,À"ßi5 À"ßi¼ À"ßiñBÀ"ßiìÀ"ßiJÀ"ßijÀ"ßi˜À"ßiAÀ"ßiÈÀ"ßiéÀ"ßiÀ"ßiÅÀ"ßi/À"ßi›À"ßi$À"ßifÀ"ßi™À"ßiÛÀ"ßi À"ßiAÀ"ßi†,À"ßiÑÀ"ßi.À"ßiáÀ"ßi-À"ßipÀ"ßi À"ßi†,À"ßi À"ßi!À"ßi"À"ßiP"À"ßi“"À"ßiµ#À"ßi2$,À"ßiw$À"ßi%À"ßir%À"ßi™%À"ßiÄ%À"ßiF&À"ßi²&À"ßiÞ&À"ßi'À"ßi¦'À"ßi(À"ßi:(À"ßi‚(À"ßiÅ)À"ßiG+À"ßi+À"ßiÞ+À"ßiE-À"ßi—-À"ßiÅ-À"ßi".À"ßi/À"ßi]/À"ßiˆ/À"ßi»/À"ßic0À"ßiâ0À"ßi$1À"ßiD1À"ßiÍ1À"ßip2À"ßiç2À"ßiC3À"ßi#5À"ßi¥5À"ßiÕ5À"ßi°6À"ßi_7À"ßiû7À"ßi&8À"ßii8À"ßiá8À"ßiª9À"ßiÛ9À"ßi8:À"ßis;À"ßie<À"ßiœ<À"ßi=Á"ßiƒÁ"ßiÁ"ßiWÁ"ßiÆÁ"ßi,Á"ßi2Á"ßihÁ"ßiÜÁ"ßiKÁ"ßièÁ"ßi# Á"ßi“ Á"ßi” Á"ßi¡ Á"ßiì Á"ßif Á"ßi>Á"ßiØÁ"ßi$Á"ßiÙÁ"ßiRÁ"ßi²Á"ßiçÁ"ßiÁ"ßi2Á"ßiÁ"ßiÛÁ"ßiÛÁ"ßiŸÁ"ßi!Á"ßiI!Á"ßi~"Á"ßiæ$Á"ßif&Á"ßi˜&Á"ßin'Á"ßi*Á"ßi”-,Á"ßi¤.Á"ßi0Á"ßiò1Á"ßi2Á"ßi3Á"ßiD5Á"ßiô5Á"ßi6Á"ßiÿ6Á"ßi‰8Á"ßix:Á"ßi®:Á"ßiB<Á"ßiöABÁ"ßinCÁ"ßi­EÁ"ßi^GÁ"ßiŒGÁ"ßiIÁ"ßi¨KÁ"ßiãMÁ"ßiMNÁ"ßiÄOÁ"ßi*RÁ"ßiVTÁ"ßi¼TÁ"ßiÿUÁ"ßiéWÁ"ßi¤YÁ"ßiïYÁ"ßiB[Á"ßiõ\Á"ßi3_Á"ßi_Á"ßi~`Á"ßiÊaÁ"ßiébÁ"ßi3cÁ"ßiÝcÁ"ßiîdÁ"ßiJfÁ"ßiŒfÁ"ßiªgÁ"ßi9jÁ"ßizkÁ"ßiÅkÁ"ßi«lÁ"ßiRnÁ"ßiÙoÁ"ßi%pÁ"ßi7qÁ"ßi¶{Á"ßiø},Á"ßiXÁ"ßi#„Á"ßiˆ…,Á"ßi^†Á"ßiž‰Á"ßi¢ŠÁ"ßiÖŠÁ"ßiû‹Á"ßi·Á"ßi ’Á"ßi:’Á"ßi“Á"ßiô•Á"ßi‡,Á"ßiƒŸÁ"ßi›¥Á"ßi¨Á"ßiQ¨Á"ßiæªÁ"ßi°Á"ßi³,Á"ßió´Á"ßi‚¸$  Things that are here:Á"ßiÀw  a +0 leather armour; a +0 trident; an orc skeletonÁ"ßiFÃÁ"ßi–à _Á"ßiŠÅÁ"ßi½ÊÁ"ßizÍ,Á"ßiÏÁ"ßi¾Ñ$  Things that are here:Á"ßi× Á"ßi‹ÙY a +0 mace; an orc skeletonÁ"ßi¯àÁ"ßixá _Á"ßi*ãÁ"ßiïXÁ"ßiuòÁ"ßi<õÁ"ßi}õÁ"ßiH÷Á"ßiZüÁ"ßi.ÿÁ"ßiÿÁ"ßi Á"ßiãÁ"ßi,Á"ßi] Á"ßi?Á"ßi¤Á"ßiÑÁ"ßiOÁ"ßiùÁ"ßidÁ"ßiÊÁ"ßiÌÁ"ßi Á"ßiþ!Á"ßiZ"Á"ßi#Á"ßie'Á"ßiŸ)Á"ßiÖ)Á"ßiü*Á"ßiî.Á"ßi<1,Á"ßi¼1Á"ßiÀ4Á"ßió5Á"ßiC6Á"ßió6Á"ßiR:Á"ßiN;Á"ßi};Á"ßi<Á"ßiÿ>Á"ßi=@Á"ßi¯@Á"ßi4AÁ"ßiBDÁ"ßi0EÁ"ßirEÁ"ßiFÁ"ßi IÁ"ßiåIÁ"ßiJÁ"ßi­JÁ"ßiIMÁ"ßi'NÁ"ßi_NÁ"ßiwOÁ"ßi”QÁ"ßiÐRÁ"ßiSÁ"ßiÜSÁ"ßiÔUÁ"ßi|VÁ"ßi¶VÁ"ßi5WÁ"ßiYÁ"ßi¢YÁ"ßiÐYÁ"ßiZÁ"ßi[Á"ßi\,Á"ßi`\Á"ßi4‡ Á"ßiø‡Á"ßiz‰Á"ßiáŠ,Á"ßi¬‹Á"ßi:Á"ßi ,Á"ßiöÁ"ßi‹‘Á"ßi±’Á"ßiõ’Á"ßi¨“Á"ßi—Á"ßi*™,Á"ßiÓ™Á"ßið›Á"ßiZ,Á"ßi$žÁ"ßi¤ŸÁ"ßiç Á"ßi+¡Á"ßiɪÁ"ßif¬Á"ßiµ­Á"ßiô­Á"ßi³®Á"ßiQ°Á"ßiA³,Á"ßi9´Á"ßi¶Á"ßi¸,Á"ßi€¹Á"ßim»Á"ßi×¼Á"ßi½Á"ßiü½Á"ßi¬ÁÁ"ßiöÂÁ"ßi5ÃÁ"ßi[ÄÁ"ßiÜÆÁ"ßiýÈ,Á"ßiËÁ"ßiFÕ°Á"ßiãåÁ"ßibè,Á"ßi¬èÁ"ßiíXÁ"ßi ðÁ"ßiËøð #.#.# . ############# <.... ...........# ##### . #.#########.#. ### ...##Á"ßi ùÖ.#.# #.. )....#.# .# #.# .######.#.## .#.# .#.######....###.####.##..#..Á"ßiFùP_---351.2 (167.0)  Á"ßigùq#.######....##)......#Á"ßi†ù).# ####.#.###..###### ###.##.#.# #..#####. Á"ßi¥ùp..###...#.#.# #........ .Á"ßiËù³# #.#####.. .##.......### #.# Á"ßiðù‘.#..# #.### Á"ßi ú@ #.#Á"ßi5Á"ßi–?---2Á"ßi& 8Á"ßi³Á"ßi A _Found a snail-covered altar of Cheibriados.Á"ßiX6_Á"ßi¸7Á"ßi ;BÁ"ßi)<Á"ßi›<Á"ßiz=Á"ßi¾?Á"ßi;AÁ"ßizAÁ"ßimBÁ"ßi'DÁ"ßi•EÁ"ßiÌEÁ"ßi±FÁ"ßi³HÁ"ßiJÁ"ßi;JÁ"ßiþJÁ"ßiUMÁ"ßi,OÁ"ßidOÁ"ßiPÁ"ßiSÁ"ßiwTÁ"ßi¯TÁ"ßißUÁ"ßirWÁ"ßi:YÁ"ßirYÁ"ßinZÁ"ßi&]Á"ßi™^Á"ßiÑ^Á"ßiÝ_Á"ßiŠaÁ"ßizbÁ"ßi®bÁ"ßizcÁ"ßi"gÁ"ßiŠhÁ"ßiÁhÁ"ßiúiÁ"ßikÁ"ßiÅlÁ"ßiûlÁ"ßiòmÁ"ßiŠoÁ"ßi)q,Á"ßi=rÁ"ßicsÁ"ßi¹u,Á"ßißvÁ"ßiHxÁ"ßiUyÁ"ßi†yÁ"ßi©zÁ"ßi¬{Á"ßi}Á"ßiA}Á"ßi~Á"ßiÁ"ßi÷€,Á"ßi¹Á"ßi*ƒÁ"ßiV„Á"ßi{„Á"ßi\…Á"ßia†Á"ßiÖ‡Á"ßi ˆÁ"ßiɈÁ"ßiW‹Á"ßixŒÁ"ßi¬ŒÁ"ßi“,Á"ßiY• #.# #.#.# .#  ####.#######.#.# .. #####..........<.... .# .....#.#.#.########## .# Á"ßi—•:####.#..###.######## ####.#.## ##....... ...#.##.###.###.###.# Á"ßiÀ•þ##.#.###.#.###...# ##....###.####.#@# 72.2 (20Á"ßi蕟.0) ....#..........._..# Á"ßi/–...##)......#.#..# ##.#.###..######.....# ##.#.# #..#####... ...#Á"ßi–þ#.#.# #..........#...#....# #.#####....# ......### #.# <#### ##..# #.#Á"ßiœÁ"ßiˆœ,3.2 (21Á"ßiò Á"ßii£9 _Found a stone staircase leading up.Á"ßiò­IÁ"ßiV°Á"ßiZ²Á"ßi«²Á"ßi·n  There is a snail-covered altar of Cheibriados here.Á"ßiL¸Á"ßiû¸ _Á"ßi©¹Á"ßi4½Á"ßiiÈÁ"ßi”ÈÁ"ßiUÉÁ"ßiÓÊÁ"ßi•ÌÁ"ßi÷ÌÁ"ßiŒÍÁ"ßiÐÁ"ßiDÑÁ"ßißÑÁ"ßiþÑÁ"ßi£ÓÁ"ßiÎÔ,Á"ßiãÕÁ"ßiIØÁ"ßiÜBÁ"ßiÐàÁ"ßièj#.# #.#.#   #.# #.#.# #.##  .#######.#.# #...  .....<.... ...#  .#.#.########## .).# ..###.######## ...# .## ##.......## ...# #.###.###.###.###...#Á"ßi´è– #.###...##...@...# 80.2 (7.0) ###.####.#.##.###..## .........._..## ..#  )......#.#..# ..#  .######.....# ..#  Á"ßi?éx #..#####...#...#..#     #..........#...#..#     #.#####....#......#     #.# .<#######... Á"ßi¸éE Á"ßiAòÁ"ßi ò+1.2 (8Á"ßiÞøÁ"ßiñû* _Found a morningstar.Á"ßimÁ"ßièÁ"ßiÝ Á"ßi$ Á"ßi_Á"ßij,Á"ßi»Á"ßi_,Á"ßiKÁ"ßi0Á"ßiÌ,Á"ßi¡Á"ßiyÁ"ßim$nÁ"ßi¼$Á"ßiB%Á"ßiÀ&Á"ßi(Á"ßiH(Á"ßi)Á"ßi•+Á"ßi-Á"ßi8-Á"ßiM.Á"ßih/Á"ßi50Á"ßid0Á"ßiÚ0Á"ßi32Á"ßiÛ2Á"ßi 3Á"ßil3Á"ßiÝ5Á"ßi˜6Á"ßiÆ6Á"ßi,7Á"ßi,8Á"ßi9Á"ßi;9Á"ßi¬9Á"ßi|:Á"ßi6;Á"ßi_;Á"ßiÙ;Á"ßi¤<Á"ßi}=Á"ßi§=Á"ßi>Á"ßiÙ>Á"ßiˆ?Á"ßi²?Á"ßi@Á"ßiÝ@Á"ßiƒAÁ"ßiªAÁ"ßiBÁ"ßiÀBÁ"ßiÄC,Á"ßiDÁ"ßiºDÁ"ßi‡EÁ"ßi¯EÁ"ßiFÁ"ßiáFÁ"ßi}GÁ"ßi£GÁ"ßiHÁ"ßiÍHÁ"ßiJ,Á"ßiJÁ"ßi‰KÁ"ßiELÁ"ßitLÁ"ßiØLÁ"ßiÀMÁ"ßigNÁ"ßi‘NÁ"ßiãNÁ"ßi`PÁ"ßiöPÁ"ßiQÁ"ßifQÁ"ßiRÁ"ßi RÁ"ßiÈRÁ"ßiSÁ"ßi¶SÁ"ßirTÁ"ßi˜TÁ"ßiæTÁ"ßicUÁ"ßiïUÁ"ßiVÁ"ßi]VÁ"ßi{WÁ"ßiãWÁ"ßi XÁ"ßiKXÁ"ßiÛXÁ"ßiDYÁ"ßinYÁ"ßišYÁ"ßiZÁ"ßi„ZÁ"ßiªZÁ"ßi[Á"ßiÃ[Á"ßiE\Á"ßix\Á"ßiÞ\Á"ßig]Á"ßië]Á"ßi^Á"ßi=^Á"ßi÷^Á"ßiR_Á"ßiª_,Á"ßi"`Á"ßiŠ`Á"ßi´`Á"ßiã`Á"ßi›aÁ"ßiôaÁ"ßibÁ"ßiFbÁ"ßiÐbÁ"ßiZcÁ"ßicÁ"ßiìcÁ"ßi"dÁ"ßiªdÁ"ßiádÁ"ßieÁ"ßi%nÁ"ßi¤nÁ"ßiÐnÁ"ßioÁ"ßiüoÁ"ßiÚp,Á"ßi@qÁ"ßirÁ"ßi»s,Á"ßitÁ"ßiÕtÁ"ßiñu,Á"ßiZvÁ"ßiM‰1#####....###.####.#.##.###..## .......#..........._..## #..# ##....##)......#.#..###..#  ####.#.###..######.....##..# ##.##.#.# #..#####...#...#..# #...#.#.# #..........#...#..# .......# #.#####....#......# Á"ßijŠœ......### #.# #.<#######...# .......# #.# #@....#....### 420.2 (39.0) ......## #.# #.###.#.#### ## #.# #.# #.#.# ...## #.# #.# #...###.####.# ##### ..#..............# ##.########.###### ##.## #.# Á"ßi«Š8#...#######.#Á"ßiÕ‹Á"ßiðÁ"ßiÒ‘E _Done exploring.Â"ßi‚œ3Â"ßiêœÂ"ßiO¶............#...0.0).#..#...Â"ßiÙ¶Â"ßi»Â"ßiê¼E _Done exploring.Â"ßiAÇ3Â"ßi©ÇÂ"ßi™á4Â"ßiùæÂ"ßiÇèE _Done exploring.Â"ßi%[ 3Â"ßiQ\ Â"ßi*x Â"ßi¤x Â"ßiˆ} Â"ßiV  Â"ßi| ?_Done exploring.Â"ßi<<IÃ"ßið4Ã"ßiGÃ"ßiE _Done exploring.Ä"ßiùG0Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($70)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ! D:2 = D:4 ?Å"ßi€#####....###.####.#.##.###..##kwasso the Shooter .......#..........._..## #..#Coglin #####....##)......#.#..###..#Health: 49/49 ========================####.#.###..######.....##..#Magic: 6/6======================== ##.##.#.# #..#####...#...#..#AC: 3Str: 10 #...#.#.# #..........#...#..#EV: 11Int: 8 ........# #.#####....#......#SH: 0Dex: 19 ......### #.# #.<#######...#XL:  6 Next: 12% Place: Dungeon:3 .......# #.# #@....#....###Noise: ---------  Time: 2420.2 (0.0) ......## #.#[Å"ßi—!(39;49m #.###.#.####c) +0 sling {Karl}  a) +2 sling {Eiko} .....## #.# #.# #.#.#Fire: c) +0 sling {Karl} #...## #.# #.# #...# ##.########.####.# ##### ..#..............# ##.########.###### ##.## #.# #...#######.# _Found a morningstar. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Å"ßiÿ"Ç"ßiʯ3Ç"ßi°°Ç"ßi–»Ç"ßiýÇ"ßi×Â: _Ç"ßi/Äz _Done exploring. _ There is a stone staircase leading up here.Ç"ßišÆÇ"ßiÇ _Ç"ßiÈÇ"ßi÷ÊÇ"ßiƒÌÇ"ßiÐÌÇ"ßi…ÍÇ"ßiÝÏÇ"ßiTÑÇ"ßi‹ÑÇ"ßiûÑÇ"ßiIÔÇ"ßi‰ÕÇ"ßièÕÇ"ßi“ÖÇ"ßi3ÙÇ"ßiŒÚÇ"ßiùÚÇ"ßiŽÛÇ"ßiyÝÇ"ßirßÇ"ßi·ßÇ"ßiàÇ"ßi1âÇ"ßiä,Ç"ßiÓäÇ"ßisæÇ"ßi¢çÇ"ßiÛçÇ"ßi”èÇ"ßi°êÇ"ßieëÇ"ßi¥ëÇ"ßi9ìÇ"ßi¸íÇ"ßi;ïÇ"ßixïÇ"ßi.ðÇ"ßiÎñÇ"ßiòòÇ"ßi3óÇ"ßiøóÇ"ßiNõÇ"ßi}öÇ"ßi¼öÇ"ßi‚÷Ç"ßiõøÇ"ßi;úÇ"ßi°úÇ"ßi†ûÇ"ßiÅüÇ"ßiþÇ"ßi;þÇ"ßiþþÇ"ßi)Ç"ßi|Ç"ßi°Ç"ßijÇ"ßiÇ"ßi Ç"ßiAÇ"ßiîÇ"ßi6Ç"ßi¿Ç"ßiòÇ"ßiÁ Ç"ßi· Ç"ßi‡ Ç"ßi± Ç"ßi0 Ç"ßiƒœ #####.## #.# #.#####  #.####.### #.#  ####........###.###  #...).............#  #.#######.#.#####.#  #.# #.#.# #.#  #.# #.#.# #.#  #.# #.#.# ##.##  ####.#######.#@####...# 39.2 (19.0) ###..........<.........## Ç"ßiàu#.#.#.############.).##..###.######## #...#.#.## ##.......## #... #.##.###.###.###.###...# #.###.#.###...##.......# ...###.####.#.##.###..## .#..........._..## #..#Ç"ßiNÇ"ßiÇ"ßiÈ"ßi£3È"ßi[¤È"ßi@­È"ßiܯÈ"ßio´BÈ"ßiÒ´È"ßi0µÈ"ßi.¶È"ßi'¸È"ßi™¹È"ßiò¹È"ßi°ºÈ"ßi]ÆÈ"ßiUÈÈ"ßiŽÈÈ"ßi¯ÉÈ"ßi&ÌÈ"ßiÒÍÈ"ßiþÍÈ"ßiBÐÈ"ßi°ÑÈ"ßi§Ó,È"ßi:ÔÈ"ßilÖÈ"ßi“×È"ßi»×È"ßiŠØÈ"ßi¢ÙÈ"ßiÚÈ"ßi¸ÚÈ"ßiÛÈ"ßiìÛÈ"ßi—ÜÈ"ßi¹ÜÈ"ßiÝÈ"ßiüÝÈ"ßi­ÞÈ"ßiÒÞÈ"ßi?ßÈ"ßiàÈ"ßiÉáÈ"ßióáÈ"ßi„âÈ"ßidó{....#.#.###.# #.....### ###......##.##.# #.....####.#....>##.# ###..## #####.#..#####.# #..# ..........####.########..### #####......................#####..####.########..#.# #.÷####.########..#.## #........@...........#50.2 (11 #.###..###...........# #......# #.#####.#...# #####.## #.# #.##### #.####.### #.# ####........###.### #...).............# #.#######.#.#####.# #.# #.#.# #.#È"ßiÒþy _There is a stone staircase leading down here.É"ßicÒ4É"ßi|×É"ßiÀÜÉ"ßi)á81.2 (1.0) _É"ßi¦âÉ"ßijÑJ 4  You climb downwards.É"ßi¶Ú  ..... ....##  #..l. #..#..#  #....#..###..  #........#...  #.....f.....#  ###...........#  ..........)..##  #@...#..#  #...###..  .....#...  ##........É"ßi\Ûh #..>..... .......#. f   sleepcap ###...... l   iguana (asleep) >##.## É"ßi 1-2.7 (2.5É"ßi¿6É"ßiœ9¦ _You encounter a sleepcap and an iguana.Found a dagger.  Found two stone staircases leading down.É"ßiÝ<a _There is a stone staircase leading up here.Ë"ßiB¥ )) You shoot a sling bullet. The sling bullet hits the sleepcap!Ë"ßia‹·  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.Ë"ßiä K.fË"ßi|(...Ë"ßi9b===3.8 (1.1Rev Ë"ßiŠË"ßiœ!c _The sleepcap is moderately damaged.Ë"ßiw© ‹ )You shoot a sling bullet. The sling bullet hits the sleepcap.Ë"ßiL1Í  The sleepcap is heavily damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Ë"ßi™´G.fË"ßiɺË"ßik»c5.0 (1.2Rev+ Ë"ßi"ÁË"ßi‹Ä` _The sleepcap is heavily damaged.Í"ßiŒz|  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Í"ßi©ä_The sleepcap is heavily damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Í"ßiç—ô  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  The sleepcap is heavily damaged.  You shoot a sling bullet.  Í"ßiD˜ŠThe sling bullet hits the sleepcap but does no damage.  The sleepcap is heavily damaged.Í"ßi™k6.3 (1.3Rev* Í"ßižÍ"ßi¢K  The sling bullet hits the sleepcap but does no damage.  The sleepcap is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  The sleepcap is heavily damaged. Í"ßic¢J_The sleepcap barely misses you.Í"ßiŠÉb  You shoot a sling bullet. The sling bullet hits the sleepcap.Í"ßiŸQÍ  The sleepcap is heavily damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Í"ßiäâ±  The sleepcap is heavily damaged.7.5 (1.2Í"ßi‚ìM _The sleepcap releases spores at you but does no damage.Í"ßiTŒ  You shoot a sling bullet. The sling bullet hits the sleepcap.Í"ßieÎ  The sleepcap is severely damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Í"ßi2¡œ  The sleepcap is severely damaged.The sleepcap releases spores at you!Í"ßiÊ¡X1----8.7Í"ßiD¦Í"ßif¨M _The sleepcap releases spores at you but does no damage.Í"ßirQ b  You shoot a sling bullet. The sling bullet hits the sleepcap.Í"ßiYÙ É  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.Í"ßiÇ_ p35-------You shoot a sling bullet. The sling bullet hits the sleepcap.  The sleepcap is almost destroyed.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!fall asleep.Í"ßiÒg /  --more--Î"ßiI Å ..... ....##  #..l. #..#..#  #....#..###..  #........#...  Î"ßiøI Ô#...........#  ###...........#  .......f..)..##  #@...#..#  #...###..  .....#... Î"ßiNJ ‚ ##........  #..>.....  .......#.  ###......  Î"ßióJ 7>##.## Î"ßiŽX Î"ßi˜Y ! Î"ßi¿Y ^  2  9.8 (1.1Î"ßiZ B+0 sling {Karl} _Î"ßi\ Î"ßiûe y  ..... ....##  Î"ßi?f ê#..l. #..#..#  #....#..###..  #........#...  Î"ßiof Ä#...........#  ###...........#  Î"ßi f .......f..)..##  #@...#..#  Î"ßiÆf Ó#...###..  .....#... Î"ßiEg å ##........  #..>..... .......#.  ###...... l >##.## Î"ßi„g N The iguana hisses angrily.  The sleepcap releases spores at you!Î"ßiŸq G.lÎ"ßiŸx Î"ßi‚y z20-----------11 -Î"ßiÀy T60.8 (2+0 sling {Karl}Î"ßi¸ Î"ßi°‚ L _You wake up.Ð"ßi–yÐ"ßi;z7-Ð"ßi€Ð"ßig„^ _You are too injured to fight recklessly!Ð"ßi§D Ð"ßi2E Ð"ßiK Ð"ßiIN ^ _You are too injured to fight recklessly!Ð"ßi: Ð"ßiÀ Ð"ßi' Ð"ßi$ ^ _You are too injured to fight recklessly!Ñ"ßi ' kwasso the Shooter..... ....##Coglin#.... #..#..#Health: 20/49 =========---------------#...l#..###..Magic: 6/6========================#........#...AC: 3Str: 10#...........#EV: 11Int: 8###...........#SH: 0Dex: 19.......f..)..##XL:  6 Next: 12% Place: Dungeon:4#@...#..#Noise: ==-------  Time: 2460.8 (0.0)#...###..c) +0 sling {Karl}  a) +2 sling {Eiko} .....#...Fire: c) Ñ"ßi~' ˜+0 sling {Karl}##........Rev* #..>............#.f   sleepcap###......l   iguana>##.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit)Ñ"ßiÔ¾ Ykwasso the Shooter..... ....##Coglin#.... #..#..#Health: 20/49 =========---------------#...l#..###..Magic: 6/6========================#........#...AC: 3Str: 10#...........#EV: 11Int: 8###...........#Ñ"ßis¿ SH: 0Dex: 19..........)..##XL:  6 Next: 12% Place: Dungeon:4#@...#..#Noise: ==-------  Time: 2460.8 (0.0)#...###..c) +0 sling {Karl}  a) +2 sling {Eiko} .....#...Fire: c) +0 sling {Karl}##........Rev* Ñ"ßi½¿ ©#..>............#.f   sleepcap###......l   iguanaÑ"ßiÿ¿ ]>##.##Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÑ"ßi¥À ùAim: a sleepcap (almost destroyed, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  You destroy the sleepcap!Ñ"ßi±Å ™l   iguanaÑ"ßi™M@))))Ñ"ßiŒÐ.lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linÑ"ßiöÐGe  Aim: a sleepcap (almost destroyed, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  You destroy the sleepcap!  You shoot a sling bullet.Ñ"ßi)Ø,...Ñ"ßi¹Üe21=24=Ñ"ßi-Ý1.9 (1.1 _Ñ"ßi\ãÑ"ßi6ïÒ"ßir¾ jkwasso the Shooter..... ....##Coglin#.... #..#..#Health: 21/49 ==========--------------#....#..###..Magic: 6/6========================#....l...#...AC: 3Str: 10#....*......#EV: 11Int: 8###....*......#SH: 0Dex: 19.......*..)..##Ò"ßiñ¾ uXL:  6 Next: 24% Place: Dungeon:4#@...#..#Noise: ===------  Time: 2461.9 (0.0)#...###..c) +0 sling {Karl}  a) +2 sling {Eiko} .....#...Fire: c) +0 sling {Karl}##........Rev* Ò"ßi.¿ >#..>............#.l   iguana###......Ò"ßi·¿ ÿ>##.##You destroy the sleepcap! _You shoot a sling bullet.  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (67% to hit)Ó"ßik2kwasso the Shooter..... ....##Coglin#.... #..#..#Health: 21/49 ==========--------------#....#..###..Magic: 6/6========================#....)...#...AC: 3Str: 10#....)......#EV: 11Int: 8###....)......#SH: 0Dex: 19.......)..)..##XL:  6 Next: 24% Place: Dungeon:4#@...#..#Noise: ===------  Time: 2461.9 (0.0)#...###..c) +0 sling {Karl}  a) +2 sling {Eiko} ..Ó"ßiù2&...#...Fire: c) +0 sling {Karl}##........Rev* #..>............#.l   iguana###......>##.##Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the iguana.Ó"ßi¼¾Shift-Dir - straight lineAim: an iguana (67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the iguana.The sling bullet hits the iguana but does no damage.Ó"ßi°@G.lÓ"ßiXI&..Ó"ßiéJ33.0 (1.1 _Ó"ßiÛVÓ"ßiôXÓ"ßit9kwasso the Shooter..... ....##Coglin#.... #..#..#Health: 21/49 ==========--------------#....#..###..Magic: 6/6========================#........#...AC: 3Str: 10#....l......#EV: 11Int: 8Ó"ßi˜tà###....*......#SH: 0Dex: 19.......*..)..##XL:  6 Next: 24% Place: Dungeon:4#@...#..#Noise: ===------  Time: 2463.0 (0.0)#...###..c) +0 sling {Karl}  a) +2 sling {Eiko} .....#...Ó"ßiït«Fire: c) +0 sling {Karl}##........Rev* #..>............#.l   iguanaÓ"ßi3uÉ###......>##.##You shoot a sling bullet. Ó"ßiouH_The sling bullet hits the iguana but does no damage.  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÓ"ßi”u8Aim: an iguana (67% to hit)Ó"ßiˆ 9kwasso the Shooter..... ....##Coglin#.... #..#..#Health: 21/49 ==========--------------#....#..###..Magic: 6/6========================#........#...AC: 3Str: 10#....l......#EV: 11Int: 8Ó"ßiy! Ä###....)......#SH: 0Dex: 19.......)..)..##XL:  6 Next: 24% Place: Dungeon:4#@...#..#Noise: ===------  Time: 2463.0 (0.0)#...###..c) +0 sling {Karl}  a) +2 sling {Eiko} .....#...Fire: c) +0 sling {Karl}##........Rev* #..>............#.l   iguana###......Ó"ßiÉ! g>##.##Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÓ"ßi" ÅAim: an iguana (67% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.Ó"ßi=ª ²))Shift-Dir - straight lineAim: an iguana (67% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.  You shoot a sling bullet.  The sling bullet barely misses the iguana.Ó"ßi!4 G.lÓ"ßi¢5 %..Ó"ßi¤6 34.2 (1.2 _Ó"ßiZ; Ó"ßi> Õ"ßi·-3Õ"ßi#/Õ"ßi[0G.lÕ"ßi‘8K---50Õ"ßiš>Õ"ßi&+O3---Õ"ßi»2 ....#.#.###.##.# #.....### ###......##.##.# #.....####.#....>##.# ###..## #####.#..#####.# #..# ..........####.########..### #####......................#####..####.########..#.##.÷####.########..#.###........@...........#Õ"ßiQ3`#.###..###...........##......# #.#####.#...######.## #.# #.######.####.### #.#####........###.####...).............##.#######.#.#####.##.# #.#.# #.#Õ"ßi,šH26.7 (2.5Õ"ßif¢Õ"ßi¯£! _You climb upwards.Õ"ßi>¦c _There is a stone staircase leading down here.Ö"ßi>® Ö"ßiF¯ Ö"ßi1° Ö"ßi)º Ö"ßiǼ Ö"ßiæÁ [Rev+ _Ö"ßi> Ö"ßikÄ Ö"ßiîÄ Ö"ßiëÅ Ö"ßiÈ Ö"ßiÊ Ö"ßiêÊ #3Ö"ßiË 0=Ö"ßiÉË Ö"ßi+Î Ö"ßi€Ï Ö"ßiÏÏ Ö"ßi™Ð Ö"ßiWÒ Ö"ßi˜Ó Ö"ßiÙÓ >Rev Ö"ßixÔ Ö"ßi_Ö Ö"ßið× Ö"ßiBØ K4=Ö"ßiÖØ Ö"ßi Û Ö"ßiÍÜ Ö"ßiBÝ Ö"ßiPÞ Ö"ßi´ß Ö"ßi?á Ö"ßi’á Ö"ßiWâ Ö"ßiä Ö"ßiÎå >Ö"ßi¶æ Ö"ßi*è Ö"ßi›é Ö"ßiÛé S5=Ö"ßiê Ö"ßi:ì Ö"ßi¢í Ö"ßiÖí Ö"ßióî Ö"ßiXð Ö"ßi³ò BÖ"ßi¨ú x#.#..........# #.##.###########.# #.#.########.# #.##.# ##... #..........#.###.##.# ####.... ....).<.......#...#.# #.......#.######..#.......# #....... Ö"ßitû i....######....#...#.# #..).... .........#.#.###.##.# #.....## ###.####......##.##.# #.....# # #.# ###.#....@##.# ###..##78.7 (12.0) # #.######.#..#####.# #..# ###.....Ö"ßiÅû ×.####.########..### .##.######......................# ....# ####..####.########..#.# Ö"ßiéû v##..# #.÷####.########..#.#Ö"ßi ü Œ #..# #........>...........Ö"ßi*ü n  ##.## #.###..###...........Ö"ßiMü Ž  ...# #......# #.#####.#...Ö"ßi»ü E Ö"ßipý Ö"ßi Ö"ßi@ c _There is a stone staircase leading down here.×"ßi'¬ I×"ßiS± 96×"ßiì =7=8=9=30=1=2=3[×"ßifí í0;10m=4=35=×"ßi$î ×"ßiQï ,×"ßiçï ×"ßi‹ñ m6=×"ßiò ×"ßi ó ×"ßiió ×"ßi ó ×"ßi–ô ×"ßiÕô ×"ßi:õ ×"ßiÒö ,×"ßiF÷ ×"ßiIù ×"ßi’ù D7=×"ßiDú ×"ßiLü ,×"ßiøü ×"ßiÝý ×"ßiþ ×"ßirþ ×"ßiåÿ k8=×"ßië×"ßim×"ßi™×"ßiv×"ßi@,×"ßiàIS9=×"ßiåK‚40=×"ßióM,×"ßiVX×"ßiîY,×"ßi†Z×"ßi\,×"ßi \×"ßiµ^×"ßi$_K1=×"ßi½_×"ßi{a,×"ßi×"ßi¬.561.7 (83×"ßiN­a9=2.7 (84 _×"ßi%³×"ßi¾´Ø"ßi9eØ"ßifØ"ßi1kØ"ßi]qØ"ßicwG3.7 (1.0)Ø"ßiÏx| =4  You climb downwards.Ø"ßi%‚¥ .J.#....#   #....... .#..... ..... .... #..# #####  #..#......  #.@.......  .#:#.......###.  .###.#..####  .... #.##Ø"ßiÓ‚ó ### ## J   endoplasm (asleep) Ø"ßifÑ-5.2 (2.5Ø"ßiÀÙØ"ßinÜ„ _You encounter an endoplasm.Found a parchment of Forge Monarch Bomb.Ø"ßi3Þa _There is a stone staircase leading up here.Ù"ßi8"ô .J.#....#  #....... .#..... ..... .... #..# #####  #..#...... Ù"ßiî"ê #.@.......  .#:#.......###.  .###.#..####  .... #.## ### ##Ù"ßi¼ .J.#....#  #....... .#..... ..... .... #..# #####  #..#......  #.@.......  .#:#.......###.  .###.#..####  .... #.## ### ##Ù"ßi+½$ Ù"ßiÄÙ"ßi¼ÄÙ"ßiËÙ"ßiÎa _An endoplasm is nearby!Ù"ßi“Þ .J.#....#  #....... .#..... ..... .... #..# #####  #..#......  #.@.......  .#:#.......###.  .###.#..####  .... #.## ### ##Ù"ßiÔ+ & .J.#....#  #....... .#..... ..... .... #..# #####  #..#......  #.@.......  .#:#.......###.  .###.#..####  .... #.## ### ## Ù"ßiØ2 Ù"ßi|3 Ù"ßi/9 Ù"ßi÷; a _An endoplasm is nearby!Ù"ßi»– s .  You shoot a sling bullet. The sling bullet hits the endoplasm.Ù"ßi}› X)))))) Ù"ßi# o )You kill the endoplasm!Ù"ßil® F.......Ù"ßiµ¯ j5===6.4 (1.2Rev Ù"ßimµ Ù"ßi¹ / _You shoot a sling bullet.Ú"ßi¸yÚ"ßijzÚ"ßiÇÚ"ßi˜‚H _No target in view!Ú"ßißXÅ _Ú"ßi\BÚ"ßi‰^Ú"ßiuaÚ"ßiía(Ú"ßiFcÚ"ßioeÚ"ßiÍh3Ú"ßiØiÚ"ßiûkÚ"ßi’o,Ú"ßiÏpÚ"ßiðsÚ"ßit,Ú"ßià€Ú"ßi„Ú"ßi¦†,Ú"ßi‡Ú"ßi˜‹Ú"ßi½Ž,Ú"ßi “,Ú"ßiˆ•Ú"ßiØ•Ú"ßi™Ú"ßi:›Ú"ßi žÚ"ßiFžÚ"ßi!ŸÚ"ßi•¡Ú"ßi‚¤Ú"ßi¥Ú"ßiÒ¥Ú"ßi×§Ú"ßi·ªÚ"ßi&«Ú"ßi ¬Ú"ßiÚ®Ú"ßi_²€  You encounter a goblin. It is wielding a +0 club.Ú"ßi¼Ý##.......#..## ###..#.....##...####...#......###.........#.......#.......##.....#..#.#####..............#..#......g.........###.#.<.................#:#.......###.Ú"ßiX¼•.......@..###.#..####---......##.....#.##...... ################ Ú"ßi–¼~g   goblin (asleep)Ú"ßiÂ<.g78.4 (12.0)Ú"ßiAÉQgÚ"ßiëÉV==-9.4 (13Ú"ßi8ÏÚ"ßiŒÖ: _The goblin shouts! You hear a shout!Ú"ßiDò   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######Û"ßiÈIÁ   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######  Û"ßiÑPÛ"ßi‚QÛ"ßiUWÛ"ßiŽZ] _A goblin is nearby!Û"ßisl   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######Û"ßiÑÁ   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######  Û"ßiþ Û"ßi÷ Û"ßiÛ"ßiqL    ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  ####### _A goblin is nearby!Û"ßi™µá   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. Û"ßi±¶à..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######  Û"ßió¿4Û"ßi–ÇÛ"ßiÂÎ}    ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  Û"ßiCÏÏ.......##.....#.##  ....... #########  ####### _A goblin is nearby!Û"ßi«gÁ   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######  Û"ßiªoÛ"ßiHpÛ"ßi]vÛ"ßixy] _A goblin is nearby!Û"ßiU‹   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######Û"ßi¯#Á   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######  Û"ßi™+4Û"ßiÔ3Û"ßi±<L    ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  ####### _A goblin is nearby!Û"ßi†Ö Á   ..## ###..#.....#  #...####...#......#  ##.........#.......#  .......##.....# ..............#..#. ..........###.#.<. .g........#:#.... .......@..###.#..####  .......##.....#.##  ....... #########  #######  Û"ßiuÞ Û"ßi!ß Û"ßiÓ Û"ßiƒ$ ´) _A goblin is nearby!  You shoot a sling bullet. The sling bullet hits the goblin.Û"ßi' A))))) Û"ßi†¯ m ))You kill the goblin!Û"ßiEC P.).....Û"ßiâC Û"ßiD ^=80.5 (1.1)Rev Û"ßi·L Û"ßiÖP / _You shoot a sling bullet.Û"ßi¯c Û"ßikd Û"ßik Û"ßiYn H _No target in view!Û"ßi•¶3Û"ßiмÛ"ßiÖ¿H _No target in view!Ü"ßiž—Ü"ßi­˜Ü"ßi6™Ü"ßi½œÜ"ßi»¡‚  You encounter an orc. It is wielding a +0 hand axe.Ü"ßi ©  ##.# o.## ###..#.....# #...####...#......##.........#.##Ü"ßiª‘.##.....#..#.#.#..##.###.#.<#.).#:#.......####..###.#..#####.##.....#.###Ü"ßi¶ªí.############o   orc (wandering)Ü"ßiôª'0.0Ü"ßiT³:Ü"ßië·;---1.5 (1 _Ü"ßi¼Ü"ßi«ÂÜ"ßitŒ'   o.## ###..  #...####...#.  ###.........#..  #.......##..... #.............. #..........###.#.< #.)........#:#. Ü"ßiÙ#......@...###.  #.......##.....#.##  #.......##########  #########Ü"ßiW%    o.## ###..  #...####...#.  ###.........#..  #.......##..... #.............. #..........###.#.< #.)........#:#. #......@...###. Ü"ßi+& n #.......##.....#.##  #.......##########  #########  Ü"ßie, Ü"ßi- 9---Ü"ßi{2 Ü"ßi™4 [ _An orc is nearby!Ü"ßiÄð Í   o.## ###..  #...####...#.  ###.........#..  #.......##..... #.............. #..........###.#.< #.)........#:#. #......@...###.  #.......##.....#.##  #.......##########  #########Ü"ßi‹ñ 3Ü"ßi¿Œ) Ü"ßiÞ Ü"ßipŽ Ü"ßi莅o.## ###..Ü"ßiË Ü"ßi Ü"ßi¢‘|#...####...#.Ü"ßi’ Ü"ßi„’ Ü"ßië’t###.........#..Ü"ßi;“ Ü"ßi‘“ Ü"ßiõ“U#.......##.....Ü"ßiX” Ü"ßi²”5#..............Ü"ßi2• Ü"ßi¤•v#..........###.#.<Ü"ßi – Ü"ßi–“#.)........#:#.Ü"ßi— Ü"ßi'˜Æ#......@...###.  #.......##.....#.##  #.......##########  ######### Ü"ßi½š/ Ü"ßiœ¢Ü"ßi”¤Ü"ßi¥Ü"ßi/°Ü"ßis³[ _An orc is nearby!Ý"ßiû˜´ )))))) You shoot a sling bullet. The sling bullet hits the orc.Ý"ßiN%Å )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.Ý"ßi¼*& Ý"ßim´=......Ý"ßic¸>6===2.6 (1.1Ý"ßi-¿Ý"ßi®ÂG _You kill the orc!Ý"ßi í‘ _No target in view!Ý"ßiÊE Ý"ßiqF Ý"ßigM Ý"ßiP H _No target in view!Ý"ßi%I 3Ý"ßiK Ý"ßibO Ý"ßiãQ Ý"ßiqV : _Ý"ßiÉV Ý"ßiµZ Ý"ßi [ Ý"ßiD\ Ý"ßi0_ Ý"ßif :#.) ..#.#..# ...#....# ..# ##.......# ).### ###..#.....#  #...####....#  ###Ý"ßixf :...#.......#  ###.....#..#. #....@.........#..#...---4.6 (2.0 #..........###.#.<.... #.)........#:#.......# #..........###.#..####Ý"ßig ø#.......##.....#.###.......###################Ý"ßiÃn Ý"ßiLo F---5.6 (3Ý"ßi€ Ý"ßiÄ‚ # _Found a club.Þ"ßi¥ËÞ"ßiAÌÞ"ßi4ÎÞ"ßiÙÒÞ"ßi‚×—  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Þ"ßi¦à} ...  #.) ..#.#..##K. ...#....#..# ##.......# ).### ###..#.....# #...####...#......# ###.........#....... ###.....#..#.# #..............#..# #..........###.#.<... #.)........#:#....... #....###.#..### #.##.....#.##K   kobold (missile, wandering) #.......###################Þ"ßiõá%0Þ"ßiÀêÞ"ßiúï<6.6 (1 _Þ"ßizóÞ"ßiúÞ"ßi;= Ô ... #.)  #K.  ..#  ).###  #...####.. ###.........Þ"ßiÔ= Ë #...@...# #........... #..........###.#.< #.)........#: #..........# #.......##..  #.......####Þ"ßi>   Þ"ßiº> <######### Þ"ßiØ I ... #.)  #K.  ..#  ).###  #...####.. ###......... #...@...# Þ"ßi(Ù à#........... #..........###.#.< #.)........#: #..........# #.......##..  #.......#### ######### Þ"ßirá Þ"ßi â Þ"ßiié Þ"ßi¯ì ] _A kobold is nearby!Þ"ßi˜Ç = ... Þ"ßi2È ß#.)  #K.  ..#  ).###  #...####.. ###......... #...@...# #........... Þ"ßipÈ c#..........###.#.< #.)........#: #..........# #.......##..Þ"ßi£È 0  #.......####  Þ"ßiÈÈ <######### ß"ßiïI ... #.)  #K.  ..#  ).###  #...####.. ###......... #...@...# ß"ßiÊ à#........... #..........###.#.< #.)........#: #..........# #.......##..  #.......#### ######### ß"ßit)ß"ßi *ß"ßi90ß"ßi3] _A kobold is nearby!ß"ßiÛFÿ ))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ß"ßicÖÊ )The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the kobold.ß"ßiaÛ(ß"ßi eR.)..ß"ßiib===7.8 (1.2Rev ß"ßiÉoß"ßidrJ _You kill the kobold!ß"ßi$X‘ _No target in view!ß"ßik½ ß"ßiž ß"ßiÆ ß"ßi›È  ß"ßiÇÈ :_No target in view!ß"ßiáÓ ß"ßi™Ô ß"ßirÛ ß"ßiÞ H _No target in view!à"ßi„8à"ßi·9à"ßi¶;à"ßi,Dà"ßiÚGà"ßi|L: _à"ßi±Mà"ßi¶Qà"ßi8Rà"ßiõSà"ßiVà"ßi~Yà"ßiÖY(à"ßi¶[à"ßi`à"ßiàcà"ßi4dà"ßi°eà"ßiôh$  Things that are here:à"ßila  a +0 hand axe; an orc corpseà"ßiÇwà"ßiNx _à"ßixzà"ßiÚ€à"ßi®…à"ßi†à"ßi¸‡à"ßiLŠà"ßi\à"ßiáà"ßi9à"ßis“à"ßi4–à"ßiœBà"ßi0à"ßi…à"ßi"Ÿà"ßiV¡à"ßiɤ,à"ßiˆ¦à"ßi¢ªà"ßiH­à"ßi§­à"ßiÌ®à"ßiÔ°à"ßiñ³à"ßi5´à"ßiŸµà"ßiºà"ßi“½,à"ßiò¾à"ßiïÀà"ßi…Ã,à"ßiêÄà"ßi½ÊXà"ßi’Îà"ßi\Ðà"ßiªÐà"ßi.Ñà"ßiµÒà"ßi—Õà"ßi€Öà"ßiÉÖà"ßi›Úà"ßi4Üà"ßiyÜà"ßiåÜà"ßi0Þà"ßiˆßà"ßiÏßà"ßiàà"ßiäà"ßiåà"ßiHåà"ßiÀåà"ßi çà"ßi„î°###...... >##.## . .. . ) ## .#.#.# ##.. #### #.#.. # ###...###..### ....# .......##......##..# ...##......##......#  .........####..@..# ---607.8 (20.0)#.#.)...####.....#.#..#  à"ßi7ïp##.#).....##......#....#  #.....##......##.......#  #..##).###..###..#.....# #.. ##...####...#......# # ###.........#.......##.......##.....#..#.########..............#..#........à"ßimôà"ßiÒô#---à"ßi õ%8.8 (21à"ßi\úà"ßi‚ý* _Found a short sword.à"ßi®M à"ßifN à"ßiµO à"ßi¦V à"ßiôY j  You encounter an endoplasm.à"ßi}a ’.......#. ###...... .J#>##.## . . ##. .. . ).à"ßièa š ..# .#.#.#  ##.. #### ..#.#...  ###...###..###.....#...##......##..# ..##......##....@.# à"ßiŸb U.........####.....# .#.)...####.....#.#..# ##.#).....##......#....# #.....##......##.......###).###..###..#.....# J   endoplasm (asleep) à"ßiæb .. ##...####...#......####.........#.......#à"ßi5c E#.##.....#..#.#######à"ßiäl ,0.0)à"ßiQq 29.8 (1 _à"ßi®u à"ßiix á"ßi²·`   ###...... .J  #>##.## . .  ##. .. . ).  ## ..# .#.#.#  ##.. #### ..#.#...  #..###.....# .....##..##....@.#á"ßil¸##.....#  #.#.)#.....#.#..# )#......#....# ....##.......# ).###..###..#.....#  ##...####...#......#  #.......#   á"ßiËOØ   ###...... .J  á"ßiQPº#>##.## . .  ##. .. . ).  ## ..# .#.#.#  ##.. #### ..#.#...  #..###.....# .....##..##....@.#á"ßiˆP##.....#  #.#.)#.....#.#..# á"ßi-Q3)#......#....##...).###..###..#.....#  ##...####...#...  #.....  á"ßiYYá"ßiZá"ßiaá"ßiÔea _An endoplasm is nearby!á"ßi¾u% á"ßi vÝ  ###...... .J  #>##.## . .  ##. .. . ).  ## ..# .#.#.#  ##.. #### ..#.#...  á"ßijv˜#..###.....# .....##..##....@.###.....#  #.#.)#.....#.#..# á"ßiªve)#......#....# ....##.......# ).###..###..#.....# á"ßiÒvS ##...####...#......#  #.......#  á"ßi-w á"ßi Ç   ###...... .J  #>##.## . .  ##. .. . ).  ## ..# .#.#.#  ##.. #### ..#.#...  #..###.....# á"ßiçä.....##..##....@.###.....#  #.#.)#.....#.#..# )#......#....##...).###..###..#.....#  ##...####...#...  #.....á"ßi8  á"ßiká"ßiüá"ßiùá"ßi'ë    ###...... .J  #>##.## . .  ##. .. . ).  ## ..# .#.#.# á"ßiÐ's ##.. #### ..#.#...  #..###.....# .....##..##....@.###.....#  #.#.)#.....#.#..# )#......#....# ....##.......# ).###..###..#.....#  ##...####...#......#  #.......# á"ßi(]  _An endoplasm is nearby!á"ßiK¿ p   ###...... .J  #>##.## . .  á"ßië¿ À##. .. . ).  ## ..# .#.#.#  ##.. #### ..#.#...  #..###.....# .....##..##....@.###.....#  #.#.)á"ßi=À #.....#.#..# )#......#....##...á"ßihÀ ,).###..###..#.....#  ##...####...#...á"ßi–À I  #.....á"ßiìÀ   á"ßiÏÇ á"ßiÊÈ á"ßiËÐ á"ßiÓ a _An endoplasm is nearby!á"ßiS¹ ' á"ßiǹ t))))))J  á"ßi^º £You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.á"ßiÓG k .  The endoplasm is heavily wounded.á"ßikH [You shoot a sling bullet. The sling bullet hits the endoplasm.á"ßiLN (á"ßi€× 7....á"ßió× ..á"ßi«Û /7===á"ßiêÛ <11.0 (1.2Rev á"ßioâ á"ßiæ M _You kill the endoplasm!á"ßitûá"ßiðûá"ßiîá"ßi'H _No target in view!â"ßi.â"ßi-/â"ßiB5â"ßiÈ8H _No target in view!â"ßiRö3â"ßi3÷â"ßi?ýâ"ßiQâ"ßi¹P _â"ßi:â"ßi¶â"ßi â"ßiË â"ßiçâ"ßi:â"ßi¿â"ßiºâ"ßi."â"ßi°"(â"ßi$â"ßiô%â"ßi¢(â"ßi )â"ßi™*â"ßi·/â"ßiU2â"ßi§2â"ßi†3â"ßi[6â"ßiø:‡  You encounter a kobold. It is wielding a +0 short sword.â"ßiÆDÁ#<...#..# #...###...###. .....#.....#. .#â"ßi(E¦##............ ..K #..>.....#..## .......#..... â"ßicEð###...........#### #>##.##......... â"ßi–E####. )..#--- â"ßiËE¤# .....##.#.#.#### .. ####...#.#...# ..###..###.....### â"ßiÿE?.##......##..#.# .....##......#.# K   kobold (wandering)â"ßi3F…..####.....#.# )...####.....#.#..# .....##......#....â"ßigF"#â"ßi)G,7.0 (6.0â"ßi˜Nâ"ßiˆON---8.0 (7 _â"ßiÑUâ"ßil]â"ßivˆ  #< #...###...###.  .....#.....#. .#  ##............ ..K  #..>.....#..###.#  .......#........  .......####  #>##.##.........  ####. #....@)..# # â"ßid‰ ¬#.#.#.####  #...#...###.#.#..#.# )â"ßiá û #< #...###...###.  .....#.....#. .# â"ßi€ 8 ##............ ..K  #..>.....#..###.#  .......#........  .......####  â"ßiñ ¤#>##.##.........  ####. #....@)..#  #.#.#.####  #...#...###â"ßi! ¯.#.#..#.# â"ßiC! )â"ßiF) â"ßi)* â"ßiÍ0 â"ßi¹3 ] _A kobold is nearby!ã"ßiüî  ))))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ã"ßit¢ )The kobold is severely wounded.You shoot a sling bullet.ã"ßi2ø1K.ã"ßiÔø.lã"ßiýÿ/.....l   iguana (wandering)K   koboldã"ßi¸b===9.2 (1.2Rev ã"ßi#ã"ßií a _The sling bullet closely misses the kobold.ã"ßi) )You shoot a sling bullet. The sling bullet hits the kobold.ã"ßiÐ.Y)))))ã"ßiŠ»m ))You kill the kobold!ã"ßi=1l.ã"ßiÚEU)......ã"ßióJ(20.4ã"ßimZE _You shoot a sling bullet.ã"ßiY t )))))))You shoot a sling bullet.ã"ßiG™  lThe sling bullet closely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ã"ßiw'   hThe iguana hisses angrily.l.ã"ßiŠV É.l..)..h   black bear (wandering)l   iguana1.6Rev+ ã"ßi2] q _You encounter a black bear.ã"ßi“ r )))))You shoot a sling bullet.ã"ßiáž  The sling bullet barely misses the iguana.You shoot a sling bullet.ã"ßih$ .ã"ßi:& .l.ã"ßi( i J  The sling bullet hits the iguana but does no damage.ã"ßiÌ0 #.).l   iguanaJ   endoplasmã"ßi$2 f2.8Rev* ã"ßiÏB q _You encounter an endoplasm.ä"ßiíš’ )))You shoot a sling bullet. The sling bullet hits the iguana.ä"ßiZ#Ž ))The iguana is lightly wounded.  You shoot a sling bullet.ä"ßig¦1l.ä"ßi»§OhJ.ä"ßiC¯Ÿ.).h   black bear (wandering)l   iguanaJ   endoplasmä"ßiç¯,4.1 (1.3ä"ßiÍ·ä"ßiüº` _The sling bullet barely misses the iguana.ä"ßiA1£ )) You shoot a sling bullet. The sling bullet hits the iguana.ä"ßiÝ»³  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.ä"ßiÁDÅ SThe iguana is heavily wounded.The black bear growls angrily. You hear an angry hiss.ä"ßi*F•.l.hä"ßi¢FJ.ä"ßi G1S.ä"ßi>O1l.ä"ßi%P.hS   adderJ   endoplasmä"ßiwR,5.2 (1.1ä"ßiôXä"ßi¸\W _You encounter an adder.ä"ßi9Š  You shoot a sling bullet. The sling bullet hits the iguana.ä"ßiÍÂÊ  The iguana is severely wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ä"ßiýFf.hJ.ä"ßiöGN)Sä"ßiRn  The iguana is severely wounded.ä"ßiÒR]2----6.4 (1.2ä"ßi°Yä"ßi]+ _The iguana bites you!ä"ßi+ i )))You shoot a sling bullet.ä"ßi´  _The iguana bites you!  You shoot a sling bullet.  The sling bullet barely misses the iguana.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ä"ßi U.Sä"ßiTA K.hä"ßiB ).J.ä"ßi(F © S.  The iguana is severely wounded.ä"ßiÚM 8l.ä"ßi„c ”7.6 _The iguana completely misses you.ä"ßiP¸ )You shoot a sling bullet. The sling bullet hits the iguana.ä"ßi ¾ ÈS   adderJ   endoplasmä"ßirG Æ )) You kill the iguana!You shoot a sling bullet. The sling bullet hits the endoplasm.ä"ßiÌ G.hä"ßi§Õ J.ä"ßi[Ö S.Sä"ßiÛ µ J.  The endoplasm is heavily wounded.The black bear bites you but does no damage.ä"ßi{ã ä"ßiÒç d3/50----408.8ä"ßið ä"ßiƒó š _The black bear closely misses you. The black bear barely misses you.å"ßi®Þ“ )You shoot a sling bullet. The sling bullet hits the endoplasm!å"ßi„ã(å"ßiWlq )))You kill the endoplasm!å"ßi¹ïU.Så"ßi\ýø )..  You shoot a sling bullet. The adder bites you.  You are poisoned.The adder poisons you! The black bear bites you!å"ßiæ·33=-----30.1 (1.3Pois Rev* å"ßiZå"ßiÍ š _The black bear closely misses you. The black bear barely misses you.æ"ßiDú...###...###......#.....#. .###............ .).æ"ßiäÎ #..>.....#..###.# .......#........ ###.....#### #>##.##.hS......####. #.....)..# # .....##.#.#@#### .. ####...#.#...# ###..###.....##æ"ßi<‘R##......##..#.# ....##......#.####.....# )...# .....##.. .æ"ßi…‘*##......##...æ"ßi“U.Sæ"ßi7Ú ShYou feel sick. The adder attacks as it pursues you!æ"ßiÑR-------10æ"ßi}£æ"ßi&§R _The adder barely misses you.æ"ßi.....#..###.# .......#........ ###...........#### #>##.##.S.......####. #....h)..# ## .....##.#.#.#### #.. ####...#.#.@.# .###..###.....###......##..#.# .....##......#.###.....#.# .)...####.....#.#..# ).....æ"ßi+p µ.#....###......##.......# #).###..###..#.....#æ"ßir Q.Sæ"ßišr E.hæ"ßims ?S)æ"ßiI| æ"ßi} k2---2æ"ßie„ æ"ßi‡ $ _You feel sick.ç"ßi˜>  You shoot a sling bullet.ç"ßi¦¡¤  The sling bullet hits the black bear but does no damage.  You shoot a sling bullet. The sling bullet hits the black bear.ç"ßiß& W .  The black bear is lightly wounded.ç"ßi…0 =Sç"ßi1 $28ç"ßiI1 J--===3.3 (1.2ç"ßik9 ç"ßiç; „ _You feel sick. The black bear closely misses you. The black bear claws you. x2ç"ßi— Ž  You shoot a sling bullet. The sling bullet hits the black bear.ç"ßi3š »  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear.ç"ßi) ¤ SThe black bear is moderately wounded.You feel sick.ç"ßi 2 Ø .S   adder  You are no longer poisoned.ç"ßi¿2 ‰--4.4 (1.1Rev* ç"ßi`9 ç"ßi>< ƒ _The black bear barely misses you. x3; The adder bites you but does no damage.è"ßi;Z##............ .). #..>.....#..###.# .......#........ ###....#### #>##.##.........####. #.....)..#  ## .....##.#S#h####.. ####...#.#...# .###..###....@###......##..#.# #......##......#.###.....#.# #.)...####.....#.#..# #)......#....# ...##......##.......# ##).###..###..#.....#  ##...####...#......è"ßiâ[i#.hè"ßiôg .SThe black bear attacks as it pursues you!3----50è"ßi»lè"ßi®ot _The black bear barely misses you. The black bear claws you. x2è"ßi+ ƒ #..>.....#..###.# .......#........ ###...........#### #>##.##.........####. #.....)..#  ## .....##.#.#.### ##.. ####...#.#Sh.# ...###..###.....### ...##......##..#@# #......##...... ......####.... #.)#.....#.#..# #).....##......#.. ...##......##... ##).###..###..#  ##...####...#..... ###.........#..Sh.--6è"ßiÚ x _The adder attacks as it pursues you! The adder closely misses you.è"ßi®Ñ p.......#........ ###...........#### #>##.##.........####. #.....)..#  ## .....##.#.#.### ##.. ####...#.#h..# ...###..###....S## ...##......##..#.# #......##.... ......#### #.)..# #).....##.. ...##......##... è"ßi„Ò ##).###..###..#....  ##...####...#..... ###.........#..............##.....#..#.#######è"ßiîÓ N.Sè"ßibÕ D.hè"ßi{Ý è"ßiûÝ \4--7è"ßiVå è"ßibè s _The adder attacks as it pursues you! The adder misses you. x2é"ßiÈ‚r###.....#### #>##.##.........####. #.....)..#  ## .....##.#.#.### ##.. ####...#.#...# ...###..###....h## ...##......##..#S# #......##......#. ......#### #.)..# #).....##.. ...##......##...... ##).###..###..#.....  ##...####...#......# ###.........#.......#.......##.....#..########.........é"ßié„N.Sé"ßiŒé"ßióŒd-8Rev+ é"ßiê’é"ßi•é"ßièzé"ßi¢{7-é"ßiƒé"ßi†^ _You are too injured to fight recklessly!é"ßi/æé"ßiìæé"ßi·íé"ßi‘ð^ _You are too injured to fight recklessly!é"ßi>) § _You are too injured to fight recklessly!ê"ßiF ###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 24/50 ===========-------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3ê"ßi¤F lStr: 10 #...###..###....h###EV: 11Int: 8 ...##......##..#*#SH: 0Dex: 19 #......##......#S#XL:  6 Next: 40% Place: Dungeon:4 ......####.....#@#ê"ßiG ÞNoise: ---------  Time: 2638.4 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#ê"ßi¬G ×Fire: c) +0 sling {Karl} ...##......##.......#Rev+ ##).###..###..#.....###...####...#......#h   black bear ###.........#.......#S   adder #.......##.....#..#.####### ê"ßiâG ¶#..............#..#........ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  ê"ßiH Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineê"ßiAH yAim: a black bear (moderately wounded, 70% to hit)ê"ßi\¤ ø###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 24/50 ===========-------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###....h###EV: 11Int: 8 ...##......##..#)#SH: 0Dex: 19 #......##......#)#XL:  6 Next: 40% Place: Dungeon:4 ......####.....#@#Noise: ---------  Time: 2638.4 (0.0) #.)...####.....#.#..#ê"ßiù¥ sc) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Rev+ ##).###..###..#.....###...####...#......#h   black bear ###.........#.......#S   adder #.......##.....#..#.####### #..............#..#........Shift-Dir - straight lineAim: a black bear (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the black bear!  The black bear is heavily wounded.ê"ßim0¨ You shoot a sling bullet.  The sling bullet barely misses the adder.  The sling bullet hits the black bear!  The black bear is heavily wounded.  You shoot a sling bullet. The sling bullet hits the adder!addeê"ßi3µC.hê"ßi¿¯ SThe adder bites you.  You are poisoned.ê"ßi Àª3======9.5 (1.1Pois Rev* ê"ßiVÆê"ßiGÕj _The adder poisons you! The adder closely misses you.ë"ßi O###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 23/50 ===========-------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#h#SH: 0Dex: 19 #......##......#S#XL:  6 Next: 40% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2639.5 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#ë"ßi¢P [11;38HFire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear ###.........#.......#S   adder #.......##.....#..#.####### #..............#..#........You are poisoned. _The adder poisons you! The adder closely misses you.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 70% to hit)ë"ßiê8*###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 23/50 ===========-------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#h#SH: 0Dex: 19 #......##......#S#XL:  6 Next: 40% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2639.5 (0.0) #.)...####.....#.#..#ë"ßil: c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear ###.........#.......#S   adder #.......##.....#..#.####### #..............#..#........Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded.ë"ßiɘ.  Shift-Dir - straight lineAim: a black bear (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded.  You kill the adder!ë"ßiÏ(ë"ßi€S D.hë"ßi\ ë"ßi¬_ k1-540.7 (1.2ë"ßizf ë"ßiÅi $ _You feel sick.ì"ßi¸Ó###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 21/50 ==========--------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 ì"ßi,¹Q#...###..###.....###EV: 11Int: 8 ...##......##..#.#SH: 0Dex: 19 #......##......#h#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2640.7 (0.0) #.)...####.....#.#..#ì"ßis¹µc) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ì"ßi»¹Í##).###..###..#.....###...####...#......#h   black bear ###.........#.......# #.......##.....#..#.####### ì"ßi-ºó#..............#..#........You kill the adder! _You feel sick.  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 70% to hit)ì"ßiçaô###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 21/50 ==========--------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#.#SH: 0ì"ßicýDex: 19 #......##......#h#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2640.7 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear ###.........#.......# #.......##.....#..#.####### #..............#..#........Fire: c) +0 sling {Karl}ì"ßiocìPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is severely wounded.ì"ßi*íMShift-Dir - straight lineAim: a black bear (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is severely wounded.ì"ßiSwfhh(berserk)ì"ßixM20-1.9 (1.2ì"ßiÙ}ì"ßitk _You feel sick. The black bear goes berserk!ì"ßi§8 z###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 20/50 =========---------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ì"ßiÓ9 Ü...##......##..#.#SH: 0Dex: 19 #......##......#h#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2641.9 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear (berserk) ###.........#.......# #.......##.....#..#.####### #..............#..#........The black bear is severely wounded. _You feel sick. The black bear goes berserk!Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleì"ßiW:  Shift-Dir - straight lineAim: a black bear (severely wounded, berserk, 70% to hit)í"ßiÚ—Ü###...........####kwasso the Shooter#>##.##.........Coglin####. #..)..)..#Health: 20/50 =========---------------## .....##.#)#.####Magic: 6/6í"ßi˜Õ======================== ##.. ####...#.#)..#AC: 3Str: 10 #...###..###....)###EV: 11Int: 8 ...##......##..#)#SH: 0Dex: 19 #......##......#)#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2641.9 (0.0) í"ßi*™|#.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear (berserk) ###.........#.......# í"ßif™™#.......##.....#..#.####### #..............#..#........Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleí"ßi›™øShift-Dir - straight lineAim: a black bear (severely wounded, berserk, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the black bear.í"ßiË™í"ßiZ!E Shift-Dir - straight lineAim: a black bear (severely wounded, berserk, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the black bear.í"ßiï!wThe sling bullet hits the black bear!  The black bear is almost dead.í"ßi˜«º   #>##.##.  ####. #..)..)..#  ## #)#.####  #)..# .)### #)##)##@#)#.#..# #)#....# .....# ).....#  ......# ......# ..#..#.#  í"ßi€O   #>##.##.  ####. #..)..)..#  ## #)#.####  #)..# .)### #)##)##@#)#.#..# )#....# .....# ).....  ......# ......#..#..#.#í"ßiF‹ü .....hYou feel sick. The black bear bites you.  * * * LOW HITPOINT WARNING * * *í"ßi@Œu14=---3.0 (1.1í"ßiT’í"ßi‰• _The black bear closely misses you. The black bear barely misses you. x4í"ßipà ###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 14/50 ======------------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#.#SH: 0Dex: 19 #......##......#h#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2643.0 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....í"ßi„á $#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear (berserk) ###.........#.......# #.......##.....#..#.####### #..............#..#........* * * LOW HITPOINT WARNING * * * _The black bear closely misses you. The black bear barely misses you. x4  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, 70% to hit)î"ßi,5'###...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 14/50 ======------------------î"ßiø5x## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#.#SH: 0Dex: 19 #......##......#h#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#Noise: ===------  Time: 2643.0 (0.0) î"ßiF6ú#.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#î"ßi‚6ÊPois Rev* ##).###..###..#.....###...####...#......#î"ßiò6qh   black bear (berserk) ###.........#.......# #.......##.....#..#.####### #..............#..#........Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineî"ßi7ÓAim: a black bear (almost dead, berserk, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.î"ßi®))))))Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.  The black bear is almost dead.You shoot a sling bullet.î"ßiëN®    #>##.##.  ####. #..)..)..#  ## #)#.####  #)..# .)### #)##)##@#)#.#..# #)#....# .....# ).....#  ......# ......# ..#..#.# î"ßiÉOÛ The sling bullet barely misses the black bear.You feel sick. The black bear barely misses you.The black bear claws you but does no damage.î"ßi'F   #>##.##.  ####. #..)..)..#  ## #)#.####  #)..# .)### #)##)##@#)#.#..# )#....# î"ßi( .....# ).....  ......# ......#..#..#.#î"ßi1¥ .....hThe black bear claws you.î"ßiV2j8/50 =---î"ßi^3%4.2 (1.2î"ßin9î"ßi0<V _* * * LOW HITPOINT WARNING * * *î"ßid ###...........####kwasso the Shooter#>##.##.........î"ßie Coglin####. #.....)..#Health: 8/50===---------------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#.#SH: 0Dex: 19 #......##......#h#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#î"ßile „Noise: ===------  Time: 2644.2 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#î"ßi²e ‚Pois Rev* ##).###..###..#.....###...####...#......#h   black bear (berserk) ###.........#.......# î"ßiPf ›#.......##.....#..#.####### #..............#..#........The black bear claws you. _* * * LOW HITPOINT WARNING * * *Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, 70% to hit)î"ßi–####...........####kwasso the Shooter#>##.##.........Coglin####. #.....)..#Health: 8/50===---------------------## .....##.#.#.####Magic: 6/6======================== ##.. ####...#.#...#AC: 3Str: 10 #...###..###.....###EV: 11Int: 8 ...##......##..#.#SH: 0Dex: 19 #......##......#†#XL:  6 Next: 45% Place: Dungeon:4 ......####.....#@#î"ßil%¿Noise: ===------  Time: 2644.2 (0.0) #.)...####.....#.#..#c) +0 sling {Karl}  a) +2 sling {Eiko} #).....##......#....#Fire: c) +0 sling {Karl} ...##......##.......#Pois Rev* ##).###..###..#.....###...####...#......#h   black bear (berserk) ###.........#.......# #.......##.....#..#.####### #..............#..#........Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, 70% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!î"ßiç+(î"ßi²L))))))î"ßiù9m.....†î"ßi«:,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (almost dead, berserk, 70% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!  You shoot a sling bullet.î"ßi@7 188î"ßiœ@$5.4 (1.2 _You feel sick.ï"ßii _Your Fighting skill increases to level 5!ð"ßi v3ð"ßiŒwð"ßiœz%  ð"ßiùzAYou start resting. You feel sick.ð"ßiþ>7=ð"ßiQ‚ð"ßiQŠ(0.0ð"ßi¶Žv---6.4 (1Rev* ð"ßiµ‘ð"ßi•[ _You are no longer poisoned.ð"ßix+ð"ßi,ð"ßi0-ð"ßiï/ð"ßi4y8[mð"ßiÙ4ð"ßiÓ7ð"ßi8ð"ßi@86Rev+ ð"ßiú8ð"ßiP:ð"ßiÒ:ð"ßi ;ð"ßiH=ð"ßiÆ=I9=ð"ßi†>ð"ßiÆ@ð"ßi Að"ßiBð"ßiÖCð"ßiSD>Rev ð"ßiJEð"ßi®HBð"ßiòIð"ßiRJ;10/51ð"ßi†J2=ð"ßiwKð"ßi*Mð"ßi‡M(ð"ßiWNð"ßi'Pð"ßi›Pð"ßiOQð"ßiSð"ßiWSI1=ð"ßi‘Tð"ßi$Vð"ßibVð"ßi.Wð"ßi:Yð"ßi†Yð"ßilZð"ßi­\,ð"ßi‹]ð"ßiî^ð"ßi]_S2=ð"ßiG`ð"ßi£að"ßiëað"ßiµbð"ßiZdð"ßi¶dð"ßiKeð"ßi}g_3=ð"ßihð"ßi—ið"ßiÜið"ßi¶jð"ßi lð"ßi+mð"ßi¡mð"ßiUoð"ßiõoð"ßixpð"ßiGri4=ð"ßiRsð"ßiÛtð"ßi,uð"ßiÇuð"ßiÍwð"ßi[xð"ßißxð"ßiS{_5=ð"ßi|ð"ßi+…°ð"ßi)†ð"ßi”‡ð"ßi÷‡=6=ð"ßi=ˆð"ßiþˆð"ßi<‹ð"ßi{‹ð"ßilŒð"ßi'Žð"ßi}Žð"ßiÁð"ßiT‘,ð"ßi_’ð"ßi…”ð"ßiÚ”I7=ð"ßiá•ð"ßiì–ð"ßi2—ð"ßiŒ—ð"ßi¿˜ð"ßi™ð"ßi‰™ð"ßi@›ð"ßiŒ›=8=ð"ßi¹›ð"ßiŸœð"ßiÛžð"ßiŸð"ßièŸð"ßiž¡ð"ßi¢ð"ßiã¢ð"ßiÕ¤,ð"ßiN¥ð"ßiV¦ð"ßi–¦79ð"ßi§ð"ßi¨ð"ßiœ¨ð"ßi#©ð"ßiתð"ßi5«ð"ßiÚ«ð"ßi¨­ð"ßiú­C20=ð"ßiž®ð"ßi•°ð"ßi'±ð"ßi%²ð"ßiµ³ð"ßi ´ð"ßi¦µð"ßij·ð"ßií·ð"ßi¿¸ð"ßi½ºð"ßiÿº$21ð"ßi+»(=ð"ßi"¼ð"ßiѽð"ßi&¾ð"ßi.¿ð"ßiÑÀð"ßi9Áð"ßiwÂð"ßi"Äð"ßiÄS2=ð"ßi‰Åð"ßilÇð"ßióÇð"ßiÜÈð"ßi4Ëð"ßi˜Ëð"ßi`Ìð"ßiœÎð"ßi÷Îð"ßiÒÏð"ßi'Òð"ßiºÒK3=ð"ßiyÓð"ßi5Õð"ßi‡Õð"ßiOÖð"ßiÒØð"ßi-Ùð"ßi Úð"ßi!Ü,ð"ßiiÝð"ßišài4=ð"ßi½áð"ßi`ãð"ßiäð"ßigäð"ßiÑæ,ð"ßišçð"ßiÛéð"ßi"êD5=ð"ßiHëð"ßi_íð"ßi°íð"ßi§îð"ßiðð"ßiðð"ßi/ñð"ßi«òð"ßiõòð"ßi3óð"ßi^ôi6=ð"ßiõð"ßiQö,ð"ßi&÷ð"ßi9ùð"ßiœùð"ßiúð"ßiüð"ßiiüK7=ð"ßiaýð"ßi ÿð"ßiTÿð"ßið"ßiTð"ßiÜð"ßiSð"ßiñð"ßi^ð"ßiØð"ßi_ð"ßiÆS8=ð"ßiÌð"ßiî ð"ßi; ð"ßiÚ ð"ßi ð"ßiÈ ð"ßi# ð"ßiÿ ð"ßiN K9=ð"ßi¥ ð"ßiÔð"ßið"ßi^ð"ßiƒð"ßiùð"ßiOð"ßi7ð"ßið"ßi¹ð"ßi¶ð"ßiT30=ð"ßiWð"ßi|,ð"ßiåð"ßiEð"ßiˆð"ßiéð"ßiÖð"ßið"ßi§ð"ßi*#ð"ßiÈ#K1=ð"ßi$%ð"ßi~',ð"ßiƒ(ð"ßi“*ð"ßiþ*ð"ßi -ð"ßiD/ð"ßiÎ/S2=ð"ßiÆ0ð"ßiš2ð"ßiø2ð"ßiÈ4ð"ßiÞ6,ð"ßiÈ7ð"ßi 9ð"ßi:ð"ßiD;ð"ßi=ð"ßi„=K3=ð"ßin>ð"ßiq@ð"ßiÚ@ð"ßiœAð"ßiõC,ð"ßi¯Dð"ßixFð"ßiÞFS4=ð"ßiëGð"ßiÊIð"ßiKJð"ßi Kð"ßi#Mð"ßitMð"ßiNð"ßiÛOð"ßi,Pð"ßièPð"ßi—Rð"ßiLSK5=ð"ßiTð"ßiVð"ßiUVð"ßi'Wð"ßipYð"ßiÁYð"ßieZð"ßir\ð"ßi¢^O6ð"ßiÜoð"ßi[pð"ßiépð"ßiËrð"ßi$sð"ßitð"ßièy¼37=ð"ßi{ð"ßi˜{ð"ßiY|ð"ßiæ}ð"ßig~ð"ßið"ßi,ð"ßioð"ßi*‚ð"ßi´ƒð"ßi/„W8=ð"ßi*…ð"ßiN‡,ð"ßi9ˆð"ßiŠð"ßi]Šð"ßiãŠð"ßiŸŒð"ßi K9=ð"ßiŽð"ßièð"ßi9ð"ßi‘ð"ßiA“ð"ßi’“ð"ßi†”ð"ßi_–,ð"ßiP—ð"ßi™ð"ßiì™V40=ð"ßi¥šð"ßiÄœð"ßið"ßižð"ßiþŸð"ßiF ð"ßi¡ð"ßiD¤a1=ð"ßi¥ð"ßi§ð"ßip§ð"ßi+¨ð"ßiªð"ßi_ªð"ßi8«ð"ßi/­ð"ßiŠ­ð"ßiE®ð"ßig°ð"ßiÕ°ð"ßi±N2=ð"ßiñ±ð"ßiò³ð"ßi>´ð"ßi)µð"ßiA·ð"ßiž·ð"ßi‰¸ð"ßi¾ºð"ßic»K3=ð"ßiY¼ð"ßi¾¾ð"ßi¿ð"ßiÀð"ßi@Âð"ßiÂð"ßiæÃð"ßi,Æ,ð"ßiàÆð"ßiGÈð"ßi¢ÈU4=ð"ßiÉð"ßilËð"ßiÆËð"ßi¸Ìð"ßiqÎð"ßiÁÎð"ßi}Ïð"ßi4Ñ,ð"ßiÒð"ßiAÔð"ßi£ÔK5=ð"ßiÏÕð"ßi ×ð"ßi^×ð"ßi5Øð"ßiÔÙð"ßi&Úð"ßiéÚð"ßi³Üð"ßiÝU6=ð"ßi|Ýð"ßiGßð"ßi­ßð"ßi]àð"ßi,âð"ßi‰âð"ßi&ãð"ßi¿äð"ßiåð"ßiðåð"ßièð"ßioèK7=ð"ßiHéð"ßi1ëð"ßiÈëð"ßi ìð"ßiKîð"ßi¹îð"ßiPïð"ßiñð"ßi«ñU8=ð"ßiòð"ßiêóð"ßi9ôð"ßiÜôð"ßiÅö,ð"ßiP÷ð"ßi¨ù,ð"ßinúð"ßiºüð"ßiýK9=ð"ßiïýð"ßi™ÿð"ßiòÿð"ßiÉð"ßiœð"ßiùð"ßi·ð"ßiuð"ßiûV50=ð"ßi£ð"ßi€ „ð"ßiæ,ð"ßisð"ßiýk _You start resting.HP restored.ð"ßië:---ð"ßiÆ280054.0)ð"ßióX1=15 ð"ßi? 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ò"ßi†A ò"ßiD ò"ßi}H Bò"ßi‰M Xò"ßiJO ò"ßi£O ò"ßiôP ò"ßi­R ò"ßi~T ò"ßiÏT ò"ßi:V ò"ßiõW ò"ßiÑY ò"ßi2Z ò"ßi4[ ò"ßiº\ ò"ßiƒ^ ò"ßi_ ò"ßiÕ_ ò"ßi^a ò"ßiþb ,ò"ßi d ò"ßi-i ò"ßiup iWelcome to Epuen Zul's Weapon Emporium! What would you like to do?  a -  19 gold 3 poisoned dartsb -  33 gold 5 poisoned darts  c -  33 gold a +0 hand axe  d -  961 gold the +8 morningstar of the Crucible of Flesh {antimagic, rElec Se -  55 gold a +0 quarterstaff  ò"ßiûp ñf -  60 gold a +0 rapier  g -  240 gold a +2 rapier of freezing  h -  258 gold a +4 slingi -  38 gold a +0 trident You have 148 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)ò"ßiŽq ƒ[A-I] put item on shopping listú"ßi‹ú"ßiÄ¥ú"ßij®.###.kwasso the Shooter ..#. .# ##.#....#Coglin .... .). #..#....#Health: 51/51 ======================== #..###.# #.#.....#Magic: 6/6======================== ....... ##)......#AC: 3Str: 10 .....#######........#EV: 11Int: 8 ..............#...#.#SH: 0Dex: 19 ..)..#.#....#..#.#..####XL:  6 Next: 88% Place: Dungeon:4 #.####...#......@.......Noise: ---------  Time: 2924.4 (7.0) ..# ##..#[40ú"ßi¯um#.#...#.#..#...c) +0 sling {Karl}  a) +2 sling {Eiko} ### #...#..#..#...#.#Fire: c) +0 sling {Karl} # ###.#.#...........# ###...#.#.########### ##........... #..#.#####... ...#.# ...#.# _You start waiting. _Done waiting. _Found a club. _s - a brown potion _Found Epuen Zul's Weapon Emporium.  There is an entrance to Epuen Zul's Weapon Emporium here.ú"ßiv´ú"ßi‚¶ú"ßiI¹. _ú"ßiAC3ú"ßi7Dú"ßi–MP _ú"ßiwQ,ú"ßiýRú"ßiqSú"ßi®Tú"ßiŠWú"ßiÆYú"ßiOZú"ßi[ú"ßi ]ú"ßi|_ú"ßi÷_ú"ßiÖ`ú"ßitbú"ßi dú"ßitdú"ßi³dú"ßiEhú"ßi{jú"ßiôjú"ßiwkú"ßiWmú"ßipoú"ßièoú"ßiœpú"ßidrú"ßi~tú"ßi×tú"ßiõuú"ßi×wú"ßiüyú"ßiXzú"ßi {ú"ßiE}ú"ßi¦ú"ßi€ú"ßiú"ßi5ƒú"ßiH…ú"ßi,‡,ú"ßiM‰ú"ßiµ‹ú"ßiŒú"ßiú"ßiÚú"ßi(’ú"ßi™’ú"ßiœ“ú"ßi=–ú"ßi˜ú"ßip˜ú"ßi“™ú"ßiý›ú"ßiïú"ßi„«ú"ßi”³å#≈~∩~≈.......kwasso the Shooter.#. .. #≈≈≈≈≈.......Coglin....@....≈≈≈........Health: 51/51 ========================#..#.##............Magic: 6/6========================....##............AC: 3Str: 10#...EV: 11Int: 8ú"ßiµ#..:SH: 0Dex: 19##...#####XL:  6 Next: 88% Place: Dungeon:4##....@...#Noise: ---------  Time: 2938.4 (14.0) .###. #.........#c) +0 sling {Karl}  a) +2 sling {Eiko} ..#. .# #.##.#....#Fire: c) +0 sling {Karl} .... .). #..#....# #..###.# #.#.....# ....... ##)......#@   Edmund (asleep) .....#######........# ..............#...#.# ..)..#.#....#..#.#..[40ú"ßirµim##### _Done waiting. _Found a club. _s - a brown potion _Found Epuen Zul's Weapon Emporium. _There is an entrance to Epuen Zul's Weapon Emporium here.  You encounter Edmund the Younger. He is wielding a +4 flail of draining.ú"ßi Ã/  --more--ü"ßi[Ò ü"ßiËÚ ü"ßiã ü"ßi(è < 9.4 (15 _ü"ßi¾ê ü"ßiƒð ý"ßi[?Î )))))@You shoot a sling bullet. The sling bullet hits Edmund.ý"ßizÉ~  Edmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Edmund.ý"ßiMG.@ý"ßigV\..:.ý"ßiyWg===40.5 (1.1)Rev ý"ßi&_ý"ßi²b0 _Edmund is lightly wounded.ý"ßiÎú° ))))You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.ý"ßi%ƒ~  Edmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Edmund.ý"ßi2 u .@Edmund is lightly wounded.ý"ßiø E.@ý"ßiü V.:.ý"ßi— c1.7 (1.2Rev+ ý"ßi  ý"ßi2 } _Edmund says, "People accused me of being a cutpurse!"ý"ßiø¿ ¥ ))You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.ý"ßiÔM ~  Edmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Edmund.ý"ßi Ì G.@ý"ßiÜ .ý"ßi¿Ü '2.9ý"ßi8ã ý"ßiæ 0 _Edmund is lightly wounded.ý"ßisw ˜ ) You shoot a sling bullet. The sling bullet hits Edmund.ý"ßivKThe sling bullet hits Edmund. _Edmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Edmund.  Edmund is moderately wounded.  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.ý"ßi_ˆM:@ý"ßiFý"ßi»-4.0 (1.1ý"ßiì>Rev* ý"ßic—ý"ßi¢ž] _Edmund is moderately wounded.þ"ßiÄÍ\  You shoot a sling bullet. The sling bullet hits Edmund!þ"ßiŠUÁ  Edmund is heavily wounded.You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.þ"ßiãi  Edmund is heavily wounded.þ"ßiÉã'5.1þ"ßiËêþ"ßiEíH _Edmund misses you.þ"ßi’J\  You shoot a sling bullet. The sling bullet hits Edmund.þ"ßi'ÒÁ  Edmund is heavily wounded.You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.þ"ßiz_i  Edmund is heavily wounded.þ"ßi-`'6.2þ"ßiõfþ"ßi^iO _Edmund barely misses you.þ"ßiíßv  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.þ"ßiïi¨  Edmund is heavily wounded.You shoot a sling bullet. The sling bullet hits Edmund.þ"ßi ö  Edmund is heavily wounded.Edmund hits you with a +4 flail of draining!þ"ßiáöÛP: 34/50 (51)--------7.4 (1.2 Drain Rev* þ"ßi!þþ"ßig _You partially resist. You feel drained.þ"ßisN\  You shoot a sling bullet. The sling bullet hits Edmund.þ"ßiéÕš )))))))Edmund is heavily wounded.þ"ßi d  ......@You shoot a sling bullet. The sling bullet closely misses Edmund.  Edmund says, "I'm quite good with sums, too."þ"ßiùd '8.6þ"ßiêk þ"ßi-o O _Edmund barely misses you.þ"ßi:Ÿ v  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.þ"ßiÿ% ì _Edmund barely misses you.   The sling bullet hits Edmund but does no damage.  Edmund is heavily wounded.þ"ßiT² ²  The sling bullet hits Edmund but does no damage.  Edmund is heavily wounded.Edmund says, "A flail is better than a scythe, any day of the week!"Edmund hits you with a +4 flail of draining.partially resist. You feel drained.Edmund hits you with a +4 flail of draining!þ"ßiQ³ …18/47---------------9.8þ"ßiY» þ"ßiƒ½ g _You partially resist. You feel drained.þ"ßiQ þ"ßiCŽ þ"ßiÇ” þ"ßi½— ^ _You are too injured to fight recklessly!ÿ"ßi{ÿ"ßihÿ"ßi\ ÿ"ßi‰#^ _You are too injured to fight recklessly!ÿ"ßiÚêÿ"ßi‡ëÿ"ßi—òÿ"ßiËõ^ _You are too injured to fight recklessly!ÿ"ßikWÿ"ßiXÿ"ßiü\ÿ"ßi·^^ _You are too injured to fight recklessly!ÿ"ßi”‚ ÿ"ßiPƒ ÿ"ßỉ ÿ"ßi ^ _You are too injured to fight recklessly!#ßixL¯ _You are too injured to fight recklessly!  You aren't carrying any items that you can evoke.#ßirM#ßi¾T#ßi\. _#ßiÇ~#ßižRead which item? Scrolls  s - a scroll of butterflies #ßi| c - a scroll labelled XIRROMAJUI  e - 3 scrolls labelled ATOYCOC GEI  h - 3 scrolls labelled LOPIESTRAYT  m - a scroll labelled HEPRULIBAJ  n - 2 scrolls labelled ORAGGU VAITOK  o - 2 scrolls labelled TYGHOA NOVAMMO #ßi­º q - a scroll labelled GEISUAP QUFAV [!] read|quaff#ßiÙG[?] describe selected#ßiQ. #ßi×6 #ßiñ? $#≈~∩~≈.......kwasso the Shooter.#. .. #≈≈≈≈≈.......Coglin.........≈≈≈........HP: 18/47 (51) =========---------------#..#.##............MP: 6/6========================....##............AC: 3#ßi@ †Str: 10#...EV: 11#ßi™C Int: 8#..:SH: 0Dex: 19##..@#####XL:  6 Next: 88% Place: Dungeon:4##....@...#Noise: ===------  Time: 2949.8 (0.0) .###. #.........#c) +0 sling {Karl}  a) +2 sling {Eiko} ..#. .# #.##.#....#Fire: c) +0 sling {Karl} .... .). #..#....#Drain Rev* #..###.# #.#.....# ....... ##)......#@   Edmund .....#######........# ..............#ßiÝD y#...#.# ..)..#.#....#..#.#..##### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You aren't carrying any items that you can evoke.#ßiÀf 5 bb@bbbbbbb.bb@bbb.bbbbbbbb##b#bbb#ßi»g òb#b..bb#.b.bbb..bbbb(ally target)As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.#ßi„h 5---50.8 (1#ßitt çbbbbbbbb.bb@bbb.bbbbbbbb##b#bbb#ßi'u wb#b..bb#.b.bbb..bbbb#ßiÆy @ _Edmund is knocked back by the sudden gust.#ßi#$.#. .. #≈≈≈≈≈. .........≈≈≈.. #b.#.##..... b@..##. #b..#ßiïŠ#bbb ##.bb#######b.bbbbb.# ###. #b.bbbb@bb# . .# #b##b#bbb.# . .). #.b#b..b# ###.# #b#.b.bb# ...... ##b..bbbb#ßiÅ########........# ........#...##)..#.#....#..#.#..##### .####...#......∩.......#ßi K.b#ßid 9b.#ßiº 3b.#ßi; 1b#ßi¨ 5b.#ßi÷ 9.b#ßi, #ßi_ b#ßi .#ßiÀ b#ßiñ .#ßir 8b.#ßiÊ 9b.#ßi@.b#ßif#.#ßiœ/b#ßiÐ1.b#ßi#ßiT#ßiŒ,b.#ßi:b.#ßi.E:b#ßi•!.#ßiÐ%b#ßi;.b#ßi7#ßih:b.#ßi˜!.#ßiÇ.b#ßi .#ßiŠ2b.#ßiÎ$.#ßi.b#ßiJ4b.#ßi¥#.#ßiÝ%b#ßi2 .#ßip/b#ßi¤.b.#ßi#G.b#ßiU4b.#ßi†!b#ßi¶.#ßi 9b.#ßi#®.  You hear the flapping of tiny wings. _Edmund is knocked back by the sudden gust.  You swap places with your butterfly.  Edmund says, "People think my brother is the best. I think he's crazy."Edmund hits your butterfly with a +4 flail of draining!  Your butterfly dies!#ßi9$Ib.#ßi™$;.b#ßi/%M.b#ßiÓ%U.b#ßiY&W.b#ßiº&%.#ßi''b#ßi9'/.b#ßim'#ßi '4b.#ßiê'%.#ßi!(1b#ßiS(#ßi…(K.b#ßiâ38.#ßi“4S9---1#ßi^=bbbbbbbbbb.bbbb#ßiÂ=}b##b#bbbbb.bbbb.bbb.bb#ßiõAf _Your butterfly disappears in a burst of colours!#ßii0X........≈≈≈. #..#.##.... b@.. #... bbb##bbb#######.bb.bbb. ###.b.bbbbb. .#. .# #b##b#b@bb.. .). #..#b.bb#ßih1ˆ###.# #b#bb.bb.... ##)..b.b.#######.....bb......b..#...#)..#.#....#..#.#..##### .####...#......∩.......## ##..##.#...#.#..#....#ßiU35b.#ßi4D.b#ßiŠ4G.b#ßiå48b.#ßi35T.b#ßiŠ5Q.b#ßi-6x.bb.#ßi‡6A.b#ßi7.#ßi 8I.b#ßi€8kb.b.#ßik9R.b#ßi;2:#ßi};hbb.#ßiì;7b.#ßi6<2b#ßi¼<7b.#ßi=G.b#ßi¤=P.b#ßiA?¢.b.b#ßiã?.b.b#ßiN@9b.#ßiÆ@X.b#ßi&A.b.b#ßi•A6b.#ßiúAR.b#ßigBM.b#ßiÏBG.b#ßiBCP.b#ßi~C9.b#ßiÅCF.b#ßi D1b#ßiyD@.b#ßiáDR.b#ßi#EA.b#ßiYE#ßi‘EW.b#ßiF7b.#ßicF.#ßiøF#ßi÷GJ.b#ßiõHE.@#ßiDKD.b#ßiòK.:#ßiWL9b.#ßiûr)bb.b.b..bb.b.b..bb..b.b.b..bb..bb.b..b.bb...2bbbbbbbbbbb..bb@bbbbbbbbb.bbb.bb _You swap places with your butterfly. Your butterfly leaves your sight.#ßiåVR #.b#.##.... ....# #@.. ..:##.bb#######bbbbbb.. ###. #.bb..b. .#. .# #b##b#bbbb.. .). #..#.@bb###.# #.#bbbb..... ##b.bbb.b#######..b...b..........#...#b)..#.#....#..#.#..##### .####...#......∩.......###ßiSZÒ ##..##.#...#.#..#.... ## #...#..#..#...#.#####.b.bb..b.b.b#ßi[”.b.b#ßiq[‚b.b#ßiÓ[.#ßi,\K.b#ßi]\0b.#ßi©\I.b#ßi]W.b#ßiK]7b.#ßiA^S)b#ßi›^H.b#ßiñ_.bbb..b#ßi)bjb.b..bb.b..b#ßiëb¤.b.b#ßi;c{b.b#ßi•c.#ßid€.bb#ßiZd7b.#ßi“d1b.#ßiÍd3b.#ßi¦eAb:#ßiûe8b.#ßiWf!.#ßi|f/b#ßi©f$.#ßiÔf.b#ßi gI.b#ßiKg9.b#ßiqg#ßiýgM.b#ßiFhI.b#ßi˜h9b.#ßi×h2b.#ßii6b.#ßi®iG.@#ßiÑt8b.#ßi€u\3Rev+ #ßi‚~·bbbb.b.bbbbbbbbb@.bb.b.bb.bb.bbbbbbb#ßià‚\ _You swap places with your butterfly. Your butterfly leaves your sight.#ßi|  .b. #.b. @:##.b.#######b.b.b... ###.b.bbbbb .#. .# #b##b#bbbb#ßiX¡Ì.. .). #b.#bb.b###.# #.#b.@.b.... ##)b.bb.b#######...bbbb..........#.b.#)..#.#....#..#b#..##### .####...#......∩.......## ##..##.#...#.#..#.... ## #...#..#..#...#.#####  ###.#.#...........##ßi:£0b.#ßiÏ£@.b#ßi¾¤ðb.b..b.b#ßi«¥æ.b.b.b#ßi£§Üb.b.bb.b.b.b.b.#ßi¨0b#ßi3¨!.#ßil¨/b#ßi½¨N.b#ßi©3b.#ßif©6b.#ßi´©9b.#ßiï©7b.#ßi…ªR.b#ßi"«Yb..#ßiv«/b#ßi»«.#ßiõ«$.#ßi+¬%b#ßik¬3b.#ßi¯¬7b.#ßió¬9b.#ßi—®€)bb.#ßib¯Š.bb.#ßi¸¯db.b.#ßi÷¯9b.#ßi>°?.b#ßi„°6b.#ßi¸°9b.#ßi±G.b#ßi\±4b.#ßi£±N.b#ßi²G.@#ßi½³7b.#ßi´-b.#ßiK´U.b#ßi—´3b.#ßiдR.b#ßi'µ2b#ßiiµG.b#ßi›µG.b#ßióµS.b#ßiE¶2b.#ßiζH.b#ßi·9.b#ßiV·*b#ßi·R.b#ßiÄ·".#ßió·/b#ßi"¸O.b#ßi€¸W.b#ßiи9b.#ßi%¹@.b#ßih¹F.b#ßi™¹#.#ßiǹ$b#ßi‰Ã2.#ßiÄZ20=4#ßiì×$bbbbbbbbbbbbbbb@bbbbb.bbbbbbb#ßiÎÜ: _You swap places with your butterfly. #ßiOz} #...  #.bb#b.@#####..bbbb..# .###. #b...bbb..# ..#. .# #b##b#bbb.#... .). #..#b.b.# #..###.# #.#bbbb.# #ßi‡{~..... ##)bb@b.b########...bbbbb#..........#...#.#)..#.#....#.b#.#.b##### #.####...#......∩.......## ..# ##..##.#...#.#..#....# ### #...#..#..#...#.###### # ###.#.#........... ###...#.#.########### #ßi=}9b. #ßi½}4b. #ßi~R.b #ßi}~H.b #ßiõ~.b #ßi2: #ßi›7b. #ßi1‚5b #ßi|‚.b. #ßiÑ‚P.b #ßipƒM.b #ßiÖƒBb. #ßi„Ob.. #ßi„#. #ßiÁ„/b #ßi&…H.b #ßig…0b #ßiÀ…J.b #ßi"†D.b #ßi‡K.b #ßi˜‡O.b #ßi>ˆu.bb. #ßi£ˆ6b. #ßiôˆI.b #ßiH‰V.b #ßiº‰K.b #ßi Š0b #ßiGŠ3b. #ßi“Š1b. #ßiÑŠ6b. #ßi?‹,b #ßiˆ‹9b. #ßi¿‹G.b #ßiŒ. #ßiKŒ$. #ßiŒ/b #ßiÍŒ0b #ßi)O.b #ßi7b. #ßiŽ9b. #ßiqŽA.b #ßiÆŽ. #ßi8b. #ßiΓ .@You swap places with your butterfly. #ßi!£± .b.bbb.Edmund clears his throat. #ßi¤%5 #ßi¯©bbbbbb.bbb#bbbb#bbbbbbbb@b #ßiʯ¼b.bbbbbb #ßi´: _Your butterfly leaves your sight. x2 #ßi½h b:##bb.#######.b.@bb.. .###. #ßici Sbbbbb.bb.#. .# #b##b#bbb.. .). #.b#bbb #..###.# #.#.bbbb ....... ##).b.b..#######.b.b@bbb.........#.bb#. #ßij )..#.#....#..#b#..##### #.####...#......∩.......## ..# ##..##.#...#.#..#.... ### #...#..#..#...#.##### # ###.#.#...........##...#.#.###########........... #ßiÏk Q.b #ßi›l J.b #ßi*m . #ßi…m G.b #ßiÊm I.b #ßi n 3b. #ßiƒn J.b #ßiÛn 4b. #ßio K.b #ßi_o K.b #ßi¨o $. #ßip db.b #ßikp G.b #ßiÔw p.b.bb.b.bb.b..b..b.bb.b..b #ßiŽx Æ.b.bb. #ßiIy ‰.b.b #ßiy J.b #ßiÜy ". #ßiz /b #ßiFz E.b #ßi³z T.b #ßi{ . #ßiT{ 8b. #ßi~} {.bb. #ßir~ 6b) #ßiâ~ ;b. #ßi_ ….bb. #ßi¬ F.b #ßi € 7b. #ßif€ 2b #ßi·€ 7b. #ßi F.b #ßib 6b. #ßi§ K.b #ßiû -b. #ßi?‚ . #ßit‚ J.b #ßiÏ‚ 9b. #ßiCƒ K.b #ßi…ƒ Q.b #ßi„ 1b. #ßim„ K.b #ßi„ 2b #ßiš… Q.b #ßi† U.b #ßiZ† 1b. #ßiÔ† @.b #ßi ‡ 0b. #ßiÆ’ ?.b #ßic“ %6 #ßi† Ább.@bb.b.bbbb#.bbbbbb.bbbb.b@bb.bb#.#bb #ßiU¡ | _Edmund barely misses your butterfly. Your butterfly leaves your sight. #ßið÷ ´##.b.#######bb.@b... .###..bb.b.b.#. .# #b##b#.bb #ßiLù .. .). #b.#bb.b #..###.# #b#.bbbb ....... ##)bb.bbb#######.b.b.b...........#b@b#.#)..#.#....#.b#.#b.##### #.####...#......b.......## ..# ##..##.#...#.#..#.... ### #...#..#..#...#.##### # ###.#.#...........# ##...#.#.##########.............#.##### #ßiú [m #ßieû 8b. #ßiýû Q.b #ßi›ü e..b #ßi½ý ˜.b.b #ßiOþ ib.b. #ßi ÿ 7b. #ßiW F.b #ßió Wb.. #ßi ¥b.bb. #ßiá V.b. #ßiŸ tb..b #ßi Kb∩ #ßiÊ ‹.b.b #ßiK 2b. #ßiÝ J.b #ßi• @.b #ßiè U.b #ßiH S.b #ßiò €.bb. #ßi¦ C.b #ßi 3b. #ßiC 5b) #ßi¬ 5b. #ßi 0b #ßi .bb. #ßiœ Q.b #ßi5 q.b. #ßi 'b #ßi 1b #ßi” S.b #ßix šb.b..b #ßiâ nb.. #ßiG %b #ßi˜ 3b. #ßi¥ F.@ #ßi#  #ßi&$ T7Rev  #ßiÁ0 »bbb.@bbb#.bbbb#bbbbb#b.bbb #ßif1 &bbbbb.bb.bbbbb #ßi¾5 Ž _Edmund says, "I might not be good at magic, but I can still kill you!" #ßivÝÑ##.bb..... .###..bb.@bb.#. .# #b##b#.bb.. .). #bb#bbbb #..###.# #b#b.bbb  #ßiMÞ—....... ##)bbbb..#######..b.bb.b#.........#..b#.#)..#.#....#..#@#b.##### #.####...#......∩b......## ..# ##..##.#...#b#..#.... ### #...#..#..#...#.##### # ###.#.#...........###...#.#.##########.............#.##### . #ßižàx.bb. #ßi'ágb.b. #ßiŽáP.b #ßi÷á8b. #ßijâQ.b #ßiíâ‚.bb. #ßi[ãP.b #ßi¬ãD.b #ßiäƒb.b #ßi„ä3b. #ßi÷äw.bb #ßi;å. #ßi}å3b. #ßi æxb..b #ßiçe..b #ßi”èCb.b.b.b.b #ßiéŒ.b.b #ßiréK.b #ßi¼é1b. #ßiê9b. #ßiÁêO.b #ßi%ëš∩b.b #ßi‡ëD.b #ßiÚë. #ßiì;.b #ßiRíG)b #ßiZî–.bb.. #ßiçîG.b #ßi?ï8b. #ßiŸô‘ .bEdmund gestures with his flail. #ßi-õNb.. #ßiõU.b #ßißõQ.b #ßi+öB.b #ßižöW.b #ßi;÷3b. #ßiÂ÷@.b #ßi;ø.b.b #ßiïøN.b #ßi8ùH.b #ßiƒù$. #ßi»ù'b #ßi"úQ.b #ßi‹úG.b #ßiÕú$. #ßiÿú'b #ßi%û #ßiIû0b. #ßinû2b #ßiÇû@.b #ßi¿ D.bb #ßi Q1=8 #ßiÉ©bb#.bb#.bbb #ßirab#bbb.bbbbbbbbbbbbbbb #ßiŸ| _Edmund barely misses your butterfly. Your butterfly leaves your sight. #ßi}¾ Q..###. #.b.b@b...# . #ßi,¿ Ø..#. .# #b##b#.b..#... .). #.b#.bbb##..###.# #b#bbb.b# ........ ##).bbbb.########bbbbbbbb# #..............#.bb#.# #ßi¿ 7)..#.#....#..#.#bb##### .#.####...#.....@∩.......## ...# ##..##.#...#.#..#....# . #ßihÀ v### #...#..#..#b..#.###### .# ###.#.#...........# ÷###...#.#.########### .##........... .#..#.#####... ....#.# ....#.# #ßiâÁ Q.b #ßiF . #ßià 6b. #ßiŸÃ t.b. #ßióà .b #ßiXÄ 3b #ßißÄ J.b #ßi1Å D.b #ßinÅ 0b #ßiêÅ . #ßitÆ p.b. #ßiÂÆ 1b #ßiýÆ Q.b #ßiMÇ Q.b #ßiÚÇ . #ßiMÈ F.b #ßi.É I.b #ßiÄÉ I.b #ßiÃÊ 1b. #ßiÉË 0b #ßiÌ T.b #ßiÙÌ G.b #ßiÍ Q.b #ßiôÍ X.b #ßiMÎ .b. #ßi‹Î . #ßiZÏ R.b #ßiðÏ ‘.b.b #ßiTÐ 7b. #ßi°Ð 7b. #ßiöÐ .b. #ßièÑ 0b #ßi(Ó 0@ #ßi®Þ ¹.b.@   Edmund (ally target) #ßivß %9 #ßiTé òb.bbbbbbbbbbbbbbbb.#.#.bbbb #ßiì  #ßi2o ..#. .# #b##b#@...#... .). #bb#b.b.##..###.# #.#..bb.# #........ ##b.bbbbb########bbbbbbbb# ##..............#bb.#.# ....)..#.#....#b.#.#.b##### #.#.####...#......∩b......## #...# ##..##.#..@#.#b.#....#### #...#..#.b#...#.###### #.# ###.#.#...........# #÷###...#.#.########### #.##...........[39; #ßip Ü49m #.#..#.#####... #....#.# .....#.# .....#.# #ßiÈp 0b #ßixq Ãb..bb. #ßiÄq Q.b #ßibr . #ßis Gb. #ßies K.b #ßi¾s Q.b #ßi0t @.b #ßi™t `..b #ßiþt 2b #ßiSu Q.b #ßi‹u #. #ßiÊu .b #ßiv P.b #ßiWv 9b. #ßiÿv . #ßi¢w cb.b. #ßiÙw N.b #ßi x  #ßi>x 1b. #ßi²x Q.b #ßiØy K)b #ßifz U.b #ßiÐz 0b #ßi({ S.b #ßiš{ 6b. #ßiõ{ E.b #ßi8| *b #ßi{| 3b. #ßiÆ| /b #ßiS} ib.b #ßi } . #ßiØ} 3b. #ßiC~ 1b. #ßi’~ . #ßiÕ~ 9b. #ßi .b. #ßiü -@ #ßi„€ . #ßiï€ K.b #ßiO Q.b #ßi§ . #ßi‚ O.b #ßik‚ 2b #ßiÙ‚ 0b. #ßi¤ƒ ) #ßiûƒ cbb. #ßi1„ G.b #ßiw„ \.b #ßi«„ Zb.∩b #ßiÞ„ 4. #ßi… 0b #ßiM… Ub.. #ßi… I.b #ßiÆ… . #ßi† Q.b #ßix‘ æ.b..b.bbb#.b@   Edmund (ally target) #ßi-’ &60 #ßiþ˜ —bb#bbbbbbbb..bbb#bbbbb #ßiÇ : _Your butterfly leaves your sight. x2 #ßi½9 ....#. .# #b##b#.b..#kwasso the Shooter ...... .). #b.#@...#Coglin ..#..###.# #b#b*.b.#HP: 21/47 (51) ==========-------------- #........ ##)bbbbb.#MP: 6/6======================== .......#######.bbb..bb#AC: 3Str: 10 ##...........b.b#bbb#b#EV: 11Int: 8  #ßiC; ....)..#.#....#.*#b#..#####SH: 0Dex: 19 #.#.####...#.bb.*.∩b......##XL:  6 Next: 88% Place: Dungeon:4 #...# ##..##.#..@#b#.b#....#Noise: ---------  Time: 2960.8 (0.0) ..### #...#..#..#...#.######c) +0 sling {Karl}  a) +2 sling {Eiko} #.# ###.#.#...........#Fire: c) +0 sling {Karl} #÷###...#.#.###########Drain Rev #.##........... #.#..#.#####...@   Edmund (ally target) #....#.# .....#.# .....#.# _Your butterfly leaves your sight. x2  Fire: c) +0 sling {Karl}Press: ? - help, [0;1 #ßiÆ; Œ0;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit) #ßiXó ± @.ba butterfly (summoned, friendly, 29% to hit) #ßi¾C?bb #ßierg .bb #ßi½0ö@*Aim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit)#ßiBØ#ßiýÙµReally fire towards your butterflies? Y - Yes  N - No#ßiv #ßiN– ˆ....#. .# #b##b#.b..#kwasso the Shooter ...... .). #b.#@...#Coglin ..#..###.# #b#b).b.#HP: 21/47 (51) ==========-------------- #........ ##)b)bbb.#MP: 6/6#ßiL— ======================== .......#######.bb)..bb#AC: 3Str: 10 ##...........b.b#)bb#b#EV: 11Int: 8 ....)..#.#....#.)#b#..#####SH: 0Dex: 19 #.#.####...#.bb.).∩b......##XL:  6 Next: 88% Place: Dungeon:4 #...# ##..##.#..@#b#.b#....#Noise: ---------  Time: 2960.8 (0.0) #ßiÓ— ¬..### #...#..#..#...#.######c) +0 sling {Karl}  a) +2 sling {Eiko} #.# ###.#.#...........#Fire: c) +0 sling {Karl} #÷###...#.#.###########Drain Rev #ßi"˜ #.##........... #.#..#.#####...@   Edmund (ally target) #....#.# .....#.# #ßiÒ˜ ®.....#.#Aim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses your butterfly.The sling bullet misses your butterfly. x2  The sling bullet hits Edmund but does no damage.#ßi°& %.  #ßi„' jThe sling bullet misses your butterfly. x2  The sling bullet hits Edmund but does no damage.  Edmund is heavily wounded.You shoot a sling bullet.  The sling bullet hits your butterfly.  You kill your butterfly!#ßiã. *)#ßiÿµ « b.  Your butterfly disappears in a burst of colours!#ßiT· e.b.#ßiZ¸ 9b.#ßiภG.b#ßiK¹ 0b#ßi¦¹ 0b#ßiº 0b#ßi¸º .#ßi*» B.b#ßi²» 5b.#ßi¼ .#ßi¦¼ @.b#ßi½ 0b#ßiy½ G.b#ßi¾ 0b#ßip¾ .b.#ßiÔ¾ .#ßi?¿ 1b.#ßi¿ .b#ßiú¿ .#ßi_À #ßi·À 0b.#ßi/Á 5b.#ßi¨Á O.b#ßi  7b.#ßi‹Â ;.b#ßi6Ä O)b#ßi±Ä ?.b#ßiiÅ 0b#ßi\Æ hb.b.#ßièÆ .#ßiEÇ 5b.#ßiÈ Gbb#ßi‡È #ßiîÈ n.bb.#ßiNÉ 0b#ßiÑÉ Q.b#ßi9Ê 6b.#ßiçÊ .b#ßiUË %.#ßiºË *b.#ßiÌ P.b#ßi¾Ì 0b#ßi Ñ 7b.#ßi~Ñ Q.b#ßiçÑ ".#ßiIÒ ,b#ßi¡Ò J.b#ßiùÒ 4∩#ßiWÓ .#ßiËÓ 6b.#ßi&Ô 3b.#ßi¤Ô .b#ßi Õ 4b.#ßihÕ G.b#ßiÂÖ Q)b#ßi‹× P.b#ßiú× N.b#ßiWØ .#ßiµØ ;.b#ßi Ù #ßi^Ù N.b#ßi¶Ù .#ßi)Ú 2b.#ßiÛ 7b.#ßi6 .bb..===2.0 (1.2bb#.bb.bbb.bbbbbbbbb#bbb∩bb _Edmund closely misses your butterfly.#ßiÕPD....#. .# #b##b#....#kwasso the Shooter ...... .). #..#@b..#Coglin ..#..###.# #b#.bb.b#HP: 21/47 (51) ==========-------------- #........ ##)bbb.bb#MP: 6/6======================== .......#######bbbbb...#AC: 3Str: 10 ##............b.#*b.#.#EV: 11Int: 8 #ßi R ....)..#.#....#bb#b#b.#####SH: 0Dex: 19 #.#.####...#....bb∩bb.....##XL:  6 Next: 88% Place: Dungeon:4 #...# ##..##.#..@#b#.b#....#Noise: ===------  Time: 2962.0 (0.0) ..### #...#..#..#...#.######c) +0 sling {Karl}  a) +2 sling {Eiko} #.# ###.#.#...........#Fire: c) +0 sling {Karl} #÷###...#.#.###########Drain Rev #.##........... #.#..#.#####...@   Edmund (ally target) #....#.# .....#.# .....#.# _Edmund closely misses your butterfly.#ßi,SËFire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit)#ßiË#ßiù˵Really fire towards your butterflies? Y - Yes  N - No#ßi‘ #ßi\¯ 7....#. .# #b##b#....#kwasso the Shooter ...... .). #..#@b..#Coglin ..#..###.# #b#.bb.b#HP: 21/47 (51) ==========-------------- #........ ##)bbb.bb#MP: 6/6======================== .......#######bbbbb...#AC: 3Str: 10 ##............b.#.b.#.#EV: 11#ßiͰ Int: 8 ....)..#.#....#bb#b#b.#####SH: 0Dex: 19 #.#.####...#.....b∩bb.....##XL:  6 Next: 88% Place: Dungeon:4 #...# ##..##.#..@#b#.b#....#Noise: ===------  Time: 2962.0 (0.0) ..### #...#..#..#...#.######c) +0 sling {Karl}  a) +2 sling {Eiko} #.# ###.#.#...........#Fire: c) +0 sling {Karl} #÷###...#.#.###########Drain Rev #.##........... #.#..#.#####...@   Edmund (ally target) #....#.# .....#.# .....#.#Press: ? - help, Q - select action, (#ßiF± ¸ or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit)  You shoot a sling bullet. The sling bullet hits your butterfly.  You kill your butterfly!#ßi¹ #ßi[E M.  Your butterfly disappears in a burst of colours!  You shoot a sling bullet.  The sling bullet barely misses your butterfly. x2  #ßiIF ËThe sling bullet hits your butterfly.  You kill your butterfly!  Your butterfly disappears in a burst of colours!#ßi-N H))))#ßi»Õ Q.b.b.bb.b#ßi × Ìb.b.b#ßiõ× ¿.b.bb.#ßirØ 3b.#ßiÙ ‰.b.b#ßiãÙ bb..#ßi¬Ú Mb.#ßiÜÜ K)b#ßivÝ 5b.#ßiiÞ K.b#ßieß |.bb#ßiÏß U.b#ßi(à .b#ßi=á ˜..bb.#ßiÌá G.b#ßi¨â r..b#ßi,ã .#ßiä O.b.#ßi›ä Wb..#ßiå 6b.#ßiìå sb.b#ßi}ó >b#ßi¯ô [2=3.1 (1.1#ßiGþ Obbb.b..bb.b.bbbb#b#ßirÿ b#.b#b#bb.b.bb#ßiþ € _Edmund closely misses your butterfly. Your butterfly leaves your sight. x2#ßi"¾¼....#. .# #b##b#....#kwasso the Shooter #ßi¿A...... .). #.b#@b..#Coglin ..#..###.# #.#.bb..#HP: 22/47 (51) ===========------------- #........ ##bb*b..b#MP: 6/6======================== .......#######b.b*bbb.#AC: 3Str: 10 ##.............b#b..#.#EV: 11#ßi{¿iInt: 8 ....)..#.#...b#.b#b#bb#####SH: 0Dex: 19 #.#.####...#..b.b.b.......##XL:  6 Next: 88% Place: Dungeon:4 #...# ##..##.#b.@#b#.b#....##ßiÓ¿INoise: ===------  Time: 2963.1 (0.0) ..### #...#..#..#...#.######c) +0 sling {Karl}  a) +2 sling {Eiko} #.# ###.#.#...........##ßi'ÀcFire: c) +0 sling {Karl} #÷###...#.#.###########Drain Rev #.##........... #.#..#.#####...#ßi˜Á@   Edmund (ally target) #....#.# .....#.# .....#.# _Edmund closely misses your butterfly. Your butterfly leaves your sight. x2  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit)#ßiÏ€#ßi¾µReally fire towards your butterflies? Y - Yes  N - No#ßiŸ #ßi; T....#. .# #b##b#....#kwasso the Shooter ...... .). #.b#@b..#Coglin ..#..###.# #.#.bb..#HP: 22/47 (51) ===========------------- #........ ##bb.b..b#MP: 6/6======================== .......#######b.b.bbb.#AC: 3Str: 10 #ßi²< ##.............b#b..#.#EV: 11Int: 8 ....)..#.#...b#..#b#bb#####SH: 0Dex: 19 #.#.####...#..b.b.b.......##XL:  6 Next: 88% Place: Dungeon:4 #...# ##..##.#b.@#b#.b#....#Noise: ===------  Time: 2963.1 (0.0) ..### #...#..#..#...#.######c) +0 sling {Karl}  a) +2 sling {Eiko} #.# ###.#.#...........#Fire: c) +0 sling {Karl} #÷###...#.#.###########Drain Rev #.##........... #.#..#.#####...@#ßis= w[37m   Edmund (ally target) #....#.# .....#.# .....#.#Aim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail  (heavily wounded, ally target, 67% to hit)  You shoot a sling bullet. The sling bullet misses your butterfly.The sling bullet hits your butterfly.  You kill your butterfly!Your butterfly disappears in a burst of colours!#ßihE 1)#ßi*Ö º)))))You shoot a sling bullet.  The sling bullet closely misses your butterfly.The sling bullet closely  The sling bullet misses your butterfly.The sling bullet hits Edmund but does no damage.  Edmund is heavily wounded.#ßi¯] Æb..b.b#ßiø^ ºb∩b..b#ßiÄ_ Xbb#ßi^j Ý.bb.b..b.b.bb..bb)bb..b.b..b#ßiÕk 5.b.b.bb..b.b..b.b.bb.b.b#ßiÝl b.b.b.#ßi6n K.@#ßiùn †b..b#ßiYo 9b.#ßi¦o ;.b#ßiõo I.b#ßi=p /b#ßi¨p .#ßiöp :b.#ßi3##ßiã^b.b#bbb.bb.∩bbb##ßi f _Your butterfly disappears in a burst of colours!##ßiÊÑ#..###.# #.##........ ##)......#.#######...b....# ##.##...........b.b#b..#.#  #.....)..#.#....#.@#b#..##### ##.#.#.####...#.b.bb.∩b......## .#.#...# ##..##.#.b.#.#.b#....# .....### #...#..#.b#...#.###### #..#.# ###.#.#..@........# .#÷###...#.#.###########.#.##........... .#.#..#.#####....#....#.# #.......#.##.....#.#......#.#.#..b..b[39;4##ßiüÒM9mb..bb.b.bbb.b..@.bb.b..b...##ßiåøÔ.b.bbb4bbbbb@bb _Your butterfly leaves your sight. x2%#ßi»µô>.....#..###.# #.#.....#.#. ##)......#.#######.b...b..# >##.##....b.#b..#.# . #.....)..#.#....#.b#.#..##### .##.#.#.####...#.bbb@b∩b......## ..#.#...# ##..##.#...#.#.b#....# #.....### #...#..#.b#...#.###### ##..#.# ###.#.#.#.#÷###...#.#.#.#.##............#.#..#.#####... ....#....#.# ##.#.# #..#.....#.# ..#......#.# .#.#..%#ßi¶9b.%#ßi”·2b%#ßiî·.%#ßi$¸.%#ßi…¾Nbb.bbb.bb..b.@b.%#ßi ¿b..b%#ßiÕ¿1b%#ßiÀ2b.%#ßi7É@.b.%#ßi/Ê\5Rev+ %#ßiEÒb..bbbb..bb.bb%#ßi|Ö7 _Your butterfly leaves your sight.%#ßi"I §.....#........ ##)......# #....#######.....b..# #>##.##.........b..b.#...#.# #. #.....)..#.#..bb#bb#.#..##### ..##.#.#.####...#b..bb.bb......## ...#.#...# ##..##.#.@b#.#.b#....# ##.....### #...#..#..#...#.###### .##..#.# ###.#.#...........# .....#÷###...#.#@###########.#.##............# .#.#..#.#####.....#.#....#.# ......###.......#.# ......##.....#.# ......# ..#.# ......#%#ßiEJ w.#.. ......#....#..#.#######%#ßièQ .%#ßi†S Šb∩.b%#ßiñS K.b%#ßi0T #.%#ßiTT .b%#ßi¬T E.b%#ßiIU D.b%#ßiãU 1b%#ßiJV 3b.%#ßirZ – .@Your butterfly disappears in a burst of colours!%#ßiåZ 1b.%#ßiã[ ˜.b.b%#ßi4^ I.b%#ßi^ =.b%#ßi*_ .%#ßi_ /b%#ßiÚ_ Q.b%#ßi%m ¬  Edmund asks, "Have you met my wondrous brother?"6%#ßi¤s }bbbbb%#ßi·v 7 _Your butterfly leaves your sight.&#ßiå>‹##....#######.....b..#  #>##.##.........b....#...#.# ##. #.....)..#.#..bb#bb#.#..##### ...##.#.#.####...#.b.b..∩b......# &#ßiƒ?ƒ#...#.#...# ##..##.#..b#.#.b#.... ###.....### #...#b.#@b#...#.#### ..##..#.# ###.#.#.....b.....# .....#÷###...#.#.########### #.....#.##......@.....# #.....#.#..#.#####.....#.#....#.# ......###.......#.# ......# &#ßi¨?À###..#.....#.# ......# #..#.# ......#&#ßiÉ?».#.. ......# #.....#..#.#######.#..#........&#ßiXA.&#ßiÂA.&#ßiBP.b&#ßiˆB.b.&#ßi CK.b&#ßiSC!b&#ßi}C.&#ßiÇC0b&#ßi]DJ.b&#ßiŒDD.b&#ßiÎD2b&#ßiE2b&#ßi-EF.b&#ßi°EH.@&#ßiTFF.b&#ßi:N>bb&#ßiÅN[6=7&#ßióUêbb#.bbbb#.bb&#ßi.X&#ßin`A#.#.....b..# #>##.##........bb..b.#...#.##. #.....)..#b#.bb.#bb#.#...##.#.#.####...#...b..∩b...... ##...#.#...# ##..##.#..b#.#.b# .###.....### #...#.b#.b#...#..##..#.# ###.#.#.b@.bb.....# #......#÷###...#.#.########### ##.....#.##.##.....#.#..#.#####.....# #......#....#.# ......#.##.#.# ......# .###..#.....#.# .....&#ßiaÉ.# ##...#......#.# ......#.#.#.. ......# ##.....#..#.# .#..#.&#ßiÙi.&#ßi@jG.b&#ßiîj.&#ßiHk#.&#ßink.b&#ßiÏk$.&#ßiòk'b&#ßi¤l&#ßiÐlJ.b&#ßim/b&#ßiÓmb&#ßiöm&#ßirr& &#ßižr€@.  Your butterfly disappears in a burst of colours!&#ßi#s5.b&#ßiGs&#ßi"t.&#ßiGt%b&#ßiÏt8b.&#ßiIu.&#ßi¨u#.&#ßiËu.b&#ßi‚}9.b.&#ßi`~%8&#ßiº„Obbb&#ßiï„2b&#ßiãˆg _Edmund gestures with his flail.&#ßiá«Â ###.#.....b..# #>##.##............b.#...#.##. #.....)..#.#bbb.#bb#.#...##.#.#.####.bb#...b..∩b#...#.#...# ##..##.#...#.#.b# ..###.....### #...#.b#..#...#.&#ßi€¬ñ.##..#.# ###.#.#.@.b.b.....# ##......#÷###...#.#.##.....#.##.b...##.....#.#..#.#####.....# ##......#....#.# ......#.##.#.# ......# ..###..#.....#.# ......#&#ßi®¬¢#...#......#.# ......# .....#.#.. ......# &#ßiÔ¬.##.....#..#.# &#ßió¬(.#..#.&#ßi°„.bb.&#ßiEɆ.b..b.b@b.b.@   Edmund (ally target)9Rev &#ßi!ËQbbb&#ßi\Î&#ßiS~ u ###.#.....b..# #>##.##......b.#...#.#  ####. #.....)..#.#.bb.#bb#.#..  .....##.#.#.####bb.#...b..∩b#...#.#...# ##.b##.#...#.#.b# &#ßiß~ Ì#..###.....### #...#.b#..#...#..##..#.# ###.#.#...b.b.....# .##......#÷###...#.#@##.....#.##.b....##.....#.#..#.#####.....# .##......#....#.# ......#&#ßi  á.##.......#.# ......# #..###..#.....#.# ......#&#ßi &#...#......#.# ......#.#.#.. ......# ..##.....#..#.####### .#..#.&#ßiïˆ .&#ßiΉ .&#ßi·Š ,b&#ßi‹ b&#ßi=‹ &#ßi Œ &#ßi,Œ D.@&#ßiŽ .&#ßioŽ 3b.&#ßiø— u  Your butterfly disappears in a burst of colours!&#ßi™ &80&#ßiFŸ 7b&#ßiÓ¢ 7 _Your butterfly leaves your sight.&#ßiá$; ###.#.....b..# #>##.##............b.#...#.# ####. #.....)..#.#..b.#bb#.#.. .....##.#.#.####.b.#...b..∩b &#ßiK%! ####...#.#...# ##.b##.#...#.#.b# ##..###.....### #...#.b#..#...#..##..#.# ###.#.#...b.b.....# ..##......#÷###...#.#.# .####.....#.##..@...@b....# .####.....#.#..#.#####.....# ..##......#....#.# ......#.##.......#.# ......# ##..###..#.....#.&#ßig%Á# ......# .####...#......#.# ......#.#.......#.&#ßi†%q. ......#.##.....#..#.####### .#..#.&#ßiœ%&#ßi¬'6b.&#ßi(b&#ßi9(.&#ßih( .&#ßi’($b&#ßir)I.b&#ßi */@.&#ßi*.&#ßi€21b&#ßib3S7=1&#ßi;Abb&#ßiQ>)#ßi: ###...........#######.....b..# kwasso the Shooter#>##.##............b.#...#.# Coglin####. #.....)..#.#..b.#bb#.#..# HP: 27/47 (51) =============-----------.....##.#.#.####..b#...b..∩b... MP: 6/6========================####...#.#...# ##..##.#...#.#.b# AC: 3Str: 10 ##..###.....### #.b.#.b#..#...#.# EV: 11Int: 8 ......##..#.# ###.#.#b..b.b.....# SH: 0Dex: 19 ..##......#÷###...#.#.########### XL:  6 Next: 88% Place: Dungeon:4 .####.....#.##.)#ßi ,.@**@......#Noise: ---------  Time: 2981.2 (0.0) .####.....#.#..#.#####.....#c) +0 sling {Karl}  a) +2 sling {Eiko} ..##......#....#.# ......#Fire: c) +0 sling {Karl} ......##.......#.# ......#Drain Rev ##..###..#.....#.# ......# .####...#......#.# ......#@   Edmund (ally target) .......#.......#.. ......# ...##.....#..#.####### ..........#..#........ _Your butterfly leaves your sight.  Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail (almostdead, ally target, 67% to hit))#ßiÉS ###...........#######.....b..# kwasso the Shooter#>##.##............b.#...#.# Coglin####. #.....)..#.#..b.#bb#.#..# HP: 27/47 (51) =============-----------.....##.#.#.####..b#...b..∩b... MP: 6/6========================####...#.#...# ##..##.#...#.#.b# AC: 3Str: 10 ##..###.....### #.b.#.b#..#...#.# EV: 11)#ßiÊÉInt: 8 ......##..#.# ###.#.#b..b.b.....# SH: 0Dex: 19 ..##......#÷###...#.#.########### XL:  6 Next: 88% Place: Dungeon:4 .####.....#.##..@..)......#Noise: ---------  Time: 2981.2 (0.0) .####.....#.#..#.#####.....#c) +0 sling {Karl}  a) +2 sling {Eiko} ..##......#....#.# ......#Fire: c) +0 sling {Karl} ......##.......#.# ......#Drain Rev ##..###..#.....#.# ......# .####...#......#.# ......#@   Edmund (ally target) .......#.......#.. ......# ...##.....#..#.####### ..........#..#........Press: ? - help, [0;1)#ßiÊý0;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail (almostdead, ally target, 67% to hit)  You shoot a sling bullet. The sling bullet hits Edmund.  You kill Edmund!)#ßiÏÏ?)))#ßiôU2))))))#ßiÔ× b.  Shift-Dir - straight line  Aim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail (almostdead, ally target, 67% to hit)  You shoot a sling bullet. The sling bullet hits Edmund.  You kill Edmund!  You shoot a sling bullet.b.)#ßiÆØT.b)#ßi÷Ø@.b)#ßiÛÙ.)#ßi+Ú .)#ßiVÚ1b)#ßiÉÚ3b.)#ßizâbb..)....)#ßi,å)#ßiRëP ###...........#######.....b..# kwasso the Shooter#>##.##............b.#...#.# Coglin)#ßi«ë%####. #.....)..#.#..b.#bb#.#..# Health: 27/51 ============------------.....##.#.#.####...#...b..∩b... Magic: 6/6========================####...#.#...# ##..##.#...#.#.b# AC: 3Str: 10 )#ßiñë£##..###.....### #b..#.b#..#...#.# EV: 11Int: 8 ......##..#.# ###.#b#b..b.b.....# SH: 0)#ßi.ì#Dex: 19 ..##......#÷###...#.#.########### XL:  6 Next: 142% Place: Dungeon:4 .####.....#.##..@..)......#)#ßifìnNoise: ===------  Time: 2982.5 (1.3) .####.....#.#..#.#####.....#c) +0 sling {Karl}  a) +2 sling {Eiko} )#ßiŒìÂ..##......#....#.# ......#Fire: c) +0 sling {Karl} )#ßi·ìî......##.......#.# ......#Rev ##..###..#.....#.# ......# )#ßiêì.####...#......#.# ......# .......#.......#.. ......# ...##.....#..#.####### )#ßiíÀ..........#..#........Aim: Edmund, wielding a +4 flail of draining and wearing a +0 ring mail (almostdead, ally target, 67% to hit)  You shoot a sling bullet. The sling bullet hits Edmund.  You kill Edmund! _You shoot a sling bullet.  Your life force feels restored.)#ßi½î«You shoot a sling bullet. The sling bullet hits Edmund.  You kill Edmund! _.  )#ßi ïÉYour life force feels restored.  Your Ranged Weapons skill increases to level 6!You have reached level 7!)#ßiý/  --more--*#ßi+À €30/56-7/7721% *#ßi»È *#ßižË •  Your brain swirls with designs for a magnetic ectotron. You just need some more_time...+#ßi‹b+#ßic+#ßi"k+#ßinF _Unknown command.+#ßiJÇ+#ßiÊÇ+#ßiƒÎ+#ßi²ÑF _Unknown command.+#ßi7 à###.#.....b..# #>##.##............b.#...#.#  +#ßi¥ c####. #.....)..#.#..b.#bb#.#..#.....##.#.#.####...#...b..∩b. ####...#.#...# ##..##.#...#.#.b#. #..###.....### #b..#.b#..#...#.###..#.# ###.#b#b..b.b.....# +#ßiì å##......#÷###...#.#.# ####.....#.##...@.)......# ####.....#.#..#.#####.....# +#ßi+ ¦##......#....#.# ......# ##.......#.# ......# ..###..#.....#.# +#ßii ë####...#......#.##.......#..##.....#..#.###+#ßi– .#### +#ßiâ 9b.+#ßi G.b+#ßiš /b+#ßiª 1.+#ßiÐ ----3+#ßiû 0 _+#ßiÒ 9b+#ßia +#ßi& 2###.#.....b..# #>##.##......b.#...#.# ####. #.....)..#.#..b.#bb#.#..# .....##.#.#.####...#...b..∩b....#.#...# ##..##.#...#.#.b#. ..###.....### #b..#.b#..#...#.###..#.# ###.#.#b..b.b.....# ##......#÷###...#b#.# .....#.##....@)......# .....#.#..#.#####.....# ##......#....#.# ......# ##.......#.# ......# ..###..#.....#....#......#.#.#.##.....#..#.####### +#ßiÐ( .+#ßiW) .+#ßiÝ) .b+#ßi+ .+#ßi3 1b+#ßiá3 A---4+#ßi.: +#ßi¶= f _Your butterfly disappears in a burst of colours!+#ßiÿê$###.#.....b..# #>##.##............b.#...#.# . #.....)..#.#..b.#bb#.#..###.#.#.####...#...b..∩b....#.#...# ##..##.#...#.#.b#. .###.....### #.b.#.b#..#...#.###..#.# ###.#.#b..b.b.....# +#ßiŽëê......#÷###...#.#.# .....#.##.....@......# .....#.#..#.#####.....# ......#....#.# ......# ##.#.# ......# +#ßiäíE.b+#ßicîN.b+#ßiõ+#ßi„ö[1=5+#ßiDü7b+#ßiØþ$  Things that are here:+#ßiJ¢ _a +4 flail of draining; a +0 ring mail; the human corpse of Edmund,#ßiå.#.....b..#  #>##.##..............#...#.# . #.....)..#.#....#bb#.#..###.#.#.####...#...b.b∩b......# #...#.#...# ##..##b#...#.#.b#. ###.....### #...#..#..#...#.#,#ßiE##..#.# ###.#.#...b.b.....# ......#÷###...#b#.########### .....#.##.....)# .....#.#..#.#####.....# ......#....#.# ......# ##.#.# ......# ,#ßi·###..#.....#.# ......#...#......#.# ......#,#ßiÞ~#.#.. ......# ,#ßiõ,#ßi‘".,#ßi÷q.b.,#ßi.b,#ßiN".,#ßiq'b,#ßi¡,#ßiÄ/b.,#ßi… fb.b.,#ßi8),#ßi*06,#ßi'1Fbb,#ßiÂ4f _Your butterfly disappears in a burst of colours!,#ßiÁF ¨#.#.....b..# #>##.##..............#...#.##. #.....)..#.#....#bb#.#...##.#.#.####...#.b.b..∩b...... ##...#.#...# ##..##.#...#.#.b# ,#ßi`G ’.###.....### #...#..#b.#...#..##..#.# ###.#.#...b.b.....# #......#÷###...#.#.########### ##.....#.##......##.....#.#..#.#####.....# ,#ßi—G  #......#....#.# ......#.##.#.# .....# ,#ßi·G x.###..#.....#.# ......# ##...#......#.# .....,#ßiÔG =.#.#.#.. .....,#ßiH .# ##.....#..#.# ,#ßiH .#..#.,#ßi=H ,#ßiŽQ .,#ßi*Z ,#ßiªZ &7,#ßiØ` ,#ßi™f | _Your butterfly disappears in a burst of colours!Things that are here:,#ßi¬g ¢  Things that are here: _a +4 flail of draining; a +0 ring mail; the human corpse of Edmund ,#ßiêg #_Your butterfly disappears in a burst of colours!  Things that are here: _a +4 flail of draining; a +0 ring mail; the human corpse of Edmund.#ßiy´ .#ßiì´ .#ßi̵ .#ßi¹ .#ßiǼ : _.#ßi ½ .#ßiu½ 52=.#ßiœ½ .#ßiξ .#ßiVÁ .#ßi¤Á .#ßië .#ßiÅ .#ßiIÅ .#ßivÆ .#ßiíÈ .#ßi,É S3=.#ßinÊ .#ßiCÌ .#ßi~Ì .#ßiŸÍ .#ßi›Ï .#ßiØÏ .#ßi3Ñ .#ßiHÓ .#ßiÓ 54=.#ßi°Ó .#ßiÙÔ .#ßi× .#ßi€× .#ßi±Ø .#ßi/Ú .#ßibÚ .#ßi#Û .#ßihÜ .#ßi—Ü .#ßixÝ .#ßi]ß .#ßi¤ß S5=.#ßi±à .#ßiçâ .#ßi%ã .#ßikä .#ßióå .#ßi2æ .#ßizç .#ßi#é .#ßifé K6=.#ßiBê .#ßiì .#ßijì .#ßiÌí .#ßiºï .#ßið .#ßi%ñ .#ßi>ó .#ßiŒó .#ßi§ô .#ßiÞö .#ßiD÷ #7.#ßig÷ .#ßiƒø .#ßipú .#ßiºú .#ßiü .#ßi|þ .#ßiÄþ .#ßi³ÿ .#ßià .#ßi  S8=.#ßi‹ .#ßi .#ßi .#ßi .#ßig .#ßi¡ .#ßi] .#ßi° .#ßié .#ßit .#ßiî a9=.#ßil .#ßiƒ .#ßi¿ .#ßiÕ .#ßi® .#ßiô .#ßi÷ .#ßi›# .#ßi $ N40=.#ßiw% .#ßio) .#ßiA* .#ßi+ .#ßiX/ .#ßi˜/ .#ßi 1 .#ßi4 ,.#ßi·5 .#ßiz8 .#ßiÕ8 W1=.#ßiA: .#ßiñ< ,.#ßid> .#ßif@ .#ßi¤@ .#ßiéA .#ßiD .#ßixD 52=.#ßiùD .#ßi7F .#ßi_H .#ßiµH .#ßiÉI .#ßiÇK .#ßiL .#ßi`M .#ßiŽO .#ßiëO U3=.#ßi:Q .#ßiyS .#ßiÆS .#ßiV .#ßinX .#ßiÉX .#ßióY .#ßi‹\ .#ßiØ\ .#ßi?^ .#ßi¸` .#ßia %4.#ßib .#ßiÕd .#ßi"e .#ßiPg .#ßiÐh .#ßi;i .#ßi©j .#ßi¢l .#ßi²m K5=.#ßi¹n .#ßiCt B.#ßi¿u ,.#ßi&w .#ßiz .#ßipz .#ßià{ .#ßi ~ .#ßie~ ?6=.#ßiž~ .#ßiù .#ßi¡‚ .#ßi÷‚ .#ßi‰„ .#ßiΆ .#ßi6‡ .#ßil’ Ï7=.#ßi – ,.#ßi=— .#ßiå™ ,.#ßi› .#ßi• .#ßi{  k8=.#ßi㢠.#ßib£ .#ßi¥ .#ßim¯ ¹9=.#ßiˆ± ,.#ßiÿ² .#ßiݵ .#ßi†¶ .#ßi·· .#ßiˆº .#ßiÖº .#ßi–¼ .#ßiˆÃ ˜50=.#ßiæÃ .#ßi<Å .#ßi‰Ç .#ßiÍÇ .#ßiBÉ .#ßi÷Ë .#ßi@Ì %1.#ßi–Í .#ßiÝÐ ,.#ßiÁÒ .#ßiÊÔ .#ßiÕ .#ßiwÖ .#ßiÂØ .#ßi Ù .#ßi|Ú .#ßiKÝ .#ßi™Ý #2.#ßiÃÝ (=.#ßià .#ßiüá .#ßiIâ .#ßi{ã .#ßiµæ .#ßiøæ .#ßiLè .#ßi¡ê .#ßiøê .#ßi ë N3=.#ßiYì .#ßiûî .#ßiMï .#ßiãð .#ßièò .#ßi8ó .#ßi£ô .#ßiØö .#ßi ÷ K4=.#ßiwø .#ßi@û ,.#ßiˆü .#ßi ÿ .#ßiPÿ .#ßi… .#ßio .#ßi¬ .#ßi¾ .#ßi .#ßiÌ ?5=.#ßiï .#ßiG .#ßiØ .#ßi .#ßib .#ßi .#ßit .#ßiÊ .#ßi¦ .#ßiþ D6=.#ßiY .#ßi^# ³ _a +4 flail of draining; a +0 ring mail; the human corpse of Edmund _Your butterfly disappears in a burst of colours!  Things that are here: _a +4 flail of draining; a +0 ring mail; the human corpse of EdmundHP restored..#ßi¦& .#ßi ' .#ßii( .#ßiÈ* .#ßiù, .#ßiA- .#ßi®. .#ßi0 .#ßiu1 .#ßi½1 .#ßi?2 .#ßiA3 .#ßiÃ< ³>##.##......#...#.# . #.....)..#.#....#bb#.#..##### .##.#.#.####...#...b..∩b......## #.#...# ##..##.#...#.#.b#....# .....### #...#..#..#...#.###### ##..#.# ###.#.#...b.b.....# .#÷###...#.#.########### ....#.##.....)......## ....#.#..#.#####@....# 3074.5 (8.#ßii= C7.0) ....#....#.# #......# #.......#.# #......# #..#.....#.# #......#.#......#.# #......# .#.......#.. #......##.#######......# .#ßiÄ= ¯....#..#.........)....# ###.#.<..#ßi¤F .#ßi=G #=.#ßijG %5.5 (88.#ßiÅN .#ßiGR ' _Found a hand axe..#ßišII.#ßiM.#ßirO.#ßiT,.#ßi5W.#ßi£Y.#ßi(Z.#ßiU[.#ßi:^.#ßi3a.#ßi‰a.#ßi>c.#ßiOe.#ßiøg.#ßi9h.#ßiŸi.#ßiLl.#ßiÂo.#ßip.#ßièq.#ßiGt.#ßi(x.#ßi{x.#ßi>z.#ßi”}.#ßiî‚.#ßië….#ßiG†.#ßi’‰.#ßi¼P _You encounter a quokka..#ßiÙ“@  You see here a +0 hand axe..#ßi®—.#ßi­š.#ßi › _.#ßi9Ÿ.#ßi £.#ßiê§.#ßi:¨.#ßiáª.#ßi˯.#ßiš±.#ßi˜Ï.#ßi{ßé......#.# #......#kwasso the Shooter #.....#.# #......#Coglin ......#.# #......#Health: 56/56 ======================== ......#.. #......#Magic: 7/7======================== .#..#.#######......#AC: 3Str: 10 .#..#.........)....##EV: 11Int: 8 .#.<................#SH: 0Dex: 19 .......###..........#XL:  7 Next: 21% Place: Dungeon:4 .#ßi&à¯.#..#### #......@.!.#Noise: ---------  Time: 3084.5 (9.0) .#.## ##..#####..#c) +0 sling {Karl}  a) +2 sling {Eiko} #####..#$:?#..#Fire: c) +0 sling {Karl}#..#$:$#..#.#ßihà##..#r:$#..##..#####..#@   Eustachio (asleep)#.........#r   quokka (wandering).#ßiá#.....@...# _a +4 flail of draining; a +0 ring mail; the human corpse of Edmund _HP restored. _Found a hand axe. _You encounter a quokka. _You see here a +0 hand axe.  You encounter Eustachio the Magnificent. He is wielding a +0 falchion..#ßišò/  --more--2#ßinŠ2#ßi“2#ßiJ•?$r2#ßi´–?:r2#ßi¼ 2#ßiI¥? 5.5 (10.0) _2#ßiI¬2#ßi&±2#ßiR 3#.# #......# .....#.# #......# #.# #......# #.. #......# #..#.#......# #..#.)....## #.<......# ###..........# #..#### #.!.# #.## ##..#####..# 2#ßiñ š #..#$:?#..# #..#####..# #.# 2#ßiP 2#ßiõ 16.0)2#ßiÜ 2#ßi© 3#ßi¢Á#.# #......# #.# #......# #.# #......# #.. #......# ..#.#......# ..#.)....## .<.# ###.# ..#### #..# .## ##..#####..#  #..#$:?#..# ###..#####..# #.# #3#ßi¡¦7@.3#ßiè§Br$3#ßi˲X@3#ßib³/==73#ßi.½3#ßiK¿Ù_HP restored. _Found a hand axe. _You encounter a quokka. _You see here a +0 hand axe. _Eustachio shouts!3#ßi Â{ _You see here a ruby potion.4#ßi(5š @.  t - a ruby potion4#ßi³6Kr$4#ßiÐB`r4#ßiâC/--84#ßiDN4#ßiR‚ _Eustachio brags, "I can call spirits from the vasty deep."5#ßiÄ ž ))))You shoot a sling bullet. The sling bullet hits Eustachio.5#ßi³Š„  Eustachio is lightly wounded.  You shoot a sling bullet. The sling bullet hits Eustachio.5#ßiVâ §@Eustachio is lightly wounded.  Eustachio gestures wildly while chanting.5#ßii9.....5#ßi7===9.6 (1.15#ßi7+Rev 5#ßi&5#ßi`)' _Eustachio blinks!5#ßi|’“ )))))))You shoot a sling bullet.5#ßi ª  The sling bullet closely misses Eustachio.  You shoot a sling bullet.  The sling bullet hits Eustachio but does no damage.5#ßi« 9@.5#ßiUŸ 5@.5#ßi‘© ;......5#ßiAª (90.75#ßi>³ 5#ßi · 3 _Eustachio is lightly wounded.6#ßiúa± )))) You shoot a sling bullet. The sling bullet hits Eustachio.6#ßiŠëÊ  Eustachio is moderately wounded.You shoot a sling bullet.  The sling bullet hits Eustachio but does no damage.6#ßiv8@.6#ßi´{0...6#ßi­|^1.8Rev+ 6#ßiI†6#ßiëˆ` _Eustachio is moderately wounded.6#ßixƒ± )))You shoot a sling bullet.  The sling bullet hits Eustachio but does no damage.6#ßia¢))))The sling bullet hits Eustachio but does no damage. _Eustachio is moderately wounded.You shoot a sling bullet.  The sling bullet hits Eustachio but does no damage.  Eustachio is moderately wounded.You shoot a sling bullet.6#ßi’8@.6#ßitœ>.....6#ßi÷œk3.0 (1.2Rev* 6#ßi°6#ßiö³@ _The sling bullet closely misses Eustachio.6#ßièb’ )))))))You shoot a sling bullet.6#ßisï‘  The sling bullet closely misses Eustachio.  You shoot a sling bullet. The sling bullet hits Eustachio.6#ßi r8@.6#ßiR|>.....6#ßiÚ|'4.26#ßi÷…6#ßiÏ] _Eustachio is heavily wounded.6#ßi† œ ) You shoot a sling bullet. The sling bullet hits Eustachio.6#ßiW˜ Å ))))))Eustachio is severely wounded.You shoot a sling bullet.6#ßiÌ 8@.6#ßiA% >.....6#ßiÀ% '5.46#ßiì- 6#ßiƒ1 @ _The sling bullet closely misses Eustachio.6#ßi9è _)))))))6#ßiyk ‚  You shoot a sling bullet. The sling bullet misses Eustachio.  You shoot a sling bullet.6#ßi. ç 5@..5...55 2 shadow imps (summoned).r   quokkaThe sling bullet barely misses Eustachio.6.66#ßi! 6#ßiï e _Eustachio mumbles some strange words.6#ßi½z_  You shoot a sling bullet. The sling bullet hits Eustachio.6#ßiæ à  Eustachio is severely wounded.You shoot a sling bullet. The sling bullet hits Eustachio.7#ßiK  5.  Eustachio is almost dead.7#ßi0,F#ßi!3F#ßiP7F#ßiÎ7K7=F#ßiâ:F#ßi DF#ßiüFF#ßiÄJF#ßi>KF#ßioNF#ßi©RF#ßiVF#ßi±VF#ßiÂYF#ßi `F#ßi­bF#ßicF#ßiðfF#ßiçmF#ßisO=F#ßiRvF#ßi)…ž#.# #......# ...#.. #......# ..#.#######......# #.........)....## <................# ...###...# ..#### #.....)....# .## ##..#####..# # #..#$:r#@.# 56.4 (50.0) #..#$:$#..#  #..#$:$#..# #..#####..##.........##.........# ########## F#ßiŽF#ßiç‘T _Key pressed, stopping explore.F#ßi¸£F#ßiÓ¤F#ßi¯¨F#ßi°F#ßi·²2?F#ßi5·F#ßi?¼: _F#ßi ¿F#ßi±ÃF#ßi_ÇF#ßiÈF#ßi:ËF#ßi‹ÏF#ßi0Ô,F#ßiõßF#ßiiåF#ßi¦ëF#ßiìF#ßi,îF#ßiÛúF#ßišþF#ßiÿF#ßiH F#ßi$ F#ßiØ F#ßiI F#ßiˆ F#ßi F#ßid F#ßiû ,F#ßiç F#ßiÄ% F#ßib) F#ßim, F#ßiÛ, F#ßiY/ F#ßib6 F#ßi_; ,F#ßi²= F#ßiÄD F#ßiI F#ßiŒI F#ßiCL F#ßiZ BF#ßiñZ F#ßiÕa F#ßive F#ßiCj ,F#ßiÕk F#ßis F#ßiv F#ßi¯y F#ßiz F#ßi5} F#ßiÎ… @  You see here a +0 hand axe.F#ßifŠ F#ßi0‹  _F#ßi9Ž F#ßi—” F#ßi•™ F#ßi š F#ßi¤œ F#ßi·¡ F#ßiO¥ F#ßi¶¥ F#ßiǧ F#ßiΫ F#ßiV¯ F#ßi° F#ßi9± F#ßi/¶ F#ßi¸ ,F#ßia¹ F#ßi“¼ F#ßiü¾ ,F#ßipÀ F#ßiEÍ F#ßi-Ó ,F#ßiÒÓ F#ßi7× F#ßi—Û ,F#ßiVÝ F#ßixá F#ßiiä F#ßiþä F#ßiæ F#ßiré F#ßiì ,F#ßiyí F#ßiEð F#ßi ó ,F#ßiBô F#ßi<÷ F#ßiÓù ,F#ßi7û F#ßi}þ F#ßi÷ F#ßi` F#ßi F#ßiÊ F#ßi© ,F#ßiÅ ,F#ßiP ,F#ßi™ F#ßi< F#ßiÝ ,F#ßil F#ßiÞ F#ßiî ,F#ßiV F#ßiÅ" F#ßiR% F#ßiÂ% F#ßi5' F#ßi * F#ßië, j  You encounter an endoplasm.F#ßi77  #.b#.##............ ...J##............ #...  #..:  ##...##### ##........####. #.b.......#.#. .# #b##.#....# .... .). #..#@...# #..###.# #.#.....# F#ßi8 ø....... ##)......# .....#######........# ..............#.#.# ..)..#.#....#..#.#..#####J   endoplasm (wandering) #.####...#......∩.......## ..# ##..##.#...#.#..#....# ### #...#..#..#...#.######F#ßiõ9 Y.J87.4 (31F#ßiB F#ßiC 38.4 (32 _F#ßiËI F#ßiLL G#ßiµ 3 )))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.G#ßi` Í  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.G#ßi0~ '.JG#ßi¸† 2....G#ßi‡ f===9.5 (1.1)Rev G#ßiÿŽ G#ßiÈ‘ b _The endoplasm is severely wounded.G#ßi¤ :You shoot a sling bullet. The sling bullet hits the endoplasm.G#ßi\« Q))))G#ßiÅ5 z )))You kill the endoplasm!G#ßi¾ r..:....G#ßiÞÁ d90.7 (1.2Rev+ G#ßi\È G#ßiuË / _You shoot a sling bullet.H#ßiƒH#ßi°„H#ßiv¶H#ßiþºH _No target in view!H#ßi³úH#ßiŸûH#ßihýH#ßiÚH#ßiRH#ßi qRev  _H#ßiü H#ßiZ H#ßi H#ßi¥H#ßimH#ßi¾H#ßigH#ßiEH#ßi,H#ßi!H#ßiôH#ßiØ >H#ßi^"H#ßi/+±  #.~.~. #.. #≈~.≈≈.......#.#.#.. #≈~∩~≈....... #H#ßiñ+X#.#.... #≈≈≈≈≈....... #.........≈≈≈........ . #..#.##............ . #....##............ # #.....# # #..@.# --- ##...##### # ##........####. #.........##. .# #.##.#....#H#ßiç,û... .)..?.#..#....# .#..###.##.# #.#.....#...... .. ##)......# ......#######........#  You pick up a parchment of Kiss of Death and begin reading...H#ßis3-5.7 (5.0H#ßia4G---6.7 (6H#ßiè:H#ßiü>F _You add the spell Kiss of Death to your library.H#ßi˜h 3H#ßiìj H#ßi±n H#ßi“q H#ßióv BH#ßiy H#ßigy H#ßiëz H#ßiM} H#ßi‰ H#ßi4€ H#ßi­Ç H#ßií º.###..#..#.##... ..#... #....##... .....# #.....# .....# #....# .)..## ##...##### .#..# . ##........# ###...###.. #.........# ..#.....#..#..###.##.#....# .............)..@.#..#....# >.....#..###.##.###.#.....# ....#........... ##)......#.........#######........# >##.##..............#...#.# . #.....)..#.#....#..#.#..######.#.#.####...#......∩.......###.#...# ##..##.#...#.#..#....# # #...#..#..#...#.######H#ßiŠ÷ (202H#ßi–ø +3.7 (7H#ßiÿ H#ßi& ` _u - a scroll labelled QIMADDIOCAI#ßiŠÚI#ßi7ÛI#ßixÜI#ßi"àI#ßiºçXI#ßi&éI#ßi€éI#ßiòêI#ßiÂîI#ßiñ,I#ßiÚòI#ßioõI#ßi·÷I#ßiøI#ßijùI#ßiOü$  Things that are here:I#ßiXþh  a +0 short sword; a kobold skeletonI#ßiÑI#ßiK _I#ßiôI#ßiÒI#ßi I#ßix I#ßi^ I#ßi^I#ßiI#ßi©I#ßiÖI#ßi×I#ßiƒI#ßiI#ßi¹I#ßi©I#ßiYI#ßi­I#ßi¯I#ßi1 I#ßi¢!I#ßiï!I#ßiž"I#ßiJ$I#ßiE%I#ßi“%I#ßi×%I#ßiû'I#ßi),I#ßi–)I#ßiq*I#ßiS+,I#ßi·+I#ßi™,I#ßiç1 #.  #>..# #.#####  #... ##.....##.. #...### #...<...... .....##.~.~....... # ..#..##≈~.≈≈...... .. #.#.#..##≈~∩~≈.......## ....#.#....##≈≈≈≈≈...... .#..# .......@......≈≈≈.......16.7 (13.0) ###...###.....##..#.##........... .#.....#.... ###....##...........##...... #...#.....# ... #.###....## I#ßiÄ2Ñ)..###......##.###...#####..#..#....#..##........# ###...###.....##.........# .#.....#..#..###.##.#....#I#ßiÈ6I#ßiI7,7.7 (14I#ßi'<I#ßi…?; _Found a stone staircase leading down.I#ßimSII#ßiVUI#ßiÂVI#ßiXZBI#ßiM[I#ßi [I#ßiE\I#ßi^I#ßia%  I#ßi?a@You encounter a hound.I#ßipgô h#  #.# #  ##.## #. #>..# #.#####  #...# ##.....## #...### #...< ##.....##.~.~ #.@.#..##≈~.≈≈ I#ßiïgï.. #.#.#..##≈~∩~≈ ....## ....#.#....##≈≈≈≈≈#..# ..............≈≈≈...... .###...###.....##..#.##.......... ..#.....#.....###....##.......... h   hound (asleep)....##.......#...#I#ßich%..# .....##.......#.###....##)..###......##.###...#####I#ßi p19.7 (2.0)I#ßi7q320.7 (3 _I#ßi—vI#ßiyI#ßifËñ h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#...#...#.....# ....#.###....## .) I#ßiÜdà h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#...#...#.......#.###....)I#ßiækI#ßi«lI#ßiŸrI#ßikv\ _A hound is nearby!I#ßi¬Šñ h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#...#...#.....# ....#.###....## .) I#ßi# h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#...#...#...I#ßiž$¤....#.###....)I#ßiy,4I#ßi®4I#ßi?5  h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#...#...#.....# ....#.###....## .) _A hound is nearby!I#ßiÂÖÆ h# #.# #  ##.## #.  #>..#   #...#  #...### #...< I#ßiá1##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#...#...#.......#.###....)I#ßi´æI#ßièíd  h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#...I#ßiŽîZ ..............##..#.##..###....#...#...#.....# I#ßižïw....#.###....## .) _A hound is nearby!I#ßi ˆ ÷ h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ............I#ßiÖˆ Ì..##..#.##..###....#...#...#.......#.###....)I#ßià I#ßi£ I#ßi$˜ I#ßi;¥ \ _A hound is nearby!I#ßiÀ ] h#I#ßiÌÁ à #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# I#ßi• W.. #.#.#∩ ....#.#... ..............##..#.##I#ßiì 0..###....#...#...#.....# I#ßi§Ã J....#.###....## .) I#ßi]` ¹ h# #.# #  ##.## #.  #>..#   #...#  #...### #...< ##.....# #.@.# .. #.#.#∩ ....#.#... ..............##..#.##..###....#I#ßiBa ...#...#.......#.###....)I#ßiÆg I#ßi…h I#ßisn I#ßi;q \ _A hound is nearby!I#ßið))))))h _A hound is nearby!  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!I#ßiC›®  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.I#ßiî!Ô .hThe hound is moderately wounded..hI#ßi+(4.....I#ßiU)b===1.9 (1.2Rev I#ßiA0I#ßi3l _The hound stops to sniff the ground.J#ßi!ù€ )))))You shoot a sling bullet.J#ßir„°  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.J#ßiþ .h>hJ#ßi .....J#ßiÐb20Rev+ J#ßi`s _The hound is heavily wounded.J#ßi?¡ )) You shoot a sling bullet. The sling bullet hits the hound.J#ßi§ ))The hound is severely wounded.You shoot a sling bullet.J#ßiQQ.hJ#ßiFA>.J#ßiÊ,4.0 (1.1J#ßiJ#ßir _ _The sling bullet barely misses the hound.J#ßiÇo .  You shoot a sling bullet. The sling bullet hits the hound.J#ßi¯@)J#ßiù‹w )))You kill the hound!J#ßiõ T>...J#ßia   8/58625.1Rev* _You shoot a sling bullet.J#ßiÁ J#ßiç! i _Your Fighting skill increases to level 6!J#ßiB† W J#ßiª‡ :_No target in view!K#ßi13K#ßiÑ2K#ßid6K#ßiƒ8K#ßi49ERev+ _K#ßiŸ=BK#ßi$>K#ßiÂ>K#ßi'AK#ßi¤C,K#ßiëDK#ßivFK#ßiaH,K#ßi›IK#ßiêKK#ßiYMK#ßiµM>Rev K#ßi¢NK#ßiÿPK#ßiSK#ßiUSK#ßiTK#ßiÔUK#ßi¯WK#ßiþWK#ßiÁXK#ßi,ZK#ßià[K#ßi2\(K#ßiç\K#ßi–fý .# #.# # ##.## #. #>..#  #...# ## ##### #...### ###@..####.....##.~--- ###.....##...#..##≈~ #........#.#.#..##≈~∩... ....##........#.#....##≈≈≈ #.... #..#..#..#.......≈≈ #....#..###...###.....##..#.## #........#.....#.....###....##... #...........##.......#...#.....# #...........##.......#.###....##K#ßiÖj.33.1 (8.0K#ßiakG---4.1 (9K#ßiÛoK#ßi¹v3 _b - a wand of quicksilver (2)K#ßiÂ1K#ßi 33K#ßiö7K#ßiö9K#ßiƒQòK#ßiBS,K#ßiwTK#ßiäVK#ßi Y,K#ßiyZK#ßi¼]K#ßi`K#ßiw`K#ßiGaK#ßi‹cK#ßi_e,K#ßid€K#ßiWK#ßiä„,K#ßiº†K#ßiãŽK#ßiP–D..P.#.####..P....$# #..P....∩# #P.P.....# ##### #......# ##...####.... ###......######........#.....#@....##........#45.1 (11.0)#....##..#..#..#......K#ßi=—”#....#..###...###.....# #........#.....#.....## #...........###. ###......#.......#.  ..........)..##.  #.##<...#..##..  K#ßi…—b#...###...###.....# K#ßi©ŸK#ßi@ ,6.1 (12K#ßiÀ¦K#ßiè¨0 _Found Ykifem's Distillery.K#ßiVÔ3K#ßi‘ÖK#ßiŠÛK#ßiëëlMPP.P.#.  ...P.#.##_..P....$K#ßipì…...P....∩ PP.P. ##### .........# ##...####PPPP.....# ###.....# #@######.0.0).....#.....##........#K#ßi¶ìx##..#..#..#.......K#ßiõø#....#..###...###.....#..# #..#..K#ßimþA7.1 (1K#ßi!K#ßi¼9 _Found a bloodstained altar of Trog.K#ßimæ 3K#ßiÃç K#ßi¬ë K#ßi»ï i  You encounter a hobgoblin.K#ßiø g.? #. PP.P.#. ...P.#.### #_..P....$# #>...P....∩#  #.K#ßiªø ¤PP.P.....# ### #..........# ##...##PPPP....@# ###.....##......#.######.#.#.....#.....##........#.##....##..#..#..#........#....#..###...###.K#ßiáø è.#.....#.....### g   hobgoblin (asleep) #.....##.#..K#ßi ù @###....##..#K#ßi5ù Y..........)..###......##.#K#ßii ³ .g0  Found a scroll labelled TYGHOA NOVAMMO.K#ßi” MgK#ßiH &==K#ßi 8.1 (1K#ßi´# K#ßi8' = _The hobgoblin shouts! You hear a shout!K#ßivð ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# ##### K#ßiHÓ .........#  PPPP....@#  .....#.## .....#. #....## )L#ßi‚kŒ ..? #. L#ßialuPPgP.#. L#ßi·l~...P.#.###  _..P....$# #> L#ßim...P....∩#  PP.P.....# #####  .........#  PPPP....@# L#ßi*n( .....#.## .....#. #....## )L#ßi~vL#ßiwL#ßikL#ßiü‚` _A hobgoblin is nearby!L#ßi(4L#ßiÄ1L#ßiT5o _Your line of fire to the hobgoblin is blocked by a plant.L#ßi.=L#ßiq>L#ßirFL#ßiuJo _Your line of fire to the hobgoblin is blocked by a plant.L#ßi¨} L#ßi~ L#ßiq† L#ßi3Š o _Your line of fire to the hobgoblin is blocked by a plant.L#ßiJmð ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# ##### L#ßiÿmÓ .........#  PPPP....@#  .....#.## .....#. #....## )M#ßi¿Æµ ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )M#ßi&Ò4M#ßiúØM#ßiaÜ` _A hobgoblin is nearby!M#ßiÚè ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  M#ßiäé´PPPP....@#  .....#.## .....#. #....## )M#ßi;ƒË ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  M#ßi$„ê.........#  PPPP....@#  .....#.## .....#. #....## )M#ßiQM#ßiŽM#ßiY•M#ßi†˜å _A hobgoblin is nearby!Your line of fire to the hobgoblin is blocked by a plant.A hobgoblin is nearby!M#ßiN  ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........# M#ßi‘¹ PPPP....@#  .....#.## .....#. #....## )M#ßiŽ,% ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  M#ßi|-PPPP....@#  .....#.## .....#. #....## )M#ßi 6M#ßi¤6M#ßid>M#ßiZA‘Your line of fire to the hobgoblin is blocked by a plant.A hobgoblin is nearby!M#ßiö,ð ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# ##### M#ßi´-Ó .........#  PPPP....@#  .....#.## .....#. #....## )M#ßiíÇË ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  M#ßiÉê.........#  PPPP....@#  .....#.## .....#. #....## )M#ßi±ÒM#ßiTÓM#ßi•ÛM#ßi;ßQA hobgoblin is nearby!M#ßi¹ç Ó ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  M#ßiœè ðPP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )M#ßi‡„ Û ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## M#ßiì… Ú.....#. #....## )M#ßi8 M#ßiï M#ßi<˜ M#ßi±› QA hobgoblin is nearby!M#ßiÎ Ã ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )M#ßiµ ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )M#ßi/%M#ßi&M#ßin.M#ßiy1QA hobgoblin is nearby!M#ßi à ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )N#ßiýp€ ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....##N#ßiÙq5 )N#ßizN#ßiÔzN#ßi5N#ßi°„N#ßi›1à ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )N#ßi¿Êµ ..? #. PPgP.#. ...P.#.###  _..P....$# #> ...P....∩#  PP.P.....# #####  .........#  PPPP....@#  .....#.## .....#. #....## )N#ßiMÔ4N#ßi†ÝN#ßiëÞO#ßiüQ“PP #? ..?  PPgP.#.  ...P.#.###_$>..∩ PP.P ##### .... ##...####PPPP.....# ###.....##....#.####.....#.....##........#.##....##..#..#..#........#....#..###...###.....##.....### .###.....O#ßi1U7g.O#ßi}]O#ßiv^/--9O#ßi÷eO#ßiAi^ _Found a scroll labelled ORAGGU VAITOK.O#ßiYT?MPP #? ..g  PP.P.#.  ...P.#.###_$>..∩ PP.P ##### ....O#ßi?U» ##...####PPPP.....# ###.....##.......#.######........#.#.. ... O#ßiø\O#ßi·]B--50O#ßifcO#ßi©eO#ßiìª OMPP #? ..g #. PP.P.#.  ...P.#.###_$>.. PP.P ##### .... ##...####O#ßió« ¿PPPP.....# ###.....##...#..O#ßiS­ 0gO#ßiü³ Ÿg   hobgoblinO#ßiÝ´ &1O#ßiP» O#ßiæ¾ g _There is an entrance to Ykifem's Distillery here.P#ßi0Õ ))))You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the plant. The plant begins to die.P#ßi.^ ²  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the hobgoblin.P#ßi¾â G.gP#ßiì *..P#ßiÏì b===2.2 (1.1Rev P#ßiÒô P#ßiø ] _The hobgoblin is almost dead.P#ßi¹Ó • †You shoot a sling bullet. The sling bullet hits the hobgoblin.P#ßi—× X))P#ßigc ¶ ))You kill the hobgoblin!You shoot a sling bullet. The sling bullet hits the plant.P#ßi–ë S.†..P#ßiMð 433.4 (1.2P#ßiÄø P#ßi ü 3 _The plant is lightly damaged.P#ßi\sP#ßi'tP#ßiËzP#ßiÍ}H _No target in view!Q#ßi­ÙQ#ßiŽÚQ#ßi©àQ#ßiäH _No target in view!Q#ßi}—Q#ßi\˜Q#ßi„ŸQ#ßi´¢H _No target in view!R#ßisÊR#ßi’ÔWelcome to Ykifem's Distillery! What would you like to do?  a -  52 gold a potion of brilliance (unknown)b -  104 gold a potion of cancellation (unknown)  c -  39 gold a potion of curing (unknown)  d -  39 gold a potion of curing (unknown)e -  65 gold a potion of enlightenment (unknown)  f -  65 gold a potion of enlightenment (unknown)  g -  65 gold a potion of enlightenment (unknown) R#ßiØÕ[ h -  104 gold a potion of heal wounds (unknown)  i -  104 gold a potion of heal wounds (unknown)j -  52 gold a potion of might (unknown) You have 148 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listV#ßiƒ¹‚  a -  52 gold a potion of brilliance (unknown)  c +  39 gold a potion of curing (unknown) After the purchase, you will have 109 gold pieces.[Enter] buy marked itemsY#ßi¸4Sa - b -  c +  39 gold a potion of curing (unknown)  e +  65 gold a potion of enlightenment (unknown)f - g -  h -  i - j - 44[#ßi¤lºa - b - e - f - g - h - i - j - 109 gold pieces.\#ßi±ë Aa - b -  c +  d - \#ßi\ì ( e -  65 gold a potion of enlightenment (unknown)  f - g -  h + 104 gold a potion of heal wounds (unknown)i - j - 5]#ßiÖRY Purchase items for 143 gold? (y/N)^#ßiåª\a - b - c -   d -  65 gold a potion of enlightenment (unknown)  e - f -  g -  104 gold a potion of heal wounds  h -  52 gold a potion of might (unknown) hH^#ßi޵^#ßi5½^#ßi¾ÅŽkwasso the ShooterCoglinHealth: 58/58 ========================PP #?Magic: 7/7========================..g #.AC: 3Str: 10PP.P.#.# EV: 11Int: 8...P.#.##### SH: 0Dex: 19_..P.†..$##> XL:  7 Next: 63% Place: Dungeon:4^#ßi`Ç3...P....@##. Noise: ===------  Time: 3253.4 (0.0)PP.P.....###### #. c) +0 sling {Karl}  a) +2 sling {Eiko} .........# ##...####. Fire: c) +0 sling {Karl}PPPP.....# ###.....##.. Rev .....#.######........#.#.....#.....##........#.# #....##..#..#..#........ #....#..###...###.....## #........#.....#.....### You kill the hobgoblin!You shoot a sling bullet. The sling bullet hits the plant. _The plant is lightly damaged. _No target in view! _No target in view! _No target in view!^#ßiá½  f -> c - 3 potions of curing (gained 1); w - a potion of heal wounds^#ßiZâ^#ßiçè^#ßiÏêd _Thank you for shopping at Ykifem's Distillery!_#ßiö¤ _#ßi¦¥ _#ßiì¦ _#ßiÕ¨ _#ßi‡« _#ßi° : __#ßi¹¹ ] .  You now have 17 gold pieces (gained 12)._#ßil¼ _#ßiè¼ _#ßi:¾ _#ßi°Á e _A nearby plant withers and dies._#ßiIÇ i  You encounter a hobgoblin._#ßicÎ #.# $. PP #? ...g #.  PPgP.#.   .....#.### #_#ßiòÎ  _..P.†.@.# #--- ...P....∩# # PP.P.....# ##### # .........# ##...####PPPP.....# ####..#.######.#. g   hobgoblin (wandering)......#.....##..#._#ßi:Ï æ.#....##..#..#.... #....#..###...###.....#_#ßižÏ *5.4 (2_#ßi!× :_#ßi,Ø M---6.4 (3 __#ßi+Þ _#ßi\à _#ßi5Ù ì # .# $. PP #? ...g #. PPgP.#. .....#.###  _..P.†.@.#  ...P....∩#  PP.P.....# #####  .........#  PPPP.....#  ......#.## ......#.. .#....##._#ßiân ‚ # .# $. PP #? ...g #. PPgP.#. .....#.###  _..P.†.@.#  ...P....∩#  PP.P.....# #####  .........#  PPPP.....#  ......#.## ......#.. .#....##._#ßiãs _#ßitt _#ßitz _#ßiÄ} ` _A hobgoblin is nearby!`#ßi͹¦ )))) You shoot a sling bullet. The sling bullet hits the hobgoblin.`#ßiRev a#ßiÞû a#ßiÈý a#ßiõÿ a#ßiÛ a#ßiõ a#ßi¤ a#ßi a#ßiÑ a#ßiç Ú _No target in view! _A nearby plant withers and dies.n - 3 scrolls labelled ORAGGU VAITOK (gained 1)a#ßiG a#ßi¹ a#ßi a#ßi9 a#ßi¾ a#ßi& (a#ßi‹ a#ßip a#ßiá a#ßi* a#ßiu" M _You now have 29 gold pieces (gained 12).a#ßi' a#ßi ( a#ßiÏ* a#ßis/ a#ßi7 a#ßi7 a#ßi§: a#ßi'A a#ßi•A a#ßi&D a#ßiñJ  _o - 3 scrolls labelled TYGHOA NOVAMMO (gained 1)a#ßi6O a#ßi®O a#ßi‰R a#ßi]V a#ßi%[ a#ßi›[ a#ßi.^ a#ßi’a a#ßièf a#ßiQg a#ßiŽj a#ßiên a#ßifs a#ßiÆs a#ßixv a#ßi!z a#ßi7~ a#ßi’~ a#ßi" a#ßiê„ a#ßi•ˆ a#ßiúˆ a#ßi2‹ a#ßib a#ßi“ a#ßi{“ a#ßi²” a#ßic– a#ßiš a#ßisš a#ßiÙœ a#ßi"  a#ßi,¤ a#ßi¤ a#ßi‹¦ a#ßiå© a#ßij¬ a#ßiʬ a#ßi ® a#ßiU° a#ßi¢² a#ßi³ a#ßiD´ a#ßiŸ¶ a#ßi^º ,a#ßiG» a#ßiÞ¼ a#ßiB¾ a#ßi{¾ a#ßi,¿ a#ßi: a#ßiaÄ a#ßi½Ä a#ßi\Æ a#ßi¯É a#ßi0Í a#ßi…Í a#ßi»Ï a#ßi»Ò a#ßiLÛ Ba#ßi×ß a#ßiÞã ,a#ßiðæ a#ßiòë a#ßiÝï a#ßi„ð a#ßinó a#ßiëö a#ßi¼ú ,a#ßiü a#ßiŒý a#ßi:ÿ ,a#ßia#ßiÔa#ßi/a#ßi—a#ßiea#ßi¨a#ßißa#ßi" a#ßi3 a#ßiQa#ßi0a#ßisa#ßiøa#ßiöa#ßi:a#ßi‘a#ßi–a#ßioa#ßiÀa#ßia#ßi.a#ßi a#ßiáa#ßiHa#ßiEa#ßi,(°a#ßií+a#ßià-a#ßiH.a#ßiC/a#ßiï1a#ßi4i  You encounter a hobgoblin.a#ßi<Á##.#.P.PPP.P.....##................#. #.##.PPPPPPP.....#g. #.##..........#.####... #.#####.......#..........####...#....##..#.#.....##...###....#..###a#ßi¨<6##....#..### #........#.#......@.## #..........---..#.#..####...............................)..#....#.#.#.####.##<...#.####.# #...### ####....# g   hobgoblin (asleep)a#ßiD= ###### ##...... #..> .......a#ßièE1300.9 (41.0)a#ßi?GO---1.9 (42 _a#ßi­Oa#ßiJRb#ßiè® ##.  #..........  . #.##.PPPPPP  g. #.##....... ... #.... ......####... #.....##... ##....#..###  b#ßiä¯ÿ#......@.##  .....#.#..# .............) #....#.#.#.####.##< ####.....#.#  ####....#  ######  #..>b#ßi‘K{ ##.  #..........  . #.##.PPPPPP  g. #.##....... ... #.... ......####... #.....##... b#ßipLü##....#..###  #......@.##  .....#.#..# .............) #....#.#.#.####.##< ####.....#.#  ####....#  ######  #..>b#ßi«N!b#ßivTb#ßiúTb#ßiâZb#ßi+^` _A hobgoblin is nearby!b#ßi- ##.  #..........  . #.##.PPPPPP  g. #.##.......b#ßiDc ... #.... ......####... #.....##... ##....#..###  #......@.##  .....#.#..# .............) #....#.#.#.####.##< ####.....#.#  ####....#  ######  #..>b#ßi¶˜ ##.  #..........  . #.##.PPPPPP  g. #.##....... ... #.... ......####... #.....##... ##....#..###  #......@.##  .....#.#..# .............) #....#.#.#.####.##< ####.....#.#  ####....#  ######  #..>b#ßih½b#ßiò¾b#ßi‰Äb#ßiÇJ _A hobgoblin is nearby!b#ßijÇb#ßiʼ  ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!b#ßiI Ê  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.b#ßiäÍ <.gb#ßi&× 7......b#ßiÓ× f===3.0 (1.1)Rev b#ßiß b#ßi˜â ] _The hobgoblin is almost dead.c#ßiá3• †You shoot a sling bullet. The sling bullet hits the hobgoblin.c#ßi¼9k)))))c#ßiøÂp ))You kill the hobgoblin!c#ßiÂL^.†.....c#ßiÏP^4.1Rev+ c#ßilXc#ßi\/ _You shoot a sling bullet.c#ßi_³c#ßi ´c#ßiªºc#ßiÔ½H _No target in view!c#ßi0c#ßiÛc#ßi´ c#ßiH _No target in view!c#ßiØWc#ßi¥Xc#ßiF_c#ßiÓbH _No target in view!c#ßi ^ c#ßi _ c#ßi"a c#ßiQe c#ßi‹g c#ßi l qRev  _c#ßiˆm c#ßiäm c#ßiÙn c#ßidq c#ßis c#ßiis c#ßiLt c#ßiéu c#ßi´w c#ßiVx c#ßiy c#ßi«{ c#ßi–} c#ßi~ (c#ßiÒ~ c#ßi»€ c#ßi‚ c#ßiØ‚ c#ßi”ƒ c#ßi/… c#ßi † c#ßiõ† c#ßiLJ c#ßi7Š c#ßiŒ c#ßiPŒ c#ßi c#ßiuŽ c#ßi c#ßid c#ßi‘ c#ßi×” %  c#ßi• @You see here a hobgoblin corpse.c#ßil– c#ßi—  _c#ßi³— c#ßi™ c#ßi^š c#ßi¨š c#ßi6› c#ßiP c#ßi8Ÿ c#ßi–Ÿ c#ßiH  c#ßié¡ c#ßi££ c#ßiñ£ c#ßi«¤ c#ßiÔ¦ c#ßid¨ c#ßi©¨ c#ßi© c#ßi™ª c#ßiK¬ c#ßi­ c#ßiu­ c#ßiÇ® c#ßiŰ c#ßi ± c#ßiݱ c#ßiM´ c#ßiѵ c#ßi¶ c#ßiÒ¶ c#ßiv¸ c#ßi'º c#ßi˜º c#ßiF» c#ßi¿¼ c#ßi©¾ c#ßiñ¾ c#ßii¿ c#ßiHÁ c#ßi¢Â c#ßià c#ßi–à c#ßiQÅ c#ßi»Æ c#ßi*Ç c#ßiºÇ c#ßioÉ c#ßiœÊ c#ßiöÊ c#ßi‘Ë c#ßiõÌ c#ßi}Î c#ßiÇÎ c#ßibÏ c#ßiÑ c#ßiMÒ c#ßi Ò c#ßi'Ó c#ßi¯Ô c#ßiéÕ c#ßiŽÖ c#ßiÃÖ c#ßiTØ c#ßiÍÙ c#ßiÚ c#ßi£Ú c#ßiçÛ c#ßi Ý c#ßi§Ý c#ßiñÝ c#ßi|ß c#ßiÈà c#ßiá c#ßiˆá c#ßi«â c#ßiËã c#ßiä c#ßiyä c#ßiæ c#ßi.ç c#ßizç c#ßiÜç c#ßié c#ßi ê c#ßirê c#ßiÛê c#ßií c#ßi†ó Á  #....#..#..## #.  #...###..#..# #.  ##..## ##...†###. c#ßièó % ##....# #......##.  ##..#.## ##.#.....  #..#### ####....  #.## ##....c#ßiô ›  #..## #.... c#ßiGô Ô ##@.# #.....#---35.1 (31.0) c#ßi£ô  ##...[#   ##.## #.##....#  ..# .. ####.  ..# c#ßiÎô ô  ...  ### c#ßiúô 0 c#ßinù c#ßiÞù A---6.1 (32c#ßiÃü c#ßi\ÿ - _Found a leather armour.d#ßi¿L `Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($70)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ! D:2 = D:4 !(?e#ßiò¥ e#ßix«  #....#..#..## #. kwasso the Shooter #...###..#..# #. Coglin ##..## ##...†###. Health: 58/58 ========================  ##....# #......##. Magic: 7/7========================  ##..#.## ##.#...... AC: 3Str: 10  #..#### ####..... EV: 11Int: 8  #.####.... SH: 0Dex: 19  #..###..... XL:  7 Next: 63% Place: Dungeon:4  ##@#ßi$¬ N9;49m.##.....# Noise: ---------  Time: 3336.1 (0.0)  ##...[# ........ c) +0 sling {Karl}  a) +2 sling {Eiko}  ##.## #.##....# Fire: c) +0 sling {Karl} ..# .. ####.. ..#### ... ### _You shoot a sling bullet. e#ßiÔ¬ ê_No target in view! _No target in view! _No target in view! _You see here a hobgoblin corpse. _Found a leather armour.e#ßiH­ e#ßi² e#ßij´ e#ßijé e#ßiê e#ßiéê e#ßi]í e#ßiï e#ßihó Xe#ßiÌó e#ßiHô e#ßiö e#ßig÷ e#ßiÊ÷ e#ßiFø e#ßisù e#ßigû ,e#ßiôû e#ßi™ý e#ßiÿ e#ßiXÿ e#ßiäÿ e#ßi<e#ßi§e#ßi e#ßib e#ßil e#ßià e#ßi>e#ßiÆe#ßiŠe#ßiEe#ßie#ßi¹e#ßiIe#ßi~e#ßiÞe#ßi¤e#ßiÉe#ßie#ßiMe#ßiáe#ßie#ßi e#ßiú e#ßig!e#ßi´"e#ßió#e#ßi$e#ßi9%e#ßi 'e#ßi°(e#ßi),e#ßiÄ*e#ßiO,,e#ßi-e#ßiY/e#ßiš0e#ßié0e#ßie1e#ßiÕ2e#ßiX4e#ßi¥4e#ßiF5e#ßiì7e#ßi–9e#ßió9e#ßi‡:e#ßi}<e#ßiW=e#ßiŸ=e#ßi2>e#ßi—?e#ßi8I #....#..#..## #.........   #...###..#..# #.##.PPPPPP   ##..## ##...†###.##......   ##....# #......##.#####...   ##..#.## ##.#......####...#   #..#### ####.....##...###   #.## ##....#..### #.  e#ßiùI7 #..#### #+##........## #   ##..#.## ##@#.....#.#..####.   ##...[# #..........   ###.## ##.##....#.#.#.###   #..###..#####.....#.# ##..#..## ####....# ##...## ######   #####e#ßiqPÝ##..#.####..!'54.1 (18.0)e#ßi'[]  As you open the door, it creaks loudly! You hear a bark!e#ßi©[M======5.1 (19e#ßiÓ`e#ßi—a& _You hear an angry hiss.e#ßid| _Found a lumpy purple potion.f#ßi*u3f#ßiÏvf#ßiõyf#ßi}k  You encounter a ribbon worm.f#ßi„FM#........## ##.#.P.PPP.#..#..## #.......... #...###..#..# #.##.PPPPPP ##..## ##...†###.##... ##....#.#......##.#####...#..#.##.##.#.f#ßi …G##....####...####.....##...####)...w...!##....#..###..#### #@##........## ##..#.## ##.#.....#.#..######...[# #.................. f#ßi±…u ###.## ##.##....#.#.#.####.###..#####....#..w   ribbon worm (wandering)...#f#ßizˆ“ S0.0)  Found a parchment of Mephitic Cloud and a sling.f#ßi‚‰+hf#ßiöŠBw:f#ßi·“'h   houndS   ball python (constriction)f#ßi–˜L------6.1 (1f#ßi`œf#ßifž– _You encounter a ball python. You encounter a hound.f#ßiï Q _There is an open door here.f#ßi®6       ##..## ##...† #.  ##.#  #..####..w####  #.##).Sh:...!#   #@#   ##.# ##...[# #...  ##.## ..#  .##   ##...##   #####f#ßi”+       ##..## ##...† #. ##.# #..####..w#### #.##).Sh:...!#   #@#   ##.# ##...[# #...  ##.## ..# .##   ##...##   #####f#ßih4S------f#ßig<f#ßio?d _There are monsters nearby!f#ßiXI       ##..## ##...† #.  ##.#  #..####..w####  #.##).Sh:...!#   #@#f#ßi Yí   ##.# ##...[# #...  ##.## ..#  .##   ##...##   #####f#ßi<ï       ##..## ##...† #. ##.# #..####..w#### #.##).Sh:...!#   #@#   ##.# ##...[# #...  ##.## ..# .##   ##...##   #####f#ßiY÷f#ßiøf#ßi ýf#ßiòÿd _There are monsters nearby!g#ßi±âq )))You shoot a sling bullet.g#ßi|l¼  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.g#ßicð9h.g#ßigù„S..hg#ßiúJ.wg#ßi‘úC.Sg#ßiƒ.g#ßijb===7.2 (1.1Rev g#ßiý g#ßiú 9 _The ribbon worm is lightly wounded.h#ßi£%æ....#..#..## #.........###..#..# #.##.PPPPPP##..## ##...†###.##.......##....#.#......##.#######..#.##.##.#......####...#..####...####...####)...Shw.!##....#..### .#### #'##........## #..#.## ##@#.....#.#..### ##...[# #................. ###.## ##.##....#.#.#.#### #..###..#####.....#.# #..#..## ####... ##...## ##### #####.wh#ßi,+²  The ribbon worm attacks as it pursues you!5----80h#ßi1h#ßiÓ40 _The ribbon worm bites you.h#ßiW# e  You shoot a sling bullet. The sling bullet hits the ribbon worm.h#ßiß® º  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.h#ßiV4 2hh#ßiO5 D.hh#ßi¹= h   houndh#ßi‡> ž6=-==9Rev+ h#ßi²E h#ßiH f _The ribbon worm is moderately wounded.h#ßi+Oe  You shoot a sling bullet. The sling bullet hits the ribbon worm.h#ßiæÎ  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.i#ßi)0Si#ßi.7:  i#ßiÂ7ÀS   ball python (constriction)The ribbon worm is severely wounded.i#ßiP8-60.4 (1.2i#ßi Bi#ßi5EC _The ribbon worm bites you but does no damage.i#ßi ¬  You shoot a sling bullet. The sling bullet hits the ribbon worm.i#ßi¾7Æ '  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.i#ßiû>h   houndS   ball python (constriction)i#ßiþÂE.Si#ßi9Ï®  You kill the ribbon worm!The ball python closely misses you. The ball python grabs you.i#ßiþÒà5-  1  41.5 (1.1Constr Rev* i#ßiXÚi#ßizÝ_ _The ball python constricts you.i#ßi">  You shoot a sling bullet.i#ßi™š~) _The ball python constricts you  The sling bullet hits the ball python but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the ball python.The sling bullet hits the hound!i#ßií(´ SThe hound is heavily wounded.The ball python bites you but does no damage.i#ßiõ)g6=2.6i#ßi¾1i#ßi®4_ _The ball python constricts you.i#ßiu '  You shoot a sling bullet. The sling bullet hits the ball python.i#ßiH…(i#ßi˜ ))You kill the ball python!You shoot a sling bullet.i#ßi“Q.hi#ßiœn  The sling bullet barely misses the hound.i#ßiã¡x11 3.8 (1.2Rev* i#ßiÑ©i#ßi­S _The hound closely misses you.i#ßi«Þ‰  You shoot a sling bullet. The sling bullet hits the hound!i#ßiPl Æ †The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.i#ßimr (i#ßi8þ i#ßi! P=7140i#ßi¤ i#ßiÝ I _You kill the hound!i#ßiÏl i#ßi¿m i#ßi{t i#ßiíw H _No target in view!i#ßi™í i#ßiXî i#ßiô i#ßiñö H _No target in view!j#ßiÛ[j#ßiä\j#ßiŸbj#ßiïeH _No target in view!j#ßi…‡j#ßiVˆj#ßiºˆj#ßiL‹j#ßi•n7 _j#ßiù‘j#ßi”TRev+ j#ßii•j#ßiü—j#ßit˜K8=j#ßiS™j#ßiK›j#ßiVj#ßi»j#ßi»žj#ßiM¡@  There is an open door, spattered with blood here.j#ßi’£a  You see here a hound corpse.j#ßi³¦j#ßi(§ _j#ßi˜¨j#ßi«TRev j#ßiÏ«j#ßi—®t _l - 3 lumpy purple potions (gained 1)j#ßi ±j#ßiž±9=j#ßiÚ²j#ßi\½j#ßi|¿,j#ßi…Âj#ßiFÆj#ßiÓY   ##.....### #.#.P   ##........## ##.#.P.   #....#..#..## #.   #...###..#..# #.##.PPPP   ##..##$##...†###.##....   ##....#.#......##.#####.   ##..#.##.##.#......####..   #..####...####.....##...##   #.##)...:@...##....#..### ---73.8 (9  #..####...#†##........##  ..#.##.##.#.....#.#..   ##...[#.#................  #.##)##.##....#.#.j#ßicÔ÷#.##   #..###..#####.....#.#  ..#..## ####....#  ##...########  #####j#ßiÓÜj#ßi¸ÝJ---4.8 (10.0)j#ßiZåj#ßi è# _Found a whip.k#ßi.˜k#ßi$™k#ßi{šk#ßi`Ÿk#ßi ¢k#ßio§>k#ßiI®   ##.....### #.#.Pk#ßië®7  ##.## ##.#.P.  #....#..#..## #  #...###..#..# #.##.  ##..##$##...†###.##  ##....#.#......##.#####k#ßi.¯  ##..#.##.##.#......####  #..####...####.....##...  #.##)...@....##....#..###k#ßib¯ž  #..####...#†##.##k#ßi‘¯×  ##..#.##.##.#.....#.#..  ##...[#.#k#ßiᏠ ###.##)##.##....#.#.#.  #..##k#ßi1°$#..#####.....#.#   ##..#..## ####....#   ##...## ######   #####k#ßi°\You pick up a parchment of Mephitic Cloud and begin reading...k#ßiw¸15.0)k#ßiC¹+6.8 (2k#ßiü¿k#ßiÃG _You add the spell Mephitic Cloud to your library.k#ßim“Ik#ßi‹•k#ßiþ—k#ßi¯˜k#ßiF,k#ßiŸk#ßi‚Ÿk#ßiŸ k#ßi›¢k#ßi•¤k#ßi¥k#ßi7¦k#ßi ¨k#ßiMªk#ßi¦ªk#ßiT«k#ßiä­k#ßi<®k#ßiÌ®k#ßi&·M _You now have 42 gold pieces (gained 13).k#ßi>¹3k#ßi9ºk#ßi±¾k#ßi«Àk#ßi Ák#ßiâÁk#ßiúÅk#ßiÝÇ,k#ßi"Ék#ßiÍk#ßiíÎk#ßiSÏk#ßi?Ðk#ßiHÔk#ßiAÖk#ßi¡Ök#ßi®×k#ßiQÚ@  There is an open door, spattered with blood here.k#ßi¢Þa  You see here a hound corpse.k#ßiýàk#ßivá _k#ßiÇâk#ßiyæk#ßi^èk#ßiÃèk#ßiºék#ßi’ík#ßiQïk#ßiÃïk#ßi ðk#ßiôk#ßi«õk#ßiök#ßiB÷k#ßiåúk#ßiÒük#ßiVýk#ßi þk#ßik#ßi£k#ßik#ßiÊk#ßiÐk#ßink#ßiãk#ßiu k#ßi k#ßik#ßi„k#ßi8k#ßi‘k#ßi>k#ßik#ßi;k#ßiÁk#ßi½,k#ßi`k#ßižk#ßi ,k#ßi×k#ßixk#ßi» k#ßi1!k#ßih!k#ßi#k#ßiÖ#k#ßi#$k#ßiž$k#ßi/&k#ßiD'k#ßi¢'k#ßiò'k#ßiY)k#ßi÷)k#ßi>*k#ßi§*k#ßiD,k#ßi-,k#ßi.k#ßiÞ/k#ßi1,k#ßi£2k#ßiˆ4k#ßir6,k#ßiU7k#ßi¯<k#ßi0>,k#ßi6?k#ßi@Ak#ßi¯Bk#ßiCk#ßiÚCk#ßiÙEk#ßiÂOk#ßi0Pk#ßiêPk#ßiãRk#ßiðTk#ßi€Uk#ßiÃVk#ßiZk#ßiê[k#ßif\k#ßia]k#ßi0_k#ßiœbk#ßiBck#ßi*dk#ßiúŒÀk#ßiXk#ßiÊ’k#ßi+”,k#ßiC—,k#ßiL˜k#ßi•™,k#ßiþ›k#ßiÜk#ßiYžk#ßi¨Ÿk#ßiÔªšk#ßi««k#ßiq­k#ßi÷®k#ßi_¯k#ßie°k#ßi)µk#ßiX·,k#ßi»k#ßiD¾k#ßiÀk#ßiúÀk#ßiYÂk#ßi´Äk#ßi¬Æk#ßiÇk#ßi€Èk#ßi¯Ìk#ßi¦Îk#ßiÏk#ßi4Ðk#ßinÔk#ßisÕk#ßiÐÕk#ßi4Ök#ßi=Ùk#ßi‰Úk#ßiéÚk#ßiBÛk#ßiRÞk#ßiàk#ßiðàk#ßiPâk#ßiˆäk#ßiGæk#ßi½æk#ßiAçk#ßiŒèk#ßiñêk#ßiWëk#ßiôìk#ßieïk#ßi2ò,k#ßiBók#ßi÷õk#ßi øk#ßiÑøk#ßi¥ùk#ßiE°k#ßiRk#ßi­ k#ßi k#ßiT k#ßi k#ßi$,k#ßi9k#ßik#ßiÀ,k#ßizk#ßi'k#ßií)k#ßir*k#ßiÏ+k#ßi1k#ßin3,k#ßiÎ4k#ßid7k#ßi„9k#ßiæ9k#ßi7;k#ßiNk#ßi Pk#ßi2Qk#ßi?Rk#ßiqYk#ßi«[k#ßiS\k#ßi]k#ßitdk#ßifk#ßiþfk#ßiJhk#ßi&ok#ßi»qk#ßiÄrk#ßiîsk#ßirzk#ßik}k#ßiã}k#ßi«k#ßi …k#ßiˆ‡k#ßiâ‡k#ßi]‰k#ßimk#ßi ’k#ßi]’k#ßió“k#ßi?—$  Things that are here:k#ßiVc  a +0 hand axe; an orc skeletonk#ßi˜ k#ßi‘¡ _k#ßi.£k#ßièk#ßi¢«k#ßi ¬k#ßi ®k#ßiE´k#ßi·k#ßi…·k#ßi«¹k#ßi!Àk#ßiÃ,k#ßiiÅk#ßibÊk#ßi’Í,k#ßiÀÏk#ßiçÔk#ßiüúk#ßiPÿBk#ßi/k#ßiV ##.........##.#.#.####...#..  ##....####...#.#...# ##..##.#.. ###...###..###.....### #...#..# .....##......##..#.# ###.#.#..... .##......##......#÷###...#.#.#### ........####.....#.##.....)..... #.#.)...####.....#.#..#.#####.. #.#).....##......#....#.# #.... k#ßi´4.....##......##.@.....#.# #....463.8 (87.0) ..##).###..###..#.....#.# #.... ..###...####...#......#.# #.... .####.........#.......#.. # ###.......##.....#..#.#######.... # #..............#..#.........)..  # #..........###.#.<.............  # #.)........#:#.......###.......   #..........###.#..#### #.....). k#ßi˜k#ßi% k#ßiT"T _Key pressed, stopping explore.k#ßi>Ik#ßiIFk#ßiQHk#ßinL: _k#ßiÚLk#ßihNk#ßi°Nk#ßi}Ok#ßi¸Qk#ßiÅR,k#ßi¸Sk#ßiUk#ßiÚVk#ßiAWk#ßinXk#ßifZk#ßis\,k#ßi8^k#ßiÄ_k#ßi®ak#ßiÿak#ßi¹ck#ßiŽek#ßi©gk#ßihk#ßikik#ßikk#ßizlk#ßiÍlk#ßi³mk#ßi nk#ßiok#ßiÙok#ßiùpk#ßimrk#ßiPt,k#ßiÜuk#ßi½wk#ßi y,k#ßi){k#ßiÊ|k#ßi°~k#ßirk#ßiÞk#ßiÿƒk#ßiцk#ßi0‡k#ßi‰k#ßiRk#ßi^Žk#ßi¶Žk#ßijk#ßiþ’k#ßi=•k#ßi¢•k#ßiЗk#ßi…™k#ßiÊ›k#ßi`œk#ßi¨k#ßi• k#ßiò¢,k#ßi2¤k#ßi™¦k#ßix¨k#ßiبk#ßiª©k#ßiÁ«k#ßiô¬k#ßi;­k#ßiE®k#ßi°k#ßiá±,k#ßiƲk#ßiÊ´k#ßiͽŒ###.##.....)..#.#....#..#.#..#### ....##.#.#.####...#......∩........#.#...# ##..##.#...#.#..#. .###.....### #...#..#..#...#.#### ...##..#.# ###.#.#...........# ##÷###...#.#.########### #.....#.##.....)......## #.....#.#..#.#####.....## #......#....#.#.@.#......# 83.8 (20k#ßib¾Î..##.......#.#.#.#......# .###..#.....#.#∩#.#......# ##...#......#.###.#......# ....#.......#.....#......##.....#..#.#######......# k#ßiÙ¾.......#..#.........)....## ...###.#.<................# ...#:#.........#k#ßi×Çk#ßi È,4.8 (21k#ßiÐk#ßiÍÖ= _Found Xakhixok's Magic Scroll Boutique.k#ßiÔKk#ßi’Lk#ßinMk#ßiSk#ßi…Tk#ßi#Uk#ßiZnk#ßiak#ßi~iMWelcome to Xakhixok's Magic Scroll Boutique! What would you like to do?  a -  276 gold a parchment of Silence  b -  142 gold a scroll of blinking (unknown)k#ßiYjpc -  112 gold a scroll of enchant armour (unknown)  d -  112 gold a scroll of enchant weapon (unknown)  e -  30 gold a scroll of identify (unknown)  f -  30 gold a scroll of identify (unknown)  g -  60 gold a scroll of immolation (unknown)  h -  60 gold a scroll of poison (unknown)  i -  45 gold a scroll of teleportation (unknown)  j -  142 gold a scroll of torment (unknown) You have 42 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase k#ßiíoÌ[/] sort (type)[A-J] put item on shopping listk#ßiª: Ábuy|examineexamine item[Enter] describel#ßiñ× l#ßiGÛ l#ßizî ý###...#.#...# ##..##.#...#.#..#.. kwasso the Shooter ..###.....### #...#..#..#...#.### Coglin ....##..#.# ###.#.#...........#Health: 58/58 ======================== ##......#÷###...#.#.###########Magic: 7/7======================== ###.....#.##.....)......##l#ßi¢ï MAC: 3Str: 10 ###.....#.#..#.#####.....##EV: 11Int: 8 ##......#....#.#...#......#SH: 0Dex: 19 ....##.......#.#.#.#......#XL:  7 Next: 71% Place: Dungeon:4 ..###..#.....#.#@#.#......#Noise: ---------  Time: 3486.8 (2.0) ###...#......#.###.#......#c) +0 sling {Karl}  a) +2 sling {Eiko} .....#.......#.....#......#Fire: c) +0 sling {Karl} .##.....#..#.#######......# ........#..#.........)....## ....###.#.<................# ....#:#.......###..........# ....###.#..#### #.....)....# .##.....#.## ##..#####..# l#ßioð L_You see here a hound corpse.  Things that are here: _a +0 hand axe; an orc skeleton _Key pressed, stopping explore. _Found Xakhixok's Magic Scroll Boutique.  There is an entrance to Xakhixok's Magic Scroll Boutique here.l#ßi®ö l#ßiúü l#ßi¯ÿ . _l#ßiÚèl#ßi•él#ßi.ðl#ßimó Things that are here: _a +0 hand axe; an orc skeletonKey pressed, stopping explore. _Found Xakhixok's Magic Scroll Boutique. _Unknown command.m#ßièsm#ßi½tm#ßizm#ßi®|F _Unknown command.m#ßi¢m#ßi£m#ßiȨm#ßi¬F _Unknown command.m#ßi` m#ßiJ m#ßi¥ m#ßi|# F _Unknown command.n#ßižB n#ßiL ÓWelcome to Xakhixok's Magic Scroll Boutique! What would you like to do?  a -  276 gold a parchment of Silence  b -  142 gold a scroll of blinking (unknown)c -  112 gold a scroll of enchant armour (unknown)  d -  112 gold a scroll of enchant weapon (unknown)  e -  30 gold a scroll of identify (unknown)  f -  30 gold a scroll of identify (unknown)  g -  60 gold a scroll of immolation (unknown)  h -  60 gold a scroll of poison (unknown)  i -  45 gold a scroll of teleportation (unknown) n#ßi¢L ¶ j -  142 gold a scroll of torment (unknown) You have 42 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping lists#ßiÓ¿B  a -  276 gold a parchment of Silence  e -  f +  30 gold a scroll of identify (unknown) After the purchase, you will have 12 gold pieces.s#ßiëÀe[Enter] buy marked itemst#ßiaþX Purchase items for 30 gold? (y/N)t#ßiæ. Je -   f -  60 gold a scroll of immolation (unknown)pois  h -  45 gold a scroll of teleportation (unknown)  i -  142 gold a scroll of torment (unknown) iIt#ßiþK t#ßiT t#ßiÃ\ þ###...#.#...# ##..##.#...#.#..#.. kwasso the Shooter ..###.....### #...#..#..#...#.### Coglin ....##..#.# ###.#.#...........#Health: 58/58 ======================== ##......#÷###...#.#.###########Magic: 7/7======================== ###.....#.##.....)......##AC: 3Str: 10 ###.....#.#..#.#####.....##EV: 11Int: 8 ##......#....#.#...#......#SH: 0Dex: 19 ....##.......#.#.#.#......#XL:  7 Next: 71% Place: Dungeon:4 ..###..#.....#.#@#.#......#Noise: ---------  Time: 3486.8 (0.0) ###...#......#.###.#......#c) +0 sling {Karl}  a) +2 sling {Eiko} .....#.......#.....#......#Fire: c) +0 sling {Karl} .##.....#..#.#######......# t#ßi^ k........#..#.........)....## ....###.#.<................# ....#:#.......###..........# ....###.#..#### #.....)....# .##.....#.## ##..#####..# _Found Xakhixok's Magic Scroll Boutique. _There is an entrance to Xakhixok's Magic Scroll Boutique here. _Unknown command. _Unknown command. _Unknown command. _Unknown command.t#ßišj l  n -> i - 4 scrolls of identify (gained 1)t#ßi~q t#ßi{s q _Thank you for shopping at Xakhixok's Magic Scroll Boutique!v#ßiî@3w#ßi¼w#ßi°w#ßiw#ßiú: _w#ßi©w#ßi¥w#ßi w#ßiów#ßiÿ'w#ßi),w#ßi·*w#ßi72w#ßi¹3w#ßim4w#ßid5w#ßi=w#ßiC?w#ßiÃ?w#ßi§@w#ßi"Gw#ßi;Iw#ßi’Iw#ßi6Kw#ßiÚQw#ßiITw#ßiªTw#ßiñUw#ßiÕZw#ßi™\w#ßiÕ\w#ßi•^w#ßi cw#ßiàdw#ßi6ew#ßiôew#ßi>jw#ßinkw#ßiÜkw#ßiþlw#ßi²pw#ßirw#ßiGrw#ßiGsw#ßi­vw#ßixw#ßiUxw#ßi yw#ßiâ|w#ßi°~,w#ßiÙw#ßiIƒw#ßi…,w#ßiÔ†w#ßi’w#ßil”,w#ßi–w#ßi¸™w#ßi°›w#ßi œw#ßiCžw#ßiI¡w#ßi£w#ßin£w#ßi’¤w#ßi §w#ßiϨ,w#ßi‚©w#ßiɬw#ßi×­w#ßi)®w#ßi ¯w#ßi©±w#ßiè²w#ßi>³w#ßiɳw#ßiv·h  You see here a black bear skeleton.w#ßiû¸w#ßi¶¹ _w#ßi¸ºw#ßiç¼w#ßi˜¾w#ßiþ¾w#ßiå¿w#ßiÂw#ßiÃw#ßi÷Ãw#ßi¼Äw#ßièÆw#ßi¬Èw#ßi'Éw#ßiQÊw#ßi’Ìw#ßiÎw#ßieÎw#ßiƒÏw#ßi¹Ñw#ßi©Ó,w#ßiØÔw#ßi ×w#ßi Ùw#ßi†Ùw#ßi.Ûw#ßidÝw#ßifßw#ßiÐßw#ßißàw#ßiºâw#ßi³äw#ßi åw#ßiæw#ßiDòK..#..### #........#.....#.....###...## #...........##.......#.. .#.#..####...........##.# ...........)..###......##.# .#.#.#.####.##<...#..#..#....#..# w#ßi<ó€.....#.# #.##...###...###.....###....# #.......#.....#..#..###  ###### ####...............)... ######..@.....#..###.##.#515.8 (29.0) ###...........#...........# #.....####...........###### # #...### #>##.##........... # ##...#####.##.....)..#.#... # ##.........##.#.#.####...#.w#ßió×  # ##....####...#.#...# ##..##.  ######...###..###.....### #...#..  ...w#ßiÍó‘#......##..#.# ###.#.#.. w#ßiŠôw#ßioûw#ßiñýc _There is a stone staircase leading down here.x#ßiÄTx#ßi~Ux#ßiªVx#ßiôfx#ßi=ix#ßiIn: _x#ßiëpx#ßisx#ßiísx#ßiux#ßiìxx#ßiW{x#ßiÂ{x#ßi/}x#ßi2x#ßi³ƒ,x#ßi}…x#ßi‰x#ßi¼‹,x#ßiYx#ßiìx#ßiV“,x#ßiÍ”x#ßip˜x#ßi~šx#ßiêšx#ßi’œx#ßi?Ÿx#ßi¸¡,x#ßi£x#ßiÃ¥x#ßi¸§x#ßiù§x#ßi ©x#ßi¿«x#ßi­x#ßiÍ­x#ßiõ®x#ßil±x#ßi«²x#ßiï²x#ßi°³x#ßi¡µx#ßiÚ¶x#ßi·x#ßiá·x#ßi¯¹x#ßiƒ»,x#ßir¼x#ßi#¾x#ßiÁ¿x#ßiÀx#ßiåÀx#ßiÂx#ßi^Ãx#ßi¬Ãx#ßiZÄx#ßiJÅx#ßiPÆx#ßi‘Æx#ßi0Çx#ßiIÈx#ßiiÉx#ßiªÉx#ßiFÊx#ßi¨Ëx#ßiÍx#ßigÍx#ßiñÍx#ßiµÏx#ßiÑx#ßihÑx#ßiÁÑx#ßi­Òx#ßiEÓx#ßiŠÓx#ßiÁÓx#ßižÔx#ßiXÕx#ßišÕx#ßiÛÕx#ßinÖx#ßiïÖx#ßi,×x#ßiz×x#ßiÙx#ßi Ùx#ßiÚx#ßi|Úx#ßiWÜx#ßiVÝx#ßiÊÝx#ßiFÞx#ßiïßx#ßi#áx#ßiâ,x#ßi_ãx#ßiäx#ßiáäx#ßiUåx#ßi°æx#ßiÄçx#ßièx#ßiŒèx#ßitêx#ßi…ëx#ßiÀëx#ßiRìx#ßiåíx#ßiLïx#ßi¾ïx#ßiýïx#ßièñx#ßi óx#ßiqóx#ßi¸óx#ßiNõx#ßiÈö,x#ßi:÷x#ßiÕøx#ßi´ùx#ßiùùx#ßi’úx#ßiÇûx#ßi ýx#ßi¿ýx#ßiþx#ßiBx#ßiMx#ßi²x#ßix#ßimx#ßi,x#ßiWx#ßióx#ßiùx#ßiÅ,x#ßi x#ßi' x#ßi… x#ßiÿ x#ßiMx#ßi+,x#ßiñx#ßiÜx#ßiàx#ßiBx#ßiìx#ßicx#ßiPx#ßi¥x#ßi$x#ßisx#ßi¥,x#ßipx#ßiÕx#ßiÉx#ßiH,x#ßiÿx#ßi÷ x#ßi[!x#ßi!x#ßi#x#ßi$x#ßih$x#ßiÞ$x#ßi^&x#ßi"(,x#ßi×)x#ßiv+x#ßi ,x#ßi -x#ßi×-x#ßiL/x#ßig0x#ßió0x#ßi\1x#ßiù2x#ßiF4x#ßi4x#ßiq5x#ßi7x#ßir8x#ßiÛ8x#ßi„9x#ßi@;x#ßiS<x#ßi¨<x#ßiÅ=x#ßiÖCx#ßiôJáWelcome to Luadedgh's Magic Scroll Shoppe! What would you like to do?  a -  63 gold a parchment of Construct Spike Launcherb -  44 gold a parchment of Magic Dart  c -  82 gold a scroll of enchant armour (unknown)  d -  22 gold a scroll of identify  x#ßiuK®e -  22 gold a scroll of identify  f -  22 gold a scroll of identify  g -  104 gold a scroll of silence (unknown)  h -  33 gold a scroll of teleportation (unknown)  i -  33 gold a scroll of teleportation (unknown) You have 12 gold pieces. [Esc] exit[!] buy|examine itemsx#ßiµKR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{#ßipt{#ßiÏz{#ßiÏ€Ì#.# #.##kwasso the Shooter#.# #.#Coglin##.## #.#Health: 58/58 ========================#>..# #.#####Magic: 7/7{#ßib!========================#...# ##.....##...AC: 3Str: 10 #### #...#####...<.......EV: 11Int: 8 ...####.....##.~.~........SH: 0{#ßi ‚öDex: 19 ....##...#..##≈~.≈≈.......XL:  7 Next: 71% Place: Dungeon:4 .....#.#.#..##≈~@~≈.......Noise: ---------  Time: 3565.8 (50.0) .....#.#....##≈≈≈≈≈.......c) +0 sling {Karl}  a) +2 sling {Eiko} ...............≈≈≈........{#ßiY‚OFire: c) +0 sling {Karl} #.....##..#.##............ .....###....##............ {#ßi’‚......#...#.....#.....##. .....#.###....######## ....##.###...##### {#ßiÕ‚6....#..##........# _Unknown command.n -> i - 4 scrolls of identify (gained 1) _Thank you for shopping at Xakhixok's Magic Scroll Boutique! _You see here a black bear skeleton. _There is a stone staircase leading down here.  {#ßiƒ<There is an entrance to Luadedgh's Magic Scroll Shoppe here.{#ßi­‡{#ßiˆ{#ßi}‰. _{#ßi+3{#ßiõ,{#ßi=1{#ßi3{#ßiu8$ _{#ßi":{#ßi:={#ßiA?{#ßi @{#ßi@A{#ßiúB{#ßi¦D{#ßi E{#ßiïE{#ßi¡H{#ßiFJ{#ßi¾J{#ßiPK{#ßiíNa n -> i - 4 scrolls of identify (gained 1) _Thank you for shopping at Xakhixok's Magic Scroll Boutique! _You see here a black bear skeleton. _There is a stone staircase leading down here.  There is a stone staircase leading up here.{#ßi(Q{#ßiZ _{#ßi#\B{#ßiv]{#ßip_{#ßi%a{#ßiga{#ßicb{#ßiMd{#ßi2f,{#ßiSg{#ßi&k{#ßi,m,{#ßi@n{#ßiÇr{#ßiût,{#ßiëu{#ßi–F.#######..#  .#.##  .# #.#  .## #.# ..# #.############  ..# ##.....##.....##  #####...<..........##  ~.~............#  .#..##≈~.≈≈.....@.....#  {#ßiñ–76.8 (11#..##≈~∩~≈...........#  .##≈≈≈≈≈...........#  .......≈≈≈....#  ..#.##........#  ....##..........    .#.....#.....##.....   ##....###############    ##...#####   {#ßi1˜{#ßi¸œ{#ßiÞŸE _Done exploring.{#ßið{#ßiåð{#ßi›ñ{#ßizâ.<........0.0)∩{#ßiq{#ßiª{#ßiFE _Done exploring.{#ßi~9 {#ßiC: {#ßiž: {#ßiri {#ßio ,{#ßiq E _Done exploring.{#ßi-i3{#ßij{#ßiv„4{#ßiâ‰{#ßiKŒE _Done exploring.|#ßiBÕ|#ßiÖ|#ßi3×|#ßi”÷|#ßiŽø|#ßi/ý|#ßiyÿE _Done exploring.|#ßife|#ßi:f|#ßiëf|#ßiWˆJ|#ßiĉ@ _Done exploring.}#ßi6& }#ßi' }#ßi€' }#ßi . }#ßiË. }#ßiÖ3 P _}#ßiÑ4 }#ßiJ5 }#ßiR6 }#ßi4: }#ßiÝ; }#ßi5< }#ßim= }#ßio@ }#ßi­B ,}#ßiÏC }#ßi€E }#ßi}F }#ßiÖF }#ßi©G }#ßi"I }#ßiNJ ,}#ßi§J }#ßiL }#ßiÛL ,}#ßiuM }#ßi·N }#ßimO }#ßi½O }#ßiUP }#ßiaQ }#ßiS }#ßi~S }#ßi—T }#ßiEW }#ßiÀX }#ßiY }#ßiçY }#ßi‘[ }#ßiP\ }#ßi‘\ }#ßiØ\ }#ßiæ] }#ßi¹^ }#ßiý^ }#ßiG_ }#ßi7` }#ßiß` }#ßiDa }#ßiåa }#ßi‹c }#ßi®d }#ßi e }#ßi‰e }#ßiäf }#ßig ,}#ßiég }#ßi¨h }#ßiGi }#ßiŠi }#ßij }#ßi–j }#ßiKk ,}#ßi°k }#ßiHl }#ßiˆm }#ßiåm }#ßiqn }#ßi}o }#ßi½p }#ßiq }#ßiq }#ßihx Ë #.#.#.#..#  ##..###...#  ##....#....#  #..........#  #.#######..#  #.# #.##  #.# #.# }#ßiïx L## ##.## #.#  #@..# #.#######95.8 (19.0) ∩# #...# ##.....##. .# ##### #...#####...<..... .# ##...####.....##.~.~...... .}#ßi¡y &# ###.....##...#..##≈~.≈≈..... ######........#.#.#..##≈~∩~≈........##........#.#....##≈≈≈≈≈..... ..#..#..#...............≈≈≈...... .###...###.....##..#.##..........}#ßihz }#ßiÍ~ }#ßip b __There is a stone staircase leading down here.~#ßiÕ‰4~#ßió~#ßiã“~#ßi²šN6.0) _#ßi…J 5  You climb downwards.#ßiÈ«#># #.... ## ##... ..#.... .#... .... #..#  #..#  #.@# #.............  #.#..........#  .......?..... #ßi“¯............... .....##........ S   water moccasin (asleep) .#... #.......S .... ...####.. #ßi¸g-8.3 (2.5#ßiIo#ßirÖ _You encounter a water moccasin.Found a scroll labelled VIMOEK QUVVYO. Found a stone staircase leading down.#ßiua _There is a stone staircase leading up here.#ßiŠÎ  ))))))SYou shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin hisses angrily.€#ßiØÆ  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßi—7S.€#ßi»ž9.......€#ßiœŸb===9.4 (1.1Rev €#ßiˆ¤€#ßi§i _The water moccasin is moderately wounded.€#ßi w‚ )))))))You shoot a sling bullet.€#ßiªÈ  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßi9„nS.S.€#ßiä‹4....€#ßiÕŒe600.6 (1.2Rev+ €#ßi’€#ßi•i _The water moccasin is moderately wounded.€#ßi  )))You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßiŠ™Æ  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßig2S.€#ßi%,....€#ßiH&,1.7 (1.1€#ßiý,€#ßiî/f _The water moccasin is heavily wounded.€#ßiƒWŸ ))You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßiPÝ _The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßiÕ`nS.S.€#ßi¦g€#ßiVhf2.8Rev* €#ßiUn€#ßiépg _The water moccasin is severely wounded.€#ßiÉ Œ )))))))You shoot a sling bullet.€#ßiÈQ ˜  The sling bullet barely misses the water moccasin.You shoot a sling bullet.€#ßiÐÛ Æ S......  The sling bullet closely misses the water moccasin.€#ßiÿÜ '3.9€#ßi…ã €#ßiaæ [ _The water moccasin barely misses you.€#ßiÐ: o  You shoot a sling bullet.  The sling bullet hits the water moccasin.€#ßiLÁ Ï )))))))The water moccasin is severely wounded.You shoot a sling bullet.€#ßiåL ý S......  The sling bullet barely misses the water moccasin.The water moccasin bites you but does no damage.€#ßiÆM '5.0€#ßiS €#ßiïU T _The water moccasin misses you.€#ßiInŒ )))))))You shoot a sling bullet.€#ßiñôaThe water moccasin bites you but does no damage. _The water moccasin misses you.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.#ßif;Ä S......  The water moccasin is severely wounded.#ßiN<'6.1#ßi-C#ßi…E[ _The water moccasin barely misses you.#ßi¦c‚  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.#ßiTêJ ))))#ßi÷ê…)))The water moccasin is severely wounded.You shoot a sling bullet.#ßi£u¾ S......  The sling bullet misses the water moccasin.#ßiv^49----7.3 (1.2#ßi3|#ßi¦~Q _The water moccasin bites you! The water moccasin bites you.#ßi‰´ .  You shoot a sling bullet.  The sling bullet hits the water moccasin.#ßiê¹)#ßi˜>™ )))))))You kill the water moccasin!#ßiÆ].......#ßiÀÉj50/59----968.4 (1.1#ßiŽÏ#ßiðÑ/ _You shoot a sling bullet.#ßi-?#ßiò?#ßinE#ßi~GH _No target in view!#ßi‘ I#ßi’ H _No target in view!#ßi‘ˆ#ßiw‰#ßiAŠ#ßiáŒ#ßiv‘f _#ßi|’#ßiã”#ßiV•1#ßi£–#ßiˆ˜#ßiû˜>Rev+ #ßiš#ßið›#ßiCœ#ßi #ßi÷ž#ßi¥ŸK2=#ßiÆ #ßi£TRev #ßiߣ#ßiè¥#ßi˜¦#ßi?§#ßi2©#ßi©#ßi ª#ßi}¬#ßiÙ¬U3=#ßiú­#ßi°>#ßil±#ßiͳ3#ßiIµ#ßi¿·#ßiB¸%4#ßi¹#ßiîº,#ßi4¼#ßiþ½,#ßiZ¿#ßiØÇ,#ßiÉ#ßiåÊ#ßiOËK5=#ßiBÌ#ßiÑÎ#ßi=Ï#ßi|Ð#ßi<Ò,#ßiŽÓ#ßiÒÖ#ßi?×U6=#ßibØ#ßi:Ú#ßi˜Ú#ßiÜ#ßiÞ#ßiÞ#ßi€ß#ßi}áa7=#ßiåâ#ßiöä,#ßi¤æ#ßieè,#ßi§é#ßi»ë#ßi!ì#ßií#ßiXïk8=#ßirð#ßiò#ßiò#ßi„ó#ßi‘õ,#ßiðö#ßiFù#ßi ùK9=#ßiÇú#ßi–þ1 _HP restored.#ßiä3#ßiÞ#ßi1#ßiQ,#ßiè #ßi5 #ßië #ßiO#ßi´#ßiHV..#.......#. .#.......... ........#.##..#.$....# #..#....# #...#.#.<#....#.#.#...............#ßi™ #.#..........##..........@.......---..........##..#... #.......... ...####..#.#.. ##..# ..# #..# .# ... ##ßi=!041.4 (33.0)#ßil"d=---2.4 (34#ßi‰(#ßi+c _n - a scroll labelled VIMOEK QUVVYO‚#ßiLs 3‚#ßižt ‚#ßivw ‚#ßiây ‚#ßidz ‚#ßi|~ ,‚#ßià ,‚#ßi€… ‚#ßic† ‚#ßi#ˆ ‚#ßi~ˆ ‚#ßiü‰ ‚#ßiRŒ ‚#ßit‘ B‚#ßiü’ ‚#ßie• ‚#ßié• ‚#ßi— ‚#ßiš ‚#ßicš ‚#ßi™› ‚#ßi|Ÿ M _You now have 28 gold pieces (gained 16).‚#ßi£¡ ‚#ßi¢ ‚#ßiA£ ‚#ßi¶¥ ‚#ßiå§ ‚#ßid¨ ‚#ßi¥© ‚#ßi«¬ ‚#ßij¯ f  You encounter an adder.‚#ßi-¶ y ...S  #... # #..# #  #. ...#.# # #.###..#.#..##># #...........### ##....!.#.... ‚#ßi{· ¤ ..##.#.## ..#......# ..........#.# .#..#......... # #..#....#.#..#...#.#.<#....#.#.#.S   adder (asleep)#.................#.#..........##....................‚#ßiŽº j.S50.4 (8.0)‚#ßiYÁ ES‚#ßi! +1.4 (9‚#ßi8Ç ‚#ßióÉ / _The adder hisses angrily.ƒ#ßiIf  .... #.S. # #..# #  #. ...#.# #  #.###..#.#..#  #># #...........#  ## ##....!.#....  ..#.....@.#.#.##  ..#............#  ..........#.#...  .#..#..........  # #..#....#.#..#  ...#.#.<#....#.#.#.  ...........  .......##..  . ƒ#ßirý .... #.S. # #..# #  #. ...#.# #  #.###..#.#..#  #># #...........#  ## ##....!.#....  ..#.....@.#.#.##  ..#............#  ..........#.#...  .#..#.......... # #..#....#.#..# ...#.#.<#..[39ƒ#ßiÇþÎ;49m..#.#.#.  ........... .......##. .ƒ#ßiƒ#ßi܃#ßi ƒ#ßiê ] _An adder is nearby!ƒ#ßiÄ«õ .... #.S. # #..# #  #. ...#.# #  #.###..#.#..#  #># #...........#  ## ##....!.#....  ..#.....@.#.#.##  ..#............#  ..........#.#...  .#..#..........  # #..#....#.#..#  ƒ#ßi½¬«...#.#.<#....#.#.#.  ...........  .......##..  . ƒ#ßi³C› .... #.S. # #..# #  #. ...#.# #  #.###..#.#..#  #># #...........#  ## ##....!.#....  ..#.....@.#.#.## ƒ#ßi,E3 ..#............#  ..........#.#...  .#..#.......... # #..#....#.#..# ...#.#.<#....#.#.#.  ........... .......##. .ƒ#ßièKƒ#ßi‘Lƒ#ßi@Rƒ#ßiU] _An adder is nearby!ƒ#ßiPè ´ ))))) You shoot a sling bullet. The sling bullet hits the adder.ƒ#ßiYn … ))The adder is heavily wounded.ƒ#ßiÉî ¥.S.Sƒ#ßiÈõ h.....!ƒ#ßi±ö `===2.4 (1Rev ƒ#ßi·ü ƒ#ßisÿ r _You shoot a sling bullet. The sling bullet misses the adder.ƒ#ßi–« V)))))))ƒ#ßi3  You shoot a sling bullet. The sling bullet misses the adder.ƒ#ßi¶ Q.Sƒ#ßib» '..ƒ#ßiN¼ ;..!ƒ#ßi½ \3Rev+ ƒ#ßi+à ƒ#ßiÝÅ r _You shoot a sling bullet. The sling bullet misses the adder.ƒ#ßiW ¡ )) You shoot a sling bullet. The sling bullet hits the adder.„#ßi"O´ )))))The adder is almost dead.You shoot a sling bullet.„#ßiÀÒM.S„#ßi0Úb....!„#ßi…Ûd4Rev* „#ßiÃá„#ßi0ä` _The sling bullet closely misses the adder.„#ßiÌo .  You shoot a sling bullet. The sling bullet hits the adder.„#ßi!@)„#ßiß§‰ ))))))You kill the adder!„#ßiÙ/)..„#ßi’0k....!„#ßi€4495.5 (1.1„#ßi~LE _You shoot a sling bullet.„#ßi÷*„#ßiÙ+„#ßi%1„#ßi°3H _No target in view!„#ßi[~„#ßi—„#ßiÁ„„#ßiR‡H _No target in view!„#ßi „#ßim „#ßi¾ „#ßi‰ „#ßic „#ßiî : _„#ßiT& 5M„#ßiÏ& +#..#.. . # #..# # . ...#.# # #.###..#.#..#„#ßi¯' ¦#># #...........### ##... ---#.#.##.#............#..........#.#....#..#...........#....#.#..#.<#....#.#........„#ßi?( 2.......##.„#ßiÙ- ,60„#ßi}. F---7.5 (2„#ßib4 „#ßi¢: R _f - a clear potion„#ßi‘Þ„#ßi^ß„#ßiuà„#ßièå„#ßimç„#ßiìç>Rev+ „#ßi%ì,„#ßi4í„#ßi´í„#ßikî„#ßiÉï„#ßiò,„#ßiëò„#ßiÙö„#ßicùg  You encounter a phantom.„#ßiõþ......W..#.... ........... ......# ##..#..## ......... #. #####@.# # „#ßitÿ· #......#.#  #.###..#.##># #...........### ##......#.....#....#W   phantom (dormant)„#ßiµÿ6 ..#............# ..........#.#... .#..#.......„#ßiíÿ!...„#ßi,60.5 (3„#ßiŸ11.5 (4 _„#ßi§ „#ßi°…#ßi“t ......W..  #.... ...  ........  ......#  ##..#..###  .........  #........  #####@.# #  #......#.# #  #.###..#.#..#  #># #...........#  ## ##......#.....  ....#.#.##  .........#  ..........#.#...   …#ßi§¨  ......W..  #.... ...  ........  ......#  ##..#..###  .........  #........  #####@.# #  #......#.# #  #.###..#.#..#  #># #...........#  ## ##......#. ....#.#.##  ....... ..........#.#.  _A phantom is nearby!…#ßižNt ......W..  #.... ...  ........  ......#  ##..#..###  .........  #........  #####@.# #  #......#.# #  #.###..#.#..#  #># #...........#  ## ##......#.....  ....#.#.##  .........#  ..........#.#...   …#ßi¦à ......W..  #.... ...  ........  ......#  ##..#..###  .........  #........  …#ßi †#####@.# #  #......#.# #  #.###..#.#..#  #># #...........#  ## ##......#. ....#.#.##  ....... ..........#.#. …#ßi$ …#ßiø …#ßi÷…#ßio^ _A phantom is nearby!†#ßiö ))))))W  You shoot a sling bullet. The sling bullet hits the phantom.†#ßi*Î  The phantom is moderately damaged.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.†#ßi\G.W†#ßia”ž..... ===2.6 (1.1†#ßis­x _The phantom is moderately damaged.†#ßiª¸ ))))) You shoot a sling bullet. The sling bullet hits the phantom.†#ßiË$µ  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom!†#ßil­G.W†#ßi+èk.....3.8 (1.2†#ßiòðu _The phantom is heavily damaged.†#ßi±è² )))) You shoot a sling bullet. The sling bullet hits the phantom.†#ßiÛr )))The phantom is severely damaged.†#ßiýôK.W†#ßi$ûB.....†#ßiz 4.9 (1.1Rev* †#ßiº t _You shoot a sling bullet. The sling bullet misses the phantom.†#ßikm ‘ )))))))You shoot a sling bullet.†#ßi€ Å .  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom!†#ßi]& <)†#ßiá– .......kwasso the Shooter.........Coglin#.... ...Health: 59/59 ========================........Magic: 7/7========================......#AC: 3Str: 10##..#..###EV: 11Int: 8.........SH: 0Dex: 19#........XL:  7 Next: 117% Place: Dungeon:5#####@.# #Noise: ===------  Time: 3666.0 (1.1)#......#.# #c) +0 sling {Karl}  a) +2 sling {Eiko} #.###..#.#..#Fire: c) +0 sling {Karl}#># #...........#[3†#ßi+˜ L9;49mRev* ## ##......#.......#.......#.#.##..#............#..........#.#....#..#..........You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is severely damaged. _You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet.  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom! _You destroy the phantom!You have reached level 8!†#ßi»£ /  --more--‡#ßiTñ M65/658/8208 8% ‡#ßiö ‡#ßiÑù O _You feel agile.ˆ#ßi„h ˆ#ßi›i 3ˆ#ßiql ˆ#ßióm ˆ#ßi¢r P _ˆ#ßi6s ,ˆ#ßiás ˆ#ßiÇv ˆ#ßiVx ˆ#ßiy >Rev+ ˆ#ßiry ˆ#ßiÓ{ ˆ#ßi~ m  You encounter a howler monkey.ˆ#ßi«ƒ .h. ## .. #.. . .. #.# .##. #.###.####.. .........ˆ#ßi„„ ë#..##.#.... #...@.....#--- #..##..#..### #. +......... # ##........ #####..#.##.# #......#.# #ˆ#ßiä„ Øh   howler monkey (asleep) #.###..#.#..##># #...........### ##.#.....ˆ#ßi¿ˆ c.h9.0 (3.0ˆ#ßi´‰ N.hˆ#ßiV Ohˆ#ßiK U==-70.0 (4ˆ#ßi9• ˆ#ßi½— . _The howler monkey howls!ˆ#ßiÁÒ ‡ ... ## .. #.. .  h. #.# .#  #. #.###.###  #.. .........  #..##........  #............  #...@.....#  #..##..#..###  #. +.........  # ##........  #####..#.##.#  #......#.# #  #.###..#.#..#  #># #...........#  ##  ˆ#ßi j ... ## .. #.. .  h. #.# .#  #. #.###.###  #.. .........  #..##........  #............  #...@.....#  #..##..#..###  #. +.........  # ##........  #####..#.##. #......#.# #  #.###..#.# #># #.......[ˆ#ßikz26G ## ˆ#ßiöŽˆ#ßiy’d _A howler monkey is nearby!‰#ßi’Ýw ))))You shoot a sling bullet.‰#ßi´qµ )))The sling bullet hits the howler monkey but does no damage.  You shoot a sling bullet.‰#ßiÒóQ.h‰#ßi"ú:......‰#ßi6ûs=1.1 (1.1Rev* ‰#ßiì‰#ßilh _The sling bullet closely misses the howler monkey.‰#ßiÅp ‡ )))))))You shoot a sling bullet.‰#ßi ˜  The sling bullet closely misses the howler monkey.You shoot a sling bullet.‰#ßi†… Q.h‰#ßiš˜ w......2.2‰#ßiÙ h _The sling bullet closely misses the howler monkey.‰#ßi ‡ )))))))You shoot a sling bullet.‰#ßi+˜ —  The sling bullet barely misses the howler monkey.You shoot a sling bullet.‰#ßi‰9 Â....h..(catching breath)bar  The howler monkey hoots and howls with incredible vigour!Something shouts, "Fly, thou qualling ill-breeding flirt-gill!"hear a shout! You hear an angry hiss. x2; You hear a bark!‰#ßií: H========3.3‰#ßiÎ@ ‰#ßi¡C * _You hear a shout! x3‰#ßi&4œ ))You shoot a sling bullet.  The sling bullet hits the howler monkey.Š#ßií© )))))The howler monkey is lightly wounded.  You shoot a sling bullet.Š#ßi±§.h.hŠ#ßiÃj....Š#ßi1i===-----40Š#ßiS Š#ßivŠ#ßi0D_The sling bullet closely misses the howler monkey.Š#ßiÕŠ#ßi?f˜  You shoot a sling bullet.  The sling bullet hits the howler monkey.Š#ßi5ðÇ  The howler monkey is moderately wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.Š#ßi„t  The howler monkey is heavily wounded.Š#ßiJ…J-----5.4 (1.1Š#ßiyŒŠ#ßi‹Z _The howler monkey barely misses you.Š#ßi@ÿ˜  You shoot a sling bullet.  The sling bullet hits the howler monkey.Š#ßi(ˆ³ )))The howler monkey is severely wounded.You shoot a sling bullet.Š#ßiý p ..h(catching breath)Š#ßiU"±The sling bullet completely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!Š#ßià"N=========6.6 (1.2Š#ßiã)Š#ßi(-T _You hear a shout! You hear an angry hiss. You hear a shout! x2Š#ßi=Oª †You shoot a sling bullet.  The sling bullet hits the howler monkey!Š#ßiúS(Š#ßiÛÙ} )))You kill the howler monkey!Š#ßi;j\..†Š#ßiíme13===------7.7 (1.1Š#ßiåsŠ#ßiCw/ _You shoot a sling bullet.Š#ßiÆë Š#ßiÎì <------Š#ßiîñ Š#ßiOõ H _No target in view!Š#ßi¹ Š#ßi)º Š#ßiô¾ Š#ßiÔÁ H _No target in view!‹#ßi73‹#ßiÆ6@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.7  50%   0   i - Spellcasting   0.0    -2      ‹#ßiy7J     b - Unarmed Combat   0.0    -1       c - Throwing   0.0    -1   j - Evocations   0.0    +3       k - Shapeshifting   0.0    -2   d - Short Blades   0.0    -1      ‹#ßiÜ7¹e + Ranged Weapons 6.9  50%  -1               f - Armour   0.0    -1  ‹#ßi@8©     g - Dodging   1.7    -1       h - Stealth   0.7    -1      ‹#ßi¤8ß                    ‹#ßiQ9”                            ‹#ßiš9cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  ‹#ßiñ9ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsŽ#ßiÍú Ž#ßiH kwasso the Shooter... ##Coglin.. #.. .Health: 65/65 ========================.. #.# .#Magic: 8/8========================#. #.###.###AC: 3Str: 10#.. .........EV: 11Int: 8#..##........SH: 0Dex: 20#..†.........XL:  8 Next: 13% Place: Dungeon:5#...@.....#Noise: ===------  Time: 3677.7 (0.0)#..##..#..###Ž#ßiÍ %c) +0 sling {Karl}  a) +2 sling {Eiko} #. +.........Fire: c) +0 sling {Karl}# ##........Rev* #####..#.##.##......#.# ##.###..#.#..##># #...........### ##......#.....You shoot a sling bullet.  The sling bullet hits the howler monkey!  You kill the howler monkey! _You shoot a sling bullet. _No target in view! _No target in view!Ž#ßi Ž#ßiÜ Ž#ßiú Ž#ßi> #ßiIeb're fully limbered up. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 sling {Karl} is about 11 (Base 7 x 125% (Dex) x 125% (Skill)).  Your damage rating with your +2 sling {Eiko} is about 13 (Base 7 x 125% (Dex) x 125% (Skill) + 2 (Ench)).#ßiPf#ßiÅj#ßiLme _Your base attributes are Str 12, Int 8, Dex 20.’#ßi:×3’#ßiÛ’#ßioÝF _Unknown command.’#ßiúbÅ _’#ßiÏhB’#ßièj’#ßi§ojRev+ ’#ßiÂq’#ßi|u,’#ßi$v’#ßiPx’#ßif}’#ßiî}’#ßi‘~’#ßiç’#ßiš’#ßiÄž’#ßi ’#ßi(¢’#ßiÊ¥i  You encounter an ufetubus.’#ßi&«..5...##...####..... #........... ......... .......###  #.....#.. . #....##.# .#’#ßi «è #@.##.###.###--- #............ #..##........ #..†......... #........# #..##..#..###’#ßi¬Ã5   ufetubus (wandering) #..+......... #..##........ #####..#.##.#’#ßi}¬+83.7 (6’#ßi°.’#ßi»´(’#ßihµu---4.7 (7Rev ’#ßi—¹’#ßi ¼5 _The ufetubus leaves your sight.’#ßi} I’#ßiÿ ’#ßie… ~  You encounter an orc. It is wielding a +0 club.’#ßi“Œ þM 5.o.... .....#####.....##........ ...## .#.. .#.. .# ###..##.###.###..........##....#..†................5   ufetubus (wandering)’#ßiº ñ.##..#.o   orc (wandering)..#..##...’#ßib’ ^.o0’#ßiý› :’#ßi©¡ 15.7 (1 _’#ßiÄ£ ’#ßiY¬ ’#ßiS[ ó ... 5....#  .... .o...#  #...####.....#  #............  ............  ........###  #.....#.. .  #..@.##.# .#  ###..#  #....  #..##.. ’#ßi}\ ¬ #..†.........  #.........#  #..##..#..###  #..+   ’#ßiyôx ... 5....#  .... .o...#  #...####.....#  #............  ............  ........###  #.....#.. .  #..@.##.# .#  ###..#  #....  #..##..  ’#ßiÍõÒ#..†..... #.........#  #..##..#..###  #..+ ’#ßi0û’#ßiÊû’#ßie’#ßivd _There are monsters nearby!“#ßiÌ:² ))))) You shoot a sling bullet. The sling bullet hits the orc.“#ßiÃÄ  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.“#ßiíFJ.5“#ßiˆIN.o“#ßiœKN.5“#ßioR4.....“#ßi3Sf===6Rev+ “#ßi²X“#ßic[\ _The orc is severely wounded.“#ßi4 )You shoot a sling bullet. The sling bullet hits the orc!“#ßiñ9 T))))“#ßiäÀ v )))You kill the orc!“#ßi‘E 75.“#ßi´P g..)......“#ßioT d7Rev* “#ßiÍZ “#ßi[] / _You shoot a sling bullet.“#ßi,Þ  ))))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!“#ßig ·  The ufetubus is moderately wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.“#ßi¯é Q.5“#ßiøë Œ SThe ufetubus is moderately wounded.“#ßiÿî P.5“#ßi-ö (....S   adder (wandering)5   ufetubus“#ßi!÷ %8“#ßiuü “#ßi‘þ W _You encounter an adder.“#ßi56í))))))S  The ufetubus is moderately wounded. _You encounter an adder.You shoot a sling bullet.  The sling bullet barely misses the ufetubus.  The sling bullet hits the adder.  The adder hisses angrily.”#ßiÀ~  The adder is moderately wounded.You shoot a sling bullet. The sling bullet misses the ufetubus.The sling bullet hits the adder.”#ßiÉ¡.S.5”#ßiôM.S”#ßi 0.....”#ßi,9.8 (1.1”#ßi$”#ßiÚ^ _The adder is severely wounded.”#ßi˜ )))You shoot a sling bullet. The sling bullet hits the ufetubus.”#ßi ‡¶ ))))The ufetubus is heavily wounded.You shoot a sling bullet.”#ßic U.5”#ßië P.5”#ßi$M)S”#ßiË=.....”#ßi±,900”#ßi¯”#ßi b _The sling bullet barely misses the ufetubus.”#ßip³r .  You shoot a sling bullet. The sling bullet hits the ufetubus!”#ßi»¸@)”#ßi8@z )))You kill the ufetubus!”#ßilÂQ.S”#ßiÁÏ2......”#ßikÓ-41”#ßiÙ”#ßi]Ü/ _You shoot a sling bullet.”#ßiœA¡ )) You shoot a sling bullet. The sling bullet hits the adder.”#ßiËÐÆ †The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder!”#ßiQÕ(”#ßiDXr hYou kill the adder!”#ßiâ\.”#ßiWdt ..  You encounter a hound.”#ßi+h453.0 (1.2”#ßiÏl”#ßiÐn2 _The hound leaves your sight.”#ßi€ó3”#ßiù”#ßi•ûH _No target in view!”#ßiJã ”#ßixä ”#ßiäé ”#ßiŽì H _No target in view!”#ßi:^ ”#ßi8_ ”#ßid ”#ßiñf H _No target in view!”#ßiÌ(3”#ßiþ.”#ßiZ1H _No target in view!•#ßi0Æ  A hound comes into view.•#ßið3Ë$. ...... .....#..... .....# #...####.)...#h#........†...............###  #.@...#.. . #....##.# .# ###..##.###.### #......•#ßi¯4· #..##........ #..†.........h   hound (wandering) #.........# #..##..#..### #..+.•#ßi:T.h0.0•#ßiUA•#ßi+B4---4.0 (1•#ßiåF•#ßi€I+ _Found 13 gold pieces.•#ßiUc ..$. ......  .... .....#  ..... .....#  #...####.)...#  .#.............  .h........†....  ...........###  #.@...#.. . •#ßiÜU #....##.# .#  ###..#  #....  #..##.  #..†.........  #.........#  #..##.   •#ßiŒî Š ..$. ......  .... .....#  ..... .....#  #...####.)...#  .#.............  .h........†....  ...........###  #.@...#.. .  #....##.# .#  ###..#  #....  #..##. #..†.........  •#ßiãï Ê#....... #..##. •#ßigø •#ßiýø 9---•#ßi–@ r _A hound is nearby!–#ßiG­ )))))h  You shoot a sling bullet. The sling bullet hits the hound!  The hound barks!–#ßiÝ4  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.–#ßi—·F.h–#ßi¹‡ 5The hound is severely wounded.–#ßiÀP.h–#ßi¼ÀN.5–#ßi¶É·....5   ufetubus (wandering)–#ßiUÊ6===5.1 (1.1–#ßiYЖ#ßi·ÒZ _You encounter an ufetubus.–#ßi+=¡ ))) You shoot a sling bullet. The sling bullet hits the hound.–#ßiàÄ‚ ))))The hound is almost dead.–#ßiÿG9h.–#ßiJO.5–#ßi¨KN.h–#ßiÜS£......5–#ßiU'6.2–#ßi¿[–#ßi^r _You shoot a sling bullet. The sling bullet misses the hound.–#ßi.Õs )))))You shoot a sling bullet.–#ßiR^  The sling bullet closely misses the hound.You shoot a sling bullet.–#ßiàQ.5–#ßi€ä¡.h.5–#ßiì,.....–#ßiÓì+70–#ßió–#ßi.ö_ _The sling bullet barely misses the hound.–#ßiÅVg )You shoot a sling bullet.–#ßiháÞ †The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.–#ßiŒæ§)5   ufetubus–#ßi·m P.5–#ßiÆw 6†–#ßiû{ w 98.3 (1.1 _You kill the hound!–#ßi™‚ –#ßi—… o _Your Ranged Weapons skill increases to level 7!–#ßi Æ … )))))))You shoot a sling bullet.–#ßiÿL ’  The sling bullet barely misses the ufetubus.You shoot a sling bullet.–#ßi%Ý  ......5The sling bullet completely misses the ufetubus.The ufetubus misses you. The ufetubus closely misses you. x2–#ßi0Þ '9.4–#ßiÆã –#ßi¸æ U _The ufetubus barely misses you.–#ßi½v R)))))))–#ßibý ¥  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet.–#ßir“"........5los  The ufetubus slips past you!  The ufetubus hits you but does no damage.  The ufetubus hits you.  The ufetubus hits you but does no damage.–#ßi…”Z57---700.5–#ßiM›–#ßiE, _The ufetubus hits you.—#ßi?„>  You shoot a sling bullet.—#ßi0 Ê  The sling bullet hits the ufetubus but does no damage.  You shoot a sling bullet. The sling bullet hits the ufetubus.—#ßiè—  The ufetubus is moderately wounded.The ufetubus hits you.—#ßis™f6----10—#ßiŸ—#ßi¥¡? _The ufetubus hits you but does no damage.—#ßi±” .You shoot a sling bullet. The sling bullet hits the ufetubus!—#ßi1#)—#ßié¬{ )))You kill the ufetubus!—#ßiz:E...—#ßi>Z7=2.6 (1.1—#ßiÃD—#ßi¢G/ _You shoot a sling bullet.—#ßiPh—#ßioi—#ßio—#ßibqH _No target in view!˜#ßiŸÏ™ _˜#ßi¶Ó,˜#ßišù28=Rev+ ˜#ßi³ý,˜#ßi³˜#ßi#j9Rev ˜#ßi¨$˜#ßiØ+,˜#ßiê,˜#ßix0,˜#ßi¹1˜#ßiå5f  You encounter a quokka.˜#ßiû@60=r---.r   quokka (wandering)˜#ßiB-11.6 (9.0˜#ßinI˜#ßiˆJQ---2.6 (10.0) _˜#ßi?P˜#ßiðQ˜#ßi*¯3 ..$. ......  .... .....#  ...r. .....#  #...####.)...#  .#.............  ..........†....  ...........###  #†@...#.. .  #....##.# .#  ###..#  #....  #..##.  #..†.........  #.........#  ˜#ßi=°E#..##.   ˜#ßi8H~ ..$. ......  .... .....#  ...r. .....#  #...####.)...#  .#.............  ..........†....  ...........###  #†@...#.. .  ˜#ßi€Iè#....##.# .#  ###..#  #....  #..##. #..†.........  #....... #..##. ˜#ßiDQ˜#ßiR˜#ßi†X˜#ßi[[] _A quokka is nearby!˜#ßiýx ..$. ......  .... .....#  ...r. .....#  #...####.)...#  .#.............  ..........†....  ...........###  #†@...#.. .  #....##.# .#  ###..#  #....  #..##.  #..†.........  #.........#  #..##.   ˜#ßin5f ..$. ......  .... .....#  ...r. .....#  #...####.)...#  .#.............  ..........†....  ...........###  #†@...#.. .  #....##.# .#  ###..#  #....  #..##. #..†.........  #....... #..##. ˜#ßiS;˜#ßic<˜#ßi±@˜#ßi8C] _A quokka is nearby!˜#ßiþû ‡ )))))))You shoot a sling bullet.˜#ßiª†  r  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.˜#ßi£ Y.r˜#ßia R$.....˜#ßi :===3.0)˜#ßi ˜#ßiÜ! _ _The quokka is severely wounded.˜#ßiŒ”¤ †You shoot a sling bullet. The sling bullet hits the quokka!˜#ßiy™I)))˜#ßiQ { ))))You kill the quokka!™#ßiùn...†...=204.8 (1.2Rev+ ™#ßixt™#ßi°v/ _You shoot a sling bullet.™#ßiPú™#ßi¼û™#ßi–™#ßiH _No target in view!™#ßi÷ë™#ßi‹í™#ßi0ò™#ßiÌôH _No target in view!™#ßiHìI™#ßi*ñ™#ßiþñ[1Rev  _™#ßizõ™#ßiAø,™#ßi¹ù™#ßi_ý,™#ßi½þ™#ßiÿ >™#ßi/ ™#ßiˆ f  You encounter an adder.™#ßi* ÖS2---S   adder (wandering)™#ßi ,8.8 (4.0™#ßi¿ ™#ßiè N---9.8 (5 _™#ßií ™#ßiW ™#ßi• z ..$. ......  S... .....#  ..... .....#  #.†.####.)...#  .#.............  ..........†....  ...........###  #†@...#.. .  #....##.# .#  ###..#  #....  #..##.  #..†.........  #.........#  #..##.   ™#ßi š ™ ..$. ......  S... .....#  ..... .....#  #.†.####.)...#  .#.............  ..........†....  ...........###  #†@...#.. .  #....##.# .#  ###..#  #.... #..##. #..†.........  #....... #..##. ™#ßir¡ ™#ßi‡¢ ™#ßi’§ ™#ßi ª ] _An adder is nearby!š#ßiÏpN)))))))š#ßiDú&  š#ßi8û|You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.š#ßiF‚  .SThe sling bullet closely misses the adder.š#ßi….....Sš#ßimŽc===20.9 (1.1Rev š#ßi_•š#ßió–/ _The adder hisses angrily.š#ßiÑã} )))))))You shoot a sling bullet.š#ßiÙj:  š#ßi©kŠThe sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.š#ßiìJ.Sš#ßiîJ.Sš#ßi÷b...... š#ßiÆ÷'2.0š#ßiõýš#ßiâÿ` _The adder is moderately wounded.š#ßií—¥ ))) You shoot a sling bullet. The sling bullet hits the adder.š#ßiI ®  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.š#ßið¦ O†Sš#ßi‰¯ *..š#ßig° 3=30Rev+ š#ßid¸ š#ßi¯º ] _The adder is heavily wounded.š#ßi>P § ))You shoot a sling bullet.  The sling bullet hits the adder but does no damage.š#ßiÑØ ´ )))))The adder is heavily wounded.You shoot a sling bullet.š#ßi@d Q.Sš#ßiÚg o...†.š#ßiÛh k4.1 (1.1Rev* š#ßiep š#ßi4s _ _The sling bullet barely misses the adder.š#ßiKá ? )))š#ßiˆâ F))))You shoot a sling bullet.š#ßi"n  The sling bullet closely misses the adder.You shoot a sling bullet.š#ßi1öQ.Sš#ßivÀ ...†.  The sling bullet closely misses the adder.š#ßim U2-5.2š#ßi-š#ßiŠ* _The adder bites you.›#ßi«G› †You shoot a sling bullet. The sling bullet hits the adder!›#ßiµN(›#ßiíÙ‰ )))))))You kill the adder!›#ßiÅg¤...†..†›#ßiMk]3=16.3›#ßiƒr›#ßiŸt/ _You shoot a sling bullet.›#ßiŽ­›#ßi]®›#ßiÉ´›#ßiÒ·H _No target in view!›#ßiF!›#ßi†"›#ßiZ(›#ßiy+H _No target in view!›#ßi_ ›#ßiM` ›#ßiü` ›#ßiêl P _›#ßi>q B›#ßiÖr ›#ßibs l4=Rev+ ›#ßi>u ›#ßiz ,›#ßi”{ ›#ßiŸ„ B›#ßi‹† ›#ßi‡ ›#ßiHˆ ›#ßiù‹ ›#ßi†Œ d5=Rev ›#ßiÍ ›#ßi} ›#ßio” ›#ßi÷” ›#ßiê• ›#ßiÙš b  You see here an adder corpse.›#ßiŸ ›#ßiW   _›#ßi\¡ ›#ßiû£ ›#ßiL¬ ##..... #....## ..... #.......$... ....... .....# # .....# #.†.####.)...#...#..@.........---35.3 (9.0›#ßi­ c.............†.............†....### .......##†....#.. ........ #....##.# .#..##### ###..##.###.#### ##_ #............ß.. #..##........#. #..†...›#ßi4· ›#ßi4¸ J---6.3 (10.0)›#ßi¸¾ ›#ßi Á @ _Found a shimmering blue altar of Sif Muna.›#ßi›.3›#ßic0›#ßi_3›#ßi´8›#ßiD=Z=›#ßi? ›#ßi€?\ You see here a quokka corpse.›#ßivB€  You encounter an orc. It is wielding a +0 dagger.