h  Player: lex1 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.23:17:51.ttyrec Time: (1756336671) Wed Aug 27 23:17:51 2025 !h [?1051l[?1052l[?1060l[?1061h!hJV)0[?7h[?25l[?1c!h [?25h[?0c!h2Play a game with a custom seed for version 0.33.1-1-gc282f97621. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 2342482760487788348   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!#hcSt [Enter] Begin!%hG [?25l[?1c%hޅq [Enter] Begin!&h [?25h[?0c'heI 'hN 'hcS Welcome, lex1. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian'hT )n - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character'hUT ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Hedge Wizard)hu)h )hYWelcome, lex1 the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer)hs - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage)hGu - Forgewright Zealot)h#m - Warper)htv - Fire Elementalist f - Berserkern - Hexslinger)hww - Ice Elementalist g - Cinder Acolyteo - Enchanter)h,x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist )hJHedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield. + - Recommended background)h{x * - Random background # - Recommended character ! - Random character % - List aptitudes)h]Space - Change species ? - Help Tab - Djinni Hedge 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[?25l[?1c*h [?25h[?0c*h qlex1 the Grave RobberDemonspawn*hMHealth: 13/13 ========================Magic: 3/3========================*hxAC: 2Str: 8EV: 11Int: 15*h[SH: 0Dex: 13*h=XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 dagger*hOCast: Soul Splinter*h> [?25l[?1c*hj [?25h[?0c*h... ..###...#... .#....(..#..#..........#.........#........#......*h7 #....##..@.##....#..#......*hc ... #... #..... .#..# ".....##. ..... ..*h N... . ..$..... ..*h [?25l[?1c*h [?25h[?0c*h ZWelcome, lex1 the Demonspawn Necromancer.*hT y[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c*h ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c*h 7[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c*h ,[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c*h ![?25l[?1c[?25h[?0c[?25l[?1c*h( 7[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c*hM ![?25l[?1c[?25h[?0c[?25l[?1c*hs ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c*h [?25h[?0c[?25l[?1c*h ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c*h 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Magic: 2/3================-------- #................#......  AC: 2Str: 8 ................#.......  EV: 11Int: 15  $.............#.......  SH: 05h3e eDex: 13 ............*r.....  XL:  1 Next:  0% Place: Dungeon:1 5h_e ..........=@.......  Noise: ---------  Time: 36.0 (0.0) 5he ...................  a) +0 dagger 5h f ...............##+#  Cast: Soul Splinter ...............#  ...#############   r   rat 5h2f c_You see here a ring of positive energy. _The rat squeaks loudly.  5h]f Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action5hf _Shift-Dir - straight lineAim: a rat (chance to affect: 64%)5h܆  #....#..#.......#lex1 the Grave Robber.....#....#.....#.#Demonspawn .......#..#......#.#####Health: 13/13 ======================== ........##.......#......Magic: 2/35h1 ================-------- #................#......AC: 2Str: 8 ................#.......EV: 115hU Int: 15$.............#.......SH: 05h| Dex: 13.............*.....5h iXL:  1 Next:  0% Place: Dungeon:1..........=@.......Noise: ---------  Time: 36.0 (0.0)5h· q...................a) +0 dagger5h ...............##+#Cast: Soul Splinter...............#5h o...#############r   rat 5h6 m_You see here a ring of positive energy. _The rat squeaks loudly.  5hT Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action5ht XShift-Dir - straight lineAim: a rat (chance to affect: 64%)5hY 5h _The rat squeaks loudly.  Aiming: Soul Splinter (safe; 3% risk of failure)  5h %Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.5h M.r5h 1=7.0 (1 5h _5h 5h 6hB  #....#..#.......# lex1 the Grave Robber  .....#....#.....#.#  Demonspawn 6h9B.......#..#......#.#####  Health: 13/13 ======================== ........##.......#......  Magic: 1/3========---------------- 6h\B#................#......  AC: 2Str: 8 6hB................#.......  EV: 11Int: 15  $.............#.......  SH: 06hB<Dex: 13 6hB...................  XL:  1 Next:  0% Place: Dungeon:1 6hB,..........=@r......  Noise: =--------  Time: 37.0 (0.0) 6hC...................  a) +0 dagger 6h:C...............##+#  Cast: Soul Splinter ...............#  6hdC...#############   r   rat6hCAim: a rat (chance to affect: 64%) _The rat struggles to resist.  Aiming: Soul Splinter (safe; 3% risk of failure)  6hCPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)6h'  #....#..#.......#lex1 the Grave Robber.....#....#.....#.#Demonspawn .......#..#......#.#####Health: 13/13 ======================== ........##.......#......Magic: 1/3========---------------- 6h' #................#......AC: 2Str: 8 ................#.......EV: 11Int: 15$.............#.......SH: 0Dex: 13...................XL:  1 Next:  0% Place: Dungeon:1..........=@*......Noise: =--------  Time: 37.0 (0.0)...................a) +0 dagger...............##+#Cast: Soul Splinter6h' ...............#...#############r   rat  Aim: a rat (chance to affect: 64%) 6h' *_The rat struggles to resist.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line6h' 8Aim: a rat (chance to affect: 64%)6h (weak, ally target, soul-splinter…)*   soul wisp (summoned) 6h  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.6h  The rat completely misses you. Your soul wisp touches the rat.6hr h .*6h j88.0 (1Soul Splinter6hO 6h& C _The rat dies!7hW1  #....#..#.# .....#....#.....#.#  .#..#......#.#####  .##.......#......  #7h1 ..#......  .#. $.#. . .@..*.....7h2 P . 7h:2 Z.##+# ...7hY2 1.#7hx2 > ...#7h2 7h4 7h; 5*.7hOB .-97hG 7hO 7hyU ;*.7h[ F-40.0 (27ha 7he 3 _e - a ring of positive energy8h*  #....#..#.# .....#....#.....#.# .#..#......#.##### .##.#...... #8hn* .#...... .#....... $.#.8h* M . 8h* T.*. 8h* 1. 8h* t.##+# ...#8h+ T ...#8h4+ 8h- 8h3 2*.8hu6 +1.0 (18h; 8h= 9h #....#..#.# .....#....#.....#.# .#..#......#.##### .##.#...... #.#...... .#....... $.#.9h . .*. . .##+#9h' ..# ...##9hn9h2*.9h&29h`9h}9h 9hz Inventory: 5/52 slots Hand Weapons (go to first with )) 9h  a - a +0 dagger (weapon) Armour (go to first with [) 9h  b - a +0 robe (worn) Jewellery (go to first with "=)9h ad - an amulet of magic regeneration  e - a ring of positive energy 9h aPotions (go to first with !) 9h. @ c - a potion of magic.JJPhK%I========5PhL-Ph0^ _The endoplasm quivers.Ph. W.....#....(..#.. ....#)...# .##.#.#....#...[......#.#.#..#.....Phs  J........#....##...$...#..<.##....#..#.. #....#.Ph #..#..!.##..#+##.#Ph g........##.##Ph 1##Phr Ph>) &.JPh- ;6Soul SplinterPh4 Ph6 PhLu .###...#..#####.....#....(..#.. ....#)...# .##.#.#....#[.....#.#.#..#....r.J.......#....##...$...#..<.#......##.. #....#Phv .#..#..!.##.#+##.#........##.###r   rat (asleep)#Phx Ph΀ &.JPhՁ &7Ph܆ Ph V _A rat comes into view.QhD .###.#. .###...#...#####.....#....(..#.. .....#)...# .##.#.#....#[....#.#.#..#..r..J......#....##...$@..#..<.###.. ......#....#.#..#Qhj..!.##.#+##.#........##.####QhQh(.JQh&8QhQhSh #...... .###..... lex1 the Grave Robber #. #......###...#.... Demonspawn ..#####.....#....(..#... Health: 13/13 ======================== .....#)...#.........# . Magic: 2/3================--------Sh .##.#.#....#.........#.[ AC: 2Str: 8 ..........#..........#.# EV: 11Int: 15 .#..#.....#...........#  SH: 0Dex: 13 r.........#....#......#  XL:  1 Next:  8% Place: Dungeon:1 Sh8.##.J**@..#..<.#......#  Noise: ---------  Time: 68.5 (0.0) Sh......#....#..#.......#  a) +0 dagger Sh3...........#....#.....#. Cast: Soul Splinter ............#..#......#. Shx....!........##.......#. Sh#..#+##................#. J   endoplasm Sh6.....................#.. r   rat (asleep) ShRA.##.###..............#.. # #................. SheO_The endoplasm quivers. ShwH_A rat comes into view.ShAiming: Soul Splinter (safe; 3% risk of failure)  ShaPress: ? - help, Q - select actionShfShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)Sh2J#...... .