›#ßiJ . o........ #......##..... #....#####. ...... #.........$.....#...................#.....#.......@..# .....##....#.†.####.)...#.#........................†............†....###.......##†....#.. . o   orc (wandering)›#ßiKŒ..........#....##.# .#...#########..##.###.##### ##_# #..›#ßi§M8.7.0)›#ßiŒUR›#ßilV+8.3 (2›#ßi`›#ßiQd0 _The orc leaves your sight.œ#ßiÑùœ#ßiZûœ#ßiüœ#ßi¨þœ#ßi f  An orc comes into view.œ#ßiX:M## #...#.### ..o .##..... #....#####. ........ #.. $....#.........####..#....#.†.####.)...#......#..................o   orc (wandering).......#########..0œ#ßi„œ#ßi>29.3 (1 _œ#ßi± œ#ßiŠ"œ#ßi­6 ™ ## #...#.###  ... ........  ...o #......  ....##.....  .....#....#####.  ............... #..  .......$.....#  .......@.....#  ..........####  .#....#.†.####.)...#  ......#.....  ...............†....  ...........†....###  .........##†....#.. .  ..........#....##.# .# œ#ßiÆÚ – ## #...#.###  ... ........  ...o #......  ....##.....  .....#....#####.  ............... #..  .......$.....#  .......@.....#  ..........####  .#....#.†.####.)...#  ......#..... ...............† ...........†....###  .........##†....#..  ..........#....##.#  _An orc is nearby!œ#ßi¾Yý ))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!œ#ßiâ¾  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.#ßië%Q.o#ßi°/,...#ßiî0c===40.4 (1.1Rev #ßi¿7#ßiÍ:W _The orc is almost dead.#ßiãÆ€ ))))))You shoot a sling bullet.#ßiWPÇ )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!#ßi¯UT)#ßiã^..)...#ßi(æ^1.5Rev+ #ßi=í#ßimðG _You kill the orc!#ßiÄK‘ _No target in view!#ßiÑŸ#ßiÍ #ßix¦#ßi©H _No target in view!#ßiì3 3#ßiD #ßi‘F H _No target in view!#ßiúÝ #ßiìÞ #ßiÌß #ßi¤ã #ßi¾è #ßi¶é ERev  _#ßimï #ßiÒò ,#ßiDô #ßi“ú M _You now have 41 gold pieces (gained 13).#ßiØþ 3#ßi5 #ßi© #ßi­ ‡  You encounter an orc wizard. It is wielding a +0 dagger.#ßi’  #...#... #.......##### #...#.####.. ..........#....o #.......)##. #....#####. ......... #..---........#......#..............#.....#......####.....##ßie #..#....#.†.####.)...#......#.............o   orc wizard (wandering)................†.... ............†....### .........##†....#..#ßi< 4.4.5 (3.0#ßi† (#ßi/ F---5.5 (4#ßi  #ßiš% 7 _The orc wizard leaves your sight.#ßi…#ßi€#ßiz#ßiÄ#ßi¼ m  An orc wizard comes into view.#ßi8.# .. #...#... #. #....... ######. #...#.####......o ..........#..... #........)##........ #....#####. .......... #........#......#....#.....#.............####.....##..#....#.†.####.)...# o   orc wizard (wandering)..#.......#ßi4¹.........†.......†....####ßiEo.0#ßiŒ#ßi"<6.5 (1 _#ßiÞ&#ßi”(ž#ßi£[s .# ..   #.   ######o   .......   .#.....   ......)##  .......@#  .................. #..  ...............  .#.............  .............##  .#..#....#.†.####.)...#  .........#.....  ..................†....  † ž#ßi›òa .# ..   #.   ######o   .......   .#.....  ž#ßi óÎ ......)##  .......@#  .................. #..  ...............  .#............. .............## .#..#....#.†.####.)...#  .........#..... ..................† †ž#ßi¸ûž#ßi‹üž#ßiež#ßib _An orc wizard is nearby!ž#ßiºfª .# ..   #.   ######o   .......   .#.....   ......)##  .......@#  .................. #..  ...............  .#............. ž#ßiúgÉ .............##  .#..#....#.†.####.)...#  .........#.....  ..................†....  † ž#ßiòþ/ .# ..   #.   ######o   .......   .#.....   ......)##  .......@#  .................. #..  ...............  .#............. .............## .#..#....#.†.####.)...#  .........#..... ..................† †ž#ßiˆž#ßiwž#ßid ž#ßiéb _An orc wizard is nearby!ž#ßiŽ¥ Õ )))o  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!ž#ßiÛ+ ‘ )The orc wizard is lightly wounded.  You shoot a sling bullet.ž#ßi® ” .oThe sling bullet barely misses the orc wizard.ž#ßiô· L..)ž#ßi¹ b===7.7 (1.2Rev ž#ßiÊ¿ ž#ßi6 ' _You hear a shout!ž#ßiȦ )) You shoot a sling bullet. The sling bullet hits the orc wizard!ž#ßiä™Ì  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.ž#ßi!G.ož#ßi1&2)ž#ßiþ&b80Rev+ ž#ßir.ž#ßiŽ1^ _The orc wizard is almost dead.Ÿ#ßiAr )))You shoot a sling bullet.Ÿ#ßi&Ì”  The sling bullet barely misses the orc wizard.You shoot a sling bullet.Ÿ#ßi©OG.oŸ#ßiöPŸ oThe sling bullet barely misses the orc wizard.Ÿ#ßi‚ZŸ.o   orcŸ#ßi#[,9.9 (1.2Ÿ#ßi@bŸ#ßiíg| _You encounter an orc. It is wielding a +2 hand axe of venom.Ÿ#ßi^ñ~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.Ÿ#ßi3{Î $The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.Ÿ#ßiŽo   orcŸ#ßiº`.oŸ#ßiat451.0 (1.1Rev* Ÿ#ßiÞŸ#ßidN _You kill the orc wizard!Ÿ#ßiQ¦¥ ))))) You shoot a sling bullet. The sling bullet hits the orc.Ÿ#ßiÀ.Ÿ )The orc is severely wounded.You shoot a sling bullet.Ÿ#ßif²J.oŸ#ßi’¹x...$2.2 (1.2Ÿ#ßiœ¾Ÿ#ßiÆÁ^ _The sling bullet closely misses the orc.Ÿ#ßiB A))))))Ÿ#ßi© §  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.Ÿ#ßiÕ= „.o.o..$3.3 (1.1 _The sling bullet closely misses the orc.Ÿ#ßicõ A))))))Ÿ#ßiá~ §) _The sling bullet closely misses the orc.The sling bullet barely misses the orc.  You shoot a sling bullet. _The sling bullet closThe sling bullet barely misses the orc.  You shoot a sling bullet. The sling bullet hits the orc!Ÿ#ßi}… <)Ÿ#ßiW p...).$Ÿ#ßiÖ '4.4Ÿ#ßi Ÿ#ßi G _You kill the orc!Ÿ#ßiåmŸ#ßioŸ#ßi#uŸ#ßiÀwH _No target in view! #ßik3 #ßi?l #ßi´nH _No target in view! #ßiw2 #ßi±3 #ßi¤9 #ßiK<H _No target in view! #ßi°ê #ßiì #ßi–ò #ßiKõH _No target in view! #ßiVx #ßify #ßióy #ßi| #ßi^ #ßi€$ _ #ßi„ #ßi%… #ßilˆ #ßióˆ #ßiʼn #ßi‘j  You now have 60 gold pieces (gained 19). #ßij’ #ßiR–Z _Items here: )) [ †. #ßi®™ #ßi.š>Rev+  #ßiH› #ßiñ¢ .  .##  ..##...#... #.##....#.######.##...#.####.............. ..#..)@.##.......---)##........ ..#....#####. #......... #.......#.....##.#..............#..... ......####..... ##.#..#....#.†.####.)... .#............ #ßiŠ£E  #ßi¨©õ . .## ..##...#... #.##.......#.######.##...#.####. ..#..@..##..)##....#....#####.#. #ßi2ª8. #[......##.#.# ..#### ##.#..#....#.†.####.) .# #ßi™²-8.4 (4.0 #ßi&³F---9.4 (5 #ßi“¸ #ßi#»? _Found a scale mail.  Things that are here: #ßif½k _a +2 hand axe of venom; a +0 leather armour #ßiÄ 3 #ßiÂÅ  #ßi,Ì  #ßiöÑ  #ßibÕ : _ #ßis×  #ßilÛ  #ßiüÛ  #ßi´Ý  #ßipß  #ßiâ  #ßi{â >Rev  #ßiêã  #ßi´å  #ßié , #ßiÆê  #ßi¹ì  #ßi³ï , #ßi\ò  #ßiæö  #ßiìù  #ßiþ  #ßi¨þ  #ßií  #ßi€ > #ßiA  #ßi% 7 _You open the door. #ßi¾ 3 #ßiÕ  #ßi @  There is an open door here. #ßi…  #ßi$  _ #ßi  #ßi&  #ßi¼  #ßi=!  #ßiñ!  #ßiü#  #ßi¡' , #ßiÃ(  #ßi*  #ßi€- , #ßi.  #ßi˜1  #ßi4 , #ßi4  #ßi÷5  #ßi¾8 , #ßi49  #ßi];  #ßiŒ<  #ßi =  #ßi‹=  #ßi M  #ßiÿN  #ßiÅO , #ßižQ  #ßiT  #ßi™T  #ßiHU  #ßi\W  #ßiÂY , #ßiØZ  #ßiÆ[  #ßiE] , #ßiË]  #ßi%_  #ßi„d X #ßiqf  #ßiÛf  #ßiƒg  #ßiµi  #ßiDm , #ßiin  #ßi.p  #ßi¸r  #ßi+s  #ßiÆs  #ßiÃu  #ßi«x  #ßiy  #ßiôy  #ßi¾z  #ßiêƒ #..........#.# ............######## ....###...#........# ....# #...#........# ....###...#........# ....'.....#........# ....###...#........+ .....##...#........# .###.##.........@### 83.4 (24.0) ####.##...#.####.# .................. ..)..##....... ....)##...... #ßir… ˆ ......#....#####.# .................#...< ..............#........ ..............#.....# #ßiŒ  #ßiÌŒ ,4.4 (25 #ßiÓ  #ßi› t _Found a stone staircase leading up.5.4 (26 #ßi+¡  #ßiÄ£ > _You now have 80 gold pieces (gained 20).¡#ßi{V ¡#ßiW 3¡#ßiµ\ ¡#ßi#` ¡#ßi(e B¡#ßiØf ¡#ßi`g ¡#ßih ¡#ßiei ¡#ßi»l ¡#ßi.m ¡#ßiœm ¡#ßiãr ¡#ßi°u ¡#ßi-v ¡#ßi¬v ¡#ßi¼x ¡#ßiÏ{ ¡#ßiF| ¡#ßiì| ¡#ßi®~ ¡#ßiX… ######## ###...#........### .. # #...#........#.. .. ###...#........#.#+#. '.....#........#.... ###...#........+... ##...#........#.. ##..........###.# ¡#ßi† ...#.####.###@#.#.##90.4 (5.0) .......................>##................#.##. )##....................#....#####.#..........#...<.#.....#..........#..#.....#..##..####.....#..#.#¡#ßiB ¡#ßiÜ +1.4 (6¡#ßi’ ¡#ßiœ” ; _Found a stone staircase leading down.¢#ßi@[3¢#ßi`\¢#ßi+^¢#ßi#dš¢#ßi—e¢#ßièg¢#ßi\h,¢#ßi~k¢#ßi€n,¢#ßiNo¢#ßiøp¢#ßiér¢#ßiKs¢#ßiês¢#ßi+v¢#ßiÍxB¢#ßi%z¢#ßi_|,¢#ßi}¢#ßi«¢#ßi ¢#ßi“¢#ßiô¢#ßicƒ¢#ßi[†,¢#ßiƒ‡¢#ßiˉ¢#ßiˆŒ¢#ßi ¢#ßis¢#ßi{Ž¢#ßiÿ,¢#ßi‘¢#ßiá’¢#ßið”,¢#ßi©•¢#ßi˜¢#ßiBš¢#ßi³š¢#ßi›¢#ßiΜ¢#ßiVŸ¢#ßiÉŸ¢#ßi ¢#ßi‰¡¢#ßi¶£,¢#ßiu¤¢#ßi’¥¢#ßi§,¢#ßi‘§¢#ßis¨¢#ßim©¢#ßiÕ©,¢#ßiC«¢#ßiS¬¢#ßiǬ,¢#ßi¼­¢#ßi`¯,¢#ßir°¢#ßiA±¢#ßi~²¢#ßi³,¢#ßi-´¢#ßi‰¶¢#ßi ·¢#ßiu·¢#ßiW¸¢#ßi¶º¢#ßi2»¢#ßiŠ»¢#ßi+½¢#ßié¾¢#ßiq¿¢#ßiÍ¿¢#ßiKÁ¢#ßi”Ã,¢#ßi8Ä¢#ßibÆ¢#ßi0È,¢#ßiÕÈ¢#ßiáÉ¢#ßibÌ¢#ßiêÌ¢#ßiHÍ¢#ßi]΢#ßiEÑ¢#ßiÉÑ,¢#ßiÔ¢#ßiÐÕ,¢#ßi_Ö¢#ßi#Ø¢#ßiNÞû#.....##..##.####### .+.....##..##.#  .#.....##..##.#  .#+#.....##.#  ##.#.#.##..##.####  .........>.......# ¢#ßiß6 .....#.##..##.##.# ........... ...........##.##@#  819.4 (28.0)<.#......#  .......#...##.##.##  ..#..#.#.. ......#  #.# .<##.....  # . ####   ¢#ßixß     ##  ¢#ßiç¢#ßißç-20.4 (29¢#ßië¢#ßi­í9 _Found a stone staircase leading up.¢#ßi­CI¢#ßi=E¢#ßirG¢#ßiýG¢#ßiôKn¢#ßiNM¢#ßi6O¢#ßi P,¢#ßi*Q¢#ßiS¢#ßi_S¢#ßi×S¢#ßi"U¢#ßiWV¢#ßiâV,¢#ßiêX¢#ßiHZ¢#ßiÖZ¢#ßi;[¢#ßiS\¢#ßi]^¢#ßiI_¢#ßiÏ_¢#ßiÅ`¢#ßi,b,¢#ßiÖb¢#ßiÑc¢#ßiSe¢#ßiÇe¢#ßiAf¢#ßi%h¢#ßiíi,¢#ßivj¢#ßiÏk¢#ßiÁm,¢#ßimn¢#ßiÞp¢#ßi©r,¢#ßi_s¢#ßiPu¢#ßiDw¢#ßi»w¢#ßi8x¢#ßiHy¢#ßi¥{B¢#ßiÛ¢#ßiƒ,¢#ßi΃¢#ßiG…¢#ßiŒ‰…  You encounter an orc. It is wielding a +0 short sword.¢#ßi\:......#...<.#............# ...#..........#...##.##.## ...#.....#..#.#.........####### .####.....#..#.#..<##..........# .####.)...#..###...##.########.# .............#¢#ßiûh .†......###...##.# †....####..###...##.# ##†....#........@..##.# #....##.###.###...##.# ####..##.###.###...##.# ¢#ßin‘ô# #...........o.......  #..##...............  #..†................. o   orc (wandering)  #.........###......##  #..##..#..###......#  #..+.........¢#ßi&’-35.4 (15¢#ßiИ¢#ßi«™36.4 (16 _¢#ßiüŸ¢#ßi„¥£#ßiaÜI<..# #...##.##.## #......... #..<##.... )#...##. .......# †#...##.# †##..###...##.# †.......@..##.# ###.###...##.# #...##.# # .......  ........  #..†..........  ##......##  #......#  £#ßi˜s‰<..# #...##.##.## #......... #..<##.... )#...##. .......# †#...##.# †##..###...##.# †.......@..##.# £#ßiuR###.###...##.# #...##.#  .....  .......  #..†..........  ##......##  #......#  £#ßiC|£#ßi}£#ßiþƒ£#ßiM†[ _An orc is nearby!£#ßi%'J<..# #...##.##.## £#ßi?(ÿ#......... #..<##.... )#...##. .......# †#...##.# †##..###...##.# †.......@..##.# ###.###...##.# #...##.# # .......  ........  #..†..........  ##......##  #......#  £#ßiÖÂÛ<..# #...##.##.## #......... #..<##.... )#...##. .......# †#...##.# †##..###...##.# †.......@..##.# ###.###...##.# #...##.#  .....  .......  #..†..........  ##......##  #......#  £#ßi\É£#ßi+Ê£#ßiÑ£#ßiaÕ[ _An orc is nearby!£#ßiÛ )You shoot a sling bullet. The sling bullet hits the orc!£#ßi@” H))£#ßié x )))You kill the orc!£#ßi‘£ d..)..£#ßi”§ f===7.5 (1.1)Rev £#ßiY¯ £#ßih± / _You shoot a sling bullet.£#ßi¤; £#ßiÆ< £#ßiC £#ßiÕD H _No target in view!¤#ßi˜P3¤#ßiïT¤#ßiSVH _No target in view!¤#ßið´¤#ßi鵤#ßi »¤#ßi[½ ¤#ßi<¾:_No target in view!¤#ßiÒK3¤#ßiúL¤#ßivR¤#ßi·U¤#ßicZP _¤#ßiÈ\>¤#ßi=^¤#ßiò_¤#ßiJb¤#ßiÕb¤#ßi‘c¤#ßiSe¤#ßih,¤#ßi!i¤#ßiãj¤#ßiDm¤#ßi¼m¤#ßiÔn¤#ßi p¤#ßi…r,¤#ßi¨s¤#ßiŽw¤#ßi y,¤#ßiOz¤#ßiÚ{¤#ßiÝ},¤#ßiš~¤#ßiŸ¤#ßiô,¤#ßi邤#ßi䃤#ßi†,¤#ßi¡†¤#ßiœ‡¤#ßiÿ‰,¤#ßi†Š¤#ßi±‹¤#ßit,¤#ßi9ޤ#ßi¤#ßi‘,¤#ßi¤‘¤#ßiP“¤#ßiv”¤#ßi÷”,¤#ßiÍ—¤#ßiÖ™,¤#ßimš¤#ßiºž¤#ßiW ¤#ßiá ,¤#ßi䢤#ßi‘¤¤#ßi¥¤#ßiK¥¤#ßiΦ¤#ßiT¨¤#ßi·¨¤#ßi ©¤#ßi¿ª¤#ßi=¬,¤#ßiά¤#ßiZ®¤#ßi6¯¤#ßi¯¤#ßi°¤#ßiV±¤#ßi³¤#ßi#ßiI´¤#ßiǵ¤#ßiÅ·,¤#ßi‹¸¤#ßif»¤#ßi9¾,¤#ßiZ¿¤#ßi-Á¤#ßiïä#ßiZĤ#ßiHŤ#ßi³Æ¤#ßi÷Ȥ#ßihɤ#ßiʤ#ßiÂˤ#ßi+Î,¤#ßi‰Ï¤#ßiѤ#ßiçÒ¤#ßiUÓ¤#ßi@Ô¤#ßiÎÕ¤#ßiÈØ,¤#ßiòÙ¤#ßi¯Ý¤#ßiOß,¤#ßiHà¤#ßiâ¤#ßi"ä¤#ßi›ä¤#ßiýä¤#ßiŸæ¤#ßi"è¤#ßi’è¤#ßié¤#ßi’ê¤#ßi¡ì¤#ßií¤#ßi·í¤#ßivï¤#ßiÈõ³##..#..###......# .+...............# .##..............# ###..#.##.#......#¤#ßiIö, .....#.# #......# ###..#.#..#......#  ....#......#  ...#...........####.## .....#.#.##..... ---69.5 (32.0).........#....#.####.##¤#ßiñö† .....#.#.........# ¤#ßi?ÿ* #.................  #....#.#..#.......  #....#.#.#.#.#...##    ..................    ....#.∩.#...    ..........   ---70.5 (33¤#ßi¿¤#ßiD6 _Found Ukhiweb's Armour Emporium.¤#ßiö 3¤#ßiä ¤#ßi9 ¤#ßil ¤#ßi ¤#ßi  X¤#ßi ¤#ßih ¤#ßi$ ¤#ßi» ¤#ßiX ¤#ßiy ¤#ßi ¤#ßiy ¤#ßiï ¤#ßi< ¤#ßif$ e  You encounter a hound.¤#ßia)  #.###..#.#..#......#  #.....#......#  #...........####.## .#.......#.#.##............. #............#....#.####.## .........#.#.........####. #..#......................  #..#....#.#..#............ #.<#....#.#.#.#@#...####.# ¤#ßi7* Ô................ . .....##..#.∩.#...... .h...........#### ...............#.#.#... .##..................##. h   hound (wandering) #..... ...####..#..#.#.....#  ##..# ..#..¤#ßi¸* 14.5 (4.0)¤#ßi , B.h¤#ßiÞ2 ¤#ßiÑ3 25.5 (5 _¤#ßiö9 ¤#ßiu; ¤#ßiì½    ....#......#  #...........####.## #.#.##............. ....#....#.# #.#.........####. ..................  #..#............ <#.#.#@#...####.# ................ . .##..#.∩.#...... ............#### .h....#.#.#... ............##. . ¤#ßi ¿ s............. . ..#..#.#.....#  ##..# ..#..¤#ßidY   ....#......#  #...........####.## #.#.##............. ....#....#.# #.#.........####. ..................  #..#............ <#.#.#@#...####.# ................ . .##..#.∩.#...... ............###.h....#.#.#...............##. ¤#ßi7[ò ............. ..#..#.#.....#  ##..# ¤#ßiÌ`¤#ßiˆa¤#ßiig¤#ßi¨i\ _A hound is nearby!¥#ßi \)))))))¥#ßi¹› hYou shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!¥#ßiW;h.¥#ßipF.h¥#ßiþ&9......¥#ßi(b===6.7 (1.2Rev ¥#ßiE.¥#ßiœ03 _The hound is lightly wounded.¥#ßiçÏ\)))))))¥#ßi1W í  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.¥#ßiÈÚ ;h.¥#ßiã A.....¥#ßi8ä c7.8 (1.1Rev+ ¥#ßiûê ¥#ßiÆí ` _The hound is moderately wounded.¥#ßiu# † )))))))You shoot a sling bullet.¥#ßid¯ Í  The sling bullet completely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.¥#ßiÇ1 ;h.¥#ßi"3 F.h¥#ßi¸9 :....¥#ßiq: +80¥#ßió? ¥#ßiMB ` _The hound is moderately wounded.¥#ßi¶ _  You shoot a sling bullet. The sling bullet hits the hound.¥#ßiŒ>  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound!¥#ßiUÌh  The hound is almost dead.¥#ßi¡Íd9Rev* ¥#ßiKÔ¥#ßiéÖK _The hound misses you.¦#ßiHq .  You shoot a sling bullet. The sling bullet hits the hound.¦#ßi‚)¦#ßi{Žl )You kill the hound!¦#ßi'.¦#ßi5880.9 (1.1¦#ßiµ$¦#ßiw'/ _You shoot a sling bullet.¦#ßi{‘ _No target in view!¦#ßiN=‘ _No target in view!¦#ßi… 3¦#ßi,† ¦#ßi(ˆ ¦#ßi†Š ¦#ßi= P _¦#ßiƒ’ ¦#ßi “ ¦#ßiÚ“ ¦#ßi ™ ¦#ßi¸  !Welcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+}c -  90 gold a +0 chain mail  d -  322 gold a +2 pair of boots of stealth ¦#ßiQ¡  e -  172 gold a +0 pair of gloves of dexterityf -  270 gold a +0 plate armour  g -  270 gold a +0 plate armour  h -  60 gold a +0 ring mail  i -  13 gold a +0 robe  j -  13 gold a +0 robe You have 80 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list±#ßiˆñ ±#ßiÞø ##......#...........####.##kwasso the Shooter .#.......#.#.##.............Coglin .#............#....#.####.##Health: 65/65 ======================== .........#.#.........####.Magic: 8/8======================== .#..#......................AC: 3Str: 10  #..#....#.#..#............EV: 11Int: 8 .#.<#....#.#.#.#.#...####.#SH: 0Dex: 20 ......................... .XL:  8 Next: 28% Place: Dungeon:5 ..........##..#.@.#±#ßi´úÀ......Noise: ---------  Time: 3882.9 (2.0) .....................####c) +0 sling {Karl}  a) +2 sling {Eiko} ...............#.#.#....Fire: c) +0 sling {Karl} .##..................##.Rev* . #.................... . ...####..#..#.#.....#.  ##..# ..#..#. .....##..# ..#..#. .....#...#You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound! _You shoot a sling bullet. _No target in view! _No target in view!  There is an entrance to Ukhiweb's Armour Emporium here.±#ßikþ±#ßiU±#ßiH. _²#ßiŠ ‚'re fully limbered up. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 sling {Karl} is about 11 (Base 7 x 125% (Dex) x 127% (Skill)).  Your damage rating with your +2 sling {Eiko} is about 13 (Base 7 x 125% (Dex) x 127% (Skill) + 2 (Ench)).²#ßiX ²#ßiב e _Your base attributes are Str 12, Int 8, Dex 20.³#ßiŠ~³#ßiܳ#ßi°„³#ßi‡F _Unknown command.³#ßiaá ³#ßi`â ³#ßi3ç ³#ßi9ê F _Unknown command.´#ßi>;´#ßi¸<'Wear or take off which item? Armour (go to first with [)  j - the +0 leather armour "Umisoce" (worn) {rN+ rCorr Str-2 Stlth+}´#ßin=‚b - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip µ#ßiò» µ#ßiýÀ ##......#...........####.##kwasso the Shooter .#.......#.#.##.............µ#ßiýÁCoglin .#............#....#.####.##Health: 65/65 ======================== .........#.#.........####.Magic: 8/8======================== .#..#......................AC: 3Str: 10  #..#....#.#..#............EV: 11Int: 8 .#.<#....#.#.#.#.#...####.#SH: 0Dex: 20 ......................... .XL:  8 Next: 28% Place: Dungeon:5 ..........##..#.@.#......Noise: ---------  Time: 3882.9 (0.0) .....................####c) +0 sliµ#ßiáÂVng {Karl}  a) +2 sling {Eiko} ...............#.#.#....Fire: c) +0 sling {Karl} .##..................##.Rev* . #.................... µ#ßidÃX. ...####..#..#.#.....#.  ##..# ..#..#. .....##..# ..#..#. .....#...#127% (Skill)).  Your damage rating with your +2 sling {Eiko} is about 13 (Base 7 x 125% (Dex) x127% (Skill) + 2 (Ench)). _Your base attributes are Str 12, Int 8, Dex 20. _Unknown command. _Unknown command.µ#ßisÈP  Okay, then.µ#ßi½Éµ#ßiv͵#ßi{Ï. _µ#ßiÄ­µ#ßi¯3µ#ßiµ³µ#ßiW¶µ#ßip»qRev+ _µ#ßi³¼µ#ßiO½µ#ßi'¾µ#ßik¿µ#ßi?Áµ#ßiØÁµ#ßiaµ#ßi9ĵ#ßiŽÅµ#ßi"Ƶ#ßi‘Ƶ#ßiõǵ#ßiØÉµ#ßicÊ>Rev µ#ßiõʵ#ßiAε#ßi;ϵ#ßiÍϵ#ßi5е#ßi:Ô,µ#ßiÞÔµ#ßirÕµ#ßiÖµ#ßi<×,µ#ßiÂ×µ#ßizص#ßiJÚµ#ßiØÚ(µ#ßiaÛµ#ßi-Þµ#ßi¯ài  You encounter a white imp.µ#ßiæ....#.#.#....# .##..................##.# . #......................  ...####..#..#.#.....#.# . ##..# ..#..#.#.....# #  #..# ..#..#.#.....#.#  ... #..#.#........  #..#......  .......@... #..####.##....... #.# ..###.. #.# .... .. ..µ#ßiÙæç[37m5 ..... ... ......5   white imp (wandering) ##.# #### ### 91.9 (9µ#ßi£êµ#ßicë62.9 (10.0) _µ#ßiRïµ#ßi8ñµ#ßi¯ÚB. ...........##.#  ..............  #..#.#.....#.# . ##..# ..#..#.#.....# #  #..# ..#..#.#.....#.#  ... #..#.#........  #..#.............  .......@.........  #..####.##.......  #.# ..###..  #.# .... ..  ..5 .....  ...   ##.# #### µ#ßiÜ6 ###µ#ßiq . ...........##.#  ..............  #..#.#.....#.#  ##..# ..#..#.#.....# #  #..# ..#..#.#.....#.#  ... #..#.#........  #..#.............  .......@.........  #..####.##.......  #.# ..###..  #.# ....  ..5  ...   [34µ#ßiêr ˜m##.#  ### µ#ßi x µ#ßißx µ#ßi¯~ µ#ßi‚ ` _A white imp is nearby!¶#ßi:K )))5  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp shouts, "Slither hence, thou tottering fat-kidneyed clotpole!"¶#ßiz¥Í  The white imp is moderately wounded.You shoot a sling bullet. The sling bullet hits the white imp.¶#ßi1œ ...5The white imp is almost dead.¶#ßi7— ***The white imp gestures at you.¶#ßiu¿¢...56----===3.0)¶#ßi\Á+Rev ¶#ßicŶ#ßiÕÇ1 _The puff of frost hits you!¶#ßiËéu .  You shoot a sling bullet. The sling bullet hits the white imp.¶#ßigïQ)))¶#ßiõuw ))You kill the white imp!¶#ßi‚ûB.....¶#ßi•ÿ----94Rev+ ¶#ßia¶#ßi™/ _You shoot a sling bullet.¶#ßi!T¶#ßi>U¶#ßi„Y¶#ßi \H _No target in view!¶#ßiÉf 3¶#ßi\k ¶#ßiÎm H _No target in view!¶#ßi×Z ¶#ßiý[ ¶#ßi_ ¶#ßi…b H _No target in view!¶#ßifª¶#ßi„«¶#ßii®¶#ßiï°H _No target in view!·#ßišU3·#ßiìV·#ßiOY·#ßiiZk7=Rev  _·#ßi>`„·#ßißa·#ßiRev »#ßi¸!»#ßiA#»#ßi$,»#ßi$»#ßi%»#ßiÝ%,»#ßiC&»#ßi„'»#ßi(»#ßi…(6»#ßi])»#ßi?*»#ßiÈ*3»#ßiî+,»#ßi•,,»#ßi-»#ßis.»#ßiÛ.»#ßiD/»#ßi0»#ßiÕ1»#ßiK2»#ßiô2»#ßiƒ4»#ßiT5»#ßiÓ5,»#ßi@7»#ßiÎ7B»#ßiÏ9»#ßi ;»#ßi4<,»#ßi==»#ßië?i  You encounter an ufetubus.»#ßi9H##.#  .. ..5#  .#.....#.# #..#  .#.....#.# # #..#  .#.....#.#.####..#  .#...............#  ...........#.##..##  ..................#  .##..........##.@#  --- .##..###...####..##  .##...............#  .................##  ..........#####.##  .##.#####.# #.#   5  [39;»#ßiÚH(49m ufetubus (asleep) ##### ### ###     »#ßiJ044.7 (18.0)»#ßi*KO---5.7 (19 _»#ßiÙO»#ßiëQ»#ßiîn¬  ..5#  #..#  # #..# #.####..# .......# ..#.##..## ..................# .#.@# .#..## .......# ..........## ..#####.##  #.#  ### ### »#ßiµ¼  ..5#  #..#  # #..# #.####..# .......# ..#.##..## ..................# .#.@# .#..## .......# ..........## ..#####.##  #.#  ### ### »#ßi­ »#ßi »#ßi©»#ßiÛ` _An ufetubus is nearby!»#ßigÕ  ))))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!»#ßi¼X‚ )The ufetubus is heavily wounded.»#ßi9ÚÔ 5You shoot a sling bullet. The sling bullet misses the ufetubus.»#ßieÛ-5»#ßiòÛN.5»#ßiNá¸......55 2 ufetubi (1 wandering)»#ßiAâf===6.0)Rev »#ßiEç»#ßi˜éZ _You encounter an ufetubus.¼#ßi¯ø )))))5You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!¼#ßi¥™P.  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!  The ufetubus is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.sling bullet hits the ufetubus.¼#ßi'ž‹)   ufetubus¼#ßiµ.5.5¼#ßi„&4.....¼#ßi§*5407.9 (1.2¼#ßiË/¼#ßi^2L _You kill the ufetubus!¼#ßi[x‹ )))))))You shoot a sling bullet.¼#ßi©þq  The sling bullet barely misses the ufetubus.¼#ßiT€Q.5¼#ßiL…8.....¼#ßiB†c9.0 (1.1Rev+ ¼#ßiÒŠ¼#ßi`u _You shoot a sling bullet. The sling bullet misses the ufetubus.¼#ßiÇ‹ )))))))You shoot a sling bullet.¼#ßiGS“  The sling bullet closely misses the ufetubus.You shoot a sling bullet.¼#ßiÕQ.5¼#ßi‹ÖO.5¼#ßiùÛ2....¼#ßiìÜk500Rev* ¼#ßiáâ¼#ßi¨äb _The sling bullet barely misses the ufetubus.¼#ßi tŒ  You shoot a sling bullet. The sling bullet hits the ufetubus.¼#ßišú¦ )))))))The ufetubus is heavily wounded.¼#ßié‚ m .......5You shoot a sling bullet. The sling bullet misses the ufetubus.The ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus slips past you!¼#ßiž„ Z5-1.2 (1.2¼#ßi(‰ ¼#ßiŒ l _The ufetubus barely misses you. The ufetubus hits you.¼#ßiFÄ v )))You shoot a sling bullet.¼#ßiHG ’  The sling bullet barely misses the ufetubus.You shoot a sling bullet.¼#ßi1Ð ³ 5..  The sling bullet barely misses the ufetubus.¼#ßiÑÑ f1---2.3 (1.1¼#ßi Ö ¼#ßi‚Ø / _The ufetubus hits you. x2¼#ßið Œ  You shoot a sling bullet. The sling bullet hits the ufetubus.¼#ßi¬¢ Ñ .The ufetubus is severely wounded.You shoot a sling bullet. The sling bullet hits the ufetubus!¼#ßi/§ S¼#ßi}-¼#ßi@1J--13.4¼#ßiÅ5¼#ßi8L _You kill the ufetubus!½#ßi4'½#ßi“(½#ßiÊ+½#ßi«.H _No target in view!½#ßi´À½#ßiâÁ½#ßi ƽ#ßiƒÈH _No target in view!¿#ßi Þ......##.#  kwasso the Shooter .......... ...#   Coglin .#.....#.# #..#   Health: 61/67 =====================--- .#.....#.# # #..#   Magic: 8/8======================== .#.....#.#.####..#   AC: 3Str: 10 .#...............#   EV: 11Int: 8 ...........#.##..##   SH: 0Dex: 20 ..................#   XL:  8 Next: 41% Place: Dungeon:5 .##..........##¿#ßi“ßü.@#   Noise: ===------  Time: 3953.4 (0.0) .##..###...####..##   c) +0 sling {Karl}  a) +2 sling {Eiko} .##...............#   Fire: c) +0 sling {Karl} .................##   Rev* ..........#####.##  .##.#####.# #.#    ##### ### ###       You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus is severely wounded.You shoot a sling bullet. The sling bullet hits the ufetubus! _You kill the ufetubus! _No target in view! _No target in view!¿#ßiã¿#ßi€ã¿#ßi©ç¿#ßiçéL _You are not religious.À#ßiAõ IÀ#ßiŸö À#ßio÷ $ _À#ßi§û 2=À#ßiý À#ßi²ý >Rev+ À#ßiPþ À#ßiòÿ À#ßi¤ ,À#ßiÛ À#ßiQ U3=À#ßi À#ßi À#ßi‹ À#ßi? À#ßiV À#ßiß >Rev À#ßiD À#ßiI À#ßië %4À#ßiŽ À#ßi À#ßi$ À#ßiŽ À#ßiØ ,À#ßi À#ßi¹ À#ßi: V5=À#ßi À#ßiî À#ßii À#ßiÕ À#ßi¶ À#ßi/ À#ßi™ À#ßiy À#ßiô À#ßii À#ßi‹ À#ßi, U6=À#ßiù À#ßi} À#ßiè À#ßiD À#ßiy À#ßiâ À#ßi2 À#ßi± À#ßi# D7=À#ßis À#ßi& À#ßi9 ,À#ßiá À#ßi~# À#ßi&$ À#ßi¹$ ,À#ßi% À#ßi& ,À#ßi¨& À#ßi-' À#ßiÍ' O=À#ßi2( À#ßi¡( À#ßi) À#ßi–) ,À#ßi* À#ßiw* À#ßiæ* ,À#ßi+ À#ßi%, À#ßiš, ,À#ßi- À#ßio. À#ßi*/ À#ßi0 À#ßiº1 À#ßi3 À#ßiœ3 ,À#ßi±4 À#ßiÌ5 À#ßiH6 ,À#ßiÉ6 À#ßiU7 À#ßi¿7 ,À#ßiK8 À#ßiØ8 À#ßiD9 ,À#ßi ; À#ßiô; À#ßic< À#ßi7= À#ßiÔ> À#ßi×? À#ßi7@ À#ßi¡@ À#ßièA À#ßiäB À#ßihC À#ßi D À#ßi“D À#ßiXE ,À#ßiÜE À#ßidF À#ßiG ,À#ßiŽG À#ßiúG À#ßi£H À#ßifI ,À#ßiüK À#ßiòM ,À#ßiÖN À#ßiÇO À#ßiP ,À#ßi Q À#ßiÿQ À#ßi7S À#ßiáS À#ßikT À#ßi2V À#ßi“W À#ßi9X À#ßiÐX À#ßi½Z BÀ#ßi¡] „À#ßi ^ ,À#ßi_ À#ßi` À#ßi a À#ßi¨a À#ßi(b À#ßic À#ßi~d À#ßie ,À#ßi´e À#ßi_f BÀ#ßi}i À#ßi³j À#ßi(k À#ßiïk À#ßiâl À#ßin ,À#ßi{n À#ßiæn À#ßio À#ßiÉo À#ßi p À#ßi©p À#ßiDq À#ßi±q ,À#ßiFr À#ßiÒr ,À#ßiUs À#ßiLw À#ßiBx BÀ#ßiCy À#ßiÛy ,À#ßi\z À#ßi”{ À#ßiN| BÀ#ßiÑ} À#ßi À#ßi³ ,À#ßiÞ€ À#ßiÔ À#ßi‰‚ ,À#ßiƒ À#ßi#„ À#ßi½„ À#ßi–… À#ßi³‡ À#ßis‰ À#ßiŠ À#ßi¢Š À#ßiòŒ À#ßi‚Ž À#ßi À#ßi¤ À#ßiQ’ À#ßio” ,À#ßi– À#ßiå— À#ßióš ,À#ßi±œ À#ßivž À#ßi&¡ ,À#ßi¼¢ À#ßi.° À#ßia± ,À#ßi.² À#ßi•´ À#ßiƒ¶ À#ßi0· ,À#ßi%º À#ßi¼ À#ßi¾¼ À#ßiJ½ À#ßi­¿ À#ßi7Á À#ßiÅÁ À#ßiC À#ßi“Ä À#ßibÆ À#ßiöÆ À#ßi€Ç À#ßi?Ê À#ßiÌ ,À#ßi Í À#ßiYÏ À#ßi‹Ð À#ßiðÐ À#ßiƒÑ À#ßi`Ó À#ßi*Õ ,À#ßiQÖ À#ßiDØ À#ßi¢Ù À#ßi#Ú À#ßiîÚ À#ßi¾Ü À#ßiwÞ À#ßiõÞ À#ßi¡ß À#ßi;á À#ßi÷â À#ßiaã À#ßizä À#ßi£å À#ßi¾ç ,À#ßi¥è À#ßi˜ê À#ßiì À#ßiŽì À#ßiFí À#ßiMî À#ßi&ï À#ßi‡ï À#ßimð À#ßi^ñ À#ßiiò À#ßi¹ò À#ßipó À#ßià÷ À#ßiú BÀ#ßi¨ü À#ßi–ý ,À#ßiAþ À#ßiyÿ À#ßi,À#ßi/À#ßiÀ#ßi¿À#ßi"À#ßizÀ#ßitÀ#ßiq,À#ßiÀ#ßi?À#ßiÀÀ#ßig À#ßi À#ßiú À#ßiÙÀ#ßinÀ#ßi×À#ßifÀ#ßiÅÀ#ßi…,À#ßi¼À#ßiˆ,À#ßi~À#ßiVÀ#ßiÀ#ßiÖÀ#ßiRÀ#ßiÆÀ#ßi!À#ßi—!À#ßi "À#ßi—"À#ßiY#,À#ßiõ#À#ßi&À#ßiÓ&,À#ßir'À#ßi")À#ßi+À#ßi”+À#ßiü+À#ßi-À#ßi.À#ßi“.À#ßiö.À#ßi0À#ßiÞ0À#ßiŠ1,À#ßiŸ2À#ßiª3À#ßi'4À#ßiÕ4À#ßiþ5À#ßiâ7À#ßi\8À#ßi9À#ßiË;À#ßi8=À#ßiÑ=À#ßiZ>À#ßic?À#ßiu@,À#ßiAÀ#ßi"BÀ#ßiÒBÀ#ßivCÀ#ßiúCÀ#ßi©DÀ#ßi‹EÀ#ßi F,À#ßiGÀ#ßi‹H,À#ßi|IÀ#ßiqL,À#ßi7MÀ#ßiPM _You now have 90 gold pieces (gained 10).À#ßiQ3À#ßiÜQÀ#ßi‡SÀ#ßi¨TÀ#ßi5UÀ#ßi»UÀ#ßi–WÀ#ßiQ]Ö ..#.. #.....#...#..# ß.. ....###.....#...+..##.  #..............#..#  #.....#...........#  #.................#  #.................#  #.....#........####ß... À#ßi:^Ç#####.###.........##... #.@.+.........##ß..---4056.4 (103.0) #...##.........# ##> #...####.......##### #...# #........#... #...# #........#... ..... .............. .....................).#...#......####.#........ #......À#ßi‡aÀ#ßi'bH---74À#ßiÕfÀ#ßi¯i& _Found a war axe.Á#ßi IÁ#ßiðÁ#ßiôÁ#ßijÁ#ßiˆ#,Á#ßiM$Á#ßiÁ$Á#ßij%Á#ßiX'Á#ßi),Á#ßiL*Á#ßi?;`Á#ßiš=,Á#ßid>,Á#ßij?Á#ßiY@,Á#ßiì@Á#ßiºBÁ#ßiCÁ#ßi"D,Á#ßi)EÁ#ßiF,Á#ßi¥FÁ#ßi‹GÁ#ßi‡HÁ#ßi#IÁ#ßi£IÁ#ßi¡KÁ#ßiQ#####...####........#.........................................................).#...#......####.#...#.....#####......# #......#.... #......# #..#.#..... #......###..#.#.#[.#####.....................@..............69.4 (12.0)#.########..... ..... #.### .#... .# .. # .#.. Á#ßi)VÁ#ßiØV-70.4 (13Á#ßinZÁ#ßi,\( _Found a ring mail.Á#ßio_3Á#ßiÃ`Á#ßivdÁ#ßi"fÁ#ßi¯fÁ#ßik,Á#ßi§kÁ#ßilÁ#ßiÅlÁ#ßi7nÁ#ßiÏoÁ#ßiMpÁ#ßi¹pÁ#ßi=rÁ#ßišsÁ#ßitÁ#ßi‰tÁ#ßi³wÁ#ßiryÁ#ßiôy,Á#ßiózÁ#ßiŽ{Á#ßi(|,Á#ßiÔ}Á#ßi€~,Á#ßiÁ#ßi¦Á#ßiX€,Á#ßiå€Á#ßi,Á#ßi0‚,Á#ßiZ„Á#ßis…Á#ßiø…,Á#ßiÕ†Á#ßim‡Á#ßi;ˆ,Á#ßiЈÁ#ßi°‰,Á#ßi6ŠÁ#ßi‹Á#ßi¥‹,Á#ßi9ŒÁ#ßiÜŒÁ#ßizÁ#ßiÿ,Á#ßitÁ#ßi ‘Á#ßi’‘Á#ßi’Á#ßi€’Á#ßi3“Á#ßi§“,Á#ßia•Á#ßi1–,Á#ßi¯–Á#ßih—Á#ßi‡˜Á#ßi™,Á#ßi½šÁ#ßiq›,Á#ßi9œÁ#ßiýœÁ#ßi™žBÁ#ßiQ Á#ßi¡Á#ßiŸ¡Á#ßiD¢Á#ßi¾£Á#ßiH¤,Á#ßiÔ¤Á#ßiͦÁ#ßi¨Á#ßi®¨Á#ßi7©Á#ßisªÁ#ßiª«Á#ßiV¬,Á#ßi&®Á#ßiº®Á#ßid¯,Á#ßiE°Á#ßiÔ°Á#ßiQ±,Á#ßi7²Á#ßi³,Á#ßi”³Á#ßi8´Á#ßiË´Á#ßiWµ,Á#ßi¶Á#ßi·,Á#ßi¸Á#ßié¸Á#ßi´¹Á#ßi ºÁ#ßiXºÁ#ßi˺Á#ßi\»Á#ßi¯»Á#ßiû»Á#ßiV½Á#ßiS².# #.#...........####..#..#.# .# #.###.#...##..# ..#..#.# .# #.###.#...##..# ..#..#.# .# #.##..........# #..#.#... .# #.###.#...##..## #..#.. .# #.# #.#...# ).. .......... .# #.###.#...###.# #..####.##.. Á#ßiÄz.. ..........#.# #.##..# .# ...........@# #.##101.4 (31###.#.#.####..........#.# ####... .....#######.# ##.##.##### ######    Á#ßiåÖ}2.4 (32 _Found a dagger.Á#ßiIÁ#ßi Á#ßiÁ#ßi¿Á#ßiR,Á#ßi³Á#ßiÆ,Á#ßiXÁ#ßiAÁ#ßiæ,Á#ßi™Á#ßiÜ Á#ßis!Á#ßi÷!Á#ßi=#Á#ßib;,Á#ßi&=Á#ßi&?Á#ßiô@Á#ßi|AÁ#ßi3BÁ#ßifEÁ#ßiêFÁ#ßi{GÁ#ßiµHÁ#ßiJÁ#ßi©MBÁ#ßidOÁ#ßiáPÁ#ßiR,Á#ßišWÁ#ßiÄZBÁ#ßic,Á#ßidÁ#ßi fÁ#ßi4h,Á#ßiiÁ#ßiÞjÁ#ßi¢lÁ#ßiKmÁ#ßiÍmÁ#ßi oÁ#ßiØp,Á#ßiìqÁ#ßi¬sÁ#ßi:u,Á#ßivÁ#ßiFxÁ#ßiµy,Á#ßiuzÁ#ßiñ{Á#ßiK}Á#ßið}Á#ßi{~Á#ßiŠÁ#ßiÁ#ßi§Á#ßi8‚Á#ßidƒÁ#ßiÄ„Á#ßiŒ…Á#ßi†Á#ßið‡Á#ßiô‰Á#ßi‹,Á#ßi¸ŒÁ#ßi:ŽÁ#ßiÌŽÁ#ßiWÁ#ßic‘Á#ßi#“,Á#ßi-”Á#ßiç•Á#ßiŠ—,Á#ßiz˜Á#ßië™Á#ßi¸›Á#ßiiœÁ#ßiÁ#ßi™žÁ#ßi" Á#ßiç ,Á#ßiù£Á#ßi‡¥Á#ßie¦Á#ßi§Á#ßi¢¨Á#ßiªÁ#ßi®ª,Á#ßi¬Á#ßiŒ­Á#ßi½®,Á#ßil¯Á#ßi™°Á#ßi*±,Á#ßim²Á#ßie³Á#ßiÚ³Á#ßi–´Á#ßi`µÁ#ßis¶Á#ßi·,Á#ßiÚ¹Á#ßi"»Á#ßi¼»,Á#ßi,½Á#ßiQ¾Á#ßi ¿,Á#ßi—ÄÁ#ßiþÅ,Á#ßiÇÁ#ßièÇÁ#ßiQÉÁ#ßiöÉÁ#ßi—ÊÁ#ßiÃËÁ#ßigÍÁ#ßiÎ,Á#ßiIÏÁ#ßiBÐÁ#ßiãÐÁ#ßiiÑÁ#ßi›ÒÁ#ßi^ÔÁ#ßi Õ,Á#ßi¡ÖÁ#ßiï×Á#ßizØÁ#ßiÜØÁ#ßiáÙÁ#ßiÛ,Á#ßiËÛÁ#ßi ÝÁ#ßiÃåE ....#####......# #......#.# ... #......#  .. #......### Á#ßi—æ[.#####.............. ................ #.########..# ##.###.#.#.#...# .#########.# #.#........ )......@...# #.###.#...#42.4 (40 ##########.# #.###.#...# #.# #.##Á#ßi-ç, #.# #.###.#... #.# #.# #.#...###.###.###.#...##............... ##.#.#.......... #.#.#####.#.#.#Á#ßi%îÁ#ßi·ò,3.4 (41Á#ßi†Á#ßi‘% _Found a dagger.Â#ßi«èÂ#ßiêÂ#ßiÆêÂ#ßiYúXÂ#ßiXÂ#ßiÂ#ßiÊ,Â#ßiÖÂ#ßi¢Â#ßi  Â#ßiÊ ,Â#ßiŸ Â#ßiz,Â#ßi·Â#ßiÅÂ#ßi­Â#ßiSÂ#ßiÂ#ßi3Â#ßi^Â#ßiÂ#ßiÂ#ßiV*>  You see here a +0 dagger.Â#ßi×+5 _Â#ßi!3XÂ#ßi24Â#ßiJ6Â#ßiù9,Â#ßiü:Â#ßi#=Â#ßi A,Â#ßi¾BÂ#ßi_EÂ#ßi)H,Â#ßiçIÂ#ßiïNÂ#ßiÔQÂ#ßi$SÂ#ßiÄSÂ#ßi®Ä#ßiL°V _The scorpion closely misses you.Ä#ßiÚ|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.Ä#ßid`® ))))The scorpion is almost dead.You shoot a sling bullet.Ä#ßiê¥ ...sThe sling bullet barely misses the scorpion.Ä#ßizëf3.8Rev* Ä#ßiÓòÄ#ßiéôU _The scorpion barely misses you.Ä#ßiC)r .  You shoot a sling bullet. The sling bullet hits the scorpion.Ä#ßi4/RÄ#ßiU·} ))))You kill the scorpion!Ä#ßi‘@5....Ä#ßiF/84.9Ä#ßiMÄ#ßi°O/ _You shoot a sling bullet.Å#ßiÂ3Å#ßiÈÈÅ#ßi­ÍÅ#ßi*ÐÅ#ßiÑÅ#ßiaÖ,Å#ßiV×,Å#ßi:ÙÅ#ßiÝÅ#ßiUßÅ#ßi àÅ#ßiáÅ#ßiêãÅ#ßimæÅ#ßiç>Rev+ Å#ßiPèÅ#ßiDëÅ#ßiµíÅ#ßiRîÅ#ßiïïÅ#ßi¯ôÅ#ßiúÅ#ßiûÅ#ßilüÅ#ßi#ÿÅ#ßiðÅ#ßi¤Å#ßiâÅ#ßiøÅ#ßiÝÅ#ßiÀ>Rev Å#ßi] Å#ßiO Å#ßi¡ Å#ßiIÅ#ßiÝÅ#ßi¤Å#ßi‘Å#ßi<Å#ßiÉÅ#ßi Å#ßi>Å#ßi¨Å#ßiÐÅ#ßig 3Å#ßiÑ!Å#ßi$$Å#ßiÉ&,Å#ßiD(Å#ßi-+Å#ßi;0Å#ßit1Å#ßi¹§   ...  +...#. ....  #........ #.....#  ...# ..#.. #.....#   .....###.....#  ##+##..#  ...#.....#.....  ##..#.....  #......@.#..#.....---  ####........#.....#.....   #........#####.###  ####.......### ##...+  #..............#...##  #..............#...####.  #..............#...#Å#ßiˆ©H #.  #...###+##+#####...####.  #.......................You pick up a parchment of Launch Clockwork Bee and begin reading...82.9 (18.0)---3.9 (19 _You add the spell Launch Clockwork Bee to your library.Å#ßim3Å#ßi>’Å#ßi}–Å#ßiEžXÅ#ßiHŸ,Å#ßi Å#ßiK¢Å#ßik¤Å#ßi)¥,Å#ßiŸ¦Å#ßid¨Å#ßi©Å#ßi/ªÅ#ßiè¬Å#ßi$®Å#ßi®Å#ßid¯Å#ßi–°Å#ßiñ±Å#ßiœ²,Å#ßi_´Å#ßiȶBÅ#ßi¸Å#ßi`¹Å#ßi+º,Å#ßi¼Å#ßi½Å#ßiW¾,Å#ßi ÀÅ#ßi…ÁÅ#ßi4Â,Å#ßi‘ÃÅ#ßiúÄÅ#ßi´Å,Å#ßi«ÈÅ#ßi Ê,Å#ßi®ÊÅ#ßiRÌÅ#ßiÎ,Å#ßiÈÎÅ#ßiÒÅ#ßiàÓÅ#ßi±Ô,Å#ßikÖÅ#ßià×Å#ßiºØ,Å#ßi ÚÅ#ßiÛÅ#ßiÚÛ,Å#ßiOÞÅ#ßieà,Å#ßi(áÅ#ßiâÅ#ßi4ä,Å#ßiñäÅ#ßiæÅ#ßioçÅ#ßi¡è,Å#ßixìÅ#ßiXíÅ#ßiüíÅ#ßi“îÅ#ßi@ðÅ#ßi³ñÅ#ßi7òÅ#ßiôòÅ#ßiÄõÅ#ßiU÷,Å#ßiløÅ#ßiôú7 _You open the door.Å#ßiÌü3Å#ßi‘ýÅ#ßi…@  There is an open door here.Å#ßiÅ#ßi¹ _Å#ßišÅ#ßi! Å#ßi© Å#ßiV Å#ßiö Å#ßi„Å#ßiÁÅ#ßieÅ#ßiwÅ#ßi²Å#ßiL,Å#ßiÔÅ#ßiøÅ#ßiù ,Å#ßi“"Å#ßiò%Å#ßiÅ(,Å#ßiV*Å#ßiÊ-Å#ßiF0Å#ßi 1Å#ßiÜ1Å#ßiÂ4Å#ßiG7,Å#ßi8Å#ßi¼@Å#ßi*CÅ#ßiÖCÅ#ßiºFÅ#ßi KÅ#ßiÚKÅ#ßihLÅ#ßioQI _i - 5 scrolls of identify (gained 1)Å#ßi?S3Å#ßiÐTÅ#ßiÕVÅ#ßi@XÅ#ßiÜXÅ#ßioYÅ#ßi¤^Å#ßia,Å#ßiíaÅ#ßiBdÅ#ßifÅ#ßibgÅ#ßiýgÅ#ßiûhÅ#ßi¢j,Å#ßifkÅ#ßi¡nÅ#ßi„oBÅ#ßi{pÅ#ßi+q,Å#ßiÃqÅ#ßiRrÅ#ßiär,Å#ßi•sÅ#ßiüuÅ#ßiÍv,Å#ßiawÅ#ßiòwÅ#ßiûxBÅ#ßi|Å#ßi}BÅ#ßiÅ#ßiB€,Å#ßiô€Å#ßi¿‚Å#ßiíƒÅ#ßi½„Å#ßiL…Å#ßi”†Å#ßi™‡,Å#ßi)ˆÅ#ßi¬‰Å#ßi/‹,Å#ßiŒÅ#ßi¸ŒÅ#ßi¦Å#ßiKŽ,Å#ßi¾Å#ßi¼Å#ßiO‘Å#ßi»‘Å#ßiW“Å#ßiÅ”,Å#ßi‰•Å#ßi÷–Å#ßi˜Å#ßi€˜Å#ßiø˜Å#ßiižÅ#ßi4Ÿ,Å#ßiµŸÅ#ßiV¡Å#ßi/¢Å#ßi¶¢,Å#ßi¥­Å#ßiή,Å#ßig¯Å#ßiQ³Å#ßi‰´,Å#ßi2µÅ#ßiÚ·Å#ßi]¹,Å#ßiô¹Å#ßiÌ»Å#ßi;½,Å#ßið½Å#ßi‘ÀÅ#ßi­Á,Å#ßiIÂÅ#ßiÄÅ#ßi@ÅÅ#ßi×Å,Å#ßi×ÇÅ#ßi›ÈÅ#ßi%É,Å#ßiZËÅ#ßieÌÅ#ßiûÌ,Å#ßiÏÎÅ#ßiÐ,Å#ßirÑÅ#ßiÓÅ#ßi¥Ó,Å#ßi#ÔÅ#ßiºÕÅ#ßiuÖÅ#ßiÐ×,Å#ßiUÚBÅ#ßiÛÅ#ßiâÜÅ#ßi+Þ,Å#ßiòÞÅ#ßi•àÅ#ßi¬â,Å#ßidãÅ#ßiåÅ#ßi•ð# ### ##### #.# #.... ######.#######.## #................. #.####..###### ## #.......#  ... #..###..# # ...##@.###..#####251.9 (68 Å#ßi ó¿#................+ .>............###.#.. ....#................. ... +.##...##.........### ....#.##...##...##.###### .....#................... .................##..#..) ............Å#ßi+ùÅ#ßi8ú,2.9 (69Å#ßi#ÿÅ#ßi,; _Found a stone staircase leading down.Å#ßiîÚÅ#ßiÜ3Å#ßi àÅ#ßiÒæ„Å#ßiæçÅ#ßiÐèÅ#ßiê,Å#ßiëÅ#ßišîÅ#ßi¦ð,Å#ßiNñÅ#ßi¦òÅ#ßi'ôÅ#ßi¼ôÅ#ßizõÅ#ßi¹öÅ#ßi øÅ#ßi®øÅ#ßieùÅ#ßi^ÿR  There is a stone staircase leading down here.Å#ßi¾Å#ßiR _Å#ßibÅ#ßiÅ#ßiÌ,Å#ßirÅ#ßiUÅ#ßi Å#ßi¬,Å#ßi Å#ßic Å#ßiø ,Å#ßi% Å#ßiÑ Å#ßiuÅ#ßiîÅ#ßiyÅ#ßiæÅ#ßilÅ#ßiqÅ#ßiãÅ#ßiÅ#ßi3Å#ßiuÅ#ßi@Å#ßi´Å#ßiJÅ#ßi¸Å#ßiNÅ#ßi\!,Å#ßi"Å#ßiw%Å#ßi"&Å#ßi¶&,Å#ßi¢'Å#ßi(Å#ßi?),Å#ßiÎ*Å#ßio+Å#ßi,,Å#ßi¡-Å#ßi6.,Å#ßiï.Å#ßi0Å#ßi1,Å#ßi1Å#ßiÆ2Å#ßi×3Å#ßi[4,Å#ßi#8Å#ßi9,Å#ßiž9Å#ßiß:Å#ßi<,Å#ßi¬<Å#ßiÉ=Å#ßi³>Å#ßiz?Å#ßi@Å#ßiÂ@Å#ßiBÅ#ßiÈBÅ#ßi¦CÅ#ßi~DÅ#ßiÿEÅ#ßiFÅ#ßiÿFÅ#ßiÙHÅ#ßi¢IÅ#ßiïJ,Å#ßiLÅ#ßizMÅ#ßiNÅ#ßi‹NÅ#ßiPÅ#ßiüPÅ#ßi³QÅ#ßiXRÅ#ßiSÅ#ßi´TÅ#ßi7UÅ#ßiªUÅ#ßi®WÅ#ßi¬XÅ#ßiRYÅ#ßiöYÅ#ßiâ[7 _You open the door.Å#ßi]Å#ßiÔ]Å#ßi~^Å#ßiªb@  There is an open door here.Å#ßiÆcÅ#ßid _Å#ßieÅ#ßiÛfÅ#ßiçgÅ#ßi}hÅ#ßi iÅ#ßi¤kÅ#ßi°lÅ#ßiGm,Å#ßi˜nÅ#ßiEp,Å#ßiqÅ#ßi¦qÅ#ßisÅ#ßiºs,Å#ßiouÅ#ßi8v,Å#ßi¿vÅ#ßiGxÅ#ßi yÅ#ßiyÅ#ßizÅ#ßi§zÅ#ßi|,Å#ßiß|Å#ßiÄ~Å#ßiuÅ#ßi÷Å#ßi´€Å#ßiùÅ#ßiù‚Å#ßiƒ,Å#ßi×…Å#ßiÚ†Å#ßi¥‡,Å#ßiÞ‰7 _You open the door.Å#ßi‹Å#ßiÈ‹3Å#ßi1‘@  There is an open door here.Å#ßi]’5 _Å#ßiZ“Å#ßiI—Å#ßiט,Å#ßiŽ™Å#ßiD›Å#ßi_œÅ#ßiÅ#ßiËÅ#ßiŸÅ#ßiµ Å#ßi‡¡Å#ßi¢Å#ßi+ªÅ#ßiÜ«,Å#ßiœ¬Å#ßi„¯Å#ßi˜±,Å#ßi-²Å#ßiµÅ#ßi ¶,Å#ßi˜·Å#ßi¾ºÅ#ßi¼»Å#ßio¼Å#ßi+½Å#ßiy¿Å#ßiªÁÅ#ßi`ÂÅ#ßiOÃÅ#ßieÅÅ#ßiCÇ,Å#ßiÚÈÅ#ßiRËÅ#ßi3ÍÅ#ßiõÕ„Å#ßiåßÅ#ßiÁáÅ#ßi|âÅ#ßieãÅ#ßiàçÅ#ßiõé,Å#ßi êÅ#ßi€íÅ#ßiìï,Å#ßi¾ðÅ#ßiÙóÅ#ßiGõÅ#ßiöõÅ#ßiÞöÅ#ßi­ùÅ#ßièúÅ#ßi’ûÅ#ßi0üÅ#ßi,ÿÅ#ßiRÅ#ßiÅ#ßi¤Å#ßiÅ#ßi.Å#ßi»Å#ßiXÅ#ßi¸Å#ßiÓ Å#ßiŠ Å#ßi' Å#ßiÕÅ#ßi‹Å#ßi"Å#ßi•Å#ßiÅÅ#ßiœ,Å#ßinÅ#ßi‚Å#ßi^Å#ßi÷Å#ßi“Å#ßiÒÅ#ßi¾Å#ßio Å#ßi!Å#ßi¦"Å#ßiD$Å#ßií$Å#ßi‡%Å#ßiÓ'Å#ßiÓ),Å#ßi+Å#ßi[EÅ#ßiÊGÅ#ßiºHÅ#ßioIÅ#ßi3RÅ#ßiU,Å#ßiCVÅ#ßi/^Å#ßiš`Å#ßi\aÅ#ßiùaÅ#ßikjÅ#ßi§m,Å#ßiloÅ#ßi\wÅ#ßi‚z,Å#ßi´|Å#ßi™„Å#ßii‡,Å#ßií‰Å#ßiüÅ#ßiµ’,Å#ßiO”Å#ßi¿™Å#ßiRœ,Å#ßi4žÅ#ßiš¤Å#ßi” hÅ#ßi Å#ßiP! Å#ßi" Å#ßi®% Å#ßic( Å#ßi) Å#ßiÞ) Å#ßi–- Å#ßi#0 Å#ßi 1 Å#ßi¶1 Å#ßix4 Å#ßiU6 ,Å#ßiõ6 Å#ßiÛ9 Å#ßi¨; Å#ßig< ,Å#ßi? Å#ßis@ Å#ßi+A ,Å#ßixC Å#ßiE ,Å#ßiãE Å#ßiÐH Å#ßi¾I ,Å#ßivJ Å#ßiËL Å#ßiëM Å#ßiN Å#ßiFO Å#ßiìP Å#ßi™R ,Å#ßi\S Å#ßiŠU Å#ßi7W ,Å#ßiX Å#ßiúZ @  There is an open door here.Å#ßi+\ Å#ßi] 5 _Å#ßi¼^ Å#ßiö_ Å#ßiÂ` ,Å#ßi=b Å#ßi|c Å#ßi(d ,Å#ßif Å#ßig Å#ßiÛg ,Å#ßiœi Å#ßiÌj Å#ßi“k ,Å#ßiom Å#ßi4n ,Å#ßiÝn Å#ßiXp Å#ßirq Å#ßi+r ,Å#ßi¶s Å#ßiÆt Å#ßipu Å#ßixv Å#ßi-w Å#ßiëx ,Å#ßiªy Å#ßiP{ Å#ßi| ,Å#ßi´| Å#ßiF} Å#ßi5~ Å#ßiÌ~ Å#ßiQ Å#ßiý Å#ßif‚ BÅ#ßi…ƒ Å#ßi¬„ Å#ßiW… ,Å#ßie† Å#ßi(‡ Å#ßi‰ BÅ#ßiˉ ,Å#ßi~Š Å#ßii‹ Å#ßiCŒ ,Å#ßiùŒ Å#ßi« Å#ßiP BÅ#ßiG Å#ßie‘ ,Å#ßi ’ Å#ßiwÀ    ####  #..#  #..#  Å#ßi¼Á v######..#########  #...............#  ...........#############  #+#.##..##......@......#  366.9 (114.0) ....##..##.#############  ....##..##.# ....##..##.# #+#.....##.# #.#.##..##.####  ......>.......#  ..#.##..##.##.#  .......#  Å#ßiVà Å#ßi²Æ Å#ßiDÊ ¼ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Æ#ßicÆ#ßiŸd3Æ#ßi ¥.............0.0) ...Æ#ßiôŽÆ#ßiŽ“Æ#ßiØ”  _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Æ#ßi8Æ#ßiƒ93Æ#ßiÿa4Æ#ßikh[ _Done exploring.Æ#ßiò÷Æ#ßiWù3Æ#ßi $4Æ#ßiÂ*Æ#ßiB,b _There is an open door here. _Done exploring.Æ#ßi§$ Æ#ßi!& 3Æ#ßiíR 4Æ#ßiY V _Done exploring.Æ#ßiÇ Æ#ßi 3Æ#ßißL 4Æ#ßiþN Æ#ßiQ @ _Done exploring.È#ßi"IÈ#ßicKÈ#ßi›LÈ#ßi™M$ _È#ßiˆRXÈ#ßi‡SÈ#ßi™TÈ#ßiþU,È#ßiÍVÈ#ßiðWÈ#ßi YÈ#ßi¹Y,È#ßiø\,È#ßiY¢DÈ#ßi±¤........###...............# ........#............############ ........#.#+#.##..##............. ........#.....##..##.############ ........'.....##..##.# ........#.....##..##.# ......###.#+#.....##.# ####.###.#.#.##..##.#### .................# 80.9 (14.0)........#.##..##.##.# ....................# #####.#...........##.##.## ......#...<.#............# ...#..........#...##.##.###.....#..#.[3È#ßi®¥{3m#.........####### ####.....#..#.#..<##..........# ####.)...#..###...##.########.#È#ßi’­x __There is a stone staircase leading down here.Ê#ßiœ8Ê#ßi«:£Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon Ë#ßi{ìË#ßi¦ûf........###...............#kwasso the Shooter ........#............############ Coglin ........#.#+#.##..##............. Health: 67/67 ======================== ........#.....##..##.############ Magic: 8/8======================== ........'.....##..##.#AC: 3Str: 10 ........#.....##..##.#EV: 11Ë#ßiþInt: 8 ......###.#+#.....##.#SH: 0Dex: 20 .####.###.#.#.##..##.####XL:  8 Next: 48% Place: Dungeon:5 ................@.......#Noise: ---------  Time: 4380.9 (0.0) ............#.##..##.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} ........................#Fire: c) +0 sling {Karl} #####.#...........##.##.## ......#...<.#............# ...#..........#...##.##.## ...#.....#..#.#.........####### ####.....#..#.#..<##..........# ####.)...#..###...##.########.# _Done exploring. [34Ë#ßiÿþm_Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  Okay, then.Ë#ßièÿË#ßi?Ë#ßiš. _Ë#ßis<Ë#ßi>Ë#ßi®CË#ßi—EF _Unknown command.Ë#ßitë Ë#ßiÄì Ë#ßi^ñ Ë#ßiØó F _Unknown command.Ë#ßi»‚ Ë#ßiB„ Ë#ßi㉠Ë#ßiâ Ë#ßió• 21.9 (1 _Ë#ßiÑ– Ë#ßih`J 6  You climb downwards.Ë#ßi™hŸ   #.  #.  #.  #.   #?   #.   #.########   #.@......#   #.######.#   #c   #  #  #. Ë#ßijDc   centaur (launcher, asleep)  ..  ## Ë#ßiƒÅ-3.4 (2.5Ë#ßiuËË#ßi¦ÒÄ _You encounter a centaur. It is carrying a +0 shortbow.Found a scroll labelled JEHUHIFREL.Ë#ßiÖa _There is a stone staircase leading up here.Ì#ßi•Ø )c)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.Ì#ßi]¦  The centaur shouts!  You shoot a sling bullet. The sling bullet hits the centaur.Í#ßiØt« .cThe centaur is moderately wounded.You hear an angry hiss.Í#ßiáz )The centaur wields a +0 shortbow. The centaur shoots an arrow.Í#ßió'.Í#ßi{¨59---====4.5 (1.1Rev Í#ßià Í#ßiÓ ) _The arrow hits you!Í#ßiÚä¥ )You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.Í#ßi(kµ  The centaur is moderately wounded.You shoot a sling bullet. The sling bullet hits the centaur.Í#ßi~ö{ .  The centaur is moderately wounded.Í#ßiýú9)Í#ßiƃû.3------===-50Rev+ Í#ßi<‹Í#ßiOF _The centaur shoots an arrow. The arrow hits you.Í#ßi2‹ )You shoot a sling bullet. The sling bullet hits the centaur.Í#ßiMº£ )The centaur is heavily wounded.You shoot a sling bullet.Í#ßiÞD‹ .cThe sling bullet barely misses the centaur.Í#ßiqJ@))Í#ßi‹Î¹ 5The centaur shoots an arrow. The arrow closely misses you.Í#ßiJ× @.5   ufetubus (wandering)You encounter an ufetubus.Í#ßi"Ý9)Í#ßiar'.Í#ßiÄsz44-------6.6 (1.1Í#ßi:yÍ#ßi|F _The centaur shoots an arrow. The arrow hits you!Í#ßi‘ž ) You shoot a sling bullet. The sling bullet hits the centaur.Í#ßiĤ )The centaur is severely wounded.You shoot a sling bullet.Í#ßižQ.5Í#ßiƬ‹ .cThe sling bullet barely misses the centaur.Í#ßi·®9)Í#ßi¹3Q.5Í#ßi£:#.Í#ßi¯Aœ )The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.Í#ßiíà'.Í#ßiGâ®28--------7.7Rev* Í#ßiéçÍ#ßiñê) _The arrow hits you!Í#ßiwý3Í#ßiï Í#ßim ^ _You are too injured to fight recklessly!Í#ßi6 3Í#ßiý Í#ßi< ^ _You are too injured to fight recklessly!Í#ßiP° Í#ßi!³ Í#ßi“¸ Í#ßiz¼ ^ _You are too injured to fight recklessly!Î#ßi"äÎ#ßiŸåÎ#ßiäêÎ#ßi î^ _You are too injured to fight recklessly!Ï#ßi!&3Ï#ßië+Ï#ßia-85.Ï#ßiV.@c.Ï#ßiý.85.Ï#ßi™48 Ï#ßi@:<---80 _Ï#ßiä;Ï#ßi„>j-----5---Ï#ßi›F ........###...............# ........#............############ ........#.#+#.##..##............. ........#.....##..##.############ ........'.....##..##.# ........#.....##..##.# ......###.#+#.....##.# .####.###.#.#.##..##.#### ................# Ï#ßiôG............#.##..##.##.# ........................# #####.#...........##.##.## ......#...<.#............# ...#..........#...##.##.## ...#.....#..#.#.........####### ####.....#..#.#..<##..........# ####.)...#..###...##.########.#Ï#ßiš¶€990.2 (2.5Rev+ Ï#ßiȾÏ#ßiÀ! _You climb upwards.Ï#ßi¡Âc _There is a stone staircase leading down here.Ñ#ßi%`IÑ#ßiÑf„Ñ#ßi¿hjRev Ñ#ßi¤jÑ#ßiXk:30Ñ#ßiÖkÑ#ßi|m,Ñ#ßi¾nÑ#ßipÑ#ßi.qÑ#ßirÑ#ßi­st1=Ñ#ßi{tÑ#ßi'vÑ#ßiêvÑ#ßiÝwÑ#ßi–z,Ñ#ßiK{Ñ#ßip|Ñ#ßi;}K2=Ñ#ßi!~Ñ#ßie,Ñ#ßi:€Ñ#ßiÚÑ#ßii‚Ñ#ßiƒÑ#ßi„Ñ#ßi¨„93Ñ#ßiz…Ñ#ßi{‡,Ñ#ßi'ˆÑ#ßiÁ‰,Ñ#ßiîŠÑ#ßi§ŒÑ#ßis,Ñ#ßiZ—Ö4= _You start resting.Ñ#ßik­o   orc (wandering)oÑ#ßivž1407.2 (17.0)Ñ#ßiˆ¥Ñ#ßiÕ¦,8.2 (18Ñ#ßi'¬Ñ#ßi[´v _You encounter an orc. It is wielding a +0 short sword.Ñ#ßiDwù ....#..##..##..##.# ##..##.# ...##.# .#.#.##..##.#### .......@.......# ...#.##..##.##.# .........# ....##.##.## <.#............# ..#...##.##.## .#.#.... .o#.#..<# ) Ñ#ßi´~ ....#..##..##..##.# ##..##.# ...##.# .#.#.##..##.#### .......@.......# ...#.##..##.##.# Ñ#ßi­.........# ....##.#<.#............#...##.##.## .#.#.....o#.#..<#)Ñ#ßiuÑ#ßiZÑ#ßi!Ñ#ßiö"[ _An orc is nearby!Ò#ßiC‰ )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Ò#ßi )The orc is severely wounded.Ò#ßi5”:o.Ò#ßi]œE.....Ò#ßiõf===9.3 (1.1)Rev Ò#ßie¤Ò#ßiצw _You shoot a sling bullet. The sling bullet barely misses the orc.Ò#ßiS3d)))))))Ò#ßi ½ß  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Ò#ßi8A;o.Ò#ßi©HC.....Ò#ßiiJ‘5=100Rev+ Ò#ßi½PÒ#ßiÿR\ _The orc is severely wounded.Ò#ßiØÁ¹ ))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Ò#ßiµLÇ )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.Ò#ßiR)Ò#ßiõÙ=....Ò#ßi€Ý%1Ò#ßi`äÒ#ßiõæG _You kill the orc!Ò#ßih Ò#ßiÒ Ò#ßiý Ò#ßiß H _No target in view!Ò#ßi` Ò#ßiÉa Ò#ßi‘f Ò#ßi\h H _No target in view!Ó#ßiÙ- 3Ó#ßi¦/ Ó#ßiu6 XÓ#ßi8 Z6Rev Ó#ßié8 Ó#ßiR: Ó#ßië: Ó#ßi•; Ó#ßi·= Ó#ßiB> Ó#ßi$? Ó#ßi A Ó#ßiÖA S7=Ó#ßioB Ó#ßi¨D >Ó#ßiVF Ó#ßirG Ó#ßiýG Ó#ßicH Ó#ßiJJ a8=Ó#ßiíK Ó#ßiL Ó#ßiøL Ó#ßi|M Ó#ßiÚN Ó#ßiRO Ó#ßiýO Ó#ßiïP Ó#ßicQ Ó#ßiÇQ Ó#ßi S Ó#ßi’S 99Ó#ßiWT Ó#ßiU Ó#ßiV Ó#ßinV Ó#ßiX ,Ó#ßiàX Ó#ßiZ Ó#ßi…Z T40=Ó#ßi[ Ó#ßi;\ Ó#ßi©\ Ó#ßi!] Ó#ßi;^ Ó#ßi¸^ Ó#ßi_ Ó#ßiz` a1=Ó#ßi»a Ó#ßi§b ,Ó#ßivc Ó#ßiïd ,Ó#ßif Ó#ßiÏg Ó#ßiIh S2=Ó#ßi3i Ó#ßiJk ,Ó#ßidl Ó#ßi n Ó#ßi…n Ó#ßi„o Ó#ßi_v ,Ó#ßi‘w Ó#ßimy Ó#ßiîy K3=Ó#ßi{ Ó#ßi¢} ,Ó#ßi«~ Ó#ßi¬ ,Ó#ßip‚ Ó#ßi¼„ O4Ó#ßi=† Ó#ßi/ˆ ,Ó#ßi5‰ Ó#ßi_‹ ,Ó#ßi’ Ó#ßiß” S5=Ó#ßi¶• Ó#ßiµ– Ó#ßiü˜ Ó#ßi•™ Ó#ßiMš Ó#ßiô› Ó#ßioœ Ó#ßio Ó#ßiNŸ Ó#ßiÄŸ K6=Ó#ßi¤  Ó#ßi¤¢ ,Ó#ßiÌ£ Ó#ßi2¦ ,Ó#ßi_§ Ó#ßi1© O7Ó#ßiª Ó#ßi“¬ Ó#ßi+­ Ó#ßiJ® Ó#ßiT° Ó#ßi#¶ Ó#ßin¸ Ó#ßimº Ó#ßi » Ó#ßiç» Ó#ßiâ¾ Ó#ßiž¿ N48=Ó#ßisÀ Ó#ßiã Ó#ßià Ó#ßi/Å Ó#ßiAÇ Ó#ßièÇ Ó#ßi¹É Ó#ßi$Ì Ó#ßiÍ W9=Ó#ßiµÍ Ó#ßi?Ï Ó#ßiêÏ Ó#ßiiÐ Ó#ßiâÒ ,Ó#ßiÞÓ Ó#ßi¯Õ Ó#ßilÖ &50Ó#ßi‘× Ó#ßi$Ù Ó#ßi«Ù Ó#ßiEÚ Ó#ßi%Ü Ó#ßiÏÜ Ó#ßicÝ Ó#ßi?ß a1=Ó#ßiuà Ó#ßiÙá Ó#ßi‡â Ó#ßiîã Ó#ßi”í ,Ó#ßiÔ2 ]2=Ó#ßi9 }3Ó#ßi§: Ó#ßi_; ,Ó#ßi}< Ó#ßi> Ó#ßi©> K4=Ó#ßi‘? Ó#ßiŽA ,Ó#ßitB Ó#ßiFD ,Ó#ßisE Ó#ßiG Ó#ßi¹G U5=Ó#ßiåH Ó#ßi~J ,Ó#ßizK Ó#ßi0M ,Ó#ßi1N Ó#ßiŒP a6=Ó#ßiÌQ Ó#ßi€S Ó#ßi+T Ó#ßi¾T Ó#ßiyV ,Ó#ßiÃW Ó#ßiÓY Ó#ßi‚Z Ó#ßi[ Ó#ßiç\ Ó#ßi†] U7=Ó#ßiE^ Ó#ßi` Ó#ßia Ó#ßiƒa Ó#ßic ,Ó#ßiôd Ó#ßi¼f Ó#ßigg %8Ó#ßiBh Ó#ßiúi Ó#ßi²j Ó#ßi\k Ó#ßi6m Ó#ßiÚm Ó#ßiFo Ó#ßi]q Ó#ßir 59=Ó#ßi³r Ó#ßiZt Ó#ßiêu ,Ó#ßiHw Ó#ßiáx Ó#ßiy Ó#ßi5z Ó#ßi!| Ó#ßi±| V60=Ó#ßir} Ó#ßi€ ,Ó#ßi Ó#ßiJƒ Ó#ßi„ Ó#ßi³„ Ó#ßi¼‡ ,Ó#ßiA‰ Ó#ßiŠ Ó#ßi5‹ %1Ó#ßi'Œ Ó#ßié Ó#ßioŽ Ó#ßi“ Ó#ßi ‘ Ó#ßiŸ‘ Ó#ßiI’ Ó#ßi ” Ó#ßi–” K2=Ó#ßi°• Ó#ßiÓ— ,Ó#ßi¡˜ Ó#ßipš Ó#ßi÷š Ó#ßiÆ› Ó#ßiž 93Ó#ßihŸ 2=Ó#ßiðŸ Ó#ßiƒ¡ Ó#ßi¢ Ó#ßi÷¢ Ó#ßi¥ Ó#ßi­¥ Ó#ßiÚ¦ Ó#ßiɨ Ó#ßip© %4Ó#ßiµª Ó#ßiù« Ó#ßiš¬ Ó#ßi™­ Ó#ßi㯠Ó#ßi˜° Ó#ßi± Ó#ßi¾² Ó#ßiO³ K5=Ó#ßim´ Ó#ßiz¶ Ó#ßi · Ó#ßi¶· Ó#ßiÖ¹ ,Ó#ßib» Ó#ßi—½ ,Ó#ßi»¾ Ó#ßieÀ Ó#ßiÁ U6=Ó#ßi5 Ó#ßi"Ä Ó#ßiµÄ Ó#ßi”Å Ó#ßibÇ ,Ó#ßinÈ Ó#ßi6Ë k _You start resting.HP restored.Ó#ßiEÔ (---Ó#ßi Ú 2512.3 (101.0)Ó#ßiÛ u7=---32 _Ó#ßiëß Ó#ßi)á Ö#ßiC4Ö#ßi’GÖ#ßirH×#ßiÖ3×#ßi¤××#ßiÊì×#ßi,î×#ßi#ï×#ßi!ô×#ßiyõ×#ßi9ø×#ßiÖø×#ßi¢ù×#ßi9ÿ×#ßiB×#ßiÛ×#ßi¬×#ßi×#ßiµ ×#ßia 9=×#ßi: ×#ßin×#ßi×#ßi·×#ßiš×#ßi×#ßiï×#ßi|×#ßiq×#ßi(×#ßi!×#ßiä!×#ßi„"×#ßiH&×#ßij(×#ßiö(×#ßié)×#ßi-×#ßiº.×#ßiP/×#ßiS0×#ßi`3×#ßiu5,×#ßi 7×#ßiÚ9×#ßih;×#ßi <×#ßi=×#ßi„?×#ßi–@×#ßiA×#ßi/B×#ßi«D×#ßiF,×#ßi—F×#ßilH×#ßi*I,×#ßiÄI×#ßiAK×#ßi¢L,×#ßiqM×#ßiòO×#ßidQ×#ßiøQ×#ßi¯R×#ßi:U×#ßiéV×#ßipW×#ßiXX×#ßióZ×#ßiª\×#ßi6]×#ßiV^×#ßi«`×#ßiÅb,×#ßikd×#ßiflÅ# #.....###...#.###...# #.....# #...#........#.....#####.....###...#........#.#+#+.....'.....#........#.....###.#.....###...#........'..........##...#........#.....×#ßiÌm ...###.##..........###.#+#. ...###.##...#.####.###.#.#.................32.3 (19.0)##..#..[..##................#....)##.................. .......#....#####.#.......###....................#...<.#.[..........#........). ####.#..............#.....#..#.  ...................####.....#..#.  ..####.#..#....#.÷.####.)...#..## ×#ßi{n×#ßiÜv×#ßixØ#ßiÓ Ø#ßi¢Ø#ßi£Ø#ßi ·Ø#ßi¹Ø#ßiÁ¹Ø#ßiɽ,Ø#ßi±¿Ø#ßiMÀØ#ßiGÁØ#ßi\ÇØ#ßiÉØ#ßi“ÉØ#ßi–ÊØ#ßi½ÎØ#ßirÐØ#ßiæÐØ#ßi ÒØ#ßi…ÖØ#ßiØØ#ßiŒØØ#ßiçÙØ#ßiùÝØ#ßi$àØ#ßišàØ#ßiÈáØ#ßiŽæØ#ßiáìØ#ßiqíØ#ßiUïØ#ßiÇôØ#ßih÷Ø#ßió÷Ø#ßiÿøØ#ßiŠûØ#ßi”ýØ#ßiþØ#ßi_ÿØ#ßiÔØ#ßiØ#ßiØ#ßi¯Ø#ßiáØ#ßi Ø#ßi{ Ø#ßi` Ø#ßi+Ø#ßi¿Ø#ßi2Ø#ßiKØ#ßiØ#ßiØ#ßiqØ#ßiÈØ#ßi¬Ø#ßi<Ø#ßiÊ,Ø#ßi|Ø#ßi,Ø#ßi“Ø#ßiØØ#ßi|,Ø#ßiØ#ßiB Ø#ßié ,Ø#ßit!Ø#ßiŸ"Ø#ßiW#Ø#ßiê#Ø#ßi¼$Ø#ßi:%Ø#ßið%Ø#ßi†&,Ø#ßió'Ø#ßi»(,Ø#ßi2)Ø#ßi5*Ø#ßi½*,Ø#ßiI+Ø#ßi,,Ø#ßi¿,Ø#ßi+-Ø#ßi’-Ø#ßi¥.Ø#ßið/Ø#ßia0Ø#ßiò0Ø#ßi3Ø#ßii4,Ø#ßiÿ4Ø#ßi«5Ø#ßiB6Ø#ßi«6Ø#ßi 7Ø#ßiŸ7Ø#ßi28Ø#ßi™8Ø#ßi%9Ø#ßi&:Ø#ßiÊ:,Ø#ßi;;Ø#ßi^Då #.#  ######.#####  #..........  #.####..####  ######.......#  #...##..###..#  #...##..###..####   #####...............   ####.59.3 (27   #.###.......#Ø#ßi*E÷...   #.# #.......+.##...##.....   #.# #.......#.##...##...##.   #.# #.......#.............   #.# ##.....##   #.####..............   #..........^....#.........   ######.##..............###.Ø#ßiÉEØ#ßi?JØ#ßiùKc _There is a stone staircase leading down here.Ù#ßie JÙ#ßiÏ O60.3 (1.0) _Ù#ßi Ù#ßiÐ8 &6Ù#ßiA A #  ..#  ####.#####..#  Ù#ßiBB ....#  ###..######.#  # Ù#ßiïš -1.8 (2.5Ù#ßi   Ù#ßif¡ # _You climb downwards.Ù#ßiT¥ a _There is a stone staircase leading up here.Ú#ßi ‹3Ú#ßi_ŒÚ#ßi?Ú#ßizÚ#ßiZ‘$ _Ú#ßi‡–,Ú#ßi«—Ú#ßi'˜Ú#ßi‘˜Ú#ßiÉ™Ú#ßinœÚ#ßiëœÚ#ßiMÚ#ßiyžÚ#ßi¡,Ú#ßi¢Ú#ßi¤Ú#ßi§Ú#ßi«§,Ú#ßiÓ©Ú#ßi”¬Ú#ßiH­,Ú#ßi ¯Ú#ßië±Ú#ßix²Ú#ßiü²Ú#ßik´Ú#ßi]¸Ú#ßi&¹Ú#ßi͹Ú#ßi »Ú#ßiç½Ú#ßi¾Ú#ßi¿Ú#ßiJÀÚ#ßi(Ä,Ú#ßiïÄÚ#ßiôÅÚ#ßijÉÚ#ßi#Ê,Ú#ßiÌÚ#ßiÐ,Ú#ßiØÐÚ#ßikÒÚ#ßiGÔÚ#ßiÀÔÚ#ßicÕÚ#ßitÖÚ#ßiØ,Ú#ßiÉØÚ#ßi/ÚÚ#ßiØÜ,Ú#ßi¢ÝÚ#ßißÚ#ßiGã,Ú#ßiøãÚ#ßi•äÚ#ßi çÚ#ßi¾ç,Ú#ßiöéÚ#ßiQí,Ú#ßiøíÚ#ßibïÚ#ßiò,Ú#ßiJóÚ#ßiæóÚ#ßiËõ,Ú#ßi¨ö,Ú#ßi‚øÚ#ßi,ù,Ú#ßi:ûÚ#ßiüýÚ#ßiÈþ,Ú#ßiÄÚ#ßi€Ú#ßiFÚ#ßiÖÚ#ßi Ú#ßiy Ú#ßi/ ,Ú#ßiy Ú#ßi)Ú#ßiÎÚ#ßizÚ#ßi$Ú#ßi(Ú#ßi®Ú#ßi$Ú#ßikÚ#ßi2Ú#ßiÉ,Ú#ßi[Ú#ßiPBÚ#ßiÚ#ßi¡,Ú#ßi8Ú#ßiÔÚ#ßi,"Ú#ßií",Ú#ßi$Ú#ßi',Ú#ßiÍ'Ú#ßi()Ú#ßiw-Ú#ßi9.,Ú#ßi0Ú#ßiõ3Ú#ßi¯4,Ú#ßi\6Ú#ßiÔ9Ú#ßi :,Ú#ßiÉ<Ú#ßi“@,Ú#ßiGAÚ#ßiþAÚ#ßiD,Ú#ßi¿DÚ#ßi`EÚ#ßiÇF,Ú#ßiuGÚ#ßiHÚ#ßiöJ,Ú#ßi±KÚ#ßiÙLÚ#ßi‚PÚ#ßi2Q,Ú#ßi RÚ#ßiQT,Ú#ßiçTÚ#ßijUÚ#ßiæV,Ú#ßi„WÚ#ßiXÚ#ßiïY,Ú#ßivZÚ#ßiéZÚ#ßi>\,Ú#ßiÙ\Ú#ßi€]Ú#ßi`,Ú#ßiaÚ#ßi&bÚ#ßi\eÚ#ßif,Ú#ßingÚ#ßiKjÚ#ßiôj,Ú#ßiQlÚ#ßi#oÚ#ßiÓo,Ú#ßi”qÚ#ßiguÚ#ßi;v,Ú#ßimwÚ#ßi {Ú#ßiŸ{,Ú#ßi}Ú#ßiçBÚ#ßiIƒÚ#ßi)†,Ú#ßidžÚ#ßi5ˆÚ#ßi?ŒÚ#ßiÙŒ,Ú#ßi[ŽÚ#ßiÆÚ#ßic‘,Ú#ßi ’Ú#ßi¾–Ú#ßin—,Ú#ßiy˜Ú#ßiôš,Ú#ßi¡›Ú#ßiÜÚ#ßi Ú#ßi¡,Ú#ßic¢Ú#ßiĤÚ#ßib¥,Ú#ßi#§Ú#ßiªÚ#ßiʪ,Ú#ßiI¬Ú#ßi½®Ú#ßiw¯,Ú#ßi}°Ú#ßi‡³Ú#ßiJ´,Ú#ßiû´Ú#ßi·,Ú#ßi¸Ú#ßiõ¹Ú#ßi}¾,Ú#ßiK¿Ú#ßiÀÚ#ßiÄ,Ú#ßiÇÄÚ#ßi6ÆÚ#ßiJÊÚ#ßiÿÊ,Ú#ßi¨ÌÚ#ßiÐ,Ú#ßiÆÐÚ#ßiÎÑÚ#ßiwÕÚ#ßiÖÚ#ßirÖÚ#ßiØÚ#ßi•ÛÚ#ßiÜ,Ú#ßiæÝÚ#ßiZáÚ#ßiâ,Ú#ßiÛãÚ#ßiüæÚ#ßi´ç,Ú#ßiéÚ#ßiôì,Ú#ßi¨íÚ#ßiuïÚ#ßiõòÚ#ßi¦ó,Ú#ßi‰õÚ#ßi<ùÚ#ßi úÚ#ßi˜úÚ#ßiEýÚ#ßi=ÿ,Ú#ßi Ú#ßiNÚ#ßiÛ,Ú#ßi–Ú#ßi^Ú#ßi ,Ú#ßi Ú#ßi—Ú#ßiki  You encounter an ufetubus.Ú#ßi„ . ###. . ..#.# ##. #.#.# #.# #.# #####.. ..# #.#####....Ú#ßi´–# #. #.# #....##.###:##.##. #.# ##.###.#...........##.###...###...## #..@........# #...# #..#.#####...# #.#.# +. #.# ##.## .##.## #.# ##.... .##.#..## ###.#..#5   ufetubus (wandering)#.# ...##.5.#Ú#ßi2Ú#ßiÐ]636.8 (75.0)5.Ú#ßiy.Ú#ßiB%d   Found a parchment of Maxwell's Capacitive Coupling.Ú#ßiS&,7.8 (76Ú#ßi…*Ú#ßio-5 _The ufetubus leaves your sight.Ú#ßiÛÚ#ßi5ÜÚ#ßißÜÚ#ßiâÚ#ßi2îÚ#ßiïÚ#ßieóÚ#ßiüg _You encounter 7 zombies.Ú#ßi#Ú#ßiìÚ#ßiœ Ú#ßi8l _You encounter an ogre zombie.Ú#ßi¥Ú#ßi^Ú#ßióÚ#ßi‹Ú#ßi„Ú#ßi2 Ú#ßiH!Ú#ßi]%Ú#ßiŒ)Ú#ßi*Ú#ßi/+Ú#ßiw/Ú#ßiX:Ú#ßi5;Ú#ßiz=Ú#ßi†D„ _You encounter an adder zombie and an elephant zombie.Ú#ßiOÚ#ßiPÚ#ßiôSÚ#ßi6] _You encounter a human zombie and a hound zombie.Ú#ßi>e3Ú#ßiÕgÚ#ßi¯t ########## . ###.......... . . ..# #........# .## ##. #.# #..:.....###.###.# #.# #................# #.##Ú#ßi®u]#/.....?##.##.##.# #...#......@##.##.##.# ##.###.............##.###...#####.#..##.#...........## #..###..#.#####...#....+ +..#.# ##.###.#### ####.# ##.. Z   adder zombie (dormant)#.. ##Z Z###.# .. Z   hound zombie... #ZZZZZ##.# .. Z   human zombie (dormant)... $ZZZZZ$#.# ...Ú#ßi¢vkYou pick up a parchment of Maxwell's Capacitive Coupling and begin reading...Ú#ßiQƒƒ45.8 (8.0)ZZÚ#ßix„+6.8 (9Ú#ßi®ŒÚ#ßi©V _You add the spell Maxwell's Capacitive Coupling to your library.Û#ßi"»IÛ#ßi™½Û#ßi¦ÁÛ#ßiHÂÛ#ßiæÆÛ#ßiàÌç########### ##.. . . .. .## ##.:.....###.### ...............##Û#ßi®ÍA/ #...##.##.##.# ##.#.............##.#######.#..##.#........#.#..###..#.#####...#....+ +..#.# ##.## Z   human zombie (dormant) #.#### ###.. #.. ##Z Z##ZZZZZ# Û#ßiÊ׎7.8 (1ZZÛ#ßiÄØ+8.8 (2Û#ßiìÝÛ#ßi®àc _v - a scroll labelled KIPOAD JIWAMAÛ#ßiLà Û#ßioá Û#ßihâ Û#ßi¬æ Û#ßi ì Û#ßiÃì Û#ßiuñ ,Û#ßiˆô f  You encounter an adder.Û#ßi•ú 8 . # .# ..###########.# . ##Û#ßi.û 4S.............# . .. ## .## ##. #. #..:.@...###.###.# # #................# #. #/......##.##.##.# #. #.......##.##.##.# ##.#.............##.###..Û#ßiŸû ´####.#..##.#.......... S   adder (asleep) #.#..###..#.### #....+ +..#.# ## #.#### ####.# ##Û#ßi +9.8 (1Û#ßiû *50.8 (2 Û#ßiÒ _Û#ßi Û#ßi§ Ü#ßi® ð ))))))SYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.Ü#ßia Œ )The adder is lightly wounded.  You shoot a sling bullet.Ü#ßiE" J.SÜ#ßiÝ# C.SÜ#ßiŸ+ ,....Ü#ßi¨, b===1.9 (1.1Rev Ü#ßic2 Ü#ßiô4 ` _The sling bullet closely misses the adder.Ü#ßi®à ¦ )))) You shoot a sling bullet. The sling bullet hits the adder.Ü#ßii Ç  The adder is heavily wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.Ü#ßi í F.SÜ#ßi‡õ +...Ü#ßi×ö ^3.0Rev+ Ü#ßi&ü Ü#ßi"ÿ ] _The adder is heavily wounded.Ü#ßiy¨ )))You shoot a sling bullet.  The sling bullet hits the adder but does no damage.Ü#ßixÛ†The sling bullet hits the adder but does no damage. _The adder is heavily wounded.You shoot a sling bulletÜ#ßiâÔ.  The sling bullet hits the adder but does no damage.  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.Ü#ßi RÝ#ßi!Z#...Ý#ßi{^/94.1Ý#ßiïdÝ#ßijgI _You kill the adder!Ý#ßi³ 3Ý#ßiž§Ý#ßih«H _No target in view!Ý#ßiWÝ#ßiªÝ#ßiJÝ#ßiÜH _No target in view!Ý#ßi}Ý#ßi¹‚Ý#ßijˆÝ#ßiõŠH _No target in view!Þ#ßile3Þ#ßi÷fÞ#ßi!iÞ#ßiŽo: _Þ#ßiit,Þ#ßiŸy,Þ#ßi÷zÞ#ßi3…é  .## .##...##.# .  ....†..# .  #..# .## ##.  #..@.....###.###.# --- #......#  #/......##.##.##.#  #.......##.##.##.# # #.......##.### ####.#..##.# #.#..###..#.##### #....+ +..#.#  #.#### ####.#  You pick up a parchment of Martyr's Knell and begin reading...Þ#ßi-6.1 (2.0Þ#ßi=u---7.1 (3Rev Þ#ßi3”Þ#ßið–G _You add the spell Martyr's Knell to your library.Þ#ßi Þ#ßicÞ#ßiÈ,Þ#ßi]!Þ#ßi”%BÞ#ßi/+Þ#ßiô+Þ#ßiæ,Þ#ßiñ3,.####.##...###########.# . ....†..........# . #........# .## ##. #........###.###.# #................# #@......##.##.##.#Þ#ßi½4ƒ ###.##.##.# #.............##.# ####.#..##.#...... #.#..###.. #....+ +..#.# #.#### ####.# #.. ##Z Z###.#... #ZZZZZ##.#Þ#ßi>+9.1 (2Þ#ßi ?+60.1 (3Þ#ßiHDÞ#ßiK1 _c - a wand of iceblast (12)Þ#ßiL"Þ#ßi«#3Þ#ßih&Þ#ßi',Þ#ßiÚ0TÞ#ßi4Þ#ßiÄ4Þ#ßiZ5Þ#ßi7Þ#ßi^<Þ#ßi7=,Þ#ßi?Þ#ßi¬C,Þ#ßizDÞ#ßiÇHb  You see here an adder corpse.Þ#ßidMÞ#ßi$N _Þ#ßiÂNÞ#ßi4QÞ#ßi’UÞ#ßi,VÞ#ßi¤VÞ#ßiHYÞ#ßiM],Þ#ßi^Þ#ßió^Þ#ßiGcÞ#ßid,Þ#ßibhÞ#ßi`mÞ#ßin,Þ#ßiàoÞ#ßi¿tÞ#ßifuÞ#ßiÕw,Þ#ßiT|,Þ#ßi—}Þ#ßiž~Þ#ßi4ƒÞ#ßiÙƒ,Þ#ßi™…Þ#ßi¶Š,Þ#ßix‹Þ#ßiÞ#ßieÞ#ßi'‘,Þ#ßiæ’Þ#ßi"—Þ#ßi˜,Þ#ßi;™Þ#ßi œÞ#ßiœÞ#ßiÞ#ßi{žÞ#ßi¨XÞ#ßi˪,Þ#ßi#¬Þ#ßi¯­Þ#ßiv³,Þ#ßi…´Þ#ßiþ¶Þ#ßiúÞ#ßi‘»Þ#ßi;¼Þ#ßi$¾Þ#ßiˆÃ,Þ#ßi¡ÄÞ#ßiOÇÞ#ßiDÎ]#.##.............##.##.#####.#..##.#...... #....##.#..###..#.### ####.##....+ +..#.#  #.##.#### ####.# ##.#...##Z Z###.# ###.....##ZZZZZ##.# #.......#$ZZZZZ$#.# Þ#ßiPÏè#.#.@...# ##+# #.. 81.1 (21.0)#.##.#....§§ . !.......§ # ##........#.....###.#...# ........>..# Þ#ßi#Ù<§Þ#ßi:Ú,2.1 (22Þ#ßi@à:§Þ#ßiSã; _Found a stone staircase leading down.ß#ßiM÷3ß#ßixøß#ßi:ûß#ßi³ß#ßi`Bß#ßi ß#ßi¸ ß#ßi, ß#ßi`,ß#ßiZß#ßi»o _j - 2 emerald potions (gained 1)ß#ßi¨g  You encounter an iguana.ß#ßiû"f###.##....+ +..#.#  #.##.#### ####.#  ##.#...##Z Z###.# #.....##ZZZZZ##.......#$ZZZZZ$#.#.....####+# #..ß#ßiª#%####.##.#...§§§ #............§§ ...#####@......§  #.....### .#l...... ## ......# ..>.. ....##l   iguana (wandering) .#.## Z   howler monkey zombie (dormant)#..ß#ßiŠ$15.1 (3.0)ß#ßi);§ß#ßiÕ)26.1 (4 _ß#ßi~-ß#ßiÂ/ß#ßiâH þ    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#...§§§  #............§§  #@......§  #.....###  .#l......  ## ......#  ..>..##  ....## ß#ßiIJ Y .#.##  .#.. ß#ßi&â I    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#...§§§  #............§§  #@......§  #.....###  .#l......  ## ......# ..>..## ....##  .#.##  .#.. ß#ßiËê :§ß#ßimì ß#ßiKò ;§ß#ßiºõ ^ _An iguana is nearby!à#ßiÁG )))))))You shoot a sling bullet.à#ßiÑÏ l  The sling bullet barely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.à#ßi`V7l.à#ßi2]²Z##§§§§§§......##.à#ßi‚^b===7.2 (1.1Rev à#ßidà#ßi»f0 _The iguana hisses angrily.à#ßi#0 `  You shoot a sling bullet. The sling bullet hits the iguana.à#ßit¸ °  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.à#ßiH Å #§§§.§..##The iguana is heavily wounded.à#ßiÈI \5----80à#ßiûN à#ßi R + _The iguana bites you!à#ßi©Ì h )You shoot a sling bullet.à#ßiÖU  The sling bullet barely misses the iguana.You shoot a sling bullet.à#ßi|å ‚ .lThe sling bullet closely misses the iguana.à#ßi"ç Ÿ4-----9.3 (1.1Rev+ à#ßiì à#ßinî + _The iguana bites you.à#ßi  You shoot a sling bullet. The sling bullet hits the iguana.à#ßiò Å  The iguana is almost dead.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.á#ßiŒY˜ #..§...§§##The iguana is almost dead.44-----90.4Rev* á#ßi5]á#ßiì_+ _The iguana bites you!á#ßia¬h )You shoot a sling bullet.á#ßi[7  The sling bullet barely misses the iguana.You shoot a sling bullet.á#ßiæÅñ §..§§l....###The sling bullet closely misses the iguana.á#ßi†Ç'1.5á#ßiÍ:§á#ßi&ÐS _The iguana barely misses you.á#ßiár .  You shoot a sling bullet. The sling bullet hits the iguana.á#ßiB#)á#ßi8¬m )You kill the iguana!á#ßiû;NZ##.§§§§......##Z   human zombie (wandering)á#ßi)@Q----5220á#ßi’Fá#ßijI/ _You shoot a sling bullet.á#ßi¢„á#ßi…†á#ßiºŒá#ßi½R _No reachable target in view!á#ßiW”3á#ßiAšá#ßiVR _No reachable target in view!á#ßi² á#ßi³ á#ßiz´ á#ßi¼ á#ßi ½ S5=á#ßif á#ßiLÄ H _The human zombie leaves your sight.á#ßióÄ á#ßi¦Æ á#ßi¸Ì á#ßi}Í á#ßiWÎ á#ßiÔ á#ßi®Ô >Rev+ á#ßi»Õ á#ßiRÛ á#ßiðÛ K6=á#ßiüÜ á#ßitã á#ßiä á#ßiå á#ßi|ë ,á#ßiÓì á#ßiñ á#ßiƒô á#ßi)õ Z7Rev á#ßiõõ á#ßiåù á#ßiGý á#ßiýý á#ßiæþ á#ßiôá#ßi¨á#ßiœá#ßiá#ßiáN48=á#ßi´á#ßi;>á#ßi/á#ßiv3á#ßi¸á#ßi$á#ßi (m9=á#ßi©)á#ßi&/á#ßiá1,á#ßiT3á#ßiç9,á#ßiF;á#ßi*B,á#ßiFá#ßiµM<50á#ßiaOá#ßiŠU,á#ßiKWá#ßiA`,á#ßi›aá#ßiöga1=á#ßiåhá#ßi+n,á#ßi)oá#ßiu,á#ßi§vá#ßi…zá#ßi9}á#ßiú€á#ßi˜U2=á#ßiÓ‚á#ßiŠH _The hound zombie leaves your sight.á#ßióŠá#ßiÈ‹á#ßi°‘,á#ßi“á#ßi@™á#ßiš%3á#ßi ›á#ßih ,á#ßiÀ¡á#ßiC¨á#ßiÖ¨á#ßi´©á#ßij­á#ßiã­K4=á#ßiz®á#ßiˆÅG5=á#ßi¨È,á#ßiqÉá#ßiÁÎ,á#ßi*Ðá#ßiKÙw6=á#ßiNÛá#ßi“Üá#ßi·Þá#ßiQßá#ßiÑßá#ßiââ,á#ßi¸ãá#ßihéá#ßiðéU7=á#ßiûêá#ßiÒï,á#ßi¼ðá#ßiUõ,á#ßiíöá#ßišþá#ßi@ÿ%8á#ßivá#ßi],á#ßiˆá#ßi,á#ßiá#ßi,á#ßilá#ßiìá#ßišK9=á#ßimá#ßiâ#á#ßi›$á#ßiv%á#ßiÉ*,á#ßi,á#ßi1á#ßiÑ1O60=á#ßie2á#ßiI5,á#ßiü5á#ßi9,á#ßi¯9á#ßi0<;1á#ßiÀ<á#ßi@,á#ßi²@â#ßiÛâ#ßiâ#ßiâ#ßi6â#ßiÙD2=â#ßi‚ â#ßi5,â#ßiBâ#ßióâ#ßi™â#ßi%â#ßi1k3=â#ßiéâ#ßip,â#ßiy â#ßi&,â#ßi'â#ßi³-,â#ßi[.â#ßià3;4â#ßiç4â#ßi:,â#ßi;â#ßi]@,â#ßiø@â#ßifEâ#ßiîEK5=â#ßiGâ#ßi›Jâ#ßi¶Nâ#ßi5Oâ#ßi^Pâ#ßiV,â#ßiæWâ#ßiÙ^â#ßi~_U6=â#ßij`â#ßišdâ#ßiNhâ#ßiBjâ#ßiÁjâ#ßilâ#ßigqâ#ßirâ#ßiýrâ#ßi7yâ#ßiÝyD7=â#ßif{â#ßiÃ}1 _HP restored.â#ßi-â#ßiù+Z..#....§§............---764.5 (72.0)#Zâ#ßiK:---â#ßiÿ9§â#ßiç#c _A human zombie is nearby!â#ßi6ˆ     #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  #..............  #@.......  #.....### â#ßiœ‰ Ò .#.......  ## ......#  ..>..##  ....##  .#.##  .#.. â#ßi..## ....##  .#.## .#.. â#ßiK) :§â#ßi* â#ßil0 ;§â#ßi¼3 c _A human zombie is nearby!â#ßilz S    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  #..............  #@.......  #.....###  .#.......  ## ......#  ..>..##  ....##  .#.##  .#.. â#ßiÝ¿    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  #..............  #@.......  #.....###  .#.......  ## ......# ..>..## ....##  .#.## .#.. â#ßix8§â#ßiïâ#ßi®!;§â#ßi\%c _A human zombie is nearby!ã#ßi´ S    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  #..............  #@.......  #.....###  .#.......  ## ......#  ..>..##  ....##  .#.##  .#.. ã#ßi]$ ˆ    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  #..............  #@.......  #.....###  .#.......  ## ......# ..>..## ....##  .#.## ã#ßiM& 7.#.. ã#ßin+ 8§ã#ßiL, ã#ßig1 ;§ã#ßi}4 c _A human zombie is nearby!ã#ßi? b    #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  #..............  #@....... ã#ßiÅ@ ñ #.....###  .#.......  ## ......#  ..>..##  ....##  .#.##  .#.. ã#ßiKÖ     #.##.####   ##.#...##Z   ###.....#  #.......#$ZZZZZ$#.#  #.#.....####+# #..  ####.##.#....§§  ã#ßiº× »#..............  #@.......  #.....###  .#.......  ## ......# ..>..## ....##  .#.## .#.. ã#ßiðÝ :§ã#ßi¸Þ ã#ßiwä 9§ã#ßiÙç c _A human zombie is nearby!ä#ßiˆ» Ò #.##.#### #####.#...##Z Z###.....##ZZZZZ..$ZZZZZ$#.....####+# #..####.##.#....§§ #..............ä#ßi½ '...#####. ####.#.......## # ..>..#..###.## .####.ä#ßi³¿ 25ä#ßi|À ä#ßi5Ê ÕZ.§5   ufetubus (wandering)ä#ßi?Ë 85.5 (1.0) _ä#ßiÏ ä#ßi÷Ð æ#ßiè2c    ##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..##  ....##  .#.##  .#..  ####. ç#ßi ‰Î    ##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..## ....## .#.##  ç#ßiÄŠl.#.. ####. ç#ßiUç#ßiç#ßi·“;§ç#ßi0–¬ _A human zombie is nearby! __An ufetubusç#ßiCY W    ##.#...##Z   ç#ßi‚[ ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..##  ....##  .#.##  .#..  ####. ç#ßiò r    ##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ç#ßioó È## ......#  ..>..## ....## .#.##  .#.. ####. ç#ßi(ú :§ç#ßiõú ç#ßi 9§ç#ßi' X __An ufetubusç#ßiö 9    ç#ßiý÷ *##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..##  ....##  .#.##  .#..  ####. è#ßiTè    ##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  è#ßiÝUH#.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..## ....## .#.##  .#.. ####. è#ßiX\:§è#ßi>]è#ßigd9§è#ßiMgX __An ufetubusè#ßi :§è#ßio è#ßiEè#ßi,{ __An ufetubusNo reachable target in view!è#ßiš è#ßi è#ßi} ;§è#ßi> { __An ufetubusNo reachable target in view!è#ßiâ" :§è#ßiÆ$ è#ßi3* è#ßi–- t _An ufetubusNo reachable target in view!è#ßi°Ø,    ##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..##  ....##  .#.##  .#..  è#ßiáÙ7####. é#ßi˜/:    ##.#...##Z   ###.....#  #.......#$Z5ZZZ$#.#  #.#.....####Z# #..  ####.##.#.....§  .........  #........  #@....###  #.#.......  ## ......#  ..>..## ....## .#.##  .#.. ####. é#ßi78§é#ßi`8é#ßi©=;§é#ßiÇ@tNo reachable target in view!An ufetubus is nearby!ê#ßih$¢#.#...##Z Z###.####.....##ZZZZZ##.# #.......#$Z5ZZZ$#.# #.#.....####Z# #..####.##.#.....§  #.................#####.. ##.....####....... ## ...>..##.#.# .#... ê#ßi¶%p####.. .#ê#ßiñ-ê#ßiõ.-6 _ê#ßiä2ê#ßim4ê#ßiOk [###.....##ZZZZZ##.# #.......#$ZZZZZ$#.# #.#.....####Z# #.. ####.##.#.....§ #.............Z ...#####  ##.....### #... ##@......# ...>..## ......## ###.#ê#ßiÑl .##.#...####Z   elephant zombie (trample, dormant) .##Z   human zombie# Z   howler monkey zombie (wandering) #######ê#ßizo H5ê#ßidq .ê#ßiLr .Zê#ßi,z ¨§5   ufetubus (wandering)Z   elephant zombie (trample, dormant)Z   human zombieê#ßi#{ &7ê#ßiî€ ê#ßi²‚ ¦No reachable target in view! _An ufetubus is nearby! _The howler monkey zombie leaves your sight.ë#ßiÓn..$Z.ZZZ$####Z# #..####.##.#.....§ .............5...#####Z ##.....####.#.......##.# #@..>..###...........## ####.###.#.## # .#...####... .## # ####### ......ë#ßi¼75.ë#ßi¼25.ë#ßi‡+§ë#ßi¢@=8ë#ßi_%ë#ßi¡'ì#ßiÃE )))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!ì#ßiNÎÈ  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.ì#ßiºYU.5ì#ßil[-Zì#ßi¿]T.5ì#ßiádÑ....Z   human zombieì#ßi%fb===9.7 (1.2Rev ì#ßil:§ì#ßiÿna _The ufetubus is severely wounded.ì#ßiÆöˆ ))))))You shoot a sling bullet.ì#ßi\~q  The sling bullet barely misses the ufetubus.ì#ßiÖ1Z.ì#ßi*R.5ì#ßi# !.ì#ßi .....ì#ßiÕ _70.9Rev+ ì#ßiÌ8§ì#ßiÒu _You shoot a sling bullet. The sling bullet misses the ufetubus.ì#ßi7n‡ ))))))You shoot a sling bullet.ì#ßiªô“  The sling bullet closely misses the ufetubus.You shoot a sling bullet.ì#ßiqxU.5ì#ßim|K.Zì#ßi~U.5ì#ßiÁ0Zì#ßi/‡`....§...Z   hound zombie (wandering)Z   human zombieì#ßiLˆ,2.0 (1.1ì#ßiï:§ì#ßiB‘c _The sling bullet closely misses the ufetubus.ì#ßi‚µg )You shoot a sling bullet.ì#ßiM= r  The sling bullet closely misses the ufetubus.ì#ßi½Æ » .ZYou shoot a sling bullet. The sling bullet misses the ufetubus.ì#ßiÈ 1Z.ì#ßi Ò ¦ ##§§.§§§§5Zì#ßiÔ ôThe ufetubus barely misses you. x2; The ufetubus closely misses you.3.1Rev* ì#ßiÐØ :§ì#ßi Ü ? _The ufetubus hits you but does no damage.ì#ßi)) g )You shoot a sling bullet.ì#ßi„° r  The sling bullet closely misses the ufetubus.ì#ßi8 <Z§ì#ßi-; » .ZYou shoot a sling bullet. The sling bullet misses the ufetubus.ì#ßiÐG n#.§§§§§5ì#ßi+I V3--4.2ì#ßiyO ì#ßiR m _The ufetubus closely misses you. The ufetubus hits you.í#ßiiKr .  You shoot a sling bullet. The sling bullet hits the ufetubus.í#ßirQ½Z   hound zombiehuman zombieí#ßiÚn )You kill the ufetubus!í#ßiM_H§Zí#ßiFb,Zí#ßiZcK.Zí#ßi$eH§Zí#ßiüo9 .#í#ßiqk§.§§§§§Z§§§§.§.  You shoot a sling bullet.í#ßi uJ--35.3í#ßi÷{í#ßic> _The killer bee zombie leaves your sight.í#ßiF¶f  You shoot a sling bullet. The sling bullet hits the human zombie!í#ßiþ=— )))))The human zombie is lightly damaged.  You shoot a sling bullet.í#ßi[ÃH§Zí#ßiñÎÔ Z.>..  The sling bullet barely misses the human zombie.í#ßilÐ+60í#ßi”Õí#ßi®ØC _The human zombie hits you but does no damage.í#ßiB¾˜ #.#.....####Z# #..####.##.#§.§§.§ í#ßi"Àq #........§§§§§Z...#####..§§§§.. ##...§§### #.#.Z..... ##.......##.#####.Z.>..###.....@... ####.###.# # .#... ####... .## # ######## <......# ######.#í#ßi÷ÂK.Zí#ßiÉJ.Zí#ßiaÓ†  The human zombie attacks as it pursues you!4--7í#ßiðÛí#ßi/ÝC _The human zombie hits you but does no damage.í#ßi–¸— #.#.....####Z# #.. ####.##.#§.§§.§ #.§§§§§Z ...#####..§§§§.. ##...§§### #.#....... ##.Z.....# #.#####...>..## 5 #....@.Z....## . ####.###.#.## . #) .#... ... ####... ?... .## .#.## # .# #. í#ßiBº˜.<......# #. c######.#í#ßia»K.Zí#ßic¼25í#ßiξK.Zí#ßiÀR§5í#ßiÀÈ1§5   ufetubus (wandering)hound zombieZ   human zombieí#ßiÔÉO---8í#ßiœÎí#ßiQÑ% _Found a rapier.î#ßi_   You shoot a sling bullet. The sling bullet hits the hound zombie.î#ßi1–š) _Found a rapier.  You shoot a sling bullet. The sling bullet hits the hound zombie.  The hound zombie is moderately damaged.  You shoot a sling bullet.  The sling bullet closely misses the hound zombie.The sling bullet hits the humanî#ßik"± §5The human zombie is lightly damaged.  The ufetubus shouts!î#ßi´+³§Z5===9î#ßi·0î#ßi:3D _The hound zombie bites you but does no damage.î#ßi—«f  You shoot a sling bullet. The sling bullet hits the hound zombie.î#ßi§5Ð  The hound zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the hound zombie!î#ßiAº35.î#ßi™¾  §5The hound zombie is severely damaged.î#ßi’È3......î#ßiVÊ[5=80.5 (1.2î#ßiñÏî#ßiIÒ\ _The hound zombie barely misses you. x2î#ßi#  You shoot a sling bullet. The sling bullet hits the hound zombie.î#ßiŸ Í .  The hound zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the hound zombie.î#ßie¤ }  human zombieî#ßiý( U.5î#ßiª, 1Z.î#ßi> î#ßiäA O=410î#ßi¤H î#ßiK S _You destroy the hound zombie!î#ßi  You shoot a sling bullet. The sling bullet hits the human zombie.î#ßidŒ ¿  The human zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the human zombie.î#ßi lZ5î#ßii – .ZThe human zombie is moderately damaged.î#ßix î#ßië Z2-2.6 (1.1î#ßiÀ& î#ßiò) e _The ufetubus misses you. The ufetubus hits you.î#ßiRXr .  You shoot a sling bullet. The sling bullet hits the ufetubus!î#ßiº]ŸZ   human zombieî#ßiÜå· )You kill the ufetubus!You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßi¤&1Z.ï#ßi•.8§ï#ßi§1M-530ï#ßiI7ï#ßiè9g _The human zombie is moderately damaged.ï#ßiš°f  You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßiu9Ð  The human zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the human zombie!ï#ßiØÖ..34.7 (1.1 _The human zombie is severely damaged.ï#ßiBf  You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßiÛ¤:  ï#ßi*¦—The human zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßi8¯ §The human zombie is almost destroyed.5.8ï#ßiŸ9ï#ßi2<] _The human zombie completely misses you.ï#ßi8Wf  You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßi-Þ­ ))))))The human zombie is almost destroyed.You shoot a sling bullet.ï#ßii£ Z.....  The sling bullet barely misses the human zombie.ï#ßi•j/26.9ï#ßi¿nï#ßiüq0 _The human zombie hits you.ï#ßi’¼f  You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßiÚD½  The human zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the human zombie.ï#ßi{Øt  The human zombie is almost destroyed.ï#ßi=ÚZ59-70ï#ßiDßï#ßiâ‘ _The human zombie hits you.  You shoot a sling bullet. The sling bullet hits the human zombie.  The human zombie is almost destroyed.  You shoot a sling bullet. The sling bullet hits the human zombie.  The human zombie is almost destroyed. _The human zombie hits you.ï#ßiè. .  You shoot a sling bullet. The sling bullet hits the human zombie.  The human zombie is almost destroyed.  You shoot a sling bullet. The sling bullet hits the human zombie.  ï#ßiQ0 ÅThe human zombie is almost destroyed. _The human zombie hits you.  You shoot a sling bullet. The sling bullet hits the human zombie!ï#ßiù3 (ï#ßiÞ¹ z ))))))You destroy the human zombie!ï#ßiJJ +......ï#ßiO N-99.0 (1.1ï#ßi±U ï#ßi)X / _You shoot a sling bullet.ñ#ßiÈØñ#ßi ëuñ#ßi‰ö¦60Rev+ ñ#ßi øñ#ßiÿñ#ßiJ,ñ#ßiV;1ñ#ßi½ñ#ßi™ñ#ßiƒñ#ßipñ#ßiòñ#ßi±>Rev ñ#ßi?ñ#ßida2=ñ#ßiM ñ#ßi($,ñ#ßiø$ñ#ßi +,ñ#ßiQ,ñ#ßiä0ñ#ßi×1`3=ñ#ßi¢2ñ#ßi\83ñ#ßi:ñ#ßiLA,ñ#ßi{Bñ#ßi Hñ#ßiÇHñ#ßiaIñ#ßiµOñ#ßi\P%4ñ#ßiàPñ#ßi÷W,ñ#ßiåXñ#ßiâ`Bñ#ßiXgñ#ßiahZ5=ñ#ßiÞo,ñ#ßiÚpñ#ßiÙw,ñ#ßiÄxñ#ßiœ‡Ã6=ñ#ßiý,ñ#ßi0ñ#ßi±”ñ#ßi¾•K7=ñ#ßi4—ñ#ßi˜ñ#ßi¾ ,ñ#ßiç¡ñ#ßi,£ñ#ßiĪ,ñ#ßi¬ñ#ßiå¬ñ#ßilµ,ñ#ßi«¶ñ#ßi«¾>  You see here a +0 rapier.ñ#ßinÌ‚= _ñ#ßiÈÔ,ñ#ßiÖñ#ßiÙñ#ßi³á,ñ#ßiÀâñ#ßiåñ#ßi»ì,ñ#ßi¼íñ#ßi’ïñ#ßiLö,ñ#ßiA÷ñ#ßi®øñ#ßi¾,ñ#ßiñ#ßi2ñ#ßi¿ ›# ##.. #.#####...>..## #.....## ####.###.#.## #######)#...#...##. #.........#####... #.###...#...# >.## #.#####.#.# # ñ#ßi »###### #. #@..# ---822.0 (33.0)....# #. ###.# ####.# # ..#  .# .# # ñ#ßi ñ#ßiHH---3.0 (34ñ#ßiñ#ßi/; _Found a stone staircase leading down.ñ#ßi¿'ñ#ßiA)3ñ#ßiµ+ñ#ßi˜3ñ#ßi@8Bñ#ßiz;ñ#ßi6<,ñ#ßi0?ñ#ßi–Aj  You encounter an ice beast.ñ#ßiQG ##...§§###  #.#....... # ##. #.#####...>. #...........##  ####.###.#.### ########)#...#...##.##ñ#ßi…H@#.........#####.....Y  #.###...#...#@>.## #.#####.#.## #. #...# ...# #. ###.# ##.# #...#...# Y   ice beast (asleep)#...###.###..ñ#ßiyT15.0 (2.0)ñ#ßi•U26.0 (3 _ñ#ßiQ[ñ#ßi‚\ò#ßiY¥ ))))))YYou shoot a sling bullet.ò#ßi£Ÿ}  The sling bullet hits the ice beast but does no damage.  You shoot a sling bullet.ò#ßiO'3Y.ò#ßiÙ.`...>.ò#ßi@0`===7.0 (1Rev ò#ßiM5ò#ßi¹7M _The sling bullet hits the ice beast but does no damage.ò#ßi¬s ))))))You shoot a sling bullet.ò#ßi”4“  The sling bullet barely misses the ice beast.You shoot a sling bullet.ò#ßiäº3Y.ò#ßiÇÃ^..>.ò#ßiuÅc8.2 (1.2Rev+ ò#ßiÝÊò#ßisÎd _The sling bullet closely misses the ice beast.ò#ßiþ– ))))You shoot a sling bullet. The sling bullet hits the ice beast.ò#ßiC‚¶  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.ò#ßiõ 3Y.ò#ßiä \.>.ò#ßi` ,9.3 (1.1ò#ßiç ò#ßi d _The ice beast is moderately wounded.ò#ßiÊ • )))You shoot a sling bullet. The sling bullet hits the ice beast.ò#ßiç Ï  The ice beast is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.ò#ßiÌŽ 3Y.ò#ßi(™ B>.ò#ßiºš g30.4Rev* ò#ßi"¡ ò#ßi›¤ a _The ice beast is heavily wounded.ò#ßihÆ “ ))You shoot a sling bullet. The sling bullet hits the ice beast.ò#ßiQ ¤ )The ice beast is heavily wounded.You shoot a sling bullet.ò#ßiO× U.Yò#ßiOà Y.>ò#ßi°á '1.5ò#ßiùå ò#ßiöè c _The sling bullet barely misses the ice beast.ò#ßi°öŒ )You shoot a sling bullet. The sling bullet hits the ice beast.ó#ßiO9¤ )The ice beast is heavily wounded.You shoot a sling bullet.ó#ßi(¿3Y.ó#ßi©É=2.6ó#ßiÎó#ßiÜÓc _The sling bullet barely misses the ice beast.ó#ßi{  You shoot a sling bullet. The sling bullet hits the ice beast.ó#ßi¥Ë  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.ó#ßi52—  The ice beast is almost dead.30ó#ßib6ó#ßi†8@ _The ice beast hits you but does no damage.ó#ßi"¥ >You shoot a sling bullet. The sling bullet hits the ice beast.ó#ßi(ó#ßiµ£p ))You kill the ice beast!ó#ßi,C>.ó#ßi/5704.7 (1.1ó#ßi€4ó#ßi>7/ _You shoot a sling bullet.ó#ßi³ó#ßi1ƒó#ßi ‡ó#ßiÛ‰H _No target in view!ó#ßi›Ö3ó#ßidØó#ßi'ÛH _No target in view!ó#ßi…‘Ió#ßi—”ó#ßi@šó#ßiiž: _ó#ßi9ŸR  There is a stone staircase leading down here.ó#ßiq¥ó#ßiƒ¦ _ó#ßi9§ó#ßi¯¨ó#ßiÔ¬ó#ßi|­>Rev+ ó#ßi®ó#ßi/°ó#ßiŸ¶ó#ßiP·ó#ßi"¸ó#ßi}ºó#ßiJÂ,ó#ßiaÃó#ßi¨Åó#ßi±Ëó#ßiPÌó#ßiËÌó#ßi¯Îó#ßiÕó#ßiÖTRev ó#ßi˜Öó#ßiZÚ,ó#ßiÛó#ßiïÞ,ó#ßi©ßó#ßiá~ _v - 2 scrolls labelled KIPOAD JIWAMA (gained 1)ó#ßiÂæó#ßi€çó#ßièó#ßi¹éó#ßi%ðó#ßiÑð(ó#ßi]ñó#ßiŠóó#ßiùó#ßi(úó#ßi±úó#ßiäûó#ßiLó#ßiòó#ßi¡ó#ßiÞó#ßiÚ ,ó#ßi– ó#ßi,ó#ßiëó#ßi q _c - 4 potions of curing (gained 1)ó#ßi5ó#ßiÜ3ó#ßixó#ßi„%,ó#ßi/&ó#ßiÍ'ó#ßiV.ó#ßi/,ó#ßi‡0ó#ßi¤5,ó#ßir6ó#ßi¶7ó#ßi×=,ó#ßi¯>ó#ßi©?ô#ßi,ô#ßißô#ßi²ô#ßiöô#ßi˜,ô#ßiÚ,ô#ßi–ô#ßi1L _You now have 97 gold pieces (gained 7).ô#ßi3ô#ßiô#ßiñô#ßiÙ%ô#ßiª&ô#ßis'ô#ßiç(ô#ßi9/ô#ßi0ô#ßi½0ô#ßi¤2ô#ßiP9ô#ßiò9ô#ßij:ô#ßi¥<ô#ßiÓAô#ßidBô#ßiäBô#ßiFô#ßi5K  You encounter an elf zombie and a scorpion zombie.ô#ßiñTÈ.##.#### ####.# ####.#...##.ZZ###.# ###.....##...Z.##.# #.......#$.ZZZZ$#.# .ô#ßiòU #.#.....####Z####..####.##.#...Z.§Z§§§ #................§§ ...#####.........§§  ##....@######--- #.#.........# # ##.......##.# #.#####...>..###.# #...........###..#####.###.#.####.##ZZZZZZZZ 10 zombies (1 trample, wandering)#######)#...#...##.##########ô#ßiÐVÏ#.........#####..............#.###...#...#.>.##.#########.ô#ßiý\\.Z62.7 (28.0)ô#ßi·_y ZFound a basalt altar of Yredelemnul.ô#ßi³`G.Zô#ßigd6Z.ô#ßiÉe@_Zô#ßiqP§1ô#ßi+rH---3.7 (29ô#ßië{;§ô#ßi{~e _You encounter a howler monkey zombie.ô#ßiB],    ##.#...##.Z.###.#  ###.....##..ZZZ##.#  #.......#$Z.ZZZ$#.#  #.#.....####Z####..  ô#ßi”^####.##.#.....§_§§§  #............Z..Z§§  #.........§§  ##....@######  #.#.........#  # ##.......##.#  #...>..###.#  #...........###..#  ####.###.#.####.##  )#...#...##.  .#####.......  .>.##. ô#ßi¡ú    ##.#...##.Z.###.#  ###.....##..ZZZ##.#  #.......#$Z.ZZZ$#.#  #.#.....####Z####..  ####.##.#.....§_§§§  #............Z..Z§§  ô#ßi±üs#.........§§  ##....@######  #.#.........#  # ##.......##.#  #...>..###. #...........###.. ####.###.#.####.##  )#...#...##.  .#####.......  .>.##.ô#ßiô#ßi°ô#ßi…9§ô#ßi d _There are monsters nearby!õ#ßisõ¿ )Z10 wande…You shoot a sling bullet. The sling bullet hits the adder zombie.õ#ßi~zç))Z9 wander _There are monsters nearby!  You shoot a sling bullet. The sling bullet hits the adder zombie.  The adder zombie is moderately damaged.  You shoot a sling bullet.  The sling bullet barely misses the adder zombie.The sling bullet hits the hound zombie!õ#ßišK.Zõ#ßi¼.Z'Zõ#ßi.õ#ßiÝG.Zõ#ßiÀQ.Zõ#ßi œZ..ZZ.õ#ßiß+Z.õ#ßi2„ Z§§§Z§§.ZZZZZZZZ 102The hound zombie is moderately damaged.õ#ßimf===4.9 (1.2)Rev õ#ßiÊõ#ßisY _The adder zombie barely misses you.õ#ßiŒ£f  You shoot a sling bullet. The sling bullet hits the adder zombie.õ#ßi52Ô)))))) _The adder zombie barely misses you.You shoot a sling bullet. The sling bullet hits the adder zombie.  The adder zombie is severely damaged.closely misses the adder zombie.The sling bullet barely misses the hound zombie.õ#ßiö¸wZ._Zõ#ßi»»'Z.ZZ$õ#ßi¸¼ƒ§ZZ.õ#ßiš½E.Zõ#ßi¥¾.Zõ#ßi|¿u§ZZ.õ#ßiñÁ  _ZThe sling bullet barely misses the adder zombie.õ#ßi ÎX#.Z..Z...ZZ###§§§§§§§Z 2 adder zombiesZZZ 3 hound zombiesZ   elephant zombie (trample)Z   howler monkey zombie (wandering)õ#ßi,Ï‘5-6.0 (1.1Rev+ õ#ßi.Øõ#ßiçÚT _The adder zombie bites you. The ogre zombie leaves your sight.õ#ßi8¨f  You shoot a sling bullet. The sling bullet hits the adder zombie.õ#ßiï2Í .  The adder zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the adder zombie.õ#ßiF:w   adder zombieõ#ßip¾G'Zõ#ßiLÀúZ.Z§§Z.Zõ#ßiÿÁoZ_Zõ#ßi¸Â.Z.õ#ßiÐË) ##....#ZZ.#Z###§_§Z.ZZ 2 hound zombies  You destroy the adder zombie!õ#ßiÂÏA-7.1õ#ßi¦Õõ#ßi’Ø7 _The elf zombie leaves your sight.õ#ßiöB f  You shoot a sling bullet. The sling bullet hits the hound zombie.õ#ßiRË ¼  The hound zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the hound zombie!õ#ßiQ ž Z§The hound zombie is almost destroyed.õ#ßiûR YZZõ#ßi¾] ,§§§ZZ§Z 3 hound zombiesZ   elephant zombie (trample)õ#ßi9_ /68.2õ#ßiEf 7_õ#ßi&i ž _The hound zombie barely misses you. The hound zombie closely misses you.õ#ßi—$ f  You shoot a sling bullet. The sling bullet hits the hound zombie.õ#ßiË­ ÿ )The hound zombie is almost destroyed.You shoot a sling bullet.  The sling bullet barely misses the hound zombie.õ#ßi)4‚§ZZ§õ#ßiC6­ §ZThe sling bullet hits the elephant zombie but does no damage.õ#ßis9 Z§The hound zombie bites you but does no damage.õ#ßi4B1Zõ#ßioCn59.3Rev* õ#ßi¼J7_õ#ßiOM1 _The hound zombie bites you.ö#ßi¼0— §You shoot a sling bullet. The sling bullet hits the hound zombie.ö#ßiÁ4L 2ö#ßi3¼| ))You destroy the hound zombie!ö#ßi¥@0Zö#ßi¾BÁ§ZZ§Z§ö#ßiŒLE   adder zombieZZ 2 hound zombiesZ   elephant zombie (trample)ö#ßiŽP96/687170.4ö#ßiûW7_ö#ßibZt _You shoot a sling bullet. The hound zombie closely misses you.ö#ßiQp  You shoot a sling bullet.  The sling bullet hits the elephant zombie!ö#ßi£Ù±  The elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.ö#ßiU_¾ Z§The elephant zombie is lightly damaged.  The hound zombie bites you but does no damage.ö#ßi–aù ZThe hound zombie completely misses you. The hound zombie closely misses you.The elephant zombie barely misses you.ö#ßiÿi’Z   elf zombieö#ßi™k/71.5ö#ßiæq7_ö#ßi{tM _The elephant zombie trunk-slaps you but does no damage.÷#ßiZ¼##.#...##.Z.###.# .###.....##.....##.# .#.......#ZZZZZ.$#.# ..#.#.....####Z####.. ####.##.#.§§§§§_§§§ #..........Z§§§.§§§ ...#####...ZZZZ§§§§  ##.....###### #.....# # ##.......##.# #.#####...>..###.# #...........###..# ####.###.#.####.##  #######)#...#...##.###########.........#####..............  #.###...#...#.>.##.#########. #.#####.#.####.#[÷#ßi­½37m÷#ßiÙ¾F.Z÷#ßiòÀ’ §ZThe hound zombie attacks as it pursues you!÷#ßi‹ÁA§Z÷#ßiÑÆ÷#ßiÇ<6--20÷#ßiaÌ÷#ßiNÏv _The hound zombie closely misses you. The hound zombie bites you.÷#ßi=(##.#...##.Z.###.# .###.....##.....##.# .#.......#ZZZZZ.$#.# .#.#.....####Z####.. .####.##.#.§§§§§_§§§ #..§§§§.§§§ ...#####....ZZZ§§§§ ##...ZZ###### #.#.# # ##.##.# #.#####...>..###.# #...........###..# ####.# #)#...#...##.# Z 2 hound zombies #.#####. #.###...#. .ZZ.Z§§   adder zombieZZ 2 hound zombies÷#ßi +a---3÷#ßiZý Q##.#...##.Z.###.# ..####.....##.....##.# ..##.#ZZZZZ.$#.# ...##.#.....####Z####.. .#####.##.#.§§§§§_§§§ #..........§§§§.§§§  ...#####....§ZZ§§§§ ##...Z§###### #.#...ZZ.@..# # ##.÷#ßi`ÿ `##.# #.#####...>..###.# #.###..# ####.##)#...#...##.# .#####. ÷#ßi¢ ¹.Z.Z§Z÷#ßiF A.Z÷#ßi„ 0......÷#ßi Œ7-4Rev+ ÷#ßiÁ >_÷#ßiÉ= ##.#...##.Z.###.# ..####.....##.....##.# ..# #.#ZZZZZ.$#.# ...# #.#.....####Z####.. .#  ####.##.#.§§§§§_§§§  #....§§§§.§§§ ...#####....§ZZ§§§§ ##....Z###### #.#.....Z.@.#  # ##......Z##.#  ÷#ßiÆ? .#.#####...>..###.#  #.###..#  ####.###.#.####.##)#...#...##.# #####. ÷#ßiØ@ ;.Z÷#ßi¢A p.ZZ÷#ßiæB 7Z.÷#ßi¦C 2Z÷#ßiL §Z   elephant zombie (trample)Z   scorpion zombie÷#ßi M -=5÷#ßiR 7_÷#ßiöT ] _The hound zombie completely misses you.ø#ßi»h f  You shoot a sling bullet. The sling bullet hits the hound zombie!ø#ßiõ ¿  The hound zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the hound zombie.ø#ßiêv H.Zø#ßiy E.Zø#ßiCz ˆ .ZThe hound zombie is heavily damaged.ø#ßiT{ )Zø#ßi¾„ À§ZZZZZ 6s (1 trample)ø#ßiä… t==6.6 (1.1Rev* ø#ßiŒ ø#ßi£Ž Y _The hound zombie barely misses you.ø#ßi›tf  You shoot a sling bullet. The sling bullet hits the hound zombie.ø#ßi~ý½  The hound zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the hound zombie.ù#ßiáA” .ZThe hound zombie is almost destroyed.ù#ßi€C.ù#ßiØJÐZ.§   adderZZ 2 hound zombiesZ   elephant zombie (trample)Z   scorpion zombieù#ßiLU5-7.7ù#ßiàXù#ßi[1 _The hound zombie bites you.ù#ßi§í )You shoot a sling bullet.  The sling bullet barely misses the hound zombie.The sling bullet hits the hound zombie!ù#ßiÛ0Ï .  The hound zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the hound zombie!ù#ßiB6‹)   hound zombieù#ßiм±.ZZ..Zù#ßiqÄ#..ù#ßiÉÇI-28.8ù#ßiEÏù#ßiÑS _You destroy the hound zombie!ù#ßi õf  You shoot a sling bullet. The sling bullet hits the hound zombie.ù#ßiÀ|Ó  The hound zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the hound zombie!ù#ßi­t  The hound zombie is almost destroyed.ù#ßi‹ 3490ù#ßi¹7_ù#ßiÎ1 _The hound zombie bites you.ù#ßi@øv .  You shoot a sling bullet. The sling bullet hits the hound zombie!ù#ßiNýþZ   elephant zombie (trample)Z   scorpion zombieù#ßiš„Ñ ) You destroy the hound zombie!You shoot a sling bullet. The sling bullet hits the adder zombie.ù#ßi±:Z.ù#ßi¨ ù#ßi×65380ù#ßi¬7_ù#ßiJg _The adder zombie is moderately damaged.ù#ßiß<ƒ  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.ù#ßiZı  The elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.ù#ßiH H.Zù#ßiR >  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.elephant zombie is lightly damaged.ù#ßiÕS -41ù#ßimY 7_ù#ßik\ ~  The sling bullet hits the elephant zombie but does no damage.elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.elephant zombie is lightly damaged. _The elephant zombie barely misses you. The elephant zombie trunk-slaps you.ù#ßiN¬ p  You shoot a sling bullet.  The sling bullet hits the elephant zombie.ù#ßi+4  _The elephant zombie barely misses you. The elephant zombie trunk-slaps you.  You shoot a sling bullet.sling bullet hits the elephant zombie.  The elephant zombie is lightly damaged.ù#ßiçÆ Î##.#...##.Z.###.# ..## ###.....##.....##.# ..# #.#ZZZZZ.$#.# ...# #.#.....####Z####.. .# ####.##.#.§§§§§_§§§ #.§§§§.§§§ #####....§ZZ§§§§ ##.....###### ù#ßiÀÈ ×#.#.....ZZ.@# # ##......Z##.# #.#####...>..###.# #...###..# ####.###.#.####.##)#...#...##.# #####.... ...#...#.>.##.#.  You shoot a sling bullet.  The sling bullet hits the elephant zombie.elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie.elephant zombie is lightly damaged.ù#ßi~Ð T.ZThe sling bullet hits the elephant zombie.elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie.elephant zombie is lightly damaged.tramples you! You stumble backwards!ù#ßioÑ W53----2ù#ßi× 7_ù#ßiÚ \ _The elephant zombie barely misses you.ù#ßi- ƒ  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.ù#ßiñª È  The elephant zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the elephant zombie.ù#ßiò-8Z.ù#ßiÉ8Ì §The elephant zombie is moderately damaged.The elephant zombie tramples you. You hold your ground!ù#ßiP:k48------3ù#ßiù>ù#ßiø@: _The elephant zombie trunk-slaps you.ú#ßi”ƒ  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.ú#ßi`Ë  The elephant zombie is moderately damaged.You shoot a sling bullet.  The sling bullet hits the elephant zombie!ú#ßi£&.ú#ßiï¤,4.9 (1.1ú#ßi‘ª7_ú#ßi'­j _The elephant zombie is moderately damaged.ú#ßiÆÝ  ) You shoot a sling bullet.  The sling bullet completely misses the elephant zombie.The sling bullet hits the scorpion zombie!ú#ßi fË  The scorpion zombie is moderately damaged.You shoot a sling bullet.  The sling bullet hits the elephant zombie!ú#ßi?û¾ ZThe elephant zombie is heavily damaged.The elephant zombie tramples you! You hold your ground!ú#ßiëüo3-----50ú#ßiÀ7_ú#ßiØ: _The elephant zombie trunk-slaps you.ú#ßiá-p  You shoot a sling bullet.  The sling bullet hits the elephant zombie.ú#ßiθ÷ _The elephant zombie trunk-slaps you.  You shoot a sling bullet.sling bullet hits the elephant zombie.  The elephant zombie is heavily damaged.ú#ßiH…  The sling bullet hits the elephant zombie.  The elephant zombie is heavily damaged.You shoot a sling bullet.  The sling bullet hits the elephant zombie.  The elephant zombie is heavily damaged.elephant zombie tramples you. You hold your ground!ú#ßiGJo6----7.0 (1.1ú#ßiPú#ßiyRM _The elephant zombie trunk-slaps you but does no damage.ú#ßi¥cp  You shoot a sling bullet.  The sling bullet hits the elephant zombie.ú#ßi{ë% _The elephant zombie trunk-slaps you but does no damage.  You shoot a sling bullet.sling bullet hits the elephant zombie.  The elephant zombie is heavily damaged.ie!ú#ßiyw  The elephant zombie is severely damaged.ú#ßi»|a7=80ú#ßi¯€ú#ßi¬ƒ _The elephant zombie misses you. The elephant zombie closely misses you.ú#ßiÄð###.....##..... ..ZZZZZ.$.####Z####.. ####.##.#.§§§§§_§§§  ú#ßi–òÊ..........§§§§. ..#####....§ZZ§§§§  ##.....######.#.....ZZZ. # ##.......##.#####...>..##..........###.###.###.#.####.#)#...#...##.########## .......#####.............. ##...#...#.>.##.#########  #.#####.#.####.#  #...# ú#ßisô.ú#ßipÿZZ   elephant zombie (trample)Z   scorpion zombieú#ßi‡.--9ú#ßiçú#ßi·  _The elephant zombie closely misses you. The elephant zombie misses you.û#ßiF..ZZZZZ.$.####Z####.. ####.##.#.§§§§§_§§§  ..........§§§§. ..#####....§ZZ§§§§  .######û#ßi€+.#......ZZ. # ##......Z##..#####...>..#..........###.###.###.#.####.#)#...#...##.########## .......#####.............. ##...#...#.>.##.#########  #.#####.#.## #...# ##û#ßi.K.Zû#ßil"¿ ZThe elephant zombie attacks as it pursues you!  The elephant zombie tramples you but does no damage.û#ßiJ*w.Z   scorpion zombieû#ßi1+A--90û#ßiL1û#ßi:4U _The elephant zombie misses you.û#ßiÞýp  You shoot a sling bullet.  The sling bullet hits the elephant zombie.û#ßi‡‡Ü  The elephant zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.û#ßi± <.Zû#ßi[ û#ßi+ c8===1.1 (1.1û#ßiä û#ßi¸  û#ßi Z_The elephant zombie is severely damaged.û#ßiøÍ p  You shoot a sling bullet.  The sling bullet hits the elephant zombie.û#ßi…W S _.  û#ßiBÜ 0Zû#ßiìæ Æ Z   adder zombieZ   elephant zombie (trample)Z   scorpion zombie  The elephant zombie is almost destroyed.û#ßiŽè +20û#ßiî 7_û#ßiÜð ¤ _The elephant zombie barely misses you. The elephant zombie closely misses you.û#ßi? ƒ  You shoot a sling bullet.  The sling bullet hits the elephant zombie but does no damage.û#ßiFÉ É  The elephant zombie is almost destroyed.You shoot a sling bullet.  The sling bullet hits the elephant zombie.û#ßiÞY³  The elephant zombie is almost destroyed.The elephant zombie tramples you but does no damage.û#ßip[%3û#ßiÄ_7_û#ßiôb\ _The elephant zombie barely misses you.ü#ßiò1p  You shoot a sling bullet.  The sling bullet hits the elephant zombie.ü#ßi9À _The elephant zombie barely misses you.  You shoot a sling bullet.sling bullet hits the elephant zombie.  The elephant zombie is almost destroyed.ü#ßi”Rv  You shoot a sling bullet.  The sling bullet hits the elephant zombie.  The elephant zombie is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the elephant zombie.  The elephant zombie is almost destroyed.ü#ßi˜T%4ü#ßiZ7_ü#ßiK]¶  The sling bullet hits the elephant zombie.  The elephant zombie is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the elephant zombie.  The elephant zombie is almost destroyed. _The elephant zombie barely misses you. The elephant zombie trunk-slaps you.ü#ßim€ .  You shoot a sling bullet.  The sling bullet hits the elephant zombie.ü#ßixxZ   scorpion zombieü#ßi «Ê )You destroy the elephant zombie!You shoot a sling bullet.  The sling bullet hits the scorpion zombie.ü#ßiJ1C.Zü#ßiž9ü#ßiE>-85ü#ßi÷D7_ü#ßi;Hg _The scorpion zombie is heavily damaged.ü#ßi`+  You shoot a sling bullet. The sling bullet hits the adder zombie.ü#ßi’·Í .  The adder zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the adder zombie!ü#ßiÙ½V  scorpion zombieü#ßiC@.Zü#ßiTJü#ßi:N-46ü#ßiT7_ü#ßiqWS _You destroy the adder zombie!ü#ßiìp  You shoot a sling bullet.  The sling bullet hits the scorpion zombie.ü#ßiK’Ü  The scorpion zombie is heavily damaged.You shoot a sling bullet.  The sling bullet hits the scorpion zombie!ü#ßiê w  The scorpion zombie is severely damaged.ü#ßi$A97ü#ßi (7_ü#ßi8+F _The scorpion zombie hits you but does no damage.ü#ßiø!€ .  You shoot a sling bullet.  The sling bullet hits the scorpion zombie!ü#ßi<'(ü#ßi~®~ ))You destroy the scorpion zombie!ü#ßik: >..ü#ßi²= 458.2 (1.1ü#ßiiB 7_ü#ßi$E / _You shoot a sling bullet.ü#ßiñ 3ü#ßiV ü#ßiÙ H _No target in view!ü#ßiØ@ ü#ßi B ü#ßiG ü#ßi—J H _No target in view!ü#ßiÕuü#ßixü#ßiæ|ü#ßi€H _No target in view!ý#ßiOÙ ý#ßiVÛ 3ý#ßi¦ß ý#ßiá $ _ý#ßiýå ý#ßi6ç j40=ý#ßi$è ý#ßiyë ý#ßiHì ,ý#ßi>ð ý#ßi¦ñ TRev+ ý#ßiûõ ý#ßiøö a1=ý#ßiü ,ý#ßi•ý ý#ßi¿ ý#ßi’ TRev ý#ßi¹ ý#ßi¤ ,ý#ßir ý#ßiV O2ý#ßi- ý#ßi ,ý#ßi: ý#ßik >ý#ßi  ý#ßi i3=ý#ßiÊ! ,ý#ßiÈ" ý#ßiÿ& ,ý#ßiø' ý#ßi+ ý#ßi¤, a4=ý#ßiˆ0 ,ý#ßiq1 ý#ßi4 ,ý#ßiá4 ý#ßi…7 O5ý#ßia8 ý#ßi¾: ,ý#ßi“; ý#ßi> ,ý#ßiY? ý#ßihA ,ý#ßiaB ý#ßiuD ý#ßi$F i6=ý#ßiI Bý#ßiL ,ý#ßiüL ý#ßi³O ý#ßi³P a7=ý#ßißS Bý#ßiEV ý#ßi'W ,ý#ßiÆY ý#ßiÀZ O8ý#ßi/] ý#ßi@^ ,ý#ßifa ,ý#ßi)b ý#ßi8e ý#ßif d49=ý#ßi¦j ,ý#ßi|k ý#ßijo ,ý#ßiAp ý#ßiŒt ý#ßižu n50=ý#ßi¤y ý#ßi¨z ,ý#ßi¦~ ý#ßiŠ ,ý#ßi0ƒ ý#ßi„ ,ý#ßiɈ ý#ßi؉ a1=ý#ßiˆ ,ý#ßi”‘ ý#ßi›” ,ý#ßif• ý#ßi˘ ý#ßi¬™ k2=ý#ßi(œ ý#ßi ,ý#ßiŸ ý#ßiΟ ,ý#ßiÒ¢ ý#ßiš£ ;3ý#ßi¦ ý#ßiç¦ ,ý#ßi„ª ,ý#ßiX« ý#ßi¡® ý#ßi†¯ a4=ý#ßiF± ý#ßi ² ,ý#ßi¶ ,ý#ßiß¶ ý#ßiÙ» ,ý#ßiã¼ ý#ßip¿ ý#ßiZÀ d5=ý#ßi,à ý#ßiÄ ,ý#ßi‚Ç ,ý#ßiuÈ ý#ßiÚÌ ;6ý#ßiÄÍ ý#ßi7Ð ,ý#ßiÑ ý#ßiöÕ ,ý#ßióÖ ý#ßi7Ú ý#ßigÛ a7=ý#ßiˆÞ ý#ßifß ,ý#ßi¡â ,ý#ßimã ý#ßi3è ý#ßiBé k8=ý#ßiXí ,ý#ßi î ý#ßiò ,ý#ßiìò ý#ßiÿõ ,ý#ßi·ö ý#ßiû ý#ßiiü ;9ý#ßiý#ßiˆ,ý#ßi-,ý#ßiíý#ßi] :60ý#ßi— >=ý#ßiô ,ý#ßiãý#ßi‘,ý#ßi|ý#ßiçý#ßik1=ý#ßiË,ý#ßi¸ý#ßiÙ!,ý#ßi§"ý#ßi£)Q2ý#ßi]+ý#ßi',,ý#ßi–/,ý#ßi]0ý#ßi‰5a3=ý#ßiŒ6ý#ßiå:,ý#ßià;ý#ßiì>,ý#ßiÙ?ý#ßi‡C,ý#ßiQDý#ßi'Ik4=ý#ßi:Jý#ßi„M,ý#ßi\Ný#ßiEQ,ý#ßiRý#ßiÎVý#ßiÁW;5ý#ßiØZý#ßië[,ý#ßiä_,ý#ßi©`ý#ßiºfa6=ý#ßiÖgý#ßiÜk,ý#ßi¼lý#ßi…q,ý#ßirý#ßi¯uý#ßi¼vk7=ý#ßi7yý#ßi`z,ý#ßi }ý#ßi~,ý#ßiþý#ßiÛ‚,ý#ßi‡ý#ßi}ˆa8=ý#ßiñŒý#ßi?ý#ßi1‘,ý#ßiŸ“ý#ßi™,ý#ßið™ý#ßi8œý#ßi ,ý#ßiO¡ý#ßiÁ£ý#ßi~¨ý#ßii©9=ý#ßi#ªý#ßi*¬ý#ßi°,ý#ßi±ý#ßiÚ³ý#ßiɹ,ý#ßiR»ý#ßi‡¾ý#ßièÀm  An elf zombie comes into view.ý#ßisÈ4 ####.##....+ +..#.# ##.# #.##.#### ####.# ##. ##.#...##.Z.###.#. ý#ßi¹ÉÆ###.....##...Z.##.#. #.......#ZZZZ..$#.# .. #.#.....####Z####..####.##.#...§§§Z§§§  #.........§§§§Z.§§§  ...#####...§.@§§§§§--- ##.....###### #.#.........#  # ##.......##.#  #.#####...>..###.#  #...........###..# Z   elf zombie (wandering)ý#ßi¶Êq ####.###.#.####.##Z   centaur zombie (wandering)######)#...#...##.##########Z   ogre zombie (wandering)........#####..............ZZ 2 howler monkey zombies (wandering)ý#ßiìÍ].Z997.2 (99.0)ý#ßiÌÏ1§ý#ßi¯Ð.ý#ßiFÛF##.####....##...##.....##.#Z.Z..Z$#####Z###§§§§Z§.§§.§Z§§§..§@.......#####Z1 wandering)ý#ßiµÜS---8.2 (100.0) _ý#ßiæP§Z§ý#ßioèý#ßiÉ-§    #.##.####.####.#  ##.#...##...###.#  ###.....##.....##.#  #.......#Z.Z..Z$#.#  #.#.....####Z####..  ####.##.#..§§§§Z§§§  #..........§§.§Z§§§.  #....§@.......  ##.....########  #.#.........#  # ##.......##.#  #...>..###.#  #...........  ####.###.#.#ý#ßiÎ/W  )#...#.   þ#ßiÄq    #.##.####.####.#  ##.#...##...###.#  ###.....##.....##.#  #.......#Z.Z..Z$#.#  #.#.....####Z####..  ####.##.#..§§§§Z§§§  #..........§§.§Z§§§.  #....§@.......  ##.....########  þ#ßi‚‡#.#.........#  # ##.......##.  #...>..###.  #...........  ####.###.#.#  )#...#.   þ#ßi¡Žc§Z§þ#ßiªþ#ßi¸•9§þ#ßi¢˜d _There are monsters nearby!þ#ßi‚4x ))Z  þ#ßi6IYou shoot a sling bullet.  The sling bullet hits the centaur zombie.ÿ#ßi~Æ  The centaur zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the centaur zombie.ÿ#ßi*Q_Zÿ#ßië¡Z.Z.'Zÿ#ßi»S.Zÿ#ßi©5§§§..Z.§..ZZZÿ#ßi:f===9.3 (1.1)Rev ÿ#ßiûc§Z§ÿ#ßiXi _The centaur zombie is moderately damaged.ÿ#ßiRd˜ )You shoot a sling bullet.  The sling bullet hits the centaur zombie.ÿ#ßiÉ  The centaur zombie is moderately damaged.You shoot a sling bullet.  The sling bullet hits the centaur zombie.ÿ#ßiÀ‹R§Zÿ#ßivd._Zÿ#ßi²Á.Z  The sling bullet hits the centaur zombie.  The centaur zombie is moderately damaged.You shoot a sling bullet.  The sling bullet hits the centaur zombie.  The centaur zombie is moderately damaged.The centaur zombie barely misses you.ÿ#ßiþ˜£§.   howler monkey zombieÿ#ßi¿še50000Rev+ ÿ#ßi M§_ÿ#ßi£F _The centaur zombie kicks you but does no damage.$ßiO² #.##.####.####.# ##.#...##...###.# ###.....##.....##.#  #.......#Z.....$#.# #.#.....####Z####.. ####.##.#..§§§§_§§§.  #..........§§.Z.§......#####....§.ZZ..... ##....@######## #.#.........# # ##.......##.# #.#####...>..###.# #...........###..#$ßiw´ ####.###.#.####.#########)#...#...##.########## #.........#####.............. #.###...#...#.>.##.#########.Z.Z.$ßi›µD§Z$ßiϽ$ßi¿^---1Rev $ßi(Æ8§$ßiÈ$ßi¾ ##.#...##...###.# .###.....##.....##.# .#.......#Z.....$#.# ..#.#.....####Z####.. ####.##.#..§§§§_§§§. #..........§§Z§.§... ...#####....§ZZ......  ##.....######## #.....# # ##.......##.# #.#####...>..###.# #...........###..# ####.###.#.####.##  #######)#...#...##.##########  #.........#####..............  #.###...#...#.>.##.#########. [3$ßi\! f4m#.#####.#.####.#Z$ßim+  .Z   centaur zombie  The centaur zombie attacks as it pursues you!  The centaur zombie hits you but does no damage.$ßi- O=--2$ßiÅ2 $ßië4 \ _The centaur zombie closely misses you.$ßiZßS##.#...##...###.# .###.....##.....##.# .#.......#Z.....$#.# .#.#.....####Z####.. .####.##.#..§§§§_§§§. #..§§Z§.§... ...#####....§.Z...... ##....Z######## #.#...# # ##.##.# #.#####...>..###.# #...........###..# ####.# #)#...#...##.# #.#### #.###...#. $ßiQâO.Z$ßi-çÙ ZThe centaur zombie attacks as it pursues you!  The centaur zombie barely misses you.$ßi¸ðhZ   ogre zombie$ßi%ò%3$ßiø7_$ßi–ûF _The centaur zombie kicks you but does no damage.$ßi>º:##.#...##...###.# ..####.....##.....##.# ..##.#Z.....$#.# ...##.#.....####Z####.. .#####.##.#..§§§§_§§§. #....§§Z§.§...  ...#####....§.Z...... ##....Z######## #.#....Z.@..# $ßi$¼­# ##.##.# #.#####...>..###.# #.###..# ####.##)#...#...##.# .#####. $ßi ¾E.Z$ßiš¿/Z$ßiÀÁG§Z$ßi_É¢.Z   howler monkey zombie$ßi²ËT4--4$ßi…Ð7_$ßiDÓx _The centaur zombie hits you. The centaur zombie barely misses you.$ßið Å##.#...##...###.# ..####.....##.....##.# ..# #.#Z.....$#.# ...# #.#.....####Z####.. .#  ####.##.#..§§§§_§§§.  #....§§Z§.§... ...#####....§.Z...... ##...Z.######## #.#....ZZ.@.#  # ##.##.#  #.#####...>..###.#  #.###..#  ####.###.#.####.##)#...#...##.# #####. ###...#...#.>.##.#. .Z$ßi>ò G.Z$ßi?û N-5$ßi 7_$ßi $ßi /o  You shoot a sling bullet.  The sling bullet hits the centaur zombie.$ßi€¹v))You shoot a sling bullet.  The sling bullet hits the centaur zombie.  The centaur zombie is heavily damaged.  You shoot a sling bullet.  The sling bullet completely misses the centaur zombie.ogre$ßi@º .ZThe ogre zombie is lightly damaged.  The centaur zombie hits you but does no damage.$ßiWB;.Z$ßi·I:Z$ßiFKŠ3--===6.4 (1.1Rev $ßi¨P$ßi—S3 _The centaur zombie kicks you.$ßi0'™  You shoot a sling bullet.  The sling bullet hits the centaur zombie.$ßi~±Ç  The centaur zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the centaur zombie.$ßi°9B.Z  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.  The centaur zombie barely misses you. The centaur zombie hits you.$ßi·@$ßizBŒ1-7.5Rev+ $ßi’G$ßi@J\ _The centaur zombie closely misses you.$ßiŒ™  You shoot a sling bullet.  The sling bullet hits the centaur zombie.$ßi‚Ç  The centaur zombie is almost destroyed.You shoot a sling bullet.  The sling bullet hits the centaur zombie.$ßi«§k  The sling bullet hits the centaur zombie.  The centaur zombie is almost destroyed.You shoot a sling bullet.  The sling bullet hits the centaur zombie.  The centaur zombie is almost destroyed.centaur zombie hits you.$ßi©U0-8.6$ßiF¯7_$ßij²F _The centaur zombie kicks you but does no damage.$ßi Y‚  You shoot a sling bullet.  The sling bullet hits the centaur zombie but does no damage.$ßiwæá .The centaur zombie is almost destroyed.You shoot a sling bullet.  The sling bullet hits the centaur zombie!$ßiìÏ  ogreZ   howler monkey zombie$ßi'p 2Z.$ßiÃw $ßi— r890Rev* $ßi 7_$ßi„ƒ U _You destroy the centaur zombie!$ßi"® u  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.$ßin6 »  The howler monkey zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie but does no damage.$ßizÄ Q  The howler monkey zombie is lightly damaged.$ßisÆ 5110.7 (1.1$ßisË 7_$ßiãÍ a _The howler monkey zombie barely misses you.$ßiµ¡ Ÿ  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie!$ßi)* é  The howler monkey zombie is moderately damaged.You shoot a sling bullet.  The sling bullet hits the howler monkey zombie!$ßiò· |  The howler monkey zombie is severely damaged.$ßiº Z59-10$ßi À 7_$ßiµÂ 8 _The howler monkey zombie hits you.$ßivš ) You shoot a sling bullet.  The sling bullet barely misses the howler monkey zombie.The sling bullet hits the ogre zombie.$ßiô$õThe sling bullet barely misses the howler monkey zombie.The sling bullet hits the ogre zombie.  The ogre zombie is moderately damaged.!$ßiÐmˆ ZThe ogre zombie is moderately damaged.$ßiroS7-2$ßi”s7_$ßi¹v8 _The howler monkey zombie hits you.$ßi”±¥ .You shoot a sling bullet.  The sling bullet hits the howler monkey zombie!$ßiÀ¶($ßiv`Å )You destroy the howler monkey zombie!You shoot a sling bullet. The sling bullet hits the ogre zombie!$ßiÐÂJ.Z$ßiqÊ$ßi!Î<893.8 (1.1$ßiùÔ$ßi¢×c _The ogre zombie is heavily damaged.$ßi)ÿ  You shoot a sling bullet. The sling bullet hits the ogre zombie.$ßir $ßiÝ’µ The ogre zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the ogre zombie!$ßiÈs  The ogre zombie is severely damaged.$ßi­f44-----40$ßiæ"$ßi%/ _The ogre zombie hits you!$ßiC+  You shoot a sling bullet. The sling bullet hits the ogre zombie.$ßi•µÕ .The ogre zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the ogre zombie.$ßi©»($ßiI$ßiºN kirmisher-----915 $ßiP~_You destroy the ogre zombie!Your Fighting skill increases to level 8!$ßiñT7_$ßiøWo _Your Ranged Weapons skill increases to level 8!$ßi“$ßix$ßi`"$ßiÊ$H _No target in view!$ßi›s $ßiru $ßiny $ßi| H _No target in view!$ßi< $ßi> $ßiC $ßiVF H _No target in view!$ßiá·$ßi¼â  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.0  50%   0   i - Spellcasting   0.0    -2  $ßiš½         b - Unarmed Combat   0.0    -1       c - Throwing   0.0    -1   j - Evocations   0.0    +3       k - Shapeshifting   0.0    -2   d - Short Blades   0.0    -1      e + Ranged Weapons 8.0  50%  -1               f - Armour   0.0   [$ßir¾)37m -1       g - Dodging   1.7    -1       h - Stealth   0.7    -1                                                  $ßiŒ¿š    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$ßidÎÊ a * Fighting   8.0  6634$ßiÎà© a - Fighting   8.0   100% $ßi¿°  $ßi¨¶ d##.#...##...###.#..## kwasso the Skirmisher###.....##.....##.#..# Coglin#.......#Z.....$#.# ...# Health: 44/68 ===============---------#.#.....####Z####...# Magic: 8/8========================####.##.#..§§§§_§§§.AC: 3Str: 10  #..........§§Z§.§...EV: 11Int: 8 ...#####....§.Z......SH: 0Dex: 20 $ßiĸ Î##.....########XL:  8 Next: 91% Place: Dungeon:6#.#.......@.#Noise: ===------  Time: 5015.8 (0.0)  # ##.......##.#c) +0 sling {Karl}  a) +2 sling {Eiko} #.#####...>..###.#Fire: c) +0 sling {Karl}#...........###..#Rev* ####.###.#.####.## #####)#...#...##.########## ........#####.............. ###...#...#.>.##.#########.#.#####.#.####.# _You destroy the ogre zombie!Your Fighting skill increases to level 8! _Your Ranged Weapons skill increases to level 8! _No target in view! _No target in view! _No target in view! $ßie¼  $ßic½  $ßi³Á  $ßi¾Ã  $ßiéI $ßicï $ßi^$u5 _6=Rev+ 7= $ßiv&TRev  $ßiÃ' $ßia*, $ßiB+ $ßiËe8 $ßi , $ßi˜  $ßid > $ßiŽ $ßié3 $ßiá $ßi–d49= $ßiœ $ßiL, $ßi= $ßi–, $ßi{ $ßiô $ßi%X50= $ßiÖ% $ßi½( $ßi‹), $ßiÐ-B $ßi0 $ßi1a1= $ßiØ3 $ßi¾4, $ßi_7 $ßi48, $ßiq: $ßik;k2= $ßiÐ> $ßiþ?, $ßi®C, $ßi®D $ßi¥F, $ßi›G $ßižI $ßišJ;3 $ßiHN, $ßiGO $ßi~Q, $ßi^R $ßiêT $ßiÛUK4= $ßi‹V $ßi0Y $ßi6Z, $ßi¬], $ßi³^ $ßi¾a $ßi¥bk5= $ßi–e, $ßi€f $ßi•h, $ßii $ßim;6 $ßiJn $ßiYq $ßi‘r $ßi4u $ßiŽ’B $ßiG• $ßiý–a7= $ßi¦š $ßi¼›, $ßiZŸ $ßid , $ßi7£ $ßi‘¤, $ßi"§ $ßi¨k8= $ßiŽ« $ßiµ¬, $ßiI° $ßiG±, $ßi¡´ $ßi¥µ;9 $ßiÓ¸ $ßià¹, $ßi{½ $ßip¾ $ßie¿ $ßiØÁ $ßiÃb60= $ßiÇ, $ßiÈ $ßiË, $ßiJÌ $ßiyÐ $ßi}ÑU1= $ßi,Ò $ßiƒÔ $ßirÕ, $ßiÔØ, $ßiÏÙ $ßiOÜ $ßiÝ $ßiÇÝ $ßi3á $ßiùá%2 $ßi«â $ßi³å, $ßiæ $ßiåè $ßiØé, $ßiEì $ßi>íK3= $ßiüí $ßiñ $ßiþñ, $ßi5õ, $ßiö $ßiôø $ßiJúk4= $ßi.ý $ßi!þ, $ßi:, $ßi $ßi‹ $ßit;5 $ßi0 , $ßi"  $ßi¦ $ßi†, $ßiæ $ßiË, $ßi $ßiña6= $ßiV $ßi% $ßiÒ $ßi# $ßiÝ $ßi’  $ßi$ $ßiÅ%k7= $ßi›), $ßiz* $ßi. $ßiä., $ßiˆ3 $ßiY4Z8= $ßi9 $ßiÍ< $ßi­=, $ßiŠ@ $ßi[D $ßi:E, $ßinH $ßi1M $ßiN $ßiËN $ßiR $ßivV $ßieW9= $ßiwX $ßiÐ[ $ßiG^v  A howler monkey zombie comes into view. $ßi¨f^ ####.##....+ +..#.# ##. #.##.####.####.# ##. $ßiägC##.#...##...###.# . ###.....##....Z##.# . #.......#Z.....$#.# .. $ßiÿh4#.#.....####'####..  ####.##.#...§§§_§§§. $ßiïj­#..........§§§§.§......#####....§@§§.....--- ##....§######## #.#.........# $ßi¾k} # ##.......##.# #.#####...>..###.#  #...........###..# Z   howler monkey zombie (wandering)  ####.###.#.####.##  #######)#...#...##.#####.........#####.............. $ßi×r7.94.8 (79.0) $ßit+Z $ßiÐyZ#####§....§§.......@§.......########elf zombie (wandering) $ßiMH---5.8 (80 $ßiAŠ9§ $ßi”A _The howler monkey zombie leaves your sight. $ßi    #.#####.#  ##.#.###.#  ###......##.#  #.......#Z.....$#.#  #.#.....####'####..  ####.##.#...§§§_§...  #...........§§......  #.....@§......  ##.....########  #.#.........#  # ##.....  #...>.  #...........  ####.###.#.#  )#...#.    $ßi¢%p    #.#####.#  ##.#.###.#  $ßio'ž###......##.#  #.......#Z.....$#.#  #.#.....####'####..  ####.##.#...§§§_§...  #...........§§......  #.....@§......  ##.....########  #.#.........#  # ##.....  #...>.  #...........  ####.###.#.#  )#...#.   $ßi­.:§ $ßiª/ $ßií4d§_§ $ßiÉ6b _An elf zombie is nearby! $ßi!@ Ó ))))ZYou shoot a sling bullet. The sling bullet hits the elf zombie. $ßi7Æ ‘ )The elf zombie is lightly damaged.  You shoot a sling bullet. $ßiaLK.Z $ßi)Ud'§§. $ßièVf===6.9 (1.1)Rev  $ßi~\M§_ $ßi\_d _The sling bullet barely misses the elf zombie. $ßi±Ï‚ )))))You shoot a sling bullet. $ßiƒ[Ó  The sling bullet barely misses the elf zombie.You shoot a sling bullet.  The sling bullet hits the elf zombie but does no damage. $ßi[ßG.Z $ßi,çn.§§ $ßiµèb70Rev+  $ßiØîc§_§ $ßi§ñ8 _The elf zombie is lightly damaged. $ßi«ƒ )))))You shoot a sling bullet. $ßiA¦»  The sling bullet closely misses the elf zombie.You shoot a sling bullet. The sling bullet hits the elf zombie! $ßiL*G'Z $ßiä/y..§§ $ßi%1,9.0 (1.1 $ßiÐ4:§ $ßiŸ78 _The elf zombie is lightly damaged. $ßiÈl¡ )) You shoot a sling bullet. The sling bullet hits the elf zombie! $ßiÈó»  The elf zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the elf zombie. $ßiwG_Z $ßi€;##.##.......##.§§.§ $ßi9-1000 $ßiĆM§_ $ßi¤‰e _The elf zombie is moderately damaged. $ßiTÃq ))))You shoot a sling bullet. $ßiÌJ•  The sling bullet closely misses the elf zombie.You shoot a sling bullet. $ßiÎ0Z $ßixר_§§ZZ   howler monkey zombie (wandering) $ßiåØd1Rev*  $ßiêß:§ $ßi’âe _The sling bullet closely misses the elf zombie. $ßiÓ q ))))You shoot a sling bullet. $ßi™ ¾  The sling bullet completely misses the elf zombie.You shoot a sling bullet. The sling bullet hits the elf zombie. $ßiJ K.Z $ßiÅ H.Z $ßi/' S_§. $ßiI( ,2.1 (1.1 $ßi/0 9§_ $ßip2 e _The elf zombie is moderately damaged. $ßih„ m )))))))You shoot a sling bullet. $ßi¿ º  The sling bullet barely misses the elf zombie.You shoot a sling bullet. The sling bullet hits the elf zombie! $ßiÍ ’ .ZThe elf zombie is heavily damaged. $ßiÖ™ Ë#§_§§§.§§.Z...§§.# $ßi› =3.2 $ßi4¦ M_§ $ßi © W _The elf zombie barely misses you. $ßid  You shoot a sling bullet. The sling bullet hits the elf zombie. $ßi2˜:   $ßiIš=The elf zombie is heavily damaged. $ßi‘›UYou shoot a sling bullet. The sling bullet hits the elf zombie! $ßiY#’ .ZThe elf zombie is severely damaged. $ßiq,MZ $ßiÜ-+40 $ßi™1:§ $ßiå3X _The elf zombie closely misses you. $ßiÍÅd  You shoot a sling bullet. The sling bullet hits the elf zombie! $ßiiO¹  The elf zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the elf zombie! $ßiÿÑ. $ßiÿÛÚ §_§  The elf zombie is severely damaged. $ßi•Ý%5 $ßi$ä8§ $ßi2çA _The elf zombie hits you but does no damage. $ßivÊ l ))))))You shoot a sling bullet. $ßiX Ô  The sling bullet closely misses the elf zombie.You shoot a sling bullet.  The sling bullet hits the elf zombie but does no damage. $ßifæ Î ...§Z..§§§#The elf zombie is severely damaged. $ßiªè [4--6.3 (1.1 $ßiï 7_ $ßi'ò . _The elf zombie hits you. $ßi¸˜ Ž  You shoot a sling bullet. The sling bullet hits the elf zombie. $ßi8 ¹  The elf zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the elf zombie! $ßi$¬f§§§§# $ßi®V5--7.4 $ßiz³P§§§ $ßi;¶c _The elf zombie is almost destroyed.$ßi<¬t .  You shoot a sling bullet. The sling bullet hits the elf zombie!$ßió°($ßiA8v ))))You destroy the elf zombie!$ßifÂh§..§§$ßiÆ3680$ßizÌ:§$ßiÏ/ _You shoot a sling bullet.$ßicù$ßiÄû$ßiU:§$ßi‰H _No target in view!$ßi^i8§$ßi%k$ßiFp$ßiðrH _No target in view!$ßi­Î ™ _$ßiÓ a6=$ßiïÔ $ßið× ,$ßi*Ù $ßiæÜ $ßiÞ >Rev+ $ßi½Þ $ßi‹á $ßiaâ U7=$ßi0ã $ßi4æ $ßiÙæ $ßi‡ç $ßi¢ê $ßiqë $ßiHì $ßiï $ßið s8=Rev $ßi«ó $ßiö `  A howler monkey zombie comes into view.$ßiÔö $ßibý V#....##.#..###..#.#####..####.##....+.+..#.# ##.###.##.####.####.# ##.$ßi7þ “ ##.#...##...###.# .###.....##.....##.# #.......#Z.....$#.# ... #.#.....####'####...####.##.#..§§§§_§§§. #..........§§@§...§. ---$ßiÔþ ª...#####....§§§...§§. ##.....######## #.#.........# # ##.......##.##.#####...>..###.# Z   howler monkey zombie$ßirÿ #...........###..#  ####.###.#.####.## #######)#...#...##.##########$ßi P$Z16.4 (8$ßi 3§§$ßi’ Q.§#$ßiy M---7.4 (9 _$ßin c§_§$ßiw $ßiÝšb§_§$ßi$ßiΡ8§$ßi¯¤R _No reachable target in view!$ßiú$ ) ####.##....+.+..#.# ## #.##.####.####.# ##.##.#...##...###.# ###.....##.....##.#  #.......#$Z....$#.# #.#.....####'####.. ####.##.#..§§§§_§§§. $ßiñ& Á  #..........§§§§..§§....#####....§@§...§.§ ##.....######## #.#.........# # ##.......##.# #.#####...>.###.# #...........###..# ####.###.#.####.#########)#...#...##.##########  #.........#####..............$ßi¨. $ßi¹/ 18.4 (1 _$ßi35 7_$ßi>7 $ßià â####.##....+.+..#.# ##.##.##.####.####.# ##.##.#...##...###.# .###.....##.....##.# .#.......#$Z....$#.# .#.#.....####'####.. $ßi M.####.##.#..§§§§_§§§. #..........§§§§..§§.....#####....§§@...§.§ ##.....## #.#.........# # ##.......##.# #.#####...>.#...........####.###.#.# #)#...#. $ßiî— Œ§§.§..§§.##$ßi&™ %9$ßi>ž 9§_$ßi  $ßiø—>####.##....+.+..#.# ##.## #.##.####.####.# ##.##.#...##...###.# ..####.....##.....##.# ..##.#$Z....$#.# ...##.#.....####'####.. .#####.##.#..§§§§_§§§. #.$ßi.šÊ§§§§.§.§..  ...#####....§§§@.§§.§ ##.....######## #.#.........# # ##.......##.# #.#####..#...........###..# Z   howler monkey zombie####.## $ßi–œ.$ßi»¤þZ.#.§§§§§#...§.§§§.§§§..#.......@....§.......#####..$ßiÊ¥.$ßiƒ¦F=20$ßi1¬c§_§$ßiɹA _The howler monkey zombie leaves your sight.$ßi¦æ_####.##....+.+..#.# ##.## .#.##.####.####.# ##.##.#...##...###.# ..####.....##.....##.# ..# #.#$.Z...$#.# ...# #.#.....####'####.. .#  ####.##.#.§§§§§_§§§.)#  #.§.§§§.§§§..# ...#####........@...§.##.....##.#...#  # ##.  #.###..# Z   howler monkey zombie $ßi3éE.Z$ßiÊñ ##.##..........$#.##.Z####...$ßiåò,.§§§§§§§§...§§§.§...##§§.§...#####  Found a dagger.$ßiÕó&1$ßiºùe§§§$ßi!ýA _The howler monkey zombie leaves your sight.$ßib˜u§§§$ßi×e§§§$ßi  H _No target in view!$ßiæe$ßižg$ßiØke§§§$ßi*oH _No target in view!$ßiM a§§§$ßiŠN $ßi\S ;§$ßieU H _No target in view!$ßi0 ####.##....+.+..#.# ##.##  #.##.####.####.# ## ##.#...##...###.# .. ###.....##.....##.# ..# #.......#$.....$#.## ...# #.#.....####Z####... .# ####.##.#.§§§§§§§§..)# #.§..§§§.§...##  ...#####.......@§§§.§... ##.....# #.#...# # ##[39;$ßiH249m.......##.#  #.#####...>..###.# #.###..#Z   howler monkey zombie  ####.###.#.####.## ######)#...#...##.# .#####.'Z$ßi87Ò..........§.§§§§§§.#$ßiã8-2 _$ßiw?;§$ßiŽA$ßiÚk ####.##....+.+..#.# ##.## #.##.####.####.# ## ##.#...##...###.# .. ###.....##.....##.# .. #.......#$.....$#.## ... #.#.....####'####... . ####.##.#..§§§§Z§§..)# #.§...## ...#####......@..§§.§... ##.....########### #.#.........# # ##.......##.# #.#####...>..###.#[37$ßinHm #...........###..# ####.###.#.####.## #)#...#...##.# #.#####.§Z$ßi tñ#........#..§§§§_..§@§§##$ßiu&3$ßiszD_§$ßiS|$ßiñOÚ _No target in view! _No target in view! _ You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.$ßi$ÙÞ No target in view!  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is lightly damaged.$ßic  §_§§§§.........#####The howler monkey zombie is moderately damaged.$ßiUe7-===4.5 (1.1Rev $ßiEk:§$ßiTm8 _The howler monkey zombie hits you.$ßi•ku  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.$ßiØóý _The howler monkey zombie hits you.  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is moderately damaged.$ßi¸ #......  The howler monkey zombie is heavily damaged.$ßi½€+50$ßiy‡9_§$ßiЉZ _The howler monkey zombie misses you.$ßiƒËŸ  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.$ßiASÓ  The howler monkey zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.$ßiÀܧ§  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is severely damaged.  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is severely damaged.$ßi{ÞŠ8=6Rev+ $ßi!äM_§$ßi¹æW  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is severely damaged.  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is severely damaged. $ßiwçV_The howler monkey zombie barely misses you.$ßiµu  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.$ßiú¦B _The howler monkey zombie barely misses you.You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The howler monkey zombie is severely damaged.$ßi±= B #...........§§§§_§..#...§The howler monkey zombie is almost destroyed.$ßi@ ’6-7Rev* $ßiðF 9§_$ßiõI 8 _The howler monkey zombie hits you.$ßi'• ¦ §You shoot a sling bullet.  The sling bullet hits the howler monkey zombie!$ßi$š ($ßin! „ ))You destroy the howler monkey zombie!$ßiά 9#..#.....#.§§§_§§#....$ßi² -78$ßij¹ Y§_§$ßi˜» / _You shoot a sling bullet.$ßiƒ½ 9§$ßis¿ $ßi$Ä 8§$ßiæÆ H _No target in view!$ßi¬ñW§$ßi»÷Y§_§$ßi9úH _No target in view!$ßi\8§$ßiÅ$ßi :§$ßi]H _No target in view!$ßiƒÄ$ßiÆ3$ßi,É$ßiHÊR7- _$ßi2ÏjRev+ $ßiyÐ$ßiÇÓ,$ßiëÔ$ßi¥×$ßi]ØK8=$ßi:Ù$ßiñÛ$ßiµÞ,$ßiÀß$ßiâ$ßiÔä$ßiƒå>Rev $ßi æ$ßi¾éQ  There is a basalt altar of Yredelemnul here.$ßiËì$ßiží _$ßiTî$ßiŽñ@  There is an open door here.$ßiXô$ßiõ@= _$ßiö$ßi#ø$ßi´ú$ßihû$ßiü$ßizý$ßi´ÿ$ßiU($ßià$ßi¯O  You now have 462 gold pieces (gained 365).$ßin$ßi,$ßiöN _You now have 484 gold pieces (gained 22).$ßiL 3$ßi½ $ßi«$ßi$ßi©$ßiP$ßiy$ßi@,$ßi¶$ßix$ßi­$ßi[$ßiò$ßi!$ßi`#$ßi $$ßi%$ßiß%$ßi($ßi)$ßi®)$ßiW-O  You now have 703 gold pieces (gained 219).$ßi .$ßiÆ.$ßio3N _You now have 715 gold pieces (gained 12).$ßi6$ßiê6$ßi‰7$ßi“9$ßiò;,$ßi"=$ßi?$ßifA$ßiB$ßiÍB$ßi±E@  There is an open door here.$ßi6H$ßi!I _$ßi½I$ßi§LQ  There is a basalt altar of Yredelemnul here.$ßi O$ßiÂO _$ßiYP$ßiˆR$ßišT$ßiAU$ßiÚU$ßiÐW$ßi%Z$ßif[,$ßi]$ßij_,$ßi)`$ßia$ßi‚b,$ßi3c$ßi½f$ßi i$ßiÆi$ßioj$ßiÅk$ßiÁm$ßizn$ßi&o$ßimp$ßiÙr$ßiªs,$ßi]u$ßi•w,$ßidx$ßiÈy$ßi5|$ßiÎ|$ßiT}$ßi[€$ßie‚$ßiƒ$ßi©ƒ$ßi……$ßiÇ,$ßi~ˆ$ßi Š$ßi;Œ,$ßi$ßinŽ$ßi”$ßi)‘$ßi±‘$ßi€”$ßi,–$ßiü–$ßi‡—$ßiÀ™$ßiQ›$ßiâ›$ßihœ$ßi’$ßiŸ$ßiΟ,$ßi ¡$ßi1£,$ßiߣ$ßi ¥$ßim§,$ßi¨$ßi©$ßiѪ$ßiv«,$ßi¡®$ßi.°,$ßiê°$ßi²$ßiœ³$ßic´,$ßiáµ$ßiU·$ßió·$ßi†¸$ßiI¹$ßiG»$ßiä»$ßi}¼$ßi½$ßi¿$ßiAÀ,$ßiuÁ$ßi;Ã$ßiñÃ,$ßiñÄ$ßiÈ$ßiºÈ$ßi©É$ßi—Ê$ßieÌ$ßiÍ,$ßi@Î$ßi·Ï$ßi¦Ð,$ßi`Ñ$ßiàÓ$ßiÔ$ßiEÕ$ßivÖ$ßi$Ø$ßiÉØ,$ßi>Ý$ßiÍÞ$ßiŒß,$ßi á$ßiaâ$ßi ã,$ßi¥ä$ßiýå$ßi‹æ$ßiç$ßiÿç$ßi‡é$ßi!ê,$ßiKë$ßiâì$ßi¤í,$ßiÙî$ßiÕð$ßi–ñ,$ßi2ó$ßi5õ,$ßi÷õ$ßiK÷$ßiÒø$ßixù$ßi¬ú$ßiãû$ßiQý$ßiþý,$ßiÌþ$ßiE,$ßií$ßi…$ßi>$ßi,$ßi$ßi†$ßi$ßi$ßiX$ßi] $ßiô $ßi€ $ßi_ $ßi.$ßiÂ$ßiM$ßi\$ßin$ßi$ßiæ$ßi}$ßi$ßi™$ßi&$ßi$ßi,$ßi $ßir$ßi!$ßiÁ,$ßiv $ßip"$ßi3#,$ßiL$$ßi &$ßiš&,$ßió'$ßiï),$ßiÉ*$ßiå,$ßi«.$ßif/,$ßi¥0$ßiG2$ßi=3,$ßiÑ4$ßi6$ßiÙ6,$ßiï8$ßi‹:,$ßiT;$ßi6<$ßið=,$ßiµ>$ßi˜?$ßi A$ßi‚B,$ßi_D$ßiF$ßiÍF,$ßiôL$ßi¨N,$ßimO$ßiÀR$ßi¶T$ßilU,$ßiÃW$ßi#Z,$ßiâZ$ßiÁ]$ßi‘_,$ßiZ`$ßiœb$ßi°d,$ßile$ßi{g$ßibi$ßij,$ßiNl$ßi}n,$ßi2o$ßiJq$ßi s$ßiÅs,$ßiˆv$ßiªx$ßiey$ßiz$ßiÚ{$ßi~,$ßiÊ~$ßió€$ßi›ƒ$ßi<„$ßië„$ßi‰†$ßiuˆ$ßi‰$ßiĉ$ßiÒŠ$ßiÍŒ$ßi~$ßi7Ž$ßiQ$ßiq‘$ßi’$ßi‰’$ßiˆ”$ßi-—$ßiî—$ßi™˜$ßi4š$ßiƒœ$ßi4$ßià$ßiS¦>  You see here a +0 dagger.$ßiÖ¨$ßi© _$ßiWª$ßiú«$ßi®$ßi¼®$ßiQ¯$ßi°$ßi—²$ßi-³$ßi¿³$ßi˜µ$ßic·$ßi¸$ßi¾¸$ßi¦¹$ßià»$ßi¼$ßi5½$ßi ¿$ßiÁ$ßiªÁ,$ßi¬È$ßißÊ$ßi–Ë,$ßivÏ$ßiÑ,$ßiaÒ$ßi»Ô$ßi.Ö$ßiüÖ$ßi’×$ßiHÚ$ßi×Ü,$ßi´Ý$ßià$ßi á,$ßi®â$ßi‘å$ßi¶ï,$ßiØð$ßi¢ñ$ßivó$ßi&ô,$ßiö$ßiÀ÷,$ßiÕø$ßi=û$ßiÿ,$ßiÐÿ$ßi#$ßis$ßi9$ßiò$ßi$ßi˜ ,$ßiü $ßiV$ßi¥$ßip$ßi($ßi@$ßi$ßil$ßi*$ßi$ßiÓ$ßic$ßiì$ßix$ßiÓ$ßiÈ,$ßi[!$ßi|#,$ßi:$$ßi¦%$ßiÆ',$ßi($ßi*$ßi¹,,$ßi-$ßi’.$ßiD0$ßië0,$ßií1$ßi3$ßiÇ3,$ßiÊ4$ßi6$ßiÂ6,$ßi¬7$ßi9$ßiÄ9,$ßi¤:$ßiO<,$ßiù<$ßi?>$ßiê?$ßitA,$ßi"D,$ßiÜD,$ßi¥E$ßi™F$ßi:G,$ßiÖG$ßi´H$ßi_I,$ßiWJ$ßi]O,$ßiP$ßiQ$ßiS$ßiÅS,$ßiqV$ßi÷W$ßi©X$ßiYY$ßihZ$ßi£\,$ßiR]$ßi¾^$ßi=`$ßiü`$ßiŸa$ßiÇb$ßi£d$ßiWe$ßi÷e$ßixg$ßi£n,$ßi¦o$ßi¹p$ßis,$ßiÑs$ßiØt$ßiùv$ßiÓw$ßi‰x$ßiEy$ßi“{,$ßiu|$ßiÁ}$ßiq$ßi€$ßi¯€$ßi”$ßi]ƒ$ßi„$ßi˜„$ßiC…$ßiÊ™,$ßi”›$ßi­® #. ####.# ###..... #...#### #.#.# #  ###########.#.# #  #...........#.# #  #.###########.####  #@# #.....---271$ßiÓ®‘43.0)  #.# ####.#  #.# #######)#  #.# #........  #?# #.###...#  #.# #.###  #.######## #.  #.<......# #.  #c######.# #---$ßiN³$ßiµT _Key pressed, stopping explore.$ßi‰Òu$ßi$Øf _$ßiÕÙ,$ßi˜Ú$ßi…Ü$ßiDÝ$ßiõÝ$ßi×Þ$ßi‰ái  A centaur comes into view.$ßi*ç\#.#.# ###########.#.# #...........#.# ##.###########.#.# #......# ####.# #######) #........#.###...#$ßi3è£ #.######### #. <......# #..######.# #. c   centaur (launcher, wandering)c#.4.5 (3.0)$ßi©í$ßi‡î25.5 (4 _$ßiÆó$ßiûõŠ _You see here a scroll labelled JEHUHIFREL.$ßiZ’’ )))))))You shoot a sling bullet.$ßiBð c)The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur!$ßi½£Ì ......cThe centaur is heavily wounded.$ßi©b)))))))$ßiT1ò @......  The centaur shoots an arrow. The arrow closely misses you.$ßi¥6\))))))$ßiv¿j......$ßi£Á’2---===6.6 (1.1Rev $ßiÞÅ$ßi4ÈF _The centaur shoots an arrow. The arrow hits you.$ßiDÍ ))))) )You shoot a sling bullet. The sling bullet hits the centaur.$ßiÉÇ  The centaur is severely wounded.You shoot a sling bullet. The sling bullet hits the centaur.$ßiþOnc.c.$ßiT˜....3=--7.7$ßiX$ßiÉY[ _The centaur is almost dead.$ßi% “ $You shoot a sling bullet. The sling bullet hits the centaur.$ßiƒ W))))$ßi§ | )))You kill the centaur!$ßi“ q....$..$ßi¤” $ßi~š $ #.#.# # kwasso the Skirmisher ###########.#.# # Coglin #...........#.# # Health: 63/68 ======================-- #.###########.#### Magic: 8/8========================$ßið›  #.##..... AC: 3Str: 10 #.#####.# EV: 11Int: 8 #.########)# SH: 0Dex: 20 #.##........ XL:  8 Next: 102% Place: Dungeon:6 #@##.###...# Noise: ===------  Time: 5278.6 (0.9) #.##.### c) +0 sling {Karl}  a) +2 sling {Eiko}  #.######## #.Fire: c) +0 sling {Karl} #.<......# #.Rev+  $ßi[ ù#.######.# # #$# #.# #.# #.You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.You shoot a sling bullet. The sling bullet hits the centaur. _The centaur is almost dead.You shoot a sling bullet. The sling bullet hits the centaur.  You kill the centaur!$ßiwŸ † _You shoot a sling bullet.  You have reached level 9!$ßit¨ /  --more--$ßiîD ä  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 8, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? $ßi ÙK8/749/929 1% $ßi¶Þ$ßiáR _You feel agile. x2$ßiQ½$ßi ¿3$ßiIÁ$ßiiÂ,9 _$ßiYÇjRev $ßiXÈ$ßiëÉ$ßi¸Ê$ßiË$ßiÍ$ßi¼Í&70$ßiqÎ$ßiÊÏ$ßihÐ$ßi÷Ð$ßi•Ò$ßi>Ó($ßiÎÓ$ßiÕ$ßi<ÖK1=$ßiúÖ$ßiî×$ßiƒØ,$ßi„Ù$ßiÚ,$ßi°Û$ßi]ÜU2=$ßi$Ý$ßiíÞ$ßi¡ß$ßisà$ßiËá$ßiŠâ$ßipã$ßi¾ä$ßicå%3$ßiôå$ßi_ç$ßiðç$ßiˆè$ßi—ê,$ßilë$ßirí$ßiPîK4=$ßiï$ßiaõ7....$ßiö ---$ßiÔù094.6 (16.0)$ßiiúH---5.6 (17$ßiÎý$ßi$` _y - a scroll labelled JEHUHIFREL$ßi©L$ßioN3$ßi…O$ßi¶U„$ßiºV$ßinW$ßi÷X$ßi“Y9=$ßiZ$ßi–Z$ßi4\$ßiÕ\,$ßi]$ßi§_$ßiI`,$ßifk  You now have 725 gold pieces (gained 10).  Things that are here:$ßi­f$ßi######## .#.#o   orc (asleep).#.# $ßi˦,0.0) $ßiñ§21.6 (1 _ $ßiA­ $ßi„³ $ßiÔ ™ ##### ###   .. .# ####.####.#  ##.## #..@......o  #.# #.##.####=.  #.####.# .#  .#  .# .# $ßiì D.# .# $ßi<— D $ßi™ ##### ###   .. .# ####.####.#  ##.## #..@......o  #.# #.##.####=.  #.####.# .#  .#  .# .# .# .#  $ßi„¢ 4 $ßi¥§  $ßi ª [ _An orc is nearby!!$ßi÷¬ )You shoot a sling bullet. The sling bullet hits the orc.!$ßi±E))))))!$ßiu5i )You kill the orc!!$ßim½L......)!$ßiªÀ[===2Rev !$ßiqÆ!$ßikÈ/ _You shoot a sling bullet.!$ßix—!$ßi™!$ßii!$ßiB H _No target in view!!$ßiR. !$ßiS0 !$ßim4 !$ßiá6 H _No target in view!!$ßi1À 3!$ßiÌÄ !$ßi4Ç H _No target in view!"$ßi "$ßiœ 3"$ßil"$ßiÓ"$ßiÃ$ _"$ßi–,"$ßi“"$ßi`("$ßi"$ßiè"$ßi_!v  You encounter an orc priest and 2 orcs."$ßi¶'u ##### ######### "$ßi“(Ô #####...# #....oo.o.....#.# #@# --- ....###...# ####.####.#. ##### ##.## #.........).#.# #.##.####=..#.####.##.##......##.# o   orc priest (asleep)#########.# oo 2 orcs (asleep)#.##.#"$ßiw0+4.6 (2"$ßip1N---5.6 (3 _"$ßi7"$ßiÛG"$ßiõsb ##### #########   #....oo.o  #@# ####.#  ##.## #.........).  #.# #.##.####=..  "$ßiùu#.# #.# #.# #.# #.#"$ßiŸ ½ ##### #########  "$ßi0ì #....oo.o  #@# ####.#  ##.## #.........).  #.# #.##.## #.# #.# #.# #.# #.#"$ßio"$ßiX"$ßib"$ßiád _There are monsters nearby!"$ßi™ñ ##### #########   #....oo.o  #@# ####.#  ##.## #.........).  #.# #.##.####=..  #.# #.# #.# #.# #.#"$ßi€0 Œ ##### #########   #....oo.o  #@# ####.#  ##.## #.........).  "$ßi×2 #.# #.##.## #.# #.# #.# #.# #.#"$ßi÷8 "$ßià9 "$ßi_@ "$ßiŽB d _There are monsters nearby!"$ßi )You shoot a sling bullet. The sling bullet hits the orc."$ßi2$ ˆ)))   orc"$ßi•ª i )You kill the orc!"$ßic0® oYou shoot a sling bullet.  You hear a shout! The orc shouts!."$ßiÁ7Ý...o..oowandering)o   orc wizard"$ßiÔ;b===6.7 (1.1Rev "$ßiRA"$ßi#Ix _You encounter an orc wizard. It is wielding a +0 dagger.#$ßi–j ))))You shoot a sling bullet.#$ßi5”  The sling bullet barely misses the orc wizard.You shoot a sling bullet.#$ßiË ;o)#$ßiu¢\o.o#$ßi¼©Ÿ..o   orc#$ßi®ª^7.8Rev+ #$ßiƒ°#$ßiÿ²N _The sling bullet hits the orc wizard but does no damage.#$ßi¤û¡ )) You shoot a sling bullet. The sling bullet hits the orc wizard!#$ßi¦†¦ )The orc wizard is severely wounded.You shoot a sling bullet.#$ßiWo..#$ßi Bo)#$ßiD.o   orc wizardo   orc#$ßi²+80#$ßiÓ#$ßi3e _The sling bullet closely misses the orc wizard.#$ßiýšh ))You shoot a sling bullet.#$ßi}"”  The sling bullet barely misses the orc wizard.You shoot a sling bullet.#$ßiª¯ o.  The sling bullet barely misses the orc wizard.oo.#$ßiQµ:o   orc priesto   orc wizardo   orc#$ßi¤¶d9Rev* #$ßi0½#$ßi{¿' _You hear a shout!#$ßiÈ¥~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.#$ßib.¦ )The orc wizard is severely wounded.You shoot a sling bullet.#$ßiÞ°1o.#$ßiü²go)o.#$ßiù»#$ßi^½-70.9 (1.1#$ßi Ä#$ßiBÆe _The sling bullet closely misses the orc wizard.#$ßiÔ g )You shoot a sling bullet.#$ßi– J _The sling bullet closely misses the orc wizard.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.#$ßi À oThe orc wizard is severely wounded.The orc wizard barely misses you.#$ßiŽ! #$ßi@¥ Í o.The orc priest looks satisfied for a moment.The orc misses you.#$ßir® N  The orc wizard hits you with a +0 dagger.#$ßiׯ U2-2.0#$ßi/µ #$ßií· : _The orc hits you but does no damage.#$ßi4B g )You shoot a sling bullet.#$ßiÇÊ º  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.#$ßi%U … oThe orc wizard is severely wounded.#$ßiâV Y3-30#$ßifZ #$ßi0] ‹ _The orc wizard barely misses you. The orc misses you.#$ßi–˜g )You shoot a sling bullet.#$ßi%!”  The sling bullet barely misses the orc wizard.You shoot a sling bullet.$$ßiõl‡ oThe sling bullet closely misses the orc wizard.$$ßißs}  The orc wizard gestures at you while chanting.$$ßiÝk67--4$$ßi $$ßi3 m _The magic dart hits you. The orc completely misses you.$$ßiN¢g )You shoot a sling bullet.$$ßi*Õ )The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!$$ßiD/¢)o   orc$$ßiC¿¤ )You kill the orc wizard!25.1 (1.1$$ßi8Æ$$ßi¢ÈT _The orc completely misses you.%$ßipfÛ ##### ##############...)oo.)... ###.....#.# ....###...# ####@####.#. ##### ##.## #.........). #.# #.##.####=..%$ßiÂhé###.##.# ....#.##.#%$ßipi?.o%$ßi£i%$ßiL{%$ßi¶{#8%$ßiÙ{K=----60%$ßiƒ%$ßiv„%$ßiGgm ))You shoot a sling bullet.%$ßimíÁ  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.%$ßi6p0o%$ßi~zv )o.oo   orc priesto   orcThe orc is heavily wounded.%$ßi5{64--%$ßi^{/===7.2 (1.1%$ßiƒ%$ßio…6 _The orc hits you with a +0 whip.%$ßiUz m )  You shoot a sling bullet. The sling bullet hits the orc.%$ßi3 (%$ßi} o ))You kill the orc!%$ßiï¸ ñ.o)380 _You shoot a sling bullet.%$ßi0 m ))You shoot a sling bullet.%$ßi»— ”  The sling bullet barely misses the orc priest.You shoot a sling bullet.%$ßi†% – )oThe sling bullet hits the orc priest but does no damage.%$ßié% ^5=-9%$ßix- %$ßiµ/ W _The orc priest barely misses you.%$ßi ›>  You shoot a sling bullet.%$ßi¯#¤  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.&$ßiÂo›  The orc priest is lightly wounded.4-80&$ßiÇw&$ßiOzA _The orc priest hits you with a +0 falchion.&$ßiéåm ))You shoot a sling bullet.&$ßiXnÏ  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.&$ßiú” )oThe orc priest is heavily wounded.&$ßiÿ&$ßi ‡;1&$ßiŽ&$ßii _The orc priest looks braver for a moment.&$ßi²~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.&$ßiN8c  The orc priest is heavily wounded.&$ßi‹8UYou shoot a sling bullet. The sling bullet hits the orc priest.&$ßiªÃq  The orc priest is heavily wounded.&$ßiÄ`58---2&$ßiÝÊ&$ßi"ÍA _The orc priest hits you with a +0 falchion!&$ßis˜9  &$ßi­˜UYou shoot a sling bullet. The sling bullet hits the orc priest.&$ßi$ w )The orc priest is severely wounded.&$ßiM$ \You shoot a sling bullet. The sling bullet hits the orc priest.&$ßib) (&$ßi?° &$ßi²³ -43&$ßi#¸ &$ßiø¹ N _You kill the orc priest!&$ßi#T &$ßiBY &$ßi–[ &$ßiK^ H _No target in view!&$ßiw¸ &$ßiø¸ &$ßiÀ &$ßi®Â H _No target in view!($ßi*($ßi\*($ßiS,($ßi¼9($ßi?: _($ßi³B($ßiôBV9=-($ßi¶E($ßiI($ßi>I($ßiK($ßiNTRev+ ($ßi\P($ßi‡S:60($ßiÄS2=($ßižU($ßiÆX,($ßiÿZ($ßi—]($ßiË]($ßiÅ_($ßiïbTRev ($ßi}d($ßig($ßiJg%1($ßièh($ßiˆl,($ßi†m($ßiÀo>($ßiÃp($ßi˜r($ßiÂrK2=($ßi s($ßi{u,($ßi°v($ßiòw,($ßi¾y($ßi@|($ßi|N3=($ßiÞ~($ßi©($ßiâ($ßiÀƒ($ßiƒ†($ßi°†($ßiˆˆ($ßi/‹($ßi^‹%4($ßi'($ßiî,($ßi‰‘($ßiX”,($ßi–($ßi¤˜($ßiŒ™K5=($ßi›($ßi#ž,($ßiµŸ($ßi]¢($ßi‹¢($ßi3¤($ßi8§($ßi{§N6=($ßi©($ßiÏ«($ßiþ«($ßiˆ­($ßiƹ,($ßi¼($ßi^À($ßi•À%7($ßiˆÂ($ßi{Å($ßi¥Å($ßiIÇ($ßiÊ($ßi.Ê($ßiäË($ßiRÏa8=($ßi+Ñ($ßi•Ó($ßiÁÓ($ßi>Õ($ßiŒØ,($ßiùÙ($ßiÿÜ,($ßiªÞ($ßiÈák9=($ßi.ä($ßiœæ,($ßi´è($ßiÊë($ßiì($ßiÑí($ßiÑð($ßi ñ&70($ßió($ßiÎõ($ßiýõ($ßiÜ÷($ßi¶ü,($ßiñþ($ßiŠ($ßiÔK1=($ßi¹($ßis,($ßis ($ßiÚ ,($ßi¨($ßiK($ßi¹#2($ßiß2=($ßi($ßi.,($ßië($ßi ($ßi×($ßiu($ßix ($ßi³ %3($ßiƒ"($ßiû$($ßi,%($ßiå&($ßiÙ),($ßiÛ+($ßip.($ßi¬.($ßiË.D4=($ßiµ0($ßiü4($ßiŽ@,($ßi[C($ßiÝHZ  Items here: )) [ †.($ßiK($ßigK _($ßi:L($ßiN$  Things that are here:($ßi Oj  a +0 dagger; a +0 robe; an orc corpse($ßiÀR($ßi|S _($ßicU($ßiiZ($ßi\($ßiN\9=($ßi2]($ßi¨^($ßi`,($ßi’a($ßiûb($ßi³d($ßiÝd($ßi¼e($ßi]h$  Things that are here:($ßi:jr  a +0 club; a +0 leather armour; an orc corpse($ßi l($ßim _($ßiˆn($ßiÌp($ßiÇs($ßiôs($ßiÕu($ßiøw($ßi º #### ########### ...# #)...)....##.# #)####.#@#.# ---($ßiD­440.2 (57.0) ...# ####.####.#...)... ($ßieö#.## #.........)...##.## #.# #.##.####=....# ($ßiËY#.####.##.# ....... #......##.# #........ #########.# #.......###.# #......## ($ßië"($ßiŠ($ßiIŠH---1.2 (58($ßieŽ($ßiš' _Found a hand axe.($ßi›3($ßiþ($ßi»£($ßi¶«X($ßi•®($ßiØ®($ßi~°($ßi=µ($ßiÑÀ($ßi)Á($ßiSÃ($ßiÛÎ@  You see here a +0 hand axe.($ßiZÑ($ßiÒ _($ßivÓ($ßiŸÕ($ßiÀ×($ßiý×($ßiÙ($ßioÛ($ßiÝ($ßiÔÝ($ßi%ß($ßiä($ßi9îf###.>.# #.#.###.#..... #..  ########### #.#  #)...)....###@# ($ßiœî§7.2 (6.0)  #)####.#.#.##.##.# ###.####.#...).....# ........)...##.####($ßiÉîÛ.####=....##.###.# #.......#.# ($ßiðî¬..##.# #.......# ####.# #.......#($ßiïS###.# #..($ßiVï$....##($ßiäô($ßi`õ+8.2 (7($ßi¢ù($ßiãü; _Found a stone staircase leading down.)$ßi]c3)$ßi´c)$ßig)$ßi÷mX)$ßi¦t¤.#..# #..###)$ßiét### > ### .# #... .#.#)$ßiCu±#.##.#.#### #.........< #@.#9.2 (1########## #.## )$ßifu3 #)...)....###.# #)####.#.#.##.##.# ####.####.#...).....#)$ßiˆub##.##..#)$ßi²|)$ßi})$ßi'}%50.2 (2)$ßi÷‚)$ßiù„9 _Found a stone staircase leading up.)$ßi¶v )$ßiw )$ßiax )$ßi,| )$ßi )$ßi– )$ßi„ƒ ,)$ßiÿ… )$ßi.† )$ßiM‡ )$ßiàŠ )$ßi_ ,)$ßi )$ßiÿ )$ßiA“ )$ßi£“ )$ßiS• )$ßi[˜ )$ßi®š ,)$ßià› )$ßi¾ )$ßiÏŸ )$ßi  )$ßie¡ )$ßi¤ )$ßiv¦ ,)$ßi‹§ )$ßiè© )$ßié« )$ßi¬ )$ßi­ )$ßiž¯ )$ßi¬± )$ßiÛ± )$ßiP³ )$ßi‰À )$ßi’à ,)$ßiÆ )$ßixÊ )$ßi#Í ,)$ßiÂÎ )$ßi:Ò )$ßi€Ô )$ßi¯Ô )$ßiPÖ )$ßi£Ø )$ßiÛ ,)$ßi Þ )$ßiuà )$ßi—ã )$ßièã )$ßi*å )$ßiéç )$ßi“ê )$ßi<ë )$ßiøì )$ßimñ )$ßiò )$ßiDò )$ßiÝó )$ßi—õ )$ßiYø )$ßi’ø )$ßiú )$ßiÆü )$ßi'ÿ )$ßiXÿ )$ßiv )$ßi )$ßi" )$ßi` )$ßim )$ßi- )$ßi X)$ßin B)$ßi´ )$ßi® )$ßiå )$ßi· )$ßiq )$ßi )$ßi* )$ßi3 )$ßiÈ )$ßió )$ßi )$ßi— )$ßi )$ßi4 )$ßih )$ßiS )$ßiü! )$ßi1# )$ßiv# )$ßic$ )$ßid% )$ßi¤& )$ßiä& )$ßi`' )$ßi ( )$ßib+ B)$ßi , )$ßi . )$ßi@. )$ßiª. )$ßiw1 )$ßib3 )$ßi3 )$ßi-4 )$ßiÈ5 )$ßiÛ6 )$ßi 7 )$ßi›7 )$ßi89 )$ßi=; ,)$ßiÞ; )$ßiU= )$ßi? )$ßi?? )$ßi@ )$ßiC )$ßiˆD )$ßi«D )$ßiYE )$ßi;G )$ßiÅH )$ßiñH )$ßiVI )$ßifJ )$ßiL ,)$ßiÇL )$ßiýM )$ßi0P ,)$ßiÒP )$ßipR )$ßiïS )$ßi,T )$ßiÖT )$ßi(V )$ßi„W )$ßiÎW )$ßi†X )$ßižf š)$ßi?g )$ßiji )$ßiñj )$ßiHk )$ßi?l )$ßi“m )$ßip ,)$ßi±p )$ßi™r )$ßiKt )$ßiot )$ßiu )$ßiûv )$ßiÛx )$ßiy )$ßi+z )$ßi| )$ßiH~ )$ßi= )$ßiè )$ßiû€ )$ßi2‚ ,)$ßi»‚ )$ßi±ƒ )$ßi§„ )$ßiÈ„ )$ßi5… )$ßiI‰ n)$ßi׉ )$ßiŠ )$ßi^Š )$ßi]Œ R  There is a stone staircase leading down here.)$ßiÀ )$ßi™Ž  _)$ßiøŽ )$ßi )$ßi‚‘ ,)$ßiñ‘ )$ßi…’ )$ßiy“ )$ßiž“ )$ßi ” )$ßi$• )$ßiç• )$ßi– )$ßij– )$ßih— )$ßiy˜ )$ßi±˜ )$ßiÔ˜ )$ßiv™ )$ßi?š )$ßioš )$ßi±š )$ßiL› )$ßiœ )$ßi8œ )$ßiwœ )$ßi- )$ßiñ )$ßiž )$ßiSž )$ßi0Ÿ )$ßiþŸ )$ßiC  )$ßii  )$ßi¡ )$ßiº¡ )$ßiò¡ )$ßi¢ )$ßi¸¢ )$ßi›£ )$ßiË£ )$ßi¤ )$ßiè¤ )$ßi±¥ )$ßi⥠)$ßi¦ )$ßiĦ )$ßiY§ )$ßi~§ )$ßi¾§ )$ßi\¨ )$ßi© )$ßi@© )$ßiŒ© )$ßiOª )$ßi@« )$ßik« )$ßi¤« )$ßiV¬ )$ßiF­ )$ßik­ )$ßi«­ )$ßi9® )$ßi2¯ )$ßij¯ )$ßiÀ¯ )$ßi± )$ßin² )$ßiœ² )$ßiܲ )$ßi³ )$ßiÙ´ )$ßiµ )$ßi£µ )$ßi¶¶ )$ßi`¸ )$ßiÔ¸ )$ßi ¹ )$ßivº )$ßin» )$ßi·» )$ßi+¼ )$ßiæ½ )$ßiM¿ ,)$ßiÑ¿ )$ßiRÁ )$ßi¡Â )$ßií )$ßiºÃ )$ßiíÄ )$ßi;Æ )$ßi^Æ )$ßiäÆ )$ßi;È )$ßi¾É ,)$ßiFÊ )$ßiÍ )$ßiuÎ ,)$ßi÷Î )$ßi·Ð )$ßiÒ )$ßi=Ò )$ßiÝÒ )$ßiVÔ )$ßi×Õ )$ßi Ö )$ßi¥Ö )$ßiÙ R  There is a stone staircase leading down here.)$ßiÛ )$ßilÛ  _)$ßiÜ )$ßijà )$ßiÊá )$ßiâ )$ßi â )$ßi4ä )$ßiyå )$ßiµå )$ßiNæ )$ßi—ç )$ßiêè )$ßiIé )$ßiÀé )$ßi¡ë )$ßiZí )$ßi†í )$ßiî )$ßiÃï )$ßiTñ )$ßi…ñ )$ßi%ò )$ßiàó )$ßi%õ )$ßipõ )$ßi6ö )$ßirù )$ßi¿ú )$ßi,û )$ßi6ü )$ßièý )$ßi=ÿ )$ßiÿ )$ßi) )$ßiª )$ßiî )$ßi )$ßiÀ )$ßia )$ßiÉ )$ßi÷ )$ßiª )$ßi: )$ßiê )$ßi )$ßi– )$ßi )$ßiR )$ßi‹ )$ßi  )$ßi )$ßi… )$ßi³ )$ßi 8  _You now have 735 gold pieces (gained 10).)$ßi = X)$ßi5? )$ßiÑ@ )$ßiA )$ßirA )$ßi$D )$ßisE )$ßi¿E )$ßi5F )$ßi H )$ßiøI )$ßiHJ )$ßiàJ )$ßi4M )$ßi~N )$ßi½N )$ßi+O )$ßiQ )$ßi»R )$ßiÛR )$ßibS )$ßiŸU )$ßióV )$ßiEW )$ßi¼W )$ßiZ )$ßi/[ )$ßiY[ )$ßiÇ[ )$ßið] )$ßi&_ )$ßiT_ )$ßiÜ_ )$ßib )$ßiDc )$ßic )$ßi"d )$ßiif )$ßiÕg )$ßih )$ßi¯h )$ßiýj )$ßiAl )$ßiºl )$ßi3m )$ßi~o )$ßi q )$ßi )$ßiY@ ,)$ßiú@ )$ßiöA )$ßiˆC ,)$ßi D )$ßicE )$ßi‚F )$ßi­F )$ßi!G )$ßi`H )$ßiaI )$ßi˜I )$ßiJ )$ßiøJ )$ßi'L )$ßiQL )$ßiÿL )$ßiIN )$ßi¾O ,)$ßiÿO )$ßiôP )$ßi½Q )$ßiR )$ßiBR )$ßiT )$ßiÚZ S #.. #.# #####...#  ### #.######.....#.#  #........###...# ###)$ßi[ ########## ##.## #.. #.# #.# #.####.# #......#)$ßiE[ À)############ ########.......@....#614.2 (164.0) )$ßil[ N###########.# )$ßiŒ[ O#.# #)$ßiª[ n.############ #.............)$ßiÉ[ 9 ############## )$ßiè[ &)$ßi\ )$ßi™a )$ßiäa )$ßib %55)$ßiØf )$ßiDi % _Found a rapier.)$ßi=; )$ßi£; )$ßiC< )$ßiÜ> )$ßi™A )$ßi"B )$ßiîE B)$ßipF )$ßiG )$ßišH )$ßiJ )$ßi^J )$ßiHK )$ßiLL )$ßiëM )$ßieN )$ßiO )$ßi…P )$ßieR )$ßi¿R )$ßi­S )$ßiÖT )$ßi`V )$ßi¥V )$ßiWW )$ßiˆX )$ßiSZ )$ßiŠZ )$ßi4[ )$ßi?^ )$ßiËg ,)$ßi¸h )$ßi s >  You see here a +0 rapier.)$ßiät )$ßiqu  _)$ßiFv )$ßiÝw )$ßiJy )$ßiéy )$ßiŸz )$ßiï{ )$ßi¨} )$ßiì} )$ßi”~ )$ßi¨ )$ßiE )$ßir )$ßi‚ )$ßiFƒ )$ßi¸„ )$ßi … )$ßiä… )$ßi$‡ )$ßi‰ )$ßi_‰ )$ßicŠ )$ßiÿ¦ Á  #.###.### #..##   #.#â—‹...☼# #..#   #.#.....###..#   #...._....#..#  )$ßiJ§ 0 ###.....#....#  #☼...☼#....#  )$ßin§ `###.######.# # )$ßi§ F #...# #.# #####.  ###@# #.######.....29.2 (14)$ßi¯§ .0) )$ßiϧ „ #.# #........###. )$ßiî§ „#.# ########## ## )$ßi ¨ Z#.# )$ßi0¨ c#.## )$ßi¶« T#.# #)############ # #............# ############.#)$ßi*¯ )$ßi± ^ _Partly explored, can't reach some items.*$ßi  I*$ßiÜ ¦0.0).....)........*$ßiŒ *$ßi¨ *$ßid" ^ _Partly explored, can't reach some items.+$ßi Å+$ßihÅ+$ßiÇ+$ßi â+$ßivâ+$ßiç+$ßi"é^ _Partly explored, can't reach some items.+$ßièÙI+$ßiÈê+$ßi—î+$ßiÍï+$ßi|ñ^ _Partly explored, can't reach some items.+$ßia3+$ßiêb+$ßiòƒ4+$ßiމ+$ßi!Š^ _Partly explored, can't reach some items.+$ßiÊ< +$ßi? ˆDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) +$ßi=? GTemple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenos+$ßiX? oElyvilon FedhasGozag ($321)HepliaklqanaKikubaaqudgha +$ßir? ‡MakhlebNemelex XobehOkawaruQazlal RuSif Muna+$ßiŒ? Trog+$ßi¦? HUskayaw VehumetWu JianXom+$ßi¿? _Yredelemnul ZinThe Shining One +$ßiØ? ”Shops: (press $ to reach them - yellow denotes antique shop) +$ßi @ èD:1 ! D:2 = D:4 !?(? D:5 [.$ßiÌ.$ßiØÍd  #.###.### #..##kwasso the Skirmisher  #.#â—‹...☼# #..#Coglin  #.#.....###..#Health: 74/74 ========================  #...._....#..#Magic: 9/9========================  ###.....#....#AC: 3Str: 10 .$ßiOÎÚ#☼...☼#....#EV: 11Int: 8 ###.######.### SH: 0Dex: 22 #...# #.# #####. XL:  9 Next:  4% Place: Dungeon:6 ###@# #.######..... Noise: ---------  Time: 5629.2 (0.0) .$ßi Îª#.# #........###. c) +0 sling {Karl}  a) +2 sling {Eiko}  #.# ########## ## Fire: c) +0 sling {Karl} #.## #.##.$ßiÕÎÏ #.## #)############ # .$ßiõΖ#............# ############.# _You see here a +0 rapier. .$ßi!Ï…_Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items..$ßiÐ.$ßiiÔ.$ßiÓÔ0$ßiDA0$ßifBmWhere to? (Tab - D:5 @ (x,y), ? - help) 0$ßiB6 D - Dungeon 1$ßi ’1$ßi#Ÿ&  #.###.### #..##kwasso the Skirmisher  #.#â—‹...☼# #..#Coglin  #.#.....###..#Health: 74/74 ========================  #...._....#..#Magic: 9/9========================  ###.....#....#AC: 3Str: 10 #☼...☼#....#EV: 11Int: 8 ###.######.### SH: 0Dex: 22 #...# #.# #####. XL:  9 Next:  4% Place: Dungeon:61$ßiW Ô ###@# #.######..... Noise: ---------  Time: 5629.2 (0.0) #.# #........###. c) +0 sling {Karl}  a) +2 sling {Eiko}  #.# ########## ## Fire: c) +0 sling {Karl} #.## #.## #.## #)############ # #............# ############.# _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. 1$ßiª Ê_Partly explored, can't reach some items. _Partly explored, can't reach some items.  Okay, then.1$ßiu¡1$ßiì¦1$ßi…¨. _1$ßi£1$ßi¤1$ßiü¨1$ßiîªF _Unknown command.1$ßiÕÊ 1$ßi8Ë 1$ßi…Ð 1$ßilÒ F _Unknown command.1$ßiß1$ßiÁ1$ßiF1$ßiIF _Unknown command.2$ßi§}42$ßiƒ2$ßi®…F _Unknown command.2$ßiKV2$ßi°V2$ßi>\2$ßik^F _Unknown command.2$ßiü¡ 2$ßim¢ 2$ßi:§ 2$ßi'¨ 3$ßiú I3$ßi7 ¨ _3$ßi÷: 3$ßiÊA 3$ßiE ,3$ßiæE 3$ßißL 3$ßi&P 3$ßi‰P 3$ßiÿR 3$ßiŠY 3$ßiE] 3$ßi0^ 3$ßiÙ^ 3$ßi/e 3$ßi%h 3$ßi{h 3$ßi·i 3$ßi§o 3$ßis 3$ßius 3$ßiñt 3$ßiµŒ X3$ßiX 3$ßi`“ B3$ßiô™ 3$ßiq¡ ,3$ßi¢ 3$ßi3¨ 3$ßiη 3$ßi…¸ 3$ßi0º 3$ßiÚÀ 3$ßi•à ,3$ßiÄ 3$ßiÉ 3$ßi6Ë ,3$ßi¼Ì 3$ßibÑ 3$ßivÓ ,3$ßiËÓ 3$ßi Ú X3$ßiÈÝ 3$ßiµß ,3$ßi à 3$ßiEä 3$ßi&å ,3$ßiáå 3$ßiRé 3$ßiˆê ,3$ßiFë 3$ßiÍñ B3$ßi*ò 3$ßi³õ 3$ßi*ö ,3$ßiÕö 3$ßiÛù 3$ßipý 3$ßi!ÿ ,3$ßiÛ B3$ßiP 3$ßiú 3$ßi ,3$ßiÜ 3$ßiX 3$ßi| 3$ßiß 3$ßië 3$ßi+ 3$ßi¿ 3$ßi 3$ßi 3$ßi€# 3$ßi™& ,3$ßi…' 3$ßi-/ 3$ßiü1 3$ßiF2 3$ßiê2 3$ßi6 3$ßi¢8 3$ßiê8 3$ßiÊ9 3$ßiâ= 3$ßi?@ ,3$ßiï@ 3$ßiyC 3$ßiÍE 3$ßiF 3$ßiéF 3$ßirI 3$ßi€K 3$ßiÅK 3$ßi3L 3$ßi‚N 3$ßi‚P 3$ßiÄP 3$ßieQ 3$ßi~S 3$ßi>V 3$ßiˆV 3$ßi;W 3$ßifY 3$ßiT\ ,3$ßi°\ 3$ßiÎ_ 3$ßiBd X3$ßiKf ,3$ßipi 3$ßi6k 3$ßiTm ,3$ßiäm 3$ßi†o 3$ßinq B3$ßis 3$ßiat 3$ßi¦t 3$ßiët 3$ßiÄv 3$ßi½x 3$ßiöx 3$ßiôy 3$ßiú{ 3$ßi’} ,3$ßi˜~ 3$ßiƒ€ 3$ßi€ 3$ßi· 3$ßiz‚ 3$ßiу 3$ßiF… 3$ßiƒ… 3$ßiO† 3$ßiɇ 3$ßiRŠ ,3$ßiÞŠ 3$ßiõ‹ 3$ßiR 3$ßi‹ 3$ßiã“ „3$ßiÄ– 3$ßiõ– 3$ßiš 3$ßiÑœ 3$ßiÿž 3$ßiLŸ 3$ßit  3$ßi‰¬ 3$ßi½° ,3$ßiµ± 3$ßi®´ 3$ßi7¸ ,3$ßi¹¹ 3$ßiP» 3$ßi›¾ ,3$ßiæ¿ 3$ßi»Ì Ê.........# #.# #.#.# ######...# #.# #.#.# ##.####.# #.#.#### #......# #......##### #.###### ###.##.#.... #.##.#..>.... #.# #####.#..#.# #.############........#.#  #.........@....###.##.#.###80.2 (51.0)3$ßiºÍ µ ################ #........ ###..#.#  ##### ########### #.##.# #####...# #)...)....###.##.# #.....#.# #)####.#.#.##.##.# ..###...# ####.####.#...).....# ### ##.## #.........)...##.#### #.# #.##.####=....##.#3$ßi<Î 3$ßipÕ 3$ßiéÖ 4$ßi¥Ò4$ßi Ó4$ßi´Ô4$ßiÝ4$ßiÔß4$ßiåB4$ßi1ç4$ßirç4$ßiNè4$ßi‡é4$ßië,4$ßiÞë4$ßiÎì4$ßi*î,4$ßißî4$ßiàï4$ßiñ,4$ßiºñ4$ßiœò4$ßiÀó4$ßiô4$ßi÷ô4$ßi¯ö4$ßijø4$ßi·ø4$ßi™ù4$ßiû4$ßiéü4$ßiý4$ßi þ4$ßi¿ÿ4$ßib4$ßiš4$ßi4$ßi4$ßim,4$ßiÏ4$ßi¿4$ßiÙ4$ßi 4$ßiS 4$ßi÷ 4$ßiè 4$ßi 4$ßiH 4$ßià# #.########.####.#####..# .# #.#...............<....# .# #.#.##########..######.# .# #.# #..# #. .# #.#. #..# #.# 4$ßi‡Ú.# #.#.#### #..# #.# .# #......#######..# #. ## ###.##.#........######.# #.#............92.2 (12 #####.#..#.#####.######### ########........#.# #.# 4$ßiÔó.........###.##.#.###.###### #.........<.# ###..#.######4$ßiu#  ########### #.##.#  #)...)....###.##.#  4$ßi4Q#)####.#.#.##.##.#4$ßiõ4$ßi;4$ßiï™Unknown command. __There is a stone staircase leading down here.6$ßi¨•6$ßi–6$ßi}š6$ßi‹Ÿ6$ßiV¤N3.0) _6$ßi~J 7  You climb downwards.6$ßi® .#..#.  ###.#....  ####...B..#  .........  #........##  #....$#....  ...##.......##. .......  ...#.........##  .............#  ...##.......#.. .. #.......# ## ##.#...... B   bombardier beetle (asleep) .. ...#... .. ..####. 6$ßiç]-4.7 (2.56$ßid6$ßi1fw _You encounter a bombardier beetle.Found 9 gold pieces.6$ßi¡ia _There is a stone staircase leading up here.7$ßiÒo¢ ))))B  You shoot a sling bullet.7$ßižõ…  The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.7$ßiEz¶B....===5.7 (1.0Rev 7$ßi€7$ßi°ƒU _The sling bullet hits the bombardier beetle but does no damage.7$ßiâ ® ))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7$ßi¢ µ  The bombardier beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.7$ßi%& U.B7$ßiƒ, 0.....7$ßi$- c6.6 (0.9Rev+ 7$ßi2 7$ßi%5 ? _The bombardier beetle is lightly wounded.7$ßi?æ » ))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7$ßi¹l à  The bombardier beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7$ßi+õ :...7$ßi¶õ %7.6 (1.07$ßi²ú 7$ßiJþ j _The bombardier beetle is severely wounded.7$ßi3‚» ))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7$ßi0Û  The bombardier beetle is almost dead.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.8$ßieGU.B8$ßi`Q™....8.7 (1.1Rev* 8$ßi–U8$ßikYe _The bombardier beetle is almost dead.8$ßiÏ )))))You shoot a sling bullet.8$ßiü`ü.e but does no damage. _The sling bullet barely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.8$ßi²c<)8$ßiï:......8$ßiäð36908$ßiLö8$ßi ùU _You kill the bombardier beetle!8$ßiÍ38$ßib48$ßi`;8$ßi"?H _No target in view!8$ßiÅ8$ßiÆ8$ßiYË8$ßiÉÎH _No target in view!8$ßiq¸ 8$ßiݸ 8$ßiP¹ 8$ßié» 8$ßi¿ 8$ßiž¿ $ _8$ßicÄ B8$ßiºÄ 8$ßiÆ 8$ßiöÉ 8$ßi:Ê >Rev+ 8$ßi×Ë 8$ßiwÏ M _You now have 744 gold pieces (gained 9).8$ßiFÒ 8$ßiˆÒ 8$ßiýÓ 8$ßiQÖ 8$ßiØ× 8$ßiØ 8$ßióØ 8$ßi„Ú 8$ßi-Ý ,8$ßiŽÞ 8$ßiKà 8$ßiã 8$ßiJã >Rev 8$ßi…ä 8$ßi’æ 8$ßiÉé 8$ßiê 8$ßiÑë 8$ßiÌí 8$ßifõ L .# ..# .# # ..##.#.# #.#..#.# ###.#....####:#######......#|....@.........#---707.7 (88$ßiÁõ Œ)......##........### #.....#.........##.......##...........<...............#.........###.................#8$ßiWö ‰.......##.......#..... #.......#.##8$ßiÙý 8$ßi(þ F---8.7 (98$ßi8$ßi}8 _Found a long sword.8$ßi&.9.7 (10.0)8$ßix"8$ßiå%: _i - 6 scrolls of identify (gained 1)9$ßi©Ê9$ßiQË9$ßiçÌ9$ßiµÏ9$ßiÜÒ9$ßiD×>9$ßi×9$ßi/Ú9$ßimÚ9$ßiÁÛ9$ßiVÞ9$ßi¢á9$ßißá9$ßi#ä9$ßixæ9$ßiøè9$ßiDé9$ßiÛê9$ßixí9$ßiWõ#"... .. .# . ..# .# ##.9$ßi•õ‘ ..##.#.##.### #.#..#.# #...# ###.#....# ####@#######......#13.7 (4.0)9$ßi·õL #..|..............##...)......##........#######.......##.....9$ßiÕõx#..... #.......##.......##..9$ßióõú .............<........ :.........#.........###.9$ßiöl..............##..........##.......#..9$ßiý9$ßijý+4.7 (59$ßi9$ßiã ¡ _Found a small ruby amulet.  You pick up a parchment of Cause Fear and begin reading...9$ßi¤ +5.7 (69$ßih9$ßi¸C _You add the spell Cause Fear to your library.:$ßikH:$ßi3I:$ßiÿ\^ _No target in view!:$ßicá:$ßi7â:$ßiýè:$ßiøìH _No target in view!:$ßiÒ :$ßiŽÒ :$ßi>Õ :$ßißÝ +.....:$ßiÝä #". .. ...# ..# .# #. ..##.#. #.### #.#..#. #...# ###.#....:$ßicå ###.#######......#  #..@........##...)......##.## ####.##.....#.... #.##.......##.:$ßiå .....<.....:#...##:$ßi·å ƒ ......#:$ßiéå Ÿ  ###.. :$ßiæ ˜ ... #.#.# :$ßiDï &0:$ßigô 26.7 (1 _:$ßi:þ :$ßiÄþ z _You see here a staff of conjuration.<$ßiîK_<$ßikO<$ßi3P$ _<$ßiT,<$ßi¼X,<$ßiÍZ<$ßi¤^<$ßi„bq  You encounter a bombardier beetle.<$ßi³nà ...# . #...##. #.### #.#.. #...# ###.#..#### ####.#######..........##..|.............#...)......##....####.......#.. ###.# #........<..... #.:..#.................####.## ..##.# B   bombardier beetle (asleep) ##.....#.######.#..... B.. ..#...#. .. ..###<$ßi“x]8.7 (29.7 (3 _<$ßi?~<$ßiH<$ßià®ü . ..#  #.  #.###  #...#  #### ####.#### .....##..|..... #...)......# ####.......# #@......# #..............< #.:.........# ............... ..##..........# # ...........# ##.....#.#### ......B..  .. <$ßiGÇ . ..#  #.  #.###  #...#  #### ####.#### .....##..|..... #...)......# ####.......# #@......# #..............< #.:.........# ............... ..##..........#<$ßiÑGS # ...........# ##.....#.#### ......B..  .. <$ßi P4<$ßiØe<$ßiõjh _A bombardier beetle is nearby!<$ßi] )))))B)You shoot a sling bullet.  The sling bullet hits the bombardier beetle.=$ßiop™ )The bombardier beetle is lightly wounded.  You shoot a sling bullet.=$ßi ñ9....=$ßiçó@..B=$ßiõa===20.7 (1Rev =$ßiƒþ=$ßiMk _The sling bullet barely misses the bombardier beetle.=$ßió‘ )))))))You shoot a sling bullet.=$ßiÊá  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.=$ßi 9B.=$ßil¨@......=$ßi©\1Rev+ =$ßi<±=$ßi«´? _The bombardier beetle is lightly wounded.=$ßiêq‘ )))))))You shoot a sling bullet.=$ßi ûÚ The sling bullet hits the bombardier beetle but does no damage. _The bombardier beetle is lightly wounded.le.=$ßiº†z.....B.=$ßiw‡,2.8 (1.1=$ßiX=$ßi^’i _The bombardier beetle is heavily wounded.=$ßiR‘ )))))))You shoot a sling bullet.=$ßiŽæ  The sling bullet completely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle!=$ßi¨ 9B.=$ßiŒ C......=$ßiI j30Rev* =$ßiV =$ßig# e _The bombardier beetle is almost dead.=$ßiîÎ ’ )))))))You shoot a sling bullet.=$ßi;V œ  The sling bullet closely misses the bombardier beetle.You shoot a sling bullet.=$ßiz? ¨ ....B..  The sling bullet barely misses the bombardier beetle. ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.=$ßiv <....=$ßi w z4.7 (0.9Fire Rev* =$ßi×} =$ßi^€ m _You are covered in liquid fire! Move or burn!=$ßi „ .  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!=$ßiô• o))))=$ßi? ))=$ßi€G)You kill the bombardier beetle!=$ßiѧr .......  You shoot a sling bullet.=$ßi€¬b1-85.7 (1.0=$ßi³=$ßi&¶Z _The liquid fire burns you!>$ßiÂ>$ßiI>$ßiÃ>$ßi8H _No target in view!?$ßi†q 4.. # . ..# .##. ..##.##.### #.#..# #...# ###.##### ####.########.....##..|.......##...)......##........#####.##.....#... ###.......###.....< #.:##.........####.#.# ...........##.......#?$ßiÿq Å##.....#.######.#.............. ..#...#..?$ßif} P  You shake off some of the fire as you move.?$ßi=~ i69-----6?$ßiK† ?$ßi9Š Z _The liquid fire burns you!?$ßi7ƒ q..  .. # . ..# .# #. ..##.#.#.### #.#..# #...# ###.#....#### ####.######## .....##..|.......# #...)?$ßi2„ x##........######.##.....#.... ###.......##.....<. #.:##....... ..####.#.# ...........##.......#.###.....#.######.#......#?$ßiä ?$ßiw ƒ---7Rev* ?$ßiƘ ?$ßi¬œ ^ _You shake off the liquid fire.?$ßiHòî#". ..  .. # . ..# .# ##. ..##.#.##.### #.#..#.# #...# ###.#....##### ####.######## .....##..|@.......# #...)##........#######.##.....#.... ###.......##....<.. #.:#...?$ßiFó ###....... ..####.......#.. # ...........##.......#.#?$ßi¼?$ßi§%8?$ßi9?$ßi)@$ßi‚è@$ßi‡é@$ßi4ð@$ßi“ò@$ßiŸž #". .. .. .# . ..# .# # #. ..##.#.# #.### #.#..#.# #...# ###.#....# #### ####.#......# .....##..|.# #...)......##.### ####.##.....#..... #.##.##.. #...#.:.#...###........#..##.##.......#..# .##.#.##@$ßi¦ @$ßi`§ ‹70-9Rev+ @$ßia­ @$ßi:° A$ßi0* 3A$ßi»* A$ßi53 nA$ßi4 A$ßi\7 a1=A$ßió? A$ßiŠD A$ßi[E >Rev A$ßiyF A$ßiµJ A$ßi%K A$ßi˜L A$ßiªP i  You encounter a white imp.A$ßiÖ[ 2=5   white imp (wandering)534.7 (5A$ßi¨c A$ßi–d 15.7 (6 _A$ßi=k A$ßiWm A$ßi• #". .. .. .#  . ..# .# #  #.   #.###   #...#   #### ####.#######.  #..|.@.......  #...)......##...  ####.......#  #.......#  #..............<  #.:.........#.  .................  ..##.......5..##..  #  B$ßiíÜ #". .. .. .#  . ..# .# #  #.   #.###   #...#   #### ####.#######.  #..|.@.......  #...)......##...  ####.......#  #.......#  #..............< #.:.........#.  ................. B$ßiîÈ..##.......5..##.. # B$ßiÑõB$ßi{öB$ßizþB$ßiÈ` _A white imp is nearby!B$ßi¥ I )))))5)You shoot a sling bullet. The sling bullet hits the white imp.  The white imp shouts, "Leave, thou plume-plucked earth-vexing zombie-fodder!"B$ßi•¥  The white imp is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.B$ßi9 ‘ 5.  The white imp is lightly wounded.B$ßio" >.....B$ßiS# 4===6.7 (1B$ßiê* B$ßiü- t _The white imp picks up a beetle and eats it.B$ßiÝq © )))))You shoot a sling bullet. The sling bullet hits the white imp.B$ßiÐû ¥  The white imp is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.B$ßi× B5.B$ßiIˆ 7....B$ßiýˆ c7.8 (1.1Rev+ B$ßi’ B$ßiŽ” 7 _The white imp is lightly wounded.B$ßi ã u .  You shoot a sling bullet. The sling bullet hits the white imp!B$ßiöæ W))))B$ßiŒi ~ )))You kill the white imp!B$ßiÄó Q.......B$ßi ù 7398.9B$ßišB$ßiŽ/ _You shoot a sling bullet.C$ßiÜC$ßiwC$ßi¹C$ßi"H _No target in view!C$ßiIÓC$ßiøÓC$ßiÙÚC$ßiœßH _No target in view!C$ßi˜8C$ßi.9C$ßi]:C$ßi>C$ßiÞB: _C$ßiÈCC$ßi.D>Rev C$ßižEC$ßiPIC$ßi¿IK4=C$ßiKC$ßiP1 _HP restored.C$ßioS3C$ßi2UC$ßi*XC$ßiK[C$ßi®[C$ßiz]C$ßiÔ_C$ßi¬dn  You encounter a water moccasin.C$ßizl· ...# .# #...##.# #.### #.#..# #...# ###.#...#### ####.#######......#...S.##..|..............##...)......##........# ####.......##C$ßi\mK... ###.......##--- #........<...... #.:...#.........#.................#..##..###. # ...##.......#. S   water moccasin (wandering) .##.....#.######.#...... . .#...#.. .. ..####C$ßin-43.9 (5.0C$ßitvC$ßi¾wX---4.9 (6 _C$ßiIC$ßi ‚D$ßi) s )))))You shoot a sling bullet.D$ßi§,  SThe sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.D$ßi„® @.SD$ßi¸ +...D$ßiX¹ |====5.9 (1Rev D$ßiðÁ D$ßi*Æ 8 _The water moccasin hisses angrily.D$ßiÚo ž )))You shoot a sling bullet.  The sling bullet hits the water moccasin.D$ßižú ¯  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.D$ßiÚ| „.S.SD$ßi߇ i.6Rev+ D$ßioˆ D$ßi=– R _The water moccasin is lightly wounded.D$ßie£ « ) You shoot a sling bullet.  The sling bullet hits the water moccasin!D$ßiÎ-¬ )The water moccasin is moderately wounded.You shoot a sling bullet.D$ßi5²G.SD$ßiˆ»D$ßi@¼%7D$ßiNËw _The sling bullet misses the water moccasin.E$ßi Î‚  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.E$ßihVÉ  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.E$ßi~âu  The water moccasin is heavily wounded.E$ßihã%8E$ßi›ëE$ßišïF _The water moccasin bites you but does no damage.E$ßi l ))You shoot a sling bullet.E$ßi')Bheavi _The water moccasin bites you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.E$ßi¼½ .SThe water moccasin is heavily wounded.E$ßi‡¾l50.0 (1.1Rev* E$ßijÆE$ßi‘Éš _The water moccasin barely misses you. The water moccasin misses you.E$ßiUl ))You shoot a sling bullet.E$ßiÞÓ The water moccasin is heavily wounded. _The water moccasin barely misses you. The water moccasin misses you.You shoot a sling bullet.  The sling bullet completely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.E$ßiÔlœ .S The water moccasin is almost dead.E$ßim*9 (0.9E$ßiœuE$ßiÛy[ _The water moccasin barely misses you.E$ßiÁýl ))You shoot a sling bullet.E$ßiLŒ ã .The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin!E$ßi>Ž T)E$ßif A..E$ßi‚ 0151.8E$ßi# E$ßiš% R _You kill the water moccasin!E$ßi›i 3E$ßiÍp E$ßiRs H _No target in view!E$ßiéE$ßi…E$ßi"E$ßi&H _No target in view!F$ßi!OF$ßiðOF$ßi¥WF$ßi1[H _No target in view!F$ßiÁOF$ßi`PF$ßisRF$ßiäVF$ßižYF$ßiÊ^: _F$ßiQ_F$ßi[bF$ßi±bF$ßi·dF$ßiˆgF$ßi(jF$ßi‡jF$ßi.lF$ßi«nF$ßiqF$ßiŒq>Rev+ F$ßiärF$ßi[|  #.### #. #...# ###.#### ####.#######........##..|........ #...)......##..... ####.##.....F$ßi}‚ ####.......##..... ##..............<.........#......---. #..##....##..... ## .##..... .##.....#.######.#. # ... ..#.. F$ßi‘}............ ..  ..#........  You pick up a parchment of Call Imp and begin reading...F$ßi'„-5.8 (4.0F$ßi…F---6.8 (5F$ßiâŠF$ßiFA _You add the spell Call Imp to your library.F$ßiÖ`3F$ßibF$ßiOfF$ßi!iF$ßinBF$ßiÓpF$ßi;qF$ßi$sF$ßiFƒF$ßix‡TRev F$ßijŠF$ßi›F$ßiùF$ßi`‘F$ßi~“F$ßi|–F$ßi?¥±.....##..|...........#...)......##..... ####.......##.....# ####.......####..............<####...........#..#.................#..##..........##....##....@..#60.8 (4##.....#.######.##.#.. ..#.... .. ..#...#..........#......#.?...###..#F$ßiÆ¥‚.!. [.<F$ßiû®F$ßiЯ*1.8 (5F$ßiS·F$ßi—º; _Found an escape hatch in the ceiling.G$ßiSPG$ßi QG$ßiñWG$ßi³[H _No target in view!G$ßiEÃG$ßiïÃG$ßi„ËG$ßiÏH _No target in view!G$ßiT 3G$ßi\ G$ßi²_ H _No target in view!H$ßi‚ë H$ßi×í 0Wear or take off which item? Armour (go to first with [)  j - the +0 leather armour "Umisoce" (worn) {rN+ rCorr Str-2 Stlth+}b - a +0 leather armour[?] describe selected [!] equip|wield|wear|put onH$ßi<î y[tab] equip|unequip I$ßiZ I$ßi¡.....##..|............ kwasso the Skirmisher#...)......##...... Coglin####.......##.....# Health: 74/74 ========================####.......##...... Magic: 9/9========================##..............<... AC: 3Str: 10I$ßi?—####...........#....... EV: 11Int: 8#...................... SH: 0Dex: 22#..##..........##...... XL:  9 Next: 15% Place: Dungeon:7##....@........##...... Noise: ---------  Time: 5761.8 (0.0)#.##.....#.######.#... c) +0 sling {Karl}  a) +2 sling {Eiko} #.#.......... ..#... Fire: c) +0 sling {Karl}.............. .. ..# Rev ...#..........I$ßi©#......#.?.......###..#.......!. [........<You pick up a parchment of Call Imp and begin reading... I$ßiì_You add the spell Call Imp to your library. _Found an escape hatch in the ceiling. _No target in view! _No target in view! _No target in view!I$ßiŒ"P  Okay, then.I$ßið"I$ßi0*I$ßi-. _J$ßiDn3J$ßiqJ$ßi/ˆC  You encounter a sky beast. #...)......## ####.......## ####.##............<#####... #..... #..#### ##......## #.##@....#.######.# #...... ..# .... .. ....#. ##......#.?...###..#......F   sky beast (asleep)!. [........<### .F.. .(..J$ßiØ—J$ßiéœ*2.8 (1J$ßi¢J$ßi ¥- _Found 4 poisoned darts.K$ßiÆö )))))F)You shoot a sling bullet. The sling bullet hits the sky beast.K$ßi¤P¶  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast!K$ßi(Ó8F.K$ßicÝ>.....K$ßiÞ6===3.7 (0.9K$ßiíåK$ßi@éd _The sky beast is moderately wounded.K$ßi[© )))))You shoot a sling bullet. The sling bullet hits the sky beast.K$ßi¤äÊ  The sky beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the sky beast.K$ßiPg8F.K$ßi~7....K$ßi·~,4.7 (1.0K$ßik†K$ßiɉb _The sky beast is severely wounded.K$ßiÈ¢ ))))You shoot a sling bullet. The sling bullet hits the sky beast.K$ßiNŠ·  The sky beast is severely wounded.You shoot a sling bullet. The sling bullet hits the sky beast.K$ßiÉ 8F.K$ßi! 0...K$ßiG \5Rev+ K$ßi~! K$ßiÉ$ b _The sky beast is severely wounded.K$ßi÷ ® ))) You shoot a sling bullet. The sling bullet hits the sky beast.K$ßiŠ€ ¶ ))))The sky beast is almost dead.You shoot a sling bullet.K$ßi¹ 8F.K$ßi( >.....K$ßiü ,6.8 (1.1K$ßiC K$ßi g _The sling bullet completely misses the sky beast.K$ßi¹ ” ))You shoot a sling bullet. The sling bullet hits the sky beast.K$ßiÅB œ )))))The sky beast is almost dead.K$ßiòÄ 8F.K$ßiŸÍ >.....K$ßiAÎ j70Rev* K$ßivÕ K$ßiëØ v _You shoot a sling bullet. The sling bullet misses the sky beast.L$ßi™2’ )))))))You shoot a sling bullet.L$ßi¯ºÒ  The sling bullet closely misses the sky beast.You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.L$ßiñ=8F.L$ßiŽH>.....L$ßiKI%8L$ßiÖQL$ßiU] _The sky beast is almost dead.L$ßi1€; †L$ßiš€\You shoot a sling bullet. The sling bullet hits the sky beast.L$ßi˜†)L$ßiÅ M ))))L$ßiCM)))You kill the sky beast!L$ßid™e†......L$ßiˆŸW 219 _You shoot a sling bullet.L$ßi¿§L$ßiÏ«o _Your Ranged Weapons skill increases to level 9!M$ßi‚3M$ßi…M$ßiZ‹M$ßiÖ”ž _Found a scroll labelled HEPRULIBAJ.M$ßi!™e  You see here a sky beast corpse.M$ßik‚  You encounter a kobold. It is wielding a +0 dagger.M$ßi+§ ###.##........<####.....#.....#..####### #.##.....#.######.####.#.†. ..##.....@......... .. ---......#.. ###......#.?.... ...###..#...... ..#..M$ßi¨(K   kobold (asleep).?... ......##.KM$ßi ªN70K.M$ßi¿NKM$ßiÈ¿M---1.8 (2 _M$ßiuÈM$ßiÑN$ßi äD )))N$ßi½äK))))You shoot a sling bullet.N$ßi_nÎ )The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!N$ßi"uJ)N$ßiÿi.....).N$ßi^4===2.8 (1N$ßi N$ßió J _You kill the kobold!N$ßi³žN$ßihŸN$ßið¨N$ßi®ªH _No target in view!N$ßi ÊN$ßiÃÊN$ßi4ÖN$ßiøÙH _No target in view!N$ßiþ N$ßi¨ N$ßi¦' N$ßi(+ H _No target in view!N$ßiy N$ßiz N$ßiÒ‚ N$ßic… H _No target in view!O$ßiÖgO$ßijhO$ßiÄkO$ßi±pO$ßi¼uO$ßi{$ _O$ßioƒO$ßi<ˆO$ßi·ŒB _No target in view! _No target in view! _ You encounter a kobold brigand. It is wielding a +0 club and quivering poisoned darts.O$ßiB–…####.....#.......###### #.##.######.####.#.† ..#O$ßi––ñ##............... .. ......#.. ####.?.... ---###..#...... O$ßi—..!. [........<### .......(..  ...?..).... #....##...K   kobold brigand (missile, asleep)....## ....K....# #####O$ßi›&3O$ßiZžM---4.8 (2 _O$ßi¦O$ßiáªO$ßiyü ))))))K)You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand shouts!O$ßio¤Æ  The kobold brigand is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.O$ßi[(¶ K.The kobold brigand is moderately wounded.O$ßi§)€ KYou hear a shout! You hear an angry hiss.O$ßi³5¯.....K   koboldO$ßiC64===5.8 (1O$ßiî>P$ßigx _You encounter a kobold. It is wielding a +0 short sword.P$ßi⬠)))))You shoot a sling bullet.  The sling bullet hits the kobold brigand.P$ßi%M) You shoot a sling bullet.shoot a sling bullet.  The sling bullet misses the kobold brigand..P$ßi!¡“ .....KThe kobold is moderately wounded.P$ßi¨¨ (((((The kobold brigand throws a dart. The dart hits you!P$ßi²(7K.P$ßi93:.....P$ßi4™====6.9 (1.1Pois Rev* P$ßi2=P$ßiÆ?Q _You are poisoned.P$ßi,1‚ )))))))You shoot a sling bullet.P$ßi½È  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.P$ßigHè .....K.  The kobold brigand is heavily wounded.You feel very sick.P$ßiûO¨ (((((The kobold brigand throws a dart. The dart hits you!P$ßiïÏ7K.P$ßiUÙ3......P$ßiÚz1=====-70P$ßi”ãP$ßi„æV _You are more poisoned.P$ßi^Š‚ )))))))You shoot a sling bullet.P$ßiß  The sling bullet barely misses the kobold.You shoot a sling bullet.P$ßi•© K.The sling bullet closely misses the kobold.P$ßi½•NK(P$ßiÝŸ;.......P$ßiz _68--8P$ßio©P$ßiD¬S _You feel very sick.P$ßiöÂ’ )You shoot a sling bullet. The sling bullet hits the kobold!P$ßiJÉK)))P$ßih… z ))))You kill the kobold!P$ßi–Ø € K.  You shoot a sling bullet.P$ßi³â [...)...P$ßi{æ ^5--9P$ßiï P$ßiyñ S _You feel very sick.P$ßi: ¸ )))You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.P$ßi Ÿ Æ  The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand.P$ßi¡! · K.  The kobold brigand is heavily wounded.P$ßi, -..P$ßi- _3--80P$ßi»6 P$ßi;9 $ _You feel sick.P$ßi›" Ÿ ))You shoot a sling bullet.  The sling bullet hits the kobold brigand.P$ßi« ¼ ))))The kobold brigand is heavily wounded.You shoot a sling bullet.P$ßiØ-Ù lThe sling bullet closely misses the kobold brigand.You feel sick.K.P$ßi9Ž....l   iguanaP$ßiÓ9Z2-2.0 (1.1P$ßiÉNP$ßisRX _You encounter an iguana.Q$ßi‰î¬ ) You shoot a sling bullet.  The sling bullet hits the kobold brigand.Q$ßiÈwÛ  The kobold brigand is severely wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand!Q$ßi§úô l.  The kobold brigand is almost dead.K.Q$ßi±K0-Q$ßiQ$30Q$ßi&Q$ßiZ$ _You feel sick.Q$ßiã¡ )You shoot a sling bullet.  The sling bullet hits the kobold brigand.Q$ßi%épl   iguanaQ$ßiÝo“ ))))))You kill the kobold brigand!Q$ßiò7l.Q$ßi«ü^).....Q$ßiça59-59 (0.9Q$ßi² Q$ßiË > _You shoot a sling bullet. You feel sick.Q$ßi{ª )))) You shoot a sling bullet. The sling bullet hits the iguana!Q$ßiéÄ  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.Q$ßi‰ l(The iguana is severely wounded.Q$ßi÷’J)..Q$ßiã“w8=-4.9 (1.0Q$ßiuœQ$ßimž$ _You feel sick.Q$ßi‚' Q$ßiÉ‚[)))))))You shoot a sling bullet.Q$ßi+ Ë  The sling bullet barely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.Q$ßi펚 l)The iguana is severely wounded.Q$ßiŠ˜Y)....Q$ßiŸ™F-5.8 (0.9Q$ßiS¢Q$ßi¥$ _You feel sick.Q$ßi= r .  You shoot a sling bullet. The sling bullet hits the iguana.Q$ßi‹C H))Q$ßixÈ € )))))You kill the iguana!Q$ßiOf £)..)...776.8 (1.0Q$ßi¬€ Q$ßi‰ƒ > _You shoot a sling bullet. You feel sick.Q$ßiQÎ Q$ßiðÎ Q$ßiÖ Q$ßiÇ× H _No target in view!R$ßiR$ßiR$ßiKR$ßiíH _No target in view!R$ßi@|R$ßiÔ|R$ßi¥R$ßii…R$ßi¢‰3  You feel sick.R$ßi¢6=Rev* R$ßiõj _You are no longer poisoned.R$ßi¢R$ßiÿ%7R$ßic“R$ßiüžû #..##.## ##.......## #.##.....#.######.##.#.† ..###............... .. ......#..........  ###......#.?....  ....###.)# ..!.#.@........<---8.8 (2R$ßi^ŸÚ ### #......)(. ....?..).... ##....##......## .........## ######...#####R$ßiôŸ9---R$ßiµ¤R$ßiȦo _You see here a +1 helmet.T$ßi¢ÀT$ßi‹ÃwWear or take off which item? Inventory Items Armour (go to first with [)  j - the +0 leather armour "Umisoce" (worn) {rN+ rCorr Str-2 Stlth+}b - a +0 leather armour T$ßiÄFloor Items ([,] to select) Armour a +1 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip U$ßi¯ U$ßiº U$ßiV" #..##..........##.... kwasso the Skirmisher##.............##.... Coglin#.##.....#.######.#. Health: 57/74 ==================------###.#.†........ ..#. Magic: 9/9========================##............... .. . AC: 3Str: 10......#..........EV: 11Int: 8###......#.?....SH: 0Dex: 22U$ßi# r....###.)#......XL:  9 Next: 27% Place: Dungeon:7..!.#.@........<Noise: ---------  Time: 5788.8 (0.0)### #......)(..c) +0 sling {Karl}  a) +2 sling {Eiko} ....?..)....Fire: c) +0 sling {Karl}##....##.....Rev* ....## .........## #####U$ßi”# ¥#...##### _You shoot a sling bullet. You feel sick. _No target in view! _No target in view!  You feel sick. _You are no longer poisoned. _You see here a +1 helmet.U$ßih, U$ßiB-  _U$ßi{4 U$ßir= U$ßi A *9.8 (1U$ßivC U$ßiöK U$ßiiL b90.8 (2Rev+ U$ßi@T U$ßiv] U$ßi^ 281.8 (3U$ßiðe U$ßio U$ßio *2.8 (4U$ßiVw U$ßi€ U$ßi¦€ Y3.8 (5Rev U$ßiîˆ U$ßiŠ Â 5 _You start putting on your armour. You continue putting on your +1 helmet. x5U$ßi‹ U$ßi·’ U$ßiý• [ _You finish putting on your +1 helmet.V$ßiR¸ V$ßi½¸ V$ßi×» V$ßiµ¿ V$ßi• R9= _V$ßi7Ì V$ßiƒÑ V$ßiÎÑ V$ßi§Ô V$ßijØ V$ßi¾Ø V$ßi…Û V$ßiÒÞ V$ßi%ß a60=V$ßi¿á V$ßi­ä V$ßiøä V$ßiïæ V$ßißê V$ßi!ë V$ßiTí V$ßið V$ßiÞð %1V$ßi4ó V$ßiêõ V$ßi1ö V$ßi5ø V$ßiû V$ßimû V$ßi¬ý V$ßiþV$ßisK2=V$ßiV$ßiV$ßi9V$ßiZ V$ßiÁ V$ßiù V$ßi V$ßiGV$ßi„V$ßi}V$ßiV$ßiõU3=V$ßi2V$ßi—V$ßiâV$ßi2V$ßij ,V$ßiF"V$ßiš#V$ßiÝ#%4V$ßiê$V$ßi•/,V$ßiæ1V$ßiÚ3,V$ßiV5V$ßié8V$ßi?9K5=V$ßi[:V$ßi-<,V$ßib=V$ßi0?V$ßi{?V$ßië@V$ßiVCV$ßiŸCU6=V$ßiJFV$ßi‘IV$ßiÖIV$ßiLV$ßiOV$ßiŠOV$ßiòQV$ßisUV$ßiÏU%7V$ßi XV$ßi1[V$ßi|[V$ßiŽ]V$ßi”`V$ßiØ`V$ßicV$ßiîeV$ßiYfK8=V$ßi£hV$ßi·kV$ßilV$ßinV$ßiäpV$ßi5qV$ßiLsV$ßiuvV$ßiÔvU9=V$ßi:yV$ßi3|V$ßi|V$ßi»~V$ßiÓV$ßi-‚V$ßiu„V$ßio<70V$ßiÎ’V$ßiF–V$ßiÉ–V$ßiјV$ßi³›,V$ßiþœV$ßiÍžV$ßiŸV$ßi5 V$ßiÞ¡V$ßi+¢K1=V$ßiN£V$ßiI¦,V$ßi&¨V$ßi7«V$ßi{«V$ßi;­V$ßi¬¯V$ßi°U2=V$ßif²V$ßiµV$ßim¶V$ßi¸V$ßi<»V$ßiŒ»V$ßi¤½V$ßiÐÀV$ßiZÁ%3V$ßi´ÃV$ßi’Æ,V$ßiÑÇV$ßi´ÉV$ßiôÉV$ßi ËV$ßißÌV$ßi4ÍK4=V$ßiÒÎV$ßiCÒV$ßi[ÕV$ßi¡ÕV$ßiÔÖV$ßi¼Ü#.......#..##.##.##.............##.... #.##.....#.######.#.###.#.†........ ..#.##............... .. ........#........V$ßiÝ/###......#.?.... ....###@)#...... ..!.#..........<### #......)(.. V$ßiYÝ=....?..)....##.............## #####V$ßi°ÝN#...####V$ßimïè#.#..##....##.##.......##.#.##.....#.######.#.###.#.†........ ..#.##............... .. ..#......#.......... ###......#.?.... ....###.@#...... ..!.#..........< ### #......)(.V$ßi÷ïà....?..).##....##.....#....## ......#....## ## V$ßijø1842.8 (49.0)V$ßiÕø,3.8 (50V$ßi¥ÿV$ßi[ E  i - 13 poisoned darts (gained 8)V$ßií ,4.8 (51V$ßiJV$ßiÿ- _You see here a +0 club.X$ßinœX$ßiýœX$ßiéžX$ßi·£X$ßi§X$ßiõ§9=X$ßiš«X$ßiØ­X$ßi.±X$ßix±X$ßi`³X$ßix·X$ßiÕºX$ßi3»X$ßiG½X$ßi5ÁX$ßi{ÁX$ßi%ÃX$ßiøÇ{ _m - 2 scrolls labelled HEPRULIBAJ (gained 1)X$ßigË3X$ßiZÍX$ßi(ÐX$ßiÙÒX$ßi'ÓX$ßiKÕX$ßi›ØX$ßi$ÜX$ßiuÜX$ßi’ÞX$ßi-áX$ßiâãX$ßi$äX$ßiêåX$ßiÉñ,X$ßiqóX$ßizö{ _m - 3 scrolls labelled HEPRULIBAJ (gained 1)X$ßi)øX$ßiwøX$ßi7úX$ßi÷ýX$ßiV,X$ßi{X$ßiX$ßiÕX$ßi X$ßiÊX$ßiJy##...###.##.##.....#.######.#......####.#.†...#..#...###................... ..####......#............. ###......#......./#. X$ßiäL....###.)#.......... ..!.#..........<...######......)@.......#.........)........##.##....##........###....###........##....## ###########...#X$ßir@#### X$ßiw -56.8 (12X$ßià ,7.8 (13X$ßip'X$ßi1*6 _i - 17 poisoned darts (gained 4)X$ßi- X$ßiV. X$ßiO0 X$ßid6 X$ßiÐ> ²#..####.#.. ##.............##.......#.# #.##.....#.######.#......# #.#.†.X$ßi0? ‘#..#...#... ##..........####.......#.............####......#......./#....###.)#..........<X$ßi©? Ð..!.#........@.<...# 0.0)#####......)..#.........)........#.X$ßi@ –#.##....##........#.###........##....## ###########...####X$ßi_H X$ßi%M +8.8 (1X$ßiÂO X$ßilR 9 _Found a stone staircase leading up.Z$ßiɾ3Z$ßiIÀZ$ßiÅZ$ßi9ÈZ$ßiÌ,Z$ßiÎZ$ßiFÒZ$ßi“ÒZ$ßiéÔZ$ßi?ØZ$ßi-ÛZ$ßi­ÝZ$ßiûÞZ$ßijáZ$ßi=äZ$ßi¬äZ$ßiÚæZ$ßilîBZ$ßiŽóT _c - a wand of iceblast (27) (gained 15 charges)Z$ßi‘üy#..............# #..##..........##.......#.. ##.............##.......#.##  Z$ßiêü#.##.....#.######.#......# ##.#.†Z$ßi=ý@#..#...#... ................####. ....#.............#[.## #......#........#.....# Z$ßiýÇ..###.)#........@.<63.8 (5 Z$ßi¹ýÉ!.#..........<...#....# ###......)............. ........)........#...## Z$ßiþ¢##....##........##?.# #....###........# ...# ....## ########## ### ...Z$ßiMþK# ###Z$ßi"Z$ßi÷+4.8 (6Z$ßiTZ$ßi™# _Found a robe.Z$ßiªû Z$ßi-ü Z$ßi×ý Z$ßi‰ Z$ßi³ Z$ßiË ,Z$ßi Z$ßio ,Z$ßiM Z$ßiä Z$ßi( Z$ßia Z$ßi1 Z$ßi– Z$ßif Z$ßi· Z$ßiC Z$ßi& Z$ßi° ,Z$ßit Z$ßiS Z$ßi‚ Z$ßi Z$ßix" I _i - 7 scrolls of identify (gained 1)Z$ßiò# Z$ßi $ Z$ßiœ$ Z$ßi¶% Z$ßi¥& ,Z$ßi@' Z$ßi( Z$ßiÒ( Z$ßiþ( Z$ßih) Z$ßi+ Z$ßi, ,Z$ßiˆ, Z$ßiŒ- Z$ßin. Z$ßi. Z$ßiý. Z$ßi¿/ Z$ßi©0 ,Z$ßi1 Z$ßi´1 Z$ßi`2 ,Z$ßi§2 Z$ßi´3 Z$ßi@4 Z$ßio4 Z$ßi”4 Z$ßi65 Z$ßi¾5 Z$ßiç5 Z$ßi 6 Z$ßiˆ6 Z$ßih7 Z$ßiª7 Z$ßiÓ7 Z$ßi': Z$ßih; Z$ßiÛ; Z$ßi@< Z$ßi}= Z$ßi—> Z$ßià> Z$ßi_? Z$ßi¦@ Z$ßiJ Ö..####.. ......<........ ..#...### ............# ..##.......#.. ##.#.## #####.#......# ...#..#...#...##### .......####...@.# 82.8 (18.0) .....#[.## ###.#....... ...#.....# #..###....>..<...#####.## .... <...#....#.....# ... ...........##### ......### #Z$ßizJ R#....# ...##....#Z$ßiO Z$ßi¬O ,3.8 (19Z$ßi–S Z$ßiÛV ; _Found a stone staircase leading down.[$ßi˜ [$ßiµ˜ [$ßiQ™ [$ßiyž [$ßi‚¡ e  You encounter a hound.[$ßi㨠„...<........ #.........### .# ###.. .##.#.## ####.#......# #### ..#..#...#...##### h.?.......####.....#......[$ßiŽ© 0#[.## ###.#@.......#.....# #..###....>.<...#####.## .....#....#.....# ..........##### [#....### ##[$ßiª øh   hound (asleep)##....###....# #########[$ßiV³ ,0.0)[$ßi²· +4.8 (1[$ßi3º [$ßiI½ v _Found a scroll labelled VIMOEK QUVVYO and a ring mail.\$ßik)Õ<.#...# #### #...##### h.?.. #.....#...... [.## ###.#@.......  #..###....>. < .....  ....  ..[  ## \$ßid¾å<...# #### #...##### h.?.. #.....#...... [.## ###.#@.......  #..###....>. < .....  .... ..[ ## \$ßi¦Æ\$ßi(Ç\$ßiäÌ\$ßiÐ\ _A hound is nearby!\$ßiD Ö ))h    You shoot a sling bullet. The sling bullet hits the hound.\$ßi§R ±  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.\$ßiÙÔ U.h\$ßiäÛ $. .\$ßiÜ [===5Rev \$ßiBâ \$ßi€å ` _The hound is moderately wounded.\$ßiú–› ) You shoot a sling bullet. The sling bullet hits the hound!\$ßiÀ« ))))The hound is severely wounded.You shoot a sling bullet.]$ßiS^U.h]$ßiui  .?.  The sling bullet barely misses the hound.6.7 (0.9Rev+ ]$ßiÙo]$ßiÏr= _The hound bites you but does no damage.]$ßi²ëo .  You shoot a sling bullet. The sling bullet hits the hound!]$ßiõð(]$ßiúvq )))))))You kill the hound!]$ßi‚ÿ,.......]$ßi±497.8 (1.1]$ßií]$ßi / _You shoot a sling bullet.]$ßi[]$ßiŠ[]$ßi‰a]$ßidH _No target in view!]$ßi)³3]$ßi”¶]$ßiÒ¹H _No target in view!]$ßiÍÊ I]$ßi#Ì ]$ßiãÏ i  You encounter a sky beast.]$ßi× ã<. #.### # ##.#.. ##.]$ßið× â#.## .#......# ####..#...#...#####...?.####.....#......F#[.## ###.#.]$ßiØ Ú#.....# #..###....>.<...#####.## ..]$ßiQØ È#....#.....# ...##### .....[.#....### ]$ßivØ Š#####F   sky beast (asleep) ]$ßi›Ø 3 ]$ßi×á (0.0]$ßiûå ;---8.8 (1 _]$ßi3ø ]$ßi˜ú ^$ßi‹¶È<.#..# ####### ...#####...?... #.....#......F [.## ###.#.@.......  #..###....>.. < .......  .......  .....[.  ####### ^$ßiáP°<..# ####### ...#####...?... #.....#......F [.## ###.#.@.......  #..###....>.. < .......  .......  .....[. ####### ^$ßiÌYO---^$ßi_^$ßiÂa` _A sky beast is nearby!^$ßi4 Ê ))))))FYou shoot a sling bullet. The sling bullet hits the sky beast.^$ßi¼ ¶  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.^$ßi¿F K.F^$ßijO ...........^$ßiP /===9^$ßi6W ^$ßi»Z d _The sky beast is moderately wounded.^$ßik& )))))You shoot a sling bullet. The sling bullet hits the sky beast.^$ßi{¯ ¥ ))The sky beast is heavily wounded.You shoot a sling bullet.^$ßi:21F.^$ßi,;C....F..^$ßiå;&90^$ßiXC^$ßi§Gd _The sling bullet closely misses the sky beast.