###..... lex1 the Grave Robber#. #......###...#.... Demonspawn..#####.....#....(..#... Health: 13/13 ========================ShN3.....#)...#.........# . Magic: 2/3================--------.##.#.#....#.........#.[ AC: 2Str: 8..........#..........#.# EV: 11Int: 15.#..#.....#...........# SH: 0Dex: 13r.........#....#......# XL:  1 Next:  8% Place: Dungeon:1.##.*.$@..#..<.#......# Noise: ---------  Time: 68.5 (0.0)......#....#..#.......# a) +0 daggerSh3...........#....#.....#. Cast: Soul Splinter............#..#......#.....!........##.......#.Sh3..#+##................#. J   endoplasm.....................#.. r   rat (asleep).##.###..............#..Sh3# #................. _The endoplasm quivers. Sh3_A rat comes into view.Aiming: Soul Splinter (safe; 3% risk of failure)  Sh$4Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)Sh (weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (chance to affect: 64%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.Sh]Shrt.J* Shj=9.5 (1Soul SplinterShSh; _Your soul wisp touches the endoplasm.Thm ( #...... .### #. #......###...# ..#####.....#....(..#. .....#)...#.# .##.#.#....#.#........#.#.#.#..#.....#.#.r.#....#......# .##..J@...#..<.#......#.*.#....#..#.##...........#....#.....#.........#..#......#Th ..!........##.#.#+##..#........#..##.###.# # #Th,,  The endoplasm freezes you.You are frozen. Your soul wisp touches the endoplasm.Thy6 .r   rat (asleep)*   soul wisp (summoned)Th@ 8/13 ----------3========2570ThH ThM v _The endoplasm dies! _You see here 5 gold pieces.Th #...... .### #. #......###...## ..#####.....#....(..##. .....#)...#.#.##.#.#....#Thx.# .....#.##.#..#.....#..r.#....#...... .##..@$...#..<.#.......*.#....#..#.Th#...........#....#............#..#......Th1.!........##..#+##........Thp.#.##.###.......#Thc # #ThThwP*., ally target)Th,-1 Th _ThVh$z #...... .#### #. #......###...# #...#####.....#....(..# #.#.....#)...#. ...##.#.#....#.#...........#.Vhz9#.#..#.....#.r.#....# .##*@.$...#..<.#.#....#..##.....#....#.....#..#.!........##VhI{.#+##................##.###...... # #Vh|Vh(5*.Vh,@-2Vh’VhWh $..  #...... .###.# #. #......###...#....#####.....#....(..#.#.#.....#)....##.#.#....# #......###.#..#....r.*.@...Whw###.##...$...#..<.#.........#....#..#..###....#....#.........#..#..!........###+##....................##.##WhWh1Wh{ .rr  The rat squeaks loudly.Wh(y9==--------===3Wh Whʽ\ _Your soul wisp closely misses the rat.Wh7 #...... ..  #...... .### # #. #......###...## #...#####.....#....(..#.#.#.....#)...# ....##.#.#....# #...........#WhE8q#.#..#.....#.r*.#....##.##...$...#..<.# .........#....#..# ###...........#....# ........#..# .......!........## .....#+##.... .............. ....##.###WhB  The rat closely misses your soul wisp. Your soul wisp touches the rat.WhJ.*   soul wisp (summoned)WhR[========33--4Wh&YWh\C _The rat dies!Wh #...... ..  #...... .### # #. #......###... # #...#####.....#....( #.#.#.....#)...# ....##.#.#....# #...........##.#..#.....#.@*......#....#Whr#.##...$...#..<.# .........#....#..# ###...........#....# ...............#..# .......!.## .....#+## ......... ....##.###WhWhd 5  You swap places.WhR*r.r   rat (wandering, ally target)*   soul wisp (summoned)WhP---5Wh1WhV _A rat comes into view.Xhm#...... .. .#...... .###.# #. #......###...## #...#####.....#....(.#.#.#.....#)...#.....##.#.#....#.#...........#.#####.#*.#.....#.r.#....#.#####.##...$...#..<.#..........#....#..#.###...........#....#................#..#........!.##.*   soul wisp (summoned).....#+##...............##.###.XhXhXhb..r....*r   rat (ally target)*   soul wisp (summoned)Xh@-6XhXhXh #...... .. .#...... .###.# #. #......###...#.# #...#####.....#....(..##.#.#.....#)...#.....##.#.#....#.#...........#.#####.#..#.....#..r....*.#....#.#####.##...$...#..<.#..........#....#..#.###...........#....#.........#..#........!........##.*   soul wisp (summoned).....#+##....Xh ....................##.###.Xhk Xh Xh} \.r..*.r   rat (ally target)*   soul wisp (summoned)Xhp y10/13====7Xh7 Xh+ XhQ #...... .. .# #...... .###.# #. #......###...#.# #...#####.....#....(..#.#.#.#.....#)...#.#XhgQ ....##.#.#....#.##...........#.######.#..#.....#...r..*.#....#.XhQ #####.##...$...#..<.#..........#....#..#.###....#....#........#..#..XhQ !........##.*   soul wisp (summoned)XhR &.....#+##......................#....##.###.#Xh:R Xh-T XhT Xh] X.r*.XhJ] r   rat (ally target)*   soul wisp (summoned)Xhc &8Xhk Xhm YhZx#...... .. .# #...###.#.#. #......###...#.# #...#####.....#....(..#.#.#.#.....#)...#.# ....##.#.#....#.#.#...........#.#.#####.#..#.....#.#...r*.Yh+[%#....#......######.##...$...#..<.#......#.........#....#..#.####...........#....#.....#.......#..#......#.!..##.# *   soul wisp (summoned).....#+##....#......#.....##.###.#.Yh]YheL.*Yh]l&9YhYsYhur _Something bites your soul wisp but does no damage.Yh,Q#. .####.#.###...## #...#####....(..#.#.#.....#)...#.........#  ....##.#.#.. #...........#.#####.#..#Yh.#...r.*....######.##< .........#....#..#.###...#....#..#.!.##.#+##......#.##.### # .YhYh.rr   rat (ally target)*   soul wisp (summoned)Yh'80Yh Yh _Your soul wisp closely misses the rat. _You see here 5 gold pieces.Yhf Yhz# YhS* Yh+ Yh* # #. .### #.#. #......###...# # #...#####.....#....(..# #.#.#.....#)...#.# ....##.#.#....#.#Yht #.....#.# #####.#..#.....#. ....r*.#....#...... #####.##..@$...#..<.#...... .#....#..#. ###...........#....#..... .......#..#...... .!........##Yh. .....#+##...... .......#Yh( ....##.###.......# # #Yh%  The rat closely misses your soul wisp. Your soul wisp touches the rat.Yh9.*   soul wisp (summoned)YhL==411YhYhC _The rat dies!Zh%  # #. .### #.#. #......###...# # #...#####.....#....(..# #.#.#.....#)...#. ....##.#.#....#. #...........#Zh. #####.#..#.....# .....*.#....# #####.##.@.$...#..<.# .#....#..# ###ZhD.....#....# .....#..# .!........## .....#+##.... ............... ....##.###...... # #Zh]ZhP.*Zh(U1==2Zh /Zhi1Zhe# #. .###.#.#. #......###...#.# #...#####.....#....(..#.#.#.#.....#)...#.#....##.#.#....#.##...........#.######.#..#.....#.......*.#....#.#####.##..@$...#..<.#..#....#..#.###.....#....#......#..#..!........##......#+##....................#....##.###......## #.ZhiP.*Zh o&3ZhpZhq[h @# #. .###.#.#. #......###...#.# #...#####.....#....(..#.#.#.#.....#)...#.# ....##.#.#....#.#.#.....#.#.#####.#..#.....#.[hZA#.*.#....#......######.##...@...#..<.#......#.#....#..#.####...........#....#.....#.......#..#......#.!........##.#.....#+##......#.......#.....##.###.......#.# #.[hB[hJP.*[h/Q&4[hOX[hZ[h.bU.*[h8j+5.5 (2[ho[hs= _You now have 20 gold pieces (gained 5).[h  # #. .### #.#. #......###...# # #...#####.....#....(..# #.#.#.....#)...#.# ....##.#.#....#.# #.....#.# #####.#..#.....#. .#....#...... #####.##.*@....#..<.#...... .#....#..#. ###...........#....#..... [hj .......#..#...... .!........##. .....#+##...... .......# ....##.###.......# # #[h [h x2====6.5 (1[h8 [h [h # #. .### #.#. #......###...# # #...#####.....#....(..# #.#.#.....#)...#. ....##.#.#....#. #...........#. #####.#..#.....# .#....# #####.##.@*....#..<.# [hv.#....#..# ###.....#....# .....#..# .!........## .....#+##.... ............... ....##.###...... # #[hV [h&7[h[h& _You swap places.\hr#.#.###...## #...#####.....#....(..#.#.#.....#)...#......... ....##.#.#. #...........#.#####.#..#..........######.##..*< .......@.#....#..#.###...#.......#..#.\h!........##.#+##......##.### # # \hO\h&8\h"%\h`'\h6 # #...#####....(..#.#.#.....#)...#......... ....##.#.#. #...........#.#####.#..#...............#....######.##..*....#..< .........#....#..#.###.....#....#....#..#.!.##.#+##......##.###. # ##.. \hz \h T.*\h &9\hG \hf \h^e .#.#.....#)...#......... ....##.#.#....# #...........#.#####.#..#...................######.##.......#..< .......*.#....#..#.\he f###.........#....#..#.!.##.#+##........##.###.. # #\he #.. #. #.\hh \hn P.*\hCq D==90\hsu \hw \h  ....##.#.#. #...........#.#####.#..#.....#...............#....######.##.......#..< .........#....#..#.###....*....#.........#..#..##.#+##.........\h ...##.###..... # #..#.. #... #........\hR \h P.*\h U3==1\h \h \h7 +2.5 (2\h \h a _c - 2 potions of magic (gained 1)\h>\h\h!\h#\h \h׎\h\h{\hn\hT\h\h ]h\]hWa]hf]hm]h]h]h]h]hs0]hv4]h9]h;]h#.#.#.....#)....##.#.#....# #...........######.#..#.....#....................#...#####.##.......#..<.#...##..###.....#....##..#..*.##..#+##...............##.###...... # #...#.........]h]h>+3.5 (1]h]h & _You swap places.]hI  #.#.#.....#)...# ....##.#.#....# #...........# #####.#..#.....# ...............#....# #####.##.......#..<.#.#....#..##.#....#.#..#.*.##.#+##.......]h( B..##.###.... # #..#.. #...#.. #.... #]h ]h &4]h ]h ^hTQ6 #.#.#.....#)...# ....##.#.#....# #.....# #####.#..#.....# ...............#....# #####.##.......#..<.# ..#....#..#.####.#....#.#..#.*.##.#+##.......##.###..^hQ". # #...#... #... #... # #^h [^h`p§^heC==5^hk^hnc _Your soul wisp disappears in a puff of smoke!^h  #.#.#.....#)...# ....##.#.#....# #...........# #####.#..#.....# .........#....# #####.##.......#..<.# ...#....#..#.####.#....#.#..#.§.##.#+##........##.###... # #.###... # #... # #^hY &.^h\&6^h^hd^hS= #.#.#.....#)...# ....##.#.#....# #...........# #####.#..#.....# .........#....# #####.##.#..<.# ....#....#..#.####.#....#.#..#.##.#+##.......##.###.##.# #.###.... # #.. #.... # #^hE^hJ&7^hO^hQ^h _ #.#.#.....#)...# ....##.#.#....# #...........# #####.#..#.....# ...............#....# #####.##.#..<.#. ..........#....#..#.####.#....^h_.#..#.##.#+##...##.###.##.# #!..###.... # #. #.... # #^hG^h&8^h^hV _Found a purple potion.^h|L #.#.#.....#)...# ....##.#.#....# #...........# #####.#..#.....# ...............#..... #####.##.#..<... ..........#....#..#.####.#.#...##.#+##..##.###.##.# #^hLU.!..###.... # #. #....# # #^hS^hW&9^h<]^h_^hc #.#.#.....#)...# ....##.#.#....# #.#.# #####.#..#.....#... .......#... #####.##.......#..<.. ..........#....#...####.#.#..#+##...##.###.##.# #.!..###.... # #. #....# # #^h-^h0100.5 (1.0)^h^h'^h& #.#.#.....#)...#..) ....##.#.#....#^h (# .. #.##.##..#####.#..#.....#....#..#####.##.......#..............#....#.####.#.#..#+##.##.###.##.# #^ha*r   rat (asleep)r..!..###.... # #. #....# # #^h-e  A rat comes into view.^h5kr.r^hF;&1^h~B^hE% _Found a dagger.^h  #.#.#.....#)...#  # ..). ....##.#.#....#   #. ... #.#  .#.##..#####.#..#.....#  ..#  #......#####.##.#  #...........#....#  #.####.#  #.  #  #.#+##  #  #.##.###  #.##.# #  #.r.!..###..... # #  #...... #....# #   #^h^h?r.^h;2Soul Splinter^h|^h^h\6  #.#.#.....#)...   # ..).. ....##.#.#....  # #. .... #.#  #.#.##..#####.#..#.....#  #...#   #......#####.##.#  ^hi7 #...#....   #.####.   #  #  #.#+##   #  #.##.###   #.r.##.# #  ^h7 #...!..###..... # #   #......# #....# #   #^hM9^hJA?r.^hC&3^h J^h'L^hū  #.#.#.....#) # #...).. ....##.#.#  #.#. .... #.  #.#.##..#####.#..#.....  #..  #......#####.##.  #...#  #.####  #  #  #.#+## ^h% #  #.r.##.###  #.##.# #  #...!..###..... # #  #......# #....# #  #^h^h}>r...^hڸ&4^h^hG^ha#  #.#.#.....#)  # #...).......##.#.#  #.#. .... #  #.#.##..#####.#..#  #.  #......#####.## ^h#x #........#  #.####  #  #  #.#+## ^h$ #.r  #.##.###  #^hG$).##.# #  #...!..###..... # # ^hr$ #......# #....# #  #^h3&^h/<r..^h3&5^h;^h'=^huX #...#####. #. ##.#.#.#.....#) #...).......##.#.# .... #......#.##..#####.#..##.........#####.##........#####.....r#+##......#.........##.!..###..... ##......# #....#^h^h* :r.^h &6^h& ^h `hX> # #...#####.. lex1 the Grave Robber #. ##.#.#.#.....#). Demonspawn # #...).......##.#.#.. Health: 13/13 ======================== #.#. .... #.......... Magic: 2/3================-------- #.#.##..#####.#..#.... AC: 2Str: 8 #..................... EV: 11Int: 15`h?~ #......#####.##...... SH: 0Dex: 13 #.................#.. XL:  1 Next: 41% Place: Dungeon:1 #...@...####......... Noise: ---------  Time: 106.5 (0.0) #...*................ a) +0 dagger #...r................ Cast: Soul Splinter #.............#+##... #.................... #............##.###.. r   rat #............##.# #.. #...!..###..... # #.. #......# #....# #..A rat comes into view. _Found a dagger.  `hq@FAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)`h # #...#####.. lex1 the Grave Robber  #. ##.#.#.#.....#). Demonspawn  # #...).......##.#.#.. Health: 13/13 ========================  #.#. .... #.......... Magic: 2/3================--------  #.#.##..#####.#..#.... AC: 2Str: 8  #..................... EV: 11Int: 15  `h#......#####.##...... SH: 0Dex: 13  #.................#.. XL:  1 Next: 41% Place: Dungeon:1  #...@...####......... Noise: ---------  Time: 106.5 (0.0)  #.................... a) +0 dagger  #...*................ Cast: Soul Splinter  #.............#+##...  #....................  `h:#............##.###.. r   rat  #............##.# #..  #...!..###..... # #..  #......# #....# #..A rat comes into view. _Found a dagger.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)`h`h* _Found a dagger.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.`h3@r.`h>4:=7.5 (1 _`h;`ho<ahA # #...#####.. lex1 the Grave Robber #. ##.#.#.#.....#). Demonspawn # #...).......##.#.#.. Health: 13/13 ======================== #.#. .... #.......... Magic: 1/3========----------------ah  #.#.##..#####.#..#.... AC: 2Str: 8 #..................... EV: 11Int: 15 #......#####.##...... SH: 0Dex: 13 #.................#.. XL:  1 Next: 41% Place: Dungeon:1 ah#...@...####......... Noise: =--------  Time: 107.5 (0.0) #...r................ a) +0 dagger #.................... Cast: Soul Splinter #.............#+##... #.................... #............##.###.. r   rat #............##.# #.. #...!..###..... # #..ah #......# #....# #..Aim: a rat (chance to affect: 64%) _The rat struggles to resist.  ahIAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionah`Shift-Dir - straight lineAim: a rat (chance to affect: 64%)ah # #...#####.. lex1 the Grave Robber  ahE#. ##.#.#.#.....#). Demonspawn  # #...).......##.#.#.. Health: 13/13 ========================  #.#. .... #.......... Magic: 1/3========----------------  #.#.##..#####.#..#.... AC: 2Str: 8  ah3#..................... EV: 11Int: 15  #......#####.##...... SH: 0Dex: 13  #.................#.. XL:  1 Next: 41% Place: Dungeon:1  #...@...####......... Noise: =--------  Time: 107.5 (0.0)  ahb#...*................ a) +0 dagger  #.................... Cast: Soul Splinter  #.............#+##...  #....................  #............##.###.. r   rat  #............##.# #..  #...!..###..... # #..  #......# #....# #..Aim: a rat (chance to affect: 64%) _The rat struggles to resist.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineah8Aim: a rat (chance to affect: 64%)ahNah^r _The rat struggles to resist.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.ah_+8.5 (1ah gahj; _The rat bites you but does no damage.ah=  # #...#####.. lex1 the Grave Robber #. ##.#.#.#.....#). Demonspawn # #...).......##.#.#.. Health: 13/13 ======================== #.#. .... #.......... Magic: 0/3------------------------ ah #.#.##..#####.#..#.... AC: 2Str: 8 #..................... EV: 11Int: 15 #......#####.##...... SH: 0Dex: 13 #.................#.. XL:  1 Next: 41% Place: Dungeon:1 ahɋ $#...@...####......... Noise: =--------  Time: 108.5 (0.0) #...r................ a) +0 dagger #.................... Cast: Soul Splinter #.............#+##... #.................... #............##.###.. r   rat #............##.# #.. #...!..###..... # #.. ahK #......# #....# #..The rat struggles to resist. _The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)ahl # #...#####.. lex1 the Grave Robber  #. ##.#.#.#.....#). Demonspawn  # #...).......##.#.#.. Health: 13/13 ========================  #.#. .... #.......... Magic: 0/3------------------------  #.#.##..#####.#..#.... AC: 2Str: 8  #..................... EV: 11Int: 15  #......#####.##...... SH: 0Dex: 13  #.................#.. XL:  1 Next: 41% Place: Dungeon:1  #...@...####......... ahNoise: =--------  Time: 108.5 (0.0)  #...*................ a) +0 dagger  #.................... Cast: Soul Splinter  #.............#+##...  #....................  #............##.###.. r   rat  #............##.# #..  #...!..###..... # #..  #......# #....# #..The rat struggles to resist. _The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)bh`bhiMr _The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.1========9.5 (1 _The rat misses you.bhbh '10bh bh | _You hit the rat but do no damage. The rat barely misses you.bh bhf2================1bhtz _You barely miss the rat. The rat closely misses you.chch&2chch _You closely miss the rat. The rat barely misses you.chȅ  You hit the rat.  The rat is severely wounded.chц3================3ch֋chLT _The rat completely misses you.che  You hit the rat but do no damage.The rat is severely wounded.chW1----4chch,( _The rat bites you.ch} 5  You hit the rat.chs j.ch ========505Soul Splinterch ch G _You kill the rat!chy:3 #. ##.#.#.#.....#)# #...).......##.#.#..#. .... #........##..#####.#..#................ #ch\;#####.##...........#####.....#+###......# #..  #.. chEch_RD-6chWdhpkD # #...).......##.#.#..#. .... #........##..#####.#..##................. ######.##...........#####.....dh3l#+##.....#......#  #.. dhtdh{@-7dhAdhdhM .#. .... #........##..#####.#..##................. ######.##...........#####.....#+##....##.###########  ?... dhoS#2dhS>==--8dhYdh[eh ##..#####.#..##................. #ehq#####.##...........#####.eh&6....#+##eh9....##.###ehK eh[  ehl...##eh}D eh eh!&&9ehh+eh-ehV{Z ................ ######.##...........#####.....#+##....##.### eh{!..###..... .  ....ehehF'20ehEehoeh#  ######.##...........#####.....#+##....eh2##.### !..###..... ...# #....#  ...ehȼeh &1ehehfehS ...........#####.....#+##....##.### ###..... ...# #....#   ehZeh^C==2ehZeehpehtZ3==3.5 (2eh6yeh{S _f - a purple potionehB| ####.....#+##....##.###...##.# ###.....  #....#  ######  eheh+4.5 (1ehehehS ......#+##.......##.###....##.# ###.....  #....#  ###### ?.  eh2[ehu^&5ehbehdeh1ehۋehehۏehehieh6eh ehkeehheheleh\neh&eheheheh_ehaeh$fehIheh kM####......#+##.............##.##......##.##..... ##....#......########eh { #  ?...eh eh &6eh eh fh1,M....#####....#+##.........##.##......##.##..... ##....#......  #########..fh3fh6C==7fh;fhc=fh۠M#####.##........#####....#+##......#......##.##..... ##....#  #......##..fhrfh&8fhfhfh)M#.........#####.##........#####....#+##......#......##.##..... #  #......# #....# #..fhfh&&9fh*-fh/fh0M#.##..#####.#..##.........#####.##........#####....#+##......#......##.  #......###..... # #...fhBfhfh6'30fhfhVfhfh&Mfh7? .... #......fh~#.#.##..#####.#..#fh#.fh........fh<'#####.##....fhx)....fh#fh####fh* ....fh  #+##fh  ......fh!# fh9! fh!g#............##.# #..fh! fh!fh+fh3&1fh9fh:fhdbM #...).......##.#.# .... #......#.#.##..#####.#..##.........fhb#####.##........#####....#+##......  fhbw#............##.###..########fhYjfh`o&2fhtfh@wfh/RM #. ##.#.#.#.....#) #...).......##.#.# .... #......#.#.##..#####.#..##.........#####.##....fh....#####....#+##  #.....................#......#fhfh&3fhfhfh7`cM # #...#####. #. ##.#.#.#.....#) #...).......##.#.# .... #......#.##..#####.#..#fh`#.........#####.##........#####......  fh`#.............#+##...#......# #..fh`fhhfhn&4fh|tfhvfhM #.#.  .#.#...#####. #. ##.#.#.#.....#)# #...).......##.#.#.#. .... #......#.##..#####.#..#fh#.........#####.##........#####  #....................fh>)#......###..fhfh&5fhfhfhoM # . #.#.  .#.#...#####. #. ##.#.#.#.....#)# #...).......##.#.#.#. ....# #......#.##..#####.#..##.........#####.##........fhOp#####  #....................#...........fhufhx&6fh}fhfhz6M  ## # .. #.#.  .#.#...#####. #. ##.#.#.#.....#)# #...).......##.#.##.#. ....# #......#.##..#####.#..#fhǩ]#.........######.##........#  #.......####.......... #...........fhdfhV&7fhfhgfhe:fhi?fhFEfhGfhڪfh8fhdfhNfh7fhd=fh=fh,Efh[Hfhufhfhfh^fh$fhfh* fh> fh fhX #. ### # #. ## ## .. #.#. #. ?.#. .#.#...#####. #.#.##.#.#.#.....#). # #...).......##.#.#. #.#. ....# #. #.#.##..#####.#..#. #. ##......#####.##. #...#. #.####. #... #... #....#+##. #.. #.##.###.fh:[fha&8fh[ifhle _Found a scroll labelled BASE MIETWUM.gh  #. ### # #. ### ## .. #.#. #. .?.#. .#.#...#####. #.#.##.#.#.#.....#). gh# #...).......##.#.#. #.#......# #.# #.#.##..#####.#..#.....# gh#.# ##......#####.##.gh@_# #...gh`%#. ghc#.####. gh#.. #.gh . #.....#+##. #... #.##.###.ghghS&9ghghghOM   ### # ### ## .. #.#. .?.#. .#.#...#####. #.#.##.#.#.#.....#) #...).......##.#.#....#.#......# #......#.#.##.@#####.#..#.........######.##.......#  #.................#....#.#..........ghUYgh]'40ghTcghegh     #  ### # # gh@ I ### ## .. #.#. #  .?.#. .#.#...#####  #.#.##.#.#.#.....#) gh  # #...).......##.#.# gh  #.#......# #. gh  #.#.##@.#####.#..#.....  #.gh |  ##......#####.##gh6 m.  #..# ghq  #.####  #.gh   #..  #.....#+##gh E  #gh gh% &1gh* gh, hh|M    ### # ### ## .. #.#. .?.#. .#.#...#####. #.#.##.#.#.#.....#)hh2 #...).......##.#.##...@..# #......#.#.##..#####.#..##...............  ##......#####.##.......#.# hh (#..........hhhh*&2hhhh hhTM   hhy ### # ### ## .. #.#. .?.#. .#.#...#####.hh  #.#.##.#.#.#.....#) hh9s.....##.#.#.....###......hhYr#.##..#####.#..#  hhu_#......................hhZ##......###.hh_ .......#hh0#.#.........hhnhh &3hhhhi  g - a metallic inky potionhh+4.5 (2hhhh!/ _You see here a +0 dagger.ih     # # .### # #ih`Y  ### ###... #.#. #  .?.#.. .#.#...##### ih #.#.##.#.#.#.....#)  # #..@).##.#.#  #.#......### ih #.#.##..#####.#..# ih #.........  ##......#####.##ih1m  #.......ihL.# ihn #.......####  #........ihO  #ihm%ih )+5.5 (1ih.ih0ihN      # #  .### # #  #######... #.#. # 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# khNt.### # # #######... #.#. # #..@#....#.#...# khv#.#.#.##.#.#.#.....# #.#...).kh)##.#.# khd#.#......###. kh#.#.##..#####.#..#. #..........kh0@ ##......#####.##. #........# #.####.khXkh?!kh"+2.5 (1khL&kh'khr' ##.### ########... #.#....#....#.#...#####.#@#.##.#.#.#.....#.#...).......##.##.#......###.........##..###.......# #.................. khwkhy&3kh'~kh,khg( n ##.### ########... #.#.#...#....#.#...#####.#.#.##.#.#.#.......).......##.#...###........kh( '##..#####.#..#......#........##..... kh( W#.................. kh. kh0 &4khi3 kh05 kh{ $ ##.### ########... #.#.kh ...#....#.#...#####.#.##.#.#.#.......).......##.#...###........##..#####.#..#kh͞ X................kh Z#......##.kh kh ....kh 0#........kh$  kh4 W#.............#+##. kh khB &5kh kh kh0 } ##.### ########... #.#....#....#.#...####khk #.#.##.#.#.#.......).......##.#...###........##..#####.#..##.................kh L##......#####.##kh 7.....##kh )..kh .kh @#......... kh #..................kh D kh: kh~ &6kh kh lhQDlhGlhyMlhgOlh&9M   # 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 .#### # ######....#.#. ..#@...#.#...#####.#.#.##.#.#.#.....#)#...).......##.#.#  #.#......###..........##.......#nhKtnhv&2nh\{nh|nhnhnhnh2nh[nh6^nhZcnhdnh=nh=nhnh!nh[ nh] nh;c nhd nh nhr nh, nh nhn? z  .# .. .. nh? l.#. .# nh? ?#. .#### # #. #######....#.#. #. nh @ #...#.@..#.#...#####. nh-@ #.#.#.##.#.#.#.....#). nhM@ #.#...).......##.#.#. nhp@ x#.#......###. nh@ #.#.##..#####.#..#. #.........nh@  ##......#####.##. nh@ `#........#. nh@ 3#.####.nhF nhJ &3nhfN nhKP oh  ..#  ...  #..  ..# . #.# #. #.#### # #. #######....#.#. #. ohn#...#..@.#.#...#####. #.#.#.##.#.#.#.....#). #.#...).......##.#.#. #.#......###.# ohK#.#.##..#####.#..#.....# #....# ##......#####.##.oh# #..#. #.####.ohoh&4oh$oh oh  ..#  ...  ##..  ..# .   #.# #.   #.#### # #.   #######....#.#. #.  oh_ #...#...@#.#...#####.   #.#.#.##.#.#.#.....#)...#   #.#...).......##.#.#....#   #.#......###.#.   #.#.##..#####.#..#.....#.   #.......#.   ##......#####.##.#.   oh#......#....#   #.####.#ohdoh&5oh#oha%ohыohsoh ohoh(ohoh2oh.ohÊohEohJohrohohohaohaohohoh ohohE M # .##.. . #  #.#### # ######.@..#.#. oh)F <..#....#.#...#####.....#.##.#.#.#.....#)  #.#...).......##.#.#....##......###.## .ohNF *......ohL ohXO &6ohT ohV phn   ...  ..#  ...  ##..  ..#   #.# #   #.#### # #   #######@...#.#. #   #...#....#.#...#####   #.#.#.##.#.#.#.....#)...  ph  #.#...).......##.#.#....   #.#......###.#   #.#.##..#####.#..#.....#   #.......#   ##......#####.##.#   #.