^$ßirm )))))))You shoot a sling bullet._$ßiM`Ò  The sling bullet closely misses the sky beast.You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage._$ßi:ã1F._$ßiCëD...F..._$ßißëd1Rev* _$ßiÉó_$ßi*öa _The sky beast is heavily wounded._$ßiQ%¡ ))) You shoot a sling bullet. The sling bullet hits the sky beast!_$ßim¯ .  The sky beast is almost dead.You shoot a sling bullet. The sling bullet hits the sky beast!_$ßi²´(_$ßi<...._$ßi¦?.342_$ßi§C_$ßi(FM _You kill the sky beast!_$ßiï’_$ßiš“_$ßiê˜_$ßiךH _No target in view!_$ßi@_$ßiï_$ßiÚ_$ßié H _No target in view!_$ßiëv _$ßi w _$ßiÝ| _$ßiç H _No target in view!_$ßiÞ’_$ßi‹“_$ßiU”_$ßi+—_$ßi™_$ßi: __$ßiPž_$ßi†¡f  You encounter 3 gnolls._$ßiz¨Â.#..... .##.. <. ..### .._$ßiΨ½# .......#........#.## #.#......# #########...#...#####.@.?---....####.....#......._$ßi©#[.## ###.#.......# #..###....><...#####.## #........j _$ßiO©”#....#.....# #........jjjj 3 gnolls (asleep) .......##### #.....[..j #....############...._$ßiˆ©"#_$ßiëªR3j._$ßiœ±^j2 asleep)_$ßig²G---4.8 (2_$ßiˆ²=Rev+ __$ßig¸_$ßiú½`$ßi<%><`$ßiÈ%f.# ########.. #.@.?..... #......... [.## ###.#...........  #..###....>.... .< #........j  #.......j. `$ßiO&„ #.....[..j  ########## `$ßif½< ########.. #.@.?..... #......... [.## ###.#...........  #..###....>.... < #........ #.......j.  #.....[.. ##########`$ßiÜÄ3`$ßi9Ë`$ßiÎd _There are monsters nearby!`$ßi&Î<.# ########.. #.@.?..... #......... [.## ###.#...........  #..###....>.... .<`$ßiîÎ  #........j  #.......j.  #.....[..j  ########## `$ßiÎe< ########.. #.@.?..... #......... [.## ###.#...........  #..###....>.... < #........ #.......j.  #.....[.. ##########`$ßiOv3`$ßiÄ~`$ßi÷d _There are monsters nearby!a$ßiApœ )))))You shoot a sling bullet. The sling bullet hits the gnoll.a$ßiÜùÀ )  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll!a$ßi kj 2 gnolls (a$ßi ƒ_j.ja$ßiàƒa$ßiŒ€.....jjwandering)a$ßi{5===5.8 (1Rev* a$ßiT—a$ßišI _You kill the gnoll!a$ßiÇ]ù )))))j1 wandering)You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.a$ßiÙåW  The gnoll shouts!  You shoot a sling bullet.a$ßi\jš j)  The sling bullet hits the gnoll but does no damage.a$ßik7j.a$ßis„....ja$ßiøs%6a$ßiz{a$ßi[~' _The gnoll shouts!a$ßißÐu ))))You shoot a sling bullet.a$ßiäWª )))The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet.a$ßiÊÚhj.j.a$ßiƒâ>.......a$ßiã%7a$ßi€êa$ßi^í` _The sling bullet closely misses the gnoll.a$ßiâb• )))You shoot a sling bullet. The sling bullet hits the gnoll.a$ßi‹ëÇ  The gnoll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.a$ßiBm mj.j.a$ßiVu ,....a$ßiSv %8a$ßi¬| a$ßi€ ] _The gnoll is heavily wounded.a$ßié² † ))))))You shoot a sling bullet.a$ßi\< É  The sling bullet barely misses the gnoll.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.a$ßi Á {j>j.a$ßiË 9......a$ßi·Ë ,9.7 (0.9a$ßi‡Ó a$ßiœÖ ] _The gnoll is heavily wounded.a$ßi{# q )  You shoot a sling bullet. The sling bullet hits the gnoll!a$ßiæ( ‰)   gnolla$ßiͰ „ )))))You kill the gnoll!a$ßiÐ39j.a$ßiK<u.)>...a$ßiÆ?.900.7 (1.0a$ßi^Fa$ßiŒI/ _You shoot a sling bullet.b$ßi²} )))))))You shoot a sling bullet.b$ßiû™Å  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!b$ßi¾Jj.b$ßiJ%6.).....b$ßiå%%1b$ßi¼,b$ßi€.^ _The gnoll is severely wounded.b$ßiªP )You shoot a sling bullet. The sling bullet hits the gnoll.b$ßi¬U(b$ßi¾Úq )))))))You kill the gnoll!b$ßiÐlR)?.....b$ßi q462.6 (0.9b$ßi0zb$ßiD}/ _You shoot a sling bullet.b$ßiT–3b$ßišœb$ßiÙŸH _No target in view!b$ßiôN3b$ßi[^ _No target in view!b$ßiõ b$ßiÇ b$ßiU b$ßi! b$ßiO b$ßi+ : _b$ßig $  Things that are here:b$ßi• _  a +0 flail; a gnoll corpseb$ßiQ b$ßi  _b$ßi b$ßiç b$ßi]! b$ßi?# b$ßië' ~ _n - 2 scrolls labelled VIMOEK QUVVYO (gained 1)b$ßi€+ TRev+ b$ßiJ- b$ßiì3 Bb$ßi6 b$ßi8 b$ßiÄ; b$ßi< b$ßiä= b$ßi(@ b$ßi&³ rRev b$ßi´ çb$ßië´ b$ßiVµ b$ßiÔ¶ b$ßij¹ b$ßiR¼ b$ßi½ b$ßiu½ b$ßiŽÀ b$ßi^Å Bb$ßiVÆ b$ßiÅÈ b$ßiMÉ b$ßiJÊ b$ßiËË b$ßi[Í ,b$ßi¶Í b$ßi'Ð b$ßi³Ó b$ßi;Ô b$ßiºÔ b$ßi¿Ö b$ßi€Ø b$ßiÙ b$ßinÙ b$ßiÛ b$ßi°Ü b$ßi#Ý b$ßiÓÝ b$ßiKß b$ßi¿à b$ßi]á b$ßi(â b$ßi½ã b$ßi`å b$ßiÚå b$ßiQæ b$ßié b$ßiné ,b$ßiìë I _i - 8 scrolls of identify (gained 1)b$ßiÛì b$ßiNí b$ßi˜í b$ßi—î b$ßi¾ï b$ßið b$ßiØð b$ßitó b$ßiUô b$ßi²ô b$ßiøô b$ßi™ö b$ßiºø Bb$ßibú b$ßiµû ,b$ßi1ü b$ßi’ b$ßiâ b$ßi< b$ßi b$ßi\ b$ßiH ,b$ßi× b$ßia b$ßik ,b$ßi b$ßiº b$ßi  b$ßi‹ b$ßiì b$ßi¯ b$ßi‹! ,b$ßiÓ" b$ßi( b$ßi* ,b$ßiÖ+ b$ßi‚. b$ßi1 b$ßig1 b$ßiU2 b$ßib4 b$ßij6 b$ßiÖ6 b$ßi8 b$ßiÔA b$ßiC b$ßiöC b$ßi=E b$ßi$O nb$ßi©P b$ßi&Q b$ßiR b$ßiƒT b$ßiZV b$ßi¹V b$ßi X b$ßiZ b$ßiè[ b$ßi^\ b$ßi¿] b$ßi` b$ßi$b ,b$ßiYc b$ßie b$ßieg b$ßiÁg b$ßiŸh b$ßi¬j b$ßi˜l b$ßim b$ßißm b$ßip b$ßi¡q b$ßir b$ßiÜr b$ßiÕt b$ßi­v ,b$ßivw b$ßiüy b$ßi_| b$ßi´| b$ßiá} b$ßi € b$ßi× b$ßim‚ b$ßi ƒ b$ßiì„ b$ßi¬† b$ßi‡ b$ßiЇ b$ßiÿ‰ b$ßi¹‹ ,b$ßi­Œ b$ßiœŽ b$ßi, b$ßi  b$ßi‘ b$ßi ’ b$ßiÍ“ b$ßi.” b$ßi‡” b$ßi(– b$ßiP— b$ßi¾— b$ßi½™ b$ßi’› b$ßiɦ Ò #.. ..# ...# ...## .....> ###....# ####.|..#  #...@##. ---58.6 (56.0) #.#.##.#..  ...##.#.# ### #. ..##.#.# ..# #.### #.#..#.# #.## ###.#....# ####.# ###.#######......#####....# ..|..............# #..#..# )......##........####.##..#b$ßi ® b$ßiü® H---9.6 (57b$ßi¿´ b$ßi ¸ ; _Found a stone staircase leading down.d$ßi‹Dd$ßiEd$ßi+Fd$ßi`Nh.......#####...d$ßi×Nx.# #..#..####.##.d$ßiT-##.. ##..# ....# ....##. .....>.d$ßi~T0 ###....#####.@..# #....##.# #.#.##.#..#  ...##.#.# ##d$ßiÉTS# . # ..##.#.# ..# .### #.#..#.# #.# ...# ###.#....# ####.# ##.############..d$ßi[U™..# .|.......# #..#..#d$ßiuZ,0.0)d$ßi3_B60.6 (1d$ßi}jr _You see here a staff of air.d$ßi‰ d$ßi d$ßiÒ d$ßiî d$ßiÓ d$ßi` : _d$ßiž d$ßi› d$ßiã d$ßiê d$ßió# d$ßi³% d$ßi#& d$ßi$' d$ßi§) d$ßiP+ d$ßi, d$ßi¾, d$ßiL. d$ßip0 d$ßi†2 ,d$ßi? d$ßižA d$ßiB d$ßiÒB d$ßiçF d$ßi™I ,d$ßiÖJ d$ßi\M d$ßifP d$ßi)Q d$ßipR d$ßi”T d$ßi'c ÿ .. ... .... #...##....> ..########@.# 8.6 (8............# ##.###..#....##.###.......>.# ###....#### ####.|..#..# #....##.##.# #.#.##.#..# .# ...##.#.## ..###d$ßi™h d$ßii d$ßi9i $9.6 (9d$ßi9n d$ßiSq ; _Found a stone staircase leading down.e$ßiY»e$ßi¼e$ßiÿ¼e$ßi¶Àe$ßi­Âe$ßiÃe$ßiÇ,e$ßi‘Èe$ßiþÈe$ßiÊe$ßiÞËe$ßiÚÌe$ßi&Íe$ßiRÎe$ßi,Ðe$ßilÑe$ßi°Ñe$ßiTÒe$ßi3Óe$ßi3Ôe$ßiqÔe$ßi;Õe$ßiÅ×e$ßiŽÙe$ßiåÙe$ßiÒÚe$ßi©Ýe$ßi5ß,e$ßiêße$ßiãe$ßiÁäe$ßi?åe$ßiáåe$ßièe$ßišée$ßi÷ée$ßiõêe$ßi™ìe$ßi‰îe$ßiÝîe$ßiðe$ßiÆñe$ßiéóe$ßiCôe$ßiEõe$ßi'÷e$ßiµøe$ßiúøe$ßiüùe$ßi?üe$ßiDþe$ßi™þe$ßie$ßi¥e$ßite$ßiÁe$ßie$ßi´e$ßiŸ e$ßií e$ßiL e$ßi• e$ßiØe$ßi"e$ßi†e$ßiøe$ßiÓe$ßie$ßi.e$ßiºe$ßie$ßiäe$ßi¼e$ßi›e$ßiÝe$ßiIe$ßiQe$ßie$ßi e$ßiäe$ßiå e$ßiº"e$ßiY$e$ßi¥$e$ßi¼%e$ßi„.ÿ  ............##.##.###..#....##.###.......>.# ###....#### ####.|..#..# e$ßi /ñ#....##.##.# #.#.##.#..##.## ...##.#.###..### # ..##.#.# ##@..##.#..#.# ###.# ###.#....# ####.# ####......#####....# ..........# #..#..e$ßi¸/# ##........####.##.. ##.....#.......##..## ##.......##..####...# ....<........####.#.####You pick up a parchment of Olgreb's Toxic Radiance and begin reading...e$ßi¾5090.6 (21.0)e$ßi[6,1.6 (22e$ßiB;e$ßiS>P _You add the spell Olgreb's Toxic Radiance to your library.e$ßiw‰e$ßiŠe$ßi,Še$ßiéŽe$ßi<e$ßif”Be$ßiB–e$ßiš–e$ßi—e$ßi<™e$ßi´še$ßi›e$ßi÷›e$ßi^že$ßiïŸe$ßiJ e$ßi>¡e$ßil£e$ßi€¥e$ßiÛ¥e$ßiЦe$ßiã¨e$ßiäªe$ßi+«e$ßi,¬e$ßiä­e$ßi`¯e$ßiª¯e$ßi‰°e$ßiÛ±e$ßi÷³,e$ßiþ´e$ßiq¸a  You see here a staff of air.e$ßi{ºe$ßiM» _e$ßiY¼e$ßi$¾e$ßik¿e$ßiÀ¿e$ßiü¿e$ßiNÁe$ßiëÂe$ßiKÃe$ßiçÃe$ßiwÅe$ßi&Çe$ßi…Çe$ßi8Èe$ßi¯Ée$ßi{Ëe$ßiÕËe$ßiÆÌe$ßiÐe$ßi±Ñ,e$ßiwÔe$ßiÙÙe$ßi©Ûe$ßiAÜe$ßi°Üe$ßi’Þe$ßi5àe$ßiŸàe$ßiqáe$ßigãe$ßiåe$ßi€åe$ßiCæe$ßi³çe$ßišée$ßi#êe$ßi…óe$ßiSõe$ßi*÷e$ßiœ÷e$ßixùe$ßi‰ûe$ßi ýe$ßiƒýe$ßiEþe$ßi a  You see here a staff of air.e$ßie$ßiË _e$ßiée$ßi—e$ßi` e$ßi¼ e$ßi e$ßiï e$ßi}e$ßiÐe$ßi¶e$ßiBe$ßiŽe$ßiëe$ßie$ßiËe$ßipe$ßie$ßire$ßiQe$ßiòe$ßi2e$ßi e$ßi3 e$ßiH!e$ßi„!e$ßié!e$ßiØ"e$ßiâ#e$ßi4$e$ßix$e$ßi-&e$ßiF(e$ßi¤(e$ßi*e$ßiY-e$ßij/e$ßi×/e$ßió0e$ßi¡2e$ßi÷4,e$ßi™5e$ßij8e$ßix;e  You encounter a troll.e$ßi¤Eª # .## # .#..# ## ...... #. ß..... ##. ......#########.. #.........###.... #........########..##. e$ßiaFZ#....@.............##. ####.###.###..#....##. #T ### ##.......>. #. #.# ###....### #". ## #.####.|..#..# e$ßiGG`.. ⌠. #.#....##.##.# T   troll (asleep) .. +.> #.#.##.#..##.## . #⌠. #...##.#.###..# #. ##..##.#.# ##..e$ßi«P[6022.6 (313.6 (32e$ßiqVe$ßiêYA _Found a staircase to the Ecumenical Temple.e$ßiÀ: g .## .#..# ...... e$ßiL; þß..... ......######  #.........#  #........#### #....@....... ####.###.###.. #T ### ##.......> #. #.# ###...e$ßiv; l #". ## .|..#..#  .. ⌠. #.#....##.##.#  .. +.> #.#.e$ßiš; $. . #⌠. #..e$ßiá; @. #.  ##.e$ßi>Ó  .## .#..# ...... ß..... ......######  #.........#  #........#### #....@....... e$ßiíÓ å####.###.###.. #T ### ##.......> #. #.# ###... #". ## .|..#. .. ⌠. #.#....##.##.#  .. +.> #.#.e$ßiBÔ 4. . #⌠. #... #.  ##.e$ßi³Ú e$ßi>Û e$ßiIà e$ßiÜã \ _A troll is nearby!h$ßië¬G# #.## ..#..# #...... .ß.....  ......###### ##..# ##....#h$ßiƒ®¤#.....@..########..##.##..................##.#####.###.###..#....##.##T ### ##.......>. #. #.# ###....#####". ## #.####.|..#..# .. ⌠. #.#....##.##.#.. +.> #.#.##.#..##.##. #⌠. #...##.#.###..##h$ßiŸ¯7T.h$ßiR¼T4.6 (1.0) _h$ßi“½h$ßi<¿i$ßiã— ‰ )You shoot a sling bullet. The sling bullet hits the troll.i$ßi§ )The troll is lightly wounded.  You shoot a sling bullet.i$ßi&  CT.i$ßi § i$ßi²§ [===5Rev i$ßi¥­ i$ßi± ` _The sling bullet closely misses the troll.i$ßiÄg _  You shoot a sling bullet. The sling bullet hits the troll.i$ßiÿ • ))The troll is lightly wounded.  You shoot a sling bullet.i$ßi|­  T.The sling bullet closely misses the troll.The troll bites you. The troll claws you! The troll completely misses you.i$ßiž® ¤41-----------6.7 (1.1Rev+ i$ßi³ i$ßiœ¶ } _The troll bites you! The troll closely misses you. The troll claws you.i$ßi6ý_  You shoot a sling bullet. The sling bullet hits the troll.j$ßiEèThe troll bites you. The troll claws you! The troll completely misses you. _The troll bites you! The troll closely misses you. The troll claws you.  You shoot a sling bullet. The sling bullet hits the troll.is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.j$ßiÏB7.6 (0.9j$ßiNÖj$ßiÂá3 _The troll is lightly wounded.j$ßi¡æy  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.j$ßi¦l7))sling bullet hits the troll but does no damage. _The troll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is lightly wounded.  You shoot a sling bullet.j$ßi=ö>  .## .#..# ...... ß..... ......######  #.........#  #.....@..# #....)........ ####)###.###.. #. ### > #. #.#  #". ## |  .. ⌠.   .. +.>   . #⌠. The sling bullet closely misses the troll.j$ßi°Ëû .## .#..# ...... ß..... ......######  #.........#  #.....@..# #....)........ ####)###.###.. #. ### > #. #.#  #". ## |  .. ⌠.  .. +.>  . #⌠. j$ßi‹ÔÒ T.The troll bites you! The troll claws you!  * * * LOW HITPOINT WARNING * * *j$ßiWÕ¥18-------------------8.5Rev* j$ßiäÚj$ßiÌÝ= _The troll claws you but does no damage.j$ßiGUj$ßi3Vj$ßik[j$ßi^^ _You are too injured to fight recklessly!j$ßiˆ®j$ßia¯j$ßiZµj$ßiE¹^ _You are too injured to fight recklessly!j$ßi‰1 j$ßiy2 j$ßi7 j$ßi†: ^ _You are too injured to fight recklessly!l$ßiì#$Read which item? Scrolls  i - 8 scrolls of identify  c - a scroll labelled XIRROMAJUI  e - 3 scrolls labelled ATOYCOC GEI  h - 3 scrolls labelled LOPIESTRAYT  m - 3 scrolls labelled HEPRULIBAJ  n - 2 scrolls labelled VIMOEK QUVVYO  o - 3 scrolls labelled TYGHOA NOVAMMO  q - a scroll labelled GEISUAP QUFAV  u - 3 scrolls labelled QIMADDIOCA  v - 2 scrolls labelled KIPOAD JIWAMA l$ßiÂ$ y - a scroll labelled JEHUHIFREL [!] read|quaff|evoke[?] describe selectedm$ßiˆÔ m$ßiXÖ m$ßi…Ý ‰## kwasso the Skirmisher#. Coglin.###. Health: 18/74 =====-------------------.#..###. Magic: 9/9========================......#.. AC: 5Str: 10ß.....##.. EV: 11m$ßiûÝ ÔInt: 8......#########... SH: 0Dex: 22#.........###....# XL:  9 Next: 36% Place: Dungeon:7#.....@..########..##.# Noise: ===------  Time: 6028.5 (0.0)#....T.............##.# c) +0 sling {Karl}  a) +2 sling {Eiko} m$ßi0Þ 2####.###.###..#....##.# Fire: c) +0 sling {Karl}#. ### ##.......>.# Rev* #. #.# ###....####m$ßi[Þ º#".## #.####.|..#..#T   trollm$ßiß Í..⌠. #.#....##.##.#.. +.> #.#.##.#..##.##. #⌠. #...##.#.###..##The troll bites you! The troll claws you!  * * * LOW HITPOINT WARNING * * * _The troll claws you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!m$ßi±å P  Okay, then.m$ßi æ m$ßi+ë m$ßidí . _m$ßi[Ä 3m$ßiãÉ m$ßiÍ F _Unknown command.n$ßi”n$ßi_Drink which item? Potions  c - 4 potions of curing  w - a potion of heal wounds  d - a pink potion  f - a clear potion  j - 2 emerald potions  k - a white potion  l - 3 lumpy purple potions  p - a bubbling white potion  s - a brown potion  t - a ruby potion [!] read|quaff|evoke[?] describe selectedo$ßia< o$ßi£Aÿ## kwasso the Skirmisher#. Coglin.##o$ßi(Bv#. Health: 18/74 =====-------------------.#..###. Magic: 9/9========================......#.. AC: 5Str: 10ß.....##.. EV: 11Int: 8......#########... SH: 0Dex: 22o$ßitBÂ#.........###....# XL:  9 Next: 36% Place: Dungeon:7#.....@..########..##.# Noise: ===------  Time: 6028.5 (0.0)#....T.............##.# c) +0 sling {Karl}  a) +2 sling {Eiko} ####.###.###..#....##.# Fire: c) +0 sling {Karl}o$ßiC#. ### ##.......>.# Rev* #. #.# ###....#####".## #.####.|..#..#T   troll..⌠. #.#....##.##.#.. +.> #.#.##.#..##.##. #⌠. #...##.#.###..## _The troll claws you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly! o$ßi¯C¦_You are too injured to fight recklessly! _Okay, then. _Unknown command.o$ßiˆKb  You feel much better. The troll bites you but does no damage.o$ßieLm32=====-9.5 (1o$ßiSo$ßiºSh _The troll closely misses you. The troll claws you!q$ßi×Zq$ßiø]$Read which item? Scrolls  i - 8 scrolls of identify  c - a scroll labelled XIRROMAJUI  e - 3 scrolls labelled ATOYCOC GEI  h - 3 scrolls labelled LOPIESTRAYT  m - 3 scrolls labelled HEPRULIBAJ  n - 2 scrolls labelled VIMOEK QUVVYO  o - 3 scrolls labelled TYGHOA NOVAMMO  q - a scroll labelled GEISUAP QUFAV  u - 3 scrolls labelled QIMADDIOCA  v - 2 scrolls labelled KIPOAD JIWAMA  y - a scroll labelled JEHUHIFREL [!] read|quaff|evoke[?] describe selectedt$ßiTt$ßit$ßi™## kwasso the Skirmisher#. Coglin.###. Health: 32/74 ==========--------------.#..###. Magic: 9/9========================......#.. AC: 5Str: 10ß.....##.. EV: 11Int: 8......#########... SH: 0Dex: 22#.........#t$ßiå##....# XL:  9 Next: 36% Place: Dungeon:7#.....@..########..##.# Noise: ==-------  Time: 6029.5 (0.0)#....T.............##.# c) +0 sling {Karl}  a) +2 sling {Eiko} ####.###.###..#....##.# Fire: c) +0 sling {Karl}#. ### ##.......>.# Rev* #. #.# ###....#####".## #.####.|..#..#T   troll..⌠. #.#....##.##.#.. +.> #.#.##.#..##.##. #⌠. #...##.#.###..## t$ßi“ˆ_You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then. _Unknown command.You feel much better. The troll bites you but does no damage. _The troll closely misses you. The troll claws you!t$ßií# .TAs you read the scroll labelled LOPIESTRAYT, it crumbles to dust.  You assume a fearsome visage. The troll looks frightened!  It was a scroll of fear.t$ßiÿ*^T(fleeing)t$ßiŽ+k--30.5 (1Rev+ t$ßiç1t$ßiL50 _h -> f - 2 scrolls of fearw$ßiBîl#...###..#..##.......#..ß..... ##.......#########..#.........# ##....###........########..##.# #..........##.# ####T###.###..#....##.#  #. ### ##.......>.# #. #.# ###....#### #".## #.####.|..#..#.. ⌠. #.#....##.##.# +.> #.#.##.#..##.# #⌠. #...##.#.###..####. ##..##.#.# ##....T--1w$ßiN]™#..## #..#..# ##....... #.ß..... ##.......###### ###....>#.# ##....##........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.>.# #. #.# ###....#### .. ⌠. #.#....##.##.#.. +.> #.#.##.#..##.##. #⌠. #...##.#.###..####. w$ßi"^[##..##.#.# ##...#w$ßiufw$ßiVgA32w$ßi6pw$ßi!sw$ßi‡( “#...#.## #...#.#..# ##...#w$ßi®) z...... #....#ß..... ##....#......###### ###....>##.# ##....##........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....#### w$ßig2 ;3w$ßiS9 w$ßi‹; w$ßi[5Ç#...# .## #...# .#..# ##...# ...... #....# ß..... ##....# ......###### ###....># #..# ##....#### #........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....#### w$ßi.6y#". ## #.####.|..#..#  .. ⌠. #.#....##.##.# w$ßiZ=w$ßi3>T4Rev x$ßi x$ßiÃx$ßiå>Ã#...# .## #...# .#..# ##...# ...... #....# ß..... ##....# ......###### ###....># #...# ##....#### #........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....#### ". ## #.####.|..#..# x$ßiÌSx$ßiãT[4=5x$ßiq\x$ßi½^x$ßiìÉ#...# .## #...# .#..# ##...# ...... #....# ß..... ##....# ......###### ###....># #.........# ##....#### #........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....#### . ## #.####.|..#..# ⌠. #.#....##.##.# .. +.> #.#.##.#..##.##$ßiùÊ*49m x$ßi"Ñx$ßiÈÑ%6x$ßiXÙx$ßiÛx$ßiŸØ x#...# .## #...#  .#..# ##...#  ...... #....#  ß..... ##....#  ......###### ###....># #.........# ##....#### #........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....####  ## #.####.|..#..# x$ßiyÙ ñ⌠. #.#....##.##.# +.> #.#.##.#..##.## . #⌠. #...##.#.## x$ßi:â x$ßi÷â %7x$ßié x$ßií x$ßiC Ò#...#  .## #...# .#..# ##...# ...... #....# ß..... ##....# ......###### ###....>#  #.# ##....#### #........#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....#### ## #.####.|..#..#⌠. #.#....##.##.#  +.> #.#.##.#..##.x$ßiy Ù##  #⌠. #...##.#.###..### x$ßi/ x$ßi- ^5=8x$ßi/ x$ßij y$ßi›¿\#...# .## #...# #..# ##...#  #....# ..... ##....# ###### ###....># #.# ##....####  #.#..##.#  #.##.#  ####.###.###..#....##.# #T ### ##.......>.# #. #.# ###....#### ⌠. #.#....#  y$ßiÈy$ßi•É&9y$ßiXÏy$ßiøÓy$ßiʼw#...# ## #...# ..# ##...#  #....#  ##....# ###### ###....># .# ##....#### #.#..##.# #.##.# ####.###.###..#....##.# #T ### ##.......>.# #. #.# ### #.####.|..#..#⌠. #.#....y$ßiq¾W+.> #.#.##.#.#⌠. #...##.#.###..### y$ßi Åy$ßiõÅ'40y$ßi“Ñz$ßiÄB67=8=9401=2=3z$ßiDBz$ßi¹DS4=z$ßiFHz$ßi_K,z$ßiäLz$ßiOz$ßiMOz$ßi½Pz$ßi›Rz$ßiSK5=z$ßi-Tz$ßiW,z$ßi¼Xz$ßi™cÓ6z$ßiWdz$ßiCg,z$ßiÇgz$ßij,z$ßi¹kz$ßiuí7=z$ßiPvz$ßiÕ€å8=z$ßi”z$ßiƒ†z$ßi-‡99z$ßiP‰z$ßiˆ‹z$ßiû‹z$ßiz$ßiiz$ßiÁz$ßiv‘z$ßi’“z$ßiõ“T50=z$ßi •z$ßiL˜,z$ßi©™z$ßiù›,z$ßi@z$ßi”Ÿa1=z$ßiG¡z$ßiÆ£,z$ßi,¥z$ßi©z$ßi‹¯,z$ßi°z$ßiƒ°92z$ßiÔ±z$ßi¸´,z$ßi¶z$ßií¸,z$ßicºz$ßi]½d53=z$ßiTÃz$ßiÉ,z$ßiËÉz$ßi5ÍBz$ßiàÑBz$ßibÕm4=z$ßi×z$ßisè5z$ßi ì,z$ßiðìz$ßiœïK6=z$ßiðz$ßiñz$ßi4õ,z$ßi÷z$ßiù,z$ßi…ûz$ßiÎ7=z$ßiz$ßi6z$ßiäz$ßi z$ßig8z$ßiW59=z$ßi6z$ßiÌ8l60=z$ßi¨;z$ßip>,z$ßi¸?z$ßioB,z$ßi˜Cz$ßiFz$ßiÁH%1z$ßi8Kz$ßi±Lz$ßiSMz$ßiwNz$ßi^Q,z$ßiÒRz$ßiØUz$ßi?Xz$ßiªYz$ßi¥]a2=z$ßi^z$ßi¥`,z$ßibz$ßiüez$ßiffz$ßiòp,z$ßiu…­3=z$ßi‰,z$ßií¸Õ45=6=z$ßiÛz$ßi²á;7z$ßiqâz$ßi_çBz$ßi®ê,z$ßi×ìz$ßi=òw8=z$ßihôz$ßiÖôz$ßiàõz$ßiîù,z$ßi¨úz$ßiNýk9=z$ßi¿þz$ßi¬,z$ßi³z$ßixz$ßiÇz$ßi z$ßiã ,z$ßi2 z$ßi;<70z$ßiúz$ßi7,z$ßi§z$ßiö,z$ßisz$ßiÁa1=z$ßiO z$ßiß",z$ßi@$z$ßið&,z$ßi%(z$ßi|02=z$ßiw4Bz$ßio6,z$ßi37z$ßi¿@/15616.0)z$ßi¹Cz$ßi­Fz$ßi™IH _You start resting.z$ßiÜW3z$ßiÍZz$ßibQ3z$ßiÜc,z$ßiædz$ßiŸhz$ßi iz$ßijz$ßiémk _You start resting.HP restored.z$ßi}sz$ßiu’9.5 (3.0)4=60.5 (4 _z$ßiž—{$ßi¨ I{$ßi#  {$ßi7£ {$ßi$¤ {$ßi$¨ ,{$ßiq© {$ßiÀ© {$ßi7« {$ßiý¬ {$ßi¯ {$ßiÓ¯ {$ßir° {$ßi² {$ßioµ {$ßiW¶ 9={$ßi,· {$ßi§¸ {$ßi*» {$ßiˆ» {$ßiÿ¼ {$ßi)¾ {$ßiÒÀ {$ßi-Á {$ßiÇÁ {$ßiƒÃ {$ßi Æ {$ßiyÆ {$ßi‘Ç {$ßi"É {$ßi"Ë ,{$ßinÌ {$ßi×Í {$ßi=Ð {$ßi·Ð {$ßiIÑ {$ßiQÒ {$ßißÓ {$ßiTÔ {$ßi¸Ô {$ßiÞÕ {$ßieØ ,{$ßiAÙ {$ßišÚ {$ßiôÜ {$ßiPÝ {$ßiÐÝ {$ßiÄá {$ßiúã {$ßiÁä {$ßi@å {$ßièç {$ßië {$ßiêë {$ßigì {$ßiæí {$ßi?"  You encounter a shadow imp. .5..  ..ß.##  ...#..###  ........#  ..ß.....# # ........###### ### #.........###.. #..@.....########..# #..................# ####.###.###..#....# #.# ### ##....... #.# #.# ###....# #". ### #.####.|..#.. 5   shadow imp (wandering) .. ⌠.⌠ #.#....##.##. .. +.>.##.#.##.#..##.[17;8{$ßiã#¬H . #⌠.⌠##...##.#.###.74.5 (14.0){$ßi?f5.5 (15 _|$ßirD ¨ ))))))5You shoot a sling bullet.|$ßiÎ § )The sling bullet hits the shadow imp but does no damage.  You shoot a sling bullet.|$ßiAQG.5|$ßièZ6.....|$ßiâ[f===6.6 (1.1)Rev |$ßi1b|$ßiage _The sling bullet closely misses the shadow imp.}$ßiÒ¢´ ))))) You shoot a sling bullet. The sling bullet hits the shadow imp.}$ßiâkÑ  The shadow imp is heavily wounded.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.}$ßiJ.5....70 _The shadow imp is heavily wounded.}$ßi3Ú .  You shoot a sling bullet. The sling bullet hits the shadow imp!))))}$ßiêÛB )))}$ßiÄÜ8You kill the shadow imp!}$ßi²eD.......}$ßi·78.5 (0.9Rev+ }$ßi ¸/ _You shoot a sling bullet.}$ßi«}$ßi$¸{ _No target in view!}$ßip}$ßi—}$ßi }$ßiÀH _No target in view!}$ßi÷Ö}$ßiö×3}$ßi¢Û}$ßi¿– _Rev }$ßi' }$ßiÍ }$ßil }$ßi22T}$ßi™3}$ßi@4}$ßi@83}$ßib<}$ßi»@~$ßiÏ  .P~I ⌠P ... ##.#.# #...#.#  ##  #..ß..ß.###  #.....#@.### ---85.5 (7.0#..........# ##....ß.....# #...........##############.........# ~$ßi.Å ##........######## #............... ####.###.###..#. #.# ### ##...~$ßi³~$ßiG---6.5 (8~$ßiÏ!~$ßi.%I _Found a large rock.$ßiÓ1$ßifU;‚$ßi£6_‚$ßi‹pÒ  You encounter a dart slug. ..w.P #...~# .P~. .I ⌠P. ..... ##.#.## #...#.## ##....@.#  #..ß..ß.### ##.....#..### #..........# ##....ß.....##...........###### w   dart slug (asleep)########..# ##........#######..............‚$ßit+7.5 (1‚$ßieu28.5 (2 _‚$ßi3€‚$ßi}‚ƒ$ßiÛƒ$ßiú‚ƒ$ßi㉃$ßip _Your line of fire to the dart slug is blocked by a fungus.ƒ$ßiW4ƒ$ßi㈆ _Your line of fire to the dart slug is blocked by a fungus.„$ßiK 4„$ßif „$ßis p _Your line of fire to the dart slug is blocked by a fungus.„$ßi™ 4„$ßi¸ž „$ßi7¢ p _Your line of fire to the dart slug is blocked by a fungus.„$ßi ì º _Your line of fire to the dart slug is blocked by a fungus.…$ßih¡##..... ..w.P.#...~.#..P~.I.⌠P..... ##.#.##  #...#@####......# ..ß..ß.### ##..## #..........###....ß.....# #...........#############.........########9.5 (1 _†$ßiÔ†$ßi¶†$ßi[†$ßiò– _Your line of fire to the dart slug is blocked by a fungus. __†$ßiˆ$ßia/†$ßië6†$ßiŠ:5 __†$ßi24†$ßiÔ8†$ßi†;5 __†$ßit{  .#..##### ##.....P# ..w.P⌠.# ..#...~P.#..#..P~...#...I.⌠P.w.###........# ## #...#.## ##......#  #..ß..ß.####.....#..### #..........#w 2 dart slugs (asleep) ##....ß.....# #...........############.#†$ßiì† =90†$ßiMŽ †$ßiæ‘ ƒ ___You encounter a dart slug.‡$ßi¬ú • )w1 asleep)You shoot a sling bullet.‡$ßiI… ¢  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.‡$ßi „ww.w‡$ßiÑ b===1.6 (1.1Rev ‡$ßiæ% ‡$ßiˆ) d _The dart slug is moderately wounded.‡$ßiO Œ )You shoot a sling bullet. The sling bullet hits the dart slug.‡$ßi¨ Õ †The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug!‡$ßi¬3 t   dart slug‡$ßi)¾ G.w‡$ßiâý Q.2.5 (0.9‡$ßi»‡$ßiÈ M _You kill the dart slug!‡$ßis!ª ))) You shoot a sling bullet. The sling bullet hits the dart slug!ˆ$ßi-mÇ .  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug!ˆ$ßiPr(ˆ$ßiî0@~..ˆ$ßi¿5^3.4Rev+ ˆ$ßi&Uc _You kill the dart slug!ˆ$ßió3ˆ$ßi-)^ _No target in view!ˆ$ßiO½3ˆ$ßi4É^ _No target in view!‰$ßi€®Y#####  .#..#### # ##.....P# ..#....P⌠.# .~P.# ..#..P~...# ...I.⌠P.†.## #.....@..#w.##.#.##.#...#.####......# #..ß..ß.#####.....#..### w   dart slug (wandering)#..........###....ß.....##...........######‰$ßiEº‰$ßi[»6---4.4 (1.0‰$ßi ‰$ßi¢ÅZ _You encounter a dart slug.Š$ßi[+#####  .#..#### # ##.....P#.#....P⌠.# I..#...~P.# ..#..P~......I.⌠P@†.##ß.#........#.w.##.#.##.#. #...#.### ##......# #..ß..ß.### #.....#..### #..........# ##....ß.....#Š$ßiô/A.wŠ$ßiÂ6Š$ßiN7p---5Rev Š$ßia_ _Found a large rock.‹$ßi4é3‹$ßiÿ† _Your line of fire to the dart slug is blocked by a fungus.‹$ßi8¯ 3‹$ßi޵ ‹$ßi’¸ p _Your line of fire to the dart slug is blocked by a fungus.‹$ßi§R‹$ßi·S‹$ßi\]† _Your line of fire to the dart slug is blocked by a fungus.Œ$ßiñp¸###### .#..###### ##.....P#...#....P⌠.#I..#...~P.#[..#..P~...#[...I.⌠P.†.## ß.#...@....#...w##.#.##.##. #...#.### ##...... #..ß..ß.### ##.....#..### #..........##....ß.....# #......######Œ$ßi­t4w.Œ$ßiv}Œ$ßiS~%6Œ$ßi%…Œ$ßi¹‡& _Found two robes.Œ$ßi& × ))w  You shoot a sling bullet. The sling bullet hits the dart slug.Œ$ßi± Ï  The dart slug is heavily wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.Œ$ßië>:w..Œ$ßiø?6===7.5 (1.1Œ$ßiJŒ$ßi³Ma _The dart slug is heavily wounded.$ßi• †You shoot a sling bullet. The sling bullet hits the dart slug.$ßiX<))$ßi6¥o )You kill the dart slug!$ßi3<†..$ßi‘7b80Rev+ $ßi_@$ßirE/ _You shoot a sling bullet.$ßi²A$ßiŽ$ßiÌFŽ$ßiÞJm  You encounter a jackal zombie.Ž$ßiTè######  .#..####### ##.....P#...#....P⌠.#Ž$ßi/U{..I..#...~P.#[..#..P~...[[...I.@P.†.###.ß.#†.......#.....##.#.##.##Z# #...#.####. ##......#. #..ß..ß.### Z   jackal zombie (wandering)##.....#..### #.......# ##....ß.....#Ž$ßiPW'0.Ž$ßi¤`AZŽ$ßi"f4---9.5 (1Ž$ßigiŽ$ßico— _Found two robes. The jackal zombie leaves your sight. _There is a dry fountain here.Ž$ßið” Ž$ßiÀ• Ž$ßidš Ž$ßiº¡ Ž$ßi¦ o  A jackal zombie comes into view.Ž$ßiˆ¯ ######  .#..######## ##.....P#....#....P⌠.#ß..I..#...~P.# [[..#.@P~...#---.[[...I.⌠P.†.##ß#.ß.#†.......#..Z...##.#.##.##.###...#.#####. ##......# Ž$ßi:° ¹Z   jackal zombie (wandering). #..ß..ß.#####.....#..### #..........#Ž$ßi ² N0Z.Ž$ßi;½ Ž$ßiw¾ b200.5 (1Rev  _Ž$ßi“È Ž$ßiÑÊ $ßi•ì ))))Z  You shoot a sling bullet.  The sling bullet hits the jackal zombie!$ßiΩ× .  The jackal zombie is almost destroyed.You shoot a sling bullet.  The sling bullet hits the jackal zombie!$ßiÀ°)$ßi¥? 1....$ßiRD f===1Rev+ $ßitN $ßi¬Q T _You destroy the jackal zombie!$ßi7Æ 3$ßi\Ú $ßiÄÜ H _No target in view!$ßi- 3$ßi95 $ßi‚8 H _No target in view!$ßi¹¦$ßir§$ßi°$ßi0³H _No target in view!$ßiq83$ßiˆB$ßi¡DH _No target in view!$ßi;ä1 ###### .#..########.....P#⌠.....#....P⌠.#.ß..I..#...~P.# [[..#@.P~...#.[[...I.⌠P.†.##.ß#.ß.#†.#...##.#.##.#.#.#.###...#.### ##.# ##...# .. #..ß..ß.###.. ##.....#..###  #.#$ßixð$ßirñ6---2 _$ßiQû$ßiTý‘$ßiILO---‘$ßi‘T‘$ßi)VH _No target in view!‘$ßiŒÝ ‘$ßi3Þ ‘$ßiìâ ‘$ßiå q _No target in view! __‘$ßiðê‘$ßi§ë‘$ßi\î‘$ßi4÷‘$ßi6ü‘$ßiÈü>Rev ‘$ßi(‘$ßiñ[ ___Found a robe.‘$ßi° ‘$ßi‘$ßi‘$ßi‰‘$ßi,‘$ßia‘$ßiŽ ###### .#..#### ##########.....P##.⌠...@.#....P⌠.#5.5 (3 #..ß..I..#...~P.# ##.[[[..#..P~...# #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #.......##.#.##.##.#.#.###...#.### ####.#.##......#.. #..ß..ß.###‘$ßiè‘$ßi0%‘$ßi '’$ßi»È3’$ßiâË’$ßidÔ’$ßiLØ’$ßiÓÜ,’$ßiåß’$ßiÅä’$ßiAå(’$ßiÌç’$ßiÅê’$ßiî’$ßiî’$ßi!ñ’$ßi»ô’$ßi€ø,’$ßi0û’$ßiox ###### .#..#### ##########.....P# #.@.....#....P⌠.#9.5 (4 #..ß..I..#...~P.# ##.[[[..#..P~...# #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #.......##.#.##.#  #.#.#.###...#.###  ####.#.##......# .. #..ß..ß.###’$ßiÝE ’$ßi’$ßi€ ’$ßiwY _There is a broken floral vase here.•$ßiŒŽ3•$ßiv’•$ßi‚—•$ßiV›•$ßiëŸ: _•$ßiÖ¢•$ßi§•$ßiú§•$ßiª•$ßic³<  You see here a -3 robe.•$ßi«µ•$ßi ¶ _•$ßi´¸•$ßiŒÃ<  You see here a -2 robe.•$ßilÇ•$ßiÈ _•$ßiÙÊ•$ßi Ï•$ßiˆÙg######.#..##############.....P##.⌠.....#....P⌠.##..ß..I..#...~P.###.[[[..#..P~...# •$ßi>Ú #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #....@..##.#.##.# 13#.#.#.###...#.### ####.#.##......# ..P.#..ß..ß.###..P⌠.##.....#..###.÷.. .##..........# ..P.. .##....ß.....# .#.⌠P. .#.....##########.......•$ßi‘ð•$ßiañ+4.5 (5•$ßiñý•$ßiþM _Found a human skeleton.•$ßis2 •$ßi43 •$ßi€4 •$ßiÍ8 •$ßi< •$ßi‰< •$ßi¿@ •$ßiŽB •$ßi½E m  You encounter a jackal zombie.•$ßiêL —##########.....P##.⌠.....#....P⌠.# #..ß..I..#...~P.# ##.[[[..#..P~...# #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #.......##.#.##.#•$ßi¹M  #.#.#.###...#.### ####@#.##.........P.#..ß..ß.####....P⌠.##..###...#.÷..P.##..........#..#..P....##....ß.....#..#.⌠P.Z.#.## Z   jackal zombie (dormant)..#......⌠########........######.## ##..... •$ßiCN 1#•$ßi€X +5.5 (1•$ßiiY 26.5 (2 _•$ßib •$ßi_d –$ßi‰Å –$ßiaÆ –$ßißÏ –$ßiEÓ w _Your line of fire to the jackal zombie is blocked by a toadstool.—$ßi s4—$ßiF~—$ßiªw _Your line of fire to the jackal zombie is blocked by a toadstool.—$ßi÷¯ ¥ #.⌠.....#....P⌠.# #..ß..I..#...~P.# ##.[[[..#..P~...# #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #.......##.#.##.# #.#.#.###...#.########.#.##......#...@.P.#..ß..ß.### #....P⌠.##.....#..###....#.÷..P.##..........#)..#..P....##....ß.....#) ..#.⌠P.Z.#...........#.....⌠########......######.## ###[ ## # ####—$ßi À —$ßi½À +7.5 (1—$ßi&Ç —$ßiüÈ 6 _Found a whip, a mace and a robe.˜$ßiKW³ #..ß..I..#...~P.# ##.[[[..#..P~...# #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #.......##.#.##.# #.#.#.###...#.########.#.##...... #.....P.#..ß..ß.### #..@.P⌠.##.....#..##.....#.÷..P.##..........))..#..P....##....ß.....)) ..#.⌠P.Z.#........... ..#......⌠########........######.## ####[ ## # #  #### #˜$ßiœd˜$ßie&8˜$ßi“o˜$ßiÏr0 _Found a spear and a sling.˜$ßi &€ .  You shoot a sling bullet.  The sling bullet hits the jackal zombie!˜$ßiî.b))˜$ßi¹} ))You destroy the jackal zombie!˜$ßiKH [...⌠˜$ßiÇK [===9Rev ˜$ßi–V ˜$ßicY / _You shoot a sling bullet.˜$ßi‚ ˜$ßi@ ˜$ßi°& ˜$ßiŒ( H _No target in view!˜$ßiP‡ ˜$ßiˆ ˜$ßió’ ˜$ßiž H _No target in view!™$ßiª“™$ßi«”™$ßi†ž™$ßi¡H _No target in view!™$ßiïê™$ßi@ð™$ßiàö™$ßi×ùH _No target in view!š$ßià ##.[[[..#..P~...# #..[[...I.⌠P.†.## #.ß#.ß.#†.......# #.......##.#.##.# #.#.#.###...#.########.#.##...... #.....P.#..ß..ß.### #....P⌠.##.....#..#.....#@÷..P.##......... ))..#..P....##....ß )) ..#.⌠P...#..... ...#......⌠########.....######.## #####[ ## #.. # š$ßiðÃ? ### š$ßi~Íš$ßiñÎ7---20 _š$ßi{ãš$ßi:æš$ßiGo ‰ #..[[...I.⌠P.†.##.P #.ß#.ß.#†.......#.⌠P #.......##.#.##.#.... #.#.#.###...#.####..# #####.#.##.......#..P##.....P.#..ß..ß.##.....÷#....P⌠.##.....#.........#.÷..P.##........ ))..#@.P....##....ß..))...#.⌠P...#......ß....#......⌠########š$ßip ......######.## ######[ ## # ##  ## #".š$ßiDx š$ßiâx A---1š$ßiC š$ßi© M _Found a human skeleton.›$ßiNxx#.[[[..#..P~...#.÷ #..[[...I.⌠P.†.P #.ß#.ß.#†.......#.⌠P #.......##.#.##..... #.#.#.###...#.## #..# #####.#.##......#.#..P##.....P.#..ß..ß.#÷#....P⌠.##.....#.......@#.÷..P.##....#..))..#..P....##....ß..))...#.⌠P...#......#.ß....#......⌠######.......######.###.####[.## #### ›$ßiƒ›$ßiЃ02›$ßi%›$ßiN _Found a kobold skeleton.œ$ßiË ¡#.÷ #..[[...I.⌠P.†. ..PP. #.ß#.ß.#†...... #.⌠P. #.......##.#.## .... #.#.#.###...#.## #..# #####.#.##......##.#..P##.....P.#..ß..ß......÷#....P⌠.##....#........#.÷..P.##.....œ$ßi¯ 1 #..)).@#..P....##....ß.))...#.⌠P...#.....#.ß....#......⌠########........######.## ##.####[.## #### #".œ$ßi`œ$ßi&3œ$ßiû"œ$ßi*%$ßi÷ #.÷ #..[[...I.⌠P.† ..PP. #.ß#.ß.#† #.⌠P. #.##.#. .... #.#.#.###...#. # #..#######.#.## ##.#..P##.....P.#..ß..ß #......÷#....P⌠.##.....$ßi– #.#.÷..P.## #..))@.#..P....##....ß #...))...#.⌠P...#.#.ß....#......⌠.######.##.#.####[.# ##  # ####  #".$ßi7,<4$ßic>$ßi~A$ßiþt #.÷ #..[[...I.⌠P. ..PP.) #.ß#.ß.#† #.⌠P.. #.##.#. ..... #.#.#.###...# ###..#######.#.## ##.#..P##.....P.#..ß.. #......÷#....P⌠.## #.#.÷..P.##$ßiîa #..)@..#..P....##.... #...))...#.⌠P...#P..#.ß....#......⌠..######.##..#.####[.# ### ## ####  #".$ßiW$ßiî&5$ßi)$ßi* _Found a mace.$ßi!M _You see here a -3 whip.ž$ßi^­ ##.[[[..#..P~ #.÷.PP.##..[[...I.⌠P ..PP.). #.ß#.ß.#†..#.⌠P... #.......## ..... #.#.#.### ###..#######.#.##. ##.#..P##.....P.#..ß #ž$ßiˆ®”÷#....P⌠.##.@....#.÷..P.##.~~.#..))..#..P....##. #...))...#.⌠P...#.... P..#.ß....#......⌠#####$..........######.##...#.####[.# #### ## #### ž$ßi8»ž$ßiÕ»&6ž$ßiÌž$ßi’Í* _Found 9 gold pieces.ž$ßi‹ #M..ß..I..#.......P⌠.##.[[[..#..P~#.÷.PP.##..[[...I.⌠P..PP.).##.ß#.ß.#†...#.⌠P... #.......##.# ..... #.#.#.# ###..#######.#.##..#.#..P##.....P.#..ß÷#....P⌠ #........#.÷..P~~.#..))..#..P....##.#.#...))...#.⌠P...#.......#ž$ßiuž <7ž$ßi…´ Ÿ$ßiQ3¤M⌠.....#.####5P.)..#..ß..I..#....#....P⌠.##.[[[..#..P~.#.÷.PP.##..[[...I.⌠P..PP.).##.ß#.ß.#†...#.⌠P...##.......##.# ...... #.#.#.# ###..#######.#.##..##.#@.P##.....P.#..ß÷#....P⌠ #........#.÷..P.~~.#..))..#..P....##....#.#..P..5   shadow imp (asleep).#.## ## ####Ÿ$ßièJj  You encounter a shadow imp.Ÿ$ßiàK&8Ÿ$ßinWŸ$ßi¹Y% _Found a dagger. $ßi¬Ú@######### ###.#.##.⌠.....#....P####5P.)..#..ß..I..#.....#....P⌠.##.[[[..#..P~...#.÷.PP.##..[[...I.⌠P. #..PP.).##.ß#.ß.#†.....T.#.⌠P...##.......##.##.......##.#.#.###...##.@#######.#.##...##.#..P##.....P.#..ß $ßi•ÛÆ#......÷#....P⌠.##. #........#.÷..P.##..~~.#..))..#..P....#.#.#...))...#.⌠P...#..... T   troll (wandering).P..#.ß....#......⌠###### 5   shadow imp (asleep)$..........######....#.####[.# ## $ßi|ên .TThe troll shouts! $ßi¤ë@.5 $ßiUì™ wThe shadow imp shouts, "Escape, thou gleeking swag-bellied gudgeon!" $ßiµúõT5w   dart slug (wandering) $ßioû/==9 $ßiß $ßià Z _You encounter a dart slug.¡$ßis× ###.#.##.⌠.....#....P####.P.)..#..ß..I..#...~..#.5..P⌠.##.[[[..#..P~. ..#.÷.PP.##..[[...I.⌠P. #..PP.).##.ß#.ß.#†....wT#.⌠P...##.......##.# #.......##.#.#.###...# ###..#######.#.##....##.#.@P##.....P.#..ß#......÷#....P⌠.##..#........#.÷..P.~~.#..))..#..P...#.#...))...#.⌠P...#...¡$ßiÒsõ.#..#.####[.### ## ####¡$ßi@vG.5¡$ßiá‚¡$ßi>ƒ&--¡$ßibƒ 30¡$ßi鎡$ßi‘¡$ßiL ####.P.)..#..ß..I~..#....P⌠.##.[[[..#..P~..5.PP.##..[[...I.⌠P.†. #..PP.).##.ß#.ß.#†.....wT#.⌠P...##.......##.#.# #.......##.#.#.###..##..######.....##.#..P##.....P.#..ß..ß¡$ßiJL :#.....@÷#....P⌠.##...#..#.÷..P.##..~~.#..))..#..P....##....ß¡$ßibL ã.#.#...))...#.⌠P...#...P..#.ß....#......⌠#######¡$ßi²L ™$..........######.## ...#.####[.# #### ## #### ¡$ßi O 0T¡$ßi‘P I÷5¡$ßi½Q 2J¡$ßi¶k H.T   trollJ   jelly5   shadow imp¡$ßil A--1¡$ßi¢v ¡$ßilx V _You encounter a jelly.¢$ßiKœ..#....P⌠.##.[[[..#..P~...÷.PP.##..[[...I.⌠P.†. #J5PP.).##.ß#.ß.#†.......w.#.⌠P...##.......##.#.## #.T.....##.#.#.###..##..#######.#.##.....##.#..P##.....P.#..ß..ß#......÷#....P⌠.##.....##..#.÷..P.##..~~.#..))..#..P....##....ß.#.#...))...#.⌠P...#........P..#.ß....#......⌠########$..........######.## ...#.####[.# ## ¢$ßi®‡## ## #### ¢$ßiy@.T¢$ßi!.¢$ßi@$5¢$ßi®/.J¢$ßi΢$ßi›.w¢$ßië“w   dart slug (wandering)¢$ßip&2¢$ßiW)¢$ßiH+¢$ßiz| ¡..#....P⌠.##.[[[..#..P~...#.w#.÷.PP.##..[[...I.⌠P.†.#. #.JPP.).##.ß#.ß.#†..w.#5⌠P...##.##.#.##.#..T....##.#.#.###...#.####..#######.#.##......###.#..P##.....P.#..ß..ß.##......÷#....P⌠.##.....#.#.#.÷..P.##..~~.#..))..#..P....##....ß..#.#...))...#.⌠P...#..P..#.ß....#......⌠#¢$ßi} à.$.######.## #...#.####[.# ## ### ## #### # ¢$ßiÉ} @.5¢$ßi?~ N.J¢$ßi¤~ D.T¢$ßi€ 0w¢$ßiŠ‹ “w   dart slug (wandering)¢$ßiÚ‹ &3¢$ßiÓ” ¢$ßi`— Z _You encounter a dart slug.¢$ßiq† uw#.÷.PP.##..[[...I.⌠P.†.#. #w.PP.).##.ß#.ß.#†.......w.#J5P...##.......##.#.##.# #.......##.#.#.###...#.#####T.#######.#.##......# ##.#..P##.....P.#..ß..ß.##......÷#....P⌠.##.....#..#..#.÷..P.##........~~.#..))..#@.P....##....ß.#.#...))...#.⌠P...#.......¢$ßiÚ† .P..#.ß....#......⌠########$..........######.## ...#.####[.# ## .## ## #### ¢$ßi=‡ b##".¢$ßi"‰ Q.J¢$ßiÓ‹ B⌠5¢$ßi7Œ .¢$ßiZŒ %T¢$ßi .¢$ßi /J¢$ßi¬¤ ¢$ßi¥ &4¢$ßi㯠¢$ßi± ¤$ßi±Z¤$ßi¹^9Read which item? Scrolls  f - 2 scrolls of feari - 8 scrolls of identify  c - a scroll labelled XIRROMAJUI  e - 3 scrolls labelled ATOYCOC GEI ¤$ßi÷^ú m - 3 scrolls labelled HEPRULIBAJ  n - 2 scrolls labelled VIMOEK QUVVYO  o - 3 scrolls labelled TYGHOA NOVAMMO  q - a scroll labelled GEISUAP QUFAV  u - 3 scrolls labelled QIMADDIOCA  v - 2 scrolls labelled KIPOAD JIWAMA ¤$ßi_ y - a scroll labelled JEHUHIFREL [!] read|quaff|evoke[?] describe selected¦$ßisà¦$ßi†ê¦$ßi;ò.w#.÷.PP.##..[[...I.⌠P.†.## kwasso the Skirmisher. #w.PP.).##.ß#.ß.#†.......# Coglin.w.#.⌠P...##.......##.#.##.# Health: 74/74 ========================#...5...##.#.#.###...#.### Magic: 9/9========================###J.#######.#.##......# AC: 5Str: 10##.#.TP##.....P.#..ß..ß.## EV: 11Int: 8#......÷#....P⌠.##.....#.. SH: 0Dex: 22#........#.÷..P.##........ XL:  9 Next: 37% Place: ¦$ßió[[39;49mDungeon:7.~~.#..))..#@.P....##....ß... Noise: ---------  Time: 6234.5 (0.0).#.#...))...#.⌠P...#......... c) +0 sling {Karl}  a) +2 sling {Eiko} .P..#.ß....#......⌠########.. Fire: c) +0 sling {Karl}$..........######.####....#.####[.# ###.## ## ###### T   trollJ   jelly5   shadow imp#". _Found a dagger.  The troll shouts!  The shadow imp shouts, "Escape, thou gleeking swag-bellied gudgeon!" _You encounter a dart slug. _You encounter a jelly. _You encounter a dart slug.¦$ßiGô–  As you read the scroll labelled ATOYCOC GEI, it crumbles to dust.  It is a scroll of enchant armour.¦$ßi’ÿ/  --more--§$ßiÀħ$ßiœÆ¦Enchant which item? Armour  l - a +1 helmet (worn)§$ßiÂÆ|b - a +0 leather armour[?] describe selected¨$ßi4¶ ¨$ßi´»Ö.w#.÷.PP.##..[[...I.⌠P.†.## kwasso the Skirmisher. #w.PP.).##.ß#.ß.#†.......# Coglin.w.#.⌠P...##.......##.#.##.# Health: 74/74 ========================¨$ßi ¼H#...5...##.#.#.###...#.### Magic: 9/9========================###J.#######.#.##......# AC: 5Str: 10##.#.TP##.....P.#..ß..ß.## EV: 11Int: 8¨$ßiC¼#......÷#....P⌠.##.....#.. SH: 0Dex: 22#........#.÷..P.##........ XL:  9 Next: 37% Place: Dungeon:7¨$ßim¼K.~~.#..))..#@.P....##....ß... Noise: ---------  Time: 6234.5 (0.0)¨$ßi¼ô.#.#...))...#.⌠P...#......... c) +0 sling {Karl}  a) +2 sling {Eiko} .P..#.ß....#......⌠########.. Fire: c) +0 sling {Karl}¨$ßi¼î$..........######.####....#.####[.# ##¨$ßiê¼õ#.## ## ###### T   troll¨$ßi½´J   jelly5   shadow imp#".¨$ßix½§The shadow imp shouts, "Escape, thou gleeking swag-bellied gudgeon!" _You encounter a dart slug. _You encounter a jelly. _You encounter a dart slug.As you read the scroll labelled ATOYCOC GEI, it crumbles to dust.  It is a scroll of enchant armour.¨$ßi·Å .5Your +1 helmet glows green for a while.¨$ßiÆ..T¨$ßi4ƨ$ßijÇO.J¨$ßiJѨ$ßiÕÑ365.5 (1¨$ßigÛ¨$ßi½Ý: _e -> a - 2 scrolls of enchant armour¨$ßi  ¨$ßiXüRead which item? Scrolls  f - 2 scrolls of feara - 2 scrolls of enchant armour  i - 8 scrolls of identify ¨$ßiŒ· c - a scroll labelled XIRROMAJUI  m - 3 scrolls labelled HEPRULIBAJ  n - 2 scrolls labelled VIMOEK QUVVYO  o - 3 scrolls labelled TYGHOA NOVAMMO ¨$ßi¯} q - a scroll labelled GEISUAP QUFAV  u - 3 scrolls labelled QIMADDIOCA  v - 2 scrolls labelled KIPOAD JIWAMA ¨$ßiÐ' y - a scroll labelled JEHUHIFREL ¨$ßiòÝ[!] read|quaff|evoke[?] describe selected©$ßi ©$ßiÕ ©$ßi! ç.w#.÷.PP.##..[[...I.⌠P.†.## kwasso the Skirmisher. #w.PP.).##.ß#.ß.#†.......# Coglin.w.#.⌠P...##.......##.#.##.# Health: 74/74 ========================#.......##.#.#.###...#.### Magic: 9/9========================###.5#######.#.##......# AC: 6Str: 10©$ßi ¬##.#.JP##.....P.#..ß..ß.## EV: 11Int: 8#.....T÷#....P⌠.##.....#.. SH: 0Dex: 22#........#.÷..P.##........ XL:  9 Next: 37% Place: Dungeon:7.~~.#..))..#@.P....##....ß... Noise: ---------  Time: 6235.5 (0.0)©$ßi ×.#.#...))...#.⌠P...#......... c) +0 sling {Karl}  a) +2 sling {Eiko} .P..#.ß....#......⌠########.. Fire: c) +0 sling {Karl}$..........######.####....#.####[.# ###.## ## ###### T   troll©$ßiG ³J   jelly5   shadow imp#". ©$ßi{ ñ_You encounter a jelly. _You encounter a dart slug.As you read the scroll labelled ATOYCOC GEI, it crumbles to dust.  ©$ßi¦ UIt is a scroll of enchant armour.  Your +1 helmet glows green for a while. ©$ßi %_e -> a - 2 scrolls of enchant armour©$ßi¬0 T. _e -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIMADDIOCA, it crumbles to dust.  The creatures around you are filled with an inner flame!was a scroll of immolation.  u -> I - 2 scrolls of immolation  The shadow imp hits the toadstool.©$ßi1 E.T©$ßiÊ1 O.J©$ßiyF Ã5T(inner flame)(inner flame)5(inner flame)©$ßi$G +6.5 (1©$ßi_T O5JJ5©$ßiþW Q _The toadstool is destroyed!®$ßi2Ä.w#.÷.PP.##..[[...I.⌠P.†.## kwasso the Skirmisher. #w.PP.).##.ß#.ß.#†.......# Coglin.w.#.⌠P...##.......##.#.##.# Health: 74/74 ========================#.......##.#.#.###...#.### Magic: 9/9========================###.5#######.#.##......# AC: 6®$ßi³Str: 10##.#...##.....P.#..ß..ß.## EV: 11Int: 8#.....J÷#....P⌠.##.....#.. SH: 0Dex: 22#......T*#.÷..P.##........ XL:  9 Next: 37% Place: Dungeon:7.~~.#..))..#@.P....##....ß... Noise: ---------  Time: 6236.5 (0.0).#.#...))...#.⌠P...#......... c) +0 sling {Karl}  a) +2 sling {Eiko} .P..#.ß....#......⌠########.. Fire: c) +0 sling {Karl}$..........######.####....#.####[.# ##®$ßifÝ#.## ## ###### T   troll (inner flame)J   jelly (inner flame)5   shadow imp (inner flame)®$ßi¡ž#".The shadow imp hits the toadstool. _The toadstool is destroyed!Fire: c) +0 sling {Karl}®$ßiÔ&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (inner flame, 70% to hit)®$ßi™«Ö.w#.÷.PP.##..[[...I.⌠P.†.## kwasso the Skirmisher. #w.PP.).##.ß#.ß.#†.......# Coglin.w.#.⌠P...##.......##.#.##.# Health: 74/74 ========================®$ßiA¬t#.......##.#.#.###...#.### Magic: 9/9========================###.5#######.#.##......# AC: 6Str: 10##.#...##.....P.#..ß..ß.## EV: 11Int: 8#.....J÷#....P⌠.##.....#.. SH: 0Dex: 22#......T)#.÷..P.##........ XL:  9 Next: 37% Place: Dungeon:7®$ßiz¬?.~~.#..))..#@.P....##....ß... Noise: ---------  Time: 6236.5 (0.0).#.#...))...#.⌠P...#......... c) +0 sling {Karl}  a) +2 sling {Eiko} .P..#.ß....#......⌠########.. Fire: c) +0 sling {Karl}®$ßi©¬ñ$..........######.####....#.####[.# ###.## ## ###### T   troll (inner flame)®$ßiجÐJ   jelly (inner flame)5   shadow imp (inner flame)#".Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycle®$ßiJ­¶Shift-Dir - straight lineAim: a troll (inner flame, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.®$ßi 7×Shift-Dir - straight lineAim: a troll (inner flame, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.®$ßiØ»G.5®$ßi5¼J.T®$ßi¤½E.J®$ßi*Ë#T®$ßiaË7J5®$ßi—Í5===7.5 (1®$ßi»Í2Rev _®$ßi+ÚO5TT5®$ßifÚ®$ßiݯ$ßiÕ+ÆYou shoot a sling bullet.  The sling bullet hits the troll but does no damage. _The sling bullet hits the troll.  Flame seeps out of the troll.¯$ßiS·  The troll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.¯$ßiˆ:Q.5¯$ßiCN   The troll is lightly wounded.  The troll is engulfed in blazing flames.  Flame seeps out of the troll. The troll bites you! The troll misses you.¯$ßiO865---¯$ßi4O\8.4 (0.9Rev+ ¯$ßilZs5JJ5¯$ßiŠ]R _The troll barely misses you.°$ßiØÊ „  You shoot a sling bullet. The sling bullet hits the troll.  Flame seeps out of the troll.°$ßi,WÇ  The troll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.°$ßi¢Û.°$ßiÎÜ!÷°$ßiôÜ.5°$ßi|ë” J 5   shadow imp (inner flame)  The troll is heavily wounded.The troll is engulfed in blazing flames.  Flame seeps out of the troll. The troll bites you.°$ßiwìk54-------9.4 (1.0°$ßi·BTT°$ßi h _The troll closely misses you. The troll claws you!³$ßi¸ay  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.³$ßi*ù¿ )))))))The troll is severely wounded.You shoot a sling bullet.³$ßiœ3J³$ßiŸ¬.³$ßio°= .⌠..³$ßi£ÊÎ.÷T5 J   jelly (inner flame)  The sling bullet barely misses the troll.The troll is engulfed in blazing flames.  Flame seeps out of the troll. The troll barely misses you.40.3 (0.9Rev* TT _The troll misses you. The troll barely misses you.¶$ßiçf..#....P⌠.##.[[[..#..P~...# w#.÷.PP.##..[[...I.⌠P.†.## . #w.PP.).##.ß#.ß.#†.......# .w.#.⌠P...##.......##.#.##.# #.......##.#.#.###...#.###..#######.#.##......# ##.#...##.....P.#..ß..ß.####......÷#....P⌠.##.....#..# #.......T#@÷..P.##......¶$ßiž–.~~.#..)).5#..P....##....ß.#.#...))..J#.⌠P...#.........P..#.ß....#......⌠########..$..........######.####....#.####[.# ###.. J   jelly (inner flame)## ## ####### ¶$ßi 7J.¶$ßiú÷5 §The jelly jiggles.You feel a bit more experienced.  You hear an explosion!¶$ßi=æ#.##5   shadow imp (inner flame)¶$ßiÇxÄ §The fiery explosion engulfs the jelly!!  The jelly explodes!¶$ßiê‚O  [[[  ¶$ßiʃ.w#.÷[[...I.⌠P.†.##  . ).#†  ...  #.##  #####.#.#  #.....P.# ÷##...P⌠.# ##÷..P.# ¶$ßi³„o ))..###P....#  )..###⌠P...#  ...#......⌠#  $..........######.##  ###[.# ##   ## ## ####     The fiery explosion engulfs the shadow imp!!!  The fiery explosion engulfs you!!!¶$ßi†^§ [[[  .w#.÷[[...I.⌠P.†.##  . ).#†  ...  #.##  ¶$ßi._n#####.#.#  #.....P.# ÷##...P⌠.# ##÷..P.#  ))..###P....#  )..###⌠P...#  ...#......⌠# ¶$ßip_z $..........######.##  ###[.# ##   ## ## ####¶$ßiï_ ¶$ßi®k\  Ouch! That really hurt!¶$ßi Θ ####* * * LOW HITPOINT WARNING * * *¶$ßi 8 p§@§.¶$ßi£8 §§#§.#§¶$ßi = Ø10------------------53=======1.3 (1.0Rev+ ¶$ßi¯I ˜§§§#§§¶$ßi]M N _The shadow imp explodes!·$ßiÛŒ####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...# w#.÷.PP.##..[[...I.⌠P.†.## . #w.PP.).##.ß#.ß.#†.......# .w.#.⌠P...##.......##.#.##.# #.......##.#.#.###...#.###..#######.#.##......# ##.#...##.....P.#..ß..ß.### #......÷#§.@.P⌠.##.....#..## #.......[#§÷..P.##......·$ßièä.~~.#..))..#§.P....##....ß.#.#...)).§§#§⌠P...#.........P..#.ß....#§.....⌠########..$..........######.####... ...#.####[.# ###... ## ## ######## # ·$ßi朧§§§§§·$ßi¥E-------2·$ßiö*§§§§#§·$ßiï-¸$ßiÑ>t ###.#.##.⌠.....#....P⌠.# ####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...# w#.÷.PP.##..[[...I.⌠P.†.## . #w.PP.).##.ß#.ß.#†.......# .w.#.⌠P...##.......##.#.##.# #.......##.#.#.###...#.###..#######.#.##......# ##.#...##...@.P.#..ß..ß.### #......÷#§...P⌠.##.....#..### #.......[#§÷..P.##..........#.~~.#..))..#§.P....##....ß.....#.#.#...)).§§#§⌠P...#...........#¸$ßiÙ?ì.P..#.ß....#§.....⌠########..$..........######.####....#.####[.# ###....## ## ########.¸$ßifPp§§§¸$ßi:QE-------3¸$ßi¿`©§§§§#§¸$ßic¹$ßi©Æ ##########.....P#  ###.#.##.⌠.....#....P⌠.#  ####.P.)..#..ß..I..#...~P.#  ..#....P⌠.##.[[[..#..P~...# w#.÷.PP.##..[[...I.⌠P.†.##  . #w.PP.).##.ß#.ß.#†.......#  .w.#.⌠P...##.......##.#.##.# #.......##.#.#.###...#.###..#######@#.##......# ##.#...##.....P.#..ß..ß.### ¹$ßiïÇS#......÷#§...P⌠.##.....#..###  #.......[#§÷..P.##..........# .~~.#..))..#§.P....##....ß .#.#...)).§§#§⌠P...#...........## .P..#.ß....#§.....⌠########.. $..........######.####. ...#.####[.# ###....¹$ßioã‘§§§#§§¹$ßi.ä%4¹$ßiÅõ„§§#§§¹$ßiø¹$ßiáY ¹$ßinZ ¹$ßi2^ ¹$ßiKf ¹$ßi m ¹$ßi¼m e1--------------Rev ¹$ßiºs ¹$ßiv ¹$ßiz ¹$ßiòz ¹$ßiZ~ ¹$ßiµŠ Æ ######  .#..####  ##########.....P#  ###.#.##.⌠.....#....P⌠.# ###.P.)..#..ß..I..#...~P.# .#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P.†.##  #w.PP.).##.ß#.ß.#†.......# w.#.⌠P...##.....@.##.#.##.# ¹$ßiË E6.3 (2  #.......##.#.#.###...#.### ###..#######.#.##......#  ##.#...##.....P.#..ß..ß.###  #......÷#....P⌠.##.....#..###  #.......[#§÷..P.##.# ~.#..))..#§.P....##....ß.....# .#...))..§#§⌠P...#...........#####.ß....#......⌠########...¹$ßi‚Œ ¹$ßi˜ i§§§¹$ßi› º$ßiÕñ º$ßi½ò º$ßig÷ º$ßiV º$ßiO ,º$ßi# º$ßiR º$ßit º$ßiÈ 72º$ßië! º$ßiX5 ù######  .#..####  ##########.....P# #.##.⌠.....#....P⌠.# #.P.)..#..ß..I..#...~P.# ...P⌠.##.[[[..#..P~...# #.÷.PP.##..[[...I.⌠P.†.## PP.).##.ß#.ß.#@.......# 8 #.⌠P...##.......##.#.##.# .......##.#.#.###...#.### ###..#######.#.##......# #.#...##.....P.#..ß..ß.### º$ßiK6 ......÷#....P⌠.##.....#..### .......[#§÷..P.##..........# #..))..#..P....##....ß.....# .))...#.⌠P...#...........######º$ßi%7 º$ßi¬@ º$ßiåC v _You see here a dart slug corpse.»$ßiè 3»$ßi »$ßi{ T»$ßih »$ßi¿ »$ßi™ »$ßiÑ& _3=»$ßi( »$ßi C n»$ßiæF »$ßiyM »$ßi7V »$ßižV L4=»$ßipZ »$ßiõ` ,»$ßij »$ßiBl ,»$ßi‡o »$ßiu »$ßiTu 75»$ßiÔx »$ßid‰ ,»$ßiÐ »$ßi^– ,»$ßi¤ž »$ßi/Ÿ »$ßi«Ÿ I6=»$ßi•¢ »$ßiE© ,»$ßi· »$ßi½À ,»$ßià »$ßiùÉ i7=»$ßi€Í »$ßiÖ ,»$ßi£Ù »$ßi_Þ »$ßiß »$ßi™à »$ßi‰å M8»$ßi>ë ,»$ßi™ë »$ßi î »$ßi#ò »$ßiiò »$ßi¥ô »$ßiMø ,»$ßi]ú »$ßiéÿ _9=»$ßiD»$ßi›W _You start resting.»$ßi›$Ê..hh   howler monkey (wandering).»$ßiH%070.3 (22.0)»$ßiÛ&.»$ßiñ:¤ hYou encounter a howler monkey.»$ßi°<,1.3 (23»$ßiËI»$ßiîL: _The howler monkey leaves your sight.»$ßiI»$ßi B»$ßij20=»$ßi»$ßiÚ,»$ßië»$ßiâ “ _You start resting.A howler monkey comes into view.»$ßi -žhh   howler monkey (wandering)»$ßi/14.3 (3.0)»$ßi<..»$ßi™<25.3 (4 _¼$ßiñ½$ßi Nkwasso the Skirmisher######Coglin.#..####Health: 20/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6275.3 (0.0) #.⌠P...##.....**##.#.##.#[10;38½$ßicO#Hc) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......# #.#...##..h*.P.#..ß..ß.### ......÷#....P⌠.##.....#..###h   howler monkey (wandering) .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........###### _You start resting. _A howler monkey comes into view.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 67% to hit)½$ßiôV kwasso the Skirmisher######Coglin.#..####Health: 20/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6275.3 (0.0) #.⌠P...##.....))##.#.##.#[10;38½$ßißW ÊHc) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} ###..#######)#.##......# #.#...##..h).P.#..ß..ß.### ......÷#....P⌠.##.....#..###h   howler monkey .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.½$ßié You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey.howler monkey is lightly wounded.½$ßi K.h½$ßi 8....½$ßisƒ 1========6.2 (0.9Rev ½$ßi(‘ ½$ßi” H  The sling bullet hits the howler monkey.howler monkey is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey.howler monkey is lightly wounded. _The howler monkey hoots and howls with incredible vigour!¾$ßiÝákwasso the Skirmisher######Coglin.#..####¾$ßiÝ;Health: 21/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ¾$ßiíÝN....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 ¾$ßi<Þ#w.PP.).##.ß#.ß.#@.......#Noise: ========-  Time: 6276.2 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} ¾$ßi|ÞZ.......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......#Rev ¾$ßi½Þ^#.#...##...h.P.#..ß..ß.### ......÷#....P⌠.##.....#..###h   howler monkey ¾$ßi ߎ.......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######The howler monkey is lightly wounded. _The howler monkey hoots and howls with incredible vigour!¾$ßiFßdFire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (lightly wounded, 67% to hit)¾$ßiÝ.kwasso the Skirmisher######Coglin.#..####Health: 21/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ¾$ßi/....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ========-  Time: 6276.2 (0.0) #.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###¾$ßiÖ/ÿFire: c) +0 sling {Karl} ###..#######)#.##......#Rev #.#...##..)).P.#..ß..ß.### ¾$ßi0ò......÷#.)..P⌠.##.....#..###h   howler monkey ¾$ßi#0®.......[#.÷..P.##..........# #..))..#..P....##....ß.....# ¾$ßiW06...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycle¾$ßiw0oShift-Dir - straight lineAim: a howler monkey (lightly wounded, 67% to hit)  ¾$ßiš0rYou shoot a sling bullet.  The sling bullet closely misses the howler monkey.¾$ßi†Á9Shift-Dir - straight line¾$ßiMÄØAim: a howler monkey (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the howler monkey.bar¾$ßi'L;h.¾$ßi“[?.......¾$ßim]—===-----7.2 (1Rev+ _¾$ßij¾$ßiQm¿$ßi/šÞkwasso the Skirmisher######Coglin.#..####Health: 21/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0¿$ßi™š»Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6277.2 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} ¿$ßiКP.......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######h#.##......#¿$ßi ›…Rev+ #.#...##.....P.#..ß..ß.### ......÷#....P⌠.##.....#..###h   howler monkey ¿$ßi,›®.......[#.÷..P.##..........# #..))..#..P....##....ß.....# ¿$ßiO›...))...#.⌠P...#...........######You shoot a sling bullet. ¿$ßio›l_The sling bullet barely misses the howler monkey.Fire: c) +0 sling {Karl}¿$ßi•›3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (lightly wounded, 67% to hit)¿$ßi²ûkwasso the Skirmisher######Coglin.#..####Health: 21/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 ¿$ßiSüv#.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6277.2 (0.0) ¿$ßi’ü¢#.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###¿$ßiºüÏFire: c) +0 sling {Karl} ###..#######h#.##......#¿$ßiÜü“Rev+ #.#...##.....P.#..ß..ß.### ¿$ßiüü‘......÷#....P⌠.##.....#..###¿$ßiýah   howler monkey ¿$ßiJý®.......[#.÷..P.##..........# #..))..#..P....##....ß.....# ¿$ßizýs...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}¿$ßi™ýãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¿$ßi·ýOAim: a howler monkey (lightly wounded, 67% to hit)  ¿$ßiéýHYou shoot a sling bullet.  The sling bullet hits the howler monkey.¿$ßiØlYou shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is moderately wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is heavily wounded.¿$ßiÍ6J...(catching breath)¿$ßi‰7K========8.2 (1¿$ßiñD¿$ßi%Wy _The howler monkey hoots and howls with incredible vigour!¿$ßiÉ8 ñkwasso the Skirmisher######Coglin.#..####Health: 21/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11¿$ßi69 Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#¿$ßin9 —Noise: ========-  Time: 6278.2 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} ¿$ßi’9 Ô.......##.#.#*###...#.###Fire: c) +0 sling {Karl} ¿$ßi»9 ###..#######h#.##......#Rev+ #.#...##.....P.#..ß..ß.### ¿$ßi: ²......÷#....P⌠.##.....#..###h   howler monkey (catching breath) .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ¿$ßi0: ô...))...#.⌠P...#...........######The howler monkey is heavily wounded. _The howler monkey hoots and howls with incredible vigour!¿$ßi¢: £Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 67% to hit)À$ßi|rkwasso the Skirmisher######Coglin.#..####Health: 21/74 ======------------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 À$ßi/s×#.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 53% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ========-  Time: 6278.2 (0.0) #.⌠P...##.......##.#.##.#À$ßirsåc) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#.###...#.###Fire: c) +0 sling {Karl} ###..#######†#.##......#Rev+ À$ßiµsx#.#...##.....P.#..ß..ß.### ......÷#....P⌠.##.....#..###h   howler monkey (catching breath) À$ßiûs!.......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}À$ßiKtÁPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!À$ßil~f)))À$ßiÅ ƒ)Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!  You kill the howler monkey!You shoot a sling bullet.À$ßij1wÀ$ßiüžç...†w   dart slugÀ$ßiž¤Ž2=5===-----9.2 (1À$ßi ¥ERev* _À$ßiAÀÀ$ßiíÃp _Your Ranged Weapons skill increases to level 10!À$ßiŒ/ kwasso the Skirmisher######Coglin.#..####Health: 22/74 =======-----------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 À$ßi'0ß#.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 55% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6279.2 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......#À$ßiº0ùRev* #.#...##..**.P.#..ß..ß.### ......÷#.w..P⌠.##.....#..###w   dart slug .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........###### _You shoot a sling bullet. _Your Ranged Weapons skill increases to level 10!À$ßi@1GFire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (95% to hit)Á$ßiAkkwasso the Skirmisher######Coglin.#..####Health: 22/74 =======-----------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 Á$ßiÔkâ#.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 55% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Á$ßi‚lÿNoise: ===------  Time: 6279.2 (0.0) #.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} ###..#######)#.##......#Rev* #.#...##..)).P.#..ß..ß.### ......÷#.w..P⌠.##.....#..###Á$ßi½lw   dart slug .......[#.÷..P.##..........# #..))..#..P....##....ß.....# Á$ßióls...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Á$ßimPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (95% to hit)  Á$ßiEm‘You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.Á$ßi×üY.  Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.You kill the dart slug!Á$ßiËSÁ$ßiU›n...†..Á$ßià480.1 (0.9 _Á$ßi®Á$ßi °Á$ßiƒýÁ$ßiõýÁ$ßiÁ$ßi}Á$ßi ,Á$ßivÁ$ßiÆ73Á$ßi¼%€Rev+ Á$ßid5XÁ$ßig674Á$ßiì9Á$ßi¬>,Á$ßiÆAÂ$ßi×$ Â$ßiA3_You start resting.Â$ßiÛ---5   shadow imp (wandering)5Â$ßi²-6.1 (6.0Â$ßiXXü---7.1 (7Rev  _You encounter a shadow imp.Â$ßiët kwasso the Skirmisher######Coglin.#..####Health: 24/74 =======-----------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 55% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6287.1 (0.0) #.⌠P...##.....**##.#.##.#[10;38Â$ßi†v =Hc) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......#Rev #.#...##...*.P.#..ß..ß.### ......÷#..*.P⌠.##.....#..###5   shadow imp (wandering) .......[#5÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........###### _You start resting. _You encounter a shadow imp.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 68% to hit)Â$ßi3ìákwasso the Skirmisher######Coglin.#..####Â$ßiÅìHealth: 24/74 =======-----------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Â$ßi íòInt: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##Â$ßiGí‘XL:  9 Next: 55% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6287.1 (0.0) Â$ßixí¢#.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Â$ßiží³Fire: c) +0 sling {Karl} ###..#######)#.##......#Â$ßi&îRev #.#...##...).P.#..ß..ß.### ......÷#..).P⌠.##.....#..###5   shadow imp (wandering) .......[#)÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Â$ßiPîãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÂ$ßi”îÈAim: a shadow imp (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the shadow imp.Ã$ßiËGÔ5  Shift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the shadow imp.The sling bullet hits the shadow imp.  The shadow imp is moderately wounded.Ã$ßiÑ95.Ã$ßiãél...†.Ã$ßi=ëž5====8.1 (1Rev+ _Ã$ßi'þÃ$ßiIÃ$ßi#Ákwasso the Skirmisher######Coglin.#..####Health: 25/74 ========----------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 55% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6288.1 (0.0) #.⌠P...##.....**##.#.##[Ã$ßiš40m.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......#Rev+ #.#...##...*.P.#..ß..ß.### ......÷#..5.P⌠.##.....#..###5   shadow imp .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######You shoot a sling bullet. The sling bullet hits the shadow imp. _The shadow imp is moderately wounded.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)Ã$ßiÆ@ jkwasso the Skirmisher######Coglin.#..####Health: 25/74 ========----------------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 55% Place: Dungeon:7 Ã$ßiÙA w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6288.1 (0.0) #.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} ###..#######)#.##......#Rev+ #.#...##...).P.#..ß..ß.### ......÷#..5.P⌠.##.....#..###5   shadow imp .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp is heavily wounded.Ã$ßibB [37mÃ$ßiÎ ¶ .  You shoot a sling bullet. The sling bullet hits the shadow imp!  You kill the shadow imp!Ã$ßiƒ× SÃ$ßi‚i k...†.Ã$ßiJn ;69.0 (0.9 _Ã$ßi¯y Ã$ßik{ Ä$ßiö— Ä$ßiŒ˜ Ä$ßiå Ä$ßi £ Ä$ßi¤ Ä$ßi[© Ä$ßi6¬ Ä$ßi˜¬ Ä$ßie´ Ä$ßié´ Ä$ßi»µ 76Ä$ßiš¹ Ä$ßiØÇ TRev Ä$ßiqÎ Ä$ßiÀÓ Ä$ßi-Ô Ä$ßiK× Ä$ßi´Ü Ä$ßiÝ 77Ä$ßiµà Ä$ßiyå Ä$ßiÌå Ä$ßi é Ä$ßiÅî Ä$ßiŠï Ä$ßi¹ò Ä$ßi½÷ Ä$ßi ø I8=Ä$ßi³ „Ä$ßiý Ä$ßiØ i9=Ä$ßiQ Ä$ßi1 ,Ä$ßi3! Ä$ßiú& ,Ä$ßið* Ä$ßiù/ N30Ä$ßi«3 Ä$ßiÀ9 ,Ä$ßi´= Ä$ßiB Ä$ßi†B Ä$ßiO Ä$ßilU j31=Ä$ßi®Y Ä$ßi}_ ,Ä$ßi d Ä$ßi h Ä$ßišh Ä$ßiml Ä$ßiäp Ä$ßiFq K2=Ä$ßiIt Ä$ßi+y Ä$ßiny Ä$ßiÔ| Ä$ßiÄ‚ ,Ä$ßiy¡ +3Ä$ßi1£ Ä$ßiȨ Ä$ßi8© S4=Ä$ßi÷« Ä$ßiǰ Ä$ßi± Ä$ßi<´ Ä$ßiA¹ ,Ä$ßiO¼ Ä$ßiZÊ a5=Ä$ßiªÏ Ä$ßiÕ ,Ä$ßi¯Ø Ä$ßiùÜ Ä$ßiTÝ Ä$ßiNà Ä$ßi¾ä O6Ä$ßiƒè Ä$ßi í ,Ä$ßið Ä$ßi õ Ä$ßidõ Ä$ßijø Ä$ßi¯ü 97Ä$ßiý 0=Ä$ßiÍÿ Ä$ßi Ä$ßiX Ä$ßi› Ä$ßiµ ,Ä$ßiU Ä$ßiy Ä$ßiø K8=Ä$ßi@ Ä$ßi ,Ä$ßiT Ä$ßi$ ,Ä$ßia' Ä$ßi¥+ Ä$ßií+ 99Ä$ßiO/ Ä$ßi—3 Ä$ßiè3 Ä$ßi @ Ä$ßiH ,Ä$ßiýK Ä$ßiöP :40Ä$ßizQ Ä$ßi[U Ä$ßiéY Ä$ßi†] Ä$ßi®a Ä$ßiñf Ä$ßiHg Ä$ßi8j Ä$ßiUn ,Ä$ßikq Ä$ßi‚v Ä$ßiâv S1=Ä$ßi«y Ä$ßi € ,Ä$ßi£ Ä$ßi† ,Ä$ßi&‰ Ä$ßi´ a2=Ä$ßiŽš XÄ$ßi¹œ Ä$ßi Ä$ßi½Ÿ Ä$ßi›¤ O3Ä$ßiR§ Ä$ßi± BÄ$ßi¥³ Ä$ßiø³ Ä$ßiCÀ Ä$ßiaÄ Ä$ßi×Ä S4=Ä$ßiÑÇ Ä$ßi”Ì ,Ä$ßi(á Ä$ßi=ä Ä$ßi™ä Ä$ßi|ç Ä$ßiyì a5=Ä$ßiºï Ä$ßiô Ä$ßiŸô Ä$ßiuý Ä$ßiÕþ ,Ä$ßi{ÿ Ä$ßii Ä$ßiÔ 96Ä$ßi› Ä$ßi/ ,Ä$ßi Ä$ßi^ Ä$ßi¯ Ä$ßiT Ä$ßiN i7=Ä$ßiR Ä$ßiƒ! ,Ä$ßio$ Ä$ßiÀ0 ,Ä$ßiJ3 Ä$ßi8 Ä$ßiz8 K8=Ä$ßi»; Ä$ßi$P W _You start resting.Ä$ßii Ñ---ZZ   jackal zombie (wandering)Ä$ßi+j 1360.0 (71.0)Ä$ßit Ä$ßiØt H---1.0 (72Ä$ßi Ÿ t _You encounter a jackal zombie.Å$ßi¤ºkwasso the Skirmisher######Coglin.#..####Health: 48/74 ===============---------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 Å$ßiS»½#.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6361.0 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......# Å$ßiÄ»‡#.#...##..**.P.#..ß..ß.### ......÷#.Z..P⌠.##.....#..###Z   jackal zombie (wandering) .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........###### _You start resting. Å$ßi¼d_You encounter a jackal zombie.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÅ$ßiª¼^Aim: a jackal zombie (wandering, hasn't noticed you, 79% to hit)Å$ßi»z ~kwasso the Skirmisher######Coglin.#..####Health: 48/74 ===============---------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6361.0 (0.0) Å$ßi| 3#.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} ###..#######)#.##......# #.#...##..)).P.#..ß..ß.### ......÷#.Z..P⌠.##.....#..###Z   jackal zombie .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal zombie (wandering, hasn't noticed you, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the jackal zombie.Å$ßiè … You shoot a sling bullet.  The sling bullet hits the jackal zombie.  The jackal zombie is heavily damaged.You shoot a sling bullet.  The sling bullet hits the jackal zombie.  The jackal zombie is severely damaged.Å$ßi2’ 9Z.Å$ßic  l...†.Å$ßi¨¡ g===2.0 (1Rev _Å$ßi± Å$ßiR³ Æ$ßiúíkwasso the Skirmisher######Coglin.#..####Health: 48/74 ===============---------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##Æ$ßiuúIXL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6362.0 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Æ$ßi¼ú¸Fire: c) +0 sling {Karl} ###..#######*#.##......#Rev #.#...##..Z*.P.#..ß..ß.### ......÷#....P⌠.##.....#..###Æ$ßiû–Z   jackal zombie .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######The sling bullet hits the jackal zombie. Æ$ßiÏûÑ_The jackal zombie is severely damaged.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal zombie (severely damaged, 79% to hit)Æ$ßiù_kwasso the Skirmisher######Coglin.#..####Health: 48/74 ===============---------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 Æ$ßi’`²#.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6362.0 (0.0) #.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} ###..#######)#.##......#Rev #.#...##..)).P.#..ß..ß.### ......÷#.)..P⌠.##.....#..###Æ$ßiÝ`RZ   jackal zombie .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Æ$ßi!a†Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal zombie (severely damaged, 79% to hit)  Æ$ßieaqYou shoot a sling bullet.  The sling bullet barely misses the jackal zombie.Æ$ßi"ðiShift-Dir - straight lineAim: a jackal zombie (severely damaged, 79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the jackal zombie.  The sling bullet hits the jackal zombie but does no damage.Æ$ßit ’ .ZThe jackal zombie is severely damaged.Æ$ßi¤‚ j...†..Æ$ßiuƒ 13.0 (1 _Æ$ßi+’ Æ$ßi°µ Ç$ßiï$kwasso the Skirmisher######Coglin.#..####Health: 48/74 ===============---------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6363.0 (0.0) #.⌠P...##.....**##.#.##[39;Ç$ßio%L49m.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......#Rev #.#...##...Z.P.#..ß..ß.### ......÷#....P⌠.##.....#..###Z   jackal zombie .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Ç$ßi¾%­The sling bullet hits the jackal zombie but does no damage. _The jackal zombie is severely damaged.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÇ$ßiy&{Aim: a jackal zombie (severely damaged, 79% to hit)Ç$ßiVãØkwasso the Skirmisher######Coglin.#..####Health: 48/74 ===============---------##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#Ç$ßi4äŸEV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P.†.##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6363.0 (0.0) #.⌠P...##.....))##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} Ç$ßišä4###..#######)#.##......#Rev #.#...##...Z.P.#..ß..ß.### ......÷#....P⌠.##.....#..###Z   jackal zombie .......[#.÷..P.##..........# Ç$ßiÉäÀ#..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Ç$ßi÷äãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÇ$ßi5åšAim: a jackal zombie (severely damaged, 79% to hit)  You shoot a sling bullet.  Ç$ßi¾å(The sling bullet hits the jackal zombie.Ç$ßi­uj.  You shoot a sling bullet.  The sling bullet hits the jackal zombie.  The jackal zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the jackal zombie.  You destroy the jackal zombie!Ç$ßiü€SÇ$ßi÷4Ç$ßi26[...†Ç$ßi¿8„94.0 (1Rev+ _Ç$ßiUTÇ$ßiãWÈ$ßi‘o3È$ßi rÈ$ßi …BÈ$ßiõŠÈ$ßi=>Rev È$ßiš²–50=È$ßi×¾È$ßiÄÀÈ$ßi$ÆÈ$ßiZÐ,È$ßidÖÈ$ßißÜÈ$ßiçÞV1=È$ßiãÈ$ßi¦èÈ$ßiéÈ$ßi'ìÈ$ßiðÈ$ßihðÈ$ßiÁóÈ$ßi úO2È$ßiýÈ$ßiJ3*53=È$ßi9È$ßiÆ>È$ßiÔ?È$ßiþBÈ$ßiS¯4=È$ßiöUÈ$ßiš[È$ßiñ]È$ßi\^È$ßiÌd;5È$ßiØgÈ$ßiºm,È$ßiMtÈ$ßiÁx,È$ßiá{È$ßi€È$ßi/K6=È$ßi\„È$ßiJ‰,È$ßiÞ‹È$ßi™nÈ$ßiœÈ$ßi¡È$ßi›¡U7=È$ßi ¤È$ßi°¨,È$ßi&µÈ$ßi;»,È$ßi‰¾È$ßi~Ã;8È$ßiiÆÈ$ßi×Ê,È$ßiXÎÈ$ßiÛÚBÈ$ßiÜa9=È$ßießÈ$ßi×ãÈ$ßiYäÈ$ßi9çÈ$ßiëëÈ$ßi}ìÈ$ßiÈ$ßi/È$ßi÷V60=È$ßisÈ$ßi%BÈ$ßi´*,È$ßi~/È$ßi5;1È$ßiŠ;È$ßiÄ@,È$ßiHDÈ$ßi¨I _You start resting.A dart slug comes into view.È$ßiKc.---ww   dart slug (wandering)402.0 (38.0)È$ßiFqÈ$ßiorO---3.0 (39 _È$ßi+›È$ßiÐ3ákwasso the Skirmisher######Coglin.#..####È$ßi*4ÚHealth: 61/74 ===================-----##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#È$ßiW4OAC: 6Str: 10 È$ßi¸4­#.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P...##È$ßi053XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6403.0 (0.0) #.⌠P...##.....**##.#.##.#c) +0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###È$ßi©5¼Fire: c) +0 sling {Karl} ###..#######*#.##......# #.#...##..**.P.#..ß..ß.### ......÷#.w..P⌠.##.....#..###w   dart slug (wandering) .......[#.÷..P.##..........# #..))..#..P....##....ß.....# È$ßi.6>...))...#.⌠P...#...........###### _You start resting. _A dart slug comes into view.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 95% to hit)É$ßi¡Ãkwasso the Skirmisher######Coglin.#..####Health: 61/74 ===================-----##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P...##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ---------  Time: 6403.0 (0.0) #.⌠P...##.....))##.#.##.#c) +0 sling {É$ßiºÅ¼Karl}  a) +2 sling {Eiko} .......##.#.#)###...#.###Fire: c) +0 sling {Karl} ###..#######)#.##......# #.#...##..)).P.#..ß..ß.### ......÷#.w..P⌠.##.....#..###w   dart slug .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.É$ßiatoShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.  The sling bullet hits the dart slug but does no damage.É$ßieò9 wÉ$ßiöòr.  The dart slug is severely wounded.É$ßiQl...†.É$ßiô•2====9 (0.9Rev _É$ßi2^É$ßiž kwasso the Skirmisher######Coglin.#..####Health: 62/74 ====================----##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P...##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6403.9 (0.0) #.⌠P...##.....**##.#.##.#c) [0;10;1É$ßiŸ "m+0 sling {Karl}  a) +2 sling {Eiko} .......##.#.#*###...#.###Fire: c) +0 sling {Karl} ###..#######*#.##......#Rev #.#...##..w*.P.#..ß..ß.### ......÷#....P⌠.##.....#..###w   dart slug .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######The sling bullet hits the dart slug but does no damage. _The dart slug is severely wounded.Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)É$ßi7Œ kwasso the Skirmisher######Coglin.#..####Health: 62/74 ====================----##########.....P#Magic: 9/9======================== ###.#.##.⌠.....#....P⌠.#AC: 6Str: 10 #.P.)..#..ß..I..#...~P.#EV: 11Int: 8 ....P⌠.##.[[[..#..P~...#SH: 0Dex: 22 #.÷.PP.##..[[...I.⌠P...##XL:  9 Next: 56% Place: Dungeon:7 w.PP.).##.ß#.ß.#@.......#Noise: ===------  Time: 6403.9 (0.0) #.⌠P...##.......##.#.##.#c) +0 sling {Karl} É$ßi» â a) +2 sling {Eiko} .......##.#.#.###...#.###Fire: c) +0 sling {Karl} ###..#######†#.##......#Rev #.#...##.....P.#..ß..ß.### ......÷#....P⌠.##.....#..###w   dart slug .......[#.÷..P.##..........# #..))..#..P....##....ß.....# ...))...#.⌠P...#...........######Fire: c) +0 sling {Karl}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug!É$ßi º v)))))É$ßi2 6)))É$ßi£Ä –...†...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug!  You shoot a sling bullet.É$ßiuÉ j4.8 (0.9Rev+ _É$ßieÕ É$ßiŸ× Ê$ßiðÊ$ßiçðÊ$ßi+ôÊ$ßiñùÊ$ßi¢ú>Rev Ê$ßiÆÿÊ$ßiLÊ$ßiÊÊ$ßiçÊ$ßiH Ê$ßiî %3Ê$ßiØÊ$ßi+Ê$ßi•(Ê$ßiYÊ$ßi53Ê$ßia Ê$ßi]$Ê$ßiÞ$%4Ê$ßiZ'Ê$ßi$,Ê$ßi³,Ê$ßi8/Ê$ßi3Ê$ßiq3Ê$ßi­MÊ$ßi©Va5=Ê$ßiý[Ê$ßi–gBÊ$ßi«jÊ$ßi,kÊ$ßinÊ$ßi0uk6=Ê$ßiÅvÊ$ßi.|,Ê$ßiœÊ$ßidƒÊ$ßiìƒÊ$ßi›†Ê$ßi ‹Ê$ßi~‹%7Ê$ßiö¦Ê$ßi¬,Ê$ßi‡°Ê$ßi5¶,Ê$ßiʹÊ$ßis¿Ê$ßiÀK8=Ê$ßi=ÃÊ$ßiÈ,Ê$ßiuÌÊ$ßi¸Ð,Ê$ßi¯ÓÊ$ßiÙÊ$ßiµÙU9=Ê$ßi.ÝÊ$ßi¥áÊ$ßiâÊ$ßiŒñÊ$ßiÊ÷,Ê$ßi,ûÊ$ßiçÿÊ$ßi–&70Ê$ßiIÊ$ßi£ Ê$ßi Ê$ßitXÊ$ßiØ,Ê$ßiú)1=Ê$ßiÂ*Ê$ßi+Ê$ßi˜.Ê$ßib3Ê$ßi„4Ê$ßiz7Ê$ßitH92Ê$ßi,I2=Ê$ßifMÊ$ßi\,Ê$ßiÉ_Ê$ßi-e,Ê$ßièhÊ$ßièoÊ$ßikp%3Ê$ßiµtÊ$ßi³y,Ê$ßi~†Ê$ßi_Ž,Ê$ßi+“Ê$ßi¯—k _You start resting.HP restored.Ê$ßiþ§(---Ê$ßiF¶040.8 (36.0)Ê$ßiê·u4=---1.8 (37 _Ê$ßi.ÅÊ$ßinÇË$ßiÄx$###### .#..##############.....P####.#.##.⌠.....#....P⌠.#.P.)..#..ß..I..#...~P.#...P⌠.##.[[[..#..P~...# w#.÷.PP.##..[[...I.⌠P...## #w.PP.).##.ß#.ß.#........# .#.⌠P...##......@##.#.##.#......##.#.#.###...#.###  ###..#######†#.##.......#...##.....P.#..ß..ß.###.....÷#....P⌠.##.....#..### #.......[#.÷..P.##..........# .#..))..#..P....##....ß.....#.))...#.⌠P...#...........##### .#.ß....#......⌠########.........Ë$ßißzË$ßi˜{12.8 (1.0)Ë$ßif‰Ë$ßim‹Ë$ßi0Ë$ßiË$ßiqË$ßiÅË$ßiB€ – ###### .#..#### ####.....P# ###.#.##.⌠.....#....P⌠.##.P.)..#..ß..I..#...~P.# Ë$ßi¾€ „.#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P...##  #w.PP.).##.ß#.ß.#.# w.#.⌠P...##.##.#.##.#  #.##.#.#.###...#.###Ë$ßiG × ###..#######†#.##......#  ##.#...##.....P.#..ß..ß.###  #......÷#....P⌠.##.....#..###  #.[#.÷..P.##.# ~.#..))..#..P....##....ß.....# .#...))...#.⌠P...#. ..#.ß....#......⌠Ë$ßi… #Ë$ßi½ Ë$ßi™ Ë$ßi•œ &3Ë$ßi8§ Ë$ßiò© Ì$ßi•ÌÀ .#..##############.....P####.#.##.⌠.....#....P⌠.# ####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...#  .w#.÷.PP.##..[[...I.⌠P...## . #w.PP.).##.ß#.ß.#........# .w.#.⌠P...##.......##.#.##.#  #.......##.#.#@###...#.###Ì$ßiÆÍ? ###..#######†#.##.......#...##.....P.#..ß..ß.### #......÷#....P⌠.##.....#..### #.......[#.÷..P.##..........# ~~.#..))..#..P....##....ß.....# #.#...))...#.⌠P...#...........### P..#.ß....#......⌠########...............######.## ##Ì$ßi¶ÛÌ$ßiŽÜ&4Ì$ßi–éÌ$ßiöëÌ$ßi|ê##########.....P####.#.##.⌠.....#....P⌠.#####.P.)..#..ß..I..#...~P.#  ..#....P⌠.##.[[[..#..P~...#  .w#.÷.PP.##..[[...I.⌠P...## #w.PP.).##.ß#.ß.#........#  .w.#.⌠P...##.......##.#.##.#  #.......##.#.#.###...#.### ###..#######@#.##.......#...##.....P.#..ß..ß.### #......÷#....P⌠.##.....#..### #.......[#.÷..P.##..........# .~~.#..))..#..P....##....ß.....# .#.#...))...#.⌠P...#...........## .P..#.ß....#......⌠########...... $.........Ì$ßiðu.######.## ###.####[.#  #=5 _You see here a howler monkey corpse.Ì$ßiÜ«k###.#.##.⌠.....#....P⌠.#####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P...## #w.PP.).##.ß#.ß.#........#Ì$ßi­™ .w.#.⌠P...##.......##.#.##.# #.......##.#.#.###...#.### ###..#######†#.##.......#...##...@.P.#..ß..ß.### #......÷#....P⌠.##.....#..### #.......[#.÷..P.##..........#.~~.#..))..#..P....##....ß.....#  .#.#...))...#.⌠P...#...........#  .P..#.ß....#......⌠########.....  $..........######.## ##  ...#.####[.# ## #  ## ## ####  ####Ì$ßi¿Ì$ßiÀ-6 _Ì$ßi‚ÒÍ$ßiÉd¥ ###.#.##.⌠.....#....P⌠.# ####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P...## . #w.PP.).##.ß#.ß.#..# .w.#.⌠P...##.......##.#.##.# #.##.#.#.###...#.### ###..#######†#.##......#Í$ßiäe· ##.#...##..@..P.#..ß..ß.### #......÷#....P⌠.##.....#.. #.......[#.÷..P.##. .~~.#..))..#..P....##....ß..... .#.#...))...#.⌠P...#. .P..#.ß....#......⌠## $...######.## ## ...#.####[.# ## # ## ## #### ####Í$ßiÛpÍ$ßitq&7Í$ßi%~Í$ßi €Í$ßiþ ####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P...## #w.PP.).##.ß#.ß.#........# .w.#.⌠P...##.......##.#.##.#Í$ßiºþ e #.......##.#.#.###...#.### ###..#######†#.##.......#...##.....P.#..ß..ß.### #......÷#.@..P⌠.##.....#..# #.......[#.÷..P.##..........~~.#..))..#..P....##....ßÍ$ßi— ² .#.#...))...#.⌠P...#..... .P..#.ß....#......⌠######## $..........######.## ##.. ...#.####[.# ## #.. ## ## ####  ### Í$ßi Í$ßiº &8Í$ßi+ Í$ßiò, Í$ßi1’ 4Í$ßi} Í$ßiHŸ Î$ßi+Ÿ" ####.P.)..#..ß..I..#...~P.# ..#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P...## . #w.PP.).##.ß#.ß.#.# .w.#.⌠P...##.......##.#.##.# #.##.#.#.###...#.### ###..#######†#.##......# ##.#...##.....P.#..ß..ß. #......÷#@...P⌠.##.....#.. #.[#.÷..P.## .~~.#..))..#..P....##....ß .#.#...))...#.⌠P...#Î$ßi, [ .P..#.ß....#......⌠## $....######.## ## ...#.####[.# ## # ## ## #### Î$ßi!±<9Î$ßiŽÎ$ßi›¿Î$ßióið ..#....P⌠.##.[[[..#..P~...# .w#.÷.PP.##..[[...I.⌠P...# #..PP.).##.ß#.ß.#........ .w.#.⌠P...##.......##.#.##. #.......##.#.#.###...#.# ###..#######†#.##......#.#...##.....P.#..ß..ß.# #......÷#....P⌠.##.....#. #.......@#.÷..P.##......~~.#..))..#..P....##....ß .#.#...))...#.⌠P...#.....Î$ßikà .P..#.ß....#......⌠######## $..........######.## ## ...#.####[.# ## # ## ## ####  # Î$ßi&‡Î$ßiÓ‡'50Î$ßi“Î$ßi!•$  Things that are here:Î$ßió— _a +0 troll leather armour; a troll corpseÐ$ßiÐ$ßiÙ„DWear or take off which item? Inventory Items Armour (go to first with [)  j - the +0 leather armour "Umisoce" (worn) {rN+ rCorr Str-2 Stlth+} Ð$ßib…n l - a +2 helmet (worn)b - a +0 leather armour Floor Items ([,] to select) Armoura +0 troll leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ô$ßijëÔ$ßiöõÔ$ßiŒ..#....P⌠.##.[[[..#..P~...# kwasso the Skirmisher.w#.÷.PP.##..[[...I.⌠P...# Coglin. #..PP.).##.ß#.ß.#........ Health: 74/74 ========================.w.#.⌠P...##.......##.#.##. Magic: 9/9========================#.......##.#.#.###...#.## AC: 6Str: 10###..#######†#.##......# EV: 11Ô$ßixInt: 8##.#...##.....P.#..ß..ß.# SH: 0Dex: 22#......÷#....P⌠.##.....#. XL:  9 Next: 56% Place: Dungeon:7#.......@#.÷..P.##....... Noise: ---------  Time: 6450.8 (0.0).~~.#..))..#..P....##....ß.. c) +0 sling {Karl}  a) +2 sling {Eiko} Ô$ßi¹.#.#...))...#.⌠P...#........ Fire: c) +0 sling {Karl}.P..#.ß....#......⌠########.$..........######.####...#.####[.# ##### ## ##### _You shoot a sling bullet. Ô$ßiå˜_You start resting. _HP restored. _You see here a howler monkey corpse.  Ô$ßi…Things that are here: _a +0 troll leather armour; a troll corpseÔ$ßizÔ$ßi( _Ô$ßihÔ$ßiø(d  You start removing your armour.Ô$ßiê.+1.8 (1Ô$ßiä4Ô$ßiòAÔ$ßiœB+2.8 (2Ô$ßi3NÔ$ßiŽiA3.8 (3Ô$ßi(uÔ$ßi÷€Ô$ßi¤+4.8 (4Ô$ßiŒÔ$ßi˜Ô$ßi¶˜+5.8 (5Ô$ßiº¢Ô$ßiߤ¸ 32  You continue removing the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}._x5Ô$ßie¥Ô$ßi4°Ô$ßiÞ¼»  You finish removing the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}.  You start putting on your armour.Ô$ßiv½+6.8 (6Ô$ßi#ÈÔ$ßiÔÔ$ßi‰Ô+7.8 (7Ô$ßieëÔ$ßi¥öÔ$ßiY÷+8.8 (8Ô$ßi?Ô$ßi3Ô$ßiÑ+9.8 (9Ô$ßi)Ô$ßi?%Ô$ßiÛ%060.8 (10.0)Ô$ßiN/Ô$ßi]1É 6 _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.Ô$ßiæ1Ô$ßiØ;Ô$ßi >t _The armour throbs as it attunes itself to your uninjured body.Ö$ßiä?IÖ$ßi¶@Ö$ßiNEÖ$ßi¹J: _Ö$ßiÉWÖ$ßi8]Ö$ßi4^Ö$ßiaÖ$ßi|dÖ$ßiægÖ$ßiBhÖ$ßi¾jÖ$ßi”nÖ$ßi˜rÖ$ßisÖ$ßiŸuÖ$ßi=xÖ$ßi{Ö$ßi™{Ö$ßi¿}Ö$ßiム You learned that your 2 scrolls labelled VIMOEK QUVVYO are actually 2 scrolls  of revelation.Ö$ßiY“´   #.......##.#.#.###.   ###..#######†#.##.   . ##.#...##.....P.#   ..####......÷#....P⌠   ..~~#.......÷#.÷..P.##.  Ö$ßi"”T. .~~.#..))..#..P....##.   ?..#.#...))...#.⌠P...#..   ##.P..#.ß....#......⌠###   _#$....@.....######.## 5.8 (5.0)   ##...#.####[.# ##   #### ## #### Ö$ßiŽ”          n -> r - 2 scrolls of revelationÖ$ßi!¡A6.8 (6Ö$ßi«Ö$ßi^µp _Found a large rock. Found a faded altar of an unknown god.Ö$ßiöÄÖ$ßiµÅÖ$ßiÂÈÖ$ßiaÓÖ$ßi0ØÖ$ßièØÖ$ßiÞÖ$ßiràÖ$ßiõãÖ$ßiZäÖ$ßi6çÖ$ßiëÖ$ßi¸øÖ$ßiLùÖ$ßiDýÖ$ßiXÖ$ßi³Ö$ßi6Ö$ßi»Ö$ßi Ö$ßikÖ$ßiáÖ$ßiÖ$ßib,Ö$ßiŸÖ$ßi^M _You now have 753 gold pieces (gained 9).Ö$ßi!-P  .w.#.⌠P...##...  #.÷ #.......##.#.#  .. ###..#######†  ###.# ##.#...##....  #....####......÷#....P  #....~~#.......÷#.÷.  #..P.~~.#..))..#..P  #.?..#.#...))...#.⌠P. Ö$ßiÿ-® ####@P..#.ß....#.....72  ##_#...........######  ####...#.####[.#  ########## #### Ö$ßiï<A3.8 (7Ö$ßiëCÖ$ßiÂFN _Found a kobold skeleton.×$ßiõ(3×$ßi3*×$ßiD.×$ßi'2×$ßiÜ2×$ßi$7×$ßiµ7×$ßi<×$ßi”<×$ßi¯>×$ßi2C×$ßi²C×$ßiýE×$ßi*KK _r - 3 scrolls of revelation (gained 1)×$ßiuN×$ßi¸O×$ßiïP×$ßiÖU×$ßi Y×$ßi­Y×$ßil]×$ßi¾`×$ßi±nY  ####.P.)..#..ß  .. ...#....P⌠.##.[[  ##ß .ß..#.÷.PP.##..[  #..$?..#..P..).##.ß#  #..$?...#.⌠P...##...  ##.÷..ß.#.......##.#  I...... ###..#######  ###.#.# ##.#...##...  #...@####......÷#8.8 (5×$ßi(p  ##....~~#.......÷#.÷.  #..P.~~.#..))..#..P.  #....#.#...))...#.⌠P  ####.P..#.ß....#....  ##_#...........#####  ####...#.####[.#  ########## #### ×$ßi$~×$ßi/+9.8 (6×$ßiªŠ9_×$ßi¼ŽI _Found a large rock.×$ßivÚ3×$ßiHÜ×$ßi«à×$ßišõB×$ßi‘ú×$ßiáþ,×$ßi8×$ßi>×$ßiž ×$ßi ×$ßiè×$ßiŒ×$ßiü×$ßix×$ßi×$ßi‚0  ###### #### ###.#.##.⌠... #.#.######.P.)..#..ß #......#....P⌠.##.[[[ ##ß..ß..#.÷.PP.##..[[ #..$?..#..P..).##.ß# #..$@...#.⌠P...# ##.÷..ß.#.......##.#.#×$ßiú1t #I......####..#######† ###.#.####.#...##..... #....####......÷#....P ##....~~#.......÷#.÷..  #..P.~~.#..))..#..P..  #....#.#...))...#.⌠P.  ####.P..#.ß....#..... ×$ßiŠC,83.8 (4×$ßi`D+4.8 (5×$ßiP×$ßi S` _e - a scroll labelled FINNINIAHEØ$ßi¿Ø$ßi¿Ø$ßiÃÁØ$ßiŒÅØ$ßi—ÈØ$ßiÉØ$ßiÜòh _i - 9 scrolls of identify (gained 1) _You now have 768 gold pieces (gained 15). _You now have 777 gold pieces (gained 9).Ø$ßiðóØ$ßi8õØ$ßi ÷Ø$ßi1ùØ$ßišùØ$ßi=H ÀØ$ßi:J Ø$ßiþL Ø$ßiP ,Ø$ßi/R Ø$ßiºT Ø$ßiiX ,Ø$ßiÆY Ø$ßi9\ Ø$ßiI^ Ø$ßi ^ Ø$ßió_ Ø$ßi¨k Ø$ßiNn Ø$ßi³n Ø$ßiq Ø$ßiIs Ø$ßi×v ,Ø$ßiD| Ø$ßiÍ Ø$ßiE‚ Ø$ßi¼‚ Ø$ßiÍ„ Ø$ßiŠ Ø$ßi‡ Ø$ßiŽ Ø$ßi Ø$ßi;¡ >  You see here a -3 dagger.Ø$ßiP¥ Ø$ßi(¦  _Ø$ßi¨ Ø$ßi*¬ Ø$ßiø¯ Ø$ßir° Ø$ßiú² Ø$ßiþ· Ø$ßiz¼ ,Ø$ßi8À Ø$ßiOÅ Ø$ßi¡É Ø$ßißÉ Ø$ßi–Í Ø$ßikÒ Ø$ßi× ,Ø$ßi€Ú Ø$ßi™à Ø$ßiSæ ,Ø$ßiê Ø$ßi;ï Ø$ßiÃþ Ø$ßi–ÿ Ø$ßi) Ø$ßi– BØ$ßi£ Ø$ßiØ c  You see here a human skeleton.Ø$ßií Ø$ßiE  _Ø$ßiþ# Ø$ßiÕ) c  You see here a troll skeleton.Ø$ßi. Ø$ßi/  _Ø$ßiž2 Ø$ßi06 Ø$ßiÌ9 Ø$ßi5: Ø$ßiÂ= Ø$ßi\A Ø$ßi®E ,Ø$ßiªH Ø$ßi÷K Ø$ßi4T ,Ø$ßi>[ XØ$ßip\ Ø$ßi_ Ø$ßi—a Ø$ßib Ø$ßic Ø$ßik Ø$ßiFn Ø$ßi»n Ø$ßiMp Ø$ßi¤s Ø$ßiÞu Ø$ßi9v Ø$ßiGw Ø$ßiV{ Ø$ßiÛ~ Ø$ßiT Ø$ßih Ø$ßi´… Ø$ßi%‰ Ø$ßi…‰ Ø$ßiZŒ Ø$ßi‘ Ø$ßi€• Ø$ßi – Ø$ßiŒ£ Ø$ßiü© Ø$ßi¯ Ø$ßi…¯ Ø$ßi­² Ø$ßi· Ø$ßi³» Ø$ßi,¼ Ø$ßiÍ¿ Ø$ßiôà Ø$ßimÈ Ø$ßiÿÈ Ø$ßiÌ Ø$ßiCÐ Ø$ßiSÔ Ø$ßiÕ Ø$ßi Ø Ø$ßiÔÛ Ø$ßi¡à Ø$ßi+á Ø$ßi-ä Ø$ßi'è Ø$ßi XØ$ßi ,Ø$ßi Ø$ßi“" Ø$ßi¿& Ø$ßi.' Ø$ßi* Ø$ßiŒ. Ø$ßi•2 Ø$ßi 3 Ø$ßi›5 Ø$ßitV Ø$ßifZ Ø$ßi [ Ø$ßi(] Ø$ßicc Ø$ßiØg ,Ø$ßièh Ø$ßiœv » ###### #.#..#### ##############.....P# .#.##.⌠.....#....P⌠.# .)..#..ß..I..#..@~P.# 5384.0) Ø$ßi2w ~..⌠.##.[[[..#..P~...# .PP.##..[[...I.⌠P...## ..).##.ß#.ß.#........# P...##.......##.#.##.# ....##.#.#.###...#.### ..#######÷#.##.....Ø$ßi™w " ...##.....P.#..ß..ß.### ...÷#....P⌠.##.....#..###Ø$ßiEx Ø$ßi< Ø$ßi‰ T _Key pressed, stopping explore.Ø$ßi±¤ 3Ø$ßi•¦ Ø$ßi'º Ø$ßiQ½ Ø$ßixÁ : _Ø$ßiÈ Ø$ßihË Ø$ßiÌË Ø$ßi^Í Ø$ßi¸Ô Ø$ßiø× Ø$ßiŽØ Ø$ßiSÚ Ø$ßi.á Ø$ßiä Ø$ßiqä Ø$ßisæ Ø$ßi(ì Ø$ßixî Ø$ßiñî Ø$ßiéð Ø$ßiö Ø$ßi]ø Ø$ßiøø Ø$ßiú Ø$ßi¸ÿ Ø$ßi[ Ø$ßiÇ Ø$ßiR Ø$ßiÜ Ø$ßiì Ø$ßil Ø$ßi÷ Ø$ßi£ Ø$ßi  Ø$ßi[ Ø$ßiL Ø$ßià Ø$ßiî Ø$ßi8 Ø$ßi  Ø$ßiÓ Ø$ßiS! Ø$ßi¨! Ø$ßiQ" Ø$ßiÈ' Ø$ßi$( Ø$ßin( Ø$ßi§( Ø$ßiû* Ø$ßi¼+ Ø$ßiþ+ Ø$ßi;, Ø$ßi>. Ø$ßi / Ø$ßiQ/ Ø$ßi˜/ Ø$ßi¡3 Ø$ßi>5 Ø$ßi™5 Ø$ßiW6 Ø$ßi®8 Ø$ßia9 Ø$ßi£9 Ø$ßi: Ø$ßiJ< Ø$ßi= ,Ø$ßi> Ø$ßi•@ Ø$ßi¸A Ø$ßiïA Ø$ßioB Ø$ßivD Ø$ßiF Ø$ßiCF Ø$ßiG Ø$ßi~K Ø$ßi/M Ø$ßiqM Ø$ßi&O Ø$ßiER Ø$ßiôS Ø$ßiuT Ø$ßiJU Ø$ßiÿX Ø$ßi—Z ,Ø$ßi~[ Ø$ßi÷] Ø$ßiú^ ,Ø$ßif_ Ø$ßi’c Ø$ßime Ø$ßiÕe Ø$ßi=f Ø$ßi‰k a  You see here a staff of air.Ø$ßi¯m Ø$ßiƒn  _Ø$ßi”o Ø$ßiá  #### #...... ###.###.. ##.......###.) #........#Ü$ßi¡?E #)@.#) ##†##) #..#  #.##  ..   .?. #...#  .... Ü$ßiâ?G .y.. Ü$ßi–IÜ$ßidJÜ$ßiDRÜ$ßi$Ua _A killer bee is nearby!Ü$ßi]ï )))))y  )You shoot a sling bullet. The sling bullet hits the killer bee.Ü$ßi.zˆ )The killer bee is moderately wounded.Ü$ßiªny.y.Ü$ßi6P†.....===2.7 (1 _You shoot a sling bullet. The sling bullet misses the killer bee.Ü$ßiï¢ b)))))))Ü$ßiW- §  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.Ü$ßiM² My?Ü$ßi» a†.....Ü$ßiÁ» k3.6 (0.9Rev* Ü$ßi·Ã Ü$ßi‚Å e _The sling bullet closely misses the killer bee.Ü$ßië1 ” )))))))You shoot a sling bullet.Ü$ßi!½ Î  The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!Ü$ßižA ‰ yThe killer bee is almost dead.Ü$ßitB Py.yÜ$ßi¸B .Ü$ßijC 6y.Ü$ßiM  †y 2 killer bees (1 wandering)...Ü$ßi¤M '4.5Ü$ßikU Ü$ßiTX [ _You encounter a killer bee.Ü$ßiR:))Ý$ßis† †You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!Ý$ßi(Ž¢)y   killer bee (Ý$ßiÅ– y.  You kill the killer bee!Ý$ßi6y.Ý$ßi`j†yÝ$ßi) /55.4Ý$ßiæ'Ý$ßi*4 _The killer bee buzzes angrily.Þ$ßi¶Ã¡ ) You shoot a sling bullet. The sling bullet hits the killer bee.Þ$ßi(Mˆ )The killer bee is moderately wounded.Þ$ßiÑ:y†Þ$ßiùÝÝ_The killer bee buzzes angrily.  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is moderately wounded.  You shoot a sling bullet. The sling bullet misses the killer bee.The killer bee stings you.  You are poisoned.Þ$ßißÇ69=--6.4 (1.0Pois Rev* Þ$ßiUçÞ$ßi`ê1 _The killer bee poisons you!Þ$ßiÌzo ))You shoot a sling bullet.Þ$ßiÏÎ  The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!Þ$ßi!šÆ y†The killer bee is almost dead.You feel very sick.The killer bee stings you.Þ$ßiôš„3=----7.3 (0.9Þ$ßiT¤Þ$ßi‚§C _The killer bee stings you but does no damage.Þ$ßi1ãd  You shoot a sling bullet. The sling bullet hits the killer bee.Þ$ßi¥l © ))The killer bee is almost dead.You shoot a sling bullet.Þ$ßiEù ” y†The sling bullet completely misses the killer bee.Þ$ßiDú ~1=---8.2Þ$ßi¹ Þ$ßiÐ _You feel sick. The killer bee barely misses you. The killer bee stings you.Þ$ßi) ˜ †You shoot a sling bullet. The sling bullet hits the killer bee!Þ$ßi1 )Þ$ßi¶¤ x ))You kill the killer bee!Þ$ßié0 N††Þ$ßiè5 b0-79.2 (1.0Þ$ßim= Þ$ßië? > _You shoot a sling bullet. You feel sick.Þ$ßiß„ Þ$ßi•… Þ$ßiLŒ Þ$ßiT H _No target in view!ß$ßikS3ß$ßiTß$ßiÖW€  You feel sick.  You encounter a killer bee.ß$ßiX`¾..yy   killer bee (wandering)ß$ßiÛ`&0ß$ßiJa,y.ß$ßi[uß$ßi÷z<---10.2 (1 _ß$ßiû€ß$ßi#ƒß$ßi 1Ä  #### #...... ###.###.. ##.......###.) #........# #)@.#ß$ßi"2õ) ##†##) #.†#  #.##  ..   .y. #...#  .... ####  ....ß$ßiÊ "  #### #...... ###.###.. ß$ßiÄÊ ª##.......###.) #........# #)@.#) ##†##) #.†#  #.##  ..   .y. #...# ß$ßi*Ë Y ....  .... ß$ßiÃÑ ß$ßižÒ 9---ß$ßiØ ß$ßi.Û a _A killer bee is nearby!à$ßiŽb)))))))à$ßi0] y  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.à$ßiH¢¸ y?The killer bee is moderately wounded.You feel sick.à$ßišªa†.....à$ßif«6===1.1 (0.9à$ßiO²à$ßiñ³6 _You hear an angry buzzing noise.à$ßiC*a)))))))à$ßi—µ÷  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.à$ßi::« y.  The killer bee is severely wounded.à$ßi";6y.à$ßi³DM†....à$ßiƒE,2.1 (1.0à$ßiEMà$ßi^P$ _You feel sick.à$ßiÊr:))à$ßi"ü†  You shoot a sling bullet. The sling bullet misses the killer bee.à$ßiÕ€Á y†You shoot a sling bullet. The sling bullet misses the killer bee.à$ßiÍe yYou feel sick.à$ßi؃8 yà$ßi„k.  You encounter a killer bee.à$ßiñŠry 2 killer beesà$ßit‹H=3.0 (0.9à$ßiQ“à$ßi–C _The killer bee stings you but does no damage.à$ßi o ))You shoot a sling bullet.à$ßic¢ Ù †The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.à$ßip© ”)   killer beeà$ßiþ+ — y.  You kill the killer bee!à$ßiÜ, 7y†à$ßi"6 à$ßi*: 5704.0 (1.0à$ßiB à$ßi€E $ _You feel sick.à$ßi¤â o ))You shoot a sling bullet.à$ßi©ls  The sling bullet barely misses the killer bee.à$ßiô¥y†You shoot a sling bullet.  The sling bullet barely misses the killer bee.  You shoot a sling bullet. The sling bullet misses the killer bee.  You are no longer poisoned.The killer bee stings you but does no damage.à$ßiTõu599 (0.9Rev* à$ßiÂûà$ßi†ý0 _The killer bee stings you.á$ßiÔ4>  You shoot a sling bullet.á$ßiW¾Î  The sling bullet hits the killer bee but does no damage.  You shoot a sling bullet. The sling bullet hits the killer bee!á$ßiôL¬  The killer bee is heavily wounded.The killer bee barely misses you.á$ßiXN5605.9 (1.0á$ßiUá$ßiÉWC _The killer bee stings you but does no damage.á$ßi` o ))You shoot a sling bullet.á$ßim¦ •  The sling bullet closely misses the killer bee.You shoot a sling bullet.á$ßi¡1 ‘ y†The sling bullet closely misses the killer bee.á$ßi¨2 416.8 (0.9á$ßiE9 á$ßiI< [ _The killer bee closely misses you. x2á$ßirÔ ˜ †You shoot a sling bullet. The sling bullet hits the killer bee!á$ßi²Ø )á$ßiÜj x ))You kill the killer bee!á$ßiJù N††á$ßiý ]2=37.7á$ßi= á$ßi— / _You shoot a sling bullet.á$ßi†@3á$ßi˜Gá$ßi7KH _No target in view!â$ßi½˜â$ßi’™â$ßi¢Ÿâ$ßit¢H _No target in view!â$ßi³vâ$ßi¼wâ$ßi™xâ$ßiã{â$ßi_Ó4= _5=â$ßi€‚â$ßiz…â$ßiñ…U6=â$ßi;‡â$ßi~‰â$ßi Š\7Rev+ â$ßi ‹â$ßihâ$ßiðK8=â$ßi+â$ßiL‘â$ßiÑ‘U9=â$ßi“â$ßiR•â$ßiâ•&70â$ßi1—â$ßiŸ™â$ßi šd1=Rev â$ßiêšâ$ßi3â$ßiÊU3=â$ßiªžâ$ßiI â$ßi¿ K4=â$ßiª¡â$ßi¥â$ßi¢¥(â$ßie¦â$ßil­(---â$ßi>µ%  ## #.##.....# ###.# ####. #.......# ###.###......# ##.###.)# #.# #@..######......) ##†###.) #.†# #.##....## #.## #....###â$ßiíµ‘ .. #....##  .?. #...# .... #### .... _You now have 782 gold pieces (gained 5).â$ßi¯¼028.7 (11.0)â$ßi[½H---9.7 (12â$ßiÃâ$ßiÊw _You see here a +2 spear of venom.â$ßi½| â$ßik} â$ßiB~ â$ßië€ â$ßi]ƒ â$ßièŒ  _  You see here a sky beast corpse.= _â$ßiÛ â$ßi`– a####..#........###.###......###.......###.)##........#..#)..######......)†###.........).†# #.##....#### #....###..31.7 (2.0)#..# #....## ####..?.. #...# ........ #####<.......########### â$ßiûž A2.7 (3â$ßié¥ â$ßiY¨ 9 _Found a stone staircase leading up.ã$ßiŠð 3ã$ßi4ñ ã$ßi³ó ã$ßi"ý ! .......####.###......###.......###.)........#.....)..#####)##†###.........)..†# #.##....##.ã$ßi þ ##.## #....##.@# #....## ####0#....?..>.##...# #........###### ã$ßi ã$ßiT +3.7 (1ã$ßiS ã$ßi˜ 9 _Found an escape hatch in the floor.ã$ßiU¸ ã$ßi¢¸ ã$ßiéº ã$ßi½ ã$ßiο ã$ßiÆÃ ,ã$ßi–Ä ã$ßiàÄ ã$ßi×Å ã$ßiðÈ $ ã$ßiÉ W_e - 2 scrolls labelled FINNINIAHE (gained 1)ã$ßiFË ã$ßi“Ë ã$ßiÌ ã$ßieÎ ã$ßiœÏ ã$ßiÙÏ ã$ßiµÐ ã$ßi+Ò ã$ßißÓ ,ã$ßi÷Ô ã$ßiùØ P  There is an escape hatch in the floor here.ã$ßi—Ú ã$ßi¨Û  _ã$ßiwÜ ã$ßiâÝ ã$ßiäß ã$ßià ã$ßi8á ã$ßigâ ã$ßi×ã ã$ßiä ã$ßiûä ã$ßiáí ã$ßi\ï ã$ßi³ï ã$ßið ã$ßiˆô ã$ßiôõ ã$ßi%ö ã$ßi ÷ ã$ßioû ã$ßi±ý ,ã$ßiÿ ã$ßiæã$ßiGã$ßi•ã$ßiã$ßi@ ã$ßiV ,ã$ßiSã$ßiÖã$ßi¥ã$ßiâã$ßi=ã$ßiáã$ßi|ã$ßiÓã$ßi`ã$ßiÝ ã$ßi#,ã$ßiª$ã$ßiÔ'ã$ßiC*ã$ßi†*ã$ßi,ã$ßi(/ã$ßiª1ã$ßià1ã$ßiR4ã$ßiˆ7ã$ßi:ã$ßiŒ:ã$ßi@<ã$ßib?ã$ßiEAã$ßiAã$ßiûBã$ßi§Eã$ßiHã$ßi5Hã$ßiQIã$ßiÈJã$ßi*Lã$ßiSLã$ßiÂMã$ßiêOã$ßiRã$ßi=Rã$ßi­Sã$ßiVã$ßi:Xã$ßirXã$ßiËYã$ßiÜ[ã$ßi¢]ã$ßiõ]ã$ßi4_ã$ßi¾`ã$ßibã$ßi%bã$ßiÈbã$ßi®cã$ßieã$ßi'eã$ßiçeã$ßiÈfã$ßi$hã$ßi•hã$ßi?iã$ßi4jã$ßi#kã$ßiFkã$ßi×kã$ßi§lã$ßi‰mã$ßi®mã$ßi&nã$ßiënã$ßipã$ßi9pã$ßi·pã$ßisã$ßitã$ßi9tã$ßit|ã$ßi+~ã$ßiÓ€,ã$ßiCã$ßic‚ã$ßiM„,ã$ßiÉ„ã$ßi»…ã$ßi’†ã$ßi͆ã$ßiÚ‡ã$ßiˆã$ßi1‰ã$ßid‰ã$ßi¦‰ã$ßiLŠã$ßi ‹ã$ßi8‹ã$ßi‰‹ã$ßiŒã$ßiÄŒã$ßiñŒã$ßiFã$ßi>ã$ßiõã$ßiã$ßi|ã$ßi7‘ã$ßiá‘ã$ßi’ã$ßiU’ã$ßi“ã$ßi‡“ã$ßi©“ã$ßiû“ã$ßiµ”ã$ßi\•ã$ßiƒ•ã$ßiÖ•ã$ßi—ã$ßi!™h  You encounter a sleepcap.ã$ßiÌ¡a_#...........######.## ## ##...#.####[.# ### ######## ######## # # ##". ############...... ⌠ã$ßi?¢o...........f# .. +...... . #⌠........# #. ß#........# #.###........# #...#........############.###...............##..|.... f   sleepcap (dormant)ã$ßiq¢ÿ........######...)......######### ####.......####.......ã$ßi©075.7 (42.0)ã$ßiþ©36.7 (43 _ã$ßim¯4_ã$ßi9±ä$ßiì } )))f  You shoot a sling bullet.ä$ßiIt   The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet. The sling bullet hits the sleepcap.ä$ßiÝI...fä$ßif===7.6 (0.9)Rev ä$ßi\ ä$ßit6 _The sleepcap is lightly damaged.å$ßiUq§ )))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßišù£  The sleepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßi©|1f.å$ßiÈ„!..å$ßi%…'8.5å$ßiÈ‹å$ßisŽ6 _The sleepcap is lightly damaged.å$ßi@ ¦ ))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßiŽº_The sleepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßiˆ1f.å$ßi}".å$ßiH#^9.4Rev+ å$ßi§)1 _å$ßi°,6 _The sleepcap is lightly damaged.å$ßiT¥ )You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßi´Þº_The sleepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßiˆ`1f.å$ßiNgå$ßiýg(80.3å$ßinå$ßiq6 _The sleepcap is lightly damaged.å$ßi%ÂŒ  You shoot a sling bullet. The sling bullet hits the sleepcap!å$ßi5I ´  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.å$ßiÂÔ o  The sleepcap is heavily damaged.å$ßi%Õ P1.2Rev* å$ßiEÕ å$ßiÜ 1 _å$ßiþÞ U _The sleepcap barely misses you.å$ßiÝ b  You shoot a sling bullet. The sling bullet hits the sleepcap.å$ßiáž È  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.å$ßig0 œ  The sleepcap is severely damaged.2.2 (1.0å$ßi¸6 1 _å$ßi9 U _The sleepcap barely misses you.å$ßinI g )You shoot a sling bullet.å$ßi²Î Ó  The sling bullet completely misses the sleepcap.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.å$ßiWƒ fThe sleepcap is severely damaged.å$ßi—W%3å$ßi/_1 _å$ßibM _The sleepcap releases spores at you but does no damage.æ$ßiqÎb  You shoot a sling bullet. The sling bullet hits the sleepcap.æ$ßi/SÉ  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.æ$ßidßp  The sleepcap is almost destroyed.æ$ßiÕß,4.1 (0.9æ$ßiUç1 _æ$ßiìU _The sleepcap barely misses you.æ$ßiD›b  You shoot a sling bullet. The sling bullet hits the sleepcap.æ$ßi)'Å .  The sleepcap is almost destroyed.You shoot a sling bullet. The sling bullet hits the sleepcap!æ$ßiq-Ræ$ßip·æ$ßi©»/45.0æ$ßiÂ1 _æ$ßiÄO _You destroy the sleepcap!æ$ßi—+æ$ßiN,æ$ßig3æ$ßi«5H _No target in view!æ$ßi4Å æ$ßi[Æ æ$ßiÜ æ$ßi à H _No target in view!ç$ßi¼_¥ _Rev+ ç$ßi¯eç$ßifç$ßi˜gç$ßiºiç$ßilç$ßiGl>Rev ç$ßi nç$ßioç$ßiäqç$ßi!rç$ßiJsç$ßiZuç$ßi˜w,ç$ßi-yç$ßi›¼)ç$ßif½,ç$ßi;ç$ßi“ÆN _You now have 792 gold pieces (gained 10).ç$ßi”Èç$ßiýÈç$ßisÊç$ßiÍç$ßiÍÎç$ßi!Ïç$ßidÐç$ßi¢Òç$ßi$Ôç$ßiÔç$ßiÓÕç$ßiÄ×ç$ßiGÙç$ßiÉÙç$ßi¨Úç$ßiÝç$ßiªÞç$ßiåÞç$ßiOàç$ßiNäç$ßixç,ç$ßi-éç$ßiïBç$ßiÜïç$ßiOòç$ßiãôç$ßi¨õç$ßi¿öç$ßi=ùç$ßiRûç$ßi½šç$ßi¡,ç$ßiWç$ßiËç$ßi ç$ßiD ç$ßi7 ç$ßiE ç$ßi¯,ç$ßi‡ç$ßiÄç$ßinç$ßi®ç$ßiç$ßi#"ç$ßi·#ç$ßi$ç$ßiÖ&ç$ßiQ,ç$ßiW.ç$ßiš.ç$ßiã/ç$ßiâT}##_#..######.## ####...#.####[.# ### ### #########....# #....# #####"...#  ##........### #......###....... #..##### #....###---718.0 (33.0) #........# ####.#  #........# #.### #........# #...#ç$ßi°Uè #........###. #...............##..| #..######...) ## #### ####ç$ßi-V:---ç$ßi=]ç$ßi„_E _Done exploring.ç$ßi>ç$ßiy>ç$ßi#@ç$ßi‚`¤..............###........0.0)ç$ßi×`ç$ßiifç$ßi@iE _Done exploring.ç$ßiý£ ç$ßi?¤ ç$ßik¥ ç$ßi à 4ç$ßi•È ç$ßiûÊ E _Done exploring.è$ßiŸ3è$ßiÒ è$ßi·>4è$ßi@Dè$ßiHFE _Done exploring.è$ßi|ÿè$ßiÌÿè$ßiÀè$ßiÐ!è$ßi7"è$ßig'è$ßiÐ)E _Done exploring.è$ßiݱè$ßi:²è$ßi<³è$ßiÚÑè$ßijÒè$ßiØè$ßi,Ú@ _Done exploring.è$ßiV$è$ßiÀ$è$ßi&è$ßiSb4è$ßiãdè$ßi¸mè$ßiå“ è$ßi;” è$ßiÊ• è$ßi޹ è$ßiô¹ è$ßi§À è$ßiAà è$ßiVä è$ßi´ä è$ßiµå è$ßiÈ 4è$ßiû è$ßiù è$ßi :3è$ßi_;é$ßi—24é$ßi÷9é$ßi¾<é$ßi±‰3é$ßi¯‹é$ßi ±4é$ßiª²é$ßi$µé$ßiœté$ßiíté$ßi9vé$ßiç–é$ßij—é$ßi™žé$ßiô ê$ßiØ 4ê$ßi)Ù ê$ßiSÛ 'You have 792 gold pieces.ë$ßi¸ž4ë$ßi•£ë$ßi«¥F _Unknown command.ì$ßiMì$ßiuMì$ßi‚]ì$ßiO_F _Unknown command.ì$ßi†Ûì$ßiÖÛì$ßitâì$ßi†äF _Unknown command.ì$ßiuˆì$ßiïˆì$ßiJì$ßiE’F _Unknown command.ì$ßiÞu ì$ßiFv ì$ßiw| ì$ßiX~ F _Unknown command.ì$ßi³ 4ì$ßià ì$ßiE& AUnknown command.ï$ßi. ï$ßiÉ0 êDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (0/1) D:7 ï$ßi 1 hThe Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosï$ßi‡1 %Elyvilon FedhasGozag ($341)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw ï$ßiª1 )VehumetWu JianXomï$ßià4 ÛYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ! D:2 = D:4 !?(? D:5 [ð$ßi¶ð$ßiìÓð$ßieÕÆ7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ukhiweb's Armour Emporiumb - [D:4] Epuen Zul's Weapon Emporium  c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Xakhixok's Magic Scroll Boutique  e - [D:4] Ykifem's Distillery  ð$ßi¹ÕIf - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distilleryò$ßiU —Welcome to Etuannek's Jewellery Shoppe! What would you like to do?  a -  573 gold the amulet of Hospitality {rPois RegenMP+ rCorr Int+5}  b -  300 gold an amulet of chemistry (unknown)  c -  400 gold an amulet of faith (unknown)d -  100 gold a quill talisman  e -  360 gold a +6 ring of dexterity (unknown)  f -  360 gold a +6 ring of dexterity (unknown)  g -  250 gold a ring of protection from fire (unknown)  h -  360 gold a +6 ring of strength (unknown) You have 792 gold pieces. [Esc] exit[a-h] examine item ò$ßi“ [/] sort (type) [Enter] describe[A-H] put item on shopping listó$ßi±ÿ $ 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ukhiweb's Armour Emporium  b - [D:4] Epuen Zul's Weapon Emporium  c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Xakhixok's Magic Scroll Boutique  e - [D:4] Ykifem's Distillery  f - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery ô$ßiª­ Welcome to Ykifem's Distillery! What would you like to do?  a -  52 gold a potion of brilliance (unknown)b -  104 gold a potion of cancellation (unknown)  c -  39 gold a potion of curing  d -  65 gold a potion of enlightenment (unknown)  e -  65 gold a potion of enlightenment (unknown)  f -  65 gold a potion of enlightenment (unknown)  g -  104 gold a potion of heal woundsh -  52 gold a potion of might (unknown) You have 792 gold pieces. [Esc] exit[a-h] examine item ô$ßi4® [/] sort (type) [Enter] describe[A-H] put item on shopping listõ$ßiV(' 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ukhiweb's Armour Emporium  b - [D:4] Epuen Zul's Weapon Emporium õ$ßiê(ý c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Xakhixok's Magic Scroll Boutique  e - [D:4] Ykifem's Distillery  f - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery ÷$ßiZµ ™Welcome to Epuen Zul's Weapon Emporium! What would you like to do?  a -  19 gold 3 poisoned darts  b -  33 gold 5 poisoned darts  c -  33 gold a +0 hand axe  d -  961 gold the +8 morningstar of the Crucible of Flesh {antimagic, rElec S e -  55 gold a +0 quarterstaff  ÷$ßi¶ Zf -  60 gold a +0 rapier  g -  240 gold a +2 rapier of freezing  h -  258 gold a +4 slingi -  38 gold a +0 trident You have 792 gold pieces. [Esc] exit[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%ßi »É 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ukhiweb's Armour Emporium  b - [D:4] Epuen Zul's Weapon Emporiumc - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Xakhixok's Magic Scroll Boutique  e - [D:4] Ykifem's Distillery  %ßiŠ»Rf - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery %ßi¡ iWelcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+}c -  90 gold a +0 chain mail  d -  322 gold a +2 pair of boots of stealth  e -  172 gold a +0 pair of gloves of dexterity%ßi€¡ f -  270 gold a +0 plate armour  g -  270 gold a +0 plate armour  h -  60 gold a +0 ring mail  i -  13 gold a +0 robe  j -  13 gold a +0 robe You have 792 gold pieces. [Esc] exit%ßi¶¡ [a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list %ßiã< !  %ßi== 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ukhiweb's Armour Emporium  b - [D:4] Epuen Zul's Weapon Emporium  c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Xakhixok's Magic Scroll Boutique  e - [D:4] Ykifem's Distillery  f - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery %ßiœÍLevel 4 of the Dungeon <<<>>>_∩∩∩∩(Press ? for help) ##..#.##.##.#.....#.#..####...........##.......#.###....############### ##...[#.#........................)..###......##.###...##### ###.##)##.##....#.#.#.####.##<...#..#..#....#..##........# #..###..#####.....#.# #.##...###...###.....##.........# ##..#..## ####....# #.......#.....#..#..###.##.#....# ##...## ###### ####...............)....#..#....# ###########..>.....#..###.##.###.#.....####...........#...........###)......##.....####...........#######........########## #...### #>##.##..............#...#.##.......# ##...#####.##.....)..#.#....#..#.#..######.#.#.#.# ##.........##.#.#.####...#......∩.......###.......# ##....####...#.#...# ##..##.#...#.#..#....###.#.#.#.######...###..###.....### #...#..#..#...#.#######................##......##..#.# [3%ßi_Îw4m###.#.#...........##..#.#.#.....##......##......#÷###...#.#.############...................####.....#.##.....)......###.........###.#.)...####.....#.#..#.#####.....###############.#).....##......#....#.#...#......##.....##......##.......#.#.#.#......###..##).###..###..#.....#.#∩#.#......##...###...####...#......#.###.#......##..####.........#.......#.....#......#%ßiPN %ßiUPÚkwasso the SkirmisherCoglinHealth: 74/74 ========================%ßi‘PûMagic: 9/9========================AC: 6Str: 12EV: 11%ßiºPˆInt: 8SH: 0Dex: 22%ßiãP¿XL:  9 Next: 74% Place: Dungeon:7Time: _Unknown command. %ßi QE_Unknown command. _Unknown command. _Unknown command. %ßi4Q>_Unknown command. _Unknown command.%ßiS%ßi¨S%ßi«T%ßiß^%ßi±`%ßi3e; _%ßiff%ßi²g%ßiög%ßiÂh%ßijl%ßi£m%ßi,n%ßiæn%ßi$t%ßi5u%ßieu%ßi*v%ßi/{%ßiJ|%ßi¢|%ßiI}%ßiŠ%ßix‚%ßi³‚%ßi7ƒ%ßiˇ%ßiI‰,%ßiŠ%ßi|Ž%ßi¶%ßiß%ßiž%ßi£”%ßi–%ßi/–%ßi—%ßi»š%ßiû›%ßi+œ%ßi%ßiÆ %ßi(¢%ßiÏ¢%ßiw£%ßi!§%ßi˨%ßi©%ßiª%ßiè­%ßiû®%ßi¯%ßi¸¯%ßi¢±%ßiÙ²,%ßi†³%ßipµ%ßi¿¶%ßiê¶%ßiC¸%ßiW¼%ßi[¾,%ßi׿%ßi Ä%ßiÅ%ßiVÅ%ßiÀÆ%ßi§È%ßi«É%ßiÌÉ%ßirË%ßiæÍ%ßi"Ð%ßiPÐ%ßiÒ%ßi£Ô%ßiðÕ,%ßi€Ö%ßiØ%ßiÙ%ßi5Ù%ßiÚ%ßiÃÜ%ßiMä%ßixä%ßi#æ%ßi°é%ßi=ì%ßidì%ßi9î%ßi»ð%ßi+ó%ßiMó%ßiõ%ßiò÷%ßiú,%ßiXü%ßi»ý%ßiÖþ,%ßiÉÿ%ßiê%ßi°,%ßi+%ßi%ßiu,%ßi˜%ßiè X  There is a stone staircase leading up here.%ßiª %ßi‘ %ßiô % _%ßi¬ %ßi«í&6%ßiï%ßi·ï,%ßiÝð! _You climb upwards.%ßiyùR  There is a stone staircase leading down here.%ßi³û%ßiFü _%ßiÉü%ßiÎþ%ßiQ%ßiv%ßiè%ßis%ßix%ßi´%ßir%ßiJ%ßi­%ßií%ßi• %ßi. %ßi/%ßib%ßi+%ßiÖ%ßiÊ%ßi÷%ßi;%ßi%%ßi"%ßiE%ßi´%ßi%ßiò,%ßiÆ%ßi+%ßiÄ%ßiû%ßi³ %ßi9"%ßi_#,%ßi×#%ßi~%%ßi&%ßi=&%ßi~&%ßi'%ßi»(%ßiä(%ßiW)%ßid*%ßiÃ+%ßi*,%ßiÏ,%ßiÂ.%ßi00%ßiT0%ßi1%ßiþ2%ßi™4,%ßiÜ4%ßiò5%ßi 7%ßi77%ßi{7%ßiš8%ßi«9%ßiÞ9%ßi8:%ßiy;%ßi<%ßi·<%ßi =%ßiI%ßiêI%ßi×J%ßiK%ßi‚K%ßiáL%ßiÊM%ßiñM%ßi[N%ßi P%ßi½R,%ßi«S%ßi¢U%ßiOW,%ßiX%ßiVY%ßi^Z%ßi‘Z%ßiS^%ßiR`%ßiCb%ßi|b%ßiec%ßid%ßiîe%ßi#f%ßiÊf%ßi2h%ßi·i%ßiëi%ßi~j%ßiÙk%ßitm,%ßi1n%ßi€o%ßi9q%ßi|q%ßi r%ßi4s%ßi u%ßiEu%ßiÖu%ßiWw%ßiïx%ßiry%ßiªy%ßiê{X  There is a stone staircase leading up here.%ßiõ|%ßi±~%ßiC% _%ßi=€%ßi£?&5%ßiWA%ßi¶A%ßiC%ßiÚD! _You climb upwards.%ßi2UR  There is a stone staircase leading down here.%ßiBW%ßiX _%ßi:Y%ßi˜[%ßie]%ßi ]%ßiÇ^%ßi a%ßißb%ßic%ßiRd%ßig%ßiçh%ßii%ßiÆj%ßim%ßiZn%ßi‘n%ßip%ßimy%ßiž{,%ßiç}%ßi¨You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone %ßiÍ9staircase leading down here.  up%ßia‚%ßiY„%ßiñ„% _%ßi†%ßi±N &4%ßi“P %ßiøP %ßižQ %ßiT ¼ _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.%ßiþ\ Òup _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.%ßi@^ %ßiƒ^ _%ßi¥_ %ßib %ßi%c %ßiOc %ßid %ßi3f %ßig %ßi¾g %ßi_h %ßiMj %ßi1k %ßiék ,%ßi©m %ßi’n %ßiÂn %ßišo %ßi—s %ßišu %ßiv %ßi;y ,%ßiAz %ßikz %ßi={ %ßi} %ßi€ %ßi%€ %ßi« %ßi,… %ßi³† %ßiᆠ%ßi›‡ %ßi"‰ %ßi«Š %ßiÔŠ %ßi‘‹ %ßiw %ßihŽ %ßi™Ž %ßiK %ßim‘ %ßis“ %ßiÆ“ %ßiS• %ßi— %ßi˜ %ßiL˜ %ßi¹™ %ßiœ %ßi¹ž %ßiïž %ßiŸ  %ßi„£ %ßit¥ %ßi¯¥ %ßi§ %ßiï¨ %ßi« %ßiS« %ßi¢¬ %ßiû® %ßiõ° %ßiD± %ßi‰² %ßiõ´ %ßiN¶ %ßi‡¶ %ßiô· %ßiQº %ßi@¼ %ßi}¼ %ßi̽ %ßiÀ %ßiîÁ %ßi% %ßi–à %ßi©Å %ßiÇ %ßirÇ %ßiÊ %ßi·Ê %ßi„Ì %ßi½Ì %ßiÊÍ %ßi-Õ 8.###.....##.........# ..#..#..###.##.#....# .......)....#..#....# #..###.##.###.#.....# ..........###)......# .....#######........# ..............#...#.# ..)..#.#....#..#.#..##### #.####...#......@.......##%ßiÕ _Noise: --------- 6814.5 (96.5) ..# ##..##.#...#.#..#....#c) +0 sling {Karl}  a) +2 sling {Eiko} ### #...#..#..#...#.######Fire: c) +0 sling {Karl} # ###.#.#...........# ###...#.#.########### ##.....[......## #..#.#####.....## ...#.#...#......# ...#.#.#.#......#%ßi,Ö %ßiÿß ) _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here. _n entrance to Epuen Zul's Weapon Emporium here.f%ßi?xf%ßiXWelcome to Epuen Zul's Weapon Emporium! What would you like to do?  a -  19 gold 3 poisoned dartsb -  33 gold 5 poisoned darts  c -  33 gold a +0 hand axe  d -  961 gold the +8 morningstar of the Crucible of Flesh {antimagic, rElec Se -  55 gold a +0 quarterstaff  f -  60 gold a +0 rapier  g -  240 gold a +2 rapier of freezing  h -  258 gold a +4 slingf%ßiä©i -  38 gold a +0 trident You have 792 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listh%ßiƒêr  a -  19 gold 3 poisoned darts  h +  258 gold a +4 sling After the purchase, you will have 534 gold pieces.[Enter] buy marked itemsi%ßi&µY Purchase items for 258 gold? (y/N)i%ßiv•   h -  38 gold a +0 trident hHj%ßiSƒ j%ßi.Š j%ßi‘• a.###.....##.........#kwasso the Skirmisher ..#..#..###.##.#....#Coglin .......)....#..#....#Health: 74/74 ======================== #..###.##.###.#.....#Magic: 9/9======================== ..........###)......#AC: 6j%ßiû• ÃStr: 12 .....#######........#EV: 11Int: 8 ..............#...#.#SH: 0Dex: 22 ..)..#.#....#..#.#..#####j%ßi– úXL:  9 Next: 74% Place: Dungeon:4 #.####...#......@.......##j%ßiŸ– –Noise: ---------  Time: 6814.5 (0.0) ..# ##..##.#...#.#..#....#c) +0 sling {Karl}  a) +2 sling {Eiko} ### #...#..#..#...#.######Fire: c) +0 sling {Karl} # ###.#.#...........# j%ßiÈ– ¤###...#.#.########### ##.....[......## #..#.#####.....## j%ßiú– ‘...#.#...#......# ...#.#.#.#......# _You climb upwards. _There is a stone staircase leading down here. j%ßi— _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. j%ßi<— Z_There is an entrance to Epuen Zul's Weapon Emporium here.j%ßi‡¥ -_There is a stone staircase leading down here. _There is a stone staircase leading up here. _n entrance to Epuen Zul's Weapon Emporium here.  n - a +4 slingj%ßii¦ j%ßi´¬ j%ßi©¯ l _Thank you for shopping at Epuen Zul's Weapon Emporium!k%ßin( k%ßi+ -Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Eiko} k%ßij+ ª c - a +0 sling (offhand) {Karl}  d - a +3 short sword  e - a +0 dagger of speed  f - a +3 short sword  n - a +4 slingk%ßi‘+ ê[?] describe selected [!] equip|wield|wear|put onk%ßi½+ y[tab] equip|unequip m%ßil) m%ßió1 ª.###.....##.........#kwasso the Skirmisher ..#..#..###.##.#....#Coglin .......)....#..#....#m%ßih2 ãHealth: 74/74 ======================== #..###.##.###.#.....#Magic: 9/9======================== ..........###)......#AC: 6Str: 12 m%ßi%3 .....#######........#EV: 11Int: 8 ..............#...#.#SH: 0Dex: 22 ..)..#.#....#..#.#..#####XL:  9 Next: 74% Place: Dungeon:4 m%ßi…4 Ñ#.####...#......@.......##Noise: ---------  Time: 6814.5 (0.0) ..# ##..##.#...#.#..#....#c) +0 sling {Karl}  a) +2 sling {Eiko} ### #...#..#..#...#.######Fire: c) +0 sling {Karl} # ###.#.#...........# ###...#.#.########### ##.....[......## #..#.#####.....## ...#.#...#......# ...#.#.#.#......# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Epuen Zul's Weapon Emporium here.  m%ßi(5 un - a +4 sling _Thank you for shopping at Epuen Zul's Weapon Emporium!m%ßiƒB p  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +2 sling {Eiko}; > or c - a +0 sling {Karl}o%ßiÓ o%ßiîÓ _o%ßiËÚ o%ßiiã h  You start parting from your weapon.o%ßi¸ç +5.5 (1o%ßijê o%ßi¡ñ o%ßiKò +6.5 (2o%ßiDø o%ßiÉÿ o%ßi²+7.5 (3o%ßio%ßià o%ßi o%ßi: $8.5 (4o%ßilo%ßi}o%ßiô+9.5 (5o%ßi'o%ßi~ ˜ a) +2Eiko}a) +2o%ßiÈ ¯Eiko _You continue parting from your +0 sling {Karl}. x5  You finish parting from your +0 sling {Karl}.o%ßiH!o%ßiw&o%ßiô,B  You whisper farewell to Karl.o%ßi­-,20.5 (6o%ßië2o%ßi;o%ßi‘;+1.5 (7o%ßi Ao%ßi"Ho%ßiI+2.5 (8o%ßipNo%ßiïTo%ßi¨Uo%ßiëU$3.5 (9o%ßi¬[o%ßiˆ`o%ßiÚ`#4.5 (1o%ßiÿ` 0.0)o%ßi©fo%ßinka  n) +4 sling {Juwon} o%ßi½k_You start attuning to your weapon. You continue attuning to your +4 sling. x5  You finish attuning to your +4 sling.  You welcome your +4 sling "Juwon" into your grasp.o%ßiˆlo%ßiòro%ßiUvV _n - a +4 sling (offhand) {Juwon}q%ßi’ q%ßi¬— WRead which item? Scrolls  f - 2 scrolls of feara - 2 scrolls of enchant armour  i - 9 scrolls of identify  r - 3 scrolls of revelation  I - 2 scrolls of immolation  c - a scroll labelled XIRROMAJUI  e - 2 scrolls labelled FINNINIAHE  m - 3 scrolls labelled HEPRULIBAJ  o - 3 scrolls labelled TYGHOA NOVAMMO  q - a scroll labelled GEISUAP QUFAV  v - 2 scrolls labelled KIPOAD JIWAMA  y - a scroll labelled JEHUHIFREL [!] read|quaff|evoke[?] describe selectedt%ßi³Mt%ßiUVt%ßi†^.###.....##.........#kwasso the Skirmisher ..#..#..###.##.#....#Coglin .......)....#..#....#Health: 74/74 ======================== #..###.##.###.#.....#Magic: 9/9======================== ..........###)......#AC: 6Str: 12 t%ßiþ^‘.....#######........#EV: 11Int: 8 ..............#...#.#SH: 0Dex: 22 ..)..#.#....#..#.#..#####XL:  9 Next: 74% Place: Dungeon:4 #.####...#......@.......##t%ßiS_ÿNoise: ---------  Time: 6824.5 (0.0) ..# ##..##.#...#.#..#....#a) +2 sling {Eiko}  n) +4 sling {Juwon} ### #...#..#..#...#.######Fire: a) +2 sling {Eiko} t%ßis_—# ###.#.#...........# t%ßi‘_¤###...#.#.########### ##.....[......## #..#.#####.....## t%ßi«_/...#.#...#......# ...#.#.#.#......#t%ßiÈ_mYou finish parting from your +0 sling {Karl}.  You whisper farewell to Karl. t%ßiã_Á_You start attuning to your weapon. You continue attuning to your +4 sling. x5  You finish attuning to your +4 sling.  t%ßiþ_yYou welcome your +4 sling "Juwon" into your grasp. _n - a +4 sling (offhand) {Juwon}t%ßiügP  Okay, then.t%ßi•ht%ßiÇnt%ßiÎq. _t%ßiú‚ 4t%ßirˆ t%ßij‹ F _Unknown command.t%ßiK t%ßiø t%ßió” t%ßiÉ— F _Unknown command.u%ßiÛu%ßiõÛu%ßiÙãu%ßiÂåF _Unknown command.u%ßi ÿu%ßiÄÿu%ßiRu%ßi F _Unknown command.u%ßi@èu%ßiÂèu%ßi5ýu%ßiH F _Unknown command.u%ßi 4 u%ßi¢4 u%ßi÷; u%ßi> >Unknown command.v%ßiMtv%ßiðzhWelcome to Epuen Zul's Weapon Emporium! What would you like to do?  a -  19 gold 3 poisoned dartsb -  33 gold 5 poisoned darts  c -  33 gold a +0 hand axe  d -  961 gold the +8 morningstar of the Crucible of Flesh {antimagic, rElec Se -  55 gold a +0 quarterstaff  f -  60 gold a +0 rapier  g -  240 gold a +2 rapier of freezingh -  38 gold a +0 trident You have 534 gold pieces. [Esc] exit[!] buy|examine itemsv%ßi“{R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listx%ßin— x%ßiåž$.###.....##.........#kwasso the Skirmisher ..#..#..###.##.#....#Coglin .......)....#..#....#Health: 74/74 ======================== #..###.##.###.#.....#Magic: 9/9======================== ..........###)......#AC: 6Str: 12 .....#######........#EV: 11Int: 8 ..............#...#.#SH: 0Dex: 22 ..)..#.#....#..#.#..#####x%ßikŸóXL:  9 Next: 74% Place: Dungeon:4 #.####...#......@.......##Noise: ---------  Time: 6824.5 (0.0) ..# ##..##.#...#.#..#....#a) +2 sling {Eiko}  n) +4 sling {Juwon} ### #...#..#..#...#.######Fire: a) +2 sling {Eiko} # ###.#.#...........# ###...#.#.########### x%ßiôŸ ##.....[......## #..#.#####.....## ...#.#...#......# ...#.#.#.#......# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.x%ßiЧ4x%ßiò­x%ßi–¯x%ßiÈx%ßiex%ßikx%ßiï{%ßiMÈ{%ßiÒÊrDungeon Overview and Level Annotations {%ßi)Ë«Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (0/1) D:7 The Realm of Zot is guarded by orbs of winter. {%ßieËyAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($341)Hepliaklqana{%ßiŸËŠKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal Ru{%ßiØË€Sif MunaTrogUskayaw VehumetWu JianXom{%ßiÌóYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) {%ßi4ÌèD:1 ! D:2 = D:4 !?(? D:5 [|%ßiîë|%ßi§|%ßi}Ð7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] |%ßió<Results at your position ([,] to cycle)  a - [right here] Epuen Zul's Weapon Emporium Results elsewhere ([,] to cycle)  b - [D:4] Xakhixok's Magic Scroll Boutiquec - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Ykifem's Distillery  e - [D:5] Ukhiweb's Armour Emporium  f - [D:2] Etuannek's Jewellery Shoppe  |%ßi‰g - [D:1] Fuxaett's Distillery%ßij¬=Welcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+}  c -  90 gold a +0 chain mail  d -  322 gold a +2 pair of boots of stealth  e -  172 gold a +0 pair of gloves of dexterityf -  270 gold a +0 plate armour  g -  270 gold a +0 plate armour  %ßiȬh -  60 gold a +0 ring mail  i -  13 gold a +0 robe  j -  13 gold a +0 robe You have 534 gold pieces. [Esc] exit[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list€%ßiñ}® 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Epuen Zul's Weapon Emporium €%ßiP~¥Results elsewhere ([,] to cycle)  b - [D:4] Xakhixok's Magic Scroll Boutique  c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Ykifem's Distillery  e - [D:5] Ukhiweb's Armour Emporiumf - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery %ßiŒ  Level 5 of the Dungeon <<<>>>_∩(Press ? for help) %ßi× î#........#####.###.........##.....##......#.#..#......# ####.......######...+.........##ß...ß##.###..#.#..#......# ### %ßiû Þ#..............#...##.........# ##>## #...........#......# #.# %ßi† L#..............#...####.......#########......#...........####.###### #..............#...# #........#.....#.......#.#.##................# #...###+##+#####...####........#.....#............#....#.####.####.# #............................................#.#.........####.####.# #....................................#..#..........................# %ßi¨ ê#............).#...#......####.#...#.#..#....#.#..#................##..............#####......# #......#.#.<#....#.#.#.#.#...####.####.###%ßiÈ #........##....# #......# #..#.#...................................##........##....# #......###..#.#.#..........##..#.∩.#.............##%ßiö j#........##..[.#####.....................................####.####..##..................................................#.#.#....#.# #..###############.########..............##..................##.#.####..##.###.###.#.#.#...##.............................#%ßi#.#########.# #.#...........####..#..#.#.....#.#.####..##)..........# #.###.#...##..# #..#..#.#.....#.#.# #..#%ßi8ö###########.# #.###.#...##..# #..#..#.#.....#.#.####..##.# #.##..........# #..#..#.#...............#%ßig0#.# #.###.#...##..####..#..............#.##..###.# #.# #.#...##).............................###.###.###.#...###.####..####.##..........##..##…%ßiáç¿ 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Epuen Zul's Weapon Emporium Results elsewhere ([,] to cycle)  b - [D:4] Xakhixok's Magic Scroll Boutique  c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Ykifem's Distillery …%ßilè e - [D:5] Ukhiweb's Armour Emporium  f - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery‡%ßiõ®èWelcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+}  c -  90 gold a +0 chain mail  d -  322 gold a +2 pair of boots of stealth  e -  172 gold a +0 pair of gloves of dexterityf -  270 gold a +0 plate armour ‡%ßiÀ¯Y g -  270 gold a +0 plate armour  h -  60 gold a +0 ring mail  i -  13 gold a +0 robe  j -  13 gold a +0 robe You have 534 gold pieces. [Esc] exit[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list‹%ßi9 S 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Epuen Zul's Weapon Emporium Results elsewhere ([,] to cycle)  b - [D:4] Xakhixok's Magic Scroll Boutique  c - [D:4] Luadedgh's Magic Scroll Shoppe  d - [D:4] Ykifem's Distillery  e - [D:5] Ukhiweb's Armour Emporiumf - [D:2] Etuannek's Jewellery Shoppe  g - [D:1] Fuxaett's Distillery %ßiK˜øLevel 5 of the Dungeon <<<>>>_∩(Press ? for help) #........#####.###.........##.....##......#.#..#......# ####.......######...+.........##ß...ß##.###..#.#..#......# ### %ßi±˜Ü#..............#...##.........# ##>## #...........#......# #.# #..............#...####.......#########......#...........####.###### #..............#...# #........#.....#.......#.#.##................# %ßiÛ˜o#...###+##+#####...####........#.....#............#....#.####.####.# %ßiò˜o#............................................#.#.........####.####.# %ßi™U#....................................#..#..........................#%ßi™ %ßiw™l#............).#...#......####.#...#.#..#....#.#..#................##..............#####......# #......#.#.<#....#.#.#.#.#...####.####.####........##....# #......# #..#.#...................................##........##....# #......###..#.#.#..........##..#.∩.#.............###........##..[.#####.....................................####.####..#%ßi™¹#..................................................#.#.#....#.# #..###############.########..............##..................##.#.####..#%ßi ™?#.###.###.#.#.#...##.............................#%ßi³™`#.#########.# #.#...........####..#..#.#.....#.#.####..#%ßiÈ™´#)..........# #.###.#...##..# #..#..#.#.....#.#.# #..#%ßiÛ™€###########.# #.###.#...##..# #..#..#.#.....#.#.####..#%ßiî™v#.# #.##..........# #..#..#.#...............#%ßišâ#.# #.###.#...##..####..#..............#.##..###.# #.# #.#...##).............................#%ßi3šN##.###.###.#...###.####..####.##..........##..##Ž%ßiKŽ%ßiýŽ%ßiÔ‚]kwasso the SkirmisherCoglinHealth: 74/74 ========================Magic: 9/9========================AC: 6Str: 12EV: 11Int: 8SH: 0Dex: 22Ž%ßi8ƒ¿XL:  9 Next: 74% Place: Dungeon:4Time: _Unknown command. Ž%ßi*„ƒ_Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.Ž%ßiô…Ž%ßiJ†Ž%ßi¼‡Ž%ßi—Ž%ßiQ™Ž%ßiž; _Ž%ßi£ŸŽ%ßi·¡Ž%ßi¢Ž%ßi£Ž%ßiT¨Ž%ßi]ªŽ%ßi¦ªŽ%ßiëŽ%ßi*°Ž%ßi9²Ž%ßis²Ž%ßiÖ³Ž%ßi¸Ž%ßi3ºŽ%ßiyºŽ%ßiÄ»Ž%ßi~¿Ž%ßi€ÁŽ%ßiÇÁŽ%ßi'ÃŽ%ßi:ÆŽ%ßiÊÇŽ%ßiÈŽ%ßi´ÈŽ%ßiúÊŽ%ßiÌ,Ž%ßiçÌŽ%ßiãÎŽ%ßiÚ°Ž%ßiªÚŽ%ßiÒÚŽ%ßi6ÜŽ%ßi…ÞŽ%ßicàŽ%ßi³àŽ%ßi·áŽ%ßiìãŽ%ßišå,Ž%ßiŽæŽ%ßi›èŽ%ßiêŽ%ßiëêŽ%ßiwìŽ%ßi îŽ%ßižïŽ%ßiïïŽ%ßiñðŽ%ßiòòŽ%ßiöôŽ%ßi1õŽ%ßi#öŽ%ßiÎ÷Ž%ßi7ùŽ%ßi©ùŽ%ßiFúŽ%ßiüŽ%ßiÂý,Ž%ßi¸þŽ%ßi=Ž%ßiÚŽ%ßi4Ž%ßiŽ%ßi¸Ž%ßi>Ž%ßiÝŽ%ßi,Ž%ßi`Ž%ßiÿ Ž%ßiA Ž%ßió Ž%ßif Ž%ßiº Ž%ßiÿ Ž%ßiŽ%ßikZ  There is a stone staircase leading down here.Ž%ßiŽ%ßi¸Ž%ßiK% _Ž%ßiÖ%ßi;ð&5%ßi£ñ%ßiKò%ßi<ó%ßiö# _You climb downwards.%ßi f  There is a stone staircase leading up, spattered with blood here.%ßip %ßi  _%ßi_%ßi­%ßi%ßiÙ%ßi%ßi%ßi¥%ßiÚ%ßi$%ßiî %ßi}"%ßi¸"%ßi÷#%ßiÓ&%ßix(%ßiÀ(%ßiê)%ßi-%ßi{.%ßi¼.%ßi¦/%ßiI2%ßiÝ3,%ßiè4%ßi7%ßià8,%ßié9%ßiI<%ßiü=,%ßiX?%ßiÚA%ßi8C%ßiC%ßiÚD%ßiOG%ßi"I%ßiYI%ßi¦J%ßiUL%ßiøM%ßi8N%ßi_O%ßi‹Q%ßiëR%ßitS%ßiÉT%ßi\###......#...........####.###### .#.......#.#.##................# .#............#....#.####.####.# .........#.#.........####.####.# %ßi3]g.#..#..........................# .#..#....#.#..#................# .#.<#....#.#.#.#.#...####.####.## ................................. ..........##..#.@.#.............# Noise: --------- 6862.0 (37.5) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# %ßir]î.....####..#..#.#.....#.#.####..#  %ßi¥]".##..# #..#..#.#.....#.#.# #..#  %ßiÕ]#.##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............#%ßi^E %ßi^%ßiãd%ßiÁgm _There is an entrance to Ukhiweb's Armour Emporium here.%ßi–) %ßiÜ+ `Wear or take off which item? Armour (go to first with [)  l - a +2 helmet (worn)  m - a +0 troll leather armour (worn)b - a +0 leather armour %ßi=, Ä j - the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ‘%ßiC¨ ‘%ßiþ¬ ‘%ßi¯³ h###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin ‘%ßiú³ +.#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9‘%ßi$´ ÷======================== .#..#..........................# AC: 6Str: 12 ‘%ßid´ ?.#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0‘%ßi£´ ,Dex: 22 ................................. XL:  9 Next: 74% Place: Dungeon:5 ‘%ßiä´ l..........##..#.@.#.............# Noise: ---------  Time: 6862.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ‘%ßi(µ L...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} ‘%ßi«µ ².##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  ‘%ßi7¶ Á.....# #..#..#.#...............#  _Unknown command. _Unknown command. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _There is an entrance to Ukhiweb's Armour Emporium here.‘%ßin½ P  Okay, then.‘%ßi¾ ‘%ßiÝà ‘%ßiIÆ . _’%ßi8ä[Welcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+}c -  90 gold a +0 chain mail  d -  322 gold a +2 pair of boots of stealth  e -  172 gold a +0 pair of gloves of dexterityf -  270 gold a +0 plate armour  g -  270 gold a +0 plate armour  h -  60 gold a +0 ring mail  i -  13 gold a +0 robe  j -  13 gold a +0 robe You have 534 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list”%ßi8ß  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  d +  322 gold a +2 pair of boots of stealthf - g - ”%ßi¥ß  After the purchase, you will have 212 gold pieces.[Enter] buy marked items•%ßiV› Y Purchase items for 322 gold? (y/N)–%ßi‰×a - d -  170gloves of dexterity  e -  270 gold a +0 plate armour  –%ßi%f - g -  6ring mail13obe iI–%ßi.{–%ßi>–%ßi}‡Š###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 6Str: 12 –%ßiø‡ã.#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 22 ................................. XL:  9 Next: 74% Place: Dungeon:5 ..........##..#.@.#.............# Noise: ---------  Time: 6862.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# –%ßiˆã.....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#–%ßiOˆþ  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............#  _Unknown command. _There is a stone staircase leading down here. –%ßiºˆ÷_You climb downwards. _There is a stone staircase leading up, spattered with blood here. _There is an entrance to Ukhiweb's Armour Emporium here. _Okay, then.–%ßia£f  o - a +2 pair of boots of stealth–%ßi@¤–%ßis©–%ßi ¬j _Thank you for shopping at Ukhiweb's Armour Emporium!—%ßi8â aWear or take off which item? Armour (go to first with [)  l - a +2 helmet (worn)  m - a +0 troll leather armour (worn)b - a +0 leather armour  j - the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}  o - a +2 pair of boots of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ™%ßijЙ%ßiÆà###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 6Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 22 ................................. XL:  9 Next: 74% Place: Dungeon:5 [™%ßiná40m..........##..#.@.#.............# Noise: ---------  Time: 6862.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............#  _You climb downwards. [1™%ßi)âU9d_There is a stone staircase leading up, spattered with blood here. _There is an entrance to Ukhiweb's Armour Emporium here. _Okay, then.o - a +2 pair of boots of stealth _Thank you for shopping at Ukhiweb's Armour Emporium!™%ßi'é™%ßi1ê _™%ßiZð™%ßiÞ÷f  You start putting on your armour.™%ßiPý+3.0 (1™%ßi3þ™%ßiä™%ßiQ+4.0 (2™%ßi` ™%ßi ™%ßi†+5.0 (3™%ßiÙ%ßi;™%ßiÛ+6.0 (4™%ßi$%™%ßi¸*™%ßi2+™%ßi~+$7.0 (5™%ßiÞ0™%ßiF4Ñ 9 _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth.™%ßiå7™%ßin:™%ßi`=H _You feel stealthy.›%ßi ›%ßií$½Welcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+}c -  90 gold a +0 chain mail  d -  172 gold a +0 pair of gloves of dexteritye -  270 gold a +0 plate armour  f -  270 gold a +0 plate armour  ›%ßi£%>g -  60 gold a +0 ring mail  h -  13 gold a +0 robe  i -  13 gold a +0 robe You have 212 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list%ßiU %ßi«X Â###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== %ßiÿX 3.........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 9Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 22 %ßi1Y l................................. XL:  9 Next: 74% Place: Dungeon:5 ..........##..#.@.#.............# Noise: ---------  Time: 6867.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} %ßi„Y þ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  %ßiœY  .....# #..#..#.#...............# o - a +2 pair of boots of stealth %ßiºY ý_Thank you for shopping at Ukhiweb's Armour Emporium!  You start putting on your armour. _You continue putting on your +2 pair of boots of stealth. x5  %ßiåY pYou finish putting on your +2 pair of boots of stealth. _You feel stealthy.%ßií\ %ßi^] %ßiý` %ßigb ž%ßiñ—ž%ßi ˜ž%ßiùž%ßi@ F _Unknown command.ž%ßiÏ 4ž%ßiIž%ßiúF _Unknown command.ž%ßi@ëž%ßißíaWear or take off which item? ž%ßi&î-Armour (go to first with [)  l - a +2 helmet (worn)  m - a +0 troll leather armour (worn)  o - a +2 pair of boots of stealth (worn)b - a +0 leather armour ž%ßigîK j - the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}[?] describe selected [!] equip|wield|wear|put onž%ßi®îy[tab] equip|unequip  %ßiÍR  %ßiLXŠ###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 9Str: 12  %ßiÖX×.#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 22 ................................. XL:  9 Next: 74% Place: Dungeon:5 ..........##..#.@.#.............# Noise: ---------  Time: 6867.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon}  %ßi&Y ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................#  %ßi{Y.....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#   %ßiÇYò.##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............# You start putting on your armour. _You continue putting on your +2 pair of boots of stealth. x5   %ßiDZ¾You finish putting on your +2 pair of boots of stealth. _You feel stealthy. _Unknown command. _Unknown command. %ßi·`P  Okay, then. %ßi/a %ßiˆf %ßiph. _ %ßi…  %ßi´ „Welcome to Ukhiweb's Armour Emporium! What would you like to do?  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}  b -  705 gold the +4 chain mail "Wanang" {rF+ SInv Stlth+} %ßi 9c -  90 gold a +0 chain mail  d -  172 gold a +0 pair of gloves of dexteritye -  270 gold a +0 plate armour  f -  270 gold a +0 plate armour   %ßiU ág -  60 gold a +0 ring mail  h -  13 gold a +0 robe  i -  13 gold a +0 robe  %ßiv You have 212 gold pieces. [Esc] exit %ßi¨ ~[!] buy|examine items %ßiÈ Ï[a-i] mark item for purchase [/] sort (type) %ßiæ ƒ[A-I] put item on shopping list¢%ßi]Vx  a -  297 gold the +0 buckler of the Nine Persimmons {Reflect, Dex+3}c -  d +  172 gold a +0 pair of gloves of dexterityg -  After the purchase, you will have 40 gold pieces.¢%ßi÷Ve[Enter] buy marked items£%ßi? Y Purchase items for 172 gold? (y/N)¤%ßitÿèc -  d -  270 gold a +0 plate armour 6ring mail  g -  13obe ¤%ßiþÿ—hH¥%ßiÖ ¥%ßiÚ¥%ßiÞÂ###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== ¥%ßiš.........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 9Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 22 ................................. XL:  9 Next: 74% Place: Dungeon:5 ..........##..#.@.#.............# Noise: ---------  Time: 6867.0 (0.0) ¥%ßiìÒ.....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#¥%ßiÇ  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............#  _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth. _You feel stealthy. _Unknown command. _Unknown command. ¥%ßi#,_Okay, then.¥%ßi"&i  p - a +0 pair of gloves of dexterity¥%ßi'¥%ßi¦,¥%ßi½.j _Thank you for shopping at Ukhiweb's Armour Emporium!¦%ßiÊ@’Wear or take off which item? Armour (go to first with [)  l - a +2 helmet (worn)  m - a +0 troll leather armour (worn)  o - a +2 pair of boots of stealth (worn)b - a +0 leather armour  j - the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}  p - a +0 pair of gloves of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip §%ßi ò §%ßiêø œ###......#...........####.###### kwasso the Skirmisher §%ßióù .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 9Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 22 ................................. XL:  9 Next: 74% Place: Dungeon:5 ..........##..#.@.#[§%ßiÃú 39;49m.............# Noise: ---------  Time: 6867.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............#  _You feel stealthy. _Unknown command. §%ßiOû ½_Unknown command. _Okay, then.p - a +0 pair of gloves of dexterity _Thank you for shopping at Ukhiweb's Armour Emporium!§%ßi §%ßi^ _§%ßi §%ßi” %  §%ßiç AYou start putting on your armour.§%ßiä +8.0 (1§%ßi* §%ßi §%ßié +9.0 (2§%ßir% §%ßiÔ+ §%ßi1, ,70.0 (3§%ßi1 §%ßiJ7 §%ßi¢7 +1.0 (4§%ßig< §%ßiB §%ßiC +2.0 (5§%ßinM §%ßi(N à 105 _You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity.§%ßi3P §%ßi–V §%ßiÉX O _You feel agile.ª%ßiŒÁ ª%ßiòÅ HRead which item? Scrolls  f - 2 scrolls of feara - 2 scrolls of enchant armour  i - 9 scrolls of identify  r - 3 scrolls of revelation  I - 2 scrolls of immolation ª%ßižÆ  c - a scroll labelled XIRROMAJUI  e - 2 scrolls labelled FINNINIAHE  m - 3 scrolls labelled HEPRULIBAJ  o - 3 scrolls labelled TYGHOA NOVAMMO  q - a scroll labelled GEISUAP QUFAV  v - 2 scrolls labelled KIPOAD JIWAMA  y - a scroll labelled JEHUHIFREL [!] read|quaff|evoke[?] describe selected¬%ßi ¬%ßi; ¬%ßiŠ} ###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 10Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 25 ................................. XL:  9 Next: 74% Place: Dungeon:5 .¬%ßiç~ .........##..#.@.#.............# Noise: ---------  Time: 6872.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............# p - a +0 pair of gloves of dexterity [1¬%ßi² ë9d_Thank you for shopping at Ukhiweb's Armour Emporium!  You start putting on your armour. _You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity. _You feel agile.Enchant which item? Armour  m - a +0 troll leather armour (worn)  p - a +0 pair of gloves of dexterity (worn)b - a +0 leather armour[?] describe selected®%ßiC* ®%ßi\1Š###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 10Str: 12 ®%ßi2Ò.#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 25 ................................. XL:  9 Next: 74% Place: Dungeon:5 ..........##..#.@.#.............# Noise: ---------  Time: 6872.0 (0.0) ®%ßiÅ2D.....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............#®%ßi3Æ p - a +0 pair of gloves of dexterity _Thank you for shopping at Ukhiweb's Armour Emporium!  You start putting on your armour. _You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity. _You feel agile.®%ßiG3®%ßio;c  As you read the scroll of enchant armour, it crumbles to dust.®%ßiD­313.0 (1®%ßi„´®%ßiÿºS _Your +0 pair of gloves of dexterity glows green for a moment.¯%ßi<¯%ßi: ÑRead which item? Scrolls  f - 2 scrolls of feara - a scroll of enchant armour  i - 9 scrolls of identify  r - 3 scrolls of revelation  I - 2 scrolls of immolation  c - a scroll labelled XIRROMAJUI  e - 2 scrolls labelled FINNINIAHE  m - 3 scrolls labelled HEPRULIBAJ ¯%ßi!… o - 3 scrolls labelled TYGHOA NOVAMMO  q - a scroll labelled GEISUAP QUFAV  v - 2 scrolls labelled KIPOAD JIWAMA  y - a scroll labelled JEHUHIFREL [!] read|quaff|evoke[?] describe selected²%ßi`²%ßiþ²%ßiv%Â###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== ²%ßiä%.........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 11Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0²%ßi&,Dex: 25 ²%ßi&................................. XL:  9 Next: 74% Place: Dungeon:5 ²%ßiM&g..........##..#.@.#.............# Noise: ---------  Time: 6873.0 (0.0) ²%ßih&.....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ²%ßi&Å...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# ²%ßi¼&.##.............................# .....####..#..#.#.....#.#.####..#²%ßik'   .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............# You start putting on your armour. _You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity. _You feel agile.As you read the scroll of enchant armour, it crumbles to dust. ²%ßi­'>_Your +0 pair of gloves of dexterity glows green for a moment.²%ßi_)²%ßid+kEnchant which item? Armour  m - a +0 troll leather armour (worn)  p - a +1 pair of gloves of dexterity (worn)b - a +0 leather armour[?] describe selected³%ßiLA ³%ßizH ³%ßi[W ###......#...........####.###### kwasso the Skirmisher .#.......#.#.##................# Coglin .#............#....#.####.####.# Health: 74/74 ======================== .........#.#.........####.####.# Magic: 9/9======================== .#..#..........................# AC: 11Str: 12 .#..#....#.#..#................# EV: 11Int: 8 .#.<#....#.#.#.#.#...####.####.## SH: 0Dex: 25 ................................. XL:  9 Next: 74% Place: Dungeon:5 .³%ßiX .........##..#.@.#.............# Noise: ---------  Time: 6873.0 (0.0) .....................####.####..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ...............#.#.#....#.# #..# Fire: a) +2 sling {Eiko} .##..................##.#.####..# .##.............................# .....####..#..#.#.....#.#.####..#  .##..# #..#..#.#.....#.#.# #..#  .##..# #..#..#.#.....#.#.####..#  .....# #..#..#.#...............# You start putting on your armour. [39;49³%ßiÓX um_You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity. _You feel agile.As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of dexterity glows green for a moment.³%ßiÍ\ c  As you read the scroll of enchant armour, it crumbles to dust.³%ßi«] 324.0 (1³%ßid ³%ßiµf R _Your +1 pair of gloves of dexterity glows green for a while.´%ßiùc ´%ßiËd ´%ßiƒj ´%ßiFl F _Unknown command.´%ßiñ‰´%ßi˜Š´%ßi€´%ßi‘F _Unknown command.µ%ßiIƒ _Unknown command.µ%ßioµ%ßi…žµ%ßi¢µ%ßiÁ£F _Unknown command.µ%ßiþ¬µ%ßi§­µ%ßiDzµ%ßicµF _Unknown command.µ%ßiT~ 4µ%ßiš„ µ%ßi,† A _Unknown command.µ%ßiq+µ%ßi ,µ%ßi„1µ%ßi}3¶%ßi•54¶%ßiŽ;¶%ßi+=¶%ßi¨œ¶%ßiͶ%ßi8£¶%ßiÔ¥¶%ßiñt ¶%ßizu ¶%ßiUv ¶%ßi)‰ ¶%ßi¦Š ¶%ßi P _¶%ßiÜ‘ ¶%ßi5’ ¶%ßiŒ“ ¶%ßiw• ¶%ßiZ— ,¶%ßi—™ ¶%ßi £ _.......#####.####.# .#.......# .#....#.#..#................# <#....#.#.#.#.#...####.####.## ............ .¶%ßi¨£ =.......##..#.∩.#.......# ...................####.####..# .#.#.#....#.# #..# #...............@..##.#.####..# 7.0 (3 #.......................# ¶%ßië£ L####..#..#.#.....#.#.####..# #..# #..#..#.#.....#.#.# #..# #..# #..#..#.#.....#.#.####¶%ßiB¤ Ï..## #..#..#.#...............# #..####..#..............#.##..## #).............................# ##.####..####.##.¶%ßi•¤ '##..##¶%ßi¢¥ ¶%ßiE¬ ¶%ßi·­ ·%ßi„b·%ßigC  Skill  Level Train  Apt Skill  Level Train  Apt ·%ßiFh a - Fighting   8.0     0   i - Spellcasting   0.0    -2           b - Unarmed Combat   0.0    -1       c - Throwing   0.0    -1   j - Evocations   0.0    +3       k - Shapeshifting   0.0    -2  ·%ßi™i­ d - Short Blades   0.0    -1      e + Ranged Weapons 10.4  100%  -1               f - Armour   0.0    -1       g - Dodging   1.7    -1       h - Stealth   0.7    -1                  ·%ßiài!            ·%ßi jÀ        ·%ßi.jÀ        ·%ßij;        The percentage of incoming experience used to train each skill is in brown.  ·%ßi¨j”The species aptitude is in white.  [?] Help·%ßiÊjG[=] set a skill target  ·%ßikã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÂ%ßi&áCost Cost  9.0  1.4  1.2  1.2  0.6  1.4  1.2 14.3  1.2  2.4  1.2 relative cost of raising each skill is in cyan. training|costÅ%ßi¨è‹ e * Ranged Weapons  10.4Å%ßiV{ o e - Ranged Weapons  10.4Ç%ßiãQ > g + Dodging 1.7É%ßiÉ%ßiQ É%ßi'.......#.#.........####.####.#kwasso the Skirmisher ..#..........................#Coglin ..#....#.#..#................#Health: 74/74 ======================== .<#....#.#.#.#.#...####.####.### Magic: 9/9======================== ...............................# AC: 12Str: 12 É%ßi<º........##..#.∩.#.............## EV: 11Int: 8 ...................####.####..#SH: 0Dex: 25 .............#.#.#....#.# #..#XL:  9 Next: 74% Place: Dungeon:5 #...............@..##.#.####..#Noise: ---------  Time: 6877.0 (0.0) #.............................#a) +2 sling {Eiko}  n) +4 sling {Juwon} ...####..#..#.#.....#.#.####..#Fire: a) +2 sling {Eiko} #..# #..#..#.#.....#.#.# #..# #..# #..#..#.#.....#.#.####..# É%ßiÅ...# #..#..#.#...............# #..####..#..............#.##..## #).............................# ##.####..####.##..........##..## _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.É%ßièÉ%ßiƒÉ%ßiÉ%ßij!Ë%ßi¡GË%ßiPHË%ßiHIË%ßiÂ]Ë%ßiBdXË%ßiéeË%ßi6fË%ßiËhË%ßikË%ßiÐmË%ßi$nË%ßiroË%ßi.t[ _ There is an entrance to Ukhiweb's Armour Emporium here.Ë%ßi## #...........#......# ##########......#...........#### ...#.....##.#.##..........88.0 (11.0) ...#.....#Ë%ßiÇ¢ì.....#....#.####..............#.#.........#### .........#..#.................... ##.#...#.#..#....#.#..#.......... #......#.#.<#....#.#.#.#.#...####Ë%ßi/£’ .#...........................  #..#.#.#..........##..#.∩.#......  ................Ë%ßig£a....#### Ë%ßiÙ£Ë%ßi…©Ë%ßi`«Ì%ßièl Ì%ßim 3Ì%ßiæ} Ì%ßi ŠHave to go through D:6. Continue? Y - Yes Ì%ßij ' N - NoÎ%ßiNÎ%ßi *´..##..##..#..###......#kwasso the Skirmisher ..##..+...............#Coglin ..##..##..............#Health: 74/74 ======================== Î%ßiÆ*1###ß.....ß#####..#.##.#......#Magic: 9/9======================== ..##.....##......#.#..#......#AC: 12Str: 12 ..##ß...ß##.###..#.#..#......# # EV: 11Int: 8 ..# ##>## #...........#......# # SH: 0Dex: 25 Î%ßiS+..#########......#...........#### XL:  9 Next: 74% Place: Dungeon:5 ...#.....#......@#.#.##.......... Noise: ---------  Time: 6888.0 (0.0) ...#.....#............#....#.#### a) +2 sling {Eiko}  n) +4 sling {Juwon} .................#.#.........#### Fire: a) +2 sling {Eiko} .........#..#.................... Î%ßiÐ+[##.#...#.#..#....#.#..#.......... #......#.#.<#....#.#.#.#.#...####  #..#.#...........................  #..#.#.#..........##..#.∩.#......  .............................####  Î%ßi>,_Unknown command. _Unknown command. _Unknown command. _Unknown command. _There is an entrance to Ukhiweb's Armour Emporium here.  Okay, then.Î%ßiÁ0Î%ßii1Î%ßi$3. _Ï%ßi«Å3Ï%ßiÆÏ%ßi?ÕÏ%ßi“ÖÏ%ßiåÙ: _Ï%ßiGÚÏ%ßipÛÏ%ßiÅÛÏ%ßišÜÏ%ßiDÞÏ%ßi÷ß,Ï%ßiÍàÏ%ßiaâÏ%ßi¥æBÏ%ßiSçÏ%ßirèÏ%ßiýèÏ%ßiºéÏ%ßiŒï¬.##ß...ß##.###..#.#..#......#.# ##>## #...........#......#.#########......#...........### Ï%ßiçï~....#.....#.......#.#.##...........#.....#............#....#.###................#.#...##........#..#............. ###.#...#.#..#....#.#..#......... Ï%ßiðK #......#.#.<#..@.#.#.#.#.#...###93.0 (5  #..#.#.................. ##..#.#.#Ï%ßiLð×..##..#.∩.#..........### Ï%ßi{ðã........................#.#.# ....##..................##.#.#.#...##.........Ï%ßi«ðà#.....####..#..#.#.....# #.###.#...##..# #..#..#.#.....#.Ï%ßi_ñÏ%ßieöÏ%ßiî÷Ñ%ßiÔëÑ%ßicìÑ%ßiòíÑ%ßiÐöÑ%ßi®÷Ñ%ßi¼ûšÑ%ßi~üÑ%ßi¯üÑ%ßiFýÑ%ßi'þÑ%ßi$ÿÑ%ßixÿÑ%ßi©ÿÑ%ßiXº.....#............#....#.####..............#.#.........####......#..#.............. ##.#...#.#..#....#.#..#. Ñ%ßi ;#......#.#.<#....#.#.#.#.#...# #..#.#..................... #..#.#.#..........##..#.∩.# .............................#### ..........@......#.#.#....Ñ%ßi 7.0 (4 .........##...##.# .#.#.#...##......... .#####..#..#.#. .###.#...##..# #..#..#.#.....#.# .###.#...##..# #..#..#.#.# .##..........# #..#..#.# Ñ%ßi7Â.###.#...##..####..#............ .# #.#...##)....................Ñ%ßiŠÑ%ßi& Ñ%ßiI Ø%ßiØ%ßi¼Ø%ßicØ%ßiü Ø%ßi­ Ø%ßiC,Ø%ßi·Ø%ßiœØ%ßiâØ%ßiÄØ%ßi¯Ø%ßiŒ,Ø%ßilØ%ßiÝØ%ßi3 Ø%ßiÇ Ø%ßi¢!Ø%ßi°$Ø%ßiÚ%Ø%ßi&Ø%ßi&Ø%ßi€(Ø%ßi)Ø%ßiX)Ø%ßi¸)Ø%ßiž+Ø%ßi",Ø%ßi[,Ø%ßi¾,Ø%ßi«/Ø%ßi1Ø%ßiW1Ø%ßi-2Ø%ßi±3Ø%ßim4Ø%ßi¤4Ø%ßi5Ø%ßir6Ø%ßi 7Ø%ßi<7Ø%ßi–7Ø%ßió8Ø%ßi9Ø%ßiÖ9Ø%ßi=:Ø%ßi;Ø%ßi*<Ø%ßi[<Ø%ßi)=Ø%ßi@Ø%ßiÃ@Ø%ßiAØ%ßiwAØ%ßi‹BØ%ßi:CØ%ßimCØ%ßiÒCØ%ßiÕDØ%ßihEØ%ßišEØ%ßiõEØ%ßièFØ%ßieGØ%ßièG,Ø%ßiÃHØ%ßiSIØ%ßi…IØ%ßiÚIØ%ßiºJØ%ßiSKØ%ßi‚KØ%ßiçKØ%ßiËLØ%ßiDNØ%ßiNØ%ßiDOØ%ßi¸PØ%ßihQØ%ßi¡QØ%ßiRØ%ßiÃV÷.#####.####.....##..######...+.........##ß...ß##.#...##...# ##>## # .......#...####.......######### ...# #........#.....#... ##+#####...####........#.....# ................................#..Ø%ßiWÎ).#...#....@.####.#...#.#917.0 (20.0)###### #......#.#.<#....# ## #..#.#.......#....# #......###..#.#.#.......[.#####..................... ................................. Ø%ßi8Wö######.########..............## #.# ##.###.#.#.#...##Ø%ßiRWt #.#########.# #.#Ø%ßi²WØ%ßi\Ø%ßi¥]Ù%ßi_ÇÙ%ßiÈÙ%ßiºÈÙ%ßiá×Ù%ßiRÙÙ%ßiÄÙÙ%ßiõÝ,Ù%ßi¨ÞÙ%ßiñÞÙ%ßiýßÙ%ßiãÙ%ßiää,Ù%ßi€åÙ%ßièæÙ%ßiƒçÙ%ßiÅçÙ%ßièÙ%ßiéÙ%ßiDêÙ%ßiƒêÙ%ßiØêÙ%ßiìÙ%ßi¢ìÙ%ßiåìÙ%ßi(íÙ%ßiHîÙ%ßiòîÙ%ßi2ïÙ%ßi‡ïÙ%ßi–ðÙ%ßiAñÙ%ßiñÙ%ßiòÙ%ßisôÙ%ßipõÙ%ßi¶õÙ%ßiöÙ%ßi ÷Ù%ßiÕ÷Ù%ßiøÙ%ßixøÙ%ßi|ùÙ%ßi)úÙ%ßi½ú,Ù%ßiŒüÙ%ßi þÙ%ßiJþÙ%ßiMÿÙ%ßiío##.##.................÷ ##.##.#..###..###.#..........##†........................Ù%ßiM ###.#.................## #.##.....###.....##..#### ##_# # #.##..#..# #.....#...#..# ß.. ####.....#...+..##. # #+##..#...#..# Ù%ßiªC.#.....#...@.......# 29.0 (12#..#.................# ..#..#.................# # ......#.....#........####ß.....ß# .Ù%ßi .....#####.###.........##.....########...+.........##ß...ß## .........#...##.........# ##>## # .........#...####.......######### Ù%ßi\r.........#...# #........#.....#Ù%ßi÷Ù%ßi\ Ù%ßi×Û%ßi}Û%ßi}Û%ßi¾}Û%ßi‰Û%ßipŠÛ%ßiÒŠÛ%ßi¿Ž,Û%ßi$,Û%ßi@Û%ßiN“Û%ßi„”Û%ßi¿”Û%ßiÖ•Û%ßiç˜Û%ßišÛ%ßipšÛ%ßi>›Û%ßiÚÛ%ßiÏžÛ%ßi ŸÛ%ßiZŸÛ%ßi{¡Û%ßi«¢Û%ßiê¢Û%ßiÄ£Û%ßi†¦Û%ßi°§Û%ßiï§Û%ßi©¨Û%ßiù©Û%ßiݪÛ%ßi«Û%ßi¤«Û%ßiN­Û%ßi®Û%ßiB®Û%ßi9¯Û%ßi„±Û%ßi8³,Û%ßiu´Û%ßi„¶Û%ßiî·Û%ßi/¸Û%ßi3¹Û%ßi »Û%ßiV¼Û%ßi—¼Û%ßi¹½Û%ßiÏ¿Û%ßiOÁÛ%ßišÁÛ%ßivÂÛ%ßi›ÄÛ%ßióÅÛ%ßi4ÆÛ%ßiIÇÛ%ßi–Î.......###. .......+.##...##.........###.##.#.##...##...##.######.#.....#.................Û%ßi8ÏÂ.................##..#..[..##............................[##..^.................#.. #.##...###...............#.#..##@..[.............43.0 (14 #+##.##..#'#..##..####.#.........Û%ßiÀÏw..##.......##.........................##..####.#..#....#.##.#.....##....................................... ####.##.##.......................#.##.##.#..###..###.#.........#....................Û%ßi¦ÐÛ%ßiÓÔÛ%ßi#ÖÜ%ßij×Ü%ßi ØÜ%ßiêØÜ%ßiÿéÜ%ßiEëÜ%ßi£ëÜ%ßiÙï,Ü%ßiNñÜ%ßiªñÜ%ßi·òÜ%ßiÞõÜ%ßiw÷Ü%ßi¸÷Ü%ßiÿøÜ%ßi¥üÜ%ßi1þÜ%ßiuþÜ%ßiŒÿÜ%ßiùÜ%ßiÜ%ßiËÜ%ßi:Ü%ßižÜ%ßi,Ü%ßi+ Ü%ßiì Ü%ßi Ü%ßiU Ü%ßi Ü%ßi¦Ü%ßiÖ,Ü%ßi•Ü%ßiÜ%ßif,Ü%ßiEÜ%ßiÇ7 _You open the door.Ü%ßiÜ%ßidÜ%ßiQÜ%ßi<@  There is an open door here.Ü%ßiÜ%ßi  _Ü%ßiêÜ%ßia!Ü%ßiŒ"Ü%ßiä"Ü%ßi‘#Ü%ßig*˜ #.#  ######.#####  #.........  #.####..####  ######.......# Ü%ßiê*» #...##..###..#  #...##..###..####   ###########....   #.........@...###55.0 (12   #.###.......#..... Ü%ßi+!  #.# #.......'.##...##   #.# #.......#.##...##...#   #.# #.......#....Ü%ßiJ+À.   #.# ##............## Ü%ßir+g  #.####.............   #..........^....#... Ü%ßi—+|  ######.##......###Ü%ßi6,Ü%ßi/1Ü%ßiN3c _There is a stone staircase leading down here.Ý%ßi,ý 3Ý%ßi_ Ý%ßiä$ 0.0).'........Ý%ßiõ& Ý%ßi™+ Ý%ßi¨- E _Done exploring.Ý%ßilLÝ%ßi9MÝ%ßi±MÝ%ßiÉ}4Ý%ßiâ‡Ý%ßi؈E _Done exploring.Þ%ßiú\IÞ%ßi!º4Þ%ßiÈ¿Þ%ßi·Ã Þ%ßi]Ä7_Done exploring.Þ%ßi£4Þ%ßiÞ%ßižÞ%ßi !26.0 (1 _Þ%ßil*ß%ßiÖ…&6ß%ßi”¦2 #.###..#.#  ########.###..#.#  #.............#.# # #.######.##...#.# # #.# #..........# # #.# #.#.###....# # #.# #.#........# ########.####.#####..### #......# #.##########..######.# #.# #..# #.# #.# #..# #.# #.#### #..# #.# .....#######..# #.# #.##.#........######.# #.#..>...............# #.#..#.#######ß%ßib -7.5 (2.5ß%ßiå? _You climb downwards. ß%ßia[_There is a stone staircase leading up here.ß%ßi§‡ Iß%ßi¤Ž >0.0ß%ßi²” ß%ßi_• ^ _Partly explored, can't reach some items.à%ßiµÜà%ßi|Ýà%ßiÙÝà%ßiàû4à%ßiÓà%ßiÓ^ _Partly explored, can't reach some items.à%ßiæVà%ßi»Wà%ßiñWà%ßiCz4à%ßiç|t _Partly explored, can't reach some items.à%ßi8×à%ßiØ3à%ßi”øà%ßiËú,à%ßi‘û^ _Partly explored, can't reach some items.â%ßig0â%ßiƒ1±Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple ã%ßiÀ½ã%ßiU¾[?25h[?0c#.###..#.#kwasso the Skirmisher########.###..#.#Coglin#.............#.#Health: 74/74 ======================== ##.######.##...#.#Magic: 9/9======================== ##.# #..........#AC: 12Str: 12 ##.# #.#.###....#EV: 11Int: 8 ##.# #.#........#SH: 0Dex: 25 ########.####.#####..###XL:  9 Next: 74% Place: Dungeon:6 #...............@....#Noise: ---------  Time: 6957.5 (0.0) #.##########..######.#a) +2 sling {Eiko}  n) +4 sling {Juwon} #.##..# #.#Fire: a) +2 sling {Eiko} #.##..# #.# #.#### #..# #.# .....######ã%ßiJ¿o#..# #.# #.##.#........######.# #.#..>...............# #.#..#.#####.######### _There is a stone staircase leading up here. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.  What level of the Dungeon? (default 5, ? - help) ä%ßiÒ# [?25l[?1cä%ßil%ÓPartly explored, can't reach some items.  What level of the Dungeon? (default 5, ? - help) Okay, then.ä%ßi*ä%ßiÑ+. _ä%ßioPä%ßi#Qä%ßiEUä%ßiëWF _Unknown command.ä%ßiÅ ä%ßi¯! ä%ßié% ä%ßiH( F _Unknown command.å%ßimxå%ßi/~±Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple æ%ßi7žæ%ßiYÇ+æ%ßiŒÈ#.###..#.#kwasso the Skirmisher########.###..#.#Coglin#.............#.#Health: 74/74 ======================== ##.######.##...#.#Magic: 9/9======================== ##.# #..........#AC: 12Str: 12 ##.# #.#.###....#EV: 11Int: 8 ##.# #.#........#SH: 0Dex: 25 ########.####.#####..###XL:  9 Next: 74% Place: Dungeon:6 #...............@....#Noise: ---------  Time: 6957.5 (0.0) #.##########..######.#a) +2 sling {Eiko}  n) +4 sling {Juwon} #.##..# #.#Fire: a) +2 sling {Eiko} #.##..# #.# #.#### #..# #.# .....#######..# #.æ%ßiDɳ# #.##.#........######.# #.#..>...............# #.#..#.#####.######### _Partly explored, can't reach some items. _Partly explored, can't reach some items.  What level of the Dungeon? (default 5, ? - help) _Okay, then. _Unknown command. _Unknown command.æ%ßi†É3æ%ßiÄÒæ%ßiÕæ%ßiåÙP _æ%ßiMÛBæ%ßi5Ýæ%ßi ßæ%ßißæ%ßiàæ%ßiÓáæ%ßi/ãæ%ßivãæ%ßiþãæ%ßivåæ%ßiçæ%ßiXçæ%ßiÖçæ%ßi#éæ%ßi±êæ%ßiÿêæ%ßioëæ%ßiíæ%ßi”îæ%ßiüîæ%ßiTïæ%ßiÚðæ%ßiæò,æ%ßiôæ%ßiªôæ%ßiö,æ%ßi ÷æ%ßioøæ%ßiÈùæ%ßi2úæ%ßi…úæ%ßiÌûæ%ßiký,æ%ßiûýæ%ßiEÿæ%ßiÐ,æ%ßi:æ%ßi˜æ%ßiE,æ%ßi¬æ%ßiùæ%ßiy,æ%ßiM æ%ßiÈ Y  There is a stone staircase leading down here.æ%ßi} æ%ßi³ : _æ%ßi,æ%ßig&7æ%ßiçæ%ßiíæ%ßi¶æ%ßiå # _You climb downwards.æ%ßi ,P  There is a stone staircase leading up here.æ%ßiý-æ%ßi¶. _æ%ßiÜ/æ%ßir3æ%ßi 6æ%ßit6æ%ßi¾7æ%ßiq:æ%ßiÙ<æ%ßi@=æ%ßi…>æ%ßi!Aæ%ßiD,æ%ßiVEæ%ßiòGæ%ßi˜Jæ%ßióJæ%ßiDLæ%ßi¢Næ%ßiÊPæ%ßiQæ%ßiÅRæ%ßiüUæ%ßiXæ%ßiwXæ%ßiËYæ%ßië[æ%ßi ^æ%ßiy^æ%ßilhæ%ßikæ%ßiˆnæ%ßioæ%ßi;qæ%ßi£sæ%ßi•žhæ%ßi·¡Bæ%ßig¦M _You open the door.æ%ßih¨4æ%ßiL¯Œ  There is an open door here. _æ%ßiß±æ%ßi-³,æ%ßio´æ%ßi9·`  There is a staircase to the Ecumenical Temple here.æ%ßi¸æ%ßiÛ¹æ%ßiúº% _æ%ßi®»æ%ßiÄ.Templeæ%ßi…Æ,æ%ßieÈæ%ßiÖÊX _You climb downwards. Welcome to the Ecumenical Temple! Found four altars.æ%ßi€Ö«♣~~.♣.._.........♣♣....♣.~~~≈≈≈≈♣ ♣♣~.♣.......♣♣~♣...~.....~~~≈≈≈≈♣♣~~.......§.♣.........~♣.~~~≈≈≈♣  ♣♣~~....._.♣..~......♣♣♣.~~≈≈≈≈♣  ♣♣...♣♣......~......♣♣~..≈≈≈≈♣♣  ♣....♣♣...~.~♣♣...♣♣♣.♣.~≈≈≈♣  ♣♣......♣♣.♣~~♣♣..~..♣...~≈≈≈♣  ♣♣~.~~~...♣...~.......~....≈≈≈♣  ♣≈≈~~~.........@..._...~...~≈≈♣96.5 (3æ%ßiR׳9.0) ♣♣≈~.~.~........§......♣.♣..~~≈♣ ♣≈≈.♣..........§~~....~......~♣♣ ♣≈~♣♣._...~..~.~~....§...._..♣♣ ≈≈..♣...♣♣...~~~~._~.♣♣♣..~..♣♣ ≈~.....~...._.~~~....♣♣♣♣..~..♣♣  ≈≈..~.♣♣......~~~~....♣♣♣.....≈♣  ≈≈....♣♣♣.≈~...~~~..~.........≈♣♣  ≈≈~~....♣♣≈≈≈~.........~.~...~≈≈♣ æ%ßi½Øæ%ßiðÞæ%ßiíàd _There is a staircase back to the Dungeon here.ç%ßið˜ ♣♣~.♣.......♣♣~♣...~.....~~~≈≈≈≈  ♣~~§.♣.........~♣.~~~≈≈≈ ♣♣~~....._.♣..~......♣♣♣.~~≈≈≈≈ ♣♣...♣♣......~§.....♣♣~.. ♣....♣♣...~.~♣♣...♣♣♣.♣.~≈≈≈♣......♣♣.♣~~♣♣..~..♣...~≈≈≈♣~.~~~...♣...~.......~....≈≈≈♣ ♣≈≈......<..._...~...~≈≈♣♣≈~.~.~§......♣.♣..~~≈♣  ♣≈≈.♣..§~~....~......~♣♣♣≈~♣♣._...~..~.§...._..≈..♣...♣♣...~~~~._~.♣♣♣..~..♣♣ ♣≈~.....~...._.~~~....♣♣♣♣..~..♣♣ ♣≈≈..~.♣♣......~~~~....♣♣♣.....≈♣ ♣≈≈....♣♣♣.≈~...ç%ßiê™~~~..~.........≈♣≈~~....♣♣≈≈≈~.........~.~...~≈≈≈≈...~♣♣♣♣≈≈≈≈~.....≈≈~.....~≈≈ç%ßi¼¡§§§.§~~§§ç%ßi 87.5 (1.0) _ç%ßie|§§__§ç%ßi ç%ßiçÑ4ç%ßiÏØç%ßi?ÛF _Unknown command.é%ßiyùé%ßiBúé%ßi/ûé%ßiIé%ßiÌé%ßií : _é%ßi† é%ßi\é%ßi¿é%ßi¼é%ßiÑf _Found a shimmering altar of Xom and a shadowy altar of Dithmenos.é%ßiÑ_é%ßiÂé%ßi$ é%ßiX!é%ßi)$G _Found a broken altar of Ashenzari.é%ßi 'é%ßiZ'é%ßik(é%ßiR0Xé%ßiZ3E _Found an opulent altar of Gozag.é%ßiÙ53é%ßiË6é%ßiN9é%ßi>=,é%ßiw>é%ßi®@H _Found a blossoming altar of Fedhas.é%ßi6B3é%ßiÚBé%ßiìCé%ßiÖE,é%ßiJFé%ßiuGé%ßiŒH,é%ßi6Ié%ßiJJé%ßiÌK,é%ßiJLé%ßikNé%ßi\Q,é%ßi]Ré%ßiGY ♣♣♣♣ ♣♣≈≈♣♣♣  ♣♣≈≈≈≈≈♣♣♣♣♣  ♣♣≈≈≈≈≈≈~~~~♣♣♣ ♣♣ ♣≈≈≈§≈~~...~~~♣♣♣ ♣♣~~ ♣♣≈≈≈≈~..~....~~~♣♣♣~~~ ♣≈≈≈~~....._..§~~~~~~~≈ ♣≈≈≈≈...♣♣~...~.~~~~≈~. ♣≈~≈~.@.....~.....~~...é%ßiöY[70103.0) ♣♣~≈....♣......♣.♣..... ♣~~........§_~~...~♣.♣ ♣♣~~~.♣..........♣♣..~ ♣~~.♣.._.........♣♣.. ♣♣~.♣.......♣♣~♣...~. é%ßiRZ♣~~.........♣....... ♣♣~~....._.♣..~..... ♣♣...♣♣......~.§...é%ßi$[é%ßi `é%ßiÞb^ _There is an opulent altar of Gozag here.ê%ßiëû {  You kneel at the altar of Gozag.  --more--ë%ßigGƒ  Gozag does not accept service from beggars like you!ë%ßi1Hë%ßizMë%ßiäOz _The service fee for joining is currently 341 gold; you only have 40.ë%ßiÆU  Unknown command.ë%ßi­ë%ßi´ ë%ßim¹ _Press < or > to pray at altars.ñ%ßiDñ%ßiëñ%ßi/ñ%ßiñ%ßiñ%ßiƒ!: _ñ%ßiÆ#ñ%ßi<'ñ%ßiª'ñ%ßi)ñ%ßiÖ,ñ%ßi)/ñ%ßix/ñ%ßi…0ñ%ßi4ñ%ßiI6ñ%ßiž6ñ%ßi´7ñ%ßi ;ñ%ßi<>ñ%ßi>ñ%ßi§?ñ%ßiçBñ%ßi»Dñ%ßiEñ%ßiFñ%ßi/Iñ%ßiúKñ%ßiMLñ%ßi#Mñ%ßiÆOñ%ßi¤Qñ%ßièQñ%ßiSñ%ßiTUñ%ßiKW,ñ%ßi‘Xñ%ßiYZñ%ßi[\ñ%ßi®\ñ%ßi]ñ%ßi9^ñ%ßiÃ`A  You enter the shallow water.ñ%ßi'a?Water ñ%ßiàañ%ßiIcN _Moving in this stuff is going to be slow.ñ%ßišeñ%ßiþe(ñ%ßi$gñ%ßi iñ%ßi kñ%ßiXkñ%ßiwlñ%ßiwsˆ♣~~.♣.._.........♣♣....♣.~~~≈≈≈≈♣ ♣♣~.♣.......♣♣~♣...~.....~~~≈≈≈≈♣♣~~.........♣.........~♣.~~~≈≈≈♣ñ%ßiÙsï♣♣~~....._.♣..§......♣♣♣.~~≈≈≈≈♣♣...♣♣......~......♣♣~..≈≈≈≈♣♣♣....♣♣...~.~♣♣...♣♣♣.♣.~≈≈≈♣ ñ%ßi t…♣♣......♣♣.♣~~♣♣§.~..♣...~≈≈≈♣  ♣♣~.~~~...♣§..~.......~....≈≈≈♣  ñ%ßi6tÆ♣≈≈~~~.......§.@..._...~...~≈≈♣ 24.1 (13.6 ñ%ßitò♣♣≈~.~.~...............♣.♣..~~≈♣ ♣≈≈.♣..........~~~....~......~♣♣ ♣≈~♣♣._...~..~.~~........._..♣♣ ñ%ßi[u¿≈≈..♣...♣♣...~~~~._~.♣♣♣..~ ≈~.....~...._.~~~....♣♣♣♣..~..♣♣ ≈≈..~.♣♣......~~~~....♣♣♣.....≈♣ ≈≈....♣♣♣.≈~...~~~..~.........≈♣♣ ≈≈~~....♣♣≈≈≈~.........~.~...~≈≈♣ñ%ßiÕuñ%ßiK{ñ%ßiÇ}d _There is a staircase back to the Dungeon here.ó%ßiËÿó%ßi‹ó%ßió%ßi÷l..§§§ó%ßiÒ85.1 (1.0) _ó%ßi s_§§__ó%ßic3_ó%ßiÀRDungeon:7...⌠########.........# ##... ##.## ##........########..##### #..................## ##########.###.###..#....## #....# #.# ### ##.......> #....# ###.###.# ###....#######"...# #####ß#.####.|..#..# ###........####⌠.⌠##.#....##.##.# ....###.......'.@.##.#.##.#..##.# ##### #....####⌠.⌠##...##.#.###.. # ####.# #ß######..##.#.# ##. # #.###########.#..#.# ## # #...# ###.#....# ### ############.#######......#####.. [15ó%ßiTd.......##..|..............# #..# ######...)......##........####.## # ####.......##.....#.......##ó%ßiײ-6.6 (2.5ó%ßiD»ó%ßiå¼> _You climb upwards. Welcome back to the Dungeon!ó%ßi¿i _There is a staircase to the Ecumenical Temple here.ó%ßiðt ó%ßiu ó%ßi¡v ó%ßi£ (0.0ó%ßiƨ ó%ßiV« ó%ßig® E _Done exploring.ó%ßiìäó%ßiŸåó%ßi½æó%ßiÅó%ßi‚ó%ßiÏ ó%ßiŠE _Done exploring.ô%ßi[2ô%ßi/3ô%ßi4ô%ßiQY4ô%ßiÚ\ô%ßit_E _Done exploring.ô%ßi˜}3ô%ßi4~ô%ßiÜ ô%ßiz¡ô%ßi¶¥ô%ßiŒ¦E _Done exploring.ö%ßi‹ö%ßiQö%ßi6ö%ßiˆ#ö%ßiã%ö%ßi‰): _ö%ßiÿ-ö%ßiÕ/ö%ßi$0ö%ßi_1ö%ßin8@  There is an open door here.ö%ßi™:ö%ßi4; _ö%ßi(<ö%ßiæ@ö%ßiàBö%ßiNCö%ßiƒDö%ßi«Iö%ßiàK,ö%ßi Mö%ßiRö%ßiÉSö%ßiTö%ßi¯Tö%ßiêVö%ßiXö%ßiFXö%ßiûXö%ßiïZö%ßi \,ö%ßi·\ö%ßi¨^ö%ßi²_ö%ßi `ö%ßiÔ`ö%ßiáeö%ßi gö%ßiñgö%ßiniö%ßi;mö%ßiÒnö%ßioö%ßiUpö%ßi tö%ßiäuö%ßi8vö%ßiWwö%ßiUzö%ßiJ{ö%ßiÎ{ö%ßiO|ö%ßi÷}ö%ßiö%ßiJö%ßi­€ö%ßi݃ö%ßi›„ö%ßiè„ö%ßi6…ö%ßi°†ö%ßi¹‡,ö%ßiEˆö%ßi³‰ö%ßi{Šö%ßi‹,ö%ßiâŒö%ßivö%ßiÂö%ßi ö%ßi3‘ö%ßi¨’ö%ßi“ö%ßiw“ö%ßiÀ”ö%ßi¶–,ö%ßiË—ö%ßipšö%ßiÿ›ö%ßieœö%ßiö%ßiMŸö%ßiÇ ,ö%ßi¬¡ö%ßi¬¢ö%ßiW£ö%ßi”£ö%ßiâ£ö%ßiä¤ö%ßi‰¥ö%ßiÔ¥ö%ßi¦ö%ßi §ö%ßi¨§ö%ßiݧö%ßi6¨ö%ßi3©ö%ßi–ªö%ßiáªö%ßið«ö%ßiw­ö%ßiÑ®ö%ßiO¯ö%ßiï¯ö%ßiѱö%ßi’²,ö%ßi+³ö%ßi[µa  You see here a staff of air.ö%ßiP¶ö%ßi³¶ _ö%ßi)·ö%ßiW¸ö%ßiC¹ö%ßiŸ¹ö%ßiò¹ö%ßiߺö%ßiÄ»ö%ßi¼ö%ßiq¼ö%ßii½ö%ßi4¾ö%ßi™¾ö%ßiŽ¿ö%ßiHÀö%ßiÂ,ö%ßi‡Âö%ßiÃö%ßi>Ä,ö%ßiÑÄö%ßiÊû###   #....# # ö%ßi'ËŒ ##....# ###### ###....># .....# ##....#### .....########..##.# ...............##.# .###.###..#....##.## ### ##.......@.#60.6 (34.0) .###.# ###....####ö%ßiðËÜ#ß#.####.|..#..# .⌠##.#....##.##.# >.##.#.##.#..##.## .⌠##...##.#.###..### #####..##.#.# ##...#.#..#.# ###.#  ###.#....# ####.#ö%ßi·Ìö%ßiÍÑö%ßi7Ôc _There is a stone staircase leading down here.ù%ßiöQù%ßi§Rù%ßiaXù%ßiÉ^ù%ßixc81.6 (1.0) _ù%ßiieù%ßiz"J 8  You climb downwards.ù%ßi‡(Eù%ßi)f ###  #@#  .....j.....# ......#.#.## ù%ßi7)Î..j...#...# ..... ### # ù%ßin)v...j. j   gnoll sergeant (polearm, asleep) ...j jjj 3 gnolls (1 polearm, asleep)ù%ßi )3 .... ù%ßi -3.1 (2.5ù%ßiý‡ù%ßiO’  You encounter a gnoll sergeant and 3 gnolls. _The gnoll sergeant is wielding a +2 heavy spear.Found a pair of glowing boots.ù%ßi•a _There is a stone staircase leading up here.ú%ßiqm Ê )j 2 asleep)You shoot a sling bullet. The sling bullet hits the gnoll.ú%ßi«õ ±  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.ú%ßi„ s j.jjj)jjj1 wandering)The gnoll is severely wounded.ú%ßi9… b===4.0 (0.9Rev ú%ßiŸ‹ ú%ßiÃŽ B _The gnoll sergeant shouts! The gnoll shouts!ú%ßi/¢ q )  You shoot a sling bullet. The sling bullet hits the gnoll.ú%ßiJ£ k)j 2ú%ßiæ8 Ú ))) You kill the gnoll!You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!ú%ßi¼µ ð j[The gnoll sergeant is moderately wounded.j.ú%ßi¶ @.jú%ßi¿ ƒ)...j)ú%ßiÅ -59ú%ßi-É ú%ßiRË ' _The gnoll shouts!û%ßio+ )))))))You shoot a sling bullet.û%ßiB´Û  The sling bullet barely misses the gnoll sergeant.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.û%ßiÖ<W.j.û%ßi)A7j.û%ßiH—)....   gnoll (û%ßióHc5.9 (1.0Rev+ û%ßiêNû%ßiˆQi _The gnoll sergeant is moderately wounded.û%ßiôš ))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.û%ßi³|Ý  The gnoll sergeant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!û%ßizjjj.û%ßi77j.û%ßi… Ž.j 2 gnolls (1 polearm)û%ßi %6û%ßi û%ßiùg _The gnoll sergeant is severely wounded.û%ßiÖᆠ)))))))You shoot a sling bullet.û%ßiihB ! _The gnoll sergeant is severely wounded.  The sling bullet closely misses the gnoll sergeant.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.û%ßiCè:j.û%ßiyòè j......  The gnoll sergeant is almost dead.The gnoll misses you.û%ßiló•65---7Rev* û%ßiµúû%ßi|ýR _The gnoll sergeant hits you from afar with a +2 heavy spear!û%ßizƒ¡ )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!û%ßim‡“)jj 2 gnolls (1 polearm)û%ßi— N )))))û%ßi2 D)You kill the gnoll sergeant!û%ßi€ :j.û%ßiÅ— R).........û%ßiÜ Ä 6---298 _You shoot a sling bullet. The gnoll misses you.û%ßiñ¢ û%ßi–¥ h _Your Dodging skill increases to level 2!û%ßi‚G ‰ )You shoot a sling bullet. The sling bullet hits the gnoll.û%ßi—Ð ¶ )The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!û%ßiuÖ q   gnollû%ßiv\ 7j.û%ßid $.û%ßi#h -79û%ßin û%ßi»p I _You kill the gnoll!û%ßif´ œ ) You shoot a sling bullet. The sling bullet hits the gnoll.û%ßi±;Á ))))))The gnoll is moderately wounded.You shoot a sling bullet.û%ßi)¿G)jû%ßi:Æ;.....û%ßiÇ[8=70.8 (0.9û%ßi}Ìû%ßi5Ï_ _The sling bullet barely misses the gnoll.ü%ßiz‰  You shoot a sling bullet. The sling bullet hits the gnoll!ü%ßi鴈  The gnoll is almost dead.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.ü%ßi!3h  The gnoll is almost dead.ü%ßi4?9=ü%ßi<4 1.7ü%ßiJ;ü%ßiÍ>< _The gnoll hits you but does no damage.ü%ßiéÒ‘ )You shoot a sling bullet. The sling bullet hits the gnoll!ü%ßiC×)ü%ßié[œ )))))))You kill the gnoll!ü%ßi6ås)).....ü%ßiÐè970802.6ü%ßiçîü%ßi’ñ/ _You shoot a sling bullet.ü%ßi¡ü%ßiСü%ßií¦ü%ßiF©H _No target in view!ý%ßipA3ý%ßiàCý%ßi×Hý%ßi!Lh1= _ý%ßiQ92ý%ßi_Q2=ý%ßi°Rý%ßivVý%ßiëV%3ý%ßikXý%ßið\ý%ßio]l4=Rev+ ý%ßi_ý%ßiÄb1 _HP restored.ý%ßifý%ßiñfý%ßinhý%ßiWký%ßi€vo###..#.#.####+#> .........### .#ý%ßi)w.......#<#..#......)@....#---7.6 (5.0.)#.#.##..#...######.[....ý%ßi5€ý%ßi F---8.6 (6ý%ßiyˆý%ßi”ŠQ _Found a stone staircase leading down.  Things that are here:ý%ßišo _a +0 club; a gnoll corpseý%ßih¯ý%ßi9°ý%ßiS±ý%ßi½¸><.ý%ßiϾT ### #.. . #.# #.#+#>. ...### .#.#<#..#.@)....#.)#.#.##.#...#ý%ßi?¿£.######......[.....ý%ßivÆ&0ý%ßi@Ê19.6 (1 _ý%ßiÌý%ßiîÎ$  Things that are here:ý%ßi%Ñl _a +2 heavy spear; a +0 scale mail; a +0 whipÿ%ßi+ˆ«### #... #.## #######+#>. ..........### .#.#<#..#))....#)#.#.##..#...######).. [.#......######ÿ%ßiëŠ@+#.ÿ%ßiÒ’ÿ%ßi}“q=80Rev ÿ%ßi šÿ%ßiŸœ* _Found a short sword.ÿ%ßim; ### #... #.## ########+#>. ...........### .#.#<#..#))....#.)#.#.##..#...#####)... .[.###.....########+#.. ...ÿ%ßiBÿ%ßi2C%1ÿ%ßi…Gÿ%ßiÍHÿ%ßiZ  ...## #. #######+#>. .. ..........### .# <#.))....)#.#.#.#...# #####)ÿ%ßiþZ »............[.######Rev .###ÿ%ßi‚d ÿ%ßiÃd %2ÿ%ßivh ÿ%ßiði &ßiÙ2 ## #. #######+#>. .. &ßi3Ÿ..........### .# <#.))..&ßi63 )#.#.#.#...# ######)&ßi^3Š............[.######.... &ßi¾3S##.#&ßiÄ=&ßi>%3&ßi(D&ßiF&ßid³e#######+#>. .. ..........### .# <#.))..)#.#.#.#...# ######).......######........####.#######+#... ....###.#.# # &ßi³Â&ßi.Ã04&ßiWÉ&ßiä̃ _You see here a +0 pair of boots of rampaging.&ßipZ&ßiL[&5&ßi©d&ßi3f &ßiVfK_q - a +0 pair of boots of rampaging&ßi7I&ßiÄ&ßiÔ$,&ßi4),&ßi ,&ßiÜ,&ßi.&ßi 0&ßiÕ2&ßi3&ßiO4&ßiƒ6&ßi':,&ßi;&ßiX=&ßiâ?,&ßiå@&ßiC&ßi±E,&ßiöF&ßiH&ßiŠK,&ßi“L&ßi¯SE .........)#.#.## ..........#...# .........###### .)............. .........####### ...............# ..........####.# #######+#......# #..@........## ####.# #.......# # #####+### &ßiùS &ßiZ,92.6 (7&ßiVZ+3.6 (8&ßi÷^&ßiÝf1 _p - a wand of polymorph (3)&ßi“† &ßi:‡ &ßiÁ‡ &ßiÙ &ßiD &ßi@” B&ßi• &ßiD• &ßiU– &ßiI˜ &ßi9š &ßi‚š &ßi6› &ßi` 7 _You open the door.&ßi  3&ßi»  &ßiΣ @  There is an open door here.&ßi2¦ &ßiÁ¦  _&ßiv§ &ßi/© &ßi« &ßi÷« &ßiᬠ&ßiO® &ßi™± ,&ßiš² &ßiij &ßiC¶ ,&ßi)· &ßiɺ &ßi÷º &ßi“» &ßiI¾ l _t - 2 ruby potions (gained 1)&ßiñÀ 3&ßiÃÁ &ßiuà &ßiÉÅ &ßiýÅ &ßi²Æ &ßiÈ &ßiÊ &ßirÊ &ßi6Ë &ßisÌ &ßiKÏ &ßi„Ï &ßiFÐ &ßiwÑ &ßiÉÓ &ßi%Ô &ßiÕ &ßiÛ è ######'###  #.....##  #....##  #...##  ###.#  #.#  #.#  #.## &ßiAÛ  #@.#  #...#  #....#  #......#........########.&ßièà 1107.6 (14.0)&ßi#á ,8.6 (15&ßiøä &ßiRç ` _h - a scroll labelled JOTRAAFUTA&ßic3&ßiI&ßi &ßi &ßicB&ßig&ßiè&ßiQ&ßiH&ßi/,&ßib&ßi¯&ßiâš#....## #...## ###.# #.# #.# #.## #..## #...## #...@# 11.6 (3&ßil í.0)#...........#..........=########.... ### &ßie'&ßiÀ'+2.6 (4&ßiJ,&ßiA/J _Found a bronze ring.&ßi¹‘&ßiß’&ßi£”&ßiE•&ßi*˜&ßi„œB&ßi¡ž,&ßi½Ÿ&ßiY¢&ßiI¥,&ßi]¦&ßiÕ§&ßixª,&ßi$ðÈ  You see here a ring of resist corrosion. _&ßiZö&ßiø÷&ßi8ú&ßiiú&ßiû&ßiý&ßiÿ&ßifÿ&ßi&ßiþ&ßi5i  You encounter a sky beast.&ßiõ d#..## ##...## #.##....######.##...........##..........=##&ßi= _########.....######.# #. # #..F..# &ßib Y ###.#.#  &ßi¡ W.##&ßiÐ ‹F   sky beast (asleep)&ßi025.6 (13.0)&ßi#36.6 (14 _&ßi×&ßiê&ßi Ð #..## ###   #.#  #....######.#  #...........#  .....=##  .....# #####.# #.# #@# #..F..#  ###.#.#  .#  # &ßi×¢ Ÿ #..## ###   #.#  #....######.#  #...........#  .....=##  .....# #####.# #.# #@# #..F..#  ###.#.#  .# # &ßilª &ßiŒ« &ßiű &ßigµ ` _A sky beast is nearby!&ßiS ¿ )FYou shoot a sling bullet. The sling bullet hits the sky beast.&ßi)‘ ¥  The sky beast is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.&ßic 2F.&ßiu &ßia f===7.0)Rev &ßi" &ßiÙ$ 7 _The sky beast is lightly wounded.&ßi@Z n ))You shoot a sling bullet.&ßiÔá ”  The sling bullet closely misses the sky beast.You shoot a sling bullet.&ßiÐv¦ F.  The sling bullet completely misses the sky beast.&ßix\8Rev+ &ßi(}&ßi €- _The sky beast hits you.&ßiGÅc  You shoot a sling bullet. The sling bullet hits the sky beast.&ßiµN¶  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast!&ßiÙp  The sky beast is heavily wounded.&ßièÙ,9.5 (0.9&ßicß&ßi«áV _The sky beast barely misses you.&ßiÅ5n ))You shoot a sling bullet.&ßi/½:  &ßin½“The sling bullet closely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast!&ßi­G F.  The sky beast is severely wounded.30.4Rev* &ßiM&ßiØOW _The sky beast closely misses you.&ßi¿É  You shoot a sling bullet. The sling bullet hits the sky beast.&ßi*TÄ .  The sky beast is almost dead.You shoot a sling bullet. The sling bullet hits the sky beast!&ßiÈX' &ßiËá&ßi[æ/51.3&ßiùë&ßi°îM _You kill the sky beast!&ßi¨x&ßi#y&ßiÕ~&ßi5H _No target in view!&ßi2c &ßiŠc &ßiÆh &ßiBk H _No target in view!&ßi»A&ßi&B&ßi”B&ßiÀD&ßi@G&ßiÊKP _&ßiL&ßiDL&ßi{M&ßi1O&ßi^X&ßiœX6Rev+ &ßiÆY&ßiw[&ßi]&ßiå]&ßi`&ßib&ßidd,&ßiOe&ßi.h&ßij&ßi[j>Rev &ßiFk&ßiBn&ßigp&ßi¥p&ßi¬q&ßiýr&ßiPu&ßiu&ßilv&ßiÍx&ßi {&ßib{&ßih|&ßiÑ~&ßi‡€&ßiç€(&ßiµ&ßi°ƒ7 _You open the door.&ßi¨…3&ßiކ&ßiŠ@  There is an open door here.&ßi8Œ&ßixŒ _&ßi‚&ßi'&ßi‘&ßiB‘&ßiÍ‘&ßiB¶&ßiK¸<## ###### # #....# #####.# #....# ......# #....# .....=###....####### ##.....##....'.....######.##....##..#.####.#.##.......@.......---44.3 (13.0)#.##..###########$.#.....# ... ###.#.# ######.#.# ...#.#.# ####.#.# #..#...# #∩###..#---5.3 (14 _Found Beol's Distillery.&ßi©.&ßiù.&ßi<0&ßi1&ßiÅ7X&ßi¢9,&ßiŒ:&ßi³;&ßi>&ßiD>&ßiF?&ßi6@&ßicB&ßižB&ßi&C&ßiqD&ßi{F&ßi°F&ßi,G&ßi!I&ßiÊKj  You encounter a marrowcuda.&ßiTQÚ # ###### .. # #....# F# #....# .# # #....# .# ###....####### .# .##....'.....# .# .##....##..#.####.# &ßi‹Qk.##.............@.# .##..###########$.# .....# ....&ßi¾Q?... ##.#.# ###### ##.######.#.# ... #  #.#.# ### #.#&ßiRµF   marrowcuda (dormant)#.#.# #.. #.##...# #∩# #.# &ßiY250.3 (5.0)&ßi×Y&ßiZ+1.3 (6 _&ßiò^&ßié`&ßi-å× )))))FYou shoot a sling bullet. The sling bullet hits the marrowcuda.&ßio§  The marrowcuda is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.&ßiòQ.F&ßiOù2....&ßi¸ù`===2.3 (1Rev &ßiÿ&ßiÄ8 _The marrowcuda is lightly damaged.&ßiK´² )))) You shoot a sling bullet. The sling bullet hits the marrowcuda.&ßiÇ;»  The marrowcuda is moderately damaged.You shoot a sling bullet. The sling bullet hits the marrowcuda.&ßiS¾Q.F&ßi¸¾O.F&ßiñÆ&..&ßiéÇ,3.2 (0.9&ßiKÍ&ßiôÏb _The marrowcuda is heavily damaged.&ßiõŸ¦ )) You shoot a sling bullet. The sling bullet hits the marrowcuda!&ßià'¦ )The marrowcuda is almost destroyed.You shoot a sling bullet.&ßi#ªQ.F&ßi½° .&ßiq¸t4.1Rev+ &ßiC»d _The sling bullet barely misses the marrowcuda.&ßißn t .  You shoot a sling bullet. The sling bullet hits the marrowcuda!&ßipr @)&ßiAõ s )You destroy the marrowcuda!&ßií{ ,..&ßiÚ  &ßi‚ 039&ßi7‚ /5.1 (1.0 _You shoot a sling bullet.&ßi…‡ &ßiÛ‰ h _Your Dodging skill increases to level 3!&ßiÐ &ßib &ßia% &ßie( H _No target in view!&ßi3¯&ßi¬¯&ßiC´&ßi·H _No target in view!&ßig&ßi»&ßi[&ßi¦&ßiâ&ßiÄ : _&ßiº &ßi &ßiº &ßiHM _You now have 53 gold pieces (gained 13).&ßin&ßiŸ&ßi-&ßi^&ßio&ßi >Rev &ßi-&ßi®&ßiÉ&ßi&ßi›&ßiÜ&ßi&ßi:&ßi½&ßi4!&ßin"&ßi#&ßi¬#&ßi«$&ßiÈ&&ßi' &ßi¸'&ßiÞ(&ßi?JC&ßi K&ßiFL&ßiùM&ßi!N&ßi¨N&ßiæO&ßiWQ&ßi¸Q&ßi R&ßi0S&ßiYU&ßiÀU&ßiâU&ßiŸW&ßi]Y&ßiÈY&ßiLZ&ßiˆ[&ßiï\&ßi`]&ßiw^&ßi&_&ßiTa,&ßi”a&ßic&ßiÚd,&ßiwe&ßiðf&ßiÞh&ßii&ßi´i&ßiÒj&ßiIm,&ßiûm&ßi q,&ßi1r&ßiÑtS _c - a wand of iceblast (31) (gained 4 charges)&ßiKv&ßitv&ßiýv&ßi‚x&ßiÙy&ßiz&ßiŽz&ßiÏ{&ßiv~B&ßi€&ßiÉ&ßiü&ßiÙ‚&ßi?„&ßi†,&ßi¡†&ßiLJ&ßiω,&ßiÊŠ&ßiŒ&ßiü&ßiPŽ&ßiœŽ&ßi_&ßi’,&ßi¯’&ßi”&ßi)–,&ßié–&ßi¿š&ßiçœ,&ßiþ&ßiŸ&ßi=¡&ßir¡&ßiä¡&ßie£&ßil¥,&ßi#¦&ßiU§&ßiO©,&ßiIª&ßid«&ßi˜­,&ßi#®&ßi¯¯&ßi…±&ßi²±&ßiT²&ßiè³&ßiªµ&ßiÚµ&ßi4¶&ßi‰·&ßiä¸&ßi¹&ßib¹&ßi¤º&ßi'¼,&ßi¾¼&ßië½&ßi…¿&ßi³¿&ßi,À&ßiUÁ&ßiÃ,&ßi}Ä&ßi'Å&ßi‰ÇB&ßiªÈ&ßi+Ê&ßiNÊ&ßiØÊ&ßiâË&ßiaÍ&ßiœÍ&ßiûÍ&ßièÎ&ßiÓÐ,&ßioÑ&ßi‘Ò&ßi[Ô&ßiÔ&ßiÕ&ßi&Ö&ßi$Ø,&ßi¿Ø&ßi¯Ù&ßiÛ&ßi{Û&ßiÿÜ&ßi…Ý&ßiÜÞ&ßiß&ßiIß&ßià&ßiñá&ßi-â&ßiÉâ&ßiåã&ßi=å&ßioå&ßiHæ&ßizç&ßi¯è&ßiéè&ßié&ßië&ßi˜ì,&ßi í&ßirî&ßißï,&ßi£ð&ßièñ&ßiµó&ßièó&ßi—ô&ßióõ&ßiø&ßiXø&ßiäø&ßi~ú&ßi!