#....phph$&7ph?phph\r4phvphDxph phV ph phU ph phP ph ph ph phq phn phK phB phE phJ ph# #... ####.#  #.#### #  #######....#.#. #....###qhO+qh|-'70qhO1qh3; _Found a stone staircase leading down.rh'M #### #... . ##....## . ..#.....#.##. #........$ . ....#[##...# #.......##.##@.># ....### ####.#  #.#### # #....#.#rh.rhh3&1rhg9rhG<+ _Found 10 gold pieces.rh @M rh . #### ### #... .. ###.. ..#.##.# rh #........$ ..#....#[##... #.@.....##.##..>##.# #....###  ####.##......rh rh> &2rhe rh_ rh  M  #### #### #... ... ###... ..#.##.###........$#...@#[##...rhY {#.#......##..>##.#  #....###....###.rhK rhE# &3rh( rh|* rh M  #### #### #... ...####... ..#.##.###....@...$...##....#[##...#.#.......#  rhQ #.##..>##.##...rh rh| &4rh rhm rhR< M  #### #### #... ...####... ..#.##.##........$##....#[##...  rh< e#.#.......#.##..>##.### #..rhC rhF &5rhDK rh9M rhi rh rh< rh֫ rhrhrhrh rhrhߌrhrhrhrhIrhQrhshf3sh6sh;sh=shsh!shshshshsh?$sh#&shxshshshܙsh sh^ sh sh shv[ #### ######... ...##....##... ...#.##.##...$...#....#[## #.#.......# .##..>##.####..  #...#....#.#...#####.... sh|sh&6shshth&     #### #####  ##... ....##  #....##... ..  #.....#.##.# th#.$. ##....#[##. #.#.......# . #.##..>##.# #....### # .   ####.# #.   #.#### # #.   thI#######....#.#. #.   #...#....#.#...#####.thUth&7thth^th0, , #### ######  ##... .....##  #....##... ..  #.....#.##.# #.$....# ##....#[##. #.#.......##.# #.##..>##.# #....### # . ####.# #. #.#### # #. #######....#.#. #. #...#....#.#...#####.....#th2 thy6 &8th; th> th ########### ##... .....####....##... .. #.....#.##.#### #.$....# ##....#[##.#.#.......##.##.##..>##.##....### # .####.# #...... th #.#### # #.#....#.#. #......##...#....#.#...#####.....#.th th &9thE th th J########### th ##... .....### #....##...... th  #.....#.##.#### #.....# th* ##....#[##.#.#.......##.#thV #.##..>##.# #thw #....### .# .####.# .# #...... .th T#.####.# #.th  #....#.#. #......##...#....#.#...#####.....#.th th" '80th# th+ thr- +1.5 (2th%2 thc5 > _You now have 30 gold pieces (gained 10).th ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#[##.##.#.......##.##.##..>##.# ##....####.# .####.# #.# #...... .#.####.# #. .#....#.#. #......##...#....#.#...#####.....#.thd th +2.5 (1thl thl th7########### ##... .....### #....##...... #.....#.##.#### #.# ##....#[##.# #.#.......##.#### #.##..>##.# .##....####.# #####.# #.# #...... .. #.####.# #. .##....#.#. #......###.#...#....#.#...#####.....#.ththth%&3th#th=&uh ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#[##.# #.#.......##.#### #.##..>##.# .# #....####.# # . ####.# #.# #...... .. #.####.# #. . #....#.#. #......### #...#....#.#...#####.....#uhuhK&4uhuhuhY ########### ##... .....### #....##...... #.....#.##.#### #uhY.# ##....#[##.#uhZ #.#.......##.#### #.##..>##.# .#uh+Z #....####.# # uhOZ ####.# #.# #......  #.####.# #uhqZ.  #....#.#. #...... #...#....#.#...#####.....#uhZuhTauhc&5uh&huhiuh ########### ##... .....###uh= #....##...... #.....#.##.#### #uhH.# ##....#[##.# #.#.......##.#### #.##..>##.# .#uhlD #....####.# #  ####.# #.# #...... uhl #.####.# #. uh#....#.#. #...... #...#....#.#...#####.....#uhuh@&6uh"uh\uhC x ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#[##.# #.#.......##.####uhD ] #.##..>##.# .# #....####.# #  ####.# #.# #...... #.####.# #uh-D  #....#.#. #...... #...#....#.#...#####.....#uhXD uh0K uhN &7uh_U uhdW vh ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#[##.# #.#.......##.#### #.##..>##.# .##....####.# # .####.# #.# #...... #.####.# #.#....#.#. #......##...#....#.#...#####.....#.vh~vh&8vhvhvhU__ ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#[##.# #.#.......##.#### #.##..>##.# .# #....####.# #  ####.# #.# #......vh_9 #.####.# # #....#.#. #...... #...#....#.#...#####.....#vhfvhi&9vh"ovhpvh5  #############... .....###....##...... .#.##.####........##....#@##.......# #.#.......##.####.##..>##.# .# .###.#.#.##.#.#.#.....#)...#. vh8# vhQ( '90vh<. vh2 V _You see here a +0 pair of boots.xhdxh0h&1xhmxhpo, _i - a +0 pair of bootsyhHyhLInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)i - a +0 pair of boots Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) Scrolls (go to first with ?)  h - a scroll labelled BASE MIETWUM Potions (go to first with !) yhM c - 2 potions of magic  f - a purple potion  g - a metallic inky potion|h6i - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.}hT }hY $lex1 the Grave RobberDemonspawnHealth: 13/13 ========================###########Magic: 3/3========================##... .....###AC: 2Str: 8}hiY #....##......EV: 11Int: 15#.....#.##.####SH: 0Dex: 13#.............#XL:  1 Next: 50% Place: Dungeon:1##....#@##.......#Noise: ---------  Time: 191.5 (0.0)#.#.......##.####}hY a) +0 dagger#.##..>##.# .#Cast: Soul Splinter#....####.# # ......}h[ <####.# #.# #......#.####.# #...... #######....#.#. #...... #...#....#.#...#####.....# #.#.#.##.#.#.#.....#)...#.  _Found a pair of boots. _Found a stone staircase leading down. _Found 10 gold pieces. _You now have 30 gold pieces (gained 10). _You see here a +0 pair of boots. _i - a +0 pair of boots}ha }he }h/i }hl f  You start putting on your armour.}hp +2.5 (1}hv }hy }h| +3.5 (2}ho }hW }hy +4.5 (3}h }h }hw +5.5 (4}h }hC }hh +6.5 (5}h3 }hŤ 3 _You continue putting on your +0 pair of boots. x5}h }h« }hF b _You finish putting on your +0 pair of boots.h(m ########### #... .....#####...... #.##.####......@......# ##....#.##.......#.#.......##.######..>##.# .#....####.# # ####.#  #.####.# ######....#.#. ...#....#.#...#####.....#h shv27.5 (1 _h*{h|h ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##..>##h) 7.# .##....####.# # .####.# #.# #...... #.####.# #.#....#.#. #......##...#....#.#...#####.....#.h* hQ &8h h hMu########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##..>##.# .##....####.# # .h v####.# #.# #...... .#.####.# #. #....#.#. #......##...#....#.#...#####.....#.h!|h~&9hhh>########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##..>##.# .##....####.# # .h####.# #.# #...... .#.####.# #. .#....#.#. #......##...#....#.#...#####.....#.hhQ(200hhhR r########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##..>##.# .h##....####.# #####.# #.# #...... .. #.####.# #. .##....#.#. #......###.#...#....#.#...#####.....#.hh&1hh hԃ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##.#....####.# .####.# #.# .# #...... .. #.####.# ## #. .##h@....#.#. #......###.#...#....#.#...#####.....#....(h2h&2hh/hw1########### ##... .....### #....##...... #.....#.##.#### #.# h1j##....#.##.# #.#.......##.#### #.##..>##.##h1k.##....####.######.# #.#..# #...... .. h1T#.####.#.## #.h 22 .#h2A#....#.#. #......###.h/2 h?2Y#...#....#.#...#####.....#....(.h7h:&3h>hAhѾ4h#h h h9 h h h[ h h h h!M ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##h" .# #.#.......##.#### #.##..>##.##.# #....####.##.# h6". ####.# #.#..# #...... ..hZ"r #.####.#.## #h|"W. . h"Z#....#.#. #......###h"o #...#....#.#...#####.....#....(h(hq+&4h.hn1h ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##hn..>##.##.# #....####.##.# . ####.# #.#..# #...... .. #.####.#.## #. . #....#.#. #......### #...#....#.#...#####.....#....hhh&5h h h  ########### ##... .....### #....##...... #.....#.##.#### #.# ##....#.##.# #.#.......##.#### #.##..>##.##.# #....####.##.# . ####.# #.#..# #...... ..hE  #.####.#.## #. . #....#.#. #......### #...#....#.#...#####.....#h Y6h7M ########### #.........#####....##..............#.##@####.............# ##....#.##.......#.#.......##.####h73#..>##.##...# ##.#h>hB&7h-ThdM ########### #.........#######...@..........#.##.#####.#.............# h##....#.##.......#..#####...##.#hh&8hrhh9J%M ########### #........@#####....##...........hJ#.##.#####.##.............#...#.##...#..#####.###.#hQh6fC9hhGhhŸhG h-J hN hP hw h hٸ h h# h hq# h & h" h hh h h h! h# hg hOj ho hp h  # ##.#####.. #....##. #.....#.##.#####.# #.............#h/  ##....#.##.......# #.#.......##.#### #.##..>##.##.# #....####.##.#  ####.# #.#..# #...... h hV '10h* hU h # ##.#####.. #....##. #.....#.##.#####.# #...........h..# ##....#.##.......# #.#.......##.#### #.##..>##.##.#h@ #....####.##.#  ####.# #.#..# #......h"hN &1hhhs # ##.#####.. #....##. #.....#.##.#####.#hs  #.............# ##....#.##.......# #.#.......##.#### #.##..>##.##.#hsx #....####.##.# ht  ####.# #.#..# #...... hMyh{&2hShOh-    h&     #   ##.#####.. hNj  #....##. hh h #.....#.##.#####.#   #.....hX........#  hx ##....#.##......#  hX #.#.......##.#### hv  #.##..>##.##.# hk  #....####.##.# hF  ####.# #.#..# #h{h&3hh#h^B       h^  #  ##.#####..  h_k #....##.  h=_ #.....#.##.#####.#  h]_` #.............#  h|_c ##....#.##.......#  h_ #.#.......##.####  h_ #.##..>##.##.#  h_ #....####.##.#  h_ ####.# #.#..# #hdhg&4hkhmh         #  ##.#####.. h #....##.  #.....#.##.#####.#  #.......#  ##....#.##.#hIs  #.#.......##.####  #.##..>##.##.#  #....####.##.#   ####.# #.#..# #hYh<5hCh }        # h v ##.#####..  #....##.  #.....#.##.#####.#  h! #...... ##....#.hA  #.#.......##.#### h` #.##..>##.##.#  h #....####.##.# . h y####.# #.#..# #.hM h &6h! h# h3&         #  ##.#####..  #....##.  #.....#.##.#####.#  #.............# ##....#.##.......# #.#.......##.####  #.##..>##.##.#  #....####.##.# .   ####.# #.#..# #.h+hC.&7h1hD4h #  h9##.#####..  #....##.  #.....#.##.#####.#  hVA#...... h##....#.##.......# #.#.......##.#### h #.##..>##.##.# hx #....####.##.# . hy####.# #.#..# #.h8h@&8h+hh8# ##.#####.. #....##. h83#.....#.##.#####.# #.............###....#.##.......##.#.......##.####h8!h 9G#.##..>##.##.##....####.##.# .h!9a####.# #.#..# #.h39 h>h4A&9hEhFhC# ##.#####.. #....##. #.....#.##.#####.# #.............###....#.##.......#h#.#.......##.#####.##..>##.##.##....####.##.# . h####.# #.#..# #...... . hph '20h>hh# ##.#####.. #....##. h\0#.....#.##.#####.# #.............###....#.##.......##.#.......##.#### h##.##..>##.##.# #....####.##.# .h####.# #.#..# #...... .h1h?hT1hh7hAhhah%hrhhAhhZh\h`hbh^j #############.........#####......##...@..........#.##.#####.#........# ...#.##...#..#.##hj#.##.####.#.## #....... . h:phr&2hvh7xhTD## ##.#####.#....##.#.....#.##.#####.#hTW#.......# ##....#.##.......##.#.......##.####hZU#.##..>##.##.# #....####.##.# . ####.# #.#..# #...... .. #.####.#.## #. .#h[h]&3h6ahbh f### .##.#####.#....##.#.....#.##.#####.##.......# ##....#.##.#.#.......#.##..>##.##.# #....####.##.# . ####.# #.#..# #...... .. #.####.#.## #. .#hhf&4hhh[##### ..##.#####.#....##.#.....#.##.#####.##......# ##....#.##.#...#.##..>##.##.# h]#....####.##.# . ####.# #.#..# #...... .. #.####.#.## #. .#h.h%&5hيhh+[######## ..##.#####.#....##.#.....#.##.#####.##.# # #.##..>##.##.# #....####.##.# .hG .####.# #.#..# #...... .. .#.####.#.## #. .###.h h<&6hhh| ######## ..  ##.#####.  #....##.#.....#.##.#####.##.# .#  ##....#.##.......##.#.##.#####.##..>##.##.# #....####.##.# .h>} G .####.# #.#..# #...... .. .#.####.#.## #. .###.hH h_ &7h h h 4### #. ##.#####. #....##. #.....#.##.#####.######. #.##.# ##....#.##.......#  #.#.##.####  #.##..>##.##.#  #....####.##.# . .####.# #.#..# #...... .. .#.####.#.## #. .###.h h &8hu h hi # # #..#####. hZi `....##. .....#.##.#####.######.# .##.# ....#.##.......# #.#.hi ##.#### #.##..>##.##.# #....####.##.# . . hi ####.# #.#..# #...... .. .#.####.#.## #. .###.h6o hq &9hu hDw h # #. .#####.##.#.##.#####.######.###.# ....#.##.......# .#.##.#### .##..>##.##.# ....####.##.# . ..# #.#..# #...... .. .#.####.#.## #. .###.h| h '30h, h" hR A# #.#####.##.#.##.#####.######.###.# ##..>##.##.# ####.##.# . .....#.# #.#..# #...... .. .....##.####.#.## #. .###.....#hX hZ &1h1^ h_ hX #. #.#####.##.#.##.#####.######.###.# ..>##.##.#####.##.# . .....#.# #.#..# #...... .. .....# #.####.#.## #. .###.....#h h& &2hh h hP .#. #.r#####. ##.#.##.#####.######.####.##.# # ..>##.##.# r   rat (asleep) hV hX &3hZ hv\ V _A rat comes into view.h[8..#. #.r.#####.#.# #.##.#####.######.####.###.# 0# #.##.# ..h[##.#### #.#>##.##.# .. ####.##.# ......... # #.#..# #......... hchd&4hhhj+ _Found 2 flux baubles.hA  lex1 the Grave Robber  DemonspawnhAU  Health: 13/13 ======================== .  Magic: 2/3================-------- hA..  AC: 3Str: 8 hB############...  EV: 11Int: 15 h9B###### #............r.  SH: 0Dex: 13 h\B.....#####.............#  XL:  1 Next: 50% Place: Dungeon:1 hB #...............@......#  Noise: ---------  Time: 234.5 (0.0) #.##.#####.######.####.#  a) +0 dagger ........##.# 0#hB Cast: Soul Splinter #.##.......# .. hC.....##.#### #.# .>##.##.# ..  r   rat (asleep) ####.##.# ......... .....# # #.#..# #......... .....# ####.#.## #....... .###.....# _A rat comes into view. _Found 2 flux baubles.  h'CAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionhEC6Shift-Dir - straight linehhh։ylex1 the Grave RobberDemonspawnHealth: 13/13 ========================.Magic: 3/3========================..AC: 3Str: 8############...EV: 11Int: 15 h###### #............r.SH: 0Dex: 13 .....#####.............#XL:  1 Next: 50% Place: Dungeon:1 h;#...............@......#Noise: ---------  Time: 234.5 (0.0) hW#.##.#####.######.####.#a) +0 dagger hqu........##.# 0#Cast: Soul Splinter h#.##.......# .. .....##.#### #.# h.>##.##.#..r   rat (asleep) hĊn####.##.# ......... .....# h# #.#..# #......... .....# ####.#.## #....... .###.....# hz_A rat comes into view. _Found 2 flux baubles.  hkAiming: Soul Splinter (safe; 3% risk of failure)  h5Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.h?Found 2 flux baubles.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.hh hI. _h   lex1 the Grave Robber  Demonspawn  Health: 13/13 ======================== .  Magic: 2/3================-------- ..  AC: 3Str: 8 ############...  EV: 11Int: 15 ###### #............r.  SH: 0Dex: 13 .....#####.............#  XL:  1 Next: 50% Place: Dungeon:1 #...............@......#  Noise: ---------  Time: 234.5 (0.0) #.##.#####.######.####.#  a) +0 dagger ........##.# 0# Cast: Soul Splinter #.##.......# .. .....##.#### #.# 34m .>##.##.# ..  r   rat (asleep) ####.##.# ......... .....# # #.#..# #......... .....# ####.#.## #....... .###.....# That would be overly suicidal. _Okay, then.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehhW lex1 the Grave RobberDemonspawnHealth: 13/13 ========================.Magic: 3/3========================..AC: 3Str: 8############...hEV: 11Int: 15 ###### #............r.SH: 0Dex: 13 .....#####.............#XL:  1 Next: 50% Place: Dungeon:1 h#...............@......#Noise: ---------  Time: 234.5 (0.0) #.##.#####.######.####.#a) +0 dagger ........##.# 0#h"WCast: Soul Splinter #.##.......# .. hJ.....##.#### #.# .>##.##.#..hnr   rat (asleep) ####.##.# ......... .....# h# #.#..# #......... .....# ####.#.## #....... .###.....#haThat would be overly suicidal. _Okay, then.hύAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionhTShift-Dir - straight lineThat would be overly suicidal.h7 _Okay, then.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  hs.Okay, then.h9hhG. _h.#.$.#. #.r.?#####.# .# .##.#####.######.####.# ##.# #0# .##.# #..##.#### ##.# >##.##.# .. .##.# ......... 5.5 (1Soul Splinterh3hm5 h5s_Found a scroll labelled HOCLITZ NOECRU and 7 gold pieces.hV%##..$...#. #.r.?.#####.h\# # ##.#####.######.####.# ##.# #0# ##.h# #..##.#### ##.# hZ##.##.# .. h Z.##.# ..  h'[#.#..# #... h? hh&6hdhSh##...$..#. #.r.?.#####.# # .#####.######.####.# ##.# #0# .# #..##.#### ##.#.##.# .. h.rr7h. ##...$..#. #.?.. #####.r.# # h. .#####.######.####.# ##.# #0# .. .# #.. .###.#### ##.# .# .##.# .. .. .##.# . ....h. ?.# h7 h9 1----=========8h? hB ( _The rat bites you.h<  lex1 the Grave Robber  Demonspawn #######  Health: 11/13 ====================---- ...$...  Magic: 2/3================-------- .......  AC: 3Str: 8 ############.......  EV: 11Int: 15 ## #..............?..  SH: 0Dex: 13 h.#####...........r.#  XL:  1 Next: 50% Place: Dungeon:1 ................@..#  Noise: =--------  Time: 238.5 (0.0) .#####.######.####.#  a) +0 dagger ....##.# #0# ..  Cast: Soul Splinter .......# #.. .# .##.#### ##.# .# .##.# .. ..  r   rat .##.# ......... .....# .#..# #......... .....# .#.## #....... .###.....