ý&ßiYý&ßiÀý&ßi©ÿ&ßi$&ßiq,&ßi,&ßiñ&ßiY&ßi&ßiÆ &ßi &ßi6 &ßiÜ &ßiP&ßiÿ,&ßi¦&ßi&ßió&ßi$&ßiê&ßi&ßi ,&ßiG&ßif&ßiZ,&ßi¶&ßi¾&ßiz!&ßi«!&ßiö!&ßiT#&ßi–%&ßiÈ%&ßiK&&ßiÍ'&ßi8*&ßiŽ*&ßiù*&ßiÁ-&ßiÜ.&ßi"/&ßi›/&ßiÿ0&ßi3&ßiQ3&ßi4&ßi£4&ßi7&ßi)7&ßi—7&ßi9&ßiq;B&ßi:<&ßiE=&ßi~=&ßiC>&ßid?&ßiXA,&ßiýA&ßi•C&ßi..# #.#.[.# #.# ..&ßi®ÜÓ.# #.# ....... #.####.# ###....#...# .......##..#....................0.0)#.&ßiÑܸ# . . #...................# # # #.#.&ßiñÜ:#.#.#.# # .&ßiÝk.#.#.# #.#.# #.# # #.#.#.# #.#.# #.# # #.#.#.# #.#.# #.&ßi9Ý# . #.#.# #.#.# #..........&ßiXÝr# #.# #.#.# &ßiKéA5.1 (1&ßi<ê&ßiÖì; _Found a stone staircase leading down.&ßiƒú 3&ßi®û &ßi‹ÿ &ßiÄ X&ßiÇ ,&ßiy &ßi§ &ßiÏ ,&ßiH &ßi‚ &ßiœ &ßiÍ &ßiM &ßi²! &ßió% &ßi!& &ßi}' &ßi‡* &ßiÅ- &ßi. &ßi©/ &ßi;2 &ßiÊ5 &ßi6 &ßiÃ7 &ßi5: &ßi6= &ßi= &ßiˆ? &ßiÚA &ßiE ,&ßi”F &ßiçK ,&ßiM &ßi.S  _o - 4 scrolls labelled TYGHOA NOVAMMO (gained 1)&ßiyU 3&ßi:V &ßi°X &ßi \ ,&ßiM] &ßi_ &ßi@a &ßiya &ßiMb &ßi¸e &ßi h &ßi\h &ßiçh &ßiçk &ßiÄn ,&ßipo &ßi-r &ßiût &ßiáu &ßi+v &ßiOy 7 _You open the door.&ßi| 3&ßi#} &ßi­‚ @  There is an open door here.&ßi¹… &ßiÖ†  _&ßi°‡ &ßi: &ßi„– 2 .....# [......# #....# #....# #...........# #.....# #...........# ..  #.....# .. 838.0) &ßi1— O#...........# #.#  ######'###### ..#  #.## ##.# ##..#####..###### #.........####...# #.#..........# &ßiœ— `#....# #.##>........#....# #.##.......[.#&ßi¡  &ßi8¡ ,4.1 (19&ßi¶§ &ßi« - _Found a leather armour. &ßi›0leather armour.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +2 sling {Eiko} is about 15 (Base 7 x 137% (Dex) x 137% (Skill) + 2 (Ench)).  Your damage rating with your +4 sling {Juwon} is about 17 (Base 7 x 137% (Dex)  x 137% (Skill) + 4 (Ench)). &ßi»6 &ßi38e _Your base attributes are Str 12, Int 8, Dex 22. &ßiÔe 4 &ßiûj  &ßiÞm F _Unknown command. &ßi®¢ &ßiQ£ &ßiS© &ßiø«N _You have 53 gold pieces. &ßiæß _Unknown command. &ßiE &ßiË &ßiæ &ßiL" &ßiñ$ &ßi5*P _ &ßi 4, &ßiM6 &ßiN8 &ßi$<, &ßim= &ßiê? &ßi‰D, &ßi F &ßi’G &ßi´J &ßiùJ &ßiçK &ßi#M &ßiO &ßiDO &ßi×P &ßi§R &ßiXV, &ßijW &ßi$[ &ßiµ] &ßiô] &ßið^ &ßiÕ` &ßi c, &ßicd &ßiÅe &ßi.h &ßihh &ßiKi &ßi¨j &ßiql &ßiµl &ßiÂm &ßi‚n &ßisp, &ßiq &ßins &ßi—u, &ßiãu &ßiww &ßiey, &ßiz &ßi‚{ &ßi} &ßiÀ} &ßit~ &ßiø &ßiZ‚, &ßi±ƒ &ßiŸ„ &ßi'‡, &ßiÛ‡ &ßi2‰ &ßi4‹, &ßiñ‹ &ßi• &ßi,, &ßi &ßiš‘ &ßi¡›¹.....)#.#.######. ......#...# .._ ##...' .....###### ... #....# ........... .. #....# .....####### #. ### #....# ...........# #.##.####....# ......####.# #..#....#....######  &ßið›###+#......# ##.####............ ..........## #.@.....[..........303 ......###.# #.########......... ......# # #. #......... ###'### &ßi`œÎ#. #......... ...###. #......... ..## #. #.........  .## #. #.........  .# #. #.........  .#  ######'### &ßiŠœE  &ßi_£ &ßi«£,4.1 (20 &ßi£¨ &ßiͪC _Found an ornate altar of the Wu Jian Council. &ßiÒì3 &ßi!î &ßiñ &ßiô &ßivøB &ßi™ú &ßiÞú &ßi§û &ßi ÿ &ßi‰  &ßiÐ  &ßiå  &ßip  &ßiG , &ßiŽ  &ßi|  &ßiò , &ßi   &ßi‰  &ßi , &ßi7  &ßi   &ßin  &ßiØ  &ßi   &ßi^  &ßi! , &ßi¢  &ßiž!  &ßiê$ , &ßiJ&  &ßi¤)  &ßi2,  &ßio,  &ßi_-  &ßi¥/  &ßiŒ1  &ßi÷1  &ßi3  &ßi¸4  &ßiZ7  &ßiš7  &ßi»8  &ßi=:  &ßib= , &ßiU>  &ßi.@  &ßiOB , &ßigC  &ßi–D  &ßi«G , &ßipH  &ßi²I  &ßiˆL , &ßidM  &ßiO  &ßiQ , &ßi~R  &ßiõS  &ßiéV  &ßiwW  &ßi)X  &ßi‡Y  &ßiÊ[ , &ßi¦]  &ßi>^  &ßi†`  &ßi®`  &ßiva  &ßic  &ßike , &ßitf  &ßi.h  &ßi…j , &ßiÍt  &ßiJw  &ßiŒz  &ßiD{  &ßiø|  &ßiS  &ßi/ƒ “  You encounter a deep elf pyromancer. It is wielding a +0 long sword. &ßiU‰ ä[39;49m..###.# #.########.........# # #.# #........ ####'### #.# #........## #.# #........## #.# #........## # #.# #........  &ßi¡‰ p#.# ... #.# #........ #.# e....##.# ######'## #.# .......@# #.## #.## ######### ##..# #..## ### ###### # # &ßiʉ „...## #.# #....# #.#  &ßiî‰ #....######.# #....# #.##> #...........# #....# #.##. e   deep elf pyromancer (asleep)  &ßiŠ r#..........=###....####### #.##.  &ßi4Š p########.....##....'.....# #.##. &ßiRŠ E#####.##....##..#.####.##. &ßiê™ -27.1 (23 &ßiÓš 38.1 (24 _ &ßi¡  &ßi]©  &ßi¶ þ ))))))eYou shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.  The deep elf pyromancer shouts! &ßiiš¹  The deep elf pyromancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer but does no damage. &ßiÀ Be...... &ßia!f===9.0 (0.9)Rev  &ßi&( &ßiÎ*A _The deep elf pyromancer is lightly wounded. &ßiô q )))))))You shoot a sling bullet. &ßiù  ç  The sling bullet closely misses the deep elf pyromancer.You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer. &ßi@ 6 eE.....E   fire elemental (summoned)The deep elf pyromancer is moderately wounded. &ßi´W Ý8 (0.8EE _The deep elf pyromancer mumbles some strange words. &ßiå` Ì )))))))You shoot a sling bullet.  The sling bullet closely misses the fire elemental. &ßiï â  The sling bullet closely misses the deep elf pyromancer.You shoot a sling bullet.  The sling bullet hits the fire elemental! &ßiQu 9.e &ßiåu `☼EE &ßi˜~ ¨....EE 2 fire elementals (summoned) &ßi3 d30.7 (0.9Rev+  &ßi*† W☼EE &ßiΈ i _The fire elemental is moderately damaged.&ßi)Ÿ ))))You shoot a sling bullet.  The sling bullet hits the fire elemental.&ßi…²² )))The fire elemental is moderately damaged.You shoot a sling bullet.&ßi¥6@.e&ßi~72☼E&ßiø7Hâ—‹E&ßi/>Ó..○☼E.â—‹Ee....EE&ßi>,1.7 (1.0&ßi{CBEE&ßi¤Fh _The sling bullet barely misses the fire elemental.&ßið—u )))))))You shoot a sling bullet.&ßi ™  The sling bullet closely misses the fire elemental.You shoot a sling bullet.&ßiy¢â—‹EEâ—‹&ßiÞªñ e§The sling bullet closely misses the fire elemental.The deep elf pyromancer mumbles some strange words.&ßi$³Î.°.°â—‹§.E..&ßi©³k2.6 (0.9Rev* &ßiç¹_EEEE&ßi%¼5 _The deep elf pyromancer blinks!&ßiíQ™ ))You shoot a sling bullet.  The sling bullet hits the fire elemental.&ßiÁÚÆ  The fire elemental is heavily damaged.You shoot a sling bullet.  The sling bullet hits the fire elemental!&ßiç\â—‹E☼E&ßiH_>.e&ßigç°â—‹°..â—‹E. E&ßiÄg'3.5&ßiŽnoEEEE&ßiÕpg _The fire elemental is almost destroyed.&ßiyæ §You shoot a sling bullet.  The sling bullet hits the fire elemental!  You destroy the fire elemental!&ßiÈ ¢)E   fire elemental&ßiŸ„ ))))))The fire elemental disappears in a puff of smoke!&ßiÍ Oâ—‹E&ßiO, & &ßi®, ¹°°..E§.EYou shoot a sling bullet.&ßi­2 ¡ *****The deep elf pyromancer gestures at you while chanting.&ßiv¶ 6â—‹E&ßi¯½ <#..e.°○○.°°..â—‹E§@#####E   fire elemental (summoned)&ßiî¾ €55-------====4.5 (1.0&ßi©Ä @EE&ßiKÇ 1 _The bolt of fire hits you!!&ßi¡ç « ) You shoot a sling bullet.  The sling bullet hits the fire elemental!&ßi0s Ý  The fire elemental is moderately damaged.You shoot a sling bullet.  The sling bullet hits the fire elemental!&ßi ù =§E&ßi¹ý ë...°.§....°.#####&ßi6þ ˜6=------===-5&ßi^ &ßi! g _The fire elemental is severely damaged.&ßi·¼ m )))))))You shoot a sling bullet.&ßiK˜  The sling bullet barely misses the fire elemental.You shoot a sling bullet.&ßi÷ÀŠ eThe sling bullet misses the fire elemental.&ßiéËI#........Ee   deep elf pyromancerE   fire elemental (summoned)&ßi‹Ìq45-----6&ßiÒBEE&ßihÕP _The fire elemental hits you. The fire elemental burns you!&ßi(™  You shoot a sling bullet.  The sling bullet hits the fire elemental!&ßi§•„§You shoot a sling bullet.  The sling bullet hits the fire elemental!  The fire elemental is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the fire elemental!  You destroy the fire elemental!&ßiw˜(&ßi[F.e&ßi~"...&ßi#@6----&ßi-#%7.4 (0.9&ßið(&ßi+g _The fire elemental disappears in a puff of smoke!&ßiÞxù.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 46/74 ==============---------- ....###.##........ Magic: 9/9======================== ...###.##........ AC: 12Str: 12 ..## # #.##........ EV: 13Int: 8 &ßi6yL#.#... #.##........ SH: 0Dex: 25 #.#.....##.#######'## XL:  9 Next: 89% Place: Dungeon:8 #.#.....e*@##.## Noise: ===------  Time: 7337.4 (0.0) #.## #########&ßiŒyÜ##..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### #######.... Fire: a) +2 sling {Eiko} #...## #.# #....##.#.. Rev* #....######.# #....##.##> #...........# #....##.##. e   deep elf pyromancer #..........=###....####### #.##. &ßi»y­########.....##....'.....# #.##.#####.##....##..#.####.##. _The fire elemental disappears in a puff of smoke!Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycle&ßiøyµShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (lightly wounded, 65% to hit)&ßiå· Þ.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.#&ßi]¸ –#........ Health: 46/74 ==============---------- ....###.##........ Magic: 9/9======================== ...###.##........ AC: 12Str: 12 ..## # #.#&ßi‚¸ —#........ EV: 13Int: 8 #.#&ßi¥¸ œ... #.##........ SH: 0&ßiÀ¸ >Dex: 25 #.#&ßi߸ L.....##.#&ßiI¹ -######'## XL:  9 Next: 89% Place: Dungeon:8 #.#.....e)@##.## Noise: ===------  Time: 7337.4 (0.0) #.## ###########..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### ######&ßij¹ `#.... Fire: a) +2 sling {Eiko} &ßi˜¹ )#...## #.# #....##.#.. Rev* #....######.# #....##.##> &ßi·¹ N#...........# #....#&ßiÓ¹ ì#.##. e   deep elf pyromancer #..........=###....####### #.##. &ßió¹ i########.....##....'.....# #.##.#####.##....##..#.####.##.&ßi"º íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ßiCº •Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (lightly wounded, 65% to hit)  &ßimº NYou shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.&ßiˆ@ Å))))))Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (lightly wounded, 65% to hit)  &ßiý@ ÓYou shoot a sling bullet.  The sling bullet hits the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.You shoot a sling bullet.&ßi?Ä — .eThe sling bullet barely misses the deep elf pyromancer.&ßizÍ #.....&ßiÏÎ i7=8.3 (0.9 _&ßikÕ &ßió× &ßi8—U.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 47/74 ===============--------- ....###.##........ Magic: 9/9======================== &ßi¨—ø...###.##........ AC: 12Str: 12 ..## # #.##........ EV: 13Int: 8 #.#... #.#&ßi˜ø#........ SH: 0Dex: 25 #.#.....##.#######'## XL:  9 Next: 89% Place: Dungeon:8 #.#......e@#&ßiB˜#.## Noise: ===------  Time: 7338.3 (0.0) #.## #########&ßil˜##..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### ######&ßi–˜#.... Fire: a) +2 sling {Eiko} #...## #.# #....##.#.. Rev* &ßiÀ˜Ã#....######.# #....##.##> #...........# #....#&ßií˜4#.##. e   deep elf pyromancer #..........=###....####### #.##. ########.....##....'.....# #.##.&ßi™#####.##....##..#.####.##. _The sling bullet barely misses the deep elf pyromancer.&ßi@™ìFire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycle&ßii™ŠShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  &ßi†™darmour (blue smoke, moderately wounded, 65% to hit)&ßiíí$.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 47/74 ===============--------- ....###.##........ Magic: 9/9&ßi‹î ======================== ...###.##........ AC: 12Str: 12 ..## # #.##........ EV: 13Int: 8 #.#... #.##........ SH: 0Dex: 25 #.#.....##.#&ßi“ð######'## XL:  9 Next: 89% Place: Dungeon:8 #.#)))))))@##.## Noise: ===------  Time: 7338.3 (0.0) #.## ###########..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### #######.... Fire: a) +2 sling {Eiko} #...## #.# #....##.#.. Rev* #....######.# #....##.##> #...........# #....##.##. e   deep elf pyromancer #..........=###....####### #.##. ########.....##....'.....# #.##.#####.##....##..#.####.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (blue smoke, moderately wounded, 65% to hit)  You shoot a sling bull&ßiÚðaet.  The sling bullet barely misses the deep elf pyromancer.&ßi¿w™Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (blue smoke, moderately wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the deep elf pyromancer.The sling bullet hits the deep elf pyromancer!&ßiÍ“ ......eThe deep elf pyromancer is heavily wounded.&ßiÆH89.2 (0.9&ßiÆ &ßi° ` _The deep elf pyromancer barely misses you.&ßiBI.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 48/74 ===============--------- ....###.##........ Magic: 9/9======================== ...###.##........ AC: 12Str: 12 &ßiJ&..## # #.##........ EV: 13Int: 8 #.#... #.##........ SH: 0Dex: 25 #.#.....##.#######'## XL:  9 Next: 89% Place: Dungeon:8 #.#......e@#&ßi@J#.## Noise: ===------  Time: 7339.2 (0.0) #.## ###########..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### ######&ßi‚Jb#.... Fire: a) +2 sling {Eiko} #...## #.# #....##.#.. Rev* #....######.# #....#&ßi¸Ju#.##> #...........# #....#&ßiÛJì#.##. e   deep elf pyromancer #..........=###....####### #.##. &ßiüJh########.....##....'.....# #.##.#####.##....##..#.####.##. &ßiK{_The deep elf pyromancer barely misses you.Fire: a) +2 sling {Eiko}&ßi>KãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ßi]KjAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  &ßi|Kaarmour (blue smoke, heavily wounded, 65% to hit)&ßicø$.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 48/74 ===============--------- ....###.##........ Magic: 9/9&ßiùÁ======================== ...###.##........ AC: 12Str: 12 ..## # #.##........ EV: 13Int: 8 #.#... #.##........ SH: 0Dex: 25 #.#&ßiGù.....##.#######'## XL:  9 Next: 89% Place: Dungeon:8 #.#&ßisù$)))))))@##.## Noise: ===------  Time: 7339.2 (0.0) #.## #########&ßi—ù«##..# a) +2 sling {Eiko}  n) +4 sling {Juwon} &ßiºùÎ#..## ### #######.... Fire: a) +2 sling {Eiko} &ßiÜù#...## #.# #....##.#.. Rev* #....######.# #....#&ßiýùu#.##> #...........# #....#&ßiWúì#.##. e   deep elf pyromancer #..........=###....####### #.##. &ßi¥úV########.....##....'.....# #.##.#####.##....##..#.####.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ßiÜú-Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (blue smoke, heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the deep elf pyromancer.&ßi û&ßif‚õ Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (blue smoke, heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the deep elf pyromancer.You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!&ßik” ......eThe deep elf pyromancer is severely wounded.&ßi é  #. # #.#  #.#  #.#  #.# &ßig0 # #.#  ... #.#  .....##.#  ......e@#  ######### &ßi”: ###   #.#  &ßi½!  #.##> &ßiä!   &ßi &ßi4’The deep elf pyromancer points at you and mumbles some strange words.The bolt of fire hits you!!!&ßi”í? #. # #.#  #.#  #.#  #.#  # #.#  ... #.#  .....##.#  ......e@#  ######### &ßi(î ###   #.#    #.##>    &ßiWôe *Ouch! That really hurt!&ßi™y8@&ßi?zx12------------====40.2 (1&ßih€&ßit‚V _* * * LOW HITPOINT WARNING * * *&ßi×;½.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 12/74 ===--------------------- ....###.#&ßiL<D#........ Magic: 9/9======================== ...###.##........ AC: 12Str: 12 ..## # #.##........ EV: 13Int: 8 #.#&ßiã<ë... #.##........ SH: 0Dex: 25 #.#.....##.#######'## XL:  9 Next: 89% Place: Dungeon:8 #.#......e@##.## Noise: ====-----  Time: 7340.2 (0.0) #.## ###########..# a) +2 sling {Eiko}  n) +4 sling {Juwon} &ßi =<#..## ### #######.... Fire: a) +2 sling {Eiko} #...## #.# #....#&ßi<= #.#.. Rev* #....######.# #....##.##> #...........# #....#&ßiq=4#.##. e   deep elf pyromancer #..........=###....####### #.##. ########.....##....'.....# #.##.&ßi”=‘#####.##....##..#.####.##. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Eiko}&ßiÝ=ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ßi>ÀAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (severely wounded, 65% to hit)&ßiÝ¥½.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 12/74 ===--------------------- ....###.#&ßiצt#........ Magic: 9/9======================== ...###.##........ AC: 12Str: 12 ..## # #.##........ EV: 13Int: 8 #.#... #.##........ SH: 0Dex: 25 #.#.....##.#######'## XL:  9 Next: 89% Place: Dungeon:8 #.#......e@#&ßib§#.## Noise: ====-----  Time: 7340.2 (0.0) #.## ###########..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### #######.... Fire: a) +2 sling {Eiko} #...## #.# #....##.#.. Rev* #....######.# #....#&ßi§a#.##> #...........# #....##.##. e   deep elf pyromancer #..........=###....####### #.##. &ßiÙ§6########.....##....'.....# #.##.#####.##....##..#.####.##.Press: ? - help, Q - select action, ( or ) - cycle&ßi¨ Shift-Dir - straight line&ßiC¨jAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  &ßig¨varmour (severely wounded, 65% to hit)  You shoot a sling bullet.  &ßi˜¨AThe sling bullet hits the deep elf pyromancer but does no damage.&ßi‘7¥)You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer but does no damage.  The deep elf pyromancer is severely wounded.  You shoot a sling bullet.  The sling bullet hits the deep elf pyromancer!  You kill the deep elf pyromancer!&ßië=R&ßi?È&ßiRÉ&ßigÐs.......###.# #.########........ kwasso the Skirmisher .......# # #.##........ Coglin ####'####.##........ Health: 13/74 ====-------------------- ....###.##........ Magic: 9/9======================== ...##&ßiѾ#.##........ AC: 12Str: 12 ..## # #.##........ EV: 14Int: 8 #.#... #.##........ SH: 0Dex: 25 #.#.....##.#&ßi+Ñ######'## XL:  9 Next: 115% Place: Dungeon:8 #.#......)@#&ßiMÑ#.## Noise: ===------  Time: 7341.2 (1.0) #.## #########&ßi™Ñç##..# a) +2 sling {Eiko}  n) +4 sling {Juwon} #..## ### #######.... Fire: a) +2 sling {Eiko} #...## #.# #....#&ßi¼Ñ»#.#.. Rev* #....######.# #....##.##> &ßiÞÑ€#...........# #....##.##.  &ßiÒ÷#..........=###....####### #.##.  ########.....##....'.....# #.##. #####.##....##..#.####.##.&ßi6Òd You shoot a sling bullet.  &ßiXÒÅThe sling bullet hits the deep elf pyromancer but does no damage.  The deep elf pyromancer is severely wounded.You shoot a sling bullet.  &ßiÒvThe sling bullet hits the deep elf pyromancer! _You kill the deep elf pyromancer!&ßi–Ó' &ßiÃÓ‚-Your Dodging skill increases to level 4!You have reached level 10!&ßiRÝ/  --more--&ßiÅ6Š4/80=10/1010 7% &ßi/=&ßi‹?4 _&ßi•&ßio•&ßij–&ßi¥™ &ßiÊ™} You encounter a centaur. It is carrying a +0 orcbow.&ßi» R...5...c..c   centaur (launcher, wandering)&ßi8¡&ßij¡%0&ßiƨ&ßi­;---2.2 (1 _&ßi®&ßi¼µ&ßiÀ^M....## #.......[.##.###### .......# # ####'###.##.## &ßiQ_q..## # c.. .............########' ......). #.### ######### #..### ### #####. #...## #.# #....##.#..&ßiƒ_(&ßi¢g&ßichS6---3&ßim&ßi‘n&ßiË®æM####+#......# ##.####......## #.......[.##.###### .......# # ####'###.##.## ..## # c.. &ßip¯“.............########' ......). #.# #.## ###########..# Rev* &ßi·&ßiÕ·Q7=4&ßi]¼&ßiŒ½&ßi „©M.......####.# #..#....#....##### ####+#......# ##.####......## #.......[.##.###### .......# # ####'###.##&ßi>…ä.## ..## # c.. ........########' #.#......).##.## Rev* #&ßiƒ›&ßiyœ’8=5Rev+ &ßi¥&ßiÚ¦&ßiÓö?M....##.### .......####.# #..#....#....##### ####+#......# ##.####..&ßil÷›....## #.......[.##.###### .......# # ####'###.##.## ..## # c.. ........##&ßi÷Z######' #.#......).#&ßi¯÷:#.##&ßiÐ÷0&ßiù/c&ßiG Ác   centaur (launcher, wandering)&ßi  R20=6&ßi« &ßi+ &ßi©J Ú##########.#### ....##.### .......####.# #..#....#....##### ####+#......# ##.####......## #.......[.##.###### .......# # ####'###.##.## ..## # c.. ........########' ......c. #.### ######### #..### ### #####.## ..)c&ßiK &ßi­L [1=7&ßiS &ßi U &ßi˜“ 3......##ß...ß##########.#### ....##.### .......####.# #..#....#....##### ####+#......# ##.####......## #.......[.##.###### .......# # &ßi•” s####'###.##.## ..## # c.. ........##.######' ......)c #.### ######### #..### ### #####.&ßif &ßiô ?28&ßi²£ &ßi«¥ &ßiC„ #######.............##ß...ß##########.#### ....##.### .......####.# #..#....#....##### ####+#......# ##.####......## #.......[.##.###### &ßià„•.......# # ####'###.##.## ..## # c.. ........##.######' ......)c&ßi…¦ #.### ######### #..#&ßiÀ†2c.&ßiĈ+)&ßiÁƒc &ßi¹‘n39Rev &ßi)˜&ßi4»&ßiá¾ 4M&ßi†¿ R.#...#ß..._...ß# ##...'#######.............##ß...ß##########.#### ....##.### .......####.# #..#....#....##### ####+#......# ##.####......## #.......[.##.###### .......# # ####'###.## ...###.##.........#&ßižÈ &ßiXÉ !4&ßi¥É 1=50&ßi¹Ü &ßi)#.#.##.......## ####....#ß..._...ß# ##...' #######.......# #....# .....##ß...ß## #....# ##########.#### #....# ....# #.##.####....# ......####.# #..#....#....###### ###+# ##.####......## #.@.....[..###.# #.########. ......# # #.# #. ###'####.# #.#.# #. #.# #. .## #.# #. .# c.. #.# #......... .#[3&ßiÞk7m .....##.# ######'#&ßi¤&ßi6›5=1_&ßiÎì)#.#.##.## ####. #...#ß..._...ß# ##...' #.......# #....# ##ß...ß## #....# ##.#### #....# # #.##.####....# ####.# #..#....#....#+#......# ##.####.## #.[.###.# #.#.# # #.# #.'### #.# #.## #.# #. .## #.# #. ## # #.# #. # c.. #.# #. # .....##.# ######'#[3&ßi¨í9;49m&ßi ô&ßiöô?62&ßiû9_&ßiHþ&ßi¦í)#.#.##.## ####. #...#ß..._...ß# ##...' #.......# #....# ##ß...ß## #....# #.#### #....# # #.##.####....# ####.# #..#....#....# #+#......# ##.####.## #.[.###.# #.#.# # #.# #. #'### #.# #. .## #.# #. ## #.# #. # # #.# #. c.. #.# #. .....##.# ######'#7=3[0;10;1&ßiÑî1m_&ßiÚŸ )#.#.##.## ####. #...#ß..._...ß# ##...' #.# #....# ##ß...ß## #....# #.#### #....# # #.##.####....# ####.# #..#....#....# &ßi‘  &+#......# ##.####.### #.[.####.# #.#.## # #.# #.# '### #.# #.# ## #.# #.# # #.# #.&ßiî  C# # #.# #.#c.. #.# #.#.....##.# ######'#&ßiBª &ßiߪ \9=4&ßi± B_&ßiÜ &ßi.)#.#.##.## ####. #...#ß..._...ß# ##...' #.# #....# ##ß...ß## #....# #.#### #....# # #.##.####....# ####.# #..#....#....# #......# ##.####.# &ßi$è## #.[.# ###.# #.#.# # # #.# #....#  #.# #.## #.# #.#c.. #.# #.#.....##.# ######'#&ßiŸ &ßiš P30=5&ßiõ:_&ßi&ßi€k)#.#.##.## ####. #...#ß..._...ß# ##...' #.# #....# ##ß...ß## #....# #.#### #....# # #.##.####....# ####.# #..#....#....# ......# ##.####.# ## #.[.# ###.# #.#.# &ßi–1# # #.# #....#  #.# #..... #.# #.## #.# #.#c.. #.# #.# # .....##.# ######'###### . &ßif &ßi Y1=6&ßiA:_&ßiT&ßi|ÿ#.#.##.## ####. #...#ß..._...ß# ##...' .# #....# ##ß...ß## #....# .#### #....# # #.##.####....# ####.# #..#....#....# # ##.####.# ## #..# ###.# #.#.# # # #.# #...#  #.# #......#.# #......&ßi‘-#.# #...........# # #.# #...........# .c.. #.# #.# #......##.# ######'###### .&ßiÀ&ßivž@27&ßi ¥&ßiµ¨W _You see here a +0 leather armour.&ßi­M 3&ßi1O &ßi&S &ßiX f33&ßiâX S4=&ßiÞY &ßiò\ &ßiF] K5=&ßiP^ &ßi¹a &ßi€b 96&ßiIc &ßif &ßig S8=&ßiâg &ßiÉj &ßi k K9=&ßiJl &ßifo &ßi¶o T40=&ßiŸp &ßi|t a1=&ßi}u &ßix &ßi~x 92&ßioy &ßiÉ| O3&ßiÓ} &ßiÒ€ i4=&ßi÷ &ßié„ &ßi;… K6=&ßiP† &ßiù“ &ßix” S7=&ßi– &ßi š &ßinš K8=&ßi´› &ßitž &ßiÏž 99&ßi  &ßiº¢ &ßi&£ T50=&ßiR¤ &ßi8§ &ßi…§ K1=&ßiEª &ßip« &ßiÆ« 92&ßi!­ &ßiü¯ O3&ßi#± &ßi¿» &ßiX¼ S5=&ßiA½ &ßiaÀ &ßi´À K6=&ßiú &ßi@Æ <57&ßiÈÆ (=&ßipÎ ™8=&ßiÜÐ &ßivÑ %9&ßiWÒ &ßiƒÕ &ßi3Ö L60=&ßiÖÖ &ßihÙ &ßi Ú U1=&ßiØÚ &ßiÞ &ßipÞ %2&ßiRß &ßi•â &ßi^ã D4=&ßiUä &ßi{æ &ßiç U5=&ßiäç &ßiÉê &ßi6ë %6&ßiì &ßiTï a7=&ßiSð &ßiõò &ßi>ó #8&ßiºó 2=&ßitô &ßiº÷ &ßi ø %9&ßiYù &ßišû &ßiñû L70=&ßi<ý &ßiq &ßiè U1=&ßi' &ßi§ &ßií %3&ßi &ßiÆ &ßiä a4=&ßiÊ ¼5=6&ßiÙ &ßi‰ &ßiÖ K7=&ßiË &ßic &ßiÉ U8=&ßiÆ &ßia &ßi« %9&ßiy &ßiL! k _You start resting.HP restored.&ßiÿ) &ßiG1 099.2 (42.0)&ßib2 d80=400.2 (43 _&ßi87 :_&ßiå8 &ßiÐ( _&ßiŽ3 n&ßi4 &ßi¥5 &ßi7 &ßiè= ,&ßi×N &ßi‰‹ Ë=  There is an open door here.&ßi¼ « _&ßiÅ n&ßi9Æ &ßi‹Æ &ßiÇ &ßi8Ë &ßi‰Ì ƒ  You encounter a wight. It is wielding a +0 hand axe.&ßiÒ § #ß###################### ß##.......... .....#########......##.# &ßiÊÒ ²._...ß# ##...'......'... .....# #....#......## ...ß## #....#......# z #.#### #....#......# z   wight (wandering) #.##.####....#......# #..#....#....######### ##.####..............#&ßi£Ô .17.2 (17.&ßi£Ú )&ßiWÛ ,8.2 (18&ßiÆß &ßi“ç 2 _The wight leaves your sight.&ßiiº3&ßi`»&ßiË¿&ßiÃ&ßi¬ÇB&ßi^Ë&ßiÂË&ßi Ì&ßi¨Î&ßiÒƒ  You encounter a wight. It is wielding a +3 falchion.&ßi ÚÝ ###################### ß##................... ........##.ß# ##...'.....@'.....z# #....#......##..... ß## #....#......# . &ßi„ÚŽ### #....#......# #.####....#......#...#....######### z   wight (wandering)&ßiÛ½###..............# .....[............######&ßiP÷¿.20.2 (2.0)z1.2 (3 _&ßiZû&ßiÍr  ############# ............. ##......##.#### &ßi‘ % ##...'.....@'......  #....#......##...z.  #....#......# ....  #....#......# . #......##########[&ßi' ™############# ............. ##......##.####  ##...'.....@'......  #....#......##...z.  #....#......# ....  #....#......# .#......##########[&ßiU+ &ßi<- \ _A wight is nearby!&ßi8Î )))))z    You shoot a sling bullet. The sling bullet hits the wight.&ßiwÀÅ  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight!&ßiE6z.&ßiÛI‰ zThe wight is severely damaged.&ßi Pp'....z 2 wights (1 wandering)&ßiQb===2.1 (0.9Rev &ßi½W&ßiÿˆw _You encounter a wight. It is wielding a +0 short sword.&ßi' m )))))))You shoot a sling bullet.&ßiDŽ  The sling bullet barely misses the wight.You shoot a sling bullet.&ßi$L'...z..&ßi÷*9 (0.8&ßiU &ßiž"` _The sling bullet closely misses the wight.&ßiÜÀ¥ ))))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.&ßipM É )The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight!&ßiS fz   wight (&ßiÖ .&ßiÙÜ 4'...&ßiÍâ ± 93.9 (1.0Rev+ _You destroy the wight!&ßi~è &ßiñê h _Your Dodging skill increases to level 5!&ßi­g &ßi©h &ßiôn &ßiÉt H _No target in view!&ßiNü &ßiÒü &ßi°&ßiÎH _No target in view!&ßix%&ßiM&&ßi!,&ßiº.H _No target in view!&ßi­[I&ßi¬^H _No target in view!&ßiÒ»¯  A wight comes into view.###### ##......... #......##.#&ßiP¼¡ß# ##...'....).# #....#......##. ## #....#......# ....z #....#......# ... .####....#......# ### ....#....#&ßi€¼## z   wight (wandering) &ßi©¼&ßi€¿H0z.&ßi7À1z&ßi—Ç\zz 2 wights (1 wandering)&ßieÌ;---4.9 (1 _&ßi÷Ï&ßi±ÒQ _There is an open door here.&ßiÿˆ )You shoot a sling bullet. The sling bullet hits the wight.&ßi–²±  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight!&ßiÍ5I.z&ßiÙ66z.&ßiÓ>&ßi_?6===5.8 (0.9&ßi!F&ßi|H^ _The wight is severely damaged.&ßiêÑ_  You shoot a sling bullet. The sling bullet hits the wight.&ßi“\É $The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight!&ßiÐbfz   wight (&ßiZë2z.&ßiçíDz&ßi=ò5106.8 (1.0&ßiüø&ßiéûL _You destroy the wight!&ßiqbu )))))You shoot a sling bullet.&ßi®êy  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.&ßi™o2z.&ßi~w™$.....7.6 (0.8Rev* &ßiNx&ßi¶~&ßi“I _The sling bullet hits the wight but does no damage.&ßiX® • ))))You shoot a sling bullet. The sling bullet hits the wight.&ßiW@ ®  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.&ßiˆÜ z.$....8.5 (0.9 _The wight is heavily damaged.&ßiÁ! § ))) You shoot a sling bullet. The sling bullet hits the wight!&ßiÒ½ ¯  The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight.&ßi`> •.$..9.4&ßi†B &ßiyF ^ _The wight is almost destroyed.&ßi`Ø&ßi$Ù&ßiñÞ&ßiaáH _No target in view! &ßi6A &ßiüA &ßi®H &ßiVLH _No target in view! &ßi$( &ßi( &ßi”p &ßi1rH _No target in view! &ßi¨t &ßiRu &ßiw &ßiry &ßiÌ}…  You encounter a wight. It is wielding a +3 dire flail. &ßia†-######## ....... #......##.# ß# ##...'......'@..). # #....#......##......# #....#......# ......# #....#......# zz....# ####....#......# .####....#########.#zz 2 wights (1 wandering). &ßi‡i#.#[.#..  &ßi’‰O0z. &ßiŸŠ3z. &ßi@“) &ßi0˜<---30.4 (1 _ &ßiáš &ßiH¤$  Things that are here: &ßi1¨^ _15 gold pieces; a +0 hand axe; a +0 robe!&ßist£ )You shoot a sling bullet.  The sling bullet hits the wight but does no damage.!&ßiöÿË )The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight.!&ßiâQ   wight!&ßi¡ˆ3z.!&ßi !&ßiO¡>2===1.3 (0.9!&ßi©!&ßiý«L _You destroy the wight!!&ßi1_  You shoot a sling bullet. The sling bullet hits the wight.!&ßiZº®  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.!&ßiŸF“  The wight is heavily damaged.2.2!&ßiºN!&ßiÔQS _The wight closely misses you.!&ßiR§º )You shoot a sling bullet. The sling bullet hits the wight!!&ßim0{ )))You destroy the wight!!&ßie¼E)..!&ßi„Õ|543.1 _You shoot a sling bullet.!&ßi@ 3!&ßiBF !&ßiùH H _No target in view!!&ßiàá !&ßiâ !&ßihê !&ßiÛì H _No target in view!"&ßi(ù3"&ßi)ú"&ßi­j  You now have 68 gold pieces (gained 15).  Things that are here:"&ßiä"&ßia"&ßi= _a +0 hand axe; a +0 robe"&ßiÙ "&ßi9 "&ßi "&ßií¶########## ........ ......##.# # ##...'......')@.).---  #....#......##).....#  #....#......##).....#  #....#......##......# ....#......###....#########"&ßiŽø.#.#.#[.#.. "&ßi†$¿ #################### ................... ########......##.####### ##...'')..).....  #....#......##@.....##.....##) .....##.Rev* ####...........#5.1 (2.0---6.1 (3"&ßi„+"&ßiU-$  Things that are here:"&ßiË/Z _a +3 dire flail; a +0 robe#&ßiß3#&ßiØŸ#&ßiŸ¤#&ßiÀ§#&ßi“­[Rev+ _#&ßi ²‹ ################### .................. ######......##.#########...'......').@)......  #....#......##).....##.  #....#......##).....#  #....#......##......# ##....#......##.###### #&ßiV²q.#....#########.#.#.# .[..#.. ###.####&ßiOº¡####### ........ ......##.#.# ##...'......')..@......# #....#......##).....##.# #....#......##).....# #&ßi±¼–#....#......##......# #&ßièÂ+7.1 (1#&ßiþå¼8.1 (2  Things that are here: _a +3 falchion; a +0 robe#&ßi Œ#&ßiÕ#&ßi%#&ßiwŸ,#&ßiÄ£P _#&ßi¦#&ßih¦>Rev #&ßi¶§#&ßiš©#&ßiº²##&ßi ³ï##########. ..........>40######......##.#######.#  ##...'......')..)......# #&ßiX³¬ #....#......##).....##.#  #....#......##).....#  #....#......##......# ##....#......###&ßi…³š.###### .#....#########.# ...#.##&ßiº#&ßicº*1.1 (3#&ßi(À#&ßišÃ; _Found a stone staircase leading down.#&ßi*#&ßi®*3#&ßi8/#&ßi‡6B#&ßiÚ6#&ßi*;,#&ßiš<#&ßiÀ=$&ßi*$&ßi¯$&ßi} $&ßiÚ $&ßi $&ßid$&ßik$&ßi$&ßi|$&ßi $&ßiî$&ßi!$&ßin$&ßiÎ$&ßiR  There is a stone staircase leading down here.$&ßiª€ž _ _i - 10 scrolls of identify (gained 1)$&ßiµ‚$&ßij”$&ßiÍ—$&ßi>£B$&ßiФ$&ßi†ª$&ßiÀ¬$&ßi<­$&ßiC®$&ßii°$&ßi'²$&ßi^²$&ßi ³$&ßi×´$&ßim¶,$&ßi'·$&ßi«¸$&ßi$º,$&ßi—º$&ßi©¼$&ßið½,$&ßiì¿,$&ßi#À$&ßiÒÀ,$&ßiƒÃ$&ßi~Ä$&ßiêÄ$&ßisÅ$&ßiZݰ$&ßiüÞ$&ßiRà$&ßià$&ßi]á$&ßixè$&ßi¦é$&ßi×é$&ßi¼ê$&ßi>ì$&ßiÄí,$&ßiï$&ßiBï$&ßið$&ßi¸ð$&ßiAñ$&ßi8ò$&ßiõó,$&ßi‘ô$&ßi®õ$&ßi,÷,$&ßi÷$&ßi~ù$&ßiû,$&ßi$ü$&ßiþ$&ßikÿ$&ßiÊ$&ßiÐ$&ßi>$&ßiÊ$&ßiø$&ßi$&ßid$&ßi6,$&ßi $&ßiÀRÎ$&ßi·S$&ßiòS$&ßi!T$&ßi^U$&ßiC[B$&ßi°[$&ßi±],$&ßiÜ^$&ßi—`$&ßib,$&ßic$&ßic$&ßi e,$&ßi•e$&ßiûg$&ßiØqˆ#######.#### .)......# .....##.# .....##.# .....##.# #######.# # ##....# ..  .............@.#  89.1 (4$&ßiBr38.0).#############.#   #.# )#  $&ßièrŒ #.# .#  #.# .#  ##..# .#    #..## .#    #.## .#    ..#  $&ßiéy$&ßi {-90.1 (49$&ßiE$&ßii…* _Found a short sword.$&ßiÖõ$&ßi§ö$&ßiŠ÷$&ßiæù$&ßiáû$&ßiªB$&ßiS,$&ßi$&ßi3$&ßi×,$&ßiÝ$&ßidC  You see here a +0 short sword.$&ßiN$&ßi# _$&ßiî$&ßi´$&ßi^,$&ßi$&ßiÝ$&ßi¼,$&ßi" $&ßi´!$&ßiY#$&ßi$&,$&ßi ($&ßi*$&ßiB*$&ßi›+$&ßiº,$&ßi /$&ßiE/$&ßi*0$&ßiõ1$&ßiÌ3,$&ßiº4$&ßiB6$&ßiƒ7$&ßiº7$&ßiÁ8$&ßi?:$&ßi<$&ßiE<$&ßi<=$&ßi²>$&ßi{@$&ßi¨@$&ßi}A$&ßiñC$&ßi'D$&ßiE$&ßiDHM _You now have 80 gold pieces (gained 12).$&ßiêI3$&ßi K$&ßi·M$&ßiMN$&ßixN$&ßi0O$&ßi]P$&ßigQ$&ßi¾Q$&ßiR$&ßiT$&ßi*U$&ßiÐU$&ßi V$&ßiÉW$&ßiZ,$&ßi'[$&ßiâ\$&ßiY^$&ßi‹^$&ßix_$&ßi÷`$&ßiLb,$&ßi6l$&ßiÀm$&ßién$&ßi"o$&ßi@p$&ßiAr$&ßit,$&ßižt$&ßiv$&ßiw$&ßi@w$&ßiÁw$&ßi+z$&ßi†{$&ßiÈ{$&ßiY|$&ßi¿}$&ßiéB$&ßie$&ßi‚$&ßiR‚$&ßi3ƒ$&ßi‹Ž= ..# #......#######.# .....#### #.##.#.# .# ....# #.### # >........# #.# ..[.# #.# .........# #.#$&ßiÅŽ .........# #.# .###....## #.######## $&ßiêŽ.....# #.@....... ##...################## .........................# $&ßiR########################.# ...............# #.# ##.#.#######.# #.#  #.#.# #.# #.#  #.#.# #.# #.# $&ßi„¨ #.#.# #.#########.#  You pick up a parchment of Apportation and begin reading...$&ßiA•.517.1 (27$&ßi°•,8.1 (28$&ßi8š$&ßiïœD _You add the spell Apportation to your library.%&ßiV„%&ßi¸„%&ßi …%&ßi¤†%&ßi³Œš%&ßi‘X%&ßiG’%&ßiä“,%&ßi1”%&ßi§•%&ßiÅ–,%&ßi}—%&ßi¨˜%&ßið™%&ßi&š%&ßiš%&ßiœ%&ßiöœ,%&ßi±%&ßi %&ßiæ¡,%&ßiº¢%&ßi~¤%&ßi*¦,%&ßi§%&ßi ©%&ßi·«B%&ßi®%&ßi;¯,%&ßi˯%&ßi±%&ßi@³,%&ßi³%&ßi5µ%&ßiï¶%&ßi:·%&ßi ¸%&ßi¾» #.#  # #########.#   #.........###   ####.#.........#  %&ßiE¾u #......#######.#  # #.##.# #.#  # #.### #.#  # #.# #.#  %&ßil¾™# #.# #@#  #%&ßiÖ¾] #.# #.#  # #.# #.#  # #.#.##   #............#  ###%&ßiü¾Ò#####  ................#  ###############.#  %&ßi0¿|......# #.#  %&ßi3Ä-31.1 (13%&ßi˜Ä,2.1 (14%&ßiÈ%&ßiÒÒ0 _e - a wand of charming (9)&&ßi*&&ßi“3&&ßið&&ßiu&&ßiïn&&ßiJ&&ßiì&&ßi¬&&ßií&&ßi&&ßi&&ßi•&&ßiÞ&&ßiB&&ßiS!&&ßi³#&&ßi$&&ßiQ$&&ßiu&&&ßiÅ'&&ßi(&&ßi)&&ßi+&&ßiä,&&ßi@-&&ßiµ-&&ßi/&&ßi 1&&ßiX1&&ßiÉ1&&ßi,3&&ßi\4&&ßi™4&&ßiÌ5&&ßiØ6&&ßi·8&&ßiñ8&&ßi¹9&&ßi…;&&ßi#=&&ßia=&&ßiU>&&ßi?&&ßi8@&&ßix@&&ßió@&&ßiÿA&&ßi;C&&ßirC&&ßiD&&ßi‚E&&ßiŒF&&ßiÏF&&ßimG&&ßi0J&&ßiÍK&&ßiL&&ßi’L&&ßiÕM&&ßi”O&&ßiáO&&ßiHP&&ßi­Q&&ßi–X±........# #.# #)# ........# #.# #.# ........# ##.# #.# &&ßiûX........# ##..# #.# ........# #..## #.# ........###.## #########.# #'#######..# #.........###  #.## ##.## ####.#.........# #..#####..# #@.....#######.# 48.1 (16.........#### #.##.#.# #.# .#..........# #.##.### #.# &&ßiÕY¹.##>........# #.##.# #.# #.##.......[.# #.<#.# #.#.##.........# ####.# #.# #.### #.# #.#.##.###....## #.#########.####........# #............#&&ßi _&&ßiÁ_,9.1 (17&&ßi‰d&&ßiÍf9 _Found a stone staircase leading up.&&ßiè 3&&ßi‡é &&ßi{ Æ&&ßi´ &&ßi &&ßiC &&ßiì &&ßi &&ßi] &&ßi& &&ßi! &&ßi # &&ßiM# &&ßiX$ &&ßiÃ' &&ßi¦) ,&&ßiÉq &&ßicr v&&ßiæt &&ßišu ,&&ßißw &&ßiby &&ßi¬y &&ßi(z &&ßio| &&ßid} &&ßi›} &&ßiÜ~ &&ßiÆ‚ %  &&ßiƒ You see here a +0 short sword.&&ßi6„ &&ßié„  _&&ßiB† &&ßiÚ‡ &&ßiWŠ &&ßi§Š &&ßi,‹ &&ßi &&ßiqŽ &&ßi²Ž &&ßi”À &&ßi`ß ²&&ßilá &&ßiOæ B&&ßi—è &&ßiCê &&ßipì ,&&ßiÄí &&ßiï &&ßi†ð ,&&ßiEñ &&ßipò &&ßi”ó &&ßiÍó &&ßi˜ô &&ßibõ &&ßi÷ &&ßiD÷ &&ßiÒ÷ &&ßiù &&ßi¤ú ,&&ßivû &&ßiSý &&ßi²þ ,&&ßi±ÿ &&ßiÞ &&ßi` ,&&ßiJ &&ßin &&ßiV ,&&ßiY &&ßi9 R  There is a stone staircase leading down here.&&ßi× &&ßiY  _&&ßii &&ßi1 &&ßi% ,&&ßi? &&ßi† &&ßiˆ &&ßiÌ &&ßiA &&ßi( &&ßi5 ,&&ßi &&ßi”! &&ßi¦# ,&&ßiù$ &&ßií& &&ßiÂ( ,&&ßi=* &&ßiŒ, &&ßi–. ,&&ßiý/ &&ßiY3 &&ßi:5 ,&&ßiq5 &&ßiq7 &&ßi9 &&ßih9 &&ßiâ: &&ßi = &&ßi%? ,&&ßi+A &&ßiïB &&ßiåD ,&&ßiF &&ßiH &&ßiÐJ ,&&ßi“L &&ßi4N &&ßiV „&&ßiuY &&ßi0[ ,&&ßiÉ\ &&ßi(_ M _You now have 96 gold pieces (gained 16).&&ßi,l &&ßižl &&ßien &&ßizp &&ßiŠs ,&&ßijt &&ßi^u &&ßiÆx &&ßi°y ,&&ßi¯z &&ßiK€ X&&ßi‰ ‚  You encounter an orc. It is wielding a +0 hand axe.&&ßi:“ — .#o#  ....  #..#  #..#  #..#  . #..#  ######..# .. .......@########## # ### #######.................###ß############################ ##ß...ß##..............................#########......##.####### ß..._...ß# ##...'......')..)..... o   orc (asleep)......# #....#......##).....## ##ß...ß## #....#......##).....## ####.#### #....#......####607.1 (588.1 (59 _&&ßið™ :_&&ßi±ª '&ßiÇÔ  ))))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!'&ßi¥^ Ä )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.'&ßiôc R'&ßi9í >......'&ßièñ f===9.0 (0.9)Rev '&ßiÿ÷ 9_'&ßi÷ú G _You kill the orc!'&ßiH¼ '&ßi˼ '&ßi` '&ßiõÄ H _No target in view!(&ßiÊ (&ßi6 (&ßiT(&ßi[H _No target in view!(&ßiÇM(&ßiN(&ßiO(&ßi8Q(&ßiS(&ßi¶VP _(&ßižX(&ßi$Y((&ßio],(&ßi¦](&ßiÞ](&ßi¢^(&ßi´`(&ßi«a(&ßißa(&ßiûb(&ßiwd(&ßiSf(&ßizf(&ßilg(&ßizi(&ßiHk(&ßi¤k(&ßizl(&ßiKm(&ßien,(&ßio(&ßiˆq(&ßiSs(&ßi¡s(&ßiVt(&ßi‰x@  You see here a +0 hand axe.(&ßi‹ù#######....# #.#......# #.#......### #.#.@......[ ---17.0 (8.0(&ßiÛO #####.#)########  ..............#  ######..#..##.#(&ßi€h #..# (&ßi€d#..#..# (&ßi:€’ . #..#..# (&ßiW€. ######..#..# . ........###############(&ßi°†(&ßiv‡G---8.0 (9(&ßiå‹(&ßiž- _Found a leather armour.(&ßiz°  You see here a +0 hand axe. _(&ßiè(&ßià(&ßiñ(&ßi€(&ßi¿(&ßii(&ßi¥(&ßi$ (&ßih (&ßi( (&ßi€ (&ßi (&ßi’(&ßi(&ßi(&ßiÆ,(&ßiÆ(&ßi«(&ßiëB(&ßi—(&ßiÊ(&ßi(&ßi¿(&ßi@!(&ßiÚ#,(&ßiy$(&ßiS&(&ßi™'(&ßiÊ'(&ßiW((&ßi±)(&ßiL+(&ßi-,(&ßi²-(&ßi/(&ßi2/(&ßi†/(&ßiZ1(&ßi£2(&ßiÜ2(&ßiJ3(&ßi¹4(&ßi6(&ßi^6(&ßiÂ6(&ßiB8(&ßiI9(&ßi‰9(&ßiÑ9(&ßi;(&ßic<(&ßi—<(&ßi&=(&ßi'>(&ßig?(&ßi›?(&ßiXA)&ßi()&ßi ,)&ßi{)&ßiå)&ßi)&ßiG)&ßi­)&ßiì)&ßi™)&ßiÔ)&ßin )&ßiò )&ßiR )&ßi” )&ßié )&ßi])&ßiÎ)&ßiw)&ßiÕ)&ßiC)&ßi÷)&ßi@)&ßi˜)&ßi)&ßi )&ßiV)&ßi‰)&ßi)&ßiu)&ßi²)&ßi­,)&ßi,)&ßiå)&ßiM )&ßiJ!)&ßi—!)&ßiÍ!)&ßij#)&ßiT$)&ßi“$)&ßiý$)&ßiÑ%)&ßiü&B)&ßiê')&ßiw()&ßi§()&ßi[))&ßi©))&ßif*)&ßi“*)&ßiÖ*)&ßi,)&ßip,)&ßi ,)&ßiï,)&ßi 1)&ßiu1)&ßiº1)&ßi2)&ßi’3)&ßi 4)&ßiB4)&ßi}4)&ßi›5)&ßi6)&ßiK6)&ßiÒ6)&ßiz8)&ßi·:,)&ßi<)&ßiô?)&ßiÅA)&ßiB)&ßiHC)&ßiÍE)&ßiÐG)&ßi H)&ßi1I)&ßivK)&ßiN,)&ßiCO)&ßi5Q)&ßi‰W#################.#.................#.#################.#.. #.# ## #.#  #.###  #.#.. . #@#.## #. #######+#>. .. ..........### .# ###)&ßiXè ..........#<#..####ß####.........))....##ß...ß##.........)#.#.##.......# ..........#...#ß..._...ß .........#######.......# .).............##ß...ß)&ßi®_59.0 (41.0)'...................)#.........#..........#####)&ßi~g)&ßiZhN======60.0 (42)&ßi«n)&ßiq= _As you open the door, it creaks loudly!)&ßi®3)&ßiŸ)&ßiÕ¾)&ßi/ÆB)&ßiïÆ@  There is an open door here.)&ßiœÊ)&ßi÷Ê _)&ßiÍ)&ßiRÏ)&ßitÑ,)&ßiÁÒ)&ßiÊÕR  There is a stone staircase leading down here.)&ßiì×)&ßiMØ _)&ßi«Ù)&ßiiÝ)&ßi|ß,)&ßilà)&ßiâ)&ßi íÞ #.# #################.# #.................# #.####################.# # .....#.# ####.# ######.# ..... <#.###..#.... #.#.@.....# . ------5.0 (5.0) #.#.###.###. ###)&ßi¤í%#######'#>........ .............###..###### ...#<#..####ß#####...))....##ß...ß##......)#.#.##.......####...#...#ß..._...ß# .........#######.......# )&ßiìó)&ßi4ôJ------6.0 (6)&ßiùC_)&ßi^û9 _Found a stone staircase leading up.*&ßi©¤3*&ßiZ¦*&ßiî©*&ßið«*&ßiR°B*&ßih²,*&ßiû³*&ßi9¸*&ßiÙ¹*&ßiº*&ßiïº*&ßiå¼*&ßiÞÀ*&ßiÁ*&ßiéÁ*&ßiÏÂ*&ßi#Ä*&ßi\Ä*&ßi¡Ä*&ßi¶È*&ßi5Ê*&ßigÊ*&ßiÙË*&ßiBÍ*&ßiRÐ,*&ßi:Ñ*&ßiùÒ*&ßiÕ*&ßiKÕ*&ßiÖ*&ßiÂØ*&ßiçÚ*&ßi%Û*&ßiNÜ*&ßi¾ß*&ßik  #  ##### #.#####.#... #.# #.##################.# #.#...#.................# #.#...#.#####################.#)###.#.......#...........#.#.#####.#.############..#.#.#........<# #..##.###..#....# #..#.#.#.......#..... #..#.#.#.###.###.#.## ######..# ######'#>........#... .. .........###..######## #######... .........#<#..####ß#############You pick up a parchment of Curse of Agony and begin reading...[*&ßiXO39;49m80.0 (14.0)1.0 (15*&ßi°*&ßi!G _You add the spell Curse of Agony to your library.*&ßi‹Á I*&ßi³Å *&ßimÇ *&ßifË B*&ßi Ì *&ßiJÌ *&ßiLÍ *&ßiÖÐ P  There is a stone staircase leading up here.*&ßiÒÒ *&ßiŽÓ  _*&ßi›Ô *&ßi¥Ö *&ßiŽØ *&ßiÆØ *&ßiÑÙ *&ßi_Û *&ßi!Ý *&ßi\Ý *&ßi Þ *&ßiæá *&ßipã ,*&ßi!ä *&ßiÞå *&ßiWç ,*&ßiãç *&ßi!ì *&ßiôì *&ßi/í *&ßiî *&ßieï *&ßi©ð *&ßi%ñ *&ßiñ *&ßiîó *&ßi@÷ v  You encounter an orc wizard and an orc.*&ßi3þ (#.#####.#......##.# #.#......##################.# #.#......#.................# #.#....#.#####################.#)######*&ßiuþ #.#.......#..................#.#.#####.#.############..#..###.#........<#.#........#..#..#  *&ßiôþ #.###..#....#..@..# #..#..#  #.#.......#.....#..o.o.#..#..#  #.#.###.###.#.##########..#..# ##'#>........#.............###### *&ßi#ÿ ‹.....###..################...... .....#<#..####ß########*&ßiCÿ Ç#### o   orc wizard (asleep) ....))....##ß...ß##....*&ßicÿ ‡.. o   orc (asleep)*&ßi€ÿ Q)#.#.##.......#########......*&ßi°ÿ #...#ß..._...ß# ##...'......*&ßi< 290.0 (9.0)*&ßi0 61.0 (10.0) _*&ßis ;_*&ßi– +&ßipÅ» #.#      )  .  .###########  <#.#........  .#..@..#   #.....#..o.o.  #.#.######### >........#...####<)))_...ß# +&ßiy^» #.#      )  . +&ßiý^B .###########  <#.#........  .#..@..#   #.....#..o.o.  +&ßi6_E#.#.######### >........#...####+&ßi[_B<)))+&ßi†_K_...ß# +&ßi;g+&ßi£g+&ßiïm+&ßipd _There are monsters nearby!+&ßiT ò )))o    You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!+&ßi|à »  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.+&ßi^f Øo. oThe orc wizard is moderately wounded.+&ßiåf +o+&ßi`o Ä..o 2 orc wizards (1 wandering)owandering)+&ßiêo -===8 (0.8+&ßip 7)Rev +&ßi>w +&ßi€ x _You encounter an orc wizard. It is wielding a +0 dagger.+&ßiÔæ “ ))You shoot a sling bullet. The sling bullet hits the orc wizard.+&ßi¯o ¦ )The orc wizard is heavily wounded.You shoot a sling bullet.+&ßiTó Ro..+&ßi¸û d..   orc wizard+&ßi>ü ,2.7 (0.9+&ßi< +&ßib d _The sling bullet barely misses the orc wizard.+&ßiR  ) You shoot a sling bullet. The sling bullet hits the orc wizard.+&ßivÎ )The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.+&ßiÉ šo   orc (wandering),&ßiÆMboo.,&ßi¯W.o   orc wizard (wandering)o   orc (wandering),&ßiâ[c3.7 (1.0Rev+ ,&ßi d,&ßiÏfN _You kill the orc wizard!,&ßi«ÈØ )))))o    You shoot a sling bullet. The sling bullet hits the orc wizard!,&ßi+¢¦ )The orc wizard is severely wounded.You shoot a sling bullet.,&ßiÿ é ...o.)ooThe sling bullet closely misses the orc wizard.,&ßiG'8*,&ßiô)2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!,&ßiZ«4o.,&ßiµ3{,&ßi‹µ,4.6 (0.9,&ßia½,&ßiº¿Œ _Deactivating autopickup; reactivate with Ctrl-A.,&ßiûÔo )  You shoot a sling bullet. The sling bullet hits the orc!,&ßiIÛc)))),&ßiej )You kill the orc!,&ßi÷ç0.,&ßi“ðN.)..),&ßiàôf5.5Rev* ,&ßiÖü:_,&ßi¤þ/ _You shoot a sling bullet.,&ßiŸ,&ßiTž,&ßih¥,&ßièH _No target in view!,&ßiíO ,&ßiP ,&ßiX ,&ßiFb H _No target in view!,&ßi$I I,&ßiVL H _No target in view!-&ßiªÕ3-&ßi»Ö-&ßi˜à-&ßiqá..-&ßi7å-&ßiCé: _-&ßiFó-&ßiõ-&ßi¦ö-&ßiùö>Rev+ -&ßiDø-&ßi¸û-&ßižý-&ßihÿ-&ßi¼ÿ-&ßiÎ-&ßi{-&ßi˜ -&ßi- O  A magic dart appears from out of thin air!-&ßi˜_ #.# #.#.....#################.# #.#..... #.................# #.#..... #.#####################.#)#### #.#.......#................... #.#.#####.#.############..#..#-&ßió #.#........<#.#........#..#..# #.###..#....#....)####.#..#..# #.#.......#..@..#...)..#..#..#---  #.#.###.###.#.##########..#..# -&ßiÔ±####'#>........#.............#### .......###..################.......#<#..####ß#######.))....##ß...ß##..............)#.#.##.......#########...#...#ß..._...ß# ##...'.#######.......# #....#-&ßiº-8.5 (3.0-&ßit£Œ{=--9.5 (4-&ßiwªB_-&ßid¬A _The magic dart hits you but does no damage./&ßiNø#.# #.#..... kwasso the Skirmisher#################.# #.#..... Coglin#.................# #.#..... Health: 80/80 ========================#.#####################.#)#### Magic: 10/10 ========================#.#.......#................... AC: 12Str: 12#.#.#####.#.############..#..# EV: 15Int: 8#.#........<#.#........#..#..# SH: 0Dex: 25#.###..#....#....{####.#..#..# XL: 10 Next: 14% Place: Dungeon:8#.#.......#..@..#...)..#..#..# Noise: =--------  [33/&ßiÒømTime: 7699.5 (0.0)#.#.###.###.#.##########..#..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ####'#>........#.............#### Fire: a) +2 sling {Eiko} .......###..################..... Rev+ .......#<#..####ß################ ......))....##ß...ß##............  ......)#.#.##.......#########....  .......#...#ß..._...ß# ##...'....  ......#######.......# #....#....  _No target in view!  A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/&ßio‰]*{@***/&ßiC+Ô#.# #.#..... kwasso the Skirmisher#################.# #.#..... Coglin#.................# #.#..... Health: 80/80 ========================#.#####################.#)#### Magic: 10/10 ========================#.#.......#................... AC: 12Str: 12#.#.#####.#.############..#..# EV: 15Int: 8#.#........<#.#........#..#..# SH: 0Dex: 25#.###..#....#...))####.#..#..# XL: 10 Next: 14% Place: Dungeon:8/&ßi~,#.#.......#..@))#...)..#..#..# Noise: =--------  Time: 7699.5 (0.0)#.#.###.###.#.##########..#..# a) +2 sling {Eiko}  n) +4 sling {Juwon} ####'#>........#.............#### Fire: a) +2 sling {Eiko} .......###..################..... Rev+ .......#<#..####ß################ ......))....##ß...ß##............  ......)#.#.##.......#########....  .......#...#ß..._...ß# ##...'....  ......#######.......# #....#....  _No target in view!  A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - stra/&ßi-ight line0&ßiÏ{ )The magic dart hits you but does no damage.  Fire: a) +2 sling {Eiko}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet. x2  Reactivating autopickup.0&ßi€*)0&ßi8‚ .)..  You feel a bit more experienced.0&ßi5D5==700.5 (1 _0&ßiÜ:_0&ßiÃ1&ßi‘j 1&ßiêj 1&ßi. 1&ßi¼. 1&ßiÒ0 1&ßi1 1&ßiÌ1 1&ßi2 1&ßi{4 1&ßi¥5 1&ßiÏ5 1&ßiœ6 1&ßi8 1&ßi°9 1&ßiá9 1&ßiF; 1&ßi{= 1&ßiª> 1&ßiÞ> 1&ßià? 1&ßiçB 1&ßinD ,1&ßiHE 1&ßi2G 1&ßisH 1&ßiH 1&ßi‚I 1&ßiFK 1&ßiVL 1&ßiƒL 1&ßiBM 1&ßivO 1&ßiÔQ 1&ßi R 1&ßifS 1&ßiÖW ?  You see here a +0 halberd.1&ßiáY 1&ßiWZ  _1&ßiùd 1&ßiïf $  Things that are here:1&ßiÁk `  a +0 club; a gnoll skeleton1&ßiyl 1&ßim  _1&ßiµm 1&ßip 1&ßi\r 1&ßiâr 1&ßiQt 1&ßi²w 1&ßi:z ,1&ßi8{ 1&ßi~ 1&ßiÅ ,1&ßi 1&ßi_ƒ 1&ßií„ 1&ßi+… 1&ßip† 1&ßiäˆ 1&ßi‹ 1&ßiO‹ 1&ßi— 1&ßi– 1&ßi ‘ 1&ßiô‘ 1&ßi “ 1&ßi\™ X1&ßid› 1&ßiÊ 1&ßiž 1&ßizŸ 1&ßi½  1&ßiŸ¢ ,1&ßiË£ 1&ßi—¥ 1&ßi§ 1&ßiY§ 1&ßi"¨ 1&ßiƒª 1&ßiï« 1&ßi;¬ 1&ßi ­ 1&ßi˜¯ 1&ßi¶° 1&ßið° 1&ßi¿± 1&ßiƳ 1&ßi&µ 1&ßiiµ 1&ßit¶ 1&ßi„¸ 1&ßiLº ,1&ßiM» 1&ßi‘½ 1&ßi5¿ ,1&ßiß¿ 1&ßi 1&ßi/Ä ,1&ßiuÅ 1&ßiåÇ 1&ßi¿É 1&ßiÊ 1&ßi6Ë 1&ßiRÍ 1&ßiXÏ ,1&ßiÁÐ 1&ßiÙÒ 1&ßiªÔ 1&ßióÔ 1&ßi7Ö 1&ßiÉØ 1&ßiÛ 1&ßi²Û 1&ßi¨Ü 1&ßivß 1&ßi±á 1&ßi9â 1&ßiÎã 1&ßiJè 1&ßiœè 1&ßié 1&ßi›ê 1&ßi\ì 1&ßi î 1&ßiiî 1&ßióï 1&ßi[ñ 1&ßiMó 1&ßi²ó 1&ßiõ 1&ßi ü X1&ßi‚þ B1&ßi\ÿ 1&ßi* 1&ßi½ 1&ßiü 1&ßiÅ 1&ßi³ 1&ßi³ 1&ßi 1&ßi 1&ßi= 1&ßi ,1&ßi  1&ßi- 1&ßiÀ ,1&ßiÁ 1&ßie 1&ßiá ,1&ßi! 1&ßi" 1&ßi% ,1&ßiK& 1&ßi ) 1&ßiª* ,1&ßiB, 1&ßi6. 1&ßi³/ 1&ßiü/ 1&ßi–0 1&ßi22 1&ßi¶3 1&ßiú3 1&ßi«4 1&ßi>6 1&ßi‚7 1&ßiÆ7 1&ßi”8 1&ßi: 1&ßiŠ> š1&ßi@? 1&ßiß? 1&ßi@ 1&ßie@ 1&ßi:A 1&ßiêA 1&ßi#B 1&ßilB 1&ßiœC 1&ßiÀD 1&ßiE 1&ßiµE 1&ßiLG 1&ßiÎH 1&ßi@I 1&ßißI 1&ßi‡K 1&ßi=L 1&ßiL 1&ßiüL 1&ßiZ 1&ßi[ 1&ßiç[ 1&ßiy\ 1&ßio_ 1&ßie` 1&ßi¦` 1&ßiqa 1&ßiÆg 1&ßi}i ,1&ßik 1&ßi>z F  You see here a +0 leather armour.1&ßiq{ 1&ßiÅ{  _1&ßij| 1&ßi 1&ßia ,1&ßix‚ 1&ßi܈ 1&ßiÔŠ 1&ßi$‹ 1&ßi’Œ 1&ßi`’ 1&ßi<” 1&ßi‚” 1&ßi¬• 1&ßi› 1&ßi ,1&ßi¬ž 1&ßi ¢ 1&ßi¤ 1&ßi[¤ 1&ßi³¥ 1&ßiM« 1&ßi}¬ 1&ßi±¬ 1&ßia­ 1&ßim± 1&ßi¥² 1&ßiÙ² 1&ßiŒ³ 1&ßi’º @  You see here a +0 hand axe.1&ßi6¼ 1&ßiµ¼  _1&ßiá½ 1&ßiýÀ 1&ßi®Â 1&ßiö 1&ßiéà 1&ßikÉ 1&ßiÅÊ 1&ßi Ë 1&ßi²Ë 1&ßi­Î 1&ßiÐ 1&ßieÐ 1&ßi$Ñ 1&ßiÌÕ 1&ßi × 1&ßiJ× 1&ßi¼Ø 1&ßiBÛ 1&ßi)Ü ,1&ßiìÜ 1&ßiÁä 1&ßiÎå 1&ßiæ 1&ßi ç 1&ßinë 1&ßi:í ,1&ßiYï 1&ßiõ 1&ßi3ö 1&ßirö 1&ßi˜÷ 1&ßiZ ############.#)##########....# .....................# #....# .############..#..##.# #....# <#.#........#..#..##.####.#### .#....)####.#..#..##......# .....#...)..#..#..######### .#.##########..#..# .#.............################# ##############..@................---801.5 (101.0) ##ß############################ ß...ß##.............>.#########......##.#######.#_...ß# ##...'......')..)......# #....#......##).....##.# ß...ß## #....#......##).....##.# ##.#### #....#......##......##.#  #.##.####....#......##.#######.#1&ßi :---1&ßiä 1&ßi T _Key pressed, stopping explore.1&ßi I1&ßi$ 1&ßi¿% 1&ßiª) : _1&ßi * 1&ßiŽ+ 1&ßiË+ 1&ßiS, 1&ßiŸ. 1&ßiÁ/ ,1&ßi‚0 1&ßiÅ2 1&ßi4 1&ßiO4 1&ßiÙ4 1&ßiú7 1&ßiH9 1&ßi„9 1&ßi=: 1&ßiò> 1&ßiª@ ,1&ßiâA 1&ßiG 1&ßißH 1&ßiI 1&ßiVJ 1&ßiáN 1&ßiŸP ,1&ßiXQ 1&ßi€U 1&ßiðV ,1&ßiLX 1&ßiï[ 1&ßiõ] ,1&ßiN_ 1&ßiÆc 1&ßiàe ,1&ßitg 1&ßiçk 1&ßi#n 1&ßifn 1&ßiÀo 1&ßiyt 1&ßi¼v 1&ßi9w 1&ßivx 1&ßi¯| 1&ßit~ 1&ßi·~ 1&ßiû 1&ßi&„ 1&ßiË… 1&ßi† 1&ßi ‡ 1&ßi ‹ 1&ßi¯• ,1&ßi#˜ 1&ßiÚ 1&ßiQ¡ 1&ßi˜¡ 1&ßi£ 1&ßiñ¥ 1&ßi+¨ 1&ßi}¨ 1&ßiª 1&ßiÚ­ 1&ßi<° ,1&ßi7± 1&ßiG³ 1&ßiM´ 1&ßiµ´ 1&ßiúµ 1&ßi&¸ 1&ßiº ,1&ßiR» 1&ßi8½ 1&ßi…¾ 1&ßi; 1&ßiÀ 1&ßiÖà 1&ßiÈÅ 1&ßiÆ 1&ßi~Ç 1&ßi(Ê 1&ßiUÌ ,1&ßiìÍ 1&ßiÔÐ $  Things that are here:1&ßiÔ =  a +0 hand axe; a +0 robe1&ßi¹Ö 1&ßig×  _1&ßiÙ 1&ßiïÝ @  There is an open door here.1&ßi†à 1&ßiúà  _1&ßi"ã 1&ßi†æ 1&ßié ,1&ßi÷ê 1&ßi¨î 1&ßi…ñ ,1&ßiIó 1&ßiÏö 1&ßiíø 1&ßi8ù 1&ßièú 1&ßiÃþ 1&ßi¬ ,1&ßiä 1&ßiÒ 1&ßi: ,1&ßiý 1&ßif 1&ßi‘ 1&ßiÏ 1&ßi; 1&ßi @  There is an open door here.1&ßi¾ 1&ßiO  _1&ßiX 1&ßiá 1&ßiP 1&ßi’ 1&ßiK 1&ßi· 1&ßi²! ,1&ßiã" 1&ßi©$ 1&ßi& 1&ßip& 1&ßi@' 1&ßiM) 1&ßi&+ ,1&ßig, 1&ßi. 1&ßiª0 ,1&ßiø1 1&ßi¿3 1&ßi|5 1&ßiÀ5 1&ßi6 1&ßi>8 1&ßia9 ,1&ßiù9 1&ßi?; 1&ßi­< 1&ßiý< 1&ßi> 1&ßin? 1&ßi»@ 1&ßiý@ 1&ßi¸A 1&ßiôB 1&ßi¶D 1&ßiõD 1&ßi´E 1&ßi3G 1&ßi½H ,1&ßi´I 1&ßiMK 1&ßiÿL 1&ßiFM 1&ßiN 1&ßi¤O 1&ßi-Q 1&ßioQ 1&ßizR 1&ßif] 1&ßi{_ ,1&ßi4a 1&ßi’b 1&ßiöd 1&ßiBe 1&ßi+f 1&ßih 1&ßiöi ,1&ßiæj 1&ßiÛl 1&ßi€n ,1&ßi¸o 1&ßiSq 1&ßiêr 1&ßi4s 1&ßiYt 1&ßiÖu 1&ßi•w ,1&ßi¾x 1&ßiiz 1&ßi#| 1&ßib| 1&ßiH} 1&ßiû $  Things that are here:1&ßi‚ I  a +0 long sword; a +0 leather armour1&ßĩ 1&ßid„  _1&ßiZ… 1&ßiï† 1&ßi‰ ,1&ßiŠ 1&ßi]‹ 1&ßi 1&ßi³ 1&ßiKŽ 1&ßi 1&ßi—‘ 1&ßiÝ‘ 1&ßi°’ 1&ßi-” 1&ßi®• 1&ßi/– 1&ßi— 1&ßiD˜ 1&ßiAš 1&ßiš 1&ßiX› 1&ßi—œ 1&ßiZž 1&ßišž 1&ßinŸ 1&ßin  1&ßiÿ¡ 1&ßi:¢ 1&ßiï¢ 1&ßi­¤ 1&ßi® S ######'### ####.##.#  #.....#### #.##.#  #....## #.# #.##.#  #...## #.####.##.#  ###.### ##.....## #.##_. #......##. #.# #.###......).# 1&ßiý® ·#.## #.#.#########  #..## #@##### ###### 62.5 (61.0) #...##### #.# #....#  #....######.# #....#  #..... #....# #..........=###....#### ########.....##....'.... #####.##....##. #.##......... #.##..######1&ßi¬´ 1&ßiµ ,3.5 (621&ßiˆ¹ 1&ßiç» @ _Found a shimmering blue altar of Sif Muna.3&ßiíò33&ßiô3&ßiñõ3&ßi¼÷3&ßi ø3&ßipü,3&ßièýi  A centaur comes into view.3&ßiñ #.......###.##.##.##### #.......# #.##.##.# ######'### ####.##.# #.....#### #.##.# #....## #.# #.##.#..####.#.####.##.###.###.###.....##.# #.##_.c#......##.# #.3&ßizW......). #.####.#.######## #..####.##### ###### #...##### #.# #....# #....######.# #....# #...........# #....# c   centaur (launcher, wandering)#..........=###....###3&ßi¹{########.....##....'..#####.##....##.3&ßi;_c:4.5 (1.0)3&ßi$3&ßi±+5.5 (23&ßiç3&ßin; _Found a parchment of Hellfire Mortar.3&ßiIº D           #.#   ##.  ###.###.##  #.##_c:#  #.# #@#).# 3&ßiÔº Ò #.####.#  #.#####   ## #.#        3&ßi¿T f           #.#   ##.  ###.###.##  #.##_c:#  #.# #@#).#  #.####.#  #.#####   ## #.#      3&ßi³U 3&ßi ] 43&ßiÀb 3&ßie ^ _A centaur is nearby!3&ßi«t Û           #.#   ##.  ###.###.## 3&ßiu Ë #.##_c:#  #.# #@#).#  #.####.#  #.#####   ## #.#  3&ßiCu *    3&ßiju F  3&ßiŽ           #.#   ##.  ###.###.##  #.##_c:#  #.# #@#).#  #.####.#  3&ßi™ø#.#####   ## #.#      3&ßia43&ßi‡3&ßi %³            #.#   ##.  ###.###.##  #.##_c:#  #.# #@#).#  #.####.#  #.#####   ## #.# 3&ßiŠ%“        _A centaur is nearby!3&ßiÓ%4&ßiª{†           #.#   ##.  ###.###.##  #.##_c:#  #.# #@#).#  #.####.#  #.#####   ## #.#      4&ßi¸ƒ44&ßi’Š4&ßiÜŒ^ _A centaur is nearby!4&ßiX¨è c  )You shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!4&ßi„1µ  The centaur is moderately wounded.You shoot a sling bullet. The sling bullet hits the centaur.4&ßiü»µ cThe centaur is moderately wounded.The centaur misses you.4&ßi»¼w====6.4 (0.9Rev 4&ßi¶Ã4&ßiFÅ? _The centaur kicks you but does no damage.4&ßi|v‹  You shoot a sling bullet. The sling bullet hits the centaur!4&ßimÿÇ  The centaur is severely wounded.You shoot a sling bullet. The sling bullet hits the centaur.4&ßiu‹â  The centaur is almost dead.The centaur closely misses you. The centaur barely misses you.4&ßiŒ‹78-===-7.34&ßiÜ’4&ßi#•d _The centaur misses you. The centaur kicks you.4&ßi†‘ )You shoot a sling bullet. The sling bullet hits the centaur.4&ßiTR4&ßi­¤s ))You kill the centaur!4&ßiÈ-L.)4&ßi"2¼9-8-8.2Rev+ 4&ßiç84&ßiÉ;/ _You shoot a sling bullet.4&ßim] 4&ßiâ] 4&ßi'h 4&ßiïi H _No target in view!4&ßi„ 34&ßiΉ 4&ßiNŒ H _No target in view!5&ßiWI5&ßiY5&ßiøYS80= _5&ßi‘^,5&ßiaTRev 5&ßi$b5&ßiÝjF #....## #.......#.###.##.##.######.......# #.##.##.# ######'### ####.##.# #.## #.##.# #....## #.# #.##.# #...####.#.####.##.# ###.###.###.....##.# #.##_)@#......##.# ---#.###.###......).# #.####.#.######### 5&ßiakð#..####.##### ###### #...##### #....######.# #....# #.# #....# #..........=###....############.....##....'..You pick up a parchment of Hellfire Mortar and begin reading...5&ßir.70.2 (2.05&ßi‹rF---1.2 (35&ßi¸w5&ßi{H _You add the spell Hellfire Mortar to your library.5&ßiÀú5&ßijû35&ßiþ5&ßiÀÿ5&ßiíB5&ßiŽO=5&ßi¼5&ßit5&ßi0 >5&ßiî 5&ßi¸ 5&ßi­ 5&ßiä 5&ßi‡ 5&ßiâ5&ßiè,5&ßi†5&ßië5&ßi­5&ßiÜ5&ßiƒ5&ßi³5&ßië,5&ßi¥5&ßiE5&ßi5&ßi½5&ßi85&ßi5&ßis 5&ßiÇ 5&ßiu!5&ßiª"5&ßiv$,5&ßiQ%5&ßiõ&5&ßipA,5&ßi©C5&ßiQR5&ßiT5&ßiBU5&ßi×U5&ßi \5&ßi£_5&ßiö_5&ßi·`5&ßi6f5&ßi-g5&ßiªg5&ßi’h5&ßi¢o5&ßi;sB5&ßi¢y5&ßi„{,5&ßiç|5&ßi:‚5&ßiu„5&ßi¸„5&ßi°…5&ßiˆ$  Things that are here:5&ßifŽI  a +0 long sword; a +0 leather armour5&ßi35&ßi‘ _5&ßiÊ‘5&ßiÚ–5&ßiû—5&ßi7˜5&ßiJ™5&ßi¥ž5&ßi  5&ßiF 5&ßi…¡5&ßiB¥5&ßi§¦5&ßiê¦5&ßi¨5&ßik¬5&ßiÙ­5&ßi®5&ßi7¯5&ßiF³5&ßi´5&ßiд5&ßi¬µ5&ßi¼¹5&ßiîº5&ßi-»5&ßi¿5&ßiÀ5&ßiÓÁ5&ßi Â5&ßi€Â5&ßigÄ5&ßiÙÅ,5&ßi·Æ5&ßi•Ê5&ßi¥Ë,5&ßi×Ì5&ßi&Ò5&ßiÈÞò5&ßi#â5&ßiã5&ßihã5&ßi8ä5&ßiyç5&ßi®è,5&ßiéò5&ßi« ™  You see here a +0 leather armour. _5&ßi>$5&ßiÃ&,5&ßi‹(5&ßi°+5&ßi:,5&ßiá;5&ßik?5&ßi{A5&ßiÌA5&ßiE5&ßiËE5&ßi%G5&ßi`G5&ßiZH5&ßi&J5&ßi4K5&ßiƒK5&ßiL5&ßi#P@  There is an open door here.5&ßiwQ5&ßióQ _5&ßi¨R5&ßi…b,5&ßi“d,5&ßi/f5&ßiÕg,5&ßiÚh5&ßi'j5&ßiqk5&ßi¾k5&ßil5&ßirn5&ßi‚5&ßiBƒ5&ßi€ƒ5&ßi„5&ßip…5&ßi¥†,5&ßi?‡5&ßi݈5&ßi‰,5&ßi]Š5&ßi ‹5&ßiµŒ,5&ßi.5&ßiÜŽ5&ßi“5&ßiô5&ßiO5&ßiò‘5&ßiÑ’5&ßi“5&ßiØ“5&ßiÌ–5&ßi¢ÅB5&ßiÇ5&ßibÈ,5&ßiàÈ5&ßiÃÊ5&ßi‡Ë5&ßi°Ë5&ßiÌ5&ßiœÍ5&ßi`Î5&ßiŽÎ5&ßiMÏ5&ßiÐ5&ßiŒÑ5&ßiÇÑ5&ßi×Ò5&ßi®Ó5&ßi8Õ5&ßi`Õ5&ßiCÖ5&ßi*Ø5&ßi[Ù5&ßi“Ù5&ßi!Ú5&ßi®Û5&ßióÜ5&ßi.Ý5&ßiÃÝ5&ßiãÞ5&ßià,5&ßiÈà5&ßi©á5&ßi â5&ßi„ã5&ßiæã5&ßiå5&ßiTæ,5&ßiâæ5&ßinè5&ßizê,5&ßiìê5&ßi#ì5&ßiíì5&ßií5&ßií5&ßi9ï5&ßi3ð5&ßiÁð5&ßi ñ5&ßiGò5&ßi7ó,5&ßi¤ó5&ßi½ô5&ßitõ5&ßiÊõ5&ßi*ö5&ßi:ø5&ßiù,5&ßiŸù5&ßiñú5&ßiü5&ßinü5&ßiôü5&ßi,þ5&ßiìþ5&ßi$ÿ5&ßiµÿ5&ßi´ 5&ßiœ ,5&ßi- 5&ßi{ 5&ßi  5&ßiC 5&ßið 5&ßiž 5&ßi} 5&ßi¶ 5&ßi! 5&ßiÇ 5&ßiƒ 5&ßi¿ 5&ßiˆ 5&ßi( 5&ßi& 5&ßi^ 5&ßiÙ 5&ßiê 5&ßi¨ ,5&ßiy 5&ßi 5&ßiÜ 5&ßi 5&ßi¬ 5&ßiK 5&ßi2 5&ßiv 5&ßi$ 5&ßi˜ 5&ßi… 5&ßiÆ 5&ßi' 5&ßiª 5&ßi} 5&ßi« 5&ßi+ 5&ßiå! 5&ßiÞ" ,5&ßia# 5&ßið$ 5&ßiÞ% 5&ßi±& 5&ßi' 5&ßiW) 5&ßi* 5&ßiQ* 5&ßiÿ* 5&ßih, 5&ßif- ,5&ßi/. 5&ßiµ/ 5&ßi^0 5&ßiŠ0 5&ßiø0 5&ßi®4 B5&ßi&6 5&ßiÑ6 5&ßi8 ,5&ßiv8 5&ßi„: 5&ßi½: 5&ßiü: 5&ßi•; 5&ßi/= 5&ßi > 5&ßiK> 5&ßi×> 5&ßiv@ 5&ßieA 5&ßi¹A 5&ßi3v "5&ßi$| QWelcome to Beol's Distillery! What would you like to do?  a -  45 gold a potion of attraction (unknown)  b -  45 gold a potion of attraction (unknown)  c -  45 gold a potion of curing  d -  45 gold a potion of curinge -  120 gold a potion of invisibility (unknown)  f -  60 gold a potion of might (unknown)  g -  150 gold a potion of resistance (unknown) You have 96 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list8&ßiô*8&ßiC18&ßi"7± #####.##....##..#.####.##.###... kwasso the Skirmisher8&ßi¶;#.##...............##....... Coglin#.##..###########..#######.. Health: 80/80 ========================#.....#..................... Magic: 10/10 ========================###.#.#.#########.########## AC: 12Str: 12#.#.#.#.......#........... EV: 15Int: 8#.#.#.#.#####.#.#######.#. SH: 0Dex: 25#.#.#.#.#...#.#.# #.#. XL: 10 Next: 18% Place: Dungeon:8#...#.#.#@#.#.#8&ßi2<º.# #.#. Noise: ---------  Time: 7970.2 (99.0)##..#.#.###.#.#.# #.#. a) +2 sling {Eiko}  n) +4 sling {Juwon} #..#.#.....#.#.# #.#. Fire: a) +2 sling {Eiko}#..#.#######.#.# #.#.#..#.........#.# #.#.#..###########.##.#..............##.....################# _You add the spell Hellfire Mortar to your library.  Things that are here: _a +0 long sword; a +0 leather armour _You see here a +0 leather armour. _There is an open door here.  There is an entrance to Beol's Distillery here.8&ßiÝ?8&ßiäA. _8&ßiDk 38&ßiÓk 8&ßit 8&ßiu 8&ßiz : _8&ßi{ 8&ßi| 8&ßiV| 8&ßiÞ| 8&ßi. 8&ßi ‚ 8&ßiJ‚ 8&ßi·‚ 8&ßi/‡ 8&ßiô‡ 8&ßi3ˆ 8&ßi¤ˆ 8&ßiÁŒ 8&ßiq 8&ßi´ 8&ßi8Ž 8&ßiM’ 8&ßi“ 8&ßi3“ 8&ßiæ“ 8&ßiš ,8&ßiuš 8&ßiΚ 8&ßi‰ž 8&ßiÉ¡ B8&ßiÊ£ 8&ßi¥ ,8&ßi¦ 8&ßiK© 8&ßiJ³ š8&ßi{´ ,8&ßiÌ´ 8&ßiXµ 8&ßiqÄ 8&ßi÷Ê X8&ßiªË 8&ßi¬Ì ,8&ßi-Í 8&ßi\Ð 8&ßiZÑ ,8&ßiÁÑ 8&ßiîÔ 8&ßiIÕ 8&ßiØÕ ,8&ßiÄØ 8&ßiÙ 8&ßinÙ 8&ßi·Ù 8&ßiŒÜ 8&ßiùÜ 8&ßi³ü ”8&ßi‰ý ,8&ßiüý ,8&ßiÀÿ 8&ßiø ,8&ßid 8&ßi  8&ßiPe [8&ßi-l ¢m8&ßi'w Ù##.#.#.# #.#.# #.######## ...#.#.# #.#.# #.. ####.#.# #.#.# ### .....#.# #.#.# ######.# #.#.# .......# #.#.# ######## #.#.# #.#.# 8&ßiÅw ä#..@#8037.2 (67 ###.# ###         8&ßi”x 8&ßiÿ| 8&ßig~ ô Things that are here: _a +0 long sword; a +0 leather armour _You see here a +0 leather armour. _There is an open door here. _Done exploring.8&ßi: 8&ßi‡: 8&ßi; 8&ßi¬^  .#.. ...#.... ...........0.0)8&ßi_ 8&ßiËd 8&ßiAe E _Done exploring.9&ßi©P9&ßi.Q39&ßiþ~49&ßiŠƒ9&ßiQ„E _Done exploring.9&ßi  9&ßiª 9&ßiý 9&ßiR 9&ßiÆ! ,9&ßië" E _Done exploring.9&ßi¸¿ 9&ßiJÀ 9&ßiëÀ 9&ßiÞ 9&ßiâ ,9&ßißã E _Done exploring.;&ßi§$;&ßi¢&±Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple ;&ßi¢. ;&ßi×B ^##.#.#.# #.#.# #.######## kwasso the Skirmisher ...#.#.# #.#.# #......... Coglin ####.#.# #.#.# ########## Health: 80/80 ======================== .....#.# #.#.#Magic: 10/10 ======================== ######.# #.#.#AC: 12Str: 12 ;&ßiŽC Ù.......# #.#.#EV: 15Int: 8 ######## #.#.#SH: 0Dex: 25#.#.#;&ßiZD ‡XL: 10 Next: 18% Place: Dungeon:8#..@#Noise: ---------  Time: 8037.2 (0.0)###.#a) +2 sling {Eiko}  n) +4 sling {Juwon} ###Fire: a) +2 sling {Eiko}   ;&ßiæD M      _There is an entrance to Beol's Distillery here. _Done exploring. _Done exploring. ;&ßiE œ_Done exploring. _Done exploring. _Done exploring.;&ßi6F ;&ßiŽF ;&ßi X ;&ßiÇX ;&ßió] : _;&ßiBa ;&ßib ;&ßiŸb ;&ßiÝb ;&ßiåi ;&ßi(k ,;&ßi‡k ;&ßièq ;&ßitr ;&ßi½r ;&ßis ;&ßiìx ;&ßiÍy B;&ßiè| ;&ßi{~ B;&ßiá„ ;&ßiù… ,;&ßiɆ ;&ßiŸ‹ ;&ßi,Œ ;&ßiqŒ ;&ßiÞŒ ;&ßiò‘ ;&ßiš’ ;&ßiß’ ;&ßic“ ;&ßi@™ ;&ßiã™ ;&ßiš ;&ßi”š ;&ßišŸ ;&ßiL  ;&ßi  ;&ßi,¡ ;&ßi̦ ;&ßi§ ;&ßi×§ ;&ßiu¨ ;&ßi® ;&ßiÛ® ;&ßi(¯ ;&ßi¡¯ ;&ßi´ ;&ßiiµ ;&ßi¹µ ;&ßiG¶ ;&ßiRº ;&ßi» ;&ßiY» ;&ßi©» ;&ßiÀ ;&ßikÀ ;&ßižÀ ;&ßiÙÀ ;&ßiàà ;&ßi†Ä ;&ßiþÄ ;&ßiZÅ ;&ßi,Ê ;&ßiÏÊ ;&ßiË ;&ßiÍË ;&ßikÐ ;&ßiêÐ ;&ßi'Ñ ;&ßi·Ñ ;&ßi¼Ö ;&ßi¢× ;&ßiÚ× ;&ßiØ ;&ßigÝ ;&ßiBÞ ;&ßi‘Þ ;&ßiCß ;&ßiJä ;&ßi×ä ;&ßi§å ;&ßiæ ;&ßiê ;&ßi—ë ;&ßiàë ;&ßi7ì ;&ßi•ð ;&ßi¦ñ ,;&ßiò ;&ßiÔö ;&ßi÷ ;&ßiÅ÷ ;&ßi:ø ;&ßi˜ú ;&ßiûú ,;&ßiCû ;&ßiŽþ ;&ßicÿ ;&ßi˜ÿ ;&ßi4 ;&ßiå ;&ßi´ ;&ßi ;&ßi ;&ßi! ;&ßiç X;&ßiÉ ,;&ßif ;&ßi ;&ßiÑ ;&ßi ;&ßiÉ ;&ßiv ;&ßi ;&ßiN ;&ßi< ;&ßiþ$ ;&ßi+& ;&ßi^& ;&ßiY' ;&ßiA+ ;&ßid, ;&ßi¤, ;&ßiŸ- ;&ßiÁ1 ;&ßi,3 ,;&ßi£3 ;&ßi¦5 ;&ßi>6 ;&ßiê6 ,;&ßi8: ;&ßi‰; ;&ßiÎ; ;&ßit< ;&ßi±@ ;&ßi%B ,;&ßiæB ;&ßiŠF ;&ßi}G ;&ßiáG ;&ßiiH ;&ßi¶K ;&ßi‚L ;&ßiÍL ;&ßiÀM ;&ßi‚Q ;&ßißR ,;&ßiùS ;&ßiW ;&ßiÀX ;&ßiY ;&ßiõY ;&ßië] ;&ßi¬_ ;&ßi ` ;&ßiha ;&ßiMe ;&ßi8g ,;&ßiph ;&ßi^l ;&ßiÂm ,;&ßi0o ;&ßiïr ;&ßiøs ;&ßi:t ;&ßi½t ;&ßiæw ;&ßi5y ;&ßioy ;&ßi‹z ;&ßi)~ ;&ßiÀ ;&ßiU€ ;&ßi¦€ ;&ßi‚ ;&ßi ƒ ;&ßisƒ ;&ßi½ƒ ;&ßi–… ;&ßi(† ,;&ßi,‡ ;&ßiGŠ ;&ßi‡‹ ;&ßiÔ‹ ;&ßi¿Œ ;&ßi‹ ;&ßiË ;&ßip‘ ;&ßi’ ;&ßi•” ;&ßi¤• ,;&ßi– ;&ßi7™ ;&ßi9š ;&ßiãš ;&ßi}› ;&ßið ;&ßiŸ ;&ßiàŸ ;&ßi%  ;&ßik£ ;&ßiû¬ ,;&ßiè­ ;&ßi± ;&ßi&² ;&ßiZ² ;&ßi³ ;&ßiâ¶ ;&ßiÿ· ;&ßi¶¸ ;&ßi¹ ;&ßim½ j _Done exploring. _ There is an open door here.;&ßi~À ;&ßiÌÀ  _;&ßiÜÁ ;&ßi6Å ;&ßi˜Æ ,;&ßi›Ç ;&ßi¬É ;&ßiÍÊ ;&ßiüÊ ;&ßi{Ë ;&ßiÑÎ ;&ßiøÏ ;&ßi)Ð ;&ßi9Ñ ;&ßi6Ô ;&ßi#Ö ;&ßiVÖ ;&ßiÞ× ;&ßi#Ú ;&ßi/Ü ,;&ßi»Ý ;&ßiíß ;&ßiŸá ;&ßiæá ;&ßiaã ;&ßi˜å ;&ßiŸç ;&ßiÑç ;&ßiƒé ;&ßiÇë ;&ßiÞí ;&ßiî ;&ßiÞï ;&ßiIñ ;&ßi ó ,;&ßi¬ô ;&ßi<ö ;&ßiÎ÷ ;&ßiø ;&ßiSù ;&ßiàü ?  You see here a +0 halberd.;&ßiËþ ;&ßiLÿ  _;&ßiÑ ;&ßi/ $  Things that are here:;&ßiŒ `  a +0 club; a gnoll skeleton;&ßi< ;&ßiä  _;&ßi ;&ßiî W  There is a stone staircase leading up here.;&ßiÐ ;&ßi€ ;&ßiR $ _;&ßi ;&ßiË÷ R7;&ßi¤ø ;&ßimù ! _You climb upwards.;&ßië R  There is a stone staircase leading down here.;&ßiÁ ;&ßi$ _;&ßi² ;&ßiW ;&ßi~ ;&ßià ;&ßip ;&ßia ;&ßi… ,;&ßi[ ;&ßii ;&ßin ,;&ßiÞ ;&ßi: ;&ßi× ;&ßi  ;&ßir ;&ßiõ ;&ßiC ;&ßi˜ ;&ßi  ;&ßid! ;&ßiC" ;&ßi" ;&ßi¸" ;&ßií& ;&ßi´' ;&ßi÷' ;&ßi0( ;&ßi¹, ;&ßi- ,;&ßiô- ;&ßi‘1 ;&ßil3 ;&ßiÕ3 ;&ßi4 ;&ßiÕ7 ;&ßi8 ;&ßiÞ8 ;&ßi©9 ;&ßiˆ> X;&ßiü? ;&ßiÄA ,;&ßipB ;&ßiGD ;&ßiE ;&ßi¾E ;&ßi F ;&ßi±G ;&ßi@H ;&ßiƒH ;&ßiÚH ;&ßiJ ;&ßiöJ ,;&ßiiK ;&ßiM ;&ßiMO ,;&ßi€P ;&ßiñS ;&ßi™U ;&ßiÞY ;&ßi[ ;&ßiˆ] ;&ßiX_ ;&ßiª_ ;&ßi¬` ;&ßi³c ;&ßi@f ;&ßiœf ;&ßižg ;&ßi%j ;&ßiFl ;&ßil ;&ßi‚m ;&ßi p ;&ßi?r ,;&ßi1t ;&ßi&ßiÏ•>&ßiQ–>&ßi±—>&ßilŸ>&ßig¢>&ßiÔ¦: _>&ßi"¨>&ßiMª>&ßiyª>&ßi•«>&ßiÍ®>&ßi±>&ßiR±>&ßiš²>&ßiëµ>&ßi„·>&ßi±·>&ßiK¸>&ßiZº>&ßi\»>&ßi…»>&ßi¼>&ßiʽ>&ßiŠÀ,>&ßi˜Á>&ßi<Ä>&ßiåÅ>&ßiÆ>&ßiÇ>&ßiWÉ>&ßi&Ë>&ßiOË>&ßiGÌ>&ßiwÍ>&ßi­Ï,>&ßißÐ>&ßi>Ó>&ßiäÔ>&ßi+Õ>&ßiÖ>&ßi+Ø>&ßiÎÚ>&ßi÷Ú>&ßiÜ>&ßi`Þ>&ßi à,>&ßiá>&ßiã>&ßi³å>&ßiôå>&ßi”æ>&ßiç>&ßi'ê,>&ßiEë>&ßinòi ♣♣♣♣ ♣♣≈≈♣♣♣  ♣♣≈≈≈§≈♣♣♣♣♣  >&ßiEóÁ♣♣≈≈≈≈≈≈~~~~♣♣♣ ♣♣ ♣≈≈≈≈≈§~...~~~♣♣♣ ♣♣~~ ♣♣≈≈≈≈~..~...§~~~♣♣♣~~~ ♣≈≈≈~~....._...~~~~~~~≈ ♣≈≈≈≈...♣♣~...~.~~~~≈~. ♣≈~≈~.@.....~.....~~...61.2 (14.0) ♣♣~≈....♣......♣.♣..... ♣~~........._~~...~♣.♣ ♣♣~~~.♣..........♣♣..~ >&ßiåóÉ♣~~.♣.._....§...§♣♣.. ♣♣~.♣.......♣♣~♣...~. ♣~~.........♣....... ♣♣~~....._.♣..~..... ♣♣...♣♣......~.....>&ßiIô>&ßiù>&ßi‹ú^ _There is an opulent altar of Gozag here.?&ßi¸ {  You kneel at the altar of Gozag.  --more--@&ßip3¡  Gozag does not accept service from beggars like you!@&ßiž6@&ßià7z _The service fee for joining is currently 361 gold; you only have 96.@&ßi¹» U  Unknown command.@&ßij¼ @&ßim @&ßiçà  @&ßiÄ «_Press < or > to pray at altars.I&ßiÊš3I&ßiÏœI&ßi§¡I&ßiФI&ßi©P _I&ßi|­,I&ßiH®I&ßiаI&ßi.³I&ßil³I&ßiDµI&ßi»·I&ßi‹º,I&ßi–»I&ßi´½I&ßiÁÀI&ßiïÀI&ßiwÂI&ßitÄI&ßiÃÆI&ßiÇI&ßi^ÈI&ßi£Î[♣♣≈≈≈≈~..~....~§~♣♣♣~~~~≈.~.~♣≈≈≈~~....._...~~~~~~~≈~..~.~♣≈≈≈≈...♣♣~...~.~§~~≈~....~.~I&ßiòÎé♣≈~≈~._.....~.....~~.......~~♣♣~≈....♣......♣.♣......~..♣~~.........§~~...~♣.♣....♣♣~~~.♣..........♣♣..~....~~I&ßi{Ïq♣~~.♣.._.........♣♣....♣.~~♣♣~.♣.....@.♣♣~♣...~.....~~7.2 (6.0)♣~~.........♣.........~♣.~♣♣~~....._.♣..~......♣♣♣.~♣♣...♣♣......~.~..I&ßiâÏ♣....♣♣...~.~♣♣...♣♣♣.♣♣♣......♣♣.♣§§♣♣..~..♣..♣♣~.~~~...♣...~.......~♣≈≈~~~.........<..._...~I&ßi+ÐB♣♣≈~.~.~...............♣.♣I&ßipÐI&ßiR×I&ßi½×K&ßiÇ IK&ßiæ K&ßiÕ BK&ßiG" K&ßi $ K&ßiø$ K&ßi£% K&ßiŠ' K&ßiâ) ,K&ßir* K&ßiQ, K&ßiñ. ,K&ßi*0 K&ßi«1 K&ßio3 K&ßi¸3 K&ßi‘4 K&ßi6 K&ßiÖ8 ,K&ßiÿ9 K&ßi< K&ßiå= K&ßiG> K&ßid? K&ßi}E ç~~.♣.._.........♣♣....♣.~~~≈♣~.♣.......♣♣~♣...~.....~~~≈ ♣~~.........♣.........~♣.~~ ♣♣~~....._.♣..~......♣♣♣.~~≈ ♣♣...♣♣......~.§....♣♣~..≈≈K&ßi F  ♣....♣♣...§.~♣♣...♣♣♣.♣.~≈ ♣♣......♣♣.♣~~♣♣..~..♣...~≈♣♣~.~~~...♣...~.......~....≈♣≈≈~~~.....@...<..._...~...74.2 (7♣♣≈~.~.~§........♣.♣.K&ßiæF t♣≈≈.♣.........§~~~....~......♣♣≈~♣♣._...~..~.~~..._♣≈≈..♣...♣♣...~~~~._~.♣♣♣..~.♣≈~.....~...._.~~~....♣♣♣♣..~♣≈≈..~.♣♣......~~~~....♣♣♣.♣♣≈≈....♣♣♣.≈~...~~~..~......♣≈≈≈~~....♣♣≈≈≈~~.~..K&ßi‡G K&ßiM K&ßi0N N&ßi†´N&ßi%µN&ßi¶N&ßi„¼N&ßi ¿N&ßi‡¿N&ßißÃ,N&ßidÆ,N&ßiÈN&ßipÊN&ßiÍN&ßiaÍN&ßiŸÎN&ßi’ÐN&ßiéÓN&ßiAÔN&ßi¶ÕN&ßieÞÒ♣~~.♣.._.........♣♣....♣.~~~≈≈≈≈♣ ♣♣~.♣.......♣♣~♣...~.....~~~≈≈≈≈♣N&ßi´Þ¿♣~~.........♣.........~♣.~~~≈≈≈♣♣♣~~....._.♣..~...§..♣♣♣.~~≈≈≈≈♣♣♣...♣♣......~.§....♣♣~..≈≈≈≈♣♣N&ßiøÞ¯â™£....♣♣...§.~♣♣...♣♣♣.♣.~≈≈≈♣ N&ßi0ßr♣♣......♣♣.♣~~♣♣.§~§.♣...~≈≈≈♣  ♣♣~.~~~...♣...~.....§.~....≈≈≈♣  N&ßiZß×♣≈≈~~~.......§.@§.._...~...~≈≈♣ 8.2 (4 N&ßiß’♣♣≈~.~.~.........♣.♣..~~≈♣ ♣≈≈.♣....N&ßiµßd~~~....~......~♣♣ N&ßi*àD♣≈~♣♣._...~..~.~~........._..♣♣ ≈≈..♣...♣♣...~~~~._~.♣♣♣..~..♣♣ ≈~.....~..§._.~~~....♣♣♣♣..~..♣♣ N&ßiSà≈≈..~.♣♣......~~~~....♣♣♣.....≈♣ ≈≈....♣♣♣.≈~...~~~..~.........≈♣♣ N&ßixàS≈≈~~....♣♣≈≈≈~.........~.~...~≈≈♣N&ßi áN&ßi^çN&ßi‘éd _There is a staircase back to the Dungeon here.P&ßiÕ'P&ßi7)qWhere to? (Tab - Temple @ (x,y), ? - help) P&ßik)QD - Dungeon  T - Temple R&ßiN¿R&ßi²Ð#[?25h[?0cR&ßi\ÑÓ♣~~.♣.._.........♣♣....♣.~~~≈≈≈≈♣ kwasso the Skirmisher ♣♣~.♣.......♣♣~♣...~.....~~~≈≈≈≈♣ Coglin♣~~.........♣.........~♣.~~~≈≈≈♣ Health: 80/80 ========================♣♣~~....._.♣..~...§..♣♣♣.~~≈≈≈≈♣ Magic: 10/10 ========================♣♣...♣♣......~.§....♣♣~..≈≈≈≈♣♣ AC: 12Str: 12♣....♣♣...§.~♣♣...♣♣♣.♣.~≈≈≈♣ EV: 15Int: 8♣♣......♣♣.♣~~♣♣.§~§.♣...~≈≈≈♣ SH: 0Dex: 25  R&ßiáÑà♣♣~.~~~...♣...~.....§.~....≈≈≈♣ XL: 10 Next: 18% Place: Temple  ♣≈≈~~~.......§.@§.._...~...~≈≈♣ Noise: ---------  Time: 8178.2 (0.0) ♣♣≈~.~.~...............♣.♣..~~≈♣ a) +2 sling {Eiko}  n) +4 sling {Juwon} ♣≈≈.♣..........~~~....~......~♣♣ Fire: a) +2 sling {Eiko} ♣≈~♣♣._...~..~.~~........._..♣♣ ≈≈..♣...♣♣...~~~~._~.♣♣♣..~..♣♣ ≈~.....~..§._.~~~....♣♣♣♣..~..♣♣  ≈≈..~.♣♣......~~~~....♣♣♣.....≈♣  R&ßi§ÒF≈≈....♣♣♣.≈~...~~~..~.........≈♣♣  ≈≈~~....♣♣≈≈≈~.........~.~...~≈≈♣ Gozag does not accept service from beggars like you! _The service fee for joining is currently 361 gold; you only have 96.  Unknown command. _Press < or > to pray at altars. _There is a staircase back to the Dungeon here.  What level of the Dungeon? (default 7, ? - help) S&ßiR [?25l[?1cS&ßiˆX10S&ßi[YS&ßiìYS&ßiÀj,S&ßiCkS&ßi#l/ _S&ßiqmS&ßi!i.Dungeon:7S&ßi¥kS&ßi+lS&ßimS&ßiŸrà_The service fee for joining is currently 361 gold; you only have 96.  Unknown command. _Press < or > to pray at altars. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon!S&ßiœ‡X  There is a staircase to the Ecumenical Temple here.S&ßiŠS&ßi‹Š _S&ßiÕ‹S&ßi‘S&ßi”,S&ßih•S&ßiÙ›@  There is an open door here.S&ßižS&ßixž _S&ßih S&ßi®¦S&ßièS&ßi8©S&ßi€ªS&ßih°S&ßiƒ²S&ßiвS&ßi‡´S&ßiºS&ßiÈ»S&ßi¼S&ßi“½S&ßiïÂS&ßibÅS&ßiÅS&ßi߯S&ßi1ÌS&ßiÎS&ßiPÎS&ßi~ÏS&ßi¿ÔS&ßi‹ÖS&ßiÓÖS&ßiIØS&ßiâÜS&ßißS&ßi`ßS&ßi¨àS&ßi‡äS&ßiIç,S&ßiÊçS&ßi¯ëS&ßi–í,S&ßiåîS&ßi~ùS&ßiqúS&ßi±úS&ßi üS&ßiþS&ßiVS&ßiªS&ßi³S&ßiS&ßi7 BS&ßi S&ßi% ,S&ßi†S&ßiFS&ßiß,S&ßióS&ßi^S&ßiUS&ßi‹S&ßiS&ßiäS&ßi‹S&ßiÑS&ßiêS&ßiÌ S&ßiŽ",S&ßið"S&ßio$S&ßi/%S&ßig%S&ßiþ%S&ßi*'S&ßiß'S&ßi(S&ßiÜ(S&ßiî*S&ßi2,S&ßi`,S&ßi)-S&ßi4/S&ßi°0S&ßi1S&ßi¡1S&ßi§2S&ßiÙ3S&ßi 4S&ßig4S&ßiÞ5S&ßiW6,S&ßiä6S&ßiá7S&ßi8S&ßiñ8S&ßi59S&ßi':S&ßið:S&ßi;S&ßi‰;S&ßig?a  You see here a staff of air.S&ßiQAS&ßiB _S&ßi CS&ßiÜDS&ßi‡FS&ßiÕFS&ßi×GS&ßiŽIS&ßiKS&ßiBKS&ßiKLS&ßiPNS&ßi>PS&ßi¦PS&ßiCQS&ßi»RS&ßi™TS&ßiÖTS&ßiÅUS&ßi_WS&ßiãX,S&ßiäYS&ßi3\Z  There is a stone staircase leading down here.S&ßi›]S&ßiì^S&ßi _% _S&ßi¢`S&ßiÖa&8S&ßi=d,S&ßiteS&ßi„g# _You climb downwards.S&ßižxP  There is a stone staircase leading up here.S&ßi“zS&ßiõz _S&ßiÏ{S&ßi‚}$  Things that are here:S&ßi7€`  a +0 club; a gnoll skeletonS&ßiøS&ßiž‚ _S&ßiãƒS&ßi¸…S&ßiMˆS&ßiÓˆS&ßi¿‰S&ßiþŠS&ßi}ŒS&ßiºŒS&ßiêS&ßi Z  There is a stone staircase leading down here.S&ßih‘S&ßi“S&ßi¸“% _S&ßiï”S&ßicå&9S&ßiLæS&ßiüæS&ßi)çS&ßi ëP _You climb downwards.  Found a stone staircase leading down.S&ßiGò     ##  .>  #.  .. S&ßiFób #.  #.  #.###.####   #.@.......  223.7 (45.5) #.##.####.   #. #   #.  #.  ..  ## S&ßió¦    There is a stone staircase leading up here.S&ßijôS&ßi øS&ßi5û[ _Sorry, I don't know how to get there.T&ßia ¯ _T&ßi² T&ßi* T&ßix T&ßiØ T&ßi P  There is a stone staircase leading up here.T&ßi$ T&ßi  _T&ßiŠ T&ßiÝ T&ßi’ T&ßiÜ T&ßiB T&ßiº T&ßiY T&ßi§ T&ßiû T&ßiÉ T&ßin! T&ßi´! T&ßi$" T&ßi¡# T&ßi»% T&ßiò% T&ßi{& T&ßiï' T&ßiÆ+ ,T&ßia, T&ßiÌ- T&ßi1 T&ßi[1 T&ßiÜ1 T&ßi\3 T&ßiÏ5 T&ßi6 T&ßiY6 T&ßi7 T&ßi9 T&ßiH9 T&ßiÓ9 T&ßi ; T&ßi@> T&ßi…> T&ßi(? T&ßiÛ@ T&ßi?C T&ßi•C T&ßi%D T&ßiŽE T&ßi0I ,T&ßi©I T&ßiôJ T&ßiRN T&ßiN T&ßi O T&ßi¥P T&ßiÓT T&ßi(U T&ßi­U T&ßiíV T&ßi Z T&ßiçZ T&ßi¬[ T&ßiõ\ T&ßiÞ` ,T&ßia T&ßihb T&ßiìe T&ßi+f T&ßiÐf T&ßi©h T&ßiák T&ßi2l T&ßi£l T&ßiÃn T&ßi r T&ßiXr T&ßiÖr T&ßikt T&ßiRx ,T&ßiæ• ,T&ßis˜ ,T&ßi-™ T&ßi]› T&ßiFŸ T&ßiŸŸ T&ßi  T&ßiX¡ T&ßif¤ T&ßiठT&ßiV¥ T&ßi­¦ T&ßiq© T&ßiÛ© T&ßi&¬ ,T&ßiI® T&ßi•® T&ßi¯ T&ßiH° T&ßiõµ í#.#  #.#  #.# T&ßiK¶ ÿ #.#  #.#  #.# T&ßiy¶ Á #.#  #.#  T&ßiñ¶  #@#  50.7 (27.0#.......#  ...<#####  .#     T&ßiB· k     T&ßiŸ· T&ßi9¿ T&ßiH,1.7 (28T&ßi|NT&ßiZP; _Found an escape hatch in the ceiling.U&ßi²U&ßit3U&ßi~U&ßió......#.+...###......0U&ßi¹d.0)...<##### U&ßi‚U&ßi$+2.7 (1U&ßi™U&ßi¿5 _Found a runed translucent door.U&ßi¬é IU&ßi‡ê U&ßiÅí U&ßiò BU&ßi3ô ,U&ßi¢ô U&ßi£ö U&ßi8ú U&ßi–ú U&ßiNû U&ßi›ü U&ßi U&ßiv U&ßi¸ U&ßi U&ßiˆ U&ßiÝ U&ßi¦ U&ßi R  There is an escape hatch in the ceiling here.U&ßi© K _U&ßi? U&ßi U&ßi˜ U&ßiË v _p - 2 bubbling white potions (gained 1)U&ßiB U&ßi« U&ßiê U&ßin) U&ßiå- U&ßih. U&ßiB/ U&ßi¡0 U&ßiw3 U&ßiï3 U&ßid4 U&ßi\6 U&ßih9 U&ßiÜ9 U&ßi: U&ßiÕ; U&ßi¹> U&ßi? U&ßi~? U&ßiGA U&ßiD U&ßidD U&ßiÓD U&ßigF U&ßiæI U&ßiBJ U&ßiºJ U&ßiL U&ßi,O U&ßi“O U&ßiáO U&ßiR U&ßiU ,U&ßiV U&ßiyW U&ßi[ U&ßiF\ ,U&ßin_ U&ßid â .+..+...###.#  ##.......#  U&ßiad (#...<#####  ##.#..#  #..#..#  ###.##..# . # ###...##..# U&ßiÂd #....#+#.........#  #....@.......## 697.0) ##.#.#######.#  # #.U&ßiïd —..# ..#.##U&ßie 8..## U&ßiHe U&ßil U&ßi¡l -70.7 (18U&ßiap U&ßiÎs 5 _Found a runed translucent door.U&ßiåY U&ßi†Z U&ßi—[ U&ßim^ U&ßi:d U&ßiÄd U&ßiîh ,U&ßiìä .. #...<########.#..# .#+.#..# .# .. ###.##..#...# #.###...##..#.....#+#.........# #............## ##.#.####### # #@# ..2.7 (2.0).<......# ######.### ...### 3.7 (3U&ßi¿ç 9 _Found a stone staircase leading up.V&ßix¿ V&ßi À V&ßiÅÀ V&ßi¸Â V&ßiÇÆ V&ßióÊ BV&ßiŒÎ ,V&ßiíÎ V&ßiÅÐ V&ßi»Õ XV&ßiSÙ ,V&ßi$Ú V&ßi¦Û V&ßi<è °V&ßiYì XV&ßiïð ,V&ßiUñ V&ßi8ó V&ßi ö V&ßi{ö V&ßih÷ V&ßiÝø V&ßiÂû ,V&ßipý V&ßiRÿ V&ßii V&ßi· V&ßiÇ V&ßi! V&ßi{ ,V&ßië V&ßi` XV&ßi- V&ßip ,V&ßi¢ V&ßi V&ßi~ ,V&ßii V&ßii V&ßiù ,V&ßi" V&ßiÞ# V&ßiÜ% V&ßi8& V&ßiû& V&ßió( V&ßi1  .. # #. #.## . #..# ##. # #.# #.. #. #.. #.## ##.##. ##.+ .+..+. #..## .? ##. #.@.#. #..90.7 (17.0) #...## ###.## ##.# ##...# .#+#. #..##.##.#.### ... ###.## #........###.###...###..#.......#+#....... #..#..&ßi„1 ém.###........... ... #.### ##.#.####### #.#. #.######.#.# . V&ßi9 V&ßi¡9 ,1.7 (18V&ßiÜ> V&ßiÙB 5 _Found a runed translucent door.V&ßi^ V&ßiê^ V&ßiH_ V&ßiâb V&ßibm wM .... #.# .. #.#. # #.#. .#. #. #.##.##.. ##.###.+..+..( .+..+## .? ##0.0)..# ... #.....## ###.## ####...# .#+#. #..#.... ....###.#.### ##.V&ßiË} V&ßi¹~ +2.7 (1V&ßil† V&ßi¡‰ 2 _Found 6 atropa-tipped darts.W&ßióæIW&ßi$èW&ßi­íW&ßi^ñ,W&ßiþûW&ßi‹W&ßi$W&ßiyW&ßiBW&ßiÄ W&ßiN W&ßi¸ W&ßifW&ßi-W&ßiöW&ßi/ W&ßi¼$W&ßi;)d  You encounter 2 yaks.W&ßi~>..##. ####. #. #. #. ####.YY  .....  ... ..  ##.# #.## #@.# #..##.## # # #.##..# .# #. #....##.##.. ##.##.. ##.+..+..( .+..+.. #..##.##..? ##.. YY 2 yaks (asleep)W&ßi©@  #...# .# ... #... #...## ###.## ##.#. ##...# .#+#. #..#.W&ßiL+6.7 (4W&ßinP27.7 (5 _W&ßiLTW&ßitVW&ßi÷|Ö )))))Y1 asleep)You shoot a sling bullet. The sling bullet hits the yak.W&ßiI€  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.X&ßiÂMº.YY....Ywandering)X&ßiªNb===8.5 (0.8Rev X&ßiVX&ßiAY1 _The yak is lightly wounded.X&ßiˆ`ž )))))You shoot a sling bullet. The sling bullet hits the yak.X&ßinæ­  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.X&ßi¬kRYYX&ßi ul.....YYX&ßi2© 9.5 (1.0 _The yak is moderately wounded.X&ßið« è )))))YYou shoot a sling bullet. The sling bullet hits the yak.  The yak bellows!X&ßiõ: €  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.X&ßi  4 .YThe yak is lightly wounded.Y. YYou hear a bellow! You hear an angry buzzing noise.X&ßiÊ ”.....Y 3 yaksX&ßi Ë ^300Rev+ X&ßi½ö j _You encounter a yak.X&ßi¹²— ))))You shoot a sling bullet. The sling bullet hits the yak.X&ßiá<÷ )))The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak.Y&ßiV€iY.Y.Y&ßi‚+Y.Y&ßizŠ3....Y&ßií‹k1.4 (0.9Rev* Y&ßi~“Y&ßiº–a _The sling bullet completely misses the yak.Y&ßi0@9 ))Y&ßiþ@V)You shoot a sling bullet. The sling bullet hits the yak.Y&ßiÿÈ­  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!Y&ßiZP‚Y..YY&ßiËQ5Y.Y&ßiúZ....Y&ßi],2.4 (1.0Y&ßiÜbY&ßi·e[ _The yak is heavily wounded.Y&ßií ))You shoot a sling bullet. The sling bullet hits the yak.Y&ßia«  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!Y&ßi‡!€.YY.Y&ßi$€ YThe yak is almost dead.Y&ßiÞ$G.YY&ßi)&/YY&ßi]6´.YY 5 yaks (2 wandering)3Y&ßi¯7Y&ßiæ:W _You encounter a yak. x2Y&ßiÞÈm .  You shoot a sling bullet. The sling bullet hits the yak!Y&ßi{)YY 4Y&ßiX )You kill the yak!You shoot a sling bullet.  The sling bullet hits the yak but does no damage.Y&ßiÄÝ–.Y.YY&ßi‰ß@.YY&ßieé%.Y&ßi)î5224.2 (0.8Y&ßi õY&ßi¹÷^ _The yak is moderately wounded.[&ßip¢ [&ßiU£ [&ßié [&ßið« \&ßiGä\&ßi3å\&ßi<ì\&ßi ï\&ßiùI## #.####.YY ..... YY .. #.##.# #.#..##@## # # ##..# .. #..#.##.##.. ##.##\&ßiÅùÕ##.+..+..( .+..+..##.##..? ###...# .# ... #.   yak#...## ###.## ##.##...# .#+#. #.#.##.#.### ... ###.#\&ßiìüG.Y\&ßiàý*Y\&ßi*u.Y 2 yaks\&ßiò6---5.2 (1.0\&ßi™ \&ßi$]&ßi*F ##. #####.YY  .....  .Y. .. ###Y# #.## #..# #..##.## # # #.# #@.# .# #. #. #.##.##.. ##.####.+..+..( .+..+ #..##.##..? ## #...# .# ...  #...## ###.## ##.# ##...# .#+#. #..##.##.#.### ... ###.##[]&ßiiG@40m #........###.###...##]&ßi!IK.Y]&ßiÏJC.Y]&ßi;R]&ßiãRA---6]&ßiüX]&ßiúZ]&ßiç‹R #.####.YY ..... .. .. ###Y# #.#Y.#.##.## # # #..# .. #..##.##.. ##.####.+..+.O( .+..+..##.##..? ###...# .# ... #.#...## ###.## ##.#.O   two-headed ogre (wandering)YY 2 yaks.....#..#.......#+#.......]&ßi-˜G.Y]&ßi±™.]&ßišK.Y]&ßi¿¢. OYY 2 yaks  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.]&ßi“£%7]&ßi©]&ßie­< _The two-headed ogre leaves your sight.]&ßi’»® ####.YY ..... .. .. ###.# #.#Y.#.##Y## # # #..# .. #..##.##O. ##.####@+..+..( .+..+#..##.##..? ###...# .# ... #.## ###.## ##.##...# .#+#. #.#O   two-headed ogre (wandering)YY 2 yaks#.....#..#...###...........]&ßi-¾K.Y]&ßiß¾0Y]&ßi,À.]&ßiUÁG.Y]&ßi×’YYY 3 yaks (1 wandering)]&ßit×\8Rev+ ]&ßi ß]&ßiÑá< _The two-headed ogre leaves your sight._&ßimç ‘..Y.. .. .. ###.# #.#..#.##Y## # # #Y.# .#. #...##.##.. ##.####.+..+..( .+..+#.@##.##..? ##.# .# ... #.## ###.## ##.##...# .#+#. #.#.##.#.### ... ###.#.......###.###.. 2 yaks#.......#+#.......###...._&ßiSè s... #.### ##.#.#######_&ßiîê t.YY_&ßi+í K.Y_&ßi‘ø Š.Y 3 yaks (1 wandering)_&ßiù %9_&ßis _&ßi` _&ßi Ö"Y. .. ###.# #.#...##.## # # #Y.# .#. #..##.##.. ##.####.+..+..( .+..+..##.##..? ##.# .# ... #.# ###.## ##.##...# .#+#. #.#.##.#.### ... ###.#.......###.###.._&ßiÏÖ³#.......#+#....... 2 yaks.###....... #.### ##.#.########.## ._&ßiRØD.Y_&ßiTÚD.Y_&ßijá_&ßiËá&10_&ßi­ç_&ßiñé`&ßiuÿø##.# #.#...##.## # # #..# .. #..Y##.##.. ##.####Y+..+..( .+..+..##.##..? ##.# .# ... #.# ###.## ##.##...# .#+#. #.#.##.#.### ... ###.#.......###.###..#.......#+#.......###....... #.### ##.#.#######`&ßi8ë#.#. #.#### . ....<......#`&ßi(D.Y`&ßiµD.Y`&ßi `&ßi+ %1`&ßi†`&ßi`&ßidr..##.## # # #..# .. #..##.##.. ##.####Y+..+..( .+..+.Y##.##..? ##..# .# ... #.# ###.## ##.###@..# .#+#. #.#.##.#.### ... ###.#.......###.###...#.......#+#.........#...###....... #.### ##.#.########.#. #.######.#.# .#.[3`&ßiSs¢3m# ....<......# ....#####.##`&ßiøtD.Y`&ßiëvD.Y`&ßi[~`&ßiTT2Rev `&ßi±…`&ßi›‡`&ßiœ&##.## # # #..# .. #..##.##.. ##.####.+..+..( .+..+.Y##.##..? ##.# .# ... #.#...## ###.## ##.###...# .#+#. #.#.##@#.### ... ###.##........###.###..#..#.......#+#.......#..#...###....... #.### ##.#.########.#. #.######.#.# .#.# ....<......#. .`&ßil'[...#####.#####........#`&ßi-)D.Y`&ßi½*D.Y`&ßiÑ3`&ßi:5%3`&ßiÜ;`&ßi…>`&ßiѰ ”..# .. #..##.##.. ##.####.+..+..( .+..+..##.##..? ###.Y.# .# ... #.#.Y.## ###.## ##.##...# .#+#. #.#.##.#.### ... ###.##...@....###.###..#.......#+#........#...###....... #.### ##.#.########.#. #.#### ..# ....<.....`&ßi«± - . ....#####.## ###........# .#######`&ßië³ D.Y`&ßi9¶ D.Y`&ßiã½ `&ßiÂÁ %4`&ßi'Æ `&ßi È `&ßi5ž A##.##.. ##.####.+..+..( .+..+#..##.##..? ###...# .# ... #.Y.## ###.## ##.## ##Y..# .#+#. #.#.##.#.### ... ###.#.......###.###..#..#@......#+#.......#..#...###....... #.### ##.#.########.#. #.#### .#.# ....<......#. ....#####.##`&ßiãž ß ###........# #.####### `&ßi|¡ D.Y`&ßiŽ£ D.Y`&ßi›« `&ßi?¬ %5`&ßiˆ´ `&ßiʶ `&ßim##.+..+..( .+..+#..##.##..? ##.# .# ... #.# ###.## ##.## ##Y..# .#+#. #.`&ßiâW#.##Y#.### ... ###.##........###.###..#..#.......#+#.......###....`&ßi... #.### ##.#.########.#. #.#### .`&ßiCÆ ....<..... . ....#####.##`&ßioà ###........#  #.#######`&ßiD.Y`&ßiMD.Y`&ßiÐ`&ßip06`&ßiE'`&ßi¡)a&ßiî†û..##.##..? ##.# .# ... #.a&ßi.‡œ## ###.## ##.## ##...# .#+#. #..##Y#.### ... ###.#a&ßiW‡ì..Y....###.###..#.......#+#.......###....a&ßi|‡... #@### ##.#.########.#. #.#### .a&ßiŸ‡° ....<..... . ....#####.##a&ßić· ###........# #.#######a&ßiç‡ a&ßiOŠD.Ya&ßiGŒD.Ya&ßij¹a&ßiþ»a&ßiͽ7a&ßi³Ça&ßiMÉa&ßi'±±.# .# ... #.## ###.## ##.## ##...# .#+#. #..##.#.### ... ###.#..Y....###.###..#Y......#+#..........###....... #.### ##.#.########.## .#......<..... .........#####.####.####........## #.####### .Y.Y8b&ßi·.#...## ###.## ##.## ##...# .#+#. #..#.b&ßiY–#.##.#.### ... ###.##.#........###.###...##.#..#Y......#+#........#..#Y..###........ #.### ##.#.########.#.##.######.#.# ..#.#....@.<......# .........#####.### ##.####........# # #.######## #.##.# #.#..b&ßiüE.Yb&ßiWD.Yb&ßiª b&ßi?&9b&ßiAb&ßiJc&ßiH#...## ###.## ##.#.# ##...# .#+#. #..#.#.##.#.### ... ###.##.#........###.###...##.#..#.......#+#.#..#Y..###.#... #Y### ##.#.#.##.#.##.######.#.# ..#c&ßiÇH¯#.#.....@<......# #.#####.### ##.####........# # #.######## #.##.#..c&ßißK.Yc&ßi¶Tš.Y   yakc&ßi~U'20c&ßiÎZc&ßi]c&ßi«Þ]#...## ###.## ##.#..## ##...# .#+#. #..#..##.##.#.### ... ###.##..##.###.###...##..##..#.#+#.##..#Y..###.#... #.### ##.#.#.# #.#.##Y######.#.# ..# #.#.......# # .#####.### ##.####........# # #.##.##.# #.# c&ßiìàF.Yc&ßiâ*Yc&ßiÔìjY 2 yaksc&ßi &1c&ßi©/c&ßi´8a _There is a stone staircase leading up here.c&ßiÞGŒ#...## ###.## ##.#..# c&ßiHl# ##...# .#+#. #..#..# #.##.#.### ... ###.##..# #.###.###...##..# #..#.#+#.# #..#Y..###.## ... #.### ##.#.#c&ßi^².# #.#.##Y######.#.# ..# #.#....Y.<# # .#####.### ##.####..# # # #.# .Y.Y2 _c&ßisXÒ#...## ###.## ##.#..# # ##...# .#+#. #..#..# #.##.#.### ... ###.##..# #.###.###...##..# #..#.#+#.# #..#Y..###.## ... #.### ##.#.#.# #.#.##.######.#.# ..# #.#....YY<.@....# # .c&ßiäX÷#####.### ##.####.# #.# c&ßi­\<.Yc&ßiž];.Yc&ßiIdc&ßie&3c&ßikc&ßiÖmd&ßiFY‡#...## ###.## ##.#..# # ##...# .#+#. #..#..# #.##.#.### ... ###.##..# #.###.###...##..# #..#.#+#.d&ßi Y## #..#Y..###...## ... #.### ##.#.#.# d&ßi8ZE#.#.##.######.#.# ..# #.#.....YY..@...# # .#####.### ##.####..# d&ßieZ¡# #.######## #.# d&ßiZ d&ßi@]8<Yd&ßi%_;.Yd&ßiifd&ßi6g&4d&ßiãld&ßi¡od&ßi )You shoot a sling bullet. The sling bullet hits the yak.d&ßiÝ ~) _There is a stone staircase leading up here.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet completely misses the yak. d&ßil¥ @.Yd&ßiX¦ 7<Yd&ßi=­ d&ßi·­ '===d&ßiÙ­ 45Rev d&ßiݳ d&ßiû¶ 1 _The yak is lightly wounded.d&ßi?Ù ]  You shoot a sling bullet. The sling bullet hits the yak.d&ßi'` ­  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!d&ßiCí k  The yak is severely wounded.d&ßi«í %6d&ßi¾ó d&ßieö Q _The yak closely misses you.d&ßik—]  You shoot a sling bullet. The sling bullet hits the yak!d&ßi«  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.e&ßiÖ^0Ye&ßiÀh° Y 3 yaks (1 wandering)The yak is almost dead.e&ßiic7.1 (0.9Rev+ e&ßi¯oe&ßiµr; _The yak gores you but does no damage.e&ßiµî †You shoot a sling bullet. The sling bullet hits the yak!e&ßiÞóiY 2e&ßi¯Œ© )You kill the yak!You shoot a sling bullet. The sling bullet hits the yak!e&ßiŒ .YThe yak is moderately wounded.e&ßi«*Ye&ßi°@.Ye&ßiFvYYY 3 yakse&ßiÏ&s 78.0 _The yak bellows! You hear a bellow! The yak bellows!e&ßiÇ,~ _Your Dodging skill increases to level 6!e&ßi±Ô]  You shoot a sling bullet. The sling bullet hits the yak.e&ßi›[ª  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.e&ßià@.Ye&ßiÏàE.Ye&ßi^êk  The yak is severely wounded.e&ßiëd9Rev* e&ßi-ñe&ßi-ô; _The yak gores you but does no damage.e&ßi]  You shoot a sling bullet. The sling bullet hits the yak!e&ßi.¦  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.e&ßiéŒÀ YThe yak is almost dead..Ye&ßio;.Ye&ßiL•Ÿ Y 4 yaksYou encounter a yak.e&ßiå•,9.9 (1.0e&ßi%›e&ßi<žI _The yak misses you.e&ßiQ" Ö ))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.e&ßiÑ® ² †The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!e&ßi³´ n) 3 yakse&ßi¦8 ƒ.Y<Ye&ßi§A 0†e&ßi.F 763130e&ßiBM e&ßiúO G _You kill the yak!e&ßinÿ † )You shoot a sling bullet. The sling bullet hits the yak!e&ßi@Š º)))The sling bullet hits the yak! _You kill the yak!  You shoot a sling bullet. The sling bullet hits the yak!  