# _Found a scroll labelled HOCLITZ NOECRU and 7 gold pieces. _The rat bites you.  hEAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)hDlex1 the Grave RobberDemonspawn#######Health: 11/13 ====================----...$...Magic: 2/3================--------.......hjDAC: 3Str: 8############.......EV: 11Int: 15 ## #..............?..SH: 0Dex: 13 hDk.#####...........*.#XL:  1 Next: 50% Place: Dungeon:1 ................@..#Noise: =--------  Time: 238.5 (0.0) .#####.######.####.#a) +0 dagger hE....##.# #0# ..Cast: Soul Splinter hGE .......# #.. .# .##.#### ##.# .# .##.#....hfEr   rat .##.# ......... .....# hE`.#..# #......... .....# hE.#.## #....... .###.....# _Found a scroll labelled HOCLITZ NOECRU and 7 gold pieces. hE_The rat bites you.  hF>Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)hW(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.hlRr*hb9.5 (1Soul Splinterhhg _The rat barely misses you. Your soul wisp closely misses the rat.hP###...$.#.#.......  #.?.. #####.r.# *@.# #####.######.####.# ##.# #0# ... # #.. ##.# ##.#### ##.# ..# ##.# hT~.. ... ##.# . .....# #..# #. .....# hrr  distracted, weak, ally target, sh&^3========40hhn _You swap places. The rat barely misses you. Your soul wisp touches the rat.h  You barely miss the rat.The rat is severely wounded.The rat bites you but does no damage. Your soul wisp touches the rat.h †*   soul wisp (summoned)h ]2==81hI h] C _The rat dies!h]R########$ ..  ############........ hRa...?.... #####. ...............*. #####.######.####.# ##hR#0# ... ........ ##.#hR ### ##.# ..#  .. ...#.# .....hKS".. h[h_.-2h/fhDip _You see here a rat corpse.hR########$  ############.... .?.... #####.†.###### ...............*. #####.######.####.####0# ... ........ ##.# ### ##.# ..# .. ...#.# hhx<*.hI#G-3 _h?)hV+h########$  ############@... ...?.... #####*.###### ................. #####.######.####.####0# ... h&K......# #.. ##.#### ##.# ..# .. hh5P*†hI========4hhha}K#########...$.....############* # #...........@..?###†.###### .......# #####.######.#### h}...##.# #0# .....#.. ##.# ##.#### ##.# ..# .. ............ .....#hMhΉs3====5hhY& _You swap places.h'`~##...$.#.#*.$  #.?..†.## .######.# #0# #...# #.. ###.# .#### ##.# .h`.#.# .. ... hhhVl&6hphr+ _Found 15 gold pieces.h.†.#..# .######.####.# # #.. ###.#  hAh6ID.*hM,50.5 (1h7ShU; _Found a stone staircase leading down.h}##...$.##.#.$...# .*.># .†.#...# .######.####.# # #.. ###.# h:h7D.*h&1h hh)2# #...$.# #.# .$...# *.@....># †.# ...# # #.. ###.# h^+h/D.*hI2&2h7h9hmx # #...$.# #.# .$...# *.@...># †.# #  #.. ###.# hzh9D.*hx&3hцhΈh# #...$.# #.# .$...# *.@..># †.# # #.. ###.# hhD.*h&4h!h^$ht# #...$.# #.# .$...# *.@.># †.# #  #.. ###.# hGh˂J§§.h&5hhGc _Your soul wisp disappears in a puff of smoke!hU# #...$.# #.# .§...# §...@># †.#h~ # h;$....h' &6hhh  # #...$.# #.##.$...#.>#.†.#.# ###.####.#  #0# #...  #.. ###.#  ##.# ..#  .. ... . .....#hK h &7hz h h+ # #...$.# #.##.$...#.>#.†.#.# ####.####.#  #0# #...  #.. ###.#  ##.# ..#  .. ... h+K. .....#h"1h3&8hw8h9hM############$ . ########............>†.########### ..........#h:h&9hh hJ,60.5 (2hEh> _You now have 45 gold pieces (gained 15).h M############$ ########............> ........†.###########h+ h +1.5 (1h0 h h% YM############$ ########. ...................>#hho&2h~ h hu # #...$.# #.##.#.># .†.#..# #####.####.#  #0# #...  #.. ###.#h,yhz&3h}h~h~,  # #...$.# #.##.#.>#.†.h:- @#...##.####.# # #0# #... # #.. ###.#h3 h5 &4h: h; h 3 # 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#....####.##.# # ####.# #.#..# # #.####.#.## #. #....#.#.# #......### #...#....#.#...#####.....# #.#.#.##.#.#.#.....#)...# #.#...).##.#.#....# #.#......###.# #.#.##..#####.#..#.....# #............#....# ##......#####.##.......#..<.#h  #........#....#..# #.####...........#.... #..............#..# #.##h h &9h h! hehjInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)l - a +0 chain mail hjJewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) hjScrolls (go to first with ?)  h - a scroll labelled BASE MIETWUM h$k+ j - a scroll labelled HOCLITZ NOECRU hFkPotions (go to first with !)  c - 2 potions of magic  f - a purple potion hckA g - a metallic inky potion Baubleshk(k - 2 flux baublesh<  k - 2 flux baublesh٘ c - 2 potions of magic. A valuable potion which grants an infusion of magical energy. Drinking this right now will have no effect: your magic is already full. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hn ^Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) h N b - a +0 robe (worn)  i - a +0 pair of boots (worn)  l - a +0 chain mail Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) Scrolls (go to first with ?)  h - a scroll labelled BASE MIETWUM h  j - a scroll labelled HOCLITZ NOECRU Potions (go to first with !)  c - 2 potions of magic hB  f - a purple potion  g - a metallic inky potion Baublesk - 2 flux baublesh hA h<hϼh#.#.......##.##########.## lex1 the Grave Robberh#.##..>##.##.# #......... Demonspawn#....####.##.# #......... Health: 13/13 ========================h3####.# #.#..# #......... Magic: 3/3========================h&#.####.#.## #......... AC: 3Str: 8hR#######....#.#.# #......### EV: 11Int: 15ho#...#....#.#...#####.....#... SH: 0h-Dex: 13h}#.#.#.##.#.#.#.....#)...#.... XL:  1 Next: 58% Place: Dungeon:1h(#.#...).....@.##.#.#....#.... Noise: ---------  Time: 369.5 (0.0)#.#......###...........#..... a) +0 dagger#.#.##..#####.#..#.....#..... Cast: Soul SplinterhEd#......................#....#he##......#####.##.......#..<.##.................#....#..#.h #.......####...........#....h #.......................#..# h#........................##.  _You see here 2 flux baubles. _You see here 2 flux baubles. h]_k - 2 flux baubles _You see here a +0 chain mail. h3_l - a +0 chain mail _You see here a +0 spear.hPhhhh#..>##.##.# #............######.# #.#..# #.####.#.########....#.#.# hRK###...#....#.#...#####...#.#.##.#.#.#.....#)...#...).......##.#.#.....###@..........#.hk_##..#####.#..#hj................#h#h#####.##...< hq...........#....#..#.h%####.h8........h.#..#h?4.##.#+##..hRh,70.5 (1hhlhL #.##..>##.##.# #.#....####.##.# #.####.# #.#..# #.#.####.#.## #.##....#.#.# #......###.#...#....#.#...#####.....#.#.#.#.##.#.#.#.....#)...#.#.#...).##.#.#....#.#.#......###.#.#.#.##..#####.#..#.....#.#............#....#.##......#####.##.......#..<.#.#........#....#..#.#.####...#....##......#..#.#......##.#.#+##. 40mhA h &1h hi hU+ ...#####.# #.#. #.####.#.#hOV########....#.#.# ###....#....#.#...#####.....#...#.#.##.#.#.#.....#)...#...).......##.#.#.hzV...###...........#.##..#####@#..#...hV@................#hV#......#####.##.......#..<.hV.hV3......hW...#+#............................ hWh]_hc&2hjhlh ###.# #.#. #.####.#.#########....#.#.# ###.h{...#....#.#...#####...#.#.##.#.#.#.....#)...#...).......##.#.#....###...........#.##..#####.#..#hp...........@.......##hV#####.##<h #.................#....#..#.##........h%y..........##hCw.....#............##.###.......... h^hh&3hTh/h c  #.####.#.#########....#.#.# ###....#....#.#...#####...h9 #.#.##.#.#.#.....#)...#...).......##.#.#....###...........#.hX ##..#####.#..#...................#h ]#......#####@##.......#..<h M ...........#....#..#.h ^...####.........#h 8.......h ...h! g.....###............##.# #..........h*! D h- h 3 &4hy: h< h  #######....#.#.# ###....#....#.#...#####...#.#.##.#.#.#.....#)...#.h{ t..).......##.#.#....###...........#.##..#####.#..#...................#######.##< #...........@.....#....#..#.####h W....#.......h J.#..#...h ....h .......##......###..... # #..........h! D hb hI &5hN h" hmB Y ...#....#.#...#####...#.#.##.#.#.#.....#)...#...).......##.#.#....###...........#.##..#####.#..#.....................hB f##......#####.##..< ...........#....#..#....####....#....hB R.#..#........##.hC B.........h5C ...hSC ..###..... ##......# #....# #..........hC D hK h0P &6hAW h]Y h  #.#.##.#.#.#.....#)...#...).......##.#.#....###...........#.##..#####.#..#.................#hN \######.##.< #.................#....#..#.####...#.......h a.#..#..##.#+##...#..# #....#......##.......... h h} h &7h h} h@  ..).......##.#.#....###...........#.##..#####.#..#................#######.##h)A < #.................#....#..#....####...#.....#..#..##.#+##hMA U........#hnA 4.hA Q#....#########..........hA D hI hO &8h~U h?X h F ...###...........#.##..#####.#..#................##......#####.##< #.................#....#..#.h ..####...#.....#..#..##.#+##.........h/ q....##.###.hO :.#hy j   gnoll (asleep)#.j..#h p?.......####h h &9hr h  h d_A gnoll comes into view. It is wielding a +0 whip.h ##..#####.#..#................##......#####.##< ............#....#..#..####.h} ..#..........#..#..........##.#+##........##.####.# #.###..... #.# #....# h %.#h ####### #.j..# ...... ?.####h *...#######h hz '80h hU! h| ................##......#####.##.......#..< ............#....#..#..####..........#................#..#.h<} ....##.#+##.............##.###.#.# #.hf} ###..... ..# #....# .#h} ####### #.j h} m...... ?.####....###h} S####....h ht ;1Soul Splinterhq h h@; Y######.##< ...........#....#..#.####.........#..........#..#...##.#+##h< ........##.###. ###......#..# #....########## #.j ...... ?.####.hM< R...#######.. hOA hqH }j.jhyJ 0===2hP hS ? _The gnoll shouts! You hear an angry hiss.h  ...........#....#..#.####.........#.........#..#...##.h #+##......##.####.# ..###..@...#..# #....##j.# ####### #... ...... ?.####.....####### ..... hL hb h j.SS   ball python (constriction)hu '---h 3h h ^ _A ball python comes into view.h 7  You hit the gnoll.h J  The gnoll is lightly wounded.  h A goblin comes into view. It is wielding a +0 dagger.The gnoll hits you with a +0 whip!hB S.g   goblin (wandering)gh fS   ball python (constriction)h [6/13 -------------h *=--h 4h hM _Ouch! That really hurt!h  #.................#....#..#.. lex1 the Grave Robber  #.......####...........#....# Demonspawn  #.......................#..#. Health: 6/13===========-------------  #........................##.. Magic: 2/3================-------- hQ { #.............#+##........... AC: 3Str: 8  #............................ EV: 11Int: 15 h|  #............##.###.......... SH: 0Dex: 13 h  #............##.# #.......... XL:  1 Next: 58% Place: Dungeon:1 h  #......###..@...# #.......... Noise: =--------  Time: 384.5 (0.0)  #......# #..j.### #.......... a) +0 dagger  #......# #....# #.......... Cast: Soul Splinter  ######## #....# #.......... h A...... ?.......#### h4 .S.........#######  j   gnoll ............  g   goblin (wandering)hV  g...........  S   ball python (constriction)hx SThe gnoll hits you with a +0 whip! h _Ouch! That really hurt!Aiming: Soul Splinter (safe; 3% risk of failure)  h Press: ? - help, Q - select actionShift-Dir - straight lineh gAim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 55%)hU  #.................#....#..#.. lex1 the Grave RobberhV j#.......####...........#....# Demonspawn#.......................#..#. Health: 6/13===========-------------#........................##.. Magic: 2/3================--------hV #.............#+##........... AC: 3h0V ,Str: 8hHV S#............................ EV: 11Int: 15#............##.###.......... SH: 0hiV VDex: 13#............##.# #.......... XL:  1 Next: 58% Place: Dungeon:1hV 6#......###..@...# #.......... Noise: =--------  Time: 384.5 (0.0)#......# #..*.### #.......... a) +0 daggerhV %#......# #....# #.......... Cast: Soul Splinter######## #....# #................ ?.......####.S.........#######j   gnoll............g   goblin (wandering)hV >g...........hV eS   ball python (constriction)  hW (The gnoll hits you with a +0 whip! hW _Ouch! That really hurt!Aiming: Soul Splinter (safe; 3% risk of failure)  h)W aPress: ? - help, Q - select actionh9W Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 55%)h*(weak, ally target, soul-splint…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  hA+Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 55%)  A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.h7  The goblin shouts!hhhj*S. gg.hV5--=5.5 (1hhZ _The gnoll hits you with a +0 whip. Your soul wisp touches the gnoll.hmh  You hit the gnoll but do no damage.hunhy jS.gjdistracted, weak, ally target,hCzh.  The gnoll is moderately wounded.h--3========-6 _The gnoll hits you with a +0 whip. Your soul wisp touches the gnoll.hi  You barely miss the gnoll.The gnoll is moderately wounded.hoj   #.......####....  #..............  #..............  #.............  #.............  #............#  #............##.# hEp" #..@...#   #..j.###   #.*..#   #S...# hnpI ...... ? ........hp  jweak, ally target, soul-splint hph............  ............ hp%   hpMThe ball python barely misses your soul wisp.hC  #.......####....  #..............  #..............  #.............  #.............  #............#  #............##.#  #..@...#   #..j.###   #.*..# hDx  #S...#  ...... ? ........  ............  ............ hN j.  The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *h_W_2-------7h9_s _Your soul wisp barely misses the gnoll.hb   You closely miss the gnoll.The gnoll is moderately wounded.ht  gg   goblinS   ball python (constriction)h '*   soul wisp (summoned)The ball python bites your soul wisp. The gnoll completely misses you.The ball python closely misses your soul wisp.hZ&8hh7 _Your soul wisp touches the gnoll.’hC######.##.......#..<.#..........##..####....#....#.#..#....###+##......#.##.......@##.#..###.......j.###......# #.*######## #S...# #.... g..... ?.......#### ....####### ’h>...............’h’h’h*’hX’hsj*S...g.’h..-9’h’hwÒhKh  You hit the gnoll but do no damage.Òhl  The gnoll is heavily wounded.ÒhxS.g. ÒhR=========90ÒhCÒh^ _The gnoll hits you but does no damage. Your soul wisp touches the gnoll.Ēhh  You hit the gnoll but do no damage.Ēh.Ēh  S.g. The gnoll is severely wounded.Ēh_3==----1ĒhĒhZm _The gnoll misses you. Your soul wisp touches the gnoll.Ēh?  <  #................  #.......####....  #...............  #..............  #.............#  #.............  #............#  #...........@##.#  #......###.Sj...#   #..*.###   #.g..#   #....#  ...... ? .......  ............   You hit the gnoll.  The gnoll is almost dead.Ēh!@fThe ball python closely misses you. The ball python grabs you.Ēhr <  #................  #.......####....  #...............  #..............  #.............#  #.............  #............#  #...........@##.#  #......###.Sj...#   #..*.###   #.g..#   #....#  ...... ? .......  ............   Ēhd& The ball python closely misses you. The ball python grabs you.ball python constricts you.  * * * LOW HITPOINT WARNING * * *  The goblin hits your soul wisp with a +0 dagger.  The gnoll hits you with a +0 whip.  You die...Œh,l-1/13 ----- 1 Œhe;/  --more--ƒh ƒhO ]Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) ƒh  b - a +0 robe (worn)  i - a +0 pair of boots (worn)l - a +0 chain mail Jewellery (go to first with "=) ƒh  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) Scrolls (go to first with ?)ƒh h - a scroll of enchant armour {unknown}  j - a scroll of fear {unknown} Potions (go to first with !) ƒh ] c - 2 potions of magic  f - a potion of heal wounds {unknown} ƒh, n g - a potion of haste {unknown} Baublesk - 2 flux baublesǒhq ǒhcr ,ǒhz ǒhg} Goodbye, lex1.4 lex1 the Grave Robber (level 1, -1/13 HPs)Began as a Demonspawn Necromancer on Aug 27, 2025.Slain by a gnollǒh} ~... wielding a +0 whip(3 damage)... on level 1 of the Dungeon.The game lasted 00:02:33 (394 turns). ǒh} Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orbǒh} r3. 2384189 PhDFreak FoSh-27 escaped with the Orb4. 2089141 Snazzyish MiFi-27 escaped with the Orbǒh} r5. 1995115 stinkchink DrGl-27 escaped with the Orb6. 1839544 StubbyHors MiFi-27 escaped with the Orbǒh`~ 7. 1566954 stinkchink CoHu-27 escaped with the Orb8. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)9. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)  10. 682813 Bystandard MiBe-27 engulfed by a green draconian monk's poison gas  11. 670093 NBKilla MfSh-27 slain by a bennu (Tomb:3)  12. 660057 Snazzyish MDFi-27 slain by a tainted leviathan (Hell)ȒhO3Ȓh8 [?25h[?0cȒh8Ȓh:4  [?1051l[?1052l[?1060l[?1061l