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet barely misses the yak. x2  The sling bullet hits the yak.e&ßikº.Y.Y1.8 (0.9e&ßi?e&ßiH1 _The yak is lightly wounded.f&ßiŽŠ]  You shoot a sling bullet. The sling bullet hits the yak!f&ßi>  ))The yak is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!f&ßi„—@.Yf&ßi˜8<Yf&ßi— € YThe yak is moderately wounded.f&ßiT¡'2.7f&ßi¯§f&ßi‹ªP _The yak barely misses you.f&ßi@]  You shoot a sling bullet. The sling bullet hits the yak!f&ßiÃÈ  )The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!f&ßi˜R8Yf&ßi)S'3.6f&ßiÛXf&ßi¥[[ _The yak is heavily wounded.f&ßim ]  You shoot a sling bullet. The sling bullet hits the yak.f&ßi™‘«  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.f&ßi¡@.Yf&ßi4f  The yak is almost dead.f&ßiøV79-4.5f&ßiÓ%f&ßi)(( _The yak gores you.f&ßiÄ †You shoot a sling bullet. The sling bullet hits the yak!f&ßi*ÉZ 2 yaksf&ßi"Q © )You kill the yak!You shoot a sling bullet. The sling bullet hits the yak.f&ßiZÕ <.Yf&ßióÛ f&ßiÕß ^80=55.4f&ßiÏä f&ßi™ç \ _The yak is severely wounded.f&ßi!Æ w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.f&ßiRev h&ßiOÓ h&ßi«Ô h&ßij× h&ßi«× h&ßi^Ø h&ßisÙ h&ßiÚÜ ,h&ßi«Ý h&ßi†à h&ßi‘ã >h&ßiLä h&ßiÊå h&ßi@é 3h&ßiôé h&ßi"ë h&ßi¹î ,h&ßi¦ï h&ßi•ñ h&ßi¡ô ,h&ßi¹õ h&ßi8÷ h&ßi ú ,h&ßi#û h&ßiü h&ßiÿ h&ßiRÿ h&ßi4 h&ßi¾ h&ßi% h&ßi÷ h&ßi« h&ßiJ h&ßiÌ ,h&ßi[ h&ßi¹ h&ßi5 ,h&ßiØ h&ßi³ h&ßib ,h&ßiÛ h&ßi4 h&ßi" h&ßi€ h&ßid h&ßi! h&ßi–# ,h&ßiì# h&ßiV% h&ßi( ,h&ßiq( h&ßiÄ* h&ßi—- h&ßiÝ- h&ßic. h&ßi0 h&ßiº2 h&ßiÿ2 h&ßin3 h&ßi»4 h&ßiÖ6 h&ßi7 h&ßiž7 h&ßiÖ8 h&ßiß; ,h&ßi}< h&ßi> h&ßiõ@ ,h&ßi›A h&ßi¢C h&ßiwF ,h&ßi“G h&ßi1K h&ßiN ,h&ßiÇN h&ßi„P h&ßi,S ,h&ßi¼S h&ßiU h&ßiúW ,h&ßi’X h&ßiñY h&ßi`\ h&ßiŸ\ h&ßi] h&ßi^ h&ßi¦` h&ßiß` h&ßi$a h&ßibb h&ßiNe ,h&ßi¥e h&ßih h&ßiÜi ,h&ßiLj h&ßifk h&ßin ,h&ßiÿn h&ßiØp h&ßi t ,h&ßidt h&ßiÍu h&ßi‡x ,h&ßiçx h&ßiF{ h&ßiï Xh&ßiÏ h&ßi‚ h&ßi‰‚ h&ßi΃ h&ßiH† ,h&ßi™† h&ßi@ˆ h&ßiŠ h&ßiSŠ h&ßi˜Š h&ßiÅ‹ h&ßiŽ ,h&ßi°Ž h&ßi² h&ßi™ Z ## # #  #.# ##.## # #.# #..# .# ##.# #.##.##. ##...## ##.+..+.. #.)#..####..##.##. #.###....#...# .# #@.#..##.#...## ##---83.0 (44.0) ##...###.##...# . ##### #.##.#.### #........## #..#....... .#########..#...###.  ............#.### ##h&ßiÔ™ \  ########.#.##.###### #####.#......<.†. h&ßi£¡ h&ßi¢ H---4.0 (45h&ßi‡§ h&ßi&ª & _Found a trident.h&ßiÑéh&ßiðh&ßi¡ñh&ßiôh&ßi¡øh&ßišýBh&ßiäBh&ßi ?  You see here a +0 trident.h&ßi(h&ßiÕ _h&ßiuh&ßiQh&ßiÓh&ßii&ßiS!,i&ßiô!i&ßiü#,i&ßiW$i&ßiŸ%i&ßi‘(i&ßi),i&ßiÿ)i&ßiª,i&ßi-,i&ßi6.i&ßih1,i&ßi²1i&ßiç2i&ßiã=°i&ßi«?,i&ßiù?i&ßi`Ai&ßiÍCi&ßi Di&ßi6Di&ßi=Ei&ßi¾›#.  <..# ###. #..#. #.####### #.###......# #.#.#####.# #.@## #.# 406.0 (22#.## #.# #. #.# #.##.# #. #.#  #. #.#  #. #.# #. #.# i&ßi œ¾ ##.7.0 (23 _Found a stone staircase leading up.j&ßi8U3j&ßi«Uj&ßiyWj&ßi¦Zj&ßi_Xj&ßix_j&ßi¡_j&ßiõ`j&ßiEcj&ßiycj&ßiçcj&ßiúdj&ßiQgj&ßi{gj&ßiçgj&ßiöhj&ßi”kj&ßiºkj&ßiTlj&ßi“mj&ßi¬oj&ßiÚoj&ßiXpj&ßilqj&ßintj&ßiút,j&ßi¤vj&ßiHy,j&ßiÙyj&ßi{j&ßiñ},j&ßi”~j&ßi.€j&ßiÉ‚,j&ßi¨ƒj&ßiÇ„j&ßi*‡j&ßiX‡j&ßiˆj&ßié‹P  There is a stone staircase leading up here.j&ßiÀŽj&ßiÎ5 _j&ßi‰‘j&ßiç“j&ßi”j&ßiž”j&ßi­•j&ßi•—j&ßiÄ—j&ßi"˜j&ßiMšj&ßiª¦Bj&ßin©j&ßi9­j&ßi…­j&ßi7®j&ßi}°j&ßiÕ´~  You encounter an orc. It is wielding a +0 whip.j&ßiE½ç.. ###.# .###.# j&ßi•½(# #..#####...o ##.## #...?...# .....##..##@# ......#..##.# .........##.# j&ßi½ñ......#....#....:.#.......<..###.####j&ßië½Ý#########.#####.# o   orc (asleep)j&ßi¾Ø#..##..###.#..#.########.#.###......#j&ßiïÅ-23.0 (16j&ßi*Ç34.0 (17 _j&ßipÌj&ßiÔÓj&ßiAa/ .. #  ##.# .###.#  # #..#####...o  ##.## #...?...#  #@# j&ßiÉa…#.# #.# ...#....:.#  <..###  j&ßiða'.  #..j&ßib4  #.#. j&ßi1b #.#. j&ßiObj&ßi]üe .. #  ##.# .###.#  # #..#####...o  ##.## #...?...# j&ßiýw #@# #.# #.# ...#....: j&ßižý;<..### .  #.. #.#.j&ßiÍýE #.#.j&ßip j&ßiä j&ßi j&ßiŒ [ _An orc is nearby!j&ßiÛe D .. #  ##.# .###.#  # #..#####...o  ##.## #...?...#  #@# #.# #.# ...#....:.#  <..###  .  #..  #.#.  #.#. j&ßiÿ Á .. #  ##.# .###.#  # #..#####...o  ##.## #...?...#  #@# j&ßi¸ÿ Î#.# #.# ...#....: <..### . j&ßiçÿ B #..j&ßi K #.#. j&ßi9 @#.#.j&ßiö j&ßi… j&ßiA j&ßia [ _An orc is nearby!k&ßiÇzD ))))k&ßif{´o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!k&ßi’» )  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.k&ßi(k&ßi‘šž oYou kill the orc!You hear a shout! x3k&ßi¸£§....o   orck&ßiϨl5===9 (0.9)Rev k&ßi1¯k&ßi‰ºo _You encounter an orc. It is wielding a +0 mace.k&ßi6©J))))))k&ßiD3 ð  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.k&ßié¹ 3o)k&ßiÂÁ 2....k&ßi} '5.8k&ßiÉ k&ßiqË [ _The orc is heavily wounded.k&ßiþO )You shoot a sling bullet. The sling bullet hits the orc.k&ßiMU F)))k&ßiÝ i )You kill the orc!k&ßiKc n oYou shoot a sling bullet.k&ßiwm ­.)..o   orc wizard (wandering)k&ßiÊr c6.8 (1.0Rev+ k&ßi‘{ k&ßiÙ† x _You encounter an orc wizard. It is wielding a +0 dagger.k&ßi× ))))o    You shoot a sling bullet. The sling bullet hits the orc wizard!k&ßiάÌ  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.k&ßi•.1o)l&ßiÉ*...l&ßil,7.7 (0.9l&ßi’ l&ßiˆc _The orc wizard is severely wounded.l&ßiÞ˜A))))l&ßi. §  You shoot a sling bullet. The sling bullet misses the orc wizard.You shoot a sling bullet.l&ßi⤠£ oThe sling bullet completely misses the orc wizard.l&ßiŽ© 7o)l&ßi° ·..o   orc (polearm, wandering)l&ßi/± k8.7 (1.0Rev* l&ßi‡¸ l&ßiÐÀ r _You encounter an orc. It is wielding a +0 trident.l&ßi¡w R )You shoot a sling bullet. The sling bullet hits the orc wizard!))o   orc (polearm, wandering)l&ßi¦ÿ q ))You kill the orc wizard!l&ßiF ²))o..o)l&ßic ,9.6 (0.9l&ßiL˜ l&ßiá› / _You shoot a sling bullet.l&ßi¬7 )You shoot a sling bullet. The sling bullet hits the orc!l&ßi¾=H))))l&ßi+Îp ))You kill the orc!m&ßiÁ!«.)))..30.5m&ßi¸0/ _You shoot a sling bullet.m&ßis¹m&ßiuºm&ßiaÂm&ßi´ÄH _No target in view!m&ßiRB3m&ßi Hm&ßi³KH _No target in view!m&ßi!% 3m&ßi ' m&ßid* m&ßi22 —  You encounter an orc. It is wielding a +0 club and quivering boomerangs.m&ßis; ¶ .. #  ##.# .###.# # #..#####.)))o ##.## #...@...# #..##.###m&ßi|< 3 #..##.# .........##.#  ......#....#....:.# .......<..###.#####o   orc (missile, wandering)########.#####.# #..##..## #.#..#.#######m&ßiV= %0m&ßi&G ;)m&ßi3\ ;---1.5 (1 _m&ßiAe m&ßi)| X _You see here a scroll of identify.m&ßiotË .. #  ##.# .###.#  # #..#####.)))o  ##.## #...@...#  #..##.###  #..##.# .........##.# ......#....#....:.#  .......<..###  ####m&ßi uc     n&ßiRʹ .. #  ##.# .###.#  # #..#####.)))o  ##.## #...@...#  #..##.###  #..##.# .........##.# ......#....#....: .......<..###  ####  n&ßiÛÓn&ßisÔ9---n&ßiùÛn&ßiaÞ[ _An orc is nearby!n&ßiƒßr .. #  ##.# .###.#  # #..#####.)))o  ##.## #...@...#  #..##.###  #..##.# .........##.# n&ßià¼......#....#....:.#  .......<..###  ####     n&ßi]yÅ .. #  ##.# .###.#  # #..#####.)))o  ##.## #...@...#  #..##.###  #..##.# .........##.# ......#....#....: n&ßiVzô.......<..###  ####  n&ßiÉ‚3n&ßiŠn&ßiÿŒ[ _An orc is nearby!n&ßiå™s ))))))You shoot a sling bullet.n&ßi¤+ ( n&ßiù+ ˜ The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.n&ßiVº ¶ )))...  The orc is moderately wounded.n&ßiõÀ E(((((((n&ßiJ c)))@...n&ßi S n&ßiŠT 6===2.4 (0.9n&ßio[ n&ßiÑ] r _The orc throws a boomerang. The boomerang barely misses you.n&ßi^2 ¬ ))))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.n&ßió» ­  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.n&ßißC 3o.n&ßiqG I))...n&ßidH '3.3n&ßi:O n&ßiåQ [ _The orc is heavily wounded.n&ßiy5« )))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.n&ßió¼~ ))The orc is heavily wounded.n&ßiÔAEo)o&ßif)o)....o&ßi# ,4.3 (1.0o&ßi1o&ßi9w _You shoot a sling bullet. The sling bullet barely misses the orc.o&ßi¶å )You shoot a sling bullet. The sling bullet hits the orc.o&ßigëH))))o&ßiÙ}i )You kill the orc!o&ßiUþ[.))..o&ßiË%5o&ßi^ o&ßi$ / _You shoot a sling bullet.o&ßiµ,o&ßi.-o&ßi<4o&ßi7H _No target in view!o&ßix o&ßiË o&ßi  o&ßi\ o&ßiä ,o&ßi. J _i - 11 scrolls of identify (gained 1)o&ßi­ o&ßiî o&ßi˜ o&ßi| o&ßi› ,o&ßii" o&ßi½" o&ßi»' TRev+ o&ßi3) o&ßiO+ o&ßil. ,o&ßi$/ o&ßi70 o&ßi3 o&ßiH3 o&ßi`4 o&ßiV6 o&ßi9 o&ßip9 o&ßir: o&ßi^< o&ßi@ TRev o&ßi+A o&ßiTC o&ßirN 2..# .###.# .###.### #..#####.))).^ o&ßiäN …##.## #.......# [. .....##..##.### .# ......#..##.# !# .........##.#####.# ......#....#....@.# ---o&ßi(O 43.3 (8 .......<..###.##### ########.#####.#  #..##..##  #.#..#.######o&ßirO å# #.#.###......# ..##.#####..## #.#o&ßiO Y#.## #o&ßi8X o&ßiäX F---4.3 (9o&ßix^ o&ßih } _Found a robe.  You pick up a parchment of Fugue of the Fallen and begin reading...o&ßiÎh .5.3 (10.0)o&ßi o o&ßiÀr L _You add the spell Fugue of the Fallen to your library.o&ßió 3o&ßi0õ o&ßi•÷ o&ßiŸü o&ßiBo&ßi>o&ßi°o&ßiÀ o&ßiÄ 3o&ßiUo&ßi ...  #.#  .. # #.#  ##.# .###.### # #..#####.))).^. #.## #.......# #[. ##..##.### #.# o&ßi`G#..##.# #@# .##.#####.# .....#....#......# ......<..###.##### #######.#####.o&ßiT##..##..##o&ßi¡M#.#..#.##.#.###.....o&ßiã[.#..##.#.#####.#o&ßi 18.3 (3.0)o&ßiœ +9.3 (4o&ßi…&o&ßi¦jQ _n - a grey potionp&ßi?:3p&ßi <p&ßiˆMp&ßi Rp&ßi÷Rp&ßiìW,p&ßi­ep&ßifp&ßiip&ßiñs<  You see here a +0 robe.p&ßi!yp&ßi­y _p&ßi‘|p&ßiw€p&ßi„p&ßie…p&ßið†p&ßiªŒp&ßi’p&ßia’p&ßi5”p&ßi—–p&ßiyšp&ßiºšp&ßivœp&ßiôžp&ßi`£p&ßi©£p&ßi¥p&ßi§p&ßiû«p&ßiH¬p&ßiõ­p&ßi+°p&ßi´p&ßiY´p&ßiεp&ßiΰp&ßiéÏp&ßiÓ,p&ßi•Ôp&ßiWÖp&ßiqÙp&ßi¶Ùp&ßiçÚp&ßi>çp&ßiÙë,p&ßiGîp&ßi°ðp&ßi,ôp&ßiwôp&ßi†õp&ßiš÷p&ßi&û,p&ßi¨üp&ßi¹þp&ßièp&ßiAp&ßiÁp&ßihp&ßiÁ,p&ßiÚ p&ßi¿ p&ßi<,p&ßilp&ßi¶p&ßi·,p&ßibp&ßip&ßiPp&ßi×p&ßiƒp&ßi4p&ßi¿!p&ßi"p&ßih"p&ßiÅ&p&ßi.,Bp&ßiø,p&ßi&0p&ßiO0p&ßi1p&ßi”2p&ßiK8Xp&ßiõ;,p&ßi5=p&ßi Cp&ßiE,p&ßi’Fp&ßitGp&ßiÓI,p&ßi•Jp&ßi>Kp&ßiÝM,p&ßiÂNp&ßi¹Op&ßiìQ,p&ßiZRp&ßi^Sp&ßi V,p&ßiYVp&ßiQWp&ßiúYp&ßi;Zp&ßi›Zp&ßi¦^p&ßi²`p&ßiî`p&ßi ap&ßi‚cp&ßiŠf,p&ßi2gp&ßi hp&ßiÃk,p&ßiälp&ßiDnp&ßiÜp,p&ßi±qp&ßitp&ßiK~................. ########......... #.#####.#. # ######.# #.## #. #......# #.# p&ßi´~”##.# #.####.# #.## #...# #.# #..#####.)) #..###.####.......## #.@.....##..##.###85.3 (36.0)p&ßiV· #..#......#..##.# #..............##.#### #...##......#....#.... #.#. ........<..###.## #....#########.#####.# p&ßišO #._.. #..##..##  ... #.#..#.## p&ßiÒs #.#.###.. p&ßi…ŠB6.3 (37p&ßi!p&ßiƒ“9 _Found a hazy altar of Hepliaklqana.q&ßi–¸q&ßi¹q&ßip¹q&ßi¼q&ßi¿q&ßiyÃBq&ßi Åq&ßiuÅq&ßi«Åq&ßiOÇq&ßiÜÉq&ßiÊq&ßihÊq&ßiËq&ßi&Î,q&ßi›Îq&ßiÐq&ßiÌÒ,q&ßiÓq&ßiÒÕq&ßi«Ø,q&ßiXÙq&ßiÛq&ßiÞq&ßiOÞq&ßiðßq&ßiËáq&ßi:äq&ßi‰äq&ßifåq&ßiVçq&ßi ë,q&ßi€ëq&ßi6íq&ßiñ,q&ßiµòq&ßižôq&ßiu÷q&ßi­÷q&ßižøq&ßiˆúq&ßiùÿBq&ßiíÝ          ### ########   ##### #.. ........  q&ßi³ ##...## #.# ########  ##.....## #.#  #...)@..###.# ######  #........##.# #.....  ....##.##  #.....#.#...## #.# #   ##...##...#..###.##   ##.###..###.......#  q&ßið7 #. ##..#..#......   #. ##............  #...##......#q&ßio        ###   ##### #..   ##...## #.#  q&ßiÁ ñ ##.....## #.#   #...@...###.#   #........##.# # q&ßi k #..##.## #.  ##.....#.#...## #.# # q&ßi? ¬ ##...##...#..###.  ##.###..###.......  #.# ##..#..#...... q&ßi† Ä #.# ##.  #...##......q&ßiØ-98.3 (12q&ßi€,9.3 (13q&ßilq&ßiŽ#± _You see here the +1 war axe "Kaikliosk" {flame, *Corrode rC+ Dex+3 SInv}.q&ßi i q&ßi­i q&ßiŒj q&ßi n q&ßi—r q&ßi;w P _q&ßix q&ßiPx q&ßiUy q&ßit{ q&ßic ,q&ßiµ€ q&ßi‚ q&ßi‰„ q&ßiÓ„ q&ßi¿… q&ßi‚‡ q&ßi:Š ,q&ßiM‹ q&ßi q&ßi« q&ßiê q&ßi÷ q&ßi¹‘ q&ßiÍ“ q&ßi” q&ßiá” q&ßiu— q&ßi®™ q&ßiù™ q&ßi%š q&ßiŠ› q&ßi‰Ÿ ,q&ßi$  q&ßi¡ q&ßiö£ q&ßiƒ¤ ,q&ßi¥ q&ßi¨ q&ßiI¨ q&ßi¨¨ q&ßiß© q&ßi“¬ ,q&ßid­ q&ßiد q&ßiW² q&ßi¤² q&ßi³ q&ßiþ´ q&ßi-¸ q&ßil¸ q&ßiž¸ q&ßiè¹ q&ßi€¼ ,q&ßi½ q&ßi`¾ q&ßi>À ,q&ßiÀ q&ßi3Á q&ßi} ,q&ßiØÂ q&ßiÜà q&ßirÅ q&ßi¢Å q&ßiSÆ q&ßiÁÆ q&ßi±Ò q&ßiýÒ q&ßiÑÓ q&ßi,Ö q&ßiÚÙ q&ßi1Ú q&ßi Û q&ßiiÜ q&ßiŽß q&ßiÖß q&ßixá q&ßiã q&ßi^æ q&ßi•æ q&ßiuç q&ßi=é q&ßiÝî Xq&ßiQð q&ßi…ð q&ßiïð q&ßiöñ q&ßi”ô q&ßiÓô q&ßipõ q&ßiqü D #.# #.#..........<..### #.# #....#########.#### #.# #._..##..##. #.# #....#.#..# #.# #.#. #.#. q&ßióü b#.# #.. ..##.# #.# #.# .. #.# ##.## #.# #.####..@# #. #........# #.# q&ßi;ý s######...# #. ##.## #. #.# #.q&ßiÑý ¡ #.# #.# #.# #.# #.# ..q&ßiT .524.3 (25q&ßi· ,5.3 (26q&ßi q&ßi! e _u - a scroll labelled OTISTR OC NEAFUq&ßi©0q&ßi/1q&ßiŽ1q&ßi¢3q&ßi9;Xq&ßiH=q&ßi‰=q&ßi3>q&ßi|?q&ßiBq&ßiOBq&ßiÉBq&ßiÈCq&ßiGq&ßiiGq&ßi#Hq&ßi”Kq&ßiÀMq&ßi Nq&ßiˆNq&ßiÖPq&ßi%Sq&ßirSq&ßiëSq&ßilUq&ßiPXq&ßiŸXq&ßiCYq&ßi²_q&ßiZbq&ßi›bq&ßi.cq&ßiùdq&ßi!hq&ßi¥hq&ßiýhq&ßi$jq&ßi m,q&ßiÚmq&ßioq&ßiRrq&ßirq&ßi+sq&ßiztq&ßi•wq&ßiÝwq&ßi»xq&ßiÐyq&ßi}q&ßiX}q&ßiö}q&ßijq&ßi?‚q&ßiz‚q&ßi ƒq&ßi§„q&ßi¬‡q&ßiî‡q&ßi›ˆq&ßi.Šq&ßi,q&ßiÚq&ßifq&ßiä’q&ßi.“q&ßi´“q&ßiI•q&ßiʘq&ßi™q&ßiã™q&ßiY›q&ßiBž,q&ßiåžq&ßiz q&ßiÁ¢,q&ßi~£q&ßie¥q&ßi¨,q&ßix¨q&ßil©q&ßièªq&ßi«q&ßi”«q&ßif¬q&ßi®,q&ßiƒ®q&ßi°q&ßi1²q&ßis²q&ßi.³q&ßi´q&ßi¬·Bq&ßi/º,q&ßizºq&ßi·»J _i - 12 scrolls of identify (gained 1)q&ßi ½q&ßiD½q&ßi}½q&ßi,¾q&ßi¿,q&ßiοq&ßiÁq&ßi Ãq&ßiUÃq&ßiîÃq&ßiøÄq&ßiXÇq&ßi®Çq&ßiíÇq&ßi\Éq&ßi—Ëq&ßiÍËq&ßi1Ìq&ßiwÍq&ßi²Ïq&ßiçÏq&ßi#Ðq&ßiÑq&ßi'Ò,q&ßifÒq&ßi!Óq&ßi¿Ô,q&ßiÕq&ßiÿÕq&ßi¶×q&ßià×q&ßi%Øq&ßiÞØq&ßiƒÚq&ßi¯Úq&ßiæÚq&ßipÛq&ßiØÜq&ßi€Ý,q&ßi¸ß,q&ßiüßq&ßiháN _You now have 107 gold pieces (gained 11).q&ßi ðâ #.#...####.  #.##.###  # #...  ###.#  ##.## #  # ##...##.#  #.##.###.#.#  #>...# #...#  ###@###.### 66.3 (41 ##...##  ###.#  #.# #.# #..q&ßixóq&ßiæó,7.3 (42q&ßi.öq&ßiâ÷; _Found a stone staircase leading down.r&ßi> r&ßiÜ Ir&ßi< Br&ßi­ r&ßiÅ r&ßi r&ßi» r&ßi5 r&ßiÅ r&ßi r&ßi® r&ßiæ R  There is a stone staircase leading down here.r&ßi¦! r&ßiI"  _r&ßi4# r&ßi>% r&ßi´' r&ßió' r&ßi’( r&ßið) r&ßi[, r&ßiÈ/ ,r&ßiQ5 ; #.###  #...## ###...#######..........##.#...####. #.##.###  #.##...#  #.####.#  #@# ##.## #.###...##.##.##.###.#.#r&ßiž5 #>...# #...#####.###.####...## ###.#  #.#r&ßiÕ5 D #.#r&ßi+< 273.3 (6.0)r&ßi:= +4.3 (7r&ßiÕ@ r&ßiC a _z - a scroll labelled AMEITU IVUAr&ßiC4r&ßiÊ4r&ßid5r&ßi)7r&ßi9;r&ßiÒ?Br&ßi/@r&ßi[@r&ßiÍ@r&ßiÇAr&ßiuD,r&ßiéDr&ßiÐEr&ßi¨Hr&ßi8I,r&ßi7Jr&ßi‰Lr&ßiîLr&ßi*Mr&ßióMr&ßiQr&ßi8Qr&ßi¦Qr&ßiÑRr&ßiÌTr&ßiUr&ßi¨Ur&ßicVr&ßisY,r&ßiöYr&ßiÀZr&ßi0]r&ßiv]r&ßiÄ]r&ßiê^r&ßiœar&ßiâar&ßiQbr&ßitcr&ßiœfr&ßiÚfr&ßiRgr&ßiØhr&ßi*lr&ßiulr&ßiœlr&ßi¤mr&ßipr&ßi5pr&ßipr&ßinqr&ßiexr&ßiðxr&ßi/zr&ßiëzr&ßiÔBr&ßi1€r&ßi0‚r&ßiœ‚r&ßiƒr&ßiD„r&ßiè†,r&ßi_‡r&ßiåˆr&ßiÕ‹,r&ßi.Œr&ßi5r&ßi®r&ßiôr&ßi\r&ßi¤‘r&ßi+”r&ßix”r&ßiÏ”r&ßi9–r&ßi™r&ßij™r&ßiÅ™r&ßi›r&ßižž,r&ßiŸr&ßi} r&ßi£,r&ßi¤r&ßi„¥r&ßi¨r&ßiW¨r&ßiĨr&ßi ªr&ßiJ­,r&ßi¹­r&ßi2»r&ßi•¿,r&ßiÀr&ßiÒÁr&ßi År&ßiqÅr&ßi«År&ßiÎÇr&ßiñÊr&ßiRËr&ßi˜Ër&ßiœÍr&ßiÑ,r&ßiÄÑr&ßi­Ór&ßiKÖ,r&ßiËÖr&ßi[Ør&ßi»Ûr&ßiÜr&ßimÜr&ßiÞr&ßièà,r&ßi€ár&ßiºâr&ßi9ær&ßi‘ær&ßiØær&ßiòçr&ßiuêr&ßi¼êr&ßi=ër&ßiír&ßi)ïr&ßidïr&ßiÙïr&ßiyñr&ßiÁó,r&ßi+ôr&ßieõr&ßi(ør&ßioør&ßiæør&ßihúr&ßiÐý,r&ßidþr&ßiÃÿr&ßi³r&ßiür&ßiir&ßi°r&ßi˜r&ßiår&ßir&ßiI r&ßi! r&ßil r&ßiØ r&ßi6r&ßiœr&ßir&ßi/r&ßir&ßi—r&ßi÷r&ßi0r&ßi¯r&ßiúr&ßi>r&ßir&ßir&ßi#r&ßiu#r&ßi²#r&ßi%r&ßi[(r&ßi«(r&ßi>)r&ßiÕ*r&ßi¾-,r&ßi,.r&ßi0r&ßi!3r&ßig3r&ßið3r&ßi"5r&ßiv8,r&ßiç8r&ßiS:r&ßi&>r&ßir>r&ßiÛ>r&ßi(@s&ßif,s&ßiâs&ßi(s&ßivs&ßiºs&ßi s&ßi6s&ßi ,s&ßi‚ s&ßi^ s&ßi!,s&ßiës&ßi«s&ßis&ßiss&ßi,s&ßiÇs&ßiý,s&ßiÂs&ßis&ßi›,s&ßi{ s&ßiß!s&ßi€$s&ßiÈ$s&ßiv%s&ßi 's&ßiS)s&ßi¥)s&ßiÜ)s&ßiä*s&ßie-s&ßi¿-s&ßik.s&ßiV/s&ßiW1,s&ßi¤1s&ßi 2s&ßiq4,s&ßi5s&ßip6s&ßiÓ9Bs&ßi;s&ßiu=,s&ßi>s&ßi?s&ßiÀAs&ßi÷As&ßilBs&ßi²Cs&ßiìF,s&ßi„Gs&ßi!Is&ßiáKs&ßiLs&ßi|Ls&ßiñMs&ßi!Ps&ßiUPs&ßi’Ps&ßiæQs&ßi.Ts&ßipTs&ßiäTs&ßiVs&ßi¼Y,s&ßi¸Zs&ßi bs&ßi`ds&ßi¯ds&ßiêds&ßi‘fs&ßiöh,s&ßibis&ßiks&ßiTm,s&ßiÊms&ßi|os&ßiTrs&ßi²rs&ßiòrs&ßi˜ts&ßi Ú4s&ßiêÚÎs&ßi9Üs&ßi6ßs&ßi¢ßs&ßißßs&ßiëàs&ßi¢ãs&ßiäs&ßi‹äs&ßi‰ås&ßiés&ßivés&ßi´és&ßi ës&ßi ís&ßihís&ßi—ís&ßiYîs&ßizñs&ßiÙñs&ßiòs&ßi»ôs&ßikõs&ßi³õs&ßiaös&ßiW÷s&ßi^ús&ßi¸ú,s&ßi”ûs&ßi¾þs&ßi3ÿ,s&ßiYs&ßiìs&ßi?s&ßi‹s&ßi…s&ßiÂs&ßi$ s&ßi[ s&ßi; s&ßib s&ßi¼ ,s&ßi3 s&ßibs&ßiŽs&ßi´s&ßiOs&ßis&ßiÈs&ßiès&ßi•s&ßiÜs&ßi1,s&ßiÈs&ßias&ßiÈ,s&ßiès&ßi,s&ßis&ßiÊs&ßi­!,s&ßi4"s&ßi€#s&ßi£&s&ßiò&s&ßi]'s&ßi¥(s&ßi,,s&ßiµ,s&ßi¬-s&ßiH0,s&ßi¿0s&ßiZ2s&ßi5,s&ßiÉ5s&ßië6s&ßiÅ9,s&ßi :s&ßi£:s&ßiu<s&ßi«<s&ßiG=s&ßi™>s&ßiçAs&ßi*Bs&ßi€Bs&ßi(Ds&ßiy}(s&ßie€Xs&ßi"‰s&ßi‰s&ßiè‰s&ßi‹s&ßi¿Ž,s&ßi¬ŸÜs&ßiˤ£######.#......<.†....# ##...........#####.### ##.###.####........# s&ßi¥—##.# #.# #.######## ##.# #.# #.# #### ### #. ## ######.### s&ßi‡¥####### #.#.#.#.ß....... ......# .....$.@...# 701.3 (127.0) ####### ...........# ##.#.#.#.ß#.# s&ßiÐ¥## #_#.##.# #### # #### ########.#######.##.s&ßiö¥Ì# ....................# ########.#######.###s&ßi¦k##.........#s&ßiq®s&ßi¯,28s&ßi ´s&ßi°¶5 _Found an iron altar of Okawaru.s&ßi¥3s&ßi"4s&ßiI5s&ßi„7s&ßiô?º.# #####.#......<.†....# .# #.#####.### .# #.###.####.# .# #.# #.# #.# .# #.# #.# #.# .# ####### #.# .# #_######.### .# .#.#.#.#.ß. #......#.$@....#0.0) .#...# .#.#.#.#.#.ß#.# .# # #_#.##.# .# ### ######.# .s&ßi‚@Œ#.#.##.# ..............##.#.#### #.........#s&ßißJs&ßiPA3.3 (1s&ßiæS= _Found a white marble altar of Elyvilon.s&ßiLÑ s&ßi"Ò s&ßiúÒ s&ßiºÔ s&ßiVÜ #.# #####.#......<.†.... #.# #.#####. #.# #.###.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.#s&ßioÝ  ####### #.# ..## #_######.### #.##.#.#.#.#.ß. ##......#_......@.....#0 #.#.#.##.#.#.#.#.ß#.# #.## #.#_#.##.# #.# ### # ######.# #.#.#.##.# #.# #.#.####  #.#s&ßi§ä s&ßié +4.3 (1s&ßiòé s&ßigñ I _Found a basalt altar of Yredelemnul.s&ßiò +5.3 (2s&ßi ö s&ßi€ø ? _You now have 119 gold pieces (gained 12).t&ßiÕvt&ßiHwt&ßi xt&ßizt&ßi7}t&ßiBt&ßij‡N##.################.#.##.###### # #.# #####.#......<.†..  #.# #...........#####.  #.# #.###.####........  #.# #.# #.# #.#######  #.# #.# #.# #.#  ##.# ####### #. ##..# #.#_######.### ..#.########.#.#@#.#.ß.......6.3 (1 .###......#_............# #.#.#######.............# ##..# ##.#.#.#.#.ß#.#  ##.# # #_#.#_#.##.#  #.# ############.#  #.########.#######.##.#  #.....................###########.######t&ßiÓ‡$#.####t&ßiÕŒt&ßi$+7.3 (2t&ßi‚t&ßiÃ’6 _Found a sacrificial altar of Ru.t&ßiÂãt&ßikät&ßiªät&ßi¸æt&ßiHêt&ßiÿíBt&ßiróµ.###.##.#.##.##### .## #.# #####.#......<.† .# #.# #..#### .# #.# #.###.#### .# #.#t&ßiëóL #.# #.# #. .# #.# #.# #.# #.# .# ##.### #.# .###..#.#_######.###..#.##.#@#.#.#.ß.......8.3 (1 t&ßiƒô ##.###......#_............#  ##.#.#######..#  ##..# ##.ß#.# ##.# #_#_#.#_#.##.# #.# #####.#  #.##.#######.##.#  #..#  t&ßiÒô7##.#######.####t&ßiût&ßieû+9.3 (2t&ßijÿ9_t&ßi5 _Found a stormy altar of Qazlal.t&ßib t&ßiú t&ßiG t&ßi} t&ßih Bt&ßiª Bt&ßi( t&ßi t&ßi® t&ßiô t&ßih t&ßiî t&ßi ,t&ßiú t&ßiM! t&ßix$ t&ßiÎ$ t&ßi1% t&ßiX& t&ßi«) ,t&ßiH* t&ßi)+ t&ßi. t&ßiK. t&ßi´. t&ßi¤/ t&ßiÏ2 t&ßi/3 t&ßiy3 t&ßi¨4 t&ßiÉ6 t&ßi7 t&ßi‡7 t&ßi„8 t&ßi; t&ßi}; t&ßiÇ; t&ßi%= t&ßi·? t&ßi @ t&ßiÐB ,t&ßiE t&ßipE t&ßiÖE t&ßiH t&ßi³J ,t&ßiK t&ßigL t&ßi¾N t&ßiFO t&ßi’O t&ßiëP t&ßiLU Bt&ßiÅU t&ßigX ,t&ßiÖX t&ßiçY t&ßib °t&ßid ,t&ßi±d t&ßi‡f t&ßiòh t&ßiHi t&ßiwi t&ßiæj t&ßihm t&ßi·m t&ßin t&ßiso t&ßiùq ,t&ßi}r t&ßišs t&ßiíu t&ßi2v t&ßi’v t&ßi8x t&ßiˆz ,t&ßiéz t&ßi;| t&ßiª~ ,t&ßi t&ßi € t&ßi¦‚ t&ßiõ‚ t&ßi$ƒ t&ßi7„ t&ßiš† t&ßiÿ† ,t&ßiŸˆ t&ßi­Š t&ßi‹ t&ßiN‹ t&ßi^Œ t&ßiÇŽ t&ßi t&ßiC t&ßiˆ t&ßi-’ t&ßiz’ t&ßi§’ t&ßix• t&ßi×— t&ßi#˜ t&ßiW˜ t&ßi,š t&ßiXœ ,t&ßi¸œ t&ßidž t&ßiG¡ ,t&ßi¡¡ t&ßiþ¢ t&ßi¥ ,t&ßië¥ t&ßi•§ t&ßiÀ© t&ßiª t&ßiEª t&ßiÌ« t&ßiý® ,t&ßi†¯ t&ßié° t&ßi³ t&ßiçµ ,t&ßiq¶ t&ßi3¹ ,t&ßiº¹ t&ßiQ» t&ßis¾ t&ßiÿ¾ t&ßiO¿ t&ßiÁ t&ßiIà t&ßi»Ã t&ßiÄ t&ßi]Å t&ßiÈ t&ßicÈ t&ßi®È t&ßióÉ t&ßivÌ t&ßiÜÌ t&ßiHÍ t&ßiSÎ t&ßiÉÐ t&ßi$Ñ t&ßiºÑ t&ßi§Ò t&ßiJÕ t&ßi“Õ t&ßiçÕ t&ßi-× t&ßi]Ù t&ßi–Ù t&ßi;Ú t&ßi„Ü t&ßi$à ,t&ßi"á t&ßi¨â t&ßi_å t&ßi¹å t&ßiuæ t&ßiÑç t&ßiþê ,t&ßi ì t&ßi|í t&ßið t&ßiåð t&ßi¥ñ t&ßió t&ßiòõ t&ßibö t&ßiJ÷ t&ßiŸø t&ßižû t&ßiýû t&ßi°ü t&ßi:þ t&ßi„ t&ßiØ t&ßi t&ßi" t&ßiÅ ,t&ßi t&ßiù t&ßiù t&ßiE t&ßiS t&ßiÚ t&ßiü ,t&ßi (  #.##.####.#  #.##.# #.#  #.##.# #.#  ###.##.# #.#  ....#  #.### #####.# #. #.#.....## #.# #.#  ####.....@..# .# #.# 65.3 (56.0) .....#+#....## .# #.# .Y. ###...##.# #.# ##.# ###.##.# #.# #..# &ßiô( [m#..# #.##.## # # ##.#.# #.#.# .# #. #.. #.###.##.. ..##.##..## #.# # ##.+..+..( ?..'..+...###.#t&ßi+0 t&ßiï0 ,6.3 (57t&ßiñ9 K _Found a runed translucent door.t&ßiŸot&ßi@pt&ßi~pt&ßi|st&ßiÅvt&ßi/wt&ßi&|,t&ßi2}t&ßi„}t&ßi;~t&ßi—t&ßiM…Ü#.# #.# #.###.##### #.<.......# t&ßiŸ…D #.##.####.#  #.##.# #.#  #.##.# #.# #########.##.# #.# #....>....##.# #.# t&ßiì…& #@####.# #.# 8.3 (2.0) #####.# #.# #.# t&ßi-†­ #.#.....## #.# #.#  ####........#  .....#+#....## t&ßik† .Y. # ###...###.# ###.##t&ßiª†f.# #..#.# #.#  ##.## # # ##.#.# #.#t&ßi0t&ßi²+9.3 (3t&ßi‚‘t&ßi(“9 _Found an escape hatch in the floor.u&ßis&u&ßi÷&u&ßig'u&ßi)u&ßi5,u&ßi,u&ßi1,u&ßi‘1,u&ßi$2u&ßiÂ3u&ßiÍ5,u&ßi€6u&ßiÞ8P  There is an escape hatch in the floor here.u&ßi;u&ßi«; _u&ßi<u&ßi0=u&ßiº?u&ßi @u&ßi1@u&ßiVAu&ßi Du&ßiNDu&ßiŒDu&ßi Fu&ßiöGu&ßi3Hu&ßiHu&ßiÓIu&ßiLu&ßi˜L,u&ßiºMu&ßi=P,u&ßiÄPu&ßiRu&ßi–u&ßi[—u&ßiI™u&ßiu&ßidu&ßiÄžu&ßiS u&ßik£u&ßi»£u&ßiö¤u&ßi›¦u&ßim©u&ßi²©u&ßi¾ªu&ßi¬u&ßiü®u&ßiP¯u&ßi °u&ßi¼±u&ßiÍ´u&ßiµu&ßiܵu&ßiö¶u&ßií¹,u&ßi‡ºu&ßi¾u&ßi—Àu&ßiéÀu&ßi3Áu&ßiÆÂu&ßisÅu&ßiÇÅu&ßioÆu&ßiJÇu&ßiËXu&ßiÎu&ßi‰Îu&ßiºÎu&ßiLÐu&ßi"Ó,u&ßi¼Óu&ßiûÔu&ßi©×u&ßiØu&ßi™Øu&ßi´Ùu&ßiæÛu&ßi.Üu&ßi}Üu&ßi¤Ýu&ßiŠà,u&ßiýàu&ßiûáu&ßibäu&ßi¦äu&ßiåu&ßiæu&ßi3èu&ßisèu&ßiÌèu&ßiÖéu&ßi¨ëu&ßiëëu&ßiìu&ßihíu&ßiðu&ßiQðu&ßi€ðu&ßiÊñu&ßiøóu&ßi9ôu&ßi¦ôu&ßi¸õu&ßi{øu&ßiÒøu&ßiùu&ßiúu&ßi¯üu&ßiþüu&ßidýu&ßiŒP  There is a stone staircase leading up here.u&ßiu&ßi© _u&ßi'u&ßiu&ßi‰u&ßiÑu&ßi1u&ßi u&ßi w  You encounter an orc warrior and an orc.u&ßi Ç#  . # u&ßig #.#  #### #.#  ..># #.#  ..o#####.###.#  #u&ßi»ão........##.#   #.#   #.# #.#   #.###.#####  u&ßi‰ #.<.......#   #.##.####.#   #.##.# #.#   o   orc warrior (polearm, asleep)u&ßihá #.##.# #.#   o   orc (asleep) #########.##.# #.#   #....>....##.# #.#  u&ßij1812.3 (43.0)u&ßi>33.3 (44 _u&ßi#u&ßi,u&ßiº” #.# #### #.# ..># #.# .u&ßiP0 .o#####.###.# # o........##.#  #@# #.#  #.# #.#  #.#  #.<.  #.##.u&ßi}I  #.##.# #.#  #.##.# #.# u&ßi©* #.##.# #.#  u&ßiÑ6#....>....##.# #.# u&ßi*žf #.# ### #.# .># #.#  .o#####.###.#  o........##.#  u&ßiõžâ#@# #.#  #.# #.#  #.#  #.<.  #.##.  #.##.# #.#  #.##.# #.#  #.##.# #.# u&ßi}¡¡ #....>....##.# #.# u&ßiÍ¥u&ßi]¦u&ßiá«u&ßiÉ­d _There are monsters nearby!v&ßiÛÊ )You shoot a sling bullet. The sling bullet hits the orc!v&ßiœÏC)))))v&ßi)Uj ))You kill the orc!v&ßiMØ6o.v&ßiß‹).....owandering)v&ßiOãn6===4.2 (0.9)Rev v&ßiYèv&ßi½é/ _You shoot a sling bullet.v&ßi2ß ))))))o)You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior shouts!v&ßiô¢’ )The orc warrior is lightly wounded.  You shoot a sling bullet.v&ßiM'Q.ov&ßi¯( oThe sling bullet closely misses the orc warrior.v&ßi¢0›).....o   orc priest (wandering)v&ßiP1'5.1v&ßi7v&ßiY@v _You encounter an orc priest. It is wielding a +0 club.v&ßiK1’ )))))You shoot a sling bullet. The sling bullet hits the orc warrior.v&ßiĹº  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior!v&ßil@ .oThe orc warrior is moderately wounded.v&ßiA>.ov&ßimI\....ov&ßiÔJ^6.0Rev+ v&ßiwOv&ßiR, _The orc priest shouts!v&ßiªü ‘ ))))You shoot a sling bullet. The sling bullet hits the orc warrior.v&ßim… Ó  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.v&ßiC F.ov&ßiR A)ov&ßi‚ '...v&ßi %9v&ßi6 v&ßi„ c _The orc warrior is heavily wounded.v&ßiËã j ))))You shoot a sling bullet.v&ßi¤l Õ  The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.v&ßi·ð .o.ov&ßi@ó Œ oThe orc warrior is heavily wounded.v&ßiú ®..o   orc (wandering)v&ßi´ú f7.8Rev* v&ßi&v&ßi³p _You encounter an orc. It is wielding a +0 flail.w&ßitX ))You shoot a sling bullet. The sling bullet hits the orc warrior.w&ßi!ᦠ)The orc warrior is heavily wounded.You shoot a sling bullet.w&ßihwÇ .oThe sling bullet closely misses the orc warrior..o.o8.7 _The orc shouts!w&ßi ;¡ ) You shoot a sling bullet. The sling bullet hits the orc warrior.w&ßiØÃ§ )The orc warrior is severely wounded.You shoot a sling bullet.w&ßi¢Zw&ßi¥[4o.w&ßi']w&ßi¶] 9.6w&ßi€ew&ßiTi w&ßiäiw&ßi:jB_The sling bullet closely misses the orc warrior.w&ßiwjw&ßi…Õ• )You shoot a sling bullet. The sling bullet hits the orc warrior!w&ßilÛú)o   orc priesto   orcw&ßiÖbq )You kill the orc warrior!w&ßi/çF.ow&ßiè<.ow&ßiï0).w&ßiÕó%8w&ßiFô20.6 (1.0w&ßiZüw&ßi|ÿ/ _You shoot a sling bullet.w&ßi¿ºŽ ))You shoot a sling bullet. The sling bullet hits the orc priest.w&ßiVC ¸  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest!w&ßi¦È ~.o.ow&ßikÏ .w&ßiÐ ,1.4 (0.8w&ßi–Ö w&ßiØ  w&ßi¥Ø T_The orc priest is heavily wounded.w&ßi˨   ) You shoot a sling bullet. The sling bullet hits the orc priest.w&ßiÎ1 ¡ )The orc priest is almost dead.You shoot a sling bullet.w&ßi”´ J.ow&ßiáµ 8)ow&ßiB½ w&ßiν ,2.3 (0.9w&ßi Ä w&ßiúÆ d _The sling bullet barely misses the orc priest.w&ßiÿ•d  You shoot a sling bullet. The sling bullet hits the orc priest.w&ßi…¡ )The orc priest is almost dead.You shoot a sling bullet.x&ßi_F.ox&ßi2`<.ox&ßi0hx&ßiºh,3.1 (0.8x&ßiox&ßiIrd _The sling bullet barely misses the orc priest.x&ßiî” )You shoot a sling bullet. The sling bullet hits the orc priest!x&ßiQŽo   orcx&ßi!š| )))You kill the orc priest!x&ßi=F)ox&ßiÕ$h>.)x&ßiH)-99x&ßiÚ0x&ßiN3/ _You shoot a sling bullet.x&ßiuìg )You shoot a sling bullet.x&ßi­uŽ  The sling bullet closely misses the orc.You shoot a sling bullet.x&ßi-• oThe sling bullet completely misses the orc.x&ßiæ,4.8 (0.9x&ßi¸ x&ßia I _The orc misses you.x&ßiw¹g )You shoot a sling bullet.x&ßiy@Ž  The sling bullet closely misses the orc.You shoot a sling bullet.y&ßiš†fo5.6 (0.8y&ßiÉy&ßi y&ßitP_The sling bullet closely misses the orc.y&ßiÙ]]  You shoot a sling bullet. The sling bullet hits the orc.y&ßi-ç )  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.y&ßiëRy&ßi9ty&ßi©w,6.5 (0.9y&ßió}y&ßih€G _You kill the orc!y&ßio©y&ßi!ªy&ßi'±y&ßi´H _No target in view!y&ßic¡ y&ßiô¡ y&ßi%§ y&ßi.© y&ßi¢® y&ßiò : _y&ßis´ $  Things that are here:y&ßi}¶ C  a +0 club; a +0 leather armoury&ßicº y&ßi»  _y&ßie¼ y&ßiKÀ y&ßiÉà y&ßiÄ y&ßi…Å y&ßiÓÇ y&ßiEË y&ßi–Ë >Rev+ y&ßi{Õ y&ßiØ y&ßi:Ü y&ßi’Ü y&ßi-Þ y&ßiüá y&ßiå y&ßirå y&ßiçæ y&ßiâè y&ßiì y&ßiðì y&ßiî y&ßiùï y&ßi—ó y&ßiô >Rev y&ßipõ y&ßi»÷ y&ßiÎû y&ßi-ü y&ßi¢ý y&ßiŒ $  Things that are here:y&ßiø E  a +0 short sword; a +0 ring maily&ßi” y&ßi1  _y&ßi¶ y&ßiŠ y&ßi y&ßis y&ßi y&ßi‘ y&ßi y&ßio (y&ßi– y&ßiñ y&ßiŠ y&ßiÞ y&ßiº y&ßi y&ßi4$ y&ßi†$ y&ßiN% y&ßiô& y&ßi†* y&ßiÚ* y&ßi¢+ y&ßi]- y&ßiÈ8 ë ####### ......# ......######## ##### y&ßi'9 ~ .#........... ...>#  #.###.######## #...  #.# #.# ###.. # #y&ßi|9 _.###.########..$############## # #.))).^....... #@.....#......># #---41.5 (15.0) ..###[.................)#####.### y&ßi©9 è### #.###############......))).## # #.#y&ßiÓ9 Ö #########.### #####.# #.# # ......#y&ßiú9 “ #.### #.##### #.<.. y&ßi : c##.##.##. ..##y&ßiF: -#.##.y&ßiÏC y&ßi;D #---y&ßigD %2.5 (16y&ßiêJ y&ßiHM ; _Found a stone staircase leading down.z&ßiIz&ßiŸ‘z&ßiÓ–z&ßiÔš,z&ßi0¡,z&ßi¢z&ßiž©N _You now have 130 gold pieces (gained 11).z&ßiv­z&ßiÔ­z&ßiK¯z&ßi ±z&ßiÍ´z&ßi'µz&ßiòµz&ßic·z&ßi@¹,z&ßiĹz&ßi¾z&ßièÁ,z&ßiÃz&ßi\Åz&ßiÈz&ßieÈz&ßi>Éz&ßiªÊz&ßi†Íz&ßiÍÍz&ßi˜Îz&ßiÐz&ßiGÓz&ßiÓz&ßiRÔz&ßibÖz&ßi/Ùz&ßinÙz&ßi^Úz&ßi5Üz&ßiÞßz&ßi6àz&ßiƒáz&ßi¸ãz&ßi-ç,z&ßiqðz&ßiÃôz&ßi¹÷,z&ßi ùz&ßiæúz&ßiþz&ßiBþz&ßi}ÿz&ßi$z&ßiBz&ßiQz&ßixz&ßi¸z&ßi¡ ,z&ßi8 z&ßiz&ßi†z&ßiÓz&ßisz&ßi z&ßiÊ,z&ßi~z&ßiz&ßi-,z&ßiéz&ßi=z&ßiš!z&ßiï!z&ßiF#z&ßi:'z&ßi),z&ßiç)z&ßi-z&ßit/,z&ßi¢0z&ßi*4z&ßiÿ5,z&ßi¨6z&ßi8z&ßiÍ:,z&ßiç;z&ßih=z&ßi¦>z&ßiö>z&ßiX?z&ßi%BR  There is a stone staircase leading down here.{&ßih{&ßi _{&ßiÁ{&ßi„{&ßi‰{&ßiÔ{&ßi}{&ßiÏ {&ßi ,{&ßi^ {&ßi±{&ßi&{&ßin{&ßi«{&ßi{&ßiG{&ßi”{&ßi×{&ßi"{&ßi{&ßiY{&ßi{&ßiô{&ßi¤{&ßiú{&ßi!{&ßiQ#{&ßi%&,{&ßiC'{&ßir){&ßiÀ,{&ßi -{&ßi9.{&ßi›0{&ßi4{&ßi]4{&ßiX5{&ßi7{&ßiê:,{&ßi}<{&ßi¢>{&ßiçA,{&ßi´B{&ßiD{&ßi³G{&ßiH{&ßibI{&ßiOK{&ßiðU,{&ßiâW{&ßirZ{&ßiE^{&ßiÅ^{&ßiþ_{&ßiÔb{&ßiCf,{&ßiÂg{&ßiŠi{&ßi m{&ßi}m{&ßiïn{&ßi!q{&ßi|t{&ßiÔt{&ßiØv{&ßi4y{&ßi|,{&ßii~{&ßie€{&ßi¸ƒ,{&ßiK…{&ßi(‡{&ßi¦Š,{&ßiþ‹{&ßië{&ßiu,{&ßi{&ßiº{&ßiE“,{&ßi”{&ßi•{&ßia—,{&ßiø—{&ßi ™{&ßiA›{&ßiŽ›{&ßiò›{&ßi¨¬{&ßiÀ®,{&ßi4¯{&ßiµ´{&ßiJ·,{&ßi7¸{&ßiˆ¾{&ßiÁ{&ßitÁ{&ßi5Â{&ßiïÇ{&ßiË{&ßi[Ë{&ßi+Ì{&ßi˜Ï{&ßitÑ{&ßi¶Ñ{&ßi_Ò{&ßi×{&ßiïÙ,{&ßiUÛ{&ßiß{&ßiÄà,{&ßiá{&ßiçä{&ßiç,{&ßi*è{&ßiÝë{&ßióí,{&ßiÓî{&ßihó{&ßiõ,{&ßiÞõ{&ßiò{&ßiB,{&ßi{&ßi {&ßiq ,{&ßiµ {&ßiú{&ßi,{&ßi˜{&ßiÝ{&ßiÝ,{&ßi¯{&ßiv {&ßiv",{&ßic#{&ßi&{&ßi({&ßi<({&ßió({&ßiÓ+{&ßi^-{&ßi”-{&ßi,.{&ßi”0{&ßiO2{&ßi¤2{&ßiÓ3{&ßi 9{&ßi÷:{&ßiE;{&ßiã;{&ßiÄ?{&ßiñA,{&ßi€B{&ßi-F{&ßiÚG{&ßi$H{&ßijH{&ßi L{&ßi‰N,{&ßiO{&ßiS{&ßiJU{&ßi‘U{&ßitV{&ßi¥Z{&ßi ]{&ßi^{&ßiË^{&ßiÊb{&ßi®d{&ßiüd{&ßiîe{&ßiªi{&ßi”l,{&ßi^m{&ßiño{&ßi‰q,{&ßir{&ßiIt{&ßiòv{&ßiHw{&ßi&x{&ßi|{&ßiî~{&ßiA{&ßi3€{&ßiý„{&ßi ˆ,{&ßil‰{&ßiŽ{&ßik‘{&ßi¶‘{&ßiü’{&ßiŽ—{&ßi š{&ßiâš{&ßi2œ{&ßiÊ {&ßiÙ¤,{&ßi;¦{&ßi¼ª{&ßi3®{&ßi†®{&ßi°{&ßi¸³{&ßi¹·{&ßi ¸{&ßiE¹{&ßi½{&ßiÁ{&ßilÁ{&ßiÆÂ{&ßiÅ$  Things that are here:{&ßiSÈB  a +0 trident; a +0 chain mail{&ßiñÊ5 _{&ßiÙË{&ßiŒÎ=  You see here a +0 flail.{&ßiWÐ{&ßi¨Ð _{&ßi¬Ñ{&ßi{Ô{&ßi×,{&ßi¶×{&ßi«à{&ßiÙä,{&ßikæ{&ßimê{&ßiÅí{&ßiî{&ßiUï{&ßi$ò{&ßi­ö,{&ßiø{&ßi¸ú{&ßi4ý,{&ßi\þ{&ßi {&ßià,{&ßi{&ßi{&ßiõ{&ßi^ {&ßiš {&ßi´ {&ßi¬ {&ßi{&ßiD{&ßi{&ßiâB{&ßir{&ßiW{&ßiÛ{&ßi^{&ßi "o#.###.##### #.<.......# #.##.####.# #.##.# #.# {&ßid"#.##.# #.# #########.##.# #.# #....>....##.# #.#  #.#####.####.# #.#  {&ßi"²#.#####@# #.# #.# 940.5 (98 {&ßiØ"D#.#.....## #.# #.#  #####........# #.# #.#  #.....#+#....###.# #.{&ßi%#“# #...###.###...##.# #.#  ##.### ... ###.##.# #.# {&ßiw#… #..# .#'#. #..#.# #.#  ##.## ###.### ##.#.# #.#  #..# .# ... #. #...# #.#{&ßi¦${&ßi?'{&ßiñ(T _Key pressed, stopping explore.{&ßiM:I{&ßi>>{&ßiÃ?{&ßiND’ _{&ßišE{&ßiøF,{&ßi’G{&ßièKF #.##.####.# #.##.# #.# # #.##.# #.# ##########.##.# #.# ##....>....##.# #.# # #.#####.####.# #.# # #.#####.# #.# #.# # #.#.....## #.# #.# ######...@....# #.# #.#{&ßiL[3.5 (3.0) ##.....#+#....###.# #.# # #...###.###...##.# #.# # ##.### ... ###.##.# #.# # #..# .#'#. ..#.# #.# # ##.## ###.### #.#.# #.# # #..# .# ... #. #...# #.# ## #.##.##..$..##.##..## #.# .## ##.+..+..( ?..'..+...###.#{&ßiîL{&ßiaP{&ßiÖQ{&ßi7{&ßiµ{&ßi1{&ßiëR...0{&ßi"!{&ßiZ#] _Could not explore, unopened runed door.}&ßiÚ4}&ßiX5}&ßiÿ5}&ßiõJ}&ßi½K}&ßi1Q}&ßiçR] _Could not explore, unopened runed door.~&ßi “2'~&ßi›~&ßi{›+4.5 (1~&ßiÄŸ~&ßi¡( _You open the door.&ßiÆã- #.##.# #.# ## #.##.# #.# .##########.##.# #.# .# #....>....##.# #.# .# #.#####.####.# #.# .# #.#####.# #.# #.# .# #.#.....## #.# #.# .######........# #.# #.# .# #.....#@#....###.# #.# .# #...###.###...##.# #.# .##.### ... ###.##.# #.# .# #..# .#'#. #.&ßi'åE.#.# #.# .##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue (unaware) .## #.##.##..$..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#&ßi ëË  You encounter an orange crystal statue.Marking area around an orange crystal statue as unsafe for travelling.&ßi=ø/  --more--ƒ&ßicv–.........##..$..##...+..(I?..'...##..?..##.ƒ&ßiÁx1 5 _ƒ&ßi"ƒ&ßiD‚] _There is an open translucent door here.„&ßi … I#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .#„&ßi¡… '#########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .#„&ßi4† i#.....#@#....###.# #.# Noise: ---------  Time: 8945.5 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# .# ##.## ###*### ##.#.# #.# „&ßie† ™.# #..# .# .*. #. #...# #.# I   orange crystal statue (unaware) „&ßi”† Ö.## #.##.##..*..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# „&ßiņ #..####..##.##..?..##.##.......# _Marking area around an orange crystal statue as unsafe for travelling. _There is an open translucent door here.  Fire: a) +2 sling {Eiko}„&ßið† ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line„&ßiR‡ eAim: an orange crystal statue (unaware, hasn't noticed you, 96% to hit)…&ßiOt#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: …&ßi u---------  Time: 8945.5 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#)#. #..#.# #.# .# ##.## ###)### ##.#.# #.# .# #..# .# .). #. #...# #.# I   orange crystal statue .## #.##.##..)..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, [39;49…&ßiœuˆmQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (unaware, hasn't noticed you, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.…&ßi"úShift-Dir - straight lineAim: an orange crystal statue (unaware, hasn't noticed you, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.…&ßi …•..'..$I…&ßiX†i===6.4 (0.9Rev _…&ßiÃŒ…&ßi…&ßiØ #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: …&ßi§ [39;49m===------  Time: 8946.4 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev .# ##.## ###*### ##.#.# #.# .# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#…&ßi` Ú[18;2HYou shoot a sling bullet. _The sling bullet hits the orange crystal statue but does no damage.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (96% to hit)…&ßi.#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin …&ßi¼©.##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .#…&ßiE#.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#…&ßiªo#####........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8946.4 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} …&ßiÓ.#…&ßiþ##.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .#…&ßi2u#..# .#)#. #..#.# #.# Rev .# ##.## ###)### ##.#.# #.# …&ßih.# #..# .# .). #. #...# #.# I   orange crystal statue …&ßiÄM.## #.##.##..)..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#…&ßiSFire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (96% to hit)  …&ßi?cYou shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.…&ßiòShift-Dir - straight lineAim: an orange crystal statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage..…&ßiÕ'Ç ..'..$The orange crystal statue is lightly damaged.…&ßi!),7.3 (0.9…&ßiG.…&ßiš1* _You hear two shouts!†&ßiâÎ#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#†&ßi¢Ïü#####........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8947.3 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev .# ##.## ###*### ##.#.# #.# †&ßioÐ|.# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#The orange crystal statue is lightly damaged. _You hear two shouts!  Fire: a) +2 sling {Eiko}†&ßiNÑ<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)†&ßi•Ðß#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0†&ßi´ÑDex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8947.3 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#)#. #..#.# #.# Rev .# ##.## ###)### ##.#.# #.# .# #..# .# .). #. #...# #.# I   orange crystal statue .## [40†&ßiFÒÜm#.##.##..)..##.##..## #.# ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.†&ßiY TYou shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.orange crystal statue is lightly damaged.†&ßiiá 3O†&ßiN÷ ..K..K$KO   two-headed ogreKK   kobold brigand (missile, summoned)KKK 3 kobolds (1 missile, summoned)†&ßi>ø c8.2 (0.9Rev+ †&ßiG †&ßiþ {  The sling bullet hits the orange crystal statue but does no damage.orange crystal statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.orange crystal statue is lightly damaged. _The orange crystal statue glitters.‡&ßiÏÎ #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 ‡&ßi†Ïª.######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8948.2 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### O*. ###.##.# #.# Fire: a) +2 sling {Eiko} .#‡&ßiÃÏ’#..# .#K#. #..#.# #.# Rev+ .# ##.## ###*### ##.#.# #.# ‡&ßiúÏ.# #..# .# .*. #. #...# #.# I   orange crystal statue ‡&ßi˜Ðå.## #.##.##.K*K.##.##..## #.# O   two-headed ogre ..## ##.+..+..KI?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)The orange crystal statue is lightly damaged. _The orange crystal statue glitters.Fire: a) +2 sling {Eiko}‡&ßiÑ<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)‡&ßiÉïp#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .#‡&ßiÁðf#.....#@#....###.# #.# Noise: ===------  Time: 8948.2 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### O). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#)#. #..#.# #.# Rev+ .# ##.## ###)### ##.#.# #.# .# #..# .# .). #. #...# #.# I   orange crystal statue ‡&ßiÌñƒ.## #.##.##.K)K.##.##..## #.# O   two-headed ogre ..## ##.+..+..KI?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)Shift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the orange crystal statue.  The orange crystal statue is lightly damaged.‡&ßiž~ëThe sling bullet hits the orange crystal statue.  The orange crystal statue is lightly damaged.closely misses the kobold.e but does no damage.‡&ßiÞ;O.‡&ßiÖ8K.‡&ßin6K.‡&ßiäAK'‡&ßi“SK(‡&ßi\q...$.‡&ßií19.2 (1 _‡&ßi˜‡&ßi¨ˆ&ßi=$ß#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0ˆ&ßi/%Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8949.2 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev+ .# ##.## ###*### ##.#.# #.# .# #..# .# K*K #. #...# #.# I   orange crystal statue ˆ&ßi·%¡[34m.## #.##.##.K*..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)The sling bullet hits the orange crystal statue but does no damage. _The orange crystal statue is lightly damaged.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleˆ&ßiZ&yShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)‰&ßi¿N#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ‰&ßiSP[39;49m===------  Time: 8949.2 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# K.K #. #...# #.# I   orange crystal statue .## #.##.##.K$..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I[‰&ßi_QÀ34m?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.‰&ßiñÖYou shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.two-headed ogre is lightly wounded.‰&ßi:]sK.  The sling bullet hits the two-headed ogre.two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.two-headed ogre is lightly wounded.  The two-headed ogre completely misses you.‰&ßi)`1K.‰&ßik4..‰&ßi›k+50.2 (1‰&ßi)v‰&ßiy] _The two-headed ogre closely misses you.‰&ßi8. I#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .#‰&ßi/ Ó#########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#‰&ßif/ s#####........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8950.2 (0.0) .#‰&ßi¦/ #...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .#‰&ßiÝ/ Æ##.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev+ ‰&ßis0 ².# ##.## ###K### ##.#.# #.# .# #..# .# .KK #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre ‰&ßiÃ0 Â..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) ‰&ßiQ1 ë#..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)The two-headed ogre completely misses you. _The two-headed ogre closely misses you.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)‰&ßi&Õ ×#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .#‰&ßiøÕ ¸#.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8950.2 (0.0) .#‰&ßi|Ö &#...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .#‰&ßi× ¤#..# .#'#. #..#.# #.# Rev+ .# ##.## ###K### ##.#.# #.# ‰&ßi½× Î.# #..# .# .KK #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)Fire: a) +2 sling {Eiko}‰&ßi Ø ;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  ‰&ßikØ JYou shoot a sling bullet.  The sling bullet hits the two-headed ogre!‰&ßi-d‹You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is moderately wounded.‰&ßi°ò‰&ßiXôr1.1 (0.9Rev* _‰&ßi¢û‰&ßiÏüŠ&ßi( ×#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .#Š&ßi$) š#.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8951.1 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* Š&ßi/* .# ##.## ###K### ##.#.# #.# .# #..# .# .KK #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)The sling bullet hits the two-headed ogre. _The two-headed ogre is moderately wounded.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShiftŠ&ßi–* t-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)Š&ßiÏ #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 80/80 ======================== .#Š&ßiåÏ i#....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8951.1 (0.0) Š&ßi;Ð 7.##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .#Š&ßi¯Ð 1#..# .#'#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# .KK #. #...# #.# I   orange crystal statue Š&ßiIÑ I.## #.##.##..$..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)Fire: a) +2 sling {Eiko}Š&ßi,Ò …Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.Š&ßi¡\ qYou shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is heavily wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is heavily wounded.Š&ßiëá :K.Š&ßi]ä rK.  The sling bullet hits the two-headed ogre.  The two-headed ogre is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is heavily wounded.  Š&ßiÿä OThe two-headed ogre closely misses you.Š&ßi¸ñ <.#.Š&ßi„ò `62------2.0 (0.9Š&ßijû Š&ßieþ P _The two-headed ogre hits you with a +0 giant spiked club!!‹&ßi½0#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 62/80 ==================------ .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ‹&ßiÑ1[39;49m===------  Time: 8952.0 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#K#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# .K. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..[40‹&ßi¢2Öm'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)The two-headed ogre closely misses you. _The two-headed ogre hits you with a +0 giant spiked club!!  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)‹&ßi'·#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 62/80 ==================------ .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#‹&ßis¸#####........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8952.0 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#K#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# .K. #. #...# #.# I   orange crystal statue .##[39;49‹&ßiî¸`m #.##.##..$..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KKK 3 kobolds (1 missile, summoned)Shift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.The sling bullet hits the kobold!  You kill the kobold!‹&ßiÀ€). 2 kobolds (‹&ßiJ{ The sling bullet hits the kobold!  You kill the kobold!  The kobold's corpse dissolves into shadows!You shoot a sling bullet. two-headed ogre!  The two-headed ogre is severely wounded.‹&ßiãÏLK'‹&ßi>Ý’ OThe two-headed ogre closely misses you.‹&ßiÞb54--9 (0.9‹&ßi9æ‹&ßi²èO _The two-headed ogre hits you with a +0 giant spiked club!Œ&ßiNs#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 54/80 ================-------- .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 Œ&ßiOÄ.##.....#@#....###.# #.# Noise: ===------  Time: 8952.9 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# .K. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre Œ&ßi\OÂ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) Œ&ßiéOä#..####..##.##..?..##.##.......# KK 2 kobolds (summoned)The two-headed ogre closely misses you. _The two-headed ogre hits you with a +0 giant spiked club!  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)Œ&ßi)Š #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 54/80 ================-------- .##....>....##.# #.# Magic: 10/10 ======================== .#Œ&ßiþŠš#.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8952.9 (0.0) .#Œ&ßiE‹8#...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .#Œ&ßiÅ‹’#..# .#'#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# .K. #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# O   two-headed ogre Œ&ßi»ŒY..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KK 2 kobolds (summoned)Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!Œ&ßiç4  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is almost dead. but does no damage.  The two-headed ogre is almost dead.Œ&ßi!œ8K.Œ&ßiÈ¥*.Œ&ßi¦O53.8 (0.9 _Œ&ßia¯Œ&ßi±&ßi‘#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 55/80 ================-------- .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# [&ßiD“33mNoise: ===------  Time: 8953.8 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#K#. #..#.# #.# Rev* .# ##.## ###*### ##.#.# #.# .# #..# .# .K. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?&ßi;”ù[31m..'..+...###.# K   kobold brigand (missile, summoned) #..####..##.##..?..##.##.......# KK 2 kobolds (summoned)The sling bullet hits the two-headed ogre but does no damage. _The two-headed ogre is almost dead.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)&ßi~=Ð#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 55/80 ================-------- .##....>....##.# #.# Magic: 10/10 ======================== .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 16&ßi0?Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 49% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8953.8 (0.0) .##...###O###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#K#. #..#.# #.# Rev* .# ##.## ###.### ##.#.# #.# .# #..# .#&ßi¯?M[37m .K. #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# O   two-headed ogre ..## ##.+..+..(I?..'..+...###.# K   kobold brigand (missile, summoned) &ßij@©#..####..##.##..?..##.##.......# KK 2 kobolds (summoned)Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.&ßiŠÍž)You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!&ßiÚÔ K   kobold brigand (missile, summoned)KK 2 kobolds (summoned)&ßi[Y iK.K.&ßiƒZ @K'&ßiÛd D*.&ßipN › @The orange crystal statue fixes its piercing gaze on you.&ßiR " 62/10 --------------------7674.7 (0.9 _You feel your power leaking away.&ßi b &ßi¡c h _Your Dodging skill increases to level 8!Ž&ßiû`#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 56/80 ================-------- .##....>....##.# #.# Magic: 2/10====-------------------- .#Ž&ßiía–#.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8954.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} Ž&ßijb«.##..# .#*#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# K   kobold brigand (missile, summoned) Ž&ßiáb ..## ##.+..+..(I?..'..+...###.# KK 2 kobolds (summoned) #..####..##.##..?..##.##.......# _You feel your power leaking away. _Your Dodging skill increases to level 8!Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)Ž&ßi’ 9#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 56/80 ================-------- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#Ž&ßi #####........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8954.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev* .# ##.## ###K### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.Ž&ßi% Î##..$..##.##..## #.# K   kobold brigand (missile, summoned) ..## ##.+..+..(I?..'..+...###.# KK 2 kobolds (summoned) #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!Ž&ßiÊ–cM)))))Ž&ßiœ—N)The kobold brigand is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.The sling bullet misses the kobold.The sling bullet barely misses the kobold.orange crystal statue.Ž&ßi‹ K.  The orange crystal statue is lightly damaged.Ž&ßi#)‚KK..$Ž&ßiñ*[57=5.7 (1Ž&ßiæ4Ž&ßiF7_ _The kobold brigand completely misses you.&ßiUF#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 57/80 =================------- .#&ßiÞFÓ#....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0&ßiG‘Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .#&ßiFG#.....#@#....###.# #.# Noise: ===------  Time: 8955.7 (0.0) &ßivG%.##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .#&ßi«G##.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .#&ßiÞGš#..# .#K#. #..#.# #.# Rev* .# ##.## ###*### ##.#.# #.# &ßiHù.# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# K   kobold brigand (missile, summoned) &ßiHò..## ##.+..+..(I?..'..+...###.# KK 2 kobolds (summoned) #..####..##.##..?..##.##.......#The orange crystal statue is lightly damaged. _The kobold brigand completely misses you.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)&ßisì#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 57/80 =================------- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noi&ßiIíse: ===------  Time: 8955.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#K#. #..#.# #.# Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold brigand (missile, summoned) ..## ##.+..+..(I?[0&ßiøíó;10m..'..+...###.# KK 2 kobolds (summoned) #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.&ßi q‰ You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is severely wounded.&ßibõCK'&ßië&ßi½286.7 (1&ßiŒ &ßiç [ _The kobold brigand barely misses you.&ßi¾äà#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 58/80 =================------- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .#&ßiæ#.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8956.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .KK ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* .# ##.## ###[35&ßi|æ_m*### ##.#.# #.# .# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# K   kobold brigand (missile, summoned) &ßi²æJ..## ##.+..+..(I?..'..+...###.# KK 2 kobolds (summoned) #..####..##.##..?..##.##.......#The kobold brigand is severely wounded. &ßiç²_The kobold brigand barely misses you.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)&ßiÓLð#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 58/80 =================------- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 &ßiËMt.##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8956.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ..K ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev* .# ##.## ###.### ##.#.# #.# &ßinN.# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold brigand (missile, summoned) ..## ##.+..+..(I?..'..+...###.# KK 2 kobolds (summoned) #..####..##.##..?..##.##.......#Shift-Dir - straight line&ßiÕN5Aim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.The sling bullet hits the kobold!  You kill the kobold!&ßi¨V›).   kobold&ßiÅM The sling bullet hits the kobold!  You kill the kobold!The kobold's corpse dissolves into shadows!  The sling bullet hits the kobold brigand.  The kobold brigand is almost dead.&ßi†Ž2K.&ßiXœHK.&ßiFY60=7.7 (1&ßi‘¨&ßi¢«E _The kobold brigand hits you but does no damage.&ßiíü #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 60/80 ==================------ &ßiþ Œ.##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8957.7 (0.0) .#&ßi©þ ®#...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* .# ##.## ###*### ##.#.# #.# &ßiÿ –.# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# K   kobold brigand (missile, summoned) ..## ##.+..+..(I?..'..+...###.# K   kobold (summoned) &ßi‘ÿ w#..####..##.##..?..##.##.......#The kobold brigand is almost dead. _The kobold brigand hits you but does no damage.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)&ßiïÝ #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 60/80 ==================------ &ßiÆÞ Ü.##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0&ßi ß €Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 &ßiEß .##.....#@#....###.# #.# Noise: ===------  Time: 8957.7 (0.0) &ßi~ß .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} &ßi8à ².###.### .K. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev* .# ##.## ###.### ##.#.# #.# &ßi’à ÷.# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold brigand (missile, summoned) &ßiÖà ‹..## ##.+..+..(I?..'..+...###.# K   kobold (summoned) &ßiá u#..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycle&ßiHá ÁShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.&ßiØm )You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is almost dead.You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!&ßit ›K   kobold (summoned)&ßi_ø ± K.  The kobold brigand's corpse dissolves into shadows!&ßiÖ † .The orange crystal statue glitters.&ßiœ Ï18.7 (1Confused fire: a) +2 sling {Eiko}Conf Rev* &ßi· &ßiV Q _You are confused.‘&ßi°s#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 61/80 ==================------ .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# ‘&ßi u[33mNoise: ===------  Time: 8958.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..[‘&ßi¬us40m+...###.# #..####..##.##..?..##.##.......#The orange crystal statue glitters. _You are confused.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate‘&ßi”2²#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 61/80 ==================------ .##....>....##.# #.# Magic: 2/10‘&ßig3Ç====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .#‘&ßi&4L#.....#@#....###.# #.# Noise: ===------  Time: 8958.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue ‘&ßi¿4£.## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#The orange crystal statue glitters. _You are confused.Non-targeted confused fire: a) +2 sling {Eiko}‘&ßi5øPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate‘&ßi'¾‘&ßiP 9You shoot a sling bullet. x2‘&ßi˜Q 229.7 (1‘&ßi]Y ‘&ßiè] = _The kobold hits you but does no damage.‘&ßiÕl ‘&ßi{y à#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 62/80 ==================------ .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .#‘&ßi©z #.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8959.7 (1.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###‘&ßiW{ “.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......# _You are confused.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shoot a sling bullet. x2 _The kobold hits you but does no damage.’&ßiÊ#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 62/80 ==================------ .#’&ßi~#....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8959.7 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.#[39;4’&ßiå 9m #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycle[22;2’&ßi‰ =HDir - look around, f - activate’&ßiÐI#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .#’&ßi$Ñy#########.##.# #.# Health: 62/80 ==================------ .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#..)..## #.# #.# SH: 0Dex: 25 .######...)....# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8959.7 (0.0) .#’&ßiCÒ€#...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# ’&ßi´Ò'#..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate’&ßiØ\’&ßièì}..  You shoot a sling bullet. x2360.6 (0.9’&ßi.ô’&ßi×öÜ _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2 _The kobold misses you.’&ßinÕ#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 63/80 ==================------ .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# ’&ßiÈÖ[33mNoise: ===------  Time: 8960.6 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..[’&ßiÖ×K40m+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold misses you.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate“&ßi,#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 63/80 ==================------ .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .#“&ßiù,"#.#.....## #.# #.# SH: 0Dex: 25 .#“&ßiÒ-{#####))......# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8960.6 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .#“&ßi¶0##.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold misses you.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, [4“&ßiZ1Œ0m( or ) - cycleDir - look around, f - activate“&ßi$¸“&ßiÌIb..You shoot a sling bullet. x2“&ßiæJZ4=1.5 (0.9“&ßiS“&ßijU† _The kobold misses you.  Non-targeted confused fire: a) +2 sling {Eiko}“&ßi3VVPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2 _The kobold hits you but does no damage.”&ßi¿·#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 64/80 ===================----- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .#”&ßiȸ‡#.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8961.5 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* ”&ßiC¹ž.# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ”&ßiñ¹*..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate”&ßiÁà#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 64/80 ===================----- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .#”&ßi•€´#.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8961.5 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} ”&ßi=1.###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue ”&ßi›Ü.## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#”&ßi‚žYou shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate”&ßiÇ ”&ßiúš¤You shoot a sling bullet. x252.4 (0.9Rev+ ”&ßi磔&ßih¦à _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2 _The kobold barely misses you.”&ßi÷ #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 65/80 ===================----- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# ”&ßiYø [33mNoise: ===------  Time: 8962.4 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+[0;”&ßiQù J10m...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold barely misses you.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate”&ßiËç #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 65/80 ===================----- .##....>....##.# #.# Magic: 2/10====-------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noi”&ßiré se: ===------  Time: 8962.4 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+[4”&ßi$ê 70m...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold barely misses you.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate”&ßiæh ”&ßi8ù 9You shoot a sling bullet. x2”&ßi¼ú 63===3.4 (1”&ßi@”&ßinà _The kobold barely misses you.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2 _The kobold hits you but does no damage.”&ßie”&ßi÷"#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 66/80 ===================----- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# [3”&ßiœ$3mNoise: ===------  Time: 8963.4 (1.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+[0;10”&ßi‡%om...###.# #..####..##.##..?..##.##.......# _The kobold barely misses you.Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shoot a sling bullet. x2 _The kobold hits you but does no damage.•&ßi§\#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 66/80 ===================----- .#•&ßiÊ]•#....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8963.4 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} •&ßi£^€.###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) •&ßiú^+..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}•&ßi²_ÿPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate•&ßiöz#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 66/80 ===================----- .#•&ßiÍ{Ë#....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#..)..## #.# #.# SH: 0Dex: 25 .######...)....# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8963.4 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .#•&ßi |Ê##.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ •&ßib|ž.# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) •&ßið|#..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate•&ßiG•&ßií“¢..  You shoot a sling bullet. x27=4.3 (0.9•&ßi,›•&ßiŽÊ _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2 _The kobold hits you but does no damage.–&ßiwƒ/#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 67/80 ====================---- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#–&ßi…#####........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8964.3 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##[4–&ßiP†%0m..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate–&ßiÎ? #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 67/80 ====================---- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .#–&ßi7A#.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8964.3 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...#[–&ßiB439;49m #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate–&ßi¡Ê–&ßiíZ9You shoot a sling bullet. x2–&ßiA\485.2 (0.9–&ßiåƒà _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2 _The kobold hits you but does no damage.–&ßiv #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 68/80 ====================---- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.#–&ßibw X[40m Noise: ===------  Time: 8965.2 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# –&ßi%‹ ü.# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate–&ßiK‡ #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 68/80 ====================---- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# [3–&ßi‰ 3mNoise: ===------  Time: 8965.2 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Confused fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Conf Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+[0;10–&ßiXŠ Am...###.# #..####..##.##..?..##.##.......#You shoot a sling bullet. x2 _The kobold hits you but does no damage.  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate–&ßi· –&ßil¦  .  Non-targeted confused fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You shoot a sling bullet. x2  You feel less confused.The orange crystal statue glitters.–&ßi¶° *.–&ßiʱ ²96.1 (0.9Fire: a) +2 sling {Eiko} Rev –&ßi!Ñ t _The steam dragon dissolves into shadows!–&ßi¸a –&ßixm #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 69/80 ====================---- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# [3–&ßi³o 3mNoise: ===------  Time: 8966.1 (0.9) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.–&ßi¥p ^##..?..##.##.......#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shoot a sling bullet. x2  You feel less confused.The orange crystal statue glitters. _The steam dragon dissolves into shadows!—&ßi'‡#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 69/80 ====================---- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# [3—&ßiqˆ3mNoise: ===------  Time: 8966.1 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev .# ##.## ###*### ##.#.# #.# .# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+.—&ßi..###.# #..####..##.##..?..##.##.......#The orange crystal statue glitters. _The steam dragon dissolves into shadows!Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)—&ßi6J¼#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 69/80 ====================---- .##....>....##.# #.# Magic: 3/10—&ßi Ks=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#—&ßiõKü#####........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8966.1 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#)#. #..#.# #.# Rev .# ##.## ###)### ##.#.# #.# —&ßiƒLƒ.# #..# .# .). #. #...# #.# I   orange crystal statue .## #.##.##..)..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#Shift-Dir - straight line—&ßi3MAAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.—&ßiPìp You shoot a sling bullet.  The sling bullet closely misses the kobold.  The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the kobold.  —&ßiûíKThe kobold is heavily wounded.—&ßiz~K.'..$70=9 (0.8Rev+ —&ßi³„—&ßi=‡L _The kobold misses you.—&ßic"—&ßi ..#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin —&ßi`/.##########.##.# #.# Health: 70/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8966.9 (0.8) .##...###K###...##.# #.# a) [0;1—&ßi0Ø0;1m+2 sling {Eiko}  n) +4 sling {Juwon} .###.### ... ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev+ .# ##.## ###.### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# K   kobold (summoned) —&ßiá0..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#The sling bullet closely misses the kobold.The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is heavily wounded. _The kobold misses you.˜&ßip#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 70/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# [3˜&ßi›3mNoise: ===------  Time: 8966.9 (0.0) .##...###K###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev+ .# ##.## ###*### ##.#.# #.# .# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# K   kobold (summoned) ..## ##.+..+..(I?..'..˜&ßiS Ž[36m+...###.# #..####..##.##..?..##.##.......#The kobold is heavily wounded. _The kobold misses you.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)˜&ßimhI#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .#˜&ßiÁi:#########.##.# #.# Health: 70/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .#˜&ßièj#.....#@#....###.# #.# Noise: ===------  Time: 8966.9 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#)#. #..#.# #.# Rev+ .# ##.## ###)### ##.#.# #.# .# #..# .# .). #. #...# #.# I   orange crystal statue .## #.##.##..)..##.##..## #.# K   kobold (summoned) ..## ##.+..+˜&ßiZk‰..(I?..'..+...###.# #..####..##.##..?..##.##.......#Shift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.˜&ßi¦öÏM)You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!˜&ßiV=)˜&ßi†Œ KThe kobold's corpse dissolves into shadows!˜&ßie–„ .  The orange crystal statue glitters.˜&ßiõ£‰ ).'.O..$O   two-headed ogre (summoned)The kobold geomancer dissolves into shadows!˜&ßi¥417.8 (0.9˜&ßi²¬˜&ßiµ0 _The yak leaves your sight.™&ßig§®#.##.# #.# kwasso the Skirmisher ™&ßiê¨###.##.# #.# Coglin .##########.##.# #.# Health: 71/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8967.8 (0.0) .##...##™&ßiý©[40m#*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .#™&ßi«##.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev+ .# ##.## ###*### ##.#.# #.# .# #..# .# O*. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#The kobold geomancer dissolves into shadows! _The yak leaves your sight.  Fire: a) +2 sling {Eiko}Press: ? - help, Q™&ßiÚ« [0;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)™&ßiË /#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 71/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#™&ßiB! #####........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8967.8 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#)#. #..#.# #.# Rev+ .# ##.## ###)### ##.#.# #.# .# #..# .# O). #. #...# #.# I   orange crystal statue .## #.##[40™&ßit" zm.##..)..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..(I?..'..+...###.# #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.™&ßiö» TYou shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.  The orange crystal statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the orange crystal statue but does no damage.orange crystal statue is lightly damaged.™&ßiÁB 1Y™&ßiD :O.™&ßiOP ÿ).'..$Y   yak (summoned)™&ßi‘Q x28.8 (1Rev* _™&ßiÛZ ™&ßi8\ š&ßi˜Ï#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 72/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17š&ßi‹Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8968.8 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* .# ##.## ###O### ##.#.# #.# š&ßi :.# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##..*Y.##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..(I?..'..+...###.# Y   yak (summoned) #..####..##.##..?..##.##.......#š&ßiïùThe sling bullet hits the orange crystal statue but does no damage. _The orange crystal statue is lightly damaged.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)š&ßi  #.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 72/80 =====================--- š&ßi¢ w.##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .#š&ßi 3#.....#@#....###.# #.# Noise: ===------  Time: 8968.8 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .#š&ßiÕ ¥#..# .#)#. #..#.# #.# Rev* .# ##.## ###O### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##..$Y.##.##..## #.# O   two-headed ogre (summoned) š&ßi; 9..## ##.+..+..(I?..'..+...###.# Y   yak (summoned) #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineš&ßi ¢Aim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.š&ßi¶œ ])))You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the two-headed ogre.orange crystal statue.š&ßi›! ‹ Y.  The orange crystal statue is lightly damaged.š&ßiô" *Yš&ßiÏ# 9O.š&ßi\+ >)...š&ßi, ‹$Y 2 yaks (summoned)š&ßi- 939.8 (1 _š&ßik5 š&ßi¾F ›&ßiLëÏ#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 73/80 =====================--- .##....>....##.# #.# Magic: 3/10=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17›&ßiíInt: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8969.8 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#O#. #..#.# #.# Rev* .# ##.## ###*### ##.#.# #.# .# #..# .# .*[33›&ßiî„mY #. #...# #.# I   orange crystal statue .## #.##.##..*Y.##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..(I?..'..+...###.# YY 2 yaks (summoned) #..####..##.##..?..##.##.......#The sling bullet hits the orange crystal statue. _The orange crystal statue is lightly damaged.  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)›&ßi¾ó¼#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 73/80 =====================--- .##....>....##.# #.# Magic: 3/10›&ßiûôú=======----------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8969.8 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .#›&ßi2ö#..# .#)#. #..#.# #.# Rev* .# ##.## ###)### ##.#.# #.# .# #..# .# .)Y #. #...# #.# I   orange crystal statue .## #.##.##..)Y.##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..(I?..'..+...###.# YY 2 yaks (summoned) #..####..##.##..?..##.##.......#Shift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.The sling bullet hits the orange crystal statue!  The orange crystal statue is lightly dam›&ßi¹öaged.›&ßiÿ€TYou shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.  The sling bullet hits the orange crystal statue!  The orange crystal statue is lightly damaged.  You shoot a sling bullet.sling bullet hits the two-headed ogre.›&ßiu *The two-headed ogre is lightly wounded.›&ßi›õÀ Y.  The orange crystal statue fixes its piercing gaze on you.›&ßi÷€O'Y.›&ßiá÷1Y›&ßi»Ë@).$.Y 3 yaks (summoned)›&ßiǃ4=0-------70.8 (1›&ßiw _You feel your power leaking away.›&ßiKç#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 74/80 ======================-- .##....>....##.# #.# Magic: 0/10------------------------ .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .#›&ßià#.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8970.8 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .O. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* .# ##.## ###Y### ##.#.# #.# .# #..# .# .*Y #.[4›&ßixP0m #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..YI?..'..+...###.# YYY 3 yaks (summoned) #..####..##.##..?..##.##.......#The orange crystal statue fixes its piercing gaze on you. _You feel your power leaking away.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)œ&ßi.JÄ#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 74/80 ======================-- .##....>....##.# #.# Magic: 0/10------------------------ .##.#####.####.# #.# AC: 12Str: 12 .#œ&ßi„K#.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8970.8 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .O. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev* .# ##.##œ&ßi‚L( ###Y### ##.#.# #.# .# #..# .# ..Y #. #...# #.# I   orange crystal statue .## #.##.##..$..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..YI?..'..+...###.# YYY 3 yaks (summoned) #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.œ&ßiŠØtYou shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is moderately wounded.œ&ßi‚h9)œ&ßiÂiu51==1.6 (0.8 _œ&ßiUrœ&ßitœ&ßi4– %#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 75/80 ======================-- .##....>....##.# #.# Magic: 1/10==---------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#œ&ßi¹— #####........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8971.6 (0.0) .##...###*###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .O. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#*#. #..#.# #.# Rev* .# ##.## ###Y### ##.#.# #.# .# #..# .# .*Y #. #...# #.# I   orange crystal statue .## #.##.[4œ&ßi™ 0m##..*..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..YI?..'..+...###.# YYY 3 yaks (summoned) #..####..##.##..?..##.##.......#The sling bullet hits the two-headed ogre. _The two-headed ogre is moderately wounded.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)œ&ßiú= è#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 75/80 ======================-- .##....>....##.# #.# Magic: 1/10==---------------------- .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0œ&ßi‹@ Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8971.6 (0.0) .##...###)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .O. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#'#. #..#.# #.# Rev* .# ##.## ###Y### ##.#.# #.# .# #..# .# ..Y #. #...# #.# I   orange crystal statue [3œ&ßilA 4m.## #.##.##..$..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..YI?..'..+...###.# YYY 3 yaks (summoned) #..####..##.##..?..##.##.......#Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!œ&ßiÈÍ  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is heavily wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is severely wounded.œ&ßiÂc8*&ßij­ Y.  The orange crystal statue fixes its piercing gaze on you.Y.O.Y(F@..F   rock fish (summoned)60--2.6 (1&ßi&ßiá!a _You feel your power leaking away. &ßi\ Ä#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 76/80 ======================-- .##....>....##.# #.# Magic: 0/10------------------------ .##.#####.####.# #.# AC: 12Str: 12 .# &ßi " #.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ===------  Time: 8972.6 (0.0) .##...##FO###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .*. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#Y#. #..#.# #.# Rev* .# ##.## ###[30 &ßi’# mY### ##.#.# #.# .# #..# .# .*. #. #...# #.# I   orange crystal statue .## #.##.##.Y*..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..(I?..'..+...###.# YYY 3 yaks (summoned) #..####..##.##..?..##.##.......# F   rock fish (summoned)  The orange crystal statue fixes its piercing gaze on you. _You feel your power leaking away.Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hi &ßi]$ t) &ßi/º ]#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 76/80 ======================-- .##....>....##.# #.# Magic: 0/10------------------------ .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .# &ßií½ #.....#@#....###.# #.# Noise: ===------  Time: 8972.6 (0.0) .##...##F)###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .). ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#Y#. #..#.# #.# Rev* .# ##.## ###Y### ##.#.# #.# .# #..# .# ... #. #...# #.# I   orange crystal statue .## #.##.##.Y$..##.##..## #.# O   two-headed ogre (summoned) ..## ## &ßi¿ Š.+..+..(I?..'..+...###.# YYY 3 yaks (summoned) #..####..##.##..?..##.##.......# F   rock fish (summoned)  Shift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet completely misses the two-headed ogre.The sling bullet hits the yak.  The yak is lightly wounded. &ßi€G IYou shoot a sling bullet.  The sling bullet completely misses the two-headed ogre.The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre! &ßi“Ì Ô Y'The two-headed ogre is severely wounded.Y &ßiÚÍ lY.Y. &ßižÜ  .O..Y 4 yaks (summoned)The two-headed ogre hits you with a +0 giant club!! &ßi›Ý ‹40----------====3.5 (0.9 &ßiÚå  &ßi³ë v _The two-headed ogre closely misses you. The rock fish bites you!¡&ßiè5#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 40/80 ============------------ .##....>....##.# #.# Magic: 0/10------------------------ .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .######........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: [0;¡&ßiü7ÿ10;1m====-----  Time: 8973.5 (0.0) .##...##FO###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .Y. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#Y#. #..#.# #.# Rev* .# ##.## ###*### ##.#.# #.# .# #..# .# .Y. #. #...# #.# I   orange crystal statue .## #.##.##..*..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..YI?..'¡&ßij„¹..+...###.# YYYY 4 yaks (summoned) #..####..##.##..?..##.##.......# F   rock fish (summoned)  The two-headed ogre hits you with a +0 giant club!! _The two-headed ogre closely misses you. The rock fish bites you!  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)¡&ßiF©#.##.# #.# kwasso the Skirmisher ###.##.# #.# Coglin .##########.##.# #.# Health: 40/80 ============------------ .##....>....##.# #.# Magic: 0/10------------------------ .##.#####.####.# #.# AC: 12Str: 12 .##.#####.# #.# #.# EV: 17Int: 8 .##.#.....## #.# #.# SH: 0Dex: 25 .#¡&ßiºª#####........# #.# #.# XL: 10 Next: 67% Place: Dungeon:9 .##.....#@#....###.# #.# Noise: ====-----  Time: 8973.5 (0.0) .##...##FO###...##.# #.# a) +2 sling {Eiko}  n) +4 sling {Juwon} .###.### .Y. ###.##.# #.# Fire: a) +2 sling {Eiko} .##..# .#Y#. #..#.# #.# Rev* .# ##.## ###.### ##.#.# #.# .# #..# .# .Y. #. #...# #.# I   orange crystal statue .## [40¡&ßi$¬zm#.##.##..$..##.##..## #.# O   two-headed ogre (summoned) ..## ##.+..+..YI?..'..+...###.# YYYY 4 yaks (summoned) #..####..##.##..?..##.##.......# F   rock fish (summoned)  Fire: a) +2 sling {Eiko}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange crystal statue (lightly damaged, 96% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.¡&ßi9Ci  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  The two-headed ogre is severely wounded.e.  The two-headed ogre is almost dead.¡&ßiˆÄ”Y(Y'¡&ßiëÅ6Y.¡&ßiŒÐ¹   #.#  #.#   #.#  #....> #.#  #####.# #.#  #.#####.# #.# #.#  #.#.....## #.# #.#  #####........# #.# #.#  # #.#  # #.#   YY.  #.#  #..# .#'#.  #.#  ##.## ###Y###  #.# ¡&ßiÑ+ #..# .# ... #. #...# #.#   #.#  ##.+..+..(I?..'..+ ? The rock fish bites you but does no damage.¡&ßiMª R  #.#  #.#   #.#  #....> #.#  #¡&ßi± 9####.# #.#  #.#####.# #.# #.#  #.#.....## #.# #.#  #####........# #.# #.#  # #.#  # #.#   YY.  #.#  #..# .#'#.  #.#  ##.## ###Y###   #..# .# ... #. #...# #.#   #.#  ##.+..+..(I?..'..+ ? ¡&ßiKÛ [The two-headed ogre is almost dead.  The rock fish bites you but does no damage.  The two-headed ogre hits you with a +0 giant club!!  * * * LOW HITPOINT WARNING * * *  The two-headed ogre hits you with a +0 giant club!!  You die...¡&ßiO] m0/80 ------------¡&ßi1q /  --more--£&ßi¾ £&ßi¾ !Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Eiko}  n - a +4 sling (offhand) {Juwon}c - a +0 sling {Karl}  d - a +3 short sword  e - a +0 dagger of speed  f - a +3 short sword Missiles (go to first with ()  g - a throwing neti - 17 poisoned darts  k - 2 javelins Armour (go to first with [)  l - a +2 helmet (worn)  m - a +0 troll leather armour (worn)  o - a +2 pair of boots of stealth (worn)  p - a +2 pair of gloves of dexterity (worn)b - a +0 leather armour  j - the +0 leather armour "Umisoce" {rN+ rCorr Str-2 Stlth+}  q - a +0 pair of boots of rampaging Talismans (go to first with %)h - a maw talisman£&ßiɯ8£&ßi‚¹£&ßiA»ùGoodbye, kwasso.5432 kwasso the Skirmisher (level 10, 0/80 HPs)Began as a Coglin Hunter on Apr 15, 2026.Slain by a two-headed ogre... wielding a +0 giant club... summoned by an orange crystal statue(20 damage)... on level 9 of the Dungeon.The game lasted 00:18:53 (8918 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb¤&ßi’u¤&ßiܤ&ßié‘? [?25h[?0c [?1051l[?1052l[?1060l[?1061l